12:10:02.414292 : 12:10:02.414292 : ---------------- Program Start -- DemulShooter v12.4.0.0 ---------------- 12:10:02.414292 : Cmdline arg 0 : -target=windows 12:10:02.414292 : Cmdline arg 1 : -rom=hodo 12:10:02.414292 : Cmdline arg 2 : -v 12:10:02.415289 : Running as Administrator : False 12:10:02.419276 : Error: Impossible to get Button Capabilities for device \\?\HID#VID_D209&PID_0410&MI_02&Col01#8&c6033f5&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.420272 : Error: Impossible to get Value Capabilities for device \\?\HID#VID_046D&PID_C52B&MI_02&Col01#7&7e4272&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.420272 : Error: Impossible to get Value Capabilities for device \\?\HID#INTC816&Col0F#3&1535a34c&0&000e#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.422266 : Error: Impossible to get Value Capabilities for device \\?\HID#VID_D209&PID_0410&MI_01&Col02#8&6cfe849&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.422266 : Error: Impossible to get Value Capabilities for device \\?\HID#ConvertedDevice&Col02#5&27cfa2af&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.423263 : Error: Impossible to get Value Capabilities for device \\?\HID#VID_046D&PID_C52B&MI_01&Col04#7&13ae5eb0&0&0003#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.423263 : Error: Impossible to get Value Capabilities for device \\?\HID#INTC816&Col0E#3&1535a34c&0&000d#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.423263 : Error: Impossible to get Value Capabilities for device \\?\HID#INTC816&Col0D#3&1535a34c&0&000c#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.424259 : Error: Impossible to get Value Capabilities for device \\?\HID#VID_046D&PID_C52B&MI_02&Col03#7&7e4272&0&0002#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.425256 : Error: Impossible to get Value Capabilities for device \\?\HID#VID_046D&PID_C52B&MI_01&Col02#7&13ae5eb0&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.426252 : Error: Impossible to get Value Capabilities for device \\?\HID#INTC816&Col0C#3&1535a34c&0&000b#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.426252 : Error: Impossible to get Value Capabilities for device \\?\HID#INTC816&Col0B#3&1535a34c&0&000a#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.427249 : Error: Impossible to get Button Capabilities for device \\?\HID#VID_D209&PID_0411&MI_02&Col02#8&3a493c43&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.427249 : Error: Impossible to get Value Capabilities for device \\?\HID#INTC816&Col12#3&1535a34c&0&0011#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.429243 : Error: Impossible to get Button Capabilities for device \\?\HID#VID_D209&PID_0411&MI_02&Col01#8&3a493c43&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.429243 : Error: Impossible to get Value Capabilities for device \\?\HID#INTC816&Col10#3&1535a34c&0&000f#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.429243 : Error: Impossible to get Value Capabilities for device \\?\HID#INTC816&Col11#3&1535a34c&0&0010#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.431236 : Error: Impossible to get Output Value Capabilities for device \\?\HID#VID_2341&PID_8042&MI_02&Col02#9&26861a72&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.433229 : Error: Impossible to get Output Value Capabilities for device \\?\HID#VID_2341&PID_8043&MI_02&Col02#9&171fa344&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.434226 : Error: Impossible to get Value Capabilities for device \\?\HID#VID_046D&PID_C52B&MI_02&Col02#7&7e4272&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.434226 : Error: Impossible to get Value Capabilities for device \\?\HID#INTC816&Col09#3&1535a34c&0&0008#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.507091 : Error: Impossible to get Button Capabilities for device \\?\HID#VID_D209&PID_1401#7&cc9f1e8&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.508688 : Error: Impossible to get Value Capabilities for device \\?\HID#VID_D209&PID_0411&MI_01&Col02#8&1671fe81&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.514180 : Error: Impossible to get Value Capabilities for device \\?\HID#VID_1209&PID_EAEA&MI_01&Col02#8&12f5c86d&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.514180 : Error: Impossible to get Value Capabilities for device \\?\HID#INTC816&Col08#3&1535a34c&0&0007#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.515177 : Error: Impossible to get Value Capabilities for device \\?\HID#INTC816&Col07#3&1535a34c&0&0006#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.515177 : Error: Impossible to get Value Capabilities for device \\?\HID#INTC816&Col0A#3&1535a34c&0&0009#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.515177 : Error: Impossible to get Value Capabilities for device \\?\HID#INTC816&Col06#3&1535a34c&0&0005#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.516174 : Error: Impossible to get Button Capabilities for device \\?\HID#VID_D209&PID_0410&MI_02&Col02#8&c6033f5&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.516174 : Error: Impossible to get Value Capabilities for device \\?\HID#INTC816&Col02#3&1535a34c&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.522153 : Error: Impossible to get Output Value Capabilities for device \\?\HID#VID_1209&PID_EAEA&MI_00#8&36cd062f&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.545581 : Found 36 available RawInput devices : 12:10:02.545581 : + [RIM_TYPEHID] \\?\HID#VID_D209&PID_0410&MI_02&Col01#8&c6033f5&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.545581 : + [RIM_TYPEHID] \\?\HID#VID_046D&PID_C52B&MI_02&Col01#7&7e4272&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.545581 : + [RIM_TYPEHID] \\?\HID#INTC816&Col0F#3&1535a34c&0&000e#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.545581 : + [RIM_TYPEHID] \\?\HID#VID_D209&PID_0410&MI_01&Col02#8&6cfe849&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.546577 : + [RIM_TYPEHID] \\?\HID#ConvertedDevice&Col02#5&27cfa2af&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.546577 : + [RIM_TYPEHID] \\?\HID#VID_046D&PID_C52B&MI_01&Col04#7&13ae5eb0&0&0003#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.546577 : + [RIM_TYPEHID] \\?\HID#INTC816&Col0E#3&1535a34c&0&000d#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.546577 : + [RIM_TYPEHID] \\?\HID#INTC816&Col0D#3&1535a34c&0&000c#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.546577 : + [RIM_TYPEHID] \\?\HID#VID_046D&PID_C52B&MI_02&Col03#7&7e4272&0&0002#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.546577 : + [RIM_TYPEHID] \\?\HID#VID_046D&PID_C52B&MI_01&Col02#7&13ae5eb0&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.546577 : + [RIM_TYPEHID] \\?\HID#INTC816&Col0C#3&1535a34c&0&000b#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.546577 : + [RIM_TYPEHID] \\?\HID#INTC816&Col0B#3&1535a34c&0&000a#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.546577 : + [RIM_TYPEHID] \\?\HID#VID_D209&PID_0411&MI_02&Col02#8&3a493c43&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.546577 : + [RIM_TYPEHID] \\?\HID#INTC816&Col12#3&1535a34c&0&0011#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.546577 : + [RIM_TYPEHID] \\?\HID#VID_D209&PID_0411&MI_02&Col01#8&3a493c43&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.546577 : + [RIM_TYPEHID] \\?\HID#INTC816&Col10#3&1535a34c&0&000f#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.546577 : + [RIM_TYPEHID] \\?\HID#INTC816&Col11#3&1535a34c&0&0010#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.547574 : + [RIM_TYPEHID] \\?\HID#VID_2341&PID_8042&MI_02&Col02#9&26861a72&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.547574 : + [RIM_TYPEHID] \\?\HID#VID_2341&PID_8043&MI_02&Col02#9&171fa344&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.547574 : + [RIM_TYPEHID] \\?\HID#VID_046D&PID_C52B&MI_02&Col02#7&7e4272&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.547574 : + [RIM_TYPEHID] \\?\HID#INTC816&Col09#3&1535a34c&0&0008#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.547574 : + [RIM_TYPEHID] \\?\HID#VID_D209&PID_1401#7&cc9f1e8&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.547574 : + [RIM_TYPEHID] \\?\HID#VID_D209&PID_0411&MI_01&Col02#8&1671fe81&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.547574 : + [RIM_TYPEHID] \\?\HID#VID_1209&PID_EAEA&MI_01&Col02#8&12f5c86d&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.547574 : + [RIM_TYPEHID] \\?\HID#INTC816&Col08#3&1535a34c&0&0007#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.547574 : + [RIM_TYPEHID] \\?\HID#INTC816&Col07#3&1535a34c&0&0006#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.547574 : + [RIM_TYPEHID] \\?\HID#INTC816&Col0A#3&1535a34c&0&0009#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.547574 : + [RIM_TYPEHID] \\?\HID#INTC816&Col06#3&1535a34c&0&0005#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.547574 : + [RIM_TYPEHID] \\?\HID#VID_D209&PID_0410&MI_02&Col02#8&c6033f5&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.547574 : + [RIM_TYPEHID] \\?\HID#INTC816&Col02#3&1535a34c&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.547574 : + [RIM_TYPEHID] \\?\HID#VID_1209&PID_EAEA&MI_00#8&36cd062f&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 12:10:02.548571 : + [RIM_TYPEMOUSE] \\?\HID#VID_D209&PID_0410&MI_01&Col03#8&6cfe849&0&0002#{378de44c-56ef-11d1-bc8c-00a0c91405dd} 12:10:02.548571 : + [RIM_TYPEMOUSE] \\?\HID#VID_046D&PID_C52B&MI_01&Col01#7&13ae5eb0&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd} 12:10:02.548571 : + [RIM_TYPEMOUSE] \\?\HID#VID_2341&PID_8042&MI_02&Col03#9&26861a72&0&0002#{378de44c-56ef-11d1-bc8c-00a0c91405dd} 12:10:02.548571 : + [RIM_TYPEMOUSE] \\?\HID#VID_2341&PID_8043&MI_02&Col03#9&171fa344&0&0002#{378de44c-56ef-11d1-bc8c-00a0c91405dd} 12:10:02.548571 : + [RIM_TYPEMOUSE] \\?\HID#VID_D209&PID_0411&MI_01&Col03#8&1671fe81&0&0002#{378de44c-56ef-11d1-bc8c-00a0c91405dd} 12:10:02.558537 : Configuration file succesfuly loaded 12:10:02.558537 : P1 mode = RAWINPUT 12:10:02.558537 : P1 device = \\?\HID#VID_2341&PID_8042&MI_02&Col03#9&26861a72&0&0002#{378de44c-56ef-11d1-bc8c-00a0c91405dd} 12:10:02.558537 : P1 device plugged and found, Handle = 0x65644 12:10:02.558537 : P1 device : Arduino LLC / GUN4IR Pro Micro P1 12:10:02.558537 : P2 mode = RAWINPUT 12:10:02.558537 : P2 device = \\?\HID#VID_2341&PID_8043&MI_02&Col03#9&171fa344&0&0002#{378de44c-56ef-11d1-bc8c-00a0c91405dd} 12:10:02.558537 : P2 device plugged and found, Handle = 0x65642 12:10:02.558537 : P2 device : Arduino LLC / GUN4IR Pro Micro P2 12:10:02.558537 : P3 mode = RAWINPUT 12:10:02.558537 : P3 device = 12:10:02.559534 : P4 mode = RAWINPUT 12:10:02.559534 : P4 device = 12:10:02.560531 : Starting Output daemon... 12:10:02.560531 : Creating Window Message Output Helper... 12:10:02.562524 : LowLevelMouseHook installed ! 12:10:02.563521 : LowLevel-KeyboardHook installed ! 12:10:02.563521 : Windows screen scaling : 100% (HorizontalDPI=96, VerticalDPI=96) 12:10:02.565515 : Waiting for Windows Game hodo game to hook..... 12:10:05.594006 : Error trying to hook HOTD_NG.exe 12:10:06.072910 : Attached to Process HOTD_NG.exe, ProcessHandle = 1088 12:10:06.072910 : HOTD_NG.exe = 0x00D90000 12:10:06.088857 : MD5 hash of B:\SteamLibrary\steamapps\common\Typing of the Dead Overkill\HOTD_NG.exe = 9dcb7083e3e3ede186c9a809498a0d3b 12:10:06.088857 : /!\ MD5 Hash unknown, DemulShooter may not work correctly with this target /!\ 12:10:06.092844 : Cannot read memory at address 0x0000030B 12:10:06.092844 : Cannot read memory at address 0x0000038B 12:10:06.093842 : Cannot read memory at address 0x2F9D5B3C 12:10:06.096831 : Cannot read memory at address 0x0000030B 12:10:06.096831 : Cannot read memory at address 0x0000038B 12:10:06.096831 : Cannot read memory at address 0x2F9D5B3C 12:10:06.098824 : Cannot read memory at address 0x0000030B 12:10:06.098824 : Cannot read memory at address 0x0000038B 12:10:06.098824 : Cannot read memory at address 0x2F9D5B3C 12:10:06.100817 : Cannot read memory at address 0x0000030B 12:10:06.100817 : Cannot read memory at address 0x0000038B 12:10:06.100817 : Cannot read memory at address 0x2F9D5B3C 12:10:06.102810 : Cannot read memory at address 0x0000030B 12:10:06.102810 : Cannot read memory at address 0x0000038B 12:10:06.102810 : Cannot read memory at address 0x2F9D5B3C 12:10:06.104804 : Cannot read memory at address 0x0000030B 12:10:06.104804 : Cannot read memory at address 0x0000038B 12:10:06.104804 : Cannot read memory at address 0x2F9D5B3C 12:10:06.106797 : Cannot read memory at address 0x0000030B 12:10:06.106797 : Cannot read memory at address 0x0000038B 12:10:06.106797 : Cannot read memory at address 0x2F9D5B3C 12:10:06.108790 : Cannot read memory at address 0x0000030B 12:10:06.108790 : Cannot read memory at address 0x0000038B 12:10:06.108790 : Cannot read memory at address 0x2F9D5B3C 12:10:06.110784 : Cannot read memory at address 0x0000030B 12:10:06.110784 : Cannot read memory at address 0x0000038B 12:10:06.110784 : Cannot read memory at address 0x2F9D5B3C 12:10:06.112283 : Cannot read memory at address 0x0000030B 12:10:06.112283 : Cannot read memory at address 0x0000038B 12:10:06.112283 : Cannot read memory at address 0x2F9D5B3C 12:10:06.114279 : Cannot read memory at address 0x0000030B 12:10:06.114279 : Cannot read memory at address 0x0000038B 12:10:06.114279 : Cannot read memory at address 0x2F9D5B3C 12:10:06.116272 : Cannot read memory at address 0x0000030B 12:10:06.116272 : Cannot read memory at address 0x0000038B 12:10:06.116272 : Cannot read memory at address 0x2F9D5B3C 12:10:06.118265 : Cannot read memory at address 0x0000030B 12:10:06.118265 : Cannot read memory at address 0x0000038B 12:10:06.118265 : Cannot read memory at address 0x2F9D5B3C 12:10:06.120259 : Cannot read memory at address 0x0000030B 12:10:06.120259 : Cannot read memory at address 0x0000038B 12:10:06.120259 : Cannot read memory at address 0x2F9D5B3C 12:10:06.122252 : Cannot read memory at address 0x0000030B 12:10:06.122252 : Cannot read memory at address 0x0000038B 12:10:06.122252 : Cannot read memory at address 0x2F9D5B3C 12:10:06.124245 : Cannot read memory at address 0x0000030B 12:10:06.124245 : Cannot read memory at address 0x0000038B 12:10:06.124245 : Cannot read memory at address 0x2F9D5B3C 12:10:06.126239 : Cannot read memory at address 0x0000030B 12:10:06.126239 : Cannot read memory at address 0x0000038B 12:10:06.126239 : Cannot read memory at address 0x2F9D5B3C 12:10:06.128232 : Cannot read memory at address 0x0000030B 12:10:06.128232 : Cannot read memory at address 0x0000038B 12:10:06.128232 : Cannot read memory at address 0x2F9D5B3C 12:10:06.130225 : Cannot read memory at address 0x0000030B 12:10:06.130225 : Cannot read memory at address 0x0000038B 12:10:06.130225 : Cannot read memory at address 0x2F9D5B3C 12:10:06.132218 : Cannot read memory at address 0x0000030B 12:10:06.132218 : Cannot read memory at address 0x0000038B 12:10:06.132218 : Cannot read memory at address 0x2F9D5B3C 12:10:06.134212 : Cannot read memory at address 0x0000030B 12:10:06.134212 : Cannot read memory at address 0x0000038B 12:10:06.134212 : Cannot read memory at address 0x2F9D5B3C 12:10:06.136205 : Cannot read memory at address 0x0000030B 12:10:06.136205 : Cannot read memory at address 0x0000038B 12:10:06.136205 : Cannot read memory at address 0x2F9D5B3C 12:10:06.138199 : Cannot read memory at address 0x0000030B 12:10:06.138199 : Cannot read memory at address 0x0000038B 12:10:06.138199 : Cannot read memory at address 0x2F9D5B3C 12:10:06.140192 : Cannot read memory at address 0x0000030B 12:10:06.140192 : Cannot read memory at address 0x0000038B 12:10:06.140192 : Cannot read memory at address 0x2F9D5B3C 12:10:06.142186 : Cannot read memory at address 0x0000030B 12:10:06.142186 : Cannot read memory at address 0x0000038B 12:10:06.142186 : Cannot read memory at address 0x2F9D5B3C 12:10:06.144179 : Cannot read memory at address 0x0000030B 12:10:06.144179 : Cannot read memory at address 0x0000038B 12:10:06.144179 : Cannot read memory at address 0x2F9D5B3C 12:10:06.146172 : Cannot read memory at address 0x0000030B 12:10:06.146172 : Cannot read memory at address 0x0000038B 12:10:06.146172 : Cannot read memory at address 0x2F9D5B3C 12:10:06.148166 : Cannot read memory at address 0x0000030B 12:10:06.148166 : Cannot read memory at address 0x0000038B 12:10:06.148166 : Cannot read memory at address 0x2F9D5B3C 12:10:06.150159 : Cannot read memory at address 0x0000030B 12:10:06.150159 : Cannot read memory at address 0x0000038B 12:10:06.150159 : Cannot read memory at address 0x2F9D5B3C 12:10:06.152152 : Cannot read memory at address 0x0000030B 12:10:06.152152 : Cannot read memory at address 0x0000038B 12:10:06.152152 : Cannot read memory at address 0x2F9D5B3C 12:10:06.154145 : Cannot read memory at address 0x0000030B 12:10:06.154145 : Cannot read memory at address 0x0000038B 12:10:06.154145 : Cannot read memory at address 0x2F9D5B3C 12:10:06.156139 : Cannot read memory at address 0x0000030B 12:10:06.156139 : Cannot read memory at address 0x0000038B 12:10:06.156139 : Cannot read memory at address 0x2F9D5B3C 12:10:06.157640 : Cannot read memory at address 0x0000030B 12:10:06.157640 : Cannot read memory at address 0x0000038B 12:10:06.157640 : Cannot read memory at address 0x2F9D5B3C 12:10:06.159633 : Cannot read memory at address 0x0000030B 12:10:06.159633 : Cannot read memory at address 0x0000038B 12:10:06.159633 : Cannot read memory at address 0x2F9D5B3C 12:10:06.161627 : Cannot read memory at address 0x0000030B 12:10:06.161627 : Cannot read memory at address 0x0000038B 12:10:06.161627 : Cannot read memory at address 0x2F9D5B3C 12:10:06.163620 : Cannot read memory at address 0x0000030B 12:10:06.163620 : Cannot read memory at address 0x0000038B 12:10:06.163620 : Cannot read memory at address 0x2F9D5B3C 12:10:06.165613 : Cannot read memory at address 0x0000030B 12:10:06.165613 : Cannot read memory at address 0x0000038B 12:10:06.165613 : Cannot read memory at address 0x2F9D5B3C 12:10:06.167606 : Cannot read memory at address 0x0000030B 12:10:06.167606 : Cannot read memory at address 0x0000038B 12:10:06.167606 : Cannot read memory at address 0x2F9D5B3C 12:10:06.169600 : Cannot read memory at address 0x0000030B 12:10:06.169600 : Cannot read memory at address 0x0000038B 12:10:06.169600 : Cannot read memory at address 0x2F9D5B3C 12:10:06.171593 : Cannot read memory at address 0x0000030B 12:10:06.171593 : Cannot read memory at address 0x0000038B 12:10:06.171593 : Cannot read memory at address 0x2F9D5B3C 12:10:06.173587 : Cannot read memory at address 0x0000030B 12:10:06.173587 : Cannot read memory at address 0x0000038B 12:10:06.173587 : Cannot read memory at address 0x2F9D5B3C 12:10:06.175580 : Cannot read memory at address 0x0000030B 12:10:06.175580 : Cannot read memory at address 0x0000038B 12:10:06.175580 : Cannot read memory at address 0x2F9D5B3C 12:10:06.177573 : Cannot read memory at address 0x0000030B 12:10:06.177573 : Cannot read memory at address 0x0000038B 12:10:06.177573 : Cannot read memory at address 0x2F9D5B3C 12:10:06.179567 : Cannot read memory at address 0x0000030B 12:10:06.179567 : Cannot read memory at address 0x0000038B 12:10:06.179567 : Cannot read memory at address 0x2F9D5B3C 12:10:06.181560 : Cannot read memory at address 0x0000030B 12:10:06.181560 : Cannot read memory at address 0x0000038B 12:10:06.181560 : Cannot read memory at address 0x2F9D5B3C 12:10:06.183553 : Cannot read memory at address 0x0000030B 12:10:06.183553 : Cannot read memory at address 0x0000038B 12:10:06.183553 : Cannot read memory at address 0x2F9D5B3C 12:10:06.185546 : Cannot read memory at address 0x0000030B 12:10:06.185546 : Cannot read memory at address 0x0000038B 12:10:06.185546 : Cannot read memory at address 0x2F9D5B3C 12:10:06.187540 : Cannot read memory at address 0x0000030B 12:10:06.187540 : Cannot read memory at address 0x0000038B 12:10:06.187540 : Cannot read memory at address 0x2F9D5B3C 12:10:06.189533 : Cannot read memory at address 0x0000030B 12:10:06.189533 : Cannot read memory at address 0x0000038B 12:10:06.189533 : Cannot read memory at address 0x2F9D5B3C 12:10:06.191526 : Cannot read memory at address 0x0000030B 12:10:06.191526 : Cannot read memory at address 0x0000038B 12:10:06.191526 : Cannot read memory at address 0x2F9D5B3C 12:10:06.193520 : Cannot read memory at address 0x0000030B 12:10:06.193520 : Cannot read memory at address 0x0000038B 12:10:06.193520 : Cannot read memory at address 0x2F9D5B3C 12:10:06.195513 : Cannot read memory at address 0x0000030B 12:10:06.195513 : Cannot read memory at address 0x0000038B 12:10:06.195513 : Cannot read memory at address 0x2F9D5B3C 12:10:06.197507 : Cannot read memory at address 0x0000030B 12:10:06.197507 : Cannot read memory at address 0x0000038B 12:10:06.197507 : Cannot read memory at address 0x2F9D5B3C 12:10:06.199500 : Cannot read memory at address 0x0000030B 12:10:06.199500 : Cannot read memory at address 0x0000038B 12:10:06.199500 : Cannot read memory at address 0x2F9D5B3C 12:10:06.201493 : Cannot read memory at address 0x0000030B 12:10:06.201493 : Cannot read memory at address 0x0000038B 12:10:06.201493 : Cannot read memory at address 0x2F9D5B3C 12:10:06.203487 : Cannot read memory at address 0x0000030B 12:10:06.203487 : Cannot read memory at address 0x0000038B 12:10:06.203487 : Cannot read memory at address 0x2F9D5B3C 12:10:06.205480 : Cannot read memory at address 0x0000030B 12:10:06.205480 : Cannot read memory at address 0x0000038B 12:10:06.205480 : Cannot read memory at address 0x2F9D5B3C 12:10:06.207473 : Cannot read memory at address 0x0000030B 12:10:06.207473 : Cannot read memory at address 0x0000038B 12:10:06.207473 : Cannot read memory at address 0x2F9D5B3C 12:10:06.209467 : Cannot read memory at address 0x0000030B 12:10:06.209467 : Cannot read memory at address 0x0000038B 12:10:06.209467 : Cannot read memory at address 0x2F9D5B3C 12:10:06.211460 : Cannot read memory at address 0x0000030B 12:10:06.211460 : Cannot read memory at address 0x0000038B 12:10:06.211460 : Cannot read memory at address 0x2F9D5B3C 12:10:06.213454 : Cannot read memory at address 0x0000030B 12:10:06.213454 : Cannot read memory at address 0x0000038B 12:10:06.213454 : Cannot read memory at address 0x2F9D5B3C 12:10:06.215447 : Cannot read memory at address 0x0000030B 12:10:06.215447 : Cannot read memory at address 0x0000038B 12:10:06.215447 : Cannot read memory at address 0x2F9D5B3C 12:10:06.217440 : Cannot read memory at address 0x0000030B 12:10:06.217440 : Cannot read memory at address 0x0000038B 12:10:06.217440 : Cannot read memory at address 0x2F9D5B3C 12:10:06.219433 : Cannot read memory at address 0x0000030B 12:10:06.219433 : Cannot read memory at address 0x0000038B 12:10:06.219433 : Cannot read memory at address 0x2F9D5B3C 12:10:06.221427 : Cannot read memory at address 0x0000030B 12:10:06.221427 : Cannot read memory at address 0x0000038B 12:10:06.221427 : Cannot read memory at address 0x2F9D5B3C 12:10:06.223420 : Cannot read memory at address 0x0000030B 12:10:06.223420 : Cannot read memory at address 0x0000038B 12:10:06.223420 : Cannot read memory at address 0x2F9D5B3C 12:10:06.225413 : Cannot read memory at address 0x0000030B 12:10:06.225413 : Cannot read memory at address 0x0000038B 12:10:06.225413 : Cannot read memory at address 0x2F9D5B3C 12:10:06.227407 : Cannot read memory at address 0x0000030B 12:10:06.227407 : Cannot read memory at address 0x0000038B 12:10:06.227407 : Cannot read memory at address 0x2F9D5B3C 12:10:06.229400 : Cannot read memory at address 0x0000030B 12:10:06.229400 : Cannot read memory at address 0x0000038B 12:10:06.229400 : Cannot read memory at address 0x2F9D5B3C 12:10:06.231393 : Cannot read memory at address 0x0000030B 12:10:06.231393 : Cannot read memory at address 0x0000038B 12:10:06.231393 : Cannot read memory at address 0x2F9D5B3C 12:10:06.233387 : Cannot read memory at address 0x0000030B 12:10:06.233387 : Cannot read memory at address 0x0000038B 12:10:06.233387 : Cannot read memory at address 0x2F9D5B3C 12:10:06.235380 : Cannot read memory at address 0x0000030B 12:10:06.235380 : Cannot read memory at address 0x0000038B 12:10:06.235380 : Cannot read memory at address 0x2F9D5B3C 12:10:06.237374 : Cannot read memory at address 0x0000030B 12:10:06.237374 : Cannot read memory at address 0x0000038B 12:10:06.237374 : Cannot read memory at address 0x2F9D5B3C 12:10:06.239366 : Cannot read memory at address 0x0000030B 12:10:06.239366 : Cannot read memory at address 0x0000038B 12:10:06.239366 : Cannot read memory at address 0x2F9D5B3C 12:10:06.241360 : Cannot read memory at address 0x0000030B 12:10:06.241360 : Cannot read memory at address 0x0000038B 12:10:06.241360 : Cannot read memory at address 0x2F9D5B3C 12:10:06.243353 : Cannot read memory at address 0x0000030B 12:10:06.243353 : Cannot read memory at address 0x0000038B 12:10:06.243353 : Cannot read memory at address 0x2F9D5B3C 12:10:06.245346 : Cannot read memory at address 0x0000030B 12:10:06.245346 : Cannot read memory at address 0x0000038B 12:10:06.245346 : Cannot read memory at address 0x2F9D5B3C 12:10:06.247340 : Cannot read memory at address 0x0000030B 12:10:06.247340 : Cannot read memory at address 0x0000038B 12:10:06.247340 : Cannot read memory at address 0x2F9D5B3C 12:10:06.249333 : Cannot read memory at address 0x0000030B 12:10:06.249333 : Cannot read memory at address 0x0000038B 12:10:06.249333 : Cannot read memory at address 0x2F9D5B3C 12:10:06.251327 : Cannot read memory at address 0x0000030B 12:10:06.251327 : Cannot read memory at address 0x0000038B 12:10:06.251327 : Cannot read memory at address 0x2F9D5B3C 12:10:06.253321 : Cannot read memory at address 0x0000030B 12:10:06.253321 : Cannot read memory at address 0x0000038B 12:10:06.253321 : Cannot read memory at address 0x2F9D5B3C 12:10:06.255314 : Cannot read memory at address 0x0000030B 12:10:06.255314 : Cannot read memory at address 0x0000038B 12:10:06.255314 : Cannot read memory at address 0x2F9D5B3C 12:10:06.257307 : Cannot read memory at address 0x0000030B 12:10:06.257307 : Cannot read memory at address 0x0000038B 12:10:06.257307 : Cannot read memory at address 0x2F9D5B3C 12:10:06.259300 : Cannot read memory at address 0x0000030B 12:10:06.259300 : Cannot read memory at address 0x0000038B 12:10:06.259300 : Cannot read memory at address 0x2F9D5B3C 12:10:06.261295 : Cannot read memory at address 0x0000030B 12:10:06.261295 : Cannot read memory at address 0x0000038B 12:10:06.261295 : Cannot read memory at address 0x2F9D5B3C 12:10:06.263287 : Cannot read memory at address 0x0000030B 12:10:06.263287 : Cannot read memory at address 0x0000038B 12:10:06.263287 : Cannot read memory at address 0x2F9D5B3C 12:10:06.265281 : Cannot read memory at address 0x0000030B 12:10:06.265281 : Cannot read memory at address 0x0000038B 12:10:06.265281 : Cannot read memory at address 0x2F9D5B3C 12:10:06.267274 : Cannot read memory at address 0x0000030B 12:10:06.267274 : Cannot read memory at address 0x0000038B 12:10:06.267274 : Cannot read memory at address 0x2F9D5B3C 12:10:06.269268 : Cannot read memory at address 0x0000030B 12:10:06.269268 : Cannot read memory at address 0x0000038B 12:10:06.269268 : Cannot read memory at address 0x2F9D5B3C 12:10:06.271260 : Cannot read memory at address 0x0000030B 12:10:06.334909 : Cannot read memory at address 0x0000038B 12:10:06.334909 : Cannot read memory at address 0x2F9D5B3C 12:10:06.337110 : Cannot read memory at address 0x0000030B 12:10:06.337110 : Cannot read memory at address 0x0000038B 12:10:06.337110 : Cannot read memory at address 0x2F9D5B3C 12:10:06.339103 : Cannot read memory at address 0x0000030B 12:10:06.339103 : Cannot read memory at address 0x0000038B 12:10:06.339103 : Cannot read memory at address 0x2F9D5B3C 12:10:06.341096 : Cannot read memory at address 0x0000030B 12:10:06.341096 : Cannot read memory at address 0x0000038B 12:10:06.341096 : Cannot read memory at address 0x2F9D5B3C 12:10:06.343090 : Cannot read memory at address 0x0000030B 12:10:06.343090 : Cannot read memory at address 0x0000038B 12:10:06.343090 : Cannot read memory at address 0x2F9D5B3C 12:10:06.345083 : Cannot read memory at address 0x0000030B 12:10:06.345083 : Cannot read memory at address 0x0000038B 12:10:06.345083 : Cannot read memory at address 0x2F9D5B3C 12:10:06.347077 : Cannot read memory at address 0x0000030B 12:10:06.347077 : Cannot read memory at address 0x0000038B 12:10:06.347077 : Cannot read memory at address 0x2F9D5B3C 12:10:06.349070 : Cannot read memory at address 0x0000030B 12:10:06.349070 : Cannot read memory at address 0x0000038B 12:10:06.349070 : Cannot read memory at address 0x2F9D5B3C 12:10:06.351063 : Cannot read memory at address 0x0000030B 12:10:06.351063 : Cannot read memory at address 0x0000038B 12:10:06.351063 : Cannot read memory at address 0x2F9D5B3C 12:10:06.353057 : Cannot read memory at address 0x0000030B 12:10:06.353057 : Cannot read memory at address 0x0000038B 12:10:06.353057 : Cannot read memory at address 0x2F9D5B3C 12:10:06.355050 : Cannot read memory at address 0x0000030B 12:10:06.355050 : Cannot read memory at address 0x0000038B 12:10:06.355050 : Cannot read memory at address 0x2F9D5B3C 12:10:06.357043 : Cannot read memory at address 0x0000030B 12:10:06.357043 : Cannot read memory at address 0x0000038B 12:10:06.357043 : Cannot read memory at address 0x2F9D5B3C 12:10:06.359036 : Cannot read memory at address 0x0000030B 12:10:06.359036 : Cannot read memory at address 0x0000038B 12:10:06.359036 : Cannot read memory at address 0x2F9D5B3C 12:10:06.361030 : Cannot read memory at address 0x0000030B 12:10:06.361030 : Cannot read memory at address 0x0000038B 12:10:06.361030 : Cannot read memory at address 0x2F9D5B3C 12:10:06.363023 : Cannot read memory at address 0x0000030B 12:10:06.363023 : Cannot read memory at address 0x0000038B 12:10:06.363023 : Cannot read memory at address 0x2F9D5B3C 12:10:06.365016 : Cannot read memory at address 0x0000030B 12:10:06.365016 : Cannot read memory at address 0x0000038B 12:10:06.365016 : Cannot read memory at address 0x2F9D5B3C 12:10:06.367010 : Cannot read memory at address 0x0000030B 12:10:06.367010 : Cannot read memory at address 0x0000038B 12:10:06.367010 : Cannot read memory at address 0x2F9D5B3C 12:10:06.369003 : Cannot read memory at address 0x0000030B 12:10:06.369003 : Cannot read memory at address 0x0000038B 12:10:06.369003 : Cannot read memory at address 0x2F9D5B3C 12:10:06.370996 : Cannot read memory at address 0x0000030B 12:10:06.370996 : Cannot read memory at address 0x0000038B 12:10:06.370996 : Cannot read memory at address 0x2F9D5B3C 12:10:06.372990 : Cannot read memory at address 0x0000030B 12:10:06.372990 : Cannot read memory at address 0x0000038B 12:10:06.374983 : Cannot read memory at address 0x2F9D5B3C 12:10:06.376977 : Cannot read memory at address 0x0000030B 12:10:06.376977 : Cannot read memory at address 0x0000038B 12:10:06.376977 : Cannot read memory at address 0x2F9D5B3C 12:10:06.378970 : Cannot read memory at address 0x0000030B 12:10:06.378970 : Cannot read memory at address 0x0000038B 12:10:06.378970 : Cannot read memory at address 0x2F9D5B3C 12:10:06.380963 : Cannot read memory at address 0x0000030B 12:10:06.380963 : Cannot read memory at address 0x0000038B 12:10:06.380963 : Cannot read memory at address 0x2F9D5B3C 12:10:06.382957 : Cannot read memory at address 0x0000030B 12:10:06.382957 : Cannot read memory at address 0x0000038B 12:10:06.382957 : Cannot read memory at address 0x2F9D5B3C 12:10:06.384950 : Cannot read memory at address 0x0000030B 12:10:06.384950 : Cannot read memory at address 0x0000038B 12:10:06.384950 : Cannot read memory at address 0x2F9D5B3C 12:10:06.386943 : Cannot read memory at address 0x0000030B 12:10:06.386943 : Cannot read memory at address 0x0000038B 12:10:06.386943 : Cannot read memory at address 0x2F9D5B3C 12:10:06.388937 : Cannot read memory at address 0x0000030B 12:10:06.388937 : Cannot read memory at address 0x0000038B 12:10:06.388937 : Cannot read memory at address 0x2F9D5B3C 12:10:06.390930 : Cannot read memory at address 0x0000030B 12:10:06.390930 : Cannot read memory at address 0x0000038B 12:10:06.390930 : Cannot read memory at address 0x2F9D5B3C 12:10:06.392923 : Cannot read memory at address 0x0000030B 12:10:06.392923 : Cannot read memory at address 0x0000038B 12:10:06.392923 : Cannot read memory at address 0x2F9D5B3C 12:10:06.394917 : Cannot read memory at address 0x0000030B 12:10:06.394917 : Cannot read memory at address 0x0000038B 12:10:06.394917 : Cannot read memory at address 0x2F9D5B3C 12:10:06.396910 : Cannot read memory at address 0x0000030B 12:10:06.396910 : Cannot read memory at address 0x0000038B 12:10:06.396910 : Cannot read memory at address 0x2F9D5B3C 12:10:06.398906 : Cannot read memory at address 0x0000030B 12:10:06.398906 : Cannot read memory at address 0x0000038B 12:10:06.398906 : Cannot read memory at address 0x2F9D5B3C 12:10:06.400896 : Cannot read memory at address 0x0000030B 12:10:06.400896 : Cannot read memory at address 0x0000038B 12:10:06.400896 : Cannot read memory at address 0x2F9D5B3C 12:10:06.402890 : Cannot read memory at address 0x0000030B 12:10:06.402890 : Cannot read memory at address 0x0000038B 12:10:06.402890 : Cannot read memory at address 0x2F9D5B3C 12:10:06.404883 : Cannot read memory at address 0x0000030B 12:10:06.404883 : Cannot read memory at address 0x0000038B 12:10:06.404883 : Cannot read memory at address 0x2F9D5B3C 12:10:06.406876 : Cannot read memory at address 0x0000030B 12:10:06.406876 : Cannot read memory at address 0x0000038B 12:10:06.406876 : Cannot read memory at address 0x2F9D5B3C 12:10:06.408870 : Cannot read memory at address 0x0000030B 12:10:06.408870 : Cannot read memory at address 0x0000038B 12:10:06.408870 : Cannot read memory at address 0x2F9D5B3C 12:10:06.410863 : Cannot read memory at address 0x0000030B 12:10:06.410863 : Cannot read memory at address 0x0000038B 12:10:06.410863 : Cannot read memory at address 0x2F9D5B3C 12:10:06.412856 : Cannot read memory at address 0x0000030B 12:10:06.412856 : Cannot read memory at address 0x0000038B 12:10:06.412856 : Cannot read memory at address 0x2F9D5B3C 12:10:06.414850 : Cannot read memory at address 0x0000030B 12:10:06.414850 : Cannot read memory at address 0x0000038B 12:10:06.414850 : Cannot read memory at address 0x2F9D5B3C 12:10:06.416843 : Cannot read memory at address 0x0000030B 12:10:06.416843 : Cannot read memory at address 0x0000038B 12:10:06.416843 : Cannot read memory at address 0x2F9D5B3C 12:10:06.418837 : Cannot read memory at address 0x0000030B 12:10:06.418837 : Cannot read memory at address 0x0000038B 12:10:06.418837 : Cannot read memory at address 0x2F9D5B3C 12:10:06.420831 : Cannot read memory at address 0x0000030B 12:10:06.420831 : Cannot read memory at address 0x0000038B 12:10:06.420831 : Cannot read memory at address 0x2F9D5B3C 12:10:06.422823 : Cannot read memory at address 0x0000030B 12:10:06.422823 : Cannot read memory at address 0x0000038B 12:10:06.422823 : Cannot read memory at address 0x2F9D5B3C 12:10:06.424816 : Cannot read memory at address 0x0000030B 12:10:06.424816 : Cannot read memory at address 0x0000038B 12:10:06.424816 : Cannot read memory at address 0x2F9D5B3C 12:10:06.426810 : Cannot read memory at address 0x0000030B 12:10:06.426810 : Cannot read memory at address 0x0000038B 12:10:06.426810 : Cannot read memory at address 0x2F9D5B3C 12:10:06.428803 : Cannot read memory at address 0x0000030B 12:10:06.428803 : Cannot read memory at address 0x0000038B 12:10:06.428803 : Cannot read memory at address 0x2F9D5B3C 12:10:06.430797 : Cannot read memory at address 0x0000030B 12:10:06.430797 : Cannot read memory at address 0x0000038B 12:10:06.430797 : Cannot read memory at address 0x2F9D5B3C 12:10:06.432790 : Cannot read memory at address 0x0000030B 12:10:06.432790 : Cannot read memory at address 0x0000038B 12:10:06.432790 : Cannot read memory at address 0x2F9D5B3C 12:10:06.434783 : Cannot read memory at address 0x0000030B 12:10:06.434783 : Cannot read memory at address 0x0000038B 12:10:06.434783 : Cannot read memory at address 0x2F9D5B3C 12:10:06.436777 : Cannot read memory at address 0x0000030B 12:10:06.436777 : Cannot read memory at address 0x0000038B 12:10:06.436777 : Cannot read memory at address 0x2F9D5B3C 12:10:06.438770 : Cannot read memory at address 0x0000030B 12:10:06.438770 : Cannot read memory at address 0x0000038B 12:10:06.438770 : Cannot read memory at address 0x2F9D5B3C 12:10:06.440763 : Cannot read memory at address 0x0000030B 12:10:06.440763 : Cannot read memory at address 0x0000038B 12:10:06.440763 : Cannot read memory at address 0x2F9D5B3C 12:10:06.442756 : Cannot read memory at address 0x0000030B 12:10:06.442756 : Cannot read memory at address 0x0000038B 12:10:06.442756 : Cannot read memory at address 0x2F9D5B3C 12:10:06.444750 : Cannot read memory at address 0x0000030B 12:10:06.444750 : Cannot read memory at address 0x0000038B 12:10:06.444750 : Cannot read memory at address 0x2F9D5B3C 12:10:06.446743 : Cannot read memory at address 0x0000030B 12:10:06.446743 : Cannot read memory at address 0x0000038B 12:10:06.446743 : Cannot read memory at address 0x2F9D5B3C 12:10:06.448737 : Cannot read memory at address 0x0000030B 12:10:06.448737 : Cannot read memory at address 0x0000038B 12:10:06.448737 : Cannot read memory at address 0x2F9D5B3C 12:10:06.450730 : Cannot read memory at address 0x0000030B 12:10:06.450730 : Cannot read memory at address 0x0000038B 12:10:06.450730 : Cannot read memory at address 0x2F9D5B3C 12:10:06.452723 : Cannot read memory at address 0x0000030B 12:10:06.452723 : Cannot read memory at address 0x0000038B 12:10:06.452723 : Cannot read memory at address 0x2F9D5B3C 12:10:06.454717 : Cannot read memory at address 0x0000030B 12:10:06.454717 : Cannot read memory at address 0x0000038B 12:10:06.454717 : Cannot read memory at address 0x2F9D5B3C 12:10:06.456710 : Cannot read memory at address 0x0000030B 12:10:06.456710 : Cannot read memory at address 0x0000038B 12:10:06.456710 : Cannot read memory at address 0x2F9D5B3C 12:10:06.458703 : Cannot read memory at address 0x0000030B 12:10:06.458703 : Cannot read memory at address 0x0000038B 12:10:06.458703 : Cannot read memory at address 0x2F9D5B3C 12:10:06.460696 : Cannot read memory at address 0x0000030B 12:10:06.460696 : Cannot read memory at address 0x0000038B 12:10:06.460696 : Cannot read memory at address 0x2F9D5B3C 12:10:06.462690 : Cannot read memory at address 0x0000030B 12:10:06.462690 : Cannot read memory at address 0x0000038B 12:10:06.462690 : Cannot read memory at address 0x2F9D5B3C 12:10:06.464683 : Cannot read memory at address 0x0000030B 12:10:06.464683 : Cannot read memory at address 0x0000038B 12:10:06.464683 : Cannot read memory at address 0x2F9D5B3C 12:10:06.466677 : Cannot read memory at address 0x0000030B 12:10:06.466677 : Cannot read memory at address 0x0000038B 12:10:06.466677 : Cannot read memory at address 0x2F9D5B3C 12:10:06.468670 : Cannot read memory at address 0x0000030B 12:10:06.468670 : Cannot read memory at address 0x0000038B 12:10:06.468670 : Cannot read memory at address 0x2F9D5B3C 12:10:06.470663 : Cannot read memory at address 0x0000030B 12:10:06.470663 : Cannot read memory at address 0x0000038B 12:10:06.470663 : Cannot read memory at address 0x2F9D5B3C 12:10:06.472657 : Cannot read memory at address 0x0000030B 12:10:06.472657 : Cannot read memory at address 0x0000038B 12:10:06.472657 : Cannot read memory at address 0x2F9D5B3C 12:10:06.474650 : Cannot read memory at address 0x0000030B 12:10:06.474650 : Cannot read memory at address 0x0000038B 12:10:06.474650 : Cannot read memory at address 0x2F9D5B3C 12:10:06.476643 : Cannot read memory at address 0x0000030B 12:10:06.476643 : Cannot read memory at address 0x0000038B 12:10:06.476643 : Cannot read memory at address 0x2F9D5B3C 12:10:06.478639 : Cannot read memory at address 0x0000030B 12:10:06.478639 : Cannot read memory at address 0x0000038B 12:10:06.478639 : Cannot read memory at address 0x2F9D5B3C 12:10:06.480630 : Cannot read memory at address 0x0000030B 12:10:06.480630 : Cannot read memory at address 0x0000038B 12:10:06.480630 : Cannot read memory at address 0x2F9D5B3C 12:10:06.482623 : Cannot read memory at address 0x0000030B 12:10:06.482623 : Cannot read memory at address 0x0000038B 12:10:06.482623 : Cannot read memory at address 0x2F9D5B3C 12:10:06.484617 : Cannot read memory at address 0x0000030B 12:10:06.484617 : Cannot read memory at address 0x0000038B 12:10:06.484617 : Cannot read memory at address 0x2F9D5B3C 12:10:06.486610 : Cannot read memory at address 0x0000030B 12:10:06.486610 : Cannot read memory at address 0x0000038B 12:10:06.486610 : Cannot read memory at address 0x2F9D5B3C 12:10:06.488603 : Cannot read memory at address 0x0000030B 12:10:06.488603 : Cannot read memory at address 0x0000038B 12:10:06.488603 : Cannot read memory at address 0x2F9D5B3C 12:10:06.490597 : Cannot read memory at address 0x0000030B 12:10:06.490597 : Cannot read memory at address 0x0000038B 12:10:06.490597 : Cannot read memory at address 0x2F9D5B3C 12:10:06.492590 : Cannot read memory at address 0x0000030B 12:10:06.492590 : Cannot read memory at address 0x0000038B 12:10:06.492590 : Cannot read memory at address 0x2F9D5B3C 12:10:06.494583 : Cannot read memory at address 0x0000030B 12:10:06.494583 : Cannot read memory at address 0x0000038B 12:10:06.494583 : Cannot read memory at address 0x2F9D5B3C 12:10:06.496577 : Cannot read memory at address 0x0000030B 12:10:06.496577 : Cannot read memory at address 0x0000038B 12:10:06.496577 : Cannot read memory at address 0x2F9D5B3C 12:10:06.498570 : Cannot read memory at address 0x0000030B 12:10:06.498570 : Cannot read memory at address 0x0000038B 12:10:06.498570 : Cannot read memory at address 0x2F9D5B3C 12:10:06.500563 : Cannot read memory at address 0x0000030B 12:10:06.500563 : Cannot read memory at address 0x0000038B 12:10:06.500563 : Cannot read memory at address 0x2F9D5B3C 12:10:06.502557 : Cannot read memory at address 0x0000030B 12:10:06.502557 : Cannot read memory at address 0x0000038B 12:10:06.502557 : Cannot read memory at address 0x2F9D5B3C 12:10:06.504553 : Cannot read memory at address 0x0000030B 12:10:06.504553 : Cannot read memory at address 0x0000038B 12:10:06.504553 : Cannot read memory at address 0x2F9D5B3C 12:10:06.506547 : Cannot read memory at address 0x0000030B 12:10:06.506547 : Cannot read memory at address 0x0000038B 12:10:06.506547 : Cannot read memory at address 0x2F9D5B3C 12:10:06.508540 : Cannot read memory at address 0x0000030B 12:10:06.508540 : Cannot read memory at address 0x0000038B 12:10:06.508540 : Cannot read memory at address 0x2F9D5B3C 12:10:06.510533 : Cannot read memory at address 0x0000030B 12:10:06.510533 : Cannot read memory at address 0x0000038B 12:10:06.510533 : Cannot read memory at address 0x2F9D5B3C 12:10:06.512527 : Cannot read memory at address 0x0000030B 12:10:06.512527 : Cannot read memory at address 0x0000038B 12:10:06.512527 : Cannot read memory at address 0x2F9D5B3C 12:10:06.514517 : Cannot read memory at address 0x0000030B 12:10:06.514517 : Cannot read memory at address 0x0000038B 12:10:06.514517 : Cannot read memory at address 0x2F9D5B3C 12:10:06.516510 : Cannot read memory at address 0x0000030B 12:10:06.517507 : Cannot read memory at address 0x0000038B 12:10:06.517507 : Cannot read memory at address 0x2F9D5B3C 12:10:06.519503 : Cannot read memory at address 0x0000030B 12:10:06.519503 : Cannot read memory at address 0x0000038B 12:10:06.519503 : Cannot read memory at address 0x2F9D5B3C 12:10:06.521493 : Cannot read memory at address 0x0000030B 12:10:06.521493 : Cannot read memory at address 0x0000038B 12:10:06.521493 : Cannot read memory at address 0x2F9D5B3C 12:10:06.523487 : Cannot read memory at address 0x0000030B 12:10:06.523487 : Cannot read memory at address 0x0000038B 12:10:06.523487 : Cannot read memory at address 0x2F9D5B3C 12:10:06.525480 : Cannot read memory at address 0x0000030B 12:10:06.525480 : Cannot read memory at address 0x0000038B 12:10:06.525480 : Cannot read memory at address 0x2F9D5B3C 12:10:06.527473 : Cannot read memory at address 0x0000030B 12:10:06.527473 : Cannot read memory at address 0x0000038B 12:10:06.527473 : Cannot read memory at address 0x2F9D5B3C 12:10:06.529467 : Cannot read memory at address 0x0000030B 12:10:06.529467 : Cannot read memory at address 0x0000038B 12:10:06.529467 : Cannot read memory at address 0x2F9D5B3C 12:10:06.531460 : Cannot read memory at address 0x0000030B 12:10:06.531460 : Cannot read memory at address 0x0000038B 12:10:06.531460 : Cannot read memory at address 0x2F9D5B3C 12:10:06.533454 : Cannot read memory at address 0x0000030B 12:10:06.533454 : Cannot read memory at address 0x0000038B 12:10:06.533454 : Cannot read memory at address 0x2F9D5B3C 12:10:06.535447 : Cannot read memory at address 0x0000030B 12:10:06.535447 : Cannot read memory at address 0x0000038B 12:10:06.535447 : Cannot read memory at address 0x2F9D5B3C 12:10:06.537440 : Cannot read memory at address 0x0000030B 12:10:06.537440 : Cannot read memory at address 0x0000038B 12:10:06.537440 : Cannot read memory at address 0x2F9D5B3C 12:10:06.539433 : Cannot read memory at address 0x0000030B 12:10:06.539433 : Cannot read memory at address 0x0000038B 12:10:06.539433 : Cannot read memory at address 0x2F9D5B3C 12:10:06.541427 : Cannot read memory at address 0x0000030B 12:10:06.541427 : Cannot read memory at address 0x0000038B 12:10:06.541427 : Cannot read memory at address 0x2F9D5B3C 12:10:06.543420 : Cannot read memory at address 0x0000030B 12:10:06.543420 : Cannot read memory at address 0x0000038B 12:10:06.543420 : Cannot read memory at address 0x2F9D5B3C 12:10:06.545413 : Cannot read memory at address 0x0000030B 12:10:06.545413 : Cannot read memory at address 0x0000038B 12:10:06.545413 : Cannot read memory at address 0x2F9D5B3C 12:10:06.547407 : Cannot read memory at address 0x0000030B 12:10:06.547407 : Cannot read memory at address 0x0000038B 12:10:06.547407 : Cannot read memory at address 0x2F9D5B3C 12:10:06.549400 : Cannot read memory at address 0x0000030B 12:10:06.549400 : Cannot read memory at address 0x0000038B 12:10:06.549400 : Cannot read memory at address 0x2F9D5B3C 12:10:06.551393 : Cannot read memory at address 0x0000030B 12:10:06.551393 : Cannot read memory at address 0x0000038B 12:10:06.551393 : Cannot read memory at address 0x2F9D5B3C 12:10:06.553387 : Cannot read memory at address 0x0000030B 12:10:06.553387 : Cannot read memory at address 0x0000038B 12:10:06.553387 : Cannot read memory at address 0x2F9D5B3C 12:10:06.555380 : Cannot read memory at address 0x0000030B 12:10:06.555380 : Cannot read memory at address 0x0000038B 12:10:06.555380 : Cannot read memory at address 0x2F9D5B3C 12:10:06.557374 : Cannot read memory at address 0x0000030B 12:10:06.557374 : Cannot read memory at address 0x0000038B 12:10:06.557374 : Cannot read memory at address 0x2F9D5B3C 12:10:06.559367 : Cannot read memory at address 0x0000030B 12:10:06.559367 : Cannot read memory at address 0x0000038B 12:10:06.559367 : Cannot read memory at address 0x2F9D5B3C 12:10:06.561360 : Cannot read memory at address 0x0000030B 12:10:06.561360 : Cannot read memory at address 0x0000038B 12:10:06.561360 : Cannot read memory at address 0x2F9D5B3C 12:10:06.563354 : Cannot read memory at address 0x0000030B 12:10:06.563354 : Cannot read memory at address 0x0000038B 12:10:06.563354 : Cannot read memory at address 0x2F9D5B3C 12:10:06.565347 : Cannot read memory at address 0x0000030B 12:10:06.565347 : Cannot read memory at address 0x0000038B 12:10:06.565347 : Cannot read memory at address 0x2F9D5B3C 12:10:06.567340 : Cannot read memory at address 0x0000030B 12:10:06.567340 : Cannot read memory at address 0x0000038B 12:10:06.567340 : Cannot read memory at address 0x2F9D5B3C 12:10:06.569334 : Cannot read memory at address 0x0000030B 12:10:06.569334 : Cannot read memory at address 0x0000038B 12:10:06.569334 : Cannot read memory at address 0x2F9D5B3C 12:10:06.571327 : Cannot read memory at address 0x0000030B 12:10:06.571327 : Cannot read memory at address 0x0000038B 12:10:06.571327 : Cannot read memory at address 0x2F9D5B3C 12:10:06.573321 : Cannot read memory at address 0x0000030B 12:10:06.573321 : Cannot read memory at address 0x0000038B 12:10:06.573321 : Cannot read memory at address 0x2F9D5B3C 12:10:06.575313 : Cannot read memory at address 0x0000030B 12:10:06.575313 : Cannot read memory at address 0x0000038B 12:10:06.575313 : Cannot read memory at address 0x2F9D5B3C 12:10:06.577307 : Cannot read memory at address 0x0000030B 12:10:06.577307 : Cannot read memory at address 0x0000038B 12:10:06.577307 : Cannot read memory at address 0x2F9D5B3C 12:10:06.579300 : Cannot read memory at address 0x0000030B 12:10:06.579300 : Cannot read memory at address 0x0000038B 12:10:06.579300 : Cannot read memory at address 0x2F9D5B3C 12:10:06.581293 : Cannot read memory at address 0x0000030B 12:10:06.581293 : Cannot read memory at address 0x0000038B 12:10:06.581293 : Cannot read memory at address 0x2F9D5B3C 12:10:06.583286 : Cannot read memory at address 0x0000030B 12:10:06.583286 : Cannot read memory at address 0x0000038B 12:10:06.583286 : Cannot read memory at address 0x2F9D5B3C 12:10:06.585280 : Cannot read memory at address 0x0000030B 12:10:06.585280 : Cannot read memory at address 0x0000038B 12:10:06.585280 : Cannot read memory at address 0x2F9D5B3C 12:10:06.587273 : Cannot read memory at address 0x0000030B 12:10:06.587273 : Cannot read memory at address 0x0000038B 12:10:06.587273 : Cannot read memory at address 0x2F9D5B3C 12:10:06.589266 : Cannot read memory at address 0x0000030B 12:10:06.589266 : Cannot read memory at address 0x0000038B 12:10:06.589266 : Cannot read memory at address 0x2F9D5B3C 12:10:06.591260 : Cannot read memory at address 0x0000030B 12:10:06.591260 : Cannot read memory at address 0x0000038B 12:10:06.591260 : Cannot read memory at address 0x2F9D5B3C 12:10:06.593253 : Cannot read memory at address 0x0000030B 12:10:06.593253 : Cannot read memory at address 0x0000038B 12:10:06.593253 : Cannot read memory at address 0x2F9D5B3C 12:10:06.595246 : Cannot read memory at address 0x0000030B 12:10:06.595246 : Cannot read memory at address 0x0000038B 12:10:06.595246 : Cannot read memory at address 0x2F9D5B3C 12:10:06.597240 : Cannot read memory at address 0x0000030B 12:10:06.597240 : Cannot read memory at address 0x0000038B 12:10:06.597240 : Cannot read memory at address 0x2F9D5B3C 12:10:06.599233 : Cannot read memory at address 0x0000030B 12:10:06.599233 : Cannot read memory at address 0x0000038B 12:10:06.599233 : Cannot read memory at address 0x2F9D5B3C 12:10:06.601227 : Cannot read memory at address 0x0000030B 12:10:06.601227 : Cannot read memory at address 0x0000038B 12:10:06.601227 : Cannot read memory at address 0x2F9D5B3C 12:10:06.603223 : Cannot read memory at address 0x0000030B 12:10:06.603223 : Cannot read memory at address 0x0000038B 12:10:06.603223 : Cannot read memory at address 0x2F9D5B3C 12:10:06.605213 : Cannot read memory at address 0x0000030B 12:10:06.605213 : Cannot read memory at address 0x0000038B 12:10:06.605213 : Cannot read memory at address 0x2F9D5B3C 12:10:06.607206 : Cannot read memory at address 0x0000030B 12:10:06.607206 : Cannot read memory at address 0x0000038B 12:10:06.607206 : Cannot read memory at address 0x2F9D5B3C 12:10:06.609200 : Cannot read memory at address 0x0000030B 12:10:06.609200 : Cannot read memory at address 0x0000038B 12:10:06.609200 : Cannot read memory at address 0x2F9D5B3C 12:10:06.611193 : Cannot read memory at address 0x0000030B 12:10:06.611193 : Cannot read memory at address 0x0000038B 12:10:06.611193 : Cannot read memory at address 0x2F9D5B3C 12:10:06.613187 : Cannot read memory at address 0x0000030B 12:10:06.613187 : Cannot read memory at address 0x0000038B 12:10:06.613187 : Cannot read memory at address 0x2F9D5B3C 12:10:06.615180 : Cannot read memory at address 0x0000030B 12:10:06.615180 : Cannot read memory at address 0x0000038B 12:10:06.615180 : Cannot read memory at address 0x2F9D5B3C 12:10:06.617173 : Cannot read memory at address 0x0000030B 12:10:06.617173 : Cannot read memory at address 0x0000038B 12:10:06.617173 : Cannot read memory at address 0x2F9D5B3C 12:10:06.619167 : Cannot read memory at address 0x0000030B 12:10:06.619167 : Cannot read memory at address 0x0000038B 12:10:06.619167 : Cannot read memory at address 0x2F9D5B3C 12:10:06.621160 : Cannot read memory at address 0x0000030B 12:10:06.621160 : Cannot read memory at address 0x0000038B 12:10:06.621160 : Cannot read memory at address 0x2F9D5B3C 12:10:06.623153 : Cannot read memory at address 0x0000030B 12:10:06.623153 : Cannot read memory at address 0x0000038B 12:10:06.623153 : Cannot read memory at address 0x2F9D5B3C 12:10:06.625150 : Cannot read memory at address 0x0000030B 12:10:06.625150 : Cannot read memory at address 0x0000038B 12:10:06.625150 : Cannot read memory at address 0x2F9D5B3C 12:10:06.627140 : Cannot read memory at address 0x0000030B 12:10:06.627140 : Cannot read memory at address 0x0000038B 12:10:06.627140 : Cannot read memory at address 0x2F9D5B3C 12:10:06.629134 : Cannot read memory at address 0x0000030B 12:10:06.629134 : Cannot read memory at address 0x0000038B 12:10:06.629134 : Cannot read memory at address 0x2F9D5B3C 12:10:06.631127 : Cannot read memory at address 0x0000030B 12:10:06.631127 : Cannot read memory at address 0x0000038B 12:10:06.631127 : Cannot read memory at address 0x2F9D5B3C 12:10:06.633120 : Cannot read memory at address 0x0000030B 12:10:06.633120 : Cannot read memory at address 0x0000038B 12:10:06.633120 : Cannot read memory at address 0x2F9D5B3C 12:10:06.635113 : Cannot read memory at address 0x0000030B 12:10:06.635113 : Cannot read memory at address 0x0000038B 12:10:06.635113 : Cannot read memory at address 0x2F9D5B3C 12:10:06.637107 : Cannot read memory at address 0x0000030B 12:10:06.637107 : Cannot read memory at address 0x0000038B 12:10:06.637107 : Cannot read memory at address 0x2F9D5B3C 12:10:06.639100 : Cannot read memory at address 0x0000030B 12:10:06.639100 : Cannot read memory at address 0x0000038B 12:10:06.639100 : Cannot read memory at address 0x2F9D5B3C 12:10:06.641093 : Cannot read memory at address 0x0000030B 12:10:06.641093 : Cannot read memory at address 0x0000038B 12:10:06.641093 : Cannot read memory at address 0x2F9D5B3C 12:10:06.643087 : Cannot read memory at address 0x0000030B 12:10:06.643087 : Cannot read memory at address 0x0000038B 12:10:06.643087 : Cannot read memory at address 0x2F9D5B3C 12:10:06.645080 : Cannot read memory at address 0x0000030B 12:10:06.645080 : Cannot read memory at address 0x0000038B 12:10:06.645080 : Cannot read memory at address 0x2F9D5B3C 12:10:06.647073 : Cannot read memory at address 0x0000030B 12:10:06.647073 : Cannot read memory at address 0x0000038B 12:10:06.647073 : Cannot read memory at address 0x2F9D5B3C 12:10:06.649067 : Cannot read memory at address 0x0000030B 12:10:06.649067 : Cannot read memory at address 0x0000038B 12:10:06.649067 : Cannot read memory at address 0x2F9D5B3C 12:10:06.651060 : Cannot read memory at address 0x0000030B 12:10:06.651060 : Cannot read memory at address 0x0000038B 12:10:06.651060 : Cannot read memory at address 0x2F9D5B3C 12:10:06.653053 : Cannot read memory at address 0x0000030B 12:10:06.653053 : Cannot read memory at address 0x0000038B 12:10:06.653053 : Cannot read memory at address 0x2F9D5B3C 12:10:06.655047 : Cannot read memory at address 0x0000030B 12:10:06.655047 : Cannot read memory at address 0x0000038B 12:10:06.655047 : Cannot read memory at address 0x2F9D5B3C 12:10:06.657040 : Cannot read memory at address 0x0000030B 12:10:06.657040 : Cannot read memory at address 0x0000038B 12:10:06.657040 : Cannot read memory at address 0x2F9D5B3C 12:10:06.659033 : Cannot read memory at address 0x0000030B 12:10:06.659033 : Cannot read memory at address 0x0000038B 12:10:06.659033 : Cannot read memory at address 0x2F9D5B3C 12:10:06.661027 : Cannot read memory at address 0x0000030B 12:10:06.661027 : Cannot read memory at address 0x0000038B 12:10:06.661027 : Cannot read memory at address 0x2F9D5B3C 12:10:06.663020 : Cannot read memory at address 0x0000030B 12:10:06.663020 : Cannot read memory at address 0x0000038B 12:10:06.663020 : Cannot read memory at address 0x2F9D5B3C 12:10:06.665013 : Cannot read memory at address 0x0000030B 12:10:06.665013 : Cannot read memory at address 0x0000038B 12:10:06.665013 : Cannot read memory at address 0x2F9D5B3C 12:10:06.667007 : Cannot read memory at address 0x0000030B 12:10:06.668003 : Cannot read memory at address 0x0000038B 12:10:06.668003 : Cannot read memory at address 0x2F9D5B3C 12:10:06.669997 : Cannot read memory at address 0x0000030B 12:10:06.669997 : Cannot read memory at address 0x0000038B 12:10:06.669997 : Cannot read memory at address 0x2F9D5B3C 12:10:06.671990 : Cannot read memory at address 0x0000030B 12:10:06.671990 : Cannot read memory at address 0x0000038B 12:10:06.671990 : Cannot read memory at address 0x2F9D5B3C 12:10:06.673983 : Cannot read memory at address 0x0000030B 12:10:06.673983 : Cannot read memory at address 0x0000038B 12:10:06.673983 : Cannot read memory at address 0x2F9D5B3C 12:10:06.675977 : Cannot read memory at address 0x0000030B 12:10:06.675977 : Cannot read memory at address 0x0000038B 12:10:06.675977 : Cannot read memory at address 0x2F9D5B3C 12:10:06.677970 : Cannot read memory at address 0x0000030B 12:10:06.677970 : Cannot read memory at address 0x0000038B 12:10:06.677970 : Cannot read memory at address 0x2F9D5B3C 12:10:06.679963 : Cannot read memory at address 0x0000030B 12:10:06.679963 : Cannot read memory at address 0x0000038B 12:10:06.679963 : Cannot read memory at address 0x2F9D5B3C 12:10:06.681957 : Cannot read memory at address 0x0000030B 12:10:06.681957 : Cannot read memory at address 0x0000038B 12:10:06.681957 : Cannot read memory at address 0x2F9D5B3C 12:10:06.683950 : Cannot read memory at address 0x0000030B 12:10:06.683950 : Cannot read memory at address 0x0000038B 12:10:06.683950 : Cannot read memory at address 0x2F9D5B3C 12:10:06.685943 : Cannot read memory at address 0x0000030B 12:10:06.685943 : Cannot read memory at address 0x0000038B 12:10:06.685943 : Cannot read memory at address 0x2F9D5B3C 12:10:06.687937 : Cannot read memory at address 0x0000030B 12:10:06.687937 : Cannot read memory at address 0x0000038B 12:10:06.687937 : Cannot read memory at address 0x2F9D5B3C 12:10:06.689930 : Cannot read memory at address 0x0000030B 12:10:06.689930 : Cannot read memory at address 0x0000038B 12:10:06.689930 : Cannot read memory at address 0x2F9D5B3C 12:10:06.691923 : Cannot read memory at address 0x0000030B 12:10:06.691923 : Cannot read memory at address 0x0000038B 12:10:06.691923 : Cannot read memory at address 0x2F9D5B3C 12:10:06.693917 : Cannot read memory at address 0x0000030B 12:10:06.693917 : Cannot read memory at address 0x0000038B 12:10:06.693917 : Cannot read memory at address 0x2F9D5B3C 12:10:06.695910 : Cannot read memory at address 0x0000030B 12:10:06.695910 : Cannot read memory at address 0x0000038B 12:10:06.695910 : Cannot read memory at address 0x2F9D5B3C 12:10:06.697904 : Cannot read memory at address 0x0000030B 12:10:06.697904 : Cannot read memory at address 0x0000038B 12:10:06.697904 : Cannot read memory at address 0x2F9D5B3C 12:10:06.699897 : Cannot read memory at address 0x0000030B 12:10:06.699897 : Cannot read memory at address 0x0000038B 12:10:06.699897 : Cannot read memory at address 0x2F9D5B3C 12:10:06.701890 : Cannot read memory at address 0x0000030B 12:10:06.701890 : Cannot read memory at address 0x0000038B 12:10:06.701890 : Cannot read memory at address 0x2F9D5B3C 12:10:06.703884 : Cannot read memory at address 0x0000030B 12:10:06.703884 : Cannot read memory at address 0x0000038B 12:10:06.703884 : Cannot read memory at address 0x2F9D5B3C 12:10:06.705877 : Cannot read memory at address 0x0000030B 12:10:06.705877 : Cannot read memory at address 0x0000038B 12:10:06.705877 : Cannot read memory at address 0x2F9D5B3C 12:10:06.707870 : Cannot read memory at address 0x0000030B 12:10:06.707870 : Cannot read memory at address 0x0000038B 12:10:06.707870 : Cannot read memory at address 0x2F9D5B3C 12:10:06.709863 : Cannot read memory at address 0x0000030B 12:10:06.709863 : Cannot read memory at address 0x0000038B 12:10:06.709863 : Cannot read memory at address 0x2F9D5B3C 12:10:06.711857 : Cannot read memory at address 0x0000030B 12:10:06.711857 : Cannot read memory at address 0x0000038B 12:10:06.711857 : Cannot read memory at address 0x2F9D5B3C 12:10:06.713850 : Cannot read memory at address 0x0000030B 12:10:06.713850 : Cannot read memory at address 0x0000038B 12:10:06.713850 : Cannot read memory at address 0x2F9D5B3C 12:10:06.715843 : Cannot read memory at address 0x0000030B 12:10:06.715843 : Cannot read memory at address 0x0000038B 12:10:06.715843 : Cannot read memory at address 0x2F9D5B3C 12:10:06.717837 : Cannot read memory at address 0x0000030B 12:10:06.717837 : Cannot read memory at address 0x0000038B 12:10:06.717837 : Cannot read memory at address 0x2F9D5B3C 12:10:06.719830 : Cannot read memory at address 0x0000030B 12:10:06.719830 : Cannot read memory at address 0x0000038B 12:10:06.719830 : Cannot read memory at address 0x2F9D5B3C 12:10:06.721824 : Cannot read memory at address 0x0000030B 12:10:06.721824 : Cannot read memory at address 0x0000038B 12:10:06.721824 : Cannot read memory at address 0x2F9D5B3C 12:10:06.723817 : Cannot read memory at address 0x0000030B 12:10:06.723817 : Cannot read memory at address 0x0000038B 12:10:06.723817 : Cannot read memory at address 0x2F9D5B3C 12:10:06.725810 : Cannot read memory at address 0x0000030B 12:10:06.725810 : Cannot read memory at address 0x0000038B 12:10:06.725810 : Cannot read memory at address 0x2F9D5B3C 12:10:06.727804 : Cannot read memory at address 0x0000030B 12:10:06.727804 : Cannot read memory at address 0x0000038B 12:10:06.727804 : Cannot read memory at address 0x2F9D5B3C 12:10:06.729797 : Cannot read memory at address 0x0000030B 12:10:06.729797 : Cannot read memory at address 0x0000038B 12:10:06.729797 : Cannot read memory at address 0x2F9D5B3C 12:10:06.731790 : Cannot read memory at address 0x0000030B 12:10:06.731790 : Cannot read memory at address 0x0000038B 12:10:06.731790 : Cannot read memory at address 0x2F9D5B3C 12:10:06.733784 : Cannot read memory at address 0x0000030B 12:10:06.733784 : Cannot read memory at address 0x0000038B 12:10:06.733784 : Cannot read memory at address 0x2F9D5B3C 12:10:06.735777 : Cannot read memory at address 0x0000030B 12:10:06.735777 : Cannot read memory at address 0x0000038B 12:10:06.735777 : Cannot read memory at address 0x2F9D5B3C 12:10:06.737771 : Cannot read memory at address 0x0000030B 12:10:06.737771 : Cannot read memory at address 0x0000038B 12:10:06.737771 : Cannot read memory at address 0x2F9D5B3C 12:10:06.739763 : Cannot read memory at address 0x0000030B 12:10:06.739763 : Cannot read memory at address 0x0000038B 12:10:06.739763 : Cannot read memory at address 0x2F9D5B3C 12:10:06.741757 : Cannot read memory at address 0x0000030B 12:10:06.741757 : Cannot read memory at address 0x0000038B 12:10:06.741757 : Cannot read memory at address 0x2F9D5B3C 12:10:06.743750 : Cannot read memory at address 0x0000030B 12:10:06.743750 : Cannot read memory at address 0x0000038B 12:10:06.743750 : Cannot read memory at address 0x2F9D5B3C 12:10:06.745743 : Cannot read memory at address 0x0000030B 12:10:06.745743 : Cannot read memory at address 0x0000038B 12:10:06.745743 : Cannot read memory at address 0x2F9D5B3C 12:10:06.747737 : Cannot read memory at address 0x0000030B 12:10:06.747737 : Cannot read memory at address 0x0000038B 12:10:06.747737 : Cannot read memory at address 0x2F9D5B3C 12:10:06.749730 : Cannot read memory at address 0x0000030B 12:10:06.749730 : Cannot read memory at address 0x0000038B 12:10:06.749730 : Cannot read memory at address 0x2F9D5B3C 12:10:06.751723 : Cannot read memory at address 0x0000030B 12:10:06.751723 : Cannot read memory at address 0x0000038B 12:10:06.751723 : Cannot read memory at address 0x2F9D5B3C 12:10:06.753717 : Cannot read memory at address 0x0000030B 12:10:06.753717 : Cannot read memory at address 0x0000038B 12:10:06.753717 : Cannot read memory at address 0x2F9D5B3C 12:10:06.755710 : Cannot read memory at address 0x0000030B 12:10:06.755710 : Cannot read memory at address 0x0000038B 12:10:06.755710 : Cannot read memory at address 0x2F9D5B3C 12:10:06.757704 : Cannot read memory at address 0x0000030B 12:10:06.757704 : Cannot read memory at address 0x0000038B 12:10:06.757704 : Cannot read memory at address 0x2F9D5B3C 12:10:06.759697 : Cannot read memory at address 0x0000030B 12:10:06.759697 : Cannot read memory at address 0x0000038B 12:10:06.759697 : Cannot read memory at address 0x2F9D5B3C 12:10:06.761690 : Cannot read memory at address 0x0000030B 12:10:06.761690 : Cannot read memory at address 0x0000038B 12:10:06.761690 : Cannot read memory at address 0x2F9D5B3C 12:10:06.763684 : Cannot read memory at address 0x0000030B 12:10:06.763684 : Cannot read memory at address 0x0000038B 12:10:06.763684 : Cannot read memory at address 0x2F9D5B3C 12:10:06.765677 : Cannot read memory at address 0x0000030B 12:10:06.765677 : Cannot read memory at address 0x0000038B 12:10:06.765677 : Cannot read memory at address 0x2F9D5B3C 12:10:06.767670 : Cannot read memory at address 0x0000030B 12:10:06.767670 : Cannot read memory at address 0x0000038B 12:10:06.767670 : Cannot read memory at address 0x2F9D5B3C 12:10:06.769664 : Cannot read memory at address 0x0000030B 12:10:06.769664 : Cannot read memory at address 0x0000038B 12:10:06.769664 : Cannot read memory at address 0x2F9D5B3C 12:10:06.771657 : Cannot read memory at address 0x0000030B 12:10:06.771657 : Cannot read memory at address 0x0000038B 12:10:06.771657 : Cannot read memory at address 0x2F9D5B3C 12:10:06.773650 : Cannot read memory at address 0x0000030B 12:10:06.773650 : Cannot read memory at address 0x0000038B 12:10:06.773650 : Cannot read memory at address 0x2F9D5B3C 12:10:06.775644 : Cannot read memory at address 0x0000030B 12:10:06.775644 : Cannot read memory at address 0x0000038B 12:10:06.775644 : Cannot read memory at address 0x2F9D5B3C 12:10:06.777637 : Cannot read memory at address 0x0000030B 12:10:06.777637 : Cannot read memory at address 0x0000038B 12:10:06.777637 : Cannot read memory at address 0x2F9D5B3C 12:10:06.779630 : Cannot read memory at address 0x0000030B 12:10:06.779630 : Cannot read memory at address 0x0000038B 12:10:06.779630 : Cannot read memory at address 0x2F9D5B3C 12:10:06.781623 : Cannot read memory at address 0x0000030B 12:10:06.781623 : Cannot read memory at address 0x0000038B 12:10:06.781623 : Cannot read memory at address 0x2F9D5B3C 12:10:06.783617 : Cannot read memory at address 0x0000030B 12:10:06.783617 : Cannot read memory at address 0x0000038B 12:10:06.783617 : Cannot read memory at address 0x2F9D5B3C 12:10:06.785610 : Cannot read memory at address 0x0000030B 12:10:06.785610 : Cannot read memory at address 0x0000038B 12:10:06.785610 : Cannot read memory at address 0x2F9D5B3C 12:10:06.787604 : Cannot read memory at address 0x0000030B 12:10:06.787604 : Cannot read memory at address 0x0000038B 12:10:06.787604 : Cannot read memory at address 0x2F9D5B3C 12:10:06.789597 : Cannot read memory at address 0x0000030B 12:10:06.789597 : Cannot read memory at address 0x0000038B 12:10:06.789597 : Cannot read memory at address 0x2F9D5B3C 12:10:06.791590 : Cannot read memory at address 0x0000030B 12:10:06.791590 : Cannot read memory at address 0x0000038B 12:10:06.791590 : Cannot read memory at address 0x2F9D5B3C 12:10:06.793583 : Cannot read memory at address 0x0000030B 12:10:06.793583 : Cannot read memory at address 0x0000038B 12:10:06.793583 : Cannot read memory at address 0x2F9D5B3C 12:10:06.795577 : Cannot read memory at address 0x0000030B 12:10:06.795577 : Cannot read memory at address 0x0000038B 12:10:06.795577 : Cannot read memory at address 0x2F9D5B3C 12:10:06.797570 : Cannot read memory at address 0x0000030B 12:10:06.797570 : Cannot read memory at address 0x0000038B 12:10:06.797570 : Cannot read memory at address 0x2F9D5B3C 12:10:06.799563 : Cannot read memory at address 0x0000030B 12:10:06.799563 : Cannot read memory at address 0x0000038B 12:10:06.799563 : Cannot read memory at address 0x2F9D5B3C 12:10:06.801557 : Cannot read memory at address 0x0000030B 12:10:06.801557 : Cannot read memory at address 0x0000038B 12:10:06.801557 : Cannot read memory at address 0x2F9D5B3C 12:10:06.803550 : Cannot read memory at address 0x0000030B 12:10:06.803550 : Cannot read memory at address 0x0000038B 12:10:06.803550 : Cannot read memory at address 0x2F9D5B3C 12:10:06.805544 : Cannot read memory at address 0x0000030B 12:10:06.805544 : Cannot read memory at address 0x0000038B 12:10:06.805544 : Cannot read memory at address 0x2F9D5B3C 12:10:06.807537 : Cannot read memory at address 0x0000030B 12:10:06.807537 : Cannot read memory at address 0x0000038B 12:10:06.807537 : Cannot read memory at address 0x2F9D5B3C 12:10:06.809530 : Cannot read memory at address 0x0000030B 12:10:06.809530 : Cannot read memory at address 0x0000038B 12:10:06.809530 : Cannot read memory at address 0x2F9D5B3C 12:10:06.811524 : Cannot read memory at address 0x0000030B 12:10:06.811524 : Cannot read memory at address 0x0000038B 12:10:06.811524 : Cannot read memory at address 0x2F9D5B3C 12:10:06.813517 : Cannot read memory at address 0x0000030B 12:10:06.813517 : Cannot read memory at address 0x0000038B 12:10:06.813517 : Cannot read memory at address 0x2F9D5B3C 12:10:06.815510 : Cannot read memory at address 0x0000030B 12:10:06.815510 : Cannot read memory at address 0x0000038B 12:10:06.815510 : Cannot read memory at address 0x2F9D5B3C 12:10:06.817504 : Cannot read memory at address 0x0000030B 12:10:06.817504 : Cannot read memory at address 0x0000038B 12:10:06.817504 : Cannot read memory at address 0x2F9D5B3C 12:10:06.819497 : Cannot read memory at address 0x0000030B 12:10:06.819497 : Cannot read memory at address 0x0000038B 12:10:06.819497 : Cannot read memory at address 0x2F9D5B3C 12:10:06.821490 : Cannot read memory at address 0x0000030B 12:10:06.821490 : Cannot read memory at address 0x0000038B 12:10:06.821490 : Cannot read memory at address 0x2F9D5B3C 12:10:06.823484 : Cannot read memory at address 0x0000030B 12:10:06.823484 : Cannot read memory at address 0x0000038B 12:10:06.823484 : Cannot read memory at address 0x2F9D5B3C 12:10:06.825477 : Cannot read memory at address 0x0000030B 12:10:06.825477 : Cannot read memory at address 0x0000038B 12:10:06.825477 : Cannot read memory at address 0x2F9D5B3C 12:10:06.827470 : Cannot read memory at address 0x0000030B 12:10:06.827470 : Cannot read memory at address 0x0000038B 12:10:06.827470 : Cannot read memory at address 0x2F9D5B3C 12:10:06.829464 : Cannot read memory at address 0x0000030B 12:10:06.829464 : Cannot read memory at address 0x0000038B 12:10:06.829464 : Cannot read memory at address 0x2F9D5B3C 12:10:06.831457 : Cannot read memory at address 0x0000030B 12:10:06.831457 : Cannot read memory at address 0x0000038B 12:10:06.831457 : Cannot read memory at address 0x2F9D5B3C 12:10:06.833451 : Cannot read memory at address 0x0000030B 12:10:06.833451 : Cannot read memory at address 0x0000038B 12:10:06.833451 : Cannot read memory at address 0x2F9D5B3C 12:10:06.835444 : Cannot read memory at address 0x0000030B 12:10:06.835444 : Cannot read memory at address 0x0000038B 12:10:06.835444 : Cannot read memory at address 0x2F9D5B3C 12:10:06.837437 : Cannot read memory at address 0x0000030B 12:10:06.837437 : Cannot read memory at address 0x0000038B 12:10:06.837437 : Cannot read memory at address 0x2F9D5B3C 12:10:06.839431 : Cannot read memory at address 0x0000030B 12:10:06.839431 : Cannot read memory at address 0x0000038B 12:10:06.839431 : Cannot read memory at address 0x2F9D5B3C 12:10:06.841424 : Cannot read memory at address 0x0000030B 12:10:06.841424 : Cannot read memory at address 0x0000038B 12:10:06.841424 : Cannot read memory at address 0x2F9D5B3C 12:10:06.843417 : Cannot read memory at address 0x0000030B 12:10:06.843417 : Cannot read memory at address 0x0000038B 12:10:06.843417 : Cannot read memory at address 0x2F9D5B3C 12:10:06.845410 : Cannot read memory at address 0x0000030B 12:10:06.845410 : Cannot read memory at address 0x0000038B 12:10:06.845410 : Cannot read memory at address 0x2F9D5B3C 12:10:06.847404 : Cannot read memory at address 0x0000030B 12:10:06.847404 : Cannot read memory at address 0x0000038B 12:10:06.847404 : Cannot read memory at address 0x2F9D5B3C 12:10:06.849397 : Cannot read memory at address 0x0000030B 12:10:06.849397 : Cannot read memory at address 0x0000038B 12:10:06.849397 : Cannot read memory at address 0x2F9D5B3C 12:10:06.851390 : Cannot read memory at address 0x0000030B 12:10:06.851390 : Cannot read memory at address 0x0000038B 12:10:06.851390 : Cannot read memory at address 0x2F9D5B3C 12:10:06.853384 : Cannot read memory at address 0x0000030B 12:10:06.853384 : Cannot read memory at address 0x0000038B 12:10:06.853384 : Cannot read memory at address 0x2F9D5B3C 12:10:06.855377 : Cannot read memory at address 0x0000030B 12:10:06.855377 : Cannot read memory at address 0x0000038B 12:10:06.855377 : Cannot read memory at address 0x2F9D5B3C 12:10:06.857370 : Cannot read memory at address 0x0000030B 12:10:06.857370 : Cannot read memory at address 0x0000038B 12:10:06.857370 : Cannot read memory at address 0x2F9D5B3C 12:10:06.859364 : Cannot read memory at address 0x0000030B 12:10:06.859364 : Cannot read memory at address 0x0000038B 12:10:06.859364 : Cannot read memory at address 0x2F9D5B3C 12:10:06.861357 : Cannot read memory at address 0x0000030B 12:10:06.861357 : Cannot read memory at address 0x0000038B 12:10:06.861357 : Cannot read memory at address 0x2F9D5B3C 12:10:06.863350 : Cannot read memory at address 0x0000030B 12:10:06.863350 : Cannot read memory at address 0x0000038B 12:10:06.863350 : Cannot read memory at address 0x2F9D5B3C 12:10:06.865344 : Cannot read memory at address 0x0000030B 12:10:06.865344 : Cannot read memory at address 0x0000038B 12:10:06.865344 : Cannot read memory at address 0x2F9D5B3C 12:10:06.867337 : Cannot read memory at address 0x0000030B 12:10:06.867337 : Cannot read memory at address 0x0000038B 12:10:06.867337 : Cannot read memory at address 0x2F9D5B3C 12:10:06.869330 : Cannot read memory at address 0x0000030B 12:10:06.869330 : Cannot read memory at address 0x0000038B 12:10:06.869330 : Cannot read memory at address 0x2F9D5B3C 12:10:06.871324 : Cannot read memory at address 0x0000030B 12:10:06.871324 : Cannot read memory at address 0x0000038B 12:10:06.871324 : Cannot read memory at address 0x2F9D5B3C 12:10:06.873317 : Cannot read memory at address 0x0000030B 12:10:06.873317 : Cannot read memory at address 0x0000038B 12:10:06.873317 : Cannot read memory at address 0x2F9D5B3C 12:10:06.875310 : Cannot read memory at address 0x0000030B 12:10:06.875310 : Cannot read memory at address 0x0000038B 12:10:06.875310 : Cannot read memory at address 0x2F9D5B3C 12:10:06.877304 : Cannot read memory at address 0x0000030B 12:10:06.877304 : Cannot read memory at address 0x0000038B 12:10:06.877304 : Cannot read memory at address 0x2F9D5B3C 12:10:06.879297 : Cannot read memory at address 0x0000030B 12:10:06.879297 : Cannot read memory at address 0x0000038B 12:10:06.879297 : Cannot read memory at address 0x2F9D5B3C 12:10:06.881290 : Cannot read memory at address 0x0000030B 12:10:06.881290 : Cannot read memory at address 0x0000038B 12:10:06.881290 : Cannot read memory at address 0x2F9D5B3C 12:10:06.883284 : Cannot read memory at address 0x0000030B 12:10:06.883284 : Cannot read memory at address 0x0000038B 12:10:06.883284 : Cannot read memory at address 0x2F9D5B3C 12:10:06.885277 : Cannot read memory at address 0x0000030B 12:10:06.885277 : Cannot read memory at address 0x0000038B 12:10:06.885277 : Cannot read memory at address 0x2F9D5B3C 12:10:06.887270 : Cannot read memory at address 0x0000030B 12:10:06.887270 : Cannot read memory at address 0x0000038B 12:10:06.887270 : Cannot read memory at address 0x2F9D5B3C 12:10:06.889264 : Cannot read memory at address 0x0000030B 12:10:06.889264 : Cannot read memory at address 0x0000038B 12:10:06.889264 : Cannot read memory at address 0x2F9D5B3C 12:10:06.891257 : Cannot read memory at address 0x0000030B 12:10:06.891257 : Cannot read memory at address 0x0000038B 12:10:06.891257 : Cannot read memory at address 0x2F9D5B3C 12:10:06.893250 : Cannot read memory at address 0x0000030B 12:10:06.893250 : Cannot read memory at address 0x0000038B 12:10:06.893250 : Cannot read memory at address 0x2F9D5B3C 12:10:06.895244 : Cannot read memory at address 0x0000030B 12:10:06.895244 : Cannot read memory at address 0x0000038B 12:10:06.895244 : Cannot read memory at address 0x2F9D5B3C 12:10:06.897237 : Cannot read memory at address 0x0000030B 12:10:06.897237 : Cannot read memory at address 0x0000038B 12:10:06.897237 : Cannot read memory at address 0x2F9D5B3C 12:10:06.899230 : Cannot read memory at address 0x0000030B 12:10:06.899230 : Cannot read memory at address 0x0000038B 12:10:06.899230 : Cannot read memory at address 0x2F9D5B3C 12:10:06.901224 : Cannot read memory at address 0x0000030B 12:10:06.901224 : Cannot read memory at address 0x0000038B 12:10:06.901224 : Cannot read memory at address 0x2F9D5B3C 12:10:06.903217 : Cannot read memory at address 0x0000030B 12:10:06.903217 : Cannot read memory at address 0x0000038B 12:10:06.903217 : Cannot read memory at address 0x2F9D5B3C 12:10:06.905210 : Cannot read memory at address 0x0000030B 12:10:06.905210 : Cannot read memory at address 0x0000038B 12:10:06.905210 : Cannot read memory at address 0x2F9D5B3C 12:10:06.907204 : Cannot read memory at address 0x0000030B 12:10:06.907204 : Cannot read memory at address 0x0000038B 12:10:06.907204 : Cannot read memory at address 0x2F9D5B3C 12:10:06.909197 : Cannot read memory at address 0x0000030B 12:10:06.909197 : Cannot read memory at address 0x0000038B 12:10:06.909197 : Cannot read memory at address 0x2F9D5B3C 12:10:06.911190 : Cannot read memory at address 0x0000030B 12:10:06.911190 : Cannot read memory at address 0x0000038B 12:10:06.911190 : Cannot read memory at address 0x2F9D5B3C 12:10:06.913184 : Cannot read memory at address 0x0000030B 12:10:06.913184 : Cannot read memory at address 0x0000038B 12:10:06.913184 : Cannot read memory at address 0x2F9D5B3C 12:10:06.915177 : Cannot read memory at address 0x0000030B 12:10:06.915177 : Cannot read memory at address 0x0000038B 12:10:06.915177 : Cannot read memory at address 0x2F9D5B3C 12:10:06.917171 : Cannot read memory at address 0x0000030B 12:10:06.917171 : Cannot read memory at address 0x0000038B 12:10:06.917171 : Cannot read memory at address 0x2F9D5B3C 12:10:06.919164 : Cannot read memory at address 0x0000030B 12:10:06.919164 : Cannot read memory at address 0x0000038B 12:10:06.919164 : Cannot read memory at address 0x2F9D5B3C 12:10:06.921157 : Cannot read memory at address 0x0000030B 12:10:06.921157 : Cannot read memory at address 0x0000038B 12:10:06.921157 : Cannot read memory at address 0x2F9D5B3C 12:10:06.923150 : Cannot read memory at address 0x0000030B 12:10:06.923150 : Cannot read memory at address 0x0000038B 12:10:06.923150 : Cannot read memory at address 0x2F9D5B3C 12:10:06.925144 : Cannot read memory at address 0x0000030B 12:10:06.925144 : Cannot read memory at address 0x0000038B 12:10:06.925144 : Cannot read memory at address 0x2F9D5B3C 12:10:06.927137 : Cannot read memory at address 0x0000030B 12:10:06.927137 : Cannot read memory at address 0x0000038B 12:10:06.927137 : Cannot read memory at address 0x2F9D5B3C 12:10:06.929130 : Cannot read memory at address 0x0000030B 12:10:06.929130 : Cannot read memory at address 0x0000038B 12:10:06.929130 : Cannot read memory at address 0x2F9D5B3C 12:10:06.931124 : Cannot read memory at address 0x0000030B 12:10:06.931124 : Cannot read memory at address 0x0000038B 12:10:06.931124 : Cannot read memory at address 0x2F9D5B3C 12:10:06.933117 : Cannot read memory at address 0x0000030B 12:10:06.933117 : Cannot read memory at address 0x0000038B 12:10:06.933117 : Cannot read memory at address 0x2F9D5B3C 12:10:06.935110 : Cannot read memory at address 0x0000030B 12:10:06.935110 : Cannot read memory at address 0x0000038B 12:10:06.935110 : Cannot read memory at address 0x2F9D5B3C 12:10:06.937104 : Cannot read memory at address 0x0000030B 12:10:06.937104 : Cannot read memory at address 0x0000038B 12:10:06.937104 : Cannot read memory at address 0x2F9D5B3C 12:10:06.939097 : Cannot read memory at address 0x0000030B 12:10:06.939097 : Cannot read memory at address 0x0000038B 12:10:06.939097 : Cannot read memory at address 0x2F9D5B3C 12:10:06.941090 : Cannot read memory at address 0x0000030B 12:10:06.941090 : Cannot read memory at address 0x0000038B 12:10:06.941090 : Cannot read memory at address 0x2F9D5B3C 12:10:06.943084 : Cannot read memory at address 0x0000030B 12:10:06.943084 : Cannot read memory at address 0x0000038B 12:10:06.943084 : Cannot read memory at address 0x2F9D5B3C 12:10:06.945077 : Cannot read memory at address 0x0000030B 12:10:06.945077 : Cannot read memory at address 0x0000038B 12:10:06.945077 : Cannot read memory at address 0x2F9D5B3C 12:10:06.947070 : Cannot read memory at address 0x0000030B 12:10:06.947070 : Cannot read memory at address 0x0000038B 12:10:06.947070 : Cannot read memory at address 0x2F9D5B3C 12:10:06.949064 : Cannot read memory at address 0x0000030B 12:10:06.949064 : Cannot read memory at address 0x0000038B 12:10:06.949064 : Cannot read memory at address 0x2F9D5B3C 12:10:06.951057 : Cannot read memory at address 0x0000030B 12:10:06.951057 : Cannot read memory at address 0x0000038B 12:10:06.951057 : Cannot read memory at address 0x2F9D5B3C 12:10:06.953050 : Cannot read memory at address 0x0000030B 12:10:06.953050 : Cannot read memory at address 0x0000038B 12:10:06.953050 : Cannot read memory at address 0x2F9D5B3C 12:10:06.955044 : Cannot read memory at address 0x0000030B 12:10:06.955044 : Cannot read memory at address 0x0000038B 12:10:06.955044 : Cannot read memory at address 0x2F9D5B3C 12:10:06.957037 : Cannot read memory at address 0x0000030B 12:10:06.957037 : Cannot read memory at address 0x0000038B 12:10:06.957037 : Cannot read memory at address 0x2F9D5B3C 12:10:06.959030 : Cannot read memory at address 0x0000030B 12:10:06.959030 : Cannot read memory at address 0x0000038B 12:10:06.959030 : Cannot read memory at address 0x2F9D5B3C 12:10:06.961024 : Cannot read memory at address 0x0000030B 12:10:06.961024 : Cannot read memory at address 0x0000038B 12:10:06.961024 : Cannot read memory at address 0x2F9D5B3C 12:10:06.963017 : Cannot read memory at address 0x0000030B 12:10:06.963017 : Cannot read memory at address 0x0000038B 12:10:06.963017 : Cannot read memory at address 0x2F9D5B3C 12:10:06.965010 : Cannot read memory at address 0x0000030B 12:10:06.965010 : Cannot read memory at address 0x0000038B 12:10:06.965010 : Cannot read memory at address 0x2F9D5B3C 12:10:06.967004 : Cannot read memory at address 0x0000030B 12:10:06.967004 : Cannot read memory at address 0x0000038B 12:10:06.967004 : Cannot read memory at address 0x2F9D5B3C 12:10:06.968997 : Cannot read memory at address 0x0000030B 12:10:06.968997 : Cannot read memory at address 0x0000038B 12:10:06.968997 : Cannot read memory at address 0x2F9D5B3C 12:10:06.970990 : Cannot read memory at address 0x0000030B 12:10:06.970990 : Cannot read memory at address 0x0000038B 12:10:06.970990 : Cannot read memory at address 0x2F9D5B3C 12:10:06.972984 : Cannot read memory at address 0x0000030B 12:10:06.972984 : Cannot read memory at address 0x0000038B 12:10:06.972984 : Cannot read memory at address 0x2F9D5B3C 12:10:06.974977 : Cannot read memory at address 0x0000030B 12:10:06.974977 : Cannot read memory at address 0x0000038B 12:10:06.974977 : Cannot read memory at address 0x2F9D5B3C 12:10:06.976970 : Cannot read memory at address 0x0000030B 12:10:06.976970 : Cannot read memory at address 0x0000038B 12:10:06.976970 : Cannot read memory at address 0x2F9D5B3C 12:10:06.978964 : Cannot read memory at address 0x0000030B 12:10:06.978964 : Cannot read memory at address 0x0000038B 12:10:06.978964 : Cannot read memory at address 0x2F9D5B3C 12:10:06.980957 : Cannot read memory at address 0x0000030B 12:10:06.980957 : Cannot read memory at address 0x0000038B 12:10:06.980957 : Cannot read memory at address 0x2F9D5B3C 12:10:06.982950 : Cannot read memory at address 0x0000030B 12:10:06.982950 : Cannot read memory at address 0x0000038B 12:10:06.982950 : Cannot read memory at address 0x2F9D5B3C 12:10:06.984944 : Cannot read memory at address 0x0000030B 12:10:06.984944 : Cannot read memory at address 0x0000038B 12:10:06.984944 : Cannot read memory at address 0x2F9D5B3C 12:10:06.986937 : Cannot read memory at address 0x0000030B 12:10:06.986937 : Cannot read memory at address 0x0000038B 12:10:06.986937 : Cannot read memory at address 0x2F9D5B3C 12:10:06.988930 : Cannot read memory at address 0x0000030B 12:10:06.988930 : Cannot read memory at address 0x0000038B 12:10:06.988930 : Cannot read memory at address 0x2F9D5B3C 12:10:06.990924 : Cannot read memory at address 0x0000030B 12:10:06.990924 : Cannot read memory at address 0x0000038B 12:10:06.990924 : Cannot read memory at address 0x2F9D5B3C 12:10:06.992917 : Cannot read memory at address 0x0000030B 12:10:06.992917 : Cannot read memory at address 0x0000038B 12:10:06.992917 : Cannot read memory at address 0x2F9D5B3C 12:10:06.994910 : Cannot read memory at address 0x0000030B 12:10:06.994910 : Cannot read memory at address 0x0000038B 12:10:06.994910 : Cannot read memory at address 0x2F9D5B3C 12:10:06.996904 : Cannot read memory at address 0x0000030B 12:10:06.996904 : Cannot read memory at address 0x0000038B 12:10:06.996904 : Cannot read memory at address 0x2F9D5B3C 12:10:06.998897 : Cannot read memory at address 0x0000030B 12:10:06.998897 : Cannot read memory at address 0x0000038B 12:10:06.998897 : Cannot read memory at address 0x2F9D5B3C 12:10:07.000890 : Cannot read memory at address 0x0000030B 12:10:07.000890 : Cannot read memory at address 0x0000038B 12:10:07.000890 : Cannot read memory at address 0x2F9D5B3C 12:10:07.002884 : Cannot read memory at address 0x0000030B 12:10:07.002884 : Cannot read memory at address 0x0000038B 12:10:07.002884 : Cannot read memory at address 0x2F9D5B3C 12:10:07.004877 : Cannot read memory at address 0x0000030B 12:10:07.004877 : Cannot read memory at address 0x0000038B 12:10:07.004877 : Cannot read memory at address 0x2F9D5B3C 12:10:07.006870 : Cannot read memory at address 0x0000030B 12:10:07.006870 : Cannot read memory at address 0x0000038B 12:10:07.006870 : Cannot read memory at address 0x2F9D5B3C 12:10:07.008864 : Cannot read memory at address 0x0000030B 12:10:07.008864 : Cannot read memory at address 0x0000038B 12:10:07.008864 : Cannot read memory at address 0x2F9D5B3C 12:10:07.010857 : Cannot read memory at address 0x0000030B 12:10:07.010857 : Cannot read memory at address 0x0000038B 12:10:07.010857 : Cannot read memory at address 0x2F9D5B3C 12:10:07.012850 : Cannot read memory at address 0x0000030B 12:10:07.012850 : Cannot read memory at address 0x0000038B 12:10:07.012850 : Cannot read memory at address 0x2F9D5B3C 12:10:07.014844 : Cannot read memory at address 0x0000030B 12:10:07.014844 : Cannot read memory at address 0x0000038B 12:10:07.014844 : Cannot read memory at address 0x2F9D5B3C 12:10:07.016837 : Cannot read memory at address 0x0000030B 12:10:07.016837 : Cannot read memory at address 0x0000038B 12:10:07.016837 : Cannot read memory at address 0x2F9D5B3C 12:10:07.018830 : Cannot read memory at address 0x0000030B 12:10:07.018830 : Cannot read memory at address 0x0000038B 12:10:07.018830 : Cannot read memory at address 0x2F9D5B3C 12:10:07.020824 : Cannot read memory at address 0x0000030B 12:10:07.020824 : Cannot read memory at address 0x0000038B 12:10:07.020824 : Cannot read memory at address 0x2F9D5B3C 12:10:07.022817 : Cannot read memory at address 0x0000030B 12:10:07.022817 : Cannot read memory at address 0x0000038B 12:10:07.022817 : Cannot read memory at address 0x2F9D5B3C 12:10:07.024810 : Cannot read memory at address 0x0000030B 12:10:07.024810 : Cannot read memory at address 0x0000038B 12:10:07.024810 : Cannot read memory at address 0x2F9D5B3C 12:10:07.026804 : Cannot read memory at address 0x0000030B 12:10:07.026804 : Cannot read memory at address 0x0000038B 12:10:07.026804 : Cannot read memory at address 0x2F9D5B3C 12:10:07.028797 : Cannot read memory at address 0x0000030B 12:10:07.028797 : Cannot read memory at address 0x0000038B 12:10:07.028797 : Cannot read memory at address 0x2F9D5B3C 12:10:07.030791 : Cannot read memory at address 0x0000030B 12:10:07.030791 : Cannot read memory at address 0x0000038B 12:10:07.030791 : Cannot read memory at address 0x2F9D5B3C 12:10:07.032784 : Cannot read memory at address 0x0000030B 12:10:07.032784 : Cannot read memory at address 0x0000038B 12:10:07.032784 : Cannot read memory at address 0x2F9D5B3C 12:10:07.034777 : Cannot read memory at address 0x0000030B 12:10:07.034777 : Cannot read memory at address 0x0000038B 12:10:07.034777 : Cannot read memory at address 0x2F9D5B3C 12:10:07.036771 : Cannot read memory at address 0x0000030B 12:10:07.036771 : Cannot read memory at address 0x0000038B 12:10:07.036771 : Cannot read memory at address 0x2F9D5B3C 12:10:07.038764 : Cannot read memory at address 0x0000030B 12:10:07.038764 : Cannot read memory at address 0x0000038B 12:10:07.038764 : Cannot read memory at address 0x2F9D5B3C 12:10:07.040757 : Cannot read memory at address 0x0000030B 12:10:07.040757 : Cannot read memory at address 0x0000038B 12:10:07.040757 : Cannot read memory at address 0x2F9D5B3C 12:10:07.042750 : Cannot read memory at address 0x0000030B 12:10:07.042750 : Cannot read memory at address 0x0000038B 12:10:07.042750 : Cannot read memory at address 0x2F9D5B3C 12:10:07.044744 : Cannot read memory at address 0x0000030B 12:10:07.044744 : Cannot read memory at address 0x0000038B 12:10:07.044744 : Cannot read memory at address 0x2F9D5B3C 12:10:07.046737 : Cannot read memory at address 0x0000030B 12:10:07.046737 : Cannot read memory at address 0x0000038B 12:10:07.046737 : Cannot read memory at address 0x2F9D5B3C 12:10:07.048731 : Cannot read memory at address 0x0000030B 12:10:07.048731 : Cannot read memory at address 0x0000038B 12:10:07.048731 : Cannot read memory at address 0x2F9D5B3C 12:10:07.050724 : Cannot read memory at address 0x0000030B 12:10:07.050724 : Cannot read memory at address 0x0000038B 12:10:07.050724 : Cannot read memory at address 0x2F9D5B3C 12:10:07.052717 : Cannot read memory at address 0x0000030B 12:10:07.052717 : Cannot read memory at address 0x0000038B 12:10:07.052717 : Cannot read memory at address 0x2F9D5B3C 12:10:07.054710 : Cannot read memory at address 0x0000030B 12:10:07.054710 : Cannot read memory at address 0x0000038B 12:10:07.054710 : Cannot read memory at address 0x2F9D5B3C 12:10:07.056704 : Cannot read memory at address 0x0000030B 12:10:07.056704 : Cannot read memory at address 0x0000038B 12:10:07.056704 : Cannot read memory at address 0x2F9D5B3C 12:10:07.058697 : Cannot read memory at address 0x0000030B 12:10:07.058697 : Cannot read memory at address 0x0000038B 12:10:07.058697 : Cannot read memory at address 0x2F9D5B3C 12:10:07.060690 : Cannot read memory at address 0x0000030B 12:10:07.060690 : Cannot read memory at address 0x0000038B 12:10:07.060690 : Cannot read memory at address 0x2F9D5B3C 12:10:07.062684 : Cannot read memory at address 0x0000030B 12:10:07.062684 : Cannot read memory at address 0x0000038B 12:10:07.062684 : Cannot read memory at address 0x2F9D5B3C 12:10:07.064677 : Cannot read memory at address 0x0000030B 12:10:07.064677 : Cannot read memory at address 0x0000038B 12:10:07.064677 : Cannot read memory at address 0x2F9D5B3C 12:10:07.066670 : Cannot read memory at address 0x0000030B 12:10:07.066670 : Cannot read memory at address 0x0000038B 12:10:07.066670 : Cannot read memory at address 0x2F9D5B3C 12:10:07.068664 : Cannot read memory at address 0x0000030B 12:10:07.068664 : Cannot read memory at address 0x0000038B 12:10:07.068664 : Cannot read memory at address 0x2F9D5B3C 12:10:07.070657 : Cannot read memory at address 0x0000030B 12:10:07.070657 : Cannot read memory at address 0x0000038B 12:10:07.070657 : Cannot read memory at address 0x2F9D5B3C 12:10:07.072650 : Cannot read memory at address 0x0000030B 12:10:07.072650 : Cannot read memory at address 0x0000038B 12:10:07.072650 : Cannot read memory at address 0x2F9D5B3C 12:10:07.074243 : Cannot read memory at address 0x0000030B 12:10:07.074243 : Cannot read memory at address 0x0000038B 12:10:07.074243 : Cannot read memory at address 0x2F9D5B3C 12:10:07.076238 : Cannot read memory at address 0x0000030B 12:10:07.076238 : Cannot read memory at address 0x0000038B 12:10:07.076238 : Cannot read memory at address 0x2F9D5B3C 12:10:07.078232 : Cannot read memory at address 0x0000030B 12:10:07.078232 : Cannot read memory at address 0x0000038B 12:10:07.078232 : Cannot read memory at address 0x2F9D5B3C 12:10:07.080225 : Cannot read memory at address 0x0000030B 12:10:07.080225 : Cannot read memory at address 0x0000038B 12:10:07.080225 : Cannot read memory at address 0x2F9D5B3C 12:10:07.082218 : Cannot read memory at address 0x0000030B 12:10:07.082218 : Cannot read memory at address 0x0000038B 12:10:07.082218 : Cannot read memory at address 0x2F9D5B3C 12:10:07.084211 : Cannot read memory at address 0x0000030B 12:10:07.084211 : Cannot read memory at address 0x0000038B 12:10:07.084211 : Cannot read memory at address 0x2F9D5B3C 12:10:07.086205 : Cannot read memory at address 0x0000030B 12:10:07.086205 : Cannot read memory at address 0x0000038B 12:10:07.086205 : Cannot read memory at address 0x2F9D5B3C 12:10:07.088198 : Cannot read memory at address 0x0000030B 12:10:07.088198 : Cannot read memory at address 0x0000038B 12:10:07.088198 : Cannot read memory at address 0x2F9D5B3C 12:10:07.090192 : Cannot read memory at address 0x0000030B 12:10:07.090192 : Cannot read memory at address 0x0000038B 12:10:07.090192 : Cannot read memory at address 0x2F9D5B3C 12:10:07.092185 : Cannot read memory at address 0x0000030B 12:10:07.092185 : Cannot read memory at address 0x0000038B 12:10:07.092185 : Cannot read memory at address 0x2F9D5B3C 12:10:07.094178 : Cannot read memory at address 0x0000030B 12:10:07.094178 : Cannot read memory at address 0x0000038B 12:10:07.094178 : Cannot read memory at address 0x2F9D5B3C 12:10:07.096171 : Cannot read memory at address 0x0000030B 12:10:07.096171 : Cannot read memory at address 0x0000038B 12:10:07.096171 : Cannot read memory at address 0x2F9D5B3C 12:10:07.098165 : Cannot read memory at address 0x0000030B 12:10:07.098165 : Cannot read memory at address 0x0000038B 12:10:07.098165 : Cannot read memory at address 0x2F9D5B3C 12:10:07.100158 : Cannot read memory at address 0x0000030B 12:10:07.100158 : Cannot read memory at address 0x0000038B 12:10:07.100158 : Cannot read memory at address 0x2F9D5B3C 12:10:07.102151 : Cannot read memory at address 0x0000030B 12:10:07.102151 : Cannot read memory at address 0x0000038B 12:10:07.102151 : Cannot read memory at address 0x2F9D5B3C 12:10:07.104145 : Cannot read memory at address 0x0000030B 12:10:07.104145 : Cannot read memory at address 0x0000038B 12:10:07.104145 : Cannot read memory at address 0x2F9D5B3C 12:10:07.106138 : Cannot read memory at address 0x0000030B 12:10:07.106138 : Cannot read memory at address 0x0000038B 12:10:07.106138 : Cannot read memory at address 0x2F9D5B3C 12:10:07.108131 : Cannot read memory at address 0x0000030B 12:10:07.108131 : Cannot read memory at address 0x0000038B 12:10:07.108131 : Cannot read memory at address 0x2F9D5B3C 12:10:07.110125 : Cannot read memory at address 0x0000030B 12:10:07.110125 : Cannot read memory at address 0x0000038B 12:10:07.110125 : Cannot read memory at address 0x2F9D5B3C 12:10:07.112118 : Cannot read memory at address 0x0000030B 12:10:07.112118 : Cannot read memory at address 0x0000038B 12:10:07.112118 : Cannot read memory at address 0x2F9D5B3C 12:10:07.114111 : Cannot read memory at address 0x0000030B 12:10:07.114111 : Cannot read memory at address 0x0000038B 12:10:07.114111 : Cannot read memory at address 0x2F9D5B3C 12:10:07.116105 : Cannot read memory at address 0x0000030B 12:10:07.116105 : Cannot read memory at address 0x0000038B 12:10:07.116105 : Cannot read memory at address 0x2F9D5B3C 12:10:07.118098 : Cannot read memory at address 0x0000030B 12:10:07.118098 : Cannot read memory at address 0x0000038B 12:10:07.118098 : Cannot read memory at address 0x2F9D5B3C 12:10:07.120091 : Cannot read memory at address 0x0000030B 12:10:07.120091 : Cannot read memory at address 0x0000038B 12:10:07.120091 : Cannot read memory at address 0x2F9D5B3C 12:10:07.122085 : Cannot read memory at address 0x0000030B 12:10:07.122085 : Cannot read memory at address 0x0000038B 12:10:07.122085 : Cannot read memory at address 0x2F9D5B3C 12:10:07.124078 : Cannot read memory at address 0x0000030B 12:10:07.124078 : Cannot read memory at address 0x0000038B 12:10:07.124078 : Cannot read memory at address 0x2F9D5B3C 12:10:07.126071 : Cannot read memory at address 0x0000030B 12:10:07.126071 : Cannot read memory at address 0x0000038B 12:10:07.126071 : Cannot read memory at address 0x2F9D5B3C 12:10:07.128065 : Cannot read memory at address 0x0000030B 12:10:07.128065 : Cannot read memory at address 0x0000038B 12:10:07.128065 : Cannot read memory at address 0x2F9D5B3C 12:10:07.130058 : Cannot read memory at address 0x0000030B 12:10:07.130058 : Cannot read memory at address 0x0000038B 12:10:07.130058 : Cannot read memory at address 0x2F9D5B3C 12:10:07.132051 : Cannot read memory at address 0x0000030B 12:10:07.132051 : Cannot read memory at address 0x0000038B 12:10:07.132051 : Cannot read memory at address 0x2F9D5B3C 12:10:07.134044 : Cannot read memory at address 0x0000030B 12:10:07.134044 : Cannot read memory at address 0x0000038B 12:10:07.134044 : Cannot read memory at address 0x2F9D5B3C 12:10:07.136038 : Cannot read memory at address 0x0000030B 12:10:07.136038 : Cannot read memory at address 0x0000038B 12:10:07.136038 : Cannot read memory at address 0x2F9D5B3C 12:10:07.138031 : Cannot read memory at address 0x0000030B 12:10:07.138031 : Cannot read memory at address 0x0000038B 12:10:07.138031 : Cannot read memory at address 0x2F9D5B3C 12:10:07.140025 : Cannot read memory at address 0x0000030B 12:10:07.140025 : Cannot read memory at address 0x0000038B 12:10:07.140025 : Cannot read memory at address 0x2F9D5B3C 12:10:07.142018 : Cannot read memory at address 0x0000030B 12:10:07.142018 : Cannot read memory at address 0x0000038B 12:10:07.142018 : Cannot read memory at address 0x2F9D5B3C 12:10:07.144011 : Cannot read memory at address 0x0000030B 12:10:07.144011 : Cannot read memory at address 0x0000038B 12:10:07.144011 : Cannot read memory at address 0x2F9D5B3C 12:10:07.146005 : Cannot read memory at address 0x0000030B 12:10:07.146005 : Cannot read memory at address 0x0000038B 12:10:07.146005 : Cannot read memory at address 0x2F9D5B3C 12:10:07.147998 : Cannot read memory at address 0x0000030B 12:10:07.147998 : Cannot read memory at address 0x0000038B 12:10:07.147998 : Cannot read memory at address 0x2F9D5B3C 12:10:07.149991 : Cannot read memory at address 0x0000030B 12:10:07.149991 : Cannot read memory at address 0x0000038B 12:10:07.149991 : Cannot read memory at address 0x2F9D5B3C 12:10:07.151985 : Cannot read memory at address 0x0000030B 12:10:07.151985 : Cannot read memory at address 0x0000038B 12:10:07.151985 : Cannot read memory at address 0x2F9D5B3C 12:10:07.153978 : Cannot read memory at address 0x0000030B 12:10:07.153978 : Cannot read memory at address 0x0000038B 12:10:07.153978 : Cannot read memory at address 0x2F9D5B3C 12:10:07.155971 : Cannot read memory at address 0x0000030B 12:10:07.155971 : Cannot read memory at address 0x0000038B 12:10:07.155971 : Cannot read memory at address 0x2F9D5B3C 12:10:07.157964 : Cannot read memory at address 0x0000030B 12:10:07.157964 : Cannot read memory at address 0x0000038B 12:10:07.157964 : Cannot read memory at address 0x2F9D5B3C 12:10:07.159958 : Cannot read memory at address 0x0000030B 12:10:07.159958 : Cannot read memory at address 0x0000038B 12:10:07.159958 : Cannot read memory at address 0x2F9D5B3C 12:10:07.161951 : Cannot read memory at address 0x0000030B 12:10:07.161951 : Cannot read memory at address 0x0000038B 12:10:07.161951 : Cannot read memory at address 0x2F9D5B3C 12:10:07.163945 : Cannot read memory at address 0x0000030B 12:10:07.163945 : Cannot read memory at address 0x0000038B 12:10:07.163945 : Cannot read memory at address 0x2F9D5B3C 12:10:07.165938 : Cannot read memory at address 0x0000030B 12:10:07.165938 : Cannot read memory at address 0x0000038B 12:10:07.165938 : Cannot read memory at address 0x2F9D5B3C 12:10:07.167931 : Cannot read memory at address 0x0000030B 12:10:07.167931 : Cannot read memory at address 0x0000038B 12:10:07.167931 : Cannot read memory at address 0x2F9D5B3C 12:10:07.169925 : Cannot read memory at address 0x0000030B 12:10:07.169925 : Cannot read memory at address 0x0000038B 12:10:07.169925 : Cannot read memory at address 0x2F9D5B3C 12:10:07.171918 : Cannot read memory at address 0x0000030B 12:10:07.171918 : Cannot read memory at address 0x0000038B 12:10:07.171918 : Cannot read memory at address 0x2F9D5B3C 12:10:07.173911 : Cannot read memory at address 0x0000030B 12:10:07.173911 : Cannot read memory at address 0x0000038B 12:10:07.173911 : Cannot read memory at address 0x2F9D5B3C 12:10:07.175904 : Cannot read memory at address 0x0000030B 12:10:07.175904 : Cannot read memory at address 0x0000038B 12:10:07.175904 : Cannot read memory at address 0x2F9D5B3C 12:10:07.177898 : Cannot read memory at address 0x0000030B 12:10:07.177898 : Cannot read memory at address 0x0000038B 12:10:07.177898 : Cannot read memory at address 0x2F9D5B3C 12:10:07.179891 : Cannot read memory at address 0x0000030B 12:10:07.179891 : Cannot read memory at address 0x0000038B 12:10:07.179891 : Cannot read memory at address 0x2F9D5B3C 12:10:07.181885 : Cannot read memory at address 0x0000030B 12:10:07.181885 : Cannot read memory at address 0x0000038B 12:10:07.181885 : Cannot read memory at address 0x2F9D5B3C 12:10:07.183878 : Cannot read memory at address 0x0000030B 12:10:07.183878 : Cannot read memory at address 0x0000038B 12:10:07.183878 : Cannot read memory at address 0x2F9D5B3C 12:10:07.185871 : Cannot read memory at address 0x0000030B 12:10:07.185871 : Cannot read memory at address 0x0000038B 12:10:07.185871 : Cannot read memory at address 0x2F9D5B3C 12:10:07.187865 : Cannot read memory at address 0x0000030B 12:10:07.187865 : Cannot read memory at address 0x0000038B 12:10:07.187865 : Cannot read memory at address 0x2F9D5B3C 12:10:07.189858 : Cannot read memory at address 0x0000030B 12:10:07.189858 : Cannot read memory at address 0x0000038B 12:10:07.189858 : Cannot read memory at address 0x2F9D5B3C 12:10:07.191851 : Cannot read memory at address 0x0000030B 12:10:07.191851 : Cannot read memory at address 0x0000038B 12:10:07.191851 : Cannot read memory at address 0x2F9D5B3C 12:10:07.193844 : Cannot read memory at address 0x0000030B 12:10:07.193844 : Cannot read memory at address 0x0000038B 12:10:07.193844 : Cannot read memory at address 0x2F9D5B3C 12:10:07.195838 : Cannot read memory at address 0x0000030B 12:10:07.195838 : Cannot read memory at address 0x0000038B 12:10:07.195838 : Cannot read memory at address 0x2F9D5B3C 12:10:07.197832 : Cannot read memory at address 0x0000030B 12:10:07.197832 : Cannot read memory at address 0x0000038B 12:10:07.197832 : Cannot read memory at address 0x2F9D5B3C 12:10:07.199824 : Cannot read memory at address 0x0000030B 12:10:07.199824 : Cannot read memory at address 0x0000038B 12:10:07.199824 : Cannot read memory at address 0x2F9D5B3C 12:10:07.201360 : Cannot read memory at address 0x0000030B 12:10:07.201360 : Cannot read memory at address 0x0000038B 12:10:07.201360 : Cannot read memory at address 0x2F9D5B3C 12:10:07.202859 : Cannot read memory at address 0x0000030B 12:10:07.202859 : Cannot read memory at address 0x0000038B 12:10:07.202859 : Cannot read memory at address 0x2F9D5B3C 12:10:07.204852 : Cannot read memory at address 0x0000030B 12:10:07.204852 : Cannot read memory at address 0x0000038B 12:10:07.204852 : Cannot read memory at address 0x2F9D5B3C 12:10:07.206846 : Cannot read memory at address 0x0000030B 12:10:07.206846 : Cannot read memory at address 0x0000038B 12:10:07.206846 : Cannot read memory at address 0x2F9D5B3C 12:10:07.208839 : Cannot read memory at address 0x0000030B 12:10:07.208839 : Cannot read memory at address 0x0000038B 12:10:07.208839 : Cannot read memory at address 0x2F9D5B3C 12:10:07.210833 : Cannot read memory at address 0x0000030B 12:10:07.210833 : Cannot read memory at address 0x0000038B 12:10:07.210833 : Cannot read memory at address 0x2F9D5B3C 12:10:07.212826 : Cannot read memory at address 0x0000030B 12:10:07.212826 : Cannot read memory at address 0x0000038B 12:10:07.212826 : Cannot read memory at address 0x2F9D5B3C 12:10:07.214819 : Cannot read memory at address 0x0000030B 12:10:07.214819 : Cannot read memory at address 0x0000038B 12:10:07.214819 : Cannot read memory at address 0x2F9D5B3C 12:10:07.216813 : Cannot read memory at address 0x0000030B 12:10:07.216813 : Cannot read memory at address 0x0000038B 12:10:07.216813 : Cannot read memory at address 0x2F9D5B3C 12:10:07.218806 : Cannot read memory at address 0x0000030B 12:10:07.218806 : Cannot read memory at address 0x0000038B 12:10:07.218806 : Cannot read memory at address 0x2F9D5B3C 12:10:07.220799 : Cannot read memory at address 0x0000030B 12:10:07.220799 : Cannot read memory at address 0x0000038B 12:10:07.220799 : Cannot read memory at address 0x2F9D5B3C 12:10:07.222793 : Cannot read memory at address 0x0000030B 12:10:07.222793 : Cannot read memory at address 0x0000038B 12:10:07.222793 : Cannot read memory at address 0x2F9D5B3C 12:10:07.224786 : Cannot read memory at address 0x0000030B 12:10:07.224786 : Cannot read memory at address 0x0000038B 12:10:07.224786 : Cannot read memory at address 0x2F9D5B3C 12:10:07.226779 : Cannot read memory at address 0x0000030B 12:10:07.226779 : Cannot read memory at address 0x0000038B 12:10:07.226779 : Cannot read memory at address 0x2F9D5B3C 12:10:07.228773 : Cannot read memory at address 0x0000030B 12:10:07.228773 : Cannot read memory at address 0x0000038B 12:10:07.228773 : Cannot read memory at address 0x2F9D5B3C 12:10:07.230766 : Cannot read memory at address 0x0000030B 12:10:07.230766 : Cannot read memory at address 0x0000038B 12:10:07.230766 : Cannot read memory at address 0x2F9D5B3C 12:10:07.232760 : Cannot read memory at address 0x0000030B 12:10:07.232760 : Cannot read memory at address 0x0000038B 12:10:07.232760 : Cannot read memory at address 0x2F9D5B3C 12:10:07.234753 : Cannot read memory at address 0x0000030B 12:10:07.234753 : Cannot read memory at address 0x0000038B 12:10:07.234753 : Cannot read memory at address 0x2F9D5B3C 12:10:07.236746 : Cannot read memory at address 0x0000030B 12:10:07.236746 : Cannot read memory at address 0x0000038B 12:10:07.236746 : Cannot read memory at address 0x2F9D5B3C 12:10:07.238740 : Cannot read memory at address 0x0000030B 12:10:07.238740 : Cannot read memory at address 0x0000038B 12:10:07.238740 : Cannot read memory at address 0x2F9D5B3C 12:10:07.240733 : Cannot read memory at address 0x0000030B 12:10:07.240733 : Cannot read memory at address 0x0000038B 12:10:07.240733 : Cannot read memory at address 0x2F9D5B3C 12:10:07.242747 : Cannot read memory at address 0x0000030B 12:10:07.242747 : Cannot read memory at address 0x0000038B 12:10:07.242747 : Cannot read memory at address 0x2F9D5B3C 12:10:07.244719 : Cannot read memory at address 0x0000030B 12:10:07.244719 : Cannot read memory at address 0x0000038B 12:10:07.244719 : Cannot read memory at address 0x2F9D5B3C 12:10:07.246713 : Cannot read memory at address 0x0000030B 12:10:07.246713 : Cannot read memory at address 0x0000038B 12:10:07.246713 : Cannot read memory at address 0x2F9D5B3C 12:10:07.248706 : Cannot read memory at address 0x0000030B 12:10:07.248706 : Cannot read memory at address 0x0000038B 12:10:07.248706 : Cannot read memory at address 0x2F9D5B3C 12:10:07.250699 : Cannot read memory at address 0x0000030B 12:10:07.250699 : Cannot read memory at address 0x0000038B 12:10:07.250699 : Cannot read memory at address 0x2F9D5B3C 12:10:07.252693 : Cannot read memory at address 0x0000030B 12:10:07.252693 : Cannot read memory at address 0x0000038B 12:10:07.252693 : Cannot read memory at address 0x2F9D5B3C 12:10:07.254686 : Cannot read memory at address 0x0000030B 12:10:07.254686 : Cannot read memory at address 0x0000038B 12:10:07.254686 : Cannot read memory at address 0x2F9D5B3C 12:10:07.256679 : Cannot read memory at address 0x0000030B 12:10:07.256679 : Cannot read memory at address 0x0000038B 12:10:07.256679 : Cannot read memory at address 0x2F9D5B3C 12:10:07.258672 : Cannot read memory at address 0x0000030B 12:10:07.258672 : Cannot read memory at address 0x0000038B 12:10:07.258672 : Cannot read memory at address 0x2F9D5B3C 12:10:07.260666 : Cannot read memory at address 0x0000030B 12:10:07.260666 : Cannot read memory at address 0x0000038B 12:10:07.260666 : Cannot read memory at address 0x2F9D5B3C 12:10:07.262660 : Cannot read memory at address 0x0000030B 12:10:07.262660 : Cannot read memory at address 0x0000038B 12:10:07.262660 : Cannot read memory at address 0x2F9D5B3C 12:10:07.264652 : Cannot read memory at address 0x0000030B 12:10:07.264652 : Cannot read memory at address 0x0000038B 12:10:07.264652 : Cannot read memory at address 0x2F9D5B3C 12:10:07.266646 : Cannot read memory at address 0x0000030B 12:10:07.266646 : Cannot read memory at address 0x0000038B 12:10:07.266646 : Cannot read memory at address 0x2F9D5B3C 12:10:07.268639 : Cannot read memory at address 0x0000030B 12:10:07.268639 : Cannot read memory at address 0x0000038B 12:10:07.268639 : Cannot read memory at address 0x2F9D5B3C 12:10:07.270633 : Cannot read memory at address 0x0000030B 12:10:07.270633 : Cannot read memory at address 0x0000038B 12:10:07.270633 : Cannot read memory at address 0x2F9D5B3C 12:10:07.272625 : Cannot read memory at address 0x0000030B 12:10:07.272625 : Cannot read memory at address 0x0000038B 12:10:07.272625 : Cannot read memory at address 0x2F9D5B3C 12:10:07.274622 : Cannot read memory at address 0x0000030B 12:10:07.274622 : Cannot read memory at address 0x0000038B 12:10:07.274622 : Cannot read memory at address 0x2F9D5B3C 12:10:07.276612 : Cannot read memory at address 0x0000030B 12:10:07.276612 : Cannot read memory at address 0x0000038B 12:10:07.276612 : Cannot read memory at address 0x2F9D5B3C 12:10:07.278606 : Cannot read memory at address 0x0000030B 12:10:07.278606 : Cannot read memory at address 0x0000038B 12:10:07.278606 : Cannot read memory at address 0x2F9D5B3C 12:10:07.280599 : Cannot read memory at address 0x0000030B 12:10:07.280599 : Cannot read memory at address 0x0000038B 12:10:07.280599 : Cannot read memory at address 0x2F9D5B3C 12:10:07.282592 : Cannot read memory at address 0x0000030B 12:10:07.282592 : Cannot read memory at address 0x0000038B 12:10:07.282592 : Cannot read memory at address 0x2F9D5B3C 12:10:07.284586 : Cannot read memory at address 0x0000030B 12:10:07.284586 : Cannot read memory at address 0x0000038B 12:10:07.284586 : Cannot read memory at address 0x2F9D5B3C 12:10:07.286579 : Cannot read memory at address 0x0000030B 12:10:07.286579 : Cannot read memory at address 0x0000038B 12:10:07.286579 : Cannot read memory at address 0x2F9D5B3C 12:10:07.288572 : Cannot read memory at address 0x0000030B 12:10:07.288572 : Cannot read memory at address 0x0000038B 12:10:07.288572 : Cannot read memory at address 0x2F9D5B3C 12:10:07.290566 : Cannot read memory at address 0x0000030B 12:10:07.290566 : Cannot read memory at address 0x0000038B 12:10:07.290566 : Cannot read memory at address 0x2F9D5B3C 12:10:07.292559 : Cannot read memory at address 0x0000030B 12:10:07.292559 : Cannot read memory at address 0x0000038B 12:10:07.292559 : Cannot read memory at address 0x2F9D5B3C 12:10:07.294553 : Cannot read memory at address 0x0000030B 12:10:07.294553 : Cannot read memory at address 0x0000038B 12:10:07.294553 : Cannot read memory at address 0x2F9D5B3C 12:10:07.296546 : Cannot read memory at address 0x0000030B 12:10:07.296546 : Cannot read memory at address 0x0000038B 12:10:07.296546 : Cannot read memory at address 0x2F9D5B3C 12:10:07.298540 : Cannot read memory at address 0x0000030B 12:10:07.298540 : Cannot read memory at address 0x0000038B 12:10:07.298540 : Cannot read memory at address 0x2F9D5B3C 12:10:07.300532 : Cannot read memory at address 0x0000030B 12:10:07.300532 : Cannot read memory at address 0x0000038B 12:10:07.300532 : Cannot read memory at address 0x2F9D5B3C 12:10:07.302526 : Cannot read memory at address 0x0000030B 12:10:07.302526 : Cannot read memory at address 0x0000038B 12:10:07.302526 : Cannot read memory at address 0x2F9D5B3C 12:10:07.304519 : Cannot read memory at address 0x0000030B 12:10:07.304519 : Cannot read memory at address 0x0000038B 12:10:07.304519 : Cannot read memory at address 0x2F9D5B3C 12:10:07.306512 : Cannot read memory at address 0x0000030B 12:10:07.306512 : Cannot read memory at address 0x0000038B 12:10:07.306512 : Cannot read memory at address 0x2F9D5B3C 12:10:07.308507 : Cannot read memory at address 0x0000030B 12:10:07.308507 : Cannot read memory at address 0x0000038B 12:10:07.308507 : Cannot read memory at address 0x2F9D5B3C 12:10:07.310500 : Cannot read memory at address 0x0000030B 12:10:07.310500 : Cannot read memory at address 0x0000038B 12:10:07.310500 : Cannot read memory at address 0x2F9D5B3C 12:10:07.312494 : Cannot read memory at address 0x0000030B 12:10:07.312494 : Cannot read memory at address 0x0000038B 12:10:07.312494 : Cannot read memory at address 0x2F9D5B3C 12:10:07.314486 : Cannot read memory at address 0x0000030B 12:10:07.314486 : Cannot read memory at address 0x0000038B 12:10:07.314486 : Cannot read memory at address 0x2F9D5B3C 12:10:07.316479 : Cannot read memory at address 0x0000030B 12:10:07.316479 : Cannot read memory at address 0x0000038B 12:10:07.316479 : Cannot read memory at address 0x2F9D5B3C 12:10:07.318473 : Cannot read memory at address 0x0000030B 12:10:07.318473 : Cannot read memory at address 0x0000038B 12:10:07.318473 : Cannot read memory at address 0x2F9D5B3C 12:10:07.320466 : Cannot read memory at address 0x0000030B 12:10:07.320466 : Cannot read memory at address 0x0000038B 12:10:07.320466 : Cannot read memory at address 0x2F9D5B3C 12:10:07.322460 : Cannot read memory at address 0x0000030B 12:10:07.322460 : Cannot read memory at address 0x0000038B 12:10:07.322460 : Cannot read memory at address 0x2F9D5B3C 12:10:07.324453 : Cannot read memory at address 0x0000030B 12:10:07.324453 : Cannot read memory at address 0x0000038B 12:10:07.324453 : Cannot read memory at address 0x2F9D5B3C 12:10:07.326450 : Cannot read memory at address 0x0000030B 12:10:07.326450 : Cannot read memory at address 0x0000038B 12:10:07.326450 : Cannot read memory at address 0x2F9D5B3C 12:10:07.328439 : Cannot read memory at address 0x0000030B 12:10:07.328439 : Cannot read memory at address 0x0000038B 12:10:07.328439 : Cannot read memory at address 0x2F9D5B3C 12:10:07.330432 : Cannot read memory at address 0x0000030B 12:10:07.330432 : Cannot read memory at address 0x0000038B 12:10:07.330432 : Cannot read memory at address 0x2F9D5B3C 12:10:07.332426 : Cannot read memory at address 0x0000030B 12:10:07.332426 : Cannot read memory at address 0x0000038B 12:10:07.332426 : Cannot read memory at address 0x2F9D5B3C 12:10:07.334419 : Cannot read memory at address 0x0000030B 12:10:07.334419 : Cannot read memory at address 0x0000038B 12:10:07.334419 : Cannot read memory at address 0x2F9D5B3C 12:10:07.336412 : Cannot read memory at address 0x0000030B 12:10:07.336412 : Cannot read memory at address 0x0000038B 12:10:07.336412 : Cannot read memory at address 0x2F9D5B3C 12:10:07.338406 : Cannot read memory at address 0x0000030B 12:10:07.338406 : Cannot read memory at address 0x0000038B 12:10:07.338406 : Cannot read memory at address 0x2F9D5B3C 12:10:07.340399 : Cannot read memory at address 0x0000030B 12:10:07.340399 : Cannot read memory at address 0x0000038B 12:10:07.340399 : Cannot read memory at address 0x2F9D5B3C 12:10:07.342393 : Cannot read memory at address 0x0000030B 12:10:07.342393 : Cannot read memory at address 0x0000038B 12:10:07.342393 : Cannot read memory at address 0x2F9D5B3C 12:10:07.344386 : Cannot read memory at address 0x0000030B 12:10:07.344386 : Cannot read memory at address 0x0000038B 12:10:07.344386 : Cannot read memory at address 0x2F9D5B3C 12:10:07.346379 : Cannot read memory at address 0x0000030B 12:10:07.346379 : Cannot read memory at address 0x0000038B 12:10:07.346379 : Cannot read memory at address 0x2F9D5B3C 12:10:07.348373 : Cannot read memory at address 0x0000030B 12:10:07.348373 : Cannot read memory at address 0x0000038B 12:10:07.348373 : Cannot read memory at address 0x2F9D5B3C 12:10:07.350366 : Cannot read memory at address 0x0000030B 12:10:07.350366 : Cannot read memory at address 0x0000038B 12:10:07.350366 : Cannot read memory at address 0x2F9D5B3C 12:10:07.352359 : Cannot read memory at address 0x0000030B 12:10:07.352359 : Cannot read memory at address 0x0000038B 12:10:07.352359 : Cannot read memory at address 0x2F9D5B3C 12:10:07.354353 : Cannot read memory at address 0x0000030B 12:10:07.354353 : Cannot read memory at address 0x0000038B 12:10:07.354353 : Cannot read memory at address 0x2F9D5B3C 12:10:07.356346 : Cannot read memory at address 0x0000030B 12:10:07.356346 : Cannot read memory at address 0x0000038B 12:10:07.356346 : Cannot read memory at address 0x2F9D5B3C 12:10:07.358339 : Cannot read memory at address 0x0000030B 12:10:07.358339 : Cannot read memory at address 0x0000038B 12:10:07.358339 : Cannot read memory at address 0x2F9D5B3C 12:10:07.360333 : Cannot read memory at address 0x0000030B 12:10:07.360333 : Cannot read memory at address 0x0000038B 12:10:07.360333 : Cannot read memory at address 0x2F9D5B3C 12:10:07.362326 : Cannot read memory at address 0x0000030B 12:10:07.362326 : Cannot read memory at address 0x0000038B 12:10:07.362326 : Cannot read memory at address 0x2F9D5B3C 12:10:07.364319 : Cannot read memory at address 0x0000030B 12:10:07.364319 : Cannot read memory at address 0x0000038B 12:10:07.364319 : Cannot read memory at address 0x2F9D5B3C 12:10:07.366312 : Cannot read memory at address 0x0000030B 12:10:07.366312 : Cannot read memory at address 0x0000038B 12:10:07.366312 : Cannot read memory at address 0x2F9D5B3C 12:10:07.368306 : Cannot read memory at address 0x0000030B 12:10:07.368306 : Cannot read memory at address 0x0000038B 12:10:07.368306 : Cannot read memory at address 0x2F9D5B3C 12:10:07.370299 : Cannot read memory at address 0x0000030B 12:10:07.370299 : Cannot read memory at address 0x0000038B 12:10:07.370299 : Cannot read memory at address 0x2F9D5B3C 12:10:07.372292 : Cannot read memory at address 0x0000030B 12:10:07.372292 : Cannot read memory at address 0x0000038B 12:10:07.372292 : Cannot read memory at address 0x2F9D5B3C 12:10:07.374286 : Cannot read memory at address 0x0000030B 12:10:07.374286 : Cannot read memory at address 0x0000038B 12:10:07.374286 : Cannot read memory at address 0x2F9D5B3C 12:10:07.376279 : Cannot read memory at address 0x0000030B 12:10:07.376279 : Cannot read memory at address 0x0000038B 12:10:07.376279 : Cannot read memory at address 0x2F9D5B3C 12:10:07.378272 : Cannot read memory at address 0x0000030B 12:10:07.378272 : Cannot read memory at address 0x0000038B 12:10:07.378272 : Cannot read memory at address 0x2F9D5B3C 12:10:07.380266 : Cannot read memory at address 0x0000030B 12:10:07.380266 : Cannot read memory at address 0x0000038B 12:10:07.380266 : Cannot read memory at address 0x2F9D5B3C 12:10:07.382259 : Cannot read memory at address 0x0000030B 12:10:07.382259 : Cannot read memory at address 0x0000038B 12:10:07.382259 : Cannot read memory at address 0x2F9D5B3C 12:10:07.384253 : Cannot read memory at address 0x0000030B 12:10:07.384253 : Cannot read memory at address 0x0000038B 12:10:07.384253 : Cannot read memory at address 0x2F9D5B3C 12:10:07.386246 : Cannot read memory at address 0x0000030B 12:10:07.386246 : Cannot read memory at address 0x0000038B 12:10:07.386246 : Cannot read memory at address 0x2F9D5B3C 12:10:07.388239 : Cannot read memory at address 0x0000030B 12:10:07.388239 : Cannot read memory at address 0x0000038B 12:10:07.388239 : Cannot read memory at address 0x2F9D5B3C 12:10:07.390233 : Cannot read memory at address 0x0000030B 12:10:07.390233 : Cannot read memory at address 0x0000038B 12:10:07.390233 : Cannot read memory at address 0x2F9D5B3C 12:10:07.392226 : Cannot read memory at address 0x0000030B 12:10:07.392226 : Cannot read memory at address 0x0000038B 12:10:07.392226 : Cannot read memory at address 0x2F9D5B3C 12:10:07.394219 : Cannot read memory at address 0x0000030B 12:10:07.394219 : Cannot read memory at address 0x0000038B 12:10:07.394219 : Cannot read memory at address 0x2F9D5B3C 12:10:07.396213 : Cannot read memory at address 0x0000030B 12:10:07.396213 : Cannot read memory at address 0x0000038B 12:10:07.396213 : Cannot read memory at address 0x2F9D5B3C 12:10:07.398206 : Cannot read memory at address 0x0000030B 12:10:07.398206 : Cannot read memory at address 0x0000038B 12:10:07.398206 : Cannot read memory at address 0x2F9D5B3C 12:10:07.400199 : Cannot read memory at address 0x0000030B 12:10:07.400199 : Cannot read memory at address 0x0000038B 12:10:07.400199 : Cannot read memory at address 0x2F9D5B3C 12:10:07.402192 : Cannot read memory at address 0x0000030B 12:10:07.402192 : Cannot read memory at address 0x0000038B 12:10:07.402192 : Cannot read memory at address 0x2F9D5B3C 12:10:07.404186 : Cannot read memory at address 0x0000030B 12:10:07.404186 : Cannot read memory at address 0x0000038B 12:10:07.404186 : Cannot read memory at address 0x2F9D5B3C 12:10:07.406179 : Cannot read memory at address 0x0000030B 12:10:07.406179 : Cannot read memory at address 0x0000038B 12:10:07.406179 : Cannot read memory at address 0x2F9D5B3C 12:10:07.408172 : Cannot read memory at address 0x0000030B 12:10:07.408172 : Cannot read memory at address 0x0000038B 12:10:07.408172 : Cannot read memory at address 0x2F9D5B3C 12:10:07.410166 : Cannot read memory at address 0x0000030B 12:10:07.410166 : Cannot read memory at address 0x0000038B 12:10:07.410166 : Cannot read memory at address 0x2F9D5B3C 12:10:07.412159 : Cannot read memory at address 0x0000030B 12:10:07.412159 : Cannot read memory at address 0x0000038B 12:10:07.412159 : Cannot read memory at address 0x2F9D5B3C 12:10:07.414152 : Cannot read memory at address 0x0000030B 12:10:07.414152 : Cannot read memory at address 0x0000038B 12:10:07.414152 : Cannot read memory at address 0x2F9D5B3C 12:10:07.416146 : Cannot read memory at address 0x0000030B 12:10:07.416146 : Cannot read memory at address 0x0000038B 12:10:07.416146 : Cannot read memory at address 0x2F9D5B3C 12:10:07.418139 : Cannot read memory at address 0x0000030B 12:10:07.418139 : Cannot read memory at address 0x0000038B 12:10:07.418139 : Cannot read memory at address 0x2F9D5B3C 12:10:07.420132 : Cannot read memory at address 0x0000030B 12:10:07.420132 : Cannot read memory at address 0x0000038B 12:10:07.420132 : Cannot read memory at address 0x2F9D5B3C 12:10:07.422126 : Cannot read memory at address 0x0000030B 12:10:07.422126 : Cannot read memory at address 0x0000038B 12:10:07.422126 : Cannot read memory at address 0x2F9D5B3C 12:10:07.424119 : Cannot read memory at address 0x0000030B 12:10:07.424119 : Cannot read memory at address 0x0000038B 12:10:07.424119 : Cannot read memory at address 0x2F9D5B3C 12:10:07.426113 : Cannot read memory at address 0x0000030B 12:10:07.426113 : Cannot read memory at address 0x0000038B 12:10:07.426113 : Cannot read memory at address 0x2F9D5B3C 12:10:07.428106 : Cannot read memory at address 0x0000030B 12:10:07.428106 : Cannot read memory at address 0x0000038B 12:10:07.428106 : Cannot read memory at address 0x2F9D5B3C 12:10:07.430099 : Cannot read memory at address 0x0000030B 12:10:07.430099 : Cannot read memory at address 0x0000038B 12:10:07.430099 : Cannot read memory at address 0x2F9D5B3C 12:10:07.432093 : Cannot read memory at address 0x0000030B 12:10:07.432093 : Cannot read memory at address 0x0000038B 12:10:07.432093 : Cannot read memory at address 0x2F9D5B3C 12:10:07.434086 : Cannot read memory at address 0x0000030B 12:10:07.434086 : Cannot read memory at address 0x0000038B 12:10:07.434086 : Cannot read memory at address 0x2F9D5B3C 12:10:07.436079 : Cannot read memory at address 0x0000030B 12:10:07.436079 : Cannot read memory at address 0x0000038B 12:10:07.436079 : Cannot read memory at address 0x2F9D5B3C 12:10:07.438072 : Cannot read memory at address 0x0000030B 12:10:07.438072 : Cannot read memory at address 0x0000038B 12:10:07.438072 : Cannot read memory at address 0x2F9D5B3C 12:10:07.440066 : Cannot read memory at address 0x0000030B 12:10:07.440066 : Cannot read memory at address 0x0000038B 12:10:07.440066 : Cannot read memory at address 0x2F9D5B3C 12:10:07.442059 : Cannot read memory at address 0x0000030B 12:10:07.442059 : Cannot read memory at address 0x0000038B 12:10:07.442059 : Cannot read memory at address 0x2F9D5B3C 12:10:07.444052 : Cannot read memory at address 0x0000030B 12:10:07.444052 : Cannot read memory at address 0x0000038B 12:10:07.444052 : Cannot read memory at address 0x2F9D5B3C 12:10:07.446046 : Cannot read memory at address 0x0000030B 12:10:07.446046 : Cannot read memory at address 0x0000038B 12:10:07.446046 : Cannot read memory at address 0x2F9D5B3C 12:10:07.448039 : Cannot read memory at address 0x0000030B 12:10:07.448039 : Cannot read memory at address 0x0000038B 12:10:07.448039 : Cannot read memory at address 0x2F9D5B3C 12:10:07.450032 : Cannot read memory at address 0x0000030B 12:10:07.450032 : Cannot read memory at address 0x0000038B 12:10:07.450032 : Cannot read memory at address 0x2F9D5B3C 12:10:07.452026 : Cannot read memory at address 0x0000030B 12:10:07.452026 : Cannot read memory at address 0x0000038B 12:10:07.452026 : Cannot read memory at address 0x2F9D5B3C 12:10:07.454020 : Cannot read memory at address 0x0000030B 12:10:07.454020 : Cannot read memory at address 0x0000038B 12:10:07.454020 : Cannot read memory at address 0x2F9D5B3C 12:10:07.456012 : Cannot read memory at address 0x0000030B 12:10:07.456012 : Cannot read memory at address 0x0000038B 12:10:07.456012 : Cannot read memory at address 0x2F9D5B3C 12:10:07.458006 : Cannot read memory at address 0x0000030B 12:10:07.458006 : Cannot read memory at address 0x0000038B 12:10:07.458006 : Cannot read memory at address 0x2F9D5B3C 12:10:07.459999 : Cannot read memory at address 0x0000030B 12:10:07.459999 : Cannot read memory at address 0x0000038B 12:10:07.459999 : Cannot read memory at address 0x2F9D5B3C 12:10:07.461993 : Cannot read memory at address 0x0000030B 12:10:07.461993 : Cannot read memory at address 0x0000038B 12:10:07.461993 : Cannot read memory at address 0x2F9D5B3C 12:10:07.463986 : Cannot read memory at address 0x0000030B 12:10:07.463986 : Cannot read memory at address 0x0000038B 12:10:07.463986 : Cannot read memory at address 0x2F9D5B3C 12:10:07.465979 : Cannot read memory at address 0x0000030B 12:10:07.465979 : Cannot read memory at address 0x0000038B 12:10:07.465979 : Cannot read memory at address 0x2F9D5B3C 12:10:07.467973 : Cannot read memory at address 0x0000030B 12:10:07.467973 : Cannot read memory at address 0x0000038B 12:10:07.467973 : Cannot read memory at address 0x2F9D5B3C 12:10:07.469966 : Cannot read memory at address 0x0000030B 12:10:07.469966 : Cannot read memory at address 0x0000038B 12:10:07.469966 : Cannot read memory at address 0x2F9D5B3C 12:10:07.471959 : Cannot read memory at address 0x0000030B 12:10:07.471959 : Cannot read memory at address 0x0000038B 12:10:07.471959 : Cannot read memory at address 0x2F9D5B3C 12:10:07.473953 : Cannot read memory at address 0x0000030B 12:10:07.473953 : Cannot read memory at address 0x0000038B 12:10:07.473953 : Cannot read memory at address 0x2F9D5B3C 12:10:07.475947 : Cannot read memory at address 0x0000030B 12:10:07.475947 : Cannot read memory at address 0x0000038B 12:10:07.475947 : Cannot read memory at address 0x2F9D5B3C 12:10:07.477939 : Cannot read memory at address 0x0000030B 12:10:07.477939 : Cannot read memory at address 0x0000038B 12:10:07.477939 : Cannot read memory at address 0x2F9D5B3C 12:10:07.479933 : Cannot read memory at address 0x0000030B 12:10:07.479933 : Cannot read memory at address 0x0000038B 12:10:07.479933 : Cannot read memory at address 0x2F9D5B3C 12:10:07.481926 : Cannot read memory at address 0x0000030B 12:10:07.481926 : Cannot read memory at address 0x0000038B 12:10:07.481926 : Cannot read memory at address 0x2F9D5B3C 12:10:07.483919 : Cannot read memory at address 0x0000030B 12:10:07.483919 : Cannot read memory at address 0x0000038B 12:10:07.483919 : Cannot read memory at address 0x2F9D5B3C 12:10:07.485912 : Cannot read memory at address 0x0000030B 12:10:07.485912 : Cannot read memory at address 0x0000038B 12:10:07.485912 : Cannot read memory at address 0x2F9D5B3C 12:10:07.487906 : Cannot read memory at address 0x0000030B 12:10:07.487906 : Cannot read memory at address 0x0000038B 12:10:07.487906 : Cannot read memory at address 0x2F9D5B3C 12:10:07.489899 : Cannot read memory at address 0x0000030B 12:10:07.489899 : Cannot read memory at address 0x0000038B 12:10:07.489899 : Cannot read memory at address 0x2F9D5B3C 12:10:07.491893 : Cannot read memory at address 0x0000030B 12:10:07.491893 : Cannot read memory at address 0x0000038B 12:10:07.491893 : Cannot read memory at address 0x2F9D5B3C 12:10:07.493886 : Cannot read memory at address 0x0000030B 12:10:07.493886 : Cannot read memory at address 0x0000038B 12:10:07.493886 : Cannot read memory at address 0x2F9D5B3C 12:10:07.495879 : Cannot read memory at address 0x0000030B 12:10:07.495879 : Cannot read memory at address 0x0000038B 12:10:07.495879 : Cannot read memory at address 0x2F9D5B3C 12:10:07.497873 : Cannot read memory at address 0x0000030B 12:10:07.497873 : Cannot read memory at address 0x0000038B 12:10:07.497873 : Cannot read memory at address 0x2F9D5B3C 12:10:07.499866 : Cannot read memory at address 0x0000030B 12:10:07.499866 : Cannot read memory at address 0x0000038B 12:10:07.499866 : Cannot read memory at address 0x2F9D5B3C 12:10:07.501859 : Cannot read memory at address 0x0000030B 12:10:07.501859 : Cannot read memory at address 0x0000038B 12:10:07.501859 : Cannot read memory at address 0x2F9D5B3C 12:10:07.503853 : Cannot read memory at address 0x0000030B 12:10:07.503853 : Cannot read memory at address 0x0000038B 12:10:07.503853 : Cannot read memory at address 0x2F9D5B3C 12:10:07.505846 : Cannot read memory at address 0x0000030B 12:10:07.505846 : Cannot read memory at address 0x0000038B 12:10:07.505846 : Cannot read memory at address 0x2F9D5B3C 12:10:07.507839 : Cannot read memory at address 0x0000030B 12:10:07.507839 : Cannot read memory at address 0x0000038B 12:10:07.507839 : Cannot read memory at address 0x2F9D5B3C 12:10:07.509835 : Cannot read memory at address 0x0000030B 12:10:07.509835 : Cannot read memory at address 0x0000038B 12:10:07.509835 : Cannot read memory at address 0x2F9D5B3C 12:10:07.511826 : Cannot read memory at address 0x0000030B 12:10:07.511826 : Cannot read memory at address 0x0000038B 12:10:07.511826 : Cannot read memory at address 0x2F9D5B3C 12:10:07.513819 : Cannot read memory at address 0x0000030B 12:10:07.513819 : Cannot read memory at address 0x0000038B 12:10:07.513819 : Cannot read memory at address 0x2F9D5B3C 12:10:07.515813 : Cannot read memory at address 0x0000030B 12:10:07.515813 : Cannot read memory at address 0x0000038B 12:10:07.515813 : Cannot read memory at address 0x2F9D5B3C 12:10:07.517806 : Cannot read memory at address 0x0000030B 12:10:07.517806 : Cannot read memory at address 0x0000038B 12:10:07.517806 : Cannot read memory at address 0x2F9D5B3C 12:10:07.519799 : Cannot read memory at address 0x0000030B 12:10:07.519799 : Cannot read memory at address 0x0000038B 12:10:07.519799 : Cannot read memory at address 0x2F9D5B3C 12:10:07.521793 : Cannot read memory at address 0x0000030B 12:10:07.521793 : Cannot read memory at address 0x0000038B 12:10:07.521793 : Cannot read memory at address 0x2F9D5B3C 12:10:07.523786 : Cannot read memory at address 0x0000030B 12:10:07.523786 : Cannot read memory at address 0x0000038B 12:10:07.523786 : Cannot read memory at address 0x2F9D5B3C 12:10:07.525779 : Cannot read memory at address 0x0000030B 12:10:07.525779 : Cannot read memory at address 0x0000038B 12:10:07.525779 : Cannot read memory at address 0x2F9D5B3C 12:10:07.527773 : Cannot read memory at address 0x0000030B 12:10:07.527773 : Cannot read memory at address 0x0000038B 12:10:07.527773 : Cannot read memory at address 0x2F9D5B3C 12:10:07.529766 : Cannot read memory at address 0x0000030B 12:10:07.529766 : Cannot read memory at address 0x0000038B 12:10:07.529766 : Cannot read memory at address 0x2F9D5B3C 12:10:07.531759 : Cannot read memory at address 0x0000030B 12:10:07.531759 : Cannot read memory at address 0x0000038B 12:10:07.531759 : Cannot read memory at address 0x2F9D5B3C 12:10:07.533832 : Cannot read memory at address 0x0000030B 12:10:07.533832 : Cannot read memory at address 0x0000038B 12:10:07.533832 : Cannot read memory at address 0x2F9D5B3C 12:10:07.535351 : Cannot read memory at address 0x0000030B 12:10:07.535351 : Cannot read memory at address 0x0000038B 12:10:07.535351 : Cannot read memory at address 0x2F9D5B3C 12:10:07.536870 : Cannot read memory at address 0x0000030B 12:10:07.536870 : Cannot read memory at address 0x0000038B 12:10:07.536870 : Cannot read memory at address 0x2F9D5B3C 12:10:07.538864 : Cannot read memory at address 0x0000030B 12:10:07.538864 : Cannot read memory at address 0x0000038B 12:10:07.538864 : Cannot read memory at address 0x2F9D5B3C 12:10:07.540858 : Cannot read memory at address 0x0000030B 12:10:07.540858 : Cannot read memory at address 0x0000038B 12:10:07.540858 : Cannot read memory at address 0x2F9D5B3C 12:10:07.542851 : Cannot read memory at address 0x0000030B 12:10:07.542851 : Cannot read memory at address 0x0000038B 12:10:07.542851 : Cannot read memory at address 0x2F9D5B3C 12:10:07.544844 : Cannot read memory at address 0x0000030B 12:10:07.544844 : Cannot read memory at address 0x0000038B 12:10:07.544844 : Cannot read memory at address 0x2F9D5B3C 12:10:07.546838 : Cannot read memory at address 0x0000030B 12:10:07.546838 : Cannot read memory at address 0x0000038B 12:10:07.546838 : Cannot read memory at address 0x2F9D5B3C 12:10:07.548835 : Cannot read memory at address 0x0000030B 12:10:07.548835 : Cannot read memory at address 0x0000038B 12:10:07.548835 : Cannot read memory at address 0x2F9D5B3C 12:10:07.550825 : Cannot read memory at address 0x0000030B 12:10:07.550825 : Cannot read memory at address 0x0000038B 12:10:07.550825 : Cannot read memory at address 0x2F9D5B3C 12:10:07.552818 : Cannot read memory at address 0x0000030B 12:10:07.552818 : Cannot read memory at address 0x0000038B 12:10:07.552818 : Cannot read memory at address 0x2F9D5B3C 12:10:07.554811 : Cannot read memory at address 0x0000030B 12:10:07.554811 : Cannot read memory at address 0x0000038B 12:10:07.554811 : Cannot read memory at address 0x2F9D5B3C 12:10:07.556805 : Cannot read memory at address 0x0000030B 12:10:07.556805 : Cannot read memory at address 0x0000038B 12:10:07.556805 : Cannot read memory at address 0x2F9D5B3C 12:10:07.558798 : Cannot read memory at address 0x0000030B 12:10:07.558798 : Cannot read memory at address 0x0000038B 12:10:07.558798 : Cannot read memory at address 0x2F9D5B3C 12:10:07.560791 : Cannot read memory at address 0x0000030B 12:10:07.560791 : Cannot read memory at address 0x0000038B 12:10:07.560791 : Cannot read memory at address 0x2F9D5B3C 12:10:07.562785 : Cannot read memory at address 0x0000030B 12:10:07.562785 : Cannot read memory at address 0x0000038B 12:10:07.562785 : Cannot read memory at address 0x2F9D5B3C 12:10:07.564778 : Cannot read memory at address 0x0000030B 12:10:07.564778 : Cannot read memory at address 0x0000038B 12:10:07.564778 : Cannot read memory at address 0x2F9D5B3C 12:10:07.566772 : Cannot read memory at address 0x0000030B 12:10:07.566772 : Cannot read memory at address 0x0000038B 12:10:07.566772 : Cannot read memory at address 0x2F9D5B3C 12:10:07.568765 : Cannot read memory at address 0x0000030B 12:10:07.568765 : Cannot read memory at address 0x0000038B 12:10:07.568765 : Cannot read memory at address 0x2F9D5B3C 12:10:07.570758 : Cannot read memory at address 0x0000030B 12:10:07.570758 : Cannot read memory at address 0x0000038B 12:10:07.570758 : Cannot read memory at address 0x2F9D5B3C 12:10:07.572751 : Cannot read memory at address 0x0000030B 12:10:07.572751 : Cannot read memory at address 0x0000038B 12:10:07.572751 : Cannot read memory at address 0x2F9D5B3C 12:10:07.574746 : Cannot read memory at address 0x0000030B 12:10:07.574746 : Cannot read memory at address 0x0000038B 12:10:07.574746 : Cannot read memory at address 0x2F9D5B3C 12:10:07.576738 : Cannot read memory at address 0x0000030B 12:10:07.576738 : Cannot read memory at address 0x0000038B 12:10:07.576738 : Cannot read memory at address 0x2F9D5B3C 12:10:07.578731 : Cannot read memory at address 0x0000030B 12:10:07.578731 : Cannot read memory at address 0x0000038B 12:10:07.578731 : Cannot read memory at address 0x2F9D5B3C 12:10:07.580725 : Cannot read memory at address 0x0000030B 12:10:07.580725 : Cannot read memory at address 0x0000038B 12:10:07.580725 : Cannot read memory at address 0x2F9D5B3C 12:10:07.582718 : Cannot read memory at address 0x0000030B 12:10:07.582718 : Cannot read memory at address 0x0000038B 12:10:07.582718 : Cannot read memory at address 0x2F9D5B3C 12:10:07.584711 : Cannot read memory at address 0x0000030B 12:10:07.584711 : Cannot read memory at address 0x0000038B 12:10:07.584711 : Cannot read memory at address 0x2F9D5B3C 12:10:07.586705 : Cannot read memory at address 0x0000030B 12:10:07.586705 : Cannot read memory at address 0x0000038B 12:10:07.586705 : Cannot read memory at address 0x2F9D5B3C 12:10:07.588698 : Cannot read memory at address 0x0000030B 12:10:07.588698 : Cannot read memory at address 0x0000038B 12:10:07.588698 : Cannot read memory at address 0x2F9D5B3C 12:10:07.590691 : Cannot read memory at address 0x0000030B 12:10:07.590691 : Cannot read memory at address 0x0000038B 12:10:07.590691 : Cannot read memory at address 0x2F9D5B3C 12:10:07.592685 : Cannot read memory at address 0x0000030B 12:10:07.592685 : Cannot read memory at address 0x0000038B 12:10:07.592685 : Cannot read memory at address 0x2F9D5B3C 12:10:07.594678 : Cannot read memory at address 0x0000030B 12:10:07.594678 : Cannot read memory at address 0x0000038B 12:10:07.594678 : Cannot read memory at address 0x2F9D5B3C 12:10:07.596672 : Cannot read memory at address 0x0000030B 12:10:07.596672 : Cannot read memory at address 0x0000038B 12:10:07.596672 : Cannot read memory at address 0x2F9D5B3C 12:10:07.598665 : Cannot read memory at address 0x0000030B 12:10:07.598665 : Cannot read memory at address 0x0000038B 12:10:07.598665 : Cannot read memory at address 0x2F9D5B3C 12:10:07.600658 : Cannot read memory at address 0x0000030B 12:10:07.600658 : Cannot read memory at address 0x0000038B 12:10:07.600658 : Cannot read memory at address 0x2F9D5B3C 12:10:07.602651 : Cannot read memory at address 0x0000030B 12:10:07.602651 : Cannot read memory at address 0x0000038B 12:10:07.602651 : Cannot read memory at address 0x2F9D5B3C 12:10:07.604645 : Cannot read memory at address 0x0000030B 12:10:07.604645 : Cannot read memory at address 0x0000038B 12:10:07.604645 : Cannot read memory at address 0x2F9D5B3C 12:10:07.606638 : Cannot read memory at address 0x0000030B 12:10:07.606638 : Cannot read memory at address 0x0000038B 12:10:07.606638 : Cannot read memory at address 0x2F9D5B3C 12:10:07.608631 : Cannot read memory at address 0x0000030B 12:10:07.608631 : Cannot read memory at address 0x0000038B 12:10:07.608631 : Cannot read memory at address 0x2F9D5B3C 12:10:07.610625 : Cannot read memory at address 0x0000030B 12:10:07.610625 : Cannot read memory at address 0x0000038B 12:10:07.610625 : Cannot read memory at address 0x2F9D5B3C 12:10:07.612618 : Cannot read memory at address 0x0000030B 12:10:07.612618 : Cannot read memory at address 0x0000038B 12:10:07.612618 : Cannot read memory at address 0x2F9D5B3C 12:10:07.614611 : Cannot read memory at address 0x0000030B 12:10:07.614611 : Cannot read memory at address 0x0000038B 12:10:07.614611 : Cannot read memory at address 0x2F9D5B3C 12:10:07.616605 : Cannot read memory at address 0x0000030B 12:10:07.616605 : Cannot read memory at address 0x0000038B 12:10:07.616605 : Cannot read memory at address 0x2F9D5B3C 12:10:07.618598 : Cannot read memory at address 0x0000030B 12:10:07.618598 : Cannot read memory at address 0x0000038B 12:10:07.618598 : Cannot read memory at address 0x2F9D5B3C 12:10:07.620591 : Cannot read memory at address 0x0000030B 12:10:07.620591 : Cannot read memory at address 0x0000038B 12:10:07.620591 : Cannot read memory at address 0x2F9D5B3C 12:10:07.622585 : Cannot read memory at address 0x0000030B 12:10:07.622585 : Cannot read memory at address 0x0000038B 12:10:07.622585 : Cannot read memory at address 0x2F9D5B3C 12:10:07.624578 : Cannot read memory at address 0x0000030B 12:10:07.624578 : Cannot read memory at address 0x0000038B 12:10:07.624578 : Cannot read memory at address 0x2F9D5B3C 12:10:07.626571 : Cannot read memory at address 0x0000030B 12:10:07.626571 : Cannot read memory at address 0x0000038B 12:10:07.626571 : Cannot read memory at address 0x2F9D5B3C 12:10:07.628565 : Cannot read memory at address 0x0000030B 12:10:07.628565 : Cannot read memory at address 0x0000038B 12:10:07.628565 : Cannot read memory at address 0x2F9D5B3C 12:10:07.630558 : Cannot read memory at address 0x0000030B 12:10:07.630558 : Cannot read memory at address 0x0000038B 12:10:07.630558 : Cannot read memory at address 0x2F9D5B3C 12:10:07.632551 : Cannot read memory at address 0x0000030B 12:10:07.632551 : Cannot read memory at address 0x0000038B 12:10:07.632551 : Cannot read memory at address 0x2F9D5B3C 12:10:07.634545 : Cannot read memory at address 0x0000030B 12:10:07.634545 : Cannot read memory at address 0x0000038B 12:10:07.634545 : Cannot read memory at address 0x2F9D5B3C 12:10:07.636538 : Cannot read memory at address 0x0000030B 12:10:07.636538 : Cannot read memory at address 0x0000038B 12:10:07.636538 : Cannot read memory at address 0x2F9D5B3C 12:10:07.638531 : Cannot read memory at address 0x0000030B 12:10:07.638531 : Cannot read memory at address 0x0000038B 12:10:07.638531 : Cannot read memory at address 0x2F9D5B3C 12:10:07.640525 : Cannot read memory at address 0x0000030B 12:10:07.640525 : Cannot read memory at address 0x0000038B 12:10:07.640525 : Cannot read memory at address 0x2F9D5B3C 12:10:07.642518 : Cannot read memory at address 0x0000030B 12:10:07.642518 : Cannot read memory at address 0x0000038B 12:10:07.642518 : Cannot read memory at address 0x2F9D5B3C 12:10:07.644511 : Cannot read memory at address 0x0000030B 12:10:07.644511 : Cannot read memory at address 0x0000038B 12:10:07.644511 : Cannot read memory at address 0x2F9D5B3C 12:10:07.646505 : Cannot read memory at address 0x0000030B 12:10:07.646505 : Cannot read memory at address 0x0000038B 12:10:07.646505 : Cannot read memory at address 0x2F9D5B3C 12:10:07.648498 : Cannot read memory at address 0x0000030B 12:10:07.648498 : Cannot read memory at address 0x0000038B 12:10:07.648498 : Cannot read memory at address 0x2F9D5B3C 12:10:07.650491 : Cannot read memory at address 0x0000030B 12:10:07.650491 : Cannot read memory at address 0x0000038B 12:10:07.650491 : Cannot read memory at address 0x2F9D5B3C 12:10:07.652485 : Cannot read memory at address 0x0000030B 12:10:07.652485 : Cannot read memory at address 0x0000038B 12:10:07.652485 : Cannot read memory at address 0x2F9D5B3C 12:10:07.654478 : Cannot read memory at address 0x0000030B 12:10:07.654478 : Cannot read memory at address 0x0000038B 12:10:07.654478 : Cannot read memory at address 0x2F9D5B3C 12:10:07.656471 : Cannot read memory at address 0x0000030B 12:10:07.656471 : Cannot read memory at address 0x0000038B 12:10:07.656471 : Cannot read memory at address 0x2F9D5B3C 12:10:07.658465 : Cannot read memory at address 0x0000030B 12:10:07.658465 : Cannot read memory at address 0x0000038B 12:10:07.658465 : Cannot read memory at address 0x2F9D5B3C 12:10:07.660458 : Cannot read memory at address 0x0000030B 12:10:07.660458 : Cannot read memory at address 0x0000038B 12:10:07.660458 : Cannot read memory at address 0x2F9D5B3C 12:10:07.662451 : Cannot read memory at address 0x0000030B 12:10:07.662451 : Cannot read memory at address 0x0000038B 12:10:07.662451 : Cannot read memory at address 0x2F9D5B3C 12:10:07.664445 : Cannot read memory at address 0x0000030B 12:10:07.664445 : Cannot read memory at address 0x0000038B 12:10:07.664445 : Cannot read memory at address 0x2F9D5B3C 12:10:07.666438 : Cannot read memory at address 0x0000030B 12:10:07.666438 : Cannot read memory at address 0x0000038B 12:10:07.666438 : Cannot read memory at address 0x2F9D5B3C 12:10:07.668431 : Cannot read memory at address 0x0000030B 12:10:07.668431 : Cannot read memory at address 0x0000038B 12:10:07.668431 : Cannot read memory at address 0x2F9D5B3C 12:10:07.670425 : Cannot read memory at address 0x0000030B 12:10:07.670425 : Cannot read memory at address 0x0000038B 12:10:07.670425 : Cannot read memory at address 0x2F9D5B3C 12:10:07.672418 : Cannot read memory at address 0x0000030B 12:10:07.672418 : Cannot read memory at address 0x0000038B 12:10:07.672418 : Cannot read memory at address 0x2F9D5B3C 12:10:07.674411 : Cannot read memory at address 0x0000030B 12:10:07.674411 : Cannot read memory at address 0x0000038B 12:10:07.674411 : Cannot read memory at address 0x2F9D5B3C 12:10:07.676405 : Cannot read memory at address 0x0000030B 12:10:07.676405 : Cannot read memory at address 0x0000038B 12:10:07.676405 : Cannot read memory at address 0x2F9D5B3C 12:10:07.678398 : Cannot read memory at address 0x0000030B 12:10:07.678398 : Cannot read memory at address 0x0000038B 12:10:07.678398 : Cannot read memory at address 0x2F9D5B3C 12:10:07.680391 : Cannot read memory at address 0x0000030B 12:10:07.680391 : Cannot read memory at address 0x0000038B 12:10:07.680391 : Cannot read memory at address 0x2F9D5B3C 12:10:07.682385 : Cannot read memory at address 0x0000030B 12:10:07.682385 : Cannot read memory at address 0x0000038B 12:10:07.682385 : Cannot read memory at address 0x2F9D5B3C 12:10:07.684378 : Cannot read memory at address 0x0000030B 12:10:07.684378 : Cannot read memory at address 0x0000038B 12:10:07.684378 : Cannot read memory at address 0x2F9D5B3C 12:10:07.686371 : Cannot read memory at address 0x0000030B 12:10:07.686371 : Cannot read memory at address 0x0000038B 12:10:07.686371 : Cannot read memory at address 0x2F9D5B3C 12:10:07.688365 : Cannot read memory at address 0x0000030B 12:10:07.688365 : Cannot read memory at address 0x0000038B 12:10:07.688365 : Cannot read memory at address 0x2F9D5B3C 12:10:07.690358 : Cannot read memory at address 0x0000030B 12:10:07.690358 : Cannot read memory at address 0x0000038B 12:10:07.690358 : Cannot read memory at address 0x2F9D5B3C 12:10:07.692351 : Cannot read memory at address 0x0000030B 12:10:07.692351 : Cannot read memory at address 0x0000038B 12:10:07.692351 : Cannot read memory at address 0x2F9D5B3C 12:10:07.694345 : Cannot read memory at address 0x0000030B 12:10:07.694345 : Cannot read memory at address 0x0000038B 12:10:07.694345 : Cannot read memory at address 0x2F9D5B3C 12:10:07.696338 : Cannot read memory at address 0x0000030B 12:10:07.696338 : Cannot read memory at address 0x0000038B 12:10:07.696338 : Cannot read memory at address 0x2F9D5B3C 12:10:07.698331 : Cannot read memory at address 0x0000030B 12:10:07.698331 : Cannot read memory at address 0x0000038B 12:10:07.698331 : Cannot read memory at address 0x2F9D5B3C 12:10:07.700325 : Cannot read memory at address 0x0000030B 12:10:07.700325 : Cannot read memory at address 0x0000038B 12:10:07.700325 : Cannot read memory at address 0x2F9D5B3C 12:10:07.702318 : Cannot read memory at address 0x0000030B 12:10:07.702318 : Cannot read memory at address 0x0000038B 12:10:07.702318 : Cannot read memory at address 0x2F9D5B3C 12:10:07.704311 : Cannot read memory at address 0x0000030B 12:10:07.704311 : Cannot read memory at address 0x0000038B 12:10:07.704311 : Cannot read memory at address 0x2F9D5B3C 12:10:07.706305 : Cannot read memory at address 0x0000030B 12:10:07.706305 : Cannot read memory at address 0x0000038B 12:10:07.706305 : Cannot read memory at address 0x2F9D5B3C 12:10:07.708298 : Cannot read memory at address 0x0000030B 12:10:07.708298 : Cannot read memory at address 0x0000038B 12:10:07.708298 : Cannot read memory at address 0x2F9D5B3C 12:10:07.710292 : Cannot read memory at address 0x0000030B 12:10:07.710292 : Cannot read memory at address 0x0000038B 12:10:07.710292 : Cannot read memory at address 0x2F9D5B3C 12:10:07.712285 : Cannot read memory at address 0x0000030B 12:10:07.712285 : Cannot read memory at address 0x0000038B 12:10:07.712285 : Cannot read memory at address 0x2F9D5B3C 12:10:07.714278 : Cannot read memory at address 0x0000030B 12:10:07.714278 : Cannot read memory at address 0x0000038B 12:10:07.714278 : Cannot read memory at address 0x2F9D5B3C 12:10:07.716272 : Cannot read memory at address 0x0000030B 12:10:07.716272 : Cannot read memory at address 0x0000038B 12:10:07.716272 : Cannot read memory at address 0x2F9D5B3C 12:10:07.718265 : Cannot read memory at address 0x0000030B 12:10:07.718265 : Cannot read memory at address 0x0000038B 12:10:07.718265 : Cannot read memory at address 0x2F9D5B3C 12:10:07.720258 : Cannot read memory at address 0x0000030B 12:10:07.720258 : Cannot read memory at address 0x0000038B 12:10:07.720258 : Cannot read memory at address 0x2F9D5B3C 12:10:07.722251 : Cannot read memory at address 0x0000030B 12:10:07.722251 : Cannot read memory at address 0x0000038B 12:10:07.722251 : Cannot read memory at address 0x2F9D5B3C 12:10:07.724245 : Cannot read memory at address 0x0000030B 12:10:07.724245 : Cannot read memory at address 0x0000038B 12:10:07.724245 : Cannot read memory at address 0x2F9D5B3C 12:10:07.726238 : Cannot read memory at address 0x0000030B 12:10:07.726238 : Cannot read memory at address 0x0000038B 12:10:07.726238 : Cannot read memory at address 0x2F9D5B3C 12:10:07.728231 : Cannot read memory at address 0x0000030B 12:10:07.728231 : Cannot read memory at address 0x0000038B 12:10:07.728231 : Cannot read memory at address 0x2F9D5B3C 12:10:07.730225 : Cannot read memory at address 0x0000030B 12:10:07.730225 : Cannot read memory at address 0x0000038B 12:10:07.730225 : Cannot read memory at address 0x2F9D5B3C 12:10:07.732218 : Cannot read memory at address 0x0000030B 12:10:07.732218 : Cannot read memory at address 0x0000038B 12:10:07.732218 : Cannot read memory at address 0x2F9D5B3C 12:10:07.734211 : Cannot read memory at address 0x0000030B 12:10:07.734211 : Cannot read memory at address 0x0000038B 12:10:07.734211 : Cannot read memory at address 0x2F9D5B3C 12:10:07.736205 : Cannot read memory at address 0x0000030B 12:10:07.736205 : Cannot read memory at address 0x0000038B 12:10:07.736205 : Cannot read memory at address 0x2F9D5B3C 12:10:07.738198 : Cannot read memory at address 0x0000030B 12:10:07.738198 : Cannot read memory at address 0x0000038B 12:10:07.738198 : Cannot read memory at address 0x2F9D5B3C 12:10:07.740191 : Cannot read memory at address 0x0000030B 12:10:07.740191 : Cannot read memory at address 0x0000038B 12:10:07.740191 : Cannot read memory at address 0x2F9D5B3C 12:10:07.742185 : Cannot read memory at address 0x0000030B 12:10:07.742185 : Cannot read memory at address 0x0000038B 12:10:07.742185 : Cannot read memory at address 0x2F9D5B3C 12:10:07.744178 : Cannot read memory at address 0x0000030B 12:10:07.744178 : Cannot read memory at address 0x0000038B 12:10:07.744178 : Cannot read memory at address 0x2F9D5B3C 12:10:07.746171 : Cannot read memory at address 0x0000030B 12:10:07.746171 : Cannot read memory at address 0x0000038B 12:10:07.746171 : Cannot read memory at address 0x2F9D5B3C 12:10:07.748165 : Cannot read memory at address 0x0000030B 12:10:07.748165 : Cannot read memory at address 0x0000038B 12:10:07.748165 : Cannot read memory at address 0x2F9D5B3C 12:10:07.750158 : Cannot read memory at address 0x0000030B 12:10:07.750158 : Cannot read memory at address 0x0000038B 12:10:07.750158 : Cannot read memory at address 0x2F9D5B3C 12:10:07.752151 : Cannot read memory at address 0x0000030B 12:10:07.752151 : Cannot read memory at address 0x0000038B 12:10:07.752151 : Cannot read memory at address 0x2F9D5B3C 12:10:07.754145 : Cannot read memory at address 0x0000030B 12:10:07.754145 : Cannot read memory at address 0x0000038B 12:10:07.754145 : Cannot read memory at address 0x2F9D5B3C 12:10:07.756138 : Cannot read memory at address 0x0000030B 12:10:07.756138 : Cannot read memory at address 0x0000038B 12:10:07.756138 : Cannot read memory at address 0x2F9D5B3C 12:10:07.758132 : Cannot read memory at address 0x0000030B 12:10:07.758132 : Cannot read memory at address 0x0000038B 12:10:07.758132 : Cannot read memory at address 0x2F9D5B3C 12:10:07.760125 : Cannot read memory at address 0x0000030B 12:10:07.760125 : Cannot read memory at address 0x0000038B 12:10:07.760125 : Cannot read memory at address 0x2F9D5B3C 12:10:07.762118 : Cannot read memory at address 0x0000030B 12:10:07.762118 : Cannot read memory at address 0x0000038B 12:10:07.762118 : Cannot read memory at address 0x2F9D5B3C 12:10:07.764111 : Cannot read memory at address 0x0000030B 12:10:07.764111 : Cannot read memory at address 0x0000038B 12:10:07.764111 : Cannot read memory at address 0x2F9D5B3C 12:10:07.766105 : Cannot read memory at address 0x0000030B 12:10:07.766105 : Cannot read memory at address 0x0000038B 12:10:07.766105 : Cannot read memory at address 0x2F9D5B3C 12:10:07.768098 : Cannot read memory at address 0x0000030B 12:10:07.768098 : Cannot read memory at address 0x0000038B 12:10:07.768098 : Cannot read memory at address 0x2F9D5B3C 12:10:07.770091 : Cannot read memory at address 0x0000030B 12:10:07.770091 : Cannot read memory at address 0x0000038B 12:10:07.770091 : Cannot read memory at address 0x2F9D5B3C 12:10:07.772085 : Cannot read memory at address 0x0000030B 12:10:07.772085 : Cannot read memory at address 0x0000038B 12:10:07.772085 : Cannot read memory at address 0x2F9D5B3C 12:10:07.774078 : Cannot read memory at address 0x0000030B 12:10:07.774078 : Cannot read memory at address 0x0000038B 12:10:07.774078 : Cannot read memory at address 0x2F9D5B3C 12:10:07.776071 : Cannot read memory at address 0x0000030B 12:10:07.776071 : Cannot read memory at address 0x0000038B 12:10:07.776071 : Cannot read memory at address 0x2F9D5B3C 12:10:07.778065 : Cannot read memory at address 0x0000030B 12:10:07.778065 : Cannot read memory at address 0x0000038B 12:10:07.778065 : Cannot read memory at address 0x2F9D5B3C 12:10:07.780058 : Cannot read memory at address 0x0000030B 12:10:07.780058 : Cannot read memory at address 0x0000038B 12:10:07.780058 : Cannot read memory at address 0x2F9D5B3C 12:10:07.782051 : Cannot read memory at address 0x0000030B 12:10:07.782051 : Cannot read memory at address 0x0000038B 12:10:07.782051 : Cannot read memory at address 0x2F9D5B3C 12:10:07.784045 : Cannot read memory at address 0x0000030B 12:10:07.784045 : Cannot read memory at address 0x0000038B 12:10:07.784045 : Cannot read memory at address 0x2F9D5B3C 12:10:07.786038 : Cannot read memory at address 0x0000030B 12:10:07.786038 : Cannot read memory at address 0x0000038B 12:10:07.786038 : Cannot read memory at address 0x2F9D5B3C 12:10:07.788031 : Cannot read memory at address 0x0000030B 12:10:07.788031 : Cannot read memory at address 0x0000038B 12:10:07.788031 : Cannot read memory at address 0x2F9D5B3C 12:10:07.790025 : Cannot read memory at address 0x0000030B 12:10:07.790025 : Cannot read memory at address 0x0000038B 12:10:07.790025 : Cannot read memory at address 0x2F9D5B3C 12:10:07.792018 : Cannot read memory at address 0x0000030B 12:10:07.792018 : Cannot read memory at address 0x0000038B 12:10:07.792018 : Cannot read memory at address 0x2F9D5B3C 12:10:07.794012 : Cannot read memory at address 0x0000030B 12:10:07.794012 : Cannot read memory at address 0x0000038B 12:10:07.794012 : Cannot read memory at address 0x2F9D5B3C 12:10:07.796005 : Cannot read memory at address 0x0000030B 12:10:07.796005 : Cannot read memory at address 0x0000038B 12:10:07.796005 : Cannot read memory at address 0x2F9D5B3C 12:10:07.797998 : Cannot read memory at address 0x0000030B 12:10:07.797998 : Cannot read memory at address 0x0000038B 12:10:07.797998 : Cannot read memory at address 0x2F9D5B3C 12:10:07.799991 : Cannot read memory at address 0x0000030B 12:10:07.799991 : Cannot read memory at address 0x0000038B 12:10:07.799991 : Cannot read memory at address 0x2F9D5B3C 12:10:07.801985 : Cannot read memory at address 0x0000030B 12:10:07.801985 : Cannot read memory at address 0x0000038B 12:10:07.801985 : Cannot read memory at address 0x2F9D5B3C 12:10:07.803978 : Cannot read memory at address 0x0000030B 12:10:07.803978 : Cannot read memory at address 0x0000038B 12:10:07.803978 : Cannot read memory at address 0x2F9D5B3C 12:10:07.805971 : Cannot read memory at address 0x0000030B 12:10:07.805971 : Cannot read memory at address 0x0000038B 12:10:07.805971 : Cannot read memory at address 0x2F9D5B3C 12:10:07.807965 : Cannot read memory at address 0x0000030B 12:10:07.807965 : Cannot read memory at address 0x0000038B 12:10:07.807965 : Cannot read memory at address 0x2F9D5B3C 12:10:07.809958 : Cannot read memory at address 0x0000030B 12:10:07.809958 : Cannot read memory at address 0x0000038B 12:10:07.809958 : Cannot read memory at address 0x2F9D5B3C 12:10:07.811951 : Cannot read memory at address 0x0000030B 12:10:07.811951 : Cannot read memory at address 0x0000038B 12:10:07.811951 : Cannot read memory at address 0x2F9D5B3C 12:10:07.813945 : Cannot read memory at address 0x0000030B 12:10:07.813945 : Cannot read memory at address 0x0000038B 12:10:07.813945 : Cannot read memory at address 0x2F9D5B3C 12:10:07.815939 : Cannot read memory at address 0x0000030B 12:10:07.815939 : Cannot read memory at address 0x0000038B 12:10:07.815939 : Cannot read memory at address 0x2F9D5B3C 12:10:07.817932 : Cannot read memory at address 0x0000030B 12:10:07.817932 : Cannot read memory at address 0x0000038B 12:10:07.817932 : Cannot read memory at address 0x2F9D5B3C 12:10:07.819925 : Cannot read memory at address 0x0000030B 12:10:07.819925 : Cannot read memory at address 0x0000038B 12:10:07.819925 : Cannot read memory at address 0x2F9D5B3C 12:10:07.821918 : Cannot read memory at address 0x0000030B 12:10:07.821918 : Cannot read memory at address 0x0000038B 12:10:07.821918 : Cannot read memory at address 0x2F9D5B3C 12:10:07.823912 : Cannot read memory at address 0x0000030B 12:10:07.823912 : Cannot read memory at address 0x0000038B 12:10:07.823912 : Cannot read memory at address 0x2F9D5B3C 12:10:07.825905 : Cannot read memory at address 0x0000030B 12:10:07.825905 : Cannot read memory at address 0x0000038B 12:10:07.825905 : Cannot read memory at address 0x2F9D5B3C 12:10:07.827898 : Cannot read memory at address 0x0000030B 12:10:07.827898 : Cannot read memory at address 0x0000038B 12:10:07.827898 : Cannot read memory at address 0x2F9D5B3C 12:10:07.829891 : Cannot read memory at address 0x0000030B 12:10:07.829891 : Cannot read memory at address 0x0000038B 12:10:07.829891 : Cannot read memory at address 0x2F9D5B3C 12:10:07.831885 : Cannot read memory at address 0x0000030B 12:10:07.831885 : Cannot read memory at address 0x0000038B 12:10:07.831885 : Cannot read memory at address 0x2F9D5B3C 12:10:07.833878 : Cannot read memory at address 0x0000030B 12:10:07.833878 : Cannot read memory at address 0x0000038B 12:10:07.833878 : Cannot read memory at address 0x2F9D5B3C 12:10:07.835871 : Cannot read memory at address 0x0000030B 12:10:07.835871 : Cannot read memory at address 0x0000038B 12:10:07.835871 : Cannot read memory at address 0x2F9D5B3C 12:10:07.837865 : Cannot read memory at address 0x0000030B 12:10:07.837865 : Cannot read memory at address 0x0000038B 12:10:07.837865 : Cannot read memory at address 0x2F9D5B3C 12:10:07.839858 : Cannot read memory at address 0x0000030B 12:10:07.839858 : Cannot read memory at address 0x0000038B 12:10:07.839858 : Cannot read memory at address 0x2F9D5B3C 12:10:07.841851 : Cannot read memory at address 0x0000030B 12:10:07.841851 : Cannot read memory at address 0x0000038B 12:10:07.841851 : Cannot read memory at address 0x2F9D5B3C 12:10:07.843845 : Cannot read memory at address 0x0000030B 12:10:07.843845 : Cannot read memory at address 0x0000038B 12:10:07.843845 : Cannot read memory at address 0x2F9D5B3C 12:10:07.845838 : Cannot read memory at address 0x0000030B 12:10:07.845838 : Cannot read memory at address 0x0000038B 12:10:07.845838 : Cannot read memory at address 0x2F9D5B3C 12:10:07.847831 : Cannot read memory at address 0x0000030B 12:10:07.847831 : Cannot read memory at address 0x0000038B 12:10:07.847831 : Cannot read memory at address 0x2F9D5B3C 12:10:07.849825 : Cannot read memory at address 0x0000030B 12:10:07.849825 : Cannot read memory at address 0x0000038B 12:10:07.849825 : Cannot read memory at address 0x2F9D5B3C 12:10:07.851819 : Cannot read memory at address 0x0000030B 12:10:07.851819 : Cannot read memory at address 0x0000038B 12:10:07.851819 : Cannot read memory at address 0x2F9D5B3C 12:10:07.853811 : Cannot read memory at address 0x0000030B 12:10:07.853811 : Cannot read memory at address 0x0000038B 12:10:07.853811 : Cannot read memory at address 0x2F9D5B3C 12:10:07.855805 : Cannot read memory at address 0x0000030B 12:10:07.855805 : Cannot read memory at address 0x0000038B 12:10:07.855805 : Cannot read memory at address 0x2F9D5B3C 12:10:07.857798 : Cannot read memory at address 0x0000030B 12:10:07.857798 : Cannot read memory at address 0x0000038B 12:10:07.857798 : Cannot read memory at address 0x2F9D5B3C 12:10:07.859791 : Cannot read memory at address 0x0000030B 12:10:07.859791 : Cannot read memory at address 0x0000038B 12:10:07.859791 : Cannot read memory at address 0x2F9D5B3C 12:10:07.861785 : Cannot read memory at address 0x0000030B 12:10:07.861785 : Cannot read memory at address 0x0000038B 12:10:07.861785 : Cannot read memory at address 0x2F9D5B3C 12:10:07.863778 : Cannot read memory at address 0x0000030B 12:10:07.863778 : Cannot read memory at address 0x0000038B 12:10:07.863778 : Cannot read memory at address 0x2F9D5B3C 12:10:07.865772 : Cannot read memory at address 0x0000030B 12:10:07.865772 : Cannot read memory at address 0x0000038B 12:10:07.865772 : Cannot read memory at address 0x2F9D5B3C 12:10:07.867765 : Cannot read memory at address 0x0000030B 12:10:07.867765 : Cannot read memory at address 0x0000038B 12:10:07.867765 : Cannot read memory at address 0x2F9D5B3C 12:10:07.869475 : Cannot read memory at address 0x0000030B 12:10:07.999018 : Cannot read memory at address 0x0000038B 12:10:08.000005 : Cannot read memory at address 0x2F9D5B3C 12:10:08.001993 : Cannot read memory at address 0x0000030B 12:10:08.001993 : Cannot read memory at address 0x0000038B 12:10:08.001993 : Cannot read memory at address 0x2F9D5B3C 12:10:08.003987 : Cannot read memory at address 0x0000030B 12:10:08.003987 : Cannot read memory at address 0x0000038B 12:10:08.003987 : Cannot read memory at address 0x2F9D5B3C 12:10:08.005985 : Cannot read memory at address 0x0000030B 12:10:08.005985 : Cannot read memory at address 0x0000038B 12:10:08.005985 : Cannot read memory at address 0x2F9D5B3C 12:10:08.007975 : Cannot read memory at address 0x0000030B 12:10:08.007975 : Cannot read memory at address 0x0000038B 12:10:08.007975 : Cannot read memory at address 0x2F9D5B3C 12:10:08.009971 : Cannot read memory at address 0x0000030B 12:10:08.009971 : Cannot read memory at address 0x0000038B 12:10:08.009971 : Cannot read memory at address 0x2F9D5B3C 12:10:08.011968 : Cannot read memory at address 0x0000030B 12:10:08.011968 : Cannot read memory at address 0x0000038B 12:10:08.011968 : Cannot read memory at address 0x2F9D5B3C 12:10:08.013955 : Cannot read memory at address 0x0000030B 12:10:08.013955 : Cannot read memory at address 0x0000038B 12:10:08.013955 : Cannot read memory at address 0x2F9D5B3C 12:10:08.015947 : Cannot read memory at address 0x0000030B 12:10:08.015947 : Cannot read memory at address 0x0000038B 12:10:08.015947 : Cannot read memory at address 0x2F9D5B3C 12:10:08.017943 : Cannot read memory at address 0x0000030B 12:10:08.017943 : Cannot read memory at address 0x0000038B 12:10:08.017943 : Cannot read memory at address 0x2F9D5B3C 12:10:08.019934 : Cannot read memory at address 0x0000030B 12:10:08.019934 : Cannot read memory at address 0x0000038B 12:10:08.019934 : Cannot read memory at address 0x2F9D5B3C 12:10:08.021928 : Cannot read memory at address 0x0000030B 12:10:08.021928 : Cannot read memory at address 0x0000038B 12:10:08.021928 : Cannot read memory at address 0x2F9D5B3C 12:10:08.023919 : Cannot read memory at address 0x0000030B 12:10:08.023919 : Cannot read memory at address 0x0000038B 12:10:08.023919 : Cannot read memory at address 0x2F9D5B3C 12:10:08.025919 : Cannot read memory at address 0x0000030B 12:10:08.025919 : Cannot read memory at address 0x0000038B 12:10:08.025919 : Cannot read memory at address 0x2F9D5B3C 12:10:08.027850 : Cannot read memory at address 0x0000030B 12:10:08.027850 : Cannot read memory at address 0x0000038B 12:10:08.027850 : Cannot read memory at address 0x2F9D5B3C 12:10:08.029843 : Cannot read memory at address 0x0000030B 12:10:08.029843 : Cannot read memory at address 0x0000038B 12:10:08.029843 : Cannot read memory at address 0x2F9D5B3C 12:10:08.031837 : Cannot read memory at address 0x0000030B 12:10:08.031837 : Cannot read memory at address 0x0000038B 12:10:08.031837 : Cannot read memory at address 0x2F9D5B3C 12:10:08.033830 : Cannot read memory at address 0x0000030B 12:10:08.033830 : Cannot read memory at address 0x0000038B 12:10:08.033830 : Cannot read memory at address 0x2F9D5B3C 12:10:08.035824 : Cannot read memory at address 0x0000030B 12:10:08.035824 : Cannot read memory at address 0x0000038B 12:10:08.035824 : Cannot read memory at address 0x2F9D5B3C 12:10:08.037817 : Cannot read memory at address 0x0000030B 12:10:08.037817 : Cannot read memory at address 0x0000038B 12:10:08.037817 : Cannot read memory at address 0x2F9D5B3C 12:10:08.039810 : Cannot read memory at address 0x0000030B 12:10:08.039810 : Cannot read memory at address 0x0000038B 12:10:08.039810 : Cannot read memory at address 0x2F9D5B3C 12:10:08.041804 : Cannot read memory at address 0x0000030B 12:10:08.041804 : Cannot read memory at address 0x0000038B 12:10:08.041804 : Cannot read memory at address 0x2F9D5B3C 12:10:08.043797 : Cannot read memory at address 0x0000030B 12:10:08.043797 : Cannot read memory at address 0x0000038B 12:10:08.043797 : Cannot read memory at address 0x2F9D5B3C 12:10:08.045790 : Cannot read memory at address 0x0000030B 12:10:08.045790 : Cannot read memory at address 0x0000038B 12:10:08.045790 : Cannot read memory at address 0x2F9D5B3C 12:10:08.047783 : Cannot read memory at address 0x0000030B 12:10:08.047783 : Cannot read memory at address 0x0000038B 12:10:08.047783 : Cannot read memory at address 0x2F9D5B3C 12:10:08.049777 : Cannot read memory at address 0x0000030B 12:10:08.049777 : Cannot read memory at address 0x0000038B 12:10:08.049777 : Cannot read memory at address 0x2F9D5B3C 12:10:08.051770 : Cannot read memory at address 0x0000030B 12:10:08.051770 : Cannot read memory at address 0x0000038B 12:10:08.051770 : Cannot read memory at address 0x2F9D5B3C 12:10:08.053764 : Cannot read memory at address 0x0000030B 12:10:08.053764 : Cannot read memory at address 0x0000038B 12:10:08.053764 : Cannot read memory at address 0x2F9D5B3C 12:10:08.055757 : Cannot read memory at address 0x0000030B 12:10:08.055757 : Cannot read memory at address 0x0000038B 12:10:08.055757 : Cannot read memory at address 0x2F9D5B3C 12:10:08.057750 : Cannot read memory at address 0x0000030B 12:10:08.057750 : Cannot read memory at address 0x0000038B 12:10:08.057750 : Cannot read memory at address 0x2F9D5B3C 12:10:08.059744 : Cannot read memory at address 0x0000030B 12:10:08.059744 : Cannot read memory at address 0x0000038B 12:10:08.059744 : Cannot read memory at address 0x2F9D5B3C 12:10:08.061737 : Cannot read memory at address 0x0000030B 12:10:08.061737 : Cannot read memory at address 0x0000038B 12:10:08.061737 : Cannot read memory at address 0x2F9D5B3C 12:10:08.063730 : Cannot read memory at address 0x0000030B 12:10:08.063730 : Cannot read memory at address 0x0000038B 12:10:08.063730 : Cannot read memory at address 0x2F9D5B3C 12:10:08.065723 : Cannot read memory at address 0x0000030B 12:10:08.065723 : Cannot read memory at address 0x0000038B 12:10:08.065723 : Cannot read memory at address 0x2F9D5B3C 12:10:08.067717 : Cannot read memory at address 0x0000030B 12:10:08.067717 : Cannot read memory at address 0x0000038B 12:10:08.067717 : Cannot read memory at address 0x2F9D5B3C 12:10:08.069710 : Cannot read memory at address 0x0000030B 12:10:08.069710 : Cannot read memory at address 0x0000038B 12:10:08.069710 : Cannot read memory at address 0x2F9D5B3C 12:10:08.071703 : Cannot read memory at address 0x0000030B 12:10:08.071703 : Cannot read memory at address 0x0000038B 12:10:08.071703 : Cannot read memory at address 0x2F9D5B3C 12:10:08.073697 : Cannot read memory at address 0x0000030B 12:10:08.073697 : Cannot read memory at address 0x0000038B 12:10:08.073697 : Cannot read memory at address 0x2F9D5B3C 12:10:08.075690 : Cannot read memory at address 0x0000030B 12:10:08.075690 : Cannot read memory at address 0x0000038B 12:10:08.075690 : Cannot read memory at address 0x2F9D5B3C 12:10:08.077684 : Cannot read memory at address 0x0000030B 12:10:08.077684 : Cannot read memory at address 0x0000038B 12:10:08.077684 : Cannot read memory at address 0x2F9D5B3C 12:10:08.079677 : Cannot read memory at address 0x0000030B 12:10:08.079677 : Cannot read memory at address 0x0000038B 12:10:08.079677 : Cannot read memory at address 0x2F9D5B3C 12:10:08.081670 : Cannot read memory at address 0x0000030B 12:10:08.081670 : Cannot read memory at address 0x0000038B 12:10:08.081670 : Cannot read memory at address 0x2F9D5B3C 12:10:08.083664 : Cannot read memory at address 0x0000030B 12:10:08.083664 : Cannot read memory at address 0x0000038B 12:10:08.083664 : Cannot read memory at address 0x2F9D5B3C 12:10:08.085658 : Cannot read memory at address 0x0000030B 12:10:08.085658 : Cannot read memory at address 0x0000038B 12:10:08.085658 : Cannot read memory at address 0x2F9D5B3C 12:10:08.087650 : Cannot read memory at address 0x0000030B 12:10:08.087650 : Cannot read memory at address 0x0000038B 12:10:08.087650 : Cannot read memory at address 0x2F9D5B3C 12:10:08.089644 : Cannot read memory at address 0x0000030B 12:10:08.089644 : Cannot read memory at address 0x0000038B 12:10:08.089644 : Cannot read memory at address 0x2F9D5B3C 12:10:08.091637 : Cannot read memory at address 0x0000030B 12:10:08.091637 : Cannot read memory at address 0x0000038B 12:10:08.091637 : Cannot read memory at address 0x2F9D5B3C 12:10:08.093630 : Cannot read memory at address 0x0000030B 12:10:08.093630 : Cannot read memory at address 0x0000038B 12:10:08.093630 : Cannot read memory at address 0x2F9D5B3C 12:10:08.095624 : Cannot read memory at address 0x0000030B 12:10:08.095624 : Cannot read memory at address 0x0000038B 12:10:08.095624 : Cannot read memory at address 0x2F9D5B3C 12:10:08.097617 : Cannot read memory at address 0x0000030B 12:10:08.097617 : Cannot read memory at address 0x0000038B 12:10:08.097617 : Cannot read memory at address 0x2F9D5B3C 12:10:08.099610 : Cannot read memory at address 0x0000030B 12:10:08.099610 : Cannot read memory at address 0x0000038B 12:10:08.099610 : Cannot read memory at address 0x2F9D5B3C 12:10:08.101603 : Cannot read memory at address 0x0000030B 12:10:08.101603 : Cannot read memory at address 0x0000038B 12:10:08.101603 : Cannot read memory at address 0x2F9D5B3C 12:10:08.103597 : Cannot read memory at address 0x0000030B 12:10:08.103597 : Cannot read memory at address 0x0000038B 12:10:08.103597 : Cannot read memory at address 0x2F9D5B3C 12:10:08.105590 : Cannot read memory at address 0x0000030B 12:10:08.105590 : Cannot read memory at address 0x0000038B 12:10:08.105590 : Cannot read memory at address 0x2F9D5B3C 12:10:08.107584 : Cannot read memory at address 0x0000030B 12:10:08.107584 : Cannot read memory at address 0x0000038B 12:10:08.107584 : Cannot read memory at address 0x2F9D5B3C 12:10:08.109577 : Cannot read memory at address 0x0000030B 12:10:08.109577 : Cannot read memory at address 0x0000038B 12:10:08.109577 : Cannot read memory at address 0x2F9D5B3C 12:10:08.111570 : Cannot read memory at address 0x0000030B 12:10:08.111570 : Cannot read memory at address 0x0000038B 12:10:08.111570 : Cannot read memory at address 0x2F9D5B3C 12:10:08.113564 : Cannot read memory at address 0x0000030B 12:10:08.113564 : Cannot read memory at address 0x0000038B 12:10:08.113564 : Cannot read memory at address 0x2F9D5B3C 12:10:08.115557 : Cannot read memory at address 0x0000030B 12:10:08.115557 : Cannot read memory at address 0x0000038B 12:10:08.115557 : Cannot read memory at address 0x2F9D5B3C 12:10:08.117550 : Cannot read memory at address 0x0000030B 12:10:08.117550 : Cannot read memory at address 0x0000038B 12:10:08.117550 : Cannot read memory at address 0x2F9D5B3C 12:10:08.119543 : Cannot read memory at address 0x0000030B 12:10:08.119543 : Cannot read memory at address 0x0000038B 12:10:08.119543 : Cannot read memory at address 0x2F9D5B3C 12:10:08.121537 : Cannot read memory at address 0x0000030B 12:10:08.121537 : Cannot read memory at address 0x0000038B 12:10:08.121537 : Cannot read memory at address 0x2F9D5B3C 12:10:08.123531 : Cannot read memory at address 0x0000030B 12:10:08.123531 : Cannot read memory at address 0x0000038B 12:10:08.123531 : Cannot read memory at address 0x2F9D5B3C 12:10:08.125524 : Cannot read memory at address 0x0000030B 12:10:08.125524 : Cannot read memory at address 0x0000038B 12:10:08.125524 : Cannot read memory at address 0x2F9D5B3C 12:10:08.127517 : Cannot read memory at address 0x0000030B 12:10:08.127517 : Cannot read memory at address 0x0000038B 12:10:08.127517 : Cannot read memory at address 0x2F9D5B3C 12:10:08.129510 : Cannot read memory at address 0x0000030B 12:10:08.129510 : Cannot read memory at address 0x0000038B 12:10:08.129510 : Cannot read memory at address 0x2F9D5B3C 12:10:08.131504 : Cannot read memory at address 0x0000030B 12:10:08.131504 : Cannot read memory at address 0x0000038B 12:10:08.131504 : Cannot read memory at address 0x2F9D5B3C 12:10:08.133497 : Cannot read memory at address 0x0000030B 12:10:08.133497 : Cannot read memory at address 0x0000038B 12:10:08.133497 : Cannot read memory at address 0x2F9D5B3C 12:10:08.135490 : Cannot read memory at address 0x0000030B 12:10:08.135490 : Cannot read memory at address 0x0000038B 12:10:08.135490 : Cannot read memory at address 0x2F9D5B3C 12:10:08.137484 : Cannot read memory at address 0x0000030B 12:10:08.137484 : Cannot read memory at address 0x0000038B 12:10:08.137484 : Cannot read memory at address 0x2F9D5B3C 12:10:08.139477 : Cannot read memory at address 0x0000030B 12:10:08.139477 : Cannot read memory at address 0x0000038B 12:10:08.139477 : Cannot read memory at address 0x2F9D5B3C 12:10:08.141470 : Cannot read memory at address 0x0000030B 12:10:08.141470 : Cannot read memory at address 0x0000038B 12:10:08.141470 : Cannot read memory at address 0x2F9D5B3C 12:10:08.143464 : Cannot read memory at address 0x0000030B 12:10:08.143464 : Cannot read memory at address 0x0000038B 12:10:08.143464 : Cannot read memory at address 0x2F9D5B3C 12:10:08.145458 : Cannot read memory at address 0x0000030B 12:10:08.145458 : Cannot read memory at address 0x0000038B 12:10:08.145458 : Cannot read memory at address 0x2F9D5B3C 12:10:08.147450 : Cannot read memory at address 0x0000030B 12:10:08.147450 : Cannot read memory at address 0x0000038B 12:10:08.147450 : Cannot read memory at address 0x2F9D5B3C 12:10:08.149444 : Cannot read memory at address 0x0000030B 12:10:08.149444 : Cannot read memory at address 0x0000038B 12:10:08.149444 : Cannot read memory at address 0x2F9D5B3C 12:10:08.151437 : Cannot read memory at address 0x0000030B 12:10:08.151437 : Cannot read memory at address 0x0000038B 12:10:08.151437 : Cannot read memory at address 0x2F9D5B3C 12:10:08.153430 : Cannot read memory at address 0x0000030B 12:10:08.153430 : Cannot read memory at address 0x0000038B 12:10:08.153430 : Cannot read memory at address 0x2F9D5B3C 12:10:08.155424 : Cannot read memory at address 0x0000030B 12:10:08.155424 : Cannot read memory at address 0x0000038B 12:10:08.155424 : Cannot read memory at address 0x2F9D5B3C 12:10:08.157417 : Cannot read memory at address 0x0000030B 12:10:08.157417 : Cannot read memory at address 0x0000038B 12:10:08.157417 : Cannot read memory at address 0x2F9D5B3C 12:10:08.159410 : Cannot read memory at address 0x0000030B 12:10:08.159410 : Cannot read memory at address 0x0000038B 12:10:08.159410 : Cannot read memory at address 0x2F9D5B3C 12:10:08.161404 : Cannot read memory at address 0x0000030B 12:10:08.161404 : Cannot read memory at address 0x0000038B 12:10:08.161404 : Cannot read memory at address 0x2F9D5B3C 12:10:08.163397 : Cannot read memory at address 0x0000030B 12:10:08.163397 : Cannot read memory at address 0x0000038B 12:10:08.163397 : Cannot read memory at address 0x2F9D5B3C 12:10:08.165390 : Cannot read memory at address 0x0000030B 12:10:08.165390 : Cannot read memory at address 0x0000038B 12:10:08.165390 : Cannot read memory at address 0x2F9D5B3C 12:10:08.167387 : Cannot read memory at address 0x0000030B 12:10:08.167387 : Cannot read memory at address 0x0000038B 12:10:08.167387 : Cannot read memory at address 0x2F9D5B3C 12:10:08.169381 : Cannot read memory at address 0x0000030B 12:10:08.169381 : Cannot read memory at address 0x0000038B 12:10:08.169381 : Cannot read memory at address 0x2F9D5B3C 12:10:08.171374 : Cannot read memory at address 0x0000030B 12:10:08.171374 : Cannot read memory at address 0x0000038B 12:10:08.171374 : Cannot read memory at address 0x2F9D5B3C 12:10:08.173367 : Cannot read memory at address 0x0000030B 12:10:08.173367 : Cannot read memory at address 0x0000038B 12:10:08.173367 : Cannot read memory at address 0x2F9D5B3C 12:10:08.175361 : Cannot read memory at address 0x0000030B 12:10:08.175361 : Cannot read memory at address 0x0000038B 12:10:08.175361 : Cannot read memory at address 0x2F9D5B3C 12:10:08.177354 : Cannot read memory at address 0x0000030B 12:10:08.177354 : Cannot read memory at address 0x0000038B 12:10:08.177354 : Cannot read memory at address 0x2F9D5B3C 12:10:08.179347 : Cannot read memory at address 0x0000030B 12:10:08.179347 : Cannot read memory at address 0x0000038B 12:10:08.179347 : Cannot read memory at address 0x2F9D5B3C 12:10:08.181341 : Cannot read memory at address 0x0000030B 12:10:08.181341 : Cannot read memory at address 0x0000038B 12:10:08.181341 : Cannot read memory at address 0x2F9D5B3C 12:10:08.183334 : Cannot read memory at address 0x0000030B 12:10:08.183334 : Cannot read memory at address 0x0000038B 12:10:08.183334 : Cannot read memory at address 0x2F9D5B3C 12:10:08.185324 : Cannot read memory at address 0x0000030B 12:10:08.185324 : Cannot read memory at address 0x0000038B 12:10:08.185324 : Cannot read memory at address 0x2F9D5B3C 12:10:08.187321 : Cannot read memory at address 0x0000030B 12:10:08.187321 : Cannot read memory at address 0x0000038B 12:10:08.187321 : Cannot read memory at address 0x2F9D5B3C 12:10:08.189314 : Cannot read memory at address 0x0000030B 12:10:08.189314 : Cannot read memory at address 0x0000038B 12:10:08.189314 : Cannot read memory at address 0x2F9D5B3C 12:10:08.191307 : Cannot read memory at address 0x0000030B 12:10:08.191307 : Cannot read memory at address 0x0000038B 12:10:08.191307 : Cannot read memory at address 0x2F9D5B3C 12:10:08.193301 : Cannot read memory at address 0x0000030B 12:10:08.193301 : Cannot read memory at address 0x0000038B 12:10:08.193301 : Cannot read memory at address 0x2F9D5B3C 12:10:08.195294 : Cannot read memory at address 0x0000030B 12:10:08.195294 : Cannot read memory at address 0x0000038B 12:10:08.195294 : Cannot read memory at address 0x2F9D5B3C 12:10:08.197288 : Cannot read memory at address 0x0000030B 12:10:08.197288 : Cannot read memory at address 0x0000038B 12:10:08.197288 : Cannot read memory at address 0x2F9D5B3C 12:10:08.199281 : Cannot read memory at address 0x0000030B 12:10:08.199281 : Cannot read memory at address 0x0000038B 12:10:08.199281 : Cannot read memory at address 0x2F9D5B3C 12:10:08.201433 : Cannot read memory at address 0x0000030B 12:10:08.201433 : Cannot read memory at address 0x0000038B 12:10:08.201433 : Cannot read memory at address 0x2F9D5B3C 12:10:08.202967 : Cannot read memory at address 0x0000030B 12:10:08.202967 : Cannot read memory at address 0x0000038B 12:10:08.202967 : Cannot read memory at address 0x2F9D5B3C 12:10:08.204500 : Cannot read memory at address 0x0000030B 12:10:08.204500 : Cannot read memory at address 0x0000038B 12:10:08.204500 : Cannot read memory at address 0x2F9D5B3C 12:10:08.206032 : Cannot read memory at address 0x0000030B 12:10:08.206032 : Cannot read memory at address 0x0000038B 12:10:08.206032 : Cannot read memory at address 0x2F9D5B3C 12:10:08.207618 : Cannot read memory at address 0x0000030B 12:10:08.207618 : Cannot read memory at address 0x0000038B 12:10:08.207618 : Cannot read memory at address 0x2F9D5B3C 12:10:08.209145 : Cannot read memory at address 0x0000030B 12:10:08.209145 : Cannot read memory at address 0x0000038B 12:10:08.209145 : Cannot read memory at address 0x2F9D5B3C 12:10:08.210672 : Cannot read memory at address 0x0000030B 12:10:08.210672 : Cannot read memory at address 0x0000038B 12:10:08.210672 : Cannot read memory at address 0x2F9D5B3C 12:10:08.212198 : Cannot read memory at address 0x0000030B 12:10:08.212198 : Cannot read memory at address 0x0000038B 12:10:08.212198 : Cannot read memory at address 0x2F9D5B3C 12:10:08.213707 : Cannot read memory at address 0x0000030B 12:10:08.213707 : Cannot read memory at address 0x0000038B 12:10:08.215700 : Cannot read memory at address 0x0000030B 12:10:08.215700 : Cannot read memory at address 0x0000038B 12:10:08.217694 : Cannot read memory at address 0x0000030B 12:10:08.217694 : Cannot read memory at address 0x0000038B 12:10:08.219687 : Cannot read memory at address 0x0000030B 12:10:08.219687 : Cannot read memory at address 0x0000038B 12:10:08.221680 : Cannot read memory at address 0x0000030B 12:10:08.221680 : Cannot read memory at address 0x0000038B 12:10:08.223673 : Cannot read memory at address 0x0000030B 12:10:08.223673 : Cannot read memory at address 0x0000038B 12:10:08.225667 : Cannot read memory at address 0x0000030B 12:10:08.225667 : Cannot read memory at address 0x0000038B 12:10:08.227660 : Cannot read memory at address 0x0000030B 12:10:08.227660 : Cannot read memory at address 0x0000038B 12:10:08.229653 : Cannot read memory at address 0x0000030B 12:10:08.229653 : Cannot read memory at address 0x0000038B 12:10:08.231647 : Cannot read memory at address 0x0000030B 12:10:08.231647 : Cannot read memory at address 0x0000038B 12:10:08.233640 : Cannot read memory at address 0x0000030B 12:10:08.233640 : Cannot read memory at address 0x0000038B 12:10:08.235633 : Cannot read memory at address 0x0000030B 12:10:08.235633 : Cannot read memory at address 0x0000038B 12:10:08.237627 : Cannot read memory at address 0x0000030B 12:10:08.237627 : Cannot read memory at address 0x0000038B 12:10:08.239620 : Cannot read memory at address 0x0000030B 12:10:08.239620 : Cannot read memory at address 0x0000038B 12:10:08.241613 : Cannot read memory at address 0x0000030B 12:10:08.241613 : Cannot read memory at address 0x0000038B 12:10:08.243607 : Cannot read memory at address 0x0000030B 12:10:08.243607 : Cannot read memory at address 0x0000038B 12:10:08.245600 : Cannot read memory at address 0x0000030B 12:10:08.245600 : Cannot read memory at address 0x0000038B 12:10:08.247593 : Cannot read memory at address 0x0000030B 12:10:08.247593 : Cannot read memory at address 0x0000038B 12:10:08.249587 : Cannot read memory at address 0x0000030B 12:10:08.249587 : Cannot read memory at address 0x0000038B 12:10:08.251580 : Cannot read memory at address 0x0000030B 12:10:08.251580 : Cannot read memory at address 0x0000038B 12:10:08.253574 : Cannot read memory at address 0x0000030B 12:10:08.253574 : Cannot read memory at address 0x0000038B 12:10:08.255567 : Cannot read memory at address 0x0000030B 12:10:08.255567 : Cannot read memory at address 0x0000038B 12:10:08.257561 : Cannot read memory at address 0x0000030B 12:10:08.257561 : Cannot read memory at address 0x0000038B 12:10:08.259553 : Cannot read memory at address 0x0000030B 12:10:08.259553 : Cannot read memory at address 0x0000038B 12:10:08.261547 : Cannot read memory at address 0x0000030B 12:10:08.261547 : Cannot read memory at address 0x0000038B 12:10:08.263540 : Cannot read memory at address 0x0000030B 12:10:08.263540 : Cannot read memory at address 0x0000038B 12:10:08.265534 : Cannot read memory at address 0x0000030B 12:10:08.265534 : Cannot read memory at address 0x0000038B 12:10:08.267527 : Cannot read memory at address 0x0000030B 12:10:08.267527 : Cannot read memory at address 0x0000038B 12:10:08.269520 : Cannot read memory at address 0x0000030B 12:10:08.269520 : Cannot read memory at address 0x0000038B 12:10:08.271513 : Cannot read memory at address 0x0000030B 12:10:08.271513 : Cannot read memory at address 0x0000038B 12:10:08.273507 : Cannot read memory at address 0x0000030B 12:10:08.273507 : Cannot read memory at address 0x0000038B 12:10:08.275500 : Cannot read memory at address 0x0000030B 12:10:08.275500 : Cannot read memory at address 0x0000038B 12:10:08.277497 : Cannot read memory at address 0x0000030B 12:10:08.277497 : Cannot read memory at address 0x0000038B 12:10:08.279490 : Cannot read memory at address 0x0000030B 12:10:08.279490 : Cannot read memory at address 0x0000038B 12:10:08.281485 : Cannot read memory at address 0x0000030B 12:10:08.281485 : Cannot read memory at address 0x0000038B 12:10:08.283477 : Cannot read memory at address 0x0000030B 12:10:08.283477 : Cannot read memory at address 0x0000038B 12:10:08.285467 : Cannot read memory at address 0x0000030B 12:10:08.285467 : Cannot read memory at address 0x0000038B 12:10:08.287464 : Cannot read memory at address 0x0000030B 12:10:08.287464 : Cannot read memory at address 0x0000038B 12:10:08.289458 : Cannot read memory at address 0x0000030B 12:10:08.289458 : Cannot read memory at address 0x0000038B 12:10:08.291451 : Cannot read memory at address 0x0000030B 12:10:08.291451 : Cannot read memory at address 0x0000038B 12:10:08.293444 : Cannot read memory at address 0x0000030B 12:10:08.293444 : Cannot read memory at address 0x0000038B 12:10:08.295433 : Cannot read memory at address 0x0000030B 12:10:08.360031 : Cannot read memory at address 0x0000038B 12:10:08.361540 : Cannot read memory at address 0x0000030B 12:10:08.361540 : Cannot read memory at address 0x0000038B 12:10:08.363530 : Cannot read memory at address 0x0000030B 12:10:08.363530 : Cannot read memory at address 0x0000038B 12:10:08.365523 : Cannot read memory at address 0x0000030B 12:10:08.365523 : Cannot read memory at address 0x0000038B 12:10:08.367519 : Cannot read memory at address 0x0000030B 12:10:08.367519 : Cannot read memory at address 0x0000038B 12:10:08.369513 : Cannot read memory at address 0x0000030B 12:10:08.369513 : Cannot read memory at address 0x0000038B 12:10:08.371506 : Cannot read memory at address 0x0000030B 12:10:08.371506 : Cannot read memory at address 0x0000038B 12:10:08.373499 : Cannot read memory at address 0x0000030B 12:10:08.373499 : Cannot read memory at address 0x0000038B 12:10:08.375493 : Cannot read memory at address 0x0000030B 12:10:08.375493 : Cannot read memory at address 0x0000038B 12:10:08.377486 : Cannot read memory at address 0x0000030B 12:10:08.377486 : Cannot read memory at address 0x0000038B 12:10:08.379479 : Cannot read memory at address 0x0000030B 12:10:08.379479 : Cannot read memory at address 0x0000038B 12:10:08.381474 : Cannot read memory at address 0x0000030B 12:10:08.381474 : Cannot read memory at address 0x0000038B 12:10:08.383466 : Cannot read memory at address 0x0000030B 12:10:08.383466 : Cannot read memory at address 0x0000038B 12:10:08.385459 : Cannot read memory at address 0x0000030B 12:10:08.385459 : Cannot read memory at address 0x0000038B 12:10:08.387453 : Cannot read memory at address 0x0000030B 12:10:08.387453 : Cannot read memory at address 0x0000038B 12:10:08.389446 : Cannot read memory at address 0x0000030B 12:10:08.389446 : Cannot read memory at address 0x0000038B 12:10:08.391440 : Cannot read memory at address 0x0000030B 12:10:08.391440 : Cannot read memory at address 0x0000038B 12:10:08.393431 : Cannot read memory at address 0x0000030B 12:10:08.393431 : Cannot read memory at address 0x0000038B 12:10:08.395426 : Cannot read memory at address 0x0000030B 12:10:08.395426 : Cannot read memory at address 0x0000038B 12:10:08.397929 : Cannot read memory at address 0x0000030B 12:10:08.397929 : Cannot read memory at address 0x0000038B 12:10:08.399923 : Cannot read memory at address 0x0000030B 12:10:08.399923 : Cannot read memory at address 0x0000038B 12:10:08.401917 : Cannot read memory at address 0x0000030B 12:10:08.401917 : Cannot read memory at address 0x0000038B 12:10:08.403910 : Cannot read memory at address 0x0000030B 12:10:08.403910 : Cannot read memory at address 0x0000038B 12:10:08.405903 : Cannot read memory at address 0x0000030B 12:10:08.405903 : Cannot read memory at address 0x0000038B 12:10:08.408410 : Cannot read memory at address 0x0000030B 12:10:08.408410 : Cannot read memory at address 0x0000038B 12:10:08.410403 : Cannot read memory at address 0x0000030B 12:10:08.410403 : Cannot read memory at address 0x0000038B 12:10:08.412397 : Cannot read memory at address 0x0000030B 12:10:08.412397 : Cannot read memory at address 0x0000038B 12:10:08.414389 : Cannot read memory at address 0x0000030B 12:10:08.414389 : Cannot read memory at address 0x0000038B 12:10:08.418376 : Cannot read memory at address 0x0000030B 12:10:08.418376 : Cannot read memory at address 0x0000038B 12:10:08.420370 : Cannot read memory at address 0x0000030B 12:10:08.420370 : Cannot read memory at address 0x0000038B 12:10:08.422363 : Cannot read memory at address 0x0000030B 12:10:08.422363 : Cannot read memory at address 0x0000038B 12:10:08.424356 : Cannot read memory at address 0x0000030B 12:10:08.424356 : Cannot read memory at address 0x0000038B 12:10:08.426348 : Cannot read memory at address 0x0000030B 12:10:08.426348 : Cannot read memory at address 0x0000038B 12:10:08.428342 : Cannot read memory at address 0x0000030B 12:10:08.428342 : Cannot read memory at address 0x0000038B 12:10:08.430335 : Cannot read memory at address 0x0000030B 12:10:08.430335 : Cannot read memory at address 0x0000038B 12:10:08.432328 : Cannot read memory at address 0x0000030B 12:10:08.432328 : Cannot read memory at address 0x0000038B 12:10:08.434322 : Cannot read memory at address 0x0000030B 12:10:08.434322 : Cannot read memory at address 0x0000038B 12:10:08.436314 : Cannot read memory at address 0x0000030B 12:10:08.436314 : Cannot read memory at address 0x0000038B 12:10:08.438309 : Cannot read memory at address 0x0000030B 12:10:08.438309 : Cannot read memory at address 0x0000038B 12:10:08.440303 : Cannot read memory at address 0x0000030B 12:10:08.440303 : Cannot read memory at address 0x0000038B 12:10:08.442295 : Cannot read memory at address 0x0000030B 12:10:08.442295 : Cannot read memory at address 0x0000038B 12:10:08.444289 : Cannot read memory at address 0x0000030B 12:10:08.444289 : Cannot read memory at address 0x0000038B 12:10:08.446282 : Cannot read memory at address 0x0000030B 12:10:08.446282 : Cannot read memory at address 0x0000038B 12:10:08.448275 : Cannot read memory at address 0x0000030B 12:10:08.448275 : Cannot read memory at address 0x0000038B 12:10:08.450268 : Cannot read memory at address 0x0000030B 12:10:08.450268 : Cannot read memory at address 0x0000038B 12:10:08.452261 : Cannot read memory at address 0x0000030B 12:10:08.452261 : Cannot read memory at address 0x0000038B 12:10:08.454255 : Cannot read memory at address 0x0000030B 12:10:08.454255 : Cannot read memory at address 0x0000038B 12:10:08.456248 : Cannot read memory at address 0x0000030B 12:10:08.456248 : Cannot read memory at address 0x0000038B 12:10:08.458241 : Cannot read memory at address 0x0000030B 12:10:08.458241 : Cannot read memory at address 0x0000038B 12:10:08.460235 : Cannot read memory at address 0x0000030B 12:10:08.460235 : Cannot read memory at address 0x0000038B 12:10:08.462228 : Cannot read memory at address 0x0000030B 12:10:08.462228 : Cannot read memory at address 0x0000038B 12:10:08.464221 : Cannot read memory at address 0x0000030B 12:10:08.464221 : Cannot read memory at address 0x0000038B 12:10:08.466214 : Cannot read memory at address 0x0000030B 12:10:08.466214 : Cannot read memory at address 0x0000038B 12:10:08.468208 : Cannot read memory at address 0x0000030B 12:10:08.468208 : Cannot read memory at address 0x0000038B 12:10:08.470201 : Cannot read memory at address 0x0000030B 12:10:08.470201 : Cannot read memory at address 0x0000038B 12:10:08.472194 : Cannot read memory at address 0x0000030B 12:10:08.472194 : Cannot read memory at address 0x0000038B 12:10:08.474188 : Cannot read memory at address 0x0000030B 12:10:08.474188 : Cannot read memory at address 0x0000038B 12:10:08.476181 : Cannot read memory at address 0x0000030B 12:10:08.476181 : Cannot read memory at address 0x0000038B 12:10:08.478175 : Cannot read memory at address 0x0000030B 12:10:08.478175 : Cannot read memory at address 0x0000038B 12:10:08.480168 : Cannot read memory at address 0x0000030B 12:10:08.480168 : Cannot read memory at address 0x0000038B 12:10:08.482161 : Cannot read memory at address 0x0000030B 12:10:08.482161 : Cannot read memory at address 0x0000038B 12:10:08.484154 : Cannot read memory at address 0x0000030B 12:10:08.484154 : Cannot read memory at address 0x0000038B 12:10:08.486148 : Cannot read memory at address 0x0000030B 12:10:08.486148 : Cannot read memory at address 0x0000038B 12:10:08.488141 : Cannot read memory at address 0x0000030B 12:10:08.488141 : Cannot read memory at address 0x0000038B 12:10:08.490135 : Cannot read memory at address 0x0000030B 12:10:08.490135 : Cannot read memory at address 0x0000038B 12:10:08.492128 : Cannot read memory at address 0x0000030B 12:10:08.492128 : Cannot read memory at address 0x0000038B 12:10:08.494121 : Cannot read memory at address 0x0000030B 12:10:08.494121 : Cannot read memory at address 0x0000038B 12:10:08.496116 : Cannot read memory at address 0x0000030B 12:10:08.496116 : Cannot read memory at address 0x0000038B 12:10:08.498108 : Cannot read memory at address 0x0000030B 12:10:08.498108 : Cannot read memory at address 0x0000038B 12:10:08.500101 : Cannot read memory at address 0x0000030B 12:10:08.500101 : Cannot read memory at address 0x0000038B 12:10:08.502095 : Cannot read memory at address 0x0000030B 12:10:08.502095 : Cannot read memory at address 0x0000038B 12:10:08.504089 : Cannot read memory at address 0x0000030B 12:10:08.504089 : Cannot read memory at address 0x0000038B 12:10:08.506081 : Cannot read memory at address 0x0000030B 12:10:08.506081 : Cannot read memory at address 0x0000038B 12:10:08.508075 : Cannot read memory at address 0x0000030B 12:10:08.508075 : Cannot read memory at address 0x0000038B 12:10:08.510068 : Cannot read memory at address 0x0000030B 12:10:08.510068 : Cannot read memory at address 0x0000038B 12:10:08.512061 : Cannot read memory at address 0x0000030B 12:10:08.512061 : Cannot read memory at address 0x0000038B 12:10:08.514054 : Cannot read memory at address 0x0000030B 12:10:08.514054 : Cannot read memory at address 0x0000038B 12:10:08.516048 : Cannot read memory at address 0x0000030B 12:10:08.516048 : Cannot read memory at address 0x0000038B 12:10:08.518041 : Cannot read memory at address 0x0000030B 12:10:08.518041 : Cannot read memory at address 0x0000038B 12:10:08.520035 : Cannot read memory at address 0x0000030B 12:10:08.520035 : Cannot read memory at address 0x0000038B 12:10:08.522028 : Cannot read memory at address 0x0000030B 12:10:08.522028 : Cannot read memory at address 0x0000038B 12:10:08.524021 : Cannot read memory at address 0x0000030B 12:10:08.524021 : Cannot read memory at address 0x0000038B 12:10:08.526015 : Cannot read memory at address 0x0000030B 12:10:08.526015 : Cannot read memory at address 0x0000038B 12:10:08.528008 : Cannot read memory at address 0x0000030B 12:10:08.528008 : Cannot read memory at address 0x0000038B 12:10:08.530001 : Cannot read memory at address 0x0000030B 12:10:08.530001 : Cannot read memory at address 0x0000038B 12:10:08.531995 : Cannot read memory at address 0x0000030B 12:10:08.531995 : Cannot read memory at address 0x0000038B 12:10:08.533988 : Cannot read memory at address 0x0000030B 12:10:08.533988 : Cannot read memory at address 0x0000038B 12:10:08.535981 : Cannot read memory at address 0x0000030B 12:10:08.535981 : Cannot read memory at address 0x0000038B 12:10:08.537975 : Cannot read memory at address 0x0000030B 12:10:08.537975 : Cannot read memory at address 0x0000038B 12:10:08.539969 : Cannot read memory at address 0x0000030B 12:10:08.539969 : Cannot read memory at address 0x0000038B 12:10:08.541962 : Cannot read memory at address 0x0000030B 12:10:08.541962 : Cannot read memory at address 0x0000038B 12:10:08.543955 : Cannot read memory at address 0x0000030B 12:10:08.543955 : Cannot read memory at address 0x0000038B 12:10:08.545948 : Cannot read memory at address 0x0000030B 12:10:08.545948 : Cannot read memory at address 0x0000038B 12:10:08.547941 : Cannot read memory at address 0x0000030B 12:10:08.547941 : Cannot read memory at address 0x0000038B 12:10:08.549935 : Cannot read memory at address 0x0000030B 12:10:08.549935 : Cannot read memory at address 0x0000038B 12:10:08.551928 : Cannot read memory at address 0x0000030B 12:10:08.551928 : Cannot read memory at address 0x0000038B 12:10:08.553921 : Cannot read memory at address 0x0000030B 12:10:08.553921 : Cannot read memory at address 0x0000038B 12:10:08.555914 : Cannot read memory at address 0x0000030B 12:10:08.555914 : Cannot read memory at address 0x0000038B 12:10:08.557911 : Cannot read memory at address 0x0000030B 12:10:08.557911 : Cannot read memory at address 0x0000038B 12:10:08.559901 : Cannot read memory at address 0x0000030B 12:10:08.559901 : Cannot read memory at address 0x0000038B 12:10:08.561895 : Cannot read memory at address 0x0000030B 12:10:08.561895 : Cannot read memory at address 0x0000038B 12:10:08.563888 : Cannot read memory at address 0x0000030B 12:10:08.563888 : Cannot read memory at address 0x0000038B 12:10:08.565885 : Cannot read memory at address 0x0000030B 12:10:08.565885 : Cannot read memory at address 0x0000038B 12:10:08.567874 : Cannot read memory at address 0x0000030B 12:10:08.567874 : Cannot read memory at address 0x0000038B 12:10:08.569868 : Cannot read memory at address 0x0000030B 12:10:08.569868 : Cannot read memory at address 0x0000038B 12:10:08.571865 : Cannot read memory at address 0x0000030B 12:10:08.571865 : Cannot read memory at address 0x0000038B 12:10:08.573854 : Cannot read memory at address 0x0000030B 12:10:08.573854 : Cannot read memory at address 0x0000038B 12:10:08.575853 : Cannot read memory at address 0x0000030B 12:10:08.575853 : Cannot read memory at address 0x0000038B 12:10:08.577842 : Cannot read memory at address 0x0000030B 12:10:08.577842 : Cannot read memory at address 0x0000038B 12:10:08.579839 : Cannot read memory at address 0x0000030B 12:10:08.579839 : Cannot read memory at address 0x0000038B 12:10:08.581828 : Cannot read memory at address 0x0000030B 12:10:08.581828 : Cannot read memory at address 0x0000038B 12:10:08.583821 : Cannot read memory at address 0x0000030B 12:10:08.583821 : Cannot read memory at address 0x0000038B 12:10:08.585815 : Cannot read memory at address 0x0000030B 12:10:08.585815 : Cannot read memory at address 0x0000038B 12:10:08.587808 : Cannot read memory at address 0x0000030B 12:10:08.587808 : Cannot read memory at address 0x0000038B 12:10:08.589801 : Cannot read memory at address 0x0000030B 12:10:08.589801 : Cannot read memory at address 0x0000038B 12:10:08.591794 : Cannot read memory at address 0x0000030B 12:10:08.591794 : Cannot read memory at address 0x0000038B 12:10:08.593789 : Cannot read memory at address 0x0000030B 12:10:08.593789 : Cannot read memory at address 0x0000038B 12:10:08.595781 : Cannot read memory at address 0x0000030B 12:10:08.595781 : Cannot read memory at address 0x0000038B 12:10:08.597778 : Cannot read memory at address 0x0000030B 12:10:08.597778 : Cannot read memory at address 0x0000038B 12:10:08.599768 : Cannot read memory at address 0x0000030B 12:10:08.599768 : Cannot read memory at address 0x0000038B 12:10:08.601765 : Cannot read memory at address 0x0000030B 12:10:08.601765 : Cannot read memory at address 0x0000038B 12:10:08.603755 : Cannot read memory at address 0x0000030B 12:10:08.603755 : Cannot read memory at address 0x0000038B 12:10:08.605748 : Cannot read memory at address 0x0000030B 12:10:08.605748 : Cannot read memory at address 0x0000038B 12:10:08.607747 : Cannot read memory at address 0x0000030B 12:10:08.607747 : Cannot read memory at address 0x0000038B 12:10:08.609735 : Cannot read memory at address 0x0000030B 12:10:08.609735 : Cannot read memory at address 0x0000038B 12:10:08.611729 : Cannot read memory at address 0x0000030B 12:10:08.611729 : Cannot read memory at address 0x0000038B 12:10:08.613721 : Cannot read memory at address 0x0000030B 12:10:08.613721 : Cannot read memory at address 0x0000038B 12:10:08.615715 : Cannot read memory at address 0x0000030B 12:10:08.615715 : Cannot read memory at address 0x0000038B 12:10:08.617709 : Cannot read memory at address 0x0000030B 12:10:08.617709 : Cannot read memory at address 0x0000038B 12:10:08.619702 : Cannot read memory at address 0x0000030B 12:10:08.619702 : Cannot read memory at address 0x0000038B 12:10:08.621694 : Cannot read memory at address 0x0000030B 12:10:08.621694 : Cannot read memory at address 0x0000038B 12:10:08.623689 : Cannot read memory at address 0x0000030B 12:10:08.623689 : Cannot read memory at address 0x0000038B 12:10:08.625682 : Cannot read memory at address 0x0000030B 12:10:08.625682 : Cannot read memory at address 0x0000038B 12:10:08.627675 : Cannot read memory at address 0x0000030B 12:10:08.627675 : Cannot read memory at address 0x0000038B 12:10:08.629668 : Cannot read memory at address 0x0000030B 12:10:08.629668 : Cannot read memory at address 0x0000038B 12:10:08.631662 : Cannot read memory at address 0x0000030B 12:10:08.631662 : Cannot read memory at address 0x0000038B 12:10:08.633655 : Cannot read memory at address 0x0000030B 12:10:08.633655 : Cannot read memory at address 0x0000038B 12:10:08.635648 : Cannot read memory at address 0x0000030B 12:10:08.635648 : Cannot read memory at address 0x0000038B 12:10:08.637641 : Cannot read memory at address 0x0000030B 12:10:08.637641 : Cannot read memory at address 0x0000038B 12:10:08.639659 : Cannot read memory at address 0x0000030B 12:10:08.639659 : Cannot read memory at address 0x0000038B 12:10:08.641628 : Cannot read memory at address 0x0000030B 12:10:08.641628 : Cannot read memory at address 0x0000038B 12:10:08.643622 : Cannot read memory at address 0x0000030B 12:10:08.643622 : Cannot read memory at address 0x0000038B 12:10:08.645615 : Cannot read memory at address 0x0000030B 12:10:08.645615 : Cannot read memory at address 0x0000038B 12:10:08.647608 : Cannot read memory at address 0x0000030B 12:10:08.647608 : Cannot read memory at address 0x0000038B 12:10:08.649601 : Cannot read memory at address 0x0000030B 12:10:08.649601 : Cannot read memory at address 0x0000038B 12:10:08.651595 : Cannot read memory at address 0x0000030B 12:10:08.651595 : Cannot read memory at address 0x0000038B 12:10:08.653588 : Cannot read memory at address 0x0000030B 12:10:08.653588 : Cannot read memory at address 0x0000038B 12:10:08.655581 : Cannot read memory at address 0x0000030B 12:10:08.655581 : Cannot read memory at address 0x0000038B 12:10:08.657575 : Cannot read memory at address 0x0000030B 12:10:08.657575 : Cannot read memory at address 0x0000038B 12:10:08.659568 : Cannot read memory at address 0x0000030B 12:10:08.659568 : Cannot read memory at address 0x0000038B 12:10:08.661562 : Cannot read memory at address 0x0000030B 12:10:08.661562 : Cannot read memory at address 0x0000038B 12:10:08.663555 : Cannot read memory at address 0x0000030B 12:10:08.663555 : Cannot read memory at address 0x0000038B 12:10:08.665548 : Cannot read memory at address 0x0000030B 12:10:08.665548 : Cannot read memory at address 0x0000038B 12:10:08.667541 : Cannot read memory at address 0x0000030B 12:10:08.667541 : Cannot read memory at address 0x0000038B 12:10:08.669535 : Cannot read memory at address 0x0000030B 12:10:08.669535 : Cannot read memory at address 0x0000038B 12:10:08.671528 : Cannot read memory at address 0x0000030B 12:10:08.671528 : Cannot read memory at address 0x0000038B 12:10:08.673522 : Cannot read memory at address 0x0000030B 12:10:08.676512 : Cannot read memory at address 0x0000038B 12:10:08.678505 : Cannot read memory at address 0x0000030B 12:10:08.678505 : Cannot read memory at address 0x0000038B 12:10:08.680498 : Cannot read memory at address 0x0000030B 12:10:08.680498 : Cannot read memory at address 0x0000038B 12:10:08.682492 : Cannot read memory at address 0x0000030B 12:10:08.682492 : Cannot read memory at address 0x0000038B 12:10:08.684485 : Cannot read memory at address 0x0000030B 12:10:08.684485 : Cannot read memory at address 0x0000038B 12:10:08.686478 : Cannot read memory at address 0x0000030B 12:10:08.686478 : Cannot read memory at address 0x0000038B 12:10:08.688471 : Cannot read memory at address 0x0000030B 12:10:08.688471 : Cannot read memory at address 0x0000038B 12:10:08.690465 : Cannot read memory at address 0x0000030B 12:10:08.690465 : Cannot read memory at address 0x0000038B 12:10:08.692458 : Cannot read memory at address 0x0000030B 12:10:08.692458 : Cannot read memory at address 0x0000038B 12:10:08.694452 : Cannot read memory at address 0x0000030B 12:10:08.694452 : Cannot read memory at address 0x0000038B 12:10:08.696445 : Cannot read memory at address 0x0000030B 12:10:08.696445 : Cannot read memory at address 0x0000038B 12:10:08.698438 : Cannot read memory at address 0x0000030B 12:10:08.698438 : Cannot read memory at address 0x0000038B 12:10:08.700431 : Cannot read memory at address 0x0000030B 12:10:08.700431 : Cannot read memory at address 0x0000038B 12:10:08.702425 : Cannot read memory at address 0x0000030B 12:10:08.702425 : Cannot read memory at address 0x0000038B 12:10:08.704418 : Cannot read memory at address 0x0000030B 12:10:08.704418 : Cannot read memory at address 0x0000038B 12:10:08.706411 : Cannot read memory at address 0x0000030B 12:10:08.706411 : Cannot read memory at address 0x0000038B 12:10:08.708405 : Cannot read memory at address 0x0000030B 12:10:08.708405 : Cannot read memory at address 0x0000038B 12:10:08.710398 : Cannot read memory at address 0x0000030B 12:10:08.710398 : Cannot read memory at address 0x0000038B 12:10:08.712391 : Cannot read memory at address 0x0000030B 12:10:08.712391 : Cannot read memory at address 0x0000038B 12:10:08.714385 : Cannot read memory at address 0x0000030B 12:10:08.714385 : Cannot read memory at address 0x0000038B 12:10:08.716378 : Cannot read memory at address 0x0000030B 12:10:08.716378 : Cannot read memory at address 0x0000038B 12:10:08.718371 : Cannot read memory at address 0x0000030B 12:10:08.718371 : Cannot read memory at address 0x0000038B 12:10:08.720365 : Cannot read memory at address 0x0000030B 12:10:08.720365 : Cannot read memory at address 0x0000038B 12:10:08.722358 : Cannot read memory at address 0x0000030B 12:10:08.722358 : Cannot read memory at address 0x0000038B 12:10:08.724352 : Cannot read memory at address 0x0000030B 12:10:08.724352 : Cannot read memory at address 0x0000038B 12:10:08.726345 : Cannot read memory at address 0x0000030B 12:10:08.726345 : Cannot read memory at address 0x0000038B 12:10:08.728338 : Cannot read memory at address 0x0000030B 12:10:08.728338 : Cannot read memory at address 0x0000038B 12:10:08.730332 : Cannot read memory at address 0x0000030B 12:10:08.730332 : Cannot read memory at address 0x0000038B 12:10:08.732325 : Cannot read memory at address 0x0000030B 12:10:08.732325 : Cannot read memory at address 0x0000038B 12:10:08.734318 : Cannot read memory at address 0x0000030B 12:10:08.734318 : Cannot read memory at address 0x0000038B 12:10:08.736311 : Cannot read memory at address 0x0000030B 12:10:08.736311 : Cannot read memory at address 0x0000038B 12:10:08.738305 : Cannot read memory at address 0x0000030B 12:10:08.738305 : Cannot read memory at address 0x0000038B 12:10:08.740298 : Cannot read memory at address 0x0000030B 12:10:08.740298 : Cannot read memory at address 0x0000038B 12:10:08.742292 : Cannot read memory at address 0x0000030B 12:10:08.742292 : Cannot read memory at address 0x0000038B 12:10:08.744285 : Cannot read memory at address 0x0000030B 12:10:08.744285 : Cannot read memory at address 0x0000038B 12:10:08.746278 : Cannot read memory at address 0x0000030B 12:10:08.746278 : Cannot read memory at address 0x0000038B 12:10:08.748271 : Cannot read memory at address 0x0000030B 12:10:08.748271 : Cannot read memory at address 0x0000038B 12:10:08.750265 : Cannot read memory at address 0x0000030B 12:10:08.750265 : Cannot read memory at address 0x0000038B 12:10:08.752258 : Cannot read memory at address 0x0000030B 12:10:08.752258 : Cannot read memory at address 0x0000038B 12:10:08.754251 : Cannot read memory at address 0x0000030B 12:10:08.754251 : Cannot read memory at address 0x0000038B 12:10:08.756245 : Cannot read memory at address 0x0000030B 12:10:08.756245 : Cannot read memory at address 0x0000038B 12:10:08.758238 : Cannot read memory at address 0x0000030B 12:10:08.758238 : Cannot read memory at address 0x0000038B 12:10:08.760232 : Cannot read memory at address 0x0000030B 12:10:08.760232 : Cannot read memory at address 0x0000038B 12:10:08.762225 : Cannot read memory at address 0x0000030B 12:10:08.762225 : Cannot read memory at address 0x0000038B 12:10:08.764218 : Cannot read memory at address 0x0000030B 12:10:08.764218 : Cannot read memory at address 0x0000038B 12:10:08.766212 : Cannot read memory at address 0x0000030B 12:10:08.766212 : Cannot read memory at address 0x0000038B 12:10:08.768205 : Cannot read memory at address 0x0000030B 12:10:08.768205 : Cannot read memory at address 0x0000038B 12:10:08.770198 : Cannot read memory at address 0x0000030B 12:10:08.770198 : Cannot read memory at address 0x0000038B 12:10:08.772191 : Cannot read memory at address 0x0000030B 12:10:08.772191 : Cannot read memory at address 0x0000038B 12:10:08.774185 : Cannot read memory at address 0x0000030B 12:10:08.774185 : Cannot read memory at address 0x0000038B 12:10:08.776178 : Cannot read memory at address 0x0000030B 12:10:08.776178 : Cannot read memory at address 0x0000038B 12:10:08.778172 : Cannot read memory at address 0x0000030B 12:10:08.778172 : Cannot read memory at address 0x0000038B 12:10:08.780165 : Cannot read memory at address 0x0000030B 12:10:08.780165 : Cannot read memory at address 0x0000038B 12:10:08.782158 : Cannot read memory at address 0x0000030B 12:10:08.782158 : Cannot read memory at address 0x0000038B 12:10:08.784152 : Cannot read memory at address 0x0000030B 12:10:08.784152 : Cannot read memory at address 0x0000038B 12:10:08.786151 : Cannot read memory at address 0x0000030B 12:10:08.786151 : Cannot read memory at address 0x0000038B 12:10:08.788139 : Cannot read memory at address 0x0000030B 12:10:08.788139 : Cannot read memory at address 0x0000038B 12:10:08.790131 : Cannot read memory at address 0x0000030B 12:10:08.790131 : Cannot read memory at address 0x0000038B 12:10:08.792125 : Cannot read memory at address 0x0000030B 12:10:08.792125 : Cannot read memory at address 0x0000038B 12:10:08.794118 : Cannot read memory at address 0x0000030B 12:10:08.794118 : Cannot read memory at address 0x0000038B 12:10:08.796111 : Cannot read memory at address 0x0000030B 12:10:08.796111 : Cannot read memory at address 0x0000038B 12:10:08.798105 : Cannot read memory at address 0x0000030B 12:10:08.798105 : Cannot read memory at address 0x0000038B 12:10:08.800098 : Cannot read memory at address 0x0000030B 12:10:08.800098 : Cannot read memory at address 0x0000038B 12:10:08.802092 : Cannot read memory at address 0x0000030B 12:10:08.802092 : Cannot read memory at address 0x0000038B 12:10:08.804085 : Cannot read memory at address 0x0000030B 12:10:08.804085 : Cannot read memory at address 0x0000038B 12:10:08.806078 : Cannot read memory at address 0x0000030B 12:10:08.806078 : Cannot read memory at address 0x0000038B 12:10:08.808071 : Cannot read memory at address 0x0000030B 12:10:08.808071 : Cannot read memory at address 0x0000038B 12:10:08.810065 : Cannot read memory at address 0x0000030B 12:10:08.810065 : Cannot read memory at address 0x0000038B 12:10:08.812058 : Cannot read memory at address 0x0000030B 12:10:08.812058 : Cannot read memory at address 0x0000038B 12:10:08.814051 : Cannot read memory at address 0x0000030B 12:10:08.814051 : Cannot read memory at address 0x0000038B 12:10:08.816045 : Cannot read memory at address 0x0000030B 12:10:08.816045 : Cannot read memory at address 0x0000038B 12:10:08.818038 : Cannot read memory at address 0x0000030B 12:10:08.818038 : Cannot read memory at address 0x0000038B 12:10:08.820032 : Cannot read memory at address 0x0000030B 12:10:08.820032 : Cannot read memory at address 0x0000038B 12:10:08.822025 : Cannot read memory at address 0x0000030B 12:10:08.822025 : Cannot read memory at address 0x0000038B 12:10:08.824018 : Cannot read memory at address 0x0000030B 12:10:08.824018 : Cannot read memory at address 0x0000038B 12:10:08.826012 : Cannot read memory at address 0x0000030B 12:10:08.826012 : Cannot read memory at address 0x0000038B 12:10:08.828005 : Cannot read memory at address 0x0000030B 12:10:08.828005 : Cannot read memory at address 0x0000038B 12:10:08.829998 : Cannot read memory at address 0x0000030B 12:10:08.829998 : Cannot read memory at address 0x0000038B 12:10:08.831992 : Cannot read memory at address 0x0000030B 12:10:08.831992 : Cannot read memory at address 0x0000038B 12:10:08.833985 : Cannot read memory at address 0x0000030B 12:10:08.833985 : Cannot read memory at address 0x0000038B 12:10:08.835978 : Cannot read memory at address 0x0000030B 12:10:08.835978 : Cannot read memory at address 0x0000038B 12:10:08.837971 : Cannot read memory at address 0x0000030B 12:10:08.837971 : Cannot read memory at address 0x0000038B 12:10:08.839965 : Cannot read memory at address 0x0000030B 12:10:08.839965 : Cannot read memory at address 0x0000038B 12:10:08.841958 : Cannot read memory at address 0x0000030B 12:10:08.841958 : Cannot read memory at address 0x0000038B 12:10:08.843952 : Cannot read memory at address 0x0000030B 12:10:08.843952 : Cannot read memory at address 0x0000038B 12:10:08.845945 : Cannot read memory at address 0x0000030B 12:10:08.845945 : Cannot read memory at address 0x0000038B 12:10:08.847938 : Cannot read memory at address 0x0000030B 12:10:08.847938 : Cannot read memory at address 0x0000038B 12:10:08.849931 : Cannot read memory at address 0x0000030B 12:10:08.849931 : Cannot read memory at address 0x0000038B 12:10:08.851925 : Cannot read memory at address 0x0000030B 12:10:08.851925 : Cannot read memory at address 0x0000038B 12:10:08.853918 : Cannot read memory at address 0x0000030B 12:10:08.853918 : Cannot read memory at address 0x0000038B 12:10:08.855912 : Cannot read memory at address 0x0000030B 12:10:08.855912 : Cannot read memory at address 0x0000038B 12:10:08.857905 : Cannot read memory at address 0x0000030B 12:10:08.857905 : Cannot read memory at address 0x0000038B 12:10:08.859898 : Cannot read memory at address 0x0000030B 12:10:08.859898 : Cannot read memory at address 0x0000038B 12:10:08.861892 : Cannot read memory at address 0x0000030B 12:10:08.861892 : Cannot read memory at address 0x0000038B 12:10:08.863885 : Cannot read memory at address 0x0000030B 12:10:08.863885 : Cannot read memory at address 0x0000038B 12:10:08.865878 : Cannot read memory at address 0x0000030B 12:10:08.865878 : Cannot read memory at address 0x0000038B 12:10:08.867871 : Cannot read memory at address 0x0000030B 12:10:08.867871 : Cannot read memory at address 0x0000038B 12:10:08.869865 : Cannot read memory at address 0x0000030B 12:10:08.869865 : Cannot read memory at address 0x0000038B 12:10:08.871858 : Cannot read memory at address 0x0000030B 12:10:08.871858 : Cannot read memory at address 0x0000038B 12:10:08.873852 : Cannot read memory at address 0x0000030B 12:10:08.873852 : Cannot read memory at address 0x0000038B 12:10:08.875845 : Cannot read memory at address 0x0000030B 12:10:08.875845 : Cannot read memory at address 0x0000038B 12:10:08.877838 : Cannot read memory at address 0x0000030B 12:10:08.877838 : Cannot read memory at address 0x0000038B 12:10:08.879407 : Cannot read memory at address 0x0000030B 12:10:08.879407 : Cannot read memory at address 0x0000038B 12:10:08.881402 : Cannot read memory at address 0x0000030B 12:10:08.881402 : Cannot read memory at address 0x0000038B 12:10:08.883395 : Cannot read memory at address 0x0000030B 12:10:08.883395 : Cannot read memory at address 0x0000038B 12:10:08.885388 : Cannot read memory at address 0x0000030B 12:10:08.885388 : Cannot read memory at address 0x0000038B 12:10:08.887382 : Cannot read memory at address 0x0000030B 12:10:08.887382 : Cannot read memory at address 0x0000038B 12:10:08.889375 : Cannot read memory at address 0x0000030B 12:10:08.889375 : Cannot read memory at address 0x0000038B 12:10:08.891368 : Cannot read memory at address 0x0000030B 12:10:08.891368 : Cannot read memory at address 0x0000038B 12:10:08.893362 : Cannot read memory at address 0x0000030B 12:10:08.893362 : Cannot read memory at address 0x0000038B 12:10:08.895355 : Cannot read memory at address 0x0000030B 12:10:08.895355 : Cannot read memory at address 0x0000038B 12:10:08.897348 : Cannot read memory at address 0x0000030B 12:10:08.897348 : Cannot read memory at address 0x0000038B 12:10:08.899342 : Cannot read memory at address 0x0000030B 12:10:08.899342 : Cannot read memory at address 0x0000038B 12:10:08.901335 : Cannot read memory at address 0x0000030B 12:10:08.901335 : Cannot read memory at address 0x0000038B 12:10:08.903328 : Cannot read memory at address 0x0000030B 12:10:08.903328 : Cannot read memory at address 0x0000038B 12:10:08.905321 : Cannot read memory at address 0x0000030B 12:10:08.905321 : Cannot read memory at address 0x0000038B 12:10:08.907315 : Cannot read memory at address 0x0000030B 12:10:08.907315 : Cannot read memory at address 0x0000038B 12:10:08.909308 : Cannot read memory at address 0x0000030B 12:10:08.909308 : Cannot read memory at address 0x0000038B 12:10:08.911302 : Cannot read memory at address 0x0000030B 12:10:08.911302 : Cannot read memory at address 0x0000038B 12:10:08.913295 : Cannot read memory at address 0x0000030B 12:10:08.913295 : Cannot read memory at address 0x0000038B 12:10:08.915288 : Cannot read memory at address 0x0000030B 12:10:08.915288 : Cannot read memory at address 0x0000038B 12:10:08.917282 : Cannot read memory at address 0x0000030B 12:10:08.917282 : Cannot read memory at address 0x0000038B 12:10:08.919275 : Cannot read memory at address 0x0000030B 12:10:08.919275 : Cannot read memory at address 0x0000038B 12:10:08.921268 : Cannot read memory at address 0x0000030B 12:10:08.921268 : Cannot read memory at address 0x0000038B 12:10:08.923261 : Cannot read memory at address 0x0000030B 12:10:08.923261 : Cannot read memory at address 0x0000038B 12:10:08.925255 : Cannot read memory at address 0x0000030B 12:10:08.925255 : Cannot read memory at address 0x0000038B 12:10:08.927248 : Cannot read memory at address 0x0000030B 12:10:08.927248 : Cannot read memory at address 0x0000038B 12:10:08.929241 : Cannot read memory at address 0x0000030B 12:10:08.929241 : Cannot read memory at address 0x0000038B 12:10:08.931235 : Cannot read memory at address 0x0000030B 12:10:08.931235 : Cannot read memory at address 0x0000038B 12:10:08.933228 : Cannot read memory at address 0x0000030B 12:10:08.933228 : Cannot read memory at address 0x0000038B 12:10:08.935222 : Cannot read memory at address 0x0000030B 12:10:08.935222 : Cannot read memory at address 0x0000038B 12:10:08.937215 : Cannot read memory at address 0x0000030B 12:10:08.937215 : Cannot read memory at address 0x0000038B 12:10:08.939208 : Cannot read memory at address 0x0000030B 12:10:08.939208 : Cannot read memory at address 0x0000038B 12:10:08.941202 : Cannot read memory at address 0x0000030B 12:10:08.941202 : Cannot read memory at address 0x0000038B 12:10:08.943195 : Cannot read memory at address 0x0000030B 12:10:08.943195 : Cannot read memory at address 0x0000038B 12:10:08.945188 : Cannot read memory at address 0x0000030B 12:10:08.945188 : Cannot read memory at address 0x0000038B 12:10:08.947182 : Cannot read memory at address 0x0000030B 12:10:08.947182 : Cannot read memory at address 0x0000038B 12:10:08.949175 : Cannot read memory at address 0x0000030B 12:10:08.949175 : Cannot read memory at address 0x0000038B 12:10:08.951168 : Cannot read memory at address 0x0000030B 12:10:08.951168 : Cannot read memory at address 0x0000038B 12:10:08.953161 : Cannot read memory at address 0x0000030B 12:10:08.953161 : Cannot read memory at address 0x0000038B 12:10:08.955155 : Cannot read memory at address 0x0000030B 12:10:08.955155 : Cannot read memory at address 0x0000038B 12:10:08.957148 : Cannot read memory at address 0x0000030B 12:10:08.957148 : Cannot read memory at address 0x0000038B 12:10:08.959142 : Cannot read memory at address 0x0000030B 12:10:08.959142 : Cannot read memory at address 0x0000038B 12:10:08.961135 : Cannot read memory at address 0x0000030B 12:10:08.961135 : Cannot read memory at address 0x0000038B 12:10:08.963128 : Cannot read memory at address 0x0000030B 12:10:08.963128 : Cannot read memory at address 0x0000038B 12:10:08.965121 : Cannot read memory at address 0x0000030B 12:10:08.965121 : Cannot read memory at address 0x0000038B 12:10:08.967115 : Cannot read memory at address 0x0000030B 12:10:08.967115 : Cannot read memory at address 0x0000038B 12:10:08.969108 : Cannot read memory at address 0x0000030B 12:10:08.969108 : Cannot read memory at address 0x0000038B 12:10:08.971101 : Cannot read memory at address 0x0000030B 12:10:08.971101 : Cannot read memory at address 0x0000038B 12:10:08.973095 : Cannot read memory at address 0x0000030B 12:10:08.973095 : Cannot read memory at address 0x0000038B 12:10:08.975088 : Cannot read memory at address 0x0000030B 12:10:08.975088 : Cannot read memory at address 0x0000038B 12:10:08.977082 : Cannot read memory at address 0x0000030B 12:10:08.977082 : Cannot read memory at address 0x0000038B 12:10:08.979075 : Cannot read memory at address 0x0000030B 12:10:08.979075 : Cannot read memory at address 0x0000038B 12:10:08.981068 : Cannot read memory at address 0x0000030B 12:10:08.981068 : Cannot read memory at address 0x0000038B 12:10:08.983062 : Cannot read memory at address 0x0000030B 12:10:08.983062 : Cannot read memory at address 0x0000038B 12:10:08.985055 : Cannot read memory at address 0x0000030B 12:10:08.985055 : Cannot read memory at address 0x0000038B 12:10:08.987048 : Cannot read memory at address 0x0000030B 12:10:08.987048 : Cannot read memory at address 0x0000038B 12:10:08.989042 : Cannot read memory at address 0x0000030B 12:10:08.989042 : Cannot read memory at address 0x0000038B 12:10:08.991035 : Cannot read memory at address 0x0000030B 12:10:08.991035 : Cannot read memory at address 0x0000038B 12:10:08.993028 : Cannot read memory at address 0x0000030B 12:10:08.993028 : Cannot read memory at address 0x0000038B 12:10:08.995021 : Cannot read memory at address 0x0000030B 12:10:08.995021 : Cannot read memory at address 0x0000038B 12:10:08.997015 : Cannot read memory at address 0x0000030B 12:10:08.997015 : Cannot read memory at address 0x0000038B 12:10:08.999008 : Cannot read memory at address 0x0000030B 12:10:08.999008 : Cannot read memory at address 0x0000038B 12:10:09.001001 : Cannot read memory at address 0x0000030B 12:10:09.001001 : Cannot read memory at address 0x0000038B 12:10:09.002995 : Cannot read memory at address 0x0000030B 12:10:09.002995 : Cannot read memory at address 0x0000038B 12:10:09.004988 : Cannot read memory at address 0x0000030B 12:10:09.004988 : Cannot read memory at address 0x0000038B 12:10:09.006982 : Cannot read memory at address 0x0000030B 12:10:09.006982 : Cannot read memory at address 0x0000038B 12:10:09.008975 : Cannot read memory at address 0x0000030B 12:10:09.008975 : Cannot read memory at address 0x0000038B 12:10:09.010968 : Cannot read memory at address 0x0000030B 12:10:09.010968 : Cannot read memory at address 0x0000038B 12:10:09.012961 : Cannot read memory at address 0x0000030B 12:10:09.012961 : Cannot read memory at address 0x0000038B 12:10:09.014955 : Cannot read memory at address 0x0000030B 12:10:09.014955 : Cannot read memory at address 0x0000038B 12:10:09.016948 : Cannot read memory at address 0x0000030B 12:10:09.016948 : Cannot read memory at address 0x0000038B 12:10:09.018942 : Cannot read memory at address 0x0000030B 12:10:09.018942 : Cannot read memory at address 0x0000038B 12:10:09.020935 : Cannot read memory at address 0x0000030B 12:10:09.020935 : Cannot read memory at address 0x0000038B 12:10:09.022928 : Cannot read memory at address 0x0000030B 12:10:09.022928 : Cannot read memory at address 0x0000038B 12:10:09.024922 : Cannot read memory at address 0x0000030B 12:10:09.024922 : Cannot read memory at address 0x0000038B 12:10:09.026915 : Cannot read memory at address 0x0000030B 12:10:09.026915 : Cannot read memory at address 0x0000038B 12:10:09.028908 : Cannot read memory at address 0x0000030B 12:10:09.028908 : Cannot read memory at address 0x0000038B 12:10:09.030901 : Cannot read memory at address 0x0000030B 12:10:09.030901 : Cannot read memory at address 0x0000038B 12:10:09.032895 : Cannot read memory at address 0x0000030B 12:10:09.032895 : Cannot read memory at address 0x0000038B 12:10:09.034888 : Cannot read memory at address 0x0000030B 12:10:09.034888 : Cannot read memory at address 0x0000038B 12:10:09.036882 : Cannot read memory at address 0x0000030B 12:10:09.036882 : Cannot read memory at address 0x0000038B 12:10:09.038875 : Cannot read memory at address 0x0000030B 12:10:09.038875 : Cannot read memory at address 0x0000038B 12:10:09.040869 : Cannot read memory at address 0x0000030B 12:10:09.040869 : Cannot read memory at address 0x0000038B 12:10:09.042861 : Cannot read memory at address 0x0000030B 12:10:09.042861 : Cannot read memory at address 0x0000038B 12:10:09.044855 : Cannot read memory at address 0x0000030B 12:10:09.044855 : Cannot read memory at address 0x0000038B 12:10:09.046848 : Cannot read memory at address 0x0000030B 12:10:09.046848 : Cannot read memory at address 0x0000038B 12:10:09.048841 : Cannot read memory at address 0x0000030B 12:10:09.048841 : Cannot read memory at address 0x0000038B 12:10:09.050835 : Cannot read memory at address 0x0000030B 12:10:09.050835 : Cannot read memory at address 0x0000038B 12:10:09.052828 : Cannot read memory at address 0x0000030B 12:10:09.052828 : Cannot read memory at address 0x0000038B 12:10:09.054822 : Cannot read memory at address 0x0000030B 12:10:09.054822 : Cannot read memory at address 0x0000038B 12:10:09.056815 : Cannot read memory at address 0x0000030B 12:10:09.056815 : Cannot read memory at address 0x0000038B 12:10:09.058808 : Cannot read memory at address 0x0000030B 12:10:09.058808 : Cannot read memory at address 0x0000038B 12:10:09.060802 : Cannot read memory at address 0x0000030B 12:10:09.060802 : Cannot read memory at address 0x0000038B 12:10:09.062795 : Cannot read memory at address 0x0000030B 12:10:09.062795 : Cannot read memory at address 0x0000038B 12:10:09.064788 : Cannot read memory at address 0x0000030B 12:10:09.064788 : Cannot read memory at address 0x0000038B 12:10:09.066782 : Cannot read memory at address 0x0000030B 12:10:09.066782 : Cannot read memory at address 0x0000038B 12:10:09.068775 : Cannot read memory at address 0x0000030B 12:10:09.068775 : Cannot read memory at address 0x0000038B 12:10:09.070768 : Cannot read memory at address 0x0000030B 12:10:09.070768 : Cannot read memory at address 0x0000038B 12:10:09.072762 : Cannot read memory at address 0x0000030B 12:10:09.072762 : Cannot read memory at address 0x0000038B 12:10:09.074755 : Cannot read memory at address 0x0000030B 12:10:09.074755 : Cannot read memory at address 0x0000038B 12:10:09.077745 : Cannot read memory at address 0x0000030B 12:10:09.077745 : Cannot read memory at address 0x0000038B 12:10:09.079739 : Cannot read memory at address 0x0000030B 12:10:09.079739 : Cannot read memory at address 0x0000038B 12:10:09.081732 : Cannot read memory at address 0x0000030B 12:10:09.081732 : Cannot read memory at address 0x0000038B 12:10:09.083725 : Cannot read memory at address 0x0000030B 12:10:09.083725 : Cannot read memory at address 0x0000038B 12:10:09.085718 : Cannot read memory at address 0x0000030B 12:10:09.085718 : Cannot read memory at address 0x0000038B 12:10:09.087711 : Cannot read memory at address 0x0000030B 12:10:09.087711 : Cannot read memory at address 0x0000038B 12:10:09.089705 : Cannot read memory at address 0x0000030B 12:10:09.089705 : Cannot read memory at address 0x0000038B 12:10:09.091698 : Cannot read memory at address 0x0000030B 12:10:09.091698 : Cannot read memory at address 0x0000038B 12:10:09.093692 : Cannot read memory at address 0x0000030B 12:10:09.093692 : Cannot read memory at address 0x0000038B 12:10:09.095685 : Cannot read memory at address 0x0000030B 12:10:09.095685 : Cannot read memory at address 0x0000038B 12:10:09.097678 : Cannot read memory at address 0x0000030B 12:10:09.097678 : Cannot read memory at address 0x0000038B 12:10:09.099672 : Cannot read memory at address 0x0000030B 12:10:09.099672 : Cannot read memory at address 0x0000038B 12:10:09.101665 : Cannot read memory at address 0x0000030B 12:10:09.101665 : Cannot read memory at address 0x0000038B 12:10:09.103658 : Cannot read memory at address 0x0000030B 12:10:09.103658 : Cannot read memory at address 0x0000038B 12:10:09.105652 : Cannot read memory at address 0x0000030B 12:10:09.105652 : Cannot read memory at address 0x0000038B 12:10:09.107645 : Cannot read memory at address 0x0000030B 12:10:09.107645 : Cannot read memory at address 0x0000038B 12:10:09.109638 : Cannot read memory at address 0x0000030B 12:10:09.109638 : Cannot read memory at address 0x0000038B 12:10:09.111632 : Cannot read memory at address 0x0000030B 12:10:09.111632 : Cannot read memory at address 0x0000038B 12:10:09.113627 : Cannot read memory at address 0x0000030B 12:10:09.113627 : Cannot read memory at address 0x0000038B 12:10:09.115619 : Cannot read memory at address 0x0000030B 12:10:09.115619 : Cannot read memory at address 0x0000038B 12:10:09.117612 : Cannot read memory at address 0x0000030B 12:10:09.117612 : Cannot read memory at address 0x0000038B 12:10:09.119605 : Cannot read memory at address 0x0000030B 12:10:09.119605 : Cannot read memory at address 0x0000038B 12:10:09.121598 : Cannot read memory at address 0x0000030B 12:10:09.121598 : Cannot read memory at address 0x0000038B 12:10:09.123592 : Cannot read memory at address 0x0000030B 12:10:09.123592 : Cannot read memory at address 0x0000038B 12:10:09.125585 : Cannot read memory at address 0x0000030B 12:10:09.125585 : Cannot read memory at address 0x0000038B 12:10:09.127578 : Cannot read memory at address 0x0000030B 12:10:09.127578 : Cannot read memory at address 0x0000038B 12:10:09.129572 : Cannot read memory at address 0x0000030B 12:10:09.129572 : Cannot read memory at address 0x0000038B 12:10:09.131566 : Cannot read memory at address 0x0000030B 12:10:09.131566 : Cannot read memory at address 0x0000038B 12:10:09.133559 : Cannot read memory at address 0x0000030B 12:10:09.133559 : Cannot read memory at address 0x0000038B 12:10:09.135552 : Cannot read memory at address 0x0000030B 12:10:09.135552 : Cannot read memory at address 0x0000038B 12:10:09.137545 : Cannot read memory at address 0x0000030B 12:10:09.137545 : Cannot read memory at address 0x0000038B 12:10:09.139538 : Cannot read memory at address 0x0000030B 12:10:09.139538 : Cannot read memory at address 0x0000038B 12:10:09.141532 : Cannot read memory at address 0x0000030B 12:10:09.141532 : Cannot read memory at address 0x0000038B 12:10:09.143525 : Cannot read memory at address 0x0000030B 12:10:09.143525 : Cannot read memory at address 0x0000038B 12:10:09.145518 : Cannot read memory at address 0x0000030B 12:10:09.145518 : Cannot read memory at address 0x0000038B 12:10:09.147512 : Cannot read memory at address 0x0000030B 12:10:09.147512 : Cannot read memory at address 0x0000038B 12:10:09.149505 : Cannot read memory at address 0x0000030B 12:10:09.149505 : Cannot read memory at address 0x0000038B 12:10:09.151498 : Cannot read memory at address 0x0000030B 12:10:09.151498 : Cannot read memory at address 0x0000038B 12:10:09.153492 : Cannot read memory at address 0x0000030B 12:10:09.153492 : Cannot read memory at address 0x0000038B 12:10:09.155485 : Cannot read memory at address 0x0000030B 12:10:09.155485 : Cannot read memory at address 0x0000038B 12:10:09.157478 : Cannot read memory at address 0x0000030B 12:10:09.157478 : Cannot read memory at address 0x0000038B 12:10:09.159472 : Cannot read memory at address 0x0000030B 12:10:09.159472 : Cannot read memory at address 0x0000038B 12:10:09.161465 : Cannot read memory at address 0x0000030B 12:10:09.161465 : Cannot read memory at address 0x0000038B 12:10:09.163458 : Cannot read memory at address 0x0000030B 12:10:09.163458 : Cannot read memory at address 0x0000038B 12:10:09.165452 : Cannot read memory at address 0x0000030B 12:10:09.165452 : Cannot read memory at address 0x0000038B 12:10:09.167445 : Cannot read memory at address 0x0000030B 12:10:09.167445 : Cannot read memory at address 0x0000038B 12:10:09.169438 : Cannot read memory at address 0x0000030B 12:10:09.169438 : Cannot read memory at address 0x0000038B 12:10:09.171432 : Cannot read memory at address 0x0000030B 12:10:09.171432 : Cannot read memory at address 0x0000038B 12:10:09.173425 : Cannot read memory at address 0x0000030B 12:10:09.173425 : Cannot read memory at address 0x0000038B 12:10:09.175419 : Cannot read memory at address 0x0000030B 12:10:09.175419 : Cannot read memory at address 0x0000038B 12:10:09.177412 : Cannot read memory at address 0x0000030B 12:10:09.177412 : Cannot read memory at address 0x0000038B 12:10:09.179405 : Cannot read memory at address 0x0000030B 12:10:09.179405 : Cannot read memory at address 0x0000038B 12:10:09.181399 : Cannot read memory at address 0x0000030B 12:10:09.181399 : Cannot read memory at address 0x0000038B 12:10:09.183392 : Cannot read memory at address 0x0000030B 12:10:09.183392 : Cannot read memory at address 0x0000038B 12:10:09.185385 : Cannot read memory at address 0x0000030B 12:10:09.185385 : Cannot read memory at address 0x0000038B 12:10:09.187378 : Cannot read memory at address 0x0000030B 12:10:09.187378 : Cannot read memory at address 0x0000038B 12:10:09.189372 : Cannot read memory at address 0x0000030B 12:10:09.189372 : Cannot read memory at address 0x0000038B 12:10:09.191365 : Cannot read memory at address 0x0000030B 12:10:09.191365 : Cannot read memory at address 0x0000038B 12:10:09.193358 : Cannot read memory at address 0x0000030B 12:10:09.193358 : Cannot read memory at address 0x0000038B 12:10:09.195352 : Cannot read memory at address 0x0000030B 12:10:09.195352 : Cannot read memory at address 0x0000038B 12:10:09.197345 : Cannot read memory at address 0x0000030B 12:10:09.197345 : Cannot read memory at address 0x0000038B 12:10:09.199338 : Cannot read memory at address 0x0000030B 12:10:09.199338 : Cannot read memory at address 0x0000038B 12:10:09.201332 : Cannot read memory at address 0x0000030B 12:10:09.201332 : Cannot read memory at address 0x0000038B 12:10:09.203325 : Cannot read memory at address 0x0000030B 12:10:09.203325 : Cannot read memory at address 0x0000038B 12:10:09.205318 : Cannot read memory at address 0x0000030B 12:10:09.205318 : Cannot read memory at address 0x0000038B 12:10:09.207312 : Cannot read memory at address 0x0000030B 12:10:09.207312 : Cannot read memory at address 0x0000038B 12:10:09.209305 : Cannot read memory at address 0x0000030B 12:10:09.209305 : Cannot read memory at address 0x0000038B 12:10:09.211299 : Cannot read memory at address 0x0000030B 12:10:09.211299 : Cannot read memory at address 0x0000038B 12:10:09.213292 : Cannot read memory at address 0x0000030B 12:10:09.213292 : Cannot read memory at address 0x0000038B 12:10:09.215285 : Cannot read memory at address 0x0000030B 12:10:09.215285 : Cannot read memory at address 0x0000038B 12:10:09.217279 : Cannot read memory at address 0x0000030B 12:10:09.217279 : Cannot read memory at address 0x0000038B 12:10:09.219272 : Cannot read memory at address 0x0000030B 12:10:09.219272 : Cannot read memory at address 0x0000038B 12:10:09.221265 : Cannot read memory at address 0x0000030B 12:10:09.221265 : Cannot read memory at address 0x0000038B 12:10:09.223258 : Cannot read memory at address 0x0000030B 12:10:09.223258 : Cannot read memory at address 0x0000038B 12:10:09.225252 : Cannot read memory at address 0x0000030B 12:10:09.225252 : Cannot read memory at address 0x0000038B 12:10:09.227245 : Cannot read memory at address 0x0000030B 12:10:09.227245 : Cannot read memory at address 0x0000038B 12:10:09.229238 : Cannot read memory at address 0x0000030B 12:10:09.229238 : Cannot read memory at address 0x0000038B 12:10:09.231232 : Cannot read memory at address 0x0000030B 12:10:09.231232 : Cannot read memory at address 0x0000038B 12:10:09.233225 : Cannot read memory at address 0x0000030B 12:10:09.233225 : Cannot read memory at address 0x0000038B 12:10:09.235219 : Cannot read memory at address 0x0000030B 12:10:09.235219 : Cannot read memory at address 0x0000038B 12:10:09.237212 : Cannot read memory at address 0x0000030B 12:10:09.237212 : Cannot read memory at address 0x0000038B 12:10:09.239205 : Cannot read memory at address 0x0000030B 12:10:09.239205 : Cannot read memory at address 0x0000038B 12:10:09.241198 : Cannot read memory at address 0x0000030B 12:10:09.241198 : Cannot read memory at address 0x0000038B 12:10:09.243192 : Cannot read memory at address 0x0000030B 12:10:09.243192 : Cannot read memory at address 0x0000038B 12:10:09.245185 : Cannot read memory at address 0x0000030B 12:10:09.325692 : Cannot read memory at address 0x0000038B 12:10:09.327685 : Cannot read memory at address 0x0000030B 12:10:09.327685 : Cannot read memory at address 0x0000038B 12:10:09.329678 : Cannot read memory at address 0x0000030B 12:10:09.329678 : Cannot read memory at address 0x0000038B 12:10:09.331671 : Cannot read memory at address 0x0000030B 12:10:09.331671 : Cannot read memory at address 0x0000038B 12:10:09.333665 : Cannot read memory at address 0x0000030B 12:10:09.333665 : Cannot read memory at address 0x0000038B 12:10:09.335658 : Cannot read memory at address 0x0000030B 12:10:09.335658 : Cannot read memory at address 0x0000038B 12:10:09.337652 : Cannot read memory at address 0x0000030B 12:10:09.337652 : Cannot read memory at address 0x0000038B 12:10:09.339645 : Cannot read memory at address 0x0000030B 12:10:09.339645 : Cannot read memory at address 0x0000038B 12:10:09.341638 : Cannot read memory at address 0x0000030B 12:10:09.341638 : Cannot read memory at address 0x0000038B 12:10:09.343631 : Cannot read memory at address 0x0000030B 12:10:09.343631 : Cannot read memory at address 0x0000038B 12:10:09.345625 : Cannot read memory at address 0x0000030B 12:10:09.345625 : Cannot read memory at address 0x0000038B 12:10:09.347619 : Cannot read memory at address 0x0000030B 12:10:09.347619 : Cannot read memory at address 0x0000038B 12:10:09.349612 : Cannot read memory at address 0x0000030B 12:10:09.349612 : Cannot read memory at address 0x0000038B 12:10:09.351605 : Cannot read memory at address 0x0000030B 12:10:09.351605 : Cannot read memory at address 0x0000038B 12:10:09.353598 : Cannot read memory at address 0x0000030B 12:10:09.353598 : Cannot read memory at address 0x0000038B 12:10:09.355592 : Cannot read memory at address 0x0000030B 12:10:09.355592 : Cannot read memory at address 0x0000038B 12:10:09.357585 : Cannot read memory at address 0x0000030B 12:10:09.357585 : Cannot read memory at address 0x0000038B 12:10:09.359578 : Cannot read memory at address 0x0000030B 12:10:09.359578 : Cannot read memory at address 0x0000038B 12:10:09.361571 : Cannot read memory at address 0x0000030B 12:10:09.361571 : Cannot read memory at address 0x0000038B 12:10:09.363565 : Cannot read memory at address 0x0000030B 12:10:09.363565 : Cannot read memory at address 0x0000038B 12:10:09.365558 : Cannot read memory at address 0x0000030B 12:10:09.365558 : Cannot read memory at address 0x0000038B 12:10:09.367552 : Cannot read memory at address 0x0000030B 12:10:09.367552 : Cannot read memory at address 0x0000038B 12:10:09.369545 : Cannot read memory at address 0x0000030B 12:10:09.369545 : Cannot read memory at address 0x0000038B 12:10:09.371538 : Cannot read memory at address 0x0000030B 12:10:09.371538 : Cannot read memory at address 0x0000038B 12:10:09.373531 : Cannot read memory at address 0x0000030B 12:10:09.373531 : Cannot read memory at address 0x0000038B 12:10:09.375525 : Cannot read memory at address 0x0000030B 12:10:09.375525 : Cannot read memory at address 0x0000038B 12:10:09.377518 : Cannot read memory at address 0x0000030B 12:10:09.377518 : Cannot read memory at address 0x0000038B 12:10:09.379511 : Cannot read memory at address 0x0000030B 12:10:09.379511 : Cannot read memory at address 0x0000038B 12:10:09.381505 : Cannot read memory at address 0x0000030B 12:10:09.381505 : Cannot read memory at address 0x0000038B 12:10:09.383498 : Cannot read memory at address 0x0000030B 12:10:09.383498 : Cannot read memory at address 0x0000038B 12:10:09.385492 : Cannot read memory at address 0x0000030B 12:10:09.385492 : Cannot read memory at address 0x0000038B 12:10:09.387485 : Cannot read memory at address 0x0000030B 12:10:09.387485 : Cannot read memory at address 0x0000038B 12:10:09.389478 : Cannot read memory at address 0x0000030B 12:10:09.389478 : Cannot read memory at address 0x0000038B 12:10:09.391472 : Cannot read memory at address 0x0000030B 12:10:09.391472 : Cannot read memory at address 0x0000038B 12:10:09.393465 : Cannot read memory at address 0x0000030B 12:10:09.393465 : Cannot read memory at address 0x0000038B 12:10:09.395459 : Cannot read memory at address 0x0000030B 12:10:09.395459 : Cannot read memory at address 0x0000038B 12:10:09.397452 : Cannot read memory at address 0x0000030B 12:10:09.397452 : Cannot read memory at address 0x0000038B 12:10:09.399445 : Cannot read memory at address 0x0000030B 12:10:09.399445 : Cannot read memory at address 0x0000038B 12:10:09.401439 : Cannot read memory at address 0x0000030B 12:10:09.401439 : Cannot read memory at address 0x0000038B 12:10:09.403432 : Cannot read memory at address 0x0000030B 12:10:09.403432 : Cannot read memory at address 0x0000038B 12:10:09.405425 : Cannot read memory at address 0x0000030B 12:10:09.405425 : Cannot read memory at address 0x0000038B 12:10:09.407418 : Cannot read memory at address 0x0000030B 12:10:09.407418 : Cannot read memory at address 0x0000038B 12:10:09.409412 : Cannot read memory at address 0x0000030B 12:10:09.409412 : Cannot read memory at address 0x0000038B 12:10:09.411405 : Cannot read memory at address 0x0000030B 12:10:09.411405 : Cannot read memory at address 0x0000038B 12:10:09.413398 : Cannot read memory at address 0x0000030B 12:10:09.413398 : Cannot read memory at address 0x0000038B 12:10:09.415392 : Cannot read memory at address 0x0000030B 12:10:09.415392 : Cannot read memory at address 0x0000038B 12:10:09.417385 : Cannot read memory at address 0x0000030B 12:10:09.417385 : Cannot read memory at address 0x0000038B 12:10:09.419378 : Cannot read memory at address 0x0000030B 12:10:09.419378 : Cannot read memory at address 0x0000038B 12:10:09.421371 : Cannot read memory at address 0x0000030B 12:10:09.421371 : Cannot read memory at address 0x0000038B 12:10:09.423365 : Cannot read memory at address 0x0000030B 12:10:09.423365 : Cannot read memory at address 0x0000038B 12:10:09.425358 : Cannot read memory at address 0x0000030B 12:10:09.425358 : Cannot read memory at address 0x0000038B 12:10:09.427351 : Cannot read memory at address 0x0000030B 12:10:09.427351 : Cannot read memory at address 0x0000038B 12:10:09.429345 : Cannot read memory at address 0x0000030B 12:10:09.429345 : Cannot read memory at address 0x0000038B 12:10:09.431338 : Cannot read memory at address 0x0000030B 12:10:09.431338 : Cannot read memory at address 0x0000038B 12:10:09.433331 : Cannot read memory at address 0x0000030B 12:10:09.433331 : Cannot read memory at address 0x0000038B 12:10:09.435325 : Cannot read memory at address 0x0000030B 12:10:09.435325 : Cannot read memory at address 0x0000038B 12:10:09.437318 : Cannot read memory at address 0x0000030B 12:10:09.437318 : Cannot read memory at address 0x0000038B 12:10:09.439312 : Cannot read memory at address 0x0000030B 12:10:09.439312 : Cannot read memory at address 0x0000038B 12:10:09.441305 : Cannot read memory at address 0x0000030B 12:10:09.441305 : Cannot read memory at address 0x0000038B 12:10:09.443298 : Cannot read memory at address 0x0000030B 12:10:09.443298 : Cannot read memory at address 0x0000038B 12:10:09.445292 : Cannot read memory at address 0x0000030B 12:10:09.445292 : Cannot read memory at address 0x0000038B 12:10:09.447285 : Cannot read memory at address 0x0000030B 12:10:09.447285 : Cannot read memory at address 0x0000038B 12:10:09.449278 : Cannot read memory at address 0x0000030B 12:10:09.449278 : Cannot read memory at address 0x0000038B 12:10:09.451272 : Cannot read memory at address 0x0000030B 12:10:09.451272 : Cannot read memory at address 0x0000038B 12:10:09.453265 : Cannot read memory at address 0x0000030B 12:10:09.453265 : Cannot read memory at address 0x0000038B 12:10:09.455258 : Cannot read memory at address 0x0000030B 12:10:09.455258 : Cannot read memory at address 0x0000038B 12:10:09.457251 : Cannot read memory at address 0x0000030B 12:10:09.457251 : Cannot read memory at address 0x0000038B 12:10:09.459245 : Cannot read memory at address 0x0000030B 12:10:09.459245 : Cannot read memory at address 0x0000038B 12:10:09.461238 : Cannot read memory at address 0x0000030B 12:10:09.461238 : Cannot read memory at address 0x0000038B 12:10:09.463232 : Cannot read memory at address 0x0000030B 12:10:09.463232 : Cannot read memory at address 0x0000038B 12:10:09.465225 : Cannot read memory at address 0x0000030B 12:10:09.465225 : Cannot read memory at address 0x0000038B 12:10:09.467219 : Cannot read memory at address 0x0000030B 12:10:09.467219 : Cannot read memory at address 0x0000038B 12:10:09.469212 : Cannot read memory at address 0x0000030B 12:10:09.469212 : Cannot read memory at address 0x0000038B 12:10:09.471205 : Cannot read memory at address 0x0000030B 12:10:09.471205 : Cannot read memory at address 0x0000038B 12:10:09.473198 : Cannot read memory at address 0x0000030B 12:10:09.473198 : Cannot read memory at address 0x0000038B 12:10:09.475191 : Cannot read memory at address 0x0000030B 12:10:09.475191 : Cannot read memory at address 0x0000038B 12:10:09.477185 : Cannot read memory at address 0x0000030B 12:10:09.477185 : Cannot read memory at address 0x0000038B 12:10:09.479178 : Cannot read memory at address 0x0000030B 12:10:09.479178 : Cannot read memory at address 0x0000038B 12:10:09.481172 : Cannot read memory at address 0x0000030B 12:10:09.481172 : Cannot read memory at address 0x0000038B 12:10:09.483165 : Cannot read memory at address 0x0000030B 12:10:09.483165 : Cannot read memory at address 0x0000038B 12:10:09.485158 : Cannot read memory at address 0x0000030B 12:10:09.485158 : Cannot read memory at address 0x0000038B 12:10:09.487152 : Cannot read memory at address 0x0000030B 12:10:09.487152 : Cannot read memory at address 0x0000038B 12:10:09.489145 : Cannot read memory at address 0x0000030B 12:10:09.489145 : Cannot read memory at address 0x0000038B 12:10:09.491138 : Cannot read memory at address 0x0000030B 12:10:09.491138 : Cannot read memory at address 0x0000038B 12:10:09.493132 : Cannot read memory at address 0x0000030B 12:10:09.493132 : Cannot read memory at address 0x0000038B 12:10:09.495125 : Cannot read memory at address 0x0000030B 12:10:09.495125 : Cannot read memory at address 0x0000038B 12:10:09.497118 : Cannot read memory at address 0x0000030B 12:10:09.497118 : Cannot read memory at address 0x0000038B 12:10:09.499112 : Cannot read memory at address 0x0000030B 12:10:09.499112 : Cannot read memory at address 0x0000038B 12:10:09.501105 : Cannot read memory at address 0x0000030B 12:10:09.501105 : Cannot read memory at address 0x0000038B 12:10:09.503098 : Cannot read memory at address 0x0000030B 12:10:09.503098 : Cannot read memory at address 0x0000038B 12:10:09.505092 : Cannot read memory at address 0x0000030B 12:10:09.505092 : Cannot read memory at address 0x0000038B 12:10:09.507085 : Cannot read memory at address 0x0000030B 12:10:09.507085 : Cannot read memory at address 0x0000038B 12:10:09.509079 : Cannot read memory at address 0x0000030B 12:10:09.509079 : Cannot read memory at address 0x0000038B 12:10:09.511072 : Cannot read memory at address 0x0000030B 12:10:09.511072 : Cannot read memory at address 0x0000038B 12:10:09.513065 : Cannot read memory at address 0x0000030B 12:10:09.513065 : Cannot read memory at address 0x0000038B 12:10:09.515059 : Cannot read memory at address 0x0000030B 12:10:09.515059 : Cannot read memory at address 0x0000038B 12:10:09.517052 : Cannot read memory at address 0x0000030B 12:10:09.517052 : Cannot read memory at address 0x0000038B 12:10:09.519045 : Cannot read memory at address 0x0000030B 12:10:09.519045 : Cannot read memory at address 0x0000038B 12:10:09.521039 : Cannot read memory at address 0x0000030B 12:10:09.521039 : Cannot read memory at address 0x0000038B 12:10:09.523032 : Cannot read memory at address 0x0000030B 12:10:09.523032 : Cannot read memory at address 0x0000038B 12:10:09.525025 : Cannot read memory at address 0x0000030B 12:10:09.525025 : Cannot read memory at address 0x0000038B 12:10:09.527019 : Cannot read memory at address 0x0000030B 12:10:09.527019 : Cannot read memory at address 0x0000038B 12:10:09.529012 : Cannot read memory at address 0x0000030B 12:10:09.529012 : Cannot read memory at address 0x0000038B 12:10:09.531042 : Cannot read memory at address 0x0000030B 12:10:09.531042 : Cannot read memory at address 0x0000038B 12:10:09.532998 : Cannot read memory at address 0x0000030B 12:10:09.532998 : Cannot read memory at address 0x0000038B 12:10:09.534992 : Cannot read memory at address 0x0000030B 12:10:09.534992 : Cannot read memory at address 0x0000038B 12:10:09.536985 : Cannot read memory at address 0x0000030B 12:10:09.536985 : Cannot read memory at address 0x0000038B 12:10:09.538978 : Cannot read memory at address 0x0000030B 12:10:09.538978 : Cannot read memory at address 0x0000038B 12:10:09.540971 : Cannot read memory at address 0x0000030B 12:10:09.540971 : Cannot read memory at address 0x0000038B 12:10:09.542965 : Cannot read memory at address 0x0000030B 12:10:09.542965 : Cannot read memory at address 0x0000038B 12:10:09.544958 : Cannot read memory at address 0x0000030B 12:10:09.544958 : Cannot read memory at address 0x0000038B 12:10:09.546952 : Cannot read memory at address 0x0000030B 12:10:09.546952 : Cannot read memory at address 0x0000038B 12:10:09.548945 : Cannot read memory at address 0x0000030B 12:10:09.548945 : Cannot read memory at address 0x0000038B 12:10:09.550938 : Cannot read memory at address 0x0000030B 12:10:09.550938 : Cannot read memory at address 0x0000038B 12:10:09.552932 : Cannot read memory at address 0x0000030B 12:10:09.552932 : Cannot read memory at address 0x0000038B 12:10:09.554925 : Cannot read memory at address 0x0000030B 12:10:09.554925 : Cannot read memory at address 0x0000038B 12:10:09.556918 : Cannot read memory at address 0x0000030B 12:10:09.556918 : Cannot read memory at address 0x0000038B 12:10:09.558912 : Cannot read memory at address 0x0000030B 12:10:09.558912 : Cannot read memory at address 0x0000038B 12:10:09.560905 : Cannot read memory at address 0x0000030B 12:10:09.560905 : Cannot read memory at address 0x0000038B 12:10:09.562898 : Cannot read memory at address 0x0000030B 12:10:09.562898 : Cannot read memory at address 0x0000038B 12:10:09.564892 : Cannot read memory at address 0x0000030B 12:10:09.564892 : Cannot read memory at address 0x0000038B 12:10:09.566885 : Cannot read memory at address 0x0000030B 12:10:09.566885 : Cannot read memory at address 0x0000038B 12:10:09.568878 : Cannot read memory at address 0x0000030B 12:10:09.568878 : Cannot read memory at address 0x0000038B 12:10:09.570909 : Cannot read memory at address 0x0000030B 12:10:09.570909 : Cannot read memory at address 0x0000038B 12:10:09.572865 : Cannot read memory at address 0x0000030B 12:10:09.572865 : Cannot read memory at address 0x0000038B 12:10:09.574858 : Cannot read memory at address 0x0000030B 12:10:09.574858 : Cannot read memory at address 0x0000038B 12:10:09.576852 : Cannot read memory at address 0x0000030B 12:10:09.576852 : Cannot read memory at address 0x0000038B 12:10:09.578845 : Cannot read memory at address 0x0000030B 12:10:09.578845 : Cannot read memory at address 0x0000038B 12:10:09.580838 : Cannot read memory at address 0x0000030B 12:10:09.580838 : Cannot read memory at address 0x0000038B 12:10:09.582832 : Cannot read memory at address 0x0000030B 12:10:09.582832 : Cannot read memory at address 0x0000038B 12:10:09.584825 : Cannot read memory at address 0x0000030B 12:10:09.584825 : Cannot read memory at address 0x0000038B 12:10:09.586818 : Cannot read memory at address 0x0000030B 12:10:09.586818 : Cannot read memory at address 0x0000038B 12:10:09.588812 : Cannot read memory at address 0x0000030B 12:10:09.588812 : Cannot read memory at address 0x0000038B 12:10:09.590805 : Cannot read memory at address 0x0000030B 12:10:09.590805 : Cannot read memory at address 0x0000038B 12:10:09.592799 : Cannot read memory at address 0x0000030B 12:10:09.592799 : Cannot read memory at address 0x0000038B 12:10:09.594792 : Cannot read memory at address 0x0000030B 12:10:09.594792 : Cannot read memory at address 0x0000038B 12:10:09.596785 : Cannot read memory at address 0x0000030B 12:10:09.596785 : Cannot read memory at address 0x0000038B 12:10:09.598779 : Cannot read memory at address 0x0000030B 12:10:09.598779 : Cannot read memory at address 0x0000038B 12:10:09.600772 : Cannot read memory at address 0x0000030B 12:10:09.600772 : Cannot read memory at address 0x0000038B 12:10:09.602765 : Cannot read memory at address 0x0000030B 12:10:09.602765 : Cannot read memory at address 0x0000038B 12:10:09.604758 : Cannot read memory at address 0x0000030B 12:10:09.604758 : Cannot read memory at address 0x0000038B 12:10:09.606752 : Cannot read memory at address 0x0000030B 12:10:09.606752 : Cannot read memory at address 0x0000038B 12:10:09.608745 : Cannot read memory at address 0x0000030B 12:10:09.608745 : Cannot read memory at address 0x0000038B 12:10:09.610738 : Cannot read memory at address 0x0000030B 12:10:09.610738 : Cannot read memory at address 0x0000038B 12:10:09.612732 : Cannot read memory at address 0x0000030B 12:10:09.612732 : Cannot read memory at address 0x0000038B 12:10:09.614725 : Cannot read memory at address 0x0000030B 12:10:09.614725 : Cannot read memory at address 0x0000038B 12:10:09.616718 : Cannot read memory at address 0x0000030B 12:10:09.616718 : Cannot read memory at address 0x0000038B 12:10:09.618712 : Cannot read memory at address 0x0000030B 12:10:09.618712 : Cannot read memory at address 0x0000038B 12:10:09.620705 : Cannot read memory at address 0x0000030B 12:10:09.620705 : Cannot read memory at address 0x0000038B 12:10:09.622699 : Cannot read memory at address 0x0000030B 12:10:09.622699 : Cannot read memory at address 0x0000038B 12:10:09.624692 : Cannot read memory at address 0x0000030B 12:10:09.624692 : Cannot read memory at address 0x0000038B 12:10:09.626685 : Cannot read memory at address 0x0000030B 12:10:09.626685 : Cannot read memory at address 0x0000038B 12:10:09.628679 : Cannot read memory at address 0x0000030B 12:10:09.628679 : Cannot read memory at address 0x0000038B 12:10:09.630672 : Cannot read memory at address 0x0000030B 12:10:09.630672 : Cannot read memory at address 0x0000038B 12:10:09.632665 : Cannot read memory at address 0x0000030B 12:10:09.632665 : Cannot read memory at address 0x0000038B 12:10:09.634659 : Cannot read memory at address 0x0000030B 12:10:09.634659 : Cannot read memory at address 0x0000038B 12:10:09.636652 : Cannot read memory at address 0x0000030B 12:10:09.636652 : Cannot read memory at address 0x0000038B 12:10:09.638645 : Cannot read memory at address 0x0000030B 12:10:09.638645 : Cannot read memory at address 0x0000038B 12:10:09.640639 : Cannot read memory at address 0x0000030B 12:10:09.640639 : Cannot read memory at address 0x0000038B 12:10:09.642632 : Cannot read memory at address 0x0000030B 12:10:09.642632 : Cannot read memory at address 0x0000038B 12:10:09.644625 : Cannot read memory at address 0x0000030B 12:10:09.644625 : Cannot read memory at address 0x0000038B 12:10:09.646618 : Cannot read memory at address 0x0000030B 12:10:09.646618 : Cannot read memory at address 0x0000038B 12:10:09.648612 : Cannot read memory at address 0x0000030B 12:10:09.648612 : Cannot read memory at address 0x0000038B 12:10:09.650605 : Cannot read memory at address 0x0000030B 12:10:09.650605 : Cannot read memory at address 0x0000038B 12:10:09.652598 : Cannot read memory at address 0x0000030B 12:10:09.652598 : Cannot read memory at address 0x0000038B 12:10:09.654592 : Cannot read memory at address 0x0000030B 12:10:09.654592 : Cannot read memory at address 0x0000038B 12:10:09.656585 : Cannot read memory at address 0x0000030B 12:10:09.656585 : Cannot read memory at address 0x0000038B 12:10:09.658579 : Cannot read memory at address 0x0000030B 12:10:09.658579 : Cannot read memory at address 0x0000038B 12:10:09.660572 : Cannot read memory at address 0x0000030B 12:10:09.660572 : Cannot read memory at address 0x0000038B 12:10:09.662565 : Cannot read memory at address 0x0000030B 12:10:09.662565 : Cannot read memory at address 0x0000038B 12:10:09.664559 : Cannot read memory at address 0x0000030B 12:10:09.664559 : Cannot read memory at address 0x0000038B 12:10:09.666552 : Cannot read memory at address 0x0000030B 12:10:09.666552 : Cannot read memory at address 0x0000038B 12:10:09.668545 : Cannot read memory at address 0x0000030B 12:10:09.668545 : Cannot read memory at address 0x0000038B 12:10:09.670538 : Cannot read memory at address 0x0000030B 12:10:09.670538 : Cannot read memory at address 0x0000038B 12:10:09.672532 : Cannot read memory at address 0x0000030B 12:10:09.672532 : Cannot read memory at address 0x0000038B 12:10:09.674525 : Cannot read memory at address 0x0000030B 12:10:09.674525 : Cannot read memory at address 0x0000038B 12:10:09.676518 : Cannot read memory at address 0x0000030B 12:10:09.676518 : Cannot read memory at address 0x0000038B 12:10:09.678512 : Cannot read memory at address 0x0000030B 12:10:09.678512 : Cannot read memory at address 0x0000038B 12:10:09.680505 : Cannot read memory at address 0x0000030B 12:10:09.680505 : Cannot read memory at address 0x0000038B 12:10:09.682499 : Cannot read memory at address 0x0000030B 12:10:09.682499 : Cannot read memory at address 0x0000038B 12:10:09.684492 : Cannot read memory at address 0x0000030B 12:10:09.684492 : Cannot read memory at address 0x0000038B 12:10:09.686485 : Cannot read memory at address 0x0000030B 12:10:09.686485 : Cannot read memory at address 0x0000038B 12:10:09.688478 : Cannot read memory at address 0x0000030B 12:10:09.688478 : Cannot read memory at address 0x0000038B 12:10:09.690472 : Cannot read memory at address 0x0000030B 12:10:09.690472 : Cannot read memory at address 0x0000038B 12:10:09.692465 : Cannot read memory at address 0x0000030B 12:10:09.692465 : Cannot read memory at address 0x0000038B 12:10:09.694458 : Cannot read memory at address 0x0000030B 12:10:09.694458 : Cannot read memory at address 0x0000038B 12:10:09.696452 : Cannot read memory at address 0x0000030B 12:10:09.696452 : Cannot read memory at address 0x0000038B 12:10:09.698445 : Cannot read memory at address 0x0000030B 12:10:09.698445 : Cannot read memory at address 0x0000038B 12:10:09.700438 : Cannot read memory at address 0x0000030B 12:10:09.700438 : Cannot read memory at address 0x0000038B 12:10:09.702432 : Cannot read memory at address 0x0000030B 12:10:09.702432 : Cannot read memory at address 0x0000038B 12:10:09.704425 : Cannot read memory at address 0x0000030B 12:10:09.704425 : Cannot read memory at address 0x0000038B 12:10:09.706418 : Cannot read memory at address 0x0000030B 12:10:09.706418 : Cannot read memory at address 0x0000038B 12:10:09.708412 : Cannot read memory at address 0x0000030B 12:10:09.708412 : Cannot read memory at address 0x0000038B 12:10:09.710405 : Cannot read memory at address 0x0000030B 12:10:09.710405 : Cannot read memory at address 0x0000038B 12:10:09.712398 : Cannot read memory at address 0x0000030B 12:10:09.712398 : Cannot read memory at address 0x0000038B 12:10:09.714392 : Cannot read memory at address 0x0000030B 12:10:09.714392 : Cannot read memory at address 0x0000038B 12:10:09.716385 : Cannot read memory at address 0x0000030B 12:10:09.716385 : Cannot read memory at address 0x0000038B 12:10:09.718379 : Cannot read memory at address 0x0000030B 12:10:09.718379 : Cannot read memory at address 0x0000038B 12:10:09.720372 : Cannot read memory at address 0x0000030B 12:10:09.720372 : Cannot read memory at address 0x0000038B 12:10:09.722365 : Cannot read memory at address 0x0000030B 12:10:09.722365 : Cannot read memory at address 0x0000038B 12:10:09.724359 : Cannot read memory at address 0x0000030B 12:10:09.724359 : Cannot read memory at address 0x0000038B 12:10:09.726352 : Cannot read memory at address 0x0000030B 12:10:09.726352 : Cannot read memory at address 0x0000038B 12:10:09.728345 : Cannot read memory at address 0x0000030B 12:10:09.728345 : Cannot read memory at address 0x0000038B 12:10:09.730339 : Cannot read memory at address 0x0000030B 12:10:09.730339 : Cannot read memory at address 0x0000038B 12:10:09.732332 : Cannot read memory at address 0x0000030B 12:10:09.732332 : Cannot read memory at address 0x0000038B 12:10:09.734325 : Cannot read memory at address 0x0000030B 12:10:09.734325 : Cannot read memory at address 0x0000038B 12:10:09.736318 : Cannot read memory at address 0x0000030B 12:10:09.736318 : Cannot read memory at address 0x0000038B 12:10:09.737896 : Cannot read memory at address 0x0000030B 12:10:09.737896 : Cannot read memory at address 0x0000038B 12:10:09.739419 : Cannot read memory at address 0x0000030B 12:10:09.739419 : Cannot read memory at address 0x0000038B 12:10:09.740938 : Cannot read memory at address 0x0000030B 12:10:09.740938 : Cannot read memory at address 0x0000038B 12:10:09.742456 : Cannot read memory at address 0x0000030B 12:10:09.742456 : Cannot read memory at address 0x0000038B 12:10:09.743961 : Cannot read memory at address 0x0000030B 12:10:09.743961 : Cannot read memory at address 0x0000038B 12:10:09.745954 : Cannot read memory at address 0x0000030B 12:10:09.745954 : Cannot read memory at address 0x0000038B 12:10:09.747947 : Cannot read memory at address 0x0000030B 12:10:09.747947 : Cannot read memory at address 0x0000038B 12:10:09.749941 : Cannot read memory at address 0x0000030B 12:10:09.749941 : Cannot read memory at address 0x0000038B 12:10:09.751934 : Cannot read memory at address 0x0000030B 12:10:09.751934 : Cannot read memory at address 0x0000038B 12:10:09.753928 : Cannot read memory at address 0x0000030B 12:10:09.753928 : Cannot read memory at address 0x0000038B 12:10:09.755921 : Cannot read memory at address 0x0000030B 12:10:09.755921 : Cannot read memory at address 0x0000038B 12:10:09.757914 : Cannot read memory at address 0x0000030B 12:10:09.757914 : Cannot read memory at address 0x0000038B 12:10:09.759908 : Cannot read memory at address 0x0000030B 12:10:09.759908 : Cannot read memory at address 0x0000038B 12:10:09.761901 : Cannot read memory at address 0x0000030B 12:10:09.761901 : Cannot read memory at address 0x0000038B 12:10:09.763894 : Cannot read memory at address 0x0000030B 12:10:09.763894 : Cannot read memory at address 0x0000038B 12:10:09.765888 : Cannot read memory at address 0x0000030B 12:10:09.765888 : Cannot read memory at address 0x0000038B 12:10:09.767881 : Cannot read memory at address 0x0000030B 12:10:09.767881 : Cannot read memory at address 0x0000038B 12:10:09.769874 : Cannot read memory at address 0x0000030B 12:10:09.769874 : Cannot read memory at address 0x0000038B 12:10:09.771868 : Cannot read memory at address 0x0000030B 12:10:09.771868 : Cannot read memory at address 0x0000038B 12:10:09.773861 : Cannot read memory at address 0x0000030B 12:10:09.773861 : Cannot read memory at address 0x0000038B 12:10:09.775854 : Cannot read memory at address 0x0000030B 12:10:09.775854 : Cannot read memory at address 0x0000038B 12:10:09.777848 : Cannot read memory at address 0x0000030B 12:10:09.777848 : Cannot read memory at address 0x0000038B 12:10:09.779841 : Cannot read memory at address 0x0000030B 12:10:09.779841 : Cannot read memory at address 0x0000038B 12:10:09.781835 : Cannot read memory at address 0x0000030B 12:10:09.781835 : Cannot read memory at address 0x0000038B 12:10:09.783828 : Cannot read memory at address 0x0000030B 12:10:09.783828 : Cannot read memory at address 0x0000038B 12:10:09.785860 : Cannot read memory at address 0x0000030B 12:10:09.785860 : Cannot read memory at address 0x0000038B 12:10:09.787814 : Cannot read memory at address 0x0000030B 12:10:09.787814 : Cannot read memory at address 0x0000038B 12:10:09.789807 : Cannot read memory at address 0x0000030B 12:10:09.789807 : Cannot read memory at address 0x0000038B 12:10:09.791801 : Cannot read memory at address 0x0000030B 12:10:09.791801 : Cannot read memory at address 0x0000038B 12:10:09.793794 : Cannot read memory at address 0x0000030B 12:10:09.793794 : Cannot read memory at address 0x0000038B 12:10:09.795788 : Cannot read memory at address 0x0000030B 12:10:09.795788 : Cannot read memory at address 0x0000038B 12:10:09.797781 : Cannot read memory at address 0x0000030B 12:10:09.797781 : Cannot read memory at address 0x0000038B 12:10:09.799774 : Cannot read memory at address 0x0000030B 12:10:09.799774 : Cannot read memory at address 0x0000038B 12:10:09.801767 : Cannot read memory at address 0x0000030B 12:10:09.801767 : Cannot read memory at address 0x0000038B 12:10:09.803761 : Cannot read memory at address 0x0000030B 12:10:09.803761 : Cannot read memory at address 0x0000038B 12:10:09.805754 : Cannot read memory at address 0x0000030B 12:10:09.805754 : Cannot read memory at address 0x0000038B 12:10:09.807747 : Cannot read memory at address 0x0000030B 12:10:09.807747 : Cannot read memory at address 0x0000038B 12:10:09.809741 : Cannot read memory at address 0x0000030B 12:10:09.809741 : Cannot read memory at address 0x0000038B 12:10:09.811734 : Cannot read memory at address 0x0000030B 12:10:09.811734 : Cannot read memory at address 0x0000038B 12:10:09.813727 : Cannot read memory at address 0x0000030B 12:10:09.813727 : Cannot read memory at address 0x0000038B 12:10:09.815721 : Cannot read memory at address 0x0000030B 12:10:09.815721 : Cannot read memory at address 0x0000038B 12:10:09.817716 : Cannot read memory at address 0x0000030B 12:10:09.817716 : Cannot read memory at address 0x0000038B 12:10:09.819707 : Cannot read memory at address 0x0000030B 12:10:09.819707 : Cannot read memory at address 0x0000038B 12:10:09.821701 : Cannot read memory at address 0x0000030B 12:10:09.821701 : Cannot read memory at address 0x0000038B 12:10:09.823694 : Cannot read memory at address 0x0000030B 12:10:09.823694 : Cannot read memory at address 0x0000038B 12:10:09.825687 : Cannot read memory at address 0x0000030B 12:10:09.825687 : Cannot read memory at address 0x0000038B 12:10:09.827681 : Cannot read memory at address 0x0000030B 12:10:09.827681 : Cannot read memory at address 0x0000038B 12:10:09.829675 : Cannot read memory at address 0x0000030B 12:10:09.829675 : Cannot read memory at address 0x0000038B 12:10:09.831668 : Cannot read memory at address 0x0000030B 12:10:09.831668 : Cannot read memory at address 0x0000038B 12:10:09.833661 : Cannot read memory at address 0x0000030B 12:10:09.833661 : Cannot read memory at address 0x0000038B 12:10:09.835654 : Cannot read memory at address 0x0000030B 12:10:09.835654 : Cannot read memory at address 0x0000038B 12:10:09.837648 : Cannot read memory at address 0x0000030B 12:10:09.837648 : Cannot read memory at address 0x0000038B 12:10:09.839641 : Cannot read memory at address 0x0000030B 12:10:09.839641 : Cannot read memory at address 0x0000038B 12:10:09.841634 : Cannot read memory at address 0x0000030B 12:10:09.841634 : Cannot read memory at address 0x0000038B 12:10:09.843657 : Cannot read memory at address 0x0000030B 12:10:09.843657 : Cannot read memory at address 0x0000038B 12:10:09.845244 : Cannot read memory at address 0x0000030B 12:10:09.845244 : Cannot read memory at address 0x0000038B 12:10:09.847243 : Cannot read memory at address 0x0000030B 12:10:09.847243 : Cannot read memory at address 0x0000038B 12:10:09.849234 : Cannot read memory at address 0x0000030B 12:10:09.849234 : Cannot read memory at address 0x0000038B 12:10:09.851228 : Cannot read memory at address 0x0000030B 12:10:09.851228 : Cannot read memory at address 0x0000038B 12:10:09.853225 : Cannot read memory at address 0x0000030B 12:10:09.853225 : Cannot read memory at address 0x0000038B 12:10:09.855167 : Cannot read memory at address 0x0000030B 12:10:09.855167 : Cannot read memory at address 0x0000038B 12:10:09.857160 : Cannot read memory at address 0x0000030B 12:10:09.857160 : Cannot read memory at address 0x0000038B 12:10:09.859154 : Cannot read memory at address 0x0000030B 12:10:09.859154 : Cannot read memory at address 0x0000038B 12:10:09.861147 : Cannot read memory at address 0x0000030B 12:10:09.861147 : Cannot read memory at address 0x0000038B 12:10:09.863140 : Cannot read memory at address 0x0000030B 12:10:09.863140 : Cannot read memory at address 0x0000038B 12:10:09.865134 : Cannot read memory at address 0x0000030B 12:10:09.865134 : Cannot read memory at address 0x0000038B 12:10:09.867127 : Cannot read memory at address 0x0000030B 12:10:09.867127 : Cannot read memory at address 0x0000038B 12:10:09.869120 : Cannot read memory at address 0x0000030B 12:10:09.869120 : Cannot read memory at address 0x0000038B 12:10:09.871114 : Cannot read memory at address 0x0000030B 12:10:09.871114 : Cannot read memory at address 0x0000038B 12:10:09.873107 : Cannot read memory at address 0x0000030B 12:10:09.873107 : Cannot read memory at address 0x0000038B 12:10:09.875100 : Cannot read memory at address 0x0000030B 12:10:09.875100 : Cannot read memory at address 0x0000038B 12:10:09.877094 : Cannot read memory at address 0x0000030B 12:10:09.877094 : Cannot read memory at address 0x0000038B 12:10:09.879087 : Cannot read memory at address 0x0000030B 12:10:09.879087 : Cannot read memory at address 0x0000038B 12:10:09.881080 : Cannot read memory at address 0x0000030B 12:10:09.881080 : Cannot read memory at address 0x0000038B 12:10:09.883074 : Cannot read memory at address 0x0000030B 12:10:09.883074 : Cannot read memory at address 0x0000038B 12:10:09.885067 : Cannot read memory at address 0x0000030B 12:10:09.885067 : Cannot read memory at address 0x0000038B 12:10:09.887060 : Cannot read memory at address 0x0000030B 12:10:09.887060 : Cannot read memory at address 0x0000038B 12:10:09.889054 : Cannot read memory at address 0x0000030B 12:10:09.889054 : Cannot read memory at address 0x0000038B 12:10:09.891047 : Cannot read memory at address 0x0000030B 12:10:09.891047 : Cannot read memory at address 0x0000038B 12:10:09.893040 : Cannot read memory at address 0x0000030B 12:10:09.893040 : Cannot read memory at address 0x0000038B 12:10:09.895033 : Cannot read memory at address 0x0000030B 12:10:09.895033 : Cannot read memory at address 0x0000038B 12:10:09.897027 : Cannot read memory at address 0x0000030B 12:10:09.897027 : Cannot read memory at address 0x0000038B 12:10:09.899020 : Cannot read memory at address 0x0000030B 12:10:09.899020 : Cannot read memory at address 0x0000038B 12:10:09.901013 : Cannot read memory at address 0x0000030B 12:10:09.901013 : Cannot read memory at address 0x0000038B 12:10:09.903007 : Cannot read memory at address 0x0000030B 12:10:09.903007 : Cannot read memory at address 0x0000038B 12:10:09.905000 : Cannot read memory at address 0x0000030B 12:10:09.905000 : Cannot read memory at address 0x0000038B 12:10:09.906994 : Cannot read memory at address 0x0000030B 12:10:09.906994 : Cannot read memory at address 0x0000038B 12:10:09.908987 : Cannot read memory at address 0x0000030B 12:10:09.908987 : Cannot read memory at address 0x0000038B 12:10:09.910980 : Cannot read memory at address 0x0000030B 12:10:09.910980 : Cannot read memory at address 0x0000038B 12:10:09.912974 : Cannot read memory at address 0x0000030B 12:10:09.912974 : Cannot read memory at address 0x0000038B 12:10:09.914967 : Cannot read memory at address 0x0000030B 12:10:09.914967 : Cannot read memory at address 0x0000038B 12:10:09.916960 : Cannot read memory at address 0x0000030B 12:10:09.916960 : Cannot read memory at address 0x0000038B 12:10:09.918954 : Cannot read memory at address 0x0000030B 12:10:09.918954 : Cannot read memory at address 0x0000038B 12:10:09.920947 : Cannot read memory at address 0x0000030B 12:10:09.920947 : Cannot read memory at address 0x0000038B 12:10:09.922940 : Cannot read memory at address 0x0000030B 12:10:09.922940 : Cannot read memory at address 0x0000038B 12:10:09.924934 : Cannot read memory at address 0x0000030B 12:10:09.924934 : Cannot read memory at address 0x0000038B 12:10:09.926927 : Cannot read memory at address 0x0000030B 12:10:09.926927 : Cannot read memory at address 0x0000038B 12:10:09.928920 : Cannot read memory at address 0x0000030B 12:10:09.928920 : Cannot read memory at address 0x0000038B 12:10:09.930913 : Cannot read memory at address 0x0000030B 12:10:09.930913 : Cannot read memory at address 0x0000038B 12:10:09.932907 : Cannot read memory at address 0x0000030B 12:10:09.932907 : Cannot read memory at address 0x0000038B 12:10:09.934900 : Cannot read memory at address 0x0000030B 12:10:09.934900 : Cannot read memory at address 0x0000038B 12:10:09.936894 : Cannot read memory at address 0x0000030B 12:10:09.936894 : Cannot read memory at address 0x0000038B 12:10:09.938887 : Cannot read memory at address 0x0000030B 12:10:09.938887 : Cannot read memory at address 0x0000038B 12:10:09.940880 : Cannot read memory at address 0x0000030B 12:10:09.940880 : Cannot read memory at address 0x0000038B 12:10:09.942873 : Cannot read memory at address 0x0000030B 12:10:09.942873 : Cannot read memory at address 0x0000038B 12:10:09.944867 : Cannot read memory at address 0x0000030B 12:10:09.944867 : Cannot read memory at address 0x0000038B 12:10:09.946860 : Cannot read memory at address 0x0000030B 12:10:09.946860 : Cannot read memory at address 0x0000038B 12:10:09.948854 : Cannot read memory at address 0x0000030B 12:10:09.948854 : Cannot read memory at address 0x0000038B 12:10:09.950847 : Cannot read memory at address 0x0000030B 12:10:09.950847 : Cannot read memory at address 0x0000038B 12:10:09.952840 : Cannot read memory at address 0x0000030B 12:10:09.952840 : Cannot read memory at address 0x0000038B 12:10:09.954834 : Cannot read memory at address 0x0000030B 12:10:09.954834 : Cannot read memory at address 0x0000038B 12:10:09.956827 : Cannot read memory at address 0x0000030B 12:10:09.956827 : Cannot read memory at address 0x0000038B 12:10:09.958820 : Cannot read memory at address 0x0000030B 12:10:09.958820 : Cannot read memory at address 0x0000038B 12:10:09.960814 : Cannot read memory at address 0x0000030B 12:10:09.960814 : Cannot read memory at address 0x0000038B 12:10:09.962807 : Cannot read memory at address 0x0000030B 12:10:09.962807 : Cannot read memory at address 0x0000038B 12:10:09.964800 : Cannot read memory at address 0x0000030B 12:10:09.964800 : Cannot read memory at address 0x0000038B 12:10:09.966794 : Cannot read memory at address 0x0000030B 12:10:09.966794 : Cannot read memory at address 0x0000038B 12:10:09.968787 : Cannot read memory at address 0x0000030B 12:10:09.968787 : Cannot read memory at address 0x0000038B 12:10:09.970780 : Cannot read memory at address 0x0000030B 12:10:09.970780 : Cannot read memory at address 0x0000038B 12:10:09.972774 : Cannot read memory at address 0x0000030B 12:10:09.972774 : Cannot read memory at address 0x0000038B 12:10:09.974767 : Cannot read memory at address 0x0000030B 12:10:09.974767 : Cannot read memory at address 0x0000038B 12:10:09.976760 : Cannot read memory at address 0x0000030B 12:10:09.976760 : Cannot read memory at address 0x0000038B 12:10:09.978754 : Cannot read memory at address 0x0000030B 12:10:09.978754 : Cannot read memory at address 0x0000038B 12:10:09.980747 : Cannot read memory at address 0x0000030B 12:10:09.980747 : Cannot read memory at address 0x0000038B 12:10:09.982740 : Cannot read memory at address 0x0000030B 12:10:09.982740 : Cannot read memory at address 0x0000038B 12:10:09.984734 : Cannot read memory at address 0x0000030B 12:10:09.984734 : Cannot read memory at address 0x0000038B 12:10:09.986727 : Cannot read memory at address 0x0000030B 12:10:09.986727 : Cannot read memory at address 0x0000038B 12:10:09.988720 : Cannot read memory at address 0x0000030B 12:10:09.988720 : Cannot read memory at address 0x0000038B 12:10:09.990714 : Cannot read memory at address 0x0000030B 12:10:09.990714 : Cannot read memory at address 0x0000038B 12:10:09.992707 : Cannot read memory at address 0x0000030B 12:10:09.992707 : Cannot read memory at address 0x0000038B 12:10:09.994700 : Cannot read memory at address 0x0000030B 12:10:09.994700 : Cannot read memory at address 0x0000038B 12:10:09.996694 : Cannot read memory at address 0x0000030B 12:10:09.996694 : Cannot read memory at address 0x0000038B 12:10:09.998687 : Cannot read memory at address 0x0000030B 12:10:09.998687 : Cannot read memory at address 0x0000038B 12:10:10.000680 : Cannot read memory at address 0x0000030B 12:10:10.000680 : Cannot read memory at address 0x0000038B 12:10:10.002674 : Cannot read memory at address 0x0000030B 12:10:10.002674 : Cannot read memory at address 0x0000038B 12:10:10.004669 : Cannot read memory at address 0x0000030B 12:10:10.004669 : Cannot read memory at address 0x0000038B 12:10:10.006660 : Cannot read memory at address 0x0000030B 12:10:10.006660 : Cannot read memory at address 0x0000038B 12:10:10.008654 : Cannot read memory at address 0x0000030B 12:10:10.008654 : Cannot read memory at address 0x0000038B 12:10:10.010647 : Cannot read memory at address 0x0000030B 12:10:10.010647 : Cannot read memory at address 0x0000038B 12:10:10.012640 : Cannot read memory at address 0x0000030B 12:10:10.012640 : Cannot read memory at address 0x0000038B 12:10:10.014633 : Cannot read memory at address 0x0000030B 12:10:10.014633 : Cannot read memory at address 0x0000038B 12:10:10.016627 : Cannot read memory at address 0x0000030B 12:10:10.016627 : Cannot read memory at address 0x0000038B 12:10:10.018620 : Cannot read memory at address 0x0000030B 12:10:10.018620 : Cannot read memory at address 0x0000038B 12:10:10.020614 : Cannot read memory at address 0x0000030B 12:10:10.020614 : Cannot read memory at address 0x0000038B 12:10:10.022607 : Cannot read memory at address 0x0000030B 12:10:10.022607 : Cannot read memory at address 0x0000038B 12:10:10.024600 : Cannot read memory at address 0x0000030B 12:10:10.024600 : Cannot read memory at address 0x0000038B 12:10:10.026594 : Cannot read memory at address 0x0000030B 12:10:10.026594 : Cannot read memory at address 0x0000038B 12:10:10.028587 : Cannot read memory at address 0x0000030B 12:10:10.028587 : Cannot read memory at address 0x0000038B 12:10:10.030581 : Cannot read memory at address 0x0000030B 12:10:10.030581 : Cannot read memory at address 0x0000038B 12:10:10.032573 : Cannot read memory at address 0x0000030B 12:10:10.032573 : Cannot read memory at address 0x0000038B 12:10:10.034567 : Cannot read memory at address 0x0000030B 12:10:10.034567 : Cannot read memory at address 0x0000038B 12:10:10.036561 : Cannot read memory at address 0x0000030B 12:10:10.036561 : Cannot read memory at address 0x0000038B 12:10:10.038554 : Cannot read memory at address 0x0000030B 12:10:10.038554 : Cannot read memory at address 0x0000038B 12:10:10.040547 : Cannot read memory at address 0x0000030B 12:10:10.040547 : Cannot read memory at address 0x0000038B 12:10:10.042541 : Cannot read memory at address 0x0000030B 12:10:10.042541 : Cannot read memory at address 0x0000038B 12:10:10.044534 : Cannot read memory at address 0x0000030B 12:10:10.044534 : Cannot read memory at address 0x0000038B 12:10:10.046527 : Cannot read memory at address 0x0000030B 12:10:10.046527 : Cannot read memory at address 0x0000038B 12:10:10.048520 : Cannot read memory at address 0x0000030B 12:10:10.048520 : Cannot read memory at address 0x0000038B 12:10:10.050514 : Cannot read memory at address 0x0000030B 12:10:10.050514 : Cannot read memory at address 0x0000038B 12:10:10.052507 : Cannot read memory at address 0x0000030B 12:10:10.052507 : Cannot read memory at address 0x0000038B 12:10:10.054501 : Cannot read memory at address 0x0000030B 12:10:10.054501 : Cannot read memory at address 0x0000038B 12:10:10.056494 : Cannot read memory at address 0x0000030B 12:10:10.056494 : Cannot read memory at address 0x0000038B 12:10:10.058487 : Cannot read memory at address 0x0000030B 12:10:10.058487 : Cannot read memory at address 0x0000038B 12:10:10.060480 : Cannot read memory at address 0x0000030B 12:10:10.060480 : Cannot read memory at address 0x0000038B 12:10:10.062474 : Cannot read memory at address 0x0000030B 12:10:10.062474 : Cannot read memory at address 0x0000038B 12:10:10.064467 : Cannot read memory at address 0x0000030B 12:10:10.064467 : Cannot read memory at address 0x0000038B 12:10:10.066460 : Cannot read memory at address 0x0000030B 12:10:10.066460 : Cannot read memory at address 0x0000038B 12:10:10.068454 : Cannot read memory at address 0x0000030B 12:10:10.068454 : Cannot read memory at address 0x0000038B 12:10:10.070447 : Cannot read memory at address 0x0000030B 12:10:10.070447 : Cannot read memory at address 0x0000038B 12:10:10.072441 : Cannot read memory at address 0x0000030B 12:10:10.072441 : Cannot read memory at address 0x0000038B 12:10:10.074434 : Cannot read memory at address 0x0000030B 12:10:10.074434 : Cannot read memory at address 0x0000038B 12:10:10.076427 : Cannot read memory at address 0x0000030B 12:10:10.076427 : Cannot read memory at address 0x0000038B 12:10:10.078420 : Cannot read memory at address 0x0000030B 12:10:10.078420 : Cannot read memory at address 0x0000038B 12:10:10.080414 : Cannot read memory at address 0x0000030B 12:10:10.080414 : Cannot read memory at address 0x0000038B 12:10:10.082407 : Cannot read memory at address 0x0000030B 12:10:10.082407 : Cannot read memory at address 0x0000038B 12:10:10.084400 : Cannot read memory at address 0x0000030B 12:10:10.084400 : Cannot read memory at address 0x0000038B 12:10:10.086394 : Cannot read memory at address 0x0000030B 12:10:10.086394 : Cannot read memory at address 0x0000038B 12:10:10.088387 : Cannot read memory at address 0x0000030B 12:10:10.088387 : Cannot read memory at address 0x0000038B 12:10:10.090380 : Cannot read memory at address 0x0000030B 12:10:10.090380 : Cannot read memory at address 0x0000038B 12:10:10.092373 : Cannot read memory at address 0x0000030B 12:10:10.092373 : Cannot read memory at address 0x0000038B 12:10:10.094367 : Cannot read memory at address 0x0000030B 12:10:10.094367 : Cannot read memory at address 0x0000038B 12:10:10.096360 : Cannot read memory at address 0x0000030B 12:10:10.096360 : Cannot read memory at address 0x0000038B 12:10:10.098354 : Cannot read memory at address 0x0000030B 12:10:10.098354 : Cannot read memory at address 0x0000038B 12:10:10.100347 : Cannot read memory at address 0x0000030B 12:10:10.100347 : Cannot read memory at address 0x0000038B 12:10:10.102340 : Cannot read memory at address 0x0000030B 12:10:10.102340 : Cannot read memory at address 0x0000038B 12:10:10.104334 : Cannot read memory at address 0x0000030B 12:10:10.104334 : Cannot read memory at address 0x0000038B 12:10:10.106327 : Cannot read memory at address 0x0000030B 12:10:10.106327 : Cannot read memory at address 0x0000038B 12:10:10.108321 : Cannot read memory at address 0x0000030B 12:10:10.108321 : Cannot read memory at address 0x0000038B 12:10:10.110314 : Cannot read memory at address 0x0000030B 12:10:10.110314 : Cannot read memory at address 0x0000038B 12:10:10.112307 : Cannot read memory at address 0x0000030B 12:10:10.112307 : Cannot read memory at address 0x0000038B 12:10:10.114300 : Cannot read memory at address 0x0000030B 12:10:10.114300 : Cannot read memory at address 0x0000038B 12:10:10.116294 : Cannot read memory at address 0x0000030B 12:10:10.116294 : Cannot read memory at address 0x0000038B 12:10:10.118287 : Cannot read memory at address 0x0000030B 12:10:10.118287 : Cannot read memory at address 0x0000038B 12:10:10.120280 : Cannot read memory at address 0x0000030B 12:10:10.120280 : Cannot read memory at address 0x0000038B 12:10:10.122274 : Cannot read memory at address 0x0000030B 12:10:10.122274 : Cannot read memory at address 0x0000038B 12:10:10.124267 : Cannot read memory at address 0x0000030B 12:10:10.124267 : Cannot read memory at address 0x0000038B 12:10:10.126260 : Cannot read memory at address 0x0000030B 12:10:10.126260 : Cannot read memory at address 0x0000038B 12:10:10.128254 : Cannot read memory at address 0x0000030B 12:10:10.128254 : Cannot read memory at address 0x0000038B 12:10:10.130248 : Cannot read memory at address 0x0000030B 12:10:10.130248 : Cannot read memory at address 0x0000038B 12:10:10.132240 : Cannot read memory at address 0x0000030B 12:10:10.132240 : Cannot read memory at address 0x0000038B 12:10:10.134234 : Cannot read memory at address 0x0000030B 12:10:10.134234 : Cannot read memory at address 0x0000038B 12:10:10.136227 : Cannot read memory at address 0x0000030B 12:10:10.136227 : Cannot read memory at address 0x0000038B 12:10:10.138220 : Cannot read memory at address 0x0000030B 12:10:10.138220 : Cannot read memory at address 0x0000038B 12:10:10.140214 : Cannot read memory at address 0x0000030B 12:10:10.140214 : Cannot read memory at address 0x0000038B 12:10:10.142207 : Cannot read memory at address 0x0000030B 12:10:10.142207 : Cannot read memory at address 0x0000038B 12:10:10.144201 : Cannot read memory at address 0x0000030B 12:10:10.144201 : Cannot read memory at address 0x0000038B 12:10:10.146194 : Cannot read memory at address 0x0000030B 12:10:10.146194 : Cannot read memory at address 0x0000038B 12:10:10.148187 : Cannot read memory at address 0x0000030B 12:10:10.148187 : Cannot read memory at address 0x0000038B 12:10:10.150181 : Cannot read memory at address 0x0000030B 12:10:10.150181 : Cannot read memory at address 0x0000038B 12:10:10.152174 : Cannot read memory at address 0x0000030B 12:10:10.152174 : Cannot read memory at address 0x0000038B 12:10:10.154167 : Cannot read memory at address 0x0000030B 12:10:10.154167 : Cannot read memory at address 0x0000038B 12:10:10.156160 : Cannot read memory at address 0x0000030B 12:10:10.156160 : Cannot read memory at address 0x0000038B 12:10:10.158154 : Cannot read memory at address 0x0000030B 12:10:10.158154 : Cannot read memory at address 0x0000038B 12:10:10.160147 : Cannot read memory at address 0x0000030B 12:10:10.160147 : Cannot read memory at address 0x0000038B 12:10:10.161644 : Cannot read memory at address 0x0000030B 12:10:10.161644 : Cannot read memory at address 0x0000038B 12:10:10.163639 : Cannot read memory at address 0x0000030B 12:10:10.163639 : Cannot read memory at address 0x0000038B 12:10:10.165632 : Cannot read memory at address 0x0000030B 12:10:10.165632 : Cannot read memory at address 0x0000038B 12:10:10.167626 : Cannot read memory at address 0x0000030B 12:10:10.167626 : Cannot read memory at address 0x0000038B 12:10:10.169619 : Cannot read memory at address 0x0000030B 12:10:10.169619 : Cannot read memory at address 0x0000038B 12:10:10.171612 : Cannot read memory at address 0x0000030B 12:10:10.171612 : Cannot read memory at address 0x0000038B 12:10:10.173606 : Cannot read memory at address 0x0000030B 12:10:10.173606 : Cannot read memory at address 0x0000038B 12:10:10.175599 : Cannot read memory at address 0x0000030B 12:10:10.175599 : Cannot read memory at address 0x0000038B 12:10:10.177592 : Cannot read memory at address 0x0000030B 12:10:10.177592 : Cannot read memory at address 0x0000038B 12:10:10.179585 : Cannot read memory at address 0x0000030B 12:10:10.179585 : Cannot read memory at address 0x0000038B 12:10:10.181579 : Cannot read memory at address 0x0000030B 12:10:10.181579 : Cannot read memory at address 0x0000038B 12:10:10.183573 : Cannot read memory at address 0x0000030B 12:10:10.183573 : Cannot read memory at address 0x0000038B 12:10:10.185566 : Cannot read memory at address 0x0000030B 12:10:10.185566 : Cannot read memory at address 0x0000038B 12:10:10.187559 : Cannot read memory at address 0x0000030B 12:10:10.187559 : Cannot read memory at address 0x0000038B 12:10:10.189553 : Cannot read memory at address 0x0000030B 12:10:10.189553 : Cannot read memory at address 0x0000038B 12:10:10.191562 : Cannot read memory at address 0x0000030B 12:10:10.191562 : Cannot read memory at address 0x0000038B 12:10:10.193541 : Cannot read memory at address 0x0000030B 12:10:10.193541 : Cannot read memory at address 0x0000038B 12:10:10.195533 : Cannot read memory at address 0x0000030B 12:10:10.195533 : Cannot read memory at address 0x0000038B 12:10:10.197526 : Cannot read memory at address 0x0000030B 12:10:10.197526 : Cannot read memory at address 0x0000038B 12:10:10.199519 : Cannot read memory at address 0x0000030B 12:10:10.199519 : Cannot read memory at address 0x0000038B 12:10:10.201513 : Cannot read memory at address 0x0000030B 12:10:10.201513 : Cannot read memory at address 0x0000038B 12:10:10.203506 : Cannot read memory at address 0x0000030B 12:10:10.203506 : Cannot read memory at address 0x0000038B 12:10:10.205499 : Cannot read memory at address 0x0000030B 12:10:10.205499 : Cannot read memory at address 0x0000038B 12:10:10.207493 : Cannot read memory at address 0x0000030B 12:10:10.207493 : Cannot read memory at address 0x0000038B 12:10:10.209486 : Cannot read memory at address 0x0000030B 12:10:10.209486 : Cannot read memory at address 0x0000038B 12:10:10.211479 : Cannot read memory at address 0x0000030B 12:10:10.211479 : Cannot read memory at address 0x0000038B 12:10:10.213472 : Cannot read memory at address 0x0000030B 12:10:10.213472 : Cannot read memory at address 0x0000038B 12:10:10.215466 : Cannot read memory at address 0x0000030B 12:10:10.215466 : Cannot read memory at address 0x0000038B 12:10:10.217459 : Cannot read memory at address 0x0000030B 12:10:10.217459 : Cannot read memory at address 0x0000038B 12:10:10.219453 : Cannot read memory at address 0x0000030B 12:10:10.219453 : Cannot read memory at address 0x0000038B 12:10:10.221446 : Cannot read memory at address 0x0000030B 12:10:10.221446 : Cannot read memory at address 0x0000038B 12:10:10.223439 : Cannot read memory at address 0x0000030B 12:10:10.223439 : Cannot read memory at address 0x0000038B 12:10:10.225433 : Cannot read memory at address 0x0000030B 12:10:10.225433 : Cannot read memory at address 0x0000038B 12:10:10.227426 : Cannot read memory at address 0x0000030B 12:10:10.227426 : Cannot read memory at address 0x0000038B 12:10:10.229419 : Cannot read memory at address 0x0000030B 12:10:10.229419 : Cannot read memory at address 0x0000038B 12:10:10.231413 : Cannot read memory at address 0x0000030B 12:10:10.231413 : Cannot read memory at address 0x0000038B 12:10:10.233406 : Cannot read memory at address 0x0000030B 12:10:10.233406 : Cannot read memory at address 0x0000038B 12:10:10.235399 : Cannot read memory at address 0x0000030B 12:10:10.235399 : Cannot read memory at address 0x0000038B 12:10:10.237393 : Cannot read memory at address 0x0000030B 12:10:10.237393 : Cannot read memory at address 0x0000038B 12:10:10.239386 : Cannot read memory at address 0x0000030B 12:10:10.239386 : Cannot read memory at address 0x0000038B 12:10:10.241380 : Cannot read memory at address 0x0000030B 12:10:10.241380 : Cannot read memory at address 0x0000038B 12:10:10.243372 : Cannot read memory at address 0x0000030B 12:10:10.243372 : Cannot read memory at address 0x0000038B 12:10:10.245366 : Cannot read memory at address 0x0000030B 12:10:10.245366 : Cannot read memory at address 0x0000038B 12:10:10.247359 : Cannot read memory at address 0x0000030B 12:10:10.247359 : Cannot read memory at address 0x0000038B 12:10:10.249352 : Cannot read memory at address 0x0000030B 12:10:10.249352 : Cannot read memory at address 0x0000038B 12:10:10.251346 : Cannot read memory at address 0x0000030B 12:10:10.251346 : Cannot read memory at address 0x0000038B 12:10:10.253339 : Cannot read memory at address 0x0000030B 12:10:10.253339 : Cannot read memory at address 0x0000038B 12:10:10.255332 : Cannot read memory at address 0x0000030B 12:10:10.255332 : Cannot read memory at address 0x0000038B 12:10:10.256520 : Cannot read memory at address 0x0000030B 12:10:10.256520 : Cannot read memory at address 0x0000038B 12:10:10.258515 : Cannot read memory at address 0x0000030B 12:10:10.258515 : Cannot read memory at address 0x0000038B 12:10:10.260508 : Cannot read memory at address 0x0000030B 12:10:10.260508 : Cannot read memory at address 0x0000038B 12:10:10.262502 : Cannot read memory at address 0x0000030B 12:10:10.262502 : Cannot read memory at address 0x0000038B 12:10:10.264495 : Cannot read memory at address 0x0000030B 12:10:10.264495 : Cannot read memory at address 0x0000038B 12:10:10.266489 : Cannot read memory at address 0x0000030B 12:10:10.266489 : Cannot read memory at address 0x0000038B 12:10:10.268482 : Cannot read memory at address 0x0000030B 12:10:10.268482 : Cannot read memory at address 0x0000038B 12:10:10.270475 : Cannot read memory at address 0x0000030B 12:10:10.270475 : Cannot read memory at address 0x0000038B 12:10:10.272468 : Cannot read memory at address 0x0000030B 12:10:10.272468 : Cannot read memory at address 0x0000038B 12:10:10.274462 : Cannot read memory at address 0x0000030B 12:10:10.274462 : Cannot read memory at address 0x0000038B 12:10:10.276455 : Cannot read memory at address 0x0000030B 12:10:10.276455 : Cannot read memory at address 0x0000038B 12:10:10.278449 : Cannot read memory at address 0x0000030B 12:10:10.278449 : Cannot read memory at address 0x0000038B 12:10:10.280442 : Cannot read memory at address 0x0000030B 12:10:10.280442 : Cannot read memory at address 0x0000038B 12:10:10.282435 : Cannot read memory at address 0x0000030B 12:10:10.282435 : Cannot read memory at address 0x0000038B 12:10:10.284428 : Cannot read memory at address 0x0000030B 12:10:10.284428 : Cannot read memory at address 0x0000038B 12:10:10.286421 : Cannot read memory at address 0x0000030B 12:10:10.286421 : Cannot read memory at address 0x0000038B 12:10:10.288416 : Cannot read memory at address 0x0000030B 12:10:10.288416 : Cannot read memory at address 0x0000038B 12:10:10.290408 : Cannot read memory at address 0x0000030B 12:10:10.290408 : Cannot read memory at address 0x0000038B 12:10:10.292402 : Cannot read memory at address 0x0000030B 12:10:10.292402 : Cannot read memory at address 0x0000038B 12:10:10.294395 : Cannot read memory at address 0x0000030B 12:10:10.294395 : Cannot read memory at address 0x0000038B 12:10:10.296388 : Cannot read memory at address 0x0000030B 12:10:10.296388 : Cannot read memory at address 0x0000038B 12:10:10.298382 : Cannot read memory at address 0x0000030B 12:10:10.298382 : Cannot read memory at address 0x0000038B 12:10:10.300375 : Cannot read memory at address 0x0000030B 12:10:10.300375 : Cannot read memory at address 0x0000038B 12:10:10.302368 : Cannot read memory at address 0x0000030B 12:10:10.302368 : Cannot read memory at address 0x0000038B 12:10:10.304362 : Cannot read memory at address 0x0000030B 12:10:10.304362 : Cannot read memory at address 0x0000038B 12:10:10.306355 : Cannot read memory at address 0x0000030B 12:10:10.306355 : Cannot read memory at address 0x0000038B 12:10:10.308348 : Cannot read memory at address 0x0000030B 12:10:10.308348 : Cannot read memory at address 0x0000038B 12:10:10.310342 : Cannot read memory at address 0x0000030B 12:10:10.310342 : Cannot read memory at address 0x0000038B 12:10:10.312339 : Cannot read memory at address 0x0000030B 12:10:10.312339 : Cannot read memory at address 0x0000038B 12:10:10.314332 : Cannot read memory at address 0x0000030B 12:10:10.314332 : Cannot read memory at address 0x0000038B 12:10:10.316322 : Cannot read memory at address 0x0000030B 12:10:10.316322 : Cannot read memory at address 0x0000038B 12:10:10.318315 : Cannot read memory at address 0x0000030B 12:10:10.318315 : Cannot read memory at address 0x0000038B 12:10:10.320312 : Cannot read memory at address 0x0000030B 12:10:10.320312 : Cannot read memory at address 0x0000038B 12:10:10.322305 : Cannot read memory at address 0x0000030B 12:10:10.322305 : Cannot read memory at address 0x0000038B 12:10:10.324299 : Cannot read memory at address 0x0000030B 12:10:10.324299 : Cannot read memory at address 0x0000038B 12:10:10.326292 : Cannot read memory at address 0x0000030B 12:10:10.326292 : Cannot read memory at address 0x0000038B 12:10:10.328287 : Cannot read memory at address 0x0000030B 12:10:10.328287 : Cannot read memory at address 0x0000038B 12:10:10.330279 : Cannot read memory at address 0x0000030B 12:10:10.330279 : Cannot read memory at address 0x0000038B 12:10:10.332268 : Cannot read memory at address 0x0000030B 12:10:10.332268 : Cannot read memory at address 0x0000038B 12:10:10.334262 : Cannot read memory at address 0x0000030B 12:10:10.334262 : Cannot read memory at address 0x0000038B 12:10:10.336255 : Cannot read memory at address 0x0000030B 12:10:10.336255 : Cannot read memory at address 0x0000038B 12:10:10.338249 : Cannot read memory at address 0x0000030B 12:10:10.338249 : Cannot read memory at address 0x0000038B 12:10:10.340243 : Cannot read memory at address 0x0000030B 12:10:10.340243 : Cannot read memory at address 0x0000038B 12:10:10.342236 : Cannot read memory at address 0x0000030B 12:10:10.342236 : Cannot read memory at address 0x0000038B 12:10:10.344232 : Cannot read memory at address 0x0000030B 12:10:10.344232 : Cannot read memory at address 0x0000038B 12:10:10.346225 : Cannot read memory at address 0x0000030B 12:10:10.346225 : Cannot read memory at address 0x0000038B 12:10:10.348219 : Cannot read memory at address 0x0000030B 12:10:10.348219 : Cannot read memory at address 0x0000038B 12:10:10.350210 : Cannot read memory at address 0x0000030B 12:10:10.350210 : Cannot read memory at address 0x0000038B 12:10:10.352202 : Cannot read memory at address 0x0000030B 12:10:10.352202 : Cannot read memory at address 0x0000038B 12:10:10.354195 : Cannot read memory at address 0x0000030B 12:10:10.354195 : Cannot read memory at address 0x0000038B 12:10:10.356189 : Cannot read memory at address 0x0000030B 12:10:10.356189 : Cannot read memory at address 0x0000038B 12:10:10.358182 : Cannot read memory at address 0x0000030B 12:10:10.358182 : Cannot read memory at address 0x0000038B 12:10:10.360175 : Cannot read memory at address 0x0000030B 12:10:10.360175 : Cannot read memory at address 0x0000038B 12:10:10.362168 : Cannot read memory at address 0x0000030B 12:10:10.362168 : Cannot read memory at address 0x0000038B 12:10:10.364162 : Cannot read memory at address 0x0000030B 12:10:10.364162 : Cannot read memory at address 0x0000038B 12:10:10.366155 : Cannot read memory at address 0x0000030B 12:10:10.366155 : Cannot read memory at address 0x0000038B 12:10:10.368152 : Cannot read memory at address 0x0000030B 12:10:10.368152 : Cannot read memory at address 0x0000038B 12:10:10.370142 : Cannot read memory at address 0x0000030B 12:10:10.370142 : Cannot read memory at address 0x0000038B 12:10:10.372135 : Cannot read memory at address 0x0000030B 12:10:10.372135 : Cannot read memory at address 0x0000038B 12:10:10.374128 : Cannot read memory at address 0x0000030B 12:10:10.374128 : Cannot read memory at address 0x0000038B 12:10:10.376122 : Cannot read memory at address 0x0000030B 12:10:10.376122 : Cannot read memory at address 0x0000038B 12:10:10.378115 : Cannot read memory at address 0x0000030B 12:10:10.378115 : Cannot read memory at address 0x0000038B 12:10:10.380108 : Cannot read memory at address 0x0000030B 12:10:10.380108 : Cannot read memory at address 0x0000038B 12:10:10.382102 : Cannot read memory at address 0x0000030B 12:10:10.382102 : Cannot read memory at address 0x0000038B 12:10:10.384095 : Cannot read memory at address 0x0000030B 12:10:10.384095 : Cannot read memory at address 0x0000038B 12:10:10.386088 : Cannot read memory at address 0x0000030B 12:10:10.386088 : Cannot read memory at address 0x0000038B 12:10:10.388081 : Cannot read memory at address 0x0000030B 12:10:10.388081 : Cannot read memory at address 0x0000038B 12:10:10.390075 : Cannot read memory at address 0x0000030B 12:10:10.390075 : Cannot read memory at address 0x0000038B 12:10:10.392069 : Cannot read memory at address 0x0000030B 12:10:10.392069 : Cannot read memory at address 0x0000038B 12:10:10.394062 : Cannot read memory at address 0x0000030B 12:10:10.394062 : Cannot read memory at address 0x0000038B 12:10:10.396059 : Cannot read memory at address 0x0000030B 12:10:10.396059 : Cannot read memory at address 0x0000038B 12:10:10.398052 : Cannot read memory at address 0x0000030B 12:10:10.398052 : Cannot read memory at address 0x0000038B 12:10:10.400042 : Cannot read memory at address 0x0000030B 12:10:10.400042 : Cannot read memory at address 0x0000038B 12:10:10.402039 : Cannot read memory at address 0x0000030B 12:10:10.402039 : Cannot read memory at address 0x0000038B 12:10:10.404032 : Cannot read memory at address 0x0000030B 12:10:10.404032 : Cannot read memory at address 0x0000038B 12:10:10.406026 : Cannot read memory at address 0x0000030B 12:10:10.406026 : Cannot read memory at address 0x0000038B 12:10:10.408018 : Cannot read memory at address 0x0000030B 12:10:10.408018 : Cannot read memory at address 0x0000038B 12:10:10.410012 : Cannot read memory at address 0x0000030B 12:10:10.410012 : Cannot read memory at address 0x0000038B 12:10:10.412006 : Cannot read memory at address 0x0000030B 12:10:10.412006 : Cannot read memory at address 0x0000038B 12:10:10.413995 : Cannot read memory at address 0x0000030B 12:10:10.413995 : Cannot read memory at address 0x0000038B 12:10:10.415989 : Cannot read memory at address 0x0000030B 12:10:10.415989 : Cannot read memory at address 0x0000038B 12:10:10.417982 : Cannot read memory at address 0x0000030B 12:10:10.417982 : Cannot read memory at address 0x0000038B 12:10:10.419975 : Cannot read memory at address 0x0000030B 12:10:10.419975 : Cannot read memory at address 0x0000038B 12:10:10.421968 : Cannot read memory at address 0x0000030B 12:10:10.421968 : Cannot read memory at address 0x0000038B 12:10:10.423962 : Cannot read memory at address 0x0000030B 12:10:10.423962 : Cannot read memory at address 0x0000038B 12:10:10.425955 : Cannot read memory at address 0x0000030B 12:10:10.425955 : Cannot read memory at address 0x0000038B 12:10:10.427948 : Cannot read memory at address 0x0000030B 12:10:10.427948 : Cannot read memory at address 0x0000038B 12:10:10.429945 : Cannot read memory at address 0x0000030B 12:10:10.429945 : Cannot read memory at address 0x0000038B 12:10:10.431936 : Cannot read memory at address 0x0000030B 12:10:10.431936 : Cannot read memory at address 0x0000038B 12:10:10.433929 : Cannot read memory at address 0x0000030B 12:10:10.433929 : Cannot read memory at address 0x0000038B 12:10:10.435922 : Cannot read memory at address 0x0000030B 12:10:10.435922 : Cannot read memory at address 0x0000038B 12:10:10.437920 : Cannot read memory at address 0x0000030B 12:10:10.437920 : Cannot read memory at address 0x0000038B 12:10:10.439912 : Cannot read memory at address 0x0000030B 12:10:10.439912 : Cannot read memory at address 0x0000038B 12:10:10.441902 : Cannot read memory at address 0x0000030B 12:10:10.441902 : Cannot read memory at address 0x0000038B 12:10:10.443899 : Cannot read memory at address 0x0000030B 12:10:10.443899 : Cannot read memory at address 0x0000038B 12:10:10.445892 : Cannot read memory at address 0x0000030B 12:10:10.445892 : Cannot read memory at address 0x0000038B 12:10:10.447882 : Cannot read memory at address 0x0000030B 12:10:10.447882 : Cannot read memory at address 0x0000038B 12:10:10.449876 : Cannot read memory at address 0x0000030B 12:10:10.449876 : Cannot read memory at address 0x0000038B 12:10:10.451868 : Cannot read memory at address 0x0000030B 12:10:10.451868 : Cannot read memory at address 0x0000038B 12:10:10.453862 : Cannot read memory at address 0x0000030B 12:10:10.453862 : Cannot read memory at address 0x0000038B 12:10:10.455855 : Cannot read memory at address 0x0000030B 12:10:10.455855 : Cannot read memory at address 0x0000038B 12:10:10.457852 : Cannot read memory at address 0x0000030B 12:10:10.457852 : Cannot read memory at address 0x0000038B 12:10:10.459842 : Cannot read memory at address 0x0000030B 12:10:10.459842 : Cannot read memory at address 0x0000038B 12:10:10.461835 : Cannot read memory at address 0x0000030B 12:10:10.461835 : Cannot read memory at address 0x0000038B 12:10:10.463828 : Cannot read memory at address 0x0000030B 12:10:10.463828 : Cannot read memory at address 0x0000038B 12:10:10.465822 : Cannot read memory at address 0x0000030B 12:10:10.465822 : Cannot read memory at address 0x0000038B 12:10:10.467815 : Cannot read memory at address 0x0000030B 12:10:10.467815 : Cannot read memory at address 0x0000038B 12:10:10.469808 : Cannot read memory at address 0x0000030B 12:10:10.469808 : Cannot read memory at address 0x0000038B 12:10:10.471805 : Cannot read memory at address 0x0000030B 12:10:10.471805 : Cannot read memory at address 0x0000038B 12:10:10.473799 : Cannot read memory at address 0x0000030B 12:10:10.473799 : Cannot read memory at address 0x0000038B 12:10:10.475789 : Cannot read memory at address 0x0000030B 12:10:10.475789 : Cannot read memory at address 0x0000038B 12:10:10.477782 : Cannot read memory at address 0x0000030B 12:10:10.477782 : Cannot read memory at address 0x0000038B 12:10:10.479776 : Cannot read memory at address 0x0000030B 12:10:10.479776 : Cannot read memory at address 0x0000038B 12:10:10.481769 : Cannot read memory at address 0x0000030B 12:10:10.481769 : Cannot read memory at address 0x0000038B 12:10:10.483763 : Cannot read memory at address 0x0000030B 12:10:10.483763 : Cannot read memory at address 0x0000038B 12:10:10.485755 : Cannot read memory at address 0x0000030B 12:10:10.485755 : Cannot read memory at address 0x0000038B 12:10:10.487749 : Cannot read memory at address 0x0000030B 12:10:10.487749 : Cannot read memory at address 0x0000038B 12:10:10.489742 : Cannot read memory at address 0x0000030B 12:10:10.489742 : Cannot read memory at address 0x0000038B 12:10:10.491735 : Cannot read memory at address 0x0000030B 12:10:10.491735 : Cannot read memory at address 0x0000038B 12:10:10.493732 : Cannot read memory at address 0x0000030B 12:10:10.493732 : Cannot read memory at address 0x0000038B 12:10:10.495726 : Cannot read memory at address 0x0000030B 12:10:10.495726 : Cannot read memory at address 0x0000038B 12:10:10.497716 : Cannot read memory at address 0x0000030B 12:10:10.497716 : Cannot read memory at address 0x0000038B 12:10:10.499710 : Cannot read memory at address 0x0000030B 12:10:10.499710 : Cannot read memory at address 0x0000038B 12:10:10.501702 : Cannot read memory at address 0x0000030B 12:10:10.501702 : Cannot read memory at address 0x0000038B 12:10:10.503695 : Cannot read memory at address 0x0000030B 12:10:10.503695 : Cannot read memory at address 0x0000038B 12:10:10.505689 : Cannot read memory at address 0x0000030B 12:10:10.505689 : Cannot read memory at address 0x0000038B 12:10:10.507686 : Cannot read memory at address 0x0000030B 12:10:10.507686 : Cannot read memory at address 0x0000038B 12:10:10.509676 : Cannot read memory at address 0x0000030B 12:10:10.509676 : Cannot read memory at address 0x0000038B 12:10:10.511669 : Cannot read memory at address 0x0000030B 12:10:10.511669 : Cannot read memory at address 0x0000038B 12:10:10.513662 : Cannot read memory at address 0x0000030B 12:10:10.513662 : Cannot read memory at address 0x0000038B 12:10:10.515655 : Cannot read memory at address 0x0000030B 12:10:10.515655 : Cannot read memory at address 0x0000038B 12:10:10.517649 : Cannot read memory at address 0x0000030B 12:10:10.517649 : Cannot read memory at address 0x0000038B 12:10:10.519642 : Cannot read memory at address 0x0000030B 12:10:10.519642 : Cannot read memory at address 0x0000038B 12:10:10.521635 : Cannot read memory at address 0x0000030B 12:10:10.521635 : Cannot read memory at address 0x0000038B 12:10:10.523632 : Cannot read memory at address 0x0000030B 12:10:10.523632 : Cannot read memory at address 0x0000038B 12:10:10.525623 : Cannot read memory at address 0x0000030B 12:10:10.525623 : Cannot read memory at address 0x0000038B 12:10:10.527673 : Cannot read memory at address 0x0000030B 12:10:10.527673 : Cannot read memory at address 0x0000038B 12:10:10.528954 : Cannot read memory at address 0x0000030B 12:10:10.528954 : Cannot read memory at address 0x0000038B 12:10:10.530993 : Cannot read memory at address 0x0000030B 12:10:10.530993 : Cannot read memory at address 0x0000038B 12:10:10.532943 : Cannot read memory at address 0x0000030B 12:10:10.532943 : Cannot read memory at address 0x0000038B 12:10:10.534935 : Cannot read memory at address 0x0000030B 12:10:10.534935 : Cannot read memory at address 0x0000038B 12:10:10.536929 : Cannot read memory at address 0x0000030B 12:10:10.536929 : Cannot read memory at address 0x0000038B 12:10:10.538926 : Cannot read memory at address 0x0000030B 12:10:10.538926 : Cannot read memory at address 0x0000038B 12:10:10.540916 : Cannot read memory at address 0x0000030B 12:10:10.540916 : Cannot read memory at address 0x0000038B 12:10:10.542909 : Cannot read memory at address 0x0000030B 12:10:10.542909 : Cannot read memory at address 0x0000038B 12:10:10.544903 : Cannot read memory at address 0x0000030B 12:10:10.544903 : Cannot read memory at address 0x0000038B 12:10:10.546896 : Cannot read memory at address 0x0000030B 12:10:10.546896 : Cannot read memory at address 0x0000038B 12:10:10.548889 : Cannot read memory at address 0x0000030B 12:10:10.548889 : Cannot read memory at address 0x0000038B 12:10:10.550883 : Cannot read memory at address 0x0000030B 12:10:10.550883 : Cannot read memory at address 0x0000038B 12:10:10.552876 : Cannot read memory at address 0x0000030B 12:10:10.552876 : Cannot read memory at address 0x0000038B 12:10:10.554872 : Cannot read memory at address 0x0000030B 12:10:10.554872 : Cannot read memory at address 0x0000038B 12:10:10.556866 : Cannot read memory at address 0x0000030B 12:10:10.556866 : Cannot read memory at address 0x0000038B 12:10:10.558856 : Cannot read memory at address 0x0000030B 12:10:10.558856 : Cannot read memory at address 0x0000038B 12:10:10.560853 : Cannot read memory at address 0x0000030B 12:10:10.560853 : Cannot read memory at address 0x0000038B 12:10:10.562846 : Cannot read memory at address 0x0000030B 12:10:10.562846 : Cannot read memory at address 0x0000038B 12:10:10.564836 : Cannot read memory at address 0x0000030B 12:10:10.564836 : Cannot read memory at address 0x0000038B 12:10:10.566829 : Cannot read memory at address 0x0000030B 12:10:10.566829 : Cannot read memory at address 0x0000038B 12:10:10.568822 : Cannot read memory at address 0x0000030B 12:10:10.568822 : Cannot read memory at address 0x0000038B 12:10:10.570819 : Cannot read memory at address 0x0000030B 12:10:10.570819 : Cannot read memory at address 0x0000038B 12:10:10.572810 : Cannot read memory at address 0x0000030B 12:10:10.572810 : Cannot read memory at address 0x0000038B 12:10:10.574803 : Cannot read memory at address 0x0000030B 12:10:10.574803 : Cannot read memory at address 0x0000038B 12:10:10.576796 : Cannot read memory at address 0x0000030B 12:10:10.576796 : Cannot read memory at address 0x0000038B 12:10:10.578789 : Cannot read memory at address 0x0000030B 12:10:10.578789 : Cannot read memory at address 0x0000038B 12:10:10.580783 : Cannot read memory at address 0x0000030B 12:10:10.580783 : Cannot read memory at address 0x0000038B 12:10:10.582776 : Cannot read memory at address 0x0000030B 12:10:10.582776 : Cannot read memory at address 0x0000038B 12:10:10.584769 : Cannot read memory at address 0x0000030B 12:10:10.584769 : Cannot read memory at address 0x0000038B 12:10:10.586762 : Cannot read memory at address 0x0000030B 12:10:10.586762 : Cannot read memory at address 0x0000038B 12:10:10.588755 : Cannot read memory at address 0x0000030B 12:10:10.588755 : Cannot read memory at address 0x0000038B 12:10:10.590749 : Cannot read memory at address 0x0000030B 12:10:10.590749 : Cannot read memory at address 0x0000038B 12:10:10.592743 : Cannot read memory at address 0x0000030B 12:10:10.592743 : Cannot read memory at address 0x0000038B 12:10:10.594736 : Cannot read memory at address 0x0000030B 12:10:10.594736 : Cannot read memory at address 0x0000038B 12:10:10.596729 : Cannot read memory at address 0x0000030B 12:10:10.596729 : Cannot read memory at address 0x0000038B 12:10:10.598722 : Cannot read memory at address 0x0000030B 12:10:10.598722 : Cannot read memory at address 0x0000038B 12:10:10.600716 : Cannot read memory at address 0x0000030B 12:10:10.600716 : Cannot read memory at address 0x0000038B 12:10:10.602283 : Cannot read memory at address 0x0000030B 12:10:10.733063 : Cannot read memory at address 0x0000038B 12:10:10.735056 : Cannot read memory at address 0x0000030B 12:10:10.735056 : Cannot read memory at address 0x0000038B 12:10:10.737049 : Cannot read memory at address 0x0000030B 12:10:10.737049 : Cannot read memory at address 0x0000038B 12:10:10.739042 : Cannot read memory at address 0x0000030B 12:10:10.739042 : Cannot read memory at address 0x0000038B 12:10:10.741035 : Cannot read memory at address 0x0000030B 12:10:10.741035 : Cannot read memory at address 0x0000038B 12:10:10.743029 : Cannot read memory at address 0x0000030B 12:10:10.743029 : Cannot read memory at address 0x0000038B 12:10:10.745022 : Cannot read memory at address 0x0000030B 12:10:10.745022 : Cannot read memory at address 0x0000038B 12:10:10.747015 : Cannot read memory at address 0x0000030B 12:10:10.747015 : Cannot read memory at address 0x0000038B 12:10:10.749009 : Cannot read memory at address 0x0000030B 12:10:10.749009 : Cannot read memory at address 0x0000038B 12:10:10.751002 : Cannot read memory at address 0x0000030B 12:10:10.751002 : Cannot read memory at address 0x0000038B 12:10:10.752995 : Cannot read memory at address 0x0000030B 12:10:10.752995 : Cannot read memory at address 0x0000038B 12:10:10.754989 : Cannot read memory at address 0x0000030B 12:10:10.754989 : Cannot read memory at address 0x0000038B 12:10:10.756982 : Cannot read memory at address 0x0000030B 12:10:10.756982 : Cannot read memory at address 0x0000038B 12:10:10.758975 : Cannot read memory at address 0x0000030B 12:10:10.758975 : Cannot read memory at address 0x0000038B 12:10:10.760969 : Cannot read memory at address 0x0000030B 12:10:10.760969 : Cannot read memory at address 0x0000038B 12:10:10.762962 : Cannot read memory at address 0x0000030B 12:10:10.762962 : Cannot read memory at address 0x0000038B 12:10:10.764955 : Cannot read memory at address 0x0000030B 12:10:10.764955 : Cannot read memory at address 0x0000038B 12:10:10.766949 : Cannot read memory at address 0x0000030B 12:10:10.766949 : Cannot read memory at address 0x0000038B 12:10:10.768942 : Cannot read memory at address 0x0000030B 12:10:10.768942 : Cannot read memory at address 0x0000038B 12:10:10.770935 : Cannot read memory at address 0x0000030B 12:10:10.770935 : Cannot read memory at address 0x0000038B 12:10:10.772929 : Cannot read memory at address 0x0000030B 12:10:10.772929 : Cannot read memory at address 0x0000038B 12:10:10.774922 : Cannot read memory at address 0x0000030B 12:10:10.774922 : Cannot read memory at address 0x0000038B 12:10:10.776915 : Cannot read memory at address 0x0000030B 12:10:10.776915 : Cannot read memory at address 0x0000038B 12:10:10.778909 : Cannot read memory at address 0x0000030B 12:10:10.778909 : Cannot read memory at address 0x0000038B 12:10:10.780902 : Cannot read memory at address 0x0000030B 12:10:10.780902 : Cannot read memory at address 0x0000038B 12:10:10.782895 : Cannot read memory at address 0x0000030B 12:10:10.782895 : Cannot read memory at address 0x0000038B 12:10:10.784889 : Cannot read memory at address 0x0000030B 12:10:10.784889 : Cannot read memory at address 0x0000038B 12:10:10.786882 : Cannot read memory at address 0x0000030B 12:10:10.786882 : Cannot read memory at address 0x0000038B 12:10:10.788876 : Cannot read memory at address 0x0000030B 12:10:10.788876 : Cannot read memory at address 0x0000038B 12:10:10.790868 : Cannot read memory at address 0x0000030B 12:10:10.790868 : Cannot read memory at address 0x0000038B 12:10:10.792862 : Cannot read memory at address 0x0000030B 12:10:10.792862 : Cannot read memory at address 0x0000038B 12:10:10.794855 : Cannot read memory at address 0x0000030B 12:10:10.794855 : Cannot read memory at address 0x0000038B 12:10:10.796848 : Cannot read memory at address 0x0000030B 12:10:10.796848 : Cannot read memory at address 0x0000038B 12:10:10.798346 : Cannot read memory at address 0x0000030B 12:10:10.798346 : Cannot read memory at address 0x0000038B 12:10:10.801338 : Cannot read memory at address 0x0000030B 12:10:10.801338 : Cannot read memory at address 0x0000038B 12:10:10.803331 : Cannot read memory at address 0x0000030B 12:10:10.803331 : Cannot read memory at address 0x0000038B 12:10:10.805325 : Cannot read memory at address 0x0000030B 12:10:10.805325 : Cannot read memory at address 0x0000038B 12:10:10.807318 : Cannot read memory at address 0x0000030B 12:10:10.807318 : Cannot read memory at address 0x0000038B 12:10:10.809311 : Cannot read memory at address 0x0000030B 12:10:10.809311 : Cannot read memory at address 0x0000038B 12:10:10.811304 : Cannot read memory at address 0x0000030B 12:10:10.811304 : Cannot read memory at address 0x0000038B 12:10:10.813298 : Cannot read memory at address 0x0000030B 12:10:10.813298 : Cannot read memory at address 0x0000038B 12:10:10.815291 : Cannot read memory at address 0x0000030B 12:10:10.815291 : Cannot read memory at address 0x0000038B 12:10:10.817284 : Cannot read memory at address 0x0000030B 12:10:10.817284 : Cannot read memory at address 0x0000038B 12:10:10.819278 : Cannot read memory at address 0x0000030B 12:10:10.819278 : Cannot read memory at address 0x0000038B 12:10:10.821271 : Cannot read memory at address 0x0000030B 12:10:10.821271 : Cannot read memory at address 0x0000038B 12:10:10.823265 : Cannot read memory at address 0x0000030B 12:10:10.823265 : Cannot read memory at address 0x0000038B 12:10:10.825258 : Cannot read memory at address 0x0000030B 12:10:10.825258 : Cannot read memory at address 0x0000038B 12:10:10.827251 : Cannot read memory at address 0x0000030B 12:10:10.827251 : Cannot read memory at address 0x0000038B 12:10:10.829245 : Cannot read memory at address 0x0000030B 12:10:10.829245 : Cannot read memory at address 0x0000038B 12:10:10.831238 : Cannot read memory at address 0x0000030B 12:10:10.831238 : Cannot read memory at address 0x0000038B 12:10:10.833231 : Cannot read memory at address 0x0000030B 12:10:10.833231 : Cannot read memory at address 0x0000038B 12:10:10.835225 : Cannot read memory at address 0x0000030B 12:10:10.835225 : Cannot read memory at address 0x0000038B 12:10:10.837218 : Cannot read memory at address 0x0000030B 12:10:10.837218 : Cannot read memory at address 0x0000038B 12:10:10.839211 : Cannot read memory at address 0x0000030B 12:10:10.839211 : Cannot read memory at address 0x0000038B 12:10:10.841205 : Cannot read memory at address 0x0000030B 12:10:10.841205 : Cannot read memory at address 0x0000038B 12:10:10.843198 : Cannot read memory at address 0x0000030B 12:10:10.843198 : Cannot read memory at address 0x0000038B 12:10:10.845191 : Cannot read memory at address 0x0000030B 12:10:10.845191 : Cannot read memory at address 0x0000038B 12:10:10.847184 : Cannot read memory at address 0x0000030B 12:10:10.847184 : Cannot read memory at address 0x0000038B 12:10:10.849178 : Cannot read memory at address 0x0000030B 12:10:10.849178 : Cannot read memory at address 0x0000038B 12:10:10.851171 : Cannot read memory at address 0x0000030B 12:10:10.851171 : Cannot read memory at address 0x0000038B 12:10:10.853165 : Cannot read memory at address 0x0000030B 12:10:10.853165 : Cannot read memory at address 0x0000038B 12:10:10.855158 : Cannot read memory at address 0x0000030B 12:10:10.855158 : Cannot read memory at address 0x0000038B 12:10:10.857152 : Cannot read memory at address 0x0000030B 12:10:10.857152 : Cannot read memory at address 0x0000038B 12:10:10.859145 : Cannot read memory at address 0x0000030B 12:10:10.859145 : Cannot read memory at address 0x0000038B 12:10:10.861138 : Cannot read memory at address 0x0000030B 12:10:10.861138 : Cannot read memory at address 0x0000038B 12:10:10.863131 : Cannot read memory at address 0x0000030B 12:10:10.863131 : Cannot read memory at address 0x0000038B 12:10:10.865125 : Cannot read memory at address 0x0000030B 12:10:10.865125 : Cannot read memory at address 0x0000038B 12:10:10.867118 : Cannot read memory at address 0x0000030B 12:10:10.867118 : Cannot read memory at address 0x0000038B 12:10:10.869111 : Cannot read memory at address 0x0000030B 12:10:10.869111 : Cannot read memory at address 0x0000038B 12:10:10.871105 : Cannot read memory at address 0x0000030B 12:10:10.871105 : Cannot read memory at address 0x0000038B 12:10:10.873098 : Cannot read memory at address 0x0000030B 12:10:10.873098 : Cannot read memory at address 0x0000038B 12:10:10.875091 : Cannot read memory at address 0x0000030B 12:10:10.875091 : Cannot read memory at address 0x0000038B 12:10:10.877085 : Cannot read memory at address 0x0000030B 12:10:10.877085 : Cannot read memory at address 0x0000038B 12:10:10.879078 : Cannot read memory at address 0x0000030B 12:10:10.879078 : Cannot read memory at address 0x0000038B 12:10:10.881071 : Cannot read memory at address 0x0000030B 12:10:10.881071 : Cannot read memory at address 0x0000038B 12:10:10.883065 : Cannot read memory at address 0x0000030B 12:10:10.883065 : Cannot read memory at address 0x0000038B 12:10:10.885058 : Cannot read memory at address 0x0000030B 12:10:10.885058 : Cannot read memory at address 0x0000038B 12:10:10.887051 : Cannot read memory at address 0x0000030B 12:10:10.887051 : Cannot read memory at address 0x0000038B 12:10:10.889044 : Cannot read memory at address 0x0000030B 12:10:10.889044 : Cannot read memory at address 0x0000038B 12:10:10.891038 : Cannot read memory at address 0x0000030B 12:10:10.891038 : Cannot read memory at address 0x0000038B 12:10:10.893031 : Cannot read memory at address 0x0000030B 12:10:10.893031 : Cannot read memory at address 0x0000038B 12:10:10.895025 : Cannot read memory at address 0x0000030B 12:10:10.895025 : Cannot read memory at address 0x0000038B 12:10:10.897019 : Cannot read memory at address 0x0000030B 12:10:10.897019 : Cannot read memory at address 0x0000038B 12:10:10.899012 : Cannot read memory at address 0x0000030B 12:10:10.899012 : Cannot read memory at address 0x0000038B 12:10:10.901005 : Cannot read memory at address 0x0000030B 12:10:10.901005 : Cannot read memory at address 0x0000038B 12:10:10.902998 : Cannot read memory at address 0x0000030B 12:10:10.902998 : Cannot read memory at address 0x0000038B 12:10:10.904991 : Cannot read memory at address 0x0000030B 12:10:10.904991 : Cannot read memory at address 0x0000038B 12:10:10.906985 : Cannot read memory at address 0x0000030B 12:10:10.906985 : Cannot read memory at address 0x0000038B 12:10:10.908978 : Cannot read memory at address 0x0000030B 12:10:10.908978 : Cannot read memory at address 0x0000038B 12:10:10.910971 : Cannot read memory at address 0x0000030B 12:10:10.910971 : Cannot read memory at address 0x0000038B 12:10:10.912965 : Cannot read memory at address 0x0000030B 12:10:10.912965 : Cannot read memory at address 0x0000038B 12:10:10.914958 : Cannot read memory at address 0x0000030B 12:10:10.914958 : Cannot read memory at address 0x0000038B 12:10:10.916951 : Cannot read memory at address 0x0000030B 12:10:10.916951 : Cannot read memory at address 0x0000038B 12:10:10.918945 : Cannot read memory at address 0x0000030B 12:10:10.918945 : Cannot read memory at address 0x0000038B 12:10:10.920938 : Cannot read memory at address 0x0000030B 12:10:10.920938 : Cannot read memory at address 0x0000038B 12:10:10.922931 : Cannot read memory at address 0x0000030B 12:10:10.922931 : Cannot read memory at address 0x0000038B 12:10:10.924925 : Cannot read memory at address 0x0000030B 12:10:10.924925 : Cannot read memory at address 0x0000038B 12:10:10.926918 : Cannot read memory at address 0x0000030B 12:10:10.926918 : Cannot read memory at address 0x0000038B 12:10:10.928911 : Cannot read memory at address 0x0000030B 12:10:10.928911 : Cannot read memory at address 0x0000038B 12:10:10.930904 : Cannot read memory at address 0x0000030B 12:10:10.930904 : Cannot read memory at address 0x0000038B 12:10:10.932403 : Cannot read memory at address 0x0000030B 12:10:10.932403 : Cannot read memory at address 0x0000038B 12:10:10.934397 : Cannot read memory at address 0x0000030B 12:10:10.934397 : Cannot read memory at address 0x0000038B 12:10:10.936390 : Cannot read memory at address 0x0000030B 12:10:10.936390 : Cannot read memory at address 0x0000038B 12:10:10.938383 : Cannot read memory at address 0x0000030B 12:10:10.938383 : Cannot read memory at address 0x0000038B 12:10:10.940377 : Cannot read memory at address 0x0000030B 12:10:10.940377 : Cannot read memory at address 0x0000038B 12:10:10.942370 : Cannot read memory at address 0x0000030B 12:10:10.942370 : Cannot read memory at address 0x0000038B 12:10:10.944363 : Cannot read memory at address 0x0000030B 12:10:10.944363 : Cannot read memory at address 0x0000038B 12:10:10.946357 : Cannot read memory at address 0x0000030B 12:10:10.946357 : Cannot read memory at address 0x0000038B 12:10:10.948350 : Cannot read memory at address 0x0000030B 12:10:10.948350 : Cannot read memory at address 0x0000038B 12:10:10.950343 : Cannot read memory at address 0x0000030B 12:10:10.950343 : Cannot read memory at address 0x0000038B 12:10:10.952336 : Cannot read memory at address 0x0000030B 12:10:10.952336 : Cannot read memory at address 0x0000038B 12:10:10.954330 : Cannot read memory at address 0x0000030B 12:10:10.954330 : Cannot read memory at address 0x0000038B 12:10:10.956323 : Cannot read memory at address 0x0000030B 12:10:10.956323 : Cannot read memory at address 0x0000038B 12:10:10.958316 : Cannot read memory at address 0x0000030B 12:10:10.958316 : Cannot read memory at address 0x0000038B 12:10:10.960310 : Cannot read memory at address 0x0000030B 12:10:10.960310 : Cannot read memory at address 0x0000038B 12:10:10.962303 : Cannot read memory at address 0x0000030B 12:10:10.962303 : Cannot read memory at address 0x0000038B 12:10:10.964297 : Cannot read memory at address 0x0000030B 12:10:10.964297 : Cannot read memory at address 0x0000038B 12:10:10.966290 : Cannot read memory at address 0x0000030B 12:10:10.966290 : Cannot read memory at address 0x0000038B 12:10:10.968283 : Cannot read memory at address 0x0000030B 12:10:10.968283 : Cannot read memory at address 0x0000038B 12:10:10.970277 : Cannot read memory at address 0x0000030B 12:10:10.970277 : Cannot read memory at address 0x0000038B 12:10:10.972270 : Cannot read memory at address 0x0000030B 12:10:10.972270 : Cannot read memory at address 0x0000038B 12:10:10.974263 : Cannot read memory at address 0x0000030B 12:10:10.974263 : Cannot read memory at address 0x0000038B 12:10:10.976256 : Cannot read memory at address 0x0000030B 12:10:10.976256 : Cannot read memory at address 0x0000038B 12:10:10.978250 : Cannot read memory at address 0x0000030B 12:10:10.978250 : Cannot read memory at address 0x0000038B 12:10:10.980244 : Cannot read memory at address 0x0000030B 12:10:10.980244 : Cannot read memory at address 0x0000038B 12:10:10.982237 : Cannot read memory at address 0x0000030B 12:10:10.982237 : Cannot read memory at address 0x0000038B 12:10:10.984230 : Cannot read memory at address 0x0000030B 12:10:10.984230 : Cannot read memory at address 0x0000038B 12:10:10.986223 : Cannot read memory at address 0x0000030B 12:10:10.986223 : Cannot read memory at address 0x0000038B 12:10:10.988217 : Cannot read memory at address 0x0000030B 12:10:10.988217 : Cannot read memory at address 0x0000038B 12:10:10.990210 : Cannot read memory at address 0x0000030B 12:10:10.990210 : Cannot read memory at address 0x0000038B 12:10:10.992203 : Cannot read memory at address 0x0000030B 12:10:10.992203 : Cannot read memory at address 0x0000038B 12:10:10.994197 : Cannot read memory at address 0x0000030B 12:10:10.994197 : Cannot read memory at address 0x0000038B 12:10:10.996190 : Cannot read memory at address 0x0000030B 12:10:10.996190 : Cannot read memory at address 0x0000038B 12:10:10.998183 : Cannot read memory at address 0x0000030B 12:10:10.998183 : Cannot read memory at address 0x0000038B 12:10:11.000177 : Cannot read memory at address 0x0000030B 12:10:11.000177 : Cannot read memory at address 0x0000038B 12:10:11.002170 : Cannot read memory at address 0x0000030B 12:10:11.002170 : Cannot read memory at address 0x0000038B 12:10:11.004163 : Cannot read memory at address 0x0000030B 12:10:11.004163 : Cannot read memory at address 0x0000038B 12:10:11.006157 : Cannot read memory at address 0x0000030B 12:10:11.006157 : Cannot read memory at address 0x0000038B 12:10:11.008150 : Cannot read memory at address 0x0000030B 12:10:11.008150 : Cannot read memory at address 0x0000038B 12:10:11.010143 : Cannot read memory at address 0x0000030B 12:10:11.010143 : Cannot read memory at address 0x0000038B 12:10:11.012137 : Cannot read memory at address 0x0000030B 12:10:11.012137 : Cannot read memory at address 0x0000038B 12:10:11.014130 : Cannot read memory at address 0x0000030B 12:10:11.014130 : Cannot read memory at address 0x0000038B 12:10:11.016123 : Cannot read memory at address 0x0000030B 12:10:11.016123 : Cannot read memory at address 0x0000038B 12:10:11.018117 : Cannot read memory at address 0x0000030B 12:10:11.018117 : Cannot read memory at address 0x0000038B 12:10:11.020110 : Cannot read memory at address 0x0000030B 12:10:11.020110 : Cannot read memory at address 0x0000038B 12:10:11.022103 : Cannot read memory at address 0x0000030B 12:10:11.022103 : Cannot read memory at address 0x0000038B 12:10:11.024097 : Cannot read memory at address 0x0000030B 12:10:11.024097 : Cannot read memory at address 0x0000038B 12:10:11.026090 : Cannot read memory at address 0x0000030B 12:10:11.026090 : Cannot read memory at address 0x0000038B 12:10:11.028083 : Cannot read memory at address 0x0000030B 12:10:11.028083 : Cannot read memory at address 0x0000038B 12:10:11.030077 : Cannot read memory at address 0x0000030B 12:10:11.030077 : Cannot read memory at address 0x0000038B 12:10:11.032070 : Cannot read memory at address 0x0000030B 12:10:11.032070 : Cannot read memory at address 0x0000038B 12:10:11.034063 : Cannot read memory at address 0x0000030B 12:10:11.034063 : Cannot read memory at address 0x0000038B 12:10:11.036057 : Cannot read memory at address 0x0000030B 12:10:11.036057 : Cannot read memory at address 0x0000038B 12:10:11.038050 : Cannot read memory at address 0x0000030B 12:10:11.038050 : Cannot read memory at address 0x0000038B 12:10:11.040043 : Cannot read memory at address 0x0000030B 12:10:11.040043 : Cannot read memory at address 0x0000038B 12:10:11.042037 : Cannot read memory at address 0x0000030B 12:10:11.042037 : Cannot read memory at address 0x0000038B 12:10:11.044030 : Cannot read memory at address 0x0000030B 12:10:11.044030 : Cannot read memory at address 0x0000038B 12:10:11.046023 : Cannot read memory at address 0x0000030B 12:10:11.046023 : Cannot read memory at address 0x0000038B 12:10:11.048016 : Cannot read memory at address 0x0000030B 12:10:11.048016 : Cannot read memory at address 0x0000038B 12:10:11.050010 : Cannot read memory at address 0x0000030B 12:10:11.050010 : Cannot read memory at address 0x0000038B 12:10:11.052003 : Cannot read memory at address 0x0000030B 12:10:11.052003 : Cannot read memory at address 0x0000038B 12:10:11.053997 : Cannot read memory at address 0x0000030B 12:10:11.053997 : Cannot read memory at address 0x0000038B 12:10:11.055990 : Cannot read memory at address 0x0000030B 12:10:11.055990 : Cannot read memory at address 0x0000038B 12:10:11.057983 : Cannot read memory at address 0x0000030B 12:10:11.057983 : Cannot read memory at address 0x0000038B 12:10:11.059977 : Cannot read memory at address 0x0000030B 12:10:11.059977 : Cannot read memory at address 0x0000038B 12:10:11.061970 : Cannot read memory at address 0x0000030B 12:10:11.061970 : Cannot read memory at address 0x0000038B 12:10:11.063963 : Cannot read memory at address 0x0000030B 12:10:11.063963 : Cannot read memory at address 0x0000038B 12:10:11.065957 : Cannot read memory at address 0x0000030B 12:10:11.065957 : Cannot read memory at address 0x0000038B 12:10:11.067950 : Cannot read memory at address 0x0000030B 12:10:11.067950 : Cannot read memory at address 0x0000038B 12:10:11.069943 : Cannot read memory at address 0x0000030B 12:10:11.069943 : Cannot read memory at address 0x0000038B 12:10:11.071937 : Cannot read memory at address 0x0000030B 12:10:11.071937 : Cannot read memory at address 0x0000038B 12:10:11.073930 : Cannot read memory at address 0x0000030B 12:10:11.073930 : Cannot read memory at address 0x0000038B 12:10:11.075923 : Cannot read memory at address 0x0000030B 12:10:11.075923 : Cannot read memory at address 0x0000038B 12:10:11.077916 : Cannot read memory at address 0x0000030B 12:10:11.077916 : Cannot read memory at address 0x0000038B 12:10:11.079910 : Cannot read memory at address 0x0000030B 12:10:11.079910 : Cannot read memory at address 0x0000038B 12:10:11.081903 : Cannot read memory at address 0x0000030B 12:10:11.081903 : Cannot read memory at address 0x0000038B 12:10:11.083897 : Cannot read memory at address 0x0000030B 12:10:11.083897 : Cannot read memory at address 0x0000038B 12:10:11.085890 : Cannot read memory at address 0x0000030B 12:10:11.085890 : Cannot read memory at address 0x0000038B 12:10:11.087883 : Cannot read memory at address 0x0000030B 12:10:11.087883 : Cannot read memory at address 0x0000038B 12:10:11.089876 : Cannot read memory at address 0x0000030B 12:10:11.089876 : Cannot read memory at address 0x0000038B 12:10:11.091870 : Cannot read memory at address 0x0000030B 12:10:11.091870 : Cannot read memory at address 0x0000038B 12:10:11.093863 : Cannot read memory at address 0x0000030B 12:10:11.093863 : Cannot read memory at address 0x0000038B 12:10:11.095857 : Cannot read memory at address 0x0000030B 12:10:11.095857 : Cannot read memory at address 0x0000038B 12:10:11.097850 : Cannot read memory at address 0x0000030B 12:10:11.097850 : Cannot read memory at address 0x0000038B 12:10:11.099843 : Cannot read memory at address 0x0000030B 12:10:11.099843 : Cannot read memory at address 0x0000038B 12:10:11.101837 : Cannot read memory at address 0x0000030B 12:10:11.101837 : Cannot read memory at address 0x0000038B 12:10:11.103830 : Cannot read memory at address 0x0000030B 12:10:11.103830 : Cannot read memory at address 0x0000038B 12:10:11.105823 : Cannot read memory at address 0x0000030B 12:10:11.105823 : Cannot read memory at address 0x0000038B 12:10:11.107817 : Cannot read memory at address 0x0000030B 12:10:11.107817 : Cannot read memory at address 0x0000038B 12:10:11.109810 : Cannot read memory at address 0x0000030B 12:10:11.109810 : Cannot read memory at address 0x0000038B 12:10:11.111803 : Cannot read memory at address 0x0000030B 12:10:11.111803 : Cannot read memory at address 0x0000038B 12:10:11.113382 : Cannot read memory at address 0x0000030B 12:10:11.113382 : Cannot read memory at address 0x0000038B 12:10:11.114942 : Cannot read memory at address 0x0000030B 12:10:11.114942 : Cannot read memory at address 0x0000038B 12:10:11.116466 : Cannot read memory at address 0x0000030B 12:10:11.116466 : Cannot read memory at address 0x0000038B 12:10:11.118516 : Cannot read memory at address 0x0000030B 12:10:11.118516 : Cannot read memory at address 0x0000038B 12:10:11.120509 : Cannot read memory at address 0x0000030B 12:10:11.120509 : Cannot read memory at address 0x0000038B 12:10:11.122502 : Cannot read memory at address 0x0000030B 12:10:11.122502 : Cannot read memory at address 0x0000038B 12:10:11.124496 : Cannot read memory at address 0x0000030B 12:10:11.124496 : Cannot read memory at address 0x0000038B 12:10:11.126489 : Cannot read memory at address 0x0000030B 12:10:11.126489 : Cannot read memory at address 0x0000038B 12:10:11.128482 : Cannot read memory at address 0x0000030B 12:10:11.128482 : Cannot read memory at address 0x0000038B 12:10:11.130476 : Cannot read memory at address 0x0000030B 12:10:11.130476 : Cannot read memory at address 0x0000038B 12:10:11.132469 : Cannot read memory at address 0x0000030B 12:10:11.132469 : Cannot read memory at address 0x0000038B 12:10:11.134462 : Cannot read memory at address 0x0000030B 12:10:11.134462 : Cannot read memory at address 0x0000038B 12:10:11.136456 : Cannot read memory at address 0x0000030B 12:10:11.136456 : Cannot read memory at address 0x0000038B 12:10:11.138449 : Cannot read memory at address 0x0000030B 12:10:11.138449 : Cannot read memory at address 0x0000038B 12:10:11.140442 : Cannot read memory at address 0x0000030B 12:10:11.140442 : Cannot read memory at address 0x0000038B 12:10:11.142435 : Cannot read memory at address 0x0000030B 12:10:11.142435 : Cannot read memory at address 0x0000038B 12:10:11.144429 : Cannot read memory at address 0x0000030B 12:10:11.144429 : Cannot read memory at address 0x0000038B 12:10:11.146422 : Cannot read memory at address 0x0000030B 12:10:11.146422 : Cannot read memory at address 0x0000038B 12:10:11.148416 : Cannot read memory at address 0x0000030B 12:10:11.148416 : Cannot read memory at address 0x0000038B 12:10:11.150409 : Cannot read memory at address 0x0000030B 12:10:11.150409 : Cannot read memory at address 0x0000038B 12:10:11.152402 : Cannot read memory at address 0x0000030B 12:10:11.152402 : Cannot read memory at address 0x0000038B 12:10:11.154396 : Cannot read memory at address 0x0000030B 12:10:11.154396 : Cannot read memory at address 0x0000038B 12:10:11.156389 : Cannot read memory at address 0x0000030B 12:10:11.156389 : Cannot read memory at address 0x0000038B 12:10:11.158382 : Cannot read memory at address 0x0000030B 12:10:11.158382 : Cannot read memory at address 0x0000038B 12:10:11.160376 : Cannot read memory at address 0x0000030B 12:10:11.160376 : Cannot read memory at address 0x0000038B 12:10:11.162369 : Cannot read memory at address 0x0000030B 12:10:11.162369 : Cannot read memory at address 0x0000038B 12:10:11.164362 : Cannot read memory at address 0x0000030B 12:10:11.164362 : Cannot read memory at address 0x0000038B 12:10:11.166356 : Cannot read memory at address 0x0000030B 12:10:11.166356 : Cannot read memory at address 0x0000038B 12:10:11.168349 : Cannot read memory at address 0x0000030B 12:10:11.168349 : Cannot read memory at address 0x0000038B 12:10:11.170342 : Cannot read memory at address 0x0000030B 12:10:11.170342 : Cannot read memory at address 0x0000038B 12:10:11.172336 : Cannot read memory at address 0x0000030B 12:10:11.172336 : Cannot read memory at address 0x0000038B 12:10:11.174329 : Cannot read memory at address 0x0000030B 12:10:11.174329 : Cannot read memory at address 0x0000038B 12:10:11.176322 : Cannot read memory at address 0x0000030B 12:10:11.176322 : Cannot read memory at address 0x0000038B 12:10:11.178316 : Cannot read memory at address 0x0000030B 12:10:11.178316 : Cannot read memory at address 0x0000038B 12:10:11.180309 : Cannot read memory at address 0x0000030B 12:10:11.180309 : Cannot read memory at address 0x0000038B 12:10:11.182302 : Cannot read memory at address 0x0000030B 12:10:11.182302 : Cannot read memory at address 0x0000038B 12:10:11.184296 : Cannot read memory at address 0x0000030B 12:10:11.184296 : Cannot read memory at address 0x0000038B 12:10:11.186289 : Cannot read memory at address 0x0000030B 12:10:11.186289 : Cannot read memory at address 0x0000038B 12:10:11.188282 : Cannot read memory at address 0x0000030B 12:10:11.188282 : Cannot read memory at address 0x0000038B 12:10:11.190276 : Cannot read memory at address 0x0000030B 12:10:11.190276 : Cannot read memory at address 0x0000038B 12:10:11.192269 : Cannot read memory at address 0x0000030B 12:10:11.192269 : Cannot read memory at address 0x0000038B 12:10:11.194262 : Cannot read memory at address 0x0000030B 12:10:11.194262 : Cannot read memory at address 0x0000038B 12:10:11.196256 : Cannot read memory at address 0x0000030B 12:10:11.196256 : Cannot read memory at address 0x0000038B 12:10:11.198249 : Cannot read memory at address 0x0000030B 12:10:11.198249 : Cannot read memory at address 0x0000038B 12:10:11.200243 : Cannot read memory at address 0x0000030B 12:10:11.200243 : Cannot read memory at address 0x0000038B 12:10:11.202236 : Cannot read memory at address 0x0000030B 12:10:11.202236 : Cannot read memory at address 0x0000038B 12:10:11.204229 : Cannot read memory at address 0x0000030B 12:10:11.204229 : Cannot read memory at address 0x0000038B 12:10:11.206222 : Cannot read memory at address 0x0000030B 12:10:11.206222 : Cannot read memory at address 0x0000038B 12:10:11.208216 : Cannot read memory at address 0x0000030B 12:10:11.208216 : Cannot read memory at address 0x0000038B 12:10:11.210209 : Cannot read memory at address 0x0000030B 12:10:11.210209 : Cannot read memory at address 0x0000038B 12:10:11.212202 : Cannot read memory at address 0x0000030B 12:10:11.212202 : Cannot read memory at address 0x0000038B 12:10:11.214196 : Cannot read memory at address 0x0000030B 12:10:11.214196 : Cannot read memory at address 0x0000038B 12:10:11.216189 : Cannot read memory at address 0x0000030B 12:10:11.216189 : Cannot read memory at address 0x0000038B 12:10:11.218182 : Cannot read memory at address 0x0000030B 12:10:11.218182 : Cannot read memory at address 0x0000038B 12:10:11.220176 : Cannot read memory at address 0x0000030B 12:10:11.220176 : Cannot read memory at address 0x0000038B 12:10:11.222169 : Cannot read memory at address 0x0000030B 12:10:11.222169 : Cannot read memory at address 0x0000038B 12:10:11.224162 : Cannot read memory at address 0x0000030B 12:10:11.224162 : Cannot read memory at address 0x0000038B 12:10:11.226155 : Cannot read memory at address 0x0000030B 12:10:11.226155 : Cannot read memory at address 0x0000038B 12:10:11.228149 : Cannot read memory at address 0x0000030B 12:10:11.228149 : Cannot read memory at address 0x0000038B 12:10:11.230142 : Cannot read memory at address 0x0000030B 12:10:11.230142 : Cannot read memory at address 0x0000038B 12:10:11.232136 : Cannot read memory at address 0x0000030B 12:10:11.233132 : Cannot read memory at address 0x0000038B 12:10:11.235126 : Cannot read memory at address 0x0000030B 12:10:11.235126 : Cannot read memory at address 0x0000038B 12:10:11.237119 : Cannot read memory at address 0x0000030B 12:10:11.237119 : Cannot read memory at address 0x0000038B 12:10:11.239113 : Cannot read memory at address 0x0000030B 12:10:11.239113 : Cannot read memory at address 0x0000038B 12:10:11.241106 : Cannot read memory at address 0x0000030B 12:10:11.241106 : Cannot read memory at address 0x0000038B 12:10:11.243099 : Cannot read memory at address 0x0000030B 12:10:11.243099 : Cannot read memory at address 0x0000038B 12:10:11.245092 : Cannot read memory at address 0x0000030B 12:10:11.245092 : Cannot read memory at address 0x0000038B 12:10:11.247086 : Cannot read memory at address 0x0000030B 12:10:11.247086 : Cannot read memory at address 0x0000038B 12:10:11.249079 : Cannot read memory at address 0x0000030B 12:10:11.249079 : Cannot read memory at address 0x0000038B 12:10:11.251072 : Cannot read memory at address 0x0000030B 12:10:11.251072 : Cannot read memory at address 0x0000038B 12:10:11.253066 : Cannot read memory at address 0x0000030B 12:10:11.253066 : Cannot read memory at address 0x0000038B 12:10:11.255059 : Cannot read memory at address 0x0000030B 12:10:11.255059 : Cannot read memory at address 0x0000038B 12:10:11.257053 : Cannot read memory at address 0x0000030B 12:10:11.257053 : Cannot read memory at address 0x0000038B 12:10:11.259046 : Cannot read memory at address 0x0000030B 12:10:11.259046 : Cannot read memory at address 0x0000038B 12:10:11.261039 : Cannot read memory at address 0x0000030B 12:10:11.261039 : Cannot read memory at address 0x0000038B 12:10:11.263032 : Cannot read memory at address 0x0000030B 12:10:11.263032 : Cannot read memory at address 0x0000038B 12:10:11.265026 : Cannot read memory at address 0x0000030B 12:10:11.265026 : Cannot read memory at address 0x0000038B 12:10:11.267019 : Cannot read memory at address 0x0000030B 12:10:11.267019 : Cannot read memory at address 0x0000038B 12:10:11.269012 : Cannot read memory at address 0x0000030B 12:10:11.269012 : Cannot read memory at address 0x0000038B 12:10:11.271006 : Cannot read memory at address 0x0000030B 12:10:11.271006 : Cannot read memory at address 0x0000038B 12:10:11.272999 : Cannot read memory at address 0x0000030B 12:10:11.272999 : Cannot read memory at address 0x0000038B 12:10:11.274993 : Cannot read memory at address 0x0000030B 12:10:11.274993 : Cannot read memory at address 0x0000038B 12:10:11.276986 : Cannot read memory at address 0x0000030B 12:10:11.276986 : Cannot read memory at address 0x0000038B 12:10:11.278979 : Cannot read memory at address 0x0000030B 12:10:11.278979 : Cannot read memory at address 0x0000038B 12:10:11.280972 : Cannot read memory at address 0x0000030B 12:10:11.280972 : Cannot read memory at address 0x0000038B 12:10:11.282965 : Cannot read memory at address 0x0000030B 12:10:11.282965 : Cannot read memory at address 0x0000038B 12:10:11.284959 : Cannot read memory at address 0x0000030B 12:10:11.284959 : Cannot read memory at address 0x0000038B 12:10:11.286952 : Cannot read memory at address 0x0000030B 12:10:11.286952 : Cannot read memory at address 0x0000038B 12:10:11.288946 : Cannot read memory at address 0x0000030B 12:10:11.288946 : Cannot read memory at address 0x0000038B 12:10:11.290939 : Cannot read memory at address 0x0000030B 12:10:11.290939 : Cannot read memory at address 0x0000038B 12:10:11.292932 : Cannot read memory at address 0x0000030B 12:10:11.292932 : Cannot read memory at address 0x0000038B 12:10:11.294926 : Cannot read memory at address 0x0000030B 12:10:11.294926 : Cannot read memory at address 0x0000038B 12:10:11.296919 : Cannot read memory at address 0x0000030B 12:10:11.296919 : Cannot read memory at address 0x0000038B 12:10:11.298912 : Cannot read memory at address 0x0000030B 12:10:11.298912 : Cannot read memory at address 0x0000038B 12:10:11.300906 : Cannot read memory at address 0x0000030B 12:10:11.300906 : Cannot read memory at address 0x0000038B 12:10:11.302899 : Cannot read memory at address 0x0000030B 12:10:11.302899 : Cannot read memory at address 0x0000038B 12:10:11.304892 : Cannot read memory at address 0x0000030B 12:10:11.304892 : Cannot read memory at address 0x0000038B 12:10:11.306886 : Cannot read memory at address 0x0000030B 12:10:11.306886 : Cannot read memory at address 0x0000038B 12:10:11.308879 : Cannot read memory at address 0x0000030B 12:10:11.308879 : Cannot read memory at address 0x0000038B 12:10:11.310873 : Cannot read memory at address 0x0000030B 12:10:11.310873 : Cannot read memory at address 0x0000038B 12:10:11.312866 : Cannot read memory at address 0x0000030B 12:10:11.312866 : Cannot read memory at address 0x0000038B 12:10:11.314859 : Cannot read memory at address 0x0000030B 12:10:11.314859 : Cannot read memory at address 0x0000038B 12:10:11.316853 : Cannot read memory at address 0x0000030B 12:10:11.316853 : Cannot read memory at address 0x0000038B 12:10:11.318846 : Cannot read memory at address 0x0000030B 12:10:11.318846 : Cannot read memory at address 0x0000038B 12:10:11.320839 : Cannot read memory at address 0x0000030B 12:10:11.320839 : Cannot read memory at address 0x0000038B 12:10:11.322832 : Cannot read memory at address 0x0000030B 12:10:11.322832 : Cannot read memory at address 0x0000038B 12:10:11.324826 : Cannot read memory at address 0x0000030B 12:10:11.324826 : Cannot read memory at address 0x0000038B 12:10:11.326819 : Cannot read memory at address 0x0000030B 12:10:11.326819 : Cannot read memory at address 0x0000038B 12:10:11.328812 : Cannot read memory at address 0x0000030B 12:10:11.328812 : Cannot read memory at address 0x0000038B 12:10:11.330806 : Cannot read memory at address 0x0000030B 12:10:11.330806 : Cannot read memory at address 0x0000038B 12:10:11.332799 : Cannot read memory at address 0x0000030B 12:10:11.332799 : Cannot read memory at address 0x0000038B 12:10:11.334793 : Cannot read memory at address 0x0000030B 12:10:11.334793 : Cannot read memory at address 0x0000038B 12:10:11.336785 : Cannot read memory at address 0x0000030B 12:10:11.336785 : Cannot read memory at address 0x0000038B 12:10:11.338779 : Cannot read memory at address 0x0000030B 12:10:11.338779 : Cannot read memory at address 0x0000038B 12:10:11.340772 : Cannot read memory at address 0x0000030B 12:10:11.340772 : Cannot read memory at address 0x0000038B 12:10:11.342766 : Cannot read memory at address 0x0000030B 12:10:11.342766 : Cannot read memory at address 0x0000038B 12:10:11.344759 : Cannot read memory at address 0x0000030B 12:10:11.344759 : Cannot read memory at address 0x0000038B 12:10:11.346753 : Cannot read memory at address 0x0000030B 12:10:11.346753 : Cannot read memory at address 0x0000038B 12:10:11.348746 : Cannot read memory at address 0x0000030B 12:10:11.348746 : Cannot read memory at address 0x0000038B 12:10:11.350739 : Cannot read memory at address 0x0000030B 12:10:11.350739 : Cannot read memory at address 0x0000038B 12:10:11.352732 : Cannot read memory at address 0x0000030B 12:10:11.352732 : Cannot read memory at address 0x0000038B 12:10:11.354726 : Cannot read memory at address 0x0000030B 12:10:11.354726 : Cannot read memory at address 0x0000038B 12:10:11.356719 : Cannot read memory at address 0x0000030B 12:10:11.356719 : Cannot read memory at address 0x0000038B 12:10:11.358712 : Cannot read memory at address 0x0000030B 12:10:11.358712 : Cannot read memory at address 0x0000038B 12:10:11.360706 : Cannot read memory at address 0x0000030B 12:10:11.360706 : Cannot read memory at address 0x0000038B 12:10:11.362699 : Cannot read memory at address 0x0000030B 12:10:11.362699 : Cannot read memory at address 0x0000038B 12:10:11.364692 : Cannot read memory at address 0x0000030B 12:10:11.364692 : Cannot read memory at address 0x0000038B 12:10:11.366686 : Cannot read memory at address 0x0000030B 12:10:11.366686 : Cannot read memory at address 0x0000038B 12:10:11.368679 : Cannot read memory at address 0x0000030B 12:10:11.368679 : Cannot read memory at address 0x0000038B 12:10:11.370673 : Cannot read memory at address 0x0000030B 12:10:11.370673 : Cannot read memory at address 0x0000038B 12:10:11.372666 : Cannot read memory at address 0x0000030B 12:10:11.372666 : Cannot read memory at address 0x0000038B 12:10:11.374659 : Cannot read memory at address 0x0000030B 12:10:11.374659 : Cannot read memory at address 0x0000038B 12:10:11.376652 : Cannot read memory at address 0x0000030B 12:10:11.376652 : Cannot read memory at address 0x0000038B 12:10:11.378646 : Cannot read memory at address 0x0000030B 12:10:11.378646 : Cannot read memory at address 0x0000038B 12:10:11.380639 : Cannot read memory at address 0x0000030B 12:10:11.380639 : Cannot read memory at address 0x0000038B 12:10:11.382633 : Cannot read memory at address 0x0000030B 12:10:11.382633 : Cannot read memory at address 0x0000038B 12:10:11.384626 : Cannot read memory at address 0x0000030B 12:10:11.384626 : Cannot read memory at address 0x0000038B 12:10:11.386619 : Cannot read memory at address 0x0000030B 12:10:11.386619 : Cannot read memory at address 0x0000038B 12:10:11.388613 : Cannot read memory at address 0x0000030B 12:10:11.388613 : Cannot read memory at address 0x0000038B 12:10:11.390606 : Cannot read memory at address 0x0000030B 12:10:11.390606 : Cannot read memory at address 0x0000038B 12:10:11.392599 : Cannot read memory at address 0x0000030B 12:10:11.392599 : Cannot read memory at address 0x0000038B 12:10:11.394593 : Cannot read memory at address 0x0000030B 12:10:11.394593 : Cannot read memory at address 0x0000038B 12:10:11.396586 : Cannot read memory at address 0x0000030B 12:10:11.396586 : Cannot read memory at address 0x0000038B 12:10:11.398579 : Cannot read memory at address 0x0000030B 12:10:11.398579 : Cannot read memory at address 0x0000038B 12:10:11.400573 : Cannot read memory at address 0x0000030B 12:10:11.400573 : Cannot read memory at address 0x0000038B 12:10:11.402566 : Cannot read memory at address 0x0000030B 12:10:11.402566 : Cannot read memory at address 0x0000038B 12:10:11.404559 : Cannot read memory at address 0x0000030B 12:10:11.404559 : Cannot read memory at address 0x0000038B 12:10:11.406553 : Cannot read memory at address 0x0000030B 12:10:11.406553 : Cannot read memory at address 0x0000038B 12:10:11.408546 : Cannot read memory at address 0x0000030B 12:10:11.408546 : Cannot read memory at address 0x0000038B 12:10:11.410539 : Cannot read memory at address 0x0000030B 12:10:11.410539 : Cannot read memory at address 0x0000038B 12:10:11.412532 : Cannot read memory at address 0x0000030B 12:10:11.412532 : Cannot read memory at address 0x0000038B 12:10:11.414526 : Cannot read memory at address 0x0000030B 12:10:11.414526 : Cannot read memory at address 0x0000038B 12:10:11.416519 : Cannot read memory at address 0x0000030B 12:10:11.416519 : Cannot read memory at address 0x0000038B 12:10:11.418512 : Cannot read memory at address 0x0000030B 12:10:11.418512 : Cannot read memory at address 0x0000038B 12:10:11.420506 : Cannot read memory at address 0x0000030B 12:10:11.420506 : Cannot read memory at address 0x0000038B 12:10:11.422499 : Cannot read memory at address 0x0000030B 12:10:11.422499 : Cannot read memory at address 0x0000038B 12:10:11.424493 : Cannot read memory at address 0x0000030B 12:10:11.424493 : Cannot read memory at address 0x0000038B 12:10:11.426486 : Cannot read memory at address 0x0000030B 12:10:11.426486 : Cannot read memory at address 0x0000038B 12:10:11.428479 : Cannot read memory at address 0x0000030B 12:10:11.428479 : Cannot read memory at address 0x0000038B 12:10:11.430473 : Cannot read memory at address 0x0000030B 12:10:11.430473 : Cannot read memory at address 0x0000038B 12:10:11.432466 : Cannot read memory at address 0x0000030B 12:10:11.432466 : Cannot read memory at address 0x0000038B 12:10:11.434459 : Cannot read memory at address 0x0000030B 12:10:11.434459 : Cannot read memory at address 0x0000038B 12:10:11.436453 : Cannot read memory at address 0x0000030B 12:10:11.436453 : Cannot read memory at address 0x0000038B 12:10:11.438446 : Cannot read memory at address 0x0000030B 12:10:11.438446 : Cannot read memory at address 0x0000038B 12:10:11.440439 : Cannot read memory at address 0x0000030B 12:10:11.440439 : Cannot read memory at address 0x0000038B 12:10:11.442433 : Cannot read memory at address 0x0000030B 12:10:11.442433 : Cannot read memory at address 0x0000038B 12:10:11.444426 : Cannot read memory at address 0x0000030B 12:10:11.444426 : Cannot read memory at address 0x0000038B 12:10:11.446419 : Cannot read memory at address 0x0000030B 12:10:11.446419 : Cannot read memory at address 0x0000038B 12:10:11.448413 : Cannot read memory at address 0x0000030B 12:10:11.448413 : Cannot read memory at address 0x0000038B 12:10:11.450406 : Cannot read memory at address 0x0000030B 12:10:11.450406 : Cannot read memory at address 0x0000038B 12:10:11.452399 : Cannot read memory at address 0x0000030B 12:10:11.452399 : Cannot read memory at address 0x0000038B 12:10:11.454392 : Cannot read memory at address 0x0000030B 12:10:11.454392 : Cannot read memory at address 0x0000038B 12:10:11.456386 : Cannot read memory at address 0x0000030B 12:10:11.456386 : Cannot read memory at address 0x0000038B 12:10:11.458379 : Cannot read memory at address 0x0000030B 12:10:11.458379 : Cannot read memory at address 0x0000038B 12:10:11.460373 : Cannot read memory at address 0x0000030B 12:10:11.460373 : Cannot read memory at address 0x0000038B 12:10:11.462366 : Cannot read memory at address 0x0000030B 12:10:11.462366 : Cannot read memory at address 0x0000038B 12:10:11.464359 : Cannot read memory at address 0x0000030B 12:10:11.464359 : Cannot read memory at address 0x0000038B 12:10:11.466353 : Cannot read memory at address 0x0000030B 12:10:11.466353 : Cannot read memory at address 0x0000038B 12:10:11.468346 : Cannot read memory at address 0x0000030B 12:10:11.468346 : Cannot read memory at address 0x0000038B 12:10:11.470339 : Cannot read memory at address 0x0000030B 12:10:11.470339 : Cannot read memory at address 0x0000038B 12:10:11.472332 : Cannot read memory at address 0x0000030B 12:10:11.472332 : Cannot read memory at address 0x0000038B 12:10:11.474326 : Cannot read memory at address 0x0000030B 12:10:11.474326 : Cannot read memory at address 0x0000038B 12:10:11.476319 : Cannot read memory at address 0x0000030B 12:10:11.476319 : Cannot read memory at address 0x0000038B 12:10:11.478313 : Cannot read memory at address 0x0000030B 12:10:11.478313 : Cannot read memory at address 0x0000038B 12:10:11.480306 : Cannot read memory at address 0x0000030B 12:10:11.480306 : Cannot read memory at address 0x0000038B 12:10:11.482299 : Cannot read memory at address 0x0000030B 12:10:11.482299 : Cannot read memory at address 0x0000038B 12:10:11.484293 : Cannot read memory at address 0x0000030B 12:10:11.484293 : Cannot read memory at address 0x0000038B 12:10:11.486286 : Cannot read memory at address 0x0000030B 12:10:11.486286 : Cannot read memory at address 0x0000038B 12:10:11.488279 : Cannot read memory at address 0x0000030B 12:10:11.488279 : Cannot read memory at address 0x0000038B 12:10:11.490273 : Cannot read memory at address 0x0000030B 12:10:11.490273 : Cannot read memory at address 0x0000038B 12:10:11.492266 : Cannot read memory at address 0x0000030B 12:10:11.492266 : Cannot read memory at address 0x0000038B 12:10:11.494259 : Cannot read memory at address 0x0000030B 12:10:11.494259 : Cannot read memory at address 0x0000038B 12:10:11.496252 : Cannot read memory at address 0x0000030B 12:10:11.496252 : Cannot read memory at address 0x0000038B 12:10:11.498246 : Cannot read memory at address 0x0000030B 12:10:11.498246 : Cannot read memory at address 0x0000038B 12:10:11.500239 : Cannot read memory at address 0x0000030B 12:10:11.500239 : Cannot read memory at address 0x0000038B 12:10:11.502233 : Cannot read memory at address 0x0000030B 12:10:11.502233 : Cannot read memory at address 0x0000038B 12:10:11.504226 : Cannot read memory at address 0x0000030B 12:10:11.504226 : Cannot read memory at address 0x0000038B 12:10:11.506219 : Cannot read memory at address 0x0000030B 12:10:11.506219 : Cannot read memory at address 0x0000038B 12:10:11.508213 : Cannot read memory at address 0x0000030B 12:10:11.508213 : Cannot read memory at address 0x0000038B 12:10:11.510206 : Cannot read memory at address 0x0000030B 12:10:11.510206 : Cannot read memory at address 0x0000038B 12:10:11.512199 : Cannot read memory at address 0x0000030B 12:10:11.512199 : Cannot read memory at address 0x0000038B 12:10:11.514193 : Cannot read memory at address 0x0000030B 12:10:11.514193 : Cannot read memory at address 0x0000038B 12:10:11.515715 : Cannot read memory at address 0x0000030B 12:10:11.515715 : Cannot read memory at address 0x0000038B 12:10:11.517216 : Cannot read memory at address 0x0000030B 12:10:11.517216 : Cannot read memory at address 0x0000038B 12:10:11.519208 : Cannot read memory at address 0x0000030B 12:10:11.519208 : Cannot read memory at address 0x0000038B 12:10:11.521202 : Cannot read memory at address 0x0000030B 12:10:11.521202 : Cannot read memory at address 0x0000038B 12:10:11.523195 : Cannot read memory at address 0x0000030B 12:10:11.523195 : Cannot read memory at address 0x0000038B 12:10:11.525188 : Cannot read memory at address 0x0000030B 12:10:11.525188 : Cannot read memory at address 0x0000038B 12:10:11.527181 : Cannot read memory at address 0x0000030B 12:10:11.527181 : Cannot read memory at address 0x0000038B 12:10:11.529175 : Cannot read memory at address 0x0000030B 12:10:11.529175 : Cannot read memory at address 0x0000038B 12:10:11.531168 : Cannot read memory at address 0x0000030B 12:10:11.531168 : Cannot read memory at address 0x0000038B 12:10:11.533162 : Cannot read memory at address 0x0000030B 12:10:11.533162 : Cannot read memory at address 0x0000038B 12:10:11.535155 : Cannot read memory at address 0x0000030B 12:10:11.535155 : Cannot read memory at address 0x0000038B 12:10:11.537148 : Cannot read memory at address 0x0000030B 12:10:11.537148 : Cannot read memory at address 0x0000038B 12:10:11.539142 : Cannot read memory at address 0x0000030B 12:10:11.539142 : Cannot read memory at address 0x0000038B 12:10:11.541135 : Cannot read memory at address 0x0000030B 12:10:11.541135 : Cannot read memory at address 0x0000038B 12:10:11.543128 : Cannot read memory at address 0x0000030B 12:10:11.543128 : Cannot read memory at address 0x0000038B 12:10:11.545122 : Cannot read memory at address 0x0000030B 12:10:11.545122 : Cannot read memory at address 0x0000038B 12:10:11.547115 : Cannot read memory at address 0x0000030B 12:10:11.547115 : Cannot read memory at address 0x0000038B 12:10:11.549108 : Cannot read memory at address 0x0000030B 12:10:11.549108 : Cannot read memory at address 0x0000038B 12:10:11.551102 : Cannot read memory at address 0x0000030B 12:10:11.551102 : Cannot read memory at address 0x0000038B 12:10:11.553095 : Cannot read memory at address 0x0000030B 12:10:11.553095 : Cannot read memory at address 0x0000038B 12:10:11.555088 : Cannot read memory at address 0x0000030B 12:10:11.555088 : Cannot read memory at address 0x0000038B 12:10:11.557082 : Cannot read memory at address 0x0000030B 12:10:11.557082 : Cannot read memory at address 0x0000038B 12:10:11.559075 : Cannot read memory at address 0x0000030B 12:10:11.559075 : Cannot read memory at address 0x0000038B 12:10:11.561068 : Cannot read memory at address 0x0000030B 12:10:11.561068 : Cannot read memory at address 0x0000038B 12:10:11.563062 : Cannot read memory at address 0x0000030B 12:10:11.563062 : Cannot read memory at address 0x0000038B 12:10:11.565055 : Cannot read memory at address 0x0000030B 12:10:11.565055 : Cannot read memory at address 0x0000038B 12:10:11.567048 : Cannot read memory at address 0x0000030B 12:10:11.567048 : Cannot read memory at address 0x0000038B 12:10:11.569041 : Cannot read memory at address 0x0000030B 12:10:11.569041 : Cannot read memory at address 0x0000038B 12:10:11.571035 : Cannot read memory at address 0x0000030B 12:10:11.571035 : Cannot read memory at address 0x0000038B 12:10:11.573028 : Cannot read memory at address 0x0000030B 12:10:11.573028 : Cannot read memory at address 0x0000038B 12:10:11.575022 : Cannot read memory at address 0x0000030B 12:10:11.575022 : Cannot read memory at address 0x0000038B 12:10:11.577015 : Cannot read memory at address 0x0000030B 12:10:11.577015 : Cannot read memory at address 0x0000038B 12:10:11.579008 : Cannot read memory at address 0x0000030B 12:10:11.579008 : Cannot read memory at address 0x0000038B 12:10:11.581002 : Cannot read memory at address 0x0000030B 12:10:11.581002 : Cannot read memory at address 0x0000038B 12:10:11.582995 : Cannot read memory at address 0x0000030B 12:10:11.582995 : Cannot read memory at address 0x0000038B 12:10:11.584988 : Cannot read memory at address 0x0000030B 12:10:11.584988 : Cannot read memory at address 0x0000038B 12:10:11.586981 : Cannot read memory at address 0x0000030B 12:10:11.586981 : Cannot read memory at address 0x0000038B 12:10:11.588975 : Cannot read memory at address 0x0000030B 12:10:11.588975 : Cannot read memory at address 0x0000038B 12:10:11.590968 : Cannot read memory at address 0x0000030B 12:10:11.590968 : Cannot read memory at address 0x0000038B 12:10:11.592962 : Cannot read memory at address 0x0000030B 12:10:11.592962 : Cannot read memory at address 0x0000038B 12:10:11.594955 : Cannot read memory at address 0x0000030B 12:10:11.594955 : Cannot read memory at address 0x0000038B 12:10:11.596948 : Cannot read memory at address 0x0000030B 12:10:11.596948 : Cannot read memory at address 0x0000038B 12:10:11.598942 : Cannot read memory at address 0x0000030B 12:10:11.598942 : Cannot read memory at address 0x0000038B 12:10:11.600935 : Cannot read memory at address 0x0000030B 12:10:11.600935 : Cannot read memory at address 0x0000038B 12:10:11.602928 : Cannot read memory at address 0x0000030B 12:10:11.602928 : Cannot read memory at address 0x0000038B 12:10:11.604922 : Cannot read memory at address 0x0000030B 12:10:11.604922 : Cannot read memory at address 0x0000038B 12:10:11.606915 : Cannot read memory at address 0x0000030B 12:10:11.606915 : Cannot read memory at address 0x0000038B 12:10:11.608908 : Cannot read memory at address 0x0000030B 12:10:11.608908 : Cannot read memory at address 0x0000038B 12:10:11.610902 : Cannot read memory at address 0x0000030B 12:10:11.610902 : Cannot read memory at address 0x0000038B 12:10:11.612895 : Cannot read memory at address 0x0000030B 12:10:11.612895 : Cannot read memory at address 0x0000038B 12:10:11.614888 : Cannot read memory at address 0x0000030B 12:10:11.614888 : Cannot read memory at address 0x0000038B 12:10:11.616882 : Cannot read memory at address 0x0000030B 12:10:11.616882 : Cannot read memory at address 0x0000038B 12:10:11.618875 : Cannot read memory at address 0x0000030B 12:10:11.618875 : Cannot read memory at address 0x0000038B 12:10:11.620868 : Cannot read memory at address 0x0000030B 12:10:11.620868 : Cannot read memory at address 0x0000038B 12:10:11.622862 : Cannot read memory at address 0x0000030B 12:10:11.622862 : Cannot read memory at address 0x0000038B 12:10:11.624855 : Cannot read memory at address 0x0000030B 12:10:11.624855 : Cannot read memory at address 0x0000038B 12:10:11.626848 : Cannot read memory at address 0x0000030B 12:10:11.626848 : Cannot read memory at address 0x0000038B 12:10:11.628842 : Cannot read memory at address 0x0000030B 12:10:11.628842 : Cannot read memory at address 0x0000038B 12:10:11.630835 : Cannot read memory at address 0x0000030B 12:10:11.630835 : Cannot read memory at address 0x0000038B 12:10:11.632828 : Cannot read memory at address 0x0000030B 12:10:11.632828 : Cannot read memory at address 0x0000038B 12:10:11.634822 : Cannot read memory at address 0x0000030B 12:10:11.634822 : Cannot read memory at address 0x0000038B 12:10:11.636815 : Cannot read memory at address 0x0000030B 12:10:11.636815 : Cannot read memory at address 0x0000038B 12:10:11.638808 : Cannot read memory at address 0x0000030B 12:10:11.638808 : Cannot read memory at address 0x0000038B 12:10:11.640802 : Cannot read memory at address 0x0000030B 12:10:11.640802 : Cannot read memory at address 0x0000038B 12:10:11.642795 : Cannot read memory at address 0x0000030B 12:10:11.642795 : Cannot read memory at address 0x0000038B 12:10:11.644788 : Cannot read memory at address 0x0000030B 12:10:11.644788 : Cannot read memory at address 0x0000038B 12:10:11.646781 : Cannot read memory at address 0x0000030B 12:10:11.646781 : Cannot read memory at address 0x0000038B 12:10:11.648775 : Cannot read memory at address 0x0000030B 12:10:11.648775 : Cannot read memory at address 0x0000038B 12:10:11.650768 : Cannot read memory at address 0x0000030B 12:10:11.650768 : Cannot read memory at address 0x0000038B 12:10:11.652762 : Cannot read memory at address 0x0000030B 12:10:11.652762 : Cannot read memory at address 0x0000038B 12:10:11.654755 : Cannot read memory at address 0x0000030B 12:10:11.654755 : Cannot read memory at address 0x0000038B 12:10:11.656748 : Cannot read memory at address 0x0000030B 12:10:11.656748 : Cannot read memory at address 0x0000038B 12:10:11.658742 : Cannot read memory at address 0x0000030B 12:10:11.658742 : Cannot read memory at address 0x0000038B 12:10:11.660735 : Cannot read memory at address 0x0000030B 12:10:11.660735 : Cannot read memory at address 0x0000038B 12:10:11.662728 : Cannot read memory at address 0x0000030B 12:10:11.662728 : Cannot read memory at address 0x0000038B 12:10:11.664722 : Cannot read memory at address 0x0000030B 12:10:11.664722 : Cannot read memory at address 0x0000038B 12:10:11.666715 : Cannot read memory at address 0x0000030B 12:10:11.666715 : Cannot read memory at address 0x0000038B 12:10:11.668708 : Cannot read memory at address 0x0000030B 12:10:11.668708 : Cannot read memory at address 0x0000038B 12:10:11.670702 : Cannot read memory at address 0x0000030B 12:10:11.670702 : Cannot read memory at address 0x0000038B 12:10:11.672695 : Cannot read memory at address 0x0000030B 12:10:11.672695 : Cannot read memory at address 0x0000038B 12:10:11.674688 : Cannot read memory at address 0x0000030B 12:10:11.674688 : Cannot read memory at address 0x0000038B 12:10:11.676681 : Cannot read memory at address 0x0000030B 12:10:11.676681 : Cannot read memory at address 0x0000038B 12:10:11.678675 : Cannot read memory at address 0x0000030B 12:10:11.678675 : Cannot read memory at address 0x0000038B 12:10:11.680668 : Cannot read memory at address 0x0000030B 12:10:11.680668 : Cannot read memory at address 0x0000038B 12:10:11.682662 : Cannot read memory at address 0x0000030B 12:10:11.682662 : Cannot read memory at address 0x0000038B 12:10:11.684655 : Cannot read memory at address 0x0000030B 12:10:11.684655 : Cannot read memory at address 0x0000038B 12:10:11.686648 : Cannot read memory at address 0x0000030B 12:10:11.686648 : Cannot read memory at address 0x0000038B 12:10:11.688642 : Cannot read memory at address 0x0000030B 12:10:11.688642 : Cannot read memory at address 0x0000038B 12:10:11.690635 : Cannot read memory at address 0x0000030B 12:10:11.690635 : Cannot read memory at address 0x0000038B 12:10:11.692628 : Cannot read memory at address 0x0000030B 12:10:11.692628 : Cannot read memory at address 0x0000038B 12:10:11.694622 : Cannot read memory at address 0x0000030B 12:10:11.694622 : Cannot read memory at address 0x0000038B 12:10:11.696615 : Cannot read memory at address 0x0000030B 12:10:11.696615 : Cannot read memory at address 0x0000038B 12:10:11.698608 : Cannot read memory at address 0x0000030B 12:10:11.698608 : Cannot read memory at address 0x0000038B 12:10:11.700602 : Cannot read memory at address 0x0000030B 12:10:11.700602 : Cannot read memory at address 0x0000038B 12:10:11.702595 : Cannot read memory at address 0x0000030B 12:10:11.702595 : Cannot read memory at address 0x0000038B 12:10:11.704588 : Cannot read memory at address 0x0000030B 12:10:11.704588 : Cannot read memory at address 0x0000038B 12:10:11.706582 : Cannot read memory at address 0x0000030B 12:10:11.706582 : Cannot read memory at address 0x0000038B 12:10:11.708575 : Cannot read memory at address 0x0000030B 12:10:11.708575 : Cannot read memory at address 0x0000038B 12:10:11.710568 : Cannot read memory at address 0x0000030B 12:10:11.710568 : Cannot read memory at address 0x0000038B 12:10:11.712561 : Cannot read memory at address 0x0000030B 12:10:11.712561 : Cannot read memory at address 0x0000038B 12:10:11.714555 : Cannot read memory at address 0x0000030B 12:10:11.714555 : Cannot read memory at address 0x0000038B 12:10:11.716548 : Cannot read memory at address 0x0000030B 12:10:11.716548 : Cannot read memory at address 0x0000038B 12:10:11.718542 : Cannot read memory at address 0x0000030B 12:10:11.718542 : Cannot read memory at address 0x0000038B 12:10:11.720535 : Cannot read memory at address 0x0000030B 12:10:11.720535 : Cannot read memory at address 0x0000038B 12:10:11.722528 : Cannot read memory at address 0x0000030B 12:10:11.722528 : Cannot read memory at address 0x0000038B 12:10:11.724522 : Cannot read memory at address 0x0000030B 12:10:11.724522 : Cannot read memory at address 0x0000038B 12:10:11.726515 : Cannot read memory at address 0x0000030B 12:10:11.726515 : Cannot read memory at address 0x0000038B 12:10:11.728508 : Cannot read memory at address 0x0000030B 12:10:11.728508 : Cannot read memory at address 0x0000038B 12:10:11.730502 : Cannot read memory at address 0x0000030B 12:10:11.730502 : Cannot read memory at address 0x0000038B 12:10:11.732066 : Cannot read memory at address 0x0000030B 12:10:11.732066 : Cannot read memory at address 0x0000038B 12:10:11.733588 : Cannot read memory at address 0x0000030B 12:10:11.733588 : Cannot read memory at address 0x0000038B 12:10:11.735111 : Cannot read memory at address 0x0000030B 12:10:11.735111 : Cannot read memory at address 0x0000038B 12:10:11.736628 : Cannot read memory at address 0x0000030B 12:10:11.736628 : Cannot read memory at address 0x0000038B 12:10:11.738133 : Cannot read memory at address 0x0000030B 12:10:11.738133 : Cannot read memory at address 0x0000038B 12:10:11.740126 : Cannot read memory at address 0x0000030B 12:10:11.740126 : Cannot read memory at address 0x0000038B 12:10:11.742119 : Cannot read memory at address 0x0000030B 12:10:11.742119 : Cannot read memory at address 0x0000038B 12:10:11.744113 : Cannot read memory at address 0x0000030B 12:10:11.744113 : Cannot read memory at address 0x0000038B 12:10:11.746106 : Cannot read memory at address 0x0000030B 12:10:11.746106 : Cannot read memory at address 0x0000038B 12:10:11.748099 : Cannot read memory at address 0x0000030B 12:10:11.748099 : Cannot read memory at address 0x0000038B 12:10:11.750093 : Cannot read memory at address 0x0000030B 12:10:11.750093 : Cannot read memory at address 0x0000038B 12:10:11.752086 : Cannot read memory at address 0x0000030B 12:10:11.752086 : Cannot read memory at address 0x0000038B 12:10:11.754080 : Cannot read memory at address 0x0000030B 12:10:11.754080 : Cannot read memory at address 0x0000038B 12:10:11.756073 : Cannot read memory at address 0x0000030B 12:10:11.756073 : Cannot read memory at address 0x0000038B 12:10:11.758066 : Cannot read memory at address 0x0000030B 12:10:11.758066 : Cannot read memory at address 0x0000038B 12:10:11.760059 : Cannot read memory at address 0x0000030B 12:10:11.760059 : Cannot read memory at address 0x0000038B 12:10:11.762053 : Cannot read memory at address 0x0000030B 12:10:11.762053 : Cannot read memory at address 0x0000038B 12:10:11.764046 : Cannot read memory at address 0x0000030B 12:10:11.764046 : Cannot read memory at address 0x0000038B 12:10:11.766040 : Cannot read memory at address 0x0000030B 12:10:11.766040 : Cannot read memory at address 0x0000038B 12:10:11.768033 : Cannot read memory at address 0x0000030B 12:10:11.768033 : Cannot read memory at address 0x0000038B 12:10:11.770026 : Cannot read memory at address 0x0000030B 12:10:11.770026 : Cannot read memory at address 0x0000038B 12:10:11.772019 : Cannot read memory at address 0x0000030B 12:10:11.772019 : Cannot read memory at address 0x0000038B 12:10:11.774013 : Cannot read memory at address 0x0000030B 12:10:11.774013 : Cannot read memory at address 0x0000038B 12:10:11.776006 : Cannot read memory at address 0x0000030B 12:10:11.776006 : Cannot read memory at address 0x0000038B 12:10:11.777999 : Cannot read memory at address 0x0000030B 12:10:11.777999 : Cannot read memory at address 0x0000038B 12:10:11.779993 : Cannot read memory at address 0x0000030B 12:10:11.779993 : Cannot read memory at address 0x0000038B 12:10:11.781986 : Cannot read memory at address 0x0000030B 12:10:11.781986 : Cannot read memory at address 0x0000038B 12:10:11.783979 : Cannot read memory at address 0x0000030B 12:10:11.783979 : Cannot read memory at address 0x0000038B 12:10:11.785973 : Cannot read memory at address 0x0000030B 12:10:11.785973 : Cannot read memory at address 0x0000038B 12:10:11.787966 : Cannot read memory at address 0x0000030B 12:10:11.787966 : Cannot read memory at address 0x0000038B 12:10:11.789959 : Cannot read memory at address 0x0000030B 12:10:11.789959 : Cannot read memory at address 0x0000038B 12:10:11.791953 : Cannot read memory at address 0x0000030B 12:10:11.791953 : Cannot read memory at address 0x0000038B 12:10:11.793946 : Cannot read memory at address 0x0000030B 12:10:11.793946 : Cannot read memory at address 0x0000038B 12:10:11.795939 : Cannot read memory at address 0x0000030B 12:10:11.795939 : Cannot read memory at address 0x0000038B 12:10:11.797933 : Cannot read memory at address 0x0000030B 12:10:11.797933 : Cannot read memory at address 0x0000038B 12:10:11.799926 : Cannot read memory at address 0x0000030B 12:10:11.799926 : Cannot read memory at address 0x0000038B 12:10:11.801919 : Cannot read memory at address 0x0000030B 12:10:11.801919 : Cannot read memory at address 0x0000038B 12:10:11.803913 : Cannot read memory at address 0x0000030B 12:10:11.803913 : Cannot read memory at address 0x0000038B 12:10:11.805906 : Cannot read memory at address 0x0000030B 12:10:11.805906 : Cannot read memory at address 0x0000038B 12:10:11.807899 : Cannot read memory at address 0x0000030B 12:10:11.807899 : Cannot read memory at address 0x0000038B 12:10:11.809893 : Cannot read memory at address 0x0000030B 12:10:11.809893 : Cannot read memory at address 0x0000038B 12:10:11.811886 : Cannot read memory at address 0x0000030B 12:10:11.811886 : Cannot read memory at address 0x0000038B 12:10:11.813879 : Cannot read memory at address 0x0000030B 12:10:11.813879 : Cannot read memory at address 0x0000038B 12:10:11.815873 : Cannot read memory at address 0x0000030B 12:10:11.815873 : Cannot read memory at address 0x0000038B 12:10:11.817866 : Cannot read memory at address 0x0000030B 12:10:11.817866 : Cannot read memory at address 0x0000038B 12:10:11.819859 : Cannot read memory at address 0x0000030B 12:10:11.819859 : Cannot read memory at address 0x0000038B 12:10:11.821853 : Cannot read memory at address 0x0000030B 12:10:11.821853 : Cannot read memory at address 0x0000038B 12:10:11.823846 : Cannot read memory at address 0x0000030B 12:10:11.823846 : Cannot read memory at address 0x0000038B 12:10:11.825839 : Cannot read memory at address 0x0000030B 12:10:11.825839 : Cannot read memory at address 0x0000038B 12:10:11.827833 : Cannot read memory at address 0x0000030B 12:10:11.827833 : Cannot read memory at address 0x0000038B 12:10:11.829826 : Cannot read memory at address 0x0000030B 12:10:11.829826 : Cannot read memory at address 0x0000038B 12:10:11.831819 : Cannot read memory at address 0x0000030B 12:10:11.831819 : Cannot read memory at address 0x0000038B 12:10:11.833813 : Cannot read memory at address 0x0000030B 12:10:11.833813 : Cannot read memory at address 0x0000038B 12:10:11.835806 : Cannot read memory at address 0x0000030B 12:10:11.835806 : Cannot read memory at address 0x0000038B 12:10:11.837799 : Cannot read memory at address 0x0000030B 12:10:11.837799 : Cannot read memory at address 0x0000038B 12:10:11.839793 : Cannot read memory at address 0x0000030B 12:10:11.839793 : Cannot read memory at address 0x0000038B 12:10:11.841786 : Cannot read memory at address 0x0000030B 12:10:11.841786 : Cannot read memory at address 0x0000038B 12:10:11.843780 : Cannot read memory at address 0x0000030B 12:10:11.843780 : Cannot read memory at address 0x0000038B 12:10:11.845773 : Cannot read memory at address 0x0000030B 12:10:11.845773 : Cannot read memory at address 0x0000038B 12:10:11.847766 : Cannot read memory at address 0x0000030B 12:10:11.847766 : Cannot read memory at address 0x0000038B 12:10:11.849759 : Cannot read memory at address 0x0000030B 12:10:11.849759 : Cannot read memory at address 0x0000038B 12:10:11.851753 : Cannot read memory at address 0x0000030B 12:10:11.851753 : Cannot read memory at address 0x0000038B 12:10:11.853746 : Cannot read memory at address 0x0000030B 12:10:11.853746 : Cannot read memory at address 0x0000038B 12:10:11.855739 : Cannot read memory at address 0x0000030B 12:10:11.855739 : Cannot read memory at address 0x0000038B 12:10:11.857733 : Cannot read memory at address 0x0000030B 12:10:11.857733 : Cannot read memory at address 0x0000038B 12:10:11.859726 : Cannot read memory at address 0x0000030B 12:10:11.859726 : Cannot read memory at address 0x0000038B 12:10:11.861719 : Cannot read memory at address 0x0000030B 12:10:11.861719 : Cannot read memory at address 0x0000038B 12:10:11.863713 : Cannot read memory at address 0x0000030B 12:10:11.863713 : Cannot read memory at address 0x0000038B 12:10:11.865706 : Cannot read memory at address 0x0000030B 12:10:11.865706 : Cannot read memory at address 0x0000038B 12:10:11.867699 : Cannot read memory at address 0x0000030B 12:10:11.867699 : Cannot read memory at address 0x0000038B 12:10:11.869693 : Cannot read memory at address 0x0000030B 12:10:11.869693 : Cannot read memory at address 0x0000038B 12:10:11.871686 : Cannot read memory at address 0x0000030B 12:10:11.871686 : Cannot read memory at address 0x0000038B 12:10:11.873680 : Cannot read memory at address 0x0000030B 12:10:11.873680 : Cannot read memory at address 0x0000038B 12:10:11.875673 : Cannot read memory at address 0x0000030B 12:10:11.875673 : Cannot read memory at address 0x0000038B 12:10:11.877666 : Cannot read memory at address 0x0000030B 12:10:11.877666 : Cannot read memory at address 0x0000038B 12:10:11.879659 : Cannot read memory at address 0x0000030B 12:10:11.879659 : Cannot read memory at address 0x0000038B 12:10:11.881653 : Cannot read memory at address 0x0000030B 12:10:11.881653 : Cannot read memory at address 0x0000038B 12:10:11.883646 : Cannot read memory at address 0x0000030B 12:10:11.883646 : Cannot read memory at address 0x0000038B 12:10:11.885639 : Cannot read memory at address 0x0000030B 12:10:11.885639 : Cannot read memory at address 0x0000038B 12:10:11.887633 : Cannot read memory at address 0x0000030B 12:10:11.887633 : Cannot read memory at address 0x0000038B 12:10:11.889626 : Cannot read memory at address 0x0000030B 12:10:11.889626 : Cannot read memory at address 0x0000038B 12:10:11.891619 : Cannot read memory at address 0x0000030B 12:10:11.891619 : Cannot read memory at address 0x0000038B 12:10:11.893613 : Cannot read memory at address 0x0000030B 12:10:11.893613 : Cannot read memory at address 0x0000038B 12:10:11.895606 : Cannot read memory at address 0x0000030B 12:10:11.895606 : Cannot read memory at address 0x0000038B 12:10:11.897599 : Cannot read memory at address 0x0000030B 12:10:11.897599 : Cannot read memory at address 0x0000038B 12:10:11.899593 : Cannot read memory at address 0x0000030B 12:10:11.899593 : Cannot read memory at address 0x0000038B 12:10:11.901586 : Cannot read memory at address 0x0000030B 12:10:11.901586 : Cannot read memory at address 0x0000038B 12:10:11.903579 : Cannot read memory at address 0x0000030B 12:10:11.903579 : Cannot read memory at address 0x0000038B 12:10:11.905573 : Cannot read memory at address 0x0000030B 12:10:11.905573 : Cannot read memory at address 0x0000038B 12:10:11.907566 : Cannot read memory at address 0x0000030B 12:10:11.907566 : Cannot read memory at address 0x0000038B 12:10:11.909560 : Cannot read memory at address 0x0000030B 12:10:11.909560 : Cannot read memory at address 0x0000038B 12:10:11.911553 : Cannot read memory at address 0x0000030B 12:10:11.911553 : Cannot read memory at address 0x0000038B 12:10:11.913546 : Cannot read memory at address 0x0000030B 12:10:11.913546 : Cannot read memory at address 0x0000038B 12:10:11.915540 : Cannot read memory at address 0x0000030B 12:10:11.915540 : Cannot read memory at address 0x0000038B 12:10:11.917533 : Cannot read memory at address 0x0000030B 12:10:11.917533 : Cannot read memory at address 0x0000038B 12:10:11.919526 : Cannot read memory at address 0x0000030B 12:10:11.919526 : Cannot read memory at address 0x0000038B 12:10:11.921520 : Cannot read memory at address 0x0000030B 12:10:11.921520 : Cannot read memory at address 0x0000038B 12:10:11.923513 : Cannot read memory at address 0x0000030B 12:10:11.923513 : Cannot read memory at address 0x0000038B 12:10:11.925506 : Cannot read memory at address 0x0000030B 12:10:11.925506 : Cannot read memory at address 0x0000038B 12:10:11.927500 : Cannot read memory at address 0x0000030B 12:10:11.927500 : Cannot read memory at address 0x0000038B 12:10:11.929493 : Cannot read memory at address 0x0000030B 12:10:11.929493 : Cannot read memory at address 0x0000038B 12:10:11.931486 : Cannot read memory at address 0x0000030B 12:10:11.931486 : Cannot read memory at address 0x0000038B 12:10:11.933479 : Cannot read memory at address 0x0000030B 12:10:11.933479 : Cannot read memory at address 0x0000038B 12:10:11.935473 : Cannot read memory at address 0x0000030B 12:10:11.935473 : Cannot read memory at address 0x0000038B 12:10:11.937466 : Cannot read memory at address 0x0000030B 12:10:11.937466 : Cannot read memory at address 0x0000038B 12:10:11.939460 : Cannot read memory at address 0x0000030B 12:10:11.939460 : Cannot read memory at address 0x0000038B 12:10:11.941453 : Cannot read memory at address 0x0000030B 12:10:11.941453 : Cannot read memory at address 0x0000038B 12:10:11.943446 : Cannot read memory at address 0x0000030B 12:10:11.943446 : Cannot read memory at address 0x0000038B 12:10:11.945439 : Cannot read memory at address 0x0000030B 12:10:11.945439 : Cannot read memory at address 0x0000038B 12:10:11.947433 : Cannot read memory at address 0x0000030B 12:10:11.947433 : Cannot read memory at address 0x0000038B 12:10:11.949426 : Cannot read memory at address 0x0000030B 12:10:11.949426 : Cannot read memory at address 0x0000038B 12:10:11.951440 : Cannot read memory at address 0x0000030B 12:10:11.951440 : Cannot read memory at address 0x0000038B 12:10:11.953413 : Cannot read memory at address 0x0000030B 12:10:11.953413 : Cannot read memory at address 0x0000038B 12:10:11.955406 : Cannot read memory at address 0x0000030B 12:10:11.955406 : Cannot read memory at address 0x0000038B 12:10:11.957400 : Cannot read memory at address 0x0000030B 12:10:11.957400 : Cannot read memory at address 0x0000038B 12:10:11.959393 : Cannot read memory at address 0x0000030B 12:10:11.959393 : Cannot read memory at address 0x0000038B 12:10:11.961386 : Cannot read memory at address 0x0000030B 12:10:11.961386 : Cannot read memory at address 0x0000038B 12:10:11.963379 : Cannot read memory at address 0x0000030B 12:10:11.963379 : Cannot read memory at address 0x0000038B 12:10:11.965373 : Cannot read memory at address 0x0000030B 12:10:11.965373 : Cannot read memory at address 0x0000038B 12:10:11.967366 : Cannot read memory at address 0x0000030B 12:10:11.967366 : Cannot read memory at address 0x0000038B 12:10:11.969359 : Cannot read memory at address 0x0000030B 12:10:11.969359 : Cannot read memory at address 0x0000038B 12:10:11.971353 : Cannot read memory at address 0x0000030B 12:10:11.971353 : Cannot read memory at address 0x0000038B 12:10:11.973346 : Cannot read memory at address 0x0000030B 12:10:11.973346 : Cannot read memory at address 0x0000038B 12:10:11.975339 : Cannot read memory at address 0x0000030B 12:10:11.975339 : Cannot read memory at address 0x0000038B 12:10:11.977333 : Cannot read memory at address 0x0000030B 12:10:11.977333 : Cannot read memory at address 0x0000038B 12:10:11.979326 : Cannot read memory at address 0x0000030B 12:10:11.979326 : Cannot read memory at address 0x0000038B 12:10:11.981320 : Cannot read memory at address 0x0000030B 12:10:11.981320 : Cannot read memory at address 0x0000038B 12:10:11.983313 : Cannot read memory at address 0x0000030B 12:10:11.983313 : Cannot read memory at address 0x0000038B 12:10:11.985306 : Cannot read memory at address 0x0000030B 12:10:11.985306 : Cannot read memory at address 0x0000038B 12:10:11.987299 : Cannot read memory at address 0x0000030B 12:10:11.987299 : Cannot read memory at address 0x0000038B 12:10:11.989293 : Cannot read memory at address 0x0000030B 12:10:11.989293 : Cannot read memory at address 0x0000038B 12:10:11.991286 : Cannot read memory at address 0x0000030B 12:10:11.991286 : Cannot read memory at address 0x0000038B 12:10:11.993280 : Cannot read memory at address 0x0000030B 12:10:11.993280 : Cannot read memory at address 0x0000038B 12:10:11.995273 : Cannot read memory at address 0x0000030B 12:10:11.995273 : Cannot read memory at address 0x0000038B 12:10:11.997266 : Cannot read memory at address 0x0000030B 12:10:11.997266 : Cannot read memory at address 0x0000038B 12:10:11.999260 : Cannot read memory at address 0x0000030B 12:10:11.999260 : Cannot read memory at address 0x0000038B 12:10:12.001253 : Cannot read memory at address 0x0000030B 12:10:12.001253 : Cannot read memory at address 0x0000038B 12:10:12.003246 : Cannot read memory at address 0x0000030B 12:10:12.003246 : Cannot read memory at address 0x0000038B 12:10:12.005240 : Cannot read memory at address 0x0000030B 12:10:12.005240 : Cannot read memory at address 0x0000038B 12:10:12.007233 : Cannot read memory at address 0x0000030B 12:10:12.007233 : Cannot read memory at address 0x0000038B 12:10:12.009226 : Cannot read memory at address 0x0000030B 12:10:12.009226 : Cannot read memory at address 0x0000038B 12:10:12.011220 : Cannot read memory at address 0x0000030B 12:10:12.011220 : Cannot read memory at address 0x0000038B 12:10:12.013213 : Cannot read memory at address 0x0000030B 12:10:12.013213 : Cannot read memory at address 0x0000038B 12:10:12.015206 : Cannot read memory at address 0x0000030B 12:10:12.015206 : Cannot read memory at address 0x0000038B 12:10:12.017199 : Cannot read memory at address 0x0000030B 12:10:12.017199 : Cannot read memory at address 0x0000038B 12:10:12.019193 : Cannot read memory at address 0x0000030B 12:10:12.019193 : Cannot read memory at address 0x0000038B 12:10:12.021186 : Cannot read memory at address 0x0000030B 12:10:12.021186 : Cannot read memory at address 0x0000038B 12:10:12.023179 : Cannot read memory at address 0x0000030B 12:10:12.023179 : Cannot read memory at address 0x0000038B 12:10:12.025173 : Cannot read memory at address 0x0000030B 12:10:12.025173 : Cannot read memory at address 0x0000038B 12:10:12.027166 : Cannot read memory at address 0x0000030B 12:10:12.027166 : Cannot read memory at address 0x0000038B 12:10:12.029160 : Cannot read memory at address 0x0000030B 12:10:12.029160 : Cannot read memory at address 0x0000038B 12:10:12.031153 : Cannot read memory at address 0x0000030B 12:10:12.031153 : Cannot read memory at address 0x0000038B 12:10:12.033146 : Cannot read memory at address 0x0000030B 12:10:12.033146 : Cannot read memory at address 0x0000038B 12:10:12.035140 : Cannot read memory at address 0x0000030B 12:10:12.035140 : Cannot read memory at address 0x0000038B 12:10:12.037133 : Cannot read memory at address 0x0000030B 12:10:12.037133 : Cannot read memory at address 0x0000038B 12:10:12.039126 : Cannot read memory at address 0x0000030B 12:10:12.039126 : Cannot read memory at address 0x0000038B 12:10:12.041120 : Cannot read memory at address 0x0000030B 12:10:12.041120 : Cannot read memory at address 0x0000038B 12:10:12.043113 : Cannot read memory at address 0x0000030B 12:10:12.043113 : Cannot read memory at address 0x0000038B 12:10:12.045106 : Cannot read memory at address 0x0000030B 12:10:12.045106 : Cannot read memory at address 0x0000038B 12:10:12.047100 : Cannot read memory at address 0x0000030B 12:10:12.047100 : Cannot read memory at address 0x0000038B 12:10:12.049093 : Cannot read memory at address 0x0000030B 12:10:12.049093 : Cannot read memory at address 0x0000038B 12:10:12.051086 : Cannot read memory at address 0x0000030B 12:10:12.051086 : Cannot read memory at address 0x0000038B 12:10:12.053079 : Cannot read memory at address 0x0000030B 12:10:12.053079 : Cannot read memory at address 0x0000038B 12:10:12.055073 : Cannot read memory at address 0x0000030B 12:10:12.055073 : Cannot read memory at address 0x0000038B 12:10:12.057066 : Cannot read memory at address 0x0000030B 12:10:12.057066 : Cannot read memory at address 0x0000038B 12:10:12.059059 : Cannot read memory at address 0x0000030B 12:10:12.059059 : Cannot read memory at address 0x0000038B 12:10:12.061053 : Cannot read memory at address 0x0000030B 12:10:12.061053 : Cannot read memory at address 0x0000038B 12:10:12.063046 : Cannot read memory at address 0x0000030B 12:10:12.063046 : Cannot read memory at address 0x0000038B 12:10:12.065039 : Cannot read memory at address 0x0000030B 12:10:12.065039 : Cannot read memory at address 0x0000038B 12:10:12.067033 : Cannot read memory at address 0x0000030B 12:10:12.067033 : Cannot read memory at address 0x0000038B 12:10:12.069026 : Cannot read memory at address 0x0000030B 12:10:12.069026 : Cannot read memory at address 0x0000038B 12:10:12.071020 : Cannot read memory at address 0x0000030B 12:10:12.071020 : Cannot read memory at address 0x0000038B 12:10:12.073013 : Cannot read memory at address 0x0000030B 12:10:12.073013 : Cannot read memory at address 0x0000038B 12:10:12.075006 : Cannot read memory at address 0x0000030B 12:10:12.075006 : Cannot read memory at address 0x0000038B 12:10:12.077000 : Cannot read memory at address 0x0000030B 12:10:12.077000 : Cannot read memory at address 0x0000038B 12:10:12.078993 : Cannot read memory at address 0x0000030B 12:10:12.078993 : Cannot read memory at address 0x0000038B 12:10:12.080986 : Cannot read memory at address 0x0000030B 12:10:12.080986 : Cannot read memory at address 0x0000038B 12:10:12.082980 : Cannot read memory at address 0x0000030B 12:10:12.082980 : Cannot read memory at address 0x0000038B 12:10:12.084973 : Cannot read memory at address 0x0000030B 12:10:12.084973 : Cannot read memory at address 0x0000038B 12:10:12.086966 : Cannot read memory at address 0x0000030B 12:10:12.086966 : Cannot read memory at address 0x0000038B 12:10:12.088960 : Cannot read memory at address 0x0000030B 12:10:12.088960 : Cannot read memory at address 0x0000038B 12:10:12.090953 : Cannot read memory at address 0x0000030B 12:10:12.090953 : Cannot read memory at address 0x0000038B 12:10:12.092946 : Cannot read memory at address 0x0000030B 12:10:12.092946 : Cannot read memory at address 0x0000038B 12:10:12.094940 : Cannot read memory at address 0x0000030B 12:10:12.094940 : Cannot read memory at address 0x0000038B 12:10:12.096933 : Cannot read memory at address 0x0000030B 12:10:12.096933 : Cannot read memory at address 0x0000038B 12:10:12.098926 : Cannot read memory at address 0x0000030B 12:10:12.098926 : Cannot read memory at address 0x0000038B 12:10:12.100919 : Cannot read memory at address 0x0000030B 12:10:12.100919 : Cannot read memory at address 0x0000038B 12:10:12.102913 : Cannot read memory at address 0x0000030B 12:10:12.102913 : Cannot read memory at address 0x0000038B 12:10:12.119856 : Cannot read memory at address 0x0000030B 12:10:12.119856 : Cannot read memory at address 0x0000038B 12:10:12.121850 : Cannot read memory at address 0x0000030B 12:10:12.121850 : Cannot read memory at address 0x0000038B 12:10:12.123843 : Cannot read memory at address 0x0000030B 12:10:12.123843 : Cannot read memory at address 0x0000038B 12:10:12.125836 : Cannot read memory at address 0x0000030B 12:10:12.125836 : Cannot read memory at address 0x0000038B 12:10:12.127830 : Cannot read memory at address 0x0000030B 12:10:12.127830 : Cannot read memory at address 0x0000038B 12:10:12.129823 : Cannot read memory at address 0x0000030B 12:10:12.129823 : Cannot read memory at address 0x0000038B 12:10:12.131816 : Cannot read memory at address 0x0000030B 12:10:12.131816 : Cannot read memory at address 0x0000038B 12:10:12.133810 : Cannot read memory at address 0x0000030B 12:10:12.133810 : Cannot read memory at address 0x0000038B 12:10:12.135803 : Cannot read memory at address 0x0000030B 12:10:12.135803 : Cannot read memory at address 0x0000038B 12:10:12.137796 : Cannot read memory at address 0x0000030B 12:10:12.137796 : Cannot read memory at address 0x0000038B 12:10:12.139790 : Cannot read memory at address 0x0000030B 12:10:12.139790 : Cannot read memory at address 0x0000038B 12:10:12.141783 : Cannot read memory at address 0x0000030B 12:10:12.141783 : Cannot read memory at address 0x0000038B 12:10:12.143776 : Cannot read memory at address 0x0000030B 12:10:12.143776 : Cannot read memory at address 0x0000038B 12:10:12.145770 : Cannot read memory at address 0x0000030B 12:10:12.145770 : Cannot read memory at address 0x0000038B 12:10:12.147763 : Cannot read memory at address 0x0000030B 12:10:12.147763 : Cannot read memory at address 0x0000038B 12:10:12.149756 : Cannot read memory at address 0x0000030B 12:10:12.149756 : Cannot read memory at address 0x0000038B 12:10:12.151750 : Cannot read memory at address 0x0000030B 12:10:12.151750 : Cannot read memory at address 0x0000038B 12:10:12.153743 : Cannot read memory at address 0x0000030B 12:10:12.153743 : Cannot read memory at address 0x0000038B 12:10:12.155736 : Cannot read memory at address 0x0000030B 12:10:12.155736 : Cannot read memory at address 0x0000038B 12:10:12.157730 : Cannot read memory at address 0x0000030B 12:10:12.157730 : Cannot read memory at address 0x0000038B 12:10:12.159723 : Cannot read memory at address 0x0000030B 12:10:12.159723 : Cannot read memory at address 0x0000038B 12:10:12.161716 : Cannot read memory at address 0x0000030B 12:10:12.161716 : Cannot read memory at address 0x0000038B 12:10:12.163710 : Cannot read memory at address 0x0000030B 12:10:12.163710 : Cannot read memory at address 0x0000038B 12:10:12.165703 : Cannot read memory at address 0x0000030B 12:10:12.165703 : Cannot read memory at address 0x0000038B 12:10:12.167696 : Cannot read memory at address 0x0000030B 12:10:12.167696 : Cannot read memory at address 0x0000038B 12:10:12.169690 : Cannot read memory at address 0x0000030B 12:10:12.169690 : Cannot read memory at address 0x0000038B 12:10:12.171683 : Cannot read memory at address 0x0000030B 12:10:12.171683 : Cannot read memory at address 0x0000038B 12:10:12.173676 : Cannot read memory at address 0x0000030B 12:10:12.173676 : Cannot read memory at address 0x0000038B 12:10:12.175670 : Cannot read memory at address 0x0000030B 12:10:12.175670 : Cannot read memory at address 0x0000038B 12:10:12.177663 : Cannot read memory at address 0x0000030B 12:10:12.177663 : Cannot read memory at address 0x0000038B 12:10:12.179656 : Cannot read memory at address 0x0000030B 12:10:12.179656 : Cannot read memory at address 0x0000038B 12:10:12.181650 : Cannot read memory at address 0x0000030B 12:10:12.181650 : Cannot read memory at address 0x0000038B 12:10:12.183643 : Cannot read memory at address 0x0000030B 12:10:12.183643 : Cannot read memory at address 0x0000038B 12:10:12.185636 : Cannot read memory at address 0x0000030B 12:10:12.185636 : Cannot read memory at address 0x0000038B 12:10:12.187630 : Cannot read memory at address 0x0000030B 12:10:12.187630 : Cannot read memory at address 0x0000038B 12:10:12.189623 : Cannot read memory at address 0x0000030B 12:10:12.189623 : Cannot read memory at address 0x0000038B 12:10:12.191616 : Cannot read memory at address 0x0000030B 12:10:12.191616 : Cannot read memory at address 0x0000038B 12:10:12.193610 : Cannot read memory at address 0x0000030B 12:10:12.193610 : Cannot read memory at address 0x0000038B 12:10:12.195603 : Cannot read memory at address 0x0000030B 12:10:12.195603 : Cannot read memory at address 0x0000038B 12:10:12.197596 : Cannot read memory at address 0x0000030B 12:10:12.197596 : Cannot read memory at address 0x0000038B 12:10:12.199590 : Cannot read memory at address 0x0000030B 12:10:12.199590 : Cannot read memory at address 0x0000038B 12:10:12.201583 : Cannot read memory at address 0x0000030B 12:10:12.201583 : Cannot read memory at address 0x0000038B 12:10:12.203576 : Cannot read memory at address 0x0000030B 12:10:12.203576 : Cannot read memory at address 0x0000038B 12:10:12.205570 : Cannot read memory at address 0x0000030B 12:10:12.205570 : Cannot read memory at address 0x0000038B 12:10:12.207563 : Cannot read memory at address 0x0000030B 12:10:12.207563 : Cannot read memory at address 0x0000038B 12:10:12.209556 : Cannot read memory at address 0x0000030B 12:10:12.209556 : Cannot read memory at address 0x0000038B 12:10:12.211550 : Cannot read memory at address 0x0000030B 12:10:12.211550 : Cannot read memory at address 0x0000038B 12:10:12.213543 : Cannot read memory at address 0x0000030B 12:10:12.213543 : Cannot read memory at address 0x0000038B 12:10:12.215536 : Cannot read memory at address 0x0000030B 12:10:12.215536 : Cannot read memory at address 0x0000038B 12:10:12.217530 : Cannot read memory at address 0x0000030B 12:10:12.217530 : Cannot read memory at address 0x0000038B 12:10:12.219523 : Cannot read memory at address 0x0000030B 12:10:12.219523 : Cannot read memory at address 0x0000038B 12:10:12.221517 : Cannot read memory at address 0x0000030B 12:10:12.221517 : Cannot read memory at address 0x0000038B 12:10:12.223510 : Cannot read memory at address 0x0000030B 12:10:12.223510 : Cannot read memory at address 0x0000038B 12:10:12.225503 : Cannot read memory at address 0x0000030B 12:10:12.225503 : Cannot read memory at address 0x0000038B 12:10:12.227496 : Cannot read memory at address 0x0000030B 12:10:12.227496 : Cannot read memory at address 0x0000038B 12:10:12.229490 : Cannot read memory at address 0x0000030B 12:10:12.229490 : Cannot read memory at address 0x0000038B 12:10:12.231483 : Cannot read memory at address 0x0000030B 12:10:12.231483 : Cannot read memory at address 0x0000038B 12:10:12.233477 : Cannot read memory at address 0x0000030B 12:10:12.233477 : Cannot read memory at address 0x0000038B 12:10:12.235470 : Cannot read memory at address 0x0000030B 12:10:12.235470 : Cannot read memory at address 0x0000038B 12:10:12.237463 : Cannot read memory at address 0x0000030B 12:10:12.237463 : Cannot read memory at address 0x0000038B 12:10:12.239456 : Cannot read memory at address 0x0000030B 12:10:12.239456 : Cannot read memory at address 0x0000038B 12:10:12.241450 : Cannot read memory at address 0x0000030B 12:10:12.241450 : Cannot read memory at address 0x0000038B 12:10:12.243443 : Cannot read memory at address 0x0000030B 12:10:12.243443 : Cannot read memory at address 0x0000038B 12:10:12.245437 : Cannot read memory at address 0x0000030B 12:10:12.245437 : Cannot read memory at address 0x0000038B 12:10:12.247430 : Cannot read memory at address 0x0000030B 12:10:12.247430 : Cannot read memory at address 0x0000038B 12:10:12.249423 : Cannot read memory at address 0x0000030B 12:10:12.249423 : Cannot read memory at address 0x0000038B 12:10:12.251416 : Cannot read memory at address 0x0000030B 12:10:12.251416 : Cannot read memory at address 0x0000038B 12:10:12.253409 : Cannot read memory at address 0x0000030B 12:10:12.253409 : Cannot read memory at address 0x0000038B 12:10:12.255403 : Cannot read memory at address 0x0000030B 12:10:12.255403 : Cannot read memory at address 0x0000038B 12:10:12.257396 : Cannot read memory at address 0x0000030B 12:10:12.257396 : Cannot read memory at address 0x0000038B 12:10:12.259390 : Cannot read memory at address 0x0000030B 12:10:12.259390 : Cannot read memory at address 0x0000038B 12:10:12.261383 : Cannot read memory at address 0x0000030B 12:10:12.261383 : Cannot read memory at address 0x0000038B 12:10:12.263377 : Cannot read memory at address 0x0000030B 12:10:12.263377 : Cannot read memory at address 0x0000038B 12:10:12.265370 : Cannot read memory at address 0x0000030B 12:10:12.265370 : Cannot read memory at address 0x0000038B 12:10:12.267363 : Cannot read memory at address 0x0000030B 12:10:12.267363 : Cannot read memory at address 0x0000038B 12:10:12.269356 : Cannot read memory at address 0x0000030B 12:10:12.269356 : Cannot read memory at address 0x0000038B 12:10:12.271350 : Cannot read memory at address 0x0000030B 12:10:12.271350 : Cannot read memory at address 0x0000038B 12:10:12.273343 : Cannot read memory at address 0x0000030B 12:10:12.273343 : Cannot read memory at address 0x0000038B 12:10:12.275336 : Cannot read memory at address 0x0000030B 12:10:12.275336 : Cannot read memory at address 0x0000038B 12:10:12.277329 : Cannot read memory at address 0x0000030B 12:10:12.277329 : Cannot read memory at address 0x0000038B 12:10:12.279323 : Cannot read memory at address 0x0000030B 12:10:12.279323 : Cannot read memory at address 0x0000038B 12:10:12.281316 : Cannot read memory at address 0x0000030B 12:10:12.281316 : Cannot read memory at address 0x0000038B 12:10:12.283310 : Cannot read memory at address 0x0000030B 12:10:12.283310 : Cannot read memory at address 0x0000038B 12:10:12.285303 : Cannot read memory at address 0x0000030B 12:10:12.285303 : Cannot read memory at address 0x0000038B 12:10:12.287296 : Cannot read memory at address 0x0000030B 12:10:12.287296 : Cannot read memory at address 0x0000038B 12:10:12.289290 : Cannot read memory at address 0x0000030B 12:10:12.289290 : Cannot read memory at address 0x0000038B 12:10:12.291283 : Cannot read memory at address 0x0000030B 12:10:12.291283 : Cannot read memory at address 0x0000038B 12:10:12.293276 : Cannot read memory at address 0x0000030B 12:10:12.293276 : Cannot read memory at address 0x0000038B 12:10:12.295270 : Cannot read memory at address 0x0000030B 12:10:12.295270 : Cannot read memory at address 0x0000038B 12:10:12.297263 : Cannot read memory at address 0x0000030B 12:10:12.297263 : Cannot read memory at address 0x0000038B 12:10:12.299256 : Cannot read memory at address 0x0000030B 12:10:12.299256 : Cannot read memory at address 0x0000038B 12:10:12.301250 : Cannot read memory at address 0x0000030B 12:10:12.301250 : Cannot read memory at address 0x0000038B 12:10:12.303243 : Cannot read memory at address 0x0000030B 12:10:12.303243 : Cannot read memory at address 0x0000038B 12:10:12.305237 : Cannot read memory at address 0x0000030B 12:10:12.305237 : Cannot read memory at address 0x0000038B 12:10:12.307230 : Cannot read memory at address 0x0000030B 12:10:12.307230 : Cannot read memory at address 0x0000038B 12:10:12.309223 : Cannot read memory at address 0x0000030B 12:10:12.309223 : Cannot read memory at address 0x0000038B 12:10:12.311216 : Cannot read memory at address 0x0000030B 12:10:12.311216 : Cannot read memory at address 0x0000038B 12:10:12.313210 : Cannot read memory at address 0x0000030B 12:10:12.313210 : Cannot read memory at address 0x0000038B 12:10:12.315203 : Cannot read memory at address 0x0000030B 12:10:12.315203 : Cannot read memory at address 0x0000038B 12:10:12.317196 : Cannot read memory at address 0x0000030B 12:10:12.317196 : Cannot read memory at address 0x0000038B 12:10:12.319190 : Cannot read memory at address 0x0000030B 12:10:12.319337 : Cannot read memory at address 0x0000038B 12:10:12.320837 : Cannot read memory at address 0x0000030B 12:10:12.320837 : Cannot read memory at address 0x0000038B 12:10:12.322830 : Cannot read memory at address 0x0000030B 12:10:12.322830 : Cannot read memory at address 0x0000038B 12:10:12.324824 : Cannot read memory at address 0x0000030B 12:10:12.324824 : Cannot read memory at address 0x0000038B 12:10:12.326817 : Cannot read memory at address 0x0000030B 12:10:12.326817 : Cannot read memory at address 0x0000038B 12:10:12.328810 : Cannot read memory at address 0x0000030B 12:10:12.328810 : Cannot read memory at address 0x0000038B 12:10:12.330804 : Cannot read memory at address 0x0000030B 12:10:12.330804 : Cannot read memory at address 0x0000038B 12:10:12.332797 : Cannot read memory at address 0x0000030B 12:10:12.332797 : Cannot read memory at address 0x0000038B 12:10:12.334791 : Cannot read memory at address 0x0000030B 12:10:12.334791 : Cannot read memory at address 0x0000038B 12:10:12.336784 : Cannot read memory at address 0x0000030B 12:10:12.336784 : Cannot read memory at address 0x0000038B 12:10:12.338777 : Cannot read memory at address 0x0000030B 12:10:12.338777 : Cannot read memory at address 0x0000038B 12:10:12.340770 : Cannot read memory at address 0x0000030B 12:10:12.340770 : Cannot read memory at address 0x0000038B 12:10:12.342763 : Cannot read memory at address 0x0000030B 12:10:12.342763 : Cannot read memory at address 0x0000038B 12:10:12.344757 : Cannot read memory at address 0x0000030B 12:10:12.344757 : Cannot read memory at address 0x0000038B 12:10:12.346750 : Cannot read memory at address 0x0000030B 12:10:12.346750 : Cannot read memory at address 0x0000038B 12:10:12.348744 : Cannot read memory at address 0x0000030B 12:10:12.348744 : Cannot read memory at address 0x0000038B 12:10:12.350737 : Cannot read memory at address 0x0000030B 12:10:12.350737 : Cannot read memory at address 0x0000038B 12:10:12.352731 : Cannot read memory at address 0x0000030B 12:10:12.352731 : Cannot read memory at address 0x0000038B 12:10:12.354724 : Cannot read memory at address 0x0000030B 12:10:12.354724 : Cannot read memory at address 0x0000038B 12:10:12.356717 : Cannot read memory at address 0x0000030B 12:10:12.356717 : Cannot read memory at address 0x0000038B 12:10:12.358710 : Cannot read memory at address 0x0000030B 12:10:12.358710 : Cannot read memory at address 0x0000038B 12:10:12.360704 : Cannot read memory at address 0x0000030B 12:10:12.360704 : Cannot read memory at address 0x0000038B 12:10:12.362697 : Cannot read memory at address 0x0000030B 12:10:12.362697 : Cannot read memory at address 0x0000038B 12:10:12.364690 : Cannot read memory at address 0x0000030B 12:10:12.364690 : Cannot read memory at address 0x0000038B 12:10:12.366684 : Cannot read memory at address 0x0000030B 12:10:12.366684 : Cannot read memory at address 0x0000038B 12:10:12.368677 : Cannot read memory at address 0x0000030B 12:10:12.368677 : Cannot read memory at address 0x0000038B 12:10:12.370670 : Cannot read memory at address 0x0000030B 12:10:12.370670 : Cannot read memory at address 0x0000038B 12:10:12.372664 : Cannot read memory at address 0x0000030B 12:10:12.372664 : Cannot read memory at address 0x0000038B 12:10:12.374657 : Cannot read memory at address 0x0000030B 12:10:12.374657 : Cannot read memory at address 0x0000038B 12:10:12.376651 : Cannot read memory at address 0x0000030B 12:10:12.376651 : Cannot read memory at address 0x0000038B 12:10:12.378644 : Cannot read memory at address 0x0000030B 12:10:12.378644 : Cannot read memory at address 0x0000038B 12:10:12.380637 : Cannot read memory at address 0x0000030B 12:10:12.380637 : Cannot read memory at address 0x0000038B 12:10:12.382630 : Cannot read memory at address 0x0000030B 12:10:12.382630 : Cannot read memory at address 0x0000038B 12:10:12.384624 : Cannot read memory at address 0x0000030B 12:10:12.384624 : Cannot read memory at address 0x0000038B 12:10:12.386617 : Cannot read memory at address 0x0000030B 12:10:12.386617 : Cannot read memory at address 0x0000038B 12:10:12.388610 : Cannot read memory at address 0x0000030B 12:10:12.388610 : Cannot read memory at address 0x0000038B 12:10:12.390604 : Cannot read memory at address 0x0000030B 12:10:12.390604 : Cannot read memory at address 0x0000038B 12:10:12.392597 : Cannot read memory at address 0x0000030B 12:10:12.392597 : Cannot read memory at address 0x0000038B 12:10:12.394590 : Cannot read memory at address 0x0000030B 12:10:12.394590 : Cannot read memory at address 0x0000038B 12:10:12.396584 : Cannot read memory at address 0x0000030B 12:10:12.396584 : Cannot read memory at address 0x0000038B 12:10:12.398577 : Cannot read memory at address 0x0000030B 12:10:12.398577 : Cannot read memory at address 0x0000038B 12:10:12.400570 : Cannot read memory at address 0x0000030B 12:10:12.400570 : Cannot read memory at address 0x0000038B 12:10:12.402564 : Cannot read memory at address 0x0000030B 12:10:12.402564 : Cannot read memory at address 0x0000038B 12:10:12.404557 : Cannot read memory at address 0x0000030B 12:10:12.404557 : Cannot read memory at address 0x0000038B 12:10:12.406551 : Cannot read memory at address 0x0000030B 12:10:12.406551 : Cannot read memory at address 0x0000038B 12:10:12.408544 : Cannot read memory at address 0x0000030B 12:10:12.408544 : Cannot read memory at address 0x0000038B 12:10:12.410537 : Cannot read memory at address 0x0000030B 12:10:12.410537 : Cannot read memory at address 0x0000038B 12:10:12.412530 : Cannot read memory at address 0x0000030B 12:10:12.412530 : Cannot read memory at address 0x0000038B 12:10:12.414524 : Cannot read memory at address 0x0000030B 12:10:12.414524 : Cannot read memory at address 0x0000038B 12:10:12.416517 : Cannot read memory at address 0x0000030B 12:10:12.416517 : Cannot read memory at address 0x0000038B 12:10:12.418511 : Cannot read memory at address 0x0000030B 12:10:12.418511 : Cannot read memory at address 0x0000038B 12:10:12.420504 : Cannot read memory at address 0x0000030B 12:10:12.420504 : Cannot read memory at address 0x0000038B 12:10:12.422497 : Cannot read memory at address 0x0000030B 12:10:12.422497 : Cannot read memory at address 0x0000038B 12:10:12.424490 : Cannot read memory at address 0x0000030B 12:10:12.424490 : Cannot read memory at address 0x0000038B 12:10:12.426484 : Cannot read memory at address 0x0000030B 12:10:12.426484 : Cannot read memory at address 0x0000038B 12:10:12.428477 : Cannot read memory at address 0x0000030B 12:10:12.428477 : Cannot read memory at address 0x0000038B 12:10:12.430470 : Cannot read memory at address 0x0000030B 12:10:12.430470 : Cannot read memory at address 0x0000038B 12:10:12.432464 : Cannot read memory at address 0x0000030B 12:10:12.432464 : Cannot read memory at address 0x0000038B 12:10:12.434457 : Cannot read memory at address 0x0000030B 12:10:12.434457 : Cannot read memory at address 0x0000038B 12:10:12.436451 : Cannot read memory at address 0x0000030B 12:10:12.436451 : Cannot read memory at address 0x0000038B 12:10:12.438444 : Cannot read memory at address 0x0000030B 12:10:12.438444 : Cannot read memory at address 0x0000038B 12:10:12.440437 : Cannot read memory at address 0x0000030B 12:10:12.440437 : Cannot read memory at address 0x0000038B 12:10:12.442430 : Cannot read memory at address 0x0000030B 12:10:12.442430 : Cannot read memory at address 0x0000038B 12:10:12.444424 : Cannot read memory at address 0x0000030B 12:10:12.444424 : Cannot read memory at address 0x0000038B 12:10:12.446417 : Cannot read memory at address 0x0000030B 12:10:12.446417 : Cannot read memory at address 0x0000038B 12:10:12.448410 : Cannot read memory at address 0x0000030B 12:10:12.448410 : Cannot read memory at address 0x0000038B 12:10:12.450403 : Cannot read memory at address 0x0000030B 12:10:12.450403 : Cannot read memory at address 0x0000038B 12:10:12.452397 : Cannot read memory at address 0x0000030B 12:10:12.452397 : Cannot read memory at address 0x0000038B 12:10:12.454392 : Cannot read memory at address 0x0000030B 12:10:12.454392 : Cannot read memory at address 0x0000038B 12:10:12.456384 : Cannot read memory at address 0x0000030B 12:10:12.456384 : Cannot read memory at address 0x0000038B 12:10:12.458377 : Cannot read memory at address 0x0000030B 12:10:12.458377 : Cannot read memory at address 0x0000038B 12:10:12.460371 : Cannot read memory at address 0x0000030B 12:10:12.460371 : Cannot read memory at address 0x0000038B 12:10:12.462364 : Cannot read memory at address 0x0000030B 12:10:12.462364 : Cannot read memory at address 0x0000038B 12:10:12.464357 : Cannot read memory at address 0x0000030B 12:10:12.464357 : Cannot read memory at address 0x0000038B 12:10:12.466351 : Cannot read memory at address 0x0000030B 12:10:12.466351 : Cannot read memory at address 0x0000038B 12:10:12.468344 : Cannot read memory at address 0x0000030B 12:10:12.468344 : Cannot read memory at address 0x0000038B 12:10:12.470337 : Cannot read memory at address 0x0000030B 12:10:12.470337 : Cannot read memory at address 0x0000038B 12:10:12.472331 : Cannot read memory at address 0x0000030B 12:10:12.472331 : Cannot read memory at address 0x0000038B 12:10:12.474324 : Cannot read memory at address 0x0000030B 12:10:12.474324 : Cannot read memory at address 0x0000038B 12:10:12.476317 : Cannot read memory at address 0x0000030B 12:10:12.476317 : Cannot read memory at address 0x0000038B 12:10:12.478311 : Cannot read memory at address 0x0000030B 12:10:12.478311 : Cannot read memory at address 0x0000038B 12:10:12.480304 : Cannot read memory at address 0x0000030B 12:10:12.480304 : Cannot read memory at address 0x0000038B 12:10:12.482297 : Cannot read memory at address 0x0000030B 12:10:12.482297 : Cannot read memory at address 0x0000038B 12:10:12.484291 : Cannot read memory at address 0x0000030B 12:10:12.484291 : Cannot read memory at address 0x0000038B 12:10:12.486284 : Cannot read memory at address 0x0000030B 12:10:12.486284 : Cannot read memory at address 0x0000038B 12:10:12.488277 : Cannot read memory at address 0x0000030B 12:10:12.488277 : Cannot read memory at address 0x0000038B 12:10:12.490270 : Cannot read memory at address 0x0000030B 12:10:12.490270 : Cannot read memory at address 0x0000038B 12:10:12.492264 : Cannot read memory at address 0x0000030B 12:10:12.492264 : Cannot read memory at address 0x0000038B 12:10:12.494257 : Cannot read memory at address 0x0000030B 12:10:12.494257 : Cannot read memory at address 0x0000038B 12:10:12.496250 : Cannot read memory at address 0x0000030B 12:10:12.496250 : Cannot read memory at address 0x0000038B 12:10:12.498244 : Cannot read memory at address 0x0000030B 12:10:12.498244 : Cannot read memory at address 0x0000038B 12:10:12.500237 : Cannot read memory at address 0x0000030B 12:10:12.500237 : Cannot read memory at address 0x0000038B 12:10:12.502231 : Cannot read memory at address 0x0000030B 12:10:12.502231 : Cannot read memory at address 0x0000038B 12:10:12.504224 : Cannot read memory at address 0x0000030B 12:10:12.504224 : Cannot read memory at address 0x0000038B 12:10:12.506217 : Cannot read memory at address 0x0000030B 12:10:12.506217 : Cannot read memory at address 0x0000038B 12:10:12.508211 : Cannot read memory at address 0x0000030B 12:10:12.508211 : Cannot read memory at address 0x0000038B 12:10:12.510204 : Cannot read memory at address 0x0000030B 12:10:12.510204 : Cannot read memory at address 0x0000038B 12:10:12.512197 : Cannot read memory at address 0x0000030B 12:10:12.512197 : Cannot read memory at address 0x0000038B 12:10:12.514191 : Cannot read memory at address 0x0000030B 12:10:12.514191 : Cannot read memory at address 0x0000038B 12:10:12.516184 : Cannot read memory at address 0x0000030B 12:10:12.516184 : Cannot read memory at address 0x0000038B 12:10:12.518177 : Cannot read memory at address 0x0000030B 12:10:12.518177 : Cannot read memory at address 0x0000038B 12:10:12.520171 : Cannot read memory at address 0x0000030B 12:10:12.520171 : Cannot read memory at address 0x0000038B 12:10:12.522164 : Cannot read memory at address 0x0000030B 12:10:12.522164 : Cannot read memory at address 0x0000038B 12:10:12.524157 : Cannot read memory at address 0x0000030B 12:10:12.524157 : Cannot read memory at address 0x0000038B 12:10:12.526150 : Cannot read memory at address 0x0000030B 12:10:12.526150 : Cannot read memory at address 0x0000038B 12:10:12.528143 : Cannot read memory at address 0x0000030B 12:10:12.528143 : Cannot read memory at address 0x0000038B 12:10:12.530137 : Cannot read memory at address 0x0000030B 12:10:12.530137 : Cannot read memory at address 0x0000038B 12:10:12.532131 : Cannot read memory at address 0x0000030B 12:10:12.532131 : Cannot read memory at address 0x0000038B 12:10:12.534124 : Cannot read memory at address 0x0000030B 12:10:12.534124 : Cannot read memory at address 0x0000038B 12:10:12.536117 : Cannot read memory at address 0x0000030B 12:10:12.536117 : Cannot read memory at address 0x0000038B 12:10:12.538111 : Cannot read memory at address 0x0000030B 12:10:12.538111 : Cannot read memory at address 0x0000038B 12:10:12.540104 : Cannot read memory at address 0x0000030B 12:10:12.540104 : Cannot read memory at address 0x0000038B 12:10:12.542097 : Cannot read memory at address 0x0000030B 12:10:12.542097 : Cannot read memory at address 0x0000038B 12:10:12.544090 : Cannot read memory at address 0x0000030B 12:10:12.544090 : Cannot read memory at address 0x0000038B 12:10:12.546084 : Cannot read memory at address 0x0000030B 12:10:12.546084 : Cannot read memory at address 0x0000038B 12:10:12.548077 : Cannot read memory at address 0x0000030B 12:10:12.548077 : Cannot read memory at address 0x0000038B 12:10:12.550071 : Cannot read memory at address 0x0000030B 12:10:12.550071 : Cannot read memory at address 0x0000038B 12:10:12.552064 : Cannot read memory at address 0x0000030B 12:10:12.552064 : Cannot read memory at address 0x0000038B 12:10:12.554057 : Cannot read memory at address 0x0000030B 12:10:12.554057 : Cannot read memory at address 0x0000038B 12:10:12.556051 : Cannot read memory at address 0x0000030B 12:10:12.556051 : Cannot read memory at address 0x0000038B 12:10:12.558044 : Cannot read memory at address 0x0000030B 12:10:12.558044 : Cannot read memory at address 0x0000038B 12:10:12.560037 : Cannot read memory at address 0x0000030B 12:10:12.560037 : Cannot read memory at address 0x0000038B 12:10:12.562031 : Cannot read memory at address 0x0000030B 12:10:12.562031 : Cannot read memory at address 0x0000038B 12:10:12.564024 : Cannot read memory at address 0x0000030B 12:10:12.564024 : Cannot read memory at address 0x0000038B 12:10:12.566017 : Cannot read memory at address 0x0000030B 12:10:12.566017 : Cannot read memory at address 0x0000038B 12:10:12.568011 : Cannot read memory at address 0x0000030B 12:10:12.568011 : Cannot read memory at address 0x0000038B 12:10:12.570004 : Cannot read memory at address 0x0000030B 12:10:12.570004 : Cannot read memory at address 0x0000038B 12:10:12.571997 : Cannot read memory at address 0x0000030B 12:10:12.571997 : Cannot read memory at address 0x0000038B 12:10:12.573991 : Cannot read memory at address 0x0000030B 12:10:12.573991 : Cannot read memory at address 0x0000038B 12:10:12.575984 : Cannot read memory at address 0x0000030B 12:10:12.575984 : Cannot read memory at address 0x0000038B 12:10:12.577977 : Cannot read memory at address 0x0000030B 12:10:12.577977 : Cannot read memory at address 0x0000038B 12:10:12.579971 : Cannot read memory at address 0x0000030B 12:10:12.579971 : Cannot read memory at address 0x0000038B 12:10:12.581964 : Cannot read memory at address 0x0000030B 12:10:12.581964 : Cannot read memory at address 0x0000038B 12:10:12.583957 : Cannot read memory at address 0x0000030B 12:10:12.583957 : Cannot read memory at address 0x0000038B 12:10:12.585951 : Cannot read memory at address 0x0000030B 12:10:12.585951 : Cannot read memory at address 0x0000038B 12:10:12.587944 : Cannot read memory at address 0x0000030B 12:10:12.587944 : Cannot read memory at address 0x0000038B 12:10:12.589937 : Cannot read memory at address 0x0000030B 12:10:12.589937 : Cannot read memory at address 0x0000038B 12:10:12.591931 : Cannot read memory at address 0x0000030B 12:10:12.591931 : Cannot read memory at address 0x0000038B 12:10:12.593924 : Cannot read memory at address 0x0000030B 12:10:12.593924 : Cannot read memory at address 0x0000038B 12:10:12.595917 : Cannot read memory at address 0x0000030B 12:10:12.595917 : Cannot read memory at address 0x0000038B 12:10:12.597911 : Cannot read memory at address 0x0000030B 12:10:12.597911 : Cannot read memory at address 0x0000038B 12:10:12.599904 : Cannot read memory at address 0x0000030B 12:10:12.599904 : Cannot read memory at address 0x0000038B 12:10:12.601897 : Cannot read memory at address 0x0000030B 12:10:12.601897 : Cannot read memory at address 0x0000038B 12:10:12.603891 : Cannot read memory at address 0x0000030B 12:10:12.603891 : Cannot read memory at address 0x0000038B 12:10:12.605884 : Cannot read memory at address 0x0000030B 12:10:12.605884 : Cannot read memory at address 0x0000038B 12:10:12.607877 : Cannot read memory at address 0x0000030B 12:10:12.607877 : Cannot read memory at address 0x0000038B 12:10:12.609870 : Cannot read memory at address 0x0000030B 12:10:12.609870 : Cannot read memory at address 0x0000038B 12:10:12.611864 : Cannot read memory at address 0x0000030B 12:10:12.611864 : Cannot read memory at address 0x0000038B 12:10:12.613857 : Cannot read memory at address 0x0000030B 12:10:12.613857 : Cannot read memory at address 0x0000038B 12:10:12.615851 : Cannot read memory at address 0x0000030B 12:10:12.615851 : Cannot read memory at address 0x0000038B 12:10:12.617844 : Cannot read memory at address 0x0000030B 12:10:12.617844 : Cannot read memory at address 0x0000038B 12:10:12.619837 : Cannot read memory at address 0x0000030B 12:10:12.619837 : Cannot read memory at address 0x0000038B 12:10:12.621831 : Cannot read memory at address 0x0000030B 12:10:12.621831 : Cannot read memory at address 0x0000038B 12:10:12.623824 : Cannot read memory at address 0x0000030B 12:10:12.623824 : Cannot read memory at address 0x0000038B 12:10:12.625817 : Cannot read memory at address 0x0000030B 12:10:12.625817 : Cannot read memory at address 0x0000038B 12:10:12.627811 : Cannot read memory at address 0x0000030B 12:10:12.627811 : Cannot read memory at address 0x0000038B 12:10:12.629804 : Cannot read memory at address 0x0000030B 12:10:12.629804 : Cannot read memory at address 0x0000038B 12:10:12.631797 : Cannot read memory at address 0x0000030B 12:10:12.631797 : Cannot read memory at address 0x0000038B 12:10:12.633791 : Cannot read memory at address 0x0000030B 12:10:12.633791 : Cannot read memory at address 0x0000038B 12:10:12.635784 : Cannot read memory at address 0x0000030B 12:10:12.635784 : Cannot read memory at address 0x0000038B 12:10:12.637778 : Cannot read memory at address 0x0000030B 12:10:12.637778 : Cannot read memory at address 0x0000038B 12:10:12.639771 : Cannot read memory at address 0x0000030B 12:10:12.639771 : Cannot read memory at address 0x0000038B 12:10:12.641764 : Cannot read memory at address 0x0000030B 12:10:12.641764 : Cannot read memory at address 0x0000038B 12:10:12.643757 : Cannot read memory at address 0x0000030B 12:10:12.643757 : Cannot read memory at address 0x0000038B 12:10:12.645751 : Cannot read memory at address 0x0000030B 12:10:12.645751 : Cannot read memory at address 0x0000038B 12:10:12.647744 : Cannot read memory at address 0x0000030B 12:10:12.647744 : Cannot read memory at address 0x0000038B 12:10:12.649737 : Cannot read memory at address 0x0000030B 12:10:12.649737 : Cannot read memory at address 0x0000038B 12:10:12.651730 : Cannot read memory at address 0x0000030B 12:10:12.651730 : Cannot read memory at address 0x0000038B 12:10:12.653724 : Cannot read memory at address 0x0000030B 12:10:12.653724 : Cannot read memory at address 0x0000038B 12:10:12.655717 : Cannot read memory at address 0x0000030B 12:10:12.655717 : Cannot read memory at address 0x0000038B 12:10:12.657711 : Cannot read memory at address 0x0000030B 12:10:12.657711 : Cannot read memory at address 0x0000038B 12:10:12.659704 : Cannot read memory at address 0x0000030B 12:10:12.659704 : Cannot read memory at address 0x0000038B 12:10:12.661697 : Cannot read memory at address 0x0000030B 12:10:12.661697 : Cannot read memory at address 0x0000038B 12:10:12.663691 : Cannot read memory at address 0x0000030B 12:10:12.663691 : Cannot read memory at address 0x0000038B 12:10:12.665684 : Cannot read memory at address 0x0000030B 12:10:12.665684 : Cannot read memory at address 0x0000038B 12:10:12.667677 : Cannot read memory at address 0x0000030B 12:10:12.667677 : Cannot read memory at address 0x0000038B 12:10:12.669671 : Cannot read memory at address 0x0000030B 12:10:12.669671 : Cannot read memory at address 0x0000038B 12:10:12.671664 : Cannot read memory at address 0x0000030B 12:10:12.671664 : Cannot read memory at address 0x0000038B 12:10:12.673657 : Cannot read memory at address 0x0000030B 12:10:12.673657 : Cannot read memory at address 0x0000038B 12:10:12.675651 : Cannot read memory at address 0x0000030B 12:10:12.675651 : Cannot read memory at address 0x0000038B 12:10:12.677644 : Cannot read memory at address 0x0000030B 12:10:12.677644 : Cannot read memory at address 0x0000038B 12:10:12.679637 : Cannot read memory at address 0x0000030B 12:10:12.679637 : Cannot read memory at address 0x0000038B 12:10:12.681631 : Cannot read memory at address 0x0000030B 12:10:12.681631 : Cannot read memory at address 0x0000038B 12:10:12.683624 : Cannot read memory at address 0x0000030B 12:10:12.683624 : Cannot read memory at address 0x0000038B 12:10:12.685617 : Cannot read memory at address 0x0000030B 12:10:12.685617 : Cannot read memory at address 0x0000038B 12:10:12.687611 : Cannot read memory at address 0x0000030B 12:10:12.687611 : Cannot read memory at address 0x0000038B 12:10:12.689604 : Cannot read memory at address 0x0000030B 12:10:12.689604 : Cannot read memory at address 0x0000038B 12:10:12.691597 : Cannot read memory at address 0x0000030B 12:10:12.691597 : Cannot read memory at address 0x0000038B 12:10:12.693591 : Cannot read memory at address 0x0000030B 12:10:12.693591 : Cannot read memory at address 0x0000038B 12:10:12.695584 : Cannot read memory at address 0x0000030B 12:10:12.695584 : Cannot read memory at address 0x0000038B 12:10:12.697577 : Cannot read memory at address 0x0000030B 12:10:12.697577 : Cannot read memory at address 0x0000038B 12:10:12.699571 : Cannot read memory at address 0x0000030B 12:10:12.699571 : Cannot read memory at address 0x0000038B 12:10:12.701564 : Cannot read memory at address 0x0000030B 12:10:12.701564 : Cannot read memory at address 0x0000038B 12:10:12.703557 : Cannot read memory at address 0x0000030B 12:10:12.703557 : Cannot read memory at address 0x0000038B 12:10:12.705551 : Cannot read memory at address 0x0000030B 12:10:12.705551 : Cannot read memory at address 0x0000038B 12:10:12.707544 : Cannot read memory at address 0x0000030B 12:10:12.707544 : Cannot read memory at address 0x0000038B 12:10:12.709537 : Cannot read memory at address 0x0000030B 12:10:12.709537 : Cannot read memory at address 0x0000038B 12:10:12.711531 : Cannot read memory at address 0x0000030B 12:10:12.711531 : Cannot read memory at address 0x0000038B 12:10:12.713524 : Cannot read memory at address 0x0000030B 12:10:12.713524 : Cannot read memory at address 0x0000038B 12:10:12.715517 : Cannot read memory at address 0x0000030B 12:10:12.715517 : Cannot read memory at address 0x0000038B 12:10:12.717511 : Cannot read memory at address 0x0000030B 12:10:12.717511 : Cannot read memory at address 0x0000038B 12:10:12.719504 : Cannot read memory at address 0x0000030B 12:10:12.719504 : Cannot read memory at address 0x0000038B 12:10:12.721497 : Cannot read memory at address 0x0000030B 12:10:12.721497 : Cannot read memory at address 0x0000038B 12:10:12.723491 : Cannot read memory at address 0x0000030B 12:10:12.723491 : Cannot read memory at address 0x0000038B 12:10:12.725487 : Cannot read memory at address 0x0000030B 12:10:12.725487 : Cannot read memory at address 0x0000038B 12:10:12.727477 : Cannot read memory at address 0x0000030B 12:10:12.727477 : Cannot read memory at address 0x0000038B 12:10:12.729471 : Cannot read memory at address 0x0000030B 12:10:12.729471 : Cannot read memory at address 0x0000038B 12:10:12.731464 : Cannot read memory at address 0x0000030B 12:10:12.731464 : Cannot read memory at address 0x0000038B 12:10:12.733458 : Cannot read memory at address 0x0000030B 12:10:12.733458 : Cannot read memory at address 0x0000038B 12:10:12.735451 : Cannot read memory at address 0x0000030B 12:10:12.735451 : Cannot read memory at address 0x0000038B 12:10:12.737444 : Cannot read memory at address 0x0000030B 12:10:12.737444 : Cannot read memory at address 0x0000038B 12:10:12.739438 : Cannot read memory at address 0x0000030B 12:10:12.739438 : Cannot read memory at address 0x0000038B 12:10:12.741431 : Cannot read memory at address 0x0000030B 12:10:12.741431 : Cannot read memory at address 0x0000038B 12:10:12.743424 : Cannot read memory at address 0x0000030B 12:10:12.743424 : Cannot read memory at address 0x0000038B 12:10:12.745417 : Cannot read memory at address 0x0000030B 12:10:12.745417 : Cannot read memory at address 0x0000038B 12:10:12.747411 : Cannot read memory at address 0x0000030B 12:10:12.747411 : Cannot read memory at address 0x0000038B 12:10:12.749404 : Cannot read memory at address 0x0000030B 12:10:12.749404 : Cannot read memory at address 0x0000038B 12:10:12.751397 : Cannot read memory at address 0x0000030B 12:10:12.751397 : Cannot read memory at address 0x0000038B 12:10:12.753391 : Cannot read memory at address 0x0000030B 12:10:12.753391 : Cannot read memory at address 0x0000038B 12:10:12.755384 : Cannot read memory at address 0x0000030B 12:10:12.755384 : Cannot read memory at address 0x0000038B 12:10:12.757377 : Cannot read memory at address 0x0000030B 12:10:12.757377 : Cannot read memory at address 0x0000038B 12:10:12.759371 : Cannot read memory at address 0x0000030B 12:10:12.759371 : Cannot read memory at address 0x0000038B 12:10:12.761364 : Cannot read memory at address 0x0000030B 12:10:12.761364 : Cannot read memory at address 0x0000038B 12:10:12.763357 : Cannot read memory at address 0x0000030B 12:10:12.763357 : Cannot read memory at address 0x0000038B 12:10:12.765351 : Cannot read memory at address 0x0000030B 12:10:12.765351 : Cannot read memory at address 0x0000038B 12:10:12.767344 : Cannot read memory at address 0x0000030B 12:10:12.767344 : Cannot read memory at address 0x0000038B 12:10:12.769338 : Cannot read memory at address 0x0000030B 12:10:12.769338 : Cannot read memory at address 0x0000038B 12:10:12.771331 : Cannot read memory at address 0x0000030B 12:10:12.771331 : Cannot read memory at address 0x0000038B 12:10:12.773324 : Cannot read memory at address 0x0000030B 12:10:12.773324 : Cannot read memory at address 0x0000038B 12:10:12.775318 : Cannot read memory at address 0x0000030B 12:10:12.775318 : Cannot read memory at address 0x0000038B 12:10:12.777311 : Cannot read memory at address 0x0000030B 12:10:12.777311 : Cannot read memory at address 0x0000038B 12:10:12.779304 : Cannot read memory at address 0x0000030B 12:10:12.779304 : Cannot read memory at address 0x0000038B 12:10:12.781298 : Cannot read memory at address 0x0000030B 12:10:12.781298 : Cannot read memory at address 0x0000038B 12:10:12.783291 : Cannot read memory at address 0x0000030B 12:10:12.783291 : Cannot read memory at address 0x0000038B 12:10:12.785284 : Cannot read memory at address 0x0000030B 12:10:12.785284 : Cannot read memory at address 0x0000038B 12:10:12.787278 : Cannot read memory at address 0x0000030B 12:10:12.787278 : Cannot read memory at address 0x0000038B 12:10:12.789271 : Cannot read memory at address 0x0000030B 12:10:12.789271 : Cannot read memory at address 0x0000038B 12:10:12.791264 : Cannot read memory at address 0x0000030B 12:10:12.791264 : Cannot read memory at address 0x0000038B 12:10:12.793258 : Cannot read memory at address 0x0000030B 12:10:12.793258 : Cannot read memory at address 0x0000038B 12:10:12.795251 : Cannot read memory at address 0x0000030B 12:10:12.795251 : Cannot read memory at address 0x0000038B 12:10:12.797244 : Cannot read memory at address 0x0000030B 12:10:12.797244 : Cannot read memory at address 0x0000038B 12:10:12.799237 : Cannot read memory at address 0x0000030B 12:10:12.799237 : Cannot read memory at address 0x0000038B 12:10:12.801231 : Cannot read memory at address 0x0000030B 12:10:12.801231 : Cannot read memory at address 0x0000038B 12:10:12.803224 : Cannot read memory at address 0x0000030B 12:10:12.803224 : Cannot read memory at address 0x0000038B 12:10:12.805218 : Cannot read memory at address 0x0000030B 12:10:12.805218 : Cannot read memory at address 0x0000038B 12:10:12.807211 : Cannot read memory at address 0x0000030B 12:10:12.807211 : Cannot read memory at address 0x0000038B 12:10:12.809204 : Cannot read memory at address 0x0000030B 12:10:12.809204 : Cannot read memory at address 0x0000038B 12:10:12.811197 : Cannot read memory at address 0x0000030B 12:10:12.811197 : Cannot read memory at address 0x0000038B 12:10:12.813191 : Cannot read memory at address 0x0000030B 12:10:12.813191 : Cannot read memory at address 0x0000038B 12:10:12.815184 : Cannot read memory at address 0x0000030B 12:10:12.815184 : Cannot read memory at address 0x0000038B 12:10:12.817177 : Cannot read memory at address 0x0000030B 12:10:12.817177 : Cannot read memory at address 0x0000038B 12:10:12.819171 : Cannot read memory at address 0x0000030B 12:10:12.819171 : Cannot read memory at address 0x0000038B 12:10:12.821164 : Cannot read memory at address 0x0000030B 12:10:12.821164 : Cannot read memory at address 0x0000038B 12:10:12.823157 : Cannot read memory at address 0x0000030B 12:10:12.823157 : Cannot read memory at address 0x0000038B 12:10:12.825151 : Cannot read memory at address 0x0000030B 12:10:12.825151 : Cannot read memory at address 0x0000038B 12:10:12.827144 : Cannot read memory at address 0x0000030B 12:10:12.827144 : Cannot read memory at address 0x0000038B 12:10:12.829137 : Cannot read memory at address 0x0000030B 12:10:12.829137 : Cannot read memory at address 0x0000038B 12:10:12.831131 : Cannot read memory at address 0x0000030B 12:10:12.831131 : Cannot read memory at address 0x0000038B 12:10:12.833124 : Cannot read memory at address 0x0000030B 12:10:12.833124 : Cannot read memory at address 0x0000038B 12:10:12.835118 : Cannot read memory at address 0x0000030B 12:10:12.835118 : Cannot read memory at address 0x0000038B 12:10:12.837111 : Cannot read memory at address 0x0000030B 12:10:12.837111 : Cannot read memory at address 0x0000038B 12:10:12.839104 : Cannot read memory at address 0x0000030B 12:10:12.839104 : Cannot read memory at address 0x0000038B 12:10:12.841098 : Cannot read memory at address 0x0000030B 12:10:12.841098 : Cannot read memory at address 0x0000038B 12:10:12.843091 : Cannot read memory at address 0x0000030B 12:10:12.843091 : Cannot read memory at address 0x0000038B 12:10:12.845084 : Cannot read memory at address 0x0000030B 12:10:12.845084 : Cannot read memory at address 0x0000038B 12:10:12.847077 : Cannot read memory at address 0x0000030B 12:10:12.847077 : Cannot read memory at address 0x0000038B 12:10:12.849071 : Cannot read memory at address 0x0000030B 12:10:12.849071 : Cannot read memory at address 0x0000038B 12:10:12.851064 : Cannot read memory at address 0x0000030B 12:10:12.851064 : Cannot read memory at address 0x0000038B 12:10:12.853058 : Cannot read memory at address 0x0000030B 12:10:12.853058 : Cannot read memory at address 0x0000038B 12:10:12.855051 : Cannot read memory at address 0x0000030B 12:10:12.855051 : Cannot read memory at address 0x0000038B 12:10:12.857045 : Cannot read memory at address 0x0000030B 12:10:12.857045 : Cannot read memory at address 0x0000038B 12:10:12.859038 : Cannot read memory at address 0x0000030B 12:10:12.859038 : Cannot read memory at address 0x0000038B 12:10:12.861031 : Cannot read memory at address 0x0000030B 12:10:12.861031 : Cannot read memory at address 0x0000038B 12:10:12.863024 : Cannot read memory at address 0x0000030B 12:10:12.863024 : Cannot read memory at address 0x0000038B 12:10:12.865017 : Cannot read memory at address 0x0000030B 12:10:12.865017 : Cannot read memory at address 0x0000038B 12:10:12.867011 : Cannot read memory at address 0x0000030B 12:10:12.867011 : Cannot read memory at address 0x0000038B 12:10:12.869004 : Cannot read memory at address 0x0000030B 12:10:12.869004 : Cannot read memory at address 0x0000038B 12:10:12.870998 : Cannot read memory at address 0x0000030B 12:10:12.870998 : Cannot read memory at address 0x0000038B 12:10:12.872991 : Cannot read memory at address 0x0000030B 12:10:12.872991 : Cannot read memory at address 0x0000038B 12:10:12.874984 : Cannot read memory at address 0x0000030B 12:10:12.874984 : Cannot read memory at address 0x0000038B 12:10:12.876978 : Cannot read memory at address 0x0000030B 12:10:12.876978 : Cannot read memory at address 0x0000038B 12:10:12.878971 : Cannot read memory at address 0x0000030B 12:10:12.878971 : Cannot read memory at address 0x0000038B 12:10:12.880964 : Cannot read memory at address 0x0000030B 12:10:12.880964 : Cannot read memory at address 0x0000038B 12:10:12.882957 : Cannot read memory at address 0x0000030B 12:10:12.882957 : Cannot read memory at address 0x0000038B 12:10:12.884951 : Cannot read memory at address 0x0000030B 12:10:12.884951 : Cannot read memory at address 0x0000038B 12:10:12.886944 : Cannot read memory at address 0x0000030B 12:10:12.886944 : Cannot read memory at address 0x0000038B 12:10:12.888937 : Cannot read memory at address 0x0000030B 12:10:12.888937 : Cannot read memory at address 0x0000038B 12:10:12.890931 : Cannot read memory at address 0x0000030B 12:10:12.890931 : Cannot read memory at address 0x0000038B 12:10:12.892925 : Cannot read memory at address 0x0000030B 12:10:12.892925 : Cannot read memory at address 0x0000038B 12:10:12.894918 : Cannot read memory at address 0x0000030B 12:10:12.894918 : Cannot read memory at address 0x0000038B 12:10:12.896911 : Cannot read memory at address 0x0000030B 12:10:12.896911 : Cannot read memory at address 0x0000038B 12:10:12.898904 : Cannot read memory at address 0x0000030B 12:10:12.898904 : Cannot read memory at address 0x0000038B 12:10:12.900898 : Cannot read memory at address 0x0000030B 12:10:12.900898 : Cannot read memory at address 0x0000038B 12:10:12.902891 : Cannot read memory at address 0x0000030B 12:10:12.902891 : Cannot read memory at address 0x0000038B 12:10:12.904888 : Cannot read memory at address 0x0000030B 12:10:12.904888 : Cannot read memory at address 0x0000038B 12:10:12.906877 : Cannot read memory at address 0x0000030B 12:10:12.906877 : Cannot read memory at address 0x0000038B 12:10:12.908871 : Cannot read memory at address 0x0000030B 12:10:12.908871 : Cannot read memory at address 0x0000038B 12:10:12.910864 : Cannot read memory at address 0x0000030B 12:10:12.910864 : Cannot read memory at address 0x0000038B 12:10:12.912861 : Cannot read memory at address 0x0000030B 12:10:12.912861 : Cannot read memory at address 0x0000038B 12:10:12.914851 : Cannot read memory at address 0x0000030B 12:10:12.914851 : Cannot read memory at address 0x0000038B 12:10:12.916848 : Cannot read memory at address 0x0000030B 12:10:12.916848 : Cannot read memory at address 0x0000038B 12:10:12.918841 : Cannot read memory at address 0x0000030B 12:10:12.918841 : Cannot read memory at address 0x0000038B 12:10:12.920831 : Cannot read memory at address 0x0000030B 12:10:12.920831 : Cannot read memory at address 0x0000038B 12:10:12.922824 : Cannot read memory at address 0x0000030B 12:10:12.922824 : Cannot read memory at address 0x0000038B 12:10:12.924821 : Cannot read memory at address 0x0000030B 12:10:12.924821 : Cannot read memory at address 0x0000038B 12:10:12.926814 : Cannot read memory at address 0x0000030B 12:10:12.926814 : Cannot read memory at address 0x0000038B 12:10:12.928805 : Cannot read memory at address 0x0000030B 12:10:12.928805 : Cannot read memory at address 0x0000038B 12:10:12.930798 : Cannot read memory at address 0x0000030B 12:10:12.930798 : Cannot read memory at address 0x0000038B 12:10:12.932792 : Cannot read memory at address 0x0000030B 12:10:12.932792 : Cannot read memory at address 0x0000038B 12:10:12.934785 : Cannot read memory at address 0x0000030B 12:10:12.934785 : Cannot read memory at address 0x0000038B 12:10:12.936778 : Cannot read memory at address 0x0000030B 12:10:12.936778 : Cannot read memory at address 0x0000038B 12:10:12.938774 : Cannot read memory at address 0x0000030B 12:10:12.938774 : Cannot read memory at address 0x0000038B 12:10:12.940768 : Cannot read memory at address 0x0000030B 12:10:12.940768 : Cannot read memory at address 0x0000038B 12:10:12.942759 : Cannot read memory at address 0x0000030B 12:10:12.942759 : Cannot read memory at address 0x0000038B 12:10:12.944753 : Cannot read memory at address 0x0000030B 12:10:12.944753 : Cannot read memory at address 0x0000038B 12:10:12.946748 : Cannot read memory at address 0x0000030B 12:10:12.946748 : Cannot read memory at address 0x0000038B 12:10:12.948740 : Cannot read memory at address 0x0000030B 12:10:12.948740 : Cannot read memory at address 0x0000038B 12:10:12.950733 : Cannot read memory at address 0x0000030B 12:10:12.950733 : Cannot read memory at address 0x0000038B 12:10:12.952728 : Cannot read memory at address 0x0000030B 12:10:12.952728 : Cannot read memory at address 0x0000038B 12:10:12.954719 : Cannot read memory at address 0x0000030B 12:10:12.954719 : Cannot read memory at address 0x0000038B 12:10:12.956713 : Cannot read memory at address 0x0000030B 12:10:12.956713 : Cannot read memory at address 0x0000038B 12:10:12.958705 : Cannot read memory at address 0x0000030B 12:10:12.958705 : Cannot read memory at address 0x0000038B 12:10:12.960701 : Cannot read memory at address 0x0000030B 12:10:12.960701 : Cannot read memory at address 0x0000038B 12:10:12.962692 : Cannot read memory at address 0x0000030B 12:10:12.962692 : Cannot read memory at address 0x0000038B 12:10:12.964685 : Cannot read memory at address 0x0000030B 12:10:12.964685 : Cannot read memory at address 0x0000038B 12:10:12.966679 : Cannot read memory at address 0x0000030B 12:10:12.966679 : Cannot read memory at address 0x0000038B 12:10:12.968674 : Cannot read memory at address 0x0000030B 12:10:12.968674 : Cannot read memory at address 0x0000038B 12:10:12.970665 : Cannot read memory at address 0x0000030B 12:10:12.970665 : Cannot read memory at address 0x0000038B 12:10:12.972658 : Cannot read memory at address 0x0000030B 12:10:12.972658 : Cannot read memory at address 0x0000038B 12:10:12.974654 : Cannot read memory at address 0x0000030B 12:10:12.974654 : Cannot read memory at address 0x0000038B 12:10:12.976648 : Cannot read memory at address 0x0000030B 12:10:12.976648 : Cannot read memory at address 0x0000038B 12:10:12.978639 : Cannot read memory at address 0x0000030B 12:10:12.978639 : Cannot read memory at address 0x0000038B 12:10:12.980635 : Cannot read memory at address 0x0000030B 12:10:12.980635 : Cannot read memory at address 0x0000038B 12:10:12.982626 : Cannot read memory at address 0x0000030B 12:10:12.982626 : Cannot read memory at address 0x0000038B 12:10:12.984619 : Cannot read memory at address 0x0000030B 12:10:12.984619 : Cannot read memory at address 0x0000038B 12:10:12.986612 : Cannot read memory at address 0x0000030B 12:10:12.986612 : Cannot read memory at address 0x0000038B 12:10:12.988608 : Cannot read memory at address 0x0000030B 12:10:12.988608 : Cannot read memory at address 0x0000038B 12:10:12.990601 : Cannot read memory at address 0x0000030B 12:10:12.990601 : Cannot read memory at address 0x0000038B 12:10:12.992593 : Cannot read memory at address 0x0000030B 12:10:12.992593 : Cannot read memory at address 0x0000038B 12:10:12.994586 : Cannot read memory at address 0x0000030B 12:10:12.994586 : Cannot read memory at address 0x0000038B 12:10:12.996581 : Cannot read memory at address 0x0000030B 12:10:12.996581 : Cannot read memory at address 0x0000038B 12:10:12.998572 : Cannot read memory at address 0x0000030B 12:10:12.998572 : Cannot read memory at address 0x0000038B 12:10:13.000565 : Cannot read memory at address 0x0000030B 12:10:13.000565 : Cannot read memory at address 0x0000038B 12:10:13.002559 : Cannot read memory at address 0x0000030B 12:10:13.002559 : Cannot read memory at address 0x0000038B 12:10:13.004554 : Cannot read memory at address 0x0000030B 12:10:13.004554 : Cannot read memory at address 0x0000038B 12:10:13.006546 : Cannot read memory at address 0x0000030B 12:10:13.006546 : Cannot read memory at address 0x0000038B 12:10:13.008539 : Cannot read memory at address 0x0000030B 12:10:13.008539 : Cannot read memory at address 0x0000038B 12:10:13.010534 : Cannot read memory at address 0x0000030B 12:10:13.010534 : Cannot read memory at address 0x0000038B 12:10:13.012526 : Cannot read memory at address 0x0000030B 12:10:13.012526 : Cannot read memory at address 0x0000038B 12:10:13.014520 : Cannot read memory at address 0x0000030B 12:10:13.014520 : Cannot read memory at address 0x0000038B 12:10:13.016513 : Cannot read memory at address 0x0000030B 12:10:13.016513 : Cannot read memory at address 0x0000038B 12:10:13.018508 : Cannot read memory at address 0x0000030B 12:10:13.018508 : Cannot read memory at address 0x0000038B 12:10:13.020500 : Cannot read memory at address 0x0000030B 12:10:13.020500 : Cannot read memory at address 0x0000038B 12:10:13.022494 : Cannot read memory at address 0x0000030B 12:10:13.022494 : Cannot read memory at address 0x0000038B 12:10:13.024488 : Cannot read memory at address 0x0000030B 12:10:13.026480 : Cannot read memory at address 0x0000038B 12:10:13.028477 : Cannot read memory at address 0x0000030B 12:10:13.028477 : Cannot read memory at address 0x0000038B 12:10:13.030468 : Cannot read memory at address 0x0000030B 12:10:13.030468 : Cannot read memory at address 0x0000038B 12:10:13.032460 : Cannot read memory at address 0x0000030B 12:10:13.032460 : Cannot read memory at address 0x0000038B 12:10:13.034453 : Cannot read memory at address 0x0000030B 12:10:13.034453 : Cannot read memory at address 0x0000038B 12:10:13.036448 : Cannot read memory at address 0x0000030B 12:10:13.036448 : Cannot read memory at address 0x0000038B 12:10:13.038441 : Cannot read memory at address 0x0000030B 12:10:13.038441 : Cannot read memory at address 0x0000038B 12:10:13.040435 : Cannot read memory at address 0x0000030B 12:10:13.040435 : Cannot read memory at address 0x0000038B 12:10:13.042428 : Cannot read memory at address 0x0000030B 12:10:13.042428 : Cannot read memory at address 0x0000038B 12:10:13.044422 : Cannot read memory at address 0x0000030B 12:10:13.044422 : Cannot read memory at address 0x0000038B 12:10:13.046415 : Cannot read memory at address 0x0000030B 12:10:13.046415 : Cannot read memory at address 0x0000038B 12:10:13.048409 : Cannot read memory at address 0x0000030B 12:10:13.048409 : Cannot read memory at address 0x0000038B 12:10:13.051397 : Cannot read memory at address 0x0000030B 12:10:13.051397 : Cannot read memory at address 0x0000038B 12:10:13.053391 : Cannot read memory at address 0x0000030B 12:10:13.053391 : Cannot read memory at address 0x0000038B 12:10:13.056381 : Cannot read memory at address 0x0000030B 12:10:13.057377 : Cannot read memory at address 0x0000038B 12:10:13.059371 : Cannot read memory at address 0x0000030B 12:10:13.059371 : Cannot read memory at address 0x0000038B 12:10:13.061365 : Cannot read memory at address 0x0000030B 12:10:13.061365 : Cannot read memory at address 0x0000038B 12:10:13.063358 : Cannot read memory at address 0x0000030B 12:10:13.063358 : Cannot read memory at address 0x0000038B 12:10:13.065350 : Cannot read memory at address 0x0000030B 12:10:13.065350 : Cannot read memory at address 0x0000038B 12:10:13.067345 : Cannot read memory at address 0x0000030B 12:10:13.067345 : Cannot read memory at address 0x0000038B 12:10:13.069338 : Cannot read memory at address 0x0000030B 12:10:13.069338 : Cannot read memory at address 0x0000038B 12:10:13.071331 : Cannot read memory at address 0x0000030B 12:10:13.071331 : Cannot read memory at address 0x0000038B 12:10:13.073324 : Cannot read memory at address 0x0000030B 12:10:13.073324 : Cannot read memory at address 0x0000038B 12:10:13.075317 : Cannot read memory at address 0x0000030B 12:10:13.075317 : Cannot read memory at address 0x0000038B 12:10:13.077311 : Cannot read memory at address 0x0000030B 12:10:13.077311 : Cannot read memory at address 0x0000038B 12:10:13.079303 : Cannot read memory at address 0x0000030B 12:10:13.079303 : Cannot read memory at address 0x0000038B 12:10:13.081296 : Cannot read memory at address 0x0000030B 12:10:13.081296 : Cannot read memory at address 0x0000038B 12:10:13.083290 : Cannot read memory at address 0x0000030B 12:10:13.083290 : Cannot read memory at address 0x0000038B 12:10:13.085285 : Cannot read memory at address 0x0000030B 12:10:13.085285 : Cannot read memory at address 0x0000038B 12:10:13.087278 : Cannot read memory at address 0x0000030B 12:10:13.087278 : Cannot read memory at address 0x0000038B 12:10:13.089271 : Cannot read memory at address 0x0000030B 12:10:13.089271 : Cannot read memory at address 0x0000038B 12:10:13.091265 : Cannot read memory at address 0x0000030B 12:10:13.091265 : Cannot read memory at address 0x0000038B 12:10:13.093255 : Cannot read memory at address 0x0000030B 12:10:13.093255 : Cannot read memory at address 0x0000038B 12:10:13.095252 : Cannot read memory at address 0x0000030B 12:10:13.095252 : Cannot read memory at address 0x0000038B 12:10:13.097245 : Cannot read memory at address 0x0000030B 12:10:13.097245 : Cannot read memory at address 0x0000038B 12:10:13.099236 : Cannot read memory at address 0x0000030B 12:10:13.099236 : Cannot read memory at address 0x0000038B 12:10:13.101229 : Cannot read memory at address 0x0000030B 12:10:13.101229 : Cannot read memory at address 0x0000038B 12:10:13.103225 : Cannot read memory at address 0x0000030B 12:10:13.103225 : Cannot read memory at address 0x0000038B 12:10:13.105218 : Cannot read memory at address 0x0000030B 12:10:13.105218 : Cannot read memory at address 0x0000038B 12:10:13.107211 : Cannot read memory at address 0x0000030B 12:10:13.107211 : Cannot read memory at address 0x0000038B 12:10:13.109205 : Cannot read memory at address 0x0000030B 12:10:13.109205 : Cannot read memory at address 0x0000038B 12:10:13.111199 : Cannot read memory at address 0x0000030B 12:10:13.111199 : Cannot read memory at address 0x0000038B 12:10:13.113191 : Cannot read memory at address 0x0000030B 12:10:13.113191 : Cannot read memory at address 0x0000038B 12:10:13.115185 : Cannot read memory at address 0x0000030B 12:10:13.115185 : Cannot read memory at address 0x0000038B 12:10:13.117177 : Cannot read memory at address 0x0000030B 12:10:13.118174 : Cannot read memory at address 0x0000038B 12:10:13.120167 : Cannot read memory at address 0x0000030B 12:10:13.120167 : Cannot read memory at address 0x0000038B 12:10:13.122159 : Cannot read memory at address 0x0000030B 12:10:13.122159 : Cannot read memory at address 0x0000038B 12:10:13.124153 : Cannot read memory at address 0x0000030B 12:10:13.124153 : Cannot read memory at address 0x0000038B 12:10:13.126146 : Cannot read memory at address 0x0000030B 12:10:13.126146 : Cannot read memory at address 0x0000038B 12:10:13.128141 : Cannot read memory at address 0x0000030B 12:10:13.128141 : Cannot read memory at address 0x0000038B 12:10:13.130135 : Cannot read memory at address 0x0000030B 12:10:13.130135 : Cannot read memory at address 0x0000038B 12:10:13.132127 : Cannot read memory at address 0x0000030B 12:10:13.132127 : Cannot read memory at address 0x0000038B 12:10:13.134119 : Cannot read memory at address 0x0000030B 12:10:13.134119 : Cannot read memory at address 0x0000038B 12:10:13.136114 : Cannot read memory at address 0x0000030B 12:10:13.136114 : Cannot read memory at address 0x0000038B 12:10:13.138108 : Cannot read memory at address 0x0000030B 12:10:13.138108 : Cannot read memory at address 0x0000038B 12:10:13.140099 : Cannot read memory at address 0x0000030B 12:10:13.140099 : Cannot read memory at address 0x0000038B 12:10:13.142095 : Cannot read memory at address 0x0000030B 12:10:13.142095 : Cannot read memory at address 0x0000038B 12:10:13.144088 : Cannot read memory at address 0x0000030B 12:10:13.144088 : Cannot read memory at address 0x0000038B 12:10:13.146081 : Cannot read memory at address 0x0000030B 12:10:13.146081 : Cannot read memory at address 0x0000038B 12:10:13.148075 : Cannot read memory at address 0x0000030B 12:10:13.148075 : Cannot read memory at address 0x0000038B 12:10:13.150065 : Cannot read memory at address 0x0000030B 12:10:13.150065 : Cannot read memory at address 0x0000038B 12:10:13.152061 : Cannot read memory at address 0x0000030B 12:10:13.152061 : Cannot read memory at address 0x0000038B 12:10:13.154055 : Cannot read memory at address 0x0000030B 12:10:13.154055 : Cannot read memory at address 0x0000038B 12:10:13.156048 : Cannot read memory at address 0x0000030B 12:10:13.156048 : Cannot read memory at address 0x0000038B 12:10:13.158041 : Cannot read memory at address 0x0000030B 12:10:13.158041 : Cannot read memory at address 0x0000038B 12:10:13.160035 : Cannot read memory at address 0x0000030B 12:10:13.160035 : Cannot read memory at address 0x0000038B 12:10:13.162028 : Cannot read memory at address 0x0000030B 12:10:13.162028 : Cannot read memory at address 0x0000038B 12:10:13.164021 : Cannot read memory at address 0x0000030B 12:10:13.164021 : Cannot read memory at address 0x0000038B 12:10:13.166013 : Cannot read memory at address 0x0000030B 12:10:13.166013 : Cannot read memory at address 0x0000038B 12:10:13.168006 : Cannot read memory at address 0x0000030B 12:10:13.168006 : Cannot read memory at address 0x0000038B 12:10:13.170001 : Cannot read memory at address 0x0000030B 12:10:13.170001 : Cannot read memory at address 0x0000038B 12:10:13.171995 : Cannot read memory at address 0x0000030B 12:10:13.171995 : Cannot read memory at address 0x0000038B 12:10:13.173989 : Cannot read memory at address 0x0000030B 12:10:13.173989 : Cannot read memory at address 0x0000038B 12:10:13.175979 : Cannot read memory at address 0x0000030B 12:10:13.175979 : Cannot read memory at address 0x0000038B 12:10:13.177975 : Cannot read memory at address 0x0000030B 12:10:13.177975 : Cannot read memory at address 0x0000038B 12:10:13.179968 : Cannot read memory at address 0x0000030B 12:10:13.179968 : Cannot read memory at address 0x0000038B 12:10:13.181960 : Cannot read memory at address 0x0000030B 12:10:13.181960 : Cannot read memory at address 0x0000038B 12:10:13.183955 : Cannot read memory at address 0x0000030B 12:10:13.183955 : Cannot read memory at address 0x0000038B 12:10:13.185948 : Cannot read memory at address 0x0000030B 12:10:13.185948 : Cannot read memory at address 0x0000038B 12:10:13.187941 : Cannot read memory at address 0x0000030B 12:10:13.187941 : Cannot read memory at address 0x0000038B 12:10:13.189933 : Cannot read memory at address 0x0000030B 12:10:13.189933 : Cannot read memory at address 0x0000038B 12:10:13.192923 : Cannot read memory at address 0x0000030B 12:10:13.192923 : Cannot read memory at address 0x0000038B 12:10:13.194918 : Cannot read memory at address 0x0000030B 12:10:13.194918 : Cannot read memory at address 0x0000038B 12:10:13.196912 : Cannot read memory at address 0x0000030B 12:10:13.196912 : Cannot read memory at address 0x0000038B 12:10:13.198904 : Cannot read memory at address 0x0000030B 12:10:13.198904 : Cannot read memory at address 0x0000038B 12:10:13.200897 : Cannot read memory at address 0x0000030B 12:10:13.200897 : Cannot read memory at address 0x0000038B 12:10:13.202890 : Cannot read memory at address 0x0000030B 12:10:13.202890 : Cannot read memory at address 0x0000038B 12:10:13.204883 : Cannot read memory at address 0x0000030B 12:10:13.204883 : Cannot read memory at address 0x0000038B 12:10:13.206875 : Cannot read memory at address 0x0000030B 12:10:13.206875 : Cannot read memory at address 0x0000038B 12:10:13.208871 : Cannot read memory at address 0x0000030B 12:10:13.208871 : Cannot read memory at address 0x0000038B 12:10:13.210864 : Cannot read memory at address 0x0000030B 12:10:13.210864 : Cannot read memory at address 0x0000038B 12:10:13.212856 : Cannot read memory at address 0x0000030B 12:10:13.212856 : Cannot read memory at address 0x0000038B 12:10:13.214851 : Cannot read memory at address 0x0000030B 12:10:13.214851 : Cannot read memory at address 0x0000038B 12:10:13.216843 : Cannot read memory at address 0x0000030B 12:10:13.216843 : Cannot read memory at address 0x0000038B 12:10:13.218836 : Cannot read memory at address 0x0000030B 12:10:13.218836 : Cannot read memory at address 0x0000038B 12:10:13.220829 : Cannot read memory at address 0x0000030B 12:10:13.220829 : Cannot read memory at address 0x0000038B 12:10:13.222825 : Cannot read memory at address 0x0000030B 12:10:13.222825 : Cannot read memory at address 0x0000038B 12:10:13.224818 : Cannot read memory at address 0x0000030B 12:10:13.224818 : Cannot read memory at address 0x0000038B 12:10:13.226809 : Cannot read memory at address 0x0000030B 12:10:13.226809 : Cannot read memory at address 0x0000038B 12:10:13.228803 : Cannot read memory at address 0x0000030B 12:10:13.228803 : Cannot read memory at address 0x0000038B 12:10:13.230798 : Cannot read memory at address 0x0000030B 12:10:13.230798 : Cannot read memory at address 0x0000038B 12:10:13.232790 : Cannot read memory at address 0x0000030B 12:10:13.232790 : Cannot read memory at address 0x0000038B 12:10:13.234783 : Cannot read memory at address 0x0000030B 12:10:13.234783 : Cannot read memory at address 0x0000038B 12:10:13.236778 : Cannot read memory at address 0x0000030B 12:10:13.236778 : Cannot read memory at address 0x0000038B 12:10:13.238771 : Cannot read memory at address 0x0000030B 12:10:13.238771 : Cannot read memory at address 0x0000038B 12:10:13.240762 : Cannot read memory at address 0x0000030B 12:10:13.240762 : Cannot read memory at address 0x0000038B 12:10:13.242756 : Cannot read memory at address 0x0000030B 12:10:13.242756 : Cannot read memory at address 0x0000038B 12:10:13.244751 : Cannot read memory at address 0x0000030B 12:10:13.244751 : Cannot read memory at address 0x0000038B 12:10:13.246742 : Cannot read memory at address 0x0000030B 12:10:13.246742 : Cannot read memory at address 0x0000038B 12:10:13.248736 : Cannot read memory at address 0x0000030B 12:10:13.248736 : Cannot read memory at address 0x0000038B 12:10:13.250730 : Cannot read memory at address 0x0000030B 12:10:13.250730 : Cannot read memory at address 0x0000038B 12:10:13.252723 : Cannot read memory at address 0x0000030B 12:10:13.252723 : Cannot read memory at address 0x0000038B 12:10:13.254716 : Cannot read memory at address 0x0000030B 12:10:13.254716 : Cannot read memory at address 0x0000038B 12:10:13.256709 : Cannot read memory at address 0x0000030B 12:10:13.256709 : Cannot read memory at address 0x0000038B 12:10:13.258705 : Cannot read memory at address 0x0000030B 12:10:13.258705 : Cannot read memory at address 0x0000038B 12:10:13.260696 : Cannot read memory at address 0x0000030B 12:10:13.260696 : Cannot read memory at address 0x0000038B 12:10:13.262689 : Cannot read memory at address 0x0000030B 12:10:13.262689 : Cannot read memory at address 0x0000038B 12:10:13.264685 : Cannot read memory at address 0x0000030B 12:10:13.264685 : Cannot read memory at address 0x0000038B 12:10:13.266676 : Cannot read memory at address 0x0000030B 12:10:13.266676 : Cannot read memory at address 0x0000038B 12:10:13.268669 : Cannot read memory at address 0x0000030B 12:10:13.268669 : Cannot read memory at address 0x0000038B 12:10:13.270662 : Cannot read memory at address 0x0000030B 12:10:13.270662 : Cannot read memory at address 0x0000038B 12:10:13.272658 : Cannot read memory at address 0x0000030B 12:10:13.272658 : Cannot read memory at address 0x0000038B 12:10:13.274651 : Cannot read memory at address 0x0000030B 12:10:13.274651 : Cannot read memory at address 0x0000038B 12:10:13.276643 : Cannot read memory at address 0x0000030B 12:10:13.276643 : Cannot read memory at address 0x0000038B 12:10:13.278636 : Cannot read memory at address 0x0000030B 12:10:13.278636 : Cannot read memory at address 0x0000038B 12:10:13.280632 : Cannot read memory at address 0x0000030B 12:10:13.280632 : Cannot read memory at address 0x0000038B 12:10:13.282623 : Cannot read memory at address 0x0000030B 12:10:13.282623 : Cannot read memory at address 0x0000038B 12:10:13.284616 : Cannot read memory at address 0x0000030B 12:10:13.284616 : Cannot read memory at address 0x0000038B 12:10:13.286611 : Cannot read memory at address 0x0000030B 12:10:13.286611 : Cannot read memory at address 0x0000038B 12:10:13.288605 : Cannot read memory at address 0x0000030B 12:10:13.288605 : Cannot read memory at address 0x0000038B 12:10:13.290596 : Cannot read memory at address 0x0000030B 12:10:13.290596 : Cannot read memory at address 0x0000038B 12:10:13.292589 : Cannot read memory at address 0x0000030B 12:10:13.292589 : Cannot read memory at address 0x0000038B 12:10:13.294583 : Cannot read memory at address 0x0000030B 12:10:13.294583 : Cannot read memory at address 0x0000038B 12:10:13.296576 : Cannot read memory at address 0x0000030B 12:10:13.296576 : Cannot read memory at address 0x0000038B 12:10:13.298569 : Cannot read memory at address 0x0000030B 12:10:13.298569 : Cannot read memory at address 0x0000038B 12:10:13.300562 : Cannot read memory at address 0x0000030B 12:10:13.300562 : Cannot read memory at address 0x0000038B 12:10:13.302558 : Cannot read memory at address 0x0000030B 12:10:13.302558 : Cannot read memory at address 0x0000038B 12:10:13.304549 : Cannot read memory at address 0x0000030B 12:10:13.304549 : Cannot read memory at address 0x0000038B 12:10:13.306542 : Cannot read memory at address 0x0000030B 12:10:13.306542 : Cannot read memory at address 0x0000038B 12:10:13.308538 : Cannot read memory at address 0x0000030B 12:10:13.308538 : Cannot read memory at address 0x0000038B 12:10:13.310530 : Cannot read memory at address 0x0000030B 12:10:13.310530 : Cannot read memory at address 0x0000038B 12:10:13.312524 : Cannot read memory at address 0x0000030B 12:10:13.312524 : Cannot read memory at address 0x0000038B 12:10:13.314518 : Cannot read memory at address 0x0000030B 12:10:13.314518 : Cannot read memory at address 0x0000038B 12:10:13.316510 : Cannot read memory at address 0x0000030B 12:10:13.316510 : Cannot read memory at address 0x0000038B 12:10:13.318503 : Cannot read memory at address 0x0000030B 12:10:13.318503 : Cannot read memory at address 0x0000038B 12:10:13.320496 : Cannot read memory at address 0x0000030B 12:10:13.320496 : Cannot read memory at address 0x0000038B 12:10:13.322491 : Cannot read memory at address 0x0000030B 12:10:13.322491 : Cannot read memory at address 0x0000038B 12:10:13.324721 : Cannot read memory at address 0x0000030B 12:10:13.467319 : Cannot read memory at address 0x0000038B 12:10:13.469313 : Cannot read memory at address 0x0000030B 12:10:13.469313 : Cannot read memory at address 0x0000038B 12:10:13.472305 : Cannot read memory at address 0x0000030B 12:10:13.472305 : Cannot read memory at address 0x0000038B 12:10:13.474298 : Cannot read memory at address 0x0000030B 12:10:13.474298 : Cannot read memory at address 0x0000038B 12:10:13.476291 : Cannot read memory at address 0x0000030B 12:10:13.476291 : Cannot read memory at address 0x0000038B 12:10:13.479280 : Cannot read memory at address 0x0000030B 12:10:13.479280 : Cannot read memory at address 0x0000038B 12:10:13.481275 : Cannot read memory at address 0x0000030B 12:10:13.481275 : Cannot read memory at address 0x0000038B 12:10:13.483268 : Cannot read memory at address 0x0000030B 12:10:13.483268 : Cannot read memory at address 0x0000038B 12:10:13.485262 : Cannot read memory at address 0x0000030B 12:10:13.485262 : Cannot read memory at address 0x0000038B 12:10:13.487255 : Cannot read memory at address 0x0000030B 12:10:13.487255 : Cannot read memory at address 0x0000038B 12:10:13.489249 : Cannot read memory at address 0x0000030B 12:10:13.489249 : Cannot read memory at address 0x0000038B 12:10:13.491242 : Cannot read memory at address 0x0000030B 12:10:13.491242 : Cannot read memory at address 0x0000038B 12:10:13.494232 : Cannot read memory at address 0x0000030B 12:10:13.494232 : Cannot read memory at address 0x0000038B 12:10:13.496225 : Cannot read memory at address 0x0000030B 12:10:13.496225 : Cannot read memory at address 0x0000038B 12:10:13.499215 : Cannot read memory at address 0x0000030B 12:10:13.499215 : Cannot read memory at address 0x0000038B 12:10:13.501205 : Cannot read memory at address 0x0000030B 12:10:13.501205 : Cannot read memory at address 0x0000038B 12:10:13.503202 : Cannot read memory at address 0x0000030B 12:10:13.503202 : Cannot read memory at address 0x0000038B 12:10:13.505195 : Cannot read memory at address 0x0000030B 12:10:13.505195 : Cannot read memory at address 0x0000038B 12:10:13.508185 : Cannot read memory at address 0x0000030B 12:10:13.508185 : Cannot read memory at address 0x0000038B 12:10:13.510178 : Cannot read memory at address 0x0000030B 12:10:13.510178 : Cannot read memory at address 0x0000038B 12:10:13.512276 : Cannot read memory at address 0x0000030B 12:10:13.512276 : Cannot read memory at address 0x0000038B 12:10:13.514284 : Cannot read memory at address 0x0000030B 12:10:13.514284 : Cannot read memory at address 0x0000038B 12:10:13.516276 : Cannot read memory at address 0x0000030B 12:10:13.516276 : Cannot read memory at address 0x0000038B 12:10:13.518268 : Cannot read memory at address 0x0000030B 12:10:13.518268 : Cannot read memory at address 0x0000038B 12:10:13.520263 : Cannot read memory at address 0x0000030B 12:10:13.520263 : Cannot read memory at address 0x0000038B 12:10:13.522256 : Cannot read memory at address 0x0000030B 12:10:13.522256 : Cannot read memory at address 0x0000038B 12:10:13.524249 : Cannot read memory at address 0x0000030B 12:10:13.524249 : Cannot read memory at address 0x0000038B 12:10:13.526241 : Cannot read memory at address 0x0000030B 12:10:13.526241 : Cannot read memory at address 0x0000038B 12:10:13.528236 : Cannot read memory at address 0x0000030B 12:10:13.528236 : Cannot read memory at address 0x0000038B 12:10:13.530230 : Cannot read memory at address 0x0000030B 12:10:13.530230 : Cannot read memory at address 0x0000038B 12:10:13.532221 : Cannot read memory at address 0x0000030B 12:10:13.532221 : Cannot read memory at address 0x0000038B 12:10:13.534213 : Cannot read memory at address 0x0000030B 12:10:13.534213 : Cannot read memory at address 0x0000038B 12:10:13.536210 : Cannot read memory at address 0x0000030B 12:10:13.536210 : Cannot read memory at address 0x0000038B 12:10:13.538203 : Cannot read memory at address 0x0000030B 12:10:13.538203 : Cannot read memory at address 0x0000038B 12:10:13.540196 : Cannot read memory at address 0x0000030B 12:10:13.540196 : Cannot read memory at address 0x0000038B 12:10:13.542188 : Cannot read memory at address 0x0000030B 12:10:13.542188 : Cannot read memory at address 0x0000038B 12:10:13.544181 : Cannot read memory at address 0x0000030B 12:10:13.544181 : Cannot read memory at address 0x0000038B 12:10:13.546173 : Cannot read memory at address 0x0000030B 12:10:13.546173 : Cannot read memory at address 0x0000038B 12:10:13.548169 : Cannot read memory at address 0x0000030B 12:10:13.548169 : Cannot read memory at address 0x0000038B 12:10:13.550159 : Cannot read memory at address 0x0000030B 12:10:13.550159 : Cannot read memory at address 0x0000038B 12:10:13.552154 : Cannot read memory at address 0x0000030B 12:10:13.552154 : Cannot read memory at address 0x0000038B 12:10:13.554149 : Cannot read memory at address 0x0000030B 12:10:13.554149 : Cannot read memory at address 0x0000038B 12:10:13.556144 : Cannot read memory at address 0x0000030B 12:10:13.556144 : Cannot read memory at address 0x0000038B 12:10:13.558136 : Cannot read memory at address 0x0000030B 12:10:13.558136 : Cannot read memory at address 0x0000038B 12:10:13.560129 : Cannot read memory at address 0x0000030B 12:10:13.560129 : Cannot read memory at address 0x0000038B 12:10:13.562123 : Cannot read memory at address 0x0000030B 12:10:13.562123 : Cannot read memory at address 0x0000038B 12:10:13.564117 : Cannot read memory at address 0x0000030B 12:10:13.564117 : Cannot read memory at address 0x0000038B 12:10:13.566109 : Cannot read memory at address 0x0000030B 12:10:13.566109 : Cannot read memory at address 0x0000038B 12:10:13.568101 : Cannot read memory at address 0x0000030B 12:10:13.568101 : Cannot read memory at address 0x0000038B 12:10:13.570093 : Cannot read memory at address 0x0000030B 12:10:13.570093 : Cannot read memory at address 0x0000038B 12:10:13.572087 : Cannot read memory at address 0x0000030B 12:10:13.572087 : Cannot read memory at address 0x0000038B 12:10:13.574081 : Cannot read memory at address 0x0000030B 12:10:13.574081 : Cannot read memory at address 0x0000038B 12:10:13.576076 : Cannot read memory at address 0x0000030B 12:10:13.576076 : Cannot read memory at address 0x0000038B 12:10:13.578070 : Cannot read memory at address 0x0000030B 12:10:13.578070 : Cannot read memory at address 0x0000038B 12:10:13.580063 : Cannot read memory at address 0x0000030B 12:10:13.580063 : Cannot read memory at address 0x0000038B 12:10:13.582053 : Cannot read memory at address 0x0000030B 12:10:13.582053 : Cannot read memory at address 0x0000038B 12:10:13.584048 : Cannot read memory at address 0x0000030B 12:10:13.584048 : Cannot read memory at address 0x0000038B 12:10:13.586043 : Cannot read memory at address 0x0000030B 12:10:13.586043 : Cannot read memory at address 0x0000038B 12:10:13.588036 : Cannot read memory at address 0x0000030B 12:10:13.588036 : Cannot read memory at address 0x0000038B 12:10:13.591026 : Cannot read memory at address 0x0000030B 12:10:13.591026 : Cannot read memory at address 0x0000038B 12:10:13.593019 : Cannot read memory at address 0x0000030B 12:10:13.593019 : Cannot read memory at address 0x0000038B 12:10:13.595013 : Cannot read memory at address 0x0000030B 12:10:13.595013 : Cannot read memory at address 0x0000038B 12:10:13.597006 : Cannot read memory at address 0x0000030B 12:10:13.597006 : Cannot read memory at address 0x0000038B 12:10:13.598998 : Cannot read memory at address 0x0000030B 12:10:13.598998 : Cannot read memory at address 0x0000038B 12:10:13.600993 : Cannot read memory at address 0x0000030B 12:10:13.600993 : Cannot read memory at address 0x0000038B 12:10:13.602984 : Cannot read memory at address 0x0000030B 12:10:13.602984 : Cannot read memory at address 0x0000038B 12:10:13.604979 : Cannot read memory at address 0x0000030B 12:10:13.604979 : Cannot read memory at address 0x0000038B 12:10:13.606972 : Cannot read memory at address 0x0000030B 12:10:13.606972 : Cannot read memory at address 0x0000038B 12:10:13.608966 : Cannot read memory at address 0x0000030B 12:10:13.608966 : Cannot read memory at address 0x0000038B 12:10:13.610960 : Cannot read memory at address 0x0000030B 12:10:13.610960 : Cannot read memory at address 0x0000038B 12:10:13.612950 : Cannot read memory at address 0x0000030B 12:10:13.612950 : Cannot read memory at address 0x0000038B 12:10:13.614946 : Cannot read memory at address 0x0000030B 12:10:13.616937 : Cannot read memory at address 0x0000038B 12:10:13.618933 : Cannot read memory at address 0x0000030B 12:10:13.618933 : Cannot read memory at address 0x0000038B 12:10:13.620926 : Cannot read memory at address 0x0000030B 12:10:13.620926 : Cannot read memory at address 0x0000038B 12:10:13.622920 : Cannot read memory at address 0x0000030B 12:10:13.622920 : Cannot read memory at address 0x0000038B 12:10:13.624914 : Cannot read memory at address 0x0000030B 12:10:13.624914 : Cannot read memory at address 0x0000038B 12:10:13.626903 : Cannot read memory at address 0x0000030B 12:10:13.626903 : Cannot read memory at address 0x0000038B 12:10:13.628899 : Cannot read memory at address 0x0000030B 12:10:13.628899 : Cannot read memory at address 0x0000038B 12:10:13.630893 : Cannot read memory at address 0x0000030B 12:10:13.630893 : Cannot read memory at address 0x0000038B 12:10:13.632884 : Cannot read memory at address 0x0000030B 12:10:13.632884 : Cannot read memory at address 0x0000038B 12:10:13.634876 : Cannot read memory at address 0x0000030B 12:10:13.634876 : Cannot read memory at address 0x0000038B 12:10:13.636873 : Cannot read memory at address 0x0000030B 12:10:13.636873 : Cannot read memory at address 0x0000038B 12:10:13.638866 : Cannot read memory at address 0x0000030B 12:10:13.638866 : Cannot read memory at address 0x0000038B 12:10:13.640860 : Cannot read memory at address 0x0000030B 12:10:13.640860 : Cannot read memory at address 0x0000038B 12:10:13.642853 : Cannot read memory at address 0x0000030B 12:10:13.642853 : Cannot read memory at address 0x0000038B 12:10:13.644846 : Cannot read memory at address 0x0000030B 12:10:13.644846 : Cannot read memory at address 0x0000038B 12:10:13.646840 : Cannot read memory at address 0x0000030B 12:10:13.646840 : Cannot read memory at address 0x0000038B 12:10:13.648830 : Cannot read memory at address 0x0000030B 12:10:13.648830 : Cannot read memory at address 0x0000038B 12:10:13.650823 : Cannot read memory at address 0x0000030B 12:10:13.650823 : Cannot read memory at address 0x0000038B 12:10:13.652816 : Cannot read memory at address 0x0000030B 12:10:13.652816 : Cannot read memory at address 0x0000038B 12:10:13.654813 : Cannot read memory at address 0x0000030B 12:10:13.654813 : Cannot read memory at address 0x0000038B 12:10:13.656806 : Cannot read memory at address 0x0000030B 12:10:13.656806 : Cannot read memory at address 0x0000038B 12:10:13.658800 : Cannot read memory at address 0x0000030B 12:10:13.658800 : Cannot read memory at address 0x0000038B 12:10:13.660793 : Cannot read memory at address 0x0000030B 12:10:13.660793 : Cannot read memory at address 0x0000038B 12:10:13.662786 : Cannot read memory at address 0x0000030B 12:10:13.662786 : Cannot read memory at address 0x0000038B 12:10:13.664779 : Cannot read memory at address 0x0000030B 12:10:13.664779 : Cannot read memory at address 0x0000038B 12:10:13.666773 : Cannot read memory at address 0x0000030B 12:10:13.666773 : Cannot read memory at address 0x0000038B 12:10:13.668763 : Cannot read memory at address 0x0000030B 12:10:13.668763 : Cannot read memory at address 0x0000038B 12:10:13.670760 : Cannot read memory at address 0x0000030B 12:10:13.670760 : Cannot read memory at address 0x0000038B 12:10:13.672750 : Cannot read memory at address 0x0000030B 12:10:13.672750 : Cannot read memory at address 0x0000038B 12:10:13.674743 : Cannot read memory at address 0x0000030B 12:10:13.674743 : Cannot read memory at address 0x0000038B 12:10:13.676740 : Cannot read memory at address 0x0000030B 12:10:13.676740 : Cannot read memory at address 0x0000038B 12:10:13.678732 : Cannot read memory at address 0x0000030B 12:10:13.678732 : Cannot read memory at address 0x0000038B 12:10:13.680345 : Cannot read memory at address 0x0000030B 12:10:13.680345 : Cannot read memory at address 0x0000038B 12:10:13.682342 : Cannot read memory at address 0x0000030B 12:10:13.682342 : Cannot read memory at address 0x0000038B 12:10:13.684339 : Cannot read memory at address 0x0000030B 12:10:13.684339 : Cannot read memory at address 0x0000038B 12:10:13.686333 : Cannot read memory at address 0x0000030B 12:10:13.686333 : Cannot read memory at address 0x0000038B 12:10:13.688322 : Cannot read memory at address 0x0000030B 12:10:13.688322 : Cannot read memory at address 0x0000038B 12:10:13.690319 : Cannot read memory at address 0x0000030B 12:10:13.690319 : Cannot read memory at address 0x0000038B 12:10:13.692312 : Cannot read memory at address 0x0000030B 12:10:13.692312 : Cannot read memory at address 0x0000038B 12:10:13.694306 : Cannot read memory at address 0x0000030B 12:10:13.694306 : Cannot read memory at address 0x0000038B 12:10:13.696299 : Cannot read memory at address 0x0000030B 12:10:13.696299 : Cannot read memory at address 0x0000038B 12:10:13.698290 : Cannot read memory at address 0x0000030B 12:10:13.698290 : Cannot read memory at address 0x0000038B 12:10:13.700283 : Cannot read memory at address 0x0000030B 12:10:13.700283 : Cannot read memory at address 0x0000038B 12:10:13.702279 : Cannot read memory at address 0x0000030B 12:10:13.702279 : Cannot read memory at address 0x0000038B 12:10:13.704272 : Cannot read memory at address 0x0000030B 12:10:13.704272 : Cannot read memory at address 0x0000038B 12:10:13.706266 : Cannot read memory at address 0x0000030B 12:10:13.706266 : Cannot read memory at address 0x0000038B 12:10:13.708259 : Cannot read memory at address 0x0000030B 12:10:13.708259 : Cannot read memory at address 0x0000038B 12:10:13.710252 : Cannot read memory at address 0x0000030B 12:10:13.710252 : Cannot read memory at address 0x0000038B 12:10:13.712246 : Cannot read memory at address 0x0000030B 12:10:13.712246 : Cannot read memory at address 0x0000038B 12:10:13.714239 : Cannot read memory at address 0x0000030B 12:10:13.714239 : Cannot read memory at address 0x0000038B 12:10:13.716229 : Cannot read memory at address 0x0000030B 12:10:13.716229 : Cannot read memory at address 0x0000038B 12:10:13.718223 : Cannot read memory at address 0x0000030B 12:10:13.718223 : Cannot read memory at address 0x0000038B 12:10:13.720219 : Cannot read memory at address 0x0000030B 12:10:13.720219 : Cannot read memory at address 0x0000038B 12:10:13.722212 : Cannot read memory at address 0x0000030B 12:10:13.722212 : Cannot read memory at address 0x0000038B 12:10:13.724206 : Cannot read memory at address 0x0000030B 12:10:13.724206 : Cannot read memory at address 0x0000038B 12:10:13.726199 : Cannot read memory at address 0x0000030B 12:10:13.726199 : Cannot read memory at address 0x0000038B 12:10:13.728192 : Cannot read memory at address 0x0000030B 12:10:13.728192 : Cannot read memory at address 0x0000038B 12:10:13.730185 : Cannot read memory at address 0x0000030B 12:10:13.730185 : Cannot read memory at address 0x0000038B 12:10:13.732178 : Cannot read memory at address 0x0000030B 12:10:13.732178 : Cannot read memory at address 0x0000038B 12:10:13.734170 : Cannot read memory at address 0x0000030B 12:10:13.734170 : Cannot read memory at address 0x0000038B 12:10:13.736165 : Cannot read memory at address 0x0000030B 12:10:13.736165 : Cannot read memory at address 0x0000038B 12:10:13.738159 : Cannot read memory at address 0x0000030B 12:10:13.738159 : Cannot read memory at address 0x0000038B 12:10:13.740152 : Cannot read memory at address 0x0000030B 12:10:13.740152 : Cannot read memory at address 0x0000038B 12:10:13.742146 : Cannot read memory at address 0x0000030B 12:10:13.742146 : Cannot read memory at address 0x0000038B 12:10:13.744139 : Cannot read memory at address 0x0000030B 12:10:13.744139 : Cannot read memory at address 0x0000038B 12:10:13.746132 : Cannot read memory at address 0x0000030B 12:10:13.746132 : Cannot read memory at address 0x0000038B 12:10:13.748126 : Cannot read memory at address 0x0000030B 12:10:13.748126 : Cannot read memory at address 0x0000038B 12:10:13.750116 : Cannot read memory at address 0x0000030B 12:10:13.750116 : Cannot read memory at address 0x0000038B 12:10:13.752109 : Cannot read memory at address 0x0000030B 12:10:13.752109 : Cannot read memory at address 0x0000038B 12:10:13.754106 : Cannot read memory at address 0x0000030B 12:10:13.754106 : Cannot read memory at address 0x0000038B 12:10:13.756097 : Cannot read memory at address 0x0000030B 12:10:13.756097 : Cannot read memory at address 0x0000038B 12:10:13.758093 : Cannot read memory at address 0x0000030B 12:10:13.758093 : Cannot read memory at address 0x0000038B 12:10:13.760083 : Cannot read memory at address 0x0000030B 12:10:13.760083 : Cannot read memory at address 0x0000038B 12:10:13.762076 : Cannot read memory at address 0x0000030B 12:10:13.762076 : Cannot read memory at address 0x0000038B 12:10:13.764072 : Cannot read memory at address 0x0000030B 12:10:13.764072 : Cannot read memory at address 0x0000038B 12:10:13.766064 : Cannot read memory at address 0x0000030B 12:10:13.766064 : Cannot read memory at address 0x0000038B 12:10:13.768056 : Cannot read memory at address 0x0000030B 12:10:13.768056 : Cannot read memory at address 0x0000038B 12:10:13.770052 : Cannot read memory at address 0x0000030B 12:10:13.770052 : Cannot read memory at address 0x0000038B 12:10:13.772046 : Cannot read memory at address 0x0000030B 12:10:13.772046 : Cannot read memory at address 0x0000038B 12:10:13.774039 : Cannot read memory at address 0x0000030B 12:10:13.774039 : Cannot read memory at address 0x0000038B 12:10:13.776032 : Cannot read memory at address 0x0000030B 12:10:13.776032 : Cannot read memory at address 0x0000038B 12:10:13.778025 : Cannot read memory at address 0x0000030B 12:10:13.778025 : Cannot read memory at address 0x0000038B 12:10:13.780019 : Cannot read memory at address 0x0000030B 12:10:13.780019 : Cannot read memory at address 0x0000038B 12:10:13.782009 : Cannot read memory at address 0x0000030B 12:10:13.782009 : Cannot read memory at address 0x0000038B 12:10:13.784006 : Cannot read memory at address 0x0000030B 12:10:13.784006 : Cannot read memory at address 0x0000038B 12:10:13.785999 : Cannot read memory at address 0x0000030B 12:10:13.785999 : Cannot read memory at address 0x0000038B 12:10:13.787992 : Cannot read memory at address 0x0000030B 12:10:13.787992 : Cannot read memory at address 0x0000038B 12:10:13.789985 : Cannot read memory at address 0x0000030B 12:10:13.789985 : Cannot read memory at address 0x0000038B 12:10:13.791979 : Cannot read memory at address 0x0000030B 12:10:13.791979 : Cannot read memory at address 0x0000038B 12:10:13.793972 : Cannot read memory at address 0x0000030B 12:10:13.793972 : Cannot read memory at address 0x0000038B 12:10:13.795963 : Cannot read memory at address 0x0000030B 12:10:13.795963 : Cannot read memory at address 0x0000038B 12:10:13.797959 : Cannot read memory at address 0x0000030B 12:10:13.797959 : Cannot read memory at address 0x0000038B 12:10:13.799949 : Cannot read memory at address 0x0000030B 12:10:13.799949 : Cannot read memory at address 0x0000038B 12:10:13.801946 : Cannot read memory at address 0x0000030B 12:10:13.801946 : Cannot read memory at address 0x0000038B 12:10:13.803939 : Cannot read memory at address 0x0000030B 12:10:13.803939 : Cannot read memory at address 0x0000038B 12:10:13.805932 : Cannot read memory at address 0x0000030B 12:10:13.805932 : Cannot read memory at address 0x0000038B 12:10:13.807925 : Cannot read memory at address 0x0000030B 12:10:13.807925 : Cannot read memory at address 0x0000038B 12:10:13.809919 : Cannot read memory at address 0x0000030B 12:10:13.809919 : Cannot read memory at address 0x0000038B 12:10:13.811912 : Cannot read memory at address 0x0000030B 12:10:13.811912 : Cannot read memory at address 0x0000038B 12:10:13.813905 : Cannot read memory at address 0x0000030B 12:10:13.813905 : Cannot read memory at address 0x0000038B 12:10:13.815898 : Cannot read memory at address 0x0000030B 12:10:13.815898 : Cannot read memory at address 0x0000038B 12:10:13.817890 : Cannot read memory at address 0x0000030B 12:10:13.817890 : Cannot read memory at address 0x0000038B 12:10:13.819884 : Cannot read memory at address 0x0000030B 12:10:13.819884 : Cannot read memory at address 0x0000038B 12:10:13.821879 : Cannot read memory at address 0x0000030B 12:10:13.821879 : Cannot read memory at address 0x0000038B 12:10:13.823872 : Cannot read memory at address 0x0000030B 12:10:13.823872 : Cannot read memory at address 0x0000038B 12:10:13.825864 : Cannot read memory at address 0x0000030B 12:10:13.825864 : Cannot read memory at address 0x0000038B 12:10:13.827859 : Cannot read memory at address 0x0000030B 12:10:13.827859 : Cannot read memory at address 0x0000038B 12:10:13.829852 : Cannot read memory at address 0x0000030B 12:10:13.829852 : Cannot read memory at address 0x0000038B 12:10:13.831845 : Cannot read memory at address 0x0000030B 12:10:13.831845 : Cannot read memory at address 0x0000038B 12:10:13.833837 : Cannot read memory at address 0x0000030B 12:10:13.833837 : Cannot read memory at address 0x0000038B 12:10:13.835832 : Cannot read memory at address 0x0000030B 12:10:13.835832 : Cannot read memory at address 0x0000038B 12:10:13.837826 : Cannot read memory at address 0x0000030B 12:10:13.837826 : Cannot read memory at address 0x0000038B 12:10:13.839816 : Cannot read memory at address 0x0000030B 12:10:13.839816 : Cannot read memory at address 0x0000038B 12:10:13.841813 : Cannot read memory at address 0x0000030B 12:10:13.841813 : Cannot read memory at address 0x0000038B 12:10:13.843805 : Cannot read memory at address 0x0000030B 12:10:13.843805 : Cannot read memory at address 0x0000038B 12:10:13.845799 : Cannot read memory at address 0x0000030B 12:10:13.845799 : Cannot read memory at address 0x0000038B 12:10:13.847790 : Cannot read memory at address 0x0000030B 12:10:13.847790 : Cannot read memory at address 0x0000038B 12:10:13.849783 : Cannot read memory at address 0x0000030B 12:10:13.849783 : Cannot read memory at address 0x0000038B 12:10:13.851777 : Cannot read memory at address 0x0000030B 12:10:13.851777 : Cannot read memory at address 0x0000038B 12:10:13.853770 : Cannot read memory at address 0x0000030B 12:10:13.853770 : Cannot read memory at address 0x0000038B 12:10:13.855763 : Cannot read memory at address 0x0000030B 12:10:13.855763 : Cannot read memory at address 0x0000038B 12:10:13.857759 : Cannot read memory at address 0x0000030B 12:10:13.857759 : Cannot read memory at address 0x0000038B 12:10:13.859752 : Cannot read memory at address 0x0000030B 12:10:13.859752 : Cannot read memory at address 0x0000038B 12:10:13.861743 : Cannot read memory at address 0x0000030B 12:10:13.861743 : Cannot read memory at address 0x0000038B 12:10:13.863740 : Cannot read memory at address 0x0000030B 12:10:13.863740 : Cannot read memory at address 0x0000038B 12:10:13.865730 : Cannot read memory at address 0x0000030B 12:10:13.865730 : Cannot read memory at address 0x0000038B 12:10:13.867723 : Cannot read memory at address 0x0000030B 12:10:13.867723 : Cannot read memory at address 0x0000038B 12:10:13.869716 : Cannot read memory at address 0x0000030B 12:10:13.869716 : Cannot read memory at address 0x0000038B 12:10:13.871712 : Cannot read memory at address 0x0000030B 12:10:13.871712 : Cannot read memory at address 0x0000038B 12:10:13.873705 : Cannot read memory at address 0x0000030B 12:10:13.873705 : Cannot read memory at address 0x0000038B 12:10:13.875696 : Cannot read memory at address 0x0000030B 12:10:13.875696 : Cannot read memory at address 0x0000038B 12:10:13.877690 : Cannot read memory at address 0x0000030B 12:10:13.877690 : Cannot read memory at address 0x0000038B 12:10:13.879685 : Cannot read memory at address 0x0000030B 12:10:13.879685 : Cannot read memory at address 0x0000038B 12:10:13.881676 : Cannot read memory at address 0x0000030B 12:10:13.881676 : Cannot read memory at address 0x0000038B 12:10:13.883670 : Cannot read memory at address 0x0000030B 12:10:13.883670 : Cannot read memory at address 0x0000038B 12:10:13.885666 : Cannot read memory at address 0x0000030B 12:10:13.885666 : Cannot read memory at address 0x0000038B 12:10:13.887659 : Cannot read memory at address 0x0000030B 12:10:13.887659 : Cannot read memory at address 0x0000038B 12:10:13.889650 : Cannot read memory at address 0x0000030B 12:10:13.889650 : Cannot read memory at address 0x0000038B 12:10:13.891643 : Cannot read memory at address 0x0000030B 12:10:13.891643 : Cannot read memory at address 0x0000038B 12:10:13.893639 : Cannot read memory at address 0x0000030B 12:10:13.893639 : Cannot read memory at address 0x0000038B 12:10:13.895630 : Cannot read memory at address 0x0000030B 12:10:13.895630 : Cannot read memory at address 0x0000038B 12:10:13.897623 : Cannot read memory at address 0x0000030B 12:10:13.897623 : Cannot read memory at address 0x0000038B 12:10:13.899617 : Cannot read memory at address 0x0000030B 12:10:13.899617 : Cannot read memory at address 0x0000038B 12:10:13.901608 : Cannot read memory at address 0x0000030B 12:10:13.901608 : Cannot read memory at address 0x0000038B 12:10:13.903603 : Cannot read memory at address 0x0000030B 12:10:13.903603 : Cannot read memory at address 0x0000038B 12:10:13.905596 : Cannot read memory at address 0x0000030B 12:10:13.905596 : Cannot read memory at address 0x0000038B 12:10:13.907592 : Cannot read memory at address 0x0000030B 12:10:13.907592 : Cannot read memory at address 0x0000038B 12:10:13.909586 : Cannot read memory at address 0x0000030B 12:10:13.909586 : Cannot read memory at address 0x0000038B 12:10:13.911576 : Cannot read memory at address 0x0000030B 12:10:13.911576 : Cannot read memory at address 0x0000038B 12:10:13.913570 : Cannot read memory at address 0x0000030B 12:10:13.913570 : Cannot read memory at address 0x0000038B 12:10:13.915562 : Cannot read memory at address 0x0000030B 12:10:13.915562 : Cannot read memory at address 0x0000038B 12:10:13.917556 : Cannot read memory at address 0x0000030B 12:10:13.917556 : Cannot read memory at address 0x0000038B 12:10:13.919549 : Cannot read memory at address 0x0000030B 12:10:13.919549 : Cannot read memory at address 0x0000038B 12:10:13.921545 : Cannot read memory at address 0x0000030B 12:10:13.921545 : Cannot read memory at address 0x0000038B 12:10:13.923539 : Cannot read memory at address 0x0000030B 12:10:13.923539 : Cannot read memory at address 0x0000038B 12:10:13.925528 : Cannot read memory at address 0x0000030B 12:10:13.925528 : Cannot read memory at address 0x0000038B 12:10:13.927523 : Cannot read memory at address 0x0000030B 12:10:13.927523 : Cannot read memory at address 0x0000038B 12:10:13.929519 : Cannot read memory at address 0x0000030B 12:10:13.929519 : Cannot read memory at address 0x0000038B 12:10:13.931510 : Cannot read memory at address 0x0000030B 12:10:13.931510 : Cannot read memory at address 0x0000038B 12:10:13.933505 : Cannot read memory at address 0x0000030B 12:10:13.933505 : Cannot read memory at address 0x0000038B 12:10:13.935499 : Cannot read memory at address 0x0000030B 12:10:13.935499 : Cannot read memory at address 0x0000038B 12:10:13.937490 : Cannot read memory at address 0x0000030B 12:10:13.937490 : Cannot read memory at address 0x0000038B 12:10:13.939483 : Cannot read memory at address 0x0000030B 12:10:13.939483 : Cannot read memory at address 0x0000038B 12:10:13.941477 : Cannot read memory at address 0x0000030B 12:10:13.941477 : Cannot read memory at address 0x0000038B 12:10:13.943472 : Cannot read memory at address 0x0000030B 12:10:13.943472 : Cannot read memory at address 0x0000038B 12:10:13.945464 : Cannot read memory at address 0x0000030B 12:10:13.945464 : Cannot read memory at address 0x0000038B 12:10:13.947457 : Cannot read memory at address 0x0000030B 12:10:13.947457 : Cannot read memory at address 0x0000038B 12:10:13.949451 : Cannot read memory at address 0x0000030B 12:10:13.949451 : Cannot read memory at address 0x0000038B 12:10:13.951446 : Cannot read memory at address 0x0000030B 12:10:13.951446 : Cannot read memory at address 0x0000038B 12:10:13.953436 : Cannot read memory at address 0x0000030B 12:10:13.953436 : Cannot read memory at address 0x0000038B 12:10:13.955430 : Cannot read memory at address 0x0000030B 12:10:13.955430 : Cannot read memory at address 0x0000038B 12:10:13.957424 : Cannot read memory at address 0x0000030B 12:10:13.957424 : Cannot read memory at address 0x0000038B 12:10:13.959335 : Cannot read memory at address 0x0000030B 12:10:13.959335 : Cannot read memory at address 0x0000038B 12:10:13.960896 : Cannot read memory at address 0x0000030B 12:10:13.960896 : Cannot read memory at address 0x0000038B 12:10:13.962475 : Cannot read memory at address 0x0000030B 12:10:13.962475 : Cannot read memory at address 0x0000038B 12:10:13.964034 : Cannot read memory at address 0x0000030B 12:10:13.964034 : Cannot read memory at address 0x0000038B 12:10:13.965564 : Cannot read memory at address 0x0000030B 12:10:13.965564 : Cannot read memory at address 0x0000038B 12:10:13.967557 : Cannot read memory at address 0x0000030B 12:10:13.967557 : Cannot read memory at address 0x0000038B 12:10:13.969550 : Cannot read memory at address 0x0000030B 12:10:13.969550 : Cannot read memory at address 0x0000038B 12:10:13.971547 : Cannot read memory at address 0x0000030B 12:10:13.971547 : Cannot read memory at address 0x0000038B 12:10:13.973540 : Cannot read memory at address 0x0000030B 12:10:13.973540 : Cannot read memory at address 0x0000038B 12:10:13.975531 : Cannot read memory at address 0x0000030B 12:10:13.975531 : Cannot read memory at address 0x0000038B 12:10:13.977524 : Cannot read memory at address 0x0000030B 12:10:13.977524 : Cannot read memory at address 0x0000038B 12:10:13.979520 : Cannot read memory at address 0x0000030B 12:10:13.979520 : Cannot read memory at address 0x0000038B 12:10:13.981511 : Cannot read memory at address 0x0000030B 12:10:13.981511 : Cannot read memory at address 0x0000038B 12:10:13.983504 : Cannot read memory at address 0x0000030B 12:10:13.983504 : Cannot read memory at address 0x0000038B 12:10:13.985501 : Cannot read memory at address 0x0000030B 12:10:13.985501 : Cannot read memory at address 0x0000038B 12:10:13.987493 : Cannot read memory at address 0x0000030B 12:10:13.987493 : Cannot read memory at address 0x0000038B 12:10:13.989485 : Cannot read memory at address 0x0000030B 12:10:13.989485 : Cannot read memory at address 0x0000038B 12:10:13.991478 : Cannot read memory at address 0x0000030B 12:10:13.991478 : Cannot read memory at address 0x0000038B 12:10:13.993471 : Cannot read memory at address 0x0000030B 12:10:13.993471 : Cannot read memory at address 0x0000038B 12:10:13.995465 : Cannot read memory at address 0x0000030B 12:10:13.995465 : Cannot read memory at address 0x0000038B 12:10:13.997457 : Cannot read memory at address 0x0000030B 12:10:13.997457 : Cannot read memory at address 0x0000038B 12:10:13.999452 : Cannot read memory at address 0x0000030B 12:10:13.999452 : Cannot read memory at address 0x0000038B 12:10:14.001447 : Cannot read memory at address 0x0000030B 12:10:14.001447 : Cannot read memory at address 0x0000038B 12:10:14.003439 : Cannot read memory at address 0x0000030B 12:10:14.003439 : Cannot read memory at address 0x0000038B 12:10:14.005431 : Cannot read memory at address 0x0000030B 12:10:14.005431 : Cannot read memory at address 0x0000038B 12:10:14.007427 : Cannot read memory at address 0x0000030B 12:10:14.007427 : Cannot read memory at address 0x0000038B 12:10:14.009417 : Cannot read memory at address 0x0000030B 12:10:14.009417 : Cannot read memory at address 0x0000038B 12:10:14.011410 : Cannot read memory at address 0x0000030B 12:10:14.011410 : Cannot read memory at address 0x0000038B 12:10:14.013407 : Cannot read memory at address 0x0000030B 12:10:14.013407 : Cannot read memory at address 0x0000038B 12:10:14.015397 : Cannot read memory at address 0x0000030B 12:10:14.015397 : Cannot read memory at address 0x0000038B 12:10:14.017391 : Cannot read memory at address 0x0000030B 12:10:14.017391 : Cannot read memory at address 0x0000038B 12:10:14.019383 : Cannot read memory at address 0x0000030B 12:10:14.019383 : Cannot read memory at address 0x0000038B 12:10:14.021380 : Cannot read memory at address 0x0000030B 12:10:14.021380 : Cannot read memory at address 0x0000038B 12:10:14.023374 : Cannot read memory at address 0x0000030B 12:10:14.023374 : Cannot read memory at address 0x0000038B 12:10:14.025364 : Cannot read memory at address 0x0000030B 12:10:14.025364 : Cannot read memory at address 0x0000038B 12:10:14.027360 : Cannot read memory at address 0x0000030B 12:10:14.027360 : Cannot read memory at address 0x0000038B 12:10:14.029354 : Cannot read memory at address 0x0000030B 12:10:14.029354 : Cannot read memory at address 0x0000038B 12:10:14.031348 : Cannot read memory at address 0x0000030B 12:10:14.031348 : Cannot read memory at address 0x0000038B 12:10:14.033337 : Cannot read memory at address 0x0000030B 12:10:14.033337 : Cannot read memory at address 0x0000038B 12:10:14.035333 : Cannot read memory at address 0x0000030B 12:10:14.035333 : Cannot read memory at address 0x0000038B 12:10:14.037327 : Cannot read memory at address 0x0000030B 12:10:14.037327 : Cannot read memory at address 0x0000038B 12:10:14.039320 : Cannot read memory at address 0x0000030B 12:10:14.039320 : Cannot read memory at address 0x0000038B 12:10:14.042310 : Cannot read memory at address 0x0000030B 12:10:14.042310 : Cannot read memory at address 0x0000038B 12:10:14.044304 : Cannot read memory at address 0x0000030B 12:10:14.044304 : Cannot read memory at address 0x0000038B 12:10:14.046298 : Cannot read memory at address 0x0000030B 12:10:14.046298 : Cannot read memory at address 0x0000038B 12:10:14.048290 : Cannot read memory at address 0x0000030B 12:10:14.049289 : Cannot read memory at address 0x0000038B 12:10:14.053272 : Cannot read memory at address 0x0000030B 12:10:14.053272 : Cannot read memory at address 0x0000038B 12:10:14.055266 : Cannot read memory at address 0x0000030B 12:10:14.055266 : Cannot read memory at address 0x0000038B 12:10:14.057261 : Cannot read memory at address 0x0000030B 12:10:14.057261 : Cannot read memory at address 0x0000038B 12:10:14.059254 : Cannot read memory at address 0x0000030B 12:10:14.059254 : Cannot read memory at address 0x0000038B 12:10:14.061247 : Cannot read memory at address 0x0000030B 12:10:14.061247 : Cannot read memory at address 0x0000038B 12:10:14.063241 : Cannot read memory at address 0x0000030B 12:10:14.063241 : Cannot read memory at address 0x0000038B 12:10:14.065234 : Cannot read memory at address 0x0000030B 12:10:14.065234 : Cannot read memory at address 0x0000038B 12:10:14.067224 : Cannot read memory at address 0x0000030B 12:10:14.067224 : Cannot read memory at address 0x0000038B 12:10:14.069221 : Cannot read memory at address 0x0000030B 12:10:14.069221 : Cannot read memory at address 0x0000038B 12:10:14.071214 : Cannot read memory at address 0x0000030B 12:10:14.071214 : Cannot read memory at address 0x0000038B 12:10:14.073207 : Cannot read memory at address 0x0000030B 12:10:14.073207 : Cannot read memory at address 0x0000038B 12:10:14.075200 : Cannot read memory at address 0x0000030B 12:10:14.075200 : Cannot read memory at address 0x0000038B 12:10:14.077195 : Cannot read memory at address 0x0000030B 12:10:14.077195 : Cannot read memory at address 0x0000038B 12:10:14.079187 : Cannot read memory at address 0x0000030B 12:10:14.079187 : Cannot read memory at address 0x0000038B 12:10:14.081181 : Cannot read memory at address 0x0000030B 12:10:14.081181 : Cannot read memory at address 0x0000038B 12:10:14.083171 : Cannot read memory at address 0x0000030B 12:10:14.083171 : Cannot read memory at address 0x0000038B 12:10:14.085165 : Cannot read memory at address 0x0000030B 12:10:14.085165 : Cannot read memory at address 0x0000038B 12:10:14.087158 : Cannot read memory at address 0x0000030B 12:10:14.087158 : Cannot read memory at address 0x0000038B 12:10:14.089153 : Cannot read memory at address 0x0000030B 12:10:14.089153 : Cannot read memory at address 0x0000038B 12:10:14.091147 : Cannot read memory at address 0x0000030B 12:10:14.091147 : Cannot read memory at address 0x0000038B 12:10:14.093141 : Cannot read memory at address 0x0000030B 12:10:14.093141 : Cannot read memory at address 0x0000038B 12:10:14.095134 : Cannot read memory at address 0x0000030B 12:10:14.095134 : Cannot read memory at address 0x0000038B 12:10:14.097127 : Cannot read memory at address 0x0000030B 12:10:14.097127 : Cannot read memory at address 0x0000038B 12:10:14.099119 : Cannot read memory at address 0x0000030B 12:10:14.099119 : Cannot read memory at address 0x0000038B 12:10:14.101112 : Cannot read memory at address 0x0000030B 12:10:14.101112 : Cannot read memory at address 0x0000038B 12:10:14.103108 : Cannot read memory at address 0x0000030B 12:10:14.103108 : Cannot read memory at address 0x0000038B 12:10:14.105100 : Cannot read memory at address 0x0000030B 12:10:14.105100 : Cannot read memory at address 0x0000038B 12:10:14.107094 : Cannot read memory at address 0x0000030B 12:10:14.107094 : Cannot read memory at address 0x0000038B 12:10:14.109087 : Cannot read memory at address 0x0000030B 12:10:14.109087 : Cannot read memory at address 0x0000038B 12:10:14.111080 : Cannot read memory at address 0x0000030B 12:10:14.111080 : Cannot read memory at address 0x0000038B 12:10:14.113074 : Cannot read memory at address 0x0000030B 12:10:14.113074 : Cannot read memory at address 0x0000038B 12:10:14.115067 : Cannot read memory at address 0x0000030B 12:10:14.115067 : Cannot read memory at address 0x0000038B 12:10:14.117058 : Cannot read memory at address 0x0000030B 12:10:14.117058 : Cannot read memory at address 0x0000038B 12:10:14.120050 : Cannot read memory at address 0x0000030B 12:10:14.120050 : Cannot read memory at address 0x0000038B 12:10:14.122044 : Cannot read memory at address 0x0000030B 12:10:14.122044 : Cannot read memory at address 0x0000038B 12:10:14.124038 : Cannot read memory at address 0x0000030B 12:10:14.124038 : Cannot read memory at address 0x0000038B 12:10:14.126029 : Cannot read memory at address 0x0000030B 12:10:14.126029 : Cannot read memory at address 0x0000038B 12:10:14.128024 : Cannot read memory at address 0x0000030B 12:10:14.128024 : Cannot read memory at address 0x0000038B 12:10:14.130017 : Cannot read memory at address 0x0000030B 12:10:14.130017 : Cannot read memory at address 0x0000038B 12:10:14.132012 : Cannot read memory at address 0x0000030B 12:10:14.132012 : Cannot read memory at address 0x0000038B 12:10:14.134005 : Cannot read memory at address 0x0000030B 12:10:14.134005 : Cannot read memory at address 0x0000038B 12:10:14.135997 : Cannot read memory at address 0x0000030B 12:10:14.135997 : Cannot read memory at address 0x0000038B 12:10:14.137991 : Cannot read memory at address 0x0000030B 12:10:14.137991 : Cannot read memory at address 0x0000038B 12:10:14.139984 : Cannot read memory at address 0x0000030B 12:10:14.139984 : Cannot read memory at address 0x0000038B 12:10:14.141977 : Cannot read memory at address 0x0000030B 12:10:14.141977 : Cannot read memory at address 0x0000038B 12:10:14.143970 : Cannot read memory at address 0x0000030B 12:10:14.143970 : Cannot read memory at address 0x0000038B 12:10:14.145964 : Cannot read memory at address 0x0000030B 12:10:14.145964 : Cannot read memory at address 0x0000038B 12:10:14.147957 : Cannot read memory at address 0x0000030B 12:10:14.147957 : Cannot read memory at address 0x0000038B 12:10:14.149948 : Cannot read memory at address 0x0000030B 12:10:14.149948 : Cannot read memory at address 0x0000038B 12:10:14.151944 : Cannot read memory at address 0x0000030B 12:10:14.151944 : Cannot read memory at address 0x0000038B 12:10:14.153937 : Cannot read memory at address 0x0000030B 12:10:14.153937 : Cannot read memory at address 0x0000038B 12:10:14.155930 : Cannot read memory at address 0x0000030B 12:10:14.155930 : Cannot read memory at address 0x0000038B 12:10:14.157924 : Cannot read memory at address 0x0000030B 12:10:14.157924 : Cannot read memory at address 0x0000038B 12:10:14.159917 : Cannot read memory at address 0x0000030B 12:10:14.159917 : Cannot read memory at address 0x0000038B 12:10:14.161910 : Cannot read memory at address 0x0000030B 12:10:14.161910 : Cannot read memory at address 0x0000038B 12:10:14.163903 : Cannot read memory at address 0x0000030B 12:10:14.163903 : Cannot read memory at address 0x0000038B 12:10:14.165895 : Cannot read memory at address 0x0000030B 12:10:14.165895 : Cannot read memory at address 0x0000038B 12:10:14.167888 : Cannot read memory at address 0x0000030B 12:10:14.167888 : Cannot read memory at address 0x0000038B 12:10:14.169883 : Cannot read memory at address 0x0000030B 12:10:14.169883 : Cannot read memory at address 0x0000038B 12:10:14.171877 : Cannot read memory at address 0x0000030B 12:10:14.171877 : Cannot read memory at address 0x0000038B 12:10:14.173868 : Cannot read memory at address 0x0000030B 12:10:14.173868 : Cannot read memory at address 0x0000038B 12:10:14.175490 : Cannot read memory at address 0x0000030B 12:10:14.175490 : Cannot read memory at address 0x0000038B 12:10:14.177490 : Cannot read memory at address 0x0000030B 12:10:14.177490 : Cannot read memory at address 0x0000038B 12:10:14.179482 : Cannot read memory at address 0x0000030B 12:10:14.179482 : Cannot read memory at address 0x0000038B 12:10:14.181475 : Cannot read memory at address 0x0000030B 12:10:14.181475 : Cannot read memory at address 0x0000038B 12:10:14.184465 : Cannot read memory at address 0x0000030B 12:10:14.184465 : Cannot read memory at address 0x0000038B 12:10:14.186459 : Cannot read memory at address 0x0000030B 12:10:14.186459 : Cannot read memory at address 0x0000038B 12:10:14.188453 : Cannot read memory at address 0x0000030B 12:10:14.188453 : Cannot read memory at address 0x0000038B 12:10:14.190445 : Cannot read memory at address 0x0000030B 12:10:14.190445 : Cannot read memory at address 0x0000038B 12:10:14.192437 : Cannot read memory at address 0x0000030B 12:10:14.192437 : Cannot read memory at address 0x0000038B 12:10:14.194431 : Cannot read memory at address 0x0000030B 12:10:14.194431 : Cannot read memory at address 0x0000038B 12:10:14.196426 : Cannot read memory at address 0x0000030B 12:10:14.196426 : Cannot read memory at address 0x0000038B 12:10:14.198416 : Cannot read memory at address 0x0000030B 12:10:14.198416 : Cannot read memory at address 0x0000038B 12:10:14.200416 : Cannot read memory at address 0x0000030B 12:10:14.200416 : Cannot read memory at address 0x0000038B 12:10:14.202406 : Cannot read memory at address 0x0000030B 12:10:14.202406 : Cannot read memory at address 0x0000038B 12:10:14.204396 : Cannot read memory at address 0x0000030B 12:10:14.204396 : Cannot read memory at address 0x0000038B 12:10:14.206390 : Cannot read memory at address 0x0000030B 12:10:14.206390 : Cannot read memory at address 0x0000038B 12:10:14.208386 : Cannot read memory at address 0x0000030B 12:10:14.208386 : Cannot read memory at address 0x0000038B 12:10:14.210379 : Cannot read memory at address 0x0000030B 12:10:14.210379 : Cannot read memory at address 0x0000038B 12:10:14.212369 : Cannot read memory at address 0x0000030B 12:10:14.212369 : Cannot read memory at address 0x0000038B 12:10:14.214363 : Cannot read memory at address 0x0000030B 12:10:14.214363 : Cannot read memory at address 0x0000038B 12:10:14.216358 : Cannot read memory at address 0x0000030B 12:10:14.216358 : Cannot read memory at address 0x0000038B 12:10:14.218354 : Cannot read memory at address 0x0000030B 12:10:14.218354 : Cannot read memory at address 0x0000038B 12:10:14.220347 : Cannot read memory at address 0x0000030B 12:10:14.220347 : Cannot read memory at address 0x0000038B 12:10:14.222340 : Cannot read memory at address 0x0000030B 12:10:14.222340 : Cannot read memory at address 0x0000038B 12:10:14.224333 : Cannot read memory at address 0x0000030B 12:10:14.224333 : Cannot read memory at address 0x0000038B 12:10:14.226326 : Cannot read memory at address 0x0000030B 12:10:14.226326 : Cannot read memory at address 0x0000038B 12:10:14.228319 : Cannot read memory at address 0x0000030B 12:10:14.228319 : Cannot read memory at address 0x0000038B 12:10:14.230310 : Cannot read memory at address 0x0000030B 12:10:14.230310 : Cannot read memory at address 0x0000038B 12:10:14.232304 : Cannot read memory at address 0x0000030B 12:10:14.232304 : Cannot read memory at address 0x0000038B 12:10:14.234296 : Cannot read memory at address 0x0000030B 12:10:14.234296 : Cannot read memory at address 0x0000038B 12:10:14.236293 : Cannot read memory at address 0x0000030B 12:10:14.236293 : Cannot read memory at address 0x0000038B 12:10:14.238286 : Cannot read memory at address 0x0000030B 12:10:14.238286 : Cannot read memory at address 0x0000038B 12:10:14.240279 : Cannot read memory at address 0x0000030B 12:10:14.240279 : Cannot read memory at address 0x0000038B 12:10:14.242273 : Cannot read memory at address 0x0000030B 12:10:14.242273 : Cannot read memory at address 0x0000038B 12:10:14.244266 : Cannot read memory at address 0x0000030B 12:10:14.244266 : Cannot read memory at address 0x0000038B 12:10:14.246260 : Cannot read memory at address 0x0000030B 12:10:14.246260 : Cannot read memory at address 0x0000038B 12:10:14.248251 : Cannot read memory at address 0x0000030B 12:10:14.248251 : Cannot read memory at address 0x0000038B 12:10:14.250244 : Cannot read memory at address 0x0000030B 12:10:14.250244 : Cannot read memory at address 0x0000038B 12:10:14.252240 : Cannot read memory at address 0x0000030B 12:10:14.252240 : Cannot read memory at address 0x0000038B 12:10:14.254233 : Cannot read memory at address 0x0000030B 12:10:14.254233 : Cannot read memory at address 0x0000038B 12:10:14.256226 : Cannot read memory at address 0x0000030B 12:10:14.256226 : Cannot read memory at address 0x0000038B 12:10:14.259216 : Cannot read memory at address 0x0000030B 12:10:14.259216 : Cannot read memory at address 0x0000038B 12:10:14.261209 : Cannot read memory at address 0x0000030B 12:10:14.261209 : Cannot read memory at address 0x0000038B 12:10:14.263203 : Cannot read memory at address 0x0000030B 12:10:14.263203 : Cannot read memory at address 0x0000038B 12:10:14.265196 : Cannot read memory at address 0x0000030B 12:10:14.265196 : Cannot read memory at address 0x0000038B 12:10:14.268185 : Cannot read memory at address 0x0000030B 12:10:14.268185 : Cannot read memory at address 0x0000038B 12:10:14.270179 : Cannot read memory at address 0x0000030B 12:10:14.270179 : Cannot read memory at address 0x0000038B 12:10:14.272173 : Cannot read memory at address 0x0000030B 12:10:14.272173 : Cannot read memory at address 0x0000038B 12:10:14.274166 : Cannot read memory at address 0x0000030B 12:10:14.274166 : Cannot read memory at address 0x0000038B 12:10:14.276160 : Cannot read memory at address 0x0000030B 12:10:14.276160 : Cannot read memory at address 0x0000038B 12:10:14.278153 : Cannot read memory at address 0x0000030B 12:10:14.278153 : Cannot read memory at address 0x0000038B 12:10:14.280146 : Cannot read memory at address 0x0000030B 12:10:14.280146 : Cannot read memory at address 0x0000038B 12:10:14.282136 : Cannot read memory at address 0x0000030B 12:10:14.282136 : Cannot read memory at address 0x0000038B 12:10:14.284130 : Cannot read memory at address 0x0000030B 12:10:14.284130 : Cannot read memory at address 0x0000038B 12:10:14.286126 : Cannot read memory at address 0x0000030B 12:10:14.286126 : Cannot read memory at address 0x0000038B 12:10:14.288120 : Cannot read memory at address 0x0000030B 12:10:14.288120 : Cannot read memory at address 0x0000038B 12:10:14.290113 : Cannot read memory at address 0x0000030B 12:10:14.290113 : Cannot read memory at address 0x0000038B 12:10:14.292106 : Cannot read memory at address 0x0000030B 12:10:14.292106 : Cannot read memory at address 0x0000038B 12:10:14.294100 : Cannot read memory at address 0x0000030B 12:10:14.294100 : Cannot read memory at address 0x0000038B 12:10:14.296093 : Cannot read memory at address 0x0000030B 12:10:14.296093 : Cannot read memory at address 0x0000038B 12:10:14.298086 : Cannot read memory at address 0x0000030B 12:10:14.298086 : Cannot read memory at address 0x0000038B 12:10:14.301074 : Cannot read memory at address 0x0000030B 12:10:14.301074 : Cannot read memory at address 0x0000038B 12:10:14.303070 : Cannot read memory at address 0x0000030B 12:10:14.303070 : Cannot read memory at address 0x0000038B 12:10:14.305064 : Cannot read memory at address 0x0000030B 12:10:14.305064 : Cannot read memory at address 0x0000038B 12:10:14.307056 : Cannot read memory at address 0x0000030B 12:10:14.307056 : Cannot read memory at address 0x0000038B 12:10:14.309050 : Cannot read memory at address 0x0000030B 12:10:14.309050 : Cannot read memory at address 0x0000038B 12:10:14.311043 : Cannot read memory at address 0x0000030B 12:10:14.311043 : Cannot read memory at address 0x0000038B 12:10:14.313037 : Cannot read memory at address 0x0000030B 12:10:14.313037 : Cannot read memory at address 0x0000038B 12:10:14.316025 : Cannot read memory at address 0x0000030B 12:10:14.316025 : Cannot read memory at address 0x0000038B 12:10:14.319012 : Cannot read memory at address 0x0000030B 12:10:14.319012 : Cannot read memory at address 0x0000038B 12:10:14.321010 : Cannot read memory at address 0x0000030B 12:10:14.321010 : Cannot read memory at address 0x0000038B 12:10:14.323003 : Cannot read memory at address 0x0000030B 12:10:14.323003 : Cannot read memory at address 0x0000038B 12:10:14.324996 : Cannot read memory at address 0x0000030B 12:10:14.324996 : Cannot read memory at address 0x0000038B 12:10:14.326990 : Cannot read memory at address 0x0000030B 12:10:14.326990 : Cannot read memory at address 0x0000038B 12:10:14.328983 : Cannot read memory at address 0x0000030B 12:10:14.328983 : Cannot read memory at address 0x0000038B 12:10:14.330976 : Cannot read memory at address 0x0000030B 12:10:14.330976 : Cannot read memory at address 0x0000038B 12:10:14.332967 : Cannot read memory at address 0x0000030B 12:10:14.332967 : Cannot read memory at address 0x0000038B 12:10:14.334963 : Cannot read memory at address 0x0000030B 12:10:14.334963 : Cannot read memory at address 0x0000038B 12:10:14.336956 : Cannot read memory at address 0x0000030B 12:10:14.336956 : Cannot read memory at address 0x0000038B 12:10:14.338949 : Cannot read memory at address 0x0000030B 12:10:14.338949 : Cannot read memory at address 0x0000038B 12:10:14.340943 : Cannot read memory at address 0x0000030B 12:10:14.340943 : Cannot read memory at address 0x0000038B 12:10:14.342936 : Cannot read memory at address 0x0000030B 12:10:14.342936 : Cannot read memory at address 0x0000038B 12:10:14.344931 : Cannot read memory at address 0x0000030B 12:10:14.344931 : Cannot read memory at address 0x0000038B 12:10:14.346923 : Cannot read memory at address 0x0000030B 12:10:14.346923 : Cannot read memory at address 0x0000038B 12:10:14.348914 : Cannot read memory at address 0x0000030B 12:10:14.348914 : Cannot read memory at address 0x0000038B 12:10:14.350906 : Cannot read memory at address 0x0000030B 12:10:14.350906 : Cannot read memory at address 0x0000038B 12:10:14.352903 : Cannot read memory at address 0x0000030B 12:10:14.352903 : Cannot read memory at address 0x0000038B 12:10:14.354897 : Cannot read memory at address 0x0000030B 12:10:14.354897 : Cannot read memory at address 0x0000038B 12:10:14.356890 : Cannot read memory at address 0x0000030B 12:10:14.356890 : Cannot read memory at address 0x0000038B 12:10:14.358883 : Cannot read memory at address 0x0000030B 12:10:14.358883 : Cannot read memory at address 0x0000038B 12:10:14.360877 : Cannot read memory at address 0x0000030B 12:10:14.360877 : Cannot read memory at address 0x0000038B 12:10:14.362867 : Cannot read memory at address 0x0000030B 12:10:14.362867 : Cannot read memory at address 0x0000038B 12:10:14.364863 : Cannot read memory at address 0x0000030B 12:10:14.364863 : Cannot read memory at address 0x0000038B 12:10:14.366854 : Cannot read memory at address 0x0000030B 12:10:14.366854 : Cannot read memory at address 0x0000038B 12:10:14.368850 : Cannot read memory at address 0x0000030B 12:10:14.368850 : Cannot read memory at address 0x0000038B 12:10:14.370840 : Cannot read memory at address 0x0000030B 12:10:14.370840 : Cannot read memory at address 0x0000038B 12:10:14.372836 : Cannot read memory at address 0x0000030B 12:10:14.372836 : Cannot read memory at address 0x0000038B 12:10:14.374830 : Cannot read memory at address 0x0000030B 12:10:14.374830 : Cannot read memory at address 0x0000038B 12:10:14.376821 : Cannot read memory at address 0x0000030B 12:10:14.376821 : Cannot read memory at address 0x0000038B 12:10:14.378814 : Cannot read memory at address 0x0000030B 12:10:14.378814 : Cannot read memory at address 0x0000038B 12:10:14.380809 : Cannot read memory at address 0x0000030B 12:10:14.380809 : Cannot read memory at address 0x0000038B 12:10:14.382802 : Cannot read memory at address 0x0000030B 12:10:14.382802 : Cannot read memory at address 0x0000038B 12:10:14.384795 : Cannot read memory at address 0x0000030B 12:10:14.384795 : Cannot read memory at address 0x0000038B 12:10:14.386789 : Cannot read memory at address 0x0000030B 12:10:14.386789 : Cannot read memory at address 0x0000038B 12:10:14.388783 : Cannot read memory at address 0x0000030B 12:10:14.388783 : Cannot read memory at address 0x0000038B 12:10:14.390775 : Cannot read memory at address 0x0000030B 12:10:14.390775 : Cannot read memory at address 0x0000038B 12:10:14.392768 : Cannot read memory at address 0x0000030B 12:10:14.392768 : Cannot read memory at address 0x0000038B 12:10:14.394764 : Cannot read memory at address 0x0000030B 12:10:14.394764 : Cannot read memory at address 0x0000038B 12:10:14.396754 : Cannot read memory at address 0x0000030B 12:10:14.396754 : Cannot read memory at address 0x0000038B 12:10:14.398746 : Cannot read memory at address 0x0000030B 12:10:14.398746 : Cannot read memory at address 0x0000038B 12:10:14.401738 : Cannot read memory at address 0x0000030B 12:10:14.401738 : Cannot read memory at address 0x0000038B 12:10:14.403731 : Cannot read memory at address 0x0000030B 12:10:14.403731 : Cannot read memory at address 0x0000038B 12:10:14.405726 : Cannot read memory at address 0x0000030B 12:10:14.405726 : Cannot read memory at address 0x0000038B 12:10:14.407717 : Cannot read memory at address 0x0000030B 12:10:14.407717 : Cannot read memory at address 0x0000038B 12:10:14.409710 : Cannot read memory at address 0x0000030B 12:10:14.409710 : Cannot read memory at address 0x0000038B 12:10:14.411706 : Cannot read memory at address 0x0000030B 12:10:14.411706 : Cannot read memory at address 0x0000038B 12:10:14.413697 : Cannot read memory at address 0x0000030B 12:10:14.413697 : Cannot read memory at address 0x0000038B 12:10:14.415690 : Cannot read memory at address 0x0000030B 12:10:14.415690 : Cannot read memory at address 0x0000038B 12:10:14.417684 : Cannot read memory at address 0x0000030B 12:10:14.417684 : Cannot read memory at address 0x0000038B 12:10:14.419679 : Cannot read memory at address 0x0000030B 12:10:14.419679 : Cannot read memory at address 0x0000038B 12:10:14.421671 : Cannot read memory at address 0x0000030B 12:10:14.421671 : Cannot read memory at address 0x0000038B 12:10:14.423664 : Cannot read memory at address 0x0000030B 12:10:14.423664 : Cannot read memory at address 0x0000038B 12:10:14.425660 : Cannot read memory at address 0x0000030B 12:10:14.425660 : Cannot read memory at address 0x0000038B 12:10:14.427653 : Cannot read memory at address 0x0000030B 12:10:14.427653 : Cannot read memory at address 0x0000038B 12:10:14.429644 : Cannot read memory at address 0x0000030B 12:10:14.429644 : Cannot read memory at address 0x0000038B 12:10:14.431637 : Cannot read memory at address 0x0000030B 12:10:14.431637 : Cannot read memory at address 0x0000038B 12:10:14.433630 : Cannot read memory at address 0x0000030B 12:10:14.433630 : Cannot read memory at address 0x0000038B 12:10:14.435623 : Cannot read memory at address 0x0000030B 12:10:14.435623 : Cannot read memory at address 0x0000038B 12:10:14.438613 : Cannot read memory at address 0x0000030B 12:10:14.438613 : Cannot read memory at address 0x0000038B 12:10:14.440606 : Cannot read memory at address 0x0000030B 12:10:14.440606 : Cannot read memory at address 0x0000038B 12:10:14.442600 : Cannot read memory at address 0x0000030B 12:10:14.442600 : Cannot read memory at address 0x0000038B 12:10:14.444596 : Cannot read memory at address 0x0000030B 12:10:14.444596 : Cannot read memory at address 0x0000038B 12:10:14.446586 : Cannot read memory at address 0x0000030B 12:10:14.446586 : Cannot read memory at address 0x0000038B 12:10:14.448580 : Cannot read memory at address 0x0000030B 12:10:14.448580 : Cannot read memory at address 0x0000038B 12:10:14.450576 : Cannot read memory at address 0x0000030B 12:10:14.450576 : Cannot read memory at address 0x0000038B 12:10:14.452567 : Cannot read memory at address 0x0000030B 12:10:14.452567 : Cannot read memory at address 0x0000038B 12:10:14.454560 : Cannot read memory at address 0x0000030B 12:10:14.454560 : Cannot read memory at address 0x0000038B 12:10:14.456554 : Cannot read memory at address 0x0000030B 12:10:14.456554 : Cannot read memory at address 0x0000038B 12:10:14.458549 : Cannot read memory at address 0x0000030B 12:10:14.458549 : Cannot read memory at address 0x0000038B 12:10:14.460540 : Cannot read memory at address 0x0000030B 12:10:14.460540 : Cannot read memory at address 0x0000038B 12:10:14.462533 : Cannot read memory at address 0x0000030B 12:10:14.462533 : Cannot read memory at address 0x0000038B 12:10:14.464529 : Cannot read memory at address 0x0000030B 12:10:14.464529 : Cannot read memory at address 0x0000038B 12:10:14.466521 : Cannot read memory at address 0x0000030B 12:10:14.466521 : Cannot read memory at address 0x0000038B 12:10:14.468514 : Cannot read memory at address 0x0000030B 12:10:14.468514 : Cannot read memory at address 0x0000038B 12:10:14.470506 : Cannot read memory at address 0x0000030B 12:10:14.470506 : Cannot read memory at address 0x0000038B 12:10:14.472503 : Cannot read memory at address 0x0000030B 12:10:14.472503 : Cannot read memory at address 0x0000038B 12:10:14.474493 : Cannot read memory at address 0x0000030B 12:10:14.474493 : Cannot read memory at address 0x0000038B 12:10:14.476486 : Cannot read memory at address 0x0000030B 12:10:14.476486 : Cannot read memory at address 0x0000038B 12:10:14.478483 : Cannot read memory at address 0x0000030B 12:10:14.478483 : Cannot read memory at address 0x0000038B 12:10:14.480476 : Cannot read memory at address 0x0000030B 12:10:14.480476 : Cannot read memory at address 0x0000038B 12:10:14.482467 : Cannot read memory at address 0x0000030B 12:10:14.482467 : Cannot read memory at address 0x0000038B 12:10:14.484461 : Cannot read memory at address 0x0000030B 12:10:14.484461 : Cannot read memory at address 0x0000038B 12:10:14.486456 : Cannot read memory at address 0x0000030B 12:10:14.486456 : Cannot read memory at address 0x0000038B 12:10:14.488447 : Cannot read memory at address 0x0000030B 12:10:14.488447 : Cannot read memory at address 0x0000038B 12:10:14.490441 : Cannot read memory at address 0x0000030B 12:10:14.490441 : Cannot read memory at address 0x0000038B 12:10:14.492436 : Cannot read memory at address 0x0000030B 12:10:14.492436 : Cannot read memory at address 0x0000038B 12:10:14.494430 : Cannot read memory at address 0x0000030B 12:10:14.494430 : Cannot read memory at address 0x0000038B 12:10:14.497419 : Cannot read memory at address 0x0000030B 12:10:14.497419 : Cannot read memory at address 0x0000038B 12:10:14.499410 : Cannot read memory at address 0x0000030B 12:10:14.499410 : Cannot read memory at address 0x0000038B 12:10:14.501404 : Cannot read memory at address 0x0000030B 12:10:14.501404 : Cannot read memory at address 0x0000038B 12:10:14.503400 : Cannot read memory at address 0x0000030B 12:10:14.503400 : Cannot read memory at address 0x0000038B 12:10:14.505393 : Cannot read memory at address 0x0000030B 12:10:14.505393 : Cannot read memory at address 0x0000038B 12:10:14.507383 : Cannot read memory at address 0x0000030B 12:10:14.507383 : Cannot read memory at address 0x0000038B 12:10:14.509380 : Cannot read memory at address 0x0000030B 12:10:14.509380 : Cannot read memory at address 0x0000038B 12:10:14.511373 : Cannot read memory at address 0x0000030B 12:10:14.511373 : Cannot read memory at address 0x0000038B 12:10:14.513363 : Cannot read memory at address 0x0000030B 12:10:14.513363 : Cannot read memory at address 0x0000038B 12:10:14.515356 : Cannot read memory at address 0x0000030B 12:10:14.515356 : Cannot read memory at address 0x0000038B 12:10:14.517351 : Cannot read memory at address 0x0000030B 12:10:14.517351 : Cannot read memory at address 0x0000038B 12:10:14.519346 : Cannot read memory at address 0x0000030B 12:10:14.519346 : Cannot read memory at address 0x0000038B 12:10:14.521340 : Cannot read memory at address 0x0000030B 12:10:14.521340 : Cannot read memory at address 0x0000038B 12:10:14.523330 : Cannot read memory at address 0x0000030B 12:10:14.523330 : Cannot read memory at address 0x0000038B 12:10:14.525327 : Cannot read memory at address 0x0000030B 12:10:14.525327 : Cannot read memory at address 0x0000038B 12:10:14.527320 : Cannot read memory at address 0x0000030B 12:10:14.527320 : Cannot read memory at address 0x0000038B 12:10:14.529314 : Cannot read memory at address 0x0000030B 12:10:14.529314 : Cannot read memory at address 0x0000038B 12:10:14.531304 : Cannot read memory at address 0x0000030B 12:10:14.531304 : Cannot read memory at address 0x0000038B 12:10:14.533298 : Cannot read memory at address 0x0000030B 12:10:14.533298 : Cannot read memory at address 0x0000038B 12:10:14.535293 : Cannot read memory at address 0x0000030B 12:10:14.535293 : Cannot read memory at address 0x0000038B 12:10:14.537286 : Cannot read memory at address 0x0000030B 12:10:14.537286 : Cannot read memory at address 0x0000038B 12:10:14.539280 : Cannot read memory at address 0x0000030B 12:10:14.539280 : Cannot read memory at address 0x0000038B 12:10:14.541273 : Cannot read memory at address 0x0000030B 12:10:14.541273 : Cannot read memory at address 0x0000038B 12:10:14.543266 : Cannot read memory at address 0x0000030B 12:10:14.543266 : Cannot read memory at address 0x0000038B 12:10:14.545258 : Cannot read memory at address 0x0000030B 12:10:14.545258 : Cannot read memory at address 0x0000038B 12:10:14.547251 : Cannot read memory at address 0x0000030B 12:10:14.547251 : Cannot read memory at address 0x0000038B 12:10:14.549244 : Cannot read memory at address 0x0000030B 12:10:14.549244 : Cannot read memory at address 0x0000038B 12:10:14.551237 : Cannot read memory at address 0x0000030B 12:10:14.551237 : Cannot read memory at address 0x0000038B 12:10:14.553233 : Cannot read memory at address 0x0000030B 12:10:14.553233 : Cannot read memory at address 0x0000038B 12:10:14.555226 : Cannot read memory at address 0x0000030B 12:10:14.555226 : Cannot read memory at address 0x0000038B 12:10:14.557220 : Cannot read memory at address 0x0000030B 12:10:14.557220 : Cannot read memory at address 0x0000038B 12:10:14.559413 : Cannot read memory at address 0x0000030B 12:10:14.559413 : Cannot read memory at address 0x0000038B 12:10:14.561029 : Cannot read memory at address 0x0000030B 12:10:14.561029 : Cannot read memory at address 0x0000038B 12:10:14.562965 : Cannot read memory at address 0x0000030B 12:10:14.562965 : Cannot read memory at address 0x0000038B 12:10:14.564956 : Cannot read memory at address 0x0000030B 12:10:14.564956 : Cannot read memory at address 0x0000038B 12:10:14.566948 : Cannot read memory at address 0x0000030B 12:10:14.566948 : Cannot read memory at address 0x0000038B 12:10:14.568944 : Cannot read memory at address 0x0000030B 12:10:14.568944 : Cannot read memory at address 0x0000038B 12:10:14.570936 : Cannot read memory at address 0x0000030B 12:10:14.570936 : Cannot read memory at address 0x0000038B 12:10:14.572930 : Cannot read memory at address 0x0000030B 12:10:14.572930 : Cannot read memory at address 0x0000038B 12:10:14.574924 : Cannot read memory at address 0x0000030B 12:10:14.574924 : Cannot read memory at address 0x0000038B 12:10:14.576917 : Cannot read memory at address 0x0000030B 12:10:14.576917 : Cannot read memory at address 0x0000038B 12:10:14.578910 : Cannot read memory at address 0x0000030B 12:10:14.578910 : Cannot read memory at address 0x0000038B 12:10:14.580903 : Cannot read memory at address 0x0000030B 12:10:14.580903 : Cannot read memory at address 0x0000038B 12:10:14.582895 : Cannot read memory at address 0x0000030B 12:10:14.582895 : Cannot read memory at address 0x0000038B 12:10:14.584890 : Cannot read memory at address 0x0000030B 12:10:14.584890 : Cannot read memory at address 0x0000038B 12:10:14.586883 : Cannot read memory at address 0x0000030B 12:10:14.586883 : Cannot read memory at address 0x0000038B 12:10:14.588877 : Cannot read memory at address 0x0000030B 12:10:14.588877 : Cannot read memory at address 0x0000038B 12:10:14.590870 : Cannot read memory at address 0x0000030B 12:10:14.590870 : Cannot read memory at address 0x0000038B 12:10:14.592862 : Cannot read memory at address 0x0000030B 12:10:14.592862 : Cannot read memory at address 0x0000038B 12:10:14.594857 : Cannot read memory at address 0x0000030B 12:10:14.594857 : Cannot read memory at address 0x0000038B 12:10:14.596848 : Cannot read memory at address 0x0000030B 12:10:14.596848 : Cannot read memory at address 0x0000038B 12:10:14.598841 : Cannot read memory at address 0x0000030B 12:10:14.598841 : Cannot read memory at address 0x0000038B 12:10:14.600834 : Cannot read memory at address 0x0000030B 12:10:14.600834 : Cannot read memory at address 0x0000038B 12:10:14.602830 : Cannot read memory at address 0x0000030B 12:10:14.602830 : Cannot read memory at address 0x0000038B 12:10:14.604824 : Cannot read memory at address 0x0000030B 12:10:14.604824 : Cannot read memory at address 0x0000038B 12:10:14.606817 : Cannot read memory at address 0x0000030B 12:10:14.606817 : Cannot read memory at address 0x0000038B 12:10:14.608810 : Cannot read memory at address 0x0000030B 12:10:14.608810 : Cannot read memory at address 0x0000038B 12:10:14.610804 : Cannot read memory at address 0x0000030B 12:10:14.610804 : Cannot read memory at address 0x0000038B 12:10:14.612797 : Cannot read memory at address 0x0000030B 12:10:14.612797 : Cannot read memory at address 0x0000038B 12:10:14.614790 : Cannot read memory at address 0x0000030B 12:10:14.614790 : Cannot read memory at address 0x0000038B 12:10:14.616781 : Cannot read memory at address 0x0000030B 12:10:14.616781 : Cannot read memory at address 0x0000038B 12:10:14.618777 : Cannot read memory at address 0x0000030B 12:10:14.618777 : Cannot read memory at address 0x0000038B 12:10:14.620770 : Cannot read memory at address 0x0000030B 12:10:14.620770 : Cannot read memory at address 0x0000038B 12:10:14.622763 : Cannot read memory at address 0x0000030B 12:10:14.622763 : Cannot read memory at address 0x0000038B 12:10:14.624757 : Cannot read memory at address 0x0000030B 12:10:14.624757 : Cannot read memory at address 0x0000038B 12:10:14.626750 : Cannot read memory at address 0x0000030B 12:10:14.626750 : Cannot read memory at address 0x0000038B 12:10:14.628743 : Cannot read memory at address 0x0000030B 12:10:14.628743 : Cannot read memory at address 0x0000038B 12:10:14.630734 : Cannot read memory at address 0x0000030B 12:10:14.630734 : Cannot read memory at address 0x0000038B 12:10:14.632728 : Cannot read memory at address 0x0000030B 12:10:14.632728 : Cannot read memory at address 0x0000038B 12:10:14.634723 : Cannot read memory at address 0x0000030B 12:10:14.634723 : Cannot read memory at address 0x0000038B 12:10:14.636716 : Cannot read memory at address 0x0000030B 12:10:14.636716 : Cannot read memory at address 0x0000038B 12:10:14.638707 : Cannot read memory at address 0x0000030B 12:10:14.638707 : Cannot read memory at address 0x0000038B 12:10:14.640701 : Cannot read memory at address 0x0000030B 12:10:14.640701 : Cannot read memory at address 0x0000038B 12:10:14.642696 : Cannot read memory at address 0x0000030B 12:10:14.642696 : Cannot read memory at address 0x0000038B 12:10:14.644687 : Cannot read memory at address 0x0000030B 12:10:14.644687 : Cannot read memory at address 0x0000038B 12:10:14.646681 : Cannot read memory at address 0x0000030B 12:10:14.646681 : Cannot read memory at address 0x0000038B 12:10:14.648674 : Cannot read memory at address 0x0000030B 12:10:14.648674 : Cannot read memory at address 0x0000038B 12:10:14.650670 : Cannot read memory at address 0x0000030B 12:10:14.650670 : Cannot read memory at address 0x0000038B 12:10:14.652660 : Cannot read memory at address 0x0000030B 12:10:14.652660 : Cannot read memory at address 0x0000038B 12:10:14.654654 : Cannot read memory at address 0x0000030B 12:10:14.654654 : Cannot read memory at address 0x0000038B 12:10:14.656648 : Cannot read memory at address 0x0000030B 12:10:14.656648 : Cannot read memory at address 0x0000038B 12:10:14.658641 : Cannot read memory at address 0x0000030B 12:10:14.658641 : Cannot read memory at address 0x0000038B 12:10:14.660634 : Cannot read memory at address 0x0000030B 12:10:14.660634 : Cannot read memory at address 0x0000038B 12:10:14.662627 : Cannot read memory at address 0x0000030B 12:10:14.662627 : Cannot read memory at address 0x0000038B 12:10:14.664623 : Cannot read memory at address 0x0000030B 12:10:14.664623 : Cannot read memory at address 0x0000038B 12:10:14.666615 : Cannot read memory at address 0x0000030B 12:10:14.666615 : Cannot read memory at address 0x0000038B 12:10:14.668607 : Cannot read memory at address 0x0000030B 12:10:14.668607 : Cannot read memory at address 0x0000038B 12:10:14.670603 : Cannot read memory at address 0x0000030B 12:10:14.670603 : Cannot read memory at address 0x0000038B 12:10:14.672594 : Cannot read memory at address 0x0000030B 12:10:14.672594 : Cannot read memory at address 0x0000038B 12:10:14.674588 : Cannot read memory at address 0x0000030B 12:10:14.674588 : Cannot read memory at address 0x0000038B 12:10:14.676581 : Cannot read memory at address 0x0000030B 12:10:14.676581 : Cannot read memory at address 0x0000038B 12:10:14.678576 : Cannot read memory at address 0x0000030B 12:10:14.678576 : Cannot read memory at address 0x0000038B 12:10:14.680567 : Cannot read memory at address 0x0000030B 12:10:14.680567 : Cannot read memory at address 0x0000038B 12:10:14.682561 : Cannot read memory at address 0x0000030B 12:10:14.682561 : Cannot read memory at address 0x0000038B 12:10:14.684554 : Cannot read memory at address 0x0000030B 12:10:14.684554 : Cannot read memory at address 0x0000038B 12:10:14.686550 : Cannot read memory at address 0x0000030B 12:10:14.686550 : Cannot read memory at address 0x0000038B 12:10:14.688540 : Cannot read memory at address 0x0000030B 12:10:14.688540 : Cannot read memory at address 0x0000038B 12:10:14.690534 : Cannot read memory at address 0x0000030B 12:10:14.690534 : Cannot read memory at address 0x0000038B 12:10:14.692530 : Cannot read memory at address 0x0000030B 12:10:14.692530 : Cannot read memory at address 0x0000038B 12:10:14.694521 : Cannot read memory at address 0x0000030B 12:10:14.694521 : Cannot read memory at address 0x0000038B 12:10:14.696514 : Cannot read memory at address 0x0000030B 12:10:14.696514 : Cannot read memory at address 0x0000038B 12:10:14.698510 : Cannot read memory at address 0x0000030B 12:10:14.698510 : Cannot read memory at address 0x0000038B 12:10:14.700231 : Cannot read memory at address 0x0000030B 12:10:14.843140 : Cannot read memory at address 0x0000038B 12:10:14.845140 : Cannot read memory at address 0x0000030B 12:10:14.845140 : Cannot read memory at address 0x0000038B 12:10:14.847134 : Cannot read memory at address 0x0000030B 12:10:14.848131 : Cannot read memory at address 0x0000038B 12:10:14.850124 : Cannot read memory at address 0x0000030B 12:10:14.850124 : Cannot read memory at address 0x0000038B 12:10:14.852117 : Cannot read memory at address 0x0000030B 12:10:14.852117 : Cannot read memory at address 0x0000038B 12:10:14.854111 : Cannot read memory at address 0x0000030B 12:10:14.854111 : Cannot read memory at address 0x0000038B 12:10:14.856104 : Cannot read memory at address 0x0000030B 12:10:14.856104 : Cannot read memory at address 0x0000038B 12:10:14.858096 : Cannot read memory at address 0x0000030B 12:10:14.858096 : Cannot read memory at address 0x0000038B 12:10:14.860091 : Cannot read memory at address 0x0000030B 12:10:14.860091 : Cannot read memory at address 0x0000038B 12:10:14.862084 : Cannot read memory at address 0x0000030B 12:10:14.862084 : Cannot read memory at address 0x0000038B 12:10:14.864077 : Cannot read memory at address 0x0000030B 12:10:14.864077 : Cannot read memory at address 0x0000038B 12:10:14.866071 : Cannot read memory at address 0x0000030B 12:10:14.866071 : Cannot read memory at address 0x0000038B 12:10:14.869061 : Cannot read memory at address 0x0000030B 12:10:14.869061 : Cannot read memory at address 0x0000038B 12:10:14.871054 : Cannot read memory at address 0x0000030B 12:10:14.871054 : Cannot read memory at address 0x0000038B 12:10:14.873047 : Cannot read memory at address 0x0000030B 12:10:14.873047 : Cannot read memory at address 0x0000038B 12:10:14.875040 : Cannot read memory at address 0x0000030B 12:10:14.875040 : Cannot read memory at address 0x0000038B 12:10:14.877119 : Cannot read memory at address 0x0000030B 12:10:14.877627 : Cannot read memory at address 0x0000038B 12:10:14.879678 : Cannot read memory at address 0x0000030B 12:10:14.879678 : Cannot read memory at address 0x0000038B 12:10:14.881672 : Cannot read memory at address 0x0000030B 12:10:14.882620 : Cannot read memory at address 0x0000038B 12:10:14.884661 : Cannot read memory at address 0x0000030B 12:10:14.884661 : Cannot read memory at address 0x0000038B 12:10:14.886605 : Cannot read memory at address 0x0000030B 12:10:14.886605 : Cannot read memory at address 0x0000038B 12:10:14.888598 : Cannot read memory at address 0x0000030B 12:10:14.888598 : Cannot read memory at address 0x0000038B 12:10:14.890593 : Cannot read memory at address 0x0000030B 12:10:14.890593 : Cannot read memory at address 0x0000038B 12:10:14.892586 : Cannot read memory at address 0x0000030B 12:10:14.892586 : Cannot read memory at address 0x0000038B 12:10:14.894578 : Cannot read memory at address 0x0000030B 12:10:14.894578 : Cannot read memory at address 0x0000038B 12:10:14.896571 : Cannot read memory at address 0x0000030B 12:10:14.896571 : Cannot read memory at address 0x0000038B 12:10:14.898567 : Cannot read memory at address 0x0000030B 12:10:14.898567 : Cannot read memory at address 0x0000038B 12:10:14.900557 : Cannot read memory at address 0x0000030B 12:10:14.900557 : Cannot read memory at address 0x0000038B 12:10:14.902551 : Cannot read memory at address 0x0000030B 12:10:14.902551 : Cannot read memory at address 0x0000038B 12:10:14.904546 : Cannot read memory at address 0x0000030B 12:10:14.904546 : Cannot read memory at address 0x0000038B 12:10:14.906540 : Cannot read memory at address 0x0000030B 12:10:14.906540 : Cannot read memory at address 0x0000038B 12:10:14.908531 : Cannot read memory at address 0x0000030B 12:10:14.908531 : Cannot read memory at address 0x0000038B 12:10:14.910524 : Cannot read memory at address 0x0000030B 12:10:14.910524 : Cannot read memory at address 0x0000038B 12:10:14.912520 : Cannot read memory at address 0x0000030B 12:10:14.912520 : Cannot read memory at address 0x0000038B 12:10:14.914511 : Cannot read memory at address 0x0000030B 12:10:14.914511 : Cannot read memory at address 0x0000038B 12:10:14.916505 : Cannot read memory at address 0x0000030B 12:10:14.916505 : Cannot read memory at address 0x0000038B 12:10:14.918500 : Cannot read memory at address 0x0000030B 12:10:14.918500 : Cannot read memory at address 0x0000038B 12:10:14.920493 : Cannot read memory at address 0x0000030B 12:10:14.920493 : Cannot read memory at address 0x0000038B 12:10:14.922485 : Cannot read memory at address 0x0000030B 12:10:14.922485 : Cannot read memory at address 0x0000038B 12:10:14.924478 : Cannot read memory at address 0x0000030B 12:10:14.924478 : Cannot read memory at address 0x0000038B 12:10:14.926473 : Cannot read memory at address 0x0000030B 12:10:14.926473 : Cannot read memory at address 0x0000038B 12:10:14.928466 : Cannot read memory at address 0x0000030B 12:10:14.928466 : Cannot read memory at address 0x0000038B 12:10:14.930459 : Cannot read memory at address 0x0000030B 12:10:14.931455 : Cannot read memory at address 0x0000038B 12:10:14.933449 : Cannot read memory at address 0x0000030B 12:10:14.934445 : Cannot read memory at address 0x0000038B 12:10:14.936439 : Cannot read memory at address 0x0000030B 12:10:14.936439 : Cannot read memory at address 0x0000038B 12:10:14.938432 : Cannot read memory at address 0x0000030B 12:10:14.938432 : Cannot read memory at address 0x0000038B 12:10:14.940425 : Cannot read memory at address 0x0000030B 12:10:14.940425 : Cannot read memory at address 0x0000038B 12:10:14.942418 : Cannot read memory at address 0x0000030B 12:10:14.942418 : Cannot read memory at address 0x0000038B 12:10:14.944412 : Cannot read memory at address 0x0000030B 12:10:14.944412 : Cannot read memory at address 0x0000038B 12:10:14.946406 : Cannot read memory at address 0x0000030B 12:10:14.946406 : Cannot read memory at address 0x0000038B 12:10:14.948400 : Cannot read memory at address 0x0000030B 12:10:14.948400 : Cannot read memory at address 0x0000038B 12:10:14.950391 : Cannot read memory at address 0x0000030B 12:10:14.950391 : Cannot read memory at address 0x0000038B 12:10:14.952385 : Cannot read memory at address 0x0000030B 12:10:14.952385 : Cannot read memory at address 0x0000038B 12:10:14.954380 : Cannot read memory at address 0x0000030B 12:10:14.954380 : Cannot read memory at address 0x0000038B 12:10:14.956371 : Cannot read memory at address 0x0000030B 12:10:14.956371 : Cannot read memory at address 0x0000038B 12:10:14.958366 : Cannot read memory at address 0x0000030B 12:10:14.958366 : Cannot read memory at address 0x0000038B 12:10:14.960359 : Cannot read memory at address 0x0000030B 12:10:14.960359 : Cannot read memory at address 0x0000038B 12:10:14.962353 : Cannot read memory at address 0x0000030B 12:10:14.962353 : Cannot read memory at address 0x0000038B 12:10:14.964346 : Cannot read memory at address 0x0000030B 12:10:14.964346 : Cannot read memory at address 0x0000038B 12:10:14.966339 : Cannot read memory at address 0x0000030B 12:10:14.966339 : Cannot read memory at address 0x0000038B 12:10:14.969330 : Cannot read memory at address 0x0000030B 12:10:14.969330 : Cannot read memory at address 0x0000038B 12:10:14.971325 : Cannot read memory at address 0x0000030B 12:10:14.971325 : Cannot read memory at address 0x0000038B 12:10:14.973317 : Cannot read memory at address 0x0000030B 12:10:14.973317 : Cannot read memory at address 0x0000038B 12:10:14.975311 : Cannot read memory at address 0x0000030B 12:10:14.975311 : Cannot read memory at address 0x0000038B 12:10:14.977305 : Cannot read memory at address 0x0000030B 12:10:14.977305 : Cannot read memory at address 0x0000038B 12:10:14.979297 : Cannot read memory at address 0x0000030B 12:10:14.979297 : Cannot read memory at address 0x0000038B 12:10:14.981291 : Cannot read memory at address 0x0000030B 12:10:14.981291 : Cannot read memory at address 0x0000038B 12:10:14.983283 : Cannot read memory at address 0x0000030B 12:10:14.983283 : Cannot read memory at address 0x0000038B 12:10:14.985276 : Cannot read memory at address 0x0000030B 12:10:14.985276 : Cannot read memory at address 0x0000038B 12:10:14.987270 : Cannot read memory at address 0x0000030B 12:10:14.987270 : Cannot read memory at address 0x0000038B 12:10:14.989263 : Cannot read memory at address 0x0000030B 12:10:14.989263 : Cannot read memory at address 0x0000038B 12:10:14.991256 : Cannot read memory at address 0x0000030B 12:10:14.991256 : Cannot read memory at address 0x0000038B 12:10:14.993249 : Cannot read memory at address 0x0000030B 12:10:14.993249 : Cannot read memory at address 0x0000038B 12:10:14.995242 : Cannot read memory at address 0x0000030B 12:10:14.995242 : Cannot read memory at address 0x0000038B 12:10:14.997233 : Cannot read memory at address 0x0000030B 12:10:14.997233 : Cannot read memory at address 0x0000038B 12:10:14.999229 : Cannot read memory at address 0x0000030B 12:10:14.999229 : Cannot read memory at address 0x0000038B 12:10:15.001221 : Cannot read memory at address 0x0000030B 12:10:15.001221 : Cannot read memory at address 0x0000038B 12:10:15.003215 : Cannot read memory at address 0x0000030B 12:10:15.003215 : Cannot read memory at address 0x0000038B 12:10:15.005210 : Cannot read memory at address 0x0000030B 12:10:15.005210 : Cannot read memory at address 0x0000038B 12:10:15.007203 : Cannot read memory at address 0x0000030B 12:10:15.007203 : Cannot read memory at address 0x0000038B 12:10:15.009196 : Cannot read memory at address 0x0000030B 12:10:15.009196 : Cannot read memory at address 0x0000038B 12:10:15.011190 : Cannot read memory at address 0x0000030B 12:10:15.011190 : Cannot read memory at address 0x0000038B 12:10:15.013183 : Cannot read memory at address 0x0000030B 12:10:15.013183 : Cannot read memory at address 0x0000038B 12:10:15.015177 : Cannot read memory at address 0x0000030B 12:10:15.015177 : Cannot read memory at address 0x0000038B 12:10:15.017169 : Cannot read memory at address 0x0000030B 12:10:15.017169 : Cannot read memory at address 0x0000038B 12:10:15.019164 : Cannot read memory at address 0x0000030B 12:10:15.019164 : Cannot read memory at address 0x0000038B 12:10:15.021154 : Cannot read memory at address 0x0000030B 12:10:15.021154 : Cannot read memory at address 0x0000038B 12:10:15.023150 : Cannot read memory at address 0x0000030B 12:10:15.023150 : Cannot read memory at address 0x0000038B 12:10:15.025143 : Cannot read memory at address 0x0000030B 12:10:15.025143 : Cannot read memory at address 0x0000038B 12:10:15.027137 : Cannot read memory at address 0x0000030B 12:10:15.027137 : Cannot read memory at address 0x0000038B 12:10:15.029130 : Cannot read memory at address 0x0000030B 12:10:15.029130 : Cannot read memory at address 0x0000038B 12:10:15.031123 : Cannot read memory at address 0x0000030B 12:10:15.031123 : Cannot read memory at address 0x0000038B 12:10:15.033116 : Cannot read memory at address 0x0000030B 12:10:15.033116 : Cannot read memory at address 0x0000038B 12:10:15.035110 : Cannot read memory at address 0x0000030B 12:10:15.035110 : Cannot read memory at address 0x0000038B 12:10:15.037102 : Cannot read memory at address 0x0000030B 12:10:15.037102 : Cannot read memory at address 0x0000038B 12:10:15.039097 : Cannot read memory at address 0x0000030B 12:10:15.039097 : Cannot read memory at address 0x0000038B 12:10:15.041090 : Cannot read memory at address 0x0000030B 12:10:15.041090 : Cannot read memory at address 0x0000038B 12:10:15.043083 : Cannot read memory at address 0x0000030B 12:10:15.043083 : Cannot read memory at address 0x0000038B 12:10:15.045077 : Cannot read memory at address 0x0000030B 12:10:15.045077 : Cannot read memory at address 0x0000038B 12:10:15.047070 : Cannot read memory at address 0x0000030B 12:10:15.047070 : Cannot read memory at address 0x0000038B 12:10:15.049063 : Cannot read memory at address 0x0000030B 12:10:15.049063 : Cannot read memory at address 0x0000038B 12:10:15.051057 : Cannot read memory at address 0x0000030B 12:10:15.051057 : Cannot read memory at address 0x0000038B 12:10:15.053049 : Cannot read memory at address 0x0000030B 12:10:15.053049 : Cannot read memory at address 0x0000038B 12:10:15.055653 : Cannot read memory at address 0x0000030B 12:10:15.055653 : Cannot read memory at address 0x0000038B 12:10:15.057649 : Cannot read memory at address 0x0000030B 12:10:15.057649 : Cannot read memory at address 0x0000038B 12:10:15.059639 : Cannot read memory at address 0x0000030B 12:10:15.059639 : Cannot read memory at address 0x0000038B 12:10:15.061633 : Cannot read memory at address 0x0000030B 12:10:15.061633 : Cannot read memory at address 0x0000038B 12:10:15.063626 : Cannot read memory at address 0x0000030B 12:10:15.063626 : Cannot read memory at address 0x0000038B 12:10:15.065620 : Cannot read memory at address 0x0000030B 12:10:15.065620 : Cannot read memory at address 0x0000038B 12:10:15.067613 : Cannot read memory at address 0x0000030B 12:10:15.067613 : Cannot read memory at address 0x0000038B 12:10:15.069606 : Cannot read memory at address 0x0000030B 12:10:15.069606 : Cannot read memory at address 0x0000038B 12:10:15.071602 : Cannot read memory at address 0x0000030B 12:10:15.071602 : Cannot read memory at address 0x0000038B 12:10:15.073595 : Cannot read memory at address 0x0000030B 12:10:15.073595 : Cannot read memory at address 0x0000038B 12:10:15.075588 : Cannot read memory at address 0x0000030B 12:10:15.075588 : Cannot read memory at address 0x0000038B 12:10:15.077580 : Cannot read memory at address 0x0000030B 12:10:15.077580 : Cannot read memory at address 0x0000038B 12:10:15.079575 : Cannot read memory at address 0x0000030B 12:10:15.082564 : Cannot read memory at address 0x0000038B 12:10:15.085555 : Cannot read memory at address 0x0000030B 12:10:15.085555 : Cannot read memory at address 0x0000038B 12:10:15.087548 : Cannot read memory at address 0x0000030B 12:10:15.087548 : Cannot read memory at address 0x0000038B 12:10:15.089540 : Cannot read memory at address 0x0000030B 12:10:15.089540 : Cannot read memory at address 0x0000038B 12:10:15.091533 : Cannot read memory at address 0x0000030B 12:10:15.091533 : Cannot read memory at address 0x0000038B 12:10:15.093526 : Cannot read memory at address 0x0000030B 12:10:15.093526 : Cannot read memory at address 0x0000038B 12:10:15.095520 : Cannot read memory at address 0x0000030B 12:10:15.095520 : Cannot read memory at address 0x0000038B 12:10:15.097513 : Cannot read memory at address 0x0000030B 12:10:15.097513 : Cannot read memory at address 0x0000038B 12:10:15.099507 : Cannot read memory at address 0x0000030B 12:10:15.099507 : Cannot read memory at address 0x0000038B 12:10:15.101502 : Cannot read memory at address 0x0000030B 12:10:15.101502 : Cannot read memory at address 0x0000038B 12:10:15.103494 : Cannot read memory at address 0x0000030B 12:10:15.103494 : Cannot read memory at address 0x0000038B 12:10:15.105487 : Cannot read memory at address 0x0000030B 12:10:15.105487 : Cannot read memory at address 0x0000038B 12:10:15.107480 : Cannot read memory at address 0x0000030B 12:10:15.107480 : Cannot read memory at address 0x0000038B 12:10:15.109473 : Cannot read memory at address 0x0000030B 12:10:15.109473 : Cannot read memory at address 0x0000038B 12:10:15.111467 : Cannot read memory at address 0x0000030B 12:10:15.111467 : Cannot read memory at address 0x0000038B 12:10:15.113461 : Cannot read memory at address 0x0000030B 12:10:15.113461 : Cannot read memory at address 0x0000038B 12:10:15.115455 : Cannot read memory at address 0x0000030B 12:10:15.115455 : Cannot read memory at address 0x0000038B 12:10:15.117448 : Cannot read memory at address 0x0000030B 12:10:15.117448 : Cannot read memory at address 0x0000038B 12:10:15.119442 : Cannot read memory at address 0x0000030B 12:10:15.119442 : Cannot read memory at address 0x0000038B 12:10:15.121435 : Cannot read memory at address 0x0000030B 12:10:15.121435 : Cannot read memory at address 0x0000038B 12:10:15.123429 : Cannot read memory at address 0x0000030B 12:10:15.123429 : Cannot read memory at address 0x0000038B 12:10:15.125422 : Cannot read memory at address 0x0000030B 12:10:15.125422 : Cannot read memory at address 0x0000038B 12:10:15.127415 : Cannot read memory at address 0x0000030B 12:10:15.127415 : Cannot read memory at address 0x0000038B 12:10:15.129408 : Cannot read memory at address 0x0000030B 12:10:15.129408 : Cannot read memory at address 0x0000038B 12:10:15.131402 : Cannot read memory at address 0x0000030B 12:10:15.131402 : Cannot read memory at address 0x0000038B 12:10:15.133396 : Cannot read memory at address 0x0000030B 12:10:15.134392 : Cannot read memory at address 0x0000038B 12:10:15.136385 : Cannot read memory at address 0x0000030B 12:10:15.136385 : Cannot read memory at address 0x0000038B 12:10:15.139375 : Cannot read memory at address 0x0000030B 12:10:15.139375 : Cannot read memory at address 0x0000038B 12:10:15.141369 : Cannot read memory at address 0x0000030B 12:10:15.141369 : Cannot read memory at address 0x0000038B 12:10:15.143362 : Cannot read memory at address 0x0000030B 12:10:15.143362 : Cannot read memory at address 0x0000038B 12:10:15.145355 : Cannot read memory at address 0x0000030B 12:10:15.145355 : Cannot read memory at address 0x0000038B 12:10:15.147349 : Cannot read memory at address 0x0000030B 12:10:15.147349 : Cannot read memory at address 0x0000038B 12:10:15.149341 : Cannot read memory at address 0x0000030B 12:10:15.149341 : Cannot read memory at address 0x0000038B 12:10:15.151334 : Cannot read memory at address 0x0000030B 12:10:15.151334 : Cannot read memory at address 0x0000038B 12:10:15.153329 : Cannot read memory at address 0x0000030B 12:10:15.153329 : Cannot read memory at address 0x0000038B 12:10:15.155323 : Cannot read memory at address 0x0000030B 12:10:15.155323 : Cannot read memory at address 0x0000038B 12:10:15.157315 : Cannot read memory at address 0x0000030B 12:10:15.157315 : Cannot read memory at address 0x0000038B 12:10:15.159310 : Cannot read memory at address 0x0000030B 12:10:15.159310 : Cannot read memory at address 0x0000038B 12:10:15.161303 : Cannot read memory at address 0x0000030B 12:10:15.162299 : Cannot read memory at address 0x0000038B 12:10:15.164292 : Cannot read memory at address 0x0000030B 12:10:15.164292 : Cannot read memory at address 0x0000038B 12:10:15.166286 : Cannot read memory at address 0x0000030B 12:10:15.166286 : Cannot read memory at address 0x0000038B 12:10:15.168278 : Cannot read memory at address 0x0000030B 12:10:15.168278 : Cannot read memory at address 0x0000038B 12:10:15.170273 : Cannot read memory at address 0x0000030B 12:10:15.170273 : Cannot read memory at address 0x0000038B 12:10:15.173262 : Cannot read memory at address 0x0000030B 12:10:15.174257 : Cannot read memory at address 0x0000038B 12:10:15.176252 : Cannot read memory at address 0x0000030B 12:10:15.176252 : Cannot read memory at address 0x0000038B 12:10:15.179243 : Cannot read memory at address 0x0000030B 12:10:15.179243 : Cannot read memory at address 0x0000038B 12:10:15.181236 : Cannot read memory at address 0x0000030B 12:10:15.181236 : Cannot read memory at address 0x0000038B 12:10:15.184226 : Cannot read memory at address 0x0000030B 12:10:15.184226 : Cannot read memory at address 0x0000038B 12:10:15.187215 : Cannot read memory at address 0x0000030B 12:10:15.187215 : Cannot read memory at address 0x0000038B 12:10:15.189209 : Cannot read memory at address 0x0000030B 12:10:15.189209 : Cannot read memory at address 0x0000038B 12:10:15.191202 : Cannot read memory at address 0x0000030B 12:10:15.191202 : Cannot read memory at address 0x0000038B 12:10:15.193195 : Cannot read memory at address 0x0000030B 12:10:15.193195 : Cannot read memory at address 0x0000038B 12:10:15.195189 : Cannot read memory at address 0x0000030B 12:10:15.195189 : Cannot read memory at address 0x0000038B 12:10:15.198179 : Cannot read memory at address 0x0000030B 12:10:15.198179 : Cannot read memory at address 0x0000038B 12:10:15.201167 : Cannot read memory at address 0x0000030B 12:10:15.201167 : Cannot read memory at address 0x0000038B 12:10:15.203162 : Cannot read memory at address 0x0000030B 12:10:15.203162 : Cannot read memory at address 0x0000038B 12:10:15.205156 : Cannot read memory at address 0x0000030B 12:10:15.205156 : Cannot read memory at address 0x0000038B 12:10:15.207149 : Cannot read memory at address 0x0000030B 12:10:15.207149 : Cannot read memory at address 0x0000038B 12:10:15.209142 : Cannot read memory at address 0x0000030B 12:10:15.209142 : Cannot read memory at address 0x0000038B 12:10:15.211134 : Cannot read memory at address 0x0000030B 12:10:15.211134 : Cannot read memory at address 0x0000038B 12:10:15.213129 : Cannot read memory at address 0x0000030B 12:10:15.213129 : Cannot read memory at address 0x0000038B 12:10:15.215120 : Cannot read memory at address 0x0000030B 12:10:15.215120 : Cannot read memory at address 0x0000038B 12:10:15.217113 : Cannot read memory at address 0x0000030B 12:10:15.217113 : Cannot read memory at address 0x0000038B 12:10:15.219109 : Cannot read memory at address 0x0000030B 12:10:15.219109 : Cannot read memory at address 0x0000038B 12:10:15.221100 : Cannot read memory at address 0x0000030B 12:10:15.221100 : Cannot read memory at address 0x0000038B 12:10:15.223096 : Cannot read memory at address 0x0000030B 12:10:15.223096 : Cannot read memory at address 0x0000038B 12:10:15.225089 : Cannot read memory at address 0x0000030B 12:10:15.225089 : Cannot read memory at address 0x0000038B 12:10:15.227082 : Cannot read memory at address 0x0000030B 12:10:15.227082 : Cannot read memory at address 0x0000038B 12:10:15.229075 : Cannot read memory at address 0x0000030B 12:10:15.229075 : Cannot read memory at address 0x0000038B 12:10:15.231069 : Cannot read memory at address 0x0000030B 12:10:15.231069 : Cannot read memory at address 0x0000038B 12:10:15.233061 : Cannot read memory at address 0x0000030B 12:10:15.233061 : Cannot read memory at address 0x0000038B 12:10:15.235056 : Cannot read memory at address 0x0000030B 12:10:15.235056 : Cannot read memory at address 0x0000038B 12:10:15.237049 : Cannot read memory at address 0x0000030B 12:10:15.237049 : Cannot read memory at address 0x0000038B 12:10:15.239043 : Cannot read memory at address 0x0000030B 12:10:15.239043 : Cannot read memory at address 0x0000038B 12:10:15.241035 : Cannot read memory at address 0x0000030B 12:10:15.241035 : Cannot read memory at address 0x0000038B 12:10:15.243029 : Cannot read memory at address 0x0000030B 12:10:15.243029 : Cannot read memory at address 0x0000038B 12:10:15.245022 : Cannot read memory at address 0x0000030B 12:10:15.245022 : Cannot read memory at address 0x0000038B 12:10:15.247016 : Cannot read memory at address 0x0000030B 12:10:15.247016 : Cannot read memory at address 0x0000038B 12:10:15.249008 : Cannot read memory at address 0x0000030B 12:10:15.249008 : Cannot read memory at address 0x0000038B 12:10:15.251001 : Cannot read memory at address 0x0000030B 12:10:15.251001 : Cannot read memory at address 0x0000038B 12:10:15.252996 : Cannot read memory at address 0x0000030B 12:10:15.252996 : Cannot read memory at address 0x0000038B 12:10:15.254989 : Cannot read memory at address 0x0000030B 12:10:15.254989 : Cannot read memory at address 0x0000038B 12:10:15.256982 : Cannot read memory at address 0x0000030B 12:10:15.256982 : Cannot read memory at address 0x0000038B 12:10:15.258976 : Cannot read memory at address 0x0000030B 12:10:15.258976 : Cannot read memory at address 0x0000038B 12:10:15.260969 : Cannot read memory at address 0x0000030B 12:10:15.260969 : Cannot read memory at address 0x0000038B 12:10:15.262962 : Cannot read memory at address 0x0000030B 12:10:15.262962 : Cannot read memory at address 0x0000038B 12:10:15.264955 : Cannot read memory at address 0x0000030B 12:10:15.264955 : Cannot read memory at address 0x0000038B 12:10:15.266947 : Cannot read memory at address 0x0000030B 12:10:15.266947 : Cannot read memory at address 0x0000038B 12:10:15.268942 : Cannot read memory at address 0x0000030B 12:10:15.268942 : Cannot read memory at address 0x0000038B 12:10:15.270936 : Cannot read memory at address 0x0000030B 12:10:15.270936 : Cannot read memory at address 0x0000038B 12:10:15.272929 : Cannot read memory at address 0x0000030B 12:10:15.272929 : Cannot read memory at address 0x0000038B 12:10:15.274922 : Cannot read memory at address 0x0000030B 12:10:15.274922 : Cannot read memory at address 0x0000038B 12:10:15.276916 : Cannot read memory at address 0x0000030B 12:10:15.276916 : Cannot read memory at address 0x0000038B 12:10:15.278909 : Cannot read memory at address 0x0000030B 12:10:15.278909 : Cannot read memory at address 0x0000038B 12:10:15.280902 : Cannot read memory at address 0x0000030B 12:10:15.280902 : Cannot read memory at address 0x0000038B 12:10:15.282895 : Cannot read memory at address 0x0000030B 12:10:15.282895 : Cannot read memory at address 0x0000038B 12:10:15.284889 : Cannot read memory at address 0x0000030B 12:10:15.284889 : Cannot read memory at address 0x0000038B 12:10:15.286882 : Cannot read memory at address 0x0000030B 12:10:15.286882 : Cannot read memory at address 0x0000038B 12:10:15.288876 : Cannot read memory at address 0x0000030B 12:10:15.288876 : Cannot read memory at address 0x0000038B 12:10:15.290869 : Cannot read memory at address 0x0000030B 12:10:15.290869 : Cannot read memory at address 0x0000038B 12:10:15.292862 : Cannot read memory at address 0x0000030B 12:10:15.292862 : Cannot read memory at address 0x0000038B 12:10:15.294856 : Cannot read memory at address 0x0000030B 12:10:15.294856 : Cannot read memory at address 0x0000038B 12:10:15.296849 : Cannot read memory at address 0x0000030B 12:10:15.296849 : Cannot read memory at address 0x0000038B 12:10:15.298841 : Cannot read memory at address 0x0000030B 12:10:15.298841 : Cannot read memory at address 0x0000038B 12:10:15.300834 : Cannot read memory at address 0x0000030B 12:10:15.300834 : Cannot read memory at address 0x0000038B 12:10:15.302829 : Cannot read memory at address 0x0000030B 12:10:15.302829 : Cannot read memory at address 0x0000038B 12:10:15.304822 : Cannot read memory at address 0x0000030B 12:10:15.304822 : Cannot read memory at address 0x0000038B 12:10:15.306813 : Cannot read memory at address 0x0000030B 12:10:15.306813 : Cannot read memory at address 0x0000038B 12:10:15.308809 : Cannot read memory at address 0x0000030B 12:10:15.308809 : Cannot read memory at address 0x0000038B 12:10:15.310802 : Cannot read memory at address 0x0000030B 12:10:15.310802 : Cannot read memory at address 0x0000038B 12:10:15.312796 : Cannot read memory at address 0x0000030B 12:10:15.312796 : Cannot read memory at address 0x0000038B 12:10:15.314789 : Cannot read memory at address 0x0000030B 12:10:15.314789 : Cannot read memory at address 0x0000038B 12:10:15.316781 : Cannot read memory at address 0x0000030B 12:10:15.316781 : Cannot read memory at address 0x0000038B 12:10:15.318774 : Cannot read memory at address 0x0000030B 12:10:15.318774 : Cannot read memory at address 0x0000038B 12:10:15.320768 : Cannot read memory at address 0x0000030B 12:10:15.320768 : Cannot read memory at address 0x0000038B 12:10:15.322761 : Cannot read memory at address 0x0000030B 12:10:15.322761 : Cannot read memory at address 0x0000038B 12:10:15.324755 : Cannot read memory at address 0x0000030B 12:10:15.324755 : Cannot read memory at address 0x0000038B 12:10:15.326749 : Cannot read memory at address 0x0000030B 12:10:15.326749 : Cannot read memory at address 0x0000038B 12:10:15.328742 : Cannot read memory at address 0x0000030B 12:10:15.328742 : Cannot read memory at address 0x0000038B 12:10:15.330735 : Cannot read memory at address 0x0000030B 12:10:15.330735 : Cannot read memory at address 0x0000038B 12:10:15.332727 : Cannot read memory at address 0x0000030B 12:10:15.332727 : Cannot read memory at address 0x0000038B 12:10:15.334720 : Cannot read memory at address 0x0000030B 12:10:15.334720 : Cannot read memory at address 0x0000038B 12:10:15.336713 : Cannot read memory at address 0x0000030B 12:10:15.336713 : Cannot read memory at address 0x0000038B 12:10:15.338709 : Cannot read memory at address 0x0000030B 12:10:15.338709 : Cannot read memory at address 0x0000038B 12:10:15.340700 : Cannot read memory at address 0x0000030B 12:10:15.340700 : Cannot read memory at address 0x0000038B 12:10:15.342697 : Cannot read memory at address 0x0000030B 12:10:15.342697 : Cannot read memory at address 0x0000038B 12:10:15.344689 : Cannot read memory at address 0x0000030B 12:10:15.344689 : Cannot read memory at address 0x0000038B 12:10:15.346682 : Cannot read memory at address 0x0000030B 12:10:15.346682 : Cannot read memory at address 0x0000038B 12:10:15.348673 : Cannot read memory at address 0x0000030B 12:10:15.348673 : Cannot read memory at address 0x0000038B 12:10:15.350666 : Cannot read memory at address 0x0000030B 12:10:15.350666 : Cannot read memory at address 0x0000038B 12:10:15.352662 : Cannot read memory at address 0x0000030B 12:10:15.352662 : Cannot read memory at address 0x0000038B 12:10:15.354653 : Cannot read memory at address 0x0000030B 12:10:15.354653 : Cannot read memory at address 0x0000038B 12:10:15.356646 : Cannot read memory at address 0x0000030B 12:10:15.356646 : Cannot read memory at address 0x0000038B 12:10:15.358642 : Cannot read memory at address 0x0000030B 12:10:15.358642 : Cannot read memory at address 0x0000038B 12:10:15.360635 : Cannot read memory at address 0x0000030B 12:10:15.360635 : Cannot read memory at address 0x0000038B 12:10:15.362626 : Cannot read memory at address 0x0000030B 12:10:15.362626 : Cannot read memory at address 0x0000038B 12:10:15.364620 : Cannot read memory at address 0x0000030B 12:10:15.364620 : Cannot read memory at address 0x0000038B 12:10:15.366613 : Cannot read memory at address 0x0000030B 12:10:15.366613 : Cannot read memory at address 0x0000038B 12:10:15.368606 : Cannot read memory at address 0x0000030B 12:10:15.368606 : Cannot read memory at address 0x0000038B 12:10:15.370599 : Cannot read memory at address 0x0000030B 12:10:15.370599 : Cannot read memory at address 0x0000038B 12:10:15.372592 : Cannot read memory at address 0x0000030B 12:10:15.372592 : Cannot read memory at address 0x0000038B 12:10:15.374589 : Cannot read memory at address 0x0000030B 12:10:15.374589 : Cannot read memory at address 0x0000038B 12:10:15.376579 : Cannot read memory at address 0x0000030B 12:10:15.376579 : Cannot read memory at address 0x0000038B 12:10:15.378572 : Cannot read memory at address 0x0000030B 12:10:15.378572 : Cannot read memory at address 0x0000038B 12:10:15.380569 : Cannot read memory at address 0x0000030B 12:10:15.380569 : Cannot read memory at address 0x0000038B 12:10:15.382560 : Cannot read memory at address 0x0000030B 12:10:15.382560 : Cannot read memory at address 0x0000038B 12:10:15.384553 : Cannot read memory at address 0x0000030B 12:10:15.384553 : Cannot read memory at address 0x0000038B 12:10:15.386546 : Cannot read memory at address 0x0000030B 12:10:15.386546 : Cannot read memory at address 0x0000038B 12:10:15.388542 : Cannot read memory at address 0x0000030B 12:10:15.388542 : Cannot read memory at address 0x0000038B 12:10:15.390533 : Cannot read memory at address 0x0000030B 12:10:15.390533 : Cannot read memory at address 0x0000038B 12:10:15.392526 : Cannot read memory at address 0x0000030B 12:10:15.392526 : Cannot read memory at address 0x0000038B 12:10:15.394522 : Cannot read memory at address 0x0000030B 12:10:15.394522 : Cannot read memory at address 0x0000038B 12:10:15.396513 : Cannot read memory at address 0x0000030B 12:10:15.396513 : Cannot read memory at address 0x0000038B 12:10:15.398507 : Cannot read memory at address 0x0000030B 12:10:15.398507 : Cannot read memory at address 0x0000038B 12:10:15.400500 : Cannot read memory at address 0x0000030B 12:10:15.400500 : Cannot read memory at address 0x0000038B 12:10:15.402495 : Cannot read memory at address 0x0000030B 12:10:15.402495 : Cannot read memory at address 0x0000038B 12:10:15.404486 : Cannot read memory at address 0x0000030B 12:10:15.404486 : Cannot read memory at address 0x0000038B 12:10:15.406480 : Cannot read memory at address 0x0000030B 12:10:15.406480 : Cannot read memory at address 0x0000038B 12:10:15.408475 : Cannot read memory at address 0x0000030B 12:10:15.408475 : Cannot read memory at address 0x0000038B 12:10:15.410469 : Cannot read memory at address 0x0000030B 12:10:15.410469 : Cannot read memory at address 0x0000038B 12:10:15.412460 : Cannot read memory at address 0x0000030B 12:10:15.412460 : Cannot read memory at address 0x0000038B 12:10:15.414454 : Cannot read memory at address 0x0000030B 12:10:15.414454 : Cannot read memory at address 0x0000038B 12:10:15.416447 : Cannot read memory at address 0x0000030B 12:10:15.416447 : Cannot read memory at address 0x0000038B 12:10:15.418440 : Cannot read memory at address 0x0000030B 12:10:15.418440 : Cannot read memory at address 0x0000038B 12:10:15.420433 : Cannot read memory at address 0x0000030B 12:10:15.420433 : Cannot read memory at address 0x0000038B 12:10:15.422426 : Cannot read memory at address 0x0000030B 12:10:15.422426 : Cannot read memory at address 0x0000038B 12:10:15.424422 : Cannot read memory at address 0x0000030B 12:10:15.424422 : Cannot read memory at address 0x0000038B 12:10:15.426413 : Cannot read memory at address 0x0000030B 12:10:15.426413 : Cannot read memory at address 0x0000038B 12:10:15.428407 : Cannot read memory at address 0x0000030B 12:10:15.428407 : Cannot read memory at address 0x0000038B 12:10:15.430400 : Cannot read memory at address 0x0000030B 12:10:15.430400 : Cannot read memory at address 0x0000038B 12:10:15.432393 : Cannot read memory at address 0x0000030B 12:10:15.432393 : Cannot read memory at address 0x0000038B 12:10:15.434387 : Cannot read memory at address 0x0000030B 12:10:15.434387 : Cannot read memory at address 0x0000038B 12:10:15.436382 : Cannot read memory at address 0x0000030B 12:10:15.436382 : Cannot read memory at address 0x0000038B 12:10:15.438376 : Cannot read memory at address 0x0000030B 12:10:15.438376 : Cannot read memory at address 0x0000038B 12:10:15.440367 : Cannot read memory at address 0x0000030B 12:10:15.440367 : Cannot read memory at address 0x0000038B 12:10:15.442360 : Cannot read memory at address 0x0000030B 12:10:15.442360 : Cannot read memory at address 0x0000038B 12:10:15.444356 : Cannot read memory at address 0x0000030B 12:10:15.444356 : Cannot read memory at address 0x0000038B 12:10:15.446347 : Cannot read memory at address 0x0000030B 12:10:15.446347 : Cannot read memory at address 0x0000038B 12:10:15.448341 : Cannot read memory at address 0x0000030B 12:10:15.448341 : Cannot read memory at address 0x0000038B 12:10:15.450334 : Cannot read memory at address 0x0000030B 12:10:15.450334 : Cannot read memory at address 0x0000038B 12:10:15.452329 : Cannot read memory at address 0x0000030B 12:10:15.452329 : Cannot read memory at address 0x0000038B 12:10:15.454320 : Cannot read memory at address 0x0000030B 12:10:15.454320 : Cannot read memory at address 0x0000038B 12:10:15.456315 : Cannot read memory at address 0x0000030B 12:10:15.456315 : Cannot read memory at address 0x0000038B 12:10:15.458307 : Cannot read memory at address 0x0000030B 12:10:15.458307 : Cannot read memory at address 0x0000038B 12:10:15.460302 : Cannot read memory at address 0x0000030B 12:10:15.460302 : Cannot read memory at address 0x0000038B 12:10:15.462296 : Cannot read memory at address 0x0000030B 12:10:15.462296 : Cannot read memory at address 0x0000038B 12:10:15.464290 : Cannot read memory at address 0x0000030B 12:10:15.464290 : Cannot read memory at address 0x0000038B 12:10:15.466282 : Cannot read memory at address 0x0000030B 12:10:15.467278 : Cannot read memory at address 0x0000038B 12:10:15.469272 : Cannot read memory at address 0x0000030B 12:10:15.469272 : Cannot read memory at address 0x0000038B 12:10:15.471266 : Cannot read memory at address 0x0000030B 12:10:15.471266 : Cannot read memory at address 0x0000038B 12:10:15.473259 : Cannot read memory at address 0x0000030B 12:10:15.473259 : Cannot read memory at address 0x0000038B 12:10:15.475250 : Cannot read memory at address 0x0000030B 12:10:15.475250 : Cannot read memory at address 0x0000038B 12:10:15.477246 : Cannot read memory at address 0x0000030B 12:10:15.477246 : Cannot read memory at address 0x0000038B 12:10:15.479239 : Cannot read memory at address 0x0000030B 12:10:15.479239 : Cannot read memory at address 0x0000038B 12:10:15.481232 : Cannot read memory at address 0x0000030B 12:10:15.481232 : Cannot read memory at address 0x0000038B 12:10:15.483224 : Cannot read memory at address 0x0000030B 12:10:15.483224 : Cannot read memory at address 0x0000038B 12:10:15.485217 : Cannot read memory at address 0x0000030B 12:10:15.485217 : Cannot read memory at address 0x0000038B 12:10:15.487212 : Cannot read memory at address 0x0000030B 12:10:15.487212 : Cannot read memory at address 0x0000038B 12:10:15.489206 : Cannot read memory at address 0x0000030B 12:10:15.489206 : Cannot read memory at address 0x0000038B 12:10:15.491199 : Cannot read memory at address 0x0000030B 12:10:15.491199 : Cannot read memory at address 0x0000038B 12:10:15.493192 : Cannot read memory at address 0x0000030B 12:10:15.493192 : Cannot read memory at address 0x0000038B 12:10:15.495186 : Cannot read memory at address 0x0000030B 12:10:15.495186 : Cannot read memory at address 0x0000038B 12:10:15.497179 : Cannot read memory at address 0x0000030B 12:10:15.497179 : Cannot read memory at address 0x0000038B 12:10:15.499172 : Cannot read memory at address 0x0000030B 12:10:15.499172 : Cannot read memory at address 0x0000038B 12:10:15.501165 : Cannot read memory at address 0x0000030B 12:10:15.501165 : Cannot read memory at address 0x0000038B 12:10:15.504156 : Cannot read memory at address 0x0000030B 12:10:15.504156 : Cannot read memory at address 0x0000038B 12:10:15.506149 : Cannot read memory at address 0x0000030B 12:10:15.506149 : Cannot read memory at address 0x0000038B 12:10:15.508142 : Cannot read memory at address 0x0000030B 12:10:15.508142 : Cannot read memory at address 0x0000038B 12:10:15.510136 : Cannot read memory at address 0x0000030B 12:10:15.510136 : Cannot read memory at address 0x0000038B 12:10:15.512127 : Cannot read memory at address 0x0000030B 12:10:15.512127 : Cannot read memory at address 0x0000038B 12:10:15.514123 : Cannot read memory at address 0x0000030B 12:10:15.514123 : Cannot read memory at address 0x0000038B 12:10:15.516117 : Cannot read memory at address 0x0000030B 12:10:15.516117 : Cannot read memory at address 0x0000038B 12:10:15.519106 : Cannot read memory at address 0x0000030B 12:10:15.519106 : Cannot read memory at address 0x0000038B 12:10:15.521099 : Cannot read memory at address 0x0000030B 12:10:15.521099 : Cannot read memory at address 0x0000038B 12:10:15.523092 : Cannot read memory at address 0x0000030B 12:10:15.523092 : Cannot read memory at address 0x0000038B 12:10:15.525086 : Cannot read memory at address 0x0000030B 12:10:15.525086 : Cannot read memory at address 0x0000038B 12:10:15.527079 : Cannot read memory at address 0x0000030B 12:10:15.527079 : Cannot read memory at address 0x0000038B 12:10:15.529074 : Cannot read memory at address 0x0000030B 12:10:15.529074 : Cannot read memory at address 0x0000038B 12:10:15.533059 : Cannot read memory at address 0x0000030B 12:10:15.533059 : Cannot read memory at address 0x0000038B 12:10:15.536047 : Cannot read memory at address 0x0000030B 12:10:15.536047 : Cannot read memory at address 0x0000038B 12:10:15.538040 : Cannot read memory at address 0x0000030B 12:10:15.538040 : Cannot read memory at address 0x0000038B 12:10:15.540033 : Cannot read memory at address 0x0000030B 12:10:15.540033 : Cannot read memory at address 0x0000038B 12:10:15.542029 : Cannot read memory at address 0x0000030B 12:10:15.542029 : Cannot read memory at address 0x0000038B 12:10:15.544022 : Cannot read memory at address 0x0000030B 12:10:15.544022 : Cannot read memory at address 0x0000038B 12:10:15.546016 : Cannot read memory at address 0x0000030B 12:10:15.546016 : Cannot read memory at address 0x0000038B 12:10:15.548009 : Cannot read memory at address 0x0000030B 12:10:15.548009 : Cannot read memory at address 0x0000038B 12:10:15.550000 : Cannot read memory at address 0x0000030B 12:10:15.550000 : Cannot read memory at address 0x0000038B 12:10:15.551996 : Cannot read memory at address 0x0000030B 12:10:15.551996 : Cannot read memory at address 0x0000038B 12:10:15.553989 : Cannot read memory at address 0x0000030B 12:10:15.553989 : Cannot read memory at address 0x0000038B 12:10:15.555982 : Cannot read memory at address 0x0000030B 12:10:15.555982 : Cannot read memory at address 0x0000038B 12:10:15.557976 : Cannot read memory at address 0x0000030B 12:10:15.557976 : Cannot read memory at address 0x0000038B 12:10:15.559969 : Cannot read memory at address 0x0000030B 12:10:15.559969 : Cannot read memory at address 0x0000038B 12:10:15.561962 : Cannot read memory at address 0x0000030B 12:10:15.561962 : Cannot read memory at address 0x0000038B 12:10:15.563956 : Cannot read memory at address 0x0000030B 12:10:15.563956 : Cannot read memory at address 0x0000038B 12:10:15.565948 : Cannot read memory at address 0x0000030B 12:10:15.565948 : Cannot read memory at address 0x0000038B 12:10:15.567940 : Cannot read memory at address 0x0000030B 12:10:15.567940 : Cannot read memory at address 0x0000038B 12:10:15.569936 : Cannot read memory at address 0x0000030B 12:10:15.569936 : Cannot read memory at address 0x0000038B 12:10:15.571929 : Cannot read memory at address 0x0000030B 12:10:15.571929 : Cannot read memory at address 0x0000038B 12:10:15.573922 : Cannot read memory at address 0x0000030B 12:10:15.573922 : Cannot read memory at address 0x0000038B 12:10:15.575915 : Cannot read memory at address 0x0000030B 12:10:15.575915 : Cannot read memory at address 0x0000038B 12:10:15.577909 : Cannot read memory at address 0x0000030B 12:10:15.577909 : Cannot read memory at address 0x0000038B 12:10:15.579902 : Cannot read memory at address 0x0000030B 12:10:15.579902 : Cannot read memory at address 0x0000038B 12:10:15.581896 : Cannot read memory at address 0x0000030B 12:10:15.581896 : Cannot read memory at address 0x0000038B 12:10:15.583889 : Cannot read memory at address 0x0000030B 12:10:15.584885 : Cannot read memory at address 0x0000038B 12:10:15.586879 : Cannot read memory at address 0x0000030B 12:10:15.586879 : Cannot read memory at address 0x0000038B 12:10:15.588872 : Cannot read memory at address 0x0000030B 12:10:15.588872 : Cannot read memory at address 0x0000038B 12:10:15.590866 : Cannot read memory at address 0x0000030B 12:10:15.590866 : Cannot read memory at address 0x0000038B 12:10:15.592859 : Cannot read memory at address 0x0000030B 12:10:15.592859 : Cannot read memory at address 0x0000038B 12:10:15.595849 : Cannot read memory at address 0x0000030B 12:10:15.595849 : Cannot read memory at address 0x0000038B 12:10:15.597843 : Cannot read memory at address 0x0000030B 12:10:15.597843 : Cannot read memory at address 0x0000038B 12:10:15.599836 : Cannot read memory at address 0x0000030B 12:10:15.599836 : Cannot read memory at address 0x0000038B 12:10:15.601829 : Cannot read memory at address 0x0000030B 12:10:15.601829 : Cannot read memory at address 0x0000038B 12:10:15.603823 : Cannot read memory at address 0x0000030B 12:10:15.603823 : Cannot read memory at address 0x0000038B 12:10:15.605816 : Cannot read memory at address 0x0000030B 12:10:15.605816 : Cannot read memory at address 0x0000038B 12:10:15.607809 : Cannot read memory at address 0x0000030B 12:10:15.607809 : Cannot read memory at address 0x0000038B 12:10:15.609802 : Cannot read memory at address 0x0000030B 12:10:15.609802 : Cannot read memory at address 0x0000038B 12:10:15.611796 : Cannot read memory at address 0x0000030B 12:10:15.611796 : Cannot read memory at address 0x0000038B 12:10:15.613789 : Cannot read memory at address 0x0000030B 12:10:15.613789 : Cannot read memory at address 0x0000038B 12:10:15.615781 : Cannot read memory at address 0x0000030B 12:10:15.615781 : Cannot read memory at address 0x0000038B 12:10:15.617774 : Cannot read memory at address 0x0000030B 12:10:15.617774 : Cannot read memory at address 0x0000038B 12:10:15.619769 : Cannot read memory at address 0x0000030B 12:10:15.619769 : Cannot read memory at address 0x0000038B 12:10:15.621763 : Cannot read memory at address 0x0000030B 12:10:15.621763 : Cannot read memory at address 0x0000038B 12:10:15.623754 : Cannot read memory at address 0x0000030B 12:10:15.623754 : Cannot read memory at address 0x0000038B 12:10:15.625749 : Cannot read memory at address 0x0000030B 12:10:15.625749 : Cannot read memory at address 0x0000038B 12:10:15.627740 : Cannot read memory at address 0x0000030B 12:10:15.627740 : Cannot read memory at address 0x0000038B 12:10:15.629733 : Cannot read memory at address 0x0000030B 12:10:15.629733 : Cannot read memory at address 0x0000038B 12:10:15.631727 : Cannot read memory at address 0x0000030B 12:10:15.631727 : Cannot read memory at address 0x0000038B 12:10:15.633720 : Cannot read memory at address 0x0000030B 12:10:15.633720 : Cannot read memory at address 0x0000038B 12:10:15.635713 : Cannot read memory at address 0x0000030B 12:10:15.635713 : Cannot read memory at address 0x0000038B 12:10:15.637707 : Cannot read memory at address 0x0000030B 12:10:15.637707 : Cannot read memory at address 0x0000038B 12:10:15.639700 : Cannot read memory at address 0x0000030B 12:10:15.639700 : Cannot read memory at address 0x0000038B 12:10:15.641694 : Cannot read memory at address 0x0000030B 12:10:15.641694 : Cannot read memory at address 0x0000038B 12:10:15.643686 : Cannot read memory at address 0x0000030B 12:10:15.643686 : Cannot read memory at address 0x0000038B 12:10:15.645680 : Cannot read memory at address 0x0000030B 12:10:15.645680 : Cannot read memory at address 0x0000038B 12:10:15.647675 : Cannot read memory at address 0x0000030B 12:10:15.647675 : Cannot read memory at address 0x0000038B 12:10:15.649667 : Cannot read memory at address 0x0000030B 12:10:15.649667 : Cannot read memory at address 0x0000038B 12:10:15.651660 : Cannot read memory at address 0x0000030B 12:10:15.651660 : Cannot read memory at address 0x0000038B 12:10:15.653656 : Cannot read memory at address 0x0000030B 12:10:15.653656 : Cannot read memory at address 0x0000038B 12:10:15.655646 : Cannot read memory at address 0x0000030B 12:10:15.655646 : Cannot read memory at address 0x0000038B 12:10:15.657640 : Cannot read memory at address 0x0000030B 12:10:15.657640 : Cannot read memory at address 0x0000038B 12:10:15.659634 : Cannot read memory at address 0x0000030B 12:10:15.659634 : Cannot read memory at address 0x0000038B 12:10:15.661626 : Cannot read memory at address 0x0000030B 12:10:15.661626 : Cannot read memory at address 0x0000038B 12:10:15.663620 : Cannot read memory at address 0x0000030B 12:10:15.663620 : Cannot read memory at address 0x0000038B 12:10:15.665613 : Cannot read memory at address 0x0000030B 12:10:15.665613 : Cannot read memory at address 0x0000038B 12:10:15.667606 : Cannot read memory at address 0x0000030B 12:10:15.667606 : Cannot read memory at address 0x0000038B 12:10:15.669602 : Cannot read memory at address 0x0000030B 12:10:15.669602 : Cannot read memory at address 0x0000038B 12:10:15.671593 : Cannot read memory at address 0x0000030B 12:10:15.671593 : Cannot read memory at address 0x0000038B 12:10:15.673586 : Cannot read memory at address 0x0000030B 12:10:15.673586 : Cannot read memory at address 0x0000038B 12:10:15.675582 : Cannot read memory at address 0x0000030B 12:10:15.675582 : Cannot read memory at address 0x0000038B 12:10:15.677573 : Cannot read memory at address 0x0000030B 12:10:15.677573 : Cannot read memory at address 0x0000038B 12:10:15.679566 : Cannot read memory at address 0x0000030B 12:10:15.679566 : Cannot read memory at address 0x0000038B 12:10:15.681562 : Cannot read memory at address 0x0000030B 12:10:15.681562 : Cannot read memory at address 0x0000038B 12:10:15.683556 : Cannot read memory at address 0x0000030B 12:10:15.683556 : Cannot read memory at address 0x0000038B 12:10:15.685546 : Cannot read memory at address 0x0000030B 12:10:15.685546 : Cannot read memory at address 0x0000038B 12:10:15.687540 : Cannot read memory at address 0x0000030B 12:10:15.687540 : Cannot read memory at address 0x0000038B 12:10:15.689536 : Cannot read memory at address 0x0000030B 12:10:15.689536 : Cannot read memory at address 0x0000038B 12:10:15.691526 : Cannot read memory at address 0x0000030B 12:10:15.691526 : Cannot read memory at address 0x0000038B 12:10:15.693520 : Cannot read memory at address 0x0000030B 12:10:15.693520 : Cannot read memory at address 0x0000038B 12:10:15.695513 : Cannot read memory at address 0x0000030B 12:10:15.695513 : Cannot read memory at address 0x0000038B 12:10:15.697509 : Cannot read memory at address 0x0000030B 12:10:15.697509 : Cannot read memory at address 0x0000038B 12:10:15.699500 : Cannot read memory at address 0x0000030B 12:10:15.699500 : Cannot read memory at address 0x0000038B 12:10:15.701493 : Cannot read memory at address 0x0000030B 12:10:15.701493 : Cannot read memory at address 0x0000038B 12:10:15.703492 : Cannot read memory at address 0x0000030B 12:10:15.703492 : Cannot read memory at address 0x0000038B 12:10:15.705480 : Cannot read memory at address 0x0000030B 12:10:15.705480 : Cannot read memory at address 0x0000038B 12:10:15.707473 : Cannot read memory at address 0x0000030B 12:10:15.707473 : Cannot read memory at address 0x0000038B 12:10:15.709466 : Cannot read memory at address 0x0000030B 12:10:15.709466 : Cannot read memory at address 0x0000038B 12:10:15.711463 : Cannot read memory at address 0x0000030B 12:10:15.711463 : Cannot read memory at address 0x0000038B 12:10:15.713453 : Cannot read memory at address 0x0000030B 12:10:15.713453 : Cannot read memory at address 0x0000038B 12:10:15.715447 : Cannot read memory at address 0x0000030B 12:10:15.715447 : Cannot read memory at address 0x0000038B 12:10:15.717440 : Cannot read memory at address 0x0000030B 12:10:15.717440 : Cannot read memory at address 0x0000038B 12:10:15.719433 : Cannot read memory at address 0x0000030B 12:10:15.719433 : Cannot read memory at address 0x0000038B 12:10:15.721427 : Cannot read memory at address 0x0000030B 12:10:15.721427 : Cannot read memory at address 0x0000038B 12:10:15.723420 : Cannot read memory at address 0x0000030B 12:10:15.723420 : Cannot read memory at address 0x0000038B 12:10:15.725416 : Cannot read memory at address 0x0000030B 12:10:15.725416 : Cannot read memory at address 0x0000038B 12:10:15.727406 : Cannot read memory at address 0x0000030B 12:10:15.727406 : Cannot read memory at address 0x0000038B 12:10:15.729400 : Cannot read memory at address 0x0000030B 12:10:15.729400 : Cannot read memory at address 0x0000038B 12:10:15.731396 : Cannot read memory at address 0x0000030B 12:10:15.731396 : Cannot read memory at address 0x0000038B 12:10:15.733387 : Cannot read memory at address 0x0000030B 12:10:15.733387 : Cannot read memory at address 0x0000038B 12:10:15.735380 : Cannot read memory at address 0x0000030B 12:10:15.735380 : Cannot read memory at address 0x0000038B 12:10:15.737373 : Cannot read memory at address 0x0000030B 12:10:15.737373 : Cannot read memory at address 0x0000038B 12:10:15.739369 : Cannot read memory at address 0x0000030B 12:10:15.739369 : Cannot read memory at address 0x0000038B 12:10:15.741361 : Cannot read memory at address 0x0000030B 12:10:15.741361 : Cannot read memory at address 0x0000038B 12:10:15.743354 : Cannot read memory at address 0x0000030B 12:10:15.743354 : Cannot read memory at address 0x0000038B 12:10:15.745347 : Cannot read memory at address 0x0000030B 12:10:15.745347 : Cannot read memory at address 0x0000038B 12:10:15.747342 : Cannot read memory at address 0x0000030B 12:10:15.747342 : Cannot read memory at address 0x0000038B 12:10:15.749333 : Cannot read memory at address 0x0000030B 12:10:15.749333 : Cannot read memory at address 0x0000038B 12:10:15.751327 : Cannot read memory at address 0x0000030B 12:10:15.751327 : Cannot read memory at address 0x0000038B 12:10:15.753323 : Cannot read memory at address 0x0000030B 12:10:15.753323 : Cannot read memory at address 0x0000038B 12:10:15.755313 : Cannot read memory at address 0x0000030B 12:10:15.755313 : Cannot read memory at address 0x0000038B 12:10:15.757307 : Cannot read memory at address 0x0000030B 12:10:15.757307 : Cannot read memory at address 0x0000038B 12:10:15.759300 : Cannot read memory at address 0x0000030B 12:10:15.759300 : Cannot read memory at address 0x0000038B 12:10:15.761296 : Cannot read memory at address 0x0000030B 12:10:15.761296 : Cannot read memory at address 0x0000038B 12:10:15.763288 : Cannot read memory at address 0x0000030B 12:10:15.763288 : Cannot read memory at address 0x0000038B 12:10:15.765281 : Cannot read memory at address 0x0000030B 12:10:15.765281 : Cannot read memory at address 0x0000038B 12:10:15.767276 : Cannot read memory at address 0x0000030B 12:10:15.767276 : Cannot read memory at address 0x0000038B 12:10:15.769268 : Cannot read memory at address 0x0000030B 12:10:15.769268 : Cannot read memory at address 0x0000038B 12:10:15.771261 : Cannot read memory at address 0x0000030B 12:10:15.771261 : Cannot read memory at address 0x0000038B 12:10:15.773252 : Cannot read memory at address 0x0000030B 12:10:15.773252 : Cannot read memory at address 0x0000038B 12:10:15.775249 : Cannot read memory at address 0x0000030B 12:10:15.775249 : Cannot read memory at address 0x0000038B 12:10:15.777242 : Cannot read memory at address 0x0000030B 12:10:15.777242 : Cannot read memory at address 0x0000038B 12:10:15.779235 : Cannot read memory at address 0x0000030B 12:10:15.779235 : Cannot read memory at address 0x0000038B 12:10:15.781229 : Cannot read memory at address 0x0000030B 12:10:15.781229 : Cannot read memory at address 0x0000038B 12:10:15.783220 : Cannot read memory at address 0x0000030B 12:10:15.783220 : Cannot read memory at address 0x0000038B 12:10:15.786211 : Cannot read memory at address 0x0000030B 12:10:15.786211 : Cannot read memory at address 0x0000038B 12:10:15.788204 : Cannot read memory at address 0x0000030B 12:10:15.788204 : Cannot read memory at address 0x0000038B 12:10:15.790200 : Cannot read memory at address 0x0000030B 12:10:15.790200 : Cannot read memory at address 0x0000038B 12:10:15.792193 : Cannot read memory at address 0x0000030B 12:10:15.792193 : Cannot read memory at address 0x0000038B 12:10:15.794186 : Cannot read memory at address 0x0000030B 12:10:15.794186 : Cannot read memory at address 0x0000038B 12:10:15.796177 : Cannot read memory at address 0x0000030B 12:10:15.796177 : Cannot read memory at address 0x0000038B 12:10:15.798171 : Cannot read memory at address 0x0000030B 12:10:15.798171 : Cannot read memory at address 0x0000038B 12:10:15.801160 : Cannot read memory at address 0x0000030B 12:10:15.801160 : Cannot read memory at address 0x0000038B 12:10:15.803156 : Cannot read memory at address 0x0000030B 12:10:15.803156 : Cannot read memory at address 0x0000038B 12:10:15.805147 : Cannot read memory at address 0x0000030B 12:10:15.805147 : Cannot read memory at address 0x0000038B 12:10:15.807142 : Cannot read memory at address 0x0000030B 12:10:15.807142 : Cannot read memory at address 0x0000038B 12:10:15.809136 : Cannot read memory at address 0x0000030B 12:10:15.809136 : Cannot read memory at address 0x0000038B 12:10:15.811130 : Cannot read memory at address 0x0000030B 12:10:15.811130 : Cannot read memory at address 0x0000038B 12:10:15.813122 : Cannot read memory at address 0x0000030B 12:10:15.813122 : Cannot read memory at address 0x0000038B 12:10:15.816112 : Cannot read memory at address 0x0000030B 12:10:15.816112 : Cannot read memory at address 0x0000038B 12:10:15.819103 : Cannot read memory at address 0x0000030B 12:10:15.819103 : Cannot read memory at address 0x0000038B 12:10:15.821096 : Cannot read memory at address 0x0000030B 12:10:15.821096 : Cannot read memory at address 0x0000038B 12:10:15.823089 : Cannot read memory at address 0x0000030B 12:10:15.823089 : Cannot read memory at address 0x0000038B 12:10:15.825083 : Cannot read memory at address 0x0000030B 12:10:15.825083 : Cannot read memory at address 0x0000038B 12:10:15.827076 : Cannot read memory at address 0x0000030B 12:10:15.827076 : Cannot read memory at address 0x0000038B 12:10:15.829069 : Cannot read memory at address 0x0000030B 12:10:15.829069 : Cannot read memory at address 0x0000038B 12:10:15.831063 : Cannot read memory at address 0x0000030B 12:10:15.831063 : Cannot read memory at address 0x0000038B 12:10:15.833055 : Cannot read memory at address 0x0000030B 12:10:15.833055 : Cannot read memory at address 0x0000038B 12:10:15.835049 : Cannot read memory at address 0x0000030B 12:10:15.835049 : Cannot read memory at address 0x0000038B 12:10:15.837043 : Cannot read memory at address 0x0000030B 12:10:15.837043 : Cannot read memory at address 0x0000038B 12:10:15.839036 : Cannot read memory at address 0x0000030B 12:10:15.839036 : Cannot read memory at address 0x0000038B 12:10:15.841029 : Cannot read memory at address 0x0000030B 12:10:15.841029 : Cannot read memory at address 0x0000038B 12:10:15.843023 : Cannot read memory at address 0x0000030B 12:10:15.843023 : Cannot read memory at address 0x0000038B 12:10:15.845016 : Cannot read memory at address 0x0000030B 12:10:15.845016 : Cannot read memory at address 0x0000038B 12:10:15.847009 : Cannot read memory at address 0x0000030B 12:10:15.847009 : Cannot read memory at address 0x0000038B 12:10:15.849001 : Cannot read memory at address 0x0000030B 12:10:15.849001 : Cannot read memory at address 0x0000038B 12:10:15.850995 : Cannot read memory at address 0x0000030B 12:10:15.850995 : Cannot read memory at address 0x0000038B 12:10:15.852989 : Cannot read memory at address 0x0000030B 12:10:15.852989 : Cannot read memory at address 0x0000038B 12:10:15.854983 : Cannot read memory at address 0x0000030B 12:10:15.854983 : Cannot read memory at address 0x0000038B 12:10:15.856976 : Cannot read memory at address 0x0000030B 12:10:15.856976 : Cannot read memory at address 0x0000038B 12:10:15.858969 : Cannot read memory at address 0x0000030B 12:10:15.858969 : Cannot read memory at address 0x0000038B 12:10:15.860963 : Cannot read memory at address 0x0000030B 12:10:15.860963 : Cannot read memory at address 0x0000038B 12:10:15.862956 : Cannot read memory at address 0x0000030B 12:10:15.862956 : Cannot read memory at address 0x0000038B 12:10:15.864949 : Cannot read memory at address 0x0000030B 12:10:15.864949 : Cannot read memory at address 0x0000038B 12:10:15.866942 : Cannot read memory at address 0x0000030B 12:10:15.866942 : Cannot read memory at address 0x0000038B 12:10:15.868936 : Cannot read memory at address 0x0000030B 12:10:15.868936 : Cannot read memory at address 0x0000038B 12:10:15.870929 : Cannot read memory at address 0x0000030B 12:10:15.870929 : Cannot read memory at address 0x0000038B 12:10:15.872923 : Cannot read memory at address 0x0000030B 12:10:15.872923 : Cannot read memory at address 0x0000038B 12:10:15.874915 : Cannot read memory at address 0x0000030B 12:10:15.874915 : Cannot read memory at address 0x0000038B 12:10:15.876909 : Cannot read memory at address 0x0000030B 12:10:15.876909 : Cannot read memory at address 0x0000038B 12:10:15.878901 : Cannot read memory at address 0x0000030B 12:10:15.878901 : Cannot read memory at address 0x0000038B 12:10:15.880895 : Cannot read memory at address 0x0000030B 12:10:15.880895 : Cannot read memory at address 0x0000038B 12:10:15.882887 : Cannot read memory at address 0x0000030B 12:10:15.882887 : Cannot read memory at address 0x0000038B 12:10:15.884880 : Cannot read memory at address 0x0000030B 12:10:15.884880 : Cannot read memory at address 0x0000038B 12:10:15.886876 : Cannot read memory at address 0x0000030B 12:10:15.886876 : Cannot read memory at address 0x0000038B 12:10:15.888869 : Cannot read memory at address 0x0000030B 12:10:15.888869 : Cannot read memory at address 0x0000038B 12:10:15.890863 : Cannot read memory at address 0x0000030B 12:10:15.890863 : Cannot read memory at address 0x0000038B 12:10:15.892856 : Cannot read memory at address 0x0000030B 12:10:15.892856 : Cannot read memory at address 0x0000038B 12:10:15.894849 : Cannot read memory at address 0x0000030B 12:10:15.894849 : Cannot read memory at address 0x0000038B 12:10:15.896843 : Cannot read memory at address 0x0000030B 12:10:15.896843 : Cannot read memory at address 0x0000038B 12:10:15.898834 : Cannot read memory at address 0x0000030B 12:10:15.898834 : Cannot read memory at address 0x0000038B 12:10:15.900827 : Cannot read memory at address 0x0000030B 12:10:15.900827 : Cannot read memory at address 0x0000038B 12:10:15.902822 : Cannot read memory at address 0x0000030B 12:10:15.902822 : Cannot read memory at address 0x0000038B 12:10:15.904816 : Cannot read memory at address 0x0000030B 12:10:15.904816 : Cannot read memory at address 0x0000038B 12:10:15.906807 : Cannot read memory at address 0x0000030B 12:10:15.906807 : Cannot read memory at address 0x0000038B 12:10:15.908800 : Cannot read memory at address 0x0000030B 12:10:15.908800 : Cannot read memory at address 0x0000038B 12:10:15.910796 : Cannot read memory at address 0x0000030B 12:10:15.910796 : Cannot read memory at address 0x0000038B 12:10:15.912789 : Cannot read memory at address 0x0000030B 12:10:15.912789 : Cannot read memory at address 0x0000038B 12:10:15.914783 : Cannot read memory at address 0x0000030B 12:10:15.914783 : Cannot read memory at address 0x0000038B 12:10:15.916773 : Cannot read memory at address 0x0000030B 12:10:15.916773 : Cannot read memory at address 0x0000038B 12:10:15.918769 : Cannot read memory at address 0x0000030B 12:10:15.918769 : Cannot read memory at address 0x0000038B 12:10:15.920763 : Cannot read memory at address 0x0000030B 12:10:15.920763 : Cannot read memory at address 0x0000038B 12:10:15.922756 : Cannot read memory at address 0x0000030B 12:10:15.922756 : Cannot read memory at address 0x0000038B 12:10:15.924749 : Cannot read memory at address 0x0000030B 12:10:15.924749 : Cannot read memory at address 0x0000038B 12:10:15.926742 : Cannot read memory at address 0x0000030B 12:10:15.926742 : Cannot read memory at address 0x0000038B 12:10:15.928736 : Cannot read memory at address 0x0000030B 12:10:15.928736 : Cannot read memory at address 0x0000038B 12:10:15.930729 : Cannot read memory at address 0x0000030B 12:10:15.930729 : Cannot read memory at address 0x0000038B 12:10:15.932721 : Cannot read memory at address 0x0000030B 12:10:15.932721 : Cannot read memory at address 0x0000038B 12:10:15.934716 : Cannot read memory at address 0x0000030B 12:10:15.934716 : Cannot read memory at address 0x0000038B 12:10:15.936709 : Cannot read memory at address 0x0000030B 12:10:15.936709 : Cannot read memory at address 0x0000038B 12:10:15.938700 : Cannot read memory at address 0x0000030B 12:10:15.938700 : Cannot read memory at address 0x0000038B 12:10:15.940694 : Cannot read memory at address 0x0000030B 12:10:15.940694 : Cannot read memory at address 0x0000038B 12:10:15.942690 : Cannot read memory at address 0x0000030B 12:10:15.942690 : Cannot read memory at address 0x0000038B 12:10:15.944681 : Cannot read memory at address 0x0000030B 12:10:15.944681 : Cannot read memory at address 0x0000038B 12:10:15.946675 : Cannot read memory at address 0x0000030B 12:10:15.946675 : Cannot read memory at address 0x0000038B 12:10:15.948669 : Cannot read memory at address 0x0000030B 12:10:15.948669 : Cannot read memory at address 0x0000038B 12:10:15.951660 : Cannot read memory at address 0x0000030B 12:10:15.951660 : Cannot read memory at address 0x0000038B 12:10:15.953653 : Cannot read memory at address 0x0000030B 12:10:15.953653 : Cannot read memory at address 0x0000038B 12:10:15.955644 : Cannot read memory at address 0x0000030B 12:10:15.955644 : Cannot read memory at address 0x0000038B 12:10:15.957637 : Cannot read memory at address 0x0000030B 12:10:15.957637 : Cannot read memory at address 0x0000038B 12:10:15.959633 : Cannot read memory at address 0x0000030B 12:10:15.959633 : Cannot read memory at address 0x0000038B 12:10:15.961624 : Cannot read memory at address 0x0000030B 12:10:15.961624 : Cannot read memory at address 0x0000038B 12:10:15.963617 : Cannot read memory at address 0x0000030B 12:10:15.963617 : Cannot read memory at address 0x0000038B 12:10:15.965611 : Cannot read memory at address 0x0000030B 12:10:15.965611 : Cannot read memory at address 0x0000038B 12:10:15.967604 : Cannot read memory at address 0x0000030B 12:10:15.967604 : Cannot read memory at address 0x0000038B 12:10:15.969597 : Cannot read memory at address 0x0000030B 12:10:15.969597 : Cannot read memory at address 0x0000038B 12:10:15.971590 : Cannot read memory at address 0x0000030B 12:10:15.971590 : Cannot read memory at address 0x0000038B 12:10:15.973586 : Cannot read memory at address 0x0000030B 12:10:15.974580 : Cannot read memory at address 0x0000038B 12:10:15.976576 : Cannot read memory at address 0x0000030B 12:10:15.976576 : Cannot read memory at address 0x0000038B 12:10:15.978566 : Cannot read memory at address 0x0000030B 12:10:15.978566 : Cannot read memory at address 0x0000038B 12:10:15.980560 : Cannot read memory at address 0x0000030B 12:10:15.980560 : Cannot read memory at address 0x0000038B 12:10:15.982335 : Cannot read memory at address 0x0000030B 12:10:15.982839 : Cannot read memory at address 0x0000038B 12:10:15.983948 : Cannot read memory at address 0x0000030B 12:10:15.983948 : Cannot read memory at address 0x0000038B 12:10:15.985504 : Cannot read memory at address 0x0000030B 12:10:15.985504 : Cannot read memory at address 0x0000038B 12:10:15.987038 : Cannot read memory at address 0x0000030B 12:10:15.987038 : Cannot read memory at address 0x0000038B 12:10:15.989073 : Cannot read memory at address 0x0000030B 12:10:15.989073 : Cannot read memory at address 0x0000038B 12:10:15.991067 : Cannot read memory at address 0x0000030B 12:10:15.991067 : Cannot read memory at address 0x0000038B 12:10:15.993060 : Cannot read memory at address 0x0000030B 12:10:15.993060 : Cannot read memory at address 0x0000038B 12:10:15.995053 : Cannot read memory at address 0x0000030B 12:10:15.995053 : Cannot read memory at address 0x0000038B 12:10:15.997045 : Cannot read memory at address 0x0000030B 12:10:15.997045 : Cannot read memory at address 0x0000038B 12:10:15.999038 : Cannot read memory at address 0x0000030B 12:10:15.999038 : Cannot read memory at address 0x0000038B 12:10:16.001031 : Cannot read memory at address 0x0000030B 12:10:16.001031 : Cannot read memory at address 0x0000038B 12:10:16.003026 : Cannot read memory at address 0x0000030B 12:10:16.003026 : Cannot read memory at address 0x0000038B 12:10:16.005018 : Cannot read memory at address 0x0000030B 12:10:16.005018 : Cannot read memory at address 0x0000038B 12:10:16.007013 : Cannot read memory at address 0x0000030B 12:10:16.007013 : Cannot read memory at address 0x0000038B 12:10:16.009007 : Cannot read memory at address 0x0000030B 12:10:16.009007 : Cannot read memory at address 0x0000038B 12:10:16.011000 : Cannot read memory at address 0x0000030B 12:10:16.011000 : Cannot read memory at address 0x0000038B 12:10:16.012993 : Cannot read memory at address 0x0000030B 12:10:16.012993 : Cannot read memory at address 0x0000038B 12:10:16.014988 : Cannot read memory at address 0x0000030B 12:10:16.014988 : Cannot read memory at address 0x0000038B 12:10:16.016977 : Cannot read memory at address 0x0000030B 12:10:16.016977 : Cannot read memory at address 0x0000038B 12:10:16.018973 : Cannot read memory at address 0x0000030B 12:10:16.018973 : Cannot read memory at address 0x0000038B 12:10:16.020966 : Cannot read memory at address 0x0000030B 12:10:16.020966 : Cannot read memory at address 0x0000038B 12:10:16.022960 : Cannot read memory at address 0x0000030B 12:10:16.022960 : Cannot read memory at address 0x0000038B 12:10:16.024953 : Cannot read memory at address 0x0000030B 12:10:16.024953 : Cannot read memory at address 0x0000038B 12:10:16.026947 : Cannot read memory at address 0x0000030B 12:10:16.026947 : Cannot read memory at address 0x0000038B 12:10:16.028940 : Cannot read memory at address 0x0000030B 12:10:16.028940 : Cannot read memory at address 0x0000038B 12:10:16.030931 : Cannot read memory at address 0x0000030B 12:10:16.030931 : Cannot read memory at address 0x0000038B 12:10:16.032928 : Cannot read memory at address 0x0000030B 12:10:16.032928 : Cannot read memory at address 0x0000038B 12:10:16.035915 : Cannot read memory at address 0x0000030B 12:10:16.035915 : Cannot read memory at address 0x0000038B 12:10:16.037910 : Cannot read memory at address 0x0000030B 12:10:16.037910 : Cannot read memory at address 0x0000038B 12:10:16.039903 : Cannot read memory at address 0x0000030B 12:10:16.039903 : Cannot read memory at address 0x0000038B 12:10:16.041896 : Cannot read memory at address 0x0000030B 12:10:16.041896 : Cannot read memory at address 0x0000038B 12:10:16.043890 : Cannot read memory at address 0x0000030B 12:10:16.043890 : Cannot read memory at address 0x0000038B 12:10:16.045883 : Cannot read memory at address 0x0000030B 12:10:16.045883 : Cannot read memory at address 0x0000038B 12:10:16.047876 : Cannot read memory at address 0x0000030B 12:10:16.047876 : Cannot read memory at address 0x0000038B 12:10:16.049870 : Cannot read memory at address 0x0000030B 12:10:16.049870 : Cannot read memory at address 0x0000038B 12:10:16.051862 : Cannot read memory at address 0x0000030B 12:10:16.051862 : Cannot read memory at address 0x0000038B 12:10:16.053854 : Cannot read memory at address 0x0000030B 12:10:16.053854 : Cannot read memory at address 0x0000038B 12:10:16.055850 : Cannot read memory at address 0x0000030B 12:10:16.055850 : Cannot read memory at address 0x0000038B 12:10:16.057843 : Cannot read memory at address 0x0000030B 12:10:16.057843 : Cannot read memory at address 0x0000038B 12:10:16.059836 : Cannot read memory at address 0x0000030B 12:10:16.126656 : Cannot read memory at address 0x0000038B 12:10:16.128647 : Cannot read memory at address 0x0000030B 12:10:16.129645 : Cannot read memory at address 0x0000038B 12:10:16.131638 : Cannot read memory at address 0x0000030B 12:10:16.131638 : Cannot read memory at address 0x0000038B 12:10:16.134628 : Cannot read memory at address 0x0000030B 12:10:16.135625 : Cannot read memory at address 0x0000038B 12:10:16.138613 : Cannot read memory at address 0x0000030B 12:10:16.139611 : Cannot read memory at address 0x0000038B 12:10:16.141604 : Cannot read memory at address 0x0000030B 12:10:16.142600 : Cannot read memory at address 0x0000038B 12:10:16.144593 : Cannot read memory at address 0x0000030B 12:10:16.144593 : Cannot read memory at address 0x0000038B 12:10:16.147582 : Cannot read memory at address 0x0000030B 12:10:16.147582 : Cannot read memory at address 0x0000038B 12:10:16.149576 : Cannot read memory at address 0x0000030B 12:10:16.149576 : Cannot read memory at address 0x0000038B 12:10:16.152565 : Cannot read memory at address 0x0000030B 12:10:16.152565 : Cannot read memory at address 0x0000038B 12:10:16.154559 : Cannot read memory at address 0x0000030B 12:10:16.154559 : Cannot read memory at address 0x0000038B 12:10:16.156552 : Cannot read memory at address 0x0000030B 12:10:16.156552 : Cannot read memory at address 0x0000038B 12:10:16.158545 : Cannot read memory at address 0x0000030B 12:10:16.158545 : Cannot read memory at address 0x0000038B 12:10:16.160540 : Cannot read memory at address 0x0000030B 12:10:16.160540 : Cannot read memory at address 0x0000038B 12:10:16.162533 : Cannot read memory at address 0x0000030B 12:10:16.162533 : Cannot read memory at address 0x0000038B 12:10:16.164525 : Cannot read memory at address 0x0000030B 12:10:16.164525 : Cannot read memory at address 0x0000038B 12:10:16.166520 : Cannot read memory at address 0x0000030B 12:10:16.167516 : Cannot read memory at address 0x0000038B 12:10:16.169508 : Cannot read memory at address 0x0000030B 12:10:16.169508 : Cannot read memory at address 0x0000038B 12:10:16.171503 : Cannot read memory at address 0x0000030B 12:10:16.171503 : Cannot read memory at address 0x0000038B 12:10:16.174493 : Cannot read memory at address 0x0000030B 12:10:16.174493 : Cannot read memory at address 0x0000038B 12:10:16.176487 : Cannot read memory at address 0x0000030B 12:10:16.176487 : Cannot read memory at address 0x0000038B 12:10:16.178478 : Cannot read memory at address 0x0000030B 12:10:16.178478 : Cannot read memory at address 0x0000038B 12:10:16.180472 : Cannot read memory at address 0x0000030B 12:10:16.180472 : Cannot read memory at address 0x0000038B 12:10:16.182466 : Cannot read memory at address 0x0000030B 12:10:16.182466 : Cannot read memory at address 0x0000038B 12:10:16.184459 : Cannot read memory at address 0x0000030B 12:10:16.184459 : Cannot read memory at address 0x0000038B 12:10:16.186452 : Cannot read memory at address 0x0000030B 12:10:16.186452 : Cannot read memory at address 0x0000038B 12:10:16.188445 : Cannot read memory at address 0x0000030B 12:10:16.188445 : Cannot read memory at address 0x0000038B 12:10:16.190439 : Cannot read memory at address 0x0000030B 12:10:16.190439 : Cannot read memory at address 0x0000038B 12:10:16.192432 : Cannot read memory at address 0x0000030B 12:10:16.192432 : Cannot read memory at address 0x0000038B 12:10:16.194425 : Cannot read memory at address 0x0000030B 12:10:16.194425 : Cannot read memory at address 0x0000038B 12:10:16.196420 : Cannot read memory at address 0x0000030B 12:10:16.196420 : Cannot read memory at address 0x0000038B 12:10:16.198411 : Cannot read memory at address 0x0000030B 12:10:16.199409 : Cannot read memory at address 0x0000038B 12:10:16.201403 : Cannot read memory at address 0x0000030B 12:10:16.201403 : Cannot read memory at address 0x0000038B 12:10:16.203395 : Cannot read memory at address 0x0000030B 12:10:16.203395 : Cannot read memory at address 0x0000038B 12:10:16.205388 : Cannot read memory at address 0x0000030B 12:10:16.205388 : Cannot read memory at address 0x0000038B 12:10:16.207383 : Cannot read memory at address 0x0000030B 12:10:16.207383 : Cannot read memory at address 0x0000038B 12:10:16.209374 : Cannot read memory at address 0x0000030B 12:10:16.209374 : Cannot read memory at address 0x0000038B 12:10:16.211368 : Cannot read memory at address 0x0000030B 12:10:16.211368 : Cannot read memory at address 0x0000038B 12:10:16.213361 : Cannot read memory at address 0x0000030B 12:10:16.213361 : Cannot read memory at address 0x0000038B 12:10:16.215355 : Cannot read memory at address 0x0000030B 12:10:16.215355 : Cannot read memory at address 0x0000038B 12:10:16.217348 : Cannot read memory at address 0x0000030B 12:10:16.217348 : Cannot read memory at address 0x0000038B 12:10:16.219341 : Cannot read memory at address 0x0000030B 12:10:16.219341 : Cannot read memory at address 0x0000038B 12:10:16.221337 : Cannot read memory at address 0x0000030B 12:10:16.221337 : Cannot read memory at address 0x0000038B 12:10:16.223328 : Cannot read memory at address 0x0000030B 12:10:16.223328 : Cannot read memory at address 0x0000038B 12:10:16.225321 : Cannot read memory at address 0x0000030B 12:10:16.225321 : Cannot read memory at address 0x0000038B 12:10:16.227315 : Cannot read memory at address 0x0000030B 12:10:16.227315 : Cannot read memory at address 0x0000038B 12:10:16.229310 : Cannot read memory at address 0x0000030B 12:10:16.229310 : Cannot read memory at address 0x0000038B 12:10:16.231302 : Cannot read memory at address 0x0000030B 12:10:16.231302 : Cannot read memory at address 0x0000038B 12:10:16.233295 : Cannot read memory at address 0x0000030B 12:10:16.233295 : Cannot read memory at address 0x0000038B 12:10:16.235288 : Cannot read memory at address 0x0000030B 12:10:16.235288 : Cannot read memory at address 0x0000038B 12:10:16.237281 : Cannot read memory at address 0x0000030B 12:10:16.237281 : Cannot read memory at address 0x0000038B 12:10:16.239275 : Cannot read memory at address 0x0000030B 12:10:16.239275 : Cannot read memory at address 0x0000038B 12:10:16.241268 : Cannot read memory at address 0x0000030B 12:10:16.241268 : Cannot read memory at address 0x0000038B 12:10:16.243263 : Cannot read memory at address 0x0000030B 12:10:16.243263 : Cannot read memory at address 0x0000038B 12:10:16.245255 : Cannot read memory at address 0x0000030B 12:10:16.245255 : Cannot read memory at address 0x0000038B 12:10:16.247249 : Cannot read memory at address 0x0000030B 12:10:16.247249 : Cannot read memory at address 0x0000038B 12:10:16.249243 : Cannot read memory at address 0x0000030B 12:10:16.249243 : Cannot read memory at address 0x0000038B 12:10:16.251235 : Cannot read memory at address 0x0000030B 12:10:16.251235 : Cannot read memory at address 0x0000038B 12:10:16.253228 : Cannot read memory at address 0x0000030B 12:10:16.253228 : Cannot read memory at address 0x0000038B 12:10:16.255223 : Cannot read memory at address 0x0000030B 12:10:16.255223 : Cannot read memory at address 0x0000038B 12:10:16.257217 : Cannot read memory at address 0x0000030B 12:10:16.257217 : Cannot read memory at address 0x0000038B 12:10:16.259209 : Cannot read memory at address 0x0000030B 12:10:16.259209 : Cannot read memory at address 0x0000038B 12:10:16.261203 : Cannot read memory at address 0x0000030B 12:10:16.261203 : Cannot read memory at address 0x0000038B 12:10:16.263197 : Cannot read memory at address 0x0000030B 12:10:16.263197 : Cannot read memory at address 0x0000038B 12:10:16.265189 : Cannot read memory at address 0x0000030B 12:10:16.265189 : Cannot read memory at address 0x0000038B 12:10:16.267182 : Cannot read memory at address 0x0000030B 12:10:16.267182 : Cannot read memory at address 0x0000038B 12:10:16.269177 : Cannot read memory at address 0x0000030B 12:10:16.269177 : Cannot read memory at address 0x0000038B 12:10:16.271170 : Cannot read memory at address 0x0000030B 12:10:16.271170 : Cannot read memory at address 0x0000038B 12:10:16.273162 : Cannot read memory at address 0x0000030B 12:10:16.273162 : Cannot read memory at address 0x0000038B 12:10:16.275157 : Cannot read memory at address 0x0000030B 12:10:16.275157 : Cannot read memory at address 0x0000038B 12:10:16.277150 : Cannot read memory at address 0x0000030B 12:10:16.277150 : Cannot read memory at address 0x0000038B 12:10:16.279144 : Cannot read memory at address 0x0000030B 12:10:16.279144 : Cannot read memory at address 0x0000038B 12:10:16.281136 : Cannot read memory at address 0x0000030B 12:10:16.281136 : Cannot read memory at address 0x0000038B 12:10:16.283130 : Cannot read memory at address 0x0000030B 12:10:16.284124 : Cannot read memory at address 0x0000038B 12:10:16.286120 : Cannot read memory at address 0x0000030B 12:10:16.286120 : Cannot read memory at address 0x0000038B 12:10:16.288114 : Cannot read memory at address 0x0000030B 12:10:16.288114 : Cannot read memory at address 0x0000038B 12:10:16.290107 : Cannot read memory at address 0x0000030B 12:10:16.290107 : Cannot read memory at address 0x0000038B 12:10:16.292100 : Cannot read memory at address 0x0000030B 12:10:16.292100 : Cannot read memory at address 0x0000038B 12:10:16.294094 : Cannot read memory at address 0x0000030B 12:10:16.294094 : Cannot read memory at address 0x0000038B 12:10:16.296087 : Cannot read memory at address 0x0000030B 12:10:16.296087 : Cannot read memory at address 0x0000038B 12:10:16.298080 : Cannot read memory at address 0x0000030B 12:10:16.298080 : Cannot read memory at address 0x0000038B 12:10:16.301069 : Cannot read memory at address 0x0000030B 12:10:16.301069 : Cannot read memory at address 0x0000038B 12:10:16.303064 : Cannot read memory at address 0x0000030B 12:10:16.303064 : Cannot read memory at address 0x0000038B 12:10:16.305057 : Cannot read memory at address 0x0000030B 12:10:16.305057 : Cannot read memory at address 0x0000038B 12:10:16.307050 : Cannot read memory at address 0x0000030B 12:10:16.307050 : Cannot read memory at address 0x0000038B 12:10:16.309043 : Cannot read memory at address 0x0000030B 12:10:16.309043 : Cannot read memory at address 0x0000038B 12:10:16.311037 : Cannot read memory at address 0x0000030B 12:10:16.311037 : Cannot read memory at address 0x0000038B 12:10:16.313030 : Cannot read memory at address 0x0000030B 12:10:16.313030 : Cannot read memory at address 0x0000038B 12:10:16.315024 : Cannot read memory at address 0x0000030B 12:10:16.316020 : Cannot read memory at address 0x0000038B 12:10:16.318012 : Cannot read memory at address 0x0000030B 12:10:16.318012 : Cannot read memory at address 0x0000038B 12:10:16.320007 : Cannot read memory at address 0x0000030B 12:10:16.320007 : Cannot read memory at address 0x0000038B 12:10:16.322000 : Cannot read memory at address 0x0000030B 12:10:16.322000 : Cannot read memory at address 0x0000038B 12:10:16.323994 : Cannot read memory at address 0x0000030B 12:10:16.323994 : Cannot read memory at address 0x0000038B 12:10:16.325987 : Cannot read memory at address 0x0000030B 12:10:16.326983 : Cannot read memory at address 0x0000038B 12:10:16.328977 : Cannot read memory at address 0x0000030B 12:10:16.328977 : Cannot read memory at address 0x0000038B 12:10:16.330970 : Cannot read memory at address 0x0000030B 12:10:16.330970 : Cannot read memory at address 0x0000038B 12:10:16.332964 : Cannot read memory at address 0x0000030B 12:10:16.332964 : Cannot read memory at address 0x0000038B 12:10:16.335954 : Cannot read memory at address 0x0000030B 12:10:16.335954 : Cannot read memory at address 0x0000038B 12:10:16.338067 : Cannot read memory at address 0x0000030B 12:10:16.338574 : Cannot read memory at address 0x0000038B 12:10:16.340573 : Cannot read memory at address 0x0000030B 12:10:16.340573 : Cannot read memory at address 0x0000038B 12:10:16.342565 : Cannot read memory at address 0x0000030B 12:10:16.342565 : Cannot read memory at address 0x0000038B 12:10:16.344559 : Cannot read memory at address 0x0000030B 12:10:16.344559 : Cannot read memory at address 0x0000038B 12:10:16.346555 : Cannot read memory at address 0x0000030B 12:10:16.346555 : Cannot read memory at address 0x0000038B 12:10:16.348546 : Cannot read memory at address 0x0000030B 12:10:16.348546 : Cannot read memory at address 0x0000038B 12:10:16.350540 : Cannot read memory at address 0x0000030B 12:10:16.350540 : Cannot read memory at address 0x0000038B 12:10:16.352535 : Cannot read memory at address 0x0000030B 12:10:16.352535 : Cannot read memory at address 0x0000038B 12:10:16.354526 : Cannot read memory at address 0x0000030B 12:10:16.354526 : Cannot read memory at address 0x0000038B 12:10:16.356519 : Cannot read memory at address 0x0000030B 12:10:16.356519 : Cannot read memory at address 0x0000038B 12:10:16.358513 : Cannot read memory at address 0x0000030B 12:10:16.358513 : Cannot read memory at address 0x0000038B 12:10:16.360508 : Cannot read memory at address 0x0000030B 12:10:16.360508 : Cannot read memory at address 0x0000038B 12:10:16.362499 : Cannot read memory at address 0x0000030B 12:10:16.362499 : Cannot read memory at address 0x0000038B 12:10:16.364493 : Cannot read memory at address 0x0000030B 12:10:16.364493 : Cannot read memory at address 0x0000038B 12:10:16.366486 : Cannot read memory at address 0x0000030B 12:10:16.366486 : Cannot read memory at address 0x0000038B 12:10:16.368481 : Cannot read memory at address 0x0000030B 12:10:16.368481 : Cannot read memory at address 0x0000038B 12:10:16.370472 : Cannot read memory at address 0x0000030B 12:10:16.370472 : Cannot read memory at address 0x0000038B 12:10:16.372466 : Cannot read memory at address 0x0000030B 12:10:16.372466 : Cannot read memory at address 0x0000038B 12:10:16.374461 : Cannot read memory at address 0x0000030B 12:10:16.374461 : Cannot read memory at address 0x0000038B 12:10:16.376452 : Cannot read memory at address 0x0000030B 12:10:16.376452 : Cannot read memory at address 0x0000038B 12:10:16.378446 : Cannot read memory at address 0x0000030B 12:10:16.378446 : Cannot read memory at address 0x0000038B 12:10:16.380439 : Cannot read memory at address 0x0000030B 12:10:16.380439 : Cannot read memory at address 0x0000038B 12:10:16.382433 : Cannot read memory at address 0x0000030B 12:10:16.382433 : Cannot read memory at address 0x0000038B 12:10:16.384426 : Cannot read memory at address 0x0000030B 12:10:16.384426 : Cannot read memory at address 0x0000038B 12:10:16.386419 : Cannot read memory at address 0x0000030B 12:10:16.386419 : Cannot read memory at address 0x0000038B 12:10:16.388415 : Cannot read memory at address 0x0000030B 12:10:16.388415 : Cannot read memory at address 0x0000038B 12:10:16.390406 : Cannot read memory at address 0x0000030B 12:10:16.390406 : Cannot read memory at address 0x0000038B 12:10:16.392399 : Cannot read memory at address 0x0000030B 12:10:16.392399 : Cannot read memory at address 0x0000038B 12:10:16.394394 : Cannot read memory at address 0x0000030B 12:10:16.394394 : Cannot read memory at address 0x0000038B 12:10:16.396388 : Cannot read memory at address 0x0000030B 12:10:16.396388 : Cannot read memory at address 0x0000038B 12:10:16.398382 : Cannot read memory at address 0x0000030B 12:10:16.398382 : Cannot read memory at address 0x0000038B 12:10:16.400375 : Cannot read memory at address 0x0000030B 12:10:16.401370 : Cannot read memory at address 0x0000038B 12:10:16.403364 : Cannot read memory at address 0x0000030B 12:10:16.403364 : Cannot read memory at address 0x0000038B 12:10:16.405358 : Cannot read memory at address 0x0000030B 12:10:16.405358 : Cannot read memory at address 0x0000038B 12:10:16.407352 : Cannot read memory at address 0x0000030B 12:10:16.407352 : Cannot read memory at address 0x0000038B 12:10:16.409343 : Cannot read memory at address 0x0000030B 12:10:16.409343 : Cannot read memory at address 0x0000038B 12:10:16.411336 : Cannot read memory at address 0x0000030B 12:10:16.411336 : Cannot read memory at address 0x0000038B 12:10:16.413331 : Cannot read memory at address 0x0000030B 12:10:16.413331 : Cannot read memory at address 0x0000038B 12:10:16.415323 : Cannot read memory at address 0x0000030B 12:10:16.415323 : Cannot read memory at address 0x0000038B 12:10:16.417316 : Cannot read memory at address 0x0000030B 12:10:16.417316 : Cannot read memory at address 0x0000038B 12:10:16.419309 : Cannot read memory at address 0x0000030B 12:10:16.419309 : Cannot read memory at address 0x0000038B 12:10:16.421305 : Cannot read memory at address 0x0000030B 12:10:16.421305 : Cannot read memory at address 0x0000038B 12:10:16.423296 : Cannot read memory at address 0x0000030B 12:10:16.423296 : Cannot read memory at address 0x0000038B 12:10:16.425289 : Cannot read memory at address 0x0000030B 12:10:16.425289 : Cannot read memory at address 0x0000038B 12:10:16.427282 : Cannot read memory at address 0x0000030B 12:10:16.427282 : Cannot read memory at address 0x0000038B 12:10:16.429276 : Cannot read memory at address 0x0000030B 12:10:16.429276 : Cannot read memory at address 0x0000038B 12:10:16.431269 : Cannot read memory at address 0x0000030B 12:10:16.431269 : Cannot read memory at address 0x0000038B 12:10:16.433264 : Cannot read memory at address 0x0000030B 12:10:16.433264 : Cannot read memory at address 0x0000038B 12:10:16.435258 : Cannot read memory at address 0x0000030B 12:10:16.435258 : Cannot read memory at address 0x0000038B 12:10:16.437249 : Cannot read memory at address 0x0000030B 12:10:16.437249 : Cannot read memory at address 0x0000038B 12:10:16.439243 : Cannot read memory at address 0x0000030B 12:10:16.439243 : Cannot read memory at address 0x0000038B 12:10:16.441238 : Cannot read memory at address 0x0000030B 12:10:16.441238 : Cannot read memory at address 0x0000038B 12:10:16.443230 : Cannot read memory at address 0x0000030B 12:10:16.443230 : Cannot read memory at address 0x0000038B 12:10:16.445223 : Cannot read memory at address 0x0000030B 12:10:16.445223 : Cannot read memory at address 0x0000038B 12:10:16.447216 : Cannot read memory at address 0x0000030B 12:10:16.447216 : Cannot read memory at address 0x0000038B 12:10:16.449209 : Cannot read memory at address 0x0000030B 12:10:16.449209 : Cannot read memory at address 0x0000038B 12:10:16.451201 : Cannot read memory at address 0x0000030B 12:10:16.451201 : Cannot read memory at address 0x0000038B 12:10:16.453195 : Cannot read memory at address 0x0000030B 12:10:16.453195 : Cannot read memory at address 0x0000038B 12:10:16.455188 : Cannot read memory at address 0x0000030B 12:10:16.455188 : Cannot read memory at address 0x0000038B 12:10:16.457181 : Cannot read memory at address 0x0000030B 12:10:16.457181 : Cannot read memory at address 0x0000038B 12:10:16.459175 : Cannot read memory at address 0x0000030B 12:10:16.459175 : Cannot read memory at address 0x0000038B 12:10:16.461168 : Cannot read memory at address 0x0000030B 12:10:16.461168 : Cannot read memory at address 0x0000038B 12:10:16.463161 : Cannot read memory at address 0x0000030B 12:10:16.463161 : Cannot read memory at address 0x0000038B 12:10:16.465154 : Cannot read memory at address 0x0000030B 12:10:16.465154 : Cannot read memory at address 0x0000038B 12:10:16.467148 : Cannot read memory at address 0x0000030B 12:10:16.467148 : Cannot read memory at address 0x0000038B 12:10:16.469141 : Cannot read memory at address 0x0000030B 12:10:16.469141 : Cannot read memory at address 0x0000038B 12:10:16.471138 : Cannot read memory at address 0x0000030B 12:10:16.471138 : Cannot read memory at address 0x0000038B 12:10:16.473132 : Cannot read memory at address 0x0000030B 12:10:16.473132 : Cannot read memory at address 0x0000038B 12:10:16.475125 : Cannot read memory at address 0x0000030B 12:10:16.475125 : Cannot read memory at address 0x0000038B 12:10:16.477118 : Cannot read memory at address 0x0000030B 12:10:16.477118 : Cannot read memory at address 0x0000038B 12:10:16.479108 : Cannot read memory at address 0x0000030B 12:10:16.479108 : Cannot read memory at address 0x0000038B 12:10:16.481105 : Cannot read memory at address 0x0000030B 12:10:16.481105 : Cannot read memory at address 0x0000038B 12:10:16.483094 : Cannot read memory at address 0x0000030B 12:10:16.483094 : Cannot read memory at address 0x0000038B 12:10:16.485092 : Cannot read memory at address 0x0000030B 12:10:16.485092 : Cannot read memory at address 0x0000038B 12:10:16.487085 : Cannot read memory at address 0x0000030B 12:10:16.487085 : Cannot read memory at address 0x0000038B 12:10:16.489078 : Cannot read memory at address 0x0000030B 12:10:16.489078 : Cannot read memory at address 0x0000038B 12:10:16.491072 : Cannot read memory at address 0x0000030B 12:10:16.491072 : Cannot read memory at address 0x0000038B 12:10:16.493065 : Cannot read memory at address 0x0000030B 12:10:16.494059 : Cannot read memory at address 0x0000038B 12:10:16.496055 : Cannot read memory at address 0x0000030B 12:10:16.496055 : Cannot read memory at address 0x0000038B 12:10:16.498048 : Cannot read memory at address 0x0000030B 12:10:16.498048 : Cannot read memory at address 0x0000038B 12:10:16.500042 : Cannot read memory at address 0x0000030B 12:10:16.500042 : Cannot read memory at address 0x0000038B 12:10:16.502035 : Cannot read memory at address 0x0000030B 12:10:16.502035 : Cannot read memory at address 0x0000038B 12:10:16.504028 : Cannot read memory at address 0x0000030B 12:10:16.504028 : Cannot read memory at address 0x0000038B 12:10:16.506021 : Cannot read memory at address 0x0000030B 12:10:16.506021 : Cannot read memory at address 0x0000038B 12:10:16.508015 : Cannot read memory at address 0x0000030B 12:10:16.508015 : Cannot read memory at address 0x0000038B 12:10:16.510006 : Cannot read memory at address 0x0000030B 12:10:16.510006 : Cannot read memory at address 0x0000038B 12:10:16.512002 : Cannot read memory at address 0x0000030B 12:10:16.512002 : Cannot read memory at address 0x0000038B 12:10:16.513995 : Cannot read memory at address 0x0000030B 12:10:16.513995 : Cannot read memory at address 0x0000038B 12:10:16.515987 : Cannot read memory at address 0x0000030B 12:10:16.515987 : Cannot read memory at address 0x0000038B 12:10:16.517982 : Cannot read memory at address 0x0000030B 12:10:16.517982 : Cannot read memory at address 0x0000038B 12:10:16.519975 : Cannot read memory at address 0x0000030B 12:10:16.519975 : Cannot read memory at address 0x0000038B 12:10:16.521968 : Cannot read memory at address 0x0000030B 12:10:16.521968 : Cannot read memory at address 0x0000038B 12:10:16.523962 : Cannot read memory at address 0x0000030B 12:10:16.523962 : Cannot read memory at address 0x0000038B 12:10:16.525955 : Cannot read memory at address 0x0000030B 12:10:16.525955 : Cannot read memory at address 0x0000038B 12:10:16.527948 : Cannot read memory at address 0x0000030B 12:10:16.527948 : Cannot read memory at address 0x0000038B 12:10:16.529942 : Cannot read memory at address 0x0000030B 12:10:16.529942 : Cannot read memory at address 0x0000038B 12:10:16.531934 : Cannot read memory at address 0x0000030B 12:10:16.531934 : Cannot read memory at address 0x0000038B 12:10:16.533927 : Cannot read memory at address 0x0000030B 12:10:16.533927 : Cannot read memory at address 0x0000038B 12:10:16.535922 : Cannot read memory at address 0x0000030B 12:10:16.535922 : Cannot read memory at address 0x0000038B 12:10:16.537915 : Cannot read memory at address 0x0000030B 12:10:16.537915 : Cannot read memory at address 0x0000038B 12:10:16.539908 : Cannot read memory at address 0x0000030B 12:10:16.539908 : Cannot read memory at address 0x0000038B 12:10:16.541902 : Cannot read memory at address 0x0000030B 12:10:16.541902 : Cannot read memory at address 0x0000038B 12:10:16.543895 : Cannot read memory at address 0x0000030B 12:10:16.543895 : Cannot read memory at address 0x0000038B 12:10:16.545888 : Cannot read memory at address 0x0000030B 12:10:16.545888 : Cannot read memory at address 0x0000038B 12:10:16.547882 : Cannot read memory at address 0x0000030B 12:10:16.547882 : Cannot read memory at address 0x0000038B 12:10:16.549873 : Cannot read memory at address 0x0000030B 12:10:16.549873 : Cannot read memory at address 0x0000038B 12:10:16.551868 : Cannot read memory at address 0x0000030B 12:10:16.551868 : Cannot read memory at address 0x0000038B 12:10:16.553862 : Cannot read memory at address 0x0000030B 12:10:16.553862 : Cannot read memory at address 0x0000038B 12:10:16.555855 : Cannot read memory at address 0x0000030B 12:10:16.555855 : Cannot read memory at address 0x0000038B 12:10:16.557848 : Cannot read memory at address 0x0000030B 12:10:16.557848 : Cannot read memory at address 0x0000038B 12:10:16.559842 : Cannot read memory at address 0x0000030B 12:10:16.559842 : Cannot read memory at address 0x0000038B 12:10:16.561835 : Cannot read memory at address 0x0000030B 12:10:16.561835 : Cannot read memory at address 0x0000038B 12:10:16.563828 : Cannot read memory at address 0x0000030B 12:10:16.563828 : Cannot read memory at address 0x0000038B 12:10:16.565820 : Cannot read memory at address 0x0000030B 12:10:16.565820 : Cannot read memory at address 0x0000038B 12:10:16.567813 : Cannot read memory at address 0x0000030B 12:10:16.567813 : Cannot read memory at address 0x0000038B 12:10:16.569808 : Cannot read memory at address 0x0000030B 12:10:16.569808 : Cannot read memory at address 0x0000038B 12:10:16.571802 : Cannot read memory at address 0x0000030B 12:10:16.571802 : Cannot read memory at address 0x0000038B 12:10:16.573795 : Cannot read memory at address 0x0000030B 12:10:16.573795 : Cannot read memory at address 0x0000038B 12:10:16.575788 : Cannot read memory at address 0x0000030B 12:10:16.575788 : Cannot read memory at address 0x0000038B 12:10:16.577782 : Cannot read memory at address 0x0000030B 12:10:16.577782 : Cannot read memory at address 0x0000038B 12:10:16.579775 : Cannot read memory at address 0x0000030B 12:10:16.579775 : Cannot read memory at address 0x0000038B 12:10:16.581768 : Cannot read memory at address 0x0000030B 12:10:16.581768 : Cannot read memory at address 0x0000038B 12:10:16.583759 : Cannot read memory at address 0x0000030B 12:10:16.583759 : Cannot read memory at address 0x0000038B 12:10:16.585755 : Cannot read memory at address 0x0000030B 12:10:16.585755 : Cannot read memory at address 0x0000038B 12:10:16.587746 : Cannot read memory at address 0x0000030B 12:10:16.587746 : Cannot read memory at address 0x0000038B 12:10:16.589738 : Cannot read memory at address 0x0000030B 12:10:16.589738 : Cannot read memory at address 0x0000038B 12:10:16.591735 : Cannot read memory at address 0x0000030B 12:10:16.591735 : Cannot read memory at address 0x0000038B 12:10:16.593728 : Cannot read memory at address 0x0000030B 12:10:16.593728 : Cannot read memory at address 0x0000038B 12:10:16.595722 : Cannot read memory at address 0x0000030B 12:10:16.595722 : Cannot read memory at address 0x0000038B 12:10:16.597716 : Cannot read memory at address 0x0000030B 12:10:16.597716 : Cannot read memory at address 0x0000038B 12:10:16.599705 : Cannot read memory at address 0x0000030B 12:10:16.599705 : Cannot read memory at address 0x0000038B 12:10:16.601698 : Cannot read memory at address 0x0000030B 12:10:16.601698 : Cannot read memory at address 0x0000038B 12:10:16.603695 : Cannot read memory at address 0x0000030B 12:10:16.603695 : Cannot read memory at address 0x0000038B 12:10:16.605688 : Cannot read memory at address 0x0000030B 12:10:16.605688 : Cannot read memory at address 0x0000038B 12:10:16.607682 : Cannot read memory at address 0x0000030B 12:10:16.607682 : Cannot read memory at address 0x0000038B 12:10:16.609675 : Cannot read memory at address 0x0000030B 12:10:16.609675 : Cannot read memory at address 0x0000038B 12:10:16.611668 : Cannot read memory at address 0x0000030B 12:10:16.611668 : Cannot read memory at address 0x0000038B 12:10:16.613662 : Cannot read memory at address 0x0000030B 12:10:16.613662 : Cannot read memory at address 0x0000038B 12:10:16.615652 : Cannot read memory at address 0x0000030B 12:10:16.615652 : Cannot read memory at address 0x0000038B 12:10:16.617649 : Cannot read memory at address 0x0000030B 12:10:16.617649 : Cannot read memory at address 0x0000038B 12:10:16.619642 : Cannot read memory at address 0x0000030B 12:10:16.619642 : Cannot read memory at address 0x0000038B 12:10:16.621635 : Cannot read memory at address 0x0000030B 12:10:16.621635 : Cannot read memory at address 0x0000038B 12:10:16.623628 : Cannot read memory at address 0x0000030B 12:10:16.623628 : Cannot read memory at address 0x0000038B 12:10:16.625622 : Cannot read memory at address 0x0000030B 12:10:16.625622 : Cannot read memory at address 0x0000038B 12:10:16.627615 : Cannot read memory at address 0x0000030B 12:10:16.627615 : Cannot read memory at address 0x0000038B 12:10:16.629609 : Cannot read memory at address 0x0000030B 12:10:16.629609 : Cannot read memory at address 0x0000038B 12:10:16.631604 : Cannot read memory at address 0x0000030B 12:10:16.631604 : Cannot read memory at address 0x0000038B 12:10:16.633592 : Cannot read memory at address 0x0000030B 12:10:16.633592 : Cannot read memory at address 0x0000038B 12:10:16.635588 : Cannot read memory at address 0x0000030B 12:10:16.635588 : Cannot read memory at address 0x0000038B 12:10:16.637579 : Cannot read memory at address 0x0000030B 12:10:16.637579 : Cannot read memory at address 0x0000038B 12:10:16.639572 : Cannot read memory at address 0x0000030B 12:10:16.639572 : Cannot read memory at address 0x0000038B 12:10:16.641568 : Cannot read memory at address 0x0000030B 12:10:16.641568 : Cannot read memory at address 0x0000038B 12:10:16.643559 : Cannot read memory at address 0x0000030B 12:10:16.643559 : Cannot read memory at address 0x0000038B 12:10:16.645552 : Cannot read memory at address 0x0000030B 12:10:16.645552 : Cannot read memory at address 0x0000038B 12:10:16.647548 : Cannot read memory at address 0x0000030B 12:10:16.647548 : Cannot read memory at address 0x0000038B 12:10:16.649539 : Cannot read memory at address 0x0000030B 12:10:16.649539 : Cannot read memory at address 0x0000038B 12:10:16.651532 : Cannot read memory at address 0x0000030B 12:10:16.651532 : Cannot read memory at address 0x0000038B 12:10:16.653525 : Cannot read memory at address 0x0000030B 12:10:16.653525 : Cannot read memory at address 0x0000038B 12:10:16.655522 : Cannot read memory at address 0x0000030B 12:10:16.655522 : Cannot read memory at address 0x0000038B 12:10:16.657512 : Cannot read memory at address 0x0000030B 12:10:16.657512 : Cannot read memory at address 0x0000038B 12:10:16.659506 : Cannot read memory at address 0x0000030B 12:10:16.659506 : Cannot read memory at address 0x0000038B 12:10:16.661502 : Cannot read memory at address 0x0000030B 12:10:16.661502 : Cannot read memory at address 0x0000038B 12:10:16.663492 : Cannot read memory at address 0x0000030B 12:10:16.663492 : Cannot read memory at address 0x0000038B 12:10:16.665486 : Cannot read memory at address 0x0000030B 12:10:16.665486 : Cannot read memory at address 0x0000038B 12:10:16.667479 : Cannot read memory at address 0x0000030B 12:10:16.667479 : Cannot read memory at address 0x0000038B 12:10:16.669475 : Cannot read memory at address 0x0000030B 12:10:16.669475 : Cannot read memory at address 0x0000038B 12:10:16.671465 : Cannot read memory at address 0x0000030B 12:10:16.671465 : Cannot read memory at address 0x0000038B 12:10:16.673459 : Cannot read memory at address 0x0000030B 12:10:16.673459 : Cannot read memory at address 0x0000038B 12:10:16.675455 : Cannot read memory at address 0x0000030B 12:10:16.675455 : Cannot read memory at address 0x0000038B 12:10:16.677446 : Cannot read memory at address 0x0000030B 12:10:16.677446 : Cannot read memory at address 0x0000038B 12:10:16.679439 : Cannot read memory at address 0x0000030B 12:10:16.679439 : Cannot read memory at address 0x0000038B 12:10:16.681432 : Cannot read memory at address 0x0000030B 12:10:16.681432 : Cannot read memory at address 0x0000038B 12:10:16.683429 : Cannot read memory at address 0x0000030B 12:10:16.683429 : Cannot read memory at address 0x0000038B 12:10:16.685419 : Cannot read memory at address 0x0000030B 12:10:16.685419 : Cannot read memory at address 0x0000038B 12:10:16.687412 : Cannot read memory at address 0x0000030B 12:10:16.687412 : Cannot read memory at address 0x0000038B 12:10:16.689408 : Cannot read memory at address 0x0000030B 12:10:16.689408 : Cannot read memory at address 0x0000038B 12:10:16.691402 : Cannot read memory at address 0x0000030B 12:10:16.691402 : Cannot read memory at address 0x0000038B 12:10:16.693392 : Cannot read memory at address 0x0000030B 12:10:16.693392 : Cannot read memory at address 0x0000038B 12:10:16.695386 : Cannot read memory at address 0x0000030B 12:10:16.695386 : Cannot read memory at address 0x0000038B 12:10:16.697379 : Cannot read memory at address 0x0000030B 12:10:16.697379 : Cannot read memory at address 0x0000038B 12:10:16.699373 : Cannot read memory at address 0x0000030B 12:10:16.699373 : Cannot read memory at address 0x0000038B 12:10:16.701366 : Cannot read memory at address 0x0000030B 12:10:16.701366 : Cannot read memory at address 0x0000038B 12:10:16.703359 : Cannot read memory at address 0x0000030B 12:10:16.703359 : Cannot read memory at address 0x0000038B 12:10:16.705355 : Cannot read memory at address 0x0000030B 12:10:16.705355 : Cannot read memory at address 0x0000038B 12:10:16.707345 : Cannot read memory at address 0x0000030B 12:10:16.707345 : Cannot read memory at address 0x0000038B 12:10:16.709339 : Cannot read memory at address 0x0000030B 12:10:16.709339 : Cannot read memory at address 0x0000038B 12:10:16.711335 : Cannot read memory at address 0x0000030B 12:10:16.711335 : Cannot read memory at address 0x0000038B 12:10:16.713325 : Cannot read memory at address 0x0000030B 12:10:16.713325 : Cannot read memory at address 0x0000038B 12:10:16.715319 : Cannot read memory at address 0x0000030B 12:10:16.715319 : Cannot read memory at address 0x0000038B 12:10:16.717312 : Cannot read memory at address 0x0000030B 12:10:16.717312 : Cannot read memory at address 0x0000038B 12:10:16.719308 : Cannot read memory at address 0x0000030B 12:10:16.719308 : Cannot read memory at address 0x0000038B 12:10:16.721299 : Cannot read memory at address 0x0000030B 12:10:16.721299 : Cannot read memory at address 0x0000038B 12:10:16.723294 : Cannot read memory at address 0x0000030B 12:10:16.723294 : Cannot read memory at address 0x0000038B 12:10:16.725286 : Cannot read memory at address 0x0000030B 12:10:16.725286 : Cannot read memory at address 0x0000038B 12:10:16.727279 : Cannot read memory at address 0x0000030B 12:10:16.727279 : Cannot read memory at address 0x0000038B 12:10:16.729272 : Cannot read memory at address 0x0000030B 12:10:16.729272 : Cannot read memory at address 0x0000038B 12:10:16.731265 : Cannot read memory at address 0x0000030B 12:10:16.731265 : Cannot read memory at address 0x0000038B 12:10:16.733258 : Cannot read memory at address 0x0000030B 12:10:16.733258 : Cannot read memory at address 0x0000038B 12:10:16.735252 : Cannot read memory at address 0x0000030B 12:10:16.735252 : Cannot read memory at address 0x0000038B 12:10:16.737245 : Cannot read memory at address 0x0000030B 12:10:16.737245 : Cannot read memory at address 0x0000038B 12:10:16.739242 : Cannot read memory at address 0x0000030B 12:10:16.739242 : Cannot read memory at address 0x0000038B 12:10:16.741232 : Cannot read memory at address 0x0000030B 12:10:16.741232 : Cannot read memory at address 0x0000038B 12:10:16.743226 : Cannot read memory at address 0x0000030B 12:10:16.743226 : Cannot read memory at address 0x0000038B 12:10:16.745219 : Cannot read memory at address 0x0000030B 12:10:16.745219 : Cannot read memory at address 0x0000038B 12:10:16.747215 : Cannot read memory at address 0x0000030B 12:10:16.747215 : Cannot read memory at address 0x0000038B 12:10:16.749206 : Cannot read memory at address 0x0000030B 12:10:16.749206 : Cannot read memory at address 0x0000038B 12:10:16.751200 : Cannot read memory at address 0x0000030B 12:10:16.751200 : Cannot read memory at address 0x0000038B 12:10:16.753195 : Cannot read memory at address 0x0000030B 12:10:16.753195 : Cannot read memory at address 0x0000038B 12:10:16.755186 : Cannot read memory at address 0x0000030B 12:10:16.755186 : Cannot read memory at address 0x0000038B 12:10:16.757180 : Cannot read memory at address 0x0000030B 12:10:16.757180 : Cannot read memory at address 0x0000038B 12:10:16.759174 : Cannot read memory at address 0x0000030B 12:10:16.759174 : Cannot read memory at address 0x0000038B 12:10:16.761169 : Cannot read memory at address 0x0000030B 12:10:16.761169 : Cannot read memory at address 0x0000038B 12:10:16.763160 : Cannot read memory at address 0x0000030B 12:10:16.763160 : Cannot read memory at address 0x0000038B 12:10:16.765156 : Cannot read memory at address 0x0000030B 12:10:16.765156 : Cannot read memory at address 0x0000038B 12:10:16.767146 : Cannot read memory at address 0x0000030B 12:10:16.767146 : Cannot read memory at address 0x0000038B 12:10:16.769143 : Cannot read memory at address 0x0000030B 12:10:16.769143 : Cannot read memory at address 0x0000038B 12:10:16.771135 : Cannot read memory at address 0x0000030B 12:10:16.771135 : Cannot read memory at address 0x0000038B 12:10:16.773126 : Cannot read memory at address 0x0000030B 12:10:16.773126 : Cannot read memory at address 0x0000038B 12:10:16.775122 : Cannot read memory at address 0x0000030B 12:10:16.775122 : Cannot read memory at address 0x0000038B 12:10:16.777115 : Cannot read memory at address 0x0000030B 12:10:16.777115 : Cannot read memory at address 0x0000038B 12:10:16.779110 : Cannot read memory at address 0x0000030B 12:10:16.779110 : Cannot read memory at address 0x0000038B 12:10:16.781099 : Cannot read memory at address 0x0000030B 12:10:16.781099 : Cannot read memory at address 0x0000038B 12:10:16.783093 : Cannot read memory at address 0x0000030B 12:10:16.783093 : Cannot read memory at address 0x0000038B 12:10:16.785086 : Cannot read memory at address 0x0000030B 12:10:16.785086 : Cannot read memory at address 0x0000038B 12:10:16.787079 : Cannot read memory at address 0x0000030B 12:10:16.787079 : Cannot read memory at address 0x0000038B 12:10:16.789075 : Cannot read memory at address 0x0000030B 12:10:16.789075 : Cannot read memory at address 0x0000038B 12:10:16.791069 : Cannot read memory at address 0x0000030B 12:10:16.791069 : Cannot read memory at address 0x0000038B 12:10:16.793062 : Cannot read memory at address 0x0000030B 12:10:16.793062 : Cannot read memory at address 0x0000038B 12:10:16.795055 : Cannot read memory at address 0x0000030B 12:10:16.795055 : Cannot read memory at address 0x0000038B 12:10:16.797049 : Cannot read memory at address 0x0000030B 12:10:16.797049 : Cannot read memory at address 0x0000038B 12:10:16.799041 : Cannot read memory at address 0x0000030B 12:10:16.799041 : Cannot read memory at address 0x0000038B 12:10:16.801035 : Cannot read memory at address 0x0000030B 12:10:16.801035 : Cannot read memory at address 0x0000038B 12:10:16.804022 : Cannot read memory at address 0x0000030B 12:10:16.804022 : Cannot read memory at address 0x0000038B 12:10:16.806016 : Cannot read memory at address 0x0000030B 12:10:16.806016 : Cannot read memory at address 0x0000038B 12:10:16.808009 : Cannot read memory at address 0x0000030B 12:10:16.808009 : Cannot read memory at address 0x0000038B 12:10:16.810005 : Cannot read memory at address 0x0000030B 12:10:16.810005 : Cannot read memory at address 0x0000038B 12:10:16.811998 : Cannot read memory at address 0x0000030B 12:10:16.811998 : Cannot read memory at address 0x0000038B 12:10:16.813989 : Cannot read memory at address 0x0000030B 12:10:16.813989 : Cannot read memory at address 0x0000038B 12:10:16.815982 : Cannot read memory at address 0x0000030B 12:10:16.815982 : Cannot read memory at address 0x0000038B 12:10:16.817979 : Cannot read memory at address 0x0000030B 12:10:16.817979 : Cannot read memory at address 0x0000038B 12:10:16.819972 : Cannot read memory at address 0x0000030B 12:10:16.819972 : Cannot read memory at address 0x0000038B 12:10:16.821965 : Cannot read memory at address 0x0000030B 12:10:16.821965 : Cannot read memory at address 0x0000038B 12:10:16.823959 : Cannot read memory at address 0x0000030B 12:10:16.823959 : Cannot read memory at address 0x0000038B 12:10:16.825952 : Cannot read memory at address 0x0000030B 12:10:16.825952 : Cannot read memory at address 0x0000038B 12:10:16.827945 : Cannot read memory at address 0x0000030B 12:10:16.827945 : Cannot read memory at address 0x0000038B 12:10:16.829939 : Cannot read memory at address 0x0000030B 12:10:16.829939 : Cannot read memory at address 0x0000038B 12:10:16.831929 : Cannot read memory at address 0x0000030B 12:10:16.831929 : Cannot read memory at address 0x0000038B 12:10:16.833925 : Cannot read memory at address 0x0000030B 12:10:16.833925 : Cannot read memory at address 0x0000038B 12:10:16.835917 : Cannot read memory at address 0x0000030B 12:10:16.835917 : Cannot read memory at address 0x0000038B 12:10:16.837912 : Cannot read memory at address 0x0000030B 12:10:16.837912 : Cannot read memory at address 0x0000038B 12:10:16.839905 : Cannot read memory at address 0x0000030B 12:10:16.839905 : Cannot read memory at address 0x0000038B 12:10:16.841899 : Cannot read memory at address 0x0000030B 12:10:16.841899 : Cannot read memory at address 0x0000038B 12:10:16.843892 : Cannot read memory at address 0x0000030B 12:10:16.843892 : Cannot read memory at address 0x0000038B 12:10:16.845885 : Cannot read memory at address 0x0000030B 12:10:16.845885 : Cannot read memory at address 0x0000038B 12:10:16.847878 : Cannot read memory at address 0x0000030B 12:10:16.847878 : Cannot read memory at address 0x0000038B 12:10:16.850869 : Cannot read memory at address 0x0000030B 12:10:16.851863 : Cannot read memory at address 0x0000038B 12:10:16.853859 : Cannot read memory at address 0x0000030B 12:10:16.853859 : Cannot read memory at address 0x0000038B 12:10:16.855852 : Cannot read memory at address 0x0000030B 12:10:16.855852 : Cannot read memory at address 0x0000038B 12:10:16.857846 : Cannot read memory at address 0x0000030B 12:10:16.857846 : Cannot read memory at address 0x0000038B 12:10:16.859839 : Cannot read memory at address 0x0000030B 12:10:16.859839 : Cannot read memory at address 0x0000038B 12:10:16.861832 : Cannot read memory at address 0x0000030B 12:10:16.861832 : Cannot read memory at address 0x0000038B 12:10:16.863825 : Cannot read memory at address 0x0000030B 12:10:16.863825 : Cannot read memory at address 0x0000038B 12:10:16.865816 : Cannot read memory at address 0x0000030B 12:10:16.865816 : Cannot read memory at address 0x0000038B 12:10:16.867810 : Cannot read memory at address 0x0000030B 12:10:16.867810 : Cannot read memory at address 0x0000038B 12:10:16.869802 : Cannot read memory at address 0x0000030B 12:10:16.869802 : Cannot read memory at address 0x0000038B 12:10:16.871799 : Cannot read memory at address 0x0000030B 12:10:16.871799 : Cannot read memory at address 0x0000038B 12:10:16.873792 : Cannot read memory at address 0x0000030B 12:10:16.873792 : Cannot read memory at address 0x0000038B 12:10:16.875785 : Cannot read memory at address 0x0000030B 12:10:16.875785 : Cannot read memory at address 0x0000038B 12:10:16.877779 : Cannot read memory at address 0x0000030B 12:10:16.877779 : Cannot read memory at address 0x0000038B 12:10:16.879772 : Cannot read memory at address 0x0000030B 12:10:16.879772 : Cannot read memory at address 0x0000038B 12:10:16.881765 : Cannot read memory at address 0x0000030B 12:10:16.881765 : Cannot read memory at address 0x0000038B 12:10:16.883759 : Cannot read memory at address 0x0000030B 12:10:16.883759 : Cannot read memory at address 0x0000038B 12:10:16.885752 : Cannot read memory at address 0x0000030B 12:10:16.885752 : Cannot read memory at address 0x0000038B 12:10:16.887745 : Cannot read memory at address 0x0000030B 12:10:16.887745 : Cannot read memory at address 0x0000038B 12:10:16.889738 : Cannot read memory at address 0x0000030B 12:10:16.889738 : Cannot read memory at address 0x0000038B 12:10:16.891729 : Cannot read memory at address 0x0000030B 12:10:16.891729 : Cannot read memory at address 0x0000038B 12:10:16.893725 : Cannot read memory at address 0x0000030B 12:10:16.893725 : Cannot read memory at address 0x0000038B 12:10:16.895718 : Cannot read memory at address 0x0000030B 12:10:16.895718 : Cannot read memory at address 0x0000038B 12:10:16.897712 : Cannot read memory at address 0x0000030B 12:10:16.897712 : Cannot read memory at address 0x0000038B 12:10:16.899703 : Cannot read memory at address 0x0000030B 12:10:16.899703 : Cannot read memory at address 0x0000038B 12:10:16.901695 : Cannot read memory at address 0x0000030B 12:10:16.901695 : Cannot read memory at address 0x0000038B 12:10:16.903692 : Cannot read memory at address 0x0000030B 12:10:16.903692 : Cannot read memory at address 0x0000038B 12:10:16.905685 : Cannot read memory at address 0x0000030B 12:10:16.905685 : Cannot read memory at address 0x0000038B 12:10:16.907679 : Cannot read memory at address 0x0000030B 12:10:16.907679 : Cannot read memory at address 0x0000038B 12:10:16.909672 : Cannot read memory at address 0x0000030B 12:10:16.909672 : Cannot read memory at address 0x0000038B 12:10:16.911663 : Cannot read memory at address 0x0000030B 12:10:16.911663 : Cannot read memory at address 0x0000038B 12:10:16.913656 : Cannot read memory at address 0x0000030B 12:10:16.913656 : Cannot read memory at address 0x0000038B 12:10:16.915649 : Cannot read memory at address 0x0000030B 12:10:16.915649 : Cannot read memory at address 0x0000038B 12:10:16.917645 : Cannot read memory at address 0x0000030B 12:10:16.917645 : Cannot read memory at address 0x0000038B 12:10:16.919639 : Cannot read memory at address 0x0000030B 12:10:16.919639 : Cannot read memory at address 0x0000038B 12:10:16.921632 : Cannot read memory at address 0x0000030B 12:10:16.921632 : Cannot read memory at address 0x0000038B 12:10:16.923625 : Cannot read memory at address 0x0000030B 12:10:16.923625 : Cannot read memory at address 0x0000038B 12:10:16.925618 : Cannot read memory at address 0x0000030B 12:10:16.925618 : Cannot read memory at address 0x0000038B 12:10:16.927613 : Cannot read memory at address 0x0000030B 12:10:16.927613 : Cannot read memory at address 0x0000038B 12:10:16.929605 : Cannot read memory at address 0x0000030B 12:10:16.929605 : Cannot read memory at address 0x0000038B 12:10:16.931596 : Cannot read memory at address 0x0000030B 12:10:16.933099 : Cannot read memory at address 0x0000038B 12:10:16.935096 : Cannot read memory at address 0x0000030B 12:10:16.935096 : Cannot read memory at address 0x0000038B 12:10:16.937093 : Cannot read memory at address 0x0000030B 12:10:16.937093 : Cannot read memory at address 0x0000038B 12:10:16.939086 : Cannot read memory at address 0x0000030B 12:10:16.939086 : Cannot read memory at address 0x0000038B 12:10:16.941080 : Cannot read memory at address 0x0000030B 12:10:16.941080 : Cannot read memory at address 0x0000038B 12:10:16.943073 : Cannot read memory at address 0x0000030B 12:10:16.943073 : Cannot read memory at address 0x0000038B 12:10:16.945066 : Cannot read memory at address 0x0000030B 12:10:16.945066 : Cannot read memory at address 0x0000038B 12:10:16.947060 : Cannot read memory at address 0x0000030B 12:10:16.947060 : Cannot read memory at address 0x0000038B 12:10:16.949050 : Cannot read memory at address 0x0000030B 12:10:16.949050 : Cannot read memory at address 0x0000038B 12:10:16.951046 : Cannot read memory at address 0x0000030B 12:10:16.951046 : Cannot read memory at address 0x0000038B 12:10:16.953040 : Cannot read memory at address 0x0000030B 12:10:16.953040 : Cannot read memory at address 0x0000038B 12:10:16.955033 : Cannot read memory at address 0x0000030B 12:10:16.955033 : Cannot read memory at address 0x0000038B 12:10:16.957027 : Cannot read memory at address 0x0000030B 12:10:16.957027 : Cannot read memory at address 0x0000038B 12:10:16.959020 : Cannot read memory at address 0x0000030B 12:10:16.959020 : Cannot read memory at address 0x0000038B 12:10:16.961013 : Cannot read memory at address 0x0000030B 12:10:16.961013 : Cannot read memory at address 0x0000038B 12:10:16.963006 : Cannot read memory at address 0x0000030B 12:10:16.963006 : Cannot read memory at address 0x0000038B 12:10:16.965000 : Cannot read memory at address 0x0000030B 12:10:16.965000 : Cannot read memory at address 0x0000038B 12:10:16.966991 : Cannot read memory at address 0x0000030B 12:10:16.966991 : Cannot read memory at address 0x0000038B 12:10:16.968986 : Cannot read memory at address 0x0000030B 12:10:16.968986 : Cannot read memory at address 0x0000038B 12:10:16.970979 : Cannot read memory at address 0x0000030B 12:10:16.970979 : Cannot read memory at address 0x0000038B 12:10:16.972971 : Cannot read memory at address 0x0000030B 12:10:16.972971 : Cannot read memory at address 0x0000038B 12:10:16.974966 : Cannot read memory at address 0x0000030B 12:10:16.974966 : Cannot read memory at address 0x0000038B 12:10:16.976960 : Cannot read memory at address 0x0000030B 12:10:16.976960 : Cannot read memory at address 0x0000038B 12:10:16.978953 : Cannot read memory at address 0x0000030B 12:10:16.978953 : Cannot read memory at address 0x0000038B 12:10:16.980946 : Cannot read memory at address 0x0000030B 12:10:16.980946 : Cannot read memory at address 0x0000038B 12:10:16.982937 : Cannot read memory at address 0x0000030B 12:10:16.982937 : Cannot read memory at address 0x0000038B 12:10:16.984931 : Cannot read memory at address 0x0000030B 12:10:16.984931 : Cannot read memory at address 0x0000038B 12:10:16.986927 : Cannot read memory at address 0x0000030B 12:10:16.986927 : Cannot read memory at address 0x0000038B 12:10:16.988920 : Cannot read memory at address 0x0000030B 12:10:16.988920 : Cannot read memory at address 0x0000038B 12:10:16.990912 : Cannot read memory at address 0x0000030B 12:10:16.990912 : Cannot read memory at address 0x0000038B 12:10:16.992906 : Cannot read memory at address 0x0000030B 12:10:16.992906 : Cannot read memory at address 0x0000038B 12:10:16.994900 : Cannot read memory at address 0x0000030B 12:10:16.994900 : Cannot read memory at address 0x0000038B 12:10:16.996893 : Cannot read memory at address 0x0000030B 12:10:16.996893 : Cannot read memory at address 0x0000038B 12:10:16.998884 : Cannot read memory at address 0x0000030B 12:10:16.998884 : Cannot read memory at address 0x0000038B 12:10:17.000880 : Cannot read memory at address 0x0000030B 12:10:17.000880 : Cannot read memory at address 0x0000038B 12:10:17.002873 : Cannot read memory at address 0x0000030B 12:10:17.002873 : Cannot read memory at address 0x0000038B 12:10:17.004866 : Cannot read memory at address 0x0000030B 12:10:17.004866 : Cannot read memory at address 0x0000038B 12:10:17.006859 : Cannot read memory at address 0x0000030B 12:10:17.006859 : Cannot read memory at address 0x0000038B 12:10:17.008853 : Cannot read memory at address 0x0000030B 12:10:17.008853 : Cannot read memory at address 0x0000038B 12:10:17.010846 : Cannot read memory at address 0x0000030B 12:10:17.010846 : Cannot read memory at address 0x0000038B 12:10:17.012837 : Cannot read memory at address 0x0000030B 12:10:17.012837 : Cannot read memory at address 0x0000038B 12:10:17.014833 : Cannot read memory at address 0x0000030B 12:10:17.014833 : Cannot read memory at address 0x0000038B 12:10:17.016824 : Cannot read memory at address 0x0000030B 12:10:17.016824 : Cannot read memory at address 0x0000038B 12:10:17.018820 : Cannot read memory at address 0x0000030B 12:10:17.018820 : Cannot read memory at address 0x0000038B 12:10:17.020811 : Cannot read memory at address 0x0000030B 12:10:17.020811 : Cannot read memory at address 0x0000038B 12:10:17.022804 : Cannot read memory at address 0x0000030B 12:10:17.022804 : Cannot read memory at address 0x0000038B 12:10:17.024800 : Cannot read memory at address 0x0000030B 12:10:17.024800 : Cannot read memory at address 0x0000038B 12:10:17.026793 : Cannot read memory at address 0x0000030B 12:10:17.026793 : Cannot read memory at address 0x0000038B 12:10:17.028786 : Cannot read memory at address 0x0000030B 12:10:17.028786 : Cannot read memory at address 0x0000038B 12:10:17.030780 : Cannot read memory at address 0x0000030B 12:10:17.030780 : Cannot read memory at address 0x0000038B 12:10:17.032770 : Cannot read memory at address 0x0000030B 12:10:17.032770 : Cannot read memory at address 0x0000038B 12:10:17.034763 : Cannot read memory at address 0x0000030B 12:10:17.034763 : Cannot read memory at address 0x0000038B 12:10:17.036760 : Cannot read memory at address 0x0000030B 12:10:17.036760 : Cannot read memory at address 0x0000038B 12:10:17.038753 : Cannot read memory at address 0x0000030B 12:10:17.038753 : Cannot read memory at address 0x0000038B 12:10:17.040746 : Cannot read memory at address 0x0000030B 12:10:17.040746 : Cannot read memory at address 0x0000038B 12:10:17.042739 : Cannot read memory at address 0x0000030B 12:10:17.042739 : Cannot read memory at address 0x0000038B 12:10:17.044733 : Cannot read memory at address 0x0000030B 12:10:17.044733 : Cannot read memory at address 0x0000038B 12:10:17.046726 : Cannot read memory at address 0x0000030B 12:10:17.046726 : Cannot read memory at address 0x0000038B 12:10:17.048717 : Cannot read memory at address 0x0000030B 12:10:17.048717 : Cannot read memory at address 0x0000038B 12:10:17.050713 : Cannot read memory at address 0x0000030B 12:10:17.050713 : Cannot read memory at address 0x0000038B 12:10:17.052707 : Cannot read memory at address 0x0000030B 12:10:17.052707 : Cannot read memory at address 0x0000038B 12:10:17.054700 : Cannot read memory at address 0x0000030B 12:10:17.054700 : Cannot read memory at address 0x0000038B 12:10:17.056693 : Cannot read memory at address 0x0000030B 12:10:17.056693 : Cannot read memory at address 0x0000038B 12:10:17.058686 : Cannot read memory at address 0x0000030B 12:10:17.058686 : Cannot read memory at address 0x0000038B 12:10:17.060680 : Cannot read memory at address 0x0000030B 12:10:17.060680 : Cannot read memory at address 0x0000038B 12:10:17.062673 : Cannot read memory at address 0x0000030B 12:10:17.062673 : Cannot read memory at address 0x0000038B 12:10:17.064666 : Cannot read memory at address 0x0000030B 12:10:17.064666 : Cannot read memory at address 0x0000038B 12:10:17.066658 : Cannot read memory at address 0x0000030B 12:10:17.066658 : Cannot read memory at address 0x0000038B 12:10:17.068653 : Cannot read memory at address 0x0000030B 12:10:17.068653 : Cannot read memory at address 0x0000038B 12:10:17.070646 : Cannot read memory at address 0x0000030B 12:10:17.070646 : Cannot read memory at address 0x0000038B 12:10:17.072640 : Cannot read memory at address 0x0000030B 12:10:17.072640 : Cannot read memory at address 0x0000038B 12:10:17.074633 : Cannot read memory at address 0x0000030B 12:10:17.074633 : Cannot read memory at address 0x0000038B 12:10:17.076626 : Cannot read memory at address 0x0000030B 12:10:17.076626 : Cannot read memory at address 0x0000038B 12:10:17.078620 : Cannot read memory at address 0x0000030B 12:10:17.078620 : Cannot read memory at address 0x0000038B 12:10:17.080613 : Cannot read memory at address 0x0000030B 12:10:17.080613 : Cannot read memory at address 0x0000038B 12:10:17.082605 : Cannot read memory at address 0x0000030B 12:10:17.082605 : Cannot read memory at address 0x0000038B 12:10:17.084600 : Cannot read memory at address 0x0000030B 12:10:17.084600 : Cannot read memory at address 0x0000038B 12:10:17.086593 : Cannot read memory at address 0x0000030B 12:10:17.086593 : Cannot read memory at address 0x0000038B 12:10:17.088586 : Cannot read memory at address 0x0000030B 12:10:17.088586 : Cannot read memory at address 0x0000038B 12:10:17.090580 : Cannot read memory at address 0x0000030B 12:10:17.090580 : Cannot read memory at address 0x0000038B 12:10:17.092573 : Cannot read memory at address 0x0000030B 12:10:17.092573 : Cannot read memory at address 0x0000038B 12:10:17.094567 : Cannot read memory at address 0x0000030B 12:10:17.094567 : Cannot read memory at address 0x0000038B 12:10:17.096558 : Cannot read memory at address 0x0000030B 12:10:17.096558 : Cannot read memory at address 0x0000038B 12:10:17.098551 : Cannot read memory at address 0x0000030B 12:10:17.098551 : Cannot read memory at address 0x0000038B 12:10:17.100544 : Cannot read memory at address 0x0000030B 12:10:17.100544 : Cannot read memory at address 0x0000038B 12:10:17.102537 : Cannot read memory at address 0x0000030B 12:10:17.102537 : Cannot read memory at address 0x0000038B 12:10:17.104531 : Cannot read memory at address 0x0000030B 12:10:17.104531 : Cannot read memory at address 0x0000038B 12:10:17.106526 : Cannot read memory at address 0x0000030B 12:10:17.106526 : Cannot read memory at address 0x0000038B 12:10:17.108517 : Cannot read memory at address 0x0000030B 12:10:17.108517 : Cannot read memory at address 0x0000038B 12:10:17.110511 : Cannot read memory at address 0x0000030B 12:10:17.110511 : Cannot read memory at address 0x0000038B 12:10:17.112506 : Cannot read memory at address 0x0000030B 12:10:17.112506 : Cannot read memory at address 0x0000038B 12:10:17.114498 : Cannot read memory at address 0x0000030B 12:10:17.114498 : Cannot read memory at address 0x0000038B 12:10:17.116492 : Cannot read memory at address 0x0000030B 12:10:17.116492 : Cannot read memory at address 0x0000038B 12:10:17.118484 : Cannot read memory at address 0x0000030B 12:10:17.118484 : Cannot read memory at address 0x0000038B 12:10:17.120480 : Cannot read memory at address 0x0000030B 12:10:17.120480 : Cannot read memory at address 0x0000038B 12:10:17.122471 : Cannot read memory at address 0x0000030B 12:10:17.122471 : Cannot read memory at address 0x0000038B 12:10:17.124464 : Cannot read memory at address 0x0000030B 12:10:17.124464 : Cannot read memory at address 0x0000038B 12:10:17.126460 : Cannot read memory at address 0x0000030B 12:10:17.126460 : Cannot read memory at address 0x0000038B 12:10:17.128451 : Cannot read memory at address 0x0000030B 12:10:17.128451 : Cannot read memory at address 0x0000038B 12:10:17.130444 : Cannot read memory at address 0x0000030B 12:10:17.130444 : Cannot read memory at address 0x0000038B 12:10:17.132438 : Cannot read memory at address 0x0000030B 12:10:17.132438 : Cannot read memory at address 0x0000038B 12:10:17.134431 : Cannot read memory at address 0x0000030B 12:10:17.134431 : Cannot read memory at address 0x0000038B 12:10:17.136424 : Cannot read memory at address 0x0000030B 12:10:17.136424 : Cannot read memory at address 0x0000038B 12:10:17.138417 : Cannot read memory at address 0x0000030B 12:10:17.138417 : Cannot read memory at address 0x0000038B 12:10:17.140413 : Cannot read memory at address 0x0000030B 12:10:17.140413 : Cannot read memory at address 0x0000038B 12:10:17.142404 : Cannot read memory at address 0x0000030B 12:10:17.142404 : Cannot read memory at address 0x0000038B 12:10:17.144398 : Cannot read memory at address 0x0000030B 12:10:17.144398 : Cannot read memory at address 0x0000038B 12:10:17.146391 : Cannot read memory at address 0x0000030B 12:10:17.146391 : Cannot read memory at address 0x0000038B 12:10:17.148386 : Cannot read memory at address 0x0000030B 12:10:17.148386 : Cannot read memory at address 0x0000038B 12:10:17.150377 : Cannot read memory at address 0x0000030B 12:10:17.150377 : Cannot read memory at address 0x0000038B 12:10:17.152371 : Cannot read memory at address 0x0000030B 12:10:17.152371 : Cannot read memory at address 0x0000038B 12:10:17.154366 : Cannot read memory at address 0x0000030B 12:10:17.154366 : Cannot read memory at address 0x0000038B 12:10:17.156359 : Cannot read memory at address 0x0000030B 12:10:17.156359 : Cannot read memory at address 0x0000038B 12:10:17.158351 : Cannot read memory at address 0x0000030B 12:10:17.158351 : Cannot read memory at address 0x0000038B 12:10:17.160344 : Cannot read memory at address 0x0000030B 12:10:17.160344 : Cannot read memory at address 0x0000038B 12:10:17.162340 : Cannot read memory at address 0x0000030B 12:10:17.162340 : Cannot read memory at address 0x0000038B 12:10:17.164330 : Cannot read memory at address 0x0000030B 12:10:17.164330 : Cannot read memory at address 0x0000038B 12:10:17.166324 : Cannot read memory at address 0x0000030B 12:10:17.166324 : Cannot read memory at address 0x0000038B 12:10:17.168320 : Cannot read memory at address 0x0000030B 12:10:17.168320 : Cannot read memory at address 0x0000038B 12:10:17.170313 : Cannot read memory at address 0x0000030B 12:10:17.170313 : Cannot read memory at address 0x0000038B 12:10:17.172303 : Cannot read memory at address 0x0000030B 12:10:17.172303 : Cannot read memory at address 0x0000038B 12:10:17.174297 : Cannot read memory at address 0x0000030B 12:10:17.174297 : Cannot read memory at address 0x0000038B 12:10:17.176293 : Cannot read memory at address 0x0000030B 12:10:17.176293 : Cannot read memory at address 0x0000038B 12:10:17.178284 : Cannot read memory at address 0x0000030B 12:10:17.178284 : Cannot read memory at address 0x0000038B 12:10:17.180278 : Cannot read memory at address 0x0000030B 12:10:17.180278 : Cannot read memory at address 0x0000038B 12:10:17.182271 : Cannot read memory at address 0x0000030B 12:10:17.182271 : Cannot read memory at address 0x0000038B 12:10:17.184264 : Cannot read memory at address 0x0000030B 12:10:17.184264 : Cannot read memory at address 0x0000038B 12:10:17.186257 : Cannot read memory at address 0x0000030B 12:10:17.186257 : Cannot read memory at address 0x0000038B 12:10:17.188251 : Cannot read memory at address 0x0000030B 12:10:17.188251 : Cannot read memory at address 0x0000038B 12:10:17.190246 : Cannot read memory at address 0x0000030B 12:10:17.190246 : Cannot read memory at address 0x0000038B 12:10:17.192238 : Cannot read memory at address 0x0000030B 12:10:17.192238 : Cannot read memory at address 0x0000038B 12:10:17.194231 : Cannot read memory at address 0x0000030B 12:10:17.194231 : Cannot read memory at address 0x0000038B 12:10:17.196224 : Cannot read memory at address 0x0000030B 12:10:17.196224 : Cannot read memory at address 0x0000038B 12:10:17.198220 : Cannot read memory at address 0x0000030B 12:10:17.198220 : Cannot read memory at address 0x0000038B 12:10:17.200211 : Cannot read memory at address 0x0000030B 12:10:17.200211 : Cannot read memory at address 0x0000038B 12:10:17.202204 : Cannot read memory at address 0x0000030B 12:10:17.202204 : Cannot read memory at address 0x0000038B 12:10:17.204200 : Cannot read memory at address 0x0000030B 12:10:17.204200 : Cannot read memory at address 0x0000038B 12:10:17.206192 : Cannot read memory at address 0x0000030B 12:10:17.206192 : Cannot read memory at address 0x0000038B 12:10:17.208185 : Cannot read memory at address 0x0000030B 12:10:17.208185 : Cannot read memory at address 0x0000038B 12:10:17.210179 : Cannot read memory at address 0x0000030B 12:10:17.210179 : Cannot read memory at address 0x0000038B 12:10:17.212172 : Cannot read memory at address 0x0000030B 12:10:17.212172 : Cannot read memory at address 0x0000038B 12:10:17.214166 : Cannot read memory at address 0x0000030B 12:10:17.214166 : Cannot read memory at address 0x0000038B 12:10:17.216159 : Cannot read memory at address 0x0000030B 12:10:17.217156 : Cannot read memory at address 0x0000038B 12:10:17.219149 : Cannot read memory at address 0x0000030B 12:10:17.219149 : Cannot read memory at address 0x0000038B 12:10:17.221141 : Cannot read memory at address 0x0000030B 12:10:17.221141 : Cannot read memory at address 0x0000038B 12:10:17.223136 : Cannot read memory at address 0x0000030B 12:10:17.223136 : Cannot read memory at address 0x0000038B 12:10:17.225130 : Cannot read memory at address 0x0000030B 12:10:17.225130 : Cannot read memory at address 0x0000038B 12:10:17.227124 : Cannot read memory at address 0x0000030B 12:10:17.227124 : Cannot read memory at address 0x0000038B 12:10:17.229116 : Cannot read memory at address 0x0000030B 12:10:17.229116 : Cannot read memory at address 0x0000038B 12:10:17.231110 : Cannot read memory at address 0x0000030B 12:10:17.231110 : Cannot read memory at address 0x0000038B 12:10:17.234099 : Cannot read memory at address 0x0000030B 12:10:17.234099 : Cannot read memory at address 0x0000038B 12:10:17.236094 : Cannot read memory at address 0x0000030B 12:10:17.236094 : Cannot read memory at address 0x0000038B 12:10:17.238087 : Cannot read memory at address 0x0000030B 12:10:17.238087 : Cannot read memory at address 0x0000038B 12:10:17.240080 : Cannot read memory at address 0x0000030B 12:10:17.240080 : Cannot read memory at address 0x0000038B 12:10:17.242070 : Cannot read memory at address 0x0000030B 12:10:17.242070 : Cannot read memory at address 0x0000038B 12:10:17.244066 : Cannot read memory at address 0x0000030B 12:10:17.244066 : Cannot read memory at address 0x0000038B 12:10:17.246060 : Cannot read memory at address 0x0000030B 12:10:17.246060 : Cannot read memory at address 0x0000038B 12:10:17.248052 : Cannot read memory at address 0x0000030B 12:10:17.248052 : Cannot read memory at address 0x0000038B 12:10:17.250045 : Cannot read memory at address 0x0000030B 12:10:17.250045 : Cannot read memory at address 0x0000038B 12:10:17.252040 : Cannot read memory at address 0x0000030B 12:10:17.252040 : Cannot read memory at address 0x0000038B 12:10:17.254033 : Cannot read memory at address 0x0000030B 12:10:17.254033 : Cannot read memory at address 0x0000038B 12:10:17.256027 : Cannot read memory at address 0x0000030B 12:10:17.256027 : Cannot read memory at address 0x0000038B 12:10:17.258020 : Cannot read memory at address 0x0000030B 12:10:17.258020 : Cannot read memory at address 0x0000038B 12:10:17.260013 : Cannot read memory at address 0x0000030B 12:10:17.260013 : Cannot read memory at address 0x0000038B 12:10:17.262006 : Cannot read memory at address 0x0000030B 12:10:17.262006 : Cannot read memory at address 0x0000038B 12:10:17.264000 : Cannot read memory at address 0x0000030B 12:10:17.264000 : Cannot read memory at address 0x0000038B 12:10:17.265993 : Cannot read memory at address 0x0000030B 12:10:17.266989 : Cannot read memory at address 0x0000038B 12:10:17.268980 : Cannot read memory at address 0x0000030B 12:10:17.268980 : Cannot read memory at address 0x0000038B 12:10:17.270974 : Cannot read memory at address 0x0000030B 12:10:17.270974 : Cannot read memory at address 0x0000038B 12:10:17.272970 : Cannot read memory at address 0x0000030B 12:10:17.272970 : Cannot read memory at address 0x0000038B 12:10:17.274961 : Cannot read memory at address 0x0000030B 12:10:17.274961 : Cannot read memory at address 0x0000038B 12:10:17.276956 : Cannot read memory at address 0x0000030B 12:10:17.276956 : Cannot read memory at address 0x0000038B 12:10:17.278950 : Cannot read memory at address 0x0000030B 12:10:17.278950 : Cannot read memory at address 0x0000038B 12:10:17.280943 : Cannot read memory at address 0x0000030B 12:10:17.280943 : Cannot read memory at address 0x0000038B 12:10:17.282935 : Cannot read memory at address 0x0000030B 12:10:17.282935 : Cannot read memory at address 0x0000038B 12:10:17.284931 : Cannot read memory at address 0x0000030B 12:10:17.284931 : Cannot read memory at address 0x0000038B 12:10:17.286923 : Cannot read memory at address 0x0000030B 12:10:17.286923 : Cannot read memory at address 0x0000038B 12:10:17.288917 : Cannot read memory at address 0x0000030B 12:10:17.288917 : Cannot read memory at address 0x0000038B 12:10:17.290910 : Cannot read memory at address 0x0000030B 12:10:17.290910 : Cannot read memory at address 0x0000038B 12:10:17.292903 : Cannot read memory at address 0x0000030B 12:10:17.292903 : Cannot read memory at address 0x0000038B 12:10:17.294896 : Cannot read memory at address 0x0000030B 12:10:17.294896 : Cannot read memory at address 0x0000038B 12:10:17.296890 : Cannot read memory at address 0x0000030B 12:10:17.296890 : Cannot read memory at address 0x0000038B 12:10:17.299879 : Cannot read memory at address 0x0000030B 12:10:17.299879 : Cannot read memory at address 0x0000038B 12:10:17.301873 : Cannot read memory at address 0x0000030B 12:10:17.302870 : Cannot read memory at address 0x0000038B 12:10:17.304863 : Cannot read memory at address 0x0000030B 12:10:17.305860 : Cannot read memory at address 0x0000038B 12:10:17.307853 : Cannot read memory at address 0x0000030B 12:10:17.308850 : Cannot read memory at address 0x0000038B 12:10:17.310843 : Cannot read memory at address 0x0000030B 12:10:17.311840 : Cannot read memory at address 0x0000038B 12:10:17.313833 : Cannot read memory at address 0x0000030B 12:10:17.313833 : Cannot read memory at address 0x0000038B 12:10:17.316824 : Cannot read memory at address 0x0000030B 12:10:17.317821 : Cannot read memory at address 0x0000038B 12:10:17.319813 : Cannot read memory at address 0x0000030B 12:10:17.319813 : Cannot read memory at address 0x0000038B 12:10:17.321806 : Cannot read memory at address 0x0000030B 12:10:17.321806 : Cannot read memory at address 0x0000038B 12:10:17.324796 : Cannot read memory at address 0x0000030B 12:10:17.325793 : Cannot read memory at address 0x0000038B 12:10:17.327786 : Cannot read memory at address 0x0000030B 12:10:17.328783 : Cannot read memory at address 0x0000038B 12:10:17.330776 : Cannot read memory at address 0x0000030B 12:10:17.331774 : Cannot read memory at address 0x0000038B 12:10:17.333768 : Cannot read memory at address 0x0000030B 12:10:17.334764 : Cannot read memory at address 0x0000038B 12:10:17.336755 : Cannot read memory at address 0x0000030B 12:10:17.336755 : Cannot read memory at address 0x0000038B 12:10:17.338750 : Cannot read memory at address 0x0000030B 12:10:17.338750 : Cannot read memory at address 0x0000038B 12:10:17.341740 : Cannot read memory at address 0x0000030B 12:10:17.341740 : Cannot read memory at address 0x0000038B 12:10:17.344729 : Cannot read memory at address 0x0000030B 12:10:17.344729 : Cannot read memory at address 0x0000038B 12:10:17.347720 : Cannot read memory at address 0x0000030B 12:10:17.347720 : Cannot read memory at address 0x0000038B 12:10:17.349712 : Cannot read memory at address 0x0000030B 12:10:17.349712 : Cannot read memory at address 0x0000038B 12:10:17.352703 : Cannot read memory at address 0x0000030B 12:10:17.352703 : Cannot read memory at address 0x0000038B 12:10:17.354696 : Cannot read memory at address 0x0000030B 12:10:17.354696 : Cannot read memory at address 0x0000038B 12:10:17.356690 : Cannot read memory at address 0x0000030B 12:10:17.356690 : Cannot read memory at address 0x0000038B 12:10:17.358683 : Cannot read memory at address 0x0000030B 12:10:17.358683 : Cannot read memory at address 0x0000038B 12:10:17.360676 : Cannot read memory at address 0x0000030B 12:10:17.360676 : Cannot read memory at address 0x0000038B 12:10:17.362670 : Cannot read memory at address 0x0000030B 12:10:17.362670 : Cannot read memory at address 0x0000038B 12:10:17.364663 : Cannot read memory at address 0x0000030B 12:10:17.364663 : Cannot read memory at address 0x0000038B 12:10:17.366654 : Cannot read memory at address 0x0000030B 12:10:17.366654 : Cannot read memory at address 0x0000038B 12:10:17.368650 : Cannot read memory at address 0x0000030B 12:10:17.368650 : Cannot read memory at address 0x0000038B 12:10:17.370643 : Cannot read memory at address 0x0000030B 12:10:17.370643 : Cannot read memory at address 0x0000038B 12:10:17.372636 : Cannot read memory at address 0x0000030B 12:10:17.372636 : Cannot read memory at address 0x0000038B 12:10:17.374628 : Cannot read memory at address 0x0000030B 12:10:17.374628 : Cannot read memory at address 0x0000038B 12:10:17.376621 : Cannot read memory at address 0x0000030B 12:10:17.376621 : Cannot read memory at address 0x0000038B 12:10:17.378614 : Cannot read memory at address 0x0000030B 12:10:17.378614 : Cannot read memory at address 0x0000038B 12:10:17.380607 : Cannot read memory at address 0x0000030B 12:10:17.380607 : Cannot read memory at address 0x0000038B 12:10:17.382600 : Cannot read memory at address 0x0000030B 12:10:17.382600 : Cannot read memory at address 0x0000038B 12:10:17.384593 : Cannot read memory at address 0x0000030B 12:10:17.384593 : Cannot read memory at address 0x0000038B 12:10:17.386587 : Cannot read memory at address 0x0000030B 12:10:17.386587 : Cannot read memory at address 0x0000038B 12:10:17.389577 : Cannot read memory at address 0x0000030B 12:10:17.389577 : Cannot read memory at address 0x0000038B 12:10:17.391570 : Cannot read memory at address 0x0000030B 12:10:17.391570 : Cannot read memory at address 0x0000038B 12:10:17.393563 : Cannot read memory at address 0x0000030B 12:10:17.393563 : Cannot read memory at address 0x0000038B 12:10:17.395560 : Cannot read memory at address 0x0000030B 12:10:17.395560 : Cannot read memory at address 0x0000038B 12:10:17.397554 : Cannot read memory at address 0x0000030B 12:10:17.397554 : Cannot read memory at address 0x0000038B 12:10:17.399544 : Cannot read memory at address 0x0000030B 12:10:17.399544 : Cannot read memory at address 0x0000038B 12:10:17.401540 : Cannot read memory at address 0x0000030B 12:10:17.401540 : Cannot read memory at address 0x0000038B 12:10:17.403534 : Cannot read memory at address 0x0000030B 12:10:17.403534 : Cannot read memory at address 0x0000038B 12:10:17.405527 : Cannot read memory at address 0x0000030B 12:10:17.405527 : Cannot read memory at address 0x0000038B 12:10:17.407520 : Cannot read memory at address 0x0000030B 12:10:17.407520 : Cannot read memory at address 0x0000038B 12:10:17.409511 : Cannot read memory at address 0x0000030B 12:10:17.409511 : Cannot read memory at address 0x0000038B 12:10:17.411504 : Cannot read memory at address 0x0000030B 12:10:17.411504 : Cannot read memory at address 0x0000038B 12:10:17.413500 : Cannot read memory at address 0x0000030B 12:10:17.413500 : Cannot read memory at address 0x0000038B 12:10:17.415492 : Cannot read memory at address 0x0000030B 12:10:17.415492 : Cannot read memory at address 0x0000038B 12:10:17.417484 : Cannot read memory at address 0x0000030B 12:10:17.417484 : Cannot read memory at address 0x0000038B 12:10:17.419477 : Cannot read memory at address 0x0000030B 12:10:17.419477 : Cannot read memory at address 0x0000038B 12:10:17.421298 : Cannot read memory at address 0x0000030B 12:10:17.577134 : Cannot read memory at address 0x0000038B 12:10:17.579084 : Cannot read memory at address 0x0000030B 12:10:17.580073 : Cannot read memory at address 0x0000038B 12:10:17.582065 : Cannot read memory at address 0x0000030B 12:10:17.583062 : Cannot read memory at address 0x0000038B 12:10:17.585055 : Cannot read memory at address 0x0000030B 12:10:17.585055 : Cannot read memory at address 0x0000038B 12:10:17.588045 : Cannot read memory at address 0x0000030B 12:10:17.588045 : Cannot read memory at address 0x0000038B 12:10:17.590038 : Cannot read memory at address 0x0000030B 12:10:17.591036 : Cannot read memory at address 0x0000038B 12:10:17.593029 : Cannot read memory at address 0x0000030B 12:10:17.593029 : Cannot read memory at address 0x0000038B 12:10:17.595022 : Cannot read memory at address 0x0000030B 12:10:17.595022 : Cannot read memory at address 0x0000038B 12:10:17.597015 : Cannot read memory at address 0x0000030B 12:10:17.597015 : Cannot read memory at address 0x0000038B 12:10:17.599007 : Cannot read memory at address 0x0000030B 12:10:17.599007 : Cannot read memory at address 0x0000038B 12:10:17.601002 : Cannot read memory at address 0x0000030B 12:10:17.601002 : Cannot read memory at address 0x0000038B 12:10:17.602995 : Cannot read memory at address 0x0000030B 12:10:17.602995 : Cannot read memory at address 0x0000038B 12:10:17.604988 : Cannot read memory at address 0x0000030B 12:10:17.604988 : Cannot read memory at address 0x0000038B 12:10:17.606980 : Cannot read memory at address 0x0000030B 12:10:17.606980 : Cannot read memory at address 0x0000038B 12:10:17.608974 : Cannot read memory at address 0x0000030B 12:10:17.608974 : Cannot read memory at address 0x0000038B 12:10:17.610968 : Cannot read memory at address 0x0000030B 12:10:17.610968 : Cannot read memory at address 0x0000038B 12:10:17.613958 : Cannot read memory at address 0x0000030B 12:10:17.613958 : Cannot read memory at address 0x0000038B 12:10:17.615951 : Cannot read memory at address 0x0000030B 12:10:17.615951 : Cannot read memory at address 0x0000038B 12:10:17.617945 : Cannot read memory at address 0x0000030B 12:10:17.617945 : Cannot read memory at address 0x0000038B 12:10:17.619938 : Cannot read memory at address 0x0000030B 12:10:17.619938 : Cannot read memory at address 0x0000038B 12:10:17.621930 : Cannot read memory at address 0x0000030B 12:10:17.621930 : Cannot read memory at address 0x0000038B 12:10:17.623925 : Cannot read memory at address 0x0000030B 12:10:17.623925 : Cannot read memory at address 0x0000038B 12:10:17.625918 : Cannot read memory at address 0x0000030B 12:10:17.625918 : Cannot read memory at address 0x0000038B 12:10:17.627912 : Cannot read memory at address 0x0000030B 12:10:17.627912 : Cannot read memory at address 0x0000038B 12:10:17.629905 : Cannot read memory at address 0x0000030B 12:10:17.629905 : Cannot read memory at address 0x0000038B 12:10:17.631897 : Cannot read memory at address 0x0000030B 12:10:17.631897 : Cannot read memory at address 0x0000038B 12:10:17.633890 : Cannot read memory at address 0x0000030B 12:10:17.633890 : Cannot read memory at address 0x0000038B 12:10:17.636882 : Cannot read memory at address 0x0000030B 12:10:17.636882 : Cannot read memory at address 0x0000038B 12:10:17.639872 : Cannot read memory at address 0x0000030B 12:10:17.639872 : Cannot read memory at address 0x0000038B 12:10:17.641865 : Cannot read memory at address 0x0000030B 12:10:17.641865 : Cannot read memory at address 0x0000038B 12:10:17.643859 : Cannot read memory at address 0x0000030B 12:10:17.643859 : Cannot read memory at address 0x0000038B 12:10:17.645852 : Cannot read memory at address 0x0000030B 12:10:17.645852 : Cannot read memory at address 0x0000038B 12:10:17.647845 : Cannot read memory at address 0x0000030B 12:10:17.647845 : Cannot read memory at address 0x0000038B 12:10:17.649838 : Cannot read memory at address 0x0000030B 12:10:17.650833 : Cannot read memory at address 0x0000038B 12:10:17.652829 : Cannot read memory at address 0x0000030B 12:10:17.652829 : Cannot read memory at address 0x0000038B 12:10:17.654822 : Cannot read memory at address 0x0000030B 12:10:17.654822 : Cannot read memory at address 0x0000038B 12:10:17.656815 : Cannot read memory at address 0x0000030B 12:10:17.656815 : Cannot read memory at address 0x0000038B 12:10:17.658808 : Cannot read memory at address 0x0000030B 12:10:17.658808 : Cannot read memory at address 0x0000038B 12:10:17.660800 : Cannot read memory at address 0x0000030B 12:10:17.660800 : Cannot read memory at address 0x0000038B 12:10:17.662795 : Cannot read memory at address 0x0000030B 12:10:17.662795 : Cannot read memory at address 0x0000038B 12:10:17.664788 : Cannot read memory at address 0x0000030B 12:10:17.664788 : Cannot read memory at address 0x0000038B 12:10:17.666780 : Cannot read memory at address 0x0000030B 12:10:17.666780 : Cannot read memory at address 0x0000038B 12:10:17.668775 : Cannot read memory at address 0x0000030B 12:10:17.668775 : Cannot read memory at address 0x0000038B 12:10:17.670768 : Cannot read memory at address 0x0000030B 12:10:17.670768 : Cannot read memory at address 0x0000038B 12:10:17.672762 : Cannot read memory at address 0x0000030B 12:10:17.672762 : Cannot read memory at address 0x0000038B 12:10:17.674755 : Cannot read memory at address 0x0000030B 12:10:17.674755 : Cannot read memory at address 0x0000038B 12:10:17.676749 : Cannot read memory at address 0x0000030B 12:10:17.676749 : Cannot read memory at address 0x0000038B 12:10:17.678742 : Cannot read memory at address 0x0000030B 12:10:17.678742 : Cannot read memory at address 0x0000038B 12:10:17.680735 : Cannot read memory at address 0x0000030B 12:10:17.680735 : Cannot read memory at address 0x0000038B 12:10:17.682727 : Cannot read memory at address 0x0000030B 12:10:17.682727 : Cannot read memory at address 0x0000038B 12:10:17.684722 : Cannot read memory at address 0x0000030B 12:10:17.684722 : Cannot read memory at address 0x0000038B 12:10:17.686715 : Cannot read memory at address 0x0000030B 12:10:17.686715 : Cannot read memory at address 0x0000038B 12:10:17.688708 : Cannot read memory at address 0x0000030B 12:10:17.688708 : Cannot read memory at address 0x0000038B 12:10:17.690702 : Cannot read memory at address 0x0000030B 12:10:17.690702 : Cannot read memory at address 0x0000038B 12:10:17.692695 : Cannot read memory at address 0x0000030B 12:10:17.692695 : Cannot read memory at address 0x0000038B 12:10:17.694689 : Cannot read memory at address 0x0000030B 12:10:17.694689 : Cannot read memory at address 0x0000038B 12:10:17.696682 : Cannot read memory at address 0x0000030B 12:10:17.696682 : Cannot read memory at address 0x0000038B 12:10:17.698673 : Cannot read memory at address 0x0000030B 12:10:17.698673 : Cannot read memory at address 0x0000038B 12:10:17.700666 : Cannot read memory at address 0x0000030B 12:10:17.700666 : Cannot read memory at address 0x0000038B 12:10:17.703658 : Cannot read memory at address 0x0000030B 12:10:17.703658 : Cannot read memory at address 0x0000038B 12:10:17.705652 : Cannot read memory at address 0x0000030B 12:10:17.705652 : Cannot read memory at address 0x0000038B 12:10:17.707645 : Cannot read memory at address 0x0000030B 12:10:17.707645 : Cannot read memory at address 0x0000038B 12:10:17.709638 : Cannot read memory at address 0x0000030B 12:10:17.709638 : Cannot read memory at address 0x0000038B 12:10:17.711632 : Cannot read memory at address 0x0000030B 12:10:17.711632 : Cannot read memory at address 0x0000038B 12:10:17.713626 : Cannot read memory at address 0x0000030B 12:10:17.713626 : Cannot read memory at address 0x0000038B 12:10:17.715617 : Cannot read memory at address 0x0000030B 12:10:17.715617 : Cannot read memory at address 0x0000038B 12:10:17.717610 : Cannot read memory at address 0x0000030B 12:10:17.717610 : Cannot read memory at address 0x0000038B 12:10:17.719605 : Cannot read memory at address 0x0000030B 12:10:17.719605 : Cannot read memory at address 0x0000038B 12:10:17.721599 : Cannot read memory at address 0x0000030B 12:10:17.721599 : Cannot read memory at address 0x0000038B 12:10:17.723592 : Cannot read memory at address 0x0000030B 12:10:17.723592 : Cannot read memory at address 0x0000038B 12:10:17.725587 : Cannot read memory at address 0x0000030B 12:10:17.725587 : Cannot read memory at address 0x0000038B 12:10:17.727578 : Cannot read memory at address 0x0000030B 12:10:17.727578 : Cannot read memory at address 0x0000038B 12:10:17.729572 : Cannot read memory at address 0x0000030B 12:10:17.729572 : Cannot read memory at address 0x0000038B 12:10:17.731563 : Cannot read memory at address 0x0000030B 12:10:17.731563 : Cannot read memory at address 0x0000038B 12:10:17.733556 : Cannot read memory at address 0x0000030B 12:10:17.733556 : Cannot read memory at address 0x0000038B 12:10:17.735552 : Cannot read memory at address 0x0000030B 12:10:17.735552 : Cannot read memory at address 0x0000038B 12:10:17.737542 : Cannot read memory at address 0x0000030B 12:10:17.737542 : Cannot read memory at address 0x0000038B 12:10:17.739538 : Cannot read memory at address 0x0000030B 12:10:17.739538 : Cannot read memory at address 0x0000038B 12:10:17.741532 : Cannot read memory at address 0x0000030B 12:10:17.741532 : Cannot read memory at address 0x0000038B 12:10:17.743525 : Cannot read memory at address 0x0000030B 12:10:17.743525 : Cannot read memory at address 0x0000038B 12:10:17.745516 : Cannot read memory at address 0x0000030B 12:10:17.745516 : Cannot read memory at address 0x0000038B 12:10:17.747512 : Cannot read memory at address 0x0000030B 12:10:17.747512 : Cannot read memory at address 0x0000038B 12:10:17.749502 : Cannot read memory at address 0x0000030B 12:10:17.749502 : Cannot read memory at address 0x0000038B 12:10:17.751496 : Cannot read memory at address 0x0000030B 12:10:17.751496 : Cannot read memory at address 0x0000038B 12:10:17.753489 : Cannot read memory at address 0x0000030B 12:10:17.753489 : Cannot read memory at address 0x0000038B 12:10:17.755485 : Cannot read memory at address 0x0000030B 12:10:17.755485 : Cannot read memory at address 0x0000038B 12:10:17.757479 : Cannot read memory at address 0x0000030B 12:10:17.757479 : Cannot read memory at address 0x0000038B 12:10:17.759469 : Cannot read memory at address 0x0000030B 12:10:17.759469 : Cannot read memory at address 0x0000038B 12:10:17.761465 : Cannot read memory at address 0x0000030B 12:10:17.761465 : Cannot read memory at address 0x0000038B 12:10:17.763456 : Cannot read memory at address 0x0000030B 12:10:17.763456 : Cannot read memory at address 0x0000038B 12:10:17.765449 : Cannot read memory at address 0x0000030B 12:10:17.765449 : Cannot read memory at address 0x0000038B 12:10:17.767442 : Cannot read memory at address 0x0000030B 12:10:17.767442 : Cannot read memory at address 0x0000038B 12:10:17.769438 : Cannot read memory at address 0x0000030B 12:10:17.769438 : Cannot read memory at address 0x0000038B 12:10:17.771429 : Cannot read memory at address 0x0000030B 12:10:17.771429 : Cannot read memory at address 0x0000038B 12:10:17.773423 : Cannot read memory at address 0x0000030B 12:10:17.773423 : Cannot read memory at address 0x0000038B 12:10:17.775418 : Cannot read memory at address 0x0000030B 12:10:17.775418 : Cannot read memory at address 0x0000038B 12:10:17.778407 : Cannot read memory at address 0x0000030B 12:10:17.778407 : Cannot read memory at address 0x0000038B 12:10:17.780402 : Cannot read memory at address 0x0000030B 12:10:17.780402 : Cannot read memory at address 0x0000038B 12:10:17.782394 : Cannot read memory at address 0x0000030B 12:10:17.782394 : Cannot read memory at address 0x0000038B 12:10:17.784389 : Cannot read memory at address 0x0000030B 12:10:17.784389 : Cannot read memory at address 0x0000038B 12:10:17.786382 : Cannot read memory at address 0x0000030B 12:10:17.786382 : Cannot read memory at address 0x0000038B 12:10:17.789372 : Cannot read memory at address 0x0000030B 12:10:17.789372 : Cannot read memory at address 0x0000038B 12:10:17.791478 : Cannot read memory at address 0x0000030B 12:10:17.791478 : Cannot read memory at address 0x0000038B 12:10:17.793572 : Cannot read memory at address 0x0000030B 12:10:17.793572 : Cannot read memory at address 0x0000038B 12:10:17.795149 : Cannot read memory at address 0x0000030B 12:10:17.795675 : Cannot read memory at address 0x0000038B 12:10:17.797256 : Cannot read memory at address 0x0000030B 12:10:17.797256 : Cannot read memory at address 0x0000038B 12:10:17.799255 : Cannot read memory at address 0x0000030B 12:10:17.799255 : Cannot read memory at address 0x0000038B 12:10:17.801248 : Cannot read memory at address 0x0000030B 12:10:17.801248 : Cannot read memory at address 0x0000038B 12:10:17.803241 : Cannot read memory at address 0x0000030B 12:10:17.803241 : Cannot read memory at address 0x0000038B 12:10:17.805237 : Cannot read memory at address 0x0000030B 12:10:17.805237 : Cannot read memory at address 0x0000038B 12:10:17.807227 : Cannot read memory at address 0x0000030B 12:10:17.807227 : Cannot read memory at address 0x0000038B 12:10:17.809221 : Cannot read memory at address 0x0000030B 12:10:17.809221 : Cannot read memory at address 0x0000038B 12:10:17.811217 : Cannot read memory at address 0x0000030B 12:10:17.811217 : Cannot read memory at address 0x0000038B 12:10:17.813208 : Cannot read memory at address 0x0000030B 12:10:17.813208 : Cannot read memory at address 0x0000038B 12:10:17.815201 : Cannot read memory at address 0x0000030B 12:10:17.815201 : Cannot read memory at address 0x0000038B 12:10:17.817195 : Cannot read memory at address 0x0000030B 12:10:17.817195 : Cannot read memory at address 0x0000038B 12:10:17.819190 : Cannot read memory at address 0x0000030B 12:10:17.819190 : Cannot read memory at address 0x0000038B 12:10:17.821182 : Cannot read memory at address 0x0000030B 12:10:17.821182 : Cannot read memory at address 0x0000038B 12:10:17.823175 : Cannot read memory at address 0x0000030B 12:10:17.823175 : Cannot read memory at address 0x0000038B 12:10:17.825170 : Cannot read memory at address 0x0000030B 12:10:17.825170 : Cannot read memory at address 0x0000038B 12:10:17.827161 : Cannot read memory at address 0x0000030B 12:10:17.827161 : Cannot read memory at address 0x0000038B 12:10:17.829155 : Cannot read memory at address 0x0000030B 12:10:17.829155 : Cannot read memory at address 0x0000038B 12:10:17.831148 : Cannot read memory at address 0x0000030B 12:10:17.831148 : Cannot read memory at address 0x0000038B 12:10:17.833142 : Cannot read memory at address 0x0000030B 12:10:17.833142 : Cannot read memory at address 0x0000038B 12:10:17.836132 : Cannot read memory at address 0x0000030B 12:10:17.836132 : Cannot read memory at address 0x0000038B 12:10:17.838124 : Cannot read memory at address 0x0000030B 12:10:17.838124 : Cannot read memory at address 0x0000038B 12:10:17.840117 : Cannot read memory at address 0x0000030B 12:10:17.840117 : Cannot read memory at address 0x0000038B 12:10:17.842111 : Cannot read memory at address 0x0000030B 12:10:17.842111 : Cannot read memory at address 0x0000038B 12:10:17.844107 : Cannot read memory at address 0x0000030B 12:10:17.844107 : Cannot read memory at address 0x0000038B 12:10:17.846101 : Cannot read memory at address 0x0000030B 12:10:17.846101 : Cannot read memory at address 0x0000038B 12:10:17.848091 : Cannot read memory at address 0x0000030B 12:10:17.848091 : Cannot read memory at address 0x0000038B 12:10:17.850087 : Cannot read memory at address 0x0000030B 12:10:17.850087 : Cannot read memory at address 0x0000038B 12:10:17.852080 : Cannot read memory at address 0x0000030B 12:10:17.852080 : Cannot read memory at address 0x0000038B 12:10:17.854074 : Cannot read memory at address 0x0000030B 12:10:17.854074 : Cannot read memory at address 0x0000038B 12:10:17.856067 : Cannot read memory at address 0x0000030B 12:10:17.856067 : Cannot read memory at address 0x0000038B 12:10:17.858061 : Cannot read memory at address 0x0000030B 12:10:17.858061 : Cannot read memory at address 0x0000038B 12:10:17.860054 : Cannot read memory at address 0x0000030B 12:10:17.860054 : Cannot read memory at address 0x0000038B 12:10:17.862048 : Cannot read memory at address 0x0000030B 12:10:17.862048 : Cannot read memory at address 0x0000038B 12:10:17.864040 : Cannot read memory at address 0x0000030B 12:10:17.864040 : Cannot read memory at address 0x0000038B 12:10:17.866032 : Cannot read memory at address 0x0000030B 12:10:17.866032 : Cannot read memory at address 0x0000038B 12:10:17.869025 : Cannot read memory at address 0x0000030B 12:10:17.869025 : Cannot read memory at address 0x0000038B 12:10:17.871017 : Cannot read memory at address 0x0000030B 12:10:17.871017 : Cannot read memory at address 0x0000038B 12:10:17.873010 : Cannot read memory at address 0x0000030B 12:10:17.873010 : Cannot read memory at address 0x0000038B 12:10:17.875003 : Cannot read memory at address 0x0000030B 12:10:17.875003 : Cannot read memory at address 0x0000038B 12:10:17.876996 : Cannot read memory at address 0x0000030B 12:10:17.876996 : Cannot read memory at address 0x0000038B 12:10:17.878990 : Cannot read memory at address 0x0000030B 12:10:17.878990 : Cannot read memory at address 0x0000038B 12:10:17.880984 : Cannot read memory at address 0x0000030B 12:10:17.880984 : Cannot read memory at address 0x0000038B 12:10:17.882975 : Cannot read memory at address 0x0000030B 12:10:17.883974 : Cannot read memory at address 0x0000038B 12:10:17.885967 : Cannot read memory at address 0x0000030B 12:10:17.885967 : Cannot read memory at address 0x0000038B 12:10:17.887960 : Cannot read memory at address 0x0000030B 12:10:17.887960 : Cannot read memory at address 0x0000038B 12:10:17.889954 : Cannot read memory at address 0x0000030B 12:10:17.889954 : Cannot read memory at address 0x0000038B 12:10:17.891947 : Cannot read memory at address 0x0000030B 12:10:17.891947 : Cannot read memory at address 0x0000038B 12:10:17.893940 : Cannot read memory at address 0x0000030B 12:10:17.893940 : Cannot read memory at address 0x0000038B 12:10:17.895934 : Cannot read memory at address 0x0000030B 12:10:17.895934 : Cannot read memory at address 0x0000038B 12:10:17.897927 : Cannot read memory at address 0x0000030B 12:10:17.897927 : Cannot read memory at address 0x0000038B 12:10:17.899918 : Cannot read memory at address 0x0000030B 12:10:17.899918 : Cannot read memory at address 0x0000038B 12:10:17.901914 : Cannot read memory at address 0x0000030B 12:10:17.901914 : Cannot read memory at address 0x0000038B 12:10:17.903907 : Cannot read memory at address 0x0000030B 12:10:17.903907 : Cannot read memory at address 0x0000038B 12:10:17.905900 : Cannot read memory at address 0x0000030B 12:10:17.905900 : Cannot read memory at address 0x0000038B 12:10:17.907894 : Cannot read memory at address 0x0000030B 12:10:17.907894 : Cannot read memory at address 0x0000038B 12:10:17.909887 : Cannot read memory at address 0x0000030B 12:10:17.909887 : Cannot read memory at address 0x0000038B 12:10:17.911879 : Cannot read memory at address 0x0000030B 12:10:17.911879 : Cannot read memory at address 0x0000038B 12:10:17.913874 : Cannot read memory at address 0x0000030B 12:10:17.913874 : Cannot read memory at address 0x0000038B 12:10:17.915865 : Cannot read memory at address 0x0000030B 12:10:17.915865 : Cannot read memory at address 0x0000038B 12:10:17.917860 : Cannot read memory at address 0x0000030B 12:10:17.917860 : Cannot read memory at address 0x0000038B 12:10:17.919854 : Cannot read memory at address 0x0000030B 12:10:17.919854 : Cannot read memory at address 0x0000038B 12:10:17.921847 : Cannot read memory at address 0x0000030B 12:10:17.921847 : Cannot read memory at address 0x0000038B 12:10:17.923840 : Cannot read memory at address 0x0000030B 12:10:17.923840 : Cannot read memory at address 0x0000038B 12:10:17.925834 : Cannot read memory at address 0x0000030B 12:10:17.925834 : Cannot read memory at address 0x0000038B 12:10:17.927828 : Cannot read memory at address 0x0000030B 12:10:17.927828 : Cannot read memory at address 0x0000038B 12:10:17.929821 : Cannot read memory at address 0x0000030B 12:10:17.929821 : Cannot read memory at address 0x0000038B 12:10:17.931811 : Cannot read memory at address 0x0000030B 12:10:17.931811 : Cannot read memory at address 0x0000038B 12:10:17.933804 : Cannot read memory at address 0x0000030B 12:10:17.933804 : Cannot read memory at address 0x0000038B 12:10:17.935798 : Cannot read memory at address 0x0000030B 12:10:17.935798 : Cannot read memory at address 0x0000038B 12:10:17.937794 : Cannot read memory at address 0x0000030B 12:10:17.937794 : Cannot read memory at address 0x0000038B 12:10:17.939787 : Cannot read memory at address 0x0000030B 12:10:17.939787 : Cannot read memory at address 0x0000038B 12:10:17.941780 : Cannot read memory at address 0x0000030B 12:10:17.941780 : Cannot read memory at address 0x0000038B 12:10:17.943774 : Cannot read memory at address 0x0000030B 12:10:17.943774 : Cannot read memory at address 0x0000038B 12:10:17.945767 : Cannot read memory at address 0x0000030B 12:10:17.945767 : Cannot read memory at address 0x0000038B 12:10:17.947758 : Cannot read memory at address 0x0000030B 12:10:17.947758 : Cannot read memory at address 0x0000038B 12:10:17.949752 : Cannot read memory at address 0x0000030B 12:10:17.949752 : Cannot read memory at address 0x0000038B 12:10:17.951744 : Cannot read memory at address 0x0000030B 12:10:17.951744 : Cannot read memory at address 0x0000038B 12:10:17.953740 : Cannot read memory at address 0x0000030B 12:10:17.953740 : Cannot read memory at address 0x0000038B 12:10:17.955731 : Cannot read memory at address 0x0000030B 12:10:17.955731 : Cannot read memory at address 0x0000038B 12:10:17.957724 : Cannot read memory at address 0x0000030B 12:10:17.957724 : Cannot read memory at address 0x0000038B 12:10:17.959721 : Cannot read memory at address 0x0000030B 12:10:17.959721 : Cannot read memory at address 0x0000038B 12:10:17.961714 : Cannot read memory at address 0x0000030B 12:10:17.961714 : Cannot read memory at address 0x0000038B 12:10:17.963707 : Cannot read memory at address 0x0000030B 12:10:17.963707 : Cannot read memory at address 0x0000038B 12:10:17.965698 : Cannot read memory at address 0x0000030B 12:10:17.965698 : Cannot read memory at address 0x0000038B 12:10:17.967694 : Cannot read memory at address 0x0000030B 12:10:17.967694 : Cannot read memory at address 0x0000038B 12:10:17.969687 : Cannot read memory at address 0x0000030B 12:10:17.969687 : Cannot read memory at address 0x0000038B 12:10:17.971680 : Cannot read memory at address 0x0000030B 12:10:17.971680 : Cannot read memory at address 0x0000038B 12:10:17.973674 : Cannot read memory at address 0x0000030B 12:10:17.973674 : Cannot read memory at address 0x0000038B 12:10:17.975667 : Cannot read memory at address 0x0000030B 12:10:17.975667 : Cannot read memory at address 0x0000038B 12:10:17.977658 : Cannot read memory at address 0x0000030B 12:10:17.977658 : Cannot read memory at address 0x0000038B 12:10:17.979652 : Cannot read memory at address 0x0000030B 12:10:17.979652 : Cannot read memory at address 0x0000038B 12:10:17.981647 : Cannot read memory at address 0x0000030B 12:10:17.981647 : Cannot read memory at address 0x0000038B 12:10:17.983640 : Cannot read memory at address 0x0000030B 12:10:17.983640 : Cannot read memory at address 0x0000038B 12:10:17.985634 : Cannot read memory at address 0x0000030B 12:10:17.985634 : Cannot read memory at address 0x0000038B 12:10:17.987627 : Cannot read memory at address 0x0000030B 12:10:17.987627 : Cannot read memory at address 0x0000038B 12:10:17.989620 : Cannot read memory at address 0x0000030B 12:10:17.989620 : Cannot read memory at address 0x0000038B 12:10:17.991614 : Cannot read memory at address 0x0000030B 12:10:17.993605 : Cannot read memory at address 0x0000038B 12:10:17.995598 : Cannot read memory at address 0x0000030B 12:10:17.995598 : Cannot read memory at address 0x0000038B 12:10:17.997591 : Cannot read memory at address 0x0000030B 12:10:17.997591 : Cannot read memory at address 0x0000038B 12:10:17.999584 : Cannot read memory at address 0x0000030B 12:10:17.999584 : Cannot read memory at address 0x0000038B 12:10:18.001581 : Cannot read memory at address 0x0000030B 12:10:18.001581 : Cannot read memory at address 0x0000038B 12:10:18.003574 : Cannot read memory at address 0x0000030B 12:10:18.003574 : Cannot read memory at address 0x0000038B 12:10:18.005567 : Cannot read memory at address 0x0000030B 12:10:18.005567 : Cannot read memory at address 0x0000038B 12:10:18.007561 : Cannot read memory at address 0x0000030B 12:10:18.007561 : Cannot read memory at address 0x0000038B 12:10:18.009554 : Cannot read memory at address 0x0000030B 12:10:18.009554 : Cannot read memory at address 0x0000038B 12:10:18.011547 : Cannot read memory at address 0x0000030B 12:10:18.011547 : Cannot read memory at address 0x0000038B 12:10:18.013541 : Cannot read memory at address 0x0000030B 12:10:18.013541 : Cannot read memory at address 0x0000038B 12:10:18.015531 : Cannot read memory at address 0x0000030B 12:10:18.015531 : Cannot read memory at address 0x0000038B 12:10:18.017527 : Cannot read memory at address 0x0000030B 12:10:18.017527 : Cannot read memory at address 0x0000038B 12:10:18.019521 : Cannot read memory at address 0x0000030B 12:10:18.019521 : Cannot read memory at address 0x0000038B 12:10:18.021511 : Cannot read memory at address 0x0000030B 12:10:18.021511 : Cannot read memory at address 0x0000038B 12:10:18.023507 : Cannot read memory at address 0x0000030B 12:10:18.023507 : Cannot read memory at address 0x0000038B 12:10:18.025501 : Cannot read memory at address 0x0000030B 12:10:18.025501 : Cannot read memory at address 0x0000038B 12:10:18.027493 : Cannot read memory at address 0x0000030B 12:10:18.027493 : Cannot read memory at address 0x0000038B 12:10:18.029487 : Cannot read memory at address 0x0000030B 12:10:18.029487 : Cannot read memory at address 0x0000038B 12:10:18.031480 : Cannot read memory at address 0x0000030B 12:10:18.031480 : Cannot read memory at address 0x0000038B 12:10:18.033476 : Cannot read memory at address 0x0000030B 12:10:18.033476 : Cannot read memory at address 0x0000038B 12:10:18.035465 : Cannot read memory at address 0x0000030B 12:10:18.035465 : Cannot read memory at address 0x0000038B 12:10:18.037461 : Cannot read memory at address 0x0000030B 12:10:18.037461 : Cannot read memory at address 0x0000038B 12:10:18.039454 : Cannot read memory at address 0x0000030B 12:10:18.039454 : Cannot read memory at address 0x0000038B 12:10:18.041444 : Cannot read memory at address 0x0000030B 12:10:18.041444 : Cannot read memory at address 0x0000038B 12:10:18.043441 : Cannot read memory at address 0x0000030B 12:10:18.043441 : Cannot read memory at address 0x0000038B 12:10:18.045434 : Cannot read memory at address 0x0000030B 12:10:18.045434 : Cannot read memory at address 0x0000038B 12:10:18.047424 : Cannot read memory at address 0x0000030B 12:10:18.047424 : Cannot read memory at address 0x0000038B 12:10:18.049418 : Cannot read memory at address 0x0000030B 12:10:18.049418 : Cannot read memory at address 0x0000038B 12:10:18.051411 : Cannot read memory at address 0x0000030B 12:10:18.051411 : Cannot read memory at address 0x0000038B 12:10:18.053407 : Cannot read memory at address 0x0000030B 12:10:18.053407 : Cannot read memory at address 0x0000038B 12:10:18.055398 : Cannot read memory at address 0x0000030B 12:10:18.055398 : Cannot read memory at address 0x0000038B 12:10:18.057391 : Cannot read memory at address 0x0000030B 12:10:18.057391 : Cannot read memory at address 0x0000038B 12:10:18.059387 : Cannot read memory at address 0x0000030B 12:10:18.059387 : Cannot read memory at address 0x0000038B 12:10:18.061381 : Cannot read memory at address 0x0000030B 12:10:18.061381 : Cannot read memory at address 0x0000038B 12:10:18.063371 : Cannot read memory at address 0x0000030B 12:10:18.063371 : Cannot read memory at address 0x0000038B 12:10:18.065365 : Cannot read memory at address 0x0000030B 12:10:18.065365 : Cannot read memory at address 0x0000038B 12:10:18.067358 : Cannot read memory at address 0x0000030B 12:10:18.067358 : Cannot read memory at address 0x0000038B 12:10:18.069351 : Cannot read memory at address 0x0000030B 12:10:18.069351 : Cannot read memory at address 0x0000038B 12:10:18.071344 : Cannot read memory at address 0x0000030B 12:10:18.071344 : Cannot read memory at address 0x0000038B 12:10:18.073340 : Cannot read memory at address 0x0000030B 12:10:18.073340 : Cannot read memory at address 0x0000038B 12:10:18.075335 : Cannot read memory at address 0x0000030B 12:10:18.075335 : Cannot read memory at address 0x0000038B 12:10:18.077324 : Cannot read memory at address 0x0000030B 12:10:18.077324 : Cannot read memory at address 0x0000038B 12:10:18.079317 : Cannot read memory at address 0x0000030B 12:10:18.079317 : Cannot read memory at address 0x0000038B 12:10:18.081314 : Cannot read memory at address 0x0000030B 12:10:18.081314 : Cannot read memory at address 0x0000038B 12:10:18.083304 : Cannot read memory at address 0x0000030B 12:10:18.083304 : Cannot read memory at address 0x0000038B 12:10:18.085298 : Cannot read memory at address 0x0000030B 12:10:18.085298 : Cannot read memory at address 0x0000038B 12:10:18.087291 : Cannot read memory at address 0x0000030B 12:10:18.087291 : Cannot read memory at address 0x0000038B 12:10:18.089287 : Cannot read memory at address 0x0000030B 12:10:18.089287 : Cannot read memory at address 0x0000038B 12:10:18.091277 : Cannot read memory at address 0x0000030B 12:10:18.091277 : Cannot read memory at address 0x0000038B 12:10:18.093271 : Cannot read memory at address 0x0000030B 12:10:18.093271 : Cannot read memory at address 0x0000038B 12:10:18.095267 : Cannot read memory at address 0x0000030B 12:10:18.095267 : Cannot read memory at address 0x0000038B 12:10:18.097258 : Cannot read memory at address 0x0000030B 12:10:18.097258 : Cannot read memory at address 0x0000038B 12:10:18.099251 : Cannot read memory at address 0x0000030B 12:10:18.099251 : Cannot read memory at address 0x0000038B 12:10:18.101244 : Cannot read memory at address 0x0000030B 12:10:18.101244 : Cannot read memory at address 0x0000038B 12:10:18.103240 : Cannot read memory at address 0x0000030B 12:10:18.103240 : Cannot read memory at address 0x0000038B 12:10:18.105231 : Cannot read memory at address 0x0000030B 12:10:18.105231 : Cannot read memory at address 0x0000038B 12:10:18.107224 : Cannot read memory at address 0x0000030B 12:10:18.107224 : Cannot read memory at address 0x0000038B 12:10:18.109220 : Cannot read memory at address 0x0000030B 12:10:18.109220 : Cannot read memory at address 0x0000038B 12:10:18.111211 : Cannot read memory at address 0x0000030B 12:10:18.111211 : Cannot read memory at address 0x0000038B 12:10:18.113205 : Cannot read memory at address 0x0000030B 12:10:18.113205 : Cannot read memory at address 0x0000038B 12:10:18.115198 : Cannot read memory at address 0x0000030B 12:10:18.115198 : Cannot read memory at address 0x0000038B 12:10:18.117191 : Cannot read memory at address 0x0000030B 12:10:18.117191 : Cannot read memory at address 0x0000038B 12:10:18.119185 : Cannot read memory at address 0x0000030B 12:10:18.119185 : Cannot read memory at address 0x0000038B 12:10:18.121179 : Cannot read memory at address 0x0000030B 12:10:18.121179 : Cannot read memory at address 0x0000038B 12:10:18.123174 : Cannot read memory at address 0x0000030B 12:10:18.123174 : Cannot read memory at address 0x0000038B 12:10:18.125165 : Cannot read memory at address 0x0000030B 12:10:18.125165 : Cannot read memory at address 0x0000038B 12:10:18.127159 : Cannot read memory at address 0x0000030B 12:10:18.127159 : Cannot read memory at address 0x0000038B 12:10:18.129153 : Cannot read memory at address 0x0000030B 12:10:18.129153 : Cannot read memory at address 0x0000038B 12:10:18.131147 : Cannot read memory at address 0x0000030B 12:10:18.131147 : Cannot read memory at address 0x0000038B 12:10:18.133138 : Cannot read memory at address 0x0000030B 12:10:18.133138 : Cannot read memory at address 0x0000038B 12:10:18.135132 : Cannot read memory at address 0x0000030B 12:10:18.135132 : Cannot read memory at address 0x0000038B 12:10:18.137127 : Cannot read memory at address 0x0000030B 12:10:18.137127 : Cannot read memory at address 0x0000038B 12:10:18.139121 : Cannot read memory at address 0x0000030B 12:10:18.139121 : Cannot read memory at address 0x0000038B 12:10:18.141112 : Cannot read memory at address 0x0000030B 12:10:18.141112 : Cannot read memory at address 0x0000038B 12:10:18.143107 : Cannot read memory at address 0x0000030B 12:10:18.143107 : Cannot read memory at address 0x0000038B 12:10:18.145101 : Cannot read memory at address 0x0000030B 12:10:18.145101 : Cannot read memory at address 0x0000038B 12:10:18.147092 : Cannot read memory at address 0x0000030B 12:10:18.147092 : Cannot read memory at address 0x0000038B 12:10:18.149086 : Cannot read memory at address 0x0000030B 12:10:18.149086 : Cannot read memory at address 0x0000038B 12:10:18.151081 : Cannot read memory at address 0x0000030B 12:10:18.151081 : Cannot read memory at address 0x0000038B 12:10:18.153073 : Cannot read memory at address 0x0000030B 12:10:18.153073 : Cannot read memory at address 0x0000038B 12:10:18.155066 : Cannot read memory at address 0x0000030B 12:10:18.155066 : Cannot read memory at address 0x0000038B 12:10:18.157061 : Cannot read memory at address 0x0000030B 12:10:18.157061 : Cannot read memory at address 0x0000038B 12:10:18.159052 : Cannot read memory at address 0x0000030B 12:10:18.159052 : Cannot read memory at address 0x0000038B 12:10:18.161045 : Cannot read memory at address 0x0000030B 12:10:18.161045 : Cannot read memory at address 0x0000038B 12:10:18.163038 : Cannot read memory at address 0x0000030B 12:10:18.163038 : Cannot read memory at address 0x0000038B 12:10:18.165030 : Cannot read memory at address 0x0000030B 12:10:18.165030 : Cannot read memory at address 0x0000038B 12:10:18.167023 : Cannot read memory at address 0x0000030B 12:10:18.167023 : Cannot read memory at address 0x0000038B 12:10:18.169021 : Cannot read memory at address 0x0000030B 12:10:18.169021 : Cannot read memory at address 0x0000038B 12:10:18.171010 : Cannot read memory at address 0x0000030B 12:10:18.171010 : Cannot read memory at address 0x0000038B 12:10:18.173007 : Cannot read memory at address 0x0000030B 12:10:18.173007 : Cannot read memory at address 0x0000038B 12:10:18.175002 : Cannot read memory at address 0x0000030B 12:10:18.175002 : Cannot read memory at address 0x0000038B 12:10:18.176994 : Cannot read memory at address 0x0000030B 12:10:18.176994 : Cannot read memory at address 0x0000038B 12:10:18.178988 : Cannot read memory at address 0x0000030B 12:10:18.178988 : Cannot read memory at address 0x0000038B 12:10:18.180981 : Cannot read memory at address 0x0000030B 12:10:18.180981 : Cannot read memory at address 0x0000038B 12:10:18.182971 : Cannot read memory at address 0x0000030B 12:10:18.182971 : Cannot read memory at address 0x0000038B 12:10:18.184967 : Cannot read memory at address 0x0000030B 12:10:18.184967 : Cannot read memory at address 0x0000038B 12:10:18.186961 : Cannot read memory at address 0x0000030B 12:10:18.186961 : Cannot read memory at address 0x0000038B 12:10:18.188951 : Cannot read memory at address 0x0000030B 12:10:18.188951 : Cannot read memory at address 0x0000038B 12:10:18.190945 : Cannot read memory at address 0x0000030B 12:10:18.190945 : Cannot read memory at address 0x0000038B 12:10:18.192938 : Cannot read memory at address 0x0000030B 12:10:18.192938 : Cannot read memory at address 0x0000038B 12:10:18.194934 : Cannot read memory at address 0x0000030B 12:10:18.194934 : Cannot read memory at address 0x0000038B 12:10:18.196927 : Cannot read memory at address 0x0000030B 12:10:18.196927 : Cannot read memory at address 0x0000038B 12:10:18.198918 : Cannot read memory at address 0x0000030B 12:10:18.198918 : Cannot read memory at address 0x0000038B 12:10:18.200914 : Cannot read memory at address 0x0000030B 12:10:18.200914 : Cannot read memory at address 0x0000038B 12:10:18.202907 : Cannot read memory at address 0x0000030B 12:10:18.202907 : Cannot read memory at address 0x0000038B 12:10:18.204901 : Cannot read memory at address 0x0000030B 12:10:18.204901 : Cannot read memory at address 0x0000038B 12:10:18.206892 : Cannot read memory at address 0x0000030B 12:10:18.206892 : Cannot read memory at address 0x0000038B 12:10:18.208887 : Cannot read memory at address 0x0000030B 12:10:18.208887 : Cannot read memory at address 0x0000038B 12:10:18.210881 : Cannot read memory at address 0x0000030B 12:10:18.210881 : Cannot read memory at address 0x0000038B 12:10:18.212874 : Cannot read memory at address 0x0000030B 12:10:18.212874 : Cannot read memory at address 0x0000038B 12:10:18.214867 : Cannot read memory at address 0x0000030B 12:10:18.214867 : Cannot read memory at address 0x0000038B 12:10:18.216858 : Cannot read memory at address 0x0000030B 12:10:18.216858 : Cannot read memory at address 0x0000038B 12:10:18.218854 : Cannot read memory at address 0x0000030B 12:10:18.218854 : Cannot read memory at address 0x0000038B 12:10:18.220847 : Cannot read memory at address 0x0000030B 12:10:18.220847 : Cannot read memory at address 0x0000038B 12:10:18.222841 : Cannot read memory at address 0x0000030B 12:10:18.222841 : Cannot read memory at address 0x0000038B 12:10:18.224835 : Cannot read memory at address 0x0000030B 12:10:18.224835 : Cannot read memory at address 0x0000038B 12:10:18.227824 : Cannot read memory at address 0x0000030B 12:10:18.227824 : Cannot read memory at address 0x0000038B 12:10:18.230814 : Cannot read memory at address 0x0000030B 12:10:18.230814 : Cannot read memory at address 0x0000038B 12:10:18.232807 : Cannot read memory at address 0x0000030B 12:10:18.232807 : Cannot read memory at address 0x0000038B 12:10:18.235797 : Cannot read memory at address 0x0000030B 12:10:18.235797 : Cannot read memory at address 0x0000038B 12:10:18.237790 : Cannot read memory at address 0x0000030B 12:10:18.237790 : Cannot read memory at address 0x0000038B 12:10:18.240781 : Cannot read memory at address 0x0000030B 12:10:18.240781 : Cannot read memory at address 0x0000038B 12:10:18.243771 : Cannot read memory at address 0x0000030B 12:10:18.244767 : Cannot read memory at address 0x0000038B 12:10:18.246761 : Cannot read memory at address 0x0000030B 12:10:18.246761 : Cannot read memory at address 0x0000038B 12:10:18.249751 : Cannot read memory at address 0x0000030B 12:10:18.250747 : Cannot read memory at address 0x0000038B 12:10:18.252741 : Cannot read memory at address 0x0000030B 12:10:18.252741 : Cannot read memory at address 0x0000038B 12:10:18.255730 : Cannot read memory at address 0x0000030B 12:10:18.255730 : Cannot read memory at address 0x0000038B 12:10:18.257724 : Cannot read memory at address 0x0000030B 12:10:18.257724 : Cannot read memory at address 0x0000038B 12:10:18.259717 : Cannot read memory at address 0x0000030B 12:10:18.259717 : Cannot read memory at address 0x0000038B 12:10:18.261711 : Cannot read memory at address 0x0000030B 12:10:18.261711 : Cannot read memory at address 0x0000038B 12:10:18.263704 : Cannot read memory at address 0x0000030B 12:10:18.263704 : Cannot read memory at address 0x0000038B 12:10:18.265696 : Cannot read memory at address 0x0000030B 12:10:18.265696 : Cannot read memory at address 0x0000038B 12:10:18.267689 : Cannot read memory at address 0x0000030B 12:10:18.267689 : Cannot read memory at address 0x0000038B 12:10:18.269684 : Cannot read memory at address 0x0000030B 12:10:18.269684 : Cannot read memory at address 0x0000038B 12:10:18.271676 : Cannot read memory at address 0x0000030B 12:10:18.271676 : Cannot read memory at address 0x0000038B 12:10:18.273669 : Cannot read memory at address 0x0000030B 12:10:18.273669 : Cannot read memory at address 0x0000038B 12:10:18.275661 : Cannot read memory at address 0x0000030B 12:10:18.275661 : Cannot read memory at address 0x0000038B 12:10:18.277658 : Cannot read memory at address 0x0000030B 12:10:18.277658 : Cannot read memory at address 0x0000038B 12:10:18.279651 : Cannot read memory at address 0x0000030B 12:10:18.279651 : Cannot read memory at address 0x0000038B 12:10:18.281644 : Cannot read memory at address 0x0000030B 12:10:18.281644 : Cannot read memory at address 0x0000038B 12:10:18.283638 : Cannot read memory at address 0x0000030B 12:10:18.283638 : Cannot read memory at address 0x0000038B 12:10:18.285631 : Cannot read memory at address 0x0000030B 12:10:18.285631 : Cannot read memory at address 0x0000038B 12:10:18.287624 : Cannot read memory at address 0x0000030B 12:10:18.287624 : Cannot read memory at address 0x0000038B 12:10:18.289617 : Cannot read memory at address 0x0000030B 12:10:18.289617 : Cannot read memory at address 0x0000038B 12:10:18.291611 : Cannot read memory at address 0x0000030B 12:10:18.291611 : Cannot read memory at address 0x0000038B 12:10:18.293604 : Cannot read memory at address 0x0000030B 12:10:18.293604 : Cannot read memory at address 0x0000038B 12:10:18.295597 : Cannot read memory at address 0x0000030B 12:10:18.295597 : Cannot read memory at address 0x0000038B 12:10:18.297591 : Cannot read memory at address 0x0000030B 12:10:18.297591 : Cannot read memory at address 0x0000038B 12:10:18.299583 : Cannot read memory at address 0x0000030B 12:10:18.299583 : Cannot read memory at address 0x0000038B 12:10:18.302574 : Cannot read memory at address 0x0000030B 12:10:18.302574 : Cannot read memory at address 0x0000038B 12:10:18.304567 : Cannot read memory at address 0x0000030B 12:10:18.304567 : Cannot read memory at address 0x0000038B 12:10:18.306561 : Cannot read memory at address 0x0000030B 12:10:18.306561 : Cannot read memory at address 0x0000038B 12:10:18.308554 : Cannot read memory at address 0x0000030B 12:10:18.308554 : Cannot read memory at address 0x0000038B 12:10:18.310547 : Cannot read memory at address 0x0000030B 12:10:18.310547 : Cannot read memory at address 0x0000038B 12:10:18.312541 : Cannot read memory at address 0x0000030B 12:10:18.312541 : Cannot read memory at address 0x0000038B 12:10:18.314534 : Cannot read memory at address 0x0000030B 12:10:18.314534 : Cannot read memory at address 0x0000038B 12:10:18.316525 : Cannot read memory at address 0x0000030B 12:10:18.316525 : Cannot read memory at address 0x0000038B 12:10:18.318521 : Cannot read memory at address 0x0000030B 12:10:18.318521 : Cannot read memory at address 0x0000038B 12:10:18.320514 : Cannot read memory at address 0x0000030B 12:10:18.320514 : Cannot read memory at address 0x0000038B 12:10:18.322507 : Cannot read memory at address 0x0000030B 12:10:18.322507 : Cannot read memory at address 0x0000038B 12:10:18.324498 : Cannot read memory at address 0x0000030B 12:10:18.324498 : Cannot read memory at address 0x0000038B 12:10:18.326494 : Cannot read memory at address 0x0000030B 12:10:18.326494 : Cannot read memory at address 0x0000038B 12:10:18.328487 : Cannot read memory at address 0x0000030B 12:10:18.328487 : Cannot read memory at address 0x0000038B 12:10:18.330478 : Cannot read memory at address 0x0000030B 12:10:18.330478 : Cannot read memory at address 0x0000038B 12:10:18.332472 : Cannot read memory at address 0x0000030B 12:10:18.332472 : Cannot read memory at address 0x0000038B 12:10:18.334464 : Cannot read memory at address 0x0000030B 12:10:18.334464 : Cannot read memory at address 0x0000038B 12:10:18.336459 : Cannot read memory at address 0x0000030B 12:10:18.336459 : Cannot read memory at address 0x0000038B 12:10:18.338451 : Cannot read memory at address 0x0000030B 12:10:18.338451 : Cannot read memory at address 0x0000038B 12:10:18.340447 : Cannot read memory at address 0x0000030B 12:10:18.340447 : Cannot read memory at address 0x0000038B 12:10:18.342438 : Cannot read memory at address 0x0000030B 12:10:18.342438 : Cannot read memory at address 0x0000038B 12:10:18.344431 : Cannot read memory at address 0x0000030B 12:10:18.344431 : Cannot read memory at address 0x0000038B 12:10:18.346425 : Cannot read memory at address 0x0000030B 12:10:18.346425 : Cannot read memory at address 0x0000038B 12:10:18.348421 : Cannot read memory at address 0x0000030B 12:10:18.348421 : Cannot read memory at address 0x0000038B 12:10:18.350411 : Cannot read memory at address 0x0000030B 12:10:18.350411 : Cannot read memory at address 0x0000038B 12:10:18.352406 : Cannot read memory at address 0x0000030B 12:10:18.352406 : Cannot read memory at address 0x0000038B 12:10:18.354401 : Cannot read memory at address 0x0000030B 12:10:18.354401 : Cannot read memory at address 0x0000038B 12:10:18.356392 : Cannot read memory at address 0x0000030B 12:10:18.356392 : Cannot read memory at address 0x0000038B 12:10:18.358385 : Cannot read memory at address 0x0000030B 12:10:18.358385 : Cannot read memory at address 0x0000038B 12:10:18.360378 : Cannot read memory at address 0x0000030B 12:10:18.360378 : Cannot read memory at address 0x0000038B 12:10:18.362374 : Cannot read memory at address 0x0000030B 12:10:18.362374 : Cannot read memory at address 0x0000038B 12:10:18.364365 : Cannot read memory at address 0x0000030B 12:10:18.364365 : Cannot read memory at address 0x0000038B 12:10:18.366359 : Cannot read memory at address 0x0000030B 12:10:18.366359 : Cannot read memory at address 0x0000038B 12:10:18.368354 : Cannot read memory at address 0x0000030B 12:10:18.368354 : Cannot read memory at address 0x0000038B 12:10:18.370346 : Cannot read memory at address 0x0000030B 12:10:18.370346 : Cannot read memory at address 0x0000038B 12:10:18.372339 : Cannot read memory at address 0x0000030B 12:10:18.372339 : Cannot read memory at address 0x0000038B 12:10:18.374333 : Cannot read memory at address 0x0000030B 12:10:18.374333 : Cannot read memory at address 0x0000038B 12:10:18.376327 : Cannot read memory at address 0x0000030B 12:10:18.376327 : Cannot read memory at address 0x0000038B 12:10:18.378319 : Cannot read memory at address 0x0000030B 12:10:18.378319 : Cannot read memory at address 0x0000038B 12:10:18.380313 : Cannot read memory at address 0x0000030B 12:10:18.380313 : Cannot read memory at address 0x0000038B 12:10:18.383302 : Cannot read memory at address 0x0000030B 12:10:18.383302 : Cannot read memory at address 0x0000038B 12:10:18.385294 : Cannot read memory at address 0x0000030B 12:10:18.385294 : Cannot read memory at address 0x0000038B 12:10:18.387291 : Cannot read memory at address 0x0000030B 12:10:18.387291 : Cannot read memory at address 0x0000038B 12:10:18.389282 : Cannot read memory at address 0x0000030B 12:10:18.389282 : Cannot read memory at address 0x0000038B 12:10:18.391275 : Cannot read memory at address 0x0000030B 12:10:18.391275 : Cannot read memory at address 0x0000038B 12:10:18.393271 : Cannot read memory at address 0x0000030B 12:10:18.393271 : Cannot read memory at address 0x0000038B 12:10:18.395262 : Cannot read memory at address 0x0000030B 12:10:18.395262 : Cannot read memory at address 0x0000038B 12:10:18.397256 : Cannot read memory at address 0x0000030B 12:10:18.397256 : Cannot read memory at address 0x0000038B 12:10:18.399249 : Cannot read memory at address 0x0000030B 12:10:18.399249 : Cannot read memory at address 0x0000038B 12:10:18.401244 : Cannot read memory at address 0x0000030B 12:10:18.401244 : Cannot read memory at address 0x0000038B 12:10:18.403235 : Cannot read memory at address 0x0000030B 12:10:18.403235 : Cannot read memory at address 0x0000038B 12:10:18.405229 : Cannot read memory at address 0x0000030B 12:10:18.405229 : Cannot read memory at address 0x0000038B 12:10:18.407224 : Cannot read memory at address 0x0000030B 12:10:18.407224 : Cannot read memory at address 0x0000038B 12:10:18.409215 : Cannot read memory at address 0x0000030B 12:10:18.409215 : Cannot read memory at address 0x0000038B 12:10:18.411209 : Cannot read memory at address 0x0000030B 12:10:18.411209 : Cannot read memory at address 0x0000038B 12:10:18.413203 : Cannot read memory at address 0x0000030B 12:10:18.413203 : Cannot read memory at address 0x0000038B 12:10:18.415196 : Cannot read memory at address 0x0000030B 12:10:18.415196 : Cannot read memory at address 0x0000038B 12:10:18.417189 : Cannot read memory at address 0x0000030B 12:10:18.417189 : Cannot read memory at address 0x0000038B 12:10:18.419183 : Cannot read memory at address 0x0000030B 12:10:18.419183 : Cannot read memory at address 0x0000038B 12:10:18.421177 : Cannot read memory at address 0x0000030B 12:10:18.421177 : Cannot read memory at address 0x0000038B 12:10:18.423171 : Cannot read memory at address 0x0000030B 12:10:18.423171 : Cannot read memory at address 0x0000038B 12:10:18.425162 : Cannot read memory at address 0x0000030B 12:10:18.425162 : Cannot read memory at address 0x0000038B 12:10:18.427156 : Cannot read memory at address 0x0000030B 12:10:18.427156 : Cannot read memory at address 0x0000038B 12:10:18.429151 : Cannot read memory at address 0x0000030B 12:10:18.429151 : Cannot read memory at address 0x0000038B 12:10:18.431142 : Cannot read memory at address 0x0000030B 12:10:18.431142 : Cannot read memory at address 0x0000038B 12:10:18.433135 : Cannot read memory at address 0x0000030B 12:10:18.433135 : Cannot read memory at address 0x0000038B 12:10:18.435128 : Cannot read memory at address 0x0000030B 12:10:18.435128 : Cannot read memory at address 0x0000038B 12:10:18.437124 : Cannot read memory at address 0x0000030B 12:10:18.437124 : Cannot read memory at address 0x0000038B 12:10:18.439115 : Cannot read memory at address 0x0000030B 12:10:18.441109 : Cannot read memory at address 0x0000038B 12:10:18.443104 : Cannot read memory at address 0x0000030B 12:10:18.443104 : Cannot read memory at address 0x0000038B 12:10:18.445095 : Cannot read memory at address 0x0000030B 12:10:18.445095 : Cannot read memory at address 0x0000038B 12:10:18.447088 : Cannot read memory at address 0x0000030B 12:10:18.447088 : Cannot read memory at address 0x0000038B 12:10:18.449082 : Cannot read memory at address 0x0000030B 12:10:18.449082 : Cannot read memory at address 0x0000038B 12:10:18.451077 : Cannot read memory at address 0x0000030B 12:10:18.451077 : Cannot read memory at address 0x0000038B 12:10:18.453069 : Cannot read memory at address 0x0000030B 12:10:18.453069 : Cannot read memory at address 0x0000038B 12:10:18.455064 : Cannot read memory at address 0x0000030B 12:10:18.455064 : Cannot read memory at address 0x0000038B 12:10:18.457058 : Cannot read memory at address 0x0000030B 12:10:18.457058 : Cannot read memory at address 0x0000038B 12:10:18.459052 : Cannot read memory at address 0x0000030B 12:10:18.459052 : Cannot read memory at address 0x0000038B 12:10:18.461044 : Cannot read memory at address 0x0000030B 12:10:18.461044 : Cannot read memory at address 0x0000038B 12:10:18.463038 : Cannot read memory at address 0x0000030B 12:10:18.463038 : Cannot read memory at address 0x0000038B 12:10:18.465031 : Cannot read memory at address 0x0000030B 12:10:18.465031 : Cannot read memory at address 0x0000038B 12:10:18.467023 : Cannot read memory at address 0x0000030B 12:10:18.467023 : Cannot read memory at address 0x0000038B 12:10:18.469017 : Cannot read memory at address 0x0000030B 12:10:18.469017 : Cannot read memory at address 0x0000038B 12:10:18.471011 : Cannot read memory at address 0x0000030B 12:10:18.471011 : Cannot read memory at address 0x0000038B 12:10:18.473004 : Cannot read memory at address 0x0000030B 12:10:18.473004 : Cannot read memory at address 0x0000038B 12:10:18.474998 : Cannot read memory at address 0x0000030B 12:10:18.474998 : Cannot read memory at address 0x0000038B 12:10:18.477986 : Cannot read memory at address 0x0000030B 12:10:18.477986 : Cannot read memory at address 0x0000038B 12:10:18.479981 : Cannot read memory at address 0x0000030B 12:10:18.479981 : Cannot read memory at address 0x0000038B 12:10:18.482971 : Cannot read memory at address 0x0000030B 12:10:18.483967 : Cannot read memory at address 0x0000038B 12:10:18.485961 : Cannot read memory at address 0x0000030B 12:10:18.485961 : Cannot read memory at address 0x0000038B 12:10:18.487953 : Cannot read memory at address 0x0000030B 12:10:18.487953 : Cannot read memory at address 0x0000038B 12:10:18.490944 : Cannot read memory at address 0x0000030B 12:10:18.490944 : Cannot read memory at address 0x0000038B 12:10:18.492937 : Cannot read memory at address 0x0000030B 12:10:18.492937 : Cannot read memory at address 0x0000038B 12:10:18.494931 : Cannot read memory at address 0x0000030B 12:10:18.494931 : Cannot read memory at address 0x0000038B 12:10:18.496924 : Cannot read memory at address 0x0000030B 12:10:18.496924 : Cannot read memory at address 0x0000038B 12:10:18.498916 : Cannot read memory at address 0x0000030B 12:10:18.498916 : Cannot read memory at address 0x0000038B 12:10:18.500911 : Cannot read memory at address 0x0000030B 12:10:18.500911 : Cannot read memory at address 0x0000038B 12:10:18.502902 : Cannot read memory at address 0x0000030B 12:10:18.502902 : Cannot read memory at address 0x0000038B 12:10:18.504894 : Cannot read memory at address 0x0000030B 12:10:18.504894 : Cannot read memory at address 0x0000038B 12:10:18.506891 : Cannot read memory at address 0x0000030B 12:10:18.506891 : Cannot read memory at address 0x0000038B 12:10:18.508884 : Cannot read memory at address 0x0000030B 12:10:18.508884 : Cannot read memory at address 0x0000038B 12:10:18.510877 : Cannot read memory at address 0x0000030B 12:10:18.510877 : Cannot read memory at address 0x0000038B 12:10:18.512871 : Cannot read memory at address 0x0000030B 12:10:18.512871 : Cannot read memory at address 0x0000038B 12:10:18.514864 : Cannot read memory at address 0x0000030B 12:10:18.514864 : Cannot read memory at address 0x0000038B 12:10:18.516855 : Cannot read memory at address 0x0000030B 12:10:18.516855 : Cannot read memory at address 0x0000038B 12:10:18.518848 : Cannot read memory at address 0x0000030B 12:10:18.518848 : Cannot read memory at address 0x0000038B 12:10:18.520841 : Cannot read memory at address 0x0000030B 12:10:18.520841 : Cannot read memory at address 0x0000038B 12:10:18.522834 : Cannot read memory at address 0x0000030B 12:10:18.522834 : Cannot read memory at address 0x0000038B 12:10:18.524827 : Cannot read memory at address 0x0000030B 12:10:18.524827 : Cannot read memory at address 0x0000038B 12:10:18.526821 : Cannot read memory at address 0x0000030B 12:10:18.526821 : Cannot read memory at address 0x0000038B 12:10:18.528814 : Cannot read memory at address 0x0000030B 12:10:18.528814 : Cannot read memory at address 0x0000038B 12:10:18.530807 : Cannot read memory at address 0x0000030B 12:10:18.530807 : Cannot read memory at address 0x0000038B 12:10:18.532801 : Cannot read memory at address 0x0000030B 12:10:18.532801 : Cannot read memory at address 0x0000038B 12:10:18.534794 : Cannot read memory at address 0x0000030B 12:10:18.534794 : Cannot read memory at address 0x0000038B 12:10:18.536787 : Cannot read memory at address 0x0000030B 12:10:18.536787 : Cannot read memory at address 0x0000038B 12:10:18.538784 : Cannot read memory at address 0x0000030B 12:10:18.538784 : Cannot read memory at address 0x0000038B 12:10:18.540777 : Cannot read memory at address 0x0000030B 12:10:18.540777 : Cannot read memory at address 0x0000038B 12:10:18.542771 : Cannot read memory at address 0x0000030B 12:10:18.542771 : Cannot read memory at address 0x0000038B 12:10:18.544764 : Cannot read memory at address 0x0000030B 12:10:18.544764 : Cannot read memory at address 0x0000038B 12:10:18.546757 : Cannot read memory at address 0x0000030B 12:10:18.546757 : Cannot read memory at address 0x0000038B 12:10:18.548748 : Cannot read memory at address 0x0000030B 12:10:18.548748 : Cannot read memory at address 0x0000038B 12:10:18.550744 : Cannot read memory at address 0x0000030B 12:10:18.550744 : Cannot read memory at address 0x0000038B 12:10:18.552737 : Cannot read memory at address 0x0000030B 12:10:18.552737 : Cannot read memory at address 0x0000038B 12:10:18.554731 : Cannot read memory at address 0x0000030B 12:10:18.554731 : Cannot read memory at address 0x0000038B 12:10:18.556724 : Cannot read memory at address 0x0000030B 12:10:18.556724 : Cannot read memory at address 0x0000038B 12:10:18.558717 : Cannot read memory at address 0x0000030B 12:10:18.558717 : Cannot read memory at address 0x0000038B 12:10:18.560711 : Cannot read memory at address 0x0000030B 12:10:18.560711 : Cannot read memory at address 0x0000038B 12:10:18.562704 : Cannot read memory at address 0x0000030B 12:10:18.562704 : Cannot read memory at address 0x0000038B 12:10:18.564697 : Cannot read memory at address 0x0000030B 12:10:18.564697 : Cannot read memory at address 0x0000038B 12:10:18.566688 : Cannot read memory at address 0x0000030B 12:10:18.566688 : Cannot read memory at address 0x0000038B 12:10:18.568684 : Cannot read memory at address 0x0000030B 12:10:18.568684 : Cannot read memory at address 0x0000038B 12:10:18.570678 : Cannot read memory at address 0x0000030B 12:10:18.570678 : Cannot read memory at address 0x0000038B 12:10:18.572671 : Cannot read memory at address 0x0000030B 12:10:18.572671 : Cannot read memory at address 0x0000038B 12:10:18.574664 : Cannot read memory at address 0x0000030B 12:10:18.574664 : Cannot read memory at address 0x0000038B 12:10:18.576658 : Cannot read memory at address 0x0000030B 12:10:18.576658 : Cannot read memory at address 0x0000038B 12:10:18.578651 : Cannot read memory at address 0x0000030B 12:10:18.578651 : Cannot read memory at address 0x0000038B 12:10:18.580645 : Cannot read memory at address 0x0000030B 12:10:18.580645 : Cannot read memory at address 0x0000038B 12:10:18.582635 : Cannot read memory at address 0x0000030B 12:10:18.582635 : Cannot read memory at address 0x0000038B 12:10:18.584631 : Cannot read memory at address 0x0000030B 12:10:18.584631 : Cannot read memory at address 0x0000038B 12:10:18.586624 : Cannot read memory at address 0x0000030B 12:10:18.586624 : Cannot read memory at address 0x0000038B 12:10:18.588617 : Cannot read memory at address 0x0000030B 12:10:18.588617 : Cannot read memory at address 0x0000038B 12:10:18.590611 : Cannot read memory at address 0x0000030B 12:10:18.590611 : Cannot read memory at address 0x0000038B 12:10:18.592604 : Cannot read memory at address 0x0000030B 12:10:18.592604 : Cannot read memory at address 0x0000038B 12:10:18.594598 : Cannot read memory at address 0x0000030B 12:10:18.594598 : Cannot read memory at address 0x0000038B 12:10:18.596591 : Cannot read memory at address 0x0000030B 12:10:18.596591 : Cannot read memory at address 0x0000038B 12:10:18.598582 : Cannot read memory at address 0x0000030B 12:10:18.598582 : Cannot read memory at address 0x0000038B 12:10:18.600578 : Cannot read memory at address 0x0000030B 12:10:18.600578 : Cannot read memory at address 0x0000038B 12:10:18.602571 : Cannot read memory at address 0x0000030B 12:10:18.602571 : Cannot read memory at address 0x0000038B 12:10:18.604564 : Cannot read memory at address 0x0000030B 12:10:18.604564 : Cannot read memory at address 0x0000038B 12:10:18.606558 : Cannot read memory at address 0x0000030B 12:10:18.606558 : Cannot read memory at address 0x0000038B 12:10:18.608551 : Cannot read memory at address 0x0000030B 12:10:18.608551 : Cannot read memory at address 0x0000038B 12:10:18.610544 : Cannot read memory at address 0x0000030B 12:10:18.610544 : Cannot read memory at address 0x0000038B 12:10:18.612538 : Cannot read memory at address 0x0000030B 12:10:18.612538 : Cannot read memory at address 0x0000038B 12:10:18.614531 : Cannot read memory at address 0x0000030B 12:10:18.614531 : Cannot read memory at address 0x0000038B 12:10:18.616521 : Cannot read memory at address 0x0000030B 12:10:18.616521 : Cannot read memory at address 0x0000038B 12:10:18.618519 : Cannot read memory at address 0x0000030B 12:10:18.618519 : Cannot read memory at address 0x0000038B 12:10:18.620511 : Cannot read memory at address 0x0000030B 12:10:18.620511 : Cannot read memory at address 0x0000038B 12:10:18.622501 : Cannot read memory at address 0x0000030B 12:10:18.622501 : Cannot read memory at address 0x0000038B 12:10:18.624497 : Cannot read memory at address 0x0000030B 12:10:18.624497 : Cannot read memory at address 0x0000038B 12:10:18.626488 : Cannot read memory at address 0x0000030B 12:10:18.626488 : Cannot read memory at address 0x0000038B 12:10:18.628482 : Cannot read memory at address 0x0000030B 12:10:18.628482 : Cannot read memory at address 0x0000038B 12:10:18.630475 : Cannot read memory at address 0x0000030B 12:10:18.630475 : Cannot read memory at address 0x0000038B 12:10:18.632468 : Cannot read memory at address 0x0000030B 12:10:18.632468 : Cannot read memory at address 0x0000038B 12:10:18.634462 : Cannot read memory at address 0x0000030B 12:10:18.634462 : Cannot read memory at address 0x0000038B 12:10:18.636455 : Cannot read memory at address 0x0000030B 12:10:18.636455 : Cannot read memory at address 0x0000038B 12:10:18.638451 : Cannot read memory at address 0x0000030B 12:10:18.638451 : Cannot read memory at address 0x0000038B 12:10:18.640442 : Cannot read memory at address 0x0000030B 12:10:18.640442 : Cannot read memory at address 0x0000038B 12:10:18.642435 : Cannot read memory at address 0x0000030B 12:10:18.642435 : Cannot read memory at address 0x0000038B 12:10:18.644428 : Cannot read memory at address 0x0000030B 12:10:18.644428 : Cannot read memory at address 0x0000038B 12:10:18.646424 : Cannot read memory at address 0x0000030B 12:10:18.646424 : Cannot read memory at address 0x0000038B 12:10:18.648415 : Cannot read memory at address 0x0000030B 12:10:18.648415 : Cannot read memory at address 0x0000038B 12:10:18.650408 : Cannot read memory at address 0x0000030B 12:10:18.650408 : Cannot read memory at address 0x0000038B 12:10:18.652404 : Cannot read memory at address 0x0000030B 12:10:18.652404 : Cannot read memory at address 0x0000038B 12:10:18.654395 : Cannot read memory at address 0x0000030B 12:10:18.654395 : Cannot read memory at address 0x0000038B 12:10:18.656388 : Cannot read memory at address 0x0000030B 12:10:18.656388 : Cannot read memory at address 0x0000038B 12:10:18.658382 : Cannot read memory at address 0x0000030B 12:10:18.658382 : Cannot read memory at address 0x0000038B 12:10:18.660375 : Cannot read memory at address 0x0000030B 12:10:18.660375 : Cannot read memory at address 0x0000038B 12:10:18.662368 : Cannot read memory at address 0x0000030B 12:10:18.662368 : Cannot read memory at address 0x0000038B 12:10:18.664362 : Cannot read memory at address 0x0000030B 12:10:18.664362 : Cannot read memory at address 0x0000038B 12:10:18.666355 : Cannot read memory at address 0x0000030B 12:10:18.666355 : Cannot read memory at address 0x0000038B 12:10:18.668348 : Cannot read memory at address 0x0000030B 12:10:18.668348 : Cannot read memory at address 0x0000038B 12:10:18.670341 : Cannot read memory at address 0x0000030B 12:10:18.670341 : Cannot read memory at address 0x0000038B 12:10:18.672335 : Cannot read memory at address 0x0000030B 12:10:18.672335 : Cannot read memory at address 0x0000038B 12:10:18.674331 : Cannot read memory at address 0x0000030B 12:10:18.674331 : Cannot read memory at address 0x0000038B 12:10:18.676321 : Cannot read memory at address 0x0000030B 12:10:18.676321 : Cannot read memory at address 0x0000038B 12:10:18.678315 : Cannot read memory at address 0x0000030B 12:10:18.678315 : Cannot read memory at address 0x0000038B 12:10:18.680311 : Cannot read memory at address 0x0000030B 12:10:18.680311 : Cannot read memory at address 0x0000038B 12:10:18.682302 : Cannot read memory at address 0x0000030B 12:10:18.682302 : Cannot read memory at address 0x0000038B 12:10:18.684295 : Cannot read memory at address 0x0000030B 12:10:18.684295 : Cannot read memory at address 0x0000038B 12:10:18.686288 : Cannot read memory at address 0x0000030B 12:10:18.686288 : Cannot read memory at address 0x0000038B 12:10:18.688285 : Cannot read memory at address 0x0000030B 12:10:18.688285 : Cannot read memory at address 0x0000038B 12:10:18.690275 : Cannot read memory at address 0x0000030B 12:10:18.690275 : Cannot read memory at address 0x0000038B 12:10:18.692268 : Cannot read memory at address 0x0000030B 12:10:18.692268 : Cannot read memory at address 0x0000038B 12:10:18.694262 : Cannot read memory at address 0x0000030B 12:10:18.694262 : Cannot read memory at address 0x0000038B 12:10:18.696257 : Cannot read memory at address 0x0000030B 12:10:18.696257 : Cannot read memory at address 0x0000038B 12:10:18.698248 : Cannot read memory at address 0x0000030B 12:10:18.698248 : Cannot read memory at address 0x0000038B 12:10:18.700241 : Cannot read memory at address 0x0000030B 12:10:18.700241 : Cannot read memory at address 0x0000038B 12:10:18.702238 : Cannot read memory at address 0x0000030B 12:10:18.702238 : Cannot read memory at address 0x0000038B 12:10:18.704075 : Cannot read memory at address 0x0000030B 12:10:18.704075 : Cannot read memory at address 0x0000038B 12:10:18.706075 : Cannot read memory at address 0x0000030B 12:10:18.706075 : Cannot read memory at address 0x0000038B 12:10:18.708127 : Cannot read memory at address 0x0000030B 12:10:18.708127 : Cannot read memory at address 0x0000038B 12:10:18.710061 : Cannot read memory at address 0x0000030B 12:10:18.710061 : Cannot read memory at address 0x0000038B 12:10:18.712051 : Cannot read memory at address 0x0000030B 12:10:18.712051 : Cannot read memory at address 0x0000038B 12:10:18.714049 : Cannot read memory at address 0x0000030B 12:10:18.714049 : Cannot read memory at address 0x0000038B 12:10:18.716041 : Cannot read memory at address 0x0000030B 12:10:18.716041 : Cannot read memory at address 0x0000038B 12:10:18.719031 : Cannot read memory at address 0x0000030B 12:10:18.719031 : Cannot read memory at address 0x0000038B 12:10:18.721023 : Cannot read memory at address 0x0000030B 12:10:18.721023 : Cannot read memory at address 0x0000038B 12:10:18.723019 : Cannot read memory at address 0x0000030B 12:10:18.723019 : Cannot read memory at address 0x0000038B 12:10:18.725011 : Cannot read memory at address 0x0000030B 12:10:18.725011 : Cannot read memory at address 0x0000038B 12:10:18.727005 : Cannot read memory at address 0x0000030B 12:10:18.727005 : Cannot read memory at address 0x0000038B 12:10:18.728998 : Cannot read memory at address 0x0000030B 12:10:18.728998 : Cannot read memory at address 0x0000038B 12:10:18.730991 : Cannot read memory at address 0x0000030B 12:10:18.730991 : Cannot read memory at address 0x0000038B 12:10:18.732984 : Cannot read memory at address 0x0000030B 12:10:18.732984 : Cannot read memory at address 0x0000038B 12:10:18.734978 : Cannot read memory at address 0x0000030B 12:10:18.734978 : Cannot read memory at address 0x0000038B 12:10:18.736971 : Cannot read memory at address 0x0000030B 12:10:18.736971 : Cannot read memory at address 0x0000038B 12:10:18.738964 : Cannot read memory at address 0x0000030B 12:10:18.738964 : Cannot read memory at address 0x0000038B 12:10:18.740958 : Cannot read memory at address 0x0000030B 12:10:18.740958 : Cannot read memory at address 0x0000038B 12:10:18.742952 : Cannot read memory at address 0x0000030B 12:10:18.742952 : Cannot read memory at address 0x0000038B 12:10:18.744945 : Cannot read memory at address 0x0000030B 12:10:18.744945 : Cannot read memory at address 0x0000038B 12:10:18.746938 : Cannot read memory at address 0x0000030B 12:10:18.746938 : Cannot read memory at address 0x0000038B 12:10:18.748930 : Cannot read memory at address 0x0000030B 12:10:18.748930 : Cannot read memory at address 0x0000038B 12:10:18.751919 : Cannot read memory at address 0x0000030B 12:10:18.751919 : Cannot read memory at address 0x0000038B 12:10:18.753912 : Cannot read memory at address 0x0000030B 12:10:18.753912 : Cannot read memory at address 0x0000038B 12:10:18.755908 : Cannot read memory at address 0x0000030B 12:10:18.755908 : Cannot read memory at address 0x0000038B 12:10:18.757902 : Cannot read memory at address 0x0000030B 12:10:18.757902 : Cannot read memory at address 0x0000038B 12:10:18.759895 : Cannot read memory at address 0x0000030B 12:10:18.759895 : Cannot read memory at address 0x0000038B 12:10:18.761888 : Cannot read memory at address 0x0000030B 12:10:18.761888 : Cannot read memory at address 0x0000038B 12:10:18.763881 : Cannot read memory at address 0x0000030B 12:10:18.763881 : Cannot read memory at address 0x0000038B 12:10:18.765872 : Cannot read memory at address 0x0000030B 12:10:18.765872 : Cannot read memory at address 0x0000038B 12:10:18.768865 : Cannot read memory at address 0x0000030B 12:10:18.768865 : Cannot read memory at address 0x0000038B 12:10:18.770858 : Cannot read memory at address 0x0000030B 12:10:18.770858 : Cannot read memory at address 0x0000038B 12:10:18.772851 : Cannot read memory at address 0x0000030B 12:10:18.772851 : Cannot read memory at address 0x0000038B 12:10:18.774844 : Cannot read memory at address 0x0000030B 12:10:18.774844 : Cannot read memory at address 0x0000038B 12:10:18.776838 : Cannot read memory at address 0x0000030B 12:10:18.776838 : Cannot read memory at address 0x0000038B 12:10:18.778832 : Cannot read memory at address 0x0000030B 12:10:18.846109 : Cannot read memory at address 0x0000038B 12:10:18.849036 : Cannot read memory at address 0x0000030B 12:10:18.850032 : Cannot read memory at address 0x0000038B 12:10:18.852025 : Cannot read memory at address 0x0000030B 12:10:18.852025 : Cannot read memory at address 0x0000038B 12:10:18.855014 : Cannot read memory at address 0x0000030B 12:10:18.855014 : Cannot read memory at address 0x0000038B 12:10:18.858006 : Cannot read memory at address 0x0000030B 12:10:18.858006 : Cannot read memory at address 0x0000038B 12:10:18.859997 : Cannot read memory at address 0x0000030B 12:10:18.859997 : Cannot read memory at address 0x0000038B 12:10:18.861991 : Cannot read memory at address 0x0000030B 12:10:18.861991 : Cannot read memory at address 0x0000038B 12:10:18.864981 : Cannot read memory at address 0x0000030B 12:10:18.864981 : Cannot read memory at address 0x0000038B 12:10:18.866973 : Cannot read memory at address 0x0000030B 12:10:18.867970 : Cannot read memory at address 0x0000038B 12:10:18.869965 : Cannot read memory at address 0x0000030B 12:10:18.869965 : Cannot read memory at address 0x0000038B 12:10:18.871958 : Cannot read memory at address 0x0000030B 12:10:18.871958 : Cannot read memory at address 0x0000038B 12:10:18.873950 : Cannot read memory at address 0x0000030B 12:10:18.873950 : Cannot read memory at address 0x0000038B 12:10:18.875942 : Cannot read memory at address 0x0000030B 12:10:18.875942 : Cannot read memory at address 0x0000038B 12:10:18.877935 : Cannot read memory at address 0x0000030B 12:10:18.877935 : Cannot read memory at address 0x0000038B 12:10:18.879932 : Cannot read memory at address 0x0000030B 12:10:18.879932 : Cannot read memory at address 0x0000038B 12:10:18.881921 : Cannot read memory at address 0x0000030B 12:10:18.881921 : Cannot read memory at address 0x0000038B 12:10:18.883915 : Cannot read memory at address 0x0000030B 12:10:18.883915 : Cannot read memory at address 0x0000038B 12:10:18.885911 : Cannot read memory at address 0x0000030B 12:10:18.885911 : Cannot read memory at address 0x0000038B 12:10:18.887905 : Cannot read memory at address 0x0000030B 12:10:18.887905 : Cannot read memory at address 0x0000038B 12:10:18.889898 : Cannot read memory at address 0x0000030B 12:10:18.889898 : Cannot read memory at address 0x0000038B 12:10:18.891889 : Cannot read memory at address 0x0000030B 12:10:18.891889 : Cannot read memory at address 0x0000038B 12:10:18.893885 : Cannot read memory at address 0x0000030B 12:10:18.893885 : Cannot read memory at address 0x0000038B 12:10:18.895878 : Cannot read memory at address 0x0000030B 12:10:18.895878 : Cannot read memory at address 0x0000038B 12:10:18.897871 : Cannot read memory at address 0x0000030B 12:10:18.897871 : Cannot read memory at address 0x0000038B 12:10:18.899862 : Cannot read memory at address 0x0000030B 12:10:18.899862 : Cannot read memory at address 0x0000038B 12:10:18.901858 : Cannot read memory at address 0x0000030B 12:10:18.901858 : Cannot read memory at address 0x0000038B 12:10:18.903849 : Cannot read memory at address 0x0000030B 12:10:18.903849 : Cannot read memory at address 0x0000038B 12:10:18.905842 : Cannot read memory at address 0x0000030B 12:10:18.905842 : Cannot read memory at address 0x0000038B 12:10:18.907838 : Cannot read memory at address 0x0000030B 12:10:18.907838 : Cannot read memory at address 0x0000038B 12:10:18.909829 : Cannot read memory at address 0x0000030B 12:10:18.909829 : Cannot read memory at address 0x0000038B 12:10:18.911825 : Cannot read memory at address 0x0000030B 12:10:18.911825 : Cannot read memory at address 0x0000038B 12:10:18.913818 : Cannot read memory at address 0x0000030B 12:10:18.913818 : Cannot read memory at address 0x0000038B 12:10:18.915809 : Cannot read memory at address 0x0000030B 12:10:18.915809 : Cannot read memory at address 0x0000038B 12:10:18.917805 : Cannot read memory at address 0x0000030B 12:10:18.917805 : Cannot read memory at address 0x0000038B 12:10:18.919798 : Cannot read memory at address 0x0000030B 12:10:18.919798 : Cannot read memory at address 0x0000038B 12:10:18.921791 : Cannot read memory at address 0x0000030B 12:10:18.921791 : Cannot read memory at address 0x0000038B 12:10:18.923785 : Cannot read memory at address 0x0000030B 12:10:18.923785 : Cannot read memory at address 0x0000038B 12:10:18.925778 : Cannot read memory at address 0x0000030B 12:10:18.925778 : Cannot read memory at address 0x0000038B 12:10:18.927868 : Cannot read memory at address 0x0000030B 12:10:18.928427 : Cannot read memory at address 0x0000038B 12:10:18.930489 : Cannot read memory at address 0x0000030B 12:10:18.930489 : Cannot read memory at address 0x0000038B 12:10:18.932461 : Cannot read memory at address 0x0000030B 12:10:18.932461 : Cannot read memory at address 0x0000038B 12:10:18.934413 : Cannot read memory at address 0x0000030B 12:10:18.934413 : Cannot read memory at address 0x0000038B 12:10:18.936407 : Cannot read memory at address 0x0000030B 12:10:18.936407 : Cannot read memory at address 0x0000038B 12:10:18.938399 : Cannot read memory at address 0x0000030B 12:10:18.938399 : Cannot read memory at address 0x0000038B 12:10:18.940393 : Cannot read memory at address 0x0000030B 12:10:18.940393 : Cannot read memory at address 0x0000038B 12:10:18.942386 : Cannot read memory at address 0x0000030B 12:10:18.942386 : Cannot read memory at address 0x0000038B 12:10:18.944380 : Cannot read memory at address 0x0000030B 12:10:18.945376 : Cannot read memory at address 0x0000038B 12:10:18.947371 : Cannot read memory at address 0x0000030B 12:10:18.947371 : Cannot read memory at address 0x0000038B 12:10:18.949362 : Cannot read memory at address 0x0000030B 12:10:18.949362 : Cannot read memory at address 0x0000038B 12:10:18.951355 : Cannot read memory at address 0x0000030B 12:10:18.951355 : Cannot read memory at address 0x0000038B 12:10:18.953349 : Cannot read memory at address 0x0000030B 12:10:18.953349 : Cannot read memory at address 0x0000038B 12:10:18.955344 : Cannot read memory at address 0x0000030B 12:10:18.955344 : Cannot read memory at address 0x0000038B 12:10:18.957335 : Cannot read memory at address 0x0000030B 12:10:18.958332 : Cannot read memory at address 0x0000038B 12:10:18.960325 : Cannot read memory at address 0x0000030B 12:10:18.960325 : Cannot read memory at address 0x0000038B 12:10:18.962318 : Cannot read memory at address 0x0000030B 12:10:18.962318 : Cannot read memory at address 0x0000038B 12:10:18.964315 : Cannot read memory at address 0x0000030B 12:10:18.964315 : Cannot read memory at address 0x0000038B 12:10:18.966308 : Cannot read memory at address 0x0000030B 12:10:18.966308 : Cannot read memory at address 0x0000038B 12:10:18.968298 : Cannot read memory at address 0x0000030B 12:10:18.968298 : Cannot read memory at address 0x0000038B 12:10:18.970292 : Cannot read memory at address 0x0000030B 12:10:18.970292 : Cannot read memory at address 0x0000038B 12:10:18.972287 : Cannot read memory at address 0x0000030B 12:10:18.972287 : Cannot read memory at address 0x0000038B 12:10:18.974278 : Cannot read memory at address 0x0000030B 12:10:18.974278 : Cannot read memory at address 0x0000038B 12:10:18.976272 : Cannot read memory at address 0x0000030B 12:10:18.976272 : Cannot read memory at address 0x0000038B 12:10:18.978267 : Cannot read memory at address 0x0000030B 12:10:18.978267 : Cannot read memory at address 0x0000038B 12:10:18.980261 : Cannot read memory at address 0x0000030B 12:10:18.980261 : Cannot read memory at address 0x0000038B 12:10:18.982252 : Cannot read memory at address 0x0000030B 12:10:18.982252 : Cannot read memory at address 0x0000038B 12:10:18.984245 : Cannot read memory at address 0x0000030B 12:10:18.984245 : Cannot read memory at address 0x0000038B 12:10:18.986241 : Cannot read memory at address 0x0000030B 12:10:18.986241 : Cannot read memory at address 0x0000038B 12:10:18.988231 : Cannot read memory at address 0x0000030B 12:10:18.988231 : Cannot read memory at address 0x0000038B 12:10:18.990225 : Cannot read memory at address 0x0000030B 12:10:18.990225 : Cannot read memory at address 0x0000038B 12:10:18.992218 : Cannot read memory at address 0x0000030B 12:10:18.992218 : Cannot read memory at address 0x0000038B 12:10:18.994214 : Cannot read memory at address 0x0000030B 12:10:18.994214 : Cannot read memory at address 0x0000038B 12:10:18.996205 : Cannot read memory at address 0x0000030B 12:10:18.996205 : Cannot read memory at address 0x0000038B 12:10:18.998199 : Cannot read memory at address 0x0000030B 12:10:18.998199 : Cannot read memory at address 0x0000038B 12:10:19.000192 : Cannot read memory at address 0x0000030B 12:10:19.000192 : Cannot read memory at address 0x0000038B 12:10:19.002184 : Cannot read memory at address 0x0000030B 12:10:19.002184 : Cannot read memory at address 0x0000038B 12:10:19.004178 : Cannot read memory at address 0x0000030B 12:10:19.004178 : Cannot read memory at address 0x0000038B 12:10:19.006171 : Cannot read memory at address 0x0000030B 12:10:19.006171 : Cannot read memory at address 0x0000038B 12:10:19.008168 : Cannot read memory at address 0x0000030B 12:10:19.008168 : Cannot read memory at address 0x0000038B 12:10:19.010158 : Cannot read memory at address 0x0000030B 12:10:19.010158 : Cannot read memory at address 0x0000038B 12:10:19.012151 : Cannot read memory at address 0x0000030B 12:10:19.012151 : Cannot read memory at address 0x0000038B 12:10:19.014148 : Cannot read memory at address 0x0000030B 12:10:19.014148 : Cannot read memory at address 0x0000038B 12:10:19.016138 : Cannot read memory at address 0x0000030B 12:10:19.016138 : Cannot read memory at address 0x0000038B 12:10:19.018132 : Cannot read memory at address 0x0000030B 12:10:19.018132 : Cannot read memory at address 0x0000038B 12:10:19.020125 : Cannot read memory at address 0x0000030B 12:10:19.020125 : Cannot read memory at address 0x0000038B 12:10:19.022121 : Cannot read memory at address 0x0000030B 12:10:19.022121 : Cannot read memory at address 0x0000038B 12:10:19.024112 : Cannot read memory at address 0x0000030B 12:10:19.024112 : Cannot read memory at address 0x0000038B 12:10:19.026106 : Cannot read memory at address 0x0000030B 12:10:19.026106 : Cannot read memory at address 0x0000038B 12:10:19.028101 : Cannot read memory at address 0x0000030B 12:10:19.028101 : Cannot read memory at address 0x0000038B 12:10:19.030092 : Cannot read memory at address 0x0000030B 12:10:19.030092 : Cannot read memory at address 0x0000038B 12:10:19.032086 : Cannot read memory at address 0x0000030B 12:10:19.032086 : Cannot read memory at address 0x0000038B 12:10:19.034079 : Cannot read memory at address 0x0000030B 12:10:19.034079 : Cannot read memory at address 0x0000038B 12:10:19.036074 : Cannot read memory at address 0x0000030B 12:10:19.036074 : Cannot read memory at address 0x0000038B 12:10:19.038066 : Cannot read memory at address 0x0000030B 12:10:19.038066 : Cannot read memory at address 0x0000038B 12:10:19.040059 : Cannot read memory at address 0x0000030B 12:10:19.040059 : Cannot read memory at address 0x0000038B 12:10:19.042054 : Cannot read memory at address 0x0000030B 12:10:19.042054 : Cannot read memory at address 0x0000038B 12:10:19.044048 : Cannot read memory at address 0x0000030B 12:10:19.044048 : Cannot read memory at address 0x0000038B 12:10:19.046042 : Cannot read memory at address 0x0000030B 12:10:19.046042 : Cannot read memory at address 0x0000038B 12:10:19.048033 : Cannot read memory at address 0x0000030B 12:10:19.048033 : Cannot read memory at address 0x0000038B 12:10:19.050028 : Cannot read memory at address 0x0000030B 12:10:19.050028 : Cannot read memory at address 0x0000038B 12:10:19.052022 : Cannot read memory at address 0x0000030B 12:10:19.052022 : Cannot read memory at address 0x0000038B 12:10:19.054014 : Cannot read memory at address 0x0000030B 12:10:19.054014 : Cannot read memory at address 0x0000038B 12:10:19.056008 : Cannot read memory at address 0x0000030B 12:10:19.056008 : Cannot read memory at address 0x0000038B 12:10:19.058001 : Cannot read memory at address 0x0000030B 12:10:19.058001 : Cannot read memory at address 0x0000038B 12:10:19.059995 : Cannot read memory at address 0x0000030B 12:10:19.059995 : Cannot read memory at address 0x0000038B 12:10:19.061988 : Cannot read memory at address 0x0000030B 12:10:19.061988 : Cannot read memory at address 0x0000038B 12:10:19.063980 : Cannot read memory at address 0x0000030B 12:10:19.063980 : Cannot read memory at address 0x0000038B 12:10:19.065973 : Cannot read memory at address 0x0000030B 12:10:19.065973 : Cannot read memory at address 0x0000038B 12:10:19.068965 : Cannot read memory at address 0x0000030B 12:10:19.068965 : Cannot read memory at address 0x0000038B 12:10:19.070958 : Cannot read memory at address 0x0000030B 12:10:19.070958 : Cannot read memory at address 0x0000038B 12:10:19.072951 : Cannot read memory at address 0x0000030B 12:10:19.072951 : Cannot read memory at address 0x0000038B 12:10:19.074944 : Cannot read memory at address 0x0000030B 12:10:19.074944 : Cannot read memory at address 0x0000038B 12:10:19.076938 : Cannot read memory at address 0x0000030B 12:10:19.076938 : Cannot read memory at address 0x0000038B 12:10:19.078931 : Cannot read memory at address 0x0000030B 12:10:19.078931 : Cannot read memory at address 0x0000038B 12:10:19.080924 : Cannot read memory at address 0x0000030B 12:10:19.080924 : Cannot read memory at address 0x0000038B 12:10:19.082916 : Cannot read memory at address 0x0000030B 12:10:19.082916 : Cannot read memory at address 0x0000038B 12:10:19.084911 : Cannot read memory at address 0x0000030B 12:10:19.084911 : Cannot read memory at address 0x0000038B 12:10:19.086905 : Cannot read memory at address 0x0000030B 12:10:19.086905 : Cannot read memory at address 0x0000038B 12:10:19.089014 : Cannot read memory at address 0x0000030B 12:10:19.089014 : Cannot read memory at address 0x0000038B 12:10:19.091098 : Cannot read memory at address 0x0000030B 12:10:19.091623 : Cannot read memory at address 0x0000038B 12:10:19.093202 : Cannot read memory at address 0x0000030B 12:10:19.093733 : Cannot read memory at address 0x0000038B 12:10:19.095784 : Cannot read memory at address 0x0000030B 12:10:19.095784 : Cannot read memory at address 0x0000038B 12:10:19.097777 : Cannot read memory at address 0x0000030B 12:10:19.097777 : Cannot read memory at address 0x0000038B 12:10:19.099770 : Cannot read memory at address 0x0000030B 12:10:19.099770 : Cannot read memory at address 0x0000038B 12:10:19.102761 : Cannot read memory at address 0x0000030B 12:10:19.102761 : Cannot read memory at address 0x0000038B 12:10:19.104755 : Cannot read memory at address 0x0000030B 12:10:19.104755 : Cannot read memory at address 0x0000038B 12:10:19.106745 : Cannot read memory at address 0x0000030B 12:10:19.106745 : Cannot read memory at address 0x0000038B 12:10:19.108739 : Cannot read memory at address 0x0000030B 12:10:19.108739 : Cannot read memory at address 0x0000038B 12:10:19.110733 : Cannot read memory at address 0x0000030B 12:10:19.110733 : Cannot read memory at address 0x0000038B 12:10:19.112730 : Cannot read memory at address 0x0000030B 12:10:19.112730 : Cannot read memory at address 0x0000038B 12:10:19.114720 : Cannot read memory at address 0x0000030B 12:10:19.114720 : Cannot read memory at address 0x0000038B 12:10:19.117708 : Cannot read memory at address 0x0000030B 12:10:19.117708 : Cannot read memory at address 0x0000038B 12:10:19.119704 : Cannot read memory at address 0x0000030B 12:10:19.119704 : Cannot read memory at address 0x0000038B 12:10:19.121697 : Cannot read memory at address 0x0000030B 12:10:19.121697 : Cannot read memory at address 0x0000038B 12:10:19.123691 : Cannot read memory at address 0x0000030B 12:10:19.123691 : Cannot read memory at address 0x0000038B 12:10:19.125684 : Cannot read memory at address 0x0000030B 12:10:19.125684 : Cannot read memory at address 0x0000038B 12:10:19.127677 : Cannot read memory at address 0x0000030B 12:10:19.127677 : Cannot read memory at address 0x0000038B 12:10:19.129671 : Cannot read memory at address 0x0000030B 12:10:19.129671 : Cannot read memory at address 0x0000038B 12:10:19.131664 : Cannot read memory at address 0x0000030B 12:10:19.131664 : Cannot read memory at address 0x0000038B 12:10:19.134654 : Cannot read memory at address 0x0000030B 12:10:19.134654 : Cannot read memory at address 0x0000038B 12:10:19.136647 : Cannot read memory at address 0x0000030B 12:10:19.136647 : Cannot read memory at address 0x0000038B 12:10:19.138641 : Cannot read memory at address 0x0000030B 12:10:19.138641 : Cannot read memory at address 0x0000038B 12:10:19.140634 : Cannot read memory at address 0x0000030B 12:10:19.140634 : Cannot read memory at address 0x0000038B 12:10:19.142627 : Cannot read memory at address 0x0000030B 12:10:19.142627 : Cannot read memory at address 0x0000038B 12:10:19.144619 : Cannot read memory at address 0x0000030B 12:10:19.144619 : Cannot read memory at address 0x0000038B 12:10:19.146616 : Cannot read memory at address 0x0000030B 12:10:19.146616 : Cannot read memory at address 0x0000038B 12:10:19.148605 : Cannot read memory at address 0x0000030B 12:10:19.148605 : Cannot read memory at address 0x0000038B 12:10:19.150599 : Cannot read memory at address 0x0000030B 12:10:19.150599 : Cannot read memory at address 0x0000038B 12:10:19.152594 : Cannot read memory at address 0x0000030B 12:10:19.152594 : Cannot read memory at address 0x0000038B 12:10:19.154587 : Cannot read memory at address 0x0000030B 12:10:19.154587 : Cannot read memory at address 0x0000038B 12:10:19.156580 : Cannot read memory at address 0x0000030B 12:10:19.156580 : Cannot read memory at address 0x0000038B 12:10:19.158574 : Cannot read memory at address 0x0000030B 12:10:19.158574 : Cannot read memory at address 0x0000038B 12:10:19.160567 : Cannot read memory at address 0x0000030B 12:10:19.160567 : Cannot read memory at address 0x0000038B 12:10:19.162560 : Cannot read memory at address 0x0000030B 12:10:19.162560 : Cannot read memory at address 0x0000038B 12:10:19.164554 : Cannot read memory at address 0x0000030B 12:10:19.164554 : Cannot read memory at address 0x0000038B 12:10:19.166545 : Cannot read memory at address 0x0000030B 12:10:19.166545 : Cannot read memory at address 0x0000038B 12:10:19.168539 : Cannot read memory at address 0x0000030B 12:10:19.168539 : Cannot read memory at address 0x0000038B 12:10:19.170532 : Cannot read memory at address 0x0000030B 12:10:19.170532 : Cannot read memory at address 0x0000038B 12:10:19.172527 : Cannot read memory at address 0x0000030B 12:10:19.172527 : Cannot read memory at address 0x0000038B 12:10:19.174521 : Cannot read memory at address 0x0000030B 12:10:19.174521 : Cannot read memory at address 0x0000038B 12:10:19.176514 : Cannot read memory at address 0x0000030B 12:10:19.176514 : Cannot read memory at address 0x0000038B 12:10:19.178505 : Cannot read memory at address 0x0000030B 12:10:19.178505 : Cannot read memory at address 0x0000038B 12:10:19.180501 : Cannot read memory at address 0x0000030B 12:10:19.180501 : Cannot read memory at address 0x0000038B 12:10:19.182492 : Cannot read memory at address 0x0000030B 12:10:19.182492 : Cannot read memory at address 0x0000038B 12:10:19.184488 : Cannot read memory at address 0x0000030B 12:10:19.184488 : Cannot read memory at address 0x0000038B 12:10:19.186481 : Cannot read memory at address 0x0000030B 12:10:19.186481 : Cannot read memory at address 0x0000038B 12:10:19.188474 : Cannot read memory at address 0x0000030B 12:10:19.188474 : Cannot read memory at address 0x0000038B 12:10:19.190467 : Cannot read memory at address 0x0000030B 12:10:19.190467 : Cannot read memory at address 0x0000038B 12:10:19.192460 : Cannot read memory at address 0x0000030B 12:10:19.192460 : Cannot read memory at address 0x0000038B 12:10:19.194454 : Cannot read memory at address 0x0000030B 12:10:19.194454 : Cannot read memory at address 0x0000038B 12:10:19.196447 : Cannot read memory at address 0x0000030B 12:10:19.196447 : Cannot read memory at address 0x0000038B 12:10:19.198439 : Cannot read memory at address 0x0000030B 12:10:19.198439 : Cannot read memory at address 0x0000038B 12:10:19.200432 : Cannot read memory at address 0x0000030B 12:10:19.200432 : Cannot read memory at address 0x0000038B 12:10:19.202425 : Cannot read memory at address 0x0000030B 12:10:19.202425 : Cannot read memory at address 0x0000038B 12:10:19.204421 : Cannot read memory at address 0x0000030B 12:10:19.204421 : Cannot read memory at address 0x0000038B 12:10:19.206414 : Cannot read memory at address 0x0000030B 12:10:19.206414 : Cannot read memory at address 0x0000038B 12:10:19.208405 : Cannot read memory at address 0x0000030B 12:10:19.208405 : Cannot read memory at address 0x0000038B 12:10:19.210399 : Cannot read memory at address 0x0000030B 12:10:19.210399 : Cannot read memory at address 0x0000038B 12:10:19.212392 : Cannot read memory at address 0x0000030B 12:10:19.212392 : Cannot read memory at address 0x0000038B 12:10:19.214386 : Cannot read memory at address 0x0000030B 12:10:19.214386 : Cannot read memory at address 0x0000038B 12:10:19.216378 : Cannot read memory at address 0x0000030B 12:10:19.216378 : Cannot read memory at address 0x0000038B 12:10:19.218371 : Cannot read memory at address 0x0000030B 12:10:19.218371 : Cannot read memory at address 0x0000038B 12:10:19.220367 : Cannot read memory at address 0x0000030B 12:10:19.220367 : Cannot read memory at address 0x0000038B 12:10:19.222358 : Cannot read memory at address 0x0000030B 12:10:19.222358 : Cannot read memory at address 0x0000038B 12:10:19.224351 : Cannot read memory at address 0x0000030B 12:10:19.224351 : Cannot read memory at address 0x0000038B 12:10:19.226345 : Cannot read memory at address 0x0000030B 12:10:19.226345 : Cannot read memory at address 0x0000038B 12:10:19.228341 : Cannot read memory at address 0x0000030B 12:10:19.228341 : Cannot read memory at address 0x0000038B 12:10:19.230332 : Cannot read memory at address 0x0000030B 12:10:19.230332 : Cannot read memory at address 0x0000038B 12:10:19.232326 : Cannot read memory at address 0x0000030B 12:10:19.232326 : Cannot read memory at address 0x0000038B 12:10:19.234318 : Cannot read memory at address 0x0000030B 12:10:19.234318 : Cannot read memory at address 0x0000038B 12:10:19.236311 : Cannot read memory at address 0x0000030B 12:10:19.236311 : Cannot read memory at address 0x0000038B 12:10:19.238305 : Cannot read memory at address 0x0000030B 12:10:19.238305 : Cannot read memory at address 0x0000038B 12:10:19.240298 : Cannot read memory at address 0x0000030B 12:10:19.240298 : Cannot read memory at address 0x0000038B 12:10:19.242294 : Cannot read memory at address 0x0000030B 12:10:19.242294 : Cannot read memory at address 0x0000038B 12:10:19.244285 : Cannot read memory at address 0x0000030B 12:10:19.244285 : Cannot read memory at address 0x0000038B 12:10:19.246278 : Cannot read memory at address 0x0000030B 12:10:19.246278 : Cannot read memory at address 0x0000038B 12:10:19.248274 : Cannot read memory at address 0x0000030B 12:10:19.248274 : Cannot read memory at address 0x0000038B 12:10:19.250268 : Cannot read memory at address 0x0000030B 12:10:19.250268 : Cannot read memory at address 0x0000038B 12:10:19.252258 : Cannot read memory at address 0x0000030B 12:10:19.252258 : Cannot read memory at address 0x0000038B 12:10:19.254251 : Cannot read memory at address 0x0000030B 12:10:19.254251 : Cannot read memory at address 0x0000038B 12:10:19.256248 : Cannot read memory at address 0x0000030B 12:10:19.256248 : Cannot read memory at address 0x0000038B 12:10:19.258238 : Cannot read memory at address 0x0000030B 12:10:19.258238 : Cannot read memory at address 0x0000038B 12:10:19.260231 : Cannot read memory at address 0x0000030B 12:10:19.260231 : Cannot read memory at address 0x0000038B 12:10:19.262227 : Cannot read memory at address 0x0000030B 12:10:19.262227 : Cannot read memory at address 0x0000038B 12:10:19.264218 : Cannot read memory at address 0x0000030B 12:10:19.264218 : Cannot read memory at address 0x0000038B 12:10:19.266212 : Cannot read memory at address 0x0000030B 12:10:19.266212 : Cannot read memory at address 0x0000038B 12:10:19.268205 : Cannot read memory at address 0x0000030B 12:10:19.268205 : Cannot read memory at address 0x0000038B 12:10:19.270200 : Cannot read memory at address 0x0000030B 12:10:19.270200 : Cannot read memory at address 0x0000038B 12:10:19.272192 : Cannot read memory at address 0x0000030B 12:10:19.272192 : Cannot read memory at address 0x0000038B 12:10:19.274187 : Cannot read memory at address 0x0000030B 12:10:19.274187 : Cannot read memory at address 0x0000038B 12:10:19.276180 : Cannot read memory at address 0x0000030B 12:10:19.276180 : Cannot read memory at address 0x0000038B 12:10:19.278174 : Cannot read memory at address 0x0000030B 12:10:19.278174 : Cannot read memory at address 0x0000038B 12:10:19.280166 : Cannot read memory at address 0x0000030B 12:10:19.280166 : Cannot read memory at address 0x0000038B 12:10:19.282160 : Cannot read memory at address 0x0000030B 12:10:19.282160 : Cannot read memory at address 0x0000038B 12:10:19.284152 : Cannot read memory at address 0x0000030B 12:10:19.284152 : Cannot read memory at address 0x0000038B 12:10:19.286146 : Cannot read memory at address 0x0000030B 12:10:19.286146 : Cannot read memory at address 0x0000038B 12:10:19.288139 : Cannot read memory at address 0x0000030B 12:10:19.288139 : Cannot read memory at address 0x0000038B 12:10:19.290133 : Cannot read memory at address 0x0000030B 12:10:19.290133 : Cannot read memory at address 0x0000038B 12:10:19.292127 : Cannot read memory at address 0x0000030B 12:10:19.292127 : Cannot read memory at address 0x0000038B 12:10:19.294120 : Cannot read memory at address 0x0000030B 12:10:19.294120 : Cannot read memory at address 0x0000038B 12:10:19.296113 : Cannot read memory at address 0x0000030B 12:10:19.296113 : Cannot read memory at address 0x0000038B 12:10:19.298107 : Cannot read memory at address 0x0000030B 12:10:19.298107 : Cannot read memory at address 0x0000038B 12:10:19.300099 : Cannot read memory at address 0x0000030B 12:10:19.301097 : Cannot read memory at address 0x0000038B 12:10:19.303091 : Cannot read memory at address 0x0000030B 12:10:19.303091 : Cannot read memory at address 0x0000038B 12:10:19.305083 : Cannot read memory at address 0x0000030B 12:10:19.305083 : Cannot read memory at address 0x0000038B 12:10:19.307077 : Cannot read memory at address 0x0000030B 12:10:19.307077 : Cannot read memory at address 0x0000038B 12:10:19.309070 : Cannot read memory at address 0x0000030B 12:10:19.309070 : Cannot read memory at address 0x0000038B 12:10:19.311065 : Cannot read memory at address 0x0000030B 12:10:19.311065 : Cannot read memory at address 0x0000038B 12:10:19.313058 : Cannot read memory at address 0x0000030B 12:10:19.313058 : Cannot read memory at address 0x0000038B 12:10:19.315052 : Cannot read memory at address 0x0000030B 12:10:19.315052 : Cannot read memory at address 0x0000038B 12:10:19.318040 : Cannot read memory at address 0x0000030B 12:10:19.318040 : Cannot read memory at address 0x0000038B 12:10:19.320034 : Cannot read memory at address 0x0000030B 12:10:19.320034 : Cannot read memory at address 0x0000038B 12:10:19.322027 : Cannot read memory at address 0x0000030B 12:10:19.322027 : Cannot read memory at address 0x0000038B 12:10:19.324021 : Cannot read memory at address 0x0000030B 12:10:19.324021 : Cannot read memory at address 0x0000038B 12:10:19.327011 : Cannot read memory at address 0x0000030B 12:10:19.327011 : Cannot read memory at address 0x0000038B 12:10:19.330002 : Cannot read memory at address 0x0000030B 12:10:19.330002 : Cannot read memory at address 0x0000038B 12:10:19.331994 : Cannot read memory at address 0x0000030B 12:10:19.332991 : Cannot read memory at address 0x0000038B 12:10:19.334983 : Cannot read memory at address 0x0000030B 12:10:19.334983 : Cannot read memory at address 0x0000038B 12:10:19.336978 : Cannot read memory at address 0x0000030B 12:10:19.336978 : Cannot read memory at address 0x0000038B 12:10:19.338969 : Cannot read memory at address 0x0000030B 12:10:19.338969 : Cannot read memory at address 0x0000038B 12:10:19.340964 : Cannot read memory at address 0x0000030B 12:10:19.340964 : Cannot read memory at address 0x0000038B 12:10:19.342957 : Cannot read memory at address 0x0000030B 12:10:19.342957 : Cannot read memory at address 0x0000038B 12:10:19.344950 : Cannot read memory at address 0x0000030B 12:10:19.344950 : Cannot read memory at address 0x0000038B 12:10:19.346944 : Cannot read memory at address 0x0000030B 12:10:19.346944 : Cannot read memory at address 0x0000038B 12:10:19.348937 : Cannot read memory at address 0x0000030B 12:10:19.348937 : Cannot read memory at address 0x0000038B 12:10:19.350930 : Cannot read memory at address 0x0000030B 12:10:19.350930 : Cannot read memory at address 0x0000038B 12:10:19.352924 : Cannot read memory at address 0x0000030B 12:10:19.352924 : Cannot read memory at address 0x0000038B 12:10:19.354918 : Cannot read memory at address 0x0000030B 12:10:19.354918 : Cannot read memory at address 0x0000038B 12:10:19.356911 : Cannot read memory at address 0x0000030B 12:10:19.356911 : Cannot read memory at address 0x0000038B 12:10:19.358904 : Cannot read memory at address 0x0000030B 12:10:19.358904 : Cannot read memory at address 0x0000038B 12:10:19.360897 : Cannot read memory at address 0x0000030B 12:10:19.360897 : Cannot read memory at address 0x0000038B 12:10:19.362888 : Cannot read memory at address 0x0000030B 12:10:19.362888 : Cannot read memory at address 0x0000038B 12:10:19.364884 : Cannot read memory at address 0x0000030B 12:10:19.364884 : Cannot read memory at address 0x0000038B 12:10:19.366876 : Cannot read memory at address 0x0000030B 12:10:19.366876 : Cannot read memory at address 0x0000038B 12:10:19.368871 : Cannot read memory at address 0x0000030B 12:10:19.368871 : Cannot read memory at address 0x0000038B 12:10:19.370864 : Cannot read memory at address 0x0000030B 12:10:19.370864 : Cannot read memory at address 0x0000038B 12:10:19.372858 : Cannot read memory at address 0x0000030B 12:10:19.372858 : Cannot read memory at address 0x0000038B 12:10:19.374851 : Cannot read memory at address 0x0000030B 12:10:19.374851 : Cannot read memory at address 0x0000038B 12:10:19.376844 : Cannot read memory at address 0x0000030B 12:10:19.376844 : Cannot read memory at address 0x0000038B 12:10:19.378838 : Cannot read memory at address 0x0000030B 12:10:19.378838 : Cannot read memory at address 0x0000038B 12:10:19.380830 : Cannot read memory at address 0x0000030B 12:10:19.380830 : Cannot read memory at address 0x0000038B 12:10:19.382823 : Cannot read memory at address 0x0000030B 12:10:19.382823 : Cannot read memory at address 0x0000038B 12:10:19.384815 : Cannot read memory at address 0x0000030B 12:10:19.384815 : Cannot read memory at address 0x0000038B 12:10:19.386811 : Cannot read memory at address 0x0000030B 12:10:19.386811 : Cannot read memory at address 0x0000038B 12:10:19.388804 : Cannot read memory at address 0x0000030B 12:10:19.388804 : Cannot read memory at address 0x0000038B 12:10:19.390797 : Cannot read memory at address 0x0000030B 12:10:19.390797 : Cannot read memory at address 0x0000038B 12:10:19.392791 : Cannot read memory at address 0x0000030B 12:10:19.392791 : Cannot read memory at address 0x0000038B 12:10:19.394784 : Cannot read memory at address 0x0000030B 12:10:19.394784 : Cannot read memory at address 0x0000038B 12:10:19.396777 : Cannot read memory at address 0x0000030B 12:10:19.396777 : Cannot read memory at address 0x0000038B 12:10:19.398770 : Cannot read memory at address 0x0000030B 12:10:19.398770 : Cannot read memory at address 0x0000038B 12:10:19.400764 : Cannot read memory at address 0x0000030B 12:10:19.400764 : Cannot read memory at address 0x0000038B 12:10:19.402756 : Cannot read memory at address 0x0000030B 12:10:19.402756 : Cannot read memory at address 0x0000038B 12:10:19.406742 : Cannot read memory at address 0x0000030B 12:10:19.406742 : Cannot read memory at address 0x0000038B 12:10:19.408735 : Cannot read memory at address 0x0000030B 12:10:19.408735 : Cannot read memory at address 0x0000038B 12:10:19.410728 : Cannot read memory at address 0x0000030B 12:10:19.410728 : Cannot read memory at address 0x0000038B 12:10:19.412721 : Cannot read memory at address 0x0000030B 12:10:19.412721 : Cannot read memory at address 0x0000038B 12:10:19.414718 : Cannot read memory at address 0x0000030B 12:10:19.414718 : Cannot read memory at address 0x0000038B 12:10:19.416708 : Cannot read memory at address 0x0000030B 12:10:19.416708 : Cannot read memory at address 0x0000038B 12:10:19.418701 : Cannot read memory at address 0x0000030B 12:10:19.418701 : Cannot read memory at address 0x0000038B 12:10:19.420223 : Cannot read memory at address 0x0000030B 12:10:19.420223 : Cannot read memory at address 0x0000038B 12:10:19.421723 : Cannot read memory at address 0x0000030B 12:10:19.421723 : Cannot read memory at address 0x0000038B 12:10:19.423717 : Cannot read memory at address 0x0000030B 12:10:19.423717 : Cannot read memory at address 0x0000038B 12:10:19.425710 : Cannot read memory at address 0x0000030B 12:10:19.425710 : Cannot read memory at address 0x0000038B 12:10:19.427703 : Cannot read memory at address 0x0000030B 12:10:19.427703 : Cannot read memory at address 0x0000038B 12:10:19.429696 : Cannot read memory at address 0x0000030B 12:10:19.429696 : Cannot read memory at address 0x0000038B 12:10:19.431689 : Cannot read memory at address 0x0000030B 12:10:19.431689 : Cannot read memory at address 0x0000038B 12:10:19.433682 : Cannot read memory at address 0x0000030B 12:10:19.433682 : Cannot read memory at address 0x0000038B 12:10:19.435676 : Cannot read memory at address 0x0000030B 12:10:19.435676 : Cannot read memory at address 0x0000038B 12:10:19.437669 : Cannot read memory at address 0x0000030B 12:10:19.437669 : Cannot read memory at address 0x0000038B 12:10:19.439663 : Cannot read memory at address 0x0000030B 12:10:19.439663 : Cannot read memory at address 0x0000038B 12:10:19.441656 : Cannot read memory at address 0x0000030B 12:10:19.441656 : Cannot read memory at address 0x0000038B 12:10:19.443649 : Cannot read memory at address 0x0000030B 12:10:19.443649 : Cannot read memory at address 0x0000038B 12:10:19.445647 : Cannot read memory at address 0x0000030B 12:10:19.445647 : Cannot read memory at address 0x0000038B 12:10:19.447636 : Cannot read memory at address 0x0000030B 12:10:19.447636 : Cannot read memory at address 0x0000038B 12:10:19.449630 : Cannot read memory at address 0x0000030B 12:10:19.449630 : Cannot read memory at address 0x0000038B 12:10:19.451623 : Cannot read memory at address 0x0000030B 12:10:19.451623 : Cannot read memory at address 0x0000038B 12:10:19.453616 : Cannot read memory at address 0x0000030B 12:10:19.453616 : Cannot read memory at address 0x0000038B 12:10:19.455610 : Cannot read memory at address 0x0000030B 12:10:19.455610 : Cannot read memory at address 0x0000038B 12:10:19.457603 : Cannot read memory at address 0x0000030B 12:10:19.457603 : Cannot read memory at address 0x0000038B 12:10:19.459596 : Cannot read memory at address 0x0000030B 12:10:19.459596 : Cannot read memory at address 0x0000038B 12:10:19.461589 : Cannot read memory at address 0x0000030B 12:10:19.461589 : Cannot read memory at address 0x0000038B 12:10:19.463583 : Cannot read memory at address 0x0000030B 12:10:19.463583 : Cannot read memory at address 0x0000038B 12:10:19.465576 : Cannot read memory at address 0x0000030B 12:10:19.465576 : Cannot read memory at address 0x0000038B 12:10:19.467569 : Cannot read memory at address 0x0000030B 12:10:19.467569 : Cannot read memory at address 0x0000038B 12:10:19.469564 : Cannot read memory at address 0x0000030B 12:10:19.469564 : Cannot read memory at address 0x0000038B 12:10:19.471556 : Cannot read memory at address 0x0000030B 12:10:19.471556 : Cannot read memory at address 0x0000038B 12:10:19.473549 : Cannot read memory at address 0x0000030B 12:10:19.473549 : Cannot read memory at address 0x0000038B 12:10:19.475543 : Cannot read memory at address 0x0000030B 12:10:19.475543 : Cannot read memory at address 0x0000038B 12:10:19.477536 : Cannot read memory at address 0x0000030B 12:10:19.477536 : Cannot read memory at address 0x0000038B 12:10:19.479529 : Cannot read memory at address 0x0000030B 12:10:19.479529 : Cannot read memory at address 0x0000038B 12:10:19.481523 : Cannot read memory at address 0x0000030B 12:10:19.481523 : Cannot read memory at address 0x0000038B 12:10:19.483516 : Cannot read memory at address 0x0000030B 12:10:19.483516 : Cannot read memory at address 0x0000038B 12:10:19.485510 : Cannot read memory at address 0x0000030B 12:10:19.485510 : Cannot read memory at address 0x0000038B 12:10:19.487506 : Cannot read memory at address 0x0000030B 12:10:19.487506 : Cannot read memory at address 0x0000038B 12:10:19.489500 : Cannot read memory at address 0x0000030B 12:10:19.489500 : Cannot read memory at address 0x0000038B 12:10:19.491493 : Cannot read memory at address 0x0000030B 12:10:19.491493 : Cannot read memory at address 0x0000038B 12:10:19.493483 : Cannot read memory at address 0x0000030B 12:10:19.493483 : Cannot read memory at address 0x0000038B 12:10:19.495480 : Cannot read memory at address 0x0000030B 12:10:19.495480 : Cannot read memory at address 0x0000038B 12:10:19.497473 : Cannot read memory at address 0x0000030B 12:10:19.497473 : Cannot read memory at address 0x0000038B 12:10:19.499467 : Cannot read memory at address 0x0000030B 12:10:19.499467 : Cannot read memory at address 0x0000038B 12:10:19.501456 : Cannot read memory at address 0x0000030B 12:10:19.501456 : Cannot read memory at address 0x0000038B 12:10:19.503453 : Cannot read memory at address 0x0000030B 12:10:19.503453 : Cannot read memory at address 0x0000038B 12:10:19.505447 : Cannot read memory at address 0x0000030B 12:10:19.505447 : Cannot read memory at address 0x0000038B 12:10:19.507440 : Cannot read memory at address 0x0000030B 12:10:19.507440 : Cannot read memory at address 0x0000038B 12:10:19.509433 : Cannot read memory at address 0x0000030B 12:10:19.509433 : Cannot read memory at address 0x0000038B 12:10:19.511426 : Cannot read memory at address 0x0000030B 12:10:19.511426 : Cannot read memory at address 0x0000038B 12:10:19.513420 : Cannot read memory at address 0x0000030B 12:10:19.513420 : Cannot read memory at address 0x0000038B 12:10:19.515413 : Cannot read memory at address 0x0000030B 12:10:19.515413 : Cannot read memory at address 0x0000038B 12:10:19.517406 : Cannot read memory at address 0x0000030B 12:10:19.517406 : Cannot read memory at address 0x0000038B 12:10:19.519397 : Cannot read memory at address 0x0000030B 12:10:19.519397 : Cannot read memory at address 0x0000038B 12:10:19.521393 : Cannot read memory at address 0x0000030B 12:10:19.521393 : Cannot read memory at address 0x0000038B 12:10:19.523386 : Cannot read memory at address 0x0000030B 12:10:19.523386 : Cannot read memory at address 0x0000038B 12:10:19.525377 : Cannot read memory at address 0x0000030B 12:10:19.525377 : Cannot read memory at address 0x0000038B 12:10:19.527373 : Cannot read memory at address 0x0000030B 12:10:19.527373 : Cannot read memory at address 0x0000038B 12:10:19.529366 : Cannot read memory at address 0x0000030B 12:10:19.529366 : Cannot read memory at address 0x0000038B 12:10:19.531357 : Cannot read memory at address 0x0000030B 12:10:19.531357 : Cannot read memory at address 0x0000038B 12:10:19.533350 : Cannot read memory at address 0x0000030B 12:10:19.533350 : Cannot read memory at address 0x0000038B 12:10:19.535344 : Cannot read memory at address 0x0000030B 12:10:19.535344 : Cannot read memory at address 0x0000038B 12:10:19.537340 : Cannot read memory at address 0x0000030B 12:10:19.537340 : Cannot read memory at address 0x0000038B 12:10:19.539330 : Cannot read memory at address 0x0000030B 12:10:19.539330 : Cannot read memory at address 0x0000038B 12:10:19.541323 : Cannot read memory at address 0x0000030B 12:10:19.541323 : Cannot read memory at address 0x0000038B 12:10:19.543316 : Cannot read memory at address 0x0000030B 12:10:19.543316 : Cannot read memory at address 0x0000038B 12:10:19.545310 : Cannot read memory at address 0x0000030B 12:10:19.545310 : Cannot read memory at address 0x0000038B 12:10:19.547303 : Cannot read memory at address 0x0000030B 12:10:19.608384 : Cannot read memory at address 0x0000038B 12:10:19.610379 : Cannot read memory at address 0x0000030B 12:10:19.611374 : Cannot read memory at address 0x0000038B 12:10:19.612819 : Cannot read memory at address 0x0000030B 12:10:19.612819 : Cannot read memory at address 0x0000038B 12:10:19.614819 : Cannot read memory at address 0x0000030B 12:10:19.614819 : Cannot read memory at address 0x0000038B 12:10:19.616812 : Cannot read memory at address 0x0000030B 12:10:19.616812 : Cannot read memory at address 0x0000038B 12:10:19.618806 : Cannot read memory at address 0x0000030B 12:10:19.618806 : Cannot read memory at address 0x0000038B 12:10:19.621316 : Cannot read memory at address 0x0000030B 12:10:19.621316 : Cannot read memory at address 0x0000038B 12:10:19.623350 : Cannot read memory at address 0x0000030B 12:10:19.623350 : Cannot read memory at address 0x0000038B 12:10:19.625344 : Cannot read memory at address 0x0000030B 12:10:19.625344 : Cannot read memory at address 0x0000038B 12:10:19.627338 : Cannot read memory at address 0x0000030B 12:10:19.627338 : Cannot read memory at address 0x0000038B 12:10:19.629334 : Cannot read memory at address 0x0000030B 12:10:19.629334 : Cannot read memory at address 0x0000038B 12:10:19.631324 : Cannot read memory at address 0x0000030B 12:10:19.631324 : Cannot read memory at address 0x0000038B 12:10:19.632829 : Cannot read memory at address 0x0000030B 12:10:19.632829 : Cannot read memory at address 0x0000038B 12:10:19.634822 : Cannot read memory at address 0x0000030B 12:10:19.634822 : Cannot read memory at address 0x0000038B 12:10:19.636815 : Cannot read memory at address 0x0000030B 12:10:19.636815 : Cannot read memory at address 0x0000038B 12:10:19.638808 : Cannot read memory at address 0x0000030B 12:10:19.638808 : Cannot read memory at address 0x0000038B 12:10:19.641307 : Cannot read memory at address 0x0000030B 12:10:19.641307 : Cannot read memory at address 0x0000038B 12:10:19.643317 : Cannot read memory at address 0x0000030B 12:10:19.643317 : Cannot read memory at address 0x0000038B 12:10:19.645308 : Cannot read memory at address 0x0000030B 12:10:19.645308 : Cannot read memory at address 0x0000038B 12:10:19.647301 : Cannot read memory at address 0x0000030B 12:10:19.647301 : Cannot read memory at address 0x0000038B 12:10:19.649295 : Cannot read memory at address 0x0000030B 12:10:19.649295 : Cannot read memory at address 0x0000038B 12:10:19.651291 : Cannot read memory at address 0x0000030B 12:10:19.651291 : Cannot read memory at address 0x0000038B 12:10:19.652666 : Cannot read memory at address 0x0000030B 12:10:19.652666 : Cannot read memory at address 0x0000038B 12:10:19.654674 : Cannot read memory at address 0x0000030B 12:10:19.654674 : Cannot read memory at address 0x0000038B 12:10:19.656668 : Cannot read memory at address 0x0000030B 12:10:19.656668 : Cannot read memory at address 0x0000038B 12:10:19.658661 : Cannot read memory at address 0x0000030B 12:10:19.658661 : Cannot read memory at address 0x0000038B 12:10:19.661163 : Cannot read memory at address 0x0000030B 12:10:19.661163 : Cannot read memory at address 0x0000038B 12:10:19.663178 : Cannot read memory at address 0x0000030B 12:10:19.663178 : Cannot read memory at address 0x0000038B 12:10:19.665170 : Cannot read memory at address 0x0000030B 12:10:19.665170 : Cannot read memory at address 0x0000038B 12:10:19.667164 : Cannot read memory at address 0x0000030B 12:10:19.667164 : Cannot read memory at address 0x0000038B 12:10:19.669157 : Cannot read memory at address 0x0000030B 12:10:19.669157 : Cannot read memory at address 0x0000038B 12:10:19.671153 : Cannot read memory at address 0x0000030B 12:10:19.671153 : Cannot read memory at address 0x0000038B 12:10:19.672662 : Cannot read memory at address 0x0000030B 12:10:19.672662 : Cannot read memory at address 0x0000038B 12:10:19.674668 : Cannot read memory at address 0x0000030B 12:10:19.674668 : Cannot read memory at address 0x0000038B 12:10:19.676661 : Cannot read memory at address 0x0000030B 12:10:19.676661 : Cannot read memory at address 0x0000038B 12:10:19.678653 : Cannot read memory at address 0x0000030B 12:10:19.678653 : Cannot read memory at address 0x0000038B 12:10:19.681152 : Cannot read memory at address 0x0000030B 12:10:19.681152 : Cannot read memory at address 0x0000038B 12:10:19.683162 : Cannot read memory at address 0x0000030B 12:10:19.683162 : Cannot read memory at address 0x0000038B 12:10:19.685155 : Cannot read memory at address 0x0000030B 12:10:19.685155 : Cannot read memory at address 0x0000038B 12:10:19.687148 : Cannot read memory at address 0x0000030B 12:10:19.687148 : Cannot read memory at address 0x0000038B 12:10:19.689141 : Cannot read memory at address 0x0000030B 12:10:19.689141 : Cannot read memory at address 0x0000038B 12:10:19.691135 : Cannot read memory at address 0x0000030B 12:10:19.691135 : Cannot read memory at address 0x0000038B 12:10:19.692640 : Cannot read memory at address 0x0000030B 12:10:19.692640 : Cannot read memory at address 0x0000038B 12:10:19.694633 : Cannot read memory at address 0x0000030B 12:10:19.694633 : Cannot read memory at address 0x0000038B 12:10:19.696626 : Cannot read memory at address 0x0000030B 12:10:19.696626 : Cannot read memory at address 0x0000038B 12:10:19.698617 : Cannot read memory at address 0x0000030B 12:10:19.698617 : Cannot read memory at address 0x0000038B 12:10:19.701117 : Cannot read memory at address 0x0000030B 12:10:19.701117 : Cannot read memory at address 0x0000038B 12:10:19.702693 : Cannot read memory at address 0x0000030B 12:10:19.702693 : Cannot read memory at address 0x0000038B 12:10:19.704693 : Cannot read memory at address 0x0000030B 12:10:19.704693 : Cannot read memory at address 0x0000038B 12:10:19.706687 : Cannot read memory at address 0x0000030B 12:10:19.706687 : Cannot read memory at address 0x0000038B 12:10:19.708680 : Cannot read memory at address 0x0000030B 12:10:19.708680 : Cannot read memory at address 0x0000038B 12:10:19.711184 : Cannot read memory at address 0x0000030B 12:10:19.711184 : Cannot read memory at address 0x0000038B 12:10:19.713202 : Cannot read memory at address 0x0000030B 12:10:19.713202 : Cannot read memory at address 0x0000038B 12:10:19.715192 : Cannot read memory at address 0x0000030B 12:10:19.715192 : Cannot read memory at address 0x0000038B 12:10:19.717188 : Cannot read memory at address 0x0000030B 12:10:19.717188 : Cannot read memory at address 0x0000038B 12:10:19.719180 : Cannot read memory at address 0x0000030B 12:10:19.719180 : Cannot read memory at address 0x0000038B 12:10:19.721176 : Cannot read memory at address 0x0000030B 12:10:19.721176 : Cannot read memory at address 0x0000038B 12:10:19.723429 : Cannot read memory at address 0x0000030B 12:10:19.723429 : Cannot read memory at address 0x0000038B 12:10:19.725421 : Cannot read memory at address 0x0000030B 12:10:19.725421 : Cannot read memory at address 0x0000038B 12:10:19.727414 : Cannot read memory at address 0x0000030B 12:10:19.727414 : Cannot read memory at address 0x0000038B 12:10:19.729408 : Cannot read memory at address 0x0000030B 12:10:19.729408 : Cannot read memory at address 0x0000038B 12:10:19.731948 : Cannot read memory at address 0x0000030B 12:10:19.731948 : Cannot read memory at address 0x0000038B 12:10:19.733942 : Cannot read memory at address 0x0000030B 12:10:19.733942 : Cannot read memory at address 0x0000038B 12:10:19.735933 : Cannot read memory at address 0x0000030B 12:10:19.735933 : Cannot read memory at address 0x0000038B 12:10:19.737931 : Cannot read memory at address 0x0000030B 12:10:19.737931 : Cannot read memory at address 0x0000038B 12:10:19.739924 : Cannot read memory at address 0x0000030B 12:10:19.739924 : Cannot read memory at address 0x0000038B 12:10:19.742433 : Cannot read memory at address 0x0000030B 12:10:19.742433 : Cannot read memory at address 0x0000038B 12:10:19.744428 : Cannot read memory at address 0x0000030B 12:10:19.744428 : Cannot read memory at address 0x0000038B 12:10:19.746422 : Cannot read memory at address 0x0000030B 12:10:19.746422 : Cannot read memory at address 0x0000038B 12:10:19.748412 : Cannot read memory at address 0x0000030B 12:10:19.748412 : Cannot read memory at address 0x0000038B 12:10:19.750916 : Cannot read memory at address 0x0000030B 12:10:19.750916 : Cannot read memory at address 0x0000038B 12:10:19.752951 : Cannot read memory at address 0x0000030B 12:10:19.752951 : Cannot read memory at address 0x0000038B 12:10:19.754944 : Cannot read memory at address 0x0000030B 12:10:19.754944 : Cannot read memory at address 0x0000038B 12:10:19.756941 : Cannot read memory at address 0x0000030B 12:10:19.756941 : Cannot read memory at address 0x0000038B 12:10:19.758932 : Cannot read memory at address 0x0000030B 12:10:19.758932 : Cannot read memory at address 0x0000038B 12:10:19.760923 : Cannot read memory at address 0x0000030B 12:10:19.761427 : Cannot read memory at address 0x0000038B 12:10:19.763427 : Cannot read memory at address 0x0000030B 12:10:19.763427 : Cannot read memory at address 0x0000038B 12:10:19.765418 : Cannot read memory at address 0x0000030B 12:10:19.765418 : Cannot read memory at address 0x0000038B 12:10:19.767412 : Cannot read memory at address 0x0000030B 12:10:19.767412 : Cannot read memory at address 0x0000038B 12:10:19.769408 : Cannot read memory at address 0x0000030B 12:10:19.769408 : Cannot read memory at address 0x0000038B 12:10:19.770917 : Cannot read memory at address 0x0000030B 12:10:19.770917 : Cannot read memory at address 0x0000038B 12:10:19.772946 : Cannot read memory at address 0x0000030B 12:10:19.772946 : Cannot read memory at address 0x0000038B 12:10:19.774940 : Cannot read memory at address 0x0000030B 12:10:19.774940 : Cannot read memory at address 0x0000038B 12:10:19.776937 : Cannot read memory at address 0x0000030B 12:10:19.776937 : Cannot read memory at address 0x0000038B 12:10:19.778930 : Cannot read memory at address 0x0000030B 12:10:19.778930 : Cannot read memory at address 0x0000038B 12:10:19.780921 : Cannot read memory at address 0x0000030B 12:10:19.780921 : Cannot read memory at address 0x0000038B 12:10:19.783177 : Cannot read memory at address 0x0000030B 12:10:19.783177 : Cannot read memory at address 0x0000038B 12:10:19.785170 : Cannot read memory at address 0x0000030B 12:10:19.785170 : Cannot read memory at address 0x0000038B 12:10:19.787163 : Cannot read memory at address 0x0000030B 12:10:19.787163 : Cannot read memory at address 0x0000038B 12:10:19.789156 : Cannot read memory at address 0x0000030B 12:10:19.789156 : Cannot read memory at address 0x0000038B 12:10:19.791150 : Cannot read memory at address 0x0000030B 12:10:19.791150 : Cannot read memory at address 0x0000038B 12:10:19.793388 : Cannot read memory at address 0x0000030B 12:10:19.793388 : Cannot read memory at address 0x0000038B 12:10:19.795378 : Cannot read memory at address 0x0000030B 12:10:19.795378 : Cannot read memory at address 0x0000038B 12:10:19.797375 : Cannot read memory at address 0x0000030B 12:10:19.797375 : Cannot read memory at address 0x0000038B 12:10:19.799364 : Cannot read memory at address 0x0000030B 12:10:19.799364 : Cannot read memory at address 0x0000038B 12:10:19.801911 : Cannot read memory at address 0x0000030B 12:10:19.801911 : Cannot read memory at address 0x0000038B 12:10:19.803904 : Cannot read memory at address 0x0000030B 12:10:19.803904 : Cannot read memory at address 0x0000038B 12:10:19.805900 : Cannot read memory at address 0x0000030B 12:10:19.805900 : Cannot read memory at address 0x0000038B 12:10:19.807893 : Cannot read memory at address 0x0000030B 12:10:19.807893 : Cannot read memory at address 0x0000038B 12:10:19.809887 : Cannot read memory at address 0x0000030B 12:10:19.809887 : Cannot read memory at address 0x0000038B 12:10:19.811390 : Cannot read memory at address 0x0000030B 12:10:19.811390 : Cannot read memory at address 0x0000038B 12:10:19.813391 : Cannot read memory at address 0x0000030B 12:10:19.813391 : Cannot read memory at address 0x0000038B 12:10:19.815382 : Cannot read memory at address 0x0000030B 12:10:19.815382 : Cannot read memory at address 0x0000038B 12:10:19.817379 : Cannot read memory at address 0x0000030B 12:10:19.817379 : Cannot read memory at address 0x0000038B 12:10:19.819507 : Cannot read memory at address 0x0000030B 12:10:19.819507 : Cannot read memory at address 0x0000038B 12:10:19.821115 : Cannot read memory at address 0x0000030B 12:10:19.821115 : Cannot read memory at address 0x0000038B 12:10:19.822633 : Cannot read memory at address 0x0000030B 12:10:19.822633 : Cannot read memory at address 0x0000038B 12:10:19.824627 : Cannot read memory at address 0x0000030B 12:10:19.824627 : Cannot read memory at address 0x0000038B 12:10:19.826621 : Cannot read memory at address 0x0000030B 12:10:19.826621 : Cannot read memory at address 0x0000038B 12:10:19.828614 : Cannot read memory at address 0x0000030B 12:10:19.828614 : Cannot read memory at address 0x0000038B 12:10:19.831115 : Cannot read memory at address 0x0000030B 12:10:19.831115 : Cannot read memory at address 0x0000038B 12:10:19.833054 : Cannot read memory at address 0x0000030B 12:10:19.833054 : Cannot read memory at address 0x0000038B 12:10:19.835051 : Cannot read memory at address 0x0000030B 12:10:19.835051 : Cannot read memory at address 0x0000038B 12:10:19.837043 : Cannot read memory at address 0x0000030B 12:10:19.837043 : Cannot read memory at address 0x0000038B 12:10:19.839037 : Cannot read memory at address 0x0000030B 12:10:19.839037 : Cannot read memory at address 0x0000038B 12:10:19.841034 : Cannot read memory at address 0x0000030B 12:10:19.841034 : Cannot read memory at address 0x0000038B 12:10:19.843539 : Cannot read memory at address 0x0000030B 12:10:19.843539 : Cannot read memory at address 0x0000038B 12:10:19.845532 : Cannot read memory at address 0x0000030B 12:10:19.845532 : Cannot read memory at address 0x0000038B 12:10:19.847525 : Cannot read memory at address 0x0000030B 12:10:19.847525 : Cannot read memory at address 0x0000038B 12:10:19.849516 : Cannot read memory at address 0x0000030B 12:10:19.849516 : Cannot read memory at address 0x0000038B 12:10:19.852142 : Cannot read memory at address 0x0000030B 12:10:19.852142 : Cannot read memory at address 0x0000038B 12:10:19.854135 : Cannot read memory at address 0x0000030B 12:10:19.854135 : Cannot read memory at address 0x0000038B 12:10:19.856129 : Cannot read memory at address 0x0000030B 12:10:19.856129 : Cannot read memory at address 0x0000038B 12:10:19.858122 : Cannot read memory at address 0x0000030B 12:10:19.858122 : Cannot read memory at address 0x0000038B 12:10:19.860118 : Cannot read memory at address 0x0000030B 12:10:19.860118 : Cannot read memory at address 0x0000038B 12:10:19.861618 : Cannot read memory at address 0x0000030B 12:10:19.861618 : Cannot read memory at address 0x0000038B 12:10:19.863618 : Cannot read memory at address 0x0000030B 12:10:19.863618 : Cannot read memory at address 0x0000038B 12:10:19.865610 : Cannot read memory at address 0x0000030B 12:10:19.865610 : Cannot read memory at address 0x0000038B 12:10:19.867603 : Cannot read memory at address 0x0000030B 12:10:19.867603 : Cannot read memory at address 0x0000038B 12:10:19.869596 : Cannot read memory at address 0x0000030B 12:10:19.869596 : Cannot read memory at address 0x0000038B 12:10:19.871098 : Cannot read memory at address 0x0000030B 12:10:19.871098 : Cannot read memory at address 0x0000038B 12:10:19.872641 : Cannot read memory at address 0x0000030B 12:10:19.872641 : Cannot read memory at address 0x0000038B 12:10:19.874642 : Cannot read memory at address 0x0000030B 12:10:19.874642 : Cannot read memory at address 0x0000038B 12:10:19.876635 : Cannot read memory at address 0x0000030B 12:10:19.876635 : Cannot read memory at address 0x0000038B 12:10:19.878628 : Cannot read memory at address 0x0000030B 12:10:19.878628 : Cannot read memory at address 0x0000038B 12:10:19.881130 : Cannot read memory at address 0x0000030B 12:10:19.881130 : Cannot read memory at address 0x0000038B 12:10:19.883140 : Cannot read memory at address 0x0000030B 12:10:19.883140 : Cannot read memory at address 0x0000038B 12:10:19.885133 : Cannot read memory at address 0x0000030B 12:10:19.885133 : Cannot read memory at address 0x0000038B 12:10:19.887127 : Cannot read memory at address 0x0000030B 12:10:19.887127 : Cannot read memory at address 0x0000038B 12:10:19.889120 : Cannot read memory at address 0x0000030B 12:10:19.889120 : Cannot read memory at address 0x0000038B 12:10:19.891116 : Cannot read memory at address 0x0000030B 12:10:19.891116 : Cannot read memory at address 0x0000038B 12:10:19.893408 : Cannot read memory at address 0x0000030B 12:10:19.893408 : Cannot read memory at address 0x0000038B 12:10:19.895404 : Cannot read memory at address 0x0000030B 12:10:19.895404 : Cannot read memory at address 0x0000038B 12:10:19.897398 : Cannot read memory at address 0x0000030B 12:10:19.897398 : Cannot read memory at address 0x0000038B 12:10:19.899389 : Cannot read memory at address 0x0000030B 12:10:19.899389 : Cannot read memory at address 0x0000038B 12:10:19.901935 : Cannot read memory at address 0x0000030B 12:10:19.901935 : Cannot read memory at address 0x0000038B 12:10:19.903926 : Cannot read memory at address 0x0000030B 12:10:19.904923 : Cannot read memory at address 0x0000038B 12:10:19.906918 : Cannot read memory at address 0x0000030B 12:10:19.906918 : Cannot read memory at address 0x0000038B 12:10:19.908912 : Cannot read memory at address 0x0000030B 12:10:19.908912 : Cannot read memory at address 0x0000038B 12:10:19.910901 : Cannot read memory at address 0x0000030B 12:10:19.910901 : Cannot read memory at address 0x0000038B 12:10:19.912660 : Cannot read memory at address 0x0000030B 12:10:19.912660 : Cannot read memory at address 0x0000038B 12:10:19.914662 : Cannot read memory at address 0x0000030B 12:10:19.914662 : Cannot read memory at address 0x0000038B 12:10:19.916653 : Cannot read memory at address 0x0000030B 12:10:19.916653 : Cannot read memory at address 0x0000038B 12:10:19.918648 : Cannot read memory at address 0x0000030B 12:10:19.918648 : Cannot read memory at address 0x0000038B 12:10:19.921150 : Cannot read memory at address 0x0000030B 12:10:19.921150 : Cannot read memory at address 0x0000038B 12:10:19.923165 : Cannot read memory at address 0x0000030B 12:10:19.923165 : Cannot read memory at address 0x0000038B 12:10:19.925158 : Cannot read memory at address 0x0000030B 12:10:19.925158 : Cannot read memory at address 0x0000038B 12:10:19.927155 : Cannot read memory at address 0x0000030B 12:10:19.927155 : Cannot read memory at address 0x0000038B 12:10:19.929146 : Cannot read memory at address 0x0000030B 12:10:19.929146 : Cannot read memory at address 0x0000038B 12:10:19.931138 : Cannot read memory at address 0x0000030B 12:10:19.931138 : Cannot read memory at address 0x0000038B 12:10:19.933190 : Cannot read memory at address 0x0000030B 12:10:19.933190 : Cannot read memory at address 0x0000038B 12:10:19.935184 : Cannot read memory at address 0x0000030B 12:10:19.935184 : Cannot read memory at address 0x0000038B 12:10:19.937177 : Cannot read memory at address 0x0000030B 12:10:19.937177 : Cannot read memory at address 0x0000038B 12:10:19.939170 : Cannot read memory at address 0x0000030B 12:10:19.939170 : Cannot read memory at address 0x0000038B 12:10:19.941166 : Cannot read memory at address 0x0000030B 12:10:19.941166 : Cannot read memory at address 0x0000038B 12:10:19.943417 : Cannot read memory at address 0x0000030B 12:10:19.943417 : Cannot read memory at address 0x0000038B 12:10:19.945413 : Cannot read memory at address 0x0000030B 12:10:19.945413 : Cannot read memory at address 0x0000038B 12:10:19.947406 : Cannot read memory at address 0x0000030B 12:10:19.947406 : Cannot read memory at address 0x0000038B 12:10:19.949397 : Cannot read memory at address 0x0000030B 12:10:19.949397 : Cannot read memory at address 0x0000038B 12:10:19.950905 : Cannot read memory at address 0x0000030B 12:10:19.950905 : Cannot read memory at address 0x0000038B 12:10:19.952792 : Cannot read memory at address 0x0000030B 12:10:19.952792 : Cannot read memory at address 0x0000038B 12:10:19.954793 : Cannot read memory at address 0x0000030B 12:10:19.954793 : Cannot read memory at address 0x0000038B 12:10:19.956786 : Cannot read memory at address 0x0000030B 12:10:19.956786 : Cannot read memory at address 0x0000038B 12:10:19.958780 : Cannot read memory at address 0x0000030B 12:10:19.958780 : Cannot read memory at address 0x0000038B 12:10:19.961285 : Cannot read memory at address 0x0000030B 12:10:19.961285 : Cannot read memory at address 0x0000038B 12:10:19.963318 : Cannot read memory at address 0x0000030B 12:10:19.963318 : Cannot read memory at address 0x0000038B 12:10:19.965309 : Cannot read memory at address 0x0000030B 12:10:19.965309 : Cannot read memory at address 0x0000038B 12:10:19.967303 : Cannot read memory at address 0x0000030B 12:10:19.967303 : Cannot read memory at address 0x0000038B 12:10:19.969297 : Cannot read memory at address 0x0000030B 12:10:19.969297 : Cannot read memory at address 0x0000038B 12:10:19.971289 : Cannot read memory at address 0x0000030B 12:10:19.971289 : Cannot read memory at address 0x0000038B 12:10:19.973794 : Cannot read memory at address 0x0000030B 12:10:19.973794 : Cannot read memory at address 0x0000038B 12:10:19.975783 : Cannot read memory at address 0x0000030B 12:10:19.975783 : Cannot read memory at address 0x0000038B 12:10:19.977777 : Cannot read memory at address 0x0000030B 12:10:19.977777 : Cannot read memory at address 0x0000038B 12:10:19.979774 : Cannot read memory at address 0x0000030B 12:10:19.979774 : Cannot read memory at address 0x0000038B 12:10:19.981279 : Cannot read memory at address 0x0000030B 12:10:19.981279 : Cannot read memory at address 0x0000038B 12:10:19.983283 : Cannot read memory at address 0x0000030B 12:10:19.983283 : Cannot read memory at address 0x0000038B 12:10:19.985277 : Cannot read memory at address 0x0000030B 12:10:19.985277 : Cannot read memory at address 0x0000038B 12:10:19.987270 : Cannot read memory at address 0x0000030B 12:10:19.987270 : Cannot read memory at address 0x0000038B 12:10:19.989263 : Cannot read memory at address 0x0000030B 12:10:19.989263 : Cannot read memory at address 0x0000038B 12:10:19.991260 : Cannot read memory at address 0x0000030B 12:10:19.991260 : Cannot read memory at address 0x0000038B 12:10:19.993407 : Cannot read memory at address 0x0000030B 12:10:19.993407 : Cannot read memory at address 0x0000038B 12:10:19.995401 : Cannot read memory at address 0x0000030B 12:10:19.995401 : Cannot read memory at address 0x0000038B 12:10:19.997394 : Cannot read memory at address 0x0000030B 12:10:19.997394 : Cannot read memory at address 0x0000038B 12:10:19.999384 : Cannot read memory at address 0x0000030B 12:10:19.999384 : Cannot read memory at address 0x0000038B 12:10:20.000890 : Cannot read memory at address 0x0000030B 12:10:20.000890 : Cannot read memory at address 0x0000038B 12:10:20.002589 : Cannot read memory at address 0x0000030B 12:10:20.002589 : Cannot read memory at address 0x0000038B 12:10:20.004590 : Cannot read memory at address 0x0000030B 12:10:20.004590 : Cannot read memory at address 0x0000038B 12:10:20.006583 : Cannot read memory at address 0x0000030B 12:10:20.006583 : Cannot read memory at address 0x0000038B 12:10:20.008576 : Cannot read memory at address 0x0000030B 12:10:20.008576 : Cannot read memory at address 0x0000038B 12:10:20.011081 : Cannot read memory at address 0x0000030B 12:10:20.011081 : Cannot read memory at address 0x0000038B 12:10:20.013111 : Cannot read memory at address 0x0000030B 12:10:20.013111 : Cannot read memory at address 0x0000038B 12:10:20.015104 : Cannot read memory at address 0x0000030B 12:10:20.015104 : Cannot read memory at address 0x0000038B 12:10:20.017097 : Cannot read memory at address 0x0000030B 12:10:20.017097 : Cannot read memory at address 0x0000038B 12:10:20.019090 : Cannot read memory at address 0x0000030B 12:10:20.019090 : Cannot read memory at address 0x0000038B 12:10:20.021084 : Cannot read memory at address 0x0000030B 12:10:20.021084 : Cannot read memory at address 0x0000038B 12:10:20.023507 : Cannot read memory at address 0x0000030B 12:10:20.023507 : Cannot read memory at address 0x0000038B 12:10:20.025500 : Cannot read memory at address 0x0000030B 12:10:20.025500 : Cannot read memory at address 0x0000038B 12:10:20.027493 : Cannot read memory at address 0x0000030B 12:10:20.027493 : Cannot read memory at address 0x0000038B 12:10:20.029487 : Cannot read memory at address 0x0000030B 12:10:20.029487 : Cannot read memory at address 0x0000038B 12:10:20.030992 : Cannot read memory at address 0x0000030B 12:10:20.030992 : Cannot read memory at address 0x0000038B 12:10:20.032969 : Cannot read memory at address 0x0000030B 12:10:20.032969 : Cannot read memory at address 0x0000038B 12:10:20.034966 : Cannot read memory at address 0x0000030B 12:10:20.034966 : Cannot read memory at address 0x0000038B 12:10:20.036959 : Cannot read memory at address 0x0000030B 12:10:20.036959 : Cannot read memory at address 0x0000038B 12:10:20.038952 : Cannot read memory at address 0x0000030B 12:10:20.038952 : Cannot read memory at address 0x0000038B 12:10:20.040950 : Cannot read memory at address 0x0000030B 12:10:20.040950 : Cannot read memory at address 0x0000038B 12:10:20.042257 : Cannot read memory at address 0x0000030B 12:10:20.042257 : Cannot read memory at address 0x0000038B 12:10:20.044256 : Cannot read memory at address 0x0000030B 12:10:20.044256 : Cannot read memory at address 0x0000038B 12:10:20.046246 : Cannot read memory at address 0x0000030B 12:10:20.046246 : Cannot read memory at address 0x0000038B 12:10:20.048240 : Cannot read memory at address 0x0000030B 12:10:20.048240 : Cannot read memory at address 0x0000038B 12:10:20.050233 : Cannot read memory at address 0x0000030B 12:10:20.050233 : Cannot read memory at address 0x0000038B 12:10:20.051736 : Cannot read memory at address 0x0000030B 12:10:20.051736 : Cannot read memory at address 0x0000038B 12:10:20.053694 : Cannot read memory at address 0x0000030B 12:10:20.053694 : Cannot read memory at address 0x0000038B 12:10:20.055684 : Cannot read memory at address 0x0000030B 12:10:20.055684 : Cannot read memory at address 0x0000038B 12:10:20.057680 : Cannot read memory at address 0x0000030B 12:10:20.057680 : Cannot read memory at address 0x0000038B 12:10:20.059674 : Cannot read memory at address 0x0000030B 12:10:20.059674 : Cannot read memory at address 0x0000038B 12:10:20.062215 : Cannot read memory at address 0x0000030B 12:10:20.062215 : Cannot read memory at address 0x0000038B 12:10:20.064211 : Cannot read memory at address 0x0000030B 12:10:20.064211 : Cannot read memory at address 0x0000038B 12:10:20.066202 : Cannot read memory at address 0x0000030B 12:10:20.066202 : Cannot read memory at address 0x0000038B 12:10:20.068195 : Cannot read memory at address 0x0000030B 12:10:20.068195 : Cannot read memory at address 0x0000038B 12:10:20.070188 : Cannot read memory at address 0x0000030B 12:10:20.070188 : Cannot read memory at address 0x0000038B 12:10:20.071687 : Cannot read memory at address 0x0000030B 12:10:20.071687 : Cannot read memory at address 0x0000038B 12:10:20.073687 : Cannot read memory at address 0x0000030B 12:10:20.073687 : Cannot read memory at address 0x0000038B 12:10:20.075679 : Cannot read memory at address 0x0000030B 12:10:20.075679 : Cannot read memory at address 0x0000038B 12:10:20.077670 : Cannot read memory at address 0x0000030B 12:10:20.077670 : Cannot read memory at address 0x0000038B 12:10:20.079668 : Cannot read memory at address 0x0000030B 12:10:20.079668 : Cannot read memory at address 0x0000038B 12:10:20.081172 : Cannot read memory at address 0x0000030B 12:10:20.081172 : Cannot read memory at address 0x0000038B 12:10:20.083177 : Cannot read memory at address 0x0000030B 12:10:20.083177 : Cannot read memory at address 0x0000038B 12:10:20.085171 : Cannot read memory at address 0x0000030B 12:10:20.085171 : Cannot read memory at address 0x0000038B 12:10:20.087164 : Cannot read memory at address 0x0000030B 12:10:20.087164 : Cannot read memory at address 0x0000038B 12:10:20.089157 : Cannot read memory at address 0x0000030B 12:10:20.089157 : Cannot read memory at address 0x0000038B 12:10:20.091150 : Cannot read memory at address 0x0000030B 12:10:20.091150 : Cannot read memory at address 0x0000038B 12:10:20.092348 : Cannot read memory at address 0x0000030B 12:10:20.092348 : Cannot read memory at address 0x0000038B 12:10:20.094347 : Cannot read memory at address 0x0000030B 12:10:20.094347 : Cannot read memory at address 0x0000038B 12:10:20.096337 : Cannot read memory at address 0x0000030B 12:10:20.096337 : Cannot read memory at address 0x0000038B 12:10:20.098330 : Cannot read memory at address 0x0000030B 12:10:20.098330 : Cannot read memory at address 0x0000038B 12:10:20.100832 : Cannot read memory at address 0x0000030B 12:10:20.100832 : Cannot read memory at address 0x0000038B 12:10:20.102641 : Cannot read memory at address 0x0000030B 12:10:20.102641 : Cannot read memory at address 0x0000038B 12:10:20.104643 : Cannot read memory at address 0x0000030B 12:10:20.104643 : Cannot read memory at address 0x0000038B 12:10:20.106637 : Cannot read memory at address 0x0000030B 12:10:20.106637 : Cannot read memory at address 0x0000038B 12:10:20.108629 : Cannot read memory at address 0x0000030B 12:10:20.108629 : Cannot read memory at address 0x0000038B 12:10:20.111135 : Cannot read memory at address 0x0000030B 12:10:20.111135 : Cannot read memory at address 0x0000038B 12:10:20.113161 : Cannot read memory at address 0x0000030B 12:10:20.113161 : Cannot read memory at address 0x0000038B 12:10:20.115155 : Cannot read memory at address 0x0000030B 12:10:20.115155 : Cannot read memory at address 0x0000038B 12:10:20.117148 : Cannot read memory at address 0x0000030B 12:10:20.117148 : Cannot read memory at address 0x0000038B 12:10:20.119141 : Cannot read memory at address 0x0000030B 12:10:20.119141 : Cannot read memory at address 0x0000038B 12:10:20.121135 : Cannot read memory at address 0x0000030B 12:10:20.121135 : Cannot read memory at address 0x0000038B 12:10:20.122453 : Cannot read memory at address 0x0000030B 12:10:20.122453 : Cannot read memory at address 0x0000038B 12:10:20.124456 : Cannot read memory at address 0x0000030B 12:10:20.124456 : Cannot read memory at address 0x0000038B 12:10:20.126449 : Cannot read memory at address 0x0000030B 12:10:20.126449 : Cannot read memory at address 0x0000038B 12:10:20.128443 : Cannot read memory at address 0x0000030B 12:10:20.128443 : Cannot read memory at address 0x0000038B 12:10:20.130945 : Cannot read memory at address 0x0000030B 12:10:20.130945 : Cannot read memory at address 0x0000038B 12:10:20.132955 : Cannot read memory at address 0x0000030B 12:10:20.132955 : Cannot read memory at address 0x0000038B 12:10:20.134949 : Cannot read memory at address 0x0000030B 12:10:20.134949 : Cannot read memory at address 0x0000038B 12:10:20.136942 : Cannot read memory at address 0x0000030B 12:10:20.136942 : Cannot read memory at address 0x0000038B 12:10:20.138935 : Cannot read memory at address 0x0000030B 12:10:20.138935 : Cannot read memory at address 0x0000038B 12:10:20.140932 : Cannot read memory at address 0x0000030B 12:10:20.140932 : Cannot read memory at address 0x0000038B 12:10:20.142409 : Cannot read memory at address 0x0000030B 12:10:20.142409 : Cannot read memory at address 0x0000038B 12:10:20.144410 : Cannot read memory at address 0x0000030B 12:10:20.144410 : Cannot read memory at address 0x0000038B 12:10:20.146213 : Cannot read memory at address 0x0000030B 12:10:20.214278 : Cannot read memory at address 0x0000038B 12:10:20.216277 : Cannot read memory at address 0x0000030B 12:10:20.216277 : Cannot read memory at address 0x0000038B 12:10:20.218270 : Cannot read memory at address 0x0000030B 12:10:20.218270 : Cannot read memory at address 0x0000038B 12:10:20.220266 : Cannot read memory at address 0x0000030B 12:10:20.220266 : Cannot read memory at address 0x0000038B 12:10:20.221796 : Cannot read memory at address 0x0000030B 12:10:20.221796 : Cannot read memory at address 0x0000038B 12:10:20.223810 : Cannot read memory at address 0x0000030B 12:10:20.223810 : Cannot read memory at address 0x0000038B 12:10:20.225803 : Cannot read memory at address 0x0000030B 12:10:20.225803 : Cannot read memory at address 0x0000038B 12:10:20.227796 : Cannot read memory at address 0x0000030B 12:10:20.227796 : Cannot read memory at address 0x0000038B 12:10:20.229786 : Cannot read memory at address 0x0000030B 12:10:20.229786 : Cannot read memory at address 0x0000038B 12:10:20.231293 : Cannot read memory at address 0x0000030B 12:10:20.231293 : Cannot read memory at address 0x0000038B 12:10:20.233317 : Cannot read memory at address 0x0000030B 12:10:20.233317 : Cannot read memory at address 0x0000038B 12:10:20.235310 : Cannot read memory at address 0x0000030B 12:10:20.235310 : Cannot read memory at address 0x0000038B 12:10:20.237303 : Cannot read memory at address 0x0000030B 12:10:20.237303 : Cannot read memory at address 0x0000038B 12:10:20.239300 : Cannot read memory at address 0x0000030B 12:10:20.239300 : Cannot read memory at address 0x0000038B 12:10:20.241290 : Cannot read memory at address 0x0000030B 12:10:20.241290 : Cannot read memory at address 0x0000038B 12:10:20.243557 : Cannot read memory at address 0x0000030B 12:10:20.243557 : Cannot read memory at address 0x0000038B 12:10:20.245549 : Cannot read memory at address 0x0000030B 12:10:20.245549 : Cannot read memory at address 0x0000038B 12:10:20.247543 : Cannot read memory at address 0x0000030B 12:10:20.247543 : Cannot read memory at address 0x0000038B 12:10:20.249533 : Cannot read memory at address 0x0000030B 12:10:20.249533 : Cannot read memory at address 0x0000038B 12:10:20.252051 : Cannot read memory at address 0x0000030B 12:10:20.252051 : Cannot read memory at address 0x0000038B 12:10:20.253539 : Cannot read memory at address 0x0000030B 12:10:20.253539 : Cannot read memory at address 0x0000038B 12:10:20.255546 : Cannot read memory at address 0x0000030B 12:10:20.255546 : Cannot read memory at address 0x0000038B 12:10:20.257540 : Cannot read memory at address 0x0000030B 12:10:20.257540 : Cannot read memory at address 0x0000038B 12:10:20.259533 : Cannot read memory at address 0x0000030B 12:10:20.259533 : Cannot read memory at address 0x0000038B 12:10:20.262077 : Cannot read memory at address 0x0000030B 12:10:20.262077 : Cannot read memory at address 0x0000038B 12:10:20.264072 : Cannot read memory at address 0x0000030B 12:10:20.264072 : Cannot read memory at address 0x0000038B 12:10:20.266066 : Cannot read memory at address 0x0000030B 12:10:20.266066 : Cannot read memory at address 0x0000038B 12:10:20.268056 : Cannot read memory at address 0x0000030B 12:10:20.268056 : Cannot read memory at address 0x0000038B 12:10:20.270048 : Cannot read memory at address 0x0000030B 12:10:20.270048 : Cannot read memory at address 0x0000038B 12:10:20.271551 : Cannot read memory at address 0x0000030B 12:10:20.271551 : Cannot read memory at address 0x0000038B 12:10:20.273552 : Cannot read memory at address 0x0000030B 12:10:20.273552 : Cannot read memory at address 0x0000038B 12:10:20.275545 : Cannot read memory at address 0x0000030B 12:10:20.275545 : Cannot read memory at address 0x0000038B 12:10:20.277538 : Cannot read memory at address 0x0000030B 12:10:20.277538 : Cannot read memory at address 0x0000038B 12:10:20.279532 : Cannot read memory at address 0x0000030B 12:10:20.279532 : Cannot read memory at address 0x0000038B 12:10:20.282073 : Cannot read memory at address 0x0000030B 12:10:20.282073 : Cannot read memory at address 0x0000038B 12:10:20.284066 : Cannot read memory at address 0x0000030B 12:10:20.284066 : Cannot read memory at address 0x0000038B 12:10:20.286059 : Cannot read memory at address 0x0000030B 12:10:20.286059 : Cannot read memory at address 0x0000038B 12:10:20.288052 : Cannot read memory at address 0x0000030B 12:10:20.288052 : Cannot read memory at address 0x0000038B 12:10:20.290045 : Cannot read memory at address 0x0000030B 12:10:20.290045 : Cannot read memory at address 0x0000038B 12:10:20.291550 : Cannot read memory at address 0x0000030B 12:10:20.291550 : Cannot read memory at address 0x0000038B 12:10:20.293551 : Cannot read memory at address 0x0000030B 12:10:20.293551 : Cannot read memory at address 0x0000038B 12:10:20.295544 : Cannot read memory at address 0x0000030B 12:10:20.295544 : Cannot read memory at address 0x0000038B 12:10:20.297538 : Cannot read memory at address 0x0000030B 12:10:20.297538 : Cannot read memory at address 0x0000038B 12:10:20.299529 : Cannot read memory at address 0x0000030B 12:10:20.299529 : Cannot read memory at address 0x0000038B 12:10:20.302080 : Cannot read memory at address 0x0000030B 12:10:20.302080 : Cannot read memory at address 0x0000038B 12:10:20.304059 : Cannot read memory at address 0x0000030B 12:10:20.304059 : Cannot read memory at address 0x0000038B 12:10:20.306052 : Cannot read memory at address 0x0000030B 12:10:20.306052 : Cannot read memory at address 0x0000038B 12:10:20.308048 : Cannot read memory at address 0x0000030B 12:10:20.308048 : Cannot read memory at address 0x0000038B 12:10:20.310039 : Cannot read memory at address 0x0000030B 12:10:20.310039 : Cannot read memory at address 0x0000038B 12:10:20.311542 : Cannot read memory at address 0x0000030B 12:10:20.311542 : Cannot read memory at address 0x0000038B 12:10:20.313543 : Cannot read memory at address 0x0000030B 12:10:20.313543 : Cannot read memory at address 0x0000038B 12:10:20.315534 : Cannot read memory at address 0x0000030B 12:10:20.315534 : Cannot read memory at address 0x0000038B 12:10:20.317530 : Cannot read memory at address 0x0000030B 12:10:20.317530 : Cannot read memory at address 0x0000038B 12:10:20.319523 : Cannot read memory at address 0x0000030B 12:10:20.319523 : Cannot read memory at address 0x0000038B 12:10:20.321029 : Cannot read memory at address 0x0000030B 12:10:20.321029 : Cannot read memory at address 0x0000038B 12:10:20.322561 : Cannot read memory at address 0x0000030B 12:10:20.322561 : Cannot read memory at address 0x0000038B 12:10:20.324554 : Cannot read memory at address 0x0000030B 12:10:20.324554 : Cannot read memory at address 0x0000038B 12:10:20.326548 : Cannot read memory at address 0x0000030B 12:10:20.326548 : Cannot read memory at address 0x0000038B 12:10:20.328540 : Cannot read memory at address 0x0000030B 12:10:20.328540 : Cannot read memory at address 0x0000038B 12:10:20.331042 : Cannot read memory at address 0x0000030B 12:10:20.331042 : Cannot read memory at address 0x0000038B 12:10:20.332639 : Cannot read memory at address 0x0000030B 12:10:20.332639 : Cannot read memory at address 0x0000038B 12:10:20.334636 : Cannot read memory at address 0x0000030B 12:10:20.334636 : Cannot read memory at address 0x0000038B 12:10:20.336629 : Cannot read memory at address 0x0000030B 12:10:20.336629 : Cannot read memory at address 0x0000038B 12:10:20.338622 : Cannot read memory at address 0x0000030B 12:10:20.338622 : Cannot read memory at address 0x0000038B 12:10:20.341121 : Cannot read memory at address 0x0000030B 12:10:20.341121 : Cannot read memory at address 0x0000038B 12:10:20.342681 : Cannot read memory at address 0x0000030B 12:10:20.342681 : Cannot read memory at address 0x0000038B 12:10:20.344682 : Cannot read memory at address 0x0000030B 12:10:20.344682 : Cannot read memory at address 0x0000038B 12:10:20.346675 : Cannot read memory at address 0x0000030B 12:10:20.346675 : Cannot read memory at address 0x0000038B 12:10:20.348665 : Cannot read memory at address 0x0000030B 12:10:20.348665 : Cannot read memory at address 0x0000038B 12:10:20.351166 : Cannot read memory at address 0x0000030B 12:10:20.351166 : Cannot read memory at address 0x0000038B 12:10:20.353181 : Cannot read memory at address 0x0000030B 12:10:20.353181 : Cannot read memory at address 0x0000038B 12:10:20.355171 : Cannot read memory at address 0x0000030B 12:10:20.355171 : Cannot read memory at address 0x0000038B 12:10:20.357165 : Cannot read memory at address 0x0000030B 12:10:20.357165 : Cannot read memory at address 0x0000038B 12:10:20.359161 : Cannot read memory at address 0x0000030B 12:10:20.359161 : Cannot read memory at address 0x0000038B 12:10:20.361151 : Cannot read memory at address 0x0000030B 12:10:20.361151 : Cannot read memory at address 0x0000038B 12:10:20.362655 : Cannot read memory at address 0x0000030B 12:10:20.362655 : Cannot read memory at address 0x0000038B 12:10:20.364655 : Cannot read memory at address 0x0000030B 12:10:20.364655 : Cannot read memory at address 0x0000038B 12:10:20.366648 : Cannot read memory at address 0x0000030B 12:10:20.366648 : Cannot read memory at address 0x0000038B 12:10:20.368641 : Cannot read memory at address 0x0000030B 12:10:20.368641 : Cannot read memory at address 0x0000038B 12:10:20.371147 : Cannot read memory at address 0x0000030B 12:10:20.371147 : Cannot read memory at address 0x0000038B 12:10:20.373159 : Cannot read memory at address 0x0000030B 12:10:20.373159 : Cannot read memory at address 0x0000038B 12:10:20.375150 : Cannot read memory at address 0x0000030B 12:10:20.375150 : Cannot read memory at address 0x0000038B 12:10:20.377143 : Cannot read memory at address 0x0000030B 12:10:20.377143 : Cannot read memory at address 0x0000038B 12:10:20.379137 : Cannot read memory at address 0x0000030B 12:10:20.379137 : Cannot read memory at address 0x0000038B 12:10:20.381133 : Cannot read memory at address 0x0000030B 12:10:20.381133 : Cannot read memory at address 0x0000038B 12:10:20.383167 : Cannot read memory at address 0x0000030B 12:10:20.383167 : Cannot read memory at address 0x0000038B 12:10:20.385160 : Cannot read memory at address 0x0000030B 12:10:20.385160 : Cannot read memory at address 0x0000038B 12:10:20.387154 : Cannot read memory at address 0x0000030B 12:10:20.387154 : Cannot read memory at address 0x0000038B 12:10:20.389147 : Cannot read memory at address 0x0000030B 12:10:20.389147 : Cannot read memory at address 0x0000038B 12:10:20.391140 : Cannot read memory at address 0x0000030B 12:10:20.391140 : Cannot read memory at address 0x0000038B 12:10:20.393525 : Cannot read memory at address 0x0000030B 12:10:20.393525 : Cannot read memory at address 0x0000038B 12:10:20.395518 : Cannot read memory at address 0x0000030B 12:10:20.395518 : Cannot read memory at address 0x0000038B 12:10:20.397511 : Cannot read memory at address 0x0000030B 12:10:20.397511 : Cannot read memory at address 0x0000038B 12:10:20.399502 : Cannot read memory at address 0x0000030B 12:10:20.399502 : Cannot read memory at address 0x0000038B 12:10:20.402045 : Cannot read memory at address 0x0000030B 12:10:20.402045 : Cannot read memory at address 0x0000038B 12:10:20.404039 : Cannot read memory at address 0x0000030B 12:10:20.404039 : Cannot read memory at address 0x0000038B 12:10:20.406034 : Cannot read memory at address 0x0000030B 12:10:20.408024 : Cannot read memory at address 0x0000038B 12:10:20.410019 : Cannot read memory at address 0x0000030B 12:10:20.410019 : Cannot read memory at address 0x0000038B 12:10:20.411519 : Cannot read memory at address 0x0000030B 12:10:20.411519 : Cannot read memory at address 0x0000038B 12:10:20.413517 : Cannot read memory at address 0x0000030B 12:10:20.413517 : Cannot read memory at address 0x0000038B 12:10:20.415509 : Cannot read memory at address 0x0000030B 12:10:20.415509 : Cannot read memory at address 0x0000038B 12:10:20.417505 : Cannot read memory at address 0x0000030B 12:10:20.417505 : Cannot read memory at address 0x0000038B 12:10:20.419500 : Cannot read memory at address 0x0000030B 12:10:20.419500 : Cannot read memory at address 0x0000038B 12:10:20.421005 : Cannot read memory at address 0x0000030B 12:10:20.421005 : Cannot read memory at address 0x0000038B 12:10:20.422541 : Cannot read memory at address 0x0000030B 12:10:20.422541 : Cannot read memory at address 0x0000038B 12:10:20.424534 : Cannot read memory at address 0x0000030B 12:10:20.424534 : Cannot read memory at address 0x0000038B 12:10:20.426163 : Cannot read memory at address 0x0000030B 12:10:20.426163 : Cannot read memory at address 0x0000038B 12:10:20.427715 : Cannot read memory at address 0x0000030B 12:10:20.428241 : Cannot read memory at address 0x0000038B 12:10:20.429821 : Cannot read memory at address 0x0000030B 12:10:20.429821 : Cannot read memory at address 0x0000038B 12:10:20.431544 : Cannot read memory at address 0x0000030B 12:10:20.432074 : Cannot read memory at address 0x0000038B 12:10:20.434077 : Cannot read memory at address 0x0000030B 12:10:20.434077 : Cannot read memory at address 0x0000038B 12:10:20.436071 : Cannot read memory at address 0x0000030B 12:10:20.436071 : Cannot read memory at address 0x0000038B 12:10:20.438064 : Cannot read memory at address 0x0000030B 12:10:20.438064 : Cannot read memory at address 0x0000038B 12:10:20.440057 : Cannot read memory at address 0x0000030B 12:10:20.440057 : Cannot read memory at address 0x0000038B 12:10:20.441557 : Cannot read memory at address 0x0000030B 12:10:20.441557 : Cannot read memory at address 0x0000038B 12:10:20.443556 : Cannot read memory at address 0x0000030B 12:10:20.443556 : Cannot read memory at address 0x0000038B 12:10:20.445549 : Cannot read memory at address 0x0000030B 12:10:20.445549 : Cannot read memory at address 0x0000038B 12:10:20.447543 : Cannot read memory at address 0x0000030B 12:10:20.447543 : Cannot read memory at address 0x0000038B 12:10:20.449533 : Cannot read memory at address 0x0000030B 12:10:20.449533 : Cannot read memory at address 0x0000038B 12:10:20.452074 : Cannot read memory at address 0x0000030B 12:10:20.452074 : Cannot read memory at address 0x0000038B 12:10:20.454497 : Cannot read memory at address 0x0000030B 12:10:20.454497 : Cannot read memory at address 0x0000038B 12:10:20.456503 : Cannot read memory at address 0x0000030B 12:10:20.456503 : Cannot read memory at address 0x0000038B 12:10:20.458445 : Cannot read memory at address 0x0000030B 12:10:20.458445 : Cannot read memory at address 0x0000038B 12:10:20.460947 : Cannot read memory at address 0x0000030B 12:10:20.460947 : Cannot read memory at address 0x0000038B 12:10:20.462659 : Cannot read memory at address 0x0000030B 12:10:20.462659 : Cannot read memory at address 0x0000038B 12:10:20.464660 : Cannot read memory at address 0x0000030B 12:10:20.464660 : Cannot read memory at address 0x0000038B 12:10:20.466652 : Cannot read memory at address 0x0000030B 12:10:20.466652 : Cannot read memory at address 0x0000038B 12:10:20.468645 : Cannot read memory at address 0x0000030B 12:10:20.468645 : Cannot read memory at address 0x0000038B 12:10:20.471146 : Cannot read memory at address 0x0000030B 12:10:20.471146 : Cannot read memory at address 0x0000038B 12:10:20.473166 : Cannot read memory at address 0x0000030B 12:10:20.473166 : Cannot read memory at address 0x0000038B 12:10:20.475159 : Cannot read memory at address 0x0000030B 12:10:20.475159 : Cannot read memory at address 0x0000038B 12:10:20.477151 : Cannot read memory at address 0x0000030B 12:10:20.477151 : Cannot read memory at address 0x0000038B 12:10:20.479145 : Cannot read memory at address 0x0000030B 12:10:20.479145 : Cannot read memory at address 0x0000038B 12:10:20.481141 : Cannot read memory at address 0x0000030B 12:10:20.481141 : Cannot read memory at address 0x0000038B 12:10:20.483646 : Cannot read memory at address 0x0000030B 12:10:20.483646 : Cannot read memory at address 0x0000038B 12:10:20.485639 : Cannot read memory at address 0x0000030B 12:10:20.485639 : Cannot read memory at address 0x0000038B 12:10:20.487632 : Cannot read memory at address 0x0000030B 12:10:20.487632 : Cannot read memory at address 0x0000038B 12:10:20.489626 : Cannot read memory at address 0x0000030B 12:10:20.489626 : Cannot read memory at address 0x0000038B 12:10:20.491130 : Cannot read memory at address 0x0000030B 12:10:20.491130 : Cannot read memory at address 0x0000038B 12:10:20.493143 : Cannot read memory at address 0x0000030B 12:10:20.493143 : Cannot read memory at address 0x0000038B 12:10:20.495136 : Cannot read memory at address 0x0000030B 12:10:20.495136 : Cannot read memory at address 0x0000038B 12:10:20.497130 : Cannot read memory at address 0x0000030B 12:10:20.497130 : Cannot read memory at address 0x0000038B 12:10:20.499124 : Cannot read memory at address 0x0000030B 12:10:20.499124 : Cannot read memory at address 0x0000038B 12:10:20.501119 : Cannot read memory at address 0x0000030B 12:10:20.501119 : Cannot read memory at address 0x0000038B 12:10:20.502630 : Cannot read memory at address 0x0000030B 12:10:20.502630 : Cannot read memory at address 0x0000038B 12:10:20.504621 : Cannot read memory at address 0x0000030B 12:10:20.504621 : Cannot read memory at address 0x0000038B 12:10:20.506616 : Cannot read memory at address 0x0000030B 12:10:20.506616 : Cannot read memory at address 0x0000038B 12:10:20.508610 : Cannot read memory at address 0x0000030B 12:10:20.508610 : Cannot read memory at address 0x0000038B 12:10:20.511111 : Cannot read memory at address 0x0000030B 12:10:20.511111 : Cannot read memory at address 0x0000038B 12:10:20.513127 : Cannot read memory at address 0x0000030B 12:10:20.513127 : Cannot read memory at address 0x0000038B 12:10:20.515120 : Cannot read memory at address 0x0000030B 12:10:20.515120 : Cannot read memory at address 0x0000038B 12:10:20.517114 : Cannot read memory at address 0x0000030B 12:10:20.517114 : Cannot read memory at address 0x0000038B 12:10:20.519107 : Cannot read memory at address 0x0000030B 12:10:20.519107 : Cannot read memory at address 0x0000038B 12:10:20.521100 : Cannot read memory at address 0x0000030B 12:10:20.521100 : Cannot read memory at address 0x0000038B 12:10:20.522621 : Cannot read memory at address 0x0000030B 12:10:20.522621 : Cannot read memory at address 0x0000038B 12:10:20.524616 : Cannot read memory at address 0x0000030B 12:10:20.524616 : Cannot read memory at address 0x0000038B 12:10:20.526610 : Cannot read memory at address 0x0000030B 12:10:20.526610 : Cannot read memory at address 0x0000038B 12:10:20.528603 : Cannot read memory at address 0x0000030B 12:10:20.528603 : Cannot read memory at address 0x0000038B 12:10:20.531105 : Cannot read memory at address 0x0000030B 12:10:20.531105 : Cannot read memory at address 0x0000038B 12:10:20.533124 : Cannot read memory at address 0x0000030B 12:10:20.533124 : Cannot read memory at address 0x0000038B 12:10:20.535118 : Cannot read memory at address 0x0000030B 12:10:20.535118 : Cannot read memory at address 0x0000038B 12:10:20.537110 : Cannot read memory at address 0x0000030B 12:10:20.537110 : Cannot read memory at address 0x0000038B 12:10:20.539103 : Cannot read memory at address 0x0000030B 12:10:20.539103 : Cannot read memory at address 0x0000038B 12:10:20.541096 : Cannot read memory at address 0x0000030B 12:10:20.541096 : Cannot read memory at address 0x0000038B 12:10:20.543374 : Cannot read memory at address 0x0000030B 12:10:20.543374 : Cannot read memory at address 0x0000038B 12:10:20.545367 : Cannot read memory at address 0x0000030B 12:10:20.545367 : Cannot read memory at address 0x0000038B 12:10:20.547361 : Cannot read memory at address 0x0000030B 12:10:20.547361 : Cannot read memory at address 0x0000038B 12:10:20.549351 : Cannot read memory at address 0x0000030B 12:10:20.549351 : Cannot read memory at address 0x0000038B 12:10:20.550910 : Cannot read memory at address 0x0000030B 12:10:20.550910 : Cannot read memory at address 0x0000038B 12:10:20.552911 : Cannot read memory at address 0x0000030B 12:10:20.552911 : Cannot read memory at address 0x0000038B 12:10:20.554909 : Cannot read memory at address 0x0000030B 12:10:20.554909 : Cannot read memory at address 0x0000038B 12:10:20.556902 : Cannot read memory at address 0x0000030B 12:10:20.556902 : Cannot read memory at address 0x0000038B 12:10:20.558892 : Cannot read memory at address 0x0000030B 12:10:20.558892 : Cannot read memory at address 0x0000038B 12:10:20.560885 : Cannot read memory at address 0x0000030B 12:10:20.561391 : Cannot read memory at address 0x0000038B 12:10:20.563391 : Cannot read memory at address 0x0000030B 12:10:20.563391 : Cannot read memory at address 0x0000038B 12:10:20.565382 : Cannot read memory at address 0x0000030B 12:10:20.565382 : Cannot read memory at address 0x0000038B 12:10:20.567376 : Cannot read memory at address 0x0000030B 12:10:20.567376 : Cannot read memory at address 0x0000038B 12:10:20.569368 : Cannot read memory at address 0x0000030B 12:10:20.569368 : Cannot read memory at address 0x0000038B 12:10:20.570872 : Cannot read memory at address 0x0000030B 12:10:20.570872 : Cannot read memory at address 0x0000038B 12:10:20.572879 : Cannot read memory at address 0x0000030B 12:10:20.572879 : Cannot read memory at address 0x0000038B 12:10:20.574871 : Cannot read memory at address 0x0000030B 12:10:20.574871 : Cannot read memory at address 0x0000038B 12:10:20.576864 : Cannot read memory at address 0x0000030B 12:10:20.576864 : Cannot read memory at address 0x0000038B 12:10:20.578858 : Cannot read memory at address 0x0000030B 12:10:20.578858 : Cannot read memory at address 0x0000038B 12:10:20.580851 : Cannot read memory at address 0x0000030B 12:10:20.580851 : Cannot read memory at address 0x0000038B 12:10:20.582351 : Cannot read memory at address 0x0000030B 12:10:20.582351 : Cannot read memory at address 0x0000038B 12:10:20.584345 : Cannot read memory at address 0x0000030B 12:10:20.584345 : Cannot read memory at address 0x0000038B 12:10:20.586338 : Cannot read memory at address 0x0000030B 12:10:20.586338 : Cannot read memory at address 0x0000038B 12:10:20.588336 : Cannot read memory at address 0x0000030B 12:10:20.588336 : Cannot read memory at address 0x0000038B 12:10:20.590841 : Cannot read memory at address 0x0000030B 12:10:20.590841 : Cannot read memory at address 0x0000038B 12:10:20.592611 : Cannot read memory at address 0x0000030B 12:10:20.592611 : Cannot read memory at address 0x0000038B 12:10:20.594612 : Cannot read memory at address 0x0000030B 12:10:20.594612 : Cannot read memory at address 0x0000038B 12:10:20.596606 : Cannot read memory at address 0x0000030B 12:10:20.596606 : Cannot read memory at address 0x0000038B 12:10:20.598595 : Cannot read memory at address 0x0000030B 12:10:20.598595 : Cannot read memory at address 0x0000038B 12:10:20.601097 : Cannot read memory at address 0x0000030B 12:10:20.601097 : Cannot read memory at address 0x0000038B 12:10:20.603125 : Cannot read memory at address 0x0000030B 12:10:20.603125 : Cannot read memory at address 0x0000038B 12:10:20.605118 : Cannot read memory at address 0x0000030B 12:10:20.605118 : Cannot read memory at address 0x0000038B 12:10:20.607116 : Cannot read memory at address 0x0000030B 12:10:20.607116 : Cannot read memory at address 0x0000038B 12:10:20.609105 : Cannot read memory at address 0x0000030B 12:10:20.609105 : Cannot read memory at address 0x0000038B 12:10:20.611099 : Cannot read memory at address 0x0000030B 12:10:20.611099 : Cannot read memory at address 0x0000038B 12:10:20.612604 : Cannot read memory at address 0x0000030B 12:10:20.612604 : Cannot read memory at address 0x0000038B 12:10:20.614598 : Cannot read memory at address 0x0000030B 12:10:20.614598 : Cannot read memory at address 0x0000038B 12:10:20.616588 : Cannot read memory at address 0x0000030B 12:10:20.616588 : Cannot read memory at address 0x0000038B 12:10:20.618581 : Cannot read memory at address 0x0000030B 12:10:20.618581 : Cannot read memory at address 0x0000038B 12:10:20.621089 : Cannot read memory at address 0x0000030B 12:10:20.621089 : Cannot read memory at address 0x0000038B 12:10:20.622633 : Cannot read memory at address 0x0000030B 12:10:20.622633 : Cannot read memory at address 0x0000038B 12:10:20.624625 : Cannot read memory at address 0x0000030B 12:10:20.624625 : Cannot read memory at address 0x0000038B 12:10:20.626618 : Cannot read memory at address 0x0000030B 12:10:20.626618 : Cannot read memory at address 0x0000038B 12:10:20.628611 : Cannot read memory at address 0x0000030B 12:10:20.628611 : Cannot read memory at address 0x0000038B 12:10:20.631113 : Cannot read memory at address 0x0000030B 12:10:20.631113 : Cannot read memory at address 0x0000038B 12:10:20.634121 : Cannot read memory at address 0x0000030B 12:10:20.634121 : Cannot read memory at address 0x0000038B 12:10:20.636115 : Cannot read memory at address 0x0000030B 12:10:20.636115 : Cannot read memory at address 0x0000038B 12:10:20.638108 : Cannot read memory at address 0x0000030B 12:10:20.638108 : Cannot read memory at address 0x0000038B 12:10:20.640100 : Cannot read memory at address 0x0000030B 12:10:20.640100 : Cannot read memory at address 0x0000038B 12:10:20.641604 : Cannot read memory at address 0x0000030B 12:10:20.641604 : Cannot read memory at address 0x0000038B 12:10:20.643605 : Cannot read memory at address 0x0000030B 12:10:20.643605 : Cannot read memory at address 0x0000038B 12:10:20.645598 : Cannot read memory at address 0x0000030B 12:10:20.645598 : Cannot read memory at address 0x0000038B 12:10:20.647592 : Cannot read memory at address 0x0000030B 12:10:20.647592 : Cannot read memory at address 0x0000038B 12:10:20.649582 : Cannot read memory at address 0x0000030B 12:10:20.649582 : Cannot read memory at address 0x0000038B 12:10:20.651089 : Cannot read memory at address 0x0000030B 12:10:20.651089 : Cannot read memory at address 0x0000038B 12:10:20.653125 : Cannot read memory at address 0x0000030B 12:10:20.653125 : Cannot read memory at address 0x0000038B 12:10:20.655118 : Cannot read memory at address 0x0000030B 12:10:20.655118 : Cannot read memory at address 0x0000038B 12:10:20.657115 : Cannot read memory at address 0x0000030B 12:10:20.657115 : Cannot read memory at address 0x0000038B 12:10:20.659105 : Cannot read memory at address 0x0000030B 12:10:20.659105 : Cannot read memory at address 0x0000038B 12:10:20.661098 : Cannot read memory at address 0x0000030B 12:10:20.661098 : Cannot read memory at address 0x0000038B 12:10:20.662606 : Cannot read memory at address 0x0000030B 12:10:20.662606 : Cannot read memory at address 0x0000038B 12:10:20.664600 : Cannot read memory at address 0x0000030B 12:10:20.664600 : Cannot read memory at address 0x0000038B 12:10:20.666590 : Cannot read memory at address 0x0000030B 12:10:20.666590 : Cannot read memory at address 0x0000038B 12:10:20.668584 : Cannot read memory at address 0x0000030B 12:10:20.668584 : Cannot read memory at address 0x0000038B 12:10:20.671084 : Cannot read memory at address 0x0000030B 12:10:20.671084 : Cannot read memory at address 0x0000038B 12:10:20.673094 : Cannot read memory at address 0x0000030B 12:10:20.673094 : Cannot read memory at address 0x0000038B 12:10:20.675087 : Cannot read memory at address 0x0000030B 12:10:20.675087 : Cannot read memory at address 0x0000038B 12:10:20.677080 : Cannot read memory at address 0x0000030B 12:10:20.677080 : Cannot read memory at address 0x0000038B 12:10:20.679076 : Cannot read memory at address 0x0000030B 12:10:20.679076 : Cannot read memory at address 0x0000038B 12:10:20.681067 : Cannot read memory at address 0x0000030B 12:10:20.681067 : Cannot read memory at address 0x0000038B 12:10:20.683153 : Cannot read memory at address 0x0000030B 12:10:20.683153 : Cannot read memory at address 0x0000038B 12:10:20.685146 : Cannot read memory at address 0x0000030B 12:10:20.685146 : Cannot read memory at address 0x0000038B 12:10:20.687138 : Cannot read memory at address 0x0000030B 12:10:20.687138 : Cannot read memory at address 0x0000038B 12:10:20.689132 : Cannot read memory at address 0x0000030B 12:10:20.689132 : Cannot read memory at address 0x0000038B 12:10:20.691125 : Cannot read memory at address 0x0000030B 12:10:20.691125 : Cannot read memory at address 0x0000038B 12:10:20.693448 : Cannot read memory at address 0x0000030B 12:10:20.693448 : Cannot read memory at address 0x0000038B 12:10:20.695491 : Cannot read memory at address 0x0000030B 12:10:20.695491 : Cannot read memory at address 0x0000038B 12:10:20.697437 : Cannot read memory at address 0x0000030B 12:10:20.697437 : Cannot read memory at address 0x0000038B 12:10:20.699425 : Cannot read memory at address 0x0000030B 12:10:20.699425 : Cannot read memory at address 0x0000038B 12:10:20.700934 : Cannot read memory at address 0x0000030B 12:10:20.700934 : Cannot read memory at address 0x0000038B 12:10:20.702704 : Cannot read memory at address 0x0000030B 12:10:20.702704 : Cannot read memory at address 0x0000038B 12:10:20.704706 : Cannot read memory at address 0x0000030B 12:10:20.704706 : Cannot read memory at address 0x0000038B 12:10:20.706699 : Cannot read memory at address 0x0000030B 12:10:20.706699 : Cannot read memory at address 0x0000038B 12:10:20.708690 : Cannot read memory at address 0x0000030B 12:10:20.708690 : Cannot read memory at address 0x0000038B 12:10:20.711194 : Cannot read memory at address 0x0000030B 12:10:20.711194 : Cannot read memory at address 0x0000038B 12:10:20.713202 : Cannot read memory at address 0x0000030B 12:10:20.713202 : Cannot read memory at address 0x0000038B 12:10:20.715195 : Cannot read memory at address 0x0000030B 12:10:20.715195 : Cannot read memory at address 0x0000038B 12:10:20.717189 : Cannot read memory at address 0x0000030B 12:10:20.717189 : Cannot read memory at address 0x0000038B 12:10:20.719182 : Cannot read memory at address 0x0000030B 12:10:20.719182 : Cannot read memory at address 0x0000038B 12:10:20.721179 : Cannot read memory at address 0x0000030B 12:10:20.721179 : Cannot read memory at address 0x0000038B 12:10:20.722599 : Cannot read memory at address 0x0000030B 12:10:20.722599 : Cannot read memory at address 0x0000038B 12:10:20.724601 : Cannot read memory at address 0x0000030B 12:10:20.724601 : Cannot read memory at address 0x0000038B 12:10:20.726595 : Cannot read memory at address 0x0000030B 12:10:20.726595 : Cannot read memory at address 0x0000038B 12:10:20.728588 : Cannot read memory at address 0x0000030B 12:10:20.728588 : Cannot read memory at address 0x0000038B 12:10:20.731089 : Cannot read memory at address 0x0000030B 12:10:20.731089 : Cannot read memory at address 0x0000038B 12:10:20.733101 : Cannot read memory at address 0x0000030B 12:10:20.733101 : Cannot read memory at address 0x0000038B 12:10:20.734608 : Cannot read memory at address 0x0000030B 12:10:20.734608 : Cannot read memory at address 0x0000038B 12:10:20.736601 : Cannot read memory at address 0x0000030B 12:10:20.736601 : Cannot read memory at address 0x0000038B 12:10:20.738595 : Cannot read memory at address 0x0000030B 12:10:20.738595 : Cannot read memory at address 0x0000038B 12:10:20.741095 : Cannot read memory at address 0x0000030B 12:10:20.741095 : Cannot read memory at address 0x0000038B 12:10:20.743106 : Cannot read memory at address 0x0000030B 12:10:20.743106 : Cannot read memory at address 0x0000038B 12:10:20.745099 : Cannot read memory at address 0x0000030B 12:10:20.745099 : Cannot read memory at address 0x0000038B 12:10:20.747092 : Cannot read memory at address 0x0000030B 12:10:20.747092 : Cannot read memory at address 0x0000038B 12:10:20.749086 : Cannot read memory at address 0x0000030B 12:10:20.749086 : Cannot read memory at address 0x0000038B 12:10:20.751079 : Cannot read memory at address 0x0000030B 12:10:20.751079 : Cannot read memory at address 0x0000038B 12:10:20.753353 : Cannot read memory at address 0x0000030B 12:10:20.753353 : Cannot read memory at address 0x0000038B 12:10:20.755346 : Cannot read memory at address 0x0000030B 12:10:20.755346 : Cannot read memory at address 0x0000038B 12:10:20.757340 : Cannot read memory at address 0x0000030B 12:10:20.757340 : Cannot read memory at address 0x0000038B 12:10:20.759333 : Cannot read memory at address 0x0000030B 12:10:20.759333 : Cannot read memory at address 0x0000038B 12:10:20.760842 : Cannot read memory at address 0x0000030B 12:10:20.760842 : Cannot read memory at address 0x0000038B 12:10:20.762623 : Cannot read memory at address 0x0000030B 12:10:20.762623 : Cannot read memory at address 0x0000038B 12:10:20.764625 : Cannot read memory at address 0x0000030B 12:10:20.764625 : Cannot read memory at address 0x0000038B 12:10:20.766616 : Cannot read memory at address 0x0000030B 12:10:20.766616 : Cannot read memory at address 0x0000038B 12:10:20.768609 : Cannot read memory at address 0x0000030B 12:10:20.768609 : Cannot read memory at address 0x0000038B 12:10:20.771180 : Cannot read memory at address 0x0000030B 12:10:20.771180 : Cannot read memory at address 0x0000038B 12:10:20.773179 : Cannot read memory at address 0x0000030B 12:10:20.773179 : Cannot read memory at address 0x0000038B 12:10:20.775171 : Cannot read memory at address 0x0000030B 12:10:20.775171 : Cannot read memory at address 0x0000038B 12:10:20.777164 : Cannot read memory at address 0x0000030B 12:10:20.777164 : Cannot read memory at address 0x0000038B 12:10:20.779160 : Cannot read memory at address 0x0000030B 12:10:20.779160 : Cannot read memory at address 0x0000038B 12:10:20.781151 : Cannot read memory at address 0x0000030B 12:10:20.781151 : Cannot read memory at address 0x0000038B 12:10:20.783115 : Cannot read memory at address 0x0000030B 12:10:20.783115 : Cannot read memory at address 0x0000038B 12:10:20.785107 : Cannot read memory at address 0x0000030B 12:10:20.785107 : Cannot read memory at address 0x0000038B 12:10:20.787100 : Cannot read memory at address 0x0000030B 12:10:20.787100 : Cannot read memory at address 0x0000038B 12:10:20.789094 : Cannot read memory at address 0x0000030B 12:10:20.789094 : Cannot read memory at address 0x0000038B 12:10:20.791086 : Cannot read memory at address 0x0000030B 12:10:20.791086 : Cannot read memory at address 0x0000038B 12:10:20.792394 : Cannot read memory at address 0x0000030B 12:10:20.792394 : Cannot read memory at address 0x0000038B 12:10:20.794396 : Cannot read memory at address 0x0000030B 12:10:20.794396 : Cannot read memory at address 0x0000038B 12:10:20.796388 : Cannot read memory at address 0x0000030B 12:10:20.796388 : Cannot read memory at address 0x0000038B 12:10:20.798380 : Cannot read memory at address 0x0000030B 12:10:20.798380 : Cannot read memory at address 0x0000038B 12:10:20.800883 : Cannot read memory at address 0x0000030B 12:10:20.800883 : Cannot read memory at address 0x0000038B 12:10:20.802710 : Cannot read memory at address 0x0000030B 12:10:20.802710 : Cannot read memory at address 0x0000038B 12:10:20.804712 : Cannot read memory at address 0x0000030B 12:10:20.804712 : Cannot read memory at address 0x0000038B 12:10:20.806705 : Cannot read memory at address 0x0000030B 12:10:20.806705 : Cannot read memory at address 0x0000038B 12:10:20.808696 : Cannot read memory at address 0x0000030B 12:10:20.808696 : Cannot read memory at address 0x0000038B 12:10:20.811201 : Cannot read memory at address 0x0000030B 12:10:20.811201 : Cannot read memory at address 0x0000038B 12:10:20.813218 : Cannot read memory at address 0x0000030B 12:10:20.813218 : Cannot read memory at address 0x0000038B 12:10:20.815209 : Cannot read memory at address 0x0000030B 12:10:20.815209 : Cannot read memory at address 0x0000038B 12:10:20.817202 : Cannot read memory at address 0x0000030B 12:10:20.817202 : Cannot read memory at address 0x0000038B 12:10:20.819195 : Cannot read memory at address 0x0000030B 12:10:20.819195 : Cannot read memory at address 0x0000038B 12:10:20.821191 : Cannot read memory at address 0x0000030B 12:10:20.821191 : Cannot read memory at address 0x0000038B 12:10:20.822619 : Cannot read memory at address 0x0000030B 12:10:20.822619 : Cannot read memory at address 0x0000038B 12:10:20.824621 : Cannot read memory at address 0x0000030B 12:10:20.824621 : Cannot read memory at address 0x0000038B 12:10:20.826614 : Cannot read memory at address 0x0000030B 12:10:20.826614 : Cannot read memory at address 0x0000038B 12:10:20.828608 : Cannot read memory at address 0x0000030B 12:10:20.828608 : Cannot read memory at address 0x0000038B 12:10:20.831109 : Cannot read memory at address 0x0000030B 12:10:20.831109 : Cannot read memory at address 0x0000038B 12:10:20.833124 : Cannot read memory at address 0x0000030B 12:10:20.833124 : Cannot read memory at address 0x0000038B 12:10:20.835117 : Cannot read memory at address 0x0000030B 12:10:20.835117 : Cannot read memory at address 0x0000038B 12:10:20.837110 : Cannot read memory at address 0x0000030B 12:10:20.837110 : Cannot read memory at address 0x0000038B 12:10:20.839104 : Cannot read memory at address 0x0000030B 12:10:20.839104 : Cannot read memory at address 0x0000038B 12:10:20.841097 : Cannot read memory at address 0x0000030B 12:10:20.841097 : Cannot read memory at address 0x0000038B 12:10:20.843599 : Cannot read memory at address 0x0000030B 12:10:20.843599 : Cannot read memory at address 0x0000038B 12:10:20.845595 : Cannot read memory at address 0x0000030B 12:10:20.845595 : Cannot read memory at address 0x0000038B 12:10:20.847588 : Cannot read memory at address 0x0000030B 12:10:20.847588 : Cannot read memory at address 0x0000038B 12:10:20.849579 : Cannot read memory at address 0x0000030B 12:10:20.849579 : Cannot read memory at address 0x0000038B 12:10:20.852094 : Cannot read memory at address 0x0000030B 12:10:20.852094 : Cannot read memory at address 0x0000038B 12:10:20.854087 : Cannot read memory at address 0x0000030B 12:10:20.854087 : Cannot read memory at address 0x0000038B 12:10:20.856080 : Cannot read memory at address 0x0000030B 12:10:20.856080 : Cannot read memory at address 0x0000038B 12:10:20.858073 : Cannot read memory at address 0x0000030B 12:10:20.858073 : Cannot read memory at address 0x0000038B 12:10:20.860070 : Cannot read memory at address 0x0000030B 12:10:20.860070 : Cannot read memory at address 0x0000038B 12:10:20.861570 : Cannot read memory at address 0x0000030B 12:10:20.861570 : Cannot read memory at address 0x0000038B 12:10:20.863571 : Cannot read memory at address 0x0000030B 12:10:20.863571 : Cannot read memory at address 0x0000038B 12:10:20.865561 : Cannot read memory at address 0x0000030B 12:10:20.865561 : Cannot read memory at address 0x0000038B 12:10:20.867555 : Cannot read memory at address 0x0000030B 12:10:20.867555 : Cannot read memory at address 0x0000038B 12:10:20.869548 : Cannot read memory at address 0x0000030B 12:10:20.869548 : Cannot read memory at address 0x0000038B 12:10:20.871051 : Cannot read memory at address 0x0000030B 12:10:20.871051 : Cannot read memory at address 0x0000038B 12:10:20.873058 : Cannot read memory at address 0x0000030B 12:10:20.873058 : Cannot read memory at address 0x0000038B 12:10:20.875051 : Cannot read memory at address 0x0000030B 12:10:20.875051 : Cannot read memory at address 0x0000038B 12:10:20.877048 : Cannot read memory at address 0x0000030B 12:10:20.877048 : Cannot read memory at address 0x0000038B 12:10:20.879038 : Cannot read memory at address 0x0000030B 12:10:20.879038 : Cannot read memory at address 0x0000038B 12:10:20.881031 : Cannot read memory at address 0x0000030B 12:10:20.881031 : Cannot read memory at address 0x0000038B 12:10:20.883210 : Cannot read memory at address 0x0000030B 12:10:20.883210 : Cannot read memory at address 0x0000038B 12:10:20.885203 : Cannot read memory at address 0x0000030B 12:10:20.885203 : Cannot read memory at address 0x0000038B 12:10:20.887196 : Cannot read memory at address 0x0000030B 12:10:20.887196 : Cannot read memory at address 0x0000038B 12:10:20.889189 : Cannot read memory at address 0x0000030B 12:10:20.889189 : Cannot read memory at address 0x0000038B 12:10:20.891186 : Cannot read memory at address 0x0000030B 12:10:20.891186 : Cannot read memory at address 0x0000038B 12:10:20.892516 : Cannot read memory at address 0x0000030B 12:10:20.892516 : Cannot read memory at address 0x0000038B 12:10:20.894519 : Cannot read memory at address 0x0000030B 12:10:20.894519 : Cannot read memory at address 0x0000038B 12:10:20.896512 : Cannot read memory at address 0x0000030B 12:10:20.896512 : Cannot read memory at address 0x0000038B 12:10:20.898503 : Cannot read memory at address 0x0000030B 12:10:20.898503 : Cannot read memory at address 0x0000038B 12:10:20.901002 : Cannot read memory at address 0x0000030B 12:10:20.901002 : Cannot read memory at address 0x0000038B 12:10:20.902663 : Cannot read memory at address 0x0000030B 12:10:20.902663 : Cannot read memory at address 0x0000038B 12:10:20.904664 : Cannot read memory at address 0x0000030B 12:10:20.904664 : Cannot read memory at address 0x0000038B 12:10:20.906658 : Cannot read memory at address 0x0000030B 12:10:20.906658 : Cannot read memory at address 0x0000038B 12:10:20.908651 : Cannot read memory at address 0x0000030B 12:10:20.908651 : Cannot read memory at address 0x0000038B 12:10:20.911150 : Cannot read memory at address 0x0000030B 12:10:20.911150 : Cannot read memory at address 0x0000038B 12:10:20.913158 : Cannot read memory at address 0x0000030B 12:10:20.913158 : Cannot read memory at address 0x0000038B 12:10:20.915147 : Cannot read memory at address 0x0000030B 12:10:20.915147 : Cannot read memory at address 0x0000038B 12:10:20.917142 : Cannot read memory at address 0x0000030B 12:10:20.917142 : Cannot read memory at address 0x0000038B 12:10:20.919135 : Cannot read memory at address 0x0000030B 12:10:20.919135 : Cannot read memory at address 0x0000038B 12:10:20.921131 : Cannot read memory at address 0x0000030B 12:10:20.921131 : Cannot read memory at address 0x0000038B 12:10:20.922647 : Cannot read memory at address 0x0000030B 12:10:20.922647 : Cannot read memory at address 0x0000038B 12:10:20.924639 : Cannot read memory at address 0x0000030B 12:10:20.924639 : Cannot read memory at address 0x0000038B 12:10:20.926633 : Cannot read memory at address 0x0000030B 12:10:20.926633 : Cannot read memory at address 0x0000038B 12:10:20.928627 : Cannot read memory at address 0x0000030B 12:10:20.928627 : Cannot read memory at address 0x0000038B 12:10:20.931128 : Cannot read memory at address 0x0000030B 12:10:20.931128 : Cannot read memory at address 0x0000038B 12:10:20.933137 : Cannot read memory at address 0x0000030B 12:10:20.933137 : Cannot read memory at address 0x0000038B 12:10:20.935130 : Cannot read memory at address 0x0000030B 12:10:20.935130 : Cannot read memory at address 0x0000038B 12:10:20.937123 : Cannot read memory at address 0x0000030B 12:10:20.937123 : Cannot read memory at address 0x0000038B 12:10:20.939116 : Cannot read memory at address 0x0000030B 12:10:20.939116 : Cannot read memory at address 0x0000038B 12:10:20.941112 : Cannot read memory at address 0x0000030B 12:10:20.941112 : Cannot read memory at address 0x0000038B 12:10:20.942483 : Cannot read memory at address 0x0000030B 12:10:20.942483 : Cannot read memory at address 0x0000038B 12:10:20.944488 : Cannot read memory at address 0x0000030B 12:10:20.944488 : Cannot read memory at address 0x0000038B 12:10:20.946481 : Cannot read memory at address 0x0000030B 12:10:20.946481 : Cannot read memory at address 0x0000038B 12:10:20.948472 : Cannot read memory at address 0x0000030B 12:10:20.948472 : Cannot read memory at address 0x0000038B 12:10:20.950972 : Cannot read memory at address 0x0000030B 12:10:20.950972 : Cannot read memory at address 0x0000038B 12:10:20.952617 : Cannot read memory at address 0x0000030B 12:10:20.952617 : Cannot read memory at address 0x0000038B 12:10:20.954619 : Cannot read memory at address 0x0000030B 12:10:20.954619 : Cannot read memory at address 0x0000038B 12:10:20.956613 : Cannot read memory at address 0x0000030B 12:10:20.956613 : Cannot read memory at address 0x0000038B 12:10:20.958605 : Cannot read memory at address 0x0000030B 12:10:20.958605 : Cannot read memory at address 0x0000038B 12:10:20.961108 : Cannot read memory at address 0x0000030B 12:10:20.961108 : Cannot read memory at address 0x0000038B 12:10:20.963124 : Cannot read memory at address 0x0000030B 12:10:20.963124 : Cannot read memory at address 0x0000038B 12:10:20.965117 : Cannot read memory at address 0x0000030B 12:10:20.965117 : Cannot read memory at address 0x0000038B 12:10:20.967110 : Cannot read memory at address 0x0000030B 12:10:20.967110 : Cannot read memory at address 0x0000038B 12:10:20.969103 : Cannot read memory at address 0x0000030B 12:10:20.969103 : Cannot read memory at address 0x0000038B 12:10:20.971096 : Cannot read memory at address 0x0000030B 12:10:20.971096 : Cannot read memory at address 0x0000038B 12:10:20.973355 : Cannot read memory at address 0x0000030B 12:10:20.973355 : Cannot read memory at address 0x0000038B 12:10:20.975348 : Cannot read memory at address 0x0000030B 12:10:20.975348 : Cannot read memory at address 0x0000038B 12:10:20.977342 : Cannot read memory at address 0x0000030B 12:10:20.977342 : Cannot read memory at address 0x0000038B 12:10:20.979335 : Cannot read memory at address 0x0000030B 12:10:20.979335 : Cannot read memory at address 0x0000038B 12:10:20.980843 : Cannot read memory at address 0x0000030B 12:10:20.980843 : Cannot read memory at address 0x0000038B 12:10:20.982869 : Cannot read memory at address 0x0000030B 12:10:20.982869 : Cannot read memory at address 0x0000038B 12:10:20.984863 : Cannot read memory at address 0x0000030B 12:10:20.984863 : Cannot read memory at address 0x0000038B 12:10:20.986859 : Cannot read memory at address 0x0000030B 12:10:20.986859 : Cannot read memory at address 0x0000038B 12:10:20.988849 : Cannot read memory at address 0x0000030B 12:10:20.988849 : Cannot read memory at address 0x0000038B 12:10:20.990846 : Cannot read memory at address 0x0000030B 12:10:20.990846 : Cannot read memory at address 0x0000038B 12:10:20.992352 : Cannot read memory at address 0x0000030B 12:10:20.992352 : Cannot read memory at address 0x0000038B 12:10:20.994348 : Cannot read memory at address 0x0000030B 12:10:20.994348 : Cannot read memory at address 0x0000038B 12:10:20.996338 : Cannot read memory at address 0x0000030B 12:10:20.996338 : Cannot read memory at address 0x0000038B 12:10:20.998332 : Cannot read memory at address 0x0000030B 12:10:20.998332 : Cannot read memory at address 0x0000038B 12:10:21.000836 : Cannot read memory at address 0x0000030B 12:10:21.000836 : Cannot read memory at address 0x0000038B 12:10:21.002881 : Cannot read memory at address 0x0000030B 12:10:21.002881 : Cannot read memory at address 0x0000038B 12:10:21.004878 : Cannot read memory at address 0x0000030B 12:10:21.004878 : Cannot read memory at address 0x0000038B 12:10:21.006871 : Cannot read memory at address 0x0000030B 12:10:21.006871 : Cannot read memory at address 0x0000038B 12:10:21.008861 : Cannot read memory at address 0x0000030B 12:10:21.008861 : Cannot read memory at address 0x0000038B 12:10:21.010854 : Cannot read memory at address 0x0000030B 12:10:21.010854 : Cannot read memory at address 0x0000038B 12:10:21.012360 : Cannot read memory at address 0x0000030B 12:10:21.012360 : Cannot read memory at address 0x0000038B 12:10:21.014355 : Cannot read memory at address 0x0000030B 12:10:21.014355 : Cannot read memory at address 0x0000038B 12:10:21.016347 : Cannot read memory at address 0x0000030B 12:10:21.016347 : Cannot read memory at address 0x0000038B 12:10:21.018338 : Cannot read memory at address 0x0000030B 12:10:21.018338 : Cannot read memory at address 0x0000038B 12:10:21.020847 : Cannot read memory at address 0x0000030B 12:10:21.020847 : Cannot read memory at address 0x0000038B 12:10:21.022919 : Cannot read memory at address 0x0000030B 12:10:21.022919 : Cannot read memory at address 0x0000038B 12:10:21.024911 : Cannot read memory at address 0x0000030B 12:10:21.024911 : Cannot read memory at address 0x0000038B 12:10:21.026905 : Cannot read memory at address 0x0000030B 12:10:21.026905 : Cannot read memory at address 0x0000038B 12:10:21.028898 : Cannot read memory at address 0x0000030B 12:10:21.028898 : Cannot read memory at address 0x0000038B 12:10:21.030888 : Cannot read memory at address 0x0000030B 12:10:21.030888 : Cannot read memory at address 0x0000038B 12:10:21.033392 : Cannot read memory at address 0x0000030B 12:10:21.033392 : Cannot read memory at address 0x0000038B 12:10:21.035384 : Cannot read memory at address 0x0000030B 12:10:21.035384 : Cannot read memory at address 0x0000038B 12:10:21.037377 : Cannot read memory at address 0x0000030B 12:10:21.037377 : Cannot read memory at address 0x0000038B 12:10:21.039373 : Cannot read memory at address 0x0000030B 12:10:21.039373 : Cannot read memory at address 0x0000038B 12:10:21.041888 : Cannot read memory at address 0x0000030B 12:10:21.041888 : Cannot read memory at address 0x0000038B 12:10:21.043885 : Cannot read memory at address 0x0000030B 12:10:21.043885 : Cannot read memory at address 0x0000038B 12:10:21.045878 : Cannot read memory at address 0x0000030B 12:10:21.045878 : Cannot read memory at address 0x0000038B 12:10:21.047869 : Cannot read memory at address 0x0000030B 12:10:21.047869 : Cannot read memory at address 0x0000038B 12:10:21.049861 : Cannot read memory at address 0x0000030B 12:10:21.049861 : Cannot read memory at address 0x0000038B 12:10:21.052369 : Cannot read memory at address 0x0000030B 12:10:21.052369 : Cannot read memory at address 0x0000038B 12:10:21.054362 : Cannot read memory at address 0x0000030B 12:10:21.054362 : Cannot read memory at address 0x0000038B 12:10:21.056358 : Cannot read memory at address 0x0000030B 12:10:21.056358 : Cannot read memory at address 0x0000038B 12:10:21.058351 : Cannot read memory at address 0x0000030B 12:10:21.058351 : Cannot read memory at address 0x0000038B 12:10:21.060852 : Cannot read memory at address 0x0000030B 12:10:21.060852 : Cannot read memory at address 0x0000038B 12:10:21.062632 : Cannot read memory at address 0x0000030B 12:10:21.062632 : Cannot read memory at address 0x0000038B 12:10:21.064633 : Cannot read memory at address 0x0000030B 12:10:21.064633 : Cannot read memory at address 0x0000038B 12:10:21.066624 : Cannot read memory at address 0x0000030B 12:10:21.066624 : Cannot read memory at address 0x0000038B 12:10:21.068617 : Cannot read memory at address 0x0000030B 12:10:21.068617 : Cannot read memory at address 0x0000038B 12:10:21.071122 : Cannot read memory at address 0x0000030B 12:10:21.071122 : Cannot read memory at address 0x0000038B 12:10:21.073135 : Cannot read memory at address 0x0000030B 12:10:21.073135 : Cannot read memory at address 0x0000038B 12:10:21.075129 : Cannot read memory at address 0x0000030B 12:10:21.075129 : Cannot read memory at address 0x0000038B 12:10:21.077122 : Cannot read memory at address 0x0000030B 12:10:21.077122 : Cannot read memory at address 0x0000038B 12:10:21.079115 : Cannot read memory at address 0x0000030B 12:10:21.079115 : Cannot read memory at address 0x0000038B 12:10:21.081108 : Cannot read memory at address 0x0000030B 12:10:21.081108 : Cannot read memory at address 0x0000038B 12:10:21.083132 : Cannot read memory at address 0x0000030B 12:10:21.083132 : Cannot read memory at address 0x0000038B 12:10:21.085125 : Cannot read memory at address 0x0000030B 12:10:21.085125 : Cannot read memory at address 0x0000038B 12:10:21.087118 : Cannot read memory at address 0x0000030B 12:10:21.087118 : Cannot read memory at address 0x0000038B 12:10:21.089111 : Cannot read memory at address 0x0000030B 12:10:21.089111 : Cannot read memory at address 0x0000038B 12:10:21.091108 : Cannot read memory at address 0x0000030B 12:10:21.091108 : Cannot read memory at address 0x0000038B 12:10:21.092500 : Cannot read memory at address 0x0000030B 12:10:21.092500 : Cannot read memory at address 0x0000038B 12:10:21.094503 : Cannot read memory at address 0x0000030B 12:10:21.094503 : Cannot read memory at address 0x0000038B 12:10:21.096497 : Cannot read memory at address 0x0000030B 12:10:21.096497 : Cannot read memory at address 0x0000038B 12:10:21.098487 : Cannot read memory at address 0x0000030B 12:10:21.098487 : Cannot read memory at address 0x0000038B 12:10:21.100988 : Cannot read memory at address 0x0000030B 12:10:21.100988 : Cannot read memory at address 0x0000038B 12:10:21.102636 : Cannot read memory at address 0x0000030B 12:10:21.102636 : Cannot read memory at address 0x0000038B 12:10:21.104637 : Cannot read memory at address 0x0000030B 12:10:21.104637 : Cannot read memory at address 0x0000038B 12:10:21.106628 : Cannot read memory at address 0x0000030B 12:10:21.106628 : Cannot read memory at address 0x0000038B 12:10:21.108623 : Cannot read memory at address 0x0000030B 12:10:21.108623 : Cannot read memory at address 0x0000038B 12:10:21.111128 : Cannot read memory at address 0x0000030B 12:10:21.111128 : Cannot read memory at address 0x0000038B 12:10:21.113149 : Cannot read memory at address 0x0000030B 12:10:21.113149 : Cannot read memory at address 0x0000038B 12:10:21.115142 : Cannot read memory at address 0x0000030B 12:10:21.115142 : Cannot read memory at address 0x0000038B 12:10:21.117136 : Cannot read memory at address 0x0000030B 12:10:21.117136 : Cannot read memory at address 0x0000038B 12:10:21.119132 : Cannot read memory at address 0x0000030B 12:10:21.119132 : Cannot read memory at address 0x0000038B 12:10:21.121122 : Cannot read memory at address 0x0000030B 12:10:21.121122 : Cannot read memory at address 0x0000038B 12:10:21.123142 : Cannot read memory at address 0x0000030B 12:10:21.123142 : Cannot read memory at address 0x0000038B 12:10:21.125135 : Cannot read memory at address 0x0000030B 12:10:21.125135 : Cannot read memory at address 0x0000038B 12:10:21.127129 : Cannot read memory at address 0x0000030B 12:10:21.127129 : Cannot read memory at address 0x0000038B 12:10:21.129122 : Cannot read memory at address 0x0000030B 12:10:21.129122 : Cannot read memory at address 0x0000038B 12:10:21.131115 : Cannot read memory at address 0x0000030B 12:10:21.131115 : Cannot read memory at address 0x0000038B 12:10:21.132620 : Cannot read memory at address 0x0000030B 12:10:21.132620 : Cannot read memory at address 0x0000038B 12:10:21.134612 : Cannot read memory at address 0x0000030B 12:10:21.134612 : Cannot read memory at address 0x0000038B 12:10:21.136609 : Cannot read memory at address 0x0000030B 12:10:21.136609 : Cannot read memory at address 0x0000038B 12:10:21.138600 : Cannot read memory at address 0x0000030B 12:10:21.138600 : Cannot read memory at address 0x0000038B 12:10:21.141099 : Cannot read memory at address 0x0000030B 12:10:21.141099 : Cannot read memory at address 0x0000038B 12:10:21.143106 : Cannot read memory at address 0x0000030B 12:10:21.143106 : Cannot read memory at address 0x0000038B 12:10:21.145099 : Cannot read memory at address 0x0000030B 12:10:21.145099 : Cannot read memory at address 0x0000038B 12:10:21.147092 : Cannot read memory at address 0x0000030B 12:10:21.147092 : Cannot read memory at address 0x0000038B 12:10:21.149086 : Cannot read memory at address 0x0000030B 12:10:21.149086 : Cannot read memory at address 0x0000038B 12:10:21.151079 : Cannot read memory at address 0x0000030B 12:10:21.151079 : Cannot read memory at address 0x0000038B 12:10:21.152586 : Cannot read memory at address 0x0000030B 12:10:21.152586 : Cannot read memory at address 0x0000038B 12:10:21.154578 : Cannot read memory at address 0x0000030B 12:10:21.154578 : Cannot read memory at address 0x0000038B 12:10:21.156569 : Cannot read memory at address 0x0000030B 12:10:21.156569 : Cannot read memory at address 0x0000038B 12:10:21.158565 : Cannot read memory at address 0x0000030B 12:10:21.158565 : Cannot read memory at address 0x0000038B 12:10:21.161070 : Cannot read memory at address 0x0000030B 12:10:21.161070 : Cannot read memory at address 0x0000038B 12:10:21.163095 : Cannot read memory at address 0x0000030B 12:10:21.163095 : Cannot read memory at address 0x0000038B 12:10:21.165088 : Cannot read memory at address 0x0000030B 12:10:21.165088 : Cannot read memory at address 0x0000038B 12:10:21.167082 : Cannot read memory at address 0x0000030B 12:10:21.167082 : Cannot read memory at address 0x0000038B 12:10:21.169075 : Cannot read memory at address 0x0000030B 12:10:21.169075 : Cannot read memory at address 0x0000038B 12:10:21.171068 : Cannot read memory at address 0x0000030B 12:10:21.171068 : Cannot read memory at address 0x0000038B 12:10:21.172463 : Cannot read memory at address 0x0000030B 12:10:21.172463 : Cannot read memory at address 0x0000038B 12:10:21.174465 : Cannot read memory at address 0x0000030B 12:10:21.174465 : Cannot read memory at address 0x0000038B 12:10:21.176459 : Cannot read memory at address 0x0000030B 12:10:21.176459 : Cannot read memory at address 0x0000038B 12:10:21.178452 : Cannot read memory at address 0x0000030B 12:10:21.178452 : Cannot read memory at address 0x0000038B 12:10:21.180951 : Cannot read memory at address 0x0000030B 12:10:21.180951 : Cannot read memory at address 0x0000038B 12:10:21.182968 : Cannot read memory at address 0x0000030B 12:10:21.182968 : Cannot read memory at address 0x0000038B 12:10:21.184961 : Cannot read memory at address 0x0000030B 12:10:21.184961 : Cannot read memory at address 0x0000038B 12:10:21.186954 : Cannot read memory at address 0x0000030B 12:10:21.186954 : Cannot read memory at address 0x0000038B 12:10:21.188951 : Cannot read memory at address 0x0000030B 12:10:21.188951 : Cannot read memory at address 0x0000038B 12:10:21.190942 : Cannot read memory at address 0x0000030B 12:10:21.190942 : Cannot read memory at address 0x0000038B 12:10:21.192258 : Cannot read memory at address 0x0000030B 12:10:21.192258 : Cannot read memory at address 0x0000038B 12:10:21.194255 : Cannot read memory at address 0x0000030B 12:10:21.194255 : Cannot read memory at address 0x0000038B 12:10:21.196248 : Cannot read memory at address 0x0000030B 12:10:21.196248 : Cannot read memory at address 0x0000038B 12:10:21.198241 : Cannot read memory at address 0x0000030B 12:10:21.198241 : Cannot read memory at address 0x0000038B 12:10:21.200238 : Cannot read memory at address 0x0000030B 12:10:21.200238 : Cannot read memory at address 0x0000038B 12:10:21.201741 : Cannot read memory at address 0x0000030B 12:10:21.201741 : Cannot read memory at address 0x0000038B 12:10:21.203635 : Cannot read memory at address 0x0000030B 12:10:21.203635 : Cannot read memory at address 0x0000038B 12:10:21.205628 : Cannot read memory at address 0x0000030B 12:10:21.205628 : Cannot read memory at address 0x0000038B 12:10:21.207622 : Cannot read memory at address 0x0000030B 12:10:21.207622 : Cannot read memory at address 0x0000038B 12:10:21.209614 : Cannot read memory at address 0x0000030B 12:10:21.209614 : Cannot read memory at address 0x0000038B 12:10:21.212127 : Cannot read memory at address 0x0000030B 12:10:21.212127 : Cannot read memory at address 0x0000038B 12:10:21.214125 : Cannot read memory at address 0x0000030B 12:10:21.214125 : Cannot read memory at address 0x0000038B 12:10:21.216115 : Cannot read memory at address 0x0000030B 12:10:21.216115 : Cannot read memory at address 0x0000038B 12:10:21.218109 : Cannot read memory at address 0x0000030B 12:10:21.218109 : Cannot read memory at address 0x0000038B 12:10:21.220102 : Cannot read memory at address 0x0000030B 12:10:21.220102 : Cannot read memory at address 0x0000038B 12:10:21.221602 : Cannot read memory at address 0x0000030B 12:10:21.221602 : Cannot read memory at address 0x0000038B 12:10:21.223117 : Cannot read memory at address 0x0000030B 12:10:21.223117 : Cannot read memory at address 0x0000038B 12:10:21.225110 : Cannot read memory at address 0x0000030B 12:10:21.225110 : Cannot read memory at address 0x0000038B 12:10:21.227104 : Cannot read memory at address 0x0000030B 12:10:21.227104 : Cannot read memory at address 0x0000038B 12:10:21.229097 : Cannot read memory at address 0x0000030B 12:10:21.229097 : Cannot read memory at address 0x0000038B 12:10:21.231090 : Cannot read memory at address 0x0000030B 12:10:21.231090 : Cannot read memory at address 0x0000038B 12:10:21.233130 : Cannot read memory at address 0x0000030B 12:10:21.233130 : Cannot read memory at address 0x0000038B 12:10:21.235123 : Cannot read memory at address 0x0000030B 12:10:21.235123 : Cannot read memory at address 0x0000038B 12:10:21.237116 : Cannot read memory at address 0x0000030B 12:10:21.237116 : Cannot read memory at address 0x0000038B 12:10:21.239110 : Cannot read memory at address 0x0000030B 12:10:21.239110 : Cannot read memory at address 0x0000038B 12:10:21.241103 : Cannot read memory at address 0x0000030B 12:10:21.241103 : Cannot read memory at address 0x0000038B 12:10:21.243487 : Cannot read memory at address 0x0000030B 12:10:21.243487 : Cannot read memory at address 0x0000038B 12:10:21.245480 : Cannot read memory at address 0x0000030B 12:10:21.245480 : Cannot read memory at address 0x0000038B 12:10:21.247470 : Cannot read memory at address 0x0000030B 12:10:21.247470 : Cannot read memory at address 0x0000038B 12:10:21.249464 : Cannot read memory at address 0x0000030B 12:10:21.249464 : Cannot read memory at address 0x0000038B 12:10:21.250966 : Cannot read memory at address 0x0000030B 12:10:21.250966 : Cannot read memory at address 0x0000038B 12:10:21.252658 : Cannot read memory at address 0x0000030B 12:10:21.252658 : Cannot read memory at address 0x0000038B 12:10:21.254658 : Cannot read memory at address 0x0000030B 12:10:21.254658 : Cannot read memory at address 0x0000038B 12:10:21.256651 : Cannot read memory at address 0x0000030B 12:10:21.256651 : Cannot read memory at address 0x0000038B 12:10:21.258644 : Cannot read memory at address 0x0000030B 12:10:21.258644 : Cannot read memory at address 0x0000038B 12:10:21.261148 : Cannot read memory at address 0x0000030B 12:10:21.261148 : Cannot read memory at address 0x0000038B 12:10:21.263171 : Cannot read memory at address 0x0000030B 12:10:21.263171 : Cannot read memory at address 0x0000038B 12:10:21.265165 : Cannot read memory at address 0x0000030B 12:10:21.265165 : Cannot read memory at address 0x0000038B 12:10:21.267159 : Cannot read memory at address 0x0000030B 12:10:21.267159 : Cannot read memory at address 0x0000038B 12:10:21.269151 : Cannot read memory at address 0x0000030B 12:10:21.269151 : Cannot read memory at address 0x0000038B 12:10:21.271145 : Cannot read memory at address 0x0000030B 12:10:21.271145 : Cannot read memory at address 0x0000038B 12:10:21.272492 : Cannot read memory at address 0x0000030B 12:10:21.272492 : Cannot read memory at address 0x0000038B 12:10:21.274494 : Cannot read memory at address 0x0000030B 12:10:21.274494 : Cannot read memory at address 0x0000038B 12:10:21.276487 : Cannot read memory at address 0x0000030B 12:10:21.276487 : Cannot read memory at address 0x0000038B 12:10:21.279474 : Cannot read memory at address 0x0000030B 12:10:21.279474 : Cannot read memory at address 0x0000038B 12:10:21.281995 : Cannot read memory at address 0x0000030B 12:10:21.281995 : Cannot read memory at address 0x0000038B 12:10:21.283986 : Cannot read memory at address 0x0000030B 12:10:21.283986 : Cannot read memory at address 0x0000038B 12:10:21.285982 : Cannot read memory at address 0x0000030B 12:10:21.285982 : Cannot read memory at address 0x0000038B 12:10:21.287971 : Cannot read memory at address 0x0000030B 12:10:21.287971 : Cannot read memory at address 0x0000038B 12:10:21.289966 : Cannot read memory at address 0x0000030B 12:10:21.289966 : Cannot read memory at address 0x0000038B 12:10:21.291466 : Cannot read memory at address 0x0000030B 12:10:21.291466 : Cannot read memory at address 0x0000038B 12:10:21.293463 : Cannot read memory at address 0x0000030B 12:10:21.293463 : Cannot read memory at address 0x0000038B 12:10:21.295460 : Cannot read memory at address 0x0000030B 12:10:21.295460 : Cannot read memory at address 0x0000038B 12:10:21.297452 : Cannot read memory at address 0x0000030B 12:10:21.297452 : Cannot read memory at address 0x0000038B 12:10:21.299443 : Cannot read memory at address 0x0000030B 12:10:21.299443 : Cannot read memory at address 0x0000038B 12:10:21.301959 : Cannot read memory at address 0x0000030B 12:10:21.301959 : Cannot read memory at address 0x0000038B 12:10:21.303987 : Cannot read memory at address 0x0000030B 12:10:21.303987 : Cannot read memory at address 0x0000038B 12:10:21.305981 : Cannot read memory at address 0x0000030B 12:10:21.305981 : Cannot read memory at address 0x0000038B 12:10:21.307974 : Cannot read memory at address 0x0000030B 12:10:21.307974 : Cannot read memory at address 0x0000038B 12:10:21.309967 : Cannot read memory at address 0x0000030B 12:10:21.309967 : Cannot read memory at address 0x0000038B 12:10:21.311474 : Cannot read memory at address 0x0000030B 12:10:21.311474 : Cannot read memory at address 0x0000038B 12:10:21.313475 : Cannot read memory at address 0x0000030B 12:10:21.313475 : Cannot read memory at address 0x0000038B 12:10:21.315465 : Cannot read memory at address 0x0000030B 12:10:21.315465 : Cannot read memory at address 0x0000038B 12:10:21.317462 : Cannot read memory at address 0x0000030B 12:10:21.317462 : Cannot read memory at address 0x0000038B 12:10:21.319454 : Cannot read memory at address 0x0000030B 12:10:21.319454 : Cannot read memory at address 0x0000038B 12:10:21.321980 : Cannot read memory at address 0x0000030B 12:10:21.321980 : Cannot read memory at address 0x0000038B 12:10:21.324020 : Cannot read memory at address 0x0000030B 12:10:21.324020 : Cannot read memory at address 0x0000038B 12:10:21.326013 : Cannot read memory at address 0x0000030B 12:10:21.326013 : Cannot read memory at address 0x0000038B 12:10:21.328009 : Cannot read memory at address 0x0000030B 12:10:21.328009 : Cannot read memory at address 0x0000038B 12:10:21.330000 : Cannot read memory at address 0x0000030B 12:10:21.330000 : Cannot read memory at address 0x0000038B 12:10:21.331590 : Cannot read memory at address 0x0000030B 12:10:21.331590 : Cannot read memory at address 0x0000038B 12:10:21.333593 : Cannot read memory at address 0x0000030B 12:10:21.333593 : Cannot read memory at address 0x0000038B 12:10:21.335586 : Cannot read memory at address 0x0000030B 12:10:21.335586 : Cannot read memory at address 0x0000038B 12:10:21.337582 : Cannot read memory at address 0x0000030B 12:10:21.337582 : Cannot read memory at address 0x0000038B 12:10:21.339575 : Cannot read memory at address 0x0000030B 12:10:21.339575 : Cannot read memory at address 0x0000038B 12:10:21.341078 : Cannot read memory at address 0x0000030B 12:10:21.341078 : Cannot read memory at address 0x0000038B 12:10:21.342645 : Cannot read memory at address 0x0000030B 12:10:21.342645 : Cannot read memory at address 0x0000038B 12:10:21.344646 : Cannot read memory at address 0x0000030B 12:10:21.344646 : Cannot read memory at address 0x0000038B 12:10:21.346639 : Cannot read memory at address 0x0000030B 12:10:21.346639 : Cannot read memory at address 0x0000038B 12:10:21.348630 : Cannot read memory at address 0x0000030B 12:10:21.348630 : Cannot read memory at address 0x0000038B 12:10:21.351130 : Cannot read memory at address 0x0000030B 12:10:21.351130 : Cannot read memory at address 0x0000038B 12:10:21.353162 : Cannot read memory at address 0x0000030B 12:10:21.353162 : Cannot read memory at address 0x0000038B 12:10:21.355153 : Cannot read memory at address 0x0000030B 12:10:21.355153 : Cannot read memory at address 0x0000038B 12:10:21.357146 : Cannot read memory at address 0x0000030B 12:10:21.357146 : Cannot read memory at address 0x0000038B 12:10:21.359139 : Cannot read memory at address 0x0000030B 12:10:21.359139 : Cannot read memory at address 0x0000038B 12:10:21.361135 : Cannot read memory at address 0x0000030B 12:10:21.361135 : Cannot read memory at address 0x0000038B 12:10:21.362583 : Cannot read memory at address 0x0000030B 12:10:21.362583 : Cannot read memory at address 0x0000038B 12:10:21.364584 : Cannot read memory at address 0x0000030B 12:10:21.364584 : Cannot read memory at address 0x0000038B 12:10:21.366575 : Cannot read memory at address 0x0000030B 12:10:21.366575 : Cannot read memory at address 0x0000038B 12:10:21.368572 : Cannot read memory at address 0x0000030B 12:10:21.368572 : Cannot read memory at address 0x0000038B 12:10:21.371068 : Cannot read memory at address 0x0000030B 12:10:21.371068 : Cannot read memory at address 0x0000038B 12:10:21.373082 : Cannot read memory at address 0x0000030B 12:10:21.373082 : Cannot read memory at address 0x0000038B 12:10:21.375078 : Cannot read memory at address 0x0000030B 12:10:21.375078 : Cannot read memory at address 0x0000038B 12:10:21.377069 : Cannot read memory at address 0x0000030B 12:10:21.377069 : Cannot read memory at address 0x0000038B 12:10:21.379061 : Cannot read memory at address 0x0000030B 12:10:21.379061 : Cannot read memory at address 0x0000038B 12:10:21.381055 : Cannot read memory at address 0x0000030B 12:10:21.381055 : Cannot read memory at address 0x0000038B 12:10:21.383555 : Cannot read memory at address 0x0000030B 12:10:21.383555 : Cannot read memory at address 0x0000038B 12:10:21.385552 : Cannot read memory at address 0x0000030B 12:10:21.385552 : Cannot read memory at address 0x0000038B 12:10:21.387545 : Cannot read memory at address 0x0000030B 12:10:21.387545 : Cannot read memory at address 0x0000038B 12:10:21.389538 : Cannot read memory at address 0x0000030B 12:10:21.389538 : Cannot read memory at address 0x0000038B 12:10:21.392056 : Cannot read memory at address 0x0000030B 12:10:21.392056 : Cannot read memory at address 0x0000038B 12:10:21.394050 : Cannot read memory at address 0x0000030B 12:10:21.394050 : Cannot read memory at address 0x0000038B 12:10:21.396043 : Cannot read memory at address 0x0000030B 12:10:21.396043 : Cannot read memory at address 0x0000038B 12:10:21.398037 : Cannot read memory at address 0x0000030B 12:10:21.398037 : Cannot read memory at address 0x0000038B 12:10:21.400029 : Cannot read memory at address 0x0000030B 12:10:21.400029 : Cannot read memory at address 0x0000038B 12:10:21.401532 : Cannot read memory at address 0x0000030B 12:10:21.401532 : Cannot read memory at address 0x0000038B 12:10:21.403529 : Cannot read memory at address 0x0000030B 12:10:21.403529 : Cannot read memory at address 0x0000038B 12:10:21.405525 : Cannot read memory at address 0x0000030B 12:10:21.405525 : Cannot read memory at address 0x0000038B 12:10:21.407519 : Cannot read memory at address 0x0000030B 12:10:21.407519 : Cannot read memory at address 0x0000038B 12:10:21.409512 : Cannot read memory at address 0x0000030B 12:10:21.409512 : Cannot read memory at address 0x0000038B 12:10:21.412039 : Cannot read memory at address 0x0000030B 12:10:21.412039 : Cannot read memory at address 0x0000038B 12:10:21.414034 : Cannot read memory at address 0x0000030B 12:10:21.414034 : Cannot read memory at address 0x0000038B 12:10:21.416026 : Cannot read memory at address 0x0000030B 12:10:21.416026 : Cannot read memory at address 0x0000038B 12:10:21.418018 : Cannot read memory at address 0x0000030B 12:10:21.418018 : Cannot read memory at address 0x0000038B 12:10:21.420012 : Cannot read memory at address 0x0000030B 12:10:21.420012 : Cannot read memory at address 0x0000038B 12:10:21.421512 : Cannot read memory at address 0x0000030B 12:10:21.421512 : Cannot read memory at address 0x0000038B 12:10:21.423024 : Cannot read memory at address 0x0000030B 12:10:21.423024 : Cannot read memory at address 0x0000038B 12:10:21.425018 : Cannot read memory at address 0x0000030B 12:10:21.425018 : Cannot read memory at address 0x0000038B 12:10:21.427011 : Cannot read memory at address 0x0000030B 12:10:21.427011 : Cannot read memory at address 0x0000038B 12:10:21.429005 : Cannot read memory at address 0x0000030B 12:10:21.429005 : Cannot read memory at address 0x0000038B 12:10:21.431001 : Cannot read memory at address 0x0000030B 12:10:21.431001 : Cannot read memory at address 0x0000038B 12:10:21.432507 : Cannot read memory at address 0x0000030B 12:10:21.432507 : Cannot read memory at address 0x0000038B 12:10:21.434502 : Cannot read memory at address 0x0000030B 12:10:21.434502 : Cannot read memory at address 0x0000038B 12:10:21.436496 : Cannot read memory at address 0x0000030B 12:10:21.436496 : Cannot read memory at address 0x0000038B 12:10:21.438489 : Cannot read memory at address 0x0000030B 12:10:21.438489 : Cannot read memory at address 0x0000038B 12:10:21.440991 : Cannot read memory at address 0x0000030B 12:10:21.440991 : Cannot read memory at address 0x0000038B 12:10:21.442607 : Cannot read memory at address 0x0000030B 12:10:21.442607 : Cannot read memory at address 0x0000038B 12:10:21.444606 : Cannot read memory at address 0x0000030B 12:10:21.444606 : Cannot read memory at address 0x0000038B 12:10:21.446601 : Cannot read memory at address 0x0000030B 12:10:21.446601 : Cannot read memory at address 0x0000038B 12:10:21.448592 : Cannot read memory at address 0x0000030B 12:10:21.448592 : Cannot read memory at address 0x0000038B 12:10:21.451093 : Cannot read memory at address 0x0000030B 12:10:21.451093 : Cannot read memory at address 0x0000038B 12:10:21.453109 : Cannot read memory at address 0x0000030B 12:10:21.453109 : Cannot read memory at address 0x0000038B 12:10:21.455100 : Cannot read memory at address 0x0000030B 12:10:21.455100 : Cannot read memory at address 0x0000038B 12:10:21.457093 : Cannot read memory at address 0x0000030B 12:10:21.457093 : Cannot read memory at address 0x0000038B 12:10:21.459089 : Cannot read memory at address 0x0000030B 12:10:21.459089 : Cannot read memory at address 0x0000038B 12:10:21.461080 : Cannot read memory at address 0x0000030B 12:10:21.461080 : Cannot read memory at address 0x0000038B 12:10:21.463583 : Cannot read memory at address 0x0000030B 12:10:21.463583 : Cannot read memory at address 0x0000038B 12:10:21.465574 : Cannot read memory at address 0x0000030B 12:10:21.465574 : Cannot read memory at address 0x0000038B 12:10:21.467567 : Cannot read memory at address 0x0000030B 12:10:21.467567 : Cannot read memory at address 0x0000038B 12:10:21.469563 : Cannot read memory at address 0x0000030B 12:10:21.469563 : Cannot read memory at address 0x0000038B 12:10:21.471068 : Cannot read memory at address 0x0000030B 12:10:21.471068 : Cannot read memory at address 0x0000038B 12:10:21.473080 : Cannot read memory at address 0x0000030B 12:10:21.473080 : Cannot read memory at address 0x0000038B 12:10:21.475071 : Cannot read memory at address 0x0000030B 12:10:21.475071 : Cannot read memory at address 0x0000038B 12:10:21.477064 : Cannot read memory at address 0x0000030B 12:10:21.477064 : Cannot read memory at address 0x0000038B 12:10:21.479058 : Cannot read memory at address 0x0000030B 12:10:21.479058 : Cannot read memory at address 0x0000038B 12:10:21.481054 : Cannot read memory at address 0x0000030B 12:10:21.481054 : Cannot read memory at address 0x0000038B 12:10:21.482560 : Cannot read memory at address 0x0000030B 12:10:21.482560 : Cannot read memory at address 0x0000038B 12:10:21.484556 : Cannot read memory at address 0x0000030B 12:10:21.484556 : Cannot read memory at address 0x0000038B 12:10:21.486549 : Cannot read memory at address 0x0000030B 12:10:21.486549 : Cannot read memory at address 0x0000038B 12:10:21.488542 : Cannot read memory at address 0x0000030B 12:10:21.488542 : Cannot read memory at address 0x0000038B 12:10:21.491045 : Cannot read memory at address 0x0000030B 12:10:21.491045 : Cannot read memory at address 0x0000038B 12:10:21.492624 : Cannot read memory at address 0x0000030B 12:10:21.492624 : Cannot read memory at address 0x0000038B 12:10:21.494624 : Cannot read memory at address 0x0000030B 12:10:21.494624 : Cannot read memory at address 0x0000038B 12:10:21.496618 : Cannot read memory at address 0x0000030B 12:10:21.496618 : Cannot read memory at address 0x0000038B 12:10:21.498609 : Cannot read memory at address 0x0000030B 12:10:21.498609 : Cannot read memory at address 0x0000038B 12:10:21.501112 : Cannot read memory at address 0x0000030B 12:10:21.501112 : Cannot read memory at address 0x0000038B 12:10:21.503132 : Cannot read memory at address 0x0000030B 12:10:21.503132 : Cannot read memory at address 0x0000038B 12:10:21.505124 : Cannot read memory at address 0x0000030B 12:10:21.505124 : Cannot read memory at address 0x0000038B 12:10:21.507118 : Cannot read memory at address 0x0000030B 12:10:21.507118 : Cannot read memory at address 0x0000038B 12:10:21.509458 : Cannot read memory at address 0x0000030B 12:10:21.668449 : Cannot read memory at address 0x0000038B 12:10:21.670956 : Cannot read memory at address 0x0000030B 12:10:21.670956 : Cannot read memory at address 0x0000038B 12:10:21.672972 : Cannot read memory at address 0x0000030B 12:10:21.672972 : Cannot read memory at address 0x0000038B 12:10:21.674966 : Cannot read memory at address 0x0000030B 12:10:21.674966 : Cannot read memory at address 0x0000038B 12:10:21.676959 : Cannot read memory at address 0x0000030B 12:10:21.676959 : Cannot read memory at address 0x0000038B 12:10:21.678954 : Cannot read memory at address 0x0000030B 12:10:21.678954 : Cannot read memory at address 0x0000038B 12:10:21.680947 : Cannot read memory at address 0x0000030B 12:10:21.680947 : Cannot read memory at address 0x0000038B 12:10:21.683450 : Cannot read memory at address 0x0000030B 12:10:21.683450 : Cannot read memory at address 0x0000038B 12:10:21.685443 : Cannot read memory at address 0x0000030B 12:10:21.685443 : Cannot read memory at address 0x0000038B 12:10:21.687438 : Cannot read memory at address 0x0000030B 12:10:21.687438 : Cannot read memory at address 0x0000038B 12:10:21.689431 : Cannot read memory at address 0x0000030B 12:10:21.689431 : Cannot read memory at address 0x0000038B 12:10:21.691955 : Cannot read memory at address 0x0000030B 12:10:21.691955 : Cannot read memory at address 0x0000038B 12:10:21.693948 : Cannot read memory at address 0x0000030B 12:10:21.693948 : Cannot read memory at address 0x0000038B 12:10:21.695941 : Cannot read memory at address 0x0000030B 12:10:21.695941 : Cannot read memory at address 0x0000038B 12:10:21.697933 : Cannot read memory at address 0x0000030B 12:10:21.697933 : Cannot read memory at address 0x0000038B 12:10:21.699928 : Cannot read memory at address 0x0000030B 12:10:21.699928 : Cannot read memory at address 0x0000038B 12:10:21.702430 : Cannot read memory at address 0x0000030B 12:10:21.702430 : Cannot read memory at address 0x0000038B 12:10:21.704422 : Cannot read memory at address 0x0000030B 12:10:21.704422 : Cannot read memory at address 0x0000038B 12:10:21.706416 : Cannot read memory at address 0x0000030B 12:10:21.706416 : Cannot read memory at address 0x0000038B 12:10:21.708409 : Cannot read memory at address 0x0000030B 12:10:21.708409 : Cannot read memory at address 0x0000038B 12:10:21.710907 : Cannot read memory at address 0x0000030B 12:10:21.710907 : Cannot read memory at address 0x0000038B 12:10:21.712945 : Cannot read memory at address 0x0000030B 12:10:21.712945 : Cannot read memory at address 0x0000038B 12:10:21.714940 : Cannot read memory at address 0x0000030B 12:10:21.714940 : Cannot read memory at address 0x0000038B 12:10:21.716930 : Cannot read memory at address 0x0000030B 12:10:21.716930 : Cannot read memory at address 0x0000038B 12:10:21.718923 : Cannot read memory at address 0x0000030B 12:10:21.718923 : Cannot read memory at address 0x0000038B 12:10:21.720917 : Cannot read memory at address 0x0000030B 12:10:21.721422 : Cannot read memory at address 0x0000038B 12:10:21.723460 : Cannot read memory at address 0x0000030B 12:10:21.723460 : Cannot read memory at address 0x0000038B 12:10:21.725454 : Cannot read memory at address 0x0000030B 12:10:21.725454 : Cannot read memory at address 0x0000038B 12:10:21.727444 : Cannot read memory at address 0x0000030B 12:10:21.727444 : Cannot read memory at address 0x0000038B 12:10:21.729437 : Cannot read memory at address 0x0000030B 12:10:21.729437 : Cannot read memory at address 0x0000038B 12:10:21.730940 : Cannot read memory at address 0x0000030B 12:10:21.730940 : Cannot read memory at address 0x0000038B 12:10:21.732952 : Cannot read memory at address 0x0000030B 12:10:21.732952 : Cannot read memory at address 0x0000038B 12:10:21.734946 : Cannot read memory at address 0x0000030B 12:10:21.734946 : Cannot read memory at address 0x0000038B 12:10:21.736939 : Cannot read memory at address 0x0000030B 12:10:21.736939 : Cannot read memory at address 0x0000038B 12:10:21.738932 : Cannot read memory at address 0x0000030B 12:10:21.738932 : Cannot read memory at address 0x0000038B 12:10:21.740925 : Cannot read memory at address 0x0000030B 12:10:21.740925 : Cannot read memory at address 0x0000038B 12:10:21.742583 : Cannot read memory at address 0x0000030B 12:10:21.742583 : Cannot read memory at address 0x0000038B 12:10:21.744584 : Cannot read memory at address 0x0000030B 12:10:21.744584 : Cannot read memory at address 0x0000038B 12:10:21.746574 : Cannot read memory at address 0x0000030B 12:10:21.746574 : Cannot read memory at address 0x0000038B 12:10:21.748568 : Cannot read memory at address 0x0000030B 12:10:21.748568 : Cannot read memory at address 0x0000038B 12:10:21.751072 : Cannot read memory at address 0x0000030B 12:10:21.751072 : Cannot read memory at address 0x0000038B 12:10:21.753103 : Cannot read memory at address 0x0000030B 12:10:21.753103 : Cannot read memory at address 0x0000038B 12:10:21.755096 : Cannot read memory at address 0x0000030B 12:10:21.755096 : Cannot read memory at address 0x0000038B 12:10:21.757092 : Cannot read memory at address 0x0000030B 12:10:21.757092 : Cannot read memory at address 0x0000038B 12:10:21.759083 : Cannot read memory at address 0x0000030B 12:10:21.759083 : Cannot read memory at address 0x0000038B 12:10:21.761076 : Cannot read memory at address 0x0000030B 12:10:21.761076 : Cannot read memory at address 0x0000038B 12:10:21.762583 : Cannot read memory at address 0x0000030B 12:10:21.762583 : Cannot read memory at address 0x0000038B 12:10:21.764573 : Cannot read memory at address 0x0000030B 12:10:21.764573 : Cannot read memory at address 0x0000038B 12:10:21.766567 : Cannot read memory at address 0x0000030B 12:10:21.766567 : Cannot read memory at address 0x0000038B 12:10:21.768563 : Cannot read memory at address 0x0000030B 12:10:21.768563 : Cannot read memory at address 0x0000038B 12:10:21.771065 : Cannot read memory at address 0x0000030B 12:10:21.771065 : Cannot read memory at address 0x0000038B 12:10:21.773080 : Cannot read memory at address 0x0000030B 12:10:21.773080 : Cannot read memory at address 0x0000038B 12:10:21.775073 : Cannot read memory at address 0x0000030B 12:10:21.775073 : Cannot read memory at address 0x0000038B 12:10:21.777066 : Cannot read memory at address 0x0000030B 12:10:21.777066 : Cannot read memory at address 0x0000038B 12:10:21.779062 : Cannot read memory at address 0x0000030B 12:10:21.779062 : Cannot read memory at address 0x0000038B 12:10:21.781053 : Cannot read memory at address 0x0000030B 12:10:21.781053 : Cannot read memory at address 0x0000038B 12:10:21.783105 : Cannot read memory at address 0x0000030B 12:10:21.783105 : Cannot read memory at address 0x0000038B 12:10:21.785098 : Cannot read memory at address 0x0000030B 12:10:21.785098 : Cannot read memory at address 0x0000038B 12:10:21.787091 : Cannot read memory at address 0x0000030B 12:10:21.787091 : Cannot read memory at address 0x0000038B 12:10:21.789084 : Cannot read memory at address 0x0000030B 12:10:21.789084 : Cannot read memory at address 0x0000038B 12:10:21.791078 : Cannot read memory at address 0x0000030B 12:10:21.791078 : Cannot read memory at address 0x0000038B 12:10:21.793391 : Cannot read memory at address 0x0000030B 12:10:21.793391 : Cannot read memory at address 0x0000038B 12:10:21.795391 : Cannot read memory at address 0x0000030B 12:10:21.795391 : Cannot read memory at address 0x0000038B 12:10:21.797332 : Cannot read memory at address 0x0000030B 12:10:21.797332 : Cannot read memory at address 0x0000038B 12:10:21.799323 : Cannot read memory at address 0x0000030B 12:10:21.799323 : Cannot read memory at address 0x0000038B 12:10:21.801842 : Cannot read memory at address 0x0000030B 12:10:21.801842 : Cannot read memory at address 0x0000038B 12:10:21.803838 : Cannot read memory at address 0x0000030B 12:10:21.803838 : Cannot read memory at address 0x0000038B 12:10:21.805831 : Cannot read memory at address 0x0000030B 12:10:21.805831 : Cannot read memory at address 0x0000038B 12:10:21.807824 : Cannot read memory at address 0x0000030B 12:10:21.807824 : Cannot read memory at address 0x0000038B 12:10:21.809816 : Cannot read memory at address 0x0000030B 12:10:21.809816 : Cannot read memory at address 0x0000038B 12:10:21.811363 : Cannot read memory at address 0x0000030B 12:10:21.811363 : Cannot read memory at address 0x0000038B 12:10:21.813370 : Cannot read memory at address 0x0000030B 12:10:21.813370 : Cannot read memory at address 0x0000038B 12:10:21.815362 : Cannot read memory at address 0x0000030B 12:10:21.815362 : Cannot read memory at address 0x0000038B 12:10:21.817354 : Cannot read memory at address 0x0000030B 12:10:21.817354 : Cannot read memory at address 0x0000038B 12:10:21.819350 : Cannot read memory at address 0x0000030B 12:10:21.819350 : Cannot read memory at address 0x0000038B 12:10:21.822399 : Cannot read memory at address 0x0000030B 12:10:21.822399 : Cannot read memory at address 0x0000038B 12:10:21.824437 : Cannot read memory at address 0x0000030B 12:10:21.824437 : Cannot read memory at address 0x0000038B 12:10:21.826430 : Cannot read memory at address 0x0000030B 12:10:21.826430 : Cannot read memory at address 0x0000038B 12:10:21.828423 : Cannot read memory at address 0x0000030B 12:10:21.828423 : Cannot read memory at address 0x0000038B 12:10:21.830925 : Cannot read memory at address 0x0000030B 12:10:21.830925 : Cannot read memory at address 0x0000038B 12:10:21.832942 : Cannot read memory at address 0x0000030B 12:10:21.832942 : Cannot read memory at address 0x0000038B 12:10:21.834934 : Cannot read memory at address 0x0000030B 12:10:21.834934 : Cannot read memory at address 0x0000038B 12:10:21.836928 : Cannot read memory at address 0x0000030B 12:10:21.836928 : Cannot read memory at address 0x0000038B 12:10:21.838921 : Cannot read memory at address 0x0000030B 12:10:21.838921 : Cannot read memory at address 0x0000038B 12:10:21.840915 : Cannot read memory at address 0x0000030B 12:10:21.840915 : Cannot read memory at address 0x0000038B 12:10:21.843296 : Cannot read memory at address 0x0000030B 12:10:21.843296 : Cannot read memory at address 0x0000038B 12:10:21.845289 : Cannot read memory at address 0x0000030B 12:10:21.845289 : Cannot read memory at address 0x0000038B 12:10:21.847283 : Cannot read memory at address 0x0000030B 12:10:21.847283 : Cannot read memory at address 0x0000038B 12:10:21.849273 : Cannot read memory at address 0x0000030B 12:10:21.849273 : Cannot read memory at address 0x0000038B 12:10:21.851270 : Cannot read memory at address 0x0000030B 12:10:21.851270 : Cannot read memory at address 0x0000038B 12:10:21.853577 : Cannot read memory at address 0x0000030B 12:10:21.853577 : Cannot read memory at address 0x0000038B 12:10:21.855570 : Cannot read memory at address 0x0000030B 12:10:21.855570 : Cannot read memory at address 0x0000038B 12:10:21.857563 : Cannot read memory at address 0x0000030B 12:10:21.857563 : Cannot read memory at address 0x0000038B 12:10:21.859557 : Cannot read memory at address 0x0000030B 12:10:21.859557 : Cannot read memory at address 0x0000038B 12:10:21.861061 : Cannot read memory at address 0x0000030B 12:10:21.861061 : Cannot read memory at address 0x0000038B 12:10:21.863070 : Cannot read memory at address 0x0000030B 12:10:21.863070 : Cannot read memory at address 0x0000038B 12:10:21.865064 : Cannot read memory at address 0x0000030B 12:10:21.865064 : Cannot read memory at address 0x0000038B 12:10:21.867057 : Cannot read memory at address 0x0000030B 12:10:21.867057 : Cannot read memory at address 0x0000038B 12:10:21.869049 : Cannot read memory at address 0x0000030B 12:10:21.869049 : Cannot read memory at address 0x0000038B 12:10:21.871046 : Cannot read memory at address 0x0000030B 12:10:21.871046 : Cannot read memory at address 0x0000038B 12:10:21.873284 : Cannot read memory at address 0x0000030B 12:10:21.873284 : Cannot read memory at address 0x0000038B 12:10:21.875277 : Cannot read memory at address 0x0000030B 12:10:21.875277 : Cannot read memory at address 0x0000038B 12:10:21.877271 : Cannot read memory at address 0x0000030B 12:10:21.879261 : Cannot read memory at address 0x0000038B 12:10:21.881254 : Cannot read memory at address 0x0000030B 12:10:21.881254 : Cannot read memory at address 0x0000038B 12:10:21.883315 : Cannot read memory at address 0x0000030B 12:10:21.883315 : Cannot read memory at address 0x0000038B 12:10:21.885421 : Cannot read memory at address 0x0000030B 12:10:21.885421 : Cannot read memory at address 0x0000038B 12:10:21.887528 : Cannot read memory at address 0x0000030B 12:10:21.887528 : Cannot read memory at address 0x0000038B 12:10:21.889540 : Cannot read memory at address 0x0000030B 12:10:21.889540 : Cannot read memory at address 0x0000038B 12:10:21.891044 : Cannot read memory at address 0x0000030B 12:10:21.891044 : Cannot read memory at address 0x0000038B 12:10:21.893064 : Cannot read memory at address 0x0000030B 12:10:21.893064 : Cannot read memory at address 0x0000038B 12:10:21.895054 : Cannot read memory at address 0x0000030B 12:10:21.895054 : Cannot read memory at address 0x0000038B 12:10:21.897048 : Cannot read memory at address 0x0000030B 12:10:21.897048 : Cannot read memory at address 0x0000038B 12:10:21.899042 : Cannot read memory at address 0x0000030B 12:10:21.899042 : Cannot read memory at address 0x0000038B 12:10:21.901034 : Cannot read memory at address 0x0000030B 12:10:21.901034 : Cannot read memory at address 0x0000038B 12:10:21.903455 : Cannot read memory at address 0x0000030B 12:10:21.903455 : Cannot read memory at address 0x0000038B 12:10:21.905449 : Cannot read memory at address 0x0000030B 12:10:21.905449 : Cannot read memory at address 0x0000038B 12:10:21.907442 : Cannot read memory at address 0x0000030B 12:10:21.907442 : Cannot read memory at address 0x0000038B 12:10:21.909436 : Cannot read memory at address 0x0000030B 12:10:21.909436 : Cannot read memory at address 0x0000038B 12:10:21.911953 : Cannot read memory at address 0x0000030B 12:10:21.911953 : Cannot read memory at address 0x0000038B 12:10:21.913950 : Cannot read memory at address 0x0000030B 12:10:21.913950 : Cannot read memory at address 0x0000038B 12:10:21.915940 : Cannot read memory at address 0x0000030B 12:10:21.915940 : Cannot read memory at address 0x0000038B 12:10:21.917936 : Cannot read memory at address 0x0000030B 12:10:21.917936 : Cannot read memory at address 0x0000038B 12:10:21.919926 : Cannot read memory at address 0x0000030B 12:10:21.919926 : Cannot read memory at address 0x0000038B 12:10:21.921433 : Cannot read memory at address 0x0000030B 12:10:21.921433 : Cannot read memory at address 0x0000038B 12:10:21.923478 : Cannot read memory at address 0x0000030B 12:10:21.923478 : Cannot read memory at address 0x0000038B 12:10:21.925471 : Cannot read memory at address 0x0000030B 12:10:21.925471 : Cannot read memory at address 0x0000038B 12:10:21.927465 : Cannot read memory at address 0x0000030B 12:10:21.927465 : Cannot read memory at address 0x0000038B 12:10:21.929457 : Cannot read memory at address 0x0000030B 12:10:21.929457 : Cannot read memory at address 0x0000038B 12:10:21.931979 : Cannot read memory at address 0x0000030B 12:10:21.931979 : Cannot read memory at address 0x0000038B 12:10:21.933972 : Cannot read memory at address 0x0000030B 12:10:21.933972 : Cannot read memory at address 0x0000038B 12:10:21.935964 : Cannot read memory at address 0x0000030B 12:10:21.935964 : Cannot read memory at address 0x0000038B 12:10:21.937961 : Cannot read memory at address 0x0000030B 12:10:21.937961 : Cannot read memory at address 0x0000038B 12:10:21.939951 : Cannot read memory at address 0x0000030B 12:10:21.939951 : Cannot read memory at address 0x0000038B 12:10:21.941453 : Cannot read memory at address 0x0000030B 12:10:21.941453 : Cannot read memory at address 0x0000038B 12:10:21.943454 : Cannot read memory at address 0x0000030B 12:10:21.943454 : Cannot read memory at address 0x0000038B 12:10:21.945445 : Cannot read memory at address 0x0000030B 12:10:21.945445 : Cannot read memory at address 0x0000038B 12:10:21.947439 : Cannot read memory at address 0x0000030B 12:10:21.947439 : Cannot read memory at address 0x0000038B 12:10:21.949431 : Cannot read memory at address 0x0000030B 12:10:21.949431 : Cannot read memory at address 0x0000038B 12:10:21.950933 : Cannot read memory at address 0x0000030B 12:10:21.950933 : Cannot read memory at address 0x0000038B 12:10:21.952545 : Cannot read memory at address 0x0000030B 12:10:21.952545 : Cannot read memory at address 0x0000038B 12:10:21.954546 : Cannot read memory at address 0x0000030B 12:10:21.954546 : Cannot read memory at address 0x0000038B 12:10:21.956540 : Cannot read memory at address 0x0000030B 12:10:21.956540 : Cannot read memory at address 0x0000038B 12:10:21.958533 : Cannot read memory at address 0x0000030B 12:10:21.958533 : Cannot read memory at address 0x0000038B 12:10:21.961034 : Cannot read memory at address 0x0000030B 12:10:21.961034 : Cannot read memory at address 0x0000038B 12:10:21.963081 : Cannot read memory at address 0x0000030B 12:10:21.963081 : Cannot read memory at address 0x0000038B 12:10:21.965072 : Cannot read memory at address 0x0000030B 12:10:21.965072 : Cannot read memory at address 0x0000038B 12:10:21.967066 : Cannot read memory at address 0x0000030B 12:10:21.967066 : Cannot read memory at address 0x0000038B 12:10:21.969059 : Cannot read memory at address 0x0000030B 12:10:21.969059 : Cannot read memory at address 0x0000038B 12:10:21.971055 : Cannot read memory at address 0x0000030B 12:10:21.971055 : Cannot read memory at address 0x0000038B 12:10:21.972436 : Cannot read memory at address 0x0000030B 12:10:21.972436 : Cannot read memory at address 0x0000038B 12:10:21.974439 : Cannot read memory at address 0x0000030B 12:10:21.974439 : Cannot read memory at address 0x0000038B 12:10:21.976432 : Cannot read memory at address 0x0000030B 12:10:21.976432 : Cannot read memory at address 0x0000038B 12:10:21.978426 : Cannot read memory at address 0x0000030B 12:10:21.978426 : Cannot read memory at address 0x0000038B 12:10:21.980931 : Cannot read memory at address 0x0000030B 12:10:21.980931 : Cannot read memory at address 0x0000038B 12:10:21.982962 : Cannot read memory at address 0x0000030B 12:10:21.982962 : Cannot read memory at address 0x0000038B 12:10:21.984956 : Cannot read memory at address 0x0000030B 12:10:21.984956 : Cannot read memory at address 0x0000038B 12:10:21.986949 : Cannot read memory at address 0x0000030B 12:10:21.986949 : Cannot read memory at address 0x0000038B 12:10:21.988943 : Cannot read memory at address 0x0000030B 12:10:21.988943 : Cannot read memory at address 0x0000038B 12:10:21.990936 : Cannot read memory at address 0x0000030B 12:10:21.990936 : Cannot read memory at address 0x0000038B 12:10:21.992444 : Cannot read memory at address 0x0000030B 12:10:21.992444 : Cannot read memory at address 0x0000038B 12:10:21.994437 : Cannot read memory at address 0x0000030B 12:10:21.994437 : Cannot read memory at address 0x0000038B 12:10:21.996430 : Cannot read memory at address 0x0000030B 12:10:21.996430 : Cannot read memory at address 0x0000038B 12:10:21.998421 : Cannot read memory at address 0x0000030B 12:10:21.998421 : Cannot read memory at address 0x0000038B 12:10:22.000923 : Cannot read memory at address 0x0000030B 12:10:22.000923 : Cannot read memory at address 0x0000038B 12:10:22.002777 : Cannot read memory at address 0x0000030B 12:10:22.002777 : Cannot read memory at address 0x0000038B 12:10:22.004779 : Cannot read memory at address 0x0000030B 12:10:22.004779 : Cannot read memory at address 0x0000038B 12:10:22.006771 : Cannot read memory at address 0x0000030B 12:10:22.006771 : Cannot read memory at address 0x0000038B 12:10:22.008764 : Cannot read memory at address 0x0000030B 12:10:22.008764 : Cannot read memory at address 0x0000038B 12:10:22.011264 : Cannot read memory at address 0x0000030B 12:10:22.011264 : Cannot read memory at address 0x0000038B 12:10:22.013298 : Cannot read memory at address 0x0000030B 12:10:22.013298 : Cannot read memory at address 0x0000038B 12:10:22.015289 : Cannot read memory at address 0x0000030B 12:10:22.015289 : Cannot read memory at address 0x0000038B 12:10:22.017285 : Cannot read memory at address 0x0000030B 12:10:22.017285 : Cannot read memory at address 0x0000038B 12:10:22.019278 : Cannot read memory at address 0x0000030B 12:10:22.019278 : Cannot read memory at address 0x0000038B 12:10:22.021271 : Cannot read memory at address 0x0000030B 12:10:22.021271 : Cannot read memory at address 0x0000038B 12:10:22.023286 : Cannot read memory at address 0x0000030B 12:10:22.023286 : Cannot read memory at address 0x0000038B 12:10:22.025279 : Cannot read memory at address 0x0000030B 12:10:22.025279 : Cannot read memory at address 0x0000038B 12:10:22.027273 : Cannot read memory at address 0x0000030B 12:10:22.027273 : Cannot read memory at address 0x0000038B 12:10:22.029264 : Cannot read memory at address 0x0000030B 12:10:22.029264 : Cannot read memory at address 0x0000038B 12:10:22.031259 : Cannot read memory at address 0x0000030B 12:10:22.031259 : Cannot read memory at address 0x0000038B 12:10:22.032763 : Cannot read memory at address 0x0000030B 12:10:22.032763 : Cannot read memory at address 0x0000038B 12:10:22.034758 : Cannot read memory at address 0x0000030B 12:10:22.034758 : Cannot read memory at address 0x0000038B 12:10:22.036755 : Cannot read memory at address 0x0000030B 12:10:22.036755 : Cannot read memory at address 0x0000038B 12:10:22.038746 : Cannot read memory at address 0x0000030B 12:10:22.038746 : Cannot read memory at address 0x0000038B 12:10:22.041253 : Cannot read memory at address 0x0000030B 12:10:22.041253 : Cannot read memory at address 0x0000038B 12:10:22.043284 : Cannot read memory at address 0x0000030B 12:10:22.043284 : Cannot read memory at address 0x0000038B 12:10:22.045279 : Cannot read memory at address 0x0000030B 12:10:22.045279 : Cannot read memory at address 0x0000038B 12:10:22.047273 : Cannot read memory at address 0x0000030B 12:10:22.047273 : Cannot read memory at address 0x0000038B 12:10:22.049264 : Cannot read memory at address 0x0000030B 12:10:22.049264 : Cannot read memory at address 0x0000038B 12:10:22.051258 : Cannot read memory at address 0x0000030B 12:10:22.051258 : Cannot read memory at address 0x0000038B 12:10:22.053774 : Cannot read memory at address 0x0000030B 12:10:22.053774 : Cannot read memory at address 0x0000038B 12:10:22.055767 : Cannot read memory at address 0x0000030B 12:10:22.055767 : Cannot read memory at address 0x0000038B 12:10:22.057760 : Cannot read memory at address 0x0000030B 12:10:22.057760 : Cannot read memory at address 0x0000038B 12:10:22.059753 : Cannot read memory at address 0x0000030B 12:10:22.059753 : Cannot read memory at address 0x0000038B 12:10:22.061259 : Cannot read memory at address 0x0000030B 12:10:22.061259 : Cannot read memory at address 0x0000038B 12:10:22.063294 : Cannot read memory at address 0x0000030B 12:10:22.063294 : Cannot read memory at address 0x0000038B 12:10:22.065284 : Cannot read memory at address 0x0000030B 12:10:22.065284 : Cannot read memory at address 0x0000038B 12:10:22.067281 : Cannot read memory at address 0x0000030B 12:10:22.067281 : Cannot read memory at address 0x0000038B 12:10:22.069275 : Cannot read memory at address 0x0000030B 12:10:22.069275 : Cannot read memory at address 0x0000038B 12:10:22.071269 : Cannot read memory at address 0x0000030B 12:10:22.071269 : Cannot read memory at address 0x0000038B 12:10:22.072608 : Cannot read memory at address 0x0000030B 12:10:22.072608 : Cannot read memory at address 0x0000038B 12:10:22.074616 : Cannot read memory at address 0x0000030B 12:10:22.074616 : Cannot read memory at address 0x0000038B 12:10:22.076610 : Cannot read memory at address 0x0000030B 12:10:22.076610 : Cannot read memory at address 0x0000038B 12:10:22.078604 : Cannot read memory at address 0x0000030B 12:10:22.078604 : Cannot read memory at address 0x0000038B 12:10:22.081104 : Cannot read memory at address 0x0000030B 12:10:22.081104 : Cannot read memory at address 0x0000038B 12:10:22.083113 : Cannot read memory at address 0x0000030B 12:10:22.083113 : Cannot read memory at address 0x0000038B 12:10:22.085105 : Cannot read memory at address 0x0000030B 12:10:22.085105 : Cannot read memory at address 0x0000038B 12:10:22.087099 : Cannot read memory at address 0x0000030B 12:10:22.087099 : Cannot read memory at address 0x0000038B 12:10:22.089092 : Cannot read memory at address 0x0000030B 12:10:22.089092 : Cannot read memory at address 0x0000038B 12:10:22.091088 : Cannot read memory at address 0x0000030B 12:10:22.091088 : Cannot read memory at address 0x0000038B 12:10:22.092536 : Cannot read memory at address 0x0000030B 12:10:22.092536 : Cannot read memory at address 0x0000038B 12:10:22.094536 : Cannot read memory at address 0x0000030B 12:10:22.094536 : Cannot read memory at address 0x0000038B 12:10:22.096530 : Cannot read memory at address 0x0000030B 12:10:22.096530 : Cannot read memory at address 0x0000038B 12:10:22.098520 : Cannot read memory at address 0x0000030B 12:10:22.098520 : Cannot read memory at address 0x0000038B 12:10:22.101021 : Cannot read memory at address 0x0000030B 12:10:22.101021 : Cannot read memory at address 0x0000038B 12:10:22.102568 : Cannot read memory at address 0x0000030B 12:10:22.102568 : Cannot read memory at address 0x0000038B 12:10:22.104570 : Cannot read memory at address 0x0000030B 12:10:22.104570 : Cannot read memory at address 0x0000038B 12:10:22.106563 : Cannot read memory at address 0x0000030B 12:10:22.106563 : Cannot read memory at address 0x0000038B 12:10:22.108556 : Cannot read memory at address 0x0000030B 12:10:22.108556 : Cannot read memory at address 0x0000038B 12:10:22.111057 : Cannot read memory at address 0x0000030B 12:10:22.111057 : Cannot read memory at address 0x0000038B 12:10:22.113069 : Cannot read memory at address 0x0000030B 12:10:22.113069 : Cannot read memory at address 0x0000038B 12:10:22.115059 : Cannot read memory at address 0x0000030B 12:10:22.115059 : Cannot read memory at address 0x0000038B 12:10:22.117054 : Cannot read memory at address 0x0000030B 12:10:22.117054 : Cannot read memory at address 0x0000038B 12:10:22.119050 : Cannot read memory at address 0x0000030B 12:10:22.119050 : Cannot read memory at address 0x0000038B 12:10:22.121040 : Cannot read memory at address 0x0000030B 12:10:22.121040 : Cannot read memory at address 0x0000038B 12:10:22.123094 : Cannot read memory at address 0x0000030B 12:10:22.123094 : Cannot read memory at address 0x0000038B 12:10:22.125085 : Cannot read memory at address 0x0000030B 12:10:22.125085 : Cannot read memory at address 0x0000038B 12:10:22.127081 : Cannot read memory at address 0x0000030B 12:10:22.127081 : Cannot read memory at address 0x0000038B 12:10:22.129072 : Cannot read memory at address 0x0000030B 12:10:22.129072 : Cannot read memory at address 0x0000038B 12:10:22.131065 : Cannot read memory at address 0x0000030B 12:10:22.131065 : Cannot read memory at address 0x0000038B 12:10:22.133566 : Cannot read memory at address 0x0000030B 12:10:22.133566 : Cannot read memory at address 0x0000038B 12:10:22.135561 : Cannot read memory at address 0x0000030B 12:10:22.135561 : Cannot read memory at address 0x0000038B 12:10:22.137555 : Cannot read memory at address 0x0000030B 12:10:22.137555 : Cannot read memory at address 0x0000038B 12:10:22.139546 : Cannot read memory at address 0x0000030B 12:10:22.139546 : Cannot read memory at address 0x0000038B 12:10:22.141049 : Cannot read memory at address 0x0000030B 12:10:22.141049 : Cannot read memory at address 0x0000038B 12:10:22.143055 : Cannot read memory at address 0x0000030B 12:10:22.143055 : Cannot read memory at address 0x0000038B 12:10:22.145048 : Cannot read memory at address 0x0000030B 12:10:22.145048 : Cannot read memory at address 0x0000038B 12:10:22.147042 : Cannot read memory at address 0x0000030B 12:10:22.147042 : Cannot read memory at address 0x0000038B 12:10:22.149035 : Cannot read memory at address 0x0000030B 12:10:22.149035 : Cannot read memory at address 0x0000038B 12:10:22.151029 : Cannot read memory at address 0x0000030B 12:10:22.151029 : Cannot read memory at address 0x0000038B 12:10:22.152535 : Cannot read memory at address 0x0000030B 12:10:22.152535 : Cannot read memory at address 0x0000038B 12:10:22.154528 : Cannot read memory at address 0x0000030B 12:10:22.154528 : Cannot read memory at address 0x0000038B 12:10:22.156522 : Cannot read memory at address 0x0000030B 12:10:22.156522 : Cannot read memory at address 0x0000038B 12:10:22.158515 : Cannot read memory at address 0x0000030B 12:10:22.158515 : Cannot read memory at address 0x0000038B 12:10:22.161016 : Cannot read memory at address 0x0000030B 12:10:22.161016 : Cannot read memory at address 0x0000038B 12:10:22.162565 : Cannot read memory at address 0x0000030B 12:10:22.162565 : Cannot read memory at address 0x0000038B 12:10:22.164563 : Cannot read memory at address 0x0000030B 12:10:22.164563 : Cannot read memory at address 0x0000038B 12:10:22.166555 : Cannot read memory at address 0x0000030B 12:10:22.166555 : Cannot read memory at address 0x0000038B 12:10:22.168553 : Cannot read memory at address 0x0000030B 12:10:22.168553 : Cannot read memory at address 0x0000038B 12:10:22.171053 : Cannot read memory at address 0x0000030B 12:10:22.171053 : Cannot read memory at address 0x0000038B 12:10:22.173062 : Cannot read memory at address 0x0000030B 12:10:22.173062 : Cannot read memory at address 0x0000038B 12:10:22.175053 : Cannot read memory at address 0x0000030B 12:10:22.175053 : Cannot read memory at address 0x0000038B 12:10:22.177049 : Cannot read memory at address 0x0000030B 12:10:22.177049 : Cannot read memory at address 0x0000038B 12:10:22.179039 : Cannot read memory at address 0x0000030B 12:10:22.179039 : Cannot read memory at address 0x0000038B 12:10:22.181032 : Cannot read memory at address 0x0000030B 12:10:22.181032 : Cannot read memory at address 0x0000038B 12:10:22.183083 : Cannot read memory at address 0x0000030B 12:10:22.183083 : Cannot read memory at address 0x0000038B 12:10:22.185076 : Cannot read memory at address 0x0000030B 12:10:22.185076 : Cannot read memory at address 0x0000038B 12:10:22.187073 : Cannot read memory at address 0x0000030B 12:10:22.187073 : Cannot read memory at address 0x0000038B 12:10:22.189063 : Cannot read memory at address 0x0000030B 12:10:22.189063 : Cannot read memory at address 0x0000038B 12:10:22.191059 : Cannot read memory at address 0x0000030B 12:10:22.191059 : Cannot read memory at address 0x0000038B 12:10:22.193433 : Cannot read memory at address 0x0000030B 12:10:22.193433 : Cannot read memory at address 0x0000038B 12:10:22.195424 : Cannot read memory at address 0x0000030B 12:10:22.195424 : Cannot read memory at address 0x0000038B 12:10:22.197416 : Cannot read memory at address 0x0000030B 12:10:22.197416 : Cannot read memory at address 0x0000038B 12:10:22.199410 : Cannot read memory at address 0x0000030B 12:10:22.199410 : Cannot read memory at address 0x0000038B 12:10:22.201928 : Cannot read memory at address 0x0000030B 12:10:22.201928 : Cannot read memory at address 0x0000038B 12:10:22.203385 : Cannot read memory at address 0x0000030B 12:10:22.203385 : Cannot read memory at address 0x0000038B 12:10:22.205386 : Cannot read memory at address 0x0000030B 12:10:22.205386 : Cannot read memory at address 0x0000038B 12:10:22.207376 : Cannot read memory at address 0x0000030B 12:10:22.207376 : Cannot read memory at address 0x0000038B 12:10:22.209369 : Cannot read memory at address 0x0000030B 12:10:22.209369 : Cannot read memory at address 0x0000038B 12:10:22.211884 : Cannot read memory at address 0x0000030B 12:10:22.211884 : Cannot read memory at address 0x0000038B 12:10:22.213878 : Cannot read memory at address 0x0000030B 12:10:22.213878 : Cannot read memory at address 0x0000038B 12:10:22.215870 : Cannot read memory at address 0x0000030B 12:10:22.215870 : Cannot read memory at address 0x0000038B 12:10:22.217864 : Cannot read memory at address 0x0000030B 12:10:22.217864 : Cannot read memory at address 0x0000038B 12:10:22.219858 : Cannot read memory at address 0x0000030B 12:10:22.219858 : Cannot read memory at address 0x0000038B 12:10:22.221357 : Cannot read memory at address 0x0000030B 12:10:22.221357 : Cannot read memory at address 0x0000038B 12:10:22.223377 : Cannot read memory at address 0x0000030B 12:10:22.223377 : Cannot read memory at address 0x0000038B 12:10:22.225370 : Cannot read memory at address 0x0000030B 12:10:22.225370 : Cannot read memory at address 0x0000038B 12:10:22.227360 : Cannot read memory at address 0x0000030B 12:10:22.227360 : Cannot read memory at address 0x0000038B 12:10:22.229353 : Cannot read memory at address 0x0000030B 12:10:22.229353 : Cannot read memory at address 0x0000038B 12:10:22.231868 : Cannot read memory at address 0x0000030B 12:10:22.231868 : Cannot read memory at address 0x0000038B 12:10:22.233861 : Cannot read memory at address 0x0000030B 12:10:22.233861 : Cannot read memory at address 0x0000038B 12:10:22.235853 : Cannot read memory at address 0x0000030B 12:10:22.235853 : Cannot read memory at address 0x0000038B 12:10:22.237852 : Cannot read memory at address 0x0000030B 12:10:22.237852 : Cannot read memory at address 0x0000038B 12:10:22.239841 : Cannot read memory at address 0x0000030B 12:10:22.239841 : Cannot read memory at address 0x0000038B 12:10:22.241351 : Cannot read memory at address 0x0000030B 12:10:22.241351 : Cannot read memory at address 0x0000038B 12:10:22.243352 : Cannot read memory at address 0x0000030B 12:10:22.243352 : Cannot read memory at address 0x0000038B 12:10:22.245346 : Cannot read memory at address 0x0000030B 12:10:22.245346 : Cannot read memory at address 0x0000038B 12:10:22.247339 : Cannot read memory at address 0x0000030B 12:10:22.247339 : Cannot read memory at address 0x0000038B 12:10:22.249330 : Cannot read memory at address 0x0000030B 12:10:22.249330 : Cannot read memory at address 0x0000038B 12:10:22.251870 : Cannot read memory at address 0x0000030B 12:10:22.251870 : Cannot read memory at address 0x0000038B 12:10:22.254265 : Cannot read memory at address 0x0000030B 12:10:22.254265 : Cannot read memory at address 0x0000038B 12:10:22.256261 : Cannot read memory at address 0x0000030B 12:10:22.256261 : Cannot read memory at address 0x0000038B 12:10:22.258254 : Cannot read memory at address 0x0000030B 12:10:22.258254 : Cannot read memory at address 0x0000038B 12:10:22.260245 : Cannot read memory at address 0x0000030B 12:10:22.260245 : Cannot read memory at address 0x0000038B 12:10:22.262747 : Cannot read memory at address 0x0000030B 12:10:22.262747 : Cannot read memory at address 0x0000038B 12:10:22.264744 : Cannot read memory at address 0x0000030B 12:10:22.264744 : Cannot read memory at address 0x0000038B 12:10:22.266734 : Cannot read memory at address 0x0000030B 12:10:22.266734 : Cannot read memory at address 0x0000038B 12:10:22.268730 : Cannot read memory at address 0x0000030B 12:10:22.268730 : Cannot read memory at address 0x0000038B 12:10:22.271231 : Cannot read memory at address 0x0000030B 12:10:22.271231 : Cannot read memory at address 0x0000038B 12:10:22.273244 : Cannot read memory at address 0x0000030B 12:10:22.273244 : Cannot read memory at address 0x0000038B 12:10:22.275238 : Cannot read memory at address 0x0000030B 12:10:22.275238 : Cannot read memory at address 0x0000038B 12:10:22.277235 : Cannot read memory at address 0x0000030B 12:10:22.277235 : Cannot read memory at address 0x0000038B 12:10:22.279224 : Cannot read memory at address 0x0000030B 12:10:22.279224 : Cannot read memory at address 0x0000038B 12:10:22.281219 : Cannot read memory at address 0x0000030B 12:10:22.281219 : Cannot read memory at address 0x0000038B 12:10:22.282726 : Cannot read memory at address 0x0000030B 12:10:22.282726 : Cannot read memory at address 0x0000038B 12:10:22.284718 : Cannot read memory at address 0x0000030B 12:10:22.284718 : Cannot read memory at address 0x0000038B 12:10:22.286715 : Cannot read memory at address 0x0000030B 12:10:22.286715 : Cannot read memory at address 0x0000038B 12:10:22.288708 : Cannot read memory at address 0x0000030B 12:10:22.288708 : Cannot read memory at address 0x0000038B 12:10:22.291210 : Cannot read memory at address 0x0000030B 12:10:22.291210 : Cannot read memory at address 0x0000038B 12:10:22.293222 : Cannot read memory at address 0x0000030B 12:10:22.293222 : Cannot read memory at address 0x0000038B 12:10:22.295217 : Cannot read memory at address 0x0000030B 12:10:22.295217 : Cannot read memory at address 0x0000038B 12:10:22.297212 : Cannot read memory at address 0x0000030B 12:10:22.297212 : Cannot read memory at address 0x0000038B 12:10:22.299203 : Cannot read memory at address 0x0000030B 12:10:22.299203 : Cannot read memory at address 0x0000038B 12:10:22.301196 : Cannot read memory at address 0x0000030B 12:10:22.301196 : Cannot read memory at address 0x0000038B 12:10:22.302663 : Cannot read memory at address 0x0000030B 12:10:22.302663 : Cannot read memory at address 0x0000038B 12:10:22.304663 : Cannot read memory at address 0x0000030B 12:10:22.304663 : Cannot read memory at address 0x0000038B 12:10:22.306657 : Cannot read memory at address 0x0000030B 12:10:22.306657 : Cannot read memory at address 0x0000038B 12:10:22.308649 : Cannot read memory at address 0x0000030B 12:10:22.308649 : Cannot read memory at address 0x0000038B 12:10:22.311154 : Cannot read memory at address 0x0000030B 12:10:22.311154 : Cannot read memory at address 0x0000038B 12:10:22.313185 : Cannot read memory at address 0x0000030B 12:10:22.313185 : Cannot read memory at address 0x0000038B 12:10:22.315178 : Cannot read memory at address 0x0000030B 12:10:22.315178 : Cannot read memory at address 0x0000038B 12:10:22.318168 : Cannot read memory at address 0x0000030B 12:10:22.318168 : Cannot read memory at address 0x0000038B 12:10:22.320161 : Cannot read memory at address 0x0000030B 12:10:22.320161 : Cannot read memory at address 0x0000038B 12:10:22.322672 : Cannot read memory at address 0x0000030B 12:10:22.322672 : Cannot read memory at address 0x0000038B 12:10:22.324707 : Cannot read memory at address 0x0000030B 12:10:22.324707 : Cannot read memory at address 0x0000038B 12:10:22.326700 : Cannot read memory at address 0x0000030B 12:10:22.326700 : Cannot read memory at address 0x0000038B 12:10:22.328694 : Cannot read memory at address 0x0000030B 12:10:22.328694 : Cannot read memory at address 0x0000038B 12:10:22.331198 : Cannot read memory at address 0x0000030B 12:10:22.331198 : Cannot read memory at address 0x0000038B 12:10:22.333231 : Cannot read memory at address 0x0000030B 12:10:22.333231 : Cannot read memory at address 0x0000038B 12:10:22.335224 : Cannot read memory at address 0x0000030B 12:10:22.335224 : Cannot read memory at address 0x0000038B 12:10:22.337217 : Cannot read memory at address 0x0000030B 12:10:22.337217 : Cannot read memory at address 0x0000038B 12:10:22.339210 : Cannot read memory at address 0x0000030B 12:10:22.339210 : Cannot read memory at address 0x0000038B 12:10:22.341204 : Cannot read memory at address 0x0000030B 12:10:22.341204 : Cannot read memory at address 0x0000038B 12:10:22.342661 : Cannot read memory at address 0x0000030B 12:10:22.342661 : Cannot read memory at address 0x0000038B 12:10:22.344671 : Cannot read memory at address 0x0000030B 12:10:22.344671 : Cannot read memory at address 0x0000038B 12:10:22.346665 : Cannot read memory at address 0x0000030B 12:10:22.346665 : Cannot read memory at address 0x0000038B 12:10:22.348656 : Cannot read memory at address 0x0000030B 12:10:22.348656 : Cannot read memory at address 0x0000038B 12:10:22.351157 : Cannot read memory at address 0x0000030B 12:10:22.351157 : Cannot read memory at address 0x0000038B 12:10:22.353189 : Cannot read memory at address 0x0000030B 12:10:22.353189 : Cannot read memory at address 0x0000038B 12:10:22.355182 : Cannot read memory at address 0x0000030B 12:10:22.355182 : Cannot read memory at address 0x0000038B 12:10:22.357175 : Cannot read memory at address 0x0000030B 12:10:22.357175 : Cannot read memory at address 0x0000038B 12:10:22.359168 : Cannot read memory at address 0x0000030B 12:10:22.359168 : Cannot read memory at address 0x0000038B 12:10:22.361164 : Cannot read memory at address 0x0000030B 12:10:22.361164 : Cannot read memory at address 0x0000038B 12:10:22.362660 : Cannot read memory at address 0x0000030B 12:10:22.362660 : Cannot read memory at address 0x0000038B 12:10:22.364667 : Cannot read memory at address 0x0000030B 12:10:22.364667 : Cannot read memory at address 0x0000038B 12:10:22.366659 : Cannot read memory at address 0x0000030B 12:10:22.366659 : Cannot read memory at address 0x0000038B 12:10:22.368653 : Cannot read memory at address 0x0000030B 12:10:22.368653 : Cannot read memory at address 0x0000038B 12:10:22.371154 : Cannot read memory at address 0x0000030B 12:10:22.371154 : Cannot read memory at address 0x0000038B 12:10:22.373164 : Cannot read memory at address 0x0000030B 12:10:22.373164 : Cannot read memory at address 0x0000038B 12:10:22.375159 : Cannot read memory at address 0x0000030B 12:10:22.375159 : Cannot read memory at address 0x0000038B 12:10:22.377150 : Cannot read memory at address 0x0000030B 12:10:22.377150 : Cannot read memory at address 0x0000038B 12:10:22.379146 : Cannot read memory at address 0x0000030B 12:10:22.379146 : Cannot read memory at address 0x0000038B 12:10:22.381137 : Cannot read memory at address 0x0000030B 12:10:22.381137 : Cannot read memory at address 0x0000038B 12:10:22.383084 : Cannot read memory at address 0x0000030B 12:10:22.383084 : Cannot read memory at address 0x0000038B 12:10:22.385077 : Cannot read memory at address 0x0000030B 12:10:22.385077 : Cannot read memory at address 0x0000038B 12:10:22.387069 : Cannot read memory at address 0x0000030B 12:10:22.387069 : Cannot read memory at address 0x0000038B 12:10:22.389066 : Cannot read memory at address 0x0000030B 12:10:22.389066 : Cannot read memory at address 0x0000038B 12:10:22.391056 : Cannot read memory at address 0x0000030B 12:10:22.391056 : Cannot read memory at address 0x0000038B 12:10:22.393264 : Cannot read memory at address 0x0000030B 12:10:22.393264 : Cannot read memory at address 0x0000038B 12:10:22.395258 : Cannot read memory at address 0x0000030B 12:10:22.395258 : Cannot read memory at address 0x0000038B 12:10:22.397250 : Cannot read memory at address 0x0000030B 12:10:22.397250 : Cannot read memory at address 0x0000038B 12:10:22.399241 : Cannot read memory at address 0x0000030B 12:10:22.399241 : Cannot read memory at address 0x0000038B 12:10:22.401234 : Cannot read memory at address 0x0000030B 12:10:22.401739 : Cannot read memory at address 0x0000038B 12:10:22.403736 : Cannot read memory at address 0x0000030B 12:10:22.403736 : Cannot read memory at address 0x0000038B 12:10:22.405733 : Cannot read memory at address 0x0000030B 12:10:22.405733 : Cannot read memory at address 0x0000038B 12:10:22.407726 : Cannot read memory at address 0x0000030B 12:10:22.407726 : Cannot read memory at address 0x0000038B 12:10:22.409719 : Cannot read memory at address 0x0000030B 12:10:22.409719 : Cannot read memory at address 0x0000038B 12:10:22.412263 : Cannot read memory at address 0x0000030B 12:10:22.412263 : Cannot read memory at address 0x0000038B 12:10:22.414258 : Cannot read memory at address 0x0000030B 12:10:22.414258 : Cannot read memory at address 0x0000038B 12:10:22.416249 : Cannot read memory at address 0x0000030B 12:10:22.416249 : Cannot read memory at address 0x0000038B 12:10:22.418242 : Cannot read memory at address 0x0000030B 12:10:22.418242 : Cannot read memory at address 0x0000038B 12:10:22.420235 : Cannot read memory at address 0x0000030B 12:10:22.420235 : Cannot read memory at address 0x0000038B 12:10:22.422748 : Cannot read memory at address 0x0000030B 12:10:22.422748 : Cannot read memory at address 0x0000038B 12:10:22.424783 : Cannot read memory at address 0x0000030B 12:10:22.424783 : Cannot read memory at address 0x0000038B 12:10:22.426776 : Cannot read memory at address 0x0000030B 12:10:22.426776 : Cannot read memory at address 0x0000038B 12:10:22.428767 : Cannot read memory at address 0x0000030B 12:10:22.428767 : Cannot read memory at address 0x0000038B 12:10:22.431273 : Cannot read memory at address 0x0000030B 12:10:22.431273 : Cannot read memory at address 0x0000038B 12:10:22.433303 : Cannot read memory at address 0x0000030B 12:10:22.433303 : Cannot read memory at address 0x0000038B 12:10:22.435298 : Cannot read memory at address 0x0000030B 12:10:22.435298 : Cannot read memory at address 0x0000038B 12:10:22.437291 : Cannot read memory at address 0x0000030B 12:10:22.437291 : Cannot read memory at address 0x0000038B 12:10:22.439284 : Cannot read memory at address 0x0000030B 12:10:22.439284 : Cannot read memory at address 0x0000038B 12:10:22.441820 : Cannot read memory at address 0x0000030B 12:10:22.441820 : Cannot read memory at address 0x0000038B 12:10:22.443811 : Cannot read memory at address 0x0000030B 12:10:22.443811 : Cannot read memory at address 0x0000038B 12:10:22.446168 : Cannot read memory at address 0x0000030B 12:10:22.446168 : Cannot read memory at address 0x0000038B 12:10:22.448162 : Cannot read memory at address 0x0000030B 12:10:22.448162 : Cannot read memory at address 0x0000038B 12:10:22.450151 : Cannot read memory at address 0x0000030B 12:10:22.450151 : Cannot read memory at address 0x0000038B 12:10:22.451651 : Cannot read memory at address 0x0000030B 12:10:22.451651 : Cannot read memory at address 0x0000038B 12:10:22.453064 : Cannot read memory at address 0x0000030B 12:10:22.453064 : Cannot read memory at address 0x0000038B 12:10:22.455068 : Cannot read memory at address 0x0000030B 12:10:22.455068 : Cannot read memory at address 0x0000038B 12:10:22.457063 : Cannot read memory at address 0x0000030B 12:10:22.457063 : Cannot read memory at address 0x0000038B 12:10:22.459054 : Cannot read memory at address 0x0000030B 12:10:22.459054 : Cannot read memory at address 0x0000038B 12:10:22.461050 : Cannot read memory at address 0x0000030B 12:10:22.461050 : Cannot read memory at address 0x0000038B 12:10:22.463234 : Cannot read memory at address 0x0000030B 12:10:22.463234 : Cannot read memory at address 0x0000038B 12:10:22.465225 : Cannot read memory at address 0x0000030B 12:10:22.465225 : Cannot read memory at address 0x0000038B 12:10:22.467218 : Cannot read memory at address 0x0000030B 12:10:22.467218 : Cannot read memory at address 0x0000038B 12:10:22.469211 : Cannot read memory at address 0x0000030B 12:10:22.469211 : Cannot read memory at address 0x0000038B 12:10:22.471207 : Cannot read memory at address 0x0000030B 12:10:22.471207 : Cannot read memory at address 0x0000038B 12:10:22.472643 : Cannot read memory at address 0x0000030B 12:10:22.472643 : Cannot read memory at address 0x0000038B 12:10:22.474702 : Cannot read memory at address 0x0000030B 12:10:22.474702 : Cannot read memory at address 0x0000038B 12:10:22.476647 : Cannot read memory at address 0x0000030B 12:10:22.476647 : Cannot read memory at address 0x0000038B 12:10:22.478643 : Cannot read memory at address 0x0000030B 12:10:22.478643 : Cannot read memory at address 0x0000038B 12:10:22.481146 : Cannot read memory at address 0x0000030B 12:10:22.481146 : Cannot read memory at address 0x0000038B 12:10:22.483164 : Cannot read memory at address 0x0000030B 12:10:22.483164 : Cannot read memory at address 0x0000038B 12:10:22.485157 : Cannot read memory at address 0x0000030B 12:10:22.485157 : Cannot read memory at address 0x0000038B 12:10:22.487150 : Cannot read memory at address 0x0000030B 12:10:22.487150 : Cannot read memory at address 0x0000038B 12:10:22.489146 : Cannot read memory at address 0x0000030B 12:10:22.489146 : Cannot read memory at address 0x0000038B 12:10:22.491137 : Cannot read memory at address 0x0000030B 12:10:22.491137 : Cannot read memory at address 0x0000038B 12:10:22.492642 : Cannot read memory at address 0x0000030B 12:10:22.492642 : Cannot read memory at address 0x0000038B 12:10:22.494635 : Cannot read memory at address 0x0000030B 12:10:22.494635 : Cannot read memory at address 0x0000038B 12:10:22.496631 : Cannot read memory at address 0x0000030B 12:10:22.496631 : Cannot read memory at address 0x0000038B 12:10:22.498622 : Cannot read memory at address 0x0000030B 12:10:22.498622 : Cannot read memory at address 0x0000038B 12:10:22.501123 : Cannot read memory at address 0x0000030B 12:10:22.501123 : Cannot read memory at address 0x0000038B 12:10:22.503138 : Cannot read memory at address 0x0000030B 12:10:22.503138 : Cannot read memory at address 0x0000038B 12:10:22.505129 : Cannot read memory at address 0x0000030B 12:10:22.505129 : Cannot read memory at address 0x0000038B 12:10:22.507122 : Cannot read memory at address 0x0000030B 12:10:22.507122 : Cannot read memory at address 0x0000038B 12:10:22.509115 : Cannot read memory at address 0x0000030B 12:10:22.509115 : Cannot read memory at address 0x0000038B 12:10:22.511109 : Cannot read memory at address 0x0000030B 12:10:22.511109 : Cannot read memory at address 0x0000038B 12:10:22.512535 : Cannot read memory at address 0x0000030B 12:10:22.512535 : Cannot read memory at address 0x0000038B 12:10:22.514536 : Cannot read memory at address 0x0000030B 12:10:22.514536 : Cannot read memory at address 0x0000038B 12:10:22.516527 : Cannot read memory at address 0x0000030B 12:10:22.516527 : Cannot read memory at address 0x0000038B 12:10:22.518523 : Cannot read memory at address 0x0000030B 12:10:22.518523 : Cannot read memory at address 0x0000038B 12:10:22.521028 : Cannot read memory at address 0x0000030B 12:10:22.521028 : Cannot read memory at address 0x0000038B 12:10:22.523060 : Cannot read memory at address 0x0000030B 12:10:22.523060 : Cannot read memory at address 0x0000038B 12:10:22.525562 : Cannot read memory at address 0x0000030B 12:10:22.525562 : Cannot read memory at address 0x0000038B 12:10:22.527558 : Cannot read memory at address 0x0000030B 12:10:22.527558 : Cannot read memory at address 0x0000038B 12:10:22.529551 : Cannot read memory at address 0x0000030B 12:10:22.529551 : Cannot read memory at address 0x0000038B 12:10:22.532091 : Cannot read memory at address 0x0000030B 12:10:22.532091 : Cannot read memory at address 0x0000038B 12:10:22.534084 : Cannot read memory at address 0x0000030B 12:10:22.534084 : Cannot read memory at address 0x0000038B 12:10:22.536077 : Cannot read memory at address 0x0000030B 12:10:22.536077 : Cannot read memory at address 0x0000038B 12:10:22.538071 : Cannot read memory at address 0x0000030B 12:10:22.538071 : Cannot read memory at address 0x0000038B 12:10:22.540064 : Cannot read memory at address 0x0000030B 12:10:22.540064 : Cannot read memory at address 0x0000038B 12:10:22.541568 : Cannot read memory at address 0x0000030B 12:10:22.541568 : Cannot read memory at address 0x0000038B 12:10:22.543569 : Cannot read memory at address 0x0000030B 12:10:22.543569 : Cannot read memory at address 0x0000038B 12:10:22.545562 : Cannot read memory at address 0x0000030B 12:10:22.545562 : Cannot read memory at address 0x0000038B 12:10:22.547556 : Cannot read memory at address 0x0000030B 12:10:22.547556 : Cannot read memory at address 0x0000038B 12:10:22.549548 : Cannot read memory at address 0x0000030B 12:10:22.549548 : Cannot read memory at address 0x0000038B 12:10:22.552071 : Cannot read memory at address 0x0000030B 12:10:22.552071 : Cannot read memory at address 0x0000038B 12:10:22.554064 : Cannot read memory at address 0x0000030B 12:10:22.554064 : Cannot read memory at address 0x0000038B 12:10:22.556060 : Cannot read memory at address 0x0000030B 12:10:22.556060 : Cannot read memory at address 0x0000038B 12:10:22.558051 : Cannot read memory at address 0x0000030B 12:10:22.558051 : Cannot read memory at address 0x0000038B 12:10:22.560047 : Cannot read memory at address 0x0000030B 12:10:22.560047 : Cannot read memory at address 0x0000038B 12:10:22.561547 : Cannot read memory at address 0x0000030B 12:10:22.561547 : Cannot read memory at address 0x0000038B 12:10:22.563548 : Cannot read memory at address 0x0000030B 12:10:22.563548 : Cannot read memory at address 0x0000038B 12:10:22.565540 : Cannot read memory at address 0x0000030B 12:10:22.565540 : Cannot read memory at address 0x0000038B 12:10:22.567534 : Cannot read memory at address 0x0000030B 12:10:22.567534 : Cannot read memory at address 0x0000038B 12:10:22.569529 : Cannot read memory at address 0x0000030B 12:10:22.569529 : Cannot read memory at address 0x0000038B 12:10:22.571034 : Cannot read memory at address 0x0000030B 12:10:22.571034 : Cannot read memory at address 0x0000038B 12:10:22.573055 : Cannot read memory at address 0x0000030B 12:10:22.573055 : Cannot read memory at address 0x0000038B 12:10:22.575048 : Cannot read memory at address 0x0000030B 12:10:22.575048 : Cannot read memory at address 0x0000038B 12:10:22.577041 : Cannot read memory at address 0x0000030B 12:10:22.577041 : Cannot read memory at address 0x0000038B 12:10:22.579035 : Cannot read memory at address 0x0000030B 12:10:22.579035 : Cannot read memory at address 0x0000038B 12:10:22.581030 : Cannot read memory at address 0x0000030B 12:10:22.581030 : Cannot read memory at address 0x0000038B 12:10:22.583071 : Cannot read memory at address 0x0000030B 12:10:22.583071 : Cannot read memory at address 0x0000038B 12:10:22.585063 : Cannot read memory at address 0x0000030B 12:10:22.585063 : Cannot read memory at address 0x0000038B 12:10:22.587057 : Cannot read memory at address 0x0000030B 12:10:22.587057 : Cannot read memory at address 0x0000038B 12:10:22.589050 : Cannot read memory at address 0x0000030B 12:10:22.589050 : Cannot read memory at address 0x0000038B 12:10:22.591043 : Cannot read memory at address 0x0000030B 12:10:22.591043 : Cannot read memory at address 0x0000038B 12:10:22.593417 : Cannot read memory at address 0x0000030B 12:10:22.593417 : Cannot read memory at address 0x0000038B 12:10:22.595410 : Cannot read memory at address 0x0000030B 12:10:22.595410 : Cannot read memory at address 0x0000038B 12:10:22.597403 : Cannot read memory at address 0x0000030B 12:10:22.597403 : Cannot read memory at address 0x0000038B 12:10:22.599394 : Cannot read memory at address 0x0000030B 12:10:22.599394 : Cannot read memory at address 0x0000038B 12:10:22.601918 : Cannot read memory at address 0x0000030B 12:10:22.601918 : Cannot read memory at address 0x0000038B 12:10:22.603910 : Cannot read memory at address 0x0000030B 12:10:22.603910 : Cannot read memory at address 0x0000038B 12:10:22.605903 : Cannot read memory at address 0x0000030B 12:10:22.605903 : Cannot read memory at address 0x0000038B 12:10:22.607897 : Cannot read memory at address 0x0000030B 12:10:22.607897 : Cannot read memory at address 0x0000038B 12:10:22.609891 : Cannot read memory at address 0x0000030B 12:10:22.609891 : Cannot read memory at address 0x0000038B 12:10:22.611394 : Cannot read memory at address 0x0000030B 12:10:22.611394 : Cannot read memory at address 0x0000038B 12:10:22.613396 : Cannot read memory at address 0x0000030B 12:10:22.613396 : Cannot read memory at address 0x0000038B 12:10:22.615386 : Cannot read memory at address 0x0000030B 12:10:22.615386 : Cannot read memory at address 0x0000038B 12:10:22.617381 : Cannot read memory at address 0x0000030B 12:10:22.617381 : Cannot read memory at address 0x0000038B 12:10:22.619375 : Cannot read memory at address 0x0000030B 12:10:22.619375 : Cannot read memory at address 0x0000038B 12:10:22.620880 : Cannot read memory at address 0x0000030B 12:10:22.620880 : Cannot read memory at address 0x0000038B 12:10:22.622893 : Cannot read memory at address 0x0000030B 12:10:22.622893 : Cannot read memory at address 0x0000038B 12:10:22.624398 : Cannot read memory at address 0x0000030B 12:10:22.624398 : Cannot read memory at address 0x0000038B 12:10:22.626394 : Cannot read memory at address 0x0000030B 12:10:22.626394 : Cannot read memory at address 0x0000038B 12:10:22.628388 : Cannot read memory at address 0x0000030B 12:10:22.628388 : Cannot read memory at address 0x0000038B 12:10:22.630889 : Cannot read memory at address 0x0000030B 12:10:22.630889 : Cannot read memory at address 0x0000038B 12:10:22.632909 : Cannot read memory at address 0x0000030B 12:10:22.632909 : Cannot read memory at address 0x0000038B 12:10:22.634900 : Cannot read memory at address 0x0000030B 12:10:22.634900 : Cannot read memory at address 0x0000038B 12:10:22.636895 : Cannot read memory at address 0x0000030B 12:10:22.636895 : Cannot read memory at address 0x0000038B 12:10:22.638889 : Cannot read memory at address 0x0000030B 12:10:22.638889 : Cannot read memory at address 0x0000038B 12:10:22.640881 : Cannot read memory at address 0x0000030B 12:10:22.640881 : Cannot read memory at address 0x0000038B 12:10:22.642386 : Cannot read memory at address 0x0000030B 12:10:22.642386 : Cannot read memory at address 0x0000038B 12:10:22.644380 : Cannot read memory at address 0x0000030B 12:10:22.644380 : Cannot read memory at address 0x0000038B 12:10:22.646372 : Cannot read memory at address 0x0000030B 12:10:22.646372 : Cannot read memory at address 0x0000038B 12:10:22.648365 : Cannot read memory at address 0x0000030B 12:10:22.648365 : Cannot read memory at address 0x0000038B 12:10:22.650958 : Cannot read memory at address 0x0000030B 12:10:22.651460 : Cannot read memory at address 0x0000038B 12:10:22.652988 : Cannot read memory at address 0x0000030B 12:10:22.652988 : Cannot read memory at address 0x0000038B 12:10:22.654526 : Cannot read memory at address 0x0000030B 12:10:22.654526 : Cannot read memory at address 0x0000038B 12:10:22.656054 : Cannot read memory at address 0x0000030B 12:10:22.656054 : Cannot read memory at address 0x0000038B 12:10:22.658053 : Cannot read memory at address 0x0000030B 12:10:22.658053 : Cannot read memory at address 0x0000038B 12:10:22.660046 : Cannot read memory at address 0x0000030B 12:10:22.660046 : Cannot read memory at address 0x0000038B 12:10:22.661545 : Cannot read memory at address 0x0000030B 12:10:22.661545 : Cannot read memory at address 0x0000038B 12:10:22.663544 : Cannot read memory at address 0x0000030B 12:10:22.663544 : Cannot read memory at address 0x0000038B 12:10:22.665534 : Cannot read memory at address 0x0000030B 12:10:22.665534 : Cannot read memory at address 0x0000038B 12:10:22.667531 : Cannot read memory at address 0x0000030B 12:10:22.667531 : Cannot read memory at address 0x0000038B 12:10:22.669525 : Cannot read memory at address 0x0000030B 12:10:22.669525 : Cannot read memory at address 0x0000038B 12:10:22.671029 : Cannot read memory at address 0x0000030B 12:10:22.671029 : Cannot read memory at address 0x0000038B 12:10:22.673035 : Cannot read memory at address 0x0000030B 12:10:22.673035 : Cannot read memory at address 0x0000038B 12:10:22.675026 : Cannot read memory at address 0x0000030B 12:10:22.675026 : Cannot read memory at address 0x0000038B 12:10:22.677022 : Cannot read memory at address 0x0000030B 12:10:22.677022 : Cannot read memory at address 0x0000038B 12:10:22.679013 : Cannot read memory at address 0x0000030B 12:10:22.679013 : Cannot read memory at address 0x0000038B 12:10:22.681006 : Cannot read memory at address 0x0000030B 12:10:22.681006 : Cannot read memory at address 0x0000038B 12:10:22.683069 : Cannot read memory at address 0x0000030B 12:10:22.683069 : Cannot read memory at address 0x0000038B 12:10:22.685062 : Cannot read memory at address 0x0000030B 12:10:22.685062 : Cannot read memory at address 0x0000038B 12:10:22.687055 : Cannot read memory at address 0x0000030B 12:10:22.687055 : Cannot read memory at address 0x0000038B 12:10:22.689049 : Cannot read memory at address 0x0000030B 12:10:22.689049 : Cannot read memory at address 0x0000038B 12:10:22.691045 : Cannot read memory at address 0x0000030B 12:10:22.691045 : Cannot read memory at address 0x0000038B 12:10:22.693229 : Cannot read memory at address 0x0000030B 12:10:22.693229 : Cannot read memory at address 0x0000038B 12:10:22.695221 : Cannot read memory at address 0x0000030B 12:10:22.695221 : Cannot read memory at address 0x0000038B 12:10:22.697213 : Cannot read memory at address 0x0000030B 12:10:22.697213 : Cannot read memory at address 0x0000038B 12:10:22.699205 : Cannot read memory at address 0x0000030B 12:10:22.699205 : Cannot read memory at address 0x0000038B 12:10:22.701198 : Cannot read memory at address 0x0000030B 12:10:22.701198 : Cannot read memory at address 0x0000038B 12:10:22.702665 : Cannot read memory at address 0x0000030B 12:10:22.702665 : Cannot read memory at address 0x0000038B 12:10:22.704665 : Cannot read memory at address 0x0000030B 12:10:22.704665 : Cannot read memory at address 0x0000038B 12:10:22.706658 : Cannot read memory at address 0x0000030B 12:10:22.706658 : Cannot read memory at address 0x0000038B 12:10:22.708652 : Cannot read memory at address 0x0000030B 12:10:22.708652 : Cannot read memory at address 0x0000038B 12:10:22.711213 : Cannot read memory at address 0x0000030B 12:10:22.711213 : Cannot read memory at address 0x0000038B 12:10:22.713212 : Cannot read memory at address 0x0000030B 12:10:22.713212 : Cannot read memory at address 0x0000038B 12:10:22.715206 : Cannot read memory at address 0x0000030B 12:10:22.715206 : Cannot read memory at address 0x0000038B 12:10:22.717199 : Cannot read memory at address 0x0000030B 12:10:22.717199 : Cannot read memory at address 0x0000038B 12:10:22.719195 : Cannot read memory at address 0x0000030B 12:10:22.719195 : Cannot read memory at address 0x0000038B 12:10:22.721188 : Cannot read memory at address 0x0000030B 12:10:22.721188 : Cannot read memory at address 0x0000038B 12:10:22.722547 : Cannot read memory at address 0x0000030B 12:10:22.722547 : Cannot read memory at address 0x0000038B 12:10:22.724068 : Cannot read memory at address 0x0000030B 12:10:22.724068 : Cannot read memory at address 0x0000038B 12:10:22.726062 : Cannot read memory at address 0x0000030B 12:10:22.726062 : Cannot read memory at address 0x0000038B 12:10:22.728055 : Cannot read memory at address 0x0000030B 12:10:22.728055 : Cannot read memory at address 0x0000038B 12:10:22.730052 : Cannot read memory at address 0x0000030B 12:10:22.730052 : Cannot read memory at address 0x0000038B 12:10:22.731551 : Cannot read memory at address 0x0000030B 12:10:22.731551 : Cannot read memory at address 0x0000038B 12:10:22.733552 : Cannot read memory at address 0x0000030B 12:10:22.733552 : Cannot read memory at address 0x0000038B 12:10:22.735545 : Cannot read memory at address 0x0000030B 12:10:22.735545 : Cannot read memory at address 0x0000038B 12:10:22.737538 : Cannot read memory at address 0x0000030B 12:10:22.737538 : Cannot read memory at address 0x0000038B 12:10:22.739532 : Cannot read memory at address 0x0000030B 12:10:22.739532 : Cannot read memory at address 0x0000038B 12:10:22.742071 : Cannot read memory at address 0x0000030B 12:10:22.742071 : Cannot read memory at address 0x0000038B 12:10:22.744064 : Cannot read memory at address 0x0000030B 12:10:22.744064 : Cannot read memory at address 0x0000038B 12:10:22.746057 : Cannot read memory at address 0x0000030B 12:10:22.746057 : Cannot read memory at address 0x0000038B 12:10:22.748053 : Cannot read memory at address 0x0000030B 12:10:22.748053 : Cannot read memory at address 0x0000038B 12:10:22.750044 : Cannot read memory at address 0x0000030B 12:10:22.750044 : Cannot read memory at address 0x0000038B 12:10:22.751547 : Cannot read memory at address 0x0000030B 12:10:22.751547 : Cannot read memory at address 0x0000038B 12:10:22.753979 : Cannot read memory at address 0x0000030B 12:10:22.753979 : Cannot read memory at address 0x0000038B 12:10:22.755972 : Cannot read memory at address 0x0000030B 12:10:22.755972 : Cannot read memory at address 0x0000038B 12:10:22.757965 : Cannot read memory at address 0x0000030B 12:10:22.757965 : Cannot read memory at address 0x0000038B 12:10:22.759959 : Cannot read memory at address 0x0000030B 12:10:22.759959 : Cannot read memory at address 0x0000038B 12:10:22.761461 : Cannot read memory at address 0x0000030B 12:10:22.761461 : Cannot read memory at address 0x0000038B 12:10:22.763462 : Cannot read memory at address 0x0000030B 12:10:22.763462 : Cannot read memory at address 0x0000038B 12:10:22.765452 : Cannot read memory at address 0x0000030B 12:10:22.765452 : Cannot read memory at address 0x0000038B 12:10:22.767449 : Cannot read memory at address 0x0000030B 12:10:22.767449 : Cannot read memory at address 0x0000038B 12:10:22.769441 : Cannot read memory at address 0x0000030B 12:10:22.769441 : Cannot read memory at address 0x0000038B 12:10:22.770946 : Cannot read memory at address 0x0000030B 12:10:22.770946 : Cannot read memory at address 0x0000038B 12:10:22.772488 : Cannot read memory at address 0x0000030B 12:10:22.772488 : Cannot read memory at address 0x0000038B 12:10:22.774490 : Cannot read memory at address 0x0000030B 12:10:22.774490 : Cannot read memory at address 0x0000038B 12:10:22.776482 : Cannot read memory at address 0x0000030B 12:10:22.776482 : Cannot read memory at address 0x0000038B 12:10:22.778475 : Cannot read memory at address 0x0000030B 12:10:22.778475 : Cannot read memory at address 0x0000038B 12:10:22.780976 : Cannot read memory at address 0x0000030B 12:10:22.780976 : Cannot read memory at address 0x0000038B 12:10:22.782989 : Cannot read memory at address 0x0000030B 12:10:22.782989 : Cannot read memory at address 0x0000038B 12:10:22.784982 : Cannot read memory at address 0x0000030B 12:10:22.784982 : Cannot read memory at address 0x0000038B 12:10:22.786978 : Cannot read memory at address 0x0000030B 12:10:22.786978 : Cannot read memory at address 0x0000038B 12:10:22.788969 : Cannot read memory at address 0x0000030B 12:10:22.788969 : Cannot read memory at address 0x0000038B 12:10:22.790962 : Cannot read memory at address 0x0000030B 12:10:22.790962 : Cannot read memory at address 0x0000038B 12:10:22.792319 : Cannot read memory at address 0x0000030B 12:10:22.792319 : Cannot read memory at address 0x0000038B 12:10:22.794371 : Cannot read memory at address 0x0000030B 12:10:22.794371 : Cannot read memory at address 0x0000038B 12:10:22.796361 : Cannot read memory at address 0x0000030B 12:10:22.796361 : Cannot read memory at address 0x0000038B 12:10:22.798306 : Cannot read memory at address 0x0000030B 12:10:22.798306 : Cannot read memory at address 0x0000038B 12:10:22.800811 : Cannot read memory at address 0x0000030B 12:10:22.800811 : Cannot read memory at address 0x0000038B 12:10:22.802492 : Cannot read memory at address 0x0000030B 12:10:22.802492 : Cannot read memory at address 0x0000038B 12:10:22.804493 : Cannot read memory at address 0x0000030B 12:10:22.804493 : Cannot read memory at address 0x0000038B 12:10:22.806483 : Cannot read memory at address 0x0000030B 12:10:22.806483 : Cannot read memory at address 0x0000038B 12:10:22.808480 : Cannot read memory at address 0x0000030B 12:10:22.808480 : Cannot read memory at address 0x0000038B 12:10:22.810982 : Cannot read memory at address 0x0000030B 12:10:22.810982 : Cannot read memory at address 0x0000038B 12:10:22.812533 : Cannot read memory at address 0x0000030B 12:10:22.812533 : Cannot read memory at address 0x0000038B 12:10:22.814535 : Cannot read memory at address 0x0000030B 12:10:22.814535 : Cannot read memory at address 0x0000038B 12:10:22.816525 : Cannot read memory at address 0x0000030B 12:10:22.816525 : Cannot read memory at address 0x0000038B 12:10:22.818522 : Cannot read memory at address 0x0000030B 12:10:22.818522 : Cannot read memory at address 0x0000038B 12:10:22.821023 : Cannot read memory at address 0x0000030B 12:10:22.821023 : Cannot read memory at address 0x0000038B 12:10:22.823041 : Cannot read memory at address 0x0000030B 12:10:22.823041 : Cannot read memory at address 0x0000038B 12:10:22.825544 : Cannot read memory at address 0x0000030B 12:10:22.825544 : Cannot read memory at address 0x0000038B 12:10:22.827540 : Cannot read memory at address 0x0000030B 12:10:22.827540 : Cannot read memory at address 0x0000038B 12:10:22.829533 : Cannot read memory at address 0x0000030B 12:10:22.829533 : Cannot read memory at address 0x0000038B 12:10:22.831038 : Cannot read memory at address 0x0000030B 12:10:22.831038 : Cannot read memory at address 0x0000038B 12:10:22.833057 : Cannot read memory at address 0x0000030B 12:10:22.833057 : Cannot read memory at address 0x0000038B 12:10:22.835051 : Cannot read memory at address 0x0000030B 12:10:22.835051 : Cannot read memory at address 0x0000038B 12:10:22.837043 : Cannot read memory at address 0x0000030B 12:10:22.837043 : Cannot read memory at address 0x0000038B 12:10:22.839036 : Cannot read memory at address 0x0000030B 12:10:22.839036 : Cannot read memory at address 0x0000038B 12:10:22.841030 : Cannot read memory at address 0x0000030B 12:10:22.841030 : Cannot read memory at address 0x0000038B 12:10:22.843430 : Cannot read memory at address 0x0000030B 12:10:22.843430 : Cannot read memory at address 0x0000038B 12:10:22.845423 : Cannot read memory at address 0x0000030B 12:10:22.845423 : Cannot read memory at address 0x0000038B 12:10:22.847416 : Cannot read memory at address 0x0000030B 12:10:22.847416 : Cannot read memory at address 0x0000038B 12:10:22.849406 : Cannot read memory at address 0x0000030B 12:10:22.849406 : Cannot read memory at address 0x0000038B 12:10:22.851949 : Cannot read memory at address 0x0000030B 12:10:22.851949 : Cannot read memory at address 0x0000038B 12:10:22.854202 : Cannot read memory at address 0x0000030B 12:10:22.854202 : Cannot read memory at address 0x0000038B 12:10:22.856196 : Cannot read memory at address 0x0000030B 12:10:22.856196 : Cannot read memory at address 0x0000038B 12:10:22.858189 : Cannot read memory at address 0x0000030B 12:10:22.858189 : Cannot read memory at address 0x0000038B 12:10:22.860180 : Cannot read memory at address 0x0000030B 12:10:22.860180 : Cannot read memory at address 0x0000038B 12:10:22.861687 : Cannot read memory at address 0x0000030B 12:10:22.861687 : Cannot read memory at address 0x0000038B 12:10:22.863689 : Cannot read memory at address 0x0000030B 12:10:22.863689 : Cannot read memory at address 0x0000038B 12:10:22.865679 : Cannot read memory at address 0x0000030B 12:10:22.865679 : Cannot read memory at address 0x0000038B 12:10:22.867937 : Cannot read memory at address 0x0000030B 12:10:23.078606 : Cannot read memory at address 0x0000038B 12:10:23.081120 : Cannot read memory at address 0x0000030B 12:10:23.082153 : Cannot read memory at address 0x0000038B 12:10:23.084149 : Cannot read memory at address 0x0000030B 12:10:23.085143 : Cannot read memory at address 0x0000038B 12:10:23.087136 : Cannot read memory at address 0x0000030B 12:10:23.087136 : Cannot read memory at address 0x0000038B 12:10:23.090126 : Cannot read memory at address 0x0000030B 12:10:23.090126 : Cannot read memory at address 0x0000038B 12:10:23.092364 : Cannot read memory at address 0x0000030B 12:10:23.093369 : Cannot read memory at address 0x0000038B 12:10:23.095361 : Cannot read memory at address 0x0000030B 12:10:23.095361 : Cannot read memory at address 0x0000038B 12:10:23.097355 : Cannot read memory at address 0x0000030B 12:10:23.097355 : Cannot read memory at address 0x0000038B 12:10:23.100857 : Cannot read memory at address 0x0000030B 12:10:23.101886 : Cannot read memory at address 0x0000038B 12:10:23.103966 : Cannot read memory at address 0x0000030B 12:10:23.103966 : Cannot read memory at address 0x0000038B 12:10:23.106957 : Cannot read memory at address 0x0000030B 12:10:23.106957 : Cannot read memory at address 0x0000038B 12:10:23.109946 : Cannot read memory at address 0x0000030B 12:10:23.109946 : Cannot read memory at address 0x0000038B 12:10:23.111936 : Cannot read memory at address 0x0000030B 12:10:23.112941 : Cannot read memory at address 0x0000038B 12:10:23.114934 : Cannot read memory at address 0x0000030B 12:10:23.115932 : Cannot read memory at address 0x0000038B 12:10:23.117923 : Cannot read memory at address 0x0000030B 12:10:23.117923 : Cannot read memory at address 0x0000038B 12:10:23.119916 : Cannot read memory at address 0x0000030B 12:10:23.119916 : Cannot read memory at address 0x0000038B 12:10:23.121518 : Cannot read memory at address 0x0000030B 12:10:23.121518 : Cannot read memory at address 0x0000038B 12:10:23.124049 : Cannot read memory at address 0x0000030B 12:10:23.124049 : Cannot read memory at address 0x0000038B 12:10:23.126041 : Cannot read memory at address 0x0000030B 12:10:23.126041 : Cannot read memory at address 0x0000038B 12:10:23.128036 : Cannot read memory at address 0x0000030B 12:10:23.128036 : Cannot read memory at address 0x0000038B 12:10:23.130028 : Cannot read memory at address 0x0000030B 12:10:23.130028 : Cannot read memory at address 0x0000038B 12:10:23.132537 : Cannot read memory at address 0x0000030B 12:10:23.132537 : Cannot read memory at address 0x0000038B 12:10:23.134527 : Cannot read memory at address 0x0000030B 12:10:23.134527 : Cannot read memory at address 0x0000038B 12:10:23.136523 : Cannot read memory at address 0x0000030B 12:10:23.136523 : Cannot read memory at address 0x0000038B 12:10:23.138516 : Cannot read memory at address 0x0000030B 12:10:23.138516 : Cannot read memory at address 0x0000038B 12:10:23.141016 : Cannot read memory at address 0x0000030B 12:10:23.141016 : Cannot read memory at address 0x0000038B 12:10:23.143033 : Cannot read memory at address 0x0000030B 12:10:23.143033 : Cannot read memory at address 0x0000038B 12:10:23.145029 : Cannot read memory at address 0x0000030B 12:10:23.145029 : Cannot read memory at address 0x0000038B 12:10:23.147020 : Cannot read memory at address 0x0000030B 12:10:23.147020 : Cannot read memory at address 0x0000038B 12:10:23.149013 : Cannot read memory at address 0x0000030B 12:10:23.149013 : Cannot read memory at address 0x0000038B 12:10:23.151006 : Cannot read memory at address 0x0000030B 12:10:23.151006 : Cannot read memory at address 0x0000038B 12:10:23.152464 : Cannot read memory at address 0x0000030B 12:10:23.152464 : Cannot read memory at address 0x0000038B 12:10:23.154466 : Cannot read memory at address 0x0000030B 12:10:23.154466 : Cannot read memory at address 0x0000038B 12:10:23.156459 : Cannot read memory at address 0x0000030B 12:10:23.156459 : Cannot read memory at address 0x0000038B 12:10:23.158453 : Cannot read memory at address 0x0000030B 12:10:23.158453 : Cannot read memory at address 0x0000038B 12:10:23.160954 : Cannot read memory at address 0x0000030B 12:10:23.160954 : Cannot read memory at address 0x0000038B 12:10:23.162495 : Cannot read memory at address 0x0000030B 12:10:23.162495 : Cannot read memory at address 0x0000038B 12:10:23.164496 : Cannot read memory at address 0x0000030B 12:10:23.164496 : Cannot read memory at address 0x0000038B 12:10:23.166487 : Cannot read memory at address 0x0000030B 12:10:23.166487 : Cannot read memory at address 0x0000038B 12:10:23.168483 : Cannot read memory at address 0x0000030B 12:10:23.168483 : Cannot read memory at address 0x0000038B 12:10:23.170985 : Cannot read memory at address 0x0000030B 12:10:23.170985 : Cannot read memory at address 0x0000038B 12:10:23.173002 : Cannot read memory at address 0x0000030B 12:10:23.173002 : Cannot read memory at address 0x0000038B 12:10:23.174995 : Cannot read memory at address 0x0000030B 12:10:23.174995 : Cannot read memory at address 0x0000038B 12:10:23.176991 : Cannot read memory at address 0x0000030B 12:10:23.176991 : Cannot read memory at address 0x0000038B 12:10:23.178984 : Cannot read memory at address 0x0000030B 12:10:23.178984 : Cannot read memory at address 0x0000038B 12:10:23.180978 : Cannot read memory at address 0x0000030B 12:10:23.180978 : Cannot read memory at address 0x0000038B 12:10:23.183482 : Cannot read memory at address 0x0000030B 12:10:23.183482 : Cannot read memory at address 0x0000038B 12:10:23.185478 : Cannot read memory at address 0x0000030B 12:10:23.185478 : Cannot read memory at address 0x0000038B 12:10:23.187471 : Cannot read memory at address 0x0000030B 12:10:23.187471 : Cannot read memory at address 0x0000038B 12:10:23.189465 : Cannot read memory at address 0x0000030B 12:10:23.189465 : Cannot read memory at address 0x0000038B 12:10:23.190973 : Cannot read memory at address 0x0000030B 12:10:23.190973 : Cannot read memory at address 0x0000038B 12:10:23.193008 : Cannot read memory at address 0x0000030B 12:10:23.193008 : Cannot read memory at address 0x0000038B 12:10:23.195004 : Cannot read memory at address 0x0000030B 12:10:23.195004 : Cannot read memory at address 0x0000038B 12:10:23.196995 : Cannot read memory at address 0x0000030B 12:10:23.196995 : Cannot read memory at address 0x0000038B 12:10:23.198988 : Cannot read memory at address 0x0000030B 12:10:23.198988 : Cannot read memory at address 0x0000038B 12:10:23.200981 : Cannot read memory at address 0x0000030B 12:10:23.200981 : Cannot read memory at address 0x0000038B 12:10:23.203486 : Cannot read memory at address 0x0000030B 12:10:23.203486 : Cannot read memory at address 0x0000038B 12:10:23.205479 : Cannot read memory at address 0x0000030B 12:10:23.205479 : Cannot read memory at address 0x0000038B 12:10:23.207472 : Cannot read memory at address 0x0000030B 12:10:23.207472 : Cannot read memory at address 0x0000038B 12:10:23.209466 : Cannot read memory at address 0x0000030B 12:10:23.209466 : Cannot read memory at address 0x0000038B 12:10:23.211988 : Cannot read memory at address 0x0000030B 12:10:23.211988 : Cannot read memory at address 0x0000038B 12:10:23.213981 : Cannot read memory at address 0x0000030B 12:10:23.213981 : Cannot read memory at address 0x0000038B 12:10:23.215975 : Cannot read memory at address 0x0000030B 12:10:23.215975 : Cannot read memory at address 0x0000038B 12:10:23.218964 : Cannot read memory at address 0x0000030B 12:10:23.218964 : Cannot read memory at address 0x0000038B 12:10:23.220957 : Cannot read memory at address 0x0000030B 12:10:23.220957 : Cannot read memory at address 0x0000038B 12:10:23.222971 : Cannot read memory at address 0x0000030B 12:10:23.222971 : Cannot read memory at address 0x0000038B 12:10:23.225004 : Cannot read memory at address 0x0000030B 12:10:23.225004 : Cannot read memory at address 0x0000038B 12:10:23.226997 : Cannot read memory at address 0x0000030B 12:10:23.226997 : Cannot read memory at address 0x0000038B 12:10:23.228990 : Cannot read memory at address 0x0000030B 12:10:23.228990 : Cannot read memory at address 0x0000038B 12:10:23.230987 : Cannot read memory at address 0x0000030B 12:10:23.230987 : Cannot read memory at address 0x0000038B 12:10:23.232979 : Cannot read memory at address 0x0000030B 12:10:23.232979 : Cannot read memory at address 0x0000038B 12:10:23.234972 : Cannot read memory at address 0x0000030B 12:10:23.234972 : Cannot read memory at address 0x0000038B 12:10:23.236965 : Cannot read memory at address 0x0000030B 12:10:23.236965 : Cannot read memory at address 0x0000038B 12:10:23.238959 : Cannot read memory at address 0x0000030B 12:10:23.238959 : Cannot read memory at address 0x0000038B 12:10:23.240952 : Cannot read memory at address 0x0000030B 12:10:23.240952 : Cannot read memory at address 0x0000038B 12:10:23.243213 : Cannot read memory at address 0x0000030B 12:10:23.243213 : Cannot read memory at address 0x0000038B 12:10:23.245205 : Cannot read memory at address 0x0000030B 12:10:23.245205 : Cannot read memory at address 0x0000038B 12:10:23.247199 : Cannot read memory at address 0x0000030B 12:10:23.247199 : Cannot read memory at address 0x0000038B 12:10:23.249190 : Cannot read memory at address 0x0000030B 12:10:23.249190 : Cannot read memory at address 0x0000038B 12:10:23.251182 : Cannot read memory at address 0x0000030B 12:10:23.251182 : Cannot read memory at address 0x0000038B 12:10:23.253686 : Cannot read memory at address 0x0000030B 12:10:23.253686 : Cannot read memory at address 0x0000038B 12:10:23.255678 : Cannot read memory at address 0x0000030B 12:10:23.255678 : Cannot read memory at address 0x0000038B 12:10:23.257670 : Cannot read memory at address 0x0000030B 12:10:23.257670 : Cannot read memory at address 0x0000038B 12:10:23.259663 : Cannot read memory at address 0x0000030B 12:10:23.259663 : Cannot read memory at address 0x0000038B 12:10:23.261166 : Cannot read memory at address 0x0000030B 12:10:23.261166 : Cannot read memory at address 0x0000038B 12:10:23.263198 : Cannot read memory at address 0x0000030B 12:10:23.263198 : Cannot read memory at address 0x0000038B 12:10:23.265192 : Cannot read memory at address 0x0000030B 12:10:23.265192 : Cannot read memory at address 0x0000038B 12:10:23.267188 : Cannot read memory at address 0x0000030B 12:10:23.267188 : Cannot read memory at address 0x0000038B 12:10:23.269181 : Cannot read memory at address 0x0000030B 12:10:23.269181 : Cannot read memory at address 0x0000038B 12:10:23.271172 : Cannot read memory at address 0x0000030B 12:10:23.271172 : Cannot read memory at address 0x0000038B 12:10:23.272649 : Cannot read memory at address 0x0000030B 12:10:23.272649 : Cannot read memory at address 0x0000038B 12:10:23.274654 : Cannot read memory at address 0x0000030B 12:10:23.274654 : Cannot read memory at address 0x0000038B 12:10:23.276651 : Cannot read memory at address 0x0000030B 12:10:23.276651 : Cannot read memory at address 0x0000038B 12:10:23.278644 : Cannot read memory at address 0x0000030B 12:10:23.278644 : Cannot read memory at address 0x0000038B 12:10:23.281145 : Cannot read memory at address 0x0000030B 12:10:23.281145 : Cannot read memory at address 0x0000038B 12:10:23.283155 : Cannot read memory at address 0x0000030B 12:10:23.283155 : Cannot read memory at address 0x0000038B 12:10:23.285148 : Cannot read memory at address 0x0000030B 12:10:23.285148 : Cannot read memory at address 0x0000038B 12:10:23.287267 : Cannot read memory at address 0x0000030B 12:10:23.287267 : Cannot read memory at address 0x0000038B 12:10:23.288828 : Cannot read memory at address 0x0000030B 12:10:23.288828 : Cannot read memory at address 0x0000038B 12:10:23.290371 : Cannot read memory at address 0x0000030B 12:10:23.290371 : Cannot read memory at address 0x0000038B 12:10:23.292404 : Cannot read memory at address 0x0000030B 12:10:23.292404 : Cannot read memory at address 0x0000038B 12:10:23.294398 : Cannot read memory at address 0x0000030B 12:10:23.294398 : Cannot read memory at address 0x0000038B 12:10:23.296391 : Cannot read memory at address 0x0000030B 12:10:23.296391 : Cannot read memory at address 0x0000038B 12:10:23.298380 : Cannot read memory at address 0x0000030B 12:10:23.298380 : Cannot read memory at address 0x0000038B 12:10:23.300885 : Cannot read memory at address 0x0000030B 12:10:23.300885 : Cannot read memory at address 0x0000038B 12:10:23.302488 : Cannot read memory at address 0x0000030B 12:10:23.302488 : Cannot read memory at address 0x0000038B 12:10:23.304490 : Cannot read memory at address 0x0000030B 12:10:23.304490 : Cannot read memory at address 0x0000038B 12:10:23.306483 : Cannot read memory at address 0x0000030B 12:10:23.306483 : Cannot read memory at address 0x0000038B 12:10:23.308476 : Cannot read memory at address 0x0000030B 12:10:23.308476 : Cannot read memory at address 0x0000038B 12:10:23.310977 : Cannot read memory at address 0x0000030B 12:10:23.310977 : Cannot read memory at address 0x0000038B 12:10:23.312986 : Cannot read memory at address 0x0000030B 12:10:23.312986 : Cannot read memory at address 0x0000038B 12:10:23.314978 : Cannot read memory at address 0x0000030B 12:10:23.314978 : Cannot read memory at address 0x0000038B 12:10:23.316973 : Cannot read memory at address 0x0000030B 12:10:23.316973 : Cannot read memory at address 0x0000038B 12:10:23.318968 : Cannot read memory at address 0x0000030B 12:10:23.318968 : Cannot read memory at address 0x0000038B 12:10:23.320959 : Cannot read memory at address 0x0000030B 12:10:23.320959 : Cannot read memory at address 0x0000038B 12:10:23.322390 : Cannot read memory at address 0x0000030B 12:10:23.322390 : Cannot read memory at address 0x0000038B 12:10:23.323913 : Cannot read memory at address 0x0000030B 12:10:23.323913 : Cannot read memory at address 0x0000038B 12:10:23.325910 : Cannot read memory at address 0x0000030B 12:10:23.325910 : Cannot read memory at address 0x0000038B 12:10:23.327900 : Cannot read memory at address 0x0000030B 12:10:23.327900 : Cannot read memory at address 0x0000038B 12:10:23.329893 : Cannot read memory at address 0x0000030B 12:10:23.329893 : Cannot read memory at address 0x0000038B 12:10:23.331396 : Cannot read memory at address 0x0000030B 12:10:23.331396 : Cannot read memory at address 0x0000038B 12:10:23.333394 : Cannot read memory at address 0x0000030B 12:10:23.333394 : Cannot read memory at address 0x0000038B 12:10:23.335387 : Cannot read memory at address 0x0000030B 12:10:23.335387 : Cannot read memory at address 0x0000038B 12:10:23.337384 : Cannot read memory at address 0x0000030B 12:10:23.337384 : Cannot read memory at address 0x0000038B 12:10:23.339378 : Cannot read memory at address 0x0000030B 12:10:23.339378 : Cannot read memory at address 0x0000038B 12:10:23.341925 : Cannot read memory at address 0x0000030B 12:10:23.341925 : Cannot read memory at address 0x0000038B 12:10:23.343231 : Cannot read memory at address 0x0000030B 12:10:23.343231 : Cannot read memory at address 0x0000038B 12:10:23.345233 : Cannot read memory at address 0x0000030B 12:10:23.345233 : Cannot read memory at address 0x0000038B 12:10:23.347226 : Cannot read memory at address 0x0000030B 12:10:23.347226 : Cannot read memory at address 0x0000038B 12:10:23.349215 : Cannot read memory at address 0x0000030B 12:10:23.349215 : Cannot read memory at address 0x0000038B 12:10:23.351761 : Cannot read memory at address 0x0000030B 12:10:23.351761 : Cannot read memory at address 0x0000038B 12:10:23.353755 : Cannot read memory at address 0x0000030B 12:10:23.353755 : Cannot read memory at address 0x0000038B 12:10:23.355744 : Cannot read memory at address 0x0000030B 12:10:23.355744 : Cannot read memory at address 0x0000038B 12:10:23.357740 : Cannot read memory at address 0x0000030B 12:10:23.357740 : Cannot read memory at address 0x0000038B 12:10:23.359735 : Cannot read memory at address 0x0000030B 12:10:23.359735 : Cannot read memory at address 0x0000038B 12:10:23.362240 : Cannot read memory at address 0x0000030B 12:10:23.362240 : Cannot read memory at address 0x0000038B 12:10:23.364236 : Cannot read memory at address 0x0000030B 12:10:23.364236 : Cannot read memory at address 0x0000038B 12:10:23.366226 : Cannot read memory at address 0x0000030B 12:10:23.366226 : Cannot read memory at address 0x0000038B 12:10:23.368220 : Cannot read memory at address 0x0000030B 12:10:23.368220 : Cannot read memory at address 0x0000038B 12:10:23.370794 : Cannot read memory at address 0x0000030B 12:10:23.370794 : Cannot read memory at address 0x0000038B 12:10:23.372495 : Cannot read memory at address 0x0000030B 12:10:23.372495 : Cannot read memory at address 0x0000038B 12:10:23.374496 : Cannot read memory at address 0x0000030B 12:10:23.374496 : Cannot read memory at address 0x0000038B 12:10:23.376489 : Cannot read memory at address 0x0000030B 12:10:23.376489 : Cannot read memory at address 0x0000038B 12:10:23.378482 : Cannot read memory at address 0x0000030B 12:10:23.378482 : Cannot read memory at address 0x0000038B 12:10:23.380985 : Cannot read memory at address 0x0000030B 12:10:23.380985 : Cannot read memory at address 0x0000038B 12:10:23.383022 : Cannot read memory at address 0x0000030B 12:10:23.383022 : Cannot read memory at address 0x0000038B 12:10:23.385017 : Cannot read memory at address 0x0000030B 12:10:23.385017 : Cannot read memory at address 0x0000038B 12:10:23.387011 : Cannot read memory at address 0x0000030B 12:10:23.387011 : Cannot read memory at address 0x0000038B 12:10:23.389002 : Cannot read memory at address 0x0000030B 12:10:23.389002 : Cannot read memory at address 0x0000038B 12:10:23.390996 : Cannot read memory at address 0x0000030B 12:10:23.390996 : Cannot read memory at address 0x0000038B 12:10:23.392474 : Cannot read memory at address 0x0000030B 12:10:23.392474 : Cannot read memory at address 0x0000038B 12:10:23.394475 : Cannot read memory at address 0x0000030B 12:10:23.394475 : Cannot read memory at address 0x0000038B 12:10:23.396469 : Cannot read memory at address 0x0000030B 12:10:23.396469 : Cannot read memory at address 0x0000038B 12:10:23.398459 : Cannot read memory at address 0x0000030B 12:10:23.398459 : Cannot read memory at address 0x0000038B 12:10:23.400961 : Cannot read memory at address 0x0000030B 12:10:23.400961 : Cannot read memory at address 0x0000038B 12:10:23.403978 : Cannot read memory at address 0x0000030B 12:10:23.403978 : Cannot read memory at address 0x0000038B 12:10:23.405969 : Cannot read memory at address 0x0000030B 12:10:23.405969 : Cannot read memory at address 0x0000038B 12:10:23.407964 : Cannot read memory at address 0x0000030B 12:10:23.407964 : Cannot read memory at address 0x0000038B 12:10:23.409956 : Cannot read memory at address 0x0000030B 12:10:23.409956 : Cannot read memory at address 0x0000038B 12:10:23.411459 : Cannot read memory at address 0x0000030B 12:10:23.411459 : Cannot read memory at address 0x0000038B 12:10:23.413460 : Cannot read memory at address 0x0000030B 12:10:23.413460 : Cannot read memory at address 0x0000038B 12:10:23.417447 : Cannot read memory at address 0x0000030B 12:10:23.417447 : Cannot read memory at address 0x0000038B 12:10:23.419439 : Cannot read memory at address 0x0000030B 12:10:23.419439 : Cannot read memory at address 0x0000038B 12:10:23.420945 : Cannot read memory at address 0x0000030B 12:10:23.420945 : Cannot read memory at address 0x0000038B 12:10:23.422956 : Cannot read memory at address 0x0000030B 12:10:23.422956 : Cannot read memory at address 0x0000038B 12:10:23.424464 : Cannot read memory at address 0x0000030B 12:10:23.424464 : Cannot read memory at address 0x0000038B 12:10:23.426457 : Cannot read memory at address 0x0000030B 12:10:23.426457 : Cannot read memory at address 0x0000038B 12:10:23.428451 : Cannot read memory at address 0x0000030B 12:10:23.428451 : Cannot read memory at address 0x0000038B 12:10:23.430950 : Cannot read memory at address 0x0000030B 12:10:23.430950 : Cannot read memory at address 0x0000038B 12:10:23.432964 : Cannot read memory at address 0x0000030B 12:10:23.432964 : Cannot read memory at address 0x0000038B 12:10:23.434957 : Cannot read memory at address 0x0000030B 12:10:23.434957 : Cannot read memory at address 0x0000038B 12:10:23.436951 : Cannot read memory at address 0x0000030B 12:10:23.436951 : Cannot read memory at address 0x0000038B 12:10:23.438944 : Cannot read memory at address 0x0000030B 12:10:23.438944 : Cannot read memory at address 0x0000038B 12:10:23.440937 : Cannot read memory at address 0x0000030B 12:10:23.440937 : Cannot read memory at address 0x0000038B 12:10:23.442444 : Cannot read memory at address 0x0000030B 12:10:23.442444 : Cannot read memory at address 0x0000038B 12:10:23.444437 : Cannot read memory at address 0x0000030B 12:10:23.444437 : Cannot read memory at address 0x0000038B 12:10:23.446430 : Cannot read memory at address 0x0000030B 12:10:23.446430 : Cannot read memory at address 0x0000038B 12:10:23.448419 : Cannot read memory at address 0x0000030B 12:10:23.448419 : Cannot read memory at address 0x0000038B 12:10:23.450924 : Cannot read memory at address 0x0000030B 12:10:23.450924 : Cannot read memory at address 0x0000038B 12:10:23.452957 : Cannot read memory at address 0x0000030B 12:10:23.452957 : Cannot read memory at address 0x0000038B 12:10:23.454951 : Cannot read memory at address 0x0000030B 12:10:23.454951 : Cannot read memory at address 0x0000038B 12:10:23.456944 : Cannot read memory at address 0x0000030B 12:10:23.456944 : Cannot read memory at address 0x0000038B 12:10:23.458937 : Cannot read memory at address 0x0000030B 12:10:23.458937 : Cannot read memory at address 0x0000038B 12:10:23.460933 : Cannot read memory at address 0x0000030B 12:10:23.460933 : Cannot read memory at address 0x0000038B 12:10:23.462443 : Cannot read memory at address 0x0000030B 12:10:23.462443 : Cannot read memory at address 0x0000038B 12:10:23.464435 : Cannot read memory at address 0x0000030B 12:10:23.464435 : Cannot read memory at address 0x0000038B 12:10:23.466426 : Cannot read memory at address 0x0000030B 12:10:23.466426 : Cannot read memory at address 0x0000038B 12:10:23.468421 : Cannot read memory at address 0x0000030B 12:10:23.468421 : Cannot read memory at address 0x0000038B 12:10:23.470926 : Cannot read memory at address 0x0000030B 12:10:23.470926 : Cannot read memory at address 0x0000038B 12:10:23.472496 : Cannot read memory at address 0x0000030B 12:10:23.472496 : Cannot read memory at address 0x0000038B 12:10:23.474497 : Cannot read memory at address 0x0000030B 12:10:23.474497 : Cannot read memory at address 0x0000038B 12:10:23.476487 : Cannot read memory at address 0x0000030B 12:10:23.476487 : Cannot read memory at address 0x0000038B 12:10:23.478481 : Cannot read memory at address 0x0000030B 12:10:23.478481 : Cannot read memory at address 0x0000038B 12:10:23.480980 : Cannot read memory at address 0x0000030B 12:10:23.480980 : Cannot read memory at address 0x0000038B 12:10:23.482987 : Cannot read memory at address 0x0000030B 12:10:23.482987 : Cannot read memory at address 0x0000038B 12:10:23.484980 : Cannot read memory at address 0x0000030B 12:10:23.484980 : Cannot read memory at address 0x0000038B 12:10:23.486974 : Cannot read memory at address 0x0000030B 12:10:23.486974 : Cannot read memory at address 0x0000038B 12:10:23.488967 : Cannot read memory at address 0x0000030B 12:10:23.488967 : Cannot read memory at address 0x0000038B 12:10:23.490961 : Cannot read memory at address 0x0000030B 12:10:23.490961 : Cannot read memory at address 0x0000038B 12:10:23.493463 : Cannot read memory at address 0x0000030B 12:10:23.493463 : Cannot read memory at address 0x0000038B 12:10:23.495457 : Cannot read memory at address 0x0000030B 12:10:23.495457 : Cannot read memory at address 0x0000038B 12:10:23.497450 : Cannot read memory at address 0x0000030B 12:10:23.497450 : Cannot read memory at address 0x0000038B 12:10:23.499442 : Cannot read memory at address 0x0000030B 12:10:23.499442 : Cannot read memory at address 0x0000038B 12:10:23.501964 : Cannot read memory at address 0x0000030B 12:10:23.501964 : Cannot read memory at address 0x0000038B 12:10:23.503960 : Cannot read memory at address 0x0000030B 12:10:23.503960 : Cannot read memory at address 0x0000038B 12:10:23.505950 : Cannot read memory at address 0x0000030B 12:10:23.505950 : Cannot read memory at address 0x0000038B 12:10:23.507943 : Cannot read memory at address 0x0000030B 12:10:23.507943 : Cannot read memory at address 0x0000038B 12:10:23.509936 : Cannot read memory at address 0x0000030B 12:10:23.509936 : Cannot read memory at address 0x0000038B 12:10:23.511445 : Cannot read memory at address 0x0000030B 12:10:23.511445 : Cannot read memory at address 0x0000038B 12:10:23.513446 : Cannot read memory at address 0x0000030B 12:10:23.513446 : Cannot read memory at address 0x0000038B 12:10:23.515436 : Cannot read memory at address 0x0000030B 12:10:23.515436 : Cannot read memory at address 0x0000038B 12:10:23.517433 : Cannot read memory at address 0x0000030B 12:10:23.517433 : Cannot read memory at address 0x0000038B 12:10:23.519426 : Cannot read memory at address 0x0000030B 12:10:23.519426 : Cannot read memory at address 0x0000038B 12:10:23.521945 : Cannot read memory at address 0x0000030B 12:10:23.521945 : Cannot read memory at address 0x0000038B 12:10:23.523450 : Cannot read memory at address 0x0000030B 12:10:23.523450 : Cannot read memory at address 0x0000038B 12:10:23.525450 : Cannot read memory at address 0x0000030B 12:10:23.525450 : Cannot read memory at address 0x0000038B 12:10:23.527445 : Cannot read memory at address 0x0000030B 12:10:23.527445 : Cannot read memory at address 0x0000038B 12:10:23.529437 : Cannot read memory at address 0x0000030B 12:10:23.529437 : Cannot read memory at address 0x0000038B 12:10:23.530942 : Cannot read memory at address 0x0000030B 12:10:23.530942 : Cannot read memory at address 0x0000038B 12:10:23.532953 : Cannot read memory at address 0x0000030B 12:10:23.532953 : Cannot read memory at address 0x0000038B 12:10:23.534946 : Cannot read memory at address 0x0000030B 12:10:23.534946 : Cannot read memory at address 0x0000038B 12:10:23.536939 : Cannot read memory at address 0x0000030B 12:10:23.536939 : Cannot read memory at address 0x0000038B 12:10:23.538935 : Cannot read memory at address 0x0000030B 12:10:23.538935 : Cannot read memory at address 0x0000038B 12:10:23.540926 : Cannot read memory at address 0x0000030B 12:10:23.540926 : Cannot read memory at address 0x0000038B 12:10:23.543332 : Cannot read memory at address 0x0000030B 12:10:23.543332 : Cannot read memory at address 0x0000038B 12:10:23.545332 : Cannot read memory at address 0x0000030B 12:10:23.545332 : Cannot read memory at address 0x0000038B 12:10:23.547278 : Cannot read memory at address 0x0000030B 12:10:23.547278 : Cannot read memory at address 0x0000038B 12:10:23.549268 : Cannot read memory at address 0x0000030B 12:10:23.549268 : Cannot read memory at address 0x0000038B 12:10:23.551793 : Cannot read memory at address 0x0000030B 12:10:23.551793 : Cannot read memory at address 0x0000038B 12:10:23.554194 : Cannot read memory at address 0x0000030B 12:10:23.554194 : Cannot read memory at address 0x0000038B 12:10:23.556187 : Cannot read memory at address 0x0000030B 12:10:23.556187 : Cannot read memory at address 0x0000038B 12:10:23.558178 : Cannot read memory at address 0x0000030B 12:10:23.558178 : Cannot read memory at address 0x0000038B 12:10:23.560682 : Cannot read memory at address 0x0000030B 12:10:23.560682 : Cannot read memory at address 0x0000038B 12:10:23.562718 : Cannot read memory at address 0x0000030B 12:10:23.562718 : Cannot read memory at address 0x0000038B 12:10:23.564707 : Cannot read memory at address 0x0000030B 12:10:23.564707 : Cannot read memory at address 0x0000038B 12:10:23.566700 : Cannot read memory at address 0x0000030B 12:10:23.566700 : Cannot read memory at address 0x0000038B 12:10:23.568695 : Cannot read memory at address 0x0000030B 12:10:23.568695 : Cannot read memory at address 0x0000038B 12:10:23.570690 : Cannot read memory at address 0x0000030B 12:10:23.571197 : Cannot read memory at address 0x0000038B 12:10:23.573197 : Cannot read memory at address 0x0000030B 12:10:23.573197 : Cannot read memory at address 0x0000038B 12:10:23.575190 : Cannot read memory at address 0x0000030B 12:10:23.575190 : Cannot read memory at address 0x0000038B 12:10:23.577184 : Cannot read memory at address 0x0000030B 12:10:23.577184 : Cannot read memory at address 0x0000038B 12:10:23.579177 : Cannot read memory at address 0x0000030B 12:10:23.579177 : Cannot read memory at address 0x0000038B 12:10:23.580742 : Cannot read memory at address 0x0000030B 12:10:23.580742 : Cannot read memory at address 0x0000038B 12:10:23.582739 : Cannot read memory at address 0x0000030B 12:10:23.582739 : Cannot read memory at address 0x0000038B 12:10:23.584734 : Cannot read memory at address 0x0000030B 12:10:23.584734 : Cannot read memory at address 0x0000038B 12:10:23.586730 : Cannot read memory at address 0x0000030B 12:10:23.586730 : Cannot read memory at address 0x0000038B 12:10:23.588721 : Cannot read memory at address 0x0000030B 12:10:23.588721 : Cannot read memory at address 0x0000038B 12:10:23.590712 : Cannot read memory at address 0x0000030B 12:10:23.590712 : Cannot read memory at address 0x0000038B 12:10:23.592223 : Cannot read memory at address 0x0000030B 12:10:23.592223 : Cannot read memory at address 0x0000038B 12:10:23.594219 : Cannot read memory at address 0x0000030B 12:10:23.594219 : Cannot read memory at address 0x0000038B 12:10:23.596212 : Cannot read memory at address 0x0000030B 12:10:23.596212 : Cannot read memory at address 0x0000038B 12:10:23.598202 : Cannot read memory at address 0x0000030B 12:10:23.598202 : Cannot read memory at address 0x0000038B 12:10:23.600703 : Cannot read memory at address 0x0000030B 12:10:23.600703 : Cannot read memory at address 0x0000038B 12:10:23.602477 : Cannot read memory at address 0x0000030B 12:10:23.602477 : Cannot read memory at address 0x0000038B 12:10:23.604478 : Cannot read memory at address 0x0000030B 12:10:23.604478 : Cannot read memory at address 0x0000038B 12:10:23.606472 : Cannot read memory at address 0x0000030B 12:10:23.606472 : Cannot read memory at address 0x0000038B 12:10:23.608465 : Cannot read memory at address 0x0000030B 12:10:23.608465 : Cannot read memory at address 0x0000038B 12:10:23.610967 : Cannot read memory at address 0x0000030B 12:10:23.610967 : Cannot read memory at address 0x0000038B 12:10:23.612979 : Cannot read memory at address 0x0000030B 12:10:23.612979 : Cannot read memory at address 0x0000038B 12:10:23.614971 : Cannot read memory at address 0x0000030B 12:10:23.614971 : Cannot read memory at address 0x0000038B 12:10:23.616969 : Cannot read memory at address 0x0000030B 12:10:23.616969 : Cannot read memory at address 0x0000038B 12:10:23.618959 : Cannot read memory at address 0x0000030B 12:10:23.618959 : Cannot read memory at address 0x0000038B 12:10:23.620954 : Cannot read memory at address 0x0000030B 12:10:23.620954 : Cannot read memory at address 0x0000038B 12:10:23.623347 : Cannot read memory at address 0x0000030B 12:10:23.623347 : Cannot read memory at address 0x0000038B 12:10:23.625348 : Cannot read memory at address 0x0000030B 12:10:23.625348 : Cannot read memory at address 0x0000038B 12:10:23.627341 : Cannot read memory at address 0x0000030B 12:10:23.627341 : Cannot read memory at address 0x0000038B 12:10:23.629334 : Cannot read memory at address 0x0000030B 12:10:23.629334 : Cannot read memory at address 0x0000038B 12:10:23.631857 : Cannot read memory at address 0x0000030B 12:10:23.631857 : Cannot read memory at address 0x0000038B 12:10:23.633850 : Cannot read memory at address 0x0000030B 12:10:23.633850 : Cannot read memory at address 0x0000038B 12:10:23.635843 : Cannot read memory at address 0x0000030B 12:10:23.635843 : Cannot read memory at address 0x0000038B 12:10:23.637836 : Cannot read memory at address 0x0000030B 12:10:23.637836 : Cannot read memory at address 0x0000038B 12:10:23.639830 : Cannot read memory at address 0x0000030B 12:10:23.639830 : Cannot read memory at address 0x0000038B 12:10:23.641333 : Cannot read memory at address 0x0000030B 12:10:23.641333 : Cannot read memory at address 0x0000038B 12:10:23.643335 : Cannot read memory at address 0x0000030B 12:10:23.643335 : Cannot read memory at address 0x0000038B 12:10:23.645328 : Cannot read memory at address 0x0000030B 12:10:23.645328 : Cannot read memory at address 0x0000038B 12:10:23.647322 : Cannot read memory at address 0x0000030B 12:10:23.647322 : Cannot read memory at address 0x0000038B 12:10:23.649312 : Cannot read memory at address 0x0000030B 12:10:23.649312 : Cannot read memory at address 0x0000038B 12:10:23.651828 : Cannot read memory at address 0x0000030B 12:10:23.651828 : Cannot read memory at address 0x0000038B 12:10:23.653742 : Cannot read memory at address 0x0000030B 12:10:23.653742 : Cannot read memory at address 0x0000038B 12:10:23.655735 : Cannot read memory at address 0x0000030B 12:10:23.655735 : Cannot read memory at address 0x0000038B 12:10:23.657727 : Cannot read memory at address 0x0000030B 12:10:23.657727 : Cannot read memory at address 0x0000038B 12:10:23.659720 : Cannot read memory at address 0x0000030B 12:10:23.659720 : Cannot read memory at address 0x0000038B 12:10:23.661218 : Cannot read memory at address 0x0000030B 12:10:23.661218 : Cannot read memory at address 0x0000038B 12:10:23.663218 : Cannot read memory at address 0x0000030B 12:10:23.663218 : Cannot read memory at address 0x0000038B 12:10:23.665209 : Cannot read memory at address 0x0000030B 12:10:23.665209 : Cannot read memory at address 0x0000038B 12:10:23.667202 : Cannot read memory at address 0x0000030B 12:10:23.667202 : Cannot read memory at address 0x0000038B 12:10:23.669198 : Cannot read memory at address 0x0000030B 12:10:23.669198 : Cannot read memory at address 0x0000038B 12:10:23.670706 : Cannot read memory at address 0x0000030B 12:10:23.670706 : Cannot read memory at address 0x0000038B 12:10:23.672436 : Cannot read memory at address 0x0000030B 12:10:23.672436 : Cannot read memory at address 0x0000038B 12:10:23.674437 : Cannot read memory at address 0x0000030B 12:10:23.674437 : Cannot read memory at address 0x0000038B 12:10:23.676432 : Cannot read memory at address 0x0000030B 12:10:23.676432 : Cannot read memory at address 0x0000038B 12:10:23.678424 : Cannot read memory at address 0x0000030B 12:10:23.678424 : Cannot read memory at address 0x0000038B 12:10:23.680928 : Cannot read memory at address 0x0000030B 12:10:23.680928 : Cannot read memory at address 0x0000038B 12:10:23.682961 : Cannot read memory at address 0x0000030B 12:10:23.682961 : Cannot read memory at address 0x0000038B 12:10:23.684957 : Cannot read memory at address 0x0000030B 12:10:23.684957 : Cannot read memory at address 0x0000038B 12:10:23.686947 : Cannot read memory at address 0x0000030B 12:10:23.686947 : Cannot read memory at address 0x0000038B 12:10:23.688941 : Cannot read memory at address 0x0000030B 12:10:23.688941 : Cannot read memory at address 0x0000038B 12:10:23.690935 : Cannot read memory at address 0x0000030B 12:10:23.690935 : Cannot read memory at address 0x0000038B 12:10:23.693440 : Cannot read memory at address 0x0000030B 12:10:23.693440 : Cannot read memory at address 0x0000038B 12:10:23.695433 : Cannot read memory at address 0x0000030B 12:10:23.695433 : Cannot read memory at address 0x0000038B 12:10:23.697424 : Cannot read memory at address 0x0000030B 12:10:23.697424 : Cannot read memory at address 0x0000038B 12:10:23.699417 : Cannot read memory at address 0x0000030B 12:10:23.699417 : Cannot read memory at address 0x0000038B 12:10:23.701935 : Cannot read memory at address 0x0000030B 12:10:23.701935 : Cannot read memory at address 0x0000038B 12:10:23.703934 : Cannot read memory at address 0x0000030B 12:10:23.703934 : Cannot read memory at address 0x0000038B 12:10:23.705931 : Cannot read memory at address 0x0000030B 12:10:23.705931 : Cannot read memory at address 0x0000038B 12:10:23.707921 : Cannot read memory at address 0x0000030B 12:10:23.707921 : Cannot read memory at address 0x0000038B 12:10:23.709917 : Cannot read memory at address 0x0000030B 12:10:23.709917 : Cannot read memory at address 0x0000038B 12:10:23.711414 : Cannot read memory at address 0x0000030B 12:10:23.711414 : Cannot read memory at address 0x0000038B 12:10:23.713414 : Cannot read memory at address 0x0000030B 12:10:23.713414 : Cannot read memory at address 0x0000038B 12:10:23.715405 : Cannot read memory at address 0x0000030B 12:10:23.715405 : Cannot read memory at address 0x0000038B 12:10:23.717401 : Cannot read memory at address 0x0000030B 12:10:23.717401 : Cannot read memory at address 0x0000038B 12:10:23.719394 : Cannot read memory at address 0x0000030B 12:10:23.719394 : Cannot read memory at address 0x0000038B 12:10:23.720899 : Cannot read memory at address 0x0000030B 12:10:23.720899 : Cannot read memory at address 0x0000038B 12:10:23.723421 : Cannot read memory at address 0x0000030B 12:10:23.723421 : Cannot read memory at address 0x0000038B 12:10:23.725454 : Cannot read memory at address 0x0000030B 12:10:23.725454 : Cannot read memory at address 0x0000038B 12:10:23.727447 : Cannot read memory at address 0x0000030B 12:10:23.727447 : Cannot read memory at address 0x0000038B 12:10:23.729443 : Cannot read memory at address 0x0000030B 12:10:23.729443 : Cannot read memory at address 0x0000038B 12:10:23.731987 : Cannot read memory at address 0x0000030B 12:10:23.731987 : Cannot read memory at address 0x0000038B 12:10:23.733979 : Cannot read memory at address 0x0000030B 12:10:23.733979 : Cannot read memory at address 0x0000038B 12:10:23.735971 : Cannot read memory at address 0x0000030B 12:10:23.735971 : Cannot read memory at address 0x0000038B 12:10:23.737967 : Cannot read memory at address 0x0000030B 12:10:23.737967 : Cannot read memory at address 0x0000038B 12:10:23.739958 : Cannot read memory at address 0x0000030B 12:10:23.739958 : Cannot read memory at address 0x0000038B 12:10:23.741465 : Cannot read memory at address 0x0000030B 12:10:23.741465 : Cannot read memory at address 0x0000038B 12:10:23.743466 : Cannot read memory at address 0x0000030B 12:10:23.743466 : Cannot read memory at address 0x0000038B 12:10:23.745459 : Cannot read memory at address 0x0000030B 12:10:23.745459 : Cannot read memory at address 0x0000038B 12:10:23.747452 : Cannot read memory at address 0x0000030B 12:10:23.747452 : Cannot read memory at address 0x0000038B 12:10:23.749444 : Cannot read memory at address 0x0000030B 12:10:23.749444 : Cannot read memory at address 0x0000038B 12:10:23.751966 : Cannot read memory at address 0x0000030B 12:10:23.751966 : Cannot read memory at address 0x0000038B 12:10:23.753958 : Cannot read memory at address 0x0000030B 12:10:23.753958 : Cannot read memory at address 0x0000038B 12:10:23.755954 : Cannot read memory at address 0x0000030B 12:10:23.755954 : Cannot read memory at address 0x0000038B 12:10:23.757945 : Cannot read memory at address 0x0000030B 12:10:23.758538 : Cannot read memory at address 0x0000038B 12:10:23.759900 : Cannot read memory at address 0x0000030B 12:10:23.759900 : Cannot read memory at address 0x0000038B 12:10:23.761937 : Cannot read memory at address 0x0000030B 12:10:23.761937 : Cannot read memory at address 0x0000038B 12:10:23.763928 : Cannot read memory at address 0x0000030B 12:10:23.763928 : Cannot read memory at address 0x0000038B 12:10:23.765922 : Cannot read memory at address 0x0000030B 12:10:23.765922 : Cannot read memory at address 0x0000038B 12:10:23.767913 : Cannot read memory at address 0x0000030B 12:10:23.767913 : Cannot read memory at address 0x0000038B 12:10:23.769910 : Cannot read memory at address 0x0000030B 12:10:23.769910 : Cannot read memory at address 0x0000038B 12:10:23.771410 : Cannot read memory at address 0x0000030B 12:10:23.771410 : Cannot read memory at address 0x0000038B 12:10:23.773411 : Cannot read memory at address 0x0000030B 12:10:23.773411 : Cannot read memory at address 0x0000038B 12:10:23.775404 : Cannot read memory at address 0x0000030B 12:10:23.775404 : Cannot read memory at address 0x0000038B 12:10:23.777397 : Cannot read memory at address 0x0000030B 12:10:23.777397 : Cannot read memory at address 0x0000038B 12:10:23.779391 : Cannot read memory at address 0x0000030B 12:10:23.779391 : Cannot read memory at address 0x0000038B 12:10:23.781921 : Cannot read memory at address 0x0000030B 12:10:23.781921 : Cannot read memory at address 0x0000038B 12:10:23.784912 : Cannot read memory at address 0x0000030B 12:10:23.784912 : Cannot read memory at address 0x0000038B 12:10:23.786905 : Cannot read memory at address 0x0000030B 12:10:23.786905 : Cannot read memory at address 0x0000038B 12:10:23.788898 : Cannot read memory at address 0x0000030B 12:10:23.788898 : Cannot read memory at address 0x0000038B 12:10:23.790893 : Cannot read memory at address 0x0000030B 12:10:23.790893 : Cannot read memory at address 0x0000038B 12:10:23.793398 : Cannot read memory at address 0x0000030B 12:10:23.793398 : Cannot read memory at address 0x0000038B 12:10:23.795392 : Cannot read memory at address 0x0000030B 12:10:23.795392 : Cannot read memory at address 0x0000038B 12:10:23.797385 : Cannot read memory at address 0x0000030B 12:10:23.797385 : Cannot read memory at address 0x0000038B 12:10:23.799377 : Cannot read memory at address 0x0000030B 12:10:23.799377 : Cannot read memory at address 0x0000038B 12:10:23.801899 : Cannot read memory at address 0x0000030B 12:10:23.801899 : Cannot read memory at address 0x0000038B 12:10:23.803892 : Cannot read memory at address 0x0000030B 12:10:23.803892 : Cannot read memory at address 0x0000038B 12:10:23.805885 : Cannot read memory at address 0x0000030B 12:10:23.805885 : Cannot read memory at address 0x0000038B 12:10:23.807879 : Cannot read memory at address 0x0000030B 12:10:23.807879 : Cannot read memory at address 0x0000038B 12:10:23.809871 : Cannot read memory at address 0x0000030B 12:10:23.809871 : Cannot read memory at address 0x0000038B 12:10:23.811374 : Cannot read memory at address 0x0000030B 12:10:23.811374 : Cannot read memory at address 0x0000038B 12:10:23.813375 : Cannot read memory at address 0x0000030B 12:10:23.813375 : Cannot read memory at address 0x0000038B 12:10:23.815366 : Cannot read memory at address 0x0000030B 12:10:23.815366 : Cannot read memory at address 0x0000038B 12:10:23.817361 : Cannot read memory at address 0x0000030B 12:10:23.817361 : Cannot read memory at address 0x0000038B 12:10:23.819355 : Cannot read memory at address 0x0000030B 12:10:23.819355 : Cannot read memory at address 0x0000038B 12:10:23.820859 : Cannot read memory at address 0x0000030B 12:10:23.820859 : Cannot read memory at address 0x0000038B 12:10:23.823387 : Cannot read memory at address 0x0000030B 12:10:23.823387 : Cannot read memory at address 0x0000038B 12:10:23.825418 : Cannot read memory at address 0x0000030B 12:10:23.825418 : Cannot read memory at address 0x0000038B 12:10:23.827412 : Cannot read memory at address 0x0000030B 12:10:23.827412 : Cannot read memory at address 0x0000038B 12:10:23.829405 : Cannot read memory at address 0x0000030B 12:10:23.829405 : Cannot read memory at address 0x0000038B 12:10:23.830909 : Cannot read memory at address 0x0000030B 12:10:23.830909 : Cannot read memory at address 0x0000038B 12:10:23.832921 : Cannot read memory at address 0x0000030B 12:10:23.832921 : Cannot read memory at address 0x0000038B 12:10:23.834914 : Cannot read memory at address 0x0000030B 12:10:23.834914 : Cannot read memory at address 0x0000038B 12:10:23.836910 : Cannot read memory at address 0x0000030B 12:10:23.836910 : Cannot read memory at address 0x0000038B 12:10:23.838901 : Cannot read memory at address 0x0000030B 12:10:23.838901 : Cannot read memory at address 0x0000038B 12:10:23.840897 : Cannot read memory at address 0x0000030B 12:10:23.840897 : Cannot read memory at address 0x0000038B 12:10:23.843276 : Cannot read memory at address 0x0000030B 12:10:23.843276 : Cannot read memory at address 0x0000038B 12:10:23.845228 : Cannot read memory at address 0x0000030B 12:10:23.845228 : Cannot read memory at address 0x0000038B 12:10:23.847221 : Cannot read memory at address 0x0000030B 12:10:23.847221 : Cannot read memory at address 0x0000038B 12:10:23.849212 : Cannot read memory at address 0x0000030B 12:10:23.849212 : Cannot read memory at address 0x0000038B 12:10:23.851783 : Cannot read memory at address 0x0000030B 12:10:23.851783 : Cannot read memory at address 0x0000038B 12:10:23.853775 : Cannot read memory at address 0x0000030B 12:10:23.853775 : Cannot read memory at address 0x0000038B 12:10:23.855768 : Cannot read memory at address 0x0000030B 12:10:23.856764 : Cannot read memory at address 0x0000038B 12:10:23.859757 : Cannot read memory at address 0x0000030B 12:10:23.859757 : Cannot read memory at address 0x0000038B 12:10:23.861448 : Cannot read memory at address 0x0000030B 12:10:23.861448 : Cannot read memory at address 0x0000038B 12:10:23.863456 : Cannot read memory at address 0x0000030B 12:10:23.863456 : Cannot read memory at address 0x0000038B 12:10:23.865447 : Cannot read memory at address 0x0000030B 12:10:23.865447 : Cannot read memory at address 0x0000038B 12:10:23.867440 : Cannot read memory at address 0x0000030B 12:10:23.867440 : Cannot read memory at address 0x0000038B 12:10:23.869436 : Cannot read memory at address 0x0000030B 12:10:23.869436 : Cannot read memory at address 0x0000038B 12:10:23.871959 : Cannot read memory at address 0x0000030B 12:10:23.871959 : Cannot read memory at address 0x0000038B 12:10:23.873952 : Cannot read memory at address 0x0000030B 12:10:23.873952 : Cannot read memory at address 0x0000038B 12:10:23.875946 : Cannot read memory at address 0x0000030B 12:10:23.875946 : Cannot read memory at address 0x0000038B 12:10:23.877939 : Cannot read memory at address 0x0000030B 12:10:23.877939 : Cannot read memory at address 0x0000038B 12:10:23.879935 : Cannot read memory at address 0x0000030B 12:10:23.879935 : Cannot read memory at address 0x0000038B 12:10:23.881436 : Cannot read memory at address 0x0000030B 12:10:23.881436 : Cannot read memory at address 0x0000038B 12:10:23.883435 : Cannot read memory at address 0x0000030B 12:10:23.883435 : Cannot read memory at address 0x0000038B 12:10:23.885431 : Cannot read memory at address 0x0000030B 12:10:23.885431 : Cannot read memory at address 0x0000038B 12:10:23.887425 : Cannot read memory at address 0x0000030B 12:10:23.887425 : Cannot read memory at address 0x0000038B 12:10:23.889417 : Cannot read memory at address 0x0000030B 12:10:23.889417 : Cannot read memory at address 0x0000038B 12:10:23.891962 : Cannot read memory at address 0x0000030B 12:10:23.891962 : Cannot read memory at address 0x0000038B 12:10:23.893957 : Cannot read memory at address 0x0000030B 12:10:23.893957 : Cannot read memory at address 0x0000038B 12:10:23.895948 : Cannot read memory at address 0x0000030B 12:10:23.895948 : Cannot read memory at address 0x0000038B 12:10:23.897941 : Cannot read memory at address 0x0000030B 12:10:23.897941 : Cannot read memory at address 0x0000038B 12:10:23.899935 : Cannot read memory at address 0x0000030B 12:10:23.899935 : Cannot read memory at address 0x0000038B 12:10:23.901476 : Cannot read memory at address 0x0000030B 12:10:23.901476 : Cannot read memory at address 0x0000038B 12:10:23.903476 : Cannot read memory at address 0x0000030B 12:10:23.903476 : Cannot read memory at address 0x0000038B 12:10:23.905469 : Cannot read memory at address 0x0000030B 12:10:23.905469 : Cannot read memory at address 0x0000038B 12:10:23.907463 : Cannot read memory at address 0x0000030B 12:10:23.907463 : Cannot read memory at address 0x0000038B 12:10:23.909456 : Cannot read memory at address 0x0000030B 12:10:23.909456 : Cannot read memory at address 0x0000038B 12:10:23.911978 : Cannot read memory at address 0x0000030B 12:10:23.911978 : Cannot read memory at address 0x0000038B 12:10:23.913433 : Cannot read memory at address 0x0000030B 12:10:23.913433 : Cannot read memory at address 0x0000038B 12:10:23.915515 : Cannot read memory at address 0x0000030B 12:10:23.915515 : Cannot read memory at address 0x0000038B 12:10:23.917507 : Cannot read memory at address 0x0000030B 12:10:23.917507 : Cannot read memory at address 0x0000038B 12:10:23.919466 : Cannot read memory at address 0x0000030B 12:10:23.919466 : Cannot read memory at address 0x0000038B 12:10:23.920970 : Cannot read memory at address 0x0000030B 12:10:23.920970 : Cannot read memory at address 0x0000038B 12:10:23.923492 : Cannot read memory at address 0x0000030B 12:10:23.923492 : Cannot read memory at address 0x0000038B 12:10:23.925533 : Cannot read memory at address 0x0000030B 12:10:23.925533 : Cannot read memory at address 0x0000038B 12:10:23.927526 : Cannot read memory at address 0x0000030B 12:10:23.927526 : Cannot read memory at address 0x0000038B 12:10:23.929520 : Cannot read memory at address 0x0000030B 12:10:23.929520 : Cannot read memory at address 0x0000038B 12:10:23.931024 : Cannot read memory at address 0x0000030B 12:10:23.931024 : Cannot read memory at address 0x0000038B 12:10:23.933052 : Cannot read memory at address 0x0000030B 12:10:23.933052 : Cannot read memory at address 0x0000038B 12:10:23.935045 : Cannot read memory at address 0x0000030B 12:10:23.935045 : Cannot read memory at address 0x0000038B 12:10:23.937041 : Cannot read memory at address 0x0000030B 12:10:23.937041 : Cannot read memory at address 0x0000038B 12:10:23.939032 : Cannot read memory at address 0x0000030B 12:10:23.939032 : Cannot read memory at address 0x0000038B 12:10:23.941025 : Cannot read memory at address 0x0000030B 12:10:23.941025 : Cannot read memory at address 0x0000038B 12:10:23.943403 : Cannot read memory at address 0x0000030B 12:10:23.943403 : Cannot read memory at address 0x0000038B 12:10:23.945397 : Cannot read memory at address 0x0000030B 12:10:23.945397 : Cannot read memory at address 0x0000038B 12:10:23.947390 : Cannot read memory at address 0x0000030B 12:10:23.947390 : Cannot read memory at address 0x0000038B 12:10:23.949381 : Cannot read memory at address 0x0000030B 12:10:23.949381 : Cannot read memory at address 0x0000038B 12:10:23.951924 : Cannot read memory at address 0x0000030B 12:10:23.951924 : Cannot read memory at address 0x0000038B 12:10:23.953917 : Cannot read memory at address 0x0000030B 12:10:23.953917 : Cannot read memory at address 0x0000038B 12:10:23.955910 : Cannot read memory at address 0x0000030B 12:10:23.955910 : Cannot read memory at address 0x0000038B 12:10:23.957906 : Cannot read memory at address 0x0000030B 12:10:23.957906 : Cannot read memory at address 0x0000038B 12:10:23.959897 : Cannot read memory at address 0x0000030B 12:10:23.959897 : Cannot read memory at address 0x0000038B 12:10:23.961398 : Cannot read memory at address 0x0000030B 12:10:23.961398 : Cannot read memory at address 0x0000038B 12:10:23.963398 : Cannot read memory at address 0x0000030B 12:10:23.963398 : Cannot read memory at address 0x0000038B 12:10:23.965389 : Cannot read memory at address 0x0000030B 12:10:23.965389 : Cannot read memory at address 0x0000038B 12:10:23.967386 : Cannot read memory at address 0x0000030B 12:10:23.967386 : Cannot read memory at address 0x0000038B 12:10:23.969378 : Cannot read memory at address 0x0000030B 12:10:23.969378 : Cannot read memory at address 0x0000038B 12:10:23.971897 : Cannot read memory at address 0x0000030B 12:10:23.971897 : Cannot read memory at address 0x0000038B 12:10:23.973889 : Cannot read memory at address 0x0000030B 12:10:23.973889 : Cannot read memory at address 0x0000038B 12:10:23.975885 : Cannot read memory at address 0x0000030B 12:10:23.975885 : Cannot read memory at address 0x0000038B 12:10:23.977876 : Cannot read memory at address 0x0000030B 12:10:23.977876 : Cannot read memory at address 0x0000038B 12:10:23.979870 : Cannot read memory at address 0x0000030B 12:10:23.979870 : Cannot read memory at address 0x0000038B 12:10:23.982373 : Cannot read memory at address 0x0000030B 12:10:23.982373 : Cannot read memory at address 0x0000038B 12:10:23.984370 : Cannot read memory at address 0x0000030B 12:10:23.984370 : Cannot read memory at address 0x0000038B 12:10:23.986363 : Cannot read memory at address 0x0000030B 12:10:23.986363 : Cannot read memory at address 0x0000038B 12:10:23.988356 : Cannot read memory at address 0x0000030B 12:10:23.988356 : Cannot read memory at address 0x0000038B 12:10:23.990858 : Cannot read memory at address 0x0000030B 12:10:23.990858 : Cannot read memory at address 0x0000038B 12:10:23.992518 : Cannot read memory at address 0x0000030B 12:10:23.992518 : Cannot read memory at address 0x0000038B 12:10:23.994519 : Cannot read memory at address 0x0000030B 12:10:23.994519 : Cannot read memory at address 0x0000038B 12:10:23.996510 : Cannot read memory at address 0x0000030B 12:10:23.996510 : Cannot read memory at address 0x0000038B 12:10:23.998503 : Cannot read memory at address 0x0000030B 12:10:23.998503 : Cannot read memory at address 0x0000038B 12:10:24.001007 : Cannot read memory at address 0x0000030B 12:10:24.001007 : Cannot read memory at address 0x0000038B 12:10:24.003022 : Cannot read memory at address 0x0000030B 12:10:24.003022 : Cannot read memory at address 0x0000038B 12:10:24.005015 : Cannot read memory at address 0x0000030B 12:10:24.005015 : Cannot read memory at address 0x0000038B 12:10:24.007008 : Cannot read memory at address 0x0000030B 12:10:24.007008 : Cannot read memory at address 0x0000038B 12:10:24.009001 : Cannot read memory at address 0x0000030B 12:10:24.009001 : Cannot read memory at address 0x0000038B 12:10:24.010997 : Cannot read memory at address 0x0000030B 12:10:24.010997 : Cannot read memory at address 0x0000038B 12:10:24.013503 : Cannot read memory at address 0x0000030B 12:10:24.013503 : Cannot read memory at address 0x0000038B 12:10:24.015493 : Cannot read memory at address 0x0000030B 12:10:24.015493 : Cannot read memory at address 0x0000038B 12:10:24.017489 : Cannot read memory at address 0x0000030B 12:10:24.017489 : Cannot read memory at address 0x0000038B 12:10:24.019482 : Cannot read memory at address 0x0000030B 12:10:24.019482 : Cannot read memory at address 0x0000038B 12:10:24.020987 : Cannot read memory at address 0x0000030B 12:10:24.020987 : Cannot read memory at address 0x0000038B 12:10:24.023509 : Cannot read memory at address 0x0000030B 12:10:24.023509 : Cannot read memory at address 0x0000038B 12:10:24.025520 : Cannot read memory at address 0x0000030B 12:10:24.025520 : Cannot read memory at address 0x0000038B 12:10:24.027514 : Cannot read memory at address 0x0000030B 12:10:24.027514 : Cannot read memory at address 0x0000038B 12:10:24.029506 : Cannot read memory at address 0x0000030B 12:10:24.029506 : Cannot read memory at address 0x0000038B 12:10:24.032032 : Cannot read memory at address 0x0000030B 12:10:24.032032 : Cannot read memory at address 0x0000038B 12:10:24.034026 : Cannot read memory at address 0x0000030B 12:10:24.034761 : Cannot read memory at address 0x0000038B 12:10:24.036172 : Cannot read memory at address 0x0000030B 12:10:24.036172 : Cannot read memory at address 0x0000038B 12:10:24.038246 : Cannot read memory at address 0x0000030B 12:10:24.038246 : Cannot read memory at address 0x0000038B 12:10:24.040750 : Cannot read memory at address 0x0000030B 12:10:24.040750 : Cannot read memory at address 0x0000038B 12:10:24.042692 : Cannot read memory at address 0x0000030B 12:10:24.042692 : Cannot read memory at address 0x0000038B 12:10:24.044693 : Cannot read memory at address 0x0000030B 12:10:24.044693 : Cannot read memory at address 0x0000038B 12:10:24.046686 : Cannot read memory at address 0x0000030B 12:10:24.046686 : Cannot read memory at address 0x0000038B 12:10:24.048678 : Cannot read memory at address 0x0000030B 12:10:24.048678 : Cannot read memory at address 0x0000038B 12:10:24.050673 : Cannot read memory at address 0x0000030B 12:10:24.050673 : Cannot read memory at address 0x0000038B 12:10:24.052195 : Cannot read memory at address 0x0000030B 12:10:24.052195 : Cannot read memory at address 0x0000038B 12:10:24.054191 : Cannot read memory at address 0x0000030B 12:10:24.054191 : Cannot read memory at address 0x0000038B 12:10:24.056184 : Cannot read memory at address 0x0000030B 12:10:24.056184 : Cannot read memory at address 0x0000038B 12:10:24.058177 : Cannot read memory at address 0x0000030B 12:10:24.058177 : Cannot read memory at address 0x0000038B 12:10:24.060171 : Cannot read memory at address 0x0000030B 12:10:24.060171 : Cannot read memory at address 0x0000038B 12:10:24.061832 : Cannot read memory at address 0x0000030B 12:10:24.061832 : Cannot read memory at address 0x0000038B 12:10:24.063832 : Cannot read memory at address 0x0000030B 12:10:24.063832 : Cannot read memory at address 0x0000038B 12:10:24.065824 : Cannot read memory at address 0x0000030B 12:10:24.065824 : Cannot read memory at address 0x0000038B 12:10:24.067818 : Cannot read memory at address 0x0000030B 12:10:24.067818 : Cannot read memory at address 0x0000038B 12:10:24.069810 : Cannot read memory at address 0x0000030B 12:10:24.069810 : Cannot read memory at address 0x0000038B 12:10:24.071313 : Cannot read memory at address 0x0000030B 12:10:24.071313 : Cannot read memory at address 0x0000038B 12:10:24.073313 : Cannot read memory at address 0x0000030B 12:10:24.073313 : Cannot read memory at address 0x0000038B 12:10:24.075307 : Cannot read memory at address 0x0000030B 12:10:24.075307 : Cannot read memory at address 0x0000038B 12:10:24.077300 : Cannot read memory at address 0x0000030B 12:10:24.077300 : Cannot read memory at address 0x0000038B 12:10:24.079293 : Cannot read memory at address 0x0000030B 12:10:24.079293 : Cannot read memory at address 0x0000038B 12:10:24.081812 : Cannot read memory at address 0x0000030B 12:10:24.081812 : Cannot read memory at address 0x0000038B 12:10:24.083806 : Cannot read memory at address 0x0000030B 12:10:24.083806 : Cannot read memory at address 0x0000038B 12:10:24.085801 : Cannot read memory at address 0x0000030B 12:10:24.085801 : Cannot read memory at address 0x0000038B 12:10:24.087793 : Cannot read memory at address 0x0000030B 12:10:24.087793 : Cannot read memory at address 0x0000038B 12:10:24.089786 : Cannot read memory at address 0x0000030B 12:10:24.089786 : Cannot read memory at address 0x0000038B 12:10:24.091289 : Cannot read memory at address 0x0000030B 12:10:24.091289 : Cannot read memory at address 0x0000038B 12:10:24.093290 : Cannot read memory at address 0x0000030B 12:10:24.093290 : Cannot read memory at address 0x0000038B 12:10:24.095280 : Cannot read memory at address 0x0000030B 12:10:24.095280 : Cannot read memory at address 0x0000038B 12:10:24.097277 : Cannot read memory at address 0x0000030B 12:10:24.097277 : Cannot read memory at address 0x0000038B 12:10:24.099268 : Cannot read memory at address 0x0000030B 12:10:24.099268 : Cannot read memory at address 0x0000038B 12:10:24.100771 : Cannot read memory at address 0x0000030B 12:10:24.100771 : Cannot read memory at address 0x0000038B 12:10:24.102671 : Cannot read memory at address 0x0000030B 12:10:24.102671 : Cannot read memory at address 0x0000038B 12:10:24.104672 : Cannot read memory at address 0x0000030B 12:10:24.104672 : Cannot read memory at address 0x0000038B 12:10:24.106665 : Cannot read memory at address 0x0000030B 12:10:24.106665 : Cannot read memory at address 0x0000038B 12:10:24.108659 : Cannot read memory at address 0x0000030B 12:10:24.108659 : Cannot read memory at address 0x0000038B 12:10:24.111162 : Cannot read memory at address 0x0000030B 12:10:24.111162 : Cannot read memory at address 0x0000038B 12:10:24.113195 : Cannot read memory at address 0x0000030B 12:10:24.113195 : Cannot read memory at address 0x0000038B 12:10:24.115186 : Cannot read memory at address 0x0000030B 12:10:24.115186 : Cannot read memory at address 0x0000038B 12:10:24.117181 : Cannot read memory at address 0x0000030B 12:10:24.117181 : Cannot read memory at address 0x0000038B 12:10:24.119172 : Cannot read memory at address 0x0000030B 12:10:24.119172 : Cannot read memory at address 0x0000038B 12:10:24.121168 : Cannot read memory at address 0x0000030B 12:10:24.121168 : Cannot read memory at address 0x0000038B 12:10:24.123673 : Cannot read memory at address 0x0000030B 12:10:24.124177 : Cannot read memory at address 0x0000038B 12:10:24.126174 : Cannot read memory at address 0x0000030B 12:10:24.126174 : Cannot read memory at address 0x0000038B 12:10:24.128170 : Cannot read memory at address 0x0000030B 12:10:24.128170 : Cannot read memory at address 0x0000038B 12:10:24.130161 : Cannot read memory at address 0x0000030B 12:10:24.130161 : Cannot read memory at address 0x0000038B 12:10:24.131664 : Cannot read memory at address 0x0000030B 12:10:24.131664 : Cannot read memory at address 0x0000038B 12:10:24.133660 : Cannot read memory at address 0x0000030B 12:10:24.133660 : Cannot read memory at address 0x0000038B 12:10:24.135654 : Cannot read memory at address 0x0000030B 12:10:24.135654 : Cannot read memory at address 0x0000038B 12:10:24.137647 : Cannot read memory at address 0x0000030B 12:10:24.137647 : Cannot read memory at address 0x0000038B 12:10:24.139643 : Cannot read memory at address 0x0000030B 12:10:24.139643 : Cannot read memory at address 0x0000038B 12:10:24.141147 : Cannot read memory at address 0x0000030B 12:10:24.141147 : Cannot read memory at address 0x0000038B 12:10:24.142705 : Cannot read memory at address 0x0000030B 12:10:24.142705 : Cannot read memory at address 0x0000038B 12:10:24.144705 : Cannot read memory at address 0x0000030B 12:10:24.144705 : Cannot read memory at address 0x0000038B 12:10:24.146698 : Cannot read memory at address 0x0000030B 12:10:24.146698 : Cannot read memory at address 0x0000038B 12:10:24.148690 : Cannot read memory at address 0x0000030B 12:10:24.148690 : Cannot read memory at address 0x0000038B 12:10:24.151254 : Cannot read memory at address 0x0000030B 12:10:24.151254 : Cannot read memory at address 0x0000038B 12:10:24.153254 : Cannot read memory at address 0x0000030B 12:10:24.153254 : Cannot read memory at address 0x0000038B 12:10:24.155248 : Cannot read memory at address 0x0000030B 12:10:24.155248 : Cannot read memory at address 0x0000038B 12:10:24.157241 : Cannot read memory at address 0x0000030B 12:10:24.157241 : Cannot read memory at address 0x0000038B 12:10:24.159235 : Cannot read memory at address 0x0000030B 12:10:24.159235 : Cannot read memory at address 0x0000038B 12:10:24.160742 : Cannot read memory at address 0x0000030B 12:10:24.160742 : Cannot read memory at address 0x0000038B 12:10:24.162674 : Cannot read memory at address 0x0000030B 12:10:24.162674 : Cannot read memory at address 0x0000038B 12:10:24.164673 : Cannot read memory at address 0x0000030B 12:10:24.164673 : Cannot read memory at address 0x0000038B 12:10:24.166665 : Cannot read memory at address 0x0000030B 12:10:24.166665 : Cannot read memory at address 0x0000038B 12:10:24.168661 : Cannot read memory at address 0x0000030B 12:10:24.168661 : Cannot read memory at address 0x0000038B 12:10:24.171165 : Cannot read memory at address 0x0000030B 12:10:24.171165 : Cannot read memory at address 0x0000038B 12:10:24.173196 : Cannot read memory at address 0x0000030B 12:10:24.173196 : Cannot read memory at address 0x0000038B 12:10:24.175191 : Cannot read memory at address 0x0000030B 12:10:24.175191 : Cannot read memory at address 0x0000038B 12:10:24.177187 : Cannot read memory at address 0x0000030B 12:10:24.177187 : Cannot read memory at address 0x0000038B 12:10:24.179176 : Cannot read memory at address 0x0000030B 12:10:24.179176 : Cannot read memory at address 0x0000038B 12:10:24.181171 : Cannot read memory at address 0x0000030B 12:10:24.181171 : Cannot read memory at address 0x0000038B 12:10:24.183674 : Cannot read memory at address 0x0000030B 12:10:24.183674 : Cannot read memory at address 0x0000038B 12:10:24.185671 : Cannot read memory at address 0x0000030B 12:10:24.185671 : Cannot read memory at address 0x0000038B 12:10:24.187663 : Cannot read memory at address 0x0000030B 12:10:24.187663 : Cannot read memory at address 0x0000038B 12:10:24.189656 : Cannot read memory at address 0x0000030B 12:10:24.189656 : Cannot read memory at address 0x0000038B 12:10:24.192187 : Cannot read memory at address 0x0000030B 12:10:24.192187 : Cannot read memory at address 0x0000038B 12:10:24.194181 : Cannot read memory at address 0x0000030B 12:10:24.194181 : Cannot read memory at address 0x0000038B 12:10:24.196175 : Cannot read memory at address 0x0000030B 12:10:24.196175 : Cannot read memory at address 0x0000038B 12:10:24.198167 : Cannot read memory at address 0x0000030B 12:10:24.198167 : Cannot read memory at address 0x0000038B 12:10:24.200162 : Cannot read memory at address 0x0000030B 12:10:24.200162 : Cannot read memory at address 0x0000038B 12:10:24.202464 : Cannot read memory at address 0x0000030B 12:10:24.202464 : Cannot read memory at address 0x0000038B 12:10:24.204512 : Cannot read memory at address 0x0000030B 12:10:24.204512 : Cannot read memory at address 0x0000038B 12:10:24.206459 : Cannot read memory at address 0x0000030B 12:10:24.206459 : Cannot read memory at address 0x0000038B 12:10:24.208452 : Cannot read memory at address 0x0000030B 12:10:24.208452 : Cannot read memory at address 0x0000038B 12:10:24.210952 : Cannot read memory at address 0x0000030B 12:10:24.210952 : Cannot read memory at address 0x0000038B 12:10:24.212693 : Cannot read memory at address 0x0000030B 12:10:24.212693 : Cannot read memory at address 0x0000038B 12:10:24.214693 : Cannot read memory at address 0x0000030B 12:10:24.214693 : Cannot read memory at address 0x0000038B 12:10:24.216685 : Cannot read memory at address 0x0000030B 12:10:24.216685 : Cannot read memory at address 0x0000038B 12:10:24.218679 : Cannot read memory at address 0x0000030B 12:10:24.218679 : Cannot read memory at address 0x0000038B 12:10:24.221182 : Cannot read memory at address 0x0000030B 12:10:24.221182 : Cannot read memory at address 0x0000038B 12:10:24.223730 : Cannot read memory at address 0x0000030B 12:10:24.223730 : Cannot read memory at address 0x0000038B 12:10:24.225767 : Cannot read memory at address 0x0000030B 12:10:24.225767 : Cannot read memory at address 0x0000038B 12:10:24.227760 : Cannot read memory at address 0x0000030B 12:10:24.431374 : Cannot read memory at address 0x0000038B 12:10:24.434374 : Cannot read memory at address 0x0000030B 12:10:24.435371 : Cannot read memory at address 0x0000038B 12:10:24.437364 : Cannot read memory at address 0x0000030B 12:10:24.438362 : Cannot read memory at address 0x0000038B 12:10:24.440865 : Cannot read memory at address 0x0000030B 12:10:24.440865 : Cannot read memory at address 0x0000038B 12:10:24.442998 : Cannot read memory at address 0x0000030B 12:10:24.442998 : Cannot read memory at address 0x0000038B 12:10:24.444998 : Cannot read memory at address 0x0000030B 12:10:24.444998 : Cannot read memory at address 0x0000038B 12:10:24.447988 : Cannot read memory at address 0x0000030B 12:10:24.447988 : Cannot read memory at address 0x0000038B 12:10:24.449981 : Cannot read memory at address 0x0000030B 12:10:24.449981 : Cannot read memory at address 0x0000038B 12:10:24.451903 : Cannot read memory at address 0x0000030B 12:10:24.451903 : Cannot read memory at address 0x0000038B 12:10:24.453901 : Cannot read memory at address 0x0000030B 12:10:24.453901 : Cannot read memory at address 0x0000038B 12:10:24.455894 : Cannot read memory at address 0x0000030B 12:10:24.455894 : Cannot read memory at address 0x0000038B 12:10:24.457887 : Cannot read memory at address 0x0000030B 12:10:24.457887 : Cannot read memory at address 0x0000038B 12:10:24.459880 : Cannot read memory at address 0x0000030B 12:10:24.459880 : Cannot read memory at address 0x0000038B 12:10:24.461414 : Cannot read memory at address 0x0000030B 12:10:24.461414 : Cannot read memory at address 0x0000038B 12:10:24.463418 : Cannot read memory at address 0x0000030B 12:10:24.463418 : Cannot read memory at address 0x0000038B 12:10:24.465411 : Cannot read memory at address 0x0000030B 12:10:24.465411 : Cannot read memory at address 0x0000038B 12:10:24.467405 : Cannot read memory at address 0x0000030B 12:10:24.467405 : Cannot read memory at address 0x0000038B 12:10:24.469400 : Cannot read memory at address 0x0000030B 12:10:24.469400 : Cannot read memory at address 0x0000038B 12:10:24.471924 : Cannot read memory at address 0x0000030B 12:10:24.471924 : Cannot read memory at address 0x0000038B 12:10:24.473918 : Cannot read memory at address 0x0000030B 12:10:24.473918 : Cannot read memory at address 0x0000038B 12:10:24.475913 : Cannot read memory at address 0x0000030B 12:10:24.475913 : Cannot read memory at address 0x0000038B 12:10:24.477904 : Cannot read memory at address 0x0000030B 12:10:24.477904 : Cannot read memory at address 0x0000038B 12:10:24.479897 : Cannot read memory at address 0x0000030B 12:10:24.479897 : Cannot read memory at address 0x0000038B 12:10:24.481400 : Cannot read memory at address 0x0000030B 12:10:24.481400 : Cannot read memory at address 0x0000038B 12:10:24.483399 : Cannot read memory at address 0x0000030B 12:10:24.483399 : Cannot read memory at address 0x0000038B 12:10:24.485395 : Cannot read memory at address 0x0000030B 12:10:24.485395 : Cannot read memory at address 0x0000038B 12:10:24.487390 : Cannot read memory at address 0x0000030B 12:10:24.487390 : Cannot read memory at address 0x0000038B 12:10:24.489381 : Cannot read memory at address 0x0000030B 12:10:24.489381 : Cannot read memory at address 0x0000038B 12:10:24.491903 : Cannot read memory at address 0x0000030B 12:10:24.491903 : Cannot read memory at address 0x0000038B 12:10:24.493899 : Cannot read memory at address 0x0000030B 12:10:24.493899 : Cannot read memory at address 0x0000038B 12:10:24.495890 : Cannot read memory at address 0x0000030B 12:10:24.495890 : Cannot read memory at address 0x0000038B 12:10:24.497886 : Cannot read memory at address 0x0000030B 12:10:24.497886 : Cannot read memory at address 0x0000038B 12:10:24.499877 : Cannot read memory at address 0x0000030B 12:10:24.499877 : Cannot read memory at address 0x0000038B 12:10:24.501377 : Cannot read memory at address 0x0000030B 12:10:24.501377 : Cannot read memory at address 0x0000038B 12:10:24.503377 : Cannot read memory at address 0x0000030B 12:10:24.503377 : Cannot read memory at address 0x0000038B 12:10:24.505371 : Cannot read memory at address 0x0000030B 12:10:24.506365 : Cannot read memory at address 0x0000038B 12:10:24.508360 : Cannot read memory at address 0x0000030B 12:10:24.508360 : Cannot read memory at address 0x0000038B 12:10:24.510859 : Cannot read memory at address 0x0000030B 12:10:24.510859 : Cannot read memory at address 0x0000038B 12:10:24.512660 : Cannot read memory at address 0x0000030B 12:10:24.512660 : Cannot read memory at address 0x0000038B 12:10:24.514659 : Cannot read memory at address 0x0000030B 12:10:24.514659 : Cannot read memory at address 0x0000038B 12:10:24.516651 : Cannot read memory at address 0x0000030B 12:10:24.516651 : Cannot read memory at address 0x0000038B 12:10:24.518648 : Cannot read memory at address 0x0000030B 12:10:24.518648 : Cannot read memory at address 0x0000038B 12:10:24.521147 : Cannot read memory at address 0x0000030B 12:10:24.521147 : Cannot read memory at address 0x0000038B 12:10:24.523753 : Cannot read memory at address 0x0000030B 12:10:24.523753 : Cannot read memory at address 0x0000038B 12:10:24.525753 : Cannot read memory at address 0x0000030B 12:10:24.525753 : Cannot read memory at address 0x0000038B 12:10:24.527748 : Cannot read memory at address 0x0000030B 12:10:24.527748 : Cannot read memory at address 0x0000038B 12:10:24.529736 : Cannot read memory at address 0x0000030B 12:10:24.529736 : Cannot read memory at address 0x0000038B 12:10:24.532276 : Cannot read memory at address 0x0000030B 12:10:24.532276 : Cannot read memory at address 0x0000038B 12:10:24.534268 : Cannot read memory at address 0x0000030B 12:10:24.534268 : Cannot read memory at address 0x0000038B 12:10:24.536264 : Cannot read memory at address 0x0000030B 12:10:24.536264 : Cannot read memory at address 0x0000038B 12:10:24.538257 : Cannot read memory at address 0x0000030B 12:10:24.538257 : Cannot read memory at address 0x0000038B 12:10:24.540249 : Cannot read memory at address 0x0000030B 12:10:24.540249 : Cannot read memory at address 0x0000038B 12:10:24.541963 : Cannot read memory at address 0x0000030B 12:10:24.541963 : Cannot read memory at address 0x0000038B 12:10:24.543961 : Cannot read memory at address 0x0000030B 12:10:24.543961 : Cannot read memory at address 0x0000038B 12:10:24.545954 : Cannot read memory at address 0x0000030B 12:10:24.545954 : Cannot read memory at address 0x0000038B 12:10:24.547947 : Cannot read memory at address 0x0000030B 12:10:24.547947 : Cannot read memory at address 0x0000038B 12:10:24.549941 : Cannot read memory at address 0x0000030B 12:10:24.549941 : Cannot read memory at address 0x0000038B 12:10:24.551446 : Cannot read memory at address 0x0000030B 12:10:24.551446 : Cannot read memory at address 0x0000038B 12:10:24.553446 : Cannot read memory at address 0x0000030B 12:10:24.553446 : Cannot read memory at address 0x0000038B 12:10:24.555440 : Cannot read memory at address 0x0000030B 12:10:24.555440 : Cannot read memory at address 0x0000038B 12:10:24.557432 : Cannot read memory at address 0x0000030B 12:10:24.557432 : Cannot read memory at address 0x0000038B 12:10:24.559426 : Cannot read memory at address 0x0000030B 12:10:24.559426 : Cannot read memory at address 0x0000038B 12:10:24.561950 : Cannot read memory at address 0x0000030B 12:10:24.561950 : Cannot read memory at address 0x0000038B 12:10:24.563943 : Cannot read memory at address 0x0000030B 12:10:24.563943 : Cannot read memory at address 0x0000038B 12:10:24.565937 : Cannot read memory at address 0x0000030B 12:10:24.565937 : Cannot read memory at address 0x0000038B 12:10:24.567928 : Cannot read memory at address 0x0000030B 12:10:24.567928 : Cannot read memory at address 0x0000038B 12:10:24.569923 : Cannot read memory at address 0x0000030B 12:10:24.569923 : Cannot read memory at address 0x0000038B 12:10:24.572426 : Cannot read memory at address 0x0000030B 12:10:24.572426 : Cannot read memory at address 0x0000038B 12:10:24.574419 : Cannot read memory at address 0x0000030B 12:10:24.574419 : Cannot read memory at address 0x0000038B 12:10:24.576414 : Cannot read memory at address 0x0000030B 12:10:24.576414 : Cannot read memory at address 0x0000038B 12:10:24.578408 : Cannot read memory at address 0x0000030B 12:10:24.578408 : Cannot read memory at address 0x0000038B 12:10:24.580909 : Cannot read memory at address 0x0000030B 12:10:24.580909 : Cannot read memory at address 0x0000038B 12:10:24.582920 : Cannot read memory at address 0x0000030B 12:10:24.582920 : Cannot read memory at address 0x0000038B 12:10:24.584914 : Cannot read memory at address 0x0000030B 12:10:24.584914 : Cannot read memory at address 0x0000038B 12:10:24.586907 : Cannot read memory at address 0x0000030B 12:10:24.586907 : Cannot read memory at address 0x0000038B 12:10:24.588901 : Cannot read memory at address 0x0000030B 12:10:24.588901 : Cannot read memory at address 0x0000038B 12:10:24.590894 : Cannot read memory at address 0x0000030B 12:10:24.590894 : Cannot read memory at address 0x0000038B 12:10:24.593228 : Cannot read memory at address 0x0000030B 12:10:24.593228 : Cannot read memory at address 0x0000038B 12:10:24.595167 : Cannot read memory at address 0x0000030B 12:10:24.595167 : Cannot read memory at address 0x0000038B 12:10:24.597162 : Cannot read memory at address 0x0000030B 12:10:24.597162 : Cannot read memory at address 0x0000038B 12:10:24.599153 : Cannot read memory at address 0x0000030B 12:10:24.599153 : Cannot read memory at address 0x0000038B 12:10:24.601146 : Cannot read memory at address 0x0000030B 12:10:24.601146 : Cannot read memory at address 0x0000038B 12:10:24.603651 : Cannot read memory at address 0x0000030B 12:10:24.603651 : Cannot read memory at address 0x0000038B 12:10:24.605643 : Cannot read memory at address 0x0000030B 12:10:24.605643 : Cannot read memory at address 0x0000038B 12:10:24.607638 : Cannot read memory at address 0x0000030B 12:10:24.607638 : Cannot read memory at address 0x0000038B 12:10:24.609632 : Cannot read memory at address 0x0000030B 12:10:24.609632 : Cannot read memory at address 0x0000038B 12:10:24.612178 : Cannot read memory at address 0x0000030B 12:10:24.612178 : Cannot read memory at address 0x0000038B 12:10:24.614172 : Cannot read memory at address 0x0000030B 12:10:24.614172 : Cannot read memory at address 0x0000038B 12:10:24.616164 : Cannot read memory at address 0x0000030B 12:10:24.616164 : Cannot read memory at address 0x0000038B 12:10:24.619153 : Cannot read memory at address 0x0000030B 12:10:24.619153 : Cannot read memory at address 0x0000038B 12:10:24.621149 : Cannot read memory at address 0x0000030B 12:10:24.621149 : Cannot read memory at address 0x0000038B 12:10:24.623655 : Cannot read memory at address 0x0000030B 12:10:24.624161 : Cannot read memory at address 0x0000038B 12:10:24.626162 : Cannot read memory at address 0x0000030B 12:10:24.626162 : Cannot read memory at address 0x0000038B 12:10:24.628155 : Cannot read memory at address 0x0000030B 12:10:24.628155 : Cannot read memory at address 0x0000038B 12:10:24.630147 : Cannot read memory at address 0x0000030B 12:10:24.630147 : Cannot read memory at address 0x0000038B 12:10:24.631700 : Cannot read memory at address 0x0000030B 12:10:24.631700 : Cannot read memory at address 0x0000038B 12:10:24.633842 : Cannot read memory at address 0x0000030B 12:10:24.634370 : Cannot read memory at address 0x0000038B 12:10:24.636425 : Cannot read memory at address 0x0000030B 12:10:24.636425 : Cannot read memory at address 0x0000038B 12:10:24.638418 : Cannot read memory at address 0x0000030B 12:10:24.638418 : Cannot read memory at address 0x0000038B 12:10:24.640921 : Cannot read memory at address 0x0000030B 12:10:24.640921 : Cannot read memory at address 0x0000038B 12:10:24.642661 : Cannot read memory at address 0x0000030B 12:10:24.642661 : Cannot read memory at address 0x0000038B 12:10:24.644661 : Cannot read memory at address 0x0000030B 12:10:24.644661 : Cannot read memory at address 0x0000038B 12:10:24.646655 : Cannot read memory at address 0x0000030B 12:10:24.646655 : Cannot read memory at address 0x0000038B 12:10:24.648647 : Cannot read memory at address 0x0000030B 12:10:24.648647 : Cannot read memory at address 0x0000038B 12:10:24.651227 : Cannot read memory at address 0x0000030B 12:10:24.651227 : Cannot read memory at address 0x0000038B 12:10:24.653226 : Cannot read memory at address 0x0000030B 12:10:24.653226 : Cannot read memory at address 0x0000038B 12:10:24.655220 : Cannot read memory at address 0x0000030B 12:10:24.655220 : Cannot read memory at address 0x0000038B 12:10:24.657213 : Cannot read memory at address 0x0000030B 12:10:24.657213 : Cannot read memory at address 0x0000038B 12:10:24.659207 : Cannot read memory at address 0x0000030B 12:10:24.659207 : Cannot read memory at address 0x0000038B 12:10:24.661200 : Cannot read memory at address 0x0000030B 12:10:24.661706 : Cannot read memory at address 0x0000038B 12:10:24.662865 : Cannot read memory at address 0x0000030B 12:10:24.662865 : Cannot read memory at address 0x0000038B 12:10:24.664864 : Cannot read memory at address 0x0000030B 12:10:24.664864 : Cannot read memory at address 0x0000038B 12:10:24.666856 : Cannot read memory at address 0x0000030B 12:10:24.666856 : Cannot read memory at address 0x0000038B 12:10:24.668850 : Cannot read memory at address 0x0000030B 12:10:24.668850 : Cannot read memory at address 0x0000038B 12:10:24.670846 : Cannot read memory at address 0x0000030B 12:10:24.670846 : Cannot read memory at address 0x0000038B 12:10:24.673228 : Cannot read memory at address 0x0000030B 12:10:24.673228 : Cannot read memory at address 0x0000038B 12:10:24.675164 : Cannot read memory at address 0x0000030B 12:10:24.675164 : Cannot read memory at address 0x0000038B 12:10:24.677158 : Cannot read memory at address 0x0000030B 12:10:24.677158 : Cannot read memory at address 0x0000038B 12:10:24.679151 : Cannot read memory at address 0x0000030B 12:10:24.679151 : Cannot read memory at address 0x0000038B 12:10:24.681142 : Cannot read memory at address 0x0000030B 12:10:24.681647 : Cannot read memory at address 0x0000038B 12:10:24.683644 : Cannot read memory at address 0x0000030B 12:10:24.683644 : Cannot read memory at address 0x0000038B 12:10:24.685642 : Cannot read memory at address 0x0000030B 12:10:24.685642 : Cannot read memory at address 0x0000038B 12:10:24.687635 : Cannot read memory at address 0x0000030B 12:10:24.687635 : Cannot read memory at address 0x0000038B 12:10:24.689627 : Cannot read memory at address 0x0000030B 12:10:24.689627 : Cannot read memory at address 0x0000038B 12:10:24.691135 : Cannot read memory at address 0x0000030B 12:10:24.691135 : Cannot read memory at address 0x0000038B 12:10:24.693173 : Cannot read memory at address 0x0000030B 12:10:24.693173 : Cannot read memory at address 0x0000038B 12:10:24.695166 : Cannot read memory at address 0x0000030B 12:10:24.695166 : Cannot read memory at address 0x0000038B 12:10:24.697160 : Cannot read memory at address 0x0000030B 12:10:24.697160 : Cannot read memory at address 0x0000038B 12:10:24.699151 : Cannot read memory at address 0x0000030B 12:10:24.699151 : Cannot read memory at address 0x0000038B 12:10:24.701144 : Cannot read memory at address 0x0000030B 12:10:24.701144 : Cannot read memory at address 0x0000038B 12:10:24.702651 : Cannot read memory at address 0x0000030B 12:10:24.702651 : Cannot read memory at address 0x0000038B 12:10:24.704645 : Cannot read memory at address 0x0000030B 12:10:24.704645 : Cannot read memory at address 0x0000038B 12:10:24.706639 : Cannot read memory at address 0x0000030B 12:10:24.706639 : Cannot read memory at address 0x0000038B 12:10:24.708631 : Cannot read memory at address 0x0000030B 12:10:24.708631 : Cannot read memory at address 0x0000038B 12:10:24.711206 : Cannot read memory at address 0x0000030B 12:10:24.711206 : Cannot read memory at address 0x0000038B 12:10:24.713207 : Cannot read memory at address 0x0000030B 12:10:24.713207 : Cannot read memory at address 0x0000038B 12:10:24.715199 : Cannot read memory at address 0x0000030B 12:10:24.715199 : Cannot read memory at address 0x0000038B 12:10:24.717193 : Cannot read memory at address 0x0000030B 12:10:24.718189 : Cannot read memory at address 0x0000038B 12:10:24.720183 : Cannot read memory at address 0x0000030B 12:10:24.720183 : Cannot read memory at address 0x0000038B 12:10:24.721804 : Cannot read memory at address 0x0000030B 12:10:24.721804 : Cannot read memory at address 0x0000038B 12:10:24.723805 : Cannot read memory at address 0x0000030B 12:10:24.723805 : Cannot read memory at address 0x0000038B 12:10:24.726310 : Cannot read memory at address 0x0000030B 12:10:24.726310 : Cannot read memory at address 0x0000038B 12:10:24.729301 : Cannot read memory at address 0x0000030B 12:10:24.729301 : Cannot read memory at address 0x0000038B 12:10:24.731295 : Cannot read memory at address 0x0000030B 12:10:24.731802 : Cannot read memory at address 0x0000038B 12:10:24.733802 : Cannot read memory at address 0x0000030B 12:10:24.734798 : Cannot read memory at address 0x0000038B 12:10:24.736791 : Cannot read memory at address 0x0000030B 12:10:24.736791 : Cannot read memory at address 0x0000038B 12:10:24.738784 : Cannot read memory at address 0x0000030B 12:10:24.738784 : Cannot read memory at address 0x0000038B 12:10:24.741288 : Cannot read memory at address 0x0000030B 12:10:24.741288 : Cannot read memory at address 0x0000038B 12:10:24.743321 : Cannot read memory at address 0x0000030B 12:10:24.743321 : Cannot read memory at address 0x0000038B 12:10:24.746311 : Cannot read memory at address 0x0000030B 12:10:24.746311 : Cannot read memory at address 0x0000038B 12:10:24.748304 : Cannot read memory at address 0x0000030B 12:10:24.748304 : Cannot read memory at address 0x0000038B 12:10:24.750297 : Cannot read memory at address 0x0000030B 12:10:24.750297 : Cannot read memory at address 0x0000038B 12:10:24.752663 : Cannot read memory at address 0x0000030B 12:10:24.752663 : Cannot read memory at address 0x0000038B 12:10:24.754662 : Cannot read memory at address 0x0000030B 12:10:24.754662 : Cannot read memory at address 0x0000038B 12:10:24.756658 : Cannot read memory at address 0x0000030B 12:10:24.756658 : Cannot read memory at address 0x0000038B 12:10:24.758649 : Cannot read memory at address 0x0000030B 12:10:24.758649 : Cannot read memory at address 0x0000038B 12:10:24.761156 : Cannot read memory at address 0x0000030B 12:10:24.761156 : Cannot read memory at address 0x0000038B 12:10:24.763187 : Cannot read memory at address 0x0000030B 12:10:24.763187 : Cannot read memory at address 0x0000038B 12:10:24.765178 : Cannot read memory at address 0x0000030B 12:10:24.765178 : Cannot read memory at address 0x0000038B 12:10:24.767172 : Cannot read memory at address 0x0000030B 12:10:24.767172 : Cannot read memory at address 0x0000038B 12:10:24.769167 : Cannot read memory at address 0x0000030B 12:10:24.769167 : Cannot read memory at address 0x0000038B 12:10:24.771159 : Cannot read memory at address 0x0000030B 12:10:24.771663 : Cannot read memory at address 0x0000038B 12:10:24.773663 : Cannot read memory at address 0x0000030B 12:10:24.773663 : Cannot read memory at address 0x0000038B 12:10:24.775654 : Cannot read memory at address 0x0000030B 12:10:24.775654 : Cannot read memory at address 0x0000038B 12:10:24.777647 : Cannot read memory at address 0x0000030B 12:10:24.777647 : Cannot read memory at address 0x0000038B 12:10:24.781147 : Cannot read memory at address 0x0000030B 12:10:24.781147 : Cannot read memory at address 0x0000038B 12:10:24.783177 : Cannot read memory at address 0x0000030B 12:10:24.783177 : Cannot read memory at address 0x0000038B 12:10:24.786164 : Cannot read memory at address 0x0000030B 12:10:24.786164 : Cannot read memory at address 0x0000038B 12:10:24.788160 : Cannot read memory at address 0x0000030B 12:10:24.788160 : Cannot read memory at address 0x0000038B 12:10:24.790151 : Cannot read memory at address 0x0000030B 12:10:24.790151 : Cannot read memory at address 0x0000038B 12:10:24.791653 : Cannot read memory at address 0x0000030B 12:10:24.791653 : Cannot read memory at address 0x0000038B 12:10:24.793648 : Cannot read memory at address 0x0000030B 12:10:24.793648 : Cannot read memory at address 0x0000038B 12:10:24.795646 : Cannot read memory at address 0x0000030B 12:10:24.795646 : Cannot read memory at address 0x0000038B 12:10:24.797636 : Cannot read memory at address 0x0000030B 12:10:24.797636 : Cannot read memory at address 0x0000038B 12:10:24.799628 : Cannot read memory at address 0x0000030B 12:10:24.799628 : Cannot read memory at address 0x0000038B 12:10:24.802148 : Cannot read memory at address 0x0000030B 12:10:24.802148 : Cannot read memory at address 0x0000038B 12:10:24.804143 : Cannot read memory at address 0x0000030B 12:10:24.804143 : Cannot read memory at address 0x0000038B 12:10:24.806136 : Cannot read memory at address 0x0000030B 12:10:24.806136 : Cannot read memory at address 0x0000038B 12:10:24.808130 : Cannot read memory at address 0x0000030B 12:10:24.808130 : Cannot read memory at address 0x0000038B 12:10:24.810123 : Cannot read memory at address 0x0000030B 12:10:24.810123 : Cannot read memory at address 0x0000038B 12:10:24.811629 : Cannot read memory at address 0x0000030B 12:10:24.811629 : Cannot read memory at address 0x0000038B 12:10:24.813738 : Cannot read memory at address 0x0000030B 12:10:24.814245 : Cannot read memory at address 0x0000038B 12:10:24.816292 : Cannot read memory at address 0x0000030B 12:10:24.816292 : Cannot read memory at address 0x0000038B 12:10:24.818289 : Cannot read memory at address 0x0000030B 12:10:24.818289 : Cannot read memory at address 0x0000038B 12:10:24.820234 : Cannot read memory at address 0x0000030B 12:10:24.820234 : Cannot read memory at address 0x0000038B 12:10:24.821736 : Cannot read memory at address 0x0000030B 12:10:24.821736 : Cannot read memory at address 0x0000038B 12:10:24.823736 : Cannot read memory at address 0x0000030B 12:10:24.823736 : Cannot read memory at address 0x0000038B 12:10:24.826241 : Cannot read memory at address 0x0000030B 12:10:24.826241 : Cannot read memory at address 0x0000038B 12:10:24.828235 : Cannot read memory at address 0x0000030B 12:10:24.828235 : Cannot read memory at address 0x0000038B 12:10:24.830228 : Cannot read memory at address 0x0000030B 12:10:24.830228 : Cannot read memory at address 0x0000038B 12:10:24.831776 : Cannot read memory at address 0x0000030B 12:10:24.831776 : Cannot read memory at address 0x0000038B 12:10:24.833774 : Cannot read memory at address 0x0000030B 12:10:24.833774 : Cannot read memory at address 0x0000038B 12:10:24.836763 : Cannot read memory at address 0x0000030B 12:10:24.836763 : Cannot read memory at address 0x0000038B 12:10:24.838757 : Cannot read memory at address 0x0000030B 12:10:24.838757 : Cannot read memory at address 0x0000038B 12:10:24.841260 : Cannot read memory at address 0x0000030B 12:10:24.841260 : Cannot read memory at address 0x0000038B 12:10:24.843292 : Cannot read memory at address 0x0000030B 12:10:24.843292 : Cannot read memory at address 0x0000038B 12:10:24.846282 : Cannot read memory at address 0x0000030B 12:10:24.846282 : Cannot read memory at address 0x0000038B 12:10:24.848274 : Cannot read memory at address 0x0000030B 12:10:24.848274 : Cannot read memory at address 0x0000038B 12:10:24.850267 : Cannot read memory at address 0x0000030B 12:10:24.850267 : Cannot read memory at address 0x0000038B 12:10:24.852092 : Cannot read memory at address 0x0000030B 12:10:24.852092 : Cannot read memory at address 0x0000038B 12:10:24.853620 : Cannot read memory at address 0x0000030B 12:10:24.853620 : Cannot read memory at address 0x0000038B 12:10:24.855668 : Cannot read memory at address 0x0000030B 12:10:24.855668 : Cannot read memory at address 0x0000038B 12:10:24.857623 : Cannot read memory at address 0x0000030B 12:10:24.857623 : Cannot read memory at address 0x0000038B 12:10:24.859610 : Cannot read memory at address 0x0000030B 12:10:24.859610 : Cannot read memory at address 0x0000038B 12:10:24.862156 : Cannot read memory at address 0x0000030B 12:10:24.862156 : Cannot read memory at address 0x0000038B 12:10:24.864153 : Cannot read memory at address 0x0000030B 12:10:24.864153 : Cannot read memory at address 0x0000038B 12:10:24.866144 : Cannot read memory at address 0x0000030B 12:10:24.866144 : Cannot read memory at address 0x0000038B 12:10:24.868137 : Cannot read memory at address 0x0000030B 12:10:24.868137 : Cannot read memory at address 0x0000038B 12:10:24.870133 : Cannot read memory at address 0x0000030B 12:10:24.870133 : Cannot read memory at address 0x0000038B 12:10:24.871635 : Cannot read memory at address 0x0000030B 12:10:24.871635 : Cannot read memory at address 0x0000038B 12:10:24.873068 : Cannot read memory at address 0x0000030B 12:10:24.873068 : Cannot read memory at address 0x0000038B 12:10:24.875070 : Cannot read memory at address 0x0000030B 12:10:24.875070 : Cannot read memory at address 0x0000038B 12:10:24.877063 : Cannot read memory at address 0x0000030B 12:10:24.877063 : Cannot read memory at address 0x0000038B 12:10:24.879057 : Cannot read memory at address 0x0000030B 12:10:24.879057 : Cannot read memory at address 0x0000038B 12:10:24.881050 : Cannot read memory at address 0x0000030B 12:10:24.881050 : Cannot read memory at address 0x0000038B 12:10:24.883556 : Cannot read memory at address 0x0000030B 12:10:24.883556 : Cannot read memory at address 0x0000038B 12:10:24.885549 : Cannot read memory at address 0x0000030B 12:10:24.885549 : Cannot read memory at address 0x0000038B 12:10:24.887542 : Cannot read memory at address 0x0000030B 12:10:24.887542 : Cannot read memory at address 0x0000038B 12:10:24.889534 : Cannot read memory at address 0x0000030B 12:10:24.889534 : Cannot read memory at address 0x0000038B 12:10:24.892075 : Cannot read memory at address 0x0000030B 12:10:24.892075 : Cannot read memory at address 0x0000038B 12:10:24.894068 : Cannot read memory at address 0x0000030B 12:10:24.894068 : Cannot read memory at address 0x0000038B 12:10:24.896061 : Cannot read memory at address 0x0000030B 12:10:24.896061 : Cannot read memory at address 0x0000038B 12:10:24.898055 : Cannot read memory at address 0x0000030B 12:10:24.898055 : Cannot read memory at address 0x0000038B 12:10:24.900048 : Cannot read memory at address 0x0000030B 12:10:24.900048 : Cannot read memory at address 0x0000038B 12:10:24.902550 : Cannot read memory at address 0x0000030B 12:10:24.902550 : Cannot read memory at address 0x0000038B 12:10:24.904544 : Cannot read memory at address 0x0000030B 12:10:24.904544 : Cannot read memory at address 0x0000038B 12:10:24.906537 : Cannot read memory at address 0x0000030B 12:10:24.906537 : Cannot read memory at address 0x0000038B 12:10:24.908530 : Cannot read memory at address 0x0000030B 12:10:24.908530 : Cannot read memory at address 0x0000038B 12:10:24.911028 : Cannot read memory at address 0x0000030B 12:10:24.911028 : Cannot read memory at address 0x0000038B 12:10:24.912662 : Cannot read memory at address 0x0000030B 12:10:24.912662 : Cannot read memory at address 0x0000038B 12:10:24.914661 : Cannot read memory at address 0x0000030B 12:10:24.914661 : Cannot read memory at address 0x0000038B 12:10:24.916654 : Cannot read memory at address 0x0000030B 12:10:24.916654 : Cannot read memory at address 0x0000038B 12:10:24.918650 : Cannot read memory at address 0x0000030B 12:10:24.918650 : Cannot read memory at address 0x0000038B 12:10:24.921151 : Cannot read memory at address 0x0000030B 12:10:24.921151 : Cannot read memory at address 0x0000038B 12:10:24.923695 : Cannot read memory at address 0x0000030B 12:10:24.923695 : Cannot read memory at address 0x0000038B 12:10:24.925730 : Cannot read memory at address 0x0000030B 12:10:24.925730 : Cannot read memory at address 0x0000038B 12:10:24.927723 : Cannot read memory at address 0x0000030B 12:10:24.927723 : Cannot read memory at address 0x0000038B 12:10:24.929716 : Cannot read memory at address 0x0000030B 12:10:24.929716 : Cannot read memory at address 0x0000038B 12:10:24.931222 : Cannot read memory at address 0x0000030B 12:10:24.931222 : Cannot read memory at address 0x0000038B 12:10:24.933252 : Cannot read memory at address 0x0000030B 12:10:24.933252 : Cannot read memory at address 0x0000038B 12:10:24.935249 : Cannot read memory at address 0x0000030B 12:10:24.935249 : Cannot read memory at address 0x0000038B 12:10:24.937242 : Cannot read memory at address 0x0000030B 12:10:24.937242 : Cannot read memory at address 0x0000038B 12:10:24.939235 : Cannot read memory at address 0x0000030B 12:10:24.939235 : Cannot read memory at address 0x0000038B 12:10:24.941228 : Cannot read memory at address 0x0000030B 12:10:24.941228 : Cannot read memory at address 0x0000038B 12:10:24.942701 : Cannot read memory at address 0x0000030B 12:10:24.942701 : Cannot read memory at address 0x0000038B 12:10:24.944699 : Cannot read memory at address 0x0000030B 12:10:24.944699 : Cannot read memory at address 0x0000038B 12:10:24.946692 : Cannot read memory at address 0x0000030B 12:10:24.946692 : Cannot read memory at address 0x0000038B 12:10:24.948685 : Cannot read memory at address 0x0000030B 12:10:24.948685 : Cannot read memory at address 0x0000038B 12:10:24.951186 : Cannot read memory at address 0x0000030B 12:10:24.951186 : Cannot read memory at address 0x0000038B 12:10:24.953200 : Cannot read memory at address 0x0000030B 12:10:24.953200 : Cannot read memory at address 0x0000038B 12:10:24.955193 : Cannot read memory at address 0x0000030B 12:10:24.955193 : Cannot read memory at address 0x0000038B 12:10:24.957186 : Cannot read memory at address 0x0000030B 12:10:24.957186 : Cannot read memory at address 0x0000038B 12:10:24.959179 : Cannot read memory at address 0x0000030B 12:10:24.959179 : Cannot read memory at address 0x0000038B 12:10:24.961173 : Cannot read memory at address 0x0000030B 12:10:24.962680 : Cannot read memory at address 0x0000038B 12:10:24.964674 : Cannot read memory at address 0x0000030B 12:10:24.964674 : Cannot read memory at address 0x0000038B 12:10:24.966666 : Cannot read memory at address 0x0000030B 12:10:24.966666 : Cannot read memory at address 0x0000038B 12:10:24.968662 : Cannot read memory at address 0x0000030B 12:10:24.968662 : Cannot read memory at address 0x0000038B 12:10:24.971162 : Cannot read memory at address 0x0000030B 12:10:24.971162 : Cannot read memory at address 0x0000038B 12:10:24.973200 : Cannot read memory at address 0x0000030B 12:10:24.973200 : Cannot read memory at address 0x0000038B 12:10:24.975193 : Cannot read memory at address 0x0000030B 12:10:24.975193 : Cannot read memory at address 0x0000038B 12:10:24.977186 : Cannot read memory at address 0x0000030B 12:10:24.977186 : Cannot read memory at address 0x0000038B 12:10:24.979180 : Cannot read memory at address 0x0000030B 12:10:24.979180 : Cannot read memory at address 0x0000038B 12:10:24.981173 : Cannot read memory at address 0x0000030B 12:10:24.981679 : Cannot read memory at address 0x0000038B 12:10:24.983678 : Cannot read memory at address 0x0000030B 12:10:24.983678 : Cannot read memory at address 0x0000038B 12:10:24.985670 : Cannot read memory at address 0x0000030B 12:10:24.985670 : Cannot read memory at address 0x0000038B 12:10:24.987666 : Cannot read memory at address 0x0000030B 12:10:24.987666 : Cannot read memory at address 0x0000038B 12:10:24.989660 : Cannot read memory at address 0x0000030B 12:10:24.989660 : Cannot read memory at address 0x0000038B 12:10:24.991242 : Cannot read memory at address 0x0000030B 12:10:24.991242 : Cannot read memory at address 0x0000038B 12:10:24.993516 : Cannot read memory at address 0x0000030B 12:10:24.993516 : Cannot read memory at address 0x0000038B 12:10:24.995512 : Cannot read memory at address 0x0000030B 12:10:24.995512 : Cannot read memory at address 0x0000038B 12:10:24.997505 : Cannot read memory at address 0x0000030B 12:10:24.997505 : Cannot read memory at address 0x0000038B 12:10:24.999495 : Cannot read memory at address 0x0000030B 12:10:24.999495 : Cannot read memory at address 0x0000038B 12:10:25.002019 : Cannot read memory at address 0x0000030B 12:10:25.002019 : Cannot read memory at address 0x0000038B 12:10:25.003564 : Cannot read memory at address 0x0000030B 12:10:25.003564 : Cannot read memory at address 0x0000038B 12:10:25.005573 : Cannot read memory at address 0x0000030B 12:10:25.005573 : Cannot read memory at address 0x0000038B 12:10:25.007564 : Cannot read memory at address 0x0000030B 12:10:25.007564 : Cannot read memory at address 0x0000038B 12:10:25.009558 : Cannot read memory at address 0x0000030B 12:10:25.009558 : Cannot read memory at address 0x0000038B 12:10:25.012078 : Cannot read memory at address 0x0000030B 12:10:25.012078 : Cannot read memory at address 0x0000038B 12:10:25.014074 : Cannot read memory at address 0x0000030B 12:10:25.014074 : Cannot read memory at address 0x0000038B 12:10:25.016063 : Cannot read memory at address 0x0000030B 12:10:25.016063 : Cannot read memory at address 0x0000038B 12:10:25.018058 : Cannot read memory at address 0x0000030B 12:10:25.018058 : Cannot read memory at address 0x0000038B 12:10:25.020051 : Cannot read memory at address 0x0000030B 12:10:25.020051 : Cannot read memory at address 0x0000038B 12:10:25.021549 : Cannot read memory at address 0x0000030B 12:10:25.021549 : Cannot read memory at address 0x0000038B 12:10:25.023549 : Cannot read memory at address 0x0000030B 12:10:25.023549 : Cannot read memory at address 0x0000038B 12:10:25.025054 : Cannot read memory at address 0x0000030B 12:10:25.025054 : Cannot read memory at address 0x0000038B 12:10:25.027050 : Cannot read memory at address 0x0000030B 12:10:25.027050 : Cannot read memory at address 0x0000038B 12:10:25.029041 : Cannot read memory at address 0x0000030B 12:10:25.029041 : Cannot read memory at address 0x0000038B 12:10:25.031034 : Cannot read memory at address 0x0000030B 12:10:25.031034 : Cannot read memory at address 0x0000038B 12:10:25.033095 : Cannot read memory at address 0x0000030B 12:10:25.033095 : Cannot read memory at address 0x0000038B 12:10:25.035126 : Cannot read memory at address 0x0000030B 12:10:25.035126 : Cannot read memory at address 0x0000038B 12:10:25.037075 : Cannot read memory at address 0x0000030B 12:10:25.037075 : Cannot read memory at address 0x0000038B 12:10:25.039065 : Cannot read memory at address 0x0000030B 12:10:25.039065 : Cannot read memory at address 0x0000038B 12:10:25.041061 : Cannot read memory at address 0x0000030B 12:10:25.041061 : Cannot read memory at address 0x0000038B 12:10:25.042534 : Cannot read memory at address 0x0000030B 12:10:25.042534 : Cannot read memory at address 0x0000038B 12:10:25.044585 : Cannot read memory at address 0x0000030B 12:10:25.044585 : Cannot read memory at address 0x0000038B 12:10:25.046583 : Cannot read memory at address 0x0000030B 12:10:25.046583 : Cannot read memory at address 0x0000038B 12:10:25.048524 : Cannot read memory at address 0x0000030B 12:10:25.048524 : Cannot read memory at address 0x0000038B 12:10:25.051024 : Cannot read memory at address 0x0000030B 12:10:25.051024 : Cannot read memory at address 0x0000038B 12:10:25.052659 : Cannot read memory at address 0x0000030B 12:10:25.052659 : Cannot read memory at address 0x0000038B 12:10:25.054659 : Cannot read memory at address 0x0000030B 12:10:25.054659 : Cannot read memory at address 0x0000038B 12:10:25.056650 : Cannot read memory at address 0x0000030B 12:10:25.056650 : Cannot read memory at address 0x0000038B 12:10:25.058644 : Cannot read memory at address 0x0000030B 12:10:25.058644 : Cannot read memory at address 0x0000038B 12:10:25.061150 : Cannot read memory at address 0x0000030B 12:10:25.061150 : Cannot read memory at address 0x0000038B 12:10:25.063186 : Cannot read memory at address 0x0000030B 12:10:25.063186 : Cannot read memory at address 0x0000038B 12:10:25.065177 : Cannot read memory at address 0x0000030B 12:10:25.065177 : Cannot read memory at address 0x0000038B 12:10:25.067172 : Cannot read memory at address 0x0000030B 12:10:25.067172 : Cannot read memory at address 0x0000038B 12:10:25.070162 : Cannot read memory at address 0x0000030B 12:10:25.070162 : Cannot read memory at address 0x0000038B 12:10:25.071770 : Cannot read memory at address 0x0000030B 12:10:25.071770 : Cannot read memory at address 0x0000038B 12:10:25.073774 : Cannot read memory at address 0x0000030B 12:10:25.073774 : Cannot read memory at address 0x0000038B 12:10:25.075770 : Cannot read memory at address 0x0000030B 12:10:25.075770 : Cannot read memory at address 0x0000038B 12:10:25.077761 : Cannot read memory at address 0x0000030B 12:10:25.077761 : Cannot read memory at address 0x0000038B 12:10:25.079757 : Cannot read memory at address 0x0000030B 12:10:25.079757 : Cannot read memory at address 0x0000038B 12:10:25.081264 : Cannot read memory at address 0x0000030B 12:10:25.081264 : Cannot read memory at address 0x0000038B 12:10:25.083297 : Cannot read memory at address 0x0000030B 12:10:25.083297 : Cannot read memory at address 0x0000038B 12:10:25.085294 : Cannot read memory at address 0x0000030B 12:10:25.085294 : Cannot read memory at address 0x0000038B 12:10:25.087287 : Cannot read memory at address 0x0000030B 12:10:25.087287 : Cannot read memory at address 0x0000038B 12:10:25.089281 : Cannot read memory at address 0x0000030B 12:10:25.089281 : Cannot read memory at address 0x0000038B 12:10:25.091274 : Cannot read memory at address 0x0000030B 12:10:25.091274 : Cannot read memory at address 0x0000038B 12:10:25.092762 : Cannot read memory at address 0x0000030B 12:10:25.092762 : Cannot read memory at address 0x0000038B 12:10:25.094760 : Cannot read memory at address 0x0000030B 12:10:25.094760 : Cannot read memory at address 0x0000038B 12:10:25.096756 : Cannot read memory at address 0x0000030B 12:10:25.096756 : Cannot read memory at address 0x0000038B 12:10:25.098747 : Cannot read memory at address 0x0000030B 12:10:25.098747 : Cannot read memory at address 0x0000038B 12:10:25.101246 : Cannot read memory at address 0x0000030B 12:10:25.101246 : Cannot read memory at address 0x0000038B 12:10:25.103258 : Cannot read memory at address 0x0000030B 12:10:25.103258 : Cannot read memory at address 0x0000038B 12:10:25.105252 : Cannot read memory at address 0x0000030B 12:10:25.105252 : Cannot read memory at address 0x0000038B 12:10:25.107246 : Cannot read memory at address 0x0000030B 12:10:25.107246 : Cannot read memory at address 0x0000038B 12:10:25.109238 : Cannot read memory at address 0x0000030B 12:10:25.109238 : Cannot read memory at address 0x0000038B 12:10:25.111231 : Cannot read memory at address 0x0000030B 12:10:25.111231 : Cannot read memory at address 0x0000038B 12:10:25.112691 : Cannot read memory at address 0x0000030B 12:10:25.112691 : Cannot read memory at address 0x0000038B 12:10:25.114691 : Cannot read memory at address 0x0000030B 12:10:25.114691 : Cannot read memory at address 0x0000038B 12:10:25.116681 : Cannot read memory at address 0x0000030B 12:10:25.116681 : Cannot read memory at address 0x0000038B 12:10:25.118674 : Cannot read memory at address 0x0000030B 12:10:25.118674 : Cannot read memory at address 0x0000038B 12:10:25.121177 : Cannot read memory at address 0x0000030B 12:10:25.121177 : Cannot read memory at address 0x0000038B 12:10:25.123712 : Cannot read memory at address 0x0000030B 12:10:25.123712 : Cannot read memory at address 0x0000038B 12:10:25.125723 : Cannot read memory at address 0x0000030B 12:10:25.125723 : Cannot read memory at address 0x0000038B 12:10:25.127716 : Cannot read memory at address 0x0000030B 12:10:25.127716 : Cannot read memory at address 0x0000038B 12:10:25.129707 : Cannot read memory at address 0x0000030B 12:10:25.129707 : Cannot read memory at address 0x0000038B 12:10:25.131280 : Cannot read memory at address 0x0000030B 12:10:25.131280 : Cannot read memory at address 0x0000038B 12:10:25.133280 : Cannot read memory at address 0x0000030B 12:10:25.133280 : Cannot read memory at address 0x0000038B 12:10:25.135274 : Cannot read memory at address 0x0000030B 12:10:25.135274 : Cannot read memory at address 0x0000038B 12:10:25.137267 : Cannot read memory at address 0x0000030B 12:10:25.137267 : Cannot read memory at address 0x0000038B 12:10:25.139261 : Cannot read memory at address 0x0000030B 12:10:25.139261 : Cannot read memory at address 0x0000038B 12:10:25.141255 : Cannot read memory at address 0x0000030B 12:10:25.141255 : Cannot read memory at address 0x0000038B 12:10:25.142737 : Cannot read memory at address 0x0000030B 12:10:25.142737 : Cannot read memory at address 0x0000038B 12:10:25.144736 : Cannot read memory at address 0x0000030B 12:10:25.144736 : Cannot read memory at address 0x0000038B 12:10:25.146730 : Cannot read memory at address 0x0000030B 12:10:25.146730 : Cannot read memory at address 0x0000038B 12:10:25.148721 : Cannot read memory at address 0x0000030B 12:10:25.148721 : Cannot read memory at address 0x0000038B 12:10:25.151222 : Cannot read memory at address 0x0000030B 12:10:25.151222 : Cannot read memory at address 0x0000038B 12:10:25.153238 : Cannot read memory at address 0x0000030B 12:10:25.153238 : Cannot read memory at address 0x0000038B 12:10:25.155231 : Cannot read memory at address 0x0000030B 12:10:25.155231 : Cannot read memory at address 0x0000038B 12:10:25.157224 : Cannot read memory at address 0x0000030B 12:10:25.157224 : Cannot read memory at address 0x0000038B 12:10:25.159217 : Cannot read memory at address 0x0000030B 12:10:25.159217 : Cannot read memory at address 0x0000038B 12:10:25.161210 : Cannot read memory at address 0x0000030B 12:10:25.161210 : Cannot read memory at address 0x0000038B 12:10:25.163708 : Cannot read memory at address 0x0000030B 12:10:25.163708 : Cannot read memory at address 0x0000038B 12:10:25.165698 : Cannot read memory at address 0x0000030B 12:10:25.165698 : Cannot read memory at address 0x0000038B 12:10:25.167692 : Cannot read memory at address 0x0000030B 12:10:25.167692 : Cannot read memory at address 0x0000038B 12:10:25.169684 : Cannot read memory at address 0x0000030B 12:10:25.169684 : Cannot read memory at address 0x0000038B 12:10:25.171191 : Cannot read memory at address 0x0000030B 12:10:25.171191 : Cannot read memory at address 0x0000038B 12:10:25.173219 : Cannot read memory at address 0x0000030B 12:10:25.173219 : Cannot read memory at address 0x0000038B 12:10:25.175212 : Cannot read memory at address 0x0000030B 12:10:25.175212 : Cannot read memory at address 0x0000038B 12:10:25.177206 : Cannot read memory at address 0x0000030B 12:10:25.177206 : Cannot read memory at address 0x0000038B 12:10:25.179197 : Cannot read memory at address 0x0000030B 12:10:25.179197 : Cannot read memory at address 0x0000038B 12:10:25.180853 : Cannot read memory at address 0x0000030B 12:10:25.180853 : Cannot read memory at address 0x0000038B 12:10:25.182374 : Cannot read memory at address 0x0000030B 12:10:25.182374 : Cannot read memory at address 0x0000038B 12:10:25.184368 : Cannot read memory at address 0x0000030B 12:10:25.184368 : Cannot read memory at address 0x0000038B 12:10:25.186361 : Cannot read memory at address 0x0000030B 12:10:25.186361 : Cannot read memory at address 0x0000038B 12:10:25.188354 : Cannot read memory at address 0x0000030B 12:10:25.188354 : Cannot read memory at address 0x0000038B 12:10:25.190347 : Cannot read memory at address 0x0000030B 12:10:25.190347 : Cannot read memory at address 0x0000038B 12:10:25.191846 : Cannot read memory at address 0x0000030B 12:10:25.191846 : Cannot read memory at address 0x0000038B 12:10:25.193841 : Cannot read memory at address 0x0000030B 12:10:25.193841 : Cannot read memory at address 0x0000038B 12:10:25.195834 : Cannot read memory at address 0x0000030B 12:10:25.195834 : Cannot read memory at address 0x0000038B 12:10:25.197827 : Cannot read memory at address 0x0000030B 12:10:25.197827 : Cannot read memory at address 0x0000038B 12:10:25.199820 : Cannot read memory at address 0x0000030B 12:10:25.199820 : Cannot read memory at address 0x0000038B 12:10:25.201322 : Cannot read memory at address 0x0000030B 12:10:25.201322 : Cannot read memory at address 0x0000038B 12:10:25.203324 : Cannot read memory at address 0x0000030B 12:10:25.203324 : Cannot read memory at address 0x0000038B 12:10:25.205317 : Cannot read memory at address 0x0000030B 12:10:25.205317 : Cannot read memory at address 0x0000038B 12:10:25.207311 : Cannot read memory at address 0x0000030B 12:10:25.207311 : Cannot read memory at address 0x0000038B 12:10:25.209304 : Cannot read memory at address 0x0000030B 12:10:25.209304 : Cannot read memory at address 0x0000038B 12:10:25.211297 : Cannot read memory at address 0x0000030B 12:10:25.211297 : Cannot read memory at address 0x0000038B 12:10:25.212797 : Cannot read memory at address 0x0000030B 12:10:25.212797 : Cannot read memory at address 0x0000038B 12:10:25.214791 : Cannot read memory at address 0x0000030B 12:10:25.214791 : Cannot read memory at address 0x0000038B 12:10:25.216784 : Cannot read memory at address 0x0000030B 12:10:25.216784 : Cannot read memory at address 0x0000038B 12:10:25.218778 : Cannot read memory at address 0x0000030B 12:10:25.218778 : Cannot read memory at address 0x0000038B 12:10:25.221276 : Cannot read memory at address 0x0000030B 12:10:25.221276 : Cannot read memory at address 0x0000038B 12:10:25.223784 : Cannot read memory at address 0x0000030B 12:10:25.223784 : Cannot read memory at address 0x0000038B 12:10:25.225786 : Cannot read memory at address 0x0000030B 12:10:25.225786 : Cannot read memory at address 0x0000038B 12:10:25.227780 : Cannot read memory at address 0x0000030B 12:10:25.227780 : Cannot read memory at address 0x0000038B 12:10:25.229773 : Cannot read memory at address 0x0000030B 12:10:25.229773 : Cannot read memory at address 0x0000038B 12:10:25.231275 : Cannot read memory at address 0x0000030B 12:10:25.231275 : Cannot read memory at address 0x0000038B 12:10:25.233278 : Cannot read memory at address 0x0000030B 12:10:25.233278 : Cannot read memory at address 0x0000038B 12:10:25.235271 : Cannot read memory at address 0x0000030B 12:10:25.235271 : Cannot read memory at address 0x0000038B 12:10:25.237264 : Cannot read memory at address 0x0000030B 12:10:25.237264 : Cannot read memory at address 0x0000038B 12:10:25.239258 : Cannot read memory at address 0x0000030B 12:10:25.239258 : Cannot read memory at address 0x0000038B 12:10:25.241251 : Cannot read memory at address 0x0000030B 12:10:25.241251 : Cannot read memory at address 0x0000038B 12:10:25.242752 : Cannot read memory at address 0x0000030B 12:10:25.242752 : Cannot read memory at address 0x0000038B 12:10:25.244745 : Cannot read memory at address 0x0000030B 12:10:25.244745 : Cannot read memory at address 0x0000038B 12:10:25.246739 : Cannot read memory at address 0x0000030B 12:10:25.246739 : Cannot read memory at address 0x0000038B 12:10:25.248732 : Cannot read memory at address 0x0000030B 12:10:25.248732 : Cannot read memory at address 0x0000038B 12:10:25.251230 : Cannot read memory at address 0x0000030B 12:10:25.251230 : Cannot read memory at address 0x0000038B 12:10:25.253237 : Cannot read memory at address 0x0000030B 12:10:25.253237 : Cannot read memory at address 0x0000038B 12:10:25.255231 : Cannot read memory at address 0x0000030B 12:10:25.255231 : Cannot read memory at address 0x0000038B 12:10:25.257224 : Cannot read memory at address 0x0000030B 12:10:25.257224 : Cannot read memory at address 0x0000038B 12:10:25.259217 : Cannot read memory at address 0x0000030B 12:10:25.259217 : Cannot read memory at address 0x0000038B 12:10:25.261210 : Cannot read memory at address 0x0000030B 12:10:25.261210 : Cannot read memory at address 0x0000038B 12:10:25.262527 : Cannot read memory at address 0x0000030B 12:10:25.262527 : Cannot read memory at address 0x0000038B 12:10:25.264570 : Cannot read memory at address 0x0000030B 12:10:25.264570 : Cannot read memory at address 0x0000038B 12:10:25.266564 : Cannot read memory at address 0x0000030B 12:10:25.266564 : Cannot read memory at address 0x0000038B 12:10:25.268557 : Cannot read memory at address 0x0000030B 12:10:25.268557 : Cannot read memory at address 0x0000038B 12:10:25.271064 : Cannot read memory at address 0x0000030B 12:10:25.271064 : Cannot read memory at address 0x0000038B 12:10:25.272731 : Cannot read memory at address 0x0000030B 12:10:25.272731 : Cannot read memory at address 0x0000038B 12:10:25.274731 : Cannot read memory at address 0x0000030B 12:10:25.274731 : Cannot read memory at address 0x0000038B 12:10:25.276721 : Cannot read memory at address 0x0000030B 12:10:25.276721 : Cannot read memory at address 0x0000038B 12:10:25.278714 : Cannot read memory at address 0x0000030B 12:10:25.278714 : Cannot read memory at address 0x0000038B 12:10:25.281217 : Cannot read memory at address 0x0000030B 12:10:25.281217 : Cannot read memory at address 0x0000038B 12:10:25.283258 : Cannot read memory at address 0x0000030B 12:10:25.283258 : Cannot read memory at address 0x0000038B 12:10:25.285252 : Cannot read memory at address 0x0000030B 12:10:25.285252 : Cannot read memory at address 0x0000038B 12:10:25.287245 : Cannot read memory at address 0x0000030B 12:10:25.287245 : Cannot read memory at address 0x0000038B 12:10:25.289238 : Cannot read memory at address 0x0000030B 12:10:25.289238 : Cannot read memory at address 0x0000038B 12:10:25.291232 : Cannot read memory at address 0x0000030B 12:10:25.291232 : Cannot read memory at address 0x0000038B 12:10:25.292619 : Cannot read memory at address 0x0000030B 12:10:25.292619 : Cannot read memory at address 0x0000038B 12:10:25.294616 : Cannot read memory at address 0x0000030B 12:10:25.294616 : Cannot read memory at address 0x0000038B 12:10:25.296614 : Cannot read memory at address 0x0000030B 12:10:25.296614 : Cannot read memory at address 0x0000038B 12:10:25.298604 : Cannot read memory at address 0x0000030B 12:10:25.298604 : Cannot read memory at address 0x0000038B 12:10:25.301184 : Cannot read memory at address 0x0000030B 12:10:25.301184 : Cannot read memory at address 0x0000038B 12:10:25.303184 : Cannot read memory at address 0x0000030B 12:10:25.303184 : Cannot read memory at address 0x0000038B 12:10:25.305179 : Cannot read memory at address 0x0000030B 12:10:25.305179 : Cannot read memory at address 0x0000038B 12:10:25.307172 : Cannot read memory at address 0x0000030B 12:10:25.307172 : Cannot read memory at address 0x0000038B 12:10:25.309165 : Cannot read memory at address 0x0000030B 12:10:25.309165 : Cannot read memory at address 0x0000038B 12:10:25.311158 : Cannot read memory at address 0x0000030B 12:10:25.311158 : Cannot read memory at address 0x0000038B 12:10:25.312629 : Cannot read memory at address 0x0000030B 12:10:25.312629 : Cannot read memory at address 0x0000038B 12:10:25.314630 : Cannot read memory at address 0x0000030B 12:10:25.314630 : Cannot read memory at address 0x0000038B 12:10:25.316620 : Cannot read memory at address 0x0000030B 12:10:25.316620 : Cannot read memory at address 0x0000038B 12:10:25.318617 : Cannot read memory at address 0x0000030B 12:10:25.318617 : Cannot read memory at address 0x0000038B 12:10:25.321120 : Cannot read memory at address 0x0000030B 12:10:25.321120 : Cannot read memory at address 0x0000038B 12:10:25.323650 : Cannot read memory at address 0x0000030B 12:10:25.323650 : Cannot read memory at address 0x0000038B 12:10:25.325667 : Cannot read memory at address 0x0000030B 12:10:25.325667 : Cannot read memory at address 0x0000038B 12:10:25.327662 : Cannot read memory at address 0x0000030B 12:10:25.327662 : Cannot read memory at address 0x0000038B 12:10:25.329656 : Cannot read memory at address 0x0000030B 12:10:25.329656 : Cannot read memory at address 0x0000038B 12:10:25.332199 : Cannot read memory at address 0x0000030B 12:10:25.332199 : Cannot read memory at address 0x0000038B 12:10:25.334192 : Cannot read memory at address 0x0000030B 12:10:25.334192 : Cannot read memory at address 0x0000038B 12:10:25.336184 : Cannot read memory at address 0x0000030B 12:10:25.336184 : Cannot read memory at address 0x0000038B 12:10:25.338178 : Cannot read memory at address 0x0000030B 12:10:25.338178 : Cannot read memory at address 0x0000038B 12:10:25.340174 : Cannot read memory at address 0x0000030B 12:10:25.340174 : Cannot read memory at address 0x0000038B 12:10:25.341675 : Cannot read memory at address 0x0000030B 12:10:25.341675 : Cannot read memory at address 0x0000038B 12:10:25.343006 : Cannot read memory at address 0x0000030B 12:10:25.343006 : Cannot read memory at address 0x0000038B 12:10:25.345005 : Cannot read memory at address 0x0000030B 12:10:25.345005 : Cannot read memory at address 0x0000038B 12:10:25.346995 : Cannot read memory at address 0x0000030B 12:10:25.346995 : Cannot read memory at address 0x0000038B 12:10:25.348989 : Cannot read memory at address 0x0000030B 12:10:25.348989 : Cannot read memory at address 0x0000038B 12:10:25.350982 : Cannot read memory at address 0x0000030B 12:10:25.351485 : Cannot read memory at address 0x0000038B 12:10:25.353484 : Cannot read memory at address 0x0000030B 12:10:25.353484 : Cannot read memory at address 0x0000038B 12:10:25.355478 : Cannot read memory at address 0x0000030B 12:10:25.355478 : Cannot read memory at address 0x0000038B 12:10:25.357471 : Cannot read memory at address 0x0000030B 12:10:25.357471 : Cannot read memory at address 0x0000038B 12:10:25.359463 : Cannot read memory at address 0x0000030B 12:10:25.359463 : Cannot read memory at address 0x0000038B 12:10:25.360967 : Cannot read memory at address 0x0000030B 12:10:25.360967 : Cannot read memory at address 0x0000038B 12:10:25.362598 : Cannot read memory at address 0x0000030B 12:10:25.362598 : Cannot read memory at address 0x0000038B 12:10:25.364596 : Cannot read memory at address 0x0000030B 12:10:25.364596 : Cannot read memory at address 0x0000038B 12:10:25.366589 : Cannot read memory at address 0x0000030B 12:10:25.366589 : Cannot read memory at address 0x0000038B 12:10:25.368582 : Cannot read memory at address 0x0000030B 12:10:25.368582 : Cannot read memory at address 0x0000038B 12:10:25.371090 : Cannot read memory at address 0x0000030B 12:10:25.371090 : Cannot read memory at address 0x0000038B 12:10:25.373117 : Cannot read memory at address 0x0000030B 12:10:25.373117 : Cannot read memory at address 0x0000038B 12:10:25.375110 : Cannot read memory at address 0x0000030B 12:10:25.375110 : Cannot read memory at address 0x0000038B 12:10:25.377103 : Cannot read memory at address 0x0000030B 12:10:25.377103 : Cannot read memory at address 0x0000038B 12:10:25.379096 : Cannot read memory at address 0x0000030B 12:10:25.379096 : Cannot read memory at address 0x0000038B 12:10:25.381090 : Cannot read memory at address 0x0000030B 12:10:25.381090 : Cannot read memory at address 0x0000038B 12:10:25.383593 : Cannot read memory at address 0x0000030B 12:10:25.383593 : Cannot read memory at address 0x0000038B 12:10:25.385586 : Cannot read memory at address 0x0000030B 12:10:25.385586 : Cannot read memory at address 0x0000038B 12:10:25.387580 : Cannot read memory at address 0x0000030B 12:10:25.387580 : Cannot read memory at address 0x0000038B 12:10:25.389572 : Cannot read memory at address 0x0000030B 12:10:25.389572 : Cannot read memory at address 0x0000038B 12:10:25.392113 : Cannot read memory at address 0x0000030B 12:10:25.392113 : Cannot read memory at address 0x0000038B 12:10:25.394108 : Cannot read memory at address 0x0000030B 12:10:25.394108 : Cannot read memory at address 0x0000038B 12:10:25.396102 : Cannot read memory at address 0x0000030B 12:10:25.396102 : Cannot read memory at address 0x0000038B 12:10:25.400085 : Cannot read memory at address 0x0000030B 12:10:25.400085 : Cannot read memory at address 0x0000038B 12:10:25.402593 : Cannot read memory at address 0x0000030B 12:10:25.402593 : Cannot read memory at address 0x0000038B 12:10:25.404583 : Cannot read memory at address 0x0000030B 12:10:25.404583 : Cannot read memory at address 0x0000038B 12:10:25.406580 : Cannot read memory at address 0x0000030B 12:10:25.406580 : Cannot read memory at address 0x0000038B 12:10:25.408573 : Cannot read memory at address 0x0000030B 12:10:25.408573 : Cannot read memory at address 0x0000038B 12:10:25.411074 : Cannot read memory at address 0x0000030B 12:10:25.411074 : Cannot read memory at address 0x0000038B 12:10:25.413093 : Cannot read memory at address 0x0000030B 12:10:25.413093 : Cannot read memory at address 0x0000038B 12:10:25.415084 : Cannot read memory at address 0x0000030B 12:10:25.415084 : Cannot read memory at address 0x0000038B 12:10:25.417081 : Cannot read memory at address 0x0000030B 12:10:25.417081 : Cannot read memory at address 0x0000038B 12:10:25.419073 : Cannot read memory at address 0x0000030B 12:10:25.419073 : Cannot read memory at address 0x0000038B 12:10:25.421067 : Cannot read memory at address 0x0000030B 12:10:25.421067 : Cannot read memory at address 0x0000038B 12:10:25.422465 : Cannot read memory at address 0x0000030B 12:10:25.422465 : Cannot read memory at address 0x0000038B 12:10:25.424002 : Cannot read memory at address 0x0000030B 12:10:25.424002 : Cannot read memory at address 0x0000038B 12:10:25.426019 : Cannot read memory at address 0x0000030B 12:10:25.426019 : Cannot read memory at address 0x0000038B 12:10:25.428015 : Cannot read memory at address 0x0000030B 12:10:25.428015 : Cannot read memory at address 0x0000038B 12:10:25.430010 : Cannot read memory at address 0x0000030B 12:10:25.430010 : Cannot read memory at address 0x0000038B 12:10:25.431510 : Cannot read memory at address 0x0000030B 12:10:25.431510 : Cannot read memory at address 0x0000038B 12:10:25.433510 : Cannot read memory at address 0x0000030B 12:10:25.433510 : Cannot read memory at address 0x0000038B 12:10:25.435504 : Cannot read memory at address 0x0000030B 12:10:25.435504 : Cannot read memory at address 0x0000038B 12:10:25.437497 : Cannot read memory at address 0x0000030B 12:10:25.437497 : Cannot read memory at address 0x0000038B 12:10:25.439491 : Cannot read memory at address 0x0000030B 12:10:25.439491 : Cannot read memory at address 0x0000038B 12:10:25.440999 : Cannot read memory at address 0x0000030B 12:10:25.440999 : Cannot read memory at address 0x0000038B 12:10:25.442610 : Cannot read memory at address 0x0000030B 12:10:25.442610 : Cannot read memory at address 0x0000038B 12:10:25.444611 : Cannot read memory at address 0x0000030B 12:10:25.444611 : Cannot read memory at address 0x0000038B 12:10:25.446602 : Cannot read memory at address 0x0000030B 12:10:25.446602 : Cannot read memory at address 0x0000038B 12:10:25.448595 : Cannot read memory at address 0x0000030B 12:10:25.448595 : Cannot read memory at address 0x0000038B 12:10:25.451096 : Cannot read memory at address 0x0000030B 12:10:25.451096 : Cannot read memory at address 0x0000038B 12:10:25.453112 : Cannot read memory at address 0x0000030B 12:10:25.453112 : Cannot read memory at address 0x0000038B 12:10:25.455109 : Cannot read memory at address 0x0000030B 12:10:25.455109 : Cannot read memory at address 0x0000038B 12:10:25.457102 : Cannot read memory at address 0x0000030B 12:10:25.457102 : Cannot read memory at address 0x0000038B 12:10:25.459095 : Cannot read memory at address 0x0000030B 12:10:25.459095 : Cannot read memory at address 0x0000038B 12:10:25.460733 : Cannot read memory at address 0x0000030B 12:10:25.460733 : Cannot read memory at address 0x0000038B 12:10:25.462319 : Cannot read memory at address 0x0000030B 12:10:25.462319 : Cannot read memory at address 0x0000038B 12:10:25.463876 : Cannot read memory at address 0x0000030B 12:10:25.463876 : Cannot read memory at address 0x0000038B 12:10:25.465407 : Cannot read memory at address 0x0000030B 12:10:25.465407 : Cannot read memory at address 0x0000038B 12:10:25.466923 : Cannot read memory at address 0x0000030B 12:10:25.466923 : Cannot read memory at address 0x0000038B 12:10:25.468916 : Cannot read memory at address 0x0000030B 12:10:25.468916 : Cannot read memory at address 0x0000038B 12:10:25.470906 : Cannot read memory at address 0x0000030B 12:10:25.470906 : Cannot read memory at address 0x0000038B 12:10:25.473067 : Cannot read memory at address 0x0000030B 12:10:25.473067 : Cannot read memory at address 0x0000038B 12:10:25.475060 : Cannot read memory at address 0x0000030B 12:10:25.475060 : Cannot read memory at address 0x0000038B 12:10:25.477053 : Cannot read memory at address 0x0000030B 12:10:25.477053 : Cannot read memory at address 0x0000038B 12:10:25.479047 : Cannot read memory at address 0x0000030B 12:10:25.479047 : Cannot read memory at address 0x0000038B 12:10:25.481039 : Cannot read memory at address 0x0000030B 12:10:25.481039 : Cannot read memory at address 0x0000038B 12:10:25.483544 : Cannot read memory at address 0x0000030B 12:10:25.483544 : Cannot read memory at address 0x0000038B 12:10:25.485537 : Cannot read memory at address 0x0000030B 12:10:25.485537 : Cannot read memory at address 0x0000038B 12:10:25.487529 : Cannot read memory at address 0x0000030B 12:10:25.487529 : Cannot read memory at address 0x0000038B 12:10:25.489519 : Cannot read memory at address 0x0000030B 12:10:25.489519 : Cannot read memory at address 0x0000038B 12:10:25.491026 : Cannot read memory at address 0x0000030B 12:10:25.491026 : Cannot read memory at address 0x0000038B 12:10:25.492624 : Cannot read memory at address 0x0000030B 12:10:25.492624 : Cannot read memory at address 0x0000038B 12:10:25.494629 : Cannot read memory at address 0x0000030B 12:10:25.494629 : Cannot read memory at address 0x0000038B 12:10:25.496624 : Cannot read memory at address 0x0000030B 12:10:25.496624 : Cannot read memory at address 0x0000038B 12:10:25.498611 : Cannot read memory at address 0x0000030B 12:10:25.498611 : Cannot read memory at address 0x0000038B 12:10:25.501174 : Cannot read memory at address 0x0000030B 12:10:25.501174 : Cannot read memory at address 0x0000038B 12:10:25.503175 : Cannot read memory at address 0x0000030B 12:10:25.503175 : Cannot read memory at address 0x0000038B 12:10:25.505168 : Cannot read memory at address 0x0000030B 12:10:25.505168 : Cannot read memory at address 0x0000038B 12:10:25.507161 : Cannot read memory at address 0x0000030B 12:10:25.507161 : Cannot read memory at address 0x0000038B 12:10:25.509155 : Cannot read memory at address 0x0000030B 12:10:25.509155 : Cannot read memory at address 0x0000038B 12:10:25.511149 : Cannot read memory at address 0x0000030B 12:10:25.511149 : Cannot read memory at address 0x0000038B 12:10:25.512664 : Cannot read memory at address 0x0000030B 12:10:25.512664 : Cannot read memory at address 0x0000038B 12:10:25.514661 : Cannot read memory at address 0x0000030B 12:10:25.514661 : Cannot read memory at address 0x0000038B 12:10:25.516657 : Cannot read memory at address 0x0000030B 12:10:25.516657 : Cannot read memory at address 0x0000038B 12:10:25.518651 : Cannot read memory at address 0x0000030B 12:10:25.518651 : Cannot read memory at address 0x0000038B 12:10:25.521155 : Cannot read memory at address 0x0000030B 12:10:25.521155 : Cannot read memory at address 0x0000038B 12:10:25.523191 : Cannot read memory at address 0x0000030B 12:10:25.523191 : Cannot read memory at address 0x0000038B 12:10:25.525698 : Cannot read memory at address 0x0000030B 12:10:25.525698 : Cannot read memory at address 0x0000038B 12:10:25.527688 : Cannot read memory at address 0x0000030B 12:10:25.527688 : Cannot read memory at address 0x0000038B 12:10:25.529684 : Cannot read memory at address 0x0000030B 12:10:25.529684 : Cannot read memory at address 0x0000038B 12:10:25.532229 : Cannot read memory at address 0x0000030B 12:10:25.532229 : Cannot read memory at address 0x0000038B 12:10:25.535220 : Cannot read memory at address 0x0000030B 12:10:25.535220 : Cannot read memory at address 0x0000038B 12:10:25.537212 : Cannot read memory at address 0x0000030B 12:10:25.537212 : Cannot read memory at address 0x0000038B 12:10:25.539206 : Cannot read memory at address 0x0000030B 12:10:25.539206 : Cannot read memory at address 0x0000038B 12:10:25.541197 : Cannot read memory at address 0x0000030B 12:10:25.541197 : Cannot read memory at address 0x0000038B 12:10:25.542733 : Cannot read memory at address 0x0000030B 12:10:25.542733 : Cannot read memory at address 0x0000038B 12:10:25.544732 : Cannot read memory at address 0x0000030B 12:10:25.544732 : Cannot read memory at address 0x0000038B 12:10:25.546723 : Cannot read memory at address 0x0000030B 12:10:25.546723 : Cannot read memory at address 0x0000038B 12:10:25.548715 : Cannot read memory at address 0x0000030B 12:10:25.548715 : Cannot read memory at address 0x0000038B 12:10:25.551218 : Cannot read memory at address 0x0000030B 12:10:25.551218 : Cannot read memory at address 0x0000038B 12:10:25.553232 : Cannot read memory at address 0x0000030B 12:10:25.553232 : Cannot read memory at address 0x0000038B 12:10:25.555225 : Cannot read memory at address 0x0000030B 12:10:25.555225 : Cannot read memory at address 0x0000038B 12:10:25.557217 : Cannot read memory at address 0x0000030B 12:10:25.557217 : Cannot read memory at address 0x0000038B 12:10:25.559209 : Cannot read memory at address 0x0000030B 12:10:25.559209 : Cannot read memory at address 0x0000038B 12:10:25.561203 : Cannot read memory at address 0x0000030B 12:10:25.561203 : Cannot read memory at address 0x0000038B 12:10:25.562626 : Cannot read memory at address 0x0000030B 12:10:25.562626 : Cannot read memory at address 0x0000038B 12:10:25.564626 : Cannot read memory at address 0x0000030B 12:10:25.564626 : Cannot read memory at address 0x0000038B 12:10:25.566615 : Cannot read memory at address 0x0000030B 12:10:25.566615 : Cannot read memory at address 0x0000038B 12:10:25.568610 : Cannot read memory at address 0x0000030B 12:10:25.568610 : Cannot read memory at address 0x0000038B 12:10:25.571113 : Cannot read memory at address 0x0000030B 12:10:25.571113 : Cannot read memory at address 0x0000038B 12:10:25.573148 : Cannot read memory at address 0x0000030B 12:10:25.573148 : Cannot read memory at address 0x0000038B 12:10:25.575142 : Cannot read memory at address 0x0000030B 12:10:25.575142 : Cannot read memory at address 0x0000038B 12:10:25.577135 : Cannot read memory at address 0x0000030B 12:10:25.577135 : Cannot read memory at address 0x0000038B 12:10:25.579128 : Cannot read memory at address 0x0000030B 12:10:25.579128 : Cannot read memory at address 0x0000038B 12:10:25.581122 : Cannot read memory at address 0x0000030B 12:10:25.581626 : Cannot read memory at address 0x0000038B 12:10:25.583628 : Cannot read memory at address 0x0000030B 12:10:25.583628 : Cannot read memory at address 0x0000038B 12:10:25.585622 : Cannot read memory at address 0x0000030B 12:10:25.585622 : Cannot read memory at address 0x0000038B 12:10:25.587612 : Cannot read memory at address 0x0000030B 12:10:25.587612 : Cannot read memory at address 0x0000038B 12:10:25.589607 : Cannot read memory at address 0x0000030B 12:10:25.589607 : Cannot read memory at address 0x0000038B 12:10:25.591115 : Cannot read memory at address 0x0000030B 12:10:25.591115 : Cannot read memory at address 0x0000038B 12:10:25.593148 : Cannot read memory at address 0x0000030B 12:10:25.593148 : Cannot read memory at address 0x0000038B 12:10:25.595141 : Cannot read memory at address 0x0000030B 12:10:25.595141 : Cannot read memory at address 0x0000038B 12:10:25.597135 : Cannot read memory at address 0x0000030B 12:10:25.597135 : Cannot read memory at address 0x0000038B 12:10:25.599125 : Cannot read memory at address 0x0000030B 12:10:25.599125 : Cannot read memory at address 0x0000038B 12:10:25.601117 : Cannot read memory at address 0x0000030B 12:10:25.601621 : Cannot read memory at address 0x0000038B 12:10:25.603622 : Cannot read memory at address 0x0000030B 12:10:25.739644 : Cannot read memory at address 0x0000038B 12:10:25.742167 : Cannot read memory at address 0x0000030B 12:10:25.742167 : Cannot read memory at address 0x0000038B 12:10:25.744163 : Cannot read memory at address 0x0000030B 12:10:25.744163 : Cannot read memory at address 0x0000038B 12:10:25.746156 : Cannot read memory at address 0x0000030B 12:10:25.746156 : Cannot read memory at address 0x0000038B 12:10:25.748148 : Cannot read memory at address 0x0000030B 12:10:25.748148 : Cannot read memory at address 0x0000038B 12:10:25.750141 : Cannot read memory at address 0x0000030B 12:10:25.750141 : Cannot read memory at address 0x0000038B 12:10:25.751640 : Cannot read memory at address 0x0000030B 12:10:25.751640 : Cannot read memory at address 0x0000038B 12:10:25.753639 : Cannot read memory at address 0x0000030B 12:10:25.753639 : Cannot read memory at address 0x0000038B 12:10:25.755630 : Cannot read memory at address 0x0000030B 12:10:25.755630 : Cannot read memory at address 0x0000038B 12:10:25.757623 : Cannot read memory at address 0x0000030B 12:10:25.757623 : Cannot read memory at address 0x0000038B 12:10:25.759619 : Cannot read memory at address 0x0000030B 12:10:25.759619 : Cannot read memory at address 0x0000038B 12:10:25.762166 : Cannot read memory at address 0x0000030B 12:10:25.762166 : Cannot read memory at address 0x0000038B 12:10:25.764161 : Cannot read memory at address 0x0000030B 12:10:25.764161 : Cannot read memory at address 0x0000038B 12:10:25.766153 : Cannot read memory at address 0x0000030B 12:10:25.766153 : Cannot read memory at address 0x0000038B 12:10:25.769143 : Cannot read memory at address 0x0000030B 12:10:25.769143 : Cannot read memory at address 0x0000038B 12:10:25.771137 : Cannot read memory at address 0x0000030B 12:10:25.771642 : Cannot read memory at address 0x0000038B 12:10:25.773640 : Cannot read memory at address 0x0000030B 12:10:25.773640 : Cannot read memory at address 0x0000038B 12:10:25.775636 : Cannot read memory at address 0x0000030B 12:10:25.775636 : Cannot read memory at address 0x0000038B 12:10:25.777628 : Cannot read memory at address 0x0000030B 12:10:25.777628 : Cannot read memory at address 0x0000038B 12:10:25.779621 : Cannot read memory at address 0x0000030B 12:10:25.779621 : Cannot read memory at address 0x0000038B 12:10:25.782170 : Cannot read memory at address 0x0000030B 12:10:25.782170 : Cannot read memory at address 0x0000038B 12:10:25.785159 : Cannot read memory at address 0x0000030B 12:10:25.785159 : Cannot read memory at address 0x0000038B 12:10:25.788150 : Cannot read memory at address 0x0000030B 12:10:25.788150 : Cannot read memory at address 0x0000038B 12:10:25.790142 : Cannot read memory at address 0x0000030B 12:10:25.790142 : Cannot read memory at address 0x0000038B 12:10:25.792645 : Cannot read memory at address 0x0000030B 12:10:25.792645 : Cannot read memory at address 0x0000038B 12:10:25.794637 : Cannot read memory at address 0x0000030B 12:10:25.794637 : Cannot read memory at address 0x0000038B 12:10:25.796633 : Cannot read memory at address 0x0000030B 12:10:25.796633 : Cannot read memory at address 0x0000038B 12:10:25.798624 : Cannot read memory at address 0x0000030B 12:10:25.798624 : Cannot read memory at address 0x0000038B 12:10:25.801187 : Cannot read memory at address 0x0000030B 12:10:25.801187 : Cannot read memory at address 0x0000038B 12:10:25.803188 : Cannot read memory at address 0x0000030B 12:10:25.803188 : Cannot read memory at address 0x0000038B 12:10:25.805181 : Cannot read memory at address 0x0000030B 12:10:25.805181 : Cannot read memory at address 0x0000038B 12:10:25.807174 : Cannot read memory at address 0x0000030B 12:10:25.807174 : Cannot read memory at address 0x0000038B 12:10:25.809166 : Cannot read memory at address 0x0000030B 12:10:25.809166 : Cannot read memory at address 0x0000038B 12:10:25.811159 : Cannot read memory at address 0x0000030B 12:10:25.811662 : Cannot read memory at address 0x0000038B 12:10:25.813661 : Cannot read memory at address 0x0000030B 12:10:25.813661 : Cannot read memory at address 0x0000038B 12:10:25.815654 : Cannot read memory at address 0x0000030B 12:10:25.815654 : Cannot read memory at address 0x0000038B 12:10:25.817649 : Cannot read memory at address 0x0000030B 12:10:25.817649 : Cannot read memory at address 0x0000038B 12:10:25.819640 : Cannot read memory at address 0x0000030B 12:10:25.819640 : Cannot read memory at address 0x0000038B 12:10:25.822205 : Cannot read memory at address 0x0000030B 12:10:25.822205 : Cannot read memory at address 0x0000038B 12:10:25.824200 : Cannot read memory at address 0x0000030B 12:10:25.824706 : Cannot read memory at address 0x0000038B 12:10:25.826705 : Cannot read memory at address 0x0000030B 12:10:25.826705 : Cannot read memory at address 0x0000038B 12:10:25.828700 : Cannot read memory at address 0x0000030B 12:10:25.828700 : Cannot read memory at address 0x0000038B 12:10:25.831201 : Cannot read memory at address 0x0000030B 12:10:25.831201 : Cannot read memory at address 0x0000038B 12:10:25.833229 : Cannot read memory at address 0x0000030B 12:10:25.833229 : Cannot read memory at address 0x0000038B 12:10:25.835222 : Cannot read memory at address 0x0000030B 12:10:25.835222 : Cannot read memory at address 0x0000038B 12:10:25.837217 : Cannot read memory at address 0x0000030B 12:10:25.837217 : Cannot read memory at address 0x0000038B 12:10:25.839210 : Cannot read memory at address 0x0000030B 12:10:25.839210 : Cannot read memory at address 0x0000038B 12:10:25.841203 : Cannot read memory at address 0x0000030B 12:10:25.841203 : Cannot read memory at address 0x0000038B 12:10:25.843708 : Cannot read memory at address 0x0000030B 12:10:25.843708 : Cannot read memory at address 0x0000038B 12:10:25.845700 : Cannot read memory at address 0x0000030B 12:10:25.845700 : Cannot read memory at address 0x0000038B 12:10:25.847694 : Cannot read memory at address 0x0000030B 12:10:25.847694 : Cannot read memory at address 0x0000038B 12:10:25.849687 : Cannot read memory at address 0x0000030B 12:10:25.849687 : Cannot read memory at address 0x0000038B 12:10:25.852210 : Cannot read memory at address 0x0000030B 12:10:25.852210 : Cannot read memory at address 0x0000038B 12:10:25.854205 : Cannot read memory at address 0x0000030B 12:10:25.854205 : Cannot read memory at address 0x0000038B 12:10:25.856198 : Cannot read memory at address 0x0000030B 12:10:25.856198 : Cannot read memory at address 0x0000038B 12:10:25.858191 : Cannot read memory at address 0x0000030B 12:10:25.858191 : Cannot read memory at address 0x0000038B 12:10:25.860185 : Cannot read memory at address 0x0000030B 12:10:25.860185 : Cannot read memory at address 0x0000038B 12:10:25.862691 : Cannot read memory at address 0x0000030B 12:10:25.862691 : Cannot read memory at address 0x0000038B 12:10:25.864680 : Cannot read memory at address 0x0000030B 12:10:25.864680 : Cannot read memory at address 0x0000038B 12:10:25.866675 : Cannot read memory at address 0x0000030B 12:10:25.866675 : Cannot read memory at address 0x0000038B 12:10:25.868668 : Cannot read memory at address 0x0000030B 12:10:25.868668 : Cannot read memory at address 0x0000038B 12:10:25.871171 : Cannot read memory at address 0x0000030B 12:10:25.871171 : Cannot read memory at address 0x0000038B 12:10:25.873204 : Cannot read memory at address 0x0000030B 12:10:25.873204 : Cannot read memory at address 0x0000038B 12:10:25.875196 : Cannot read memory at address 0x0000030B 12:10:25.875196 : Cannot read memory at address 0x0000038B 12:10:25.877189 : Cannot read memory at address 0x0000030B 12:10:25.877189 : Cannot read memory at address 0x0000038B 12:10:25.879183 : Cannot read memory at address 0x0000030B 12:10:25.879183 : Cannot read memory at address 0x0000038B 12:10:25.881176 : Cannot read memory at address 0x0000030B 12:10:25.881176 : Cannot read memory at address 0x0000038B 12:10:25.882683 : Cannot read memory at address 0x0000030B 12:10:25.882683 : Cannot read memory at address 0x0000038B 12:10:25.884676 : Cannot read memory at address 0x0000030B 12:10:25.884676 : Cannot read memory at address 0x0000038B 12:10:25.886669 : Cannot read memory at address 0x0000030B 12:10:25.886669 : Cannot read memory at address 0x0000038B 12:10:25.888662 : Cannot read memory at address 0x0000030B 12:10:25.888662 : Cannot read memory at address 0x0000038B 12:10:25.891166 : Cannot read memory at address 0x0000030B 12:10:25.891166 : Cannot read memory at address 0x0000038B 12:10:25.893197 : Cannot read memory at address 0x0000030B 12:10:25.893197 : Cannot read memory at address 0x0000038B 12:10:25.895191 : Cannot read memory at address 0x0000030B 12:10:25.895191 : Cannot read memory at address 0x0000038B 12:10:25.897185 : Cannot read memory at address 0x0000030B 12:10:25.897185 : Cannot read memory at address 0x0000038B 12:10:25.899176 : Cannot read memory at address 0x0000030B 12:10:25.899176 : Cannot read memory at address 0x0000038B 12:10:25.901674 : Cannot read memory at address 0x0000030B 12:10:25.901674 : Cannot read memory at address 0x0000038B 12:10:25.903673 : Cannot read memory at address 0x0000030B 12:10:25.903673 : Cannot read memory at address 0x0000038B 12:10:25.905666 : Cannot read memory at address 0x0000030B 12:10:25.905666 : Cannot read memory at address 0x0000038B 12:10:25.907660 : Cannot read memory at address 0x0000030B 12:10:25.907660 : Cannot read memory at address 0x0000038B 12:10:25.909655 : Cannot read memory at address 0x0000030B 12:10:25.909655 : Cannot read memory at address 0x0000038B 12:10:25.911162 : Cannot read memory at address 0x0000030B 12:10:25.911162 : Cannot read memory at address 0x0000038B 12:10:25.913196 : Cannot read memory at address 0x0000030B 12:10:25.913196 : Cannot read memory at address 0x0000038B 12:10:25.915187 : Cannot read memory at address 0x0000030B 12:10:25.915187 : Cannot read memory at address 0x0000038B 12:10:25.917184 : Cannot read memory at address 0x0000030B 12:10:25.917184 : Cannot read memory at address 0x0000038B 12:10:25.920173 : Cannot read memory at address 0x0000030B 12:10:25.920173 : Cannot read memory at address 0x0000038B 12:10:25.921674 : Cannot read memory at address 0x0000030B 12:10:25.921674 : Cannot read memory at address 0x0000038B 12:10:25.924179 : Cannot read memory at address 0x0000030B 12:10:25.924179 : Cannot read memory at address 0x0000038B 12:10:25.926211 : Cannot read memory at address 0x0000030B 12:10:25.926211 : Cannot read memory at address 0x0000038B 12:10:25.928204 : Cannot read memory at address 0x0000030B 12:10:25.928204 : Cannot read memory at address 0x0000038B 12:10:25.930198 : Cannot read memory at address 0x0000030B 12:10:25.930198 : Cannot read memory at address 0x0000038B 12:10:25.931782 : Cannot read memory at address 0x0000030B 12:10:25.931782 : Cannot read memory at address 0x0000038B 12:10:25.933781 : Cannot read memory at address 0x0000030B 12:10:25.933781 : Cannot read memory at address 0x0000038B 12:10:25.935773 : Cannot read memory at address 0x0000030B 12:10:25.935773 : Cannot read memory at address 0x0000038B 12:10:25.937769 : Cannot read memory at address 0x0000030B 12:10:25.937769 : Cannot read memory at address 0x0000038B 12:10:25.939760 : Cannot read memory at address 0x0000030B 12:10:25.939760 : Cannot read memory at address 0x0000038B 12:10:25.941265 : Cannot read memory at address 0x0000030B 12:10:25.941265 : Cannot read memory at address 0x0000038B 12:10:25.943300 : Cannot read memory at address 0x0000030B 12:10:25.943300 : Cannot read memory at address 0x0000038B 12:10:25.945293 : Cannot read memory at address 0x0000030B 12:10:26.077528 : Cannot read memory at address 0x0000038B 12:10:26.079531 : Cannot read memory at address 0x0000030B 12:10:26.079531 : Cannot read memory at address 0x0000038B 12:10:26.082063 : Cannot read memory at address 0x0000030B 12:10:26.082063 : Cannot read memory at address 0x0000038B 12:10:26.085051 : Cannot read memory at address 0x0000030B 12:10:26.085051 : Cannot read memory at address 0x0000038B 12:10:26.087046 : Cannot read memory at address 0x0000030B 12:10:26.087046 : Cannot read memory at address 0x0000038B 12:10:26.089040 : Cannot read memory at address 0x0000030B 12:10:26.089040 : Cannot read memory at address 0x0000038B 12:10:26.091033 : Cannot read memory at address 0x0000030B 12:10:26.091540 : Cannot read memory at address 0x0000038B 12:10:26.093540 : Cannot read memory at address 0x0000030B 12:10:26.093540 : Cannot read memory at address 0x0000038B 12:10:26.095533 : Cannot read memory at address 0x0000030B 12:10:26.095533 : Cannot read memory at address 0x0000038B 12:10:26.097526 : Cannot read memory at address 0x0000030B 12:10:26.098523 : Cannot read memory at address 0x0000038B 12:10:26.101026 : Cannot read memory at address 0x0000030B 12:10:26.101026 : Cannot read memory at address 0x0000038B 12:10:26.103046 : Cannot read memory at address 0x0000030B 12:10:26.103046 : Cannot read memory at address 0x0000038B 12:10:26.105040 : Cannot read memory at address 0x0000030B 12:10:26.105040 : Cannot read memory at address 0x0000038B 12:10:26.107034 : Cannot read memory at address 0x0000030B 12:10:26.107034 : Cannot read memory at address 0x0000038B 12:10:26.109024 : Cannot read memory at address 0x0000030B 12:10:26.109024 : Cannot read memory at address 0x0000038B 12:10:26.111020 : Cannot read memory at address 0x0000030B 12:10:26.111020 : Cannot read memory at address 0x0000038B 12:10:26.112468 : Cannot read memory at address 0x0000030B 12:10:26.112468 : Cannot read memory at address 0x0000038B 12:10:26.114471 : Cannot read memory at address 0x0000030B 12:10:26.115465 : Cannot read memory at address 0x0000038B 12:10:26.118458 : Cannot read memory at address 0x0000030B 12:10:26.118458 : Cannot read memory at address 0x0000038B 12:10:26.120959 : Cannot read memory at address 0x0000030B 12:10:26.120959 : Cannot read memory at address 0x0000038B 12:10:26.122974 : Cannot read memory at address 0x0000030B 12:10:26.122974 : Cannot read memory at address 0x0000038B 12:10:26.124478 : Cannot read memory at address 0x0000030B 12:10:26.124478 : Cannot read memory at address 0x0000038B 12:10:26.126478 : Cannot read memory at address 0x0000030B 12:10:26.126478 : Cannot read memory at address 0x0000038B 12:10:26.128471 : Cannot read memory at address 0x0000030B 12:10:26.128471 : Cannot read memory at address 0x0000038B 12:10:26.130972 : Cannot read memory at address 0x0000030B 12:10:26.130972 : Cannot read memory at address 0x0000038B 12:10:26.132982 : Cannot read memory at address 0x0000030B 12:10:26.132982 : Cannot read memory at address 0x0000038B 12:10:26.134977 : Cannot read memory at address 0x0000030B 12:10:26.134977 : Cannot read memory at address 0x0000038B 12:10:26.136969 : Cannot read memory at address 0x0000030B 12:10:26.136969 : Cannot read memory at address 0x0000038B 12:10:26.138963 : Cannot read memory at address 0x0000030B 12:10:26.138963 : Cannot read memory at address 0x0000038B 12:10:26.140958 : Cannot read memory at address 0x0000030B 12:10:26.140958 : Cannot read memory at address 0x0000038B 12:10:26.142332 : Cannot read memory at address 0x0000030B 12:10:26.142332 : Cannot read memory at address 0x0000038B 12:10:26.144372 : Cannot read memory at address 0x0000030B 12:10:26.144372 : Cannot read memory at address 0x0000038B 12:10:26.146323 : Cannot read memory at address 0x0000030B 12:10:26.146323 : Cannot read memory at address 0x0000038B 12:10:26.148317 : Cannot read memory at address 0x0000030B 12:10:26.148317 : Cannot read memory at address 0x0000038B 12:10:26.150312 : Cannot read memory at address 0x0000030B 12:10:26.150312 : Cannot read memory at address 0x0000038B 12:10:26.151834 : Cannot read memory at address 0x0000030B 12:10:26.151834 : Cannot read memory at address 0x0000038B 12:10:26.153183 : Cannot read memory at address 0x0000030B 12:10:26.153183 : Cannot read memory at address 0x0000038B 12:10:26.155193 : Cannot read memory at address 0x0000030B 12:10:26.155193 : Cannot read memory at address 0x0000038B 12:10:26.157187 : Cannot read memory at address 0x0000030B 12:10:26.157187 : Cannot read memory at address 0x0000038B 12:10:26.159180 : Cannot read memory at address 0x0000030B 12:10:26.159180 : Cannot read memory at address 0x0000038B 12:10:26.161174 : Cannot read memory at address 0x0000030B 12:10:26.161174 : Cannot read memory at address 0x0000038B 12:10:26.162741 : Cannot read memory at address 0x0000030B 12:10:26.162741 : Cannot read memory at address 0x0000038B 12:10:26.164738 : Cannot read memory at address 0x0000030B 12:10:26.164738 : Cannot read memory at address 0x0000038B 12:10:26.166731 : Cannot read memory at address 0x0000030B 12:10:26.166731 : Cannot read memory at address 0x0000038B 12:10:26.168727 : Cannot read memory at address 0x0000030B 12:10:26.168727 : Cannot read memory at address 0x0000038B 12:10:26.171227 : Cannot read memory at address 0x0000030B 12:10:26.171227 : Cannot read memory at address 0x0000038B 12:10:26.173261 : Cannot read memory at address 0x0000030B 12:10:26.173261 : Cannot read memory at address 0x0000038B 12:10:26.175255 : Cannot read memory at address 0x0000030B 12:10:26.175255 : Cannot read memory at address 0x0000038B 12:10:26.177248 : Cannot read memory at address 0x0000030B 12:10:26.177248 : Cannot read memory at address 0x0000038B 12:10:26.179241 : Cannot read memory at address 0x0000030B 12:10:26.179241 : Cannot read memory at address 0x0000038B 12:10:26.181742 : Cannot read memory at address 0x0000030B 12:10:26.181742 : Cannot read memory at address 0x0000038B 12:10:26.183740 : Cannot read memory at address 0x0000030B 12:10:26.184737 : Cannot read memory at address 0x0000038B 12:10:26.186730 : Cannot read memory at address 0x0000030B 12:10:26.186730 : Cannot read memory at address 0x0000038B 12:10:26.188724 : Cannot read memory at address 0x0000030B 12:10:26.188724 : Cannot read memory at address 0x0000038B 12:10:26.191228 : Cannot read memory at address 0x0000030B 12:10:26.191228 : Cannot read memory at address 0x0000038B 12:10:26.193261 : Cannot read memory at address 0x0000030B 12:10:26.193261 : Cannot read memory at address 0x0000038B 12:10:26.195254 : Cannot read memory at address 0x0000030B 12:10:26.195254 : Cannot read memory at address 0x0000038B 12:10:26.197247 : Cannot read memory at address 0x0000030B 12:10:26.197247 : Cannot read memory at address 0x0000038B 12:10:26.199240 : Cannot read memory at address 0x0000030B 12:10:26.199240 : Cannot read memory at address 0x0000038B 12:10:26.201232 : Cannot read memory at address 0x0000030B 12:10:26.201736 : Cannot read memory at address 0x0000038B 12:10:26.202986 : Cannot read memory at address 0x0000030B 12:10:26.202986 : Cannot read memory at address 0x0000038B 12:10:26.204986 : Cannot read memory at address 0x0000030B 12:10:26.204986 : Cannot read memory at address 0x0000038B 12:10:26.206980 : Cannot read memory at address 0x0000030B 12:10:26.206980 : Cannot read memory at address 0x0000038B 12:10:26.208970 : Cannot read memory at address 0x0000030B 12:10:26.208970 : Cannot read memory at address 0x0000038B 12:10:26.210966 : Cannot read memory at address 0x0000030B 12:10:26.210966 : Cannot read memory at address 0x0000038B 12:10:26.212551 : Cannot read memory at address 0x0000030B 12:10:26.212551 : Cannot read memory at address 0x0000038B 12:10:26.214551 : Cannot read memory at address 0x0000030B 12:10:26.214551 : Cannot read memory at address 0x0000038B 12:10:26.216542 : Cannot read memory at address 0x0000030B 12:10:26.216542 : Cannot read memory at address 0x0000038B 12:10:26.218537 : Cannot read memory at address 0x0000030B 12:10:26.218537 : Cannot read memory at address 0x0000038B 12:10:26.221042 : Cannot read memory at address 0x0000030B 12:10:26.221042 : Cannot read memory at address 0x0000038B 12:10:26.223081 : Cannot read memory at address 0x0000030B 12:10:26.223081 : Cannot read memory at address 0x0000038B 12:10:26.224665 : Cannot read memory at address 0x0000030B 12:10:26.224665 : Cannot read memory at address 0x0000038B 12:10:26.226661 : Cannot read memory at address 0x0000030B 12:10:26.226661 : Cannot read memory at address 0x0000038B 12:10:26.228655 : Cannot read memory at address 0x0000030B 12:10:26.228655 : Cannot read memory at address 0x0000038B 12:10:26.231160 : Cannot read memory at address 0x0000030B 12:10:26.231160 : Cannot read memory at address 0x0000038B 12:10:26.233189 : Cannot read memory at address 0x0000030B 12:10:26.233189 : Cannot read memory at address 0x0000038B 12:10:26.235185 : Cannot read memory at address 0x0000030B 12:10:26.235185 : Cannot read memory at address 0x0000038B 12:10:26.237179 : Cannot read memory at address 0x0000030B 12:10:26.237179 : Cannot read memory at address 0x0000038B 12:10:26.239172 : Cannot read memory at address 0x0000030B 12:10:26.239172 : Cannot read memory at address 0x0000038B 12:10:26.241165 : Cannot read memory at address 0x0000030B 12:10:26.241165 : Cannot read memory at address 0x0000038B 12:10:26.242670 : Cannot read memory at address 0x0000030B 12:10:26.242670 : Cannot read memory at address 0x0000038B 12:10:26.244665 : Cannot read memory at address 0x0000030B 12:10:26.244665 : Cannot read memory at address 0x0000038B 12:10:26.246657 : Cannot read memory at address 0x0000030B 12:10:26.246657 : Cannot read memory at address 0x0000038B 12:10:26.248650 : Cannot read memory at address 0x0000030B 12:10:26.248650 : Cannot read memory at address 0x0000038B 12:10:26.251151 : Cannot read memory at address 0x0000030B 12:10:26.251151 : Cannot read memory at address 0x0000038B 12:10:26.253167 : Cannot read memory at address 0x0000030B 12:10:26.253167 : Cannot read memory at address 0x0000038B 12:10:26.255160 : Cannot read memory at address 0x0000030B 12:10:26.255160 : Cannot read memory at address 0x0000038B 12:10:26.257154 : Cannot read memory at address 0x0000030B 12:10:26.257154 : Cannot read memory at address 0x0000038B 12:10:26.259147 : Cannot read memory at address 0x0000030B 12:10:26.259147 : Cannot read memory at address 0x0000038B 12:10:26.261140 : Cannot read memory at address 0x0000030B 12:10:26.261140 : Cannot read memory at address 0x0000038B 12:10:26.262675 : Cannot read memory at address 0x0000030B 12:10:26.262675 : Cannot read memory at address 0x0000038B 12:10:26.264672 : Cannot read memory at address 0x0000030B 12:10:26.264672 : Cannot read memory at address 0x0000038B 12:10:26.266664 : Cannot read memory at address 0x0000030B 12:10:26.266664 : Cannot read memory at address 0x0000038B 12:10:26.268659 : Cannot read memory at address 0x0000030B 12:10:26.268659 : Cannot read memory at address 0x0000038B 12:10:26.271162 : Cannot read memory at address 0x0000030B 12:10:26.271162 : Cannot read memory at address 0x0000038B 12:10:26.273199 : Cannot read memory at address 0x0000030B 12:10:26.273199 : Cannot read memory at address 0x0000038B 12:10:26.275192 : Cannot read memory at address 0x0000030B 12:10:26.275192 : Cannot read memory at address 0x0000038B 12:10:26.277185 : Cannot read memory at address 0x0000030B 12:10:26.277185 : Cannot read memory at address 0x0000038B 12:10:26.279179 : Cannot read memory at address 0x0000030B 12:10:26.279179 : Cannot read memory at address 0x0000038B 12:10:26.281172 : Cannot read memory at address 0x0000030B 12:10:26.281676 : Cannot read memory at address 0x0000038B 12:10:26.283674 : Cannot read memory at address 0x0000030B 12:10:26.283674 : Cannot read memory at address 0x0000038B 12:10:26.285669 : Cannot read memory at address 0x0000030B 12:10:26.285669 : Cannot read memory at address 0x0000038B 12:10:26.287660 : Cannot read memory at address 0x0000030B 12:10:26.287660 : Cannot read memory at address 0x0000038B 12:10:26.289654 : Cannot read memory at address 0x0000030B 12:10:26.289654 : Cannot read memory at address 0x0000038B 12:10:26.292189 : Cannot read memory at address 0x0000030B 12:10:26.292189 : Cannot read memory at address 0x0000038B 12:10:26.294186 : Cannot read memory at address 0x0000030B 12:10:26.294186 : Cannot read memory at address 0x0000038B 12:10:26.296179 : Cannot read memory at address 0x0000030B 12:10:26.296179 : Cannot read memory at address 0x0000038B 12:10:26.298173 : Cannot read memory at address 0x0000030B 12:10:26.298173 : Cannot read memory at address 0x0000038B 12:10:26.300163 : Cannot read memory at address 0x0000030B 12:10:26.300163 : Cannot read memory at address 0x0000038B 12:10:26.301882 : Cannot read memory at address 0x0000030B 12:10:26.301882 : Cannot read memory at address 0x0000038B 12:10:26.303350 : Cannot read memory at address 0x0000030B 12:10:26.303350 : Cannot read memory at address 0x0000038B 12:10:26.305355 : Cannot read memory at address 0x0000030B 12:10:26.305355 : Cannot read memory at address 0x0000038B 12:10:26.307349 : Cannot read memory at address 0x0000030B 12:10:26.307349 : Cannot read memory at address 0x0000038B 12:10:26.309342 : Cannot read memory at address 0x0000030B 12:10:26.309342 : Cannot read memory at address 0x0000038B 12:10:26.311885 : Cannot read memory at address 0x0000030B 12:10:26.311885 : Cannot read memory at address 0x0000038B 12:10:26.313409 : Cannot read memory at address 0x0000030B 12:10:26.313409 : Cannot read memory at address 0x0000038B 12:10:26.315461 : Cannot read memory at address 0x0000030B 12:10:26.315461 : Cannot read memory at address 0x0000038B 12:10:26.317461 : Cannot read memory at address 0x0000030B 12:10:26.317461 : Cannot read memory at address 0x0000038B 12:10:26.319415 : Cannot read memory at address 0x0000030B 12:10:26.319415 : Cannot read memory at address 0x0000038B 12:10:26.321001 : Cannot read memory at address 0x0000030B 12:10:26.321001 : Cannot read memory at address 0x0000038B 12:10:26.322999 : Cannot read memory at address 0x0000030B 12:10:26.322999 : Cannot read memory at address 0x0000038B 12:10:26.324502 : Cannot read memory at address 0x0000030B 12:10:26.324502 : Cannot read memory at address 0x0000038B 12:10:26.326504 : Cannot read memory at address 0x0000030B 12:10:26.326504 : Cannot read memory at address 0x0000038B 12:10:26.328496 : Cannot read memory at address 0x0000030B 12:10:26.328496 : Cannot read memory at address 0x0000038B 12:10:26.330998 : Cannot read memory at address 0x0000030B 12:10:26.330998 : Cannot read memory at address 0x0000038B 12:10:26.333019 : Cannot read memory at address 0x0000030B 12:10:26.333019 : Cannot read memory at address 0x0000038B 12:10:26.335015 : Cannot read memory at address 0x0000030B 12:10:26.335015 : Cannot read memory at address 0x0000038B 12:10:26.337006 : Cannot read memory at address 0x0000030B 12:10:26.337006 : Cannot read memory at address 0x0000038B 12:10:26.338999 : Cannot read memory at address 0x0000030B 12:10:26.338999 : Cannot read memory at address 0x0000038B 12:10:26.340995 : Cannot read memory at address 0x0000030B 12:10:26.340995 : Cannot read memory at address 0x0000038B 12:10:26.343433 : Cannot read memory at address 0x0000030B 12:10:26.343433 : Cannot read memory at address 0x0000038B 12:10:26.345426 : Cannot read memory at address 0x0000030B 12:10:26.345426 : Cannot read memory at address 0x0000038B 12:10:26.347419 : Cannot read memory at address 0x0000030B 12:10:26.347419 : Cannot read memory at address 0x0000038B 12:10:26.349410 : Cannot read memory at address 0x0000030B 12:10:26.349410 : Cannot read memory at address 0x0000038B 12:10:26.350914 : Cannot read memory at address 0x0000030B 12:10:26.350914 : Cannot read memory at address 0x0000038B 12:10:26.352808 : Cannot read memory at address 0x0000030B 12:10:26.352808 : Cannot read memory at address 0x0000038B 12:10:26.354812 : Cannot read memory at address 0x0000030B 12:10:26.354812 : Cannot read memory at address 0x0000038B 12:10:26.356806 : Cannot read memory at address 0x0000030B 12:10:26.356806 : Cannot read memory at address 0x0000038B 12:10:26.358798 : Cannot read memory at address 0x0000030B 12:10:26.358798 : Cannot read memory at address 0x0000038B 12:10:26.360795 : Cannot read memory at address 0x0000030B 12:10:26.360795 : Cannot read memory at address 0x0000038B 12:10:26.363110 : Cannot read memory at address 0x0000030B 12:10:26.363110 : Cannot read memory at address 0x0000038B 12:10:26.365061 : Cannot read memory at address 0x0000030B 12:10:26.365061 : Cannot read memory at address 0x0000038B 12:10:26.367057 : Cannot read memory at address 0x0000030B 12:10:26.367057 : Cannot read memory at address 0x0000038B 12:10:26.369050 : Cannot read memory at address 0x0000030B 12:10:26.369050 : Cannot read memory at address 0x0000038B 12:10:26.371043 : Cannot read memory at address 0x0000030B 12:10:26.371043 : Cannot read memory at address 0x0000038B 12:10:26.373422 : Cannot read memory at address 0x0000030B 12:10:26.373422 : Cannot read memory at address 0x0000038B 12:10:26.375415 : Cannot read memory at address 0x0000030B 12:10:26.375415 : Cannot read memory at address 0x0000038B 12:10:26.377409 : Cannot read memory at address 0x0000030B 12:10:26.377409 : Cannot read memory at address 0x0000038B 12:10:26.379402 : Cannot read memory at address 0x0000030B 12:10:26.379402 : Cannot read memory at address 0x0000038B 12:10:26.381949 : Cannot read memory at address 0x0000030B 12:10:26.381949 : Cannot read memory at address 0x0000038B 12:10:26.383878 : Cannot read memory at address 0x0000030B 12:10:26.384581 : Cannot read memory at address 0x0000038B 12:10:26.385893 : Cannot read memory at address 0x0000030B 12:10:26.385893 : Cannot read memory at address 0x0000038B 12:10:26.387905 : Cannot read memory at address 0x0000030B 12:10:26.387905 : Cannot read memory at address 0x0000038B 12:10:26.389898 : Cannot read memory at address 0x0000030B 12:10:26.389898 : Cannot read memory at address 0x0000038B 12:10:26.391404 : Cannot read memory at address 0x0000030B 12:10:26.391404 : Cannot read memory at address 0x0000038B 12:10:26.393405 : Cannot read memory at address 0x0000030B 12:10:26.393405 : Cannot read memory at address 0x0000038B 12:10:26.395398 : Cannot read memory at address 0x0000030B 12:10:26.395398 : Cannot read memory at address 0x0000038B 12:10:26.397392 : Cannot read memory at address 0x0000030B 12:10:26.397392 : Cannot read memory at address 0x0000038B 12:10:26.399383 : Cannot read memory at address 0x0000030B 12:10:26.399383 : Cannot read memory at address 0x0000038B 12:10:26.401900 : Cannot read memory at address 0x0000030B 12:10:26.401900 : Cannot read memory at address 0x0000038B 12:10:26.403894 : Cannot read memory at address 0x0000030B 12:10:26.403894 : Cannot read memory at address 0x0000038B 12:10:26.405890 : Cannot read memory at address 0x0000030B 12:10:26.405890 : Cannot read memory at address 0x0000038B 12:10:26.407880 : Cannot read memory at address 0x0000030B 12:10:26.407880 : Cannot read memory at address 0x0000038B 12:10:26.409874 : Cannot read memory at address 0x0000030B 12:10:26.409874 : Cannot read memory at address 0x0000038B 12:10:26.411380 : Cannot read memory at address 0x0000030B 12:10:26.411380 : Cannot read memory at address 0x0000038B 12:10:26.413380 : Cannot read memory at address 0x0000030B 12:10:26.413380 : Cannot read memory at address 0x0000038B 12:10:26.415464 : Cannot read memory at address 0x0000030B 12:10:26.415464 : Cannot read memory at address 0x0000038B 12:10:26.417967 : Cannot read memory at address 0x0000030B 12:10:26.417967 : Cannot read memory at address 0x0000038B 12:10:26.419960 : Cannot read memory at address 0x0000030B 12:10:26.419960 : Cannot read memory at address 0x0000038B 12:10:26.422458 : Cannot read memory at address 0x0000030B 12:10:26.422458 : Cannot read memory at address 0x0000038B 12:10:26.423960 : Cannot read memory at address 0x0000030B 12:10:26.423960 : Cannot read memory at address 0x0000038B 12:10:26.425956 : Cannot read memory at address 0x0000030B 12:10:26.425956 : Cannot read memory at address 0x0000038B 12:10:26.427952 : Cannot read memory at address 0x0000030B 12:10:26.427952 : Cannot read memory at address 0x0000038B 12:10:26.429946 : Cannot read memory at address 0x0000030B 12:10:26.429946 : Cannot read memory at address 0x0000038B 12:10:26.431936 : Cannot read memory at address 0x0000030B 12:10:26.431936 : Cannot read memory at address 0x0000038B 12:10:26.433932 : Cannot read memory at address 0x0000030B 12:10:26.433932 : Cannot read memory at address 0x0000038B 12:10:26.435926 : Cannot read memory at address 0x0000030B 12:10:26.435926 : Cannot read memory at address 0x0000038B 12:10:26.437916 : Cannot read memory at address 0x0000030B 12:10:26.437916 : Cannot read memory at address 0x0000038B 12:10:26.439909 : Cannot read memory at address 0x0000030B 12:10:26.439909 : Cannot read memory at address 0x0000038B 12:10:26.441906 : Cannot read memory at address 0x0000030B 12:10:26.441906 : Cannot read memory at address 0x0000038B 12:10:26.443896 : Cannot read memory at address 0x0000030B 12:10:26.443896 : Cannot read memory at address 0x0000038B 12:10:26.445889 : Cannot read memory at address 0x0000030B 12:10:26.445889 : Cannot read memory at address 0x0000038B 12:10:26.447883 : Cannot read memory at address 0x0000030B 12:10:26.447883 : Cannot read memory at address 0x0000038B 12:10:26.449880 : Cannot read memory at address 0x0000030B 12:10:26.449880 : Cannot read memory at address 0x0000038B 12:10:26.451870 : Cannot read memory at address 0x0000030B 12:10:26.451870 : Cannot read memory at address 0x0000038B 12:10:26.453863 : Cannot read memory at address 0x0000030B 12:10:26.453863 : Cannot read memory at address 0x0000038B 12:10:26.455859 : Cannot read memory at address 0x0000030B 12:10:26.455859 : Cannot read memory at address 0x0000038B 12:10:26.457850 : Cannot read memory at address 0x0000030B 12:10:26.457850 : Cannot read memory at address 0x0000038B 12:10:26.459843 : Cannot read memory at address 0x0000030B 12:10:26.459843 : Cannot read memory at address 0x0000038B 12:10:26.461836 : Cannot read memory at address 0x0000030B 12:10:26.461836 : Cannot read memory at address 0x0000038B 12:10:26.463830 : Cannot read memory at address 0x0000030B 12:10:26.463830 : Cannot read memory at address 0x0000038B 12:10:26.465823 : Cannot read memory at address 0x0000030B 12:10:26.465823 : Cannot read memory at address 0x0000038B 12:10:26.467816 : Cannot read memory at address 0x0000030B 12:10:26.467816 : Cannot read memory at address 0x0000038B 12:10:26.469813 : Cannot read memory at address 0x0000030B 12:10:26.469813 : Cannot read memory at address 0x0000038B 12:10:26.471802 : Cannot read memory at address 0x0000030B 12:10:26.471802 : Cannot read memory at address 0x0000038B 12:10:26.473796 : Cannot read memory at address 0x0000030B 12:10:26.473796 : Cannot read memory at address 0x0000038B 12:10:26.475789 : Cannot read memory at address 0x0000030B 12:10:26.475789 : Cannot read memory at address 0x0000038B 12:10:26.477783 : Cannot read memory at address 0x0000030B 12:10:26.477783 : Cannot read memory at address 0x0000038B 12:10:26.479776 : Cannot read memory at address 0x0000030B 12:10:26.479776 : Cannot read memory at address 0x0000038B 12:10:26.481770 : Cannot read memory at address 0x0000030B 12:10:26.481770 : Cannot read memory at address 0x0000038B 12:10:26.483763 : Cannot read memory at address 0x0000030B 12:10:26.483763 : Cannot read memory at address 0x0000038B 12:10:26.485756 : Cannot read memory at address 0x0000030B 12:10:26.485756 : Cannot read memory at address 0x0000038B 12:10:26.487750 : Cannot read memory at address 0x0000030B 12:10:26.487750 : Cannot read memory at address 0x0000038B 12:10:26.489743 : Cannot read memory at address 0x0000030B 12:10:26.489743 : Cannot read memory at address 0x0000038B 12:10:26.491739 : Cannot read memory at address 0x0000030B 12:10:26.491739 : Cannot read memory at address 0x0000038B 12:10:26.493729 : Cannot read memory at address 0x0000030B 12:10:26.493729 : Cannot read memory at address 0x0000038B 12:10:26.495723 : Cannot read memory at address 0x0000030B 12:10:26.495723 : Cannot read memory at address 0x0000038B 12:10:26.497716 : Cannot read memory at address 0x0000030B 12:10:26.497716 : Cannot read memory at address 0x0000038B 12:10:26.499709 : Cannot read memory at address 0x0000030B 12:10:26.499709 : Cannot read memory at address 0x0000038B 12:10:26.501703 : Cannot read memory at address 0x0000030B 12:10:26.501703 : Cannot read memory at address 0x0000038B 12:10:26.503696 : Cannot read memory at address 0x0000030B 12:10:26.503696 : Cannot read memory at address 0x0000038B 12:10:26.505689 : Cannot read memory at address 0x0000030B 12:10:26.505689 : Cannot read memory at address 0x0000038B 12:10:26.507683 : Cannot read memory at address 0x0000030B 12:10:26.507683 : Cannot read memory at address 0x0000038B 12:10:26.509676 : Cannot read memory at address 0x0000030B 12:10:26.509676 : Cannot read memory at address 0x0000038B 12:10:26.511672 : Cannot read memory at address 0x0000030B 12:10:26.511672 : Cannot read memory at address 0x0000038B 12:10:26.513666 : Cannot read memory at address 0x0000030B 12:10:26.513666 : Cannot read memory at address 0x0000038B 12:10:26.515657 : Cannot read memory at address 0x0000030B 12:10:26.515657 : Cannot read memory at address 0x0000038B 12:10:26.517650 : Cannot read memory at address 0x0000030B 12:10:26.517650 : Cannot read memory at address 0x0000038B 12:10:26.519646 : Cannot read memory at address 0x0000030B 12:10:26.519646 : Cannot read memory at address 0x0000038B 12:10:26.521637 : Cannot read memory at address 0x0000030B 12:10:26.521637 : Cannot read memory at address 0x0000038B 12:10:26.523630 : Cannot read memory at address 0x0000030B 12:10:26.523630 : Cannot read memory at address 0x0000038B 12:10:26.525623 : Cannot read memory at address 0x0000030B 12:10:26.525623 : Cannot read memory at address 0x0000038B 12:10:26.527620 : Cannot read memory at address 0x0000030B 12:10:26.527620 : Cannot read memory at address 0x0000038B 12:10:26.529610 : Cannot read memory at address 0x0000030B 12:10:26.529610 : Cannot read memory at address 0x0000038B 12:10:26.531602 : Cannot read memory at address 0x0000030B 12:10:26.531602 : Cannot read memory at address 0x0000038B 12:10:26.533597 : Cannot read memory at address 0x0000030B 12:10:26.533597 : Cannot read memory at address 0x0000038B 12:10:26.535590 : Cannot read memory at address 0x0000030B 12:10:26.535590 : Cannot read memory at address 0x0000038B 12:10:26.537583 : Cannot read memory at address 0x0000030B 12:10:26.537583 : Cannot read memory at address 0x0000038B 12:10:26.539578 : Cannot read memory at address 0x0000030B 12:10:26.539578 : Cannot read memory at address 0x0000038B 12:10:26.541573 : Cannot read memory at address 0x0000030B 12:10:26.541573 : Cannot read memory at address 0x0000038B 12:10:26.543564 : Cannot read memory at address 0x0000030B 12:10:26.543564 : Cannot read memory at address 0x0000038B 12:10:26.545559 : Cannot read memory at address 0x0000030B 12:10:26.545559 : Cannot read memory at address 0x0000038B 12:10:26.547553 : Cannot read memory at address 0x0000030B 12:10:26.547553 : Cannot read memory at address 0x0000038B 12:10:26.549545 : Cannot read memory at address 0x0000030B 12:10:26.549545 : Cannot read memory at address 0x0000038B 12:10:26.551537 : Cannot read memory at address 0x0000030B 12:10:26.551537 : Cannot read memory at address 0x0000038B 12:10:26.553533 : Cannot read memory at address 0x0000030B 12:10:26.554527 : Cannot read memory at address 0x0000038B 12:10:26.556520 : Cannot read memory at address 0x0000030B 12:10:26.556520 : Cannot read memory at address 0x0000038B 12:10:26.558516 : Cannot read memory at address 0x0000030B 12:10:26.558516 : Cannot read memory at address 0x0000038B 12:10:26.560507 : Cannot read memory at address 0x0000030B 12:10:26.560507 : Cannot read memory at address 0x0000038B 12:10:26.562503 : Cannot read memory at address 0x0000030B 12:10:26.562503 : Cannot read memory at address 0x0000038B 12:10:26.564496 : Cannot read memory at address 0x0000030B 12:10:26.564496 : Cannot read memory at address 0x0000038B 12:10:26.566487 : Cannot read memory at address 0x0000030B 12:10:26.566487 : Cannot read memory at address 0x0000038B 12:10:26.568484 : Cannot read memory at address 0x0000030B 12:10:26.568484 : Cannot read memory at address 0x0000038B 12:10:26.570476 : Cannot read memory at address 0x0000030B 12:10:26.570476 : Cannot read memory at address 0x0000038B 12:10:26.572467 : Cannot read memory at address 0x0000030B 12:10:26.572467 : Cannot read memory at address 0x0000038B 12:10:26.574460 : Cannot read memory at address 0x0000030B 12:10:26.574460 : Cannot read memory at address 0x0000038B 12:10:26.576456 : Cannot read memory at address 0x0000030B 12:10:26.576456 : Cannot read memory at address 0x0000038B 12:10:26.578449 : Cannot read memory at address 0x0000030B 12:10:26.578449 : Cannot read memory at address 0x0000038B 12:10:26.580442 : Cannot read memory at address 0x0000030B 12:10:26.580442 : Cannot read memory at address 0x0000038B 12:10:26.582434 : Cannot read memory at address 0x0000030B 12:10:26.582434 : Cannot read memory at address 0x0000038B 12:10:26.584427 : Cannot read memory at address 0x0000030B 12:10:26.584427 : Cannot read memory at address 0x0000038B 12:10:26.586420 : Cannot read memory at address 0x0000030B 12:10:26.586420 : Cannot read memory at address 0x0000038B 12:10:26.588414 : Cannot read memory at address 0x0000030B 12:10:26.588414 : Cannot read memory at address 0x0000038B 12:10:26.590409 : Cannot read memory at address 0x0000030B 12:10:26.590409 : Cannot read memory at address 0x0000038B 12:10:26.592403 : Cannot read memory at address 0x0000030B 12:10:26.592403 : Cannot read memory at address 0x0000038B 12:10:26.594396 : Cannot read memory at address 0x0000030B 12:10:26.594396 : Cannot read memory at address 0x0000038B 12:10:26.596389 : Cannot read memory at address 0x0000030B 12:10:26.596389 : Cannot read memory at address 0x0000038B 12:10:26.598381 : Cannot read memory at address 0x0000030B 12:10:26.598381 : Cannot read memory at address 0x0000038B 12:10:26.600376 : Cannot read memory at address 0x0000030B 12:10:26.600376 : Cannot read memory at address 0x0000038B 12:10:26.603367 : Cannot read memory at address 0x0000030B 12:10:26.603367 : Cannot read memory at address 0x0000038B 12:10:26.605359 : Cannot read memory at address 0x0000030B 12:10:26.605359 : Cannot read memory at address 0x0000038B 12:10:26.607353 : Cannot read memory at address 0x0000030B 12:10:26.607353 : Cannot read memory at address 0x0000038B 12:10:26.609346 : Cannot read memory at address 0x0000030B 12:10:26.609346 : Cannot read memory at address 0x0000038B 12:10:26.611339 : Cannot read memory at address 0x0000030B 12:10:26.611339 : Cannot read memory at address 0x0000038B 12:10:26.613333 : Cannot read memory at address 0x0000030B 12:10:26.613333 : Cannot read memory at address 0x0000038B 12:10:26.615324 : Cannot read memory at address 0x0000030B 12:10:26.615324 : Cannot read memory at address 0x0000038B 12:10:26.617318 : Cannot read memory at address 0x0000030B 12:10:26.617318 : Cannot read memory at address 0x0000038B 12:10:26.620309 : Cannot read memory at address 0x0000030B 12:10:26.620309 : Cannot read memory at address 0x0000038B 12:10:26.622303 : Cannot read memory at address 0x0000030B 12:10:26.622303 : Cannot read memory at address 0x0000038B 12:10:26.624295 : Cannot read memory at address 0x0000030B 12:10:26.624295 : Cannot read memory at address 0x0000038B 12:10:26.626290 : Cannot read memory at address 0x0000030B 12:10:26.626290 : Cannot read memory at address 0x0000038B 12:10:26.628283 : Cannot read memory at address 0x0000030B 12:10:26.628283 : Cannot read memory at address 0x0000038B 12:10:26.630276 : Cannot read memory at address 0x0000030B 12:10:26.630276 : Cannot read memory at address 0x0000038B 12:10:26.632376 : Cannot read memory at address 0x0000030B 12:10:26.632881 : Cannot read memory at address 0x0000038B 12:10:26.634877 : Cannot read memory at address 0x0000030B 12:10:26.634877 : Cannot read memory at address 0x0000038B 12:10:26.636873 : Cannot read memory at address 0x0000030B 12:10:26.636873 : Cannot read memory at address 0x0000038B 12:10:26.638864 : Cannot read memory at address 0x0000030B 12:10:26.638864 : Cannot read memory at address 0x0000038B 12:10:26.640857 : Cannot read memory at address 0x0000030B 12:10:26.640857 : Cannot read memory at address 0x0000038B 12:10:26.642851 : Cannot read memory at address 0x0000030B 12:10:26.642851 : Cannot read memory at address 0x0000038B 12:10:26.644847 : Cannot read memory at address 0x0000030B 12:10:26.644847 : Cannot read memory at address 0x0000038B 12:10:26.646837 : Cannot read memory at address 0x0000030B 12:10:26.646837 : Cannot read memory at address 0x0000038B 12:10:26.648831 : Cannot read memory at address 0x0000030B 12:10:26.648831 : Cannot read memory at address 0x0000038B 12:10:26.650827 : Cannot read memory at address 0x0000030B 12:10:26.650827 : Cannot read memory at address 0x0000038B 12:10:26.652817 : Cannot read memory at address 0x0000030B 12:10:26.652817 : Cannot read memory at address 0x0000038B 12:10:26.654810 : Cannot read memory at address 0x0000030B 12:10:26.654810 : Cannot read memory at address 0x0000038B 12:10:26.656804 : Cannot read memory at address 0x0000030B 12:10:26.656804 : Cannot read memory at address 0x0000038B 12:10:26.658800 : Cannot read memory at address 0x0000030B 12:10:26.658800 : Cannot read memory at address 0x0000038B 12:10:26.660790 : Cannot read memory at address 0x0000030B 12:10:26.660790 : Cannot read memory at address 0x0000038B 12:10:26.662784 : Cannot read memory at address 0x0000030B 12:10:26.662784 : Cannot read memory at address 0x0000038B 12:10:26.664779 : Cannot read memory at address 0x0000030B 12:10:26.664779 : Cannot read memory at address 0x0000038B 12:10:26.666770 : Cannot read memory at address 0x0000030B 12:10:26.666770 : Cannot read memory at address 0x0000038B 12:10:26.668764 : Cannot read memory at address 0x0000030B 12:10:26.668764 : Cannot read memory at address 0x0000038B 12:10:26.670757 : Cannot read memory at address 0x0000030B 12:10:26.670757 : Cannot read memory at address 0x0000038B 12:10:26.672753 : Cannot read memory at address 0x0000030B 12:10:26.672753 : Cannot read memory at address 0x0000038B 12:10:26.674744 : Cannot read memory at address 0x0000030B 12:10:26.674744 : Cannot read memory at address 0x0000038B 12:10:26.676737 : Cannot read memory at address 0x0000030B 12:10:26.676737 : Cannot read memory at address 0x0000038B 12:10:26.678733 : Cannot read memory at address 0x0000030B 12:10:26.678733 : Cannot read memory at address 0x0000038B 12:10:26.680724 : Cannot read memory at address 0x0000030B 12:10:26.680724 : Cannot read memory at address 0x0000038B 12:10:26.682718 : Cannot read memory at address 0x0000030B 12:10:26.682718 : Cannot read memory at address 0x0000038B 12:10:26.684710 : Cannot read memory at address 0x0000030B 12:10:26.684710 : Cannot read memory at address 0x0000038B 12:10:26.686707 : Cannot read memory at address 0x0000030B 12:10:26.686707 : Cannot read memory at address 0x0000038B 12:10:26.688697 : Cannot read memory at address 0x0000030B 12:10:26.688697 : Cannot read memory at address 0x0000038B 12:10:26.690690 : Cannot read memory at address 0x0000030B 12:10:26.690690 : Cannot read memory at address 0x0000038B 12:10:26.692687 : Cannot read memory at address 0x0000030B 12:10:26.692687 : Cannot read memory at address 0x0000038B 12:10:26.694680 : Cannot read memory at address 0x0000030B 12:10:26.694680 : Cannot read memory at address 0x0000038B 12:10:26.696670 : Cannot read memory at address 0x0000030B 12:10:26.696670 : Cannot read memory at address 0x0000038B 12:10:26.698664 : Cannot read memory at address 0x0000030B 12:10:26.698664 : Cannot read memory at address 0x0000038B 12:10:26.700660 : Cannot read memory at address 0x0000030B 12:10:26.700660 : Cannot read memory at address 0x0000038B 12:10:26.702650 : Cannot read memory at address 0x0000030B 12:10:26.702650 : Cannot read memory at address 0x0000038B 12:10:26.704644 : Cannot read memory at address 0x0000030B 12:10:26.704644 : Cannot read memory at address 0x0000038B 12:10:26.706637 : Cannot read memory at address 0x0000030B 12:10:26.706637 : Cannot read memory at address 0x0000038B 12:10:26.708633 : Cannot read memory at address 0x0000030B 12:10:26.708633 : Cannot read memory at address 0x0000038B 12:10:26.710624 : Cannot read memory at address 0x0000030B 12:10:26.710624 : Cannot read memory at address 0x0000038B 12:10:26.712618 : Cannot read memory at address 0x0000030B 12:10:26.712618 : Cannot read memory at address 0x0000038B 12:10:26.714613 : Cannot read memory at address 0x0000030B 12:10:26.714613 : Cannot read memory at address 0x0000038B 12:10:26.716604 : Cannot read memory at address 0x0000030B 12:10:26.716604 : Cannot read memory at address 0x0000038B 12:10:26.718601 : Cannot read memory at address 0x0000030B 12:10:26.718601 : Cannot read memory at address 0x0000038B 12:10:26.720591 : Cannot read memory at address 0x0000030B 12:10:26.720591 : Cannot read memory at address 0x0000038B 12:10:26.722587 : Cannot read memory at address 0x0000030B 12:10:26.722587 : Cannot read memory at address 0x0000038B 12:10:26.724577 : Cannot read memory at address 0x0000030B 12:10:26.724577 : Cannot read memory at address 0x0000038B 12:10:26.726572 : Cannot read memory at address 0x0000030B 12:10:26.726572 : Cannot read memory at address 0x0000038B 12:10:26.728567 : Cannot read memory at address 0x0000030B 12:10:26.728567 : Cannot read memory at address 0x0000038B 12:10:26.730558 : Cannot read memory at address 0x0000030B 12:10:26.730558 : Cannot read memory at address 0x0000038B 12:10:26.732551 : Cannot read memory at address 0x0000030B 12:10:26.732551 : Cannot read memory at address 0x0000038B 12:10:26.734544 : Cannot read memory at address 0x0000030B 12:10:26.734544 : Cannot read memory at address 0x0000038B 12:10:26.736540 : Cannot read memory at address 0x0000030B 12:10:26.736540 : Cannot read memory at address 0x0000038B 12:10:26.738532 : Cannot read memory at address 0x0000030B 12:10:26.738532 : Cannot read memory at address 0x0000038B 12:10:26.740528 : Cannot read memory at address 0x0000030B 12:10:26.740528 : Cannot read memory at address 0x0000038B 12:10:26.742521 : Cannot read memory at address 0x0000030B 12:10:26.742521 : Cannot read memory at address 0x0000038B 12:10:26.744510 : Cannot read memory at address 0x0000030B 12:10:26.744510 : Cannot read memory at address 0x0000038B 12:10:26.746508 : Cannot read memory at address 0x0000030B 12:10:26.746508 : Cannot read memory at address 0x0000038B 12:10:26.748498 : Cannot read memory at address 0x0000030B 12:10:26.748498 : Cannot read memory at address 0x0000038B 12:10:26.750491 : Cannot read memory at address 0x0000030B 12:10:26.750491 : Cannot read memory at address 0x0000038B 12:10:26.752484 : Cannot read memory at address 0x0000030B 12:10:26.752484 : Cannot read memory at address 0x0000038B 12:10:26.754480 : Cannot read memory at address 0x0000030B 12:10:26.754480 : Cannot read memory at address 0x0000038B 12:10:26.756473 : Cannot read memory at address 0x0000030B 12:10:26.756473 : Cannot read memory at address 0x0000038B 12:10:26.758467 : Cannot read memory at address 0x0000030B 12:10:26.758467 : Cannot read memory at address 0x0000038B 12:10:26.760460 : Cannot read memory at address 0x0000030B 12:10:26.760460 : Cannot read memory at address 0x0000038B 12:10:26.762454 : Cannot read memory at address 0x0000030B 12:10:26.762454 : Cannot read memory at address 0x0000038B 12:10:26.764447 : Cannot read memory at address 0x0000030B 12:10:26.764447 : Cannot read memory at address 0x0000038B 12:10:26.766438 : Cannot read memory at address 0x0000030B 12:10:26.766438 : Cannot read memory at address 0x0000038B 12:10:26.768433 : Cannot read memory at address 0x0000030B 12:10:26.768433 : Cannot read memory at address 0x0000038B 12:10:26.770425 : Cannot read memory at address 0x0000030B 12:10:26.770425 : Cannot read memory at address 0x0000038B 12:10:26.772418 : Cannot read memory at address 0x0000030B 12:10:26.772418 : Cannot read memory at address 0x0000038B 12:10:26.774413 : Cannot read memory at address 0x0000030B 12:10:26.774413 : Cannot read memory at address 0x0000038B 12:10:26.776406 : Cannot read memory at address 0x0000030B 12:10:26.776406 : Cannot read memory at address 0x0000038B 12:10:26.778400 : Cannot read memory at address 0x0000030B 12:10:26.778400 : Cannot read memory at address 0x0000038B 12:10:26.780394 : Cannot read memory at address 0x0000030B 12:10:26.780394 : Cannot read memory at address 0x0000038B 12:10:26.782386 : Cannot read memory at address 0x0000030B 12:10:26.782386 : Cannot read memory at address 0x0000038B 12:10:26.784380 : Cannot read memory at address 0x0000030B 12:10:26.784380 : Cannot read memory at address 0x0000038B 12:10:26.786373 : Cannot read memory at address 0x0000030B 12:10:26.786373 : Cannot read memory at address 0x0000038B 12:10:26.788365 : Cannot read memory at address 0x0000030B 12:10:26.788365 : Cannot read memory at address 0x0000038B 12:10:26.790358 : Cannot read memory at address 0x0000030B 12:10:26.790358 : Cannot read memory at address 0x0000038B 12:10:26.792352 : Cannot read memory at address 0x0000030B 12:10:26.792352 : Cannot read memory at address 0x0000038B 12:10:26.794347 : Cannot read memory at address 0x0000030B 12:10:26.794347 : Cannot read memory at address 0x0000038B 12:10:26.796340 : Cannot read memory at address 0x0000030B 12:10:26.796340 : Cannot read memory at address 0x0000038B 12:10:26.798332 : Cannot read memory at address 0x0000030B 12:10:26.798332 : Cannot read memory at address 0x0000038B 12:10:26.800325 : Cannot read memory at address 0x0000030B 12:10:26.800325 : Cannot read memory at address 0x0000038B 12:10:26.802320 : Cannot read memory at address 0x0000030B 12:10:26.802320 : Cannot read memory at address 0x0000038B 12:10:26.804314 : Cannot read memory at address 0x0000030B 12:10:26.804314 : Cannot read memory at address 0x0000038B 12:10:26.806303 : Cannot read memory at address 0x0000030B 12:10:26.806303 : Cannot read memory at address 0x0000038B 12:10:26.808300 : Cannot read memory at address 0x0000030B 12:10:26.808300 : Cannot read memory at address 0x0000038B 12:10:26.810293 : Cannot read memory at address 0x0000030B 12:10:26.810293 : Cannot read memory at address 0x0000038B 12:10:26.812286 : Cannot read memory at address 0x0000030B 12:10:26.812286 : Cannot read memory at address 0x0000038B 12:10:26.814280 : Cannot read memory at address 0x0000030B 12:10:26.814280 : Cannot read memory at address 0x0000038B 12:10:26.817268 : Cannot read memory at address 0x0000030B 12:10:26.817268 : Cannot read memory at address 0x0000038B 12:10:26.819264 : Cannot read memory at address 0x0000030B 12:10:26.819264 : Cannot read memory at address 0x0000038B 12:10:26.821257 : Cannot read memory at address 0x0000030B 12:10:26.821257 : Cannot read memory at address 0x0000038B 12:10:26.823250 : Cannot read memory at address 0x0000030B 12:10:26.823250 : Cannot read memory at address 0x0000038B 12:10:26.825243 : Cannot read memory at address 0x0000030B 12:10:26.825243 : Cannot read memory at address 0x0000038B 12:10:26.827237 : Cannot read memory at address 0x0000030B 12:10:26.827237 : Cannot read memory at address 0x0000038B 12:10:26.829230 : Cannot read memory at address 0x0000030B 12:10:26.829230 : Cannot read memory at address 0x0000038B 12:10:26.831224 : Cannot read memory at address 0x0000030B 12:10:26.831224 : Cannot read memory at address 0x0000038B 12:10:26.834211 : Cannot read memory at address 0x0000030B 12:10:26.834211 : Cannot read memory at address 0x0000038B 12:10:26.836207 : Cannot read memory at address 0x0000030B 12:10:26.836207 : Cannot read memory at address 0x0000038B 12:10:26.838200 : Cannot read memory at address 0x0000030B 12:10:26.838200 : Cannot read memory at address 0x0000038B 12:10:26.840193 : Cannot read memory at address 0x0000030B 12:10:26.840193 : Cannot read memory at address 0x0000038B 12:10:26.842187 : Cannot read memory at address 0x0000030B 12:10:26.842187 : Cannot read memory at address 0x0000038B 12:10:26.844180 : Cannot read memory at address 0x0000030B 12:10:26.844180 : Cannot read memory at address 0x0000038B 12:10:26.846174 : Cannot read memory at address 0x0000030B 12:10:26.846174 : Cannot read memory at address 0x0000038B 12:10:26.848167 : Cannot read memory at address 0x0000030B 12:10:26.848167 : Cannot read memory at address 0x0000038B 12:10:26.851157 : Cannot read memory at address 0x0000030B 12:10:26.851157 : Cannot read memory at address 0x0000038B 12:10:26.853150 : Cannot read memory at address 0x0000030B 12:10:26.853150 : Cannot read memory at address 0x0000038B 12:10:26.855143 : Cannot read memory at address 0x0000030B 12:10:26.855143 : Cannot read memory at address 0x0000038B 12:10:26.857137 : Cannot read memory at address 0x0000030B 12:10:26.857137 : Cannot read memory at address 0x0000038B 12:10:26.859130 : Cannot read memory at address 0x0000030B 12:10:26.859130 : Cannot read memory at address 0x0000038B 12:10:26.861123 : Cannot read memory at address 0x0000030B 12:10:26.861123 : Cannot read memory at address 0x0000038B 12:10:26.863117 : Cannot read memory at address 0x0000030B 12:10:26.863117 : Cannot read memory at address 0x0000038B 12:10:26.865109 : Cannot read memory at address 0x0000030B 12:10:26.865109 : Cannot read memory at address 0x0000038B 12:10:26.867101 : Cannot read memory at address 0x0000030B 12:10:26.867101 : Cannot read memory at address 0x0000038B 12:10:26.869097 : Cannot read memory at address 0x0000030B 12:10:26.869097 : Cannot read memory at address 0x0000038B 12:10:26.871090 : Cannot read memory at address 0x0000030B 12:10:26.871090 : Cannot read memory at address 0x0000038B 12:10:26.873084 : Cannot read memory at address 0x0000030B 12:10:26.873084 : Cannot read memory at address 0x0000038B 12:10:26.875074 : Cannot read memory at address 0x0000030B 12:10:26.875074 : Cannot read memory at address 0x0000038B 12:10:26.877070 : Cannot read memory at address 0x0000030B 12:10:26.877070 : Cannot read memory at address 0x0000038B 12:10:26.879063 : Cannot read memory at address 0x0000030B 12:10:26.879063 : Cannot read memory at address 0x0000038B 12:10:26.881055 : Cannot read memory at address 0x0000030B 12:10:26.881055 : Cannot read memory at address 0x0000038B 12:10:26.883050 : Cannot read memory at address 0x0000030B 12:10:26.883050 : Cannot read memory at address 0x0000038B 12:10:26.885043 : Cannot read memory at address 0x0000030B 12:10:26.885043 : Cannot read memory at address 0x0000038B 12:10:26.887037 : Cannot read memory at address 0x0000030B 12:10:26.887037 : Cannot read memory at address 0x0000038B 12:10:26.889030 : Cannot read memory at address 0x0000030B 12:10:26.889030 : Cannot read memory at address 0x0000038B 12:10:26.891023 : Cannot read memory at address 0x0000030B 12:10:26.891023 : Cannot read memory at address 0x0000038B 12:10:26.893017 : Cannot read memory at address 0x0000030B 12:10:26.893017 : Cannot read memory at address 0x0000038B 12:10:26.895010 : Cannot read memory at address 0x0000030B 12:10:26.895010 : Cannot read memory at address 0x0000038B 12:10:26.897002 : Cannot read memory at address 0x0000030B 12:10:26.897002 : Cannot read memory at address 0x0000038B 12:10:26.898995 : Cannot read memory at address 0x0000030B 12:10:26.898995 : Cannot read memory at address 0x0000038B 12:10:26.900990 : Cannot read memory at address 0x0000030B 12:10:26.900990 : Cannot read memory at address 0x0000038B 12:10:26.902984 : Cannot read memory at address 0x0000030B 12:10:26.902984 : Cannot read memory at address 0x0000038B 12:10:26.904974 : Cannot read memory at address 0x0000030B 12:10:26.904974 : Cannot read memory at address 0x0000038B 12:10:26.906971 : Cannot read memory at address 0x0000030B 12:10:26.906971 : Cannot read memory at address 0x0000038B 12:10:26.908964 : Cannot read memory at address 0x0000030B 12:10:26.908964 : Cannot read memory at address 0x0000038B 12:10:26.910957 : Cannot read memory at address 0x0000030B 12:10:26.910957 : Cannot read memory at address 0x0000038B 12:10:26.912950 : Cannot read memory at address 0x0000030B 12:10:26.912950 : Cannot read memory at address 0x0000038B 12:10:26.914941 : Cannot read memory at address 0x0000030B 12:10:26.914941 : Cannot read memory at address 0x0000038B 12:10:26.916934 : Cannot read memory at address 0x0000030B 12:10:26.916934 : Cannot read memory at address 0x0000038B 12:10:26.918927 : Cannot read memory at address 0x0000030B 12:10:26.918927 : Cannot read memory at address 0x0000038B 12:10:26.920923 : Cannot read memory at address 0x0000030B 12:10:26.920923 : Cannot read memory at address 0x0000038B 12:10:26.922914 : Cannot read memory at address 0x0000030B 12:10:26.922914 : Cannot read memory at address 0x0000038B 12:10:26.924907 : Cannot read memory at address 0x0000030B 12:10:26.924907 : Cannot read memory at address 0x0000038B 12:10:26.926905 : Cannot read memory at address 0x0000030B 12:10:26.926905 : Cannot read memory at address 0x0000038B 12:10:26.928897 : Cannot read memory at address 0x0000030B 12:10:26.928897 : Cannot read memory at address 0x0000038B 12:10:26.930887 : Cannot read memory at address 0x0000030B 12:10:26.930887 : Cannot read memory at address 0x0000038B 12:10:26.932880 : Cannot read memory at address 0x0000030B 12:10:26.932880 : Cannot read memory at address 0x0000038B 12:10:26.934877 : Cannot read memory at address 0x0000030B 12:10:26.934877 : Cannot read memory at address 0x0000038B 12:10:26.936867 : Cannot read memory at address 0x0000030B 12:10:26.936867 : Cannot read memory at address 0x0000038B 12:10:26.938860 : Cannot read memory at address 0x0000030B 12:10:26.938860 : Cannot read memory at address 0x0000038B 12:10:26.940854 : Cannot read memory at address 0x0000030B 12:10:26.940854 : Cannot read memory at address 0x0000038B 12:10:26.942850 : Cannot read memory at address 0x0000030B 12:10:26.942850 : Cannot read memory at address 0x0000038B 12:10:26.944841 : Cannot read memory at address 0x0000030B 12:10:26.944841 : Cannot read memory at address 0x0000038B 12:10:26.946834 : Cannot read memory at address 0x0000030B 12:10:26.946834 : Cannot read memory at address 0x0000038B 12:10:26.948828 : Cannot read memory at address 0x0000030B 12:10:26.948828 : Cannot read memory at address 0x0000038B 12:10:26.950821 : Cannot read memory at address 0x0000030B 12:10:26.950821 : Cannot read memory at address 0x0000038B 12:10:26.952815 : Cannot read memory at address 0x0000030B 12:10:26.952815 : Cannot read memory at address 0x0000038B 12:10:26.954809 : Cannot read memory at address 0x0000030B 12:10:26.954809 : Cannot read memory at address 0x0000038B 12:10:26.957136 : Cannot read memory at address 0x0000030B 12:10:27.037457 : Cannot read memory at address 0x0000038B 12:10:27.039458 : Cannot read memory at address 0x0000030B 12:10:27.039458 : Cannot read memory at address 0x0000038B 12:10:27.041451 : Cannot read memory at address 0x0000030B 12:10:27.041451 : Cannot read memory at address 0x0000038B 12:10:27.043443 : Cannot read memory at address 0x0000030B 12:10:27.043443 : Cannot read memory at address 0x0000038B 12:10:27.045435 : Cannot read memory at address 0x0000030B 12:10:27.045435 : Cannot read memory at address 0x0000038B 12:10:27.047430 : Cannot read memory at address 0x0000030B 12:10:27.047430 : Cannot read memory at address 0x0000038B 12:10:27.049422 : Cannot read memory at address 0x0000030B 12:10:27.049422 : Cannot read memory at address 0x0000038B 12:10:27.051415 : Cannot read memory at address 0x0000030B 12:10:27.051415 : Cannot read memory at address 0x0000038B 12:10:27.053410 : Cannot read memory at address 0x0000030B 12:10:27.053410 : Cannot read memory at address 0x0000038B 12:10:27.055403 : Cannot read memory at address 0x0000030B 12:10:27.055403 : Cannot read memory at address 0x0000038B 12:10:27.057397 : Cannot read memory at address 0x0000030B 12:10:27.057397 : Cannot read memory at address 0x0000038B 12:10:27.059390 : Cannot read memory at address 0x0000030B 12:10:27.059390 : Cannot read memory at address 0x0000038B 12:10:27.061384 : Cannot read memory at address 0x0000030B 12:10:27.061384 : Cannot read memory at address 0x0000038B 12:10:27.063376 : Cannot read memory at address 0x0000030B 12:10:27.063376 : Cannot read memory at address 0x0000038B 12:10:27.066368 : Cannot read memory at address 0x0000030B 12:10:27.067364 : Cannot read memory at address 0x0000038B 12:10:27.069355 : Cannot read memory at address 0x0000030B 12:10:27.069355 : Cannot read memory at address 0x0000038B 12:10:27.071350 : Cannot read memory at address 0x0000030B 12:10:27.071350 : Cannot read memory at address 0x0000038B 12:10:27.073344 : Cannot read memory at address 0x0000030B 12:10:27.073344 : Cannot read memory at address 0x0000038B 12:10:27.075337 : Cannot read memory at address 0x0000030B 12:10:27.075337 : Cannot read memory at address 0x0000038B 12:10:27.077330 : Cannot read memory at address 0x0000030B 12:10:27.077330 : Cannot read memory at address 0x0000038B 12:10:27.081317 : Cannot read memory at address 0x0000030B 12:10:27.081317 : Cannot read memory at address 0x0000038B 12:10:27.084307 : Cannot read memory at address 0x0000030B 12:10:27.084307 : Cannot read memory at address 0x0000038B 12:10:27.086300 : Cannot read memory at address 0x0000030B 12:10:27.086300 : Cannot read memory at address 0x0000038B 12:10:27.088294 : Cannot read memory at address 0x0000030B 12:10:27.088294 : Cannot read memory at address 0x0000038B 12:10:27.090286 : Cannot read memory at address 0x0000030B 12:10:27.090286 : Cannot read memory at address 0x0000038B 12:10:27.092280 : Cannot read memory at address 0x0000030B 12:10:27.092280 : Cannot read memory at address 0x0000038B 12:10:27.094274 : Cannot read memory at address 0x0000030B 12:10:27.094274 : Cannot read memory at address 0x0000038B 12:10:27.096267 : Cannot read memory at address 0x0000030B 12:10:27.096267 : Cannot read memory at address 0x0000038B 12:10:27.098258 : Cannot read memory at address 0x0000030B 12:10:27.098258 : Cannot read memory at address 0x0000038B 12:10:27.100252 : Cannot read memory at address 0x0000030B 12:10:27.100252 : Cannot read memory at address 0x0000038B 12:10:27.102247 : Cannot read memory at address 0x0000030B 12:10:27.102247 : Cannot read memory at address 0x0000038B 12:10:27.104240 : Cannot read memory at address 0x0000030B 12:10:27.104240 : Cannot read memory at address 0x0000038B 12:10:27.106234 : Cannot read memory at address 0x0000030B 12:10:27.106234 : Cannot read memory at address 0x0000038B 12:10:27.108227 : Cannot read memory at address 0x0000030B 12:10:27.108227 : Cannot read memory at address 0x0000038B 12:10:27.110220 : Cannot read memory at address 0x0000030B 12:10:27.110220 : Cannot read memory at address 0x0000038B 12:10:27.112212 : Cannot read memory at address 0x0000030B 12:10:27.112212 : Cannot read memory at address 0x0000038B 12:10:27.114207 : Cannot read memory at address 0x0000030B 12:10:27.114207 : Cannot read memory at address 0x0000038B 12:10:27.116199 : Cannot read memory at address 0x0000030B 12:10:27.116199 : Cannot read memory at address 0x0000038B 12:10:27.118194 : Cannot read memory at address 0x0000030B 12:10:27.118194 : Cannot read memory at address 0x0000038B 12:10:27.120187 : Cannot read memory at address 0x0000030B 12:10:27.120187 : Cannot read memory at address 0x0000038B 12:10:27.122180 : Cannot read memory at address 0x0000030B 12:10:27.122180 : Cannot read memory at address 0x0000038B 12:10:27.124174 : Cannot read memory at address 0x0000030B 12:10:27.124174 : Cannot read memory at address 0x0000038B 12:10:27.126167 : Cannot read memory at address 0x0000030B 12:10:27.126167 : Cannot read memory at address 0x0000038B 12:10:27.128159 : Cannot read memory at address 0x0000030B 12:10:27.128159 : Cannot read memory at address 0x0000038B 12:10:27.130153 : Cannot read memory at address 0x0000030B 12:10:27.130153 : Cannot read memory at address 0x0000038B 12:10:27.132145 : Cannot read memory at address 0x0000030B 12:10:27.132145 : Cannot read memory at address 0x0000038B 12:10:27.134137 : Cannot read memory at address 0x0000030B 12:10:27.134137 : Cannot read memory at address 0x0000038B 12:10:27.136134 : Cannot read memory at address 0x0000030B 12:10:27.136134 : Cannot read memory at address 0x0000038B 12:10:27.138127 : Cannot read memory at address 0x0000030B 12:10:27.138127 : Cannot read memory at address 0x0000038B 12:10:27.140120 : Cannot read memory at address 0x0000030B 12:10:27.140120 : Cannot read memory at address 0x0000038B 12:10:27.142114 : Cannot read memory at address 0x0000030B 12:10:27.142114 : Cannot read memory at address 0x0000038B 12:10:27.144107 : Cannot read memory at address 0x0000030B 12:10:27.144107 : Cannot read memory at address 0x0000038B 12:10:27.146100 : Cannot read memory at address 0x0000030B 12:10:27.146100 : Cannot read memory at address 0x0000038B 12:10:27.148094 : Cannot read memory at address 0x0000030B 12:10:27.148094 : Cannot read memory at address 0x0000038B 12:10:27.150085 : Cannot read memory at address 0x0000030B 12:10:27.150085 : Cannot read memory at address 0x0000038B 12:10:27.153077 : Cannot read memory at address 0x0000030B 12:10:27.153077 : Cannot read memory at address 0x0000038B 12:10:27.155071 : Cannot read memory at address 0x0000030B 12:10:27.155071 : Cannot read memory at address 0x0000038B 12:10:27.157064 : Cannot read memory at address 0x0000030B 12:10:27.157064 : Cannot read memory at address 0x0000038B 12:10:27.159055 : Cannot read memory at address 0x0000030B 12:10:27.159055 : Cannot read memory at address 0x0000038B 12:10:27.161050 : Cannot read memory at address 0x0000030B 12:10:27.161050 : Cannot read memory at address 0x0000038B 12:10:27.163043 : Cannot read memory at address 0x0000030B 12:10:27.163043 : Cannot read memory at address 0x0000038B 12:10:27.165035 : Cannot read memory at address 0x0000030B 12:10:27.165035 : Cannot read memory at address 0x0000038B 12:10:27.167029 : Cannot read memory at address 0x0000030B 12:10:27.167029 : Cannot read memory at address 0x0000038B 12:10:27.169024 : Cannot read memory at address 0x0000030B 12:10:27.169024 : Cannot read memory at address 0x0000038B 12:10:27.171015 : Cannot read memory at address 0x0000030B 12:10:27.171015 : Cannot read memory at address 0x0000038B 12:10:27.173009 : Cannot read memory at address 0x0000030B 12:10:27.173009 : Cannot read memory at address 0x0000038B 12:10:27.175004 : Cannot read memory at address 0x0000030B 12:10:27.175004 : Cannot read memory at address 0x0000038B 12:10:27.176997 : Cannot read memory at address 0x0000030B 12:10:27.176997 : Cannot read memory at address 0x0000038B 12:10:27.178990 : Cannot read memory at address 0x0000030B 12:10:27.178990 : Cannot read memory at address 0x0000038B 12:10:27.180984 : Cannot read memory at address 0x0000030B 12:10:27.180984 : Cannot read memory at address 0x0000038B 12:10:27.182975 : Cannot read memory at address 0x0000030B 12:10:27.182975 : Cannot read memory at address 0x0000038B 12:10:27.184970 : Cannot read memory at address 0x0000030B 12:10:27.184970 : Cannot read memory at address 0x0000038B 12:10:27.186961 : Cannot read memory at address 0x0000030B 12:10:27.186961 : Cannot read memory at address 0x0000038B 12:10:27.188955 : Cannot read memory at address 0x0000030B 12:10:27.188955 : Cannot read memory at address 0x0000038B 12:10:27.190950 : Cannot read memory at address 0x0000030B 12:10:27.190950 : Cannot read memory at address 0x0000038B 12:10:27.192942 : Cannot read memory at address 0x0000030B 12:10:27.192942 : Cannot read memory at address 0x0000038B 12:10:27.194935 : Cannot read memory at address 0x0000030B 12:10:27.194935 : Cannot read memory at address 0x0000038B 12:10:27.196930 : Cannot read memory at address 0x0000030B 12:10:27.196930 : Cannot read memory at address 0x0000038B 12:10:27.198922 : Cannot read memory at address 0x0000030B 12:10:27.198922 : Cannot read memory at address 0x0000038B 12:10:27.200915 : Cannot read memory at address 0x0000030B 12:10:27.200915 : Cannot read memory at address 0x0000038B 12:10:27.202908 : Cannot read memory at address 0x0000030B 12:10:27.202908 : Cannot read memory at address 0x0000038B 12:10:27.204904 : Cannot read memory at address 0x0000030B 12:10:27.204904 : Cannot read memory at address 0x0000038B 12:10:27.206894 : Cannot read memory at address 0x0000030B 12:10:27.206894 : Cannot read memory at address 0x0000038B 12:10:27.208887 : Cannot read memory at address 0x0000030B 12:10:27.208887 : Cannot read memory at address 0x0000038B 12:10:27.210881 : Cannot read memory at address 0x0000030B 12:10:27.210881 : Cannot read memory at address 0x0000038B 12:10:27.212877 : Cannot read memory at address 0x0000030B 12:10:27.212877 : Cannot read memory at address 0x0000038B 12:10:27.214868 : Cannot read memory at address 0x0000030B 12:10:27.214868 : Cannot read memory at address 0x0000038B 12:10:27.216862 : Cannot read memory at address 0x0000030B 12:10:27.216862 : Cannot read memory at address 0x0000038B 12:10:27.218857 : Cannot read memory at address 0x0000030B 12:10:27.218857 : Cannot read memory at address 0x0000038B 12:10:27.220848 : Cannot read memory at address 0x0000030B 12:10:27.220848 : Cannot read memory at address 0x0000038B 12:10:27.222841 : Cannot read memory at address 0x0000030B 12:10:27.222841 : Cannot read memory at address 0x0000038B 12:10:27.224834 : Cannot read memory at address 0x0000030B 12:10:27.224834 : Cannot read memory at address 0x0000038B 12:10:27.226830 : Cannot read memory at address 0x0000030B 12:10:27.226830 : Cannot read memory at address 0x0000038B 12:10:27.228821 : Cannot read memory at address 0x0000030B 12:10:27.228821 : Cannot read memory at address 0x0000038B 12:10:27.230814 : Cannot read memory at address 0x0000030B 12:10:27.230814 : Cannot read memory at address 0x0000038B 12:10:27.232811 : Cannot read memory at address 0x0000030B 12:10:27.232811 : Cannot read memory at address 0x0000038B 12:10:27.234801 : Cannot read memory at address 0x0000030B 12:10:27.234801 : Cannot read memory at address 0x0000038B 12:10:27.236794 : Cannot read memory at address 0x0000030B 12:10:27.236794 : Cannot read memory at address 0x0000038B 12:10:27.238787 : Cannot read memory at address 0x0000030B 12:10:27.238787 : Cannot read memory at address 0x0000038B 12:10:27.240784 : Cannot read memory at address 0x0000030B 12:10:27.240784 : Cannot read memory at address 0x0000038B 12:10:27.242774 : Cannot read memory at address 0x0000030B 12:10:27.242774 : Cannot read memory at address 0x0000038B 12:10:27.244768 : Cannot read memory at address 0x0000030B 12:10:27.244768 : Cannot read memory at address 0x0000038B 12:10:27.246764 : Cannot read memory at address 0x0000030B 12:10:27.246764 : Cannot read memory at address 0x0000038B 12:10:27.248755 : Cannot read memory at address 0x0000030B 12:10:27.248755 : Cannot read memory at address 0x0000038B 12:10:27.250333 : Cannot read memory at address 0x0000030B 12:10:27.250333 : Cannot read memory at address 0x0000038B 12:10:27.252329 : Cannot read memory at address 0x0000030B 12:10:27.252329 : Cannot read memory at address 0x0000038B 12:10:27.254325 : Cannot read memory at address 0x0000030B 12:10:27.254325 : Cannot read memory at address 0x0000038B 12:10:27.256318 : Cannot read memory at address 0x0000030B 12:10:27.256318 : Cannot read memory at address 0x0000038B 12:10:27.258312 : Cannot read memory at address 0x0000030B 12:10:27.258312 : Cannot read memory at address 0x0000038B 12:10:27.260305 : Cannot read memory at address 0x0000030B 12:10:27.260305 : Cannot read memory at address 0x0000038B 12:10:27.262298 : Cannot read memory at address 0x0000030B 12:10:27.262298 : Cannot read memory at address 0x0000038B 12:10:27.264292 : Cannot read memory at address 0x0000030B 12:10:27.264292 : Cannot read memory at address 0x0000038B 12:10:27.266283 : Cannot read memory at address 0x0000030B 12:10:27.266283 : Cannot read memory at address 0x0000038B 12:10:27.268278 : Cannot read memory at address 0x0000030B 12:10:27.268278 : Cannot read memory at address 0x0000038B 12:10:27.270272 : Cannot read memory at address 0x0000030B 12:10:27.270272 : Cannot read memory at address 0x0000038B 12:10:27.272267 : Cannot read memory at address 0x0000030B 12:10:27.272267 : Cannot read memory at address 0x0000038B 12:10:27.274259 : Cannot read memory at address 0x0000030B 12:10:27.274259 : Cannot read memory at address 0x0000038B 12:10:27.276252 : Cannot read memory at address 0x0000030B 12:10:27.276252 : Cannot read memory at address 0x0000038B 12:10:27.278245 : Cannot read memory at address 0x0000030B 12:10:27.278245 : Cannot read memory at address 0x0000038B 12:10:27.280238 : Cannot read memory at address 0x0000030B 12:10:27.280238 : Cannot read memory at address 0x0000038B 12:10:27.282230 : Cannot read memory at address 0x0000030B 12:10:27.282230 : Cannot read memory at address 0x0000038B 12:10:27.284223 : Cannot read memory at address 0x0000030B 12:10:27.284223 : Cannot read memory at address 0x0000038B 12:10:27.286218 : Cannot read memory at address 0x0000030B 12:10:27.286218 : Cannot read memory at address 0x0000038B 12:10:27.288212 : Cannot read memory at address 0x0000030B 12:10:27.288212 : Cannot read memory at address 0x0000038B 12:10:27.290205 : Cannot read memory at address 0x0000030B 12:10:27.290205 : Cannot read memory at address 0x0000038B 12:10:27.292198 : Cannot read memory at address 0x0000030B 12:10:27.292198 : Cannot read memory at address 0x0000038B 12:10:27.294192 : Cannot read memory at address 0x0000030B 12:10:27.294192 : Cannot read memory at address 0x0000038B 12:10:27.296185 : Cannot read memory at address 0x0000030B 12:10:27.296185 : Cannot read memory at address 0x0000038B 12:10:27.298177 : Cannot read memory at address 0x0000030B 12:10:27.298177 : Cannot read memory at address 0x0000038B 12:10:27.300172 : Cannot read memory at address 0x0000030B 12:10:27.300172 : Cannot read memory at address 0x0000038B 12:10:27.302165 : Cannot read memory at address 0x0000030B 12:10:27.302165 : Cannot read memory at address 0x0000038B 12:10:27.304158 : Cannot read memory at address 0x0000030B 12:10:27.304158 : Cannot read memory at address 0x0000038B 12:10:27.306152 : Cannot read memory at address 0x0000030B 12:10:27.306152 : Cannot read memory at address 0x0000038B 12:10:27.308145 : Cannot read memory at address 0x0000030B 12:10:27.308145 : Cannot read memory at address 0x0000038B 12:10:27.310138 : Cannot read memory at address 0x0000030B 12:10:27.310138 : Cannot read memory at address 0x0000038B 12:10:27.312132 : Cannot read memory at address 0x0000030B 12:10:27.312132 : Cannot read memory at address 0x0000038B 12:10:27.314125 : Cannot read memory at address 0x0000030B 12:10:27.314125 : Cannot read memory at address 0x0000038B 12:10:27.316116 : Cannot read memory at address 0x0000030B 12:10:27.316116 : Cannot read memory at address 0x0000038B 12:10:27.318112 : Cannot read memory at address 0x0000030B 12:10:27.318112 : Cannot read memory at address 0x0000038B 12:10:27.320105 : Cannot read memory at address 0x0000030B 12:10:27.320105 : Cannot read memory at address 0x0000038B 12:10:27.322098 : Cannot read memory at address 0x0000030B 12:10:27.322098 : Cannot read memory at address 0x0000038B 12:10:27.324092 : Cannot read memory at address 0x0000030B 12:10:27.324092 : Cannot read memory at address 0x0000038B 12:10:27.326085 : Cannot read memory at address 0x0000030B 12:10:27.326085 : Cannot read memory at address 0x0000038B 12:10:27.328077 : Cannot read memory at address 0x0000030B 12:10:27.328077 : Cannot read memory at address 0x0000038B 12:10:27.330072 : Cannot read memory at address 0x0000030B 12:10:27.330072 : Cannot read memory at address 0x0000038B 12:10:27.332064 : Cannot read memory at address 0x0000030B 12:10:27.332064 : Cannot read memory at address 0x0000038B 12:10:27.334056 : Cannot read memory at address 0x0000030B 12:10:27.334056 : Cannot read memory at address 0x0000038B 12:10:27.336052 : Cannot read memory at address 0x0000030B 12:10:27.336052 : Cannot read memory at address 0x0000038B 12:10:27.338045 : Cannot read memory at address 0x0000030B 12:10:27.338045 : Cannot read memory at address 0x0000038B 12:10:27.340036 : Cannot read memory at address 0x0000030B 12:10:27.340036 : Cannot read memory at address 0x0000038B 12:10:27.342032 : Cannot read memory at address 0x0000030B 12:10:27.342032 : Cannot read memory at address 0x0000038B 12:10:27.344023 : Cannot read memory at address 0x0000030B 12:10:27.344023 : Cannot read memory at address 0x0000038B 12:10:27.346019 : Cannot read memory at address 0x0000030B 12:10:27.346019 : Cannot read memory at address 0x0000038B 12:10:27.348012 : Cannot read memory at address 0x0000030B 12:10:27.348012 : Cannot read memory at address 0x0000038B 12:10:27.350005 : Cannot read memory at address 0x0000030B 12:10:27.350005 : Cannot read memory at address 0x0000038B 12:10:27.351998 : Cannot read memory at address 0x0000030B 12:10:27.351998 : Cannot read memory at address 0x0000038B 12:10:27.353989 : Cannot read memory at address 0x0000030B 12:10:27.353989 : Cannot read memory at address 0x0000038B 12:10:27.355985 : Cannot read memory at address 0x0000030B 12:10:27.355985 : Cannot read memory at address 0x0000038B 12:10:27.357978 : Cannot read memory at address 0x0000030B 12:10:27.357978 : Cannot read memory at address 0x0000038B 12:10:27.359972 : Cannot read memory at address 0x0000030B 12:10:27.359972 : Cannot read memory at address 0x0000038B 12:10:27.361965 : Cannot read memory at address 0x0000030B 12:10:27.361965 : Cannot read memory at address 0x0000038B 12:10:27.363958 : Cannot read memory at address 0x0000030B 12:10:27.363958 : Cannot read memory at address 0x0000038B 12:10:27.365949 : Cannot read memory at address 0x0000030B 12:10:27.365949 : Cannot read memory at address 0x0000038B 12:10:27.367943 : Cannot read memory at address 0x0000030B 12:10:27.367943 : Cannot read memory at address 0x0000038B 12:10:27.369936 : Cannot read memory at address 0x0000030B 12:10:27.369936 : Cannot read memory at address 0x0000038B 12:10:27.371932 : Cannot read memory at address 0x0000030B 12:10:27.371932 : Cannot read memory at address 0x0000038B 12:10:27.373923 : Cannot read memory at address 0x0000030B 12:10:27.373923 : Cannot read memory at address 0x0000038B 12:10:27.375920 : Cannot read memory at address 0x0000030B 12:10:27.375920 : Cannot read memory at address 0x0000038B 12:10:27.377909 : Cannot read memory at address 0x0000030B 12:10:27.377909 : Cannot read memory at address 0x0000038B 12:10:27.379905 : Cannot read memory at address 0x0000030B 12:10:27.379905 : Cannot read memory at address 0x0000038B 12:10:27.381896 : Cannot read memory at address 0x0000030B 12:10:27.381896 : Cannot read memory at address 0x0000038B 12:10:27.383889 : Cannot read memory at address 0x0000030B 12:10:27.383889 : Cannot read memory at address 0x0000038B 12:10:27.385885 : Cannot read memory at address 0x0000030B 12:10:27.385885 : Cannot read memory at address 0x0000038B 12:10:27.387876 : Cannot read memory at address 0x0000030B 12:10:27.387876 : Cannot read memory at address 0x0000038B 12:10:27.389870 : Cannot read memory at address 0x0000030B 12:10:27.389870 : Cannot read memory at address 0x0000038B 12:10:27.391863 : Cannot read memory at address 0x0000030B 12:10:27.391863 : Cannot read memory at address 0x0000038B 12:10:27.393858 : Cannot read memory at address 0x0000030B 12:10:27.393858 : Cannot read memory at address 0x0000038B 12:10:27.395849 : Cannot read memory at address 0x0000030B 12:10:27.395849 : Cannot read memory at address 0x0000038B 12:10:27.397842 : Cannot read memory at address 0x0000030B 12:10:27.397842 : Cannot read memory at address 0x0000038B 12:10:27.399839 : Cannot read memory at address 0x0000030B 12:10:27.399839 : Cannot read memory at address 0x0000038B 12:10:27.401829 : Cannot read memory at address 0x0000030B 12:10:27.401829 : Cannot read memory at address 0x0000038B 12:10:27.403822 : Cannot read memory at address 0x0000030B 12:10:27.403822 : Cannot read memory at address 0x0000038B 12:10:27.405816 : Cannot read memory at address 0x0000030B 12:10:27.405816 : Cannot read memory at address 0x0000038B 12:10:27.407812 : Cannot read memory at address 0x0000030B 12:10:27.407812 : Cannot read memory at address 0x0000038B 12:10:27.409802 : Cannot read memory at address 0x0000030B 12:10:27.409802 : Cannot read memory at address 0x0000038B 12:10:27.411796 : Cannot read memory at address 0x0000030B 12:10:27.411796 : Cannot read memory at address 0x0000038B 12:10:27.413792 : Cannot read memory at address 0x0000030B 12:10:27.413792 : Cannot read memory at address 0x0000038B 12:10:27.415784 : Cannot read memory at address 0x0000030B 12:10:27.415784 : Cannot read memory at address 0x0000038B 12:10:27.417776 : Cannot read memory at address 0x0000030B 12:10:27.417776 : Cannot read memory at address 0x0000038B 12:10:27.419769 : Cannot read memory at address 0x0000030B 12:10:27.419769 : Cannot read memory at address 0x0000038B 12:10:27.421765 : Cannot read memory at address 0x0000030B 12:10:27.421765 : Cannot read memory at address 0x0000038B 12:10:27.423756 : Cannot read memory at address 0x0000030B 12:10:27.423756 : Cannot read memory at address 0x0000038B 12:10:27.425749 : Cannot read memory at address 0x0000030B 12:10:27.425749 : Cannot read memory at address 0x0000038B 12:10:27.427745 : Cannot read memory at address 0x0000030B 12:10:27.427745 : Cannot read memory at address 0x0000038B 12:10:27.429736 : Cannot read memory at address 0x0000030B 12:10:27.429736 : Cannot read memory at address 0x0000038B 12:10:27.431730 : Cannot read memory at address 0x0000030B 12:10:27.431730 : Cannot read memory at address 0x0000038B 12:10:27.433723 : Cannot read memory at address 0x0000030B 12:10:27.433723 : Cannot read memory at address 0x0000038B 12:10:27.435718 : Cannot read memory at address 0x0000030B 12:10:27.435718 : Cannot read memory at address 0x0000038B 12:10:27.437709 : Cannot read memory at address 0x0000030B 12:10:27.437709 : Cannot read memory at address 0x0000038B 12:10:27.439703 : Cannot read memory at address 0x0000030B 12:10:27.439703 : Cannot read memory at address 0x0000038B 12:10:27.441698 : Cannot read memory at address 0x0000030B 12:10:27.441698 : Cannot read memory at address 0x0000038B 12:10:27.443692 : Cannot read memory at address 0x0000030B 12:10:27.443692 : Cannot read memory at address 0x0000038B 12:10:27.445683 : Cannot read memory at address 0x0000030B 12:10:27.445683 : Cannot read memory at address 0x0000038B 12:10:27.447677 : Cannot read memory at address 0x0000030B 12:10:27.447677 : Cannot read memory at address 0x0000038B 12:10:27.449669 : Cannot read memory at address 0x0000030B 12:10:27.449669 : Cannot read memory at address 0x0000038B 12:10:27.451662 : Cannot read memory at address 0x0000030B 12:10:27.451662 : Cannot read memory at address 0x0000038B 12:10:27.453655 : Cannot read memory at address 0x0000030B 12:10:27.453655 : Cannot read memory at address 0x0000038B 12:10:27.455652 : Cannot read memory at address 0x0000030B 12:10:27.455652 : Cannot read memory at address 0x0000038B 12:10:27.457642 : Cannot read memory at address 0x0000030B 12:10:27.457642 : Cannot read memory at address 0x0000038B 12:10:27.459636 : Cannot read memory at address 0x0000030B 12:10:27.459636 : Cannot read memory at address 0x0000038B 12:10:27.461630 : Cannot read memory at address 0x0000030B 12:10:27.461630 : Cannot read memory at address 0x0000038B 12:10:27.463625 : Cannot read memory at address 0x0000030B 12:10:27.463625 : Cannot read memory at address 0x0000038B 12:10:27.465617 : Cannot read memory at address 0x0000030B 12:10:27.465617 : Cannot read memory at address 0x0000038B 12:10:27.467609 : Cannot read memory at address 0x0000030B 12:10:27.467609 : Cannot read memory at address 0x0000038B 12:10:27.469602 : Cannot read memory at address 0x0000030B 12:10:27.469602 : Cannot read memory at address 0x0000038B 12:10:27.471596 : Cannot read memory at address 0x0000030B 12:10:27.471596 : Cannot read memory at address 0x0000038B 12:10:27.473588 : Cannot read memory at address 0x0000030B 12:10:27.473588 : Cannot read memory at address 0x0000038B 12:10:27.475582 : Cannot read memory at address 0x0000030B 12:10:27.475582 : Cannot read memory at address 0x0000038B 12:10:27.477578 : Cannot read memory at address 0x0000030B 12:10:27.477578 : Cannot read memory at address 0x0000038B 12:10:27.479569 : Cannot read memory at address 0x0000030B 12:10:27.479569 : Cannot read memory at address 0x0000038B 12:10:27.481562 : Cannot read memory at address 0x0000030B 12:10:27.481562 : Cannot read memory at address 0x0000038B 12:10:27.483556 : Cannot read memory at address 0x0000030B 12:10:27.483556 : Cannot read memory at address 0x0000038B 12:10:27.485552 : Cannot read memory at address 0x0000030B 12:10:27.485552 : Cannot read memory at address 0x0000038B 12:10:27.487548 : Cannot read memory at address 0x0000030B 12:10:27.487548 : Cannot read memory at address 0x0000038B 12:10:27.489537 : Cannot read memory at address 0x0000030B 12:10:27.489537 : Cannot read memory at address 0x0000038B 12:10:27.491532 : Cannot read memory at address 0x0000030B 12:10:27.491532 : Cannot read memory at address 0x0000038B 12:10:27.493523 : Cannot read memory at address 0x0000030B 12:10:27.493523 : Cannot read memory at address 0x0000038B 12:10:27.495520 : Cannot read memory at address 0x0000030B 12:10:27.495520 : Cannot read memory at address 0x0000038B 12:10:27.497514 : Cannot read memory at address 0x0000030B 12:10:27.497514 : Cannot read memory at address 0x0000038B 12:10:27.499504 : Cannot read memory at address 0x0000030B 12:10:27.499504 : Cannot read memory at address 0x0000038B 12:10:27.501496 : Cannot read memory at address 0x0000030B 12:10:27.501496 : Cannot read memory at address 0x0000038B 12:10:27.503494 : Cannot read memory at address 0x0000030B 12:10:27.503494 : Cannot read memory at address 0x0000038B 12:10:27.505485 : Cannot read memory at address 0x0000030B 12:10:27.505485 : Cannot read memory at address 0x0000038B 12:10:27.507480 : Cannot read memory at address 0x0000030B 12:10:27.507480 : Cannot read memory at address 0x0000038B 12:10:27.509473 : Cannot read memory at address 0x0000030B 12:10:27.509473 : Cannot read memory at address 0x0000038B 12:10:27.511463 : Cannot read memory at address 0x0000030B 12:10:27.511463 : Cannot read memory at address 0x0000038B 12:10:27.513456 : Cannot read memory at address 0x0000030B 12:10:27.513456 : Cannot read memory at address 0x0000038B 12:10:27.515450 : Cannot read memory at address 0x0000030B 12:10:27.515450 : Cannot read memory at address 0x0000038B 12:10:27.518439 : Cannot read memory at address 0x0000030B 12:10:27.518439 : Cannot read memory at address 0x0000038B 12:10:27.520433 : Cannot read memory at address 0x0000030B 12:10:27.520433 : Cannot read memory at address 0x0000038B 12:10:27.522428 : Cannot read memory at address 0x0000030B 12:10:27.522428 : Cannot read memory at address 0x0000038B 12:10:27.524422 : Cannot read memory at address 0x0000030B 12:10:27.524422 : Cannot read memory at address 0x0000038B 12:10:27.526415 : Cannot read memory at address 0x0000030B 12:10:27.526415 : Cannot read memory at address 0x0000038B 12:10:27.528408 : Cannot read memory at address 0x0000030B 12:10:27.528408 : Cannot read memory at address 0x0000038B 12:10:27.530402 : Cannot read memory at address 0x0000030B 12:10:27.530402 : Cannot read memory at address 0x0000038B 12:10:27.532395 : Cannot read memory at address 0x0000030B 12:10:27.532395 : Cannot read memory at address 0x0000038B 12:10:27.534389 : Cannot read memory at address 0x0000030B 12:10:27.534389 : Cannot read memory at address 0x0000038B 12:10:27.536382 : Cannot read memory at address 0x0000030B 12:10:27.536382 : Cannot read memory at address 0x0000038B 12:10:27.538374 : Cannot read memory at address 0x0000030B 12:10:27.538374 : Cannot read memory at address 0x0000038B 12:10:27.540369 : Cannot read memory at address 0x0000030B 12:10:27.540369 : Cannot read memory at address 0x0000038B 12:10:27.542362 : Cannot read memory at address 0x0000030B 12:10:27.542362 : Cannot read memory at address 0x0000038B 12:10:27.544353 : Cannot read memory at address 0x0000030B 12:10:27.544353 : Cannot read memory at address 0x0000038B 12:10:27.546349 : Cannot read memory at address 0x0000030B 12:10:27.546349 : Cannot read memory at address 0x0000038B 12:10:27.548340 : Cannot read memory at address 0x0000030B 12:10:27.548340 : Cannot read memory at address 0x0000038B 12:10:27.550333 : Cannot read memory at address 0x0000030B 12:10:27.550333 : Cannot read memory at address 0x0000038B 12:10:27.552329 : Cannot read memory at address 0x0000030B 12:10:27.552329 : Cannot read memory at address 0x0000038B 12:10:27.554322 : Cannot read memory at address 0x0000030B 12:10:27.554322 : Cannot read memory at address 0x0000038B 12:10:27.556314 : Cannot read memory at address 0x0000030B 12:10:27.556314 : Cannot read memory at address 0x0000038B 12:10:27.558309 : Cannot read memory at address 0x0000030B 12:10:27.558309 : Cannot read memory at address 0x0000038B 12:10:27.560301 : Cannot read memory at address 0x0000030B 12:10:27.560301 : Cannot read memory at address 0x0000038B 12:10:27.562296 : Cannot read memory at address 0x0000030B 12:10:27.562296 : Cannot read memory at address 0x0000038B 12:10:27.564288 : Cannot read memory at address 0x0000030B 12:10:27.564288 : Cannot read memory at address 0x0000038B 12:10:27.566280 : Cannot read memory at address 0x0000030B 12:10:27.566280 : Cannot read memory at address 0x0000038B 12:10:27.568275 : Cannot read memory at address 0x0000030B 12:10:27.568275 : Cannot read memory at address 0x0000038B 12:10:27.570268 : Cannot read memory at address 0x0000030B 12:10:27.570268 : Cannot read memory at address 0x0000038B 12:10:27.572262 : Cannot read memory at address 0x0000030B 12:10:27.572262 : Cannot read memory at address 0x0000038B 12:10:27.574256 : Cannot read memory at address 0x0000030B 12:10:27.574256 : Cannot read memory at address 0x0000038B 12:10:27.576249 : Cannot read memory at address 0x0000030B 12:10:27.576249 : Cannot read memory at address 0x0000038B 12:10:27.578242 : Cannot read memory at address 0x0000030B 12:10:27.578242 : Cannot read memory at address 0x0000038B 12:10:27.580235 : Cannot read memory at address 0x0000030B 12:10:27.580235 : Cannot read memory at address 0x0000038B 12:10:27.582228 : Cannot read memory at address 0x0000030B 12:10:27.582228 : Cannot read memory at address 0x0000038B 12:10:27.584222 : Cannot read memory at address 0x0000030B 12:10:27.584222 : Cannot read memory at address 0x0000038B 12:10:27.586215 : Cannot read memory at address 0x0000030B 12:10:27.586215 : Cannot read memory at address 0x0000038B 12:10:27.588209 : Cannot read memory at address 0x0000030B 12:10:27.588209 : Cannot read memory at address 0x0000038B 12:10:27.590202 : Cannot read memory at address 0x0000030B 12:10:27.590202 : Cannot read memory at address 0x0000038B 12:10:27.592195 : Cannot read memory at address 0x0000030B 12:10:27.592195 : Cannot read memory at address 0x0000038B 12:10:27.594189 : Cannot read memory at address 0x0000030B 12:10:27.594189 : Cannot read memory at address 0x0000038B 12:10:27.596182 : Cannot read memory at address 0x0000030B 12:10:27.596182 : Cannot read memory at address 0x0000038B 12:10:27.598174 : Cannot read memory at address 0x0000030B 12:10:27.598174 : Cannot read memory at address 0x0000038B 12:10:27.600169 : Cannot read memory at address 0x0000030B 12:10:27.600169 : Cannot read memory at address 0x0000038B 12:10:27.602162 : Cannot read memory at address 0x0000030B 12:10:27.602162 : Cannot read memory at address 0x0000038B 12:10:27.604155 : Cannot read memory at address 0x0000030B 12:10:27.604155 : Cannot read memory at address 0x0000038B 12:10:27.606147 : Cannot read memory at address 0x0000030B 12:10:27.606147 : Cannot read memory at address 0x0000038B 12:10:27.608140 : Cannot read memory at address 0x0000030B 12:10:27.608140 : Cannot read memory at address 0x0000038B 12:10:27.610133 : Cannot read memory at address 0x0000030B 12:10:27.610133 : Cannot read memory at address 0x0000038B 12:10:27.612129 : Cannot read memory at address 0x0000030B 12:10:27.612129 : Cannot read memory at address 0x0000038B 12:10:27.614122 : Cannot read memory at address 0x0000030B 12:10:27.614122 : Cannot read memory at address 0x0000038B 12:10:27.616113 : Cannot read memory at address 0x0000030B 12:10:27.616113 : Cannot read memory at address 0x0000038B 12:10:27.618109 : Cannot read memory at address 0x0000030B 12:10:27.618109 : Cannot read memory at address 0x0000038B 12:10:27.620102 : Cannot read memory at address 0x0000030B 12:10:27.620102 : Cannot read memory at address 0x0000038B 12:10:27.622096 : Cannot read memory at address 0x0000030B 12:10:27.622096 : Cannot read memory at address 0x0000038B 12:10:27.624089 : Cannot read memory at address 0x0000030B 12:10:27.624089 : Cannot read memory at address 0x0000038B 12:10:27.626082 : Cannot read memory at address 0x0000030B 12:10:27.626082 : Cannot read memory at address 0x0000038B 12:10:27.628075 : Cannot read memory at address 0x0000030B 12:10:27.628075 : Cannot read memory at address 0x0000038B 12:10:27.630069 : Cannot read memory at address 0x0000030B 12:10:27.630069 : Cannot read memory at address 0x0000038B 12:10:27.632061 : Cannot read memory at address 0x0000030B 12:10:27.632061 : Cannot read memory at address 0x0000038B 12:10:27.634053 : Cannot read memory at address 0x0000030B 12:10:27.634053 : Cannot read memory at address 0x0000038B 12:10:27.636049 : Cannot read memory at address 0x0000030B 12:10:27.636049 : Cannot read memory at address 0x0000038B 12:10:27.638042 : Cannot read memory at address 0x0000030B 12:10:27.638042 : Cannot read memory at address 0x0000038B 12:10:27.640035 : Cannot read memory at address 0x0000030B 12:10:27.640035 : Cannot read memory at address 0x0000038B 12:10:27.642029 : Cannot read memory at address 0x0000030B 12:10:27.642029 : Cannot read memory at address 0x0000038B 12:10:27.644022 : Cannot read memory at address 0x0000030B 12:10:27.644022 : Cannot read memory at address 0x0000038B 12:10:27.646015 : Cannot read memory at address 0x0000030B 12:10:27.646015 : Cannot read memory at address 0x0000038B 12:10:27.648009 : Cannot read memory at address 0x0000030B 12:10:27.648009 : Cannot read memory at address 0x0000038B 12:10:27.650003 : Cannot read memory at address 0x0000030B 12:10:27.650003 : Cannot read memory at address 0x0000038B 12:10:27.651996 : Cannot read memory at address 0x0000030B 12:10:27.651996 : Cannot read memory at address 0x0000038B 12:10:27.653989 : Cannot read memory at address 0x0000030B 12:10:27.653989 : Cannot read memory at address 0x0000038B 12:10:27.655982 : Cannot read memory at address 0x0000030B 12:10:27.655982 : Cannot read memory at address 0x0000038B 12:10:27.657975 : Cannot read memory at address 0x0000030B 12:10:27.657975 : Cannot read memory at address 0x0000038B 12:10:27.659969 : Cannot read memory at address 0x0000030B 12:10:27.659969 : Cannot read memory at address 0x0000038B 12:10:27.661962 : Cannot read memory at address 0x0000030B 12:10:27.661962 : Cannot read memory at address 0x0000038B 12:10:27.663955 : Cannot read memory at address 0x0000030B 12:10:27.663955 : Cannot read memory at address 0x0000038B 12:10:27.665946 : Cannot read memory at address 0x0000030B 12:10:27.665946 : Cannot read memory at address 0x0000038B 12:10:27.667942 : Cannot read memory at address 0x0000030B 12:10:27.667942 : Cannot read memory at address 0x0000038B 12:10:27.669935 : Cannot read memory at address 0x0000030B 12:10:27.669935 : Cannot read memory at address 0x0000038B 12:10:27.671931 : Cannot read memory at address 0x0000030B 12:10:27.671931 : Cannot read memory at address 0x0000038B 12:10:27.673922 : Cannot read memory at address 0x0000030B 12:10:27.673922 : Cannot read memory at address 0x0000038B 12:10:27.675915 : Cannot read memory at address 0x0000030B 12:10:27.675915 : Cannot read memory at address 0x0000038B 12:10:27.677500 : Cannot read memory at address 0x0000030B 12:10:27.677500 : Cannot read memory at address 0x0000038B 12:10:27.679078 : Cannot read memory at address 0x0000030B 12:10:27.679078 : Cannot read memory at address 0x0000038B 12:10:27.680657 : Cannot read memory at address 0x0000030B 12:10:27.680657 : Cannot read memory at address 0x0000038B 12:10:27.682264 : Cannot read memory at address 0x0000030B 12:10:27.682264 : Cannot read memory at address 0x0000038B 12:10:27.683767 : Cannot read memory at address 0x0000030B 12:10:27.683767 : Cannot read memory at address 0x0000038B 12:10:27.685760 : Cannot read memory at address 0x0000030B 12:10:27.685760 : Cannot read memory at address 0x0000038B 12:10:27.687754 : Cannot read memory at address 0x0000030B 12:10:27.687754 : Cannot read memory at address 0x0000038B 12:10:27.689747 : Cannot read memory at address 0x0000030B 12:10:27.689747 : Cannot read memory at address 0x0000038B 12:10:27.691743 : Cannot read memory at address 0x0000030B 12:10:27.691743 : Cannot read memory at address 0x0000038B 12:10:27.693734 : Cannot read memory at address 0x0000030B 12:10:27.693734 : Cannot read memory at address 0x0000038B 12:10:27.695727 : Cannot read memory at address 0x0000030B 12:10:27.695727 : Cannot read memory at address 0x0000038B 12:10:27.697723 : Cannot read memory at address 0x0000030B 12:10:27.697723 : Cannot read memory at address 0x0000038B 12:10:27.699714 : Cannot read memory at address 0x0000030B 12:10:27.699714 : Cannot read memory at address 0x0000038B 12:10:27.701707 : Cannot read memory at address 0x0000030B 12:10:27.701707 : Cannot read memory at address 0x0000038B 12:10:27.703700 : Cannot read memory at address 0x0000030B 12:10:27.703700 : Cannot read memory at address 0x0000038B 12:10:27.705696 : Cannot read memory at address 0x0000030B 12:10:27.705696 : Cannot read memory at address 0x0000038B 12:10:27.707687 : Cannot read memory at address 0x0000030B 12:10:27.707687 : Cannot read memory at address 0x0000038B 12:10:27.709680 : Cannot read memory at address 0x0000030B 12:10:27.709680 : Cannot read memory at address 0x0000038B 12:10:27.711676 : Cannot read memory at address 0x0000030B 12:10:27.711676 : Cannot read memory at address 0x0000038B 12:10:27.713667 : Cannot read memory at address 0x0000030B 12:10:27.713667 : Cannot read memory at address 0x0000038B 12:10:27.715662 : Cannot read memory at address 0x0000030B 12:10:27.715662 : Cannot read memory at address 0x0000038B 12:10:27.717653 : Cannot read memory at address 0x0000030B 12:10:27.717653 : Cannot read memory at address 0x0000038B 12:10:27.719646 : Cannot read memory at address 0x0000030B 12:10:27.719646 : Cannot read memory at address 0x0000038B 12:10:27.721640 : Cannot read memory at address 0x0000030B 12:10:27.721640 : Cannot read memory at address 0x0000038B 12:10:27.723633 : Cannot read memory at address 0x0000030B 12:10:27.723633 : Cannot read memory at address 0x0000038B 12:10:27.725630 : Cannot read memory at address 0x0000030B 12:10:27.725630 : Cannot read memory at address 0x0000038B 12:10:27.727623 : Cannot read memory at address 0x0000030B 12:10:27.727623 : Cannot read memory at address 0x0000038B 12:10:27.729614 : Cannot read memory at address 0x0000030B 12:10:27.729614 : Cannot read memory at address 0x0000038B 12:10:27.731607 : Cannot read memory at address 0x0000030B 12:10:27.731607 : Cannot read memory at address 0x0000038B 12:10:27.733600 : Cannot read memory at address 0x0000030B 12:10:27.733600 : Cannot read memory at address 0x0000038B 12:10:27.735594 : Cannot read memory at address 0x0000030B 12:10:27.735594 : Cannot read memory at address 0x0000038B 12:10:27.737587 : Cannot read memory at address 0x0000030B 12:10:27.737587 : Cannot read memory at address 0x0000038B 12:10:27.739583 : Cannot read memory at address 0x0000030B 12:10:27.739583 : Cannot read memory at address 0x0000038B 12:10:27.741576 : Cannot read memory at address 0x0000030B 12:10:27.741576 : Cannot read memory at address 0x0000038B 12:10:27.743569 : Cannot read memory at address 0x0000030B 12:10:27.743569 : Cannot read memory at address 0x0000038B 12:10:27.745562 : Cannot read memory at address 0x0000030B 12:10:27.745562 : Cannot read memory at address 0x0000038B 12:10:27.747556 : Cannot read memory at address 0x0000030B 12:10:27.747556 : Cannot read memory at address 0x0000038B 12:10:27.749548 : Cannot read memory at address 0x0000030B 12:10:27.749548 : Cannot read memory at address 0x0000038B 12:10:27.751542 : Cannot read memory at address 0x0000030B 12:10:27.751542 : Cannot read memory at address 0x0000038B 12:10:27.753534 : Cannot read memory at address 0x0000030B 12:10:27.753534 : Cannot read memory at address 0x0000038B 12:10:27.755527 : Cannot read memory at address 0x0000030B 12:10:27.755527 : Cannot read memory at address 0x0000038B 12:10:27.757522 : Cannot read memory at address 0x0000030B 12:10:27.757522 : Cannot read memory at address 0x0000038B 12:10:27.759516 : Cannot read memory at address 0x0000030B 12:10:27.759516 : Cannot read memory at address 0x0000038B 12:10:27.761510 : Cannot read memory at address 0x0000030B 12:10:27.761510 : Cannot read memory at address 0x0000038B 12:10:27.763578 : Cannot read memory at address 0x0000030B 12:10:27.763578 : Cannot read memory at address 0x0000038B 12:10:27.765145 : Cannot read memory at address 0x0000030B 12:10:27.765145 : Cannot read memory at address 0x0000038B 12:10:27.767151 : Cannot read memory at address 0x0000030B 12:10:27.767151 : Cannot read memory at address 0x0000038B 12:10:27.769092 : Cannot read memory at address 0x0000030B 12:10:27.769092 : Cannot read memory at address 0x0000038B 12:10:27.771083 : Cannot read memory at address 0x0000030B 12:10:27.771083 : Cannot read memory at address 0x0000038B 12:10:27.773076 : Cannot read memory at address 0x0000030B 12:10:27.773076 : Cannot read memory at address 0x0000038B 12:10:27.775070 : Cannot read memory at address 0x0000030B 12:10:27.775070 : Cannot read memory at address 0x0000038B 12:10:27.777063 : Cannot read memory at address 0x0000030B 12:10:27.777063 : Cannot read memory at address 0x0000038B 12:10:27.779056 : Cannot read memory at address 0x0000030B 12:10:27.779056 : Cannot read memory at address 0x0000038B 12:10:27.781050 : Cannot read memory at address 0x0000030B 12:10:27.781050 : Cannot read memory at address 0x0000038B 12:10:27.783044 : Cannot read memory at address 0x0000030B 12:10:27.783044 : Cannot read memory at address 0x0000038B 12:10:27.785037 : Cannot read memory at address 0x0000030B 12:10:27.785037 : Cannot read memory at address 0x0000038B 12:10:27.787030 : Cannot read memory at address 0x0000030B 12:10:27.787030 : Cannot read memory at address 0x0000038B 12:10:27.789023 : Cannot read memory at address 0x0000030B 12:10:27.789023 : Cannot read memory at address 0x0000038B 12:10:27.791017 : Cannot read memory at address 0x0000030B 12:10:27.791017 : Cannot read memory at address 0x0000038B 12:10:27.793010 : Cannot read memory at address 0x0000030B 12:10:27.793010 : Cannot read memory at address 0x0000038B 12:10:27.795003 : Cannot read memory at address 0x0000030B 12:10:27.795003 : Cannot read memory at address 0x0000038B 12:10:27.796997 : Cannot read memory at address 0x0000030B 12:10:27.796997 : Cannot read memory at address 0x0000038B 12:10:27.798988 : Cannot read memory at address 0x0000030B 12:10:27.798988 : Cannot read memory at address 0x0000038B 12:10:27.800984 : Cannot read memory at address 0x0000030B 12:10:27.800984 : Cannot read memory at address 0x0000038B 12:10:27.802977 : Cannot read memory at address 0x0000030B 12:10:27.802977 : Cannot read memory at address 0x0000038B 12:10:27.804968 : Cannot read memory at address 0x0000030B 12:10:27.804968 : Cannot read memory at address 0x0000038B 12:10:27.806963 : Cannot read memory at address 0x0000030B 12:10:27.806963 : Cannot read memory at address 0x0000038B 12:10:27.808957 : Cannot read memory at address 0x0000030B 12:10:27.808957 : Cannot read memory at address 0x0000038B 12:10:27.810952 : Cannot read memory at address 0x0000030B 12:10:27.810952 : Cannot read memory at address 0x0000038B 12:10:27.812943 : Cannot read memory at address 0x0000030B 12:10:27.812943 : Cannot read memory at address 0x0000038B 12:10:27.814935 : Cannot read memory at address 0x0000030B 12:10:27.814935 : Cannot read memory at address 0x0000038B 12:10:27.816928 : Cannot read memory at address 0x0000030B 12:10:27.816928 : Cannot read memory at address 0x0000038B 12:10:27.818921 : Cannot read memory at address 0x0000030B 12:10:27.818921 : Cannot read memory at address 0x0000038B 12:10:27.820914 : Cannot read memory at address 0x0000030B 12:10:27.820914 : Cannot read memory at address 0x0000038B 12:10:27.822908 : Cannot read memory at address 0x0000030B 12:10:27.822908 : Cannot read memory at address 0x0000038B 12:10:27.824901 : Cannot read memory at address 0x0000030B 12:10:27.824901 : Cannot read memory at address 0x0000038B 12:10:27.826894 : Cannot read memory at address 0x0000030B 12:10:27.826894 : Cannot read memory at address 0x0000038B 12:10:27.828890 : Cannot read memory at address 0x0000030B 12:10:27.828890 : Cannot read memory at address 0x0000038B 12:10:27.830882 : Cannot read memory at address 0x0000030B 12:10:27.830882 : Cannot read memory at address 0x0000038B 12:10:27.832875 : Cannot read memory at address 0x0000030B 12:10:27.832875 : Cannot read memory at address 0x0000038B 12:10:27.834868 : Cannot read memory at address 0x0000030B 12:10:27.834868 : Cannot read memory at address 0x0000038B 12:10:27.836863 : Cannot read memory at address 0x0000030B 12:10:27.836863 : Cannot read memory at address 0x0000038B 12:10:27.838854 : Cannot read memory at address 0x0000030B 12:10:27.838854 : Cannot read memory at address 0x0000038B 12:10:27.840848 : Cannot read memory at address 0x0000030B 12:10:27.840848 : Cannot read memory at address 0x0000038B 12:10:27.842843 : Cannot read memory at address 0x0000030B 12:10:27.842843 : Cannot read memory at address 0x0000038B 12:10:27.844837 : Cannot read memory at address 0x0000030B 12:10:27.844837 : Cannot read memory at address 0x0000038B 12:10:27.846828 : Cannot read memory at address 0x0000030B 12:10:27.846828 : Cannot read memory at address 0x0000038B 12:10:27.848821 : Cannot read memory at address 0x0000030B 12:10:27.848821 : Cannot read memory at address 0x0000038B 12:10:27.850817 : Cannot read memory at address 0x0000030B 12:10:27.850817 : Cannot read memory at address 0x0000038B 12:10:27.852808 : Cannot read memory at address 0x0000030B 12:10:27.852808 : Cannot read memory at address 0x0000038B 12:10:27.854801 : Cannot read memory at address 0x0000030B 12:10:27.854801 : Cannot read memory at address 0x0000038B 12:10:27.856797 : Cannot read memory at address 0x0000030B 12:10:27.856797 : Cannot read memory at address 0x0000038B 12:10:27.858790 : Cannot read memory at address 0x0000030B 12:10:27.858790 : Cannot read memory at address 0x0000038B 12:10:27.860781 : Cannot read memory at address 0x0000030B 12:10:27.860781 : Cannot read memory at address 0x0000038B 12:10:27.862774 : Cannot read memory at address 0x0000030B 12:10:27.862774 : Cannot read memory at address 0x0000038B 12:10:27.864771 : Cannot read memory at address 0x0000030B 12:10:27.864771 : Cannot read memory at address 0x0000038B 12:10:27.867760 : Cannot read memory at address 0x0000030B 12:10:27.867760 : Cannot read memory at address 0x0000038B 12:10:27.869754 : Cannot read memory at address 0x0000030B 12:10:27.869754 : Cannot read memory at address 0x0000038B 12:10:27.871744 : Cannot read memory at address 0x0000030B 12:10:27.871744 : Cannot read memory at address 0x0000038B 12:10:27.873737 : Cannot read memory at address 0x0000030B 12:10:27.873737 : Cannot read memory at address 0x0000038B 12:10:27.875731 : Cannot read memory at address 0x0000030B 12:10:27.875731 : Cannot read memory at address 0x0000038B 12:10:27.877724 : Cannot read memory at address 0x0000030B 12:10:27.877724 : Cannot read memory at address 0x0000038B 12:10:27.879718 : Cannot read memory at address 0x0000030B 12:10:27.879718 : Cannot read memory at address 0x0000038B 12:10:27.881711 : Cannot read memory at address 0x0000030B 12:10:27.881711 : Cannot read memory at address 0x0000038B 12:10:27.883705 : Cannot read memory at address 0x0000030B 12:10:27.883705 : Cannot read memory at address 0x0000038B 12:10:27.885697 : Cannot read memory at address 0x0000030B 12:10:27.885697 : Cannot read memory at address 0x0000038B 12:10:27.887691 : Cannot read memory at address 0x0000030B 12:10:27.887691 : Cannot read memory at address 0x0000038B 12:10:27.889687 : Cannot read memory at address 0x0000030B 12:10:27.889687 : Cannot read memory at address 0x0000038B 12:10:27.891677 : Cannot read memory at address 0x0000030B 12:10:27.891677 : Cannot read memory at address 0x0000038B 12:10:27.893671 : Cannot read memory at address 0x0000030B 12:10:27.893671 : Cannot read memory at address 0x0000038B 12:10:27.895667 : Cannot read memory at address 0x0000030B 12:10:27.895667 : Cannot read memory at address 0x0000038B 12:10:27.897660 : Cannot read memory at address 0x0000030B 12:10:27.897660 : Cannot read memory at address 0x0000038B 12:10:27.899651 : Cannot read memory at address 0x0000030B 12:10:27.899651 : Cannot read memory at address 0x0000038B 12:10:27.901644 : Cannot read memory at address 0x0000030B 12:10:27.901644 : Cannot read memory at address 0x0000038B 12:10:27.903640 : Cannot read memory at address 0x0000030B 12:10:27.903640 : Cannot read memory at address 0x0000038B 12:10:27.905631 : Cannot read memory at address 0x0000030B 12:10:27.905631 : Cannot read memory at address 0x0000038B 12:10:27.907625 : Cannot read memory at address 0x0000030B 12:10:27.907625 : Cannot read memory at address 0x0000038B 12:10:27.909618 : Cannot read memory at address 0x0000030B 12:10:27.909618 : Cannot read memory at address 0x0000038B 12:10:27.911611 : Cannot read memory at address 0x0000030B 12:10:27.911611 : Cannot read memory at address 0x0000038B 12:10:27.913605 : Cannot read memory at address 0x0000030B 12:10:27.913605 : Cannot read memory at address 0x0000038B 12:10:27.915599 : Cannot read memory at address 0x0000030B 12:10:27.915599 : Cannot read memory at address 0x0000038B 12:10:27.917594 : Cannot read memory at address 0x0000030B 12:10:27.917594 : Cannot read memory at address 0x0000038B 12:10:27.919583 : Cannot read memory at address 0x0000030B 12:10:27.919583 : Cannot read memory at address 0x0000038B 12:10:27.921579 : Cannot read memory at address 0x0000030B 12:10:27.921579 : Cannot read memory at address 0x0000038B 12:10:27.923572 : Cannot read memory at address 0x0000030B 12:10:27.923572 : Cannot read memory at address 0x0000038B 12:10:27.925567 : Cannot read memory at address 0x0000030B 12:10:27.925567 : Cannot read memory at address 0x0000038B 12:10:27.927557 : Cannot read memory at address 0x0000030B 12:10:27.927557 : Cannot read memory at address 0x0000038B 12:10:27.929552 : Cannot read memory at address 0x0000030B 12:10:27.929552 : Cannot read memory at address 0x0000038B 12:10:27.931545 : Cannot read memory at address 0x0000030B 12:10:27.931545 : Cannot read memory at address 0x0000038B 12:10:27.933538 : Cannot read memory at address 0x0000030B 12:10:27.933538 : Cannot read memory at address 0x0000038B 12:10:27.935531 : Cannot read memory at address 0x0000030B 12:10:27.935531 : Cannot read memory at address 0x0000038B 12:10:27.937526 : Cannot read memory at address 0x0000030B 12:10:27.937526 : Cannot read memory at address 0x0000038B 12:10:27.939520 : Cannot read memory at address 0x0000030B 12:10:27.939520 : Cannot read memory at address 0x0000038B 12:10:27.941513 : Cannot read memory at address 0x0000030B 12:10:27.941513 : Cannot read memory at address 0x0000038B 12:10:27.943507 : Cannot read memory at address 0x0000030B 12:10:27.943507 : Cannot read memory at address 0x0000038B 12:10:27.945500 : Cannot read memory at address 0x0000030B 12:10:27.945500 : Cannot read memory at address 0x0000038B 12:10:27.947492 : Cannot read memory at address 0x0000030B 12:10:27.947492 : Cannot read memory at address 0x0000038B 12:10:27.949486 : Cannot read memory at address 0x0000030B 12:10:27.949486 : Cannot read memory at address 0x0000038B 12:10:27.952475 : Cannot read memory at address 0x0000030B 12:10:27.952475 : Cannot read memory at address 0x0000038B 12:10:27.955467 : Cannot read memory at address 0x0000030B 12:10:27.955467 : Cannot read memory at address 0x0000038B 12:10:27.957462 : Cannot read memory at address 0x0000030B 12:10:27.957462 : Cannot read memory at address 0x0000038B 12:10:27.959453 : Cannot read memory at address 0x0000030B 12:10:27.959453 : Cannot read memory at address 0x0000038B 12:10:27.961592 : Cannot read memory at address 0x0000030B 12:10:27.962097 : Cannot read memory at address 0x0000038B 12:10:27.964096 : Cannot read memory at address 0x0000030B 12:10:27.964096 : Cannot read memory at address 0x0000038B 12:10:27.966088 : Cannot read memory at address 0x0000030B 12:10:27.966088 : Cannot read memory at address 0x0000038B 12:10:27.968083 : Cannot read memory at address 0x0000030B 12:10:27.968083 : Cannot read memory at address 0x0000038B 12:10:27.970076 : Cannot read memory at address 0x0000030B 12:10:27.970076 : Cannot read memory at address 0x0000038B 12:10:27.972069 : Cannot read memory at address 0x0000030B 12:10:27.972069 : Cannot read memory at address 0x0000038B 12:10:27.974063 : Cannot read memory at address 0x0000030B 12:10:27.974063 : Cannot read memory at address 0x0000038B 12:10:27.976056 : Cannot read memory at address 0x0000030B 12:10:27.976056 : Cannot read memory at address 0x0000038B 12:10:27.978047 : Cannot read memory at address 0x0000030B 12:10:27.978047 : Cannot read memory at address 0x0000038B 12:10:27.980043 : Cannot read memory at address 0x0000030B 12:10:27.980043 : Cannot read memory at address 0x0000038B 12:10:27.982035 : Cannot read memory at address 0x0000030B 12:10:27.982035 : Cannot read memory at address 0x0000038B 12:10:27.984028 : Cannot read memory at address 0x0000030B 12:10:27.984028 : Cannot read memory at address 0x0000038B 12:10:27.986021 : Cannot read memory at address 0x0000030B 12:10:27.986021 : Cannot read memory at address 0x0000038B 12:10:27.988016 : Cannot read memory at address 0x0000030B 12:10:27.988016 : Cannot read memory at address 0x0000038B 12:10:27.990009 : Cannot read memory at address 0x0000030B 12:10:27.990009 : Cannot read memory at address 0x0000038B 12:10:27.992001 : Cannot read memory at address 0x0000030B 12:10:27.992001 : Cannot read memory at address 0x0000038B 12:10:27.993996 : Cannot read memory at address 0x0000030B 12:10:27.993996 : Cannot read memory at address 0x0000038B 12:10:27.995989 : Cannot read memory at address 0x0000030B 12:10:27.995989 : Cannot read memory at address 0x0000038B 12:10:27.997983 : Cannot read memory at address 0x0000030B 12:10:27.997983 : Cannot read memory at address 0x0000038B 12:10:27.999976 : Cannot read memory at address 0x0000030B 12:10:27.999976 : Cannot read memory at address 0x0000038B 12:10:28.001969 : Cannot read memory at address 0x0000030B 12:10:28.001969 : Cannot read memory at address 0x0000038B 12:10:28.003963 : Cannot read memory at address 0x0000030B 12:10:28.003963 : Cannot read memory at address 0x0000038B 12:10:28.005956 : Cannot read memory at address 0x0000030B 12:10:28.005956 : Cannot read memory at address 0x0000038B 12:10:28.007950 : Cannot read memory at address 0x0000030B 12:10:28.007950 : Cannot read memory at address 0x0000038B 12:10:28.009943 : Cannot read memory at address 0x0000030B 12:10:28.009943 : Cannot read memory at address 0x0000038B 12:10:28.011936 : Cannot read memory at address 0x0000030B 12:10:28.011936 : Cannot read memory at address 0x0000038B 12:10:28.013927 : Cannot read memory at address 0x0000030B 12:10:28.013927 : Cannot read memory at address 0x0000038B 12:10:28.015921 : Cannot read memory at address 0x0000030B 12:10:28.015921 : Cannot read memory at address 0x0000038B 12:10:28.017916 : Cannot read memory at address 0x0000030B 12:10:28.017916 : Cannot read memory at address 0x0000038B 12:10:28.019907 : Cannot read memory at address 0x0000030B 12:10:28.019907 : Cannot read memory at address 0x0000038B 12:10:28.021900 : Cannot read memory at address 0x0000030B 12:10:28.021900 : Cannot read memory at address 0x0000038B 12:10:28.023896 : Cannot read memory at address 0x0000030B 12:10:28.023896 : Cannot read memory at address 0x0000038B 12:10:28.025889 : Cannot read memory at address 0x0000030B 12:10:28.025889 : Cannot read memory at address 0x0000038B 12:10:28.027880 : Cannot read memory at address 0x0000030B 12:10:28.027880 : Cannot read memory at address 0x0000038B 12:10:28.029874 : Cannot read memory at address 0x0000030B 12:10:28.029874 : Cannot read memory at address 0x0000038B 12:10:28.031868 : Cannot read memory at address 0x0000030B 12:10:28.031868 : Cannot read memory at address 0x0000038B 12:10:28.033861 : Cannot read memory at address 0x0000030B 12:10:28.033861 : Cannot read memory at address 0x0000038B 12:10:28.035854 : Cannot read memory at address 0x0000030B 12:10:28.035854 : Cannot read memory at address 0x0000038B 12:10:28.037850 : Cannot read memory at address 0x0000030B 12:10:28.037850 : Cannot read memory at address 0x0000038B 12:10:28.039841 : Cannot read memory at address 0x0000030B 12:10:28.039841 : Cannot read memory at address 0x0000038B 12:10:28.041835 : Cannot read memory at address 0x0000030B 12:10:28.041835 : Cannot read memory at address 0x0000038B 12:10:28.043828 : Cannot read memory at address 0x0000030B 12:10:28.043828 : Cannot read memory at address 0x0000038B 12:10:28.045823 : Cannot read memory at address 0x0000030B 12:10:28.045823 : Cannot read memory at address 0x0000038B 12:10:28.047814 : Cannot read memory at address 0x0000030B 12:10:28.047814 : Cannot read memory at address 0x0000038B 12:10:28.049807 : Cannot read memory at address 0x0000030B 12:10:28.049807 : Cannot read memory at address 0x0000038B 12:10:28.051801 : Cannot read memory at address 0x0000030B 12:10:28.051801 : Cannot read memory at address 0x0000038B 12:10:28.053797 : Cannot read memory at address 0x0000030B 12:10:28.053797 : Cannot read memory at address 0x0000038B 12:10:28.055787 : Cannot read memory at address 0x0000030B 12:10:28.055787 : Cannot read memory at address 0x0000038B 12:10:28.057781 : Cannot read memory at address 0x0000030B 12:10:28.057781 : Cannot read memory at address 0x0000038B 12:10:28.059776 : Cannot read memory at address 0x0000030B 12:10:28.059776 : Cannot read memory at address 0x0000038B 12:10:28.061767 : Cannot read memory at address 0x0000030B 12:10:28.061767 : Cannot read memory at address 0x0000038B 12:10:28.063760 : Cannot read memory at address 0x0000030B 12:10:28.063760 : Cannot read memory at address 0x0000038B 12:10:28.065754 : Cannot read memory at address 0x0000030B 12:10:28.065754 : Cannot read memory at address 0x0000038B 12:10:28.067747 : Cannot read memory at address 0x0000030B 12:10:28.067747 : Cannot read memory at address 0x0000038B 12:10:28.069740 : Cannot read memory at address 0x0000030B 12:10:28.069740 : Cannot read memory at address 0x0000038B 12:10:28.071734 : Cannot read memory at address 0x0000030B 12:10:28.071734 : Cannot read memory at address 0x0000038B 12:10:28.073730 : Cannot read memory at address 0x0000030B 12:10:28.073730 : Cannot read memory at address 0x0000038B 12:10:28.075723 : Cannot read memory at address 0x0000030B 12:10:28.075723 : Cannot read memory at address 0x0000038B 12:10:28.077714 : Cannot read memory at address 0x0000030B 12:10:28.077714 : Cannot read memory at address 0x0000038B 12:10:28.079707 : Cannot read memory at address 0x0000030B 12:10:28.079707 : Cannot read memory at address 0x0000038B 12:10:28.081701 : Cannot read memory at address 0x0000030B 12:10:28.081701 : Cannot read memory at address 0x0000038B 12:10:28.083694 : Cannot read memory at address 0x0000030B 12:10:28.083694 : Cannot read memory at address 0x0000038B 12:10:28.085687 : Cannot read memory at address 0x0000030B 12:10:28.085687 : Cannot read memory at address 0x0000038B 12:10:28.087683 : Cannot read memory at address 0x0000030B 12:10:28.087683 : Cannot read memory at address 0x0000038B 12:10:28.089676 : Cannot read memory at address 0x0000030B 12:10:28.089676 : Cannot read memory at address 0x0000038B 12:10:28.091667 : Cannot read memory at address 0x0000030B 12:10:28.091667 : Cannot read memory at address 0x0000038B 12:10:28.093661 : Cannot read memory at address 0x0000030B 12:10:28.093661 : Cannot read memory at address 0x0000038B 12:10:28.095656 : Cannot read memory at address 0x0000030B 12:10:28.095656 : Cannot read memory at address 0x0000038B 12:10:28.097647 : Cannot read memory at address 0x0000030B 12:10:28.097647 : Cannot read memory at address 0x0000038B 12:10:28.099640 : Cannot read memory at address 0x0000030B 12:10:28.099640 : Cannot read memory at address 0x0000038B 12:10:28.101633 : Cannot read memory at address 0x0000030B 12:10:28.101633 : Cannot read memory at address 0x0000038B 12:10:28.103630 : Cannot read memory at address 0x0000030B 12:10:28.103630 : Cannot read memory at address 0x0000038B 12:10:28.105619 : Cannot read memory at address 0x0000030B 12:10:28.105619 : Cannot read memory at address 0x0000038B 12:10:28.107614 : Cannot read memory at address 0x0000030B 12:10:28.107614 : Cannot read memory at address 0x0000038B 12:10:28.109610 : Cannot read memory at address 0x0000030B 12:10:28.109610 : Cannot read memory at address 0x0000038B 12:10:28.111600 : Cannot read memory at address 0x0000030B 12:10:28.111600 : Cannot read memory at address 0x0000038B 12:10:28.113594 : Cannot read memory at address 0x0000030B 12:10:28.113594 : Cannot read memory at address 0x0000038B 12:10:28.115587 : Cannot read memory at address 0x0000030B 12:10:28.115587 : Cannot read memory at address 0x0000038B 12:10:28.117580 : Cannot read memory at address 0x0000030B 12:10:28.117580 : Cannot read memory at address 0x0000038B 12:10:28.119573 : Cannot read memory at address 0x0000030B 12:10:28.119573 : Cannot read memory at address 0x0000038B 12:10:28.121566 : Cannot read memory at address 0x0000030B 12:10:28.121566 : Cannot read memory at address 0x0000038B 12:10:28.123563 : Cannot read memory at address 0x0000030B 12:10:28.123563 : Cannot read memory at address 0x0000038B 12:10:28.125555 : Cannot read memory at address 0x0000030B 12:10:28.125555 : Cannot read memory at address 0x0000038B 12:10:28.127547 : Cannot read memory at address 0x0000030B 12:10:28.127547 : Cannot read memory at address 0x0000038B 12:10:28.129541 : Cannot read memory at address 0x0000030B 12:10:28.129541 : Cannot read memory at address 0x0000038B 12:10:28.131535 : Cannot read memory at address 0x0000030B 12:10:28.131535 : Cannot read memory at address 0x0000038B 12:10:28.133527 : Cannot read memory at address 0x0000030B 12:10:28.133527 : Cannot read memory at address 0x0000038B 12:10:28.135522 : Cannot read memory at address 0x0000030B 12:10:28.135522 : Cannot read memory at address 0x0000038B 12:10:28.137516 : Cannot read memory at address 0x0000030B 12:10:28.137516 : Cannot read memory at address 0x0000038B 12:10:28.139509 : Cannot read memory at address 0x0000030B 12:10:28.139509 : Cannot read memory at address 0x0000038B 12:10:28.141501 : Cannot read memory at address 0x0000030B 12:10:28.141501 : Cannot read memory at address 0x0000038B 12:10:28.143499 : Cannot read memory at address 0x0000030B 12:10:28.143499 : Cannot read memory at address 0x0000038B 12:10:28.145490 : Cannot read memory at address 0x0000030B 12:10:28.145490 : Cannot read memory at address 0x0000038B 12:10:28.147484 : Cannot read memory at address 0x0000030B 12:10:28.147484 : Cannot read memory at address 0x0000038B 12:10:28.149473 : Cannot read memory at address 0x0000030B 12:10:28.149473 : Cannot read memory at address 0x0000038B 12:10:28.151468 : Cannot read memory at address 0x0000030B 12:10:28.151468 : Cannot read memory at address 0x0000038B 12:10:28.153463 : Cannot read memory at address 0x0000030B 12:10:28.153463 : Cannot read memory at address 0x0000038B 12:10:28.155455 : Cannot read memory at address 0x0000030B 12:10:28.155455 : Cannot read memory at address 0x0000038B 12:10:28.157448 : Cannot read memory at address 0x0000030B 12:10:28.157448 : Cannot read memory at address 0x0000038B 12:10:28.159443 : Cannot read memory at address 0x0000030B 12:10:28.159443 : Cannot read memory at address 0x0000038B 12:10:28.161437 : Cannot read memory at address 0x0000030B 12:10:28.161437 : Cannot read memory at address 0x0000038B 12:10:28.163429 : Cannot read memory at address 0x0000030B 12:10:28.163429 : Cannot read memory at address 0x0000038B 12:10:28.165422 : Cannot read memory at address 0x0000030B 12:10:28.165422 : Cannot read memory at address 0x0000038B 12:10:28.167416 : Cannot read memory at address 0x0000030B 12:10:28.167416 : Cannot read memory at address 0x0000038B 12:10:28.169410 : Cannot read memory at address 0x0000030B 12:10:28.169410 : Cannot read memory at address 0x0000038B 12:10:28.171403 : Cannot read memory at address 0x0000030B 12:10:28.171403 : Cannot read memory at address 0x0000038B 12:10:28.173397 : Cannot read memory at address 0x0000030B 12:10:28.173397 : Cannot read memory at address 0x0000038B 12:10:28.175389 : Cannot read memory at address 0x0000030B 12:10:28.175389 : Cannot read memory at address 0x0000038B 12:10:28.177383 : Cannot read memory at address 0x0000030B 12:10:28.177383 : Cannot read memory at address 0x0000038B 12:10:28.179375 : Cannot read memory at address 0x0000030B 12:10:28.179375 : Cannot read memory at address 0x0000038B 12:10:28.181370 : Cannot read memory at address 0x0000030B 12:10:28.181370 : Cannot read memory at address 0x0000038B 12:10:28.183363 : Cannot read memory at address 0x0000030B 12:10:28.184359 : Cannot read memory at address 0x0000038B 12:10:28.186353 : Cannot read memory at address 0x0000030B 12:10:28.186353 : Cannot read memory at address 0x0000038B 12:10:28.188346 : Cannot read memory at address 0x0000030B 12:10:28.188346 : Cannot read memory at address 0x0000038B 12:10:28.190340 : Cannot read memory at address 0x0000030B 12:10:28.190340 : Cannot read memory at address 0x0000038B 12:10:28.192333 : Cannot read memory at address 0x0000030B 12:10:28.192333 : Cannot read memory at address 0x0000038B 12:10:28.194326 : Cannot read memory at address 0x0000030B 12:10:28.194326 : Cannot read memory at address 0x0000038B 12:10:28.196320 : Cannot read memory at address 0x0000030B 12:10:28.196320 : Cannot read memory at address 0x0000038B 12:10:28.198311 : Cannot read memory at address 0x0000030B 12:10:28.198311 : Cannot read memory at address 0x0000038B 12:10:28.200307 : Cannot read memory at address 0x0000030B 12:10:28.200307 : Cannot read memory at address 0x0000038B 12:10:28.202298 : Cannot read memory at address 0x0000030B 12:10:28.202298 : Cannot read memory at address 0x0000038B 12:10:28.204293 : Cannot read memory at address 0x0000030B 12:10:28.204293 : Cannot read memory at address 0x0000038B 12:10:28.206286 : Cannot read memory at address 0x0000030B 12:10:28.206286 : Cannot read memory at address 0x0000038B 12:10:28.208280 : Cannot read memory at address 0x0000030B 12:10:28.208280 : Cannot read memory at address 0x0000038B 12:10:28.210271 : Cannot read memory at address 0x0000030B 12:10:28.210271 : Cannot read memory at address 0x0000038B 12:10:28.212266 : Cannot read memory at address 0x0000030B 12:10:28.212266 : Cannot read memory at address 0x0000038B 12:10:28.214260 : Cannot read memory at address 0x0000030B 12:10:28.214260 : Cannot read memory at address 0x0000038B 12:10:28.216251 : Cannot read memory at address 0x0000030B 12:10:28.216251 : Cannot read memory at address 0x0000038B 12:10:28.218246 : Cannot read memory at address 0x0000030B 12:10:28.218246 : Cannot read memory at address 0x0000038B 12:10:28.220240 : Cannot read memory at address 0x0000030B 12:10:28.220240 : Cannot read memory at address 0x0000038B 12:10:28.222233 : Cannot read memory at address 0x0000030B 12:10:28.222233 : Cannot read memory at address 0x0000038B 12:10:28.224226 : Cannot read memory at address 0x0000030B 12:10:28.224226 : Cannot read memory at address 0x0000038B 12:10:28.226218 : Cannot read memory at address 0x0000030B 12:10:28.226218 : Cannot read memory at address 0x0000038B 12:10:28.228213 : Cannot read memory at address 0x0000030B 12:10:28.228213 : Cannot read memory at address 0x0000038B 12:10:28.230207 : Cannot read memory at address 0x0000030B 12:10:28.230207 : Cannot read memory at address 0x0000038B 12:10:28.232199 : Cannot read memory at address 0x0000030B 12:10:28.232199 : Cannot read memory at address 0x0000038B 12:10:28.234193 : Cannot read memory at address 0x0000030B 12:10:28.234193 : Cannot read memory at address 0x0000038B 12:10:28.236186 : Cannot read memory at address 0x0000030B 12:10:28.236186 : Cannot read memory at address 0x0000038B 12:10:28.238180 : Cannot read memory at address 0x0000030B 12:10:28.238180 : Cannot read memory at address 0x0000038B 12:10:28.240173 : Cannot read memory at address 0x0000030B 12:10:28.240173 : Cannot read memory at address 0x0000038B 12:10:28.242165 : Cannot read memory at address 0x0000030B 12:10:28.242165 : Cannot read memory at address 0x0000038B 12:10:28.244160 : Cannot read memory at address 0x0000030B 12:10:28.244160 : Cannot read memory at address 0x0000038B 12:10:28.246153 : Cannot read memory at address 0x0000030B 12:10:28.246153 : Cannot read memory at address 0x0000038B 12:10:28.248145 : Cannot read memory at address 0x0000030B 12:10:28.248145 : Cannot read memory at address 0x0000038B 12:10:28.250140 : Cannot read memory at address 0x0000030B 12:10:28.250140 : Cannot read memory at address 0x0000038B 12:10:28.252131 : Cannot read memory at address 0x0000030B 12:10:28.252131 : Cannot read memory at address 0x0000038B 12:10:28.254124 : Cannot read memory at address 0x0000030B 12:10:28.254124 : Cannot read memory at address 0x0000038B 12:10:28.256117 : Cannot read memory at address 0x0000030B 12:10:28.256117 : Cannot read memory at address 0x0000038B 12:10:28.258110 : Cannot read memory at address 0x0000030B 12:10:28.258110 : Cannot read memory at address 0x0000038B 12:10:28.260106 : Cannot read memory at address 0x0000030B 12:10:28.260106 : Cannot read memory at address 0x0000038B 12:10:28.262100 : Cannot read memory at address 0x0000030B 12:10:28.262100 : Cannot read memory at address 0x0000038B 12:10:28.264093 : Cannot read memory at address 0x0000030B 12:10:28.264093 : Cannot read memory at address 0x0000038B 12:10:28.266084 : Cannot read memory at address 0x0000030B 12:10:28.266084 : Cannot read memory at address 0x0000038B 12:10:28.268080 : Cannot read memory at address 0x0000030B 12:10:28.268080 : Cannot read memory at address 0x0000038B 12:10:28.270073 : Cannot read memory at address 0x0000030B 12:10:28.270073 : Cannot read memory at address 0x0000038B 12:10:28.272067 : Cannot read memory at address 0x0000030B 12:10:28.272067 : Cannot read memory at address 0x0000038B 12:10:28.274060 : Cannot read memory at address 0x0000030B 12:10:28.274060 : Cannot read memory at address 0x0000038B 12:10:28.276053 : Cannot read memory at address 0x0000030B 12:10:28.276053 : Cannot read memory at address 0x0000038B 12:10:28.278046 : Cannot read memory at address 0x0000030B 12:10:28.278046 : Cannot read memory at address 0x0000038B 12:10:28.280040 : Cannot read memory at address 0x0000030B 12:10:28.280040 : Cannot read memory at address 0x0000038B 12:10:28.282031 : Cannot read memory at address 0x0000030B 12:10:28.282031 : Cannot read memory at address 0x0000038B 12:10:28.284024 : Cannot read memory at address 0x0000030B 12:10:28.284024 : Cannot read memory at address 0x0000038B 12:10:28.286020 : Cannot read memory at address 0x0000030B 12:10:28.286420 : Cannot read memory at address 0x0000038B 12:10:28.287982 : Cannot read memory at address 0x0000030B 12:10:28.287982 : Cannot read memory at address 0x0000038B 12:10:28.289513 : Cannot read memory at address 0x0000030B 12:10:28.289513 : Cannot read memory at address 0x0000038B 12:10:28.291507 : Cannot read memory at address 0x0000030B 12:10:28.291507 : Cannot read memory at address 0x0000038B 12:10:28.293502 : Cannot read memory at address 0x0000030B 12:10:28.293502 : Cannot read memory at address 0x0000038B 12:10:28.295494 : Cannot read memory at address 0x0000030B 12:10:28.295494 : Cannot read memory at address 0x0000038B 12:10:28.297488 : Cannot read memory at address 0x0000030B 12:10:28.297488 : Cannot read memory at address 0x0000038B 12:10:28.299481 : Cannot read memory at address 0x0000030B 12:10:28.299481 : Cannot read memory at address 0x0000038B 12:10:28.301475 : Cannot read memory at address 0x0000030B 12:10:28.301475 : Cannot read memory at address 0x0000038B 12:10:28.303470 : Cannot read memory at address 0x0000030B 12:10:28.303470 : Cannot read memory at address 0x0000038B 12:10:28.305463 : Cannot read memory at address 0x0000030B 12:10:28.305463 : Cannot read memory at address 0x0000038B 12:10:28.307456 : Cannot read memory at address 0x0000030B 12:10:28.307456 : Cannot read memory at address 0x0000038B 12:10:28.309449 : Cannot read memory at address 0x0000030B 12:10:28.309449 : Cannot read memory at address 0x0000038B 12:10:28.311443 : Cannot read memory at address 0x0000030B 12:10:28.311443 : Cannot read memory at address 0x0000038B 12:10:28.313435 : Cannot read memory at address 0x0000030B 12:10:28.313435 : Cannot read memory at address 0x0000038B 12:10:28.315428 : Cannot read memory at address 0x0000030B 12:10:28.315428 : Cannot read memory at address 0x0000038B 12:10:28.317422 : Cannot read memory at address 0x0000030B 12:10:28.386253 : Cannot read memory at address 0x0000038B 12:10:28.388254 : Cannot read memory at address 0x0000030B 12:10:28.388254 : Cannot read memory at address 0x0000038B 12:10:28.391244 : Cannot read memory at address 0x0000030B 12:10:28.391244 : Cannot read memory at address 0x0000038B 12:10:28.393238 : Cannot read memory at address 0x0000030B 12:10:28.393238 : Cannot read memory at address 0x0000038B 12:10:28.396227 : Cannot read memory at address 0x0000030B 12:10:28.397225 : Cannot read memory at address 0x0000038B 12:10:28.399219 : Cannot read memory at address 0x0000030B 12:10:28.400211 : Cannot read memory at address 0x0000038B 12:10:28.402207 : Cannot read memory at address 0x0000030B 12:10:28.402207 : Cannot read memory at address 0x0000038B 12:10:28.404201 : Cannot read memory at address 0x0000030B 12:10:28.404201 : Cannot read memory at address 0x0000038B 12:10:28.406194 : Cannot read memory at address 0x0000030B 12:10:28.406194 : Cannot read memory at address 0x0000038B 12:10:28.408187 : Cannot read memory at address 0x0000030B 12:10:28.408187 : Cannot read memory at address 0x0000038B 12:10:28.410181 : Cannot read memory at address 0x0000030B 12:10:28.410181 : Cannot read memory at address 0x0000038B 12:10:28.412173 : Cannot read memory at address 0x0000030B 12:10:28.412173 : Cannot read memory at address 0x0000038B 12:10:28.414250 : Cannot read memory at address 0x0000030B 12:10:28.414799 : Cannot read memory at address 0x0000038B 12:10:28.416839 : Cannot read memory at address 0x0000030B 12:10:28.416839 : Cannot read memory at address 0x0000038B 12:10:28.418848 : Cannot read memory at address 0x0000030B 12:10:28.418848 : Cannot read memory at address 0x0000038B 12:10:28.420826 : Cannot read memory at address 0x0000030B 12:10:28.420826 : Cannot read memory at address 0x0000038B 12:10:28.422777 : Cannot read memory at address 0x0000030B 12:10:28.422777 : Cannot read memory at address 0x0000038B 12:10:28.424773 : Cannot read memory at address 0x0000030B 12:10:28.424773 : Cannot read memory at address 0x0000038B 12:10:28.426766 : Cannot read memory at address 0x0000030B 12:10:28.426766 : Cannot read memory at address 0x0000038B 12:10:28.428757 : Cannot read memory at address 0x0000030B 12:10:28.428757 : Cannot read memory at address 0x0000038B 12:10:28.430750 : Cannot read memory at address 0x0000030B 12:10:28.430750 : Cannot read memory at address 0x0000038B 12:10:28.432744 : Cannot read memory at address 0x0000030B 12:10:28.432744 : Cannot read memory at address 0x0000038B 12:10:28.434737 : Cannot read memory at address 0x0000030B 12:10:28.434737 : Cannot read memory at address 0x0000038B 12:10:28.436730 : Cannot read memory at address 0x0000030B 12:10:28.436730 : Cannot read memory at address 0x0000038B 12:10:28.438726 : Cannot read memory at address 0x0000030B 12:10:28.438726 : Cannot read memory at address 0x0000038B 12:10:28.440719 : Cannot read memory at address 0x0000030B 12:10:28.440719 : Cannot read memory at address 0x0000038B 12:10:28.442710 : Cannot read memory at address 0x0000030B 12:10:28.442710 : Cannot read memory at address 0x0000038B 12:10:28.444704 : Cannot read memory at address 0x0000030B 12:10:28.444704 : Cannot read memory at address 0x0000038B 12:10:28.446699 : Cannot read memory at address 0x0000030B 12:10:28.446699 : Cannot read memory at address 0x0000038B 12:10:28.448691 : Cannot read memory at address 0x0000030B 12:10:28.448691 : Cannot read memory at address 0x0000038B 12:10:28.450683 : Cannot read memory at address 0x0000030B 12:10:28.450683 : Cannot read memory at address 0x0000038B 12:10:28.452679 : Cannot read memory at address 0x0000030B 12:10:28.452679 : Cannot read memory at address 0x0000038B 12:10:28.454672 : Cannot read memory at address 0x0000030B 12:10:28.454672 : Cannot read memory at address 0x0000038B 12:10:28.456663 : Cannot read memory at address 0x0000030B 12:10:28.456663 : Cannot read memory at address 0x0000038B 12:10:28.458657 : Cannot read memory at address 0x0000030B 12:10:28.458657 : Cannot read memory at address 0x0000038B 12:10:28.460653 : Cannot read memory at address 0x0000030B 12:10:28.460653 : Cannot read memory at address 0x0000038B 12:10:28.463642 : Cannot read memory at address 0x0000030B 12:10:28.463642 : Cannot read memory at address 0x0000038B 12:10:28.465633 : Cannot read memory at address 0x0000030B 12:10:28.465633 : Cannot read memory at address 0x0000038B 12:10:28.467626 : Cannot read memory at address 0x0000030B 12:10:28.467626 : Cannot read memory at address 0x0000038B 12:10:28.469620 : Cannot read memory at address 0x0000030B 12:10:28.469620 : Cannot read memory at address 0x0000038B 12:10:28.471616 : Cannot read memory at address 0x0000030B 12:10:28.471616 : Cannot read memory at address 0x0000038B 12:10:28.473606 : Cannot read memory at address 0x0000030B 12:10:28.473606 : Cannot read memory at address 0x0000038B 12:10:28.475600 : Cannot read memory at address 0x0000030B 12:10:28.475600 : Cannot read memory at address 0x0000038B 12:10:28.477593 : Cannot read memory at address 0x0000030B 12:10:28.477593 : Cannot read memory at address 0x0000038B 12:10:28.479586 : Cannot read memory at address 0x0000030B 12:10:28.479586 : Cannot read memory at address 0x0000038B 12:10:28.481580 : Cannot read memory at address 0x0000030B 12:10:28.481580 : Cannot read memory at address 0x0000038B 12:10:28.483574 : Cannot read memory at address 0x0000030B 12:10:28.483574 : Cannot read memory at address 0x0000038B 12:10:28.485569 : Cannot read memory at address 0x0000030B 12:10:28.485569 : Cannot read memory at address 0x0000038B 12:10:28.487560 : Cannot read memory at address 0x0000030B 12:10:28.487560 : Cannot read memory at address 0x0000038B 12:10:28.489553 : Cannot read memory at address 0x0000030B 12:10:28.489553 : Cannot read memory at address 0x0000038B 12:10:28.491547 : Cannot read memory at address 0x0000030B 12:10:28.491547 : Cannot read memory at address 0x0000038B 12:10:28.493543 : Cannot read memory at address 0x0000030B 12:10:28.493543 : Cannot read memory at address 0x0000038B 12:10:28.495533 : Cannot read memory at address 0x0000030B 12:10:28.495533 : Cannot read memory at address 0x0000038B 12:10:28.497527 : Cannot read memory at address 0x0000030B 12:10:28.497527 : Cannot read memory at address 0x0000038B 12:10:28.499523 : Cannot read memory at address 0x0000030B 12:10:28.499523 : Cannot read memory at address 0x0000038B 12:10:28.501513 : Cannot read memory at address 0x0000030B 12:10:28.501513 : Cannot read memory at address 0x0000038B 12:10:28.503507 : Cannot read memory at address 0x0000030B 12:10:28.503507 : Cannot read memory at address 0x0000038B 12:10:28.505500 : Cannot read memory at address 0x0000030B 12:10:28.505500 : Cannot read memory at address 0x0000038B 12:10:28.507497 : Cannot read memory at address 0x0000030B 12:10:28.507497 : Cannot read memory at address 0x0000038B 12:10:28.509487 : Cannot read memory at address 0x0000030B 12:10:28.509487 : Cannot read memory at address 0x0000038B 12:10:28.511481 : Cannot read memory at address 0x0000030B 12:10:28.511481 : Cannot read memory at address 0x0000038B 12:10:28.513476 : Cannot read memory at address 0x0000030B 12:10:28.513476 : Cannot read memory at address 0x0000038B 12:10:28.515468 : Cannot read memory at address 0x0000030B 12:10:28.515468 : Cannot read memory at address 0x0000038B 12:10:28.517461 : Cannot read memory at address 0x0000030B 12:10:28.517461 : Cannot read memory at address 0x0000038B 12:10:28.519458 : Cannot read memory at address 0x0000030B 12:10:28.519458 : Cannot read memory at address 0x0000038B 12:10:28.521449 : Cannot read memory at address 0x0000030B 12:10:28.521449 : Cannot read memory at address 0x0000038B 12:10:28.523441 : Cannot read memory at address 0x0000030B 12:10:28.523441 : Cannot read memory at address 0x0000038B 12:10:28.525436 : Cannot read memory at address 0x0000030B 12:10:28.525436 : Cannot read memory at address 0x0000038B 12:10:28.527429 : Cannot read memory at address 0x0000030B 12:10:28.527429 : Cannot read memory at address 0x0000038B 12:10:28.529423 : Cannot read memory at address 0x0000030B 12:10:28.529423 : Cannot read memory at address 0x0000038B 12:10:28.531414 : Cannot read memory at address 0x0000030B 12:10:28.531414 : Cannot read memory at address 0x0000038B 12:10:28.533408 : Cannot read memory at address 0x0000030B 12:10:28.533408 : Cannot read memory at address 0x0000038B 12:10:28.535403 : Cannot read memory at address 0x0000030B 12:10:28.535403 : Cannot read memory at address 0x0000038B 12:10:28.537397 : Cannot read memory at address 0x0000030B 12:10:28.537397 : Cannot read memory at address 0x0000038B 12:10:28.539389 : Cannot read memory at address 0x0000030B 12:10:28.539389 : Cannot read memory at address 0x0000038B 12:10:28.541383 : Cannot read memory at address 0x0000030B 12:10:28.541383 : Cannot read memory at address 0x0000038B 12:10:28.543376 : Cannot read memory at address 0x0000030B 12:10:28.543376 : Cannot read memory at address 0x0000038B 12:10:28.545369 : Cannot read memory at address 0x0000030B 12:10:28.545369 : Cannot read memory at address 0x0000038B 12:10:28.547362 : Cannot read memory at address 0x0000030B 12:10:28.547362 : Cannot read memory at address 0x0000038B 12:10:28.549355 : Cannot read memory at address 0x0000030B 12:10:28.549355 : Cannot read memory at address 0x0000038B 12:10:28.551348 : Cannot read memory at address 0x0000030B 12:10:28.551348 : Cannot read memory at address 0x0000038B 12:10:28.553343 : Cannot read memory at address 0x0000030B 12:10:28.553343 : Cannot read memory at address 0x0000038B 12:10:28.555336 : Cannot read memory at address 0x0000030B 12:10:28.555336 : Cannot read memory at address 0x0000038B 12:10:28.557329 : Cannot read memory at address 0x0000030B 12:10:28.557329 : Cannot read memory at address 0x0000038B 12:10:28.559323 : Cannot read memory at address 0x0000030B 12:10:28.559323 : Cannot read memory at address 0x0000038B 12:10:28.561316 : Cannot read memory at address 0x0000030B 12:10:28.561316 : Cannot read memory at address 0x0000038B 12:10:28.563310 : Cannot read memory at address 0x0000030B 12:10:28.563310 : Cannot read memory at address 0x0000038B 12:10:28.565301 : Cannot read memory at address 0x0000030B 12:10:28.565301 : Cannot read memory at address 0x0000038B 12:10:28.567294 : Cannot read memory at address 0x0000030B 12:10:28.567294 : Cannot read memory at address 0x0000038B 12:10:28.569286 : Cannot read memory at address 0x0000030B 12:10:28.569286 : Cannot read memory at address 0x0000038B 12:10:28.571279 : Cannot read memory at address 0x0000030B 12:10:28.571279 : Cannot read memory at address 0x0000038B 12:10:28.573276 : Cannot read memory at address 0x0000030B 12:10:28.573276 : Cannot read memory at address 0x0000038B 12:10:28.575269 : Cannot read memory at address 0x0000030B 12:10:28.575269 : Cannot read memory at address 0x0000038B 12:10:28.577263 : Cannot read memory at address 0x0000030B 12:10:28.577263 : Cannot read memory at address 0x0000038B 12:10:28.579257 : Cannot read memory at address 0x0000030B 12:10:28.579257 : Cannot read memory at address 0x0000038B 12:10:28.581249 : Cannot read memory at address 0x0000030B 12:10:28.581249 : Cannot read memory at address 0x0000038B 12:10:28.583239 : Cannot read memory at address 0x0000030B 12:10:28.583239 : Cannot read memory at address 0x0000038B 12:10:28.585233 : Cannot read memory at address 0x0000030B 12:10:28.585233 : Cannot read memory at address 0x0000038B 12:10:28.587229 : Cannot read memory at address 0x0000030B 12:10:28.587229 : Cannot read memory at address 0x0000038B 12:10:28.589223 : Cannot read memory at address 0x0000030B 12:10:28.589223 : Cannot read memory at address 0x0000038B 12:10:28.591216 : Cannot read memory at address 0x0000030B 12:10:28.591216 : Cannot read memory at address 0x0000038B 12:10:28.593209 : Cannot read memory at address 0x0000030B 12:10:28.593209 : Cannot read memory at address 0x0000038B 12:10:28.595203 : Cannot read memory at address 0x0000030B 12:10:28.595203 : Cannot read memory at address 0x0000038B 12:10:28.597305 : Cannot read memory at address 0x0000030B 12:10:28.597305 : Cannot read memory at address 0x0000038B 12:10:28.598807 : Cannot read memory at address 0x0000030B 12:10:28.598807 : Cannot read memory at address 0x0000038B 12:10:28.600801 : Cannot read memory at address 0x0000030B 12:10:28.600801 : Cannot read memory at address 0x0000038B 12:10:28.602796 : Cannot read memory at address 0x0000030B 12:10:28.602796 : Cannot read memory at address 0x0000038B 12:10:28.604788 : Cannot read memory at address 0x0000030B 12:10:28.604788 : Cannot read memory at address 0x0000038B 12:10:28.606781 : Cannot read memory at address 0x0000030B 12:10:28.606781 : Cannot read memory at address 0x0000038B 12:10:28.608775 : Cannot read memory at address 0x0000030B 12:10:28.608775 : Cannot read memory at address 0x0000038B 12:10:28.610770 : Cannot read memory at address 0x0000030B 12:10:28.610770 : Cannot read memory at address 0x0000038B 12:10:28.612761 : Cannot read memory at address 0x0000030B 12:10:28.612761 : Cannot read memory at address 0x0000038B 12:10:28.614755 : Cannot read memory at address 0x0000030B 12:10:28.614755 : Cannot read memory at address 0x0000038B 12:10:28.616749 : Cannot read memory at address 0x0000030B 12:10:28.616749 : Cannot read memory at address 0x0000038B 12:10:28.618744 : Cannot read memory at address 0x0000030B 12:10:28.618744 : Cannot read memory at address 0x0000038B 12:10:28.620734 : Cannot read memory at address 0x0000030B 12:10:28.620734 : Cannot read memory at address 0x0000038B 12:10:28.622728 : Cannot read memory at address 0x0000030B 12:10:28.622728 : Cannot read memory at address 0x0000038B 12:10:28.624723 : Cannot read memory at address 0x0000030B 12:10:28.624723 : Cannot read memory at address 0x0000038B 12:10:28.626714 : Cannot read memory at address 0x0000030B 12:10:28.626714 : Cannot read memory at address 0x0000038B 12:10:28.628707 : Cannot read memory at address 0x0000030B 12:10:28.628707 : Cannot read memory at address 0x0000038B 12:10:28.630704 : Cannot read memory at address 0x0000030B 12:10:28.630704 : Cannot read memory at address 0x0000038B 12:10:28.632695 : Cannot read memory at address 0x0000030B 12:10:28.632695 : Cannot read memory at address 0x0000038B 12:10:28.634688 : Cannot read memory at address 0x0000030B 12:10:28.634688 : Cannot read memory at address 0x0000038B 12:10:28.636681 : Cannot read memory at address 0x0000030B 12:10:28.636681 : Cannot read memory at address 0x0000038B 12:10:28.638677 : Cannot read memory at address 0x0000030B 12:10:28.638677 : Cannot read memory at address 0x0000038B 12:10:28.640668 : Cannot read memory at address 0x0000030B 12:10:28.640668 : Cannot read memory at address 0x0000038B 12:10:28.642661 : Cannot read memory at address 0x0000030B 12:10:28.642661 : Cannot read memory at address 0x0000038B 12:10:28.644657 : Cannot read memory at address 0x0000030B 12:10:28.644657 : Cannot read memory at address 0x0000038B 12:10:28.646650 : Cannot read memory at address 0x0000030B 12:10:28.646650 : Cannot read memory at address 0x0000038B 12:10:28.648642 : Cannot read memory at address 0x0000030B 12:10:28.648642 : Cannot read memory at address 0x0000038B 12:10:28.650634 : Cannot read memory at address 0x0000030B 12:10:28.650634 : Cannot read memory at address 0x0000038B 12:10:28.652627 : Cannot read memory at address 0x0000030B 12:10:28.652627 : Cannot read memory at address 0x0000038B 12:10:28.654620 : Cannot read memory at address 0x0000030B 12:10:28.654620 : Cannot read memory at address 0x0000038B 12:10:28.656614 : Cannot read memory at address 0x0000030B 12:10:28.656614 : Cannot read memory at address 0x0000038B 12:10:28.658610 : Cannot read memory at address 0x0000030B 12:10:28.658610 : Cannot read memory at address 0x0000038B 12:10:28.660601 : Cannot read memory at address 0x0000030B 12:10:28.660601 : Cannot read memory at address 0x0000038B 12:10:28.662594 : Cannot read memory at address 0x0000030B 12:10:28.662594 : Cannot read memory at address 0x0000038B 12:10:28.664588 : Cannot read memory at address 0x0000030B 12:10:28.664588 : Cannot read memory at address 0x0000038B 12:10:28.666584 : Cannot read memory at address 0x0000030B 12:10:28.666584 : Cannot read memory at address 0x0000038B 12:10:28.668574 : Cannot read memory at address 0x0000030B 12:10:28.668574 : Cannot read memory at address 0x0000038B 12:10:28.670568 : Cannot read memory at address 0x0000030B 12:10:28.670568 : Cannot read memory at address 0x0000038B 12:10:28.672564 : Cannot read memory at address 0x0000030B 12:10:28.672564 : Cannot read memory at address 0x0000038B 12:10:28.674557 : Cannot read memory at address 0x0000030B 12:10:28.674557 : Cannot read memory at address 0x0000038B 12:10:28.676548 : Cannot read memory at address 0x0000030B 12:10:28.676548 : Cannot read memory at address 0x0000038B 12:10:28.678541 : Cannot read memory at address 0x0000030B 12:10:28.678541 : Cannot read memory at address 0x0000038B 12:10:28.680537 : Cannot read memory at address 0x0000030B 12:10:28.680537 : Cannot read memory at address 0x0000038B 12:10:28.682528 : Cannot read memory at address 0x0000030B 12:10:28.682528 : Cannot read memory at address 0x0000038B 12:10:28.684521 : Cannot read memory at address 0x0000030B 12:10:28.684521 : Cannot read memory at address 0x0000038B 12:10:28.686515 : Cannot read memory at address 0x0000030B 12:10:28.686515 : Cannot read memory at address 0x0000038B 12:10:28.688508 : Cannot read memory at address 0x0000030B 12:10:28.688508 : Cannot read memory at address 0x0000038B 12:10:28.690502 : Cannot read memory at address 0x0000030B 12:10:28.690502 : Cannot read memory at address 0x0000038B 12:10:28.692495 : Cannot read memory at address 0x0000030B 12:10:28.692495 : Cannot read memory at address 0x0000038B 12:10:28.694488 : Cannot read memory at address 0x0000030B 12:10:28.694488 : Cannot read memory at address 0x0000038B 12:10:28.696484 : Cannot read memory at address 0x0000030B 12:10:28.696484 : Cannot read memory at address 0x0000038B 12:10:28.698474 : Cannot read memory at address 0x0000030B 12:10:28.698474 : Cannot read memory at address 0x0000038B 12:10:28.700468 : Cannot read memory at address 0x0000030B 12:10:28.700468 : Cannot read memory at address 0x0000038B 12:10:28.702464 : Cannot read memory at address 0x0000030B 12:10:28.702464 : Cannot read memory at address 0x0000038B 12:10:28.704458 : Cannot read memory at address 0x0000030B 12:10:28.704458 : Cannot read memory at address 0x0000038B 12:10:28.706448 : Cannot read memory at address 0x0000030B 12:10:28.706448 : Cannot read memory at address 0x0000038B 12:10:28.708443 : Cannot read memory at address 0x0000030B 12:10:28.708443 : Cannot read memory at address 0x0000038B 12:10:28.710437 : Cannot read memory at address 0x0000030B 12:10:28.710437 : Cannot read memory at address 0x0000038B 12:10:28.712431 : Cannot read memory at address 0x0000030B 12:10:28.712431 : Cannot read memory at address 0x0000038B 12:10:28.714425 : Cannot read memory at address 0x0000030B 12:10:28.714425 : Cannot read memory at address 0x0000038B 12:10:28.716417 : Cannot read memory at address 0x0000030B 12:10:28.716417 : Cannot read memory at address 0x0000038B 12:10:28.718411 : Cannot read memory at address 0x0000030B 12:10:28.718411 : Cannot read memory at address 0x0000038B 12:10:28.720403 : Cannot read memory at address 0x0000030B 12:10:28.720403 : Cannot read memory at address 0x0000038B 12:10:28.722395 : Cannot read memory at address 0x0000030B 12:10:28.722395 : Cannot read memory at address 0x0000038B 12:10:28.724387 : Cannot read memory at address 0x0000030B 12:10:28.724387 : Cannot read memory at address 0x0000038B 12:10:28.726384 : Cannot read memory at address 0x0000030B 12:10:28.726384 : Cannot read memory at address 0x0000038B 12:10:28.728377 : Cannot read memory at address 0x0000030B 12:10:28.728377 : Cannot read memory at address 0x0000038B 12:10:28.730370 : Cannot read memory at address 0x0000030B 12:10:28.730370 : Cannot read memory at address 0x0000038B 12:10:28.732361 : Cannot read memory at address 0x0000030B 12:10:28.732361 : Cannot read memory at address 0x0000038B 12:10:28.734357 : Cannot read memory at address 0x0000030B 12:10:28.734357 : Cannot read memory at address 0x0000038B 12:10:28.736351 : Cannot read memory at address 0x0000030B 12:10:28.736351 : Cannot read memory at address 0x0000038B 12:10:28.738343 : Cannot read memory at address 0x0000030B 12:10:28.738343 : Cannot read memory at address 0x0000038B 12:10:28.740337 : Cannot read memory at address 0x0000030B 12:10:28.740337 : Cannot read memory at address 0x0000038B 12:10:28.742330 : Cannot read memory at address 0x0000030B 12:10:28.742330 : Cannot read memory at address 0x0000038B 12:10:28.744323 : Cannot read memory at address 0x0000030B 12:10:28.744323 : Cannot read memory at address 0x0000038B 12:10:28.746317 : Cannot read memory at address 0x0000030B 12:10:28.746317 : Cannot read memory at address 0x0000038B 12:10:28.748308 : Cannot read memory at address 0x0000030B 12:10:28.748308 : Cannot read memory at address 0x0000038B 12:10:28.750301 : Cannot read memory at address 0x0000030B 12:10:28.750301 : Cannot read memory at address 0x0000038B 12:10:28.752295 : Cannot read memory at address 0x0000030B 12:10:28.752295 : Cannot read memory at address 0x0000038B 12:10:28.754289 : Cannot read memory at address 0x0000030B 12:10:28.754289 : Cannot read memory at address 0x0000038B 12:10:28.756284 : Cannot read memory at address 0x0000030B 12:10:28.756284 : Cannot read memory at address 0x0000038B 12:10:28.758277 : Cannot read memory at address 0x0000030B 12:10:28.758277 : Cannot read memory at address 0x0000038B 12:10:28.760270 : Cannot read memory at address 0x0000030B 12:10:28.760270 : Cannot read memory at address 0x0000038B 12:10:28.762262 : Cannot read memory at address 0x0000030B 12:10:28.762262 : Cannot read memory at address 0x0000038B 12:10:28.764257 : Cannot read memory at address 0x0000030B 12:10:28.764257 : Cannot read memory at address 0x0000038B 12:10:28.766250 : Cannot read memory at address 0x0000030B 12:10:28.766250 : Cannot read memory at address 0x0000038B 12:10:28.768244 : Cannot read memory at address 0x0000030B 12:10:28.768244 : Cannot read memory at address 0x0000038B 12:10:28.770237 : Cannot read memory at address 0x0000030B 12:10:28.770237 : Cannot read memory at address 0x0000038B 12:10:28.772231 : Cannot read memory at address 0x0000030B 12:10:28.772231 : Cannot read memory at address 0x0000038B 12:10:28.774223 : Cannot read memory at address 0x0000030B 12:10:28.774223 : Cannot read memory at address 0x0000038B 12:10:28.776217 : Cannot read memory at address 0x0000030B 12:10:28.776217 : Cannot read memory at address 0x0000038B 12:10:28.778210 : Cannot read memory at address 0x0000030B 12:10:28.778210 : Cannot read memory at address 0x0000038B 12:10:28.780205 : Cannot read memory at address 0x0000030B 12:10:28.780205 : Cannot read memory at address 0x0000038B 12:10:28.782196 : Cannot read memory at address 0x0000030B 12:10:28.782196 : Cannot read memory at address 0x0000038B 12:10:28.784188 : Cannot read memory at address 0x0000030B 12:10:28.784188 : Cannot read memory at address 0x0000038B 12:10:28.786184 : Cannot read memory at address 0x0000030B 12:10:28.786184 : Cannot read memory at address 0x0000038B 12:10:28.788177 : Cannot read memory at address 0x0000030B 12:10:28.788177 : Cannot read memory at address 0x0000038B 12:10:28.790170 : Cannot read memory at address 0x0000030B 12:10:28.790170 : Cannot read memory at address 0x0000038B 12:10:28.792164 : Cannot read memory at address 0x0000030B 12:10:28.792164 : Cannot read memory at address 0x0000038B 12:10:28.794157 : Cannot read memory at address 0x0000030B 12:10:28.794157 : Cannot read memory at address 0x0000038B 12:10:28.796150 : Cannot read memory at address 0x0000030B 12:10:28.796150 : Cannot read memory at address 0x0000038B 12:10:28.798142 : Cannot read memory at address 0x0000030B 12:10:28.798142 : Cannot read memory at address 0x0000038B 12:10:28.800135 : Cannot read memory at address 0x0000030B 12:10:28.800135 : Cannot read memory at address 0x0000038B 12:10:28.802130 : Cannot read memory at address 0x0000030B 12:10:28.802130 : Cannot read memory at address 0x0000038B 12:10:28.804124 : Cannot read memory at address 0x0000030B 12:10:28.804124 : Cannot read memory at address 0x0000038B 12:10:28.806117 : Cannot read memory at address 0x0000030B 12:10:28.806117 : Cannot read memory at address 0x0000038B 12:10:28.808111 : Cannot read memory at address 0x0000030B 12:10:28.808111 : Cannot read memory at address 0x0000038B 12:10:28.810104 : Cannot read memory at address 0x0000030B 12:10:28.810104 : Cannot read memory at address 0x0000038B 12:10:28.812097 : Cannot read memory at address 0x0000030B 12:10:28.812097 : Cannot read memory at address 0x0000038B 12:10:28.814091 : Cannot read memory at address 0x0000030B 12:10:28.814091 : Cannot read memory at address 0x0000038B 12:10:28.816082 : Cannot read memory at address 0x0000030B 12:10:28.816082 : Cannot read memory at address 0x0000038B 12:10:28.818075 : Cannot read memory at address 0x0000030B 12:10:28.818075 : Cannot read memory at address 0x0000038B 12:10:28.820071 : Cannot read memory at address 0x0000030B 12:10:28.820071 : Cannot read memory at address 0x0000038B 12:10:28.822064 : Cannot read memory at address 0x0000030B 12:10:28.822064 : Cannot read memory at address 0x0000038B 12:10:28.824057 : Cannot read memory at address 0x0000030B 12:10:28.824057 : Cannot read memory at address 0x0000038B 12:10:28.826051 : Cannot read memory at address 0x0000030B 12:10:28.826051 : Cannot read memory at address 0x0000038B 12:10:28.828043 : Cannot read memory at address 0x0000030B 12:10:28.828043 : Cannot read memory at address 0x0000038B 12:10:28.830037 : Cannot read memory at address 0x0000030B 12:10:28.830037 : Cannot read memory at address 0x0000038B 12:10:28.832029 : Cannot read memory at address 0x0000030B 12:10:28.832029 : Cannot read memory at address 0x0000038B 12:10:28.834021 : Cannot read memory at address 0x0000030B 12:10:28.834021 : Cannot read memory at address 0x0000038B 12:10:28.836017 : Cannot read memory at address 0x0000030B 12:10:28.836017 : Cannot read memory at address 0x0000038B 12:10:28.838011 : Cannot read memory at address 0x0000030B 12:10:28.838011 : Cannot read memory at address 0x0000038B 12:10:28.840003 : Cannot read memory at address 0x0000030B 12:10:28.840003 : Cannot read memory at address 0x0000038B 12:10:28.841997 : Cannot read memory at address 0x0000030B 12:10:28.841997 : Cannot read memory at address 0x0000038B 12:10:28.843990 : Cannot read memory at address 0x0000030B 12:10:28.843990 : Cannot read memory at address 0x0000038B 12:10:28.845981 : Cannot read memory at address 0x0000030B 12:10:28.845981 : Cannot read memory at address 0x0000038B 12:10:28.847977 : Cannot read memory at address 0x0000030B 12:10:28.847977 : Cannot read memory at address 0x0000038B 12:10:28.849971 : Cannot read memory at address 0x0000030B 12:10:28.849971 : Cannot read memory at address 0x0000038B 12:10:28.851961 : Cannot read memory at address 0x0000030B 12:10:28.851961 : Cannot read memory at address 0x0000038B 12:10:28.853957 : Cannot read memory at address 0x0000030B 12:10:28.853957 : Cannot read memory at address 0x0000038B 12:10:28.855950 : Cannot read memory at address 0x0000030B 12:10:28.855950 : Cannot read memory at address 0x0000038B 12:10:28.857943 : Cannot read memory at address 0x0000030B 12:10:28.857943 : Cannot read memory at address 0x0000038B 12:10:28.859937 : Cannot read memory at address 0x0000030B 12:10:28.859937 : Cannot read memory at address 0x0000038B 12:10:28.861930 : Cannot read memory at address 0x0000030B 12:10:28.861930 : Cannot read memory at address 0x0000038B 12:10:28.863924 : Cannot read memory at address 0x0000030B 12:10:28.863924 : Cannot read memory at address 0x0000038B 12:10:28.865914 : Cannot read memory at address 0x0000030B 12:10:28.865914 : Cannot read memory at address 0x0000038B 12:10:28.867910 : Cannot read memory at address 0x0000030B 12:10:28.867910 : Cannot read memory at address 0x0000038B 12:10:28.869903 : Cannot read memory at address 0x0000030B 12:10:28.869903 : Cannot read memory at address 0x0000038B 12:10:28.871897 : Cannot read memory at address 0x0000030B 12:10:28.871897 : Cannot read memory at address 0x0000038B 12:10:28.873890 : Cannot read memory at address 0x0000030B 12:10:28.873890 : Cannot read memory at address 0x0000038B 12:10:28.875883 : Cannot read memory at address 0x0000030B 12:10:28.875883 : Cannot read memory at address 0x0000038B 12:10:28.877877 : Cannot read memory at address 0x0000030B 12:10:28.877877 : Cannot read memory at address 0x0000038B 12:10:28.879868 : Cannot read memory at address 0x0000030B 12:10:28.879868 : Cannot read memory at address 0x0000038B 12:10:28.881861 : Cannot read memory at address 0x0000030B 12:10:28.881861 : Cannot read memory at address 0x0000038B 12:10:28.883855 : Cannot read memory at address 0x0000030B 12:10:28.883855 : Cannot read memory at address 0x0000038B 12:10:28.885848 : Cannot read memory at address 0x0000030B 12:10:28.885848 : Cannot read memory at address 0x0000038B 12:10:28.887841 : Cannot read memory at address 0x0000030B 12:10:28.887841 : Cannot read memory at address 0x0000038B 12:10:28.889837 : Cannot read memory at address 0x0000030B 12:10:28.889837 : Cannot read memory at address 0x0000038B 12:10:28.891830 : Cannot read memory at address 0x0000030B 12:10:28.891830 : Cannot read memory at address 0x0000038B 12:10:28.893821 : Cannot read memory at address 0x0000030B 12:10:28.893821 : Cannot read memory at address 0x0000038B 12:10:28.895814 : Cannot read memory at address 0x0000030B 12:10:28.895814 : Cannot read memory at address 0x0000038B 12:10:28.899460 : Cannot read memory at address 0x0000030B 12:10:28.899965 : Cannot read memory at address 0x0000038B 12:10:28.902043 : Cannot read memory at address 0x0000030B 12:10:28.902043 : Cannot read memory at address 0x0000038B 12:10:28.904011 : Cannot read memory at address 0x0000030B 12:10:28.904011 : Cannot read memory at address 0x0000038B 12:10:28.906006 : Cannot read memory at address 0x0000030B 12:10:28.906006 : Cannot read memory at address 0x0000038B 12:10:28.907944 : Cannot read memory at address 0x0000030B 12:10:28.907944 : Cannot read memory at address 0x0000038B 12:10:28.909938 : Cannot read memory at address 0x0000030B 12:10:28.909938 : Cannot read memory at address 0x0000038B 12:10:28.911930 : Cannot read memory at address 0x0000030B 12:10:28.911930 : Cannot read memory at address 0x0000038B 12:10:28.913924 : Cannot read memory at address 0x0000030B 12:10:28.913924 : Cannot read memory at address 0x0000038B 12:10:28.915914 : Cannot read memory at address 0x0000030B 12:10:28.915914 : Cannot read memory at address 0x0000038B 12:10:28.917910 : Cannot read memory at address 0x0000030B 12:10:28.917910 : Cannot read memory at address 0x0000038B 12:10:28.919904 : Cannot read memory at address 0x0000030B 12:10:28.919904 : Cannot read memory at address 0x0000038B 12:10:28.921897 : Cannot read memory at address 0x0000030B 12:10:28.921897 : Cannot read memory at address 0x0000038B 12:10:28.923890 : Cannot read memory at address 0x0000030B 12:10:28.923890 : Cannot read memory at address 0x0000038B 12:10:28.925884 : Cannot read memory at address 0x0000030B 12:10:28.925884 : Cannot read memory at address 0x0000038B 12:10:28.927877 : Cannot read memory at address 0x0000030B 12:10:28.927877 : Cannot read memory at address 0x0000038B 12:10:28.929868 : Cannot read memory at address 0x0000030B 12:10:28.929868 : Cannot read memory at address 0x0000038B 12:10:28.931862 : Cannot read memory at address 0x0000030B 12:10:28.931862 : Cannot read memory at address 0x0000038B 12:10:28.933854 : Cannot read memory at address 0x0000030B 12:10:28.933854 : Cannot read memory at address 0x0000038B 12:10:28.935850 : Cannot read memory at address 0x0000030B 12:10:28.935850 : Cannot read memory at address 0x0000038B 12:10:28.937844 : Cannot read memory at address 0x0000030B 12:10:28.937844 : Cannot read memory at address 0x0000038B 12:10:28.939835 : Cannot read memory at address 0x0000030B 12:10:28.939835 : Cannot read memory at address 0x0000038B 12:10:28.941828 : Cannot read memory at address 0x0000030B 12:10:28.941828 : Cannot read memory at address 0x0000038B 12:10:28.943821 : Cannot read memory at address 0x0000030B 12:10:28.943821 : Cannot read memory at address 0x0000038B 12:10:28.945815 : Cannot read memory at address 0x0000030B 12:10:28.945815 : Cannot read memory at address 0x0000038B 12:10:28.947811 : Cannot read memory at address 0x0000030B 12:10:28.947811 : Cannot read memory at address 0x0000038B 12:10:28.949801 : Cannot read memory at address 0x0000030B 12:10:28.949801 : Cannot read memory at address 0x0000038B 12:10:28.951794 : Cannot read memory at address 0x0000030B 12:10:28.951794 : Cannot read memory at address 0x0000038B 12:10:28.953790 : Cannot read memory at address 0x0000030B 12:10:28.953790 : Cannot read memory at address 0x0000038B 12:10:28.955784 : Cannot read memory at address 0x0000030B 12:10:28.955784 : Cannot read memory at address 0x0000038B 12:10:28.957775 : Cannot read memory at address 0x0000030B 12:10:28.957775 : Cannot read memory at address 0x0000038B 12:10:28.959768 : Cannot read memory at address 0x0000030B 12:10:28.959768 : Cannot read memory at address 0x0000038B 12:10:28.961764 : Cannot read memory at address 0x0000030B 12:10:28.961764 : Cannot read memory at address 0x0000038B 12:10:28.963755 : Cannot read memory at address 0x0000030B 12:10:28.963755 : Cannot read memory at address 0x0000038B 12:10:28.965748 : Cannot read memory at address 0x0000030B 12:10:28.965748 : Cannot read memory at address 0x0000038B 12:10:28.967744 : Cannot read memory at address 0x0000030B 12:10:28.967744 : Cannot read memory at address 0x0000038B 12:10:28.969737 : Cannot read memory at address 0x0000030B 12:10:28.969737 : Cannot read memory at address 0x0000038B 12:10:28.971728 : Cannot read memory at address 0x0000030B 12:10:28.971728 : Cannot read memory at address 0x0000038B 12:10:28.973721 : Cannot read memory at address 0x0000030B 12:10:28.973721 : Cannot read memory at address 0x0000038B 12:10:28.975717 : Cannot read memory at address 0x0000030B 12:10:28.975717 : Cannot read memory at address 0x0000038B 12:10:28.977708 : Cannot read memory at address 0x0000030B 12:10:28.977708 : Cannot read memory at address 0x0000038B 12:10:28.979701 : Cannot read memory at address 0x0000030B 12:10:28.979701 : Cannot read memory at address 0x0000038B 12:10:28.981695 : Cannot read memory at address 0x0000030B 12:10:28.981695 : Cannot read memory at address 0x0000038B 12:10:28.983688 : Cannot read memory at address 0x0000030B 12:10:28.983688 : Cannot read memory at address 0x0000038B 12:10:28.985681 : Cannot read memory at address 0x0000030B 12:10:28.985681 : Cannot read memory at address 0x0000038B 12:10:28.987674 : Cannot read memory at address 0x0000030B 12:10:28.987674 : Cannot read memory at address 0x0000038B 12:10:28.989670 : Cannot read memory at address 0x0000030B 12:10:28.989670 : Cannot read memory at address 0x0000038B 12:10:28.991662 : Cannot read memory at address 0x0000030B 12:10:28.991662 : Cannot read memory at address 0x0000038B 12:10:28.993656 : Cannot read memory at address 0x0000030B 12:10:28.993656 : Cannot read memory at address 0x0000038B 12:10:28.995651 : Cannot read memory at address 0x0000030B 12:10:28.995651 : Cannot read memory at address 0x0000038B 12:10:28.997644 : Cannot read memory at address 0x0000030B 12:10:28.997644 : Cannot read memory at address 0x0000038B 12:10:28.999636 : Cannot read memory at address 0x0000030B 12:10:28.999636 : Cannot read memory at address 0x0000038B 12:10:29.001629 : Cannot read memory at address 0x0000030B 12:10:29.001629 : Cannot read memory at address 0x0000038B 12:10:29.003624 : Cannot read memory at address 0x0000030B 12:10:29.003624 : Cannot read memory at address 0x0000038B 12:10:29.005615 : Cannot read memory at address 0x0000030B 12:10:29.005615 : Cannot read memory at address 0x0000038B 12:10:29.007609 : Cannot read memory at address 0x0000030B 12:10:29.007609 : Cannot read memory at address 0x0000038B 12:10:29.009602 : Cannot read memory at address 0x0000030B 12:10:29.009602 : Cannot read memory at address 0x0000038B 12:10:29.011598 : Cannot read memory at address 0x0000030B 12:10:29.011598 : Cannot read memory at address 0x0000038B 12:10:29.013589 : Cannot read memory at address 0x0000030B 12:10:29.013589 : Cannot read memory at address 0x0000038B 12:10:29.015582 : Cannot read memory at address 0x0000030B 12:10:29.015582 : Cannot read memory at address 0x0000038B 12:10:29.017577 : Cannot read memory at address 0x0000030B 12:10:29.017577 : Cannot read memory at address 0x0000038B 12:10:29.019571 : Cannot read memory at address 0x0000030B 12:10:29.019571 : Cannot read memory at address 0x0000038B 12:10:29.021562 : Cannot read memory at address 0x0000030B 12:10:29.021562 : Cannot read memory at address 0x0000038B 12:10:29.023556 : Cannot read memory at address 0x0000030B 12:10:29.023556 : Cannot read memory at address 0x0000038B 12:10:29.025550 : Cannot read memory at address 0x0000030B 12:10:29.025550 : Cannot read memory at address 0x0000038B 12:10:29.027543 : Cannot read memory at address 0x0000030B 12:10:29.027543 : Cannot read memory at address 0x0000038B 12:10:29.029537 : Cannot read memory at address 0x0000030B 12:10:29.029537 : Cannot read memory at address 0x0000038B 12:10:29.031531 : Cannot read memory at address 0x0000030B 12:10:29.031531 : Cannot read memory at address 0x0000038B 12:10:29.033522 : Cannot read memory at address 0x0000030B 12:10:29.033522 : Cannot read memory at address 0x0000038B 12:10:29.035516 : Cannot read memory at address 0x0000030B 12:10:29.035516 : Cannot read memory at address 0x0000038B 12:10:29.037509 : Cannot read memory at address 0x0000030B 12:10:29.037509 : Cannot read memory at address 0x0000038B 12:10:29.039504 : Cannot read memory at address 0x0000030B 12:10:29.039504 : Cannot read memory at address 0x0000038B 12:10:29.041496 : Cannot read memory at address 0x0000030B 12:10:29.041496 : Cannot read memory at address 0x0000038B 12:10:29.043493 : Cannot read memory at address 0x0000030B 12:10:29.043493 : Cannot read memory at address 0x0000038B 12:10:29.045484 : Cannot read memory at address 0x0000030B 12:10:29.045484 : Cannot read memory at address 0x0000038B 12:10:29.047476 : Cannot read memory at address 0x0000030B 12:10:29.047476 : Cannot read memory at address 0x0000038B 12:10:29.049470 : Cannot read memory at address 0x0000030B 12:10:29.049470 : Cannot read memory at address 0x0000038B 12:10:29.051463 : Cannot read memory at address 0x0000030B 12:10:29.051463 : Cannot read memory at address 0x0000038B 12:10:29.053457 : Cannot read memory at address 0x0000030B 12:10:29.053457 : Cannot read memory at address 0x0000038B 12:10:29.055631 : Cannot read memory at address 0x0000030B 12:10:29.055631 : Cannot read memory at address 0x0000038B 12:10:29.057212 : Cannot read memory at address 0x0000030B 12:10:29.057745 : Cannot read memory at address 0x0000038B 12:10:29.059315 : Cannot read memory at address 0x0000030B 12:10:29.059315 : Cannot read memory at address 0x0000038B 12:10:29.061369 : Cannot read memory at address 0x0000030B 12:10:29.061369 : Cannot read memory at address 0x0000038B 12:10:29.063360 : Cannot read memory at address 0x0000030B 12:10:29.063360 : Cannot read memory at address 0x0000038B 12:10:29.065354 : Cannot read memory at address 0x0000030B 12:10:29.065354 : Cannot read memory at address 0x0000038B 12:10:29.067346 : Cannot read memory at address 0x0000030B 12:10:29.067346 : Cannot read memory at address 0x0000038B 12:10:29.068343 : RawData event for Player #1: 12:10:29.068343 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.068343 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.069345 : Cannot read memory at address 0x0000030B 12:10:29.069345 : Cannot read memory at address 0x0000038B 12:10:29.069345 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.070336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.070336 : ClientWindow Style = FullScreen 12:10:29.070336 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.071332 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.071332 : Game Position (Dec) = [ 959, 539 ] 12:10:29.071332 : - 12:10:29.071332 : RawData event for Player #1: 12:10:29.071332 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.071332 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.071332 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.072329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.072329 : ClientWindow Style = FullScreen 12:10:29.072329 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.072329 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.072329 : Game Position (Dec) = [ 959, 539 ] 12:10:29.072329 : - 12:10:29.072329 : RawData event for Player #1: 12:10:29.072329 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.072329 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.072329 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.073326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.073326 : ClientWindow Style = FullScreen 12:10:29.073326 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.073326 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.073326 : Game Position (Dec) = [ 959, 539 ] 12:10:29.073326 : - 12:10:29.073326 : RawData event for Player #1: 12:10:29.073326 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.073326 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.073326 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.074322 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.074322 : ClientWindow Style = FullScreen 12:10:29.074322 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.074322 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.074322 : Game Position (Dec) = [ 959, 539 ] 12:10:29.074322 : - 12:10:29.074322 : RawData event for Player #1: 12:10:29.074322 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.074322 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.074322 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.074322 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.074322 : ClientWindow Style = FullScreen 12:10:29.074322 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.074322 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.075319 : Game Position (Dec) = [ 959, 539 ] 12:10:29.075319 : - 12:10:29.076315 : RawData event for Player #1: 12:10:29.076315 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.076315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.076315 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.076315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.076315 : Cannot read memory at address 0x0000038B 12:10:29.076315 : ClientWindow Style = FullScreen 12:10:29.076315 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.076315 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.076315 : Game Position (Dec) = [ 959, 539 ] 12:10:29.077312 : - 12:10:29.078313 : Cannot read memory at address 0x0000030B 12:10:29.078313 : Cannot read memory at address 0x0000038B 12:10:29.079309 : RawData event for Player #1: 12:10:29.079309 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.079309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.079309 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.079309 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.079309 : ClientWindow Style = FullScreen 12:10:29.079309 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.079309 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.079309 : Game Position (Dec) = [ 959, 539 ] 12:10:29.080302 : - 12:10:29.080302 : Cannot read memory at address 0x0000030B 12:10:29.080302 : Cannot read memory at address 0x0000038B 12:10:29.081302 : RawData event for Player #1: 12:10:29.081302 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.081302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.081302 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.081302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.081302 : ClientWindow Style = FullScreen 12:10:29.081302 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.081302 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.081302 : Game Position (Dec) = [ 959, 539 ] 12:10:29.082295 : - 12:10:29.082589 : Cannot read memory at address 0x0000038B 12:10:29.083748 : Cannot read memory at address 0x0000030B 12:10:29.083748 : Cannot read memory at address 0x0000038B 12:10:29.083748 : RawData event for Player #1: 12:10:29.084747 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.084747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.084747 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.084747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.084747 : ClientWindow Style = FullScreen 12:10:29.084747 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.084747 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.084747 : Game Position (Dec) = [ 959, 539 ] 12:10:29.084747 : - 12:10:29.085744 : Cannot read memory at address 0x0000030B 12:10:29.085744 : Cannot read memory at address 0x0000038B 12:10:29.086744 : RawData event for Player #1: 12:10:29.087737 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.087737 : Cannot read memory at address 0x0000030B 12:10:29.087737 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.087737 : Cannot read memory at address 0x0000038B 12:10:29.087737 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.087737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.087737 : ClientWindow Style = FullScreen 12:10:29.087737 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.087737 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.087737 : Game Position (Dec) = [ 959, 539 ] 12:10:29.087737 : - 12:10:29.088734 : RawData event for Player #1: 12:10:29.088734 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.089731 : Cannot read memory at address 0x0000030B 12:10:29.089731 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.089731 : Cannot read memory at address 0x0000038B 12:10:29.089731 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.089731 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.089731 : ClientWindow Style = FullScreen 12:10:29.089731 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.089731 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.089731 : Game Position (Dec) = [ 959, 539 ] 12:10:29.089731 : - 12:10:29.091728 : Cannot read memory at address 0x0000030B 12:10:29.091728 : Cannot read memory at address 0x0000038B 12:10:29.091728 : RawData event for Player #1: 12:10:29.091728 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.091728 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.092721 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.092721 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.092721 : ClientWindow Style = FullScreen 12:10:29.092721 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.092721 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.092721 : Game Position (Dec) = [ 959, 539 ] 12:10:29.092721 : - 12:10:29.093717 : Cannot read memory at address 0x0000030B 12:10:29.093717 : Cannot read memory at address 0x0000038B 12:10:29.094718 : RawData event for Player #1: 12:10:29.095710 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.095710 : Cannot read memory at address 0x0000030B 12:10:29.095710 : Cannot read memory at address 0x0000038B 12:10:29.095710 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.095710 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.095710 : ClientWindow Style = FullScreen 12:10:29.095710 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.095710 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.096707 : Game Position (Dec) = [ 959, 539 ] 12:10:29.096707 : - 12:10:29.096707 : RawData event for Player #1: 12:10:29.097704 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.097704 : Cannot read memory at address 0x0000030B 12:10:29.097704 : Cannot read memory at address 0x0000038B 12:10:29.097704 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.097704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.097704 : ClientWindow Style = FullScreen 12:10:29.097704 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.097704 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.097704 : Game Position (Dec) = [ 959, 539 ] 12:10:29.097704 : - 12:10:29.099697 : Cannot read memory at address 0x0000030B 12:10:29.099697 : Cannot read memory at address 0x0000038B 12:10:29.099697 : RawData event for Player #1: 12:10:29.100694 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.100694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.100694 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.100694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.100694 : ClientWindow Style = FullScreen 12:10:29.100694 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.100694 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.100694 : Game Position (Dec) = [ 959, 539 ] 12:10:29.100694 : - 12:10:29.101691 : Cannot read memory at address 0x0000030B 12:10:29.101691 : Cannot read memory at address 0x0000038B 12:10:29.101691 : RawData event for Player #1: 12:10:29.102687 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.102687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.102687 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.102687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.102687 : ClientWindow Style = FullScreen 12:10:29.102687 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.102687 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.102687 : Game Position (Dec) = [ 959, 539 ] 12:10:29.102687 : - 12:10:29.103688 : Cannot read memory at address 0x0000030B 12:10:29.103688 : Cannot read memory at address 0x0000038B 12:10:29.104680 : RawData event for Player #1: 12:10:29.105677 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.105677 : Cannot read memory at address 0x0000030B 12:10:29.105677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.105677 : Cannot read memory at address 0x0000038B 12:10:29.105677 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.105677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.105677 : ClientWindow Style = FullScreen 12:10:29.105677 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.105677 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.105677 : Game Position (Dec) = [ 959, 539 ] 12:10:29.105677 : - 12:10:29.107671 : Cannot read memory at address 0x0000030B 12:10:29.107671 : Cannot read memory at address 0x0000038B 12:10:29.107671 : RawData event for Player #1: 12:10:29.108667 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.108667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.108667 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.108667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.108667 : ClientWindow Style = FullScreen 12:10:29.108667 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.108667 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.108667 : Game Position (Dec) = [ 959, 539 ] 12:10:29.108667 : - 12:10:29.109664 : Cannot read memory at address 0x0000030B 12:10:29.109664 : Cannot read memory at address 0x0000038B 12:10:29.109664 : RawData event for Player #1: 12:10:29.109664 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.110661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.110661 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.110661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.110661 : ClientWindow Style = FullScreen 12:10:29.110661 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.110661 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.110661 : Game Position (Dec) = [ 959, 539 ] 12:10:29.110661 : - 12:10:29.111657 : Cannot read memory at address 0x0000030B 12:10:29.111657 : Cannot read memory at address 0x0000038B 12:10:29.112658 : RawData event for Player #1: 12:10:29.112658 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.113651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.113651 : Cannot read memory at address 0x0000030B 12:10:29.113651 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.113651 : Cannot read memory at address 0x0000038B 12:10:29.113651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.113651 : ClientWindow Style = FullScreen 12:10:29.113651 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.113651 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.113651 : Game Position (Dec) = [ 959, 539 ] 12:10:29.113651 : - 12:10:29.115644 : Cannot read memory at address 0x0000030B 12:10:29.115644 : Cannot read memory at address 0x0000038B 12:10:29.116641 : RawData event for Player #1: 12:10:29.116641 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.116641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.116641 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.116641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.116641 : ClientWindow Style = FullScreen 12:10:29.116641 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.116641 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.116641 : Game Position (Dec) = [ 959, 539 ] 12:10:29.116641 : - 12:10:29.117637 : Cannot read memory at address 0x0000030B 12:10:29.117637 : Cannot read memory at address 0x0000038B 12:10:29.118634 : RawData event for Player #1: 12:10:29.118634 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.118634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.118634 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.118634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.118634 : ClientWindow Style = FullScreen 12:10:29.118634 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.118634 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.118634 : Game Position (Dec) = [ 959, 539 ] 12:10:29.118634 : - 12:10:29.119630 : Cannot read memory at address 0x0000030B 12:10:29.119630 : Cannot read memory at address 0x0000038B 12:10:29.121624 : RawData event for Player #1: 12:10:29.121624 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.121624 : Cannot read memory at address 0x0000038B 12:10:29.121624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.121624 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.121624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.121624 : ClientWindow Style = FullScreen 12:10:29.121624 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.121624 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.121624 : Game Position (Dec) = [ 959, 539 ] 12:10:29.121624 : - 12:10:29.123617 : RawData event for Player #1: 12:10:29.123617 : Cannot read memory at address 0x0000030B 12:10:29.123617 : Cannot read memory at address 0x0000038B 12:10:29.123617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.123617 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.123617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.123617 : ClientWindow Style = FullScreen 12:10:29.123617 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.123617 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.123617 : Game Position (Dec) = [ 959, 539 ] 12:10:29.123617 : - 12:10:29.125614 : Cannot read memory at address 0x0000030B 12:10:29.125614 : Cannot read memory at address 0x0000038B 12:10:29.126607 : RawData event for Player #1: 12:10:29.126607 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.126607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.126607 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.126607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.126607 : ClientWindow Style = FullScreen 12:10:29.126607 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.126607 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.126607 : Game Position (Dec) = [ 959, 539 ] 12:10:29.126607 : - 12:10:29.127604 : Cannot read memory at address 0x0000030B 12:10:29.127604 : Cannot read memory at address 0x0000038B 12:10:29.128604 : RawData event for Player #1: 12:10:29.129597 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.129597 : Cannot read memory at address 0x0000030B 12:10:29.129597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.129597 : Cannot read memory at address 0x0000038B 12:10:29.129597 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.129597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.129597 : ClientWindow Style = FullScreen 12:10:29.129597 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.129597 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.129597 : Game Position (Dec) = [ 959, 539 ] 12:10:29.129597 : - 12:10:29.131591 : RawData event for Player #1: 12:10:29.131591 : Cannot read memory at address 0x0000030B 12:10:29.131591 : Cannot read memory at address 0x0000038B 12:10:29.131591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.131591 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.131591 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.131591 : ClientWindow Style = FullScreen 12:10:29.131591 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.131591 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.131591 : Game Position (Dec) = [ 959, 539 ] 12:10:29.131591 : - 12:10:29.133584 : Cannot read memory at address 0x0000030B 12:10:29.133584 : Cannot read memory at address 0x0000038B 12:10:29.134581 : RawData event for Player #1: 12:10:29.134581 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.134581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.134581 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.134581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.134581 : ClientWindow Style = FullScreen 12:10:29.134581 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.134581 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.134581 : Game Position (Dec) = [ 959, 539 ] 12:10:29.134581 : - 12:10:29.135577 : Cannot read memory at address 0x0000030B 12:10:29.135577 : Cannot read memory at address 0x0000038B 12:10:29.137571 : RawData event for Player #1: 12:10:29.137571 : Cannot read memory at address 0x0000030B 12:10:29.137571 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.137571 : Cannot read memory at address 0x0000038B 12:10:29.137571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.137571 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.137571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.137571 : ClientWindow Style = FullScreen 12:10:29.137571 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.137571 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.137571 : Game Position (Dec) = [ 959, 539 ] 12:10:29.137571 : - 12:10:29.139564 : RawData event for Player #1: 12:10:29.139564 : Cannot read memory at address 0x0000030B 12:10:29.139564 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.139564 : Cannot read memory at address 0x0000038B 12:10:29.139564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.139564 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.139564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.139564 : ClientWindow Style = FullScreen 12:10:29.139564 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.139564 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.139564 : Game Position (Dec) = [ 959, 539 ] 12:10:29.139564 : - 12:10:29.141561 : Cannot read memory at address 0x0000030B 12:10:29.141561 : Cannot read memory at address 0x0000038B 12:10:29.142554 : RawData event for Player #1: 12:10:29.142554 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.142554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.142554 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.142554 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.142554 : ClientWindow Style = FullScreen 12:10:29.142554 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.142554 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.142554 : Game Position (Dec) = [ 959, 539 ] 12:10:29.142554 : - 12:10:29.143550 : Cannot read memory at address 0x0000030B 12:10:29.143550 : Cannot read memory at address 0x0000038B 12:10:29.144547 : RawData event for Player #1: 12:10:29.144547 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.144547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.144547 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.144547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.144547 : ClientWindow Style = FullScreen 12:10:29.144547 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.144547 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.144547 : Game Position (Dec) = [ 959, 539 ] 12:10:29.144547 : - 12:10:29.145544 : Cannot read memory at address 0x0000030B 12:10:29.145544 : Cannot read memory at address 0x0000038B 12:10:29.146540 : RawData event for Player #1: 12:10:29.147537 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.147537 : Cannot read memory at address 0x0000030B 12:10:29.147537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.147537 : Cannot read memory at address 0x0000038B 12:10:29.147537 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.147537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.147537 : ClientWindow Style = FullScreen 12:10:29.147537 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.147537 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.147537 : Game Position (Dec) = [ 959, 539 ] 12:10:29.147537 : - 12:10:29.149531 : Cannot read memory at address 0x0000030B 12:10:29.149531 : Cannot read memory at address 0x0000038B 12:10:29.150527 : RawData event for Player #1: 12:10:29.150527 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.150527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.150527 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.150527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.150527 : ClientWindow Style = FullScreen 12:10:29.150527 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.150527 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.150527 : Game Position (Dec) = [ 959, 539 ] 12:10:29.150527 : - 12:10:29.151524 : Cannot read memory at address 0x0000030B 12:10:29.151524 : Cannot read memory at address 0x0000038B 12:10:29.152521 : RawData event for Player #1: 12:10:29.152521 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.152521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.152521 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.152521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.152521 : ClientWindow Style = FullScreen 12:10:29.152521 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.152521 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.152521 : Game Position (Dec) = [ 959, 539 ] 12:10:29.152521 : - 12:10:29.153517 : Cannot read memory at address 0x0000030B 12:10:29.153517 : Cannot read memory at address 0x0000038B 12:10:29.155511 : Cannot read memory at address 0x0000030B 12:10:29.155511 : RawData event for Player #1: 12:10:29.155511 : Cannot read memory at address 0x0000038B 12:10:29.155511 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.155511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.155511 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.155511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.155511 : ClientWindow Style = FullScreen 12:10:29.155511 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.155511 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.155511 : Game Position (Dec) = [ 959, 539 ] 12:10:29.155511 : - 12:10:29.157504 : Cannot read memory at address 0x0000030B 12:10:29.157504 : Cannot read memory at address 0x0000038B 12:10:29.158501 : RawData event for Player #1: 12:10:29.158501 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.158501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.158501 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.158501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.158501 : ClientWindow Style = FullScreen 12:10:29.158501 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.158501 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.158501 : Game Position (Dec) = [ 959, 539 ] 12:10:29.158501 : - 12:10:29.159497 : Cannot read memory at address 0x0000030B 12:10:29.159497 : Cannot read memory at address 0x0000038B 12:10:29.160494 : RawData event for Player #1: 12:10:29.160494 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.160494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.160494 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.160494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.160494 : ClientWindow Style = FullScreen 12:10:29.160494 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.160494 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.160494 : Game Position (Dec) = [ 959, 539 ] 12:10:29.160494 : - 12:10:29.161491 : Cannot read memory at address 0x0000030B 12:10:29.161491 : Cannot read memory at address 0x0000038B 12:10:29.163486 : Cannot read memory at address 0x0000030B 12:10:29.163486 : RawData event for Player #1: 12:10:29.163486 : Cannot read memory at address 0x0000038B 12:10:29.163486 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.163486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.163486 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.163486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.163486 : ClientWindow Style = FullScreen 12:10:29.163486 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.163486 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.163486 : Game Position (Dec) = [ 959, 539 ] 12:10:29.163486 : - 12:10:29.165477 : RawData event for Player #1: 12:10:29.165477 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.165477 : Cannot read memory at address 0x0000038B 12:10:29.165477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.165477 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.165477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.165477 : ClientWindow Style = FullScreen 12:10:29.165477 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.165477 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.165477 : Game Position (Dec) = [ 959, 539 ] 12:10:29.165477 : - 12:10:29.167474 : Cannot read memory at address 0x0000030B 12:10:29.167474 : Cannot read memory at address 0x0000038B 12:10:29.168468 : RawData event for Player #1: 12:10:29.168468 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.168468 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.168468 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.168468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.168468 : ClientWindow Style = FullScreen 12:10:29.168468 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.168468 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.168468 : Game Position (Dec) = [ 959, 539 ] 12:10:29.168468 : - 12:10:29.169464 : Cannot read memory at address 0x0000030B 12:10:29.169464 : Cannot read memory at address 0x0000038B 12:10:29.171457 : Cannot read memory at address 0x0000030B 12:10:29.171457 : Cannot read memory at address 0x0000038B 12:10:29.171457 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.171457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.171457 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.171457 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.171457 : ClientWindow Style = FullScreen 12:10:29.171457 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.171457 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.171457 : Game Position (Dec) = [ 959, 539 ] 12:10:29.171457 : - 12:10:29.173454 : Cannot read memory at address 0x0000030B 12:10:29.173454 : Cannot read memory at address 0x0000038B 12:10:29.174447 : RawData event for Player #1: 12:10:29.174447 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.174447 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.174447 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.174447 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.174447 : ClientWindow Style = FullScreen 12:10:29.174447 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.174447 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.174447 : Game Position (Dec) = [ 959, 539 ] 12:10:29.174447 : - 12:10:29.175444 : Cannot read memory at address 0x0000030B 12:10:29.175444 : Cannot read memory at address 0x0000038B 12:10:29.176441 : RawData event for Player #1: 12:10:29.176441 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.176441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.176441 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.176441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.176441 : ClientWindow Style = FullScreen 12:10:29.176441 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.176441 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.176441 : Game Position (Dec) = [ 959, 539 ] 12:10:29.176441 : - 12:10:29.177437 : Cannot read memory at address 0x0000030B 12:10:29.177437 : Cannot read memory at address 0x0000038B 12:10:29.179432 : Cannot read memory at address 0x0000030B 12:10:29.179432 : Cannot read memory at address 0x0000038B 12:10:29.179432 : RawData event for Player #1: 12:10:29.179432 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.179432 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.179432 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.179432 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.179432 : ClientWindow Style = FullScreen 12:10:29.179432 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.179432 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.179432 : Game Position (Dec) = [ 959, 539 ] 12:10:29.179432 : - 12:10:29.181424 : Cannot read memory at address 0x0000030B 12:10:29.181424 : RawData event for Player #1: 12:10:29.181424 : Cannot read memory at address 0x0000038B 12:10:29.181424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.181424 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.181424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.181424 : ClientWindow Style = FullScreen 12:10:29.181424 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.181424 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.181424 : Game Position (Dec) = [ 959, 539 ] 12:10:29.182421 : - 12:10:29.183417 : Cannot read memory at address 0x0000030B 12:10:29.183417 : Cannot read memory at address 0x0000038B 12:10:29.184417 : RawData event for Player #1: 12:10:29.184417 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.184417 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.184417 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.184417 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.184417 : ClientWindow Style = FullScreen 12:10:29.184417 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.184417 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.184417 : Game Position (Dec) = [ 959, 539 ] 12:10:29.184417 : - 12:10:29.185411 : Cannot read memory at address 0x0000030B 12:10:29.185411 : Cannot read memory at address 0x0000038B 12:10:29.186407 : RawData event for Player #1: 12:10:29.186407 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.186407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.186407 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.186407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.186407 : ClientWindow Style = FullScreen 12:10:29.186407 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.186407 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.186407 : Game Position (Dec) = [ 959, 539 ] 12:10:29.186407 : - 12:10:29.187404 : Cannot read memory at address 0x0000030B 12:10:29.187404 : Cannot read memory at address 0x0000038B 12:10:29.189401 : Cannot read memory at address 0x0000030B 12:10:29.189401 : Cannot read memory at address 0x0000038B 12:10:29.189401 : RawData event for Player #1: 12:10:29.189401 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.189401 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.189401 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.189401 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.189401 : ClientWindow Style = FullScreen 12:10:29.189401 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.189401 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.189401 : Game Position (Dec) = [ 959, 539 ] 12:10:29.190394 : - 12:10:29.191395 : Cannot read memory at address 0x0000030B 12:10:29.191395 : Cannot read memory at address 0x0000038B 12:10:29.192387 : RawData event for Player #1: 12:10:29.192387 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.192387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.192387 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.192387 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.192387 : ClientWindow Style = FullScreen 12:10:29.192387 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.192387 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.192387 : Game Position (Dec) = [ 959, 539 ] 12:10:29.192387 : - 12:10:29.193384 : Cannot read memory at address 0x0000030B 12:10:29.193384 : Cannot read memory at address 0x0000038B 12:10:29.195382 : Cannot read memory at address 0x0000030B 12:10:29.195382 : Cannot read memory at address 0x0000038B 12:10:29.195382 : RawData event for Player #1: 12:10:29.195382 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.195382 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.195382 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.195382 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.195382 : ClientWindow Style = FullScreen 12:10:29.195382 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.195382 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.195382 : Game Position (Dec) = [ 959, 539 ] 12:10:29.195382 : - 12:10:29.197375 : Cannot read memory at address 0x0000030B 12:10:29.197375 : RawData event for Player #1: 12:10:29.197375 : Cannot read memory at address 0x0000038B 12:10:29.197375 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.197375 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.197375 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.197375 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.197375 : ClientWindow Style = FullScreen 12:10:29.197375 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.197375 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.197375 : Game Position (Dec) = [ 959, 539 ] 12:10:29.197375 : - 12:10:29.199368 : Cannot read memory at address 0x0000030B 12:10:29.199368 : Cannot read memory at address 0x0000038B 12:10:29.200361 : RawData event for Player #1: 12:10:29.200361 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.200361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.200361 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.200361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.200361 : ClientWindow Style = FullScreen 12:10:29.200361 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.200361 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.200361 : Game Position (Dec) = [ 959, 539 ] 12:10:29.200361 : - 12:10:29.201357 : Cannot read memory at address 0x0000030B 12:10:29.201357 : Cannot read memory at address 0x0000038B 12:10:29.202358 : RawData event for Player #1: 12:10:29.202358 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.202358 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.202358 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.202358 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.202358 : ClientWindow Style = FullScreen 12:10:29.202358 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.202358 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.202358 : Game Position (Dec) = [ 959, 539 ] 12:10:29.203351 : - 12:10:29.203351 : Cannot read memory at address 0x0000030B 12:10:29.203351 : Cannot read memory at address 0x0000038B 12:10:29.205348 : Cannot read memory at address 0x0000030B 12:10:29.205348 : RawData event for Player #1: 12:10:29.205348 : Cannot read memory at address 0x0000038B 12:10:29.205348 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.205348 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.205348 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.205348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.205348 : ClientWindow Style = FullScreen 12:10:29.205348 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.205348 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.205348 : Game Position (Dec) = [ 959, 539 ] 12:10:29.205348 : - 12:10:29.207342 : Cannot read memory at address 0x0000030B 12:10:29.207342 : Cannot read memory at address 0x0000038B 12:10:29.207342 : RawData event for Player #1: 12:10:29.207342 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.207342 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.207342 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.207342 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.207342 : ClientWindow Style = FullScreen 12:10:29.207342 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.207342 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.207342 : Game Position (Dec) = [ 959, 539 ] 12:10:29.208334 : - 12:10:29.209334 : Cannot read memory at address 0x0000030B 12:10:29.209334 : Cannot read memory at address 0x0000038B 12:10:29.210327 : RawData event for Player #1: 12:10:29.210327 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.210327 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.210327 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.210327 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.210327 : ClientWindow Style = FullScreen 12:10:29.210327 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.210327 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.210327 : Game Position (Dec) = [ 959, 539 ] 12:10:29.211324 : - 12:10:29.211324 : Cannot read memory at address 0x0000030B 12:10:29.211324 : Cannot read memory at address 0x0000038B 12:10:29.213322 : Cannot read memory at address 0x0000030B 12:10:29.213322 : Cannot read memory at address 0x0000038B 12:10:29.213322 : RawData event for Player #1: 12:10:29.213322 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.213322 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.213322 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.213322 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.213322 : ClientWindow Style = FullScreen 12:10:29.213322 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.214314 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.214314 : Game Position (Dec) = [ 959, 539 ] 12:10:29.214314 : - 12:10:29.215311 : Cannot read memory at address 0x0000030B 12:10:29.215311 : RawData event for Player #1: 12:10:29.215311 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.215311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.215311 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.215311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.215311 : ClientWindow Style = FullScreen 12:10:29.215311 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.215311 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.215311 : Game Position (Dec) = [ 959, 539 ] 12:10:29.216307 : - 12:10:29.217308 : Cannot read memory at address 0x0000030B 12:10:29.217308 : Cannot read memory at address 0x0000038B 12:10:29.218304 : RawData event for Player #1: 12:10:29.218304 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.218304 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.218304 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.218304 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.218304 : ClientWindow Style = FullScreen 12:10:29.218304 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.218304 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.218304 : Game Position (Dec) = [ 959, 539 ] 12:10:29.219385 : Cannot read memory at address 0x0000030B 12:10:29.219385 : Cannot read memory at address 0x0000038B 12:10:29.221584 : Cannot read memory at address 0x0000030B 12:10:29.221584 : RawData event for Player #1: 12:10:29.221584 : Cannot read memory at address 0x0000038B 12:10:29.221584 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.221584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.221584 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.221584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.221584 : ClientWindow Style = FullScreen 12:10:29.221584 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.221584 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.221584 : Game Position (Dec) = [ 959, 539 ] 12:10:29.221584 : - 12:10:29.223577 : RawData event for Player #1: 12:10:29.223577 : Cannot read memory at address 0x0000030B 12:10:29.223577 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.223577 : Cannot read memory at address 0x0000038B 12:10:29.223577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.223577 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.223577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.223577 : ClientWindow Style = FullScreen 12:10:29.223577 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.223577 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.223577 : Game Position (Dec) = [ 959, 539 ] 12:10:29.223577 : - 12:10:29.225574 : Cannot read memory at address 0x0000030B 12:10:29.225574 : Cannot read memory at address 0x0000038B 12:10:29.226568 : RawData event for Player #1: 12:10:29.226568 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.226568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.226568 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.226568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.226568 : ClientWindow Style = FullScreen 12:10:29.227564 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.227564 : Cannot read memory at address 0x0000030B 12:10:29.227564 : Cannot read memory at address 0x0000038B 12:10:29.227564 : Game Position (Dec) = [ 959, 539 ] 12:10:29.227564 : - 12:10:29.227564 : RawData event for Player #1: 12:10:29.228561 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.228561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.228561 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.228561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.228561 : ClientWindow Style = FullScreen 12:10:29.228561 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.228561 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.228561 : Game Position (Dec) = [ 959, 539 ] 12:10:29.228561 : - 12:10:29.229558 : Cannot read memory at address 0x0000030B 12:10:29.229558 : Cannot read memory at address 0x0000038B 12:10:29.231551 : Cannot read memory at address 0x0000030B 12:10:29.231551 : Cannot read memory at address 0x0000038B 12:10:29.231551 : RawData event for Player #1: 12:10:29.231551 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.231551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.231551 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.231551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.231551 : ClientWindow Style = FullScreen 12:10:29.231551 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.231551 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.232548 : Game Position (Dec) = [ 959, 539 ] 12:10:29.232548 : - 12:10:29.233544 : Cannot read memory at address 0x0000030B 12:10:29.233544 : Cannot read memory at address 0x0000038B 12:10:29.234541 : RawData event for Player #1: 12:10:29.234541 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.234541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.234541 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.234541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.234541 : ClientWindow Style = FullScreen 12:10:29.234541 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.234541 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.234541 : Game Position (Dec) = [ 959, 539 ] 12:10:29.234541 : - 12:10:29.235538 : Cannot read memory at address 0x0000030B 12:10:29.235538 : Cannot read memory at address 0x0000038B 12:10:29.236534 : RawData event for Player #1: 12:10:29.236534 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.236534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.236534 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.236534 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.236534 : ClientWindow Style = FullScreen 12:10:29.236534 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.236534 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.236534 : Game Position (Dec) = [ 959, 539 ] 12:10:29.236534 : - 12:10:29.237531 : Cannot read memory at address 0x0000030B 12:10:29.237531 : Cannot read memory at address 0x0000038B 12:10:29.238528 : RawData event for Player #1: 12:10:29.239524 : Cannot read memory at address 0x0000030B 12:10:29.239524 : Cannot read memory at address 0x0000038B 12:10:29.239524 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.239524 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.239524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.239524 : ClientWindow Style = FullScreen 12:10:29.239524 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.239524 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.239524 : Game Position (Dec) = [ 959, 539 ] 12:10:29.239524 : - 12:10:29.241517 : Cannot read memory at address 0x0000030B 12:10:29.241517 : Cannot read memory at address 0x0000038B 12:10:29.242515 : RawData event for Player #1: 12:10:29.242515 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.242515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.242515 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.242515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.242515 : ClientWindow Style = FullScreen 12:10:29.242515 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.242515 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.242515 : Game Position (Dec) = [ 959, 539 ] 12:10:29.242515 : - 12:10:29.243511 : Cannot read memory at address 0x0000030B 12:10:29.243511 : Cannot read memory at address 0x0000038B 12:10:29.244508 : RawData event for Player #1: 12:10:29.244508 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.244508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.244508 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.244508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.244508 : ClientWindow Style = FullScreen 12:10:29.244508 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.244508 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.244508 : Game Position (Dec) = [ 959, 539 ] 12:10:29.244508 : - 12:10:29.245504 : Cannot read memory at address 0x0000030B 12:10:29.245504 : Cannot read memory at address 0x0000038B 12:10:29.247497 : Cannot read memory at address 0x0000030B 12:10:29.247497 : RawData event for Player #1: 12:10:29.247497 : Cannot read memory at address 0x0000038B 12:10:29.247497 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.247497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.247497 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.247497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.248494 : ClientWindow Style = FullScreen 12:10:29.248494 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.248494 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.248494 : Game Position (Dec) = [ 959, 539 ] 12:10:29.248494 : - 12:10:29.249491 : Cannot read memory at address 0x0000030B 12:10:29.249491 : RawData event for Player #1: 12:10:29.249491 : Cannot read memory at address 0x0000038B 12:10:29.249491 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.249491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.249491 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.249491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.249491 : ClientWindow Style = FullScreen 12:10:29.249491 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.249491 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.249491 : Game Position (Dec) = [ 959, 539 ] 12:10:29.249491 : - 12:10:29.251488 : Cannot read memory at address 0x0000030B 12:10:29.251488 : Cannot read memory at address 0x0000038B 12:10:29.252481 : RawData event for Player #1: 12:10:29.252481 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.252481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.252481 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.252481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.252481 : ClientWindow Style = FullScreen 12:10:29.252481 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.252481 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.252481 : Game Position (Dec) = [ 959, 539 ] 12:10:29.252481 : - 12:10:29.253478 : Cannot read memory at address 0x0000030B 12:10:29.253478 : Cannot read memory at address 0x0000038B 12:10:29.255471 : Cannot read memory at address 0x0000030B 12:10:29.255471 : RawData event for Player #1: 12:10:29.255471 : Cannot read memory at address 0x0000038B 12:10:29.255471 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.255471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.255471 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.255471 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.255471 : ClientWindow Style = FullScreen 12:10:29.255471 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.255471 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.255471 : Game Position (Dec) = [ 959, 539 ] 12:10:29.255471 : - 12:10:29.257464 : RawData event for Player #1: 12:10:29.257464 : Cannot read memory at address 0x0000030B 12:10:29.257464 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.257464 : Cannot read memory at address 0x0000038B 12:10:29.257464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.257464 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.257464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.257464 : ClientWindow Style = FullScreen 12:10:29.257464 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.257464 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.257464 : Game Position (Dec) = [ 959, 539 ] 12:10:29.257464 : - 12:10:29.259461 : Cannot read memory at address 0x0000030B 12:10:29.259461 : Cannot read memory at address 0x0000038B 12:10:29.260454 : RawData event for Player #1: 12:10:29.260454 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.260454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.260454 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.260454 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.260454 : ClientWindow Style = FullScreen 12:10:29.260454 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.260454 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.260454 : Game Position (Dec) = [ 959, 539 ] 12:10:29.260454 : - 12:10:29.261451 : Cannot read memory at address 0x0000030B 12:10:29.261451 : Cannot read memory at address 0x0000038B 12:10:29.263445 : Cannot read memory at address 0x0000030B 12:10:29.263445 : Cannot read memory at address 0x0000038B 12:10:29.263445 : RawData event for Player #1: 12:10:29.263445 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.263445 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.263445 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.263445 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.263445 : ClientWindow Style = FullScreen 12:10:29.263445 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.263445 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.263445 : Game Position (Dec) = [ 959, 539 ] 12:10:29.263445 : - 12:10:29.265438 : RawData event for Player #1: 12:10:29.265438 : Cannot read memory at address 0x0000030B 12:10:29.265438 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.265438 : Cannot read memory at address 0x0000038B 12:10:29.265438 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.265438 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.265438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.265438 : ClientWindow Style = FullScreen 12:10:29.265438 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.265438 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.265438 : Game Position (Dec) = [ 959, 539 ] 12:10:29.265438 : - 12:10:29.267435 : Cannot read memory at address 0x0000030B 12:10:29.267435 : Cannot read memory at address 0x0000038B 12:10:29.268431 : RawData event for Player #1: 12:10:29.268431 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.268431 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.268431 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.268431 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.268431 : ClientWindow Style = FullScreen 12:10:29.268431 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.268431 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.268431 : Game Position (Dec) = [ 959, 539 ] 12:10:29.268431 : - 12:10:29.269424 : Cannot read memory at address 0x0000030B 12:10:29.269424 : Cannot read memory at address 0x0000038B 12:10:29.270424 : RawData event for Player #1: 12:10:29.270424 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.270424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.270424 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.270424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.270424 : ClientWindow Style = FullScreen 12:10:29.270424 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.270424 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.270424 : Game Position (Dec) = [ 959, 539 ] 12:10:29.270424 : - 12:10:29.271418 : Cannot read memory at address 0x0000030B 12:10:29.271418 : Cannot read memory at address 0x0000038B 12:10:29.273413 : Cannot read memory at address 0x0000030B 12:10:29.273413 : RawData event for Player #1: 12:10:29.273413 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.273413 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.273413 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.273413 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.273413 : ClientWindow Style = FullScreen 12:10:29.273413 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.273413 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.273413 : Game Position (Dec) = [ 959, 539 ] 12:10:29.273413 : - 12:10:29.275404 : Cannot read memory at address 0x0000030B 12:10:29.275404 : Cannot read memory at address 0x0000038B 12:10:29.276404 : RawData event for Player #1: 12:10:29.276404 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.276404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.276404 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.276404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.276404 : ClientWindow Style = FullScreen 12:10:29.276404 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.276404 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.276404 : Game Position (Dec) = [ 959, 539 ] 12:10:29.276404 : - 12:10:29.277398 : Cannot read memory at address 0x0000030B 12:10:29.277398 : Cannot read memory at address 0x0000038B 12:10:29.278396 : RawData event for Player #1: 12:10:29.278396 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.278396 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.278396 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.278396 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.278396 : ClientWindow Style = FullScreen 12:10:29.278396 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.278396 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.278396 : Game Position (Dec) = [ 959, 539 ] 12:10:29.278396 : - 12:10:29.279391 : Cannot read memory at address 0x0000030B 12:10:29.279391 : Cannot read memory at address 0x0000038B 12:10:29.281385 : Cannot read memory at address 0x0000030B 12:10:29.281385 : RawData event for Player #1: 12:10:29.281385 : Cannot read memory at address 0x0000038B 12:10:29.281385 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.281385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.281385 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.281385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.281385 : ClientWindow Style = FullScreen 12:10:29.281385 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.281385 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.281385 : Game Position (Dec) = [ 959, 539 ] 12:10:29.281385 : - 12:10:29.283378 : Cannot read memory at address 0x0000030B 12:10:29.283378 : Cannot read memory at address 0x0000038B 12:10:29.284374 : RawData event for Player #1: 12:10:29.284374 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.284374 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.284374 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.284374 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.284374 : ClientWindow Style = FullScreen 12:10:29.284374 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.284374 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.284374 : Game Position (Dec) = [ 959, 539 ] 12:10:29.284374 : - 12:10:29.285372 : Cannot read memory at address 0x0000030B 12:10:29.285372 : Cannot read memory at address 0x0000038B 12:10:29.286369 : RawData event for Player #1: 12:10:29.286369 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.286369 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.286369 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.286369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.286369 : ClientWindow Style = FullScreen 12:10:29.286369 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.286369 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.286369 : Game Position (Dec) = [ 959, 539 ] 12:10:29.286369 : - 12:10:29.287364 : Cannot read memory at address 0x0000030B 12:10:29.287364 : Cannot read memory at address 0x0000038B 12:10:29.289359 : Cannot read memory at address 0x0000030B 12:10:29.289359 : RawData event for Player #1: 12:10:29.289359 : Cannot read memory at address 0x0000038B 12:10:29.289359 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.289359 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.289359 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.289359 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.289359 : ClientWindow Style = FullScreen 12:10:29.289359 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.289359 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.289359 : Game Position (Dec) = [ 959, 539 ] 12:10:29.289359 : - 12:10:29.291355 : Cannot read memory at address 0x0000030B 12:10:29.291355 : Cannot read memory at address 0x0000038B 12:10:29.292349 : RawData event for Player #1: 12:10:29.292349 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.292349 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.292349 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.292349 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.292349 : ClientWindow Style = FullScreen 12:10:29.292349 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.292349 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.292349 : Game Position (Dec) = [ 959, 539 ] 12:10:29.292349 : - 12:10:29.293344 : Cannot read memory at address 0x0000030B 12:10:29.293344 : Cannot read memory at address 0x0000038B 12:10:29.294342 : RawData event for Player #1: 12:10:29.294342 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.294342 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.294342 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.294342 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.294342 : ClientWindow Style = FullScreen 12:10:29.295337 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.295337 : Cannot read memory at address 0x0000030B 12:10:29.295337 : Cannot read memory at address 0x0000038B 12:10:29.295337 : - 12:10:29.297332 : Cannot read memory at address 0x0000030B 12:10:29.297332 : RawData event for Player #1: 12:10:29.297332 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.297332 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.297332 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.297332 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.297332 : ClientWindow Style = FullScreen 12:10:29.297332 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.297332 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.297332 : Game Position (Dec) = [ 959, 539 ] 12:10:29.297332 : - 12:10:29.299325 : Cannot read memory at address 0x0000030B 12:10:29.299325 : Cannot read memory at address 0x0000038B 12:10:29.299325 : RawData event for Player #1: 12:10:29.299325 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.299325 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.299325 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.299325 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.299325 : ClientWindow Style = FullScreen 12:10:29.299325 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.299325 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.300321 : Game Position (Dec) = [ 959, 539 ] 12:10:29.300321 : - 12:10:29.301322 : Cannot read memory at address 0x0000030B 12:10:29.301322 : Cannot read memory at address 0x0000038B 12:10:29.302314 : RawData event for Player #1: 12:10:29.302314 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.302314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.302314 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.302314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.302314 : ClientWindow Style = FullScreen 12:10:29.302314 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.302314 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.302314 : Game Position (Dec) = [ 959, 539 ] 12:10:29.302314 : - 12:10:29.303310 : Cannot read memory at address 0x0000030B 12:10:29.303310 : Cannot read memory at address 0x0000038B 12:10:29.305308 : Cannot read memory at address 0x0000030B 12:10:29.305308 : Cannot read memory at address 0x0000038B 12:10:29.305308 : RawData event for Player #1: 12:10:29.305308 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.305308 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.305308 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.305308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.305308 : ClientWindow Style = FullScreen 12:10:29.305308 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.305308 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.305308 : Game Position (Dec) = [ 959, 539 ] 12:10:29.306300 : - 12:10:29.307302 : Cannot read memory at address 0x0000030B 12:10:29.307302 : Cannot read memory at address 0x0000038B 12:10:29.307302 : RawData event for Player #1: 12:10:29.307302 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.307302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.307302 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.307302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.307302 : ClientWindow Style = FullScreen 12:10:29.307302 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.307302 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.308294 : Game Position (Dec) = [ 959, 539 ] 12:10:29.308294 : - 12:10:29.309295 : Cannot read memory at address 0x0000030B 12:10:29.309295 : Cannot read memory at address 0x0000038B 12:10:29.310288 : RawData event for Player #1: 12:10:29.310288 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.310288 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.310288 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.310288 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.310288 : ClientWindow Style = FullScreen 12:10:29.310288 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.310288 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.310288 : Game Position (Dec) = [ 959, 539 ] 12:10:29.311284 : - 12:10:29.311284 : Cannot read memory at address 0x0000030B 12:10:29.311284 : Cannot read memory at address 0x0000038B 12:10:29.313282 : Cannot read memory at address 0x0000030B 12:10:29.313282 : Cannot read memory at address 0x0000038B 12:10:29.313282 : RawData event for Player #1: 12:10:29.313282 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.313282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.313282 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.313282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.313282 : ClientWindow Style = FullScreen 12:10:29.313282 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.313282 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.314275 : Game Position (Dec) = [ 959, 539 ] 12:10:29.314275 : - 12:10:29.315271 : Cannot read memory at address 0x0000030B 12:10:29.315271 : Cannot read memory at address 0x0000038B 12:10:29.315271 : RawData event for Player #1: 12:10:29.315271 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.315271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.315271 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.316268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.316268 : ClientWindow Style = FullScreen 12:10:29.316268 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.316268 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.316268 : Game Position (Dec) = [ 959, 539 ] 12:10:29.316268 : - 12:10:29.317272 : Cannot read memory at address 0x0000030B 12:10:29.317272 : Cannot read memory at address 0x0000038B 12:10:29.318267 : RawData event for Player #1: 12:10:29.318267 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.318267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.318267 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.318267 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.318267 : ClientWindow Style = FullScreen 12:10:29.318267 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.318267 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.318267 : Game Position (Dec) = [ 959, 539 ] 12:10:29.318267 : - 12:10:29.319258 : Cannot read memory at address 0x0000030B 12:10:29.319258 : Cannot read memory at address 0x0000038B 12:10:29.320254 : RawData event for Player #1: 12:10:29.320254 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.320254 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.320254 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.320254 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.320254 : ClientWindow Style = FullScreen 12:10:29.320254 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.320254 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.320254 : Game Position (Dec) = [ 959, 539 ] 12:10:29.320254 : - 12:10:29.321251 : Cannot read memory at address 0x0000030B 12:10:29.321251 : Cannot read memory at address 0x0000038B 12:10:29.323248 : Cannot read memory at address 0x0000030B 12:10:29.323248 : Cannot read memory at address 0x0000038B 12:10:29.323248 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.323248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.323248 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.323248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.323248 : ClientWindow Style = FullScreen 12:10:29.323248 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.323248 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.323248 : Game Position (Dec) = [ 959, 539 ] 12:10:29.323248 : - 12:10:29.325242 : Cannot read memory at address 0x0000030B 12:10:29.325242 : Cannot read memory at address 0x0000038B 12:10:29.326239 : RawData event for Player #1: 12:10:29.326239 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.326239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.326239 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.326239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.326239 : ClientWindow Style = FullScreen 12:10:29.326239 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.326239 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.326239 : Game Position (Dec) = [ 959, 539 ] 12:10:29.326239 : - 12:10:29.327231 : Cannot read memory at address 0x0000030B 12:10:29.327231 : Cannot read memory at address 0x0000038B 12:10:29.328232 : RawData event for Player #1: 12:10:29.328232 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.328232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.328232 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.328232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.328232 : ClientWindow Style = FullScreen 12:10:29.328232 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.328232 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.328232 : Game Position (Dec) = [ 959, 539 ] 12:10:29.329224 : Cannot read memory at address 0x0000030B 12:10:29.329350 : - 12:10:29.329350 : Cannot read memory at address 0x0000038B 12:10:29.330540 : Cannot read memory at address 0x0000030B 12:10:29.330540 : Cannot read memory at address 0x0000038B 12:10:29.331539 : RawData event for Player #1: 12:10:29.331539 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.331539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.331539 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.331539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.331539 : ClientWindow Style = FullScreen 12:10:29.331539 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.331539 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.331539 : Game Position (Dec) = [ 959, 539 ] 12:10:29.331539 : - 12:10:29.332535 : Cannot read memory at address 0x0000030B 12:10:29.332535 : Cannot read memory at address 0x0000038B 12:10:29.333532 : RawData event for Player #1: 12:10:29.333532 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.333532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.333532 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.333532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.333532 : ClientWindow Style = FullScreen 12:10:29.333532 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.333532 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.333532 : Game Position (Dec) = [ 959, 539 ] 12:10:29.333532 : - 12:10:29.334528 : Cannot read memory at address 0x0000030B 12:10:29.334528 : Cannot read memory at address 0x0000038B 12:10:29.336521 : Cannot read memory at address 0x0000030B 12:10:29.336521 : RawData event for Player #1: 12:10:29.336521 : Cannot read memory at address 0x0000038B 12:10:29.336521 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.336521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.336521 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.336521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.336521 : ClientWindow Style = FullScreen 12:10:29.336521 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.336521 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.336521 : Game Position (Dec) = [ 959, 539 ] 12:10:29.336521 : - 12:10:29.338515 : Cannot read memory at address 0x0000030B 12:10:29.338515 : Cannot read memory at address 0x0000038B 12:10:29.339512 : RawData event for Player #1: 12:10:29.339512 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.339512 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.339512 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.339512 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.339512 : ClientWindow Style = FullScreen 12:10:29.339512 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.339512 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.339512 : Game Position (Dec) = [ 959, 539 ] 12:10:29.339512 : - 12:10:29.340578 : Cannot read memory at address 0x0000030B 12:10:29.340578 : Cannot read memory at address 0x0000038B 12:10:29.341079 : RawData event for Player #1: 12:10:29.341079 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.341079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.341079 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.341079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.341079 : ClientWindow Style = FullScreen 12:10:29.341079 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.342078 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.342078 : Cannot read memory at address 0x0000030B 12:10:29.342078 : Cannot read memory at address 0x0000038B 12:10:29.342078 : - 12:10:29.344075 : Cannot read memory at address 0x0000030B 12:10:29.344075 : Cannot read memory at address 0x0000038B 12:10:29.344075 : RawData event for Player #1: 12:10:29.344075 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.344075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.344075 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.344075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.344075 : ClientWindow Style = FullScreen 12:10:29.344075 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.344075 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.345067 : Game Position (Dec) = [ 959, 539 ] 12:10:29.345067 : - 12:10:29.346068 : Cannot read memory at address 0x0000030B 12:10:29.346068 : Cannot read memory at address 0x0000038B 12:10:29.347065 : RawData event for Player #1: 12:10:29.347065 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.347065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.347065 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.347065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.347065 : ClientWindow Style = FullScreen 12:10:29.347065 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.347065 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.348057 : Game Position (Dec) = [ 959, 539 ] 12:10:29.348057 : Cannot read memory at address 0x0000030B 12:10:29.348057 : - 12:10:29.348057 : Cannot read memory at address 0x0000038B 12:10:29.349058 : RawData event for Player #1: 12:10:29.349058 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.349058 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.349058 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.349058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.349058 : ClientWindow Style = FullScreen 12:10:29.349058 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.350051 : Cannot read memory at address 0x0000030B 12:10:29.350051 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.350051 : Cannot read memory at address 0x0000038B 12:10:29.350051 : Game Position (Dec) = [ 959, 539 ] 12:10:29.350051 : - 12:10:29.352048 : Cannot read memory at address 0x0000030B 12:10:29.352048 : Cannot read memory at address 0x0000038B 12:10:29.352048 : RawData event for Player #1: 12:10:29.352048 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.352048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.352048 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.352048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.352048 : ClientWindow Style = FullScreen 12:10:29.352048 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.352048 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.353041 : Game Position (Dec) = [ 959, 539 ] 12:10:29.353041 : - 12:10:29.354041 : Cannot read memory at address 0x0000030B 12:10:29.354041 : Cannot read memory at address 0x0000038B 12:10:29.354041 : RawData event for Player #1: 12:10:29.354041 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.354041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.354041 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.354041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.354041 : ClientWindow Style = FullScreen 12:10:29.354041 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.354041 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.355034 : Game Position (Dec) = [ 959, 539 ] 12:10:29.355034 : - 12:10:29.356034 : Cannot read memory at address 0x0000030B 12:10:29.356034 : Cannot read memory at address 0x0000038B 12:10:29.357032 : RawData event for Player #1: 12:10:29.357032 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.357032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.357032 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.357032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.357032 : ClientWindow Style = FullScreen 12:10:29.357032 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.357032 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.358024 : Game Position (Dec) = [ 959, 539 ] 12:10:29.358024 : Cannot read memory at address 0x0000030B 12:10:29.358024 : - 12:10:29.358024 : Cannot read memory at address 0x0000038B 12:10:29.360021 : Cannot read memory at address 0x0000030B 12:10:29.360021 : Cannot read memory at address 0x0000038B 12:10:29.360021 : RawData event for Player #1: 12:10:29.360021 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.360021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.360021 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.360021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.360021 : ClientWindow Style = FullScreen 12:10:29.360021 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.361014 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.361014 : Game Position (Dec) = [ 959, 539 ] 12:10:29.361014 : - 12:10:29.362014 : Cannot read memory at address 0x0000030B 12:10:29.362014 : Cannot read memory at address 0x0000038B 12:10:29.362014 : RawData event for Player #1: 12:10:29.362014 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.362014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.362014 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.362014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.362014 : ClientWindow Style = FullScreen 12:10:29.362014 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.362014 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.363007 : Game Position (Dec) = [ 959, 539 ] 12:10:29.363007 : - 12:10:29.364008 : Cannot read memory at address 0x0000030B 12:10:29.364008 : Cannot read memory at address 0x0000038B 12:10:29.365001 : RawData event for Player #1: 12:10:29.365001 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.365001 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.365001 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.365001 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.365001 : ClientWindow Style = FullScreen 12:10:29.365997 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.365997 : Cannot read memory at address 0x0000030B 12:10:29.365997 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.365997 : Cannot read memory at address 0x0000038B 12:10:29.365997 : Game Position (Dec) = [ 959, 539 ] 12:10:29.365997 : - 12:10:29.367994 : Cannot read memory at address 0x0000030B 12:10:29.367994 : Cannot read memory at address 0x0000038B 12:10:29.367994 : RawData event for Player #1: 12:10:29.367994 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.367994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.367994 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.367994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.367994 : ClientWindow Style = FullScreen 12:10:29.367994 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.368987 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.368987 : Game Position (Dec) = [ 959, 539 ] 12:10:29.368987 : - 12:10:29.369988 : Cannot read memory at address 0x0000030B 12:10:29.369988 : Cannot read memory at address 0x0000038B 12:10:29.370984 : RawData event for Player #1: 12:10:29.370984 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.370984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.370984 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.370984 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.371977 : ClientWindow Style = FullScreen 12:10:29.371977 : Cannot read memory at address 0x0000030B 12:10:29.371977 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.371977 : Cannot read memory at address 0x0000038B 12:10:29.371977 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.371977 : Game Position (Dec) = [ 959, 539 ] 12:10:29.371977 : - 12:10:29.372978 : RawData event for Player #1: 12:10:29.372978 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.372978 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.372978 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.372978 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.373971 : ClientWindow Style = FullScreen 12:10:29.373971 : Cannot read memory at address 0x0000030B 12:10:29.373971 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.373971 : Cannot read memory at address 0x0000038B 12:10:29.373971 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.373971 : Game Position (Dec) = [ 959, 539 ] 12:10:29.373971 : - 12:10:29.375968 : Cannot read memory at address 0x0000030B 12:10:29.375968 : Cannot read memory at address 0x0000038B 12:10:29.375968 : RawData event for Player #1: 12:10:29.375968 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.375968 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.375968 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.375968 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.376961 : ClientWindow Style = FullScreen 12:10:29.376961 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.376961 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.376961 : Game Position (Dec) = [ 959, 539 ] 12:10:29.376961 : - 12:10:29.377961 : Cannot read memory at address 0x0000030B 12:10:29.377961 : Cannot read memory at address 0x0000038B 12:10:29.377961 : RawData event for Player #1: 12:10:29.377961 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.377961 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.377961 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.377961 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.377961 : ClientWindow Style = FullScreen 12:10:29.378954 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.378954 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.378954 : Game Position (Dec) = [ 959, 539 ] 12:10:29.378954 : - 12:10:29.379954 : Cannot read memory at address 0x0000030B 12:10:29.379954 : Cannot read memory at address 0x0000038B 12:10:29.380951 : RawData event for Player #1: 12:10:29.380951 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.380951 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.380951 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.381944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.381944 : ClientWindow Style = FullScreen 12:10:29.381944 : Cannot read memory at address 0x0000030B 12:10:29.381944 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.381944 : Cannot read memory at address 0x0000038B 12:10:29.381944 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.381944 : Game Position (Dec) = [ 959, 539 ] 12:10:29.381944 : - 12:10:29.382944 : RawData event for Player #1: 12:10:29.382944 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.382944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.382944 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.382944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.383938 : ClientWindow Style = FullScreen 12:10:29.383938 : Cannot read memory at address 0x0000030B 12:10:29.383938 : Cannot read memory at address 0x0000038B 12:10:29.383938 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.383938 : Game Position (Dec) = [ 959, 539 ] 12:10:29.383938 : - 12:10:29.385935 : Cannot read memory at address 0x0000030B 12:10:29.385935 : Cannot read memory at address 0x0000038B 12:10:29.385935 : RawData event for Player #1: 12:10:29.385935 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.385935 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.385935 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.385935 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.385935 : ClientWindow Style = FullScreen 12:10:29.386927 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.386927 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.386927 : Game Position (Dec) = [ 959, 539 ] 12:10:29.386927 : - 12:10:29.387928 : Cannot read memory at address 0x0000030B 12:10:29.387928 : Cannot read memory at address 0x0000038B 12:10:29.388925 : RawData event for Player #1: 12:10:29.388925 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.388925 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.388925 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.389917 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.389917 : Cannot read memory at address 0x0000030B 12:10:29.389917 : ClientWindow Style = FullScreen 12:10:29.389917 : Cannot read memory at address 0x0000038B 12:10:29.389917 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.389917 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.389917 : Game Position (Dec) = [ 959, 539 ] 12:10:29.389917 : - 12:10:29.391914 : Cannot read memory at address 0x0000030B 12:10:29.391914 : Cannot read memory at address 0x0000038B 12:10:29.391914 : RawData event for Player #1: 12:10:29.391914 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.391914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.391914 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.391914 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.392907 : ClientWindow Style = FullScreen 12:10:29.392907 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.392907 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.392907 : Game Position (Dec) = [ 959, 539 ] 12:10:29.392907 : - 12:10:29.393908 : Cannot read memory at address 0x0000030B 12:10:29.393908 : Cannot read memory at address 0x0000038B 12:10:29.393908 : RawData event for Player #1: 12:10:29.393908 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.393908 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.393908 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.393908 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.394901 : ClientWindow Style = FullScreen 12:10:29.394901 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.394901 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.394901 : Game Position (Dec) = [ 959, 539 ] 12:10:29.394901 : - 12:10:29.395901 : Cannot read memory at address 0x0000030B 12:10:29.395901 : Cannot read memory at address 0x0000038B 12:10:29.396898 : RawData event for Player #1: 12:10:29.396898 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.396898 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.397891 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.397891 : Cannot read memory at address 0x0000030B 12:10:29.397891 : Cannot read memory at address 0x0000038B 12:10:29.397891 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.397891 : ClientWindow Style = FullScreen 12:10:29.397891 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.397891 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.397891 : Game Position (Dec) = [ 959, 539 ] 12:10:29.397891 : - 12:10:29.398887 : RawData event for Player #1: 12:10:29.398887 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.398887 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.399884 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.399884 : Cannot read memory at address 0x0000030B 12:10:29.399884 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.399884 : Cannot read memory at address 0x0000038B 12:10:29.399884 : ClientWindow Style = FullScreen 12:10:29.399884 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.399884 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.399884 : Game Position (Dec) = [ 959, 539 ] 12:10:29.399884 : - 12:10:29.401881 : Cannot read memory at address 0x0000030B 12:10:29.401881 : Cannot read memory at address 0x0000038B 12:10:29.401881 : RawData event for Player #1: 12:10:29.401881 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.401881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.401881 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.401881 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.402874 : ClientWindow Style = FullScreen 12:10:29.402874 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.402874 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.402874 : Game Position (Dec) = [ 959, 539 ] 12:10:29.402874 : - 12:10:29.403871 : Cannot read memory at address 0x0000030B 12:10:29.403871 : Cannot read memory at address 0x0000038B 12:10:29.403871 : RawData event for Player #1: 12:10:29.403871 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.403871 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.403871 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.404868 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.404868 : ClientWindow Style = FullScreen 12:10:29.404868 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.404868 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.404868 : Game Position (Dec) = [ 959, 539 ] 12:10:29.404868 : - 12:10:29.405868 : Cannot read memory at address 0x0000030B 12:10:29.405868 : Cannot read memory at address 0x0000038B 12:10:29.406865 : RawData event for Player #1: 12:10:29.406865 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.406865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.406865 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.407857 : Cannot read memory at address 0x0000030B 12:10:29.407857 : Cannot read memory at address 0x0000038B 12:10:29.407857 : ClientWindow Style = FullScreen 12:10:29.407857 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.407857 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.407857 : Game Position (Dec) = [ 959, 539 ] 12:10:29.407857 : - 12:10:29.409855 : Cannot read memory at address 0x0000030B 12:10:29.409855 : Cannot read memory at address 0x0000038B 12:10:29.409855 : RawData event for Player #1: 12:10:29.409855 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.409855 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.409855 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.410847 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.410847 : ClientWindow Style = FullScreen 12:10:29.410847 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.410847 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.410847 : Game Position (Dec) = [ 959, 539 ] 12:10:29.410847 : - 12:10:29.411848 : Cannot read memory at address 0x0000030B 12:10:29.411848 : Cannot read memory at address 0x0000038B 12:10:29.411848 : RawData event for Player #1: 12:10:29.411848 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.411848 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.411848 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.411848 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.412841 : ClientWindow Style = FullScreen 12:10:29.412841 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.412841 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.412841 : Game Position (Dec) = [ 959, 539 ] 12:10:29.412841 : - 12:10:29.413837 : Cannot read memory at address 0x0000030B 12:10:29.413837 : Cannot read memory at address 0x0000038B 12:10:29.414834 : RawData event for Player #1: 12:10:29.414834 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.414834 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.414834 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.415831 : Cannot read memory at address 0x0000030B 12:10:29.415831 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.415831 : ClientWindow Style = FullScreen 12:10:29.415831 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.415831 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.415831 : Game Position (Dec) = [ 959, 539 ] 12:10:29.415831 : - 12:10:29.417828 : Cannot read memory at address 0x0000030B 12:10:29.417828 : Cannot read memory at address 0x0000038B 12:10:29.417828 : RawData event for Player #1: 12:10:29.417828 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.417828 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.417828 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.418821 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.418821 : ClientWindow Style = FullScreen 12:10:29.418821 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.418821 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.418821 : Game Position (Dec) = [ 959, 539 ] 12:10:29.418821 : - 12:10:29.419817 : Cannot read memory at address 0x0000030B 12:10:29.419817 : Cannot read memory at address 0x0000038B 12:10:29.419817 : RawData event for Player #1: 12:10:29.419817 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.419817 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.420814 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.420814 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.420814 : ClientWindow Style = FullScreen 12:10:29.420814 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.420814 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.420814 : Game Position (Dec) = [ 959, 539 ] 12:10:29.420814 : - 12:10:29.421814 : Cannot read memory at address 0x0000030B 12:10:29.421814 : Cannot read memory at address 0x0000038B 12:10:29.422811 : RawData event for Player #1: 12:10:29.422811 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.422811 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.423804 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.423804 : Cannot read memory at address 0x0000030B 12:10:29.423804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.423804 : Cannot read memory at address 0x0000038B 12:10:29.423804 : ClientWindow Style = FullScreen 12:10:29.423804 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.423804 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.423804 : Game Position (Dec) = [ 959, 539 ] 12:10:29.423804 : - 12:10:29.424801 : RawData event for Player #1: 12:10:29.424801 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.424801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.425797 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.425797 : Cannot read memory at address 0x0000030B 12:10:29.425797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.425797 : Cannot read memory at address 0x0000038B 12:10:29.425797 : ClientWindow Style = FullScreen 12:10:29.425797 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.425797 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.425797 : Game Position (Dec) = [ 959, 539 ] 12:10:29.425797 : - 12:10:29.427795 : Cannot read memory at address 0x0000030B 12:10:29.427795 : Cannot read memory at address 0x0000038B 12:10:29.427795 : RawData event for Player #1: 12:10:29.427795 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.427795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.427795 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.428788 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.428788 : ClientWindow Style = FullScreen 12:10:29.428788 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.428788 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.428788 : Game Position (Dec) = [ 959, 539 ] 12:10:29.428788 : - 12:10:29.429788 : Cannot read memory at address 0x0000030B 12:10:29.429788 : Cannot read memory at address 0x0000038B 12:10:29.430784 : RawData event for Player #1: 12:10:29.431778 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.431778 : Cannot read memory at address 0x0000030B 12:10:29.431778 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.431778 : Cannot read memory at address 0x0000038B 12:10:29.431778 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.431778 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.431778 : ClientWindow Style = FullScreen 12:10:29.431778 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.431778 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.431778 : Game Position (Dec) = [ 959, 539 ] 12:10:29.431778 : - 12:10:29.432774 : RawData event for Player #1: 12:10:29.432774 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.433771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.433771 : Cannot read memory at address 0x0000030B 12:10:29.433771 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.433771 : Cannot read memory at address 0x0000038B 12:10:29.433771 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.433771 : ClientWindow Style = FullScreen 12:10:29.433771 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.433771 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.433771 : Game Position (Dec) = [ 959, 539 ] 12:10:29.433771 : - 12:10:29.435768 : Cannot read memory at address 0x0000030B 12:10:29.435768 : Cannot read memory at address 0x0000038B 12:10:29.435768 : RawData event for Player #1: 12:10:29.435768 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.435768 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.435768 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.436761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.436761 : ClientWindow Style = FullScreen 12:10:29.436761 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.436761 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.436761 : Game Position (Dec) = [ 959, 539 ] 12:10:29.436761 : - 12:10:29.437762 : Cannot read memory at address 0x0000030B 12:10:29.437762 : Cannot read memory at address 0x0000038B 12:10:29.438754 : RawData event for Player #1: 12:10:29.438754 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.438754 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.439751 : Cannot read memory at address 0x0000030B 12:10:29.439751 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.439751 : Cannot read memory at address 0x0000038B 12:10:29.439751 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.439751 : ClientWindow Style = FullScreen 12:10:29.439751 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.439751 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.439751 : Game Position (Dec) = [ 959, 539 ] 12:10:29.439751 : - 12:10:29.440751 : RawData event for Player #1: 12:10:29.441744 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.441744 : Cannot read memory at address 0x0000030B 12:10:29.441744 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.441744 : Cannot read memory at address 0x0000038B 12:10:29.441744 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.441744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.441744 : ClientWindow Style = FullScreen 12:10:29.441744 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.441744 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.441744 : Game Position (Dec) = [ 959, 539 ] 12:10:29.441744 : - 12:10:29.443741 : Cannot read memory at address 0x0000030B 12:10:29.443741 : Cannot read memory at address 0x0000038B 12:10:29.443741 : RawData event for Player #1: 12:10:29.443741 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.443741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.444734 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.444734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.444734 : ClientWindow Style = FullScreen 12:10:29.444734 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.444734 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.444734 : Game Position (Dec) = [ 959, 539 ] 12:10:29.444734 : - 12:10:29.445734 : Cannot read memory at address 0x0000030B 12:10:29.445734 : Cannot read memory at address 0x0000038B 12:10:29.445734 : RawData event for Player #1: 12:10:29.445734 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.445734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.445734 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.446727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.446727 : ClientWindow Style = FullScreen 12:10:29.446727 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.446727 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.446727 : Game Position (Dec) = [ 959, 539 ] 12:10:29.446727 : - 12:10:29.447728 : Cannot read memory at address 0x0000030B 12:10:29.447728 : Cannot read memory at address 0x0000038B 12:10:29.448724 : RawData event for Player #1: 12:10:29.449717 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.449717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.449717 : Cannot read memory at address 0x0000030B 12:10:29.449717 : Cannot read memory at address 0x0000038B 12:10:29.449717 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.449717 : ClientWindow Style = FullScreen 12:10:29.449717 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.449717 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.449717 : Game Position (Dec) = [ 959, 539 ] 12:10:29.449717 : - 12:10:29.451715 : Cannot read memory at address 0x0000030B 12:10:29.451715 : Cannot read memory at address 0x0000038B 12:10:29.451715 : RawData event for Player #1: 12:10:29.451715 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.452707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.452707 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.452707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.452707 : ClientWindow Style = FullScreen 12:10:29.452707 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.452707 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.452707 : Game Position (Dec) = [ 959, 539 ] 12:10:29.452707 : - 12:10:29.453708 : Cannot read memory at address 0x0000030B 12:10:29.453708 : Cannot read memory at address 0x0000038B 12:10:29.453708 : RawData event for Player #1: 12:10:29.453708 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.453708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.454701 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.454701 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.454701 : ClientWindow Style = FullScreen 12:10:29.454701 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.454701 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.454701 : Game Position (Dec) = [ 959, 539 ] 12:10:29.454701 : - 12:10:29.455697 : Cannot read memory at address 0x0000030B 12:10:29.455697 : Cannot read memory at address 0x0000038B 12:10:29.456698 : RawData event for Player #1: 12:10:29.456698 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.457691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.457691 : Cannot read memory at address 0x0000030B 12:10:29.457691 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.457691 : Cannot read memory at address 0x0000038B 12:10:29.457691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.457691 : ClientWindow Style = FullScreen 12:10:29.457691 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.457691 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.457691 : Game Position (Dec) = [ 959, 539 ] 12:10:29.457691 : - 12:10:29.459688 : Cannot read memory at address 0x0000030B 12:10:29.459688 : Cannot read memory at address 0x0000038B 12:10:29.459688 : RawData event for Player #1: 12:10:29.459688 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.460681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.460681 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.460681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.460681 : ClientWindow Style = FullScreen 12:10:29.460681 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.460681 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.460681 : Game Position (Dec) = [ 959, 539 ] 12:10:29.460681 : - 12:10:29.461677 : Cannot read memory at address 0x0000030B 12:10:29.461677 : Cannot read memory at address 0x0000038B 12:10:29.461677 : RawData event for Player #1: 12:10:29.461677 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.462674 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.462674 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.462674 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.462674 : ClientWindow Style = FullScreen 12:10:29.462674 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.462674 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.462674 : Game Position (Dec) = [ 959, 539 ] 12:10:29.462674 : - 12:10:29.463675 : Cannot read memory at address 0x0000030B 12:10:29.463675 : Cannot read memory at address 0x0000038B 12:10:29.464671 : RawData event for Player #1: 12:10:29.464671 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.465664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.465664 : Cannot read memory at address 0x0000030B 12:10:29.465664 : Cannot read memory at address 0x0000038B 12:10:29.465664 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.465664 : ClientWindow Style = FullScreen 12:10:29.465664 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.465664 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.465664 : Game Position (Dec) = [ 959, 539 ] 12:10:29.465664 : - 12:10:29.467661 : Cannot read memory at address 0x0000030B 12:10:29.467661 : Cannot read memory at address 0x0000038B 12:10:29.467661 : RawData event for Player #1: 12:10:29.468654 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.468654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.468654 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.468654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.468654 : ClientWindow Style = FullScreen 12:10:29.468654 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.468654 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.468654 : Game Position (Dec) = [ 959, 539 ] 12:10:29.468654 : - 12:10:29.469651 : Cannot read memory at address 0x0000030B 12:10:29.469651 : Cannot read memory at address 0x0000038B 12:10:29.470647 : RawData event for Player #1: 12:10:29.471644 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.471644 : Cannot read memory at address 0x0000030B 12:10:29.471644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.471644 : Cannot read memory at address 0x0000038B 12:10:29.471644 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.471644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.471644 : ClientWindow Style = FullScreen 12:10:29.471644 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.471644 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.471644 : Game Position (Dec) = [ 959, 539 ] 12:10:29.471644 : - 12:10:29.473641 : Cannot read memory at address 0x0000030B 12:10:29.473641 : Cannot read memory at address 0x0000038B 12:10:29.473641 : RawData event for Player #1: 12:10:29.473641 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.474634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.474634 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.474634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.474634 : ClientWindow Style = FullScreen 12:10:29.474634 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.474634 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.474634 : Game Position (Dec) = [ 959, 539 ] 12:10:29.474634 : - 12:10:29.475631 : Cannot read memory at address 0x0000030B 12:10:29.475631 : Cannot read memory at address 0x0000038B 12:10:29.475631 : RawData event for Player #1: 12:10:29.476627 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.476627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.476627 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.476627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.476627 : ClientWindow Style = FullScreen 12:10:29.476627 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.476627 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.476627 : Game Position (Dec) = [ 959, 539 ] 12:10:29.476627 : - 12:10:29.477624 : Cannot read memory at address 0x0000030B 12:10:29.477624 : Cannot read memory at address 0x0000038B 12:10:29.478625 : RawData event for Player #1: 12:10:29.479618 : Cannot read memory at address 0x0000030B 12:10:29.479618 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.479618 : Cannot read memory at address 0x0000038B 12:10:29.479618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.479618 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.479618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.479618 : ClientWindow Style = FullScreen 12:10:29.479618 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.479618 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.479618 : Game Position (Dec) = [ 959, 539 ] 12:10:29.479618 : - 12:10:29.481611 : Cannot read memory at address 0x0000030B 12:10:29.481611 : Cannot read memory at address 0x0000038B 12:10:29.482608 : RawData event for Player #1: 12:10:29.482608 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.482608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.482608 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.482608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.482608 : ClientWindow Style = FullScreen 12:10:29.482608 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.482608 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.482608 : Game Position (Dec) = [ 959, 539 ] 12:10:29.483604 : - 12:10:29.483604 : Cannot read memory at address 0x0000030B 12:10:29.483604 : Cannot read memory at address 0x0000038B 12:10:29.483604 : RawData event for Player #1: 12:10:29.484601 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.484601 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.484601 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.484601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.484601 : ClientWindow Style = FullScreen 12:10:29.484601 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.484601 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.484601 : Game Position (Dec) = [ 959, 539 ] 12:10:29.484601 : - 12:10:29.485598 : Cannot read memory at address 0x0000030B 12:10:29.485598 : Cannot read memory at address 0x0000038B 12:10:29.486594 : RawData event for Player #1: 12:10:29.487591 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.487591 : Cannot read memory at address 0x0000030B 12:10:29.487591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.487591 : Cannot read memory at address 0x0000038B 12:10:29.487591 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.487591 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.487591 : ClientWindow Style = FullScreen 12:10:29.487591 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.487591 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.487591 : Game Position (Dec) = [ 959, 539 ] 12:10:29.487591 : - 12:10:29.489588 : Cannot read memory at address 0x0000030B 12:10:29.489588 : Cannot read memory at address 0x0000038B 12:10:29.490581 : RawData event for Player #1: 12:10:29.490581 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.490581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.490581 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.490581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.490581 : ClientWindow Style = FullScreen 12:10:29.490581 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.490581 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.490581 : Game Position (Dec) = [ 959, 539 ] 12:10:29.490581 : - 12:10:29.491577 : Cannot read memory at address 0x0000030B 12:10:29.491577 : Cannot read memory at address 0x0000038B 12:10:29.492574 : RawData event for Player #1: 12:10:29.492574 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.492574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.492574 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.492574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.492574 : ClientWindow Style = FullScreen 12:10:29.492574 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.492574 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.492574 : Game Position (Dec) = [ 959, 539 ] 12:10:29.492574 : - 12:10:29.493571 : Cannot read memory at address 0x0000030B 12:10:29.493571 : Cannot read memory at address 0x0000038B 12:10:29.495564 : RawData event for Player #1: 12:10:29.495564 : Cannot read memory at address 0x0000030B 12:10:29.495564 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.495564 : Cannot read memory at address 0x0000038B 12:10:29.495564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.495564 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.495564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.495564 : ClientWindow Style = FullScreen 12:10:29.495564 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.495564 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.495564 : Game Position (Dec) = [ 959, 539 ] 12:10:29.495564 : - 12:10:29.497557 : Cannot read memory at address 0x0000030B 12:10:29.497557 : RawData event for Player #1: 12:10:29.497557 : Cannot read memory at address 0x0000038B 12:10:29.497557 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.497557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.497557 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.497557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.497557 : ClientWindow Style = FullScreen 12:10:29.497557 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.497557 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.497557 : Game Position (Dec) = [ 959, 539 ] 12:10:29.497557 : - 12:10:29.499554 : Cannot read memory at address 0x0000030B 12:10:29.499554 : Cannot read memory at address 0x0000038B 12:10:29.500547 : RawData event for Player #1: 12:10:29.500547 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.500547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.500547 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.500547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.500547 : ClientWindow Style = FullScreen 12:10:29.500547 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.500547 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.500547 : Game Position (Dec) = [ 959, 539 ] 12:10:29.500547 : - 12:10:29.501544 : Cannot read memory at address 0x0000030B 12:10:29.501544 : Cannot read memory at address 0x0000038B 12:10:29.503537 : Cannot read memory at address 0x0000030B 12:10:29.503537 : Cannot read memory at address 0x0000038B 12:10:29.503537 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.503537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.503537 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.503537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.503537 : ClientWindow Style = FullScreen 12:10:29.503537 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.503537 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.503537 : Game Position (Dec) = [ 959, 539 ] 12:10:29.503537 : - 12:10:29.505531 : Cannot read memory at address 0x0000030B 12:10:29.505531 : RawData event for Player #1: 12:10:29.505531 : Cannot read memory at address 0x0000038B 12:10:29.505531 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.505531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.505531 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.505531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.505531 : ClientWindow Style = FullScreen 12:10:29.505531 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.505531 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.505531 : Game Position (Dec) = [ 959, 539 ] 12:10:29.505531 : - 12:10:29.507528 : Cannot read memory at address 0x0000030B 12:10:29.507528 : Cannot read memory at address 0x0000038B 12:10:29.508521 : RawData event for Player #1: 12:10:29.508521 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.508521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.508521 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.508521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.508521 : ClientWindow Style = FullScreen 12:10:29.508521 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.508521 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.508521 : Game Position (Dec) = [ 959, 539 ] 12:10:29.508521 : - 12:10:29.509517 : Cannot read memory at address 0x0000030B 12:10:29.509517 : Cannot read memory at address 0x0000038B 12:10:29.511511 : RawData event for Player #1: 12:10:29.511511 : Cannot read memory at address 0x0000030B 12:10:29.511511 : Cannot read memory at address 0x0000038B 12:10:29.511511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.511511 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.511511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.511511 : ClientWindow Style = FullScreen 12:10:29.511511 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.511511 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.511511 : Game Position (Dec) = [ 959, 539 ] 12:10:29.511511 : - 12:10:29.513504 : RawData event for Player #1: 12:10:29.513504 : Cannot read memory at address 0x0000030B 12:10:29.513504 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.513504 : Cannot read memory at address 0x0000038B 12:10:29.513504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.513504 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.513504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.513504 : ClientWindow Style = FullScreen 12:10:29.513504 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.513504 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.513504 : Game Position (Dec) = [ 959, 539 ] 12:10:29.513504 : - 12:10:29.515501 : Cannot read memory at address 0x0000030B 12:10:29.515501 : Cannot read memory at address 0x0000038B 12:10:29.516494 : RawData event for Player #1: 12:10:29.516494 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.516494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.516494 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.516494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.516494 : ClientWindow Style = FullScreen 12:10:29.516494 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.516494 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.516494 : Game Position (Dec) = [ 959, 539 ] 12:10:29.516494 : - 12:10:29.517491 : Cannot read memory at address 0x0000030B 12:10:29.517491 : Cannot read memory at address 0x0000038B 12:10:29.518487 : RawData event for Player #1: 12:10:29.518487 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.518487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.518487 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.518487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.518487 : ClientWindow Style = FullScreen 12:10:29.518487 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.518487 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.518487 : Game Position (Dec) = [ 959, 539 ] 12:10:29.518487 : - 12:10:29.519484 : Cannot read memory at address 0x0000030B 12:10:29.519484 : Cannot read memory at address 0x0000038B 12:10:29.521477 : Cannot read memory at address 0x0000030B 12:10:29.521477 : RawData event for Player #1: 12:10:29.521477 : Cannot read memory at address 0x0000038B 12:10:29.521477 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.521477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.521477 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.521477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.521477 : ClientWindow Style = FullScreen 12:10:29.521477 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.521477 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.521477 : Game Position (Dec) = [ 959, 539 ] 12:10:29.521477 : - 12:10:29.522982 : Cannot read memory at address 0x0000030B 12:10:29.522982 : Cannot read memory at address 0x0000038B 12:10:29.524032 : RawData event for Player #1: 12:10:29.524032 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.524558 : Cannot read memory at address 0x0000030B 12:10:29.524558 : Cannot read memory at address 0x0000038B 12:10:29.524558 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.524558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.524558 : ClientWindow Style = FullScreen 12:10:29.524558 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.525066 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.525066 : Game Position (Dec) = [ 959, 539 ] 12:10:29.525066 : - 12:10:29.526084 : Cannot read memory at address 0x0000030B 12:10:29.526084 : Cannot read memory at address 0x0000038B 12:10:29.526084 : RawData event for Player #1: 12:10:29.526084 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.526610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.526610 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.526610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.526610 : ClientWindow Style = FullScreen 12:10:29.526610 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.526610 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.526610 : Game Position (Dec) = [ 959, 539 ] 12:10:29.527128 : - 12:10:29.527636 : Cannot read memory at address 0x0000030B 12:10:29.527636 : Cannot read memory at address 0x0000038B 12:10:29.529151 : Cannot read memory at address 0x0000030B 12:10:29.529151 : Cannot read memory at address 0x0000038B 12:10:29.529151 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.529151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.529151 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.529151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.529151 : ClientWindow Style = FullScreen 12:10:29.529151 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.529151 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.530144 : Game Position (Dec) = [ 959, 539 ] 12:10:29.530144 : - 12:10:29.531145 : Cannot read memory at address 0x0000030B 12:10:29.531145 : Cannot read memory at address 0x0000038B 12:10:29.532141 : RawData event for Player #1: 12:10:29.532141 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.532141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.532141 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.532141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.532141 : ClientWindow Style = FullScreen 12:10:29.532141 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.532141 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.532141 : Game Position (Dec) = [ 959, 539 ] 12:10:29.533134 : - 12:10:29.533134 : Cannot read memory at address 0x0000030B 12:10:29.533134 : Cannot read memory at address 0x0000038B 12:10:29.534134 : RawData event for Player #1: 12:10:29.534134 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.534134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.534134 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.534134 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.534134 : ClientWindow Style = FullScreen 12:10:29.534134 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.534134 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.534134 : Game Position (Dec) = [ 959, 539 ] 12:10:29.534134 : - 12:10:29.535127 : Cannot read memory at address 0x0000030B 12:10:29.535127 : Cannot read memory at address 0x0000038B 12:10:29.537124 : Cannot read memory at address 0x0000030B 12:10:29.537124 : Cannot read memory at address 0x0000038B 12:10:29.537124 : RawData event for Player #1: 12:10:29.537124 : Device rawinput data (Hex) = [ 00007FFC, 00007FFC ] 12:10:29.537124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.537124 : OnScreen Cursor Position (Px) = [ 959, 539 ] 12:10:29.537124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.537124 : ClientWindow Style = FullScreen 12:10:29.537124 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.537124 : Game Position (Hex) = [ 03BF, 021B ] 12:10:29.537124 : Game Position (Dec) = [ 959, 539 ] 12:10:29.538117 : - 12:10:29.539118 : Cannot read memory at address 0x0000030B 12:10:29.539374 : Cannot read memory at address 0x0000038B 12:10:29.540517 : Cannot read memory at address 0x0000030B 12:10:29.540517 : Cannot read memory at address 0x0000038B 12:10:29.541530 : RawData event for Player #1: 12:10:29.542569 : Device rawinput data (Hex) = [ 0000998C, 0000FFFC ] 12:10:29.542569 : Cannot read memory at address 0x0000030B 12:10:29.542569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.542569 : Cannot read memory at address 0x0000038B 12:10:29.542569 : OnScreen Cursor Position (Px) = [ 1151, 1079 ] 12:10:29.542569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.542569 : ClientWindow Style = FullScreen 12:10:29.542569 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.542569 : Game Position (Hex) = [ 047F, 0437 ] 12:10:29.542569 : Game Position (Dec) = [ 1151, 1079 ] 12:10:29.542569 : - 12:10:29.544519 : Cannot read memory at address 0x0000030B 12:10:29.544519 : Cannot read memory at address 0x0000038B 12:10:29.546513 : Cannot read memory at address 0x0000030B 12:10:29.546513 : RawData event for Player #1: 12:10:29.546513 : Cannot read memory at address 0x0000038B 12:10:29.546513 : Device rawinput data (Hex) = [ 00009F5C, 0000FFFC ] 12:10:29.546513 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.546513 : OnScreen Cursor Position (Px) = [ 1195, 1079 ] 12:10:29.546513 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.546513 : ClientWindow Style = FullScreen 12:10:29.546513 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.546513 : Game Position (Hex) = [ 04AB, 0437 ] 12:10:29.547509 : Game Position (Dec) = [ 1195, 1079 ] 12:10:29.547509 : - 12:10:29.548506 : Cannot read memory at address 0x0000030B 12:10:29.548506 : Cannot read memory at address 0x0000038B 12:10:29.550499 : Cannot read memory at address 0x0000030B 12:10:29.550499 : Cannot read memory at address 0x0000038B 12:10:29.551496 : RawData event for Player #1: 12:10:29.551496 : Device rawinput data (Hex) = [ 0000A000, 0000FFFC ] 12:10:29.551496 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.551496 : OnScreen Cursor Position (Px) = [ 1200, 1079 ] 12:10:29.551496 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.551496 : ClientWindow Style = FullScreen 12:10:29.551496 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.551496 : Game Position (Hex) = [ 04B0, 0437 ] 12:10:29.551496 : Game Position (Dec) = [ 1200, 1079 ] 12:10:29.552493 : - 12:10:29.552493 : Cannot read memory at address 0x0000030B 12:10:29.552493 : Cannot read memory at address 0x0000038B 12:10:29.554489 : Cannot read memory at address 0x0000030B 12:10:29.554489 : Cannot read memory at address 0x0000038B 12:10:29.555483 : RawData event for Player #1: 12:10:29.555483 : Device rawinput data (Hex) = [ 0000A0A0, 0000FFFC ] 12:10:29.555483 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.555483 : OnScreen Cursor Position (Px) = [ 1204, 1079 ] 12:10:29.555483 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.555483 : ClientWindow Style = FullScreen 12:10:29.555483 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.555483 : Game Position (Hex) = [ 04B4, 0437 ] 12:10:29.556480 : Game Position (Dec) = [ 1204, 1079 ] 12:10:29.556480 : Cannot read memory at address 0x0000030B 12:10:29.556480 : - 12:10:29.556480 : Cannot read memory at address 0x0000038B 12:10:29.558474 : Cannot read memory at address 0x0000030B 12:10:29.558474 : Cannot read memory at address 0x0000038B 12:10:29.560466 : Cannot read memory at address 0x0000030B 12:10:29.560466 : RawData event for Player #1: 12:10:29.560466 : Cannot read memory at address 0x0000038B 12:10:29.560466 : Device rawinput data (Hex) = [ 0000A148, 0000FF70 ] 12:10:29.560466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.560466 : OnScreen Cursor Position (Px) = [ 1209, 1077 ] 12:10:29.560466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.560466 : ClientWindow Style = FullScreen 12:10:29.561463 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.561463 : Game Position (Hex) = [ 04B9, 0435 ] 12:10:29.561463 : Game Position (Dec) = [ 1209, 1077 ] 12:10:29.561463 : - 12:10:29.562463 : Cannot read memory at address 0x0000030B 12:10:29.562463 : Cannot read memory at address 0x0000038B 12:10:29.564453 : Cannot read memory at address 0x0000030B 12:10:29.564453 : RawData event for Player #1: 12:10:29.564453 : Device rawinput data (Hex) = [ 0000A1D4, 0000FB9C ] 12:10:29.564453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.564453 : OnScreen Cursor Position (Px) = [ 1213, 1061 ] 12:10:29.565450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.565450 : ClientWindow Style = FullScreen 12:10:29.565450 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.565450 : Game Position (Hex) = [ 04BD, 0425 ] 12:10:29.565450 : Game Position (Dec) = [ 1213, 1061 ] 12:10:29.565450 : - 12:10:29.566446 : Cannot read memory at address 0x0000030B 12:10:29.566446 : Cannot read memory at address 0x0000038B 12:10:29.568443 : Cannot read memory at address 0x0000030B 12:10:29.568443 : Cannot read memory at address 0x0000038B 12:10:29.569436 : RawData event for Player #1: 12:10:29.569436 : Device rawinput data (Hex) = [ 0000A274, 0000F76C ] 12:10:29.569436 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.569436 : OnScreen Cursor Position (Px) = [ 1218, 1043 ] 12:10:29.569436 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.570433 : ClientWindow Style = FullScreen 12:10:29.570433 : Cannot read memory at address 0x0000030B 12:10:29.570433 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.570433 : Cannot read memory at address 0x0000038B 12:10:29.570433 : Game Position (Hex) = [ 04C2, 0413 ] 12:10:29.570433 : Game Position (Dec) = [ 1218, 1043 ] 12:10:29.570433 : - 12:10:29.572426 : Cannot read memory at address 0x0000030B 12:10:29.572426 : Cannot read memory at address 0x0000038B 12:10:29.573423 : RawData event for Player #1: 12:10:29.573423 : Device rawinput data (Hex) = [ 0000A23C, 0000F76C ] 12:10:29.573423 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.573423 : OnScreen Cursor Position (Px) = [ 1216, 1043 ] 12:10:29.574420 : Cannot read memory at address 0x0000030B 12:10:29.574420 : Cannot read memory at address 0x0000038B 12:10:29.574420 : ClientWindow Style = FullScreen 12:10:29.574420 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.574420 : Game Position (Hex) = [ 04C0, 0413 ] 12:10:29.574420 : Game Position (Dec) = [ 1216, 1043 ] 12:10:29.574420 : - 12:10:29.576416 : Cannot read memory at address 0x0000030B 12:10:29.576416 : Cannot read memory at address 0x0000038B 12:10:29.578406 : Cannot read memory at address 0x0000030B 12:10:29.578406 : Cannot read memory at address 0x0000038B 12:10:29.578406 : RawData event for Player #1: 12:10:29.578406 : Device rawinput data (Hex) = [ 0000A29C, 0000F310 ] 12:10:29.578406 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.578406 : OnScreen Cursor Position (Px) = [ 1219, 1025 ] 12:10:29.579403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.579403 : ClientWindow Style = FullScreen 12:10:29.579403 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.579403 : Game Position (Hex) = [ 04C3, 0401 ] 12:10:29.579403 : Game Position (Dec) = [ 1219, 1025 ] 12:10:29.579403 : - 12:10:29.580400 : Cannot read memory at address 0x0000030B 12:10:29.580400 : Cannot read memory at address 0x0000038B 12:10:29.582393 : Cannot read memory at address 0x0000030B 12:10:29.582393 : RawData event for Player #1: 12:10:29.582393 : Cannot read memory at address 0x0000038B 12:10:29.582393 : Device rawinput data (Hex) = [ 0000A2EC, 0000EF50 ] 12:10:29.582393 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.582393 : OnScreen Cursor Position (Px) = [ 1221, 1009 ] 12:10:29.582393 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.582393 : ClientWindow Style = FullScreen 12:10:29.583389 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.583389 : Game Position (Hex) = [ 04C5, 03F1 ] 12:10:29.583389 : Game Position (Dec) = [ 1221, 1009 ] 12:10:29.583389 : - 12:10:29.584386 : Cannot read memory at address 0x0000030B 12:10:29.584386 : Cannot read memory at address 0x0000038B 12:10:29.586380 : Cannot read memory at address 0x0000030B 12:10:29.586380 : Cannot read memory at address 0x0000038B 12:10:29.586380 : RawData event for Player #1: 12:10:29.586380 : Device rawinput data (Hex) = [ 0000A2F4, 0000EB28 ] 12:10:29.586380 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.586380 : OnScreen Cursor Position (Px) = [ 1222, 992 ] 12:10:29.586380 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.586380 : ClientWindow Style = FullScreen 12:10:29.587376 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.587376 : Game Position (Hex) = [ 04C6, 03E0 ] 12:10:29.587376 : Game Position (Dec) = [ 1222, 992 ] 12:10:29.587376 : - 12:10:29.588377 : Cannot read memory at address 0x0000030B 12:10:29.588377 : Cannot read memory at address 0x0000038B 12:10:29.590370 : Cannot read memory at address 0x0000030B 12:10:29.590370 : Cannot read memory at address 0x0000038B 12:10:29.591364 : RawData event for Player #1: 12:10:29.591364 : Device rawinput data (Hex) = [ 0000A308, 0000E694 ] 12:10:29.591364 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.591364 : OnScreen Cursor Position (Px) = [ 1222, 972 ] 12:10:29.591364 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.592360 : ClientWindow Style = FullScreen 12:10:29.592360 : Cannot read memory at address 0x0000030B 12:10:29.592360 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.592360 : Cannot read memory at address 0x0000038B 12:10:29.592360 : Game Position (Hex) = [ 04C6, 03CC ] 12:10:29.592360 : Game Position (Dec) = [ 1222, 972 ] 12:10:29.592360 : - 12:10:29.594357 : Cannot read memory at address 0x0000030B 12:10:29.594357 : Cannot read memory at address 0x0000038B 12:10:29.595352 : RawData event for Player #1: 12:10:29.595352 : Device rawinput data (Hex) = [ 0000A2D0, 0000E210 ] 12:10:29.595352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.595352 : OnScreen Cursor Position (Px) = [ 1221, 953 ] 12:10:29.595352 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.595352 : ClientWindow Style = FullScreen 12:10:29.595352 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.596346 : Cannot read memory at address 0x0000030B 12:10:29.596346 : Game Position (Hex) = [ 04C5, 03B9 ] 12:10:29.596346 : Cannot read memory at address 0x0000038B 12:10:29.596346 : Game Position (Dec) = [ 1221, 953 ] 12:10:29.596346 : - 12:10:29.598340 : Cannot read memory at address 0x0000030B 12:10:29.598340 : Cannot read memory at address 0x0000038B 12:10:29.600333 : Cannot read memory at address 0x0000030B 12:10:29.600333 : Cannot read memory at address 0x0000038B 12:10:29.600333 : Device rawinput data (Hex) = [ 0000A2BC, 0000DE50 ] 12:10:29.600333 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.600333 : OnScreen Cursor Position (Px) = [ 1220, 937 ] 12:10:29.600333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.601330 : ClientWindow Style = FullScreen 12:10:29.601330 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.601330 : Game Position (Hex) = [ 04C4, 03A9 ] 12:10:29.601330 : Game Position (Dec) = [ 1220, 937 ] 12:10:29.601330 : - 12:10:29.602326 : Cannot read memory at address 0x0000030B 12:10:29.602326 : Cannot read memory at address 0x0000038B 12:10:29.604323 : Cannot read memory at address 0x0000030B 12:10:29.604323 : Cannot read memory at address 0x0000038B 12:10:29.604323 : RawData event for Player #1: 12:10:29.604323 : Device rawinput data (Hex) = [ 0000A280, 0000DA10 ] 12:10:29.604323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.604323 : OnScreen Cursor Position (Px) = [ 1218, 919 ] 12:10:29.605316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.605316 : ClientWindow Style = FullScreen 12:10:29.605316 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.605316 : Game Position (Hex) = [ 04C2, 0397 ] 12:10:29.605316 : Game Position (Dec) = [ 1218, 919 ] 12:10:29.605316 : - 12:10:29.606313 : Cannot read memory at address 0x0000030B 12:10:29.606313 : Cannot read memory at address 0x0000038B 12:10:29.608309 : Cannot read memory at address 0x0000030B 12:10:29.608309 : Cannot read memory at address 0x0000038B 12:10:29.609306 : RawData event for Player #1: 12:10:29.609306 : Device rawinput data (Hex) = [ 0000A230, 0000D5CC ] 12:10:29.609306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.609306 : OnScreen Cursor Position (Px) = [ 1216, 901 ] 12:10:29.609306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.610300 : ClientWindow Style = FullScreen 12:10:29.610300 : Cannot read memory at address 0x0000030B 12:10:29.610300 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.610300 : Cannot read memory at address 0x0000038B 12:10:29.610300 : Game Position (Hex) = [ 04C0, 0385 ] 12:10:29.610300 : Game Position (Dec) = [ 1216, 901 ] 12:10:29.610300 : - 12:10:29.612296 : Cannot read memory at address 0x0000030B 12:10:29.612296 : Cannot read memory at address 0x0000038B 12:10:29.613293 : RawData event for Player #1: 12:10:29.613293 : Device rawinput data (Hex) = [ 0000A184, 0000D1B4 ] 12:10:29.613293 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.613293 : OnScreen Cursor Position (Px) = [ 1211, 884 ] 12:10:29.613293 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.614287 : ClientWindow Style = FullScreen 12:10:29.614287 : Cannot read memory at address 0x0000030B 12:10:29.614287 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.614287 : Cannot read memory at address 0x0000038B 12:10:29.614287 : Game Position (Dec) = [ 1211, 884 ] 12:10:29.614287 : - 12:10:29.616283 : Cannot read memory at address 0x0000030B 12:10:29.616283 : Cannot read memory at address 0x0000038B 12:10:29.618276 : Cannot read memory at address 0x0000030B 12:10:29.618276 : RawData event for Player #1: 12:10:29.618276 : Cannot read memory at address 0x0000038B 12:10:29.618276 : Device rawinput data (Hex) = [ 0000A124, 0000CCF0 ] 12:10:29.618276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.618276 : OnScreen Cursor Position (Px) = [ 1208, 864 ] 12:10:29.619270 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.619270 : ClientWindow Style = FullScreen 12:10:29.619270 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.619270 : Game Position (Hex) = [ 04B8, 0360 ] 12:10:29.619270 : Game Position (Dec) = [ 1208, 864 ] 12:10:29.619270 : - 12:10:29.620267 : Cannot read memory at address 0x0000030B 12:10:29.620267 : Cannot read memory at address 0x0000038B 12:10:29.622259 : Cannot read memory at address 0x0000030B 12:10:29.622259 : Cannot read memory at address 0x0000038B 12:10:29.622259 : Device rawinput data (Hex) = [ 0000A0AC, 0000C900 ] 12:10:29.622259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.622259 : OnScreen Cursor Position (Px) = [ 1205, 847 ] 12:10:29.622259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.623257 : ClientWindow Style = FullScreen 12:10:29.623257 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.623257 : Game Position (Hex) = [ 04B5, 034F ] 12:10:29.623257 : Game Position (Dec) = [ 1205, 847 ] 12:10:29.623257 : - 12:10:29.624257 : Cannot read memory at address 0x0000030B 12:10:29.624257 : Cannot read memory at address 0x0000038B 12:10:29.626250 : Cannot read memory at address 0x0000030B 12:10:29.626250 : Cannot read memory at address 0x0000038B 12:10:29.627246 : RawData event for Player #1: 12:10:29.627246 : Device rawinput data (Hex) = [ 0000A014, 0000C4A0 ] 12:10:29.627246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.627246 : OnScreen Cursor Position (Px) = [ 1200, 829 ] 12:10:29.628240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.628240 : Cannot read memory at address 0x0000030B 12:10:29.628240 : ClientWindow Style = FullScreen 12:10:29.628240 : Cannot read memory at address 0x0000038B 12:10:29.628240 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.628240 : Game Position (Hex) = [ 04B0, 033D ] 12:10:29.628240 : Game Position (Dec) = [ 1200, 829 ] 12:10:29.628240 : - 12:10:29.630236 : Cannot read memory at address 0x0000030B 12:10:29.630236 : Cannot read memory at address 0x0000038B 12:10:29.631230 : RawData event for Player #1: 12:10:29.631230 : Device rawinput data (Hex) = [ 00009F4C, 0000C088 ] 12:10:29.631230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.631230 : OnScreen Cursor Position (Px) = [ 1194, 812 ] 12:10:29.632227 : Cannot read memory at address 0x0000030B 12:10:29.632227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.632227 : Cannot read memory at address 0x0000038B 12:10:29.632227 : ClientWindow Style = FullScreen 12:10:29.632227 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.632227 : Game Position (Hex) = [ 04AA, 032C ] 12:10:29.632227 : Game Position (Dec) = [ 1194, 812 ] 12:10:29.632227 : - 12:10:29.634223 : Cannot read memory at address 0x0000030B 12:10:29.634223 : Cannot read memory at address 0x0000038B 12:10:29.636216 : Cannot read memory at address 0x0000030B 12:10:29.636216 : Cannot read memory at address 0x0000038B 12:10:29.636216 : RawData event for Player #1: 12:10:29.636216 : Device rawinput data (Hex) = [ 00009EC8, 0000BC5C ] 12:10:29.636216 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.636216 : OnScreen Cursor Position (Px) = [ 1190, 794 ] 12:10:29.637210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.637210 : ClientWindow Style = FullScreen 12:10:29.637210 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.637210 : Game Position (Hex) = [ 04A6, 031A ] 12:10:29.637210 : Game Position (Dec) = [ 1190, 794 ] 12:10:29.637210 : - 12:10:29.638210 : Cannot read memory at address 0x0000030B 12:10:29.638210 : Cannot read memory at address 0x0000038B 12:10:29.640199 : Cannot read memory at address 0x0000030B 12:10:29.640199 : Cannot read memory at address 0x0000038B 12:10:29.640199 : RawData event for Player #1: 12:10:29.640199 : Device rawinput data (Hex) = [ 00009ED8, 0000B7D8 ] 12:10:29.640199 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.640199 : OnScreen Cursor Position (Px) = [ 1191, 775 ] 12:10:29.640199 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.641196 : ClientWindow Style = FullScreen 12:10:29.641196 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.641196 : Game Position (Hex) = [ 04A7, 0307 ] 12:10:29.641196 : Game Position (Dec) = [ 1191, 775 ] 12:10:29.641196 : - 12:10:29.642196 : Cannot read memory at address 0x0000030B 12:10:29.642196 : Cannot read memory at address 0x0000038B 12:10:29.644189 : Cannot read memory at address 0x0000030B 12:10:29.644189 : Cannot read memory at address 0x0000038B 12:10:29.645186 : RawData event for Player #1: 12:10:29.645186 : Device rawinput data (Hex) = [ 00009DD0, 0000B6A4 ] 12:10:29.645186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.646180 : Cannot read memory at address 0x0000030B 12:10:29.646180 : OnScreen Cursor Position (Px) = [ 1183, 770 ] 12:10:29.646180 : Cannot read memory at address 0x0000038B 12:10:29.646180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.646180 : ClientWindow Style = FullScreen 12:10:29.647177 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.647177 : Game Position (Hex) = [ 049F, 0302 ] 12:10:29.647177 : Game Position (Dec) = [ 1183, 770 ] 12:10:29.647177 : - 12:10:29.648173 : Cannot read memory at address 0x0000030B 12:10:29.648173 : Cannot read memory at address 0x0000038B 12:10:29.650166 : Cannot read memory at address 0x0000030B 12:10:29.650166 : Cannot read memory at address 0x0000038B 12:10:29.650166 : RawData event for Player #1: 12:10:29.650166 : Device rawinput data (Hex) = [ 00009CE0, 0000B288 ] 12:10:29.650166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.650166 : OnScreen Cursor Position (Px) = [ 1176, 753 ] 12:10:29.651164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.651164 : ClientWindow Style = FullScreen 12:10:29.651164 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.651164 : Game Position (Hex) = [ 0498, 02F1 ] 12:10:29.651164 : Game Position (Dec) = [ 1176, 753 ] 12:10:29.651164 : - 12:10:29.652163 : Cannot read memory at address 0x0000030B 12:10:29.652163 : Cannot read memory at address 0x0000038B 12:10:29.654156 : Cannot read memory at address 0x0000030B 12:10:29.654156 : Cannot read memory at address 0x0000038B 12:10:29.656149 : Cannot read memory at address 0x0000030B 12:10:29.656149 : Cannot read memory at address 0x0000038B 12:10:29.656149 : RawData event for Player #1: 12:10:29.656149 : Device rawinput data (Hex) = [ 00009964, 0000B290 ] 12:10:29.656149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.657144 : OnScreen Cursor Position (Px) = [ 1150, 753 ] 12:10:29.657144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.657144 : ClientWindow Style = FullScreen 12:10:29.657144 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.657144 : Game Position (Hex) = [ 047E, 02F1 ] 12:10:29.657144 : Game Position (Dec) = [ 1150, 753 ] 12:10:29.657144 : - 12:10:29.658140 : Cannot read memory at address 0x0000030B 12:10:29.658140 : Cannot read memory at address 0x0000038B 12:10:29.660136 : Cannot read memory at address 0x0000030B 12:10:29.660136 : Cannot read memory at address 0x0000038B 12:10:29.661133 : RawData event for Player #1: 12:10:29.661133 : Device rawinput data (Hex) = [ 00009874, 0000AEF4 ] 12:10:29.662127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.662127 : Cannot read memory at address 0x0000030B 12:10:29.662127 : OnScreen Cursor Position (Px) = [ 1143, 738 ] 12:10:29.662127 : Cannot read memory at address 0x0000038B 12:10:29.662127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.662127 : ClientWindow Style = FullScreen 12:10:29.662127 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.663124 : Game Position (Hex) = [ 0477, 02E2 ] 12:10:29.663124 : Game Position (Dec) = [ 1143, 738 ] 12:10:29.663124 : - 12:10:29.664123 : Cannot read memory at address 0x0000030B 12:10:29.664123 : Cannot read memory at address 0x0000038B 12:10:29.666116 : Cannot read memory at address 0x0000030B 12:10:29.666116 : Cannot read memory at address 0x0000038B 12:10:29.666116 : RawData event for Player #1: 12:10:29.667110 : Device rawinput data (Hex) = [ 0000975C, 0000AB68 ] 12:10:29.667110 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.667110 : OnScreen Cursor Position (Px) = [ 1135, 723 ] 12:10:29.667110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.667110 : ClientWindow Style = FullScreen 12:10:29.668107 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.668107 : Game Position (Hex) = [ 046F, 02D3 ] 12:10:29.668107 : Cannot read memory at address 0x0000038B 12:10:29.668107 : Game Position (Dec) = [ 1135, 723 ] 12:10:29.668107 : - 12:10:29.670103 : Cannot read memory at address 0x0000030B 12:10:29.670103 : Cannot read memory at address 0x0000038B 12:10:29.670103 : RawData event for Player #1: 12:10:29.670103 : Device rawinput data (Hex) = [ 000098A8, 0000A88C ] 12:10:29.670103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.671097 : OnScreen Cursor Position (Px) = [ 1144, 711 ] 12:10:29.671097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.671097 : ClientWindow Style = FullScreen 12:10:29.671097 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.671097 : Game Position (Hex) = [ 0478, 02C7 ] 12:10:29.671097 : Game Position (Dec) = [ 1144, 711 ] 12:10:29.671097 : - 12:10:29.672094 : Cannot read memory at address 0x0000030B 12:10:29.672094 : Cannot read memory at address 0x0000038B 12:10:29.674090 : Cannot read memory at address 0x0000030B 12:10:29.674090 : Cannot read memory at address 0x0000038B 12:10:29.675086 : RawData event for Player #1: 12:10:29.675086 : Device rawinput data (Hex) = [ 00009570, 0000A424 ] 12:10:29.676081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.676081 : OnScreen Cursor Position (Px) = [ 1120, 692 ] 12:10:29.676081 : Cannot read memory at address 0x0000038B 12:10:29.676081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.676081 : ClientWindow Style = FullScreen 12:10:29.676081 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.677077 : Game Position (Hex) = [ 0460, 02B4 ] 12:10:29.677077 : Game Position (Dec) = [ 1120, 692 ] 12:10:29.677077 : - 12:10:29.678076 : Cannot read memory at address 0x0000030B 12:10:29.678076 : Cannot read memory at address 0x0000038B 12:10:29.680070 : Cannot read memory at address 0x0000030B 12:10:29.680070 : Cannot read memory at address 0x0000038B 12:10:29.680070 : RawData event for Player #1: 12:10:29.680070 : Device rawinput data (Hex) = [ 0000947C, 0000A024 ] 12:10:29.680070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.681064 : OnScreen Cursor Position (Px) = [ 1113, 675 ] 12:10:29.681064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.681064 : ClientWindow Style = FullScreen 12:10:29.681064 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.682060 : Cannot read memory at address 0x0000030B 12:10:29.682060 : Game Position (Hex) = [ 0459, 02A3 ] 12:10:29.682060 : Cannot read memory at address 0x0000038B 12:10:29.682060 : Game Position (Dec) = [ 1113, 675 ] 12:10:29.682060 : - 12:10:29.684056 : Cannot read memory at address 0x0000030B 12:10:29.684056 : Cannot read memory at address 0x0000038B 12:10:29.684056 : RawData event for Player #1: 12:10:29.684056 : Device rawinput data (Hex) = [ 0000939C, 00009C4C ] 12:10:29.684056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.684056 : OnScreen Cursor Position (Px) = [ 1107, 659 ] 12:10:29.685050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.685050 : ClientWindow Style = FullScreen 12:10:29.685050 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.685050 : Game Position (Hex) = [ 0453, 0293 ] 12:10:29.685050 : Game Position (Dec) = [ 1107, 659 ] 12:10:29.685050 : - 12:10:29.686046 : Cannot read memory at address 0x0000030B 12:10:29.686046 : Cannot read memory at address 0x0000038B 12:10:29.688043 : Cannot read memory at address 0x0000030B 12:10:29.688043 : Cannot read memory at address 0x0000038B 12:10:29.689040 : RawData event for Player #1: 12:10:29.689040 : Device rawinput data (Hex) = [ 000095EC, 000099E4 ] 12:10:29.689040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.690033 : OnScreen Cursor Position (Px) = [ 1124, 649 ] 12:10:29.690033 : Cannot read memory at address 0x0000030B 12:10:29.690033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.690033 : Cannot read memory at address 0x0000038B 12:10:29.690033 : ClientWindow Style = FullScreen 12:10:29.690033 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.690033 : Game Position (Hex) = [ 0464, 0289 ] 12:10:29.691030 : Game Position (Dec) = [ 1124, 649 ] 12:10:29.691030 : - 12:10:29.692030 : Cannot read memory at address 0x0000030B 12:10:29.692030 : Cannot read memory at address 0x0000038B 12:10:29.694023 : Cannot read memory at address 0x0000030B 12:10:29.694023 : Cannot read memory at address 0x0000038B 12:10:29.694023 : RawData event for Player #1: 12:10:29.694023 : Device rawinput data (Hex) = [ 00009220, 00009508 ] 12:10:29.695017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.695017 : OnScreen Cursor Position (Px) = [ 1095, 628 ] 12:10:29.695017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.695017 : ClientWindow Style = FullScreen 12:10:29.695017 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.695017 : Game Position (Hex) = [ 0447, 0274 ] 12:10:29.696013 : Game Position (Dec) = [ 1095, 628 ] 12:10:29.696013 : Cannot read memory at address 0x0000030B 12:10:29.696013 : - 12:10:29.696013 : Cannot read memory at address 0x0000038B 12:10:29.698007 : Cannot read memory at address 0x0000030B 12:10:29.698007 : Cannot read memory at address 0x0000038B 12:10:29.699003 : RawData event for Player #1: 12:10:29.699003 : Device rawinput data (Hex) = [ 000091D0, 00009194 ] 12:10:29.699003 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.700000 : Cannot read memory at address 0x0000030B 12:10:29.700000 : OnScreen Cursor Position (Px) = [ 1093, 614 ] 12:10:29.700000 : Cannot read memory at address 0x0000038B 12:10:29.700000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.700000 : ClientWindow Style = FullScreen 12:10:29.700000 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.700000 : Game Position (Hex) = [ 0445, 0266 ] 12:10:29.700996 : Game Position (Dec) = [ 1093, 614 ] 12:10:29.700996 : - 12:10:29.701997 : Cannot read memory at address 0x0000030B 12:10:29.701997 : Cannot read memory at address 0x0000038B 12:10:29.702993 : RawData event for Player #1: 12:10:29.702993 : Device rawinput data (Hex) = [ 0000912C, 00008DCC ] 12:10:29.702993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.703986 : Cannot read memory at address 0x0000030B 12:10:29.704193 : Cannot read memory at address 0x0000038B 12:10:29.704193 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.704193 : ClientWindow Style = FullScreen 12:10:29.704696 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.704696 : Game Position (Hex) = [ 0440, 0256 ] 12:10:29.704696 : Game Position (Dec) = [ 1088, 598 ] 12:10:29.704696 : - 12:10:29.705736 : Cannot read memory at address 0x0000030B 12:10:29.705736 : Cannot read memory at address 0x0000038B 12:10:29.707745 : Cannot read memory at address 0x0000030B 12:10:29.707745 : Cannot read memory at address 0x0000038B 12:10:29.708736 : RawData event for Player #1: 12:10:29.708736 : Device rawinput data (Hex) = [ 00009100, 000089D8 ] 12:10:29.708736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.708736 : OnScreen Cursor Position (Px) = [ 1087, 581 ] 12:10:29.708736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.708736 : ClientWindow Style = FullScreen 12:10:29.708736 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.708736 : Game Position (Hex) = [ 043F, 0245 ] 12:10:29.709721 : Game Position (Dec) = [ 1087, 581 ] 12:10:29.709721 : Cannot read memory at address 0x0000030B 12:10:29.709721 : - 12:10:29.709721 : Cannot read memory at address 0x0000038B 12:10:29.711676 : Cannot read memory at address 0x0000030B 12:10:29.711676 : Cannot read memory at address 0x0000038B 12:10:29.713670 : RawData event for Player #1: 12:10:29.713670 : Cannot read memory at address 0x0000030B 12:10:29.713670 : Device rawinput data (Hex) = [ 000090D8, 000086AC ] 12:10:29.713670 : Cannot read memory at address 0x0000038B 12:10:29.713670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.713670 : OnScreen Cursor Position (Px) = [ 1086, 568 ] 12:10:29.713670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.713670 : ClientWindow Style = FullScreen 12:10:29.714666 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.714666 : Game Position (Hex) = [ 043E, 0238 ] 12:10:29.714666 : Game Position (Dec) = [ 1086, 568 ] 12:10:29.714666 : - 12:10:29.715663 : Cannot read memory at address 0x0000030B 12:10:29.715663 : Cannot read memory at address 0x0000038B 12:10:29.717656 : Cannot read memory at address 0x0000030B 12:10:29.717656 : Cannot read memory at address 0x0000038B 12:10:29.718653 : RawData event for Player #1: 12:10:29.718653 : Device rawinput data (Hex) = [ 000090A4, 000082F4 ] 12:10:29.718653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.718653 : OnScreen Cursor Position (Px) = [ 1084, 552 ] 12:10:29.718653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.718653 : ClientWindow Style = FullScreen 12:10:29.718653 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.718653 : Game Position (Hex) = [ 043C, 0228 ] 12:10:29.719650 : Game Position (Dec) = [ 1084, 552 ] 12:10:29.719650 : Cannot read memory at address 0x0000030B 12:10:29.719650 : - 12:10:29.719650 : Cannot read memory at address 0x0000038B 12:10:29.721646 : Cannot read memory at address 0x0000030B 12:10:29.721646 : Cannot read memory at address 0x0000038B 12:10:29.722640 : RawData event for Player #1: 12:10:29.722640 : Device rawinput data (Hex) = [ 000090A0, 00007F44 ] 12:10:29.722640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.722640 : OnScreen Cursor Position (Px) = [ 1084, 536 ] 12:10:29.722640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.722640 : ClientWindow Style = FullScreen 12:10:29.722640 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.722640 : Game Position (Hex) = [ 043C, 0218 ] 12:10:29.722640 : Game Position (Dec) = [ 1084, 536 ] 12:10:29.723636 : - 12:10:29.723636 : Cannot read memory at address 0x0000030B 12:10:29.723636 : Cannot read memory at address 0x0000038B 12:10:29.725630 : Cannot read memory at address 0x0000030B 12:10:29.725630 : Cannot read memory at address 0x0000038B 12:10:29.727623 : Cannot read memory at address 0x0000030B 12:10:29.727623 : RawData event for Player #1: 12:10:29.727623 : Cannot read memory at address 0x0000038B 12:10:29.727623 : Device rawinput data (Hex) = [ 000090E0, 00007B90 ] 12:10:29.727623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.727623 : OnScreen Cursor Position (Px) = [ 1086, 521 ] 12:10:29.727623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.728620 : ClientWindow Style = FullScreen 12:10:29.728620 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.728620 : Game Position (Hex) = [ 043E, 0209 ] 12:10:29.728620 : Game Position (Dec) = [ 1086, 521 ] 12:10:29.728620 : - 12:10:29.729616 : Cannot read memory at address 0x0000030B 12:10:29.729616 : Cannot read memory at address 0x0000038B 12:10:29.731609 : Cannot read memory at address 0x0000030B 12:10:29.731609 : Cannot read memory at address 0x0000038B 12:10:29.731609 : RawData event for Player #1: 12:10:29.732606 : Device rawinput data (Hex) = [ 00009134, 00007888 ] 12:10:29.732606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.732606 : OnScreen Cursor Position (Px) = [ 1089, 508 ] 12:10:29.732606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.732606 : ClientWindow Style = FullScreen 12:10:29.732606 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.732606 : Game Position (Hex) = [ 0441, 01FC ] 12:10:29.732606 : Game Position (Dec) = [ 1089, 508 ] 12:10:29.732606 : - 12:10:29.733602 : Cannot read memory at address 0x0000030B 12:10:29.733602 : Cannot read memory at address 0x0000038B 12:10:29.735599 : Cannot read memory at address 0x0000030B 12:10:29.735599 : Cannot read memory at address 0x0000038B 12:10:29.737593 : Cannot read memory at address 0x0000030B 12:10:29.737593 : Cannot read memory at address 0x0000038B 12:10:29.739583 : Cannot read memory at address 0x0000030B 12:10:29.739583 : Cannot read memory at address 0x0000038B 12:10:29.739583 : Device rawinput data (Hex) = [ 000091A8, 00007A2C ] 12:10:29.739583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.739583 : OnScreen Cursor Position (Px) = [ 1092, 515 ] 12:10:29.739583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.740579 : ClientWindow Style = FullScreen 12:10:29.740579 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.740579 : Game Position (Hex) = [ 0444, 0203 ] 12:10:29.740579 : Game Position (Dec) = [ 1092, 515 ] 12:10:29.740579 : - 12:10:29.741580 : Cannot read memory at address 0x0000030B 12:10:29.741580 : Cannot read memory at address 0x0000038B 12:10:29.743573 : Cannot read memory at address 0x0000030B 12:10:29.743573 : Cannot read memory at address 0x0000038B 12:10:29.745563 : Cannot read memory at address 0x0000030B 12:10:29.745563 : RawData event for Player #1: 12:10:29.745563 : Cannot read memory at address 0x0000038B 12:10:29.745563 : Device rawinput data (Hex) = [ 0000923C, 00007698 ] 12:10:29.745563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.745563 : OnScreen Cursor Position (Px) = [ 1096, 500 ] 12:10:29.745563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.746560 : ClientWindow Style = FullScreen 12:10:29.746560 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.746560 : Game Position (Hex) = [ 0448, 01F4 ] 12:10:29.746560 : Game Position (Dec) = [ 1096, 500 ] 12:10:29.746560 : - 12:10:29.747556 : Cannot read memory at address 0x0000030B 12:10:29.747556 : Cannot read memory at address 0x0000038B 12:10:29.749549 : Cannot read memory at address 0x0000030B 12:10:29.749549 : Cannot read memory at address 0x0000038B 12:10:29.750546 : RawData event for Player #1: 12:10:29.750546 : Device rawinput data (Hex) = [ 00009320, 00007240 ] 12:10:29.750546 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.750546 : OnScreen Cursor Position (Px) = [ 1103, 481 ] 12:10:29.750546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.750546 : ClientWindow Style = FullScreen 12:10:29.750546 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.751543 : Game Position (Hex) = [ 044F, 01E1 ] 12:10:29.751543 : Cannot read memory at address 0x0000030B 12:10:29.751543 : Game Position (Dec) = [ 1103, 481 ] 12:10:29.751543 : Cannot read memory at address 0x0000038B 12:10:29.751543 : - 12:10:29.753536 : Cannot read memory at address 0x0000030B 12:10:29.753536 : Cannot read memory at address 0x0000038B 12:10:29.755533 : Cannot read memory at address 0x0000030B 12:10:29.755533 : Cannot read memory at address 0x0000038B 12:10:29.757523 : Cannot read memory at address 0x0000030B 12:10:29.757523 : RawData event for Player #1: 12:10:29.757523 : Cannot read memory at address 0x0000038B 12:10:29.757523 : Device rawinput data (Hex) = [ 000093A8, 00006EE8 ] 12:10:29.757523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.757523 : OnScreen Cursor Position (Px) = [ 1107, 467 ] 12:10:29.758520 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.758520 : ClientWindow Style = FullScreen 12:10:29.758520 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.758520 : Game Position (Hex) = [ 0453, 01D3 ] 12:10:29.758520 : Game Position (Dec) = [ 1107, 467 ] 12:10:29.758520 : - 12:10:29.759516 : Cannot read memory at address 0x0000030B 12:10:29.759516 : Cannot read memory at address 0x0000038B 12:10:29.761510 : Cannot read memory at address 0x0000030B 12:10:29.761510 : Cannot read memory at address 0x0000038B 12:10:29.763506 : Cannot read memory at address 0x0000030B 12:10:29.763506 : Cannot read memory at address 0x0000038B 12:10:29.764499 : RawData event for Player #1: 12:10:29.764499 : Device rawinput data (Hex) = [ 00009660, 00006960 ] 12:10:29.764499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.764499 : OnScreen Cursor Position (Px) = [ 1127, 444 ] 12:10:29.764499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.765496 : ClientWindow Style = FullScreen 12:10:29.765496 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.765496 : Game Position (Hex) = [ 0467, 01BC ] 12:10:29.765496 : Game Position (Dec) = [ 1127, 444 ] 12:10:29.765496 : - 12:10:29.767489 : Cannot read memory at address 0x0000030B 12:10:29.767489 : Cannot read memory at address 0x0000038B 12:10:29.769486 : Cannot read memory at address 0x0000030B 12:10:29.769486 : Cannot read memory at address 0x0000038B 12:10:29.770480 : RawData event for Player #1: 12:10:29.770480 : Device rawinput data (Hex) = [ 00009818, 00006624 ] 12:10:29.770480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.770480 : OnScreen Cursor Position (Px) = [ 1140, 430 ] 12:10:29.770480 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.771476 : ClientWindow Style = FullScreen 12:10:29.771476 : Cannot read memory at address 0x0000030B 12:10:29.771476 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.771476 : Cannot read memory at address 0x0000038B 12:10:29.771476 : Game Position (Hex) = [ 0474, 01AE ] 12:10:29.771476 : Game Position (Dec) = [ 1140, 430 ] 12:10:29.771476 : - 12:10:29.773470 : Cannot read memory at address 0x0000030B 12:10:29.773470 : Cannot read memory at address 0x0000038B 12:10:29.775463 : Cannot read memory at address 0x0000030B 12:10:29.775463 : RawData event for Player #1: 12:10:29.775463 : Cannot read memory at address 0x0000038B 12:10:29.775463 : Device rawinput data (Hex) = [ 00009C50, 0000605C ] 12:10:29.775463 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.775463 : OnScreen Cursor Position (Px) = [ 1172, 406 ] 12:10:29.776460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.776460 : ClientWindow Style = FullScreen 12:10:29.776460 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.776460 : Game Position (Hex) = [ 0494, 0196 ] 12:10:29.776460 : Game Position (Dec) = [ 1172, 406 ] 12:10:29.776460 : - 12:10:29.777456 : Cannot read memory at address 0x0000030B 12:10:29.777456 : Cannot read memory at address 0x0000038B 12:10:29.779453 : Cannot read memory at address 0x0000030B 12:10:29.779453 : Cannot read memory at address 0x0000038B 12:10:29.780446 : RawData event for Player #1: 12:10:29.780446 : Device rawinput data (Hex) = [ 00009E90, 00005CD4 ] 12:10:29.780446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.780446 : OnScreen Cursor Position (Px) = [ 1189, 391 ] 12:10:29.781443 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.781443 : Cannot read memory at address 0x0000030B 12:10:29.781443 : Cannot read memory at address 0x0000038B 12:10:29.781443 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.781443 : Game Position (Hex) = [ 04A5, 0187 ] 12:10:29.781443 : Game Position (Dec) = [ 1189, 391 ] 12:10:29.782440 : - 12:10:29.783436 : Cannot read memory at address 0x0000030B 12:10:29.783436 : Cannot read memory at address 0x0000038B 12:10:29.784434 : RawData event for Player #1: 12:10:29.784434 : Device rawinput data (Hex) = [ 0000A094, 00005830 ] 12:10:29.784434 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.784434 : OnScreen Cursor Position (Px) = [ 1204, 372 ] 12:10:29.785430 : Cannot read memory at address 0x0000030B 12:10:29.785430 : Cannot read memory at address 0x0000038B 12:10:29.785430 : ClientWindow Style = FullScreen 12:10:29.785430 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.785430 : Game Position (Hex) = [ 04B4, 0174 ] 12:10:29.785430 : Game Position (Dec) = [ 1204, 372 ] 12:10:29.785430 : - 12:10:29.787426 : Cannot read memory at address 0x0000030B 12:10:29.787426 : Cannot read memory at address 0x0000038B 12:10:29.789421 : Cannot read memory at address 0x0000030B 12:10:29.789421 : Cannot read memory at address 0x0000038B 12:10:29.790414 : RawData event for Player #1: 12:10:29.790414 : Device rawinput data (Hex) = [ 0000A2F8, 00005744 ] 12:10:29.790414 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.791410 : OnScreen Cursor Position (Px) = [ 1222, 368 ] 12:10:29.791410 : Cannot read memory at address 0x0000038B 12:10:29.791410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.791410 : ClientWindow Style = FullScreen 12:10:29.791410 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.792406 : Game Position (Hex) = [ 04C6, 0170 ] 12:10:29.792406 : Game Position (Dec) = [ 1222, 368 ] 12:10:29.792406 : - 12:10:29.793402 : Cannot read memory at address 0x0000030B 12:10:29.793402 : Cannot read memory at address 0x0000038B 12:10:29.794400 : RawData event for Player #1: 12:10:29.794400 : Device rawinput data (Hex) = [ 0000A59C, 00005378 ] 12:10:29.794400 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.794400 : OnScreen Cursor Position (Px) = [ 1242, 352 ] 12:10:29.794400 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.795397 : ClientWindow Style = FullScreen 12:10:29.795397 : Cannot read memory at address 0x0000030B 12:10:29.795397 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.795397 : Cannot read memory at address 0x0000038B 12:10:29.795397 : Game Position (Hex) = [ 04DA, 0160 ] 12:10:29.795397 : Game Position (Dec) = [ 1242, 352 ] 12:10:29.795397 : - 12:10:29.797393 : Cannot read memory at address 0x0000030B 12:10:29.797393 : Cannot read memory at address 0x0000038B 12:10:29.799387 : Cannot read memory at address 0x0000030B 12:10:29.799387 : RawData event for Player #1: 12:10:29.799387 : Cannot read memory at address 0x0000038B 12:10:29.799387 : Device rawinput data (Hex) = [ 0000A7A0, 0000515C ] 12:10:29.799387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.799387 : OnScreen Cursor Position (Px) = [ 1257, 343 ] 12:10:29.800380 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.800380 : ClientWindow Style = FullScreen 12:10:29.800380 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.800380 : Game Position (Hex) = [ 04E9, 0157 ] 12:10:29.800380 : Game Position (Dec) = [ 1257, 343 ] 12:10:29.800380 : - 12:10:29.801376 : Cannot read memory at address 0x0000030B 12:10:29.801376 : Cannot read memory at address 0x0000038B 12:10:29.803369 : Cannot read memory at address 0x0000030B 12:10:29.803369 : Cannot read memory at address 0x0000038B 12:10:29.804371 : RawData event for Player #1: 12:10:29.804371 : Device rawinput data (Hex) = [ 0000A9D8, 00004F18 ] 12:10:29.804371 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.804371 : OnScreen Cursor Position (Px) = [ 1273, 333 ] 12:10:29.804371 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.805362 : ClientWindow Style = FullScreen 12:10:29.805362 : Cannot read memory at address 0x0000030B 12:10:29.805362 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.805362 : Game Position (Hex) = [ 04F9, 014D ] 12:10:29.805362 : Game Position (Dec) = [ 1273, 333 ] 12:10:29.805362 : - 12:10:29.807359 : Cannot read memory at address 0x0000030B 12:10:29.807359 : Cannot read memory at address 0x0000038B 12:10:29.808356 : RawData event for Player #1: 12:10:29.808356 : Device rawinput data (Hex) = [ 0000ABE8, 00004CAC ] 12:10:29.808356 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.808356 : OnScreen Cursor Position (Px) = [ 1289, 323 ] 12:10:29.808356 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.808356 : ClientWindow Style = FullScreen 12:10:29.809350 : Cannot read memory at address 0x0000030B 12:10:29.809350 : Cannot read memory at address 0x0000038B 12:10:29.809350 : Game Position (Dec) = [ 1289, 323 ] 12:10:29.809350 : - 12:10:29.811347 : Cannot read memory at address 0x0000030B 12:10:29.811347 : Cannot read memory at address 0x0000038B 12:10:29.813341 : Cannot read memory at address 0x0000030B 12:10:29.813341 : Cannot read memory at address 0x0000038B 12:10:29.813341 : Device rawinput data (Hex) = [ 0000ADA4, 000045C0 ] 12:10:29.813341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.813341 : OnScreen Cursor Position (Px) = [ 1302, 294 ] 12:10:29.814333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.814333 : ClientWindow Style = FullScreen 12:10:29.814333 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.814333 : Game Position (Hex) = [ 0516, 0126 ] 12:10:29.814333 : Game Position (Dec) = [ 1302, 294 ] 12:10:29.814333 : - 12:10:29.815331 : Cannot read memory at address 0x0000030B 12:10:29.815331 : Cannot read memory at address 0x0000038B 12:10:29.817326 : Cannot read memory at address 0x0000030B 12:10:29.817326 : Cannot read memory at address 0x0000038B 12:10:29.818320 : RawData event for Player #1: 12:10:29.818320 : Device rawinput data (Hex) = [ 0000AF3C, 00004430 ] 12:10:29.818320 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.818320 : OnScreen Cursor Position (Px) = [ 1314, 287 ] 12:10:29.818320 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.819316 : ClientWindow Style = FullScreen 12:10:29.819316 : Cannot read memory at address 0x0000030B 12:10:29.819316 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.819316 : Game Position (Hex) = [ 0522, 011F ] 12:10:29.819316 : Game Position (Dec) = [ 1314, 287 ] 12:10:29.819316 : - 12:10:29.821309 : Cannot read memory at address 0x0000030B 12:10:29.821309 : RawData event for Player #1: 12:10:29.821309 : Device rawinput data (Hex) = [ 0000AF8C, 0000412C ] 12:10:29.821309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.821309 : OnScreen Cursor Position (Px) = [ 1316, 274 ] 12:10:29.821309 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.821309 : ClientWindow Style = FullScreen 12:10:29.821309 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.822306 : Game Position (Hex) = [ 0524, 0112 ] 12:10:29.822306 : Game Position (Dec) = [ 1316, 274 ] 12:10:29.822306 : - 12:10:29.823307 : Cannot read memory at address 0x0000030B 12:10:29.823307 : Cannot read memory at address 0x0000038B 12:10:29.825299 : Cannot read memory at address 0x0000030B 12:10:29.825299 : Cannot read memory at address 0x0000038B 12:10:29.825299 : RawData event for Player #1: 12:10:29.825299 : Device rawinput data (Hex) = [ 0000B080, 0000416C ] 12:10:29.825299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.825299 : OnScreen Cursor Position (Px) = [ 1323, 276 ] 12:10:29.825299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.826293 : ClientWindow Style = FullScreen 12:10:29.826293 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.826293 : Game Position (Hex) = [ 052B, 0114 ] 12:10:29.826293 : Game Position (Dec) = [ 1323, 276 ] 12:10:29.826293 : - 12:10:29.827293 : Cannot read memory at address 0x0000030B 12:10:29.827293 : Cannot read memory at address 0x0000038B 12:10:29.829286 : Cannot read memory at address 0x0000030B 12:10:29.829286 : Cannot read memory at address 0x0000038B 12:10:29.830279 : RawData event for Player #1: 12:10:29.830279 : Device rawinput data (Hex) = [ 0000B140, 00003EA0 ] 12:10:29.830279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.830279 : OnScreen Cursor Position (Px) = [ 1329, 264 ] 12:10:29.830279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.831277 : ClientWindow Style = FullScreen 12:10:29.831277 : Cannot read memory at address 0x0000030B 12:10:29.831277 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.831277 : Game Position (Hex) = [ 0531, 0108 ] 12:10:29.831277 : Game Position (Dec) = [ 1329, 264 ] 12:10:29.831277 : Cannot read memory at address 0x0000038B 12:10:29.831277 : - 12:10:29.833273 : Cannot read memory at address 0x0000030B 12:10:29.833273 : Cannot read memory at address 0x0000038B 12:10:29.834270 : RawData event for Player #1: 12:10:29.834270 : Device rawinput data (Hex) = [ 0000B278, 00003BD0 ] 12:10:29.834270 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.834270 : OnScreen Cursor Position (Px) = [ 1338, 252 ] 12:10:29.835263 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.835263 : Cannot read memory at address 0x0000030B 12:10:29.835263 : ClientWindow Style = FullScreen 12:10:29.835263 : Cannot read memory at address 0x0000038B 12:10:29.835263 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.835263 : Game Position (Hex) = [ 053A, 00FC ] 12:10:29.835263 : Game Position (Dec) = [ 1338, 252 ] 12:10:29.835263 : - 12:10:29.837256 : Cannot read memory at address 0x0000030B 12:10:29.837256 : Cannot read memory at address 0x0000038B 12:10:29.839249 : Cannot read memory at address 0x0000030B 12:10:29.839249 : Cannot read memory at address 0x0000038B 12:10:29.839249 : RawData event for Player #1: 12:10:29.839249 : Device rawinput data (Hex) = [ 0000B30C, 00003960 ] 12:10:29.839249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.839249 : OnScreen Cursor Position (Px) = [ 1342, 242 ] 12:10:29.839249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.840246 : ClientWindow Style = FullScreen 12:10:29.840246 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.840246 : Game Position (Hex) = [ 053E, 00F2 ] 12:10:29.840246 : Game Position (Dec) = [ 1342, 242 ] 12:10:29.840246 : - 12:10:29.841246 : Cannot read memory at address 0x0000030B 12:10:29.841246 : Cannot read memory at address 0x0000038B 12:10:29.843240 : Cannot read memory at address 0x0000030B 12:10:29.843240 : Cannot read memory at address 0x0000038B 12:10:29.843240 : RawData event for Player #1: 12:10:29.843240 : Device rawinput data (Hex) = [ 0000B378, 000037B0 ] 12:10:29.843240 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.843240 : OnScreen Cursor Position (Px) = [ 1346, 234 ] 12:10:29.843240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.843240 : ClientWindow Style = FullScreen 12:10:29.844233 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.844233 : Game Position (Hex) = [ 0542, 00EA ] 12:10:29.844233 : Game Position (Dec) = [ 1346, 234 ] 12:10:29.844233 : - 12:10:29.845233 : Cannot read memory at address 0x0000030B 12:10:29.845233 : Cannot read memory at address 0x0000038B 12:10:29.847226 : Cannot read memory at address 0x0000030B 12:10:29.847226 : Cannot read memory at address 0x0000038B 12:10:29.848220 : RawData event for Player #1: 12:10:29.848220 : Device rawinput data (Hex) = [ 0000B3B4, 00003504 ] 12:10:29.848220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.848220 : OnScreen Cursor Position (Px) = [ 1347, 223 ] 12:10:29.848220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.849216 : ClientWindow Style = FullScreen 12:10:29.849216 : Cannot read memory at address 0x0000030B 12:10:29.849216 : Cannot read memory at address 0x0000038B 12:10:29.849216 : Game Position (Dec) = [ 1347, 223 ] 12:10:29.849216 : - 12:10:29.851213 : Cannot read memory at address 0x0000030B 12:10:29.851213 : Cannot read memory at address 0x0000038B 12:10:29.852209 : RawData event for Player #1: 12:10:29.852209 : Device rawinput data (Hex) = [ 0000B3B4, 000033F8 ] 12:10:29.852209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.852209 : OnScreen Cursor Position (Px) = [ 1347, 219 ] 12:10:29.852209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.852209 : ClientWindow Style = FullScreen 12:10:29.853203 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.853203 : Cannot read memory at address 0x0000030B 12:10:29.853203 : Game Position (Dec) = [ 1347, 219 ] 12:10:29.853203 : - 12:10:29.855200 : Cannot read memory at address 0x0000030B 12:10:29.855200 : Cannot read memory at address 0x0000038B 12:10:29.856196 : RawData event for Player #1: 12:10:29.856196 : Device rawinput data (Hex) = [ 0000B380, 00003284 ] 12:10:29.856196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.856196 : OnScreen Cursor Position (Px) = [ 1346, 213 ] 12:10:29.856196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.857190 : ClientWindow Style = FullScreen 12:10:29.857190 : Cannot read memory at address 0x0000030B 12:10:29.857190 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.857190 : Cannot read memory at address 0x0000038B 12:10:29.857190 : Game Position (Hex) = [ 0542, 00D5 ] 12:10:29.857190 : Game Position (Dec) = [ 1346, 213 ] 12:10:29.857190 : - 12:10:29.859186 : Cannot read memory at address 0x0000030B 12:10:29.859186 : Cannot read memory at address 0x0000038B 12:10:29.861179 : Cannot read memory at address 0x0000030B 12:10:29.861179 : Cannot read memory at address 0x0000038B 12:10:29.861179 : RawData event for Player #1: 12:10:29.861179 : Device rawinput data (Hex) = [ 00007BBC, 000024E8 ] 12:10:29.861179 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.861179 : OnScreen Cursor Position (Px) = [ 928, 155 ] 12:10:29.861179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.862173 : ClientWindow Style = FullScreen 12:10:29.862173 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.862173 : Game Position (Hex) = [ 03A0, 009B ] 12:10:29.862173 : Game Position (Dec) = [ 928, 155 ] 12:10:29.862173 : - 12:10:29.863173 : Cannot read memory at address 0x0000030B 12:10:29.863173 : Cannot read memory at address 0x0000038B 12:10:29.865163 : Cannot read memory at address 0x0000030B 12:10:29.865163 : Cannot read memory at address 0x0000038B 12:10:29.866160 : RawData event for Player #1: 12:10:29.866160 : Device rawinput data (Hex) = [ 0000B060, 00004858 ] 12:10:29.866160 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.867156 : OnScreen Cursor Position (Px) = [ 1322, 305 ] 12:10:29.867156 : Cannot read memory at address 0x0000030B 12:10:29.867156 : Cannot read memory at address 0x0000038B 12:10:29.867156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.867156 : ClientWindow Style = FullScreen 12:10:29.867156 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.867156 : Game Position (Hex) = [ 052A, 0131 ] 12:10:29.867156 : Game Position (Dec) = [ 1322, 305 ] 12:10:29.868153 : - 12:10:29.869153 : Cannot read memory at address 0x0000030B 12:10:29.869153 : Cannot read memory at address 0x0000038B 12:10:29.871146 : Cannot read memory at address 0x0000030B 12:10:29.871146 : Cannot read memory at address 0x0000038B 12:10:29.871146 : RawData event for Player #1: 12:10:29.871146 : Device rawinput data (Hex) = [ 0000B2D4, 00002F14 ] 12:10:29.871146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.871146 : OnScreen Cursor Position (Px) = [ 1341, 198 ] 12:10:29.872140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.872140 : ClientWindow Style = FullScreen 12:10:29.872140 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.872140 : Game Position (Hex) = [ 053D, 00C6 ] 12:10:29.872140 : Game Position (Dec) = [ 1341, 198 ] 12:10:29.872140 : - 12:10:29.873136 : Cannot read memory at address 0x0000030B 12:10:29.873136 : Cannot read memory at address 0x0000038B 12:10:29.875134 : Cannot read memory at address 0x0000030B 12:10:29.875134 : Cannot read memory at address 0x0000038B 12:10:29.875134 : RawData event for Player #1: 12:10:29.875134 : Device rawinput data (Hex) = [ 0000B2B8, 00002EC0 ] 12:10:29.875134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.875134 : OnScreen Cursor Position (Px) = [ 1340, 197 ] 12:10:29.876127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.876127 : ClientWindow Style = FullScreen 12:10:29.876127 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.876127 : Game Position (Hex) = [ 053C, 00C5 ] 12:10:29.876127 : Game Position (Dec) = [ 1340, 197 ] 12:10:29.876127 : - 12:10:29.877123 : Cannot read memory at address 0x0000030B 12:10:29.877123 : Cannot read memory at address 0x0000038B 12:10:29.879119 : Cannot read memory at address 0x0000030B 12:10:29.879119 : Cannot read memory at address 0x0000038B 12:10:29.880116 : RawData event for Player #1: 12:10:29.880116 : Device rawinput data (Hex) = [ 0000B28C, 00002E64 ] 12:10:29.880116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.881110 : OnScreen Cursor Position (Px) = [ 1339, 195 ] 12:10:29.881110 : Cannot read memory at address 0x0000030B 12:10:29.881110 : Cannot read memory at address 0x0000038B 12:10:29.881110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.881110 : ClientWindow Style = FullScreen 12:10:29.882107 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.882107 : Game Position (Hex) = [ 053B, 00C3 ] 12:10:29.882107 : Game Position (Dec) = [ 1339, 195 ] 12:10:29.882107 : - 12:10:29.883107 : Cannot read memory at address 0x0000030B 12:10:29.883107 : Cannot read memory at address 0x0000038B 12:10:29.884104 : RawData event for Player #1: 12:10:29.884104 : Device rawinput data (Hex) = [ 0000B23C, 00002E68 ] 12:10:29.884104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.885096 : OnScreen Cursor Position (Px) = [ 1336, 195 ] 12:10:29.885096 : Cannot read memory at address 0x0000030B 12:10:29.885096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.885096 : Cannot read memory at address 0x0000038B 12:10:29.885096 : ClientWindow Style = FullScreen 12:10:29.885096 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.885096 : Game Position (Hex) = [ 0538, 00C3 ] 12:10:29.885096 : Game Position (Dec) = [ 1336, 195 ] 12:10:29.885096 : - 12:10:29.887090 : Cannot read memory at address 0x0000030B 12:10:29.887090 : Cannot read memory at address 0x0000038B 12:10:29.889086 : Cannot read memory at address 0x0000030B 12:10:29.889086 : Cannot read memory at address 0x0000038B 12:10:29.889086 : RawData event for Player #1: 12:10:29.889086 : Device rawinput data (Hex) = [ 0000B1B8, 00002DD8 ] 12:10:29.889086 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.890080 : OnScreen Cursor Position (Px) = [ 1332, 193 ] 12:10:29.890080 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.890080 : ClientWindow Style = FullScreen 12:10:29.890080 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.890080 : Game Position (Hex) = [ 0534, 00C1 ] 12:10:29.890080 : Game Position (Dec) = [ 1332, 193 ] 12:10:29.890080 : - 12:10:29.891076 : Cannot read memory at address 0x0000030B 12:10:29.891076 : Cannot read memory at address 0x0000038B 12:10:29.893073 : Cannot read memory at address 0x0000030B 12:10:29.893073 : Cannot read memory at address 0x0000038B 12:10:29.893073 : RawData event for Player #1: 12:10:29.893073 : Device rawinput data (Hex) = [ 0000B0D4, 00002E44 ] 12:10:29.893073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.893073 : OnScreen Cursor Position (Px) = [ 1326, 195 ] 12:10:29.894067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.894067 : ClientWindow Style = FullScreen 12:10:29.894067 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.894067 : Game Position (Hex) = [ 052E, 00C3 ] 12:10:29.894067 : Game Position (Dec) = [ 1326, 195 ] 12:10:29.894067 : - 12:10:29.895063 : Cannot read memory at address 0x0000030B 12:10:29.895063 : Cannot read memory at address 0x0000038B 12:10:29.897059 : Cannot read memory at address 0x0000030B 12:10:29.897059 : Cannot read memory at address 0x0000038B 12:10:29.898054 : RawData event for Player #1: 12:10:29.899050 : Cannot read memory at address 0x0000030B 12:10:29.899050 : Cannot read memory at address 0x0000038B 12:10:29.899050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.899050 : OnScreen Cursor Position (Px) = [ 1323, 195 ] 12:10:29.899050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.900047 : ClientWindow Style = FullScreen 12:10:29.900047 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.900047 : Game Position (Hex) = [ 052B, 00C3 ] 12:10:29.900047 : Game Position (Dec) = [ 1323, 195 ] 12:10:29.900047 : - 12:10:29.901046 : Cannot read memory at address 0x0000030B 12:10:29.901046 : Cannot read memory at address 0x0000038B 12:10:29.902043 : RawData event for Player #1: 12:10:29.902043 : Device rawinput data (Hex) = [ 0000AFE4, 00002EE8 ] 12:10:29.902043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.902043 : OnScreen Cursor Position (Px) = [ 1319, 197 ] 12:10:29.903036 : Cannot read memory at address 0x0000030B 12:10:29.903036 : Cannot read memory at address 0x0000038B 12:10:29.903036 : ClientWindow Style = FullScreen 12:10:29.903036 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.903036 : Game Position (Hex) = [ 0527, 00C5 ] 12:10:29.903036 : Game Position (Dec) = [ 1319, 197 ] 12:10:29.903036 : - 12:10:29.905033 : Cannot read memory at address 0x0000030B 12:10:29.905033 : Cannot read memory at address 0x0000038B 12:10:29.906029 : RawData event for Player #1: 12:10:29.906029 : Device rawinput data (Hex) = [ 0000AEF4, 00002F34 ] 12:10:29.907023 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.907023 : OnScreen Cursor Position (Px) = [ 1312, 199 ] 12:10:29.907023 : Cannot read memory at address 0x0000038B 12:10:29.907023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.907023 : ClientWindow Style = FullScreen 12:10:29.907023 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.907023 : Game Position (Hex) = [ 0520, 00C7 ] 12:10:29.908020 : Game Position (Dec) = [ 1312, 199 ] 12:10:29.908020 : - 12:10:29.909020 : Cannot read memory at address 0x0000030B 12:10:29.909020 : Cannot read memory at address 0x0000038B 12:10:29.911013 : Cannot read memory at address 0x0000030B 12:10:29.911013 : Cannot read memory at address 0x0000038B 12:10:29.911013 : RawData event for Player #1: 12:10:29.911013 : Device rawinput data (Hex) = [ 0000AE20, 00002F7C ] 12:10:29.911013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.912007 : OnScreen Cursor Position (Px) = [ 1305, 200 ] 12:10:29.912007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.912007 : ClientWindow Style = FullScreen 12:10:29.912007 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.912007 : Game Position (Hex) = [ 0519, 00C8 ] 12:10:29.912007 : Game Position (Dec) = [ 1305, 200 ] 12:10:29.912007 : - 12:10:29.913004 : Cannot read memory at address 0x0000030B 12:10:29.913004 : Cannot read memory at address 0x0000038B 12:10:29.914996 : Cannot read memory at address 0x0000030B 12:10:29.914996 : Cannot read memory at address 0x0000038B 12:10:29.915993 : RawData event for Player #1: 12:10:29.915993 : Device rawinput data (Hex) = [ 0000AD10, 00003020 ] 12:10:29.915993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.915993 : OnScreen Cursor Position (Px) = [ 1297, 203 ] 12:10:29.915993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.915993 : ClientWindow Style = FullScreen 12:10:29.916990 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.916990 : Cannot read memory at address 0x0000030B 12:10:29.916990 : Game Position (Hex) = [ 0511, 00CB ] 12:10:29.916990 : Cannot read memory at address 0x0000038B 12:10:29.916990 : Game Position (Dec) = [ 1297, 203 ] 12:10:29.916990 : - 12:10:29.918986 : Cannot read memory at address 0x0000030B 12:10:29.918986 : Cannot read memory at address 0x0000038B 12:10:29.919983 : RawData event for Player #1: 12:10:29.919983 : Device rawinput data (Hex) = [ 0000AC40, 000030A8 ] 12:10:29.920976 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.921168 : Cannot read memory at address 0x0000030B 12:10:29.921168 : OnScreen Cursor Position (Px) = [ 1291, 205 ] 12:10:29.921168 : Cannot read memory at address 0x0000038B 12:10:29.921168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.921714 : ClientWindow Style = FullScreen 12:10:29.921714 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.921714 : Game Position (Hex) = [ 050B, 00CD ] 12:10:29.921714 : Game Position (Dec) = [ 1291, 205 ] 12:10:29.921714 : - 12:10:29.922768 : Cannot read memory at address 0x0000030B 12:10:29.922768 : Cannot read memory at address 0x0000038B 12:10:29.923755 : RawData event for Player #1: 12:10:29.924745 : Device rawinput data (Hex) = [ 0000AAF0, 00003090 ] 12:10:29.924745 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.924745 : Cannot read memory at address 0x0000038B 12:10:29.924745 : OnScreen Cursor Position (Px) = [ 1282, 204 ] 12:10:29.924745 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.924745 : ClientWindow Style = FullScreen 12:10:29.924745 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.925744 : Game Position (Hex) = [ 0502, 00CC ] 12:10:29.925744 : Game Position (Dec) = [ 1282, 204 ] 12:10:29.925744 : - 12:10:29.926700 : Cannot read memory at address 0x0000030B 12:10:29.926700 : Cannot read memory at address 0x0000038B 12:10:29.928693 : Cannot read memory at address 0x0000030B 12:10:29.928693 : Cannot read memory at address 0x0000038B 12:10:29.929690 : RawData event for Player #1: 12:10:29.929690 : Device rawinput data (Hex) = [ 0000AA14, 0000313C ] 12:10:29.929690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.929690 : OnScreen Cursor Position (Px) = [ 1275, 207 ] 12:10:29.929690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.929690 : ClientWindow Style = FullScreen 12:10:29.929690 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.930687 : Game Position (Hex) = [ 04FB, 00CF ] 12:10:29.930687 : Cannot read memory at address 0x0000030B 12:10:29.930687 : Game Position (Dec) = [ 1275, 207 ] 12:10:29.930687 : Cannot read memory at address 0x0000038B 12:10:29.930687 : - 12:10:29.932679 : Cannot read memory at address 0x0000030B 12:10:29.932679 : Cannot read memory at address 0x0000038B 12:10:29.933676 : RawData event for Player #1: 12:10:29.933676 : Device rawinput data (Hex) = [ 0000A890, 00003158 ] 12:10:29.933676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.933676 : OnScreen Cursor Position (Px) = [ 1264, 208 ] 12:10:29.933676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.933676 : ClientWindow Style = FullScreen 12:10:29.933676 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.933676 : Game Position (Hex) = [ 04F0, 00D0 ] 12:10:29.933676 : Game Position (Dec) = [ 1264, 208 ] 12:10:29.934673 : - 12:10:29.934673 : Cannot read memory at address 0x0000030B 12:10:29.934673 : Cannot read memory at address 0x0000038B 12:10:29.936669 : Cannot read memory at address 0x0000030B 12:10:29.936669 : Cannot read memory at address 0x0000038B 12:10:29.938660 : RawData event for Player #1: 12:10:29.938660 : Cannot read memory at address 0x0000030B 12:10:29.938660 : Device rawinput data (Hex) = [ 0000A774, 000031DC ] 12:10:29.938660 : Cannot read memory at address 0x0000038B 12:10:29.938660 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.938660 : OnScreen Cursor Position (Px) = [ 1255, 210 ] 12:10:29.939657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.939657 : ClientWindow Style = FullScreen 12:10:29.939657 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.939657 : Game Position (Hex) = [ 04E7, 00D2 ] 12:10:29.940653 : Game Position (Dec) = [ 1255, 210 ] 12:10:29.940653 : Cannot read memory at address 0x0000030B 12:10:29.940653 : - 12:10:29.940653 : Cannot read memory at address 0x0000038B 12:10:29.942647 : Cannot read memory at address 0x0000030B 12:10:29.942647 : RawData event for Player #1: 12:10:29.942647 : Cannot read memory at address 0x0000038B 12:10:29.942647 : Device rawinput data (Hex) = [ 0000A63C, 0000323C ] 12:10:29.942647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.942647 : OnScreen Cursor Position (Px) = [ 1246, 211 ] 12:10:29.942647 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.943643 : ClientWindow Style = FullScreen 12:10:29.943643 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.943643 : Game Position (Hex) = [ 04DE, 00D3 ] 12:10:29.943643 : Game Position (Dec) = [ 1246, 211 ] 12:10:29.943643 : - 12:10:29.944643 : Cannot read memory at address 0x0000030B 12:10:29.944643 : Cannot read memory at address 0x0000038B 12:10:29.946633 : Cannot read memory at address 0x0000030B 12:10:29.946633 : Cannot read memory at address 0x0000038B 12:10:29.947630 : RawData event for Player #1: 12:10:29.947630 : Device rawinput data (Hex) = [ 0000A5B8, 00003254 ] 12:10:29.947630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.947630 : OnScreen Cursor Position (Px) = [ 1242, 212 ] 12:10:29.947630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.947630 : ClientWindow Style = FullScreen 12:10:29.947630 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.948626 : Game Position (Hex) = [ 04DA, 00D4 ] 12:10:29.948626 : Cannot read memory at address 0x0000030B 12:10:29.948626 : Game Position (Dec) = [ 1242, 212 ] 12:10:29.948626 : Cannot read memory at address 0x0000038B 12:10:29.948626 : - 12:10:29.949626 : RawData event for Player #1: 12:10:29.950619 : Device rawinput data (Hex) = [ 0000A5B4, 000031E4 ] 12:10:29.950619 : Cannot read memory at address 0x0000030B 12:10:29.950619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.950619 : Cannot read memory at address 0x0000038B 12:10:29.950619 : OnScreen Cursor Position (Px) = [ 1242, 210 ] 12:10:29.950619 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.950619 : ClientWindow Style = FullScreen 12:10:29.950619 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.950619 : Game Position (Hex) = [ 04DA, 00D2 ] 12:10:29.950619 : Game Position (Dec) = [ 1242, 210 ] 12:10:29.950619 : - 12:10:29.952616 : Cannot read memory at address 0x0000030B 12:10:29.952616 : Cannot read memory at address 0x0000038B 12:10:29.954606 : Cannot read memory at address 0x0000030B 12:10:29.954606 : Cannot read memory at address 0x0000038B 12:10:29.955603 : RawData event for Player #1: 12:10:29.955603 : Device rawinput data (Hex) = [ 0000A398, 000031A0 ] 12:10:29.955603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.955603 : OnScreen Cursor Position (Px) = [ 1226, 209 ] 12:10:29.955603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.955603 : ClientWindow Style = FullScreen 12:10:29.955603 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.956599 : Cannot read memory at address 0x0000030B 12:10:29.956599 : Game Position (Hex) = [ 04CA, 00D1 ] 12:10:29.956599 : Cannot read memory at address 0x0000038B 12:10:29.956599 : Game Position (Dec) = [ 1226, 209 ] 12:10:29.956599 : - 12:10:29.958596 : Cannot read memory at address 0x0000030B 12:10:29.958596 : Cannot read memory at address 0x0000038B 12:10:29.960586 : Cannot read memory at address 0x0000030B 12:10:29.960586 : Cannot read memory at address 0x0000038B 12:10:29.960586 : Device rawinput data (Hex) = [ 0000A290, 000031E8 ] 12:10:29.960586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.960586 : OnScreen Cursor Position (Px) = [ 1219, 210 ] 12:10:29.960586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.960586 : ClientWindow Style = FullScreen 12:10:29.960586 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.961583 : Game Position (Hex) = [ 04C3, 00D2 ] 12:10:29.961583 : Game Position (Dec) = [ 1219, 210 ] 12:10:29.961583 : - 12:10:29.962579 : Cannot read memory at address 0x0000030B 12:10:29.962579 : Cannot read memory at address 0x0000038B 12:10:29.964573 : Cannot read memory at address 0x0000030B 12:10:29.964573 : Cannot read memory at address 0x0000038B 12:10:29.964573 : Device rawinput data (Hex) = [ 0000A180, 00003170 ] 12:10:29.964573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.964573 : OnScreen Cursor Position (Px) = [ 1211, 208 ] 12:10:29.964573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.965569 : ClientWindow Style = FullScreen 12:10:29.965569 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.965569 : Game Position (Hex) = [ 04BB, 00D0 ] 12:10:29.965569 : Game Position (Dec) = [ 1211, 208 ] 12:10:29.965569 : - 12:10:29.966570 : Cannot read memory at address 0x0000030B 12:10:29.966570 : Cannot read memory at address 0x0000038B 12:10:29.968563 : Cannot read memory at address 0x0000030B 12:10:29.968563 : Cannot read memory at address 0x0000038B 12:10:29.969556 : RawData event for Player #1: 12:10:29.969556 : Device rawinput data (Hex) = [ 0000A048, 000030F0 ] 12:10:29.969556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.969556 : OnScreen Cursor Position (Px) = [ 1202, 206 ] 12:10:29.969556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.969556 : ClientWindow Style = FullScreen 12:10:29.969556 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.969556 : Game Position (Hex) = [ 04B2, 00CE ] 12:10:29.969556 : Game Position (Dec) = [ 1202, 206 ] 12:10:29.969556 : - 12:10:29.970552 : Cannot read memory at address 0x0000030B 12:10:29.970552 : Cannot read memory at address 0x0000038B 12:10:29.972549 : Cannot read memory at address 0x0000030B 12:10:29.972549 : Cannot read memory at address 0x0000038B 12:10:29.974539 : Cannot read memory at address 0x0000030B 12:10:29.974539 : RawData event for Player #1: 12:10:29.974539 : Cannot read memory at address 0x0000038B 12:10:29.974539 : Device rawinput data (Hex) = [ 00009F54, 000030B4 ] 12:10:29.974539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.974539 : OnScreen Cursor Position (Px) = [ 1194, 205 ] 12:10:29.974539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.974539 : ClientWindow Style = FullScreen 12:10:29.974539 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.974539 : Game Position (Hex) = [ 04AA, 00CD ] 12:10:29.975536 : Game Position (Dec) = [ 1194, 205 ] 12:10:29.975536 : - 12:10:29.976533 : Cannot read memory at address 0x0000030B 12:10:29.976533 : Cannot read memory at address 0x0000038B 12:10:29.978530 : Cannot read memory at address 0x0000030B 12:10:29.978530 : Cannot read memory at address 0x0000038B 12:10:29.979523 : RawData event for Player #1: 12:10:29.979523 : Device rawinput data (Hex) = [ 00009DA4, 00003014 ] 12:10:29.979523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.979523 : OnScreen Cursor Position (Px) = [ 1182, 202 ] 12:10:29.979523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.979523 : ClientWindow Style = FullScreen 12:10:29.979523 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.979523 : Game Position (Hex) = [ 049E, 00CA ] 12:10:29.979523 : Game Position (Dec) = [ 1182, 202 ] 12:10:29.979523 : - 12:10:29.980520 : Cannot read memory at address 0x0000030B 12:10:29.980520 : Cannot read memory at address 0x0000038B 12:10:29.982513 : Cannot read memory at address 0x0000030B 12:10:29.982513 : Cannot read memory at address 0x0000038B 12:10:29.984506 : Cannot read memory at address 0x0000030B 12:10:29.984506 : RawData event for Player #1: 12:10:29.984506 : Cannot read memory at address 0x0000038B 12:10:29.984506 : Device rawinput data (Hex) = [ 00009CF4, 00002F58 ] 12:10:29.984506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.984506 : OnScreen Cursor Position (Px) = [ 1177, 199 ] 12:10:29.985503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.985503 : ClientWindow Style = FullScreen 12:10:29.985503 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.985503 : Game Position (Hex) = [ 0499, 00C7 ] 12:10:29.985503 : Game Position (Dec) = [ 1177, 199 ] 12:10:29.985503 : - 12:10:29.986503 : Cannot read memory at address 0x0000030B 12:10:29.986503 : Cannot read memory at address 0x0000038B 12:10:29.988496 : Cannot read memory at address 0x0000030B 12:10:29.988496 : Cannot read memory at address 0x0000038B 12:10:29.989491 : RawData event for Player #1: 12:10:29.989491 : Device rawinput data (Hex) = [ 00009CA8, 00002E64 ] 12:10:29.989491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.989491 : OnScreen Cursor Position (Px) = [ 1174, 195 ] 12:10:29.989491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.989491 : ClientWindow Style = FullScreen 12:10:29.989491 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.990486 : Game Position (Hex) = [ 0496, 00C3 ] 12:10:29.990486 : Cannot read memory at address 0x0000030B 12:10:29.990486 : Game Position (Dec) = [ 1174, 195 ] 12:10:29.990486 : Cannot read memory at address 0x0000038B 12:10:29.990486 : - 12:10:29.992483 : Cannot read memory at address 0x0000030B 12:10:29.992483 : Cannot read memory at address 0x0000038B 12:10:29.993476 : RawData event for Player #1: 12:10:29.993476 : Device rawinput data (Hex) = [ 00009C24, 00002D00 ] 12:10:29.993476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.993476 : OnScreen Cursor Position (Px) = [ 1171, 189 ] 12:10:29.993476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.993476 : ClientWindow Style = FullScreen 12:10:29.993476 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.993476 : Game Position (Hex) = [ 0493, 00BD ] 12:10:29.994473 : Game Position (Dec) = [ 1171, 189 ] 12:10:29.994473 : Cannot read memory at address 0x0000030B 12:10:29.994473 : - 12:10:29.994473 : Cannot read memory at address 0x0000038B 12:10:29.996470 : Cannot read memory at address 0x0000030B 12:10:29.996470 : Cannot read memory at address 0x0000038B 12:10:29.998460 : Cannot read memory at address 0x0000030B 12:10:29.998460 : RawData event for Player #1: 12:10:29.998460 : Cannot read memory at address 0x0000038B 12:10:29.998460 : Device rawinput data (Hex) = [ 00009C04, 00002BD8 ] 12:10:29.998460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:29.998460 : OnScreen Cursor Position (Px) = [ 1170, 184 ] 12:10:29.999456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:29.999456 : ClientWindow Style = FullScreen 12:10:29.999456 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:29.999456 : Game Position (Hex) = [ 0492, 00B8 ] 12:10:29.999456 : Game Position (Dec) = [ 1170, 184 ] 12:10:29.999456 : - 12:10:30.000453 : Cannot read memory at address 0x0000030B 12:10:30.000453 : Cannot read memory at address 0x0000038B 12:10:30.002450 : Cannot read memory at address 0x0000030B 12:10:30.002450 : Cannot read memory at address 0x0000038B 12:10:30.003443 : RawData event for Player #1: 12:10:30.003443 : Device rawinput data (Hex) = [ 00009C30, 00002A74 ] 12:10:30.003443 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.003443 : OnScreen Cursor Position (Px) = [ 1171, 179 ] 12:10:30.003443 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.003443 : ClientWindow Style = FullScreen 12:10:30.003443 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.004440 : Cannot read memory at address 0x0000030B 12:10:30.004440 : Game Position (Hex) = [ 0493, 00B3 ] 12:10:30.004440 : Cannot read memory at address 0x0000038B 12:10:30.004440 : Game Position (Dec) = [ 1171, 179 ] 12:10:30.004440 : - 12:10:30.006433 : Cannot read memory at address 0x0000030B 12:10:30.006433 : Cannot read memory at address 0x0000038B 12:10:30.008427 : Cannot read memory at address 0x0000030B 12:10:30.008427 : Cannot read memory at address 0x0000038B 12:10:30.008427 : Device rawinput data (Hex) = [ 00009C94, 00002890 ] 12:10:30.008427 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.008427 : OnScreen Cursor Position (Px) = [ 1174, 171 ] 12:10:30.009423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.009423 : ClientWindow Style = FullScreen 12:10:30.009423 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.009423 : Game Position (Hex) = [ 0496, 00AB ] 12:10:30.009423 : Game Position (Dec) = [ 1174, 171 ] 12:10:30.009423 : - 12:10:30.010420 : Cannot read memory at address 0x0000030B 12:10:30.010420 : Cannot read memory at address 0x0000038B 12:10:30.012413 : Cannot read memory at address 0x0000030B 12:10:30.012413 : RawData event for Player #1: 12:10:30.012413 : Cannot read memory at address 0x0000038B 12:10:30.012413 : Device rawinput data (Hex) = [ 00009D08, 000026F0 ] 12:10:30.012413 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.012413 : OnScreen Cursor Position (Px) = [ 1177, 164 ] 12:10:30.012413 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.013410 : ClientWindow Style = FullScreen 12:10:30.013410 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.013410 : Game Position (Hex) = [ 0499, 00A4 ] 12:10:30.013410 : Game Position (Dec) = [ 1177, 164 ] 12:10:30.013410 : - 12:10:30.014410 : Cannot read memory at address 0x0000030B 12:10:30.014410 : Cannot read memory at address 0x0000038B 12:10:30.016403 : Cannot read memory at address 0x0000030B 12:10:30.016403 : Cannot read memory at address 0x0000038B 12:10:30.017399 : RawData event for Player #1: 12:10:30.017399 : Device rawinput data (Hex) = [ 00009DDC, 0000251C ] 12:10:30.017399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.017399 : OnScreen Cursor Position (Px) = [ 1183, 156 ] 12:10:30.017399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.018393 : Cannot read memory at address 0x0000030B 12:10:30.018393 : Cannot read memory at address 0x0000038B 12:10:30.018393 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.018393 : Game Position (Hex) = [ 049F, 009C ] 12:10:30.018393 : Game Position (Dec) = [ 1183, 156 ] 12:10:30.018393 : - 12:10:30.020389 : Cannot read memory at address 0x0000030B 12:10:30.020389 : Cannot read memory at address 0x0000038B 12:10:30.022381 : Cannot read memory at address 0x0000030B 12:10:30.022381 : Cannot read memory at address 0x0000038B 12:10:30.022381 : RawData event for Player #1: 12:10:30.022381 : Device rawinput data (Hex) = [ 00009EA4, 00002364 ] 12:10:30.022381 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.022381 : OnScreen Cursor Position (Px) = [ 1189, 149 ] 12:10:30.023377 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.023377 : ClientWindow Style = FullScreen 12:10:30.023377 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.023377 : Game Position (Hex) = [ 04A5, 0095 ] 12:10:30.023377 : Game Position (Dec) = [ 1189, 149 ] 12:10:30.023377 : - 12:10:30.024373 : Cannot read memory at address 0x0000030B 12:10:30.024373 : Cannot read memory at address 0x0000038B 12:10:30.026367 : Cannot read memory at address 0x0000030B 12:10:30.098177 : RawData event for Player #1: 12:10:30.102850 : Device rawinput data (Hex) = [ 00009F9C, 0000244C ] 12:10:30.102850 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.103856 : OnScreen Cursor Position (Px) = [ 1197, 153 ] 12:10:30.103856 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.104852 : ClientWindow Style = FullScreen 12:10:30.104852 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.105847 : Cannot read memory at address 0x0000038B 12:10:30.105847 : Game Position (Hex) = [ 04AD, 0099 ] 12:10:30.105847 : Game Position (Dec) = [ 1197, 153 ] 12:10:30.105847 : - 12:10:30.107840 : Cannot read memory at address 0x0000030B 12:10:30.107840 : Cannot read memory at address 0x0000038B 12:10:30.109832 : Cannot read memory at address 0x0000030B 12:10:30.109832 : Cannot read memory at address 0x0000038B 12:10:30.109832 : RawData event for Player #1: 12:10:30.109832 : Device rawinput data (Hex) = [ 0000A0C0, 00001F90 ] 12:10:30.109832 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.109832 : OnScreen Cursor Position (Px) = [ 1205, 133 ] 12:10:30.110829 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.110829 : ClientWindow Style = FullScreen 12:10:30.110829 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.110829 : Game Position (Hex) = [ 04B5, 0085 ] 12:10:30.110829 : Game Position (Dec) = [ 1205, 133 ] 12:10:30.110829 : - 12:10:30.110829 : RawData event for Player #1: 12:10:30.110829 : Device rawinput data (Hex) = [ 0000B7AC, 00001E0C ] 12:10:30.111825 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.111825 : Cannot read memory at address 0x0000030B 12:10:30.111825 : OnScreen Cursor Position (Px) = [ 1377, 126 ] 12:10:30.111825 : Cannot read memory at address 0x0000038B 12:10:30.111825 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.111825 : ClientWindow Style = FullScreen 12:10:30.111825 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.111825 : Game Position (Hex) = [ 0561, 007E ] 12:10:30.111825 : Game Position (Dec) = [ 1377, 126 ] 12:10:30.111825 : - 12:10:30.112822 : RawData event for Player #1: 12:10:30.112822 : Device rawinput data (Hex) = [ 0000B838, 00001F68 ] 12:10:30.112822 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.112822 : OnScreen Cursor Position (Px) = [ 1381, 132 ] 12:10:30.112822 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.112822 : ClientWindow Style = FullScreen 12:10:30.112822 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.112822 : Game Position (Hex) = [ 0565, 0084 ] 12:10:30.112822 : Game Position (Dec) = [ 1381, 132 ] 12:10:30.112822 : - 12:10:30.113818 : Cannot read memory at address 0x0000030B 12:10:30.113818 : Cannot read memory at address 0x0000038B 12:10:30.113818 : RawData event for Player #1: 12:10:30.113818 : Device rawinput data (Hex) = [ 0000B8B8, 00002020 ] 12:10:30.113818 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.114815 : OnScreen Cursor Position (Px) = [ 1385, 135 ] 12:10:30.114815 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.114815 : ClientWindow Style = FullScreen 12:10:30.114815 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.114815 : Game Position (Hex) = [ 0569, 0087 ] 12:10:30.114815 : Game Position (Dec) = [ 1385, 135 ] 12:10:30.114815 : - 12:10:30.115812 : Cannot read memory at address 0x0000030B 12:10:30.115812 : Cannot read memory at address 0x0000038B 12:10:30.117808 : Cannot read memory at address 0x0000030B 12:10:30.117808 : Cannot read memory at address 0x0000038B 12:10:30.118805 : RawData event for Player #1: 12:10:30.118805 : Device rawinput data (Hex) = [ 0000B9A0, 0000210C ] 12:10:30.119799 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.119799 : Cannot read memory at address 0x0000030B 12:10:30.119799 : OnScreen Cursor Position (Px) = [ 1392, 139 ] 12:10:30.119799 : Cannot read memory at address 0x0000038B 12:10:30.119799 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.119799 : ClientWindow Style = FullScreen 12:10:30.119799 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.119799 : Game Position (Hex) = [ 0570, 008B ] 12:10:30.119799 : Game Position (Dec) = [ 1392, 139 ] 12:10:30.119799 : - 12:10:30.121796 : Cannot read memory at address 0x0000030B 12:10:30.121796 : Cannot read memory at address 0x0000038B 12:10:30.121796 : RawData event for Player #1: 12:10:30.121796 : Device rawinput data (Hex) = [ 0000BA78, 00002258 ] 12:10:30.121796 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.122789 : OnScreen Cursor Position (Px) = [ 1398, 144 ] 12:10:30.122789 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.122789 : ClientWindow Style = FullScreen 12:10:30.122789 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.122789 : Game Position (Hex) = [ 0576, 0090 ] 12:10:30.122789 : Game Position (Dec) = [ 1398, 144 ] 12:10:30.122789 : - 12:10:30.123785 : Cannot read memory at address 0x0000030B 12:10:30.123785 : Cannot read memory at address 0x0000038B 12:10:30.125782 : Cannot read memory at address 0x0000030B 12:10:30.125782 : Cannot read memory at address 0x0000038B 12:10:30.126779 : RawData event for Player #1: 12:10:30.127772 : Device rawinput data (Hex) = [ 0000B9F4, 0000222C ] 12:10:30.127772 : Cannot read memory at address 0x0000030B 12:10:30.127772 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.127772 : Cannot read memory at address 0x0000038B 12:10:30.127772 : OnScreen Cursor Position (Px) = [ 1394, 144 ] 12:10:30.127772 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.127772 : ClientWindow Style = FullScreen 12:10:30.128769 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.128769 : Game Position (Hex) = [ 0572, 0090 ] 12:10:30.128769 : Game Position (Dec) = [ 1394, 144 ] 12:10:30.128769 : - 12:10:30.129768 : Cannot read memory at address 0x0000030B 12:10:30.129768 : Cannot read memory at address 0x0000038B 12:10:30.131759 : Cannot read memory at address 0x0000030B 12:10:30.131759 : Cannot read memory at address 0x0000038B 12:10:30.131759 : RawData event for Player #1: 12:10:30.131759 : Device rawinput data (Hex) = [ 0000BA48, 00002390 ] 12:10:30.132755 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.132755 : OnScreen Cursor Position (Px) = [ 1397, 150 ] 12:10:30.132755 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.132755 : ClientWindow Style = FullScreen 12:10:30.132755 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.132755 : Game Position (Hex) = [ 0575, 0096 ] 12:10:30.132755 : Game Position (Dec) = [ 1397, 150 ] 12:10:30.132755 : - 12:10:30.133752 : Cannot read memory at address 0x0000030B 12:10:30.133752 : Cannot read memory at address 0x0000038B 12:10:30.135748 : Cannot read memory at address 0x0000030B 12:10:30.135748 : Cannot read memory at address 0x0000038B 12:10:30.135748 : RawData event for Player #1: 12:10:30.135748 : Device rawinput data (Hex) = [ 0000BA60, 00002434 ] 12:10:30.135748 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.136742 : OnScreen Cursor Position (Px) = [ 1397, 152 ] 12:10:30.136742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.136742 : ClientWindow Style = FullScreen 12:10:30.136742 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.136742 : Game Position (Hex) = [ 0575, 0098 ] 12:10:30.136742 : Game Position (Dec) = [ 1397, 152 ] 12:10:30.136742 : - 12:10:30.137738 : Cannot read memory at address 0x0000030B 12:10:30.137738 : Cannot read memory at address 0x0000038B 12:10:30.139735 : Cannot read memory at address 0x0000030B 12:10:30.139735 : Cannot read memory at address 0x0000038B 12:10:30.140732 : RawData event for Player #1: 12:10:30.140732 : Device rawinput data (Hex) = [ 0000BA58, 000024C4 ] 12:10:30.141725 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.141725 : OnScreen Cursor Position (Px) = [ 1397, 155 ] 12:10:30.141725 : Cannot read memory at address 0x0000038B 12:10:30.141725 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.141725 : ClientWindow Style = FullScreen 12:10:30.141725 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.141725 : Game Position (Hex) = [ 0575, 009B ] 12:10:30.141725 : Game Position (Dec) = [ 1397, 155 ] 12:10:30.142722 : - 12:10:30.143718 : Cannot read memory at address 0x0000030B 12:10:30.143718 : Cannot read memory at address 0x0000038B 12:10:30.144715 : RawData event for Player #1: 12:10:30.144715 : Device rawinput data (Hex) = [ 0000BA00, 0000257C ] 12:10:30.145712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.145712 : Cannot read memory at address 0x0000030B 12:10:30.145712 : Cannot read memory at address 0x0000038B 12:10:30.145712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.145712 : ClientWindow Style = FullScreen 12:10:30.145712 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.145712 : Game Position (Hex) = [ 0573, 009E ] 12:10:30.145712 : Game Position (Dec) = [ 1395, 158 ] 12:10:30.145712 : - 12:10:30.147708 : Cannot read memory at address 0x0000030B 12:10:30.147708 : Cannot read memory at address 0x0000038B 12:10:30.149702 : Cannot read memory at address 0x0000030B 12:10:30.149702 : Cannot read memory at address 0x0000038B 12:10:30.149702 : RawData event for Player #1: 12:10:30.149702 : Device rawinput data (Hex) = [ 0000B9CC, 00002650 ] 12:10:30.149702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.150695 : OnScreen Cursor Position (Px) = [ 1393, 161 ] 12:10:30.150695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.150695 : ClientWindow Style = FullScreen 12:10:30.150695 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.150695 : Game Position (Hex) = [ 0571, 00A1 ] 12:10:30.150695 : Game Position (Dec) = [ 1393, 161 ] 12:10:30.150695 : - 12:10:30.151695 : Cannot read memory at address 0x0000030B 12:10:30.151695 : Cannot read memory at address 0x0000038B 12:10:30.153688 : Cannot read memory at address 0x0000030B 12:10:30.153688 : Cannot read memory at address 0x0000038B 12:10:30.154682 : RawData event for Player #1: 12:10:30.154682 : Device rawinput data (Hex) = [ 0000B974, 00002708 ] 12:10:30.154682 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.154682 : OnScreen Cursor Position (Px) = [ 1390, 164 ] 12:10:30.154682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.154682 : ClientWindow Style = FullScreen 12:10:30.154682 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.154682 : Game Position (Hex) = [ 056E, 00A4 ] 12:10:30.154682 : Game Position (Dec) = [ 1390, 164 ] 12:10:30.154682 : - 12:10:30.155678 : Cannot read memory at address 0x0000030B 12:10:30.155678 : Cannot read memory at address 0x0000038B 12:10:30.157676 : Cannot read memory at address 0x0000030B 12:10:30.157676 : Cannot read memory at address 0x0000038B 12:10:30.158672 : RawData event for Player #1: 12:10:30.159665 : Device rawinput data (Hex) = [ 0000B8D8, 00002768 ] 12:10:30.159665 : Cannot read memory at address 0x0000030B 12:10:30.159665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.159665 : Cannot read memory at address 0x0000038B 12:10:30.159665 : OnScreen Cursor Position (Px) = [ 1386, 166 ] 12:10:30.159665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.159665 : ClientWindow Style = FullScreen 12:10:30.159665 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.160662 : Game Position (Hex) = [ 056A, 00A6 ] 12:10:30.160662 : Game Position (Dec) = [ 1386, 166 ] 12:10:30.160662 : - 12:10:30.161662 : Cannot read memory at address 0x0000030B 12:10:30.161662 : Cannot read memory at address 0x0000038B 12:10:30.162655 : RawData event for Player #1: 12:10:30.163652 : Cannot read memory at address 0x0000030B 12:10:30.163652 : Device rawinput data (Hex) = [ 0000B864, 000027EC ] 12:10:30.163652 : Cannot read memory at address 0x0000038B 12:10:30.163652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.163652 : OnScreen Cursor Position (Px) = [ 1382, 168 ] 12:10:30.163652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.163652 : ClientWindow Style = FullScreen 12:10:30.163652 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.164648 : Game Position (Hex) = [ 0566, 00A8 ] 12:10:30.164648 : Game Position (Dec) = [ 1382, 168 ] 12:10:30.164648 : - 12:10:30.165645 : Cannot read memory at address 0x0000030B 12:10:30.165645 : Cannot read memory at address 0x0000038B 12:10:30.167642 : Cannot read memory at address 0x0000030B 12:10:30.167642 : Cannot read memory at address 0x0000038B 12:10:30.167642 : RawData event for Player #1: 12:10:30.168635 : Device rawinput data (Hex) = [ 0000B794, 00002774 ] 12:10:30.168635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.168635 : OnScreen Cursor Position (Px) = [ 1376, 166 ] 12:10:30.168635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.168635 : ClientWindow Style = FullScreen 12:10:30.168635 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.168635 : Game Position (Hex) = [ 0560, 00A6 ] 12:10:30.168635 : Game Position (Dec) = [ 1376, 166 ] 12:10:30.169632 : - 12:10:30.169632 : Cannot read memory at address 0x0000030B 12:10:30.169632 : Cannot read memory at address 0x0000038B 12:10:30.171625 : Cannot read memory at address 0x0000030B 12:10:30.171625 : Cannot read memory at address 0x0000038B 12:10:30.171625 : RawData event for Player #1: 12:10:30.172622 : Device rawinput data (Hex) = [ 0000B6E4, 000027D4 ] 12:10:30.172622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.172622 : OnScreen Cursor Position (Px) = [ 1371, 168 ] 12:10:30.172622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.172622 : ClientWindow Style = FullScreen 12:10:30.172622 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.172622 : Game Position (Hex) = [ 055B, 00A8 ] 12:10:30.172622 : Game Position (Dec) = [ 1371, 168 ] 12:10:30.173619 : - 12:10:30.173619 : Cannot read memory at address 0x0000030B 12:10:30.173619 : Cannot read memory at address 0x0000038B 12:10:30.174615 : RawData event for Player #1: 12:10:30.174615 : Device rawinput data (Hex) = [ 0000B6E4, 000027D4 ] 12:10:30.175612 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.175612 : Cannot read memory at address 0x0000030B 12:10:30.175612 : OnScreen Cursor Position (Px) = [ 1371, 168 ] 12:10:30.175612 : Cannot read memory at address 0x0000038B 12:10:30.175612 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.175612 : ClientWindow Style = FullScreen 12:10:30.175612 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.175612 : Game Position (Hex) = [ 055B, 00A8 ] 12:10:30.175612 : Game Position (Dec) = [ 1371, 168 ] 12:10:30.176609 : - 12:10:30.177608 : Cannot read memory at address 0x0000030B 12:10:30.177608 : Cannot read memory at address 0x0000038B 12:10:30.179598 : Cannot read memory at address 0x0000030B 12:10:30.179598 : Cannot read memory at address 0x0000038B 12:10:30.180595 : RawData event for Player #1: 12:10:30.180595 : Device rawinput data (Hex) = [ 0000B644, 000027B4 ] 12:10:30.180595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.180595 : OnScreen Cursor Position (Px) = [ 1367, 167 ] 12:10:30.180595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.180595 : ClientWindow Style = FullScreen 12:10:30.181592 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.181592 : Game Position (Hex) = [ 0557, 00A7 ] 12:10:30.181592 : Cannot read memory at address 0x0000030B 12:10:30.181592 : Game Position (Dec) = [ 1367, 167 ] 12:10:30.181592 : Cannot read memory at address 0x0000038B 12:10:30.183585 : Cannot read memory at address 0x0000030B 12:10:30.183585 : Cannot read memory at address 0x0000038B 12:10:30.185579 : RawData event for Player #1: 12:10:30.185579 : Cannot read memory at address 0x0000030B 12:10:30.185579 : Device rawinput data (Hex) = [ 0000B578, 000027E4 ] 12:10:30.185579 : Cannot read memory at address 0x0000038B 12:10:30.185579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.185579 : OnScreen Cursor Position (Px) = [ 1361, 168 ] 12:10:30.185579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.185579 : ClientWindow Style = FullScreen 12:10:30.185579 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.186576 : Game Position (Hex) = [ 0551, 00A8 ] 12:10:30.186576 : Game Position (Dec) = [ 1361, 168 ] 12:10:30.186576 : - 12:10:30.187572 : Cannot read memory at address 0x0000030B 12:10:30.187572 : Cannot read memory at address 0x0000038B 12:10:30.188568 : RawData event for Player #1: 12:10:30.188568 : Device rawinput data (Hex) = [ 0000B484, 000027FC ] 12:10:30.188568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.188568 : OnScreen Cursor Position (Px) = [ 1353, 168 ] 12:10:30.188568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.188568 : ClientWindow Style = FullScreen 12:10:30.188568 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.188568 : Game Position (Hex) = [ 0549, 00A8 ] 12:10:30.188568 : Game Position (Dec) = [ 1353, 168 ] 12:10:30.188568 : - 12:10:30.189565 : Cannot read memory at address 0x0000030B 12:10:30.189565 : Cannot read memory at address 0x0000038B 12:10:30.191561 : Cannot read memory at address 0x0000030B 12:10:30.191561 : Cannot read memory at address 0x0000038B 12:10:30.193552 : Cannot read memory at address 0x0000030B 12:10:30.193552 : RawData event for Player #1: 12:10:30.193552 : Device rawinput data (Hex) = [ 0000B3E0, 00002830 ] 12:10:30.193552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.194549 : OnScreen Cursor Position (Px) = [ 1349, 169 ] 12:10:30.194549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.194549 : ClientWindow Style = FullScreen 12:10:30.194549 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.194549 : Game Position (Hex) = [ 0545, 00A9 ] 12:10:30.194549 : Game Position (Dec) = [ 1349, 169 ] 12:10:30.194549 : - 12:10:30.195545 : Cannot read memory at address 0x0000030B 12:10:30.195545 : Cannot read memory at address 0x0000038B 12:10:30.197541 : Cannot read memory at address 0x0000030B 12:10:30.197541 : Cannot read memory at address 0x0000038B 12:10:30.198535 : RawData event for Player #1: 12:10:30.198535 : Device rawinput data (Hex) = [ 0000B30C, 000028C4 ] 12:10:30.198535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.198535 : OnScreen Cursor Position (Px) = [ 1342, 171 ] 12:10:30.198535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.198535 : ClientWindow Style = FullScreen 12:10:30.198535 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.198535 : Game Position (Hex) = [ 053E, 00AB ] 12:10:30.199532 : Game Position (Dec) = [ 1342, 171 ] 12:10:30.199532 : Cannot read memory at address 0x0000030B 12:10:30.199532 : - 12:10:30.199532 : Cannot read memory at address 0x0000038B 12:10:30.201525 : Cannot read memory at address 0x0000030B 12:10:30.201525 : Cannot read memory at address 0x0000038B 12:10:30.202522 : RawData event for Player #1: 12:10:30.202522 : Device rawinput data (Hex) = [ 0000B228, 00002924 ] 12:10:30.202522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.202522 : OnScreen Cursor Position (Px) = [ 1336, 173 ] 12:10:30.202522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.202522 : ClientWindow Style = FullScreen 12:10:30.202522 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.202522 : Game Position (Hex) = [ 0538, 00AD ] 12:10:30.203519 : Cannot read memory at address 0x0000030B 12:10:30.203519 : Game Position (Dec) = [ 1336, 173 ] 12:10:30.203519 : Cannot read memory at address 0x0000038B 12:10:30.203519 : - 12:10:30.205515 : Cannot read memory at address 0x0000030B 12:10:30.205515 : Cannot read memory at address 0x0000038B 12:10:30.207507 : Cannot read memory at address 0x0000030B 12:10:30.207507 : RawData event for Player #1: 12:10:30.207507 : Cannot read memory at address 0x0000038B 12:10:30.207507 : Device rawinput data (Hex) = [ 0000B17C, 0000296C ] 12:10:30.207507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.207507 : OnScreen Cursor Position (Px) = [ 1331, 174 ] 12:10:30.207507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.208502 : ClientWindow Style = FullScreen 12:10:30.208502 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.208502 : Game Position (Hex) = [ 0533, 00AE ] 12:10:30.208502 : Game Position (Dec) = [ 1331, 174 ] 12:10:30.208502 : - 12:10:30.209502 : Cannot read memory at address 0x0000030B 12:10:30.209502 : Cannot read memory at address 0x0000038B 12:10:30.211492 : Cannot read memory at address 0x0000030B 12:10:30.211492 : RawData event for Player #1: 12:10:30.211492 : Cannot read memory at address 0x0000038B 12:10:30.211492 : Device rawinput data (Hex) = [ 0000B0F8, 00002A10 ] 12:10:30.211492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.211492 : OnScreen Cursor Position (Px) = [ 1327, 177 ] 12:10:30.211492 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.211492 : ClientWindow Style = FullScreen 12:10:30.211492 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.212489 : Game Position (Hex) = [ 052F, 00B1 ] 12:10:30.212489 : Game Position (Dec) = [ 1327, 177 ] 12:10:30.212489 : - 12:10:30.213485 : Cannot read memory at address 0x0000030B 12:10:30.213485 : Cannot read memory at address 0x0000038B 12:10:30.215479 : Cannot read memory at address 0x0000030B 12:10:30.215479 : Cannot read memory at address 0x0000038B 12:10:30.216474 : RawData event for Player #1: 12:10:30.216474 : Device rawinput data (Hex) = [ 0000B074, 00002AE8 ] 12:10:30.216474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.216474 : OnScreen Cursor Position (Px) = [ 1323, 181 ] 12:10:30.216474 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.216474 : ClientWindow Style = FullScreen 12:10:30.216474 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.216474 : Game Position (Hex) = [ 052B, 00B5 ] 12:10:30.217472 : Game Position (Dec) = [ 1323, 181 ] 12:10:30.217472 : Cannot read memory at address 0x0000030B 12:10:30.217472 : - 12:10:30.217472 : Cannot read memory at address 0x0000038B 12:10:30.219468 : Cannot read memory at address 0x0000030B 12:10:30.219468 : Cannot read memory at address 0x0000038B 12:10:30.220462 : RawData event for Player #1: 12:10:30.220462 : Device rawinput data (Hex) = [ 0000AFB8, 00002BF0 ] 12:10:30.220462 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.220462 : OnScreen Cursor Position (Px) = [ 1317, 185 ] 12:10:30.220462 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.220462 : ClientWindow Style = FullScreen 12:10:30.221459 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.221459 : Cannot read memory at address 0x0000030B 12:10:30.221459 : Game Position (Hex) = [ 0525, 00B9 ] 12:10:30.221459 : Cannot read memory at address 0x0000038B 12:10:30.221459 : Game Position (Dec) = [ 1317, 185 ] 12:10:30.221459 : - 12:10:30.223455 : Cannot read memory at address 0x0000030B 12:10:30.223455 : Cannot read memory at address 0x0000038B 12:10:30.225445 : Cannot read memory at address 0x0000030B 12:10:30.225445 : RawData event for Player #1: 12:10:30.225445 : Cannot read memory at address 0x0000038B 12:10:30.225445 : Device rawinput data (Hex) = [ 0000AF14, 00002C78 ] 12:10:30.225445 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.225445 : OnScreen Cursor Position (Px) = [ 1313, 187 ] 12:10:30.225445 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.226442 : ClientWindow Style = FullScreen 12:10:30.226442 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.226442 : Game Position (Hex) = [ 0521, 00BB ] 12:10:30.226442 : Game Position (Dec) = [ 1313, 187 ] 12:10:30.226442 : - 12:10:30.227442 : Cannot read memory at address 0x0000030B 12:10:30.227442 : Cannot read memory at address 0x0000038B 12:10:30.229432 : Cannot read memory at address 0x0000030B 12:10:30.229432 : RawData event for Player #1: 12:10:30.229432 : Cannot read memory at address 0x0000038B 12:10:30.229432 : Device rawinput data (Hex) = [ 0000AEEC, 00002D80 ] 12:10:30.230430 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.230430 : OnScreen Cursor Position (Px) = [ 1311, 191 ] 12:10:30.230430 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.230430 : ClientWindow Style = FullScreen 12:10:30.230430 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.230430 : Game Position (Hex) = [ 051F, 00BF ] 12:10:30.230430 : Game Position (Dec) = [ 1311, 191 ] 12:10:30.231426 : - 12:10:30.231426 : Cannot read memory at address 0x0000030B 12:10:30.231426 : Cannot read memory at address 0x0000038B 12:10:30.233418 : Cannot read memory at address 0x0000030B 12:10:30.233418 : Cannot read memory at address 0x0000038B 12:10:30.234415 : RawData event for Player #1: 12:10:30.234415 : Device rawinput data (Hex) = [ 0000AEA8, 00002D68 ] 12:10:30.234415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.234415 : OnScreen Cursor Position (Px) = [ 1309, 191 ] 12:10:30.234415 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.235412 : ClientWindow Style = FullScreen 12:10:30.235412 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.235412 : Game Position (Hex) = [ 051D, 00BF ] 12:10:30.235412 : Cannot read memory at address 0x0000038B 12:10:30.235412 : Game Position (Dec) = [ 1309, 191 ] 12:10:30.235412 : - 12:10:30.237405 : Cannot read memory at address 0x0000030B 12:10:30.237405 : RawData event for Player #1: 12:10:30.237405 : Cannot read memory at address 0x0000038B 12:10:30.237405 : Device rawinput data (Hex) = [ 0000AE2C, 00002F30 ] 12:10:30.237405 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.237405 : OnScreen Cursor Position (Px) = [ 1306, 199 ] 12:10:30.237405 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.237405 : ClientWindow Style = FullScreen 12:10:30.238402 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.238402 : Game Position (Hex) = [ 051A, 00C7 ] 12:10:30.238402 : Game Position (Dec) = [ 1306, 199 ] 12:10:30.238402 : - 12:10:30.239398 : Cannot read memory at address 0x0000030B 12:10:30.239398 : Cannot read memory at address 0x0000038B 12:10:30.241395 : Cannot read memory at address 0x0000030B 12:10:30.241395 : Cannot read memory at address 0x0000038B 12:10:30.242388 : RawData event for Player #1: 12:10:30.242388 : Device rawinput data (Hex) = [ 0000AE0C, 00003090 ] 12:10:30.242388 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.242388 : OnScreen Cursor Position (Px) = [ 1305, 204 ] 12:10:30.242388 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.242388 : ClientWindow Style = FullScreen 12:10:30.243386 : Cannot read memory at address 0x0000030B 12:10:30.243386 : Cannot read memory at address 0x0000038B 12:10:30.243386 : Game Position (Hex) = [ 0519, 00CC ] 12:10:30.243386 : Game Position (Dec) = [ 1305, 204 ] 12:10:30.243386 : - 12:10:30.245382 : Cannot read memory at address 0x0000030B 12:10:30.245382 : Cannot read memory at address 0x0000038B 12:10:30.247372 : Cannot read memory at address 0x0000030B 12:10:30.247372 : RawData event for Player #1: 12:10:30.247372 : Cannot read memory at address 0x0000038B 12:10:30.247372 : Device rawinput data (Hex) = [ 0000ADEC, 00003190 ] 12:10:30.247372 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.247372 : OnScreen Cursor Position (Px) = [ 1304, 209 ] 12:10:30.248368 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.248368 : ClientWindow Style = FullScreen 12:10:30.248368 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.248368 : Game Position (Hex) = [ 0518, 00D1 ] 12:10:30.248368 : Game Position (Dec) = [ 1304, 209 ] 12:10:30.248368 : - 12:10:30.249366 : Cannot read memory at address 0x0000030B 12:10:30.249366 : Cannot read memory at address 0x0000038B 12:10:30.251358 : Cannot read memory at address 0x0000030B 12:10:30.251358 : Cannot read memory at address 0x0000038B 12:10:30.251358 : RawData event for Player #1: 12:10:30.251358 : Device rawinput data (Hex) = [ 0000ADCC, 00003348 ] 12:10:30.251358 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.251358 : OnScreen Cursor Position (Px) = [ 1303, 216 ] 12:10:30.252355 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.252355 : ClientWindow Style = FullScreen 12:10:30.252355 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.252355 : Game Position (Hex) = [ 0517, 00D8 ] 12:10:30.252355 : Game Position (Dec) = [ 1303, 216 ] 12:10:30.252355 : - 12:10:30.253352 : Cannot read memory at address 0x0000030B 12:10:30.253352 : Cannot read memory at address 0x0000038B 12:10:30.255348 : Cannot read memory at address 0x0000030B 12:10:30.255348 : Cannot read memory at address 0x0000038B 12:10:30.256342 : RawData event for Player #1: 12:10:30.256342 : Device rawinput data (Hex) = [ 0000AD98, 00003504 ] 12:10:30.256342 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.256342 : OnScreen Cursor Position (Px) = [ 1301, 223 ] 12:10:30.256342 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.257339 : Cannot read memory at address 0x0000030B 12:10:30.257339 : ClientWindow Style = FullScreen 12:10:30.257339 : Cannot read memory at address 0x0000038B 12:10:30.257339 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.257339 : Game Position (Hex) = [ 0515, 00DF ] 12:10:30.257339 : Game Position (Dec) = [ 1301, 223 ] 12:10:30.257339 : - 12:10:30.259335 : Cannot read memory at address 0x0000030B 12:10:30.259335 : Cannot read memory at address 0x0000038B 12:10:30.260328 : RawData event for Player #1: 12:10:30.260328 : Device rawinput data (Hex) = [ 0000AD88, 00003620 ] 12:10:30.260328 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.260328 : OnScreen Cursor Position (Px) = [ 1301, 228 ] 12:10:30.260328 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.261326 : ClientWindow Style = FullScreen 12:10:30.261326 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.261326 : Cannot read memory at address 0x0000038B 12:10:30.261326 : Game Position (Hex) = [ 0515, 00E4 ] 12:10:30.261326 : Game Position (Dec) = [ 1301, 228 ] 12:10:30.261326 : - 12:10:30.263319 : Cannot read memory at address 0x0000030B 12:10:30.263319 : Cannot read memory at address 0x0000038B 12:10:30.264316 : RawData event for Player #1: 12:10:30.264316 : Device rawinput data (Hex) = [ 0000AD6C, 000037F8 ] 12:10:30.264316 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.264316 : OnScreen Cursor Position (Px) = [ 1300, 236 ] 12:10:30.264316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.264316 : ClientWindow Style = FullScreen 12:10:30.265311 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.265311 : Cannot read memory at address 0x0000030B 12:10:30.265311 : Game Position (Hex) = [ 0514, 00EC ] 12:10:30.265311 : Cannot read memory at address 0x0000038B 12:10:30.265311 : Game Position (Dec) = [ 1300, 236 ] 12:10:30.265311 : - 12:10:30.267309 : Cannot read memory at address 0x0000030B 12:10:30.267309 : Cannot read memory at address 0x0000038B 12:10:30.269302 : Cannot read memory at address 0x0000030B 12:10:30.269302 : RawData event for Player #1: 12:10:30.269302 : Cannot read memory at address 0x0000038B 12:10:30.269302 : Device rawinput data (Hex) = [ 0000AD4C, 000039F8 ] 12:10:30.269302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.269302 : OnScreen Cursor Position (Px) = [ 1299, 244 ] 12:10:30.269302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.270295 : ClientWindow Style = FullScreen 12:10:30.270295 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.270295 : Game Position (Hex) = [ 0513, 00F4 ] 12:10:30.270295 : Game Position (Dec) = [ 1299, 244 ] 12:10:30.270295 : - 12:10:30.271291 : Cannot read memory at address 0x0000030B 12:10:30.271291 : Cannot read memory at address 0x0000038B 12:10:30.273285 : Cannot read memory at address 0x0000030B 12:10:30.273285 : RawData event for Player #1: 12:10:30.273285 : Cannot read memory at address 0x0000038B 12:10:30.273285 : Device rawinput data (Hex) = [ 0000AD50, 00003B8C ] 12:10:30.273285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.273285 : OnScreen Cursor Position (Px) = [ 1299, 251 ] 12:10:30.273285 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.274281 : ClientWindow Style = FullScreen 12:10:30.274281 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.274281 : Game Position (Hex) = [ 0513, 00FB ] 12:10:30.274281 : Game Position (Dec) = [ 1299, 251 ] 12:10:30.274281 : - 12:10:30.275282 : Cannot read memory at address 0x0000030B 12:10:30.275282 : Cannot read memory at address 0x0000038B 12:10:30.277276 : Cannot read memory at address 0x0000030B 12:10:30.277276 : Cannot read memory at address 0x0000038B 12:10:30.278272 : RawData event for Player #1: 12:10:30.278272 : Device rawinput data (Hex) = [ 0000AD2C, 00003D2C ] 12:10:30.278272 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.278272 : OnScreen Cursor Position (Px) = [ 1298, 258 ] 12:10:30.278272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.279265 : ClientWindow Style = FullScreen 12:10:30.279265 : Cannot read memory at address 0x0000030B 12:10:30.279265 : Cannot read memory at address 0x0000038B 12:10:30.279265 : Game Position (Hex) = [ 0512, 0102 ] 12:10:30.279265 : Game Position (Dec) = [ 1298, 258 ] 12:10:30.279265 : - 12:10:30.281262 : Cannot read memory at address 0x0000030B 12:10:30.281262 : Cannot read memory at address 0x0000038B 12:10:30.282255 : RawData event for Player #1: 12:10:30.282255 : Device rawinput data (Hex) = [ 0000AD00, 00003EEC ] 12:10:30.282255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.282255 : OnScreen Cursor Position (Px) = [ 1297, 265 ] 12:10:30.282255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.283251 : Cannot read memory at address 0x0000030B 12:10:30.283251 : Cannot read memory at address 0x0000038B 12:10:30.283251 : ClientWindow Style = FullScreen 12:10:30.283251 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.283251 : Game Position (Hex) = [ 0511, 0109 ] 12:10:30.283251 : Game Position (Dec) = [ 1297, 265 ] 12:10:30.283251 : - 12:10:30.285245 : Cannot read memory at address 0x0000030B 12:10:30.285245 : Cannot read memory at address 0x0000038B 12:10:30.285245 : RawData event for Player #1: 12:10:30.285245 : Device rawinput data (Hex) = [ 0000AD00, 00003EEC ] 12:10:30.285245 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.285245 : OnScreen Cursor Position (Px) = [ 1297, 265 ] 12:10:30.285245 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.286242 : ClientWindow Style = FullScreen 12:10:30.286242 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.286242 : Game Position (Hex) = [ 0511, 0109 ] 12:10:30.286242 : Game Position (Dec) = [ 1297, 265 ] 12:10:30.286242 : - 12:10:30.287242 : Cannot read memory at address 0x0000030B 12:10:30.287242 : Cannot read memory at address 0x0000038B 12:10:30.289235 : Cannot read memory at address 0x0000030B 12:10:30.289235 : Cannot read memory at address 0x0000038B 12:10:30.290231 : RawData event for Player #1: 12:10:30.290231 : Device rawinput data (Hex) = [ 0000ACE0, 0000406C ] 12:10:30.290231 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.290231 : OnScreen Cursor Position (Px) = [ 1296, 271 ] 12:10:30.290231 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.291225 : ClientWindow Style = FullScreen 12:10:30.291225 : Cannot read memory at address 0x0000030B 12:10:30.310351 : Cannot read memory at address 0x0000038B 12:10:30.310351 : Game Position (Dec) = [ 1296, 271 ] 12:10:30.310351 : - 12:10:30.312320 : Cannot read memory at address 0x0000030B 12:10:30.312320 : RawData event for Player #1: 12:10:30.312320 : Cannot read memory at address 0x0000038B 12:10:30.312320 : Device rawinput data (Hex) = [ 0000AC84, 000041E0 ] 12:10:30.312320 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.313276 : OnScreen Cursor Position (Px) = [ 1293, 277 ] 12:10:30.313276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.313276 : ClientWindow Style = FullScreen 12:10:30.313276 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.313276 : Game Position (Hex) = [ 050D, 0115 ] 12:10:30.314328 : Game Position (Dec) = [ 1293, 277 ] 12:10:30.314328 : Cannot read memory at address 0x0000030B 12:10:30.314328 : - 12:10:30.314328 : Cannot read memory at address 0x0000038B 12:10:30.315306 : RawData event for Player #1: 12:10:30.315306 : Device rawinput data (Hex) = [ 0000ABF8, 0000462C ] 12:10:30.315306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.315306 : OnScreen Cursor Position (Px) = [ 1289, 296 ] 12:10:30.315306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.316268 : ClientWindow Style = FullScreen 12:10:30.316268 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.316268 : Cannot read memory at address 0x0000030B 12:10:30.316268 : Game Position (Hex) = [ 0509, 0128 ] 12:10:30.316268 : Cannot read memory at address 0x0000038B 12:10:30.317263 : - 12:10:30.317263 : RawData event for Player #1: 12:10:30.317263 : Device rawinput data (Hex) = [ 0000AB74, 00004728 ] 12:10:30.317263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.317263 : OnScreen Cursor Position (Px) = [ 1285, 300 ] 12:10:30.318258 : Cannot read memory at address 0x0000030B 12:10:30.318258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.318258 : Cannot read memory at address 0x0000038B 12:10:30.318258 : ClientWindow Style = FullScreen 12:10:30.318258 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.318258 : Game Position (Hex) = [ 0505, 012C ] 12:10:30.318258 : Game Position (Dec) = [ 1285, 300 ] 12:10:30.318258 : - 12:10:30.319300 : RawData event for Player #1: 12:10:30.319300 : Device rawinput data (Hex) = [ 0000AB04, 0000480C ] 12:10:30.319300 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.319300 : OnScreen Cursor Position (Px) = [ 1282, 303 ] 12:10:30.319300 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.319300 : ClientWindow Style = FullScreen 12:10:30.319300 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.319300 : Game Position (Hex) = [ 0502, 012F ] 12:10:30.319300 : Game Position (Dec) = [ 1282, 303 ] 12:10:30.320252 : - 12:10:30.320252 : Cannot read memory at address 0x0000030B 12:10:30.320252 : Cannot read memory at address 0x0000038B 12:10:30.322251 : Cannot read memory at address 0x0000030B 12:10:30.322251 : Cannot read memory at address 0x0000038B 12:10:30.322251 : Device rawinput data (Hex) = [ 0000AA74, 000049B4 ] 12:10:30.322251 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.322251 : OnScreen Cursor Position (Px) = [ 1278, 310 ] 12:10:30.322251 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.323242 : ClientWindow Style = FullScreen 12:10:30.323242 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.323242 : Game Position (Hex) = [ 04FE, 0136 ] 12:10:30.323242 : Game Position (Dec) = [ 1278, 310 ] 12:10:30.323242 : - 12:10:30.324244 : Cannot read memory at address 0x0000030B 12:10:30.324244 : Cannot read memory at address 0x0000038B 12:10:30.326235 : Cannot read memory at address 0x0000030B 12:10:30.326235 : Cannot read memory at address 0x0000038B 12:10:30.326235 : RawData event for Player #1: 12:10:30.326235 : Device rawinput data (Hex) = [ 0000A9D8, 00004A20 ] 12:10:30.326235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.326235 : OnScreen Cursor Position (Px) = [ 1273, 312 ] 12:10:30.326235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.327228 : ClientWindow Style = FullScreen 12:10:30.327228 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.327228 : Game Position (Hex) = [ 04F9, 0138 ] 12:10:30.327228 : Game Position (Dec) = [ 1273, 312 ] 12:10:30.327228 : - 12:10:30.328229 : Cannot read memory at address 0x0000030B 12:10:30.328229 : Cannot read memory at address 0x0000038B 12:10:30.330219 : Cannot read memory at address 0x0000030B 12:10:30.330219 : Cannot read memory at address 0x0000038B 12:10:30.330219 : RawData event for Player #1: 12:10:30.330219 : Device rawinput data (Hex) = [ 0000A968, 00004AF4 ] 12:10:30.330219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.330219 : OnScreen Cursor Position (Px) = [ 1270, 316 ] 12:10:30.330219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.331215 : ClientWindow Style = FullScreen 12:10:30.331215 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.331215 : Game Position (Hex) = [ 04F6, 013C ] 12:10:30.331215 : Game Position (Dec) = [ 1270, 316 ] 12:10:30.331215 : - 12:10:30.332212 : Cannot read memory at address 0x0000030B 12:10:30.332212 : Cannot read memory at address 0x0000038B 12:10:30.334209 : Cannot read memory at address 0x0000030B 12:10:30.334209 : RawData event for Player #1: 12:10:30.334209 : Cannot read memory at address 0x0000038B 12:10:30.334209 : Device rawinput data (Hex) = [ 0000A8A4, 00004C4C ] 12:10:30.334209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.334209 : OnScreen Cursor Position (Px) = [ 1264, 321 ] 12:10:30.334209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.334209 : ClientWindow Style = FullScreen 12:10:30.334209 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.335202 : Game Position (Hex) = [ 04F0, 0141 ] 12:10:30.335202 : Game Position (Dec) = [ 1264, 321 ] 12:10:30.335202 : - 12:10:30.336202 : Cannot read memory at address 0x0000030B 12:10:30.336202 : Cannot read memory at address 0x0000038B 12:10:30.338195 : Cannot read memory at address 0x0000030B 12:10:30.338195 : Cannot read memory at address 0x0000038B 12:10:30.339189 : RawData event for Player #1: 12:10:30.339189 : Device rawinput data (Hex) = [ 0000A8A0, 00004C40 ] 12:10:30.339189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.339189 : OnScreen Cursor Position (Px) = [ 1264, 321 ] 12:10:30.339189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.339189 : ClientWindow Style = FullScreen 12:10:30.339189 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.340185 : Game Position (Hex) = [ 04F0, 0141 ] 12:10:30.340185 : Cannot read memory at address 0x0000030B 12:10:30.340185 : Game Position (Dec) = [ 1264, 321 ] 12:10:30.340185 : Cannot read memory at address 0x0000038B 12:10:30.340185 : - 12:10:30.342182 : Cannot read memory at address 0x0000030B 12:10:30.342182 : Cannot read memory at address 0x0000038B 12:10:30.343179 : RawData event for Player #1: 12:10:30.343179 : Device rawinput data (Hex) = [ 0000A818, 00004CE0 ] 12:10:30.343179 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.343179 : OnScreen Cursor Position (Px) = [ 1260, 324 ] 12:10:30.343179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.343179 : ClientWindow Style = FullScreen 12:10:30.344172 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.344172 : Cannot read memory at address 0x0000030B 12:10:30.344172 : Cannot read memory at address 0x0000038B 12:10:30.344172 : - 12:10:30.346169 : Cannot read memory at address 0x0000030B 12:10:30.346169 : Cannot read memory at address 0x0000038B 12:10:30.348159 : Cannot read memory at address 0x0000030B 12:10:30.348159 : Cannot read memory at address 0x0000038B 12:10:30.348159 : RawData event for Player #1: 12:10:30.348159 : Device rawinput data (Hex) = [ 0000A73C, 00004D64 ] 12:10:30.348159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.349155 : OnScreen Cursor Position (Px) = [ 1254, 326 ] 12:10:30.349155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.349155 : ClientWindow Style = FullScreen 12:10:30.349155 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.349155 : Game Position (Hex) = [ 04E6, 0146 ] 12:10:30.349155 : Game Position (Dec) = [ 1254, 326 ] 12:10:30.349155 : - 12:10:30.350152 : Cannot read memory at address 0x0000030B 12:10:30.350152 : Cannot read memory at address 0x0000038B 12:10:30.352149 : Cannot read memory at address 0x0000030B 12:10:30.352149 : Cannot read memory at address 0x0000038B 12:10:30.352149 : RawData event for Player #1: 12:10:30.352149 : Device rawinput data (Hex) = [ 0000A67C, 00004D6C ] 12:10:30.352149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.352149 : OnScreen Cursor Position (Px) = [ 1248, 326 ] 12:10:30.353142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.353142 : ClientWindow Style = FullScreen 12:10:30.353142 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.353142 : Game Position (Hex) = [ 04E0, 0146 ] 12:10:30.353142 : Game Position (Dec) = [ 1248, 326 ] 12:10:30.353142 : - 12:10:30.354139 : Cannot read memory at address 0x0000030B 12:10:30.354139 : Cannot read memory at address 0x0000038B 12:10:30.356135 : Cannot read memory at address 0x0000030B 12:10:30.356135 : Cannot read memory at address 0x0000038B 12:10:30.357129 : RawData event for Player #1: 12:10:30.357129 : Device rawinput data (Hex) = [ 0000A590, 00004EA4 ] 12:10:30.357129 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.357129 : OnScreen Cursor Position (Px) = [ 1241, 331 ] 12:10:30.358126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.358126 : Cannot read memory at address 0x0000030B 12:10:30.358126 : ClientWindow Style = FullScreen 12:10:30.358126 : Cannot read memory at address 0x0000038B 12:10:30.358126 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.358126 : Game Position (Hex) = [ 04D9, 014B ] 12:10:30.358126 : Game Position (Dec) = [ 1241, 331 ] 12:10:30.358126 : - 12:10:30.360122 : Cannot read memory at address 0x0000030B 12:10:30.360122 : Cannot read memory at address 0x0000038B 12:10:30.361119 : RawData event for Player #1: 12:10:30.361119 : Device rawinput data (Hex) = [ 0000A50C, 00004E70 ] 12:10:30.361119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.361119 : OnScreen Cursor Position (Px) = [ 1237, 330 ] 12:10:30.362112 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.362112 : Cannot read memory at address 0x0000030B 12:10:30.362112 : ClientWindow Style = FullScreen 12:10:30.362112 : Cannot read memory at address 0x0000038B 12:10:30.362112 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.362112 : Game Position (Hex) = [ 04D5, 014A ] 12:10:30.362112 : Game Position (Dec) = [ 1237, 330 ] 12:10:30.362112 : - 12:10:30.364110 : Cannot read memory at address 0x0000030B 12:10:30.364110 : Cannot read memory at address 0x0000038B 12:10:30.366297 : Cannot read memory at address 0x0000030B 12:10:30.366297 : RawData event for Player #1: 12:10:30.366842 : Cannot read memory at address 0x0000038B 12:10:30.366842 : Device rawinput data (Hex) = [ 0000A434, 00004F24 ] 12:10:30.366842 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.366842 : OnScreen Cursor Position (Px) = [ 1231, 333 ] 12:10:30.366842 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.366842 : ClientWindow Style = FullScreen 12:10:30.366842 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.366842 : Game Position (Hex) = [ 04CF, 014D ] 12:10:30.366842 : Game Position (Dec) = [ 1231, 333 ] 12:10:30.367880 : - 12:10:30.368892 : Cannot read memory at address 0x0000030B 12:10:30.368892 : Cannot read memory at address 0x0000038B 12:10:30.369891 : RawData event for Player #1: 12:10:30.369891 : Device rawinput data (Hex) = [ 0000A34C, 00004F08 ] 12:10:30.370832 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.370832 : OnScreen Cursor Position (Px) = [ 1224, 333 ] 12:10:30.370832 : Cannot read memory at address 0x0000038B 12:10:30.370832 : ClientWindow Style = FullScreen 12:10:30.370832 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.370832 : Game Position (Hex) = [ 04C8, 014D ] 12:10:30.370832 : Game Position (Dec) = [ 1224, 333 ] 12:10:30.371828 : - 12:10:30.372831 : Cannot read memory at address 0x0000030B 12:10:30.372831 : Cannot read memory at address 0x0000038B 12:10:30.374822 : Cannot read memory at address 0x0000030B 12:10:30.374822 : Cannot read memory at address 0x0000038B 12:10:30.374822 : RawData event for Player #1: 12:10:30.374822 : Device rawinput data (Hex) = [ 0000A2A8, 00004F6C ] 12:10:30.375816 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.375816 : OnScreen Cursor Position (Px) = [ 1219, 335 ] 12:10:30.375816 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.375816 : ClientWindow Style = FullScreen 12:10:30.375816 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.375816 : Game Position (Hex) = [ 04C3, 014F ] 12:10:30.375816 : Game Position (Dec) = [ 1219, 335 ] 12:10:30.376812 : - 12:10:30.376812 : Cannot read memory at address 0x0000038B 12:10:30.378808 : Cannot read memory at address 0x0000030B 12:10:30.378808 : Cannot read memory at address 0x0000038B 12:10:30.378808 : RawData event for Player #1: 12:10:30.379802 : Device rawinput data (Hex) = [ 0000A1FC, 00005048 ] 12:10:30.379802 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.379802 : OnScreen Cursor Position (Px) = [ 1214, 338 ] 12:10:30.379802 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.379802 : ClientWindow Style = FullScreen 12:10:30.379802 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.379802 : Game Position (Hex) = [ 04BE, 0152 ] 12:10:30.380799 : Game Position (Dec) = [ 1214, 338 ] 12:10:30.380799 : Cannot read memory at address 0x0000030B 12:10:30.380799 : - 12:10:30.380799 : Cannot read memory at address 0x0000038B 12:10:30.382792 : Cannot read memory at address 0x0000030B 12:10:30.382792 : Cannot read memory at address 0x0000038B 12:10:30.383791 : RawData event for Player #1: 12:10:30.383791 : Device rawinput data (Hex) = [ 0000A138, 00005088 ] 12:10:30.383791 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.384785 : OnScreen Cursor Position (Px) = [ 1209, 339 ] 12:10:30.384785 : Cannot read memory at address 0x0000030B 12:10:30.384785 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.384785 : Cannot read memory at address 0x0000038B 12:10:30.384785 : ClientWindow Style = FullScreen 12:10:30.384785 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.384785 : Game Position (Hex) = [ 04B9, 0153 ] 12:10:30.384785 : Game Position (Dec) = [ 1209, 339 ] 12:10:30.384785 : - 12:10:30.386782 : Cannot read memory at address 0x0000030B 12:10:30.386782 : Cannot read memory at address 0x0000038B 12:10:30.387778 : RawData event for Player #1: 12:10:30.388772 : Device rawinput data (Hex) = [ 0000A08C, 00005054 ] 12:10:30.388772 : Cannot read memory at address 0x0000030B 12:10:30.388772 : Cannot read memory at address 0x0000038B 12:10:30.388772 : OnScreen Cursor Position (Px) = [ 1204, 338 ] 12:10:30.388772 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.388772 : ClientWindow Style = FullScreen 12:10:30.388772 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.388772 : Game Position (Hex) = [ 04B4, 0152 ] 12:10:30.389768 : Game Position (Dec) = [ 1204, 338 ] 12:10:30.389768 : - 12:10:30.390768 : Cannot read memory at address 0x0000030B 12:10:30.390768 : Cannot read memory at address 0x0000038B 12:10:30.392761 : Cannot read memory at address 0x0000030B 12:10:30.392761 : Cannot read memory at address 0x0000038B 12:10:30.392761 : RawData event for Player #1: 12:10:30.393755 : Device rawinput data (Hex) = [ 00009FB0, 00005014 ] 12:10:30.393755 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.393755 : OnScreen Cursor Position (Px) = [ 1197, 337 ] 12:10:30.393755 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.393755 : ClientWindow Style = FullScreen 12:10:30.393755 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.393755 : Game Position (Hex) = [ 04AD, 0151 ] 12:10:30.393755 : Game Position (Dec) = [ 1197, 337 ] 12:10:30.394752 : - 12:10:30.394752 : Cannot read memory at address 0x0000030B 12:10:30.394752 : Cannot read memory at address 0x0000038B 12:10:30.396748 : Cannot read memory at address 0x0000030B 12:10:30.396748 : Cannot read memory at address 0x0000038B 12:10:30.396748 : RawData event for Player #1: 12:10:30.396748 : Device rawinput data (Hex) = [ 00009F34, 0000507C ] 12:10:30.397742 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.397742 : OnScreen Cursor Position (Px) = [ 1194, 339 ] 12:10:30.397742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.397742 : ClientWindow Style = FullScreen 12:10:30.397742 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.397742 : Game Position (Hex) = [ 04AA, 0153 ] 12:10:30.397742 : Game Position (Dec) = [ 1194, 339 ] 12:10:30.397742 : - 12:10:30.398739 : Cannot read memory at address 0x0000030B 12:10:30.398739 : Cannot read memory at address 0x0000038B 12:10:30.400735 : Cannot read memory at address 0x0000030B 12:10:30.400735 : Cannot read memory at address 0x0000038B 12:10:30.401731 : RawData event for Player #1: 12:10:30.402725 : Device rawinput data (Hex) = [ 00009EF4, 00005088 ] 12:10:30.402725 : Cannot read memory at address 0x0000030B 12:10:30.402725 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.402725 : Cannot read memory at address 0x0000038B 12:10:30.402725 : OnScreen Cursor Position (Px) = [ 1192, 339 ] 12:10:30.402725 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.402725 : ClientWindow Style = FullScreen 12:10:30.403722 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.403722 : Game Position (Hex) = [ 04A8, 0153 ] 12:10:30.403722 : Game Position (Dec) = [ 1192, 339 ] 12:10:30.403722 : - 12:10:30.404722 : Cannot read memory at address 0x0000030B 12:10:30.404722 : Cannot read memory at address 0x0000038B 12:10:30.405719 : RawData event for Player #1: 12:10:30.406712 : Device rawinput data (Hex) = [ 00009EC4, 00005014 ] 12:10:30.406712 : Cannot read memory at address 0x0000030B 12:10:30.406712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.406712 : Cannot read memory at address 0x0000038B 12:10:30.406712 : OnScreen Cursor Position (Px) = [ 1190, 337 ] 12:10:30.406712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.406712 : ClientWindow Style = FullScreen 12:10:30.407709 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.407709 : Game Position (Hex) = [ 04A6, 0151 ] 12:10:30.407709 : Game Position (Dec) = [ 1190, 337 ] 12:10:30.407709 : - 12:10:30.408708 : Cannot read memory at address 0x0000030B 12:10:30.408708 : Cannot read memory at address 0x0000038B 12:10:30.410698 : Cannot read memory at address 0x0000030B 12:10:30.410698 : Cannot read memory at address 0x0000038B 12:10:30.410698 : RawData event for Player #1: 12:10:30.411696 : Device rawinput data (Hex) = [ 00009E58, 000050C8 ] 12:10:30.411696 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.411696 : OnScreen Cursor Position (Px) = [ 1187, 340 ] 12:10:30.411696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.411696 : ClientWindow Style = FullScreen 12:10:30.411696 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.411696 : Game Position (Hex) = [ 04A3, 0154 ] 12:10:30.412692 : Game Position (Dec) = [ 1187, 340 ] 12:10:30.412692 : Cannot read memory at address 0x0000030B 12:10:30.412692 : - 12:10:30.412692 : Cannot read memory at address 0x0000038B 12:10:30.414685 : Cannot read memory at address 0x0000030B 12:10:30.414685 : Cannot read memory at address 0x0000038B 12:10:30.415682 : RawData event for Player #1: 12:10:30.415682 : Device rawinput data (Hex) = [ 00009DB4, 00005058 ] 12:10:30.415682 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.415682 : OnScreen Cursor Position (Px) = [ 1182, 338 ] 12:10:30.415682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.415682 : ClientWindow Style = FullScreen 12:10:30.415682 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.416678 : Game Position (Hex) = [ 049E, 0152 ] 12:10:30.416678 : Game Position (Dec) = [ 1182, 338 ] 12:10:30.416678 : Cannot read memory at address 0x0000030B 12:10:30.416678 : - 12:10:30.416678 : Cannot read memory at address 0x0000038B 12:10:30.418675 : Cannot read memory at address 0x0000030B 12:10:30.418675 : Cannot read memory at address 0x0000038B 12:10:30.419672 : RawData event for Player #1: 12:10:30.420665 : Device rawinput data (Hex) = [ 00009D24, 00005094 ] 12:10:30.420665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.420665 : Cannot read memory at address 0x0000038B 12:10:30.420665 : OnScreen Cursor Position (Px) = [ 1178, 339 ] 12:10:30.420665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.420665 : ClientWindow Style = FullScreen 12:10:30.420665 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.421662 : Game Position (Hex) = [ 049A, 0153 ] 12:10:30.421662 : Game Position (Dec) = [ 1178, 339 ] 12:10:30.421662 : - 12:10:30.422662 : Cannot read memory at address 0x0000030B 12:10:30.422662 : Cannot read memory at address 0x0000038B 12:10:30.424652 : RawData event for Player #1: 12:10:30.424652 : Cannot read memory at address 0x0000030B 12:10:30.424652 : Cannot read memory at address 0x0000038B 12:10:30.424652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.424652 : OnScreen Cursor Position (Px) = [ 1175, 340 ] 12:10:30.424652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.424652 : ClientWindow Style = FullScreen 12:10:30.424652 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.425649 : Game Position (Hex) = [ 0497, 0154 ] 12:10:30.425649 : Game Position (Dec) = [ 1175, 340 ] 12:10:30.425649 : - 12:10:30.426648 : Cannot read memory at address 0x0000030B 12:10:30.426648 : Cannot read memory at address 0x0000038B 12:10:30.428641 : Cannot read memory at address 0x0000030B 12:10:30.428641 : Cannot read memory at address 0x0000038B 12:10:30.428641 : RawData event for Player #1: 12:10:30.429635 : Device rawinput data (Hex) = [ 00009C40, 00005128 ] 12:10:30.429635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.429635 : OnScreen Cursor Position (Px) = [ 1171, 342 ] 12:10:30.429635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.429635 : ClientWindow Style = FullScreen 12:10:30.429635 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.430632 : Game Position (Hex) = [ 0493, 0156 ] 12:10:30.430632 : Cannot read memory at address 0x0000030B 12:10:30.430632 : Game Position (Dec) = [ 1171, 342 ] 12:10:30.430632 : Cannot read memory at address 0x0000038B 12:10:30.430632 : - 12:10:30.432625 : Cannot read memory at address 0x0000030B 12:10:30.432625 : Cannot read memory at address 0x0000038B 12:10:30.433622 : RawData event for Player #1: 12:10:30.433622 : Device rawinput data (Hex) = [ 00009C40, 000050BC ] 12:10:30.433622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.433622 : OnScreen Cursor Position (Px) = [ 1171, 340 ] 12:10:30.433622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.433622 : ClientWindow Style = FullScreen 12:10:30.433622 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.434619 : Game Position (Hex) = [ 0493, 0154 ] 12:10:30.434619 : Cannot read memory at address 0x0000030B 12:10:30.434619 : Game Position (Dec) = [ 1171, 340 ] 12:10:30.434619 : Cannot read memory at address 0x0000038B 12:10:30.434619 : - 12:10:30.436615 : Cannot read memory at address 0x0000030B 12:10:30.436615 : Cannot read memory at address 0x0000038B 12:10:30.438605 : Cannot read memory at address 0x0000030B 12:10:30.438605 : Cannot read memory at address 0x0000038B 12:10:30.438605 : RawData event for Player #1: 12:10:30.439602 : Device rawinput data (Hex) = [ 00009AA4, 000051A4 ] 12:10:30.439602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.439602 : OnScreen Cursor Position (Px) = [ 1159, 344 ] 12:10:30.439602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.439602 : ClientWindow Style = FullScreen 12:10:30.439602 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.439602 : Game Position (Hex) = [ 0487, 0158 ] 12:10:30.440598 : Game Position (Dec) = [ 1159, 344 ] 12:10:30.440598 : Cannot read memory at address 0x0000030B 12:10:30.440598 : - 12:10:30.440598 : Cannot read memory at address 0x0000038B 12:10:30.442595 : Cannot read memory at address 0x0000030B 12:10:30.442595 : Cannot read memory at address 0x0000038B 12:10:30.444585 : Cannot read memory at address 0x0000030B 12:10:30.444585 : RawData event for Player #1: 12:10:30.444585 : Cannot read memory at address 0x0000038B 12:10:30.444585 : Device rawinput data (Hex) = [ 00009A48, 000051A4 ] 12:10:30.444585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.444585 : OnScreen Cursor Position (Px) = [ 1157, 344 ] 12:10:30.444585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.445582 : ClientWindow Style = FullScreen 12:10:30.445582 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.445582 : Game Position (Hex) = [ 0485, 0158 ] 12:10:30.445582 : Game Position (Dec) = [ 1157, 344 ] 12:10:30.445582 : - 12:10:30.446579 : Cannot read memory at address 0x0000030B 12:10:30.446579 : Cannot read memory at address 0x0000038B 12:10:30.448572 : RawData event for Player #1: 12:10:30.448572 : Cannot read memory at address 0x0000030B 12:10:30.448572 : Cannot read memory at address 0x0000038B 12:10:30.448572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.448572 : OnScreen Cursor Position (Px) = [ 1154, 344 ] 12:10:30.448572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.449569 : ClientWindow Style = FullScreen 12:10:30.449569 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.449569 : Game Position (Hex) = [ 0482, 0158 ] 12:10:30.449569 : Game Position (Dec) = [ 1154, 344 ] 12:10:30.449569 : - 12:10:30.450566 : Cannot read memory at address 0x0000030B 12:10:30.450566 : Cannot read memory at address 0x0000038B 12:10:30.452559 : Cannot read memory at address 0x0000030B 12:10:30.452559 : Cannot read memory at address 0x0000038B 12:10:30.453555 : RawData event for Player #1: 12:10:30.453555 : Device rawinput data (Hex) = [ 000099A4, 000051A0 ] 12:10:30.453555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.453555 : OnScreen Cursor Position (Px) = [ 1152, 344 ] 12:10:30.453555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.453555 : ClientWindow Style = FullScreen 12:10:30.453555 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.453555 : Game Position (Hex) = [ 0480, 0158 ] 12:10:30.453555 : Game Position (Dec) = [ 1152, 344 ] 12:10:30.454552 : - 12:10:30.454552 : Cannot read memory at address 0x0000030B 12:10:30.454552 : Cannot read memory at address 0x0000038B 12:10:30.456548 : Cannot read memory at address 0x0000030B 12:10:30.456548 : Cannot read memory at address 0x0000038B 12:10:30.458539 : Cannot read memory at address 0x0000030B 12:10:30.458539 : RawData event for Player #1: 12:10:30.458539 : Cannot read memory at address 0x0000038B 12:10:30.458539 : Device rawinput data (Hex) = [ 0000994C, 000051EC ] 12:10:30.458539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.458539 : OnScreen Cursor Position (Px) = [ 1149, 345 ] 12:10:30.458539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.459535 : ClientWindow Style = FullScreen 12:10:30.459535 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.459535 : Game Position (Hex) = [ 047D, 0159 ] 12:10:30.459535 : Game Position (Dec) = [ 1149, 345 ] 12:10:30.459535 : - 12:10:30.460532 : Cannot read memory at address 0x0000030B 12:10:30.460532 : Cannot read memory at address 0x0000038B 12:10:30.462525 : Cannot read memory at address 0x0000030B 12:10:30.462525 : Cannot read memory at address 0x0000038B 12:10:30.462525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.462525 : OnScreen Cursor Position (Px) = [ 1147, 344 ] 12:10:30.463522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.463522 : ClientWindow Style = FullScreen 12:10:30.463522 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.463522 : Game Position (Hex) = [ 047B, 0158 ] 12:10:30.463522 : Game Position (Dec) = [ 1147, 344 ] 12:10:30.463522 : - 12:10:30.464522 : Cannot read memory at address 0x0000030B 12:10:30.464522 : Cannot read memory at address 0x0000038B 12:10:30.466512 : Cannot read memory at address 0x0000030B 12:10:30.466512 : Cannot read memory at address 0x0000038B 12:10:30.467508 : RawData event for Player #1: 12:10:30.467508 : Device rawinput data (Hex) = [ 000098B0, 00005200 ] 12:10:30.467508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.467508 : OnScreen Cursor Position (Px) = [ 1145, 345 ] 12:10:30.467508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.467508 : ClientWindow Style = FullScreen 12:10:30.467508 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.467508 : Game Position (Hex) = [ 0479, 0159 ] 12:10:30.468505 : Game Position (Dec) = [ 1145, 345 ] 12:10:30.468505 : - 12:10:30.468505 : Cannot read memory at address 0x0000038B 12:10:30.470501 : Cannot read memory at address 0x0000030B 12:10:30.470501 : Cannot read memory at address 0x0000038B 12:10:30.472492 : Cannot read memory at address 0x0000030B 12:10:30.472492 : RawData event for Player #1: 12:10:30.472492 : Cannot read memory at address 0x0000038B 12:10:30.472492 : Device rawinput data (Hex) = [ 000098A4, 000051E8 ] 12:10:30.472492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.472492 : OnScreen Cursor Position (Px) = [ 1144, 345 ] 12:10:30.473489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.473489 : ClientWindow Style = FullScreen 12:10:30.473489 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.473489 : Game Position (Hex) = [ 0478, 0159 ] 12:10:30.473489 : Game Position (Dec) = [ 1144, 345 ] 12:10:30.473489 : - 12:10:30.474485 : Cannot read memory at address 0x0000030B 12:10:30.474485 : Cannot read memory at address 0x0000038B 12:10:30.476482 : Cannot read memory at address 0x0000030B 12:10:30.476482 : Cannot read memory at address 0x0000038B 12:10:30.477475 : RawData event for Player #1: 12:10:30.477475 : Device rawinput data (Hex) = [ 0000986C, 00005210 ] 12:10:30.477475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.477475 : OnScreen Cursor Position (Px) = [ 1143, 346 ] 12:10:30.477475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.477475 : ClientWindow Style = FullScreen 12:10:30.477475 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.478472 : Game Position (Hex) = [ 0477, 015A ] 12:10:30.478472 : Cannot read memory at address 0x0000030B 12:10:30.478472 : Game Position (Dec) = [ 1143, 346 ] 12:10:30.478472 : Cannot read memory at address 0x0000038B 12:10:30.478472 : - 12:10:30.480465 : Cannot read memory at address 0x0000030B 12:10:30.480465 : Cannot read memory at address 0x0000038B 12:10:30.481462 : RawData event for Player #1: 12:10:30.481462 : Device rawinput data (Hex) = [ 00009850, 00005234 ] 12:10:30.481462 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.481462 : OnScreen Cursor Position (Px) = [ 1142, 346 ] 12:10:30.482459 : Cannot read memory at address 0x0000030B 12:10:30.482459 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.482459 : Cannot read memory at address 0x0000038B 12:10:30.482459 : ClientWindow Style = FullScreen 12:10:30.482459 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.482459 : Game Position (Hex) = [ 0476, 015A ] 12:10:30.482459 : Game Position (Dec) = [ 1142, 346 ] 12:10:30.483455 : - 12:10:30.484452 : Cannot read memory at address 0x0000030B 12:10:30.484452 : Cannot read memory at address 0x0000038B 12:10:30.486445 : Cannot read memory at address 0x0000030B 12:10:30.486445 : RawData event for Player #1: 12:10:30.486445 : Cannot read memory at address 0x0000038B 12:10:30.486445 : Device rawinput data (Hex) = [ 000097FC, 0000526C ] 12:10:30.486445 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.486445 : OnScreen Cursor Position (Px) = [ 1139, 347 ] 12:10:30.486445 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.487442 : ClientWindow Style = FullScreen 12:10:30.487442 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.487442 : Game Position (Hex) = [ 0473, 015B ] 12:10:30.487442 : Game Position (Dec) = [ 1139, 347 ] 12:10:30.487442 : - 12:10:30.488439 : Cannot read memory at address 0x0000030B 12:10:30.488439 : Cannot read memory at address 0x0000038B 12:10:30.490432 : Cannot read memory at address 0x0000030B 12:10:30.490432 : Cannot read memory at address 0x0000038B 12:10:30.491429 : RawData event for Player #1: 12:10:30.491429 : Device rawinput data (Hex) = [ 000097B8, 00005274 ] 12:10:30.491429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.491429 : OnScreen Cursor Position (Px) = [ 1137, 347 ] 12:10:30.491429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.492425 : ClientWindow Style = FullScreen 12:10:30.492425 : Cannot read memory at address 0x0000030B 12:10:30.492425 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.492425 : Cannot read memory at address 0x0000038B 12:10:30.492425 : Game Position (Hex) = [ 0471, 015B ] 12:10:30.492425 : Game Position (Dec) = [ 1137, 347 ] 12:10:30.492425 : - 12:10:30.494418 : Cannot read memory at address 0x0000030B 12:10:30.494418 : Cannot read memory at address 0x0000038B 12:10:30.495415 : RawData event for Player #1: 12:10:30.495415 : Device rawinput data (Hex) = [ 0000979C, 0000529C ] 12:10:30.495415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.495415 : OnScreen Cursor Position (Px) = [ 1137, 348 ] 12:10:30.495415 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.495415 : ClientWindow Style = FullScreen 12:10:30.496412 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.496412 : Cannot read memory at address 0x0000030B 12:10:30.496412 : Game Position (Hex) = [ 0471, 015C ] 12:10:30.496412 : Cannot read memory at address 0x0000038B 12:10:30.496412 : Game Position (Dec) = [ 1137, 348 ] 12:10:30.496412 : - 12:10:30.498405 : Cannot read memory at address 0x0000030B 12:10:30.498405 : Cannot read memory at address 0x0000038B 12:10:30.500399 : Cannot read memory at address 0x0000030B 12:10:30.500399 : Cannot read memory at address 0x0000038B 12:10:30.500399 : Device rawinput data (Hex) = [ 0000978C, 0000527C ] 12:10:30.500399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.500399 : OnScreen Cursor Position (Px) = [ 1136, 347 ] 12:10:30.500399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.501395 : ClientWindow Style = FullScreen 12:10:30.501395 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.501395 : Game Position (Hex) = [ 0470, 015B ] 12:10:30.501395 : Game Position (Dec) = [ 1136, 347 ] 12:10:30.501395 : - 12:10:30.502392 : Cannot read memory at address 0x0000030B 12:10:30.502392 : Cannot read memory at address 0x0000038B 12:10:30.504388 : Cannot read memory at address 0x0000030B 12:10:30.504388 : Cannot read memory at address 0x0000038B 12:10:30.505382 : RawData event for Player #1: 12:10:30.505382 : Device rawinput data (Hex) = [ 00009738, 00005240 ] 12:10:30.505382 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.505382 : OnScreen Cursor Position (Px) = [ 1134, 346 ] 12:10:30.505382 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.506378 : ClientWindow Style = FullScreen 12:10:30.506378 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.506378 : Cannot read memory at address 0x0000038B 12:10:30.506378 : Game Position (Hex) = [ 046E, 015A ] 12:10:30.506378 : Game Position (Dec) = [ 1134, 346 ] 12:10:30.506378 : - 12:10:30.508371 : Cannot read memory at address 0x0000030B 12:10:30.508371 : Cannot read memory at address 0x0000038B 12:10:30.510365 : Cannot read memory at address 0x0000030B 12:10:30.510365 : Cannot read memory at address 0x0000038B 12:10:30.510365 : Device rawinput data (Hex) = [ 00009744, 0000525C ] 12:10:30.510365 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.510365 : OnScreen Cursor Position (Px) = [ 1134, 347 ] 12:10:30.511362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.511362 : ClientWindow Style = FullScreen 12:10:30.511362 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.511362 : Game Position (Hex) = [ 046E, 015B ] 12:10:30.511362 : Game Position (Dec) = [ 1134, 347 ] 12:10:30.511362 : - 12:10:30.512358 : Cannot read memory at address 0x0000030B 12:10:30.512358 : Cannot read memory at address 0x0000038B 12:10:30.514352 : Cannot read memory at address 0x0000030B 12:10:30.514352 : Cannot read memory at address 0x0000038B 12:10:30.514352 : RawData event for Player #1: 12:10:30.514352 : Device rawinput data (Hex) = [ 00009734, 00005234 ] 12:10:30.514352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.514352 : OnScreen Cursor Position (Px) = [ 1134, 346 ] 12:10:30.515349 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.515349 : ClientWindow Style = FullScreen 12:10:30.515349 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.515349 : Game Position (Hex) = [ 046E, 015A ] 12:10:30.515349 : Game Position (Dec) = [ 1134, 346 ] 12:10:30.515349 : - 12:10:30.516345 : Cannot read memory at address 0x0000030B 12:10:30.516345 : Cannot read memory at address 0x0000038B 12:10:30.518459 : Cannot read memory at address 0x0000030B 12:10:30.518459 : Cannot read memory at address 0x0000038B 12:10:30.518961 : RawData event for Player #1: 12:10:30.518961 : Device rawinput data (Hex) = [ 00009710, 000051E0 ] 12:10:30.518961 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.519960 : OnScreen Cursor Position (Px) = [ 1132, 345 ] 12:10:30.519960 : Cannot read memory at address 0x0000030B 12:10:30.519960 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.519960 : Cannot read memory at address 0x0000038B 12:10:30.519960 : ClientWindow Style = FullScreen 12:10:30.519960 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.519960 : Game Position (Hex) = [ 046C, 0159 ] 12:10:30.519960 : Game Position (Dec) = [ 1132, 345 ] 12:10:30.519960 : - 12:10:30.521957 : Cannot read memory at address 0x0000030B 12:10:30.521957 : Cannot read memory at address 0x0000038B 12:10:30.523950 : Cannot read memory at address 0x0000030B 12:10:30.523950 : Cannot read memory at address 0x0000038B 12:10:30.523950 : RawData event for Player #1: 12:10:30.523950 : Device rawinput data (Hex) = [ 000096EC, 00005210 ] 12:10:30.524944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.524944 : OnScreen Cursor Position (Px) = [ 1131, 346 ] 12:10:30.524944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.524944 : ClientWindow Style = FullScreen 12:10:30.524944 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.524944 : Game Position (Hex) = [ 046B, 015A ] 12:10:30.524944 : Game Position (Dec) = [ 1131, 346 ] 12:10:30.524944 : - 12:10:30.525940 : Cannot read memory at address 0x0000030B 12:10:30.525940 : Cannot read memory at address 0x0000038B 12:10:30.527937 : Cannot read memory at address 0x0000030B 12:10:30.527937 : Cannot read memory at address 0x0000038B 12:10:30.527937 : RawData event for Player #1: 12:10:30.527937 : Device rawinput data (Hex) = [ 000096FC, 000051F0 ] 12:10:30.527937 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.527937 : OnScreen Cursor Position (Px) = [ 1132, 345 ] 12:10:30.528930 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.528930 : ClientWindow Style = FullScreen 12:10:30.528930 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.528930 : Game Position (Hex) = [ 046C, 0159 ] 12:10:30.528930 : Game Position (Dec) = [ 1132, 345 ] 12:10:30.528930 : - 12:10:30.529927 : Cannot read memory at address 0x0000030B 12:10:30.529927 : Cannot read memory at address 0x0000038B 12:10:30.531920 : Cannot read memory at address 0x0000030B 12:10:30.531920 : Cannot read memory at address 0x0000038B 12:10:30.532920 : RawData event for Player #1: 12:10:30.533914 : Device rawinput data (Hex) = [ 000096FC, 000051C0 ] 12:10:30.533914 : Cannot read memory at address 0x0000030B 12:10:30.533914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.533914 : Cannot read memory at address 0x0000038B 12:10:30.533914 : OnScreen Cursor Position (Px) = [ 1132, 344 ] 12:10:30.533914 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.533914 : ClientWindow Style = FullScreen 12:10:30.534911 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.534911 : Game Position (Hex) = [ 046C, 0158 ] 12:10:30.534911 : Game Position (Dec) = [ 1132, 344 ] 12:10:30.534911 : - 12:10:30.535910 : Cannot read memory at address 0x0000030B 12:10:30.535910 : Cannot read memory at address 0x0000038B 12:10:30.536907 : RawData event for Player #1: 12:10:30.536907 : Device rawinput data (Hex) = [ 00009714, 00005190 ] 12:10:30.536907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.537900 : OnScreen Cursor Position (Px) = [ 1133, 344 ] 12:10:30.537900 : Cannot read memory at address 0x0000030B 12:10:30.537900 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.537900 : ClientWindow Style = FullScreen 12:10:30.537900 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.537900 : Game Position (Hex) = [ 046D, 0158 ] 12:10:30.537900 : Game Position (Dec) = [ 1133, 344 ] 12:10:30.538897 : - 12:10:30.539897 : Cannot read memory at address 0x0000030B 12:10:30.539897 : Cannot read memory at address 0x0000038B 12:10:30.540893 : RawData event for Player #1: 12:10:30.540893 : Device rawinput data (Hex) = [ 0000974C, 000051A0 ] 12:10:30.541887 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.541887 : OnScreen Cursor Position (Px) = [ 1134, 344 ] 12:10:30.541887 : Cannot read memory at address 0x0000038B 12:10:30.541887 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.541887 : ClientWindow Style = FullScreen 12:10:30.541887 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.541887 : Game Position (Hex) = [ 046E, 0158 ] 12:10:30.542884 : Game Position (Dec) = [ 1134, 344 ] 12:10:30.542884 : - 12:10:30.543883 : Cannot read memory at address 0x0000030B 12:10:30.543883 : Cannot read memory at address 0x0000038B 12:10:30.544880 : RawData event for Player #1: 12:10:30.544880 : Device rawinput data (Hex) = [ 0000974C, 000051A0 ] 12:10:30.544880 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.545874 : OnScreen Cursor Position (Px) = [ 1134, 344 ] 12:10:30.545874 : Cannot read memory at address 0x0000030B 12:10:30.545874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.545874 : Cannot read memory at address 0x0000038B 12:10:30.545874 : ClientWindow Style = FullScreen 12:10:30.545874 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.545874 : Game Position (Hex) = [ 046E, 0158 ] 12:10:30.545874 : Game Position (Dec) = [ 1134, 344 ] 12:10:30.545874 : - 12:10:30.547871 : Cannot read memory at address 0x0000030B 12:10:30.547871 : Cannot read memory at address 0x0000038B 12:10:30.549864 : Cannot read memory at address 0x0000030B 12:10:30.549864 : Cannot read memory at address 0x0000038B 12:10:30.549864 : RawData event for Player #1: 12:10:30.549864 : Device rawinput data (Hex) = [ 0000974C, 000051C4 ] 12:10:30.549864 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.550857 : OnScreen Cursor Position (Px) = [ 1134, 344 ] 12:10:30.550857 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.550857 : ClientWindow Style = FullScreen 12:10:30.550857 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.550857 : Game Position (Hex) = [ 046E, 0158 ] 12:10:30.550857 : Game Position (Dec) = [ 1134, 344 ] 12:10:30.550857 : - 12:10:30.551853 : Cannot read memory at address 0x0000030B 12:10:30.551853 : Cannot read memory at address 0x0000038B 12:10:30.553850 : Cannot read memory at address 0x0000030B 12:10:30.553850 : Cannot read memory at address 0x0000038B 12:10:30.554846 : RawData event for Player #1: 12:10:30.554846 : Device rawinput data (Hex) = [ 000097BC, 000051C8 ] 12:10:30.555840 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.555840 : Cannot read memory at address 0x0000030B 12:10:30.555840 : OnScreen Cursor Position (Px) = [ 1138, 345 ] 12:10:30.555840 : Cannot read memory at address 0x0000038B 12:10:30.555840 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.555840 : ClientWindow Style = FullScreen 12:10:30.555840 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.555840 : Game Position (Hex) = [ 0472, 0159 ] 12:10:30.555840 : Game Position (Dec) = [ 1138, 345 ] 12:10:30.555840 : - 12:10:30.557837 : Cannot read memory at address 0x0000030B 12:10:30.557837 : Cannot read memory at address 0x0000038B 12:10:30.559830 : Cannot read memory at address 0x0000030B 12:10:30.559830 : Cannot read memory at address 0x0000038B 12:10:30.559830 : RawData event for Player #1: 12:10:30.559830 : Device rawinput data (Hex) = [ 00009808, 000051DC ] 12:10:30.560824 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.560824 : OnScreen Cursor Position (Px) = [ 1140, 345 ] 12:10:30.560824 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.560824 : ClientWindow Style = FullScreen 12:10:30.560824 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.560824 : Game Position (Hex) = [ 0474, 0159 ] 12:10:30.560824 : Game Position (Dec) = [ 1140, 345 ] 12:10:30.561821 : - 12:10:30.561821 : Cannot read memory at address 0x0000030B 12:10:30.561821 : Cannot read memory at address 0x0000038B 12:10:30.563817 : Cannot read memory at address 0x0000030B 12:10:30.563817 : Cannot read memory at address 0x0000038B 12:10:30.564810 : RawData event for Player #1: 12:10:30.565807 : Cannot read memory at address 0x0000030B 12:10:30.565807 : Device rawinput data (Hex) = [ 00009828, 000051FC ] 12:10:30.565807 : Cannot read memory at address 0x0000038B 12:10:30.565807 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.565807 : OnScreen Cursor Position (Px) = [ 1141, 345 ] 12:10:30.565807 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.565807 : ClientWindow Style = FullScreen 12:10:30.566804 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.566804 : Game Position (Hex) = [ 0475, 0159 ] 12:10:30.566804 : Game Position (Dec) = [ 1141, 345 ] 12:10:30.566804 : - 12:10:30.567803 : Cannot read memory at address 0x0000030B 12:10:30.567803 : Cannot read memory at address 0x0000038B 12:10:30.568800 : RawData event for Player #1: 12:10:30.569794 : Device rawinput data (Hex) = [ 0000987C, 00005220 ] 12:10:30.569794 : Cannot read memory at address 0x0000030B 12:10:30.569794 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.569794 : Cannot read memory at address 0x0000038B 12:10:30.569794 : OnScreen Cursor Position (Px) = [ 1143, 346 ] 12:10:30.569794 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.569794 : ClientWindow Style = FullScreen 12:10:30.569794 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.569794 : Game Position (Hex) = [ 0477, 015A ] 12:10:30.570790 : Game Position (Dec) = [ 1143, 346 ] 12:10:30.570790 : - 12:10:30.571790 : Cannot read memory at address 0x0000030B 12:10:30.571790 : Cannot read memory at address 0x0000038B 12:10:30.573783 : Cannot read memory at address 0x0000030B 12:10:30.573783 : Cannot read memory at address 0x0000038B 12:10:30.573783 : RawData event for Player #1: 12:10:30.573783 : Device rawinput data (Hex) = [ 000098E0, 00005264 ] 12:10:30.574777 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.574777 : OnScreen Cursor Position (Px) = [ 1146, 347 ] 12:10:30.574777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.574777 : ClientWindow Style = FullScreen 12:10:30.574777 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.574777 : Game Position (Hex) = [ 047A, 015B ] 12:10:30.574777 : Game Position (Dec) = [ 1146, 347 ] 12:10:30.575774 : - 12:10:30.575774 : Cannot read memory at address 0x0000038B 12:10:30.577770 : Cannot read memory at address 0x0000030B 12:10:30.577770 : Cannot read memory at address 0x0000038B 12:10:30.578766 : RawData event for Player #1: 12:10:30.579760 : Device rawinput data (Hex) = [ 0000996C, 00005264 ] 12:10:30.579760 : Cannot read memory at address 0x0000030B 12:10:30.579760 : Cannot read memory at address 0x0000038B 12:10:30.579760 : OnScreen Cursor Position (Px) = [ 1150, 347 ] 12:10:30.579760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.579760 : ClientWindow Style = FullScreen 12:10:30.579760 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.580757 : Game Position (Hex) = [ 047E, 015B ] 12:10:30.580757 : Game Position (Dec) = [ 1150, 347 ] 12:10:30.580757 : - 12:10:30.581754 : Cannot read memory at address 0x0000030B 12:10:30.581754 : Cannot read memory at address 0x0000038B 12:10:30.582750 : RawData event for Player #1: 12:10:30.583747 : Device rawinput data (Hex) = [ 00009A14, 0000524C ] 12:10:30.583747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.583747 : OnScreen Cursor Position (Px) = [ 1155, 347 ] 12:10:30.583747 : Cannot read memory at address 0x0000038B 12:10:30.583747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.583747 : ClientWindow Style = FullScreen 12:10:30.583747 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.583747 : Game Position (Hex) = [ 0483, 015B ] 12:10:30.583747 : Game Position (Dec) = [ 1155, 347 ] 12:10:30.583747 : - 12:10:30.585743 : Cannot read memory at address 0x0000030B 12:10:30.585743 : Cannot read memory at address 0x0000038B 12:10:30.587736 : Cannot read memory at address 0x0000030B 12:10:30.587736 : Cannot read memory at address 0x0000038B 12:10:30.587736 : RawData event for Player #1: 12:10:30.587736 : Device rawinput data (Hex) = [ 00009A88, 0000528C ] 12:10:30.587736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.588730 : OnScreen Cursor Position (Px) = [ 1159, 348 ] 12:10:30.588730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.588730 : ClientWindow Style = FullScreen 12:10:30.588730 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.588730 : Game Position (Hex) = [ 0487, 015C ] 12:10:30.588730 : Game Position (Dec) = [ 1159, 348 ] 12:10:30.588730 : - 12:10:30.589730 : Cannot read memory at address 0x0000030B 12:10:30.589730 : Cannot read memory at address 0x0000038B 12:10:30.591725 : Cannot read memory at address 0x0000030B 12:10:30.591725 : Cannot read memory at address 0x0000038B 12:10:30.592720 : RawData event for Player #1: 12:10:30.592720 : Device rawinput data (Hex) = [ 00009B30, 0000524C ] 12:10:30.593713 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.593713 : Cannot read memory at address 0x0000030B 12:10:30.593713 : OnScreen Cursor Position (Px) = [ 1163, 347 ] 12:10:30.593713 : Cannot read memory at address 0x0000038B 12:10:30.593713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.593713 : ClientWindow Style = FullScreen 12:10:30.593713 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.593713 : Game Position (Hex) = [ 048B, 015B ] 12:10:30.593713 : Game Position (Dec) = [ 1163, 347 ] 12:10:30.593713 : - 12:10:30.595710 : Cannot read memory at address 0x0000030B 12:10:30.595710 : Cannot read memory at address 0x0000038B 12:10:30.596706 : RawData event for Player #1: 12:10:30.597700 : Device rawinput data (Hex) = [ 00009BD0, 00005258 ] 12:10:30.597700 : Cannot read memory at address 0x0000030B 12:10:30.597700 : Cannot read memory at address 0x0000038B 12:10:30.597700 : OnScreen Cursor Position (Px) = [ 1168, 347 ] 12:10:30.597700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.597700 : ClientWindow Style = FullScreen 12:10:30.597700 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.598697 : Game Position (Hex) = [ 0490, 015B ] 12:10:30.598697 : Game Position (Dec) = [ 1168, 347 ] 12:10:30.598697 : - 12:10:30.599693 : Cannot read memory at address 0x0000030B 12:10:30.599693 : Cannot read memory at address 0x0000038B 12:10:30.601690 : Cannot read memory at address 0x0000030B 12:10:30.601690 : Cannot read memory at address 0x0000038B 12:10:30.601690 : RawData event for Player #1: 12:10:30.601690 : Device rawinput data (Hex) = [ 00009C78, 0000523C ] 12:10:30.602683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.602683 : OnScreen Cursor Position (Px) = [ 1173, 346 ] 12:10:30.602683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.602683 : ClientWindow Style = FullScreen 12:10:30.602683 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.602683 : Game Position (Hex) = [ 0495, 015A ] 12:10:30.602683 : Game Position (Dec) = [ 1173, 346 ] 12:10:30.602683 : - 12:10:30.603680 : Cannot read memory at address 0x0000030B 12:10:30.603680 : Cannot read memory at address 0x0000038B 12:10:30.605673 : Cannot read memory at address 0x0000030B 12:10:30.605673 : Cannot read memory at address 0x0000038B 12:10:30.606673 : RawData event for Player #1: 12:10:30.607667 : Device rawinput data (Hex) = [ 00009CCC, 000051F8 ] 12:10:30.607667 : Cannot read memory at address 0x0000030B 12:10:30.607667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.607667 : Cannot read memory at address 0x0000038B 12:10:30.607667 : OnScreen Cursor Position (Px) = [ 1175, 345 ] 12:10:30.607667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.607667 : ClientWindow Style = FullScreen 12:10:30.607667 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.607667 : Game Position (Hex) = [ 0497, 0159 ] 12:10:30.607667 : Game Position (Dec) = [ 1175, 345 ] 12:10:30.608663 : - 12:10:30.609666 : Cannot read memory at address 0x0000030B 12:10:30.609666 : Cannot read memory at address 0x0000038B 12:10:30.611653 : Cannot read memory at address 0x0000030B 12:10:30.611653 : Cannot read memory at address 0x0000038B 12:10:30.611653 : RawData event for Player #1: 12:10:30.612650 : Device rawinput data (Hex) = [ 00009D5C, 0000520C ] 12:10:30.612650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.612650 : OnScreen Cursor Position (Px) = [ 1180, 346 ] 12:10:30.612650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.612650 : ClientWindow Style = FullScreen 12:10:30.612650 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.612650 : Game Position (Hex) = [ 049C, 015A ] 12:10:30.612650 : Game Position (Dec) = [ 1180, 346 ] 12:10:30.612650 : - 12:10:30.613647 : Cannot read memory at address 0x0000030B 12:10:30.613647 : Cannot read memory at address 0x0000038B 12:10:30.615643 : Cannot read memory at address 0x0000030B 12:10:30.615643 : Cannot read memory at address 0x0000038B 12:10:30.616637 : RawData event for Player #1: 12:10:30.616637 : Device rawinput data (Hex) = [ 00009E24, 000051C8 ] 12:10:30.616637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.616637 : OnScreen Cursor Position (Px) = [ 1186, 345 ] 12:10:30.616637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.616637 : ClientWindow Style = FullScreen 12:10:30.616637 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.616637 : Game Position (Hex) = [ 04A2, 0159 ] 12:10:30.616637 : Game Position (Dec) = [ 1186, 345 ] 12:10:30.617633 : - 12:10:30.617633 : Cannot read memory at address 0x0000030B 12:10:30.617633 : Cannot read memory at address 0x0000038B 12:10:30.619626 : Cannot read memory at address 0x0000030B 12:10:30.619626 : Cannot read memory at address 0x0000038B 12:10:30.620627 : RawData event for Player #1: 12:10:30.621620 : Cannot read memory at address 0x0000030B 12:10:30.621620 : Cannot read memory at address 0x0000038B 12:10:30.621620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.621620 : OnScreen Cursor Position (Px) = [ 1190, 344 ] 12:10:30.621620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.621620 : ClientWindow Style = FullScreen 12:10:30.621620 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.622617 : Game Position (Hex) = [ 04A6, 0158 ] 12:10:30.622617 : Game Position (Dec) = [ 1190, 344 ] 12:10:30.622617 : - 12:10:30.623617 : Cannot read memory at address 0x0000030B 12:10:30.623617 : Cannot read memory at address 0x0000038B 12:10:30.625607 : Cannot read memory at address 0x0000030B 12:10:30.625607 : Cannot read memory at address 0x0000038B 12:10:30.625607 : RawData event for Player #1: 12:10:30.626603 : Device rawinput data (Hex) = [ 00009F4C, 0000517C ] 12:10:30.626603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.626603 : OnScreen Cursor Position (Px) = [ 1194, 343 ] 12:10:30.626603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.626603 : ClientWindow Style = FullScreen 12:10:30.626603 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.626603 : Game Position (Hex) = [ 04AA, 0157 ] 12:10:30.626603 : Game Position (Dec) = [ 1194, 343 ] 12:10:30.626603 : - 12:10:30.627600 : Cannot read memory at address 0x0000030B 12:10:30.627600 : Cannot read memory at address 0x0000038B 12:10:30.629597 : Cannot read memory at address 0x0000030B 12:10:30.629597 : Cannot read memory at address 0x0000038B 12:10:30.630590 : RawData event for Player #1: 12:10:30.630590 : Device rawinput data (Hex) = [ 00009FD4, 000050F8 ] 12:10:30.630590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.630590 : OnScreen Cursor Position (Px) = [ 1198, 341 ] 12:10:30.630590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.630590 : ClientWindow Style = FullScreen 12:10:30.630590 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.630590 : Game Position (Hex) = [ 04AE, 0155 ] 12:10:30.631587 : Game Position (Dec) = [ 1198, 341 ] 12:10:30.631587 : Cannot read memory at address 0x0000030B 12:10:30.631587 : - 12:10:30.631587 : Cannot read memory at address 0x0000038B 12:10:30.633580 : Cannot read memory at address 0x0000030B 12:10:30.633580 : Cannot read memory at address 0x0000038B 12:10:30.635573 : RawData event for Player #1: 12:10:30.635573 : Cannot read memory at address 0x0000030B 12:10:30.635573 : Cannot read memory at address 0x0000038B 12:10:30.635573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.635573 : OnScreen Cursor Position (Px) = [ 1201, 338 ] 12:10:30.635573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.635573 : ClientWindow Style = FullScreen 12:10:30.635573 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.635573 : Game Position (Hex) = [ 04B1, 0152 ] 12:10:30.636570 : Game Position (Dec) = [ 1201, 338 ] 12:10:30.636570 : - 12:10:30.637570 : Cannot read memory at address 0x0000030B 12:10:30.637570 : Cannot read memory at address 0x0000038B 12:10:30.639560 : RawData event for Player #1: 12:10:30.639560 : Cannot read memory at address 0x0000030B 12:10:30.639560 : Device rawinput data (Hex) = [ 0000A0C4, 00004FA8 ] 12:10:30.639560 : Cannot read memory at address 0x0000038B 12:10:30.639560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.639560 : OnScreen Cursor Position (Px) = [ 1205, 336 ] 12:10:30.639560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.639560 : ClientWindow Style = FullScreen 12:10:30.639560 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.640557 : Game Position (Hex) = [ 04B5, 0150 ] 12:10:30.640557 : Game Position (Dec) = [ 1205, 336 ] 12:10:30.640557 : - 12:10:30.641554 : Cannot read memory at address 0x0000030B 12:10:30.641554 : Cannot read memory at address 0x0000038B 12:10:30.643547 : Cannot read memory at address 0x0000030B 12:10:30.643547 : Cannot read memory at address 0x0000038B 12:10:30.644544 : RawData event for Player #1: 12:10:30.644544 : Device rawinput data (Hex) = [ 0000A140, 00004F6C ] 12:10:30.644544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.644544 : OnScreen Cursor Position (Px) = [ 1209, 335 ] 12:10:30.644544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.644544 : ClientWindow Style = FullScreen 12:10:30.645541 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.645541 : Cannot read memory at address 0x0000030B 12:10:30.645541 : Game Position (Hex) = [ 04B9, 014F ] 12:10:30.645541 : Cannot read memory at address 0x0000038B 12:10:30.645541 : Game Position (Dec) = [ 1209, 335 ] 12:10:30.645541 : - 12:10:30.647533 : Cannot read memory at address 0x0000030B 12:10:30.647533 : Cannot read memory at address 0x0000038B 12:10:30.649527 : RawData event for Player #1: 12:10:30.649527 : Device rawinput data (Hex) = [ 0000A18C, 00004EF8 ] 12:10:30.649527 : Cannot read memory at address 0x0000038B 12:10:30.649527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.649527 : OnScreen Cursor Position (Px) = [ 1211, 333 ] 12:10:30.649527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.650524 : ClientWindow Style = FullScreen 12:10:30.650524 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.650524 : Game Position (Hex) = [ 04BB, 014D ] 12:10:30.650524 : Game Position (Dec) = [ 1211, 333 ] 12:10:30.650524 : - 12:10:30.651523 : Cannot read memory at address 0x0000030B 12:10:30.651523 : Cannot read memory at address 0x0000038B 12:10:30.653516 : Cannot read memory at address 0x0000030B 12:10:30.653516 : Cannot read memory at address 0x0000038B 12:10:30.654510 : RawData event for Player #1: 12:10:30.654510 : Device rawinput data (Hex) = [ 0000A394, 00004DBC ] 12:10:30.654510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.654510 : OnScreen Cursor Position (Px) = [ 1226, 327 ] 12:10:30.654510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.654510 : ClientWindow Style = FullScreen 12:10:30.655507 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.655507 : Game Position (Hex) = [ 04CA, 0147 ] 12:10:30.655507 : Game Position (Dec) = [ 1226, 327 ] 12:10:30.655507 : Cannot read memory at address 0x0000038B 12:10:30.657504 : Cannot read memory at address 0x0000030B 12:10:30.657504 : Cannot read memory at address 0x0000038B 12:10:30.658497 : RawData event for Player #1: 12:10:30.658497 : Device rawinput data (Hex) = [ 0000A400, 00004D2C ] 12:10:30.658497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.658497 : OnScreen Cursor Position (Px) = [ 1230, 325 ] 12:10:30.658497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.658497 : ClientWindow Style = FullScreen 12:10:30.659493 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.659493 : Cannot read memory at address 0x0000030B 12:10:30.659493 : Game Position (Hex) = [ 04CE, 0145 ] 12:10:30.659493 : Cannot read memory at address 0x0000038B 12:10:30.659493 : Game Position (Dec) = [ 1230, 325 ] 12:10:30.659493 : - 12:10:30.661487 : Cannot read memory at address 0x0000030B 12:10:30.661487 : Cannot read memory at address 0x0000038B 12:10:30.663480 : Cannot read memory at address 0x0000030B 12:10:30.663480 : RawData event for Player #1: 12:10:30.663480 : Cannot read memory at address 0x0000038B 12:10:30.663480 : Device rawinput data (Hex) = [ 0000A474, 00004C80 ] 12:10:30.663480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.663480 : OnScreen Cursor Position (Px) = [ 1233, 322 ] 12:10:30.663480 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.664477 : ClientWindow Style = FullScreen 12:10:30.664477 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.664477 : Game Position (Hex) = [ 04D1, 0142 ] 12:10:30.664477 : Game Position (Dec) = [ 1233, 322 ] 12:10:30.664477 : - 12:10:30.665473 : Cannot read memory at address 0x0000030B 12:10:30.665473 : Cannot read memory at address 0x0000038B 12:10:30.667467 : RawData event for Player #1: 12:10:30.667467 : Cannot read memory at address 0x0000030B 12:10:30.667467 : Device rawinput data (Hex) = [ 0000A4E0, 00004B8C ] 12:10:30.667467 : Cannot read memory at address 0x0000038B 12:10:30.667467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.667467 : OnScreen Cursor Position (Px) = [ 1236, 318 ] 12:10:30.667467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.667467 : ClientWindow Style = FullScreen 12:10:30.667467 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.668463 : Game Position (Hex) = [ 04D4, 013E ] 12:10:30.668463 : Game Position (Dec) = [ 1236, 318 ] 12:10:30.668463 : - 12:10:30.669460 : Cannot read memory at address 0x0000030B 12:10:30.669460 : Cannot read memory at address 0x0000038B 12:10:30.671456 : Cannot read memory at address 0x0000030B 12:10:30.671456 : Cannot read memory at address 0x0000038B 12:10:30.672450 : RawData event for Player #1: 12:10:30.672450 : Device rawinput data (Hex) = [ 0000A524, 00004AA8 ] 12:10:30.672450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.672450 : OnScreen Cursor Position (Px) = [ 1238, 314 ] 12:10:30.672450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.672450 : ClientWindow Style = FullScreen 12:10:30.673447 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.673447 : Cannot read memory at address 0x0000030B 12:10:30.673447 : Game Position (Hex) = [ 04D6, 013A ] 12:10:30.673447 : Cannot read memory at address 0x0000038B 12:10:30.673447 : Game Position (Dec) = [ 1238, 314 ] 12:10:30.673447 : - 12:10:30.675440 : Cannot read memory at address 0x0000030B 12:10:30.675440 : Cannot read memory at address 0x0000038B 12:10:30.677434 : Cannot read memory at address 0x0000030B 12:10:30.677434 : RawData event for Player #1: 12:10:30.677434 : Cannot read memory at address 0x0000038B 12:10:30.677434 : Device rawinput data (Hex) = [ 0000A558, 00004A0C ] 12:10:30.677434 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.677434 : OnScreen Cursor Position (Px) = [ 1240, 312 ] 12:10:30.677434 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.678431 : ClientWindow Style = FullScreen 12:10:30.678431 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.678431 : Game Position (Hex) = [ 04D8, 0138 ] 12:10:30.678431 : Game Position (Dec) = [ 1240, 312 ] 12:10:30.678431 : - 12:10:30.679430 : Cannot read memory at address 0x0000030B 12:10:30.679430 : Cannot read memory at address 0x0000038B 12:10:30.681420 : Cannot read memory at address 0x0000030B 12:10:30.681420 : Cannot read memory at address 0x0000038B 12:10:30.681420 : Device rawinput data (Hex) = [ 0000A594, 00004968 ] 12:10:30.681420 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.682417 : OnScreen Cursor Position (Px) = [ 1241, 309 ] 12:10:30.682417 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.682417 : ClientWindow Style = FullScreen 12:10:30.682417 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.682417 : Game Position (Hex) = [ 04D9, 0135 ] 12:10:30.682417 : Game Position (Dec) = [ 1241, 309 ] 12:10:30.682417 : - 12:10:30.683413 : Cannot read memory at address 0x0000030B 12:10:30.683413 : Cannot read memory at address 0x0000038B 12:10:30.685407 : Cannot read memory at address 0x0000030B 12:10:30.685407 : Cannot read memory at address 0x0000038B 12:10:30.686404 : RawData event for Player #1: 12:10:30.686404 : Device rawinput data (Hex) = [ 0000A5C8, 000048B8 ] 12:10:30.686404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.686404 : OnScreen Cursor Position (Px) = [ 1243, 306 ] 12:10:30.686404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.687400 : ClientWindow Style = FullScreen 12:10:30.687400 : Cannot read memory at address 0x0000030B 12:10:30.687400 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.687400 : Cannot read memory at address 0x0000038B 12:10:30.687400 : Game Position (Hex) = [ 04DB, 0132 ] 12:10:30.687400 : Game Position (Dec) = [ 1243, 306 ] 12:10:30.687400 : - 12:10:30.689393 : Cannot read memory at address 0x0000030B 12:10:30.689393 : Cannot read memory at address 0x0000038B 12:10:30.690390 : RawData event for Player #1: 12:10:30.690390 : Device rawinput data (Hex) = [ 0000A61C, 00004800 ] 12:10:30.690390 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.690390 : OnScreen Cursor Position (Px) = [ 1245, 303 ] 12:10:30.690390 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.690390 : ClientWindow Style = FullScreen 12:10:30.691387 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.691387 : Cannot read memory at address 0x0000030B 12:10:30.691387 : Cannot read memory at address 0x0000038B 12:10:30.691387 : - 12:10:30.693383 : Cannot read memory at address 0x0000030B 12:10:30.693383 : Cannot read memory at address 0x0000038B 12:10:30.695374 : Cannot read memory at address 0x0000030B 12:10:30.695374 : RawData event for Player #1: 12:10:30.695374 : Cannot read memory at address 0x0000038B 12:10:30.695374 : Device rawinput data (Hex) = [ 0000A604, 00004704 ] 12:10:30.695374 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.695374 : OnScreen Cursor Position (Px) = [ 1245, 299 ] 12:10:30.696370 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.696370 : ClientWindow Style = FullScreen 12:10:30.696370 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.696370 : Game Position (Hex) = [ 04DD, 012B ] 12:10:30.696370 : Game Position (Dec) = [ 1245, 299 ] 12:10:30.696370 : - 12:10:30.697367 : Cannot read memory at address 0x0000030B 12:10:30.697367 : Cannot read memory at address 0x0000038B 12:10:30.699363 : Cannot read memory at address 0x0000030B 12:10:30.699363 : Cannot read memory at address 0x0000038B 12:10:30.700357 : RawData event for Player #1: 12:10:30.700357 : Device rawinput data (Hex) = [ 0000A63C, 00004624 ] 12:10:30.700357 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.700357 : OnScreen Cursor Position (Px) = [ 1246, 295 ] 12:10:30.700357 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.701354 : ClientWindow Style = FullScreen 12:10:30.701354 : Cannot read memory at address 0x0000030B 12:10:30.701354 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.701354 : Cannot read memory at address 0x0000038B 12:10:30.701354 : Game Position (Hex) = [ 04DE, 0127 ] 12:10:30.701354 : Game Position (Dec) = [ 1246, 295 ] 12:10:30.701354 : - 12:10:30.703347 : Cannot read memory at address 0x0000030B 12:10:30.703347 : Cannot read memory at address 0x0000038B 12:10:30.704344 : RawData event for Player #1: 12:10:30.704344 : Device rawinput data (Hex) = [ 0000A648, 000045F0 ] 12:10:30.704344 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.704344 : OnScreen Cursor Position (Px) = [ 1247, 295 ] 12:10:30.704344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.704344 : ClientWindow Style = FullScreen 12:10:30.705340 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.705340 : Cannot read memory at address 0x0000030B 12:10:30.705340 : Game Position (Hex) = [ 04DF, 0127 ] 12:10:30.705340 : Cannot read memory at address 0x0000038B 12:10:30.705340 : Game Position (Dec) = [ 1247, 295 ] 12:10:30.705340 : - 12:10:30.707337 : Cannot read memory at address 0x0000030B 12:10:30.707337 : Cannot read memory at address 0x0000038B 12:10:30.709327 : Cannot read memory at address 0x0000030B 12:10:30.709327 : RawData event for Player #1: 12:10:30.709327 : Device rawinput data (Hex) = [ 0000A66C, 000044A4 ] 12:10:30.709327 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.709327 : OnScreen Cursor Position (Px) = [ 1248, 289 ] 12:10:30.709327 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.710324 : ClientWindow Style = FullScreen 12:10:30.710324 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.710324 : Game Position (Hex) = [ 04E0, 0121 ] 12:10:30.710324 : Game Position (Dec) = [ 1248, 289 ] 12:10:30.710324 : - 12:10:30.711321 : Cannot read memory at address 0x0000030B 12:10:30.711321 : Cannot read memory at address 0x0000038B 12:10:30.713314 : Cannot read memory at address 0x0000030B 12:10:30.713314 : RawData event for Player #1: 12:10:30.713314 : Cannot read memory at address 0x0000038B 12:10:30.713314 : Device rawinput data (Hex) = [ 0000A650, 00004408 ] 12:10:30.713314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.713314 : OnScreen Cursor Position (Px) = [ 1247, 287 ] 12:10:30.713314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.714310 : ClientWindow Style = FullScreen 12:10:30.714310 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.714310 : Game Position (Hex) = [ 04DF, 011F ] 12:10:30.714310 : Game Position (Dec) = [ 1247, 287 ] 12:10:30.714310 : - 12:10:30.715307 : Cannot read memory at address 0x0000030B 12:10:30.715307 : Cannot read memory at address 0x0000038B 12:10:30.717304 : Cannot read memory at address 0x0000030B 12:10:30.717304 : Cannot read memory at address 0x0000038B 12:10:30.718297 : RawData event for Player #1: 12:10:30.718297 : Device rawinput data (Hex) = [ 0000A660, 000043DC ] 12:10:30.718297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.718297 : OnScreen Cursor Position (Px) = [ 1247, 286 ] 12:10:30.718297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.718297 : ClientWindow Style = FullScreen 12:10:30.718297 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.719294 : Game Position (Hex) = [ 04DF, 011E ] 12:10:30.719294 : Cannot read memory at address 0x0000030B 12:10:30.719294 : Cannot read memory at address 0x0000038B 12:10:30.719294 : - 12:10:30.721287 : Cannot read memory at address 0x0000030B 12:10:30.721287 : Cannot read memory at address 0x0000038B 12:10:30.722283 : RawData event for Player #1: 12:10:30.722283 : Device rawinput data (Hex) = [ 0000A68C, 00004370 ] 12:10:30.722283 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.722283 : OnScreen Cursor Position (Px) = [ 1249, 284 ] 12:10:30.722283 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.722283 : ClientWindow Style = FullScreen 12:10:30.722283 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.722283 : Game Position (Hex) = [ 04E1, 011C ] 12:10:30.723280 : Game Position (Dec) = [ 1249, 284 ] 12:10:30.723280 : - 12:10:30.723280 : Cannot read memory at address 0x0000030B 12:10:30.723280 : Cannot read memory at address 0x0000038B 12:10:30.725278 : Cannot read memory at address 0x0000030B 12:10:30.725278 : Cannot read memory at address 0x0000038B 12:10:30.727270 : Cannot read memory at address 0x0000030B 12:10:30.727270 : RawData event for Player #1: 12:10:30.727270 : Device rawinput data (Hex) = [ 0000A65C, 00004384 ] 12:10:30.727270 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.727270 : OnScreen Cursor Position (Px) = [ 1247, 284 ] 12:10:30.727270 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.728264 : ClientWindow Style = FullScreen 12:10:30.728264 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.728264 : Game Position (Hex) = [ 04DF, 011C ] 12:10:30.728264 : Game Position (Dec) = [ 1247, 284 ] 12:10:30.728264 : - 12:10:30.729264 : Cannot read memory at address 0x0000030B 12:10:30.729264 : Cannot read memory at address 0x0000038B 12:10:30.731257 : Cannot read memory at address 0x0000030B 12:10:30.731257 : Cannot read memory at address 0x0000038B 12:10:30.732250 : RawData event for Player #1: 12:10:30.732250 : Device rawinput data (Hex) = [ 0000A674, 00004280 ] 12:10:30.732250 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.732250 : OnScreen Cursor Position (Px) = [ 1248, 280 ] 12:10:30.732250 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.732250 : ClientWindow Style = FullScreen 12:10:30.733247 : Cannot read memory at address 0x0000030B 12:10:30.733247 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.733247 : Game Position (Hex) = [ 04E0, 0118 ] 12:10:30.733247 : Game Position (Dec) = [ 1248, 280 ] 12:10:30.733247 : - 12:10:30.735240 : Cannot read memory at address 0x0000030B 12:10:30.735240 : Cannot read memory at address 0x0000038B 12:10:30.736237 : RawData event for Player #1: 12:10:30.736237 : Device rawinput data (Hex) = [ 0000A680, 00004248 ] 12:10:30.736237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.736237 : OnScreen Cursor Position (Px) = [ 1248, 279 ] 12:10:30.736237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.736237 : ClientWindow Style = FullScreen 12:10:30.737233 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.737233 : Cannot read memory at address 0x0000030B 12:10:30.737233 : Game Position (Hex) = [ 04E0, 0117 ] 12:10:30.737233 : Cannot read memory at address 0x0000038B 12:10:30.737233 : Game Position (Dec) = [ 1248, 279 ] 12:10:30.737233 : - 12:10:30.739227 : Cannot read memory at address 0x0000030B 12:10:30.739227 : Cannot read memory at address 0x0000038B 12:10:30.741220 : Cannot read memory at address 0x0000030B 12:10:30.741220 : RawData event for Player #1: 12:10:30.741220 : Device rawinput data (Hex) = [ 0000A67C, 000041A0 ] 12:10:30.741220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.741220 : OnScreen Cursor Position (Px) = [ 1248, 276 ] 12:10:30.741220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.741220 : ClientWindow Style = FullScreen 12:10:30.741220 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.741220 : Game Position (Hex) = [ 04E0, 0114 ] 12:10:30.741220 : Game Position (Dec) = [ 1248, 276 ] 12:10:30.741220 : - 12:10:30.743213 : Cannot read memory at address 0x0000030B 12:10:30.743213 : Cannot read memory at address 0x0000038B 12:10:30.745210 : Cannot read memory at address 0x0000030B 12:10:30.745210 : RawData event for Player #1: 12:10:30.745210 : Device rawinput data (Hex) = [ 0000A68C, 000041CC ] 12:10:30.745210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.745210 : OnScreen Cursor Position (Px) = [ 1249, 277 ] 12:10:30.745210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.745210 : ClientWindow Style = FullScreen 12:10:30.745210 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.745210 : Game Position (Hex) = [ 04E1, 0115 ] 12:10:30.745210 : Game Position (Dec) = [ 1249, 277 ] 12:10:30.746203 : - 12:10:30.747204 : Cannot read memory at address 0x0000030B 12:10:30.747204 : Cannot read memory at address 0x0000038B 12:10:30.749193 : Cannot read memory at address 0x0000030B 12:10:30.749193 : Cannot read memory at address 0x0000038B 12:10:30.750190 : RawData event for Player #1: 12:10:30.750190 : Device rawinput data (Hex) = [ 0000A668, 00004194 ] 12:10:30.750190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.750190 : OnScreen Cursor Position (Px) = [ 1248, 276 ] 12:10:30.750190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.750190 : ClientWindow Style = FullScreen 12:10:30.750190 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.750190 : Game Position (Hex) = [ 04E0, 0114 ] 12:10:30.751187 : Game Position (Dec) = [ 1248, 276 ] 12:10:30.751187 : - 12:10:30.751187 : Cannot read memory at address 0x0000030B 12:10:30.751187 : Cannot read memory at address 0x0000038B 12:10:30.753183 : Cannot read memory at address 0x0000030B 12:10:30.753183 : Cannot read memory at address 0x0000038B 12:10:30.755177 : Cannot read memory at address 0x0000030B 12:10:30.755177 : Cannot read memory at address 0x0000038B 12:10:30.755177 : RawData event for Player #1: 12:10:30.755177 : Device rawinput data (Hex) = [ 0000A638, 00004158 ] 12:10:30.755177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.755177 : OnScreen Cursor Position (Px) = [ 1246, 275 ] 12:10:30.755177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.756170 : ClientWindow Style = FullScreen 12:10:30.756170 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.756170 : Game Position (Hex) = [ 04DE, 0113 ] 12:10:30.756170 : Game Position (Dec) = [ 1246, 275 ] 12:10:30.756170 : - 12:10:30.757166 : Cannot read memory at address 0x0000030B 12:10:30.757166 : Cannot read memory at address 0x0000038B 12:10:30.758166 : RawData event for Player #1: 12:10:30.758166 : Device rawinput data (Hex) = [ 0000A648, 00004120 ] 12:10:30.758166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.758166 : OnScreen Cursor Position (Px) = [ 1247, 274 ] 12:10:30.758166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.758166 : ClientWindow Style = FullScreen 12:10:30.758166 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.758166 : Game Position (Hex) = [ 04DF, 0112 ] 12:10:30.758166 : Game Position (Dec) = [ 1247, 274 ] 12:10:30.759160 : - 12:10:30.759160 : Cannot read memory at address 0x0000030B 12:10:30.759160 : Cannot read memory at address 0x0000038B 12:10:30.761156 : Cannot read memory at address 0x0000030B 12:10:30.761156 : Cannot read memory at address 0x0000038B 12:10:30.763150 : Cannot read memory at address 0x0000030B 12:10:30.763150 : Cannot read memory at address 0x0000038B 12:10:30.763150 : RawData event for Player #1: 12:10:30.763150 : Device rawinput data (Hex) = [ 0000A61C, 000040C0 ] 12:10:30.763150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.763150 : OnScreen Cursor Position (Px) = [ 1245, 273 ] 12:10:30.763150 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.764144 : ClientWindow Style = FullScreen 12:10:30.764144 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.764144 : Game Position (Hex) = [ 04DD, 0111 ] 12:10:30.764144 : Game Position (Dec) = [ 1245, 273 ] 12:10:30.764144 : - 12:10:30.765140 : Cannot read memory at address 0x0000030B 12:10:30.765140 : Cannot read memory at address 0x0000038B 12:10:30.767137 : Cannot read memory at address 0x0000030B 12:10:30.767137 : Cannot read memory at address 0x0000038B 12:10:30.768133 : RawData event for Player #1: 12:10:30.768133 : Device rawinput data (Hex) = [ 0000A624, 00004108 ] 12:10:30.768133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.768133 : OnScreen Cursor Position (Px) = [ 1246, 274 ] 12:10:30.768133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.768133 : ClientWindow Style = FullScreen 12:10:30.768133 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.769127 : Game Position (Hex) = [ 04DE, 0112 ] 12:10:30.769127 : Cannot read memory at address 0x0000030B 12:10:30.769127 : Game Position (Dec) = [ 1246, 274 ] 12:10:30.769127 : Cannot read memory at address 0x0000038B 12:10:30.769127 : - 12:10:30.771124 : Cannot read memory at address 0x0000030B 12:10:30.771124 : Cannot read memory at address 0x0000038B 12:10:30.772117 : RawData event for Player #1: 12:10:30.772117 : Device rawinput data (Hex) = [ 0000A600, 000040F4 ] 12:10:30.772117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.772117 : OnScreen Cursor Position (Px) = [ 1245, 274 ] 12:10:30.772117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.772117 : ClientWindow Style = FullScreen 12:10:30.772117 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.773113 : Game Position (Hex) = [ 04DD, 0112 ] 12:10:30.773113 : Cannot read memory at address 0x0000030B 12:10:30.773113 : Cannot read memory at address 0x0000038B 12:10:30.773113 : - 12:10:30.775107 : Cannot read memory at address 0x0000030B 12:10:30.775107 : Cannot read memory at address 0x0000038B 12:10:30.777103 : Cannot read memory at address 0x0000030B 12:10:30.777103 : RawData event for Player #1: 12:10:30.777103 : Cannot read memory at address 0x0000038B 12:10:30.777103 : Device rawinput data (Hex) = [ 0000A5B0, 000040EC ] 12:10:30.777103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.777103 : OnScreen Cursor Position (Px) = [ 1242, 273 ] 12:10:30.777103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.777103 : ClientWindow Style = FullScreen 12:10:30.777103 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.778097 : Game Position (Hex) = [ 04DA, 0111 ] 12:10:30.778097 : Game Position (Dec) = [ 1242, 273 ] 12:10:30.778097 : - 12:10:30.779097 : Cannot read memory at address 0x0000030B 12:10:30.779097 : Cannot read memory at address 0x0000038B 12:10:30.781090 : Cannot read memory at address 0x0000030B 12:10:30.781090 : RawData event for Player #1: 12:10:30.781090 : Device rawinput data (Hex) = [ 0000A56C, 000040E0 ] 12:10:30.781090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.781090 : OnScreen Cursor Position (Px) = [ 1240, 273 ] 12:10:30.782083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.782083 : ClientWindow Style = FullScreen 12:10:30.782083 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.782083 : Game Position (Hex) = [ 04D8, 0111 ] 12:10:30.782083 : Game Position (Dec) = [ 1240, 273 ] 12:10:30.782083 : - 12:10:30.783085 : Cannot read memory at address 0x0000030B 12:10:30.783085 : Cannot read memory at address 0x0000038B 12:10:30.785077 : Cannot read memory at address 0x0000030B 12:10:30.785077 : Cannot read memory at address 0x0000038B 12:10:30.786073 : RawData event for Player #1: 12:10:30.786073 : Device rawinput data (Hex) = [ 0000A4C8, 000040D4 ] 12:10:30.786073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.786073 : OnScreen Cursor Position (Px) = [ 1235, 273 ] 12:10:30.786073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.786073 : ClientWindow Style = FullScreen 12:10:30.786073 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.787067 : Game Position (Hex) = [ 04D3, 0111 ] 12:10:30.787067 : Cannot read memory at address 0x0000030B 12:10:30.787067 : Game Position (Dec) = [ 1235, 273 ] 12:10:30.787067 : Cannot read memory at address 0x0000038B 12:10:30.787067 : - 12:10:30.789063 : Cannot read memory at address 0x0000030B 12:10:30.789063 : Cannot read memory at address 0x0000038B 12:10:30.790060 : RawData event for Player #1: 12:10:30.790060 : Device rawinput data (Hex) = [ 0000A420, 000040FC ] 12:10:30.790060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.790060 : OnScreen Cursor Position (Px) = [ 1230, 274 ] 12:10:30.790060 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.790060 : ClientWindow Style = FullScreen 12:10:30.791054 : Cannot read memory at address 0x0000030B 12:10:30.791054 : Cannot read memory at address 0x0000038B 12:10:30.791054 : Game Position (Hex) = [ 04CE, 0112 ] 12:10:30.791054 : Game Position (Dec) = [ 1230, 274 ] 12:10:30.791054 : - 12:10:30.793049 : Cannot read memory at address 0x0000030B 12:10:30.793049 : Cannot read memory at address 0x0000038B 12:10:30.795044 : Cannot read memory at address 0x0000030B 12:10:30.795044 : Cannot read memory at address 0x0000038B 12:10:30.795044 : RawData event for Player #1: 12:10:30.795044 : Device rawinput data (Hex) = [ 0000A3E4, 000040A4 ] 12:10:30.795044 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.795044 : OnScreen Cursor Position (Px) = [ 1229, 272 ] 12:10:30.796037 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.796037 : ClientWindow Style = FullScreen 12:10:30.796037 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.796037 : Game Position (Hex) = [ 04CD, 0110 ] 12:10:30.796037 : Game Position (Dec) = [ 1229, 272 ] 12:10:30.796037 : - 12:10:30.797034 : Cannot read memory at address 0x0000030B 12:10:30.797034 : Cannot read memory at address 0x0000038B 12:10:30.799027 : Cannot read memory at address 0x0000030B 12:10:30.799027 : Cannot read memory at address 0x0000038B 12:10:30.799027 : RawData event for Player #1: 12:10:30.799027 : Device rawinput data (Hex) = [ 0000A370, 0000410C ] 12:10:30.799027 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.800023 : OnScreen Cursor Position (Px) = [ 1225, 274 ] 12:10:30.800023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.800023 : ClientWindow Style = FullScreen 12:10:30.800023 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.800023 : Game Position (Hex) = [ 04C9, 0112 ] 12:10:30.800023 : Game Position (Dec) = [ 1225, 274 ] 12:10:30.800023 : - 12:10:30.801023 : Cannot read memory at address 0x0000030B 12:10:30.801023 : Cannot read memory at address 0x0000038B 12:10:30.803017 : Cannot read memory at address 0x0000030B 12:10:30.803017 : Cannot read memory at address 0x0000038B 12:10:30.804014 : RawData event for Player #1: 12:10:30.804014 : Device rawinput data (Hex) = [ 0000A340, 000040F4 ] 12:10:30.804014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.804014 : OnScreen Cursor Position (Px) = [ 1224, 274 ] 12:10:30.805007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.805007 : Cannot read memory at address 0x0000030B 12:10:30.805007 : ClientWindow Style = FullScreen 12:10:30.805007 : Cannot read memory at address 0x0000038B 12:10:30.805007 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.805007 : Game Position (Hex) = [ 04C8, 0112 ] 12:10:30.805007 : Game Position (Dec) = [ 1224, 274 ] 12:10:30.805007 : - 12:10:30.807003 : Cannot read memory at address 0x0000030B 12:10:30.807003 : Cannot read memory at address 0x0000038B 12:10:30.808000 : RawData event for Player #1: 12:10:30.808000 : Device rawinput data (Hex) = [ 0000A298, 000040B0 ] 12:10:30.808000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.808994 : OnScreen Cursor Position (Px) = [ 1219, 272 ] 12:10:30.808994 : Cannot read memory at address 0x0000030B 12:10:30.808994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.808994 : Cannot read memory at address 0x0000038B 12:10:30.808994 : ClientWindow Style = FullScreen 12:10:30.808994 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.808994 : Game Position (Hex) = [ 04C3, 0110 ] 12:10:30.808994 : Game Position (Dec) = [ 1219, 272 ] 12:10:30.809990 : - 12:10:30.810990 : Cannot read memory at address 0x0000030B 12:10:30.810990 : Cannot read memory at address 0x0000038B 12:10:30.812984 : Cannot read memory at address 0x0000030B 12:10:30.813424 : Cannot read memory at address 0x0000038B 12:10:30.813424 : RawData event for Player #1: 12:10:30.813424 : Device rawinput data (Hex) = [ 0000A1E8, 00004090 ] 12:10:30.813424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.813928 : OnScreen Cursor Position (Px) = [ 1214, 272 ] 12:10:30.813928 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.813928 : ClientWindow Style = FullScreen 12:10:30.813928 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.813928 : Game Position (Hex) = [ 04BE, 0110 ] 12:10:30.814929 : Game Position (Dec) = [ 1214, 272 ] 12:10:30.814929 : - 12:10:30.814929 : Cannot read memory at address 0x0000030B 12:10:30.814929 : Cannot read memory at address 0x0000038B 12:10:30.816923 : Cannot read memory at address 0x0000030B 12:10:30.816923 : Cannot read memory at address 0x0000038B 12:10:30.816923 : RawData event for Player #1: 12:10:30.816923 : Device rawinput data (Hex) = [ 0000A174, 000040E4 ] 12:10:30.816923 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.816923 : OnScreen Cursor Position (Px) = [ 1210, 273 ] 12:10:30.817917 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.817917 : ClientWindow Style = FullScreen 12:10:30.817917 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.817917 : Game Position (Hex) = [ 04BA, 0111 ] 12:10:30.817917 : Game Position (Dec) = [ 1210, 273 ] 12:10:30.817917 : - 12:10:30.818913 : Cannot read memory at address 0x0000030B 12:10:30.818913 : Cannot read memory at address 0x0000038B 12:10:30.820910 : Cannot read memory at address 0x0000030B 12:10:30.820910 : Cannot read memory at address 0x0000038B 12:10:30.821907 : RawData event for Player #1: 12:10:30.821907 : Device rawinput data (Hex) = [ 0000A0C8, 000040D4 ] 12:10:30.821907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.822900 : OnScreen Cursor Position (Px) = [ 1205, 273 ] 12:10:30.822900 : Cannot read memory at address 0x0000030B 12:10:30.822900 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.822900 : Cannot read memory at address 0x0000038B 12:10:30.822900 : ClientWindow Style = FullScreen 12:10:30.822900 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.822900 : Game Position (Hex) = [ 04B5, 0111 ] 12:10:30.822900 : Game Position (Dec) = [ 1205, 273 ] 12:10:30.822900 : - 12:10:30.824897 : Cannot read memory at address 0x0000030B 12:10:30.824897 : Cannot read memory at address 0x0000038B 12:10:30.825894 : RawData event for Player #1: 12:10:30.825894 : Device rawinput data (Hex) = [ 00009FEC, 000040D4 ] 12:10:30.825894 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.826887 : OnScreen Cursor Position (Px) = [ 1199, 273 ] 12:10:30.826887 : Cannot read memory at address 0x0000030B 12:10:30.826887 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.826887 : Cannot read memory at address 0x0000038B 12:10:30.826887 : ClientWindow Style = FullScreen 12:10:30.826887 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.826887 : Game Position (Hex) = [ 04AF, 0111 ] 12:10:30.826887 : Game Position (Dec) = [ 1199, 273 ] 12:10:30.826887 : - 12:10:30.828884 : Cannot read memory at address 0x0000030B 12:10:30.828884 : Cannot read memory at address 0x0000038B 12:10:30.830877 : Cannot read memory at address 0x0000030B 12:10:30.830877 : Cannot read memory at address 0x0000038B 12:10:30.830877 : RawData event for Player #1: 12:10:30.831871 : Device rawinput data (Hex) = [ 00009F70, 000040F4 ] 12:10:30.831871 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.831871 : OnScreen Cursor Position (Px) = [ 1195, 274 ] 12:10:30.831871 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.831871 : ClientWindow Style = FullScreen 12:10:30.831871 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.831871 : Game Position (Hex) = [ 04AB, 0112 ] 12:10:30.832867 : Game Position (Dec) = [ 1195, 274 ] 12:10:30.832867 : - 12:10:30.832867 : Cannot read memory at address 0x0000038B 12:10:30.834863 : Cannot read memory at address 0x0000030B 12:10:30.834863 : Cannot read memory at address 0x0000038B 12:10:30.835860 : RawData event for Player #1: 12:10:30.835860 : Device rawinput data (Hex) = [ 00009EC8, 00004128 ] 12:10:30.836854 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.836854 : Cannot read memory at address 0x0000030B 12:10:30.836854 : OnScreen Cursor Position (Px) = [ 1190, 274 ] 12:10:30.836854 : Cannot read memory at address 0x0000038B 12:10:30.836854 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.836854 : ClientWindow Style = FullScreen 12:10:30.836854 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.836854 : Game Position (Hex) = [ 04A6, 0112 ] 12:10:30.836854 : Game Position (Dec) = [ 1190, 274 ] 12:10:30.836854 : - 12:10:30.838850 : Cannot read memory at address 0x0000030B 12:10:30.838850 : Cannot read memory at address 0x0000038B 12:10:30.840843 : Cannot read memory at address 0x0000030B 12:10:30.840843 : Cannot read memory at address 0x0000038B 12:10:30.840843 : RawData event for Player #1: 12:10:30.840843 : Device rawinput data (Hex) = [ 00009DB8, 00004174 ] 12:10:30.840843 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.841837 : OnScreen Cursor Position (Px) = [ 1182, 276 ] 12:10:30.841837 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.841837 : ClientWindow Style = FullScreen 12:10:30.841837 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.841837 : Game Position (Hex) = [ 049E, 0114 ] 12:10:30.841837 : Game Position (Dec) = [ 1182, 276 ] 12:10:30.841837 : - 12:10:30.842833 : Cannot read memory at address 0x0000030B 12:10:30.842833 : Cannot read memory at address 0x0000038B 12:10:30.844827 : Cannot read memory at address 0x0000030B 12:10:30.844827 : Cannot read memory at address 0x0000038B 12:10:30.845824 : RawData event for Player #1: 12:10:30.845824 : Device rawinput data (Hex) = [ 00009D18, 000041AC ] 12:10:30.845824 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.846820 : OnScreen Cursor Position (Px) = [ 1178, 277 ] 12:10:30.846820 : Cannot read memory at address 0x0000030B 12:10:30.846820 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.846820 : ClientWindow Style = FullScreen 12:10:30.846820 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.846820 : Game Position (Hex) = [ 049A, 0115 ] 12:10:30.846820 : Game Position (Dec) = [ 1178, 277 ] 12:10:30.847817 : - 12:10:30.848817 : Cannot read memory at address 0x0000030B 12:10:30.848817 : Cannot read memory at address 0x0000038B 12:10:30.850807 : RawData event for Player #1: 12:10:30.850807 : Cannot read memory at address 0x0000030B 12:10:30.850807 : Device rawinput data (Hex) = [ 00009C84, 000041E8 ] 12:10:30.850807 : Cannot read memory at address 0x0000038B 12:10:30.850807 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.850807 : OnScreen Cursor Position (Px) = [ 1173, 278 ] 12:10:30.850807 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.850807 : ClientWindow Style = FullScreen 12:10:30.851804 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.851804 : Game Position (Hex) = [ 0495, 0116 ] 12:10:30.851804 : Game Position (Dec) = [ 1173, 278 ] 12:10:30.851804 : - 12:10:30.852804 : Cannot read memory at address 0x0000030B 12:10:30.852804 : Cannot read memory at address 0x0000038B 12:10:30.854797 : Cannot read memory at address 0x0000030B 12:10:30.854797 : Cannot read memory at address 0x0000038B 12:10:30.854797 : RawData event for Player #1: 12:10:30.854797 : Device rawinput data (Hex) = [ 00009BEC, 00004238 ] 12:10:30.854797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.855790 : OnScreen Cursor Position (Px) = [ 1169, 279 ] 12:10:30.855790 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.855790 : ClientWindow Style = FullScreen 12:10:30.855790 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.855790 : Game Position (Hex) = [ 0491, 0117 ] 12:10:30.855790 : Game Position (Dec) = [ 1169, 279 ] 12:10:30.855790 : - 12:10:30.856787 : Cannot read memory at address 0x0000030B 12:10:30.856787 : Cannot read memory at address 0x0000038B 12:10:30.858783 : Cannot read memory at address 0x0000030B 12:10:30.858783 : Cannot read memory at address 0x0000038B 12:10:30.859777 : RawData event for Player #1: 12:10:30.859777 : Device rawinput data (Hex) = [ 00009B78, 0000428C ] 12:10:30.860774 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.860774 : OnScreen Cursor Position (Px) = [ 1166, 280 ] 12:10:30.860774 : Cannot read memory at address 0x0000038B 12:10:30.860774 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.860774 : ClientWindow Style = FullScreen 12:10:30.860774 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.860774 : Game Position (Hex) = [ 048E, 0118 ] 12:10:30.861770 : Game Position (Dec) = [ 1166, 280 ] 12:10:30.861770 : - 12:10:30.862770 : Cannot read memory at address 0x0000030B 12:10:30.862770 : Cannot read memory at address 0x0000038B 12:10:30.864760 : Cannot read memory at address 0x0000030B 12:10:30.864760 : Cannot read memory at address 0x0000038B 12:10:30.864760 : RawData event for Player #1: 12:10:30.864760 : Device rawinput data (Hex) = [ 00009AC0, 00004278 ] 12:10:30.865757 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.865757 : OnScreen Cursor Position (Px) = [ 1160, 280 ] 12:10:30.865757 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.865757 : ClientWindow Style = FullScreen 12:10:30.865757 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.865757 : Game Position (Hex) = [ 0488, 0118 ] 12:10:30.865757 : Game Position (Dec) = [ 1160, 280 ] 12:10:30.866754 : - 12:10:30.866754 : Cannot read memory at address 0x0000030B 12:10:30.866754 : Cannot read memory at address 0x0000038B 12:10:30.868750 : Cannot read memory at address 0x0000030B 12:10:30.868750 : Cannot read memory at address 0x0000038B 12:10:30.868750 : RawData event for Player #1: 12:10:30.868750 : Device rawinput data (Hex) = [ 00009A14, 000042B4 ] 12:10:30.869744 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.869744 : OnScreen Cursor Position (Px) = [ 1155, 281 ] 12:10:30.869744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.869744 : ClientWindow Style = FullScreen 12:10:30.869744 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.869744 : Game Position (Hex) = [ 0483, 0119 ] 12:10:30.869744 : Game Position (Dec) = [ 1155, 281 ] 12:10:30.870741 : - 12:10:30.870741 : Cannot read memory at address 0x0000030B 12:10:30.870741 : Cannot read memory at address 0x0000038B 12:10:30.872737 : Cannot read memory at address 0x0000030B 12:10:30.872737 : Cannot read memory at address 0x0000038B 12:10:30.873733 : RawData event for Player #1: 12:10:30.874727 : Device rawinput data (Hex) = [ 000099B8, 0000432C ] 12:10:30.874727 : Cannot read memory at address 0x0000030B 12:10:30.874727 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.874727 : Cannot read memory at address 0x0000038B 12:10:30.874727 : OnScreen Cursor Position (Px) = [ 1152, 283 ] 12:10:30.874727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.875724 : ClientWindow Style = FullScreen 12:10:30.875724 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.875724 : Game Position (Hex) = [ 0480, 011B ] 12:10:30.875724 : Game Position (Dec) = [ 1152, 283 ] 12:10:30.875724 : - 12:10:30.876724 : Cannot read memory at address 0x0000030B 12:10:30.876724 : Cannot read memory at address 0x0000038B 12:10:30.878717 : Cannot read memory at address 0x0000030B 12:10:30.878717 : Cannot read memory at address 0x0000038B 12:10:30.878717 : RawData event for Player #1: 12:10:30.879710 : Device rawinput data (Hex) = [ 00009908, 00004380 ] 12:10:30.879710 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.879710 : OnScreen Cursor Position (Px) = [ 1147, 284 ] 12:10:30.879710 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.879710 : ClientWindow Style = FullScreen 12:10:30.879710 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.879710 : Game Position (Hex) = [ 047B, 011C ] 12:10:30.880707 : Game Position (Dec) = [ 1147, 284 ] 12:10:30.880707 : Cannot read memory at address 0x0000030B 12:10:30.880707 : - 12:10:30.880707 : Cannot read memory at address 0x0000038B 12:10:30.882700 : Cannot read memory at address 0x0000030B 12:10:30.882700 : Cannot read memory at address 0x0000038B 12:10:30.883700 : RawData event for Player #1: 12:10:30.884694 : Device rawinput data (Hex) = [ 000098A4, 00004380 ] 12:10:30.884694 : Cannot read memory at address 0x0000030B 12:10:30.884694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.884694 : Cannot read memory at address 0x0000038B 12:10:30.884694 : OnScreen Cursor Position (Px) = [ 1144, 284 ] 12:10:30.884694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.884694 : ClientWindow Style = FullScreen 12:10:30.884694 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.884694 : Game Position (Hex) = [ 0478, 011C ] 12:10:30.885690 : Game Position (Dec) = [ 1144, 284 ] 12:10:30.885690 : - 12:10:30.886690 : Cannot read memory at address 0x0000030B 12:10:30.886690 : Cannot read memory at address 0x0000038B 12:10:30.887687 : RawData event for Player #1: 12:10:30.888680 : Device rawinput data (Hex) = [ 0000984C, 00004418 ] 12:10:30.888680 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.888680 : Cannot read memory at address 0x0000038B 12:10:30.888680 : OnScreen Cursor Position (Px) = [ 1142, 287 ] 12:10:30.888680 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.888680 : ClientWindow Style = FullScreen 12:10:30.889677 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.889677 : Game Position (Hex) = [ 0476, 011F ] 12:10:30.889677 : Game Position (Dec) = [ 1142, 287 ] 12:10:30.890674 : - 12:10:30.890674 : Cannot read memory at address 0x0000030B 12:10:30.890674 : Cannot read memory at address 0x0000038B 12:10:30.892667 : RawData event for Player #1: 12:10:30.892667 : Cannot read memory at address 0x0000030B 12:10:30.892667 : Device rawinput data (Hex) = [ 000097D8, 00004464 ] 12:10:30.892667 : Cannot read memory at address 0x0000038B 12:10:30.892667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.892667 : OnScreen Cursor Position (Px) = [ 1138, 288 ] 12:10:30.892667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.892667 : ClientWindow Style = FullScreen 12:10:30.893664 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.893664 : Game Position (Hex) = [ 0472, 0120 ] 12:10:30.893664 : Game Position (Dec) = [ 1138, 288 ] 12:10:30.893664 : - 12:10:30.894664 : Cannot read memory at address 0x0000030B 12:10:30.894664 : Cannot read memory at address 0x0000038B 12:10:30.896656 : Cannot read memory at address 0x0000030B 12:10:30.896656 : Cannot read memory at address 0x0000038B 12:10:30.896656 : RawData event for Player #1: 12:10:30.897650 : Device rawinput data (Hex) = [ 00009748, 00004498 ] 12:10:30.897650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.897650 : OnScreen Cursor Position (Px) = [ 1134, 289 ] 12:10:30.897650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.897650 : ClientWindow Style = FullScreen 12:10:30.897650 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.897650 : Game Position (Hex) = [ 046E, 0121 ] 12:10:30.898647 : Game Position (Dec) = [ 1134, 289 ] 12:10:30.898647 : Cannot read memory at address 0x0000030B 12:10:30.898647 : Cannot read memory at address 0x0000038B 12:10:30.900640 : Cannot read memory at address 0x0000030B 12:10:30.900640 : Cannot read memory at address 0x0000038B 12:10:30.902634 : RawData event for Player #1: 12:10:30.902634 : Cannot read memory at address 0x0000030B 12:10:30.902634 : Cannot read memory at address 0x0000038B 12:10:30.902634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.902634 : OnScreen Cursor Position (Px) = [ 1130, 290 ] 12:10:30.902634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.903631 : ClientWindow Style = FullScreen 12:10:30.903631 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.903631 : Game Position (Hex) = [ 046A, 0122 ] 12:10:30.903631 : Game Position (Dec) = [ 1130, 290 ] 12:10:30.903631 : - 12:10:30.904627 : Cannot read memory at address 0x0000030B 12:10:30.904627 : Cannot read memory at address 0x0000038B 12:10:30.906620 : Cannot read memory at address 0x0000030B 12:10:30.906620 : Cannot read memory at address 0x0000038B 12:10:30.907617 : RawData event for Player #1: 12:10:30.907617 : Device rawinput data (Hex) = [ 00009658, 00004538 ] 12:10:30.907617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.907617 : OnScreen Cursor Position (Px) = [ 1127, 292 ] 12:10:30.907617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.907617 : ClientWindow Style = FullScreen 12:10:30.908614 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.908614 : Game Position (Hex) = [ 0467, 0124 ] 12:10:30.908614 : Cannot read memory at address 0x0000038B 12:10:30.908614 : Game Position (Dec) = [ 1127, 292 ] 12:10:30.908614 : - 12:10:30.910610 : Cannot read memory at address 0x0000030B 12:10:30.910610 : Cannot read memory at address 0x0000038B 12:10:30.911604 : RawData event for Player #1: 12:10:30.911604 : Device rawinput data (Hex) = [ 000095FC, 000045AC ] 12:10:30.911604 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.911604 : OnScreen Cursor Position (Px) = [ 1124, 293 ] 12:10:30.911604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.911604 : ClientWindow Style = FullScreen 12:10:30.912601 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.912601 : Cannot read memory at address 0x0000030B 12:10:30.912601 : Cannot read memory at address 0x0000038B 12:10:30.912601 : Game Position (Dec) = [ 1124, 293 ] 12:10:30.912601 : - 12:10:30.914593 : Cannot read memory at address 0x0000030B 12:10:30.914593 : Cannot read memory at address 0x0000038B 12:10:30.916587 : RawData event for Player #1: 12:10:30.916587 : Cannot read memory at address 0x0000030B 12:10:30.916587 : Device rawinput data (Hex) = [ 000095B4, 00004614 ] 12:10:30.916587 : Cannot read memory at address 0x0000038B 12:10:30.916587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.916587 : OnScreen Cursor Position (Px) = [ 1122, 295 ] 12:10:30.916587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.917584 : ClientWindow Style = FullScreen 12:10:30.917584 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.917584 : Game Position (Hex) = [ 0462, 0127 ] 12:10:30.917584 : Game Position (Dec) = [ 1122, 295 ] 12:10:30.917584 : - 12:10:30.918583 : Cannot read memory at address 0x0000030B 12:10:30.918583 : Cannot read memory at address 0x0000038B 12:10:30.920573 : Cannot read memory at address 0x0000030B 12:10:30.920573 : Cannot read memory at address 0x0000038B 12:10:30.921570 : RawData event for Player #1: 12:10:30.921570 : Device rawinput data (Hex) = [ 00009588, 00004694 ] 12:10:30.921570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.921570 : OnScreen Cursor Position (Px) = [ 1121, 297 ] 12:10:30.921570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.921570 : ClientWindow Style = FullScreen 12:10:30.921570 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.922567 : Game Position (Hex) = [ 0461, 0129 ] 12:10:30.922567 : Game Position (Dec) = [ 1121, 297 ] 12:10:30.922567 : Cannot read memory at address 0x0000038B 12:10:30.924564 : Cannot read memory at address 0x0000030B 12:10:30.924564 : Cannot read memory at address 0x0000038B 12:10:30.926554 : Cannot read memory at address 0x0000030B 12:10:30.926554 : Cannot read memory at address 0x0000038B 12:10:30.926554 : Device rawinput data (Hex) = [ 00009540, 000046F4 ] 12:10:30.926554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.926554 : OnScreen Cursor Position (Px) = [ 1119, 299 ] 12:10:30.927551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.927551 : ClientWindow Style = FullScreen 12:10:30.927551 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.927551 : Game Position (Hex) = [ 045F, 012B ] 12:10:30.927551 : Game Position (Dec) = [ 1119, 299 ] 12:10:30.927551 : - 12:10:30.928547 : Cannot read memory at address 0x0000030B 12:10:30.928547 : Cannot read memory at address 0x0000038B 12:10:30.930540 : RawData event for Player #1: 12:10:30.930540 : Device rawinput data (Hex) = [ 000094E4, 0000477C ] 12:10:30.930540 : Cannot read memory at address 0x0000038B 12:10:30.930540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.930540 : OnScreen Cursor Position (Px) = [ 1116, 301 ] 12:10:30.930540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.930540 : ClientWindow Style = FullScreen 12:10:30.931537 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.931537 : Game Position (Hex) = [ 045C, 012D ] 12:10:30.931537 : Game Position (Dec) = [ 1116, 301 ] 12:10:30.931537 : - 12:10:30.932537 : Cannot read memory at address 0x0000030B 12:10:30.932537 : Cannot read memory at address 0x0000038B 12:10:30.934527 : Cannot read memory at address 0x0000030B 12:10:30.934527 : Cannot read memory at address 0x0000038B 12:10:30.935524 : RawData event for Player #1: 12:10:30.935524 : Device rawinput data (Hex) = [ 000094D0, 00004808 ] 12:10:30.935524 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.935524 : OnScreen Cursor Position (Px) = [ 1116, 303 ] 12:10:30.935524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.935524 : ClientWindow Style = FullScreen 12:10:30.936521 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.936521 : Cannot read memory at address 0x0000030B 12:10:30.936521 : Game Position (Hex) = [ 045C, 012F ] 12:10:30.936521 : Cannot read memory at address 0x0000038B 12:10:30.936521 : Game Position (Dec) = [ 1116, 303 ] 12:10:30.936521 : - 12:10:30.938517 : Cannot read memory at address 0x0000030B 12:10:30.938517 : Cannot read memory at address 0x0000038B 12:10:30.940507 : Cannot read memory at address 0x0000030B 12:10:30.940507 : Cannot read memory at address 0x0000038B 12:10:30.940507 : Device rawinput data (Hex) = [ 00009470, 00004898 ] 12:10:30.940507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.940507 : OnScreen Cursor Position (Px) = [ 1113, 306 ] 12:10:30.940507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.941504 : ClientWindow Style = FullScreen 12:10:30.941504 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.941504 : Game Position (Hex) = [ 0459, 0132 ] 12:10:30.941504 : Game Position (Dec) = [ 1113, 306 ] 12:10:30.941504 : - 12:10:30.942500 : Cannot read memory at address 0x0000030B 12:10:30.942500 : Cannot read memory at address 0x0000038B 12:10:30.944497 : Cannot read memory at address 0x0000030B 12:10:30.944497 : Cannot read memory at address 0x0000038B 12:10:30.945490 : RawData event for Player #1: 12:10:30.945490 : Device rawinput data (Hex) = [ 00009404, 000048F8 ] 12:10:30.945490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:30.945490 : OnScreen Cursor Position (Px) = [ 1110, 307 ] 12:10:30.945490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:30.945490 : ClientWindow Style = FullScreen 12:10:30.946487 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:30.946487 : Cannot read memory at address 0x0000030B 12:10:30.946487 : Game Position (Hex) = [ 0456, 0133 ] 12:10:30.946487 : Cannot read memory at address 0x0000038B 12:10:30.946487 : Game Position (Dec) = [ 1110, 307 ] 12:10:30.946487 : - 12:10:30.948480 : Cannot read memory at address 0x0000030B 12:10:30.948480 : Cannot read memory at address 0x0000038B 12:10:30.949477 : RawData event for Player #1: 12:10:30.949477 : Device rawinput data (Hex) = [ 000093C8, 00004934 ] 12:10:31.018048 : Cannot read memory at address 0x0000030B 12:10:31.086632 : OnScreen Cursor Position (Px) = [ 1108, 308 ] 12:10:31.086632 : Cannot read memory at address 0x0000038B 12:10:31.087628 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.087628 : ClientWindow Style = FullScreen 12:10:31.087628 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.088624 : Cannot read memory at address 0x0000030B 12:10:31.088624 : Game Position (Hex) = [ 0454, 0134 ] 12:10:31.088624 : Cannot read memory at address 0x0000038B 12:10:31.089621 : - 12:10:31.092231 : Cannot read memory at address 0x0000030B 12:10:31.092231 : Cannot read memory at address 0x0000038B 12:10:31.093736 : Cannot read memory at address 0x0000030B 12:10:31.093736 : Cannot read memory at address 0x0000038B 12:10:31.095729 : Cannot read memory at address 0x0000030B 12:10:31.095729 : Cannot read memory at address 0x0000038B 12:10:31.095729 : RawData event for Player #1: 12:10:31.095729 : Device rawinput data (Hex) = [ 00009360, 000049A4 ] 12:10:31.095729 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.095729 : OnScreen Cursor Position (Px) = [ 1105, 310 ] 12:10:31.096726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.096726 : ClientWindow Style = FullScreen 12:10:31.096726 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.096726 : Game Position (Hex) = [ 0451, 0136 ] 12:10:31.096726 : Game Position (Dec) = [ 1105, 310 ] 12:10:31.096726 : - 12:10:31.097723 : RawData event for Player #1: 12:10:31.097723 : Cannot read memory at address 0x0000030B 12:10:31.097723 : Cannot read memory at address 0x0000038B 12:10:31.097723 : Device rawinput data (Hex) = [ 00008E8C, 00004E20 ] 12:10:31.097723 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.097723 : OnScreen Cursor Position (Px) = [ 1069, 329 ] 12:10:31.098719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.098719 : ClientWindow Style = FullScreen 12:10:31.098719 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.098719 : Game Position (Hex) = [ 042D, 0149 ] 12:10:31.098719 : Game Position (Dec) = [ 1069, 329 ] 12:10:31.098719 : - 12:10:31.098719 : RawData event for Player #1: 12:10:31.098719 : Device rawinput data (Hex) = [ 00008C80, 00004EAC ] 12:10:31.098719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.098719 : OnScreen Cursor Position (Px) = [ 1053, 331 ] 12:10:31.099716 : Cannot read memory at address 0x0000030B 12:10:31.099716 : Cannot read memory at address 0x0000038B 12:10:31.099716 : ClientWindow Style = FullScreen 12:10:31.099716 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.099716 : Game Position (Hex) = [ 041D, 014B ] 12:10:31.099716 : Game Position (Dec) = [ 1053, 331 ] 12:10:31.099716 : - 12:10:31.099716 : RawData event for Player #1: 12:10:31.099716 : Device rawinput data (Hex) = [ 00008C88, 00004EE4 ] 12:10:31.099716 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.100713 : OnScreen Cursor Position (Px) = [ 1054, 332 ] 12:10:31.100713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.100713 : ClientWindow Style = FullScreen 12:10:31.100713 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.100713 : Game Position (Hex) = [ 041E, 014C ] 12:10:31.100713 : Game Position (Dec) = [ 1054, 332 ] 12:10:31.100713 : - 12:10:31.100713 : RawData event for Player #1: 12:10:31.100713 : Device rawinput data (Hex) = [ 00008C88, 00004EE4 ] 12:10:31.100713 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.100713 : OnScreen Cursor Position (Px) = [ 1054, 332 ] 12:10:31.100713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.101709 : ClientWindow Style = FullScreen 12:10:31.101709 : Cannot read memory at address 0x0000030B 12:10:31.101709 : Game Position (Hex) = [ 041E, 014C ] 12:10:31.101709 : Game Position (Dec) = [ 1054, 332 ] 12:10:31.101709 : - 12:10:31.103706 : Cannot read memory at address 0x0000030B 12:10:31.103706 : Cannot read memory at address 0x0000038B 12:10:31.105699 : Cannot read memory at address 0x0000030B 12:10:31.105699 : Cannot read memory at address 0x0000038B 12:10:31.106696 : RawData event for Player #1: 12:10:31.106696 : Device rawinput data (Hex) = [ 00008C88, 00004EE4 ] 12:10:31.106696 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.107689 : Cannot read memory at address 0x0000030B 12:10:31.107689 : OnScreen Cursor Position (Px) = [ 1054, 332 ] 12:10:31.107689 : Cannot read memory at address 0x0000038B 12:10:31.107689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.107689 : ClientWindow Style = FullScreen 12:10:31.107689 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.107689 : Game Position (Hex) = [ 041E, 014C ] 12:10:31.107689 : Game Position (Dec) = [ 1054, 332 ] 12:10:31.107689 : - 12:10:31.109682 : Cannot read memory at address 0x0000030B 12:10:31.109682 : Cannot read memory at address 0x0000038B 12:10:31.111679 : Cannot read memory at address 0x0000030B 12:10:31.111679 : Cannot read memory at address 0x0000038B 12:10:31.113672 : Cannot read memory at address 0x0000030B 12:10:31.113672 : Cannot read memory at address 0x0000038B 12:10:31.113672 : RawData event for Player #1: 12:10:31.114665 : Device rawinput data (Hex) = [ 00008C98, 00004EEC ] 12:10:31.114665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.114665 : OnScreen Cursor Position (Px) = [ 1054, 332 ] 12:10:31.114665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.114665 : ClientWindow Style = FullScreen 12:10:31.114665 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.114665 : Game Position (Hex) = [ 041E, 014C ] 12:10:31.114665 : Game Position (Dec) = [ 1054, 332 ] 12:10:31.115662 : - 12:10:31.115662 : Cannot read memory at address 0x0000030B 12:10:31.115662 : Cannot read memory at address 0x0000038B 12:10:31.117655 : Cannot read memory at address 0x0000030B 12:10:31.117655 : Cannot read memory at address 0x0000038B 12:10:31.118655 : RawData event for Player #1: 12:10:31.119649 : Device rawinput data (Hex) = [ 00008CA8, 00004EA8 ] 12:10:31.119649 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.119649 : Cannot read memory at address 0x0000038B 12:10:31.119649 : OnScreen Cursor Position (Px) = [ 1054, 331 ] 12:10:31.119649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.119649 : ClientWindow Style = FullScreen 12:10:31.119649 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.119649 : Game Position (Hex) = [ 041E, 014B ] 12:10:31.120646 : Game Position (Dec) = [ 1054, 331 ] 12:10:31.120646 : - 12:10:31.121646 : Cannot read memory at address 0x0000030B 12:10:31.121646 : Cannot read memory at address 0x0000038B 12:10:31.123636 : Cannot read memory at address 0x0000030B 12:10:31.123636 : Cannot read memory at address 0x0000038B 12:10:31.124632 : RawData event for Player #1: 12:10:31.124632 : Device rawinput data (Hex) = [ 00008CDC, 00004EAC ] 12:10:31.124632 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.124632 : OnScreen Cursor Position (Px) = [ 1056, 331 ] 12:10:31.124632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.124632 : ClientWindow Style = FullScreen 12:10:31.125630 : Cannot read memory at address 0x0000030B 12:10:31.125630 : Cannot read memory at address 0x0000038B 12:10:31.125630 : Game Position (Hex) = [ 0420, 014B ] 12:10:31.125630 : Game Position (Dec) = [ 1056, 331 ] 12:10:31.125630 : - 12:10:31.127625 : Cannot read memory at address 0x0000030B 12:10:31.127625 : Cannot read memory at address 0x0000038B 12:10:31.128620 : RawData event for Player #1: 12:10:31.128620 : Device rawinput data (Hex) = [ 00008CFC, 00004EB8 ] 12:10:31.128620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.128620 : OnScreen Cursor Position (Px) = [ 1057, 332 ] 12:10:31.129617 : Cannot read memory at address 0x0000030B 12:10:31.129617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.129617 : Cannot read memory at address 0x0000038B 12:10:31.129617 : ClientWindow Style = FullScreen 12:10:31.129617 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.130613 : Game Position (Hex) = [ 0421, 014C ] 12:10:31.130613 : Game Position (Dec) = [ 1057, 332 ] 12:10:31.130613 : - 12:10:31.131610 : Cannot read memory at address 0x0000030B 12:10:31.131610 : Cannot read memory at address 0x0000038B 12:10:31.133603 : Cannot read memory at address 0x0000030B 12:10:31.133603 : RawData event for Player #1: 12:10:31.133603 : Device rawinput data (Hex) = [ 00008CEC, 00004EEC ] 12:10:31.133603 : Cannot read memory at address 0x0000038B 12:10:31.134600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.134600 : OnScreen Cursor Position (Px) = [ 1056, 332 ] 12:10:31.134600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.134600 : ClientWindow Style = FullScreen 12:10:31.134600 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.134600 : Game Position (Hex) = [ 0420, 014C ] 12:10:31.135596 : Game Position (Dec) = [ 1056, 332 ] 12:10:31.135596 : Cannot read memory at address 0x0000030B 12:10:31.135596 : - 12:10:31.135596 : Cannot read memory at address 0x0000038B 12:10:31.137589 : Cannot read memory at address 0x0000030B 12:10:31.137589 : Cannot read memory at address 0x0000038B 12:10:31.138586 : RawData event for Player #1: 12:10:31.138586 : Device rawinput data (Hex) = [ 00008D20, 00004EEC ] 12:10:31.138586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.138586 : OnScreen Cursor Position (Px) = [ 1058, 332 ] 12:10:31.138586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.138586 : ClientWindow Style = FullScreen 12:10:31.138586 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.139583 : Game Position (Hex) = [ 0422, 014C ] 12:10:31.139583 : Cannot read memory at address 0x0000030B 12:10:31.139583 : Game Position (Dec) = [ 1058, 332 ] 12:10:31.139583 : Cannot read memory at address 0x0000038B 12:10:31.139583 : - 12:10:31.141579 : Cannot read memory at address 0x0000030B 12:10:31.141579 : Cannot read memory at address 0x0000038B 12:10:31.143570 : Cannot read memory at address 0x0000030B 12:10:31.143570 : RawData event for Player #1: 12:10:31.143570 : Cannot read memory at address 0x0000038B 12:10:31.143570 : Device rawinput data (Hex) = [ 00008D20, 00004EEC ] 12:10:31.143570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.143570 : OnScreen Cursor Position (Px) = [ 1058, 332 ] 12:10:31.144566 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.144566 : ClientWindow Style = FullScreen 12:10:31.144566 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.144566 : Game Position (Hex) = [ 0422, 014C ] 12:10:31.144566 : Game Position (Dec) = [ 1058, 332 ] 12:10:31.144566 : - 12:10:31.145563 : Cannot read memory at address 0x0000030B 12:10:31.145563 : Cannot read memory at address 0x0000038B 12:10:31.147559 : Cannot read memory at address 0x0000030B 12:10:31.147559 : Cannot read memory at address 0x0000038B 12:10:31.148553 : RawData event for Player #1: 12:10:31.148553 : Device rawinput data (Hex) = [ 00008D3C, 00004EFC ] 12:10:31.148553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.148553 : OnScreen Cursor Position (Px) = [ 1059, 333 ] 12:10:31.148553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.148553 : ClientWindow Style = FullScreen 12:10:31.149550 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.149550 : Cannot read memory at address 0x0000030B 12:10:31.149550 : Cannot read memory at address 0x0000038B 12:10:31.149550 : Game Position (Dec) = [ 1059, 333 ] 12:10:31.149550 : - 12:10:31.151542 : Cannot read memory at address 0x0000030B 12:10:31.151542 : Cannot read memory at address 0x0000038B 12:10:31.153539 : Cannot read memory at address 0x0000030B 12:10:31.153539 : Cannot read memory at address 0x0000038B 12:10:31.154533 : RawData event for Player #1: 12:10:31.154533 : Device rawinput data (Hex) = [ 00008D10, 00004F10 ] 12:10:31.154533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.154533 : OnScreen Cursor Position (Px) = [ 1057, 333 ] 12:10:31.154533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.155530 : ClientWindow Style = FullScreen 12:10:31.155530 : Cannot read memory at address 0x0000030B 12:10:31.155530 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.155530 : Cannot read memory at address 0x0000038B 12:10:31.155530 : Game Position (Hex) = [ 0421, 014D ] 12:10:31.155530 : Game Position (Dec) = [ 1057, 333 ] 12:10:31.155530 : - 12:10:31.157522 : Cannot read memory at address 0x0000030B 12:10:31.157522 : Cannot read memory at address 0x0000038B 12:10:31.159516 : Cannot read memory at address 0x0000030B 12:10:31.159516 : Cannot read memory at address 0x0000038B 12:10:31.161510 : Cannot read memory at address 0x0000030B 12:10:31.161510 : RawData event for Player #1: 12:10:31.161510 : Cannot read memory at address 0x0000038B 12:10:31.161510 : Device rawinput data (Hex) = [ 00008D5C, 00004FA8 ] 12:10:31.161510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.161510 : OnScreen Cursor Position (Px) = [ 1060, 336 ] 12:10:31.162506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.162506 : ClientWindow Style = FullScreen 12:10:31.162506 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.162506 : Game Position (Hex) = [ 0424, 0150 ] 12:10:31.162506 : Game Position (Dec) = [ 1060, 336 ] 12:10:31.162506 : - 12:10:31.163503 : Cannot read memory at address 0x0000030B 12:10:31.163503 : Cannot read memory at address 0x0000038B 12:10:31.165496 : Cannot read memory at address 0x0000030B 12:10:31.165496 : Cannot read memory at address 0x0000038B 12:10:31.167489 : Cannot read memory at address 0x0000030B 12:10:31.167489 : Cannot read memory at address 0x0000038B 12:10:31.168486 : RawData event for Player #1: 12:10:31.168486 : Device rawinput data (Hex) = [ 00008D64, 00005030 ] 12:10:31.168486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.168486 : OnScreen Cursor Position (Px) = [ 1060, 338 ] 12:10:31.169483 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.169483 : Cannot read memory at address 0x0000030B 12:10:31.169483 : ClientWindow Style = FullScreen 12:10:31.169483 : Cannot read memory at address 0x0000038B 12:10:31.169483 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.169483 : Game Position (Hex) = [ 0424, 0152 ] 12:10:31.169483 : Game Position (Dec) = [ 1060, 338 ] 12:10:31.169483 : - 12:10:31.171476 : Cannot read memory at address 0x0000030B 12:10:31.171476 : Cannot read memory at address 0x0000038B 12:10:31.173469 : Cannot read memory at address 0x0000030B 12:10:31.173469 : Cannot read memory at address 0x0000038B 12:10:31.175463 : Cannot read memory at address 0x0000030B 12:10:31.175463 : RawData event for Player #1: 12:10:31.175463 : Cannot read memory at address 0x0000038B 12:10:31.175463 : Device rawinput data (Hex) = [ 00008D5C, 000050C0 ] 12:10:31.175463 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.176460 : OnScreen Cursor Position (Px) = [ 1060, 340 ] 12:10:31.176460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.176460 : ClientWindow Style = FullScreen 12:10:31.176460 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.176460 : Game Position (Hex) = [ 0424, 0154 ] 12:10:31.176460 : Game Position (Dec) = [ 1060, 340 ] 12:10:31.176460 : - 12:10:31.177456 : Cannot read memory at address 0x0000030B 12:10:31.177456 : Cannot read memory at address 0x0000038B 12:10:31.179449 : Cannot read memory at address 0x0000030B 12:10:31.179449 : Cannot read memory at address 0x0000038B 12:10:31.181443 : Cannot read memory at address 0x0000030B 12:10:31.181443 : Cannot read memory at address 0x0000038B 12:10:31.182440 : RawData event for Player #1: 12:10:31.182440 : Device rawinput data (Hex) = [ 00008D4C, 00005174 ] 12:10:31.182440 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.183436 : OnScreen Cursor Position (Px) = [ 1059, 343 ] 12:10:31.183436 : Cannot read memory at address 0x0000030B 12:10:31.183436 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.183436 : ClientWindow Style = FullScreen 12:10:31.183436 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.184433 : Game Position (Hex) = [ 0423, 0157 ] 12:10:31.184433 : Game Position (Dec) = [ 1059, 343 ] 12:10:31.184433 : - 12:10:31.185429 : Cannot read memory at address 0x0000030B 12:10:31.185429 : Cannot read memory at address 0x0000038B 12:10:31.187422 : Cannot read memory at address 0x0000030B 12:10:31.187422 : Cannot read memory at address 0x0000038B 12:10:31.189416 : Cannot read memory at address 0x0000030B 12:10:31.189416 : RawData event for Player #1: 12:10:31.189416 : Cannot read memory at address 0x0000038B 12:10:31.189416 : Device rawinput data (Hex) = [ 00008D54, 00005200 ] 12:10:31.189416 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.189416 : OnScreen Cursor Position (Px) = [ 1059, 345 ] 12:10:31.190413 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.190413 : ClientWindow Style = FullScreen 12:10:31.190413 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.190413 : Game Position (Hex) = [ 0423, 0159 ] 12:10:31.190413 : Game Position (Dec) = [ 1059, 345 ] 12:10:31.190413 : - 12:10:31.191410 : Cannot read memory at address 0x0000030B 12:10:31.191410 : Cannot read memory at address 0x0000038B 12:10:31.193403 : Cannot read memory at address 0x0000030B 12:10:31.193403 : RawData event for Player #1: 12:10:31.193403 : Cannot read memory at address 0x0000038B 12:10:31.193403 : Device rawinput data (Hex) = [ 00008D5C, 000052E0 ] 12:10:31.193403 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.193403 : OnScreen Cursor Position (Px) = [ 1060, 349 ] 12:10:31.194399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.194399 : ClientWindow Style = FullScreen 12:10:31.194399 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.194399 : Game Position (Hex) = [ 0424, 015D ] 12:10:31.194399 : Game Position (Dec) = [ 1060, 349 ] 12:10:31.194399 : - 12:10:31.195396 : Cannot read memory at address 0x0000030B 12:10:31.195396 : Cannot read memory at address 0x0000038B 12:10:31.197392 : Cannot read memory at address 0x0000030B 12:10:31.197392 : Cannot read memory at address 0x0000038B 12:10:31.198386 : RawData event for Player #1: 12:10:31.198386 : Device rawinput data (Hex) = [ 00008D00, 00005358 ] 12:10:31.198386 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.199382 : OnScreen Cursor Position (Px) = [ 1057, 351 ] 12:10:31.199382 : Cannot read memory at address 0x0000030B 12:10:31.199382 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.199382 : Cannot read memory at address 0x0000038B 12:10:31.199382 : ClientWindow Style = FullScreen 12:10:31.199382 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.199382 : Game Position (Hex) = [ 0421, 015F ] 12:10:31.199382 : Game Position (Dec) = [ 1057, 351 ] 12:10:31.199382 : - 12:10:31.201376 : Cannot read memory at address 0x0000030B 12:10:31.201376 : Cannot read memory at address 0x0000038B 12:10:31.203372 : Cannot read memory at address 0x0000030B 12:10:31.203372 : Cannot read memory at address 0x0000038B 12:10:31.205362 : Cannot read memory at address 0x0000030B 12:10:31.205362 : RawData event for Player #1: 12:10:31.205362 : Cannot read memory at address 0x0000038B 12:10:31.205362 : Device rawinput data (Hex) = [ 00008D44, 0000542C ] 12:10:31.205362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.205362 : OnScreen Cursor Position (Px) = [ 1059, 355 ] 12:10:31.206359 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.206359 : ClientWindow Style = FullScreen 12:10:31.206359 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.206359 : Game Position (Hex) = [ 0423, 0163 ] 12:10:31.206359 : Game Position (Dec) = [ 1059, 355 ] 12:10:31.206359 : - 12:10:31.207356 : Cannot read memory at address 0x0000030B 12:10:31.207356 : Cannot read memory at address 0x0000038B 12:10:31.209352 : Cannot read memory at address 0x0000030B 12:10:31.209352 : Cannot read memory at address 0x0000038B 12:10:31.211343 : Cannot read memory at address 0x0000030B 12:10:31.211343 : Cannot read memory at address 0x0000038B 12:10:31.212340 : RawData event for Player #1: 12:10:31.212340 : Device rawinput data (Hex) = [ 00008D1C, 000054E4 ] 12:10:31.212340 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.212340 : OnScreen Cursor Position (Px) = [ 1058, 358 ] 12:10:31.213336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.213336 : ClientWindow Style = FullScreen 12:10:31.213336 : Cannot read memory at address 0x0000038B 12:10:31.213336 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.213336 : Game Position (Hex) = [ 0422, 0166 ] 12:10:31.214333 : Game Position (Dec) = [ 1058, 358 ] 12:10:31.214333 : - 12:10:31.215329 : Cannot read memory at address 0x0000030B 12:10:31.215329 : Cannot read memory at address 0x0000038B 12:10:31.217327 : Cannot read memory at address 0x0000030B 12:10:31.217327 : Cannot read memory at address 0x0000038B 12:10:31.219317 : Cannot read memory at address 0x0000030B 12:10:31.219317 : RawData event for Player #1: 12:10:31.219317 : Device rawinput data (Hex) = [ 00008CA4, 000055F4 ] 12:10:31.219317 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.220313 : OnScreen Cursor Position (Px) = [ 1054, 362 ] 12:10:31.220313 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.220313 : ClientWindow Style = FullScreen 12:10:31.220313 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.220313 : Game Position (Hex) = [ 041E, 016A ] 12:10:31.220313 : Game Position (Dec) = [ 1054, 362 ] 12:10:31.220313 : - 12:10:31.221309 : Cannot read memory at address 0x0000030B 12:10:31.221309 : Cannot read memory at address 0x0000038B 12:10:31.223303 : Cannot read memory at address 0x0000030B 12:10:31.223303 : Cannot read memory at address 0x0000038B 12:10:31.224299 : RawData event for Player #1: 12:10:31.224299 : Device rawinput data (Hex) = [ 00008C50, 000056D4 ] 12:10:31.224299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.224299 : OnScreen Cursor Position (Px) = [ 1052, 366 ] 12:10:31.224299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.225296 : ClientWindow Style = FullScreen 12:10:31.225296 : Cannot read memory at address 0x0000030B 12:10:31.225296 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.225296 : Game Position (Hex) = [ 041C, 016E ] 12:10:31.225296 : Game Position (Dec) = [ 1052, 366 ] 12:10:31.225296 : - 12:10:31.227292 : Cannot read memory at address 0x0000030B 12:10:31.227292 : Cannot read memory at address 0x0000038B 12:10:31.229283 : Cannot read memory at address 0x0000030B 12:10:31.229283 : Cannot read memory at address 0x0000038B 12:10:31.230280 : RawData event for Player #1: 12:10:31.230280 : Device rawinput data (Hex) = [ 00008C58, 0000576C ] 12:10:31.230280 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.230280 : OnScreen Cursor Position (Px) = [ 1052, 368 ] 12:10:31.231276 : Cannot read memory at address 0x0000030B 12:10:31.231276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.231276 : Cannot read memory at address 0x0000038B 12:10:31.231276 : ClientWindow Style = FullScreen 12:10:31.231276 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.231276 : Game Position (Hex) = [ 041C, 0170 ] 12:10:31.232273 : Game Position (Dec) = [ 1052, 368 ] 12:10:31.232273 : - 12:10:31.233269 : Cannot read memory at address 0x0000030B 12:10:31.233269 : Cannot read memory at address 0x0000038B 12:10:31.235267 : Cannot read memory at address 0x0000030B 12:10:31.235267 : Cannot read memory at address 0x0000038B 12:10:31.237260 : Cannot read memory at address 0x0000030B 12:10:31.237260 : Cannot read memory at address 0x0000038B 12:10:31.237260 : RawData event for Player #1: 12:10:31.237260 : Device rawinput data (Hex) = [ 00008BB8, 00005914 ] 12:10:31.238256 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.238256 : OnScreen Cursor Position (Px) = [ 1047, 375 ] 12:10:31.238256 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.238256 : ClientWindow Style = FullScreen 12:10:31.238256 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.239250 : Game Position (Hex) = [ 0417, 0177 ] 12:10:31.239250 : Cannot read memory at address 0x0000030B 12:10:31.239250 : Cannot read memory at address 0x0000038B 12:10:31.241246 : Cannot read memory at address 0x0000030B 12:10:31.241246 : Cannot read memory at address 0x0000038B 12:10:31.243239 : Cannot read memory at address 0x0000030B 12:10:31.243239 : Cannot read memory at address 0x0000038B 12:10:31.244236 : RawData event for Player #1: 12:10:31.244236 : Device rawinput data (Hex) = [ 00008BB0, 00005964 ] 12:10:31.244236 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.245230 : OnScreen Cursor Position (Px) = [ 1047, 377 ] 12:10:31.245230 : Cannot read memory at address 0x0000030B 12:10:31.245230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.245230 : Cannot read memory at address 0x0000038B 12:10:31.245230 : ClientWindow Style = FullScreen 12:10:31.245230 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.246227 : Game Position (Hex) = [ 0417, 0179 ] 12:10:31.246227 : Game Position (Dec) = [ 1047, 377 ] 12:10:31.246227 : - 12:10:31.247223 : Cannot read memory at address 0x0000030B 12:10:31.247223 : Cannot read memory at address 0x0000038B 12:10:31.249217 : Cannot read memory at address 0x0000030B 12:10:31.249217 : Cannot read memory at address 0x0000038B 12:10:31.250213 : RawData event for Player #1: 12:10:31.250213 : Device rawinput data (Hex) = [ 00008BB0, 00005964 ] 12:10:31.250213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.250213 : OnScreen Cursor Position (Px) = [ 1047, 377 ] 12:10:31.251210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.251210 : Cannot read memory at address 0x0000030B 12:10:31.251210 : ClientWindow Style = FullScreen 12:10:31.251210 : Cannot read memory at address 0x0000038B 12:10:31.251210 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.251210 : Game Position (Hex) = [ 0417, 0179 ] 12:10:31.252206 : Game Position (Dec) = [ 1047, 377 ] 12:10:31.252206 : - 12:10:31.253206 : Cannot read memory at address 0x0000030B 12:10:31.253206 : Cannot read memory at address 0x0000038B 12:10:31.255199 : Cannot read memory at address 0x0000030B 12:10:31.255199 : Cannot read memory at address 0x0000038B 12:10:31.257192 : Cannot read memory at address 0x0000030B 12:10:31.257192 : Cannot read memory at address 0x0000038B 12:10:31.257192 : RawData event for Player #1: 12:10:31.257192 : Device rawinput data (Hex) = [ 00008B48, 00005B74 ] 12:10:31.258187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.258187 : OnScreen Cursor Position (Px) = [ 1044, 385 ] 12:10:31.258187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.258187 : ClientWindow Style = FullScreen 12:10:31.258187 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.258187 : Game Position (Hex) = [ 0414, 0181 ] 12:10:31.259184 : Game Position (Dec) = [ 1044, 385 ] 12:10:31.259184 : Cannot read memory at address 0x0000030B 12:10:31.259184 : - 12:10:31.259184 : Cannot read memory at address 0x0000038B 12:10:31.261179 : Cannot read memory at address 0x0000030B 12:10:31.261179 : Cannot read memory at address 0x0000038B 12:10:31.263173 : Cannot read memory at address 0x0000030B 12:10:31.263173 : Cannot read memory at address 0x0000038B 12:10:31.264169 : RawData event for Player #1: 12:10:31.264169 : Device rawinput data (Hex) = [ 00008B20, 00005BD0 ] 12:10:31.265163 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.265163 : OnScreen Cursor Position (Px) = [ 1043, 387 ] 12:10:31.265163 : Cannot read memory at address 0x0000038B 12:10:31.266160 : ClientWindow Style = FullScreen 12:10:31.266160 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.266160 : Game Position (Hex) = [ 0413, 0183 ] 12:10:31.266160 : Game Position (Dec) = [ 1043, 387 ] 12:10:31.266160 : - 12:10:31.268156 : Cannot read memory at address 0x0000030B 12:10:31.268156 : Cannot read memory at address 0x0000038B 12:10:31.270149 : Cannot read memory at address 0x0000030B 12:10:31.270149 : Cannot read memory at address 0x0000038B 12:10:31.270149 : RawData event for Player #1: 12:10:31.270149 : Device rawinput data (Hex) = [ 00008AEC, 00005C7C ] 12:10:31.270149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.270149 : OnScreen Cursor Position (Px) = [ 1041, 390 ] 12:10:31.271143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.271143 : ClientWindow Style = FullScreen 12:10:31.271143 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.271143 : Game Position (Hex) = [ 0411, 0186 ] 12:10:31.271143 : Game Position (Dec) = [ 1041, 390 ] 12:10:31.271143 : - 12:10:31.272140 : Cannot read memory at address 0x0000030B 12:10:31.272140 : Cannot read memory at address 0x0000038B 12:10:31.274135 : Cannot read memory at address 0x0000030B 12:10:31.274135 : Cannot read memory at address 0x0000038B 12:10:31.276129 : Cannot read memory at address 0x0000030B 12:10:31.276129 : Cannot read memory at address 0x0000038B 12:10:31.277123 : RawData event for Player #1: 12:10:31.277123 : Device rawinput data (Hex) = [ 00008AFC, 00005D50 ] 12:10:31.277123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.277123 : OnScreen Cursor Position (Px) = [ 1042, 393 ] 12:10:31.278119 : Cannot read memory at address 0x0000030B 12:10:31.278119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.278119 : Cannot read memory at address 0x0000038B 12:10:31.278119 : ClientWindow Style = FullScreen 12:10:31.278119 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.278119 : Game Position (Hex) = [ 0412, 0189 ] 12:10:31.278119 : Game Position (Dec) = [ 1042, 393 ] 12:10:31.278119 : - 12:10:31.280116 : Cannot read memory at address 0x0000030B 12:10:31.280116 : Cannot read memory at address 0x0000038B 12:10:31.282106 : Cannot read memory at address 0x0000030B 12:10:31.282106 : Cannot read memory at address 0x0000038B 12:10:31.284100 : Cannot read memory at address 0x0000030B 12:10:31.284100 : Cannot read memory at address 0x0000038B 12:10:31.284100 : Device rawinput data (Hex) = [ 00008ADC, 00005DA8 ] 12:10:31.284100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.285096 : OnScreen Cursor Position (Px) = [ 1041, 395 ] 12:10:31.285096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.285096 : ClientWindow Style = FullScreen 12:10:31.285096 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.285096 : Game Position (Hex) = [ 0411, 018B ] 12:10:31.285096 : Game Position (Dec) = [ 1041, 395 ] 12:10:31.285096 : - 12:10:31.286092 : Cannot read memory at address 0x0000030B 12:10:31.286092 : Cannot read memory at address 0x0000038B 12:10:31.288089 : Cannot read memory at address 0x0000030B 12:10:31.288089 : Cannot read memory at address 0x0000038B 12:10:31.290082 : Cannot read memory at address 0x0000030B 12:10:31.290082 : Cannot read memory at address 0x0000038B 12:10:31.291079 : RawData event for Player #1: 12:10:31.291079 : Device rawinput data (Hex) = [ 00008B08, 00005E4C ] 12:10:31.291079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.292073 : OnScreen Cursor Position (Px) = [ 1042, 397 ] 12:10:31.292073 : Cannot read memory at address 0x0000030B 12:10:31.292073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.292073 : Cannot read memory at address 0x0000038B 12:10:31.292073 : ClientWindow Style = FullScreen 12:10:31.292073 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.292073 : Game Position (Hex) = [ 0412, 018D ] 12:10:31.292073 : Game Position (Dec) = [ 1042, 397 ] 12:10:31.292073 : - 12:10:31.294069 : Cannot read memory at address 0x0000030B 12:10:31.294069 : Cannot read memory at address 0x0000038B 12:10:31.296062 : Cannot read memory at address 0x0000030B 12:10:31.296062 : Cannot read memory at address 0x0000038B 12:10:31.298053 : Cannot read memory at address 0x0000030B 12:10:31.298053 : Cannot read memory at address 0x0000038B 12:10:31.298053 : RawData event for Player #1: 12:10:31.298053 : Device rawinput data (Hex) = [ 00008B00, 00005E78 ] 12:10:31.299050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.299050 : OnScreen Cursor Position (Px) = [ 1042, 398 ] 12:10:31.299050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.299050 : ClientWindow Style = FullScreen 12:10:31.299050 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.299050 : Game Position (Hex) = [ 0412, 018E ] 12:10:31.300047 : Game Position (Dec) = [ 1042, 398 ] 12:10:31.300047 : - 12:10:31.300047 : Cannot read memory at address 0x0000030B 12:10:31.300047 : Cannot read memory at address 0x0000038B 12:10:31.302043 : Cannot read memory at address 0x0000030B 12:10:31.302043 : Cannot read memory at address 0x0000038B 12:10:31.304036 : Cannot read memory at address 0x0000030B 12:10:31.304036 : Cannot read memory at address 0x0000038B 12:10:31.304036 : RawData event for Player #1: 12:10:31.304036 : Device rawinput data (Hex) = [ 00008B34, 00005EBC ] 12:10:31.304036 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.305031 : OnScreen Cursor Position (Px) = [ 1044, 399 ] 12:10:31.305031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.305031 : ClientWindow Style = FullScreen 12:10:31.305031 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.305031 : Game Position (Hex) = [ 0414, 018F ] 12:10:31.305031 : Game Position (Dec) = [ 1044, 399 ] 12:10:31.306026 : - 12:10:31.306026 : Cannot read memory at address 0x0000030B 12:10:31.306026 : Cannot read memory at address 0x0000038B 12:10:31.307636 : Cannot read memory at address 0x0000030B 12:10:31.307636 : Cannot read memory at address 0x0000038B 12:10:31.309170 : Cannot read memory at address 0x0000030B 12:10:31.309170 : Cannot read memory at address 0x0000038B 12:10:31.310699 : Cannot read memory at address 0x0000030B 12:10:31.310699 : Cannot read memory at address 0x0000038B 12:10:31.311210 : RawData event for Player #1: 12:10:31.311720 : Device rawinput data (Hex) = [ 00008B18, 00005EF0 ] 12:10:31.311720 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.311720 : OnScreen Cursor Position (Px) = [ 1043, 400 ] 12:10:31.312231 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.312231 : Cannot read memory at address 0x0000030B 12:10:31.312231 : ClientWindow Style = FullScreen 12:10:31.312231 : Cannot read memory at address 0x0000038B 12:10:31.312746 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.312746 : Game Position (Hex) = [ 0413, 0190 ] 12:10:31.312746 : Game Position (Dec) = [ 1043, 400 ] 12:10:31.312746 : - 12:10:31.313748 : Cannot read memory at address 0x0000030B 12:10:31.313748 : Cannot read memory at address 0x0000038B 12:10:31.315738 : Cannot read memory at address 0x0000030B 12:10:31.315738 : Cannot read memory at address 0x0000038B 12:10:31.317731 : Cannot read memory at address 0x0000030B 12:10:31.317731 : Cannot read memory at address 0x0000038B 12:10:31.317731 : RawData event for Player #1: 12:10:31.318728 : Device rawinput data (Hex) = [ 00008B20, 00005ED4 ] 12:10:31.318728 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.318728 : OnScreen Cursor Position (Px) = [ 1043, 400 ] 12:10:31.318728 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.318728 : ClientWindow Style = FullScreen 12:10:31.318728 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.318728 : Game Position (Hex) = [ 0413, 0190 ] 12:10:31.318728 : Game Position (Dec) = [ 1043, 400 ] 12:10:31.318728 : - 12:10:31.319725 : Cannot read memory at address 0x0000030B 12:10:31.319725 : Cannot read memory at address 0x0000038B 12:10:31.321721 : Cannot read memory at address 0x0000030B 12:10:31.321721 : Cannot read memory at address 0x0000038B 12:10:31.323714 : Cannot read memory at address 0x0000030B 12:10:31.323714 : Cannot read memory at address 0x0000038B 12:10:31.325705 : RawData event for Player #1: 12:10:31.325705 : Cannot read memory at address 0x0000030B 12:10:31.325705 : Cannot read memory at address 0x0000038B 12:10:31.325705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.325705 : OnScreen Cursor Position (Px) = [ 1045, 399 ] 12:10:31.325705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.326702 : ClientWindow Style = FullScreen 12:10:31.326702 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.326702 : Game Position (Hex) = [ 0415, 018F ] 12:10:31.326702 : Game Position (Dec) = [ 1045, 399 ] 12:10:31.326702 : - 12:10:31.327701 : Cannot read memory at address 0x0000030B 12:10:31.327701 : Cannot read memory at address 0x0000038B 12:10:31.329694 : Cannot read memory at address 0x0000030B 12:10:31.329694 : Cannot read memory at address 0x0000038B 12:10:31.331685 : Cannot read memory at address 0x0000030B 12:10:31.331685 : Cannot read memory at address 0x0000038B 12:10:31.332682 : RawData event for Player #1: 12:10:31.332682 : Device rawinput data (Hex) = [ 00008B5C, 00005EC0 ] 12:10:31.332682 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.332682 : OnScreen Cursor Position (Px) = [ 1045, 399 ] 12:10:31.332682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.332682 : ClientWindow Style = FullScreen 12:10:31.333678 : Cannot read memory at address 0x0000030B 12:10:31.333678 : Cannot read memory at address 0x0000038B 12:10:31.333678 : Game Position (Hex) = [ 0415, 018F ] 12:10:31.333678 : Game Position (Dec) = [ 1045, 399 ] 12:10:31.333678 : - 12:10:31.335671 : Cannot read memory at address 0x0000030B 12:10:31.335671 : Cannot read memory at address 0x0000038B 12:10:31.337667 : Cannot read memory at address 0x0000030B 12:10:31.337667 : Cannot read memory at address 0x0000038B 12:10:31.338664 : RawData event for Player #1: 12:10:31.339659 : Device rawinput data (Hex) = [ 00008B98, 00005ED4 ] 12:10:31.339659 : Cannot read memory at address 0x0000030B 12:10:31.339659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.339659 : Cannot read memory at address 0x0000038B 12:10:31.339659 : OnScreen Cursor Position (Px) = [ 1046, 400 ] 12:10:31.339659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.339659 : ClientWindow Style = FullScreen 12:10:31.340655 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.340655 : Game Position (Hex) = [ 0416, 0190 ] 12:10:31.340655 : Game Position (Dec) = [ 1046, 400 ] 12:10:31.340655 : - 12:10:31.341651 : Cannot read memory at address 0x0000030B 12:10:31.341651 : Cannot read memory at address 0x0000038B 12:10:31.343644 : Cannot read memory at address 0x0000030B 12:10:31.343644 : Cannot read memory at address 0x0000038B 12:10:31.345638 : RawData event for Player #1: 12:10:31.345638 : Cannot read memory at address 0x0000030B 12:10:31.345638 : Device rawinput data (Hex) = [ 00008B98, 00005EB0 ] 12:10:31.345638 : Cannot read memory at address 0x0000038B 12:10:31.345638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.345638 : OnScreen Cursor Position (Px) = [ 1046, 399 ] 12:10:31.345638 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.345638 : ClientWindow Style = FullScreen 12:10:31.346635 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.346635 : Game Position (Hex) = [ 0416, 018F ] 12:10:31.346635 : Game Position (Dec) = [ 1046, 399 ] 12:10:31.346635 : - 12:10:31.347634 : Cannot read memory at address 0x0000030B 12:10:31.347634 : Cannot read memory at address 0x0000038B 12:10:31.349625 : Cannot read memory at address 0x0000030B 12:10:31.349625 : Cannot read memory at address 0x0000038B 12:10:31.351621 : Cannot read memory at address 0x0000030B 12:10:31.351621 : Cannot read memory at address 0x0000038B 12:10:31.352615 : RawData event for Player #1: 12:10:31.352615 : Device rawinput data (Hex) = [ 00008BAC, 00005E80 ] 12:10:31.352615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.352615 : OnScreen Cursor Position (Px) = [ 1047, 398 ] 12:10:31.352615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.352615 : ClientWindow Style = FullScreen 12:10:31.352615 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.353611 : Game Position (Hex) = [ 0417, 018E ] 12:10:31.353611 : Cannot read memory at address 0x0000030B 12:10:31.353611 : Game Position (Dec) = [ 1047, 398 ] 12:10:31.353611 : Cannot read memory at address 0x0000038B 12:10:31.353611 : - 12:10:31.355608 : Cannot read memory at address 0x0000030B 12:10:31.355608 : Cannot read memory at address 0x0000038B 12:10:31.357598 : Cannot read memory at address 0x0000030B 12:10:31.357598 : Cannot read memory at address 0x0000038B 12:10:31.359592 : RawData event for Player #1: 12:10:31.359592 : Cannot read memory at address 0x0000030B 12:10:31.359592 : Device rawinput data (Hex) = [ 00008BB8, 00005EC8 ] 12:10:31.359592 : Cannot read memory at address 0x0000038B 12:10:31.359592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.359592 : OnScreen Cursor Position (Px) = [ 1047, 399 ] 12:10:31.360588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.360588 : ClientWindow Style = FullScreen 12:10:31.360588 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.360588 : Game Position (Hex) = [ 0417, 018F ] 12:10:31.360588 : Game Position (Dec) = [ 1047, 399 ] 12:10:31.360588 : - 12:10:31.361584 : Cannot read memory at address 0x0000030B 12:10:31.361584 : Cannot read memory at address 0x0000038B 12:10:31.363578 : Cannot read memory at address 0x0000030B 12:10:31.363578 : Cannot read memory at address 0x0000038B 12:10:31.365572 : Cannot read memory at address 0x0000030B 12:10:31.365572 : Cannot read memory at address 0x0000038B 12:10:31.366568 : RawData event for Player #1: 12:10:31.366568 : Device rawinput data (Hex) = [ 00008BE0, 00005E9C ] 12:10:31.366568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.366568 : OnScreen Cursor Position (Px) = [ 1049, 399 ] 12:10:31.366568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.367565 : Cannot read memory at address 0x0000030B 12:10:31.367565 : Cannot read memory at address 0x0000038B 12:10:31.367565 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.367565 : Game Position (Hex) = [ 0419, 018F ] 12:10:31.367565 : Game Position (Dec) = [ 1049, 399 ] 12:10:31.367565 : - 12:10:31.369561 : Cannot read memory at address 0x0000030B 12:10:31.369561 : Cannot read memory at address 0x0000038B 12:10:31.371551 : Cannot read memory at address 0x0000030B 12:10:31.371551 : Cannot read memory at address 0x0000038B 12:10:31.373545 : Cannot read memory at address 0x0000030B 12:10:31.373545 : Cannot read memory at address 0x0000038B 12:10:31.373545 : Device rawinput data (Hex) = [ 00008BE0, 00005EDC ] 12:10:31.373545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.373545 : OnScreen Cursor Position (Px) = [ 1049, 400 ] 12:10:31.373545 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.374542 : ClientWindow Style = FullScreen 12:10:31.374542 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.374542 : Game Position (Hex) = [ 0419, 0190 ] 12:10:31.374542 : Game Position (Dec) = [ 1049, 400 ] 12:10:31.374542 : - 12:10:31.375541 : Cannot read memory at address 0x0000030B 12:10:31.375541 : Cannot read memory at address 0x0000038B 12:10:31.377531 : Cannot read memory at address 0x0000030B 12:10:31.377531 : Cannot read memory at address 0x0000038B 12:10:31.379525 : Cannot read memory at address 0x0000030B 12:10:31.379525 : Cannot read memory at address 0x0000038B 12:10:31.380522 : RawData event for Player #1: 12:10:31.380522 : Device rawinput data (Hex) = [ 00008C1C, 00005F1C ] 12:10:31.380522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.380522 : OnScreen Cursor Position (Px) = [ 1050, 401 ] 12:10:31.381519 : Cannot read memory at address 0x0000030B 12:10:31.381519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.381519 : Cannot read memory at address 0x0000038B 12:10:31.381519 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.381519 : Game Position (Hex) = [ 041A, 0191 ] 12:10:31.382514 : Game Position (Dec) = [ 1050, 401 ] 12:10:31.382514 : - 12:10:31.383511 : Cannot read memory at address 0x0000030B 12:10:31.383511 : Cannot read memory at address 0x0000038B 12:10:31.385504 : Cannot read memory at address 0x0000030B 12:10:31.385504 : Cannot read memory at address 0x0000038B 12:10:31.386501 : RawData event for Player #1: 12:10:31.386501 : Device rawinput data (Hex) = [ 00008C24, 00005F5C ] 12:10:31.386501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.386501 : OnScreen Cursor Position (Px) = [ 1051, 402 ] 12:10:31.386501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.386501 : ClientWindow Style = FullScreen 12:10:31.387498 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.387498 : Cannot read memory at address 0x0000030B 12:10:31.387498 : Game Position (Hex) = [ 041B, 0192 ] 12:10:31.387498 : Cannot read memory at address 0x0000038B 12:10:31.387498 : Game Position (Dec) = [ 1051, 402 ] 12:10:31.387498 : - 12:10:31.389494 : Cannot read memory at address 0x0000030B 12:10:31.389494 : Cannot read memory at address 0x0000038B 12:10:31.391485 : Cannot read memory at address 0x0000030B 12:10:31.391485 : Cannot read memory at address 0x0000038B 12:10:31.393478 : Cannot read memory at address 0x0000030B 12:10:31.393478 : RawData event for Player #1: 12:10:31.393478 : Cannot read memory at address 0x0000038B 12:10:31.393478 : Device rawinput data (Hex) = [ 00008C48, 00005F60 ] 12:10:31.393478 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.393478 : OnScreen Cursor Position (Px) = [ 1052, 402 ] 12:10:31.394475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.394475 : ClientWindow Style = FullScreen 12:10:31.394475 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.394475 : Game Position (Hex) = [ 041C, 0192 ] 12:10:31.394475 : Game Position (Dec) = [ 1052, 402 ] 12:10:31.394475 : - 12:10:31.395471 : Cannot read memory at address 0x0000030B 12:10:31.395471 : Cannot read memory at address 0x0000038B 12:10:31.397468 : Cannot read memory at address 0x0000030B 12:10:31.397468 : Cannot read memory at address 0x0000038B 12:10:31.399458 : Cannot read memory at address 0x0000030B 12:10:31.399458 : Cannot read memory at address 0x0000038B 12:10:31.400455 : RawData event for Player #1: 12:10:31.400455 : Device rawinput data (Hex) = [ 00008C24, 00006000 ] 12:10:31.400455 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.400455 : OnScreen Cursor Position (Px) = [ 1051, 405 ] 12:10:31.401451 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.401451 : Cannot read memory at address 0x0000030B 12:10:31.401451 : ClientWindow Style = FullScreen 12:10:31.401451 : Cannot read memory at address 0x0000038B 12:10:31.401451 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.401451 : Game Position (Hex) = [ 041B, 0195 ] 12:10:31.401451 : Game Position (Dec) = [ 1051, 405 ] 12:10:31.401451 : - 12:10:31.403448 : Cannot read memory at address 0x0000030B 12:10:31.403448 : Cannot read memory at address 0x0000038B 12:10:31.405441 : Cannot read memory at address 0x0000030B 12:10:31.405441 : Cannot read memory at address 0x0000038B 12:10:31.407432 : Cannot read memory at address 0x0000030B 12:10:31.407432 : RawData event for Player #1: 12:10:31.407432 : Cannot read memory at address 0x0000038B 12:10:31.407432 : Device rawinput data (Hex) = [ 00008C60, 00006038 ] 12:10:31.407432 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.407432 : OnScreen Cursor Position (Px) = [ 1052, 405 ] 12:10:31.408428 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.408428 : ClientWindow Style = FullScreen 12:10:31.408428 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.408428 : Game Position (Hex) = [ 041C, 0195 ] 12:10:31.408428 : Game Position (Dec) = [ 1052, 405 ] 12:10:31.408428 : - 12:10:31.409425 : Cannot read memory at address 0x0000030B 12:10:31.409425 : Cannot read memory at address 0x0000038B 12:10:31.411421 : Cannot read memory at address 0x0000030B 12:10:31.411421 : Cannot read memory at address 0x0000038B 12:10:31.413411 : Cannot read memory at address 0x0000030B 12:10:31.413411 : Cannot read memory at address 0x0000038B 12:10:31.414408 : RawData event for Player #1: 12:10:31.414408 : Device rawinput data (Hex) = [ 00008C50, 0000604C ] 12:10:31.414408 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.414408 : OnScreen Cursor Position (Px) = [ 1052, 406 ] 12:10:31.415405 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.415405 : ClientWindow Style = FullScreen 12:10:31.415405 : Cannot read memory at address 0x0000030B 12:10:31.415405 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.415405 : Cannot read memory at address 0x0000038B 12:10:31.415405 : Game Position (Hex) = [ 041C, 0196 ] 12:10:31.415405 : Game Position (Dec) = [ 1052, 406 ] 12:10:31.415405 : - 12:10:31.417398 : Cannot read memory at address 0x0000030B 12:10:31.417398 : Cannot read memory at address 0x0000038B 12:10:31.419394 : Cannot read memory at address 0x0000030B 12:10:31.419394 : Cannot read memory at address 0x0000038B 12:10:31.420388 : RawData event for Player #1: 12:10:31.420388 : Device rawinput data (Hex) = [ 00008C84, 000060D8 ] 12:10:31.420388 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.420388 : OnScreen Cursor Position (Px) = [ 1053, 408 ] 12:10:31.420388 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.420388 : ClientWindow Style = FullScreen 12:10:31.420388 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.420388 : Game Position (Hex) = [ 041D, 0198 ] 12:10:31.421384 : Game Position (Dec) = [ 1053, 408 ] 12:10:31.421384 : Cannot read memory at address 0x0000030B 12:10:31.421384 : - 12:10:31.421384 : Cannot read memory at address 0x0000038B 12:10:31.423381 : Cannot read memory at address 0x0000030B 12:10:31.423381 : Cannot read memory at address 0x0000038B 12:10:31.425374 : Cannot read memory at address 0x0000030B 12:10:31.425374 : Cannot read memory at address 0x0000038B 12:10:31.427365 : Cannot read memory at address 0x0000030B 12:10:31.427365 : Cannot read memory at address 0x0000038B 12:10:31.427365 : RawData event for Player #1: 12:10:31.427365 : Device rawinput data (Hex) = [ 00008C7C, 00006160 ] 12:10:31.427365 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.427365 : OnScreen Cursor Position (Px) = [ 1053, 410 ] 12:10:31.428361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.428361 : ClientWindow Style = FullScreen 12:10:31.428361 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.428361 : Game Position (Hex) = [ 041D, 019A ] 12:10:31.428361 : Game Position (Dec) = [ 1053, 410 ] 12:10:31.428361 : - 12:10:31.429358 : Cannot read memory at address 0x0000030B 12:10:31.429358 : Cannot read memory at address 0x0000038B 12:10:31.431351 : Cannot read memory at address 0x0000030B 12:10:31.431351 : Cannot read memory at address 0x0000038B 12:10:31.432348 : RawData event for Player #1: 12:10:31.432348 : Device rawinput data (Hex) = [ 00008CB0, 0000620C ] 12:10:31.432348 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.432348 : OnScreen Cursor Position (Px) = [ 1055, 413 ] 12:10:31.432348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.433345 : ClientWindow Style = FullScreen 12:10:31.433345 : Cannot read memory at address 0x0000030B 12:10:31.433345 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.433345 : Cannot read memory at address 0x0000038B 12:10:31.433345 : Game Position (Hex) = [ 041F, 019D ] 12:10:31.433345 : Game Position (Dec) = [ 1055, 413 ] 12:10:31.433345 : - 12:10:31.435338 : Cannot read memory at address 0x0000030B 12:10:31.435338 : Cannot read memory at address 0x0000038B 12:10:31.437334 : Cannot read memory at address 0x0000030B 12:10:31.437334 : Cannot read memory at address 0x0000038B 12:10:31.439326 : Cannot read memory at address 0x0000030B 12:10:31.439326 : Cannot read memory at address 0x0000038B 12:10:31.439326 : Device rawinput data (Hex) = [ 00008CA4, 00006230 ] 12:10:31.440322 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.440322 : OnScreen Cursor Position (Px) = [ 1054, 414 ] 12:10:31.440322 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.440322 : ClientWindow Style = FullScreen 12:10:31.440322 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.441319 : Game Position (Hex) = [ 041E, 019E ] 12:10:31.441319 : Cannot read memory at address 0x0000030B 12:10:31.441319 : Game Position (Dec) = [ 1054, 414 ] 12:10:31.441319 : Cannot read memory at address 0x0000038B 12:10:31.441319 : - 12:10:31.443311 : Cannot read memory at address 0x0000030B 12:10:31.443311 : Cannot read memory at address 0x0000038B 12:10:31.445308 : Cannot read memory at address 0x0000030B 12:10:31.445308 : Cannot read memory at address 0x0000038B 12:10:31.446303 : RawData event for Player #1: 12:10:31.447299 : Device rawinput data (Hex) = [ 00008D1C, 000062A0 ] 12:10:31.447299 : Cannot read memory at address 0x0000030B 12:10:31.447299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.447299 : Cannot read memory at address 0x0000038B 12:10:31.447299 : OnScreen Cursor Position (Px) = [ 1058, 416 ] 12:10:31.447299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.447299 : ClientWindow Style = FullScreen 12:10:31.448295 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.448295 : Game Position (Hex) = [ 0422, 01A0 ] 12:10:31.448295 : Game Position (Dec) = [ 1058, 416 ] 12:10:31.448295 : - 12:10:31.449292 : Cannot read memory at address 0x0000030B 12:10:31.449292 : Cannot read memory at address 0x0000038B 12:10:31.451288 : Cannot read memory at address 0x0000030B 12:10:31.451288 : Cannot read memory at address 0x0000038B 12:10:31.452282 : RawData event for Player #1: 12:10:31.452282 : Device rawinput data (Hex) = [ 00008DB8, 00006340 ] 12:10:31.452282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.452282 : OnScreen Cursor Position (Px) = [ 1062, 418 ] 12:10:31.453279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.453279 : Cannot read memory at address 0x0000030B 12:10:31.453279 : ClientWindow Style = FullScreen 12:10:31.453279 : Cannot read memory at address 0x0000038B 12:10:31.453279 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.453279 : Game Position (Hex) = [ 0426, 01A2 ] 12:10:31.453279 : Game Position (Dec) = [ 1062, 418 ] 12:10:31.453279 : - 12:10:31.455275 : Cannot read memory at address 0x0000030B 12:10:31.455275 : Cannot read memory at address 0x0000038B 12:10:31.457269 : Cannot read memory at address 0x0000030B 12:10:31.457269 : Cannot read memory at address 0x0000038B 12:10:31.459258 : Cannot read memory at address 0x0000030B 12:10:31.459258 : Cannot read memory at address 0x0000038B 12:10:31.459258 : Device rawinput data (Hex) = [ 00008E04, 000063EC ] 12:10:31.459258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.459258 : OnScreen Cursor Position (Px) = [ 1065, 421 ] 12:10:31.460254 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.460254 : ClientWindow Style = FullScreen 12:10:31.460254 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.460254 : Game Position (Hex) = [ 0429, 01A5 ] 12:10:31.460254 : Game Position (Dec) = [ 1065, 421 ] 12:10:31.460254 : - 12:10:31.461250 : Cannot read memory at address 0x0000030B 12:10:31.461250 : Cannot read memory at address 0x0000038B 12:10:31.463249 : Cannot read memory at address 0x0000030B 12:10:31.463249 : Cannot read memory at address 0x0000038B 12:10:31.465239 : Cannot read memory at address 0x0000030B 12:10:31.465239 : Cannot read memory at address 0x0000038B 12:10:31.466235 : RawData event for Player #1: 12:10:31.466235 : Device rawinput data (Hex) = [ 00008E24, 00006408 ] 12:10:31.466235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.466235 : OnScreen Cursor Position (Px) = [ 1066, 422 ] 12:10:31.467232 : Cannot read memory at address 0x0000030B 12:10:31.467232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.467232 : Cannot read memory at address 0x0000038B 12:10:31.467232 : ClientWindow Style = FullScreen 12:10:31.467232 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.467232 : Game Position (Hex) = [ 042A, 01A6 ] 12:10:31.467232 : Game Position (Dec) = [ 1066, 422 ] 12:10:31.468228 : - 12:10:31.469225 : Cannot read memory at address 0x0000030B 12:10:31.469225 : Cannot read memory at address 0x0000038B 12:10:31.471221 : Cannot read memory at address 0x0000030B 12:10:31.471221 : Cannot read memory at address 0x0000038B 12:10:31.473215 : Cannot read memory at address 0x0000030B 12:10:31.473215 : Cannot read memory at address 0x0000038B 12:10:31.473215 : Device rawinput data (Hex) = [ 00008EC4, 00006518 ] 12:10:31.473215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.474209 : OnScreen Cursor Position (Px) = [ 1070, 426 ] 12:10:31.474209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.474209 : ClientWindow Style = FullScreen 12:10:31.474209 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.474209 : Game Position (Hex) = [ 042E, 01AA ] 12:10:31.474209 : Game Position (Dec) = [ 1070, 426 ] 12:10:31.475205 : - 12:10:31.475205 : Cannot read memory at address 0x0000030B 12:10:31.475205 : Cannot read memory at address 0x0000038B 12:10:31.477201 : Cannot read memory at address 0x0000030B 12:10:31.477201 : Cannot read memory at address 0x0000038B 12:10:31.478195 : RawData event for Player #1: 12:10:31.478195 : Device rawinput data (Hex) = [ 00008F0C, 000065AC ] 12:10:31.478195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.478195 : OnScreen Cursor Position (Px) = [ 1072, 428 ] 12:10:31.479192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.479192 : Cannot read memory at address 0x0000030B 12:10:31.479192 : ClientWindow Style = FullScreen 12:10:31.479192 : Cannot read memory at address 0x0000038B 12:10:31.479192 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.479192 : Game Position (Hex) = [ 0430, 01AC ] 12:10:31.479192 : Game Position (Dec) = [ 1072, 428 ] 12:10:31.479192 : - 12:10:31.481188 : Cannot read memory at address 0x0000030B 12:10:31.481188 : Cannot read memory at address 0x0000038B 12:10:31.483178 : Cannot read memory at address 0x0000030B 12:10:31.483178 : Cannot read memory at address 0x0000038B 12:10:31.484175 : RawData event for Player #1: 12:10:31.484175 : Device rawinput data (Hex) = [ 00008EE0, 00006624 ] 12:10:31.484175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.484175 : OnScreen Cursor Position (Px) = [ 1071, 430 ] 12:10:31.485172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.485172 : Cannot read memory at address 0x0000030B 12:10:31.485172 : ClientWindow Style = FullScreen 12:10:31.485172 : Cannot read memory at address 0x0000038B 12:10:31.485172 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.485172 : Game Position (Hex) = [ 042F, 01AE ] 12:10:31.485172 : Game Position (Dec) = [ 1071, 430 ] 12:10:31.485172 : - 12:10:31.487164 : Cannot read memory at address 0x0000030B 12:10:31.487164 : Cannot read memory at address 0x0000038B 12:10:31.489161 : Cannot read memory at address 0x0000030B 12:10:31.489161 : Cannot read memory at address 0x0000038B 12:10:31.491154 : Cannot read memory at address 0x0000030B 12:10:31.491154 : Cannot read memory at address 0x0000038B 12:10:31.491154 : RawData event for Player #1: 12:10:31.491154 : Device rawinput data (Hex) = [ 00008F9C, 000066E8 ] 12:10:31.492149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.492149 : OnScreen Cursor Position (Px) = [ 1077, 434 ] 12:10:31.492149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.492149 : ClientWindow Style = FullScreen 12:10:31.492149 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.492149 : Game Position (Hex) = [ 0435, 01B2 ] 12:10:31.493145 : Game Position (Dec) = [ 1077, 434 ] 12:10:31.493145 : - 12:10:31.493145 : Cannot read memory at address 0x0000038B 12:10:31.495138 : Cannot read memory at address 0x0000030B 12:10:31.495138 : Cannot read memory at address 0x0000038B 12:10:31.497132 : Cannot read memory at address 0x0000030B 12:10:31.497132 : Cannot read memory at address 0x0000038B 12:10:31.498128 : RawData event for Player #1: 12:10:31.498128 : Device rawinput data (Hex) = [ 00008FC4, 00006774 ] 12:10:31.498128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.498128 : OnScreen Cursor Position (Px) = [ 1078, 436 ] 12:10:31.499125 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.499125 : Cannot read memory at address 0x0000030B 12:10:31.499125 : ClientWindow Style = FullScreen 12:10:31.499125 : Cannot read memory at address 0x0000038B 12:10:31.499125 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.499125 : Game Position (Hex) = [ 0436, 01B4 ] 12:10:31.499125 : Game Position (Dec) = [ 1078, 436 ] 12:10:31.499125 : - 12:10:31.501118 : Cannot read memory at address 0x0000030B 12:10:31.501118 : Cannot read memory at address 0x0000038B 12:10:31.503111 : Cannot read memory at address 0x0000030B 12:10:31.503111 : Cannot read memory at address 0x0000038B 12:10:31.505105 : Cannot read memory at address 0x0000030B 12:10:31.505105 : Cannot read memory at address 0x0000038B 12:10:31.505105 : RawData event for Player #1: 12:10:31.505105 : Device rawinput data (Hex) = [ 0000901C, 000067D4 ] 12:10:31.505105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.505105 : OnScreen Cursor Position (Px) = [ 1080, 438 ] 12:10:31.505105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.506102 : ClientWindow Style = FullScreen 12:10:31.506102 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.506102 : Game Position (Hex) = [ 0438, 01B6 ] 12:10:31.506102 : Game Position (Dec) = [ 1080, 438 ] 12:10:31.506102 : - 12:10:31.507102 : Cannot read memory at address 0x0000030B 12:10:31.507102 : Cannot read memory at address 0x0000038B 12:10:31.509094 : Cannot read memory at address 0x0000030B 12:10:31.509094 : Cannot read memory at address 0x0000038B 12:10:31.511088 : Cannot read memory at address 0x0000030B 12:10:31.511088 : Cannot read memory at address 0x0000038B 12:10:31.512084 : RawData event for Player #1: 12:10:31.512084 : Device rawinput data (Hex) = [ 00009054, 000068B8 ] 12:10:31.512084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.512084 : OnScreen Cursor Position (Px) = [ 1082, 441 ] 12:10:31.513078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.513078 : Cannot read memory at address 0x0000030B 12:10:31.513078 : Cannot read memory at address 0x0000038B 12:10:31.513078 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.513078 : Game Position (Hex) = [ 043A, 01B9 ] 12:10:31.513078 : Game Position (Dec) = [ 1082, 441 ] 12:10:31.513078 : - 12:10:31.515072 : Cannot read memory at address 0x0000030B 12:10:31.515072 : Cannot read memory at address 0x0000038B 12:10:31.517068 : Cannot read memory at address 0x0000030B 12:10:31.517068 : Cannot read memory at address 0x0000038B 12:10:31.518064 : RawData event for Player #1: 12:10:31.518064 : Device rawinput data (Hex) = [ 00009078, 00006934 ] 12:10:31.518064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.518064 : OnScreen Cursor Position (Px) = [ 1083, 443 ] 12:10:31.519058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.519058 : Cannot read memory at address 0x0000030B 12:10:31.519058 : ClientWindow Style = FullScreen 12:10:31.519058 : Cannot read memory at address 0x0000038B 12:10:31.519058 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.519058 : Game Position (Hex) = [ 043B, 01BB ] 12:10:31.519058 : Game Position (Dec) = [ 1083, 443 ] 12:10:31.519058 : - 12:10:31.521054 : Cannot read memory at address 0x0000030B 12:10:31.521054 : Cannot read memory at address 0x0000038B 12:10:31.523049 : Cannot read memory at address 0x0000030B 12:10:31.523049 : Cannot read memory at address 0x0000038B 12:10:31.525038 : Cannot read memory at address 0x0000030B 12:10:31.525038 : Cannot read memory at address 0x0000038B 12:10:31.525038 : RawData event for Player #1: 12:10:31.525038 : Device rawinput data (Hex) = [ 00009090, 00006A20 ] 12:10:31.525038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.525038 : OnScreen Cursor Position (Px) = [ 1084, 447 ] 12:10:31.526035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.526035 : ClientWindow Style = FullScreen 12:10:31.526035 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.526035 : Game Position (Hex) = [ 043C, 01BF ] 12:10:31.526035 : Game Position (Dec) = [ 1084, 447 ] 12:10:31.526035 : - 12:10:31.527031 : Cannot read memory at address 0x0000030B 12:10:31.527031 : Cannot read memory at address 0x0000038B 12:10:31.529028 : Cannot read memory at address 0x0000030B 12:10:31.529028 : Cannot read memory at address 0x0000038B 12:10:31.531021 : Cannot read memory at address 0x0000030B 12:10:31.531021 : Cannot read memory at address 0x0000038B 12:10:31.532014 : RawData event for Player #1: 12:10:31.532014 : Device rawinput data (Hex) = [ 000090B8, 00006A9C ] 12:10:31.532014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.532014 : OnScreen Cursor Position (Px) = [ 1085, 449 ] 12:10:31.533011 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.533011 : Cannot read memory at address 0x0000030B 12:10:31.533011 : ClientWindow Style = FullScreen 12:10:31.533011 : Cannot read memory at address 0x0000038B 12:10:31.533011 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.533011 : Game Position (Hex) = [ 043D, 01C1 ] 12:10:31.533011 : Game Position (Dec) = [ 1085, 449 ] 12:10:31.533011 : - 12:10:31.535008 : Cannot read memory at address 0x0000030B 12:10:31.535008 : Cannot read memory at address 0x0000038B 12:10:31.537002 : Cannot read memory at address 0x0000030B 12:10:31.537002 : Cannot read memory at address 0x0000038B 12:10:31.537002 : RawData event for Player #1: 12:10:31.537002 : Device rawinput data (Hex) = [ 000090E8, 00006B1C ] 12:10:31.537002 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.537002 : OnScreen Cursor Position (Px) = [ 1086, 451 ] 12:10:31.537995 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.537995 : ClientWindow Style = FullScreen 12:10:31.537995 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.537995 : Game Position (Hex) = [ 043E, 01C3 ] 12:10:31.537995 : Game Position (Dec) = [ 1086, 451 ] 12:10:31.537995 : - 12:10:31.538997 : Cannot read memory at address 0x0000030B 12:10:31.538997 : Cannot read memory at address 0x0000038B 12:10:31.540988 : Cannot read memory at address 0x0000030B 12:10:31.540988 : Cannot read memory at address 0x0000038B 12:10:31.541986 : RawData event for Player #1: 12:10:31.541986 : Device rawinput data (Hex) = [ 000090E0, 00006B74 ] 12:10:31.541986 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.541986 : OnScreen Cursor Position (Px) = [ 1086, 453 ] 12:10:31.542978 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.544229 : ClientWindow Style = FullScreen 12:10:31.544229 : Cannot read memory at address 0x0000038B 12:10:31.544765 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.544765 : Game Position (Hex) = [ 043E, 01C5 ] 12:10:31.544765 : Game Position (Dec) = [ 1086, 453 ] 12:10:31.544765 : - 12:10:31.545815 : Cannot read memory at address 0x0000030B 12:10:31.545815 : Cannot read memory at address 0x0000038B 12:10:31.547808 : Cannot read memory at address 0x0000030B 12:10:31.547808 : Cannot read memory at address 0x0000038B 12:10:31.547808 : RawData event for Player #1: 12:10:31.548786 : Device rawinput data (Hex) = [ 000090EC, 00006BB8 ] 12:10:31.548786 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.548786 : OnScreen Cursor Position (Px) = [ 1086, 454 ] 12:10:31.548786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.548786 : ClientWindow Style = FullScreen 12:10:31.548786 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.548786 : Game Position (Hex) = [ 043E, 01C6 ] 12:10:31.548786 : Game Position (Dec) = [ 1086, 454 ] 12:10:31.549785 : Cannot read memory at address 0x0000030B 12:10:31.549785 : Cannot read memory at address 0x0000038B 12:10:31.551748 : Cannot read memory at address 0x0000030B 12:10:31.551748 : Cannot read memory at address 0x0000038B 12:10:31.553741 : Cannot read memory at address 0x0000030B 12:10:31.553741 : Cannot read memory at address 0x0000038B 12:10:31.554738 : RawData event for Player #1: 12:10:31.555731 : Device rawinput data (Hex) = [ 000090E4, 00006C0C ] 12:10:31.555731 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.555731 : OnScreen Cursor Position (Px) = [ 1086, 455 ] 12:10:31.555731 : Cannot read memory at address 0x0000038B 12:10:31.555731 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.555731 : ClientWindow Style = FullScreen 12:10:31.555731 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.556728 : Game Position (Hex) = [ 043E, 01C7 ] 12:10:31.556728 : Game Position (Dec) = [ 1086, 455 ] 12:10:31.556728 : - 12:10:31.557728 : Cannot read memory at address 0x0000030B 12:10:31.557728 : Cannot read memory at address 0x0000038B 12:10:31.559721 : Cannot read memory at address 0x0000030B 12:10:31.559721 : Cannot read memory at address 0x0000038B 12:10:31.561714 : Cannot read memory at address 0x0000030B 12:10:31.561714 : Cannot read memory at address 0x0000038B 12:10:31.561714 : RawData event for Player #1: 12:10:31.562708 : Device rawinput data (Hex) = [ 000090E8, 00006C94 ] 12:10:31.562708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.562708 : OnScreen Cursor Position (Px) = [ 1086, 458 ] 12:10:31.562708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.562708 : ClientWindow Style = FullScreen 12:10:31.563705 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.563705 : Cannot read memory at address 0x0000030B 12:10:31.563705 : Game Position (Hex) = [ 043E, 01CA ] 12:10:31.563705 : Cannot read memory at address 0x0000038B 12:10:31.563705 : Game Position (Dec) = [ 1086, 458 ] 12:10:31.563705 : - 12:10:31.565698 : Cannot read memory at address 0x0000030B 12:10:31.565698 : Cannot read memory at address 0x0000038B 12:10:31.567691 : Cannot read memory at address 0x0000030B 12:10:31.567691 : Cannot read memory at address 0x0000038B 12:10:31.568691 : RawData event for Player #1: 12:10:31.569685 : Device rawinput data (Hex) = [ 000090E4, 00006D1C ] 12:10:31.569685 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.569685 : Cannot read memory at address 0x0000038B 12:10:31.569685 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.570682 : ClientWindow Style = FullScreen 12:10:31.570682 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.570682 : Game Position (Hex) = [ 043E, 01CC ] 12:10:31.570682 : Game Position (Dec) = [ 1086, 460 ] 12:10:31.570682 : - 12:10:31.571681 : Cannot read memory at address 0x0000030B 12:10:31.571681 : Cannot read memory at address 0x0000038B 12:10:31.573674 : Cannot read memory at address 0x0000030B 12:10:31.573674 : Cannot read memory at address 0x0000038B 12:10:31.575668 : Cannot read memory at address 0x0000030B 12:10:31.575668 : Cannot read memory at address 0x0000038B 12:10:31.575668 : RawData event for Player #1: 12:10:31.576661 : Device rawinput data (Hex) = [ 00009100, 00006D7C ] 12:10:31.576661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.576661 : OnScreen Cursor Position (Px) = [ 1087, 461 ] 12:10:31.576661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.576661 : ClientWindow Style = FullScreen 12:10:31.577658 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.577658 : Cannot read memory at address 0x0000030B 12:10:31.577658 : Game Position (Hex) = [ 043F, 01CD ] 12:10:31.577658 : Cannot read memory at address 0x0000038B 12:10:31.577658 : Game Position (Dec) = [ 1087, 461 ] 12:10:31.577658 : - 12:10:31.579654 : Cannot read memory at address 0x0000030B 12:10:31.579654 : Cannot read memory at address 0x0000038B 12:10:31.581645 : Cannot read memory at address 0x0000030B 12:10:31.581645 : Cannot read memory at address 0x0000038B 12:10:31.582641 : RawData event for Player #1: 12:10:31.582641 : Device rawinput data (Hex) = [ 00009100, 00006E08 ] 12:10:31.582641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.582641 : OnScreen Cursor Position (Px) = [ 1087, 464 ] 12:10:31.582641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.582641 : ClientWindow Style = FullScreen 12:10:31.582641 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.582641 : Game Position (Hex) = [ 043F, 01D0 ] 12:10:31.583638 : Game Position (Dec) = [ 1087, 464 ] 12:10:31.583638 : Cannot read memory at address 0x0000038B 12:10:31.585631 : Cannot read memory at address 0x0000030B 12:10:31.585631 : Cannot read memory at address 0x0000038B 12:10:31.587624 : Cannot read memory at address 0x0000030B 12:10:31.587624 : Cannot read memory at address 0x0000038B 12:10:31.588621 : RawData event for Player #1: 12:10:31.588621 : Device rawinput data (Hex) = [ 00009128, 00006E2C ] 12:10:31.589617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.589617 : Cannot read memory at address 0x0000030B 12:10:31.589617 : Cannot read memory at address 0x0000038B 12:10:31.589617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.589617 : ClientWindow Style = FullScreen 12:10:31.589617 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.589617 : Game Position (Hex) = [ 0440, 01D0 ] 12:10:31.589617 : Game Position (Dec) = [ 1088, 464 ] 12:10:31.589617 : - 12:10:31.591611 : Cannot read memory at address 0x0000030B 12:10:31.591611 : Cannot read memory at address 0x0000038B 12:10:31.593608 : Cannot read memory at address 0x0000030B 12:10:31.593608 : Cannot read memory at address 0x0000038B 12:10:31.595601 : Cannot read memory at address 0x0000030B 12:10:31.595601 : Cannot read memory at address 0x0000038B 12:10:31.595601 : RawData event for Player #1: 12:10:31.596594 : Device rawinput data (Hex) = [ 00009168, 00006E2C ] 12:10:31.596594 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.596594 : OnScreen Cursor Position (Px) = [ 1090, 464 ] 12:10:31.596594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.596594 : ClientWindow Style = FullScreen 12:10:31.596594 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.596594 : Game Position (Hex) = [ 0442, 01D0 ] 12:10:31.597591 : Cannot read memory at address 0x0000030B 12:10:31.597591 : Cannot read memory at address 0x0000038B 12:10:31.597591 : - 12:10:31.599584 : Cannot read memory at address 0x0000030B 12:10:31.599584 : Cannot read memory at address 0x0000038B 12:10:31.601582 : Cannot read memory at address 0x0000030B 12:10:31.601582 : Cannot read memory at address 0x0000038B 12:10:31.603571 : RawData event for Player #1: 12:10:31.603571 : Cannot read memory at address 0x0000030B 12:10:31.603571 : Device rawinput data (Hex) = [ 000091A0, 00006EB4 ] 12:10:31.603571 : Cannot read memory at address 0x0000038B 12:10:31.603571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.603571 : OnScreen Cursor Position (Px) = [ 1092, 467 ] 12:10:31.603571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.604568 : ClientWindow Style = FullScreen 12:10:31.604568 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.604568 : Game Position (Hex) = [ 0444, 01D3 ] 12:10:31.604568 : Game Position (Dec) = [ 1092, 467 ] 12:10:31.604568 : - 12:10:31.605565 : Cannot read memory at address 0x0000030B 12:10:31.605565 : Cannot read memory at address 0x0000038B 12:10:31.607561 : Cannot read memory at address 0x0000030B 12:10:31.607561 : Cannot read memory at address 0x0000038B 12:10:31.609554 : Cannot read memory at address 0x0000030B 12:10:31.609554 : Cannot read memory at address 0x0000038B 12:10:31.610548 : RawData event for Player #1: 12:10:31.610548 : Device rawinput data (Hex) = [ 000091EC, 00006ED4 ] 12:10:31.610548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.610548 : OnScreen Cursor Position (Px) = [ 1094, 467 ] 12:10:31.610548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.611545 : ClientWindow Style = FullScreen 12:10:31.611545 : Cannot read memory at address 0x0000030B 12:10:31.611545 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.611545 : Cannot read memory at address 0x0000038B 12:10:31.611545 : Game Position (Hex) = [ 0446, 01D3 ] 12:10:31.611545 : Game Position (Dec) = [ 1094, 467 ] 12:10:31.611545 : - 12:10:31.613538 : Cannot read memory at address 0x0000030B 12:10:31.613538 : Cannot read memory at address 0x0000038B 12:10:31.615531 : Cannot read memory at address 0x0000030B 12:10:31.615531 : Cannot read memory at address 0x0000038B 12:10:31.616528 : RawData event for Player #1: 12:10:31.616528 : Device rawinput data (Hex) = [ 00009254, 00006EDC ] 12:10:31.617524 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.617524 : Cannot read memory at address 0x0000030B 12:10:31.617524 : OnScreen Cursor Position (Px) = [ 1097, 467 ] 12:10:31.617524 : Cannot read memory at address 0x0000038B 12:10:31.617524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.617524 : ClientWindow Style = FullScreen 12:10:31.617524 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.617524 : Game Position (Hex) = [ 0449, 01D3 ] 12:10:31.617524 : Game Position (Dec) = [ 1097, 467 ] 12:10:31.617524 : - 12:10:31.619517 : Cannot read memory at address 0x0000030B 12:10:31.619517 : Cannot read memory at address 0x0000038B 12:10:31.621514 : Cannot read memory at address 0x0000030B 12:10:31.621514 : Cannot read memory at address 0x0000038B 12:10:31.623505 : RawData event for Player #1: 12:10:31.623505 : Device rawinput data (Hex) = [ 000092A8, 00006EB0 ] 12:10:31.623505 : Cannot read memory at address 0x0000038B 12:10:31.623505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.623505 : OnScreen Cursor Position (Px) = [ 1099, 466 ] 12:10:31.624501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.624501 : ClientWindow Style = FullScreen 12:10:31.624501 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.624501 : Game Position (Hex) = [ 044B, 01D2 ] 12:10:31.624501 : Game Position (Dec) = [ 1099, 466 ] 12:10:31.624501 : - 12:10:31.625498 : Cannot read memory at address 0x0000030B 12:10:31.625498 : Cannot read memory at address 0x0000038B 12:10:31.627491 : Cannot read memory at address 0x0000030B 12:10:31.627491 : Cannot read memory at address 0x0000038B 12:10:31.629488 : Cannot read memory at address 0x0000030B 12:10:31.629488 : Cannot read memory at address 0x0000038B 12:10:31.630482 : RawData event for Player #1: 12:10:31.630482 : Device rawinput data (Hex) = [ 00009320, 00006EC8 ] 12:10:31.630482 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.630482 : OnScreen Cursor Position (Px) = [ 1103, 467 ] 12:10:31.631478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.631478 : ClientWindow Style = FullScreen 12:10:31.631478 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.631478 : Cannot read memory at address 0x0000038B 12:10:31.632475 : Game Position (Hex) = [ 044F, 01D3 ] 12:10:31.632475 : Game Position (Dec) = [ 1103, 467 ] 12:10:31.632475 : - 12:10:31.634468 : Cannot read memory at address 0x0000030B 12:10:31.634468 : Cannot read memory at address 0x0000038B 12:10:31.636461 : Cannot read memory at address 0x0000030B 12:10:31.636461 : Cannot read memory at address 0x0000038B 12:10:31.637457 : RawData event for Player #1: 12:10:31.637457 : Device rawinput data (Hex) = [ 00009358, 00006EC4 ] 12:10:31.637457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.637457 : OnScreen Cursor Position (Px) = [ 1105, 467 ] 12:10:31.637457 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.637457 : ClientWindow Style = FullScreen 12:10:31.637457 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.637457 : Game Position (Hex) = [ 0451, 01D3 ] 12:10:31.637457 : Game Position (Dec) = [ 1105, 467 ] 12:10:31.638454 : - 12:10:31.638454 : Cannot read memory at address 0x0000030B 12:10:31.638454 : Cannot read memory at address 0x0000038B 12:10:31.640451 : Cannot read memory at address 0x0000030B 12:10:31.640451 : Cannot read memory at address 0x0000038B 12:10:31.642445 : Cannot read memory at address 0x0000030B 12:10:31.642445 : Cannot read memory at address 0x0000038B 12:10:31.644435 : Cannot read memory at address 0x0000030B 12:10:31.644435 : RawData event for Player #1: 12:10:31.644435 : Cannot read memory at address 0x0000038B 12:10:31.644435 : Device rawinput data (Hex) = [ 000093D0, 00006EE0 ] 12:10:31.644435 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.644435 : OnScreen Cursor Position (Px) = [ 1108, 467 ] 12:10:31.644435 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.645431 : ClientWindow Style = FullScreen 12:10:31.645431 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.645431 : Game Position (Hex) = [ 0454, 01D3 ] 12:10:31.645431 : Game Position (Dec) = [ 1108, 467 ] 12:10:31.645431 : - 12:10:31.646431 : Cannot read memory at address 0x0000030B 12:10:31.646431 : Cannot read memory at address 0x0000038B 12:10:31.648421 : Cannot read memory at address 0x0000030B 12:10:31.648421 : Cannot read memory at address 0x0000038B 12:10:31.650414 : Cannot read memory at address 0x0000030B 12:10:31.650414 : Cannot read memory at address 0x0000038B 12:10:31.650414 : Device rawinput data (Hex) = [ 00009478, 00006EA8 ] 12:10:31.650414 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.650414 : OnScreen Cursor Position (Px) = [ 1113, 466 ] 12:10:31.651411 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.651411 : ClientWindow Style = FullScreen 12:10:31.651411 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.651411 : Game Position (Hex) = [ 0459, 01D2 ] 12:10:31.651411 : Game Position (Dec) = [ 1113, 466 ] 12:10:31.651411 : - 12:10:31.652408 : Cannot read memory at address 0x0000030B 12:10:31.652408 : Cannot read memory at address 0x0000038B 12:10:31.654404 : Cannot read memory at address 0x0000030B 12:10:31.654404 : Cannot read memory at address 0x0000038B 12:10:31.656398 : Cannot read memory at address 0x0000030B 12:10:31.656398 : Cannot read memory at address 0x0000038B 12:10:31.657391 : RawData event for Player #1: 12:10:31.657391 : Device rawinput data (Hex) = [ 000094CC, 00006E94 ] 12:10:31.657391 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.657391 : OnScreen Cursor Position (Px) = [ 1115, 466 ] 12:10:31.657391 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.658388 : ClientWindow Style = FullScreen 12:10:31.658388 : Cannot read memory at address 0x0000030B 12:10:31.658388 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.658388 : Cannot read memory at address 0x0000038B 12:10:31.658388 : Game Position (Hex) = [ 045B, 01D2 ] 12:10:31.658388 : Game Position (Dec) = [ 1115, 466 ] 12:10:31.658388 : - 12:10:31.660381 : Cannot read memory at address 0x0000030B 12:10:31.660381 : Cannot read memory at address 0x0000038B 12:10:31.662378 : Cannot read memory at address 0x0000030B 12:10:31.662378 : Cannot read memory at address 0x0000038B 12:10:31.664368 : Cannot read memory at address 0x0000030B 12:10:31.664368 : Cannot read memory at address 0x0000038B 12:10:31.664368 : Device rawinput data (Hex) = [ 00009540, 00006E14 ] 12:10:31.664368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.665365 : OnScreen Cursor Position (Px) = [ 1119, 464 ] 12:10:31.665365 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.665365 : ClientWindow Style = FullScreen 12:10:31.665365 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.665365 : Game Position (Hex) = [ 045F, 01D0 ] 12:10:31.666361 : Game Position (Dec) = [ 1119, 464 ] 12:10:31.666361 : Cannot read memory at address 0x0000030B 12:10:31.666361 : - 12:10:31.666361 : Cannot read memory at address 0x0000038B 12:10:31.668358 : Cannot read memory at address 0x0000030B 12:10:31.668358 : Cannot read memory at address 0x0000038B 12:10:31.670351 : Cannot read memory at address 0x0000030B 12:10:31.670351 : Cannot read memory at address 0x0000038B 12:10:31.671345 : RawData event for Player #1: 12:10:31.671345 : Device rawinput data (Hex) = [ 0000958C, 00006E20 ] 12:10:31.671345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.671345 : OnScreen Cursor Position (Px) = [ 1121, 464 ] 12:10:31.672342 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.672342 : Cannot read memory at address 0x0000030B 12:10:31.672342 : ClientWindow Style = FullScreen 12:10:31.672342 : Cannot read memory at address 0x0000038B 12:10:31.672342 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.672342 : Game Position (Hex) = [ 0461, 01D0 ] 12:10:31.672342 : Game Position (Dec) = [ 1121, 464 ] 12:10:31.672342 : - 12:10:31.674338 : Cannot read memory at address 0x0000030B 12:10:31.674338 : Cannot read memory at address 0x0000038B 12:10:31.676328 : Cannot read memory at address 0x0000030B 12:10:31.676328 : RawData event for Player #1: 12:10:31.676328 : Device rawinput data (Hex) = [ 000095F8, 00006D48 ] 12:10:31.676328 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.676328 : OnScreen Cursor Position (Px) = [ 1124, 461 ] 12:10:31.677325 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.677325 : ClientWindow Style = FullScreen 12:10:31.677325 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.677325 : Game Position (Hex) = [ 0464, 01CD ] 12:10:31.677325 : Game Position (Dec) = [ 1124, 461 ] 12:10:31.677325 : - 12:10:31.678321 : Cannot read memory at address 0x0000030B 12:10:31.678321 : Cannot read memory at address 0x0000038B 12:10:31.680315 : Cannot read memory at address 0x0000030B 12:10:31.680315 : Cannot read memory at address 0x0000038B 12:10:31.680315 : RawData event for Player #1: 12:10:31.680315 : Device rawinput data (Hex) = [ 000095F8, 00006D48 ] 12:10:31.680315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.680315 : OnScreen Cursor Position (Px) = [ 1124, 461 ] 12:10:31.681312 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.681312 : ClientWindow Style = FullScreen 12:10:31.681312 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.681312 : Game Position (Hex) = [ 0464, 01CD ] 12:10:31.681312 : Game Position (Dec) = [ 1124, 461 ] 12:10:31.681312 : - 12:10:31.682308 : Cannot read memory at address 0x0000030B 12:10:31.682308 : Cannot read memory at address 0x0000038B 12:10:31.684301 : Cannot read memory at address 0x0000030B 12:10:31.684301 : Cannot read memory at address 0x0000038B 12:10:31.686295 : Cannot read memory at address 0x0000030B 12:10:31.686295 : Cannot read memory at address 0x0000038B 12:10:31.687291 : RawData event for Player #1: 12:10:31.687291 : Device rawinput data (Hex) = [ 000095DC, 00006D08 ] 12:10:31.687291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.687291 : OnScreen Cursor Position (Px) = [ 1123, 459 ] 12:10:31.688288 : Cannot read memory at address 0x0000030B 12:10:31.688288 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.688288 : Cannot read memory at address 0x0000038B 12:10:31.688288 : ClientWindow Style = FullScreen 12:10:31.688288 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.688288 : Game Position (Hex) = [ 0463, 01CB ] 12:10:31.688288 : Game Position (Dec) = [ 1123, 459 ] 12:10:31.688288 : - 12:10:31.690285 : Cannot read memory at address 0x0000030B 12:10:31.690285 : Cannot read memory at address 0x0000038B 12:10:31.692278 : Cannot read memory at address 0x0000030B 12:10:31.692278 : Cannot read memory at address 0x0000038B 12:10:31.694268 : Cannot read memory at address 0x0000030B 12:10:31.694268 : Cannot read memory at address 0x0000038B 12:10:31.694268 : RawData event for Player #1: 12:10:31.694268 : Device rawinput data (Hex) = [ 0000965C, 00006C98 ] 12:10:31.694268 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.694268 : OnScreen Cursor Position (Px) = [ 1127, 458 ] 12:10:31.695265 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.695265 : ClientWindow Style = FullScreen 12:10:31.695265 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.695265 : Game Position (Hex) = [ 0467, 01CA ] 12:10:31.695265 : Game Position (Dec) = [ 1127, 458 ] 12:10:31.695265 : - 12:10:31.696262 : Cannot read memory at address 0x0000030B 12:10:31.696262 : Cannot read memory at address 0x0000038B 12:10:31.698255 : Cannot read memory at address 0x0000030B 12:10:31.698255 : Cannot read memory at address 0x0000038B 12:10:31.700249 : Cannot read memory at address 0x0000030B 12:10:31.700249 : Cannot read memory at address 0x0000038B 12:10:31.701248 : RawData event for Player #1: 12:10:31.701248 : Device rawinput data (Hex) = [ 0000965C, 00006C6C ] 12:10:31.701248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.701248 : OnScreen Cursor Position (Px) = [ 1127, 457 ] 12:10:31.701248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.701248 : ClientWindow Style = FullScreen 12:10:31.702241 : Cannot read memory at address 0x0000030B 12:10:31.702241 : Cannot read memory at address 0x0000038B 12:10:31.702241 : Game Position (Hex) = [ 0467, 01C9 ] 12:10:31.702241 : Game Position (Dec) = [ 1127, 457 ] 12:10:31.702241 : - 12:10:31.704238 : Cannot read memory at address 0x0000030B 12:10:31.704238 : Cannot read memory at address 0x0000038B 12:10:31.706228 : Cannot read memory at address 0x0000030B 12:10:31.706228 : Cannot read memory at address 0x0000038B 12:10:31.707228 : RawData event for Player #1: 12:10:31.707228 : Device rawinput data (Hex) = [ 00009690, 00006BE4 ] 12:10:31.707228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.707228 : OnScreen Cursor Position (Px) = [ 1129, 455 ] 12:10:31.708222 : Cannot read memory at address 0x0000030B 12:10:31.708222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.708222 : Cannot read memory at address 0x0000038B 12:10:31.708222 : ClientWindow Style = FullScreen 12:10:31.708222 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.708222 : Game Position (Hex) = [ 0469, 01C7 ] 12:10:31.708222 : Game Position (Dec) = [ 1129, 455 ] 12:10:31.709218 : - 12:10:31.710219 : Cannot read memory at address 0x0000030B 12:10:31.710219 : Cannot read memory at address 0x0000038B 12:10:31.712211 : Cannot read memory at address 0x0000030B 12:10:31.712211 : Cannot read memory at address 0x0000038B 12:10:31.714203 : Cannot read memory at address 0x0000030B 12:10:31.714203 : Cannot read memory at address 0x0000038B 12:10:31.714203 : RawData event for Player #1: 12:10:31.715200 : Device rawinput data (Hex) = [ 000096E8, 00006BC8 ] 12:10:31.715200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.715200 : OnScreen Cursor Position (Px) = [ 1131, 454 ] 12:10:31.716195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.716195 : Cannot read memory at address 0x0000030B 12:10:31.716195 : Cannot read memory at address 0x0000038B 12:10:31.716195 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.716195 : Game Position (Hex) = [ 046B, 01C6 ] 12:10:31.716195 : Game Position (Dec) = [ 1131, 454 ] 12:10:31.716195 : - 12:10:31.718192 : Cannot read memory at address 0x0000030B 12:10:31.718192 : Cannot read memory at address 0x0000038B 12:10:31.720185 : Cannot read memory at address 0x0000030B 12:10:31.720185 : Cannot read memory at address 0x0000038B 12:10:31.721181 : RawData event for Player #1: 12:10:31.721181 : Device rawinput data (Hex) = [ 000096F4, 00006B40 ] 12:10:31.721181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.721181 : OnScreen Cursor Position (Px) = [ 1132, 452 ] 12:10:31.722175 : Cannot read memory at address 0x0000030B 12:10:31.722175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.722175 : Cannot read memory at address 0x0000038B 12:10:31.722175 : ClientWindow Style = FullScreen 12:10:31.722175 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.722175 : Game Position (Hex) = [ 046C, 01C4 ] 12:10:31.722175 : Game Position (Dec) = [ 1132, 452 ] 12:10:31.723171 : - 12:10:31.724168 : Cannot read memory at address 0x0000030B 12:10:31.724168 : Cannot read memory at address 0x0000038B 12:10:31.726165 : Cannot read memory at address 0x0000030B 12:10:31.726165 : Cannot read memory at address 0x0000038B 12:10:31.728158 : Cannot read memory at address 0x0000030B 12:10:31.728158 : Cannot read memory at address 0x0000038B 12:10:31.728158 : RawData event for Player #1: 12:10:31.728158 : Device rawinput data (Hex) = [ 000096FC, 00006B08 ] 12:10:31.728158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.728158 : OnScreen Cursor Position (Px) = [ 1132, 451 ] 12:10:31.729151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.729151 : ClientWindow Style = FullScreen 12:10:31.729151 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.729151 : Game Position (Hex) = [ 046C, 01C3 ] 12:10:31.729151 : Game Position (Dec) = [ 1132, 451 ] 12:10:31.729151 : - 12:10:31.730148 : Cannot read memory at address 0x0000030B 12:10:31.730148 : Cannot read memory at address 0x0000038B 12:10:31.732142 : Cannot read memory at address 0x0000030B 12:10:31.732142 : Cannot read memory at address 0x0000038B 12:10:31.734134 : Cannot read memory at address 0x0000030B 12:10:31.734134 : Cannot read memory at address 0x0000038B 12:10:31.735135 : RawData event for Player #1: 12:10:31.735135 : Device rawinput data (Hex) = [ 000096E8, 00006A88 ] 12:10:31.735135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.736128 : OnScreen Cursor Position (Px) = [ 1131, 449 ] 12:10:31.736128 : Cannot read memory at address 0x0000030B 12:10:31.736128 : Cannot read memory at address 0x0000038B 12:10:31.736128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.736128 : ClientWindow Style = FullScreen 12:10:31.736128 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.736128 : Game Position (Hex) = [ 046B, 01C1 ] 12:10:31.736128 : Game Position (Dec) = [ 1131, 449 ] 12:10:31.736128 : - 12:10:31.738125 : Cannot read memory at address 0x0000030B 12:10:31.738125 : Cannot read memory at address 0x0000038B 12:10:31.740118 : Cannot read memory at address 0x0000030B 12:10:31.740118 : Cannot read memory at address 0x0000038B 12:10:31.742108 : Cannot read memory at address 0x0000030B 12:10:31.742108 : Cannot read memory at address 0x0000038B 12:10:31.742108 : RawData event for Player #1: 12:10:31.742108 : Device rawinput data (Hex) = [ 000096F8, 000069D4 ] 12:10:31.742108 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.742108 : OnScreen Cursor Position (Px) = [ 1132, 446 ] 12:10:31.742108 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.743104 : ClientWindow Style = FullScreen 12:10:31.743104 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.743104 : Game Position (Hex) = [ 046C, 01BE ] 12:10:31.743104 : Game Position (Dec) = [ 1132, 446 ] 12:10:31.743104 : - 12:10:31.744105 : Cannot read memory at address 0x0000030B 12:10:31.744105 : Cannot read memory at address 0x0000038B 12:10:31.746098 : Cannot read memory at address 0x0000030B 12:10:31.746098 : Cannot read memory at address 0x0000038B 12:10:31.748088 : Cannot read memory at address 0x0000030B 12:10:31.748088 : Cannot read memory at address 0x0000038B 12:10:31.748088 : RawData event for Player #1: 12:10:31.748088 : Device rawinput data (Hex) = [ 00009700, 000069BC ] 12:10:31.748088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.748088 : OnScreen Cursor Position (Px) = [ 1132, 446 ] 12:10:31.748088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.749084 : ClientWindow Style = FullScreen 12:10:31.749084 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.749084 : Game Position (Hex) = [ 046C, 01BE ] 12:10:31.749084 : Game Position (Dec) = [ 1132, 446 ] 12:10:31.749084 : - 12:10:31.750081 : Cannot read memory at address 0x0000030B 12:10:31.750081 : Cannot read memory at address 0x0000038B 12:10:31.752078 : Cannot read memory at address 0x0000030B 12:10:31.752078 : Cannot read memory at address 0x0000038B 12:10:31.754071 : Cannot read memory at address 0x0000030B 12:10:31.754071 : Cannot read memory at address 0x0000038B 12:10:31.755196 : RawData event for Player #1: 12:10:31.755196 : Device rawinput data (Hex) = [ 000096EC, 00006904 ] 12:10:31.755698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.755698 : Cannot read memory at address 0x0000030B 12:10:31.755698 : OnScreen Cursor Position (Px) = [ 1131, 443 ] 12:10:31.755698 : Cannot read memory at address 0x0000038B 12:10:31.755698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.756210 : ClientWindow Style = FullScreen 12:10:31.756210 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.756210 : Game Position (Hex) = [ 046B, 01BB ] 12:10:31.756210 : Game Position (Dec) = [ 1131, 443 ] 12:10:31.756210 : - 12:10:31.757260 : Cannot read memory at address 0x0000030B 12:10:31.757260 : Cannot read memory at address 0x0000038B 12:10:31.758816 : Cannot read memory at address 0x0000030B 12:10:31.758816 : Cannot read memory at address 0x0000038B 12:10:31.760390 : Cannot read memory at address 0x0000030B 12:10:31.760390 : Cannot read memory at address 0x0000038B 12:10:31.761904 : Cannot read memory at address 0x0000030B 12:10:31.761904 : Cannot read memory at address 0x0000038B 12:10:31.761904 : RawData event for Player #1: 12:10:31.761904 : Device rawinput data (Hex) = [ 000096C8, 000068CC ] 12:10:31.761904 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.762898 : OnScreen Cursor Position (Px) = [ 1130, 442 ] 12:10:31.762898 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.762898 : ClientWindow Style = FullScreen 12:10:31.762898 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.762898 : Game Position (Hex) = [ 046A, 01BA ] 12:10:31.762898 : Game Position (Dec) = [ 1130, 442 ] 12:10:31.762898 : - 12:10:31.763895 : Cannot read memory at address 0x0000030B 12:10:31.763895 : Cannot read memory at address 0x0000038B 12:10:31.765887 : Cannot read memory at address 0x0000030B 12:10:31.765887 : Cannot read memory at address 0x0000038B 12:10:31.767884 : Cannot read memory at address 0x0000030B 12:10:31.767884 : Cannot read memory at address 0x0000038B 12:10:31.768881 : RawData event for Player #1: 12:10:31.768881 : Device rawinput data (Hex) = [ 00009688, 000067FC ] 12:10:31.768881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.768881 : OnScreen Cursor Position (Px) = [ 1129, 438 ] 12:10:31.769874 : Cannot read memory at address 0x0000030B 12:10:31.769874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.769874 : Cannot read memory at address 0x0000038B 12:10:31.769874 : ClientWindow Style = FullScreen 12:10:31.769874 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.769874 : Game Position (Hex) = [ 0469, 01B6 ] 12:10:31.769874 : Game Position (Dec) = [ 1129, 438 ] 12:10:31.769874 : - 12:10:31.771871 : Cannot read memory at address 0x0000030B 12:10:31.771871 : Cannot read memory at address 0x0000038B 12:10:31.773864 : Cannot read memory at address 0x0000030B 12:10:31.773864 : Cannot read memory at address 0x0000038B 12:10:31.775858 : Cannot read memory at address 0x0000030B 12:10:31.775858 : Cannot read memory at address 0x0000038B 12:10:31.775858 : RawData event for Player #1: 12:10:31.775858 : Device rawinput data (Hex) = [ 00009664, 000067C4 ] 12:10:31.775858 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.776851 : OnScreen Cursor Position (Px) = [ 1127, 437 ] 12:10:31.776851 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.776851 : ClientWindow Style = FullScreen 12:10:31.776851 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.776851 : Game Position (Hex) = [ 0467, 01B5 ] 12:10:31.776851 : Game Position (Dec) = [ 1127, 437 ] 12:10:31.776851 : - 12:10:31.777847 : Cannot read memory at address 0x0000030B 12:10:31.777847 : Cannot read memory at address 0x0000038B 12:10:31.779844 : Cannot read memory at address 0x0000030B 12:10:31.779844 : Cannot read memory at address 0x0000038B 12:10:31.781837 : Cannot read memory at address 0x0000030B 12:10:31.781837 : Cannot read memory at address 0x0000038B 12:10:31.782831 : RawData event for Player #1: 12:10:31.782831 : Device rawinput data (Hex) = [ 00009640, 000067AC ] 12:10:31.783828 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.783828 : Cannot read memory at address 0x0000030B 12:10:31.783828 : OnScreen Cursor Position (Px) = [ 1126, 437 ] 12:10:31.783828 : Cannot read memory at address 0x0000038B 12:10:31.783828 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.783828 : ClientWindow Style = FullScreen 12:10:31.783828 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.783828 : Game Position (Hex) = [ 0466, 01B5 ] 12:10:31.784824 : Game Position (Dec) = [ 1126, 437 ] 12:10:31.784824 : - 12:10:31.785824 : Cannot read memory at address 0x0000030B 12:10:31.785824 : Cannot read memory at address 0x0000038B 12:10:31.787814 : Cannot read memory at address 0x0000030B 12:10:31.787814 : Cannot read memory at address 0x0000038B 12:10:31.788814 : RawData event for Player #1: 12:10:31.788814 : Device rawinput data (Hex) = [ 00009620, 0000673C ] 12:10:31.789808 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.789808 : Cannot read memory at address 0x0000030B 12:10:31.789808 : OnScreen Cursor Position (Px) = [ 1125, 435 ] 12:10:31.789808 : Cannot read memory at address 0x0000038B 12:10:31.789808 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.789808 : ClientWindow Style = FullScreen 12:10:31.789808 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.789808 : Game Position (Hex) = [ 0465, 01B3 ] 12:10:31.789808 : Game Position (Dec) = [ 1125, 435 ] 12:10:31.789808 : - 12:10:31.791804 : Cannot read memory at address 0x0000030B 12:10:31.791804 : Cannot read memory at address 0x0000038B 12:10:31.793797 : Cannot read memory at address 0x0000030B 12:10:31.793797 : Cannot read memory at address 0x0000038B 12:10:31.795791 : Cannot read memory at address 0x0000030B 12:10:31.795791 : Cannot read memory at address 0x0000038B 12:10:31.795791 : RawData event for Player #1: 12:10:31.795791 : Device rawinput data (Hex) = [ 00009618, 00006708 ] 12:10:31.796784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.796784 : OnScreen Cursor Position (Px) = [ 1125, 434 ] 12:10:31.796784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.796784 : ClientWindow Style = FullScreen 12:10:31.796784 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.796784 : Game Position (Hex) = [ 0465, 01B2 ] 12:10:31.796784 : Game Position (Dec) = [ 1125, 434 ] 12:10:31.797781 : - 12:10:31.797781 : Cannot read memory at address 0x0000030B 12:10:31.797781 : Cannot read memory at address 0x0000038B 12:10:31.799774 : Cannot read memory at address 0x0000030B 12:10:31.799774 : Cannot read memory at address 0x0000038B 12:10:31.801771 : Cannot read memory at address 0x0000030B 12:10:31.801771 : Cannot read memory at address 0x0000038B 12:10:31.802768 : RawData event for Player #1: 12:10:31.803761 : Device rawinput data (Hex) = [ 000095F8, 00006704 ] 12:10:31.803761 : Cannot read memory at address 0x0000030B 12:10:31.803761 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.803761 : Cannot read memory at address 0x0000038B 12:10:31.803761 : OnScreen Cursor Position (Px) = [ 1124, 434 ] 12:10:31.803761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.803761 : ClientWindow Style = FullScreen 12:10:31.804758 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.804758 : Game Position (Hex) = [ 0464, 01B2 ] 12:10:31.804758 : Game Position (Dec) = [ 1124, 434 ] 12:10:31.804758 : - 12:10:31.805758 : Cannot read memory at address 0x0000030B 12:10:31.805758 : Cannot read memory at address 0x0000038B 12:10:31.807752 : Cannot read memory at address 0x0000030B 12:10:31.807752 : Cannot read memory at address 0x0000038B 12:10:31.809744 : Cannot read memory at address 0x0000030B 12:10:31.809744 : Cannot read memory at address 0x0000038B 12:10:31.809744 : RawData event for Player #1: 12:10:31.810738 : Device rawinput data (Hex) = [ 000095C4, 000066FC ] 12:10:31.810738 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.810738 : OnScreen Cursor Position (Px) = [ 1123, 434 ] 12:10:31.810738 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.810738 : ClientWindow Style = FullScreen 12:10:31.810738 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.811735 : Game Position (Hex) = [ 0463, 01B2 ] 12:10:31.811735 : Cannot read memory at address 0x0000030B 12:10:31.811735 : Game Position (Dec) = [ 1123, 434 ] 12:10:31.811735 : Cannot read memory at address 0x0000038B 12:10:31.811735 : - 12:10:31.813731 : Cannot read memory at address 0x0000030B 12:10:31.813731 : Cannot read memory at address 0x0000038B 12:10:31.815722 : Cannot read memory at address 0x0000030B 12:10:31.815722 : Cannot read memory at address 0x0000038B 12:10:31.816717 : RawData event for Player #1: 12:10:31.816717 : Device rawinput data (Hex) = [ 00009594, 00006748 ] 12:10:31.817714 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.817714 : Cannot read memory at address 0x0000030B 12:10:31.817714 : OnScreen Cursor Position (Px) = [ 1121, 435 ] 12:10:31.817714 : Cannot read memory at address 0x0000038B 12:10:31.817714 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.817714 : ClientWindow Style = FullScreen 12:10:31.817714 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.817714 : Game Position (Hex) = [ 0461, 01B3 ] 12:10:31.817714 : Game Position (Dec) = [ 1121, 435 ] 12:10:31.818711 : - 12:10:31.819711 : Cannot read memory at address 0x0000030B 12:10:31.819711 : Cannot read memory at address 0x0000038B 12:10:31.821704 : Cannot read memory at address 0x0000030B 12:10:31.821704 : Cannot read memory at address 0x0000038B 12:10:31.823698 : Cannot read memory at address 0x0000030B 12:10:31.823698 : Cannot read memory at address 0x0000038B 12:10:31.823698 : RawData event for Player #1: 12:10:31.824691 : Device rawinput data (Hex) = [ 00009568, 00006748 ] 12:10:31.824691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.824691 : OnScreen Cursor Position (Px) = [ 1120, 435 ] 12:10:31.824691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.824691 : ClientWindow Style = FullScreen 12:10:31.824691 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.825688 : Game Position (Hex) = [ 0460, 01B3 ] 12:10:31.825688 : Cannot read memory at address 0x0000030B 12:10:31.825688 : Game Position (Dec) = [ 1120, 435 ] 12:10:31.825688 : Cannot read memory at address 0x0000038B 12:10:31.825688 : - 12:10:31.827684 : Cannot read memory at address 0x0000030B 12:10:31.827684 : Cannot read memory at address 0x0000038B 12:10:31.829678 : Cannot read memory at address 0x0000030B 12:10:31.829678 : Cannot read memory at address 0x0000038B 12:10:31.829678 : RawData event for Player #1: 12:10:31.830671 : Device rawinput data (Hex) = [ 00009540, 00006740 ] 12:10:31.830671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.830671 : OnScreen Cursor Position (Px) = [ 1119, 435 ] 12:10:31.830671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.831668 : ClientWindow Style = FullScreen 12:10:31.831668 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.831668 : Cannot read memory at address 0x0000030B 12:10:31.831668 : Game Position (Hex) = [ 045F, 01B3 ] 12:10:31.831668 : Cannot read memory at address 0x0000038B 12:10:31.831668 : Game Position (Dec) = [ 1119, 435 ] 12:10:31.831668 : - 12:10:31.833664 : Cannot read memory at address 0x0000030B 12:10:31.833664 : Cannot read memory at address 0x0000038B 12:10:31.835658 : Cannot read memory at address 0x0000030B 12:10:31.835658 : Cannot read memory at address 0x0000038B 12:10:31.836654 : RawData event for Player #1: 12:10:31.837647 : Device rawinput data (Hex) = [ 000094E8, 000067F4 ] 12:10:31.837647 : Cannot read memory at address 0x0000030B 12:10:31.837647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.837647 : Cannot read memory at address 0x0000038B 12:10:31.837647 : OnScreen Cursor Position (Px) = [ 1116, 438 ] 12:10:31.837647 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.837647 : ClientWindow Style = FullScreen 12:10:31.837647 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.838644 : Game Position (Hex) = [ 045C, 01B6 ] 12:10:31.838644 : Game Position (Dec) = [ 1116, 438 ] 12:10:31.838644 : - 12:10:31.839645 : Cannot read memory at address 0x0000030B 12:10:31.839645 : Cannot read memory at address 0x0000038B 12:10:31.841638 : Cannot read memory at address 0x0000030B 12:10:31.841638 : Cannot read memory at address 0x0000038B 12:10:31.843631 : Cannot read memory at address 0x0000030B 12:10:31.843631 : Cannot read memory at address 0x0000038B 12:10:31.843631 : RawData event for Player #1: 12:10:31.844624 : Device rawinput data (Hex) = [ 000094E0, 00006854 ] 12:10:31.844624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.844624 : OnScreen Cursor Position (Px) = [ 1116, 440 ] 12:10:31.844624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.844624 : ClientWindow Style = FullScreen 12:10:31.844624 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.844624 : Game Position (Hex) = [ 045C, 01B8 ] 12:10:31.844624 : Game Position (Dec) = [ 1116, 440 ] 12:10:31.845622 : - 12:10:31.845622 : Cannot read memory at address 0x0000030B 12:10:31.845622 : Cannot read memory at address 0x0000038B 12:10:31.847614 : Cannot read memory at address 0x0000030B 12:10:31.847614 : Cannot read memory at address 0x0000038B 12:10:31.848611 : RawData event for Player #1: 12:10:31.849608 : Device rawinput data (Hex) = [ 00009488, 000068C0 ] 12:10:31.849608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.849608 : OnScreen Cursor Position (Px) = [ 1114, 441 ] 12:10:31.849608 : Cannot read memory at address 0x0000030B 12:10:31.849608 : Cannot read memory at address 0x0000038B 12:10:31.849608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.849608 : ClientWindow Style = FullScreen 12:10:31.849608 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.849608 : Game Position (Hex) = [ 045A, 01B9 ] 12:10:31.850604 : Game Position (Dec) = [ 1114, 441 ] 12:10:31.850604 : - 12:10:31.851600 : Cannot read memory at address 0x0000030B 12:10:31.851600 : Cannot read memory at address 0x0000038B 12:10:31.853594 : Cannot read memory at address 0x0000030B 12:10:31.853594 : Cannot read memory at address 0x0000038B 12:10:31.855591 : Cannot read memory at address 0x0000030B 12:10:31.855591 : Cannot read memory at address 0x0000038B 12:10:31.856584 : RawData event for Player #1: 12:10:31.856584 : Device rawinput data (Hex) = [ 00009484, 000068F8 ] 12:10:31.856584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.856584 : OnScreen Cursor Position (Px) = [ 1113, 442 ] 12:10:31.856584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.856584 : ClientWindow Style = FullScreen 12:10:31.856584 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.856584 : Game Position (Hex) = [ 0459, 01BA ] 12:10:31.856584 : Game Position (Dec) = [ 1113, 442 ] 12:10:31.856584 : - 12:10:31.857581 : Cannot read memory at address 0x0000030B 12:10:31.857581 : Cannot read memory at address 0x0000038B 12:10:31.859578 : Cannot read memory at address 0x0000030B 12:10:31.859578 : Cannot read memory at address 0x0000038B 12:10:31.861567 : Cannot read memory at address 0x0000030B 12:10:31.861567 : Cannot read memory at address 0x0000038B 12:10:31.862564 : RawData event for Player #1: 12:10:31.862564 : Device rawinput data (Hex) = [ 0000945C, 00006968 ] 12:10:31.862564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.862564 : OnScreen Cursor Position (Px) = [ 1112, 444 ] 12:10:31.862564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.862564 : ClientWindow Style = FullScreen 12:10:31.862564 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.862564 : Game Position (Hex) = [ 0458, 01BC ] 12:10:31.862564 : Game Position (Dec) = [ 1112, 444 ] 12:10:31.863561 : Cannot read memory at address 0x0000030B 12:10:31.863561 : Cannot read memory at address 0x0000038B 12:10:31.865554 : Cannot read memory at address 0x0000030B 12:10:31.865554 : Cannot read memory at address 0x0000038B 12:10:31.867547 : Cannot read memory at address 0x0000030B 12:10:31.867547 : Cannot read memory at address 0x0000038B 12:10:31.869541 : RawData event for Player #1: 12:10:31.869541 : Cannot read memory at address 0x0000030B 12:10:31.869541 : Device rawinput data (Hex) = [ 000093FC, 00006A34 ] 12:10:31.869541 : Cannot read memory at address 0x0000038B 12:10:31.869541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.869541 : OnScreen Cursor Position (Px) = [ 1109, 448 ] 12:10:31.870538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.870538 : ClientWindow Style = FullScreen 12:10:31.870538 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.870538 : Game Position (Hex) = [ 0455, 01C0 ] 12:10:31.870538 : Game Position (Dec) = [ 1109, 448 ] 12:10:31.870538 : - 12:10:31.871538 : Cannot read memory at address 0x0000030B 12:10:31.871538 : Cannot read memory at address 0x0000038B 12:10:31.873531 : Cannot read memory at address 0x0000030B 12:10:31.873531 : Cannot read memory at address 0x0000038B 12:10:31.875521 : Cannot read memory at address 0x0000030B 12:10:31.875521 : Cannot read memory at address 0x0000038B 12:10:31.876518 : RawData event for Player #1: 12:10:31.876518 : Device rawinput data (Hex) = [ 000093C8, 00006AC4 ] 12:10:31.876518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.876518 : OnScreen Cursor Position (Px) = [ 1108, 450 ] 12:10:31.876518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.876518 : ClientWindow Style = FullScreen 12:10:31.877514 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.877514 : Cannot read memory at address 0x0000030B 12:10:31.877514 : Cannot read memory at address 0x0000038B 12:10:31.877514 : Game Position (Dec) = [ 1108, 450 ] 12:10:31.877514 : - 12:10:31.879511 : Cannot read memory at address 0x0000030B 12:10:31.879511 : Cannot read memory at address 0x0000038B 12:10:31.881128 : Cannot read memory at address 0x0000030B 12:10:31.881128 : Cannot read memory at address 0x0000038B 12:10:31.883202 : Cannot read memory at address 0x0000030B 12:10:31.883202 : Cannot read memory at address 0x0000038B 12:10:31.883202 : RawData event for Player #1: 12:10:31.884178 : Device rawinput data (Hex) = [ 0000939C, 00006AC4 ] 12:10:31.884178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.884178 : OnScreen Cursor Position (Px) = [ 1107, 450 ] 12:10:31.884178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.884178 : ClientWindow Style = FullScreen 12:10:31.884178 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.885175 : Game Position (Hex) = [ 0453, 01C2 ] 12:10:31.885175 : Game Position (Dec) = [ 1107, 450 ] 12:10:31.885175 : Cannot read memory at address 0x0000030B 12:10:31.885175 : - 12:10:31.885175 : Cannot read memory at address 0x0000038B 12:10:31.887130 : Cannot read memory at address 0x0000030B 12:10:31.887130 : Cannot read memory at address 0x0000038B 12:10:31.889119 : Cannot read memory at address 0x0000030B 12:10:31.889119 : Cannot read memory at address 0x0000038B 12:10:31.890119 : RawData event for Player #1: 12:10:31.890119 : Device rawinput data (Hex) = [ 00009358, 00006BD4 ] 12:10:31.890119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.891113 : OnScreen Cursor Position (Px) = [ 1105, 454 ] 12:10:31.891113 : Cannot read memory at address 0x0000030B 12:10:31.891113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.891113 : Cannot read memory at address 0x0000038B 12:10:31.891113 : ClientWindow Style = FullScreen 12:10:31.891113 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.891113 : Game Position (Hex) = [ 0451, 01C6 ] 12:10:31.891113 : Game Position (Dec) = [ 1105, 454 ] 12:10:31.892109 : - 12:10:31.893108 : Cannot read memory at address 0x0000030B 12:10:31.893108 : Cannot read memory at address 0x0000038B 12:10:31.895101 : Cannot read memory at address 0x0000030B 12:10:31.895101 : Cannot read memory at address 0x0000038B 12:10:31.897096 : Cannot read memory at address 0x0000030B 12:10:31.897096 : Cannot read memory at address 0x0000038B 12:10:31.897096 : RawData event for Player #1: 12:10:31.897096 : Device rawinput data (Hex) = [ 0000932C, 00006C50 ] 12:10:31.898089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.898089 : OnScreen Cursor Position (Px) = [ 1103, 456 ] 12:10:31.898089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.898089 : ClientWindow Style = FullScreen 12:10:31.898089 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.899086 : Game Position (Hex) = [ 044F, 01C8 ] 12:10:31.899086 : Game Position (Dec) = [ 1103, 456 ] 12:10:31.899086 : - 12:10:31.901078 : Cannot read memory at address 0x0000030B 12:10:31.901078 : Cannot read memory at address 0x0000038B 12:10:31.903075 : Cannot read memory at address 0x0000030B 12:10:31.903075 : Cannot read memory at address 0x0000038B 12:10:31.903075 : RawData event for Player #1: 12:10:31.903075 : Device rawinput data (Hex) = [ 00009304, 00006DCC ] 12:10:31.903075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.904069 : OnScreen Cursor Position (Px) = [ 1102, 463 ] 12:10:31.904069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.904069 : ClientWindow Style = FullScreen 12:10:31.904069 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.904069 : Game Position (Hex) = [ 044E, 01CF ] 12:10:31.904069 : Game Position (Dec) = [ 1102, 463 ] 12:10:31.905066 : - 12:10:31.905066 : Cannot read memory at address 0x0000030B 12:10:31.905066 : Cannot read memory at address 0x0000038B 12:10:31.907058 : Cannot read memory at address 0x0000030B 12:10:31.907058 : Cannot read memory at address 0x0000038B 12:10:31.909055 : Cannot read memory at address 0x0000030B 12:10:31.909055 : Cannot read memory at address 0x0000038B 12:10:31.910051 : RawData event for Player #1: 12:10:31.910051 : Device rawinput data (Hex) = [ 00009320, 00006E58 ] 12:10:31.910051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.911046 : OnScreen Cursor Position (Px) = [ 1103, 465 ] 12:10:31.911046 : Cannot read memory at address 0x0000030B 12:10:31.911046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.911046 : ClientWindow Style = FullScreen 12:10:31.911046 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.912042 : Game Position (Hex) = [ 044F, 01D1 ] 12:10:31.912042 : Game Position (Dec) = [ 1103, 465 ] 12:10:31.912042 : - 12:10:31.913042 : Cannot read memory at address 0x0000030B 12:10:31.913042 : Cannot read memory at address 0x0000038B 12:10:31.915033 : Cannot read memory at address 0x0000030B 12:10:31.915033 : Cannot read memory at address 0x0000038B 12:10:31.915033 : RawData event for Player #1: 12:10:31.915033 : Device rawinput data (Hex) = [ 000092E4, 00006F30 ] 12:10:31.916029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.916029 : OnScreen Cursor Position (Px) = [ 1101, 469 ] 12:10:31.916029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.916029 : ClientWindow Style = FullScreen 12:10:31.916029 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.917026 : Game Position (Hex) = [ 044D, 01D5 ] 12:10:31.917026 : Cannot read memory at address 0x0000030B 12:10:31.917026 : Cannot read memory at address 0x0000038B 12:10:31.917026 : - 12:10:31.919022 : Cannot read memory at address 0x0000030B 12:10:31.919022 : Cannot read memory at address 0x0000038B 12:10:31.920018 : RawData event for Player #1: 12:10:31.920018 : Device rawinput data (Hex) = [ 000092DC, 00006FB8 ] 12:10:31.920018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.920018 : OnScreen Cursor Position (Px) = [ 1101, 471 ] 12:10:31.921012 : Cannot read memory at address 0x0000030B 12:10:31.921012 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.921012 : Cannot read memory at address 0x0000038B 12:10:31.921012 : ClientWindow Style = FullScreen 12:10:31.921012 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.921012 : Game Position (Hex) = [ 044D, 01D7 ] 12:10:31.921012 : Game Position (Dec) = [ 1101, 471 ] 12:10:31.921012 : - 12:10:31.923008 : Cannot read memory at address 0x0000030B 12:10:31.923008 : Cannot read memory at address 0x0000038B 12:10:31.925002 : Cannot read memory at address 0x0000030B 12:10:31.925002 : Cannot read memory at address 0x0000038B 12:10:31.926995 : Cannot read memory at address 0x0000030B 12:10:31.926995 : Cannot read memory at address 0x0000038B 12:10:31.926995 : RawData event for Player #1: 12:10:31.926995 : Device rawinput data (Hex) = [ 00009288, 00007084 ] 12:10:31.926995 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.927989 : OnScreen Cursor Position (Px) = [ 1099, 474 ] 12:10:31.927989 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.927989 : ClientWindow Style = FullScreen 12:10:31.927989 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.927989 : Game Position (Hex) = [ 044B, 01DA ] 12:10:31.927989 : Game Position (Dec) = [ 1099, 474 ] 12:10:31.927989 : - 12:10:31.928986 : Cannot read memory at address 0x0000030B 12:10:31.928986 : Cannot read memory at address 0x0000038B 12:10:31.930982 : Cannot read memory at address 0x0000030B 12:10:31.930982 : Cannot read memory at address 0x0000038B 12:10:31.932972 : Cannot read memory at address 0x0000030B 12:10:31.932972 : Cannot read memory at address 0x0000038B 12:10:31.932972 : RawData event for Player #1: 12:10:31.932972 : Device rawinput data (Hex) = [ 00009274, 000071B4 ] 12:10:31.932972 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.933969 : OnScreen Cursor Position (Px) = [ 1098, 479 ] 12:10:31.933969 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.933969 : ClientWindow Style = FullScreen 12:10:31.933969 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.933969 : Game Position (Hex) = [ 044A, 01DF ] 12:10:31.933969 : Game Position (Dec) = [ 1098, 479 ] 12:10:31.933969 : - 12:10:31.934965 : Cannot read memory at address 0x0000030B 12:10:31.934965 : Cannot read memory at address 0x0000038B 12:10:31.936962 : Cannot read memory at address 0x0000030B 12:10:31.936962 : Cannot read memory at address 0x0000038B 12:10:31.938955 : Cannot read memory at address 0x0000030B 12:10:31.938955 : Cannot read memory at address 0x0000038B 12:10:31.939952 : RawData event for Player #1: 12:10:31.939952 : Device rawinput data (Hex) = [ 00009228, 0000723C ] 12:10:31.939952 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.940946 : OnScreen Cursor Position (Px) = [ 1096, 481 ] 12:10:31.940946 : Cannot read memory at address 0x0000030B 12:10:31.941272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.941272 : Cannot read memory at address 0x0000038B 12:10:31.941272 : ClientWindow Style = FullScreen 12:10:31.941272 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.941816 : Game Position (Hex) = [ 0448, 01E1 ] 12:10:31.941816 : Game Position (Dec) = [ 1096, 481 ] 12:10:31.941816 : - 12:10:31.942872 : Cannot read memory at address 0x0000030B 12:10:31.942872 : Cannot read memory at address 0x0000038B 12:10:31.944811 : Cannot read memory at address 0x0000030B 12:10:31.944811 : Cannot read memory at address 0x0000038B 12:10:31.944811 : RawData event for Player #1: 12:10:31.945806 : Device rawinput data (Hex) = [ 000091B8, 00007378 ] 12:10:31.945806 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.945806 : OnScreen Cursor Position (Px) = [ 1092, 487 ] 12:10:31.945806 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.945806 : ClientWindow Style = FullScreen 12:10:31.945806 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.946802 : Game Position (Hex) = [ 0444, 01E7 ] 12:10:31.946802 : Cannot read memory at address 0x0000030B 12:10:31.946802 : Game Position (Dec) = [ 1092, 487 ] 12:10:31.946802 : Cannot read memory at address 0x0000038B 12:10:31.946802 : - 12:10:31.948795 : Cannot read memory at address 0x0000030B 12:10:31.948795 : Cannot read memory at address 0x0000038B 12:10:31.950789 : Cannot read memory at address 0x0000030B 12:10:31.950789 : Cannot read memory at address 0x0000038B 12:10:31.951788 : RawData event for Player #1: 12:10:31.951788 : Device rawinput data (Hex) = [ 000091C8, 00007474 ] 12:10:31.952782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.952782 : Cannot read memory at address 0x0000030B 12:10:31.952782 : Cannot read memory at address 0x0000038B 12:10:31.952782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.952782 : ClientWindow Style = FullScreen 12:10:31.952782 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.952782 : Game Position (Hex) = [ 0445, 01EB ] 12:10:31.952782 : Game Position (Dec) = [ 1093, 491 ] 12:10:31.953779 : - 12:10:31.954778 : Cannot read memory at address 0x0000030B 12:10:31.954778 : Cannot read memory at address 0x0000038B 12:10:31.956772 : Cannot read memory at address 0x0000030B 12:10:31.956772 : Cannot read memory at address 0x0000038B 12:10:31.958762 : Cannot read memory at address 0x0000030B 12:10:31.958762 : Cannot read memory at address 0x0000038B 12:10:31.958762 : RawData event for Player #1: 12:10:31.959759 : Device rawinput data (Hex) = [ 00009194, 00007508 ] 12:10:31.959759 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.959759 : OnScreen Cursor Position (Px) = [ 1091, 493 ] 12:10:31.959759 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.959759 : ClientWindow Style = FullScreen 12:10:31.960755 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.960755 : Cannot read memory at address 0x0000030B 12:10:31.961038 : Game Position (Hex) = [ 0443, 01ED ] 12:10:31.961038 : Cannot read memory at address 0x0000038B 12:10:31.961038 : Game Position (Dec) = [ 1091, 493 ] 12:10:31.961038 : - 12:10:31.962595 : Cannot read memory at address 0x0000030B 12:10:31.962595 : Cannot read memory at address 0x0000038B 12:10:31.964580 : Cannot read memory at address 0x0000030B 12:10:31.964580 : Cannot read memory at address 0x0000038B 12:10:31.966570 : Cannot read memory at address 0x0000030B 12:10:31.966570 : RawData event for Player #1: 12:10:31.966570 : Cannot read memory at address 0x0000038B 12:10:31.966570 : Device rawinput data (Hex) = [ 0000914C, 00007694 ] 12:10:31.966570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.966570 : OnScreen Cursor Position (Px) = [ 1089, 500 ] 12:10:31.967565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.967565 : ClientWindow Style = FullScreen 12:10:31.967565 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.967565 : Game Position (Hex) = [ 0441, 01F4 ] 12:10:31.967565 : Game Position (Dec) = [ 1089, 500 ] 12:10:31.967565 : - 12:10:31.968561 : Cannot read memory at address 0x0000030B 12:10:31.968561 : Cannot read memory at address 0x0000038B 12:10:31.969569 : RawData event for Player #1: 12:10:31.970556 : Device rawinput data (Hex) = [ 000090F8, 00007710 ] 12:10:31.970556 : Cannot read memory at address 0x0000030B 12:10:31.970556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.970556 : Cannot read memory at address 0x0000038B 12:10:31.970556 : OnScreen Cursor Position (Px) = [ 1087, 502 ] 12:10:31.970556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.970556 : ClientWindow Style = FullScreen 12:10:31.970556 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.970556 : Game Position (Hex) = [ 043F, 01F6 ] 12:10:31.970556 : Game Position (Dec) = [ 1087, 502 ] 12:10:31.971512 : - 12:10:31.972508 : Cannot read memory at address 0x0000030B 12:10:31.972508 : Cannot read memory at address 0x0000038B 12:10:31.974505 : Cannot read memory at address 0x0000030B 12:10:31.974505 : Cannot read memory at address 0x0000038B 12:10:31.976498 : Cannot read memory at address 0x0000030B 12:10:31.976498 : Cannot read memory at address 0x0000038B 12:10:31.977492 : RawData event for Player #1: 12:10:31.977492 : Device rawinput data (Hex) = [ 000090E0, 00007788 ] 12:10:31.977492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.977492 : OnScreen Cursor Position (Px) = [ 1086, 504 ] 12:10:31.977492 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.978489 : ClientWindow Style = FullScreen 12:10:31.978489 : Cannot read memory at address 0x0000030B 12:10:31.978489 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.978489 : Cannot read memory at address 0x0000038B 12:10:31.978489 : Game Position (Hex) = [ 043E, 01F8 ] 12:10:31.978489 : Game Position (Dec) = [ 1086, 504 ] 12:10:31.978489 : - 12:10:31.980485 : Cannot read memory at address 0x0000030B 12:10:31.980485 : Cannot read memory at address 0x0000038B 12:10:31.982475 : Cannot read memory at address 0x0000030B 12:10:31.982475 : Cannot read memory at address 0x0000038B 12:10:31.984468 : RawData event for Player #1: 12:10:31.984468 : Cannot read memory at address 0x0000030B 12:10:31.984468 : Device rawinput data (Hex) = [ 0000909C, 000078D0 ] 12:10:31.984468 : Cannot read memory at address 0x0000038B 12:10:31.984468 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.984468 : OnScreen Cursor Position (Px) = [ 1084, 509 ] 12:10:31.984468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.984468 : ClientWindow Style = FullScreen 12:10:31.984468 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.985465 : Game Position (Hex) = [ 043C, 01FD ] 12:10:31.985465 : Game Position (Dec) = [ 1084, 509 ] 12:10:31.985465 : - 12:10:31.986461 : Cannot read memory at address 0x0000030B 12:10:31.986461 : Cannot read memory at address 0x0000038B 12:10:31.988458 : Cannot read memory at address 0x0000030B 12:10:31.988458 : Cannot read memory at address 0x0000038B 12:10:31.990541 : Cannot read memory at address 0x0000030B 12:10:31.990541 : Cannot read memory at address 0x0000038B 12:10:31.991537 : RawData event for Player #1: 12:10:31.991537 : Device rawinput data (Hex) = [ 00009038, 000079F0 ] 12:10:31.991537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:31.991537 : OnScreen Cursor Position (Px) = [ 1081, 514 ] 12:10:31.991537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.991537 : ClientWindow Style = FullScreen 12:10:31.991537 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.992534 : Game Position (Hex) = [ 0439, 0202 ] 12:10:31.992534 : Game Position (Dec) = [ 1081, 514 ] 12:10:31.992534 : Cannot read memory at address 0x0000038B 12:10:31.992534 : - 12:10:31.994530 : Cannot read memory at address 0x0000030B 12:10:31.994530 : Cannot read memory at address 0x0000038B 12:10:31.996523 : Cannot read memory at address 0x0000030B 12:10:31.996523 : Cannot read memory at address 0x0000038B 12:10:31.998515 : Cannot read memory at address 0x0000030B 12:10:31.998515 : RawData event for Player #1: 12:10:31.998515 : Device rawinput data (Hex) = [ 00009000, 00007A6C ] 12:10:31.998515 : Cannot read memory at address 0x0000038B 12:10:31.999511 : OnScreen Cursor Position (Px) = [ 1080, 516 ] 12:10:31.999511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:31.999511 : ClientWindow Style = FullScreen 12:10:31.999511 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:31.999511 : Game Position (Hex) = [ 0438, 0204 ] 12:10:31.999511 : Game Position (Dec) = [ 1080, 516 ] 12:10:31.999511 : - 12:10:32.000507 : Cannot read memory at address 0x0000030B 12:10:32.000507 : Cannot read memory at address 0x0000038B 12:10:32.002504 : Cannot read memory at address 0x0000030B 12:10:32.002504 : Cannot read memory at address 0x0000038B 12:10:32.004494 : RawData event for Player #1: 12:10:32.004494 : Cannot read memory at address 0x0000038B 12:10:32.004494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.004494 : OnScreen Cursor Position (Px) = [ 1075, 520 ] 12:10:32.004494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.005491 : ClientWindow Style = FullScreen 12:10:32.005491 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.005491 : Game Position (Hex) = [ 0433, 0208 ] 12:10:32.005491 : Game Position (Dec) = [ 1075, 520 ] 12:10:32.005491 : - 12:10:32.006487 : Cannot read memory at address 0x0000030B 12:10:32.006487 : Cannot read memory at address 0x0000038B 12:10:32.008483 : Cannot read memory at address 0x0000030B 12:10:32.008483 : Cannot read memory at address 0x0000038B 12:10:32.009478 : RawData event for Player #1: 12:10:32.009478 : Device rawinput data (Hex) = [ 00008F6C, 00007BF4 ] 12:10:32.009478 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.009478 : OnScreen Cursor Position (Px) = [ 1075, 522 ] 12:10:32.009478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.009478 : ClientWindow Style = FullScreen 12:10:32.010474 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.010474 : Game Position (Hex) = [ 0433, 020A ] 12:10:32.010474 : Cannot read memory at address 0x0000038B 12:10:32.010474 : Game Position (Dec) = [ 1075, 522 ] 12:10:32.010474 : - 12:10:32.012470 : Cannot read memory at address 0x0000030B 12:10:32.012470 : Cannot read memory at address 0x0000038B 12:10:32.014461 : Cannot read memory at address 0x0000030B 12:10:32.014461 : Cannot read memory at address 0x0000038B 12:10:32.016454 : Cannot read memory at address 0x0000030B 12:10:32.016454 : Cannot read memory at address 0x0000038B 12:10:32.016454 : Device rawinput data (Hex) = [ 00008F38, 00007C7C ] 12:10:32.016454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.016454 : OnScreen Cursor Position (Px) = [ 1074, 525 ] 12:10:32.017451 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.017451 : ClientWindow Style = FullScreen 12:10:32.017451 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.017451 : Game Position (Hex) = [ 0432, 020D ] 12:10:32.017451 : Game Position (Dec) = [ 1074, 525 ] 12:10:32.017451 : - 12:10:32.018447 : Cannot read memory at address 0x0000030B 12:10:32.018447 : Cannot read memory at address 0x0000038B 12:10:32.020440 : Cannot read memory at address 0x0000030B 12:10:32.020440 : Cannot read memory at address 0x0000038B 12:10:32.022437 : Cannot read memory at address 0x0000030B 12:10:32.022437 : Cannot read memory at address 0x0000038B 12:10:32.023431 : RawData event for Player #1: 12:10:32.023431 : Device rawinput data (Hex) = [ 00008EF0, 00007D74 ] 12:10:32.023431 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.023431 : OnScreen Cursor Position (Px) = [ 1072, 529 ] 12:10:32.023431 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.024428 : ClientWindow Style = FullScreen 12:10:32.024428 : Cannot read memory at address 0x0000030B 12:10:32.024428 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.024428 : Cannot read memory at address 0x0000038B 12:10:32.024428 : Game Position (Hex) = [ 0430, 0211 ] 12:10:32.024428 : Game Position (Dec) = [ 1072, 529 ] 12:10:32.024428 : - 12:10:32.026424 : Cannot read memory at address 0x0000030B 12:10:32.026424 : Cannot read memory at address 0x0000038B 12:10:32.028414 : Cannot read memory at address 0x0000030B 12:10:32.028414 : Cannot read memory at address 0x0000038B 12:10:32.030408 : Cannot read memory at address 0x0000030B 12:10:32.030408 : RawData event for Player #1: 12:10:32.030408 : Cannot read memory at address 0x0000038B 12:10:32.030408 : Device rawinput data (Hex) = [ 00008ED8, 00007E20 ] 12:10:32.031404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.031404 : OnScreen Cursor Position (Px) = [ 1071, 532 ] 12:10:32.031404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.031404 : ClientWindow Style = FullScreen 12:10:32.031404 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.031404 : Game Position (Hex) = [ 042F, 0214 ] 12:10:32.032401 : Game Position (Dec) = [ 1071, 532 ] 12:10:32.032401 : Cannot read memory at address 0x0000030B 12:10:32.032401 : - 12:10:32.032401 : Cannot read memory at address 0x0000038B 12:10:32.034394 : Cannot read memory at address 0x0000030B 12:10:32.034394 : Cannot read memory at address 0x0000038B 12:10:32.035390 : RawData event for Player #1: 12:10:32.035390 : Device rawinput data (Hex) = [ 00008ECC, 00007EFC ] 12:10:32.035390 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.035390 : OnScreen Cursor Position (Px) = [ 1070, 535 ] 12:10:32.035390 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.035390 : ClientWindow Style = FullScreen 12:10:32.036387 : Cannot read memory at address 0x0000030B 12:10:32.036387 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.036387 : Cannot read memory at address 0x0000038B 12:10:32.036387 : Game Position (Hex) = [ 042E, 0217 ] 12:10:32.036387 : Game Position (Dec) = [ 1070, 535 ] 12:10:32.036387 : - 12:10:32.038384 : Cannot read memory at address 0x0000030B 12:10:32.038384 : Cannot read memory at address 0x0000038B 12:10:32.039377 : RawData event for Player #1: 12:10:32.039377 : Device rawinput data (Hex) = [ 00008EC4, 00007F30 ] 12:10:32.039377 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.039377 : OnScreen Cursor Position (Px) = [ 1070, 536 ] 12:10:32.039377 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.040374 : Cannot read memory at address 0x0000030B 12:10:32.040374 : ClientWindow Style = FullScreen 12:10:32.040374 : Cannot read memory at address 0x0000038B 12:10:32.040374 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.040374 : Game Position (Hex) = [ 042E, 0218 ] 12:10:32.040374 : Game Position (Dec) = [ 1070, 536 ] 12:10:32.040374 : - 12:10:32.042367 : Cannot read memory at address 0x0000030B 12:10:32.042367 : Cannot read memory at address 0x0000038B 12:10:32.044364 : Cannot read memory at address 0x0000030B 12:10:32.044364 : Cannot read memory at address 0x0000038B 12:10:32.046354 : Cannot read memory at address 0x0000030B 12:10:32.046354 : Cannot read memory at address 0x0000038B 12:10:32.046354 : RawData event for Player #1: 12:10:32.046354 : Device rawinput data (Hex) = [ 00008EAC, 00007F74 ] 12:10:32.046354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.046354 : OnScreen Cursor Position (Px) = [ 1070, 537 ] 12:10:32.047351 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.047351 : ClientWindow Style = FullScreen 12:10:32.047351 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.047351 : Game Position (Hex) = [ 042E, 0219 ] 12:10:32.047351 : Game Position (Dec) = [ 1070, 537 ] 12:10:32.047351 : - 12:10:32.048348 : Cannot read memory at address 0x0000030B 12:10:32.048348 : Cannot read memory at address 0x0000038B 12:10:32.050341 : Cannot read memory at address 0x0000030B 12:10:32.050341 : Cannot read memory at address 0x0000038B 12:10:32.052337 : Cannot read memory at address 0x0000030B 12:10:32.052337 : Cannot read memory at address 0x0000038B 12:10:32.053330 : RawData event for Player #1: 12:10:32.053330 : Device rawinput data (Hex) = [ 00008EA4, 00008030 ] 12:10:32.053330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.053330 : OnScreen Cursor Position (Px) = [ 1069, 540 ] 12:10:32.053330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.053330 : ClientWindow Style = FullScreen 12:10:32.053330 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.054327 : Cannot read memory at address 0x0000030B 12:10:32.054327 : Game Position (Hex) = [ 042D, 021C ] 12:10:32.054327 : Cannot read memory at address 0x0000038B 12:10:32.054327 : Game Position (Dec) = [ 1069, 540 ] 12:10:32.054327 : - 12:10:32.056320 : Cannot read memory at address 0x0000030B 12:10:32.056320 : Cannot read memory at address 0x0000038B 12:10:32.058317 : Cannot read memory at address 0x0000030B 12:10:32.058317 : Cannot read memory at address 0x0000038B 12:10:32.060308 : Cannot read memory at address 0x0000030B 12:10:32.060308 : RawData event for Player #1: 12:10:32.060308 : Cannot read memory at address 0x0000038B 12:10:32.060308 : Device rawinput data (Hex) = [ 00008E9C, 000080E0 ] 12:10:32.061304 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.061304 : OnScreen Cursor Position (Px) = [ 1069, 543 ] 12:10:32.061304 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.061304 : ClientWindow Style = FullScreen 12:10:32.061304 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.062302 : Game Position (Hex) = [ 042D, 021F ] 12:10:32.062302 : Cannot read memory at address 0x0000030B 12:10:32.062302 : Game Position (Dec) = [ 1069, 543 ] 12:10:32.062302 : Cannot read memory at address 0x0000038B 12:10:32.062302 : - 12:10:32.064295 : Cannot read memory at address 0x0000030B 12:10:32.064295 : Cannot read memory at address 0x0000038B 12:10:32.066287 : Cannot read memory at address 0x0000030B 12:10:32.066287 : Cannot read memory at address 0x0000038B 12:10:32.067284 : RawData event for Player #1: 12:10:32.067284 : Device rawinput data (Hex) = [ 00008E84, 0000819C ] 12:10:32.067284 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.067284 : OnScreen Cursor Position (Px) = [ 1068, 546 ] 12:10:32.068280 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.068280 : Cannot read memory at address 0x0000030B 12:10:32.068280 : ClientWindow Style = FullScreen 12:10:32.068280 : Cannot read memory at address 0x0000038B 12:10:32.068280 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.068280 : Game Position (Hex) = [ 042C, 0222 ] 12:10:32.068280 : Game Position (Dec) = [ 1068, 546 ] 12:10:32.068280 : - 12:10:32.070278 : Cannot read memory at address 0x0000030B 12:10:32.070278 : Cannot read memory at address 0x0000038B 12:10:32.072270 : Cannot read memory at address 0x0000030B 12:10:32.072270 : Cannot read memory at address 0x0000038B 12:10:32.073264 : RawData event for Player #1: 12:10:32.073264 : Device rawinput data (Hex) = [ 00008E54, 000081DC ] 12:10:32.073264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.073264 : OnScreen Cursor Position (Px) = [ 1067, 547 ] 12:10:32.073264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.074261 : ClientWindow Style = FullScreen 12:10:32.074261 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.074261 : Cannot read memory at address 0x0000038B 12:10:32.074261 : Game Position (Hex) = [ 042B, 0223 ] 12:10:32.074261 : Game Position (Dec) = [ 1067, 547 ] 12:10:32.074261 : - 12:10:32.076255 : Cannot read memory at address 0x0000030B 12:10:32.076255 : Cannot read memory at address 0x0000038B 12:10:32.078251 : Cannot read memory at address 0x0000030B 12:10:32.078251 : Cannot read memory at address 0x0000038B 12:10:32.078251 : RawData event for Player #1: 12:10:32.078251 : Device rawinput data (Hex) = [ 00008E4C, 00008298 ] 12:10:32.078251 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.078251 : OnScreen Cursor Position (Px) = [ 1067, 550 ] 12:10:32.079245 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.079245 : ClientWindow Style = FullScreen 12:10:32.079245 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.079245 : Game Position (Hex) = [ 042B, 0226 ] 12:10:32.079245 : Game Position (Dec) = [ 1067, 550 ] 12:10:32.079245 : - 12:10:32.080240 : Cannot read memory at address 0x0000030B 12:10:32.080240 : Cannot read memory at address 0x0000038B 12:10:32.082234 : Cannot read memory at address 0x0000030B 12:10:32.082234 : Cannot read memory at address 0x0000038B 12:10:32.083230 : RawData event for Player #1: 12:10:32.083230 : Device rawinput data (Hex) = [ 00008E4C, 00008298 ] 12:10:32.083230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.083230 : OnScreen Cursor Position (Px) = [ 1067, 550 ] 12:10:32.083230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.083230 : ClientWindow Style = FullScreen 12:10:32.083230 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.083230 : Game Position (Hex) = [ 042B, 0226 ] 12:10:32.083230 : Game Position (Dec) = [ 1067, 550 ] 12:10:32.084227 : - 12:10:32.084227 : Cannot read memory at address 0x0000030B 12:10:32.084227 : Cannot read memory at address 0x0000038B 12:10:32.086224 : Cannot read memory at address 0x0000030B 12:10:32.086224 : Cannot read memory at address 0x0000038B 12:10:32.088217 : Cannot read memory at address 0x0000030B 12:10:32.088217 : Cannot read memory at address 0x0000038B 12:10:32.090211 : Cannot read memory at address 0x0000030B 12:10:32.090211 : RawData event for Player #1: 12:10:32.090211 : Cannot read memory at address 0x0000038B 12:10:32.090211 : Device rawinput data (Hex) = [ 00008E34, 00008308 ] 12:10:32.090211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.091204 : OnScreen Cursor Position (Px) = [ 1066, 552 ] 12:10:32.091204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.091204 : ClientWindow Style = FullScreen 12:10:32.091204 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.091204 : Game Position (Hex) = [ 042A, 0228 ] 12:10:32.091204 : Game Position (Dec) = [ 1066, 552 ] 12:10:32.091204 : - 12:10:32.092201 : Cannot read memory at address 0x0000030B 12:10:32.092201 : Cannot read memory at address 0x0000038B 12:10:32.094197 : Cannot read memory at address 0x0000030B 12:10:32.094197 : Cannot read memory at address 0x0000038B 12:10:32.096190 : Cannot read memory at address 0x0000030B 12:10:32.096190 : Cannot read memory at address 0x0000038B 12:10:32.097189 : RawData event for Player #1: 12:10:32.097189 : Device rawinput data (Hex) = [ 00008E2C, 00008308 ] 12:10:32.097189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.097189 : OnScreen Cursor Position (Px) = [ 1066, 552 ] 12:10:32.098195 : Cannot read memory at address 0x0000030B 12:10:32.098195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.098195 : Cannot read memory at address 0x0000038B 12:10:32.098195 : ClientWindow Style = FullScreen 12:10:32.098195 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.098195 : Game Position (Hex) = [ 042A, 0228 ] 12:10:32.098195 : Game Position (Dec) = [ 1066, 552 ] 12:10:32.099178 : - 12:10:32.100177 : Cannot read memory at address 0x0000030B 12:10:32.100177 : Cannot read memory at address 0x0000038B 12:10:32.102170 : Cannot read memory at address 0x0000030B 12:10:32.102170 : Cannot read memory at address 0x0000038B 12:10:32.103167 : RawData event for Player #1: 12:10:32.103167 : Device rawinput data (Hex) = [ 00008E4C, 00008330 ] 12:10:32.103167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.103167 : OnScreen Cursor Position (Px) = [ 1067, 553 ] 12:10:32.104161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.104161 : Cannot read memory at address 0x0000030B 12:10:32.104161 : ClientWindow Style = FullScreen 12:10:32.104161 : Cannot read memory at address 0x0000038B 12:10:32.104161 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.104161 : Game Position (Hex) = [ 042B, 0229 ] 12:10:32.104161 : Game Position (Dec) = [ 1067, 553 ] 12:10:32.104161 : - 12:10:32.106157 : Cannot read memory at address 0x0000030B 12:10:32.106157 : Cannot read memory at address 0x0000038B 12:10:32.108151 : Cannot read memory at address 0x0000030B 12:10:32.108151 : Cannot read memory at address 0x0000038B 12:10:32.110144 : Cannot read memory at address 0x0000030B 12:10:32.110144 : Cannot read memory at address 0x0000038B 12:10:32.110144 : RawData event for Player #1: 12:10:32.110144 : Device rawinput data (Hex) = [ 00008E48, 000083EC ] 12:10:32.110144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.111138 : OnScreen Cursor Position (Px) = [ 1067, 556 ] 12:10:32.111138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.111138 : ClientWindow Style = FullScreen 12:10:32.111138 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.111138 : Game Position (Hex) = [ 042B, 022C ] 12:10:32.111138 : Game Position (Dec) = [ 1067, 556 ] 12:10:32.111138 : - 12:10:32.112134 : Cannot read memory at address 0x0000030B 12:10:32.112134 : Cannot read memory at address 0x0000038B 12:10:32.114130 : Cannot read memory at address 0x0000030B 12:10:32.114130 : Cannot read memory at address 0x0000038B 12:10:32.116120 : Cannot read memory at address 0x0000030B 12:10:32.116120 : Cannot read memory at address 0x0000038B 12:10:32.117120 : RawData event for Player #1: 12:10:32.117120 : Device rawinput data (Hex) = [ 00008E44, 000083F8 ] 12:10:32.118114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.118114 : Cannot read memory at address 0x0000030B 12:10:32.118114 : OnScreen Cursor Position (Px) = [ 1067, 556 ] 12:10:32.118114 : Cannot read memory at address 0x0000038B 12:10:32.118114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.118114 : ClientWindow Style = FullScreen 12:10:32.118114 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.118114 : Game Position (Hex) = [ 042B, 022C ] 12:10:32.119111 : Game Position (Dec) = [ 1067, 556 ] 12:10:32.119111 : - 12:10:32.120111 : Cannot read memory at address 0x0000030B 12:10:32.120111 : Cannot read memory at address 0x0000038B 12:10:32.122104 : Cannot read memory at address 0x0000030B 12:10:32.122104 : Cannot read memory at address 0x0000038B 12:10:32.124097 : Cannot read memory at address 0x0000030B 12:10:32.124097 : Cannot read memory at address 0x0000038B 12:10:32.124097 : RawData event for Player #1: 12:10:32.124097 : Device rawinput data (Hex) = [ 00008E3C, 0000842C ] 12:10:32.125090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.125090 : OnScreen Cursor Position (Px) = [ 1066, 557 ] 12:10:32.125090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.125090 : ClientWindow Style = FullScreen 12:10:32.126088 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.126088 : Game Position (Hex) = [ 042A, 022D ] 12:10:32.126088 : Game Position (Dec) = [ 1066, 557 ] 12:10:32.126088 : Cannot read memory at address 0x0000038B 12:10:32.128081 : Cannot read memory at address 0x0000030B 12:10:32.195432 : RawData event for Player #1: 12:10:32.196427 : Cannot read memory at address 0x0000038B 12:10:32.197424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.197424 : OnScreen Cursor Position (Px) = [ 1067, 558 ] 12:10:32.197424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.197424 : ClientWindow Style = FullScreen 12:10:32.198416 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.198416 : Game Position (Hex) = [ 042B, 022E ] 12:10:32.198416 : Game Position (Dec) = [ 1067, 558 ] 12:10:32.198416 : - 12:10:32.199412 : Cannot read memory at address 0x0000030B 12:10:32.199412 : Cannot read memory at address 0x0000038B 12:10:32.199412 : RawData event for Player #1: 12:10:32.199412 : Device rawinput data (Hex) = [ 00008E70, 000084A4 ] 12:10:32.199412 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.199412 : OnScreen Cursor Position (Px) = [ 1068, 559 ] 12:10:32.200410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.200410 : ClientWindow Style = FullScreen 12:10:32.200410 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.200410 : Game Position (Hex) = [ 042C, 022F ] 12:10:32.200410 : Game Position (Dec) = [ 1068, 559 ] 12:10:32.200410 : - 12:10:32.201406 : RawData event for Player #1: 12:10:32.201406 : Cannot read memory at address 0x0000030B 12:10:32.201406 : Device rawinput data (Hex) = [ 00008F0C, 00008460 ] 12:10:32.201406 : Cannot read memory at address 0x0000038B 12:10:32.201406 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.201406 : OnScreen Cursor Position (Px) = [ 1072, 558 ] 12:10:32.201406 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.201406 : ClientWindow Style = FullScreen 12:10:32.201406 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.202403 : Game Position (Hex) = [ 0430, 022E ] 12:10:32.202403 : Game Position (Dec) = [ 1072, 558 ] 12:10:32.202403 : - 12:10:32.202403 : RawData event for Player #1: 12:10:32.202403 : Device rawinput data (Hex) = [ 00008F14, 00008420 ] 12:10:32.202403 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.202403 : OnScreen Cursor Position (Px) = [ 1073, 557 ] 12:10:32.203399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.203399 : Cannot read memory at address 0x0000030B 12:10:32.203399 : ClientWindow Style = FullScreen 12:10:32.203399 : Cannot read memory at address 0x0000038B 12:10:32.203399 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.203399 : Game Position (Hex) = [ 0431, 022D ] 12:10:32.203399 : Game Position (Dec) = [ 1073, 557 ] 12:10:32.203399 : - 12:10:32.205396 : Cannot read memory at address 0x0000030B 12:10:32.205396 : Cannot read memory at address 0x0000038B 12:10:32.206389 : RawData event for Player #1: 12:10:32.206389 : Device rawinput data (Hex) = [ 00008F1C, 000083E0 ] 12:10:32.206389 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.206389 : OnScreen Cursor Position (Px) = [ 1073, 556 ] 12:10:32.206389 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.206389 : ClientWindow Style = FullScreen 12:10:32.206389 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.206389 : Game Position (Hex) = [ 0431, 022C ] 12:10:32.207386 : Cannot read memory at address 0x0000030B 12:10:32.207386 : Game Position (Dec) = [ 1073, 556 ] 12:10:32.207386 : Cannot read memory at address 0x0000038B 12:10:32.207386 : - 12:10:32.209379 : Cannot read memory at address 0x0000030B 12:10:32.209379 : Cannot read memory at address 0x0000038B 12:10:32.211376 : Cannot read memory at address 0x0000030B 12:10:32.211376 : Cannot read memory at address 0x0000038B 12:10:32.212370 : RawData event for Player #1: 12:10:32.212370 : Device rawinput data (Hex) = [ 00008F4C, 000083EC ] 12:10:32.212370 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.212370 : OnScreen Cursor Position (Px) = [ 1074, 556 ] 12:10:32.212370 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.212370 : ClientWindow Style = FullScreen 12:10:32.212370 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.213367 : Game Position (Hex) = [ 0432, 022C ] 12:10:32.213367 : Cannot read memory at address 0x0000030B 12:10:32.213367 : Game Position (Dec) = [ 1074, 556 ] 12:10:32.213367 : Cannot read memory at address 0x0000038B 12:10:32.213367 : - 12:10:32.215359 : Cannot read memory at address 0x0000030B 12:10:32.215359 : Cannot read memory at address 0x0000038B 12:10:32.217353 : Cannot read memory at address 0x0000030B 12:10:32.217353 : Cannot read memory at address 0x0000038B 12:10:32.219347 : Cannot read memory at address 0x0000030B 12:10:32.219347 : RawData event for Player #1: 12:10:32.219347 : Device rawinput data (Hex) = [ 00008F78, 000083A0 ] 12:10:32.219347 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.219347 : OnScreen Cursor Position (Px) = [ 1076, 555 ] 12:10:32.220343 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.220343 : ClientWindow Style = FullScreen 12:10:32.220343 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.220343 : Game Position (Hex) = [ 0434, 022B ] 12:10:32.220343 : Game Position (Dec) = [ 1076, 555 ] 12:10:32.220343 : - 12:10:32.221340 : Cannot read memory at address 0x0000030B 12:10:32.221340 : Cannot read memory at address 0x0000038B 12:10:32.223333 : Cannot read memory at address 0x0000030B 12:10:32.223333 : Cannot read memory at address 0x0000038B 12:10:32.225326 : Cannot read memory at address 0x0000030B 12:10:32.225326 : Cannot read memory at address 0x0000038B 12:10:32.226323 : RawData event for Player #1: 12:10:32.226323 : Device rawinput data (Hex) = [ 00008F54, 00008354 ] 12:10:32.226323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.226323 : OnScreen Cursor Position (Px) = [ 1074, 554 ] 12:10:32.227320 : Cannot read memory at address 0x0000030B 12:10:32.227320 : Cannot read memory at address 0x0000038B 12:10:32.227320 : ClientWindow Style = FullScreen 12:10:32.227320 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.227320 : Game Position (Hex) = [ 0432, 022A ] 12:10:32.227320 : Game Position (Dec) = [ 1074, 554 ] 12:10:32.227320 : - 12:10:32.229313 : Cannot read memory at address 0x0000030B 12:10:32.229313 : Cannot read memory at address 0x0000038B 12:10:32.231307 : Cannot read memory at address 0x0000030B 12:10:32.231307 : Cannot read memory at address 0x0000038B 12:10:32.233300 : Cannot read memory at address 0x0000030B 12:10:32.233300 : RawData event for Player #1: 12:10:32.233300 : Cannot read memory at address 0x0000038B 12:10:32.233300 : Device rawinput data (Hex) = [ 00008F80, 00008354 ] 12:10:32.233300 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.234296 : OnScreen Cursor Position (Px) = [ 1076, 554 ] 12:10:32.234296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.234296 : ClientWindow Style = FullScreen 12:10:32.234296 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.234296 : Game Position (Hex) = [ 0434, 022A ] 12:10:32.234296 : Game Position (Dec) = [ 1076, 554 ] 12:10:32.234296 : - 12:10:32.235292 : Cannot read memory at address 0x0000030B 12:10:32.235292 : Cannot read memory at address 0x0000038B 12:10:32.237286 : Cannot read memory at address 0x0000030B 12:10:32.237286 : Cannot read memory at address 0x0000038B 12:10:32.239283 : Cannot read memory at address 0x0000030B 12:10:32.239283 : Cannot read memory at address 0x0000038B 12:10:32.240276 : RawData event for Player #1: 12:10:32.240276 : Device rawinput data (Hex) = [ 00008F88, 00008308 ] 12:10:32.240276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.240276 : OnScreen Cursor Position (Px) = [ 1076, 552 ] 12:10:32.240276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.241273 : ClientWindow Style = FullScreen 12:10:32.241273 : Cannot read memory at address 0x0000030B 12:10:32.241273 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.241273 : Cannot read memory at address 0x0000038B 12:10:32.241273 : Game Position (Hex) = [ 0434, 0228 ] 12:10:32.241273 : Game Position (Dec) = [ 1076, 552 ] 12:10:32.241273 : - 12:10:32.243266 : Cannot read memory at address 0x0000030B 12:10:32.243266 : Cannot read memory at address 0x0000038B 12:10:32.245260 : Cannot read memory at address 0x0000030B 12:10:32.245260 : Cannot read memory at address 0x0000038B 12:10:32.246257 : RawData event for Player #1: 12:10:32.246257 : Device rawinput data (Hex) = [ 00008F84, 000082C0 ] 12:10:32.246257 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.246257 : OnScreen Cursor Position (Px) = [ 1076, 551 ] 12:10:32.247254 : Cannot read memory at address 0x0000030B 12:10:32.247254 : Cannot read memory at address 0x0000038B 12:10:32.247254 : ClientWindow Style = FullScreen 12:10:32.247254 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.247254 : Game Position (Hex) = [ 0434, 0227 ] 12:10:32.248250 : Game Position (Dec) = [ 1076, 551 ] 12:10:32.248250 : - 12:10:32.249246 : Cannot read memory at address 0x0000030B 12:10:32.249246 : Cannot read memory at address 0x0000038B 12:10:32.251240 : Cannot read memory at address 0x0000030B 12:10:32.251240 : Cannot read memory at address 0x0000038B 12:10:32.253234 : Cannot read memory at address 0x0000030B 12:10:32.253234 : RawData event for Player #1: 12:10:32.253234 : Cannot read memory at address 0x0000038B 12:10:32.253234 : Device rawinput data (Hex) = [ 00008FB0, 000082C8 ] 12:10:32.253234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.253234 : OnScreen Cursor Position (Px) = [ 1077, 551 ] 12:10:32.254230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.254230 : ClientWindow Style = FullScreen 12:10:32.254230 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.254230 : Game Position (Hex) = [ 0435, 0227 ] 12:10:32.254230 : Game Position (Dec) = [ 1077, 551 ] 12:10:32.254230 : - 12:10:32.255226 : Cannot read memory at address 0x0000030B 12:10:32.255226 : Cannot read memory at address 0x0000038B 12:10:32.257220 : Cannot read memory at address 0x0000030B 12:10:32.257220 : Cannot read memory at address 0x0000038B 12:10:32.258217 : RawData event for Player #1: 12:10:32.258217 : Device rawinput data (Hex) = [ 00008FB8, 00008274 ] 12:10:32.258217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.258217 : OnScreen Cursor Position (Px) = [ 1077, 550 ] 12:10:32.259213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.259213 : Cannot read memory at address 0x0000030B 12:10:32.259213 : Cannot read memory at address 0x0000038B 12:10:32.259213 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.259213 : Game Position (Hex) = [ 0435, 0226 ] 12:10:32.259213 : Game Position (Dec) = [ 1077, 550 ] 12:10:32.259213 : - 12:10:32.261206 : Cannot read memory at address 0x0000030B 12:10:32.261206 : Cannot read memory at address 0x0000038B 12:10:32.263203 : Cannot read memory at address 0x0000030B 12:10:32.263203 : Cannot read memory at address 0x0000038B 12:10:32.263203 : Device rawinput data (Hex) = [ 00008FB8, 0000824C ] 12:10:32.263203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.263203 : OnScreen Cursor Position (Px) = [ 1077, 549 ] 12:10:32.264196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.264196 : ClientWindow Style = FullScreen 12:10:32.264196 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.264196 : Game Position (Hex) = [ 0435, 0225 ] 12:10:32.264196 : Game Position (Dec) = [ 1077, 549 ] 12:10:32.264196 : - 12:10:32.265193 : Cannot read memory at address 0x0000030B 12:10:32.265193 : Cannot read memory at address 0x0000038B 12:10:32.267190 : Cannot read memory at address 0x0000030B 12:10:32.267190 : Cannot read memory at address 0x0000038B 12:10:32.268186 : RawData event for Player #1: 12:10:32.268186 : Device rawinput data (Hex) = [ 00008FC0, 000081F4 ] 12:10:32.268186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.268186 : OnScreen Cursor Position (Px) = [ 1078, 548 ] 12:10:32.268186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.269179 : ClientWindow Style = FullScreen 12:10:32.269179 : Cannot read memory at address 0x0000030B 12:10:32.269179 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.269179 : Cannot read memory at address 0x0000038B 12:10:32.269179 : Game Position (Hex) = [ 0436, 0224 ] 12:10:32.269179 : Game Position (Dec) = [ 1078, 548 ] 12:10:32.269179 : - 12:10:32.271176 : Cannot read memory at address 0x0000030B 12:10:32.271176 : Cannot read memory at address 0x0000038B 12:10:32.272173 : RawData event for Player #1: 12:10:32.272173 : Device rawinput data (Hex) = [ 00008FC0, 000081F4 ] 12:10:32.272173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.272173 : OnScreen Cursor Position (Px) = [ 1078, 548 ] 12:10:32.272173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.272173 : ClientWindow Style = FullScreen 12:10:32.273166 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.273166 : Cannot read memory at address 0x0000030B 12:10:32.273166 : Game Position (Hex) = [ 0436, 0224 ] 12:10:32.273166 : Cannot read memory at address 0x0000038B 12:10:32.273166 : Game Position (Dec) = [ 1078, 548 ] 12:10:32.273166 : - 12:10:32.275163 : Cannot read memory at address 0x0000030B 12:10:32.275163 : Cannot read memory at address 0x0000038B 12:10:32.277157 : Cannot read memory at address 0x0000030B 12:10:32.277157 : Cannot read memory at address 0x0000038B 12:10:32.277157 : RawData event for Player #1: 12:10:32.277157 : Device rawinput data (Hex) = [ 00008FC0, 000081F4 ] 12:10:32.277157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.277157 : OnScreen Cursor Position (Px) = [ 1078, 548 ] 12:10:32.278149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.278149 : ClientWindow Style = FullScreen 12:10:32.278149 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.278149 : Game Position (Hex) = [ 0436, 0224 ] 12:10:32.278149 : Game Position (Dec) = [ 1078, 548 ] 12:10:32.278149 : - 12:10:32.279146 : Cannot read memory at address 0x0000030B 12:10:32.279146 : Cannot read memory at address 0x0000038B 12:10:32.281143 : Cannot read memory at address 0x0000030B 12:10:32.281143 : Cannot read memory at address 0x0000038B 12:10:32.282136 : RawData event for Player #1: 12:10:32.282136 : Device rawinput data (Hex) = [ 00008FC8, 000081B4 ] 12:10:32.282136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.282136 : OnScreen Cursor Position (Px) = [ 1078, 547 ] 12:10:32.283133 : Cannot read memory at address 0x0000030B 12:10:32.283133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.283133 : Cannot read memory at address 0x0000038B 12:10:32.283133 : ClientWindow Style = FullScreen 12:10:32.283133 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.283133 : Game Position (Hex) = [ 0436, 0223 ] 12:10:32.283133 : Game Position (Dec) = [ 1078, 547 ] 12:10:32.284129 : - 12:10:32.285130 : Cannot read memory at address 0x0000030B 12:10:32.285130 : Cannot read memory at address 0x0000038B 12:10:32.287123 : Cannot read memory at address 0x0000030B 12:10:32.287123 : Cannot read memory at address 0x0000038B 12:10:32.287123 : RawData event for Player #1: 12:10:32.287123 : Device rawinput data (Hex) = [ 00008FC8, 000081B4 ] 12:10:32.287123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.287123 : OnScreen Cursor Position (Px) = [ 1078, 547 ] 12:10:32.288116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.288116 : ClientWindow Style = FullScreen 12:10:32.288116 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.288116 : Game Position (Hex) = [ 0436, 0223 ] 12:10:32.288116 : Game Position (Dec) = [ 1078, 547 ] 12:10:32.288116 : - 12:10:32.289113 : Cannot read memory at address 0x0000030B 12:10:32.289113 : Cannot read memory at address 0x0000038B 12:10:32.291110 : Cannot read memory at address 0x0000030B 12:10:32.291110 : Cannot read memory at address 0x0000038B 12:10:32.293103 : Cannot read memory at address 0x0000030B 12:10:32.293103 : Cannot read memory at address 0x0000038B 12:10:32.294100 : RawData event for Player #1: 12:10:32.294100 : Device rawinput data (Hex) = [ 00008F74, 000081B4 ] 12:10:32.294100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.295094 : OnScreen Cursor Position (Px) = [ 1075, 547 ] 12:10:32.295094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.295094 : Cannot read memory at address 0x0000038B 12:10:32.295094 : ClientWindow Style = FullScreen 12:10:32.295094 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.296090 : Game Position (Hex) = [ 0433, 0223 ] 12:10:32.296090 : Game Position (Dec) = [ 1075, 547 ] 12:10:32.296090 : - 12:10:32.297087 : Cannot read memory at address 0x0000030B 12:10:32.297087 : Cannot read memory at address 0x0000038B 12:10:32.299080 : Cannot read memory at address 0x0000030B 12:10:32.299080 : Cannot read memory at address 0x0000038B 12:10:32.300079 : RawData event for Player #1: 12:10:32.300079 : Device rawinput data (Hex) = [ 00008F50, 00008128 ] 12:10:32.300079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.300079 : OnScreen Cursor Position (Px) = [ 1074, 544 ] 12:10:32.301073 : Cannot read memory at address 0x0000030B 12:10:32.301073 : Cannot read memory at address 0x0000038B 12:10:32.301073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.301073 : ClientWindow Style = FullScreen 12:10:32.301073 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.301073 : Game Position (Hex) = [ 0432, 0220 ] 12:10:32.301073 : Game Position (Dec) = [ 1074, 544 ] 12:10:32.301073 : - 12:10:32.303070 : Cannot read memory at address 0x0000030B 12:10:32.303070 : Cannot read memory at address 0x0000038B 12:10:32.305063 : Cannot read memory at address 0x0000030B 12:10:32.305063 : Cannot read memory at address 0x0000038B 12:10:32.305063 : Device rawinput data (Hex) = [ 00008F24, 000080E0 ] 12:10:32.305063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.305063 : OnScreen Cursor Position (Px) = [ 1073, 543 ] 12:10:32.306056 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.306056 : ClientWindow Style = FullScreen 12:10:32.306056 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.306056 : Game Position (Hex) = [ 0431, 021F ] 12:10:32.306056 : Game Position (Dec) = [ 1073, 543 ] 12:10:32.306056 : - 12:10:32.307053 : Cannot read memory at address 0x0000030B 12:10:32.307053 : Cannot read memory at address 0x0000038B 12:10:32.309049 : Cannot read memory at address 0x0000030B 12:10:32.309049 : Cannot read memory at address 0x0000038B 12:10:32.311043 : Cannot read memory at address 0x0000030B 12:10:32.312036 : Cannot read memory at address 0x0000038B 12:10:32.313033 : RawData event for Player #1: 12:10:32.313033 : Device rawinput data (Hex) = [ 00008F00, 000080D4 ] 12:10:32.313033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.313033 : OnScreen Cursor Position (Px) = [ 1072, 543 ] 12:10:32.313033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.314030 : ClientWindow Style = FullScreen 12:10:32.314030 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.314030 : Game Position (Hex) = [ 0430, 021F ] 12:10:32.314030 : Game Position (Dec) = [ 1072, 543 ] 12:10:32.314030 : - 12:10:32.315026 : Cannot read memory at address 0x0000030B 12:10:32.315026 : Cannot read memory at address 0x0000038B 12:10:32.317020 : Cannot read memory at address 0x0000030B 12:10:32.317020 : Cannot read memory at address 0x0000038B 12:10:32.319016 : Cannot read memory at address 0x0000030B 12:10:32.319016 : Cannot read memory at address 0x0000038B 12:10:32.319016 : RawData event for Player #1: 12:10:32.319016 : Device rawinput data (Hex) = [ 00008258, 000080D0 ] 12:10:32.319016 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.319016 : OnScreen Cursor Position (Px) = [ 977, 543 ] 12:10:32.320009 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.320009 : ClientWindow Style = FullScreen 12:10:32.320009 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.320009 : Game Position (Hex) = [ 03D1, 021F ] 12:10:32.320009 : Game Position (Dec) = [ 977, 543 ] 12:10:32.320009 : - 12:10:32.321010 : Cannot read memory at address 0x0000030B 12:10:32.321010 : Cannot read memory at address 0x0000038B 12:10:32.323003 : Cannot read memory at address 0x0000030B 12:10:32.323003 : Cannot read memory at address 0x0000038B 12:10:32.324996 : Cannot read memory at address 0x0000030B 12:10:32.324996 : Cannot read memory at address 0x0000038B 12:10:32.325990 : RawData event for Player #1: 12:10:32.325990 : Device rawinput data (Hex) = [ 00008EAC, 000080C4 ] 12:10:32.325990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.325990 : OnScreen Cursor Position (Px) = [ 1070, 543 ] 12:10:32.326987 : Cannot read memory at address 0x0000030B 12:10:32.326987 : Cannot read memory at address 0x0000038B 12:10:32.326987 : ClientWindow Style = FullScreen 12:10:32.326987 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.326987 : Game Position (Hex) = [ 042E, 021F ] 12:10:32.326987 : Game Position (Dec) = [ 1070, 543 ] 12:10:32.326987 : - 12:10:32.328983 : Cannot read memory at address 0x0000030B 12:10:32.328983 : Cannot read memory at address 0x0000038B 12:10:32.330976 : Cannot read memory at address 0x0000030B 12:10:32.330976 : Cannot read memory at address 0x0000038B 12:10:32.332967 : Cannot read memory at address 0x0000030B 12:10:32.332967 : Cannot read memory at address 0x0000038B 12:10:32.332967 : RawData event for Player #1: 12:10:32.332967 : Device rawinput data (Hex) = [ 00008EAC, 000080C4 ] 12:10:32.332967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.332967 : OnScreen Cursor Position (Px) = [ 1070, 543 ] 12:10:32.333963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.333963 : ClientWindow Style = FullScreen 12:10:32.333963 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.333963 : Game Position (Hex) = [ 042E, 021F ] 12:10:32.333963 : Game Position (Dec) = [ 1070, 543 ] 12:10:32.333963 : - 12:10:32.334960 : Cannot read memory at address 0x0000030B 12:10:32.334960 : Cannot read memory at address 0x0000038B 12:10:32.336956 : Cannot read memory at address 0x0000030B 12:10:32.336956 : Cannot read memory at address 0x0000038B 12:10:32.338950 : Cannot read memory at address 0x0000030B 12:10:32.338950 : Cannot read memory at address 0x0000038B 12:10:32.338950 : RawData event for Player #1: 12:10:32.338950 : Device rawinput data (Hex) = [ 00008EA4, 0000803C ] 12:10:32.338950 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.339944 : OnScreen Cursor Position (Px) = [ 1069, 540 ] 12:10:32.339944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.339944 : ClientWindow Style = FullScreen 12:10:32.339944 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.339944 : Game Position (Hex) = [ 042D, 021C ] 12:10:32.339944 : Game Position (Dec) = [ 1069, 540 ] 12:10:32.340940 : - 12:10:32.340940 : Cannot read memory at address 0x0000030B 12:10:32.340940 : Cannot read memory at address 0x0000038B 12:10:32.342933 : Cannot read memory at address 0x0000030B 12:10:32.342933 : Cannot read memory at address 0x0000038B 12:10:32.344930 : Cannot read memory at address 0x0000030B 12:10:32.344930 : Cannot read memory at address 0x0000038B 12:10:32.345926 : RawData event for Player #1: 12:10:32.345926 : Device rawinput data (Hex) = [ 00008E7C, 00008048 ] 12:10:32.345926 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.345926 : OnScreen Cursor Position (Px) = [ 1068, 541 ] 12:10:32.346920 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.346920 : Cannot read memory at address 0x0000030B 12:10:32.346920 : ClientWindow Style = FullScreen 12:10:32.346920 : Cannot read memory at address 0x0000038B 12:10:32.346920 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.346920 : Game Position (Hex) = [ 042C, 021D ] 12:10:32.346920 : Game Position (Dec) = [ 1068, 541 ] 12:10:32.346920 : - 12:10:32.348913 : Cannot read memory at address 0x0000030B 12:10:32.348913 : Cannot read memory at address 0x0000038B 12:10:32.350906 : Cannot read memory at address 0x0000030B 12:10:32.350906 : Cannot read memory at address 0x0000038B 12:10:32.352903 : Cannot read memory at address 0x0000030B 12:10:32.352903 : Cannot read memory at address 0x0000038B 12:10:32.352903 : RawData event for Player #1: 12:10:32.352903 : Device rawinput data (Hex) = [ 00008E84, 0000807C ] 12:10:32.352903 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.353896 : OnScreen Cursor Position (Px) = [ 1068, 542 ] 12:10:32.353896 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.353896 : ClientWindow Style = FullScreen 12:10:32.353896 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.353896 : Game Position (Hex) = [ 042C, 021E ] 12:10:32.353896 : Game Position (Dec) = [ 1068, 542 ] 12:10:32.353896 : - 12:10:32.354893 : Cannot read memory at address 0x0000030B 12:10:32.354893 : Cannot read memory at address 0x0000038B 12:10:32.356890 : Cannot read memory at address 0x0000030B 12:10:32.356890 : Cannot read memory at address 0x0000038B 12:10:32.358883 : Cannot read memory at address 0x0000030B 12:10:32.358883 : Cannot read memory at address 0x0000038B 12:10:32.359880 : RawData event for Player #1: 12:10:32.359880 : Device rawinput data (Hex) = [ 00008E84, 0000807C ] 12:10:32.359880 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.360873 : OnScreen Cursor Position (Px) = [ 1068, 542 ] 12:10:32.360873 : Cannot read memory at address 0x0000030B 12:10:32.360873 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.360873 : Cannot read memory at address 0x0000038B 12:10:32.360873 : ClientWindow Style = FullScreen 12:10:32.360873 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.360873 : Game Position (Hex) = [ 042C, 021E ] 12:10:32.360873 : Game Position (Dec) = [ 1068, 542 ] 12:10:32.361870 : - 12:10:32.362870 : Cannot read memory at address 0x0000030B 12:10:32.362870 : Cannot read memory at address 0x0000038B 12:10:32.364860 : Cannot read memory at address 0x0000030B 12:10:32.364860 : Cannot read memory at address 0x0000038B 12:10:32.366856 : Cannot read memory at address 0x0000030B 12:10:32.366856 : Cannot read memory at address 0x0000038B 12:10:32.366856 : RawData event for Player #1: 12:10:32.366856 : Device rawinput data (Hex) = [ 00008E84, 0000807C ] 12:10:32.366856 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.366856 : OnScreen Cursor Position (Px) = [ 1068, 542 ] 12:10:32.367850 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.367850 : ClientWindow Style = FullScreen 12:10:32.367850 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.367850 : Game Position (Hex) = [ 042C, 021E ] 12:10:32.367850 : Game Position (Dec) = [ 1068, 542 ] 12:10:32.367850 : - 12:10:32.368846 : Cannot read memory at address 0x0000030B 12:10:32.368846 : Cannot read memory at address 0x0000038B 12:10:32.370843 : Cannot read memory at address 0x0000030B 12:10:32.370843 : Cannot read memory at address 0x0000038B 12:10:32.372836 : Cannot read memory at address 0x0000030B 12:10:32.372836 : Cannot read memory at address 0x0000038B 12:10:32.372836 : RawData event for Player #1: 12:10:32.373832 : Device rawinput data (Hex) = [ 00008E7C, 000080C4 ] 12:10:32.373832 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.373832 : OnScreen Cursor Position (Px) = [ 1068, 543 ] 12:10:32.373832 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.373832 : ClientWindow Style = FullScreen 12:10:32.374827 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.374827 : Cannot read memory at address 0x0000030B 12:10:32.374827 : Cannot read memory at address 0x0000038B 12:10:32.374827 : Game Position (Dec) = [ 1068, 543 ] 12:10:32.374827 : - 12:10:32.376823 : Cannot read memory at address 0x0000030B 12:10:32.376823 : Cannot read memory at address 0x0000038B 12:10:32.378816 : Cannot read memory at address 0x0000030B 12:10:32.378816 : Cannot read memory at address 0x0000038B 12:10:32.379813 : RawData event for Player #1: 12:10:32.380807 : Device rawinput data (Hex) = [ 00008E58, 000080B8 ] 12:10:32.380807 : Cannot read memory at address 0x0000030B 12:10:32.380807 : Cannot read memory at address 0x0000038B 12:10:32.381804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.381804 : ClientWindow Style = FullScreen 12:10:32.381804 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.381804 : Game Position (Hex) = [ 042B, 021F ] 12:10:32.381804 : Game Position (Dec) = [ 1067, 543 ] 12:10:32.382800 : - 12:10:32.382800 : Cannot read memory at address 0x0000030B 12:10:32.382800 : Cannot read memory at address 0x0000038B 12:10:32.384797 : Cannot read memory at address 0x0000030B 12:10:32.384797 : Cannot read memory at address 0x0000038B 12:10:32.386790 : Cannot read memory at address 0x0000030B 12:10:32.386790 : Cannot read memory at address 0x0000038B 12:10:32.386790 : RawData event for Player #1: 12:10:32.387784 : Device rawinput data (Hex) = [ 00008E58, 00008144 ] 12:10:32.387784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.387784 : OnScreen Cursor Position (Px) = [ 1067, 545 ] 12:10:32.387784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.387784 : ClientWindow Style = FullScreen 12:10:32.387784 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.388781 : Game Position (Hex) = [ 042B, 0221 ] 12:10:32.388781 : Game Position (Dec) = [ 1067, 545 ] 12:10:32.388781 : Cannot read memory at address 0x0000030B 12:10:32.388781 : - 12:10:32.388781 : Cannot read memory at address 0x0000038B 12:10:32.390777 : Cannot read memory at address 0x0000030B 12:10:32.390777 : Cannot read memory at address 0x0000038B 12:10:32.392770 : Cannot read memory at address 0x0000030B 12:10:32.392770 : Cannot read memory at address 0x0000038B 12:10:32.393766 : RawData event for Player #1: 12:10:32.394760 : Device rawinput data (Hex) = [ 00008E50, 00008138 ] 12:10:32.394760 : Cannot read memory at address 0x0000030B 12:10:32.394760 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.394760 : Cannot read memory at address 0x0000038B 12:10:32.394760 : OnScreen Cursor Position (Px) = [ 1067, 545 ] 12:10:32.395757 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.395757 : ClientWindow Style = FullScreen 12:10:32.395757 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.395757 : Game Position (Hex) = [ 042B, 0221 ] 12:10:32.396754 : Game Position (Dec) = [ 1067, 545 ] 12:10:32.396754 : Cannot read memory at address 0x0000030B 12:10:32.396754 : - 12:10:32.396754 : Cannot read memory at address 0x0000038B 12:10:32.398747 : Cannot read memory at address 0x0000030B 12:10:32.398747 : Cannot read memory at address 0x0000038B 12:10:32.400740 : Cannot read memory at address 0x0000030B 12:10:32.400740 : Cannot read memory at address 0x0000038B 12:10:32.400740 : RawData event for Player #1: 12:10:32.401737 : Device rawinput data (Hex) = [ 00008E20, 000081C0 ] 12:10:32.401737 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.401737 : OnScreen Cursor Position (Px) = [ 1065, 547 ] 12:10:32.401737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.401737 : ClientWindow Style = FullScreen 12:10:32.402733 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.402733 : Game Position (Hex) = [ 0429, 0223 ] 12:10:32.402733 : Game Position (Dec) = [ 1065, 547 ] 12:10:32.402733 : - 12:10:32.404325 : Cannot read memory at address 0x0000030B 12:10:32.404325 : Cannot read memory at address 0x0000038B 12:10:32.405892 : Cannot read memory at address 0x0000030B 12:10:32.405892 : Cannot read memory at address 0x0000038B 12:10:32.407464 : Cannot read memory at address 0x0000030B 12:10:32.407464 : Cannot read memory at address 0x0000038B 12:10:32.408492 : RawData event for Player #1: 12:10:32.408492 : Device rawinput data (Hex) = [ 00008DF4, 000081F4 ] 12:10:32.408492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.409009 : OnScreen Cursor Position (Px) = [ 1064, 548 ] 12:10:32.409009 : Cannot read memory at address 0x0000030B 12:10:32.409525 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.409525 : Cannot read memory at address 0x0000038B 12:10:32.409525 : ClientWindow Style = FullScreen 12:10:32.409525 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.409525 : Game Position (Hex) = [ 0428, 0224 ] 12:10:32.409525 : Game Position (Dec) = [ 1064, 548 ] 12:10:32.409525 : - 12:10:32.411524 : Cannot read memory at address 0x0000030B 12:10:32.411524 : Cannot read memory at address 0x0000038B 12:10:32.413514 : Cannot read memory at address 0x0000030B 12:10:32.413514 : Cannot read memory at address 0x0000038B 12:10:32.414511 : RawData event for Player #1: 12:10:32.414511 : Device rawinput data (Hex) = [ 00008DEC, 00008240 ] 12:10:32.414511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.414511 : OnScreen Cursor Position (Px) = [ 1064, 549 ] 12:10:32.415508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.415508 : Cannot read memory at address 0x0000030B 12:10:32.415508 : ClientWindow Style = FullScreen 12:10:32.415508 : Cannot read memory at address 0x0000038B 12:10:32.415508 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.415508 : Game Position (Hex) = [ 0428, 0225 ] 12:10:32.416505 : Game Position (Dec) = [ 1064, 549 ] 12:10:32.416505 : - 12:10:32.417501 : Cannot read memory at address 0x0000030B 12:10:32.417501 : Cannot read memory at address 0x0000038B 12:10:32.419498 : Cannot read memory at address 0x0000030B 12:10:32.422484 : Cannot read memory at address 0x0000038B 12:10:32.422484 : Device rawinput data (Hex) = [ 00008E08, 000082BC ] 12:10:32.422484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.422484 : OnScreen Cursor Position (Px) = [ 1065, 551 ] 12:10:32.422484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.422484 : ClientWindow Style = FullScreen 12:10:32.423480 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.423480 : Game Position (Hex) = [ 0429, 0227 ] 12:10:32.423480 : Game Position (Dec) = [ 1065, 551 ] 12:10:32.423480 : - 12:10:32.424477 : Cannot read memory at address 0x0000030B 12:10:32.424477 : Cannot read memory at address 0x0000038B 12:10:32.426470 : Cannot read memory at address 0x0000030B 12:10:32.426470 : Cannot read memory at address 0x0000038B 12:10:32.428464 : RawData event for Player #1: 12:10:32.428464 : Cannot read memory at address 0x0000030B 12:10:32.428464 : Device rawinput data (Hex) = [ 00008E08, 000082F0 ] 12:10:32.428464 : Cannot read memory at address 0x0000038B 12:10:32.428464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.428464 : OnScreen Cursor Position (Px) = [ 1065, 552 ] 12:10:32.428464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.428464 : ClientWindow Style = FullScreen 12:10:32.429461 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.429461 : Game Position (Hex) = [ 0429, 0228 ] 12:10:32.429461 : Game Position (Dec) = [ 1065, 552 ] 12:10:32.429461 : - 12:10:32.430461 : Cannot read memory at address 0x0000030B 12:10:32.430461 : Cannot read memory at address 0x0000038B 12:10:32.432451 : Cannot read memory at address 0x0000030B 12:10:32.432451 : Cannot read memory at address 0x0000038B 12:10:32.434444 : Cannot read memory at address 0x0000030B 12:10:32.434444 : Cannot read memory at address 0x0000038B 12:10:32.435441 : RawData event for Player #1: 12:10:32.435441 : Device rawinput data (Hex) = [ 00008DF8, 000083BC ] 12:10:32.435441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.435441 : OnScreen Cursor Position (Px) = [ 1064, 555 ] 12:10:32.435441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.435441 : ClientWindow Style = FullScreen 12:10:32.435441 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.435441 : Game Position (Hex) = [ 0428, 022B ] 12:10:32.435441 : Game Position (Dec) = [ 1064, 555 ] 12:10:32.436437 : - 12:10:32.436437 : Cannot read memory at address 0x0000030B 12:10:32.436437 : Cannot read memory at address 0x0000038B 12:10:32.438430 : Cannot read memory at address 0x0000030B 12:10:32.438430 : Cannot read memory at address 0x0000038B 12:10:32.440424 : Cannot read memory at address 0x0000030B 12:10:32.440424 : Cannot read memory at address 0x0000038B 12:10:32.442418 : Cannot read memory at address 0x0000030B 12:10:32.442418 : RawData event for Player #1: 12:10:32.442418 : Cannot read memory at address 0x0000038B 12:10:32.442418 : Device rawinput data (Hex) = [ 00008DF0, 000083F0 ] 12:10:32.442418 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.442418 : OnScreen Cursor Position (Px) = [ 1064, 556 ] 12:10:32.442418 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.443414 : ClientWindow Style = FullScreen 12:10:32.443414 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.443414 : Game Position (Hex) = [ 0428, 022C ] 12:10:32.443414 : Game Position (Dec) = [ 1064, 556 ] 12:10:32.443414 : - 12:10:32.444411 : Cannot read memory at address 0x0000030B 12:10:32.444411 : Cannot read memory at address 0x0000038B 12:10:32.446404 : Cannot read memory at address 0x0000030B 12:10:32.446404 : Cannot read memory at address 0x0000038B 12:10:32.448398 : Cannot read memory at address 0x0000030B 12:10:32.448398 : RawData event for Player #1: 12:10:32.448398 : Cannot read memory at address 0x0000038B 12:10:32.448398 : Device rawinput data (Hex) = [ 00008DE4, 000084B8 ] 12:10:32.449395 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.449395 : OnScreen Cursor Position (Px) = [ 1064, 559 ] 12:10:32.449395 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.449395 : ClientWindow Style = FullScreen 12:10:32.449395 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.449395 : Game Position (Hex) = [ 0428, 022F ] 12:10:32.450391 : Game Position (Dec) = [ 1064, 559 ] 12:10:32.450391 : Cannot read memory at address 0x0000030B 12:10:32.450391 : Cannot read memory at address 0x0000038B 12:10:32.452384 : Cannot read memory at address 0x0000030B 12:10:32.452384 : Cannot read memory at address 0x0000038B 12:10:32.454378 : Cannot read memory at address 0x0000030B 12:10:32.454378 : Cannot read memory at address 0x0000038B 12:10:32.455375 : RawData event for Player #1: 12:10:32.455375 : Device rawinput data (Hex) = [ 00008DE4, 00008530 ] 12:10:32.455375 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.455375 : OnScreen Cursor Position (Px) = [ 1064, 561 ] 12:10:32.456371 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.456371 : Cannot read memory at address 0x0000030B 12:10:32.456371 : ClientWindow Style = FullScreen 12:10:32.456371 : Cannot read memory at address 0x0000038B 12:10:32.456371 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.456371 : Game Position (Hex) = [ 0428, 0231 ] 12:10:32.456371 : Game Position (Dec) = [ 1064, 561 ] 12:10:32.456371 : - 12:10:32.458368 : Cannot read memory at address 0x0000030B 12:10:32.458368 : Cannot read memory at address 0x0000038B 12:10:32.460357 : Cannot read memory at address 0x0000030B 12:10:32.460357 : Cannot read memory at address 0x0000038B 12:10:32.462351 : Cannot read memory at address 0x0000030B 12:10:32.462351 : Cannot read memory at address 0x0000038B 12:10:32.462351 : Device rawinput data (Hex) = [ 00008DCC, 00008570 ] 12:10:32.462351 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.462351 : OnScreen Cursor Position (Px) = [ 1063, 562 ] 12:10:32.463348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.463348 : ClientWindow Style = FullScreen 12:10:32.463348 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.463348 : Game Position (Hex) = [ 0427, 0232 ] 12:10:32.463348 : Game Position (Dec) = [ 1063, 562 ] 12:10:32.463348 : - 12:10:32.464344 : Cannot read memory at address 0x0000030B 12:10:32.464344 : Cannot read memory at address 0x0000038B 12:10:32.466338 : Cannot read memory at address 0x0000030B 12:10:32.466338 : Cannot read memory at address 0x0000038B 12:10:32.467334 : RawData event for Player #1: 12:10:32.467334 : Device rawinput data (Hex) = [ 00008D9C, 00008630 ] 12:10:32.467334 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.467334 : OnScreen Cursor Position (Px) = [ 1062, 566 ] 12:10:32.468331 : Cannot read memory at address 0x0000030B 12:10:32.468331 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.468331 : Cannot read memory at address 0x0000038B 12:10:32.468331 : ClientWindow Style = FullScreen 12:10:32.468331 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.468331 : Game Position (Hex) = [ 0426, 0236 ] 12:10:32.468331 : Game Position (Dec) = [ 1062, 566 ] 12:10:32.469328 : - 12:10:32.470328 : Cannot read memory at address 0x0000030B 12:10:32.470328 : Cannot read memory at address 0x0000038B 12:10:32.472318 : Cannot read memory at address 0x0000030B 12:10:32.472318 : RawData event for Player #1: 12:10:32.472318 : Cannot read memory at address 0x0000038B 12:10:32.472318 : Device rawinput data (Hex) = [ 00008D98, 00008664 ] 12:10:32.472318 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.472318 : OnScreen Cursor Position (Px) = [ 1061, 566 ] 12:10:32.473314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.473314 : ClientWindow Style = FullScreen 12:10:32.473314 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.473314 : Game Position (Hex) = [ 0425, 0236 ] 12:10:32.473314 : Game Position (Dec) = [ 1061, 566 ] 12:10:32.473314 : - 12:10:32.474311 : Cannot read memory at address 0x0000030B 12:10:32.474311 : Cannot read memory at address 0x0000038B 12:10:32.476308 : Cannot read memory at address 0x0000030B 12:10:32.476308 : Cannot read memory at address 0x0000038B 12:10:32.478298 : Cannot read memory at address 0x0000030B 12:10:32.478298 : RawData event for Player #1: 12:10:32.478298 : Cannot read memory at address 0x0000038B 12:10:32.478298 : Device rawinput data (Hex) = [ 00008D44, 000086E4 ] 12:10:32.479295 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.479295 : OnScreen Cursor Position (Px) = [ 1059, 569 ] 12:10:32.479295 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.479295 : ClientWindow Style = FullScreen 12:10:32.479295 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.479295 : Game Position (Hex) = [ 0423, 0239 ] 12:10:32.480291 : Game Position (Dec) = [ 1059, 569 ] 12:10:32.480291 : Cannot read memory at address 0x0000030B 12:10:32.480291 : - 12:10:32.480291 : Cannot read memory at address 0x0000038B 12:10:32.482285 : Cannot read memory at address 0x0000030B 12:10:32.482285 : Cannot read memory at address 0x0000038B 12:10:32.484278 : Cannot read memory at address 0x0000030B 12:10:32.484278 : Cannot read memory at address 0x0000038B 12:10:32.485274 : RawData event for Player #1: 12:10:32.485274 : Device rawinput data (Hex) = [ 00008D34, 00008734 ] 12:10:32.485274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.485274 : OnScreen Cursor Position (Px) = [ 1059, 570 ] 12:10:32.485274 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.486271 : ClientWindow Style = FullScreen 12:10:32.486271 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.486271 : Cannot read memory at address 0x0000038B 12:10:32.486271 : Game Position (Dec) = [ 1059, 570 ] 12:10:32.486271 : - 12:10:32.488264 : Cannot read memory at address 0x0000030B 12:10:32.488264 : Cannot read memory at address 0x0000038B 12:10:32.490258 : Cannot read memory at address 0x0000030B 12:10:32.490258 : Cannot read memory at address 0x0000038B 12:10:32.492251 : Cannot read memory at address 0x0000030B 12:10:32.492251 : Cannot read memory at address 0x0000038B 12:10:32.492251 : Device rawinput data (Hex) = [ 00008CFC, 0000881C ] 12:10:32.492251 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.492251 : OnScreen Cursor Position (Px) = [ 1057, 574 ] 12:10:32.493248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.493248 : ClientWindow Style = FullScreen 12:10:32.493248 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.493248 : Game Position (Hex) = [ 0421, 023E ] 12:10:32.493248 : Game Position (Dec) = [ 1057, 574 ] 12:10:32.493248 : - 12:10:32.494245 : Cannot read memory at address 0x0000030B 12:10:32.494245 : Cannot read memory at address 0x0000038B 12:10:32.496238 : Cannot read memory at address 0x0000030B 12:10:32.496238 : Cannot read memory at address 0x0000038B 12:10:32.497235 : RawData event for Player #1: 12:10:32.497235 : Device rawinput data (Hex) = [ 00008CEC, 000088D4 ] 12:10:32.498232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.498232 : Cannot read memory at address 0x0000030B 12:10:32.498232 : OnScreen Cursor Position (Px) = [ 1056, 577 ] 12:10:32.498232 : Cannot read memory at address 0x0000038B 12:10:32.498232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.499228 : ClientWindow Style = FullScreen 12:10:32.499228 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.499228 : Game Position (Hex) = [ 0420, 0241 ] 12:10:32.499228 : Game Position (Dec) = [ 1056, 577 ] 12:10:32.499228 : - 12:10:32.500224 : Cannot read memory at address 0x0000030B 12:10:32.500224 : Cannot read memory at address 0x0000038B 12:10:32.502220 : Cannot read memory at address 0x0000030B 12:10:32.502220 : Cannot read memory at address 0x0000038B 12:10:32.502220 : Device rawinput data (Hex) = [ 00008C98, 00008900 ] 12:10:32.502220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.502220 : OnScreen Cursor Position (Px) = [ 1054, 577 ] 12:10:32.503214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.503214 : ClientWindow Style = FullScreen 12:10:32.503214 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.503214 : Game Position (Hex) = [ 041E, 0241 ] 12:10:32.503214 : Game Position (Dec) = [ 1054, 577 ] 12:10:32.503214 : - 12:10:32.504211 : Cannot read memory at address 0x0000030B 12:10:32.504211 : Cannot read memory at address 0x0000038B 12:10:32.506205 : Cannot read memory at address 0x0000030B 12:10:32.506205 : Cannot read memory at address 0x0000038B 12:10:32.506205 : RawData event for Player #1: 12:10:32.506205 : Device rawinput data (Hex) = [ 00008C90, 0000897C ] 12:10:32.506205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.506205 : OnScreen Cursor Position (Px) = [ 1054, 580 ] 12:10:32.506205 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.507201 : ClientWindow Style = FullScreen 12:10:32.507201 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.507201 : Game Position (Hex) = [ 041E, 0244 ] 12:10:32.507201 : Game Position (Dec) = [ 1054, 580 ] 12:10:32.507201 : - 12:10:32.508197 : Cannot read memory at address 0x0000030B 12:10:32.508197 : Cannot read memory at address 0x0000038B 12:10:32.510191 : Cannot read memory at address 0x0000030B 12:10:32.510191 : Cannot read memory at address 0x0000038B 12:10:32.512188 : Cannot read memory at address 0x0000030B 12:10:32.512188 : Cannot read memory at address 0x0000038B 12:10:32.513187 : RawData event for Player #1: 12:10:32.513187 : Device rawinput data (Hex) = [ 00008CA4, 000089C0 ] 12:10:32.513187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.513187 : OnScreen Cursor Position (Px) = [ 1054, 581 ] 12:10:32.514178 : Cannot read memory at address 0x0000030B 12:10:32.514178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.514178 : Cannot read memory at address 0x0000038B 12:10:32.514178 : ClientWindow Style = FullScreen 12:10:32.514178 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.514178 : Game Position (Hex) = [ 041E, 0245 ] 12:10:32.514178 : Game Position (Dec) = [ 1054, 581 ] 12:10:32.515175 : - 12:10:32.516171 : Cannot read memory at address 0x0000030B 12:10:32.516171 : Cannot read memory at address 0x0000038B 12:10:32.518168 : Cannot read memory at address 0x0000030B 12:10:32.518168 : Cannot read memory at address 0x0000038B 12:10:32.520161 : Cannot read memory at address 0x0000030B 12:10:32.520161 : RawData event for Player #1: 12:10:32.520161 : Device rawinput data (Hex) = [ 00008C1C, 00008A3C ] 12:10:32.520161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.520161 : OnScreen Cursor Position (Px) = [ 1050, 583 ] 12:10:32.521154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.521154 : ClientWindow Style = FullScreen 12:10:32.521154 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.521154 : Game Position (Hex) = [ 041A, 0247 ] 12:10:32.521154 : Game Position (Dec) = [ 1050, 583 ] 12:10:32.521154 : - 12:10:32.522151 : Cannot read memory at address 0x0000030B 12:10:32.522151 : Cannot read memory at address 0x0000038B 12:10:32.524148 : Cannot read memory at address 0x0000030B 12:10:32.524148 : Cannot read memory at address 0x0000038B 12:10:32.526138 : Cannot read memory at address 0x0000030B 12:10:32.526138 : Cannot read memory at address 0x0000038B 12:10:32.527138 : RawData event for Player #1: 12:10:32.527138 : Device rawinput data (Hex) = [ 00008BE8, 00008AE8 ] 12:10:32.527138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.528131 : OnScreen Cursor Position (Px) = [ 1049, 586 ] 12:10:32.528131 : Cannot read memory at address 0x0000038B 12:10:32.528131 : ClientWindow Style = FullScreen 12:10:32.528131 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.528131 : Game Position (Hex) = [ 0419, 024A ] 12:10:32.528131 : Game Position (Dec) = [ 1049, 586 ] 12:10:32.529127 : - 12:10:32.530124 : Cannot read memory at address 0x0000030B 12:10:32.530124 : Cannot read memory at address 0x0000038B 12:10:32.532118 : Cannot read memory at address 0x0000030B 12:10:32.532118 : Cannot read memory at address 0x0000038B 12:10:32.534111 : Cannot read memory at address 0x0000030B 12:10:32.534111 : Cannot read memory at address 0x0000038B 12:10:32.534111 : RawData event for Player #1: 12:10:32.534111 : Device rawinput data (Hex) = [ 00008BB0, 00008B58 ] 12:10:32.534111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.534111 : OnScreen Cursor Position (Px) = [ 1047, 587 ] 12:10:32.535107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.535107 : ClientWindow Style = FullScreen 12:10:32.535107 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.535107 : Game Position (Hex) = [ 0417, 024B ] 12:10:32.535107 : Game Position (Dec) = [ 1047, 587 ] 12:10:32.535107 : - 12:10:32.536104 : Cannot read memory at address 0x0000030B 12:10:32.536104 : Cannot read memory at address 0x0000038B 12:10:32.538104 : Cannot read memory at address 0x0000030B 12:10:32.538104 : Cannot read memory at address 0x0000038B 12:10:32.540094 : Cannot read memory at address 0x0000030B 12:10:32.540094 : Cannot read memory at address 0x0000038B 12:10:32.540094 : RawData event for Player #1: 12:10:32.540094 : Device rawinput data (Hex) = [ 00008B28, 00008C54 ] 12:10:32.540094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.540094 : OnScreen Cursor Position (Px) = [ 1043, 592 ] 12:10:32.541088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.541088 : ClientWindow Style = FullScreen 12:10:32.541088 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.541088 : Game Position (Hex) = [ 0413, 0250 ] 12:10:32.541088 : Game Position (Dec) = [ 1043, 592 ] 12:10:32.541088 : - 12:10:32.542085 : Cannot read memory at address 0x0000030B 12:10:32.542085 : Cannot read memory at address 0x0000038B 12:10:32.544078 : Cannot read memory at address 0x0000030B 12:10:32.544078 : Cannot read memory at address 0x0000038B 12:10:32.545078 : RawData event for Player #1: 12:10:32.545078 : Device rawinput data (Hex) = [ 00008AD4, 00008C74 ] 12:10:32.545078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.545078 : OnScreen Cursor Position (Px) = [ 1041, 592 ] 12:10:32.546071 : Cannot read memory at address 0x0000030B 12:10:32.546071 : ClientWindow Style = FullScreen 12:10:32.546071 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.546071 : Game Position (Hex) = [ 0411, 0250 ] 12:10:32.546071 : Game Position (Dec) = [ 1041, 592 ] 12:10:32.547068 : - 12:10:32.548064 : Cannot read memory at address 0x0000030B 12:10:32.548064 : Cannot read memory at address 0x0000038B 12:10:32.550061 : Cannot read memory at address 0x0000030B 12:10:32.550061 : Cannot read memory at address 0x0000038B 12:10:32.552054 : Cannot read memory at address 0x0000030B 12:10:32.552054 : Cannot read memory at address 0x0000038B 12:10:32.552054 : RawData event for Player #1: 12:10:32.552054 : Device rawinput data (Hex) = [ 000089FC, 00008CAC ] 12:10:32.552054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.553048 : OnScreen Cursor Position (Px) = [ 1034, 593 ] 12:10:32.553048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.553048 : ClientWindow Style = FullScreen 12:10:32.553048 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.553048 : Game Position (Hex) = [ 040A, 0251 ] 12:10:32.554044 : Game Position (Dec) = [ 1034, 593 ] 12:10:32.554044 : - 12:10:32.554044 : Cannot read memory at address 0x0000038B 12:10:32.556041 : Cannot read memory at address 0x0000030B 12:10:32.556041 : Cannot read memory at address 0x0000038B 12:10:32.558034 : Cannot read memory at address 0x0000030B 12:10:32.558034 : Cannot read memory at address 0x0000038B 12:10:32.559031 : RawData event for Player #1: 12:10:32.559031 : Device rawinput data (Hex) = [ 00008968, 00008D48 ] 12:10:32.559031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.559031 : OnScreen Cursor Position (Px) = [ 1030, 596 ] 12:10:32.560025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.560025 : Cannot read memory at address 0x0000030B 12:10:32.560025 : ClientWindow Style = FullScreen 12:10:32.560025 : Cannot read memory at address 0x0000038B 12:10:32.560025 : Game Position (Hex) = [ 0406, 0254 ] 12:10:32.560025 : Game Position (Dec) = [ 1030, 596 ] 12:10:32.561021 : - 12:10:32.562018 : Cannot read memory at address 0x0000030B 12:10:32.562018 : Cannot read memory at address 0x0000038B 12:10:32.564014 : Cannot read memory at address 0x0000030B 12:10:32.564014 : Cannot read memory at address 0x0000038B 12:10:32.566005 : Cannot read memory at address 0x0000030B 12:10:32.566005 : Cannot read memory at address 0x0000038B 12:10:32.566005 : RawData event for Player #1: 12:10:32.566005 : Device rawinput data (Hex) = [ 0000890C, 00008D30 ] 12:10:32.567001 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.567001 : OnScreen Cursor Position (Px) = [ 1027, 595 ] 12:10:32.567001 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.567001 : ClientWindow Style = FullScreen 12:10:32.567001 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.567001 : Game Position (Hex) = [ 0403, 0253 ] 12:10:32.567997 : Game Position (Dec) = [ 1027, 595 ] 12:10:32.567997 : Cannot read memory at address 0x0000030B 12:10:32.567997 : Cannot read memory at address 0x0000038B 12:10:32.569994 : Cannot read memory at address 0x0000030B 12:10:32.569994 : Cannot read memory at address 0x0000038B 12:10:32.571988 : Cannot read memory at address 0x0000030B 12:10:32.571988 : Cannot read memory at address 0x0000038B 12:10:32.571988 : RawData event for Player #1: 12:10:32.571988 : Device rawinput data (Hex) = [ 00008820, 00008D64 ] 12:10:32.571988 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.571988 : OnScreen Cursor Position (Px) = [ 1020, 596 ] 12:10:32.572981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.572981 : ClientWindow Style = FullScreen 12:10:32.572981 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.572981 : Game Position (Hex) = [ 03FC, 0254 ] 12:10:32.572981 : Game Position (Dec) = [ 1020, 596 ] 12:10:32.572981 : - 12:10:32.573977 : Cannot read memory at address 0x0000030B 12:10:32.573977 : Cannot read memory at address 0x0000038B 12:10:32.575974 : Cannot read memory at address 0x0000030B 12:10:32.575974 : Cannot read memory at address 0x0000038B 12:10:32.577968 : Cannot read memory at address 0x0000030B 12:10:32.577968 : Cannot read memory at address 0x0000038B 12:10:32.578964 : RawData event for Player #1: 12:10:32.578964 : Device rawinput data (Hex) = [ 00008720, 00008D70 ] 12:10:32.578964 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.579958 : OnScreen Cursor Position (Px) = [ 1013, 596 ] 12:10:32.579958 : Cannot read memory at address 0x0000030B 12:10:32.579958 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.579958 : ClientWindow Style = FullScreen 12:10:32.579958 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.579958 : Game Position (Hex) = [ 03F5, 0254 ] 12:10:32.580954 : Game Position (Dec) = [ 1013, 596 ] 12:10:32.580954 : - 12:10:32.581951 : Cannot read memory at address 0x0000030B 12:10:32.581951 : Cannot read memory at address 0x0000038B 12:10:32.583948 : Cannot read memory at address 0x0000030B 12:10:32.583948 : Cannot read memory at address 0x0000038B 12:10:32.585941 : Cannot read memory at address 0x0000030B 12:10:32.585941 : Cannot read memory at address 0x0000038B 12:10:32.585941 : RawData event for Player #1: 12:10:32.585941 : Device rawinput data (Hex) = [ 000086A4, 00008D1C ] 12:10:32.585941 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.586934 : OnScreen Cursor Position (Px) = [ 1009, 595 ] 12:10:32.586934 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.586934 : ClientWindow Style = FullScreen 12:10:32.586934 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.586934 : Game Position (Hex) = [ 03F1, 0253 ] 12:10:32.586934 : Game Position (Dec) = [ 1009, 595 ] 12:10:32.586934 : - 12:10:32.587931 : Cannot read memory at address 0x0000030B 12:10:32.587931 : Cannot read memory at address 0x0000038B 12:10:32.589924 : Cannot read memory at address 0x0000030B 12:10:32.589924 : Cannot read memory at address 0x0000038B 12:10:32.591921 : Cannot read memory at address 0x0000030B 12:10:32.591921 : Cannot read memory at address 0x0000038B 12:10:32.592914 : RawData event for Player #1: 12:10:32.592914 : Device rawinput data (Hex) = [ 00008578, 00008CBC ] 12:10:32.592914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.592914 : OnScreen Cursor Position (Px) = [ 1001, 593 ] 12:10:32.592914 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.593911 : ClientWindow Style = FullScreen 12:10:32.593911 : Cannot read memory at address 0x0000030B 12:10:32.593911 : Cannot read memory at address 0x0000038B 12:10:32.593911 : Game Position (Hex) = [ 03E9, 0251 ] 12:10:32.593911 : Game Position (Dec) = [ 1001, 593 ] 12:10:32.593911 : - 12:10:32.595908 : Cannot read memory at address 0x0000030B 12:10:32.595908 : Cannot read memory at address 0x0000038B 12:10:32.597898 : Cannot read memory at address 0x0000030B 12:10:32.597898 : Cannot read memory at address 0x0000038B 12:10:32.599891 : Cannot read memory at address 0x0000030B 12:10:32.599891 : Cannot read memory at address 0x0000038B 12:10:32.599891 : RawData event for Player #1: 12:10:32.599891 : Device rawinput data (Hex) = [ 000084B4, 00008C5C ] 12:10:32.599891 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.599891 : OnScreen Cursor Position (Px) = [ 995, 592 ] 12:10:32.600888 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.600888 : ClientWindow Style = FullScreen 12:10:32.600888 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.600888 : Game Position (Hex) = [ 03E3, 0250 ] 12:10:32.600888 : Game Position (Dec) = [ 995, 592 ] 12:10:32.600888 : - 12:10:32.601884 : Cannot read memory at address 0x0000030B 12:10:32.601884 : Cannot read memory at address 0x0000038B 12:10:32.603881 : Cannot read memory at address 0x0000030B 12:10:32.603881 : Cannot read memory at address 0x0000038B 12:10:32.603881 : RawData event for Player #1: 12:10:32.603881 : Device rawinput data (Hex) = [ 000083C0, 00008BE4 ] 12:10:32.603881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.603881 : OnScreen Cursor Position (Px) = [ 988, 590 ] 12:10:32.604874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.604874 : ClientWindow Style = FullScreen 12:10:32.604874 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.604874 : Game Position (Hex) = [ 03DC, 024E ] 12:10:32.604874 : Game Position (Dec) = [ 988, 590 ] 12:10:32.604874 : - 12:10:32.605871 : Cannot read memory at address 0x0000030B 12:10:32.605871 : Cannot read memory at address 0x0000038B 12:10:32.607868 : Cannot read memory at address 0x0000030B 12:10:32.607868 : Cannot read memory at address 0x0000038B 12:10:32.608864 : RawData event for Player #1: 12:10:32.608864 : Device rawinput data (Hex) = [ 00008380, 00008B90 ] 12:10:32.608864 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.608864 : OnScreen Cursor Position (Px) = [ 986, 588 ] 12:10:32.609858 : Cannot read memory at address 0x0000030B 12:10:32.609858 : Cannot read memory at address 0x0000038B 12:10:32.609858 : ClientWindow Style = FullScreen 12:10:32.609858 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.609858 : Game Position (Hex) = [ 03DA, 024C ] 12:10:32.609858 : Game Position (Dec) = [ 986, 588 ] 12:10:32.609858 : - 12:10:32.611855 : Cannot read memory at address 0x0000030B 12:10:32.611855 : Cannot read memory at address 0x0000038B 12:10:32.613848 : Cannot read memory at address 0x0000030B 12:10:32.613848 : Cannot read memory at address 0x0000038B 12:10:32.615838 : Cannot read memory at address 0x0000030B 12:10:32.615838 : Cannot read memory at address 0x0000038B 12:10:32.615838 : RawData event for Player #1: 12:10:32.616834 : Device rawinput data (Hex) = [ 0000826C, 00008B04 ] 12:10:32.616834 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.616834 : OnScreen Cursor Position (Px) = [ 978, 586 ] 12:10:32.616834 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.616834 : ClientWindow Style = FullScreen 12:10:32.616834 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.616834 : Game Position (Hex) = [ 03D2, 024A ] 12:10:32.617831 : Cannot read memory at address 0x0000030B 12:10:32.617831 : Game Position (Dec) = [ 978, 586 ] 12:10:32.617831 : Cannot read memory at address 0x0000038B 12:10:32.617831 : - 12:10:32.619828 : Cannot read memory at address 0x0000030B 12:10:32.619828 : Cannot read memory at address 0x0000038B 12:10:32.621821 : Cannot read memory at address 0x0000030B 12:10:32.621821 : Cannot read memory at address 0x0000038B 12:10:32.622818 : RawData event for Player #1: 12:10:32.622818 : Device rawinput data (Hex) = [ 000081C0, 00008A1C ] 12:10:32.623811 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.623811 : Cannot read memory at address 0x0000030B 12:10:32.623811 : OnScreen Cursor Position (Px) = [ 973, 582 ] 12:10:32.623811 : Cannot read memory at address 0x0000038B 12:10:32.623811 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.623811 : ClientWindow Style = FullScreen 12:10:32.623811 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.623811 : Game Position (Hex) = [ 03CD, 0246 ] 12:10:32.624808 : Game Position (Dec) = [ 973, 582 ] 12:10:32.624808 : - 12:10:32.625808 : Cannot read memory at address 0x0000030B 12:10:32.625808 : Cannot read memory at address 0x0000038B 12:10:32.627801 : Cannot read memory at address 0x0000030B 12:10:32.627801 : Cannot read memory at address 0x0000038B 12:10:32.629794 : Cannot read memory at address 0x0000030B 12:10:32.629794 : Cannot read memory at address 0x0000038B 12:10:32.629794 : RawData event for Player #1: 12:10:32.630789 : Device rawinput data (Hex) = [ 0000812C, 00008958 ] 12:10:32.630789 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.630789 : OnScreen Cursor Position (Px) = [ 968, 579 ] 12:10:32.630789 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.630789 : ClientWindow Style = FullScreen 12:10:32.630789 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.631784 : Game Position (Hex) = [ 03C8, 0243 ] 12:10:32.631784 : Game Position (Dec) = [ 968, 579 ] 12:10:32.631784 : - 12:10:32.631784 : Cannot read memory at address 0x0000030B 12:10:32.631784 : Cannot read memory at address 0x0000038B 12:10:32.633781 : Cannot read memory at address 0x0000030B 12:10:32.633781 : Cannot read memory at address 0x0000038B 12:10:32.635879 : Cannot read memory at address 0x0000030B 12:10:32.635879 : Cannot read memory at address 0x0000038B 12:10:32.636382 : RawData event for Player #1: 12:10:32.636382 : Device rawinput data (Hex) = [ 00008080, 00008868 ] 12:10:32.636382 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.636382 : OnScreen Cursor Position (Px) = [ 963, 575 ] 12:10:32.636382 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.636382 : ClientWindow Style = FullScreen 12:10:32.636382 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.637381 : Cannot read memory at address 0x0000030B 12:10:32.637381 : Game Position (Hex) = [ 03C3, 023F ] 12:10:32.637381 : Cannot read memory at address 0x0000038B 12:10:32.637381 : Game Position (Dec) = [ 963, 575 ] 12:10:32.637381 : - 12:10:32.639378 : Cannot read memory at address 0x0000030B 12:10:32.639378 : Cannot read memory at address 0x0000038B 12:10:32.641368 : Cannot read memory at address 0x0000030B 12:10:32.641368 : Cannot read memory at address 0x0000038B 12:10:32.643361 : Cannot read memory at address 0x0000030B 12:10:32.643361 : Cannot read memory at address 0x0000038B 12:10:32.643361 : Device rawinput data (Hex) = [ 00008034, 00008798 ] 12:10:32.643361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.643361 : OnScreen Cursor Position (Px) = [ 961, 572 ] 12:10:32.643361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.644358 : ClientWindow Style = FullScreen 12:10:32.644358 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.644358 : Game Position (Hex) = [ 03C1, 023C ] 12:10:32.644358 : Game Position (Dec) = [ 961, 572 ] 12:10:32.644358 : - 12:10:32.645358 : Cannot read memory at address 0x0000030B 12:10:32.645358 : Cannot read memory at address 0x0000038B 12:10:32.647352 : Cannot read memory at address 0x0000030B 12:10:32.647352 : Cannot read memory at address 0x0000038B 12:10:32.649341 : Cannot read memory at address 0x0000030B 12:10:32.649341 : Cannot read memory at address 0x0000038B 12:10:32.650338 : RawData event for Player #1: 12:10:32.650338 : Device rawinput data (Hex) = [ 00007F88, 00008638 ] 12:10:32.650338 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.650338 : OnScreen Cursor Position (Px) = [ 956, 566 ] 12:10:32.650338 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.650338 : ClientWindow Style = FullScreen 12:10:32.650338 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.650338 : Game Position (Hex) = [ 03BC, 0236 ] 12:10:32.651335 : Game Position (Dec) = [ 956, 566 ] 12:10:32.651335 : Cannot read memory at address 0x0000030B 12:10:32.651335 : - 12:10:32.651335 : Cannot read memory at address 0x0000038B 12:10:32.653332 : Cannot read memory at address 0x0000030B 12:10:32.653332 : Cannot read memory at address 0x0000038B 12:10:32.655321 : Cannot read memory at address 0x0000030B 12:10:32.655321 : Cannot read memory at address 0x0000038B 12:10:32.657315 : Cannot read memory at address 0x0000030B 12:10:32.657315 : Cannot read memory at address 0x0000038B 12:10:32.657315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.657315 : OnScreen Cursor Position (Px) = [ 952, 564 ] 12:10:32.657315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.658311 : ClientWindow Style = FullScreen 12:10:32.658311 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.658311 : Game Position (Hex) = [ 03B8, 0234 ] 12:10:32.658311 : Game Position (Dec) = [ 952, 564 ] 12:10:32.658311 : - 12:10:32.659308 : Cannot read memory at address 0x0000030B 12:10:32.659308 : Cannot read memory at address 0x0000038B 12:10:32.661305 : Cannot read memory at address 0x0000030B 12:10:32.661305 : Cannot read memory at address 0x0000038B 12:10:32.663295 : Cannot read memory at address 0x0000030B 12:10:32.663295 : Cannot read memory at address 0x0000038B 12:10:32.664292 : RawData event for Player #1: 12:10:32.664292 : Device rawinput data (Hex) = [ 00007E84, 00008548 ] 12:10:32.664292 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.664292 : OnScreen Cursor Position (Px) = [ 948, 562 ] 12:10:32.665288 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.665288 : Cannot read memory at address 0x0000030B 12:10:32.665288 : ClientWindow Style = FullScreen 12:10:32.665288 : Cannot read memory at address 0x0000038B 12:10:32.665288 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.665288 : Game Position (Hex) = [ 03B4, 0232 ] 12:10:32.665288 : Game Position (Dec) = [ 948, 562 ] 12:10:32.665288 : - 12:10:32.667285 : Cannot read memory at address 0x0000030B 12:10:32.667285 : Cannot read memory at address 0x0000038B 12:10:32.669274 : Cannot read memory at address 0x0000030B 12:10:32.669274 : Cannot read memory at address 0x0000038B 12:10:32.671267 : Cannot read memory at address 0x0000030B 12:10:32.671267 : RawData event for Player #1: 12:10:32.671267 : Cannot read memory at address 0x0000038B 12:10:32.671267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.671267 : OnScreen Cursor Position (Px) = [ 947, 558 ] 12:10:32.672265 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.672265 : ClientWindow Style = FullScreen 12:10:32.672265 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.673264 : Game Position (Hex) = [ 03B3, 022E ] 12:10:32.673264 : Cannot read memory at address 0x0000030B 12:10:32.673264 : - 12:10:32.674259 : Cannot read memory at address 0x0000038B 12:10:32.675255 : RawData event for Player #1: 12:10:32.675255 : Device rawinput data (Hex) = [ 00007E4C, 000083CC ] 12:10:32.675255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.675255 : OnScreen Cursor Position (Px) = [ 947, 556 ] 12:10:32.675255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.676251 : ClientWindow Style = FullScreen 12:10:32.676251 : Cannot read memory at address 0x0000030B 12:10:32.676251 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.676251 : Cannot read memory at address 0x0000038B 12:10:32.676251 : Game Position (Hex) = [ 03B3, 022C ] 12:10:32.676251 : Game Position (Dec) = [ 947, 556 ] 12:10:32.676251 : - 12:10:32.678244 : Cannot read memory at address 0x0000030B 12:10:32.678244 : Cannot read memory at address 0x0000038B 12:10:32.680238 : Cannot read memory at address 0x0000030B 12:10:32.680238 : RawData event for Player #1: 12:10:32.680238 : Cannot read memory at address 0x0000038B 12:10:32.680238 : Device rawinput data (Hex) = [ 00007E38, 00008304 ] 12:10:32.681235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.681235 : OnScreen Cursor Position (Px) = [ 946, 552 ] 12:10:32.681235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.682232 : ClientWindow Style = FullScreen 12:10:32.682232 : Cannot read memory at address 0x0000030B 12:10:32.682737 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.682737 : Cannot read memory at address 0x0000038B 12:10:32.682737 : Game Position (Dec) = [ 946, 552 ] 12:10:32.682737 : - 12:10:32.684734 : Cannot read memory at address 0x0000030B 12:10:32.684734 : Cannot read memory at address 0x0000038B 12:10:32.686727 : Cannot read memory at address 0x0000030B 12:10:32.686727 : Cannot read memory at address 0x0000038B 12:10:32.686727 : RawData event for Player #1: 12:10:32.686727 : Device rawinput data (Hex) = [ 00007E4C, 000082C8 ] 12:10:32.686727 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.686727 : OnScreen Cursor Position (Px) = [ 947, 551 ] 12:10:32.687724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.687724 : ClientWindow Style = FullScreen 12:10:32.687724 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.687724 : Game Position (Hex) = [ 03B3, 0227 ] 12:10:32.687724 : Game Position (Dec) = [ 947, 551 ] 12:10:32.687724 : - 12:10:32.688720 : Cannot read memory at address 0x0000030B 12:10:32.688720 : Cannot read memory at address 0x0000038B 12:10:32.690714 : Cannot read memory at address 0x0000030B 12:10:32.690714 : Cannot read memory at address 0x0000038B 12:10:32.691712 : RawData event for Player #1: 12:10:32.691712 : Device rawinput data (Hex) = [ 00007E30, 00008288 ] 12:10:32.691712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.691712 : OnScreen Cursor Position (Px) = [ 946, 550 ] 12:10:32.692708 : Cannot read memory at address 0x0000030B 12:10:32.692708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.692708 : Cannot read memory at address 0x0000038B 12:10:32.692708 : ClientWindow Style = FullScreen 12:10:32.692708 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.692708 : Game Position (Hex) = [ 03B2, 0226 ] 12:10:32.692708 : Game Position (Dec) = [ 946, 550 ] 12:10:32.692708 : - 12:10:32.694701 : Cannot read memory at address 0x0000030B 12:10:32.694701 : Cannot read memory at address 0x0000038B 12:10:32.696694 : Cannot read memory at address 0x0000030B 12:10:32.696694 : Cannot read memory at address 0x0000038B 12:10:32.698688 : Cannot read memory at address 0x0000030B 12:10:32.698688 : Cannot read memory at address 0x0000038B 12:10:32.698688 : RawData event for Player #1: 12:10:32.699684 : Device rawinput data (Hex) = [ 00007DF8, 00008238 ] 12:10:32.699684 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.699684 : OnScreen Cursor Position (Px) = [ 944, 549 ] 12:10:32.699684 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.700188 : Cannot read memory at address 0x0000030B 12:10:32.700188 : ClientWindow Style = FullScreen 12:10:32.700188 : Cannot read memory at address 0x0000038B 12:10:32.700188 : Game Position (Hex) = [ 03B0, 0225 ] 12:10:32.700188 : Game Position (Dec) = [ 944, 549 ] 12:10:32.700188 : - 12:10:32.702184 : Cannot read memory at address 0x0000030B 12:10:32.702184 : Cannot read memory at address 0x0000038B 12:10:32.704189 : Cannot read memory at address 0x0000030B 12:10:32.704189 : Cannot read memory at address 0x0000038B 12:10:32.705688 : Cannot read memory at address 0x0000030B 12:10:32.705688 : Cannot read memory at address 0x0000038B 12:10:32.705688 : RawData event for Player #1: 12:10:32.705688 : Device rawinput data (Hex) = [ 00007DF8, 000081FC ] 12:10:32.705688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.706688 : OnScreen Cursor Position (Px) = [ 944, 548 ] 12:10:32.706688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.706688 : ClientWindow Style = FullScreen 12:10:32.706688 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.706688 : Game Position (Hex) = [ 03B0, 0224 ] 12:10:32.706688 : Game Position (Dec) = [ 944, 548 ] 12:10:32.706688 : - 12:10:32.707683 : Cannot read memory at address 0x0000030B 12:10:32.707683 : Cannot read memory at address 0x0000038B 12:10:32.709677 : Cannot read memory at address 0x0000030B 12:10:32.709677 : Cannot read memory at address 0x0000038B 12:10:32.711670 : Cannot read memory at address 0x0000030B 12:10:32.711670 : Cannot read memory at address 0x0000038B 12:10:32.711670 : RawData event for Player #1: 12:10:32.712667 : Device rawinput data (Hex) = [ 00007DB4, 000081A4 ] 12:10:32.712667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.712667 : OnScreen Cursor Position (Px) = [ 942, 546 ] 12:10:32.712667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.712667 : ClientWindow Style = FullScreen 12:10:32.712667 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.712667 : Game Position (Hex) = [ 03AE, 0222 ] 12:10:32.712667 : Game Position (Dec) = [ 942, 546 ] 12:10:32.712667 : - 12:10:32.713665 : Cannot read memory at address 0x0000030B 12:10:32.713665 : Cannot read memory at address 0x0000038B 12:10:32.715658 : Cannot read memory at address 0x0000030B 12:10:32.715658 : Cannot read memory at address 0x0000038B 12:10:32.717651 : Cannot read memory at address 0x0000030B 12:10:32.717651 : Cannot read memory at address 0x0000038B 12:10:32.718648 : RawData event for Player #1: 12:10:32.718648 : Device rawinput data (Hex) = [ 00007DB4, 00008168 ] 12:10:32.718648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.719644 : OnScreen Cursor Position (Px) = [ 942, 545 ] 12:10:32.719644 : Cannot read memory at address 0x0000030B 12:10:32.719644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.719644 : Cannot read memory at address 0x0000038B 12:10:32.719644 : ClientWindow Style = FullScreen 12:10:32.719644 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.719644 : Game Position (Hex) = [ 03AE, 0221 ] 12:10:32.720641 : Game Position (Dec) = [ 942, 545 ] 12:10:32.720641 : - 12:10:32.721638 : Cannot read memory at address 0x0000030B 12:10:32.721638 : Cannot read memory at address 0x0000038B 12:10:32.723631 : Cannot read memory at address 0x0000030B 12:10:32.723631 : Cannot read memory at address 0x0000038B 12:10:32.725624 : Cannot read memory at address 0x0000030B 12:10:32.725624 : Cannot read memory at address 0x0000038B 12:10:32.726128 : RawData event for Player #1: 12:10:32.726128 : Device rawinput data (Hex) = [ 00007D68, 0000811C ] 12:10:32.726128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.726128 : OnScreen Cursor Position (Px) = [ 940, 544 ] 12:10:32.727128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.727128 : Cannot read memory at address 0x0000030B 12:10:32.727128 : ClientWindow Style = FullScreen 12:10:32.727128 : Cannot read memory at address 0x0000038B 12:10:32.727128 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.727128 : Game Position (Hex) = [ 03AC, 0220 ] 12:10:32.727128 : Game Position (Dec) = [ 940, 544 ] 12:10:32.727128 : - 12:10:32.729121 : Cannot read memory at address 0x0000030B 12:10:32.729121 : Cannot read memory at address 0x0000038B 12:10:32.730621 : Cannot read memory at address 0x0000030B 12:10:32.730621 : Cannot read memory at address 0x0000038B 12:10:32.732617 : Cannot read memory at address 0x0000030B 12:10:32.732617 : Cannot read memory at address 0x0000038B 12:10:32.732617 : RawData event for Player #1: 12:10:32.732617 : Device rawinput data (Hex) = [ 00007D40, 0000811C ] 12:10:32.732617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.733614 : OnScreen Cursor Position (Px) = [ 939, 544 ] 12:10:32.733614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.733614 : ClientWindow Style = FullScreen 12:10:32.733614 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.733614 : Game Position (Hex) = [ 03AB, 0220 ] 12:10:32.733614 : Game Position (Dec) = [ 939, 544 ] 12:10:32.733614 : - 12:10:32.734610 : Cannot read memory at address 0x0000030B 12:10:32.734610 : Cannot read memory at address 0x0000038B 12:10:32.736604 : Cannot read memory at address 0x0000030B 12:10:32.736604 : Cannot read memory at address 0x0000038B 12:10:32.738597 : Cannot read memory at address 0x0000030B 12:10:32.738597 : Cannot read memory at address 0x0000038B 12:10:32.739594 : RawData event for Player #1: 12:10:32.739594 : Device rawinput data (Hex) = [ 00007D1C, 00008110 ] 12:10:32.739594 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.740590 : OnScreen Cursor Position (Px) = [ 938, 544 ] 12:10:32.740590 : Cannot read memory at address 0x0000030B 12:10:32.740590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.740590 : Cannot read memory at address 0x0000038B 12:10:32.740590 : ClientWindow Style = FullScreen 12:10:32.740590 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.740590 : Game Position (Hex) = [ 03AA, 0220 ] 12:10:32.740590 : Game Position (Dec) = [ 938, 544 ] 12:10:32.740590 : - 12:10:32.742584 : Cannot read memory at address 0x0000030B 12:10:32.742584 : Cannot read memory at address 0x0000038B 12:10:32.744577 : Cannot read memory at address 0x0000030B 12:10:32.744577 : Cannot read memory at address 0x0000038B 12:10:32.745574 : RawData event for Player #1: 12:10:32.745574 : Device rawinput data (Hex) = [ 00007CA8, 00008164 ] 12:10:32.746570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.746570 : Cannot read memory at address 0x0000030B 12:10:32.746570 : Cannot read memory at address 0x0000038B 12:10:32.746570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.746570 : ClientWindow Style = FullScreen 12:10:32.746570 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.746570 : Game Position (Hex) = [ 03A6, 0221 ] 12:10:32.746570 : Game Position (Dec) = [ 934, 545 ] 12:10:32.746570 : - 12:10:32.748563 : Cannot read memory at address 0x0000030B 12:10:32.748563 : Cannot read memory at address 0x0000038B 12:10:32.750556 : Cannot read memory at address 0x0000030B 12:10:32.750556 : Cannot read memory at address 0x0000038B 12:10:32.752550 : Cannot read memory at address 0x0000030B 12:10:32.752550 : Cannot read memory at address 0x0000038B 12:10:32.752550 : RawData event for Player #1: 12:10:32.752550 : Device rawinput data (Hex) = [ 00007C60, 00008164 ] 12:10:32.752550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.753546 : OnScreen Cursor Position (Px) = [ 932, 545 ] 12:10:32.753546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.753546 : ClientWindow Style = FullScreen 12:10:32.753546 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.753546 : Game Position (Hex) = [ 03A4, 0221 ] 12:10:32.753546 : Game Position (Dec) = [ 932, 545 ] 12:10:32.753546 : - 12:10:32.754543 : Cannot read memory at address 0x0000030B 12:10:32.754543 : Cannot read memory at address 0x0000038B 12:10:32.756536 : Cannot read memory at address 0x0000030B 12:10:32.756536 : Cannot read memory at address 0x0000038B 12:10:32.758530 : Cannot read memory at address 0x0000030B 12:10:32.758530 : Cannot read memory at address 0x0000038B 12:10:32.759526 : RawData event for Player #1: 12:10:32.759526 : Device rawinput data (Hex) = [ 00007B70, 000081E0 ] 12:10:32.760523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.760523 : Cannot read memory at address 0x0000030B 12:10:32.760523 : OnScreen Cursor Position (Px) = [ 925, 547 ] 12:10:32.760523 : Cannot read memory at address 0x0000038B 12:10:32.760523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.760523 : ClientWindow Style = FullScreen 12:10:32.760523 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.760523 : Game Position (Hex) = [ 039D, 0223 ] 12:10:32.760523 : Game Position (Dec) = [ 925, 547 ] 12:10:32.760523 : - 12:10:32.762517 : Cannot read memory at address 0x0000030B 12:10:32.762517 : Cannot read memory at address 0x0000038B 12:10:32.764510 : Cannot read memory at address 0x0000030B 12:10:32.764510 : Cannot read memory at address 0x0000038B 12:10:32.764510 : RawData event for Player #1: 12:10:32.764510 : Device rawinput data (Hex) = [ 00007AF8, 00008208 ] 12:10:32.765508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.765508 : OnScreen Cursor Position (Px) = [ 922, 548 ] 12:10:32.765508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.765508 : ClientWindow Style = FullScreen 12:10:32.765508 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.765508 : Game Position (Hex) = [ 039A, 0224 ] 12:10:32.765508 : Game Position (Dec) = [ 922, 548 ] 12:10:32.765508 : - 12:10:32.766505 : Cannot read memory at address 0x0000030B 12:10:32.766505 : Cannot read memory at address 0x0000038B 12:10:32.768497 : Cannot read memory at address 0x0000030B 12:10:32.768497 : Cannot read memory at address 0x0000038B 12:10:32.770490 : Cannot read memory at address 0x0000030B 12:10:32.770490 : Cannot read memory at address 0x0000038B 12:10:32.771487 : RawData event for Player #1: 12:10:32.772484 : Device rawinput data (Hex) = [ 00007AC4, 0000822C ] 12:10:32.772484 : Cannot read memory at address 0x0000030B 12:10:32.772484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.772484 : Cannot read memory at address 0x0000038B 12:10:32.772484 : OnScreen Cursor Position (Px) = [ 920, 549 ] 12:10:32.772484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.772484 : ClientWindow Style = FullScreen 12:10:32.772484 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.772484 : Game Position (Hex) = [ 0398, 0225 ] 12:10:32.772484 : Game Position (Dec) = [ 920, 549 ] 12:10:32.772484 : - 12:10:32.774477 : Cannot read memory at address 0x0000030B 12:10:32.774477 : Cannot read memory at address 0x0000038B 12:10:32.776470 : Cannot read memory at address 0x0000030B 12:10:32.776470 : Cannot read memory at address 0x0000038B 12:10:32.777466 : RawData event for Player #1: 12:10:32.778463 : Device rawinput data (Hex) = [ 000079D0, 00008254 ] 12:10:32.778463 : Cannot read memory at address 0x0000030B 12:10:32.778463 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.778463 : Cannot read memory at address 0x0000038B 12:10:32.778463 : OnScreen Cursor Position (Px) = [ 913, 549 ] 12:10:32.778463 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.778463 : ClientWindow Style = FullScreen 12:10:32.778463 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.778463 : Game Position (Hex) = [ 0391, 0225 ] 12:10:32.778463 : Game Position (Dec) = [ 913, 549 ] 12:10:32.778463 : - 12:10:32.780456 : Cannot read memory at address 0x0000030B 12:10:32.780456 : Cannot read memory at address 0x0000038B 12:10:32.781957 : Cannot read memory at address 0x0000030B 12:10:32.781957 : Cannot read memory at address 0x0000038B 12:10:32.783950 : Cannot read memory at address 0x0000030B 12:10:32.783950 : Cannot read memory at address 0x0000038B 12:10:32.784947 : RawData event for Player #1: 12:10:32.784947 : Device rawinput data (Hex) = [ 00007910, 00008380 ] 12:10:32.784947 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.784947 : OnScreen Cursor Position (Px) = [ 907, 554 ] 12:10:32.784947 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.784947 : ClientWindow Style = FullScreen 12:10:32.784947 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.784947 : Game Position (Hex) = [ 038B, 022A ] 12:10:32.784947 : Game Position (Dec) = [ 907, 554 ] 12:10:32.785979 : - 12:10:32.785979 : Cannot read memory at address 0x0000030B 12:10:32.785979 : Cannot read memory at address 0x0000038B 12:10:32.787968 : Cannot read memory at address 0x0000030B 12:10:32.787968 : Cannot read memory at address 0x0000038B 12:10:32.789931 : Cannot read memory at address 0x0000030B 12:10:32.789931 : Cannot read memory at address 0x0000038B 12:10:32.791924 : Cannot read memory at address 0x0000030B 12:10:32.791924 : Cannot read memory at address 0x0000038B 12:10:32.791924 : RawData event for Player #1: 12:10:32.791924 : Device rawinput data (Hex) = [ 00007868, 00008394 ] 12:10:32.791924 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.791924 : OnScreen Cursor Position (Px) = [ 903, 555 ] 12:10:32.791924 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.791924 : ClientWindow Style = FullScreen 12:10:32.791924 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.791924 : Game Position (Hex) = [ 0387, 022B ] 12:10:32.791924 : Game Position (Dec) = [ 903, 555 ] 12:10:32.792921 : - 12:10:32.793918 : Cannot read memory at address 0x0000030B 12:10:32.793918 : Cannot read memory at address 0x0000038B 12:10:32.795910 : Cannot read memory at address 0x0000030B 12:10:32.795910 : Cannot read memory at address 0x0000038B 12:10:32.796908 : RawData event for Player #1: 12:10:32.796908 : Device rawinput data (Hex) = [ 00007758, 00008410 ] 12:10:32.796908 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.796908 : OnScreen Cursor Position (Px) = [ 895, 557 ] 12:10:32.796908 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.796908 : ClientWindow Style = FullScreen 12:10:32.797904 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.797904 : Cannot read memory at address 0x0000030B 12:10:32.797904 : Game Position (Hex) = [ 037F, 022D ] 12:10:32.797904 : Cannot read memory at address 0x0000038B 12:10:32.797904 : - 12:10:32.799898 : Cannot read memory at address 0x0000030B 12:10:32.799898 : Cannot read memory at address 0x0000038B 12:10:32.801891 : Cannot read memory at address 0x0000030B 12:10:32.801891 : Cannot read memory at address 0x0000038B 12:10:32.803888 : Cannot read memory at address 0x0000030B 12:10:32.803888 : Cannot read memory at address 0x0000038B 12:10:32.803888 : RawData event for Player #1: 12:10:32.803888 : Device rawinput data (Hex) = [ 000076D0, 00008468 ] 12:10:32.803888 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.803888 : OnScreen Cursor Position (Px) = [ 891, 558 ] 12:10:32.803888 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.803888 : ClientWindow Style = FullScreen 12:10:32.803888 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.804881 : Game Position (Hex) = [ 037B, 022E ] 12:10:32.804881 : Game Position (Dec) = [ 891, 558 ] 12:10:32.804881 : - 12:10:32.805882 : Cannot read memory at address 0x0000030B 12:10:32.875897 : RawData event for Player #1: 12:10:32.876903 : Cannot read memory at address 0x0000038B 12:10:32.877899 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.877899 : OnScreen Cursor Position (Px) = [ 885, 560 ] 12:10:32.878895 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.878895 : Cannot read memory at address 0x0000030B 12:10:32.878895 : ClientWindow Style = FullScreen 12:10:32.879891 : Cannot read memory at address 0x0000038B 12:10:32.879891 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.879891 : Game Position (Hex) = [ 0375, 0230 ] 12:10:32.879891 : Game Position (Dec) = [ 885, 560 ] 12:10:32.879891 : - 12:10:32.881884 : Cannot read memory at address 0x0000030B 12:10:32.881884 : Cannot read memory at address 0x0000038B 12:10:32.883876 : RawData event for Player #1: 12:10:32.883876 : Cannot read memory at address 0x0000030B 12:10:32.883876 : Device rawinput data (Hex) = [ 000074E4, 0000856C ] 12:10:32.883876 : Cannot read memory at address 0x0000038B 12:10:32.883876 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.883876 : OnScreen Cursor Position (Px) = [ 876, 562 ] 12:10:32.884873 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.884873 : ClientWindow Style = FullScreen 12:10:32.884873 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.884873 : Game Position (Hex) = [ 036C, 0232 ] 12:10:32.884873 : Game Position (Dec) = [ 876, 562 ] 12:10:32.884873 : - 12:10:32.884873 : RawData event for Player #1: 12:10:32.884873 : Device rawinput data (Hex) = [ 00006FF8, 00008B14 ] 12:10:32.885869 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.885869 : Cannot read memory at address 0x0000030B 12:10:32.885869 : OnScreen Cursor Position (Px) = [ 839, 586 ] 12:10:32.885869 : Cannot read memory at address 0x0000038B 12:10:32.885869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.885869 : ClientWindow Style = FullScreen 12:10:32.886866 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.886866 : Game Position (Hex) = [ 0347, 024A ] 12:10:32.886866 : Game Position (Dec) = [ 839, 586 ] 12:10:32.886866 : - 12:10:32.886866 : RawData event for Player #1: 12:10:32.886866 : Device rawinput data (Hex) = [ 00006FA8, 00008BBC ] 12:10:32.886866 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.886866 : OnScreen Cursor Position (Px) = [ 837, 589 ] 12:10:32.886866 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.887862 : ClientWindow Style = FullScreen 12:10:32.887862 : Cannot read memory at address 0x0000030B 12:10:32.887862 : Cannot read memory at address 0x0000038B 12:10:32.887862 : Game Position (Hex) = [ 0345, 024D ] 12:10:32.887862 : Game Position (Dec) = [ 837, 589 ] 12:10:32.887862 : - 12:10:32.889856 : Cannot read memory at address 0x0000030B 12:10:32.889856 : Cannot read memory at address 0x0000038B 12:10:32.889856 : RawData event for Player #1: 12:10:32.889856 : Device rawinput data (Hex) = [ 00006F04, 00008C64 ] 12:10:32.889856 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.889856 : OnScreen Cursor Position (Px) = [ 832, 592 ] 12:10:32.889856 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.889856 : ClientWindow Style = FullScreen 12:10:32.890852 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.890852 : Game Position (Hex) = [ 0340, 0250 ] 12:10:32.890852 : Game Position (Dec) = [ 832, 592 ] 12:10:32.890852 : - 12:10:32.891849 : Cannot read memory at address 0x0000030B 12:10:32.891849 : Cannot read memory at address 0x0000038B 12:10:32.893842 : Cannot read memory at address 0x0000030B 12:10:32.893842 : Cannot read memory at address 0x0000038B 12:10:32.895836 : Cannot read memory at address 0x0000030B 12:10:32.895836 : Cannot read memory at address 0x0000038B 12:10:32.896832 : RawData event for Player #1: 12:10:32.896832 : Device rawinput data (Hex) = [ 00006E94, 00008CD0 ] 12:10:32.896832 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.896832 : OnScreen Cursor Position (Px) = [ 829, 594 ] 12:10:32.897829 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.897829 : ClientWindow Style = FullScreen 12:10:32.897829 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.897829 : Game Position (Hex) = [ 033D, 0252 ] 12:10:32.897829 : Game Position (Dec) = [ 829, 594 ] 12:10:32.897829 : Cannot read memory at address 0x0000038B 12:10:32.897829 : - 12:10:32.899823 : Cannot read memory at address 0x0000030B 12:10:32.899823 : Cannot read memory at address 0x0000038B 12:10:32.901816 : Cannot read memory at address 0x0000030B 12:10:32.901816 : Cannot read memory at address 0x0000038B 12:10:32.902812 : RawData event for Player #1: 12:10:32.902812 : Device rawinput data (Hex) = [ 00006DFC, 00008D34 ] 12:10:32.902812 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.902812 : OnScreen Cursor Position (Px) = [ 824, 595 ] 12:10:32.902812 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.903809 : ClientWindow Style = FullScreen 12:10:32.903809 : Cannot read memory at address 0x0000030B 12:10:32.903809 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.903809 : Game Position (Hex) = [ 0338, 0253 ] 12:10:32.903809 : Game Position (Dec) = [ 824, 595 ] 12:10:32.903809 : - 12:10:32.905802 : Cannot read memory at address 0x0000030B 12:10:32.905802 : Cannot read memory at address 0x0000038B 12:10:32.907796 : Cannot read memory at address 0x0000030B 12:10:32.907796 : Cannot read memory at address 0x0000038B 12:10:32.909789 : Cannot read memory at address 0x0000030B 12:10:32.909789 : Cannot read memory at address 0x0000038B 12:10:32.909789 : RawData event for Player #1: 12:10:32.909789 : Device rawinput data (Hex) = [ 00006D88, 00008D80 ] 12:10:32.909789 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.909789 : OnScreen Cursor Position (Px) = [ 821, 596 ] 12:10:32.909789 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.910786 : ClientWindow Style = FullScreen 12:10:32.910786 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.910786 : Game Position (Hex) = [ 0335, 0254 ] 12:10:32.910786 : Game Position (Dec) = [ 821, 596 ] 12:10:32.910786 : - 12:10:32.911782 : Cannot read memory at address 0x0000030B 12:10:32.911782 : Cannot read memory at address 0x0000038B 12:10:32.913776 : Cannot read memory at address 0x0000030B 12:10:32.913776 : Cannot read memory at address 0x0000038B 12:10:32.915769 : Cannot read memory at address 0x0000030B 12:10:32.915769 : Cannot read memory at address 0x0000038B 12:10:32.916766 : RawData event for Player #1: 12:10:32.916766 : Device rawinput data (Hex) = [ 00006D3C, 00008DB0 ] 12:10:32.917762 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.917762 : Cannot read memory at address 0x0000030B 12:10:32.917762 : OnScreen Cursor Position (Px) = [ 819, 597 ] 12:10:32.917762 : Cannot read memory at address 0x0000038B 12:10:32.917762 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.917762 : ClientWindow Style = FullScreen 12:10:32.917762 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.917762 : Game Position (Hex) = [ 0333, 0255 ] 12:10:32.917762 : Game Position (Dec) = [ 819, 597 ] 12:10:32.917762 : - 12:10:32.919756 : Cannot read memory at address 0x0000030B 12:10:32.919756 : Cannot read memory at address 0x0000038B 12:10:32.921749 : Cannot read memory at address 0x0000030B 12:10:32.921749 : Cannot read memory at address 0x0000038B 12:10:32.923742 : Cannot read memory at address 0x0000030B 12:10:32.923742 : Cannot read memory at address 0x0000038B 12:10:32.923742 : RawData event for Player #1: 12:10:32.923742 : Device rawinput data (Hex) = [ 00006C14, 00008E40 ] 12:10:32.923742 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.923742 : OnScreen Cursor Position (Px) = [ 810, 600 ] 12:10:32.924739 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.924739 : ClientWindow Style = FullScreen 12:10:32.924739 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.924739 : Game Position (Hex) = [ 032A, 0258 ] 12:10:32.924739 : Game Position (Dec) = [ 810, 600 ] 12:10:32.924739 : - 12:10:32.925736 : Cannot read memory at address 0x0000030B 12:10:32.925736 : Cannot read memory at address 0x0000038B 12:10:32.927729 : Cannot read memory at address 0x0000030B 12:10:32.927729 : Cannot read memory at address 0x0000038B 12:10:32.929722 : Cannot read memory at address 0x0000030B 12:10:32.929722 : Cannot read memory at address 0x0000038B 12:10:32.930719 : RawData event for Player #1: 12:10:32.930719 : Device rawinput data (Hex) = [ 00006BC8, 00008E30 ] 12:10:32.930719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.930719 : OnScreen Cursor Position (Px) = [ 808, 599 ] 12:10:32.931716 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.931716 : Cannot read memory at address 0x0000030B 12:10:32.931716 : Cannot read memory at address 0x0000038B 12:10:32.931716 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.931716 : Game Position (Hex) = [ 0328, 0257 ] 12:10:32.931716 : Game Position (Dec) = [ 808, 599 ] 12:10:32.931716 : - 12:10:32.933709 : Cannot read memory at address 0x0000030B 12:10:32.933709 : Cannot read memory at address 0x0000038B 12:10:32.935702 : Cannot read memory at address 0x0000030B 12:10:32.935702 : Cannot read memory at address 0x0000038B 12:10:32.936699 : RawData event for Player #1: 12:10:32.936699 : Device rawinput data (Hex) = [ 00006AEC, 00008E20 ] 12:10:32.936699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.936699 : OnScreen Cursor Position (Px) = [ 801, 599 ] 12:10:32.936699 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.937696 : ClientWindow Style = FullScreen 12:10:32.937696 : Cannot read memory at address 0x0000030B 12:10:32.937696 : Cannot read memory at address 0x0000038B 12:10:32.937696 : Game Position (Hex) = [ 0321, 0257 ] 12:10:32.937696 : Game Position (Dec) = [ 801, 599 ] 12:10:32.937696 : - 12:10:32.939689 : Cannot read memory at address 0x0000030B 12:10:32.939689 : Cannot read memory at address 0x0000038B 12:10:32.941682 : Cannot read memory at address 0x0000030B 12:10:32.941682 : Cannot read memory at address 0x0000038B 12:10:32.943676 : Cannot read memory at address 0x0000030B 12:10:32.943676 : Cannot read memory at address 0x0000038B 12:10:32.943676 : RawData event for Player #1: 12:10:32.943676 : Device rawinput data (Hex) = [ 00006A74, 00008DFC ] 12:10:32.943676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.943676 : OnScreen Cursor Position (Px) = [ 798, 599 ] 12:10:32.944672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.944672 : ClientWindow Style = FullScreen 12:10:32.944672 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.944672 : Game Position (Hex) = [ 031E, 0257 ] 12:10:32.944672 : Game Position (Dec) = [ 798, 599 ] 12:10:32.944672 : - 12:10:32.945669 : Cannot read memory at address 0x0000030B 12:10:32.945669 : Cannot read memory at address 0x0000038B 12:10:32.947662 : Cannot read memory at address 0x0000030B 12:10:32.947662 : Cannot read memory at address 0x0000038B 12:10:32.949656 : Cannot read memory at address 0x0000030B 12:10:32.949656 : Cannot read memory at address 0x0000038B 12:10:32.950652 : RawData event for Player #1: 12:10:32.950652 : Device rawinput data (Hex) = [ 00006964, 00008DDC ] 12:10:32.950652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.950652 : OnScreen Cursor Position (Px) = [ 790, 598 ] 12:10:32.951649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.951649 : Cannot read memory at address 0x0000030B 12:10:32.951649 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.951649 : Game Position (Hex) = [ 0316, 0256 ] 12:10:32.951649 : Game Position (Dec) = [ 790, 598 ] 12:10:32.951649 : - 12:10:32.953642 : Cannot read memory at address 0x0000030B 12:10:32.953642 : Cannot read memory at address 0x0000038B 12:10:32.955636 : Cannot read memory at address 0x0000030B 12:10:32.955636 : Cannot read memory at address 0x0000038B 12:10:32.957629 : Cannot read memory at address 0x0000030B 12:10:32.957629 : Cannot read memory at address 0x0000038B 12:10:32.957629 : RawData event for Player #1: 12:10:32.957629 : Device rawinput data (Hex) = [ 00006900, 00008D68 ] 12:10:32.957629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.957629 : OnScreen Cursor Position (Px) = [ 787, 596 ] 12:10:32.958625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.958625 : ClientWindow Style = FullScreen 12:10:32.958625 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.958625 : Game Position (Hex) = [ 0313, 0254 ] 12:10:32.958625 : Game Position (Dec) = [ 787, 596 ] 12:10:32.958625 : - 12:10:32.959622 : Cannot read memory at address 0x0000030B 12:10:32.959622 : Cannot read memory at address 0x0000038B 12:10:32.961616 : Cannot read memory at address 0x0000030B 12:10:32.961616 : Cannot read memory at address 0x0000038B 12:10:32.963609 : Cannot read memory at address 0x0000030B 12:10:32.963609 : Cannot read memory at address 0x0000038B 12:10:32.964606 : RawData event for Player #1: 12:10:32.964606 : Device rawinput data (Hex) = [ 000068A8, 00008D0C ] 12:10:32.964606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.965602 : OnScreen Cursor Position (Px) = [ 784, 595 ] 12:10:32.965602 : Cannot read memory at address 0x0000030B 12:10:32.965602 : Cannot read memory at address 0x0000038B 12:10:32.965602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.965602 : ClientWindow Style = FullScreen 12:10:32.965602 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.965602 : Game Position (Hex) = [ 0310, 0253 ] 12:10:32.965602 : Game Position (Dec) = [ 784, 595 ] 12:10:32.965602 : - 12:10:32.967596 : Cannot read memory at address 0x0000030B 12:10:32.967596 : Cannot read memory at address 0x0000038B 12:10:32.969589 : Cannot read memory at address 0x0000030B 12:10:32.969589 : Cannot read memory at address 0x0000038B 12:10:32.970586 : RawData event for Player #1: 12:10:32.970586 : Device rawinput data (Hex) = [ 00006800, 00008C5C ] 12:10:32.971582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.971582 : OnScreen Cursor Position (Px) = [ 780, 592 ] 12:10:32.971582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.971582 : ClientWindow Style = FullScreen 12:10:32.971582 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.971582 : Game Position (Hex) = [ 030C, 0250 ] 12:10:32.971582 : Game Position (Dec) = [ 780, 592 ] 12:10:32.971582 : - 12:10:32.973576 : Cannot read memory at address 0x0000030B 12:10:32.973576 : Cannot read memory at address 0x0000038B 12:10:32.975569 : Cannot read memory at address 0x0000030B 12:10:32.975569 : Cannot read memory at address 0x0000038B 12:10:32.977562 : Cannot read memory at address 0x0000030B 12:10:32.977562 : Cannot read memory at address 0x0000038B 12:10:32.977562 : RawData event for Player #1: 12:10:32.977562 : Device rawinput data (Hex) = [ 000067B8, 00008C40 ] 12:10:32.977562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.978559 : OnScreen Cursor Position (Px) = [ 777, 591 ] 12:10:32.978559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.978559 : ClientWindow Style = FullScreen 12:10:32.978559 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.978559 : Game Position (Hex) = [ 0309, 024F ] 12:10:32.978559 : Game Position (Dec) = [ 777, 591 ] 12:10:32.978559 : - 12:10:32.979556 : Cannot read memory at address 0x0000030B 12:10:32.979556 : Cannot read memory at address 0x0000038B 12:10:32.981549 : Cannot read memory at address 0x0000030B 12:10:32.981549 : Cannot read memory at address 0x0000038B 12:10:32.983542 : Cannot read memory at address 0x0000030B 12:10:32.983542 : Cannot read memory at address 0x0000038B 12:10:32.984539 : RawData event for Player #1: 12:10:32.984539 : Device rawinput data (Hex) = [ 00006750, 00008B94 ] 12:10:32.984539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.985536 : OnScreen Cursor Position (Px) = [ 774, 588 ] 12:10:32.985536 : Cannot read memory at address 0x0000030B 12:10:32.985536 : Cannot read memory at address 0x0000038B 12:10:32.985536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.985536 : ClientWindow Style = FullScreen 12:10:32.985536 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.985536 : Game Position (Hex) = [ 0306, 024C ] 12:10:32.985536 : Game Position (Dec) = [ 774, 588 ] 12:10:32.985536 : - 12:10:32.987529 : Cannot read memory at address 0x0000030B 12:10:32.987529 : Cannot read memory at address 0x0000038B 12:10:32.989522 : Cannot read memory at address 0x0000030B 12:10:32.989522 : Cannot read memory at address 0x0000038B 12:10:32.991516 : Cannot read memory at address 0x0000030B 12:10:32.991516 : Cannot read memory at address 0x0000038B 12:10:32.991516 : RawData event for Player #1: 12:10:32.991516 : Device rawinput data (Hex) = [ 00006750, 00008B68 ] 12:10:32.991516 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.992512 : OnScreen Cursor Position (Px) = [ 774, 588 ] 12:10:32.992512 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.992512 : ClientWindow Style = FullScreen 12:10:32.992512 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.992512 : Game Position (Hex) = [ 0306, 024C ] 12:10:32.992512 : Game Position (Dec) = [ 774, 588 ] 12:10:32.992512 : - 12:10:32.993509 : Cannot read memory at address 0x0000030B 12:10:32.993509 : Cannot read memory at address 0x0000038B 12:10:32.995502 : Cannot read memory at address 0x0000030B 12:10:32.995502 : Cannot read memory at address 0x0000038B 12:10:32.997496 : Cannot read memory at address 0x0000030B 12:10:32.997496 : Cannot read memory at address 0x0000038B 12:10:32.998492 : RawData event for Player #1: 12:10:32.998492 : Device rawinput data (Hex) = [ 00006760, 00008B0C ] 12:10:32.999489 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:32.999489 : Cannot read memory at address 0x0000030B 12:10:32.999489 : OnScreen Cursor Position (Px) = [ 775, 586 ] 12:10:32.999489 : Cannot read memory at address 0x0000038B 12:10:32.999489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:32.999489 : ClientWindow Style = FullScreen 12:10:32.999489 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:32.999489 : Game Position (Hex) = [ 0307, 024A ] 12:10:32.999489 : Game Position (Dec) = [ 775, 586 ] 12:10:32.999489 : - 12:10:33.001482 : Cannot read memory at address 0x0000030B 12:10:33.001482 : Cannot read memory at address 0x0000038B 12:10:33.003476 : Cannot read memory at address 0x0000030B 12:10:33.003476 : Cannot read memory at address 0x0000038B 12:10:33.004472 : RawData event for Player #1: 12:10:33.004472 : Device rawinput data (Hex) = [ 000067B0, 000089EC ] 12:10:33.005469 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.005469 : Cannot read memory at address 0x0000030B 12:10:33.005469 : OnScreen Cursor Position (Px) = [ 777, 581 ] 12:10:33.005469 : Cannot read memory at address 0x0000038B 12:10:33.005469 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.005469 : ClientWindow Style = FullScreen 12:10:33.005469 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.005469 : Game Position (Hex) = [ 0309, 0245 ] 12:10:33.005469 : Game Position (Dec) = [ 777, 581 ] 12:10:33.005469 : - 12:10:33.007463 : Cannot read memory at address 0x0000030B 12:10:33.007463 : Cannot read memory at address 0x0000038B 12:10:33.009456 : Cannot read memory at address 0x0000030B 12:10:33.009456 : Cannot read memory at address 0x0000038B 12:10:33.011449 : Cannot read memory at address 0x0000030B 12:10:33.011449 : Cannot read memory at address 0x0000038B 12:10:33.011449 : RawData event for Player #1: 12:10:33.011449 : Device rawinput data (Hex) = [ 0000680C, 0000897C ] 12:10:33.012446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.012446 : OnScreen Cursor Position (Px) = [ 780, 580 ] 12:10:33.012446 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.012446 : ClientWindow Style = FullScreen 12:10:33.012446 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.012446 : Game Position (Hex) = [ 030C, 0244 ] 12:10:33.012446 : Game Position (Dec) = [ 780, 580 ] 12:10:33.012446 : - 12:10:33.013442 : Cannot read memory at address 0x0000030B 12:10:33.013442 : Cannot read memory at address 0x0000038B 12:10:33.015436 : Cannot read memory at address 0x0000030B 12:10:33.015436 : Cannot read memory at address 0x0000038B 12:10:33.017429 : Cannot read memory at address 0x0000030B 12:10:33.017429 : Cannot read memory at address 0x0000038B 12:10:33.018426 : RawData event for Player #1: 12:10:33.018426 : Device rawinput data (Hex) = [ 000068AC, 0000887C ] 12:10:33.019422 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.019422 : Cannot read memory at address 0x0000030B 12:10:33.019422 : OnScreen Cursor Position (Px) = [ 785, 575 ] 12:10:33.019422 : Cannot read memory at address 0x0000038B 12:10:33.019422 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.019422 : ClientWindow Style = FullScreen 12:10:33.019422 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.019422 : Game Position (Hex) = [ 0311, 023F ] 12:10:33.019422 : Game Position (Dec) = [ 785, 575 ] 12:10:33.019422 : - 12:10:33.021416 : Cannot read memory at address 0x0000030B 12:10:33.021416 : Cannot read memory at address 0x0000038B 12:10:33.023409 : Cannot read memory at address 0x0000030B 12:10:33.023409 : Cannot read memory at address 0x0000038B 12:10:33.023409 : RawData event for Player #1: 12:10:33.023409 : Device rawinput data (Hex) = [ 0000693C, 00008824 ] 12:10:33.024406 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.024406 : OnScreen Cursor Position (Px) = [ 789, 574 ] 12:10:33.024406 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.024406 : ClientWindow Style = FullScreen 12:10:33.024406 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.024406 : Game Position (Hex) = [ 0315, 023E ] 12:10:33.024406 : Game Position (Dec) = [ 789, 574 ] 12:10:33.024406 : - 12:10:33.025402 : Cannot read memory at address 0x0000030B 12:10:33.025402 : Cannot read memory at address 0x0000038B 12:10:33.027396 : Cannot read memory at address 0x0000030B 12:10:33.027396 : Cannot read memory at address 0x0000038B 12:10:33.029389 : Cannot read memory at address 0x0000030B 12:10:33.029389 : Cannot read memory at address 0x0000038B 12:10:33.031383 : Cannot read memory at address 0x0000030B 12:10:33.031383 : Cannot read memory at address 0x0000038B 12:10:33.031383 : Device rawinput data (Hex) = [ 00006990, 000087B4 ] 12:10:33.031383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.031383 : OnScreen Cursor Position (Px) = [ 791, 572 ] 12:10:33.031383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.031383 : ClientWindow Style = FullScreen 12:10:33.031383 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.032379 : Game Position (Hex) = [ 0317, 023C ] 12:10:33.032379 : Game Position (Dec) = [ 791, 572 ] 12:10:33.032379 : - 12:10:33.033376 : Cannot read memory at address 0x0000030B 12:10:33.033376 : Cannot read memory at address 0x0000038B 12:10:33.035369 : Cannot read memory at address 0x0000030B 12:10:33.035369 : Cannot read memory at address 0x0000038B 12:10:33.036366 : RawData event for Player #1: 12:10:33.037362 : Device rawinput data (Hex) = [ 00006AE4, 00008700 ] 12:10:33.037362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.037362 : Cannot read memory at address 0x0000030B 12:10:33.037362 : OnScreen Cursor Position (Px) = [ 801, 569 ] 12:10:33.037362 : Cannot read memory at address 0x0000038B 12:10:33.037362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.037362 : ClientWindow Style = FullScreen 12:10:33.037362 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.037362 : Game Position (Hex) = [ 0321, 0239 ] 12:10:33.037362 : Game Position (Dec) = [ 801, 569 ] 12:10:33.037362 : - 12:10:33.039356 : Cannot read memory at address 0x0000030B 12:10:33.039356 : Cannot read memory at address 0x0000038B 12:10:33.041349 : Cannot read memory at address 0x0000030B 12:10:33.041349 : Cannot read memory at address 0x0000038B 12:10:33.041349 : RawData event for Player #1: 12:10:33.042346 : Device rawinput data (Hex) = [ 00006C40, 0000860C ] 12:10:33.042346 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.042346 : OnScreen Cursor Position (Px) = [ 811, 565 ] 12:10:33.042346 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.042346 : ClientWindow Style = FullScreen 12:10:33.042346 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.042346 : Game Position (Hex) = [ 032B, 0235 ] 12:10:33.042346 : Game Position (Dec) = [ 811, 565 ] 12:10:33.042346 : - 12:10:33.043342 : Cannot read memory at address 0x0000030B 12:10:33.043342 : Cannot read memory at address 0x0000038B 12:10:33.045336 : Cannot read memory at address 0x0000030B 12:10:33.045336 : Cannot read memory at address 0x0000038B 12:10:33.047329 : Cannot read memory at address 0x0000030B 12:10:33.047329 : Cannot read memory at address 0x0000038B 12:10:33.049323 : RawData event for Player #1: 12:10:33.049323 : Cannot read memory at address 0x0000030B 12:10:33.049323 : Device rawinput data (Hex) = [ 00006C2C, 000085B0 ] 12:10:33.049323 : Cannot read memory at address 0x0000038B 12:10:33.049323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.049323 : OnScreen Cursor Position (Px) = [ 811, 564 ] 12:10:33.049323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.049323 : ClientWindow Style = FullScreen 12:10:33.049323 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.049323 : Game Position (Hex) = [ 032B, 0234 ] 12:10:33.049323 : Game Position (Dec) = [ 811, 564 ] 12:10:33.049323 : - 12:10:33.051316 : Cannot read memory at address 0x0000030B 12:10:33.051316 : Cannot read memory at address 0x0000038B 12:10:33.053309 : Cannot read memory at address 0x0000030B 12:10:33.053309 : Cannot read memory at address 0x0000038B 12:10:33.055302 : Cannot read memory at address 0x0000030B 12:10:33.055302 : Cannot read memory at address 0x0000038B 12:10:33.056299 : RawData event for Player #1: 12:10:33.056299 : Device rawinput data (Hex) = [ 00006CFC, 00008548 ] 12:10:33.056299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.056299 : OnScreen Cursor Position (Px) = [ 817, 562 ] 12:10:33.056299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.056299 : ClientWindow Style = FullScreen 12:10:33.056299 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.056299 : Game Position (Hex) = [ 0331, 0232 ] 12:10:33.056299 : Game Position (Dec) = [ 817, 562 ] 12:10:33.056299 : - 12:10:33.057296 : Cannot read memory at address 0x0000030B 12:10:33.057296 : Cannot read memory at address 0x0000038B 12:10:33.059289 : Cannot read memory at address 0x0000030B 12:10:33.059289 : Cannot read memory at address 0x0000038B 12:10:33.059289 : RawData event for Player #1: 12:10:33.060286 : Device rawinput data (Hex) = [ 00006E4C, 0000841C ] 12:10:33.060286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.060286 : OnScreen Cursor Position (Px) = [ 827, 557 ] 12:10:33.060286 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.060286 : ClientWindow Style = FullScreen 12:10:33.060286 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.060286 : Game Position (Hex) = [ 033B, 022D ] 12:10:33.060286 : Game Position (Dec) = [ 827, 557 ] 12:10:33.060286 : - 12:10:33.061282 : Cannot read memory at address 0x0000030B 12:10:33.061282 : Cannot read memory at address 0x0000038B 12:10:33.063276 : Cannot read memory at address 0x0000030B 12:10:33.063276 : Cannot read memory at address 0x0000038B 12:10:33.065269 : RawData event for Player #1: 12:10:33.065269 : Cannot read memory at address 0x0000038B 12:10:33.065269 : Device rawinput data (Hex) = [ 00006F10, 000083CC ] 12:10:33.065269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.065269 : OnScreen Cursor Position (Px) = [ 832, 556 ] 12:10:33.065269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.065269 : ClientWindow Style = FullScreen 12:10:33.065269 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.065269 : Game Position (Hex) = [ 0340, 022C ] 12:10:33.066266 : Game Position (Dec) = [ 832, 556 ] 12:10:33.066266 : - 12:10:33.067262 : Cannot read memory at address 0x0000030B 12:10:33.067262 : Cannot read memory at address 0x0000038B 12:10:33.069255 : Cannot read memory at address 0x0000030B 12:10:33.069255 : Cannot read memory at address 0x0000038B 12:10:33.071249 : Cannot read memory at address 0x0000030B 12:10:33.071249 : Cannot read memory at address 0x0000038B 12:10:33.072246 : RawData event for Player #1: 12:10:33.072246 : Device rawinput data (Hex) = [ 00007008, 000082F8 ] 12:10:33.072246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.072246 : OnScreen Cursor Position (Px) = [ 840, 552 ] 12:10:33.072246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.072246 : ClientWindow Style = FullScreen 12:10:33.072246 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.072246 : Game Position (Hex) = [ 0348, 0228 ] 12:10:33.072246 : Game Position (Dec) = [ 840, 552 ] 12:10:33.072246 : - 12:10:33.073242 : Cannot read memory at address 0x0000030B 12:10:33.073242 : Cannot read memory at address 0x0000038B 12:10:33.075236 : Cannot read memory at address 0x0000030B 12:10:33.075236 : Cannot read memory at address 0x0000038B 12:10:33.077230 : Cannot read memory at address 0x0000030B 12:10:33.077230 : Cannot read memory at address 0x0000038B 12:10:33.079222 : RawData event for Player #1: 12:10:33.079222 : Device rawinput data (Hex) = [ 000070B4, 000082AC ] 12:10:33.079222 : Cannot read memory at address 0x0000038B 12:10:33.079222 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.079222 : OnScreen Cursor Position (Px) = [ 845, 551 ] 12:10:33.079222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.079222 : ClientWindow Style = FullScreen 12:10:33.079222 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.079222 : Game Position (Hex) = [ 034D, 0227 ] 12:10:33.079222 : Game Position (Dec) = [ 845, 551 ] 12:10:33.079222 : - 12:10:33.081216 : Cannot read memory at address 0x0000030B 12:10:33.081216 : Cannot read memory at address 0x0000038B 12:10:33.083209 : Cannot read memory at address 0x0000030B 12:10:33.083209 : Cannot read memory at address 0x0000038B 12:10:33.085202 : Cannot read memory at address 0x0000030B 12:10:33.085202 : Cannot read memory at address 0x0000038B 12:10:33.086199 : RawData event for Player #1: 12:10:33.086199 : Device rawinput data (Hex) = [ 00007228, 0000818C ] 12:10:33.086199 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.086199 : OnScreen Cursor Position (Px) = [ 856, 546 ] 12:10:33.086199 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.086199 : ClientWindow Style = FullScreen 12:10:33.086199 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.086199 : Game Position (Hex) = [ 0358, 0222 ] 12:10:33.086199 : Game Position (Dec) = [ 856, 546 ] 12:10:33.086199 : - 12:10:33.087196 : Cannot read memory at address 0x0000030B 12:10:33.087196 : Cannot read memory at address 0x0000038B 12:10:33.089189 : Cannot read memory at address 0x0000030B 12:10:33.089189 : Cannot read memory at address 0x0000038B 12:10:33.090186 : RawData event for Player #1: 12:10:33.090186 : Device rawinput data (Hex) = [ 000072D8, 00008104 ] 12:10:33.090186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.090186 : OnScreen Cursor Position (Px) = [ 861, 544 ] 12:10:33.090186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.090186 : ClientWindow Style = FullScreen 12:10:33.090186 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.090186 : Game Position (Hex) = [ 035D, 0220 ] 12:10:33.090186 : Game Position (Dec) = [ 861, 544 ] 12:10:33.090186 : - 12:10:33.091182 : Cannot read memory at address 0x0000030B 12:10:33.091182 : Cannot read memory at address 0x0000038B 12:10:33.093176 : Cannot read memory at address 0x0000030B 12:10:33.093176 : Cannot read memory at address 0x0000038B 12:10:33.095169 : Cannot read memory at address 0x0000030B 12:10:33.095169 : RawData event for Player #1: 12:10:33.095169 : Cannot read memory at address 0x0000038B 12:10:33.095169 : Device rawinput data (Hex) = [ 00007388, 00008030 ] 12:10:33.095169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.095169 : OnScreen Cursor Position (Px) = [ 866, 540 ] 12:10:33.095169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.095169 : ClientWindow Style = FullScreen 12:10:33.095169 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.095169 : Game Position (Hex) = [ 0362, 021C ] 12:10:33.095169 : Game Position (Dec) = [ 866, 540 ] 12:10:33.095169 : - 12:10:33.097162 : Cannot read memory at address 0x0000030B 12:10:33.097162 : Cannot read memory at address 0x0000038B 12:10:33.099156 : Cannot read memory at address 0x0000030B 12:10:33.099156 : Cannot read memory at address 0x0000038B 12:10:33.101149 : Cannot read memory at address 0x0000030B 12:10:33.101149 : Cannot read memory at address 0x0000038B 12:10:33.102146 : RawData event for Player #1: 12:10:33.102146 : Device rawinput data (Hex) = [ 00007404, 00007F84 ] 12:10:33.102146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.102146 : OnScreen Cursor Position (Px) = [ 870, 537 ] 12:10:33.102146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.102146 : ClientWindow Style = FullScreen 12:10:33.102146 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.102146 : Game Position (Hex) = [ 0366, 0219 ] 12:10:33.102146 : Game Position (Dec) = [ 870, 537 ] 12:10:33.102146 : - 12:10:33.103142 : Cannot read memory at address 0x0000030B 12:10:33.103142 : Cannot read memory at address 0x0000038B 12:10:33.105136 : Cannot read memory at address 0x0000030B 12:10:33.105136 : Cannot read memory at address 0x0000038B 12:10:33.107129 : Cannot read memory at address 0x0000030B 12:10:33.107129 : Cannot read memory at address 0x0000038B 12:10:33.109122 : Cannot read memory at address 0x0000030B 12:10:33.109122 : RawData event for Player #1: 12:10:33.109122 : Device rawinput data (Hex) = [ 000074DC, 00007F20 ] 12:10:33.109122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.109122 : OnScreen Cursor Position (Px) = [ 876, 536 ] 12:10:33.109122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.109122 : ClientWindow Style = FullScreen 12:10:33.109122 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.109122 : Game Position (Hex) = [ 036C, 0218 ] 12:10:33.109122 : Game Position (Dec) = [ 876, 536 ] 12:10:33.110119 : - 12:10:33.111116 : Cannot read memory at address 0x0000030B 12:10:33.111116 : Cannot read memory at address 0x0000038B 12:10:33.113109 : Cannot read memory at address 0x0000030B 12:10:33.113109 : Cannot read memory at address 0x0000038B 12:10:33.115102 : Cannot read memory at address 0x0000030B 12:10:33.115102 : Cannot read memory at address 0x0000038B 12:10:33.116099 : RawData event for Player #1: 12:10:33.116099 : Device rawinput data (Hex) = [ 000075A4, 00007E14 ] 12:10:33.116099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.116099 : OnScreen Cursor Position (Px) = [ 882, 531 ] 12:10:33.116099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.116099 : ClientWindow Style = FullScreen 12:10:33.116099 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.116099 : Game Position (Hex) = [ 0372, 0213 ] 12:10:33.116099 : Game Position (Dec) = [ 882, 531 ] 12:10:33.116099 : - 12:10:33.117096 : Cannot read memory at address 0x0000030B 12:10:33.117096 : Cannot read memory at address 0x0000038B 12:10:33.119089 : Cannot read memory at address 0x0000030B 12:10:33.119089 : Cannot read memory at address 0x0000038B 12:10:33.120086 : RawData event for Player #1: 12:10:33.120086 : Device rawinput data (Hex) = [ 0000762C, 00007D64 ] 12:10:33.120086 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.120086 : OnScreen Cursor Position (Px) = [ 886, 528 ] 12:10:33.120086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.120086 : ClientWindow Style = FullScreen 12:10:33.120086 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.120086 : Game Position (Hex) = [ 0376, 0210 ] 12:10:33.120086 : Game Position (Dec) = [ 886, 528 ] 12:10:33.120086 : - 12:10:33.121082 : Cannot read memory at address 0x0000030B 12:10:33.121082 : Cannot read memory at address 0x0000038B 12:10:33.123076 : Cannot read memory at address 0x0000030B 12:10:33.123076 : Cannot read memory at address 0x0000038B 12:10:33.125069 : Cannot read memory at address 0x0000030B 12:10:33.125069 : Cannot read memory at address 0x0000038B 12:10:33.127062 : Cannot read memory at address 0x0000030B 12:10:33.127062 : Cannot read memory at address 0x0000038B 12:10:33.127062 : RawData event for Player #1: 12:10:33.127062 : Device rawinput data (Hex) = [ 00007690, 00007C80 ] 12:10:33.127062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.127062 : OnScreen Cursor Position (Px) = [ 889, 525 ] 12:10:33.127062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.127062 : ClientWindow Style = FullScreen 12:10:33.127062 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.127062 : Game Position (Hex) = [ 0379, 020D ] 12:10:33.127062 : Game Position (Dec) = [ 889, 525 ] 12:10:33.127062 : - 12:10:33.129056 : Cannot read memory at address 0x0000030B 12:10:33.129056 : Cannot read memory at address 0x0000038B 12:10:33.131049 : Cannot read memory at address 0x0000030B 12:10:33.131049 : Cannot read memory at address 0x0000038B 12:10:33.133042 : Cannot read memory at address 0x0000030B 12:10:33.133042 : Cannot read memory at address 0x0000038B 12:10:33.134039 : RawData event for Player #1: 12:10:33.134039 : Device rawinput data (Hex) = [ 00007748, 00007B94 ] 12:10:33.134039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.134039 : OnScreen Cursor Position (Px) = [ 894, 521 ] 12:10:33.134039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.134039 : ClientWindow Style = FullScreen 12:10:33.134039 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.134039 : Game Position (Hex) = [ 037E, 0209 ] 12:10:33.134039 : Game Position (Dec) = [ 894, 521 ] 12:10:33.134039 : - 12:10:33.135036 : Cannot read memory at address 0x0000030B 12:10:33.135036 : Cannot read memory at address 0x0000038B 12:10:33.137029 : Cannot read memory at address 0x0000030B 12:10:33.137029 : Cannot read memory at address 0x0000038B 12:10:33.139022 : Cannot read memory at address 0x0000030B 12:10:33.139022 : Cannot read memory at address 0x0000038B 12:10:33.141016 : Cannot read memory at address 0x0000030B 12:10:33.141016 : Cannot read memory at address 0x0000038B 12:10:33.141016 : RawData event for Player #1: 12:10:33.141016 : Device rawinput data (Hex) = [ 000077C0, 00007B50 ] 12:10:33.141016 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.141016 : OnScreen Cursor Position (Px) = [ 898, 520 ] 12:10:33.141016 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.141016 : ClientWindow Style = FullScreen 12:10:33.141016 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.141016 : Game Position (Hex) = [ 0382, 0208 ] 12:10:33.141016 : Game Position (Dec) = [ 898, 520 ] 12:10:33.142012 : - 12:10:33.143009 : Cannot read memory at address 0x0000030B 12:10:33.143009 : Cannot read memory at address 0x0000038B 12:10:33.145003 : Cannot read memory at address 0x0000030B 12:10:33.145003 : Cannot read memory at address 0x0000038B 12:10:33.146996 : Cannot read memory at address 0x0000030B 12:10:33.146996 : Cannot read memory at address 0x0000038B 12:10:33.147992 : RawData event for Player #1: 12:10:33.147992 : Device rawinput data (Hex) = [ 00007844, 00007A5C ] 12:10:33.147992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.147992 : OnScreen Cursor Position (Px) = [ 902, 516 ] 12:10:33.147992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.147992 : ClientWindow Style = FullScreen 12:10:33.147992 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.147992 : Game Position (Hex) = [ 0386, 0204 ] 12:10:33.148989 : Game Position (Dec) = [ 902, 516 ] 12:10:33.148989 : Cannot read memory at address 0x0000030B 12:10:33.148989 : - 12:10:33.148989 : Cannot read memory at address 0x0000038B 12:10:33.150982 : Cannot read memory at address 0x0000030B 12:10:33.150982 : Cannot read memory at address 0x0000038B 12:10:33.152976 : Cannot read memory at address 0x0000030B 12:10:33.152976 : Cannot read memory at address 0x0000038B 12:10:33.153972 : RawData event for Player #1: 12:10:33.153972 : Device rawinput data (Hex) = [ 000078B0, 00007934 ] 12:10:33.153972 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.153972 : OnScreen Cursor Position (Px) = [ 905, 511 ] 12:10:33.153972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.153972 : ClientWindow Style = FullScreen 12:10:33.153972 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.153972 : Game Position (Hex) = [ 0389, 01FF ] 12:10:33.153972 : Game Position (Dec) = [ 905, 511 ] 12:10:33.154969 : - 12:10:33.154969 : Cannot read memory at address 0x0000030B 12:10:33.154969 : Cannot read memory at address 0x0000038B 12:10:33.156962 : Cannot read memory at address 0x0000030B 12:10:33.156962 : Cannot read memory at address 0x0000038B 12:10:33.158956 : Cannot read memory at address 0x0000030B 12:10:33.158956 : Cannot read memory at address 0x0000038B 12:10:33.160949 : Cannot read memory at address 0x0000030B 12:10:33.160949 : Cannot read memory at address 0x0000038B 12:10:33.160949 : RawData event for Player #1: 12:10:33.160949 : Device rawinput data (Hex) = [ 000078C0, 000078B8 ] 12:10:33.160949 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.160949 : OnScreen Cursor Position (Px) = [ 905, 509 ] 12:10:33.160949 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.160949 : ClientWindow Style = FullScreen 12:10:33.160949 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.160949 : Game Position (Hex) = [ 0389, 01FD ] 12:10:33.160949 : Game Position (Dec) = [ 905, 509 ] 12:10:33.160949 : - 12:10:33.162942 : Cannot read memory at address 0x0000030B 12:10:33.162942 : Cannot read memory at address 0x0000038B 12:10:33.164936 : Cannot read memory at address 0x0000030B 12:10:33.164936 : Cannot read memory at address 0x0000038B 12:10:33.165933 : RawData event for Player #1: 12:10:33.165933 : Device rawinput data (Hex) = [ 00007970, 00007818 ] 12:10:33.165933 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.165933 : OnScreen Cursor Position (Px) = [ 910, 506 ] 12:10:33.165933 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.165933 : ClientWindow Style = FullScreen 12:10:33.165933 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.165933 : Game Position (Hex) = [ 038E, 01FA ] 12:10:33.165933 : Game Position (Dec) = [ 910, 506 ] 12:10:33.166929 : - 12:10:33.166929 : Cannot read memory at address 0x0000030B 12:10:33.166929 : Cannot read memory at address 0x0000038B 12:10:33.168922 : Cannot read memory at address 0x0000030B 12:10:33.168922 : Cannot read memory at address 0x0000038B 12:10:33.170916 : Cannot read memory at address 0x0000030B 12:10:33.170916 : Cannot read memory at address 0x0000038B 12:10:33.172909 : Cannot read memory at address 0x0000030B 12:10:33.172909 : Cannot read memory at address 0x0000038B 12:10:33.172909 : RawData event for Player #1: 12:10:33.172909 : Device rawinput data (Hex) = [ 0000794C, 000077C8 ] 12:10:33.172909 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.172909 : OnScreen Cursor Position (Px) = [ 909, 505 ] 12:10:33.172909 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.172909 : ClientWindow Style = FullScreen 12:10:33.172909 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.172909 : Game Position (Hex) = [ 038D, 01F9 ] 12:10:33.173906 : Game Position (Dec) = [ 909, 505 ] 12:10:33.173906 : - 12:10:33.174902 : Cannot read memory at address 0x0000030B 12:10:33.174902 : Cannot read memory at address 0x0000038B 12:10:33.176896 : Cannot read memory at address 0x0000030B 12:10:33.176896 : Cannot read memory at address 0x0000038B 12:10:33.177893 : RawData event for Player #1: 12:10:33.177893 : Device rawinput data (Hex) = [ 0000797C, 0000774C ] 12:10:33.177893 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.177893 : OnScreen Cursor Position (Px) = [ 911, 503 ] 12:10:33.177893 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.177893 : ClientWindow Style = FullScreen 12:10:33.178889 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.178889 : Cannot read memory at address 0x0000030B 12:10:33.178889 : Cannot read memory at address 0x0000038B 12:10:33.178889 : Game Position (Dec) = [ 911, 503 ] 12:10:33.178889 : - 12:10:33.180882 : Cannot read memory at address 0x0000030B 12:10:33.180882 : Cannot read memory at address 0x0000038B 12:10:33.182876 : Cannot read memory at address 0x0000030B 12:10:33.182876 : Cannot read memory at address 0x0000038B 12:10:33.183872 : RawData event for Player #1: 12:10:33.183872 : Device rawinput data (Hex) = [ 000079FC, 00007714 ] 12:10:33.183872 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.183872 : OnScreen Cursor Position (Px) = [ 914, 502 ] 12:10:33.183872 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.183872 : ClientWindow Style = FullScreen 12:10:33.184869 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.184869 : Game Position (Hex) = [ 0392, 01F6 ] 12:10:33.184869 : Cannot read memory at address 0x0000030B 12:10:33.184869 : Game Position (Dec) = [ 914, 502 ] 12:10:33.184869 : Cannot read memory at address 0x0000038B 12:10:33.186863 : Cannot read memory at address 0x0000030B 12:10:33.186863 : Cannot read memory at address 0x0000038B 12:10:33.188856 : Cannot read memory at address 0x0000030B 12:10:33.188856 : Cannot read memory at address 0x0000038B 12:10:33.190849 : Cannot read memory at address 0x0000030B 12:10:33.190849 : Cannot read memory at address 0x0000038B 12:10:33.190849 : RawData event for Player #1: 12:10:33.190849 : Device rawinput data (Hex) = [ 00007A50, 00007628 ] 12:10:33.190849 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.190849 : OnScreen Cursor Position (Px) = [ 917, 498 ] 12:10:33.190849 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.190849 : ClientWindow Style = FullScreen 12:10:33.190849 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.190849 : Game Position (Hex) = [ 0395, 01F2 ] 12:10:33.191846 : Game Position (Dec) = [ 917, 498 ] 12:10:33.191846 : - 12:10:33.192842 : Cannot read memory at address 0x0000030B 12:10:33.192842 : Cannot read memory at address 0x0000038B 12:10:33.194836 : Cannot read memory at address 0x0000030B 12:10:33.194836 : Cannot read memory at address 0x0000038B 12:10:33.196829 : Cannot read memory at address 0x0000030B 12:10:33.196829 : Cannot read memory at address 0x0000038B 12:10:33.197826 : RawData event for Player #1: 12:10:33.197826 : Device rawinput data (Hex) = [ 00007AA4, 000075AC ] 12:10:33.197826 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.197826 : OnScreen Cursor Position (Px) = [ 919, 496 ] 12:10:33.197826 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.198822 : ClientWindow Style = FullScreen 12:10:33.198822 : Cannot read memory at address 0x0000030B 12:10:33.198822 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.198822 : Game Position (Hex) = [ 0397, 01F0 ] 12:10:33.198822 : Game Position (Dec) = [ 919, 496 ] 12:10:33.198822 : - 12:10:33.200816 : Cannot read memory at address 0x0000030B 12:10:33.200816 : Cannot read memory at address 0x0000038B 12:10:33.202809 : Cannot read memory at address 0x0000030B 12:10:33.202809 : Cannot read memory at address 0x0000038B 12:10:33.204802 : Cannot read memory at address 0x0000030B 12:10:33.204802 : Cannot read memory at address 0x0000038B 12:10:33.204802 : RawData event for Player #1: 12:10:33.204802 : Device rawinput data (Hex) = [ 00007B00, 000075B4 ] 12:10:33.204802 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.204802 : OnScreen Cursor Position (Px) = [ 922, 496 ] 12:10:33.205799 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.205799 : ClientWindow Style = FullScreen 12:10:33.205799 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.205799 : Game Position (Hex) = [ 039A, 01F0 ] 12:10:33.205799 : Game Position (Dec) = [ 922, 496 ] 12:10:33.205799 : - 12:10:33.206796 : Cannot read memory at address 0x0000030B 12:10:33.206796 : Cannot read memory at address 0x0000038B 12:10:33.208789 : Cannot read memory at address 0x0000030B 12:10:33.208789 : Cannot read memory at address 0x0000038B 12:10:33.210782 : Cannot read memory at address 0x0000030B 12:10:33.210782 : Cannot read memory at address 0x0000038B 12:10:33.211779 : RawData event for Player #1: 12:10:33.211779 : Device rawinput data (Hex) = [ 00007B30, 00007504 ] 12:10:33.211779 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.211779 : OnScreen Cursor Position (Px) = [ 923, 493 ] 12:10:33.211779 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.212776 : ClientWindow Style = FullScreen 12:10:33.212776 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.212776 : Cannot read memory at address 0x0000030B 12:10:33.212776 : Game Position (Hex) = [ 039B, 01ED ] 12:10:33.212776 : Cannot read memory at address 0x0000038B 12:10:33.212776 : - 12:10:33.214770 : Cannot read memory at address 0x0000030B 12:10:33.214770 : Cannot read memory at address 0x0000038B 12:10:33.216762 : Cannot read memory at address 0x0000030B 12:10:33.216762 : Cannot read memory at address 0x0000038B 12:10:33.217759 : RawData event for Player #1: 12:10:33.217759 : Device rawinput data (Hex) = [ 00007B60, 00007514 ] 12:10:33.217759 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.217759 : OnScreen Cursor Position (Px) = [ 925, 493 ] 12:10:33.217759 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.218756 : ClientWindow Style = FullScreen 12:10:33.218756 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.218756 : Cannot read memory at address 0x0000030B 12:10:33.218756 : Game Position (Hex) = [ 039D, 01ED ] 12:10:33.218756 : Cannot read memory at address 0x0000038B 12:10:33.218756 : Game Position (Dec) = [ 925, 493 ] 12:10:33.218756 : - 12:10:33.220749 : Cannot read memory at address 0x0000030B 12:10:33.220749 : Cannot read memory at address 0x0000038B 12:10:33.222742 : Cannot read memory at address 0x0000030B 12:10:33.222742 : Cannot read memory at address 0x0000038B 12:10:33.222742 : RawData event for Player #1: 12:10:33.222742 : Device rawinput data (Hex) = [ 00007C04, 000074B4 ] 12:10:33.222742 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.222742 : OnScreen Cursor Position (Px) = [ 930, 492 ] 12:10:33.223739 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.223739 : ClientWindow Style = FullScreen 12:10:33.223739 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.223739 : Game Position (Hex) = [ 03A2, 01EC ] 12:10:33.223739 : Game Position (Dec) = [ 930, 492 ] 12:10:33.223739 : - 12:10:33.224736 : Cannot read memory at address 0x0000030B 12:10:33.224736 : Cannot read memory at address 0x0000038B 12:10:33.226729 : Cannot read memory at address 0x0000030B 12:10:33.226729 : Cannot read memory at address 0x0000038B 12:10:33.228722 : Cannot read memory at address 0x0000030B 12:10:33.228722 : Cannot read memory at address 0x0000038B 12:10:33.229719 : RawData event for Player #1: 12:10:33.229719 : Device rawinput data (Hex) = [ 00007C58, 00007484 ] 12:10:33.229719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.229719 : OnScreen Cursor Position (Px) = [ 932, 491 ] 12:10:33.229719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.229719 : ClientWindow Style = FullScreen 12:10:33.230716 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.230716 : Cannot read memory at address 0x0000030B 12:10:33.230716 : Game Position (Hex) = [ 03A4, 01EB ] 12:10:33.230716 : Cannot read memory at address 0x0000038B 12:10:33.230716 : Game Position (Dec) = [ 932, 491 ] 12:10:33.230716 : - 12:10:33.232709 : Cannot read memory at address 0x0000030B 12:10:33.232709 : Cannot read memory at address 0x0000038B 12:10:33.234703 : Cannot read memory at address 0x0000030B 12:10:33.234703 : Cannot read memory at address 0x0000038B 12:10:33.236696 : Cannot read memory at address 0x0000030B 12:10:33.236696 : Cannot read memory at address 0x0000038B 12:10:33.236696 : RawData event for Player #1: 12:10:33.236696 : Device rawinput data (Hex) = [ 00007C80, 000074A0 ] 12:10:33.236696 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.236696 : OnScreen Cursor Position (Px) = [ 933, 492 ] 12:10:33.237692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.237692 : ClientWindow Style = FullScreen 12:10:33.237692 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.237692 : Game Position (Hex) = [ 03A5, 01EC ] 12:10:33.237692 : Game Position (Dec) = [ 933, 492 ] 12:10:33.237692 : - 12:10:33.238689 : Cannot read memory at address 0x0000030B 12:10:33.238689 : Cannot read memory at address 0x0000038B 12:10:33.240682 : Cannot read memory at address 0x0000030B 12:10:33.240682 : Cannot read memory at address 0x0000038B 12:10:33.242676 : Cannot read memory at address 0x0000030B 12:10:33.242676 : Cannot read memory at address 0x0000038B 12:10:33.242676 : RawData event for Player #1: 12:10:33.242676 : Device rawinput data (Hex) = [ 00007CF4, 00007480 ] 12:10:33.242676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.242676 : OnScreen Cursor Position (Px) = [ 937, 491 ] 12:10:33.242676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.243672 : ClientWindow Style = FullScreen 12:10:33.243672 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.243672 : Game Position (Hex) = [ 03A9, 01EB ] 12:10:33.243672 : Game Position (Dec) = [ 937, 491 ] 12:10:33.243672 : - 12:10:33.244669 : Cannot read memory at address 0x0000030B 12:10:33.244669 : Cannot read memory at address 0x0000038B 12:10:33.246663 : Cannot read memory at address 0x0000030B 12:10:33.246663 : Cannot read memory at address 0x0000038B 12:10:33.248656 : Cannot read memory at address 0x0000030B 12:10:33.248656 : Cannot read memory at address 0x0000038B 12:10:33.249652 : RawData event for Player #1: 12:10:33.249652 : Device rawinput data (Hex) = [ 00007D40, 0000748C ] 12:10:33.249652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.249652 : OnScreen Cursor Position (Px) = [ 939, 491 ] 12:10:33.250649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.250649 : Cannot read memory at address 0x0000030B 12:10:33.250649 : ClientWindow Style = FullScreen 12:10:33.250649 : Cannot read memory at address 0x0000038B 12:10:33.250649 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.250649 : Game Position (Hex) = [ 03AB, 01EB ] 12:10:33.250649 : Game Position (Dec) = [ 939, 491 ] 12:10:33.250649 : - 12:10:33.252642 : Cannot read memory at address 0x0000030B 12:10:33.252642 : Cannot read memory at address 0x0000038B 12:10:33.254636 : Cannot read memory at address 0x0000030B 12:10:33.254636 : Cannot read memory at address 0x0000038B 12:10:33.256629 : Cannot read memory at address 0x0000030B 12:10:33.256629 : Cannot read memory at address 0x0000038B 12:10:33.256629 : RawData event for Player #1: 12:10:33.256629 : Device rawinput data (Hex) = [ 00007DAC, 000074C8 ] 12:10:33.256629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.257626 : OnScreen Cursor Position (Px) = [ 942, 492 ] 12:10:33.257626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.257626 : ClientWindow Style = FullScreen 12:10:33.257626 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.257626 : Game Position (Hex) = [ 03AE, 01EC ] 12:10:33.257626 : Game Position (Dec) = [ 942, 492 ] 12:10:33.257626 : - 12:10:33.258622 : Cannot read memory at address 0x0000030B 12:10:33.258622 : Cannot read memory at address 0x0000038B 12:10:33.260616 : Cannot read memory at address 0x0000030B 12:10:33.260616 : Cannot read memory at address 0x0000038B 12:10:33.262609 : Cannot read memory at address 0x0000030B 12:10:33.262609 : Cannot read memory at address 0x0000038B 12:10:33.263606 : RawData event for Player #1: 12:10:33.263606 : Device rawinput data (Hex) = [ 00007DF4, 000074C0 ] 12:10:33.264603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.264603 : OnScreen Cursor Position (Px) = [ 944, 492 ] 12:10:33.264603 : Cannot read memory at address 0x0000030B 12:10:33.264603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.264603 : Cannot read memory at address 0x0000038B 12:10:33.264603 : ClientWindow Style = FullScreen 12:10:33.264603 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.264603 : Game Position (Hex) = [ 03B0, 01EC ] 12:10:33.264603 : Game Position (Dec) = [ 944, 492 ] 12:10:33.264603 : - 12:10:33.266596 : Cannot read memory at address 0x0000030B 12:10:33.266596 : Cannot read memory at address 0x0000038B 12:10:33.268589 : Cannot read memory at address 0x0000030B 12:10:33.268589 : Cannot read memory at address 0x0000038B 12:10:33.270583 : Cannot read memory at address 0x0000030B 12:10:33.270583 : Cannot read memory at address 0x0000038B 12:10:33.270583 : RawData event for Player #1: 12:10:33.270583 : Device rawinput data (Hex) = [ 00007E1C, 000074CC ] 12:10:33.270583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.270583 : OnScreen Cursor Position (Px) = [ 945, 492 ] 12:10:33.271579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.271579 : ClientWindow Style = FullScreen 12:10:33.271579 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.271579 : Game Position (Hex) = [ 03B1, 01EC ] 12:10:33.271579 : Game Position (Dec) = [ 945, 492 ] 12:10:33.271579 : - 12:10:33.272576 : Cannot read memory at address 0x0000030B 12:10:33.272576 : Cannot read memory at address 0x0000038B 12:10:33.274569 : Cannot read memory at address 0x0000030B 12:10:33.274569 : Cannot read memory at address 0x0000038B 12:10:33.276562 : Cannot read memory at address 0x0000030B 12:10:33.276562 : Cannot read memory at address 0x0000038B 12:10:33.277559 : RawData event for Player #1: 12:10:33.277559 : Device rawinput data (Hex) = [ 00007E60, 00007524 ] 12:10:33.277559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.278556 : OnScreen Cursor Position (Px) = [ 947, 494 ] 12:10:33.278556 : Cannot read memory at address 0x0000030B 12:10:33.278556 : Cannot read memory at address 0x0000038B 12:10:33.278556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.278556 : ClientWindow Style = FullScreen 12:10:33.278556 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.278556 : Game Position (Hex) = [ 03B3, 01EE ] 12:10:33.278556 : Game Position (Dec) = [ 947, 494 ] 12:10:33.278556 : - 12:10:33.280549 : Cannot read memory at address 0x0000030B 12:10:33.280549 : Cannot read memory at address 0x0000038B 12:10:33.282543 : Cannot read memory at address 0x0000030B 12:10:33.282543 : Cannot read memory at address 0x0000038B 12:10:33.283539 : RawData event for Player #1: 12:10:33.283539 : Device rawinput data (Hex) = [ 00007E60, 00007530 ] 12:10:33.283539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.284536 : OnScreen Cursor Position (Px) = [ 947, 494 ] 12:10:33.284536 : Cannot read memory at address 0x0000030B 12:10:33.284536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.284536 : Cannot read memory at address 0x0000038B 12:10:33.284536 : ClientWindow Style = FullScreen 12:10:33.284536 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.284536 : Game Position (Hex) = [ 03B3, 01EE ] 12:10:33.284536 : Game Position (Dec) = [ 947, 494 ] 12:10:33.284536 : - 12:10:33.286529 : Cannot read memory at address 0x0000030B 12:10:33.286529 : Cannot read memory at address 0x0000038B 12:10:33.288522 : Cannot read memory at address 0x0000030B 12:10:33.288522 : Cannot read memory at address 0x0000038B 12:10:33.290516 : Cannot read memory at address 0x0000030B 12:10:33.290516 : Cannot read memory at address 0x0000038B 12:10:33.290516 : RawData event for Player #1: 12:10:33.290516 : Device rawinput data (Hex) = [ 00007E78, 000075B8 ] 12:10:33.291512 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.291512 : OnScreen Cursor Position (Px) = [ 948, 496 ] 12:10:33.291512 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.291512 : ClientWindow Style = FullScreen 12:10:33.291512 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.291512 : Game Position (Hex) = [ 03B4, 01F0 ] 12:10:33.291512 : Game Position (Dec) = [ 948, 496 ] 12:10:33.291512 : - 12:10:33.292509 : Cannot read memory at address 0x0000030B 12:10:33.292509 : Cannot read memory at address 0x0000038B 12:10:33.294502 : Cannot read memory at address 0x0000030B 12:10:33.294502 : Cannot read memory at address 0x0000038B 12:10:33.296496 : Cannot read memory at address 0x0000030B 12:10:33.296496 : Cannot read memory at address 0x0000038B 12:10:33.298489 : Cannot read memory at address 0x0000030B 12:10:33.298489 : RawData event for Player #1: 12:10:33.298489 : Device rawinput data (Hex) = [ 00007EA0, 00007620 ] 12:10:33.298489 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.298489 : OnScreen Cursor Position (Px) = [ 949, 498 ] 12:10:33.298489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.298489 : ClientWindow Style = FullScreen 12:10:33.299486 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.299486 : Game Position (Hex) = [ 03B5, 01F2 ] 12:10:33.299486 : Game Position (Dec) = [ 949, 498 ] 12:10:33.299486 : - 12:10:33.300483 : Cannot read memory at address 0x0000030B 12:10:33.300483 : Cannot read memory at address 0x0000038B 12:10:33.302476 : Cannot read memory at address 0x0000030B 12:10:33.302476 : Cannot read memory at address 0x0000038B 12:10:33.304469 : Cannot read memory at address 0x0000030B 12:10:33.304469 : Cannot read memory at address 0x0000038B 12:10:33.304469 : RawData event for Player #1: 12:10:33.305466 : Device rawinput data (Hex) = [ 00007EC0, 00007658 ] 12:10:33.305466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.305466 : OnScreen Cursor Position (Px) = [ 950, 499 ] 12:10:33.305466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.305466 : ClientWindow Style = FullScreen 12:10:33.305466 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.305466 : Game Position (Hex) = [ 03B6, 01F3 ] 12:10:33.305466 : Game Position (Dec) = [ 950, 499 ] 12:10:33.305466 : - 12:10:33.306463 : Cannot read memory at address 0x0000030B 12:10:33.306463 : Cannot read memory at address 0x0000038B 12:10:33.308456 : Cannot read memory at address 0x0000030B 12:10:33.308456 : Cannot read memory at address 0x0000038B 12:10:33.310449 : Cannot read memory at address 0x0000030B 12:10:33.310449 : Cannot read memory at address 0x0000038B 12:10:33.311446 : RawData event for Player #1: 12:10:33.311446 : Device rawinput data (Hex) = [ 00007EFC, 000076B4 ] 12:10:33.312442 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.312442 : Cannot read memory at address 0x0000030B 12:10:33.312442 : OnScreen Cursor Position (Px) = [ 952, 500 ] 12:10:33.312442 : Cannot read memory at address 0x0000038B 12:10:33.312442 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.312442 : ClientWindow Style = FullScreen 12:10:33.312442 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.312442 : Game Position (Hex) = [ 03B8, 01F4 ] 12:10:33.312442 : Game Position (Dec) = [ 952, 500 ] 12:10:33.312442 : - 12:10:33.314436 : Cannot read memory at address 0x0000030B 12:10:33.314436 : Cannot read memory at address 0x0000038B 12:10:33.316429 : Cannot read memory at address 0x0000030B 12:10:33.316429 : Cannot read memory at address 0x0000038B 12:10:33.317426 : RawData event for Player #1: 12:10:33.318423 : Device rawinput data (Hex) = [ 00007F24, 000076C0 ] 12:10:33.318423 : Cannot read memory at address 0x0000030B 12:10:33.318423 : Cannot read memory at address 0x0000038B 12:10:33.318423 : OnScreen Cursor Position (Px) = [ 953, 500 ] 12:10:33.318423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.318423 : ClientWindow Style = FullScreen 12:10:33.318423 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.318423 : Game Position (Hex) = [ 03B9, 01F4 ] 12:10:33.318423 : Game Position (Dec) = [ 953, 500 ] 12:10:33.318423 : - 12:10:33.320416 : Cannot read memory at address 0x0000030B 12:10:33.320416 : Cannot read memory at address 0x0000038B 12:10:33.322409 : Cannot read memory at address 0x0000030B 12:10:33.322409 : Cannot read memory at address 0x0000038B 12:10:33.324403 : Cannot read memory at address 0x0000030B 12:10:33.324403 : Cannot read memory at address 0x0000038B 12:10:33.324403 : RawData event for Player #1: 12:10:33.325399 : Device rawinput data (Hex) = [ 00007F60, 00007754 ] 12:10:33.325399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.325399 : OnScreen Cursor Position (Px) = [ 955, 503 ] 12:10:33.325399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.325399 : ClientWindow Style = FullScreen 12:10:33.325399 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.325399 : Game Position (Hex) = [ 03BB, 01F7 ] 12:10:33.325399 : Game Position (Dec) = [ 955, 503 ] 12:10:33.325399 : - 12:10:33.326396 : Cannot read memory at address 0x0000030B 12:10:33.326396 : Cannot read memory at address 0x0000038B 12:10:33.328389 : Cannot read memory at address 0x0000030B 12:10:33.328389 : Cannot read memory at address 0x0000038B 12:10:33.330382 : Cannot read memory at address 0x0000030B 12:10:33.330382 : Cannot read memory at address 0x0000038B 12:10:33.332376 : RawData event for Player #1: 12:10:33.332376 : Cannot read memory at address 0x0000030B 12:10:33.332376 : Device rawinput data (Hex) = [ 00007FB8, 00007748 ] 12:10:33.332376 : Cannot read memory at address 0x0000038B 12:10:33.332376 : OnScreen Cursor Position (Px) = [ 957, 503 ] 12:10:33.332376 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.332376 : ClientWindow Style = FullScreen 12:10:33.332376 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.332376 : Game Position (Hex) = [ 03BD, 01F7 ] 12:10:33.333373 : Game Position (Dec) = [ 957, 503 ] 12:10:33.333373 : - 12:10:33.334369 : Cannot read memory at address 0x0000030B 12:10:33.334369 : Cannot read memory at address 0x0000038B 12:10:33.336363 : Cannot read memory at address 0x0000030B 12:10:33.336363 : Cannot read memory at address 0x0000038B 12:10:33.338356 : Cannot read memory at address 0x0000030B 12:10:33.338356 : Cannot read memory at address 0x0000038B 12:10:33.338356 : RawData event for Player #1: 12:10:33.339352 : Device rawinput data (Hex) = [ 00008014, 000077A4 ] 12:10:33.339352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.339352 : OnScreen Cursor Position (Px) = [ 960, 504 ] 12:10:33.339352 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.339352 : ClientWindow Style = FullScreen 12:10:33.339352 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.339352 : Game Position (Hex) = [ 03C0, 01F8 ] 12:10:33.339352 : Game Position (Dec) = [ 960, 504 ] 12:10:33.339352 : - 12:10:33.340349 : Cannot read memory at address 0x0000030B 12:10:33.340349 : Cannot read memory at address 0x0000038B 12:10:33.342346 : Cannot read memory at address 0x0000030B 12:10:33.342346 : Cannot read memory at address 0x0000038B 12:10:33.344339 : Cannot read memory at address 0x0000030B 12:10:33.344339 : Cannot read memory at address 0x0000038B 12:10:33.345336 : RawData event for Player #1: 12:10:33.346329 : Device rawinput data (Hex) = [ 0000802C, 000077F8 ] 12:10:33.346329 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.346329 : Cannot read memory at address 0x0000038B 12:10:33.346329 : OnScreen Cursor Position (Px) = [ 961, 506 ] 12:10:33.346329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.346329 : ClientWindow Style = FullScreen 12:10:33.346329 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.346329 : Game Position (Hex) = [ 03C1, 01FA ] 12:10:33.346329 : Game Position (Dec) = [ 961, 506 ] 12:10:33.346329 : - 12:10:33.348323 : Cannot read memory at address 0x0000030B 12:10:33.348323 : Cannot read memory at address 0x0000038B 12:10:33.350320 : Cannot read memory at address 0x0000030B 12:10:33.350320 : Cannot read memory at address 0x0000038B 12:10:33.352313 : Cannot read memory at address 0x0000030B 12:10:33.352313 : Cannot read memory at address 0x0000038B 12:10:33.353306 : RawData event for Player #1: 12:10:33.353306 : Device rawinput data (Hex) = [ 00008080, 00007808 ] 12:10:33.353306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.353306 : OnScreen Cursor Position (Px) = [ 963, 506 ] 12:10:33.353306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.353306 : ClientWindow Style = FullScreen 12:10:33.353306 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.353306 : Game Position (Hex) = [ 03C3, 01FA ] 12:10:33.353306 : Game Position (Dec) = [ 963, 506 ] 12:10:33.353306 : - 12:10:33.354302 : Cannot read memory at address 0x0000030B 12:10:33.354302 : Cannot read memory at address 0x0000038B 12:10:33.356300 : Cannot read memory at address 0x0000030B 12:10:33.356300 : Cannot read memory at address 0x0000038B 12:10:33.357292 : RawData event for Player #1: 12:10:33.357292 : Device rawinput data (Hex) = [ 00008120, 00007874 ] 12:10:33.357292 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.357292 : OnScreen Cursor Position (Px) = [ 968, 508 ] 12:10:33.357292 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.357292 : ClientWindow Style = FullScreen 12:10:33.357292 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.357292 : Game Position (Hex) = [ 03C8, 01FC ] 12:10:33.357292 : Game Position (Dec) = [ 968, 508 ] 12:10:33.357292 : - 12:10:33.358289 : Cannot read memory at address 0x0000030B 12:10:33.358289 : Cannot read memory at address 0x0000038B 12:10:33.360286 : Cannot read memory at address 0x0000030B 12:10:33.360286 : Cannot read memory at address 0x0000038B 12:10:33.362276 : Cannot read memory at address 0x0000030B 12:10:33.362276 : Cannot read memory at address 0x0000038B 12:10:33.364269 : Cannot read memory at address 0x0000030B 12:10:33.364269 : RawData event for Player #1: 12:10:33.364269 : Cannot read memory at address 0x0000038B 12:10:33.364269 : Device rawinput data (Hex) = [ 00008100, 00007888 ] 12:10:33.364269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.364269 : OnScreen Cursor Position (Px) = [ 967, 508 ] 12:10:33.364269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.364269 : ClientWindow Style = FullScreen 12:10:33.364269 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.365266 : Game Position (Hex) = [ 03C7, 01FC ] 12:10:33.365266 : Game Position (Dec) = [ 967, 508 ] 12:10:33.365266 : - 12:10:33.366266 : Cannot read memory at address 0x0000030B 12:10:33.366266 : Cannot read memory at address 0x0000038B 12:10:33.368256 : Cannot read memory at address 0x0000030B 12:10:33.368256 : Cannot read memory at address 0x0000038B 12:10:33.370253 : Cannot read memory at address 0x0000030B 12:10:33.370253 : Cannot read memory at address 0x0000038B 12:10:33.371246 : RawData event for Player #1: 12:10:33.371246 : Device rawinput data (Hex) = [ 00008120, 000078D0 ] 12:10:33.371246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.371246 : OnScreen Cursor Position (Px) = [ 968, 509 ] 12:10:33.371246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.371246 : ClientWindow Style = FullScreen 12:10:33.371246 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.371246 : Game Position (Hex) = [ 03C8, 01FD ] 12:10:33.372243 : Game Position (Dec) = [ 968, 509 ] 12:10:33.372243 : - 12:10:33.372243 : Cannot read memory at address 0x0000030B 12:10:33.372243 : Cannot read memory at address 0x0000038B 12:10:33.374240 : Cannot read memory at address 0x0000030B 12:10:33.374240 : Cannot read memory at address 0x0000038B 12:10:33.376229 : Cannot read memory at address 0x0000030B 12:10:33.376229 : Cannot read memory at address 0x0000038B 12:10:33.378223 : Cannot read memory at address 0x0000030B 12:10:33.378223 : Cannot read memory at address 0x0000038B 12:10:33.378223 : Device rawinput data (Hex) = [ 00008210, 0000792C ] 12:10:33.378223 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.378223 : OnScreen Cursor Position (Px) = [ 975, 511 ] 12:10:33.379220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.379220 : ClientWindow Style = FullScreen 12:10:33.379220 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.379220 : Game Position (Hex) = [ 03CF, 01FF ] 12:10:33.379220 : Game Position (Dec) = [ 975, 511 ] 12:10:33.379220 : - 12:10:33.380217 : Cannot read memory at address 0x0000030B 12:10:33.380217 : Cannot read memory at address 0x0000038B 12:10:33.382210 : Cannot read memory at address 0x0000030B 12:10:33.382210 : Cannot read memory at address 0x0000038B 12:10:33.384207 : Cannot read memory at address 0x0000030B 12:10:33.384207 : Cannot read memory at address 0x0000038B 12:10:33.385200 : RawData event for Player #1: 12:10:33.385200 : Device rawinput data (Hex) = [ 00008264, 00007948 ] 12:10:33.385200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.385200 : OnScreen Cursor Position (Px) = [ 977, 511 ] 12:10:33.386197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.386197 : Cannot read memory at address 0x0000030B 12:10:33.386197 : ClientWindow Style = FullScreen 12:10:33.386197 : Cannot read memory at address 0x0000038B 12:10:33.386197 : Game Position (Hex) = [ 03D1, 01FF ] 12:10:33.387193 : Game Position (Dec) = [ 977, 511 ] 12:10:33.387193 : - 12:10:33.388193 : Cannot read memory at address 0x0000030B 12:10:33.388193 : Cannot read memory at address 0x0000038B 12:10:33.390184 : Cannot read memory at address 0x0000030B 12:10:33.390184 : Cannot read memory at address 0x0000038B 12:10:33.391180 : RawData event for Player #1: 12:10:33.391180 : Device rawinput data (Hex) = [ 000082D0, 00007990 ] 12:10:33.392177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.392177 : Cannot read memory at address 0x0000030B 12:10:33.392177 : OnScreen Cursor Position (Px) = [ 981, 512 ] 12:10:33.392177 : Cannot read memory at address 0x0000038B 12:10:33.392177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.392177 : ClientWindow Style = FullScreen 12:10:33.392177 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.393173 : Game Position (Hex) = [ 03D5, 0200 ] 12:10:33.393173 : Game Position (Dec) = [ 981, 512 ] 12:10:33.393173 : - 12:10:33.394171 : Cannot read memory at address 0x0000030B 12:10:33.394171 : Cannot read memory at address 0x0000038B 12:10:33.396163 : Cannot read memory at address 0x0000030B 12:10:33.396163 : Cannot read memory at address 0x0000038B 12:10:33.398156 : Cannot read memory at address 0x0000030B 12:10:33.398156 : RawData event for Player #1: 12:10:33.398156 : Cannot read memory at address 0x0000038B 12:10:33.398156 : Device rawinput data (Hex) = [ 00008374, 000079C4 ] 12:10:33.398156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.398156 : OnScreen Cursor Position (Px) = [ 985, 513 ] 12:10:33.398156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.398156 : ClientWindow Style = FullScreen 12:10:33.398156 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.399153 : Game Position (Hex) = [ 03D9, 0201 ] 12:10:33.399153 : Game Position (Dec) = [ 985, 513 ] 12:10:33.399153 : - 12:10:33.451271 : Cannot read memory at address 0x0000030B 12:10:33.453268 : Cannot read memory at address 0x0000038B 12:10:33.455257 : Cannot read memory at address 0x0000030B 12:10:33.456251 : Cannot read memory at address 0x0000038B 12:10:33.457248 : RawData event for Player #1: 12:10:33.457248 : Device rawinput data (Hex) = [ 00008398, 000079C4 ] 12:10:33.457248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.457248 : OnScreen Cursor Position (Px) = [ 986, 513 ] 12:10:33.457248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.458246 : ClientWindow Style = FullScreen 12:10:33.458246 : Cannot read memory at address 0x0000030B 12:10:33.458246 : Cannot read memory at address 0x0000038B 12:10:33.458246 : Game Position (Dec) = [ 986, 513 ] 12:10:33.458246 : - 12:10:33.459242 : RawData event for Player #1: 12:10:33.459242 : Device rawinput data (Hex) = [ 000086B4, 000078FC ] 12:10:33.459242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.459242 : OnScreen Cursor Position (Px) = [ 1010, 510 ] 12:10:33.459242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.459242 : ClientWindow Style = FullScreen 12:10:33.460238 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.460238 : Cannot read memory at address 0x0000030B 12:10:33.460238 : Game Position (Hex) = [ 03F2, 01FE ] 12:10:33.460238 : Cannot read memory at address 0x0000038B 12:10:33.460238 : Game Position (Dec) = [ 1010, 510 ] 12:10:33.460238 : - 12:10:33.460238 : RawData event for Player #1: 12:10:33.460238 : Device rawinput data (Hex) = [ 00008764, 000078D0 ] 12:10:33.461235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.461235 : OnScreen Cursor Position (Px) = [ 1015, 509 ] 12:10:33.461235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.461235 : ClientWindow Style = FullScreen 12:10:33.461235 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.461235 : Game Position (Hex) = [ 03F7, 01FD ] 12:10:33.461235 : Game Position (Dec) = [ 1015, 509 ] 12:10:33.461235 : - 12:10:33.462233 : Cannot read memory at address 0x0000030B 12:10:33.462233 : RawData event for Player #1: 12:10:33.462233 : Cannot read memory at address 0x0000038B 12:10:33.462233 : Device rawinput data (Hex) = [ 00008798, 0000789C ] 12:10:33.462233 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.462233 : OnScreen Cursor Position (Px) = [ 1016, 508 ] 12:10:33.462233 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.462233 : ClientWindow Style = FullScreen 12:10:33.463228 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.463228 : Game Position (Hex) = [ 03F8, 01FC ] 12:10:33.463228 : Game Position (Dec) = [ 1016, 508 ] 12:10:33.463228 : - 12:10:33.464225 : Cannot read memory at address 0x0000030B 12:10:33.464225 : Cannot read memory at address 0x0000038B 12:10:33.466218 : Cannot read memory at address 0x0000030B 12:10:33.466218 : Cannot read memory at address 0x0000038B 12:10:33.468211 : Cannot read memory at address 0x0000030B 12:10:33.468211 : RawData event for Player #1: 12:10:33.468211 : Cannot read memory at address 0x0000038B 12:10:33.468211 : Device rawinput data (Hex) = [ 00008840, 00007858 ] 12:10:33.468211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.468211 : OnScreen Cursor Position (Px) = [ 1021, 507 ] 12:10:33.468211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.468211 : ClientWindow Style = FullScreen 12:10:33.468211 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.468211 : Game Position (Hex) = [ 03FD, 01FB ] 12:10:33.468211 : Game Position (Dec) = [ 1021, 507 ] 12:10:33.469208 : - 12:10:33.470204 : Cannot read memory at address 0x0000030B 12:10:33.470204 : Cannot read memory at address 0x0000038B 12:10:33.472198 : Cannot read memory at address 0x0000030B 12:10:33.472198 : Cannot read memory at address 0x0000038B 12:10:33.474191 : Cannot read memory at address 0x0000030B 12:10:33.474191 : Cannot read memory at address 0x0000038B 12:10:33.475188 : RawData event for Player #1: 12:10:33.475188 : Device rawinput data (Hex) = [ 0000886C, 00007764 ] 12:10:33.475188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.475188 : OnScreen Cursor Position (Px) = [ 1023, 503 ] 12:10:33.475188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.475188 : ClientWindow Style = FullScreen 12:10:33.475188 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.475188 : Game Position (Hex) = [ 03FF, 01F7 ] 12:10:33.475188 : Game Position (Dec) = [ 1023, 503 ] 12:10:33.475188 : - 12:10:33.476184 : Cannot read memory at address 0x0000030B 12:10:33.476184 : Cannot read memory at address 0x0000038B 12:10:33.478178 : Cannot read memory at address 0x0000030B 12:10:33.478178 : Cannot read memory at address 0x0000038B 12:10:33.480171 : Cannot read memory at address 0x0000030B 12:10:33.480171 : Cannot read memory at address 0x0000038B 12:10:33.482164 : Cannot read memory at address 0x0000030B 12:10:33.482164 : RawData event for Player #1: 12:10:33.482164 : Cannot read memory at address 0x0000038B 12:10:33.482164 : Device rawinput data (Hex) = [ 000088A4, 0000772C ] 12:10:33.482164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.482164 : OnScreen Cursor Position (Px) = [ 1024, 502 ] 12:10:33.482164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.482164 : ClientWindow Style = FullScreen 12:10:33.482164 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.482164 : Game Position (Hex) = [ 0400, 01F6 ] 12:10:33.483161 : Game Position (Dec) = [ 1024, 502 ] 12:10:33.483161 : - 12:10:33.484158 : Cannot read memory at address 0x0000030B 12:10:33.484158 : Cannot read memory at address 0x0000038B 12:10:33.486151 : Cannot read memory at address 0x0000030B 12:10:33.486151 : Cannot read memory at address 0x0000038B 12:10:33.488144 : Cannot read memory at address 0x0000030B 12:10:33.488144 : RawData event for Player #1: 12:10:33.488144 : Cannot read memory at address 0x0000038B 12:10:33.488144 : Device rawinput data (Hex) = [ 0000892C, 000076E8 ] 12:10:33.488144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.488144 : OnScreen Cursor Position (Px) = [ 1028, 501 ] 12:10:33.488144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.488144 : ClientWindow Style = FullScreen 12:10:33.488144 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.488144 : Game Position (Hex) = [ 0404, 01F5 ] 12:10:33.489141 : Game Position (Dec) = [ 1028, 501 ] 12:10:33.489141 : - 12:10:33.490138 : Cannot read memory at address 0x0000030B 12:10:33.490138 : Cannot read memory at address 0x0000038B 12:10:33.492131 : Cannot read memory at address 0x0000030B 12:10:33.492131 : Cannot read memory at address 0x0000038B 12:10:33.494125 : Cannot read memory at address 0x0000030B 12:10:33.494125 : Cannot read memory at address 0x0000038B 12:10:33.495121 : RawData event for Player #1: 12:10:33.495121 : Device rawinput data (Hex) = [ 0000897C, 0000766C ] 12:10:33.495121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.495121 : OnScreen Cursor Position (Px) = [ 1031, 499 ] 12:10:33.495121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.495121 : ClientWindow Style = FullScreen 12:10:33.495121 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.495121 : Game Position (Hex) = [ 0407, 01F3 ] 12:10:33.495121 : Game Position (Dec) = [ 1031, 499 ] 12:10:33.496117 : - 12:10:33.496117 : Cannot read memory at address 0x0000030B 12:10:33.496117 : Cannot read memory at address 0x0000038B 12:10:33.498111 : Cannot read memory at address 0x0000030B 12:10:33.498111 : Cannot read memory at address 0x0000038B 12:10:33.500104 : Cannot read memory at address 0x0000030B 12:10:33.500104 : Cannot read memory at address 0x0000038B 12:10:33.500104 : RawData event for Player #1: 12:10:33.500104 : Device rawinput data (Hex) = [ 00008A20, 00007640 ] 12:10:33.500104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.500104 : OnScreen Cursor Position (Px) = [ 1035, 498 ] 12:10:33.500104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.501102 : ClientWindow Style = FullScreen 12:10:33.501102 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.501102 : Game Position (Hex) = [ 040B, 01F2 ] 12:10:33.501102 : Game Position (Dec) = [ 1035, 498 ] 12:10:33.501102 : - 12:10:33.502098 : Cannot read memory at address 0x0000030B 12:10:33.502098 : Cannot read memory at address 0x0000038B 12:10:33.504091 : Cannot read memory at address 0x0000030B 12:10:33.504091 : Cannot read memory at address 0x0000038B 12:10:33.506085 : Cannot read memory at address 0x0000030B 12:10:33.506085 : Cannot read memory at address 0x0000038B 12:10:33.507081 : RawData event for Player #1: 12:10:33.507081 : Device rawinput data (Hex) = [ 00008A0C, 00007568 ] 12:10:33.507081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.507081 : OnScreen Cursor Position (Px) = [ 1035, 495 ] 12:10:33.507081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.507081 : ClientWindow Style = FullScreen 12:10:33.507081 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.507081 : Game Position (Hex) = [ 040B, 01EF ] 12:10:33.507081 : Game Position (Dec) = [ 1035, 495 ] 12:10:33.507081 : - 12:10:33.508080 : Cannot read memory at address 0x0000030B 12:10:33.508080 : Cannot read memory at address 0x0000038B 12:10:33.510075 : Cannot read memory at address 0x0000030B 12:10:33.510075 : Cannot read memory at address 0x0000038B 12:10:33.512065 : Cannot read memory at address 0x0000030B 12:10:33.512065 : Cannot read memory at address 0x0000038B 12:10:33.514058 : Cannot read memory at address 0x0000030B 12:10:33.514058 : Cannot read memory at address 0x0000038B 12:10:33.514058 : RawData event for Player #1: 12:10:33.514058 : Device rawinput data (Hex) = [ 00008A3C, 0000751C ] 12:10:33.514058 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.514058 : OnScreen Cursor Position (Px) = [ 1036, 494 ] 12:10:33.514058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.514058 : ClientWindow Style = FullScreen 12:10:33.514058 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.514058 : Game Position (Hex) = [ 040C, 01EE ] 12:10:33.515055 : Game Position (Dec) = [ 1036, 494 ] 12:10:33.515055 : - 12:10:33.516051 : Cannot read memory at address 0x0000030B 12:10:33.516051 : Cannot read memory at address 0x0000038B 12:10:33.518045 : Cannot read memory at address 0x0000030B 12:10:33.518045 : Cannot read memory at address 0x0000038B 12:10:33.520038 : Cannot read memory at address 0x0000030B 12:10:33.520038 : Cannot read memory at address 0x0000038B 12:10:33.520038 : RawData event for Player #1: 12:10:33.520038 : Device rawinput data (Hex) = [ 00008A88, 000074AC ] 12:10:33.520038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.520038 : OnScreen Cursor Position (Px) = [ 1039, 492 ] 12:10:33.520038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.520038 : ClientWindow Style = FullScreen 12:10:33.520038 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.520038 : Game Position (Hex) = [ 040F, 01EC ] 12:10:33.521035 : Game Position (Dec) = [ 1039, 492 ] 12:10:33.521035 : - 12:10:33.522031 : Cannot read memory at address 0x0000030B 12:10:33.522031 : Cannot read memory at address 0x0000038B 12:10:33.524024 : Cannot read memory at address 0x0000030B 12:10:33.524024 : Cannot read memory at address 0x0000038B 12:10:33.526018 : Cannot read memory at address 0x0000030B 12:10:33.526018 : Cannot read memory at address 0x0000038B 12:10:33.527014 : RawData event for Player #1: 12:10:33.527014 : Device rawinput data (Hex) = [ 00008AE4, 000073E8 ] 12:10:33.527014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.527014 : OnScreen Cursor Position (Px) = [ 1041, 488 ] 12:10:33.527014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.527014 : ClientWindow Style = FullScreen 12:10:33.527014 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.527014 : Game Position (Hex) = [ 0411, 01E8 ] 12:10:33.528012 : Game Position (Dec) = [ 1041, 488 ] 12:10:33.528012 : - 12:10:33.528012 : Cannot read memory at address 0x0000038B 12:10:33.530005 : Cannot read memory at address 0x0000030B 12:10:33.530005 : Cannot read memory at address 0x0000038B 12:10:33.531998 : Cannot read memory at address 0x0000030B 12:10:33.531998 : Cannot read memory at address 0x0000038B 12:10:33.533991 : Cannot read memory at address 0x0000030B 12:10:33.533991 : Cannot read memory at address 0x0000038B 12:10:33.533991 : RawData event for Player #1: 12:10:33.533991 : Device rawinput data (Hex) = [ 00008AE4, 000073E8 ] 12:10:33.533991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.533991 : OnScreen Cursor Position (Px) = [ 1041, 488 ] 12:10:33.533991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.533991 : ClientWindow Style = FullScreen 12:10:33.533991 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.534988 : Game Position (Hex) = [ 0411, 01E8 ] 12:10:33.534988 : Game Position (Dec) = [ 1041, 488 ] 12:10:33.534988 : - 12:10:33.535985 : Cannot read memory at address 0x0000030B 12:10:33.535985 : Cannot read memory at address 0x0000038B 12:10:33.537978 : Cannot read memory at address 0x0000030B 12:10:33.537978 : Cannot read memory at address 0x0000038B 12:10:33.539972 : Cannot read memory at address 0x0000030B 12:10:33.539972 : Cannot read memory at address 0x0000038B 12:10:33.540968 : RawData event for Player #1: 12:10:33.540968 : Device rawinput data (Hex) = [ 00008B18, 0000735C ] 12:10:33.540968 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.540968 : OnScreen Cursor Position (Px) = [ 1043, 486 ] 12:10:33.540968 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.540968 : ClientWindow Style = FullScreen 12:10:33.540968 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.541965 : Game Position (Hex) = [ 0413, 01E6 ] 12:10:33.541965 : Cannot read memory at address 0x0000030B 12:10:33.542171 : Game Position (Dec) = [ 1043, 486 ] 12:10:33.542171 : Cannot read memory at address 0x0000038B 12:10:33.542171 : - 12:10:33.543712 : Cannot read memory at address 0x0000030B 12:10:33.543712 : Cannot read memory at address 0x0000038B 12:10:33.545708 : Cannot read memory at address 0x0000030B 12:10:33.545708 : Cannot read memory at address 0x0000038B 12:10:33.547701 : Cannot read memory at address 0x0000030B 12:10:33.547701 : Cannot read memory at address 0x0000038B 12:10:33.547701 : RawData event for Player #1: 12:10:33.547701 : Device rawinput data (Hex) = [ 00008B20, 00007314 ] 12:10:33.547701 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.547701 : OnScreen Cursor Position (Px) = [ 1043, 485 ] 12:10:33.548696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.548696 : ClientWindow Style = FullScreen 12:10:33.548696 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.548696 : Game Position (Hex) = [ 0413, 01E5 ] 12:10:33.548696 : Game Position (Dec) = [ 1043, 485 ] 12:10:33.548696 : - 12:10:33.549696 : Cannot read memory at address 0x0000030B 12:10:33.549696 : Cannot read memory at address 0x0000038B 12:10:33.551686 : Cannot read memory at address 0x0000030B 12:10:33.551686 : Cannot read memory at address 0x0000038B 12:10:33.553679 : Cannot read memory at address 0x0000030B 12:10:33.553679 : Cannot read memory at address 0x0000038B 12:10:33.554675 : RawData event for Player #1: 12:10:33.554675 : Device rawinput data (Hex) = [ 00008B50, 00007298 ] 12:10:33.554675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.554675 : OnScreen Cursor Position (Px) = [ 1044, 483 ] 12:10:33.555671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.555671 : Cannot read memory at address 0x0000030B 12:10:33.555671 : Cannot read memory at address 0x0000038B 12:10:33.555671 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.555671 : Game Position (Hex) = [ 0414, 01E3 ] 12:10:33.555671 : Game Position (Dec) = [ 1044, 483 ] 12:10:33.555671 : - 12:10:33.557626 : Cannot read memory at address 0x0000030B 12:10:33.557626 : Cannot read memory at address 0x0000038B 12:10:33.559619 : Cannot read memory at address 0x0000030B 12:10:33.559619 : Cannot read memory at address 0x0000038B 12:10:33.560616 : RawData event for Player #1: 12:10:33.560616 : Device rawinput data (Hex) = [ 00008B58, 0000727C ] 12:10:33.560616 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.560616 : OnScreen Cursor Position (Px) = [ 1045, 482 ] 12:10:33.561612 : Cannot read memory at address 0x0000030B 12:10:33.561612 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.561612 : ClientWindow Style = FullScreen 12:10:33.561612 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.561612 : Game Position (Hex) = [ 0415, 01E2 ] 12:10:33.561612 : Game Position (Dec) = [ 1045, 482 ] 12:10:33.561612 : - 12:10:33.563606 : Cannot read memory at address 0x0000030B 12:10:33.563606 : Cannot read memory at address 0x0000038B 12:10:33.565599 : Cannot read memory at address 0x0000030B 12:10:33.565599 : Cannot read memory at address 0x0000038B 12:10:33.565599 : RawData event for Player #1: 12:10:33.565599 : Device rawinput data (Hex) = [ 00008B7C, 00007290 ] 12:10:33.565599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.566596 : OnScreen Cursor Position (Px) = [ 1046, 483 ] 12:10:33.566596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.566596 : ClientWindow Style = FullScreen 12:10:33.566596 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.566596 : Game Position (Hex) = [ 0416, 01E3 ] 12:10:33.566596 : Game Position (Dec) = [ 1046, 483 ] 12:10:33.566596 : - 12:10:33.567593 : Cannot read memory at address 0x0000030B 12:10:33.567593 : Cannot read memory at address 0x0000038B 12:10:33.569586 : Cannot read memory at address 0x0000030B 12:10:33.569586 : Cannot read memory at address 0x0000038B 12:10:33.570582 : RawData event for Player #1: 12:10:33.570582 : Device rawinput data (Hex) = [ 00008B7C, 00007290 ] 12:10:33.570582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.571579 : OnScreen Cursor Position (Px) = [ 1046, 483 ] 12:10:33.571579 : Cannot read memory at address 0x0000030B 12:10:33.571579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.571579 : Cannot read memory at address 0x0000038B 12:10:33.571579 : ClientWindow Style = FullScreen 12:10:33.571579 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.571579 : Game Position (Hex) = [ 0416, 01E3 ] 12:10:33.571579 : Game Position (Dec) = [ 1046, 483 ] 12:10:33.571579 : - 12:10:33.573572 : Cannot read memory at address 0x0000030B 12:10:33.573572 : Cannot read memory at address 0x0000038B 12:10:33.575566 : Cannot read memory at address 0x0000030B 12:10:33.575566 : Cannot read memory at address 0x0000038B 12:10:33.575566 : RawData event for Player #1: 12:10:33.575566 : Device rawinput data (Hex) = [ 00008BD4, 00007248 ] 12:10:33.575566 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.576562 : OnScreen Cursor Position (Px) = [ 1048, 482 ] 12:10:33.576562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.576562 : ClientWindow Style = FullScreen 12:10:33.576562 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.576562 : Game Position (Hex) = [ 0418, 01E2 ] 12:10:33.576562 : Game Position (Dec) = [ 1048, 482 ] 12:10:33.576562 : - 12:10:33.577559 : Cannot read memory at address 0x0000030B 12:10:33.577559 : Cannot read memory at address 0x0000038B 12:10:33.579552 : Cannot read memory at address 0x0000030B 12:10:33.579552 : Cannot read memory at address 0x0000038B 12:10:33.580549 : RawData event for Player #1: 12:10:33.581546 : Device rawinput data (Hex) = [ 00008BC8, 00007290 ] 12:10:33.581546 : Cannot read memory at address 0x0000030B 12:10:33.581546 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.581546 : Cannot read memory at address 0x0000038B 12:10:33.581546 : OnScreen Cursor Position (Px) = [ 1048, 483 ] 12:10:33.581546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.581546 : ClientWindow Style = FullScreen 12:10:33.581546 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.581546 : Game Position (Hex) = [ 0418, 01E3 ] 12:10:33.581546 : Game Position (Dec) = [ 1048, 483 ] 12:10:33.581546 : - 12:10:33.583539 : Cannot read memory at address 0x0000030B 12:10:33.583539 : Cannot read memory at address 0x0000038B 12:10:33.585532 : Cannot read memory at address 0x0000030B 12:10:33.585532 : Cannot read memory at address 0x0000038B 12:10:33.585532 : RawData event for Player #1: 12:10:33.585532 : Device rawinput data (Hex) = [ 00008BF0, 00007290 ] 12:10:33.585532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.586529 : OnScreen Cursor Position (Px) = [ 1049, 483 ] 12:10:33.586529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.586529 : ClientWindow Style = FullScreen 12:10:33.586529 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.586529 : Game Position (Hex) = [ 0419, 01E3 ] 12:10:33.586529 : Game Position (Dec) = [ 1049, 483 ] 12:10:33.586529 : - 12:10:33.587526 : Cannot read memory at address 0x0000030B 12:10:33.587526 : Cannot read memory at address 0x0000038B 12:10:33.589519 : Cannot read memory at address 0x0000030B 12:10:33.589519 : Cannot read memory at address 0x0000038B 12:10:33.590516 : RawData event for Player #1: 12:10:33.591512 : Device rawinput data (Hex) = [ 00008C18, 000072D0 ] 12:10:33.591512 : Cannot read memory at address 0x0000030B 12:10:33.591512 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.591512 : Cannot read memory at address 0x0000038B 12:10:33.591512 : OnScreen Cursor Position (Px) = [ 1050, 484 ] 12:10:33.591512 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.591512 : ClientWindow Style = FullScreen 12:10:33.591512 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.591512 : Game Position (Hex) = [ 041A, 01E4 ] 12:10:33.591512 : Game Position (Dec) = [ 1050, 484 ] 12:10:33.591512 : - 12:10:33.593506 : Cannot read memory at address 0x0000030B 12:10:33.593506 : Cannot read memory at address 0x0000038B 12:10:33.594503 : RawData event for Player #1: 12:10:33.594503 : Device rawinput data (Hex) = [ 00008C3C, 000072E4 ] 12:10:33.595499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.595499 : Cannot read memory at address 0x0000030B 12:10:33.595499 : Cannot read memory at address 0x0000038B 12:10:33.595499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.595499 : ClientWindow Style = FullScreen 12:10:33.595499 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.595499 : Game Position (Hex) = [ 041B, 01E4 ] 12:10:33.595499 : Game Position (Dec) = [ 1051, 484 ] 12:10:33.595499 : - 12:10:33.597492 : Cannot read memory at address 0x0000030B 12:10:33.597492 : Cannot read memory at address 0x0000038B 12:10:33.599486 : Cannot read memory at address 0x0000030B 12:10:33.599486 : Cannot read memory at address 0x0000038B 12:10:33.601479 : Cannot read memory at address 0x0000030B 12:10:33.601479 : Cannot read memory at address 0x0000038B 12:10:33.601479 : RawData event for Player #1: 12:10:33.601479 : Device rawinput data (Hex) = [ 00008C80, 00007310 ] 12:10:33.602476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.602476 : OnScreen Cursor Position (Px) = [ 1053, 485 ] 12:10:33.602476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.602476 : ClientWindow Style = FullScreen 12:10:33.602476 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.602476 : Game Position (Hex) = [ 041D, 01E5 ] 12:10:33.602476 : Game Position (Dec) = [ 1053, 485 ] 12:10:33.602476 : - 12:10:33.603472 : Cannot read memory at address 0x0000030B 12:10:33.603472 : Cannot read memory at address 0x0000038B 12:10:33.605466 : Cannot read memory at address 0x0000030B 12:10:33.605466 : Cannot read memory at address 0x0000038B 12:10:33.607459 : Cannot read memory at address 0x0000030B 12:10:33.607459 : Cannot read memory at address 0x0000038B 12:10:33.608456 : RawData event for Player #1: 12:10:33.608456 : Device rawinput data (Hex) = [ 00008C88, 0000731C ] 12:10:33.609452 : Cannot read memory at address 0x0000030B 12:10:33.609452 : Cannot read memory at address 0x0000038B 12:10:33.609452 : OnScreen Cursor Position (Px) = [ 1054, 485 ] 12:10:33.609452 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.609452 : ClientWindow Style = FullScreen 12:10:33.609452 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.609452 : Game Position (Hex) = [ 041E, 01E5 ] 12:10:33.609452 : Game Position (Dec) = [ 1054, 485 ] 12:10:33.609452 : - 12:10:33.611446 : Cannot read memory at address 0x0000030B 12:10:33.611446 : Cannot read memory at address 0x0000038B 12:10:33.613439 : Cannot read memory at address 0x0000030B 12:10:33.613439 : Cannot read memory at address 0x0000038B 12:10:33.615433 : Cannot read memory at address 0x0000030B 12:10:33.615433 : Cannot read memory at address 0x0000038B 12:10:33.615433 : RawData event for Player #1: 12:10:33.616429 : Device rawinput data (Hex) = [ 00008CC4, 0000735C ] 12:10:33.616429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.616429 : OnScreen Cursor Position (Px) = [ 1055, 486 ] 12:10:33.616429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.616429 : ClientWindow Style = FullScreen 12:10:33.616429 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.616429 : Game Position (Hex) = [ 041F, 01E6 ] 12:10:33.616429 : Game Position (Dec) = [ 1055, 486 ] 12:10:33.616429 : - 12:10:33.617426 : Cannot read memory at address 0x0000030B 12:10:33.617426 : Cannot read memory at address 0x0000038B 12:10:33.619419 : Cannot read memory at address 0x0000030B 12:10:33.619419 : Cannot read memory at address 0x0000038B 12:10:33.621412 : Cannot read memory at address 0x0000030B 12:10:33.621412 : Cannot read memory at address 0x0000038B 12:10:33.622409 : RawData event for Player #1: 12:10:33.622409 : Device rawinput data (Hex) = [ 00008CCC, 00007368 ] 12:10:33.623406 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.623406 : Cannot read memory at address 0x0000030B 12:10:33.623406 : OnScreen Cursor Position (Px) = [ 1055, 486 ] 12:10:33.623406 : Cannot read memory at address 0x0000038B 12:10:33.623406 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.623406 : ClientWindow Style = FullScreen 12:10:33.623406 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.623406 : Game Position (Hex) = [ 041F, 01E6 ] 12:10:33.623406 : Game Position (Dec) = [ 1055, 486 ] 12:10:33.623406 : - 12:10:33.625399 : Cannot read memory at address 0x0000030B 12:10:33.625399 : Cannot read memory at address 0x0000038B 12:10:33.627392 : Cannot read memory at address 0x0000030B 12:10:33.627392 : Cannot read memory at address 0x0000038B 12:10:33.629386 : Cannot read memory at address 0x0000030B 12:10:33.629386 : Cannot read memory at address 0x0000038B 12:10:33.629386 : RawData event for Player #1: 12:10:33.630382 : Device rawinput data (Hex) = [ 00008CE8, 000073B4 ] 12:10:33.630382 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.630382 : OnScreen Cursor Position (Px) = [ 1056, 488 ] 12:10:33.630382 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.630382 : ClientWindow Style = FullScreen 12:10:33.630382 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.630382 : Game Position (Hex) = [ 0420, 01E8 ] 12:10:33.630382 : Game Position (Dec) = [ 1056, 488 ] 12:10:33.630382 : - 12:10:33.631379 : Cannot read memory at address 0x0000030B 12:10:33.631379 : Cannot read memory at address 0x0000038B 12:10:33.633373 : Cannot read memory at address 0x0000030B 12:10:33.633373 : Cannot read memory at address 0x0000038B 12:10:33.635366 : Cannot read memory at address 0x0000030B 12:10:33.635366 : Cannot read memory at address 0x0000038B 12:10:33.635366 : RawData event for Player #1: 12:10:33.636362 : Device rawinput data (Hex) = [ 00008CF0, 000073F4 ] 12:10:33.636362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.636362 : OnScreen Cursor Position (Px) = [ 1057, 489 ] 12:10:33.636362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.636362 : ClientWindow Style = FullScreen 12:10:33.636362 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.636362 : Game Position (Hex) = [ 0421, 01E9 ] 12:10:33.636362 : Game Position (Dec) = [ 1057, 489 ] 12:10:33.636362 : - 12:10:33.637359 : Cannot read memory at address 0x0000030B 12:10:33.637359 : Cannot read memory at address 0x0000038B 12:10:33.639352 : Cannot read memory at address 0x0000030B 12:10:33.639352 : Cannot read memory at address 0x0000038B 12:10:33.641346 : Cannot read memory at address 0x0000030B 12:10:33.641346 : Cannot read memory at address 0x0000038B 12:10:33.643339 : RawData event for Player #1: 12:10:33.643339 : Cannot read memory at address 0x0000030B 12:10:33.643339 : Device rawinput data (Hex) = [ 00008CF0, 00007400 ] 12:10:33.643339 : Cannot read memory at address 0x0000038B 12:10:33.643339 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.643339 : OnScreen Cursor Position (Px) = [ 1057, 489 ] 12:10:33.643339 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.643339 : ClientWindow Style = FullScreen 12:10:33.643339 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.643339 : Game Position (Hex) = [ 0421, 01E9 ] 12:10:33.643339 : Game Position (Dec) = [ 1057, 489 ] 12:10:33.643339 : - 12:10:33.645332 : Cannot read memory at address 0x0000030B 12:10:33.645332 : Cannot read memory at address 0x0000038B 12:10:33.647326 : Cannot read memory at address 0x0000030B 12:10:33.647326 : Cannot read memory at address 0x0000038B 12:10:33.649319 : Cannot read memory at address 0x0000030B 12:10:33.649319 : Cannot read memory at address 0x0000038B 12:10:33.650316 : RawData event for Player #1: 12:10:33.650316 : Device rawinput data (Hex) = [ 00008CF0, 0000740C ] 12:10:33.650316 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.650316 : OnScreen Cursor Position (Px) = [ 1057, 489 ] 12:10:33.650316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.650316 : ClientWindow Style = FullScreen 12:10:33.650316 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.650316 : Game Position (Hex) = [ 0421, 01E9 ] 12:10:33.651313 : Game Position (Dec) = [ 1057, 489 ] 12:10:33.651313 : Cannot read memory at address 0x0000030B 12:10:33.651313 : Cannot read memory at address 0x0000038B 12:10:33.653306 : Cannot read memory at address 0x0000030B 12:10:33.653306 : Cannot read memory at address 0x0000038B 12:10:33.655299 : Cannot read memory at address 0x0000030B 12:10:33.655299 : Cannot read memory at address 0x0000038B 12:10:33.657293 : Cannot read memory at address 0x0000030B 12:10:33.657293 : Cannot read memory at address 0x0000038B 12:10:33.657293 : OnScreen Cursor Position (Px) = [ 1057, 492 ] 12:10:33.657293 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.657293 : ClientWindow Style = FullScreen 12:10:33.658289 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.658289 : Game Position (Hex) = [ 0421, 01EC ] 12:10:33.658289 : Game Position (Dec) = [ 1057, 492 ] 12:10:33.658289 : - 12:10:33.659286 : Cannot read memory at address 0x0000030B 12:10:33.659286 : Cannot read memory at address 0x0000038B 12:10:33.661279 : Cannot read memory at address 0x0000030B 12:10:33.661279 : Cannot read memory at address 0x0000038B 12:10:33.663272 : Cannot read memory at address 0x0000030B 12:10:33.663272 : Cannot read memory at address 0x0000038B 12:10:33.664269 : RawData event for Player #1: 12:10:33.664269 : Device rawinput data (Hex) = [ 00008D34, 00007494 ] 12:10:33.664269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.664269 : OnScreen Cursor Position (Px) = [ 1059, 491 ] 12:10:33.664269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.664269 : ClientWindow Style = FullScreen 12:10:33.664269 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.665266 : Game Position (Hex) = [ 0423, 01EB ] 12:10:33.665266 : Cannot read memory at address 0x0000030B 12:10:33.665266 : Game Position (Dec) = [ 1059, 491 ] 12:10:33.665266 : - 12:10:33.665266 : Cannot read memory at address 0x0000038B 12:10:33.667259 : Cannot read memory at address 0x0000030B 12:10:33.667259 : Cannot read memory at address 0x0000038B 12:10:33.669253 : Cannot read memory at address 0x0000030B 12:10:33.669253 : Cannot read memory at address 0x0000038B 12:10:33.670249 : RawData event for Player #1: 12:10:33.670249 : Device rawinput data (Hex) = [ 00008D3C, 00007510 ] 12:10:33.670249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.670249 : OnScreen Cursor Position (Px) = [ 1059, 493 ] 12:10:33.670249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.670249 : ClientWindow Style = FullScreen 12:10:33.670249 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.670249 : Game Position (Hex) = [ 0423, 01ED ] 12:10:33.670249 : Game Position (Dec) = [ 1059, 493 ] 12:10:33.670249 : - 12:10:33.671246 : Cannot read memory at address 0x0000030B 12:10:33.671246 : Cannot read memory at address 0x0000038B 12:10:33.673239 : Cannot read memory at address 0x0000030B 12:10:33.673239 : Cannot read memory at address 0x0000038B 12:10:33.675232 : Cannot read memory at address 0x0000030B 12:10:33.675232 : Cannot read memory at address 0x0000038B 12:10:33.677226 : Cannot read memory at address 0x0000030B 12:10:33.677226 : RawData event for Player #1: 12:10:33.677226 : Device rawinput data (Hex) = [ 00008D58, 00007528 ] 12:10:33.677226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.677226 : OnScreen Cursor Position (Px) = [ 1060, 494 ] 12:10:33.677226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.677226 : ClientWindow Style = FullScreen 12:10:33.677226 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.677226 : Game Position (Hex) = [ 0424, 01EE ] 12:10:33.677226 : Game Position (Dec) = [ 1060, 494 ] 12:10:33.677226 : - 12:10:33.679219 : Cannot read memory at address 0x0000030B 12:10:33.679219 : Cannot read memory at address 0x0000038B 12:10:33.681212 : Cannot read memory at address 0x0000030B 12:10:33.681212 : Cannot read memory at address 0x0000038B 12:10:33.683206 : Cannot read memory at address 0x0000030B 12:10:33.683206 : Cannot read memory at address 0x0000038B 12:10:33.684205 : RawData event for Player #1: 12:10:33.684205 : Device rawinput data (Hex) = [ 00008D80, 000075A8 ] 12:10:33.684205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.684205 : OnScreen Cursor Position (Px) = [ 1061, 496 ] 12:10:33.684205 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.684205 : ClientWindow Style = FullScreen 12:10:33.684205 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.684205 : Game Position (Hex) = [ 0425, 01F0 ] 12:10:33.684205 : Game Position (Dec) = [ 1061, 496 ] 12:10:33.684205 : - 12:10:33.685199 : Cannot read memory at address 0x0000030B 12:10:33.685199 : Cannot read memory at address 0x0000038B 12:10:33.687193 : Cannot read memory at address 0x0000030B 12:10:33.687193 : Cannot read memory at address 0x0000038B 12:10:33.689186 : Cannot read memory at address 0x0000030B 12:10:33.689186 : RawData event for Player #1: 12:10:33.689186 : Cannot read memory at address 0x0000038B 12:10:33.689186 : Device rawinput data (Hex) = [ 00008D80, 000075A8 ] 12:10:33.689186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.689186 : OnScreen Cursor Position (Px) = [ 1061, 496 ] 12:10:33.689186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.689186 : ClientWindow Style = FullScreen 12:10:33.689186 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.689186 : Game Position (Hex) = [ 0425, 01F0 ] 12:10:33.689186 : Game Position (Dec) = [ 1061, 496 ] 12:10:33.690182 : - 12:10:33.691179 : Cannot read memory at address 0x0000030B 12:10:33.691179 : Cannot read memory at address 0x0000038B 12:10:33.803084 : RawData event for Player #1: 12:10:33.803084 : Device rawinput data (Hex) = [ 00008D78, 000075EC ] 12:10:33.803084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.803084 : OnScreen Cursor Position (Px) = [ 1061, 497 ] 12:10:33.803084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.803084 : ClientWindow Style = FullScreen 12:10:33.803084 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.804081 : Game Position (Hex) = [ 0425, 01F1 ] 12:10:33.804081 : Game Position (Dec) = [ 1061, 497 ] 12:10:33.804081 : - 12:10:33.805077 : Cannot read memory at address 0x0000030B 12:10:33.805077 : Cannot read memory at address 0x0000038B 12:10:33.805077 : RawData event for Player #1: 12:10:33.805077 : Device rawinput data (Hex) = [ 00008DA4, 000075E8 ] 12:10:33.805077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.806074 : OnScreen Cursor Position (Px) = [ 1062, 497 ] 12:10:33.806074 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.806074 : ClientWindow Style = FullScreen 12:10:33.806074 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.806074 : Game Position (Hex) = [ 0426, 01F1 ] 12:10:33.806074 : Game Position (Dec) = [ 1062, 497 ] 12:10:33.806074 : - 12:10:33.806074 : RawData event for Player #1: 12:10:33.806074 : Device rawinput data (Hex) = [ 00008E80, 00007990 ] 12:10:33.806074 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.807070 : OnScreen Cursor Position (Px) = [ 1068, 512 ] 12:10:33.807070 : Cannot read memory at address 0x0000030B 12:10:33.807070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.807070 : ClientWindow Style = FullScreen 12:10:33.807070 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.807070 : Game Position (Hex) = [ 042C, 0200 ] 12:10:33.807070 : Game Position (Dec) = [ 1068, 512 ] 12:10:33.807070 : - 12:10:33.807070 : RawData event for Player #1: 12:10:33.807070 : Device rawinput data (Hex) = [ 00008E64, 000079E0 ] 12:10:33.807070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.808067 : OnScreen Cursor Position (Px) = [ 1067, 514 ] 12:10:33.808067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.808067 : ClientWindow Style = FullScreen 12:10:33.808067 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.808067 : Game Position (Hex) = [ 042B, 0202 ] 12:10:33.808067 : Game Position (Dec) = [ 1067, 514 ] 12:10:33.808067 : - 12:10:33.809064 : Cannot read memory at address 0x0000030B 12:10:33.809064 : Cannot read memory at address 0x0000038B 12:10:33.810061 : RawData event for Player #1: 12:10:33.810061 : Device rawinput data (Hex) = [ 00008E6C, 000079E0 ] 12:10:33.810061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.810061 : OnScreen Cursor Position (Px) = [ 1068, 514 ] 12:10:33.810061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.811057 : ClientWindow Style = FullScreen 12:10:33.811057 : Cannot read memory at address 0x0000030B 12:10:33.811057 : Cannot read memory at address 0x0000038B 12:10:33.811057 : Game Position (Hex) = [ 042C, 0202 ] 12:10:33.811057 : Game Position (Dec) = [ 1068, 514 ] 12:10:33.811057 : - 12:10:33.813050 : Cannot read memory at address 0x0000030B 12:10:33.813050 : Cannot read memory at address 0x0000038B 12:10:33.815044 : Cannot read memory at address 0x0000030B 12:10:33.815044 : RawData event for Player #1: 12:10:33.815044 : Device rawinput data (Hex) = [ 00008E6C, 000079E0 ] 12:10:33.815044 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.815044 : OnScreen Cursor Position (Px) = [ 1068, 514 ] 12:10:33.815044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.815044 : ClientWindow Style = FullScreen 12:10:33.815044 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.815044 : Game Position (Hex) = [ 042C, 0202 ] 12:10:33.815044 : Game Position (Dec) = [ 1068, 514 ] 12:10:33.816040 : - 12:10:33.817041 : Cannot read memory at address 0x0000030B 12:10:33.817041 : Cannot read memory at address 0x0000038B 12:10:33.819034 : Cannot read memory at address 0x0000030B 12:10:33.819034 : Cannot read memory at address 0x0000038B 12:10:33.820031 : RawData event for Player #1: 12:10:33.820031 : Device rawinput data (Hex) = [ 00008E44, 000079DC ] 12:10:33.820031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.820031 : OnScreen Cursor Position (Px) = [ 1067, 514 ] 12:10:33.820031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.820031 : ClientWindow Style = FullScreen 12:10:33.821024 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.821024 : Game Position (Hex) = [ 042B, 0202 ] 12:10:33.821024 : Cannot read memory at address 0x0000030B 12:10:33.821024 : Game Position (Dec) = [ 1067, 514 ] 12:10:33.821024 : Cannot read memory at address 0x0000038B 12:10:33.821024 : - 12:10:33.823017 : Cannot read memory at address 0x0000030B 12:10:33.823017 : Cannot read memory at address 0x0000038B 12:10:33.825010 : Cannot read memory at address 0x0000030B 12:10:33.825010 : Cannot read memory at address 0x0000038B 12:10:33.827004 : Cannot read memory at address 0x0000030B 12:10:33.827004 : Cannot read memory at address 0x0000038B 12:10:33.827004 : RawData event for Player #1: 12:10:33.827004 : Device rawinput data (Hex) = [ 00008E54, 00007A14 ] 12:10:33.827004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.827004 : OnScreen Cursor Position (Px) = [ 1067, 515 ] 12:10:33.827004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.827004 : ClientWindow Style = FullScreen 12:10:33.827004 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.827004 : Game Position (Hex) = [ 042B, 0203 ] 12:10:33.827004 : Game Position (Dec) = [ 1067, 515 ] 12:10:33.828000 : - 12:10:33.828997 : Cannot read memory at address 0x0000030B 12:10:33.828997 : Cannot read memory at address 0x0000038B 12:10:33.830990 : Cannot read memory at address 0x0000030B 12:10:33.830990 : Cannot read memory at address 0x0000038B 12:10:33.831987 : RawData event for Player #1: 12:10:33.831987 : Device rawinput data (Hex) = [ 00008E5C, 00007A58 ] 12:10:33.831987 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.831987 : OnScreen Cursor Position (Px) = [ 1067, 516 ] 12:10:33.831987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.831987 : ClientWindow Style = FullScreen 12:10:33.831987 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.832984 : Game Position (Hex) = [ 042B, 0204 ] 12:10:33.832984 : Cannot read memory at address 0x0000030B 12:10:33.832984 : Cannot read memory at address 0x0000038B 12:10:33.832984 : - 12:10:33.834977 : Cannot read memory at address 0x0000030B 12:10:33.834977 : Cannot read memory at address 0x0000038B 12:10:33.835974 : RawData event for Player #1: 12:10:33.835974 : Device rawinput data (Hex) = [ 00008E50, 00007A9C ] 12:10:33.835974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.835974 : OnScreen Cursor Position (Px) = [ 1067, 517 ] 12:10:33.835974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.835974 : ClientWindow Style = FullScreen 12:10:33.835974 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.835974 : Game Position (Hex) = [ 042B, 0205 ] 12:10:33.836970 : Game Position (Dec) = [ 1067, 517 ] 12:10:33.836970 : - 12:10:33.836970 : Cannot read memory at address 0x0000030B 12:10:33.836970 : Cannot read memory at address 0x0000038B 12:10:33.838964 : Cannot read memory at address 0x0000030B 12:10:33.838964 : Cannot read memory at address 0x0000038B 12:10:33.840957 : Cannot read memory at address 0x0000030B 12:10:33.840957 : Cannot read memory at address 0x0000038B 12:10:33.840957 : RawData event for Player #1: 12:10:33.840957 : Device rawinput data (Hex) = [ 00008E50, 00007A9C ] 12:10:33.840957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.840957 : OnScreen Cursor Position (Px) = [ 1067, 517 ] 12:10:33.840957 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.840957 : ClientWindow Style = FullScreen 12:10:33.840957 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.840957 : Game Position (Hex) = [ 042B, 0205 ] 12:10:33.840957 : Game Position (Dec) = [ 1067, 517 ] 12:10:33.841954 : - 12:10:33.842950 : Cannot read memory at address 0x0000030B 12:10:33.842950 : Cannot read memory at address 0x0000038B 12:10:33.844944 : Cannot read memory at address 0x0000030B 12:10:33.844944 : Cannot read memory at address 0x0000038B 12:10:33.845940 : RawData event for Player #1: 12:10:33.845940 : Device rawinput data (Hex) = [ 00008E50, 00007A9C ] 12:10:33.845940 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.845940 : OnScreen Cursor Position (Px) = [ 1067, 517 ] 12:10:33.845940 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.845940 : ClientWindow Style = FullScreen 12:10:33.845940 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.845940 : Game Position (Hex) = [ 042B, 0205 ] 12:10:33.845940 : Game Position (Dec) = [ 1067, 517 ] 12:10:33.846937 : - 12:10:33.846937 : Cannot read memory at address 0x0000030B 12:10:33.846937 : Cannot read memory at address 0x0000038B 12:10:33.848930 : Cannot read memory at address 0x0000030B 12:10:33.848930 : Cannot read memory at address 0x0000038B 12:10:33.850924 : Cannot read memory at address 0x0000030B 12:10:33.850924 : Cannot read memory at address 0x0000038B 12:10:33.852917 : Cannot read memory at address 0x0000030B 12:10:33.852917 : Cannot read memory at address 0x0000038B 12:10:33.852917 : RawData event for Player #1: 12:10:33.852917 : Device rawinput data (Hex) = [ 00008DCC, 00007AA0 ] 12:10:33.852917 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.852917 : OnScreen Cursor Position (Px) = [ 1063, 517 ] 12:10:33.852917 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.852917 : ClientWindow Style = FullScreen 12:10:33.852917 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.852917 : Game Position (Hex) = [ 0427, 0205 ] 12:10:33.852917 : Game Position (Dec) = [ 1063, 517 ] 12:10:33.853914 : - 12:10:33.854910 : Cannot read memory at address 0x0000030B 12:10:33.854910 : Cannot read memory at address 0x0000038B 12:10:33.856904 : Cannot read memory at address 0x0000030B 12:10:33.856904 : Cannot read memory at address 0x0000038B 12:10:33.858897 : Cannot read memory at address 0x0000030B 12:10:33.858897 : Cannot read memory at address 0x0000038B 12:10:33.859894 : RawData event for Player #1: 12:10:33.859894 : Device rawinput data (Hex) = [ 00008DA4, 00007AF4 ] 12:10:33.859894 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.859894 : OnScreen Cursor Position (Px) = [ 1062, 518 ] 12:10:33.859894 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.859894 : ClientWindow Style = FullScreen 12:10:33.859894 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.859894 : Game Position (Hex) = [ 0426, 0206 ] 12:10:33.859894 : Game Position (Dec) = [ 1062, 518 ] 12:10:33.860890 : - 12:10:33.860890 : Cannot read memory at address 0x0000030B 12:10:33.860890 : Cannot read memory at address 0x0000038B 12:10:33.862884 : Cannot read memory at address 0x0000030B 12:10:33.862884 : Cannot read memory at address 0x0000038B 12:10:33.864877 : Cannot read memory at address 0x0000030B 12:10:33.864877 : Cannot read memory at address 0x0000038B 12:10:33.866870 : Cannot read memory at address 0x0000030B 12:10:33.866870 : Cannot read memory at address 0x0000038B 12:10:33.866870 : RawData event for Player #1: 12:10:33.866870 : Device rawinput data (Hex) = [ 00008D20, 00007B28 ] 12:10:33.866870 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.866870 : OnScreen Cursor Position (Px) = [ 1058, 519 ] 12:10:33.866870 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.866870 : ClientWindow Style = FullScreen 12:10:33.866870 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.866870 : Game Position (Hex) = [ 0422, 0207 ] 12:10:33.867867 : Game Position (Dec) = [ 1058, 519 ] 12:10:33.867867 : - 12:10:33.868864 : Cannot read memory at address 0x0000030B 12:10:33.868864 : Cannot read memory at address 0x0000038B 12:10:33.870857 : Cannot read memory at address 0x0000030B 12:10:33.870857 : Cannot read memory at address 0x0000038B 12:10:33.872850 : Cannot read memory at address 0x0000030B 12:10:33.872850 : Cannot read memory at address 0x0000038B 12:10:33.872850 : RawData event for Player #1: 12:10:33.872850 : Device rawinput data (Hex) = [ 00008CD8, 00007B1C ] 12:10:33.872850 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.872850 : OnScreen Cursor Position (Px) = [ 1056, 519 ] 12:10:33.872850 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.872850 : ClientWindow Style = FullScreen 12:10:33.872850 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.872850 : Game Position (Hex) = [ 0420, 0207 ] 12:10:33.873847 : Game Position (Dec) = [ 1056, 519 ] 12:10:33.873847 : - 12:10:33.874844 : Cannot read memory at address 0x0000030B 12:10:33.874844 : Cannot read memory at address 0x0000038B 12:10:33.876837 : Cannot read memory at address 0x0000030B 12:10:33.876837 : Cannot read memory at address 0x0000038B 12:10:33.878830 : Cannot read memory at address 0x0000030B 12:10:33.878830 : Cannot read memory at address 0x0000038B 12:10:33.879827 : RawData event for Player #1: 12:10:33.879827 : Device rawinput data (Hex) = [ 00008C4C, 00007B40 ] 12:10:33.879827 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.879827 : OnScreen Cursor Position (Px) = [ 1052, 519 ] 12:10:33.879827 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.879827 : ClientWindow Style = FullScreen 12:10:33.879827 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.880824 : Game Position (Hex) = [ 041C, 0207 ] 12:10:33.880824 : Game Position (Dec) = [ 1052, 519 ] 12:10:33.880824 : Cannot read memory at address 0x0000030B 12:10:33.880824 : - 12:10:33.880824 : Cannot read memory at address 0x0000038B 12:10:33.882817 : Cannot read memory at address 0x0000030B 12:10:33.882817 : Cannot read memory at address 0x0000038B 12:10:33.884810 : Cannot read memory at address 0x0000030B 12:10:33.884810 : Cannot read memory at address 0x0000038B 12:10:33.886804 : Cannot read memory at address 0x0000030B 12:10:33.886804 : Cannot read memory at address 0x0000038B 12:10:33.886804 : RawData event for Player #1: 12:10:33.886804 : Device rawinput data (Hex) = [ 00008BD4, 00007B40 ] 12:10:33.886804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.886804 : OnScreen Cursor Position (Px) = [ 1048, 519 ] 12:10:33.886804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.886804 : ClientWindow Style = FullScreen 12:10:33.887800 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.887800 : Game Position (Hex) = [ 0418, 0207 ] 12:10:33.887800 : Game Position (Dec) = [ 1048, 519 ] 12:10:33.887800 : - 12:10:33.888797 : Cannot read memory at address 0x0000030B 12:10:33.888797 : Cannot read memory at address 0x0000038B 12:10:33.890790 : Cannot read memory at address 0x0000030B 12:10:33.890790 : Cannot read memory at address 0x0000038B 12:10:33.891787 : RawData event for Player #1: 12:10:33.891787 : Device rawinput data (Hex) = [ 00008B88, 00007B34 ] 12:10:33.891787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.891787 : OnScreen Cursor Position (Px) = [ 1046, 519 ] 12:10:33.891787 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.891787 : ClientWindow Style = FullScreen 12:10:33.892784 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.892784 : Cannot read memory at address 0x0000030B 12:10:33.892784 : Game Position (Hex) = [ 0416, 0207 ] 12:10:33.892784 : Cannot read memory at address 0x0000038B 12:10:33.892784 : Game Position (Dec) = [ 1046, 519 ] 12:10:33.892784 : - 12:10:33.894777 : Cannot read memory at address 0x0000030B 12:10:33.894777 : Cannot read memory at address 0x0000038B 12:10:33.896770 : Cannot read memory at address 0x0000030B 12:10:33.896770 : Cannot read memory at address 0x0000038B 12:10:33.898764 : Cannot read memory at address 0x0000030B 12:10:33.898764 : Cannot read memory at address 0x0000038B 12:10:33.898764 : RawData event for Player #1: 12:10:33.898764 : Device rawinput data (Hex) = [ 00008AC8, 00007B34 ] 12:10:33.898764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.898764 : OnScreen Cursor Position (Px) = [ 1040, 519 ] 12:10:33.899760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.899760 : ClientWindow Style = FullScreen 12:10:33.899760 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.899760 : Game Position (Hex) = [ 0410, 0207 ] 12:10:33.899760 : Game Position (Dec) = [ 1040, 519 ] 12:10:33.899760 : - 12:10:33.900757 : Cannot read memory at address 0x0000030B 12:10:33.900757 : Cannot read memory at address 0x0000038B 12:10:33.902750 : Cannot read memory at address 0x0000030B 12:10:33.902750 : Cannot read memory at address 0x0000038B 12:10:33.904744 : Cannot read memory at address 0x0000030B 12:10:33.904744 : Cannot read memory at address 0x0000038B 12:10:33.905740 : RawData event for Player #1: 12:10:33.905740 : Device rawinput data (Hex) = [ 00008A68, 00007B0C ] 12:10:33.905740 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.905740 : OnScreen Cursor Position (Px) = [ 1038, 519 ] 12:10:33.905740 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.906737 : ClientWindow Style = FullScreen 12:10:33.906737 : Cannot read memory at address 0x0000030B 12:10:33.906737 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.906737 : Cannot read memory at address 0x0000038B 12:10:33.906737 : Game Position (Hex) = [ 040E, 0207 ] 12:10:33.906737 : Game Position (Dec) = [ 1038, 519 ] 12:10:33.906737 : - 12:10:33.908730 : Cannot read memory at address 0x0000030B 12:10:33.908730 : Cannot read memory at address 0x0000038B 12:10:33.910724 : Cannot read memory at address 0x0000030B 12:10:33.910724 : Cannot read memory at address 0x0000038B 12:10:33.912717 : Cannot read memory at address 0x0000030B 12:10:33.912717 : Cannot read memory at address 0x0000038B 12:10:33.912717 : RawData event for Player #1: 12:10:33.912717 : Device rawinput data (Hex) = [ 00008A14, 00007ABC ] 12:10:33.912717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.912717 : OnScreen Cursor Position (Px) = [ 1035, 517 ] 12:10:33.912717 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.913714 : ClientWindow Style = FullScreen 12:10:33.913714 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.913714 : Game Position (Hex) = [ 040B, 0205 ] 12:10:33.913714 : Game Position (Dec) = [ 1035, 517 ] 12:10:33.913714 : - 12:10:33.914710 : Cannot read memory at address 0x0000030B 12:10:33.914710 : Cannot read memory at address 0x0000038B 12:10:33.916704 : Cannot read memory at address 0x0000030B 12:10:33.916704 : Cannot read memory at address 0x0000038B 12:10:33.918697 : Cannot read memory at address 0x0000030B 12:10:33.918697 : Cannot read memory at address 0x0000038B 12:10:33.918697 : RawData event for Player #1: 12:10:33.918697 : Device rawinput data (Hex) = [ 000088D4, 00007A80 ] 12:10:33.918697 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.918697 : OnScreen Cursor Position (Px) = [ 1026, 516 ] 12:10:33.918697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.919694 : ClientWindow Style = FullScreen 12:10:33.919694 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.919694 : Game Position (Hex) = [ 0402, 0204 ] 12:10:33.919694 : Game Position (Dec) = [ 1026, 516 ] 12:10:33.919694 : - 12:10:33.920690 : Cannot read memory at address 0x0000030B 12:10:33.920690 : Cannot read memory at address 0x0000038B 12:10:33.922684 : Cannot read memory at address 0x0000030B 12:10:33.922684 : Cannot read memory at address 0x0000038B 12:10:33.923680 : RawData event for Player #1: 12:10:33.923680 : Device rawinput data (Hex) = [ 00008890, 00007A3C ] 12:10:33.923680 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.923680 : OnScreen Cursor Position (Px) = [ 1024, 515 ] 12:10:33.924677 : Cannot read memory at address 0x0000030B 12:10:33.924677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.924677 : Cannot read memory at address 0x0000038B 12:10:33.924677 : ClientWindow Style = FullScreen 12:10:33.924677 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.924677 : Game Position (Hex) = [ 0400, 0203 ] 12:10:33.924677 : Game Position (Dec) = [ 1024, 515 ] 12:10:33.924677 : - 12:10:33.926670 : Cannot read memory at address 0x0000030B 12:10:33.926670 : Cannot read memory at address 0x0000038B 12:10:33.928664 : Cannot read memory at address 0x0000030B 12:10:33.928664 : Cannot read memory at address 0x0000038B 12:10:33.928664 : RawData event for Player #1: 12:10:33.928664 : Device rawinput data (Hex) = [ 0000883C, 00007A30 ] 12:10:33.928664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.928664 : OnScreen Cursor Position (Px) = [ 1021, 515 ] 12:10:33.928664 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.929661 : ClientWindow Style = FullScreen 12:10:33.929661 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.929661 : Game Position (Hex) = [ 03FD, 0203 ] 12:10:33.929661 : Game Position (Dec) = [ 1021, 515 ] 12:10:33.929661 : - 12:10:33.930657 : Cannot read memory at address 0x0000030B 12:10:33.930657 : Cannot read memory at address 0x0000038B 12:10:33.932651 : Cannot read memory at address 0x0000030B 12:10:33.932651 : Cannot read memory at address 0x0000038B 12:10:33.933647 : RawData event for Player #1: 12:10:33.933647 : Device rawinput data (Hex) = [ 000087E8, 00007A20 ] 12:10:33.933647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.933647 : OnScreen Cursor Position (Px) = [ 1019, 515 ] 12:10:33.934644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.934644 : Cannot read memory at address 0x0000030B 12:10:33.934644 : ClientWindow Style = FullScreen 12:10:33.934644 : Cannot read memory at address 0x0000038B 12:10:33.934644 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.934644 : Game Position (Hex) = [ 03FB, 0203 ] 12:10:33.934644 : Game Position (Dec) = [ 1019, 515 ] 12:10:33.934644 : - 12:10:33.936637 : Cannot read memory at address 0x0000030B 12:10:33.936637 : Cannot read memory at address 0x0000038B 12:10:33.938630 : Cannot read memory at address 0x0000030B 12:10:33.938630 : Cannot read memory at address 0x0000038B 12:10:33.938630 : RawData event for Player #1: 12:10:33.938630 : Device rawinput data (Hex) = [ 0000879C, 000079D0 ] 12:10:33.938630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.938630 : OnScreen Cursor Position (Px) = [ 1017, 513 ] 12:10:33.939627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.939627 : ClientWindow Style = FullScreen 12:10:33.939627 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.939627 : Game Position (Hex) = [ 03F9, 0201 ] 12:10:33.939627 : Game Position (Dec) = [ 1017, 513 ] 12:10:33.939627 : - 12:10:33.940624 : Cannot read memory at address 0x0000030B 12:10:33.940624 : Cannot read memory at address 0x0000038B 12:10:33.942617 : Cannot read memory at address 0x0000030B 12:10:33.942617 : Cannot read memory at address 0x0000038B 12:10:33.942617 : RawData event for Player #1: 12:10:33.942617 : Device rawinput data (Hex) = [ 0000874C, 00007970 ] 12:10:33.942617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.942617 : OnScreen Cursor Position (Px) = [ 1014, 512 ] 12:10:33.943614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.943614 : ClientWindow Style = FullScreen 12:10:33.943614 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.943614 : Game Position (Hex) = [ 03F6, 0200 ] 12:10:33.943614 : Game Position (Dec) = [ 1014, 512 ] 12:10:33.943614 : - 12:10:33.944610 : Cannot read memory at address 0x0000030B 12:10:33.944610 : Cannot read memory at address 0x0000038B 12:10:33.946604 : Cannot read memory at address 0x0000030B 12:10:33.946604 : Cannot read memory at address 0x0000038B 12:10:33.947600 : RawData event for Player #1: 12:10:33.947600 : Device rawinput data (Hex) = [ 000086F8, 00007960 ] 12:10:33.947600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.947600 : OnScreen Cursor Position (Px) = [ 1012, 512 ] 12:10:33.948597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.948597 : Cannot read memory at address 0x0000030B 12:10:33.948597 : ClientWindow Style = FullScreen 12:10:33.948597 : Cannot read memory at address 0x0000038B 12:10:33.948597 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.948597 : Game Position (Hex) = [ 03F4, 0200 ] 12:10:33.948597 : Game Position (Dec) = [ 1012, 512 ] 12:10:33.948597 : - 12:10:33.950591 : Cannot read memory at address 0x0000030B 12:10:33.950591 : Cannot read memory at address 0x0000038B 12:10:33.952584 : Cannot read memory at address 0x0000030B 12:10:33.952584 : Cannot read memory at address 0x0000038B 12:10:33.954577 : Cannot read memory at address 0x0000030B 12:10:33.954577 : Cannot read memory at address 0x0000038B 12:10:33.954577 : RawData event for Player #1: 12:10:33.954577 : Device rawinput data (Hex) = [ 000086D4, 00007920 ] 12:10:33.954577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.954577 : OnScreen Cursor Position (Px) = [ 1011, 511 ] 12:10:33.955574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.955574 : ClientWindow Style = FullScreen 12:10:33.955574 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.955574 : Game Position (Hex) = [ 03F3, 01FF ] 12:10:33.955574 : Game Position (Dec) = [ 1011, 511 ] 12:10:33.955574 : - 12:10:33.956570 : Cannot read memory at address 0x0000030B 12:10:33.956570 : Cannot read memory at address 0x0000038B 12:10:33.958564 : Cannot read memory at address 0x0000030B 12:10:33.958564 : Cannot read memory at address 0x0000038B 12:10:33.960557 : Cannot read memory at address 0x0000030B 12:10:33.960557 : Cannot read memory at address 0x0000038B 12:10:33.961554 : RawData event for Player #1: 12:10:33.961554 : Device rawinput data (Hex) = [ 00008650, 000078C4 ] 12:10:33.961554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.961554 : OnScreen Cursor Position (Px) = [ 1007, 509 ] 12:10:33.962551 : Cannot read memory at address 0x0000030B 12:10:33.962551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.962551 : Cannot read memory at address 0x0000038B 12:10:33.962551 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.962551 : Game Position (Hex) = [ 03EF, 01FD ] 12:10:33.962551 : Game Position (Dec) = [ 1007, 509 ] 12:10:33.962551 : - 12:10:33.964544 : Cannot read memory at address 0x0000030B 12:10:33.964544 : Cannot read memory at address 0x0000038B 12:10:33.966537 : Cannot read memory at address 0x0000030B 12:10:33.966537 : Cannot read memory at address 0x0000038B 12:10:33.968531 : Cannot read memory at address 0x0000030B 12:10:33.968531 : Cannot read memory at address 0x0000038B 12:10:33.968531 : RawData event for Player #1: 12:10:33.968531 : Device rawinput data (Hex) = [ 00008608, 000078AC ] 12:10:33.968531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.969527 : OnScreen Cursor Position (Px) = [ 1005, 509 ] 12:10:33.969527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.969527 : ClientWindow Style = FullScreen 12:10:33.969527 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.969527 : Game Position (Hex) = [ 03ED, 01FD ] 12:10:33.969527 : Game Position (Dec) = [ 1005, 509 ] 12:10:33.969527 : - 12:10:33.970524 : Cannot read memory at address 0x0000030B 12:10:33.970524 : Cannot read memory at address 0x0000038B 12:10:33.972517 : Cannot read memory at address 0x0000030B 12:10:33.972517 : Cannot read memory at address 0x0000038B 12:10:33.974510 : Cannot read memory at address 0x0000030B 12:10:33.974510 : Cannot read memory at address 0x0000038B 12:10:33.974510 : RawData event for Player #1: 12:10:33.974510 : Device rawinput data (Hex) = [ 000085E4, 00007860 ] 12:10:33.974510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.975507 : OnScreen Cursor Position (Px) = [ 1004, 507 ] 12:10:33.975507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.975507 : ClientWindow Style = FullScreen 12:10:33.975507 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.975507 : Game Position (Hex) = [ 03EC, 01FB ] 12:10:33.975507 : Game Position (Dec) = [ 1004, 507 ] 12:10:33.975507 : - 12:10:33.976504 : Cannot read memory at address 0x0000030B 12:10:33.976504 : Cannot read memory at address 0x0000038B 12:10:33.978497 : Cannot read memory at address 0x0000030B 12:10:33.978497 : Cannot read memory at address 0x0000038B 12:10:33.979494 : RawData event for Player #1: 12:10:33.979494 : Device rawinput data (Hex) = [ 000085EC, 00007860 ] 12:10:33.979494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.980490 : OnScreen Cursor Position (Px) = [ 1004, 507 ] 12:10:33.980490 : Cannot read memory at address 0x0000030B 12:10:33.980490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.980490 : Cannot read memory at address 0x0000038B 12:10:33.980490 : ClientWindow Style = FullScreen 12:10:33.980490 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.980490 : Game Position (Hex) = [ 03EC, 01FB ] 12:10:33.980490 : Game Position (Dec) = [ 1004, 507 ] 12:10:33.980490 : - 12:10:33.982484 : Cannot read memory at address 0x0000030B 12:10:33.982484 : Cannot read memory at address 0x0000038B 12:10:33.984477 : Cannot read memory at address 0x0000030B 12:10:33.984477 : Cannot read memory at address 0x0000038B 12:10:33.986470 : Cannot read memory at address 0x0000030B 12:10:33.986470 : Cannot read memory at address 0x0000038B 12:10:33.986470 : RawData event for Player #1: 12:10:33.986470 : Device rawinput data (Hex) = [ 000085E4, 00007860 ] 12:10:33.986470 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.987467 : OnScreen Cursor Position (Px) = [ 1004, 507 ] 12:10:33.987467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.987467 : ClientWindow Style = FullScreen 12:10:33.987467 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.987467 : Game Position (Hex) = [ 03EC, 01FB ] 12:10:33.987467 : Game Position (Dec) = [ 1004, 507 ] 12:10:33.987467 : - 12:10:33.988464 : Cannot read memory at address 0x0000030B 12:10:33.988464 : Cannot read memory at address 0x0000038B 12:10:33.990457 : Cannot read memory at address 0x0000030B 12:10:33.990457 : Cannot read memory at address 0x0000038B 12:10:33.992450 : Cannot read memory at address 0x0000030B 12:10:33.992450 : Cannot read memory at address 0x0000038B 12:10:33.993447 : RawData event for Player #1: 12:10:33.993447 : Device rawinput data (Hex) = [ 000085DC, 00007820 ] 12:10:33.994444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:33.994444 : OnScreen Cursor Position (Px) = [ 1003, 506 ] 12:10:33.994444 : Cannot read memory at address 0x0000038B 12:10:33.994444 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:33.994444 : ClientWindow Style = FullScreen 12:10:33.994444 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:33.994444 : Game Position (Hex) = [ 03EB, 01FA ] 12:10:33.994444 : Game Position (Dec) = [ 1003, 506 ] 12:10:33.994444 : - 12:10:33.996437 : Cannot read memory at address 0x0000030B 12:10:33.996437 : Cannot read memory at address 0x0000038B 12:10:33.998430 : Cannot read memory at address 0x0000030B 12:10:33.998430 : Cannot read memory at address 0x0000038B 12:10:34.000424 : Cannot read memory at address 0x0000030B 12:10:34.000424 : Cannot read memory at address 0x0000038B 12:10:34.000424 : RawData event for Player #1: 12:10:34.000424 : Device rawinput data (Hex) = [ 000085DC, 00007820 ] 12:10:34.001420 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.001420 : OnScreen Cursor Position (Px) = [ 1003, 506 ] 12:10:34.001420 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.001420 : ClientWindow Style = FullScreen 12:10:34.001420 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.001420 : Game Position (Hex) = [ 03EB, 01FA ] 12:10:34.001420 : Game Position (Dec) = [ 1003, 506 ] 12:10:34.001420 : - 12:10:34.002418 : Cannot read memory at address 0x0000030B 12:10:34.002418 : Cannot read memory at address 0x0000038B 12:10:34.004410 : Cannot read memory at address 0x0000030B 12:10:34.004410 : Cannot read memory at address 0x0000038B 12:10:34.006404 : Cannot read memory at address 0x0000030B 12:10:34.006404 : Cannot read memory at address 0x0000038B 12:10:34.006404 : RawData event for Player #1: 12:10:34.006404 : Device rawinput data (Hex) = [ 000085E4, 00007814 ] 12:10:34.007400 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.007400 : OnScreen Cursor Position (Px) = [ 1004, 506 ] 12:10:34.007400 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.007400 : ClientWindow Style = FullScreen 12:10:34.007400 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.007400 : Game Position (Hex) = [ 03EC, 01FA ] 12:10:34.007400 : Game Position (Dec) = [ 1004, 506 ] 12:10:34.007400 : - 12:10:34.008397 : Cannot read memory at address 0x0000030B 12:10:34.008397 : Cannot read memory at address 0x0000038B 12:10:34.010390 : Cannot read memory at address 0x0000030B 12:10:34.010390 : Cannot read memory at address 0x0000038B 12:10:34.012384 : Cannot read memory at address 0x0000030B 12:10:34.012384 : Cannot read memory at address 0x0000038B 12:10:34.013380 : RawData event for Player #1: 12:10:34.014377 : Device rawinput data (Hex) = [ 0000860C, 000077C8 ] 12:10:34.014377 : Cannot read memory at address 0x0000030B 12:10:34.014377 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.014377 : OnScreen Cursor Position (Px) = [ 1005, 505 ] 12:10:34.014377 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.014377 : ClientWindow Style = FullScreen 12:10:34.014377 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.014377 : Game Position (Hex) = [ 03ED, 01F9 ] 12:10:34.014377 : Game Position (Dec) = [ 1005, 505 ] 12:10:34.015374 : - 12:10:34.016371 : Cannot read memory at address 0x0000030B 12:10:34.016371 : Cannot read memory at address 0x0000038B 12:10:34.018364 : Cannot read memory at address 0x0000030B 12:10:34.018364 : Cannot read memory at address 0x0000038B 12:10:34.020357 : Cannot read memory at address 0x0000030B 12:10:34.020357 : Cannot read memory at address 0x0000038B 12:10:34.021354 : RawData event for Player #1: 12:10:34.021354 : Device rawinput data (Hex) = [ 00008610, 000077D4 ] 12:10:34.021354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.021354 : OnScreen Cursor Position (Px) = [ 1005, 505 ] 12:10:34.021354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.021354 : ClientWindow Style = FullScreen 12:10:34.021354 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.021354 : Game Position (Hex) = [ 03ED, 01F9 ] 12:10:34.021354 : Game Position (Dec) = [ 1005, 505 ] 12:10:34.021354 : - 12:10:34.022351 : Cannot read memory at address 0x0000030B 12:10:34.022351 : Cannot read memory at address 0x0000038B 12:10:34.024344 : Cannot read memory at address 0x0000030B 12:10:34.024344 : Cannot read memory at address 0x0000038B 12:10:34.026337 : Cannot read memory at address 0x0000030B 12:10:34.026337 : Cannot read memory at address 0x0000038B 12:10:34.028331 : RawData event for Player #1: 12:10:34.028331 : Device rawinput data (Hex) = [ 00008610, 000077D4 ] 12:10:34.028331 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.028331 : OnScreen Cursor Position (Px) = [ 1005, 505 ] 12:10:34.028331 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.028331 : ClientWindow Style = FullScreen 12:10:34.028331 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.028331 : Game Position (Hex) = [ 03ED, 01F9 ] 12:10:34.028331 : Game Position (Dec) = [ 1005, 505 ] 12:10:34.029327 : - 12:10:34.030324 : Cannot read memory at address 0x0000030B 12:10:34.030324 : Cannot read memory at address 0x0000038B 12:10:34.032317 : Cannot read memory at address 0x0000030B 12:10:34.032317 : Cannot read memory at address 0x0000038B 12:10:34.034310 : Cannot read memory at address 0x0000030B 12:10:34.034310 : Cannot read memory at address 0x0000038B 12:10:34.035307 : RawData event for Player #1: 12:10:34.035307 : Device rawinput data (Hex) = [ 00008618, 0000779C ] 12:10:34.035307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.035307 : OnScreen Cursor Position (Px) = [ 1005, 504 ] 12:10:34.035307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.035307 : ClientWindow Style = FullScreen 12:10:34.035307 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.035307 : Game Position (Hex) = [ 03ED, 01F8 ] 12:10:34.035307 : Game Position (Dec) = [ 1005, 504 ] 12:10:34.035307 : - 12:10:34.036304 : Cannot read memory at address 0x0000030B 12:10:34.036304 : Cannot read memory at address 0x0000038B 12:10:34.038297 : Cannot read memory at address 0x0000030B 12:10:34.038297 : Cannot read memory at address 0x0000038B 12:10:34.040291 : Cannot read memory at address 0x0000030B 12:10:34.040291 : Cannot read memory at address 0x0000038B 12:10:34.042284 : RawData event for Player #1: 12:10:34.042284 : Cannot read memory at address 0x0000030B 12:10:34.042284 : Device rawinput data (Hex) = [ 00008618, 0000779C ] 12:10:34.042284 : Cannot read memory at address 0x0000038B 12:10:34.042284 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.042284 : OnScreen Cursor Position (Px) = [ 1005, 504 ] 12:10:34.042284 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.042284 : ClientWindow Style = FullScreen 12:10:34.042284 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.042284 : Game Position (Hex) = [ 03ED, 01F8 ] 12:10:34.042284 : Game Position (Dec) = [ 1005, 504 ] 12:10:34.042284 : - 12:10:34.044277 : Cannot read memory at address 0x0000030B 12:10:34.044277 : Cannot read memory at address 0x0000038B 12:10:34.045527 : Cannot read memory at address 0x0000030B 12:10:34.045527 : Cannot read memory at address 0x0000038B 12:10:34.047521 : Cannot read memory at address 0x0000030B 12:10:34.047521 : Cannot read memory at address 0x0000038B 12:10:34.047521 : RawData event for Player #1: 12:10:34.047521 : Device rawinput data (Hex) = [ 000085F0, 0000770C ] 12:10:34.047521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.048518 : OnScreen Cursor Position (Px) = [ 1004, 502 ] 12:10:34.048518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.048518 : ClientWindow Style = FullScreen 12:10:34.048518 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.048518 : Game Position (Hex) = [ 03EC, 01F6 ] 12:10:34.048518 : Game Position (Dec) = [ 1004, 502 ] 12:10:34.048518 : - 12:10:34.049514 : Cannot read memory at address 0x0000030B 12:10:34.049514 : Cannot read memory at address 0x0000038B 12:10:34.051508 : Cannot read memory at address 0x0000030B 12:10:34.051508 : Cannot read memory at address 0x0000038B 12:10:34.053501 : Cannot read memory at address 0x0000030B 12:10:34.053501 : Cannot read memory at address 0x0000038B 12:10:34.055003 : Cannot read memory at address 0x0000030B 12:10:34.055003 : Cannot read memory at address 0x0000038B 12:10:34.055003 : RawData event for Player #1: 12:10:34.055003 : Device rawinput data (Hex) = [ 000085F8, 00007704 ] 12:10:34.055003 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.055003 : OnScreen Cursor Position (Px) = [ 1004, 502 ] 12:10:34.055003 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.055003 : ClientWindow Style = FullScreen 12:10:34.055003 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.055003 : Game Position (Hex) = [ 03EC, 01F6 ] 12:10:34.055003 : Game Position (Dec) = [ 1004, 502 ] 12:10:34.055999 : - 12:10:34.056996 : Cannot read memory at address 0x0000030B 12:10:34.056996 : Cannot read memory at address 0x0000038B 12:10:34.058989 : Cannot read memory at address 0x0000030B 12:10:34.058989 : Cannot read memory at address 0x0000038B 12:10:34.060983 : Cannot read memory at address 0x0000030B 12:10:34.060983 : Cannot read memory at address 0x0000038B 12:10:34.061979 : RawData event for Player #1: 12:10:34.061979 : Device rawinput data (Hex) = [ 000085D8, 000076C4 ] 12:10:34.061979 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.061979 : OnScreen Cursor Position (Px) = [ 1003, 501 ] 12:10:34.061979 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.061979 : ClientWindow Style = FullScreen 12:10:34.061979 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.061979 : Game Position (Hex) = [ 03EB, 01F5 ] 12:10:34.062976 : Game Position (Dec) = [ 1003, 501 ] 12:10:34.062976 : Cannot read memory at address 0x0000030B 12:10:34.062976 : - 12:10:34.062976 : Cannot read memory at address 0x0000038B 12:10:34.064477 : Cannot read memory at address 0x0000030B 12:10:34.064477 : Cannot read memory at address 0x0000038B 12:10:34.066471 : Cannot read memory at address 0x0000030B 12:10:34.066471 : Cannot read memory at address 0x0000038B 12:10:34.068464 : Cannot read memory at address 0x0000030B 12:10:34.068464 : Cannot read memory at address 0x0000038B 12:10:34.068464 : RawData event for Player #1: 12:10:34.068464 : Device rawinput data (Hex) = [ 000085D4, 000076C4 ] 12:10:34.068464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.069461 : OnScreen Cursor Position (Px) = [ 1003, 501 ] 12:10:34.069461 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.069461 : ClientWindow Style = FullScreen 12:10:34.069461 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.069461 : Game Position (Hex) = [ 03EB, 01F5 ] 12:10:34.069461 : Game Position (Dec) = [ 1003, 501 ] 12:10:34.069461 : - 12:10:34.070457 : Cannot read memory at address 0x0000030B 12:10:34.070457 : Cannot read memory at address 0x0000038B 12:10:34.072956 : Cannot read memory at address 0x0000030B 12:10:34.072956 : Cannot read memory at address 0x0000038B 12:10:34.074984 : Cannot read memory at address 0x0000030B 12:10:34.074984 : Cannot read memory at address 0x0000038B 12:10:34.075980 : RawData event for Player #1: 12:10:34.075980 : Device rawinput data (Hex) = [ 000085D4, 0000767C ] 12:10:34.075980 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.075980 : OnScreen Cursor Position (Px) = [ 1003, 499 ] 12:10:34.075980 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.075980 : ClientWindow Style = FullScreen 12:10:34.075980 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.075980 : Game Position (Hex) = [ 03EB, 01F3 ] 12:10:34.075980 : Game Position (Dec) = [ 1003, 499 ] 12:10:34.076977 : - 12:10:34.076977 : Cannot read memory at address 0x0000030B 12:10:34.076977 : Cannot read memory at address 0x0000038B 12:10:34.078970 : Cannot read memory at address 0x0000030B 12:10:34.078970 : Cannot read memory at address 0x0000038B 12:10:34.080964 : Cannot read memory at address 0x0000030B 12:10:34.080964 : Cannot read memory at address 0x0000038B 12:10:34.081961 : RawData event for Player #1: 12:10:34.081961 : Device rawinput data (Hex) = [ 00008588, 00007670 ] 12:10:34.081961 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.081961 : OnScreen Cursor Position (Px) = [ 1001, 499 ] 12:10:34.081961 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.081961 : ClientWindow Style = FullScreen 12:10:34.081961 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.081961 : Game Position (Hex) = [ 03E9, 01F3 ] 12:10:34.082957 : Game Position (Dec) = [ 1001, 499 ] 12:10:34.082957 : Cannot read memory at address 0x0000030B 12:10:34.082957 : - 12:10:34.082957 : Cannot read memory at address 0x0000038B 12:10:34.084458 : Cannot read memory at address 0x0000030B 12:10:34.084458 : Cannot read memory at address 0x0000038B 12:10:34.086452 : Cannot read memory at address 0x0000030B 12:10:34.086452 : Cannot read memory at address 0x0000038B 12:10:34.088445 : Cannot read memory at address 0x0000030B 12:10:34.088445 : Cannot read memory at address 0x0000038B 12:10:34.088445 : RawData event for Player #1: 12:10:34.088445 : Device rawinput data (Hex) = [ 00008588, 00007664 ] 12:10:34.088445 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.089442 : OnScreen Cursor Position (Px) = [ 1001, 499 ] 12:10:34.089442 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.089442 : ClientWindow Style = FullScreen 12:10:34.089442 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.089442 : Game Position (Hex) = [ 03E9, 01F3 ] 12:10:34.089442 : Game Position (Dec) = [ 1001, 499 ] 12:10:34.089442 : - 12:10:34.090438 : Cannot read memory at address 0x0000030B 12:10:34.090438 : Cannot read memory at address 0x0000038B 12:10:34.092937 : Cannot read memory at address 0x0000030B 12:10:34.092937 : Cannot read memory at address 0x0000038B 12:10:34.094852 : Cannot read memory at address 0x0000030B 12:10:34.094852 : Cannot read memory at address 0x0000038B 12:10:34.095851 : RawData event for Player #1: 12:10:34.095851 : Device rawinput data (Hex) = [ 00008584, 000076AC ] 12:10:34.095851 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.095851 : OnScreen Cursor Position (Px) = [ 1001, 500 ] 12:10:34.095851 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.095851 : ClientWindow Style = FullScreen 12:10:34.096847 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.096847 : Game Position (Hex) = [ 03E9, 01F4 ] 12:10:34.096847 : Game Position (Dec) = [ 1001, 500 ] 12:10:34.096847 : - 12:10:34.098841 : Cannot read memory at address 0x0000030B 12:10:34.098841 : Cannot read memory at address 0x0000038B 12:10:34.100834 : Cannot read memory at address 0x0000030B 12:10:34.100834 : Cannot read memory at address 0x0000038B 12:10:34.102828 : Cannot read memory at address 0x0000030B 12:10:34.102828 : Cannot read memory at address 0x0000038B 12:10:34.102828 : RawData event for Player #1: 12:10:34.103330 : Device rawinput data (Hex) = [ 0000857C, 000076A0 ] 12:10:34.103330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.103330 : OnScreen Cursor Position (Px) = [ 1001, 500 ] 12:10:34.103330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.103330 : ClientWindow Style = FullScreen 12:10:34.103330 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.103330 : Game Position (Hex) = [ 03E9, 01F4 ] 12:10:34.103330 : Game Position (Dec) = [ 1001, 500 ] 12:10:34.103330 : - 12:10:34.104330 : Cannot read memory at address 0x0000030B 12:10:34.104330 : Cannot read memory at address 0x0000038B 12:10:34.106323 : Cannot read memory at address 0x0000030B 12:10:34.106323 : Cannot read memory at address 0x0000038B 12:10:34.108316 : Cannot read memory at address 0x0000030B 12:10:34.108316 : Cannot read memory at address 0x0000038B 12:10:34.109313 : RawData event for Player #1: 12:10:34.110310 : Device rawinput data (Hex) = [ 0000854C, 000076A8 ] 12:10:34.110310 : Cannot read memory at address 0x0000030B 12:10:34.110310 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.110310 : Cannot read memory at address 0x0000038B 12:10:34.110310 : OnScreen Cursor Position (Px) = [ 999, 500 ] 12:10:34.110310 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.110310 : ClientWindow Style = FullScreen 12:10:34.110310 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.110310 : Game Position (Hex) = [ 03E7, 01F4 ] 12:10:34.110310 : Game Position (Dec) = [ 999, 500 ] 12:10:34.110310 : - 12:10:34.112809 : Cannot read memory at address 0x0000030B 12:10:34.112809 : Cannot read memory at address 0x0000038B 12:10:34.114814 : Cannot read memory at address 0x0000030B 12:10:34.114814 : Cannot read memory at address 0x0000038B 12:10:34.115811 : RawData event for Player #1: 12:10:34.115811 : Device rawinput data (Hex) = [ 00008528, 00007728 ] 12:10:34.115811 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.115811 : OnScreen Cursor Position (Px) = [ 998, 502 ] 12:10:34.115811 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.115811 : ClientWindow Style = FullScreen 12:10:34.115811 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.116808 : Game Position (Hex) = [ 03E6, 01F6 ] 12:10:34.116808 : Game Position (Dec) = [ 998, 502 ] 12:10:34.116808 : Cannot read memory at address 0x0000030B 12:10:34.116808 : - 12:10:34.116808 : Cannot read memory at address 0x0000038B 12:10:34.118801 : Cannot read memory at address 0x0000030B 12:10:34.118801 : Cannot read memory at address 0x0000038B 12:10:34.120794 : Cannot read memory at address 0x0000030B 12:10:34.120794 : Cannot read memory at address 0x0000038B 12:10:34.122788 : Cannot read memory at address 0x0000030B 12:10:34.122788 : Cannot read memory at address 0x0000038B 12:10:34.123290 : RawData event for Player #1: 12:10:34.123290 : Device rawinput data (Hex) = [ 00008520, 00007730 ] 12:10:34.123290 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.123290 : OnScreen Cursor Position (Px) = [ 998, 502 ] 12:10:34.123290 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.123290 : ClientWindow Style = FullScreen 12:10:34.123290 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.123290 : Game Position (Hex) = [ 03E6, 01F6 ] 12:10:34.123290 : Game Position (Dec) = [ 998, 502 ] 12:10:34.123290 : - 12:10:34.124289 : Cannot read memory at address 0x0000030B 12:10:34.124289 : Cannot read memory at address 0x0000038B 12:10:34.126282 : Cannot read memory at address 0x0000030B 12:10:34.126282 : Cannot read memory at address 0x0000038B 12:10:34.128275 : Cannot read memory at address 0x0000030B 12:10:34.128275 : Cannot read memory at address 0x0000038B 12:10:34.129272 : RawData event for Player #1: 12:10:34.130269 : Device rawinput data (Hex) = [ 00008510, 000077E8 ] 12:10:34.130269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.130269 : Cannot read memory at address 0x0000038B 12:10:34.130269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.130269 : ClientWindow Style = FullScreen 12:10:34.130269 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.130269 : Game Position (Hex) = [ 03E5, 01F9 ] 12:10:34.130269 : Game Position (Dec) = [ 997, 505 ] 12:10:34.130269 : - 12:10:34.132768 : Cannot read memory at address 0x0000030B 12:10:34.132768 : Cannot read memory at address 0x0000038B 12:10:34.134487 : Cannot read memory at address 0x0000030B 12:10:34.134487 : Cannot read memory at address 0x0000038B 12:10:34.136483 : Cannot read memory at address 0x0000030B 12:10:34.136483 : Cannot read memory at address 0x0000038B 12:10:34.136483 : RawData event for Player #1: 12:10:34.136483 : Device rawinput data (Hex) = [ 00008508, 00007828 ] 12:10:34.137479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.137479 : OnScreen Cursor Position (Px) = [ 997, 506 ] 12:10:34.137479 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.137479 : ClientWindow Style = FullScreen 12:10:34.137479 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.137479 : Game Position (Hex) = [ 03E5, 01FA ] 12:10:34.137479 : Game Position (Dec) = [ 997, 506 ] 12:10:34.137479 : - 12:10:34.138476 : Cannot read memory at address 0x0000030B 12:10:34.138476 : Cannot read memory at address 0x0000038B 12:10:34.140469 : Cannot read memory at address 0x0000030B 12:10:34.140469 : Cannot read memory at address 0x0000038B 12:10:34.141466 : RawData event for Player #1: 12:10:34.141466 : Device rawinput data (Hex) = [ 00008508, 000078B0 ] 12:10:34.141466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.141466 : OnScreen Cursor Position (Px) = [ 997, 509 ] 12:10:34.141466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.141466 : ClientWindow Style = FullScreen 12:10:34.141466 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.141466 : Game Position (Hex) = [ 03E5, 01FD ] 12:10:34.141466 : Game Position (Dec) = [ 997, 509 ] 12:10:34.141466 : - 12:10:34.142968 : Cannot read memory at address 0x0000030B 12:10:34.142968 : Cannot read memory at address 0x0000038B 12:10:34.144971 : Cannot read memory at address 0x0000030B 12:10:34.144971 : Cannot read memory at address 0x0000038B 12:10:34.145968 : RawData event for Player #1: 12:10:34.145968 : Device rawinput data (Hex) = [ 00008500, 00007938 ] 12:10:34.145968 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.145968 : OnScreen Cursor Position (Px) = [ 997, 511 ] 12:10:34.145968 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.145968 : ClientWindow Style = FullScreen 12:10:34.145968 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.145968 : Game Position (Hex) = [ 03E5, 01FF ] 12:10:34.145968 : Game Position (Dec) = [ 997, 511 ] 12:10:34.145968 : - 12:10:34.146965 : Cannot read memory at address 0x0000030B 12:10:34.146965 : Cannot read memory at address 0x0000038B 12:10:34.148958 : Cannot read memory at address 0x0000030B 12:10:34.148958 : Cannot read memory at address 0x0000038B 12:10:34.150951 : Cannot read memory at address 0x0000030B 12:10:34.150951 : Cannot read memory at address 0x0000038B 12:10:34.152945 : Cannot read memory at address 0x0000030B 12:10:34.152945 : Cannot read memory at address 0x0000038B 12:10:34.152945 : RawData event for Player #1: 12:10:34.152945 : Device rawinput data (Hex) = [ 000084D0, 0000792C ] 12:10:34.153447 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.153447 : OnScreen Cursor Position (Px) = [ 996, 511 ] 12:10:34.153447 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.153447 : ClientWindow Style = FullScreen 12:10:34.153447 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.153447 : Game Position (Hex) = [ 03E4, 01FF ] 12:10:34.153447 : Game Position (Dec) = [ 996, 511 ] 12:10:34.153447 : - 12:10:34.154454 : Cannot read memory at address 0x0000030B 12:10:34.154454 : Cannot read memory at address 0x0000038B 12:10:34.156447 : Cannot read memory at address 0x0000030B 12:10:34.156447 : Cannot read memory at address 0x0000038B 12:10:34.158440 : Cannot read memory at address 0x0000030B 12:10:34.158440 : Cannot read memory at address 0x0000038B 12:10:34.159437 : RawData event for Player #1: 12:10:34.159437 : Device rawinput data (Hex) = [ 000084A8, 000079AC ] 12:10:34.160433 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.160433 : OnScreen Cursor Position (Px) = [ 994, 513 ] 12:10:34.160433 : Cannot read memory at address 0x0000030B 12:10:34.160433 : Cannot read memory at address 0x0000038B 12:10:34.160433 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.160433 : ClientWindow Style = FullScreen 12:10:34.160433 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.160433 : Game Position (Hex) = [ 03E2, 0201 ] 12:10:34.160433 : Game Position (Dec) = [ 994, 513 ] 12:10:34.160433 : - 12:10:34.162932 : Cannot read memory at address 0x0000030B 12:10:34.162932 : Cannot read memory at address 0x0000038B 12:10:34.164983 : Cannot read memory at address 0x0000030B 12:10:34.164983 : Cannot read memory at address 0x0000038B 12:10:34.166976 : Cannot read memory at address 0x0000030B 12:10:34.166976 : Cannot read memory at address 0x0000038B 12:10:34.166976 : RawData event for Player #1: 12:10:34.166976 : Device rawinput data (Hex) = [ 00008474, 000079A4 ] 12:10:34.166976 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.166976 : OnScreen Cursor Position (Px) = [ 993, 513 ] 12:10:34.166976 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.166976 : ClientWindow Style = FullScreen 12:10:34.167973 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.167973 : Game Position (Hex) = [ 03E1, 0201 ] 12:10:34.167973 : Game Position (Dec) = [ 993, 513 ] 12:10:34.167973 : - 12:10:34.168969 : Cannot read memory at address 0x0000030B 12:10:34.168969 : Cannot read memory at address 0x0000038B 12:10:34.170963 : Cannot read memory at address 0x0000030B 12:10:34.170963 : Cannot read memory at address 0x0000038B 12:10:34.172956 : Cannot read memory at address 0x0000030B 12:10:34.172956 : Cannot read memory at address 0x0000038B 12:10:34.173458 : RawData event for Player #1: 12:10:34.173458 : Device rawinput data (Hex) = [ 0000846C, 00007A30 ] 12:10:34.174457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.174457 : OnScreen Cursor Position (Px) = [ 993, 515 ] 12:10:34.174457 : Cannot read memory at address 0x0000030B 12:10:34.174457 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.174457 : Cannot read memory at address 0x0000038B 12:10:34.174457 : ClientWindow Style = FullScreen 12:10:34.174457 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.174457 : Game Position (Hex) = [ 03E1, 0203 ] 12:10:34.174457 : Game Position (Dec) = [ 993, 515 ] 12:10:34.174457 : - 12:10:34.176451 : Cannot read memory at address 0x0000030B 12:10:34.176451 : Cannot read memory at address 0x0000038B 12:10:34.178444 : Cannot read memory at address 0x0000030B 12:10:34.178444 : Cannot read memory at address 0x0000038B 12:10:34.179441 : RawData event for Player #1: 12:10:34.179441 : Device rawinput data (Hex) = [ 00008410, 00007A28 ] 12:10:34.180437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.180437 : Cannot read memory at address 0x0000030B 12:10:34.180437 : OnScreen Cursor Position (Px) = [ 990, 515 ] 12:10:34.180437 : Cannot read memory at address 0x0000038B 12:10:34.180437 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.180437 : ClientWindow Style = FullScreen 12:10:34.180437 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.180437 : Game Position (Hex) = [ 03DE, 0203 ] 12:10:34.180437 : Game Position (Dec) = [ 990, 515 ] 12:10:34.180437 : - 12:10:34.182936 : Cannot read memory at address 0x0000030B 12:10:34.182936 : Cannot read memory at address 0x0000038B 12:10:34.184485 : Cannot read memory at address 0x0000030B 12:10:34.184485 : Cannot read memory at address 0x0000038B 12:10:34.186481 : Cannot read memory at address 0x0000030B 12:10:34.186481 : Cannot read memory at address 0x0000038B 12:10:34.186481 : RawData event for Player #1: 12:10:34.186481 : Device rawinput data (Hex) = [ 000083E8, 00007AA0 ] 12:10:34.187478 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.187478 : OnScreen Cursor Position (Px) = [ 989, 517 ] 12:10:34.187478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.187478 : ClientWindow Style = FullScreen 12:10:34.187478 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.187478 : Game Position (Hex) = [ 03DD, 0205 ] 12:10:34.187478 : Game Position (Dec) = [ 989, 517 ] 12:10:34.187478 : - 12:10:34.188474 : Cannot read memory at address 0x0000030B 12:10:34.188474 : Cannot read memory at address 0x0000038B 12:10:34.190468 : Cannot read memory at address 0x0000030B 12:10:34.190468 : Cannot read memory at address 0x0000038B 12:10:34.192967 : Cannot read memory at address 0x0000030B 12:10:34.192967 : Cannot read memory at address 0x0000038B 12:10:34.193973 : RawData event for Player #1: 12:10:34.193973 : Device rawinput data (Hex) = [ 000083B4, 00007AA0 ] 12:10:34.193973 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.193973 : OnScreen Cursor Position (Px) = [ 987, 517 ] 12:10:34.193973 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.193973 : ClientWindow Style = FullScreen 12:10:34.193973 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.193973 : Game Position (Hex) = [ 03DB, 0205 ] 12:10:34.193973 : Game Position (Dec) = [ 987, 517 ] 12:10:34.194969 : - 12:10:34.194969 : Cannot read memory at address 0x0000030B 12:10:34.194969 : Cannot read memory at address 0x0000038B 12:10:34.196963 : Cannot read memory at address 0x0000030B 12:10:34.196963 : Cannot read memory at address 0x0000038B 12:10:34.198957 : Cannot read memory at address 0x0000030B 12:10:34.198957 : Cannot read memory at address 0x0000038B 12:10:34.200949 : Cannot read memory at address 0x0000030B 12:10:34.200949 : RawData event for Player #1: 12:10:34.200949 : Cannot read memory at address 0x0000038B 12:10:34.200949 : Device rawinput data (Hex) = [ 00008358, 00007AD4 ] 12:10:34.200949 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.200949 : OnScreen Cursor Position (Px) = [ 985, 518 ] 12:10:34.200949 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.200949 : ClientWindow Style = FullScreen 12:10:34.200949 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.200949 : Game Position (Hex) = [ 03D9, 0206 ] 12:10:34.201946 : Game Position (Dec) = [ 985, 518 ] 12:10:34.201946 : - 12:10:34.202943 : Cannot read memory at address 0x0000030B 12:10:34.202943 : Cannot read memory at address 0x0000038B 12:10:34.204445 : Cannot read memory at address 0x0000030B 12:10:34.204445 : Cannot read memory at address 0x0000038B 12:10:34.206438 : Cannot read memory at address 0x0000030B 12:10:34.206438 : Cannot read memory at address 0x0000038B 12:10:34.207434 : RawData event for Player #1: 12:10:34.207434 : Device rawinput data (Hex) = [ 00008330, 00007B5C ] 12:10:34.208431 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.208431 : Cannot read memory at address 0x0000030B 12:10:34.208431 : OnScreen Cursor Position (Px) = [ 983, 520 ] 12:10:34.208431 : Cannot read memory at address 0x0000038B 12:10:34.208431 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.208431 : ClientWindow Style = FullScreen 12:10:34.208431 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.208431 : Game Position (Hex) = [ 03D7, 0208 ] 12:10:34.208431 : Game Position (Dec) = [ 983, 520 ] 12:10:34.208431 : - 12:10:34.210424 : Cannot read memory at address 0x0000030B 12:10:34.210424 : Cannot read memory at address 0x0000038B 12:10:34.212923 : Cannot read memory at address 0x0000030B 12:10:34.212923 : Cannot read memory at address 0x0000038B 12:10:34.214587 : Cannot read memory at address 0x0000030B 12:10:34.214587 : Cannot read memory at address 0x0000038B 12:10:34.214587 : RawData event for Player #1: 12:10:34.214587 : Device rawinput data (Hex) = [ 00008330, 00007B5C ] 12:10:34.214587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.214587 : OnScreen Cursor Position (Px) = [ 983, 520 ] 12:10:34.215587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.215587 : ClientWindow Style = FullScreen 12:10:34.215587 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.215587 : Game Position (Hex) = [ 03D7, 0208 ] 12:10:34.215587 : Game Position (Dec) = [ 983, 520 ] 12:10:34.215587 : - 12:10:34.216583 : Cannot read memory at address 0x0000030B 12:10:34.216583 : Cannot read memory at address 0x0000038B 12:10:34.218576 : Cannot read memory at address 0x0000030B 12:10:34.218576 : Cannot read memory at address 0x0000038B 12:10:34.220570 : Cannot read memory at address 0x0000030B 12:10:34.220570 : Cannot read memory at address 0x0000038B 12:10:34.220570 : RawData event for Player #1: 12:10:34.220570 : Device rawinput data (Hex) = [ 000082FC, 00007B84 ] 12:10:34.220570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.220570 : OnScreen Cursor Position (Px) = [ 982, 521 ] 12:10:34.221566 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.221566 : ClientWindow Style = FullScreen 12:10:34.221566 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.221566 : Game Position (Hex) = [ 03D6, 0209 ] 12:10:34.221566 : Game Position (Dec) = [ 982, 521 ] 12:10:34.221566 : - 12:10:34.223069 : Cannot read memory at address 0x0000030B 12:10:34.223069 : Cannot read memory at address 0x0000038B 12:10:34.225074 : Cannot read memory at address 0x0000030B 12:10:34.225074 : Cannot read memory at address 0x0000038B 12:10:34.227067 : Cannot read memory at address 0x0000030B 12:10:34.227067 : Cannot read memory at address 0x0000038B 12:10:34.228064 : RawData event for Player #1: 12:10:34.228064 : Device rawinput data (Hex) = [ 000082FC, 00007B88 ] 12:10:34.228064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.228064 : OnScreen Cursor Position (Px) = [ 982, 521 ] 12:10:34.228064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.228064 : ClientWindow Style = FullScreen 12:10:34.228064 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.228064 : Game Position (Hex) = [ 03D6, 0209 ] 12:10:34.228064 : Game Position (Dec) = [ 982, 521 ] 12:10:34.228064 : - 12:10:34.229061 : Cannot read memory at address 0x0000030B 12:10:34.229061 : Cannot read memory at address 0x0000038B 12:10:34.231054 : Cannot read memory at address 0x0000030B 12:10:34.231054 : Cannot read memory at address 0x0000038B 12:10:34.233047 : Cannot read memory at address 0x0000030B 12:10:34.233047 : Cannot read memory at address 0x0000038B 12:10:34.234492 : Cannot read memory at address 0x0000030B 12:10:34.234492 : Cannot read memory at address 0x0000038B 12:10:34.234492 : RawData event for Player #1: 12:10:34.234492 : Device rawinput data (Hex) = [ 000082D4, 00007B88 ] 12:10:34.234492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.235491 : OnScreen Cursor Position (Px) = [ 981, 521 ] 12:10:34.235491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.235491 : ClientWindow Style = FullScreen 12:10:34.235491 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.235491 : Game Position (Hex) = [ 03D5, 0209 ] 12:10:34.235491 : Game Position (Dec) = [ 981, 521 ] 12:10:34.235491 : - 12:10:34.236488 : Cannot read memory at address 0x0000030B 12:10:34.236488 : Cannot read memory at address 0x0000038B 12:10:34.238481 : Cannot read memory at address 0x0000030B 12:10:34.238481 : Cannot read memory at address 0x0000038B 12:10:34.240474 : Cannot read memory at address 0x0000030B 12:10:34.240474 : Cannot read memory at address 0x0000038B 12:10:34.241471 : RawData event for Player #1: 12:10:34.241471 : Device rawinput data (Hex) = [ 000082D4, 00007B88 ] 12:10:34.241471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.241471 : OnScreen Cursor Position (Px) = [ 981, 521 ] 12:10:34.241471 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.241471 : ClientWindow Style = FullScreen 12:10:34.241471 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.241471 : Game Position (Hex) = [ 03D5, 0209 ] 12:10:34.242973 : Game Position (Dec) = [ 981, 521 ] 12:10:34.242973 : - 12:10:34.242973 : Cannot read memory at address 0x0000030B 12:10:34.242973 : Cannot read memory at address 0x0000038B 12:10:34.244977 : Cannot read memory at address 0x0000030B 12:10:34.244977 : Cannot read memory at address 0x0000038B 12:10:34.246971 : Cannot read memory at address 0x0000030B 12:10:34.246971 : Cannot read memory at address 0x0000038B 12:10:34.248964 : Cannot read memory at address 0x0000030B 12:10:34.248964 : Cannot read memory at address 0x0000038B 12:10:34.248964 : RawData event for Player #1: 12:10:34.248964 : Device rawinput data (Hex) = [ 000082AC, 00007BC8 ] 12:10:34.248964 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.248964 : OnScreen Cursor Position (Px) = [ 980, 522 ] 12:10:34.248964 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.248964 : ClientWindow Style = FullScreen 12:10:34.248964 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.248964 : Game Position (Hex) = [ 03D4, 020A ] 12:10:34.249961 : Game Position (Dec) = [ 980, 522 ] 12:10:34.249961 : - 12:10:34.250957 : Cannot read memory at address 0x0000030B 12:10:34.250957 : Cannot read memory at address 0x0000038B 12:10:34.252951 : Cannot read memory at address 0x0000030B 12:10:34.252951 : Cannot read memory at address 0x0000038B 12:10:34.254460 : Cannot read memory at address 0x0000030B 12:10:34.254460 : Cannot read memory at address 0x0000038B 12:10:34.255456 : RawData event for Player #1: 12:10:34.255456 : Device rawinput data (Hex) = [ 000082A8, 00007BBC ] 12:10:34.255456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.256453 : Cannot read memory at address 0x0000030B 12:10:34.256453 : Cannot read memory at address 0x0000038B 12:10:34.256453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.256453 : ClientWindow Style = FullScreen 12:10:34.256453 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.256453 : Game Position (Hex) = [ 03D3, 020A ] 12:10:34.256453 : Game Position (Dec) = [ 979, 522 ] 12:10:34.256453 : - 12:10:34.258446 : Cannot read memory at address 0x0000030B 12:10:34.258446 : Cannot read memory at address 0x0000038B 12:10:34.260439 : Cannot read memory at address 0x0000030B 12:10:34.260439 : Cannot read memory at address 0x0000038B 12:10:34.261436 : RawData event for Player #1: 12:10:34.261436 : Device rawinput data (Hex) = [ 000082A8, 00007BBC ] 12:10:34.261436 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.261436 : OnScreen Cursor Position (Px) = [ 979, 522 ] 12:10:34.261436 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.261436 : ClientWindow Style = FullScreen 12:10:34.261436 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.261436 : Game Position (Hex) = [ 03D3, 020A ] 12:10:34.261436 : Game Position (Dec) = [ 979, 522 ] 12:10:34.261436 : - 12:10:34.262939 : Cannot read memory at address 0x0000030B 12:10:34.262939 : Cannot read memory at address 0x0000038B 12:10:34.264943 : Cannot read memory at address 0x0000030B 12:10:34.264943 : Cannot read memory at address 0x0000038B 12:10:34.266937 : Cannot read memory at address 0x0000030B 12:10:34.266937 : Cannot read memory at address 0x0000038B 12:10:34.268930 : Cannot read memory at address 0x0000030B 12:10:34.268930 : Cannot read memory at address 0x0000038B 12:10:34.268930 : RawData event for Player #1: 12:10:34.268930 : Device rawinput data (Hex) = [ 00008280, 00007B7C ] 12:10:34.268930 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.268930 : OnScreen Cursor Position (Px) = [ 978, 520 ] 12:10:34.268930 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.268930 : ClientWindow Style = FullScreen 12:10:34.268930 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.268930 : Game Position (Hex) = [ 03D2, 0208 ] 12:10:34.269927 : Game Position (Dec) = [ 978, 520 ] 12:10:34.269927 : - 12:10:34.270923 : Cannot read memory at address 0x0000030B 12:10:34.270923 : Cannot read memory at address 0x0000038B 12:10:34.272917 : Cannot read memory at address 0x0000030B 12:10:34.272917 : Cannot read memory at address 0x0000038B 12:10:34.274418 : Cannot read memory at address 0x0000030B 12:10:34.274418 : Cannot read memory at address 0x0000038B 12:10:34.275415 : RawData event for Player #1: 12:10:34.275415 : Device rawinput data (Hex) = [ 00008288, 00007B34 ] 12:10:34.276411 : Cannot read memory at address 0x0000030B 12:10:34.276411 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.276411 : Cannot read memory at address 0x0000038B 12:10:34.276411 : OnScreen Cursor Position (Px) = [ 978, 519 ] 12:10:34.276411 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.276411 : ClientWindow Style = FullScreen 12:10:34.276411 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.276411 : Game Position (Hex) = [ 03D2, 0207 ] 12:10:34.276411 : Game Position (Dec) = [ 978, 519 ] 12:10:34.276411 : - 12:10:34.278405 : Cannot read memory at address 0x0000030B 12:10:34.278405 : Cannot read memory at address 0x0000038B 12:10:34.280398 : Cannot read memory at address 0x0000030B 12:10:34.280398 : Cannot read memory at address 0x0000038B 12:10:34.282897 : Cannot read memory at address 0x0000030B 12:10:34.282897 : Cannot read memory at address 0x0000038B 12:10:34.282897 : RawData event for Player #1: 12:10:34.282897 : Device rawinput data (Hex) = [ 00008288, 00007B34 ] 12:10:34.282897 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.282897 : OnScreen Cursor Position (Px) = [ 978, 519 ] 12:10:34.282897 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.282897 : ClientWindow Style = FullScreen 12:10:34.282897 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.282897 : Game Position (Hex) = [ 03D2, 0207 ] 12:10:34.282897 : Game Position (Dec) = [ 978, 519 ] 12:10:34.283905 : - 12:10:34.284902 : Cannot read memory at address 0x0000030B 12:10:34.284902 : Cannot read memory at address 0x0000038B 12:10:34.286895 : Cannot read memory at address 0x0000030B 12:10:34.286895 : Cannot read memory at address 0x0000038B 12:10:34.288888 : Cannot read memory at address 0x0000030B 12:10:34.288888 : Cannot read memory at address 0x0000038B 12:10:34.289885 : RawData event for Player #1: 12:10:34.289885 : Device rawinput data (Hex) = [ 00008288, 00007B34 ] 12:10:34.289885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.289885 : OnScreen Cursor Position (Px) = [ 978, 519 ] 12:10:34.289885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.289885 : ClientWindow Style = FullScreen 12:10:34.289885 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.289885 : Game Position (Hex) = [ 03D2, 0207 ] 12:10:34.290881 : Game Position (Dec) = [ 978, 519 ] 12:10:34.290881 : - 12:10:34.290881 : Cannot read memory at address 0x0000038B 12:10:34.292875 : Cannot read memory at address 0x0000030B 12:10:34.292875 : Cannot read memory at address 0x0000038B 12:10:34.294376 : Cannot read memory at address 0x0000030B 12:10:34.294376 : Cannot read memory at address 0x0000038B 12:10:34.296369 : Cannot read memory at address 0x0000030B 12:10:34.296369 : Cannot read memory at address 0x0000038B 12:10:34.296369 : RawData event for Player #1: 12:10:34.296369 : Device rawinput data (Hex) = [ 00008290, 00007AEC ] 12:10:34.297366 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.297366 : OnScreen Cursor Position (Px) = [ 979, 518 ] 12:10:34.297366 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.297366 : ClientWindow Style = FullScreen 12:10:34.297366 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.297366 : Game Position (Hex) = [ 03D3, 0206 ] 12:10:34.297366 : Game Position (Dec) = [ 979, 518 ] 12:10:34.297366 : - 12:10:34.298363 : Cannot read memory at address 0x0000030B 12:10:34.298363 : Cannot read memory at address 0x0000038B 12:10:34.300356 : Cannot read memory at address 0x0000030B 12:10:34.300356 : Cannot read memory at address 0x0000038B 12:10:34.302855 : Cannot read memory at address 0x0000030B 12:10:34.302855 : Cannot read memory at address 0x0000038B 12:10:34.302855 : RawData event for Player #1: 12:10:34.302855 : Device rawinput data (Hex) = [ 00008288, 00007AA0 ] 12:10:34.302855 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.302855 : OnScreen Cursor Position (Px) = [ 978, 517 ] 12:10:34.302855 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.302855 : ClientWindow Style = FullScreen 12:10:34.302855 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.303862 : Game Position (Hex) = [ 03D2, 0205 ] 12:10:34.303862 : Game Position (Dec) = [ 978, 517 ] 12:10:34.303862 : - 12:10:34.304858 : Cannot read memory at address 0x0000030B 12:10:34.304858 : Cannot read memory at address 0x0000038B 12:10:34.306852 : Cannot read memory at address 0x0000030B 12:10:34.306852 : Cannot read memory at address 0x0000038B 12:10:34.308845 : Cannot read memory at address 0x0000030B 12:10:34.308845 : Cannot read memory at address 0x0000038B 12:10:34.309841 : RawData event for Player #1: 12:10:34.309841 : Device rawinput data (Hex) = [ 00008290, 00007AAC ] 12:10:34.309841 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.309841 : OnScreen Cursor Position (Px) = [ 979, 517 ] 12:10:34.309841 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.309841 : ClientWindow Style = FullScreen 12:10:34.310838 : Cannot read memory at address 0x0000030B 12:10:34.310838 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.310838 : Cannot read memory at address 0x0000038B 12:10:34.310838 : Game Position (Dec) = [ 979, 517 ] 12:10:34.310838 : - 12:10:34.312832 : Cannot read memory at address 0x0000030B 12:10:34.312832 : Cannot read memory at address 0x0000038B 12:10:34.314333 : Cannot read memory at address 0x0000030B 12:10:34.314333 : Cannot read memory at address 0x0000038B 12:10:34.316326 : Cannot read memory at address 0x0000030B 12:10:34.316326 : Cannot read memory at address 0x0000038B 12:10:34.316326 : RawData event for Player #1: 12:10:34.317323 : Device rawinput data (Hex) = [ 00008298, 00007A64 ] 12:10:34.317323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.317323 : OnScreen Cursor Position (Px) = [ 979, 516 ] 12:10:34.317323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.317323 : ClientWindow Style = FullScreen 12:10:34.317323 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.318320 : Game Position (Hex) = [ 03D3, 0204 ] 12:10:34.318320 : Game Position (Dec) = [ 979, 516 ] 12:10:34.318320 : - 12:10:34.318320 : Cannot read memory at address 0x0000038B 12:10:34.320313 : Cannot read memory at address 0x0000030B 12:10:34.320313 : Cannot read memory at address 0x0000038B 12:10:34.322812 : Cannot read memory at address 0x0000030B 12:10:34.322812 : Cannot read memory at address 0x0000038B 12:10:34.323835 : RawData event for Player #1: 12:10:34.323835 : Device rawinput data (Hex) = [ 00008298, 00007A24 ] 12:10:34.323835 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.323835 : OnScreen Cursor Position (Px) = [ 979, 515 ] 12:10:34.323835 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.323835 : ClientWindow Style = FullScreen 12:10:34.323835 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.324832 : Game Position (Hex) = [ 03D3, 0203 ] 12:10:34.324832 : Cannot read memory at address 0x0000030B 12:10:34.324832 : Game Position (Dec) = [ 979, 515 ] 12:10:34.324832 : Cannot read memory at address 0x0000038B 12:10:34.324832 : - 12:10:34.326825 : Cannot read memory at address 0x0000030B 12:10:34.326825 : Cannot read memory at address 0x0000038B 12:10:34.328818 : Cannot read memory at address 0x0000030B 12:10:34.328818 : Cannot read memory at address 0x0000038B 12:10:34.330812 : Cannot read memory at address 0x0000030B 12:10:34.330812 : Cannot read memory at address 0x0000038B 12:10:34.330812 : RawData event for Player #1: 12:10:34.330812 : Device rawinput data (Hex) = [ 000082C8, 000079DC ] 12:10:34.330812 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.330812 : OnScreen Cursor Position (Px) = [ 980, 514 ] 12:10:34.330812 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.331809 : ClientWindow Style = FullScreen 12:10:34.331809 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.331809 : Game Position (Hex) = [ 03D4, 0202 ] 12:10:34.331809 : Game Position (Dec) = [ 980, 514 ] 12:10:34.331809 : - 12:10:34.332805 : Cannot read memory at address 0x0000030B 12:10:34.332805 : Cannot read memory at address 0x0000038B 12:10:34.334307 : Cannot read memory at address 0x0000030B 12:10:34.334307 : Cannot read memory at address 0x0000038B 12:10:34.336300 : Cannot read memory at address 0x0000030B 12:10:34.336300 : Cannot read memory at address 0x0000038B 12:10:34.336300 : RawData event for Player #1: 12:10:34.337297 : Device rawinput data (Hex) = [ 000082C4, 0000799C ] 12:10:34.337297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.337297 : OnScreen Cursor Position (Px) = [ 980, 513 ] 12:10:34.337297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.337297 : ClientWindow Style = FullScreen 12:10:34.337297 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.337297 : Game Position (Hex) = [ 03D4, 0201 ] 12:10:34.337297 : Game Position (Dec) = [ 980, 513 ] 12:10:34.337297 : - 12:10:34.338384 : Cannot read memory at address 0x0000030B 12:10:34.338384 : Cannot read memory at address 0x0000038B 12:10:34.339888 : Cannot read memory at address 0x0000030B 12:10:34.339888 : Cannot read memory at address 0x0000038B 12:10:34.341881 : Cannot read memory at address 0x0000030B 12:10:34.341881 : Cannot read memory at address 0x0000038B 12:10:34.343380 : Cannot read memory at address 0x0000030B 12:10:34.343380 : Cannot read memory at address 0x0000038B 12:10:34.343380 : RawData event for Player #1: 12:10:34.343380 : Device rawinput data (Hex) = [ 000082F4, 000079A4 ] 12:10:34.344379 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.344379 : OnScreen Cursor Position (Px) = [ 982, 513 ] 12:10:34.344379 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.344379 : ClientWindow Style = FullScreen 12:10:34.344379 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.344379 : Game Position (Hex) = [ 03D6, 0201 ] 12:10:34.344379 : Game Position (Dec) = [ 982, 513 ] 12:10:34.344379 : - 12:10:34.345377 : Cannot read memory at address 0x0000030B 12:10:34.345377 : Cannot read memory at address 0x0000038B 12:10:34.347369 : Cannot read memory at address 0x0000030B 12:10:34.347369 : Cannot read memory at address 0x0000038B 12:10:34.349362 : Cannot read memory at address 0x0000030B 12:10:34.349362 : Cannot read memory at address 0x0000038B 12:10:34.351356 : Cannot read memory at address 0x0000030B 12:10:34.351356 : Cannot read memory at address 0x0000038B 12:10:34.351356 : RawData event for Player #1: 12:10:34.351356 : Device rawinput data (Hex) = [ 000082FC, 00007960 ] 12:10:34.351356 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.351356 : OnScreen Cursor Position (Px) = [ 982, 512 ] 12:10:34.351356 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.351356 : ClientWindow Style = FullScreen 12:10:34.351356 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.351356 : Game Position (Hex) = [ 03D6, 0200 ] 12:10:34.351356 : Game Position (Dec) = [ 982, 512 ] 12:10:34.351356 : - 12:10:34.352862 : Cannot read memory at address 0x0000030B 12:10:34.352862 : Cannot read memory at address 0x0000038B 12:10:34.354423 : Cannot read memory at address 0x0000030B 12:10:34.354423 : Cannot read memory at address 0x0000038B 12:10:34.356412 : Cannot read memory at address 0x0000030B 12:10:34.356412 : Cannot read memory at address 0x0000038B 12:10:34.357412 : RawData event for Player #1: 12:10:34.358405 : Device rawinput data (Hex) = [ 000082F8, 00007930 ] 12:10:34.358405 : Cannot read memory at address 0x0000030B 12:10:34.358405 : Cannot read memory at address 0x0000038B 12:10:34.358405 : OnScreen Cursor Position (Px) = [ 982, 511 ] 12:10:34.358405 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.358405 : ClientWindow Style = FullScreen 12:10:34.358405 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.358405 : Game Position (Hex) = [ 03D6, 01FF ] 12:10:34.358405 : Game Position (Dec) = [ 982, 511 ] 12:10:34.358405 : - 12:10:34.360402 : Cannot read memory at address 0x0000030B 12:10:34.360402 : Cannot read memory at address 0x0000038B 12:10:34.362907 : Cannot read memory at address 0x0000030B 12:10:34.362907 : Cannot read memory at address 0x0000038B 12:10:34.362907 : RawData event for Player #1: 12:10:34.362907 : Device rawinput data (Hex) = [ 00008300, 000078EC ] 12:10:34.362907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.362907 : OnScreen Cursor Position (Px) = [ 982, 510 ] 12:10:34.362907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.362907 : ClientWindow Style = FullScreen 12:10:34.362907 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.362907 : Game Position (Hex) = [ 03D6, 01FE ] 12:10:34.363942 : Game Position (Dec) = [ 982, 510 ] 12:10:34.363942 : - 12:10:34.364637 : Cannot read memory at address 0x0000030B 12:10:34.364637 : Cannot read memory at address 0x0000038B 12:10:34.366636 : Cannot read memory at address 0x0000030B 12:10:34.366636 : Cannot read memory at address 0x0000038B 12:10:34.367633 : RawData event for Player #1: 12:10:34.367633 : Device rawinput data (Hex) = [ 00008300, 000078EC ] 12:10:34.367633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.367633 : OnScreen Cursor Position (Px) = [ 982, 510 ] 12:10:34.367633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.367633 : ClientWindow Style = FullScreen 12:10:34.368626 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.368626 : Game Position (Hex) = [ 03D6, 01FE ] 12:10:34.368626 : Game Position (Dec) = [ 982, 510 ] 12:10:34.368626 : Cannot read memory at address 0x0000038B 12:10:34.368626 : - 12:10:34.370624 : Cannot read memory at address 0x0000030B 12:10:34.370624 : Cannot read memory at address 0x0000038B 12:10:34.373124 : Cannot read memory at address 0x0000030B 12:10:34.373124 : Cannot read memory at address 0x0000038B 12:10:34.374132 : RawData event for Player #1: 12:10:34.374132 : Device rawinput data (Hex) = [ 00008328, 000078D8 ] 12:10:34.374132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.374132 : OnScreen Cursor Position (Px) = [ 983, 509 ] 12:10:34.374132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.374132 : ClientWindow Style = FullScreen 12:10:34.374132 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.374132 : Game Position (Hex) = [ 03D7, 01FD ] 12:10:34.374132 : Game Position (Dec) = [ 983, 509 ] 12:10:34.375128 : - 12:10:34.375128 : Cannot read memory at address 0x0000030B 12:10:34.375128 : Cannot read memory at address 0x0000038B 12:10:34.377126 : Cannot read memory at address 0x0000030B 12:10:34.377126 : Cannot read memory at address 0x0000038B 12:10:34.379115 : Cannot read memory at address 0x0000030B 12:10:34.379115 : Cannot read memory at address 0x0000038B 12:10:34.381109 : Cannot read memory at address 0x0000030B 12:10:34.381109 : RawData event for Player #1: 12:10:34.381109 : Cannot read memory at address 0x0000038B 12:10:34.381109 : Device rawinput data (Hex) = [ 00008328, 00007890 ] 12:10:34.381109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.381109 : OnScreen Cursor Position (Px) = [ 983, 508 ] 12:10:34.382105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.382105 : ClientWindow Style = FullScreen 12:10:34.382105 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.382105 : Game Position (Hex) = [ 03D7, 01FC ] 12:10:34.382105 : Game Position (Dec) = [ 983, 508 ] 12:10:34.382105 : - 12:10:34.383102 : Cannot read memory at address 0x0000030B 12:10:34.383102 : Cannot read memory at address 0x0000038B 12:10:34.385109 : Cannot read memory at address 0x0000030B 12:10:34.385109 : Cannot read memory at address 0x0000038B 12:10:34.387098 : Cannot read memory at address 0x0000030B 12:10:34.387098 : Cannot read memory at address 0x0000038B 12:10:34.388095 : RawData event for Player #1: 12:10:34.388095 : Device rawinput data (Hex) = [ 00008330, 00007850 ] 12:10:34.388095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.388095 : OnScreen Cursor Position (Px) = [ 983, 507 ] 12:10:34.388095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.388095 : ClientWindow Style = FullScreen 12:10:34.388095 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.389092 : Game Position (Hex) = [ 03D7, 01FB ] 12:10:34.389092 : Game Position (Dec) = [ 983, 507 ] 12:10:34.389092 : Cannot read memory at address 0x0000038B 12:10:34.389092 : - 12:10:34.391085 : Cannot read memory at address 0x0000030B 12:10:34.391085 : Cannot read memory at address 0x0000038B 12:10:34.393079 : Cannot read memory at address 0x0000030B 12:10:34.393079 : Cannot read memory at address 0x0000038B 12:10:34.394373 : Cannot read memory at address 0x0000030B 12:10:34.394373 : Cannot read memory at address 0x0000038B 12:10:34.395375 : RawData event for Player #1: 12:10:34.395375 : Device rawinput data (Hex) = [ 00008330, 00007850 ] 12:10:34.395375 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.395375 : OnScreen Cursor Position (Px) = [ 983, 507 ] 12:10:34.395375 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.395375 : ClientWindow Style = FullScreen 12:10:34.395375 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.396372 : Game Position (Hex) = [ 03D7, 01FB ] 12:10:34.396372 : Game Position (Dec) = [ 983, 507 ] 12:10:34.396372 : Cannot read memory at address 0x0000030B 12:10:34.396372 : - 12:10:34.396372 : Cannot read memory at address 0x0000038B 12:10:34.398365 : Cannot read memory at address 0x0000030B 12:10:34.398365 : Cannot read memory at address 0x0000038B 12:10:34.400358 : Cannot read memory at address 0x0000030B 12:10:34.400358 : Cannot read memory at address 0x0000038B 12:10:34.401354 : RawData event for Player #1: 12:10:34.401354 : Device rawinput data (Hex) = [ 00008330, 00007810 ] 12:10:34.401354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.401354 : OnScreen Cursor Position (Px) = [ 983, 506 ] 12:10:34.402857 : Cannot read memory at address 0x0000030B 12:10:34.402857 : Cannot read memory at address 0x0000038B 12:10:34.402857 : ClientWindow Style = FullScreen 12:10:34.402857 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.402857 : Game Position (Hex) = [ 03D7, 01FA ] 12:10:34.402857 : Game Position (Dec) = [ 983, 506 ] 12:10:34.402857 : - 12:10:34.404474 : Cannot read memory at address 0x0000030B 12:10:34.404474 : Cannot read memory at address 0x0000038B 12:10:34.406476 : Cannot read memory at address 0x0000030B 12:10:34.406476 : Cannot read memory at address 0x0000038B 12:10:34.408466 : RawData event for Player #1: 12:10:34.408466 : Cannot read memory at address 0x0000030B 12:10:34.408466 : Cannot read memory at address 0x0000038B 12:10:34.408466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.408466 : OnScreen Cursor Position (Px) = [ 984, 505 ] 12:10:34.409463 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.409463 : ClientWindow Style = FullScreen 12:10:34.409463 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.409463 : Game Position (Hex) = [ 03D8, 01F9 ] 12:10:34.409463 : Game Position (Dec) = [ 984, 505 ] 12:10:34.409463 : - 12:10:34.410459 : Cannot read memory at address 0x0000030B 12:10:34.410459 : Cannot read memory at address 0x0000038B 12:10:34.412959 : Cannot read memory at address 0x0000030B 12:10:34.412959 : Cannot read memory at address 0x0000038B 12:10:34.414970 : Cannot read memory at address 0x0000030B 12:10:34.414970 : Cannot read memory at address 0x0000038B 12:10:34.414970 : RawData event for Player #1: 12:10:34.414970 : Device rawinput data (Hex) = [ 00008340, 000077C8 ] 12:10:34.414970 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.414970 : OnScreen Cursor Position (Px) = [ 984, 505 ] 12:10:34.415967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.415967 : ClientWindow Style = FullScreen 12:10:34.415967 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.415967 : Game Position (Hex) = [ 03D8, 01F9 ] 12:10:34.415967 : Game Position (Dec) = [ 984, 505 ] 12:10:34.415967 : - 12:10:34.416964 : Cannot read memory at address 0x0000030B 12:10:34.416964 : Cannot read memory at address 0x0000038B 12:10:34.418957 : Cannot read memory at address 0x0000030B 12:10:34.418957 : Cannot read memory at address 0x0000038B 12:10:34.420954 : Cannot read memory at address 0x0000030B 12:10:34.420954 : Cannot read memory at address 0x0000038B 12:10:34.421951 : RawData event for Player #1: 12:10:34.421951 : Device rawinput data (Hex) = [ 00008340, 000077C8 ] 12:10:34.421951 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.421951 : OnScreen Cursor Position (Px) = [ 984, 505 ] 12:10:34.421951 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.421951 : ClientWindow Style = FullScreen 12:10:34.421951 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.421951 : Game Position (Hex) = [ 03D8, 01F9 ] 12:10:34.422944 : Game Position (Dec) = [ 984, 505 ] 12:10:34.422944 : - 12:10:34.422944 : Cannot read memory at address 0x0000038B 12:10:34.424360 : Cannot read memory at address 0x0000030B 12:10:34.424360 : Cannot read memory at address 0x0000038B 12:10:34.426356 : Cannot read memory at address 0x0000030B 12:10:34.426356 : Cannot read memory at address 0x0000038B 12:10:34.428353 : Cannot read memory at address 0x0000030B 12:10:34.428353 : Cannot read memory at address 0x0000038B 12:10:34.429346 : RawData event for Player #1: 12:10:34.429346 : Device rawinput data (Hex) = [ 00008320, 000077CC ] 12:10:34.429346 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.429346 : OnScreen Cursor Position (Px) = [ 983, 505 ] 12:10:34.429346 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.429346 : ClientWindow Style = FullScreen 12:10:34.429346 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.430343 : Game Position (Hex) = [ 03D7, 01F9 ] 12:10:34.430343 : Cannot read memory at address 0x0000030B 12:10:34.430343 : Game Position (Dec) = [ 983, 505 ] 12:10:34.430343 : Cannot read memory at address 0x0000038B 12:10:34.430343 : - 12:10:34.432842 : Cannot read memory at address 0x0000030B 12:10:34.432842 : Cannot read memory at address 0x0000038B 12:10:34.434581 : Cannot read memory at address 0x0000030B 12:10:34.434581 : Cannot read memory at address 0x0000038B 12:10:34.435584 : RawData event for Player #1: 12:10:34.435584 : Device rawinput data (Hex) = [ 00008318, 00007780 ] 12:10:34.435584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.435584 : OnScreen Cursor Position (Px) = [ 983, 504 ] 12:10:34.436577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.436577 : Cannot read memory at address 0x0000030B 12:10:34.436577 : Cannot read memory at address 0x0000038B 12:10:34.436577 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.436577 : Game Position (Hex) = [ 03D7, 01F8 ] 12:10:34.436577 : Game Position (Dec) = [ 983, 504 ] 12:10:34.436577 : - 12:10:34.438574 : Cannot read memory at address 0x0000030B 12:10:34.438574 : Cannot read memory at address 0x0000038B 12:10:34.440567 : Cannot read memory at address 0x0000030B 12:10:34.440567 : Cannot read memory at address 0x0000038B 12:10:34.443073 : Cannot read memory at address 0x0000030B 12:10:34.443073 : Cannot read memory at address 0x0000038B 12:10:34.443073 : RawData event for Player #1: 12:10:34.443073 : Device rawinput data (Hex) = [ 00008320, 00007740 ] 12:10:34.443073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.443073 : OnScreen Cursor Position (Px) = [ 983, 503 ] 12:10:34.444084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.444084 : ClientWindow Style = FullScreen 12:10:34.444084 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.444084 : Game Position (Hex) = [ 03D7, 01F7 ] 12:10:34.444084 : Game Position (Dec) = [ 983, 503 ] 12:10:34.444084 : - 12:10:34.445080 : Cannot read memory at address 0x0000030B 12:10:34.445080 : Cannot read memory at address 0x0000038B 12:10:34.447073 : Cannot read memory at address 0x0000030B 12:10:34.447073 : Cannot read memory at address 0x0000038B 12:10:34.449067 : Cannot read memory at address 0x0000030B 12:10:34.449067 : RawData event for Player #1: 12:10:34.449067 : Device rawinput data (Hex) = [ 00008320, 00007740 ] 12:10:34.449067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.450063 : OnScreen Cursor Position (Px) = [ 983, 503 ] 12:10:34.450063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.450063 : ClientWindow Style = FullScreen 12:10:34.450063 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.450063 : Game Position (Hex) = [ 03D7, 01F7 ] 12:10:34.450063 : Game Position (Dec) = [ 983, 503 ] 12:10:34.450063 : - 12:10:34.451060 : Cannot read memory at address 0x0000030B 12:10:34.451060 : Cannot read memory at address 0x0000038B 12:10:34.453057 : Cannot read memory at address 0x0000030B 12:10:34.453057 : Cannot read memory at address 0x0000038B 12:10:34.454473 : Cannot read memory at address 0x0000030B 12:10:34.454473 : Cannot read memory at address 0x0000038B 12:10:34.455478 : RawData event for Player #1: 12:10:34.456471 : Cannot read memory at address 0x0000030B 12:10:34.456471 : Cannot read memory at address 0x0000038B 12:10:34.456471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.456471 : OnScreen Cursor Position (Px) = [ 983, 503 ] 12:10:34.456471 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.456471 : ClientWindow Style = FullScreen 12:10:34.457468 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.457468 : Game Position (Hex) = [ 03D7, 01F7 ] 12:10:34.457468 : Game Position (Dec) = [ 983, 503 ] 12:10:34.457468 : - 12:10:34.458468 : Cannot read memory at address 0x0000030B 12:10:34.458468 : Cannot read memory at address 0x0000038B 12:10:34.460461 : Cannot read memory at address 0x0000030B 12:10:34.460461 : Cannot read memory at address 0x0000038B 12:10:34.462962 : Cannot read memory at address 0x0000030B 12:10:34.462962 : Cannot read memory at address 0x0000038B 12:10:34.462962 : RawData event for Player #1: 12:10:34.462962 : Device rawinput data (Hex) = [ 000082CC, 00007740 ] 12:10:34.462962 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.462962 : OnScreen Cursor Position (Px) = [ 980, 503 ] 12:10:34.463974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.463974 : ClientWindow Style = FullScreen 12:10:34.463974 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.463974 : Game Position (Hex) = [ 03D4, 01F7 ] 12:10:34.463974 : Game Position (Dec) = [ 980, 503 ] 12:10:34.463974 : - 12:10:34.464971 : Cannot read memory at address 0x0000030B 12:10:34.464971 : Cannot read memory at address 0x0000038B 12:10:34.466967 : Cannot read memory at address 0x0000030B 12:10:34.466967 : Cannot read memory at address 0x0000038B 12:10:34.468961 : Cannot read memory at address 0x0000030B 12:10:34.468961 : Cannot read memory at address 0x0000038B 12:10:34.469957 : RawData event for Player #1: 12:10:34.469957 : Device rawinput data (Hex) = [ 000082D4, 00007738 ] 12:10:34.469957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.469957 : OnScreen Cursor Position (Px) = [ 981, 502 ] 12:10:34.470951 : Cannot read memory at address 0x0000030B 12:10:34.470951 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.470951 : Cannot read memory at address 0x0000038B 12:10:34.470951 : ClientWindow Style = FullScreen 12:10:34.470951 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.470951 : Game Position (Hex) = [ 03D5, 01F6 ] 12:10:34.470951 : Game Position (Dec) = [ 981, 502 ] 12:10:34.471947 : - 12:10:34.472947 : Cannot read memory at address 0x0000030B 12:10:34.472947 : Cannot read memory at address 0x0000038B 12:10:34.474563 : Cannot read memory at address 0x0000030B 12:10:34.474563 : Cannot read memory at address 0x0000038B 12:10:34.476564 : Cannot read memory at address 0x0000030B 12:10:34.476564 : Cannot read memory at address 0x0000038B 12:10:34.476564 : RawData event for Player #1: 12:10:34.477558 : Device rawinput data (Hex) = [ 000082D4, 00007728 ] 12:10:34.477558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.477558 : OnScreen Cursor Position (Px) = [ 981, 502 ] 12:10:34.477558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.477558 : ClientWindow Style = FullScreen 12:10:34.477558 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.477558 : Game Position (Hex) = [ 03D5, 01F6 ] 12:10:34.478555 : Cannot read memory at address 0x0000030B 12:10:34.478555 : Game Position (Dec) = [ 981, 502 ] 12:10:34.478555 : Cannot read memory at address 0x0000038B 12:10:34.478555 : - 12:10:34.480551 : Cannot read memory at address 0x0000030B 12:10:34.480551 : Cannot read memory at address 0x0000038B 12:10:34.483048 : Cannot read memory at address 0x0000030B 12:10:34.483048 : RawData event for Player #1: 12:10:34.483048 : Device rawinput data (Hex) = [ 000082DC, 000076E8 ] 12:10:34.483048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.484061 : OnScreen Cursor Position (Px) = [ 981, 501 ] 12:10:34.484061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.484061 : ClientWindow Style = FullScreen 12:10:34.484061 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.484061 : Game Position (Hex) = [ 03D5, 01F5 ] 12:10:34.484061 : Game Position (Dec) = [ 981, 501 ] 12:10:34.485057 : - 12:10:34.485057 : Cannot read memory at address 0x0000030B 12:10:34.485057 : Cannot read memory at address 0x0000038B 12:10:34.487051 : Cannot read memory at address 0x0000030B 12:10:34.487051 : Cannot read memory at address 0x0000038B 12:10:34.489047 : Cannot read memory at address 0x0000030B 12:10:34.489047 : Cannot read memory at address 0x0000038B 12:10:34.490040 : RawData event for Player #1: 12:10:34.490040 : Device rawinput data (Hex) = [ 000082DC, 000076E8 ] 12:10:34.490040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.490040 : OnScreen Cursor Position (Px) = [ 981, 501 ] 12:10:34.491037 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.491037 : ClientWindow Style = FullScreen 12:10:34.491037 : Cannot read memory at address 0x0000030B 12:10:34.491037 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.491037 : Cannot read memory at address 0x0000038B 12:10:34.491037 : Game Position (Hex) = [ 03D5, 01F5 ] 12:10:34.491037 : Game Position (Dec) = [ 981, 501 ] 12:10:34.491037 : - 12:10:34.493036 : Cannot read memory at address 0x0000030B 12:10:34.493036 : Cannot read memory at address 0x0000038B 12:10:34.495397 : Cannot read memory at address 0x0000030B 12:10:34.495397 : Cannot read memory at address 0x0000038B 12:10:34.497387 : RawData event for Player #1: 12:10:34.497387 : Cannot read memory at address 0x0000030B 12:10:34.497387 : Device rawinput data (Hex) = [ 000082DC, 000076E8 ] 12:10:34.497387 : Cannot read memory at address 0x0000038B 12:10:34.497387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.497387 : OnScreen Cursor Position (Px) = [ 981, 501 ] 12:10:34.497387 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.498384 : ClientWindow Style = FullScreen 12:10:34.498384 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.498384 : Game Position (Hex) = [ 03D5, 01F5 ] 12:10:34.498384 : Game Position (Dec) = [ 981, 501 ] 12:10:34.498384 : - 12:10:34.499381 : Cannot read memory at address 0x0000030B 12:10:34.499381 : Cannot read memory at address 0x0000038B 12:10:34.501374 : Cannot read memory at address 0x0000030B 12:10:34.501374 : Cannot read memory at address 0x0000038B 12:10:34.502880 : Cannot read memory at address 0x0000030B 12:10:34.502880 : Cannot read memory at address 0x0000038B 12:10:34.503917 : RawData event for Player #1: 12:10:34.504663 : Device rawinput data (Hex) = [ 000082B4, 000076E8 ] 12:10:34.504663 : Cannot read memory at address 0x0000030B 12:10:34.504663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.504663 : Cannot read memory at address 0x0000038B 12:10:34.504663 : OnScreen Cursor Position (Px) = [ 980, 501 ] 12:10:34.505663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.505663 : ClientWindow Style = FullScreen 12:10:34.505663 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.505663 : Game Position (Hex) = [ 03D4, 01F5 ] 12:10:34.505663 : Game Position (Dec) = [ 980, 501 ] 12:10:34.505663 : - 12:10:34.506659 : Cannot read memory at address 0x0000030B 12:10:34.506659 : Cannot read memory at address 0x0000038B 12:10:34.508656 : Cannot read memory at address 0x0000030B 12:10:34.508656 : Cannot read memory at address 0x0000038B 12:10:34.510649 : Cannot read memory at address 0x0000030B 12:10:34.510649 : Cannot read memory at address 0x0000038B 12:10:34.510649 : RawData event for Player #1: 12:10:34.511642 : Device rawinput data (Hex) = [ 000082B4, 000076E8 ] 12:10:34.511642 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.511642 : OnScreen Cursor Position (Px) = [ 980, 501 ] 12:10:34.511642 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.511642 : ClientWindow Style = FullScreen 12:10:34.511642 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.511642 : Game Position (Hex) = [ 03D4, 01F5 ] 12:10:34.511642 : Game Position (Dec) = [ 980, 501 ] 12:10:34.511642 : - 12:10:34.513147 : Cannot read memory at address 0x0000030B 12:10:34.513147 : Cannot read memory at address 0x0000038B 12:10:34.515159 : Cannot read memory at address 0x0000030B 12:10:34.515159 : Cannot read memory at address 0x0000038B 12:10:34.517156 : Cannot read memory at address 0x0000030B 12:10:34.517156 : Cannot read memory at address 0x0000038B 12:10:34.518149 : RawData event for Player #1: 12:10:34.518149 : Device rawinput data (Hex) = [ 000082B4, 000076E8 ] 12:10:34.518149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.518149 : OnScreen Cursor Position (Px) = [ 980, 501 ] 12:10:34.518149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.519145 : ClientWindow Style = FullScreen 12:10:34.519145 : Cannot read memory at address 0x0000030B 12:10:34.519145 : Cannot read memory at address 0x0000038B 12:10:34.519145 : Game Position (Hex) = [ 03D4, 01F5 ] 12:10:34.519145 : Game Position (Dec) = [ 980, 501 ] 12:10:34.519145 : - 12:10:34.521138 : Cannot read memory at address 0x0000030B 12:10:34.521138 : Cannot read memory at address 0x0000038B 12:10:34.523135 : Cannot read memory at address 0x0000030B 12:10:34.523135 : Cannot read memory at address 0x0000038B 12:10:34.524139 : RawData event for Player #1: 12:10:34.524139 : Device rawinput data (Hex) = [ 000082A8, 00007690 ] 12:10:34.524139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.524139 : OnScreen Cursor Position (Px) = [ 979, 500 ] 12:10:34.525139 : Cannot read memory at address 0x0000030B 12:10:34.525139 : Cannot read memory at address 0x0000038B 12:10:34.525139 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.525139 : Game Position (Hex) = [ 03D3, 01F4 ] 12:10:34.525139 : Game Position (Dec) = [ 979, 500 ] 12:10:34.525139 : - 12:10:34.527132 : Cannot read memory at address 0x0000030B 12:10:34.527132 : Cannot read memory at address 0x0000038B 12:10:34.529126 : Cannot read memory at address 0x0000030B 12:10:34.529126 : Cannot read memory at address 0x0000038B 12:10:34.531119 : Cannot read memory at address 0x0000030B 12:10:34.531119 : RawData event for Player #1: 12:10:34.531119 : Device rawinput data (Hex) = [ 000082A8, 00007690 ] 12:10:34.532117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.532117 : OnScreen Cursor Position (Px) = [ 979, 500 ] 12:10:34.532117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.532117 : ClientWindow Style = FullScreen 12:10:34.532117 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.532117 : Game Position (Hex) = [ 03D3, 01F4 ] 12:10:34.533112 : Game Position (Dec) = [ 979, 500 ] 12:10:34.533112 : Cannot read memory at address 0x0000030B 12:10:34.533112 : - 12:10:34.535615 : Cannot read memory at address 0x0000030B 12:10:34.535615 : Cannot read memory at address 0x0000038B 12:10:34.537609 : Cannot read memory at address 0x0000030B 12:10:34.537609 : Cannot read memory at address 0x0000038B 12:10:34.537609 : RawData event for Player #1: 12:10:34.538602 : Device rawinput data (Hex) = [ 000082A8, 00007690 ] 12:10:34.538602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.538602 : OnScreen Cursor Position (Px) = [ 979, 500 ] 12:10:34.538602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.538602 : ClientWindow Style = FullScreen 12:10:34.538602 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.539598 : Game Position (Hex) = [ 03D3, 01F4 ] 12:10:34.539598 : Game Position (Dec) = [ 979, 500 ] 12:10:34.539598 : Cannot read memory at address 0x0000038B 12:10:34.539598 : - 12:10:34.541592 : Cannot read memory at address 0x0000030B 12:10:34.541592 : Cannot read memory at address 0x0000038B 12:10:34.543094 : Cannot read memory at address 0x0000030B 12:10:34.543094 : Cannot read memory at address 0x0000038B 12:10:34.545102 : Cannot read memory at address 0x0000030B 12:10:34.545102 : Cannot read memory at address 0x0000038B 12:10:34.545102 : Device rawinput data (Hex) = [ 000082A8, 00007690 ] 12:10:34.545102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.546099 : OnScreen Cursor Position (Px) = [ 979, 500 ] 12:10:34.546099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.546099 : ClientWindow Style = FullScreen 12:10:34.546099 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.546099 : Game Position (Hex) = [ 03D3, 01F4 ] 12:10:34.546099 : Game Position (Dec) = [ 979, 500 ] 12:10:34.547095 : - 12:10:34.547095 : Cannot read memory at address 0x0000030B 12:10:34.547095 : Cannot read memory at address 0x0000038B 12:10:34.549090 : Cannot read memory at address 0x0000030B 12:10:34.549090 : Cannot read memory at address 0x0000038B 12:10:34.551082 : Cannot read memory at address 0x0000030B 12:10:34.551082 : Cannot read memory at address 0x0000038B 12:10:34.552079 : RawData event for Player #1: 12:10:34.552079 : Device rawinput data (Hex) = [ 000082AC, 000076D0 ] 12:10:34.552079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.552079 : OnScreen Cursor Position (Px) = [ 980, 501 ] 12:10:34.553075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.553075 : Cannot read memory at address 0x0000030B 12:10:34.553075 : ClientWindow Style = FullScreen 12:10:34.553075 : Cannot read memory at address 0x0000038B 12:10:34.553578 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.553578 : Game Position (Hex) = [ 03D4, 01F5 ] 12:10:34.553578 : Game Position (Dec) = [ 980, 501 ] 12:10:34.553578 : - 12:10:34.555502 : Cannot read memory at address 0x0000030B 12:10:34.555502 : Cannot read memory at address 0x0000038B 12:10:34.557492 : Cannot read memory at address 0x0000030B 12:10:34.557492 : Cannot read memory at address 0x0000038B 12:10:34.557492 : RawData event for Player #1: 12:10:34.558490 : Device rawinput data (Hex) = [ 000082A0, 000076D0 ] 12:10:34.558490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.558490 : OnScreen Cursor Position (Px) = [ 979, 501 ] 12:10:34.558490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.558490 : ClientWindow Style = FullScreen 12:10:34.558490 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.559486 : Game Position (Hex) = [ 03D3, 01F5 ] 12:10:34.559486 : Game Position (Dec) = [ 979, 501 ] 12:10:34.559486 : Cannot read memory at address 0x0000038B 12:10:34.559486 : - 12:10:34.561482 : Cannot read memory at address 0x0000030B 12:10:34.561482 : Cannot read memory at address 0x0000038B 12:10:34.562989 : Cannot read memory at address 0x0000030B 12:10:34.562989 : Cannot read memory at address 0x0000038B 12:10:34.565013 : Cannot read memory at address 0x0000030B 12:10:34.565013 : Cannot read memory at address 0x0000038B 12:10:34.565013 : RawData event for Player #1: 12:10:34.566011 : Device rawinput data (Hex) = [ 000082AC, 000076D0 ] 12:10:34.566011 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.566011 : OnScreen Cursor Position (Px) = [ 980, 501 ] 12:10:34.566011 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.567007 : ClientWindow Style = FullScreen 12:10:34.567007 : Cannot read memory at address 0x0000030B 12:10:34.567007 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.567007 : Cannot read memory at address 0x0000038B 12:10:34.567007 : Game Position (Hex) = [ 03D4, 01F5 ] 12:10:34.567007 : Game Position (Dec) = [ 980, 501 ] 12:10:34.567007 : - 12:10:34.569003 : Cannot read memory at address 0x0000030B 12:10:34.569003 : Cannot read memory at address 0x0000038B 12:10:34.570996 : Cannot read memory at address 0x0000030B 12:10:34.570996 : Cannot read memory at address 0x0000038B 12:10:34.571993 : RawData event for Player #1: 12:10:34.571993 : Device rawinput data (Hex) = [ 000082AC, 000076DC ] 12:10:34.571993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.571993 : OnScreen Cursor Position (Px) = [ 980, 501 ] 12:10:34.572987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.572987 : ClientWindow Style = FullScreen 12:10:34.573490 : Cannot read memory at address 0x0000038B 12:10:34.573490 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.573490 : Game Position (Hex) = [ 03D4, 01F5 ] 12:10:34.573490 : Game Position (Dec) = [ 980, 501 ] 12:10:34.573490 : - 12:10:34.575489 : Cannot read memory at address 0x0000030B 12:10:34.575489 : Cannot read memory at address 0x0000038B 12:10:34.577483 : Cannot read memory at address 0x0000030B 12:10:34.577483 : Cannot read memory at address 0x0000038B 12:10:34.579474 : Cannot read memory at address 0x0000030B 12:10:34.579474 : Cannot read memory at address 0x0000038B 12:10:34.579474 : Device rawinput data (Hex) = [ 00008278, 000076E4 ] 12:10:34.579474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.579474 : OnScreen Cursor Position (Px) = [ 978, 501 ] 12:10:34.580471 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.580471 : ClientWindow Style = FullScreen 12:10:34.580471 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.580471 : Game Position (Hex) = [ 03D2, 01F5 ] 12:10:34.580471 : Game Position (Dec) = [ 978, 501 ] 12:10:34.581467 : - 12:10:34.581467 : Cannot read memory at address 0x0000030B 12:10:34.581467 : Cannot read memory at address 0x0000038B 12:10:34.583983 : Cannot read memory at address 0x0000030B 12:10:34.583983 : Cannot read memory at address 0x0000038B 12:10:34.585365 : Cannot read memory at address 0x0000030B 12:10:34.585365 : Cannot read memory at address 0x0000038B 12:10:34.586396 : RawData event for Player #1: 12:10:34.586396 : Device rawinput data (Hex) = [ 00008278, 000076E4 ] 12:10:34.586396 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.586396 : OnScreen Cursor Position (Px) = [ 978, 501 ] 12:10:34.586396 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.586396 : ClientWindow Style = FullScreen 12:10:34.586396 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.587394 : Game Position (Hex) = [ 03D2, 01F5 ] 12:10:34.587394 : Cannot read memory at address 0x0000030B 12:10:34.587394 : Cannot read memory at address 0x0000038B 12:10:34.589359 : Cannot read memory at address 0x0000030B 12:10:34.589359 : Cannot read memory at address 0x0000038B 12:10:34.591352 : Cannot read memory at address 0x0000030B 12:10:34.591352 : Cannot read memory at address 0x0000038B 12:10:34.592860 : Cannot read memory at address 0x0000030B 12:10:34.592860 : Cannot read memory at address 0x0000038B 12:10:34.592860 : RawData event for Player #1: 12:10:34.592860 : Device rawinput data (Hex) = [ 00008278, 00007724 ] 12:10:34.592860 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.593899 : OnScreen Cursor Position (Px) = [ 978, 502 ] 12:10:34.593899 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.593899 : ClientWindow Style = FullScreen 12:10:34.593899 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.593899 : Game Position (Hex) = [ 03D2, 01F6 ] 12:10:34.593899 : Game Position (Dec) = [ 978, 502 ] 12:10:34.593899 : - 12:10:34.594896 : Cannot read memory at address 0x0000030B 12:10:34.594896 : Cannot read memory at address 0x0000038B 12:10:34.596893 : Cannot read memory at address 0x0000030B 12:10:34.596893 : Cannot read memory at address 0x0000038B 12:10:34.598882 : Cannot read memory at address 0x0000030B 12:10:34.598882 : Cannot read memory at address 0x0000038B 12:10:34.598882 : RawData event for Player #1: 12:10:34.598882 : Device rawinput data (Hex) = [ 00008278, 00007718 ] 12:10:34.599879 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.599879 : OnScreen Cursor Position (Px) = [ 978, 502 ] 12:10:34.599879 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.599879 : ClientWindow Style = FullScreen 12:10:34.599879 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.599879 : Game Position (Hex) = [ 03D2, 01F6 ] 12:10:34.600875 : Cannot read memory at address 0x0000030B 12:10:34.600875 : Game Position (Dec) = [ 978, 502 ] 12:10:34.600875 : Cannot read memory at address 0x0000038B 12:10:34.602869 : Cannot read memory at address 0x0000030B 12:10:34.602869 : Cannot read memory at address 0x0000038B 12:10:34.604372 : Cannot read memory at address 0x0000030B 12:10:34.604372 : Cannot read memory at address 0x0000038B 12:10:34.606365 : RawData event for Player #1: 12:10:34.606365 : Cannot read memory at address 0x0000030B 12:10:34.606365 : Device rawinput data (Hex) = [ 00008278, 00007718 ] 12:10:34.606365 : Cannot read memory at address 0x0000038B 12:10:34.606365 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.606365 : OnScreen Cursor Position (Px) = [ 978, 502 ] 12:10:34.606365 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.606365 : ClientWindow Style = FullScreen 12:10:34.606365 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.607361 : Game Position (Hex) = [ 03D2, 01F6 ] 12:10:34.607361 : Game Position (Dec) = [ 978, 502 ] 12:10:34.607361 : - 12:10:34.608362 : Cannot read memory at address 0x0000030B 12:10:34.608362 : Cannot read memory at address 0x0000038B 12:10:34.610351 : Cannot read memory at address 0x0000030B 12:10:34.610351 : Cannot read memory at address 0x0000038B 12:10:34.612859 : Cannot read memory at address 0x0000030B 12:10:34.612859 : Cannot read memory at address 0x0000038B 12:10:34.612859 : RawData event for Player #1: 12:10:34.612859 : Device rawinput data (Hex) = [ 00008250, 000076D8 ] 12:10:34.612859 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.613893 : OnScreen Cursor Position (Px) = [ 977, 501 ] 12:10:34.613893 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.613893 : ClientWindow Style = FullScreen 12:10:34.613893 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.614463 : Game Position (Hex) = [ 03D1, 01F5 ] 12:10:34.614463 : Cannot read memory at address 0x0000030B 12:10:34.614463 : Cannot read memory at address 0x0000038B 12:10:34.614463 : - 12:10:34.616463 : Cannot read memory at address 0x0000030B 12:10:34.616463 : Cannot read memory at address 0x0000038B 12:10:34.618456 : Cannot read memory at address 0x0000030B 12:10:34.618456 : Cannot read memory at address 0x0000038B 12:10:34.619453 : RawData event for Player #1: 12:10:34.620446 : Device rawinput data (Hex) = [ 00008244, 000076C8 ] 12:10:34.620446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.620446 : Cannot read memory at address 0x0000030B 12:10:34.620446 : OnScreen Cursor Position (Px) = [ 977, 501 ] 12:10:34.620446 : Cannot read memory at address 0x0000038B 12:10:34.620446 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.620446 : ClientWindow Style = FullScreen 12:10:34.620446 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.620446 : Game Position (Hex) = [ 03D1, 01F5 ] 12:10:34.620446 : Game Position (Dec) = [ 977, 501 ] 12:10:34.621442 : - 12:10:34.622949 : Cannot read memory at address 0x0000030B 12:10:34.622949 : Cannot read memory at address 0x0000038B 12:10:34.624648 : Cannot read memory at address 0x0000030B 12:10:34.624648 : Cannot read memory at address 0x0000038B 12:10:34.626650 : Cannot read memory at address 0x0000030B 12:10:34.626650 : Cannot read memory at address 0x0000038B 12:10:34.626650 : RawData event for Player #1: 12:10:34.626650 : Device rawinput data (Hex) = [ 00008224, 000076D8 ] 12:10:34.627643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.627643 : OnScreen Cursor Position (Px) = [ 976, 501 ] 12:10:34.627643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.627643 : ClientWindow Style = FullScreen 12:10:34.628640 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.628640 : Cannot read memory at address 0x0000030B 12:10:34.628640 : Game Position (Hex) = [ 03D0, 01F5 ] 12:10:34.628640 : Cannot read memory at address 0x0000038B 12:10:34.628640 : - 12:10:34.630636 : Cannot read memory at address 0x0000030B 12:10:34.630636 : Cannot read memory at address 0x0000038B 12:10:34.633133 : Cannot read memory at address 0x0000030B 12:10:34.633133 : Cannot read memory at address 0x0000038B 12:10:34.633133 : Device rawinput data (Hex) = [ 000081FC, 000076C0 ] 12:10:34.634172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.634172 : OnScreen Cursor Position (Px) = [ 974, 500 ] 12:10:34.634172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.634172 : ClientWindow Style = FullScreen 12:10:34.634172 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.634172 : Game Position (Hex) = [ 03CE, 01F4 ] 12:10:34.635169 : Game Position (Dec) = [ 974, 500 ] 12:10:34.635169 : - 12:10:34.635169 : Cannot read memory at address 0x0000038B 12:10:34.637162 : Cannot read memory at address 0x0000030B 12:10:34.637162 : Cannot read memory at address 0x0000038B 12:10:34.639158 : Cannot read memory at address 0x0000030B 12:10:34.639158 : Cannot read memory at address 0x0000038B 12:10:34.640152 : RawData event for Player #1: 12:10:34.640152 : Device rawinput data (Hex) = [ 000081FC, 000076C0 ] 12:10:34.640152 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.640152 : OnScreen Cursor Position (Px) = [ 974, 500 ] 12:10:34.641149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.641149 : Cannot read memory at address 0x0000030B 12:10:34.641149 : ClientWindow Style = FullScreen 12:10:34.641149 : Cannot read memory at address 0x0000038B 12:10:34.641149 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.641149 : Game Position (Hex) = [ 03CE, 01F4 ] 12:10:34.641149 : Game Position (Dec) = [ 974, 500 ] 12:10:34.641149 : - 12:10:34.643142 : Cannot read memory at address 0x0000030B 12:10:34.643142 : Cannot read memory at address 0x0000038B 12:10:34.645401 : Cannot read memory at address 0x0000030B 12:10:34.645401 : Cannot read memory at address 0x0000038B 12:10:34.647391 : RawData event for Player #1: 12:10:34.647391 : Cannot read memory at address 0x0000030B 12:10:34.647391 : Device rawinput data (Hex) = [ 000081D8, 000076FC ] 12:10:34.647391 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.647391 : Cannot read memory at address 0x0000038B 12:10:34.648388 : OnScreen Cursor Position (Px) = [ 973, 501 ] 12:10:34.648388 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.648388 : ClientWindow Style = FullScreen 12:10:34.648388 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.648388 : Game Position (Hex) = [ 03CD, 01F5 ] 12:10:34.649385 : Game Position (Dec) = [ 973, 501 ] 12:10:34.649385 : Cannot read memory at address 0x0000030B 12:10:34.649385 : Cannot read memory at address 0x0000038B 12:10:34.651377 : Cannot read memory at address 0x0000030B 12:10:34.651377 : Cannot read memory at address 0x0000038B 12:10:34.652883 : Cannot read memory at address 0x0000030B 12:10:34.652883 : Cannot read memory at address 0x0000038B 12:10:34.653414 : RawData event for Player #1: 12:10:34.654420 : Device rawinput data (Hex) = [ 000081D8, 000076FC ] 12:10:34.654420 : Cannot read memory at address 0x0000030B 12:10:34.654420 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.654420 : Cannot read memory at address 0x0000038B 12:10:34.654420 : OnScreen Cursor Position (Px) = [ 973, 501 ] 12:10:34.654420 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.654420 : ClientWindow Style = FullScreen 12:10:34.654420 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.654420 : Game Position (Hex) = [ 03CD, 01F5 ] 12:10:34.655417 : Game Position (Dec) = [ 973, 501 ] 12:10:34.655417 : - 12:10:34.656417 : Cannot read memory at address 0x0000030B 12:10:34.656417 : Cannot read memory at address 0x0000038B 12:10:34.658411 : Cannot read memory at address 0x0000030B 12:10:34.658411 : Cannot read memory at address 0x0000038B 12:10:34.660401 : Cannot read memory at address 0x0000030B 12:10:34.660401 : Cannot read memory at address 0x0000038B 12:10:34.660401 : RawData event for Player #1: 12:10:34.661397 : Device rawinput data (Hex) = [ 000081D8, 000076FC ] 12:10:34.661397 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.661397 : OnScreen Cursor Position (Px) = [ 973, 501 ] 12:10:34.661397 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.661397 : ClientWindow Style = FullScreen 12:10:34.661397 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.661397 : Game Position (Hex) = [ 03CD, 01F5 ] 12:10:34.661397 : Game Position (Dec) = [ 973, 501 ] 12:10:34.661397 : - 12:10:34.662904 : Cannot read memory at address 0x0000030B 12:10:34.662904 : Cannot read memory at address 0x0000038B 12:10:34.664539 : Cannot read memory at address 0x0000030B 12:10:34.664539 : Cannot read memory at address 0x0000038B 12:10:34.666539 : Cannot read memory at address 0x0000030B 12:10:34.666539 : Cannot read memory at address 0x0000038B 12:10:34.667535 : RawData event for Player #1: 12:10:34.668529 : Cannot read memory at address 0x0000030B 12:10:34.668529 : Cannot read memory at address 0x0000038B 12:10:34.668529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.668529 : OnScreen Cursor Position (Px) = [ 972, 501 ] 12:10:34.668529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.668529 : ClientWindow Style = FullScreen 12:10:34.668529 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.669525 : Game Position (Hex) = [ 03CC, 01F5 ] 12:10:34.669525 : Game Position (Dec) = [ 972, 501 ] 12:10:34.669525 : - 12:10:34.670522 : Cannot read memory at address 0x0000030B 12:10:34.670522 : Cannot read memory at address 0x0000038B 12:10:34.673020 : Cannot read memory at address 0x0000030B 12:10:34.673020 : Cannot read memory at address 0x0000038B 12:10:34.674027 : RawData event for Player #1: 12:10:34.674027 : Device rawinput data (Hex) = [ 000081A8, 000076B0 ] 12:10:34.674643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.674643 : Cannot read memory at address 0x0000030B 12:10:34.674643 : OnScreen Cursor Position (Px) = [ 972, 500 ] 12:10:34.674643 : Cannot read memory at address 0x0000038B 12:10:34.674643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.674643 : ClientWindow Style = FullScreen 12:10:34.674643 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.674643 : Game Position (Hex) = [ 03CC, 01F4 ] 12:10:34.674643 : Game Position (Dec) = [ 972, 500 ] 12:10:34.674643 : - 12:10:34.676642 : Cannot read memory at address 0x0000030B 12:10:34.676642 : Cannot read memory at address 0x0000038B 12:10:34.678635 : Cannot read memory at address 0x0000030B 12:10:34.678635 : Cannot read memory at address 0x0000038B 12:10:34.680629 : Cannot read memory at address 0x0000030B 12:10:34.680629 : Cannot read memory at address 0x0000038B 12:10:34.680629 : RawData event for Player #1: 12:10:34.680629 : Device rawinput data (Hex) = [ 000081A4, 000076A4 ] 12:10:34.681622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.681622 : OnScreen Cursor Position (Px) = [ 972, 500 ] 12:10:34.681622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.681622 : ClientWindow Style = FullScreen 12:10:34.681622 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.681622 : Game Position (Hex) = [ 03CC, 01F4 ] 12:10:34.681622 : Game Position (Dec) = [ 972, 500 ] 12:10:34.681622 : - 12:10:34.683126 : Cannot read memory at address 0x0000030B 12:10:34.683126 : Cannot read memory at address 0x0000038B 12:10:34.685135 : Cannot read memory at address 0x0000030B 12:10:34.685135 : Cannot read memory at address 0x0000038B 12:10:34.687132 : Cannot read memory at address 0x0000030B 12:10:34.687132 : Cannot read memory at address 0x0000038B 12:10:34.688125 : RawData event for Player #1: 12:10:34.688125 : Device rawinput data (Hex) = [ 000081A4, 000076A4 ] 12:10:34.688125 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.688125 : OnScreen Cursor Position (Px) = [ 972, 500 ] 12:10:34.688125 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.689122 : ClientWindow Style = FullScreen 12:10:34.689122 : Cannot read memory at address 0x0000030B 12:10:34.689122 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.689122 : Cannot read memory at address 0x0000038B 12:10:34.689122 : Game Position (Hex) = [ 03CC, 01F4 ] 12:10:34.689122 : Game Position (Dec) = [ 972, 500 ] 12:10:34.689122 : - 12:10:34.691115 : Cannot read memory at address 0x0000030B 12:10:34.691115 : Cannot read memory at address 0x0000038B 12:10:34.693109 : Cannot read memory at address 0x0000030B 12:10:34.693109 : Cannot read memory at address 0x0000038B 12:10:34.694616 : Cannot read memory at address 0x0000030B 12:10:34.694616 : Cannot read memory at address 0x0000038B 12:10:34.694616 : RawData event for Player #1: 12:10:34.694616 : Device rawinput data (Hex) = [ 0000817C, 00007698 ] 12:10:34.694616 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.695608 : OnScreen Cursor Position (Px) = [ 971, 500 ] 12:10:34.695608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.695608 : ClientWindow Style = FullScreen 12:10:34.695608 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.695608 : Game Position (Hex) = [ 03CB, 01F4 ] 12:10:34.695608 : Game Position (Dec) = [ 971, 500 ] 12:10:34.695608 : - 12:10:34.696605 : Cannot read memory at address 0x0000030B 12:10:34.696605 : Cannot read memory at address 0x0000038B 12:10:34.698598 : Cannot read memory at address 0x0000030B 12:10:34.698598 : Cannot read memory at address 0x0000038B 12:10:34.700595 : Cannot read memory at address 0x0000030B 12:10:34.700595 : Cannot read memory at address 0x0000038B 12:10:34.701588 : RawData event for Player #1: 12:10:34.701588 : Device rawinput data (Hex) = [ 0000817C, 00007698 ] 12:10:34.701588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.701588 : OnScreen Cursor Position (Px) = [ 971, 500 ] 12:10:34.701588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.701588 : ClientWindow Style = FullScreen 12:10:34.703090 : Cannot read memory at address 0x0000030B 12:10:34.703090 : Cannot read memory at address 0x0000038B 12:10:34.703090 : Game Position (Hex) = [ 03CB, 01F4 ] 12:10:34.703090 : Game Position (Dec) = [ 971, 500 ] 12:10:34.703090 : - 12:10:34.705155 : Cannot read memory at address 0x0000030B 12:10:34.705155 : Cannot read memory at address 0x0000038B 12:10:34.706605 : Cannot read memory at address 0x0000030B 12:10:34.706605 : Cannot read memory at address 0x0000038B 12:10:34.708677 : Cannot read memory at address 0x0000030B 12:10:34.708677 : Cannot read memory at address 0x0000038B 12:10:34.708677 : RawData event for Player #1: 12:10:34.708677 : Device rawinput data (Hex) = [ 00008174, 00007658 ] 12:10:34.708677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.709652 : OnScreen Cursor Position (Px) = [ 970, 499 ] 12:10:34.709652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.709652 : ClientWindow Style = FullScreen 12:10:34.709652 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.709652 : Game Position (Hex) = [ 03CA, 01F3 ] 12:10:34.709652 : Game Position (Dec) = [ 970, 499 ] 12:10:34.709652 : - 12:10:34.710653 : Cannot read memory at address 0x0000030B 12:10:34.710653 : Cannot read memory at address 0x0000038B 12:10:34.713195 : Cannot read memory at address 0x0000030B 12:10:34.713195 : Cannot read memory at address 0x0000038B 12:10:34.715205 : Cannot read memory at address 0x0000030B 12:10:34.715205 : Cannot read memory at address 0x0000038B 12:10:34.715205 : Device rawinput data (Hex) = [ 00008174, 00007658 ] 12:10:34.715205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.715205 : OnScreen Cursor Position (Px) = [ 970, 499 ] 12:10:34.716202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.716202 : ClientWindow Style = FullScreen 12:10:34.716202 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.716202 : Game Position (Hex) = [ 03CA, 01F3 ] 12:10:34.716202 : Game Position (Dec) = [ 970, 499 ] 12:10:34.716202 : - 12:10:34.717198 : Cannot read memory at address 0x0000030B 12:10:34.717198 : Cannot read memory at address 0x0000038B 12:10:34.719191 : Cannot read memory at address 0x0000030B 12:10:34.719191 : Cannot read memory at address 0x0000038B 12:10:34.721184 : Cannot read memory at address 0x0000030B 12:10:34.721184 : Cannot read memory at address 0x0000038B 12:10:34.722181 : RawData event for Player #1: 12:10:34.722181 : Device rawinput data (Hex) = [ 0000819C, 00007664 ] 12:10:34.722181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.722181 : OnScreen Cursor Position (Px) = [ 972, 499 ] 12:10:34.722181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.722181 : ClientWindow Style = FullScreen 12:10:34.723178 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.723178 : Cannot read memory at address 0x0000030B 12:10:34.723178 : Game Position (Hex) = [ 03CC, 01F3 ] 12:10:34.723178 : Cannot read memory at address 0x0000038B 12:10:34.723178 : Game Position (Dec) = [ 972, 499 ] 12:10:34.723178 : - 12:10:34.724552 : Cannot read memory at address 0x0000030B 12:10:34.724552 : Cannot read memory at address 0x0000038B 12:10:34.726550 : Cannot read memory at address 0x0000030B 12:10:34.726550 : Cannot read memory at address 0x0000038B 12:10:34.728543 : Cannot read memory at address 0x0000030B 12:10:34.728543 : Cannot read memory at address 0x0000038B 12:10:34.728543 : RawData event for Player #1: 12:10:34.728543 : Device rawinput data (Hex) = [ 0000819C, 00007664 ] 12:10:34.728543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.728543 : OnScreen Cursor Position (Px) = [ 972, 499 ] 12:10:34.729539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.729539 : ClientWindow Style = FullScreen 12:10:34.729539 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.729539 : Game Position (Hex) = [ 03CC, 01F3 ] 12:10:34.729539 : Game Position (Dec) = [ 972, 499 ] 12:10:34.729539 : - 12:10:34.730539 : Cannot read memory at address 0x0000030B 12:10:34.730539 : Cannot read memory at address 0x0000038B 12:10:34.733038 : Cannot read memory at address 0x0000030B 12:10:34.733038 : Cannot read memory at address 0x0000038B 12:10:34.735070 : Cannot read memory at address 0x0000030B 12:10:34.735070 : Cannot read memory at address 0x0000038B 12:10:34.736067 : RawData event for Player #1: 12:10:34.736067 : Device rawinput data (Hex) = [ 000081A4, 000076A4 ] 12:10:34.736067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.736067 : OnScreen Cursor Position (Px) = [ 972, 500 ] 12:10:34.736067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.736067 : ClientWindow Style = FullScreen 12:10:34.737060 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.737060 : Cannot read memory at address 0x0000030B 12:10:34.737060 : Game Position (Hex) = [ 03CC, 01F4 ] 12:10:34.737060 : Cannot read memory at address 0x0000038B 12:10:34.737060 : Game Position (Dec) = [ 972, 500 ] 12:10:34.737060 : - 12:10:34.739053 : Cannot read memory at address 0x0000030B 12:10:34.739053 : Cannot read memory at address 0x0000038B 12:10:34.741051 : Cannot read memory at address 0x0000030B 12:10:34.741051 : Cannot read memory at address 0x0000038B 12:10:34.743044 : Cannot read memory at address 0x0000030B 12:10:34.743044 : RawData event for Player #1: 12:10:34.743548 : Device rawinput data (Hex) = [ 000081A4, 000076A4 ] 12:10:34.743548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.743548 : OnScreen Cursor Position (Px) = [ 972, 500 ] 12:10:34.743548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.743548 : ClientWindow Style = FullScreen 12:10:34.744548 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.744548 : Game Position (Hex) = [ 03CC, 01F4 ] 12:10:34.744548 : Game Position (Dec) = [ 972, 500 ] 12:10:34.744548 : - 12:10:34.745547 : Cannot read memory at address 0x0000030B 12:10:34.745547 : Cannot read memory at address 0x0000038B 12:10:34.747540 : Cannot read memory at address 0x0000030B 12:10:34.747540 : Cannot read memory at address 0x0000038B 12:10:34.748535 : RawData event for Player #1: 12:10:34.749531 : Device rawinput data (Hex) = [ 0000819C, 00007664 ] 12:10:34.749531 : Cannot read memory at address 0x0000030B 12:10:34.749531 : Cannot read memory at address 0x0000038B 12:10:34.749531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.749531 : ClientWindow Style = FullScreen 12:10:34.750527 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.750527 : Game Position (Hex) = [ 03CC, 01F3 ] 12:10:34.750527 : Game Position (Dec) = [ 972, 499 ] 12:10:34.750527 : - 12:10:34.751524 : Cannot read memory at address 0x0000030B 12:10:34.751524 : Cannot read memory at address 0x0000038B 12:10:34.753029 : Cannot read memory at address 0x0000030B 12:10:34.753029 : Cannot read memory at address 0x0000038B 12:10:34.754520 : Cannot read memory at address 0x0000030B 12:10:34.754520 : Cannot read memory at address 0x0000038B 12:10:34.755524 : RawData event for Player #1: 12:10:34.756517 : Device rawinput data (Hex) = [ 00008194, 00007670 ] 12:10:34.756517 : Cannot read memory at address 0x0000030B 12:10:34.756517 : OnScreen Cursor Position (Px) = [ 971, 499 ] 12:10:34.756517 : Cannot read memory at address 0x0000038B 12:10:34.756517 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.756517 : ClientWindow Style = FullScreen 12:10:34.757514 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.757514 : Game Position (Hex) = [ 03CB, 01F3 ] 12:10:34.757514 : Game Position (Dec) = [ 971, 499 ] 12:10:34.757514 : - 12:10:34.758511 : Cannot read memory at address 0x0000030B 12:10:34.758511 : Cannot read memory at address 0x0000038B 12:10:34.760503 : Cannot read memory at address 0x0000030B 12:10:34.760503 : Cannot read memory at address 0x0000038B 12:10:34.763011 : Cannot read memory at address 0x0000030B 12:10:34.763011 : RawData event for Player #1: 12:10:34.763011 : Cannot read memory at address 0x0000038B 12:10:34.763011 : Device rawinput data (Hex) = [ 00008194, 000076A0 ] 12:10:34.763011 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.763011 : OnScreen Cursor Position (Px) = [ 971, 500 ] 12:10:34.763011 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.763011 : ClientWindow Style = FullScreen 12:10:34.763011 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.764043 : Game Position (Hex) = [ 03CB, 01F4 ] 12:10:34.764043 : Game Position (Dec) = [ 971, 500 ] 12:10:34.764043 : - 12:10:34.765040 : Cannot read memory at address 0x0000030B 12:10:34.765040 : Cannot read memory at address 0x0000038B 12:10:34.767037 : Cannot read memory at address 0x0000030B 12:10:34.767037 : Cannot read memory at address 0x0000038B 12:10:34.769031 : Cannot read memory at address 0x0000030B 12:10:34.769031 : Cannot read memory at address 0x0000038B 12:10:34.770028 : RawData event for Player #1: 12:10:34.770028 : Device rawinput data (Hex) = [ 00008194, 000076A0 ] 12:10:34.770028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.770028 : OnScreen Cursor Position (Px) = [ 971, 500 ] 12:10:34.770028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.770028 : ClientWindow Style = FullScreen 12:10:34.770028 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.770028 : Game Position (Hex) = [ 03CB, 01F4 ] 12:10:34.770028 : Game Position (Dec) = [ 971, 500 ] 12:10:34.770028 : - 12:10:34.771020 : Cannot read memory at address 0x0000030B 12:10:34.771020 : Cannot read memory at address 0x0000038B 12:10:34.773013 : Cannot read memory at address 0x0000030B 12:10:34.773013 : Cannot read memory at address 0x0000038B 12:10:34.774189 : Cannot read memory at address 0x0000030B 12:10:34.774189 : Cannot read memory at address 0x0000038B 12:10:34.776187 : Cannot read memory at address 0x0000030B 12:10:34.776187 : Cannot read memory at address 0x0000038B 12:10:34.777182 : RawData event for Player #1: 12:10:34.777182 : Device rawinput data (Hex) = [ 000081C0, 000076E0 ] 12:10:34.777182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.777182 : OnScreen Cursor Position (Px) = [ 973, 501 ] 12:10:34.777182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.777182 : ClientWindow Style = FullScreen 12:10:34.777182 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.777182 : Game Position (Hex) = [ 03CD, 01F5 ] 12:10:34.777182 : Game Position (Dec) = [ 973, 501 ] 12:10:34.777182 : - 12:10:34.778177 : Cannot read memory at address 0x0000030B 12:10:34.778177 : Cannot read memory at address 0x0000038B 12:10:34.780171 : Cannot read memory at address 0x0000030B 12:10:34.780171 : Cannot read memory at address 0x0000038B 12:10:34.782164 : Cannot read memory at address 0x0000030B 12:10:34.782164 : Cannot read memory at address 0x0000038B 12:10:34.783669 : Cannot read memory at address 0x0000030B 12:10:34.783669 : Cannot read memory at address 0x0000038B 12:10:34.783669 : RawData event for Player #1: 12:10:34.783669 : Device rawinput data (Hex) = [ 00008194, 000076E0 ] 12:10:34.783669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.783669 : OnScreen Cursor Position (Px) = [ 971, 501 ] 12:10:34.783669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.784669 : ClientWindow Style = FullScreen 12:10:34.784669 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.784669 : Game Position (Hex) = [ 03CB, 01F5 ] 12:10:34.784669 : Game Position (Dec) = [ 971, 501 ] 12:10:34.784669 : - 12:10:34.785670 : Cannot read memory at address 0x0000030B 12:10:34.785670 : Cannot read memory at address 0x0000038B 12:10:34.787662 : Cannot read memory at address 0x0000030B 12:10:34.787662 : Cannot read memory at address 0x0000038B 12:10:34.789652 : Cannot read memory at address 0x0000030B 12:10:34.789652 : Cannot read memory at address 0x0000038B 12:10:34.789652 : RawData event for Player #1: 12:10:34.789652 : Device rawinput data (Hex) = [ 000081C0, 000076E8 ] 12:10:34.789652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.790649 : OnScreen Cursor Position (Px) = [ 973, 501 ] 12:10:34.790649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.790649 : ClientWindow Style = FullScreen 12:10:34.790649 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.790649 : Game Position (Hex) = [ 03CD, 01F5 ] 12:10:34.790649 : Game Position (Dec) = [ 973, 501 ] 12:10:34.790649 : - 12:10:34.791646 : Cannot read memory at address 0x0000030B 12:10:34.791646 : Cannot read memory at address 0x0000038B 12:10:34.793149 : Cannot read memory at address 0x0000030B 12:10:34.793149 : Cannot read memory at address 0x0000038B 12:10:34.794675 : Cannot read memory at address 0x0000030B 12:10:34.794675 : Cannot read memory at address 0x0000038B 12:10:34.796240 : Cannot read memory at address 0x0000030B 12:10:34.796240 : Cannot read memory at address 0x0000038B 12:10:34.797263 : RawData event for Player #1: 12:10:34.797263 : Device rawinput data (Hex) = [ 000081B8, 00007728 ] 12:10:34.797263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.797263 : OnScreen Cursor Position (Px) = [ 972, 502 ] 12:10:34.797773 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.797773 : Cannot read memory at address 0x0000030B 12:10:34.797773 : ClientWindow Style = FullScreen 12:10:34.797773 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.798321 : Game Position (Hex) = [ 03CC, 01F6 ] 12:10:34.798321 : Game Position (Dec) = [ 972, 502 ] 12:10:34.798321 : - 12:10:34.799840 : Cannot read memory at address 0x0000030B 12:10:34.799840 : Cannot read memory at address 0x0000038B 12:10:34.801834 : Cannot read memory at address 0x0000030B 12:10:34.801834 : Cannot read memory at address 0x0000038B 12:10:34.803901 : Cannot read memory at address 0x0000030B 12:10:34.803901 : Cannot read memory at address 0x0000038B 12:10:34.803901 : RawData event for Player #1: 12:10:34.803901 : Device rawinput data (Hex) = [ 000081B8, 00007728 ] 12:10:34.803901 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.804626 : OnScreen Cursor Position (Px) = [ 972, 502 ] 12:10:34.804626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.804626 : ClientWindow Style = FullScreen 12:10:34.804626 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.804626 : Game Position (Hex) = [ 03CC, 01F6 ] 12:10:34.804626 : Game Position (Dec) = [ 972, 502 ] 12:10:34.804626 : - 12:10:34.805625 : Cannot read memory at address 0x0000030B 12:10:34.805625 : Cannot read memory at address 0x0000038B 12:10:34.807621 : Cannot read memory at address 0x0000030B 12:10:34.807621 : Cannot read memory at address 0x0000038B 12:10:34.809615 : Cannot read memory at address 0x0000030B 12:10:34.809615 : Cannot read memory at address 0x0000038B 12:10:34.810612 : RawData event for Player #1: 12:10:34.810612 : Device rawinput data (Hex) = [ 00008184, 00007728 ] 12:10:34.811605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.811605 : Cannot read memory at address 0x0000030B 12:10:34.811605 : OnScreen Cursor Position (Px) = [ 971, 502 ] 12:10:34.811605 : Cannot read memory at address 0x0000038B 12:10:34.811605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.811605 : ClientWindow Style = FullScreen 12:10:34.811605 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.811605 : Game Position (Hex) = [ 03CB, 01F6 ] 12:10:34.811605 : Game Position (Dec) = [ 971, 502 ] 12:10:34.811605 : - 12:10:34.813108 : Cannot read memory at address 0x0000030B 12:10:34.813108 : Cannot read memory at address 0x0000038B 12:10:34.815113 : Cannot read memory at address 0x0000030B 12:10:34.815113 : Cannot read memory at address 0x0000038B 12:10:34.817110 : Cannot read memory at address 0x0000030B 12:10:34.817110 : Cannot read memory at address 0x0000038B 12:10:34.818103 : RawData event for Player #1: 12:10:34.818103 : Device rawinput data (Hex) = [ 000081A4, 00007728 ] 12:10:34.818103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.818103 : OnScreen Cursor Position (Px) = [ 972, 502 ] 12:10:34.819100 : Cannot read memory at address 0x0000030B 12:10:34.819100 : Cannot read memory at address 0x0000038B 12:10:34.819100 : ClientWindow Style = FullScreen 12:10:34.819100 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.819100 : Game Position (Hex) = [ 03CC, 01F6 ] 12:10:34.819100 : Game Position (Dec) = [ 972, 502 ] 12:10:34.819100 : - 12:10:34.821092 : Cannot read memory at address 0x0000030B 12:10:34.821092 : Cannot read memory at address 0x0000038B 12:10:34.823086 : Cannot read memory at address 0x0000030B 12:10:34.823086 : Cannot read memory at address 0x0000038B 12:10:34.824526 : Cannot read memory at address 0x0000030B 12:10:34.824526 : Cannot read memory at address 0x0000038B 12:10:34.824526 : RawData event for Player #1: 12:10:34.824526 : Device rawinput data (Hex) = [ 000081B0, 00007768 ] 12:10:34.824526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.824526 : OnScreen Cursor Position (Px) = [ 972, 503 ] 12:10:34.825525 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.825525 : ClientWindow Style = FullScreen 12:10:34.825525 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.825525 : Game Position (Hex) = [ 03CC, 01F7 ] 12:10:34.825525 : Game Position (Dec) = [ 972, 503 ] 12:10:34.825525 : - 12:10:34.826521 : Cannot read memory at address 0x0000030B 12:10:34.826521 : Cannot read memory at address 0x0000038B 12:10:34.828514 : Cannot read memory at address 0x0000030B 12:10:34.828514 : Cannot read memory at address 0x0000038B 12:10:34.830508 : Cannot read memory at address 0x0000030B 12:10:34.830508 : Cannot read memory at address 0x0000038B 12:10:34.831505 : RawData event for Player #1: 12:10:34.831505 : Device rawinput data (Hex) = [ 000081B0, 00007768 ] 12:10:34.831505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.831505 : OnScreen Cursor Position (Px) = [ 972, 503 ] 12:10:34.831505 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.831505 : ClientWindow Style = FullScreen 12:10:34.831505 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.831505 : Game Position (Hex) = [ 03CC, 01F7 ] 12:10:34.831505 : Game Position (Dec) = [ 972, 503 ] 12:10:34.831505 : - 12:10:34.833007 : Cannot read memory at address 0x0000030B 12:10:34.833007 : Cannot read memory at address 0x0000038B 12:10:34.835026 : Cannot read memory at address 0x0000030B 12:10:34.835026 : Cannot read memory at address 0x0000038B 12:10:34.837019 : Cannot read memory at address 0x0000030B 12:10:34.837019 : Cannot read memory at address 0x0000038B 12:10:34.838015 : RawData event for Player #1: 12:10:34.838015 : Device rawinput data (Hex) = [ 000081B0, 00007768 ] 12:10:34.838015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.838015 : OnScreen Cursor Position (Px) = [ 972, 503 ] 12:10:34.838015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.838015 : ClientWindow Style = FullScreen 12:10:34.838015 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.838015 : Game Position (Hex) = [ 03CC, 01F7 ] 12:10:34.838015 : Game Position (Dec) = [ 972, 503 ] 12:10:34.838015 : - 12:10:34.839013 : Cannot read memory at address 0x0000030B 12:10:34.839013 : Cannot read memory at address 0x0000038B 12:10:34.841010 : Cannot read memory at address 0x0000030B 12:10:34.841010 : Cannot read memory at address 0x0000038B 12:10:34.843003 : Cannot read memory at address 0x0000030B 12:10:34.843003 : Cannot read memory at address 0x0000038B 12:10:34.844257 : Cannot read memory at address 0x0000030B 12:10:34.844257 : Cannot read memory at address 0x0000038B 12:10:34.845255 : RawData event for Player #1: 12:10:34.845255 : Device rawinput data (Hex) = [ 000081A8, 00007728 ] 12:10:34.845255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.845255 : OnScreen Cursor Position (Px) = [ 972, 502 ] 12:10:34.845255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.845255 : ClientWindow Style = FullScreen 12:10:34.845255 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.845255 : Game Position (Hex) = [ 03CC, 01F6 ] 12:10:34.845255 : Game Position (Dec) = [ 972, 502 ] 12:10:34.845255 : - 12:10:34.846252 : Cannot read memory at address 0x0000030B 12:10:34.846252 : Cannot read memory at address 0x0000038B 12:10:34.848245 : Cannot read memory at address 0x0000030B 12:10:34.848245 : Cannot read memory at address 0x0000038B 12:10:34.850242 : Cannot read memory at address 0x0000030B 12:10:34.850242 : Cannot read memory at address 0x0000038B 12:10:34.851239 : RawData event for Player #1: 12:10:34.851239 : Device rawinput data (Hex) = [ 000081D8, 00007710 ] 12:10:34.851239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.851239 : OnScreen Cursor Position (Px) = [ 973, 502 ] 12:10:34.851239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.852741 : ClientWindow Style = FullScreen 12:10:34.852741 : Cannot read memory at address 0x0000030B 12:10:34.852741 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.852741 : Cannot read memory at address 0x0000038B 12:10:34.852741 : Game Position (Hex) = [ 03CD, 01F6 ] 12:10:34.852741 : Game Position (Dec) = [ 973, 502 ] 12:10:34.852741 : - 12:10:34.854477 : Cannot read memory at address 0x0000030B 12:10:34.854477 : Cannot read memory at address 0x0000038B 12:10:34.856477 : Cannot read memory at address 0x0000030B 12:10:34.856477 : Cannot read memory at address 0x0000038B 12:10:34.858466 : Cannot read memory at address 0x0000030B 12:10:34.858466 : Cannot read memory at address 0x0000038B 12:10:34.858466 : RawData event for Player #1: 12:10:34.858466 : Device rawinput data (Hex) = [ 00008200, 0000772C ] 12:10:34.858466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.859463 : OnScreen Cursor Position (Px) = [ 975, 502 ] 12:10:34.859463 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.859463 : ClientWindow Style = FullScreen 12:10:34.859463 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.859463 : Game Position (Hex) = [ 03CF, 01F6 ] 12:10:34.859463 : Game Position (Dec) = [ 975, 502 ] 12:10:34.859463 : - 12:10:34.860464 : Cannot read memory at address 0x0000030B 12:10:34.860464 : Cannot read memory at address 0x0000038B 12:10:34.862967 : Cannot read memory at address 0x0000030B 12:10:34.862967 : Cannot read memory at address 0x0000038B 12:10:34.864995 : Cannot read memory at address 0x0000030B 12:10:34.864995 : Cannot read memory at address 0x0000038B 12:10:34.865992 : RawData event for Player #1: 12:10:34.865992 : Device rawinput data (Hex) = [ 00008200, 000076E0 ] 12:10:34.865992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.865992 : OnScreen Cursor Position (Px) = [ 975, 501 ] 12:10:34.865992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.865992 : ClientWindow Style = FullScreen 12:10:34.866989 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.866989 : Game Position (Hex) = [ 03CF, 01F5 ] 12:10:34.866989 : Cannot read memory at address 0x0000038B 12:10:34.866989 : Game Position (Dec) = [ 975, 501 ] 12:10:34.866989 : - 12:10:34.868985 : Cannot read memory at address 0x0000030B 12:10:34.868985 : Cannot read memory at address 0x0000038B 12:10:34.870979 : Cannot read memory at address 0x0000030B 12:10:34.870979 : Cannot read memory at address 0x0000038B 12:10:34.871975 : RawData event for Player #1: 12:10:34.871975 : Device rawinput data (Hex) = [ 00008234, 000076A4 ] 12:10:34.871975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.871975 : OnScreen Cursor Position (Px) = [ 976, 500 ] 12:10:34.871975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.871975 : ClientWindow Style = FullScreen 12:10:34.872969 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.873094 : Cannot read memory at address 0x0000030B 12:10:34.873094 : Cannot read memory at address 0x0000038B 12:10:34.873094 : Game Position (Dec) = [ 976, 500 ] 12:10:34.873094 : - 12:10:34.874603 : Cannot read memory at address 0x0000030B 12:10:34.874603 : Cannot read memory at address 0x0000038B 12:10:34.876661 : Cannot read memory at address 0x0000030B 12:10:34.876661 : Cannot read memory at address 0x0000038B 12:10:34.878648 : Cannot read memory at address 0x0000030B 12:10:34.878648 : Cannot read memory at address 0x0000038B 12:10:34.878648 : RawData event for Player #1: 12:10:34.878648 : Device rawinput data (Hex) = [ 00008260, 00007664 ] 12:10:34.879593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.879593 : OnScreen Cursor Position (Px) = [ 977, 499 ] 12:10:34.879593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.879593 : ClientWindow Style = FullScreen 12:10:34.879593 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.880589 : Cannot read memory at address 0x0000030B 12:10:34.880589 : Game Position (Hex) = [ 03D1, 01F3 ] 12:10:34.880589 : Cannot read memory at address 0x0000038B 12:10:34.880589 : Game Position (Dec) = [ 977, 499 ] 12:10:34.880589 : - 12:10:34.883088 : Cannot read memory at address 0x0000030B 12:10:34.883088 : Cannot read memory at address 0x0000038B 12:10:34.885091 : Cannot read memory at address 0x0000030B 12:10:34.885091 : Cannot read memory at address 0x0000038B 12:10:34.886092 : RawData event for Player #1: 12:10:34.886092 : Device rawinput data (Hex) = [ 000082B4, 00007670 ] 12:10:34.886092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.886092 : OnScreen Cursor Position (Px) = [ 980, 499 ] 12:10:34.886092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.886092 : ClientWindow Style = FullScreen 12:10:34.887084 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.887084 : Cannot read memory at address 0x0000030B 12:10:34.887084 : Game Position (Hex) = [ 03D4, 01F3 ] 12:10:34.887084 : Cannot read memory at address 0x0000038B 12:10:34.887084 : Game Position (Dec) = [ 980, 499 ] 12:10:34.887084 : - 12:10:34.889081 : Cannot read memory at address 0x0000030B 12:10:34.889081 : Cannot read memory at address 0x0000038B 12:10:34.891076 : Cannot read memory at address 0x0000030B 12:10:34.891076 : Cannot read memory at address 0x0000038B 12:10:34.893068 : Cannot read memory at address 0x0000030B 12:10:34.893068 : RawData event for Player #1: 12:10:34.893572 : Device rawinput data (Hex) = [ 000082D4, 0000760C ] 12:10:34.893572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.893572 : OnScreen Cursor Position (Px) = [ 981, 498 ] 12:10:34.893572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.893572 : ClientWindow Style = FullScreen 12:10:34.893572 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.894572 : Game Position (Hex) = [ 03D5, 01F2 ] 12:10:34.894572 : Game Position (Dec) = [ 981, 498 ] 12:10:34.894572 : - 12:10:34.895571 : Cannot read memory at address 0x0000030B 12:10:34.895571 : Cannot read memory at address 0x0000038B 12:10:34.897565 : Cannot read memory at address 0x0000030B 12:10:34.897565 : Cannot read memory at address 0x0000038B 12:10:34.899555 : Cannot read memory at address 0x0000030B 12:10:34.899555 : Cannot read memory at address 0x0000038B 12:10:34.899555 : RawData event for Player #1: 12:10:34.899555 : Device rawinput data (Hex) = [ 00008358, 000075F8 ] 12:10:34.900551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.900551 : OnScreen Cursor Position (Px) = [ 985, 497 ] 12:10:34.900551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.900551 : ClientWindow Style = FullScreen 12:10:34.900551 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.900551 : Game Position (Hex) = [ 03D9, 01F1 ] 12:10:34.900551 : Game Position (Dec) = [ 985, 497 ] 12:10:34.900551 : - 12:10:34.901548 : Cannot read memory at address 0x0000030B 12:10:34.901548 : Cannot read memory at address 0x0000038B 12:10:34.903050 : Cannot read memory at address 0x0000030B 12:10:34.903050 : Cannot read memory at address 0x0000038B 12:10:34.905059 : Cannot read memory at address 0x0000030B 12:10:34.905059 : Cannot read memory at address 0x0000038B 12:10:34.907052 : Cannot read memory at address 0x0000030B 12:10:34.907052 : RawData event for Player #1: 12:10:34.907052 : Cannot read memory at address 0x0000038B 12:10:34.907052 : Device rawinput data (Hex) = [ 000083B0, 00007610 ] 12:10:34.907052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.908045 : OnScreen Cursor Position (Px) = [ 987, 498 ] 12:10:34.908045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.908045 : ClientWindow Style = FullScreen 12:10:34.908045 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.908045 : Game Position (Hex) = [ 03DB, 01F2 ] 12:10:34.909042 : Game Position (Dec) = [ 987, 498 ] 12:10:34.909042 : Cannot read memory at address 0x0000030B 12:10:34.909042 : - 12:10:34.909042 : Cannot read memory at address 0x0000038B 12:10:34.911039 : Cannot read memory at address 0x0000030B 12:10:34.911039 : Cannot read memory at address 0x0000038B 12:10:34.913095 : Cannot read memory at address 0x0000030B 12:10:34.913095 : RawData event for Player #1: 12:10:34.913095 : Device rawinput data (Hex) = [ 000083E0, 000075BC ] 12:10:34.913095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.914096 : OnScreen Cursor Position (Px) = [ 989, 496 ] 12:10:34.914096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.914096 : ClientWindow Style = FullScreen 12:10:34.914096 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.915091 : Game Position (Hex) = [ 03DD, 01F0 ] 12:10:34.915091 : Cannot read memory at address 0x0000030B 12:10:34.915091 : Game Position (Dec) = [ 989, 496 ] 12:10:34.915091 : Cannot read memory at address 0x0000038B 12:10:34.915091 : - 12:10:34.917087 : Cannot read memory at address 0x0000030B 12:10:34.917087 : Cannot read memory at address 0x0000038B 12:10:34.919078 : Cannot read memory at address 0x0000030B 12:10:34.919078 : Cannot read memory at address 0x0000038B 12:10:34.920075 : RawData event for Player #1: 12:10:34.920075 : Device rawinput data (Hex) = [ 00008460, 00007598 ] 12:10:34.920075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.920075 : OnScreen Cursor Position (Px) = [ 992, 496 ] 12:10:34.921071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.921071 : Cannot read memory at address 0x0000030B 12:10:34.921071 : ClientWindow Style = FullScreen 12:10:34.921071 : Cannot read memory at address 0x0000038B 12:10:34.921071 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.921071 : Game Position (Hex) = [ 03E0, 01F0 ] 12:10:34.921071 : Game Position (Dec) = [ 992, 496 ] 12:10:34.922068 : - 12:10:34.923067 : Cannot read memory at address 0x0000030B 12:10:34.923067 : Cannot read memory at address 0x0000038B 12:10:34.925377 : Cannot read memory at address 0x0000030B 12:10:34.925377 : Cannot read memory at address 0x0000038B 12:10:34.927369 : Cannot read memory at address 0x0000030B 12:10:34.927369 : RawData event for Player #1: 12:10:34.927369 : Cannot read memory at address 0x0000038B 12:10:34.927369 : Device rawinput data (Hex) = [ 000084B0, 00007510 ] 12:10:34.927369 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:34.928367 : OnScreen Cursor Position (Px) = [ 995, 493 ] 12:10:34.928367 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:34.928367 : ClientWindow Style = FullScreen 12:10:34.928367 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:34.928367 : Game Position (Hex) = [ 03E3, 01ED ] 12:10:34.928367 : Game Position (Dec) = [ 995, 493 ] 12:10:34.928367 : - 12:10:34.929363 : Cannot read memory at address 0x0000030B 12:10:34.929363 : Cannot read memory at address 0x0000038B 12:10:34.931357 : Cannot read memory at address 0x0000030B 12:10:35.006173 : RawData event for Player #1: 12:10:35.006681 : Cannot read memory at address 0x0000038B 12:10:35.007690 : Device rawinput data (Hex) = [ 0000852C, 0000752C ] 12:10:35.007690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.008685 : OnScreen Cursor Position (Px) = [ 998, 494 ] 12:10:35.009681 : Cannot read memory at address 0x0000038B 12:10:35.009681 : ClientWindow Style = FullScreen 12:10:35.010677 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.010677 : Game Position (Hex) = [ 03E6, 01EE ] 12:10:35.011676 : Game Position (Dec) = [ 998, 494 ] 12:10:35.011676 : Cannot read memory at address 0x0000030B 12:10:35.011676 : - 12:10:35.011676 : Cannot read memory at address 0x0000038B 12:10:35.014206 : Cannot read memory at address 0x0000030B 12:10:35.014206 : Cannot read memory at address 0x0000038B 12:10:35.016199 : RawData event for Player #1: 12:10:35.017196 : Device rawinput data (Hex) = [ 00008560, 000074E4 ] 12:10:35.017196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.017196 : Cannot read memory at address 0x0000038B 12:10:35.017196 : OnScreen Cursor Position (Px) = [ 1000, 493 ] 12:10:35.017196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.017196 : ClientWindow Style = FullScreen 12:10:35.018192 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.018192 : Game Position (Hex) = [ 03E8, 01ED ] 12:10:35.018192 : Game Position (Dec) = [ 1000, 493 ] 12:10:35.018192 : - 12:10:35.018192 : RawData event for Player #1: 12:10:35.018192 : Device rawinput data (Hex) = [ 00008760, 00007414 ] 12:10:35.018192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.018192 : OnScreen Cursor Position (Px) = [ 1015, 489 ] 12:10:35.019189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.019189 : Cannot read memory at address 0x0000030B 12:10:35.019189 : ClientWindow Style = FullScreen 12:10:35.019189 : Cannot read memory at address 0x0000038B 12:10:35.019189 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.019189 : Game Position (Hex) = [ 03F7, 01E9 ] 12:10:35.019189 : Game Position (Dec) = [ 1015, 489 ] 12:10:35.019189 : - 12:10:35.019189 : RawData event for Player #1: 12:10:35.020185 : Device rawinput data (Hex) = [ 000087E4, 0000742C ] 12:10:35.020185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.020185 : OnScreen Cursor Position (Px) = [ 1019, 490 ] 12:10:35.020185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.020185 : ClientWindow Style = FullScreen 12:10:35.020185 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.020185 : Game Position (Hex) = [ 03FB, 01EA ] 12:10:35.020185 : Game Position (Dec) = [ 1019, 490 ] 12:10:35.020185 : - 12:10:35.021182 : Cannot read memory at address 0x0000030B 12:10:35.021182 : Cannot read memory at address 0x0000038B 12:10:35.023176 : RawData event for Player #1: 12:10:35.023176 : Cannot read memory at address 0x0000030B 12:10:35.023176 : Device rawinput data (Hex) = [ 00008808, 000073F0 ] 12:10:35.023176 : Cannot read memory at address 0x0000038B 12:10:35.023176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.023176 : OnScreen Cursor Position (Px) = [ 1020, 489 ] 12:10:35.023176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.023677 : ClientWindow Style = FullScreen 12:10:35.023677 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.023677 : Game Position (Hex) = [ 03FC, 01E9 ] 12:10:35.023677 : Game Position (Dec) = [ 1020, 489 ] 12:10:35.023677 : - 12:10:35.025445 : Cannot read memory at address 0x0000030B 12:10:35.025445 : Cannot read memory at address 0x0000038B 12:10:35.027438 : Cannot read memory at address 0x0000030B 12:10:35.027438 : Cannot read memory at address 0x0000038B 12:10:35.029432 : Cannot read memory at address 0x0000030B 12:10:35.029432 : Cannot read memory at address 0x0000038B 12:10:35.029432 : RawData event for Player #1: 12:10:35.029432 : Device rawinput data (Hex) = [ 0000885C, 000073FC ] 12:10:35.030428 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.030428 : OnScreen Cursor Position (Px) = [ 1022, 489 ] 12:10:35.030428 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.030428 : ClientWindow Style = FullScreen 12:10:35.030428 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.030428 : Game Position (Hex) = [ 03FE, 01E9 ] 12:10:35.030428 : Game Position (Dec) = [ 1022, 489 ] 12:10:35.030428 : - 12:10:35.031425 : Cannot read memory at address 0x0000030B 12:10:35.031425 : Cannot read memory at address 0x0000038B 12:10:35.032927 : Cannot read memory at address 0x0000030B 12:10:35.032927 : Cannot read memory at address 0x0000038B 12:10:35.034930 : Cannot read memory at address 0x0000030B 12:10:35.034930 : Cannot read memory at address 0x0000038B 12:10:35.036923 : Cannot read memory at address 0x0000030B 12:10:35.036923 : Cannot read memory at address 0x0000038B 12:10:35.036923 : RawData event for Player #1: 12:10:35.036923 : Device rawinput data (Hex) = [ 00008890, 000073F0 ] 12:10:35.036923 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.036923 : OnScreen Cursor Position (Px) = [ 1024, 489 ] 12:10:35.036923 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.036923 : ClientWindow Style = FullScreen 12:10:35.036923 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.036923 : Game Position (Hex) = [ 0400, 01E9 ] 12:10:35.036923 : Game Position (Dec) = [ 1024, 489 ] 12:10:35.037920 : - 12:10:35.038916 : Cannot read memory at address 0x0000030B 12:10:35.038916 : Cannot read memory at address 0x0000038B 12:10:35.040909 : Cannot read memory at address 0x0000030B 12:10:35.040909 : Cannot read memory at address 0x0000038B 12:10:35.042903 : Cannot read memory at address 0x0000030B 12:10:35.042903 : Cannot read memory at address 0x0000038B 12:10:35.042903 : RawData event for Player #1: 12:10:35.042903 : Device rawinput data (Hex) = [ 000088E0, 00007408 ] 12:10:35.043405 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.043405 : OnScreen Cursor Position (Px) = [ 1026, 489 ] 12:10:35.043405 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.043405 : ClientWindow Style = FullScreen 12:10:35.043405 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.043405 : Game Position (Hex) = [ 0402, 01E9 ] 12:10:35.043405 : Game Position (Dec) = [ 1026, 489 ] 12:10:35.043405 : - 12:10:35.044403 : Cannot read memory at address 0x0000030B 12:10:35.044403 : Cannot read memory at address 0x0000038B 12:10:35.046396 : Cannot read memory at address 0x0000030B 12:10:35.046396 : Cannot read memory at address 0x0000038B 12:10:35.048390 : Cannot read memory at address 0x0000030B 12:10:35.048390 : Cannot read memory at address 0x0000038B 12:10:35.049387 : RawData event for Player #1: 12:10:35.050383 : Device rawinput data (Hex) = [ 0000890C, 00007418 ] 12:10:35.050383 : Cannot read memory at address 0x0000030B 12:10:35.050383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.050383 : Cannot read memory at address 0x0000038B 12:10:35.050383 : OnScreen Cursor Position (Px) = [ 1027, 489 ] 12:10:35.050383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.050383 : ClientWindow Style = FullScreen 12:10:35.050383 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.050383 : Game Position (Hex) = [ 0403, 01E9 ] 12:10:35.050383 : Game Position (Dec) = [ 1027, 489 ] 12:10:35.050383 : - 12:10:35.052960 : Cannot read memory at address 0x0000030B 12:10:35.052960 : Cannot read memory at address 0x0000038B 12:10:35.054972 : Cannot read memory at address 0x0000030B 12:10:35.054972 : Cannot read memory at address 0x0000038B 12:10:35.056963 : Cannot read memory at address 0x0000030B 12:10:35.056963 : Cannot read memory at address 0x0000038B 12:10:35.056963 : Device rawinput data (Hex) = [ 00008960, 0000740C ] 12:10:35.056963 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.056963 : OnScreen Cursor Position (Px) = [ 1030, 489 ] 12:10:35.056963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.056963 : ClientWindow Style = FullScreen 12:10:35.056963 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.056963 : Game Position (Hex) = [ 0406, 01E9 ] 12:10:35.057974 : Game Position (Dec) = [ 1030, 489 ] 12:10:35.057974 : - 12:10:35.058956 : Cannot read memory at address 0x0000030B 12:10:35.058956 : Cannot read memory at address 0x0000038B 12:10:35.060952 : Cannot read memory at address 0x0000030B 12:10:35.060952 : Cannot read memory at address 0x0000038B 12:10:35.062944 : Cannot read memory at address 0x0000030B 12:10:35.062944 : Cannot read memory at address 0x0000038B 12:10:35.063815 : RawData event for Player #1: 12:10:35.063815 : Device rawinput data (Hex) = [ 000089B4, 0000739C ] 12:10:35.063815 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.064499 : OnScreen Cursor Position (Px) = [ 1032, 487 ] 12:10:35.064499 : Cannot read memory at address 0x0000030B 12:10:35.064499 : Cannot read memory at address 0x0000038B 12:10:35.064499 : ClientWindow Style = FullScreen 12:10:35.064499 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.064499 : Game Position (Hex) = [ 0408, 01E7 ] 12:10:35.064499 : Game Position (Dec) = [ 1032, 487 ] 12:10:35.064499 : - 12:10:35.066495 : Cannot read memory at address 0x0000030B 12:10:35.066495 : Cannot read memory at address 0x0000038B 12:10:35.068488 : Cannot read memory at address 0x0000030B 12:10:35.068488 : Cannot read memory at address 0x0000038B 12:10:35.070481 : Cannot read memory at address 0x0000030B 12:10:35.070481 : Cannot read memory at address 0x0000038B 12:10:35.070481 : RawData event for Player #1: 12:10:35.070481 : Device rawinput data (Hex) = [ 000089DC, 000073AC ] 12:10:35.070481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.070481 : OnScreen Cursor Position (Px) = [ 1033, 487 ] 12:10:35.071478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.071478 : ClientWindow Style = FullScreen 12:10:35.071478 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.071478 : Game Position (Hex) = [ 0409, 01E7 ] 12:10:35.071478 : Game Position (Dec) = [ 1033, 487 ] 12:10:35.071478 : - 12:10:35.072980 : Cannot read memory at address 0x0000030B 12:10:35.072980 : Cannot read memory at address 0x0000038B 12:10:35.074982 : Cannot read memory at address 0x0000030B 12:10:35.074982 : Cannot read memory at address 0x0000038B 12:10:35.076976 : Cannot read memory at address 0x0000030B 12:10:35.076976 : Cannot read memory at address 0x0000038B 12:10:35.076976 : RawData event for Player #1: 12:10:35.076976 : Device rawinput data (Hex) = [ 00008A30, 000073AC ] 12:10:35.076976 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.076976 : OnScreen Cursor Position (Px) = [ 1036, 487 ] 12:10:35.076976 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.076976 : ClientWindow Style = FullScreen 12:10:35.076976 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.077987 : Game Position (Hex) = [ 040C, 01E7 ] 12:10:35.077987 : Game Position (Dec) = [ 1036, 487 ] 12:10:35.077987 : - 12:10:35.078969 : Cannot read memory at address 0x0000030B 12:10:35.078969 : Cannot read memory at address 0x0000038B 12:10:35.080962 : Cannot read memory at address 0x0000030B 12:10:35.080962 : Cannot read memory at address 0x0000038B 12:10:35.082956 : Cannot read memory at address 0x0000030B 12:10:35.082956 : Cannot read memory at address 0x0000038B 12:10:35.083471 : RawData event for Player #1: 12:10:35.083471 : Device rawinput data (Hex) = [ 00008A30, 000073AC ] 12:10:35.083471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.084470 : OnScreen Cursor Position (Px) = [ 1036, 487 ] 12:10:35.084470 : Cannot read memory at address 0x0000030B 12:10:35.084470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.084470 : Cannot read memory at address 0x0000038B 12:10:35.084470 : ClientWindow Style = FullScreen 12:10:35.084470 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.084470 : Game Position (Hex) = [ 040C, 01E7 ] 12:10:35.085466 : Game Position (Dec) = [ 1036, 487 ] 12:10:35.085466 : - 12:10:35.086463 : Cannot read memory at address 0x0000030B 12:10:35.086463 : Cannot read memory at address 0x0000038B 12:10:35.088456 : Cannot read memory at address 0x0000030B 12:10:35.088456 : Cannot read memory at address 0x0000038B 12:10:35.090450 : Cannot read memory at address 0x0000030B 12:10:35.090450 : Cannot read memory at address 0x0000038B 12:10:35.090450 : RawData event for Player #1: 12:10:35.090450 : Device rawinput data (Hex) = [ 00008A34, 000073B8 ] 12:10:35.090450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.091446 : OnScreen Cursor Position (Px) = [ 1036, 488 ] 12:10:35.091446 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.091446 : ClientWindow Style = FullScreen 12:10:35.091446 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.091446 : Game Position (Hex) = [ 040C, 01E8 ] 12:10:35.091446 : Game Position (Dec) = [ 1036, 488 ] 12:10:35.091446 : - 12:10:35.092947 : Cannot read memory at address 0x0000030B 12:10:35.092947 : Cannot read memory at address 0x0000038B 12:10:35.094949 : Cannot read memory at address 0x0000030B 12:10:35.094949 : Cannot read memory at address 0x0000038B 12:10:35.096943 : Cannot read memory at address 0x0000030B 12:10:35.096943 : Cannot read memory at address 0x0000038B 12:10:35.097939 : RawData event for Player #1: 12:10:35.097939 : Device rawinput data (Hex) = [ 00008A5C, 000073B8 ] 12:10:35.097939 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.097939 : OnScreen Cursor Position (Px) = [ 1037, 488 ] 12:10:35.097939 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.097939 : ClientWindow Style = FullScreen 12:10:35.097939 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.097939 : Game Position (Hex) = [ 040D, 01E8 ] 12:10:35.097939 : Game Position (Dec) = [ 1037, 488 ] 12:10:35.097939 : - 12:10:35.098936 : Cannot read memory at address 0x0000030B 12:10:35.098936 : Cannot read memory at address 0x0000038B 12:10:35.100929 : Cannot read memory at address 0x0000030B 12:10:35.100929 : Cannot read memory at address 0x0000038B 12:10:35.102923 : Cannot read memory at address 0x0000030B 12:10:35.102923 : Cannot read memory at address 0x0000038B 12:10:35.104208 : Cannot read memory at address 0x0000030B 12:10:35.104208 : Cannot read memory at address 0x0000038B 12:10:35.104208 : RawData event for Player #1: 12:10:35.105206 : Device rawinput data (Hex) = [ 00008A7C, 000073B8 ] 12:10:35.105206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.105206 : OnScreen Cursor Position (Px) = [ 1038, 488 ] 12:10:35.105206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.105206 : ClientWindow Style = FullScreen 12:10:35.105206 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.105206 : Game Position (Hex) = [ 040E, 01E8 ] 12:10:35.105206 : Game Position (Dec) = [ 1038, 488 ] 12:10:35.105206 : - 12:10:35.106203 : Cannot read memory at address 0x0000030B 12:10:35.106203 : Cannot read memory at address 0x0000038B 12:10:35.108196 : Cannot read memory at address 0x0000030B 12:10:35.108196 : Cannot read memory at address 0x0000038B 12:10:35.110193 : Cannot read memory at address 0x0000030B 12:10:35.110193 : Cannot read memory at address 0x0000038B 12:10:35.111186 : RawData event for Player #1: 12:10:35.111186 : Device rawinput data (Hex) = [ 00008A7C, 000073B8 ] 12:10:35.111186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.111186 : OnScreen Cursor Position (Px) = [ 1038, 488 ] 12:10:35.111186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.111186 : ClientWindow Style = FullScreen 12:10:35.111186 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.111186 : Game Position (Hex) = [ 040E, 01E8 ] 12:10:35.111186 : Game Position (Dec) = [ 1038, 488 ] 12:10:35.111186 : - 12:10:35.112183 : Cannot read memory at address 0x0000030B 12:10:35.112183 : Cannot read memory at address 0x0000038B 12:10:35.113693 : Cannot read memory at address 0x0000030B 12:10:35.113693 : Cannot read memory at address 0x0000038B 12:10:35.114964 : Cannot read memory at address 0x0000030B 12:10:35.114964 : Cannot read memory at address 0x0000038B 12:10:35.117004 : Cannot read memory at address 0x0000030B 12:10:35.117004 : Cannot read memory at address 0x0000038B 12:10:35.117957 : RawData event for Player #1: 12:10:35.117957 : Device rawinput data (Hex) = [ 00008A84, 000073AC ] 12:10:35.117957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.117957 : OnScreen Cursor Position (Px) = [ 1038, 487 ] 12:10:35.117957 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.117957 : ClientWindow Style = FullScreen 12:10:35.117957 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.117957 : Game Position (Hex) = [ 040E, 01E7 ] 12:10:35.117957 : Game Position (Dec) = [ 1038, 487 ] 12:10:35.117957 : - 12:10:35.118954 : Cannot read memory at address 0x0000030B 12:10:35.118954 : Cannot read memory at address 0x0000038B 12:10:35.120951 : Cannot read memory at address 0x0000030B 12:10:35.120951 : Cannot read memory at address 0x0000038B 12:10:35.122944 : Cannot read memory at address 0x0000030B 12:10:35.122944 : Cannot read memory at address 0x0000038B 12:10:35.124212 : Cannot read memory at address 0x0000030B 12:10:35.124212 : Cannot read memory at address 0x0000038B 12:10:35.124212 : RawData event for Player #1: 12:10:35.125211 : Device rawinput data (Hex) = [ 00008A84, 000073AC ] 12:10:35.125211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.125211 : OnScreen Cursor Position (Px) = [ 1038, 487 ] 12:10:35.125211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.125211 : ClientWindow Style = FullScreen 12:10:35.125211 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.125211 : Game Position (Hex) = [ 040E, 01E7 ] 12:10:35.125211 : Game Position (Dec) = [ 1038, 487 ] 12:10:35.125211 : - 12:10:35.126208 : Cannot read memory at address 0x0000030B 12:10:35.126208 : Cannot read memory at address 0x0000038B 12:10:35.128201 : Cannot read memory at address 0x0000030B 12:10:35.128201 : Cannot read memory at address 0x0000038B 12:10:35.130198 : Cannot read memory at address 0x0000030B 12:10:35.130198 : Cannot read memory at address 0x0000038B 12:10:35.131191 : RawData event for Player #1: 12:10:35.131191 : Device rawinput data (Hex) = [ 00008A88, 000073B8 ] 12:10:35.131191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.131191 : OnScreen Cursor Position (Px) = [ 1039, 488 ] 12:10:35.132693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.132693 : Cannot read memory at address 0x0000030B 12:10:35.132693 : Cannot read memory at address 0x0000038B 12:10:35.132693 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.132693 : Game Position (Hex) = [ 040F, 01E8 ] 12:10:35.132693 : Game Position (Dec) = [ 1039, 488 ] 12:10:35.132693 : - 12:10:35.134422 : Cannot read memory at address 0x0000030B 12:10:35.134422 : Cannot read memory at address 0x0000038B 12:10:35.136420 : Cannot read memory at address 0x0000030B 12:10:35.136420 : Cannot read memory at address 0x0000038B 12:10:35.138417 : Cannot read memory at address 0x0000030B 12:10:35.138417 : Cannot read memory at address 0x0000038B 12:10:35.138417 : RawData event for Player #1: 12:10:35.138417 : Device rawinput data (Hex) = [ 00008A88, 000073B8 ] 12:10:35.139410 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.139410 : OnScreen Cursor Position (Px) = [ 1039, 488 ] 12:10:35.139410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.139410 : ClientWindow Style = FullScreen 12:10:35.139410 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.139410 : Game Position (Hex) = [ 040F, 01E8 ] 12:10:35.139410 : Game Position (Dec) = [ 1039, 488 ] 12:10:35.139410 : - 12:10:35.140406 : Cannot read memory at address 0x0000030B 12:10:35.140406 : Cannot read memory at address 0x0000038B 12:10:35.142915 : Cannot read memory at address 0x0000030B 12:10:35.142915 : Cannot read memory at address 0x0000038B 12:10:35.144493 : Cannot read memory at address 0x0000030B 12:10:35.144493 : Cannot read memory at address 0x0000038B 12:10:35.144493 : RawData event for Player #1: 12:10:35.145494 : Device rawinput data (Hex) = [ 00008A88, 00007404 ] 12:10:35.145494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.145494 : OnScreen Cursor Position (Px) = [ 1039, 489 ] 12:10:35.145494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.145494 : ClientWindow Style = FullScreen 12:10:35.146491 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.162712 : Cannot read memory at address 0x0000030B 12:10:35.162712 : Game Position (Hex) = [ 040F, 01E9 ] 12:10:35.162712 : Cannot read memory at address 0x0000038B 12:10:35.162712 : Game Position (Dec) = [ 1039, 489 ] 12:10:35.162712 : - 12:10:35.164569 : Cannot read memory at address 0x0000030B 12:10:35.164569 : Cannot read memory at address 0x0000038B 12:10:35.165615 : RawData event for Player #1: 12:10:35.166606 : Cannot read memory at address 0x0000030B 12:10:35.166606 : Device rawinput data (Hex) = [ 00008AB0, 00007404 ] 12:10:35.166606 : Cannot read memory at address 0x0000038B 12:10:35.166606 : OnScreen Cursor Position (Px) = [ 1040, 489 ] 12:10:35.166606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.167564 : ClientWindow Style = FullScreen 12:10:35.167564 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.167564 : Game Position (Hex) = [ 0410, 01E9 ] 12:10:35.167564 : Game Position (Dec) = [ 1040, 489 ] 12:10:35.167564 : - 12:10:35.167564 : RawData event for Player #1: 12:10:35.167564 : Device rawinput data (Hex) = [ 00008AB0, 00007404 ] 12:10:35.167564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.167564 : OnScreen Cursor Position (Px) = [ 1040, 489 ] 12:10:35.168560 : Cannot read memory at address 0x0000030B 12:10:35.168560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.168560 : Cannot read memory at address 0x0000038B 12:10:35.168560 : ClientWindow Style = FullScreen 12:10:35.168560 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.168560 : Game Position (Hex) = [ 0410, 01E9 ] 12:10:35.168560 : Game Position (Dec) = [ 1040, 489 ] 12:10:35.168560 : Controller Buttons Events : OnScreenTriggerDown 12:10:35.168560 : - 12:10:35.168560 : RawData event for Player #1: 12:10:35.168560 : Device rawinput data (Hex) = [ 00008ADC, 00007410 ] 12:10:35.168560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.169556 : OnScreen Cursor Position (Px) = [ 1041, 489 ] 12:10:35.169556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.169556 : ClientWindow Style = FullScreen 12:10:35.169556 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.169556 : Game Position (Hex) = [ 0411, 01E9 ] 12:10:35.169556 : Game Position (Dec) = [ 1041, 489 ] 12:10:35.169556 : - 12:10:35.169556 : RawData event for Player #1: 12:10:35.169556 : Device rawinput data (Hex) = [ 00008B04, 00007410 ] 12:10:35.169556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.169556 : OnScreen Cursor Position (Px) = [ 1042, 489 ] 12:10:35.169556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.170553 : ClientWindow Style = FullScreen 12:10:35.170553 : Cannot read memory at address 0x0000030B 12:10:35.170553 : Cannot read memory at address 0x0000038B 12:10:35.170553 : Game Position (Hex) = [ 0412, 01E9 ] 12:10:35.170553 : Game Position (Dec) = [ 1042, 489 ] 12:10:35.170553 : - 12:10:35.173057 : Cannot read memory at address 0x0000030B 12:10:35.173057 : RawData event for Player #1: 12:10:35.173057 : Device rawinput data (Hex) = [ 00008B20, 0000746C ] 12:10:35.173057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.173057 : OnScreen Cursor Position (Px) = [ 1043, 491 ] 12:10:35.173057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.173057 : ClientWindow Style = FullScreen 12:10:35.173057 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.173057 : Game Position (Hex) = [ 0413, 01EB ] 12:10:35.173057 : Game Position (Dec) = [ 1043, 491 ] 12:10:35.174066 : - 12:10:35.175068 : Cannot read memory at address 0x0000030B 12:10:35.175068 : Cannot read memory at address 0x0000038B 12:10:35.177059 : Cannot read memory at address 0x0000030B 12:10:35.177059 : Cannot read memory at address 0x0000038B 12:10:35.179052 : Cannot read memory at address 0x0000030B 12:10:35.179052 : Cannot read memory at address 0x0000038B 12:10:35.180046 : RawData event for Player #1: 12:10:35.180046 : Device rawinput data (Hex) = [ 00008B18, 000074F4 ] 12:10:35.180046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.180046 : OnScreen Cursor Position (Px) = [ 1043, 493 ] 12:10:35.180046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.180046 : ClientWindow Style = FullScreen 12:10:35.181043 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.181043 : Cannot read memory at address 0x0000030B 12:10:35.181043 : Game Position (Hex) = [ 0413, 01ED ] 12:10:35.181043 : Cannot read memory at address 0x0000038B 12:10:35.181043 : Game Position (Dec) = [ 1043, 493 ] 12:10:35.181043 : - 12:10:35.183039 : Cannot read memory at address 0x0000030B 12:10:35.183039 : Cannot read memory at address 0x0000038B 12:10:35.184377 : Cannot read memory at address 0x0000030B 12:10:35.184377 : Cannot read memory at address 0x0000038B 12:10:35.186376 : RawData event for Player #1: 12:10:35.186376 : Cannot read memory at address 0x0000030B 12:10:35.186376 : Device rawinput data (Hex) = [ 00008B44, 00007570 ] 12:10:35.186376 : Cannot read memory at address 0x0000038B 12:10:35.186376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.186376 : OnScreen Cursor Position (Px) = [ 1044, 495 ] 12:10:35.186376 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.186376 : ClientWindow Style = FullScreen 12:10:35.186376 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.187373 : Game Position (Hex) = [ 0414, 01EF ] 12:10:35.187373 : Game Position (Dec) = [ 1044, 495 ] 12:10:35.187373 : - 12:10:35.188373 : Cannot read memory at address 0x0000030B 12:10:35.188373 : Cannot read memory at address 0x0000038B 12:10:35.190366 : Cannot read memory at address 0x0000030B 12:10:35.190366 : Cannot read memory at address 0x0000038B 12:10:35.192942 : Cannot read memory at address 0x0000030B 12:10:35.192942 : Cannot read memory at address 0x0000038B 12:10:35.192942 : RawData event for Player #1: 12:10:35.192942 : Device rawinput data (Hex) = [ 00008B74, 00007540 ] 12:10:35.192942 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.192942 : OnScreen Cursor Position (Px) = [ 1045, 494 ] 12:10:35.192942 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.192942 : ClientWindow Style = FullScreen 12:10:35.193942 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.193942 : Game Position (Hex) = [ 0415, 01EE ] 12:10:35.193942 : Game Position (Dec) = [ 1045, 494 ] 12:10:35.193942 : - 12:10:35.194938 : Cannot read memory at address 0x0000030B 12:10:35.194938 : Cannot read memory at address 0x0000038B 12:10:35.196935 : Cannot read memory at address 0x0000030B 12:10:35.196935 : Cannot read memory at address 0x0000038B 12:10:35.198925 : Cannot read memory at address 0x0000030B 12:10:35.198925 : Cannot read memory at address 0x0000038B 12:10:35.199922 : RawData event for Player #1: 12:10:35.199922 : Device rawinput data (Hex) = [ 00008B74, 00007540 ] 12:10:35.199922 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.199922 : OnScreen Cursor Position (Px) = [ 1045, 494 ] 12:10:35.200919 : Cannot read memory at address 0x0000030B 12:10:35.200919 : Cannot read memory at address 0x0000038B 12:10:35.200919 : ClientWindow Style = FullScreen 12:10:35.200919 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.201915 : Game Position (Hex) = [ 0415, 01EE ] 12:10:35.201915 : Game Position (Dec) = [ 1045, 494 ] 12:10:35.201915 : - 12:10:35.202915 : Cannot read memory at address 0x0000030B 12:10:35.202915 : Cannot read memory at address 0x0000038B 12:10:35.204269 : Cannot read memory at address 0x0000030B 12:10:35.204269 : Cannot read memory at address 0x0000038B 12:10:35.206265 : Cannot read memory at address 0x0000030B 12:10:35.206265 : Cannot read memory at address 0x0000038B 12:10:35.207262 : RawData event for Player #1: 12:10:35.207262 : Device rawinput data (Hex) = [ 00008BA0, 0000754C ] 12:10:35.207262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.207262 : OnScreen Cursor Position (Px) = [ 1047, 494 ] 12:10:35.207262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.208259 : Cannot read memory at address 0x0000030B 12:10:35.208259 : Cannot read memory at address 0x0000038B 12:10:35.208259 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.208259 : Game Position (Hex) = [ 0417, 01EE ] 12:10:35.208259 : Game Position (Dec) = [ 1047, 494 ] 12:10:35.209255 : - 12:10:35.210255 : Cannot read memory at address 0x0000030B 12:10:35.210255 : Cannot read memory at address 0x0000038B 12:10:35.211248 : RawData event for Player #1: 12:10:35.211248 : Device rawinput data (Hex) = [ 00008BB0, 000074C4 ] 12:10:35.211248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.212752 : OnScreen Cursor Position (Px) = [ 1047, 492 ] 12:10:35.212752 : Cannot read memory at address 0x0000030B 12:10:35.212752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.212752 : Cannot read memory at address 0x0000038B 12:10:35.212752 : ClientWindow Style = FullScreen 12:10:35.212752 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.212752 : Game Position (Hex) = [ 0417, 01EC ] 12:10:35.213765 : Game Position (Dec) = [ 1047, 492 ] 12:10:35.213765 : - 12:10:35.214584 : Cannot read memory at address 0x0000030B 12:10:35.214584 : Cannot read memory at address 0x0000038B 12:10:35.216583 : Cannot read memory at address 0x0000030B 12:10:35.216583 : Cannot read memory at address 0x0000038B 12:10:35.218577 : Cannot read memory at address 0x0000030B 12:10:35.218577 : Cannot read memory at address 0x0000038B 12:10:35.218577 : RawData event for Player #1: 12:10:35.218577 : Device rawinput data (Hex) = [ 00008BB4, 0000743C ] 12:10:35.218577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.218577 : OnScreen Cursor Position (Px) = [ 1047, 490 ] 12:10:35.219570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.219570 : ClientWindow Style = FullScreen 12:10:35.219570 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.219570 : Game Position (Hex) = [ 0417, 01EA ] 12:10:35.219570 : Game Position (Dec) = [ 1047, 490 ] 12:10:35.219570 : - 12:10:35.220570 : Cannot read memory at address 0x0000030B 12:10:35.220570 : Cannot read memory at address 0x0000038B 12:10:35.223071 : Cannot read memory at address 0x0000030B 12:10:35.223071 : Cannot read memory at address 0x0000038B 12:10:35.223071 : Device rawinput data (Hex) = [ 00008BB0, 00007480 ] 12:10:35.223071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.223071 : OnScreen Cursor Position (Px) = [ 1047, 491 ] 12:10:35.223071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.223071 : ClientWindow Style = FullScreen 12:10:35.223071 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.224079 : Game Position (Hex) = [ 0417, 01EB ] 12:10:35.224079 : Game Position (Dec) = [ 1047, 491 ] 12:10:35.224079 : - 12:10:35.225079 : Cannot read memory at address 0x0000030B 12:10:35.225079 : Cannot read memory at address 0x0000038B 12:10:35.227073 : Cannot read memory at address 0x0000030B 12:10:35.227073 : Cannot read memory at address 0x0000038B 12:10:35.229065 : Cannot read memory at address 0x0000030B 12:10:35.229065 : Cannot read memory at address 0x0000038B 12:10:35.230058 : RawData event for Player #1: 12:10:35.230058 : Device rawinput data (Hex) = [ 00008BD0, 000074D0 ] 12:10:35.230058 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.230058 : OnScreen Cursor Position (Px) = [ 1048, 492 ] 12:10:35.230058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.230058 : ClientWindow Style = FullScreen 12:10:35.230058 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.231055 : Cannot read memory at address 0x0000030B 12:10:35.231055 : Cannot read memory at address 0x0000038B 12:10:35.231055 : Game Position (Dec) = [ 1048, 492 ] 12:10:35.231055 : - 12:10:35.233052 : Cannot read memory at address 0x0000030B 12:10:35.233052 : Cannot read memory at address 0x0000038B 12:10:35.234374 : Cannot read memory at address 0x0000030B 12:10:35.234374 : Cannot read memory at address 0x0000038B 12:10:35.234374 : RawData event for Player #1: 12:10:35.235373 : Device rawinput data (Hex) = [ 00008BD8, 000074D0 ] 12:10:35.235373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.235373 : OnScreen Cursor Position (Px) = [ 1048, 492 ] 12:10:35.235373 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.235373 : ClientWindow Style = FullScreen 12:10:35.235373 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.235373 : Game Position (Hex) = [ 0418, 01EC ] 12:10:35.235373 : Game Position (Dec) = [ 1048, 492 ] 12:10:35.235373 : - 12:10:35.236369 : Cannot read memory at address 0x0000030B 12:10:35.236369 : Cannot read memory at address 0x0000038B 12:10:35.238366 : Cannot read memory at address 0x0000030B 12:10:35.238366 : Cannot read memory at address 0x0000038B 12:10:35.240360 : Cannot read memory at address 0x0000030B 12:10:35.240360 : Cannot read memory at address 0x0000038B 12:10:35.241356 : RawData event for Player #1: 12:10:35.241356 : Device rawinput data (Hex) = [ 00008BF4, 0000751C ] 12:10:35.241356 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.242861 : OnScreen Cursor Position (Px) = [ 1049, 494 ] 12:10:35.242861 : Cannot read memory at address 0x0000030B 12:10:35.242861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.242861 : Cannot read memory at address 0x0000038B 12:10:35.242861 : ClientWindow Style = FullScreen 12:10:35.242861 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.242861 : Game Position (Hex) = [ 0419, 01EE ] 12:10:35.242861 : Game Position (Dec) = [ 1049, 494 ] 12:10:35.242861 : - 12:10:35.244581 : Cannot read memory at address 0x0000030B 12:10:35.244581 : Cannot read memory at address 0x0000038B 12:10:35.246583 : Cannot read memory at address 0x0000030B 12:10:35.246583 : Cannot read memory at address 0x0000038B 12:10:35.246583 : RawData event for Player #1: 12:10:35.246583 : Device rawinput data (Hex) = [ 00008BFC, 0000751C ] 12:10:35.247576 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.247576 : OnScreen Cursor Position (Px) = [ 1049, 494 ] 12:10:35.247576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.247576 : ClientWindow Style = FullScreen 12:10:35.248573 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.248573 : Cannot read memory at address 0x0000030B 12:10:35.248573 : Game Position (Hex) = [ 0419, 01EE ] 12:10:35.248573 : Cannot read memory at address 0x0000038B 12:10:35.248573 : Game Position (Dec) = [ 1049, 494 ] 12:10:35.248573 : - 12:10:35.250569 : Cannot read memory at address 0x0000030B 12:10:35.250569 : Cannot read memory at address 0x0000038B 12:10:35.250569 : RawData event for Player #1: 12:10:35.250569 : Device rawinput data (Hex) = [ 00008C14, 000075A8 ] 12:10:35.251563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.251563 : OnScreen Cursor Position (Px) = [ 1050, 496 ] 12:10:35.251563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.251563 : ClientWindow Style = FullScreen 12:10:35.251563 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.251563 : Game Position (Hex) = [ 041A, 01F0 ] 12:10:35.251563 : Game Position (Dec) = [ 1050, 496 ] 12:10:35.251563 : - 12:10:35.253066 : Cannot read memory at address 0x0000030B 12:10:35.253066 : Cannot read memory at address 0x0000038B 12:10:35.255099 : Cannot read memory at address 0x0000030B 12:10:35.255099 : Cannot read memory at address 0x0000038B 12:10:35.256093 : RawData event for Player #1: 12:10:35.256093 : Device rawinput data (Hex) = [ 00008C48, 000075B4 ] 12:10:35.256093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.256093 : OnScreen Cursor Position (Px) = [ 1052, 496 ] 12:10:35.257089 : Cannot read memory at address 0x0000030B 12:10:35.257089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.319678 : Cannot read memory at address 0x0000038B 12:10:35.320675 : ClientWindow Style = FullScreen 12:10:35.320675 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.320675 : Game Position (Hex) = [ 041C, 01F0 ] 12:10:35.320675 : Game Position (Dec) = [ 1052, 496 ] 12:10:35.321671 : - 12:10:35.321671 : Cannot read memory at address 0x0000030B 12:10:35.321671 : Cannot read memory at address 0x0000038B 12:10:35.324188 : Cannot read memory at address 0x0000030B 12:10:35.324188 : Cannot read memory at address 0x0000038B 12:10:35.324188 : RawData event for Player #1: 12:10:35.324188 : Device rawinput data (Hex) = [ 00008C40, 000075F8 ] 12:10:35.324188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.325184 : OnScreen Cursor Position (Px) = [ 1051, 497 ] 12:10:35.325184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.325184 : ClientWindow Style = FullScreen 12:10:35.325184 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.325184 : Game Position (Hex) = [ 041B, 01F1 ] 12:10:35.325184 : Game Position (Dec) = [ 1051, 497 ] 12:10:35.325184 : - 12:10:35.326181 : Cannot read memory at address 0x0000030B 12:10:35.326181 : RawData event for Player #1: 12:10:35.326181 : Cannot read memory at address 0x0000038B 12:10:35.326181 : Device rawinput data (Hex) = [ 00008BC8, 00007908 ] 12:10:35.326181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.326181 : OnScreen Cursor Position (Px) = [ 1048, 510 ] 12:10:35.327178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.327178 : ClientWindow Style = FullScreen 12:10:35.327178 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.327178 : Game Position (Hex) = [ 0418, 01FE ] 12:10:35.327178 : Game Position (Dec) = [ 1048, 510 ] 12:10:35.327178 : - 12:10:35.327178 : RawData event for Player #1: 12:10:35.328174 : Device rawinput data (Hex) = [ 00008BC8, 00007908 ] 12:10:35.328174 : Cannot read memory at address 0x0000030B 12:10:35.328174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.328174 : Cannot read memory at address 0x0000038B 12:10:35.328174 : OnScreen Cursor Position (Px) = [ 1048, 510 ] 12:10:35.328174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.328174 : ClientWindow Style = FullScreen 12:10:35.328174 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.328174 : Game Position (Hex) = [ 0418, 01FE ] 12:10:35.329171 : Game Position (Dec) = [ 1048, 510 ] 12:10:35.329171 : Controller Buttons Events : OnScreenTriggerUp 12:10:35.329171 : - 12:10:35.329171 : RawData event for Player #1: 12:10:35.329171 : Device rawinput data (Hex) = [ 00008B6C, 00007A18 ] 12:10:35.329171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.329171 : OnScreen Cursor Position (Px) = [ 1045, 515 ] 12:10:35.329171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.329171 : ClientWindow Style = FullScreen 12:10:35.329171 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.329171 : Game Position (Hex) = [ 0415, 0203 ] 12:10:35.329171 : Game Position (Dec) = [ 1045, 515 ] 12:10:35.330167 : - 12:10:35.330167 : Cannot read memory at address 0x0000030B 12:10:35.330167 : Cannot read memory at address 0x0000038B 12:10:35.330167 : RawData event for Player #1: 12:10:35.330167 : Device rawinput data (Hex) = [ 00008B8C, 00007A58 ] 12:10:35.330167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.330167 : OnScreen Cursor Position (Px) = [ 1046, 516 ] 12:10:35.330167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.330167 : ClientWindow Style = FullScreen 12:10:35.330167 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.330167 : Game Position (Hex) = [ 0416, 0204 ] 12:10:35.330167 : Game Position (Dec) = [ 1046, 516 ] 12:10:35.330167 : - 12:10:35.332160 : Cannot read memory at address 0x0000030B 12:10:35.332160 : Cannot read memory at address 0x0000038B 12:10:35.333156 : RawData event for Player #1: 12:10:35.333156 : Device rawinput data (Hex) = [ 00008B7C, 00007AA0 ] 12:10:35.333156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.333156 : OnScreen Cursor Position (Px) = [ 1046, 517 ] 12:10:35.333156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.333658 : ClientWindow Style = FullScreen 12:10:35.333658 : Cannot read memory at address 0x0000030B 12:10:35.333658 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.333658 : Cannot read memory at address 0x0000038B 12:10:35.333658 : Game Position (Hex) = [ 0416, 0205 ] 12:10:35.333658 : Game Position (Dec) = [ 1046, 517 ] 12:10:35.333658 : - 12:10:35.335653 : Cannot read memory at address 0x0000030B 12:10:35.335653 : Cannot read memory at address 0x0000038B 12:10:35.337650 : Cannot read memory at address 0x0000030B 12:10:35.337650 : Cannot read memory at address 0x0000038B 12:10:35.339643 : Cannot read memory at address 0x0000030B 12:10:35.339643 : Cannot read memory at address 0x0000038B 12:10:35.339643 : RawData event for Player #1: 12:10:35.339643 : Device rawinput data (Hex) = [ 00008B4C, 00007AE4 ] 12:10:35.339643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.339643 : OnScreen Cursor Position (Px) = [ 1044, 518 ] 12:10:35.340637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.340637 : ClientWindow Style = FullScreen 12:10:35.340637 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.340637 : Game Position (Hex) = [ 0414, 0206 ] 12:10:35.340637 : Game Position (Dec) = [ 1044, 518 ] 12:10:35.340637 : - 12:10:35.341637 : Cannot read memory at address 0x0000030B 12:10:35.341637 : Cannot read memory at address 0x0000038B 12:10:35.343145 : Cannot read memory at address 0x0000030B 12:10:35.343145 : Cannot read memory at address 0x0000038B 12:10:35.345176 : Cannot read memory at address 0x0000030B 12:10:35.345176 : Cannot read memory at address 0x0000038B 12:10:35.347169 : Cannot read memory at address 0x0000030B 12:10:35.347169 : Cannot read memory at address 0x0000038B 12:10:35.347169 : Device rawinput data (Hex) = [ 00008AC8, 00007BB0 ] 12:10:35.347169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.347169 : OnScreen Cursor Position (Px) = [ 1040, 521 ] 12:10:35.348167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.348167 : ClientWindow Style = FullScreen 12:10:35.348167 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.348167 : Game Position (Hex) = [ 0410, 0209 ] 12:10:35.348167 : Game Position (Dec) = [ 1040, 521 ] 12:10:35.348167 : - 12:10:35.349163 : Cannot read memory at address 0x0000030B 12:10:35.349163 : Cannot read memory at address 0x0000038B 12:10:35.351156 : Cannot read memory at address 0x0000030B 12:10:35.351156 : Cannot read memory at address 0x0000038B 12:10:35.353150 : Cannot read memory at address 0x0000030B 12:10:35.353150 : Cannot read memory at address 0x0000038B 12:10:35.354154 : RawData event for Player #1: 12:10:35.354154 : Device rawinput data (Hex) = [ 00008AA4, 00007C38 ] 12:10:35.354154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.354154 : OnScreen Cursor Position (Px) = [ 1039, 524 ] 12:10:35.354154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.354154 : ClientWindow Style = FullScreen 12:10:35.355164 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.355164 : Game Position (Hex) = [ 040F, 020C ] 12:10:35.355164 : Game Position (Dec) = [ 1039, 524 ] 12:10:35.355164 : - 12:10:35.355164 : Cannot read memory at address 0x0000038B 12:10:35.357161 : Cannot read memory at address 0x0000030B 12:10:35.357161 : Cannot read memory at address 0x0000038B 12:10:35.359151 : Cannot read memory at address 0x0000030B 12:10:35.359151 : Cannot read memory at address 0x0000038B 12:10:35.360148 : RawData event for Player #1: 12:10:35.360148 : Device rawinput data (Hex) = [ 00008A18, 00007CC4 ] 12:10:35.360148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.360148 : OnScreen Cursor Position (Px) = [ 1035, 526 ] 12:10:35.360148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.361145 : ClientWindow Style = FullScreen 12:10:35.361145 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.361145 : Game Position (Hex) = [ 040B, 020E ] 12:10:35.361145 : Game Position (Dec) = [ 1035, 526 ] 12:10:35.361145 : - 12:10:35.362141 : Cannot read memory at address 0x0000030B 12:10:35.362141 : Cannot read memory at address 0x0000038B 12:10:35.363648 : Cannot read memory at address 0x0000030B 12:10:35.363648 : Cannot read memory at address 0x0000038B 12:10:35.364651 : RawData event for Player #1: 12:10:35.364651 : Device rawinput data (Hex) = [ 000089BC, 00007CF8 ] 12:10:35.365650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.365650 : Cannot read memory at address 0x0000030B 12:10:35.365650 : Cannot read memory at address 0x0000038B 12:10:35.365650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.365650 : ClientWindow Style = FullScreen 12:10:35.365650 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.365650 : Game Position (Hex) = [ 0409, 020F ] 12:10:35.365650 : Game Position (Dec) = [ 1033, 527 ] 12:10:35.366647 : - 12:10:35.367647 : Cannot read memory at address 0x0000030B 12:10:35.367647 : Cannot read memory at address 0x0000038B 12:10:35.369640 : Cannot read memory at address 0x0000030B 12:10:35.369640 : Cannot read memory at address 0x0000038B 12:10:35.371633 : Cannot read memory at address 0x0000030B 12:10:35.371633 : Cannot read memory at address 0x0000038B 12:10:35.371633 : RawData event for Player #1: 12:10:35.371633 : Device rawinput data (Hex) = [ 000089B4, 00007D2C ] 12:10:35.371633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.371633 : OnScreen Cursor Position (Px) = [ 1032, 528 ] 12:10:35.371633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.371633 : ClientWindow Style = FullScreen 12:10:35.371633 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.373137 : Game Position (Hex) = [ 0408, 0210 ] 12:10:35.373137 : Cannot read memory at address 0x0000030B 12:10:35.373137 : Game Position (Dec) = [ 1032, 528 ] 12:10:35.373137 : Cannot read memory at address 0x0000038B 12:10:35.375146 : Cannot read memory at address 0x0000030B 12:10:35.375146 : Cannot read memory at address 0x0000038B 12:10:35.377136 : Cannot read memory at address 0x0000030B 12:10:35.377136 : RawData event for Player #1: 12:10:35.377136 : Cannot read memory at address 0x0000038B 12:10:35.377136 : Device rawinput data (Hex) = [ 00008988, 00007DC4 ] 12:10:35.377136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.377136 : OnScreen Cursor Position (Px) = [ 1031, 530 ] 12:10:35.377136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.377136 : ClientWindow Style = FullScreen 12:10:35.378133 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.378133 : Game Position (Hex) = [ 0407, 0212 ] 12:10:35.378133 : Game Position (Dec) = [ 1031, 530 ] 12:10:35.378133 : - 12:10:35.379129 : Cannot read memory at address 0x0000030B 12:10:35.379129 : Cannot read memory at address 0x0000038B 12:10:35.381123 : Cannot read memory at address 0x0000030B 12:10:35.381123 : Cannot read memory at address 0x0000038B 12:10:35.383119 : Cannot read memory at address 0x0000030B 12:10:35.383119 : Cannot read memory at address 0x0000038B 12:10:35.384426 : RawData event for Player #1: 12:10:35.384426 : Device rawinput data (Hex) = [ 00008958, 00007E04 ] 12:10:35.384426 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.384426 : OnScreen Cursor Position (Px) = [ 1030, 531 ] 12:10:35.384426 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.384426 : ClientWindow Style = FullScreen 12:10:35.384426 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.385426 : Game Position (Hex) = [ 0406, 0213 ] 12:10:35.385426 : Cannot read memory at address 0x0000030B 12:10:35.385426 : - 12:10:35.387423 : Cannot read memory at address 0x0000030B 12:10:35.387423 : Cannot read memory at address 0x0000038B 12:10:35.389416 : Cannot read memory at address 0x0000030B 12:10:35.389416 : Cannot read memory at address 0x0000038B 12:10:35.390409 : RawData event for Player #1: 12:10:35.390409 : Device rawinput data (Hex) = [ 00008930, 00007E48 ] 12:10:35.390409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.390409 : OnScreen Cursor Position (Px) = [ 1028, 532 ] 12:10:35.390409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.390409 : ClientWindow Style = FullScreen 12:10:35.391406 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.391406 : Cannot read memory at address 0x0000030B 12:10:35.391406 : Game Position (Hex) = [ 0404, 0214 ] 12:10:35.391406 : Cannot read memory at address 0x0000038B 12:10:35.391406 : Game Position (Dec) = [ 1028, 532 ] 12:10:35.391406 : - 12:10:35.392913 : Cannot read memory at address 0x0000030B 12:10:35.392913 : Cannot read memory at address 0x0000038B 12:10:35.394602 : Cannot read memory at address 0x0000030B 12:10:35.394602 : Cannot read memory at address 0x0000038B 12:10:35.396603 : Cannot read memory at address 0x0000030B 12:10:35.396603 : Cannot read memory at address 0x0000038B 12:10:35.396603 : RawData event for Player #1: 12:10:35.396603 : Device rawinput data (Hex) = [ 0000890C, 00007E8C ] 12:10:35.397597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.397597 : OnScreen Cursor Position (Px) = [ 1027, 533 ] 12:10:35.397597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.397597 : ClientWindow Style = FullScreen 12:10:35.397597 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.398594 : Cannot read memory at address 0x0000030B 12:10:35.398594 : Cannot read memory at address 0x0000038B 12:10:35.398594 : - 12:10:35.400591 : Cannot read memory at address 0x0000030B 12:10:35.400591 : Cannot read memory at address 0x0000038B 12:10:35.403096 : Cannot read memory at address 0x0000030B 12:10:35.403096 : Cannot read memory at address 0x0000038B 12:10:35.404133 : RawData event for Player #1: 12:10:35.404133 : Device rawinput data (Hex) = [ 0000890C, 00007E9C ] 12:10:35.404133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.404133 : OnScreen Cursor Position (Px) = [ 1027, 534 ] 12:10:35.405129 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.405129 : Cannot read memory at address 0x0000030B 12:10:35.405129 : ClientWindow Style = FullScreen 12:10:35.405129 : Cannot read memory at address 0x0000038B 12:10:35.405129 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.405129 : Game Position (Hex) = [ 0403, 0216 ] 12:10:35.405129 : Game Position (Dec) = [ 1027, 534 ] 12:10:35.405129 : - 12:10:35.407126 : Cannot read memory at address 0x0000030B 12:10:35.407126 : Cannot read memory at address 0x0000038B 12:10:35.409115 : Cannot read memory at address 0x0000030B 12:10:35.409115 : Cannot read memory at address 0x0000038B 12:10:35.411109 : Cannot read memory at address 0x0000030B 12:10:35.411109 : Cannot read memory at address 0x0000038B 12:10:35.411109 : Device rawinput data (Hex) = [ 00008928, 00007E9C ] 12:10:35.411109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.412106 : OnScreen Cursor Position (Px) = [ 1028, 534 ] 12:10:35.412106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.412106 : ClientWindow Style = FullScreen 12:10:35.412106 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.412106 : Game Position (Hex) = [ 0404, 0216 ] 12:10:35.412106 : Game Position (Dec) = [ 1028, 534 ] 12:10:35.412106 : - 12:10:35.413102 : Cannot read memory at address 0x0000030B 12:10:35.413102 : Cannot read memory at address 0x0000038B 12:10:35.414605 : Cannot read memory at address 0x0000030B 12:10:35.414605 : Cannot read memory at address 0x0000038B 12:10:35.416598 : Cannot read memory at address 0x0000030B 12:10:35.416598 : Cannot read memory at address 0x0000038B 12:10:35.417598 : RawData event for Player #1: 12:10:35.417598 : Device rawinput data (Hex) = [ 00008920, 00007F24 ] 12:10:35.417598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.417598 : OnScreen Cursor Position (Px) = [ 1028, 536 ] 12:10:35.418591 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.418591 : Cannot read memory at address 0x0000030B 12:10:35.418591 : ClientWindow Style = FullScreen 12:10:35.418591 : Cannot read memory at address 0x0000038B 12:10:35.418961 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.418961 : Game Position (Hex) = [ 0404, 0218 ] 12:10:35.419465 : Game Position (Dec) = [ 1028, 536 ] 12:10:35.419465 : - 12:10:35.420010 : Cannot read memory at address 0x0000030B 12:10:35.420010 : Cannot read memory at address 0x0000038B 12:10:35.422057 : Cannot read memory at address 0x0000030B 12:10:35.422057 : Cannot read memory at address 0x0000038B 12:10:35.423545 : Cannot read memory at address 0x0000030B 12:10:35.423545 : Cannot read memory at address 0x0000038B 12:10:35.424551 : RawData event for Player #1: 12:10:35.424551 : Device rawinput data (Hex) = [ 00008948, 00007F30 ] 12:10:35.425544 : Cannot read memory at address 0x0000030B 12:10:35.425544 : Cannot read memory at address 0x0000038B 12:10:35.425544 : OnScreen Cursor Position (Px) = [ 1029, 536 ] 12:10:35.425544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.425544 : ClientWindow Style = FullScreen 12:10:35.425544 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.426541 : Game Position (Hex) = [ 0405, 0218 ] 12:10:35.426541 : Game Position (Dec) = [ 1029, 536 ] 12:10:35.426541 : - 12:10:35.427542 : Cannot read memory at address 0x0000030B 12:10:35.427542 : Cannot read memory at address 0x0000038B 12:10:35.429534 : Cannot read memory at address 0x0000030B 12:10:35.429534 : Cannot read memory at address 0x0000038B 12:10:35.431525 : RawData event for Player #1: 12:10:35.431525 : Cannot read memory at address 0x0000030B 12:10:35.431525 : Device rawinput data (Hex) = [ 00008974, 00007F30 ] 12:10:35.431525 : Cannot read memory at address 0x0000038B 12:10:35.431525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.431525 : OnScreen Cursor Position (Px) = [ 1030, 536 ] 12:10:35.431525 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.431525 : ClientWindow Style = FullScreen 12:10:35.431525 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.433029 : Game Position (Hex) = [ 0406, 0218 ] 12:10:35.433029 : Game Position (Dec) = [ 1030, 536 ] 12:10:35.433029 : - 12:10:35.434042 : Cannot read memory at address 0x0000030B 12:10:35.434042 : Cannot read memory at address 0x0000038B 12:10:35.435291 : Cannot read memory at address 0x0000030B 12:10:35.435291 : Cannot read memory at address 0x0000038B 12:10:35.437299 : Cannot read memory at address 0x0000030B 12:10:35.437299 : Cannot read memory at address 0x0000038B 12:10:35.438296 : RawData event for Player #1: 12:10:35.438296 : Device rawinput data (Hex) = [ 000089C8, 00007F4C ] 12:10:35.438296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.438296 : OnScreen Cursor Position (Px) = [ 1033, 537 ] 12:10:35.438296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.439293 : ClientWindow Style = FullScreen 12:10:35.439293 : Cannot read memory at address 0x0000030B 12:10:35.439293 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.439293 : Cannot read memory at address 0x0000038B 12:10:35.439293 : Game Position (Hex) = [ 0409, 0219 ] 12:10:35.439293 : Game Position (Dec) = [ 1033, 537 ] 12:10:35.439293 : - 12:10:35.441289 : Cannot read memory at address 0x0000030B 12:10:35.441289 : Cannot read memory at address 0x0000038B 12:10:35.442872 : Cannot read memory at address 0x0000030B 12:10:35.442872 : Cannot read memory at address 0x0000038B 12:10:35.444659 : Cannot read memory at address 0x0000030B 12:10:35.444659 : Cannot read memory at address 0x0000038B 12:10:35.445661 : RawData event for Player #1: 12:10:35.445661 : Device rawinput data (Hex) = [ 000089EC, 00007F90 ] 12:10:35.445661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.445661 : OnScreen Cursor Position (Px) = [ 1034, 538 ] 12:10:35.446659 : Cannot read memory at address 0x0000030B 12:10:35.446659 : Cannot read memory at address 0x0000038B 12:10:35.446659 : ClientWindow Style = FullScreen 12:10:35.447655 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.447655 : Game Position (Hex) = [ 040A, 021A ] 12:10:35.447655 : Game Position (Dec) = [ 1034, 538 ] 12:10:35.447655 : - 12:10:35.448652 : Cannot read memory at address 0x0000030B 12:10:35.448652 : Cannot read memory at address 0x0000038B 12:10:35.450645 : Cannot read memory at address 0x0000030B 12:10:35.450645 : Cannot read memory at address 0x0000038B 12:10:35.451641 : RawData event for Player #1: 12:10:35.451641 : Device rawinput data (Hex) = [ 00008A1C, 00007F90 ] 12:10:35.451641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.453146 : OnScreen Cursor Position (Px) = [ 1035, 538 ] 12:10:35.453146 : Cannot read memory at address 0x0000030B 12:10:35.453146 : Cannot read memory at address 0x0000038B 12:10:35.454167 : ClientWindow Style = FullScreen 12:10:35.454167 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.454167 : Game Position (Hex) = [ 040B, 021A ] 12:10:35.454167 : Game Position (Dec) = [ 1035, 538 ] 12:10:35.454167 : - 12:10:35.455186 : Cannot read memory at address 0x0000030B 12:10:35.455186 : Cannot read memory at address 0x0000038B 12:10:35.457182 : Cannot read memory at address 0x0000030B 12:10:35.457182 : Cannot read memory at address 0x0000038B 12:10:35.459173 : Cannot read memory at address 0x0000030B 12:10:35.459173 : RawData event for Player #1: 12:10:35.459173 : Cannot read memory at address 0x0000038B 12:10:35.460170 : Device rawinput data (Hex) = [ 00008A0C, 00007F9C ] 12:10:35.460170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.460170 : OnScreen Cursor Position (Px) = [ 1035, 538 ] 12:10:35.460170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.460170 : ClientWindow Style = FullScreen 12:10:35.461166 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.461166 : Cannot read memory at address 0x0000030B 12:10:35.461166 : Game Position (Hex) = [ 040B, 021A ] 12:10:35.461166 : Cannot read memory at address 0x0000038B 12:10:35.461166 : Game Position (Dec) = [ 1035, 538 ] 12:10:35.461166 : - 12:10:35.463160 : Cannot read memory at address 0x0000030B 12:10:35.463160 : Cannot read memory at address 0x0000038B 12:10:35.465430 : Cannot read memory at address 0x0000030B 12:10:35.465430 : RawData event for Player #1: 12:10:35.465430 : Cannot read memory at address 0x0000038B 12:10:35.465430 : Device rawinput data (Hex) = [ 00008A14, 00007F84 ] 12:10:35.466424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.466424 : OnScreen Cursor Position (Px) = [ 1035, 537 ] 12:10:35.466424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.466424 : ClientWindow Style = FullScreen 12:10:35.467422 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.467422 : Cannot read memory at address 0x0000030B 12:10:35.467422 : Game Position (Hex) = [ 040B, 0219 ] 12:10:35.467422 : Game Position (Dec) = [ 1035, 537 ] 12:10:35.467422 : - 12:10:35.469417 : Cannot read memory at address 0x0000030B 12:10:35.469417 : Cannot read memory at address 0x0000038B 12:10:35.471410 : Cannot read memory at address 0x0000030B 12:10:35.471410 : Cannot read memory at address 0x0000038B 12:10:35.471410 : RawData event for Player #1: 12:10:35.471410 : Device rawinput data (Hex) = [ 00008A14, 00007F84 ] 12:10:35.471410 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.471410 : OnScreen Cursor Position (Px) = [ 1035, 537 ] 12:10:35.472914 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.472914 : ClientWindow Style = FullScreen 12:10:35.472914 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.472914 : Game Position (Hex) = [ 040B, 0219 ] 12:10:35.472914 : Game Position (Dec) = [ 1035, 537 ] 12:10:35.472914 : - 12:10:35.473927 : Cannot read memory at address 0x0000030B 12:10:35.473927 : Cannot read memory at address 0x0000038B 12:10:35.475308 : Cannot read memory at address 0x0000030B 12:10:35.475308 : Cannot read memory at address 0x0000038B 12:10:35.477315 : Cannot read memory at address 0x0000030B 12:10:35.477315 : Cannot read memory at address 0x0000038B 12:10:35.479305 : Cannot read memory at address 0x0000030B 12:10:35.479305 : RawData event for Player #1: 12:10:35.479305 : Cannot read memory at address 0x0000038B 12:10:35.479305 : Device rawinput data (Hex) = [ 00008A0C, 00007FE0 ] 12:10:35.479305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.479305 : OnScreen Cursor Position (Px) = [ 1035, 539 ] 12:10:35.480303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.480303 : ClientWindow Style = FullScreen 12:10:35.480303 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.480303 : Game Position (Hex) = [ 040B, 021B ] 12:10:35.481300 : Game Position (Dec) = [ 1035, 539 ] 12:10:35.481300 : Cannot read memory at address 0x0000030B 12:10:35.481300 : Cannot read memory at address 0x0000038B 12:10:35.483818 : Cannot read memory at address 0x0000030B 12:10:35.483818 : Cannot read memory at address 0x0000038B 12:10:35.485329 : Cannot read memory at address 0x0000030B 12:10:35.485329 : Cannot read memory at address 0x0000038B 12:10:35.486339 : RawData event for Player #1: 12:10:35.486339 : Device rawinput data (Hex) = [ 000089DC, 00008008 ] 12:10:35.486339 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.486339 : OnScreen Cursor Position (Px) = [ 1033, 540 ] 12:10:35.486339 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.486339 : ClientWindow Style = FullScreen 12:10:35.486339 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.487336 : Game Position (Hex) = [ 0409, 021C ] 12:10:35.487336 : Cannot read memory at address 0x0000030B 12:10:35.487336 : Game Position (Dec) = [ 1033, 540 ] 12:10:35.487336 : Cannot read memory at address 0x0000038B 12:10:35.487336 : - 12:10:35.489331 : Cannot read memory at address 0x0000030B 12:10:35.489331 : Cannot read memory at address 0x0000038B 12:10:35.491325 : Cannot read memory at address 0x0000030B 12:10:35.491325 : Cannot read memory at address 0x0000038B 12:10:35.492835 : Cannot read memory at address 0x0000030B 12:10:35.492835 : Cannot read memory at address 0x0000038B 12:10:35.492835 : RawData event for Player #1: 12:10:35.492835 : Device rawinput data (Hex) = [ 000089B0, 00007FB8 ] 12:10:35.492835 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.493870 : OnScreen Cursor Position (Px) = [ 1032, 538 ] 12:10:35.493870 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.493870 : ClientWindow Style = FullScreen 12:10:35.493870 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.493870 : Game Position (Hex) = [ 0408, 021A ] 12:10:35.493870 : Game Position (Dec) = [ 1032, 538 ] 12:10:35.494867 : - 12:10:35.494867 : Cannot read memory at address 0x0000030B 12:10:35.494867 : Cannot read memory at address 0x0000038B 12:10:35.496863 : Cannot read memory at address 0x0000030B 12:10:35.496863 : Cannot read memory at address 0x0000038B 12:10:35.498854 : Cannot read memory at address 0x0000030B 12:10:35.498854 : Cannot read memory at address 0x0000038B 12:10:35.498854 : RawData event for Player #1: 12:10:35.498854 : Device rawinput data (Hex) = [ 00008910, 00007F9C ] 12:10:35.499851 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.499851 : OnScreen Cursor Position (Px) = [ 1027, 538 ] 12:10:35.499851 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.499851 : ClientWindow Style = FullScreen 12:10:35.499851 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.499851 : Game Position (Hex) = [ 0403, 021A ] 12:10:35.500846 : Game Position (Dec) = [ 1027, 538 ] 12:10:35.500846 : Cannot read memory at address 0x0000030B 12:10:35.500846 : - 12:10:35.500846 : Cannot read memory at address 0x0000038B 12:10:35.502842 : Cannot read memory at address 0x0000030B 12:10:35.502842 : Cannot read memory at address 0x0000038B 12:10:35.504348 : Cannot read memory at address 0x0000030B 12:10:35.504348 : Cannot read memory at address 0x0000038B 12:10:35.506341 : RawData event for Player #1: 12:10:35.506341 : Cannot read memory at address 0x0000030B 12:10:35.506341 : Device rawinput data (Hex) = [ 000088BC, 00007F9C ] 12:10:35.506341 : Cannot read memory at address 0x0000038B 12:10:35.506341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.506341 : OnScreen Cursor Position (Px) = [ 1025, 538 ] 12:10:35.506341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.507338 : ClientWindow Style = FullScreen 12:10:35.507338 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.507338 : Game Position (Hex) = [ 0401, 021A ] 12:10:35.507338 : Game Position (Dec) = [ 1025, 538 ] 12:10:35.507338 : - 12:10:35.508337 : Cannot read memory at address 0x0000030B 12:10:35.508337 : Cannot read memory at address 0x0000038B 12:10:35.510330 : Cannot read memory at address 0x0000030B 12:10:35.510330 : Cannot read memory at address 0x0000038B 12:10:35.512836 : Cannot read memory at address 0x0000030B 12:10:35.512836 : Cannot read memory at address 0x0000038B 12:10:35.512836 : RawData event for Player #1: 12:10:35.512836 : Device rawinput data (Hex) = [ 00008824, 00007FD4 ] 12:10:35.512836 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.512836 : OnScreen Cursor Position (Px) = [ 1021, 539 ] 12:10:35.513870 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.513870 : ClientWindow Style = FullScreen 12:10:35.513870 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.513870 : Game Position (Hex) = [ 03FD, 021B ] 12:10:35.513870 : Game Position (Dec) = [ 1021, 539 ] 12:10:35.513870 : - 12:10:35.514867 : Cannot read memory at address 0x0000030B 12:10:35.514867 : Cannot read memory at address 0x0000038B 12:10:35.516863 : Cannot read memory at address 0x0000030B 12:10:35.516863 : Cannot read memory at address 0x0000038B 12:10:35.518857 : Cannot read memory at address 0x0000030B 12:10:35.518857 : Cannot read memory at address 0x0000038B 12:10:35.519850 : RawData event for Player #1: 12:10:35.519850 : Device rawinput data (Hex) = [ 000087D0, 00007FC4 ] 12:10:35.519850 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.519850 : OnScreen Cursor Position (Px) = [ 1018, 539 ] 12:10:35.520847 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.520947 : Cannot read memory at address 0x0000030B 12:10:35.520947 : Cannot read memory at address 0x0000038B 12:10:35.520947 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.521450 : Game Position (Hex) = [ 03FA, 021B ] 12:10:35.521450 : Game Position (Dec) = [ 1018, 539 ] 12:10:35.521450 : - 12:10:35.522966 : Cannot read memory at address 0x0000030B 12:10:35.522966 : Cannot read memory at address 0x0000038B 12:10:35.524479 : Cannot read memory at address 0x0000030B 12:10:35.524479 : Cannot read memory at address 0x0000038B 12:10:35.526008 : Cannot read memory at address 0x0000030B 12:10:35.526008 : Cannot read memory at address 0x0000038B 12:10:35.527039 : RawData event for Player #1: 12:10:35.527039 : Device rawinput data (Hex) = [ 000087A4, 00007FB8 ] 12:10:35.527039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.527039 : OnScreen Cursor Position (Px) = [ 1017, 538 ] 12:10:35.527039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.527546 : ClientWindow Style = FullScreen 12:10:35.527546 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.527546 : Cannot read memory at address 0x0000038B 12:10:35.527546 : Game Position (Hex) = [ 03F9, 021A ] 12:10:35.527546 : Game Position (Dec) = [ 1017, 538 ] 12:10:35.527546 : - 12:10:35.529548 : Cannot read memory at address 0x0000030B 12:10:35.529548 : Cannot read memory at address 0x0000038B 12:10:35.531538 : Cannot read memory at address 0x0000030B 12:10:35.531538 : Cannot read memory at address 0x0000038B 12:10:35.533039 : Cannot read memory at address 0x0000030B 12:10:35.533039 : Cannot read memory at address 0x0000038B 12:10:35.534047 : RawData event for Player #1: 12:10:35.534047 : Device rawinput data (Hex) = [ 00008770, 00007FAC ] 12:10:35.534047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.534633 : OnScreen Cursor Position (Px) = [ 1015, 538 ] 12:10:35.534633 : Cannot read memory at address 0x0000030B 12:10:35.534633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.534633 : ClientWindow Style = FullScreen 12:10:35.534633 : Cannot read memory at address 0x0000038B 12:10:35.534633 : Game Position (Hex) = [ 03F7, 021A ] 12:10:35.534633 : Game Position (Dec) = [ 1015, 538 ] 12:10:35.534633 : - 12:10:35.536633 : Cannot read memory at address 0x0000030B 12:10:35.536633 : Cannot read memory at address 0x0000038B 12:10:35.538622 : Cannot read memory at address 0x0000030B 12:10:35.538622 : Cannot read memory at address 0x0000038B 12:10:35.539618 : RawData event for Player #1: 12:10:35.539618 : Device rawinput data (Hex) = [ 00008764, 00007FE0 ] 12:10:35.539618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.539618 : OnScreen Cursor Position (Px) = [ 1015, 539 ] 12:10:35.540615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.540615 : Cannot read memory at address 0x0000030B 12:10:35.540615 : ClientWindow Style = FullScreen 12:10:35.540615 : Cannot read memory at address 0x0000038B 12:10:35.540615 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.540615 : Game Position (Hex) = [ 03F7, 021B ] 12:10:35.540615 : Game Position (Dec) = [ 1015, 539 ] 12:10:35.540615 : - 12:10:35.543114 : Cannot read memory at address 0x0000030B 12:10:35.543114 : Cannot read memory at address 0x0000038B 12:10:35.545116 : Cannot read memory at address 0x0000030B 12:10:35.545116 : Cannot read memory at address 0x0000038B 12:10:35.547110 : Cannot read memory at address 0x0000030B 12:10:35.547110 : RawData event for Player #1: 12:10:35.547110 : Device rawinput data (Hex) = [ 000086E8, 00007FC4 ] 12:10:35.547110 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.547110 : OnScreen Cursor Position (Px) = [ 1011, 539 ] 12:10:35.547110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.547110 : ClientWindow Style = FullScreen 12:10:35.547110 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.548106 : Game Position (Hex) = [ 03F3, 021B ] 12:10:35.548106 : Game Position (Dec) = [ 1011, 539 ] 12:10:35.548106 : - 12:10:35.549103 : Cannot read memory at address 0x0000030B 12:10:35.549103 : Cannot read memory at address 0x0000038B 12:10:35.551097 : Cannot read memory at address 0x0000030B 12:10:35.551097 : Cannot read memory at address 0x0000038B 12:10:35.553094 : Cannot read memory at address 0x0000030B 12:10:35.553094 : Cannot read memory at address 0x0000038B 12:10:35.553991 : RawData event for Player #1: 12:10:35.553991 : Device rawinput data (Hex) = [ 000086E4, 00007FC8 ] 12:10:35.553991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.553991 : OnScreen Cursor Position (Px) = [ 1011, 539 ] 12:10:35.553991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.554999 : ClientWindow Style = FullScreen 12:10:35.554999 : Cannot read memory at address 0x0000030B 12:10:35.554999 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.554999 : Cannot read memory at address 0x0000038B 12:10:35.554999 : Game Position (Hex) = [ 03F3, 021B ] 12:10:35.554999 : Game Position (Dec) = [ 1011, 539 ] 12:10:35.554999 : - 12:10:35.556997 : Cannot read memory at address 0x0000030B 12:10:35.556997 : Cannot read memory at address 0x0000038B 12:10:35.558990 : Cannot read memory at address 0x0000030B 12:10:35.558990 : Cannot read memory at address 0x0000038B 12:10:35.560983 : Cannot read memory at address 0x0000030B 12:10:35.560983 : Cannot read memory at address 0x0000038B 12:10:35.560983 : RawData event for Player #1: 12:10:35.560983 : Device rawinput data (Hex) = [ 00008694, 00008008 ] 12:10:35.560983 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.560983 : OnScreen Cursor Position (Px) = [ 1009, 540 ] 12:10:35.561976 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.561976 : ClientWindow Style = FullScreen 12:10:35.561976 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.561976 : Game Position (Hex) = [ 03F1, 021C ] 12:10:35.561976 : Game Position (Dec) = [ 1009, 540 ] 12:10:35.561976 : - 12:10:35.562973 : Cannot read memory at address 0x0000030B 12:10:35.562973 : Cannot read memory at address 0x0000038B 12:10:35.565108 : Cannot read memory at address 0x0000030B 12:10:35.565108 : Cannot read memory at address 0x0000038B 12:10:35.567107 : Cannot read memory at address 0x0000030B 12:10:35.567107 : Cannot read memory at address 0x0000038B 12:10:35.568098 : RawData event for Player #1: 12:10:35.568098 : Device rawinput data (Hex) = [ 00008660, 0000803C ] 12:10:35.568098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.568098 : OnScreen Cursor Position (Px) = [ 1007, 540 ] 12:10:35.569095 : Cannot read memory at address 0x0000030B 12:10:35.569095 : Cannot read memory at address 0x0000038B 12:10:35.569095 : ClientWindow Style = FullScreen 12:10:35.569095 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.569095 : Game Position (Hex) = [ 03EF, 021C ] 12:10:35.569095 : Game Position (Dec) = [ 1007, 540 ] 12:10:35.569095 : - 12:10:35.571089 : Cannot read memory at address 0x0000030B 12:10:35.571089 : Cannot read memory at address 0x0000038B 12:10:35.573081 : Cannot read memory at address 0x0000030B 12:10:35.573081 : Cannot read memory at address 0x0000038B 12:10:35.574337 : RawData event for Player #1: 12:10:35.574337 : Cannot read memory at address 0x0000030B 12:10:35.574337 : Cannot read memory at address 0x0000038B 12:10:35.574337 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.574337 : OnScreen Cursor Position (Px) = [ 1006, 540 ] 12:10:35.574337 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.574337 : ClientWindow Style = FullScreen 12:10:35.575336 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.575336 : Game Position (Hex) = [ 03EE, 021C ] 12:10:35.575336 : Game Position (Dec) = [ 1006, 540 ] 12:10:35.575336 : - 12:10:35.576333 : Cannot read memory at address 0x0000030B 12:10:35.576333 : Cannot read memory at address 0x0000038B 12:10:35.578329 : Cannot read memory at address 0x0000030B 12:10:35.578329 : Cannot read memory at address 0x0000038B 12:10:35.580323 : Cannot read memory at address 0x0000030B 12:10:35.580323 : Cannot read memory at address 0x0000038B 12:10:35.581317 : RawData event for Player #1: 12:10:35.581317 : Device rawinput data (Hex) = [ 00008638, 00008030 ] 12:10:35.581317 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.581317 : OnScreen Cursor Position (Px) = [ 1006, 540 ] 12:10:35.581317 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.581317 : ClientWindow Style = FullScreen 12:10:35.581317 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.581317 : Game Position (Hex) = [ 03EE, 021C ] 12:10:35.582820 : Game Position (Dec) = [ 1006, 540 ] 12:10:35.582820 : - 12:10:35.582820 : Cannot read memory at address 0x0000038B 12:10:35.585494 : Cannot read memory at address 0x0000030B 12:10:35.585494 : Cannot read memory at address 0x0000038B 12:10:35.587487 : Cannot read memory at address 0x0000030B 12:10:35.587487 : Cannot read memory at address 0x0000038B 12:10:35.587487 : RawData event for Player #1: 12:10:35.588480 : Device rawinput data (Hex) = [ 000085E8, 00008020 ] 12:10:35.588480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.588480 : OnScreen Cursor Position (Px) = [ 1004, 540 ] 12:10:35.588480 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.588480 : ClientWindow Style = FullScreen 12:10:35.588480 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.588480 : Game Position (Hex) = [ 03EC, 021C ] 12:10:35.589477 : Game Position (Dec) = [ 1004, 540 ] 12:10:35.589477 : Cannot read memory at address 0x0000030B 12:10:35.589477 : - 12:10:35.589477 : Cannot read memory at address 0x0000038B 12:10:35.591473 : Cannot read memory at address 0x0000030B 12:10:35.591473 : Cannot read memory at address 0x0000038B 12:10:35.592981 : Cannot read memory at address 0x0000030B 12:10:35.592981 : Cannot read memory at address 0x0000038B 12:10:35.595017 : Cannot read memory at address 0x0000030B 12:10:35.595017 : Cannot read memory at address 0x0000038B 12:10:35.595017 : RawData event for Player #1: 12:10:35.595017 : Device rawinput data (Hex) = [ 00008598, 00008020 ] 12:10:35.595017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.596012 : OnScreen Cursor Position (Px) = [ 1001, 540 ] 12:10:35.596012 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.596012 : ClientWindow Style = FullScreen 12:10:35.596012 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.596012 : Game Position (Hex) = [ 03E9, 021C ] 12:10:35.597009 : Game Position (Dec) = [ 1001, 540 ] 12:10:35.597009 : Cannot read memory at address 0x0000030B 12:10:35.597009 : - 12:10:35.597009 : Cannot read memory at address 0x0000038B 12:10:35.599002 : Cannot read memory at address 0x0000030B 12:10:35.599002 : Cannot read memory at address 0x0000038B 12:10:35.600999 : Cannot read memory at address 0x0000030B 12:10:35.600999 : Cannot read memory at address 0x0000038B 12:10:35.601992 : RawData event for Player #1: 12:10:35.601992 : Device rawinput data (Hex) = [ 0000859C, 00008014 ] 12:10:35.601992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.601992 : OnScreen Cursor Position (Px) = [ 1002, 540 ] 12:10:35.601992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.602988 : ClientWindow Style = FullScreen 12:10:35.602988 : Cannot read memory at address 0x0000030B 12:10:35.602988 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.602988 : Cannot read memory at address 0x0000038B 12:10:35.602988 : Game Position (Hex) = [ 03EA, 021C ] 12:10:35.603491 : Game Position (Dec) = [ 1002, 540 ] 12:10:35.603491 : - 12:10:35.605485 : Cannot read memory at address 0x0000030B 12:10:35.605485 : Cannot read memory at address 0x0000038B 12:10:35.607479 : Cannot read memory at address 0x0000030B 12:10:35.607479 : Cannot read memory at address 0x0000038B 12:10:35.608475 : RawData event for Player #1: 12:10:35.609470 : Device rawinput data (Hex) = [ 0000851C, 00008014 ] 12:10:35.609470 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.609470 : OnScreen Cursor Position (Px) = [ 998, 540 ] 12:10:35.610466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.610466 : ClientWindow Style = FullScreen 12:10:35.610466 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.610466 : Game Position (Hex) = [ 03E6, 021C ] 12:10:35.610466 : Game Position (Dec) = [ 998, 540 ] 12:10:35.610466 : - 12:10:35.611463 : Cannot read memory at address 0x0000030B 12:10:35.611463 : Cannot read memory at address 0x0000038B 12:10:35.612970 : Cannot read memory at address 0x0000030B 12:10:35.612970 : Cannot read memory at address 0x0000038B 12:10:35.612970 : RawData event for Player #1: 12:10:35.612970 : Device rawinput data (Hex) = [ 000084F0, 00008008 ] 12:10:35.612970 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.612970 : OnScreen Cursor Position (Px) = [ 997, 540 ] 12:10:35.612970 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.614002 : ClientWindow Style = FullScreen 12:10:35.614002 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.614002 : Game Position (Hex) = [ 03E5, 021C ] 12:10:35.614002 : Game Position (Dec) = [ 997, 540 ] 12:10:35.614002 : - 12:10:35.614997 : Cannot read memory at address 0x0000030B 12:10:35.614997 : Cannot read memory at address 0x0000038B 12:10:35.616991 : Cannot read memory at address 0x0000030B 12:10:35.616991 : Cannot read memory at address 0x0000038B 12:10:35.617987 : RawData event for Player #1: 12:10:35.617987 : Device rawinput data (Hex) = [ 000084D0, 00008008 ] 12:10:35.617987 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.617987 : OnScreen Cursor Position (Px) = [ 996, 540 ] 12:10:35.617987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.617987 : ClientWindow Style = FullScreen 12:10:35.617987 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.618983 : Game Position (Hex) = [ 03E4, 021C ] 12:10:35.618983 : Cannot read memory at address 0x0000030B 12:10:35.618983 : Game Position (Dec) = [ 996, 540 ] 12:10:35.618983 : Cannot read memory at address 0x0000038B 12:10:35.618983 : - 12:10:35.620977 : Cannot read memory at address 0x0000030B 12:10:35.620977 : Cannot read memory at address 0x0000038B 12:10:35.622974 : Cannot read memory at address 0x0000030B 12:10:35.622974 : Cannot read memory at address 0x0000038B 12:10:35.624481 : Cannot read memory at address 0x0000030B 12:10:35.624481 : Cannot read memory at address 0x0000038B 12:10:35.624481 : RawData event for Player #1: 12:10:35.624481 : Device rawinput data (Hex) = [ 00008520, 00008008 ] 12:10:35.624481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.625474 : OnScreen Cursor Position (Px) = [ 998, 540 ] 12:10:35.625474 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.625474 : ClientWindow Style = FullScreen 12:10:35.625474 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.625474 : Game Position (Hex) = [ 03E6, 021C ] 12:10:35.625474 : Game Position (Dec) = [ 998, 540 ] 12:10:35.625474 : - 12:10:35.626471 : Cannot read memory at address 0x0000030B 12:10:35.626471 : Cannot read memory at address 0x0000038B 12:10:35.628467 : Cannot read memory at address 0x0000030B 12:10:35.628467 : Cannot read memory at address 0x0000038B 12:10:35.630461 : Cannot read memory at address 0x0000030B 12:10:35.630461 : Cannot read memory at address 0x0000038B 12:10:35.631454 : RawData event for Player #1: 12:10:35.631454 : Device rawinput data (Hex) = [ 0000851C, 0000803C ] 12:10:35.631454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.631454 : OnScreen Cursor Position (Px) = [ 998, 540 ] 12:10:35.631454 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.632957 : ClientWindow Style = FullScreen 12:10:35.632957 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.632957 : Cannot read memory at address 0x0000038B 12:10:35.632957 : Game Position (Hex) = [ 03E6, 021C ] 12:10:35.632957 : Game Position (Dec) = [ 998, 540 ] 12:10:35.632957 : - 12:10:35.634525 : Cannot read memory at address 0x0000030B 12:10:35.634525 : Cannot read memory at address 0x0000038B 12:10:35.636525 : Cannot read memory at address 0x0000030B 12:10:35.636525 : Cannot read memory at address 0x0000038B 12:10:35.638519 : Cannot read memory at address 0x0000030B 12:10:35.638519 : Cannot read memory at address 0x0000038B 12:10:35.638519 : RawData event for Player #1: 12:10:35.638519 : Device rawinput data (Hex) = [ 000084C8, 0000806C ] 12:10:35.638519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.638519 : OnScreen Cursor Position (Px) = [ 995, 541 ] 12:10:35.639512 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.639512 : ClientWindow Style = FullScreen 12:10:35.639512 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.639512 : Game Position (Hex) = [ 03E3, 021D ] 12:10:35.639512 : Game Position (Dec) = [ 995, 541 ] 12:10:35.639512 : - 12:10:35.640509 : Cannot read memory at address 0x0000030B 12:10:35.640509 : Cannot read memory at address 0x0000038B 12:10:35.643017 : Cannot read memory at address 0x0000030B 12:10:35.643017 : Cannot read memory at address 0x0000038B 12:10:35.645040 : Cannot read memory at address 0x0000030B 12:10:35.645040 : Cannot read memory at address 0x0000038B 12:10:35.645040 : Device rawinput data (Hex) = [ 000084C8, 0000806C ] 12:10:35.645040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.645040 : OnScreen Cursor Position (Px) = [ 995, 541 ] 12:10:35.646038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.646038 : ClientWindow Style = FullScreen 12:10:35.646038 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.646038 : Game Position (Hex) = [ 03E3, 021D ] 12:10:35.646038 : Game Position (Dec) = [ 995, 541 ] 12:10:35.646038 : - 12:10:35.647034 : Cannot read memory at address 0x0000030B 12:10:35.647034 : Cannot read memory at address 0x0000038B 12:10:35.649028 : Cannot read memory at address 0x0000030B 12:10:35.649028 : Cannot read memory at address 0x0000038B 12:10:35.651020 : Cannot read memory at address 0x0000030B 12:10:35.651020 : Cannot read memory at address 0x0000038B 12:10:35.652018 : RawData event for Player #1: 12:10:35.652018 : Device rawinput data (Hex) = [ 00008498, 00008094 ] 12:10:35.652018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.652018 : OnScreen Cursor Position (Px) = [ 994, 542 ] 12:10:35.652018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.653014 : ClientWindow Style = FullScreen 12:10:35.653014 : Cannot read memory at address 0x0000030B 12:10:35.653014 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.653014 : Cannot read memory at address 0x0000038B 12:10:35.653014 : Game Position (Hex) = [ 03E2, 021E ] 12:10:35.653517 : Game Position (Dec) = [ 994, 542 ] 12:10:35.653517 : - 12:10:35.655031 : Cannot read memory at address 0x0000030B 12:10:35.655031 : Cannot read memory at address 0x0000038B 12:10:35.657027 : Cannot read memory at address 0x0000030B 12:10:35.657027 : Cannot read memory at address 0x0000038B 12:10:35.657027 : Device rawinput data (Hex) = [ 000084A0, 00008094 ] 12:10:35.657027 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.658018 : OnScreen Cursor Position (Px) = [ 994, 542 ] 12:10:35.658018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.658018 : ClientWindow Style = FullScreen 12:10:35.658018 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.658018 : Game Position (Hex) = [ 03E2, 021E ] 12:10:35.658018 : Game Position (Dec) = [ 994, 542 ] 12:10:35.658018 : - 12:10:35.659014 : Cannot read memory at address 0x0000030B 12:10:35.659014 : Cannot read memory at address 0x0000038B 12:10:35.661012 : Cannot read memory at address 0x0000030B 12:10:35.661012 : Cannot read memory at address 0x0000038B 12:10:35.662005 : RawData event for Player #1: 12:10:35.662005 : Device rawinput data (Hex) = [ 00008474, 00008088 ] 12:10:35.662005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.662005 : OnScreen Cursor Position (Px) = [ 993, 542 ] 12:10:35.663001 : Cannot read memory at address 0x0000030B 12:10:35.663001 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.663001 : Cannot read memory at address 0x0000038B 12:10:35.663001 : ClientWindow Style = FullScreen 12:10:35.663504 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.663504 : Game Position (Hex) = [ 03E1, 021E ] 12:10:35.663504 : Game Position (Dec) = [ 993, 542 ] 12:10:35.663504 : - 12:10:35.664503 : Cannot read memory at address 0x0000030B 12:10:35.664503 : Cannot read memory at address 0x0000038B 12:10:35.666501 : Cannot read memory at address 0x0000030B 12:10:35.666501 : Cannot read memory at address 0x0000038B 12:10:35.666501 : RawData event for Player #1: 12:10:35.666501 : Device rawinput data (Hex) = [ 0000844C, 000080C4 ] 12:10:35.667494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.667494 : OnScreen Cursor Position (Px) = [ 992, 543 ] 12:10:35.667494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.667494 : ClientWindow Style = FullScreen 12:10:35.667494 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.667494 : Game Position (Hex) = [ 03E0, 021F ] 12:10:35.667494 : Game Position (Dec) = [ 992, 543 ] 12:10:35.667494 : - 12:10:35.668491 : Cannot read memory at address 0x0000030B 12:10:35.668491 : Cannot read memory at address 0x0000038B 12:10:35.670487 : Cannot read memory at address 0x0000030B 12:10:35.670487 : Cannot read memory at address 0x0000038B 12:10:35.672990 : Cannot read memory at address 0x0000030B 12:10:35.672990 : Cannot read memory at address 0x0000038B 12:10:35.672990 : RawData event for Player #1: 12:10:35.672990 : Device rawinput data (Hex) = [ 00008414, 000080C8 ] 12:10:35.672990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.672990 : OnScreen Cursor Position (Px) = [ 990, 543 ] 12:10:35.674029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.674029 : ClientWindow Style = FullScreen 12:10:35.674029 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.674029 : Game Position (Hex) = [ 03DE, 021F ] 12:10:35.674029 : Game Position (Dec) = [ 990, 543 ] 12:10:35.674029 : - 12:10:35.675026 : Cannot read memory at address 0x0000030B 12:10:35.675026 : Cannot read memory at address 0x0000038B 12:10:35.677022 : Cannot read memory at address 0x0000030B 12:10:35.677022 : Cannot read memory at address 0x0000038B 12:10:35.679015 : Cannot read memory at address 0x0000030B 12:10:35.679015 : Cannot read memory at address 0x0000038B 12:10:35.680010 : RawData event for Player #1: 12:10:35.680010 : Device rawinput data (Hex) = [ 000083E0, 000080F8 ] 12:10:35.680010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.680010 : OnScreen Cursor Position (Px) = [ 989, 544 ] 12:10:35.681006 : Cannot read memory at address 0x0000030B 12:10:35.681006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.681006 : Cannot read memory at address 0x0000038B 12:10:35.681006 : ClientWindow Style = FullScreen 12:10:35.681006 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.682003 : Game Position (Hex) = [ 03DD, 0220 ] 12:10:35.682003 : Game Position (Dec) = [ 989, 544 ] 12:10:35.682003 : - 12:10:35.682999 : Cannot read memory at address 0x0000030B 12:10:35.682999 : Cannot read memory at address 0x0000038B 12:10:35.684305 : Cannot read memory at address 0x0000030B 12:10:35.684305 : Cannot read memory at address 0x0000038B 12:10:35.686304 : Cannot read memory at address 0x0000030B 12:10:35.686304 : Cannot read memory at address 0x0000038B 12:10:35.687298 : RawData event for Player #1: 12:10:35.687298 : Device rawinput data (Hex) = [ 000083B8, 00008178 ] 12:10:35.687298 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.687298 : OnScreen Cursor Position (Px) = [ 987, 546 ] 12:10:35.687298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.687298 : ClientWindow Style = FullScreen 12:10:35.688295 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.688295 : Cannot read memory at address 0x0000030B 12:10:35.688295 : Game Position (Hex) = [ 03DB, 0222 ] 12:10:35.688295 : Cannot read memory at address 0x0000038B 12:10:35.688295 : Game Position (Dec) = [ 987, 546 ] 12:10:35.688295 : - 12:10:35.690288 : Cannot read memory at address 0x0000030B 12:10:35.690288 : Cannot read memory at address 0x0000038B 12:10:35.692794 : Cannot read memory at address 0x0000030B 12:10:35.692794 : Cannot read memory at address 0x0000038B 12:10:35.693817 : RawData event for Player #1: 12:10:35.694521 : Device rawinput data (Hex) = [ 0000835C, 00008168 ] 12:10:35.694521 : Cannot read memory at address 0x0000030B 12:10:35.694521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.694521 : Cannot read memory at address 0x0000038B 12:10:35.694521 : OnScreen Cursor Position (Px) = [ 985, 545 ] 12:10:35.694521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.695522 : ClientWindow Style = FullScreen 12:10:35.695522 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.695522 : Game Position (Hex) = [ 03D9, 0221 ] 12:10:35.695522 : Game Position (Dec) = [ 985, 545 ] 12:10:35.695522 : - 12:10:35.696518 : Cannot read memory at address 0x0000030B 12:10:35.696518 : Cannot read memory at address 0x0000038B 12:10:35.698512 : Cannot read memory at address 0x0000030B 12:10:35.698512 : Cannot read memory at address 0x0000038B 12:10:35.700507 : Cannot read memory at address 0x0000030B 12:10:35.700507 : Cannot read memory at address 0x0000038B 12:10:35.701501 : RawData event for Player #1: 12:10:35.701501 : Device rawinput data (Hex) = [ 0000832C, 000081E8 ] 12:10:35.701501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.701501 : OnScreen Cursor Position (Px) = [ 983, 548 ] 12:10:35.701501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.701501 : ClientWindow Style = FullScreen 12:10:35.701501 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.703006 : Game Position (Hex) = [ 03D7, 0224 ] 12:10:35.703006 : Cannot read memory at address 0x0000030B 12:10:35.703006 : Cannot read memory at address 0x0000038B 12:10:35.703006 : - 12:10:35.705016 : Cannot read memory at address 0x0000030B 12:10:35.705016 : Cannot read memory at address 0x0000038B 12:10:35.707006 : Cannot read memory at address 0x0000030B 12:10:35.707006 : Cannot read memory at address 0x0000038B 12:10:35.707006 : RawData event for Player #1: 12:10:35.707006 : Device rawinput data (Hex) = [ 00008304, 000081DC ] 12:10:35.707006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.708002 : OnScreen Cursor Position (Px) = [ 982, 547 ] 12:10:35.708002 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.708002 : ClientWindow Style = FullScreen 12:10:35.708002 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.708002 : Game Position (Hex) = [ 03D6, 0223 ] 12:10:35.708002 : Game Position (Dec) = [ 982, 547 ] 12:10:35.709000 : - 12:10:35.709000 : Cannot read memory at address 0x0000030B 12:10:35.709000 : Cannot read memory at address 0x0000038B 12:10:35.710996 : Cannot read memory at address 0x0000030B 12:10:35.710996 : Cannot read memory at address 0x0000038B 12:10:35.712986 : Cannot read memory at address 0x0000030B 12:10:35.712986 : Cannot read memory at address 0x0000038B 12:10:35.714361 : Cannot read memory at address 0x0000030B 12:10:35.714361 : RawData event for Player #1: 12:10:35.714361 : Cannot read memory at address 0x0000038B 12:10:35.714361 : Device rawinput data (Hex) = [ 000082D0, 00008258 ] 12:10:35.714361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.715362 : OnScreen Cursor Position (Px) = [ 981, 549 ] 12:10:35.715362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.715362 : ClientWindow Style = FullScreen 12:10:35.715362 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.715362 : Game Position (Hex) = [ 03D5, 0225 ] 12:10:35.716357 : Game Position (Dec) = [ 981, 549 ] 12:10:35.716357 : - 12:10:35.716357 : Cannot read memory at address 0x0000030B 12:10:35.716357 : Cannot read memory at address 0x0000038B 12:10:35.718351 : Cannot read memory at address 0x0000030B 12:10:35.718351 : Cannot read memory at address 0x0000038B 12:10:35.720347 : Cannot read memory at address 0x0000030B 12:10:35.720347 : Cannot read memory at address 0x0000038B 12:10:35.721341 : RawData event for Player #1: 12:10:35.721341 : Device rawinput data (Hex) = [ 000082A8, 0000824C ] 12:10:35.721341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.721341 : OnScreen Cursor Position (Px) = [ 979, 549 ] 12:10:35.721341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.721341 : ClientWindow Style = FullScreen 12:10:35.721341 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.721341 : Game Position (Hex) = [ 03D3, 0225 ] 12:10:35.721341 : Game Position (Dec) = [ 979, 549 ] 12:10:35.722845 : - 12:10:35.722845 : Cannot read memory at address 0x0000030B 12:10:35.722845 : Cannot read memory at address 0x0000038B 12:10:35.724629 : Cannot read memory at address 0x0000030B 12:10:35.724629 : Cannot read memory at address 0x0000038B 12:10:35.726630 : Cannot read memory at address 0x0000030B 12:10:35.726630 : Cannot read memory at address 0x0000038B 12:10:35.727628 : RawData event for Player #1: 12:10:35.727628 : Device rawinput data (Hex) = [ 000082A0, 0000828C ] 12:10:35.728621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.728621 : Cannot read memory at address 0x0000030B 12:10:35.728621 : OnScreen Cursor Position (Px) = [ 979, 550 ] 12:10:35.728621 : Cannot read memory at address 0x0000038B 12:10:35.728621 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.728621 : ClientWindow Style = FullScreen 12:10:35.729618 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.729618 : Game Position (Hex) = [ 03D3, 0226 ] 12:10:35.729618 : Game Position (Dec) = [ 979, 550 ] 12:10:35.729618 : - 12:10:35.730617 : Cannot read memory at address 0x0000030B 12:10:35.730617 : Cannot read memory at address 0x0000038B 12:10:35.733116 : Cannot read memory at address 0x0000030B 12:10:35.733116 : Cannot read memory at address 0x0000038B 12:10:35.735126 : Cannot read memory at address 0x0000030B 12:10:35.735126 : RawData event for Player #1: 12:10:35.735126 : Device rawinput data (Hex) = [ 00008274, 000082CC ] 12:10:35.735126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.736123 : OnScreen Cursor Position (Px) = [ 978, 551 ] 12:10:35.736123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.736123 : ClientWindow Style = FullScreen 12:10:35.736123 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.736123 : Game Position (Hex) = [ 03D2, 0227 ] 12:10:35.736123 : Game Position (Dec) = [ 978, 551 ] 12:10:35.736123 : - 12:10:35.737119 : Cannot read memory at address 0x0000030B 12:10:35.737119 : Cannot read memory at address 0x0000038B 12:10:35.739112 : Cannot read memory at address 0x0000030B 12:10:35.739112 : Cannot read memory at address 0x0000038B 12:10:35.741105 : Cannot read memory at address 0x0000030B 12:10:35.741105 : RawData event for Player #1: 12:10:35.741105 : Cannot read memory at address 0x0000038B 12:10:35.741105 : Device rawinput data (Hex) = [ 0000824C, 000082FC ] 12:10:35.741105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.741105 : OnScreen Cursor Position (Px) = [ 977, 552 ] 12:10:35.741105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.742102 : ClientWindow Style = FullScreen 12:10:35.742102 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.742102 : Game Position (Hex) = [ 03D1, 0228 ] 12:10:35.742102 : Game Position (Dec) = [ 977, 552 ] 12:10:35.742102 : - 12:10:35.743098 : Cannot read memory at address 0x0000030B 12:10:35.743098 : Cannot read memory at address 0x0000038B 12:10:35.744307 : Cannot read memory at address 0x0000030B 12:10:35.744307 : Cannot read memory at address 0x0000038B 12:10:35.746303 : RawData event for Player #1: 12:10:35.746303 : Cannot read memory at address 0x0000030B 12:10:35.746303 : Device rawinput data (Hex) = [ 00008254, 000082FC ] 12:10:35.746303 : Cannot read memory at address 0x0000038B 12:10:35.746303 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.746303 : OnScreen Cursor Position (Px) = [ 977, 552 ] 12:10:35.746303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.746303 : ClientWindow Style = FullScreen 12:10:35.747299 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.747299 : Game Position (Hex) = [ 03D1, 0228 ] 12:10:35.747299 : Game Position (Dec) = [ 977, 552 ] 12:10:35.747299 : - 12:10:35.748297 : Cannot read memory at address 0x0000030B 12:10:35.748297 : Cannot read memory at address 0x0000038B 12:10:35.750293 : Cannot read memory at address 0x0000030B 12:10:35.750293 : Cannot read memory at address 0x0000038B 12:10:35.751286 : RawData event for Player #1: 12:10:35.751286 : Device rawinput data (Hex) = [ 00008254, 00008300 ] 12:10:35.751286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.751286 : OnScreen Cursor Position (Px) = [ 977, 552 ] 12:10:35.751286 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.751286 : ClientWindow Style = FullScreen 12:10:35.751286 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.751286 : Game Position (Hex) = [ 03D1, 0228 ] 12:10:35.751286 : Game Position (Dec) = [ 977, 552 ] 12:10:35.751286 : - 12:10:35.752793 : Cannot read memory at address 0x0000030B 12:10:35.752793 : Cannot read memory at address 0x0000038B 12:10:35.754332 : Cannot read memory at address 0x0000030B 12:10:35.754332 : Cannot read memory at address 0x0000038B 12:10:35.756361 : RawData event for Player #1: 12:10:35.756361 : Cannot read memory at address 0x0000030B 12:10:35.756361 : Device rawinput data (Hex) = [ 00008254, 00008300 ] 12:10:35.756361 : Cannot read memory at address 0x0000038B 12:10:35.756361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.756361 : OnScreen Cursor Position (Px) = [ 977, 552 ] 12:10:35.756361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.756361 : ClientWindow Style = FullScreen 12:10:35.757358 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.757358 : Game Position (Hex) = [ 03D1, 0228 ] 12:10:35.757358 : Game Position (Dec) = [ 977, 552 ] 12:10:35.757358 : - 12:10:35.758357 : Cannot read memory at address 0x0000030B 12:10:35.758357 : Cannot read memory at address 0x0000038B 12:10:35.760347 : Cannot read memory at address 0x0000030B 12:10:35.760347 : Cannot read memory at address 0x0000038B 12:10:35.761345 : RawData event for Player #1: 12:10:35.761345 : Device rawinput data (Hex) = [ 00008218, 0000833C ] 12:10:35.761345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.761345 : OnScreen Cursor Position (Px) = [ 975, 553 ] 12:10:35.761345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.761345 : ClientWindow Style = FullScreen 12:10:35.761345 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.761345 : Game Position (Hex) = [ 03CF, 0229 ] 12:10:35.761345 : Game Position (Dec) = [ 975, 553 ] 12:10:35.761345 : - 12:10:35.762848 : Cannot read memory at address 0x0000030B 12:10:35.762848 : Cannot read memory at address 0x0000038B 12:10:35.764536 : Cannot read memory at address 0x0000030B 12:10:35.764536 : Cannot read memory at address 0x0000038B 12:10:35.764536 : RawData event for Player #1: 12:10:35.764536 : Device rawinput data (Hex) = [ 00008218, 0000833C ] 12:10:35.765535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.765535 : OnScreen Cursor Position (Px) = [ 975, 553 ] 12:10:35.765535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.765535 : ClientWindow Style = FullScreen 12:10:35.765535 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.765535 : Game Position (Hex) = [ 03CF, 0229 ] 12:10:35.766532 : Game Position (Dec) = [ 975, 553 ] 12:10:35.766532 : Cannot read memory at address 0x0000030B 12:10:35.766532 : - 12:10:35.766532 : Cannot read memory at address 0x0000038B 12:10:35.768529 : Cannot read memory at address 0x0000030B 12:10:35.768529 : Cannot read memory at address 0x0000038B 12:10:35.769527 : RawData event for Player #1: 12:10:35.769527 : Device rawinput data (Hex) = [ 00008218, 0000833C ] 12:10:35.770518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.770518 : Cannot read memory at address 0x0000030B 12:10:35.770518 : OnScreen Cursor Position (Px) = [ 975, 553 ] 12:10:35.770518 : Cannot read memory at address 0x0000038B 12:10:35.770518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.770518 : ClientWindow Style = FullScreen 12:10:35.770518 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.770518 : Game Position (Hex) = [ 03CF, 0229 ] 12:10:35.770518 : Game Position (Dec) = [ 975, 553 ] 12:10:35.770518 : - 12:10:35.773021 : Cannot read memory at address 0x0000030B 12:10:35.773021 : Cannot read memory at address 0x0000038B 12:10:35.775050 : Cannot read memory at address 0x0000030B 12:10:35.775050 : RawData event for Player #1: 12:10:35.775050 : Cannot read memory at address 0x0000038B 12:10:35.775050 : Device rawinput data (Hex) = [ 00008218, 0000833C ] 12:10:35.775050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.775050 : OnScreen Cursor Position (Px) = [ 975, 553 ] 12:10:35.775050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.776047 : ClientWindow Style = FullScreen 12:10:35.776047 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.776047 : Game Position (Hex) = [ 03CF, 0229 ] 12:10:35.776047 : Game Position (Dec) = [ 975, 553 ] 12:10:35.776047 : - 12:10:35.777044 : Cannot read memory at address 0x0000030B 12:10:35.777044 : Cannot read memory at address 0x0000038B 12:10:35.779037 : Cannot read memory at address 0x0000030B 12:10:35.779037 : Cannot read memory at address 0x0000038B 12:10:35.780033 : RawData event for Player #1: 12:10:35.780033 : Device rawinput data (Hex) = [ 00008218, 0000833C ] 12:10:35.780033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.780033 : OnScreen Cursor Position (Px) = [ 975, 553 ] 12:10:35.781030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.781030 : Cannot read memory at address 0x0000030B 12:10:35.781030 : ClientWindow Style = FullScreen 12:10:35.781030 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.781030 : Game Position (Hex) = [ 03CF, 0229 ] 12:10:35.781030 : Game Position (Dec) = [ 975, 553 ] 12:10:35.781030 : - 12:10:35.783028 : Cannot read memory at address 0x0000030B 12:10:35.783028 : Cannot read memory at address 0x0000038B 12:10:35.783532 : RawData event for Player #1: 12:10:35.783532 : Device rawinput data (Hex) = [ 00008218, 0000833C ] 12:10:35.784531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.784531 : Cannot read memory at address 0x0000030B 12:10:35.784531 : OnScreen Cursor Position (Px) = [ 975, 553 ] 12:10:35.784531 : Cannot read memory at address 0x0000038B 12:10:35.784531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.784531 : ClientWindow Style = FullScreen 12:10:35.784531 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.785529 : Game Position (Hex) = [ 03CF, 0229 ] 12:10:35.785529 : Game Position (Dec) = [ 975, 553 ] 12:10:35.785529 : - 12:10:35.786529 : Cannot read memory at address 0x0000030B 12:10:35.786529 : Cannot read memory at address 0x0000038B 12:10:35.788522 : Cannot read memory at address 0x0000030B 12:10:35.788522 : Cannot read memory at address 0x0000038B 12:10:35.788522 : RawData event for Player #1: 12:10:35.788522 : Device rawinput data (Hex) = [ 00008218, 0000833C ] 12:10:35.789515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.789515 : OnScreen Cursor Position (Px) = [ 975, 553 ] 12:10:35.789515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.789515 : ClientWindow Style = FullScreen 12:10:35.789515 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.789515 : Game Position (Hex) = [ 03CF, 0229 ] 12:10:35.789515 : Game Position (Dec) = [ 975, 553 ] 12:10:35.790512 : - 12:10:35.790512 : Cannot read memory at address 0x0000030B 12:10:35.790512 : Cannot read memory at address 0x0000038B 12:10:35.793016 : Cannot read memory at address 0x0000030B 12:10:35.793016 : Cannot read memory at address 0x0000038B 12:10:35.794049 : RawData event for Player #1: 12:10:35.794049 : Device rawinput data (Hex) = [ 00008218, 0000833C ] 12:10:35.794049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.794049 : OnScreen Cursor Position (Px) = [ 975, 553 ] 12:10:35.794049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.795047 : ClientWindow Style = FullScreen 12:10:35.795047 : Cannot read memory at address 0x0000030B 12:10:35.795047 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.795047 : Cannot read memory at address 0x0000038B 12:10:35.795047 : Game Position (Hex) = [ 03CF, 0229 ] 12:10:35.795047 : Game Position (Dec) = [ 975, 553 ] 12:10:35.795047 : - 12:10:35.797043 : Cannot read memory at address 0x0000030B 12:10:35.797043 : Cannot read memory at address 0x0000038B 12:10:35.799033 : Cannot read memory at address 0x0000030B 12:10:35.799033 : RawData event for Player #1: 12:10:35.799033 : Device rawinput data (Hex) = [ 00008218, 0000833C ] 12:10:35.799033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.799033 : OnScreen Cursor Position (Px) = [ 975, 553 ] 12:10:35.800030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.800030 : ClientWindow Style = FullScreen 12:10:35.800030 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.800030 : Game Position (Hex) = [ 03CF, 0229 ] 12:10:35.800030 : Game Position (Dec) = [ 975, 553 ] 12:10:35.800030 : - 12:10:35.801030 : Cannot read memory at address 0x0000030B 12:10:35.801030 : Cannot read memory at address 0x0000038B 12:10:35.803024 : Cannot read memory at address 0x0000030B 12:10:35.803024 : Cannot read memory at address 0x0000038B 12:10:35.803528 : RawData event for Player #1: 12:10:35.803528 : Device rawinput data (Hex) = [ 00008218, 0000833C ] 12:10:35.803528 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.804527 : OnScreen Cursor Position (Px) = [ 975, 553 ] 12:10:35.804527 : Cannot read memory at address 0x0000030B 12:10:35.804527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.804527 : Cannot read memory at address 0x0000038B 12:10:35.804527 : ClientWindow Style = FullScreen 12:10:35.804527 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.804527 : Game Position (Hex) = [ 03CF, 0229 ] 12:10:35.804527 : Game Position (Dec) = [ 975, 553 ] 12:10:35.804527 : - 12:10:35.806524 : Cannot read memory at address 0x0000030B 12:10:35.806524 : Cannot read memory at address 0x0000038B 12:10:35.807521 : RawData event for Player #1: 12:10:35.807521 : Device rawinput data (Hex) = [ 00008218, 0000833C ] 12:10:35.807521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.808514 : OnScreen Cursor Position (Px) = [ 975, 553 ] 12:10:35.808514 : Cannot read memory at address 0x0000030B 12:10:35.808514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.808514 : ClientWindow Style = FullScreen 12:10:35.808514 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.808514 : Game Position (Hex) = [ 03CF, 0229 ] 12:10:35.808514 : Game Position (Dec) = [ 975, 553 ] 12:10:35.808514 : - 12:10:35.810511 : Cannot read memory at address 0x0000030B 12:10:35.810511 : Cannot read memory at address 0x0000038B 12:10:35.813014 : Cannot read memory at address 0x0000030B 12:10:35.813014 : Cannot read memory at address 0x0000038B 12:10:35.813014 : RawData event for Player #1: 12:10:35.813014 : Device rawinput data (Hex) = [ 00008218, 00008378 ] 12:10:35.813014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.813014 : OnScreen Cursor Position (Px) = [ 975, 554 ] 12:10:35.814063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.814063 : ClientWindow Style = FullScreen 12:10:35.814063 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.814063 : Game Position (Hex) = [ 03CF, 022A ] 12:10:35.814063 : Game Position (Dec) = [ 975, 554 ] 12:10:35.814063 : - 12:10:35.815058 : Cannot read memory at address 0x0000030B 12:10:35.815058 : Cannot read memory at address 0x0000038B 12:10:35.817055 : Cannot read memory at address 0x0000030B 12:10:35.817055 : Cannot read memory at address 0x0000038B 12:10:35.818048 : RawData event for Player #1: 12:10:35.818048 : Device rawinput data (Hex) = [ 00008218, 00008378 ] 12:10:35.818048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.818048 : OnScreen Cursor Position (Px) = [ 975, 554 ] 12:10:35.818048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.819045 : ClientWindow Style = FullScreen 12:10:35.819045 : Cannot read memory at address 0x0000030B 12:10:35.819045 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.819045 : Cannot read memory at address 0x0000038B 12:10:35.819045 : Game Position (Hex) = [ 03CF, 022A ] 12:10:35.819045 : Game Position (Dec) = [ 975, 554 ] 12:10:35.819045 : - 12:10:35.821038 : Cannot read memory at address 0x0000030B 12:10:35.821038 : Cannot read memory at address 0x0000038B 12:10:35.823031 : Cannot read memory at address 0x0000030B 12:10:35.823031 : RawData event for Player #1: 12:10:35.823031 : Cannot read memory at address 0x0000038B 12:10:35.823031 : Device rawinput data (Hex) = [ 00008218, 00008378 ] 12:10:35.823533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.823533 : OnScreen Cursor Position (Px) = [ 975, 554 ] 12:10:35.823533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.823533 : ClientWindow Style = FullScreen 12:10:35.823533 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.823533 : Game Position (Hex) = [ 03CF, 022A ] 12:10:35.823533 : Game Position (Dec) = [ 975, 554 ] 12:10:35.823533 : - 12:10:35.824533 : Cannot read memory at address 0x0000030B 12:10:35.824533 : Cannot read memory at address 0x0000038B 12:10:35.826529 : Cannot read memory at address 0x0000030B 12:10:35.826529 : Cannot read memory at address 0x0000038B 12:10:35.826529 : RawData event for Player #1: 12:10:35.826529 : Device rawinput data (Hex) = [ 00008218, 00008378 ] 12:10:35.827523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.827523 : OnScreen Cursor Position (Px) = [ 975, 554 ] 12:10:35.827523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.827523 : ClientWindow Style = FullScreen 12:10:35.827523 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.827523 : Game Position (Hex) = [ 03CF, 022A ] 12:10:35.827523 : Game Position (Dec) = [ 975, 554 ] 12:10:35.827523 : - 12:10:35.828519 : Cannot read memory at address 0x0000030B 12:10:35.828519 : Cannot read memory at address 0x0000038B 12:10:35.830516 : Cannot read memory at address 0x0000030B 12:10:35.830516 : Cannot read memory at address 0x0000038B 12:10:35.831510 : RawData event for Player #1: 12:10:35.831510 : Device rawinput data (Hex) = [ 00008218, 00008378 ] 12:10:35.831510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.831510 : OnScreen Cursor Position (Px) = [ 975, 554 ] 12:10:35.831510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.833013 : ClientWindow Style = FullScreen 12:10:35.833013 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.833013 : Cannot read memory at address 0x0000038B 12:10:35.833013 : Game Position (Hex) = [ 03CF, 022A ] 12:10:35.833013 : Game Position (Dec) = [ 975, 554 ] 12:10:35.833013 : - 12:10:35.835033 : Cannot read memory at address 0x0000030B 12:10:35.835033 : Cannot read memory at address 0x0000038B 12:10:35.837027 : Cannot read memory at address 0x0000030B 12:10:35.837027 : Cannot read memory at address 0x0000038B 12:10:35.837027 : RawData event for Player #1: 12:10:35.837027 : Device rawinput data (Hex) = [ 00008244, 000083B8 ] 12:10:35.837027 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.837027 : OnScreen Cursor Position (Px) = [ 977, 555 ] 12:10:35.837027 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.838023 : ClientWindow Style = FullScreen 12:10:35.838023 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.838023 : Game Position (Hex) = [ 03D1, 022B ] 12:10:35.838023 : Game Position (Dec) = [ 977, 555 ] 12:10:35.838023 : - 12:10:35.839020 : Cannot read memory at address 0x0000030B 12:10:35.839020 : Cannot read memory at address 0x0000038B 12:10:35.841013 : Cannot read memory at address 0x0000030B 12:10:35.841013 : Cannot read memory at address 0x0000038B 12:10:35.842010 : RawData event for Player #1: 12:10:35.842010 : Device rawinput data (Hex) = [ 00008244, 000083B8 ] 12:10:35.842010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.842010 : OnScreen Cursor Position (Px) = [ 977, 555 ] 12:10:35.842010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.842010 : ClientWindow Style = FullScreen 12:10:35.842010 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.843006 : Game Position (Hex) = [ 03D1, 022B ] 12:10:35.843006 : Cannot read memory at address 0x0000030B 12:10:35.843006 : Cannot read memory at address 0x0000038B 12:10:35.843006 : - 12:10:35.845408 : Cannot read memory at address 0x0000030B 12:10:35.845408 : Cannot read memory at address 0x0000038B 12:10:35.847401 : Cannot read memory at address 0x0000030B 12:10:35.847401 : Cannot read memory at address 0x0000038B 12:10:35.849391 : Cannot read memory at address 0x0000030B 12:10:35.849391 : RawData event for Player #1: 12:10:35.849391 : Cannot read memory at address 0x0000038B 12:10:35.849391 : Device rawinput data (Hex) = [ 0000823C, 000083C4 ] 12:10:35.849391 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.849391 : OnScreen Cursor Position (Px) = [ 976, 555 ] 12:10:35.849391 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.850388 : ClientWindow Style = FullScreen 12:10:35.850388 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.850388 : Game Position (Hex) = [ 03D0, 022B ] 12:10:35.850388 : Game Position (Dec) = [ 976, 555 ] 12:10:35.850388 : - 12:10:35.851384 : Cannot read memory at address 0x0000030B 12:10:35.851384 : Cannot read memory at address 0x0000038B 12:10:35.852887 : Cannot read memory at address 0x0000030B 12:10:35.852887 : Cannot read memory at address 0x0000038B 12:10:35.852887 : RawData event for Player #1: 12:10:35.852887 : Device rawinput data (Hex) = [ 00008244, 000083B8 ] 12:10:35.852887 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.852887 : OnScreen Cursor Position (Px) = [ 977, 555 ] 12:10:35.852887 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.852887 : ClientWindow Style = FullScreen 12:10:35.852887 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.852887 : Game Position (Hex) = [ 03D1, 022B ] 12:10:35.852887 : Game Position (Dec) = [ 977, 555 ] 12:10:35.852887 : - 12:10:35.854398 : Cannot read memory at address 0x0000030B 12:10:35.854398 : Cannot read memory at address 0x0000038B 12:10:35.856401 : Cannot read memory at address 0x0000030B 12:10:35.856401 : Cannot read memory at address 0x0000038B 12:10:35.857397 : RawData event for Player #1: 12:10:35.857397 : Device rawinput data (Hex) = [ 00008210, 000083B8 ] 12:10:35.857397 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.858394 : OnScreen Cursor Position (Px) = [ 975, 555 ] 12:10:35.858394 : Cannot read memory at address 0x0000030B 12:10:35.858394 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.858394 : Cannot read memory at address 0x0000038B 12:10:35.858394 : ClientWindow Style = FullScreen 12:10:35.858394 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.858394 : Game Position (Hex) = [ 03CF, 022B ] 12:10:35.858394 : Game Position (Dec) = [ 975, 555 ] 12:10:35.858394 : - 12:10:35.860388 : Cannot read memory at address 0x0000030B 12:10:35.860388 : Cannot read memory at address 0x0000038B 12:10:35.862885 : Cannot read memory at address 0x0000030B 12:10:35.862885 : Cannot read memory at address 0x0000038B 12:10:35.862885 : RawData event for Player #1: 12:10:35.862885 : Device rawinput data (Hex) = [ 00008210, 000083B8 ] 12:10:35.862885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.862885 : OnScreen Cursor Position (Px) = [ 975, 555 ] 12:10:35.862885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.862885 : ClientWindow Style = FullScreen 12:10:35.862885 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.862885 : Game Position (Hex) = [ 03CF, 022B ] 12:10:35.862885 : Game Position (Dec) = [ 975, 555 ] 12:10:35.862885 : - 12:10:35.864530 : Cannot read memory at address 0x0000030B 12:10:35.864530 : Cannot read memory at address 0x0000038B 12:10:35.866525 : Cannot read memory at address 0x0000030B 12:10:35.866525 : Cannot read memory at address 0x0000038B 12:10:35.867522 : RawData event for Player #1: 12:10:35.867522 : Device rawinput data (Hex) = [ 00008210, 000083B8 ] 12:10:35.867522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.867522 : OnScreen Cursor Position (Px) = [ 975, 555 ] 12:10:35.868518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.868518 : ClientWindow Style = FullScreen 12:10:35.868518 : Cannot read memory at address 0x0000030B 12:10:35.868518 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.868518 : Cannot read memory at address 0x0000038B 12:10:35.868518 : Game Position (Hex) = [ 03CF, 022B ] 12:10:35.868518 : Game Position (Dec) = [ 975, 555 ] 12:10:35.868518 : - 12:10:35.870515 : Cannot read memory at address 0x0000030B 12:10:35.870515 : Cannot read memory at address 0x0000038B 12:10:35.873017 : Cannot read memory at address 0x0000030B 12:10:35.873017 : Cannot read memory at address 0x0000038B 12:10:35.873017 : Device rawinput data (Hex) = [ 00008210, 000083B8 ] 12:10:35.873017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.873017 : OnScreen Cursor Position (Px) = [ 975, 555 ] 12:10:35.873017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.873017 : ClientWindow Style = FullScreen 12:10:35.873017 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.873017 : Game Position (Hex) = [ 03CF, 022B ] 12:10:35.873017 : Game Position (Dec) = [ 975, 555 ] 12:10:35.873017 : - 12:10:35.875025 : Cannot read memory at address 0x0000030B 12:10:35.875025 : Cannot read memory at address 0x0000038B 12:10:35.877014 : Cannot read memory at address 0x0000030B 12:10:35.877014 : RawData event for Player #1: 12:10:35.877014 : Cannot read memory at address 0x0000038B 12:10:35.877014 : Device rawinput data (Hex) = [ 00008218, 00008384 ] 12:10:35.877014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.877014 : OnScreen Cursor Position (Px) = [ 975, 554 ] 12:10:35.877014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.877014 : ClientWindow Style = FullScreen 12:10:35.877014 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.878012 : Game Position (Hex) = [ 03CF, 022A ] 12:10:35.878012 : Game Position (Dec) = [ 975, 554 ] 12:10:35.878012 : - 12:10:35.879008 : Cannot read memory at address 0x0000030B 12:10:35.879008 : Cannot read memory at address 0x0000038B 12:10:35.881006 : Cannot read memory at address 0x0000030B 12:10:35.881006 : Cannot read memory at address 0x0000038B 12:10:35.882999 : Cannot read memory at address 0x0000030B 12:10:35.882999 : Cannot read memory at address 0x0000038B 12:10:35.883898 : RawData event for Player #1: 12:10:35.884308 : Cannot read memory at address 0x0000030B 12:10:35.884308 : Device rawinput data (Hex) = [ 00008238, 0000833C ] 12:10:35.884308 : Cannot read memory at address 0x0000038B 12:10:35.884308 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.884308 : OnScreen Cursor Position (Px) = [ 976, 553 ] 12:10:35.884308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.884308 : ClientWindow Style = FullScreen 12:10:35.885307 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.885307 : Game Position (Hex) = [ 03D0, 0229 ] 12:10:35.885307 : Game Position (Dec) = [ 976, 553 ] 12:10:35.885307 : - 12:10:35.886307 : Cannot read memory at address 0x0000030B 12:10:35.886307 : Cannot read memory at address 0x0000038B 12:10:35.888297 : Cannot read memory at address 0x0000030B 12:10:35.888297 : Cannot read memory at address 0x0000038B 12:10:35.890294 : Cannot read memory at address 0x0000030B 12:10:35.890294 : Cannot read memory at address 0x0000038B 12:10:35.891287 : RawData event for Player #1: 12:10:35.891287 : Device rawinput data (Hex) = [ 00008238, 0000833C ] 12:10:35.891287 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.891287 : OnScreen Cursor Position (Px) = [ 976, 553 ] 12:10:35.891287 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.891287 : ClientWindow Style = FullScreen 12:10:35.891287 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.891287 : Game Position (Hex) = [ 03D0, 0229 ] 12:10:35.891287 : Game Position (Dec) = [ 976, 553 ] 12:10:35.891287 : - 12:10:35.892793 : Cannot read memory at address 0x0000030B 12:10:35.892793 : Cannot read memory at address 0x0000038B 12:10:35.894501 : Cannot read memory at address 0x0000030B 12:10:35.894501 : Cannot read memory at address 0x0000038B 12:10:35.896502 : Cannot read memory at address 0x0000030B 12:10:35.896502 : Cannot read memory at address 0x0000038B 12:10:35.897498 : RawData event for Player #1: 12:10:35.898491 : Device rawinput data (Hex) = [ 00008238, 0000833C ] 12:10:35.898491 : Cannot read memory at address 0x0000030B 12:10:35.898491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.898491 : Cannot read memory at address 0x0000038B 12:10:35.898491 : OnScreen Cursor Position (Px) = [ 976, 553 ] 12:10:35.898491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.898491 : ClientWindow Style = FullScreen 12:10:35.899489 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.899489 : Game Position (Hex) = [ 03D0, 0229 ] 12:10:35.899489 : Game Position (Dec) = [ 976, 553 ] 12:10:35.899489 : - 12:10:35.900489 : Cannot read memory at address 0x0000030B 12:10:35.900489 : Cannot read memory at address 0x0000038B 12:10:35.902988 : Cannot read memory at address 0x0000030B 12:10:35.902988 : Cannot read memory at address 0x0000038B 12:10:35.905025 : Cannot read memory at address 0x0000030B 12:10:35.905025 : Cannot read memory at address 0x0000038B 12:10:35.905025 : RawData event for Player #1: 12:10:35.905025 : Device rawinput data (Hex) = [ 00008238, 0000833C ] 12:10:35.905025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.905025 : OnScreen Cursor Position (Px) = [ 976, 553 ] 12:10:35.906019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.906019 : ClientWindow Style = FullScreen 12:10:35.906019 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.906019 : Game Position (Hex) = [ 03D0, 0229 ] 12:10:35.906019 : Game Position (Dec) = [ 976, 553 ] 12:10:35.906019 : - 12:10:35.907016 : Cannot read memory at address 0x0000030B 12:10:35.907016 : Cannot read memory at address 0x0000038B 12:10:35.909012 : Cannot read memory at address 0x0000030B 12:10:35.909012 : Cannot read memory at address 0x0000038B 12:10:35.911002 : Cannot read memory at address 0x0000030B 12:10:35.911002 : Cannot read memory at address 0x0000038B 12:10:35.911002 : RawData event for Player #1: 12:10:35.911002 : Device rawinput data (Hex) = [ 0000826C, 00008338 ] 12:10:35.911002 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.911002 : OnScreen Cursor Position (Px) = [ 978, 553 ] 12:10:35.912000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.912000 : ClientWindow Style = FullScreen 12:10:35.912000 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.912000 : Game Position (Hex) = [ 03D2, 0229 ] 12:10:35.912000 : Game Position (Dec) = [ 978, 553 ] 12:10:35.912000 : - 12:10:35.912995 : Cannot read memory at address 0x0000030B 12:10:35.912995 : Cannot read memory at address 0x0000038B 12:10:35.914397 : Cannot read memory at address 0x0000030B 12:10:35.914397 : Cannot read memory at address 0x0000038B 12:10:35.916397 : Cannot read memory at address 0x0000030B 12:10:35.916397 : Cannot read memory at address 0x0000038B 12:10:35.918388 : RawData event for Player #1: 12:10:35.918388 : Cannot read memory at address 0x0000030B 12:10:35.918388 : Device rawinput data (Hex) = [ 0000826C, 00008338 ] 12:10:35.918388 : Cannot read memory at address 0x0000038B 12:10:35.918388 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.918388 : OnScreen Cursor Position (Px) = [ 978, 553 ] 12:10:35.919385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.919385 : ClientWindow Style = FullScreen 12:10:35.919385 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.919385 : Game Position (Hex) = [ 03D2, 0229 ] 12:10:35.919385 : Game Position (Dec) = [ 978, 553 ] 12:10:35.919385 : - 12:10:35.920381 : Cannot read memory at address 0x0000030B 12:10:35.920381 : Cannot read memory at address 0x0000038B 12:10:35.922890 : Cannot read memory at address 0x0000030B 12:10:35.922890 : Cannot read memory at address 0x0000038B 12:10:35.924603 : Cannot read memory at address 0x0000030B 12:10:35.924603 : Cannot read memory at address 0x0000038B 12:10:35.924603 : RawData event for Player #1: 12:10:35.924603 : Device rawinput data (Hex) = [ 0000826C, 00008344 ] 12:10:35.925605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.925605 : OnScreen Cursor Position (Px) = [ 978, 553 ] 12:10:35.925605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.925605 : ClientWindow Style = FullScreen 12:10:35.925605 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.925605 : Game Position (Hex) = [ 03D2, 0229 ] 12:10:35.926602 : Game Position (Dec) = [ 978, 553 ] 12:10:35.926602 : - 12:10:35.926602 : Cannot read memory at address 0x0000030B 12:10:35.926602 : Cannot read memory at address 0x0000038B 12:10:35.928597 : Cannot read memory at address 0x0000030B 12:10:35.928597 : Cannot read memory at address 0x0000038B 12:10:35.930591 : Cannot read memory at address 0x0000030B 12:10:35.930591 : Cannot read memory at address 0x0000038B 12:10:35.931585 : RawData event for Player #1: 12:10:35.931585 : Device rawinput data (Hex) = [ 00008294, 000082CC ] 12:10:35.931585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.931585 : OnScreen Cursor Position (Px) = [ 979, 551 ] 12:10:35.933087 : Cannot read memory at address 0x0000030B 12:10:35.933087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.933087 : Cannot read memory at address 0x0000038B 12:10:35.933087 : ClientWindow Style = FullScreen 12:10:35.933087 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.933087 : Game Position (Hex) = [ 03D3, 0227 ] 12:10:35.933087 : Game Position (Dec) = [ 979, 551 ] 12:10:35.934097 : - 12:10:35.935093 : Cannot read memory at address 0x0000030B 12:10:35.935093 : Cannot read memory at address 0x0000038B 12:10:35.937089 : Cannot read memory at address 0x0000030B 12:10:35.937089 : Cannot read memory at address 0x0000038B 12:10:35.939079 : Cannot read memory at address 0x0000030B 12:10:35.939079 : RawData event for Player #1: 12:10:35.939079 : Cannot read memory at address 0x0000038B 12:10:35.939079 : Device rawinput data (Hex) = [ 000082BC, 000082CC ] 12:10:35.939079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.939079 : OnScreen Cursor Position (Px) = [ 980, 551 ] 12:10:35.940076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.940076 : ClientWindow Style = FullScreen 12:10:35.940076 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.940076 : Game Position (Hex) = [ 03D4, 0227 ] 12:10:35.940076 : Game Position (Dec) = [ 980, 551 ] 12:10:35.940076 : - 12:10:35.941073 : Cannot read memory at address 0x0000030B 12:10:35.941073 : Cannot read memory at address 0x0000038B 12:10:35.943070 : Cannot read memory at address 0x0000030B 12:10:35.943070 : Cannot read memory at address 0x0000038B 12:10:35.945274 : RawData event for Player #1: 12:10:35.945274 : Cannot read memory at address 0x0000030B 12:10:35.945274 : Device rawinput data (Hex) = [ 000082E8, 000082E4 ] 12:10:35.945274 : Cannot read memory at address 0x0000038B 12:10:35.945274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.945274 : OnScreen Cursor Position (Px) = [ 981, 552 ] 12:10:35.946272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.946272 : ClientWindow Style = FullScreen 12:10:35.946272 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.946272 : Game Position (Hex) = [ 03D5, 0228 ] 12:10:35.946272 : Game Position (Dec) = [ 981, 552 ] 12:10:35.946272 : - 12:10:35.947266 : Cannot read memory at address 0x0000030B 12:10:35.947266 : Cannot read memory at address 0x0000038B 12:10:35.949227 : Cannot read memory at address 0x0000030B 12:10:35.949227 : Cannot read memory at address 0x0000038B 12:10:35.951225 : Cannot read memory at address 0x0000030B 12:10:35.951225 : Cannot read memory at address 0x0000038B 12:10:35.952217 : RawData event for Player #1: 12:10:35.952217 : Device rawinput data (Hex) = [ 00008310, 00008298 ] 12:10:35.952217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.952217 : OnScreen Cursor Position (Px) = [ 982, 550 ] 12:10:35.952217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.953213 : ClientWindow Style = FullScreen 12:10:35.953213 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.953213 : Cannot read memory at address 0x0000030B 12:10:35.953213 : Game Position (Hex) = [ 03D6, 0226 ] 12:10:35.953213 : Cannot read memory at address 0x0000038B 12:10:35.953717 : Game Position (Dec) = [ 982, 550 ] 12:10:35.953717 : - 12:10:35.955230 : Cannot read memory at address 0x0000030B 12:10:35.955230 : Cannot read memory at address 0x0000038B 12:10:35.957226 : Cannot read memory at address 0x0000030B 12:10:35.957226 : Cannot read memory at address 0x0000038B 12:10:35.959217 : RawData event for Player #1: 12:10:35.959217 : Device rawinput data (Hex) = [ 0000834C, 000082B0 ] 12:10:35.959217 : Cannot read memory at address 0x0000038B 12:10:35.959217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.959217 : OnScreen Cursor Position (Px) = [ 984, 551 ] 12:10:35.960213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.960213 : ClientWindow Style = FullScreen 12:10:35.960213 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.960213 : Game Position (Hex) = [ 03D8, 0227 ] 12:10:35.960213 : Game Position (Dec) = [ 984, 551 ] 12:10:35.960213 : - 12:10:35.961209 : Cannot read memory at address 0x0000030B 12:10:35.961209 : Cannot read memory at address 0x0000038B 12:10:35.963203 : Cannot read memory at address 0x0000030B 12:10:35.963203 : Cannot read memory at address 0x0000038B 12:10:35.965413 : Cannot read memory at address 0x0000030B 12:10:35.965413 : Cannot read memory at address 0x0000038B 12:10:35.965413 : RawData event for Player #1: 12:10:35.966409 : Device rawinput data (Hex) = [ 0000836C, 000082A4 ] 12:10:35.966409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.966409 : OnScreen Cursor Position (Px) = [ 985, 551 ] 12:10:35.966409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.966409 : ClientWindow Style = FullScreen 12:10:35.966409 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.966409 : Game Position (Hex) = [ 03D9, 0227 ] 12:10:35.966409 : Game Position (Dec) = [ 985, 551 ] 12:10:35.966409 : - 12:10:35.967406 : Cannot read memory at address 0x0000030B 12:10:35.967406 : Cannot read memory at address 0x0000038B 12:10:35.969403 : Cannot read memory at address 0x0000030B 12:10:35.969403 : Cannot read memory at address 0x0000038B 12:10:35.971396 : Cannot read memory at address 0x0000030B 12:10:35.971396 : Cannot read memory at address 0x0000038B 12:10:35.972981 : Cannot read memory at address 0x0000030B 12:10:35.972981 : RawData event for Player #1: 12:10:35.972981 : Device rawinput data (Hex) = [ 000083A0, 000082B0 ] 12:10:35.972981 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.972981 : OnScreen Cursor Position (Px) = [ 987, 551 ] 12:10:35.973981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.973981 : ClientWindow Style = FullScreen 12:10:35.973981 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.973981 : Game Position (Hex) = [ 03DB, 0227 ] 12:10:35.974510 : Game Position (Dec) = [ 987, 551 ] 12:10:35.974510 : - 12:10:35.975515 : Cannot read memory at address 0x0000030B 12:10:35.975515 : Cannot read memory at address 0x0000038B 12:10:35.977506 : Cannot read memory at address 0x0000030B 12:10:35.977506 : Cannot read memory at address 0x0000038B 12:10:35.979499 : Cannot read memory at address 0x0000030B 12:10:35.979499 : Cannot read memory at address 0x0000038B 12:10:35.979499 : RawData event for Player #1: 12:10:35.980493 : Device rawinput data (Hex) = [ 000083C8, 00008234 ] 12:10:35.980493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.980493 : OnScreen Cursor Position (Px) = [ 988, 549 ] 12:10:35.980493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.980493 : ClientWindow Style = FullScreen 12:10:35.980493 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.980493 : Game Position (Hex) = [ 03DC, 0225 ] 12:10:35.981489 : Game Position (Dec) = [ 988, 549 ] 12:10:35.981489 : Cannot read memory at address 0x0000030B 12:10:35.981489 : - 12:10:35.981489 : Cannot read memory at address 0x0000038B 12:10:35.983998 : Cannot read memory at address 0x0000030B 12:10:35.983998 : Cannot read memory at address 0x0000038B 12:10:35.985313 : Cannot read memory at address 0x0000030B 12:10:35.985313 : Cannot read memory at address 0x0000038B 12:10:35.985313 : RawData event for Player #1: 12:10:35.986320 : Device rawinput data (Hex) = [ 000083C8, 00008234 ] 12:10:35.986320 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.986320 : OnScreen Cursor Position (Px) = [ 988, 549 ] 12:10:35.986320 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.986320 : ClientWindow Style = FullScreen 12:10:35.986320 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.986320 : Game Position (Hex) = [ 03DC, 0225 ] 12:10:35.986320 : Game Position (Dec) = [ 988, 549 ] 12:10:35.987317 : - 12:10:35.987317 : Cannot read memory at address 0x0000030B 12:10:35.987317 : Cannot read memory at address 0x0000038B 12:10:35.989314 : Cannot read memory at address 0x0000030B 12:10:35.989314 : Cannot read memory at address 0x0000038B 12:10:35.991304 : Cannot read memory at address 0x0000030B 12:10:35.991304 : Cannot read memory at address 0x0000038B 12:10:35.992810 : Cannot read memory at address 0x0000030B 12:10:35.992810 : Cannot read memory at address 0x0000038B 12:10:35.992810 : RawData event for Player #1: 12:10:35.992810 : Device rawinput data (Hex) = [ 000083C8, 00008234 ] 12:10:35.992810 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.992810 : OnScreen Cursor Position (Px) = [ 988, 549 ] 12:10:35.993845 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:35.993845 : ClientWindow Style = FullScreen 12:10:35.993845 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:35.993845 : Game Position (Hex) = [ 03DC, 0225 ] 12:10:35.993845 : Game Position (Dec) = [ 988, 549 ] 12:10:35.993845 : - 12:10:35.994841 : Cannot read memory at address 0x0000030B 12:10:35.994841 : Cannot read memory at address 0x0000038B 12:10:35.996838 : Cannot read memory at address 0x0000030B 12:10:35.996838 : Cannot read memory at address 0x0000038B 12:10:35.998828 : Cannot read memory at address 0x0000030B 12:10:35.998828 : Cannot read memory at address 0x0000038B 12:10:35.999825 : RawData event for Player #1: 12:10:35.999825 : Device rawinput data (Hex) = [ 000083F0, 00008240 ] 12:10:35.999825 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:35.999825 : OnScreen Cursor Position (Px) = [ 989, 549 ] 12:10:36.000947 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.000947 : Cannot read memory at address 0x0000030B 12:10:36.000947 : ClientWindow Style = FullScreen 12:10:36.000947 : Cannot read memory at address 0x0000038B 12:10:36.001494 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.001494 : Game Position (Hex) = [ 03DD, 0225 ] 12:10:36.001494 : Game Position (Dec) = [ 989, 549 ] 12:10:36.001494 : - 12:10:36.003121 : Cannot read memory at address 0x0000030B 12:10:36.003121 : Cannot read memory at address 0x0000038B 12:10:36.005119 : Cannot read memory at address 0x0000030B 12:10:36.005119 : Cannot read memory at address 0x0000038B 12:10:36.007112 : Cannot read memory at address 0x0000030B 12:10:36.007112 : RawData event for Player #1: 12:10:36.007112 : Cannot read memory at address 0x0000038B 12:10:36.008109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.008109 : OnScreen Cursor Position (Px) = [ 990, 549 ] 12:10:36.008109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.008109 : ClientWindow Style = FullScreen 12:10:36.008109 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.008109 : Game Position (Hex) = [ 03DE, 0225 ] 12:10:36.008109 : Game Position (Dec) = [ 990, 549 ] 12:10:36.008109 : - 12:10:36.009105 : Cannot read memory at address 0x0000030B 12:10:36.009105 : Cannot read memory at address 0x0000038B 12:10:36.011098 : Cannot read memory at address 0x0000030B 12:10:36.011098 : Cannot read memory at address 0x0000038B 12:10:36.013092 : Cannot read memory at address 0x0000030B 12:10:36.013092 : Cannot read memory at address 0x0000038B 12:10:36.013873 : RawData event for Player #1: 12:10:36.014379 : Device rawinput data (Hex) = [ 00008420, 0000824C ] 12:10:36.014379 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.014379 : OnScreen Cursor Position (Px) = [ 990, 549 ] 12:10:36.014379 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.015379 : Cannot read memory at address 0x0000030B 12:10:36.015379 : ClientWindow Style = FullScreen 12:10:36.015379 : Cannot read memory at address 0x0000038B 12:10:36.015379 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.015379 : Game Position (Hex) = [ 03DE, 0225 ] 12:10:36.015379 : Game Position (Dec) = [ 990, 549 ] 12:10:36.016375 : - 12:10:36.017376 : Cannot read memory at address 0x0000030B 12:10:36.017376 : Cannot read memory at address 0x0000038B 12:10:36.019366 : Cannot read memory at address 0x0000030B 12:10:36.019366 : Cannot read memory at address 0x0000038B 12:10:36.019366 : RawData event for Player #1: 12:10:36.019366 : Device rawinput data (Hex) = [ 00008420, 0000824C ] 12:10:36.020362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.020362 : OnScreen Cursor Position (Px) = [ 990, 549 ] 12:10:36.020362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.020362 : ClientWindow Style = FullScreen 12:10:36.020362 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.020362 : Game Position (Hex) = [ 03DE, 0225 ] 12:10:36.020362 : Game Position (Dec) = [ 990, 549 ] 12:10:36.020362 : - 12:10:36.021358 : Cannot read memory at address 0x0000030B 12:10:36.021358 : Cannot read memory at address 0x0000038B 12:10:36.022865 : Cannot read memory at address 0x0000030B 12:10:36.022865 : Cannot read memory at address 0x0000038B 12:10:36.024592 : Cannot read memory at address 0x0000030B 12:10:36.024592 : Cannot read memory at address 0x0000038B 12:10:36.026594 : Cannot read memory at address 0x0000030B 12:10:36.026594 : Cannot read memory at address 0x0000038B 12:10:36.026594 : RawData event for Player #1: 12:10:36.026594 : Device rawinput data (Hex) = [ 00008474, 00008258 ] 12:10:36.027587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.027587 : OnScreen Cursor Position (Px) = [ 993, 549 ] 12:10:36.027587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.027587 : ClientWindow Style = FullScreen 12:10:36.027587 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.027587 : Game Position (Hex) = [ 03E1, 0225 ] 12:10:36.027587 : Game Position (Dec) = [ 993, 549 ] 12:10:36.027587 : - 12:10:36.028584 : Cannot read memory at address 0x0000030B 12:10:36.028584 : Cannot read memory at address 0x0000038B 12:10:36.030581 : Cannot read memory at address 0x0000030B 12:10:36.030581 : Cannot read memory at address 0x0000038B 12:10:36.033076 : Cannot read memory at address 0x0000030B 12:10:36.033076 : Cannot read memory at address 0x0000038B 12:10:36.034085 : RawData event for Player #1: 12:10:36.034085 : Device rawinput data (Hex) = [ 00008474, 00008258 ] 12:10:36.034085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.034085 : OnScreen Cursor Position (Px) = [ 993, 549 ] 12:10:36.035082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.035082 : Cannot read memory at address 0x0000030B 12:10:36.035082 : Cannot read memory at address 0x0000038B 12:10:36.035082 : Game Position (Hex) = [ 03E1, 0225 ] 12:10:36.035082 : Game Position (Dec) = [ 993, 549 ] 12:10:36.035082 : - 12:10:36.037079 : Cannot read memory at address 0x0000030B 12:10:36.037079 : Cannot read memory at address 0x0000038B 12:10:36.039072 : Cannot read memory at address 0x0000030B 12:10:36.039072 : Cannot read memory at address 0x0000038B 12:10:36.041062 : Cannot read memory at address 0x0000030B 12:10:36.041062 : RawData event for Player #1: 12:10:36.041062 : Cannot read memory at address 0x0000038B 12:10:36.041062 : Device rawinput data (Hex) = [ 00008470, 00008218 ] 12:10:36.041062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.041062 : OnScreen Cursor Position (Px) = [ 993, 548 ] 12:10:36.042059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.042059 : ClientWindow Style = FullScreen 12:10:36.042059 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.042059 : Game Position (Hex) = [ 03E1, 0224 ] 12:10:36.042059 : Game Position (Dec) = [ 993, 548 ] 12:10:36.042059 : - 12:10:36.043056 : Cannot read memory at address 0x0000030B 12:10:36.043056 : Cannot read memory at address 0x0000038B 12:10:36.044392 : Cannot read memory at address 0x0000030B 12:10:36.044392 : Cannot read memory at address 0x0000038B 12:10:36.046394 : Cannot read memory at address 0x0000030B 12:10:36.046394 : Cannot read memory at address 0x0000038B 12:10:36.047391 : RawData event for Player #1: 12:10:36.048386 : Device rawinput data (Hex) = [ 0000847C, 000081E8 ] 12:10:36.048386 : Cannot read memory at address 0x0000030B 12:10:36.048386 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.048386 : Cannot read memory at address 0x0000038B 12:10:36.048386 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.048386 : ClientWindow Style = FullScreen 12:10:36.049382 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.049382 : Game Position (Hex) = [ 03E1, 0224 ] 12:10:36.049382 : Game Position (Dec) = [ 993, 548 ] 12:10:36.049382 : - 12:10:36.050383 : Cannot read memory at address 0x0000030B 12:10:36.050383 : Cannot read memory at address 0x0000038B 12:10:36.052882 : Cannot read memory at address 0x0000030B 12:10:36.052882 : Cannot read memory at address 0x0000038B 12:10:36.052882 : RawData event for Player #1: 12:10:36.052882 : Device rawinput data (Hex) = [ 000084CC, 000081E8 ] 12:10:36.054423 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.054423 : Cannot read memory at address 0x0000030B 12:10:36.054423 : Cannot read memory at address 0x0000038B 12:10:36.054423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.054423 : ClientWindow Style = FullScreen 12:10:36.054423 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.054423 : Game Position (Hex) = [ 03E3, 0224 ] 12:10:36.055434 : Game Position (Dec) = [ 995, 548 ] 12:10:36.055434 : - 12:10:36.056433 : Cannot read memory at address 0x0000030B 12:10:36.056433 : Cannot read memory at address 0x0000038B 12:10:36.058427 : Cannot read memory at address 0x0000030B 12:10:36.058427 : Cannot read memory at address 0x0000038B 12:10:36.060420 : Cannot read memory at address 0x0000030B 12:10:36.060420 : Cannot read memory at address 0x0000038B 12:10:36.060420 : RawData event for Player #1: 12:10:36.061414 : Device rawinput data (Hex) = [ 000084D0, 000081E8 ] 12:10:36.061414 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.061414 : OnScreen Cursor Position (Px) = [ 996, 548 ] 12:10:36.061414 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.061414 : ClientWindow Style = FullScreen 12:10:36.061414 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.061414 : Game Position (Hex) = [ 03E4, 0224 ] 12:10:36.061414 : Game Position (Dec) = [ 996, 548 ] 12:10:36.061414 : - 12:10:36.062917 : Cannot read memory at address 0x0000030B 12:10:36.062917 : Cannot read memory at address 0x0000038B 12:10:36.064811 : Cannot read memory at address 0x0000030B 12:10:36.064811 : Cannot read memory at address 0x0000038B 12:10:36.065811 : RawData event for Player #1: 12:10:36.066808 : Device rawinput data (Hex) = [ 000084D8, 000081A8 ] 12:10:36.066808 : Cannot read memory at address 0x0000030B 12:10:36.066808 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.066808 : Cannot read memory at address 0x0000038B 12:10:36.066808 : OnScreen Cursor Position (Px) = [ 996, 546 ] 12:10:36.066808 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.067803 : ClientWindow Style = FullScreen 12:10:36.067803 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.067803 : Game Position (Hex) = [ 03E4, 0222 ] 12:10:36.067803 : Game Position (Dec) = [ 996, 546 ] 12:10:36.067803 : - 12:10:36.068801 : Cannot read memory at address 0x0000030B 12:10:36.068801 : Cannot read memory at address 0x0000038B 12:10:36.070797 : Cannot read memory at address 0x0000030B 12:10:36.070797 : RawData event for Player #1: 12:10:36.070797 : Cannot read memory at address 0x0000038B 12:10:36.070797 : Device rawinput data (Hex) = [ 00008524, 000081C0 ] 12:10:36.070797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.071790 : OnScreen Cursor Position (Px) = [ 998, 547 ] 12:10:36.071790 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.071790 : ClientWindow Style = FullScreen 12:10:36.071790 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.071790 : Game Position (Hex) = [ 03E6, 0223 ] 12:10:36.071790 : Game Position (Dec) = [ 998, 547 ] 12:10:36.071790 : - 12:10:36.072788 : Cannot read memory at address 0x0000030B 12:10:36.072788 : Cannot read memory at address 0x0000038B 12:10:36.074063 : Cannot read memory at address 0x0000030B 12:10:36.074063 : Cannot read memory at address 0x0000038B 12:10:36.076059 : Cannot read memory at address 0x0000030B 12:10:36.076059 : RawData event for Player #1: 12:10:36.076059 : Cannot read memory at address 0x0000038B 12:10:36.076059 : Device rawinput data (Hex) = [ 00008524, 000081C0 ] 12:10:36.076059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.076059 : OnScreen Cursor Position (Px) = [ 998, 547 ] 12:10:36.076059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.076059 : ClientWindow Style = FullScreen 12:10:36.076059 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.077056 : Game Position (Hex) = [ 03E6, 0223 ] 12:10:36.077056 : Game Position (Dec) = [ 998, 547 ] 12:10:36.077056 : - 12:10:36.078056 : Cannot read memory at address 0x0000030B 12:10:36.078056 : Cannot read memory at address 0x0000038B 12:10:36.080046 : Cannot read memory at address 0x0000030B 12:10:36.080046 : Cannot read memory at address 0x0000038B 12:10:36.082042 : Cannot read memory at address 0x0000030B 12:10:36.082042 : RawData event for Player #1: 12:10:36.082042 : Cannot read memory at address 0x0000038B 12:10:36.082042 : Device rawinput data (Hex) = [ 00007D70, 000081C0 ] 12:10:36.082042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.082042 : OnScreen Cursor Position (Px) = [ 940, 547 ] 12:10:36.082042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.083035 : ClientWindow Style = FullScreen 12:10:36.083035 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.083035 : Game Position (Hex) = [ 03AC, 0223 ] 12:10:36.083035 : Game Position (Dec) = [ 940, 547 ] 12:10:36.083538 : - 12:10:36.083538 : Cannot read memory at address 0x0000030B 12:10:36.083538 : Cannot read memory at address 0x0000038B 12:10:36.085538 : Cannot read memory at address 0x0000030B 12:10:36.085538 : Cannot read memory at address 0x0000038B 12:10:36.087531 : Cannot read memory at address 0x0000030B 12:10:36.087531 : Cannot read memory at address 0x0000038B 12:10:36.088527 : RawData event for Player #1: 12:10:36.088527 : Device rawinput data (Hex) = [ 0000857C, 000081CC ] 12:10:36.089521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.089521 : OnScreen Cursor Position (Px) = [ 1001, 547 ] 12:10:36.089521 : Cannot read memory at address 0x0000038B 12:10:36.089521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.089521 : ClientWindow Style = FullScreen 12:10:36.089521 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.090518 : Game Position (Hex) = [ 03E9, 0223 ] 12:10:36.090518 : Game Position (Dec) = [ 1001, 547 ] 12:10:36.090518 : - 12:10:36.091518 : Cannot read memory at address 0x0000030B 12:10:36.091518 : Cannot read memory at address 0x0000038B 12:10:36.093026 : Cannot read memory at address 0x0000030B 12:10:36.093026 : Cannot read memory at address 0x0000038B 12:10:36.095055 : Cannot read memory at address 0x0000030B 12:10:36.095055 : Cannot read memory at address 0x0000038B 12:10:36.096046 : RawData event for Player #1: 12:10:36.096046 : Device rawinput data (Hex) = [ 000085A8, 000081CC ] 12:10:36.096046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.096046 : OnScreen Cursor Position (Px) = [ 1002, 547 ] 12:10:36.096046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.097044 : ClientWindow Style = FullScreen 12:10:36.097044 : Cannot read memory at address 0x0000030B 12:10:36.097044 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.097044 : Cannot read memory at address 0x0000038B 12:10:36.097044 : Game Position (Hex) = [ 03EA, 0223 ] 12:10:36.097044 : Game Position (Dec) = [ 1002, 547 ] 12:10:36.097044 : - 12:10:36.099037 : Cannot read memory at address 0x0000030B 12:10:36.099037 : Cannot read memory at address 0x0000038B 12:10:36.101033 : Cannot read memory at address 0x0000030B 12:10:36.101033 : Cannot read memory at address 0x0000038B 12:10:36.103025 : Cannot read memory at address 0x0000030B 12:10:36.103025 : RawData event for Player #1: 12:10:36.103527 : Cannot read memory at address 0x0000038B 12:10:36.103527 : Device rawinput data (Hex) = [ 000085F4, 000081E4 ] 12:10:36.103527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.103527 : OnScreen Cursor Position (Px) = [ 1004, 547 ] 12:10:36.103527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.103527 : ClientWindow Style = FullScreen 12:10:36.103527 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.104528 : Game Position (Hex) = [ 03EC, 0223 ] 12:10:36.104528 : Game Position (Dec) = [ 1004, 547 ] 12:10:36.104528 : - 12:10:36.105527 : Cannot read memory at address 0x0000030B 12:10:36.105527 : Cannot read memory at address 0x0000038B 12:10:36.107520 : Cannot read memory at address 0x0000030B 12:10:36.107520 : Cannot read memory at address 0x0000038B 12:10:36.109514 : Cannot read memory at address 0x0000030B 12:10:36.109514 : Cannot read memory at address 0x0000038B 12:10:36.109514 : RawData event for Player #1: 12:10:36.109514 : Device rawinput data (Hex) = [ 00008644, 000081F4 ] 12:10:36.110508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.110508 : OnScreen Cursor Position (Px) = [ 1007, 548 ] 12:10:36.110508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.110508 : ClientWindow Style = FullScreen 12:10:36.110508 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.110508 : Game Position (Hex) = [ 03EF, 0224 ] 12:10:36.110508 : Game Position (Dec) = [ 1007, 548 ] 12:10:36.111504 : - 12:10:36.111504 : Cannot read memory at address 0x0000030B 12:10:36.111504 : Cannot read memory at address 0x0000038B 12:10:36.113095 : Cannot read memory at address 0x0000030B 12:10:36.113095 : Cannot read memory at address 0x0000038B 12:10:36.115093 : Cannot read memory at address 0x0000030B 12:10:36.115093 : Cannot read memory at address 0x0000038B 12:10:36.116088 : RawData event for Player #1: 12:10:36.116088 : Device rawinput data (Hex) = [ 00008698, 00008230 ] 12:10:36.116088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.116088 : OnScreen Cursor Position (Px) = [ 1009, 549 ] 12:10:36.117086 : Cannot read memory at address 0x0000030B 12:10:36.117086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.117086 : Cannot read memory at address 0x0000038B 12:10:36.117086 : ClientWindow Style = FullScreen 12:10:36.117086 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.117086 : Game Position (Hex) = [ 03F1, 0225 ] 12:10:36.117086 : Game Position (Dec) = [ 1009, 549 ] 12:10:36.117086 : - 12:10:36.119079 : Cannot read memory at address 0x0000030B 12:10:36.119079 : Cannot read memory at address 0x0000038B 12:10:36.121075 : Cannot read memory at address 0x0000030B 12:10:36.121075 : Cannot read memory at address 0x0000038B 12:10:36.123066 : Cannot read memory at address 0x0000030B 12:10:36.123066 : RawData event for Player #1: 12:10:36.123066 : Cannot read memory at address 0x0000038B 12:10:36.123066 : Device rawinput data (Hex) = [ 00008698, 00008230 ] 12:10:36.123569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.123569 : OnScreen Cursor Position (Px) = [ 1009, 549 ] 12:10:36.123569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.123569 : ClientWindow Style = FullScreen 12:10:36.123569 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.123569 : Game Position (Hex) = [ 03F1, 0225 ] 12:10:36.124569 : Game Position (Dec) = [ 1009, 549 ] 12:10:36.124569 : Cannot read memory at address 0x0000030B 12:10:36.124569 : - 12:10:36.124569 : Cannot read memory at address 0x0000038B 12:10:36.126565 : Cannot read memory at address 0x0000030B 12:10:36.126565 : Cannot read memory at address 0x0000038B 12:10:36.128559 : Cannot read memory at address 0x0000030B 12:10:36.128559 : Cannot read memory at address 0x0000038B 12:10:36.129555 : RawData event for Player #1: 12:10:36.130549 : Device rawinput data (Hex) = [ 000086BC, 00008240 ] 12:10:36.130549 : Cannot read memory at address 0x0000030B 12:10:36.130549 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.130549 : Cannot read memory at address 0x0000038B 12:10:36.130549 : OnScreen Cursor Position (Px) = [ 1010, 549 ] 12:10:36.130549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.131546 : ClientWindow Style = FullScreen 12:10:36.131546 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.131546 : Game Position (Hex) = [ 03F2, 0225 ] 12:10:36.131546 : Game Position (Dec) = [ 1010, 549 ] 12:10:36.131546 : - 12:10:36.133050 : Cannot read memory at address 0x0000030B 12:10:36.133050 : Cannot read memory at address 0x0000038B 12:10:36.135057 : Cannot read memory at address 0x0000030B 12:10:36.135057 : Cannot read memory at address 0x0000038B 12:10:36.137050 : Cannot read memory at address 0x0000030B 12:10:36.137050 : RawData event for Player #1: 12:10:36.137050 : Cannot read memory at address 0x0000038B 12:10:36.137050 : Device rawinput data (Hex) = [ 000086B4, 00008270 ] 12:10:36.137050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.137050 : OnScreen Cursor Position (Px) = [ 1010, 550 ] 12:10:36.138048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.138048 : ClientWindow Style = FullScreen 12:10:36.138048 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.138048 : Game Position (Hex) = [ 03F2, 0226 ] 12:10:36.138048 : Game Position (Dec) = [ 1010, 550 ] 12:10:36.138048 : - 12:10:36.139044 : Cannot read memory at address 0x0000030B 12:10:36.139044 : Cannot read memory at address 0x0000038B 12:10:36.141040 : Cannot read memory at address 0x0000030B 12:10:36.141040 : Cannot read memory at address 0x0000038B 12:10:36.143034 : Cannot read memory at address 0x0000030B 12:10:36.143034 : Cannot read memory at address 0x0000038B 12:10:36.144038 : RawData event for Player #1: 12:10:36.144038 : Device rawinput data (Hex) = [ 000086B0, 0000828C ] 12:10:36.144038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.144038 : OnScreen Cursor Position (Px) = [ 1010, 550 ] 12:10:36.145039 : Cannot read memory at address 0x0000030B 12:10:36.145039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.145039 : Cannot read memory at address 0x0000038B 12:10:36.145039 : ClientWindow Style = FullScreen 12:10:36.145039 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.145039 : Game Position (Hex) = [ 03F2, 0226 ] 12:10:36.145039 : Game Position (Dec) = [ 1010, 550 ] 12:10:36.146035 : - 12:10:36.147031 : Cannot read memory at address 0x0000030B 12:10:36.147031 : Cannot read memory at address 0x0000038B 12:10:36.149025 : Cannot read memory at address 0x0000030B 12:10:36.149025 : Cannot read memory at address 0x0000038B 12:10:36.150021 : RawData event for Player #1: 12:10:36.150021 : Device rawinput data (Hex) = [ 00008700, 00008280 ] 12:10:36.150021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.150021 : OnScreen Cursor Position (Px) = [ 1012, 550 ] 12:10:36.150021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.150021 : ClientWindow Style = FullScreen 12:10:36.151018 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.151018 : Game Position (Hex) = [ 03F4, 0226 ] 12:10:36.151018 : Cannot read memory at address 0x0000030B 12:10:36.151018 : Game Position (Dec) = [ 1012, 550 ] 12:10:36.151018 : Cannot read memory at address 0x0000038B 12:10:36.153011 : Cannot read memory at address 0x0000030B 12:10:36.153011 : Cannot read memory at address 0x0000038B 12:10:36.155241 : Cannot read memory at address 0x0000030B 12:10:36.155241 : Cannot read memory at address 0x0000038B 12:10:36.157235 : RawData event for Player #1: 12:10:36.157235 : Cannot read memory at address 0x0000030B 12:10:36.157235 : Device rawinput data (Hex) = [ 000086D0, 00008280 ] 12:10:36.157235 : Cannot read memory at address 0x0000038B 12:10:36.157235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.157235 : OnScreen Cursor Position (Px) = [ 1011, 550 ] 12:10:36.158231 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.158231 : ClientWindow Style = FullScreen 12:10:36.158231 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.158231 : Game Position (Hex) = [ 03F3, 0226 ] 12:10:36.158231 : Game Position (Dec) = [ 1011, 550 ] 12:10:36.158231 : - 12:10:36.159227 : Cannot read memory at address 0x0000030B 12:10:36.159227 : Cannot read memory at address 0x0000038B 12:10:36.161221 : Cannot read memory at address 0x0000030B 12:10:36.161221 : Cannot read memory at address 0x0000038B 12:10:36.163217 : Cannot read memory at address 0x0000030B 12:10:36.163217 : Cannot read memory at address 0x0000038B 12:10:36.164497 : RawData event for Player #1: 12:10:36.164497 : Device rawinput data (Hex) = [ 000086D0, 000082BC ] 12:10:36.164497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.164497 : OnScreen Cursor Position (Px) = [ 1011, 551 ] 12:10:36.165533 : Cannot read memory at address 0x0000030B 12:10:36.165533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.165533 : Cannot read memory at address 0x0000038B 12:10:36.165533 : ClientWindow Style = FullScreen 12:10:36.165533 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.165533 : Game Position (Hex) = [ 03F3, 0227 ] 12:10:36.165533 : Game Position (Dec) = [ 1011, 551 ] 12:10:36.166526 : - 12:10:36.167537 : Cannot read memory at address 0x0000030B 12:10:36.167537 : Cannot read memory at address 0x0000038B 12:10:36.169532 : Cannot read memory at address 0x0000030B 12:10:36.169532 : Cannot read memory at address 0x0000038B 12:10:36.170486 : RawData event for Player #1: 12:10:36.170486 : Device rawinput data (Hex) = [ 000086D8, 000082FC ] 12:10:36.171479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.171479 : Cannot read memory at address 0x0000030B 12:10:36.171479 : OnScreen Cursor Position (Px) = [ 1011, 552 ] 12:10:36.171479 : Cannot read memory at address 0x0000038B 12:10:36.171479 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.171479 : ClientWindow Style = FullScreen 12:10:36.171479 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.171479 : Game Position (Hex) = [ 03F3, 0228 ] 12:10:36.171479 : Game Position (Dec) = [ 1011, 552 ] 12:10:36.171479 : - 12:10:36.173996 : Cannot read memory at address 0x0000030B 12:10:36.173996 : Cannot read memory at address 0x0000038B 12:10:36.175999 : Cannot read memory at address 0x0000030B 12:10:36.175999 : Cannot read memory at address 0x0000038B 12:10:36.177992 : Cannot read memory at address 0x0000030B 12:10:36.177992 : RawData event for Player #1: 12:10:36.177992 : Cannot read memory at address 0x0000038B 12:10:36.177992 : Device rawinput data (Hex) = [ 000086D8, 000082FC ] 12:10:36.177992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.177992 : OnScreen Cursor Position (Px) = [ 1011, 552 ] 12:10:36.177992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.177992 : ClientWindow Style = FullScreen 12:10:36.177992 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.177992 : Game Position (Hex) = [ 03F3, 0228 ] 12:10:36.177992 : Game Position (Dec) = [ 1011, 552 ] 12:10:36.178989 : - 12:10:36.180022 : Cannot read memory at address 0x0000030B 12:10:36.180022 : Cannot read memory at address 0x0000038B 12:10:36.182797 : Cannot read memory at address 0x0000030B 12:10:36.182797 : Cannot read memory at address 0x0000038B 12:10:36.184614 : Cannot read memory at address 0x0000030B 12:10:36.184614 : Cannot read memory at address 0x0000038B 12:10:36.184614 : RawData event for Player #1: 12:10:36.184614 : Device rawinput data (Hex) = [ 000086D4, 000082EC ] 12:10:36.184614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.184614 : OnScreen Cursor Position (Px) = [ 1011, 552 ] 12:10:36.184614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.185613 : ClientWindow Style = FullScreen 12:10:36.185613 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.185613 : Game Position (Hex) = [ 03F3, 0228 ] 12:10:36.185613 : Game Position (Dec) = [ 1011, 552 ] 12:10:36.185613 : - 12:10:36.186614 : Cannot read memory at address 0x0000030B 12:10:36.186614 : Cannot read memory at address 0x0000038B 12:10:36.188607 : Cannot read memory at address 0x0000030B 12:10:36.188607 : Cannot read memory at address 0x0000038B 12:10:36.190600 : Cannot read memory at address 0x0000030B 12:10:36.190600 : Cannot read memory at address 0x0000038B 12:10:36.190600 : RawData event for Player #1: 12:10:36.190600 : Device rawinput data (Hex) = [ 000086D4, 000082EC ] 12:10:36.190600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.191594 : OnScreen Cursor Position (Px) = [ 1011, 552 ] 12:10:36.191594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.191594 : ClientWindow Style = FullScreen 12:10:36.191594 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.191594 : Game Position (Hex) = [ 03F3, 0228 ] 12:10:36.191594 : Game Position (Dec) = [ 1011, 552 ] 12:10:36.191594 : - 12:10:36.193100 : Cannot read memory at address 0x0000030B 12:10:36.193100 : Cannot read memory at address 0x0000038B 12:10:36.195140 : Cannot read memory at address 0x0000030B 12:10:36.195140 : Cannot read memory at address 0x0000038B 12:10:36.197129 : Cannot read memory at address 0x0000030B 12:10:36.197129 : Cannot read memory at address 0x0000038B 12:10:36.198126 : RawData event for Player #1: 12:10:36.198126 : Device rawinput data (Hex) = [ 000086D4, 000082EC ] 12:10:36.198126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.198126 : OnScreen Cursor Position (Px) = [ 1011, 552 ] 12:10:36.198126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.199123 : ClientWindow Style = FullScreen 12:10:36.199123 : Cannot read memory at address 0x0000030B 12:10:36.199123 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.199123 : Cannot read memory at address 0x0000038B 12:10:36.199123 : Game Position (Hex) = [ 03F3, 0228 ] 12:10:36.199123 : Game Position (Dec) = [ 1011, 552 ] 12:10:36.199123 : - 12:10:36.201116 : Cannot read memory at address 0x0000030B 12:10:36.201116 : Cannot read memory at address 0x0000038B 12:10:36.203109 : Cannot read memory at address 0x0000030B 12:10:36.203109 : Cannot read memory at address 0x0000038B 12:10:36.204517 : Cannot read memory at address 0x0000030B 12:10:36.204517 : Cannot read memory at address 0x0000038B 12:10:36.204517 : RawData event for Player #1: 12:10:36.204517 : Device rawinput data (Hex) = [ 000086CC, 000082F0 ] 12:10:36.205520 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.205520 : OnScreen Cursor Position (Px) = [ 1010, 552 ] 12:10:36.205520 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.205520 : ClientWindow Style = FullScreen 12:10:36.205520 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.205520 : Game Position (Hex) = [ 03F2, 0228 ] 12:10:36.205520 : Game Position (Dec) = [ 1010, 552 ] 12:10:36.205520 : - 12:10:36.206517 : Cannot read memory at address 0x0000030B 12:10:36.206517 : Cannot read memory at address 0x0000038B 12:10:36.208513 : Cannot read memory at address 0x0000030B 12:10:36.208513 : Cannot read memory at address 0x0000038B 12:10:36.210506 : Cannot read memory at address 0x0000030B 12:10:36.210506 : Cannot read memory at address 0x0000038B 12:10:36.211503 : RawData event for Player #1: 12:10:36.211503 : Device rawinput data (Hex) = [ 000086D4, 000082EC ] 12:10:36.211503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.211503 : OnScreen Cursor Position (Px) = [ 1011, 552 ] 12:10:36.211503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.213007 : ClientWindow Style = FullScreen 12:10:36.213007 : Cannot read memory at address 0x0000030B 12:10:36.213007 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.213007 : Cannot read memory at address 0x0000038B 12:10:36.213007 : Game Position (Hex) = [ 03F3, 0228 ] 12:10:36.213007 : Game Position (Dec) = [ 1011, 552 ] 12:10:36.213007 : - 12:10:36.214806 : Cannot read memory at address 0x0000030B 12:10:36.214806 : Cannot read memory at address 0x0000038B 12:10:36.216803 : Cannot read memory at address 0x0000030B 12:10:36.216803 : Cannot read memory at address 0x0000038B 12:10:36.218799 : Cannot read memory at address 0x0000030B 12:10:36.218799 : Cannot read memory at address 0x0000038B 12:10:36.218799 : RawData event for Player #1: 12:10:36.218799 : Device rawinput data (Hex) = [ 000086D8, 000082BC ] 12:10:36.219792 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.219792 : OnScreen Cursor Position (Px) = [ 1011, 551 ] 12:10:36.219792 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.219792 : ClientWindow Style = FullScreen 12:10:36.219792 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.219792 : Game Position (Hex) = [ 03F3, 0227 ] 12:10:36.219792 : Game Position (Dec) = [ 1011, 551 ] 12:10:36.220789 : - 12:10:36.220789 : Cannot read memory at address 0x0000030B 12:10:36.220789 : Cannot read memory at address 0x0000038B 12:10:36.222786 : Cannot read memory at address 0x0000030B 12:10:36.222786 : Cannot read memory at address 0x0000038B 12:10:36.224181 : Cannot read memory at address 0x0000030B 12:10:36.224181 : Cannot read memory at address 0x0000038B 12:10:36.225180 : RawData event for Player #1: 12:10:36.225180 : Device rawinput data (Hex) = [ 000086D8, 000082BC ] 12:10:36.225180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.225180 : OnScreen Cursor Position (Px) = [ 1011, 551 ] 12:10:36.225180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.225180 : ClientWindow Style = FullScreen 12:10:36.226177 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.226177 : Cannot read memory at address 0x0000030B 12:10:36.226177 : Cannot read memory at address 0x0000038B 12:10:36.226177 : Game Position (Dec) = [ 1011, 551 ] 12:10:36.226177 : - 12:10:36.228170 : Cannot read memory at address 0x0000030B 12:10:36.228170 : Cannot read memory at address 0x0000038B 12:10:36.230167 : Cannot read memory at address 0x0000030B 12:10:36.230167 : Cannot read memory at address 0x0000038B 12:10:36.232157 : Cannot read memory at address 0x0000030B 12:10:36.232157 : Cannot read memory at address 0x0000038B 12:10:36.232157 : Device rawinput data (Hex) = [ 00008728, 000082BC ] 12:10:36.232157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.232157 : OnScreen Cursor Position (Px) = [ 1013, 551 ] 12:10:36.232157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.233154 : ClientWindow Style = FullScreen 12:10:36.233154 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.233154 : Game Position (Hex) = [ 03F5, 0227 ] 12:10:36.233154 : Game Position (Dec) = [ 1013, 551 ] 12:10:36.233657 : - 12:10:36.234656 : Cannot read memory at address 0x0000030B 12:10:36.234656 : Cannot read memory at address 0x0000038B 12:10:36.236653 : Cannot read memory at address 0x0000030B 12:10:36.236653 : Cannot read memory at address 0x0000038B 12:10:36.238646 : Cannot read memory at address 0x0000030B 12:10:36.238646 : Cannot read memory at address 0x0000038B 12:10:36.238646 : RawData event for Player #1: 12:10:36.238646 : Device rawinput data (Hex) = [ 00008728, 000082BC ] 12:10:36.239640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.239640 : OnScreen Cursor Position (Px) = [ 1013, 551 ] 12:10:36.239640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.239640 : ClientWindow Style = FullScreen 12:10:36.239640 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.239640 : Game Position (Hex) = [ 03F5, 0227 ] 12:10:36.239640 : Game Position (Dec) = [ 1013, 551 ] 12:10:36.240636 : Cannot read memory at address 0x0000030B 12:10:36.240636 : - 12:10:36.240636 : Cannot read memory at address 0x0000038B 12:10:36.243145 : Cannot read memory at address 0x0000030B 12:10:36.243145 : Cannot read memory at address 0x0000038B 12:10:36.245172 : Cannot read memory at address 0x0000030B 12:10:36.245172 : Cannot read memory at address 0x0000038B 12:10:36.246169 : RawData event for Player #1: 12:10:36.246169 : Device rawinput data (Hex) = [ 0000872C, 0000828C ] 12:10:36.246169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.246169 : OnScreen Cursor Position (Px) = [ 1013, 550 ] 12:10:36.247166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.247166 : Cannot read memory at address 0x0000030B 12:10:36.247166 : ClientWindow Style = FullScreen 12:10:36.247166 : Cannot read memory at address 0x0000038B 12:10:36.247166 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.247166 : Game Position (Hex) = [ 03F5, 0226 ] 12:10:36.247166 : Game Position (Dec) = [ 1013, 550 ] 12:10:36.247166 : - 12:10:36.249159 : Cannot read memory at address 0x0000030B 12:10:36.249159 : Cannot read memory at address 0x0000038B 12:10:36.251155 : Cannot read memory at address 0x0000030B 12:10:36.251155 : Cannot read memory at address 0x0000038B 12:10:36.253144 : Cannot read memory at address 0x0000030B 12:10:36.253144 : RawData event for Player #1: 12:10:36.253144 : Cannot read memory at address 0x0000038B 12:10:36.253648 : Device rawinput data (Hex) = [ 00008754, 0000827C ] 12:10:36.253648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.253648 : OnScreen Cursor Position (Px) = [ 1014, 550 ] 12:10:36.254150 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.254150 : ClientWindow Style = FullScreen 12:10:36.254150 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.254150 : Game Position (Hex) = [ 03F6, 0226 ] 12:10:36.254150 : Game Position (Dec) = [ 1014, 550 ] 12:10:36.254150 : - 12:10:36.255161 : Cannot read memory at address 0x0000030B 12:10:36.255161 : Cannot read memory at address 0x0000038B 12:10:36.257157 : Cannot read memory at address 0x0000030B 12:10:36.257157 : Cannot read memory at address 0x0000038B 12:10:36.259147 : Cannot read memory at address 0x0000030B 12:10:36.259147 : Cannot read memory at address 0x0000038B 12:10:36.259147 : Device rawinput data (Hex) = [ 00008788, 00008294 ] 12:10:36.259147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.259147 : OnScreen Cursor Position (Px) = [ 1016, 550 ] 12:10:36.260144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.260144 : ClientWindow Style = FullScreen 12:10:36.260144 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.260144 : Game Position (Hex) = [ 03F8, 0226 ] 12:10:36.260144 : Game Position (Dec) = [ 1016, 550 ] 12:10:36.260144 : - 12:10:36.261141 : Cannot read memory at address 0x0000030B 12:10:36.261141 : Cannot read memory at address 0x0000038B 12:10:36.263134 : Cannot read memory at address 0x0000030B 12:10:36.263134 : Cannot read memory at address 0x0000038B 12:10:36.265563 : Cannot read memory at address 0x0000030B 12:10:36.265563 : Cannot read memory at address 0x0000038B 12:10:36.265563 : RawData event for Player #1: 12:10:36.266522 : Device rawinput data (Hex) = [ 00008788, 0000821C ] 12:10:36.266522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.266522 : OnScreen Cursor Position (Px) = [ 1016, 548 ] 12:10:36.266522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.266522 : ClientWindow Style = FullScreen 12:10:36.266522 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.266522 : Game Position (Hex) = [ 03F8, 0224 ] 12:10:36.267527 : Game Position (Dec) = [ 1016, 548 ] 12:10:36.267527 : Cannot read memory at address 0x0000030B 12:10:36.267527 : - 12:10:36.267527 : Cannot read memory at address 0x0000038B 12:10:36.269528 : Cannot read memory at address 0x0000030B 12:10:36.269528 : Cannot read memory at address 0x0000038B 12:10:36.271478 : Cannot read memory at address 0x0000030B 12:10:36.271478 : Cannot read memory at address 0x0000038B 12:10:36.273034 : Cannot read memory at address 0x0000030B 12:10:36.273034 : RawData event for Player #1: 12:10:36.273034 : Cannot read memory at address 0x0000038B 12:10:36.273034 : Device rawinput data (Hex) = [ 00008790, 00008218 ] 12:10:36.273579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.273579 : OnScreen Cursor Position (Px) = [ 1016, 548 ] 12:10:36.273579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.273579 : ClientWindow Style = FullScreen 12:10:36.273579 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.273579 : Game Position (Hex) = [ 03F8, 0224 ] 12:10:36.273579 : Game Position (Dec) = [ 1016, 548 ] 12:10:36.273579 : - 12:10:36.274615 : Cannot read memory at address 0x0000030B 12:10:36.274615 : Cannot read memory at address 0x0000038B 12:10:36.276624 : Cannot read memory at address 0x0000030B 12:10:36.276624 : Cannot read memory at address 0x0000038B 12:10:36.278566 : Cannot read memory at address 0x0000030B 12:10:36.278566 : Cannot read memory at address 0x0000038B 12:10:36.279565 : RawData event for Player #1: 12:10:36.280559 : Device rawinput data (Hex) = [ 000087B8, 000081CC ] 12:10:36.280559 : Cannot read memory at address 0x0000030B 12:10:36.280559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.280559 : Cannot read memory at address 0x0000038B 12:10:36.280559 : OnScreen Cursor Position (Px) = [ 1017, 547 ] 12:10:36.280559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.281557 : ClientWindow Style = FullScreen 12:10:36.281557 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.281557 : Game Position (Hex) = [ 03F9, 0223 ] 12:10:36.281557 : Game Position (Dec) = [ 1017, 547 ] 12:10:36.281557 : - 12:10:36.283060 : Cannot read memory at address 0x0000030B 12:10:36.283060 : Cannot read memory at address 0x0000038B 12:10:36.285068 : RawData event for Player #1: 12:10:36.285068 : Device rawinput data (Hex) = [ 000087B8, 000081CC ] 12:10:36.285068 : Cannot read memory at address 0x0000038B 12:10:36.285068 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.285068 : OnScreen Cursor Position (Px) = [ 1017, 547 ] 12:10:36.285068 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.285068 : ClientWindow Style = FullScreen 12:10:36.286065 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.286065 : Game Position (Hex) = [ 03F9, 0223 ] 12:10:36.286065 : Game Position (Dec) = [ 1017, 547 ] 12:10:36.286065 : - 12:10:36.287062 : Cannot read memory at address 0x0000030B 12:10:36.287062 : Cannot read memory at address 0x0000038B 12:10:36.289055 : Cannot read memory at address 0x0000030B 12:10:36.289055 : Cannot read memory at address 0x0000038B 12:10:36.289055 : RawData event for Player #1: 12:10:36.289055 : Device rawinput data (Hex) = [ 000087EC, 000081D8 ] 12:10:36.289055 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.289055 : OnScreen Cursor Position (Px) = [ 1019, 547 ] 12:10:36.289055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.289055 : ClientWindow Style = FullScreen 12:10:36.289055 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.289055 : Game Position (Hex) = [ 03FB, 0223 ] 12:10:36.290051 : Game Position (Dec) = [ 1019, 547 ] 12:10:36.290051 : - 12:10:36.291048 : Cannot read memory at address 0x0000030B 12:10:36.291048 : Cannot read memory at address 0x0000038B 12:10:36.293045 : Cannot read memory at address 0x0000030B 12:10:36.293045 : Cannot read memory at address 0x0000038B 12:10:36.293903 : RawData event for Player #1: 12:10:36.294339 : Device rawinput data (Hex) = [ 000087EC, 0000819C ] 12:10:36.294339 : Cannot read memory at address 0x0000030B 12:10:36.294339 : Cannot read memory at address 0x0000038B 12:10:36.294339 : OnScreen Cursor Position (Px) = [ 1019, 546 ] 12:10:36.294339 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.294339 : ClientWindow Style = FullScreen 12:10:36.294339 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.294339 : Game Position (Hex) = [ 03FB, 0222 ] 12:10:36.294339 : Game Position (Dec) = [ 1019, 546 ] 12:10:36.294339 : - 12:10:36.296338 : Cannot read memory at address 0x0000030B 12:10:36.296338 : Cannot read memory at address 0x0000038B 12:10:36.298328 : Cannot read memory at address 0x0000030B 12:10:36.298328 : Cannot read memory at address 0x0000038B 12:10:36.298328 : RawData event for Player #1: 12:10:36.299325 : Device rawinput data (Hex) = [ 000087EC, 0000819C ] 12:10:36.299325 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.299325 : OnScreen Cursor Position (Px) = [ 1019, 546 ] 12:10:36.299325 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.299325 : ClientWindow Style = FullScreen 12:10:36.299325 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.299325 : Game Position (Hex) = [ 03FB, 0222 ] 12:10:36.299325 : Game Position (Dec) = [ 1019, 546 ] 12:10:36.299325 : - 12:10:36.300321 : Cannot read memory at address 0x0000030B 12:10:36.300321 : Cannot read memory at address 0x0000038B 12:10:36.302823 : Cannot read memory at address 0x0000030B 12:10:36.302823 : Cannot read memory at address 0x0000038B 12:10:36.303857 : RawData event for Player #1: 12:10:36.303857 : Device rawinput data (Hex) = [ 0000880C, 0000819C ] 12:10:36.303857 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.303857 : OnScreen Cursor Position (Px) = [ 1020, 546 ] 12:10:36.304578 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.304578 : Cannot read memory at address 0x0000030B 12:10:36.304578 : ClientWindow Style = FullScreen 12:10:36.304578 : Cannot read memory at address 0x0000038B 12:10:36.304578 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.304578 : Game Position (Hex) = [ 03FC, 0222 ] 12:10:36.304578 : Game Position (Dec) = [ 1020, 546 ] 12:10:36.304578 : - 12:10:36.306576 : Cannot read memory at address 0x0000030B 12:10:36.306576 : Cannot read memory at address 0x0000038B 12:10:36.308569 : Cannot read memory at address 0x0000030B 12:10:36.308569 : Cannot read memory at address 0x0000038B 12:10:36.308569 : RawData event for Player #1: 12:10:36.308569 : Device rawinput data (Hex) = [ 0000880C, 0000819C ] 12:10:36.308569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.308569 : OnScreen Cursor Position (Px) = [ 1020, 546 ] 12:10:36.309563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.309563 : ClientWindow Style = FullScreen 12:10:36.309563 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.309563 : Game Position (Hex) = [ 03FC, 0222 ] 12:10:36.309563 : Game Position (Dec) = [ 1020, 546 ] 12:10:36.309563 : - 12:10:36.310559 : Cannot read memory at address 0x0000030B 12:10:36.310559 : Cannot read memory at address 0x0000038B 12:10:36.313063 : Cannot read memory at address 0x0000030B 12:10:36.313063 : RawData event for Player #1: 12:10:36.313063 : Cannot read memory at address 0x0000038B 12:10:36.313063 : Device rawinput data (Hex) = [ 0000880C, 0000819C ] 12:10:36.313063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.313063 : OnScreen Cursor Position (Px) = [ 1020, 546 ] 12:10:36.313063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.313063 : ClientWindow Style = FullScreen 12:10:36.314071 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.314071 : Game Position (Hex) = [ 03FC, 0222 ] 12:10:36.314071 : Game Position (Dec) = [ 1020, 546 ] 12:10:36.314071 : - 12:10:36.315068 : Cannot read memory at address 0x0000030B 12:10:36.315068 : Cannot read memory at address 0x0000038B 12:10:36.317061 : Cannot read memory at address 0x0000030B 12:10:36.317061 : Cannot read memory at address 0x0000038B 12:10:36.318057 : RawData event for Player #1: 12:10:36.318057 : Device rawinput data (Hex) = [ 0000880C, 0000819C ] 12:10:36.318057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.318057 : OnScreen Cursor Position (Px) = [ 1020, 546 ] 12:10:36.318057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.318057 : ClientWindow Style = FullScreen 12:10:36.318057 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.318057 : Game Position (Hex) = [ 03FC, 0222 ] 12:10:36.318057 : Game Position (Dec) = [ 1020, 546 ] 12:10:36.318057 : - 12:10:36.319054 : Cannot read memory at address 0x0000030B 12:10:36.319054 : Cannot read memory at address 0x0000038B 12:10:36.321051 : Cannot read memory at address 0x0000030B 12:10:36.321051 : Cannot read memory at address 0x0000038B 12:10:36.323041 : Cannot read memory at address 0x0000030B 12:10:36.323041 : Cannot read memory at address 0x0000038B 12:10:36.323041 : RawData event for Player #1: 12:10:36.323543 : Device rawinput data (Hex) = [ 0000880C, 0000819C ] 12:10:36.323543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.323543 : OnScreen Cursor Position (Px) = [ 1020, 546 ] 12:10:36.323543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.323543 : ClientWindow Style = FullScreen 12:10:36.323543 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.323543 : Game Position (Hex) = [ 03FC, 0222 ] 12:10:36.323543 : Game Position (Dec) = [ 1020, 546 ] 12:10:36.323543 : - 12:10:36.324542 : Cannot read memory at address 0x0000030B 12:10:36.324542 : Cannot read memory at address 0x0000038B 12:10:36.326539 : Cannot read memory at address 0x0000030B 12:10:36.326539 : Cannot read memory at address 0x0000038B 12:10:36.327535 : RawData event for Player #1: 12:10:36.327535 : Device rawinput data (Hex) = [ 0000885C, 000081A8 ] 12:10:36.328529 : Cannot read memory at address 0x0000030B 12:10:36.328529 : Cannot read memory at address 0x0000038B 12:10:36.328529 : OnScreen Cursor Position (Px) = [ 1022, 546 ] 12:10:36.328529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.328529 : ClientWindow Style = FullScreen 12:10:36.328529 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.328529 : Game Position (Hex) = [ 03FE, 0222 ] 12:10:36.329525 : Game Position (Dec) = [ 1022, 546 ] 12:10:36.329525 : - 12:10:36.330525 : Cannot read memory at address 0x0000030B 12:10:36.330525 : Cannot read memory at address 0x0000038B 12:10:36.331519 : RawData event for Player #1: 12:10:36.331519 : Device rawinput data (Hex) = [ 0000885C, 000081E4 ] 12:10:36.331519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.331519 : OnScreen Cursor Position (Px) = [ 1022, 547 ] 12:10:36.331519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.331519 : ClientWindow Style = FullScreen 12:10:36.333022 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.333022 : Cannot read memory at address 0x0000030B 12:10:36.333022 : Game Position (Hex) = [ 03FE, 0223 ] 12:10:36.333022 : Cannot read memory at address 0x0000038B 12:10:36.333022 : Game Position (Dec) = [ 1022, 547 ] 12:10:36.333022 : - 12:10:36.334609 : Cannot read memory at address 0x0000030B 12:10:36.334609 : Cannot read memory at address 0x0000038B 12:10:36.336607 : Cannot read memory at address 0x0000030B 12:10:36.336607 : Cannot read memory at address 0x0000038B 12:10:36.336607 : RawData event for Player #1: 12:10:36.336607 : Device rawinput data (Hex) = [ 0000885C, 000081E4 ] 12:10:36.336607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.336607 : OnScreen Cursor Position (Px) = [ 1022, 547 ] 12:10:36.336607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.337601 : ClientWindow Style = FullScreen 12:10:36.337601 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.337601 : Game Position (Hex) = [ 03FE, 0223 ] 12:10:36.337601 : Game Position (Dec) = [ 1022, 547 ] 12:10:36.337601 : - 12:10:36.338601 : Cannot read memory at address 0x0000030B 12:10:36.338601 : Cannot read memory at address 0x0000038B 12:10:36.340594 : Cannot read memory at address 0x0000030B 12:10:36.340594 : Cannot read memory at address 0x0000038B 12:10:36.341590 : RawData event for Player #1: 12:10:36.341590 : Device rawinput data (Hex) = [ 0000885C, 000081E4 ] 12:10:36.341590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.341590 : OnScreen Cursor Position (Px) = [ 1022, 547 ] 12:10:36.341590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.341590 : ClientWindow Style = FullScreen 12:10:36.343094 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.343094 : Cannot read memory at address 0x0000030B 12:10:36.343094 : Game Position (Hex) = [ 03FE, 0223 ] 12:10:36.343094 : Cannot read memory at address 0x0000038B 12:10:36.343094 : Game Position (Dec) = [ 1022, 547 ] 12:10:36.343094 : - 12:10:36.344650 : Cannot read memory at address 0x0000030B 12:10:36.344650 : Cannot read memory at address 0x0000038B 12:10:36.346647 : Cannot read memory at address 0x0000030B 12:10:36.346647 : Cannot read memory at address 0x0000038B 12:10:36.346647 : RawData event for Player #1: 12:10:36.346647 : Device rawinput data (Hex) = [ 0000885C, 000081E4 ] 12:10:36.346647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.346647 : OnScreen Cursor Position (Px) = [ 1022, 547 ] 12:10:36.347644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.347644 : ClientWindow Style = FullScreen 12:10:36.347644 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.347644 : Game Position (Hex) = [ 03FE, 0223 ] 12:10:36.347644 : Game Position (Dec) = [ 1022, 547 ] 12:10:36.347644 : - 12:10:36.348640 : Cannot read memory at address 0x0000030B 12:10:36.348640 : Cannot read memory at address 0x0000038B 12:10:36.350637 : Cannot read memory at address 0x0000030B 12:10:36.350637 : Cannot read memory at address 0x0000038B 12:10:36.351634 : RawData event for Player #1: 12:10:36.351634 : Device rawinput data (Hex) = [ 0000885C, 000081E4 ] 12:10:36.351634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.351634 : OnScreen Cursor Position (Px) = [ 1022, 547 ] 12:10:36.351634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.351634 : ClientWindow Style = FullScreen 12:10:36.351634 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.351634 : Game Position (Hex) = [ 03FE, 0223 ] 12:10:36.351634 : Game Position (Dec) = [ 1022, 547 ] 12:10:36.351634 : - 12:10:36.353137 : Cannot read memory at address 0x0000030B 12:10:36.353137 : Cannot read memory at address 0x0000038B 12:10:36.355153 : Cannot read memory at address 0x0000030B 12:10:36.355153 : Cannot read memory at address 0x0000038B 12:10:36.356146 : RawData event for Player #1: 12:10:36.356146 : Device rawinput data (Hex) = [ 0000885C, 000081E4 ] 12:10:36.356146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.356146 : OnScreen Cursor Position (Px) = [ 1022, 547 ] 12:10:36.356146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.356146 : ClientWindow Style = FullScreen 12:10:36.356146 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.356146 : Game Position (Hex) = [ 03FE, 0223 ] 12:10:36.356146 : Game Position (Dec) = [ 1022, 547 ] 12:10:36.356146 : - 12:10:36.357142 : Cannot read memory at address 0x0000030B 12:10:36.357142 : Cannot read memory at address 0x0000038B 12:10:36.359136 : Cannot read memory at address 0x0000030B 12:10:36.359136 : Cannot read memory at address 0x0000038B 12:10:36.361130 : Cannot read memory at address 0x0000030B 12:10:36.361130 : Cannot read memory at address 0x0000038B 12:10:36.361130 : Device rawinput data (Hex) = [ 0000885C, 000081E4 ] 12:10:36.361130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.361130 : OnScreen Cursor Position (Px) = [ 1022, 547 ] 12:10:36.361130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.362126 : ClientWindow Style = FullScreen 12:10:36.362126 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.362126 : Game Position (Hex) = [ 03FE, 0223 ] 12:10:36.362126 : Game Position (Dec) = [ 1022, 547 ] 12:10:36.362126 : - 12:10:36.363127 : Cannot read memory at address 0x0000030B 12:10:36.363127 : Cannot read memory at address 0x0000038B 12:10:36.364420 : Cannot read memory at address 0x0000030B 12:10:36.364420 : Cannot read memory at address 0x0000038B 12:10:36.365453 : RawData event for Player #1: 12:10:36.365453 : Device rawinput data (Hex) = [ 0000885C, 000081E4 ] 12:10:36.365453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.365453 : OnScreen Cursor Position (Px) = [ 1022, 547 ] 12:10:36.366445 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.366445 : Cannot read memory at address 0x0000030B 12:10:36.366445 : Cannot read memory at address 0x0000038B 12:10:36.366445 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.366445 : Game Position (Hex) = [ 03FE, 0223 ] 12:10:36.366445 : Game Position (Dec) = [ 1022, 547 ] 12:10:36.366445 : - 12:10:36.368414 : Cannot read memory at address 0x0000030B 12:10:36.368414 : Cannot read memory at address 0x0000038B 12:10:36.370407 : Cannot read memory at address 0x0000030B 12:10:36.370407 : Cannot read memory at address 0x0000038B 12:10:36.370407 : RawData event for Player #1: 12:10:36.370407 : Device rawinput data (Hex) = [ 0000885C, 000081E4 ] 12:10:36.370407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.370407 : OnScreen Cursor Position (Px) = [ 1022, 547 ] 12:10:36.371399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.371399 : ClientWindow Style = FullScreen 12:10:36.371399 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.371399 : Game Position (Hex) = [ 03FE, 0223 ] 12:10:36.371399 : Game Position (Dec) = [ 1022, 547 ] 12:10:36.371399 : - 12:10:36.372901 : Cannot read memory at address 0x0000030B 12:10:36.372901 : Cannot read memory at address 0x0000038B 12:10:36.374609 : Cannot read memory at address 0x0000030B 12:10:36.374609 : Cannot read memory at address 0x0000038B 12:10:36.374609 : RawData event for Player #1: 12:10:36.374609 : Device rawinput data (Hex) = [ 0000885C, 000081E4 ] 12:10:36.374609 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.374609 : OnScreen Cursor Position (Px) = [ 1022, 547 ] 12:10:36.374609 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.374609 : ClientWindow Style = FullScreen 12:10:36.374609 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.375610 : Game Position (Hex) = [ 03FE, 0223 ] 12:10:36.375610 : Game Position (Dec) = [ 1022, 547 ] 12:10:36.375610 : - 12:10:36.376610 : Cannot read memory at address 0x0000030B 12:10:36.376610 : Cannot read memory at address 0x0000038B 12:10:36.378603 : Cannot read memory at address 0x0000030B 12:10:36.378603 : Cannot read memory at address 0x0000038B 12:10:36.379600 : RawData event for Player #1: 12:10:36.379600 : Device rawinput data (Hex) = [ 0000885C, 000081E4 ] 12:10:36.379600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.379600 : OnScreen Cursor Position (Px) = [ 1022, 547 ] 12:10:36.380593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.380593 : Cannot read memory at address 0x0000030B 12:10:36.380593 : Cannot read memory at address 0x0000038B 12:10:36.380593 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.380593 : Game Position (Hex) = [ 03FE, 0223 ] 12:10:36.380593 : Game Position (Dec) = [ 1022, 547 ] 12:10:36.380593 : - 12:10:36.383096 : Cannot read memory at address 0x0000030B 12:10:36.383096 : Cannot read memory at address 0x0000038B 12:10:36.385128 : Cannot read memory at address 0x0000030B 12:10:36.385128 : RawData event for Player #1: 12:10:36.385128 : Cannot read memory at address 0x0000038B 12:10:36.385128 : Device rawinput data (Hex) = [ 0000885C, 000081E4 ] 12:10:36.385128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.385128 : OnScreen Cursor Position (Px) = [ 1022, 547 ] 12:10:36.385128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.385128 : ClientWindow Style = FullScreen 12:10:36.385128 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.385128 : Game Position (Hex) = [ 03FE, 0223 ] 12:10:36.385128 : Game Position (Dec) = [ 1022, 547 ] 12:10:36.385128 : - 12:10:36.387121 : Cannot read memory at address 0x0000030B 12:10:36.387121 : Cannot read memory at address 0x0000038B 12:10:36.389115 : Cannot read memory at address 0x0000030B 12:10:36.389115 : Cannot read memory at address 0x0000038B 12:10:36.390111 : RawData event for Player #1: 12:10:36.390111 : Device rawinput data (Hex) = [ 0000885C, 000081E4 ] 12:10:36.390111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.390111 : OnScreen Cursor Position (Px) = [ 1022, 547 ] 12:10:36.390111 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.390111 : ClientWindow Style = FullScreen 12:10:36.390111 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.390111 : Game Position (Hex) = [ 03FE, 0223 ] 12:10:36.390111 : Game Position (Dec) = [ 1022, 547 ] 12:10:36.391109 : - 12:10:36.391109 : Cannot read memory at address 0x0000030B 12:10:36.391109 : Cannot read memory at address 0x0000038B 12:10:36.393106 : Cannot read memory at address 0x0000030B 12:10:36.582993 : RawData event for Player #1: 12:10:36.585039 : Cannot read memory at address 0x0000038B 12:10:36.585039 : Device rawinput data (Hex) = [ 0000885C, 000081E4 ] 12:10:36.586040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.586040 : OnScreen Cursor Position (Px) = [ 1022, 547 ] 12:10:36.587034 : Cannot read memory at address 0x0000030B 12:10:36.588030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.588030 : ClientWindow Style = FullScreen 12:10:36.589029 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.589029 : Game Position (Hex) = [ 03FE, 0223 ] 12:10:36.589029 : Game Position (Dec) = [ 1022, 547 ] 12:10:36.590025 : - 12:10:36.590025 : Cannot read memory at address 0x0000030B 12:10:36.590025 : Cannot read memory at address 0x0000038B 12:10:36.593012 : Cannot read memory at address 0x0000030B 12:10:36.593518 : Cannot read memory at address 0x0000038B 12:10:36.595514 : Cannot read memory at address 0x0000030B 12:10:36.595514 : Cannot read memory at address 0x0000038B 12:10:36.597507 : RawData event for Player #1: 12:10:36.597507 : Cannot read memory at address 0x0000030B 12:10:36.597507 : Device rawinput data (Hex) = [ 0000885C, 000081E4 ] 12:10:36.597507 : Cannot read memory at address 0x0000038B 12:10:36.597507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.597507 : OnScreen Cursor Position (Px) = [ 1022, 547 ] 12:10:36.598505 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.598505 : ClientWindow Style = FullScreen 12:10:36.598505 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.598505 : Game Position (Hex) = [ 03FE, 0223 ] 12:10:36.598505 : Game Position (Dec) = [ 1022, 547 ] 12:10:36.599501 : - 12:10:36.599501 : Cannot read memory at address 0x0000030B 12:10:36.599501 : RawData event for Player #1: 12:10:36.600498 : Device rawinput data (Hex) = [ 0000878C, 00008200 ] 12:10:36.600498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.600498 : OnScreen Cursor Position (Px) = [ 1016, 548 ] 12:10:36.600498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.600498 : ClientWindow Style = FullScreen 12:10:36.601494 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.601494 : Game Position (Hex) = [ 03F8, 0224 ] 12:10:36.601494 : Game Position (Dec) = [ 1016, 548 ] 12:10:36.601494 : - 12:10:36.601494 : RawData event for Player #1: 12:10:36.601494 : Device rawinput data (Hex) = [ 00008574, 00008174 ] 12:10:36.601494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.601494 : OnScreen Cursor Position (Px) = [ 1000, 546 ] 12:10:36.601494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.601494 : ClientWindow Style = FullScreen 12:10:36.601494 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.601494 : Game Position (Hex) = [ 03E8, 0222 ] 12:10:36.601494 : Game Position (Dec) = [ 1000, 546 ] 12:10:36.602998 : - 12:10:36.602998 : Cannot read memory at address 0x0000030B 12:10:36.602998 : RawData event for Player #1: 12:10:36.602998 : Cannot read memory at address 0x0000038B 12:10:36.602998 : Device rawinput data (Hex) = [ 0000856C, 00008168 ] 12:10:36.602998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.602998 : OnScreen Cursor Position (Px) = [ 1000, 545 ] 12:10:36.602998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.602998 : ClientWindow Style = FullScreen 12:10:36.602998 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.602998 : Game Position (Hex) = [ 03E8, 0221 ] 12:10:36.602998 : Game Position (Dec) = [ 1000, 545 ] 12:10:36.604006 : - 12:10:36.604006 : RawData event for Player #1: 12:10:36.604006 : Device rawinput data (Hex) = [ 0000854C, 00008174 ] 12:10:36.604006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.604607 : OnScreen Cursor Position (Px) = [ 999, 546 ] 12:10:36.604607 : Cannot read memory at address 0x0000030B 12:10:36.604607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.604607 : Cannot read memory at address 0x0000038B 12:10:36.604607 : ClientWindow Style = FullScreen 12:10:36.604607 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.604607 : Game Position (Hex) = [ 03E7, 0222 ] 12:10:36.604607 : Game Position (Dec) = [ 999, 546 ] 12:10:36.604607 : - 12:10:36.606606 : Cannot read memory at address 0x0000030B 12:10:36.606606 : Cannot read memory at address 0x0000038B 12:10:36.608600 : Cannot read memory at address 0x0000030B 12:10:36.608600 : Cannot read memory at address 0x0000038B 12:10:36.610589 : Cannot read memory at address 0x0000030B 12:10:36.610589 : Cannot read memory at address 0x0000038B 12:10:36.610589 : RawData event for Player #1: 12:10:36.610589 : Device rawinput data (Hex) = [ 00008548, 000081A8 ] 12:10:36.610589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.610589 : OnScreen Cursor Position (Px) = [ 999, 546 ] 12:10:36.610589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.611588 : ClientWindow Style = FullScreen 12:10:36.611588 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.611588 : Game Position (Hex) = [ 03E7, 0222 ] 12:10:36.611588 : Game Position (Dec) = [ 999, 546 ] 12:10:36.611588 : - 12:10:36.613094 : Cannot read memory at address 0x0000030B 12:10:36.613094 : Cannot read memory at address 0x0000038B 12:10:36.615124 : Cannot read memory at address 0x0000030B 12:10:36.615124 : Cannot read memory at address 0x0000038B 12:10:36.616121 : RawData event for Player #1: 12:10:36.617117 : Cannot read memory at address 0x0000030B 12:10:36.617117 : Cannot read memory at address 0x0000038B 12:10:36.617117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.617117 : OnScreen Cursor Position (Px) = [ 999, 546 ] 12:10:36.617117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.617117 : ClientWindow Style = FullScreen 12:10:36.617117 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.617117 : Game Position (Hex) = [ 03E7, 0222 ] 12:10:36.617117 : Game Position (Dec) = [ 999, 546 ] 12:10:36.617117 : - 12:10:36.619114 : Cannot read memory at address 0x0000030B 12:10:36.619114 : Cannot read memory at address 0x0000038B 12:10:36.621104 : Cannot read memory at address 0x0000030B 12:10:36.621104 : Cannot read memory at address 0x0000038B 12:10:36.623097 : Cannot read memory at address 0x0000030B 12:10:36.623097 : Cannot read memory at address 0x0000038B 12:10:36.623835 : RawData event for Player #1: 12:10:36.624323 : Device rawinput data (Hex) = [ 00008528, 0000819C ] 12:10:36.624323 : Cannot read memory at address 0x0000030B 12:10:36.624323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.624323 : Cannot read memory at address 0x0000038B 12:10:36.624323 : OnScreen Cursor Position (Px) = [ 998, 546 ] 12:10:36.624323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.624323 : ClientWindow Style = FullScreen 12:10:36.624323 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.625322 : Game Position (Hex) = [ 03E6, 0222 ] 12:10:36.625322 : Game Position (Dec) = [ 998, 546 ] 12:10:36.625322 : - 12:10:36.626323 : Cannot read memory at address 0x0000030B 12:10:36.626323 : Cannot read memory at address 0x0000038B 12:10:36.628311 : Cannot read memory at address 0x0000030B 12:10:36.628311 : Cannot read memory at address 0x0000038B 12:10:36.630309 : Cannot read memory at address 0x0000030B 12:10:36.630309 : Cannot read memory at address 0x0000038B 12:10:36.631302 : RawData event for Player #1: 12:10:36.631302 : Device rawinput data (Hex) = [ 00008528, 0000819C ] 12:10:36.631302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.631302 : OnScreen Cursor Position (Px) = [ 998, 546 ] 12:10:36.631302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.631302 : ClientWindow Style = FullScreen 12:10:36.631302 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.632299 : Game Position (Hex) = [ 03E6, 0222 ] 12:10:36.632299 : Cannot read memory at address 0x0000030B 12:10:36.632299 : Game Position (Dec) = [ 998, 546 ] 12:10:36.632299 : Cannot read memory at address 0x0000038B 12:10:36.632299 : - 12:10:36.633807 : Cannot read memory at address 0x0000030B 12:10:36.633807 : Cannot read memory at address 0x0000038B 12:10:36.636109 : Cannot read memory at address 0x0000030B 12:10:36.636109 : Cannot read memory at address 0x0000038B 12:10:36.638099 : Cannot read memory at address 0x0000030B 12:10:36.638099 : RawData event for Player #1: 12:10:36.638099 : Cannot read memory at address 0x0000038B 12:10:36.638099 : Device rawinput data (Hex) = [ 00008528, 0000819C ] 12:10:36.638099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.638099 : OnScreen Cursor Position (Px) = [ 998, 546 ] 12:10:36.638099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.639097 : ClientWindow Style = FullScreen 12:10:36.639097 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.639097 : Game Position (Hex) = [ 03E6, 0222 ] 12:10:36.639097 : Game Position (Dec) = [ 998, 546 ] 12:10:36.639097 : - 12:10:36.640092 : Cannot read memory at address 0x0000030B 12:10:36.640092 : Cannot read memory at address 0x0000038B 12:10:36.642089 : Cannot read memory at address 0x0000030B 12:10:36.642089 : Cannot read memory at address 0x0000038B 12:10:36.643589 : Cannot read memory at address 0x0000030B 12:10:36.643589 : Cannot read memory at address 0x0000038B 12:10:36.644593 : RawData event for Player #1: 12:10:36.644593 : Device rawinput data (Hex) = [ 00008528, 0000819C ] 12:10:36.644593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.645587 : OnScreen Cursor Position (Px) = [ 998, 546 ] 12:10:36.645587 : Cannot read memory at address 0x0000030B 12:10:36.645587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.645587 : Cannot read memory at address 0x0000038B 12:10:36.645587 : ClientWindow Style = FullScreen 12:10:36.645587 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.645587 : Game Position (Hex) = [ 03E6, 0222 ] 12:10:36.645587 : Game Position (Dec) = [ 998, 546 ] 12:10:36.645587 : - 12:10:36.647583 : Cannot read memory at address 0x0000030B 12:10:36.647583 : Cannot read memory at address 0x0000038B 12:10:36.649579 : Cannot read memory at address 0x0000030B 12:10:36.649579 : Cannot read memory at address 0x0000038B 12:10:36.651570 : Cannot read memory at address 0x0000030B 12:10:36.651570 : Cannot read memory at address 0x0000038B 12:10:36.651570 : RawData event for Player #1: 12:10:36.651570 : Device rawinput data (Hex) = [ 00008528, 0000819C ] 12:10:36.651570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.651570 : OnScreen Cursor Position (Px) = [ 998, 546 ] 12:10:36.651570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.651570 : ClientWindow Style = FullScreen 12:10:36.653074 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.653074 : Game Position (Hex) = [ 03E6, 0222 ] 12:10:36.653074 : Cannot read memory at address 0x0000030B 12:10:36.653074 : Game Position (Dec) = [ 998, 546 ] 12:10:36.653074 : Cannot read memory at address 0x0000038B 12:10:36.653074 : - 12:10:36.655097 : Cannot read memory at address 0x0000030B 12:10:36.655097 : Cannot read memory at address 0x0000038B 12:10:36.657088 : Cannot read memory at address 0x0000030B 12:10:36.657088 : Cannot read memory at address 0x0000038B 12:10:36.658084 : RawData event for Player #1: 12:10:36.658084 : Device rawinput data (Hex) = [ 00008528, 0000819C ] 12:10:36.658084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.658084 : OnScreen Cursor Position (Px) = [ 998, 546 ] 12:10:36.658084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.659081 : ClientWindow Style = FullScreen 12:10:36.659081 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.659081 : Cannot read memory at address 0x0000030B 12:10:36.659081 : Game Position (Hex) = [ 03E6, 0222 ] 12:10:36.659081 : Cannot read memory at address 0x0000038B 12:10:36.659081 : Game Position (Dec) = [ 998, 546 ] 12:10:36.659081 : - 12:10:36.661074 : Cannot read memory at address 0x0000030B 12:10:36.661074 : Cannot read memory at address 0x0000038B 12:10:36.663071 : Cannot read memory at address 0x0000030B 12:10:36.663071 : Cannot read memory at address 0x0000038B 12:10:36.664477 : Cannot read memory at address 0x0000030B 12:10:36.664477 : Cannot read memory at address 0x0000038B 12:10:36.664477 : RawData event for Player #1: 12:10:36.665477 : Device rawinput data (Hex) = [ 00008528, 0000819C ] 12:10:36.665477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.665477 : OnScreen Cursor Position (Px) = [ 998, 546 ] 12:10:36.665477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.665477 : ClientWindow Style = FullScreen 12:10:36.665477 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.665477 : Game Position (Hex) = [ 03E6, 0222 ] 12:10:36.665477 : Game Position (Dec) = [ 998, 546 ] 12:10:36.665477 : - 12:10:36.666473 : Cannot read memory at address 0x0000030B 12:10:36.666473 : Cannot read memory at address 0x0000038B 12:10:36.668466 : Cannot read memory at address 0x0000030B 12:10:36.668466 : Cannot read memory at address 0x0000038B 12:10:36.670463 : Cannot read memory at address 0x0000030B 12:10:36.670463 : Cannot read memory at address 0x0000038B 12:10:36.671461 : RawData event for Player #1: 12:10:36.671461 : Device rawinput data (Hex) = [ 00008528, 0000819C ] 12:10:36.671461 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.671461 : OnScreen Cursor Position (Px) = [ 998, 546 ] 12:10:36.672967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.672967 : Cannot read memory at address 0x0000030B 12:10:36.672967 : ClientWindow Style = FullScreen 12:10:36.672967 : Cannot read memory at address 0x0000038B 12:10:36.672967 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.672967 : Game Position (Hex) = [ 03E6, 0222 ] 12:10:36.672967 : Game Position (Dec) = [ 998, 546 ] 12:10:36.672967 : - 12:10:36.674987 : Cannot read memory at address 0x0000030B 12:10:36.674987 : Cannot read memory at address 0x0000038B 12:10:36.676979 : Cannot read memory at address 0x0000030B 12:10:36.676979 : Cannot read memory at address 0x0000038B 12:10:36.678970 : Cannot read memory at address 0x0000030B 12:10:36.678970 : RawData event for Player #1: 12:10:36.678970 : Device rawinput data (Hex) = [ 00008528, 0000819C ] 12:10:36.679966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.679966 : OnScreen Cursor Position (Px) = [ 998, 546 ] 12:10:36.679966 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.679966 : ClientWindow Style = FullScreen 12:10:36.679966 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.680963 : Game Position (Hex) = [ 03E6, 0222 ] 12:10:36.680963 : Cannot read memory at address 0x0000030B 12:10:36.680963 : Game Position (Dec) = [ 998, 546 ] 12:10:36.680963 : Cannot read memory at address 0x0000038B 12:10:36.680963 : - 12:10:36.682956 : Cannot read memory at address 0x0000030B 12:10:36.682956 : Cannot read memory at address 0x0000038B 12:10:36.685460 : Cannot read memory at address 0x0000030B 12:10:36.685460 : Cannot read memory at address 0x0000038B 12:10:36.685460 : RawData event for Player #1: 12:10:36.685460 : Device rawinput data (Hex) = [ 00008528, 0000819C ] 12:10:36.686454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.686454 : OnScreen Cursor Position (Px) = [ 998, 546 ] 12:10:36.686454 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.686454 : ClientWindow Style = FullScreen 12:10:36.686454 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.686454 : Game Position (Hex) = [ 03E6, 0222 ] 12:10:36.687450 : Game Position (Dec) = [ 998, 546 ] 12:10:36.687450 : Cannot read memory at address 0x0000030B 12:10:36.687450 : - 12:10:36.687450 : Cannot read memory at address 0x0000038B 12:10:36.689447 : Cannot read memory at address 0x0000030B 12:10:36.689447 : Cannot read memory at address 0x0000038B 12:10:36.691440 : Cannot read memory at address 0x0000030B 12:10:36.691440 : Cannot read memory at address 0x0000038B 12:10:36.692943 : Cannot read memory at address 0x0000030B 12:10:36.692943 : RawData event for Player #1: 12:10:36.692943 : Cannot read memory at address 0x0000038B 12:10:36.692943 : Device rawinput data (Hex) = [ 00008528, 000081B4 ] 12:10:36.692943 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.693956 : OnScreen Cursor Position (Px) = [ 998, 547 ] 12:10:36.693956 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.693956 : ClientWindow Style = FullScreen 12:10:36.693956 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.694638 : Game Position (Hex) = [ 03E6, 0223 ] 12:10:36.694638 : Game Position (Dec) = [ 998, 547 ] 12:10:36.694638 : - 12:10:36.695641 : Cannot read memory at address 0x0000030B 12:10:36.695641 : Cannot read memory at address 0x0000038B 12:10:36.697634 : Cannot read memory at address 0x0000030B 12:10:36.697634 : Cannot read memory at address 0x0000038B 12:10:36.698628 : RawData event for Player #1: 12:10:36.698628 : Device rawinput data (Hex) = [ 00008528, 000081B4 ] 12:10:36.698628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.699624 : Cannot read memory at address 0x0000030B 12:10:36.699624 : OnScreen Cursor Position (Px) = [ 998, 547 ] 12:10:36.699624 : Cannot read memory at address 0x0000038B 12:10:36.699624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.699624 : ClientWindow Style = FullScreen 12:10:36.699624 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.699624 : Game Position (Hex) = [ 03E6, 0223 ] 12:10:36.699624 : Game Position (Dec) = [ 998, 547 ] 12:10:36.700621 : - 12:10:36.701622 : Cannot read memory at address 0x0000030B 12:10:36.701622 : Cannot read memory at address 0x0000038B 12:10:36.703130 : Cannot read memory at address 0x0000030B 12:10:36.703130 : Cannot read memory at address 0x0000038B 12:10:36.705164 : Cannot read memory at address 0x0000030B 12:10:36.705164 : Cannot read memory at address 0x0000038B 12:10:36.706158 : RawData event for Player #1: 12:10:36.706158 : Device rawinput data (Hex) = [ 00008528, 000081B4 ] 12:10:36.706158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.706158 : OnScreen Cursor Position (Px) = [ 998, 547 ] 12:10:36.706158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.706158 : ClientWindow Style = FullScreen 12:10:36.707154 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.707154 : Game Position (Hex) = [ 03E6, 0223 ] 12:10:36.707154 : Cannot read memory at address 0x0000038B 12:10:36.707154 : - 12:10:36.709151 : Cannot read memory at address 0x0000030B 12:10:36.709151 : Cannot read memory at address 0x0000038B 12:10:36.711144 : Cannot read memory at address 0x0000030B 12:10:36.711144 : Cannot read memory at address 0x0000038B 12:10:36.713135 : Cannot read memory at address 0x0000030B 12:10:36.713135 : RawData event for Player #1: 12:10:36.713135 : Cannot read memory at address 0x0000038B 12:10:36.713135 : Device rawinput data (Hex) = [ 00008528, 000081B4 ] 12:10:36.713638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.713638 : OnScreen Cursor Position (Px) = [ 998, 547 ] 12:10:36.713638 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.713638 : ClientWindow Style = FullScreen 12:10:36.713638 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.713638 : Game Position (Hex) = [ 03E6, 0223 ] 12:10:36.714638 : Game Position (Dec) = [ 998, 547 ] 12:10:36.714638 : Cannot read memory at address 0x0000030B 12:10:36.714638 : Cannot read memory at address 0x0000038B 12:10:36.716631 : Cannot read memory at address 0x0000030B 12:10:36.716631 : Cannot read memory at address 0x0000038B 12:10:36.718629 : Cannot read memory at address 0x0000030B 12:10:36.718629 : Cannot read memory at address 0x0000038B 12:10:36.719627 : RawData event for Player #1: 12:10:36.719627 : Device rawinput data (Hex) = [ 00008520, 000081B4 ] 12:10:36.719627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.720618 : OnScreen Cursor Position (Px) = [ 998, 547 ] 12:10:36.720618 : Cannot read memory at address 0x0000030B 12:10:36.720618 : Cannot read memory at address 0x0000038B 12:10:36.720618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.720618 : ClientWindow Style = FullScreen 12:10:36.720618 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.720618 : Game Position (Hex) = [ 03E6, 0223 ] 12:10:36.721615 : Game Position (Dec) = [ 998, 547 ] 12:10:36.721615 : - 12:10:36.723122 : Cannot read memory at address 0x0000030B 12:10:36.723122 : Cannot read memory at address 0x0000038B 12:10:36.725153 : Cannot read memory at address 0x0000030B 12:10:36.725153 : Cannot read memory at address 0x0000038B 12:10:36.727145 : RawData event for Player #1: 12:10:36.727145 : Device rawinput data (Hex) = [ 00008520, 000081B4 ] 12:10:36.727145 : Cannot read memory at address 0x0000038B 12:10:36.727145 : OnScreen Cursor Position (Px) = [ 998, 547 ] 12:10:36.728142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.728142 : ClientWindow Style = FullScreen 12:10:36.728142 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.728142 : Game Position (Hex) = [ 03E6, 0223 ] 12:10:36.728142 : Game Position (Dec) = [ 998, 547 ] 12:10:36.728142 : - 12:10:36.729138 : Cannot read memory at address 0x0000030B 12:10:36.729138 : Cannot read memory at address 0x0000038B 12:10:36.731131 : Cannot read memory at address 0x0000030B 12:10:36.731131 : Cannot read memory at address 0x0000038B 12:10:36.733124 : Cannot read memory at address 0x0000030B 12:10:36.733124 : Cannot read memory at address 0x0000038B 12:10:36.733124 : Device rawinput data (Hex) = [ 00008520, 000081B4 ] 12:10:36.733628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.733628 : OnScreen Cursor Position (Px) = [ 998, 547 ] 12:10:36.733628 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.733628 : ClientWindow Style = FullScreen 12:10:36.733628 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.734627 : Game Position (Hex) = [ 03E6, 0223 ] 12:10:36.734627 : Cannot read memory at address 0x0000030B 12:10:36.734627 : Game Position (Dec) = [ 998, 547 ] 12:10:36.734627 : Cannot read memory at address 0x0000038B 12:10:36.734627 : - 12:10:36.736624 : Cannot read memory at address 0x0000030B 12:10:36.736624 : Cannot read memory at address 0x0000038B 12:10:36.738618 : Cannot read memory at address 0x0000030B 12:10:36.738618 : Cannot read memory at address 0x0000038B 12:10:36.739615 : RawData event for Player #1: 12:10:36.739615 : Device rawinput data (Hex) = [ 00008520, 00008230 ] 12:10:36.740608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.740608 : Cannot read memory at address 0x0000030B 12:10:36.740608 : Cannot read memory at address 0x0000038B 12:10:36.740608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.740608 : ClientWindow Style = FullScreen 12:10:36.740608 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.741604 : Game Position (Hex) = [ 03E6, 0225 ] 12:10:36.741604 : Game Position (Dec) = [ 998, 549 ] 12:10:36.741604 : - 12:10:36.743108 : Cannot read memory at address 0x0000030B 12:10:36.743108 : Cannot read memory at address 0x0000038B 12:10:36.745118 : Cannot read memory at address 0x0000030B 12:10:36.745118 : Cannot read memory at address 0x0000038B 12:10:36.747108 : Cannot read memory at address 0x0000030B 12:10:36.747108 : RawData event for Player #1: 12:10:36.747108 : Cannot read memory at address 0x0000038B 12:10:36.747108 : Device rawinput data (Hex) = [ 00008520, 00008230 ] 12:10:36.747108 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.747108 : OnScreen Cursor Position (Px) = [ 998, 549 ] 12:10:36.748106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.748106 : ClientWindow Style = FullScreen 12:10:36.748106 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.748106 : Game Position (Hex) = [ 03E6, 0225 ] 12:10:36.748106 : Game Position (Dec) = [ 998, 549 ] 12:10:36.749103 : - 12:10:36.749103 : Cannot read memory at address 0x0000030B 12:10:36.749103 : Cannot read memory at address 0x0000038B 12:10:36.751095 : Cannot read memory at address 0x0000030B 12:10:36.751095 : Cannot read memory at address 0x0000038B 12:10:36.753091 : Cannot read memory at address 0x0000030B 12:10:36.753091 : Cannot read memory at address 0x0000038B 12:10:36.754100 : RawData event for Player #1: 12:10:36.754100 : Device rawinput data (Hex) = [ 000084F0, 00008264 ] 12:10:36.754100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.754100 : OnScreen Cursor Position (Px) = [ 997, 550 ] 12:10:36.754100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.755109 : ClientWindow Style = FullScreen 12:10:36.755109 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.755109 : Cannot read memory at address 0x0000038B 12:10:36.755109 : Game Position (Hex) = [ 03E5, 0226 ] 12:10:36.755109 : Game Position (Dec) = [ 997, 550 ] 12:10:36.755109 : - 12:10:36.757102 : Cannot read memory at address 0x0000030B 12:10:36.757102 : Cannot read memory at address 0x0000038B 12:10:36.759099 : Cannot read memory at address 0x0000030B 12:10:36.759099 : Cannot read memory at address 0x0000038B 12:10:36.761089 : Cannot read memory at address 0x0000030B 12:10:36.761089 : RawData event for Player #1: 12:10:36.761089 : Cannot read memory at address 0x0000038B 12:10:36.761089 : Device rawinput data (Hex) = [ 000084EC, 00008254 ] 12:10:36.761089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.761089 : OnScreen Cursor Position (Px) = [ 996, 549 ] 12:10:36.761089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.762086 : ClientWindow Style = FullScreen 12:10:36.762086 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.762086 : Game Position (Hex) = [ 03E4, 0225 ] 12:10:36.762086 : Game Position (Dec) = [ 996, 549 ] 12:10:36.762086 : - 12:10:36.763082 : Cannot read memory at address 0x0000030B 12:10:36.763082 : Cannot read memory at address 0x0000038B 12:10:36.764586 : Cannot read memory at address 0x0000030B 12:10:36.764586 : Cannot read memory at address 0x0000038B 12:10:36.766582 : Cannot read memory at address 0x0000030B 12:10:36.766582 : Cannot read memory at address 0x0000038B 12:10:36.766582 : RawData event for Player #1: 12:10:36.766582 : Device rawinput data (Hex) = [ 000084EC, 00008254 ] 12:10:36.766582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.767576 : OnScreen Cursor Position (Px) = [ 996, 549 ] 12:10:36.767576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.767576 : ClientWindow Style = FullScreen 12:10:36.767576 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.767576 : Game Position (Hex) = [ 03E4, 0225 ] 12:10:36.767576 : Game Position (Dec) = [ 996, 549 ] 12:10:36.767576 : - 12:10:36.768573 : Cannot read memory at address 0x0000030B 12:10:36.768573 : Cannot read memory at address 0x0000038B 12:10:36.770569 : Cannot read memory at address 0x0000030B 12:10:36.770569 : Cannot read memory at address 0x0000038B 12:10:36.773074 : Cannot read memory at address 0x0000030B 12:10:36.773074 : Cannot read memory at address 0x0000038B 12:10:36.774108 : RawData event for Player #1: 12:10:36.774108 : Device rawinput data (Hex) = [ 000084E4, 00008258 ] 12:10:36.774108 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.774108 : OnScreen Cursor Position (Px) = [ 996, 549 ] 12:10:36.775106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.775106 : ClientWindow Style = FullScreen 12:10:36.775106 : Cannot read memory at address 0x0000030B 12:10:36.775106 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.775106 : Cannot read memory at address 0x0000038B 12:10:36.775106 : Game Position (Dec) = [ 996, 549 ] 12:10:36.775106 : - 12:10:36.777098 : Cannot read memory at address 0x0000030B 12:10:36.777098 : Cannot read memory at address 0x0000038B 12:10:36.779092 : Cannot read memory at address 0x0000030B 12:10:36.779092 : Cannot read memory at address 0x0000038B 12:10:36.781085 : Cannot read memory at address 0x0000030B 12:10:36.781085 : RawData event for Player #1: 12:10:36.781085 : Cannot read memory at address 0x0000038B 12:10:36.781085 : Device rawinput data (Hex) = [ 000084E4, 00008294 ] 12:10:36.782083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.782083 : OnScreen Cursor Position (Px) = [ 996, 550 ] 12:10:36.782083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.782083 : ClientWindow Style = FullScreen 12:10:36.783078 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.783078 : Cannot read memory at address 0x0000030B 12:10:36.783078 : Cannot read memory at address 0x0000038B 12:10:36.783078 : Game Position (Dec) = [ 996, 550 ] 12:10:36.783078 : - 12:10:36.784581 : Cannot read memory at address 0x0000030B 12:10:36.784581 : Cannot read memory at address 0x0000038B 12:10:36.786578 : Cannot read memory at address 0x0000030B 12:10:36.786578 : Cannot read memory at address 0x0000038B 12:10:36.787577 : RawData event for Player #1: 12:10:36.787577 : Device rawinput data (Hex) = [ 000084B8, 00008294 ] 12:10:36.787577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.787577 : OnScreen Cursor Position (Px) = [ 995, 550 ] 12:10:36.788568 : Cannot read memory at address 0x0000030B 12:10:36.788724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.788724 : Cannot read memory at address 0x0000038B 12:10:36.788724 : ClientWindow Style = FullScreen 12:10:36.788724 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.788724 : Game Position (Hex) = [ 03E3, 0226 ] 12:10:36.789268 : Game Position (Dec) = [ 995, 550 ] 12:10:36.789268 : - 12:10:36.790267 : Cannot read memory at address 0x0000030B 12:10:36.790267 : Cannot read memory at address 0x0000038B 12:10:36.792978 : Cannot read memory at address 0x0000030B 12:10:36.792978 : Cannot read memory at address 0x0000038B 12:10:36.794670 : Cannot read memory at address 0x0000030B 12:10:36.794670 : Cannot read memory at address 0x0000038B 12:10:36.794670 : RawData event for Player #1: 12:10:36.794670 : Device rawinput data (Hex) = [ 00008488, 00008294 ] 12:10:36.794670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.794670 : OnScreen Cursor Position (Px) = [ 993, 550 ] 12:10:36.795671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.795671 : ClientWindow Style = FullScreen 12:10:36.795671 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.795671 : Game Position (Hex) = [ 03E1, 0226 ] 12:10:36.795671 : Game Position (Dec) = [ 993, 550 ] 12:10:36.795671 : - 12:10:36.796671 : Cannot read memory at address 0x0000030B 12:10:36.796671 : Cannot read memory at address 0x0000038B 12:10:36.798661 : Cannot read memory at address 0x0000030B 12:10:36.798661 : Cannot read memory at address 0x0000038B 12:10:36.800657 : Cannot read memory at address 0x0000030B 12:10:36.800657 : Cannot read memory at address 0x0000038B 12:10:36.800657 : RawData event for Player #1: 12:10:36.800657 : Device rawinput data (Hex) = [ 00008488, 000082D4 ] 12:10:36.800657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.801651 : OnScreen Cursor Position (Px) = [ 993, 551 ] 12:10:36.801651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.801651 : ClientWindow Style = FullScreen 12:10:36.801651 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.801651 : Game Position (Hex) = [ 03E1, 0227 ] 12:10:36.801651 : Game Position (Dec) = [ 993, 551 ] 12:10:36.801651 : - 12:10:36.803156 : Cannot read memory at address 0x0000030B 12:10:36.803156 : Cannot read memory at address 0x0000038B 12:10:36.805187 : Cannot read memory at address 0x0000030B 12:10:36.805187 : Cannot read memory at address 0x0000038B 12:10:36.807177 : Cannot read memory at address 0x0000030B 12:10:36.807177 : Cannot read memory at address 0x0000038B 12:10:36.808174 : RawData event for Player #1: 12:10:36.808174 : Device rawinput data (Hex) = [ 00008488, 000082D4 ] 12:10:36.808174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.808174 : OnScreen Cursor Position (Px) = [ 993, 551 ] 12:10:36.808174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.808174 : ClientWindow Style = FullScreen 12:10:36.809171 : Cannot read memory at address 0x0000030B 12:10:36.809171 : Cannot read memory at address 0x0000038B 12:10:36.809171 : Game Position (Hex) = [ 03E1, 0227 ] 12:10:36.809171 : Game Position (Dec) = [ 993, 551 ] 12:10:36.809171 : - 12:10:36.811167 : Cannot read memory at address 0x0000030B 12:10:36.811167 : Cannot read memory at address 0x0000038B 12:10:36.813157 : Cannot read memory at address 0x0000030B 12:10:36.813157 : Cannot read memory at address 0x0000038B 12:10:36.815182 : Cannot read memory at address 0x0000030B 12:10:36.815182 : RawData event for Player #1: 12:10:36.815182 : Device rawinput data (Hex) = [ 00008488, 000082D4 ] 12:10:36.815182 : Cannot read memory at address 0x0000038B 12:10:36.815182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.816179 : OnScreen Cursor Position (Px) = [ 993, 551 ] 12:10:36.816179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.816179 : ClientWindow Style = FullScreen 12:10:36.816179 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.816179 : Game Position (Hex) = [ 03E1, 0227 ] 12:10:36.816179 : Game Position (Dec) = [ 993, 551 ] 12:10:36.816179 : - 12:10:36.817175 : Cannot read memory at address 0x0000030B 12:10:36.817175 : Cannot read memory at address 0x0000038B 12:10:36.819171 : Cannot read memory at address 0x0000030B 12:10:36.819171 : Cannot read memory at address 0x0000038B 12:10:36.821162 : Cannot read memory at address 0x0000030B 12:10:36.821162 : Cannot read memory at address 0x0000038B 12:10:36.822158 : RawData event for Player #1: 12:10:36.822158 : Device rawinput data (Hex) = [ 00008488, 000082D4 ] 12:10:36.822158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.822158 : OnScreen Cursor Position (Px) = [ 993, 551 ] 12:10:36.822158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.822158 : ClientWindow Style = FullScreen 12:10:36.823155 : Cannot read memory at address 0x0000030B 12:10:36.823155 : Cannot read memory at address 0x0000038B 12:10:36.823155 : Game Position (Hex) = [ 03E1, 0227 ] 12:10:36.823659 : Game Position (Dec) = [ 993, 551 ] 12:10:36.823659 : - 12:10:36.824659 : Cannot read memory at address 0x0000030B 12:10:36.824659 : Cannot read memory at address 0x0000038B 12:10:36.826660 : Cannot read memory at address 0x0000030B 12:10:36.826660 : Cannot read memory at address 0x0000038B 12:10:36.828653 : Cannot read memory at address 0x0000030B 12:10:36.828653 : Cannot read memory at address 0x0000038B 12:10:36.828653 : RawData event for Player #1: 12:10:36.828653 : Device rawinput data (Hex) = [ 00008488, 000082D4 ] 12:10:36.829647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.829647 : OnScreen Cursor Position (Px) = [ 993, 551 ] 12:10:36.829647 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.829647 : ClientWindow Style = FullScreen 12:10:36.829647 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.829647 : Game Position (Hex) = [ 03E1, 0227 ] 12:10:36.829647 : Game Position (Dec) = [ 993, 551 ] 12:10:36.829647 : - 12:10:36.830644 : Cannot read memory at address 0x0000030B 12:10:36.830644 : Cannot read memory at address 0x0000038B 12:10:36.833143 : Cannot read memory at address 0x0000030B 12:10:36.833143 : Cannot read memory at address 0x0000038B 12:10:36.835151 : Cannot read memory at address 0x0000030B 12:10:36.835151 : Cannot read memory at address 0x0000038B 12:10:36.836148 : RawData event for Player #1: 12:10:36.836148 : Device rawinput data (Hex) = [ 00008460, 000082D4 ] 12:10:36.836148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.836148 : OnScreen Cursor Position (Px) = [ 992, 551 ] 12:10:36.837145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.837145 : Cannot read memory at address 0x0000030B 12:10:36.837145 : Cannot read memory at address 0x0000038B 12:10:36.837145 : Game Position (Hex) = [ 03E0, 0227 ] 12:10:36.837145 : Game Position (Dec) = [ 992, 551 ] 12:10:36.838141 : - 12:10:36.839141 : Cannot read memory at address 0x0000030B 12:10:36.839141 : Cannot read memory at address 0x0000038B 12:10:36.841131 : Cannot read memory at address 0x0000030B 12:10:36.841131 : Cannot read memory at address 0x0000038B 12:10:36.842128 : RawData event for Player #1: 12:10:36.842128 : Device rawinput data (Hex) = [ 00008458, 00008314 ] 12:10:36.842128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.842128 : OnScreen Cursor Position (Px) = [ 992, 552 ] 12:10:36.843125 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.843125 : Cannot read memory at address 0x0000030B 12:10:36.843125 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.843628 : Game Position (Hex) = [ 03E0, 0228 ] 12:10:36.843628 : Game Position (Dec) = [ 992, 552 ] 12:10:36.843628 : - 12:10:36.845627 : Cannot read memory at address 0x0000030B 12:10:36.845627 : Cannot read memory at address 0x0000038B 12:10:36.847617 : Cannot read memory at address 0x0000030B 12:10:36.847617 : Cannot read memory at address 0x0000038B 12:10:36.848614 : RawData event for Player #1: 12:10:36.848614 : Device rawinput data (Hex) = [ 00008458, 00008314 ] 12:10:36.848614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.849611 : OnScreen Cursor Position (Px) = [ 992, 552 ] 12:10:36.849611 : Cannot read memory at address 0x0000030B 12:10:36.849611 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.849611 : Cannot read memory at address 0x0000038B 12:10:36.849611 : ClientWindow Style = FullScreen 12:10:36.849611 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.849611 : Game Position (Hex) = [ 03E0, 0228 ] 12:10:36.849611 : Game Position (Dec) = [ 992, 552 ] 12:10:36.849611 : - 12:10:36.851603 : Cannot read memory at address 0x0000030B 12:10:36.851603 : Cannot read memory at address 0x0000038B 12:10:36.853105 : Cannot read memory at address 0x0000030B 12:10:36.853105 : Cannot read memory at address 0x0000038B 12:10:36.855124 : Cannot read memory at address 0x0000030B 12:10:36.855124 : Cannot read memory at address 0x0000038B 12:10:36.856121 : RawData event for Player #1: 12:10:36.856121 : Device rawinput data (Hex) = [ 00008458, 00008318 ] 12:10:36.856121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.856121 : OnScreen Cursor Position (Px) = [ 992, 553 ] 12:10:36.856121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.856121 : ClientWindow Style = FullScreen 12:10:36.857118 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.857118 : Cannot read memory at address 0x0000030B 12:10:36.857118 : Game Position (Hex) = [ 03E0, 0229 ] 12:10:36.857118 : Cannot read memory at address 0x0000038B 12:10:36.857118 : Game Position (Dec) = [ 992, 553 ] 12:10:36.857118 : - 12:10:36.859114 : Cannot read memory at address 0x0000030B 12:10:36.859114 : Cannot read memory at address 0x0000038B 12:10:36.861108 : Cannot read memory at address 0x0000030B 12:10:36.861108 : Cannot read memory at address 0x0000038B 12:10:36.863098 : Cannot read memory at address 0x0000030B 12:10:36.863098 : RawData event for Player #1: 12:10:36.863098 : Cannot read memory at address 0x0000038B 12:10:36.863601 : Device rawinput data (Hex) = [ 00008458, 00008318 ] 12:10:36.863601 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.863601 : OnScreen Cursor Position (Px) = [ 992, 553 ] 12:10:36.863601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.863601 : ClientWindow Style = FullScreen 12:10:36.863601 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.864601 : Game Position (Hex) = [ 03E0, 0229 ] 12:10:36.864601 : Game Position (Dec) = [ 992, 553 ] 12:10:36.864601 : - 12:10:36.865597 : Cannot read memory at address 0x0000030B 12:10:36.865597 : Cannot read memory at address 0x0000038B 12:10:36.867593 : Cannot read memory at address 0x0000030B 12:10:36.867593 : Cannot read memory at address 0x0000038B 12:10:36.869587 : Cannot read memory at address 0x0000030B 12:10:36.869587 : Cannot read memory at address 0x0000038B 12:10:36.869587 : RawData event for Player #1: 12:10:36.869587 : Device rawinput data (Hex) = [ 00008458, 00008318 ] 12:10:36.869587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.870580 : OnScreen Cursor Position (Px) = [ 992, 553 ] 12:10:36.870580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.870580 : ClientWindow Style = FullScreen 12:10:36.870580 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.870580 : Game Position (Hex) = [ 03E0, 0229 ] 12:10:36.870580 : Game Position (Dec) = [ 992, 553 ] 12:10:36.870580 : - 12:10:36.871577 : Cannot read memory at address 0x0000030B 12:10:36.871577 : Cannot read memory at address 0x0000038B 12:10:36.873083 : Cannot read memory at address 0x0000030B 12:10:36.873083 : Cannot read memory at address 0x0000038B 12:10:36.875117 : Cannot read memory at address 0x0000030B 12:10:36.875117 : Cannot read memory at address 0x0000038B 12:10:36.876111 : RawData event for Player #1: 12:10:36.876111 : Device rawinput data (Hex) = [ 00008458, 00008308 ] 12:10:36.876111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.876111 : OnScreen Cursor Position (Px) = [ 992, 552 ] 12:10:36.877107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.877107 : ClientWindow Style = FullScreen 12:10:36.877107 : Cannot read memory at address 0x0000038B 12:10:36.877107 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.877107 : Game Position (Hex) = [ 03E0, 0228 ] 12:10:36.877107 : Game Position (Dec) = [ 992, 552 ] 12:10:36.877107 : - 12:10:36.879100 : Cannot read memory at address 0x0000030B 12:10:36.879100 : Cannot read memory at address 0x0000038B 12:10:36.881094 : Cannot read memory at address 0x0000030B 12:10:36.881094 : Cannot read memory at address 0x0000038B 12:10:36.883087 : RawData event for Player #1: 12:10:36.883087 : Cannot read memory at address 0x0000030B 12:10:36.883087 : Device rawinput data (Hex) = [ 00008408, 0000833C ] 12:10:36.883087 : Cannot read memory at address 0x0000038B 12:10:36.883087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.883087 : OnScreen Cursor Position (Px) = [ 990, 553 ] 12:10:36.883087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.883589 : ClientWindow Style = FullScreen 12:10:36.883589 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.883589 : Game Position (Hex) = [ 03DE, 0229 ] 12:10:36.883589 : Game Position (Dec) = [ 990, 553 ] 12:10:36.883589 : - 12:10:36.884596 : Cannot read memory at address 0x0000030B 12:10:36.884596 : Cannot read memory at address 0x0000038B 12:10:36.886580 : Cannot read memory at address 0x0000030B 12:10:36.886580 : Cannot read memory at address 0x0000038B 12:10:36.888573 : Cannot read memory at address 0x0000030B 12:10:36.888573 : Cannot read memory at address 0x0000038B 12:10:36.889570 : RawData event for Player #1: 12:10:36.889570 : Device rawinput data (Hex) = [ 00008408, 0000833C ] 12:10:36.889570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.889570 : OnScreen Cursor Position (Px) = [ 990, 553 ] 12:10:36.889570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.889570 : ClientWindow Style = FullScreen 12:10:36.889570 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.890567 : Game Position (Hex) = [ 03DE, 0229 ] 12:10:36.890567 : Cannot read memory at address 0x0000030B 12:10:36.890567 : Game Position (Dec) = [ 990, 553 ] 12:10:36.890567 : Cannot read memory at address 0x0000038B 12:10:36.890567 : - 12:10:36.893065 : Cannot read memory at address 0x0000030B 12:10:36.893065 : Cannot read memory at address 0x0000038B 12:10:36.895070 : Cannot read memory at address 0x0000030B 12:10:36.895070 : Cannot read memory at address 0x0000038B 12:10:36.897059 : Cannot read memory at address 0x0000030B 12:10:36.897059 : Cannot read memory at address 0x0000038B 12:10:36.897059 : RawData event for Player #1: 12:10:36.897059 : Device rawinput data (Hex) = [ 000083DC, 0000833C ] 12:10:36.897059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.897059 : OnScreen Cursor Position (Px) = [ 988, 553 ] 12:10:36.897059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.897059 : ClientWindow Style = FullScreen 12:10:36.897059 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.897059 : Game Position (Hex) = [ 03DC, 0229 ] 12:10:36.898056 : Game Position (Dec) = [ 988, 553 ] 12:10:36.898056 : - 12:10:36.899053 : Cannot read memory at address 0x0000030B 12:10:36.899053 : Cannot read memory at address 0x0000038B 12:10:36.901050 : Cannot read memory at address 0x0000030B 12:10:36.901050 : Cannot read memory at address 0x0000038B 12:10:36.903043 : Cannot read memory at address 0x0000030B 12:10:36.903043 : Cannot read memory at address 0x0000038B 12:10:36.903851 : RawData event for Player #1: 12:10:36.903851 : Device rawinput data (Hex) = [ 000083E4, 00008338 ] 12:10:36.904392 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.904392 : Cannot read memory at address 0x0000030B 12:10:36.904392 : OnScreen Cursor Position (Px) = [ 989, 553 ] 12:10:36.904392 : Cannot read memory at address 0x0000038B 12:10:36.904392 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.904392 : ClientWindow Style = FullScreen 12:10:36.904392 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.904392 : Game Position (Hex) = [ 03DD, 0229 ] 12:10:36.904392 : Game Position (Dec) = [ 989, 553 ] 12:10:36.904392 : - 12:10:36.906435 : Cannot read memory at address 0x0000030B 12:10:36.906435 : Cannot read memory at address 0x0000038B 12:10:36.908382 : Cannot read memory at address 0x0000030B 12:10:36.908382 : Cannot read memory at address 0x0000038B 12:10:36.909378 : RawData event for Player #1: 12:10:36.909378 : Device rawinput data (Hex) = [ 000083B4, 000082EC ] 12:10:36.909378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.909378 : OnScreen Cursor Position (Px) = [ 987, 552 ] 12:10:36.910375 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.910375 : Cannot read memory at address 0x0000030B 12:10:36.910375 : ClientWindow Style = FullScreen 12:10:36.910375 : Cannot read memory at address 0x0000038B 12:10:36.910375 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.910375 : Game Position (Hex) = [ 03DB, 0228 ] 12:10:36.910375 : Game Position (Dec) = [ 987, 552 ] 12:10:36.910375 : - 12:10:36.912976 : Cannot read memory at address 0x0000030B 12:10:36.912976 : Cannot read memory at address 0x0000038B 12:10:36.914679 : Cannot read memory at address 0x0000030B 12:10:36.914679 : Cannot read memory at address 0x0000038B 12:10:36.916679 : Cannot read memory at address 0x0000030B 12:10:36.916679 : Cannot read memory at address 0x0000038B 12:10:36.916679 : RawData event for Player #1: 12:10:36.916679 : Device rawinput data (Hex) = [ 00008360, 000082E0 ] 12:10:36.916679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.916679 : OnScreen Cursor Position (Px) = [ 985, 552 ] 12:10:36.916679 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.916679 : ClientWindow Style = FullScreen 12:10:36.916679 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.917672 : Game Position (Hex) = [ 03D9, 0228 ] 12:10:36.917672 : Game Position (Dec) = [ 985, 552 ] 12:10:36.917672 : - 12:10:36.918672 : Cannot read memory at address 0x0000030B 12:10:36.918672 : Cannot read memory at address 0x0000038B 12:10:36.920666 : Cannot read memory at address 0x0000030B 12:10:36.920666 : Cannot read memory at address 0x0000038B 12:10:36.923265 : Cannot read memory at address 0x0000030B 12:10:36.923265 : Cannot read memory at address 0x0000038B 12:10:36.923265 : RawData event for Player #1: 12:10:36.924264 : Device rawinput data (Hex) = [ 00008360, 000082E0 ] 12:10:36.924264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.924264 : OnScreen Cursor Position (Px) = [ 985, 552 ] 12:10:36.924264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.924264 : ClientWindow Style = FullScreen 12:10:36.924264 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.924264 : Game Position (Hex) = [ 03D9, 0228 ] 12:10:36.924264 : Game Position (Dec) = [ 985, 552 ] 12:10:36.924264 : - 12:10:36.925260 : Cannot read memory at address 0x0000030B 12:10:36.925260 : Cannot read memory at address 0x0000038B 12:10:36.927258 : Cannot read memory at address 0x0000030B 12:10:36.927258 : Cannot read memory at address 0x0000038B 12:10:36.929251 : Cannot read memory at address 0x0000030B 12:10:36.929251 : Cannot read memory at address 0x0000038B 12:10:36.930246 : RawData event for Player #1: 12:10:36.931241 : Device rawinput data (Hex) = [ 00008310, 000082D4 ] 12:10:36.931241 : Cannot read memory at address 0x0000030B 12:10:36.931241 : OnScreen Cursor Position (Px) = [ 982, 551 ] 12:10:36.931241 : Cannot read memory at address 0x0000038B 12:10:36.931241 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.932237 : ClientWindow Style = FullScreen 12:10:36.932237 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.932237 : Game Position (Hex) = [ 03D6, 0227 ] 12:10:36.932237 : Game Position (Dec) = [ 982, 551 ] 12:10:36.932237 : - 12:10:36.933238 : Cannot read memory at address 0x0000030B 12:10:36.933238 : Cannot read memory at address 0x0000038B 12:10:36.934613 : Cannot read memory at address 0x0000030B 12:10:36.934613 : Cannot read memory at address 0x0000038B 12:10:36.936613 : Cannot read memory at address 0x0000030B 12:10:36.936613 : Cannot read memory at address 0x0000038B 12:10:36.937610 : RawData event for Player #1: 12:10:36.937610 : Device rawinput data (Hex) = [ 00008310, 000082D4 ] 12:10:36.937610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.938603 : OnScreen Cursor Position (Px) = [ 982, 551 ] 12:10:36.938603 : Cannot read memory at address 0x0000030B 12:10:36.938603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.938603 : ClientWindow Style = FullScreen 12:10:36.938603 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.938603 : Game Position (Hex) = [ 03D6, 0227 ] 12:10:36.938603 : Game Position (Dec) = [ 982, 551 ] 12:10:36.938603 : - 12:10:36.940599 : Cannot read memory at address 0x0000030B 12:10:36.940599 : Cannot read memory at address 0x0000038B 12:10:36.943104 : Cannot read memory at address 0x0000030B 12:10:36.943104 : Cannot read memory at address 0x0000038B 12:10:36.944140 : RawData event for Player #1: 12:10:36.944140 : Device rawinput data (Hex) = [ 000082F0, 0000828C ] 12:10:36.944140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.944140 : OnScreen Cursor Position (Px) = [ 982, 550 ] 12:10:36.945137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.945137 : Cannot read memory at address 0x0000030B 12:10:36.945137 : ClientWindow Style = FullScreen 12:10:36.945137 : Cannot read memory at address 0x0000038B 12:10:36.945137 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.945137 : Game Position (Hex) = [ 03D6, 0226 ] 12:10:36.945137 : Game Position (Dec) = [ 982, 550 ] 12:10:36.945137 : - 12:10:36.947133 : Cannot read memory at address 0x0000030B 12:10:36.947133 : Cannot read memory at address 0x0000038B 12:10:36.949124 : Cannot read memory at address 0x0000030B 12:10:36.949124 : Cannot read memory at address 0x0000038B 12:10:36.951117 : RawData event for Player #1: 12:10:36.951117 : Cannot read memory at address 0x0000030B 12:10:36.951117 : Device rawinput data (Hex) = [ 000082CC, 00008258 ] 12:10:36.951117 : Cannot read memory at address 0x0000038B 12:10:36.951117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.952113 : OnScreen Cursor Position (Px) = [ 980, 549 ] 12:10:36.952113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.952113 : ClientWindow Style = FullScreen 12:10:36.952113 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.952113 : Game Position (Hex) = [ 03D4, 0225 ] 12:10:36.952113 : Game Position (Dec) = [ 980, 549 ] 12:10:36.952113 : - 12:10:36.953110 : Cannot read memory at address 0x0000030B 12:10:36.953110 : Cannot read memory at address 0x0000038B 12:10:36.954814 : Cannot read memory at address 0x0000030B 12:10:36.954814 : Cannot read memory at address 0x0000038B 12:10:36.956815 : Cannot read memory at address 0x0000030B 12:10:36.956815 : Cannot read memory at address 0x0000038B 12:10:36.957809 : RawData event for Player #1: 12:10:36.957809 : Device rawinput data (Hex) = [ 000082CC, 00008258 ] 12:10:36.957809 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.957809 : OnScreen Cursor Position (Px) = [ 980, 549 ] 12:10:36.957809 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.958805 : ClientWindow Style = FullScreen 12:10:36.958805 : Cannot read memory at address 0x0000030B 12:10:36.958805 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.958805 : Cannot read memory at address 0x0000038B 12:10:36.958805 : Game Position (Hex) = [ 03D4, 0225 ] 12:10:36.958805 : Game Position (Dec) = [ 980, 549 ] 12:10:36.958805 : - 12:10:36.960802 : Cannot read memory at address 0x0000030B 12:10:36.960802 : Cannot read memory at address 0x0000038B 12:10:36.963306 : Cannot read memory at address 0x0000030B 12:10:36.963306 : Cannot read memory at address 0x0000038B 12:10:36.965337 : RawData event for Player #1: 12:10:36.965337 : Cannot read memory at address 0x0000030B 12:10:36.965337 : Cannot read memory at address 0x0000038B 12:10:36.965337 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.965337 : OnScreen Cursor Position (Px) = [ 980, 548 ] 12:10:36.966333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.966333 : ClientWindow Style = FullScreen 12:10:36.966333 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.966333 : Game Position (Hex) = [ 03D4, 0224 ] 12:10:36.966333 : Game Position (Dec) = [ 980, 548 ] 12:10:36.966333 : - 12:10:36.967330 : Cannot read memory at address 0x0000030B 12:10:36.967330 : Cannot read memory at address 0x0000038B 12:10:36.969453 : Cannot read memory at address 0x0000030B 12:10:36.969453 : Cannot read memory at address 0x0000038B 12:10:36.970957 : Cannot read memory at address 0x0000030B 12:10:36.970957 : Cannot read memory at address 0x0000038B 12:10:36.971954 : RawData event for Player #1: 12:10:36.971954 : Device rawinput data (Hex) = [ 0000827C, 0000820C ] 12:10:36.971954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.971954 : OnScreen Cursor Position (Px) = [ 978, 548 ] 12:10:36.971954 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.971954 : ClientWindow Style = FullScreen 12:10:36.972951 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.972951 : Game Position (Hex) = [ 03D2, 0224 ] 12:10:36.972951 : Cannot read memory at address 0x0000038B 12:10:36.972951 : Game Position (Dec) = [ 978, 548 ] 12:10:36.973453 : - 12:10:36.974457 : Cannot read memory at address 0x0000030B 12:10:36.974457 : Cannot read memory at address 0x0000038B 12:10:36.976449 : Cannot read memory at address 0x0000030B 12:10:36.976449 : Cannot read memory at address 0x0000038B 12:10:36.978442 : Cannot read memory at address 0x0000030B 12:10:36.978442 : Cannot read memory at address 0x0000038B 12:10:36.978442 : RawData event for Player #1: 12:10:36.978442 : Device rawinput data (Hex) = [ 0000828C, 000081CC ] 12:10:36.979436 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.979436 : OnScreen Cursor Position (Px) = [ 979, 547 ] 12:10:36.979436 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.979436 : ClientWindow Style = FullScreen 12:10:36.979436 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.979436 : Game Position (Hex) = [ 03D3, 0223 ] 12:10:36.979436 : Game Position (Dec) = [ 979, 547 ] 12:10:36.979436 : - 12:10:36.980432 : Cannot read memory at address 0x0000030B 12:10:36.980432 : Cannot read memory at address 0x0000038B 12:10:36.982932 : Cannot read memory at address 0x0000030B 12:10:36.982932 : Cannot read memory at address 0x0000038B 12:10:36.984648 : Cannot read memory at address 0x0000030B 12:10:36.984648 : Cannot read memory at address 0x0000038B 12:10:36.984648 : RawData event for Player #1: 12:10:36.984648 : Device rawinput data (Hex) = [ 00008284, 00008190 ] 12:10:36.985647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.985647 : OnScreen Cursor Position (Px) = [ 978, 546 ] 12:10:36.985647 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.985647 : ClientWindow Style = FullScreen 12:10:36.985647 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.985647 : Game Position (Hex) = [ 03D2, 0222 ] 12:10:36.985647 : Game Position (Dec) = [ 978, 546 ] 12:10:36.986644 : - 12:10:36.986644 : Cannot read memory at address 0x0000030B 12:10:36.986644 : Cannot read memory at address 0x0000038B 12:10:36.988641 : Cannot read memory at address 0x0000030B 12:10:36.988641 : Cannot read memory at address 0x0000038B 12:10:36.989637 : RawData event for Player #1: 12:10:36.989637 : Device rawinput data (Hex) = [ 0000828C, 0000818C ] 12:10:36.989637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.990631 : OnScreen Cursor Position (Px) = [ 979, 546 ] 12:10:36.990631 : Cannot read memory at address 0x0000030B 12:10:36.990631 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.990631 : Cannot read memory at address 0x0000038B 12:10:36.990631 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.990631 : Game Position (Hex) = [ 03D3, 0222 ] 12:10:36.990631 : Game Position (Dec) = [ 979, 546 ] 12:10:36.991627 : - 12:10:36.993134 : Cannot read memory at address 0x0000030B 12:10:36.993134 : Cannot read memory at address 0x0000038B 12:10:36.995164 : RawData event for Player #1: 12:10:36.995164 : Cannot read memory at address 0x0000030B 12:10:36.995164 : Device rawinput data (Hex) = [ 00008264, 0000818C ] 12:10:36.995164 : Cannot read memory at address 0x0000038B 12:10:36.995164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:36.995164 : OnScreen Cursor Position (Px) = [ 977, 546 ] 12:10:36.995164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:36.996161 : ClientWindow Style = FullScreen 12:10:36.996161 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:36.996161 : Game Position (Hex) = [ 03D1, 0222 ] 12:10:36.996161 : Game Position (Dec) = [ 977, 546 ] 12:10:36.996161 : - 12:10:36.997158 : Cannot read memory at address 0x0000030B 12:10:36.997158 : Cannot read memory at address 0x0000038B 12:10:36.999151 : Cannot read memory at address 0x0000030B 12:10:36.999151 : Cannot read memory at address 0x0000038B 12:10:37.000147 : RawData event for Player #1: 12:10:37.000147 : Device rawinput data (Hex) = [ 00008274, 00008110 ] 12:10:37.000147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.000147 : OnScreen Cursor Position (Px) = [ 978, 544 ] 12:10:37.000147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.000147 : ClientWindow Style = FullScreen 12:10:37.000147 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.000147 : Game Position (Hex) = [ 03D2, 0220 ] 12:10:37.000147 : Game Position (Dec) = [ 978, 544 ] 12:10:37.001144 : - 12:10:37.001144 : Cannot read memory at address 0x0000030B 12:10:37.001144 : Cannot read memory at address 0x0000038B 12:10:37.003141 : Cannot read memory at address 0x0000030B 12:10:37.003141 : Cannot read memory at address 0x0000038B 12:10:37.004487 : Cannot read memory at address 0x0000030B 12:10:37.004487 : Cannot read memory at address 0x0000038B 12:10:37.004487 : RawData event for Player #1: 12:10:37.004487 : Device rawinput data (Hex) = [ 00008274, 00008110 ] 12:10:37.005489 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.005489 : OnScreen Cursor Position (Px) = [ 978, 544 ] 12:10:37.005489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.005489 : ClientWindow Style = FullScreen 12:10:37.005489 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.005489 : Game Position (Hex) = [ 03D2, 0220 ] 12:10:37.005489 : Game Position (Dec) = [ 978, 544 ] 12:10:37.006485 : - 12:10:37.006485 : Cannot read memory at address 0x0000030B 12:10:37.006485 : Cannot read memory at address 0x0000038B 12:10:37.008482 : Cannot read memory at address 0x0000030B 12:10:37.008482 : Cannot read memory at address 0x0000038B 12:10:37.008482 : RawData event for Player #1: 12:10:37.008482 : Device rawinput data (Hex) = [ 00008274, 000080D0 ] 12:10:37.009475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.009475 : OnScreen Cursor Position (Px) = [ 978, 543 ] 12:10:37.009475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.009475 : ClientWindow Style = FullScreen 12:10:37.009475 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.009475 : Game Position (Hex) = [ 03D2, 021F ] 12:10:37.009475 : Game Position (Dec) = [ 978, 543 ] 12:10:37.009475 : - 12:10:37.010639 : Cannot read memory at address 0x0000030B 12:10:37.010639 : Cannot read memory at address 0x0000038B 12:10:37.011969 : Cannot read memory at address 0x0000030B 12:10:37.011969 : Cannot read memory at address 0x0000038B 12:10:37.014045 : Cannot read memory at address 0x0000030B 12:10:37.014045 : RawData event for Player #1: 12:10:37.014045 : Cannot read memory at address 0x0000038B 12:10:37.014045 : Device rawinput data (Hex) = [ 00008274, 000080D0 ] 12:10:37.014575 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.014575 : OnScreen Cursor Position (Px) = [ 978, 543 ] 12:10:37.014575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.014575 : ClientWindow Style = FullScreen 12:10:37.014575 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.014575 : Game Position (Hex) = [ 03D2, 021F ] 12:10:37.014575 : Game Position (Dec) = [ 978, 543 ] 12:10:37.015574 : Cannot read memory at address 0x0000030B 12:10:37.015574 : - 12:10:37.015574 : Cannot read memory at address 0x0000038B 12:10:37.017570 : Cannot read memory at address 0x0000030B 12:10:37.017570 : Cannot read memory at address 0x0000038B 12:10:37.018567 : RawData event for Player #1: 12:10:37.018567 : Device rawinput data (Hex) = [ 00008248, 000080C4 ] 12:10:37.018567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.018567 : OnScreen Cursor Position (Px) = [ 977, 543 ] 12:10:37.019561 : Cannot read memory at address 0x0000030B 12:10:37.019561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.019561 : Cannot read memory at address 0x0000038B 12:10:37.019561 : ClientWindow Style = FullScreen 12:10:37.019561 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.019561 : Game Position (Hex) = [ 03D1, 021F ] 12:10:37.019561 : Game Position (Dec) = [ 977, 543 ] 12:10:37.019561 : - 12:10:37.021557 : Cannot read memory at address 0x0000030B 12:10:37.021557 : Cannot read memory at address 0x0000038B 12:10:37.023065 : Cannot read memory at address 0x0000030B 12:10:37.023065 : Cannot read memory at address 0x0000038B 12:10:37.025100 : Cannot read memory at address 0x0000030B 12:10:37.025100 : Cannot read memory at address 0x0000038B 12:10:37.026093 : RawData event for Player #1: 12:10:37.026093 : Device rawinput data (Hex) = [ 00008280, 00008054 ] 12:10:37.026093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.026093 : OnScreen Cursor Position (Px) = [ 978, 541 ] 12:10:37.026093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.026093 : ClientWindow Style = FullScreen 12:10:37.027090 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.027090 : Cannot read memory at address 0x0000030B 12:10:37.027090 : Cannot read memory at address 0x0000038B 12:10:37.027090 : Game Position (Dec) = [ 978, 541 ] 12:10:37.027090 : - 12:10:37.029087 : Cannot read memory at address 0x0000030B 12:10:37.029087 : Cannot read memory at address 0x0000038B 12:10:37.030080 : RawData event for Player #1: 12:10:37.030080 : Device rawinput data (Hex) = [ 00008288, 00008048 ] 12:10:37.030080 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.030080 : OnScreen Cursor Position (Px) = [ 978, 541 ] 12:10:37.030080 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.030080 : ClientWindow Style = FullScreen 12:10:37.031077 : Cannot read memory at address 0x0000030B 12:10:37.031077 : Cannot read memory at address 0x0000038B 12:10:37.031077 : Game Position (Hex) = [ 03D2, 021D ] 12:10:37.031077 : Game Position (Dec) = [ 978, 541 ] 12:10:37.031077 : - 12:10:37.033070 : Cannot read memory at address 0x0000030B 12:10:37.033070 : Cannot read memory at address 0x0000038B 12:10:37.034571 : Cannot read memory at address 0x0000030B 12:10:37.034571 : Cannot read memory at address 0x0000038B 12:10:37.034571 : RawData event for Player #1: 12:10:37.034571 : Device rawinput data (Hex) = [ 00008288, 00008048 ] 12:10:37.034571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.034571 : OnScreen Cursor Position (Px) = [ 978, 541 ] 12:10:37.034571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.034571 : ClientWindow Style = FullScreen 12:10:37.035567 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.035567 : Game Position (Hex) = [ 03D2, 021D ] 12:10:37.035567 : Game Position (Dec) = [ 978, 541 ] 12:10:37.035567 : - 12:10:37.036568 : Cannot read memory at address 0x0000030B 12:10:37.036568 : Cannot read memory at address 0x0000038B 12:10:37.038561 : Cannot read memory at address 0x0000030B 12:10:37.038561 : Cannot read memory at address 0x0000038B 12:10:37.039558 : RawData event for Player #1: 12:10:37.039558 : Device rawinput data (Hex) = [ 0000829C, 00007FC4 ] 12:10:37.039558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.039558 : OnScreen Cursor Position (Px) = [ 979, 539 ] 12:10:37.040551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.040551 : Cannot read memory at address 0x0000030B 12:10:37.040551 : ClientWindow Style = FullScreen 12:10:37.040551 : Cannot read memory at address 0x0000038B 12:10:37.040551 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.040551 : Game Position (Hex) = [ 03D3, 021B ] 12:10:37.040551 : Game Position (Dec) = [ 979, 539 ] 12:10:37.040551 : - 12:10:37.043054 : Cannot read memory at address 0x0000030B 12:10:37.043054 : Cannot read memory at address 0x0000038B 12:10:37.045083 : Cannot read memory at address 0x0000030B 12:10:37.045083 : Cannot read memory at address 0x0000038B 12:10:37.045083 : Device rawinput data (Hex) = [ 00008270, 00007FC4 ] 12:10:37.045083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.045083 : OnScreen Cursor Position (Px) = [ 978, 539 ] 12:10:37.045083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.045083 : ClientWindow Style = FullScreen 12:10:37.046080 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.046080 : Game Position (Hex) = [ 03D2, 021B ] 12:10:37.046080 : Game Position (Dec) = [ 978, 539 ] 12:10:37.046080 : - 12:10:37.047076 : Cannot read memory at address 0x0000030B 12:10:37.047076 : Cannot read memory at address 0x0000038B 12:10:37.049070 : Cannot read memory at address 0x0000030B 12:10:37.049070 : Cannot read memory at address 0x0000038B 12:10:37.050066 : RawData event for Player #1: 12:10:37.050066 : Device rawinput data (Hex) = [ 00008270, 00007FC4 ] 12:10:37.050066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.050066 : OnScreen Cursor Position (Px) = [ 978, 539 ] 12:10:37.050066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.050066 : ClientWindow Style = FullScreen 12:10:37.050066 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.050066 : Game Position (Hex) = [ 03D2, 021B ] 12:10:37.050066 : Game Position (Dec) = [ 978, 539 ] 12:10:37.050066 : - 12:10:37.051062 : Cannot read memory at address 0x0000030B 12:10:37.051062 : Cannot read memory at address 0x0000038B 12:10:37.053060 : Cannot read memory at address 0x0000030B 12:10:37.053060 : Cannot read memory at address 0x0000038B 12:10:37.054065 : RawData event for Player #1: 12:10:37.054065 : Device rawinput data (Hex) = [ 00008270, 00007FC4 ] 12:10:37.054065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.054065 : OnScreen Cursor Position (Px) = [ 978, 539 ] 12:10:37.054065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.054065 : ClientWindow Style = FullScreen 12:10:37.054065 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.054065 : Game Position (Hex) = [ 03D2, 021B ] 12:10:37.054065 : Game Position (Dec) = [ 978, 539 ] 12:10:37.055072 : - 12:10:37.055072 : Cannot read memory at address 0x0000030B 12:10:37.055072 : Cannot read memory at address 0x0000038B 12:10:37.057069 : Cannot read memory at address 0x0000030B 12:10:37.057069 : Cannot read memory at address 0x0000038B 12:10:37.059059 : Cannot read memory at address 0x0000030B 12:10:37.059059 : Cannot read memory at address 0x0000038B 12:10:37.059059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.059059 : OnScreen Cursor Position (Px) = [ 978, 539 ] 12:10:37.059059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.060055 : ClientWindow Style = FullScreen 12:10:37.060055 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.060055 : Game Position (Hex) = [ 03D2, 021B ] 12:10:37.060055 : Game Position (Dec) = [ 978, 539 ] 12:10:37.060055 : - 12:10:37.061052 : Cannot read memory at address 0x0000030B 12:10:37.061052 : Cannot read memory at address 0x0000038B 12:10:37.063045 : Cannot read memory at address 0x0000030B 12:10:37.063045 : Cannot read memory at address 0x0000038B 12:10:37.063818 : RawData event for Player #1: 12:10:37.064323 : Device rawinput data (Hex) = [ 00008248, 00007FB8 ] 12:10:37.064323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.064323 : OnScreen Cursor Position (Px) = [ 977, 538 ] 12:10:37.064323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.064323 : ClientWindow Style = FullScreen 12:10:37.065323 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.065323 : Cannot read memory at address 0x0000030B 12:10:37.065323 : Game Position (Hex) = [ 03D1, 021A ] 12:10:37.065323 : Cannot read memory at address 0x0000038B 12:10:37.065323 : Game Position (Dec) = [ 977, 538 ] 12:10:37.065323 : - 12:10:37.067319 : Cannot read memory at address 0x0000030B 12:10:37.067319 : Cannot read memory at address 0x0000038B 12:10:37.069309 : Cannot read memory at address 0x0000030B 12:10:37.069309 : Cannot read memory at address 0x0000038B 12:10:37.070310 : RawData event for Player #1: 12:10:37.071303 : Device rawinput data (Hex) = [ 00008268, 00007FB8 ] 12:10:37.071303 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.071303 : Cannot read memory at address 0x0000038B 12:10:37.071303 : OnScreen Cursor Position (Px) = [ 978, 538 ] 12:10:37.071303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.071303 : ClientWindow Style = FullScreen 12:10:37.072299 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.072299 : Game Position (Hex) = [ 03D2, 021A ] 12:10:37.072299 : Game Position (Dec) = [ 978, 538 ] 12:10:37.072299 : - 12:10:37.073300 : Cannot read memory at address 0x0000030B 12:10:37.073300 : Cannot read memory at address 0x0000038B 12:10:37.074741 : Cannot read memory at address 0x0000030B 12:10:37.074741 : Cannot read memory at address 0x0000038B 12:10:37.076751 : Cannot read memory at address 0x0000030B 12:10:37.076751 : Cannot read memory at address 0x0000038B 12:10:37.077748 : RawData event for Player #1: 12:10:37.077748 : Device rawinput data (Hex) = [ 00008268, 00007FB8 ] 12:10:37.077748 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.078742 : OnScreen Cursor Position (Px) = [ 978, 538 ] 12:10:37.078742 : Cannot read memory at address 0x0000030B 12:10:37.078742 : Cannot read memory at address 0x0000038B 12:10:37.078742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.078742 : ClientWindow Style = FullScreen 12:10:37.078742 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.078742 : Game Position (Hex) = [ 03D2, 021A ] 12:10:37.078742 : Game Position (Dec) = [ 978, 538 ] 12:10:37.079738 : - 12:10:37.080739 : Cannot read memory at address 0x0000030B 12:10:37.080739 : Cannot read memory at address 0x0000038B 12:10:37.083240 : Cannot read memory at address 0x0000030B 12:10:37.083240 : Cannot read memory at address 0x0000038B 12:10:37.083240 : RawData event for Player #1: 12:10:37.083240 : Device rawinput data (Hex) = [ 00008260, 00007F74 ] 12:10:37.084275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.084275 : OnScreen Cursor Position (Px) = [ 977, 537 ] 12:10:37.084275 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.084275 : ClientWindow Style = FullScreen 12:10:37.084275 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.084275 : Game Position (Hex) = [ 03D1, 0219 ] 12:10:37.084275 : Game Position (Dec) = [ 977, 537 ] 12:10:37.084275 : - 12:10:37.085271 : Cannot read memory at address 0x0000030B 12:10:37.085271 : Cannot read memory at address 0x0000038B 12:10:37.087268 : Cannot read memory at address 0x0000030B 12:10:37.087268 : Cannot read memory at address 0x0000038B 12:10:37.089262 : Cannot read memory at address 0x0000030B 12:10:37.089262 : Cannot read memory at address 0x0000038B 12:10:37.091252 : RawData event for Player #1: 12:10:37.091252 : Cannot read memory at address 0x0000030B 12:10:37.091252 : Device rawinput data (Hex) = [ 00008260, 00007F74 ] 12:10:37.091252 : Cannot read memory at address 0x0000038B 12:10:37.091252 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.091252 : OnScreen Cursor Position (Px) = [ 977, 537 ] 12:10:37.092249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.092249 : ClientWindow Style = FullScreen 12:10:37.092249 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.092249 : Game Position (Hex) = [ 03D1, 0219 ] 12:10:37.092249 : Game Position (Dec) = [ 977, 537 ] 12:10:37.092249 : - 12:10:37.093245 : Cannot read memory at address 0x0000030B 12:10:37.093245 : Cannot read memory at address 0x0000038B 12:10:37.095446 : Cannot read memory at address 0x0000030B 12:10:37.095446 : Cannot read memory at address 0x0000038B 12:10:37.097442 : Cannot read memory at address 0x0000030B 12:10:37.097442 : Cannot read memory at address 0x0000038B 12:10:37.097442 : RawData event for Player #1: 12:10:37.098416 : Device rawinput data (Hex) = [ 00008260, 00007F74 ] 12:10:37.098416 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.098416 : OnScreen Cursor Position (Px) = [ 977, 537 ] 12:10:37.098416 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.098416 : ClientWindow Style = FullScreen 12:10:37.098416 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.099417 : Game Position (Hex) = [ 03D1, 0219 ] 12:10:37.099417 : Cannot read memory at address 0x0000030B 12:10:37.099417 : Game Position (Dec) = [ 977, 537 ] 12:10:37.099417 : Cannot read memory at address 0x0000038B 12:10:37.099417 : - 12:10:37.101373 : Cannot read memory at address 0x0000030B 12:10:37.101373 : Cannot read memory at address 0x0000038B 12:10:37.102879 : Cannot read memory at address 0x0000030B 12:10:37.102879 : Cannot read memory at address 0x0000038B 12:10:37.104633 : Cannot read memory at address 0x0000030B 12:10:37.104633 : Cannot read memory at address 0x0000038B 12:10:37.104633 : RawData event for Player #1: 12:10:37.104633 : Device rawinput data (Hex) = [ 00008260, 00007F74 ] 12:10:37.104633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.105635 : OnScreen Cursor Position (Px) = [ 977, 537 ] 12:10:37.105635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.105635 : ClientWindow Style = FullScreen 12:10:37.105635 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.105635 : Game Position (Hex) = [ 03D1, 0219 ] 12:10:37.105635 : Game Position (Dec) = [ 977, 537 ] 12:10:37.105635 : - 12:10:37.106632 : Cannot read memory at address 0x0000030B 12:10:37.106632 : Cannot read memory at address 0x0000038B 12:10:37.108628 : Cannot read memory at address 0x0000030B 12:10:37.108628 : Cannot read memory at address 0x0000038B 12:10:37.110621 : Cannot read memory at address 0x0000030B 12:10:37.110621 : Cannot read memory at address 0x0000038B 12:10:37.111618 : RawData event for Player #1: 12:10:37.111618 : Device rawinput data (Hex) = [ 00008260, 00007F74 ] 12:10:37.111618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.111618 : OnScreen Cursor Position (Px) = [ 977, 537 ] 12:10:37.113123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.113123 : ClientWindow Style = FullScreen 12:10:37.113123 : Cannot read memory at address 0x0000030B 12:10:37.113123 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.113123 : Cannot read memory at address 0x0000038B 12:10:37.113123 : Game Position (Hex) = [ 03D1, 0219 ] 12:10:37.113123 : Game Position (Dec) = [ 977, 537 ] 12:10:37.114138 : - 12:10:37.115134 : Cannot read memory at address 0x0000030B 12:10:37.115134 : Cannot read memory at address 0x0000038B 12:10:37.117131 : Cannot read memory at address 0x0000030B 12:10:37.117131 : Cannot read memory at address 0x0000038B 12:10:37.119120 : RawData event for Player #1: 12:10:37.119120 : Cannot read memory at address 0x0000030B 12:10:37.119120 : Device rawinput data (Hex) = [ 00008260, 00007F74 ] 12:10:37.119120 : Cannot read memory at address 0x0000038B 12:10:37.119120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.119120 : OnScreen Cursor Position (Px) = [ 977, 537 ] 12:10:37.119120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.120117 : ClientWindow Style = FullScreen 12:10:37.120117 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.120117 : Game Position (Hex) = [ 03D1, 0219 ] 12:10:37.120117 : Game Position (Dec) = [ 977, 537 ] 12:10:37.120117 : - 12:10:37.121117 : Cannot read memory at address 0x0000030B 12:10:37.121117 : Cannot read memory at address 0x0000038B 12:10:37.123110 : Cannot read memory at address 0x0000030B 12:10:37.123110 : Cannot read memory at address 0x0000038B 12:10:37.125115 : Cannot read memory at address 0x0000030B 12:10:37.125115 : RawData event for Player #1: 12:10:37.125115 : Cannot read memory at address 0x0000038B 12:10:37.125115 : Device rawinput data (Hex) = [ 00008260, 00007F74 ] 12:10:37.125115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.125115 : OnScreen Cursor Position (Px) = [ 977, 537 ] 12:10:37.126112 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.126112 : ClientWindow Style = FullScreen 12:10:37.126112 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.126112 : Game Position (Hex) = [ 03D1, 0219 ] 12:10:37.126112 : Game Position (Dec) = [ 977, 537 ] 12:10:37.126112 : - 12:10:37.127108 : Cannot read memory at address 0x0000030B 12:10:37.127108 : Cannot read memory at address 0x0000038B 12:10:37.129105 : Cannot read memory at address 0x0000030B 12:10:37.129105 : Cannot read memory at address 0x0000038B 12:10:37.131095 : Cannot read memory at address 0x0000030B 12:10:37.131095 : Cannot read memory at address 0x0000038B 12:10:37.132092 : RawData event for Player #1: 12:10:37.132092 : Device rawinput data (Hex) = [ 00008260, 00007F74 ] 12:10:37.132092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.133088 : Cannot read memory at address 0x0000030B 12:10:37.133088 : OnScreen Cursor Position (Px) = [ 977, 537 ] 12:10:37.133088 : Cannot read memory at address 0x0000038B 12:10:37.133591 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.133591 : ClientWindow Style = FullScreen 12:10:37.133591 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.133591 : Game Position (Hex) = [ 03D1, 0219 ] 12:10:37.133591 : Game Position (Dec) = [ 977, 537 ] 12:10:37.133591 : - 12:10:37.134591 : Cannot read memory at address 0x0000030B 12:10:37.134591 : Cannot read memory at address 0x0000038B 12:10:37.136588 : Cannot read memory at address 0x0000030B 12:10:37.136588 : Cannot read memory at address 0x0000038B 12:10:37.136588 : RawData event for Player #1: 12:10:37.136588 : Device rawinput data (Hex) = [ 00008294, 00007F84 ] 12:10:37.136588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.137581 : OnScreen Cursor Position (Px) = [ 979, 537 ] 12:10:37.137581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.137581 : ClientWindow Style = FullScreen 12:10:37.137581 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.137581 : Game Position (Hex) = [ 03D3, 0219 ] 12:10:37.137581 : Game Position (Dec) = [ 979, 537 ] 12:10:37.137581 : - 12:10:37.138577 : Cannot read memory at address 0x0000030B 12:10:37.138577 : Cannot read memory at address 0x0000038B 12:10:37.140571 : Cannot read memory at address 0x0000030B 12:10:37.140571 : Cannot read memory at address 0x0000038B 12:10:37.141568 : RawData event for Player #1: 12:10:37.141568 : Device rawinput data (Hex) = [ 00008294, 00007F84 ] 12:10:37.141568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.141568 : OnScreen Cursor Position (Px) = [ 979, 537 ] 12:10:37.141568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.141568 : ClientWindow Style = FullScreen 12:10:37.141568 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.143070 : Game Position (Hex) = [ 03D3, 0219 ] 12:10:37.143070 : Game Position (Dec) = [ 979, 537 ] 12:10:37.143070 : - 12:10:37.143070 : Cannot read memory at address 0x0000038B 12:10:37.145079 : Cannot read memory at address 0x0000030B 12:10:37.145079 : Cannot read memory at address 0x0000038B 12:10:37.147069 : Cannot read memory at address 0x0000030B 12:10:37.147069 : RawData event for Player #1: 12:10:37.147069 : Cannot read memory at address 0x0000038B 12:10:37.147069 : Device rawinput data (Hex) = [ 00008294, 00007F84 ] 12:10:37.147069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.147069 : OnScreen Cursor Position (Px) = [ 979, 537 ] 12:10:37.147069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.147069 : ClientWindow Style = FullScreen 12:10:37.148065 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.148065 : Game Position (Hex) = [ 03D3, 0219 ] 12:10:37.148065 : Game Position (Dec) = [ 979, 537 ] 12:10:37.148065 : - 12:10:37.149062 : Cannot read memory at address 0x0000030B 12:10:37.149062 : Cannot read memory at address 0x0000038B 12:10:37.151055 : Cannot read memory at address 0x0000030B 12:10:37.151055 : Device rawinput data (Hex) = [ 00008294, 00007F84 ] 12:10:37.151055 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.151055 : OnScreen Cursor Position (Px) = [ 979, 537 ] 12:10:37.151055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.151055 : ClientWindow Style = FullScreen 12:10:37.152052 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.152052 : Game Position (Hex) = [ 03D3, 0219 ] 12:10:37.152052 : Game Position (Dec) = [ 979, 537 ] 12:10:37.152052 : - 12:10:37.153048 : Cannot read memory at address 0x0000030B 12:10:37.153048 : Cannot read memory at address 0x0000038B 12:10:37.154602 : Cannot read memory at address 0x0000030B 12:10:37.154602 : Cannot read memory at address 0x0000038B 12:10:37.155607 : RawData event for Player #1: 12:10:37.155607 : Device rawinput data (Hex) = [ 00008294, 00007F84 ] 12:10:37.155607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.155607 : OnScreen Cursor Position (Px) = [ 979, 537 ] 12:10:37.155607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.156600 : ClientWindow Style = FullScreen 12:10:37.156600 : Cannot read memory at address 0x0000030B 12:10:37.156600 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.156600 : Cannot read memory at address 0x0000038B 12:10:37.156600 : Game Position (Hex) = [ 03D3, 0219 ] 12:10:37.156600 : Game Position (Dec) = [ 979, 537 ] 12:10:37.156600 : - 12:10:37.158597 : Cannot read memory at address 0x0000030B 12:10:37.158597 : Cannot read memory at address 0x0000038B 12:10:37.160590 : Cannot read memory at address 0x0000030B 12:10:37.160590 : Cannot read memory at address 0x0000038B 12:10:37.160590 : RawData event for Player #1: 12:10:37.160590 : Device rawinput data (Hex) = [ 00008294, 00007FC4 ] 12:10:37.160590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.160590 : OnScreen Cursor Position (Px) = [ 979, 539 ] 12:10:37.160590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.161583 : ClientWindow Style = FullScreen 12:10:37.161583 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.161583 : Game Position (Hex) = [ 03D3, 021B ] 12:10:37.161583 : Game Position (Dec) = [ 979, 539 ] 12:10:37.161583 : - 12:10:37.163089 : Cannot read memory at address 0x0000030B 12:10:37.163089 : Cannot read memory at address 0x0000038B 12:10:37.165122 : Cannot read memory at address 0x0000030B 12:10:37.165122 : Cannot read memory at address 0x0000038B 12:10:37.166118 : RawData event for Player #1: 12:10:37.166118 : Device rawinput data (Hex) = [ 00008294, 00007FC4 ] 12:10:37.166118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.166118 : OnScreen Cursor Position (Px) = [ 979, 539 ] 12:10:37.166118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.166118 : ClientWindow Style = FullScreen 12:10:37.166118 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.166118 : Game Position (Hex) = [ 03D3, 021B ] 12:10:37.166118 : Game Position (Dec) = [ 979, 539 ] 12:10:37.166118 : - 12:10:37.167115 : Cannot read memory at address 0x0000030B 12:10:37.167115 : Cannot read memory at address 0x0000038B 12:10:37.169108 : Cannot read memory at address 0x0000030B 12:10:37.169108 : Cannot read memory at address 0x0000038B 12:10:37.170105 : RawData event for Player #1: 12:10:37.170105 : Device rawinput data (Hex) = [ 00008294, 00007FC4 ] 12:10:37.170105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.170105 : OnScreen Cursor Position (Px) = [ 979, 539 ] 12:10:37.170105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.170105 : ClientWindow Style = FullScreen 12:10:37.170105 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.170105 : Game Position (Hex) = [ 03D3, 021B ] 12:10:37.170105 : Game Position (Dec) = [ 979, 539 ] 12:10:37.170105 : - 12:10:37.171102 : Cannot read memory at address 0x0000030B 12:10:37.171102 : Cannot read memory at address 0x0000038B 12:10:37.173100 : Cannot read memory at address 0x0000030B 12:10:37.173100 : Cannot read memory at address 0x0000038B 12:10:37.174361 : Cannot read memory at address 0x0000030B 12:10:37.174361 : Cannot read memory at address 0x0000038B 12:10:37.174361 : RawData event for Player #1: 12:10:37.174361 : Device rawinput data (Hex) = [ 00008294, 00007FC4 ] 12:10:37.174361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.174361 : OnScreen Cursor Position (Px) = [ 979, 539 ] 12:10:37.175360 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.175360 : ClientWindow Style = FullScreen 12:10:37.175360 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.175360 : Game Position (Hex) = [ 03D3, 021B ] 12:10:37.175360 : Game Position (Dec) = [ 979, 539 ] 12:10:37.175360 : - 12:10:37.176360 : Cannot read memory at address 0x0000030B 12:10:37.176360 : Cannot read memory at address 0x0000038B 12:10:37.178354 : Cannot read memory at address 0x0000030B 12:10:37.178354 : Cannot read memory at address 0x0000038B 12:10:37.179351 : RawData event for Player #1: 12:10:37.179351 : Device rawinput data (Hex) = [ 00008294, 00007FC4 ] 12:10:37.179351 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.180344 : OnScreen Cursor Position (Px) = [ 979, 539 ] 12:10:37.180344 : Cannot read memory at address 0x0000030B 12:10:37.180344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.180344 : Cannot read memory at address 0x0000038B 12:10:37.180344 : ClientWindow Style = FullScreen 12:10:37.180344 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.180344 : Game Position (Hex) = [ 03D3, 021B ] 12:10:37.180344 : Game Position (Dec) = [ 979, 539 ] 12:10:37.180344 : - 12:10:37.182337 : Cannot read memory at address 0x0000030B 12:10:37.182337 : Cannot read memory at address 0x0000038B 12:10:37.183845 : Cannot read memory at address 0x0000030B 12:10:37.183845 : Cannot read memory at address 0x0000038B 12:10:37.184824 : RawData event for Player #1: 12:10:37.185172 : Device rawinput data (Hex) = [ 0000828C, 00008008 ] 12:10:37.185172 : Cannot read memory at address 0x0000030B 12:10:37.185172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.185172 : Cannot read memory at address 0x0000038B 12:10:37.185172 : OnScreen Cursor Position (Px) = [ 979, 540 ] 12:10:37.185172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.185172 : ClientWindow Style = FullScreen 12:10:37.185172 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.185172 : Game Position (Hex) = [ 03D3, 021C ] 12:10:37.185172 : Game Position (Dec) = [ 979, 540 ] 12:10:37.185172 : - 12:10:37.187172 : Cannot read memory at address 0x0000030B 12:10:37.187172 : Cannot read memory at address 0x0000038B 12:10:37.189161 : Cannot read memory at address 0x0000030B 12:10:37.189161 : Cannot read memory at address 0x0000038B 12:10:37.190158 : RawData event for Player #1: 12:10:37.190158 : Device rawinput data (Hex) = [ 0000828C, 00008008 ] 12:10:37.190158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.190158 : OnScreen Cursor Position (Px) = [ 979, 540 ] 12:10:37.190158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.190158 : ClientWindow Style = FullScreen 12:10:37.190158 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.191155 : Game Position (Hex) = [ 03D3, 021C ] 12:10:37.191155 : Game Position (Dec) = [ 979, 540 ] 12:10:37.191155 : Cannot read memory at address 0x0000038B 12:10:37.191155 : - 12:10:37.193152 : Cannot read memory at address 0x0000030B 12:10:37.193152 : Cannot read memory at address 0x0000038B 12:10:37.193794 : RawData event for Player #1: 12:10:37.194300 : Device rawinput data (Hex) = [ 0000828C, 00008008 ] 12:10:37.194300 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.194300 : OnScreen Cursor Position (Px) = [ 979, 540 ] 12:10:37.194300 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.194300 : ClientWindow Style = FullScreen 12:10:37.194300 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.194300 : Game Position (Hex) = [ 03D3, 021C ] 12:10:37.194300 : Game Position (Dec) = [ 979, 540 ] 12:10:37.194300 : - 12:10:37.195300 : Cannot read memory at address 0x0000030B 12:10:37.195300 : Cannot read memory at address 0x0000038B 12:10:37.197296 : Cannot read memory at address 0x0000030B 12:10:37.197296 : Cannot read memory at address 0x0000038B 12:10:37.198290 : RawData event for Player #1: 12:10:37.199286 : Device rawinput data (Hex) = [ 0000828C, 00008008 ] 12:10:37.199286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.199286 : OnScreen Cursor Position (Px) = [ 979, 540 ] 12:10:37.199286 : Cannot read memory at address 0x0000038B 12:10:37.199286 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.199286 : ClientWindow Style = FullScreen 12:10:37.199286 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.199286 : Game Position (Hex) = [ 03D3, 021C ] 12:10:37.199286 : Game Position (Dec) = [ 979, 540 ] 12:10:37.200283 : - 12:10:37.201279 : Cannot read memory at address 0x0000030B 12:10:37.201279 : Cannot read memory at address 0x0000038B 12:10:37.203272 : Cannot read memory at address 0x0000030B 12:10:37.203272 : Cannot read memory at address 0x0000038B 12:10:37.203794 : RawData event for Player #1: 12:10:37.203794 : Device rawinput data (Hex) = [ 00008280, 00008048 ] 12:10:37.204298 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.204298 : OnScreen Cursor Position (Px) = [ 978, 541 ] 12:10:37.204298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.204298 : ClientWindow Style = FullScreen 12:10:37.204298 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.204298 : Game Position (Hex) = [ 03D2, 021D ] 12:10:37.204298 : Game Position (Dec) = [ 978, 541 ] 12:10:37.204298 : - 12:10:37.205297 : Cannot read memory at address 0x0000030B 12:10:37.205297 : Cannot read memory at address 0x0000038B 12:10:37.207295 : Cannot read memory at address 0x0000030B 12:10:37.207295 : Cannot read memory at address 0x0000038B 12:10:37.208290 : RawData event for Player #1: 12:10:37.209284 : Device rawinput data (Hex) = [ 00008280, 00008048 ] 12:10:37.209284 : Cannot read memory at address 0x0000030B 12:10:37.209284 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.209284 : Cannot read memory at address 0x0000038B 12:10:37.209867 : OnScreen Cursor Position (Px) = [ 978, 541 ] 12:10:37.209867 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.209867 : ClientWindow Style = FullScreen 12:10:37.210414 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.210414 : Game Position (Hex) = [ 03D2, 021D ] 12:10:37.210414 : Game Position (Dec) = [ 978, 541 ] 12:10:37.210414 : - 12:10:37.211483 : Cannot read memory at address 0x0000030B 12:10:37.211483 : Cannot read memory at address 0x0000038B 12:10:37.212988 : Cannot read memory at address 0x0000030B 12:10:37.212988 : Cannot read memory at address 0x0000038B 12:10:37.214600 : Cannot read memory at address 0x0000030B 12:10:37.214600 : Cannot read memory at address 0x0000038B 12:10:37.214600 : RawData event for Player #1: 12:10:37.214600 : Device rawinput data (Hex) = [ 00008258, 00008048 ] 12:10:37.214600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.214600 : OnScreen Cursor Position (Px) = [ 977, 541 ] 12:10:37.215599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.215599 : ClientWindow Style = FullScreen 12:10:37.215599 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.215599 : Game Position (Hex) = [ 03D1, 021D ] 12:10:37.215599 : Game Position (Dec) = [ 977, 541 ] 12:10:37.215599 : - 12:10:37.216595 : Cannot read memory at address 0x0000030B 12:10:37.216595 : Cannot read memory at address 0x0000038B 12:10:37.218592 : Cannot read memory at address 0x0000030B 12:10:37.218592 : Cannot read memory at address 0x0000038B 12:10:37.220585 : Cannot read memory at address 0x0000030B 12:10:37.220585 : Cannot read memory at address 0x0000038B 12:10:37.221582 : RawData event for Player #1: 12:10:37.221582 : Device rawinput data (Hex) = [ 0000827C, 00008054 ] 12:10:37.221582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.221582 : OnScreen Cursor Position (Px) = [ 978, 541 ] 12:10:37.221582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.221582 : ClientWindow Style = FullScreen 12:10:37.221582 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.221582 : Game Position (Hex) = [ 03D2, 021D ] 12:10:37.221582 : Game Position (Dec) = [ 978, 541 ] 12:10:37.221582 : - 12:10:37.223085 : Cannot read memory at address 0x0000030B 12:10:37.223085 : Cannot read memory at address 0x0000038B 12:10:37.224661 : Cannot read memory at address 0x0000030B 12:10:37.224661 : Cannot read memory at address 0x0000038B 12:10:37.226661 : Cannot read memory at address 0x0000030B 12:10:37.226661 : Cannot read memory at address 0x0000038B 12:10:37.228655 : Cannot read memory at address 0x0000030B 12:10:37.228655 : Cannot read memory at address 0x0000038B 12:10:37.228655 : RawData event for Player #1: 12:10:37.228655 : Device rawinput data (Hex) = [ 0000827C, 00008054 ] 12:10:37.228655 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.228655 : OnScreen Cursor Position (Px) = [ 978, 541 ] 12:10:37.228655 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.229648 : ClientWindow Style = FullScreen 12:10:37.229648 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.229648 : Game Position (Hex) = [ 03D2, 021D ] 12:10:37.229648 : Game Position (Dec) = [ 978, 541 ] 12:10:37.229648 : - 12:10:37.230651 : Cannot read memory at address 0x0000030B 12:10:37.230651 : Cannot read memory at address 0x0000038B 12:10:37.233143 : Cannot read memory at address 0x0000030B 12:10:37.233143 : Cannot read memory at address 0x0000038B 12:10:37.235151 : Cannot read memory at address 0x0000030B 12:10:37.235151 : Cannot read memory at address 0x0000038B 12:10:37.236144 : RawData event for Player #1: 12:10:37.236144 : Device rawinput data (Hex) = [ 0000827C, 00008054 ] 12:10:37.236144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.236144 : OnScreen Cursor Position (Px) = [ 978, 541 ] 12:10:37.236144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.236144 : ClientWindow Style = FullScreen 12:10:37.236144 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.236144 : Game Position (Hex) = [ 03D2, 021D ] 12:10:37.237141 : Game Position (Dec) = [ 978, 541 ] 12:10:37.237141 : Cannot read memory at address 0x0000030B 12:10:37.237141 : Cannot read memory at address 0x0000038B 12:10:37.239134 : Cannot read memory at address 0x0000030B 12:10:37.239134 : Cannot read memory at address 0x0000038B 12:10:37.241130 : Cannot read memory at address 0x0000030B 12:10:37.241130 : Cannot read memory at address 0x0000038B 12:10:37.243121 : RawData event for Player #1: 12:10:37.243121 : Cannot read memory at address 0x0000030B 12:10:37.243121 : Device rawinput data (Hex) = [ 00008284, 00008094 ] 12:10:37.243121 : Cannot read memory at address 0x0000038B 12:10:37.243121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.243623 : OnScreen Cursor Position (Px) = [ 978, 542 ] 12:10:37.243623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.243623 : ClientWindow Style = FullScreen 12:10:37.243623 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.243623 : Game Position (Hex) = [ 03D2, 021E ] 12:10:37.243623 : Game Position (Dec) = [ 978, 542 ] 12:10:37.243623 : - 12:10:37.244623 : Cannot read memory at address 0x0000030B 12:10:37.244623 : Cannot read memory at address 0x0000038B 12:10:37.246619 : Cannot read memory at address 0x0000030B 12:10:37.246619 : Cannot read memory at address 0x0000038B 12:10:37.248609 : Cannot read memory at address 0x0000030B 12:10:37.248609 : Cannot read memory at address 0x0000038B 12:10:37.249609 : RawData event for Player #1: 12:10:37.249609 : Device rawinput data (Hex) = [ 000082AC, 00008084 ] 12:10:37.249609 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.249609 : OnScreen Cursor Position (Px) = [ 980, 542 ] 12:10:37.250602 : Cannot read memory at address 0x0000030B 12:10:37.250602 : Cannot read memory at address 0x0000038B 12:10:37.250602 : ClientWindow Style = FullScreen 12:10:37.250602 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.250602 : Game Position (Hex) = [ 03D4, 021E ] 12:10:37.250602 : Game Position (Dec) = [ 980, 542 ] 12:10:37.251599 : - 12:10:37.253102 : Cannot read memory at address 0x0000030B 12:10:37.253102 : Cannot read memory at address 0x0000038B 12:10:37.255125 : Cannot read memory at address 0x0000030B 12:10:37.255125 : Cannot read memory at address 0x0000038B 12:10:37.256119 : RawData event for Player #1: 12:10:37.256119 : Device rawinput data (Hex) = [ 000082B0, 000080A0 ] 12:10:37.256119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.256119 : OnScreen Cursor Position (Px) = [ 980, 542 ] 12:10:37.256119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.256119 : ClientWindow Style = FullScreen 12:10:37.256119 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.256119 : Game Position (Hex) = [ 03D4, 021E ] 12:10:37.257115 : Game Position (Dec) = [ 980, 542 ] 12:10:37.257115 : Cannot read memory at address 0x0000030B 12:10:37.257115 : Cannot read memory at address 0x0000038B 12:10:37.259112 : Cannot read memory at address 0x0000030B 12:10:37.259112 : Cannot read memory at address 0x0000038B 12:10:37.261102 : Cannot read memory at address 0x0000030B 12:10:37.261102 : Cannot read memory at address 0x0000038B 12:10:37.263095 : Cannot read memory at address 0x0000030B 12:10:37.263095 : Cannot read memory at address 0x0000038B 12:10:37.263095 : Device rawinput data (Hex) = [ 000082D8, 000080A0 ] 12:10:37.263598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.263598 : OnScreen Cursor Position (Px) = [ 981, 542 ] 12:10:37.263598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.263598 : ClientWindow Style = FullScreen 12:10:37.263598 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.263598 : Game Position (Hex) = [ 03D5, 021E ] 12:10:37.264597 : Game Position (Dec) = [ 981, 542 ] 12:10:37.264597 : Cannot read memory at address 0x0000030B 12:10:37.264597 : - 12:10:37.264597 : Cannot read memory at address 0x0000038B 12:10:37.266593 : Cannot read memory at address 0x0000030B 12:10:37.266593 : Cannot read memory at address 0x0000038B 12:10:37.267590 : RawData event for Player #1: 12:10:37.267590 : Device rawinput data (Hex) = [ 000082E0, 000080A0 ] 12:10:37.267590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.267590 : OnScreen Cursor Position (Px) = [ 981, 542 ] 12:10:37.268583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.268583 : ClientWindow Style = FullScreen 12:10:37.268583 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.268583 : Cannot read memory at address 0x0000038B 12:10:37.268583 : Game Position (Hex) = [ 03D5, 021E ] 12:10:37.268583 : Game Position (Dec) = [ 981, 542 ] 12:10:37.268583 : - 12:10:37.270580 : Cannot read memory at address 0x0000030B 12:10:37.270580 : Cannot read memory at address 0x0000038B 12:10:37.273080 : RawData event for Player #1: 12:10:37.273080 : Cannot read memory at address 0x0000030B 12:10:37.273080 : Device rawinput data (Hex) = [ 000082E0, 000080A0 ] 12:10:37.273080 : Cannot read memory at address 0x0000038B 12:10:37.273080 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.273080 : OnScreen Cursor Position (Px) = [ 981, 542 ] 12:10:37.273080 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.273080 : ClientWindow Style = FullScreen 12:10:37.273080 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.273080 : Game Position (Hex) = [ 03D5, 021E ] 12:10:37.274086 : Game Position (Dec) = [ 981, 542 ] 12:10:37.274086 : - 12:10:37.275082 : Cannot read memory at address 0x0000030B 12:10:37.275082 : Cannot read memory at address 0x0000038B 12:10:37.277079 : Cannot read memory at address 0x0000030B 12:10:37.277079 : Cannot read memory at address 0x0000038B 12:10:37.278072 : RawData event for Player #1: 12:10:37.278072 : Device rawinput data (Hex) = [ 000082E0, 000080A0 ] 12:10:37.278072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.278072 : OnScreen Cursor Position (Px) = [ 981, 542 ] 12:10:37.278072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.278072 : ClientWindow Style = FullScreen 12:10:37.278072 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.278072 : Game Position (Hex) = [ 03D5, 021E ] 12:10:37.278072 : Game Position (Dec) = [ 981, 542 ] 12:10:37.279069 : - 12:10:37.279069 : Cannot read memory at address 0x0000030B 12:10:37.279069 : Cannot read memory at address 0x0000038B 12:10:37.281063 : Cannot read memory at address 0x0000030B 12:10:37.281063 : Cannot read memory at address 0x0000038B 12:10:37.282059 : RawData event for Player #1: 12:10:37.282059 : Device rawinput data (Hex) = [ 000082E0, 00008060 ] 12:10:37.282059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.282059 : OnScreen Cursor Position (Px) = [ 981, 541 ] 12:10:37.282059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.282059 : ClientWindow Style = FullScreen 12:10:37.282059 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.282059 : Game Position (Hex) = [ 03D5, 021D ] 12:10:37.282059 : Game Position (Dec) = [ 981, 541 ] 12:10:37.283056 : - 12:10:37.283056 : Cannot read memory at address 0x0000030B 12:10:37.283056 : Cannot read memory at address 0x0000038B 12:10:37.284317 : Cannot read memory at address 0x0000030B 12:10:37.284317 : Cannot read memory at address 0x0000038B 12:10:37.286312 : Cannot read memory at address 0x0000030B 12:10:37.286312 : Cannot read memory at address 0x0000038B 12:10:37.286312 : RawData event for Player #1: 12:10:37.286312 : Device rawinput data (Hex) = [ 00008308, 0000806C ] 12:10:37.287309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.287309 : OnScreen Cursor Position (Px) = [ 982, 541 ] 12:10:37.287309 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.287309 : ClientWindow Style = FullScreen 12:10:37.287309 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.287309 : Game Position (Hex) = [ 03D6, 021D ] 12:10:37.287309 : Game Position (Dec) = [ 982, 541 ] 12:10:37.287309 : - 12:10:37.288306 : Cannot read memory at address 0x0000030B 12:10:37.288306 : Cannot read memory at address 0x0000038B 12:10:37.290303 : Cannot read memory at address 0x0000030B 12:10:37.290303 : Cannot read memory at address 0x0000038B 12:10:37.291300 : RawData event for Player #1: 12:10:37.292293 : Device rawinput data (Hex) = [ 00008308, 0000806C ] 12:10:37.292293 : Cannot read memory at address 0x0000030B 12:10:37.292293 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.292293 : Cannot read memory at address 0x0000038B 12:10:37.292293 : OnScreen Cursor Position (Px) = [ 982, 541 ] 12:10:37.292293 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.292293 : ClientWindow Style = FullScreen 12:10:37.292293 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.292293 : Game Position (Hex) = [ 03D6, 021D ] 12:10:37.292293 : Game Position (Dec) = [ 982, 541 ] 12:10:37.292293 : - 12:10:37.293795 : Cannot read memory at address 0x0000030B 12:10:37.293795 : Cannot read memory at address 0x0000038B 12:10:37.295052 : Cannot read memory at address 0x0000030B 12:10:37.295052 : Cannot read memory at address 0x0000038B 12:10:37.297047 : Cannot read memory at address 0x0000030B 12:10:37.297047 : Cannot read memory at address 0x0000038B 12:10:37.297047 : Device rawinput data (Hex) = [ 00008330, 0000806C ] 12:10:37.297047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.297047 : OnScreen Cursor Position (Px) = [ 983, 541 ] 12:10:37.298044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.298044 : ClientWindow Style = FullScreen 12:10:37.298044 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.298044 : Game Position (Hex) = [ 03D7, 021D ] 12:10:37.298044 : Game Position (Dec) = [ 983, 541 ] 12:10:37.298044 : - 12:10:37.299041 : Cannot read memory at address 0x0000030B 12:10:37.299041 : Cannot read memory at address 0x0000038B 12:10:37.301033 : Cannot read memory at address 0x0000030B 12:10:37.301033 : RawData event for Player #1: 12:10:37.301033 : Cannot read memory at address 0x0000038B 12:10:37.301033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.301033 : OnScreen Cursor Position (Px) = [ 983, 541 ] 12:10:37.301033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.301033 : ClientWindow Style = FullScreen 12:10:37.301033 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.301033 : Game Position (Hex) = [ 03D7, 021D ] 12:10:37.301033 : Game Position (Dec) = [ 983, 541 ] 12:10:37.302031 : - 12:10:37.303027 : Cannot read memory at address 0x0000030B 12:10:37.303027 : Cannot read memory at address 0x0000038B 12:10:37.304197 : Cannot read memory at address 0x0000030B 12:10:37.304197 : Cannot read memory at address 0x0000038B 12:10:37.306192 : RawData event for Player #1: 12:10:37.306192 : Cannot read memory at address 0x0000030B 12:10:37.306192 : Cannot read memory at address 0x0000038B 12:10:37.306192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.306192 : OnScreen Cursor Position (Px) = [ 983, 541 ] 12:10:37.306192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.306192 : ClientWindow Style = FullScreen 12:10:37.306192 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.306192 : Game Position (Hex) = [ 03D7, 021D ] 12:10:37.306192 : Game Position (Dec) = [ 983, 541 ] 12:10:37.306192 : - 12:10:37.308185 : Cannot read memory at address 0x0000030B 12:10:37.308185 : Cannot read memory at address 0x0000038B 12:10:37.310182 : Cannot read memory at address 0x0000030B 12:10:37.310182 : Cannot read memory at address 0x0000038B 12:10:37.311175 : RawData event for Player #1: 12:10:37.311175 : Device rawinput data (Hex) = [ 00008330, 0000806C ] 12:10:37.311175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.311175 : OnScreen Cursor Position (Px) = [ 983, 541 ] 12:10:37.311175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.311175 : ClientWindow Style = FullScreen 12:10:37.311175 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.311175 : Game Position (Hex) = [ 03D7, 021D ] 12:10:37.311175 : Game Position (Dec) = [ 983, 541 ] 12:10:37.311175 : - 12:10:37.312171 : Cannot read memory at address 0x0000030B 12:10:37.312171 : Cannot read memory at address 0x0000038B 12:10:37.313670 : Cannot read memory at address 0x0000030B 12:10:37.313670 : Cannot read memory at address 0x0000038B 12:10:37.315665 : Cannot read memory at address 0x0000030B 12:10:37.315665 : Cannot read memory at address 0x0000038B 12:10:37.317658 : Cannot read memory at address 0x0000030B 12:10:37.317658 : Cannot read memory at address 0x0000038B 12:10:37.317658 : RawData event for Player #1: 12:10:37.317658 : Device rawinput data (Hex) = [ 0000837C, 0000806C ] 12:10:37.317658 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.317658 : OnScreen Cursor Position (Px) = [ 986, 541 ] 12:10:37.317658 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.317658 : ClientWindow Style = FullScreen 12:10:37.318654 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.318654 : Game Position (Hex) = [ 03DA, 021D ] 12:10:37.318654 : Game Position (Dec) = [ 986, 541 ] 12:10:37.318654 : - 12:10:37.319652 : Cannot read memory at address 0x0000030B 12:10:37.319652 : Cannot read memory at address 0x0000038B 12:10:37.321644 : Cannot read memory at address 0x0000030B 12:10:37.321644 : Cannot read memory at address 0x0000038B 12:10:37.321644 : RawData event for Player #1: 12:10:37.321644 : Device rawinput data (Hex) = [ 0000837C, 0000806C ] 12:10:37.323146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.323146 : Cannot read memory at address 0x0000030B 12:10:37.323146 : OnScreen Cursor Position (Px) = [ 986, 541 ] 12:10:37.323146 : Cannot read memory at address 0x0000038B 12:10:37.323146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.323146 : ClientWindow Style = FullScreen 12:10:37.323146 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.323146 : Game Position (Hex) = [ 03DA, 021D ] 12:10:37.323146 : Game Position (Dec) = [ 986, 541 ] 12:10:37.323146 : - 12:10:37.325147 : Cannot read memory at address 0x0000030B 12:10:37.325147 : Cannot read memory at address 0x0000038B 12:10:37.327144 : Cannot read memory at address 0x0000030B 12:10:37.327144 : Cannot read memory at address 0x0000038B 12:10:37.329133 : RawData event for Player #1: 12:10:37.329133 : Cannot read memory at address 0x0000030B 12:10:37.329133 : Device rawinput data (Hex) = [ 0000837C, 00008030 ] 12:10:37.329133 : Cannot read memory at address 0x0000038B 12:10:37.329133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.329133 : OnScreen Cursor Position (Px) = [ 986, 540 ] 12:10:37.329133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.329133 : ClientWindow Style = FullScreen 12:10:37.329133 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.329133 : Game Position (Hex) = [ 03DA, 021C ] 12:10:37.329133 : Game Position (Dec) = [ 986, 540 ] 12:10:37.329133 : - 12:10:37.331127 : Cannot read memory at address 0x0000030B 12:10:37.331127 : Cannot read memory at address 0x0000038B 12:10:37.333124 : Cannot read memory at address 0x0000030B 12:10:37.333124 : Cannot read memory at address 0x0000038B 12:10:37.334452 : Cannot read memory at address 0x0000030B 12:10:37.334452 : Cannot read memory at address 0x0000038B 12:10:37.335533 : RawData event for Player #1: 12:10:37.335533 : Device rawinput data (Hex) = [ 0000837C, 0000803C ] 12:10:37.335533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.335533 : OnScreen Cursor Position (Px) = [ 986, 540 ] 12:10:37.335533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.336485 : ClientWindow Style = FullScreen 12:10:37.336485 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.336485 : Game Position (Hex) = [ 03DA, 021C ] 12:10:37.336485 : Cannot read memory at address 0x0000038B 12:10:37.336485 : - 12:10:37.338450 : Cannot read memory at address 0x0000030B 12:10:37.338450 : Cannot read memory at address 0x0000038B 12:10:37.340443 : Cannot read memory at address 0x0000030B 12:10:37.340443 : Cannot read memory at address 0x0000038B 12:10:37.342944 : Cannot read memory at address 0x0000030B 12:10:37.342944 : RawData event for Player #1: 12:10:37.342944 : Cannot read memory at address 0x0000038B 12:10:37.342944 : Device rawinput data (Hex) = [ 0000839C, 00007FFC ] 12:10:37.342944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.342944 : OnScreen Cursor Position (Px) = [ 987, 539 ] 12:10:37.342944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.342944 : ClientWindow Style = FullScreen 12:10:37.343967 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.343967 : Game Position (Hex) = [ 03DB, 021B ] 12:10:37.343967 : Game Position (Dec) = [ 987, 539 ] 12:10:37.343967 : - 12:10:37.344938 : Cannot read memory at address 0x0000030B 12:10:37.344938 : Cannot read memory at address 0x0000038B 12:10:37.346935 : Cannot read memory at address 0x0000030B 12:10:37.346935 : Cannot read memory at address 0x0000038B 12:10:37.348927 : Cannot read memory at address 0x0000030B 12:10:37.348927 : Cannot read memory at address 0x0000038B 12:10:37.349923 : RawData event for Player #1: 12:10:37.349923 : Device rawinput data (Hex) = [ 0000839C, 00007FFC ] 12:10:37.349923 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.349923 : OnScreen Cursor Position (Px) = [ 987, 539 ] 12:10:37.349923 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.349923 : ClientWindow Style = FullScreen 12:10:37.349923 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.350920 : Game Position (Hex) = [ 03DB, 021B ] 12:10:37.350920 : Cannot read memory at address 0x0000030B 12:10:37.350920 : Game Position (Dec) = [ 987, 539 ] 12:10:37.350920 : Cannot read memory at address 0x0000038B 12:10:37.350920 : - 12:10:37.352913 : Cannot read memory at address 0x0000030B 12:10:37.352913 : Cannot read memory at address 0x0000038B 12:10:37.354790 : Cannot read memory at address 0x0000030B 12:10:37.354790 : Cannot read memory at address 0x0000038B 12:10:37.356030 : Cannot read memory at address 0x0000030B 12:10:37.356030 : Cannot read memory at address 0x0000038B 12:10:37.357067 : RawData event for Player #1: 12:10:37.357067 : Device rawinput data (Hex) = [ 000083C4, 00007FFC ] 12:10:37.357067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.357067 : OnScreen Cursor Position (Px) = [ 988, 539 ] 12:10:37.357067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.357067 : ClientWindow Style = FullScreen 12:10:37.357067 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.357067 : Game Position (Hex) = [ 03DC, 021B ] 12:10:37.357067 : Game Position (Dec) = [ 988, 539 ] 12:10:37.357067 : - 12:10:37.358064 : Cannot read memory at address 0x0000030B 12:10:37.358064 : Cannot read memory at address 0x0000038B 12:10:37.360019 : Cannot read memory at address 0x0000030B 12:10:37.360019 : Cannot read memory at address 0x0000038B 12:10:37.361015 : RawData event for Player #1: 12:10:37.361015 : Device rawinput data (Hex) = [ 000083F8, 00007FC8 ] 12:10:37.361015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.361015 : OnScreen Cursor Position (Px) = [ 989, 539 ] 12:10:37.361015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.361015 : ClientWindow Style = FullScreen 12:10:37.361015 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.361015 : Game Position (Hex) = [ 03DD, 021B ] 12:10:37.361015 : Game Position (Dec) = [ 989, 539 ] 12:10:37.361015 : - 12:10:37.362012 : Cannot read memory at address 0x0000030B 12:10:37.362012 : Cannot read memory at address 0x0000038B 12:10:37.363519 : Cannot read memory at address 0x0000030B 12:10:37.363519 : Cannot read memory at address 0x0000038B 12:10:37.365517 : Cannot read memory at address 0x0000030B 12:10:37.365517 : Cannot read memory at address 0x0000038B 12:10:37.365517 : RawData event for Player #1: 12:10:37.365517 : Device rawinput data (Hex) = [ 000083F8, 00007FC8 ] 12:10:37.365517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.365517 : OnScreen Cursor Position (Px) = [ 989, 539 ] 12:10:37.365517 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.365517 : ClientWindow Style = FullScreen 12:10:37.366513 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.366513 : Game Position (Hex) = [ 03DD, 021B ] 12:10:37.366513 : Game Position (Dec) = [ 989, 539 ] 12:10:37.366513 : - 12:10:37.367514 : Cannot read memory at address 0x0000030B 12:10:37.367514 : Cannot read memory at address 0x0000038B 12:10:37.369507 : Cannot read memory at address 0x0000030B 12:10:37.369507 : Cannot read memory at address 0x0000038B 12:10:37.370503 : RawData event for Player #1: 12:10:37.370503 : Device rawinput data (Hex) = [ 00008418, 00007FFC ] 12:10:37.370503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.370503 : OnScreen Cursor Position (Px) = [ 990, 539 ] 12:10:37.371497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.371497 : Cannot read memory at address 0x0000030B 12:10:37.371497 : ClientWindow Style = FullScreen 12:10:37.371497 : Cannot read memory at address 0x0000038B 12:10:37.371497 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.371497 : Game Position (Hex) = [ 03DE, 021B ] 12:10:37.371497 : Game Position (Dec) = [ 990, 539 ] 12:10:37.371497 : - 12:10:37.372998 : Cannot read memory at address 0x0000030B 12:10:37.372998 : Cannot read memory at address 0x0000038B 12:10:37.374656 : Cannot read memory at address 0x0000030B 12:10:37.374656 : Cannot read memory at address 0x0000038B 12:10:37.375660 : RawData event for Player #1: 12:10:37.375660 : Device rawinput data (Hex) = [ 00008420, 00007FC4 ] 12:10:37.375660 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.375660 : OnScreen Cursor Position (Px) = [ 990, 539 ] 12:10:37.375660 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.375660 : ClientWindow Style = FullScreen 12:10:37.375660 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.376653 : Game Position (Hex) = [ 03DE, 021B ] 12:10:37.376653 : Cannot read memory at address 0x0000030B 12:10:37.376653 : Game Position (Dec) = [ 990, 539 ] 12:10:37.376653 : Cannot read memory at address 0x0000038B 12:10:37.376653 : - 12:10:37.378650 : Cannot read memory at address 0x0000030B 12:10:37.378650 : Cannot read memory at address 0x0000038B 12:10:37.380643 : Cannot read memory at address 0x0000030B 12:10:37.380643 : Cannot read memory at address 0x0000038B 12:10:37.383138 : RawData event for Player #1: 12:10:37.383138 : Device rawinput data (Hex) = [ 00008448, 00007FD4 ] 12:10:37.383138 : Cannot read memory at address 0x0000038B 12:10:37.383138 : OnScreen Cursor Position (Px) = [ 992, 539 ] 12:10:37.383138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.383138 : ClientWindow Style = FullScreen 12:10:37.383138 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.383138 : Game Position (Hex) = [ 03E0, 021B ] 12:10:37.384145 : Game Position (Dec) = [ 992, 539 ] 12:10:37.384145 : - 12:10:37.385145 : Cannot read memory at address 0x0000030B 12:10:37.385145 : Cannot read memory at address 0x0000038B 12:10:37.387139 : Cannot read memory at address 0x0000030B 12:10:37.387139 : Cannot read memory at address 0x0000038B 12:10:37.389129 : Cannot read memory at address 0x0000030B 12:10:37.389129 : RawData event for Player #1: 12:10:37.389129 : Cannot read memory at address 0x0000038B 12:10:37.389129 : Device rawinput data (Hex) = [ 00008448, 00007FD4 ] 12:10:37.389129 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.389129 : OnScreen Cursor Position (Px) = [ 992, 539 ] 12:10:37.389129 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.389129 : ClientWindow Style = FullScreen 12:10:37.389129 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.389129 : Game Position (Hex) = [ 03E0, 021B ] 12:10:37.390125 : Game Position (Dec) = [ 992, 539 ] 12:10:37.390125 : - 12:10:37.391122 : Cannot read memory at address 0x0000030B 12:10:37.391122 : Cannot read memory at address 0x0000038B 12:10:37.393119 : Cannot read memory at address 0x0000030B 12:10:37.393119 : Cannot read memory at address 0x0000038B 12:10:37.394408 : Cannot read memory at address 0x0000030B 12:10:37.394408 : Cannot read memory at address 0x0000038B 12:10:37.395410 : RawData event for Player #1: 12:10:37.396403 : Device rawinput data (Hex) = [ 00008470, 00007FD4 ] 12:10:37.396403 : Cannot read memory at address 0x0000030B 12:10:37.396403 : Cannot read memory at address 0x0000038B 12:10:37.396403 : OnScreen Cursor Position (Px) = [ 993, 539 ] 12:10:37.396403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.396403 : ClientWindow Style = FullScreen 12:10:37.396403 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.397400 : Game Position (Hex) = [ 03E1, 021B ] 12:10:37.397400 : Game Position (Dec) = [ 993, 539 ] 12:10:37.397400 : - 12:10:37.398396 : Cannot read memory at address 0x0000030B 12:10:37.398396 : Cannot read memory at address 0x0000038B 12:10:37.400393 : Cannot read memory at address 0x0000030B 12:10:37.400393 : Cannot read memory at address 0x0000038B 12:10:37.402945 : Cannot read memory at address 0x0000030B 12:10:37.402945 : RawData event for Player #1: 12:10:37.402945 : Cannot read memory at address 0x0000038B 12:10:37.402945 : Device rawinput data (Hex) = [ 00008470, 00007FD4 ] 12:10:37.402945 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.402945 : OnScreen Cursor Position (Px) = [ 993, 539 ] 12:10:37.402945 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.402945 : ClientWindow Style = FullScreen 12:10:37.403944 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.403944 : Game Position (Hex) = [ 03E1, 021B ] 12:10:37.403944 : Game Position (Dec) = [ 993, 539 ] 12:10:37.403944 : - 12:10:37.404949 : Cannot read memory at address 0x0000030B 12:10:37.404949 : Cannot read memory at address 0x0000038B 12:10:37.406937 : Cannot read memory at address 0x0000030B 12:10:37.406937 : Cannot read memory at address 0x0000038B 12:10:37.408928 : Cannot read memory at address 0x0000030B 12:10:37.408928 : Cannot read memory at address 0x0000038B 12:10:37.409924 : RawData event for Player #1: 12:10:37.409924 : Device rawinput data (Hex) = [ 000084A4, 00007FE0 ] 12:10:37.409924 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.409924 : OnScreen Cursor Position (Px) = [ 994, 539 ] 12:10:37.409924 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.410921 : ClientWindow Style = FullScreen 12:10:37.410921 : Cannot read memory at address 0x0000030B 12:10:37.410921 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.410921 : Cannot read memory at address 0x0000038B 12:10:37.410921 : Game Position (Hex) = [ 03E2, 021B ] 12:10:37.410921 : Game Position (Dec) = [ 994, 539 ] 12:10:37.410921 : - 12:10:37.412917 : Cannot read memory at address 0x0000030B 12:10:37.412917 : Cannot read memory at address 0x0000038B 12:10:37.414420 : Cannot read memory at address 0x0000030B 12:10:37.414420 : Cannot read memory at address 0x0000038B 12:10:37.416416 : Cannot read memory at address 0x0000030B 12:10:37.416416 : Cannot read memory at address 0x0000038B 12:10:37.416416 : RawData event for Player #1: 12:10:37.416416 : Device rawinput data (Hex) = [ 000084C4, 00007F9C ] 12:10:37.417410 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.417410 : OnScreen Cursor Position (Px) = [ 995, 538 ] 12:10:37.417410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.417410 : ClientWindow Style = FullScreen 12:10:37.417410 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.417410 : Game Position (Hex) = [ 03E3, 021A ] 12:10:37.417410 : Game Position (Dec) = [ 995, 538 ] 12:10:37.417410 : - 12:10:37.418406 : Cannot read memory at address 0x0000030B 12:10:37.418406 : Cannot read memory at address 0x0000038B 12:10:37.420403 : Cannot read memory at address 0x0000030B 12:10:37.420403 : Cannot read memory at address 0x0000038B 12:10:37.422907 : Cannot read memory at address 0x0000030B 12:10:37.422907 : Cannot read memory at address 0x0000038B 12:10:37.422907 : Device rawinput data (Hex) = [ 000084CC, 00007F5C ] 12:10:37.422907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.422907 : OnScreen Cursor Position (Px) = [ 995, 537 ] 12:10:37.423945 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.423945 : ClientWindow Style = FullScreen 12:10:37.423945 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.423945 : Game Position (Hex) = [ 03E3, 0219 ] 12:10:37.423945 : Game Position (Dec) = [ 995, 537 ] 12:10:37.423945 : - 12:10:37.424943 : Cannot read memory at address 0x0000030B 12:10:37.424943 : Cannot read memory at address 0x0000038B 12:10:37.426938 : Cannot read memory at address 0x0000030B 12:10:37.426938 : Cannot read memory at address 0x0000038B 12:10:37.428931 : Cannot read memory at address 0x0000030B 12:10:37.428931 : Cannot read memory at address 0x0000038B 12:10:37.429925 : RawData event for Player #1: 12:10:37.429925 : Device rawinput data (Hex) = [ 00008500, 00007F68 ] 12:10:37.429925 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.429925 : OnScreen Cursor Position (Px) = [ 997, 537 ] 12:10:37.429925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.430921 : ClientWindow Style = FullScreen 12:10:37.430921 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.430921 : Game Position (Hex) = [ 03E5, 0219 ] 12:10:37.430921 : Cannot read memory at address 0x0000030B 12:10:37.430921 : Game Position (Dec) = [ 997, 537 ] 12:10:37.431918 : Cannot read memory at address 0x0000038B 12:10:37.431918 : - 12:10:37.433419 : Cannot read memory at address 0x0000030B 12:10:37.433419 : Cannot read memory at address 0x0000038B 12:10:37.435420 : Cannot read memory at address 0x0000030B 12:10:37.435420 : Cannot read memory at address 0x0000038B 12:10:37.436416 : RawData event for Player #1: 12:10:37.436416 : Device rawinput data (Hex) = [ 00008500, 00007F68 ] 12:10:37.436416 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.437410 : OnScreen Cursor Position (Px) = [ 997, 537 ] 12:10:37.437410 : Cannot read memory at address 0x0000030B 12:10:37.437410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.437410 : Cannot read memory at address 0x0000038B 12:10:37.437410 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.437410 : Game Position (Hex) = [ 03E5, 0219 ] 12:10:37.437410 : Game Position (Dec) = [ 997, 537 ] 12:10:37.437410 : - 12:10:37.439407 : Cannot read memory at address 0x0000030B 12:10:37.439407 : Cannot read memory at address 0x0000038B 12:10:37.441399 : Cannot read memory at address 0x0000030B 12:10:37.441399 : Cannot read memory at address 0x0000038B 12:10:37.442906 : Cannot read memory at address 0x0000030B 12:10:37.442906 : Cannot read memory at address 0x0000038B 12:10:37.443937 : RawData event for Player #1: 12:10:37.443937 : Device rawinput data (Hex) = [ 0000850C, 00007EEC ] 12:10:37.443937 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.443937 : OnScreen Cursor Position (Px) = [ 997, 535 ] 12:10:37.443937 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.443937 : ClientWindow Style = FullScreen 12:10:37.444934 : Cannot read memory at address 0x0000030B 12:10:37.444934 : Cannot read memory at address 0x0000038B 12:10:37.444934 : Game Position (Hex) = [ 03E5, 0217 ] 12:10:37.444934 : Game Position (Dec) = [ 997, 535 ] 12:10:37.444934 : - 12:10:37.446930 : Cannot read memory at address 0x0000030B 12:10:37.446930 : Cannot read memory at address 0x0000038B 12:10:37.448921 : Cannot read memory at address 0x0000030B 12:10:37.448921 : Cannot read memory at address 0x0000038B 12:10:37.450914 : Cannot read memory at address 0x0000030B 12:10:37.450914 : RawData event for Player #1: 12:10:37.450914 : Device rawinput data (Hex) = [ 0000850C, 00007EEC ] 12:10:37.450914 : Cannot read memory at address 0x0000038B 12:10:37.450914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.450914 : OnScreen Cursor Position (Px) = [ 997, 535 ] 12:10:37.451910 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.451910 : ClientWindow Style = FullScreen 12:10:37.451910 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.451910 : Game Position (Hex) = [ 03E5, 0217 ] 12:10:37.451910 : Game Position (Dec) = [ 997, 535 ] 12:10:37.451910 : - 12:10:37.452907 : Cannot read memory at address 0x0000030B 12:10:37.452907 : Cannot read memory at address 0x0000038B 12:10:37.454570 : Cannot read memory at address 0x0000030B 12:10:37.454570 : Cannot read memory at address 0x0000038B 12:10:37.456570 : Cannot read memory at address 0x0000030B 12:10:37.456570 : Cannot read memory at address 0x0000038B 12:10:37.457566 : RawData event for Player #1: 12:10:37.457566 : Device rawinput data (Hex) = [ 00008544, 00007E70 ] 12:10:37.457566 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.458560 : OnScreen Cursor Position (Px) = [ 999, 533 ] 12:10:37.458560 : Cannot read memory at address 0x0000030B 12:10:37.458560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.458560 : Cannot read memory at address 0x0000038B 12:10:37.459557 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.459557 : Game Position (Hex) = [ 03E7, 0215 ] 12:10:37.459557 : Game Position (Dec) = [ 999, 533 ] 12:10:37.459557 : - 12:10:37.461553 : Cannot read memory at address 0x0000030B 12:10:37.461553 : Cannot read memory at address 0x0000038B 12:10:37.461553 : RawData event for Player #1: 12:10:37.461553 : Device rawinput data (Hex) = [ 0000854C, 00007E3C ] 12:10:37.461553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.461553 : OnScreen Cursor Position (Px) = [ 999, 532 ] 12:10:37.461553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.461553 : ClientWindow Style = FullScreen 12:10:37.463057 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.463057 : Cannot read memory at address 0x0000030B 12:10:37.463057 : Cannot read memory at address 0x0000038B 12:10:37.463057 : Game Position (Dec) = [ 999, 532 ] 12:10:37.463057 : - 12:10:37.465062 : Cannot read memory at address 0x0000030B 12:10:37.465062 : Cannot read memory at address 0x0000038B 12:10:37.467055 : Cannot read memory at address 0x0000030B 12:10:37.467055 : Cannot read memory at address 0x0000038B 12:10:37.469049 : Cannot read memory at address 0x0000030B 12:10:37.469049 : RawData event for Player #1: 12:10:37.469049 : Cannot read memory at address 0x0000038B 12:10:37.469049 : Device rawinput data (Hex) = [ 00008578, 00007DB4 ] 12:10:37.469049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.469049 : OnScreen Cursor Position (Px) = [ 1001, 530 ] 12:10:37.469049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.470045 : ClientWindow Style = FullScreen 12:10:37.470045 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.470045 : Game Position (Hex) = [ 03E9, 0212 ] 12:10:37.470045 : Game Position (Dec) = [ 1001, 530 ] 12:10:37.470045 : - 12:10:37.471043 : Cannot read memory at address 0x0000030B 12:10:37.471043 : Cannot read memory at address 0x0000038B 12:10:37.473035 : Cannot read memory at address 0x0000030B 12:10:37.473035 : Cannot read memory at address 0x0000038B 12:10:37.474306 : Cannot read memory at address 0x0000030B 12:10:37.474306 : Cannot read memory at address 0x0000038B 12:10:37.476302 : RawData event for Player #1: 12:10:37.476302 : Cannot read memory at address 0x0000030B 12:10:37.476302 : Device rawinput data (Hex) = [ 000085D8, 00007D7C ] 12:10:37.476302 : Cannot read memory at address 0x0000038B 12:10:37.476302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.476302 : OnScreen Cursor Position (Px) = [ 1003, 529 ] 12:10:37.476302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.477299 : ClientWindow Style = FullScreen 12:10:37.477299 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.477299 : Game Position (Hex) = [ 03EB, 0211 ] 12:10:37.477299 : Game Position (Dec) = [ 1003, 529 ] 12:10:37.477299 : - 12:10:37.478299 : Cannot read memory at address 0x0000030B 12:10:37.478299 : Cannot read memory at address 0x0000038B 12:10:37.480291 : Cannot read memory at address 0x0000030B 12:10:37.480291 : Cannot read memory at address 0x0000038B 12:10:37.482282 : Cannot read memory at address 0x0000030B 12:10:37.482282 : Cannot read memory at address 0x0000038B 12:10:37.482282 : RawData event for Player #1: 12:10:37.483279 : Device rawinput data (Hex) = [ 000085EC, 00007C7C ] 12:10:37.483279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.483279 : OnScreen Cursor Position (Px) = [ 1004, 525 ] 12:10:37.483279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.483279 : ClientWindow Style = FullScreen 12:10:37.483279 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.483279 : Game Position (Hex) = [ 03EC, 020D ] 12:10:37.483279 : Game Position (Dec) = [ 1004, 525 ] 12:10:37.483279 : - 12:10:37.484298 : Cannot read memory at address 0x0000030B 12:10:37.484298 : Cannot read memory at address 0x0000038B 12:10:37.486294 : Cannot read memory at address 0x0000030B 12:10:37.486294 : Cannot read memory at address 0x0000038B 12:10:37.488288 : Cannot read memory at address 0x0000030B 12:10:37.488288 : Cannot read memory at address 0x0000038B 12:10:37.489284 : RawData event for Player #1: 12:10:37.490278 : Device rawinput data (Hex) = [ 00008620, 00007BF4 ] 12:10:37.490278 : Cannot read memory at address 0x0000030B 12:10:37.490278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.490278 : Cannot read memory at address 0x0000038B 12:10:37.490278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.490278 : ClientWindow Style = FullScreen 12:10:37.490278 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.491275 : Game Position (Hex) = [ 03ED, 020A ] 12:10:37.491275 : Game Position (Dec) = [ 1005, 522 ] 12:10:37.491275 : - 12:10:37.492275 : Cannot read memory at address 0x0000030B 12:10:37.492275 : Cannot read memory at address 0x0000038B 12:10:37.493777 : Cannot read memory at address 0x0000030B 12:10:37.493777 : Cannot read memory at address 0x0000038B 12:10:37.495032 : Cannot read memory at address 0x0000030B 12:10:37.495032 : Cannot read memory at address 0x0000038B 12:10:37.496030 : RawData event for Player #1: 12:10:37.496030 : Device rawinput data (Hex) = [ 000086B0, 00007AB8 ] 12:10:37.496030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.496030 : OnScreen Cursor Position (Px) = [ 1010, 517 ] 12:10:37.496030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.496030 : ClientWindow Style = FullScreen 12:10:37.496030 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.496030 : Game Position (Hex) = [ 03F2, 0205 ] 12:10:37.497027 : Game Position (Dec) = [ 1010, 517 ] 12:10:37.497027 : - 12:10:37.497027 : Cannot read memory at address 0x0000038B 12:10:37.499020 : Cannot read memory at address 0x0000030B 12:10:37.499020 : Cannot read memory at address 0x0000038B 12:10:37.501013 : Cannot read memory at address 0x0000030B 12:10:37.501013 : Cannot read memory at address 0x0000038B 12:10:37.503007 : Cannot read memory at address 0x0000030B 12:10:37.503007 : Cannot read memory at address 0x0000038B 12:10:37.503007 : RawData event for Player #1: 12:10:37.503007 : Device rawinput data (Hex) = [ 000086C4, 00007A2C ] 12:10:37.503509 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.503509 : OnScreen Cursor Position (Px) = [ 1010, 515 ] 12:10:37.503509 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.503509 : ClientWindow Style = FullScreen 12:10:37.503509 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.503509 : Game Position (Hex) = [ 03F2, 0203 ] 12:10:37.503509 : Game Position (Dec) = [ 1010, 515 ] 12:10:37.503509 : - 12:10:37.504508 : Cannot read memory at address 0x0000030B 12:10:37.504508 : Cannot read memory at address 0x0000038B 12:10:37.506505 : Cannot read memory at address 0x0000030B 12:10:37.506505 : Cannot read memory at address 0x0000038B 12:10:37.508497 : Cannot read memory at address 0x0000030B 12:10:37.508497 : Cannot read memory at address 0x0000038B 12:10:37.509494 : RawData event for Player #1: 12:10:37.509494 : Device rawinput data (Hex) = [ 00008758, 000078B4 ] 12:10:37.509494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.509494 : OnScreen Cursor Position (Px) = [ 1015, 509 ] 12:10:37.510488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.510488 : Cannot read memory at address 0x0000030B 12:10:37.510488 : ClientWindow Style = FullScreen 12:10:37.510488 : Cannot read memory at address 0x0000038B 12:10:37.510488 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.510488 : Game Position (Hex) = [ 03F7, 01FD ] 12:10:37.510488 : Game Position (Dec) = [ 1015, 509 ] 12:10:37.510488 : - 12:10:37.512989 : Cannot read memory at address 0x0000030B 12:10:37.512989 : Cannot read memory at address 0x0000038B 12:10:37.514690 : Cannot read memory at address 0x0000030B 12:10:37.514690 : Cannot read memory at address 0x0000038B 12:10:37.516689 : Cannot read memory at address 0x0000030B 12:10:37.516689 : Cannot read memory at address 0x0000038B 12:10:37.516689 : RawData event for Player #1: 12:10:37.516689 : Device rawinput data (Hex) = [ 00008794, 000077FC ] 12:10:37.516689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.516689 : OnScreen Cursor Position (Px) = [ 1016, 506 ] 12:10:37.517682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.517682 : ClientWindow Style = FullScreen 12:10:37.517682 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.517682 : Game Position (Hex) = [ 03F8, 01FA ] 12:10:37.517682 : Game Position (Dec) = [ 1016, 506 ] 12:10:37.517682 : - 12:10:37.518679 : Cannot read memory at address 0x0000030B 12:10:37.518679 : Cannot read memory at address 0x0000038B 12:10:37.520676 : Cannot read memory at address 0x0000030B 12:10:37.520676 : Cannot read memory at address 0x0000038B 12:10:37.521672 : RawData event for Player #1: 12:10:37.521672 : Device rawinput data (Hex) = [ 00008794, 000077FC ] 12:10:37.521672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.521672 : OnScreen Cursor Position (Px) = [ 1016, 506 ] 12:10:37.521672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.521672 : ClientWindow Style = FullScreen 12:10:37.521672 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.521672 : Game Position (Hex) = [ 03F8, 01FA ] 12:10:37.521672 : Game Position (Dec) = [ 1016, 506 ] 12:10:37.521672 : - 12:10:37.523176 : Cannot read memory at address 0x0000030B 12:10:37.523176 : Cannot read memory at address 0x0000038B 12:10:37.525183 : Cannot read memory at address 0x0000030B 12:10:37.525183 : Cannot read memory at address 0x0000038B 12:10:37.527175 : Cannot read memory at address 0x0000030B 12:10:37.527175 : Cannot read memory at address 0x0000038B 12:10:37.529166 : RawData event for Player #1: 12:10:37.529166 : Cannot read memory at address 0x0000030B 12:10:37.529166 : Cannot read memory at address 0x0000038B 12:10:37.529166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.529166 : OnScreen Cursor Position (Px) = [ 1020, 495 ] 12:10:37.529166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.529166 : ClientWindow Style = FullScreen 12:10:37.529166 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.530162 : Game Position (Hex) = [ 03FC, 01EF ] 12:10:37.530162 : Game Position (Dec) = [ 1020, 495 ] 12:10:37.530162 : - 12:10:37.531159 : Cannot read memory at address 0x0000030B 12:10:37.531159 : Cannot read memory at address 0x0000038B 12:10:37.533156 : Cannot read memory at address 0x0000030B 12:10:37.533156 : Cannot read memory at address 0x0000038B 12:10:37.535478 : Cannot read memory at address 0x0000030B 12:10:37.535478 : Cannot read memory at address 0x0000038B 12:10:37.535478 : RawData event for Player #1: 12:10:37.535478 : Device rawinput data (Hex) = [ 000088A8, 000074E8 ] 12:10:37.535478 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.535478 : OnScreen Cursor Position (Px) = [ 1024, 493 ] 12:10:37.536452 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.536452 : ClientWindow Style = FullScreen 12:10:37.536452 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.536452 : Game Position (Hex) = [ 0400, 01ED ] 12:10:37.536452 : Game Position (Dec) = [ 1024, 493 ] 12:10:37.536452 : - 12:10:37.537451 : Cannot read memory at address 0x0000030B 12:10:37.537451 : Cannot read memory at address 0x0000038B 12:10:37.539458 : Cannot read memory at address 0x0000030B 12:10:37.539458 : Cannot read memory at address 0x0000038B 12:10:37.541409 : Cannot read memory at address 0x0000030B 12:10:37.541409 : Cannot read memory at address 0x0000038B 12:10:37.542913 : Cannot read memory at address 0x0000030B 12:10:37.542913 : RawData event for Player #1: 12:10:37.542913 : Cannot read memory at address 0x0000038B 12:10:37.542913 : Device rawinput data (Hex) = [ 000088E4, 000073F0 ] 12:10:37.542913 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.542913 : OnScreen Cursor Position (Px) = [ 1026, 489 ] 12:10:37.543931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.543931 : ClientWindow Style = FullScreen 12:10:37.543931 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.543931 : Game Position (Hex) = [ 0402, 01E9 ] 12:10:37.543931 : Game Position (Dec) = [ 1026, 489 ] 12:10:37.543931 : - 12:10:37.544927 : Cannot read memory at address 0x0000030B 12:10:37.544927 : Cannot read memory at address 0x0000038B 12:10:37.546920 : Cannot read memory at address 0x0000030B 12:10:37.546920 : Cannot read memory at address 0x0000038B 12:10:37.548914 : Cannot read memory at address 0x0000030B 12:10:37.548914 : RawData event for Player #1: 12:10:37.548914 : Device rawinput data (Hex) = [ 000089A0, 00007298 ] 12:10:37.548914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.548914 : OnScreen Cursor Position (Px) = [ 1032, 483 ] 12:10:37.548914 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.548914 : ClientWindow Style = FullScreen 12:10:37.548914 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.548914 : Game Position (Hex) = [ 0408, 01E3 ] 12:10:37.548914 : Game Position (Dec) = [ 1032, 483 ] 12:10:37.549910 : - 12:10:37.550907 : Cannot read memory at address 0x0000030B 12:10:37.550907 : Cannot read memory at address 0x0000038B 12:10:37.552904 : Cannot read memory at address 0x0000030B 12:10:37.552904 : Cannot read memory at address 0x0000038B 12:10:37.554566 : Cannot read memory at address 0x0000030B 12:10:37.554566 : Cannot read memory at address 0x0000038B 12:10:37.555571 : RawData event for Player #1: 12:10:37.555571 : Device rawinput data (Hex) = [ 00008A04, 000071E0 ] 12:10:37.555571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.555571 : OnScreen Cursor Position (Px) = [ 1035, 480 ] 12:10:37.555571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.555571 : ClientWindow Style = FullScreen 12:10:37.555571 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.556564 : Game Position (Hex) = [ 040B, 01E0 ] 12:10:37.556564 : Cannot read memory at address 0x0000030B 12:10:37.556564 : Game Position (Dec) = [ 1035, 480 ] 12:10:37.556860 : Cannot read memory at address 0x0000038B 12:10:37.556860 : - 12:10:37.558013 : Cannot read memory at address 0x0000030B 12:10:37.558013 : Cannot read memory at address 0x0000038B 12:10:37.560082 : Cannot read memory at address 0x0000030B 12:10:37.560082 : Cannot read memory at address 0x0000038B 12:10:37.562017 : Cannot read memory at address 0x0000030B 12:10:37.562017 : Cannot read memory at address 0x0000038B 12:10:37.563013 : RawData event for Player #1: 12:10:37.563013 : Device rawinput data (Hex) = [ 00008AA4, 00007030 ] 12:10:37.563013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.563013 : OnScreen Cursor Position (Px) = [ 1039, 473 ] 12:10:37.563013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.563625 : ClientWindow Style = FullScreen 12:10:37.563625 : Cannot read memory at address 0x0000030B 12:10:37.563625 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.563625 : Cannot read memory at address 0x0000038B 12:10:37.563625 : Game Position (Hex) = [ 040F, 01D9 ] 12:10:37.563625 : Game Position (Dec) = [ 1039, 473 ] 12:10:37.563625 : - 12:10:37.565214 : Cannot read memory at address 0x0000030B 12:10:37.565214 : Cannot read memory at address 0x0000038B 12:10:37.567204 : Cannot read memory at address 0x0000030B 12:10:37.567204 : Cannot read memory at address 0x0000038B 12:10:37.569161 : Cannot read memory at address 0x0000030B 12:10:37.569161 : Cannot read memory at address 0x0000038B 12:10:37.570154 : RawData event for Player #1: 12:10:37.570154 : Device rawinput data (Hex) = [ 00008B08, 00006FA4 ] 12:10:37.570154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.570154 : OnScreen Cursor Position (Px) = [ 1042, 470 ] 12:10:37.570154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.570154 : ClientWindow Style = FullScreen 12:10:37.570154 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.570154 : Game Position (Hex) = [ 0412, 01D6 ] 12:10:37.570154 : Game Position (Dec) = [ 1042, 470 ] 12:10:37.570154 : - 12:10:37.571150 : Cannot read memory at address 0x0000030B 12:10:37.571150 : Cannot read memory at address 0x0000038B 12:10:37.573147 : Cannot read memory at address 0x0000030B 12:10:37.573147 : Cannot read memory at address 0x0000038B 12:10:37.574405 : Cannot read memory at address 0x0000030B 12:10:37.574405 : Cannot read memory at address 0x0000038B 12:10:37.576400 : Cannot read memory at address 0x0000030B 12:10:37.576400 : Cannot read memory at address 0x0000038B 12:10:37.576400 : RawData event for Player #1: 12:10:37.576400 : Device rawinput data (Hex) = [ 00008BE4, 00006E98 ] 12:10:37.576400 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.576400 : OnScreen Cursor Position (Px) = [ 1049, 466 ] 12:10:37.577397 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.577397 : ClientWindow Style = FullScreen 12:10:37.577397 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.577397 : Game Position (Hex) = [ 0419, 01D2 ] 12:10:37.577397 : Game Position (Dec) = [ 1049, 466 ] 12:10:37.577397 : - 12:10:37.578393 : Cannot read memory at address 0x0000030B 12:10:37.578393 : Cannot read memory at address 0x0000038B 12:10:37.580390 : Cannot read memory at address 0x0000030B 12:10:37.580390 : Cannot read memory at address 0x0000038B 12:10:37.582885 : Cannot read memory at address 0x0000030B 12:10:37.582885 : RawData event for Player #1: 12:10:37.582885 : Device rawinput data (Hex) = [ 00008C68, 00006E10 ] 12:10:37.582885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.582885 : OnScreen Cursor Position (Px) = [ 1053, 464 ] 12:10:37.582885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.582885 : ClientWindow Style = FullScreen 12:10:37.582885 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.582885 : Game Position (Hex) = [ 041D, 01D0 ] 12:10:37.582885 : Game Position (Dec) = [ 1053, 464 ] 12:10:37.583891 : - 12:10:37.584569 : Cannot read memory at address 0x0000030B 12:10:37.584569 : Cannot read memory at address 0x0000038B 12:10:37.586569 : Cannot read memory at address 0x0000030B 12:10:37.586569 : Cannot read memory at address 0x0000038B 12:10:37.588563 : Cannot read memory at address 0x0000030B 12:10:37.588563 : Cannot read memory at address 0x0000038B 12:10:37.589559 : RawData event for Player #1: 12:10:37.589559 : Device rawinput data (Hex) = [ 00008CC8, 00006D94 ] 12:10:37.589559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.589559 : OnScreen Cursor Position (Px) = [ 1055, 462 ] 12:10:37.589559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.590553 : ClientWindow Style = FullScreen 12:10:37.590553 : Cannot read memory at address 0x0000030B 12:10:37.590553 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.590553 : Cannot read memory at address 0x0000038B 12:10:37.590553 : Game Position (Hex) = [ 041F, 01CE ] 12:10:37.590553 : Game Position (Dec) = [ 1055, 462 ] 12:10:37.590553 : - 12:10:37.593055 : Cannot read memory at address 0x0000030B 12:10:37.593055 : Cannot read memory at address 0x0000038B 12:10:37.594627 : Cannot read memory at address 0x0000030B 12:10:37.594627 : Cannot read memory at address 0x0000038B 12:10:37.596627 : Cannot read memory at address 0x0000030B 12:10:37.596627 : Cannot read memory at address 0x0000038B 12:10:37.596627 : RawData event for Player #1: 12:10:37.596627 : Device rawinput data (Hex) = [ 00008D88, 00006CAC ] 12:10:37.596627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.596627 : OnScreen Cursor Position (Px) = [ 1061, 458 ] 12:10:37.597621 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.597621 : ClientWindow Style = FullScreen 12:10:37.597621 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.597621 : Game Position (Hex) = [ 0425, 01CA ] 12:10:37.597621 : Game Position (Dec) = [ 1061, 458 ] 12:10:37.597621 : - 12:10:37.598617 : Cannot read memory at address 0x0000030B 12:10:37.598617 : Cannot read memory at address 0x0000038B 12:10:37.600614 : Cannot read memory at address 0x0000030B 12:10:37.600614 : Cannot read memory at address 0x0000038B 12:10:37.603112 : Cannot read memory at address 0x0000030B 12:10:37.603112 : Cannot read memory at address 0x0000038B 12:10:37.604139 : RawData event for Player #1: 12:10:37.604139 : Device rawinput data (Hex) = [ 00008DE4, 00006C5C ] 12:10:37.604139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.604139 : OnScreen Cursor Position (Px) = [ 1064, 457 ] 12:10:37.604139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.604139 : ClientWindow Style = FullScreen 12:10:37.604139 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.604139 : Game Position (Hex) = [ 0428, 01C9 ] 12:10:37.605135 : Game Position (Dec) = [ 1064, 457 ] 12:10:37.605135 : Cannot read memory at address 0x0000030B 12:10:37.605135 : - 12:10:37.605135 : Cannot read memory at address 0x0000038B 12:10:37.607132 : Cannot read memory at address 0x0000030B 12:10:37.607132 : Cannot read memory at address 0x0000038B 12:10:37.609122 : Cannot read memory at address 0x0000030B 12:10:37.609122 : Cannot read memory at address 0x0000038B 12:10:37.611115 : RawData event for Player #1: 12:10:37.611115 : Device rawinput data (Hex) = [ 00008EA0, 00006C04 ] 12:10:37.611115 : Cannot read memory at address 0x0000038B 12:10:37.611115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.611115 : OnScreen Cursor Position (Px) = [ 1069, 455 ] 12:10:37.611115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.611115 : ClientWindow Style = FullScreen 12:10:37.611115 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.611115 : Game Position (Hex) = [ 042D, 01C7 ] 12:10:37.612112 : Game Position (Dec) = [ 1069, 455 ] 12:10:37.612112 : - 12:10:37.613112 : Cannot read memory at address 0x0000030B 12:10:37.613112 : Cannot read memory at address 0x0000038B 12:10:37.614405 : Cannot read memory at address 0x0000030B 12:10:37.614405 : Cannot read memory at address 0x0000038B 12:10:37.616403 : Cannot read memory at address 0x0000030B 12:10:37.616403 : Cannot read memory at address 0x0000038B 12:10:37.616403 : RawData event for Player #1: 12:10:37.616403 : Device rawinput data (Hex) = [ 00008F18, 00006BB8 ] 12:10:37.616403 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.617396 : OnScreen Cursor Position (Px) = [ 1073, 454 ] 12:10:37.617396 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.617396 : ClientWindow Style = FullScreen 12:10:37.617396 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.617396 : Game Position (Hex) = [ 0431, 01C6 ] 12:10:37.617396 : Game Position (Dec) = [ 1073, 454 ] 12:10:37.617396 : - 12:10:37.618393 : Cannot read memory at address 0x0000030B 12:10:37.618393 : Cannot read memory at address 0x0000038B 12:10:37.620390 : Cannot read memory at address 0x0000030B 12:10:37.620390 : Cannot read memory at address 0x0000038B 12:10:37.622893 : Cannot read memory at address 0x0000030B 12:10:37.622893 : Cannot read memory at address 0x0000038B 12:10:37.623927 : RawData event for Player #1: 12:10:37.623927 : Device rawinput data (Hex) = [ 00008FB0, 00006BA0 ] 12:10:37.623927 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.623927 : OnScreen Cursor Position (Px) = [ 1077, 454 ] 12:10:37.623927 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.623927 : ClientWindow Style = FullScreen 12:10:37.624923 : Cannot read memory at address 0x0000030B 12:10:37.624923 : Cannot read memory at address 0x0000038B 12:10:37.624923 : Game Position (Hex) = [ 0435, 01C6 ] 12:10:37.624923 : Game Position (Dec) = [ 1077, 454 ] 12:10:37.624923 : - 12:10:37.626920 : Cannot read memory at address 0x0000030B 12:10:37.626920 : Cannot read memory at address 0x0000038B 12:10:37.628914 : Cannot read memory at address 0x0000030B 12:10:37.628914 : Cannot read memory at address 0x0000038B 12:10:37.630907 : Cannot read memory at address 0x0000030B 12:10:37.630907 : Cannot read memory at address 0x0000038B 12:10:37.630907 : RawData event for Player #1: 12:10:37.630907 : Device rawinput data (Hex) = [ 00008FEC, 00006B70 ] 12:10:37.630907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.630907 : OnScreen Cursor Position (Px) = [ 1079, 453 ] 12:10:37.631900 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.631900 : ClientWindow Style = FullScreen 12:10:37.631900 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.631900 : Game Position (Hex) = [ 0437, 01C5 ] 12:10:37.631900 : Game Position (Dec) = [ 1079, 453 ] 12:10:37.631900 : - 12:10:37.632896 : Cannot read memory at address 0x0000030B 12:10:37.632896 : Cannot read memory at address 0x0000038B 12:10:37.634134 : Cannot read memory at address 0x0000030B 12:10:37.634134 : Cannot read memory at address 0x0000038B 12:10:37.636132 : Cannot read memory at address 0x0000030B 12:10:37.636132 : Cannot read memory at address 0x0000038B 12:10:37.638122 : RawData event for Player #1: 12:10:37.638122 : Cannot read memory at address 0x0000030B 12:10:37.638122 : Device rawinput data (Hex) = [ 00009040, 00006B74 ] 12:10:37.638122 : Cannot read memory at address 0x0000038B 12:10:37.638122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.638122 : OnScreen Cursor Position (Px) = [ 1081, 453 ] 12:10:37.638122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.638122 : ClientWindow Style = FullScreen 12:10:37.638122 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.638122 : Game Position (Hex) = [ 0439, 01C5 ] 12:10:37.639119 : Game Position (Dec) = [ 1081, 453 ] 12:10:37.639119 : - 12:10:37.640115 : Cannot read memory at address 0x0000030B 12:10:37.640115 : Cannot read memory at address 0x0000038B 12:10:37.642112 : Cannot read memory at address 0x0000030B 12:10:37.642112 : Cannot read memory at address 0x0000038B 12:10:37.643105 : RawData event for Player #1: 12:10:37.643105 : Device rawinput data (Hex) = [ 000090C0, 00006B94 ] 12:10:37.643105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.643105 : OnScreen Cursor Position (Px) = [ 1085, 453 ] 12:10:37.643105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.643607 : ClientWindow Style = FullScreen 12:10:37.643607 : Cannot read memory at address 0x0000030B 12:10:37.643607 : Cannot read memory at address 0x0000038B 12:10:37.643607 : Game Position (Hex) = [ 043D, 01C5 ] 12:10:37.643607 : Game Position (Dec) = [ 1085, 453 ] 12:10:37.643607 : - 12:10:37.645606 : Cannot read memory at address 0x0000030B 12:10:37.645606 : Cannot read memory at address 0x0000038B 12:10:37.646604 : RawData event for Player #1: 12:10:37.646604 : Device rawinput data (Hex) = [ 00009110, 00006BA4 ] 12:10:37.646604 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.646604 : OnScreen Cursor Position (Px) = [ 1087, 454 ] 12:10:37.646604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.646604 : ClientWindow Style = FullScreen 12:10:37.647613 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.647613 : Game Position (Hex) = [ 043F, 01C6 ] 12:10:37.647613 : Game Position (Dec) = [ 1087, 454 ] 12:10:37.647613 : - 12:10:37.649592 : Cannot read memory at address 0x0000030B 12:10:37.649592 : Cannot read memory at address 0x0000038B 12:10:37.651586 : Cannot read memory at address 0x0000030B 12:10:37.651586 : Cannot read memory at address 0x0000038B 12:10:37.651586 : RawData event for Player #1: 12:10:37.651586 : Device rawinput data (Hex) = [ 00009140, 00006BAC ] 12:10:37.651586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.651586 : OnScreen Cursor Position (Px) = [ 1089, 454 ] 12:10:37.651586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.651586 : ClientWindow Style = FullScreen 12:10:37.651586 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.651586 : Game Position (Hex) = [ 0441, 01C6 ] 12:10:37.651586 : Game Position (Dec) = [ 1089, 454 ] 12:10:37.651586 : - 12:10:37.653089 : Cannot read memory at address 0x0000030B 12:10:37.653089 : Cannot read memory at address 0x0000038B 12:10:37.655107 : Cannot read memory at address 0x0000030B 12:10:37.655107 : Cannot read memory at address 0x0000038B 12:10:37.657096 : Cannot read memory at address 0x0000030B 12:10:37.657096 : RawData event for Player #1: 12:10:37.657096 : Cannot read memory at address 0x0000038B 12:10:37.657096 : Device rawinput data (Hex) = [ 00009140, 00006BAC ] 12:10:37.657096 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.657096 : OnScreen Cursor Position (Px) = [ 1089, 454 ] 12:10:37.657096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.657096 : ClientWindow Style = FullScreen 12:10:37.657096 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.657096 : Game Position (Hex) = [ 0441, 01C6 ] 12:10:37.657096 : Game Position (Dec) = [ 1089, 454 ] 12:10:37.657096 : - 12:10:37.659089 : Cannot read memory at address 0x0000030B 12:10:37.659089 : Cannot read memory at address 0x0000038B 12:10:37.661086 : Cannot read memory at address 0x0000030B 12:10:37.661086 : Cannot read memory at address 0x0000038B 12:10:37.662080 : RawData event for Player #1: 12:10:37.662080 : Device rawinput data (Hex) = [ 00009164, 00006BB0 ] 12:10:37.662080 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.662080 : OnScreen Cursor Position (Px) = [ 1090, 454 ] 12:10:37.662080 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.662080 : ClientWindow Style = FullScreen 12:10:37.662080 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.662080 : Game Position (Hex) = [ 0442, 01C6 ] 12:10:37.662080 : Game Position (Dec) = [ 1090, 454 ] 12:10:37.662080 : - 12:10:37.663076 : Cannot read memory at address 0x0000030B 12:10:37.663076 : Cannot read memory at address 0x0000038B 12:10:37.665141 : Cannot read memory at address 0x0000030B 12:10:37.665141 : Cannot read memory at address 0x0000038B 12:10:37.666135 : RawData event for Player #1: 12:10:37.666135 : Device rawinput data (Hex) = [ 0000918C, 00006BEC ] 12:10:37.666135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.666135 : OnScreen Cursor Position (Px) = [ 1091, 455 ] 12:10:37.666135 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.666135 : ClientWindow Style = FullScreen 12:10:37.666135 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.666135 : Game Position (Hex) = [ 0443, 01C7 ] 12:10:37.666135 : Game Position (Dec) = [ 1091, 455 ] 12:10:37.666135 : - 12:10:37.667099 : Cannot read memory at address 0x0000030B 12:10:37.667099 : Cannot read memory at address 0x0000038B 12:10:37.669096 : Cannot read memory at address 0x0000030B 12:10:37.669096 : Cannot read memory at address 0x0000038B 12:10:37.671089 : Cannot read memory at address 0x0000030B 12:10:37.671089 : Cannot read memory at address 0x0000038B 12:10:37.673079 : RawData event for Player #1: 12:10:37.673079 : Device rawinput data (Hex) = [ 00009110, 00006C24 ] 12:10:37.673079 : Cannot read memory at address 0x0000038B 12:10:37.673079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.673079 : OnScreen Cursor Position (Px) = [ 1087, 456 ] 12:10:37.673581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.673581 : ClientWindow Style = FullScreen 12:10:37.673581 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.673581 : Game Position (Hex) = [ 043F, 01C8 ] 12:10:37.673581 : Game Position (Dec) = [ 1087, 456 ] 12:10:37.673581 : - 12:10:37.674584 : Cannot read memory at address 0x0000030B 12:10:37.674584 : Cannot read memory at address 0x0000038B 12:10:37.676577 : Cannot read memory at address 0x0000030B 12:10:37.676577 : Cannot read memory at address 0x0000038B 12:10:37.678571 : Cannot read memory at address 0x0000030B 12:10:37.678571 : Cannot read memory at address 0x0000038B 12:10:37.679567 : RawData event for Player #1: 12:10:37.679567 : Device rawinput data (Hex) = [ 00009158, 00006C24 ] 12:10:37.679567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.679567 : OnScreen Cursor Position (Px) = [ 1090, 456 ] 12:10:37.679567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.680560 : ClientWindow Style = FullScreen 12:10:37.680560 : Cannot read memory at address 0x0000030B 12:10:37.680560 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.680560 : Cannot read memory at address 0x0000038B 12:10:37.680560 : Game Position (Hex) = [ 0442, 01C8 ] 12:10:37.680560 : Game Position (Dec) = [ 1090, 456 ] 12:10:37.680560 : - 12:10:37.683063 : Cannot read memory at address 0x0000030B 12:10:37.683063 : Cannot read memory at address 0x0000038B 12:10:37.685094 : Cannot read memory at address 0x0000030B 12:10:37.685094 : Cannot read memory at address 0x0000038B 12:10:37.687090 : Cannot read memory at address 0x0000030B 12:10:37.687090 : RawData event for Player #1: 12:10:37.687090 : Cannot read memory at address 0x0000038B 12:10:37.687090 : Device rawinput data (Hex) = [ 00009174, 00006C48 ] 12:10:37.687090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.687090 : OnScreen Cursor Position (Px) = [ 1090, 456 ] 12:10:37.687090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.688084 : ClientWindow Style = FullScreen 12:10:37.688084 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.688084 : Game Position (Hex) = [ 0442, 01C8 ] 12:10:37.688084 : Game Position (Dec) = [ 1090, 456 ] 12:10:37.688084 : - 12:10:37.689085 : Cannot read memory at address 0x0000030B 12:10:37.689085 : Cannot read memory at address 0x0000038B 12:10:37.691078 : Cannot read memory at address 0x0000030B 12:10:37.691078 : Cannot read memory at address 0x0000038B 12:10:37.693068 : Cannot read memory at address 0x0000030B 12:10:37.693068 : Cannot read memory at address 0x0000038B 12:10:37.693570 : RawData event for Player #1: 12:10:37.693570 : Device rawinput data (Hex) = [ 0000917C, 00006C84 ] 12:10:37.693570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.693570 : OnScreen Cursor Position (Px) = [ 1091, 457 ] 12:10:37.693570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.694569 : ClientWindow Style = FullScreen 12:10:37.694569 : Cannot read memory at address 0x0000030B 12:10:37.694569 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.694569 : Cannot read memory at address 0x0000038B 12:10:37.694569 : Game Position (Hex) = [ 0443, 01C9 ] 12:10:37.694569 : Game Position (Dec) = [ 1091, 457 ] 12:10:37.694569 : - 12:10:37.696566 : Cannot read memory at address 0x0000030B 12:10:37.696566 : Cannot read memory at address 0x0000038B 12:10:37.698556 : Cannot read memory at address 0x0000030B 12:10:37.698556 : Cannot read memory at address 0x0000038B 12:10:37.700553 : Cannot read memory at address 0x0000030B 12:10:37.700553 : Cannot read memory at address 0x0000038B 12:10:37.700553 : RawData event for Player #1: 12:10:37.700553 : Device rawinput data (Hex) = [ 00009174, 00006C98 ] 12:10:37.701545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.701545 : OnScreen Cursor Position (Px) = [ 1090, 458 ] 12:10:37.701545 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.701545 : ClientWindow Style = FullScreen 12:10:37.701545 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.701545 : Game Position (Hex) = [ 0442, 01CA ] 12:10:37.701545 : Game Position (Dec) = [ 1090, 458 ] 12:10:37.701545 : - 12:10:37.703052 : Cannot read memory at address 0x0000030B 12:10:37.703052 : Cannot read memory at address 0x0000038B 12:10:37.705088 : Cannot read memory at address 0x0000030B 12:10:37.705088 : Cannot read memory at address 0x0000038B 12:10:37.707078 : Cannot read memory at address 0x0000030B 12:10:37.707078 : RawData event for Player #1: 12:10:37.707078 : Cannot read memory at address 0x0000038B 12:10:37.707078 : Device rawinput data (Hex) = [ 000091A4, 00006CA8 ] 12:10:37.707078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.707078 : OnScreen Cursor Position (Px) = [ 1092, 458 ] 12:10:37.707078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.707078 : ClientWindow Style = FullScreen 12:10:37.708074 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.708074 : Game Position (Hex) = [ 0444, 01CA ] 12:10:37.708074 : Game Position (Dec) = [ 1092, 458 ] 12:10:37.708074 : - 12:10:37.709071 : Cannot read memory at address 0x0000030B 12:10:37.709071 : Cannot read memory at address 0x0000038B 12:10:37.711068 : Cannot read memory at address 0x0000030B 12:10:37.711068 : Cannot read memory at address 0x0000038B 12:10:37.713061 : Cannot read memory at address 0x0000030B 12:10:37.713061 : Cannot read memory at address 0x0000038B 12:10:37.713788 : RawData event for Player #1: 12:10:37.713788 : Device rawinput data (Hex) = [ 000091A4, 00006CA8 ] 12:10:37.714294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.714294 : OnScreen Cursor Position (Px) = [ 1092, 458 ] 12:10:37.714294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.714294 : ClientWindow Style = FullScreen 12:10:37.714294 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.714294 : Game Position (Hex) = [ 0444, 01CA ] 12:10:37.714294 : Game Position (Dec) = [ 1092, 458 ] 12:10:37.714294 : - 12:10:37.715293 : Cannot read memory at address 0x0000030B 12:10:37.715293 : Cannot read memory at address 0x0000038B 12:10:37.717290 : Cannot read memory at address 0x0000030B 12:10:37.717290 : Cannot read memory at address 0x0000038B 12:10:37.719283 : Cannot read memory at address 0x0000030B 12:10:37.719283 : Cannot read memory at address 0x0000038B 12:10:37.720280 : RawData event for Player #1: 12:10:37.721273 : Device rawinput data (Hex) = [ 000091A8, 00006CF0 ] 12:10:37.721273 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.721273 : Cannot read memory at address 0x0000038B 12:10:37.721273 : OnScreen Cursor Position (Px) = [ 1092, 459 ] 12:10:37.721273 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.721273 : ClientWindow Style = FullScreen 12:10:37.721273 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.721273 : Game Position (Hex) = [ 0444, 01CB ] 12:10:37.722269 : Game Position (Dec) = [ 1092, 459 ] 12:10:37.722269 : - 12:10:37.723266 : Cannot read memory at address 0x0000030B 12:10:37.723266 : Cannot read memory at address 0x0000038B 12:10:37.725450 : Cannot read memory at address 0x0000030B 12:10:37.725450 : Cannot read memory at address 0x0000038B 12:10:37.727443 : Cannot read memory at address 0x0000030B 12:10:37.727443 : Cannot read memory at address 0x0000038B 12:10:37.727443 : RawData event for Player #1: 12:10:37.727443 : Device rawinput data (Hex) = [ 000091A8, 00006CF0 ] 12:10:37.727443 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.727443 : OnScreen Cursor Position (Px) = [ 1092, 459 ] 12:10:37.727443 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.728437 : ClientWindow Style = FullScreen 12:10:37.728437 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.728437 : Game Position (Hex) = [ 0444, 01CB ] 12:10:37.728437 : Game Position (Dec) = [ 1092, 459 ] 12:10:37.728437 : - 12:10:37.729437 : Cannot read memory at address 0x0000030B 12:10:37.729437 : Cannot read memory at address 0x0000038B 12:10:37.731426 : Cannot read memory at address 0x0000030B 12:10:37.731426 : Cannot read memory at address 0x0000038B 12:10:37.732933 : Cannot read memory at address 0x0000030B 12:10:37.732933 : Cannot read memory at address 0x0000038B 12:10:37.733968 : RawData event for Player #1: 12:10:37.733968 : Device rawinput data (Hex) = [ 000091C8, 00006D04 ] 12:10:37.733968 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.734508 : OnScreen Cursor Position (Px) = [ 1093, 459 ] 12:10:37.734508 : Cannot read memory at address 0x0000030B 12:10:37.734508 : Cannot read memory at address 0x0000038B 12:10:37.734508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.734508 : ClientWindow Style = FullScreen 12:10:37.734508 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.734508 : Game Position (Hex) = [ 0445, 01CB ] 12:10:37.734508 : Game Position (Dec) = [ 1093, 459 ] 12:10:37.734508 : - 12:10:37.736507 : Cannot read memory at address 0x0000030B 12:10:37.736507 : Cannot read memory at address 0x0000038B 12:10:37.738501 : Cannot read memory at address 0x0000030B 12:10:37.738501 : Cannot read memory at address 0x0000038B 12:10:37.740494 : Cannot read memory at address 0x0000030B 12:10:37.740494 : Cannot read memory at address 0x0000038B 12:10:37.740494 : RawData event for Player #1: 12:10:37.740494 : Device rawinput data (Hex) = [ 000091C8, 00006D04 ] 12:10:37.740494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.740494 : OnScreen Cursor Position (Px) = [ 1093, 459 ] 12:10:37.741487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.741487 : ClientWindow Style = FullScreen 12:10:37.741487 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.741487 : Game Position (Hex) = [ 0445, 01CB ] 12:10:37.741487 : Game Position (Dec) = [ 1093, 459 ] 12:10:37.741487 : - 12:10:37.742989 : Cannot read memory at address 0x0000030B 12:10:37.742989 : Cannot read memory at address 0x0000038B 12:10:37.744633 : Cannot read memory at address 0x0000030B 12:10:37.744633 : Cannot read memory at address 0x0000038B 12:10:37.746633 : Cannot read memory at address 0x0000030B 12:10:37.746633 : Cannot read memory at address 0x0000038B 12:10:37.747630 : RawData event for Player #1: 12:10:37.747630 : Device rawinput data (Hex) = [ 000091EC, 00006D34 ] 12:10:37.747630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.748623 : Cannot read memory at address 0x0000030B 12:10:37.748623 : OnScreen Cursor Position (Px) = [ 1094, 460 ] 12:10:37.748623 : Cannot read memory at address 0x0000038B 12:10:37.748623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.748623 : ClientWindow Style = FullScreen 12:10:37.748623 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.748623 : Game Position (Hex) = [ 0446, 01CC ] 12:10:37.748623 : Game Position (Dec) = [ 1094, 460 ] 12:10:37.749620 : - 12:10:37.750619 : Cannot read memory at address 0x0000030B 12:10:37.750619 : Cannot read memory at address 0x0000038B 12:10:37.753126 : Cannot read memory at address 0x0000030B 12:10:37.753126 : Cannot read memory at address 0x0000038B 12:10:37.755170 : RawData event for Player #1: 12:10:37.755170 : Cannot read memory at address 0x0000030B 12:10:37.755170 : Cannot read memory at address 0x0000038B 12:10:37.755170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.755170 : OnScreen Cursor Position (Px) = [ 1094, 462 ] 12:10:37.755170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.755170 : ClientWindow Style = FullScreen 12:10:37.755170 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.755170 : Game Position (Hex) = [ 0446, 01CE ] 12:10:37.756167 : Game Position (Dec) = [ 1094, 462 ] 12:10:37.756167 : - 12:10:37.757164 : Cannot read memory at address 0x0000030B 12:10:37.757164 : Cannot read memory at address 0x0000038B 12:10:37.759160 : Cannot read memory at address 0x0000030B 12:10:37.759160 : Cannot read memory at address 0x0000038B 12:10:37.761154 : Cannot read memory at address 0x0000030B 12:10:37.761154 : Cannot read memory at address 0x0000038B 12:10:37.762147 : RawData event for Player #1: 12:10:37.762147 : Device rawinput data (Hex) = [ 00009234, 00006DA8 ] 12:10:37.762147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.762147 : OnScreen Cursor Position (Px) = [ 1096, 462 ] 12:10:37.762147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.762147 : ClientWindow Style = FullScreen 12:10:37.762147 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.763144 : Game Position (Hex) = [ 0448, 01CE ] 12:10:37.763144 : Cannot read memory at address 0x0000030B 12:10:37.763144 : Game Position (Dec) = [ 1096, 462 ] 12:10:37.763144 : Cannot read memory at address 0x0000038B 12:10:37.763144 : - 12:10:37.764591 : Cannot read memory at address 0x0000030B 12:10:37.764591 : Cannot read memory at address 0x0000038B 12:10:37.766591 : Cannot read memory at address 0x0000030B 12:10:37.766591 : Cannot read memory at address 0x0000038B 12:10:37.767587 : RawData event for Player #1: 12:10:37.767587 : Device rawinput data (Hex) = [ 0000925C, 00006DF0 ] 12:10:37.767587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.767587 : OnScreen Cursor Position (Px) = [ 1097, 463 ] 12:10:37.768581 : Cannot read memory at address 0x0000030B 12:10:37.768581 : ClientWindow Style = FullScreen 12:10:37.768581 : Cannot read memory at address 0x0000038B 12:10:37.768581 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.768581 : Game Position (Hex) = [ 0449, 01CF ] 12:10:37.768581 : Game Position (Dec) = [ 1097, 463 ] 12:10:37.768581 : - 12:10:37.770577 : Cannot read memory at address 0x0000030B 12:10:37.770577 : Cannot read memory at address 0x0000038B 12:10:37.773083 : Cannot read memory at address 0x0000030B 12:10:37.773083 : Cannot read memory at address 0x0000038B 12:10:37.775110 : Cannot read memory at address 0x0000030B 12:10:37.775110 : Cannot read memory at address 0x0000038B 12:10:37.775110 : Device rawinput data (Hex) = [ 00009280, 00006E00 ] 12:10:37.775110 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.775110 : OnScreen Cursor Position (Px) = [ 1098, 464 ] 12:10:37.776108 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.776108 : ClientWindow Style = FullScreen 12:10:37.776108 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.776108 : Game Position (Hex) = [ 044A, 01D0 ] 12:10:37.776108 : Game Position (Dec) = [ 1098, 464 ] 12:10:37.776108 : - 12:10:37.777104 : Cannot read memory at address 0x0000030B 12:10:37.777104 : Cannot read memory at address 0x0000038B 12:10:37.779097 : Cannot read memory at address 0x0000030B 12:10:37.779097 : Cannot read memory at address 0x0000038B 12:10:37.781091 : Cannot read memory at address 0x0000030B 12:10:37.781091 : Cannot read memory at address 0x0000038B 12:10:37.782087 : RawData event for Player #1: 12:10:37.782087 : Device rawinput data (Hex) = [ 000092B4, 00006E48 ] 12:10:37.782087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.782087 : OnScreen Cursor Position (Px) = [ 1100, 465 ] 12:10:37.782087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.782087 : ClientWindow Style = FullScreen 12:10:37.782087 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.782087 : Game Position (Hex) = [ 044C, 01D1 ] 12:10:37.783084 : Game Position (Dec) = [ 1100, 465 ] 12:10:37.783084 : Cannot read memory at address 0x0000030B 12:10:37.783084 : - 12:10:37.783084 : Cannot read memory at address 0x0000038B 12:10:37.785460 : Cannot read memory at address 0x0000030B 12:10:37.785460 : Cannot read memory at address 0x0000038B 12:10:37.787413 : Cannot read memory at address 0x0000030B 12:10:37.787413 : Cannot read memory at address 0x0000038B 12:10:37.788410 : RawData event for Player #1: 12:10:37.788410 : Device rawinput data (Hex) = [ 000092B0, 00006E88 ] 12:10:37.789403 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.789403 : Cannot read memory at address 0x0000030B 12:10:37.789403 : Cannot read memory at address 0x0000038B 12:10:37.789403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.789403 : ClientWindow Style = FullScreen 12:10:37.789403 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.789403 : Game Position (Hex) = [ 044C, 01D2 ] 12:10:37.789403 : Game Position (Dec) = [ 1100, 466 ] 12:10:37.789403 : - 12:10:37.791400 : Cannot read memory at address 0x0000030B 12:10:37.791400 : Cannot read memory at address 0x0000038B 12:10:37.792955 : Cannot read memory at address 0x0000030B 12:10:37.792955 : Cannot read memory at address 0x0000038B 12:10:37.794951 : Cannot read memory at address 0x0000030B 12:10:37.794951 : Cannot read memory at address 0x0000038B 12:10:37.795947 : RawData event for Player #1: 12:10:37.795947 : Device rawinput data (Hex) = [ 000092A8, 00006E94 ] 12:10:37.795947 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.795947 : OnScreen Cursor Position (Px) = [ 1099, 466 ] 12:10:37.795947 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.795947 : ClientWindow Style = FullScreen 12:10:37.795947 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.796944 : Game Position (Hex) = [ 044B, 01D2 ] 12:10:37.796944 : Game Position (Dec) = [ 1099, 466 ] 12:10:37.796944 : Cannot read memory at address 0x0000038B 12:10:37.796944 : - 12:10:37.798937 : Cannot read memory at address 0x0000030B 12:10:37.798937 : Cannot read memory at address 0x0000038B 12:10:37.800931 : Cannot read memory at address 0x0000030B 12:10:37.800931 : Cannot read memory at address 0x0000038B 12:10:37.801927 : RawData event for Player #1: 12:10:37.801927 : Device rawinput data (Hex) = [ 000092F0, 00006E88 ] 12:10:37.801927 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.801927 : OnScreen Cursor Position (Px) = [ 1102, 466 ] 12:10:37.801927 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.801927 : ClientWindow Style = FullScreen 12:10:37.801927 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.801927 : Game Position (Hex) = [ 044E, 01D2 ] 12:10:37.802924 : Game Position (Dec) = [ 1102, 466 ] 12:10:37.802924 : Cannot read memory at address 0x0000030B 12:10:37.802924 : Cannot read memory at address 0x0000038B 12:10:37.804182 : Cannot read memory at address 0x0000030B 12:10:37.804182 : Cannot read memory at address 0x0000038B 12:10:37.806182 : Cannot read memory at address 0x0000030B 12:10:37.806182 : Cannot read memory at address 0x0000038B 12:10:37.808175 : Cannot read memory at address 0x0000030B 12:10:37.808175 : Cannot read memory at address 0x0000038B 12:10:37.808175 : RawData event for Player #1: 12:10:37.809168 : Device rawinput data (Hex) = [ 000092FC, 00006E94 ] 12:10:37.809168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.809168 : OnScreen Cursor Position (Px) = [ 1102, 466 ] 12:10:37.809168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.809168 : ClientWindow Style = FullScreen 12:10:37.809168 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.809168 : Game Position (Hex) = [ 044E, 01D2 ] 12:10:37.809168 : Game Position (Dec) = [ 1102, 466 ] 12:10:37.809168 : - 12:10:37.810165 : Cannot read memory at address 0x0000030B 12:10:37.810165 : Cannot read memory at address 0x0000038B 12:10:37.812162 : Cannot read memory at address 0x0000030B 12:10:37.812162 : Cannot read memory at address 0x0000038B 12:10:37.813661 : Cannot read memory at address 0x0000030B 12:10:37.813661 : Cannot read memory at address 0x0000038B 12:10:37.815732 : Cannot read memory at address 0x0000030B 12:10:37.815732 : RawData event for Player #1: 12:10:37.815732 : Cannot read memory at address 0x0000038B 12:10:37.815732 : Device rawinput data (Hex) = [ 00009300, 00006EE0 ] 12:10:37.815732 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.815732 : OnScreen Cursor Position (Px) = [ 1102, 467 ] 12:10:37.815732 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.815732 : ClientWindow Style = FullScreen 12:10:37.815732 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.816728 : Game Position (Hex) = [ 044E, 01D3 ] 12:10:37.816728 : Game Position (Dec) = [ 1102, 467 ] 12:10:37.816728 : - 12:10:37.817726 : Cannot read memory at address 0x0000030B 12:10:37.817726 : Cannot read memory at address 0x0000038B 12:10:37.819722 : Cannot read memory at address 0x0000030B 12:10:37.819722 : Cannot read memory at address 0x0000038B 12:10:37.821716 : Cannot read memory at address 0x0000030B 12:10:37.821716 : Cannot read memory at address 0x0000038B 12:10:37.821716 : RawData event for Player #1: 12:10:37.823220 : Device rawinput data (Hex) = [ 00009300, 00006EE0 ] 12:10:37.823220 : Cannot read memory at address 0x0000030B 12:10:37.823220 : Cannot read memory at address 0x0000038B 12:10:37.823220 : OnScreen Cursor Position (Px) = [ 1102, 467 ] 12:10:37.823220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.823220 : ClientWindow Style = FullScreen 12:10:37.823220 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.823220 : Game Position (Hex) = [ 044E, 01D3 ] 12:10:37.823220 : Game Position (Dec) = [ 1102, 467 ] 12:10:37.823220 : - 12:10:37.825228 : Cannot read memory at address 0x0000030B 12:10:37.825228 : Cannot read memory at address 0x0000038B 12:10:37.827220 : Cannot read memory at address 0x0000030B 12:10:37.827220 : Cannot read memory at address 0x0000038B 12:10:37.829210 : Cannot read memory at address 0x0000030B 12:10:37.829210 : Cannot read memory at address 0x0000038B 12:10:37.829210 : RawData event for Player #1: 12:10:37.830207 : Device rawinput data (Hex) = [ 00009300, 00006EE0 ] 12:10:37.830207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.830207 : OnScreen Cursor Position (Px) = [ 1102, 467 ] 12:10:37.830207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.830207 : ClientWindow Style = FullScreen 12:10:37.830207 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.830207 : Game Position (Hex) = [ 044E, 01D3 ] 12:10:37.830207 : Game Position (Dec) = [ 1102, 467 ] 12:10:37.831204 : - 12:10:37.831204 : Cannot read memory at address 0x0000030B 12:10:37.831204 : Cannot read memory at address 0x0000038B 12:10:37.833200 : Cannot read memory at address 0x0000030B 12:10:37.833200 : Cannot read memory at address 0x0000038B 12:10:37.834577 : Cannot read memory at address 0x0000030B 12:10:37.834577 : Cannot read memory at address 0x0000038B 12:10:37.835580 : RawData event for Player #1: 12:10:37.835580 : Device rawinput data (Hex) = [ 000092D8, 00006EEC ] 12:10:37.835580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.835580 : OnScreen Cursor Position (Px) = [ 1101, 467 ] 12:10:37.836572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.836572 : Cannot read memory at address 0x0000030B 12:10:37.836572 : ClientWindow Style = FullScreen 12:10:37.836572 : Cannot read memory at address 0x0000038B 12:10:37.836572 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.836572 : Game Position (Hex) = [ 044D, 01D3 ] 12:10:37.836572 : Game Position (Dec) = [ 1101, 467 ] 12:10:37.836572 : - 12:10:37.838567 : Cannot read memory at address 0x0000030B 12:10:37.838567 : Cannot read memory at address 0x0000038B 12:10:37.840560 : Cannot read memory at address 0x0000030B 12:10:37.840560 : Cannot read memory at address 0x0000038B 12:10:37.843058 : Cannot read memory at address 0x0000030B 12:10:37.843058 : Cannot read memory at address 0x0000038B 12:10:37.843058 : Device rawinput data (Hex) = [ 000092C8, 00006ED0 ] 12:10:37.843058 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.843058 : OnScreen Cursor Position (Px) = [ 1100, 467 ] 12:10:37.843058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.844065 : ClientWindow Style = FullScreen 12:10:37.844065 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.844065 : Game Position (Hex) = [ 044C, 01D3 ] 12:10:37.844065 : Game Position (Dec) = [ 1100, 467 ] 12:10:37.844065 : - 12:10:37.845062 : Cannot read memory at address 0x0000030B 12:10:37.845062 : Cannot read memory at address 0x0000038B 12:10:37.847055 : Cannot read memory at address 0x0000030B 12:10:37.847055 : Cannot read memory at address 0x0000038B 12:10:37.849048 : Cannot read memory at address 0x0000030B 12:10:37.849048 : Cannot read memory at address 0x0000038B 12:10:37.850045 : RawData event for Player #1: 12:10:37.850045 : Device rawinput data (Hex) = [ 000092C8, 00006ED0 ] 12:10:37.850045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.850045 : OnScreen Cursor Position (Px) = [ 1100, 467 ] 12:10:37.850045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.850045 : ClientWindow Style = FullScreen 12:10:37.850045 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.850045 : Game Position (Hex) = [ 044C, 01D3 ] 12:10:37.850045 : Game Position (Dec) = [ 1100, 467 ] 12:10:37.850045 : - 12:10:37.851041 : Cannot read memory at address 0x0000030B 12:10:37.851041 : Cannot read memory at address 0x0000038B 12:10:37.853035 : Cannot read memory at address 0x0000030B 12:10:37.853035 : Cannot read memory at address 0x0000038B 12:10:37.854424 : Cannot read memory at address 0x0000030B 12:10:37.854424 : Cannot read memory at address 0x0000038B 12:10:37.856426 : Cannot read memory at address 0x0000030B 12:10:37.856426 : Cannot read memory at address 0x0000038B 12:10:37.856426 : RawData event for Player #1: 12:10:37.856426 : Device rawinput data (Hex) = [ 000092C8, 00006ED0 ] 12:10:37.856426 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.856426 : OnScreen Cursor Position (Px) = [ 1100, 467 ] 12:10:37.857423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.857423 : ClientWindow Style = FullScreen 12:10:37.857423 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.857423 : Game Position (Hex) = [ 044C, 01D3 ] 12:10:37.857423 : Game Position (Dec) = [ 1100, 467 ] 12:10:37.857423 : - 12:10:37.858419 : Cannot read memory at address 0x0000030B 12:10:37.858419 : Cannot read memory at address 0x0000038B 12:10:37.860413 : Cannot read memory at address 0x0000030B 12:10:37.860413 : Cannot read memory at address 0x0000038B 12:10:37.862911 : Cannot read memory at address 0x0000030B 12:10:37.862911 : Cannot read memory at address 0x0000038B 12:10:37.863915 : RawData event for Player #1: 12:10:37.863915 : Device rawinput data (Hex) = [ 000092C8, 00006ED0 ] 12:10:37.863915 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.863915 : OnScreen Cursor Position (Px) = [ 1100, 467 ] 12:10:37.863915 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.863915 : ClientWindow Style = FullScreen 12:10:37.863915 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.863915 : Game Position (Hex) = [ 044C, 01D3 ] 12:10:37.864912 : Game Position (Dec) = [ 1100, 467 ] 12:10:37.864912 : Cannot read memory at address 0x0000030B 12:10:37.864912 : Cannot read memory at address 0x0000038B 12:10:37.866906 : Cannot read memory at address 0x0000030B 12:10:37.866906 : Cannot read memory at address 0x0000038B 12:10:37.868899 : Cannot read memory at address 0x0000030B 12:10:37.868899 : Cannot read memory at address 0x0000038B 12:10:37.869896 : RawData event for Player #1: 12:10:37.869896 : Device rawinput data (Hex) = [ 000092C8, 00006ED0 ] 12:10:37.869896 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:37.869896 : OnScreen Cursor Position (Px) = [ 1100, 467 ] 12:10:37.869896 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:37.869896 : ClientWindow Style = FullScreen 12:10:37.869896 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:37.869896 : Game Position (Hex) = [ 044C, 01D3 ] 12:10:37.869896 : Game Position (Dec) = [ 1100, 467 ] 12:10:37.869896 : - 12:10:37.870892 : Cannot read memory at address 0x0000030B 12:10:38.157531 : Cannot read memory at address 0x0000038B 12:10:38.158534 : Device rawinput data (Hex) = [ 000092A0, 00006EF0 ] 12:10:38.158534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.158534 : OnScreen Cursor Position (Px) = [ 1099, 468 ] 12:10:38.159532 : Cannot read memory at address 0x0000030B 12:10:38.159532 : Cannot read memory at address 0x0000038B 12:10:38.159532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.160528 : ClientWindow Style = FullScreen 12:10:38.160528 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.160528 : Game Position (Hex) = [ 044B, 01D4 ] 12:10:38.160528 : Game Position (Dec) = [ 1099, 468 ] 12:10:38.161524 : - 12:10:38.161524 : Cannot read memory at address 0x0000030B 12:10:38.161524 : Cannot read memory at address 0x0000038B 12:10:38.164047 : Cannot read memory at address 0x0000030B 12:10:38.164047 : Cannot read memory at address 0x0000038B 12:10:38.166044 : Cannot read memory at address 0x0000030B 12:10:38.166044 : Cannot read memory at address 0x0000038B 12:10:38.167036 : RawData event for Player #1: 12:10:38.167036 : Device rawinput data (Hex) = [ 000092C4, 00006EE4 ] 12:10:38.168033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.168033 : Cannot read memory at address 0x0000030B 12:10:38.168033 : Cannot read memory at address 0x0000038B 12:10:38.168033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.168033 : ClientWindow Style = FullScreen 12:10:38.168033 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.168033 : Game Position (Hex) = [ 044C, 01D3 ] 12:10:38.168033 : Game Position (Dec) = [ 1100, 467 ] 12:10:38.168033 : - 12:10:38.168033 : RawData event for Player #1: 12:10:38.168033 : Device rawinput data (Hex) = [ 00009334, 00006C64 ] 12:10:38.169030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.169030 : OnScreen Cursor Position (Px) = [ 1104, 457 ] 12:10:38.169030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.169030 : ClientWindow Style = FullScreen 12:10:38.169030 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.169030 : Game Position (Hex) = [ 0450, 01C9 ] 12:10:38.169030 : Game Position (Dec) = [ 1104, 457 ] 12:10:38.169030 : - 12:10:38.169030 : RawData event for Player #1: 12:10:38.169030 : Device rawinput data (Hex) = [ 000094B4, 00006BE4 ] 12:10:38.169030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.169030 : OnScreen Cursor Position (Px) = [ 1115, 455 ] 12:10:38.170026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.170026 : Cannot read memory at address 0x0000030B 12:10:38.170026 : Cannot read memory at address 0x0000038B 12:10:38.170026 : Game Position (Hex) = [ 045B, 01C7 ] 12:10:38.170026 : Game Position (Dec) = [ 1115, 455 ] 12:10:38.170026 : - 12:10:38.170026 : RawData event for Player #1: 12:10:38.170026 : Device rawinput data (Hex) = [ 00009404, 00006E44 ] 12:10:38.170026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.170026 : OnScreen Cursor Position (Px) = [ 1110, 465 ] 12:10:38.170026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.171023 : ClientWindow Style = FullScreen 12:10:38.171023 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.171023 : Game Position (Hex) = [ 0456, 01D1 ] 12:10:38.171023 : Game Position (Dec) = [ 1110, 465 ] 12:10:38.171023 : - 12:10:38.171023 : RawData event for Player #1: 12:10:38.171023 : Device rawinput data (Hex) = [ 000093CC, 00006EB8 ] 12:10:38.171023 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.171023 : OnScreen Cursor Position (Px) = [ 1108, 467 ] 12:10:38.171023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.171023 : ClientWindow Style = FullScreen 12:10:38.171023 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.171023 : Game Position (Hex) = [ 0454, 01D3 ] 12:10:38.171023 : Game Position (Dec) = [ 1108, 467 ] 12:10:38.172020 : - 12:10:38.172020 : Cannot read memory at address 0x0000030B 12:10:38.172020 : Cannot read memory at address 0x0000038B 12:10:38.173016 : RawData event for Player #1: 12:10:38.173016 : Device rawinput data (Hex) = [ 000093A0, 00006EBC ] 12:10:38.173016 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.173016 : OnScreen Cursor Position (Px) = [ 1107, 467 ] 12:10:38.173016 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.173016 : ClientWindow Style = FullScreen 12:10:38.173016 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.173518 : Game Position (Hex) = [ 0453, 01D3 ] 12:10:38.173518 : Cannot read memory at address 0x0000030B 12:10:38.173518 : Cannot read memory at address 0x0000038B 12:10:38.173518 : - 12:10:38.174748 : Cannot read memory at address 0x0000030B 12:10:38.174748 : Cannot read memory at address 0x0000038B 12:10:38.176747 : Cannot read memory at address 0x0000030B 12:10:38.176747 : Cannot read memory at address 0x0000038B 12:10:38.178740 : Cannot read memory at address 0x0000030B 12:10:38.178740 : Cannot read memory at address 0x0000038B 12:10:38.179737 : RawData event for Player #1: 12:10:38.179737 : Device rawinput data (Hex) = [ 00009344, 00006EDC ] 12:10:38.179737 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.179737 : OnScreen Cursor Position (Px) = [ 1104, 467 ] 12:10:38.179737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.179737 : ClientWindow Style = FullScreen 12:10:38.179737 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.179737 : Game Position (Hex) = [ 0450, 01D3 ] 12:10:38.179737 : Game Position (Dec) = [ 1104, 467 ] 12:10:38.180730 : - 12:10:38.180730 : Cannot read memory at address 0x0000030B 12:10:38.180730 : Cannot read memory at address 0x0000038B 12:10:38.183228 : Cannot read memory at address 0x0000030B 12:10:38.183228 : Cannot read memory at address 0x0000038B 12:10:38.185254 : Cannot read memory at address 0x0000030B 12:10:38.185254 : Cannot read memory at address 0x0000038B 12:10:38.185254 : RawData event for Player #1: 12:10:38.185254 : Device rawinput data (Hex) = [ 0000931C, 00006ED0 ] 12:10:38.185254 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.186250 : OnScreen Cursor Position (Px) = [ 1103, 467 ] 12:10:38.186250 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.186250 : ClientWindow Style = FullScreen 12:10:38.186250 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.186250 : Game Position (Hex) = [ 044F, 01D3 ] 12:10:38.186250 : Game Position (Dec) = [ 1103, 467 ] 12:10:38.186250 : - 12:10:38.187247 : Cannot read memory at address 0x0000030B 12:10:38.187247 : Cannot read memory at address 0x0000038B 12:10:38.189240 : Cannot read memory at address 0x0000030B 12:10:38.189240 : Cannot read memory at address 0x0000038B 12:10:38.191234 : Cannot read memory at address 0x0000030B 12:10:38.191234 : Cannot read memory at address 0x0000038B 12:10:38.192230 : RawData event for Player #1: 12:10:38.192230 : Device rawinput data (Hex) = [ 000092F4, 00006F28 ] 12:10:38.193227 : Cannot read memory at address 0x0000030B 12:10:38.193227 : Cannot read memory at address 0x0000038B 12:10:38.193227 : OnScreen Cursor Position (Px) = [ 1102, 468 ] 12:10:38.193227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.193730 : ClientWindow Style = FullScreen 12:10:38.193730 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.193730 : Game Position (Hex) = [ 044E, 01D4 ] 12:10:38.193730 : Game Position (Dec) = [ 1102, 468 ] 12:10:38.193730 : - 12:10:38.194729 : Cannot read memory at address 0x0000030B 12:10:38.194729 : Cannot read memory at address 0x0000038B 12:10:38.196722 : Cannot read memory at address 0x0000030B 12:10:38.196722 : Cannot read memory at address 0x0000038B 12:10:38.198715 : Cannot read memory at address 0x0000030B 12:10:38.198715 : Cannot read memory at address 0x0000038B 12:10:38.199712 : RawData event for Player #1: 12:10:38.199712 : Device rawinput data (Hex) = [ 0000929C, 00006F40 ] 12:10:38.199712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.199712 : OnScreen Cursor Position (Px) = [ 1099, 469 ] 12:10:38.199712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.199712 : ClientWindow Style = FullScreen 12:10:38.199712 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.199712 : Game Position (Hex) = [ 044B, 01D5 ] 12:10:38.200709 : Game Position (Dec) = [ 1099, 469 ] 12:10:38.200709 : Cannot read memory at address 0x0000030B 12:10:38.200709 : Cannot read memory at address 0x0000038B 12:10:38.203208 : Cannot read memory at address 0x0000030B 12:10:38.203208 : Cannot read memory at address 0x0000038B 12:10:38.205210 : Cannot read memory at address 0x0000030B 12:10:38.205210 : Cannot read memory at address 0x0000038B 12:10:38.206211 : RawData event for Player #1: 12:10:38.207204 : Cannot read memory at address 0x0000030B 12:10:38.207204 : Cannot read memory at address 0x0000038B 12:10:38.207204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.207204 : OnScreen Cursor Position (Px) = [ 1099, 470 ] 12:10:38.207204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.207204 : ClientWindow Style = FullScreen 12:10:38.207204 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.207204 : Game Position (Hex) = [ 044B, 01D6 ] 12:10:38.207204 : Game Position (Dec) = [ 1099, 470 ] 12:10:38.207204 : - 12:10:38.209201 : Cannot read memory at address 0x0000030B 12:10:38.209201 : Cannot read memory at address 0x0000038B 12:10:38.211194 : Cannot read memory at address 0x0000030B 12:10:38.211194 : Cannot read memory at address 0x0000038B 12:10:38.212187 : RawData event for Player #1: 12:10:38.212187 : Device rawinput data (Hex) = [ 00009240, 00006F6C ] 12:10:38.212187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.212187 : OnScreen Cursor Position (Px) = [ 1096, 470 ] 12:10:38.212187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.212187 : ClientWindow Style = FullScreen 12:10:38.212187 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.212187 : Game Position (Hex) = [ 0448, 01D6 ] 12:10:38.212187 : Game Position (Dec) = [ 1096, 470 ] 12:10:38.212187 : - 12:10:38.213183 : Cannot read memory at address 0x0000030B 12:10:38.213183 : Cannot read memory at address 0x0000038B 12:10:38.214506 : Cannot read memory at address 0x0000030B 12:10:38.214506 : Cannot read memory at address 0x0000038B 12:10:38.215504 : RawData event for Player #1: 12:10:38.215504 : Device rawinput data (Hex) = [ 00009240, 00006F6C ] 12:10:38.215504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.215504 : OnScreen Cursor Position (Px) = [ 1096, 470 ] 12:10:38.215504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.215504 : ClientWindow Style = FullScreen 12:10:38.215504 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.216501 : Game Position (Hex) = [ 0448, 01D6 ] 12:10:38.216501 : Cannot read memory at address 0x0000030B 12:10:38.216501 : Game Position (Dec) = [ 1096, 470 ] 12:10:38.216501 : Cannot read memory at address 0x0000038B 12:10:38.216501 : - 12:10:38.218498 : Cannot read memory at address 0x0000030B 12:10:38.218498 : Cannot read memory at address 0x0000038B 12:10:38.220491 : Cannot read memory at address 0x0000030B 12:10:38.220491 : Cannot read memory at address 0x0000038B 12:10:38.220491 : RawData event for Player #1: 12:10:38.220491 : Device rawinput data (Hex) = [ 00009208, 00006FA8 ] 12:10:38.220491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.220491 : OnScreen Cursor Position (Px) = [ 1095, 471 ] 12:10:38.220491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.220491 : ClientWindow Style = FullScreen 12:10:38.221484 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.221484 : Game Position (Hex) = [ 0447, 01D7 ] 12:10:38.221484 : Game Position (Dec) = [ 1095, 471 ] 12:10:38.221484 : - 12:10:38.222989 : Cannot read memory at address 0x0000030B 12:10:38.222989 : Cannot read memory at address 0x0000038B 12:10:38.224594 : Cannot read memory at address 0x0000030B 12:10:38.224594 : Cannot read memory at address 0x0000038B 12:10:38.226594 : Cannot read memory at address 0x0000030B 12:10:38.226594 : Cannot read memory at address 0x0000038B 12:10:38.227590 : RawData event for Player #1: 12:10:38.227590 : Device rawinput data (Hex) = [ 000091DC, 00006FAC ] 12:10:38.227590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.227590 : OnScreen Cursor Position (Px) = [ 1093, 471 ] 12:10:38.227590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.227590 : ClientWindow Style = FullScreen 12:10:38.227590 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.228583 : Cannot read memory at address 0x0000030B 12:10:38.228583 : Game Position (Hex) = [ 0445, 01D7 ] 12:10:38.228583 : Cannot read memory at address 0x0000038B 12:10:38.228583 : Game Position (Dec) = [ 1093, 471 ] 12:10:38.228583 : - 12:10:38.230581 : Cannot read memory at address 0x0000030B 12:10:38.230581 : Cannot read memory at address 0x0000038B 12:10:38.233075 : Cannot read memory at address 0x0000030B 12:10:38.233075 : Cannot read memory at address 0x0000038B 12:10:38.234079 : RawData event for Player #1: 12:10:38.235076 : Device rawinput data (Hex) = [ 000091C0, 00006FE8 ] 12:10:38.235076 : Cannot read memory at address 0x0000030B 12:10:38.235076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.235076 : Cannot read memory at address 0x0000038B 12:10:38.235076 : OnScreen Cursor Position (Px) = [ 1093, 472 ] 12:10:38.235076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.235076 : ClientWindow Style = FullScreen 12:10:38.235076 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.235076 : Game Position (Hex) = [ 0445, 01D8 ] 12:10:38.235076 : Game Position (Dec) = [ 1093, 472 ] 12:10:38.235076 : - 12:10:38.237073 : Cannot read memory at address 0x0000030B 12:10:38.237073 : Cannot read memory at address 0x0000038B 12:10:38.239063 : Cannot read memory at address 0x0000030B 12:10:38.239063 : Cannot read memory at address 0x0000038B 12:10:38.241056 : Cannot read memory at address 0x0000030B 12:10:38.241056 : Cannot read memory at address 0x0000038B 12:10:38.242053 : RawData event for Player #1: 12:10:38.242053 : Device rawinput data (Hex) = [ 00009190, 00006FD8 ] 12:10:38.242053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.242053 : OnScreen Cursor Position (Px) = [ 1091, 471 ] 12:10:38.242053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.242053 : ClientWindow Style = FullScreen 12:10:38.242053 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.242053 : Game Position (Hex) = [ 0443, 01D7 ] 12:10:38.242053 : Game Position (Dec) = [ 1091, 471 ] 12:10:38.243049 : - 12:10:38.243049 : Cannot read memory at address 0x0000030B 12:10:38.243049 : Cannot read memory at address 0x0000038B 12:10:38.244253 : Cannot read memory at address 0x0000030B 12:10:38.244253 : Cannot read memory at address 0x0000038B 12:10:38.246248 : Cannot read memory at address 0x0000030B 12:10:38.246248 : Cannot read memory at address 0x0000038B 12:10:38.247245 : RawData event for Player #1: 12:10:38.247245 : Device rawinput data (Hex) = [ 0000916C, 00006FD8 ] 12:10:38.248242 : Cannot read memory at address 0x0000030B 12:10:38.248242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.248242 : OnScreen Cursor Position (Px) = [ 1090, 471 ] 12:10:38.248242 : Cannot read memory at address 0x0000038B 12:10:38.248242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.248242 : ClientWindow Style = FullScreen 12:10:38.248242 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.248242 : Game Position (Hex) = [ 0442, 01D7 ] 12:10:38.248242 : Game Position (Dec) = [ 1090, 471 ] 12:10:38.248242 : - 12:10:38.250235 : Cannot read memory at address 0x0000030B 12:10:38.250235 : Cannot read memory at address 0x0000038B 12:10:38.252232 : Cannot read memory at address 0x0000030B 12:10:38.252232 : Cannot read memory at address 0x0000038B 12:10:38.253736 : Cannot read memory at address 0x0000030B 12:10:38.253736 : Cannot read memory at address 0x0000038B 12:10:38.254239 : RawData event for Player #1: 12:10:38.255244 : Device rawinput data (Hex) = [ 00009140, 00006FD8 ] 12:10:38.255244 : Cannot read memory at address 0x0000030B 12:10:38.255244 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.255244 : Cannot read memory at address 0x0000038B 12:10:38.255244 : OnScreen Cursor Position (Px) = [ 1089, 471 ] 12:10:38.255244 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.255244 : ClientWindow Style = FullScreen 12:10:38.255244 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.255244 : Game Position (Hex) = [ 0441, 01D7 ] 12:10:38.255244 : Game Position (Dec) = [ 1089, 471 ] 12:10:38.255244 : - 12:10:38.257242 : Cannot read memory at address 0x0000030B 12:10:38.257242 : Cannot read memory at address 0x0000038B 12:10:38.259234 : Cannot read memory at address 0x0000030B 12:10:38.259234 : Cannot read memory at address 0x0000038B 12:10:38.261224 : Cannot read memory at address 0x0000030B 12:10:38.261224 : Cannot read memory at address 0x0000038B 12:10:38.261224 : RawData event for Player #1: 12:10:38.262221 : Device rawinput data (Hex) = [ 00009110, 00007054 ] 12:10:38.262221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.262221 : OnScreen Cursor Position (Px) = [ 1087, 473 ] 12:10:38.262221 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.262221 : ClientWindow Style = FullScreen 12:10:38.262221 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.262221 : Game Position (Hex) = [ 043F, 01D9 ] 12:10:38.262221 : Game Position (Dec) = [ 1087, 473 ] 12:10:38.262221 : - 12:10:38.263218 : Cannot read memory at address 0x0000030B 12:10:38.263218 : Cannot read memory at address 0x0000038B 12:10:38.264513 : Cannot read memory at address 0x0000030B 12:10:38.264513 : Cannot read memory at address 0x0000038B 12:10:38.266512 : Cannot read memory at address 0x0000030B 12:10:38.266512 : Cannot read memory at address 0x0000038B 12:10:38.268505 : Cannot read memory at address 0x0000030B 12:10:38.268505 : Cannot read memory at address 0x0000038B 12:10:38.268505 : RawData event for Player #1: 12:10:38.268505 : Device rawinput data (Hex) = [ 000090E4, 00007044 ] 12:10:38.268505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.268505 : OnScreen Cursor Position (Px) = [ 1086, 473 ] 12:10:38.269498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.269498 : ClientWindow Style = FullScreen 12:10:38.269498 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.269498 : Game Position (Hex) = [ 043E, 01D9 ] 12:10:38.269498 : Game Position (Dec) = [ 1086, 473 ] 12:10:38.269498 : - 12:10:38.270495 : Cannot read memory at address 0x0000030B 12:10:38.270495 : Cannot read memory at address 0x0000038B 12:10:38.273002 : Cannot read memory at address 0x0000030B 12:10:38.273002 : Cannot read memory at address 0x0000038B 12:10:38.275029 : Cannot read memory at address 0x0000030B 12:10:38.275029 : Cannot read memory at address 0x0000038B 12:10:38.276026 : RawData event for Player #1: 12:10:38.276026 : Device rawinput data (Hex) = [ 00009098, 00007044 ] 12:10:38.276026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.276026 : OnScreen Cursor Position (Px) = [ 1084, 473 ] 12:10:38.276026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.276026 : ClientWindow Style = FullScreen 12:10:38.276026 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.276026 : Game Position (Hex) = [ 043C, 01D9 ] 12:10:38.277022 : Game Position (Dec) = [ 1084, 473 ] 12:10:38.277022 : Cannot read memory at address 0x0000030B 12:10:38.277022 : - 12:10:38.277022 : Cannot read memory at address 0x0000038B 12:10:38.279020 : Cannot read memory at address 0x0000030B 12:10:38.279020 : Cannot read memory at address 0x0000038B 12:10:38.280013 : RawData event for Player #1: 12:10:38.280013 : Device rawinput data (Hex) = [ 000090A0, 00007044 ] 12:10:38.280013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.280013 : OnScreen Cursor Position (Px) = [ 1084, 473 ] 12:10:38.280013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.280013 : ClientWindow Style = FullScreen 12:10:38.280013 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.280013 : Game Position (Hex) = [ 043C, 01D9 ] 12:10:38.281009 : Game Position (Dec) = [ 1084, 473 ] 12:10:38.281009 : - 12:10:38.281009 : Cannot read memory at address 0x0000038B 12:10:38.283002 : Cannot read memory at address 0x0000030B 12:10:38.283002 : Cannot read memory at address 0x0000038B 12:10:38.284506 : Cannot read memory at address 0x0000030B 12:10:38.284506 : Cannot read memory at address 0x0000038B 12:10:38.284506 : RawData event for Player #1: 12:10:38.284506 : Device rawinput data (Hex) = [ 000090A0, 00006FFC ] 12:10:38.284506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.284506 : OnScreen Cursor Position (Px) = [ 1084, 472 ] 12:10:38.284506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.284506 : ClientWindow Style = FullScreen 12:10:38.285507 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.285507 : Game Position (Hex) = [ 043C, 01D8 ] 12:10:38.285507 : Game Position (Dec) = [ 1084, 472 ] 12:10:38.285507 : - 12:10:38.286508 : Cannot read memory at address 0x0000030B 12:10:38.286508 : Cannot read memory at address 0x0000038B 12:10:38.288500 : Cannot read memory at address 0x0000030B 12:10:38.288500 : Cannot read memory at address 0x0000038B 12:10:38.289497 : RawData event for Player #1: 12:10:38.289497 : Device rawinput data (Hex) = [ 00009054, 00006FF0 ] 12:10:38.289497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.289497 : OnScreen Cursor Position (Px) = [ 1082, 472 ] 12:10:38.289497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.290491 : ClientWindow Style = FullScreen 12:10:38.290491 : Cannot read memory at address 0x0000030B 12:10:38.290491 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.290491 : Cannot read memory at address 0x0000038B 12:10:38.290491 : Game Position (Hex) = [ 043A, 01D8 ] 12:10:38.290491 : Game Position (Dec) = [ 1082, 472 ] 12:10:38.290491 : - 12:10:38.292995 : Cannot read memory at address 0x0000030B 12:10:38.292995 : Cannot read memory at address 0x0000038B 12:10:38.295004 : Cannot read memory at address 0x0000030B 12:10:38.295004 : RawData event for Player #1: 12:10:38.295004 : Cannot read memory at address 0x0000038B 12:10:38.295004 : Device rawinput data (Hex) = [ 00009054, 00006FF0 ] 12:10:38.295004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.295004 : OnScreen Cursor Position (Px) = [ 1082, 472 ] 12:10:38.295004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.295004 : ClientWindow Style = FullScreen 12:10:38.295004 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.296000 : Game Position (Hex) = [ 043A, 01D8 ] 12:10:38.296000 : Game Position (Dec) = [ 1082, 472 ] 12:10:38.296000 : - 12:10:38.296997 : Cannot read memory at address 0x0000030B 12:10:38.296997 : Cannot read memory at address 0x0000038B 12:10:38.298991 : RawData event for Player #1: 12:10:38.298991 : Cannot read memory at address 0x0000038B 12:10:38.298991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.298991 : OnScreen Cursor Position (Px) = [ 1082, 472 ] 12:10:38.298991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.298991 : ClientWindow Style = FullScreen 12:10:38.298991 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.298991 : Game Position (Hex) = [ 043A, 01D8 ] 12:10:38.299987 : Game Position (Dec) = [ 1082, 472 ] 12:10:38.299987 : - 12:10:38.300990 : Cannot read memory at address 0x0000030B 12:10:38.300990 : Cannot read memory at address 0x0000038B 12:10:38.302977 : Cannot read memory at address 0x0000030B 12:10:38.302977 : Cannot read memory at address 0x0000038B 12:10:38.303796 : RawData event for Player #1: 12:10:38.304200 : Cannot read memory at address 0x0000030B 12:10:38.304200 : Device rawinput data (Hex) = [ 00009054, 00006FF0 ] 12:10:38.304200 : Cannot read memory at address 0x0000038B 12:10:38.304200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.304200 : OnScreen Cursor Position (Px) = [ 1082, 472 ] 12:10:38.304200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.304200 : ClientWindow Style = FullScreen 12:10:38.304200 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.304200 : Game Position (Hex) = [ 043A, 01D8 ] 12:10:38.304200 : Game Position (Dec) = [ 1082, 472 ] 12:10:38.305198 : - 12:10:38.306194 : Cannot read memory at address 0x0000030B 12:10:38.306194 : Cannot read memory at address 0x0000038B 12:10:38.308188 : Cannot read memory at address 0x0000030B 12:10:38.308188 : Cannot read memory at address 0x0000038B 12:10:38.309185 : RawData event for Player #1: 12:10:38.309185 : Device rawinput data (Hex) = [ 00009054, 00006FAC ] 12:10:38.309185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.309185 : OnScreen Cursor Position (Px) = [ 1082, 471 ] 12:10:38.309185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.309185 : ClientWindow Style = FullScreen 12:10:38.309185 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.309185 : Game Position (Hex) = [ 043A, 01D7 ] 12:10:38.309185 : Game Position (Dec) = [ 1082, 471 ] 12:10:38.309185 : - 12:10:38.310181 : Cannot read memory at address 0x0000030B 12:10:38.310181 : Cannot read memory at address 0x0000038B 12:10:38.312178 : Cannot read memory at address 0x0000030B 12:10:38.312178 : Cannot read memory at address 0x0000038B 12:10:38.313681 : Cannot read memory at address 0x0000030B 12:10:38.313681 : Cannot read memory at address 0x0000038B 12:10:38.313681 : RawData event for Player #1: 12:10:38.313681 : Device rawinput data (Hex) = [ 00009030, 00006F98 ] 12:10:38.313681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.314548 : OnScreen Cursor Position (Px) = [ 1081, 470 ] 12:10:38.314548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.314548 : ClientWindow Style = FullScreen 12:10:38.314548 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.314548 : Game Position (Hex) = [ 0439, 01D6 ] 12:10:38.314548 : Game Position (Dec) = [ 1081, 470 ] 12:10:38.314548 : - 12:10:38.315547 : Cannot read memory at address 0x0000030B 12:10:38.315547 : Cannot read memory at address 0x0000038B 12:10:38.317543 : Cannot read memory at address 0x0000030B 12:10:38.317543 : Cannot read memory at address 0x0000038B 12:10:38.317543 : RawData event for Player #1: 12:10:38.317543 : Device rawinput data (Hex) = [ 00009030, 00006F98 ] 12:10:38.317543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.317543 : OnScreen Cursor Position (Px) = [ 1081, 470 ] 12:10:38.318536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.318536 : ClientWindow Style = FullScreen 12:10:38.318536 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.318536 : Game Position (Hex) = [ 0439, 01D6 ] 12:10:38.318536 : Game Position (Dec) = [ 1081, 470 ] 12:10:38.318536 : - 12:10:38.319538 : Cannot read memory at address 0x0000030B 12:10:38.319538 : Cannot read memory at address 0x0000038B 12:10:38.321529 : Cannot read memory at address 0x0000030B 12:10:38.321529 : Cannot read memory at address 0x0000038B 12:10:38.323033 : Cannot read memory at address 0x0000030B 12:10:38.323033 : Cannot read memory at address 0x0000038B 12:10:38.323033 : Device rawinput data (Hex) = [ 00009030, 00006F98 ] 12:10:38.323033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.323033 : OnScreen Cursor Position (Px) = [ 1081, 470 ] 12:10:38.323033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.323033 : ClientWindow Style = FullScreen 12:10:38.323033 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.324040 : Game Position (Hex) = [ 0439, 01D6 ] 12:10:38.324040 : Game Position (Dec) = [ 1081, 470 ] 12:10:38.324040 : - 12:10:38.325036 : Cannot read memory at address 0x0000030B 12:10:38.325036 : Cannot read memory at address 0x0000038B 12:10:38.327033 : Cannot read memory at address 0x0000030B 12:10:38.327033 : Cannot read memory at address 0x0000038B 12:10:38.328027 : RawData event for Player #1: 12:10:38.328027 : Device rawinput data (Hex) = [ 00009008, 00006F58 ] 12:10:38.328027 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.328027 : OnScreen Cursor Position (Px) = [ 1080, 469 ] 12:10:38.328027 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.328027 : ClientWindow Style = FullScreen 12:10:38.329023 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.329023 : Cannot read memory at address 0x0000030B 12:10:38.329023 : Game Position (Hex) = [ 0438, 01D5 ] 12:10:38.329023 : Cannot read memory at address 0x0000038B 12:10:38.329023 : Game Position (Dec) = [ 1080, 469 ] 12:10:38.329023 : - 12:10:38.331017 : Cannot read memory at address 0x0000030B 12:10:38.331017 : Cannot read memory at address 0x0000038B 12:10:38.333010 : Cannot read memory at address 0x0000030B 12:10:38.333010 : RawData event for Player #1: 12:10:38.333010 : Cannot read memory at address 0x0000038B 12:10:38.333010 : Device rawinput data (Hex) = [ 00009008, 00006F58 ] 12:10:38.333010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.333511 : OnScreen Cursor Position (Px) = [ 1080, 469 ] 12:10:38.333511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.333511 : ClientWindow Style = FullScreen 12:10:38.333511 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.333511 : Game Position (Hex) = [ 0438, 01D5 ] 12:10:38.333511 : Game Position (Dec) = [ 1080, 469 ] 12:10:38.333511 : - 12:10:38.334510 : Cannot read memory at address 0x0000030B 12:10:38.334510 : Cannot read memory at address 0x0000038B 12:10:38.336507 : Cannot read memory at address 0x0000030B 12:10:38.336507 : Cannot read memory at address 0x0000038B 12:10:38.336507 : RawData event for Player #1: 12:10:38.336507 : Device rawinput data (Hex) = [ 0000900C, 00006F14 ] 12:10:38.336507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.336507 : OnScreen Cursor Position (Px) = [ 1080, 468 ] 12:10:38.336507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.336507 : ClientWindow Style = FullScreen 12:10:38.337500 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.337500 : Game Position (Hex) = [ 0438, 01D4 ] 12:10:38.337500 : Game Position (Dec) = [ 1080, 468 ] 12:10:38.337500 : - 12:10:38.338503 : Cannot read memory at address 0x0000030B 12:10:38.338503 : Cannot read memory at address 0x0000038B 12:10:38.340490 : Cannot read memory at address 0x0000030B 12:10:38.340490 : Cannot read memory at address 0x0000038B 12:10:38.341490 : RawData event for Player #1: 12:10:38.341490 : Device rawinput data (Hex) = [ 0000900C, 00006F14 ] 12:10:38.341490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.341490 : OnScreen Cursor Position (Px) = [ 1080, 468 ] 12:10:38.341490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.341490 : ClientWindow Style = FullScreen 12:10:38.341490 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.341490 : Game Position (Hex) = [ 0438, 01D4 ] 12:10:38.341490 : Game Position (Dec) = [ 1080, 468 ] 12:10:38.341490 : - 12:10:38.342993 : Cannot read memory at address 0x0000030B 12:10:38.342993 : Cannot read memory at address 0x0000038B 12:10:38.344585 : Cannot read memory at address 0x0000030B 12:10:38.344585 : Cannot read memory at address 0x0000038B 12:10:38.346587 : Cannot read memory at address 0x0000030B 12:10:38.346587 : Cannot read memory at address 0x0000038B 12:10:38.346587 : RawData event for Player #1: 12:10:38.346587 : Device rawinput data (Hex) = [ 0000900C, 00006F14 ] 12:10:38.346587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.346587 : OnScreen Cursor Position (Px) = [ 1080, 468 ] 12:10:38.346587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.346587 : ClientWindow Style = FullScreen 12:10:38.346587 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.346587 : Game Position (Hex) = [ 0438, 01D4 ] 12:10:38.347579 : Game Position (Dec) = [ 1080, 468 ] 12:10:38.347579 : - 12:10:38.348575 : Cannot read memory at address 0x0000030B 12:10:38.348575 : Cannot read memory at address 0x0000038B 12:10:38.350572 : Cannot read memory at address 0x0000030B 12:10:38.350572 : Cannot read memory at address 0x0000038B 12:10:38.351569 : RawData event for Player #1: 12:10:38.351569 : Device rawinput data (Hex) = [ 00008FEC, 00006ECC ] 12:10:38.351569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.351569 : OnScreen Cursor Position (Px) = [ 1079, 467 ] 12:10:38.351569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.351569 : ClientWindow Style = FullScreen 12:10:38.351569 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.351569 : Game Position (Hex) = [ 0437, 01D3 ] 12:10:38.351569 : Game Position (Dec) = [ 1079, 467 ] 12:10:38.351569 : - 12:10:38.353072 : Cannot read memory at address 0x0000030B 12:10:38.353072 : Cannot read memory at address 0x0000038B 12:10:38.355087 : Cannot read memory at address 0x0000030B 12:10:38.355087 : Cannot read memory at address 0x0000038B 12:10:38.357076 : Cannot read memory at address 0x0000030B 12:10:38.357076 : Cannot read memory at address 0x0000038B 12:10:38.359070 : RawData event for Player #1: 12:10:38.359070 : Device rawinput data (Hex) = [ 00009030, 00006EE0 ] 12:10:38.359070 : Cannot read memory at address 0x0000038B 12:10:38.359070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.359070 : OnScreen Cursor Position (Px) = [ 1081, 467 ] 12:10:38.359070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.359070 : ClientWindow Style = FullScreen 12:10:38.359070 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.359070 : Game Position (Hex) = [ 0439, 01D3 ] 12:10:38.359070 : Game Position (Dec) = [ 1081, 467 ] 12:10:38.359070 : - 12:10:38.361063 : Cannot read memory at address 0x0000030B 12:10:38.361063 : Cannot read memory at address 0x0000038B 12:10:38.363060 : Cannot read memory at address 0x0000030B 12:10:38.363060 : Cannot read memory at address 0x0000038B 12:10:38.364328 : RawData event for Player #1: 12:10:38.364328 : Device rawinput data (Hex) = [ 00009030, 00006EE0 ] 12:10:38.364328 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.364328 : OnScreen Cursor Position (Px) = [ 1081, 467 ] 12:10:38.365357 : Cannot read memory at address 0x0000030B 12:10:38.365357 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.365357 : Cannot read memory at address 0x0000038B 12:10:38.365357 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.365357 : Game Position (Hex) = [ 0439, 01D3 ] 12:10:38.365357 : Game Position (Dec) = [ 1081, 467 ] 12:10:38.365357 : - 12:10:38.367397 : Cannot read memory at address 0x0000030B 12:10:38.367397 : Cannot read memory at address 0x0000038B 12:10:38.369318 : Cannot read memory at address 0x0000030B 12:10:38.369318 : Cannot read memory at address 0x0000038B 12:10:38.371311 : Cannot read memory at address 0x0000030B 12:10:38.371311 : Cannot read memory at address 0x0000038B 12:10:38.371311 : RawData event for Player #1: 12:10:38.371311 : Device rawinput data (Hex) = [ 00009030, 00006E54 ] 12:10:38.371311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.371311 : OnScreen Cursor Position (Px) = [ 1081, 465 ] 12:10:38.371311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.371311 : ClientWindow Style = FullScreen 12:10:38.371311 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.371311 : Game Position (Hex) = [ 0439, 01D1 ] 12:10:38.371311 : Game Position (Dec) = [ 1081, 465 ] 12:10:38.371311 : - 12:10:38.372816 : Cannot read memory at address 0x0000030B 12:10:38.372816 : Cannot read memory at address 0x0000038B 12:10:38.374535 : Cannot read memory at address 0x0000030B 12:10:38.374535 : Cannot read memory at address 0x0000038B 12:10:38.376537 : Cannot read memory at address 0x0000030B 12:10:38.376537 : Cannot read memory at address 0x0000038B 12:10:38.378530 : Cannot read memory at address 0x0000030B 12:10:38.378530 : Cannot read memory at address 0x0000038B 12:10:38.378530 : RawData event for Player #1: 12:10:38.378530 : Device rawinput data (Hex) = [ 0000901C, 00006E28 ] 12:10:38.378530 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.378530 : OnScreen Cursor Position (Px) = [ 1080, 464 ] 12:10:38.379523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.379523 : ClientWindow Style = FullScreen 12:10:38.379523 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.379523 : Game Position (Hex) = [ 0438, 01D0 ] 12:10:38.379523 : Game Position (Dec) = [ 1080, 464 ] 12:10:38.379523 : - 12:10:38.380524 : Cannot read memory at address 0x0000030B 12:10:38.380524 : Cannot read memory at address 0x0000038B 12:10:38.383019 : Cannot read memory at address 0x0000030B 12:10:38.383019 : Cannot read memory at address 0x0000038B 12:10:38.385027 : Cannot read memory at address 0x0000030B 12:10:38.385027 : Cannot read memory at address 0x0000038B 12:10:38.386019 : RawData event for Player #1: 12:10:38.386019 : Device rawinput data (Hex) = [ 00008FE4, 00006E18 ] 12:10:38.386019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.386019 : OnScreen Cursor Position (Px) = [ 1079, 464 ] 12:10:38.386019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.387017 : ClientWindow Style = FullScreen 12:10:38.387017 : Cannot read memory at address 0x0000030B 12:10:38.387017 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.387017 : Cannot read memory at address 0x0000038B 12:10:38.387017 : Game Position (Hex) = [ 0437, 01D0 ] 12:10:38.387017 : Game Position (Dec) = [ 1079, 464 ] 12:10:38.387017 : - 12:10:38.389010 : Cannot read memory at address 0x0000030B 12:10:38.389010 : Cannot read memory at address 0x0000038B 12:10:38.391007 : Cannot read memory at address 0x0000030B 12:10:38.391007 : Cannot read memory at address 0x0000038B 12:10:38.391999 : RawData event for Player #1: 12:10:38.391999 : Device rawinput data (Hex) = [ 00008FFC, 00006DF8 ] 12:10:38.391999 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.391999 : OnScreen Cursor Position (Px) = [ 1079, 463 ] 12:10:38.391999 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.391999 : ClientWindow Style = FullScreen 12:10:38.391999 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.391999 : Game Position (Hex) = [ 0437, 01CF ] 12:10:38.392996 : Game Position (Dec) = [ 1079, 463 ] 12:10:38.392996 : Cannot read memory at address 0x0000030B 12:10:38.392996 : - 12:10:38.392996 : Cannot read memory at address 0x0000038B 12:10:38.394303 : Cannot read memory at address 0x0000030B 12:10:38.394303 : Cannot read memory at address 0x0000038B 12:10:38.396302 : Cannot read memory at address 0x0000030B 12:10:38.396302 : Cannot read memory at address 0x0000038B 12:10:38.398292 : Cannot read memory at address 0x0000030B 12:10:38.398292 : Cannot read memory at address 0x0000038B 12:10:38.398292 : RawData event for Player #1: 12:10:38.398292 : Device rawinput data (Hex) = [ 00008FF4, 00006DC0 ] 12:10:38.399289 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.399289 : OnScreen Cursor Position (Px) = [ 1079, 463 ] 12:10:38.399289 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.399289 : ClientWindow Style = FullScreen 12:10:38.399289 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.399289 : Game Position (Hex) = [ 0437, 01CF ] 12:10:38.399289 : Game Position (Dec) = [ 1079, 463 ] 12:10:38.399289 : - 12:10:38.400286 : Cannot read memory at address 0x0000030B 12:10:38.400286 : Cannot read memory at address 0x0000038B 12:10:38.402788 : Cannot read memory at address 0x0000030B 12:10:38.402788 : Cannot read memory at address 0x0000038B 12:10:38.404515 : Cannot read memory at address 0x0000030B 12:10:38.404515 : Cannot read memory at address 0x0000038B 12:10:38.405520 : RawData event for Player #1: 12:10:38.405520 : Device rawinput data (Hex) = [ 00008FF4, 00006D84 ] 12:10:38.405520 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.406513 : OnScreen Cursor Position (Px) = [ 1079, 462 ] 12:10:38.406513 : Cannot read memory at address 0x0000030B 12:10:38.406513 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.406513 : Cannot read memory at address 0x0000038B 12:10:38.406513 : ClientWindow Style = FullScreen 12:10:38.406513 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.406513 : Game Position (Hex) = [ 0437, 01CE ] 12:10:38.406513 : Game Position (Dec) = [ 1079, 462 ] 12:10:38.407511 : - 12:10:38.408510 : Cannot read memory at address 0x0000030B 12:10:38.408510 : Cannot read memory at address 0x0000038B 12:10:38.410503 : Cannot read memory at address 0x0000030B 12:10:38.410503 : Cannot read memory at address 0x0000038B 12:10:38.413005 : Cannot read memory at address 0x0000030B 12:10:38.413005 : RawData event for Player #1: 12:10:38.413005 : Cannot read memory at address 0x0000038B 12:10:38.413005 : Device rawinput data (Hex) = [ 00008FF4, 00006D84 ] 12:10:38.413005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.413005 : OnScreen Cursor Position (Px) = [ 1079, 462 ] 12:10:38.414017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.414017 : ClientWindow Style = FullScreen 12:10:38.414017 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.414017 : Game Position (Hex) = [ 0437, 01CE ] 12:10:38.414017 : Game Position (Dec) = [ 1079, 462 ] 12:10:38.414017 : - 12:10:38.415013 : Cannot read memory at address 0x0000030B 12:10:38.415013 : Cannot read memory at address 0x0000038B 12:10:38.417080 : Cannot read memory at address 0x0000030B 12:10:38.417080 : Cannot read memory at address 0x0000038B 12:10:38.418640 : Cannot read memory at address 0x0000030B 12:10:38.418640 : Cannot read memory at address 0x0000038B 12:10:38.419688 : RawData event for Player #1: 12:10:38.420197 : Device rawinput data (Hex) = [ 00009010, 00006D88 ] 12:10:38.420197 : Cannot read memory at address 0x0000030B 12:10:38.420197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.420197 : Cannot read memory at address 0x0000038B 12:10:38.420197 : OnScreen Cursor Position (Px) = [ 1080, 462 ] 12:10:38.420197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.420709 : ClientWindow Style = FullScreen 12:10:38.420709 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.420709 : Game Position (Hex) = [ 0438, 01CE ] 12:10:38.420709 : Game Position (Dec) = [ 1080, 462 ] 12:10:38.420709 : - 12:10:38.421713 : Cannot read memory at address 0x0000030B 12:10:38.421713 : Cannot read memory at address 0x0000038B 12:10:38.423221 : Cannot read memory at address 0x0000030B 12:10:38.423221 : Cannot read memory at address 0x0000038B 12:10:38.425255 : Cannot read memory at address 0x0000030B 12:10:38.425255 : Cannot read memory at address 0x0000038B 12:10:38.425255 : RawData event for Player #1: 12:10:38.425255 : Device rawinput data (Hex) = [ 00009034, 00006D80 ] 12:10:38.425255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.426248 : OnScreen Cursor Position (Px) = [ 1081, 461 ] 12:10:38.426248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.426248 : ClientWindow Style = FullScreen 12:10:38.426248 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.426248 : Game Position (Hex) = [ 0439, 01CD ] 12:10:38.426248 : Game Position (Dec) = [ 1081, 461 ] 12:10:38.427244 : Cannot read memory at address 0x0000030B 12:10:38.427244 : - 12:10:38.427244 : Cannot read memory at address 0x0000038B 12:10:38.429242 : Cannot read memory at address 0x0000030B 12:10:38.429242 : Cannot read memory at address 0x0000038B 12:10:38.431231 : Cannot read memory at address 0x0000030B 12:10:38.431231 : Cannot read memory at address 0x0000038B 12:10:38.432227 : RawData event for Player #1: 12:10:38.432227 : Device rawinput data (Hex) = [ 00009058, 00006D8C ] 12:10:38.433224 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.433224 : Cannot read memory at address 0x0000030B 12:10:38.433224 : OnScreen Cursor Position (Px) = [ 1082, 462 ] 12:10:38.433224 : Cannot read memory at address 0x0000038B 12:10:38.433224 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.433224 : ClientWindow Style = FullScreen 12:10:38.433224 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.433726 : Game Position (Hex) = [ 043A, 01CE ] 12:10:38.433726 : Game Position (Dec) = [ 1082, 462 ] 12:10:38.433726 : - 12:10:38.434654 : Cannot read memory at address 0x0000030B 12:10:38.434654 : Cannot read memory at address 0x0000038B 12:10:38.436654 : Cannot read memory at address 0x0000030B 12:10:38.436654 : Cannot read memory at address 0x0000038B 12:10:38.438647 : Cannot read memory at address 0x0000030B 12:10:38.438647 : Cannot read memory at address 0x0000038B 12:10:38.439644 : RawData event for Player #1: 12:10:38.439644 : Device rawinput data (Hex) = [ 00009058, 00006D8C ] 12:10:38.439644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.439644 : OnScreen Cursor Position (Px) = [ 1082, 462 ] 12:10:38.439644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.439644 : ClientWindow Style = FullScreen 12:10:38.439644 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.439644 : Game Position (Hex) = [ 043A, 01CE ] 12:10:38.440637 : Game Position (Dec) = [ 1082, 462 ] 12:10:38.440637 : Cannot read memory at address 0x0000030B 12:10:38.440637 : Cannot read memory at address 0x0000038B 12:10:38.443147 : Cannot read memory at address 0x0000030B 12:10:38.443147 : Cannot read memory at address 0x0000038B 12:10:38.445180 : Cannot read memory at address 0x0000030B 12:10:38.445180 : Cannot read memory at address 0x0000038B 12:10:38.446180 : RawData event for Player #1: 12:10:38.446180 : Device rawinput data (Hex) = [ 00009058, 00006D8C ] 12:10:38.447173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.447173 : Cannot read memory at address 0x0000030B 12:10:38.447173 : OnScreen Cursor Position (Px) = [ 1082, 462 ] 12:10:38.447173 : Cannot read memory at address 0x0000038B 12:10:38.447173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.447173 : ClientWindow Style = FullScreen 12:10:38.447173 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.447173 : Game Position (Hex) = [ 043A, 01CE ] 12:10:38.447173 : Game Position (Dec) = [ 1082, 462 ] 12:10:38.447173 : - 12:10:38.449166 : Cannot read memory at address 0x0000030B 12:10:38.449166 : Cannot read memory at address 0x0000038B 12:10:38.451160 : Cannot read memory at address 0x0000030B 12:10:38.451160 : Cannot read memory at address 0x0000038B 12:10:38.453153 : Cannot read memory at address 0x0000030B 12:10:38.453153 : Cannot read memory at address 0x0000038B 12:10:38.453655 : RawData event for Player #1: 12:10:38.454158 : Device rawinput data (Hex) = [ 00009060, 00006D98 ] 12:10:38.454158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.454158 : OnScreen Cursor Position (Px) = [ 1082, 462 ] 12:10:38.454158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.454158 : ClientWindow Style = FullScreen 12:10:38.454158 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.454158 : Game Position (Hex) = [ 043A, 01CE ] 12:10:38.454158 : Game Position (Dec) = [ 1082, 462 ] 12:10:38.454158 : - 12:10:38.455165 : Cannot read memory at address 0x0000030B 12:10:38.455165 : Cannot read memory at address 0x0000038B 12:10:38.457162 : Cannot read memory at address 0x0000030B 12:10:38.457162 : Cannot read memory at address 0x0000038B 12:10:38.459151 : Cannot read memory at address 0x0000030B 12:10:38.459151 : Cannot read memory at address 0x0000038B 12:10:38.459151 : RawData event for Player #1: 12:10:38.460148 : Device rawinput data (Hex) = [ 00009060, 00006D98 ] 12:10:38.460148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.460148 : OnScreen Cursor Position (Px) = [ 1082, 462 ] 12:10:38.460148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.460148 : ClientWindow Style = FullScreen 12:10:38.460148 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.460148 : Game Position (Hex) = [ 043A, 01CE ] 12:10:38.460148 : Game Position (Dec) = [ 1082, 462 ] 12:10:38.460148 : - 12:10:38.461145 : Cannot read memory at address 0x0000030B 12:10:38.461145 : Cannot read memory at address 0x0000038B 12:10:38.463143 : Cannot read memory at address 0x0000030B 12:10:38.463143 : Cannot read memory at address 0x0000038B 12:10:38.464583 : Cannot read memory at address 0x0000030B 12:10:38.464583 : Cannot read memory at address 0x0000038B 12:10:38.466583 : Cannot read memory at address 0x0000030B 12:10:38.466583 : Cannot read memory at address 0x0000038B 12:10:38.466583 : RawData event for Player #1: 12:10:38.466583 : Device rawinput data (Hex) = [ 00009060, 00006D98 ] 12:10:38.466583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.466583 : OnScreen Cursor Position (Px) = [ 1082, 462 ] 12:10:38.466583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.466583 : ClientWindow Style = FullScreen 12:10:38.466583 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.467576 : Game Position (Hex) = [ 043A, 01CE ] 12:10:38.467576 : Game Position (Dec) = [ 1082, 462 ] 12:10:38.467576 : - 12:10:38.468576 : Cannot read memory at address 0x0000030B 12:10:38.468576 : Cannot read memory at address 0x0000038B 12:10:38.470569 : Cannot read memory at address 0x0000030B 12:10:38.470569 : Cannot read memory at address 0x0000038B 12:10:38.473070 : Cannot read memory at address 0x0000030B 12:10:38.473070 : Cannot read memory at address 0x0000038B 12:10:38.473070 : RawData event for Player #1: 12:10:38.474077 : Device rawinput data (Hex) = [ 00009060, 00006D98 ] 12:10:38.474077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.474077 : OnScreen Cursor Position (Px) = [ 1082, 462 ] 12:10:38.474077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.474077 : ClientWindow Style = FullScreen 12:10:38.474077 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.474077 : Game Position (Hex) = [ 043A, 01CE ] 12:10:38.474077 : Game Position (Dec) = [ 1082, 462 ] 12:10:38.474077 : - 12:10:38.475074 : Cannot read memory at address 0x0000030B 12:10:38.475074 : Cannot read memory at address 0x0000038B 12:10:38.477071 : Cannot read memory at address 0x0000030B 12:10:38.477071 : Cannot read memory at address 0x0000038B 12:10:38.479064 : Cannot read memory at address 0x0000030B 12:10:38.479064 : Cannot read memory at address 0x0000038B 12:10:38.481054 : Cannot read memory at address 0x0000030B 12:10:38.481054 : Cannot read memory at address 0x0000038B 12:10:38.481054 : RawData event for Player #1: 12:10:38.481054 : Device rawinput data (Hex) = [ 00009060, 00006D98 ] 12:10:38.481054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.481054 : OnScreen Cursor Position (Px) = [ 1082, 462 ] 12:10:38.481054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.481054 : ClientWindow Style = FullScreen 12:10:38.481054 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.482050 : Game Position (Hex) = [ 043A, 01CE ] 12:10:38.482050 : Game Position (Dec) = [ 1082, 462 ] 12:10:38.482050 : - 12:10:38.483051 : Cannot read memory at address 0x0000030B 12:10:38.483051 : Cannot read memory at address 0x0000038B 12:10:38.484366 : Cannot read memory at address 0x0000030B 12:10:38.484366 : Cannot read memory at address 0x0000038B 12:10:38.486367 : Cannot read memory at address 0x0000030B 12:10:38.486367 : Cannot read memory at address 0x0000038B 12:10:38.487364 : RawData event for Player #1: 12:10:38.487364 : Device rawinput data (Hex) = [ 000090B4, 00006DA4 ] 12:10:38.487364 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.488357 : OnScreen Cursor Position (Px) = [ 1085, 462 ] 12:10:38.488357 : Cannot read memory at address 0x0000038B 12:10:38.488357 : ClientWindow Style = FullScreen 12:10:38.488357 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.488357 : Game Position (Hex) = [ 043D, 01CE ] 12:10:38.488357 : Game Position (Dec) = [ 1085, 462 ] 12:10:38.488357 : - 12:10:38.490354 : Cannot read memory at address 0x0000030B 12:10:38.490354 : Cannot read memory at address 0x0000038B 12:10:38.492858 : Cannot read memory at address 0x0000030B 12:10:38.492858 : Cannot read memory at address 0x0000038B 12:10:38.493892 : RawData event for Player #1: 12:10:38.493892 : Device rawinput data (Hex) = [ 000090AC, 00006DA4 ] 12:10:38.493892 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.493892 : OnScreen Cursor Position (Px) = [ 1085, 462 ] 12:10:38.493892 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.493892 : ClientWindow Style = FullScreen 12:10:38.494889 : Cannot read memory at address 0x0000030B 12:10:38.494889 : Cannot read memory at address 0x0000038B 12:10:38.494889 : Game Position (Hex) = [ 043D, 01CE ] 12:10:38.494889 : Game Position (Dec) = [ 1085, 462 ] 12:10:38.494889 : - 12:10:38.496887 : Cannot read memory at address 0x0000030B 12:10:38.496887 : Cannot read memory at address 0x0000038B 12:10:38.498876 : Cannot read memory at address 0x0000030B 12:10:38.498876 : Cannot read memory at address 0x0000038B 12:10:38.500869 : Cannot read memory at address 0x0000030B 12:10:38.500869 : RawData event for Player #1: 12:10:38.500869 : Device rawinput data (Hex) = [ 000090AC, 00006DA4 ] 12:10:38.500869 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.500869 : OnScreen Cursor Position (Px) = [ 1085, 462 ] 12:10:38.500869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.500869 : ClientWindow Style = FullScreen 12:10:38.500869 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.501866 : Game Position (Hex) = [ 043D, 01CE ] 12:10:38.501866 : Game Position (Dec) = [ 1085, 462 ] 12:10:38.501866 : - 12:10:38.502862 : Cannot read memory at address 0x0000030B 12:10:38.502862 : Cannot read memory at address 0x0000038B 12:10:38.504056 : Cannot read memory at address 0x0000030B 12:10:38.504056 : Cannot read memory at address 0x0000038B 12:10:38.506051 : Cannot read memory at address 0x0000030B 12:10:38.506051 : Cannot read memory at address 0x0000038B 12:10:38.508045 : Cannot read memory at address 0x0000030B 12:10:38.508045 : RawData event for Player #1: 12:10:38.508045 : Cannot read memory at address 0x0000038B 12:10:38.508045 : Device rawinput data (Hex) = [ 000090C8, 00006DBC ] 12:10:38.508045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.508045 : OnScreen Cursor Position (Px) = [ 1085, 462 ] 12:10:38.508045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.508045 : ClientWindow Style = FullScreen 12:10:38.509041 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.509041 : Game Position (Hex) = [ 043D, 01CE ] 12:10:38.509041 : Game Position (Dec) = [ 1085, 462 ] 12:10:38.509041 : - 12:10:38.510043 : Cannot read memory at address 0x0000030B 12:10:38.510043 : Cannot read memory at address 0x0000038B 12:10:38.512031 : Cannot read memory at address 0x0000030B 12:10:38.512031 : Cannot read memory at address 0x0000038B 12:10:38.513540 : Cannot read memory at address 0x0000030B 12:10:38.513540 : Cannot read memory at address 0x0000038B 12:10:38.514739 : RawData event for Player #1: 12:10:38.514739 : Device rawinput data (Hex) = [ 000090F0, 00006DC8 ] 12:10:38.514739 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.514739 : OnScreen Cursor Position (Px) = [ 1087, 463 ] 12:10:38.514739 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.514739 : ClientWindow Style = FullScreen 12:10:38.515738 : Cannot read memory at address 0x0000030B 12:10:38.515738 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.515738 : Cannot read memory at address 0x0000038B 12:10:38.515738 : Game Position (Hex) = [ 043F, 01CF ] 12:10:38.515738 : Game Position (Dec) = [ 1087, 463 ] 12:10:38.515738 : - 12:10:38.517759 : Cannot read memory at address 0x0000030B 12:10:38.517759 : Cannot read memory at address 0x0000038B 12:10:38.519734 : Cannot read memory at address 0x0000030B 12:10:38.519734 : Cannot read memory at address 0x0000038B 12:10:38.521723 : Cannot read memory at address 0x0000030B 12:10:38.521723 : Cannot read memory at address 0x0000038B 12:10:38.521723 : RawData event for Player #1: 12:10:38.521723 : Device rawinput data (Hex) = [ 000090F0, 00006DC8 ] 12:10:38.521723 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.521723 : OnScreen Cursor Position (Px) = [ 1087, 463 ] 12:10:38.521723 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.521723 : ClientWindow Style = FullScreen 12:10:38.521723 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.521723 : Game Position (Hex) = [ 043F, 01CF ] 12:10:38.521723 : Game Position (Dec) = [ 1087, 463 ] 12:10:38.523227 : - 12:10:38.523227 : Cannot read memory at address 0x0000038B 12:10:38.525238 : Cannot read memory at address 0x0000030B 12:10:38.525238 : Cannot read memory at address 0x0000038B 12:10:38.527231 : Cannot read memory at address 0x0000030B 12:10:38.527231 : Cannot read memory at address 0x0000038B 12:10:38.527231 : RawData event for Player #1: 12:10:38.528226 : Device rawinput data (Hex) = [ 0000911C, 00006DD4 ] 12:10:38.528226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.528226 : OnScreen Cursor Position (Px) = [ 1088, 463 ] 12:10:38.528226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.528226 : ClientWindow Style = FullScreen 12:10:38.528226 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.528226 : Game Position (Hex) = [ 0440, 01CF ] 12:10:38.528226 : Game Position (Dec) = [ 1088, 463 ] 12:10:38.529220 : - 12:10:38.529220 : Cannot read memory at address 0x0000030B 12:10:38.529220 : Cannot read memory at address 0x0000038B 12:10:38.531213 : Cannot read memory at address 0x0000030B 12:10:38.531213 : Cannot read memory at address 0x0000038B 12:10:38.533210 : Cannot read memory at address 0x0000030B 12:10:38.533210 : Cannot read memory at address 0x0000038B 12:10:38.534551 : Cannot read memory at address 0x0000030B 12:10:38.534551 : Cannot read memory at address 0x0000038B 12:10:38.534551 : RawData event for Player #1: 12:10:38.534551 : Device rawinput data (Hex) = [ 00009138, 00006E50 ] 12:10:38.534551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.534551 : OnScreen Cursor Position (Px) = [ 1089, 465 ] 12:10:38.534551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.534551 : ClientWindow Style = FullScreen 12:10:38.535551 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.535551 : Game Position (Hex) = [ 0441, 01D1 ] 12:10:38.535551 : Game Position (Dec) = [ 1089, 465 ] 12:10:38.535551 : - 12:10:38.536551 : Cannot read memory at address 0x0000030B 12:10:38.536551 : Cannot read memory at address 0x0000038B 12:10:38.538545 : Cannot read memory at address 0x0000030B 12:10:38.538545 : Cannot read memory at address 0x0000038B 12:10:38.540538 : Cannot read memory at address 0x0000030B 12:10:38.540538 : Cannot read memory at address 0x0000038B 12:10:38.541535 : RawData event for Player #1: 12:10:38.541535 : Device rawinput data (Hex) = [ 00009138, 00006E50 ] 12:10:38.541535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.541535 : OnScreen Cursor Position (Px) = [ 1089, 465 ] 12:10:38.541535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.541535 : ClientWindow Style = FullScreen 12:10:38.541535 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.541535 : Game Position (Hex) = [ 0441, 01D1 ] 12:10:38.541535 : Game Position (Dec) = [ 1089, 465 ] 12:10:38.543039 : - 12:10:38.543039 : Cannot read memory at address 0x0000030B 12:10:38.543039 : Cannot read memory at address 0x0000038B 12:10:38.545043 : Cannot read memory at address 0x0000030B 12:10:38.545043 : Cannot read memory at address 0x0000038B 12:10:38.547040 : Cannot read memory at address 0x0000030B 12:10:38.547040 : Cannot read memory at address 0x0000038B 12:10:38.548033 : RawData event for Player #1: 12:10:38.549030 : Device rawinput data (Hex) = [ 0000913C, 00006E5C ] 12:10:38.549030 : Cannot read memory at address 0x0000030B 12:10:38.549030 : Cannot read memory at address 0x0000038B 12:10:38.549030 : OnScreen Cursor Position (Px) = [ 1089, 465 ] 12:10:38.549030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.549030 : ClientWindow Style = FullScreen 12:10:38.549030 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.550026 : Game Position (Hex) = [ 0441, 01D1 ] 12:10:38.550026 : Game Position (Dec) = [ 1089, 465 ] 12:10:38.550026 : - 12:10:38.551023 : Cannot read memory at address 0x0000030B 12:10:38.551023 : Cannot read memory at address 0x0000038B 12:10:38.553016 : Cannot read memory at address 0x0000030B 12:10:38.553016 : Cannot read memory at address 0x0000038B 12:10:38.554563 : Cannot read memory at address 0x0000030B 12:10:38.554563 : Cannot read memory at address 0x0000038B 12:10:38.555565 : RawData event for Player #1: 12:10:38.555565 : Device rawinput data (Hex) = [ 00009168, 00006E6C ] 12:10:38.555565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.555565 : OnScreen Cursor Position (Px) = [ 1090, 465 ] 12:10:38.555565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.556561 : Cannot read memory at address 0x0000030B 12:10:38.556782 : ClientWindow Style = FullScreen 12:10:38.556782 : Cannot read memory at address 0x0000038B 12:10:38.556782 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.556782 : Game Position (Hex) = [ 0442, 01D1 ] 12:10:38.556782 : Game Position (Dec) = [ 1090, 465 ] 12:10:38.557325 : - 12:10:38.558387 : Cannot read memory at address 0x0000030B 12:10:38.558387 : Cannot read memory at address 0x0000038B 12:10:38.560377 : Cannot read memory at address 0x0000030B 12:10:38.560377 : Cannot read memory at address 0x0000038B 12:10:38.561378 : RawData event for Player #1: 12:10:38.561378 : Device rawinput data (Hex) = [ 00009168, 00006E6C ] 12:10:38.561378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.561378 : OnScreen Cursor Position (Px) = [ 1090, 465 ] 12:10:38.561378 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.561378 : ClientWindow Style = FullScreen 12:10:38.562884 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.562884 : Cannot read memory at address 0x0000030B 12:10:38.562884 : Game Position (Hex) = [ 0442, 01D1 ] 12:10:38.562884 : Cannot read memory at address 0x0000038B 12:10:38.562884 : Game Position (Dec) = [ 1090, 465 ] 12:10:38.562884 : - 12:10:38.564575 : Cannot read memory at address 0x0000030B 12:10:38.564575 : Cannot read memory at address 0x0000038B 12:10:38.566573 : Cannot read memory at address 0x0000030B 12:10:38.566573 : Cannot read memory at address 0x0000038B 12:10:38.568567 : Cannot read memory at address 0x0000030B 12:10:38.568567 : Cannot read memory at address 0x0000038B 12:10:38.568567 : Device rawinput data (Hex) = [ 00009160, 00006E98 ] 12:10:38.568567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.568567 : OnScreen Cursor Position (Px) = [ 1090, 466 ] 12:10:38.569560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.569560 : ClientWindow Style = FullScreen 12:10:38.569560 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.569560 : Game Position (Hex) = [ 0442, 01D2 ] 12:10:38.569560 : Game Position (Dec) = [ 1090, 466 ] 12:10:38.569560 : - 12:10:38.570557 : Cannot read memory at address 0x0000030B 12:10:38.570557 : Cannot read memory at address 0x0000038B 12:10:38.573061 : Cannot read memory at address 0x0000030B 12:10:38.573061 : Cannot read memory at address 0x0000038B 12:10:38.575067 : Cannot read memory at address 0x0000030B 12:10:38.575067 : Cannot read memory at address 0x0000038B 12:10:38.576064 : RawData event for Player #1: 12:10:38.576064 : Device rawinput data (Hex) = [ 00009160, 00006E98 ] 12:10:38.576064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.576064 : OnScreen Cursor Position (Px) = [ 1090, 466 ] 12:10:38.576064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.576064 : ClientWindow Style = FullScreen 12:10:38.576064 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.576064 : Game Position (Hex) = [ 0442, 01D2 ] 12:10:38.577060 : Game Position (Dec) = [ 1090, 466 ] 12:10:38.577060 : Cannot read memory at address 0x0000030B 12:10:38.577060 : - 12:10:38.577060 : Cannot read memory at address 0x0000038B 12:10:38.579057 : Cannot read memory at address 0x0000030B 12:10:38.579057 : Cannot read memory at address 0x0000038B 12:10:38.581047 : Cannot read memory at address 0x0000030B 12:10:38.581047 : Cannot read memory at address 0x0000038B 12:10:38.583040 : RawData event for Player #1: 12:10:38.583040 : Cannot read memory at address 0x0000030B 12:10:38.583040 : Device rawinput data (Hex) = [ 00009160, 00006EF4 ] 12:10:38.583040 : Cannot read memory at address 0x0000038B 12:10:38.583040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.583040 : OnScreen Cursor Position (Px) = [ 1090, 468 ] 12:10:38.583542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.583542 : ClientWindow Style = FullScreen 12:10:38.583542 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.583542 : Game Position (Hex) = [ 0442, 01D4 ] 12:10:38.583542 : Game Position (Dec) = [ 1090, 468 ] 12:10:38.583542 : - 12:10:38.584541 : Cannot read memory at address 0x0000030B 12:10:38.584541 : Cannot read memory at address 0x0000038B 12:10:38.586538 : Cannot read memory at address 0x0000030B 12:10:38.586538 : Cannot read memory at address 0x0000038B 12:10:38.588531 : Cannot read memory at address 0x0000030B 12:10:38.588531 : Cannot read memory at address 0x0000038B 12:10:38.589527 : RawData event for Player #1: 12:10:38.589527 : Device rawinput data (Hex) = [ 00009160, 00006EF4 ] 12:10:38.589527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.589527 : OnScreen Cursor Position (Px) = [ 1090, 468 ] 12:10:38.589527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.590521 : ClientWindow Style = FullScreen 12:10:38.590521 : Cannot read memory at address 0x0000030B 12:10:38.590521 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.590521 : Game Position (Hex) = [ 0442, 01D4 ] 12:10:38.590521 : Cannot read memory at address 0x0000038B 12:10:38.590521 : Game Position (Dec) = [ 1090, 468 ] 12:10:38.590521 : - 12:10:38.593029 : Cannot read memory at address 0x0000030B 12:10:38.593029 : Cannot read memory at address 0x0000038B 12:10:38.595059 : Cannot read memory at address 0x0000030B 12:10:38.595059 : Cannot read memory at address 0x0000038B 12:10:38.596056 : RawData event for Player #1: 12:10:38.596056 : Device rawinput data (Hex) = [ 0000917C, 00006EE8 ] 12:10:38.596056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.596056 : OnScreen Cursor Position (Px) = [ 1091, 467 ] 12:10:38.596056 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.596056 : ClientWindow Style = FullScreen 12:10:38.596056 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.596056 : Game Position (Hex) = [ 0443, 01D3 ] 12:10:38.597052 : Game Position (Dec) = [ 1091, 467 ] 12:10:38.597052 : Cannot read memory at address 0x0000030B 12:10:38.597052 : - 12:10:38.597052 : Cannot read memory at address 0x0000038B 12:10:38.599046 : Cannot read memory at address 0x0000030B 12:10:38.599046 : Cannot read memory at address 0x0000038B 12:10:38.601039 : Cannot read memory at address 0x0000030B 12:10:38.601039 : Cannot read memory at address 0x0000038B 12:10:38.603032 : Cannot read memory at address 0x0000030B 12:10:38.603032 : Cannot read memory at address 0x0000038B 12:10:38.603032 : Device rawinput data (Hex) = [ 0000917C, 00006EE8 ] 12:10:38.603032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.603032 : OnScreen Cursor Position (Px) = [ 1091, 467 ] 12:10:38.603534 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.603534 : ClientWindow Style = FullScreen 12:10:38.603534 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.603534 : Game Position (Hex) = [ 0443, 01D3 ] 12:10:38.603534 : Game Position (Dec) = [ 1091, 467 ] 12:10:38.603534 : - 12:10:38.604537 : Cannot read memory at address 0x0000030B 12:10:38.604537 : Cannot read memory at address 0x0000038B 12:10:38.606530 : Cannot read memory at address 0x0000030B 12:10:38.606530 : Cannot read memory at address 0x0000038B 12:10:38.608522 : Cannot read memory at address 0x0000030B 12:10:38.608522 : Cannot read memory at address 0x0000038B 12:10:38.609519 : RawData event for Player #1: 12:10:38.609519 : Device rawinput data (Hex) = [ 0000917C, 00006EE8 ] 12:10:38.609519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.609519 : OnScreen Cursor Position (Px) = [ 1091, 467 ] 12:10:38.609519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.609519 : ClientWindow Style = FullScreen 12:10:38.610513 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.610513 : Cannot read memory at address 0x0000030B 12:10:38.610513 : Game Position (Hex) = [ 0443, 01D3 ] 12:10:38.610513 : Cannot read memory at address 0x0000038B 12:10:38.610513 : - 12:10:38.613021 : Cannot read memory at address 0x0000030B 12:10:38.613021 : Cannot read memory at address 0x0000038B 12:10:38.615051 : Cannot read memory at address 0x0000030B 12:10:38.615051 : Cannot read memory at address 0x0000038B 12:10:38.617044 : Cannot read memory at address 0x0000030B 12:10:38.617044 : RawData event for Player #1: 12:10:38.617044 : Cannot read memory at address 0x0000038B 12:10:38.617044 : Device rawinput data (Hex) = [ 0000917C, 00006EE8 ] 12:10:38.617044 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.617044 : OnScreen Cursor Position (Px) = [ 1091, 467 ] 12:10:38.617044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.617044 : ClientWindow Style = FullScreen 12:10:38.618041 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.618041 : Game Position (Hex) = [ 0443, 01D3 ] 12:10:38.618041 : Game Position (Dec) = [ 1091, 467 ] 12:10:38.618041 : - 12:10:38.619041 : Cannot read memory at address 0x0000030B 12:10:38.619041 : Cannot read memory at address 0x0000038B 12:10:38.621034 : Cannot read memory at address 0x0000030B 12:10:38.621034 : Cannot read memory at address 0x0000038B 12:10:38.623024 : Cannot read memory at address 0x0000030B 12:10:38.623024 : Cannot read memory at address 0x0000038B 12:10:38.623792 : RawData event for Player #1: 12:10:38.623792 : Device rawinput data (Hex) = [ 0000917C, 00006EE8 ] 12:10:38.623792 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.624370 : OnScreen Cursor Position (Px) = [ 1091, 467 ] 12:10:38.624370 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.624370 : ClientWindow Style = FullScreen 12:10:38.624370 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.624370 : Game Position (Hex) = [ 0443, 01D3 ] 12:10:38.624370 : Game Position (Dec) = [ 1091, 467 ] 12:10:38.624370 : - 12:10:38.625413 : Cannot read memory at address 0x0000030B 12:10:38.625413 : Cannot read memory at address 0x0000038B 12:10:38.627408 : Cannot read memory at address 0x0000030B 12:10:38.627408 : Cannot read memory at address 0x0000038B 12:10:38.629361 : Cannot read memory at address 0x0000030B 12:10:38.629361 : Cannot read memory at address 0x0000038B 12:10:38.629361 : RawData event for Player #1: 12:10:38.629361 : Device rawinput data (Hex) = [ 0000917C, 00006E98 ] 12:10:38.630354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.630354 : OnScreen Cursor Position (Px) = [ 1091, 466 ] 12:10:38.630354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.630354 : ClientWindow Style = FullScreen 12:10:38.630354 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.631350 : Game Position (Hex) = [ 0443, 01D2 ] 12:10:38.631350 : Cannot read memory at address 0x0000038B 12:10:38.631350 : Game Position (Dec) = [ 1091, 466 ] 12:10:38.631350 : - 12:10:38.633862 : Cannot read memory at address 0x0000030B 12:10:38.633862 : Cannot read memory at address 0x0000038B 12:10:38.635227 : Cannot read memory at address 0x0000030B 12:10:38.635227 : Cannot read memory at address 0x0000038B 12:10:38.637233 : RawData event for Player #1: 12:10:38.637233 : Cannot read memory at address 0x0000030B 12:10:38.637233 : Device rawinput data (Hex) = [ 00009160, 00006E98 ] 12:10:38.637233 : Cannot read memory at address 0x0000038B 12:10:38.637233 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.637233 : OnScreen Cursor Position (Px) = [ 1090, 466 ] 12:10:38.637233 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.637233 : ClientWindow Style = FullScreen 12:10:38.638229 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.638229 : Game Position (Hex) = [ 0442, 01D2 ] 12:10:38.638229 : Game Position (Dec) = [ 1090, 466 ] 12:10:38.638229 : - 12:10:38.639230 : Cannot read memory at address 0x0000030B 12:10:38.639230 : Cannot read memory at address 0x0000038B 12:10:38.641222 : Cannot read memory at address 0x0000030B 12:10:38.641222 : Cannot read memory at address 0x0000038B 12:10:38.643216 : Cannot read memory at address 0x0000030B 12:10:38.643216 : Cannot read memory at address 0x0000038B 12:10:38.643713 : RawData event for Player #1: 12:10:38.644217 : Device rawinput data (Hex) = [ 0000913C, 00006E8C ] 12:10:38.644217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.644217 : OnScreen Cursor Position (Px) = [ 1089, 466 ] 12:10:38.644217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.644217 : ClientWindow Style = FullScreen 12:10:38.644217 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.644217 : Game Position (Hex) = [ 0441, 01D2 ] 12:10:38.645217 : Game Position (Dec) = [ 1089, 466 ] 12:10:38.645217 : Cannot read memory at address 0x0000030B 12:10:38.645217 : - 12:10:38.645217 : Cannot read memory at address 0x0000038B 12:10:38.647214 : Cannot read memory at address 0x0000030B 12:10:38.647214 : Cannot read memory at address 0x0000038B 12:10:38.649203 : Cannot read memory at address 0x0000030B 12:10:38.649203 : Cannot read memory at address 0x0000038B 12:10:38.650200 : RawData event for Player #1: 12:10:38.651196 : Cannot read memory at address 0x0000030B 12:10:38.651196 : Device rawinput data (Hex) = [ 0000913C, 00006E8C ] 12:10:38.651196 : Cannot read memory at address 0x0000038B 12:10:38.651196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.651196 : OnScreen Cursor Position (Px) = [ 1089, 466 ] 12:10:38.651196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.651196 : ClientWindow Style = FullScreen 12:10:38.651196 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.651196 : Game Position (Hex) = [ 0441, 01D2 ] 12:10:38.652195 : Game Position (Dec) = [ 1089, 466 ] 12:10:38.652195 : - 12:10:38.653194 : Cannot read memory at address 0x0000030B 12:10:38.653194 : Cannot read memory at address 0x0000038B 12:10:38.655210 : Cannot read memory at address 0x0000030B 12:10:38.655210 : Cannot read memory at address 0x0000038B 12:10:38.657203 : Cannot read memory at address 0x0000030B 12:10:38.657203 : Cannot read memory at address 0x0000038B 12:10:38.657203 : RawData event for Player #1: 12:10:38.657203 : Device rawinput data (Hex) = [ 0000913C, 00006E5C ] 12:10:38.658197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.658197 : OnScreen Cursor Position (Px) = [ 1089, 465 ] 12:10:38.658197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.658197 : ClientWindow Style = FullScreen 12:10:38.658197 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.658197 : Game Position (Hex) = [ 0441, 01D1 ] 12:10:38.658197 : Game Position (Dec) = [ 1089, 465 ] 12:10:38.658197 : - 12:10:38.659193 : Cannot read memory at address 0x0000030B 12:10:38.659193 : Cannot read memory at address 0x0000038B 12:10:38.661190 : Cannot read memory at address 0x0000030B 12:10:38.661190 : Cannot read memory at address 0x0000038B 12:10:38.663183 : Cannot read memory at address 0x0000030B 12:10:38.663183 : Cannot read memory at address 0x0000038B 12:10:38.663687 : RawData event for Player #1: 12:10:38.663687 : Device rawinput data (Hex) = [ 00009138, 00006E04 ] 12:10:38.663687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.663687 : OnScreen Cursor Position (Px) = [ 1089, 464 ] 12:10:38.664687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.664687 : ClientWindow Style = FullScreen 12:10:38.664687 : Cannot read memory at address 0x0000038B 12:10:38.664687 : Game Position (Hex) = [ 0441, 01D0 ] 12:10:38.664687 : Game Position (Dec) = [ 1089, 464 ] 12:10:38.665683 : - 12:10:38.666679 : Cannot read memory at address 0x0000030B 12:10:38.666679 : Cannot read memory at address 0x0000038B 12:10:38.668677 : Cannot read memory at address 0x0000030B 12:10:38.668677 : Cannot read memory at address 0x0000038B 12:10:38.670670 : Cannot read memory at address 0x0000030B 12:10:38.670670 : RawData event for Player #1: 12:10:38.670670 : Device rawinput data (Hex) = [ 00009114, 00006E00 ] 12:10:38.670670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.670670 : OnScreen Cursor Position (Px) = [ 1088, 464 ] 12:10:38.670670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.671663 : ClientWindow Style = FullScreen 12:10:38.671663 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.671663 : Game Position (Hex) = [ 0440, 01D0 ] 12:10:38.671663 : Game Position (Dec) = [ 1088, 464 ] 12:10:38.671663 : - 12:10:38.673165 : Cannot read memory at address 0x0000030B 12:10:38.673165 : Cannot read memory at address 0x0000038B 12:10:38.675173 : Cannot read memory at address 0x0000030B 12:10:38.675173 : Cannot read memory at address 0x0000038B 12:10:38.677166 : Cannot read memory at address 0x0000030B 12:10:38.677166 : Cannot read memory at address 0x0000038B 12:10:38.677166 : RawData event for Player #1: 12:10:38.677166 : Device rawinput data (Hex) = [ 00009114, 00006E00 ] 12:10:38.678159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.678159 : OnScreen Cursor Position (Px) = [ 1088, 464 ] 12:10:38.678159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.678159 : ClientWindow Style = FullScreen 12:10:38.678159 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.678159 : Game Position (Hex) = [ 0440, 01D0 ] 12:10:38.678159 : Game Position (Dec) = [ 1088, 464 ] 12:10:38.678159 : - 12:10:38.679156 : Cannot read memory at address 0x0000030B 12:10:38.679156 : Cannot read memory at address 0x0000038B 12:10:38.681149 : Cannot read memory at address 0x0000030B 12:10:38.681149 : Cannot read memory at address 0x0000038B 12:10:38.683142 : Cannot read memory at address 0x0000030B 12:10:38.683142 : Cannot read memory at address 0x0000038B 12:10:38.684280 : RawData event for Player #1: 12:10:38.684280 : Device rawinput data (Hex) = [ 00009114, 00006E00 ] 12:10:38.684280 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.684280 : OnScreen Cursor Position (Px) = [ 1088, 464 ] 12:10:38.685315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.685315 : Cannot read memory at address 0x0000030B 12:10:38.685315 : Cannot read memory at address 0x0000038B 12:10:38.685315 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.685315 : Game Position (Hex) = [ 0440, 01D0 ] 12:10:38.685315 : Game Position (Dec) = [ 1088, 464 ] 12:10:38.685315 : - 12:10:38.687273 : Cannot read memory at address 0x0000030B 12:10:38.687273 : Cannot read memory at address 0x0000038B 12:10:38.689270 : Cannot read memory at address 0x0000030B 12:10:38.689270 : Cannot read memory at address 0x0000038B 12:10:38.690266 : RawData event for Player #1: 12:10:38.690266 : Device rawinput data (Hex) = [ 0000911C, 00006E00 ] 12:10:38.690266 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.691259 : OnScreen Cursor Position (Px) = [ 1088, 464 ] 12:10:38.691259 : Cannot read memory at address 0x0000030B 12:10:38.691259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.691259 : Cannot read memory at address 0x0000038B 12:10:38.691259 : ClientWindow Style = FullScreen 12:10:38.691259 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.691259 : Game Position (Hex) = [ 0440, 01D0 ] 12:10:38.691259 : Game Position (Dec) = [ 1088, 464 ] 12:10:38.691259 : - 12:10:38.692767 : Cannot read memory at address 0x0000030B 12:10:38.692767 : Cannot read memory at address 0x0000038B 12:10:38.694457 : Cannot read memory at address 0x0000030B 12:10:38.694457 : Cannot read memory at address 0x0000038B 12:10:38.696458 : Cannot read memory at address 0x0000030B 12:10:38.696458 : Cannot read memory at address 0x0000038B 12:10:38.697455 : RawData event for Player #1: 12:10:38.697455 : Device rawinput data (Hex) = [ 00009124, 00006D98 ] 12:10:38.697455 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.697455 : OnScreen Cursor Position (Px) = [ 1088, 462 ] 12:10:38.697455 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.698448 : ClientWindow Style = FullScreen 12:10:38.698448 : Cannot read memory at address 0x0000030B 12:10:38.698448 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.698448 : Game Position (Hex) = [ 0440, 01CE ] 12:10:38.698448 : Game Position (Dec) = [ 1088, 462 ] 12:10:38.698448 : - 12:10:38.700445 : Cannot read memory at address 0x0000030B 12:10:38.700445 : Cannot read memory at address 0x0000038B 12:10:38.702944 : Cannot read memory at address 0x0000030B 12:10:38.702944 : Cannot read memory at address 0x0000038B 12:10:38.704977 : RawData event for Player #1: 12:10:38.704977 : Cannot read memory at address 0x0000030B 12:10:38.704977 : Device rawinput data (Hex) = [ 00009124, 00006D98 ] 12:10:38.704977 : Cannot read memory at address 0x0000038B 12:10:38.704977 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.704977 : OnScreen Cursor Position (Px) = [ 1088, 462 ] 12:10:38.704977 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.704977 : ClientWindow Style = FullScreen 12:10:38.704977 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.704977 : Game Position (Hex) = [ 0440, 01CE ] 12:10:38.705974 : Game Position (Dec) = [ 1088, 462 ] 12:10:38.705974 : - 12:10:38.706971 : Cannot read memory at address 0x0000030B 12:10:38.706971 : Cannot read memory at address 0x0000038B 12:10:38.708964 : Cannot read memory at address 0x0000030B 12:10:38.708964 : Cannot read memory at address 0x0000038B 12:10:38.710961 : Cannot read memory at address 0x0000030B 12:10:38.710961 : Cannot read memory at address 0x0000038B 12:10:38.711954 : RawData event for Player #1: 12:10:38.711954 : Device rawinput data (Hex) = [ 00009120, 00006D94 ] 12:10:38.711954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.711954 : OnScreen Cursor Position (Px) = [ 1088, 462 ] 12:10:38.711954 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.711954 : ClientWindow Style = FullScreen 12:10:38.711954 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.712951 : Game Position (Hex) = [ 0440, 01CE ] 12:10:38.712951 : Cannot read memory at address 0x0000030B 12:10:38.712951 : Cannot read memory at address 0x0000038B 12:10:38.712951 : - 12:10:38.714273 : Cannot read memory at address 0x0000030B 12:10:38.714273 : Cannot read memory at address 0x0000038B 12:10:38.716273 : Cannot read memory at address 0x0000030B 12:10:38.716273 : Cannot read memory at address 0x0000038B 12:10:38.718266 : Cannot read memory at address 0x0000030B 12:10:38.718266 : Cannot read memory at address 0x0000038B 12:10:38.718266 : RawData event for Player #1: 12:10:38.718266 : Device rawinput data (Hex) = [ 00009118, 00006D5C ] 12:10:38.718266 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.718266 : OnScreen Cursor Position (Px) = [ 1088, 461 ] 12:10:38.719259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.719259 : ClientWindow Style = FullScreen 12:10:38.719259 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.719259 : Game Position (Hex) = [ 0440, 01CD ] 12:10:38.719259 : Game Position (Dec) = [ 1088, 461 ] 12:10:38.719259 : - 12:10:38.720256 : Cannot read memory at address 0x0000030B 12:10:38.720256 : Cannot read memory at address 0x0000038B 12:10:38.722865 : Cannot read memory at address 0x0000030B 12:10:38.722865 : Cannot read memory at address 0x0000038B 12:10:38.724176 : Cannot read memory at address 0x0000030B 12:10:38.724176 : Cannot read memory at address 0x0000038B 12:10:38.724176 : RawData event for Player #1: 12:10:38.724176 : Device rawinput data (Hex) = [ 00009120, 00006D5C ] 12:10:38.725216 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.725216 : OnScreen Cursor Position (Px) = [ 1088, 461 ] 12:10:38.725216 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.725216 : ClientWindow Style = FullScreen 12:10:38.725216 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.725216 : Game Position (Hex) = [ 0440, 01CD ] 12:10:38.725216 : Game Position (Dec) = [ 1088, 461 ] 12:10:38.725216 : - 12:10:38.726172 : Cannot read memory at address 0x0000030B 12:10:38.726172 : Cannot read memory at address 0x0000038B 12:10:38.728226 : Cannot read memory at address 0x0000030B 12:10:38.728226 : Cannot read memory at address 0x0000038B 12:10:38.730161 : Cannot read memory at address 0x0000030B 12:10:38.730161 : Cannot read memory at address 0x0000038B 12:10:38.731155 : RawData event for Player #1: 12:10:38.731155 : Device rawinput data (Hex) = [ 00009120, 00006D00 ] 12:10:38.732151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.732151 : OnScreen Cursor Position (Px) = [ 1088, 459 ] 12:10:38.732151 : Cannot read memory at address 0x0000030B 12:10:38.732151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.732151 : ClientWindow Style = FullScreen 12:10:38.732151 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.732151 : Game Position (Hex) = [ 0440, 01CB ] 12:10:38.732151 : Game Position (Dec) = [ 1088, 459 ] 12:10:38.732151 : - 12:10:38.733688 : Cannot read memory at address 0x0000030B 12:10:38.733688 : Cannot read memory at address 0x0000038B 12:10:38.735694 : Cannot read memory at address 0x0000030B 12:10:38.735694 : Cannot read memory at address 0x0000038B 12:10:38.737687 : Cannot read memory at address 0x0000030B 12:10:38.737687 : Cannot read memory at address 0x0000038B 12:10:38.738680 : RawData event for Player #1: 12:10:38.738680 : Device rawinput data (Hex) = [ 00009120, 00006D00 ] 12:10:38.738680 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.738680 : OnScreen Cursor Position (Px) = [ 1088, 459 ] 12:10:38.738680 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.738680 : ClientWindow Style = FullScreen 12:10:38.738680 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.738680 : Game Position (Hex) = [ 0440, 01CB ] 12:10:38.738680 : Game Position (Dec) = [ 1088, 459 ] 12:10:38.739677 : - 12:10:38.739677 : Cannot read memory at address 0x0000030B 12:10:38.739677 : Cannot read memory at address 0x0000038B 12:10:38.741674 : Cannot read memory at address 0x0000030B 12:10:38.741674 : Cannot read memory at address 0x0000038B 12:10:38.743177 : Cannot read memory at address 0x0000030B 12:10:38.743177 : Cannot read memory at address 0x0000038B 12:10:38.745182 : Cannot read memory at address 0x0000030B 12:10:38.745182 : Cannot read memory at address 0x0000038B 12:10:38.745182 : RawData event for Player #1: 12:10:38.745182 : Device rawinput data (Hex) = [ 000090FC, 00006CD0 ] 12:10:38.746176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.746176 : OnScreen Cursor Position (Px) = [ 1087, 459 ] 12:10:38.746176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.746176 : ClientWindow Style = FullScreen 12:10:38.746176 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.746176 : Game Position (Hex) = [ 043F, 01CB ] 12:10:38.746176 : Game Position (Dec) = [ 1087, 459 ] 12:10:38.746176 : - 12:10:38.747172 : Cannot read memory at address 0x0000030B 12:10:38.747172 : Cannot read memory at address 0x0000038B 12:10:38.749165 : Cannot read memory at address 0x0000030B 12:10:38.749165 : Cannot read memory at address 0x0000038B 12:10:38.751158 : Cannot read memory at address 0x0000030B 12:10:38.751158 : Cannot read memory at address 0x0000038B 12:10:38.752661 : Cannot read memory at address 0x0000030B 12:10:38.752661 : Cannot read memory at address 0x0000038B 12:10:38.752661 : RawData event for Player #1: 12:10:38.753181 : Device rawinput data (Hex) = [ 000090FC, 00006CC4 ] 12:10:38.753181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.753181 : OnScreen Cursor Position (Px) = [ 1087, 458 ] 12:10:38.753181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.753181 : ClientWindow Style = FullScreen 12:10:38.753181 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.753181 : Game Position (Hex) = [ 043F, 01CA ] 12:10:38.753181 : Game Position (Dec) = [ 1087, 458 ] 12:10:38.753181 : - 12:10:38.754188 : Cannot read memory at address 0x0000030B 12:10:38.754188 : Cannot read memory at address 0x0000038B 12:10:38.756193 : Cannot read memory at address 0x0000030B 12:10:38.756193 : Cannot read memory at address 0x0000038B 12:10:38.758186 : Cannot read memory at address 0x0000030B 12:10:38.758186 : Cannot read memory at address 0x0000038B 12:10:38.758186 : RawData event for Player #1: 12:10:38.759179 : Device rawinput data (Hex) = [ 000090FC, 00006C74 ] 12:10:38.759179 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.759179 : OnScreen Cursor Position (Px) = [ 1087, 457 ] 12:10:38.759179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.759179 : ClientWindow Style = FullScreen 12:10:38.759179 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.759179 : Game Position (Hex) = [ 043F, 01C9 ] 12:10:38.759179 : Game Position (Dec) = [ 1087, 457 ] 12:10:38.759179 : - 12:10:38.760176 : Cannot read memory at address 0x0000030B 12:10:38.760176 : Cannot read memory at address 0x0000038B 12:10:38.762169 : Cannot read memory at address 0x0000030B 12:10:38.762169 : Cannot read memory at address 0x0000038B 12:10:38.763676 : Cannot read memory at address 0x0000030B 12:10:38.763676 : Cannot read memory at address 0x0000038B 12:10:38.763676 : RawData event for Player #1: 12:10:38.763676 : Device rawinput data (Hex) = [ 000090CC, 00006C6C ] 12:10:38.763676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.764419 : OnScreen Cursor Position (Px) = [ 1085, 457 ] 12:10:38.764419 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.764419 : ClientWindow Style = FullScreen 12:10:38.764419 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.764419 : Game Position (Hex) = [ 043D, 01C9 ] 12:10:38.764419 : Game Position (Dec) = [ 1085, 457 ] 12:10:38.764419 : - 12:10:38.765418 : Cannot read memory at address 0x0000030B 12:10:38.765418 : Cannot read memory at address 0x0000038B 12:10:38.767415 : Cannot read memory at address 0x0000030B 12:10:38.767415 : Cannot read memory at address 0x0000038B 12:10:38.768412 : RawData event for Player #1: 12:10:38.768412 : Device rawinput data (Hex) = [ 000090FC, 00006C74 ] 12:10:38.768412 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.769404 : OnScreen Cursor Position (Px) = [ 1087, 457 ] 12:10:38.769404 : Cannot read memory at address 0x0000030B 12:10:38.769404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.769404 : Cannot read memory at address 0x0000038B 12:10:38.769404 : ClientWindow Style = FullScreen 12:10:38.769404 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.769404 : Game Position (Hex) = [ 043F, 01C9 ] 12:10:38.769404 : Game Position (Dec) = [ 1087, 457 ] 12:10:38.769404 : - 12:10:38.771401 : Cannot read memory at address 0x0000030B 12:10:38.771401 : Cannot read memory at address 0x0000038B 12:10:38.772905 : Cannot read memory at address 0x0000030B 12:10:38.772905 : Cannot read memory at address 0x0000038B 12:10:38.773923 : RawData event for Player #1: 12:10:38.773923 : Device rawinput data (Hex) = [ 000090FC, 00006C74 ] 12:10:38.773923 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.773923 : OnScreen Cursor Position (Px) = [ 1087, 457 ] 12:10:38.773923 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.773923 : ClientWindow Style = FullScreen 12:10:38.773923 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.773923 : Game Position (Hex) = [ 043F, 01C9 ] 12:10:38.774919 : Game Position (Dec) = [ 1087, 457 ] 12:10:38.774919 : - 12:10:38.774919 : Cannot read memory at address 0x0000038B 12:10:38.776916 : Cannot read memory at address 0x0000030B 12:10:38.776916 : Cannot read memory at address 0x0000038B 12:10:38.778906 : Cannot read memory at address 0x0000030B 12:10:38.778906 : Cannot read memory at address 0x0000038B 12:10:38.778906 : RawData event for Player #1: 12:10:38.778906 : Device rawinput data (Hex) = [ 00009120, 00006C7C ] 12:10:38.778906 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.778906 : OnScreen Cursor Position (Px) = [ 1088, 457 ] 12:10:38.778906 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.778906 : ClientWindow Style = FullScreen 12:10:38.779903 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.779903 : Game Position (Hex) = [ 0440, 01C9 ] 12:10:38.779903 : Game Position (Dec) = [ 1088, 457 ] 12:10:38.779903 : - 12:10:38.780903 : Cannot read memory at address 0x0000030B 12:10:38.780903 : Cannot read memory at address 0x0000038B 12:10:38.782893 : Cannot read memory at address 0x0000030B 12:10:38.782893 : RawData event for Player #1: 12:10:38.782893 : Cannot read memory at address 0x0000038B 12:10:38.782893 : Device rawinput data (Hex) = [ 00009120, 00006C7C ] 12:10:38.782893 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.783395 : OnScreen Cursor Position (Px) = [ 1088, 457 ] 12:10:38.783395 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.783395 : ClientWindow Style = FullScreen 12:10:38.783395 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.783395 : Game Position (Hex) = [ 0440, 01C9 ] 12:10:38.783395 : Game Position (Dec) = [ 1088, 457 ] 12:10:38.783395 : - 12:10:38.784397 : Cannot read memory at address 0x0000030B 12:10:38.784397 : Cannot read memory at address 0x0000038B 12:10:38.786390 : Cannot read memory at address 0x0000030B 12:10:38.786390 : Cannot read memory at address 0x0000038B 12:10:38.787387 : RawData event for Player #1: 12:10:38.787387 : Device rawinput data (Hex) = [ 00009120, 00006C28 ] 12:10:38.787387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.787387 : OnScreen Cursor Position (Px) = [ 1088, 456 ] 12:10:38.788380 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.788380 : ClientWindow Style = FullScreen 12:10:38.788380 : Cannot read memory at address 0x0000030B 12:10:38.788380 : Cannot read memory at address 0x0000038B 12:10:38.788380 : Game Position (Hex) = [ 0440, 01C8 ] 12:10:38.788380 : Game Position (Dec) = [ 1088, 456 ] 12:10:38.788380 : - 12:10:38.790373 : Cannot read memory at address 0x0000030B 12:10:38.790373 : Cannot read memory at address 0x0000038B 12:10:38.792877 : Cannot read memory at address 0x0000030B 12:10:38.792877 : RawData event for Player #1: 12:10:38.792877 : Cannot read memory at address 0x0000038B 12:10:38.792877 : Device rawinput data (Hex) = [ 00009120, 00006C28 ] 12:10:38.792877 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.792877 : OnScreen Cursor Position (Px) = [ 1088, 456 ] 12:10:38.792877 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.792877 : ClientWindow Style = FullScreen 12:10:38.792877 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.793898 : Game Position (Hex) = [ 0440, 01C8 ] 12:10:38.793898 : Game Position (Dec) = [ 1088, 456 ] 12:10:38.793898 : - 12:10:38.794660 : Cannot read memory at address 0x0000030B 12:10:38.794660 : Cannot read memory at address 0x0000038B 12:10:38.796661 : Cannot read memory at address 0x0000030B 12:10:38.796661 : Cannot read memory at address 0x0000038B 12:10:38.797658 : RawData event for Player #1: 12:10:38.797658 : Device rawinput data (Hex) = [ 00009120, 00006C28 ] 12:10:38.797658 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.797658 : OnScreen Cursor Position (Px) = [ 1088, 456 ] 12:10:38.797658 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.797658 : ClientWindow Style = FullScreen 12:10:38.798651 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.798651 : Cannot read memory at address 0x0000030B 12:10:38.798651 : Game Position (Hex) = [ 0440, 01C8 ] 12:10:38.798651 : Cannot read memory at address 0x0000038B 12:10:38.798651 : Game Position (Dec) = [ 1088, 456 ] 12:10:38.798651 : - 12:10:38.800647 : Cannot read memory at address 0x0000030B 12:10:38.800647 : Cannot read memory at address 0x0000038B 12:10:38.803151 : Cannot read memory at address 0x0000030B 12:10:38.803151 : Cannot read memory at address 0x0000038B 12:10:38.803151 : RawData event for Player #1: 12:10:38.804182 : Device rawinput data (Hex) = [ 00009104, 00006C18 ] 12:10:38.804182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.804182 : OnScreen Cursor Position (Px) = [ 1087, 456 ] 12:10:38.804182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.804182 : ClientWindow Style = FullScreen 12:10:38.804182 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.805178 : Game Position (Hex) = [ 043F, 01C8 ] 12:10:38.805178 : Cannot read memory at address 0x0000030B 12:10:38.805178 : Game Position (Dec) = [ 1087, 456 ] 12:10:38.805178 : Cannot read memory at address 0x0000038B 12:10:38.805178 : - 12:10:38.807171 : Cannot read memory at address 0x0000030B 12:10:38.807171 : Cannot read memory at address 0x0000038B 12:10:38.809168 : Cannot read memory at address 0x0000030B 12:10:38.809168 : Cannot read memory at address 0x0000038B 12:10:38.810161 : RawData event for Player #1: 12:10:38.811158 : Device rawinput data (Hex) = [ 00009110, 00006C24 ] 12:10:38.811158 : Cannot read memory at address 0x0000038B 12:10:38.811158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.811158 : OnScreen Cursor Position (Px) = [ 1087, 456 ] 12:10:38.811158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.811158 : ClientWindow Style = FullScreen 12:10:38.811158 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.811158 : Game Position (Hex) = [ 043F, 01C8 ] 12:10:38.812155 : Game Position (Dec) = [ 1087, 456 ] 12:10:38.812155 : - 12:10:38.813155 : Cannot read memory at address 0x0000030B 12:10:38.813155 : Cannot read memory at address 0x0000038B 12:10:38.815391 : Cannot read memory at address 0x0000030B 12:10:38.815391 : Cannot read memory at address 0x0000038B 12:10:38.817387 : Cannot read memory at address 0x0000030B 12:10:38.817387 : Cannot read memory at address 0x0000038B 12:10:38.817387 : RawData event for Player #1: 12:10:38.817387 : Device rawinput data (Hex) = [ 00009158, 00006C24 ] 12:10:38.817387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.818381 : OnScreen Cursor Position (Px) = [ 1090, 456 ] 12:10:38.818381 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.818381 : ClientWindow Style = FullScreen 12:10:38.818381 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.818381 : Game Position (Hex) = [ 0442, 01C8 ] 12:10:38.818381 : Game Position (Dec) = [ 1090, 456 ] 12:10:38.818381 : - 12:10:38.819377 : Cannot read memory at address 0x0000030B 12:10:38.819377 : Cannot read memory at address 0x0000038B 12:10:38.821374 : Cannot read memory at address 0x0000030B 12:10:38.821374 : Cannot read memory at address 0x0000038B 12:10:38.822879 : Cannot read memory at address 0x0000030B 12:10:38.822879 : Cannot read memory at address 0x0000038B 12:10:38.824885 : Cannot read memory at address 0x0000030B 12:10:38.824885 : RawData event for Player #1: 12:10:38.824885 : Cannot read memory at address 0x0000038B 12:10:38.824885 : Device rawinput data (Hex) = [ 00009158, 00006C24 ] 12:10:38.824885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.824885 : OnScreen Cursor Position (Px) = [ 1090, 456 ] 12:10:38.824885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.824885 : ClientWindow Style = FullScreen 12:10:38.824885 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.825881 : Game Position (Hex) = [ 0442, 01C8 ] 12:10:38.825881 : Game Position (Dec) = [ 1090, 456 ] 12:10:38.825881 : - 12:10:38.826885 : Cannot read memory at address 0x0000030B 12:10:38.826885 : Cannot read memory at address 0x0000038B 12:10:38.828871 : Cannot read memory at address 0x0000030B 12:10:38.828871 : Cannot read memory at address 0x0000038B 12:10:38.830868 : Cannot read memory at address 0x0000030B 12:10:38.830868 : Cannot read memory at address 0x0000038B 12:10:38.831861 : RawData event for Player #1: 12:10:38.831861 : Device rawinput data (Hex) = [ 0000917C, 00006C34 ] 12:10:38.831861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.831861 : OnScreen Cursor Position (Px) = [ 1091, 456 ] 12:10:38.831861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.831861 : ClientWindow Style = FullScreen 12:10:38.832858 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.832858 : Cannot read memory at address 0x0000030B 12:10:38.832858 : Game Position (Hex) = [ 0443, 01C8 ] 12:10:38.832858 : Cannot read memory at address 0x0000038B 12:10:38.832858 : Game Position (Dec) = [ 1091, 456 ] 12:10:38.832858 : - 12:10:38.834148 : Cannot read memory at address 0x0000030B 12:10:38.834148 : Cannot read memory at address 0x0000038B 12:10:38.836146 : Cannot read memory at address 0x0000030B 12:10:38.836146 : Cannot read memory at address 0x0000038B 12:10:38.837139 : RawData event for Player #1: 12:10:38.838136 : Device rawinput data (Hex) = [ 0000917C, 00006C34 ] 12:10:38.838136 : Cannot read memory at address 0x0000030B 12:10:38.838136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.838136 : Cannot read memory at address 0x0000038B 12:10:38.838136 : OnScreen Cursor Position (Px) = [ 1091, 456 ] 12:10:38.838136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.838136 : ClientWindow Style = FullScreen 12:10:38.838136 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.838136 : Game Position (Hex) = [ 0443, 01C8 ] 12:10:38.838136 : Game Position (Dec) = [ 1091, 456 ] 12:10:38.839133 : - 12:10:38.840129 : Cannot read memory at address 0x0000030B 12:10:38.840129 : Cannot read memory at address 0x0000038B 12:10:38.842126 : Cannot read memory at address 0x0000030B 12:10:38.842126 : Cannot read memory at address 0x0000038B 12:10:38.843626 : Cannot read memory at address 0x0000030B 12:10:38.843626 : Cannot read memory at address 0x0000038B 12:10:38.844630 : RawData event for Player #1: 12:10:38.844630 : Device rawinput data (Hex) = [ 0000917C, 00006C34 ] 12:10:38.844630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.844630 : OnScreen Cursor Position (Px) = [ 1091, 456 ] 12:10:38.844630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.844630 : ClientWindow Style = FullScreen 12:10:38.845623 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.845623 : Cannot read memory at address 0x0000030B 12:10:38.845623 : Game Position (Hex) = [ 0443, 01C8 ] 12:10:38.845623 : Cannot read memory at address 0x0000038B 12:10:38.845623 : Game Position (Dec) = [ 1091, 456 ] 12:10:38.845623 : - 12:10:38.847617 : Cannot read memory at address 0x0000030B 12:10:38.847617 : Cannot read memory at address 0x0000038B 12:10:38.849613 : Cannot read memory at address 0x0000030B 12:10:38.849613 : Cannot read memory at address 0x0000038B 12:10:38.851607 : Cannot read memory at address 0x0000030B 12:10:38.851607 : Cannot read memory at address 0x0000038B 12:10:38.851607 : RawData event for Player #1: 12:10:38.851607 : Device rawinput data (Hex) = [ 000091AC, 00006C34 ] 12:10:38.851607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.851607 : OnScreen Cursor Position (Px) = [ 1092, 456 ] 12:10:38.851607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.851607 : ClientWindow Style = FullScreen 12:10:38.851607 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.851607 : Game Position (Hex) = [ 0444, 01C8 ] 12:10:38.851607 : Game Position (Dec) = [ 1092, 456 ] 12:10:38.851607 : - 12:10:38.853111 : Cannot read memory at address 0x0000030B 12:10:38.853111 : Cannot read memory at address 0x0000038B 12:10:38.855124 : Cannot read memory at address 0x0000030B 12:10:38.855124 : Cannot read memory at address 0x0000038B 12:10:38.857140 : Cannot read memory at address 0x0000030B 12:10:38.857140 : Cannot read memory at address 0x0000038B 12:10:38.858111 : RawData event for Player #1: 12:10:38.859107 : Device rawinput data (Hex) = [ 000091AC, 00006C34 ] 12:10:38.859107 : Cannot read memory at address 0x0000030B 12:10:38.859107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.859107 : Cannot read memory at address 0x0000038B 12:10:38.859107 : OnScreen Cursor Position (Px) = [ 1092, 456 ] 12:10:38.859107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.859107 : ClientWindow Style = FullScreen 12:10:38.859107 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.859107 : Game Position (Hex) = [ 0444, 01C8 ] 12:10:38.860104 : Game Position (Dec) = [ 1092, 456 ] 12:10:38.860104 : - 12:10:38.861104 : Cannot read memory at address 0x0000030B 12:10:38.861104 : Cannot read memory at address 0x0000038B 12:10:38.863098 : Cannot read memory at address 0x0000030B 12:10:38.863098 : Cannot read memory at address 0x0000038B 12:10:38.865270 : Cannot read memory at address 0x0000030B 12:10:38.920918 : RawData event for Player #1: 12:10:38.922125 : Cannot read memory at address 0x0000038B 12:10:38.922125 : Device rawinput data (Hex) = [ 000091D8, 00006C44 ] 12:10:38.922125 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.923130 : OnScreen Cursor Position (Px) = [ 1093, 456 ] 12:10:38.923130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.924147 : ClientWindow Style = FullScreen 12:10:38.924147 : Cannot read memory at address 0x0000030B 12:10:38.924147 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.925143 : Cannot read memory at address 0x0000038B 12:10:38.925143 : Game Position (Hex) = [ 0445, 01C8 ] 12:10:38.925143 : Game Position (Dec) = [ 1093, 456 ] 12:10:38.926139 : - 12:10:38.927135 : Cannot read memory at address 0x0000030B 12:10:38.927135 : Cannot read memory at address 0x0000038B 12:10:38.927135 : RawData event for Player #1: 12:10:38.927135 : Device rawinput data (Hex) = [ 000091D0, 00006C5C ] 12:10:38.927135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.927135 : OnScreen Cursor Position (Px) = [ 1093, 457 ] 12:10:38.928132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.928132 : ClientWindow Style = FullScreen 12:10:38.928132 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.928132 : Game Position (Hex) = [ 0445, 01C9 ] 12:10:38.928132 : Game Position (Dec) = [ 1093, 457 ] 12:10:38.928132 : - 12:10:38.928132 : RawData event for Player #1: 12:10:38.928132 : Device rawinput data (Hex) = [ 0000928C, 00006CA4 ] 12:10:38.928132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.928132 : OnScreen Cursor Position (Px) = [ 1099, 458 ] 12:10:38.928132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.928132 : ClientWindow Style = FullScreen 12:10:38.928132 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.928132 : Game Position (Hex) = [ 044B, 01CA ] 12:10:38.929129 : Game Position (Dec) = [ 1099, 458 ] 12:10:38.929129 : Cannot read memory at address 0x0000030B 12:10:38.929129 : Cannot read memory at address 0x0000038B 12:10:38.931122 : Cannot read memory at address 0x0000030B 12:10:38.931122 : Cannot read memory at address 0x0000038B 12:10:38.933116 : Cannot read memory at address 0x0000030B 12:10:38.933116 : Cannot read memory at address 0x0000038B 12:10:38.933617 : RawData event for Player #1: 12:10:38.933617 : Device rawinput data (Hex) = [ 000092A8, 00006CB4 ] 12:10:38.933617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.933617 : OnScreen Cursor Position (Px) = [ 1099, 458 ] 12:10:38.933617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.933617 : ClientWindow Style = FullScreen 12:10:38.933617 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.933617 : Game Position (Hex) = [ 044B, 01CA ] 12:10:38.933617 : Game Position (Dec) = [ 1099, 458 ] 12:10:38.934616 : - 12:10:38.934616 : Cannot read memory at address 0x0000030B 12:10:38.934616 : Cannot read memory at address 0x0000038B 12:10:38.936609 : Cannot read memory at address 0x0000030B 12:10:38.936609 : Cannot read memory at address 0x0000038B 12:10:38.938602 : Cannot read memory at address 0x0000030B 12:10:38.938602 : Cannot read memory at address 0x0000038B 12:10:38.939599 : RawData event for Player #1: 12:10:38.939599 : Device rawinput data (Hex) = [ 000092A8, 00006CB4 ] 12:10:38.939599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.939599 : OnScreen Cursor Position (Px) = [ 1099, 458 ] 12:10:38.939599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.939599 : ClientWindow Style = FullScreen 12:10:38.939599 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.939599 : Game Position (Hex) = [ 044B, 01CA ] 12:10:38.939599 : Game Position (Dec) = [ 1099, 458 ] 12:10:38.940596 : - 12:10:38.940596 : Cannot read memory at address 0x0000030B 12:10:38.940596 : Cannot read memory at address 0x0000038B 12:10:38.943094 : Cannot read memory at address 0x0000030B 12:10:38.943094 : Cannot read memory at address 0x0000038B 12:10:38.945096 : Cannot read memory at address 0x0000030B 12:10:38.945096 : Cannot read memory at address 0x0000038B 12:10:38.947089 : RawData event for Player #1: 12:10:38.947089 : Device rawinput data (Hex) = [ 000092B0, 00006CB0 ] 12:10:38.947089 : Cannot read memory at address 0x0000038B 12:10:38.947089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.947089 : OnScreen Cursor Position (Px) = [ 1100, 458 ] 12:10:38.947089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.947089 : ClientWindow Style = FullScreen 12:10:38.947089 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.947089 : Game Position (Hex) = [ 044C, 01CA ] 12:10:38.947089 : Game Position (Dec) = [ 1100, 458 ] 12:10:38.948087 : - 12:10:38.949083 : Cannot read memory at address 0x0000030B 12:10:38.949083 : Cannot read memory at address 0x0000038B 12:10:38.951080 : Cannot read memory at address 0x0000030B 12:10:38.951080 : Cannot read memory at address 0x0000038B 12:10:38.953073 : Cannot read memory at address 0x0000030B 12:10:38.953073 : Cannot read memory at address 0x0000038B 12:10:38.953946 : RawData event for Player #1: 12:10:38.953946 : Device rawinput data (Hex) = [ 000092B0, 00006CB0 ] 12:10:38.953946 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.953946 : OnScreen Cursor Position (Px) = [ 1100, 458 ] 12:10:38.953946 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.953946 : ClientWindow Style = FullScreen 12:10:38.953946 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.953946 : Game Position (Hex) = [ 044C, 01CA ] 12:10:38.953946 : Game Position (Dec) = [ 1100, 458 ] 12:10:38.953946 : - 12:10:38.954951 : Cannot read memory at address 0x0000030B 12:10:38.954951 : Cannot read memory at address 0x0000038B 12:10:38.956944 : Cannot read memory at address 0x0000030B 12:10:38.956944 : Cannot read memory at address 0x0000038B 12:10:38.958941 : Cannot read memory at address 0x0000030B 12:10:38.958941 : Cannot read memory at address 0x0000038B 12:10:38.959934 : RawData event for Player #1: 12:10:38.960930 : Device rawinput data (Hex) = [ 000092B0, 00006CB0 ] 12:10:38.960930 : Cannot read memory at address 0x0000030B 12:10:38.960930 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.960930 : Cannot read memory at address 0x0000038B 12:10:38.960930 : OnScreen Cursor Position (Px) = [ 1100, 458 ] 12:10:38.960930 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.960930 : ClientWindow Style = FullScreen 12:10:38.960930 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.960930 : Game Position (Hex) = [ 044C, 01CA ] 12:10:38.960930 : Game Position (Dec) = [ 1100, 458 ] 12:10:38.960930 : - 12:10:38.962924 : Cannot read memory at address 0x0000030B 12:10:38.962924 : Cannot read memory at address 0x0000038B 12:10:38.964430 : Cannot read memory at address 0x0000030B 12:10:38.964430 : Cannot read memory at address 0x0000038B 12:10:38.966427 : Cannot read memory at address 0x0000030B 12:10:38.966427 : Cannot read memory at address 0x0000038B 12:10:38.967423 : RawData event for Player #1: 12:10:38.967423 : Device rawinput data (Hex) = [ 000092B0, 00006CB0 ] 12:10:38.967423 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.967423 : OnScreen Cursor Position (Px) = [ 1100, 458 ] 12:10:38.967423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.967423 : ClientWindow Style = FullScreen 12:10:38.968417 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.968417 : Cannot read memory at address 0x0000030B 12:10:38.968417 : Game Position (Hex) = [ 044C, 01CA ] 12:10:38.968417 : Cannot read memory at address 0x0000038B 12:10:38.968417 : Game Position (Dec) = [ 1100, 458 ] 12:10:38.968417 : - 12:10:38.970413 : Cannot read memory at address 0x0000030B 12:10:38.970413 : Cannot read memory at address 0x0000038B 12:10:38.972918 : Cannot read memory at address 0x0000030B 12:10:38.972918 : Cannot read memory at address 0x0000038B 12:10:38.974952 : Cannot read memory at address 0x0000030B 12:10:38.974952 : RawData event for Player #1: 12:10:38.974952 : Cannot read memory at address 0x0000038B 12:10:38.974952 : Device rawinput data (Hex) = [ 0000928C, 00006CA4 ] 12:10:38.974952 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.974952 : OnScreen Cursor Position (Px) = [ 1099, 458 ] 12:10:38.974952 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.974952 : ClientWindow Style = FullScreen 12:10:38.974952 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.975949 : Game Position (Hex) = [ 044B, 01CA ] 12:10:38.975949 : Game Position (Dec) = [ 1099, 458 ] 12:10:38.975949 : - 12:10:38.976946 : Cannot read memory at address 0x0000030B 12:10:38.976946 : Cannot read memory at address 0x0000038B 12:10:38.978939 : Cannot read memory at address 0x0000030B 12:10:38.978939 : Cannot read memory at address 0x0000038B 12:10:38.980932 : Cannot read memory at address 0x0000030B 12:10:38.980932 : Cannot read memory at address 0x0000038B 12:10:38.980932 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.980932 : OnScreen Cursor Position (Px) = [ 1099, 458 ] 12:10:38.981930 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.981930 : ClientWindow Style = FullScreen 12:10:38.981930 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.981930 : Game Position (Hex) = [ 044B, 01CA ] 12:10:38.981930 : Game Position (Dec) = [ 1099, 458 ] 12:10:38.981930 : - 12:10:38.982926 : Cannot read memory at address 0x0000030B 12:10:38.982926 : Cannot read memory at address 0x0000038B 12:10:38.985023 : Cannot read memory at address 0x0000030B 12:10:38.985023 : Cannot read memory at address 0x0000038B 12:10:38.987020 : Cannot read memory at address 0x0000030B 12:10:38.987020 : Cannot read memory at address 0x0000038B 12:10:38.988013 : RawData event for Player #1: 12:10:38.988013 : Device rawinput data (Hex) = [ 00009290, 00006CA4 ] 12:10:38.988013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.988013 : OnScreen Cursor Position (Px) = [ 1099, 458 ] 12:10:38.988013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.988013 : ClientWindow Style = FullScreen 12:10:38.988013 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.988013 : Game Position (Hex) = [ 044B, 01CA ] 12:10:38.989010 : Game Position (Dec) = [ 1099, 458 ] 12:10:38.989010 : Cannot read memory at address 0x0000030B 12:10:38.989010 : - 12:10:38.989010 : Cannot read memory at address 0x0000038B 12:10:38.991003 : Cannot read memory at address 0x0000030B 12:10:38.991003 : Cannot read memory at address 0x0000038B 12:10:38.992996 : Cannot read memory at address 0x0000030B 12:10:38.992996 : Cannot read memory at address 0x0000038B 12:10:38.994280 : Cannot read memory at address 0x0000030B 12:10:38.994280 : Cannot read memory at address 0x0000038B 12:10:38.994280 : RawData event for Player #1: 12:10:38.994280 : Device rawinput data (Hex) = [ 00009264, 00006C94 ] 12:10:38.995280 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:38.995280 : OnScreen Cursor Position (Px) = [ 1097, 458 ] 12:10:38.995280 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:38.995280 : ClientWindow Style = FullScreen 12:10:38.995280 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:38.995280 : Game Position (Hex) = [ 0449, 01CA ] 12:10:38.995280 : Game Position (Dec) = [ 1097, 458 ] 12:10:38.996277 : - 12:10:38.996277 : Cannot read memory at address 0x0000030B 12:10:38.996277 : Cannot read memory at address 0x0000038B 12:10:38.998270 : Cannot read memory at address 0x0000030B 12:10:38.998270 : Cannot read memory at address 0x0000038B 12:10:39.000266 : Cannot read memory at address 0x0000030B 12:10:39.000266 : Cannot read memory at address 0x0000038B 12:10:39.001259 : RawData event for Player #1: 12:10:39.001259 : Device rawinput data (Hex) = [ 00009264, 00006C68 ] 12:10:39.001259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.001259 : OnScreen Cursor Position (Px) = [ 1097, 457 ] 12:10:39.001259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.002762 : Cannot read memory at address 0x0000030B 12:10:39.002762 : Cannot read memory at address 0x0000038B 12:10:39.002762 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.002762 : Game Position (Hex) = [ 0449, 01C9 ] 12:10:39.002762 : Game Position (Dec) = [ 1097, 457 ] 12:10:39.002762 : - 12:10:39.004450 : Cannot read memory at address 0x0000030B 12:10:39.004450 : Cannot read memory at address 0x0000038B 12:10:39.006448 : Cannot read memory at address 0x0000030B 12:10:39.006448 : Cannot read memory at address 0x0000038B 12:10:39.008441 : Cannot read memory at address 0x0000030B 12:10:39.008441 : Cannot read memory at address 0x0000038B 12:10:39.008441 : RawData event for Player #1: 12:10:39.008441 : Device rawinput data (Hex) = [ 00009264, 00006C18 ] 12:10:39.008441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.009438 : OnScreen Cursor Position (Px) = [ 1097, 456 ] 12:10:39.009438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.009438 : ClientWindow Style = FullScreen 12:10:39.009438 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.009438 : Game Position (Hex) = [ 0449, 01C8 ] 12:10:39.009438 : Game Position (Dec) = [ 1097, 456 ] 12:10:39.009438 : - 12:10:39.010435 : Cannot read memory at address 0x0000030B 12:10:39.010435 : Cannot read memory at address 0x0000038B 12:10:39.012939 : Cannot read memory at address 0x0000030B 12:10:39.012939 : Cannot read memory at address 0x0000038B 12:10:39.014543 : Cannot read memory at address 0x0000030B 12:10:39.014543 : Cannot read memory at address 0x0000038B 12:10:39.014543 : RawData event for Player #1: 12:10:39.014543 : Device rawinput data (Hex) = [ 00009240, 00006C0C ] 12:10:39.014543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.015543 : OnScreen Cursor Position (Px) = [ 1096, 455 ] 12:10:39.015543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.015543 : ClientWindow Style = FullScreen 12:10:39.015543 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.015543 : Game Position (Hex) = [ 0448, 01C7 ] 12:10:39.015543 : Game Position (Dec) = [ 1096, 455 ] 12:10:39.016539 : Cannot read memory at address 0x0000030B 12:10:39.016539 : Cannot read memory at address 0x0000038B 12:10:39.018536 : Cannot read memory at address 0x0000030B 12:10:39.018536 : Cannot read memory at address 0x0000038B 12:10:39.020527 : Cannot read memory at address 0x0000030B 12:10:39.020527 : Cannot read memory at address 0x0000038B 12:10:39.021526 : RawData event for Player #1: 12:10:39.021526 : Device rawinput data (Hex) = [ 00009224, 00006C08 ] 12:10:39.021526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.021526 : OnScreen Cursor Position (Px) = [ 1096, 455 ] 12:10:39.021526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.021526 : ClientWindow Style = FullScreen 12:10:39.021526 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.023031 : Game Position (Hex) = [ 0448, 01C7 ] 12:10:39.023031 : Cannot read memory at address 0x0000030B 12:10:39.023031 : Game Position (Dec) = [ 1096, 455 ] 12:10:39.023031 : Cannot read memory at address 0x0000038B 12:10:39.023031 : - 12:10:39.025041 : Cannot read memory at address 0x0000030B 12:10:39.025041 : Cannot read memory at address 0x0000038B 12:10:39.027031 : Cannot read memory at address 0x0000030B 12:10:39.027031 : Cannot read memory at address 0x0000038B 12:10:39.029025 : RawData event for Player #1: 12:10:39.029025 : Cannot read memory at address 0x0000030B 12:10:39.029025 : Device rawinput data (Hex) = [ 00009208, 00006BF4 ] 12:10:39.029025 : Cannot read memory at address 0x0000038B 12:10:39.029025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.030022 : OnScreen Cursor Position (Px) = [ 1095, 455 ] 12:10:39.030022 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.030022 : ClientWindow Style = FullScreen 12:10:39.031018 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.031018 : Cannot read memory at address 0x0000030B 12:10:39.031018 : Game Position (Hex) = [ 0447, 01C7 ] 12:10:39.031018 : Game Position (Dec) = [ 1095, 455 ] 12:10:39.031018 : - 12:10:39.033015 : Cannot read memory at address 0x0000030B 12:10:39.033015 : Cannot read memory at address 0x0000038B 12:10:39.035362 : Cannot read memory at address 0x0000030B 12:10:39.035362 : Cannot read memory at address 0x0000038B 12:10:39.035362 : RawData event for Player #1: 12:10:39.035362 : Device rawinput data (Hex) = [ 000091FC, 00006BF4 ] 12:10:39.035362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.036356 : OnScreen Cursor Position (Px) = [ 1094, 455 ] 12:10:39.036356 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.036356 : ClientWindow Style = FullScreen 12:10:39.036356 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.036356 : Game Position (Hex) = [ 0446, 01C7 ] 12:10:39.036356 : Game Position (Dec) = [ 1094, 455 ] 12:10:39.037353 : - 12:10:39.037353 : Cannot read memory at address 0x0000030B 12:10:39.037353 : Cannot read memory at address 0x0000038B 12:10:39.039349 : Cannot read memory at address 0x0000030B 12:10:39.039349 : Cannot read memory at address 0x0000038B 12:10:39.041339 : RawData event for Player #1: 12:10:39.041339 : Cannot read memory at address 0x0000030B 12:10:39.041339 : Device rawinput data (Hex) = [ 000091E8, 00006B64 ] 12:10:39.041339 : Cannot read memory at address 0x0000038B 12:10:39.041339 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.041339 : OnScreen Cursor Position (Px) = [ 1094, 453 ] 12:10:39.041339 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.041339 : ClientWindow Style = FullScreen 12:10:39.041339 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.042843 : Game Position (Hex) = [ 0446, 01C5 ] 12:10:39.042843 : Game Position (Dec) = [ 1094, 453 ] 12:10:39.042843 : - 12:10:39.043859 : Cannot read memory at address 0x0000030B 12:10:39.043859 : Cannot read memory at address 0x0000038B 12:10:39.045030 : RawData event for Player #1: 12:10:39.045030 : Device rawinput data (Hex) = [ 000091E8, 00006B64 ] 12:10:39.045030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.045030 : OnScreen Cursor Position (Px) = [ 1094, 453 ] 12:10:39.045030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.045030 : ClientWindow Style = FullScreen 12:10:39.045030 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.046029 : Game Position (Hex) = [ 0446, 01C5 ] 12:10:39.046029 : Cannot read memory at address 0x0000030B 12:10:39.046029 : Cannot read memory at address 0x0000038B 12:10:39.046029 : - 12:10:39.048022 : Cannot read memory at address 0x0000030B 12:10:39.048022 : Cannot read memory at address 0x0000038B 12:10:39.050015 : RawData event for Player #1: 12:10:39.050015 : Cannot read memory at address 0x0000030B 12:10:39.050015 : Cannot read memory at address 0x0000038B 12:10:39.050015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.050015 : OnScreen Cursor Position (Px) = [ 1094, 453 ] 12:10:39.050015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.050015 : ClientWindow Style = FullScreen 12:10:39.050015 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.051012 : Game Position (Hex) = [ 0446, 01C5 ] 12:10:39.051012 : Game Position (Dec) = [ 1094, 453 ] 12:10:39.051012 : - 12:10:39.052009 : Cannot read memory at address 0x0000030B 12:10:39.052009 : Cannot read memory at address 0x0000038B 12:10:39.053516 : Cannot read memory at address 0x0000030B 12:10:39.053516 : Cannot read memory at address 0x0000038B 12:10:39.055025 : Cannot read memory at address 0x0000030B 12:10:39.055025 : Cannot read memory at address 0x0000038B 12:10:39.057018 : RawData event for Player #1: 12:10:39.057018 : Cannot read memory at address 0x0000030B 12:10:39.057018 : Device rawinput data (Hex) = [ 000091B4, 00006B58 ] 12:10:39.057018 : Cannot read memory at address 0x0000038B 12:10:39.057018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.057018 : OnScreen Cursor Position (Px) = [ 1092, 452 ] 12:10:39.057018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.057018 : ClientWindow Style = FullScreen 12:10:39.057018 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.057018 : Game Position (Hex) = [ 0444, 01C4 ] 12:10:39.058015 : Game Position (Dec) = [ 1092, 452 ] 12:10:39.058015 : - 12:10:39.059015 : Cannot read memory at address 0x0000030B 12:10:39.059015 : Cannot read memory at address 0x0000038B 12:10:39.061008 : Cannot read memory at address 0x0000030B 12:10:39.061008 : Cannot read memory at address 0x0000038B 12:10:39.062998 : Cannot read memory at address 0x0000030B 12:10:39.062998 : Cannot read memory at address 0x0000038B 12:10:39.063500 : RawData event for Player #1: 12:10:39.063500 : Device rawinput data (Hex) = [ 00009198, 00006B58 ] 12:10:39.063500 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.063500 : OnScreen Cursor Position (Px) = [ 1091, 452 ] 12:10:39.064498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.064498 : ClientWindow Style = FullScreen 12:10:39.064498 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.064498 : Cannot read memory at address 0x0000038B 12:10:39.064498 : Game Position (Dec) = [ 1091, 452 ] 12:10:39.064498 : - 12:10:39.066497 : Cannot read memory at address 0x0000030B 12:10:39.066497 : Cannot read memory at address 0x0000038B 12:10:39.068485 : Cannot read memory at address 0x0000030B 12:10:39.068485 : Cannot read memory at address 0x0000038B 12:10:39.069485 : RawData event for Player #1: 12:10:39.069485 : Device rawinput data (Hex) = [ 00009174, 00006B10 ] 12:10:39.069485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.069485 : OnScreen Cursor Position (Px) = [ 1090, 451 ] 12:10:39.069485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.070479 : ClientWindow Style = FullScreen 12:10:39.070479 : Cannot read memory at address 0x0000030B 12:10:39.070479 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.070479 : Cannot read memory at address 0x0000038B 12:10:39.070479 : Game Position (Hex) = [ 0442, 01C3 ] 12:10:39.070479 : Game Position (Dec) = [ 1090, 451 ] 12:10:39.070479 : - 12:10:39.072981 : Cannot read memory at address 0x0000030B 12:10:39.072981 : Cannot read memory at address 0x0000038B 12:10:39.075020 : Cannot read memory at address 0x0000030B 12:10:39.075020 : Cannot read memory at address 0x0000038B 12:10:39.077009 : Cannot read memory at address 0x0000030B 12:10:39.077009 : Cannot read memory at address 0x0000038B 12:10:39.077009 : Device rawinput data (Hex) = [ 0000916C, 00006B04 ] 12:10:39.077009 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.077009 : OnScreen Cursor Position (Px) = [ 1090, 451 ] 12:10:39.077009 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.077009 : ClientWindow Style = FullScreen 12:10:39.078006 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.078006 : Game Position (Hex) = [ 0442, 01C3 ] 12:10:39.078006 : Game Position (Dec) = [ 1090, 451 ] 12:10:39.078006 : - 12:10:39.079006 : Cannot read memory at address 0x0000030B 12:10:39.079006 : Cannot read memory at address 0x0000038B 12:10:39.080997 : Cannot read memory at address 0x0000030B 12:10:39.080997 : Cannot read memory at address 0x0000038B 12:10:39.082995 : Cannot read memory at address 0x0000030B 12:10:39.082995 : Cannot read memory at address 0x0000038B 12:10:39.083997 : RawData event for Player #1: 12:10:39.083997 : Device rawinput data (Hex) = [ 00009170, 00006AF0 ] 12:10:39.083997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.083997 : OnScreen Cursor Position (Px) = [ 1090, 451 ] 12:10:39.083997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.083997 : ClientWindow Style = FullScreen 12:10:39.083997 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.084996 : Game Position (Hex) = [ 0442, 01C3 ] 12:10:39.084996 : Cannot read memory at address 0x0000030B 12:10:39.084996 : Game Position (Dec) = [ 1090, 451 ] 12:10:39.084996 : Cannot read memory at address 0x0000038B 12:10:39.084996 : - 12:10:39.086993 : Cannot read memory at address 0x0000030B 12:10:39.086993 : Cannot read memory at address 0x0000038B 12:10:39.088986 : Cannot read memory at address 0x0000030B 12:10:39.088986 : Cannot read memory at address 0x0000038B 12:10:39.090975 : Cannot read memory at address 0x0000030B 12:10:39.090975 : RawData event for Player #1: 12:10:39.090975 : Cannot read memory at address 0x0000038B 12:10:39.090975 : Device rawinput data (Hex) = [ 00009148, 00006A6C ] 12:10:39.090975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.090975 : OnScreen Cursor Position (Px) = [ 1089, 448 ] 12:10:39.090975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.090975 : ClientWindow Style = FullScreen 12:10:39.090975 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.091973 : Game Position (Hex) = [ 0441, 01C0 ] 12:10:39.091973 : Game Position (Dec) = [ 1089, 448 ] 12:10:39.091973 : - 12:10:39.092973 : Cannot read memory at address 0x0000030B 12:10:39.092973 : Cannot read memory at address 0x0000038B 12:10:39.094284 : Cannot read memory at address 0x0000030B 12:10:39.094284 : Cannot read memory at address 0x0000038B 12:10:39.096334 : Cannot read memory at address 0x0000030B 12:10:39.096334 : Cannot read memory at address 0x0000038B 12:10:39.097320 : RawData event for Player #1: 12:10:39.097320 : Device rawinput data (Hex) = [ 00009150, 00006A78 ] 12:10:39.097320 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.098275 : Cannot read memory at address 0x0000030B 12:10:39.098275 : Cannot read memory at address 0x0000038B 12:10:39.098275 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.098275 : ClientWindow Style = FullScreen 12:10:39.098275 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.098275 : Game Position (Hex) = [ 0441, 01C1 ] 12:10:39.098275 : Game Position (Dec) = [ 1089, 449 ] 12:10:39.098275 : - 12:10:39.100272 : Cannot read memory at address 0x0000030B 12:10:39.100272 : Cannot read memory at address 0x0000038B 12:10:39.102772 : Cannot read memory at address 0x0000030B 12:10:39.102772 : Cannot read memory at address 0x0000038B 12:10:39.103784 : RawData event for Player #1: 12:10:39.103784 : Device rawinput data (Hex) = [ 00009120, 00006A6C ] 12:10:39.103784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.103784 : OnScreen Cursor Position (Px) = [ 1088, 448 ] 12:10:39.103784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.103784 : ClientWindow Style = FullScreen 12:10:39.104777 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.104777 : Game Position (Hex) = [ 0440, 01C0 ] 12:10:39.104777 : Cannot read memory at address 0x0000030B 12:10:39.104777 : Game Position (Dec) = [ 1088, 448 ] 12:10:39.104777 : Cannot read memory at address 0x0000038B 12:10:39.104777 : - 12:10:39.106774 : Cannot read memory at address 0x0000030B 12:10:39.106774 : Cannot read memory at address 0x0000038B 12:10:39.108767 : Cannot read memory at address 0x0000030B 12:10:39.108767 : Cannot read memory at address 0x0000038B 12:10:39.110761 : Cannot read memory at address 0x0000030B 12:10:39.110761 : Cannot read memory at address 0x0000038B 12:10:39.110761 : RawData event for Player #1: 12:10:39.110761 : Device rawinput data (Hex) = [ 00009120, 00006A6C ] 12:10:39.110761 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.110761 : OnScreen Cursor Position (Px) = [ 1088, 448 ] 12:10:39.110761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.111753 : ClientWindow Style = FullScreen 12:10:39.111753 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.111753 : Game Position (Hex) = [ 0440, 01C0 ] 12:10:39.111753 : Game Position (Dec) = [ 1088, 448 ] 12:10:39.111753 : - 12:10:39.112755 : Cannot read memory at address 0x0000030B 12:10:39.112755 : Cannot read memory at address 0x0000038B 12:10:39.114010 : Cannot read memory at address 0x0000030B 12:10:39.114010 : Cannot read memory at address 0x0000038B 12:10:39.116006 : Cannot read memory at address 0x0000030B 12:10:39.116006 : Cannot read memory at address 0x0000038B 12:10:39.117999 : RawData event for Player #1: 12:10:39.117999 : Cannot read memory at address 0x0000030B 12:10:39.117999 : Cannot read memory at address 0x0000038B 12:10:39.117999 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.117999 : OnScreen Cursor Position (Px) = [ 1088, 447 ] 12:10:39.117999 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.117999 : ClientWindow Style = FullScreen 12:10:39.117999 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.117999 : Game Position (Hex) = [ 0440, 01BF ] 12:10:39.117999 : Game Position (Dec) = [ 1088, 447 ] 12:10:39.118996 : - 12:10:39.119992 : Cannot read memory at address 0x0000030B 12:10:39.119992 : Cannot read memory at address 0x0000038B 12:10:39.121990 : Cannot read memory at address 0x0000030B 12:10:39.121990 : Cannot read memory at address 0x0000038B 12:10:39.123494 : Cannot read memory at address 0x0000030B 12:10:39.123494 : Cannot read memory at address 0x0000038B 12:10:39.124719 : RawData event for Player #1: 12:10:39.124719 : Device rawinput data (Hex) = [ 00009114, 00006A04 ] 12:10:39.124719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.124719 : OnScreen Cursor Position (Px) = [ 1088, 447 ] 12:10:39.124719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.124719 : ClientWindow Style = FullScreen 12:10:39.124719 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.124719 : Game Position (Hex) = [ 0440, 01BF ] 12:10:39.125759 : Game Position (Dec) = [ 1088, 447 ] 12:10:39.125759 : Cannot read memory at address 0x0000030B 12:10:39.125759 : - 12:10:39.125759 : Cannot read memory at address 0x0000038B 12:10:39.127756 : Cannot read memory at address 0x0000030B 12:10:39.127756 : Cannot read memory at address 0x0000038B 12:10:39.129745 : Cannot read memory at address 0x0000030B 12:10:39.129745 : Cannot read memory at address 0x0000038B 12:10:39.131739 : Cannot read memory at address 0x0000030B 12:10:39.131739 : RawData event for Player #1: 12:10:39.131739 : Cannot read memory at address 0x0000038B 12:10:39.131739 : Device rawinput data (Hex) = [ 0000911C, 000069D8 ] 12:10:39.131739 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.131739 : OnScreen Cursor Position (Px) = [ 1088, 446 ] 12:10:39.131739 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.131739 : ClientWindow Style = FullScreen 12:10:39.132735 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.132735 : Game Position (Hex) = [ 0440, 01BE ] 12:10:39.132735 : Game Position (Dec) = [ 1088, 446 ] 12:10:39.132735 : - 12:10:39.133237 : Cannot read memory at address 0x0000030B 12:10:39.133237 : Cannot read memory at address 0x0000038B 12:10:39.135232 : Cannot read memory at address 0x0000030B 12:10:39.135232 : Cannot read memory at address 0x0000038B 12:10:39.137230 : Cannot read memory at address 0x0000030B 12:10:39.137230 : Cannot read memory at address 0x0000038B 12:10:39.137230 : RawData event for Player #1: 12:10:39.137230 : Device rawinput data (Hex) = [ 000090D4, 000069D4 ] 12:10:39.137230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.137230 : OnScreen Cursor Position (Px) = [ 1086, 446 ] 12:10:39.138223 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.138223 : ClientWindow Style = FullScreen 12:10:39.138223 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.138223 : Game Position (Hex) = [ 043E, 01BE ] 12:10:39.138223 : Game Position (Dec) = [ 1086, 446 ] 12:10:39.138223 : - 12:10:39.139223 : Cannot read memory at address 0x0000030B 12:10:39.139223 : Cannot read memory at address 0x0000038B 12:10:39.141217 : Cannot read memory at address 0x0000030B 12:10:39.141217 : Cannot read memory at address 0x0000038B 12:10:39.142725 : Cannot read memory at address 0x0000030B 12:10:39.142725 : Cannot read memory at address 0x0000038B 12:10:39.144450 : Cannot read memory at address 0x0000030B 12:10:39.144450 : Cannot read memory at address 0x0000038B 12:10:39.144450 : RawData event for Player #1: 12:10:39.144450 : Device rawinput data (Hex) = [ 000090D4, 000069D4 ] 12:10:39.144450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.144450 : OnScreen Cursor Position (Px) = [ 1086, 446 ] 12:10:39.144450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.144450 : ClientWindow Style = FullScreen 12:10:39.144450 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.145451 : Game Position (Hex) = [ 043E, 01BE ] 12:10:39.145451 : Game Position (Dec) = [ 1086, 446 ] 12:10:39.145451 : - 12:10:39.146567 : Cannot read memory at address 0x0000030B 12:10:39.146567 : Cannot read memory at address 0x0000038B 12:10:39.148124 : Cannot read memory at address 0x0000030B 12:10:39.148124 : Cannot read memory at address 0x0000038B 12:10:39.149658 : Cannot read memory at address 0x0000030B 12:10:39.149658 : Cannot read memory at address 0x0000038B 12:10:39.151197 : Cannot read memory at address 0x0000030B 12:10:39.151197 : Cannot read memory at address 0x0000038B 12:10:39.151197 : RawData event for Player #1: 12:10:39.151197 : Device rawinput data (Hex) = [ 000090D4, 000069D4 ] 12:10:39.151197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.151197 : OnScreen Cursor Position (Px) = [ 1086, 446 ] 12:10:39.151197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.151197 : ClientWindow Style = FullScreen 12:10:39.151197 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.151197 : Game Position (Hex) = [ 043E, 01BE ] 12:10:39.151197 : Game Position (Dec) = [ 1086, 446 ] 12:10:39.151197 : - 12:10:39.152701 : Cannot read memory at address 0x0000030B 12:10:39.152701 : Cannot read memory at address 0x0000038B 12:10:39.154210 : Cannot read memory at address 0x0000030B 12:10:39.154210 : Cannot read memory at address 0x0000038B 12:10:39.156217 : Cannot read memory at address 0x0000030B 12:10:39.156217 : Cannot read memory at address 0x0000038B 12:10:39.158210 : Cannot read memory at address 0x0000030B 12:10:39.158210 : Cannot read memory at address 0x0000038B 12:10:39.158210 : RawData event for Player #1: 12:10:39.158210 : Device rawinput data (Hex) = [ 000090D4, 000069D4 ] 12:10:39.158210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.158210 : OnScreen Cursor Position (Px) = [ 1086, 446 ] 12:10:39.159203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.159203 : ClientWindow Style = FullScreen 12:10:39.159203 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.159203 : Game Position (Hex) = [ 043E, 01BE ] 12:10:39.159203 : Game Position (Dec) = [ 1086, 446 ] 12:10:39.159203 : - 12:10:39.160203 : Cannot read memory at address 0x0000030B 12:10:39.160203 : Cannot read memory at address 0x0000038B 12:10:39.162776 : Cannot read memory at address 0x0000030B 12:10:39.162776 : Cannot read memory at address 0x0000038B 12:10:39.164463 : Cannot read memory at address 0x0000030B 12:10:39.164463 : Cannot read memory at address 0x0000038B 12:10:39.165461 : RawData event for Player #1: 12:10:39.165461 : Device rawinput data (Hex) = [ 000090D4, 000069D4 ] 12:10:39.165461 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.165461 : OnScreen Cursor Position (Px) = [ 1086, 446 ] 12:10:39.165461 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.165461 : ClientWindow Style = FullScreen 12:10:39.165461 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.165461 : Game Position (Hex) = [ 043E, 01BE ] 12:10:39.166458 : Cannot read memory at address 0x0000030B 12:10:39.166458 : Cannot read memory at address 0x0000038B 12:10:39.168451 : Cannot read memory at address 0x0000030B 12:10:39.168451 : Cannot read memory at address 0x0000038B 12:10:39.170449 : Cannot read memory at address 0x0000030B 12:10:39.170449 : Cannot read memory at address 0x0000038B 12:10:39.172949 : Cannot read memory at address 0x0000030B 12:10:39.172949 : Cannot read memory at address 0x0000038B 12:10:39.172949 : Device rawinput data (Hex) = [ 000090CC, 00006990 ] 12:10:39.172949 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.172949 : OnScreen Cursor Position (Px) = [ 1085, 445 ] 12:10:39.172949 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.172949 : ClientWindow Style = FullScreen 12:10:39.172949 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.172949 : Game Position (Hex) = [ 043D, 01BD ] 12:10:39.172949 : Game Position (Dec) = [ 1085, 445 ] 12:10:39.172949 : - 12:10:39.174955 : Cannot read memory at address 0x0000030B 12:10:39.174955 : Cannot read memory at address 0x0000038B 12:10:39.176948 : Cannot read memory at address 0x0000030B 12:10:39.176948 : Cannot read memory at address 0x0000038B 12:10:39.178941 : RawData event for Player #1: 12:10:39.178941 : Device rawinput data (Hex) = [ 000090D4, 00006984 ] 12:10:39.178941 : Cannot read memory at address 0x0000038B 12:10:39.178941 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.178941 : OnScreen Cursor Position (Px) = [ 1086, 445 ] 12:10:39.178941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.178941 : ClientWindow Style = FullScreen 12:10:39.178941 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.178941 : Game Position (Hex) = [ 043E, 01BD ] 12:10:39.178941 : Game Position (Dec) = [ 1086, 445 ] 12:10:39.179938 : - 12:10:39.180938 : Cannot read memory at address 0x0000030B 12:10:39.180938 : Cannot read memory at address 0x0000038B 12:10:39.182928 : Cannot read memory at address 0x0000030B 12:10:39.182928 : Cannot read memory at address 0x0000038B 12:10:39.185048 : Cannot read memory at address 0x0000030B 12:10:39.185048 : Cannot read memory at address 0x0000038B 12:10:39.185048 : RawData event for Player #1: 12:10:39.185048 : Device rawinput data (Hex) = [ 000090D4, 00006984 ] 12:10:39.186014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.186014 : OnScreen Cursor Position (Px) = [ 1086, 445 ] 12:10:39.186014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.186014 : ClientWindow Style = FullScreen 12:10:39.186014 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.186014 : Game Position (Hex) = [ 043E, 01BD ] 12:10:39.186014 : Game Position (Dec) = [ 1086, 445 ] 12:10:39.186014 : - 12:10:39.187011 : Cannot read memory at address 0x0000030B 12:10:39.187011 : Cannot read memory at address 0x0000038B 12:10:39.189008 : Cannot read memory at address 0x0000030B 12:10:39.189008 : Cannot read memory at address 0x0000038B 12:10:39.190998 : Cannot read memory at address 0x0000030B 12:10:39.190998 : Cannot read memory at address 0x0000038B 12:10:39.191998 : RawData event for Player #1: 12:10:39.192991 : Cannot read memory at address 0x0000030B 12:10:39.192991 : Device rawinput data (Hex) = [ 000090D4, 0000696C ] 12:10:39.192991 : Cannot read memory at address 0x0000038B 12:10:39.192991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.192991 : OnScreen Cursor Position (Px) = [ 1086, 444 ] 12:10:39.193494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.193494 : ClientWindow Style = FullScreen 12:10:39.193494 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.193494 : Game Position (Hex) = [ 043E, 01BC ] 12:10:39.193494 : Game Position (Dec) = [ 1086, 444 ] 12:10:39.193494 : - 12:10:39.194493 : Cannot read memory at address 0x0000030B 12:10:39.194493 : Cannot read memory at address 0x0000038B 12:10:39.196490 : Cannot read memory at address 0x0000030B 12:10:39.196490 : Cannot read memory at address 0x0000038B 12:10:39.198480 : Cannot read memory at address 0x0000030B 12:10:39.198480 : Cannot read memory at address 0x0000038B 12:10:39.199480 : RawData event for Player #1: 12:10:39.199480 : Device rawinput data (Hex) = [ 000090DC, 0000694C ] 12:10:39.199480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.199480 : OnScreen Cursor Position (Px) = [ 1086, 444 ] 12:10:39.199480 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.200473 : ClientWindow Style = FullScreen 12:10:39.200473 : Cannot read memory at address 0x0000030B 12:10:39.200473 : Cannot read memory at address 0x0000038B 12:10:39.200473 : Game Position (Hex) = [ 043E, 01BC ] 12:10:39.200473 : Game Position (Dec) = [ 1086, 444 ] 12:10:39.200473 : - 12:10:39.202976 : Cannot read memory at address 0x0000030B 12:10:39.202976 : Cannot read memory at address 0x0000038B 12:10:39.205010 : Cannot read memory at address 0x0000030B 12:10:39.205010 : Cannot read memory at address 0x0000038B 12:10:39.207004 : RawData event for Player #1: 12:10:39.207004 : Cannot read memory at address 0x0000030B 12:10:39.207004 : Device rawinput data (Hex) = [ 000090DC, 0000694C ] 12:10:39.207004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.207004 : OnScreen Cursor Position (Px) = [ 1086, 444 ] 12:10:39.207004 : Cannot read memory at address 0x0000038B 12:10:39.207004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.208000 : ClientWindow Style = FullScreen 12:10:39.208000 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.208000 : Game Position (Hex) = [ 043E, 01BC ] 12:10:39.208000 : Game Position (Dec) = [ 1086, 444 ] 12:10:39.208000 : - 12:10:39.209001 : Cannot read memory at address 0x0000030B 12:10:39.209001 : Cannot read memory at address 0x0000038B 12:10:39.210990 : Cannot read memory at address 0x0000030B 12:10:39.210990 : Cannot read memory at address 0x0000038B 12:10:39.212984 : Cannot read memory at address 0x0000030B 12:10:39.212984 : RawData event for Player #1: 12:10:39.212984 : Cannot read memory at address 0x0000038B 12:10:39.212984 : Device rawinput data (Hex) = [ 000090DC, 0000694C ] 12:10:39.213487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.213487 : OnScreen Cursor Position (Px) = [ 1086, 444 ] 12:10:39.213487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.213487 : ClientWindow Style = FullScreen 12:10:39.213487 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.213487 : Game Position (Hex) = [ 043E, 01BC ] 12:10:39.214488 : Game Position (Dec) = [ 1086, 444 ] 12:10:39.214488 : - 12:10:39.214488 : Cannot read memory at address 0x0000030B 12:10:39.214488 : Cannot read memory at address 0x0000038B 12:10:39.216484 : Cannot read memory at address 0x0000030B 12:10:39.216484 : Cannot read memory at address 0x0000038B 12:10:39.218477 : Cannot read memory at address 0x0000030B 12:10:39.218477 : Cannot read memory at address 0x0000038B 12:10:39.219474 : RawData event for Player #1: 12:10:39.219474 : Device rawinput data (Hex) = [ 000090DC, 000068FC ] 12:10:39.219474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.219474 : OnScreen Cursor Position (Px) = [ 1086, 442 ] 12:10:39.220467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.220467 : Cannot read memory at address 0x0000030B 12:10:39.220467 : ClientWindow Style = FullScreen 12:10:39.220467 : Cannot read memory at address 0x0000038B 12:10:39.220467 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.220467 : Game Position (Hex) = [ 043E, 01BA ] 12:10:39.220467 : Game Position (Dec) = [ 1086, 442 ] 12:10:39.220467 : - 12:10:39.222976 : Cannot read memory at address 0x0000030B 12:10:39.222976 : Cannot read memory at address 0x0000038B 12:10:39.282850 : RawData event for Player #1: 12:10:39.284873 : Device rawinput data (Hex) = [ 000090DC, 000068FC ] 12:10:39.284873 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.285869 : OnScreen Cursor Position (Px) = [ 1086, 442 ] 12:10:39.285869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.285869 : ClientWindow Style = FullScreen 12:10:39.285869 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.286866 : Game Position (Hex) = [ 043E, 01BA ] 12:10:39.286866 : Game Position (Dec) = [ 1086, 442 ] 12:10:39.286866 : Cannot read memory at address 0x0000030B 12:10:39.286866 : Cannot read memory at address 0x0000038B 12:10:39.288858 : Cannot read memory at address 0x0000030B 12:10:39.288858 : Cannot read memory at address 0x0000038B 12:10:39.288858 : RawData event for Player #1: 12:10:39.288858 : Device rawinput data (Hex) = [ 000090DC, 000068FC ] 12:10:39.288858 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.288858 : OnScreen Cursor Position (Px) = [ 1086, 442 ] 12:10:39.289855 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.289855 : ClientWindow Style = FullScreen 12:10:39.289855 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.289855 : Game Position (Hex) = [ 043E, 01BA ] 12:10:39.289855 : Game Position (Dec) = [ 1086, 442 ] 12:10:39.289855 : - 12:10:39.289855 : RawData event for Player #1: 12:10:39.289855 : Device rawinput data (Hex) = [ 000090AC, 00006934 ] 12:10:39.289855 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.290851 : Cannot read memory at address 0x0000030B 12:10:39.290851 : OnScreen Cursor Position (Px) = [ 1085, 443 ] 12:10:39.290851 : Cannot read memory at address 0x0000038B 12:10:39.290851 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.290851 : ClientWindow Style = FullScreen 12:10:39.290851 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.290851 : Game Position (Hex) = [ 043D, 01BB ] 12:10:39.290851 : Game Position (Dec) = [ 1085, 443 ] 12:10:39.290851 : - 12:10:39.290851 : RawData event for Player #1: 12:10:39.290851 : Device rawinput data (Hex) = [ 000090AC, 00006934 ] 12:10:39.290851 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.291848 : OnScreen Cursor Position (Px) = [ 1085, 443 ] 12:10:39.291848 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.291848 : ClientWindow Style = FullScreen 12:10:39.291848 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.291848 : Game Position (Hex) = [ 043D, 01BB ] 12:10:39.291848 : Game Position (Dec) = [ 1085, 443 ] 12:10:39.291848 : - 12:10:39.292848 : Cannot read memory at address 0x0000030B 12:10:39.292848 : Cannot read memory at address 0x0000038B 12:10:39.294070 : Cannot read memory at address 0x0000030B 12:10:39.294070 : Cannot read memory at address 0x0000038B 12:10:39.294070 : RawData event for Player #1: 12:10:39.294070 : Device rawinput data (Hex) = [ 000090AC, 00006934 ] 12:10:39.295069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.295069 : OnScreen Cursor Position (Px) = [ 1085, 443 ] 12:10:39.295069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.295069 : ClientWindow Style = FullScreen 12:10:39.295069 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.295069 : Game Position (Hex) = [ 043D, 01BB ] 12:10:39.295069 : Game Position (Dec) = [ 1085, 443 ] 12:10:39.295069 : - 12:10:39.296070 : Cannot read memory at address 0x0000030B 12:10:39.296070 : Cannot read memory at address 0x0000038B 12:10:39.298059 : Cannot read memory at address 0x0000030B 12:10:39.298059 : Cannot read memory at address 0x0000038B 12:10:39.300052 : Cannot read memory at address 0x0000030B 12:10:39.300052 : Cannot read memory at address 0x0000038B 12:10:39.301053 : RawData event for Player #1: 12:10:39.301053 : Device rawinput data (Hex) = [ 000090B4, 00006978 ] 12:10:39.302046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.302046 : Cannot read memory at address 0x0000030B 12:10:39.302046 : Cannot read memory at address 0x0000038B 12:10:39.302046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.302046 : ClientWindow Style = FullScreen 12:10:39.302046 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.302046 : Game Position (Hex) = [ 043D, 01BC ] 12:10:39.302046 : Game Position (Dec) = [ 1085, 444 ] 12:10:39.302046 : - 12:10:39.303549 : Cannot read memory at address 0x0000030B 12:10:39.303549 : Cannot read memory at address 0x0000038B 12:10:39.304819 : Cannot read memory at address 0x0000030B 12:10:39.304819 : Cannot read memory at address 0x0000038B 12:10:39.306819 : Cannot read memory at address 0x0000030B 12:10:39.306819 : Cannot read memory at address 0x0000038B 12:10:39.308808 : Cannot read memory at address 0x0000030B 12:10:39.308808 : RawData event for Player #1: 12:10:39.308808 : Device rawinput data (Hex) = [ 000090B4, 00006978 ] 12:10:39.308808 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.308808 : OnScreen Cursor Position (Px) = [ 1085, 444 ] 12:10:39.308808 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.308808 : ClientWindow Style = FullScreen 12:10:39.308808 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.308808 : Game Position (Hex) = [ 043D, 01BC ] 12:10:39.308808 : Game Position (Dec) = [ 1085, 444 ] 12:10:39.308808 : - 12:10:39.310802 : Cannot read memory at address 0x0000030B 12:10:39.310802 : Cannot read memory at address 0x0000038B 12:10:39.312799 : Cannot read memory at address 0x0000030B 12:10:39.312799 : Cannot read memory at address 0x0000038B 12:10:39.314047 : Cannot read memory at address 0x0000030B 12:10:39.314047 : Cannot read memory at address 0x0000038B 12:10:39.314047 : RawData event for Player #1: 12:10:39.315046 : Device rawinput data (Hex) = [ 000090BC, 00006984 ] 12:10:39.315046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.315046 : OnScreen Cursor Position (Px) = [ 1085, 445 ] 12:10:39.315046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.315046 : ClientWindow Style = FullScreen 12:10:39.315046 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.315046 : Game Position (Hex) = [ 043D, 01BD ] 12:10:39.315046 : Game Position (Dec) = [ 1085, 445 ] 12:10:39.315046 : - 12:10:39.316042 : Cannot read memory at address 0x0000030B 12:10:39.316042 : Cannot read memory at address 0x0000038B 12:10:39.318040 : Cannot read memory at address 0x0000030B 12:10:39.318040 : Cannot read memory at address 0x0000038B 12:10:39.320033 : Cannot read memory at address 0x0000030B 12:10:39.320033 : Cannot read memory at address 0x0000038B 12:10:39.322023 : RawData event for Player #1: 12:10:39.322023 : Cannot read memory at address 0x0000030B 12:10:39.322023 : Device rawinput data (Hex) = [ 000090B8, 0000699C ] 12:10:39.322023 : Cannot read memory at address 0x0000038B 12:10:39.322023 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.322023 : OnScreen Cursor Position (Px) = [ 1085, 445 ] 12:10:39.322023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.322023 : ClientWindow Style = FullScreen 12:10:39.322023 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.322023 : Game Position (Hex) = [ 043D, 01BD ] 12:10:39.323019 : Game Position (Dec) = [ 1085, 445 ] 12:10:39.323019 : - 12:10:39.323526 : Cannot read memory at address 0x0000030B 12:10:39.323526 : Cannot read memory at address 0x0000038B 12:10:39.324976 : Cannot read memory at address 0x0000030B 12:10:39.324976 : Cannot read memory at address 0x0000038B 12:10:39.326976 : Cannot read memory at address 0x0000030B 12:10:39.326976 : Cannot read memory at address 0x0000038B 12:10:39.328966 : RawData event for Player #1: 12:10:39.328966 : Cannot read memory at address 0x0000030B 12:10:39.328966 : Device rawinput data (Hex) = [ 000090B8, 0000699C ] 12:10:39.328966 : Cannot read memory at address 0x0000038B 12:10:39.328966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.328966 : OnScreen Cursor Position (Px) = [ 1085, 445 ] 12:10:39.328966 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.328966 : ClientWindow Style = FullScreen 12:10:39.329962 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.329962 : Game Position (Hex) = [ 043D, 01BD ] 12:10:39.329962 : Game Position (Dec) = [ 1085, 445 ] 12:10:39.329962 : - 12:10:39.330960 : Cannot read memory at address 0x0000030B 12:10:39.330960 : Cannot read memory at address 0x0000038B 12:10:39.332953 : Cannot read memory at address 0x0000030B 12:10:39.332953 : Cannot read memory at address 0x0000038B 12:10:39.334956 : Cannot read memory at address 0x0000030B 12:10:39.334956 : Cannot read memory at address 0x0000038B 12:10:39.335952 : RawData event for Player #1: 12:10:39.335952 : Device rawinput data (Hex) = [ 000090D4, 000069D4 ] 12:10:39.335952 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.335952 : OnScreen Cursor Position (Px) = [ 1086, 446 ] 12:10:39.335952 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.336949 : ClientWindow Style = FullScreen 12:10:39.336949 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.336949 : Cannot read memory at address 0x0000030B 12:10:39.336949 : Game Position (Hex) = [ 043E, 01BE ] 12:10:39.336949 : Game Position (Dec) = [ 1086, 446 ] 12:10:39.336949 : Cannot read memory at address 0x0000038B 12:10:39.336949 : - 12:10:39.338942 : Cannot read memory at address 0x0000030B 12:10:39.338942 : Cannot read memory at address 0x0000038B 12:10:39.340935 : Cannot read memory at address 0x0000030B 12:10:39.340935 : Cannot read memory at address 0x0000038B 12:10:39.342929 : Cannot read memory at address 0x0000030B 12:10:39.342929 : RawData event for Player #1: 12:10:39.342929 : Cannot read memory at address 0x0000038B 12:10:39.342929 : Device rawinput data (Hex) = [ 00009100, 00006A10 ] 12:10:39.343432 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.343432 : OnScreen Cursor Position (Px) = [ 1087, 447 ] 12:10:39.343432 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.343432 : ClientWindow Style = FullScreen 12:10:39.343432 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.343432 : Game Position (Hex) = [ 043F, 01BF ] 12:10:39.343432 : Game Position (Dec) = [ 1087, 447 ] 12:10:39.343432 : - 12:10:39.344432 : Cannot read memory at address 0x0000030B 12:10:39.344432 : Cannot read memory at address 0x0000038B 12:10:39.346425 : Cannot read memory at address 0x0000030B 12:10:39.346425 : Cannot read memory at address 0x0000038B 12:10:39.348418 : Cannot read memory at address 0x0000030B 12:10:39.348418 : Cannot read memory at address 0x0000038B 12:10:39.348418 : RawData event for Player #1: 12:10:39.348418 : Device rawinput data (Hex) = [ 000090F8, 00006A28 ] 12:10:39.349415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.349415 : OnScreen Cursor Position (Px) = [ 1087, 447 ] 12:10:39.349415 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.349415 : ClientWindow Style = FullScreen 12:10:39.349415 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.349415 : Game Position (Hex) = [ 043F, 01BF ] 12:10:39.349415 : Game Position (Dec) = [ 1087, 447 ] 12:10:39.350411 : - 12:10:39.350411 : Cannot read memory at address 0x0000038B 12:10:39.352917 : Cannot read memory at address 0x0000030B 12:10:39.352917 : Cannot read memory at address 0x0000038B 12:10:39.354434 : Cannot read memory at address 0x0000030B 12:10:39.354434 : Cannot read memory at address 0x0000038B 12:10:39.355474 : RawData event for Player #1: 12:10:39.355474 : Device rawinput data (Hex) = [ 000090F0, 00006A28 ] 12:10:39.355474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.356466 : OnScreen Cursor Position (Px) = [ 1087, 447 ] 12:10:39.356466 : Cannot read memory at address 0x0000030B 12:10:39.356466 : ClientWindow Style = FullScreen 12:10:39.356466 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.356466 : Game Position (Hex) = [ 043F, 01BF ] 12:10:39.356466 : Game Position (Dec) = [ 1087, 447 ] 12:10:39.357462 : - 12:10:39.358459 : Cannot read memory at address 0x0000030B 12:10:39.358459 : Cannot read memory at address 0x0000038B 12:10:39.360455 : Cannot read memory at address 0x0000030B 12:10:39.360455 : Cannot read memory at address 0x0000038B 12:10:39.362957 : Cannot read memory at address 0x0000030B 12:10:39.362957 : RawData event for Player #1: 12:10:39.362957 : Cannot read memory at address 0x0000038B 12:10:39.362957 : Device rawinput data (Hex) = [ 0000909C, 00006AB0 ] 12:10:39.362957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.362957 : OnScreen Cursor Position (Px) = [ 1084, 450 ] 12:10:39.363972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.363972 : ClientWindow Style = FullScreen 12:10:39.363972 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.363972 : Game Position (Hex) = [ 043C, 01C2 ] 12:10:39.363972 : Game Position (Dec) = [ 1084, 450 ] 12:10:39.364968 : - 12:10:39.364968 : Cannot read memory at address 0x0000030B 12:10:39.364968 : Cannot read memory at address 0x0000038B 12:10:39.366961 : Cannot read memory at address 0x0000030B 12:10:39.366961 : Cannot read memory at address 0x0000038B 12:10:39.368955 : Cannot read memory at address 0x0000030B 12:10:39.368955 : Cannot read memory at address 0x0000038B 12:10:39.369951 : RawData event for Player #1: 12:10:39.369951 : Device rawinput data (Hex) = [ 0000909C, 00006AB0 ] 12:10:39.369951 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.369951 : OnScreen Cursor Position (Px) = [ 1084, 450 ] 12:10:39.369951 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.369951 : ClientWindow Style = FullScreen 12:10:39.370948 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.370948 : Game Position (Hex) = [ 043C, 01C2 ] 12:10:39.370948 : Cannot read memory at address 0x0000030B 12:10:39.370948 : Game Position (Dec) = [ 1084, 450 ] 12:10:39.370948 : Cannot read memory at address 0x0000038B 12:10:39.372945 : Cannot read memory at address 0x0000030B 12:10:39.372945 : Cannot read memory at address 0x0000038B 12:10:39.374288 : Cannot read memory at address 0x0000030B 12:10:39.374288 : Cannot read memory at address 0x0000038B 12:10:39.376289 : Cannot read memory at address 0x0000030B 12:10:39.376289 : Cannot read memory at address 0x0000038B 12:10:39.376289 : RawData event for Player #1: 12:10:39.376289 : Device rawinput data (Hex) = [ 00009078, 00006AA4 ] 12:10:39.377283 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.377283 : OnScreen Cursor Position (Px) = [ 1083, 449 ] 12:10:39.377283 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.377283 : ClientWindow Style = FullScreen 12:10:39.377283 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.378280 : Game Position (Hex) = [ 043B, 01C1 ] 12:10:39.378280 : Game Position (Dec) = [ 1083, 449 ] 12:10:39.378280 : Cannot read memory at address 0x0000038B 12:10:39.378280 : - 12:10:39.380276 : Cannot read memory at address 0x0000030B 12:10:39.380276 : Cannot read memory at address 0x0000038B 12:10:39.382773 : Cannot read memory at address 0x0000030B 12:10:39.382773 : Cannot read memory at address 0x0000038B 12:10:39.382773 : RawData event for Player #1: 12:10:39.383788 : Device rawinput data (Hex) = [ 00009040, 00006ACC ] 12:10:39.383788 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.383788 : OnScreen Cursor Position (Px) = [ 1081, 450 ] 12:10:39.384441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.384441 : ClientWindow Style = FullScreen 12:10:39.384441 : Cannot read memory at address 0x0000030B 12:10:39.384441 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.384441 : Game Position (Hex) = [ 0439, 01C2 ] 12:10:39.384441 : Cannot read memory at address 0x0000038B 12:10:39.384441 : Game Position (Dec) = [ 1081, 450 ] 12:10:39.384441 : - 12:10:39.386441 : Cannot read memory at address 0x0000030B 12:10:39.386441 : Cannot read memory at address 0x0000038B 12:10:39.387437 : RawData event for Player #1: 12:10:39.387437 : Device rawinput data (Hex) = [ 00009024, 00006B0C ] 12:10:39.387437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.387437 : OnScreen Cursor Position (Px) = [ 1081, 451 ] 12:10:39.388431 : Cannot read memory at address 0x0000030B 12:10:39.388431 : ClientWindow Style = FullScreen 12:10:39.388431 : Cannot read memory at address 0x0000038B 12:10:39.388431 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.388431 : Game Position (Hex) = [ 0439, 01C3 ] 12:10:39.388431 : Game Position (Dec) = [ 1081, 451 ] 12:10:39.388431 : - 12:10:39.390427 : Cannot read memory at address 0x0000030B 12:10:39.390427 : Cannot read memory at address 0x0000038B 12:10:39.392928 : RawData event for Player #1: 12:10:39.392928 : Cannot read memory at address 0x0000030B 12:10:39.392928 : Device rawinput data (Hex) = [ 00008FEC, 00006B04 ] 12:10:39.392928 : Cannot read memory at address 0x0000038B 12:10:39.392928 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.392928 : OnScreen Cursor Position (Px) = [ 1079, 451 ] 12:10:39.392928 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.392928 : ClientWindow Style = FullScreen 12:10:39.392928 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.392928 : Game Position (Hex) = [ 0437, 01C3 ] 12:10:39.393937 : Game Position (Dec) = [ 1079, 451 ] 12:10:39.393937 : - 12:10:39.394938 : Cannot read memory at address 0x0000030B 12:10:39.394938 : Cannot read memory at address 0x0000038B 12:10:39.396927 : Cannot read memory at address 0x0000030B 12:10:39.396927 : Cannot read memory at address 0x0000038B 12:10:39.397924 : RawData event for Player #1: 12:10:39.397924 : Device rawinput data (Hex) = [ 00008FEC, 00006B04 ] 12:10:39.397924 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.397924 : OnScreen Cursor Position (Px) = [ 1079, 451 ] 12:10:39.397924 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.397924 : ClientWindow Style = FullScreen 12:10:39.397924 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.397924 : Game Position (Hex) = [ 0437, 01C3 ] 12:10:39.398921 : Game Position (Dec) = [ 1079, 451 ] 12:10:39.398921 : Cannot read memory at address 0x0000030B 12:10:39.398921 : Cannot read memory at address 0x0000038B 12:10:39.400914 : Cannot read memory at address 0x0000030B 12:10:39.400914 : Cannot read memory at address 0x0000038B 12:10:39.402907 : Cannot read memory at address 0x0000030B 12:10:39.402907 : RawData event for Player #1: 12:10:39.402907 : Cannot read memory at address 0x0000038B 12:10:39.402907 : Device rawinput data (Hex) = [ 00008FD0, 00006B00 ] 12:10:39.403410 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.403410 : OnScreen Cursor Position (Px) = [ 1078, 451 ] 12:10:39.403410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.403410 : ClientWindow Style = FullScreen 12:10:39.403410 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.403410 : Game Position (Hex) = [ 0436, 01C3 ] 12:10:39.403410 : Game Position (Dec) = [ 1078, 451 ] 12:10:39.404410 : - 12:10:39.404410 : Cannot read memory at address 0x0000030B 12:10:39.404410 : Cannot read memory at address 0x0000038B 12:10:39.406407 : Cannot read memory at address 0x0000030B 12:10:39.406407 : Cannot read memory at address 0x0000038B 12:10:39.406407 : RawData event for Player #1: 12:10:39.406407 : Device rawinput data (Hex) = [ 00008F98, 00006AF8 ] 12:10:39.406407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.406407 : OnScreen Cursor Position (Px) = [ 1076, 451 ] 12:10:39.407400 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.407400 : ClientWindow Style = FullScreen 12:10:39.407400 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.407400 : Game Position (Hex) = [ 0434, 01C3 ] 12:10:39.407400 : Game Position (Dec) = [ 1076, 451 ] 12:10:39.407400 : - 12:10:39.408396 : Cannot read memory at address 0x0000030B 12:10:39.408396 : Cannot read memory at address 0x0000038B 12:10:39.410393 : Cannot read memory at address 0x0000030B 12:10:39.410393 : Cannot read memory at address 0x0000038B 12:10:39.411390 : RawData event for Player #1: 12:10:39.411390 : Device rawinput data (Hex) = [ 00008F98, 00006AF8 ] 12:10:39.411390 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.411390 : OnScreen Cursor Position (Px) = [ 1076, 451 ] 12:10:39.411390 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.411390 : ClientWindow Style = FullScreen 12:10:39.411390 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.411390 : Game Position (Hex) = [ 0434, 01C3 ] 12:10:39.411390 : Game Position (Dec) = [ 1076, 451 ] 12:10:39.412895 : - 12:10:39.412895 : Cannot read memory at address 0x0000030B 12:10:39.412895 : Cannot read memory at address 0x0000038B 12:10:39.414899 : Cannot read memory at address 0x0000030B 12:10:39.414899 : Cannot read memory at address 0x0000038B 12:10:39.416893 : Cannot read memory at address 0x0000030B 12:10:39.416893 : RawData event for Player #1: 12:10:39.416893 : Cannot read memory at address 0x0000038B 12:10:39.416893 : Device rawinput data (Hex) = [ 00008F98, 00006AF8 ] 12:10:39.416893 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.416893 : OnScreen Cursor Position (Px) = [ 1076, 451 ] 12:10:39.416893 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.417889 : ClientWindow Style = FullScreen 12:10:39.417889 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.417889 : Game Position (Hex) = [ 0434, 01C3 ] 12:10:39.417889 : Game Position (Dec) = [ 1076, 451 ] 12:10:39.417889 : - 12:10:39.418886 : Cannot read memory at address 0x0000030B 12:10:39.418886 : Cannot read memory at address 0x0000038B 12:10:39.420883 : Cannot read memory at address 0x0000030B 12:10:39.420883 : Cannot read memory at address 0x0000038B 12:10:39.421876 : RawData event for Player #1: 12:10:39.421876 : Device rawinput data (Hex) = [ 00008F68, 00006B00 ] 12:10:39.421876 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.421876 : OnScreen Cursor Position (Px) = [ 1075, 451 ] 12:10:39.421876 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.421876 : ClientWindow Style = FullScreen 12:10:39.421876 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.421876 : Game Position (Hex) = [ 0433, 01C3 ] 12:10:39.421876 : Game Position (Dec) = [ 1075, 451 ] 12:10:39.422873 : Cannot read memory at address 0x0000030B 12:10:39.422873 : Cannot read memory at address 0x0000038B 12:10:39.424135 : Cannot read memory at address 0x0000030B 12:10:39.424135 : Cannot read memory at address 0x0000038B 12:10:39.425134 : RawData event for Player #1: 12:10:39.425134 : Device rawinput data (Hex) = [ 00008F44, 00006AE8 ] 12:10:39.426131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.426131 : Cannot read memory at address 0x0000030B 12:10:39.426131 : OnScreen Cursor Position (Px) = [ 1074, 451 ] 12:10:39.426131 : Cannot read memory at address 0x0000038B 12:10:39.426131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.426131 : ClientWindow Style = FullScreen 12:10:39.426131 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.426131 : Game Position (Hex) = [ 0432, 01C3 ] 12:10:39.426131 : Game Position (Dec) = [ 1074, 451 ] 12:10:39.426131 : - 12:10:39.429121 : Cannot read memory at address 0x0000030B 12:10:39.429121 : Cannot read memory at address 0x0000038B 12:10:39.431114 : RawData event for Player #1: 12:10:39.431114 : Cannot read memory at address 0x0000030B 12:10:39.431114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.431114 : Cannot read memory at address 0x0000038B 12:10:39.431114 : OnScreen Cursor Position (Px) = [ 1074, 452 ] 12:10:39.431114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.431114 : ClientWindow Style = FullScreen 12:10:39.431114 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.431114 : Game Position (Hex) = [ 0432, 01C4 ] 12:10:39.431114 : Game Position (Dec) = [ 1074, 452 ] 12:10:39.431114 : - 12:10:39.433107 : Cannot read memory at address 0x0000030B 12:10:39.433107 : Cannot read memory at address 0x0000038B 12:10:39.434301 : Cannot read memory at address 0x0000030B 12:10:39.434301 : Cannot read memory at address 0x0000038B 12:10:39.436300 : Cannot read memory at address 0x0000030B 12:10:39.436300 : Cannot read memory at address 0x0000038B 12:10:39.437297 : RawData event for Player #1: 12:10:39.437297 : Device rawinput data (Hex) = [ 00008EFC, 00006B64 ] 12:10:39.437297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.437297 : OnScreen Cursor Position (Px) = [ 1072, 453 ] 12:10:39.437297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.438289 : ClientWindow Style = FullScreen 12:10:39.438289 : Cannot read memory at address 0x0000030B 12:10:39.438289 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.438289 : Cannot read memory at address 0x0000038B 12:10:39.438289 : Game Position (Hex) = [ 0430, 01C5 ] 12:10:39.438289 : Game Position (Dec) = [ 1072, 453 ] 12:10:39.438289 : - 12:10:39.440287 : Cannot read memory at address 0x0000030B 12:10:39.440287 : Cannot read memory at address 0x0000038B 12:10:39.442883 : Cannot read memory at address 0x0000030B 12:10:39.442883 : Cannot read memory at address 0x0000038B 12:10:39.444878 : RawData event for Player #1: 12:10:39.444878 : Cannot read memory at address 0x0000030B 12:10:39.444878 : Device rawinput data (Hex) = [ 00008ECC, 00006B4C ] 12:10:39.444878 : Cannot read memory at address 0x0000038B 12:10:39.444878 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.444878 : OnScreen Cursor Position (Px) = [ 1070, 452 ] 12:10:39.444878 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.444878 : ClientWindow Style = FullScreen 12:10:39.444878 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.445875 : Game Position (Hex) = [ 042E, 01C4 ] 12:10:39.445875 : Game Position (Dec) = [ 1070, 452 ] 12:10:39.445875 : - 12:10:39.446872 : Cannot read memory at address 0x0000030B 12:10:39.446872 : Cannot read memory at address 0x0000038B 12:10:39.448865 : Cannot read memory at address 0x0000030B 12:10:39.448865 : Cannot read memory at address 0x0000038B 12:10:39.449862 : RawData event for Player #1: 12:10:39.449862 : Device rawinput data (Hex) = [ 00008ECC, 00006B08 ] 12:10:39.449862 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.449862 : OnScreen Cursor Position (Px) = [ 1070, 451 ] 12:10:39.449862 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.449862 : ClientWindow Style = FullScreen 12:10:39.449862 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.449862 : Game Position (Hex) = [ 042E, 01C3 ] 12:10:39.450859 : Game Position (Dec) = [ 1070, 451 ] 12:10:39.450859 : Cannot read memory at address 0x0000030B 12:10:39.450859 : Cannot read memory at address 0x0000038B 12:10:39.452852 : Cannot read memory at address 0x0000030B 12:10:39.452852 : Cannot read memory at address 0x0000038B 12:10:39.453653 : RawData event for Player #1: 12:10:39.454046 : Device rawinput data (Hex) = [ 00008ECC, 00006B08 ] 12:10:39.454046 : Cannot read memory at address 0x0000030B 12:10:39.454046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.454046 : Cannot read memory at address 0x0000038B 12:10:39.454046 : OnScreen Cursor Position (Px) = [ 1070, 451 ] 12:10:39.454046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.454046 : ClientWindow Style = FullScreen 12:10:39.454548 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.454548 : Game Position (Hex) = [ 042E, 01C3 ] 12:10:39.454548 : Game Position (Dec) = [ 1070, 451 ] 12:10:39.454548 : - 12:10:39.455554 : Cannot read memory at address 0x0000030B 12:10:39.455554 : Cannot read memory at address 0x0000038B 12:10:39.457552 : Cannot read memory at address 0x0000030B 12:10:39.457552 : Cannot read memory at address 0x0000038B 12:10:39.458548 : RawData event for Player #1: 12:10:39.458548 : Device rawinput data (Hex) = [ 00008E78, 00006AF8 ] 12:10:39.458548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.458548 : OnScreen Cursor Position (Px) = [ 1068, 451 ] 12:10:39.458548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.458548 : ClientWindow Style = FullScreen 12:10:39.458548 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.458548 : Game Position (Hex) = [ 042C, 01C3 ] 12:10:39.459541 : Game Position (Dec) = [ 1068, 451 ] 12:10:39.459541 : Cannot read memory at address 0x0000030B 12:10:39.459541 : - 12:10:39.459541 : Cannot read memory at address 0x0000038B 12:10:39.461538 : Cannot read memory at address 0x0000030B 12:10:39.461538 : Cannot read memory at address 0x0000038B 12:10:39.463046 : Cannot read memory at address 0x0000030B 12:10:39.463046 : Cannot read memory at address 0x0000038B 12:10:39.463046 : RawData event for Player #1: 12:10:39.464081 : Device rawinput data (Hex) = [ 00008E78, 00006AF8 ] 12:10:39.464081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.464081 : OnScreen Cursor Position (Px) = [ 1068, 451 ] 12:10:39.464081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.464081 : ClientWindow Style = FullScreen 12:10:39.464081 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.464081 : Game Position (Hex) = [ 042C, 01C3 ] 12:10:39.464081 : Game Position (Dec) = [ 1068, 451 ] 12:10:39.464081 : - 12:10:39.465077 : Cannot read memory at address 0x0000030B 12:10:39.465077 : Cannot read memory at address 0x0000038B 12:10:39.467070 : Cannot read memory at address 0x0000030B 12:10:39.467070 : Cannot read memory at address 0x0000038B 12:10:39.468071 : RawData event for Player #1: 12:10:39.468071 : Device rawinput data (Hex) = [ 00008E78, 00006AF8 ] 12:10:39.469064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.469064 : Cannot read memory at address 0x0000030B 12:10:39.469064 : OnScreen Cursor Position (Px) = [ 1068, 451 ] 12:10:39.469064 : Cannot read memory at address 0x0000038B 12:10:39.469064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.469064 : ClientWindow Style = FullScreen 12:10:39.469064 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.469064 : Game Position (Hex) = [ 042C, 01C3 ] 12:10:39.469064 : Game Position (Dec) = [ 1068, 451 ] 12:10:39.469064 : - 12:10:39.471061 : Cannot read memory at address 0x0000030B 12:10:39.471061 : Cannot read memory at address 0x0000038B 12:10:39.472054 : RawData event for Player #1: 12:10:39.473050 : Device rawinput data (Hex) = [ 00008E24, 00006AEC ] 12:10:39.473050 : Cannot read memory at address 0x0000030B 12:10:39.473050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.473050 : Cannot read memory at address 0x0000038B 12:10:39.473050 : OnScreen Cursor Position (Px) = [ 1066, 451 ] 12:10:39.473050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.473050 : ClientWindow Style = FullScreen 12:10:39.473553 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.473553 : Game Position (Hex) = [ 042A, 01C3 ] 12:10:39.473553 : Game Position (Dec) = [ 1066, 451 ] 12:10:39.473553 : - 12:10:39.474411 : Cannot read memory at address 0x0000030B 12:10:39.474411 : Cannot read memory at address 0x0000038B 12:10:39.476413 : Cannot read memory at address 0x0000030B 12:10:39.476413 : Cannot read memory at address 0x0000038B 12:10:39.477410 : RawData event for Player #1: 12:10:39.477410 : Device rawinput data (Hex) = [ 00008E24, 00006AEC ] 12:10:39.477410 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.477410 : OnScreen Cursor Position (Px) = [ 1066, 451 ] 12:10:39.477410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.477410 : ClientWindow Style = FullScreen 12:10:39.478403 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.478403 : Cannot read memory at address 0x0000030B 12:10:39.478403 : Game Position (Hex) = [ 042A, 01C3 ] 12:10:39.478403 : Cannot read memory at address 0x0000038B 12:10:39.478707 : - 12:10:39.479828 : Cannot read memory at address 0x0000030B 12:10:39.479828 : Cannot read memory at address 0x0000038B 12:10:39.481875 : Cannot read memory at address 0x0000030B 12:10:39.481875 : Cannot read memory at address 0x0000038B 12:10:39.482835 : RawData event for Player #1: 12:10:39.482835 : Device rawinput data (Hex) = [ 00008E24, 00006AEC ] 12:10:39.482835 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.482835 : OnScreen Cursor Position (Px) = [ 1066, 451 ] 12:10:39.483379 : Cannot read memory at address 0x0000030B 12:10:39.483379 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.483379 : ClientWindow Style = FullScreen 12:10:39.483379 : Cannot read memory at address 0x0000038B 12:10:39.483379 : Game Position (Hex) = [ 042A, 01C3 ] 12:10:39.483379 : Game Position (Dec) = [ 1066, 451 ] 12:10:39.483379 : - 12:10:39.485378 : Cannot read memory at address 0x0000030B 12:10:39.485378 : Cannot read memory at address 0x0000038B 12:10:39.487372 : Cannot read memory at address 0x0000030B 12:10:39.487372 : Cannot read memory at address 0x0000038B 12:10:39.487372 : RawData event for Player #1: 12:10:39.487372 : Device rawinput data (Hex) = [ 00008DD4, 00006ACC ] 12:10:39.487372 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.487372 : OnScreen Cursor Position (Px) = [ 1063, 450 ] 12:10:39.487372 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.487372 : ClientWindow Style = FullScreen 12:10:39.487372 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.488364 : Game Position (Hex) = [ 0427, 01C2 ] 12:10:39.488364 : Game Position (Dec) = [ 1063, 450 ] 12:10:39.488364 : - 12:10:39.489365 : Cannot read memory at address 0x0000030B 12:10:39.489569 : Cannot read memory at address 0x0000038B 12:10:39.491154 : Cannot read memory at address 0x0000030B 12:10:39.491154 : Cannot read memory at address 0x0000038B 12:10:39.492753 : Cannot read memory at address 0x0000030B 12:10:39.492753 : Cannot read memory at address 0x0000038B 12:10:39.492753 : Device rawinput data (Hex) = [ 00008DD4, 00006ACC ] 12:10:39.492753 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.492753 : OnScreen Cursor Position (Px) = [ 1063, 450 ] 12:10:39.493257 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.493257 : ClientWindow Style = FullScreen 12:10:39.493257 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.493257 : Game Position (Hex) = [ 0427, 01C2 ] 12:10:39.493257 : Game Position (Dec) = [ 1063, 450 ] 12:10:39.493257 : - 12:10:39.494260 : Cannot read memory at address 0x0000030B 12:10:39.494260 : Cannot read memory at address 0x0000038B 12:10:39.496253 : Cannot read memory at address 0x0000030B 12:10:39.496253 : Cannot read memory at address 0x0000038B 12:10:39.496253 : RawData event for Player #1: 12:10:39.496253 : Device rawinput data (Hex) = [ 00008D80, 00006AC0 ] 12:10:39.496253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.496253 : OnScreen Cursor Position (Px) = [ 1061, 450 ] 12:10:39.497246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.497246 : ClientWindow Style = FullScreen 12:10:39.497246 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.497246 : Game Position (Hex) = [ 0425, 01C2 ] 12:10:39.497246 : Game Position (Dec) = [ 1061, 450 ] 12:10:39.497246 : - 12:10:39.498244 : Cannot read memory at address 0x0000030B 12:10:39.498244 : Cannot read memory at address 0x0000038B 12:10:39.500240 : Cannot read memory at address 0x0000030B 12:10:39.500240 : Cannot read memory at address 0x0000038B 12:10:39.501233 : RawData event for Player #1: 12:10:39.501233 : Device rawinput data (Hex) = [ 00008D84, 00006A8C ] 12:10:39.501233 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.501233 : OnScreen Cursor Position (Px) = [ 1061, 449 ] 12:10:39.501233 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.501233 : ClientWindow Style = FullScreen 12:10:39.501233 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.501233 : Game Position (Hex) = [ 0425, 01C1 ] 12:10:39.501233 : Game Position (Dec) = [ 1061, 449 ] 12:10:39.501233 : - 12:10:39.502734 : Cannot read memory at address 0x0000030B 12:10:39.502734 : Cannot read memory at address 0x0000038B 12:10:39.504456 : Cannot read memory at address 0x0000030B 12:10:39.504456 : Cannot read memory at address 0x0000038B 12:10:39.506456 : Cannot read memory at address 0x0000030B 12:10:39.506456 : Cannot read memory at address 0x0000038B 12:10:39.506456 : RawData event for Player #1: 12:10:39.506456 : Device rawinput data (Hex) = [ 00008D84, 00006A8C ] 12:10:39.506456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.506456 : OnScreen Cursor Position (Px) = [ 1061, 449 ] 12:10:39.506456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.506456 : ClientWindow Style = FullScreen 12:10:39.506456 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.506456 : Game Position (Hex) = [ 0425, 01C1 ] 12:10:39.506456 : Game Position (Dec) = [ 1061, 449 ] 12:10:39.507449 : - 12:10:39.508449 : Cannot read memory at address 0x0000030B 12:10:39.508449 : Cannot read memory at address 0x0000038B 12:10:39.510443 : Cannot read memory at address 0x0000030B 12:10:39.510443 : Cannot read memory at address 0x0000038B 12:10:39.511440 : RawData event for Player #1: 12:10:39.511440 : Device rawinput data (Hex) = [ 00008D34, 00006A7C ] 12:10:39.511440 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.511440 : OnScreen Cursor Position (Px) = [ 1059, 449 ] 12:10:39.511440 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.511440 : ClientWindow Style = FullScreen 12:10:39.511440 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.511440 : Game Position (Hex) = [ 0423, 01C1 ] 12:10:39.511440 : Game Position (Dec) = [ 1059, 449 ] 12:10:39.511440 : - 12:10:39.512943 : Cannot read memory at address 0x0000030B 12:10:39.512943 : Cannot read memory at address 0x0000038B 12:10:39.514945 : Cannot read memory at address 0x0000030B 12:10:39.514945 : Cannot read memory at address 0x0000038B 12:10:39.515941 : RawData event for Player #1: 12:10:39.515941 : Device rawinput data (Hex) = [ 00008D34, 00006A7C ] 12:10:39.515941 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.515941 : OnScreen Cursor Position (Px) = [ 1059, 449 ] 12:10:39.515941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.515941 : ClientWindow Style = FullScreen 12:10:39.515941 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.515941 : Game Position (Hex) = [ 0423, 01C1 ] 12:10:39.515941 : Game Position (Dec) = [ 1059, 449 ] 12:10:39.515941 : - 12:10:39.516938 : Cannot read memory at address 0x0000030B 12:10:39.516938 : Cannot read memory at address 0x0000038B 12:10:39.518935 : Cannot read memory at address 0x0000030B 12:10:39.518935 : Cannot read memory at address 0x0000038B 12:10:39.520925 : RawData event for Player #1: 12:10:39.520925 : Cannot read memory at address 0x0000030B 12:10:39.520925 : Device rawinput data (Hex) = [ 00008D34, 00006A7C ] 12:10:39.520925 : Cannot read memory at address 0x0000038B 12:10:39.520925 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.520925 : OnScreen Cursor Position (Px) = [ 1059, 449 ] 12:10:39.520925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.520925 : ClientWindow Style = FullScreen 12:10:39.520925 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.520925 : Game Position (Hex) = [ 0423, 01C1 ] 12:10:39.520925 : Game Position (Dec) = [ 1059, 449 ] 12:10:39.520925 : - 12:10:39.522922 : Cannot read memory at address 0x0000030B 12:10:39.522922 : Cannot read memory at address 0x0000038B 12:10:39.524229 : Cannot read memory at address 0x0000030B 12:10:39.524229 : Cannot read memory at address 0x0000038B 12:10:39.526227 : Cannot read memory at address 0x0000030B 12:10:39.526227 : Cannot read memory at address 0x0000038B 12:10:39.527224 : RawData event for Player #1: 12:10:39.527224 : Device rawinput data (Hex) = [ 00008D50, 00006A70 ] 12:10:39.527224 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.527224 : OnScreen Cursor Position (Px) = [ 1059, 449 ] 12:10:39.528217 : Cannot read memory at address 0x0000030B 12:10:39.528217 : Cannot read memory at address 0x0000038B 12:10:39.528217 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.528217 : Game Position (Hex) = [ 0423, 01C1 ] 12:10:39.528217 : Game Position (Dec) = [ 1059, 449 ] 12:10:39.528217 : - 12:10:39.530214 : Cannot read memory at address 0x0000030B 12:10:39.530214 : Cannot read memory at address 0x0000038B 12:10:39.532712 : Cannot read memory at address 0x0000030B 12:10:39.532712 : Cannot read memory at address 0x0000038B 12:10:39.534406 : Cannot read memory at address 0x0000030B 12:10:39.534406 : Cannot read memory at address 0x0000038B 12:10:39.534406 : RawData event for Player #1: 12:10:39.534406 : Device rawinput data (Hex) = [ 00008D04, 00006A70 ] 12:10:39.534406 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.534406 : OnScreen Cursor Position (Px) = [ 1057, 449 ] 12:10:39.534406 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.534406 : ClientWindow Style = FullScreen 12:10:39.534406 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.535406 : Game Position (Hex) = [ 0421, 01C1 ] 12:10:39.535406 : Game Position (Dec) = [ 1057, 449 ] 12:10:39.535406 : - 12:10:39.536406 : Cannot read memory at address 0x0000030B 12:10:39.536406 : Cannot read memory at address 0x0000038B 12:10:39.538400 : Cannot read memory at address 0x0000030B 12:10:39.538400 : Cannot read memory at address 0x0000038B 12:10:39.540392 : Cannot read memory at address 0x0000030B 12:10:39.540392 : Cannot read memory at address 0x0000038B 12:10:39.541389 : RawData event for Player #1: 12:10:39.541389 : Device rawinput data (Hex) = [ 00008CD8, 00006A28 ] 12:10:39.541389 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.541389 : OnScreen Cursor Position (Px) = [ 1056, 447 ] 12:10:39.541389 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.541389 : ClientWindow Style = FullScreen 12:10:39.541389 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.541389 : Game Position (Hex) = [ 0420, 01BF ] 12:10:39.541389 : Game Position (Dec) = [ 1056, 447 ] 12:10:39.541389 : - 12:10:39.542892 : Cannot read memory at address 0x0000030B 12:10:39.542892 : Cannot read memory at address 0x0000038B 12:10:39.544558 : Cannot read memory at address 0x0000030B 12:10:39.544558 : Cannot read memory at address 0x0000038B 12:10:39.546558 : Cannot read memory at address 0x0000030B 12:10:39.546558 : Cannot read memory at address 0x0000038B 12:10:39.547551 : RawData event for Player #1: 12:10:39.547551 : Device rawinput data (Hex) = [ 00008CD8, 00006A28 ] 12:10:39.547551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.547551 : OnScreen Cursor Position (Px) = [ 1056, 447 ] 12:10:39.547551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.547551 : ClientWindow Style = FullScreen 12:10:39.547551 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.548548 : Game Position (Hex) = [ 0420, 01BF ] 12:10:39.548548 : Game Position (Dec) = [ 1056, 447 ] 12:10:39.548548 : - 12:10:39.548548 : Cannot read memory at address 0x0000030B 12:10:39.548548 : Cannot read memory at address 0x0000038B 12:10:39.550546 : Cannot read memory at address 0x0000030B 12:10:39.550546 : Cannot read memory at address 0x0000038B 12:10:39.553040 : Cannot read memory at address 0x0000030B 12:10:39.553040 : Cannot read memory at address 0x0000038B 12:10:39.554553 : Cannot read memory at address 0x0000030B 12:10:39.554553 : RawData event for Player #1: 12:10:39.554553 : Cannot read memory at address 0x0000038B 12:10:39.554553 : Device rawinput data (Hex) = [ 00008C8C, 00006A1C ] 12:10:39.554553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.554553 : OnScreen Cursor Position (Px) = [ 1054, 447 ] 12:10:39.554553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.554553 : ClientWindow Style = FullScreen 12:10:39.554553 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.554553 : Game Position (Hex) = [ 041E, 01BF ] 12:10:39.555583 : Game Position (Dec) = [ 1054, 447 ] 12:10:39.555583 : - 12:10:39.556583 : Cannot read memory at address 0x0000030B 12:10:39.556583 : Cannot read memory at address 0x0000038B 12:10:39.558576 : Cannot read memory at address 0x0000030B 12:10:39.558576 : Cannot read memory at address 0x0000038B 12:10:39.560570 : Cannot read memory at address 0x0000030B 12:10:39.560570 : Cannot read memory at address 0x0000038B 12:10:39.561568 : RawData event for Player #1: 12:10:39.561568 : Device rawinput data (Hex) = [ 00008C7C, 00006A1C ] 12:10:39.561568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.561568 : OnScreen Cursor Position (Px) = [ 1053, 447 ] 12:10:39.561568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.561568 : ClientWindow Style = FullScreen 12:10:39.561568 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.561568 : Game Position (Hex) = [ 041D, 01BF ] 12:10:39.561568 : Game Position (Dec) = [ 1053, 447 ] 12:10:39.561568 : - 12:10:39.563075 : Cannot read memory at address 0x0000030B 12:10:39.563075 : Cannot read memory at address 0x0000038B 12:10:39.565105 : Cannot read memory at address 0x0000030B 12:10:39.565105 : Cannot read memory at address 0x0000038B 12:10:39.567099 : Cannot read memory at address 0x0000030B 12:10:39.567099 : Cannot read memory at address 0x0000038B 12:10:39.569092 : RawData event for Player #1: 12:10:39.569092 : Device rawinput data (Hex) = [ 00008C30, 00006A14 ] 12:10:39.569092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.569092 : Cannot read memory at address 0x0000030B 12:10:39.569092 : Cannot read memory at address 0x0000038B 12:10:39.569092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.569092 : ClientWindow Style = FullScreen 12:10:39.569092 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.569092 : Game Position (Hex) = [ 041B, 01BF ] 12:10:39.569092 : Game Position (Dec) = [ 1051, 447 ] 12:10:39.569092 : - 12:10:39.571086 : Cannot read memory at address 0x0000030B 12:10:39.571086 : Cannot read memory at address 0x0000038B 12:10:39.572082 : RawData event for Player #1: 12:10:39.573079 : Cannot read memory at address 0x0000030B 12:10:39.573079 : Cannot read memory at address 0x0000038B 12:10:39.573079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.573079 : OnScreen Cursor Position (Px) = [ 1051, 447 ] 12:10:39.573580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.573580 : ClientWindow Style = FullScreen 12:10:39.573580 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.573580 : Game Position (Hex) = [ 041B, 01BF ] 12:10:39.573580 : Game Position (Dec) = [ 1051, 447 ] 12:10:39.573580 : - 12:10:39.574579 : Cannot read memory at address 0x0000030B 12:10:39.574579 : Cannot read memory at address 0x0000038B 12:10:39.576576 : Cannot read memory at address 0x0000030B 12:10:39.576576 : Cannot read memory at address 0x0000038B 12:10:39.577573 : RawData event for Player #1: 12:10:39.577573 : Device rawinput data (Hex) = [ 00008C14, 00006A00 ] 12:10:39.577573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.577573 : OnScreen Cursor Position (Px) = [ 1050, 447 ] 12:10:39.577573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.577573 : ClientWindow Style = FullScreen 12:10:39.577573 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.577573 : Game Position (Hex) = [ 041A, 01BF ] 12:10:39.578565 : Game Position (Dec) = [ 1050, 447 ] 12:10:39.578565 : Cannot read memory at address 0x0000030B 12:10:39.578565 : - 12:10:39.578565 : Cannot read memory at address 0x0000038B 12:10:39.580562 : Cannot read memory at address 0x0000030B 12:10:39.580562 : Cannot read memory at address 0x0000038B 12:10:39.581555 : RawData event for Player #1: 12:10:39.583057 : Device rawinput data (Hex) = [ 00008BE0, 000069F8 ] 12:10:39.583057 : Cannot read memory at address 0x0000030B 12:10:39.583057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.583057 : Cannot read memory at address 0x0000038B 12:10:39.583057 : OnScreen Cursor Position (Px) = [ 1049, 447 ] 12:10:39.583057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.583057 : ClientWindow Style = FullScreen 12:10:39.583057 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.583057 : Game Position (Hex) = [ 0419, 01BF ] 12:10:39.583057 : Game Position (Dec) = [ 1049, 447 ] 12:10:39.583057 : - 12:10:39.585061 : Cannot read memory at address 0x0000030B 12:10:39.585061 : Cannot read memory at address 0x0000038B 12:10:39.587051 : Cannot read memory at address 0x0000030B 12:10:39.587051 : Cannot read memory at address 0x0000038B 12:10:39.587051 : RawData event for Player #1: 12:10:39.588048 : Device rawinput data (Hex) = [ 00008BD8, 00006A3C ] 12:10:39.588048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.588048 : OnScreen Cursor Position (Px) = [ 1048, 448 ] 12:10:39.588048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.588048 : ClientWindow Style = FullScreen 12:10:39.588048 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.588048 : Game Position (Hex) = [ 0418, 01C0 ] 12:10:39.588048 : Game Position (Dec) = [ 1048, 448 ] 12:10:39.588048 : - 12:10:39.589045 : Cannot read memory at address 0x0000030B 12:10:39.589045 : Cannot read memory at address 0x0000038B 12:10:39.591042 : Cannot read memory at address 0x0000030B 12:10:39.591042 : Cannot read memory at address 0x0000038B 12:10:39.591042 : RawData event for Player #1: 12:10:39.592034 : Device rawinput data (Hex) = [ 00008BD8, 00006A3C ] 12:10:39.592034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.592034 : OnScreen Cursor Position (Px) = [ 1048, 448 ] 12:10:39.592034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.592034 : ClientWindow Style = FullScreen 12:10:39.592034 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.592034 : Game Position (Hex) = [ 0418, 01C0 ] 12:10:39.592034 : Game Position (Dec) = [ 1048, 448 ] 12:10:39.592034 : - 12:10:39.593031 : Cannot read memory at address 0x0000030B 12:10:39.593031 : Cannot read memory at address 0x0000038B 12:10:39.594216 : Cannot read memory at address 0x0000030B 12:10:39.594216 : Cannot read memory at address 0x0000038B 12:10:39.596216 : Cannot read memory at address 0x0000030B 12:10:39.596216 : Cannot read memory at address 0x0000038B 12:10:39.598205 : Cannot read memory at address 0x0000030B 12:10:39.598205 : Cannot read memory at address 0x0000038B 12:10:39.598205 : RawData event for Player #1: 12:10:39.598205 : Device rawinput data (Hex) = [ 00008BD8, 00006A3C ] 12:10:39.598205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.598205 : OnScreen Cursor Position (Px) = [ 1048, 448 ] 12:10:39.599202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.599202 : ClientWindow Style = FullScreen 12:10:39.599202 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.599202 : Game Position (Hex) = [ 0418, 01C0 ] 12:10:39.599202 : Game Position (Dec) = [ 1048, 448 ] 12:10:39.599202 : - 12:10:39.600203 : Cannot read memory at address 0x0000030B 12:10:39.600203 : Cannot read memory at address 0x0000038B 12:10:39.602697 : Cannot read memory at address 0x0000030B 12:10:39.602697 : Cannot read memory at address 0x0000038B 12:10:39.603707 : RawData event for Player #1: 12:10:39.603707 : Device rawinput data (Hex) = [ 00008BDC, 00006A3C ] 12:10:39.603707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.603707 : OnScreen Cursor Position (Px) = [ 1048, 448 ] 12:10:39.603707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.603707 : ClientWindow Style = FullScreen 12:10:39.603707 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.603707 : Game Position (Hex) = [ 0418, 01C0 ] 12:10:39.603707 : Game Position (Dec) = [ 1048, 448 ] 12:10:39.603707 : - 12:10:39.604700 : Cannot read memory at address 0x0000030B 12:10:39.604700 : Cannot read memory at address 0x0000038B 12:10:39.606697 : Cannot read memory at address 0x0000030B 12:10:39.606697 : Cannot read memory at address 0x0000038B 12:10:39.608691 : Cannot read memory at address 0x0000030B 12:10:39.608691 : Cannot read memory at address 0x0000038B 12:10:39.608691 : RawData event for Player #1: 12:10:39.608691 : Device rawinput data (Hex) = [ 00008BB0, 00006A38 ] 12:10:39.608691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.608691 : OnScreen Cursor Position (Px) = [ 1047, 448 ] 12:10:39.608691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.608691 : ClientWindow Style = FullScreen 12:10:39.608691 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.608691 : Game Position (Hex) = [ 0417, 01C0 ] 12:10:39.609683 : Game Position (Dec) = [ 1047, 448 ] 12:10:39.609683 : - 12:10:39.610684 : Cannot read memory at address 0x0000030B 12:10:39.610684 : Cannot read memory at address 0x0000038B 12:10:39.612677 : Cannot read memory at address 0x0000030B 12:10:39.612677 : Cannot read memory at address 0x0000038B 12:10:39.613975 : RawData event for Player #1: 12:10:39.613975 : Device rawinput data (Hex) = [ 00008BB0, 00006A38 ] 12:10:39.613975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.613975 : OnScreen Cursor Position (Px) = [ 1047, 448 ] 12:10:39.613975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.613975 : ClientWindow Style = FullScreen 12:10:39.613975 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.614974 : Game Position (Hex) = [ 0417, 01C0 ] 12:10:39.614974 : Game Position (Dec) = [ 1047, 448 ] 12:10:39.614974 : - 12:10:39.615975 : Cannot read memory at address 0x0000030B 12:10:39.615975 : Cannot read memory at address 0x0000038B 12:10:39.616967 : RawData event for Player #1: 12:10:39.616967 : Device rawinput data (Hex) = [ 00008BB0, 00006A38 ] 12:10:39.617964 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.617964 : Cannot read memory at address 0x0000030B 12:10:39.617964 : Cannot read memory at address 0x0000038B 12:10:39.617964 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.617964 : ClientWindow Style = FullScreen 12:10:39.617964 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.617964 : Game Position (Hex) = [ 0417, 01C0 ] 12:10:39.617964 : Game Position (Dec) = [ 1047, 448 ] 12:10:39.617964 : - 12:10:39.619957 : Cannot read memory at address 0x0000030B 12:10:39.619957 : Cannot read memory at address 0x0000038B 12:10:39.621955 : Cannot read memory at address 0x0000030B 12:10:39.621955 : Cannot read memory at address 0x0000038B 12:10:39.622947 : RawData event for Player #1: 12:10:39.622947 : Device rawinput data (Hex) = [ 00008BB0, 00006A38 ] 12:10:39.622947 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.622947 : OnScreen Cursor Position (Px) = [ 1047, 448 ] 12:10:39.622947 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.622947 : ClientWindow Style = FullScreen 12:10:39.623450 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.623450 : Cannot read memory at address 0x0000030B 12:10:39.623450 : Game Position (Hex) = [ 0417, 01C0 ] 12:10:39.623450 : Cannot read memory at address 0x0000038B 12:10:39.623450 : Game Position (Dec) = [ 1047, 448 ] 12:10:39.623450 : - 12:10:39.625449 : Cannot read memory at address 0x0000030B 12:10:39.625449 : Cannot read memory at address 0x0000038B 12:10:39.627442 : Cannot read memory at address 0x0000030B 12:10:39.627442 : Cannot read memory at address 0x0000038B 12:10:39.627442 : RawData event for Player #1: 12:10:39.627442 : Device rawinput data (Hex) = [ 00008B8C, 00006A30 ] 12:10:39.627442 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.627442 : OnScreen Cursor Position (Px) = [ 1046, 447 ] 12:10:39.627442 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.628435 : ClientWindow Style = FullScreen 12:10:39.628435 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.628435 : Game Position (Hex) = [ 0416, 01BF ] 12:10:39.628435 : Game Position (Dec) = [ 1046, 447 ] 12:10:39.628435 : - 12:10:39.629437 : Cannot read memory at address 0x0000030B 12:10:39.629437 : Cannot read memory at address 0x0000038B 12:10:39.631425 : Cannot read memory at address 0x0000030B 12:10:39.631425 : Cannot read memory at address 0x0000038B 12:10:39.632927 : Cannot read memory at address 0x0000030B 12:10:39.632927 : Cannot read memory at address 0x0000038B 12:10:39.632927 : Device rawinput data (Hex) = [ 00008B8C, 00006A74 ] 12:10:39.632927 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.632927 : OnScreen Cursor Position (Px) = [ 1046, 449 ] 12:10:39.632927 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.632927 : ClientWindow Style = FullScreen 12:10:39.632927 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.632927 : Game Position (Hex) = [ 0416, 01C1 ] 12:10:39.632927 : Game Position (Dec) = [ 1046, 449 ] 12:10:39.632927 : - 12:10:39.634931 : Cannot read memory at address 0x0000030B 12:10:39.634931 : Cannot read memory at address 0x0000038B 12:10:39.636925 : Cannot read memory at address 0x0000030B 12:10:39.636925 : RawData event for Player #1: 12:10:39.636925 : Cannot read memory at address 0x0000038B 12:10:39.636925 : Device rawinput data (Hex) = [ 00008B8C, 00006A74 ] 12:10:39.636925 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.636925 : OnScreen Cursor Position (Px) = [ 1046, 449 ] 12:10:39.636925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.636925 : ClientWindow Style = FullScreen 12:10:39.636925 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.636925 : Game Position (Hex) = [ 0416, 01C1 ] 12:10:39.636925 : Game Position (Dec) = [ 1046, 449 ] 12:10:39.636925 : - 12:10:39.638918 : Cannot read memory at address 0x0000030B 12:10:39.638918 : Cannot read memory at address 0x0000038B 12:10:39.640915 : Cannot read memory at address 0x0000030B 12:10:39.640915 : Cannot read memory at address 0x0000038B 12:10:39.640915 : RawData event for Player #1: 12:10:39.641908 : Device rawinput data (Hex) = [ 00008B5C, 00006A7C ] 12:10:39.641908 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.641908 : OnScreen Cursor Position (Px) = [ 1045, 449 ] 12:10:39.641908 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.641908 : ClientWindow Style = FullScreen 12:10:39.641908 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.641908 : Game Position (Hex) = [ 0415, 01C1 ] 12:10:39.641908 : Game Position (Dec) = [ 1045, 449 ] 12:10:39.641908 : - 12:10:39.642905 : Cannot read memory at address 0x0000030B 12:10:39.642905 : Cannot read memory at address 0x0000038B 12:10:39.644500 : Cannot read memory at address 0x0000030B 12:10:39.644500 : Cannot read memory at address 0x0000038B 12:10:39.646502 : Cannot read memory at address 0x0000030B 12:10:39.646502 : Cannot read memory at address 0x0000038B 12:10:39.646502 : RawData event for Player #1: 12:10:39.646502 : Device rawinput data (Hex) = [ 00008B5C, 00006A7C ] 12:10:39.646502 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.646502 : OnScreen Cursor Position (Px) = [ 1045, 449 ] 12:10:39.646502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.646502 : ClientWindow Style = FullScreen 12:10:39.646502 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.646502 : Game Position (Hex) = [ 0415, 01C1 ] 12:10:39.647495 : Game Position (Dec) = [ 1045, 449 ] 12:10:39.647495 : - 12:10:39.648492 : Cannot read memory at address 0x0000030B 12:10:39.648492 : Cannot read memory at address 0x0000038B 12:10:39.650489 : Cannot read memory at address 0x0000030B 12:10:39.650489 : Cannot read memory at address 0x0000038B 12:10:39.651485 : RawData event for Player #1: 12:10:39.651485 : Device rawinput data (Hex) = [ 00008B5C, 00006A7C ] 12:10:39.651485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.651485 : OnScreen Cursor Position (Px) = [ 1045, 449 ] 12:10:39.651485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.651485 : ClientWindow Style = FullScreen 12:10:39.651485 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.651485 : Game Position (Hex) = [ 0415, 01C1 ] 12:10:39.651485 : Game Position (Dec) = [ 1045, 449 ] 12:10:39.651485 : - 12:10:39.652989 : Cannot read memory at address 0x0000030B 12:10:39.652989 : Cannot read memory at address 0x0000038B 12:10:39.654502 : Cannot read memory at address 0x0000030B 12:10:39.654502 : Cannot read memory at address 0x0000038B 12:10:39.655539 : RawData event for Player #1: 12:10:39.655539 : Device rawinput data (Hex) = [ 00008B5C, 00006A7C ] 12:10:39.655539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.655539 : OnScreen Cursor Position (Px) = [ 1045, 449 ] 12:10:39.655539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.655539 : ClientWindow Style = FullScreen 12:10:39.655539 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.655539 : Game Position (Hex) = [ 0415, 01C1 ] 12:10:39.655539 : Game Position (Dec) = [ 1045, 449 ] 12:10:39.655539 : - 12:10:39.656532 : Cannot read memory at address 0x0000030B 12:10:39.656532 : Cannot read memory at address 0x0000038B 12:10:39.658530 : Cannot read memory at address 0x0000030B 12:10:39.658530 : Cannot read memory at address 0x0000038B 12:10:39.660519 : Cannot read memory at address 0x0000030B 12:10:39.660519 : Cannot read memory at address 0x0000038B 12:10:39.661516 : RawData event for Player #1: 12:10:39.663018 : Device rawinput data (Hex) = [ 00008B98, 00006AB0 ] 12:10:39.663018 : Cannot read memory at address 0x0000030B 12:10:39.663018 : Cannot read memory at address 0x0000038B 12:10:39.663018 : OnScreen Cursor Position (Px) = [ 1046, 450 ] 12:10:39.663018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.663018 : ClientWindow Style = FullScreen 12:10:39.663018 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.663018 : Game Position (Hex) = [ 0416, 01C2 ] 12:10:39.663018 : Game Position (Dec) = [ 1046, 450 ] 12:10:39.663018 : - 12:10:39.665022 : Cannot read memory at address 0x0000030B 12:10:39.665022 : Cannot read memory at address 0x0000038B 12:10:39.667015 : Cannot read memory at address 0x0000030B 12:10:39.667015 : Cannot read memory at address 0x0000038B 12:10:39.669012 : Cannot read memory at address 0x0000030B 12:10:39.669012 : Cannot read memory at address 0x0000038B 12:10:39.669012 : RawData event for Player #1: 12:10:39.670005 : Device rawinput data (Hex) = [ 00008B98, 00006AB0 ] 12:10:39.670005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.670005 : OnScreen Cursor Position (Px) = [ 1046, 450 ] 12:10:39.670005 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.670005 : ClientWindow Style = FullScreen 12:10:39.670005 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.670005 : Game Position (Hex) = [ 0416, 01C2 ] 12:10:39.670005 : Game Position (Dec) = [ 1046, 450 ] 12:10:39.670005 : - 12:10:39.671002 : Cannot read memory at address 0x0000030B 12:10:39.671002 : Cannot read memory at address 0x0000038B 12:10:39.672995 : Cannot read memory at address 0x0000030B 12:10:39.672995 : Cannot read memory at address 0x0000038B 12:10:39.674156 : Cannot read memory at address 0x0000030B 12:10:39.674156 : Cannot read memory at address 0x0000038B 12:10:39.676155 : Cannot read memory at address 0x0000030B 12:10:39.676155 : Cannot read memory at address 0x0000038B 12:10:39.676155 : RawData event for Player #1: 12:10:39.676155 : Device rawinput data (Hex) = [ 00008B6C, 00006AAC ] 12:10:39.676155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.676155 : OnScreen Cursor Position (Px) = [ 1045, 450 ] 12:10:39.677148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.677148 : ClientWindow Style = FullScreen 12:10:39.677148 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.677148 : Game Position (Hex) = [ 0415, 01C2 ] 12:10:39.677148 : Game Position (Dec) = [ 1045, 450 ] 12:10:39.677148 : - 12:10:39.678149 : Cannot read memory at address 0x0000030B 12:10:39.678149 : Cannot read memory at address 0x0000038B 12:10:39.680142 : Cannot read memory at address 0x0000030B 12:10:39.680142 : Cannot read memory at address 0x0000038B 12:10:39.682131 : Cannot read memory at address 0x0000030B 12:10:39.682131 : Cannot read memory at address 0x0000038B 12:10:39.683640 : Cannot read memory at address 0x0000030B 12:10:39.683640 : Cannot read memory at address 0x0000038B 12:10:39.683640 : Device rawinput data (Hex) = [ 00008B44, 00006AA4 ] 12:10:39.683640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.683640 : OnScreen Cursor Position (Px) = [ 1044, 449 ] 12:10:39.683640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.683640 : ClientWindow Style = FullScreen 12:10:39.683640 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.684641 : Game Position (Hex) = [ 0414, 01C1 ] 12:10:39.684641 : Game Position (Dec) = [ 1044, 449 ] 12:10:39.684641 : - 12:10:39.685642 : Cannot read memory at address 0x0000030B 12:10:39.685642 : Cannot read memory at address 0x0000038B 12:10:39.687635 : Cannot read memory at address 0x0000030B 12:10:39.687635 : Cannot read memory at address 0x0000038B 12:10:39.689628 : Cannot read memory at address 0x0000030B 12:10:39.689628 : Cannot read memory at address 0x0000038B 12:10:39.690625 : RawData event for Player #1: 12:10:39.690625 : Device rawinput data (Hex) = [ 00008B44, 00006AA4 ] 12:10:39.690625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.690625 : OnScreen Cursor Position (Px) = [ 1044, 449 ] 12:10:39.690625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.690625 : ClientWindow Style = FullScreen 12:10:39.690625 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.690625 : Game Position (Hex) = [ 0414, 01C1 ] 12:10:39.690625 : Game Position (Dec) = [ 1044, 449 ] 12:10:39.691618 : - 12:10:39.691618 : Cannot read memory at address 0x0000030B 12:10:39.691618 : Cannot read memory at address 0x0000038B 12:10:39.693124 : Cannot read memory at address 0x0000030B 12:10:39.693124 : Cannot read memory at address 0x0000038B 12:10:39.695158 : Cannot read memory at address 0x0000030B 12:10:39.695158 : Cannot read memory at address 0x0000038B 12:10:39.696158 : RawData event for Player #1: 12:10:39.696158 : Device rawinput data (Hex) = [ 00008B44, 00006B00 ] 12:10:39.697151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.697151 : OnScreen Cursor Position (Px) = [ 1044, 451 ] 12:10:39.697151 : Cannot read memory at address 0x0000030B 12:10:39.697151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.697151 : ClientWindow Style = FullScreen 12:10:39.697151 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.697151 : Game Position (Hex) = [ 0414, 01C3 ] 12:10:39.697151 : Game Position (Dec) = [ 1044, 451 ] 12:10:39.697151 : - 12:10:39.699149 : Cannot read memory at address 0x0000030B 12:10:39.699149 : Cannot read memory at address 0x0000038B 12:10:39.701138 : Cannot read memory at address 0x0000030B 12:10:39.701138 : Cannot read memory at address 0x0000038B 12:10:39.703135 : Cannot read memory at address 0x0000030B 12:10:39.703135 : Cannot read memory at address 0x0000038B 12:10:39.703729 : RawData event for Player #1: 12:10:39.703729 : Device rawinput data (Hex) = [ 00008B34, 00006B20 ] 12:10:39.703729 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.704277 : OnScreen Cursor Position (Px) = [ 1044, 451 ] 12:10:39.704277 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.704277 : ClientWindow Style = FullScreen 12:10:39.704277 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.704277 : Game Position (Hex) = [ 0414, 01C3 ] 12:10:39.704277 : Game Position (Dec) = [ 1044, 451 ] 12:10:39.704277 : - 12:10:39.705323 : Cannot read memory at address 0x0000030B 12:10:39.705323 : Cannot read memory at address 0x0000038B 12:10:39.707324 : Cannot read memory at address 0x0000030B 12:10:39.707324 : Cannot read memory at address 0x0000038B 12:10:39.709268 : Cannot read memory at address 0x0000030B 12:10:39.709268 : Cannot read memory at address 0x0000038B 12:10:39.710262 : RawData event for Player #1: 12:10:39.710262 : Device rawinput data (Hex) = [ 00008B18, 00006B2C ] 12:10:39.710262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.711256 : OnScreen Cursor Position (Px) = [ 1043, 452 ] 12:10:39.711256 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.711256 : Cannot read memory at address 0x0000038B 12:10:39.711256 : ClientWindow Style = FullScreen 12:10:39.711256 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.711256 : Game Position (Hex) = [ 0413, 01C4 ] 12:10:39.711256 : Game Position (Dec) = [ 1043, 452 ] 12:10:39.711256 : - 12:10:39.713769 : Cannot read memory at address 0x0000030B 12:10:39.713769 : Cannot read memory at address 0x0000038B 12:10:39.715759 : Cannot read memory at address 0x0000030B 12:10:39.715759 : Cannot read memory at address 0x0000038B 12:10:39.717752 : Cannot read memory at address 0x0000030B 12:10:39.717752 : RawData event for Player #1: 12:10:39.717752 : Cannot read memory at address 0x0000038B 12:10:39.717752 : Device rawinput data (Hex) = [ 00008B08, 00006B2C ] 12:10:39.717752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.717752 : OnScreen Cursor Position (Px) = [ 1042, 452 ] 12:10:39.717752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.718749 : ClientWindow Style = FullScreen 12:10:39.718749 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.718749 : Game Position (Hex) = [ 0412, 01C4 ] 12:10:39.718749 : Game Position (Dec) = [ 1042, 452 ] 12:10:39.718749 : - 12:10:39.719749 : Cannot read memory at address 0x0000030B 12:10:39.719749 : Cannot read memory at address 0x0000038B 12:10:39.721742 : Cannot read memory at address 0x0000030B 12:10:39.721742 : Cannot read memory at address 0x0000038B 12:10:39.723249 : Cannot read memory at address 0x0000030B 12:10:39.723249 : Cannot read memory at address 0x0000038B 12:10:39.724249 : RawData event for Player #1: 12:10:39.724249 : Device rawinput data (Hex) = [ 00008B08, 00006B64 ] 12:10:39.725246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.725246 : Cannot read memory at address 0x0000030B 12:10:39.725246 : OnScreen Cursor Position (Px) = [ 1042, 453 ] 12:10:39.725246 : Cannot read memory at address 0x0000038B 12:10:39.725246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.725246 : ClientWindow Style = FullScreen 12:10:39.725246 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.725246 : Game Position (Hex) = [ 0412, 01C5 ] 12:10:39.726243 : Game Position (Dec) = [ 1042, 453 ] 12:10:39.726243 : - 12:10:39.727243 : Cannot read memory at address 0x0000030B 12:10:39.727243 : Cannot read memory at address 0x0000038B 12:10:39.729236 : Cannot read memory at address 0x0000030B 12:10:39.729236 : Cannot read memory at address 0x0000038B 12:10:39.731227 : Cannot read memory at address 0x0000030B 12:10:39.731227 : RawData event for Player #1: 12:10:39.731227 : Device rawinput data (Hex) = [ 00008B10, 00006BAC ] 12:10:39.731227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.731227 : OnScreen Cursor Position (Px) = [ 1042, 454 ] 12:10:39.731227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.731227 : ClientWindow Style = FullScreen 12:10:39.732730 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.732730 : Game Position (Hex) = [ 0412, 01C6 ] 12:10:39.732730 : Game Position (Dec) = [ 1042, 454 ] 12:10:39.732730 : - 12:10:39.733743 : Cannot read memory at address 0x0000030B 12:10:39.733743 : Cannot read memory at address 0x0000038B 12:10:39.735735 : Cannot read memory at address 0x0000030B 12:10:39.735735 : Cannot read memory at address 0x0000038B 12:10:39.737726 : Cannot read memory at address 0x0000030B 12:10:39.737726 : Cannot read memory at address 0x0000038B 12:10:39.737726 : RawData event for Player #1: 12:10:39.737726 : Device rawinput data (Hex) = [ 00008B08, 00006BEC ] 12:10:39.737726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.738723 : OnScreen Cursor Position (Px) = [ 1042, 455 ] 12:10:39.738723 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.738723 : ClientWindow Style = FullScreen 12:10:39.738723 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.738723 : Game Position (Hex) = [ 0412, 01C7 ] 12:10:39.738723 : Game Position (Dec) = [ 1042, 455 ] 12:10:39.739720 : Cannot read memory at address 0x0000030B 12:10:39.739720 : Cannot read memory at address 0x0000038B 12:10:39.741717 : Cannot read memory at address 0x0000030B 12:10:39.741717 : Cannot read memory at address 0x0000038B 12:10:39.743220 : Cannot read memory at address 0x0000030B 12:10:39.743220 : Cannot read memory at address 0x0000038B 12:10:39.744220 : RawData event for Player #1: 12:10:39.745217 : Cannot read memory at address 0x0000030B 12:10:39.745217 : Device rawinput data (Hex) = [ 00008AD0, 00006BE8 ] 12:10:39.745217 : Cannot read memory at address 0x0000038B 12:10:39.745217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.745217 : OnScreen Cursor Position (Px) = [ 1041, 455 ] 12:10:39.745217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.745217 : ClientWindow Style = FullScreen 12:10:39.746214 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.746214 : Game Position (Hex) = [ 0411, 01C7 ] 12:10:39.746214 : Game Position (Dec) = [ 1041, 455 ] 12:10:39.746214 : - 12:10:39.747214 : Cannot read memory at address 0x0000030B 12:10:39.747214 : Cannot read memory at address 0x0000038B 12:10:39.749203 : Cannot read memory at address 0x0000030B 12:10:39.749203 : Cannot read memory at address 0x0000038B 12:10:39.751196 : Cannot read memory at address 0x0000030B 12:10:39.751196 : Cannot read memory at address 0x0000038B 12:10:39.751196 : RawData event for Player #1: 12:10:39.751196 : Device rawinput data (Hex) = [ 00008AD0, 00006BE8 ] 12:10:39.751196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.751196 : OnScreen Cursor Position (Px) = [ 1041, 455 ] 12:10:39.751196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.751196 : ClientWindow Style = FullScreen 12:10:39.752698 : Cannot read memory at address 0x0000030B 12:10:39.752698 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.752698 : Cannot read memory at address 0x0000038B 12:10:39.752698 : Game Position (Hex) = [ 0411, 01C7 ] 12:10:39.752698 : Game Position (Dec) = [ 1041, 455 ] 12:10:39.752698 : - 12:10:39.754743 : Cannot read memory at address 0x0000030B 12:10:39.754743 : Cannot read memory at address 0x0000038B 12:10:39.756038 : Cannot read memory at address 0x0000030B 12:10:39.756038 : Cannot read memory at address 0x0000038B 12:10:39.758037 : Cannot read memory at address 0x0000030B 12:10:39.758037 : Cannot read memory at address 0x0000038B 12:10:39.759031 : RawData event for Player #1: 12:10:39.759031 : Device rawinput data (Hex) = [ 00008AC8, 00006C38 ] 12:10:39.759031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.759031 : OnScreen Cursor Position (Px) = [ 1040, 456 ] 12:10:39.759031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.759031 : ClientWindow Style = FullScreen 12:10:39.759031 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.759031 : Game Position (Hex) = [ 0410, 01C8 ] 12:10:39.760027 : Game Position (Dec) = [ 1040, 456 ] 12:10:39.760027 : Cannot read memory at address 0x0000030B 12:10:39.760027 : - 12:10:39.760027 : Cannot read memory at address 0x0000038B 12:10:39.762020 : Cannot read memory at address 0x0000030B 12:10:39.762020 : Cannot read memory at address 0x0000038B 12:10:39.763527 : Cannot read memory at address 0x0000030B 12:10:39.763527 : Cannot read memory at address 0x0000038B 12:10:39.764710 : RawData event for Player #1: 12:10:39.764710 : Device rawinput data (Hex) = [ 00008AC8, 00006C70 ] 12:10:39.764710 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.764710 : OnScreen Cursor Position (Px) = [ 1040, 457 ] 12:10:39.765715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.765715 : Cannot read memory at address 0x0000030B 12:10:39.765715 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.765715 : Game Position (Hex) = [ 0410, 01C9 ] 12:10:39.765715 : Game Position (Dec) = [ 1040, 457 ] 12:10:39.765715 : - 12:10:39.767826 : Cannot read memory at address 0x0000030B 12:10:39.767826 : Cannot read memory at address 0x0000038B 12:10:39.769702 : Cannot read memory at address 0x0000030B 12:10:39.769702 : Cannot read memory at address 0x0000038B 12:10:39.771694 : Cannot read memory at address 0x0000030B 12:10:39.771694 : RawData event for Player #1: 12:10:39.771694 : Cannot read memory at address 0x0000038B 12:10:39.771694 : Device rawinput data (Hex) = [ 00008AC8, 00006C70 ] 12:10:39.771694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.771694 : OnScreen Cursor Position (Px) = [ 1040, 457 ] 12:10:39.772687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.772687 : ClientWindow Style = FullScreen 12:10:39.772687 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.772687 : Game Position (Hex) = [ 0410, 01C9 ] 12:10:39.773190 : Game Position (Dec) = [ 1040, 457 ] 12:10:39.773190 : - 12:10:39.774189 : Cannot read memory at address 0x0000030B 12:10:39.774189 : Cannot read memory at address 0x0000038B 12:10:39.776186 : Cannot read memory at address 0x0000030B 12:10:39.776186 : Cannot read memory at address 0x0000038B 12:10:39.778179 : Cannot read memory at address 0x0000030B 12:10:39.778179 : Cannot read memory at address 0x0000038B 12:10:39.778179 : RawData event for Player #1: 12:10:39.779173 : Device rawinput data (Hex) = [ 00008AC0, 00006C88 ] 12:10:39.779173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.779173 : OnScreen Cursor Position (Px) = [ 1040, 457 ] 12:10:39.779173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.779173 : ClientWindow Style = FullScreen 12:10:39.779173 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.779173 : Game Position (Hex) = [ 0410, 01C9 ] 12:10:39.779173 : Game Position (Dec) = [ 1040, 457 ] 12:10:39.780169 : - 12:10:39.780169 : Cannot read memory at address 0x0000038B 12:10:39.782672 : Cannot read memory at address 0x0000030B 12:10:39.782672 : Cannot read memory at address 0x0000038B 12:10:39.784702 : Cannot read memory at address 0x0000030B 12:10:39.784702 : Cannot read memory at address 0x0000038B 12:10:39.785699 : RawData event for Player #1: 12:10:39.785699 : Device rawinput data (Hex) = [ 00008AC0, 00006CC0 ] 12:10:39.785699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.785699 : OnScreen Cursor Position (Px) = [ 1040, 458 ] 12:10:39.785699 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.785699 : ClientWindow Style = FullScreen 12:10:39.785699 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.785699 : Game Position (Hex) = [ 0410, 01CA ] 12:10:39.786696 : Game Position (Dec) = [ 1040, 458 ] 12:10:39.786696 : Cannot read memory at address 0x0000030B 12:10:39.786696 : - 12:10:39.786696 : Cannot read memory at address 0x0000038B 12:10:39.788693 : Cannot read memory at address 0x0000030B 12:10:39.788693 : Cannot read memory at address 0x0000038B 12:10:39.790686 : Cannot read memory at address 0x0000030B 12:10:39.790686 : Cannot read memory at address 0x0000038B 12:10:39.792680 : Cannot read memory at address 0x0000030B 12:10:39.792680 : Cannot read memory at address 0x0000038B 12:10:39.792680 : RawData event for Player #1: 12:10:39.793184 : Device rawinput data (Hex) = [ 00008AC0, 00006CFC ] 12:10:39.793184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.793184 : OnScreen Cursor Position (Px) = [ 1040, 459 ] 12:10:39.793184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.793184 : ClientWindow Style = FullScreen 12:10:39.793184 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.793184 : Game Position (Hex) = [ 0410, 01CB ] 12:10:39.793184 : Game Position (Dec) = [ 1040, 459 ] 12:10:39.793184 : - 12:10:39.794183 : Cannot read memory at address 0x0000030B 12:10:39.794183 : Cannot read memory at address 0x0000038B 12:10:39.796180 : Cannot read memory at address 0x0000030B 12:10:39.796180 : Cannot read memory at address 0x0000038B 12:10:39.798170 : Cannot read memory at address 0x0000030B 12:10:39.798170 : Cannot read memory at address 0x0000038B 12:10:39.798170 : RawData event for Player #1: 12:10:39.798170 : Device rawinput data (Hex) = [ 00008AB4, 00006D10 ] 12:10:39.798170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.799166 : OnScreen Cursor Position (Px) = [ 1040, 460 ] 12:10:39.799166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.799166 : ClientWindow Style = FullScreen 12:10:39.799166 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.799166 : Game Position (Hex) = [ 0410, 01CC ] 12:10:39.799166 : Game Position (Dec) = [ 1040, 460 ] 12:10:39.799166 : - 12:10:39.800163 : Cannot read memory at address 0x0000030B 12:10:39.800163 : Cannot read memory at address 0x0000038B 12:10:39.802671 : Cannot read memory at address 0x0000030B 12:10:39.802671 : Cannot read memory at address 0x0000038B 12:10:39.803705 : RawData event for Player #1: 12:10:39.803705 : Device rawinput data (Hex) = [ 00008AA8, 00006D54 ] 12:10:39.803705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.803705 : OnScreen Cursor Position (Px) = [ 1039, 461 ] 12:10:39.803705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.803705 : ClientWindow Style = FullScreen 12:10:39.803705 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.804701 : Game Position (Hex) = [ 040F, 01CD ] 12:10:39.804701 : Cannot read memory at address 0x0000030B 12:10:39.804701 : Game Position (Dec) = [ 1039, 461 ] 12:10:39.804701 : Cannot read memory at address 0x0000038B 12:10:39.804701 : - 12:10:39.806699 : Cannot read memory at address 0x0000030B 12:10:39.806699 : Cannot read memory at address 0x0000038B 12:10:39.808692 : Cannot read memory at address 0x0000030B 12:10:39.808692 : Cannot read memory at address 0x0000038B 12:10:39.810686 : Cannot read memory at address 0x0000030B 12:10:39.810686 : Cannot read memory at address 0x0000038B 12:10:39.810686 : Device rawinput data (Hex) = [ 00008AB0, 00006D48 ] 12:10:39.810686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.810686 : OnScreen Cursor Position (Px) = [ 1040, 461 ] 12:10:39.810686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.811678 : ClientWindow Style = FullScreen 12:10:39.811678 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.811678 : Game Position (Hex) = [ 0410, 01CD ] 12:10:39.811678 : Game Position (Dec) = [ 1040, 461 ] 12:10:39.811678 : - 12:10:39.812675 : Cannot read memory at address 0x0000030B 12:10:39.812675 : Cannot read memory at address 0x0000038B 12:10:39.814604 : Cannot read memory at address 0x0000030B 12:10:39.814604 : Cannot read memory at address 0x0000038B 12:10:39.815148 : RawData event for Player #1: 12:10:39.815148 : Device rawinput data (Hex) = [ 00008AB8, 00006D3C ] 12:10:39.816192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.816192 : Cannot read memory at address 0x0000030B 12:10:39.816192 : OnScreen Cursor Position (Px) = [ 1040, 460 ] 12:10:39.816192 : Cannot read memory at address 0x0000038B 12:10:39.816192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.816192 : ClientWindow Style = FullScreen 12:10:39.816192 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.816192 : Game Position (Hex) = [ 0410, 01CC ] 12:10:39.816192 : Game Position (Dec) = [ 1040, 460 ] 12:10:39.816192 : - 12:10:39.818141 : Cannot read memory at address 0x0000030B 12:10:39.818141 : Cannot read memory at address 0x0000038B 12:10:39.820134 : Cannot read memory at address 0x0000030B 12:10:39.820134 : Cannot read memory at address 0x0000038B 12:10:39.822131 : Cannot read memory at address 0x0000030B 12:10:39.822131 : Cannot read memory at address 0x0000038B 12:10:39.822131 : RawData event for Player #1: 12:10:39.822131 : Device rawinput data (Hex) = [ 00008A8C, 00006D80 ] 12:10:39.822131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.823124 : OnScreen Cursor Position (Px) = [ 1039, 461 ] 12:10:39.823124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.823124 : ClientWindow Style = FullScreen 12:10:39.823124 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.823124 : Game Position (Hex) = [ 040F, 01CD ] 12:10:39.823626 : Game Position (Dec) = [ 1039, 461 ] 12:10:39.823626 : Cannot read memory at address 0x0000030B 12:10:39.823626 : - 12:10:39.823626 : Cannot read memory at address 0x0000038B 12:10:39.825020 : Cannot read memory at address 0x0000030B 12:10:39.825020 : Cannot read memory at address 0x0000038B 12:10:39.827026 : Cannot read memory at address 0x0000030B 12:10:39.827026 : Cannot read memory at address 0x0000038B 12:10:39.829016 : RawData event for Player #1: 12:10:39.829016 : Cannot read memory at address 0x0000030B 12:10:39.829016 : Device rawinput data (Hex) = [ 00008A64, 00006D78 ] 12:10:39.829016 : Cannot read memory at address 0x0000038B 12:10:39.829016 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.829016 : OnScreen Cursor Position (Px) = [ 1037, 461 ] 12:10:39.829016 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.829016 : ClientWindow Style = FullScreen 12:10:39.829016 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.829016 : Game Position (Hex) = [ 040D, 01CD ] 12:10:39.829016 : Game Position (Dec) = [ 1037, 461 ] 12:10:39.830013 : - 12:10:39.831009 : Cannot read memory at address 0x0000030B 12:10:39.831009 : Cannot read memory at address 0x0000038B 12:10:39.833007 : Cannot read memory at address 0x0000030B 12:10:39.833007 : Cannot read memory at address 0x0000038B 12:10:39.834415 : Cannot read memory at address 0x0000030B 12:10:39.834415 : Cannot read memory at address 0x0000038B 12:10:39.834415 : RawData event for Player #1: 12:10:39.834415 : Device rawinput data (Hex) = [ 00008A64, 00006D78 ] 12:10:39.834415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.834415 : OnScreen Cursor Position (Px) = [ 1037, 461 ] 12:10:39.834415 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.834415 : ClientWindow Style = FullScreen 12:10:39.834415 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.835447 : Game Position (Hex) = [ 040D, 01CD ] 12:10:39.835447 : Game Position (Dec) = [ 1037, 461 ] 12:10:39.835447 : - 12:10:39.836469 : Cannot read memory at address 0x0000030B 12:10:39.836469 : Cannot read memory at address 0x0000038B 12:10:39.838461 : Cannot read memory at address 0x0000030B 12:10:39.838461 : Cannot read memory at address 0x0000038B 12:10:39.840406 : Cannot read memory at address 0x0000030B 12:10:39.840406 : Cannot read memory at address 0x0000038B 12:10:39.840406 : RawData event for Player #1: 12:10:39.840406 : Device rawinput data (Hex) = [ 0000C734, 00000000 ] 12:10:39.840406 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.840406 : OnScreen Cursor Position (Px) = [ 1494, 0 ] 12:10:39.840406 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.840406 : ClientWindow Style = FullScreen 12:10:39.840406 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.840406 : Game Position (Hex) = [ 05D6, 0000 ] 12:10:39.841398 : Game Position (Dec) = [ 1494, 0 ] 12:10:39.841398 : - 12:10:39.842900 : Cannot read memory at address 0x0000030B 12:10:39.842900 : Cannot read memory at address 0x0000038B 12:10:39.844557 : Cannot read memory at address 0x0000030B 12:10:39.844557 : Cannot read memory at address 0x0000038B 12:10:39.845561 : RawData event for Player #1: 12:10:39.845561 : Device rawinput data (Hex) = [ 0000C734, 00000000 ] 12:10:39.845561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.845561 : OnScreen Cursor Position (Px) = [ 1494, 0 ] 12:10:39.845561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.845561 : ClientWindow Style = FullScreen 12:10:39.845561 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.846554 : Game Position (Hex) = [ 05D6, 0000 ] 12:10:39.846554 : Cannot read memory at address 0x0000030B 12:10:39.846554 : Game Position (Dec) = [ 1494, 0 ] 12:10:39.846554 : Cannot read memory at address 0x0000038B 12:10:39.846554 : - 12:10:39.848548 : Cannot read memory at address 0x0000030B 12:10:39.848548 : Cannot read memory at address 0x0000038B 12:10:39.849548 : RawData event for Player #1: 12:10:39.849548 : Device rawinput data (Hex) = [ 0000C734, 00000000 ] 12:10:39.849548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.849548 : OnScreen Cursor Position (Px) = [ 1494, 0 ] 12:10:39.849548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.849548 : ClientWindow Style = FullScreen 12:10:39.849548 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.849548 : Game Position (Hex) = [ 05D6, 0000 ] 12:10:39.849548 : Game Position (Dec) = [ 1494, 0 ] 12:10:39.850541 : - 12:10:39.850541 : Cannot read memory at address 0x0000030B 12:10:39.850541 : Cannot read memory at address 0x0000038B 12:10:39.853049 : Cannot read memory at address 0x0000030B 12:10:39.853049 : Cannot read memory at address 0x0000038B 12:10:39.854592 : Cannot read memory at address 0x0000030B 12:10:39.854592 : RawData event for Player #1: 12:10:39.854592 : Cannot read memory at address 0x0000038B 12:10:39.854592 : Device rawinput data (Hex) = [ 0000C734, 00000000 ] 12:10:39.854592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.854592 : OnScreen Cursor Position (Px) = [ 1494, 0 ] 12:10:39.854592 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.854592 : ClientWindow Style = FullScreen 12:10:39.854592 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.854592 : Game Position (Hex) = [ 05D6, 0000 ] 12:10:39.855627 : Game Position (Dec) = [ 1494, 0 ] 12:10:39.855627 : - 12:10:39.856625 : Cannot read memory at address 0x0000030B 12:10:39.856625 : Cannot read memory at address 0x0000038B 12:10:39.858621 : Cannot read memory at address 0x0000030B 12:10:39.858621 : Cannot read memory at address 0x0000038B 12:10:39.859617 : RawData event for Player #1: 12:10:39.859617 : Device rawinput data (Hex) = [ 0000C734, 00000000 ] 12:10:39.859617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.859617 : OnScreen Cursor Position (Px) = [ 1494, 0 ] 12:10:39.859617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.859617 : ClientWindow Style = FullScreen 12:10:39.860611 : Cannot read memory at address 0x0000030B 12:10:39.860611 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.860611 : Cannot read memory at address 0x0000038B 12:10:39.860611 : Game Position (Dec) = [ 1494, 0 ] 12:10:39.860611 : - 12:10:39.863116 : Cannot read memory at address 0x0000030B 12:10:39.863116 : Cannot read memory at address 0x0000038B 12:10:39.863116 : RawData event for Player #1: 12:10:39.863116 : Device rawinput data (Hex) = [ 0000C734, 00000000 ] 12:10:39.863116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.863116 : OnScreen Cursor Position (Px) = [ 1494, 0 ] 12:10:39.864126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.864126 : ClientWindow Style = FullScreen 12:10:39.864126 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.864126 : Game Position (Hex) = [ 05D6, 0000 ] 12:10:39.864126 : Game Position (Dec) = [ 1494, 0 ] 12:10:39.864126 : - 12:10:39.865122 : Cannot read memory at address 0x0000030B 12:10:39.865122 : Cannot read memory at address 0x0000038B 12:10:39.867119 : Cannot read memory at address 0x0000030B 12:10:39.867119 : Cannot read memory at address 0x0000038B 12:10:39.869109 : Cannot read memory at address 0x0000030B 12:10:39.869109 : Cannot read memory at address 0x0000038B 12:10:39.870109 : RawData event for Player #1: 12:10:39.871102 : Device rawinput data (Hex) = [ 00008A5C, 00006E00 ] 12:10:39.871102 : Cannot read memory at address 0x0000030B 12:10:39.871102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.871102 : Cannot read memory at address 0x0000038B 12:10:39.871102 : OnScreen Cursor Position (Px) = [ 1037, 464 ] 12:10:39.871102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.871102 : ClientWindow Style = FullScreen 12:10:39.871102 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.871102 : Game Position (Hex) = [ 040D, 01D0 ] 12:10:39.871102 : Game Position (Dec) = [ 1037, 464 ] 12:10:39.871102 : - 12:10:39.873101 : Cannot read memory at address 0x0000030B 12:10:39.873101 : Cannot read memory at address 0x0000038B 12:10:39.874329 : Cannot read memory at address 0x0000030B 12:10:39.874329 : Cannot read memory at address 0x0000038B 12:10:39.876329 : Cannot read memory at address 0x0000030B 12:10:39.876329 : Cannot read memory at address 0x0000038B 12:10:39.877325 : RawData event for Player #1: 12:10:39.877325 : Device rawinput data (Hex) = [ 00008A7C, 00006E38 ] 12:10:39.877325 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.877325 : OnScreen Cursor Position (Px) = [ 1038, 464 ] 12:10:39.877325 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.878319 : Cannot read memory at address 0x0000030B 12:10:39.878319 : Cannot read memory at address 0x0000038B 12:10:39.878319 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.878319 : Game Position (Hex) = [ 040E, 01D0 ] 12:10:39.878319 : Game Position (Dec) = [ 1038, 464 ] 12:10:39.878319 : - 12:10:39.880315 : Cannot read memory at address 0x0000030B 12:10:39.880315 : Cannot read memory at address 0x0000038B 12:10:39.882816 : Cannot read memory at address 0x0000030B 12:10:39.882816 : Cannot read memory at address 0x0000038B 12:10:39.884523 : Cannot read memory at address 0x0000030B 12:10:39.884523 : Cannot read memory at address 0x0000038B 12:10:39.884523 : RawData event for Player #1: 12:10:39.884523 : Device rawinput data (Hex) = [ 00008A7C, 00006E38 ] 12:10:39.884523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.884523 : OnScreen Cursor Position (Px) = [ 1038, 464 ] 12:10:39.884523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.884523 : ClientWindow Style = FullScreen 12:10:39.884523 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.885522 : Game Position (Hex) = [ 040E, 01D0 ] 12:10:39.885522 : Game Position (Dec) = [ 1038, 464 ] 12:10:39.885522 : - 12:10:39.886523 : Cannot read memory at address 0x0000030B 12:10:39.886523 : Cannot read memory at address 0x0000038B 12:10:39.888516 : Cannot read memory at address 0x0000030B 12:10:39.888516 : Cannot read memory at address 0x0000038B 12:10:39.890510 : Cannot read memory at address 0x0000030B 12:10:39.890510 : Cannot read memory at address 0x0000038B 12:10:39.891506 : RawData event for Player #1: 12:10:39.891506 : Device rawinput data (Hex) = [ 00008A7C, 00006E38 ] 12:10:39.891506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.891506 : OnScreen Cursor Position (Px) = [ 1038, 464 ] 12:10:39.891506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.891506 : ClientWindow Style = FullScreen 12:10:39.891506 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.891506 : Game Position (Hex) = [ 040E, 01D0 ] 12:10:39.891506 : Game Position (Dec) = [ 1038, 464 ] 12:10:39.891506 : - 12:10:39.893010 : Cannot read memory at address 0x0000030B 12:10:39.893010 : Cannot read memory at address 0x0000038B 12:10:39.895017 : Cannot read memory at address 0x0000030B 12:10:39.895017 : Cannot read memory at address 0x0000038B 12:10:39.897013 : Cannot read memory at address 0x0000030B 12:10:39.897013 : Cannot read memory at address 0x0000038B 12:10:39.898006 : RawData event for Player #1: 12:10:39.898006 : Device rawinput data (Hex) = [ 00008A7C, 00006E38 ] 12:10:39.898006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.898006 : OnScreen Cursor Position (Px) = [ 1038, 464 ] 12:10:39.898006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.899003 : ClientWindow Style = FullScreen 12:10:39.899003 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.899003 : Game Position (Hex) = [ 040E, 01D0 ] 12:10:39.899003 : Cannot read memory at address 0x0000030B 12:10:39.899003 : Game Position (Dec) = [ 1038, 464 ] 12:10:39.899003 : - 12:10:39.900996 : Cannot read memory at address 0x0000030B 12:10:39.900996 : Cannot read memory at address 0x0000038B 12:10:39.902993 : Cannot read memory at address 0x0000030B 12:10:39.902993 : Cannot read memory at address 0x0000038B 12:10:39.904303 : Cannot read memory at address 0x0000030B 12:10:39.904303 : Cannot read memory at address 0x0000038B 12:10:39.904303 : RawData event for Player #1: 12:10:39.904303 : Device rawinput data (Hex) = [ 00008A54, 00006E38 ] 12:10:39.904303 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.904303 : OnScreen Cursor Position (Px) = [ 1037, 464 ] 12:10:39.904303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.905306 : ClientWindow Style = FullScreen 12:10:39.905306 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.905306 : Game Position (Hex) = [ 040D, 01D0 ] 12:10:39.905306 : Game Position (Dec) = [ 1037, 464 ] 12:10:39.905306 : - 12:10:39.906307 : Cannot read memory at address 0x0000030B 12:10:39.906307 : Cannot read memory at address 0x0000038B 12:10:39.908299 : Cannot read memory at address 0x0000030B 12:10:39.908299 : Cannot read memory at address 0x0000038B 12:10:39.910293 : Cannot read memory at address 0x0000030B 12:10:39.910293 : Cannot read memory at address 0x0000038B 12:10:39.911291 : RawData event for Player #1: 12:10:39.911291 : Device rawinput data (Hex) = [ 00008A54, 00006E38 ] 12:10:39.911291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.911291 : OnScreen Cursor Position (Px) = [ 1037, 464 ] 12:10:39.911291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.911291 : ClientWindow Style = FullScreen 12:10:39.911291 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.912795 : Cannot read memory at address 0x0000030B 12:10:39.912795 : Cannot read memory at address 0x0000038B 12:10:39.912795 : Game Position (Dec) = [ 1037, 464 ] 12:10:39.912795 : - 12:10:39.914496 : Cannot read memory at address 0x0000030B 12:10:39.914496 : Cannot read memory at address 0x0000038B 12:10:39.916495 : Cannot read memory at address 0x0000030B 12:10:39.916495 : Cannot read memory at address 0x0000038B 12:10:39.918489 : Cannot read memory at address 0x0000030B 12:10:39.918489 : Cannot read memory at address 0x0000038B 12:10:39.918489 : RawData event for Player #1: 12:10:39.918489 : Device rawinput data (Hex) = [ 00008A54, 00006E38 ] 12:10:39.918489 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.918489 : OnScreen Cursor Position (Px) = [ 1037, 464 ] 12:10:39.919482 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.919482 : ClientWindow Style = FullScreen 12:10:39.919482 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.919482 : Game Position (Hex) = [ 040D, 01D0 ] 12:10:39.919482 : Game Position (Dec) = [ 1037, 464 ] 12:10:39.919482 : - 12:10:39.920478 : Cannot read memory at address 0x0000030B 12:10:39.920478 : Cannot read memory at address 0x0000038B 12:10:39.922988 : Cannot read memory at address 0x0000030B 12:10:39.922988 : Cannot read memory at address 0x0000038B 12:10:39.925022 : Cannot read memory at address 0x0000030B 12:10:39.925022 : Cannot read memory at address 0x0000038B 12:10:39.926015 : RawData event for Player #1: 12:10:39.926015 : Device rawinput data (Hex) = [ 00008A28, 00006E2C ] 12:10:39.926015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.926015 : OnScreen Cursor Position (Px) = [ 1036, 464 ] 12:10:39.926015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.926015 : ClientWindow Style = FullScreen 12:10:39.926015 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.927012 : Game Position (Hex) = [ 040C, 01D0 ] 12:10:39.927012 : Cannot read memory at address 0x0000030B 12:10:39.927012 : Game Position (Dec) = [ 1036, 464 ] 12:10:39.927012 : Cannot read memory at address 0x0000038B 12:10:39.927012 : - 12:10:39.929005 : Cannot read memory at address 0x0000030B 12:10:39.929005 : Cannot read memory at address 0x0000038B 12:10:39.930997 : Cannot read memory at address 0x0000030B 12:10:39.930997 : Cannot read memory at address 0x0000038B 12:10:39.931995 : RawData event for Player #1: 12:10:39.931995 : Device rawinput data (Hex) = [ 000089F8, 00006E3C ] 12:10:39.931995 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.931995 : OnScreen Cursor Position (Px) = [ 1034, 465 ] 12:10:39.931995 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.932991 : ClientWindow Style = FullScreen 12:10:39.932991 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.932991 : Game Position (Hex) = [ 040A, 01D1 ] 12:10:39.932991 : Cannot read memory at address 0x0000038B 12:10:39.933494 : - 12:10:39.934513 : Cannot read memory at address 0x0000030B 12:10:39.934513 : Cannot read memory at address 0x0000038B 12:10:39.936521 : Cannot read memory at address 0x0000030B 12:10:39.936521 : Cannot read memory at address 0x0000038B 12:10:39.938514 : Cannot read memory at address 0x0000030B 12:10:39.938514 : Cannot read memory at address 0x0000038B 12:10:39.939507 : RawData event for Player #1: 12:10:39.939507 : Device rawinput data (Hex) = [ 00008A00, 00006E38 ] 12:10:39.939507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.939507 : OnScreen Cursor Position (Px) = [ 1035, 464 ] 12:10:39.939507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.939507 : ClientWindow Style = FullScreen 12:10:39.940505 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.940505 : Game Position (Hex) = [ 040B, 01D0 ] 12:10:39.940505 : Game Position (Dec) = [ 1035, 464 ] 12:10:39.940505 : - 12:10:39.941505 : Cannot read memory at address 0x0000030B 12:10:39.941505 : Cannot read memory at address 0x0000038B 12:10:39.943009 : Cannot read memory at address 0x0000030B 12:10:39.943009 : Cannot read memory at address 0x0000038B 12:10:39.945019 : Cannot read memory at address 0x0000030B 12:10:39.945019 : Cannot read memory at address 0x0000038B 12:10:39.946020 : RawData event for Player #1: 12:10:39.946020 : Device rawinput data (Hex) = [ 000089F8, 00006E28 ] 12:10:39.946020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.946020 : OnScreen Cursor Position (Px) = [ 1034, 464 ] 12:10:39.946020 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.946020 : ClientWindow Style = FullScreen 12:10:39.947016 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.947016 : Game Position (Hex) = [ 040A, 01D0 ] 12:10:39.947016 : Game Position (Dec) = [ 1034, 464 ] 12:10:39.947016 : - 12:10:39.949009 : Cannot read memory at address 0x0000030B 12:10:39.949009 : Cannot read memory at address 0x0000038B 12:10:39.951002 : Cannot read memory at address 0x0000030B 12:10:39.951002 : Cannot read memory at address 0x0000038B 12:10:39.952996 : RawData event for Player #1: 12:10:39.952996 : Device rawinput data (Hex) = [ 00008A00, 00006E38 ] 12:10:39.952996 : Cannot read memory at address 0x0000038B 12:10:39.952996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.953499 : OnScreen Cursor Position (Px) = [ 1035, 464 ] 12:10:39.953499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.953499 : ClientWindow Style = FullScreen 12:10:39.953499 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.953499 : Game Position (Hex) = [ 040B, 01D0 ] 12:10:39.953499 : Game Position (Dec) = [ 1035, 464 ] 12:10:39.953499 : - 12:10:39.954501 : Cannot read memory at address 0x0000030B 12:10:39.954501 : Cannot read memory at address 0x0000038B 12:10:39.956506 : Cannot read memory at address 0x0000030B 12:10:39.956506 : Cannot read memory at address 0x0000038B 12:10:39.958499 : Cannot read memory at address 0x0000030B 12:10:39.958499 : Cannot read memory at address 0x0000038B 12:10:39.959496 : RawData event for Player #1: 12:10:39.959496 : Device rawinput data (Hex) = [ 00008A00, 00006E38 ] 12:10:39.959496 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.960493 : OnScreen Cursor Position (Px) = [ 1035, 464 ] 12:10:39.960493 : Cannot read memory at address 0x0000030B 12:10:39.960493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.960493 : Cannot read memory at address 0x0000038B 12:10:39.960493 : ClientWindow Style = FullScreen 12:10:39.960493 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.960493 : Game Position (Hex) = [ 040B, 01D0 ] 12:10:39.960493 : Game Position (Dec) = [ 1035, 464 ] 12:10:39.961489 : - 12:10:39.962995 : Cannot read memory at address 0x0000030B 12:10:39.962995 : Cannot read memory at address 0x0000038B 12:10:39.964792 : Cannot read memory at address 0x0000030B 12:10:39.964792 : Cannot read memory at address 0x0000038B 12:10:39.965791 : RawData event for Player #1: 12:10:39.965791 : Device rawinput data (Hex) = [ 00008A28, 00006E2C ] 12:10:39.965791 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.965791 : OnScreen Cursor Position (Px) = [ 1036, 464 ] 12:10:39.965791 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.965791 : ClientWindow Style = FullScreen 12:10:39.965791 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.965791 : Game Position (Hex) = [ 040C, 01D0 ] 12:10:39.966788 : Cannot read memory at address 0x0000030B 12:10:39.966788 : Cannot read memory at address 0x0000038B 12:10:39.966788 : - 12:10:39.968781 : Cannot read memory at address 0x0000030B 12:10:39.968781 : Cannot read memory at address 0x0000038B 12:10:39.970774 : Cannot read memory at address 0x0000030B 12:10:39.970774 : Cannot read memory at address 0x0000038B 12:10:39.972767 : Cannot read memory at address 0x0000030B 12:10:39.972767 : RawData event for Player #1: 12:10:39.972767 : Cannot read memory at address 0x0000038B 12:10:39.972767 : Device rawinput data (Hex) = [ 00008A28, 00006E2C ] 12:10:39.972767 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.972767 : OnScreen Cursor Position (Px) = [ 1036, 464 ] 12:10:39.973269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.973269 : ClientWindow Style = FullScreen 12:10:39.973269 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.973269 : Game Position (Hex) = [ 040C, 01D0 ] 12:10:39.973269 : Game Position (Dec) = [ 1036, 464 ] 12:10:39.973269 : - 12:10:39.974269 : Cannot read memory at address 0x0000030B 12:10:39.974269 : Cannot read memory at address 0x0000038B 12:10:39.976261 : Cannot read memory at address 0x0000030B 12:10:39.976261 : Cannot read memory at address 0x0000038B 12:10:39.978258 : Cannot read memory at address 0x0000030B 12:10:39.978258 : Cannot read memory at address 0x0000038B 12:10:39.979255 : RawData event for Player #1: 12:10:39.979255 : Device rawinput data (Hex) = [ 00008A4C, 00006E4C ] 12:10:39.979255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.980248 : OnScreen Cursor Position (Px) = [ 1037, 465 ] 12:10:39.980248 : Cannot read memory at address 0x0000030B 12:10:39.980248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.980248 : Cannot read memory at address 0x0000038B 12:10:39.980248 : ClientWindow Style = FullScreen 12:10:39.980248 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.980248 : Game Position (Hex) = [ 040D, 01D1 ] 12:10:39.980248 : Game Position (Dec) = [ 1037, 465 ] 12:10:39.980248 : - 12:10:39.982751 : Cannot read memory at address 0x0000030B 12:10:39.982751 : Cannot read memory at address 0x0000038B 12:10:39.984624 : Cannot read memory at address 0x0000030B 12:10:39.984624 : Cannot read memory at address 0x0000038B 12:10:39.986624 : Cannot read memory at address 0x0000030B 12:10:39.986624 : RawData event for Player #1: 12:10:39.986624 : Device rawinput data (Hex) = [ 00008A7C, 00006E38 ] 12:10:39.986624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.986624 : OnScreen Cursor Position (Px) = [ 1038, 464 ] 12:10:39.986624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.986624 : ClientWindow Style = FullScreen 12:10:39.986624 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.986624 : Game Position (Hex) = [ 040E, 01D0 ] 12:10:39.986624 : Game Position (Dec) = [ 1038, 464 ] 12:10:39.987617 : - 12:10:39.988618 : Cannot read memory at address 0x0000030B 12:10:39.988618 : Cannot read memory at address 0x0000038B 12:10:39.990612 : Cannot read memory at address 0x0000030B 12:10:39.990612 : Cannot read memory at address 0x0000038B 12:10:39.993110 : Cannot read memory at address 0x0000030B 12:10:39.993110 : Cannot read memory at address 0x0000038B 12:10:39.993110 : RawData event for Player #1: 12:10:39.994115 : Device rawinput data (Hex) = [ 00008A74, 00006E4C ] 12:10:39.994115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:39.994115 : OnScreen Cursor Position (Px) = [ 1038, 465 ] 12:10:39.994115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:39.994115 : ClientWindow Style = FullScreen 12:10:39.994115 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:39.994115 : Game Position (Hex) = [ 040E, 01D1 ] 12:10:39.994115 : Game Position (Dec) = [ 1038, 465 ] 12:10:39.994115 : - 12:10:39.995112 : Cannot read memory at address 0x0000030B 12:10:39.995112 : Cannot read memory at address 0x0000038B 12:10:39.997109 : Cannot read memory at address 0x0000030B 12:10:39.997109 : Cannot read memory at address 0x0000038B 12:10:39.999103 : Cannot read memory at address 0x0000030B 12:10:39.999103 : Cannot read memory at address 0x0000038B 12:10:39.999103 : RawData event for Player #1: 12:10:39.999103 : Device rawinput data (Hex) = [ 00008AA0, 00006E58 ] 12:10:40.000095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.000095 : OnScreen Cursor Position (Px) = [ 1039, 465 ] 12:10:40.000095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.000095 : ClientWindow Style = FullScreen 12:10:40.000095 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.000095 : Game Position (Hex) = [ 040F, 01D1 ] 12:10:40.000095 : Game Position (Dec) = [ 1039, 465 ] 12:10:40.000095 : - 12:10:40.001097 : Cannot read memory at address 0x0000030B 12:10:40.001097 : Cannot read memory at address 0x0000038B 12:10:40.003089 : Cannot read memory at address 0x0000030B 12:10:40.003089 : Cannot read memory at address 0x0000038B 12:10:40.004591 : Cannot read memory at address 0x0000030B 12:10:40.004591 : Cannot read memory at address 0x0000038B 12:10:40.006589 : Cannot read memory at address 0x0000030B 12:10:40.006589 : Cannot read memory at address 0x0000038B 12:10:40.006589 : RawData event for Player #1: 12:10:40.006589 : Device rawinput data (Hex) = [ 00008AC8, 00006E58 ] 12:10:40.006589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.006589 : OnScreen Cursor Position (Px) = [ 1040, 465 ] 12:10:40.006589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.007582 : ClientWindow Style = FullScreen 12:10:40.007582 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.007582 : Game Position (Hex) = [ 0410, 01D1 ] 12:10:40.007582 : Game Position (Dec) = [ 1040, 465 ] 12:10:40.007582 : - 12:10:40.008582 : Cannot read memory at address 0x0000030B 12:10:40.008582 : Cannot read memory at address 0x0000038B 12:10:40.010576 : Cannot read memory at address 0x0000030B 12:10:40.010576 : Cannot read memory at address 0x0000038B 12:10:40.013075 : Cannot read memory at address 0x0000030B 12:10:40.013075 : Cannot read memory at address 0x0000038B 12:10:40.013075 : RawData event for Player #1: 12:10:40.014080 : Device rawinput data (Hex) = [ 00008AC8, 00006E58 ] 12:10:40.014080 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.014080 : OnScreen Cursor Position (Px) = [ 1040, 465 ] 12:10:40.014080 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.014080 : ClientWindow Style = FullScreen 12:10:40.014773 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.014773 : Cannot read memory at address 0x0000030B 12:10:40.014773 : Cannot read memory at address 0x0000038B 12:10:40.014773 : Game Position (Dec) = [ 1040, 465 ] 12:10:40.014773 : - 12:10:40.016772 : Cannot read memory at address 0x0000030B 12:10:40.016772 : Cannot read memory at address 0x0000038B 12:10:40.018762 : Cannot read memory at address 0x0000030B 12:10:40.018762 : Cannot read memory at address 0x0000038B 12:10:40.020756 : Cannot read memory at address 0x0000030B 12:10:40.020756 : Cannot read memory at address 0x0000038B 12:10:40.020756 : RawData event for Player #1: 12:10:40.020756 : Device rawinput data (Hex) = [ 00008AC8, 00006E58 ] 12:10:40.020756 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.020756 : OnScreen Cursor Position (Px) = [ 1040, 465 ] 12:10:40.021753 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.021753 : ClientWindow Style = FullScreen 12:10:40.021753 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.021753 : Game Position (Hex) = [ 0410, 01D1 ] 12:10:40.021753 : Game Position (Dec) = [ 1040, 465 ] 12:10:40.021753 : - 12:10:40.022753 : Cannot read memory at address 0x0000030B 12:10:40.022753 : Cannot read memory at address 0x0000038B 12:10:40.024080 : Cannot read memory at address 0x0000030B 12:10:40.024080 : Cannot read memory at address 0x0000038B 12:10:40.026079 : Cannot read memory at address 0x0000030B 12:10:40.026079 : Cannot read memory at address 0x0000038B 12:10:40.028069 : RawData event for Player #1: 12:10:40.028069 : Cannot read memory at address 0x0000030B 12:10:40.028069 : Cannot read memory at address 0x0000038B 12:10:40.028069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.028069 : OnScreen Cursor Position (Px) = [ 1041, 465 ] 12:10:40.028069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.028069 : ClientWindow Style = FullScreen 12:10:40.029066 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.029066 : Game Position (Hex) = [ 0411, 01D1 ] 12:10:40.029066 : Game Position (Dec) = [ 1041, 465 ] 12:10:40.029066 : - 12:10:40.030066 : Cannot read memory at address 0x0000030B 12:10:40.030066 : Cannot read memory at address 0x0000038B 12:10:40.032056 : Cannot read memory at address 0x0000030B 12:10:40.032056 : Cannot read memory at address 0x0000038B 12:10:40.033560 : Cannot read memory at address 0x0000030B 12:10:40.033560 : Cannot read memory at address 0x0000038B 12:10:40.034562 : RawData event for Player #1: 12:10:40.034562 : Device rawinput data (Hex) = [ 00008AEC, 00006E68 ] 12:10:40.034562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.034562 : OnScreen Cursor Position (Px) = [ 1041, 465 ] 12:10:40.034562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.034562 : ClientWindow Style = FullScreen 12:10:40.035555 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.035555 : Cannot read memory at address 0x0000030B 12:10:40.035555 : Game Position (Dec) = [ 1041, 465 ] 12:10:40.035555 : Cannot read memory at address 0x0000038B 12:10:40.035555 : - 12:10:40.037552 : Cannot read memory at address 0x0000030B 12:10:40.037552 : Cannot read memory at address 0x0000038B 12:10:40.039544 : Cannot read memory at address 0x0000030B 12:10:40.039544 : Cannot read memory at address 0x0000038B 12:10:40.040542 : RawData event for Player #1: 12:10:40.040542 : Device rawinput data (Hex) = [ 00008AEC, 00006E68 ] 12:10:40.040542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.040542 : OnScreen Cursor Position (Px) = [ 1041, 465 ] 12:10:40.040542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.040542 : ClientWindow Style = FullScreen 12:10:40.040542 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.040542 : Game Position (Hex) = [ 0411, 01D1 ] 12:10:40.040542 : Game Position (Dec) = [ 1041, 465 ] 12:10:40.041535 : Cannot read memory at address 0x0000030B 12:10:40.041535 : Cannot read memory at address 0x0000038B 12:10:40.043036 : Cannot read memory at address 0x0000030B 12:10:40.043036 : Cannot read memory at address 0x0000038B 12:10:40.044693 : Cannot read memory at address 0x0000030B 12:10:40.044693 : Cannot read memory at address 0x0000038B 12:10:40.046694 : Cannot read memory at address 0x0000030B 12:10:40.046694 : Cannot read memory at address 0x0000038B 12:10:40.047687 : RawData event for Player #1: 12:10:40.047687 : Device rawinput data (Hex) = [ 00008AEC, 00006E68 ] 12:10:40.047687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.047687 : OnScreen Cursor Position (Px) = [ 1041, 465 ] 12:10:40.047687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.047687 : ClientWindow Style = FullScreen 12:10:40.047687 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.047687 : Game Position (Hex) = [ 0411, 01D1 ] 12:10:40.048683 : Game Position (Dec) = [ 1041, 465 ] 12:10:40.048683 : - 12:10:40.048683 : Cannot read memory at address 0x0000038B 12:10:40.050680 : Cannot read memory at address 0x0000030B 12:10:40.050680 : Cannot read memory at address 0x0000038B 12:10:40.053185 : Cannot read memory at address 0x0000030B 12:10:40.053185 : Cannot read memory at address 0x0000038B 12:10:40.054728 : Cannot read memory at address 0x0000030B 12:10:40.054728 : Cannot read memory at address 0x0000038B 12:10:40.054728 : Device rawinput data (Hex) = [ 00008AE4, 00006E88 ] 12:10:40.054728 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.054728 : OnScreen Cursor Position (Px) = [ 1041, 466 ] 12:10:40.054728 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.054728 : ClientWindow Style = FullScreen 12:10:40.055760 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.055760 : Game Position (Hex) = [ 0411, 01D2 ] 12:10:40.055760 : Game Position (Dec) = [ 1041, 466 ] 12:10:40.055760 : - 12:10:40.056757 : Cannot read memory at address 0x0000030B 12:10:40.056757 : Cannot read memory at address 0x0000038B 12:10:40.058750 : Cannot read memory at address 0x0000030B 12:10:40.058750 : Cannot read memory at address 0x0000038B 12:10:40.060747 : Cannot read memory at address 0x0000030B 12:10:40.060747 : Cannot read memory at address 0x0000038B 12:10:40.061744 : RawData event for Player #1: 12:10:40.061744 : Device rawinput data (Hex) = [ 00008AE4, 00006E88 ] 12:10:40.061744 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.061744 : OnScreen Cursor Position (Px) = [ 1041, 466 ] 12:10:40.061744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.061744 : ClientWindow Style = FullScreen 12:10:40.061744 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.062737 : Cannot read memory at address 0x0000030B 12:10:40.062737 : Cannot read memory at address 0x0000038B 12:10:40.062737 : Game Position (Dec) = [ 1041, 466 ] 12:10:40.062737 : - 12:10:40.064456 : Cannot read memory at address 0x0000030B 12:10:40.064456 : Cannot read memory at address 0x0000038B 12:10:40.066455 : Cannot read memory at address 0x0000030B 12:10:40.066455 : Cannot read memory at address 0x0000038B 12:10:40.068588 : Cannot read memory at address 0x0000030B 12:10:40.068588 : Cannot read memory at address 0x0000038B 12:10:40.068588 : RawData event for Player #1: 12:10:40.068588 : Device rawinput data (Hex) = [ 00008AE4, 00006E88 ] 12:10:40.068588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.069133 : OnScreen Cursor Position (Px) = [ 1041, 466 ] 12:10:40.069133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.069133 : ClientWindow Style = FullScreen 12:10:40.069133 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.069133 : Game Position (Hex) = [ 0411, 01D2 ] 12:10:40.069133 : Game Position (Dec) = [ 1041, 466 ] 12:10:40.069133 : - 12:10:40.070173 : Cannot read memory at address 0x0000030B 12:10:40.070173 : Cannot read memory at address 0x0000038B 12:10:40.072183 : Cannot read memory at address 0x0000030B 12:10:40.072183 : Cannot read memory at address 0x0000038B 12:10:40.073829 : Cannot read memory at address 0x0000030B 12:10:40.073829 : Cannot read memory at address 0x0000038B 12:10:40.075040 : RawData event for Player #1: 12:10:40.075040 : Cannot read memory at address 0x0000030B 12:10:40.075040 : Cannot read memory at address 0x0000038B 12:10:40.075040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.075040 : OnScreen Cursor Position (Px) = [ 1041, 466 ] 12:10:40.075040 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.075040 : ClientWindow Style = FullScreen 12:10:40.075040 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.075040 : Game Position (Hex) = [ 0411, 01D2 ] 12:10:40.075040 : Game Position (Dec) = [ 1041, 466 ] 12:10:40.075040 : - 12:10:40.077034 : Cannot read memory at address 0x0000030B 12:10:40.077034 : Cannot read memory at address 0x0000038B 12:10:40.079028 : Cannot read memory at address 0x0000030B 12:10:40.079028 : Cannot read memory at address 0x0000038B 12:10:40.081021 : Cannot read memory at address 0x0000030B 12:10:40.081021 : Cannot read memory at address 0x0000038B 12:10:40.082018 : RawData event for Player #1: 12:10:40.082018 : Device rawinput data (Hex) = [ 00008B18, 00006EF0 ] 12:10:40.082018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.082018 : OnScreen Cursor Position (Px) = [ 1043, 468 ] 12:10:40.082018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.082018 : ClientWindow Style = FullScreen 12:10:40.082018 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.082018 : Game Position (Hex) = [ 0413, 01D4 ] 12:10:40.082018 : Game Position (Dec) = [ 1043, 468 ] 12:10:40.082018 : - 12:10:40.083015 : Cannot read memory at address 0x0000030B 12:10:40.083015 : Cannot read memory at address 0x0000038B 12:10:40.084251 : Cannot read memory at address 0x0000030B 12:10:40.084251 : Cannot read memory at address 0x0000038B 12:10:40.086250 : Cannot read memory at address 0x0000030B 12:10:40.086250 : Cannot read memory at address 0x0000038B 12:10:40.088244 : Cannot read memory at address 0x0000030B 12:10:40.088244 : Cannot read memory at address 0x0000038B 12:10:40.088244 : RawData event for Player #1: 12:10:40.088244 : Device rawinput data (Hex) = [ 00008B10, 00006F2C ] 12:10:40.088244 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.088244 : OnScreen Cursor Position (Px) = [ 1042, 469 ] 12:10:40.089236 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.089236 : ClientWindow Style = FullScreen 12:10:40.089236 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.089236 : Game Position (Hex) = [ 0412, 01D5 ] 12:10:40.089236 : Game Position (Dec) = [ 1042, 469 ] 12:10:40.089236 : - 12:10:40.090233 : Cannot read memory at address 0x0000030B 12:10:40.090233 : Cannot read memory at address 0x0000038B 12:10:40.092741 : Cannot read memory at address 0x0000030B 12:10:40.092741 : Cannot read memory at address 0x0000038B 12:10:40.094613 : Cannot read memory at address 0x0000030B 12:10:40.094613 : Cannot read memory at address 0x0000038B 12:10:40.095616 : RawData event for Player #1: 12:10:40.095616 : Device rawinput data (Hex) = [ 00008B10, 00006F2C ] 12:10:40.095616 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.095616 : OnScreen Cursor Position (Px) = [ 1042, 469 ] 12:10:40.096609 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.096609 : ClientWindow Style = FullScreen 12:10:40.096609 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.096609 : Cannot read memory at address 0x0000038B 12:10:40.096609 : Game Position (Dec) = [ 1042, 469 ] 12:10:40.096609 : - 12:10:40.098602 : Cannot read memory at address 0x0000030B 12:10:40.098602 : Cannot read memory at address 0x0000038B 12:10:40.100599 : Cannot read memory at address 0x0000030B 12:10:40.100599 : Cannot read memory at address 0x0000038B 12:10:40.101595 : RawData event for Player #1: 12:10:40.103099 : Device rawinput data (Hex) = [ 00008B40, 00006F2C ] 12:10:40.103099 : Cannot read memory at address 0x0000030B 12:10:40.103099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.103099 : OnScreen Cursor Position (Px) = [ 1044, 469 ] 12:10:40.103099 : Cannot read memory at address 0x0000038B 12:10:40.103099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.103099 : ClientWindow Style = FullScreen 12:10:40.103099 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.103099 : Game Position (Hex) = [ 0414, 01D5 ] 12:10:40.104107 : Game Position (Dec) = [ 1044, 469 ] 12:10:40.104107 : - 12:10:40.105103 : Cannot read memory at address 0x0000030B 12:10:40.105103 : Cannot read memory at address 0x0000038B 12:10:40.107096 : Cannot read memory at address 0x0000030B 12:10:40.107096 : Cannot read memory at address 0x0000038B 12:10:40.109090 : RawData event for Player #1: 12:10:40.109090 : Device rawinput data (Hex) = [ 00008B64, 00006F38 ] 12:10:40.109090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.109090 : Cannot read memory at address 0x0000038B 12:10:40.109090 : OnScreen Cursor Position (Px) = [ 1045, 469 ] 12:10:40.109090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.109090 : ClientWindow Style = FullScreen 12:10:40.110087 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.110087 : Game Position (Hex) = [ 0415, 01D5 ] 12:10:40.110087 : Game Position (Dec) = [ 1045, 469 ] 12:10:40.110087 : - 12:10:40.111087 : Cannot read memory at address 0x0000030B 12:10:40.111087 : Cannot read memory at address 0x0000038B 12:10:40.113076 : Cannot read memory at address 0x0000030B 12:10:40.113076 : Cannot read memory at address 0x0000038B 12:10:40.114374 : Cannot read memory at address 0x0000030B 12:10:40.114374 : Cannot read memory at address 0x0000038B 12:10:40.115373 : RawData event for Player #1: 12:10:40.115373 : Device rawinput data (Hex) = [ 00008B64, 00006F38 ] 12:10:40.115373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.115373 : OnScreen Cursor Position (Px) = [ 1045, 469 ] 12:10:40.116370 : Cannot read memory at address 0x0000030B 12:10:40.116370 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.116370 : Cannot read memory at address 0x0000038B 12:10:40.116370 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.116370 : Game Position (Hex) = [ 0415, 01D5 ] 12:10:40.116370 : Game Position (Dec) = [ 1045, 469 ] 12:10:40.116370 : - 12:10:40.118367 : Cannot read memory at address 0x0000030B 12:10:40.118367 : Cannot read memory at address 0x0000038B 12:10:40.120359 : Cannot read memory at address 0x0000030B 12:10:40.120359 : Cannot read memory at address 0x0000038B 12:10:40.122860 : Cannot read memory at address 0x0000030B 12:10:40.122860 : Cannot read memory at address 0x0000038B 12:10:40.122860 : Device rawinput data (Hex) = [ 00008B64, 00006F38 ] 12:10:40.122860 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.122860 : OnScreen Cursor Position (Px) = [ 1045, 469 ] 12:10:40.122860 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.122860 : ClientWindow Style = FullScreen 12:10:40.123866 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.123866 : Game Position (Hex) = [ 0415, 01D5 ] 12:10:40.123866 : Game Position (Dec) = [ 1045, 469 ] 12:10:40.123866 : - 12:10:40.124870 : Cannot read memory at address 0x0000030B 12:10:40.124870 : Cannot read memory at address 0x0000038B 12:10:40.126856 : Cannot read memory at address 0x0000030B 12:10:40.126856 : Cannot read memory at address 0x0000038B 12:10:40.128853 : Cannot read memory at address 0x0000030B 12:10:40.128853 : Cannot read memory at address 0x0000038B 12:10:40.129847 : RawData event for Player #1: 12:10:40.129847 : Device rawinput data (Hex) = [ 00008B6C, 00006F44 ] 12:10:40.129847 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.129847 : OnScreen Cursor Position (Px) = [ 1045, 469 ] 12:10:40.130843 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.130843 : ClientWindow Style = FullScreen 12:10:40.130843 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.130843 : Game Position (Hex) = [ 0415, 01D5 ] 12:10:40.130843 : Cannot read memory at address 0x0000038B 12:10:40.131840 : Game Position (Dec) = [ 1045, 469 ] 12:10:40.131840 : - 12:10:40.133348 : Cannot read memory at address 0x0000030B 12:10:40.133348 : Cannot read memory at address 0x0000038B 12:10:40.135348 : Cannot read memory at address 0x0000030B 12:10:40.135348 : Cannot read memory at address 0x0000038B 12:10:40.136345 : RawData event for Player #1: 12:10:40.136345 : Device rawinput data (Hex) = [ 00008B64, 00006F58 ] 12:10:40.136345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.137338 : OnScreen Cursor Position (Px) = [ 1045, 469 ] 12:10:40.137338 : Cannot read memory at address 0x0000030B 12:10:40.137338 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.137338 : Cannot read memory at address 0x0000038B 12:10:40.137338 : ClientWindow Style = FullScreen 12:10:40.137338 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.137338 : Game Position (Hex) = [ 0415, 01D5 ] 12:10:40.137338 : Game Position (Dec) = [ 1045, 469 ] 12:10:40.137338 : - 12:10:40.139335 : Cannot read memory at address 0x0000030B 12:10:40.139335 : Cannot read memory at address 0x0000038B 12:10:40.141329 : Cannot read memory at address 0x0000030B 12:10:40.141329 : Cannot read memory at address 0x0000038B 12:10:40.142832 : Cannot read memory at address 0x0000030B 12:10:40.142832 : Cannot read memory at address 0x0000038B 12:10:40.143845 : RawData event for Player #1: 12:10:40.143845 : Device rawinput data (Hex) = [ 00008B8C, 00006F58 ] 12:10:40.143845 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.143845 : OnScreen Cursor Position (Px) = [ 1046, 469 ] 12:10:40.143845 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.143845 : ClientWindow Style = FullScreen 12:10:40.143845 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.143845 : Game Position (Hex) = [ 0416, 01D5 ] 12:10:40.144842 : Game Position (Dec) = [ 1046, 469 ] 12:10:40.144842 : Cannot read memory at address 0x0000030B 12:10:40.144842 : Cannot read memory at address 0x0000038B 12:10:40.146839 : Cannot read memory at address 0x0000030B 12:10:40.146839 : Cannot read memory at address 0x0000038B 12:10:40.148829 : Cannot read memory at address 0x0000030B 12:10:40.148829 : Cannot read memory at address 0x0000038B 12:10:40.149825 : RawData event for Player #1: 12:10:40.149825 : Device rawinput data (Hex) = [ 00008BB0, 00006F94 ] 12:10:40.149825 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.149825 : OnScreen Cursor Position (Px) = [ 1047, 470 ] 12:10:40.149825 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.149825 : ClientWindow Style = FullScreen 12:10:40.149825 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.149825 : Game Position (Hex) = [ 0417, 01D6 ] 12:10:40.149825 : Game Position (Dec) = [ 1047, 470 ] 12:10:40.150824 : - 12:10:40.150824 : Cannot read memory at address 0x0000030B 12:10:40.150824 : Cannot read memory at address 0x0000038B 12:10:40.152818 : Cannot read memory at address 0x0000030B 12:10:40.152818 : Cannot read memory at address 0x0000038B 12:10:40.154140 : Cannot read memory at address 0x0000030B 12:10:40.154140 : Cannot read memory at address 0x0000038B 12:10:40.155651 : Cannot read memory at address 0x0000030B 12:10:40.155651 : Cannot read memory at address 0x0000038B 12:10:40.156648 : RawData event for Player #1: 12:10:40.156648 : Device rawinput data (Hex) = [ 00008BB8, 00006F94 ] 12:10:40.156648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.156648 : OnScreen Cursor Position (Px) = [ 1047, 470 ] 12:10:40.156648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.156648 : ClientWindow Style = FullScreen 12:10:40.157641 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.157641 : Cannot read memory at address 0x0000030B 12:10:40.157641 : Game Position (Hex) = [ 0417, 01D6 ] 12:10:40.157641 : Cannot read memory at address 0x0000038B 12:10:40.157641 : Game Position (Dec) = [ 1047, 470 ] 12:10:40.157641 : - 12:10:40.159638 : Cannot read memory at address 0x0000030B 12:10:40.159638 : Cannot read memory at address 0x0000038B 12:10:40.161631 : Cannot read memory at address 0x0000030B 12:10:40.161631 : Cannot read memory at address 0x0000038B 12:10:40.163138 : Cannot read memory at address 0x0000030B 12:10:40.163138 : Cannot read memory at address 0x0000038B 12:10:40.163138 : RawData event for Player #1: 12:10:40.163138 : Device rawinput data (Hex) = [ 00008BB8, 00006FDC ] 12:10:40.164172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.164172 : OnScreen Cursor Position (Px) = [ 1047, 471 ] 12:10:40.164172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.164172 : ClientWindow Style = FullScreen 12:10:40.164172 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.164172 : Game Position (Hex) = [ 0417, 01D7 ] 12:10:40.164172 : Game Position (Dec) = [ 1047, 471 ] 12:10:40.164172 : - 12:10:40.165169 : Cannot read memory at address 0x0000030B 12:10:40.165169 : Cannot read memory at address 0x0000038B 12:10:40.167165 : Cannot read memory at address 0x0000030B 12:10:40.167165 : Cannot read memory at address 0x0000038B 12:10:40.169159 : Cannot read memory at address 0x0000030B 12:10:40.169159 : Cannot read memory at address 0x0000038B 12:10:40.170155 : RawData event for Player #1: 12:10:40.170155 : Device rawinput data (Hex) = [ 00008BB8, 00006FDC ] 12:10:40.171148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.171148 : OnScreen Cursor Position (Px) = [ 1047, 471 ] 12:10:40.171148 : Cannot read memory at address 0x0000038B 12:10:40.171148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.171148 : ClientWindow Style = FullScreen 12:10:40.171148 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.171148 : Game Position (Hex) = [ 0417, 01D7 ] 12:10:40.171148 : Game Position (Dec) = [ 1047, 471 ] 12:10:40.171148 : - 12:10:40.173145 : Cannot read memory at address 0x0000030B 12:10:40.173145 : Cannot read memory at address 0x0000038B 12:10:40.175152 : Cannot read memory at address 0x0000030B 12:10:40.175152 : Cannot read memory at address 0x0000038B 12:10:40.177145 : Cannot read memory at address 0x0000030B 12:10:40.177145 : Cannot read memory at address 0x0000038B 12:10:40.177145 : RawData event for Player #1: 12:10:40.177145 : Device rawinput data (Hex) = [ 00008BD4, 00006FEC ] 12:10:40.178138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.178138 : OnScreen Cursor Position (Px) = [ 1048, 472 ] 12:10:40.178138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.178138 : ClientWindow Style = FullScreen 12:10:40.178138 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.178138 : Game Position (Hex) = [ 0418, 01D8 ] 12:10:40.178138 : Game Position (Dec) = [ 1048, 472 ] 12:10:40.178138 : - 12:10:40.179135 : Cannot read memory at address 0x0000030B 12:10:40.179135 : Cannot read memory at address 0x0000038B 12:10:40.181128 : Cannot read memory at address 0x0000030B 12:10:40.181128 : Cannot read memory at address 0x0000038B 12:10:40.183126 : Cannot read memory at address 0x0000030B 12:10:40.183126 : Cannot read memory at address 0x0000038B 12:10:40.183670 : RawData event for Player #1: 12:10:40.183670 : Device rawinput data (Hex) = [ 00008BDC, 00006FEC ] 12:10:40.183670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.183670 : OnScreen Cursor Position (Px) = [ 1048, 472 ] 12:10:40.184239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.184239 : ClientWindow Style = FullScreen 12:10:40.184239 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.184239 : Game Position (Hex) = [ 0418, 01D8 ] 12:10:40.184239 : Game Position (Dec) = [ 1048, 472 ] 12:10:40.184239 : - 12:10:40.185274 : Cannot read memory at address 0x0000030B 12:10:40.185274 : Cannot read memory at address 0x0000038B 12:10:40.187287 : Cannot read memory at address 0x0000030B 12:10:40.187287 : Cannot read memory at address 0x0000038B 12:10:40.189229 : Cannot read memory at address 0x0000030B 12:10:40.189229 : Cannot read memory at address 0x0000038B 12:10:40.190226 : RawData event for Player #1: 12:10:40.190226 : Device rawinput data (Hex) = [ 00008C0C, 00006FFC ] 12:10:40.190226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.191219 : OnScreen Cursor Position (Px) = [ 1050, 472 ] 12:10:40.191219 : Cannot read memory at address 0x0000038B 12:10:40.191219 : ClientWindow Style = FullScreen 12:10:40.191219 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.191219 : Game Position (Hex) = [ 041A, 01D8 ] 12:10:40.191219 : Game Position (Dec) = [ 1050, 472 ] 12:10:40.191219 : - 12:10:40.193216 : Cannot read memory at address 0x0000030B 12:10:40.193216 : Cannot read memory at address 0x0000038B 12:10:40.194526 : Cannot read memory at address 0x0000030B 12:10:40.194526 : Cannot read memory at address 0x0000038B 12:10:40.196578 : Cannot read memory at address 0x0000030B 12:10:40.196578 : Cannot read memory at address 0x0000038B 12:10:40.197536 : RawData event for Player #1: 12:10:40.197536 : Device rawinput data (Hex) = [ 00008C04, 00006FFC ] 12:10:40.197536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.197536 : OnScreen Cursor Position (Px) = [ 1050, 472 ] 12:10:40.197536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.197536 : ClientWindow Style = FullScreen 12:10:40.198549 : Cannot read memory at address 0x0000030B 12:10:40.198549 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.198549 : Game Position (Hex) = [ 041A, 01D8 ] 12:10:40.198549 : Cannot read memory at address 0x0000038B 12:10:40.198549 : - 12:10:40.200513 : Cannot read memory at address 0x0000030B 12:10:40.200513 : Cannot read memory at address 0x0000038B 12:10:40.203017 : Cannot read memory at address 0x0000030B 12:10:40.203017 : Cannot read memory at address 0x0000038B 12:10:40.204690 : Cannot read memory at address 0x0000030B 12:10:40.204690 : Cannot read memory at address 0x0000038B 12:10:40.204690 : RawData event for Player #1: 12:10:40.204690 : Device rawinput data (Hex) = [ 00008C20, 00007044 ] 12:10:40.204690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.204690 : OnScreen Cursor Position (Px) = [ 1050, 473 ] 12:10:40.204690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.204690 : ClientWindow Style = FullScreen 12:10:40.205689 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.205689 : Game Position (Hex) = [ 041A, 01D9 ] 12:10:40.205689 : Game Position (Dec) = [ 1050, 473 ] 12:10:40.205689 : - 12:10:40.206689 : Cannot read memory at address 0x0000030B 12:10:40.206689 : Cannot read memory at address 0x0000038B 12:10:40.208682 : Cannot read memory at address 0x0000030B 12:10:40.208682 : Cannot read memory at address 0x0000038B 12:10:40.210676 : Cannot read memory at address 0x0000030B 12:10:40.210676 : Cannot read memory at address 0x0000038B 12:10:40.211673 : RawData event for Player #1: 12:10:40.211673 : Device rawinput data (Hex) = [ 00008C54, 00007050 ] 12:10:40.211673 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.211673 : OnScreen Cursor Position (Px) = [ 1052, 473 ] 12:10:40.211673 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.211673 : ClientWindow Style = FullScreen 12:10:40.211673 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.211673 : Game Position (Hex) = [ 041C, 01D9 ] 12:10:40.211673 : Game Position (Dec) = [ 1052, 473 ] 12:10:40.211673 : - 12:10:40.213176 : Cannot read memory at address 0x0000030B 12:10:40.213176 : Cannot read memory at address 0x0000038B 12:10:40.215181 : Cannot read memory at address 0x0000030B 12:10:40.215181 : Cannot read memory at address 0x0000038B 12:10:40.217178 : Cannot read memory at address 0x0000030B 12:10:40.217178 : Cannot read memory at address 0x0000038B 12:10:40.217178 : RawData event for Player #1: 12:10:40.217178 : Device rawinput data (Hex) = [ 00008C4C, 00007064 ] 12:10:40.217178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.217178 : OnScreen Cursor Position (Px) = [ 1052, 474 ] 12:10:40.218171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.218171 : ClientWindow Style = FullScreen 12:10:40.218171 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.218171 : Game Position (Hex) = [ 041C, 01DA ] 12:10:40.218171 : Game Position (Dec) = [ 1052, 474 ] 12:10:40.218171 : - 12:10:40.219168 : Cannot read memory at address 0x0000030B 12:10:40.219168 : Cannot read memory at address 0x0000038B 12:10:40.221165 : Cannot read memory at address 0x0000030B 12:10:40.221165 : Cannot read memory at address 0x0000038B 12:10:40.223159 : Cannot read memory at address 0x0000030B 12:10:40.223159 : Cannot read memory at address 0x0000038B 12:10:40.224460 : Cannot read memory at address 0x0000030B 12:10:40.224460 : Cannot read memory at address 0x0000038B 12:10:40.224460 : RawData event for Player #1: 12:10:40.224460 : Device rawinput data (Hex) = [ 00008C98, 00007064 ] 12:10:40.224460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.224460 : OnScreen Cursor Position (Px) = [ 1054, 474 ] 12:10:40.224460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.224460 : ClientWindow Style = FullScreen 12:10:40.225460 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.225460 : Game Position (Hex) = [ 041E, 01DA ] 12:10:40.225460 : Game Position (Dec) = [ 1054, 474 ] 12:10:40.225460 : - 12:10:40.226459 : Cannot read memory at address 0x0000030B 12:10:40.226459 : Cannot read memory at address 0x0000038B 12:10:40.228452 : Cannot read memory at address 0x0000030B 12:10:40.228452 : Cannot read memory at address 0x0000038B 12:10:40.230446 : Cannot read memory at address 0x0000030B 12:10:40.230446 : Cannot read memory at address 0x0000038B 12:10:40.231439 : RawData event for Player #1: 12:10:40.231439 : Device rawinput data (Hex) = [ 00008CEC, 00007018 ] 12:10:40.231439 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.231439 : OnScreen Cursor Position (Px) = [ 1056, 472 ] 12:10:40.231439 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.231439 : ClientWindow Style = FullScreen 12:10:40.231439 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.231439 : Game Position (Hex) = [ 0420, 01D8 ] 12:10:40.231439 : Game Position (Dec) = [ 1056, 472 ] 12:10:40.231439 : - 12:10:40.232941 : Cannot read memory at address 0x0000030B 12:10:40.232941 : Cannot read memory at address 0x0000038B 12:10:40.234636 : Cannot read memory at address 0x0000030B 12:10:40.234636 : Cannot read memory at address 0x0000038B 12:10:40.236637 : Cannot read memory at address 0x0000030B 12:10:40.236637 : Cannot read memory at address 0x0000038B 12:10:40.238631 : Cannot read memory at address 0x0000030B 12:10:40.238631 : RawData event for Player #1: 12:10:40.238631 : Cannot read memory at address 0x0000038B 12:10:40.238631 : Device rawinput data (Hex) = [ 00008D10, 00007024 ] 12:10:40.238631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.238631 : OnScreen Cursor Position (Px) = [ 1057, 473 ] 12:10:40.238631 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.239624 : ClientWindow Style = FullScreen 12:10:40.239624 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.239624 : Game Position (Hex) = [ 0421, 01D9 ] 12:10:40.239624 : Game Position (Dec) = [ 1057, 473 ] 12:10:40.239624 : - 12:10:40.240621 : Cannot read memory at address 0x0000030B 12:10:40.240621 : Cannot read memory at address 0x0000038B 12:10:40.243130 : Cannot read memory at address 0x0000030B 12:10:40.243130 : Cannot read memory at address 0x0000038B 12:10:40.245166 : Cannot read memory at address 0x0000030B 12:10:40.245166 : Cannot read memory at address 0x0000038B 12:10:40.245166 : RawData event for Player #1: 12:10:40.246161 : Device rawinput data (Hex) = [ 00008D38, 00007018 ] 12:10:40.246161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.246161 : OnScreen Cursor Position (Px) = [ 1059, 472 ] 12:10:40.246161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.246161 : ClientWindow Style = FullScreen 12:10:40.246161 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.247157 : Game Position (Hex) = [ 0423, 01D8 ] 12:10:40.247157 : Cannot read memory at address 0x0000030B 12:10:40.247157 : Game Position (Dec) = [ 1059, 472 ] 12:10:40.247157 : Cannot read memory at address 0x0000038B 12:10:40.247157 : - 12:10:40.249150 : Cannot read memory at address 0x0000030B 12:10:40.249150 : Cannot read memory at address 0x0000038B 12:10:40.251146 : Cannot read memory at address 0x0000030B 12:10:40.251146 : Cannot read memory at address 0x0000038B 12:10:40.251146 : RawData event for Player #1: 12:10:40.252140 : Device rawinput data (Hex) = [ 00008D48, 00007024 ] 12:10:40.252140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.252140 : OnScreen Cursor Position (Px) = [ 1059, 473 ] 12:10:40.252140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.252140 : ClientWindow Style = FullScreen 12:10:40.252140 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.252140 : Game Position (Hex) = [ 0423, 01D9 ] 12:10:40.252140 : Game Position (Dec) = [ 1059, 473 ] 12:10:40.252140 : - 12:10:40.253136 : Cannot read memory at address 0x0000030B 12:10:40.253136 : Cannot read memory at address 0x0000038B 12:10:40.254646 : Cannot read memory at address 0x0000030B 12:10:40.254646 : Cannot read memory at address 0x0000038B 12:10:40.256682 : Cannot read memory at address 0x0000030B 12:10:40.256682 : Cannot read memory at address 0x0000038B 12:10:40.258672 : Cannot read memory at address 0x0000030B 12:10:40.258672 : RawData event for Player #1: 12:10:40.258672 : Device rawinput data (Hex) = [ 00008D6C, 00007014 ] 12:10:40.258672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.258672 : OnScreen Cursor Position (Px) = [ 1060, 472 ] 12:10:40.259669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.259669 : ClientWindow Style = FullScreen 12:10:40.259669 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.259669 : Game Position (Hex) = [ 0424, 01D8 ] 12:10:40.259669 : Game Position (Dec) = [ 1060, 472 ] 12:10:40.259669 : - 12:10:40.260665 : Cannot read memory at address 0x0000030B 12:10:40.260665 : Cannot read memory at address 0x0000038B 12:10:40.263176 : Cannot read memory at address 0x0000030B 12:10:40.263176 : Cannot read memory at address 0x0000038B 12:10:40.265213 : Cannot read memory at address 0x0000030B 12:10:40.265213 : Cannot read memory at address 0x0000038B 12:10:40.266210 : RawData event for Player #1: 12:10:40.266210 : Device rawinput data (Hex) = [ 00008D94, 00006FD8 ] 12:10:40.266210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.266210 : OnScreen Cursor Position (Px) = [ 1061, 471 ] 12:10:40.266210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.266210 : ClientWindow Style = FullScreen 12:10:40.266210 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.267208 : Game Position (Hex) = [ 0425, 01D7 ] 12:10:40.267208 : Cannot read memory at address 0x0000030B 12:10:40.267208 : Cannot read memory at address 0x0000038B 12:10:40.269199 : Cannot read memory at address 0x0000030B 12:10:40.269199 : Cannot read memory at address 0x0000038B 12:10:40.271196 : Cannot read memory at address 0x0000030B 12:10:40.271196 : Cannot read memory at address 0x0000038B 12:10:40.272194 : RawData event for Player #1: 12:10:40.272194 : Device rawinput data (Hex) = [ 00008DA4, 00006FA8 ] 12:10:40.273186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.273186 : Cannot read memory at address 0x0000030B 12:10:40.273186 : OnScreen Cursor Position (Px) = [ 1062, 471 ] 12:10:40.273186 : Cannot read memory at address 0x0000038B 12:10:40.273186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.273186 : ClientWindow Style = FullScreen 12:10:40.273186 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.273687 : Game Position (Hex) = [ 0426, 01D7 ] 12:10:40.273687 : Game Position (Dec) = [ 1062, 471 ] 12:10:40.273687 : - 12:10:40.274621 : Cannot read memory at address 0x0000030B 12:10:40.274621 : Cannot read memory at address 0x0000038B 12:10:40.276623 : Cannot read memory at address 0x0000030B 12:10:40.276623 : Cannot read memory at address 0x0000038B 12:10:40.278613 : Cannot read memory at address 0x0000030B 12:10:40.278613 : Cannot read memory at address 0x0000038B 12:10:40.279615 : RawData event for Player #1: 12:10:40.279615 : Device rawinput data (Hex) = [ 00008DA4, 00006FA8 ] 12:10:40.279615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.279615 : OnScreen Cursor Position (Px) = [ 1062, 471 ] 12:10:40.279615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.279615 : ClientWindow Style = FullScreen 12:10:40.280606 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.280606 : Cannot read memory at address 0x0000030B 12:10:40.280606 : Cannot read memory at address 0x0000038B 12:10:40.280606 : Game Position (Hex) = [ 0426, 01D7 ] 12:10:40.280606 : Game Position (Dec) = [ 1062, 471 ] 12:10:40.280606 : - 12:10:40.283158 : Cannot read memory at address 0x0000030B 12:10:40.283158 : Cannot read memory at address 0x0000038B 12:10:40.285157 : Cannot read memory at address 0x0000030B 12:10:40.285157 : Cannot read memory at address 0x0000038B 12:10:40.286159 : RawData event for Player #1: 12:10:40.286159 : Device rawinput data (Hex) = [ 00008DA4, 00006FA8 ] 12:10:40.287151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.287151 : OnScreen Cursor Position (Px) = [ 1062, 471 ] 12:10:40.287151 : Cannot read memory at address 0x0000030B 12:10:40.287151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.287151 : Cannot read memory at address 0x0000038B 12:10:40.287151 : ClientWindow Style = FullScreen 12:10:40.287151 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.287151 : Game Position (Hex) = [ 0426, 01D7 ] 12:10:40.287151 : Game Position (Dec) = [ 1062, 471 ] 12:10:40.287151 : - 12:10:40.289148 : Cannot read memory at address 0x0000030B 12:10:40.289148 : Cannot read memory at address 0x0000038B 12:10:40.291142 : Cannot read memory at address 0x0000030B 12:10:40.291142 : Cannot read memory at address 0x0000038B 12:10:40.292139 : RawData event for Player #1: 12:10:40.293131 : Device rawinput data (Hex) = [ 00008DAC, 00006F1C ] 12:10:40.293131 : Cannot read memory at address 0x0000030B 12:10:40.293131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.293131 : Cannot read memory at address 0x0000038B 12:10:40.293131 : OnScreen Cursor Position (Px) = [ 1062, 468 ] 12:10:40.293131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.293633 : ClientWindow Style = FullScreen 12:10:40.293633 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.293633 : Game Position (Hex) = [ 0426, 01D4 ] 12:10:40.293633 : Game Position (Dec) = [ 1062, 468 ] 12:10:40.293633 : - 12:10:40.294636 : Cannot read memory at address 0x0000030B 12:10:40.294636 : Cannot read memory at address 0x0000038B 12:10:40.296628 : Cannot read memory at address 0x0000030B 12:10:40.296628 : Cannot read memory at address 0x0000038B 12:10:40.298619 : Cannot read memory at address 0x0000030B 12:10:40.298619 : Cannot read memory at address 0x0000038B 12:10:40.299615 : RawData event for Player #1: 12:10:40.299615 : Device rawinput data (Hex) = [ 00008DAC, 00006F1C ] 12:10:40.299615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.299615 : OnScreen Cursor Position (Px) = [ 1062, 468 ] 12:10:40.299615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.299615 : ClientWindow Style = FullScreen 12:10:40.299615 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.299615 : Game Position (Hex) = [ 0426, 01D4 ] 12:10:40.299615 : Game Position (Dec) = [ 1062, 468 ] 12:10:40.300612 : - 12:10:40.300612 : Cannot read memory at address 0x0000030B 12:10:40.300612 : Cannot read memory at address 0x0000038B 12:10:40.303115 : Cannot read memory at address 0x0000030B 12:10:40.303115 : Cannot read memory at address 0x0000038B 12:10:40.305150 : Cannot read memory at address 0x0000030B 12:10:40.305150 : Cannot read memory at address 0x0000038B 12:10:40.306146 : RawData event for Player #1: 12:10:40.306146 : Device rawinput data (Hex) = [ 00008DAC, 00006EE0 ] 12:10:40.307138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.307138 : Cannot read memory at address 0x0000030B 12:10:40.307138 : OnScreen Cursor Position (Px) = [ 1062, 467 ] 12:10:40.307138 : Cannot read memory at address 0x0000038B 12:10:40.307138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.307138 : ClientWindow Style = FullScreen 12:10:40.307138 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.307138 : Game Position (Hex) = [ 0426, 01D3 ] 12:10:40.307138 : Game Position (Dec) = [ 1062, 467 ] 12:10:40.307138 : - 12:10:40.309134 : Cannot read memory at address 0x0000030B 12:10:40.309134 : Cannot read memory at address 0x0000038B 12:10:40.311124 : Cannot read memory at address 0x0000030B 12:10:40.311124 : Cannot read memory at address 0x0000038B 12:10:40.311124 : RawData event for Player #1: 12:10:40.312121 : Device rawinput data (Hex) = [ 00008DB4, 00006EE0 ] 12:10:40.312121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.312121 : OnScreen Cursor Position (Px) = [ 1062, 467 ] 12:10:40.312121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.312121 : ClientWindow Style = FullScreen 12:10:40.312121 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.312121 : Game Position (Hex) = [ 0426, 01D3 ] 12:10:40.312121 : Game Position (Dec) = [ 1062, 467 ] 12:10:40.312121 : - 12:10:40.313118 : Cannot read memory at address 0x0000030B 12:10:40.313118 : Cannot read memory at address 0x0000038B 12:10:40.314765 : Cannot read memory at address 0x0000030B 12:10:40.314765 : Cannot read memory at address 0x0000038B 12:10:40.316761 : Cannot read memory at address 0x0000030B 12:10:40.316761 : RawData event for Player #1: 12:10:40.316761 : Device rawinput data (Hex) = [ 00008DC4, 00006E58 ] 12:10:40.316761 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.316761 : OnScreen Cursor Position (Px) = [ 1063, 465 ] 12:10:40.316761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.316761 : ClientWindow Style = FullScreen 12:10:40.316761 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.317758 : Game Position (Hex) = [ 0427, 01D1 ] 12:10:40.317758 : Game Position (Dec) = [ 1063, 465 ] 12:10:40.317758 : - 12:10:40.318760 : Cannot read memory at address 0x0000030B 12:10:40.318760 : Cannot read memory at address 0x0000038B 12:10:40.320751 : Cannot read memory at address 0x0000030B 12:10:40.320751 : RawData event for Player #1: 12:10:40.320751 : Cannot read memory at address 0x0000038B 12:10:40.320751 : Device rawinput data (Hex) = [ 00008DC4, 00006E58 ] 12:10:40.320751 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.320751 : OnScreen Cursor Position (Px) = [ 1063, 465 ] 12:10:40.320751 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.320751 : ClientWindow Style = FullScreen 12:10:40.321744 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.321744 : Game Position (Hex) = [ 0427, 01D1 ] 12:10:40.321744 : Game Position (Dec) = [ 1063, 465 ] 12:10:40.321744 : - 12:10:40.323250 : Cannot read memory at address 0x0000030B 12:10:40.323250 : Cannot read memory at address 0x0000038B 12:10:40.325284 : Cannot read memory at address 0x0000030B 12:10:40.325284 : Cannot read memory at address 0x0000038B 12:10:40.327277 : Cannot read memory at address 0x0000030B 12:10:40.327277 : Cannot read memory at address 0x0000038B 12:10:40.327277 : RawData event for Player #1: 12:10:40.327277 : Device rawinput data (Hex) = [ 00008DF0, 00006E0C ] 12:10:40.327277 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.327277 : OnScreen Cursor Position (Px) = [ 1064, 464 ] 12:10:40.328270 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.328270 : ClientWindow Style = FullScreen 12:10:40.328270 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.328270 : Game Position (Hex) = [ 0428, 01D0 ] 12:10:40.328270 : Game Position (Dec) = [ 1064, 464 ] 12:10:40.328270 : - 12:10:40.329271 : Cannot read memory at address 0x0000030B 12:10:40.329271 : Cannot read memory at address 0x0000038B 12:10:40.331260 : Cannot read memory at address 0x0000030B 12:10:40.331260 : Cannot read memory at address 0x0000038B 12:10:40.332764 : Cannot read memory at address 0x0000030B 12:10:40.332764 : Cannot read memory at address 0x0000038B 12:10:40.334584 : Cannot read memory at address 0x0000030B 12:10:40.334584 : Cannot read memory at address 0x0000038B 12:10:40.334584 : Device rawinput data (Hex) = [ 00008E30, 00006D74 ] 12:10:40.334584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.334584 : OnScreen Cursor Position (Px) = [ 1066, 461 ] 12:10:40.334584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.335584 : ClientWindow Style = FullScreen 12:10:40.335584 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.335584 : Game Position (Hex) = [ 042A, 01CD ] 12:10:40.335584 : Game Position (Dec) = [ 1066, 461 ] 12:10:40.335584 : - 12:10:40.336585 : Cannot read memory at address 0x0000030B 12:10:40.336585 : Cannot read memory at address 0x0000038B 12:10:40.338578 : Cannot read memory at address 0x0000030B 12:10:40.338578 : Cannot read memory at address 0x0000038B 12:10:40.340571 : Cannot read memory at address 0x0000030B 12:10:40.340571 : Cannot read memory at address 0x0000038B 12:10:40.341568 : RawData event for Player #1: 12:10:40.341568 : Device rawinput data (Hex) = [ 00008E5C, 00006D5C ] 12:10:40.341568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.341568 : OnScreen Cursor Position (Px) = [ 1067, 461 ] 12:10:40.341568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.341568 : ClientWindow Style = FullScreen 12:10:40.341568 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.341568 : Game Position (Hex) = [ 042B, 01CD ] 12:10:40.341568 : Game Position (Dec) = [ 1067, 461 ] 12:10:40.341568 : - 12:10:40.343072 : Cannot read memory at address 0x0000030B 12:10:40.343072 : Cannot read memory at address 0x0000038B 12:10:40.344609 : Cannot read memory at address 0x0000030B 12:10:40.344609 : Cannot read memory at address 0x0000038B 12:10:40.346612 : Cannot read memory at address 0x0000030B 12:10:40.346612 : Cannot read memory at address 0x0000038B 12:10:40.348600 : Cannot read memory at address 0x0000030B 12:10:40.348600 : Cannot read memory at address 0x0000038B 12:10:40.348600 : RawData event for Player #1: 12:10:40.348600 : Device rawinput data (Hex) = [ 00008E9C, 00006CE0 ] 12:10:40.348600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.348600 : OnScreen Cursor Position (Px) = [ 1069, 459 ] 12:10:40.348600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.348600 : ClientWindow Style = FullScreen 12:10:40.348600 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.348600 : Game Position (Hex) = [ 042D, 01CB ] 12:10:40.349596 : Game Position (Dec) = [ 1069, 459 ] 12:10:40.349596 : - 12:10:40.350597 : Cannot read memory at address 0x0000030B 12:10:40.350597 : Cannot read memory at address 0x0000038B 12:10:40.353097 : Cannot read memory at address 0x0000030B 12:10:40.353097 : Cannot read memory at address 0x0000038B 12:10:40.354640 : Cannot read memory at address 0x0000030B 12:10:40.354640 : Cannot read memory at address 0x0000038B 12:10:40.354640 : RawData event for Player #1: 12:10:40.354640 : Device rawinput data (Hex) = [ 00008F9C, 00006C4C ] 12:10:40.354640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.354640 : OnScreen Cursor Position (Px) = [ 1077, 456 ] 12:10:40.354640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.354640 : ClientWindow Style = FullScreen 12:10:40.354640 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.354640 : Game Position (Hex) = [ 0435, 01C8 ] 12:10:40.355674 : Game Position (Dec) = [ 1077, 456 ] 12:10:40.355674 : - 12:10:40.356675 : Cannot read memory at address 0x0000030B 12:10:40.356675 : Cannot read memory at address 0x0000038B 12:10:40.358668 : Cannot read memory at address 0x0000030B 12:10:40.358668 : Cannot read memory at address 0x0000038B 12:10:40.360658 : Cannot read memory at address 0x0000030B 12:10:40.360658 : Cannot read memory at address 0x0000038B 12:10:40.361658 : RawData event for Player #1: 12:10:40.361658 : Device rawinput data (Hex) = [ 00009044, 00006BDC ] 12:10:40.361658 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.361658 : OnScreen Cursor Position (Px) = [ 1082, 455 ] 12:10:40.361658 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.361658 : ClientWindow Style = FullScreen 12:10:40.361658 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.361658 : Game Position (Hex) = [ 043A, 01C7 ] 12:10:40.361658 : Game Position (Dec) = [ 1082, 455 ] 12:10:40.361658 : - 12:10:40.363163 : Cannot read memory at address 0x0000030B 12:10:40.363163 : Cannot read memory at address 0x0000038B 12:10:40.365171 : Cannot read memory at address 0x0000030B 12:10:40.365171 : Cannot read memory at address 0x0000038B 12:10:40.366172 : RawData event for Player #1: 12:10:40.366172 : Device rawinput data (Hex) = [ 0000919C, 00006B48 ] 12:10:40.366172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.367164 : Cannot read memory at address 0x0000030B 12:10:40.367164 : OnScreen Cursor Position (Px) = [ 1092, 452 ] 12:10:40.367164 : Cannot read memory at address 0x0000038B 12:10:40.367164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.367164 : ClientWindow Style = FullScreen 12:10:40.367164 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.367164 : Game Position (Hex) = [ 0444, 01C4 ] 12:10:40.367164 : Game Position (Dec) = [ 1092, 452 ] 12:10:40.367164 : - 12:10:40.369162 : Cannot read memory at address 0x0000030B 12:10:40.369162 : Cannot read memory at address 0x0000038B 12:10:40.371154 : Cannot read memory at address 0x0000030B 12:10:40.371154 : Cannot read memory at address 0x0000038B 12:10:40.373148 : Cannot read memory at address 0x0000030B 12:10:40.373148 : Cannot read memory at address 0x0000038B 12:10:40.373651 : RawData event for Player #1: 12:10:40.373651 : Device rawinput data (Hex) = [ 00009204, 00006ACC ] 12:10:40.373651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.373651 : OnScreen Cursor Position (Px) = [ 1095, 450 ] 12:10:40.373651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.373651 : ClientWindow Style = FullScreen 12:10:40.373651 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.373651 : Game Position (Hex) = [ 0447, 01C2 ] 12:10:40.373651 : Game Position (Dec) = [ 1095, 450 ] 12:10:40.373651 : - 12:10:40.374629 : Cannot read memory at address 0x0000030B 12:10:40.374629 : Cannot read memory at address 0x0000038B 12:10:40.376628 : Cannot read memory at address 0x0000030B 12:10:40.376628 : Cannot read memory at address 0x0000038B 12:10:40.378617 : Cannot read memory at address 0x0000030B 12:10:40.378617 : Cannot read memory at address 0x0000038B 12:10:40.380615 : Cannot read memory at address 0x0000030B 12:10:40.380615 : RawData event for Player #1: 12:10:40.380615 : Cannot read memory at address 0x0000038B 12:10:40.380615 : Device rawinput data (Hex) = [ 000092F4, 00006AA4 ] 12:10:40.380615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.381608 : OnScreen Cursor Position (Px) = [ 1102, 449 ] 12:10:40.381608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.381608 : ClientWindow Style = FullScreen 12:10:40.381608 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.381608 : Game Position (Hex) = [ 044E, 01C1 ] 12:10:40.381608 : Game Position (Dec) = [ 1102, 449 ] 12:10:40.381608 : - 12:10:40.383116 : Cannot read memory at address 0x0000030B 12:10:40.383116 : Cannot read memory at address 0x0000038B 12:10:40.385148 : Cannot read memory at address 0x0000030B 12:10:40.385148 : Cannot read memory at address 0x0000038B 12:10:40.386148 : RawData event for Player #1: 12:10:40.387141 : Device rawinput data (Hex) = [ 0000945C, 00006A04 ] 12:10:40.387141 : Cannot read memory at address 0x0000030B 12:10:40.387141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.387141 : OnScreen Cursor Position (Px) = [ 1112, 447 ] 12:10:40.387141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.387141 : ClientWindow Style = FullScreen 12:10:40.387141 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.387141 : Game Position (Hex) = [ 0458, 01BF ] 12:10:40.388137 : Game Position (Dec) = [ 1112, 447 ] 12:10:40.388137 : - 12:10:40.389138 : Cannot read memory at address 0x0000030B 12:10:40.389138 : Cannot read memory at address 0x0000038B 12:10:40.391131 : Cannot read memory at address 0x0000030B 12:10:40.391131 : Cannot read memory at address 0x0000038B 12:10:40.393121 : Cannot read memory at address 0x0000030B 12:10:40.393121 : Cannot read memory at address 0x0000038B 12:10:40.393624 : RawData event for Player #1: 12:10:40.393624 : Device rawinput data (Hex) = [ 0000956C, 000069FC ] 12:10:40.393624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.393624 : OnScreen Cursor Position (Px) = [ 1120, 447 ] 12:10:40.393624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.394623 : ClientWindow Style = FullScreen 12:10:40.394623 : Cannot read memory at address 0x0000030B 12:10:40.394623 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.394623 : Cannot read memory at address 0x0000038B 12:10:40.394623 : Game Position (Hex) = [ 0460, 01BF ] 12:10:40.394623 : Game Position (Dec) = [ 1120, 447 ] 12:10:40.394623 : - 12:10:40.396616 : Cannot read memory at address 0x0000030B 12:10:40.396616 : Cannot read memory at address 0x0000038B 12:10:40.398609 : Cannot read memory at address 0x0000030B 12:10:40.398609 : Cannot read memory at address 0x0000038B 12:10:40.400606 : Cannot read memory at address 0x0000030B 12:10:40.400606 : RawData event for Player #1: 12:10:40.400606 : Device rawinput data (Hex) = [ 00009630, 00006980 ] 12:10:40.400606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.400606 : OnScreen Cursor Position (Px) = [ 1126, 445 ] 12:10:40.400606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.400606 : ClientWindow Style = FullScreen 12:10:40.400606 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.400606 : Game Position (Hex) = [ 0466, 01BD ] 12:10:40.401599 : Game Position (Dec) = [ 1126, 445 ] 12:10:40.401599 : - 12:10:40.403106 : Cannot read memory at address 0x0000030B 12:10:40.403106 : Cannot read memory at address 0x0000038B 12:10:40.404682 : Cannot read memory at address 0x0000030B 12:10:40.404682 : Cannot read memory at address 0x0000038B 12:10:40.406682 : Cannot read memory at address 0x0000030B 12:10:40.406682 : Cannot read memory at address 0x0000038B 12:10:40.407679 : RawData event for Player #1: 12:10:40.407679 : Device rawinput data (Hex) = [ 00009830, 00006940 ] 12:10:40.407679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.407679 : OnScreen Cursor Position (Px) = [ 1141, 444 ] 12:10:40.407679 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.407679 : ClientWindow Style = FullScreen 12:10:40.408672 : Cannot read memory at address 0x0000030B 12:10:40.408672 : Cannot read memory at address 0x0000038B 12:10:40.408672 : Game Position (Hex) = [ 0475, 01BC ] 12:10:40.408672 : Game Position (Dec) = [ 1141, 444 ] 12:10:40.408672 : - 12:10:40.410822 : Cannot read memory at address 0x0000030B 12:10:40.410822 : Cannot read memory at address 0x0000038B 12:10:40.412934 : Cannot read memory at address 0x0000030B 12:10:40.412934 : Cannot read memory at address 0x0000038B 12:10:40.412934 : Device rawinput data (Hex) = [ 0000992C, 000068D0 ] 12:10:40.412934 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.412934 : OnScreen Cursor Position (Px) = [ 1148, 442 ] 12:10:40.412934 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.412934 : ClientWindow Style = FullScreen 12:10:40.412934 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.412934 : Game Position (Hex) = [ 047C, 01BA ] 12:10:40.413996 : Game Position (Dec) = [ 1148, 442 ] 12:10:40.413996 : - 12:10:40.414987 : Cannot read memory at address 0x0000030B 12:10:40.414987 : Cannot read memory at address 0x0000038B 12:10:40.416981 : RawData event for Player #1: 12:10:40.416981 : Cannot read memory at address 0x0000030B 12:10:40.416981 : Device rawinput data (Hex) = [ 00009A00, 00006868 ] 12:10:40.416981 : Cannot read memory at address 0x0000038B 12:10:40.416981 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.416981 : OnScreen Cursor Position (Px) = [ 1155, 440 ] 12:10:40.416981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.416981 : ClientWindow Style = FullScreen 12:10:40.416981 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.416981 : Game Position (Hex) = [ 0483, 01B8 ] 12:10:40.416981 : Game Position (Dec) = [ 1155, 440 ] 12:10:40.416981 : - 12:10:40.418933 : Cannot read memory at address 0x0000030B 12:10:40.418933 : Cannot read memory at address 0x0000038B 12:10:40.420930 : Cannot read memory at address 0x0000030B 12:10:40.420930 : Cannot read memory at address 0x0000038B 12:10:40.421923 : RawData event for Player #1: 12:10:40.421923 : Device rawinput data (Hex) = [ 00009B2C, 00006844 ] 12:10:40.421923 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.421923 : OnScreen Cursor Position (Px) = [ 1163, 439 ] 12:10:40.421923 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.421923 : ClientWindow Style = FullScreen 12:10:40.421923 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.421923 : Game Position (Hex) = [ 048B, 01B7 ] 12:10:40.421923 : Game Position (Dec) = [ 1163, 439 ] 12:10:40.421923 : - 12:10:40.422920 : Cannot read memory at address 0x0000030B 12:10:40.422920 : Cannot read memory at address 0x0000038B 12:10:40.424209 : Cannot read memory at address 0x0000030B 12:10:40.424209 : Cannot read memory at address 0x0000038B 12:10:40.426254 : Cannot read memory at address 0x0000030B 12:10:40.426254 : Cannot read memory at address 0x0000038B 12:10:40.428247 : Cannot read memory at address 0x0000030B 12:10:40.428247 : Cannot read memory at address 0x0000038B 12:10:40.428247 : RawData event for Player #1: 12:10:40.428247 : Device rawinput data (Hex) = [ 00009C3C, 0000681C ] 12:10:40.428247 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.428247 : OnScreen Cursor Position (Px) = [ 1171, 439 ] 12:10:40.429195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.429195 : ClientWindow Style = FullScreen 12:10:40.429195 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.429195 : Game Position (Hex) = [ 0493, 01B7 ] 12:10:40.429195 : Game Position (Dec) = [ 1171, 439 ] 12:10:40.429195 : - 12:10:40.430196 : Cannot read memory at address 0x0000030B 12:10:40.430196 : Cannot read memory at address 0x0000038B 12:10:40.432185 : Cannot read memory at address 0x0000030B 12:10:40.432185 : Cannot read memory at address 0x0000038B 12:10:40.433694 : Cannot read memory at address 0x0000030B 12:10:40.433694 : Cannot read memory at address 0x0000038B 12:10:40.434988 : RawData event for Player #1: 12:10:40.436005 : Device rawinput data (Hex) = [ 00009EF4, 00006838 ] 12:10:40.436005 : Cannot read memory at address 0x0000030B 12:10:40.436005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.436005 : Cannot read memory at address 0x0000038B 12:10:40.436005 : OnScreen Cursor Position (Px) = [ 1192, 439 ] 12:10:40.436005 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.436005 : ClientWindow Style = FullScreen 12:10:40.436005 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.436005 : Game Position (Hex) = [ 04A8, 01B7 ] 12:10:40.436005 : Game Position (Dec) = [ 1192, 439 ] 12:10:40.436005 : - 12:10:40.438002 : Cannot read memory at address 0x0000030B 12:10:40.438002 : Cannot read memory at address 0x0000038B 12:10:40.439996 : Cannot read memory at address 0x0000030B 12:10:40.439996 : Cannot read memory at address 0x0000038B 12:10:40.441989 : Cannot read memory at address 0x0000030B 12:10:40.441989 : Cannot read memory at address 0x0000038B 12:10:40.441989 : RawData event for Player #1: 12:10:40.442982 : Device rawinput data (Hex) = [ 0000A098, 00006800 ] 12:10:40.442982 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.442982 : OnScreen Cursor Position (Px) = [ 1204, 438 ] 12:10:40.442982 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.442982 : ClientWindow Style = FullScreen 12:10:40.442982 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.443484 : Game Position (Hex) = [ 04B4, 01B6 ] 12:10:40.443484 : Cannot read memory at address 0x0000030B 12:10:40.443484 : Cannot read memory at address 0x0000038B 12:10:40.443484 : - 12:10:40.445484 : Cannot read memory at address 0x0000030B 12:10:40.445484 : Cannot read memory at address 0x0000038B 12:10:40.447478 : Cannot read memory at address 0x0000030B 12:10:40.447478 : Cannot read memory at address 0x0000038B 12:10:40.448470 : RawData event for Player #1: 12:10:40.448470 : Device rawinput data (Hex) = [ 0000A2F8, 000067A0 ] 12:10:40.448470 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.448470 : OnScreen Cursor Position (Px) = [ 1222, 437 ] 12:10:40.448470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.448470 : ClientWindow Style = FullScreen 12:10:40.448470 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.449466 : Game Position (Hex) = [ 04C6, 01B5 ] 12:10:40.449466 : Cannot read memory at address 0x0000030B 12:10:40.449466 : Game Position (Dec) = [ 1222, 437 ] 12:10:40.449466 : Cannot read memory at address 0x0000038B 12:10:40.449466 : - 12:10:40.451464 : Cannot read memory at address 0x0000030B 12:10:40.451464 : Cannot read memory at address 0x0000038B 12:10:40.452968 : Cannot read memory at address 0x0000030B 12:10:40.452968 : Cannot read memory at address 0x0000038B 12:10:40.452968 : RawData event for Player #1: 12:10:40.452968 : Device rawinput data (Hex) = [ 0000A514, 00006778 ] 12:10:40.452968 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.452968 : OnScreen Cursor Position (Px) = [ 1238, 436 ] 12:10:40.452968 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.452968 : ClientWindow Style = FullScreen 12:10:40.452968 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.452968 : Game Position (Hex) = [ 04D6, 01B4 ] 12:10:40.454478 : Game Position (Dec) = [ 1238, 436 ] 12:10:40.454478 : - 12:10:40.454478 : Cannot read memory at address 0x0000038B 12:10:40.456494 : Cannot read memory at address 0x0000030B 12:10:40.456494 : Cannot read memory at address 0x0000038B 12:10:40.458488 : Cannot read memory at address 0x0000030B 12:10:40.458488 : Cannot read memory at address 0x0000038B 12:10:40.458488 : Device rawinput data (Hex) = [ 0000A680, 00006784 ] 12:10:40.458488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.458488 : OnScreen Cursor Position (Px) = [ 1248, 436 ] 12:10:40.458488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.458488 : ClientWindow Style = FullScreen 12:10:40.458488 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.458488 : Game Position (Hex) = [ 04E0, 01B4 ] 12:10:40.459481 : Game Position (Dec) = [ 1248, 436 ] 12:10:40.459481 : - 12:10:40.460481 : Cannot read memory at address 0x0000030B 12:10:40.460481 : Cannot read memory at address 0x0000038B 12:10:40.462986 : Cannot read memory at address 0x0000030B 12:10:40.462986 : Cannot read memory at address 0x0000038B 12:10:40.462986 : RawData event for Player #1: 12:10:40.464021 : Device rawinput data (Hex) = [ 0000A824, 0000676C ] 12:10:40.464021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.464021 : OnScreen Cursor Position (Px) = [ 1261, 436 ] 12:10:40.464021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.464021 : ClientWindow Style = FullScreen 12:10:40.464614 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.464614 : Cannot read memory at address 0x0000030B 12:10:40.464614 : Game Position (Hex) = [ 04ED, 01B4 ] 12:10:40.464614 : Cannot read memory at address 0x0000038B 12:10:40.464614 : Game Position (Dec) = [ 1261, 436 ] 12:10:40.464614 : - 12:10:40.466613 : Cannot read memory at address 0x0000030B 12:10:40.466613 : Cannot read memory at address 0x0000038B 12:10:40.468603 : Cannot read memory at address 0x0000030B 12:10:40.468603 : RawData event for Player #1: 12:10:40.468603 : Cannot read memory at address 0x0000038B 12:10:40.468603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.468603 : OnScreen Cursor Position (Px) = [ 1273, 434 ] 12:10:40.468603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.468603 : ClientWindow Style = FullScreen 12:10:40.468603 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.468603 : Game Position (Hex) = [ 04F9, 01B2 ] 12:10:40.469599 : Game Position (Dec) = [ 1273, 434 ] 12:10:40.469599 : - 12:10:40.470600 : Cannot read memory at address 0x0000030B 12:10:40.470600 : Cannot read memory at address 0x0000038B 12:10:40.473105 : Cannot read memory at address 0x0000030B 12:10:40.473105 : Cannot read memory at address 0x0000038B 12:10:40.473105 : RawData event for Player #1: 12:10:40.473105 : Device rawinput data (Hex) = [ 0000AB90, 0000676C ] 12:10:40.473105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.473105 : OnScreen Cursor Position (Px) = [ 1286, 436 ] 12:10:40.474140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.474140 : ClientWindow Style = FullScreen 12:10:40.474140 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.474140 : Game Position (Hex) = [ 0506, 01B4 ] 12:10:40.474140 : Game Position (Dec) = [ 1286, 436 ] 12:10:40.474140 : - 12:10:40.475140 : Cannot read memory at address 0x0000030B 12:10:40.475140 : Cannot read memory at address 0x0000038B 12:10:40.477134 : Cannot read memory at address 0x0000030B 12:10:40.477134 : Cannot read memory at address 0x0000038B 12:10:40.478130 : RawData event for Player #1: 12:10:40.478130 : Device rawinput data (Hex) = [ 0000ACE0, 00006730 ] 12:10:40.478130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.479123 : OnScreen Cursor Position (Px) = [ 1296, 435 ] 12:10:40.479123 : Cannot read memory at address 0x0000038B 12:10:40.479123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.479123 : ClientWindow Style = FullScreen 12:10:40.479123 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.479123 : Game Position (Hex) = [ 0510, 01B3 ] 12:10:40.479123 : Game Position (Dec) = [ 1296, 435 ] 12:10:40.479123 : - 12:10:40.481116 : Cannot read memory at address 0x0000030B 12:10:40.481116 : Cannot read memory at address 0x0000038B 12:10:40.483109 : Cannot read memory at address 0x0000030B 12:10:40.483109 : Cannot read memory at address 0x0000038B 12:10:40.483585 : RawData event for Player #1: 12:10:40.483585 : Device rawinput data (Hex) = [ 0000AEA8, 00006718 ] 12:10:40.483585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.483585 : OnScreen Cursor Position (Px) = [ 1309, 434 ] 12:10:40.484088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.484088 : ClientWindow Style = FullScreen 12:10:40.484088 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.484088 : Game Position (Hex) = [ 051D, 01B2 ] 12:10:40.484088 : Game Position (Dec) = [ 1309, 434 ] 12:10:40.484088 : - 12:10:40.485087 : Cannot read memory at address 0x0000030B 12:10:40.485087 : Cannot read memory at address 0x0000038B 12:10:40.487084 : Cannot read memory at address 0x0000030B 12:10:40.487084 : Cannot read memory at address 0x0000038B 12:10:40.488080 : RawData event for Player #1: 12:10:40.488080 : Device rawinput data (Hex) = [ 0000B024, 000066FC ] 12:10:40.489073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.489073 : Cannot read memory at address 0x0000030B 12:10:40.489073 : OnScreen Cursor Position (Px) = [ 1321, 434 ] 12:10:40.489073 : Cannot read memory at address 0x0000038B 12:10:40.489073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.489073 : ClientWindow Style = FullScreen 12:10:40.489073 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.489073 : Game Position (Hex) = [ 0529, 01B2 ] 12:10:40.489073 : Game Position (Dec) = [ 1321, 434 ] 12:10:40.489073 : - 12:10:40.491070 : Cannot read memory at address 0x0000030B 12:10:40.491070 : Cannot read memory at address 0x0000038B 12:10:40.492067 : RawData event for Player #1: 12:10:40.492067 : Device rawinput data (Hex) = [ 0000B1F4, 00006544 ] 12:10:40.493060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.493060 : Cannot read memory at address 0x0000030B 12:10:40.493060 : OnScreen Cursor Position (Px) = [ 1334, 427 ] 12:10:40.493060 : Cannot read memory at address 0x0000038B 12:10:40.493060 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.493060 : ClientWindow Style = FullScreen 12:10:40.493060 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.493060 : Game Position (Hex) = [ 0536, 01AB ] 12:10:40.493562 : Game Position (Dec) = [ 1334, 427 ] 12:10:40.493562 : - 12:10:40.494565 : Cannot read memory at address 0x0000030B 12:10:40.494565 : Cannot read memory at address 0x0000038B 12:10:40.496558 : Cannot read memory at address 0x0000030B 12:10:40.496558 : Cannot read memory at address 0x0000038B 12:10:40.498548 : Cannot read memory at address 0x0000030B 12:10:40.498548 : Cannot read memory at address 0x0000038B 12:10:40.498548 : RawData event for Player #1: 12:10:40.498548 : Device rawinput data (Hex) = [ 0000B350, 000066C4 ] 12:10:40.498548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.498548 : OnScreen Cursor Position (Px) = [ 1344, 433 ] 12:10:40.498548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.498548 : ClientWindow Style = FullScreen 12:10:40.498548 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.498548 : Game Position (Hex) = [ 0540, 01B1 ] 12:10:40.498548 : Game Position (Dec) = [ 1344, 433 ] 12:10:40.499544 : - 12:10:40.500545 : Cannot read memory at address 0x0000030B 12:10:40.500545 : Cannot read memory at address 0x0000038B 12:10:40.501541 : RawData event for Player #1: 12:10:40.503045 : Device rawinput data (Hex) = [ 0000B4F0, 00006594 ] 12:10:40.503045 : Cannot read memory at address 0x0000030B 12:10:40.503045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.503045 : Cannot read memory at address 0x0000038B 12:10:40.503045 : OnScreen Cursor Position (Px) = [ 1357, 428 ] 12:10:40.503045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.503045 : ClientWindow Style = FullScreen 12:10:40.503045 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.503045 : Game Position (Hex) = [ 054D, 01AC ] 12:10:40.503045 : Game Position (Dec) = [ 1357, 428 ] 12:10:40.503045 : - 12:10:40.504589 : Cannot read memory at address 0x0000030B 12:10:40.504589 : Cannot read memory at address 0x0000038B 12:10:40.506589 : Cannot read memory at address 0x0000030B 12:10:40.506589 : Cannot read memory at address 0x0000038B 12:10:40.507585 : RawData event for Player #1: 12:10:40.507585 : Device rawinput data (Hex) = [ 0000B664, 000064D4 ] 12:10:40.507585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.507585 : OnScreen Cursor Position (Px) = [ 1367, 425 ] 12:10:40.507585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.507585 : ClientWindow Style = FullScreen 12:10:40.507585 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.507585 : Game Position (Hex) = [ 0557, 01A9 ] 12:10:40.507585 : Game Position (Dec) = [ 1367, 425 ] 12:10:40.508578 : - 12:10:40.508578 : Cannot read memory at address 0x0000030B 12:10:40.508578 : Cannot read memory at address 0x0000038B 12:10:40.510576 : Cannot read memory at address 0x0000030B 12:10:40.510576 : Cannot read memory at address 0x0000038B 12:10:40.511572 : RawData event for Player #1: 12:10:40.511572 : Device rawinput data (Hex) = [ 0000B7BC, 000064C4 ] 12:10:40.511572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.513076 : OnScreen Cursor Position (Px) = [ 1378, 425 ] 12:10:40.513076 : Cannot read memory at address 0x0000030B 12:10:40.513076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.513076 : ClientWindow Style = FullScreen 12:10:40.513076 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.513076 : Game Position (Hex) = [ 0562, 01A9 ] 12:10:40.513076 : Game Position (Dec) = [ 1378, 425 ] 12:10:40.513076 : - 12:10:40.514606 : Cannot read memory at address 0x0000030B 12:10:40.514606 : Cannot read memory at address 0x0000038B 12:10:40.516606 : Cannot read memory at address 0x0000030B 12:10:40.516606 : Cannot read memory at address 0x0000038B 12:10:40.516606 : RawData event for Player #1: 12:10:40.516606 : Device rawinput data (Hex) = [ 0000B920, 000064EC ] 12:10:40.516606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.516606 : OnScreen Cursor Position (Px) = [ 1388, 425 ] 12:10:40.516606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.516606 : ClientWindow Style = FullScreen 12:10:40.516606 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.516606 : Game Position (Hex) = [ 056C, 01A9 ] 12:10:40.517598 : Game Position (Dec) = [ 1388, 425 ] 12:10:40.517598 : - 12:10:40.518595 : Cannot read memory at address 0x0000030B 12:10:40.518595 : Cannot read memory at address 0x0000038B 12:10:40.520588 : Cannot read memory at address 0x0000030B 12:10:40.520588 : Cannot read memory at address 0x0000038B 12:10:40.521589 : RawData event for Player #1: 12:10:40.521589 : Device rawinput data (Hex) = [ 0000B9F8, 000065FC ] 12:10:40.521589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.523093 : OnScreen Cursor Position (Px) = [ 1394, 430 ] 12:10:40.523093 : Cannot read memory at address 0x0000030B 12:10:40.523093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.523093 : ClientWindow Style = FullScreen 12:10:40.523093 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.523093 : Game Position (Hex) = [ 0572, 01AE ] 12:10:40.523093 : Game Position (Dec) = [ 1394, 430 ] 12:10:40.523093 : - 12:10:40.524686 : Cannot read memory at address 0x0000030B 12:10:40.524686 : Cannot read memory at address 0x0000038B 12:10:40.526688 : Cannot read memory at address 0x0000030B 12:10:40.526688 : Cannot read memory at address 0x0000038B 12:10:40.526688 : RawData event for Player #1: 12:10:40.526688 : Device rawinput data (Hex) = [ 0000BB54, 00006688 ] 12:10:40.526688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.526688 : OnScreen Cursor Position (Px) = [ 1404, 432 ] 12:10:40.526688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.526688 : ClientWindow Style = FullScreen 12:10:40.526688 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.526688 : Game Position (Hex) = [ 057C, 01B0 ] 12:10:40.526688 : Game Position (Dec) = [ 1404, 432 ] 12:10:40.526688 : - 12:10:40.528680 : Cannot read memory at address 0x0000030B 12:10:40.528680 : Cannot read memory at address 0x0000038B 12:10:40.530674 : Cannot read memory at address 0x0000030B 12:10:40.530674 : Cannot read memory at address 0x0000038B 12:10:40.531667 : RawData event for Player #1: 12:10:40.531667 : Device rawinput data (Hex) = [ 0000BC20, 00006608 ] 12:10:40.531667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.531667 : OnScreen Cursor Position (Px) = [ 1410, 430 ] 12:10:40.531667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.531667 : ClientWindow Style = FullScreen 12:10:40.531667 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.531667 : Game Position (Hex) = [ 0582, 01AE ] 12:10:40.531667 : Game Position (Dec) = [ 1410, 430 ] 12:10:40.531667 : - 12:10:40.533240 : Cannot read memory at address 0x0000030B 12:10:40.533240 : Cannot read memory at address 0x0000038B 12:10:40.535235 : Cannot read memory at address 0x0000030B 12:10:40.535235 : Cannot read memory at address 0x0000038B 12:10:40.536236 : RawData event for Player #1: 12:10:40.536236 : Device rawinput data (Hex) = [ 0000BD34, 00006618 ] 12:10:40.536236 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.536236 : OnScreen Cursor Position (Px) = [ 1419, 430 ] 12:10:40.536236 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.537229 : ClientWindow Style = FullScreen 12:10:40.537229 : Cannot read memory at address 0x0000030B 12:10:40.537229 : Cannot read memory at address 0x0000038B 12:10:40.537229 : Game Position (Hex) = [ 058B, 01AE ] 12:10:40.537229 : Game Position (Dec) = [ 1419, 430 ] 12:10:40.537229 : - 12:10:40.539226 : Cannot read memory at address 0x0000030B 12:10:40.539226 : Cannot read memory at address 0x0000038B 12:10:40.541219 : Cannot read memory at address 0x0000030B 12:10:40.541219 : Cannot read memory at address 0x0000038B 12:10:40.541219 : RawData event for Player #1: 12:10:40.541219 : Device rawinput data (Hex) = [ 0000BE54, 000065BC ] 12:10:40.541219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.541219 : OnScreen Cursor Position (Px) = [ 1427, 429 ] 12:10:40.542212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.542212 : ClientWindow Style = FullScreen 12:10:40.542212 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.542212 : Game Position (Hex) = [ 0593, 01AD ] 12:10:40.542212 : Game Position (Dec) = [ 1427, 429 ] 12:10:40.542212 : - 12:10:40.543213 : Cannot read memory at address 0x0000030B 12:10:40.543213 : Cannot read memory at address 0x0000038B 12:10:40.544478 : Cannot read memory at address 0x0000030B 12:10:40.544478 : Cannot read memory at address 0x0000038B 12:10:40.546527 : Cannot read memory at address 0x0000030B 12:10:40.546527 : Cannot read memory at address 0x0000038B 12:10:40.546527 : RawData event for Player #1: 12:10:40.546527 : Device rawinput data (Hex) = [ 0000BF0C, 0000665C ] 12:10:40.546527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.546527 : OnScreen Cursor Position (Px) = [ 1432, 431 ] 12:10:40.546527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.547508 : ClientWindow Style = FullScreen 12:10:40.547508 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.547508 : Game Position (Hex) = [ 0598, 01AF ] 12:10:40.547508 : Game Position (Dec) = [ 1432, 431 ] 12:10:40.547508 : - 12:10:40.548502 : Cannot read memory at address 0x0000030B 12:10:40.548502 : Cannot read memory at address 0x0000038B 12:10:40.550469 : Cannot read memory at address 0x0000030B 12:10:40.550469 : Cannot read memory at address 0x0000038B 12:10:40.551465 : RawData event for Player #1: 12:10:40.551465 : Device rawinput data (Hex) = [ 0000BF84, 00006628 ] 12:10:40.551465 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.551465 : OnScreen Cursor Position (Px) = [ 1436, 430 ] 12:10:40.551465 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.551465 : ClientWindow Style = FullScreen 12:10:40.551465 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.551465 : Game Position (Hex) = [ 059C, 01AE ] 12:10:40.551465 : Game Position (Dec) = [ 1436, 430 ] 12:10:40.551465 : - 12:10:40.552969 : Cannot read memory at address 0x0000030B 12:10:40.552969 : Cannot read memory at address 0x0000038B 12:10:40.554484 : Cannot read memory at address 0x0000030B 12:10:40.554484 : Cannot read memory at address 0x0000038B 12:10:40.555522 : RawData event for Player #1: 12:10:40.555522 : Device rawinput data (Hex) = [ 0000C03C, 00006660 ] 12:10:40.555522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.555522 : OnScreen Cursor Position (Px) = [ 1441, 431 ] 12:10:40.555522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.555522 : ClientWindow Style = FullScreen 12:10:40.556515 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.556515 : Cannot read memory at address 0x0000030B 12:10:40.556515 : Game Position (Hex) = [ 05A1, 01AF ] 12:10:40.556515 : Cannot read memory at address 0x0000038B 12:10:40.556515 : Game Position (Dec) = [ 1441, 431 ] 12:10:40.556515 : - 12:10:40.558512 : Cannot read memory at address 0x0000030B 12:10:40.558512 : Cannot read memory at address 0x0000038B 12:10:40.560505 : Cannot read memory at address 0x0000030B 12:10:40.560505 : RawData event for Player #1: 12:10:40.560505 : Cannot read memory at address 0x0000038B 12:10:40.560505 : Device rawinput data (Hex) = [ 0000C0E8, 0000667C ] 12:10:40.560505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.560505 : OnScreen Cursor Position (Px) = [ 1446, 432 ] 12:10:40.560505 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.560505 : ClientWindow Style = FullScreen 12:10:40.561498 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.561498 : Game Position (Hex) = [ 05A6, 01B0 ] 12:10:40.561498 : Game Position (Dec) = [ 1446, 432 ] 12:10:40.561498 : - 12:10:40.563004 : Cannot read memory at address 0x0000030B 12:10:40.563004 : Cannot read memory at address 0x0000038B 12:10:40.565039 : Cannot read memory at address 0x0000030B 12:10:40.565039 : Cannot read memory at address 0x0000038B 12:10:40.565039 : RawData event for Player #1: 12:10:40.565039 : Device rawinput data (Hex) = [ 0000C148, 00006654 ] 12:10:40.565039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.566036 : OnScreen Cursor Position (Px) = [ 1449, 431 ] 12:10:40.566036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.566036 : ClientWindow Style = FullScreen 12:10:40.566036 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.566036 : Game Position (Hex) = [ 05A9, 01AF ] 12:10:40.566036 : Game Position (Dec) = [ 1449, 431 ] 12:10:40.566036 : - 12:10:40.567036 : Cannot read memory at address 0x0000030B 12:10:40.567036 : Cannot read memory at address 0x0000038B 12:10:40.569029 : Cannot read memory at address 0x0000030B 12:10:40.569029 : Cannot read memory at address 0x0000038B 12:10:40.570026 : RawData event for Player #1: 12:10:40.570026 : Device rawinput data (Hex) = [ 0000C1C8, 00006628 ] 12:10:40.571019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.571019 : Cannot read memory at address 0x0000030B 12:10:40.571019 : OnScreen Cursor Position (Px) = [ 1453, 430 ] 12:10:40.571019 : Cannot read memory at address 0x0000038B 12:10:40.571019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.571019 : ClientWindow Style = FullScreen 12:10:40.571019 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.571019 : Game Position (Hex) = [ 05AD, 01AE ] 12:10:40.571019 : Game Position (Dec) = [ 1453, 430 ] 12:10:40.571019 : - 12:10:40.573016 : Cannot read memory at address 0x0000030B 12:10:40.573016 : Cannot read memory at address 0x0000038B 12:10:40.574297 : Cannot read memory at address 0x0000030B 12:10:40.574297 : Cannot read memory at address 0x0000038B 12:10:40.575300 : RawData event for Player #1: 12:10:40.575300 : Device rawinput data (Hex) = [ 0000C248, 00006638 ] 12:10:40.575300 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.575300 : OnScreen Cursor Position (Px) = [ 1457, 431 ] 12:10:40.576293 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.576293 : Cannot read memory at address 0x0000030B 12:10:40.576293 : Cannot read memory at address 0x0000038B 12:10:40.576293 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.576293 : Game Position (Hex) = [ 05B1, 01AF ] 12:10:40.576293 : Game Position (Dec) = [ 1457, 431 ] 12:10:40.576293 : - 12:10:40.578290 : Cannot read memory at address 0x0000030B 12:10:40.578290 : Cannot read memory at address 0x0000038B 12:10:40.579286 : RawData event for Player #1: 12:10:40.579286 : Device rawinput data (Hex) = [ 0000C2D8, 00006670 ] 12:10:40.579286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.579286 : OnScreen Cursor Position (Px) = [ 1461, 432 ] 12:10:40.580280 : Cannot read memory at address 0x0000030B 12:10:40.580280 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.580280 : Cannot read memory at address 0x0000038B 12:10:40.580280 : ClientWindow Style = FullScreen 12:10:40.580280 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.580280 : Game Position (Hex) = [ 05B5, 01B0 ] 12:10:40.580280 : Game Position (Dec) = [ 1461, 432 ] 12:10:40.580280 : - 12:10:40.582273 : Cannot read memory at address 0x0000030B 12:10:40.582273 : Cannot read memory at address 0x0000038B 12:10:40.583781 : Cannot read memory at address 0x0000030B 12:10:40.583781 : Cannot read memory at address 0x0000038B 12:10:40.584581 : RawData event for Player #1: 12:10:40.585087 : Device rawinput data (Hex) = [ 0000C350, 000066C0 ] 12:10:40.585087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.585087 : OnScreen Cursor Position (Px) = [ 1464, 433 ] 12:10:40.585087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.585087 : ClientWindow Style = FullScreen 12:10:40.585087 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.585087 : Game Position (Hex) = [ 05B8, 01B1 ] 12:10:40.585087 : Game Position (Dec) = [ 1464, 433 ] 12:10:40.585087 : - 12:10:40.586086 : Cannot read memory at address 0x0000030B 12:10:40.586086 : Cannot read memory at address 0x0000038B 12:10:40.588083 : Cannot read memory at address 0x0000030B 12:10:40.588083 : Cannot read memory at address 0x0000038B 12:10:40.589080 : RawData event for Player #1: 12:10:40.589080 : Device rawinput data (Hex) = [ 0000C3A4, 000066D0 ] 12:10:40.590073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.590073 : Cannot read memory at address 0x0000030B 12:10:40.590073 : Cannot read memory at address 0x0000038B 12:10:40.590073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.590073 : ClientWindow Style = FullScreen 12:10:40.590073 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.590073 : Game Position (Hex) = [ 05BB, 01B1 ] 12:10:40.590073 : Game Position (Dec) = [ 1467, 433 ] 12:10:40.590073 : - 12:10:40.592070 : Cannot read memory at address 0x0000030B 12:10:40.592070 : Cannot read memory at address 0x0000038B 12:10:40.593575 : Cannot read memory at address 0x0000030B 12:10:40.593575 : Cannot read memory at address 0x0000038B 12:10:40.594821 : RawData event for Player #1: 12:10:40.881119 : Device rawinput data (Hex) = [ 0000C428, 00006654 ] 12:10:40.881119 : Cannot read memory at address 0x0000038B 12:10:40.882117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.882117 : OnScreen Cursor Position (Px) = [ 1471, 431 ] 12:10:40.883134 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.883672 : ClientWindow Style = FullScreen 12:10:40.883672 : Cannot read memory at address 0x0000030B 12:10:40.883672 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.883672 : Cannot read memory at address 0x0000038B 12:10:40.883672 : Game Position (Hex) = [ 05BF, 01AF ] 12:10:40.884714 : Game Position (Dec) = [ 1471, 431 ] 12:10:40.884714 : - 12:10:40.885671 : Cannot read memory at address 0x0000030B 12:10:40.885671 : Cannot read memory at address 0x0000038B 12:10:40.887663 : Cannot read memory at address 0x0000030B 12:10:40.887663 : Cannot read memory at address 0x0000038B 12:10:40.889656 : Cannot read memory at address 0x0000030B 12:10:40.889656 : Cannot read memory at address 0x0000038B 12:10:40.890652 : RawData event for Player #1: 12:10:40.890652 : Device rawinput data (Hex) = [ 0000C490, 000065F4 ] 12:10:40.890652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.890652 : OnScreen Cursor Position (Px) = [ 1474, 430 ] 12:10:40.890652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.890652 : ClientWindow Style = FullScreen 12:10:40.890652 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.890652 : Game Position (Hex) = [ 05C2, 01AE ] 12:10:40.890652 : Game Position (Dec) = [ 1474, 430 ] 12:10:40.891649 : Cannot read memory at address 0x0000030B 12:10:40.891649 : Cannot read memory at address 0x0000038B 12:10:40.891649 : RawData event for Player #1: 12:10:40.891649 : Device rawinput data (Hex) = [ 0000CC20, 0000646C ] 12:10:40.891649 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.891649 : OnScreen Cursor Position (Px) = [ 1530, 423 ] 12:10:40.891649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.891649 : ClientWindow Style = FullScreen 12:10:40.891649 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.891649 : Game Position (Hex) = [ 05FA, 01A7 ] 12:10:40.891649 : Game Position (Dec) = [ 1530, 423 ] 12:10:40.891649 : - 12:10:40.891649 : RawData event for Player #1: 12:10:40.893151 : Device rawinput data (Hex) = [ 0000C930, 00006494 ] 12:10:40.893151 : Cannot read memory at address 0x0000030B 12:10:40.893151 : Cannot read memory at address 0x0000038B 12:10:40.893151 : OnScreen Cursor Position (Px) = [ 1508, 424 ] 12:10:40.893151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.893151 : ClientWindow Style = FullScreen 12:10:40.893151 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.893151 : Game Position (Hex) = [ 05E4, 01A8 ] 12:10:40.893151 : Game Position (Dec) = [ 1508, 424 ] 12:10:40.893151 : - 12:10:40.893151 : RawData event for Player #1: 12:10:40.893151 : Device rawinput data (Hex) = [ 0000C11C, 00006470 ] 12:10:40.894157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.894157 : OnScreen Cursor Position (Px) = [ 1448, 423 ] 12:10:40.894157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.894157 : ClientWindow Style = FullScreen 12:10:40.894157 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.894157 : Game Position (Hex) = [ 05A8, 01A7 ] 12:10:40.894157 : Game Position (Dec) = [ 1448, 423 ] 12:10:40.894157 : - 12:10:40.894157 : RawData event for Player #1: 12:10:40.894157 : Device rawinput data (Hex) = [ 0000BEA8, 00006698 ] 12:10:40.894157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.895153 : OnScreen Cursor Position (Px) = [ 1429, 432 ] 12:10:40.895153 : Cannot read memory at address 0x0000030B 12:10:40.895153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.895153 : Cannot read memory at address 0x0000038B 12:10:40.895153 : ClientWindow Style = FullScreen 12:10:40.895153 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.895153 : Game Position (Hex) = [ 0595, 01B0 ] 12:10:40.895153 : Game Position (Dec) = [ 1429, 432 ] 12:10:40.895153 : - 12:10:40.895153 : RawData event for Player #1: 12:10:40.895153 : Device rawinput data (Hex) = [ 0000BEA0, 000066FC ] 12:10:40.895153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.895153 : OnScreen Cursor Position (Px) = [ 1429, 434 ] 12:10:40.895153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.896150 : ClientWindow Style = FullScreen 12:10:40.896150 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.896150 : Game Position (Hex) = [ 0595, 01B2 ] 12:10:40.896150 : Game Position (Dec) = [ 1429, 434 ] 12:10:40.896150 : - 12:10:40.896150 : RawData event for Player #1: 12:10:40.896150 : Device rawinput data (Hex) = [ 0000BE9C, 00006758 ] 12:10:40.896150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.896150 : OnScreen Cursor Position (Px) = [ 1429, 435 ] 12:10:40.897147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.897147 : Cannot read memory at address 0x0000030B 12:10:40.897147 : Cannot read memory at address 0x0000038B 12:10:40.897147 : Game Position (Hex) = [ 0595, 01B3 ] 12:10:40.897147 : Game Position (Dec) = [ 1429, 435 ] 12:10:40.898143 : - 12:10:40.898143 : RawData event for Player #1: 12:10:40.898143 : Device rawinput data (Hex) = [ 0000BE50, 00006714 ] 12:10:40.898143 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.898143 : OnScreen Cursor Position (Px) = [ 1427, 434 ] 12:10:40.898143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.898143 : ClientWindow Style = FullScreen 12:10:40.898143 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.898143 : Game Position (Hex) = [ 0593, 01B2 ] 12:10:40.898143 : Game Position (Dec) = [ 1427, 434 ] 12:10:40.898143 : - 12:10:40.899140 : Cannot read memory at address 0x0000030B 12:10:40.899140 : Cannot read memory at address 0x0000038B 12:10:40.900137 : RawData event for Player #1: 12:10:40.900137 : Device rawinput data (Hex) = [ 0000BE48, 0000674C ] 12:10:40.900137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.900137 : OnScreen Cursor Position (Px) = [ 1427, 435 ] 12:10:40.901133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.901133 : Cannot read memory at address 0x0000030B 12:10:40.901133 : ClientWindow Style = FullScreen 12:10:40.901133 : Cannot read memory at address 0x0000038B 12:10:40.901133 : Game Position (Hex) = [ 0593, 01B3 ] 12:10:40.901133 : Game Position (Dec) = [ 1427, 435 ] 12:10:40.901133 : - 12:10:40.903127 : Cannot read memory at address 0x0000030B 12:10:40.903127 : Cannot read memory at address 0x0000038B 12:10:40.904629 : Cannot read memory at address 0x0000030B 12:10:40.904629 : Cannot read memory at address 0x0000038B 12:10:40.905625 : RawData event for Player #1: 12:10:40.905625 : Device rawinput data (Hex) = [ 0000BE94, 000067A4 ] 12:10:40.905625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.905625 : OnScreen Cursor Position (Px) = [ 1429, 437 ] 12:10:40.905625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.905625 : ClientWindow Style = FullScreen 12:10:40.905625 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.905625 : Game Position (Hex) = [ 0595, 01B5 ] 12:10:40.905625 : Game Position (Dec) = [ 1429, 437 ] 12:10:40.905625 : - 12:10:40.906622 : Cannot read memory at address 0x0000030B 12:10:40.906622 : Cannot read memory at address 0x0000038B 12:10:40.908615 : Cannot read memory at address 0x0000030B 12:10:40.908615 : Cannot read memory at address 0x0000038B 12:10:40.910609 : Cannot read memory at address 0x0000030B 12:10:40.910609 : RawData event for Player #1: 12:10:40.910609 : Cannot read memory at address 0x0000038B 12:10:40.910609 : Device rawinput data (Hex) = [ 0000BE38, 0000665C ] 12:10:40.910609 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.910609 : OnScreen Cursor Position (Px) = [ 1426, 431 ] 12:10:40.910609 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.910609 : ClientWindow Style = FullScreen 12:10:40.911605 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.911605 : Game Position (Hex) = [ 0592, 01AF ] 12:10:40.911605 : Game Position (Dec) = [ 1426, 431 ] 12:10:40.911605 : - 12:10:40.913107 : Cannot read memory at address 0x0000030B 12:10:40.913107 : Cannot read memory at address 0x0000038B 12:10:40.914111 : RawData event for Player #1: 12:10:40.914111 : Device rawinput data (Hex) = [ 0000BE20, 00006628 ] 12:10:40.914111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.914111 : OnScreen Cursor Position (Px) = [ 1425, 430 ] 12:10:40.915108 : Cannot read memory at address 0x0000030B 12:10:40.915108 : ClientWindow Style = FullScreen 12:10:40.915108 : Cannot read memory at address 0x0000038B 12:10:40.915108 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.915108 : Game Position (Hex) = [ 0591, 01AE ] 12:10:40.915108 : Game Position (Dec) = [ 1425, 430 ] 12:10:40.915108 : - 12:10:40.917101 : Cannot read memory at address 0x0000030B 12:10:40.917101 : Cannot read memory at address 0x0000038B 12:10:40.919094 : Cannot read memory at address 0x0000030B 12:10:40.919094 : Cannot read memory at address 0x0000038B 12:10:40.920091 : RawData event for Player #1: 12:10:40.920091 : Device rawinput data (Hex) = [ 0000BD9C, 000067BC ] 12:10:40.920091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.920091 : OnScreen Cursor Position (Px) = [ 1422, 437 ] 12:10:40.921088 : Cannot read memory at address 0x0000030B 12:10:40.921088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.921088 : Cannot read memory at address 0x0000038B 12:10:40.921088 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.921088 : Game Position (Hex) = [ 058E, 01B5 ] 12:10:40.921088 : Game Position (Dec) = [ 1422, 437 ] 12:10:40.921088 : - 12:10:40.923081 : Cannot read memory at address 0x0000030B 12:10:40.923081 : Cannot read memory at address 0x0000038B 12:10:40.924568 : Cannot read memory at address 0x0000030B 12:10:40.924568 : Cannot read memory at address 0x0000038B 12:10:40.924568 : Device rawinput data (Hex) = [ 0000BDC0, 00006834 ] 12:10:40.924568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.924568 : OnScreen Cursor Position (Px) = [ 1423, 439 ] 12:10:40.924568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.924568 : ClientWindow Style = FullScreen 12:10:40.924568 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.924568 : Game Position (Hex) = [ 058F, 01B7 ] 12:10:40.924568 : Game Position (Dec) = [ 1423, 439 ] 12:10:40.925566 : - 12:10:40.926563 : Cannot read memory at address 0x0000030B 12:10:40.926563 : Cannot read memory at address 0x0000038B 12:10:40.928556 : Cannot read memory at address 0x0000030B 12:10:40.928556 : Cannot read memory at address 0x0000038B 12:10:40.929553 : RawData event for Player #1: 12:10:40.929553 : Device rawinput data (Hex) = [ 0000BD98, 00006794 ] 12:10:40.929553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.929553 : OnScreen Cursor Position (Px) = [ 1421, 436 ] 12:10:40.929553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.929553 : ClientWindow Style = FullScreen 12:10:40.929553 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.929553 : Game Position (Hex) = [ 058D, 01B4 ] 12:10:40.929553 : Game Position (Dec) = [ 1421, 436 ] 12:10:40.929553 : - 12:10:40.930550 : Cannot read memory at address 0x0000030B 12:10:40.930550 : Cannot read memory at address 0x0000038B 12:10:40.933048 : Cannot read memory at address 0x0000030B 12:10:40.933048 : Cannot read memory at address 0x0000038B 12:10:40.934053 : RawData event for Player #1: 12:10:40.934053 : Device rawinput data (Hex) = [ 0000BCF4, 00006828 ] 12:10:40.934053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.935050 : OnScreen Cursor Position (Px) = [ 1417, 439 ] 12:10:40.935050 : Cannot read memory at address 0x0000030B 12:10:40.935050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.935050 : ClientWindow Style = FullScreen 12:10:40.935050 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.935050 : Game Position (Hex) = [ 0589, 01B7 ] 12:10:40.935050 : Game Position (Dec) = [ 1417, 439 ] 12:10:40.935050 : - 12:10:40.937047 : Cannot read memory at address 0x0000030B 12:10:40.937047 : Cannot read memory at address 0x0000038B 12:10:40.939037 : Cannot read memory at address 0x0000030B 12:10:40.939037 : Cannot read memory at address 0x0000038B 12:10:40.939037 : RawData event for Player #1: 12:10:40.939037 : Device rawinput data (Hex) = [ 0000BCAC, 000067F0 ] 12:10:40.939037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.940033 : OnScreen Cursor Position (Px) = [ 1415, 438 ] 12:10:40.940033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.940033 : ClientWindow Style = FullScreen 12:10:40.940033 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.940033 : Game Position (Hex) = [ 0587, 01B6 ] 12:10:40.940033 : Game Position (Dec) = [ 1415, 438 ] 12:10:40.940033 : - 12:10:40.941035 : Cannot read memory at address 0x0000030B 12:10:40.941035 : Cannot read memory at address 0x0000038B 12:10:40.943023 : Cannot read memory at address 0x0000030B 12:10:40.943023 : Cannot read memory at address 0x0000038B 12:10:40.944202 : Cannot read memory at address 0x0000030B 12:10:40.944202 : Cannot read memory at address 0x0000038B 12:10:40.944202 : RawData event for Player #1: 12:10:40.944202 : Device rawinput data (Hex) = [ 0000BD20, 00006AAC ] 12:10:40.944202 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.944202 : OnScreen Cursor Position (Px) = [ 1418, 450 ] 12:10:40.944202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.944202 : ClientWindow Style = FullScreen 12:10:40.945200 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.945200 : Game Position (Hex) = [ 058A, 01C2 ] 12:10:40.945200 : Game Position (Dec) = [ 1418, 450 ] 12:10:40.945200 : - 12:10:40.946196 : Cannot read memory at address 0x0000030B 12:10:40.946196 : Cannot read memory at address 0x0000038B 12:10:40.948190 : Cannot read memory at address 0x0000030B 12:10:40.948190 : Cannot read memory at address 0x0000038B 12:10:40.949186 : RawData event for Player #1: 12:10:40.949186 : Device rawinput data (Hex) = [ 0000BC70, 000068F4 ] 12:10:40.949186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.949186 : OnScreen Cursor Position (Px) = [ 1413, 442 ] 12:10:40.950183 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.950183 : Cannot read memory at address 0x0000030B 12:10:40.950183 : ClientWindow Style = FullScreen 12:10:40.950183 : Cannot read memory at address 0x0000038B 12:10:40.950183 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.950183 : Game Position (Hex) = [ 0585, 01BA ] 12:10:40.950183 : Game Position (Dec) = [ 1413, 442 ] 12:10:40.950183 : - 12:10:40.952180 : Cannot read memory at address 0x0000030B 12:10:40.952180 : Cannot read memory at address 0x0000038B 12:10:40.953682 : Cannot read memory at address 0x0000030B 12:10:40.953682 : Cannot read memory at address 0x0000038B 12:10:40.954694 : RawData event for Player #1: 12:10:40.954694 : Device rawinput data (Hex) = [ 0000BC30, 000069A8 ] 12:10:40.954694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.954694 : OnScreen Cursor Position (Px) = [ 1411, 445 ] 12:10:40.954694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.954694 : ClientWindow Style = FullScreen 12:10:40.954694 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.954694 : Game Position (Hex) = [ 0583, 01BD ] 12:10:40.954694 : Game Position (Dec) = [ 1411, 445 ] 12:10:40.954694 : - 12:10:40.955700 : Cannot read memory at address 0x0000030B 12:10:40.955700 : Cannot read memory at address 0x0000038B 12:10:40.957698 : Cannot read memory at address 0x0000030B 12:10:40.957698 : Cannot read memory at address 0x0000038B 12:10:40.958690 : RawData event for Player #1: 12:10:40.958690 : Device rawinput data (Hex) = [ 0000BC00, 000069D0 ] 12:10:40.958690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.958690 : OnScreen Cursor Position (Px) = [ 1410, 446 ] 12:10:40.958690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.958690 : ClientWindow Style = FullScreen 12:10:40.958690 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.958690 : Game Position (Hex) = [ 0582, 01BE ] 12:10:40.958690 : Game Position (Dec) = [ 1410, 446 ] 12:10:40.958690 : - 12:10:40.959687 : Cannot read memory at address 0x0000030B 12:10:40.959687 : Cannot read memory at address 0x0000038B 12:10:40.961682 : Cannot read memory at address 0x0000030B 12:10:40.961682 : Cannot read memory at address 0x0000038B 12:10:40.963191 : Cannot read memory at address 0x0000030B 12:10:40.963191 : Cannot read memory at address 0x0000038B 12:10:40.963191 : RawData event for Player #1: 12:10:40.963191 : Device rawinput data (Hex) = [ 0000BBCC, 00006A4C ] 12:10:40.963191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.963191 : OnScreen Cursor Position (Px) = [ 1408, 448 ] 12:10:40.964225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.964225 : ClientWindow Style = FullScreen 12:10:40.964225 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.964225 : Game Position (Hex) = [ 0580, 01C0 ] 12:10:40.964225 : Game Position (Dec) = [ 1408, 448 ] 12:10:40.964225 : - 12:10:40.965222 : Cannot read memory at address 0x0000030B 12:10:40.965222 : Cannot read memory at address 0x0000038B 12:10:40.967218 : Cannot read memory at address 0x0000030B 12:10:40.967218 : Cannot read memory at address 0x0000038B 12:10:40.968211 : RawData event for Player #1: 12:10:40.968211 : Device rawinput data (Hex) = [ 0000BB90, 00006AD0 ] 12:10:40.968211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.968211 : OnScreen Cursor Position (Px) = [ 1406, 450 ] 12:10:40.969208 : Cannot read memory at address 0x0000030B 12:10:40.969208 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.969208 : Cannot read memory at address 0x0000038B 12:10:40.969208 : ClientWindow Style = FullScreen 12:10:40.969208 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.969208 : Game Position (Hex) = [ 057E, 01C2 ] 12:10:40.969208 : Game Position (Dec) = [ 1406, 450 ] 12:10:40.969208 : - 12:10:40.971205 : Cannot read memory at address 0x0000030B 12:10:40.971205 : Cannot read memory at address 0x0000038B 12:10:40.973198 : Cannot read memory at address 0x0000030B 12:10:40.973198 : Cannot read memory at address 0x0000038B 12:10:40.973702 : RawData event for Player #1: 12:10:40.973702 : Device rawinput data (Hex) = [ 0000BB70, 00006A98 ] 12:10:40.973702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.973702 : OnScreen Cursor Position (Px) = [ 1405, 449 ] 12:10:40.973702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.973702 : ClientWindow Style = FullScreen 12:10:40.973702 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.974702 : Game Position (Hex) = [ 057D, 01C1 ] 12:10:40.974702 : Cannot read memory at address 0x0000030B 12:10:40.974702 : Cannot read memory at address 0x0000038B 12:10:40.974702 : - 12:10:40.976698 : Cannot read memory at address 0x0000030B 12:10:40.976698 : Cannot read memory at address 0x0000038B 12:10:40.978688 : Cannot read memory at address 0x0000030B 12:10:40.978688 : Cannot read memory at address 0x0000038B 12:10:40.978688 : Device rawinput data (Hex) = [ 0000BB5C, 00006B4C ] 12:10:40.978688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.978688 : OnScreen Cursor Position (Px) = [ 1405, 452 ] 12:10:40.979685 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.979685 : ClientWindow Style = FullScreen 12:10:40.979685 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.979685 : Game Position (Hex) = [ 057D, 01C4 ] 12:10:40.979685 : Game Position (Dec) = [ 1405, 452 ] 12:10:40.979685 : - 12:10:40.980685 : Cannot read memory at address 0x0000030B 12:10:40.980685 : Cannot read memory at address 0x0000038B 12:10:40.983181 : Cannot read memory at address 0x0000030B 12:10:40.983181 : Cannot read memory at address 0x0000038B 12:10:40.983181 : RawData event for Player #1: 12:10:40.983181 : Device rawinput data (Hex) = [ 0000BB24, 00006B78 ] 12:10:40.983181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.983181 : OnScreen Cursor Position (Px) = [ 1403, 453 ] 12:10:40.984191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.984191 : ClientWindow Style = FullScreen 12:10:40.984191 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.984191 : Game Position (Hex) = [ 057B, 01C5 ] 12:10:40.984191 : Game Position (Dec) = [ 1403, 453 ] 12:10:40.984191 : - 12:10:40.985187 : Cannot read memory at address 0x0000030B 12:10:40.985187 : Cannot read memory at address 0x0000038B 12:10:40.987180 : Cannot read memory at address 0x0000030B 12:10:40.987180 : Cannot read memory at address 0x0000038B 12:10:40.987180 : RawData event for Player #1: 12:10:40.987180 : Device rawinput data (Hex) = [ 0000BB1C, 00006C00 ] 12:10:40.987180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.987180 : OnScreen Cursor Position (Px) = [ 1403, 455 ] 12:10:40.987180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.988177 : ClientWindow Style = FullScreen 12:10:40.988177 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.988177 : Game Position (Hex) = [ 057B, 01C7 ] 12:10:40.988177 : Game Position (Dec) = [ 1403, 455 ] 12:10:40.988177 : - 12:10:40.989174 : Cannot read memory at address 0x0000030B 12:10:40.989174 : Cannot read memory at address 0x0000038B 12:10:40.991167 : Cannot read memory at address 0x0000030B 12:10:40.991167 : Cannot read memory at address 0x0000038B 12:10:40.992164 : RawData event for Player #1: 12:10:40.992164 : Device rawinput data (Hex) = [ 0000BB20, 00006B4C ] 12:10:40.992164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.992164 : OnScreen Cursor Position (Px) = [ 1403, 452 ] 12:10:40.993160 : Cannot read memory at address 0x0000030B 12:10:40.993160 : Cannot read memory at address 0x0000038B 12:10:40.993160 : ClientWindow Style = FullScreen 12:10:40.993160 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.993160 : Game Position (Hex) = [ 057B, 01C4 ] 12:10:40.993160 : Game Position (Dec) = [ 1403, 452 ] 12:10:40.993662 : - 12:10:40.994661 : Cannot read memory at address 0x0000030B 12:10:40.994661 : Cannot read memory at address 0x0000038B 12:10:40.996654 : Cannot read memory at address 0x0000030B 12:10:40.996654 : Cannot read memory at address 0x0000038B 12:10:40.997651 : RawData event for Player #1: 12:10:40.997651 : Device rawinput data (Hex) = [ 0000BB18, 00006B14 ] 12:10:40.997651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:40.997651 : OnScreen Cursor Position (Px) = [ 1403, 451 ] 12:10:40.997651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:40.997651 : ClientWindow Style = FullScreen 12:10:40.998648 : Cannot read memory at address 0x0000030B 12:10:40.998648 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:40.998648 : Game Position (Hex) = [ 057B, 01C3 ] 12:10:40.998648 : Game Position (Dec) = [ 1403, 451 ] 12:10:40.998648 : - 12:10:40.998648 : Cannot read memory at address 0x0000038B 12:10:41.000646 : Cannot read memory at address 0x0000030B 12:10:41.000646 : Cannot read memory at address 0x0000038B 12:10:41.001637 : RawData event for Player #1: 12:10:41.001637 : Device rawinput data (Hex) = [ 0000BB14, 00006BE0 ] 12:10:41.001637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.001637 : OnScreen Cursor Position (Px) = [ 1403, 455 ] 12:10:41.001637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.001637 : ClientWindow Style = FullScreen 12:10:41.001637 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.001637 : Game Position (Hex) = [ 057B, 01C7 ] 12:10:41.001637 : Game Position (Dec) = [ 1403, 455 ] 12:10:41.001637 : - 12:10:41.003143 : Cannot read memory at address 0x0000030B 12:10:41.003143 : Cannot read memory at address 0x0000038B 12:10:41.005177 : Cannot read memory at address 0x0000030B 12:10:41.005177 : Cannot read memory at address 0x0000038B 12:10:41.006173 : RawData event for Player #1: 12:10:41.006173 : Device rawinput data (Hex) = [ 0000BAFC, 00006B18 ] 12:10:41.006173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.006173 : OnScreen Cursor Position (Px) = [ 1402, 451 ] 12:10:41.007167 : Cannot read memory at address 0x0000030B 12:10:41.007167 : Cannot read memory at address 0x0000038B 12:10:41.007167 : ClientWindow Style = FullScreen 12:10:41.007167 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.007167 : Game Position (Hex) = [ 057A, 01C3 ] 12:10:41.007167 : Game Position (Dec) = [ 1402, 451 ] 12:10:41.007167 : - 12:10:41.009164 : Cannot read memory at address 0x0000030B 12:10:41.009164 : Cannot read memory at address 0x0000038B 12:10:41.011157 : Cannot read memory at address 0x0000030B 12:10:41.011157 : Cannot read memory at address 0x0000038B 12:10:41.011157 : RawData event for Player #1: 12:10:41.011157 : Device rawinput data (Hex) = [ 0000BAC8, 00006BF8 ] 12:10:41.011157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.011157 : OnScreen Cursor Position (Px) = [ 1400, 455 ] 12:10:41.011157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.012150 : ClientWindow Style = FullScreen 12:10:41.012150 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.012150 : Game Position (Hex) = [ 0578, 01C7 ] 12:10:41.012150 : Game Position (Dec) = [ 1400, 455 ] 12:10:41.012150 : - 12:10:41.013150 : Cannot read memory at address 0x0000030B 12:10:41.013150 : Cannot read memory at address 0x0000038B 12:10:41.014450 : Cannot read memory at address 0x0000030B 12:10:41.014450 : Cannot read memory at address 0x0000038B 12:10:41.016449 : Cannot read memory at address 0x0000030B 12:10:41.016449 : Cannot read memory at address 0x0000038B 12:10:41.016449 : Device rawinput data (Hex) = [ 0000BA70, 00006C70 ] 12:10:41.016449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.016449 : OnScreen Cursor Position (Px) = [ 1398, 457 ] 12:10:41.016449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.016449 : ClientWindow Style = FullScreen 12:10:41.016449 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.016449 : Game Position (Hex) = [ 0576, 01C9 ] 12:10:41.016449 : Game Position (Dec) = [ 1398, 457 ] 12:10:41.017442 : - 12:10:41.018445 : Cannot read memory at address 0x0000030B 12:10:41.018445 : Cannot read memory at address 0x0000038B 12:10:41.020436 : Cannot read memory at address 0x0000030B 12:10:41.020436 : Cannot read memory at address 0x0000038B 12:10:41.021434 : RawData event for Player #1: 12:10:41.021434 : Device rawinput data (Hex) = [ 0000BA68, 00006CB8 ] 12:10:41.021434 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.021434 : OnScreen Cursor Position (Px) = [ 1398, 458 ] 12:10:41.021434 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.021434 : ClientWindow Style = FullScreen 12:10:41.021434 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.021434 : Game Position (Hex) = [ 0576, 01CA ] 12:10:41.021434 : Game Position (Dec) = [ 1398, 458 ] 12:10:41.021434 : - 12:10:41.022942 : Cannot read memory at address 0x0000030B 12:10:41.022942 : Cannot read memory at address 0x0000038B 12:10:41.024979 : Cannot read memory at address 0x0000030B 12:10:41.024979 : Cannot read memory at address 0x0000038B 12:10:41.024979 : RawData event for Player #1: 12:10:41.025971 : Device rawinput data (Hex) = [ 0000BA50, 00006D24 ] 12:10:41.025971 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.025971 : OnScreen Cursor Position (Px) = [ 1397, 460 ] 12:10:41.025971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.025971 : ClientWindow Style = FullScreen 12:10:41.025971 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.025971 : Game Position (Hex) = [ 0575, 01CC ] 12:10:41.025971 : Game Position (Dec) = [ 1397, 460 ] 12:10:41.025971 : - 12:10:41.026968 : Cannot read memory at address 0x0000030B 12:10:41.026968 : Cannot read memory at address 0x0000038B 12:10:41.028961 : Cannot read memory at address 0x0000030B 12:10:41.028961 : Cannot read memory at address 0x0000038B 12:10:41.030954 : RawData event for Player #1: 12:10:41.030954 : Cannot read memory at address 0x0000030B 12:10:41.030954 : Device rawinput data (Hex) = [ 0000BA50, 00006D24 ] 12:10:41.030954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.030954 : Cannot read memory at address 0x0000038B 12:10:41.030954 : OnScreen Cursor Position (Px) = [ 1397, 460 ] 12:10:41.030954 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.031952 : ClientWindow Style = FullScreen 12:10:41.031952 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.031952 : Game Position (Hex) = [ 0575, 01CC ] 12:10:41.031952 : Game Position (Dec) = [ 1397, 460 ] 12:10:41.031952 : - 12:10:41.032953 : Cannot read memory at address 0x0000030B 12:10:41.032953 : Cannot read memory at address 0x0000038B 12:10:41.034301 : Cannot read memory at address 0x0000030B 12:10:41.034301 : Cannot read memory at address 0x0000038B 12:10:41.035299 : RawData event for Player #1: 12:10:41.035299 : Device rawinput data (Hex) = [ 0000BA4C, 00006D24 ] 12:10:41.035299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.035299 : OnScreen Cursor Position (Px) = [ 1397, 460 ] 12:10:41.036295 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.036295 : Cannot read memory at address 0x0000030B 12:10:41.036295 : ClientWindow Style = FullScreen 12:10:41.036295 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.036295 : Cannot read memory at address 0x0000038B 12:10:41.036295 : Game Position (Dec) = [ 1397, 460 ] 12:10:41.036295 : - 12:10:41.038292 : Cannot read memory at address 0x0000030B 12:10:41.038292 : Cannot read memory at address 0x0000038B 12:10:41.040287 : Cannot read memory at address 0x0000030B 12:10:41.040287 : Cannot read memory at address 0x0000038B 12:10:41.040287 : RawData event for Player #1: 12:10:41.040287 : Device rawinput data (Hex) = [ 0000BA2C, 00006D6C ] 12:10:41.040287 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.040287 : OnScreen Cursor Position (Px) = [ 1396, 461 ] 12:10:41.041280 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.041280 : ClientWindow Style = FullScreen 12:10:41.041280 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.041280 : Game Position (Hex) = [ 0574, 01CD ] 12:10:41.041280 : Game Position (Dec) = [ 1396, 461 ] 12:10:41.041280 : - 12:10:41.042276 : Cannot read memory at address 0x0000030B 12:10:41.042276 : Cannot read memory at address 0x0000038B 12:10:41.043785 : Cannot read memory at address 0x0000030B 12:10:41.043785 : Cannot read memory at address 0x0000038B 12:10:41.045796 : Cannot read memory at address 0x0000030B 12:10:41.045796 : RawData event for Player #1: 12:10:41.045796 : Device rawinput data (Hex) = [ 0000BA2C, 00006D6C ] 12:10:41.045796 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.045796 : OnScreen Cursor Position (Px) = [ 1396, 461 ] 12:10:41.045796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.046792 : ClientWindow Style = FullScreen 12:10:41.046792 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.046792 : Game Position (Hex) = [ 0574, 01CD ] 12:10:41.046792 : Game Position (Dec) = [ 1396, 461 ] 12:10:41.046792 : - 12:10:41.047789 : Cannot read memory at address 0x0000030B 12:10:41.047789 : Cannot read memory at address 0x0000038B 12:10:41.049782 : Cannot read memory at address 0x0000030B 12:10:41.049782 : Cannot read memory at address 0x0000038B 12:10:41.049782 : Device rawinput data (Hex) = [ 0000BA40, 00006DE4 ] 12:10:41.049782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.049782 : OnScreen Cursor Position (Px) = [ 1396, 463 ] 12:10:41.050779 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.050779 : ClientWindow Style = FullScreen 12:10:41.050779 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.050779 : Game Position (Hex) = [ 0574, 01CF ] 12:10:41.050779 : Game Position (Dec) = [ 1396, 463 ] 12:10:41.050779 : - 12:10:41.051779 : Cannot read memory at address 0x0000030B 12:10:41.051779 : Cannot read memory at address 0x0000038B 12:10:41.053287 : Cannot read memory at address 0x0000030B 12:10:41.053287 : Cannot read memory at address 0x0000038B 12:10:41.054817 : RawData event for Player #1: 12:10:41.054817 : Cannot read memory at address 0x0000030B 12:10:41.054817 : Device rawinput data (Hex) = [ 0000BA68, 00006DE4 ] 12:10:41.054817 : Cannot read memory at address 0x0000038B 12:10:41.054817 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.054817 : OnScreen Cursor Position (Px) = [ 1398, 463 ] 12:10:41.054817 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.054817 : ClientWindow Style = FullScreen 12:10:41.054817 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.055824 : Game Position (Hex) = [ 0576, 01CF ] 12:10:41.055824 : Game Position (Dec) = [ 1398, 463 ] 12:10:41.055824 : - 12:10:41.056820 : Cannot read memory at address 0x0000030B 12:10:41.056820 : Cannot read memory at address 0x0000038B 12:10:41.058816 : Cannot read memory at address 0x0000030B 12:10:41.058816 : Cannot read memory at address 0x0000038B 12:10:41.059810 : RawData event for Player #1: 12:10:41.059810 : Device rawinput data (Hex) = [ 0000BA74, 00006DBC ] 12:10:41.059810 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.059810 : OnScreen Cursor Position (Px) = [ 1398, 462 ] 12:10:41.059810 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.059810 : ClientWindow Style = FullScreen 12:10:41.059810 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.059810 : Game Position (Hex) = [ 0576, 01CE ] 12:10:41.060807 : Game Position (Dec) = [ 1398, 462 ] 12:10:41.060807 : Cannot read memory at address 0x0000030B 12:10:41.060807 : - 12:10:41.060807 : Cannot read memory at address 0x0000038B 12:10:41.063309 : Cannot read memory at address 0x0000030B 12:10:41.063309 : Cannot read memory at address 0x0000038B 12:10:41.064332 : RawData event for Player #1: 12:10:41.064332 : Device rawinput data (Hex) = [ 0000BA80, 00006D7C ] 12:10:41.064332 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.064332 : OnScreen Cursor Position (Px) = [ 1398, 461 ] 12:10:41.065330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.065330 : Cannot read memory at address 0x0000030B 12:10:41.065330 : ClientWindow Style = FullScreen 12:10:41.065330 : Cannot read memory at address 0x0000038B 12:10:41.065330 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.065330 : Game Position (Hex) = [ 0576, 01CD ] 12:10:41.065330 : Game Position (Dec) = [ 1398, 461 ] 12:10:41.065330 : - 12:10:41.067326 : Cannot read memory at address 0x0000030B 12:10:41.067326 : Cannot read memory at address 0x0000038B 12:10:41.069319 : Cannot read memory at address 0x0000030B 12:10:41.069319 : Cannot read memory at address 0x0000038B 12:10:41.069319 : RawData event for Player #1: 12:10:41.069319 : Device rawinput data (Hex) = [ 0000BA74, 00006DBC ] 12:10:41.069319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.069319 : OnScreen Cursor Position (Px) = [ 1398, 462 ] 12:10:41.069319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.070312 : ClientWindow Style = FullScreen 12:10:41.070312 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.070312 : Game Position (Hex) = [ 0576, 01CE ] 12:10:41.070312 : Game Position (Dec) = [ 1398, 462 ] 12:10:41.070312 : - 12:10:41.071313 : Cannot read memory at address 0x0000030B 12:10:41.071313 : Cannot read memory at address 0x0000038B 12:10:41.073306 : Cannot read memory at address 0x0000030B 12:10:41.073306 : Cannot read memory at address 0x0000038B 12:10:41.073809 : RawData event for Player #1: 12:10:41.073809 : Device rawinput data (Hex) = [ 0000BAC4, 00006DB0 ] 12:10:41.073809 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.073809 : OnScreen Cursor Position (Px) = [ 1400, 462 ] 12:10:41.073809 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.073809 : ClientWindow Style = FullScreen 12:10:41.073809 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.073809 : Game Position (Hex) = [ 0578, 01CE ] 12:10:41.073809 : Game Position (Dec) = [ 1400, 462 ] 12:10:41.074682 : - 12:10:41.074682 : Cannot read memory at address 0x0000030B 12:10:41.074682 : Cannot read memory at address 0x0000038B 12:10:41.076680 : Cannot read memory at address 0x0000030B 12:10:41.076680 : Cannot read memory at address 0x0000038B 12:10:41.078672 : Cannot read memory at address 0x0000030B 12:10:41.078672 : Cannot read memory at address 0x0000038B 12:10:41.078672 : RawData event for Player #1: 12:10:41.078672 : Device rawinput data (Hex) = [ 0000BAD4, 00006D88 ] 12:10:41.078672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.078672 : OnScreen Cursor Position (Px) = [ 1401, 462 ] 12:10:41.078672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.078672 : ClientWindow Style = FullScreen 12:10:41.079667 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.079667 : Game Position (Hex) = [ 0579, 01CE ] 12:10:41.079667 : Game Position (Dec) = [ 1401, 462 ] 12:10:41.079667 : - 12:10:41.080667 : Cannot read memory at address 0x0000030B 12:10:41.080667 : Cannot read memory at address 0x0000038B 12:10:41.083168 : Cannot read memory at address 0x0000030B 12:10:41.083168 : Cannot read memory at address 0x0000038B 12:10:41.083168 : RawData event for Player #1: 12:10:41.083168 : Device rawinput data (Hex) = [ 0000BAFC, 00006D88 ] 12:10:41.083168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.084205 : OnScreen Cursor Position (Px) = [ 1402, 462 ] 12:10:41.084205 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.084205 : ClientWindow Style = FullScreen 12:10:41.084205 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.084205 : Game Position (Hex) = [ 057A, 01CE ] 12:10:41.084205 : Game Position (Dec) = [ 1402, 462 ] 12:10:41.084205 : - 12:10:41.085202 : Cannot read memory at address 0x0000030B 12:10:41.085202 : Cannot read memory at address 0x0000038B 12:10:41.087198 : Cannot read memory at address 0x0000030B 12:10:41.087198 : Cannot read memory at address 0x0000038B 12:10:41.088196 : RawData event for Player #1: 12:10:41.088196 : Device rawinput data (Hex) = [ 0000BB2C, 00006D94 ] 12:10:41.088196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.089189 : OnScreen Cursor Position (Px) = [ 1403, 462 ] 12:10:41.089189 : Cannot read memory at address 0x0000030B 12:10:41.089189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.089189 : ClientWindow Style = FullScreen 12:10:41.089189 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.089189 : Game Position (Hex) = [ 057B, 01CE ] 12:10:41.089189 : Game Position (Dec) = [ 1403, 462 ] 12:10:41.089189 : - 12:10:41.091185 : Cannot read memory at address 0x0000030B 12:10:41.091185 : Cannot read memory at address 0x0000038B 12:10:41.092182 : RawData event for Player #1: 12:10:41.092182 : Device rawinput data (Hex) = [ 0000BBAC, 00006DB8 ] 12:10:41.093175 : Cannot read memory at address 0x0000030B 12:10:41.093175 : Cannot read memory at address 0x0000038B 12:10:41.093678 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.093678 : ClientWindow Style = FullScreen 12:10:41.093678 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.093678 : Game Position (Hex) = [ 057F, 01CE ] 12:10:41.093678 : Game Position (Dec) = [ 1407, 462 ] 12:10:41.093678 : - 12:10:41.094677 : Cannot read memory at address 0x0000030B 12:10:41.094677 : Cannot read memory at address 0x0000038B 12:10:41.096674 : Cannot read memory at address 0x0000030B 12:10:41.096674 : Cannot read memory at address 0x0000038B 12:10:41.097667 : RawData event for Player #1: 12:10:41.097667 : Device rawinput data (Hex) = [ 0000BBC4, 00006C58 ] 12:10:41.097667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.097667 : OnScreen Cursor Position (Px) = [ 1408, 457 ] 12:10:41.097667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.097667 : ClientWindow Style = FullScreen 12:10:41.098663 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.098663 : Cannot read memory at address 0x0000030B 12:10:41.098663 : Cannot read memory at address 0x0000038B 12:10:41.098663 : Game Position (Dec) = [ 1408, 457 ] 12:10:41.098663 : - 12:10:41.100658 : Cannot read memory at address 0x0000030B 12:10:41.100658 : Cannot read memory at address 0x0000038B 12:10:41.101654 : RawData event for Player #1: 12:10:41.101654 : Device rawinput data (Hex) = [ 0000BC10, 00006CAC ] 12:10:41.101654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.103156 : OnScreen Cursor Position (Px) = [ 1410, 458 ] 12:10:41.103156 : Cannot read memory at address 0x0000030B 12:10:41.103156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.103156 : Cannot read memory at address 0x0000038B 12:10:41.103156 : ClientWindow Style = FullScreen 12:10:41.103156 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.103156 : Game Position (Hex) = [ 0582, 01CA ] 12:10:41.103156 : Game Position (Dec) = [ 1410, 458 ] 12:10:41.103156 : - 12:10:41.105162 : Cannot read memory at address 0x0000030B 12:10:41.105162 : Cannot read memory at address 0x0000038B 12:10:41.106159 : RawData event for Player #1: 12:10:41.106159 : Device rawinput data (Hex) = [ 0000BC10, 00006CAC ] 12:10:41.107153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.107153 : Cannot read memory at address 0x0000030B 12:10:41.107153 : Cannot read memory at address 0x0000038B 12:10:41.107153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.107153 : ClientWindow Style = FullScreen 12:10:41.107153 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.107153 : Game Position (Hex) = [ 0582, 01CA ] 12:10:41.107153 : Game Position (Dec) = [ 1410, 458 ] 12:10:41.108149 : - 12:10:41.109146 : Cannot read memory at address 0x0000030B 12:10:41.109146 : Cannot read memory at address 0x0000038B 12:10:41.111142 : Cannot read memory at address 0x0000030B 12:10:41.111142 : Cannot read memory at address 0x0000038B 12:10:41.112142 : RawData event for Player #1: 12:10:41.112142 : Device rawinput data (Hex) = [ 0000BBF0, 00006CB8 ] 12:10:41.112142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.113132 : OnScreen Cursor Position (Px) = [ 1409, 458 ] 12:10:41.113132 : Cannot read memory at address 0x0000030B 12:10:41.113132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.113132 : Cannot read memory at address 0x0000038B 12:10:41.113132 : ClientWindow Style = FullScreen 12:10:41.113132 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.113635 : Game Position (Hex) = [ 0581, 01CA ] 12:10:41.113635 : Game Position (Dec) = [ 1409, 458 ] 12:10:41.113635 : - 12:10:41.114587 : Cannot read memory at address 0x0000030B 12:10:41.114587 : Cannot read memory at address 0x0000038B 12:10:41.116586 : Cannot read memory at address 0x0000030B 12:10:41.116586 : Cannot read memory at address 0x0000038B 12:10:41.116586 : RawData event for Player #1: 12:10:41.116586 : Device rawinput data (Hex) = [ 0000BCBC, 00006E20 ] 12:10:41.116586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.116586 : OnScreen Cursor Position (Px) = [ 1415, 464 ] 12:10:41.116586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.117579 : ClientWindow Style = FullScreen 12:10:41.117579 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.117579 : Game Position (Hex) = [ 0587, 01D0 ] 12:10:41.117579 : Game Position (Dec) = [ 1415, 464 ] 12:10:41.117579 : - 12:10:41.118576 : Cannot read memory at address 0x0000030B 12:10:41.118576 : Cannot read memory at address 0x0000038B 12:10:41.120569 : Cannot read memory at address 0x0000030B 12:10:41.120569 : Cannot read memory at address 0x0000038B 12:10:41.121570 : RawData event for Player #1: 12:10:41.121570 : Device rawinput data (Hex) = [ 0000BCE0, 00006C28 ] 12:10:41.121570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.121570 : OnScreen Cursor Position (Px) = [ 1416, 456 ] 12:10:41.121570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.121570 : ClientWindow Style = FullScreen 12:10:41.121570 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.123075 : Game Position (Hex) = [ 0588, 01C8 ] 12:10:41.123075 : Cannot read memory at address 0x0000030B 12:10:41.123075 : Game Position (Dec) = [ 1416, 456 ] 12:10:41.123075 : Cannot read memory at address 0x0000038B 12:10:41.123075 : - 12:10:41.125105 : Cannot read memory at address 0x0000030B 12:10:41.125105 : Cannot read memory at address 0x0000038B 12:10:41.126101 : RawData event for Player #1: 12:10:41.127095 : Cannot read memory at address 0x0000030B 12:10:41.127095 : Device rawinput data (Hex) = [ 0000BD08, 00006BE4 ] 12:10:41.127095 : Cannot read memory at address 0x0000038B 12:10:41.127095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.127095 : OnScreen Cursor Position (Px) = [ 1417, 455 ] 12:10:41.127095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.128092 : ClientWindow Style = FullScreen 12:10:41.128092 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.128092 : Game Position (Hex) = [ 0589, 01C7 ] 12:10:41.128092 : Game Position (Dec) = [ 1417, 455 ] 12:10:41.128092 : - 12:10:41.129092 : Cannot read memory at address 0x0000030B 12:10:41.129092 : Cannot read memory at address 0x0000038B 12:10:41.130087 : RawData event for Player #1: 12:10:41.130087 : Device rawinput data (Hex) = [ 0000BD1C, 00006C30 ] 12:10:41.131081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.131081 : Cannot read memory at address 0x0000030B 12:10:41.131081 : OnScreen Cursor Position (Px) = [ 1418, 456 ] 12:10:41.131081 : Cannot read memory at address 0x0000038B 12:10:41.131081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.131081 : ClientWindow Style = FullScreen 12:10:41.131081 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.131081 : Game Position (Hex) = [ 058A, 01C8 ] 12:10:41.131081 : Game Position (Dec) = [ 1418, 456 ] 12:10:41.132078 : - 12:10:41.133078 : Cannot read memory at address 0x0000030B 12:10:41.133078 : Cannot read memory at address 0x0000038B 12:10:41.134588 : Cannot read memory at address 0x0000030B 12:10:41.134588 : Cannot read memory at address 0x0000038B 12:10:41.135583 : RawData event for Player #1: 12:10:41.135583 : Device rawinput data (Hex) = [ 0000BD04, 00006C80 ] 12:10:41.135583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.135583 : OnScreen Cursor Position (Px) = [ 1417, 457 ] 12:10:41.136576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.136576 : Cannot read memory at address 0x0000030B 12:10:41.136576 : ClientWindow Style = FullScreen 12:10:41.136576 : Cannot read memory at address 0x0000038B 12:10:41.136576 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.136576 : Game Position (Hex) = [ 0589, 01C9 ] 12:10:41.136576 : Game Position (Dec) = [ 1417, 457 ] 12:10:41.136576 : - 12:10:41.138573 : Cannot read memory at address 0x0000030B 12:10:41.138573 : Cannot read memory at address 0x0000038B 12:10:41.140564 : Cannot read memory at address 0x0000030B 12:10:41.140564 : Cannot read memory at address 0x0000038B 12:10:41.140564 : Device rawinput data (Hex) = [ 0000BD04, 00006C54 ] 12:10:41.140564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.140564 : OnScreen Cursor Position (Px) = [ 1417, 457 ] 12:10:41.141560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.141560 : ClientWindow Style = FullScreen 12:10:41.141560 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.141560 : Game Position (Hex) = [ 0589, 01C9 ] 12:10:41.141560 : Game Position (Dec) = [ 1417, 457 ] 12:10:41.141560 : - 12:10:41.143066 : Cannot read memory at address 0x0000030B 12:10:41.143066 : Cannot read memory at address 0x0000038B 12:10:41.145099 : Cannot read memory at address 0x0000030B 12:10:41.145099 : Cannot read memory at address 0x0000038B 12:10:41.145099 : RawData event for Player #1: 12:10:41.145099 : Device rawinput data (Hex) = [ 0000BD08, 00006C54 ] 12:10:41.146092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.146092 : OnScreen Cursor Position (Px) = [ 1417, 457 ] 12:10:41.146092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.146092 : ClientWindow Style = FullScreen 12:10:41.146092 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.146092 : Game Position (Hex) = [ 0589, 01C9 ] 12:10:41.146092 : Game Position (Dec) = [ 1417, 457 ] 12:10:41.146092 : - 12:10:41.147088 : Cannot read memory at address 0x0000030B 12:10:41.147088 : Cannot read memory at address 0x0000038B 12:10:41.149081 : Cannot read memory at address 0x0000030B 12:10:41.149081 : Cannot read memory at address 0x0000038B 12:10:41.150084 : RawData event for Player #1: 12:10:41.150084 : Device rawinput data (Hex) = [ 0000BD80, 00006CB8 ] 12:10:41.151075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.151075 : Cannot read memory at address 0x0000030B 12:10:41.151075 : OnScreen Cursor Position (Px) = [ 1421, 458 ] 12:10:41.151075 : Cannot read memory at address 0x0000038B 12:10:41.151075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.151075 : ClientWindow Style = FullScreen 12:10:41.151075 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.151075 : Game Position (Hex) = [ 058D, 01CA ] 12:10:41.151075 : Game Position (Dec) = [ 1421, 458 ] 12:10:41.152072 : - 12:10:41.153072 : Cannot read memory at address 0x0000030B 12:10:41.153072 : Cannot read memory at address 0x0000038B 12:10:41.154380 : Cannot read memory at address 0x0000030B 12:10:41.154380 : Cannot read memory at address 0x0000038B 12:10:41.154380 : RawData event for Player #1: 12:10:41.154914 : Device rawinput data (Hex) = [ 0000BD80, 00006AF0 ] 12:10:41.154914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.154914 : OnScreen Cursor Position (Px) = [ 1421, 451 ] 12:10:41.154914 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.154914 : ClientWindow Style = FullScreen 12:10:41.154914 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.154914 : Game Position (Hex) = [ 058D, 01C3 ] 12:10:41.155450 : Game Position (Dec) = [ 1421, 451 ] 12:10:41.155450 : - 12:10:41.156045 : Cannot read memory at address 0x0000030B 12:10:41.156045 : Cannot read memory at address 0x0000038B 12:10:41.157649 : Cannot read memory at address 0x0000030B 12:10:41.157649 : Cannot read memory at address 0x0000038B 12:10:41.159188 : Cannot read memory at address 0x0000030B 12:10:41.159188 : Cannot read memory at address 0x0000038B 12:10:41.159188 : RawData event for Player #1: 12:10:41.159188 : Device rawinput data (Hex) = [ 0000BD80, 00006A24 ] 12:10:41.159188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.159188 : OnScreen Cursor Position (Px) = [ 1421, 447 ] 12:10:41.159188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.160181 : ClientWindow Style = FullScreen 12:10:41.160181 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.160181 : Game Position (Hex) = [ 058D, 01BF ] 12:10:41.160181 : Game Position (Dec) = [ 1421, 447 ] 12:10:41.160181 : - 12:10:41.161181 : Cannot read memory at address 0x0000030B 12:10:41.161181 : Cannot read memory at address 0x0000038B 12:10:41.163175 : Cannot read memory at address 0x0000030B 12:10:41.163175 : Cannot read memory at address 0x0000038B 12:10:41.164476 : RawData event for Player #1: 12:10:41.164476 : Device rawinput data (Hex) = [ 0000BD80, 00006AC8 ] 12:10:41.164476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.164476 : OnScreen Cursor Position (Px) = [ 1421, 450 ] 12:10:41.164476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.164476 : ClientWindow Style = FullScreen 12:10:41.164476 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.165475 : Game Position (Hex) = [ 058D, 01C2 ] 12:10:41.165475 : Game Position (Dec) = [ 1421, 450 ] 12:10:41.165475 : - 12:10:41.165475 : Cannot read memory at address 0x0000038B 12:10:41.167472 : Cannot read memory at address 0x0000030B 12:10:41.167472 : Cannot read memory at address 0x0000038B 12:10:41.169465 : Cannot read memory at address 0x0000030B 12:10:41.169465 : Cannot read memory at address 0x0000038B 12:10:41.169465 : RawData event for Player #1: 12:10:41.169465 : Device rawinput data (Hex) = [ 0000BD2C, 00006B18 ] 12:10:41.169465 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.169465 : OnScreen Cursor Position (Px) = [ 1418, 451 ] 12:10:41.169465 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.169465 : ClientWindow Style = FullScreen 12:10:41.169465 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.170458 : Game Position (Hex) = [ 058A, 01C3 ] 12:10:41.170458 : Game Position (Dec) = [ 1418, 451 ] 12:10:41.170458 : - 12:10:41.171458 : Cannot read memory at address 0x0000030B 12:10:41.171458 : Cannot read memory at address 0x0000038B 12:10:41.172966 : Cannot read memory at address 0x0000030B 12:10:41.172966 : Cannot read memory at address 0x0000038B 12:10:41.173993 : RawData event for Player #1: 12:10:41.173993 : Device rawinput data (Hex) = [ 0000BD30, 00006B18 ] 12:10:41.174990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.174990 : Cannot read memory at address 0x0000030B 12:10:41.174990 : OnScreen Cursor Position (Px) = [ 1418, 451 ] 12:10:41.174990 : Cannot read memory at address 0x0000038B 12:10:41.174990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.174990 : ClientWindow Style = FullScreen 12:10:41.174990 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.174990 : Game Position (Hex) = [ 058A, 01C3 ] 12:10:41.174990 : Game Position (Dec) = [ 1418, 451 ] 12:10:41.174990 : - 12:10:41.176988 : Cannot read memory at address 0x0000030B 12:10:41.176988 : Cannot read memory at address 0x0000038B 12:10:41.177983 : RawData event for Player #1: 12:10:41.177983 : Device rawinput data (Hex) = [ 0000BD30, 00006B18 ] 12:10:41.178976 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.178976 : Cannot read memory at address 0x0000030B 12:10:41.178976 : OnScreen Cursor Position (Px) = [ 1418, 451 ] 12:10:41.178976 : Cannot read memory at address 0x0000038B 12:10:41.178976 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.178976 : ClientWindow Style = FullScreen 12:10:41.178976 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.178976 : Game Position (Hex) = [ 058A, 01C3 ] 12:10:41.178976 : Game Position (Dec) = [ 1418, 451 ] 12:10:41.178976 : - 12:10:41.180969 : Cannot read memory at address 0x0000030B 12:10:41.180969 : Cannot read memory at address 0x0000038B 12:10:41.182967 : Cannot read memory at address 0x0000030B 12:10:41.182967 : Cannot read memory at address 0x0000038B 12:10:41.183471 : RawData event for Player #1: 12:10:41.183471 : Device rawinput data (Hex) = [ 0000BD70, 00006AF4 ] 12:10:41.183471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.183471 : OnScreen Cursor Position (Px) = [ 1420, 451 ] 12:10:41.183471 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.183471 : ClientWindow Style = FullScreen 12:10:41.183471 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.183471 : Game Position (Hex) = [ 058C, 01C3 ] 12:10:41.183471 : Game Position (Dec) = [ 1420, 451 ] 12:10:41.183471 : - 12:10:41.184469 : Cannot read memory at address 0x0000030B 12:10:41.184469 : Cannot read memory at address 0x0000038B 12:10:41.186462 : Cannot read memory at address 0x0000030B 12:10:41.186462 : Cannot read memory at address 0x0000038B 12:10:41.188460 : Cannot read memory at address 0x0000030B 12:10:41.188460 : RawData event for Player #1: 12:10:41.188460 : Cannot read memory at address 0x0000038B 12:10:41.188460 : Device rawinput data (Hex) = [ 0000BD74, 00006AF4 ] 12:10:41.188460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.188460 : OnScreen Cursor Position (Px) = [ 1420, 451 ] 12:10:41.188460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.188460 : ClientWindow Style = FullScreen 12:10:41.188460 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.188460 : Game Position (Hex) = [ 058C, 01C3 ] 12:10:41.189452 : Game Position (Dec) = [ 1420, 451 ] 12:10:41.189452 : - 12:10:41.190453 : Cannot read memory at address 0x0000030B 12:10:41.190453 : Cannot read memory at address 0x0000038B 12:10:41.192947 : Cannot read memory at address 0x0000030B 12:10:41.192947 : Cannot read memory at address 0x0000038B 12:10:41.192947 : RawData event for Player #1: 12:10:41.193952 : Device rawinput data (Hex) = [ 0000BD74, 00006AF4 ] 12:10:41.193952 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.193952 : OnScreen Cursor Position (Px) = [ 1420, 451 ] 12:10:41.193952 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.193952 : ClientWindow Style = FullScreen 12:10:41.193952 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.193952 : Game Position (Hex) = [ 058C, 01C3 ] 12:10:41.194706 : Game Position (Dec) = [ 1420, 451 ] 12:10:41.194706 : Cannot read memory at address 0x0000030B 12:10:41.194706 : - 12:10:41.194706 : Cannot read memory at address 0x0000038B 12:10:41.196705 : Cannot read memory at address 0x0000030B 12:10:41.196705 : Cannot read memory at address 0x0000038B 12:10:41.198694 : Cannot read memory at address 0x0000030B 12:10:41.198694 : RawData event for Player #1: 12:10:41.198694 : Cannot read memory at address 0x0000038B 12:10:41.198694 : Device rawinput data (Hex) = [ 0000BD74, 00006AC8 ] 12:10:41.198694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.198694 : OnScreen Cursor Position (Px) = [ 1420, 450 ] 12:10:41.198694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.198694 : ClientWindow Style = FullScreen 12:10:41.198694 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.198694 : Game Position (Hex) = [ 058C, 01C2 ] 12:10:41.198694 : Game Position (Dec) = [ 1420, 450 ] 12:10:41.199692 : - 12:10:41.200692 : Cannot read memory at address 0x0000030B 12:10:41.200692 : Cannot read memory at address 0x0000038B 12:10:41.201687 : RawData event for Player #1: 12:10:41.201687 : Device rawinput data (Hex) = [ 0000BDCC, 00006A78 ] 12:10:41.201687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.203191 : OnScreen Cursor Position (Px) = [ 1423, 449 ] 12:10:41.203191 : Cannot read memory at address 0x0000030B 12:10:41.203191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.203191 : ClientWindow Style = FullScreen 12:10:41.203191 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.203191 : Game Position (Hex) = [ 058F, 01C1 ] 12:10:41.203191 : Game Position (Dec) = [ 1423, 449 ] 12:10:41.203191 : - 12:10:41.205196 : Cannot read memory at address 0x0000030B 12:10:41.205196 : Cannot read memory at address 0x0000038B 12:10:41.207190 : Cannot read memory at address 0x0000030B 12:10:41.207190 : Cannot read memory at address 0x0000038B 12:10:41.207190 : RawData event for Player #1: 12:10:41.207190 : Device rawinput data (Hex) = [ 0000BDD0, 00006A78 ] 12:10:41.207190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.207190 : OnScreen Cursor Position (Px) = [ 1423, 449 ] 12:10:41.207190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.207190 : ClientWindow Style = FullScreen 12:10:41.208182 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.208182 : Game Position (Hex) = [ 058F, 01C1 ] 12:10:41.208182 : Game Position (Dec) = [ 1423, 449 ] 12:10:41.208182 : - 12:10:41.209183 : Cannot read memory at address 0x0000030B 12:10:41.209183 : Cannot read memory at address 0x0000038B 12:10:41.211176 : Cannot read memory at address 0x0000030B 12:10:41.211176 : Cannot read memory at address 0x0000038B 12:10:41.212172 : RawData event for Player #1: 12:10:41.212172 : Device rawinput data (Hex) = [ 0000BE28, 00006A88 ] 12:10:41.212172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.212172 : OnScreen Cursor Position (Px) = [ 1426, 449 ] 12:10:41.213166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.213166 : Cannot read memory at address 0x0000030B 12:10:41.213166 : ClientWindow Style = FullScreen 12:10:41.213166 : Cannot read memory at address 0x0000038B 12:10:41.213166 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.213166 : Game Position (Hex) = [ 0592, 01C1 ] 12:10:41.213668 : Game Position (Dec) = [ 1426, 449 ] 12:10:41.213668 : - 12:10:41.214583 : Cannot read memory at address 0x0000030B 12:10:41.214583 : Cannot read memory at address 0x0000038B 12:10:41.216582 : Cannot read memory at address 0x0000030B 12:10:41.216582 : Cannot read memory at address 0x0000038B 12:10:41.217574 : RawData event for Player #1: 12:10:41.217574 : Device rawinput data (Hex) = [ 0000BE34, 00006A5C ] 12:10:41.217574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.217574 : OnScreen Cursor Position (Px) = [ 1426, 448 ] 12:10:41.217574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.217574 : ClientWindow Style = FullScreen 12:10:41.217574 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.217574 : Game Position (Hex) = [ 0592, 01C0 ] 12:10:41.217574 : Game Position (Dec) = [ 1426, 448 ] 12:10:41.217574 : - 12:10:41.218572 : Cannot read memory at address 0x0000030B 12:10:41.218572 : Cannot read memory at address 0x0000038B 12:10:41.220569 : Cannot read memory at address 0x0000030B 12:10:41.220569 : Cannot read memory at address 0x0000038B 12:10:41.221566 : RawData event for Player #1: 12:10:41.221566 : Device rawinput data (Hex) = [ 0000BE5C, 00006A5C ] 12:10:41.221566 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.221566 : OnScreen Cursor Position (Px) = [ 1427, 448 ] 12:10:41.221566 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.223070 : ClientWindow Style = FullScreen 12:10:41.223070 : Cannot read memory at address 0x0000030B 12:10:41.223070 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.223070 : Cannot read memory at address 0x0000038B 12:10:41.223070 : Game Position (Dec) = [ 1427, 448 ] 12:10:41.223070 : - 12:10:41.225077 : Cannot read memory at address 0x0000030B 12:10:41.225077 : Cannot read memory at address 0x0000038B 12:10:41.226072 : RawData event for Player #1: 12:10:41.227065 : Device rawinput data (Hex) = [ 0000BE94, 00006A3C ] 12:10:41.227065 : Cannot read memory at address 0x0000030B 12:10:41.227065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.227065 : Cannot read memory at address 0x0000038B 12:10:41.227065 : OnScreen Cursor Position (Px) = [ 1429, 448 ] 12:10:41.227065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.227065 : ClientWindow Style = FullScreen 12:10:41.227065 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.227065 : Game Position (Hex) = [ 0595, 01C0 ] 12:10:41.227065 : Game Position (Dec) = [ 1429, 448 ] 12:10:41.227065 : - 12:10:41.229063 : Cannot read memory at address 0x0000030B 12:10:41.229063 : Cannot read memory at address 0x0000038B 12:10:41.231052 : Cannot read memory at address 0x0000030B 12:10:41.231052 : Cannot read memory at address 0x0000038B 12:10:41.231052 : RawData event for Player #1: 12:10:41.231052 : Device rawinput data (Hex) = [ 0000BED0, 000069C4 ] 12:10:41.231052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.232048 : OnScreen Cursor Position (Px) = [ 1431, 446 ] 12:10:41.232048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.232048 : ClientWindow Style = FullScreen 12:10:41.232048 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.232048 : Game Position (Hex) = [ 0597, 01BE ] 12:10:41.232048 : Game Position (Dec) = [ 1431, 446 ] 12:10:41.232048 : - 12:10:41.233045 : Cannot read memory at address 0x0000030B 12:10:41.233045 : Cannot read memory at address 0x0000038B 12:10:41.234551 : Cannot read memory at address 0x0000030B 12:10:41.234551 : Cannot read memory at address 0x0000038B 12:10:41.236543 : Cannot read memory at address 0x0000030B 12:10:41.236543 : RawData event for Player #1: 12:10:41.236543 : Cannot read memory at address 0x0000038B 12:10:41.236543 : Device rawinput data (Hex) = [ 0000BF1C, 00006A14 ] 12:10:41.236543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.236543 : OnScreen Cursor Position (Px) = [ 1433, 447 ] 12:10:41.236543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.236543 : ClientWindow Style = FullScreen 12:10:41.236543 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.236543 : Game Position (Hex) = [ 0599, 01BF ] 12:10:41.236543 : Game Position (Dec) = [ 1433, 447 ] 12:10:41.237536 : - 12:10:41.238537 : Cannot read memory at address 0x0000030B 12:10:41.238537 : Cannot read memory at address 0x0000038B 12:10:41.240529 : Cannot read memory at address 0x0000030B 12:10:41.240529 : Cannot read memory at address 0x0000038B 12:10:41.241526 : RawData event for Player #1: 12:10:41.241526 : Device rawinput data (Hex) = [ 0000BF50, 000069E8 ] 12:10:41.241526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.241526 : OnScreen Cursor Position (Px) = [ 1434, 446 ] 12:10:41.241526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.241526 : ClientWindow Style = FullScreen 12:10:41.241526 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.241526 : Game Position (Hex) = [ 059A, 01BE ] 12:10:41.241526 : Game Position (Dec) = [ 1434, 446 ] 12:10:41.241526 : - 12:10:41.243034 : Cannot read memory at address 0x0000030B 12:10:41.243034 : Cannot read memory at address 0x0000038B 12:10:41.245068 : Cannot read memory at address 0x0000030B 12:10:41.245068 : Cannot read memory at address 0x0000038B 12:10:41.246064 : RawData event for Player #1: 12:10:41.246064 : Device rawinput data (Hex) = [ 0000BF9C, 00006A24 ] 12:10:41.246064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.247057 : OnScreen Cursor Position (Px) = [ 1437, 447 ] 12:10:41.247057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.247057 : Cannot read memory at address 0x0000038B 12:10:41.247057 : ClientWindow Style = FullScreen 12:10:41.247057 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.247057 : Game Position (Hex) = [ 059D, 01BF ] 12:10:41.247057 : Game Position (Dec) = [ 1437, 447 ] 12:10:41.247057 : - 12:10:41.249055 : Cannot read memory at address 0x0000030B 12:10:41.249055 : Cannot read memory at address 0x0000038B 12:10:41.251047 : Cannot read memory at address 0x0000030B 12:10:41.251047 : Cannot read memory at address 0x0000038B 12:10:41.251047 : RawData event for Player #1: 12:10:41.251047 : Device rawinput data (Hex) = [ 0000BFC0, 00006A68 ] 12:10:41.251047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.252040 : OnScreen Cursor Position (Px) = [ 1438, 448 ] 12:10:41.252040 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.252040 : ClientWindow Style = FullScreen 12:10:41.252040 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.252040 : Game Position (Hex) = [ 059E, 01C0 ] 12:10:41.252040 : Game Position (Dec) = [ 1438, 448 ] 12:10:41.252040 : - 12:10:41.253041 : Cannot read memory at address 0x0000030B 12:10:41.253041 : Cannot read memory at address 0x0000038B 12:10:41.254337 : Cannot read memory at address 0x0000030B 12:10:41.254337 : Cannot read memory at address 0x0000038B 12:10:41.255841 : RawData event for Player #1: 12:10:41.255841 : Cannot read memory at address 0x0000030B 12:10:41.255841 : Device rawinput data (Hex) = [ 0000C014, 00006A74 ] 12:10:41.255841 : Cannot read memory at address 0x0000038B 12:10:41.255841 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.255841 : OnScreen Cursor Position (Px) = [ 1440, 449 ] 12:10:41.255841 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.255841 : ClientWindow Style = FullScreen 12:10:41.255841 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.255841 : Game Position (Hex) = [ 05A0, 01C1 ] 12:10:41.255841 : Game Position (Dec) = [ 1440, 449 ] 12:10:41.255841 : - 12:10:41.257838 : Cannot read memory at address 0x0000030B 12:10:41.257838 : Cannot read memory at address 0x0000038B 12:10:41.259828 : Cannot read memory at address 0x0000030B 12:10:41.259828 : Cannot read memory at address 0x0000038B 12:10:41.259828 : RawData event for Player #1: 12:10:41.260825 : Device rawinput data (Hex) = [ 0000C014, 00006A74 ] 12:10:41.260825 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.260825 : OnScreen Cursor Position (Px) = [ 1440, 449 ] 12:10:41.260825 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.260825 : ClientWindow Style = FullScreen 12:10:41.260825 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.260825 : Game Position (Hex) = [ 05A0, 01C1 ] 12:10:41.260825 : Game Position (Dec) = [ 1440, 449 ] 12:10:41.260825 : - 12:10:41.261821 : Cannot read memory at address 0x0000030B 12:10:41.261821 : Cannot read memory at address 0x0000038B 12:10:41.263393 : Cannot read memory at address 0x0000030B 12:10:41.263393 : Cannot read memory at address 0x0000038B 12:10:41.265391 : Cannot read memory at address 0x0000030B 12:10:41.265391 : Cannot read memory at address 0x0000038B 12:10:41.265391 : RawData event for Player #1: 12:10:41.265391 : Device rawinput data (Hex) = [ 0000C030, 00006AAC ] 12:10:41.265391 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.265391 : OnScreen Cursor Position (Px) = [ 1441, 450 ] 12:10:41.265391 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.265391 : ClientWindow Style = FullScreen 12:10:41.265391 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.265391 : Game Position (Hex) = [ 05A1, 01C2 ] 12:10:41.266388 : Game Position (Dec) = [ 1441, 450 ] 12:10:41.266388 : - 12:10:41.267388 : Cannot read memory at address 0x0000030B 12:10:41.267388 : Cannot read memory at address 0x0000038B 12:10:41.269382 : Cannot read memory at address 0x0000030B 12:10:41.269382 : Cannot read memory at address 0x0000038B 12:10:41.270378 : RawData event for Player #1: 12:10:41.270378 : Device rawinput data (Hex) = [ 0000C058, 00006AFC ] 12:10:41.270378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.270378 : OnScreen Cursor Position (Px) = [ 1442, 451 ] 12:10:41.270378 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.270378 : ClientWindow Style = FullScreen 12:10:41.270378 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.270378 : Game Position (Hex) = [ 05A2, 01C3 ] 12:10:41.271371 : Game Position (Dec) = [ 1442, 451 ] 12:10:41.271371 : Cannot read memory at address 0x0000030B 12:10:41.271371 : - 12:10:41.271371 : Cannot read memory at address 0x0000038B 12:10:41.272877 : Cannot read memory at address 0x0000030B 12:10:41.272877 : Cannot read memory at address 0x0000038B 12:10:41.274540 : Cannot read memory at address 0x0000030B 12:10:41.274540 : Cannot read memory at address 0x0000038B 12:10:41.275545 : RawData event for Player #1: 12:10:41.275545 : Device rawinput data (Hex) = [ 0000C054, 00006AFC ] 12:10:41.275545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.275545 : OnScreen Cursor Position (Px) = [ 1442, 451 ] 12:10:41.275545 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.275545 : ClientWindow Style = FullScreen 12:10:41.275545 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.275545 : Game Position (Hex) = [ 05A2, 01C3 ] 12:10:41.276537 : Game Position (Dec) = [ 1442, 451 ] 12:10:41.276537 : - 12:10:41.276537 : Cannot read memory at address 0x0000038B 12:10:41.278530 : Cannot read memory at address 0x0000030B 12:10:41.278530 : Cannot read memory at address 0x0000038B 12:10:41.279531 : RawData event for Player #1: 12:10:41.279531 : Device rawinput data (Hex) = [ 0000C054, 00006AFC ] 12:10:41.279531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.279531 : OnScreen Cursor Position (Px) = [ 1442, 451 ] 12:10:41.279531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.279531 : ClientWindow Style = FullScreen 12:10:41.279531 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.279531 : Game Position (Hex) = [ 05A2, 01C3 ] 12:10:41.280524 : Cannot read memory at address 0x0000030B 12:10:41.280524 : Game Position (Dec) = [ 1442, 451 ] 12:10:41.280524 : Cannot read memory at address 0x0000038B 12:10:41.283022 : Cannot read memory at address 0x0000030B 12:10:41.283022 : Cannot read memory at address 0x0000038B 12:10:41.284665 : Cannot read memory at address 0x0000030B 12:10:41.284665 : Cannot read memory at address 0x0000038B 12:10:41.284665 : RawData event for Player #1: 12:10:41.284665 : Device rawinput data (Hex) = [ 0000C054, 00006AFC ] 12:10:41.284665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.284665 : OnScreen Cursor Position (Px) = [ 1442, 451 ] 12:10:41.284665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.284665 : ClientWindow Style = FullScreen 12:10:41.284665 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.285665 : Game Position (Hex) = [ 05A2, 01C3 ] 12:10:41.285665 : Game Position (Dec) = [ 1442, 451 ] 12:10:41.285665 : - 12:10:41.286665 : Cannot read memory at address 0x0000030B 12:10:41.286665 : Cannot read memory at address 0x0000038B 12:10:41.288658 : Cannot read memory at address 0x0000030B 12:10:41.288658 : Cannot read memory at address 0x0000038B 12:10:41.289651 : RawData event for Player #1: 12:10:41.289651 : Device rawinput data (Hex) = [ 0000C054, 00006AFC ] 12:10:41.289651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.289651 : OnScreen Cursor Position (Px) = [ 1442, 451 ] 12:10:41.289651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.289651 : ClientWindow Style = FullScreen 12:10:41.289651 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.289651 : Game Position (Hex) = [ 05A2, 01C3 ] 12:10:41.289651 : Game Position (Dec) = [ 1442, 451 ] 12:10:41.289651 : - 12:10:41.290648 : Cannot read memory at address 0x0000030B 12:10:41.290648 : Cannot read memory at address 0x0000038B 12:10:41.293155 : Cannot read memory at address 0x0000030B 12:10:41.293155 : Cannot read memory at address 0x0000038B 12:10:41.294188 : RawData event for Player #1: 12:10:41.294188 : Device rawinput data (Hex) = [ 0000C054, 00006AFC ] 12:10:41.294188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.294188 : OnScreen Cursor Position (Px) = [ 1442, 451 ] 12:10:41.295185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.295185 : Cannot read memory at address 0x0000030B 12:10:41.295185 : ClientWindow Style = FullScreen 12:10:41.295185 : Cannot read memory at address 0x0000038B 12:10:41.295185 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.295185 : Game Position (Hex) = [ 05A2, 01C3 ] 12:10:41.295185 : Game Position (Dec) = [ 1442, 451 ] 12:10:41.295185 : - 12:10:41.297182 : Cannot read memory at address 0x0000030B 12:10:41.297182 : Cannot read memory at address 0x0000038B 12:10:41.299176 : Cannot read memory at address 0x0000030B 12:10:41.299176 : Cannot read memory at address 0x0000038B 12:10:41.299176 : RawData event for Player #1: 12:10:41.299176 : Device rawinput data (Hex) = [ 0000C070, 00006B40 ] 12:10:41.299176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.299176 : OnScreen Cursor Position (Px) = [ 1443, 452 ] 12:10:41.299176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.300168 : ClientWindow Style = FullScreen 12:10:41.300168 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.300168 : Game Position (Hex) = [ 05A3, 01C4 ] 12:10:41.300168 : Game Position (Dec) = [ 1443, 452 ] 12:10:41.300168 : - 12:10:41.301168 : Cannot read memory at address 0x0000030B 12:10:41.301168 : Cannot read memory at address 0x0000038B 12:10:41.303162 : Cannot read memory at address 0x0000030B 12:10:41.303162 : Cannot read memory at address 0x0000038B 12:10:41.303545 : RawData event for Player #1: 12:10:41.303545 : Device rawinput data (Hex) = [ 0000C070, 00006B70 ] 12:10:41.303545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.303545 : OnScreen Cursor Position (Px) = [ 1443, 453 ] 12:10:41.304048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.304048 : ClientWindow Style = FullScreen 12:10:41.304048 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.304048 : Game Position (Hex) = [ 05A3, 01C5 ] 12:10:41.304048 : Game Position (Dec) = [ 1443, 453 ] 12:10:41.304048 : - 12:10:41.305051 : Cannot read memory at address 0x0000030B 12:10:41.305051 : Cannot read memory at address 0x0000038B 12:10:41.307044 : Cannot read memory at address 0x0000030B 12:10:41.307044 : Cannot read memory at address 0x0000038B 12:10:41.308041 : RawData event for Player #1: 12:10:41.308041 : Device rawinput data (Hex) = [ 0000C078, 00006B90 ] 12:10:41.309035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.309035 : Cannot read memory at address 0x0000030B 12:10:41.309035 : OnScreen Cursor Position (Px) = [ 1443, 453 ] 12:10:41.309035 : Cannot read memory at address 0x0000038B 12:10:41.309035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.309035 : ClientWindow Style = FullScreen 12:10:41.309035 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.309035 : Game Position (Hex) = [ 05A3, 01C5 ] 12:10:41.309035 : Game Position (Dec) = [ 1443, 453 ] 12:10:41.309035 : - 12:10:41.311033 : Cannot read memory at address 0x0000030B 12:10:41.311033 : Cannot read memory at address 0x0000038B 12:10:41.313021 : Cannot read memory at address 0x0000030B 12:10:41.313021 : Cannot read memory at address 0x0000038B 12:10:41.313534 : RawData event for Player #1: 12:10:41.313534 : Device rawinput data (Hex) = [ 0000C078, 00006B90 ] 12:10:41.313534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.314037 : OnScreen Cursor Position (Px) = [ 1443, 453 ] 12:10:41.314037 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.314037 : ClientWindow Style = FullScreen 12:10:41.314037 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.314037 : Game Position (Hex) = [ 05A3, 01C5 ] 12:10:41.314037 : Game Position (Dec) = [ 1443, 453 ] 12:10:41.314037 : - 12:10:41.315036 : Cannot read memory at address 0x0000030B 12:10:41.315036 : Cannot read memory at address 0x0000038B 12:10:41.317034 : Cannot read memory at address 0x0000030B 12:10:41.317034 : Cannot read memory at address 0x0000038B 12:10:41.318030 : RawData event for Player #1: 12:10:41.318030 : Device rawinput data (Hex) = [ 0000C0A0, 00006B90 ] 12:10:41.319023 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.319023 : Cannot read memory at address 0x0000030B 12:10:41.319023 : OnScreen Cursor Position (Px) = [ 1444, 453 ] 12:10:41.319023 : Cannot read memory at address 0x0000038B 12:10:41.319023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.319023 : ClientWindow Style = FullScreen 12:10:41.319023 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.319023 : Game Position (Hex) = [ 05A4, 01C5 ] 12:10:41.319023 : Game Position (Dec) = [ 1444, 453 ] 12:10:41.319023 : - 12:10:41.321016 : Cannot read memory at address 0x0000030B 12:10:41.321016 : Cannot read memory at address 0x0000038B 12:10:41.323013 : Cannot read memory at address 0x0000030B 12:10:41.323013 : Cannot read memory at address 0x0000038B 12:10:41.323642 : RawData event for Player #1: 12:10:41.323642 : Device rawinput data (Hex) = [ 0000C0A0, 00006BCC ] 12:10:41.323642 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.324190 : OnScreen Cursor Position (Px) = [ 1444, 454 ] 12:10:41.324190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.324190 : ClientWindow Style = FullScreen 12:10:41.324190 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.324190 : Game Position (Hex) = [ 05A4, 01C6 ] 12:10:41.324190 : Game Position (Dec) = [ 1444, 454 ] 12:10:41.324190 : - 12:10:41.325189 : Cannot read memory at address 0x0000030B 12:10:41.325189 : Cannot read memory at address 0x0000038B 12:10:41.327224 : Cannot read memory at address 0x0000030B 12:10:41.327224 : Cannot read memory at address 0x0000038B 12:10:41.327224 : RawData event for Player #1: 12:10:41.327224 : Device rawinput data (Hex) = [ 0000C0A8, 00006BF0 ] 12:10:41.327224 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.327224 : OnScreen Cursor Position (Px) = [ 1444, 455 ] 12:10:41.327224 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.328234 : ClientWindow Style = FullScreen 12:10:41.328234 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.328234 : Game Position (Hex) = [ 05A4, 01C7 ] 12:10:41.328234 : Game Position (Dec) = [ 1444, 455 ] 12:10:41.328234 : - 12:10:41.329239 : Cannot read memory at address 0x0000030B 12:10:41.329239 : Cannot read memory at address 0x0000038B 12:10:41.331168 : Cannot read memory at address 0x0000030B 12:10:41.331168 : Cannot read memory at address 0x0000038B 12:10:41.332165 : RawData event for Player #1: 12:10:41.332165 : Device rawinput data (Hex) = [ 0000C0C4, 00006C28 ] 12:10:41.333162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.333162 : Cannot read memory at address 0x0000030B 12:10:41.333162 : OnScreen Cursor Position (Px) = [ 1445, 456 ] 12:10:41.333162 : Cannot read memory at address 0x0000038B 12:10:41.333162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.333663 : ClientWindow Style = FullScreen 12:10:41.333663 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.333663 : Game Position (Hex) = [ 05A5, 01C8 ] 12:10:41.333663 : Game Position (Dec) = [ 1445, 456 ] 12:10:41.333663 : - 12:10:41.334551 : Cannot read memory at address 0x0000030B 12:10:41.334551 : Cannot read memory at address 0x0000038B 12:10:41.336551 : Cannot read memory at address 0x0000030B 12:10:41.336551 : Cannot read memory at address 0x0000038B 12:10:41.337548 : RawData event for Player #1: 12:10:41.337548 : Device rawinput data (Hex) = [ 0000C0FC, 00006BFC ] 12:10:41.337548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.337548 : OnScreen Cursor Position (Px) = [ 1447, 455 ] 12:10:41.337548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.337548 : ClientWindow Style = FullScreen 12:10:41.337548 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.337548 : Game Position (Hex) = [ 05A7, 01C7 ] 12:10:41.338541 : Game Position (Dec) = [ 1447, 455 ] 12:10:41.338541 : Cannot read memory at address 0x0000030B 12:10:41.338541 : - 12:10:41.338541 : Cannot read memory at address 0x0000038B 12:10:41.340538 : Cannot read memory at address 0x0000030B 12:10:41.340538 : Cannot read memory at address 0x0000038B 12:10:41.341531 : RawData event for Player #1: 12:10:41.341531 : Device rawinput data (Hex) = [ 0000C130, 00006C14 ] 12:10:41.341531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.341531 : OnScreen Cursor Position (Px) = [ 1448, 455 ] 12:10:41.343033 : Cannot read memory at address 0x0000030B 12:10:41.343033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.343033 : Cannot read memory at address 0x0000038B 12:10:41.343033 : ClientWindow Style = FullScreen 12:10:41.343033 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.343033 : Game Position (Hex) = [ 05A8, 01C7 ] 12:10:41.343033 : Game Position (Dec) = [ 1448, 455 ] 12:10:41.343033 : - 12:10:41.344609 : Cannot read memory at address 0x0000030B 12:10:41.344609 : Cannot read memory at address 0x0000038B 12:10:41.346610 : Cannot read memory at address 0x0000030B 12:10:41.346610 : Cannot read memory at address 0x0000038B 12:10:41.347602 : RawData event for Player #1: 12:10:41.347602 : Device rawinput data (Hex) = [ 0000C15C, 00006C5C ] 12:10:41.347602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.347602 : OnScreen Cursor Position (Px) = [ 1450, 457 ] 12:10:41.347602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.347602 : ClientWindow Style = FullScreen 12:10:41.347602 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.347602 : Game Position (Hex) = [ 05AA, 01C9 ] 12:10:41.348599 : Game Position (Dec) = [ 1450, 457 ] 12:10:41.348599 : - 12:10:41.348599 : Cannot read memory at address 0x0000038B 12:10:41.350596 : Cannot read memory at address 0x0000030B 12:10:41.350596 : Cannot read memory at address 0x0000038B 12:10:41.351589 : RawData event for Player #1: 12:10:41.351589 : Device rawinput data (Hex) = [ 0000C190, 00006C30 ] 12:10:41.351589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.351589 : OnScreen Cursor Position (Px) = [ 1451, 456 ] 12:10:41.353090 : Cannot read memory at address 0x0000030B 12:10:41.353090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.353090 : Cannot read memory at address 0x0000038B 12:10:41.353090 : ClientWindow Style = FullScreen 12:10:41.353090 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.353090 : Game Position (Hex) = [ 05AB, 01C8 ] 12:10:41.353090 : Game Position (Dec) = [ 1451, 456 ] 12:10:41.353090 : - 12:10:41.355094 : Cannot read memory at address 0x0000030B 12:10:41.355094 : Cannot read memory at address 0x0000038B 12:10:41.356098 : RawData event for Player #1: 12:10:41.356098 : Device rawinput data (Hex) = [ 0000C1BC, 00006C30 ] 12:10:41.356098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.357103 : OnScreen Cursor Position (Px) = [ 1453, 456 ] 12:10:41.357103 : Cannot read memory at address 0x0000030B 12:10:41.357103 : Cannot read memory at address 0x0000038B 12:10:41.357103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.357103 : ClientWindow Style = FullScreen 12:10:41.357103 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.357103 : Game Position (Hex) = [ 05AD, 01C8 ] 12:10:41.357103 : Game Position (Dec) = [ 1453, 456 ] 12:10:41.357103 : - 12:10:41.359101 : Cannot read memory at address 0x0000030B 12:10:41.359101 : Cannot read memory at address 0x0000038B 12:10:41.361094 : Cannot read memory at address 0x0000030B 12:10:41.361094 : Cannot read memory at address 0x0000038B 12:10:41.361094 : RawData event for Player #1: 12:10:41.361094 : Device rawinput data (Hex) = [ 0000C224, 00006C78 ] 12:10:41.361094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.361094 : OnScreen Cursor Position (Px) = [ 1456, 457 ] 12:10:41.362087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.362087 : ClientWindow Style = FullScreen 12:10:41.362087 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.362087 : Game Position (Hex) = [ 05B0, 01C9 ] 12:10:41.362087 : Game Position (Dec) = [ 1456, 457 ] 12:10:41.362087 : - 12:10:41.363087 : Cannot read memory at address 0x0000030B 12:10:41.363087 : Cannot read memory at address 0x0000038B 12:10:41.364588 : Cannot read memory at address 0x0000030B 12:10:41.364588 : Cannot read memory at address 0x0000038B 12:10:41.366585 : Cannot read memory at address 0x0000030B 12:10:41.366585 : RawData event for Player #1: 12:10:41.366585 : Cannot read memory at address 0x0000038B 12:10:41.366585 : Device rawinput data (Hex) = [ 0000C278, 00006C84 ] 12:10:41.366585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.366585 : OnScreen Cursor Position (Px) = [ 1458, 457 ] 12:10:41.366585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.366585 : ClientWindow Style = FullScreen 12:10:41.366585 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.366585 : Game Position (Hex) = [ 05B2, 01C9 ] 12:10:41.366585 : Game Position (Dec) = [ 1458, 457 ] 12:10:41.367578 : - 12:10:41.368575 : Cannot read memory at address 0x0000030B 12:10:41.368575 : Cannot read memory at address 0x0000038B 12:10:41.370572 : Cannot read memory at address 0x0000030B 12:10:41.370572 : Cannot read memory at address 0x0000038B 12:10:41.371569 : RawData event for Player #1: 12:10:41.371569 : Device rawinput data (Hex) = [ 0000C304, 00006D18 ] 12:10:41.371569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.371569 : OnScreen Cursor Position (Px) = [ 1462, 460 ] 12:10:41.371569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.371569 : ClientWindow Style = FullScreen 12:10:41.371569 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.371569 : Game Position (Hex) = [ 05B6, 01CC ] 12:10:41.371569 : Game Position (Dec) = [ 1462, 460 ] 12:10:41.371569 : - 12:10:41.373077 : Cannot read memory at address 0x0000030B 12:10:41.373077 : Cannot read memory at address 0x0000038B 12:10:41.375109 : Cannot read memory at address 0x0000030B 12:10:41.375109 : Cannot read memory at address 0x0000038B 12:10:41.376106 : RawData event for Player #1: 12:10:41.377099 : Device rawinput data (Hex) = [ 0000C31C, 00006B68 ] 12:10:41.377099 : Cannot read memory at address 0x0000030B 12:10:41.377099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.377099 : Cannot read memory at address 0x0000038B 12:10:41.377099 : OnScreen Cursor Position (Px) = [ 1463, 453 ] 12:10:41.377099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.377099 : ClientWindow Style = FullScreen 12:10:41.377099 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.377099 : Game Position (Hex) = [ 05B7, 01C5 ] 12:10:41.377099 : Game Position (Dec) = [ 1463, 453 ] 12:10:41.377099 : - 12:10:41.379097 : Cannot read memory at address 0x0000030B 12:10:41.379097 : Cannot read memory at address 0x0000038B 12:10:41.381086 : Cannot read memory at address 0x0000030B 12:10:41.381086 : Cannot read memory at address 0x0000038B 12:10:41.381086 : RawData event for Player #1: 12:10:41.381086 : Device rawinput data (Hex) = [ 0000C368, 00006BB8 ] 12:10:41.382083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.382083 : OnScreen Cursor Position (Px) = [ 1465, 454 ] 12:10:41.382083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.382083 : ClientWindow Style = FullScreen 12:10:41.382083 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.382083 : Game Position (Hex) = [ 05B9, 01C6 ] 12:10:41.382083 : Game Position (Dec) = [ 1465, 454 ] 12:10:41.382083 : - 12:10:41.383079 : Cannot read memory at address 0x0000030B 12:10:41.383079 : Cannot read memory at address 0x0000038B 12:10:41.384294 : Cannot read memory at address 0x0000030B 12:10:41.384294 : Cannot read memory at address 0x0000038B 12:10:41.385296 : RawData event for Player #1: 12:10:41.385296 : Device rawinput data (Hex) = [ 0000C3BC, 00006BC8 ] 12:10:41.385296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.385296 : OnScreen Cursor Position (Px) = [ 1468, 454 ] 12:10:41.385296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.386289 : ClientWindow Style = FullScreen 12:10:41.386289 : Cannot read memory at address 0x0000030B 12:10:41.386289 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.386289 : Cannot read memory at address 0x0000038B 12:10:41.386289 : Game Position (Hex) = [ 05BC, 01C6 ] 12:10:41.386289 : Game Position (Dec) = [ 1468, 454 ] 12:10:41.386289 : - 12:10:41.388045 : Cannot read memory at address 0x0000030B 12:10:41.500920 : RawData event for Player #1: 12:10:41.500920 : Cannot read memory at address 0x0000038B 12:10:41.501916 : Device rawinput data (Hex) = [ 0000C3D8, 00006BA8 ] 12:10:41.501916 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.502916 : OnScreen Cursor Position (Px) = [ 1468, 454 ] 12:10:41.503421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.503421 : Cannot read memory at address 0x0000030B 12:10:41.503421 : ClientWindow Style = FullScreen 12:10:41.503421 : Cannot read memory at address 0x0000038B 12:10:41.503421 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.504423 : Game Position (Hex) = [ 05BC, 01C6 ] 12:10:41.504423 : Game Position (Dec) = [ 1468, 454 ] 12:10:41.504423 : - 12:10:41.505419 : Cannot read memory at address 0x0000030B 12:10:41.505419 : Cannot read memory at address 0x0000038B 12:10:41.507412 : Cannot read memory at address 0x0000030B 12:10:41.507412 : Cannot read memory at address 0x0000038B 12:10:41.509405 : Cannot read memory at address 0x0000030B 12:10:41.509405 : Cannot read memory at address 0x0000038B 12:10:41.509405 : RawData event for Player #1: 12:10:41.509405 : Device rawinput data (Hex) = [ 0000C42C, 00006C08 ] 12:10:41.509405 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.509405 : OnScreen Cursor Position (Px) = [ 1471, 455 ] 12:10:41.510402 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.510402 : ClientWindow Style = FullScreen 12:10:41.510402 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.510402 : Game Position (Hex) = [ 05BF, 01C7 ] 12:10:41.510402 : Game Position (Dec) = [ 1471, 455 ] 12:10:41.510402 : - 12:10:41.511398 : Cannot read memory at address 0x0000030B 12:10:41.511398 : Cannot read memory at address 0x0000038B 12:10:41.511398 : Device rawinput data (Hex) = [ 0000C514, 00006DA8 ] 12:10:41.511398 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.511398 : OnScreen Cursor Position (Px) = [ 1478, 462 ] 12:10:41.511398 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.511398 : ClientWindow Style = FullScreen 12:10:41.511398 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.512901 : Game Position (Hex) = [ 05C6, 01CE ] 12:10:41.512901 : Game Position (Dec) = [ 1478, 462 ] 12:10:41.512901 : - 12:10:41.512901 : RawData event for Player #1: 12:10:41.512901 : Device rawinput data (Hex) = [ 0000C514, 00006DA8 ] 12:10:41.512901 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.512901 : OnScreen Cursor Position (Px) = [ 1478, 462 ] 12:10:41.512901 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.513912 : ClientWindow Style = FullScreen 12:10:41.513912 : Cannot read memory at address 0x0000030B 12:10:41.513912 : Game Position (Hex) = [ 05C6, 01CE ] 12:10:41.513912 : Cannot read memory at address 0x0000038B 12:10:41.513912 : Game Position (Dec) = [ 1478, 462 ] 12:10:41.513912 : Controller Buttons Events : OnScreenTriggerDown 12:10:41.513912 : - 12:10:41.514851 : RawData event for Player #1: 12:10:41.514851 : Device rawinput data (Hex) = [ 0000C560, 00006F38 ] 12:10:41.514851 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.514851 : OnScreen Cursor Position (Px) = [ 1480, 469 ] 12:10:41.514851 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.514851 : ClientWindow Style = FullScreen 12:10:41.514851 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.515850 : Game Position (Hex) = [ 05C8, 01D5 ] 12:10:41.515850 : Cannot read memory at address 0x0000030B 12:10:41.515850 : Game Position (Dec) = [ 1480, 469 ] 12:10:41.515850 : Cannot read memory at address 0x0000038B 12:10:41.515850 : - 12:10:41.515850 : RawData event for Player #1: 12:10:41.515850 : Device rawinput data (Hex) = [ 0000C560, 00006F08 ] 12:10:41.515850 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.515850 : OnScreen Cursor Position (Px) = [ 1480, 468 ] 12:10:41.515850 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.515850 : ClientWindow Style = FullScreen 12:10:41.515850 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.516847 : Game Position (Hex) = [ 05C8, 01D4 ] 12:10:41.516847 : Game Position (Dec) = [ 1480, 468 ] 12:10:41.516847 : - 12:10:41.516847 : RawData event for Player #1: 12:10:41.516847 : Device rawinput data (Hex) = [ 0000C568, 00006EB0 ] 12:10:41.516847 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.516847 : OnScreen Cursor Position (Px) = [ 1480, 466 ] 12:10:41.516847 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.516847 : ClientWindow Style = FullScreen 12:10:41.516847 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.516847 : Game Position (Hex) = [ 05C8, 01D2 ] 12:10:41.516847 : Game Position (Dec) = [ 1480, 466 ] 12:10:41.516847 : - 12:10:41.517844 : Cannot read memory at address 0x0000030B 12:10:41.517844 : Cannot read memory at address 0x0000038B 12:10:41.519841 : Cannot read memory at address 0x0000030B 12:10:41.519841 : Cannot read memory at address 0x0000038B 12:10:41.520833 : RawData event for Player #1: 12:10:41.520833 : Device rawinput data (Hex) = [ 0000C5AC, 00006DF0 ] 12:10:41.520833 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.520833 : OnScreen Cursor Position (Px) = [ 1482, 463 ] 12:10:41.520833 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.520833 : ClientWindow Style = FullScreen 12:10:41.520833 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.520833 : Game Position (Hex) = [ 05CA, 01CF ] 12:10:41.520833 : Game Position (Dec) = [ 1482, 463 ] 12:10:41.520833 : - 12:10:41.521830 : Cannot read memory at address 0x0000030B 12:10:41.521830 : Cannot read memory at address 0x0000038B 12:10:41.523338 : Cannot read memory at address 0x0000030B 12:10:41.523338 : Cannot read memory at address 0x0000038B 12:10:41.524372 : RawData event for Player #1: 12:10:41.524372 : Device rawinput data (Hex) = [ 0000C580, 00006C80 ] 12:10:41.524372 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.524372 : OnScreen Cursor Position (Px) = [ 1481, 457 ] 12:10:41.524372 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.524372 : ClientWindow Style = FullScreen 12:10:41.524372 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.524372 : Game Position (Hex) = [ 05C9, 01C9 ] 12:10:41.525369 : Game Position (Dec) = [ 1481, 457 ] 12:10:41.525369 : Cannot read memory at address 0x0000030B 12:10:41.525369 : - 12:10:41.525369 : Cannot read memory at address 0x0000038B 12:10:41.527366 : Cannot read memory at address 0x0000030B 12:10:41.527366 : Cannot read memory at address 0x0000038B 12:10:41.529359 : Cannot read memory at address 0x0000030B 12:10:41.529359 : Cannot read memory at address 0x0000038B 12:10:41.529359 : RawData event for Player #1: 12:10:41.529359 : Device rawinput data (Hex) = [ 0000C5B4, 00006C00 ] 12:10:41.529359 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.529359 : OnScreen Cursor Position (Px) = [ 1482, 455 ] 12:10:41.529359 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.529359 : ClientWindow Style = FullScreen 12:10:41.529359 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.529359 : Game Position (Hex) = [ 05CA, 01C7 ] 12:10:41.529359 : Game Position (Dec) = [ 1482, 455 ] 12:10:41.530352 : - 12:10:41.531349 : Cannot read memory at address 0x0000030B 12:10:41.531349 : Cannot read memory at address 0x0000038B 12:10:41.533344 : Cannot read memory at address 0x0000030B 12:10:41.533344 : Cannot read memory at address 0x0000038B 12:10:41.534653 : Cannot read memory at address 0x0000030B 12:10:41.534653 : RawData event for Player #1: 12:10:41.534653 : Device rawinput data (Hex) = [ 0000C5B4, 00006C50 ] 12:10:41.534653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.534653 : OnScreen Cursor Position (Px) = [ 1482, 456 ] 12:10:41.534653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.534653 : ClientWindow Style = FullScreen 12:10:41.534653 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.534653 : Game Position (Hex) = [ 05CA, 01C8 ] 12:10:41.534653 : Game Position (Dec) = [ 1482, 456 ] 12:10:41.535651 : - 12:10:41.536652 : Cannot read memory at address 0x0000030B 12:10:41.536652 : Cannot read memory at address 0x0000038B 12:10:41.538649 : Cannot read memory at address 0x0000030B 12:10:41.538649 : Cannot read memory at address 0x0000038B 12:10:41.538649 : RawData event for Player #1: 12:10:41.538649 : Device rawinput data (Hex) = [ 0000C5D4, 00006C8C ] 12:10:41.538649 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.538649 : OnScreen Cursor Position (Px) = [ 1483, 457 ] 12:10:41.538649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.538649 : ClientWindow Style = FullScreen 12:10:41.538649 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.538649 : Game Position (Hex) = [ 05CB, 01C9 ] 12:10:41.538649 : Game Position (Dec) = [ 1483, 457 ] 12:10:41.538649 : - 12:10:41.540636 : Cannot read memory at address 0x0000030B 12:10:41.540636 : Cannot read memory at address 0x0000038B 12:10:41.543142 : Cannot read memory at address 0x0000030B 12:10:41.543142 : Cannot read memory at address 0x0000038B 12:10:41.543142 : RawData event for Player #1: 12:10:41.543142 : Device rawinput data (Hex) = [ 0000C5C8, 00006C2C ] 12:10:41.543142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.543142 : OnScreen Cursor Position (Px) = [ 1483, 456 ] 12:10:41.544146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.544146 : ClientWindow Style = FullScreen 12:10:41.544146 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.544146 : Game Position (Hex) = [ 05CB, 01C8 ] 12:10:41.544146 : Game Position (Dec) = [ 1483, 456 ] 12:10:41.544146 : - 12:10:41.545148 : Cannot read memory at address 0x0000030B 12:10:41.545148 : Cannot read memory at address 0x0000038B 12:10:41.547141 : Cannot read memory at address 0x0000030B 12:10:41.547141 : Cannot read memory at address 0x0000038B 12:10:41.548133 : RawData event for Player #1: 12:10:41.548133 : Device rawinput data (Hex) = [ 0000C5BC, 00006B74 ] 12:10:41.548133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.548133 : OnScreen Cursor Position (Px) = [ 1483, 453 ] 12:10:41.549130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.549130 : Cannot read memory at address 0x0000030B 12:10:41.549130 : ClientWindow Style = FullScreen 12:10:41.549130 : Cannot read memory at address 0x0000038B 12:10:41.549130 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.549130 : Game Position (Hex) = [ 05CB, 01C5 ] 12:10:41.549130 : Game Position (Dec) = [ 1483, 453 ] 12:10:41.549130 : - 12:10:41.551128 : Cannot read memory at address 0x0000030B 12:10:41.551128 : Cannot read memory at address 0x0000038B 12:10:41.552128 : RawData event for Player #1: 12:10:41.552128 : Device rawinput data (Hex) = [ 0000C5D4, 00006C8C ] 12:10:41.552128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.552128 : OnScreen Cursor Position (Px) = [ 1483, 457 ] 12:10:41.552128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.553117 : ClientWindow Style = FullScreen 12:10:41.553117 : Cannot read memory at address 0x0000030B 12:10:41.553117 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.553117 : Cannot read memory at address 0x0000038B 12:10:41.553117 : Game Position (Hex) = [ 05CB, 01C9 ] 12:10:41.553117 : Game Position (Dec) = [ 1483, 457 ] 12:10:41.553117 : - 12:10:41.554380 : Cannot read memory at address 0x0000030B 12:10:41.554380 : Cannot read memory at address 0x0000038B 12:10:41.555890 : Cannot read memory at address 0x0000030B 12:10:41.555890 : Cannot read memory at address 0x0000038B 12:10:41.557880 : RawData event for Player #1: 12:10:41.557880 : Cannot read memory at address 0x0000030B 12:10:41.557880 : Cannot read memory at address 0x0000038B 12:10:41.557880 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.557880 : OnScreen Cursor Position (Px) = [ 1482, 455 ] 12:10:41.557880 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.557880 : ClientWindow Style = FullScreen 12:10:41.557880 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.557880 : Game Position (Hex) = [ 05CA, 01C7 ] 12:10:41.557880 : Game Position (Dec) = [ 1482, 455 ] 12:10:41.557880 : - 12:10:41.559877 : Cannot read memory at address 0x0000030B 12:10:41.559877 : Cannot read memory at address 0x0000038B 12:10:41.561871 : Cannot read memory at address 0x0000030B 12:10:41.561871 : Cannot read memory at address 0x0000038B 12:10:41.561871 : RawData event for Player #1: 12:10:41.562863 : Device rawinput data (Hex) = [ 0000C5B4, 00006C50 ] 12:10:41.562863 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.562863 : OnScreen Cursor Position (Px) = [ 1482, 456 ] 12:10:41.562863 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.562863 : ClientWindow Style = FullScreen 12:10:41.562863 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.562863 : Game Position (Hex) = [ 05CA, 01C8 ] 12:10:41.563365 : Game Position (Dec) = [ 1482, 456 ] 12:10:41.563365 : Cannot read memory at address 0x0000030B 12:10:41.563365 : - 12:10:41.563365 : Cannot read memory at address 0x0000038B 12:10:41.565360 : Cannot read memory at address 0x0000030B 12:10:41.565360 : Cannot read memory at address 0x0000038B 12:10:41.566364 : RawData event for Player #1: 12:10:41.566364 : Device rawinput data (Hex) = [ 0000C5B4, 00006C50 ] 12:10:41.566364 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.566364 : OnScreen Cursor Position (Px) = [ 1482, 456 ] 12:10:41.566364 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.566364 : ClientWindow Style = FullScreen 12:10:41.566364 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.566364 : Game Position (Hex) = [ 05CA, 01C8 ] 12:10:41.567354 : Game Position (Dec) = [ 1482, 456 ] 12:10:41.567354 : Cannot read memory at address 0x0000030B 12:10:41.567354 : Cannot read memory at address 0x0000038B 12:10:41.569351 : Cannot read memory at address 0x0000030B 12:10:41.569351 : Cannot read memory at address 0x0000038B 12:10:41.571345 : Cannot read memory at address 0x0000030B 12:10:41.571345 : Cannot read memory at address 0x0000038B 12:10:41.571345 : RawData event for Player #1: 12:10:41.571345 : Device rawinput data (Hex) = [ 0000C5B4, 00006C50 ] 12:10:41.571345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.571345 : OnScreen Cursor Position (Px) = [ 1482, 456 ] 12:10:41.571345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.571345 : ClientWindow Style = FullScreen 12:10:41.571345 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.572337 : Game Position (Hex) = [ 05CA, 01C8 ] 12:10:41.572337 : Game Position (Dec) = [ 1482, 456 ] 12:10:41.572337 : - 12:10:41.573339 : Cannot read memory at address 0x0000030B 12:10:41.573339 : Cannot read memory at address 0x0000038B 12:10:41.574628 : Cannot read memory at address 0x0000030B 12:10:41.574628 : Cannot read memory at address 0x0000038B 12:10:41.576628 : Cannot read memory at address 0x0000030B 12:10:41.576628 : RawData event for Player #1: 12:10:41.576628 : Device rawinput data (Hex) = [ 0000C5B4, 00006C50 ] 12:10:41.576628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.576628 : OnScreen Cursor Position (Px) = [ 1482, 456 ] 12:10:41.576628 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.576628 : ClientWindow Style = FullScreen 12:10:41.576628 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.576628 : Game Position (Hex) = [ 05CA, 01C8 ] 12:10:41.576628 : Game Position (Dec) = [ 1482, 456 ] 12:10:41.576628 : - 12:10:41.578624 : Cannot read memory at address 0x0000030B 12:10:41.578624 : Cannot read memory at address 0x0000038B 12:10:41.580615 : Cannot read memory at address 0x0000030B 12:10:41.580615 : Cannot read memory at address 0x0000038B 12:10:41.580615 : RawData event for Player #1: 12:10:41.580615 : Device rawinput data (Hex) = [ 0000C5C8, 00006D18 ] 12:10:41.580615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.580615 : OnScreen Cursor Position (Px) = [ 1483, 460 ] 12:10:41.580615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.580615 : ClientWindow Style = FullScreen 12:10:41.580615 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.580615 : Game Position (Hex) = [ 05CB, 01CC ] 12:10:41.581610 : Game Position (Dec) = [ 1483, 460 ] 12:10:41.581610 : - 12:10:41.583117 : Cannot read memory at address 0x0000030B 12:10:41.583117 : Cannot read memory at address 0x0000038B 12:10:41.585154 : Cannot read memory at address 0x0000030B 12:10:41.585154 : Cannot read memory at address 0x0000038B 12:10:41.585154 : RawData event for Player #1: 12:10:41.585154 : Device rawinput data (Hex) = [ 0000C5AC, 00006C88 ] 12:10:41.585154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.585154 : OnScreen Cursor Position (Px) = [ 1482, 457 ] 12:10:41.585154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.586148 : ClientWindow Style = FullScreen 12:10:41.586148 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.586148 : Game Position (Hex) = [ 05CA, 01C9 ] 12:10:41.586148 : Game Position (Dec) = [ 1482, 457 ] 12:10:41.586148 : - 12:10:41.587150 : Cannot read memory at address 0x0000030B 12:10:41.587150 : Cannot read memory at address 0x0000038B 12:10:41.589138 : Cannot read memory at address 0x0000030B 12:10:41.589138 : Cannot read memory at address 0x0000038B 12:10:41.590135 : RawData event for Player #1: 12:10:41.590135 : Device rawinput data (Hex) = [ 0000C570, 00006CBC ] 12:10:41.590135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.590135 : OnScreen Cursor Position (Px) = [ 1480, 458 ] 12:10:41.590135 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.591131 : ClientWindow Style = FullScreen 12:10:41.591131 : Cannot read memory at address 0x0000030B 12:10:41.591131 : Cannot read memory at address 0x0000038B 12:10:41.591131 : Game Position (Hex) = [ 05C8, 01CA ] 12:10:41.591131 : Game Position (Dec) = [ 1480, 458 ] 12:10:41.591131 : - 12:10:41.593124 : Cannot read memory at address 0x0000030B 12:10:41.593124 : Cannot read memory at address 0x0000038B 12:10:41.594625 : Cannot read memory at address 0x0000030B 12:10:41.594625 : Cannot read memory at address 0x0000038B 12:10:41.595623 : RawData event for Player #1: 12:10:41.595623 : Device rawinput data (Hex) = [ 0000C508, 00006DE0 ] 12:10:41.595623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.595623 : OnScreen Cursor Position (Px) = [ 1477, 463 ] 12:10:41.596618 : Cannot read memory at address 0x0000030B 12:10:41.596618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.596618 : Cannot read memory at address 0x0000038B 12:10:41.596618 : ClientWindow Style = FullScreen 12:10:41.596618 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.596618 : Game Position (Hex) = [ 05C5, 01CF ] 12:10:41.596618 : Game Position (Dec) = [ 1477, 463 ] 12:10:41.596618 : - 12:10:41.598612 : Cannot read memory at address 0x0000030B 12:10:41.598612 : Cannot read memory at address 0x0000038B 12:10:41.600606 : Cannot read memory at address 0x0000030B 12:10:41.600606 : RawData event for Player #1: 12:10:41.600606 : Cannot read memory at address 0x0000038B 12:10:41.600606 : Device rawinput data (Hex) = [ 0000C4D4, 00006DE0 ] 12:10:41.600606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.600606 : OnScreen Cursor Position (Px) = [ 1476, 463 ] 12:10:41.600606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.600606 : ClientWindow Style = FullScreen 12:10:41.600606 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.600606 : Game Position (Hex) = [ 05C4, 01CF ] 12:10:41.600606 : Game Position (Dec) = [ 1476, 463 ] 12:10:41.600606 : - 12:10:41.603108 : Cannot read memory at address 0x0000030B 12:10:41.603108 : Cannot read memory at address 0x0000038B 12:10:41.604146 : RawData event for Player #1: 12:10:41.604146 : Device rawinput data (Hex) = [ 0000C490, 00006D8C ] 12:10:41.604146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.604146 : OnScreen Cursor Position (Px) = [ 1474, 462 ] 12:10:41.605142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.605142 : Cannot read memory at address 0x0000030B 12:10:41.605142 : Cannot read memory at address 0x0000038B 12:10:41.605142 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.605142 : Game Position (Hex) = [ 05C2, 01CE ] 12:10:41.605142 : Game Position (Dec) = [ 1474, 462 ] 12:10:41.605142 : - 12:10:41.607140 : Cannot read memory at address 0x0000030B 12:10:41.607140 : Cannot read memory at address 0x0000038B 12:10:41.609133 : Cannot read memory at address 0x0000030B 12:10:41.609133 : Cannot read memory at address 0x0000038B 12:10:41.609133 : RawData event for Player #1: 12:10:41.609133 : Device rawinput data (Hex) = [ 0000C448, 00006D90 ] 12:10:41.609133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.609133 : OnScreen Cursor Position (Px) = [ 1472, 462 ] 12:10:41.609133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.609133 : ClientWindow Style = FullScreen 12:10:41.610126 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.610126 : Game Position (Hex) = [ 05C0, 01CE ] 12:10:41.610126 : Game Position (Dec) = [ 1472, 462 ] 12:10:41.610126 : - 12:10:41.611127 : Cannot read memory at address 0x0000030B 12:10:41.611127 : Cannot read memory at address 0x0000038B 12:10:41.613119 : Cannot read memory at address 0x0000030B 12:10:41.613119 : Cannot read memory at address 0x0000038B 12:10:41.614422 : Cannot read memory at address 0x0000030B 12:10:41.614422 : Cannot read memory at address 0x0000038B 12:10:41.614422 : RawData event for Player #1: 12:10:41.614422 : Device rawinput data (Hex) = [ 0000C478, 00007018 ] 12:10:41.614422 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.614422 : OnScreen Cursor Position (Px) = [ 1473, 472 ] 12:10:41.614422 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.614422 : ClientWindow Style = FullScreen 12:10:41.614422 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.614422 : Game Position (Hex) = [ 05C1, 01D8 ] 12:10:41.615420 : Game Position (Dec) = [ 1473, 472 ] 12:10:41.615420 : - 12:10:41.616474 : Cannot read memory at address 0x0000030B 12:10:41.616474 : Cannot read memory at address 0x0000038B 12:10:41.618414 : Cannot read memory at address 0x0000030B 12:10:41.618414 : Cannot read memory at address 0x0000038B 12:10:41.619411 : RawData event for Player #1: 12:10:41.619411 : Device rawinput data (Hex) = [ 0000C438, 00006E70 ] 12:10:41.619411 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.619411 : OnScreen Cursor Position (Px) = [ 1471, 465 ] 12:10:41.619411 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.619411 : ClientWindow Style = FullScreen 12:10:41.619411 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.619411 : Game Position (Hex) = [ 05BF, 01D1 ] 12:10:41.619411 : Game Position (Dec) = [ 1471, 465 ] 12:10:41.619411 : - 12:10:41.620403 : Cannot read memory at address 0x0000030B 12:10:41.620403 : Cannot read memory at address 0x0000038B 12:10:41.622911 : Cannot read memory at address 0x0000030B 12:10:41.622911 : Cannot read memory at address 0x0000038B 12:10:41.622911 : RawData event for Player #1: 12:10:41.622911 : Device rawinput data (Hex) = [ 0000C40C, 00006E04 ] 12:10:41.622911 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.623946 : OnScreen Cursor Position (Px) = [ 1470, 464 ] 12:10:41.623946 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.623946 : ClientWindow Style = FullScreen 12:10:41.623946 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.623946 : Game Position (Hex) = [ 05BE, 01D0 ] 12:10:41.623946 : Game Position (Dec) = [ 1470, 464 ] 12:10:41.623946 : - 12:10:41.624795 : Cannot read memory at address 0x0000030B 12:10:41.624795 : Cannot read memory at address 0x0000038B 12:10:41.624795 : RawData event for Player #1: 12:10:41.624795 : Device rawinput data (Hex) = [ 0000C40C, 00006E04 ] 12:10:41.624795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.624795 : OnScreen Cursor Position (Px) = [ 1470, 464 ] 12:10:41.624795 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.624795 : ClientWindow Style = FullScreen 12:10:41.624795 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.624795 : Game Position (Hex) = [ 05BE, 01D0 ] 12:10:41.624795 : Game Position (Dec) = [ 1470, 464 ] 12:10:41.624795 : Controller Buttons Events : OnScreenTriggerUp 12:10:41.624795 : - 12:10:41.626854 : Cannot read memory at address 0x0000030B 12:10:41.626854 : Cannot read memory at address 0x0000038B 12:10:41.628392 : Cannot read memory at address 0x0000030B 12:10:41.628392 : Cannot read memory at address 0x0000038B 12:10:41.628718 : RawData event for Player #1: 12:10:41.628718 : Device rawinput data (Hex) = [ 0000C374, 00006F78 ] 12:10:41.628718 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.628718 : OnScreen Cursor Position (Px) = [ 1465, 470 ] 12:10:41.628718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.629258 : ClientWindow Style = FullScreen 12:10:41.629258 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.629258 : Game Position (Hex) = [ 05B9, 01D6 ] 12:10:41.629258 : Game Position (Dec) = [ 1465, 470 ] 12:10:41.629258 : - 12:10:41.630315 : Cannot read memory at address 0x0000030B 12:10:41.630315 : Cannot read memory at address 0x0000038B 12:10:41.632230 : Cannot read memory at address 0x0000030B 12:10:41.632230 : Cannot read memory at address 0x0000038B 12:10:41.633735 : RawData event for Player #1: 12:10:41.633735 : Cannot read memory at address 0x0000030B 12:10:41.633735 : Device rawinput data (Hex) = [ 0000C374, 00006FB4 ] 12:10:41.633735 : Cannot read memory at address 0x0000038B 12:10:41.633735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.633735 : OnScreen Cursor Position (Px) = [ 1465, 471 ] 12:10:41.633735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.633735 : ClientWindow Style = FullScreen 12:10:41.633735 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.633735 : Game Position (Hex) = [ 05B9, 01D7 ] 12:10:41.633735 : Game Position (Dec) = [ 1465, 471 ] 12:10:41.634735 : - 12:10:41.635731 : Cannot read memory at address 0x0000030B 12:10:41.635731 : Cannot read memory at address 0x0000038B 12:10:41.637728 : Cannot read memory at address 0x0000030B 12:10:41.637728 : Cannot read memory at address 0x0000038B 12:10:41.638721 : RawData event for Player #1: 12:10:41.638721 : Device rawinput data (Hex) = [ 0000C344, 00006FF0 ] 12:10:41.638721 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.638721 : OnScreen Cursor Position (Px) = [ 1464, 472 ] 12:10:41.638721 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.639719 : ClientWindow Style = FullScreen 12:10:41.639719 : Cannot read memory at address 0x0000030B 12:10:41.639719 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.639719 : Cannot read memory at address 0x0000038B 12:10:41.639719 : Game Position (Hex) = [ 05B8, 01D8 ] 12:10:41.639719 : Game Position (Dec) = [ 1464, 472 ] 12:10:41.639719 : - 12:10:41.641710 : Cannot read memory at address 0x0000030B 12:10:41.641710 : Cannot read memory at address 0x0000038B 12:10:41.643217 : Cannot read memory at address 0x0000030B 12:10:41.643217 : Cannot read memory at address 0x0000038B 12:10:41.643217 : RawData event for Player #1: 12:10:41.643217 : Device rawinput data (Hex) = [ 0000C314, 0000707C ] 12:10:41.643217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.644258 : OnScreen Cursor Position (Px) = [ 1463, 474 ] 12:10:41.644258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.644258 : ClientWindow Style = FullScreen 12:10:41.644258 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.644258 : Game Position (Hex) = [ 05B7, 01DA ] 12:10:41.644258 : Game Position (Dec) = [ 1463, 474 ] 12:10:41.644258 : - 12:10:41.645254 : Cannot read memory at address 0x0000030B 12:10:41.645254 : Cannot read memory at address 0x0000038B 12:10:41.647251 : Cannot read memory at address 0x0000030B 12:10:41.647251 : Cannot read memory at address 0x0000038B 12:10:41.648244 : RawData event for Player #1: 12:10:41.648244 : Device rawinput data (Hex) = [ 0000C2FC, 000070F0 ] 12:10:41.649241 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.649241 : Cannot read memory at address 0x0000030B 12:10:41.649241 : Cannot read memory at address 0x0000038B 12:10:41.649241 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.649241 : ClientWindow Style = FullScreen 12:10:41.649241 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.649241 : Game Position (Hex) = [ 05B6, 01DC ] 12:10:41.650237 : Game Position (Dec) = [ 1462, 476 ] 12:10:41.650237 : - 12:10:41.651234 : Cannot read memory at address 0x0000030B 12:10:41.651234 : Cannot read memory at address 0x0000038B 12:10:41.652230 : RawData event for Player #1: 12:10:41.652230 : Device rawinput data (Hex) = [ 0000C2F0, 00007178 ] 12:10:41.652230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.652230 : OnScreen Cursor Position (Px) = [ 1462, 478 ] 12:10:41.653227 : Cannot read memory at address 0x0000030B 12:10:41.653227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.653227 : Cannot read memory at address 0x0000038B 12:10:41.653227 : ClientWindow Style = FullScreen 12:10:41.653730 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.653730 : Game Position (Hex) = [ 05B6, 01DE ] 12:10:41.653730 : Game Position (Dec) = [ 1462, 478 ] 12:10:41.653730 : - 12:10:41.654733 : Cannot read memory at address 0x0000030B 12:10:41.654733 : Cannot read memory at address 0x0000038B 12:10:41.656743 : Cannot read memory at address 0x0000030B 12:10:41.656743 : Cannot read memory at address 0x0000038B 12:10:41.657736 : RawData event for Player #1: 12:10:41.657736 : Device rawinput data (Hex) = [ 0000C300, 00007170 ] 12:10:41.657736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.657736 : OnScreen Cursor Position (Px) = [ 1462, 478 ] 12:10:41.657736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.657736 : ClientWindow Style = FullScreen 12:10:41.658733 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.658733 : Cannot read memory at address 0x0000030B 12:10:41.658733 : Cannot read memory at address 0x0000038B 12:10:41.658733 : Game Position (Dec) = [ 1462, 478 ] 12:10:41.658733 : - 12:10:41.660725 : Cannot read memory at address 0x0000030B 12:10:41.660725 : Cannot read memory at address 0x0000038B 12:10:41.661726 : RawData event for Player #1: 12:10:41.661726 : Device rawinput data (Hex) = [ 0000C314, 00007130 ] 12:10:41.663230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.663230 : Cannot read memory at address 0x0000030B 12:10:41.663230 : OnScreen Cursor Position (Px) = [ 1463, 477 ] 12:10:41.663230 : Cannot read memory at address 0x0000038B 12:10:41.663230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.663230 : ClientWindow Style = FullScreen 12:10:41.663230 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.663230 : Game Position (Hex) = [ 05B7, 01DD ] 12:10:41.664240 : Game Position (Dec) = [ 1463, 477 ] 12:10:41.664240 : - 12:10:41.665237 : Cannot read memory at address 0x0000030B 12:10:41.665237 : Cannot read memory at address 0x0000038B 12:10:41.666238 : RawData event for Player #1: 12:10:41.666238 : Device rawinput data (Hex) = [ 0000C2F0, 0000717C ] 12:10:41.666238 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.666238 : OnScreen Cursor Position (Px) = [ 1462, 478 ] 12:10:41.667230 : Cannot read memory at address 0x0000030B 12:10:41.667230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.667230 : Cannot read memory at address 0x0000038B 12:10:41.667230 : ClientWindow Style = FullScreen 12:10:41.667230 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.667230 : Game Position (Hex) = [ 05B6, 01DE ] 12:10:41.667230 : Game Position (Dec) = [ 1462, 478 ] 12:10:41.667230 : - 12:10:41.669223 : Cannot read memory at address 0x0000030B 12:10:41.669223 : Cannot read memory at address 0x0000038B 12:10:41.671220 : Cannot read memory at address 0x0000030B 12:10:41.671220 : Cannot read memory at address 0x0000038B 12:10:41.672217 : RawData event for Player #1: 12:10:41.672217 : Device rawinput data (Hex) = [ 0000C25C, 000072C4 ] 12:10:41.672217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.672217 : OnScreen Cursor Position (Px) = [ 1457, 484 ] 12:10:41.673210 : Cannot read memory at address 0x0000030B 12:10:41.673210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.673210 : Cannot read memory at address 0x0000038B 12:10:41.673210 : ClientWindow Style = FullScreen 12:10:41.673713 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.673713 : Game Position (Hex) = [ 05B1, 01E4 ] 12:10:41.673713 : Game Position (Dec) = [ 1457, 484 ] 12:10:41.673713 : - 12:10:41.674615 : Cannot read memory at address 0x0000030B 12:10:41.674615 : Cannot read memory at address 0x0000038B 12:10:41.676614 : Cannot read memory at address 0x0000030B 12:10:41.676614 : Cannot read memory at address 0x0000038B 12:10:41.676614 : RawData event for Player #1: 12:10:41.676614 : Device rawinput data (Hex) = [ 0000C254, 0000734C ] 12:10:41.676614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.676614 : OnScreen Cursor Position (Px) = [ 1457, 486 ] 12:10:41.676614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.676614 : ClientWindow Style = FullScreen 12:10:41.676614 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.677610 : Game Position (Hex) = [ 05B1, 01E6 ] 12:10:41.677610 : Game Position (Dec) = [ 1457, 486 ] 12:10:41.677610 : - 12:10:41.678606 : Cannot read memory at address 0x0000030B 12:10:41.678606 : Cannot read memory at address 0x0000038B 12:10:41.680604 : Cannot read memory at address 0x0000030B 12:10:41.680604 : Cannot read memory at address 0x0000038B 12:10:41.681596 : RawData event for Player #1: 12:10:41.681596 : Device rawinput data (Hex) = [ 0000C240, 000073B8 ] 12:10:41.681596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.681596 : OnScreen Cursor Position (Px) = [ 1456, 488 ] 12:10:41.681596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.681596 : ClientWindow Style = FullScreen 12:10:41.681596 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.681596 : Game Position (Hex) = [ 05B0, 01E8 ] 12:10:41.681596 : Game Position (Dec) = [ 1456, 488 ] 12:10:41.681596 : - 12:10:41.683099 : Cannot read memory at address 0x0000030B 12:10:41.683099 : Cannot read memory at address 0x0000038B 12:10:41.685108 : Cannot read memory at address 0x0000030B 12:10:41.685108 : Cannot read memory at address 0x0000038B 12:10:41.686105 : RawData event for Player #1: 12:10:41.686105 : Device rawinput data (Hex) = [ 0000C1F8, 000073C8 ] 12:10:41.687097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.687097 : Cannot read memory at address 0x0000030B 12:10:41.687097 : OnScreen Cursor Position (Px) = [ 1454, 488 ] 12:10:41.687097 : Cannot read memory at address 0x0000038B 12:10:41.687097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.687097 : ClientWindow Style = FullScreen 12:10:41.687097 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.687097 : Game Position (Hex) = [ 05AE, 01E8 ] 12:10:41.687097 : Game Position (Dec) = [ 1454, 488 ] 12:10:41.687097 : - 12:10:41.689095 : Cannot read memory at address 0x0000030B 12:10:41.689095 : Cannot read memory at address 0x0000038B 12:10:41.691088 : Cannot read memory at address 0x0000030B 12:10:41.691088 : Cannot read memory at address 0x0000038B 12:10:41.691088 : RawData event for Player #1: 12:10:41.691088 : Device rawinput data (Hex) = [ 0000C1E8, 0000747C ] 12:10:41.691088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.692081 : OnScreen Cursor Position (Px) = [ 1454, 491 ] 12:10:41.692081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.692081 : ClientWindow Style = FullScreen 12:10:41.692081 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.692081 : Game Position (Hex) = [ 05AE, 01EB ] 12:10:41.692081 : Game Position (Dec) = [ 1454, 491 ] 12:10:41.692081 : - 12:10:41.693077 : Cannot read memory at address 0x0000030B 12:10:41.693077 : Cannot read memory at address 0x0000038B 12:10:41.694322 : Cannot read memory at address 0x0000030B 12:10:41.694322 : Cannot read memory at address 0x0000038B 12:10:41.696323 : Cannot read memory at address 0x0000030B 12:10:41.696323 : Cannot read memory at address 0x0000038B 12:10:41.696323 : RawData event for Player #1: 12:10:41.696323 : Device rawinput data (Hex) = [ 0000C1A8, 000074A4 ] 12:10:41.696323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.696323 : OnScreen Cursor Position (Px) = [ 1452, 492 ] 12:10:41.697316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.697316 : ClientWindow Style = FullScreen 12:10:41.697316 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.697316 : Game Position (Hex) = [ 05AC, 01EC ] 12:10:41.697316 : Game Position (Dec) = [ 1452, 492 ] 12:10:41.697316 : - 12:10:41.698312 : Cannot read memory at address 0x0000030B 12:10:41.698312 : Cannot read memory at address 0x0000038B 12:10:41.700309 : Cannot read memory at address 0x0000030B 12:10:41.700309 : Cannot read memory at address 0x0000038B 12:10:41.700309 : RawData event for Player #1: 12:10:41.700309 : Device rawinput data (Hex) = [ 0000C188, 000074A8 ] 12:10:41.700309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.701302 : OnScreen Cursor Position (Px) = [ 1451, 492 ] 12:10:41.701302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.701302 : ClientWindow Style = FullScreen 12:10:41.701302 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.701302 : Game Position (Hex) = [ 05AB, 01EC ] 12:10:41.701302 : Game Position (Dec) = [ 1451, 492 ] 12:10:41.701302 : - 12:10:41.702299 : Cannot read memory at address 0x0000030B 12:10:41.702299 : Cannot read memory at address 0x0000038B 12:10:41.703807 : Cannot read memory at address 0x0000030B 12:10:41.703807 : Cannot read memory at address 0x0000038B 12:10:41.705127 : Cannot read memory at address 0x0000030B 12:10:41.705127 : Cannot read memory at address 0x0000038B 12:10:41.705127 : RawData event for Player #1: 12:10:41.706135 : Device rawinput data (Hex) = [ 0000C170, 000074E0 ] 12:10:41.706135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.706135 : OnScreen Cursor Position (Px) = [ 1450, 493 ] 12:10:41.706135 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.706135 : ClientWindow Style = FullScreen 12:10:41.706135 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.707132 : Game Position (Hex) = [ 05AA, 01ED ] 12:10:41.707132 : Cannot read memory at address 0x0000030B 12:10:41.707132 : Game Position (Dec) = [ 1450, 493 ] 12:10:41.707132 : Cannot read memory at address 0x0000038B 12:10:41.707132 : - 12:10:41.709128 : Cannot read memory at address 0x0000030B 12:10:41.709128 : Cannot read memory at address 0x0000038B 12:10:41.710125 : RawData event for Player #1: 12:10:41.711119 : Device rawinput data (Hex) = [ 0000C140, 000074E0 ] 12:10:41.711119 : Cannot read memory at address 0x0000030B 12:10:41.711119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.711119 : Cannot read memory at address 0x0000038B 12:10:41.711119 : OnScreen Cursor Position (Px) = [ 1449, 493 ] 12:10:41.712115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.712115 : ClientWindow Style = FullScreen 12:10:41.712115 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.712115 : Game Position (Hex) = [ 05A9, 01ED ] 12:10:41.712115 : Game Position (Dec) = [ 1449, 493 ] 12:10:41.712115 : - 12:10:41.713112 : Cannot read memory at address 0x0000030B 12:10:41.713112 : Cannot read memory at address 0x0000038B 12:10:41.714636 : Cannot read memory at address 0x0000030B 12:10:41.714636 : Cannot read memory at address 0x0000038B 12:10:41.715668 : RawData event for Player #1: 12:10:41.715668 : Device rawinput data (Hex) = [ 0000C180, 00007598 ] 12:10:41.716180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.716180 : Cannot read memory at address 0x0000030B 12:10:41.716180 : Cannot read memory at address 0x0000038B 12:10:41.716693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.716693 : ClientWindow Style = FullScreen 12:10:41.716693 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.716693 : Game Position (Hex) = [ 05AB, 01F0 ] 12:10:41.716693 : Game Position (Dec) = [ 1451, 496 ] 12:10:41.716693 : - 12:10:41.717694 : Cannot read memory at address 0x0000030B 12:10:41.717694 : Cannot read memory at address 0x0000038B 12:10:41.719688 : Cannot read memory at address 0x0000030B 12:10:41.719688 : Cannot read memory at address 0x0000038B 12:10:41.719688 : Device rawinput data (Hex) = [ 0000C180, 000073B4 ] 12:10:41.719688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.719688 : OnScreen Cursor Position (Px) = [ 1451, 488 ] 12:10:41.719688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.719688 : ClientWindow Style = FullScreen 12:10:41.719688 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.720685 : Game Position (Hex) = [ 05AB, 01E8 ] 12:10:41.720685 : Game Position (Dec) = [ 1451, 488 ] 12:10:41.720685 : - 12:10:41.721682 : Cannot read memory at address 0x0000030B 12:10:41.721682 : Cannot read memory at address 0x0000038B 12:10:41.723188 : Cannot read memory at address 0x0000030B 12:10:41.723188 : Cannot read memory at address 0x0000038B 12:10:41.724223 : RawData event for Player #1: 12:10:41.724223 : Device rawinput data (Hex) = [ 0000C168, 00007378 ] 12:10:41.724223 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.724223 : OnScreen Cursor Position (Px) = [ 1450, 487 ] 12:10:41.725220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.725220 : ClientWindow Style = FullScreen 12:10:41.725220 : Cannot read memory at address 0x0000038B 12:10:41.725220 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.725220 : Game Position (Hex) = [ 05AA, 01E7 ] 12:10:41.725220 : Game Position (Dec) = [ 1450, 487 ] 12:10:41.725220 : - 12:10:41.727217 : Cannot read memory at address 0x0000030B 12:10:41.727217 : Cannot read memory at address 0x0000038B 12:10:41.728213 : RawData event for Player #1: 12:10:41.728213 : Device rawinput data (Hex) = [ 0000C168, 000073D8 ] 12:10:41.728213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.728213 : OnScreen Cursor Position (Px) = [ 1450, 488 ] 12:10:41.729206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.729206 : Cannot read memory at address 0x0000030B 12:10:41.729206 : Cannot read memory at address 0x0000038B 12:10:41.729206 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.729206 : Game Position (Hex) = [ 05AA, 01E8 ] 12:10:41.729206 : Game Position (Dec) = [ 1450, 488 ] 12:10:41.729206 : - 12:10:41.731199 : Cannot read memory at address 0x0000030B 12:10:41.731199 : Cannot read memory at address 0x0000038B 12:10:41.733197 : Cannot read memory at address 0x0000030B 12:10:41.733197 : Cannot read memory at address 0x0000038B 12:10:41.733702 : RawData event for Player #1: 12:10:41.733702 : Device rawinput data (Hex) = [ 0000C180, 00007490 ] 12:10:41.733702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.733702 : OnScreen Cursor Position (Px) = [ 1451, 491 ] 12:10:41.733702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.733702 : ClientWindow Style = FullScreen 12:10:41.733702 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.733702 : Game Position (Hex) = [ 05AB, 01EB ] 12:10:41.733702 : Game Position (Dec) = [ 1451, 491 ] 12:10:41.733702 : - 12:10:41.734701 : Cannot read memory at address 0x0000030B 12:10:41.734701 : Cannot read memory at address 0x0000038B 12:10:41.736698 : Cannot read memory at address 0x0000030B 12:10:41.736698 : Cannot read memory at address 0x0000038B 12:10:41.738688 : Cannot read memory at address 0x0000030B 12:10:41.738688 : RawData event for Player #1: 12:10:41.738688 : Cannot read memory at address 0x0000038B 12:10:41.738688 : Device rawinput data (Hex) = [ 0000C178, 00007440 ] 12:10:41.738688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.738688 : OnScreen Cursor Position (Px) = [ 1451, 490 ] 12:10:41.738688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.738688 : ClientWindow Style = FullScreen 12:10:41.738688 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.739684 : Game Position (Hex) = [ 05AB, 01EA ] 12:10:41.739684 : Game Position (Dec) = [ 1451, 490 ] 12:10:41.739684 : - 12:10:41.740685 : Cannot read memory at address 0x0000030B 12:10:41.740685 : Cannot read memory at address 0x0000038B 12:10:41.741678 : RawData event for Player #1: 12:10:41.741678 : Device rawinput data (Hex) = [ 0000C1CC, 0000744C ] 12:10:41.743180 : Cannot read memory at address 0x0000030B 12:10:41.743180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.743180 : Cannot read memory at address 0x0000038B 12:10:41.743180 : OnScreen Cursor Position (Px) = [ 1453, 490 ] 12:10:41.743180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.743180 : ClientWindow Style = FullScreen 12:10:41.743180 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.743180 : Game Position (Hex) = [ 05AD, 01EA ] 12:10:41.744189 : Game Position (Dec) = [ 1453, 490 ] 12:10:41.744189 : - 12:10:41.745189 : Cannot read memory at address 0x0000030B 12:10:41.745189 : Cannot read memory at address 0x0000038B 12:10:41.747183 : Cannot read memory at address 0x0000030B 12:10:41.747183 : Cannot read memory at address 0x0000038B 12:10:41.747183 : RawData event for Player #1: 12:10:41.748176 : Device rawinput data (Hex) = [ 0000C1CC, 0000744C ] 12:10:41.748176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.748176 : OnScreen Cursor Position (Px) = [ 1453, 490 ] 12:10:41.748176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.748176 : ClientWindow Style = FullScreen 12:10:41.748176 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.749173 : Game Position (Hex) = [ 05AD, 01EA ] 12:10:41.749173 : Cannot read memory at address 0x0000030B 12:10:41.749173 : Game Position (Dec) = [ 1453, 490 ] 12:10:41.749173 : Cannot read memory at address 0x0000038B 12:10:41.749173 : - 12:10:41.751169 : Cannot read memory at address 0x0000030B 12:10:41.751169 : Cannot read memory at address 0x0000038B 12:10:41.752162 : RawData event for Player #1: 12:10:41.752162 : Device rawinput data (Hex) = [ 0000C18C, 00007578 ] 12:10:41.753159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.753159 : Cannot read memory at address 0x0000030B 12:10:41.753159 : OnScreen Cursor Position (Px) = [ 1451, 495 ] 12:10:41.753159 : Cannot read memory at address 0x0000038B 12:10:41.753159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.753661 : ClientWindow Style = FullScreen 12:10:41.753661 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.753661 : Game Position (Hex) = [ 05AB, 01EF ] 12:10:41.753661 : Game Position (Dec) = [ 1451, 495 ] 12:10:41.753661 : - 12:10:41.754668 : Cannot read memory at address 0x0000030B 12:10:41.754668 : Cannot read memory at address 0x0000038B 12:10:41.756707 : Cannot read memory at address 0x0000030B 12:10:41.756707 : Cannot read memory at address 0x0000038B 12:10:41.757700 : RawData event for Player #1: 12:10:41.757700 : Device rawinput data (Hex) = [ 0000C1B8, 00007578 ] 12:10:41.757700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.757700 : OnScreen Cursor Position (Px) = [ 1452, 495 ] 12:10:41.757700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.757700 : ClientWindow Style = FullScreen 12:10:41.758697 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.758697 : Cannot read memory at address 0x0000030B 12:10:41.758697 : Cannot read memory at address 0x0000038B 12:10:41.758697 : Game Position (Dec) = [ 1452, 495 ] 12:10:41.758697 : - 12:10:41.760691 : Cannot read memory at address 0x0000030B 12:10:41.760691 : Cannot read memory at address 0x0000038B 12:10:41.761687 : RawData event for Player #1: 12:10:41.761687 : Device rawinput data (Hex) = [ 0000C1E8, 000075C0 ] 12:10:41.761687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.761687 : OnScreen Cursor Position (Px) = [ 1454, 496 ] 12:10:41.763189 : Cannot read memory at address 0x0000030B 12:10:41.763189 : Cannot read memory at address 0x0000038B 12:10:41.763189 : ClientWindow Style = FullScreen 12:10:41.763189 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.763189 : Game Position (Hex) = [ 05AE, 01F0 ] 12:10:41.763189 : Game Position (Dec) = [ 1454, 496 ] 12:10:41.763189 : - 12:10:41.765195 : Cannot read memory at address 0x0000030B 12:10:41.765195 : Cannot read memory at address 0x0000038B 12:10:41.766195 : RawData event for Player #1: 12:10:41.766195 : Device rawinput data (Hex) = [ 0000C1E8, 000075C0 ] 12:10:41.766195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.766195 : OnScreen Cursor Position (Px) = [ 1454, 496 ] 12:10:41.767188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.767188 : Cannot read memory at address 0x0000030B 12:10:41.767188 : ClientWindow Style = FullScreen 12:10:41.767188 : Cannot read memory at address 0x0000038B 12:10:41.767188 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.767188 : Game Position (Hex) = [ 05AE, 01F0 ] 12:10:41.767188 : Game Position (Dec) = [ 1454, 496 ] 12:10:41.767188 : - 12:10:41.769185 : Cannot read memory at address 0x0000030B 12:10:41.769185 : Cannot read memory at address 0x0000038B 12:10:41.771178 : Cannot read memory at address 0x0000030B 12:10:41.771178 : Cannot read memory at address 0x0000038B 12:10:41.771178 : RawData event for Player #1: 12:10:41.771178 : Device rawinput data (Hex) = [ 0000C218, 00007598 ] 12:10:41.771178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.771178 : OnScreen Cursor Position (Px) = [ 1455, 496 ] 12:10:41.771178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.772171 : ClientWindow Style = FullScreen 12:10:41.772171 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.772171 : Game Position (Hex) = [ 05AF, 01F0 ] 12:10:41.772171 : Game Position (Dec) = [ 1455, 496 ] 12:10:41.772171 : - 12:10:41.773172 : Cannot read memory at address 0x0000030B 12:10:41.773172 : Cannot read memory at address 0x0000038B 12:10:41.775462 : Cannot read memory at address 0x0000030B 12:10:41.775462 : Cannot read memory at address 0x0000038B 12:10:41.776458 : RawData event for Player #1: 12:10:41.776458 : Device rawinput data (Hex) = [ 0000C23C, 000075CC ] 12:10:41.776458 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.776458 : OnScreen Cursor Position (Px) = [ 1456, 496 ] 12:10:41.776458 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.776458 : ClientWindow Style = FullScreen 12:10:41.776458 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.776458 : Game Position (Hex) = [ 05B0, 01F0 ] 12:10:41.777451 : Game Position (Dec) = [ 1456, 496 ] 12:10:41.777451 : - 12:10:41.777451 : Cannot read memory at address 0x0000030B 12:10:41.777451 : Cannot read memory at address 0x0000038B 12:10:41.779448 : Cannot read memory at address 0x0000030B 12:10:41.779448 : Cannot read memory at address 0x0000038B 12:10:41.781438 : Cannot read memory at address 0x0000030B 12:10:41.781438 : Cannot read memory at address 0x0000038B 12:10:41.781438 : RawData event for Player #1: 12:10:41.781438 : Device rawinput data (Hex) = [ 0000C234, 000075CC ] 12:10:41.781438 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.781438 : OnScreen Cursor Position (Px) = [ 1456, 496 ] 12:10:41.781438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.781438 : ClientWindow Style = FullScreen 12:10:41.781438 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.781438 : Game Position (Hex) = [ 05B0, 01F0 ] 12:10:41.781438 : Game Position (Dec) = [ 1456, 496 ] 12:10:41.781438 : - 12:10:41.782945 : Cannot read memory at address 0x0000030B 12:10:41.782945 : Cannot read memory at address 0x0000038B 12:10:41.784984 : Cannot read memory at address 0x0000030B 12:10:41.784984 : Cannot read memory at address 0x0000038B 12:10:41.785981 : RawData event for Player #1: 12:10:41.785981 : Device rawinput data (Hex) = [ 0000C234, 000075CC ] 12:10:41.785981 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.786974 : OnScreen Cursor Position (Px) = [ 1456, 496 ] 12:10:41.786974 : Cannot read memory at address 0x0000030B 12:10:41.786974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.786974 : Cannot read memory at address 0x0000038B 12:10:41.786974 : ClientWindow Style = FullScreen 12:10:41.786974 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.786974 : Game Position (Hex) = [ 05B0, 01F0 ] 12:10:41.786974 : Game Position (Dec) = [ 1456, 496 ] 12:10:41.786974 : - 12:10:41.788967 : Cannot read memory at address 0x0000030B 12:10:41.788967 : Cannot read memory at address 0x0000038B 12:10:41.789969 : RawData event for Player #1: 12:10:41.789969 : Device rawinput data (Hex) = [ 0000C258, 00007618 ] 12:10:41.790960 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.790960 : Cannot read memory at address 0x0000030B 12:10:41.790960 : OnScreen Cursor Position (Px) = [ 1457, 498 ] 12:10:41.790960 : Cannot read memory at address 0x0000038B 12:10:41.790960 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.790960 : ClientWindow Style = FullScreen 12:10:41.790960 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.790960 : Game Position (Hex) = [ 05B1, 01F2 ] 12:10:41.790960 : Game Position (Dec) = [ 1457, 498 ] 12:10:41.790960 : - 12:10:41.792954 : Cannot read memory at address 0x0000030B 12:10:41.792954 : Cannot read memory at address 0x0000038B 12:10:41.794454 : Cannot read memory at address 0x0000030B 12:10:41.794454 : Cannot read memory at address 0x0000038B 12:10:41.795450 : RawData event for Player #1: 12:10:41.795450 : Device rawinput data (Hex) = [ 0000C268, 000075E4 ] 12:10:41.795450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.795450 : OnScreen Cursor Position (Px) = [ 1458, 497 ] 12:10:41.795450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.795450 : ClientWindow Style = FullScreen 12:10:41.795450 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.795450 : Game Position (Hex) = [ 05B2, 01F1 ] 12:10:41.795450 : Game Position (Dec) = [ 1458, 497 ] 12:10:41.796447 : - 12:10:41.796447 : Cannot read memory at address 0x0000030B 12:10:41.796447 : Cannot read memory at address 0x0000038B 12:10:41.798440 : Cannot read memory at address 0x0000030B 12:10:41.798440 : Cannot read memory at address 0x0000038B 12:10:41.800434 : Cannot read memory at address 0x0000030B 12:10:41.800434 : RawData event for Player #1: 12:10:41.800434 : Cannot read memory at address 0x0000038B 12:10:41.800434 : Device rawinput data (Hex) = [ 0000C264, 000075E4 ] 12:10:41.800434 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.800434 : OnScreen Cursor Position (Px) = [ 1457, 497 ] 12:10:41.800434 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.800434 : ClientWindow Style = FullScreen 12:10:41.800434 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.800434 : Game Position (Hex) = [ 05B1, 01F1 ] 12:10:41.801431 : Game Position (Dec) = [ 1457, 497 ] 12:10:41.801431 : - 12:10:41.802932 : Cannot read memory at address 0x0000030B 12:10:41.802932 : Cannot read memory at address 0x0000038B 12:10:41.804571 : Cannot read memory at address 0x0000030B 12:10:41.804571 : Cannot read memory at address 0x0000038B 12:10:41.805569 : RawData event for Player #1: 12:10:41.805569 : Device rawinput data (Hex) = [ 0000C264, 000075E4 ] 12:10:41.805569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.805569 : OnScreen Cursor Position (Px) = [ 1457, 497 ] 12:10:41.805569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.805569 : ClientWindow Style = FullScreen 12:10:41.805569 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.805569 : Game Position (Hex) = [ 05B1, 01F1 ] 12:10:41.805569 : Game Position (Dec) = [ 1457, 497 ] 12:10:41.805569 : - 12:10:41.806566 : Cannot read memory at address 0x0000030B 12:10:41.806566 : Cannot read memory at address 0x0000038B 12:10:41.808559 : Cannot read memory at address 0x0000030B 12:10:41.808559 : Cannot read memory at address 0x0000038B 12:10:41.809556 : RawData event for Player #1: 12:10:41.809556 : Device rawinput data (Hex) = [ 0000C2E8, 000077E0 ] 12:10:41.809556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.809556 : OnScreen Cursor Position (Px) = [ 1461, 505 ] 12:10:41.809556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.809556 : ClientWindow Style = FullScreen 12:10:41.809556 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.809556 : Game Position (Hex) = [ 05B5, 01F9 ] 12:10:41.809556 : Game Position (Dec) = [ 1461, 505 ] 12:10:41.809556 : - 12:10:41.810552 : Cannot read memory at address 0x0000030B 12:10:41.810552 : Cannot read memory at address 0x0000038B 12:10:41.813051 : Cannot read memory at address 0x0000030B 12:10:41.813051 : Cannot read memory at address 0x0000038B 12:10:41.814057 : RawData event for Player #1: 12:10:41.814057 : Device rawinput data (Hex) = [ 0000C320, 000075C4 ] 12:10:41.814057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.814057 : OnScreen Cursor Position (Px) = [ 1463, 496 ] 12:10:41.815052 : Cannot read memory at address 0x0000030B 12:10:41.815052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.815052 : Cannot read memory at address 0x0000038B 12:10:41.815052 : ClientWindow Style = FullScreen 12:10:41.815052 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.815052 : Game Position (Hex) = [ 05B7, 01F0 ] 12:10:41.815052 : Game Position (Dec) = [ 1463, 496 ] 12:10:41.815052 : - 12:10:41.817046 : Cannot read memory at address 0x0000030B 12:10:41.817046 : Cannot read memory at address 0x0000038B 12:10:41.819043 : Cannot read memory at address 0x0000030B 12:10:41.819043 : Cannot read memory at address 0x0000038B 12:10:41.819043 : RawData event for Player #1: 12:10:41.819043 : Device rawinput data (Hex) = [ 0000C320, 00007580 ] 12:10:41.819043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.819043 : OnScreen Cursor Position (Px) = [ 1463, 495 ] 12:10:41.820036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.820036 : ClientWindow Style = FullScreen 12:10:41.820036 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.820036 : Game Position (Hex) = [ 05B7, 01EF ] 12:10:41.820036 : Game Position (Dec) = [ 1463, 495 ] 12:10:41.820036 : - 12:10:41.821037 : Cannot read memory at address 0x0000030B 12:10:41.821037 : Cannot read memory at address 0x0000038B 12:10:41.823030 : Cannot read memory at address 0x0000030B 12:10:41.823030 : Cannot read memory at address 0x0000038B 12:10:41.823511 : RawData event for Player #1: 12:10:41.823511 : Device rawinput data (Hex) = [ 0000C300, 00007544 ] 12:10:41.823511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.823511 : OnScreen Cursor Position (Px) = [ 1462, 494 ] 12:10:41.824015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.824015 : ClientWindow Style = FullScreen 12:10:41.824015 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.824015 : Game Position (Hex) = [ 05B6, 01EE ] 12:10:41.824015 : Game Position (Dec) = [ 1462, 494 ] 12:10:41.824015 : - 12:10:41.825019 : Cannot read memory at address 0x0000030B 12:10:41.825019 : Cannot read memory at address 0x0000038B 12:10:41.827012 : Cannot read memory at address 0x0000030B 12:10:41.827012 : Cannot read memory at address 0x0000038B 12:10:41.828008 : RawData event for Player #1: 12:10:41.828008 : Device rawinput data (Hex) = [ 0000C314, 0000765C ] 12:10:41.828008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.829001 : OnScreen Cursor Position (Px) = [ 1463, 499 ] 12:10:41.829001 : Cannot read memory at address 0x0000030B 12:10:41.829001 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.829001 : Cannot read memory at address 0x0000038B 12:10:41.829001 : ClientWindow Style = FullScreen 12:10:41.829001 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.829001 : Game Position (Hex) = [ 05B7, 01F3 ] 12:10:41.829001 : Game Position (Dec) = [ 1463, 499 ] 12:10:41.829001 : - 12:10:41.830994 : Cannot read memory at address 0x0000030B 12:10:41.830994 : Cannot read memory at address 0x0000038B 12:10:41.832992 : Cannot read memory at address 0x0000030B 12:10:41.832992 : Cannot read memory at address 0x0000038B 12:10:41.833495 : RawData event for Player #1: 12:10:41.833495 : Device rawinput data (Hex) = [ 0000C314, 00007608 ] 12:10:41.833495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.833495 : OnScreen Cursor Position (Px) = [ 1463, 497 ] 12:10:41.833495 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.833495 : ClientWindow Style = FullScreen 12:10:41.833495 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.833495 : Game Position (Hex) = [ 05B7, 01F1 ] 12:10:41.834494 : Cannot read memory at address 0x0000030B 12:10:41.834619 : Cannot read memory at address 0x0000038B 12:10:41.834619 : - 12:10:41.835867 : Cannot read memory at address 0x0000030B 12:10:41.835867 : Cannot read memory at address 0x0000038B 12:10:41.836917 : RawData event for Player #1: 12:10:41.837877 : Device rawinput data (Hex) = [ 0000C314, 00007608 ] 12:10:41.837877 : Cannot read memory at address 0x0000030B 12:10:41.837877 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.837877 : Cannot read memory at address 0x0000038B 12:10:41.837877 : OnScreen Cursor Position (Px) = [ 1463, 497 ] 12:10:41.837877 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.837877 : ClientWindow Style = FullScreen 12:10:41.837877 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.837877 : Game Position (Hex) = [ 05B7, 01F1 ] 12:10:41.837877 : Game Position (Dec) = [ 1463, 497 ] 12:10:41.837877 : - 12:10:41.839874 : Cannot read memory at address 0x0000030B 12:10:41.839874 : Cannot read memory at address 0x0000038B 12:10:41.841863 : Cannot read memory at address 0x0000030B 12:10:41.841863 : Cannot read memory at address 0x0000038B 12:10:41.841863 : RawData event for Player #1: 12:10:41.842860 : Device rawinput data (Hex) = [ 0000C350, 00007630 ] 12:10:41.842860 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.842860 : OnScreen Cursor Position (Px) = [ 1464, 498 ] 12:10:41.842860 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.842860 : ClientWindow Style = FullScreen 12:10:41.842860 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.843362 : Game Position (Hex) = [ 05B8, 01F2 ] 12:10:41.843362 : Cannot read memory at address 0x0000030B 12:10:41.843362 : Game Position (Dec) = [ 1464, 498 ] 12:10:41.843362 : Cannot read memory at address 0x0000038B 12:10:41.843362 : - 12:10:41.845360 : Cannot read memory at address 0x0000030B 12:10:41.845360 : Cannot read memory at address 0x0000038B 12:10:41.847353 : Cannot read memory at address 0x0000030B 12:10:41.847353 : Cannot read memory at address 0x0000038B 12:10:41.847353 : RawData event for Player #1: 12:10:41.847353 : Device rawinput data (Hex) = [ 0000C354, 00007598 ] 12:10:41.847353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.847353 : OnScreen Cursor Position (Px) = [ 1464, 496 ] 12:10:41.847353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.848347 : ClientWindow Style = FullScreen 12:10:41.848347 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.848347 : Game Position (Hex) = [ 05B8, 01F0 ] 12:10:41.848347 : Game Position (Dec) = [ 1464, 496 ] 12:10:41.848347 : - 12:10:41.849348 : Cannot read memory at address 0x0000030B 12:10:41.849348 : Cannot read memory at address 0x0000038B 12:10:41.851341 : Cannot read memory at address 0x0000030B 12:10:41.851341 : Cannot read memory at address 0x0000038B 12:10:41.851341 : Device rawinput data (Hex) = [ 0000C34C, 0000763C ] 12:10:41.851341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.851341 : OnScreen Cursor Position (Px) = [ 1464, 498 ] 12:10:41.851341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.851341 : ClientWindow Style = FullScreen 12:10:41.851341 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.851341 : Game Position (Hex) = [ 05B8, 01F2 ] 12:10:41.851341 : Game Position (Dec) = [ 1464, 498 ] 12:10:41.851341 : - 12:10:41.852844 : Cannot read memory at address 0x0000030B 12:10:41.852844 : Cannot read memory at address 0x0000038B 12:10:41.854849 : Cannot read memory at address 0x0000030B 12:10:41.854849 : Cannot read memory at address 0x0000038B 12:10:41.856090 : RawData event for Player #1: 12:10:41.856090 : Device rawinput data (Hex) = [ 0000C34C, 0000763C ] 12:10:41.856090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.856090 : OnScreen Cursor Position (Px) = [ 1464, 498 ] 12:10:41.856090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.857128 : ClientWindow Style = FullScreen 12:10:41.857128 : Cannot read memory at address 0x0000030B 12:10:41.857128 : Cannot read memory at address 0x0000038B 12:10:41.857128 : Game Position (Hex) = [ 05B8, 01F2 ] 12:10:41.857128 : Game Position (Dec) = [ 1464, 498 ] 12:10:41.857128 : - 12:10:41.859137 : Cannot read memory at address 0x0000030B 12:10:41.859137 : Cannot read memory at address 0x0000038B 12:10:41.861085 : Cannot read memory at address 0x0000030B 12:10:41.861085 : Cannot read memory at address 0x0000038B 12:10:41.861085 : RawData event for Player #1: 12:10:41.861085 : Device rawinput data (Hex) = [ 0000C34C, 0000763C ] 12:10:41.861085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.861085 : OnScreen Cursor Position (Px) = [ 1464, 498 ] 12:10:41.862078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.862078 : ClientWindow Style = FullScreen 12:10:41.862078 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.862078 : Game Position (Hex) = [ 05B8, 01F2 ] 12:10:41.862078 : Game Position (Dec) = [ 1464, 498 ] 12:10:41.862078 : - 12:10:41.863078 : Cannot read memory at address 0x0000030B 12:10:41.863078 : Cannot read memory at address 0x0000038B 12:10:41.864377 : Cannot read memory at address 0x0000030B 12:10:41.864377 : Cannot read memory at address 0x0000038B 12:10:41.865376 : RawData event for Player #1: 12:10:41.865376 : Device rawinput data (Hex) = [ 0000C34C, 0000763C ] 12:10:41.865376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.865376 : OnScreen Cursor Position (Px) = [ 1464, 498 ] 12:10:41.865376 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.865376 : ClientWindow Style = FullScreen 12:10:41.865376 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.865376 : Game Position (Hex) = [ 05B8, 01F2 ] 12:10:41.865376 : Game Position (Dec) = [ 1464, 498 ] 12:10:41.866373 : - 12:10:41.866373 : Cannot read memory at address 0x0000030B 12:10:41.866373 : Cannot read memory at address 0x0000038B 12:10:41.868370 : Cannot read memory at address 0x0000030B 12:10:41.868370 : Cannot read memory at address 0x0000038B 12:10:41.870360 : Cannot read memory at address 0x0000030B 12:10:41.870360 : Cannot read memory at address 0x0000038B 12:10:41.870360 : RawData event for Player #1: 12:10:41.870360 : Device rawinput data (Hex) = [ 0000C30C, 00007740 ] 12:10:41.870360 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.870360 : OnScreen Cursor Position (Px) = [ 1462, 503 ] 12:10:41.870360 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.870360 : ClientWindow Style = FullScreen 12:10:41.870360 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.870360 : Game Position (Hex) = [ 05B6, 01F7 ] 12:10:41.871356 : Game Position (Dec) = [ 1462, 503 ] 12:10:41.871356 : - 12:10:41.872859 : Cannot read memory at address 0x0000030B 12:10:41.872859 : Cannot read memory at address 0x0000038B 12:10:41.874615 : Cannot read memory at address 0x0000030B 12:10:41.874615 : Cannot read memory at address 0x0000038B 12:10:41.875622 : RawData event for Player #1: 12:10:41.875622 : Device rawinput data (Hex) = [ 0000C308, 00007740 ] 12:10:41.875622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.875622 : OnScreen Cursor Position (Px) = [ 1462, 503 ] 12:10:41.875622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.875622 : ClientWindow Style = FullScreen 12:10:41.875622 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.875622 : Game Position (Hex) = [ 05B6, 01F7 ] 12:10:41.875622 : Game Position (Dec) = [ 1462, 503 ] 12:10:41.875622 : - 12:10:41.876613 : Cannot read memory at address 0x0000030B 12:10:41.876613 : Cannot read memory at address 0x0000038B 12:10:41.878610 : Cannot read memory at address 0x0000030B 12:10:41.878610 : Cannot read memory at address 0x0000038B 12:10:41.880604 : Cannot read memory at address 0x0000030B 12:10:41.880604 : Cannot read memory at address 0x0000038B 12:10:41.880604 : RawData event for Player #1: 12:10:41.880604 : Device rawinput data (Hex) = [ 0000C300, 00007780 ] 12:10:41.880604 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.880604 : OnScreen Cursor Position (Px) = [ 1462, 504 ] 12:10:41.880604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.880604 : ClientWindow Style = FullScreen 12:10:41.880604 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.881596 : Game Position (Hex) = [ 05B6, 01F8 ] 12:10:41.881596 : Game Position (Dec) = [ 1462, 504 ] 12:10:41.881596 : - 12:10:41.883103 : Cannot read memory at address 0x0000030B 12:10:41.883103 : Cannot read memory at address 0x0000038B 12:10:41.885137 : Cannot read memory at address 0x0000030B 12:10:41.885137 : Cannot read memory at address 0x0000038B 12:10:41.885137 : RawData event for Player #1: 12:10:41.885137 : Device rawinput data (Hex) = [ 0000C300, 00007780 ] 12:10:41.885137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.885137 : OnScreen Cursor Position (Px) = [ 1462, 504 ] 12:10:41.885137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.885137 : ClientWindow Style = FullScreen 12:10:41.886130 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.886130 : Game Position (Hex) = [ 05B6, 01F8 ] 12:10:41.886130 : Game Position (Dec) = [ 1462, 504 ] 12:10:41.886130 : - 12:10:41.887131 : Cannot read memory at address 0x0000030B 12:10:41.887131 : Cannot read memory at address 0x0000038B 12:10:41.889120 : Cannot read memory at address 0x0000030B 12:10:41.889120 : Cannot read memory at address 0x0000038B 12:10:41.889120 : RawData event for Player #1: 12:10:41.889120 : Device rawinput data (Hex) = [ 0000C304, 000077C8 ] 12:10:41.889120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.890117 : OnScreen Cursor Position (Px) = [ 1462, 505 ] 12:10:41.890117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.890117 : ClientWindow Style = FullScreen 12:10:41.890117 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.890117 : Game Position (Hex) = [ 05B6, 01F9 ] 12:10:41.890117 : Game Position (Dec) = [ 1462, 505 ] 12:10:41.890117 : - 12:10:41.891118 : Cannot read memory at address 0x0000030B 12:10:41.891118 : Cannot read memory at address 0x0000038B 12:10:41.893111 : Cannot read memory at address 0x0000030B 12:10:41.893111 : Cannot read memory at address 0x0000038B 12:10:41.894397 : Cannot read memory at address 0x0000030B 12:10:41.894397 : Cannot read memory at address 0x0000038B 12:10:41.894397 : RawData event for Player #1: 12:10:41.894397 : Device rawinput data (Hex) = [ 0000C304, 000077C8 ] 12:10:41.894397 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.894397 : OnScreen Cursor Position (Px) = [ 1462, 505 ] 12:10:41.894397 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.894397 : ClientWindow Style = FullScreen 12:10:41.894397 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.894397 : Game Position (Hex) = [ 05B6, 01F9 ] 12:10:41.894397 : Game Position (Dec) = [ 1462, 505 ] 12:10:41.895396 : - 12:10:41.896397 : Cannot read memory at address 0x0000030B 12:10:41.896397 : Cannot read memory at address 0x0000038B 12:10:41.898386 : Cannot read memory at address 0x0000030B 12:10:41.898386 : Cannot read memory at address 0x0000038B 12:10:41.899386 : RawData event for Player #1: 12:10:41.899386 : Device rawinput data (Hex) = [ 0000C304, 000077C8 ] 12:10:41.899386 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.899386 : OnScreen Cursor Position (Px) = [ 1462, 505 ] 12:10:41.899386 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.899386 : ClientWindow Style = FullScreen 12:10:41.899386 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.899386 : Game Position (Hex) = [ 05B6, 01F9 ] 12:10:41.899386 : Game Position (Dec) = [ 1462, 505 ] 12:10:41.900379 : - 12:10:41.900379 : Cannot read memory at address 0x0000030B 12:10:41.900379 : Cannot read memory at address 0x0000038B 12:10:41.902886 : Cannot read memory at address 0x0000030B 12:10:41.902886 : Cannot read memory at address 0x0000038B 12:10:41.904594 : Cannot read memory at address 0x0000030B 12:10:41.904594 : RawData event for Player #1: 12:10:41.904594 : Cannot read memory at address 0x0000038B 12:10:41.904594 : Device rawinput data (Hex) = [ 0000C304, 000077C8 ] 12:10:41.904594 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.904594 : OnScreen Cursor Position (Px) = [ 1462, 505 ] 12:10:41.904594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.904594 : ClientWindow Style = FullScreen 12:10:41.904594 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.904594 : Game Position (Hex) = [ 05B6, 01F9 ] 12:10:41.904594 : Game Position (Dec) = [ 1462, 505 ] 12:10:41.904594 : - 12:10:41.906596 : Cannot read memory at address 0x0000030B 12:10:41.906596 : Cannot read memory at address 0x0000038B 12:10:41.908590 : Cannot read memory at address 0x0000030B 12:10:41.908590 : Cannot read memory at address 0x0000038B 12:10:41.909586 : RawData event for Player #1: 12:10:41.909586 : Device rawinput data (Hex) = [ 0000C2F0, 00007784 ] 12:10:41.909586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.909586 : OnScreen Cursor Position (Px) = [ 1462, 504 ] 12:10:41.909586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.909586 : ClientWindow Style = FullScreen 12:10:41.909586 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.909586 : Game Position (Hex) = [ 05B6, 01F8 ] 12:10:41.909586 : Game Position (Dec) = [ 1462, 504 ] 12:10:41.909586 : - 12:10:41.910578 : Cannot read memory at address 0x0000030B 12:10:41.910578 : Cannot read memory at address 0x0000038B 12:10:41.913087 : Cannot read memory at address 0x0000030B 12:10:41.913087 : Cannot read memory at address 0x0000038B 12:10:41.913087 : RawData event for Player #1: 12:10:41.913087 : Device rawinput data (Hex) = [ 0000C2E8, 000077CC ] 12:10:41.913087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.913087 : OnScreen Cursor Position (Px) = [ 1461, 505 ] 12:10:41.914122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.914122 : ClientWindow Style = FullScreen 12:10:41.914122 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.914122 : Game Position (Hex) = [ 05B5, 01F9 ] 12:10:41.914122 : Game Position (Dec) = [ 1461, 505 ] 12:10:41.914122 : - 12:10:41.915119 : Cannot read memory at address 0x0000030B 12:10:41.915119 : Cannot read memory at address 0x0000038B 12:10:41.917116 : Cannot read memory at address 0x0000030B 12:10:41.917116 : Cannot read memory at address 0x0000038B 12:10:41.918112 : RawData event for Player #1: 12:10:41.918112 : Device rawinput data (Hex) = [ 0000C2E8, 000077CC ] 12:10:41.918112 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.918112 : OnScreen Cursor Position (Px) = [ 1461, 505 ] 12:10:41.919105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.919105 : Cannot read memory at address 0x0000030B 12:10:41.919105 : ClientWindow Style = FullScreen 12:10:41.919105 : Cannot read memory at address 0x0000038B 12:10:41.919105 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.919105 : Game Position (Hex) = [ 05B5, 01F9 ] 12:10:41.919105 : Game Position (Dec) = [ 1461, 505 ] 12:10:41.919105 : - 12:10:41.921102 : Cannot read memory at address 0x0000030B 12:10:41.921102 : Cannot read memory at address 0x0000038B 12:10:41.923096 : Cannot read memory at address 0x0000030B 12:10:41.923096 : Cannot read memory at address 0x0000038B 12:10:41.923494 : RawData event for Player #1: 12:10:41.923494 : Device rawinput data (Hex) = [ 0000C2A0, 000077D4 ] 12:10:41.923494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.923997 : OnScreen Cursor Position (Px) = [ 1459, 505 ] 12:10:41.923997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.923997 : ClientWindow Style = FullScreen 12:10:41.923997 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.923997 : Game Position (Hex) = [ 05B3, 01F9 ] 12:10:41.923997 : Game Position (Dec) = [ 1459, 505 ] 12:10:41.923997 : - 12:10:41.925001 : Cannot read memory at address 0x0000030B 12:10:41.925001 : Cannot read memory at address 0x0000038B 12:10:41.926993 : Cannot read memory at address 0x0000030B 12:10:41.926993 : Cannot read memory at address 0x0000038B 12:10:41.927990 : RawData event for Player #1: 12:10:41.928983 : Device rawinput data (Hex) = [ 0000C2A0, 000077D4 ] 12:10:41.928983 : Cannot read memory at address 0x0000030B 12:10:41.928983 : Cannot read memory at address 0x0000038B 12:10:41.928983 : OnScreen Cursor Position (Px) = [ 1459, 505 ] 12:10:41.928983 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.928983 : ClientWindow Style = FullScreen 12:10:41.928983 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.928983 : Game Position (Hex) = [ 05B3, 01F9 ] 12:10:41.928983 : Game Position (Dec) = [ 1459, 505 ] 12:10:41.929979 : - 12:10:41.930976 : Cannot read memory at address 0x0000030B 12:10:41.930976 : Cannot read memory at address 0x0000038B 12:10:41.931972 : RawData event for Player #1: 12:10:41.931972 : Device rawinput data (Hex) = [ 0000C2F4, 00007890 ] 12:10:41.931972 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.932969 : OnScreen Cursor Position (Px) = [ 1462, 508 ] 12:10:41.932969 : Cannot read memory at address 0x0000030B 12:10:41.932969 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.932969 : ClientWindow Style = FullScreen 12:10:41.932969 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.932969 : Game Position (Hex) = [ 05B6, 01FC ] 12:10:41.933471 : Game Position (Dec) = [ 1462, 508 ] 12:10:41.933471 : - 12:10:41.934470 : Cannot read memory at address 0x0000030B 12:10:41.934470 : Cannot read memory at address 0x0000038B 12:10:41.936467 : Cannot read memory at address 0x0000030B 12:10:41.936467 : Cannot read memory at address 0x0000038B 12:10:41.937464 : RawData event for Player #1: 12:10:41.937464 : Device rawinput data (Hex) = [ 0000C2F4, 0000770C ] 12:10:41.937464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.937464 : OnScreen Cursor Position (Px) = [ 1462, 502 ] 12:10:41.937464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.937464 : ClientWindow Style = FullScreen 12:10:41.937464 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.938457 : Game Position (Hex) = [ 05B6, 01F6 ] 12:10:41.938457 : Cannot read memory at address 0x0000030B 12:10:41.938457 : Game Position (Dec) = [ 1462, 502 ] 12:10:41.938457 : Cannot read memory at address 0x0000038B 12:10:41.938457 : - 12:10:41.940454 : Cannot read memory at address 0x0000030B 12:10:41.940454 : Cannot read memory at address 0x0000038B 12:10:41.941447 : RawData event for Player #1: 12:10:41.942949 : Device rawinput data (Hex) = [ 0000C2F8, 00007760 ] 12:10:41.942949 : Cannot read memory at address 0x0000030B 12:10:41.942949 : Cannot read memory at address 0x0000038B 12:10:41.942949 : OnScreen Cursor Position (Px) = [ 1462, 503 ] 12:10:41.942949 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:41.942949 : ClientWindow Style = FullScreen 12:10:41.942949 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:41.942949 : Game Position (Hex) = [ 05B6, 01F7 ] 12:10:41.942949 : Game Position (Dec) = [ 1462, 503 ] 12:10:41.943957 : - 12:10:41.944550 : Cannot read memory at address 0x0000030B 12:10:41.944550 : Cannot read memory at address 0x0000038B 12:10:41.946552 : Cannot read memory at address 0x0000030B 12:10:41.946552 : Cannot read memory at address 0x0000038B 12:10:41.946552 : RawData event for Player #1: 12:10:41.946552 : Device rawinput data (Hex) = [ 0000C2A0, 0000764C ] 12:10:41.946552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:41.946552 : OnScreen Cursor Position (Px) = [ 1459, 499 ] 12:10:41.947544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.119414 : ClientWindow Style = FullScreen 12:10:42.119414 : Cannot read memory at address 0x0000038B 12:10:42.120408 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.120408 : Game Position (Hex) = [ 05B3, 01F3 ] 12:10:42.120408 : Game Position (Dec) = [ 1459, 499 ] 12:10:42.121406 : - 12:10:42.122910 : Cannot read memory at address 0x0000030B 12:10:42.122910 : Cannot read memory at address 0x0000038B 12:10:42.124920 : Cannot read memory at address 0x0000030B 12:10:42.124920 : Cannot read memory at address 0x0000038B 12:10:42.126913 : RawData event for Player #1: 12:10:42.126913 : Cannot read memory at address 0x0000030B 12:10:42.126913 : Device rawinput data (Hex) = [ 0000C268, 000077C0 ] 12:10:42.126913 : Cannot read memory at address 0x0000038B 12:10:42.126913 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.126913 : OnScreen Cursor Position (Px) = [ 1458, 505 ] 12:10:42.126913 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.126913 : ClientWindow Style = FullScreen 12:10:42.127910 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.127910 : Game Position (Hex) = [ 05B2, 01F9 ] 12:10:42.127910 : Game Position (Dec) = [ 1458, 505 ] 12:10:42.127910 : - 12:10:42.127910 : RawData event for Player #1: 12:10:42.127910 : Device rawinput data (Hex) = [ 0000C024, 00007618 ] 12:10:42.127910 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.127910 : OnScreen Cursor Position (Px) = [ 1441, 498 ] 12:10:42.128907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.128907 : Cannot read memory at address 0x0000030B 12:10:42.128907 : ClientWindow Style = FullScreen 12:10:42.128907 : Cannot read memory at address 0x0000038B 12:10:42.128907 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.128907 : Game Position (Hex) = [ 05A1, 01F2 ] 12:10:42.128907 : Game Position (Dec) = [ 1441, 498 ] 12:10:42.128907 : - 12:10:42.129903 : RawData event for Player #1: 12:10:42.129903 : Device rawinput data (Hex) = [ 0000BD9C, 00007520 ] 12:10:42.129903 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.129903 : OnScreen Cursor Position (Px) = [ 1422, 494 ] 12:10:42.129903 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.129903 : ClientWindow Style = FullScreen 12:10:42.130901 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.130901 : Game Position (Hex) = [ 058E, 01EE ] 12:10:42.130901 : Game Position (Dec) = [ 1422, 494 ] 12:10:42.130901 : Cannot read memory at address 0x0000038B 12:10:42.131897 : RawData event for Player #1: 12:10:42.131897 : Device rawinput data (Hex) = [ 0000BD08, 000076B8 ] 12:10:42.131897 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.131897 : OnScreen Cursor Position (Px) = [ 1417, 500 ] 12:10:42.131897 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.131897 : ClientWindow Style = FullScreen 12:10:42.131897 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.131897 : Game Position (Hex) = [ 0589, 01F4 ] 12:10:42.132894 : Game Position (Dec) = [ 1417, 500 ] 12:10:42.132894 : - 12:10:42.132894 : Cannot read memory at address 0x0000038B 12:10:42.132894 : RawData event for Player #1: 12:10:42.133396 : Device rawinput data (Hex) = [ 0000BCE8, 00007680 ] 12:10:42.133396 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.133396 : OnScreen Cursor Position (Px) = [ 1416, 499 ] 12:10:42.133396 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.133396 : ClientWindow Style = FullScreen 12:10:42.133396 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.133396 : Game Position (Hex) = [ 0588, 01F3 ] 12:10:42.133396 : Game Position (Dec) = [ 1416, 499 ] 12:10:42.133396 : - 12:10:42.134395 : Cannot read memory at address 0x0000030B 12:10:42.134395 : RawData event for Player #1: 12:10:42.134395 : Cannot read memory at address 0x0000038B 12:10:42.134395 : Device rawinput data (Hex) = [ 0000BCA8, 000076E4 ] 12:10:42.134395 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.134395 : OnScreen Cursor Position (Px) = [ 1414, 501 ] 12:10:42.134395 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.134395 : ClientWindow Style = FullScreen 12:10:42.134395 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.134395 : Game Position (Hex) = [ 0586, 01F5 ] 12:10:42.134395 : Game Position (Dec) = [ 1414, 501 ] 12:10:42.134395 : - 12:10:42.135392 : RawData event for Player #1: 12:10:42.135392 : Device rawinput data (Hex) = [ 0000BC94, 000076AC ] 12:10:42.135392 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.135392 : OnScreen Cursor Position (Px) = [ 1414, 500 ] 12:10:42.135392 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.135392 : ClientWindow Style = FullScreen 12:10:42.135392 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.135392 : Game Position (Hex) = [ 0586, 01F4 ] 12:10:42.135392 : Game Position (Dec) = [ 1414, 500 ] 12:10:42.135392 : - 12:10:42.136388 : Cannot read memory at address 0x0000030B 12:10:42.136388 : Cannot read memory at address 0x0000038B 12:10:42.138386 : Cannot read memory at address 0x0000030B 12:10:42.138386 : Cannot read memory at address 0x0000038B 12:10:42.138386 : RawData event for Player #1: 12:10:42.138386 : Device rawinput data (Hex) = [ 0000BC54, 00007678 ] 12:10:42.138386 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.138386 : OnScreen Cursor Position (Px) = [ 1412, 499 ] 12:10:42.138386 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.138386 : ClientWindow Style = FullScreen 12:10:42.138386 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.138386 : Game Position (Hex) = [ 0584, 01F3 ] 12:10:42.138386 : Game Position (Dec) = [ 1412, 499 ] 12:10:42.138386 : - 12:10:42.140379 : Cannot read memory at address 0x0000030B 12:10:42.140379 : Cannot read memory at address 0x0000038B 12:10:42.142880 : Cannot read memory at address 0x0000030B 12:10:42.142880 : Cannot read memory at address 0x0000038B 12:10:42.142880 : RawData event for Player #1: 12:10:42.142880 : Device rawinput data (Hex) = [ 0000BC3C, 000076A0 ] 12:10:42.143884 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.143884 : OnScreen Cursor Position (Px) = [ 1411, 500 ] 12:10:42.143884 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.143884 : ClientWindow Style = FullScreen 12:10:42.143884 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.143884 : Game Position (Hex) = [ 0583, 01F4 ] 12:10:42.143884 : Game Position (Dec) = [ 1411, 500 ] 12:10:42.143884 : - 12:10:42.144886 : Cannot read memory at address 0x0000030B 12:10:42.144886 : Cannot read memory at address 0x0000038B 12:10:42.146878 : Cannot read memory at address 0x0000030B 12:10:42.146878 : Cannot read memory at address 0x0000038B 12:10:42.148868 : Cannot read memory at address 0x0000030B 12:10:42.148868 : Cannot read memory at address 0x0000038B 12:10:42.148868 : RawData event for Player #1: 12:10:42.148868 : Device rawinput data (Hex) = [ 0000BC00, 00007668 ] 12:10:42.148868 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.148868 : OnScreen Cursor Position (Px) = [ 1410, 499 ] 12:10:42.148868 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.148868 : ClientWindow Style = FullScreen 12:10:42.148868 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.148868 : Game Position (Hex) = [ 0582, 01F3 ] 12:10:42.149865 : Game Position (Dec) = [ 1410, 499 ] 12:10:42.149865 : - 12:10:42.150861 : Cannot read memory at address 0x0000030B 12:10:42.150861 : Cannot read memory at address 0x0000038B 12:10:42.151863 : RawData event for Player #1: 12:10:42.152855 : Device rawinput data (Hex) = [ 0000BBA4, 000076E4 ] 12:10:42.152855 : Cannot read memory at address 0x0000030B 12:10:42.152855 : Cannot read memory at address 0x0000038B 12:10:42.152855 : OnScreen Cursor Position (Px) = [ 1407, 501 ] 12:10:42.152855 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.153356 : ClientWindow Style = FullScreen 12:10:42.153356 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.153356 : Game Position (Hex) = [ 057F, 01F5 ] 12:10:42.153356 : Game Position (Dec) = [ 1407, 501 ] 12:10:42.153356 : - 12:10:42.154858 : Cannot read memory at address 0x0000030B 12:10:42.154858 : Cannot read memory at address 0x0000038B 12:10:42.156859 : Cannot read memory at address 0x0000030B 12:10:42.156859 : Cannot read memory at address 0x0000038B 12:10:42.156859 : RawData event for Player #1: 12:10:42.157856 : Device rawinput data (Hex) = [ 0000BB90, 00007670 ] 12:10:42.157856 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.157856 : OnScreen Cursor Position (Px) = [ 1406, 499 ] 12:10:42.157856 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.157856 : ClientWindow Style = FullScreen 12:10:42.157856 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.157856 : Game Position (Hex) = [ 057E, 01F3 ] 12:10:42.157856 : Game Position (Dec) = [ 1406, 499 ] 12:10:42.157856 : - 12:10:42.158853 : Cannot read memory at address 0x0000030B 12:10:42.158853 : Cannot read memory at address 0x0000038B 12:10:42.160846 : Cannot read memory at address 0x0000030B 12:10:42.160846 : Cannot read memory at address 0x0000038B 12:10:42.161842 : RawData event for Player #1: 12:10:42.162839 : Cannot read memory at address 0x0000030B 12:10:42.162839 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.162839 : OnScreen Cursor Position (Px) = [ 1404, 500 ] 12:10:42.163341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.163341 : ClientWindow Style = FullScreen 12:10:42.163341 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.163341 : Game Position (Hex) = [ 057C, 01F4 ] 12:10:42.163341 : Game Position (Dec) = [ 1404, 500 ] 12:10:42.163341 : - 12:10:42.164340 : Cannot read memory at address 0x0000030B 12:10:42.164340 : Cannot read memory at address 0x0000038B 12:10:42.166337 : Cannot read memory at address 0x0000030B 12:10:42.166337 : Cannot read memory at address 0x0000038B 12:10:42.167333 : RawData event for Player #1: 12:10:42.167333 : Device rawinput data (Hex) = [ 0000BAFC, 000076C8 ] 12:10:42.167333 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.167333 : OnScreen Cursor Position (Px) = [ 1402, 501 ] 12:10:42.167333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.167333 : ClientWindow Style = FullScreen 12:10:42.167333 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.168327 : Game Position (Hex) = [ 057A, 01F5 ] 12:10:42.168327 : Cannot read memory at address 0x0000030B 12:10:42.168557 : Game Position (Dec) = [ 1402, 501 ] 12:10:42.168557 : Cannot read memory at address 0x0000038B 12:10:42.168557 : - 12:10:42.169781 : Cannot read memory at address 0x0000030B 12:10:42.169781 : Cannot read memory at address 0x0000038B 12:10:42.171849 : Cannot read memory at address 0x0000030B 12:10:42.171849 : Cannot read memory at address 0x0000038B 12:10:42.172829 : RawData event for Player #1: 12:10:42.172829 : Device rawinput data (Hex) = [ 0000BAE8, 000076F0 ] 12:10:42.172829 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.172829 : OnScreen Cursor Position (Px) = [ 1401, 501 ] 12:10:42.172829 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.173332 : ClientWindow Style = FullScreen 12:10:42.173332 : Cannot read memory at address 0x0000030B 12:10:42.173332 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.173332 : Game Position (Hex) = [ 0579, 01F5 ] 12:10:42.173332 : Cannot read memory at address 0x0000038B 12:10:42.173332 : Game Position (Dec) = [ 1401, 501 ] 12:10:42.173332 : - 12:10:42.175330 : Cannot read memory at address 0x0000030B 12:10:42.175330 : Cannot read memory at address 0x0000038B 12:10:42.176327 : RawData event for Player #1: 12:10:42.176327 : Device rawinput data (Hex) = [ 0000BAA4, 00007744 ] 12:10:42.176327 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.176327 : OnScreen Cursor Position (Px) = [ 1399, 503 ] 12:10:42.176327 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.176327 : ClientWindow Style = FullScreen 12:10:42.176327 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.177321 : Game Position (Hex) = [ 0577, 01F7 ] 12:10:42.177321 : Cannot read memory at address 0x0000030B 12:10:42.177321 : - 12:10:42.177321 : Cannot read memory at address 0x0000038B 12:10:42.179317 : Cannot read memory at address 0x0000030B 12:10:42.179317 : Cannot read memory at address 0x0000038B 12:10:42.181307 : Cannot read memory at address 0x0000030B 12:10:42.181307 : Cannot read memory at address 0x0000038B 12:10:42.181307 : RawData event for Player #1: 12:10:42.181307 : Device rawinput data (Hex) = [ 0000BA90, 0000776C ] 12:10:42.181307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.181307 : OnScreen Cursor Position (Px) = [ 1399, 503 ] 12:10:42.181307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.181307 : ClientWindow Style = FullScreen 12:10:42.181307 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.181307 : Game Position (Hex) = [ 0577, 01F7 ] 12:10:42.181307 : Game Position (Dec) = [ 1399, 503 ] 12:10:42.181307 : - 12:10:42.182809 : Cannot read memory at address 0x0000030B 12:10:42.182809 : Cannot read memory at address 0x0000038B 12:10:42.184630 : Cannot read memory at address 0x0000030B 12:10:42.184630 : Cannot read memory at address 0x0000038B 12:10:42.186626 : Cannot read memory at address 0x0000030B 12:10:42.186626 : RawData event for Player #1: 12:10:42.186626 : Cannot read memory at address 0x0000038B 12:10:42.186626 : Device rawinput data (Hex) = [ 0000BA38, 00007760 ] 12:10:42.186626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.186626 : OnScreen Cursor Position (Px) = [ 1396, 503 ] 12:10:42.186626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.186626 : ClientWindow Style = FullScreen 12:10:42.186626 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.187622 : Game Position (Hex) = [ 0574, 01F7 ] 12:10:42.187622 : Game Position (Dec) = [ 1396, 503 ] 12:10:42.187622 : - 12:10:42.188622 : Cannot read memory at address 0x0000030B 12:10:42.188622 : Cannot read memory at address 0x0000038B 12:10:42.190615 : Cannot read memory at address 0x0000030B 12:10:42.190615 : Cannot read memory at address 0x0000038B 12:10:42.191609 : RawData event for Player #1: 12:10:42.191609 : Device rawinput data (Hex) = [ 0000BA3C, 000077A8 ] 12:10:42.191609 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.191609 : OnScreen Cursor Position (Px) = [ 1396, 504 ] 12:10:42.191609 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.191609 : ClientWindow Style = FullScreen 12:10:42.191609 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.193111 : Game Position (Hex) = [ 0574, 01F8 ] 12:10:42.193111 : Cannot read memory at address 0x0000030B 12:10:42.193111 : Cannot read memory at address 0x0000038B 12:10:42.195116 : Cannot read memory at address 0x0000030B 12:10:42.195116 : Cannot read memory at address 0x0000038B 12:10:42.196110 : RawData event for Player #1: 12:10:42.196110 : Device rawinput data (Hex) = [ 0000B9F4, 00007770 ] 12:10:42.196110 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.196110 : OnScreen Cursor Position (Px) = [ 1394, 503 ] 12:10:42.197107 : Cannot read memory at address 0x0000030B 12:10:42.197107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.197107 : Cannot read memory at address 0x0000038B 12:10:42.197107 : ClientWindow Style = FullScreen 12:10:42.197107 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.197107 : Game Position (Hex) = [ 0572, 01F7 ] 12:10:42.197107 : Game Position (Dec) = [ 1394, 503 ] 12:10:42.198103 : - 12:10:42.199099 : Cannot read memory at address 0x0000030B 12:10:42.199099 : Cannot read memory at address 0x0000038B 12:10:42.200100 : RawData event for Player #1: 12:10:42.200100 : Device rawinput data (Hex) = [ 0000B9D8, 00007760 ] 12:10:42.200100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.201093 : OnScreen Cursor Position (Px) = [ 1393, 503 ] 12:10:42.201093 : Cannot read memory at address 0x0000030B 12:10:42.201093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.201093 : ClientWindow Style = FullScreen 12:10:42.201093 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.201093 : Game Position (Hex) = [ 0571, 01F7 ] 12:10:42.201093 : Game Position (Dec) = [ 1393, 503 ] 12:10:42.201093 : - 12:10:42.203090 : Cannot read memory at address 0x0000030B 12:10:42.203090 : Cannot read memory at address 0x0000038B 12:10:42.204416 : Cannot read memory at address 0x0000030B 12:10:42.204416 : Cannot read memory at address 0x0000038B 12:10:42.206459 : Cannot read memory at address 0x0000030B 12:10:42.206459 : Cannot read memory at address 0x0000038B 12:10:42.206459 : RawData event for Player #1: 12:10:42.206459 : Device rawinput data (Hex) = [ 0000B99C, 000077A0 ] 12:10:42.206459 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.206459 : OnScreen Cursor Position (Px) = [ 1392, 504 ] 12:10:42.206459 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.206459 : ClientWindow Style = FullScreen 12:10:42.207440 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.207440 : Game Position (Hex) = [ 0570, 01F8 ] 12:10:42.207440 : Game Position (Dec) = [ 1392, 504 ] 12:10:42.207440 : - 12:10:42.208451 : Cannot read memory at address 0x0000030B 12:10:42.208451 : Cannot read memory at address 0x0000038B 12:10:42.210447 : Cannot read memory at address 0x0000030B 12:10:42.210447 : Cannot read memory at address 0x0000038B 12:10:42.210447 : RawData event for Player #1: 12:10:42.210447 : Device rawinput data (Hex) = [ 0000B960, 0000776C ] 12:10:42.210447 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.210447 : OnScreen Cursor Position (Px) = [ 1390, 503 ] 12:10:42.210447 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.210447 : ClientWindow Style = FullScreen 12:10:42.211429 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.211429 : Game Position (Hex) = [ 056E, 01F7 ] 12:10:42.211429 : Game Position (Dec) = [ 1390, 503 ] 12:10:42.211429 : - 12:10:42.212936 : Cannot read memory at address 0x0000030B 12:10:42.212936 : Cannot read memory at address 0x0000038B 12:10:42.214973 : Cannot read memory at address 0x0000030B 12:10:42.214973 : Cannot read memory at address 0x0000038B 12:10:42.214973 : RawData event for Player #1: 12:10:42.215973 : Device rawinput data (Hex) = [ 0000B908, 000077A4 ] 12:10:42.215973 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.215973 : OnScreen Cursor Position (Px) = [ 1387, 504 ] 12:10:42.215973 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.215973 : ClientWindow Style = FullScreen 12:10:42.215973 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.215973 : Game Position (Hex) = [ 056B, 01F8 ] 12:10:42.215973 : Game Position (Dec) = [ 1387, 504 ] 12:10:42.216969 : - 12:10:42.216969 : Cannot read memory at address 0x0000030B 12:10:42.216969 : Cannot read memory at address 0x0000038B 12:10:42.218966 : Cannot read memory at address 0x0000030B 12:10:42.218966 : Cannot read memory at address 0x0000038B 12:10:42.219963 : RawData event for Player #1: 12:10:42.220956 : Cannot read memory at address 0x0000030B 12:10:42.220956 : Cannot read memory at address 0x0000038B 12:10:42.220956 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.220956 : OnScreen Cursor Position (Px) = [ 1385, 505 ] 12:10:42.220956 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.221953 : ClientWindow Style = FullScreen 12:10:42.221953 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.221953 : Game Position (Hex) = [ 0569, 01F9 ] 12:10:42.221953 : Game Position (Dec) = [ 1385, 505 ] 12:10:42.221953 : - 12:10:42.222953 : Cannot read memory at address 0x0000030B 12:10:42.222953 : Cannot read memory at address 0x0000038B 12:10:42.224299 : Cannot read memory at address 0x0000030B 12:10:42.224299 : Cannot read memory at address 0x0000038B 12:10:42.225302 : RawData event for Player #1: 12:10:42.225302 : Device rawinput data (Hex) = [ 0000B8EC, 000078C8 ] 12:10:42.225302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.225302 : OnScreen Cursor Position (Px) = [ 1386, 509 ] 12:10:42.226296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.226296 : Cannot read memory at address 0x0000030B 12:10:42.226296 : ClientWindow Style = FullScreen 12:10:42.226296 : Cannot read memory at address 0x0000038B 12:10:42.226296 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.226296 : Game Position (Hex) = [ 056A, 01FD ] 12:10:42.226296 : Game Position (Dec) = [ 1386, 509 ] 12:10:42.226296 : - 12:10:42.228292 : Cannot read memory at address 0x0000030B 12:10:42.228292 : Cannot read memory at address 0x0000038B 12:10:42.229289 : RawData event for Player #1: 12:10:42.229289 : Device rawinput data (Hex) = [ 0000B8A8, 000077C8 ] 12:10:42.229289 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.229289 : OnScreen Cursor Position (Px) = [ 1384, 505 ] 12:10:42.229289 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.229289 : ClientWindow Style = FullScreen 12:10:42.230282 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.230282 : Cannot read memory at address 0x0000030B 12:10:42.230282 : Game Position (Hex) = [ 0568, 01F9 ] 12:10:42.230282 : Game Position (Dec) = [ 1384, 505 ] 12:10:42.230282 : - 12:10:42.232785 : Cannot read memory at address 0x0000030B 12:10:42.232785 : Cannot read memory at address 0x0000038B 12:10:42.234695 : Cannot read memory at address 0x0000030B 12:10:42.234695 : Cannot read memory at address 0x0000038B 12:10:42.234695 : Device rawinput data (Hex) = [ 0000B88C, 00007780 ] 12:10:42.234695 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.234695 : OnScreen Cursor Position (Px) = [ 1384, 504 ] 12:10:42.234695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.234695 : ClientWindow Style = FullScreen 12:10:42.234695 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.234695 : Game Position (Hex) = [ 0568, 01F8 ] 12:10:42.235694 : Game Position (Dec) = [ 1384, 504 ] 12:10:42.235694 : - 12:10:42.236694 : Cannot read memory at address 0x0000030B 12:10:42.236694 : Cannot read memory at address 0x0000038B 12:10:42.238687 : Cannot read memory at address 0x0000030B 12:10:42.238687 : Cannot read memory at address 0x0000038B 12:10:42.239680 : RawData event for Player #1: 12:10:42.239680 : Device rawinput data (Hex) = [ 0000B838, 0000772C ] 12:10:42.239680 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.239680 : OnScreen Cursor Position (Px) = [ 1381, 502 ] 12:10:42.239680 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.239680 : ClientWindow Style = FullScreen 12:10:42.239680 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.239680 : Game Position (Hex) = [ 0565, 01F6 ] 12:10:42.239680 : Game Position (Dec) = [ 1381, 502 ] 12:10:42.240677 : - 12:10:42.240677 : Cannot read memory at address 0x0000030B 12:10:42.240677 : Cannot read memory at address 0x0000038B 12:10:42.243181 : Cannot read memory at address 0x0000030B 12:10:42.243181 : Cannot read memory at address 0x0000038B 12:10:42.243181 : RawData event for Player #1: 12:10:42.243181 : Device rawinput data (Hex) = [ 0000B830, 000077B4 ] 12:10:42.243181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.243181 : OnScreen Cursor Position (Px) = [ 1381, 505 ] 12:10:42.243181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.244186 : ClientWindow Style = FullScreen 12:10:42.244186 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.244186 : Game Position (Hex) = [ 0565, 01F9 ] 12:10:42.244186 : Game Position (Dec) = [ 1381, 505 ] 12:10:42.244186 : - 12:10:42.245186 : Cannot read memory at address 0x0000030B 12:10:42.245186 : Cannot read memory at address 0x0000038B 12:10:42.247179 : Cannot read memory at address 0x0000030B 12:10:42.247179 : Cannot read memory at address 0x0000038B 12:10:42.248172 : RawData event for Player #1: 12:10:42.248172 : Device rawinput data (Hex) = [ 0000B7DC, 000077A8 ] 12:10:42.249169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.249169 : Cannot read memory at address 0x0000030B 12:10:42.249169 : Cannot read memory at address 0x0000038B 12:10:42.249169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.249169 : ClientWindow Style = FullScreen 12:10:42.249169 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.249169 : Game Position (Hex) = [ 0562, 01F8 ] 12:10:42.249169 : Game Position (Dec) = [ 1378, 504 ] 12:10:42.249169 : - 12:10:42.251162 : Cannot read memory at address 0x0000030B 12:10:42.251162 : Cannot read memory at address 0x0000038B 12:10:42.253159 : Cannot read memory at address 0x0000030B 12:10:42.253159 : Cannot read memory at address 0x0000038B 12:10:42.253473 : RawData event for Player #1: 12:10:42.253473 : Device rawinput data (Hex) = [ 0000B7DC, 000077A8 ] 12:10:42.253473 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.253473 : OnScreen Cursor Position (Px) = [ 1378, 504 ] 12:10:42.253976 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.253976 : ClientWindow Style = FullScreen 12:10:42.253976 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.253976 : Game Position (Hex) = [ 0562, 01F8 ] 12:10:42.253976 : Game Position (Dec) = [ 1378, 504 ] 12:10:42.253976 : - 12:10:42.254983 : Cannot read memory at address 0x0000030B 12:10:42.254983 : Cannot read memory at address 0x0000038B 12:10:42.257024 : Cannot read memory at address 0x0000030B 12:10:42.257024 : Cannot read memory at address 0x0000038B 12:10:42.257024 : RawData event for Player #1: 12:10:42.257024 : Device rawinput data (Hex) = [ 0000B7A4, 00007774 ] 12:10:42.257024 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.257024 : OnScreen Cursor Position (Px) = [ 1377, 503 ] 12:10:42.258017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.258017 : ClientWindow Style = FullScreen 12:10:42.258017 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.258017 : Game Position (Hex) = [ 0561, 01F7 ] 12:10:42.258017 : Game Position (Dec) = [ 1377, 503 ] 12:10:42.258017 : - 12:10:42.259018 : Cannot read memory at address 0x0000030B 12:10:42.259018 : Cannot read memory at address 0x0000038B 12:10:42.261011 : Cannot read memory at address 0x0000030B 12:10:42.261011 : Cannot read memory at address 0x0000038B 12:10:42.262007 : RawData event for Player #1: 12:10:42.262007 : Device rawinput data (Hex) = [ 0000B7A4, 000077C8 ] 12:10:42.263000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.263000 : OnScreen Cursor Position (Px) = [ 1377, 505 ] 12:10:42.263000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.263000 : ClientWindow Style = FullScreen 12:10:42.263503 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.263503 : Game Position (Hex) = [ 0561, 01F9 ] 12:10:42.263503 : Game Position (Dec) = [ 1377, 505 ] 12:10:42.263503 : - 12:10:42.264501 : Cannot read memory at address 0x0000030B 12:10:42.264501 : Cannot read memory at address 0x0000038B 12:10:42.266500 : Cannot read memory at address 0x0000030B 12:10:42.266500 : Cannot read memory at address 0x0000038B 12:10:42.267493 : RawData event for Player #1: 12:10:42.267493 : Device rawinput data (Hex) = [ 0000B72C, 0000787C ] 12:10:42.267493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.267493 : OnScreen Cursor Position (Px) = [ 1373, 508 ] 12:10:42.267493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.267493 : ClientWindow Style = FullScreen 12:10:42.267493 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.267493 : Game Position (Hex) = [ 055D, 01FC ] 12:10:42.267493 : Game Position (Dec) = [ 1373, 508 ] 12:10:42.267493 : - 12:10:42.268490 : Cannot read memory at address 0x0000030B 12:10:42.268490 : Cannot read memory at address 0x0000038B 12:10:42.270487 : Cannot read memory at address 0x0000030B 12:10:42.270487 : Cannot read memory at address 0x0000038B 12:10:42.271483 : RawData event for Player #1: 12:10:42.271483 : Device rawinput data (Hex) = [ 0000B708, 0000787C ] 12:10:42.272987 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.272987 : Cannot read memory at address 0x0000030B 12:10:42.272987 : OnScreen Cursor Position (Px) = [ 1372, 508 ] 12:10:42.272987 : Cannot read memory at address 0x0000038B 12:10:42.272987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.272987 : ClientWindow Style = FullScreen 12:10:42.272987 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.272987 : Game Position (Hex) = [ 055C, 01FC ] 12:10:42.272987 : Game Position (Dec) = [ 1372, 508 ] 12:10:42.272987 : - 12:10:42.275006 : Cannot read memory at address 0x0000030B 12:10:42.275006 : Cannot read memory at address 0x0000038B 12:10:42.277000 : Cannot read memory at address 0x0000030B 12:10:42.277000 : Cannot read memory at address 0x0000038B 12:10:42.277000 : RawData event for Player #1: 12:10:42.277000 : Device rawinput data (Hex) = [ 0000B708, 0000787C ] 12:10:42.277000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.277000 : OnScreen Cursor Position (Px) = [ 1372, 508 ] 12:10:42.277992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.277992 : ClientWindow Style = FullScreen 12:10:42.277992 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.277992 : Game Position (Hex) = [ 055C, 01FC ] 12:10:42.277992 : Game Position (Dec) = [ 1372, 508 ] 12:10:42.277992 : - 12:10:42.278993 : Cannot read memory at address 0x0000030B 12:10:42.278993 : Cannot read memory at address 0x0000038B 12:10:42.280982 : Cannot read memory at address 0x0000030B 12:10:42.280982 : Cannot read memory at address 0x0000038B 12:10:42.280982 : RawData event for Player #1: 12:10:42.280982 : Device rawinput data (Hex) = [ 0000B6E8, 00007844 ] 12:10:42.280982 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.281979 : OnScreen Cursor Position (Px) = [ 1371, 507 ] 12:10:42.281979 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.281979 : ClientWindow Style = FullScreen 12:10:42.281979 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.281979 : Game Position (Hex) = [ 055B, 01FB ] 12:10:42.281979 : Game Position (Dec) = [ 1371, 507 ] 12:10:42.281979 : - 12:10:42.282979 : Cannot read memory at address 0x0000030B 12:10:42.282979 : Cannot read memory at address 0x0000038B 12:10:42.284252 : Cannot read memory at address 0x0000030B 12:10:42.284252 : Cannot read memory at address 0x0000038B 12:10:42.286252 : Cannot read memory at address 0x0000030B 12:10:42.286252 : Cannot read memory at address 0x0000038B 12:10:42.286252 : RawData event for Player #1: 12:10:42.286252 : Device rawinput data (Hex) = [ 0000B6E8, 00007844 ] 12:10:42.286252 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.286252 : OnScreen Cursor Position (Px) = [ 1371, 507 ] 12:10:42.286252 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.286252 : ClientWindow Style = FullScreen 12:10:42.286252 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.286252 : Game Position (Hex) = [ 055B, 01FB ] 12:10:42.286252 : Game Position (Dec) = [ 1371, 507 ] 12:10:42.287244 : - 12:10:42.288245 : Cannot read memory at address 0x0000030B 12:10:42.288245 : Cannot read memory at address 0x0000038B 12:10:42.290238 : Cannot read memory at address 0x0000030B 12:10:42.290238 : Cannot read memory at address 0x0000038B 12:10:42.291235 : RawData event for Player #1: 12:10:42.291235 : Device rawinput data (Hex) = [ 0000B6E8, 00007844 ] 12:10:42.291235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.291235 : OnScreen Cursor Position (Px) = [ 1371, 507 ] 12:10:42.291235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.291235 : ClientWindow Style = FullScreen 12:10:42.291235 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.291235 : Game Position (Hex) = [ 055B, 01FB ] 12:10:42.292228 : Game Position (Dec) = [ 1371, 507 ] 12:10:42.292228 : Cannot read memory at address 0x0000030B 12:10:42.292228 : - 12:10:42.292228 : Cannot read memory at address 0x0000038B 12:10:42.293737 : Cannot read memory at address 0x0000030B 12:10:42.293737 : Cannot read memory at address 0x0000038B 12:10:42.295060 : Cannot read memory at address 0x0000030B 12:10:42.295060 : Cannot read memory at address 0x0000038B 12:10:42.296071 : RawData event for Player #1: 12:10:42.296071 : Device rawinput data (Hex) = [ 0000B6C4, 00007844 ] 12:10:42.296071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.296071 : OnScreen Cursor Position (Px) = [ 1370, 507 ] 12:10:42.297063 : Cannot read memory at address 0x0000030B 12:10:42.297063 : Cannot read memory at address 0x0000038B 12:10:42.297063 : ClientWindow Style = FullScreen 12:10:42.297063 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.297063 : Game Position (Hex) = [ 055A, 01FB ] 12:10:42.297063 : Game Position (Dec) = [ 1370, 507 ] 12:10:42.297063 : - 12:10:42.299060 : Cannot read memory at address 0x0000030B 12:10:42.299060 : Cannot read memory at address 0x0000038B 12:10:42.301050 : Cannot read memory at address 0x0000030B 12:10:42.301050 : Cannot read memory at address 0x0000038B 12:10:42.301050 : RawData event for Player #1: 12:10:42.301050 : Device rawinput data (Hex) = [ 0000B6AC, 0000781C ] 12:10:42.301050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.301050 : OnScreen Cursor Position (Px) = [ 1370, 506 ] 12:10:42.302046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.302046 : ClientWindow Style = FullScreen 12:10:42.302046 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.302046 : Game Position (Hex) = [ 055A, 01FA ] 12:10:42.302046 : Game Position (Dec) = [ 1370, 506 ] 12:10:42.302046 : - 12:10:42.303047 : Cannot read memory at address 0x0000030B 12:10:42.303047 : Cannot read memory at address 0x0000038B 12:10:42.304600 : Cannot read memory at address 0x0000030B 12:10:42.304600 : Cannot read memory at address 0x0000038B 12:10:42.305599 : RawData event for Player #1: 12:10:42.305599 : Device rawinput data (Hex) = [ 0000B69C, 00007838 ] 12:10:42.305599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.305599 : OnScreen Cursor Position (Px) = [ 1369, 507 ] 12:10:42.305599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.305599 : ClientWindow Style = FullScreen 12:10:42.305599 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.305599 : Game Position (Hex) = [ 0559, 01FB ] 12:10:42.305599 : Game Position (Dec) = [ 1369, 507 ] 12:10:42.305599 : - 12:10:42.306596 : Cannot read memory at address 0x0000030B 12:10:42.306596 : Cannot read memory at address 0x0000038B 12:10:42.308593 : Cannot read memory at address 0x0000030B 12:10:42.308593 : Cannot read memory at address 0x0000038B 12:10:42.310587 : Cannot read memory at address 0x0000030B 12:10:42.310587 : RawData event for Player #1: 12:10:42.310587 : Cannot read memory at address 0x0000038B 12:10:42.310587 : Device rawinput data (Hex) = [ 0000B69C, 00007838 ] 12:10:42.310587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.310587 : OnScreen Cursor Position (Px) = [ 1369, 507 ] 12:10:42.310587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.310587 : ClientWindow Style = FullScreen 12:10:42.310587 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.310587 : Game Position (Hex) = [ 0559, 01FB ] 12:10:42.310587 : Game Position (Dec) = [ 1369, 507 ] 12:10:42.310587 : - 12:10:42.313086 : Cannot read memory at address 0x0000030B 12:10:42.313086 : Cannot read memory at address 0x0000038B 12:10:42.315119 : Cannot read memory at address 0x0000030B 12:10:42.315119 : Cannot read memory at address 0x0000038B 12:10:42.315119 : RawData event for Player #1: 12:10:42.315119 : Device rawinput data (Hex) = [ 0000B67C, 0000780C ] 12:10:42.315119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.315119 : OnScreen Cursor Position (Px) = [ 1368, 506 ] 12:10:42.316116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.316116 : ClientWindow Style = FullScreen 12:10:42.316116 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.316116 : Game Position (Hex) = [ 0558, 01FA ] 12:10:42.316116 : Game Position (Dec) = [ 1368, 506 ] 12:10:42.316116 : - 12:10:42.317116 : Cannot read memory at address 0x0000030B 12:10:42.317116 : Cannot read memory at address 0x0000038B 12:10:42.319109 : Cannot read memory at address 0x0000030B 12:10:42.319109 : Cannot read memory at address 0x0000038B 12:10:42.320106 : RawData event for Player #1: 12:10:42.320106 : Device rawinput data (Hex) = [ 0000B658, 0000780C ] 12:10:42.320106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.321099 : OnScreen Cursor Position (Px) = [ 1367, 506 ] 12:10:42.321099 : Cannot read memory at address 0x0000030B 12:10:42.321099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.321099 : ClientWindow Style = FullScreen 12:10:42.321099 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.321099 : Game Position (Hex) = [ 0557, 01FA ] 12:10:42.321099 : Game Position (Dec) = [ 1367, 506 ] 12:10:42.321099 : - 12:10:42.323096 : Cannot read memory at address 0x0000030B 12:10:42.323096 : Cannot read memory at address 0x0000038B 12:10:42.324404 : Cannot read memory at address 0x0000030B 12:10:42.324404 : Cannot read memory at address 0x0000038B 12:10:42.325460 : RawData event for Player #1: 12:10:42.325460 : Device rawinput data (Hex) = [ 0000B63C, 000077D8 ] 12:10:42.325460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.325460 : OnScreen Cursor Position (Px) = [ 1366, 505 ] 12:10:42.325460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.325460 : ClientWindow Style = FullScreen 12:10:42.326431 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.326431 : Game Position (Hex) = [ 0556, 01F9 ] 12:10:42.326431 : Cannot read memory at address 0x0000030B 12:10:42.326431 : Game Position (Dec) = [ 1366, 505 ] 12:10:42.326431 : Cannot read memory at address 0x0000038B 12:10:42.326431 : - 12:10:42.328443 : Cannot read memory at address 0x0000030B 12:10:42.328443 : Cannot read memory at address 0x0000038B 12:10:42.329442 : RawData event for Player #1: 12:10:42.329442 : Device rawinput data (Hex) = [ 0000B628, 00007800 ] 12:10:42.329442 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.329442 : OnScreen Cursor Position (Px) = [ 1366, 506 ] 12:10:42.329442 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.330423 : ClientWindow Style = FullScreen 12:10:42.330423 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.330423 : Cannot read memory at address 0x0000030B 12:10:42.330423 : Game Position (Hex) = [ 0556, 01FA ] 12:10:42.330423 : Cannot read memory at address 0x0000038B 12:10:42.330423 : Game Position (Dec) = [ 1366, 506 ] 12:10:42.330423 : - 12:10:42.332890 : Cannot read memory at address 0x0000030B 12:10:42.332890 : Cannot read memory at address 0x0000038B 12:10:42.334634 : Cannot read memory at address 0x0000030B 12:10:42.334634 : Cannot read memory at address 0x0000038B 12:10:42.334634 : RawData event for Player #1: 12:10:42.334634 : Device rawinput data (Hex) = [ 0000B604, 00007800 ] 12:10:42.335136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.335136 : OnScreen Cursor Position (Px) = [ 1365, 506 ] 12:10:42.335136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.335136 : ClientWindow Style = FullScreen 12:10:42.335136 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.335649 : Game Position (Hex) = [ 0555, 01FA ] 12:10:42.335649 : Game Position (Dec) = [ 1365, 506 ] 12:10:42.335649 : - 12:10:42.336159 : Cannot read memory at address 0x0000030B 12:10:42.336159 : Cannot read memory at address 0x0000038B 12:10:42.338161 : Cannot read memory at address 0x0000030B 12:10:42.338161 : Cannot read memory at address 0x0000038B 12:10:42.339158 : RawData event for Player #1: 12:10:42.339158 : Device rawinput data (Hex) = [ 0000B5E8, 000077C8 ] 12:10:42.339158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.339158 : OnScreen Cursor Position (Px) = [ 1364, 505 ] 12:10:42.340151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.340151 : ClientWindow Style = FullScreen 12:10:42.340151 : Cannot read memory at address 0x0000030B 12:10:42.340151 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.340151 : Cannot read memory at address 0x0000038B 12:10:42.340529 : Game Position (Hex) = [ 0554, 01F9 ] 12:10:42.340529 : Game Position (Dec) = [ 1364, 505 ] 12:10:42.340529 : - 12:10:42.341683 : Cannot read memory at address 0x0000030B 12:10:42.341683 : Cannot read memory at address 0x0000038B 12:10:42.343321 : Cannot read memory at address 0x0000030B 12:10:42.343321 : Cannot read memory at address 0x0000038B 12:10:42.344321 : RawData event for Player #1: 12:10:42.344321 : Device rawinput data (Hex) = [ 0000B64C, 000079F8 ] 12:10:42.344321 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.344321 : OnScreen Cursor Position (Px) = [ 1367, 514 ] 12:10:42.344321 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.344321 : ClientWindow Style = FullScreen 12:10:42.344321 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.345317 : Game Position (Hex) = [ 0557, 0202 ] 12:10:42.345317 : Game Position (Dec) = [ 1367, 514 ] 12:10:42.345317 : Cannot read memory at address 0x0000038B 12:10:42.345317 : - 12:10:42.347315 : Cannot read memory at address 0x0000030B 12:10:42.347315 : Cannot read memory at address 0x0000038B 12:10:42.348307 : RawData event for Player #1: 12:10:42.348307 : Device rawinput data (Hex) = [ 0000B654, 00007790 ] 12:10:42.348307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.348307 : OnScreen Cursor Position (Px) = [ 1367, 504 ] 12:10:42.348307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.348307 : ClientWindow Style = FullScreen 12:10:42.349304 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.349304 : Cannot read memory at address 0x0000030B 12:10:42.349304 : Cannot read memory at address 0x0000038B 12:10:42.349304 : Game Position (Dec) = [ 1367, 504 ] 12:10:42.349304 : - 12:10:42.351298 : Cannot read memory at address 0x0000030B 12:10:42.351298 : Cannot read memory at address 0x0000038B 12:10:42.352804 : Cannot read memory at address 0x0000030B 12:10:42.352804 : Cannot read memory at address 0x0000038B 12:10:42.352804 : RawData event for Player #1: 12:10:42.353837 : Device rawinput data (Hex) = [ 0000B624, 0000775C ] 12:10:42.353837 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.353837 : OnScreen Cursor Position (Px) = [ 1366, 503 ] 12:10:42.353837 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.353837 : ClientWindow Style = FullScreen 12:10:42.353837 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.353837 : Game Position (Hex) = [ 0556, 01F7 ] 12:10:42.353837 : Game Position (Dec) = [ 1366, 503 ] 12:10:42.353837 : - 12:10:42.354834 : Cannot read memory at address 0x0000030B 12:10:42.354834 : Cannot read memory at address 0x0000038B 12:10:42.356040 : Cannot read memory at address 0x0000030B 12:10:42.356040 : Cannot read memory at address 0x0000038B 12:10:42.358045 : Cannot read memory at address 0x0000030B 12:10:42.358045 : Cannot read memory at address 0x0000038B 12:10:42.358045 : RawData event for Player #1: 12:10:42.358045 : Device rawinput data (Hex) = [ 0000B600, 000077C8 ] 12:10:42.358045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.358045 : OnScreen Cursor Position (Px) = [ 1365, 505 ] 12:10:42.358045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.359038 : ClientWindow Style = FullScreen 12:10:42.359038 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.359038 : Game Position (Hex) = [ 0555, 01F9 ] 12:10:42.359038 : Game Position (Dec) = [ 1365, 505 ] 12:10:42.359038 : - 12:10:42.360039 : Cannot read memory at address 0x0000030B 12:10:42.360039 : Cannot read memory at address 0x0000038B 12:10:42.362032 : Cannot read memory at address 0x0000030B 12:10:42.362032 : Cannot read memory at address 0x0000038B 12:10:42.362032 : RawData event for Player #1: 12:10:42.362032 : Device rawinput data (Hex) = [ 0000B600, 00007784 ] 12:10:42.362032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.362032 : OnScreen Cursor Position (Px) = [ 1365, 504 ] 12:10:42.362032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.363025 : ClientWindow Style = FullScreen 12:10:42.363025 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.363025 : Game Position (Hex) = [ 0555, 01F8 ] 12:10:42.363025 : Game Position (Dec) = [ 1365, 504 ] 12:10:42.363025 : - 12:10:42.363526 : Cannot read memory at address 0x0000030B 12:10:42.363526 : Cannot read memory at address 0x0000038B 12:10:42.365477 : Cannot read memory at address 0x0000030B 12:10:42.365477 : Cannot read memory at address 0x0000038B 12:10:42.367470 : Cannot read memory at address 0x0000030B 12:10:42.367470 : RawData event for Player #1: 12:10:42.367470 : Cannot read memory at address 0x0000038B 12:10:42.367470 : Device rawinput data (Hex) = [ 0000B600, 00007784 ] 12:10:42.367470 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.367470 : OnScreen Cursor Position (Px) = [ 1365, 504 ] 12:10:42.367470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.367470 : ClientWindow Style = FullScreen 12:10:42.367470 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.367470 : Game Position (Hex) = [ 0555, 01F8 ] 12:10:42.367470 : Game Position (Dec) = [ 1365, 504 ] 12:10:42.367470 : - 12:10:42.369467 : Cannot read memory at address 0x0000030B 12:10:42.369467 : Cannot read memory at address 0x0000038B 12:10:42.371460 : Cannot read memory at address 0x0000030B 12:10:42.371460 : Cannot read memory at address 0x0000038B 12:10:42.371460 : RawData event for Player #1: 12:10:42.371460 : Device rawinput data (Hex) = [ 0000B5E4, 0000779C ] 12:10:42.372964 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.372964 : Cannot read memory at address 0x0000030B 12:10:42.372964 : OnScreen Cursor Position (Px) = [ 1364, 504 ] 12:10:42.372964 : Cannot read memory at address 0x0000038B 12:10:42.372964 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.372964 : ClientWindow Style = FullScreen 12:10:42.372964 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.372964 : Game Position (Hex) = [ 0554, 01F8 ] 12:10:42.372964 : Game Position (Dec) = [ 1364, 504 ] 12:10:42.372964 : - 12:10:42.374968 : Cannot read memory at address 0x0000030B 12:10:42.374968 : Cannot read memory at address 0x0000038B 12:10:42.375965 : RawData event for Player #1: 12:10:42.375965 : Device rawinput data (Hex) = [ 0000B5E4, 00007758 ] 12:10:42.376958 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.376958 : Cannot read memory at address 0x0000030B 12:10:42.376958 : OnScreen Cursor Position (Px) = [ 1364, 503 ] 12:10:42.376958 : Cannot read memory at address 0x0000038B 12:10:42.376958 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.376958 : ClientWindow Style = FullScreen 12:10:42.376958 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.376958 : Game Position (Hex) = [ 0554, 01F7 ] 12:10:42.376958 : Game Position (Dec) = [ 1364, 503 ] 12:10:42.376958 : - 12:10:42.378955 : Cannot read memory at address 0x0000030B 12:10:42.378955 : Cannot read memory at address 0x0000038B 12:10:42.380944 : Cannot read memory at address 0x0000030B 12:10:42.380944 : Cannot read memory at address 0x0000038B 12:10:42.380944 : RawData event for Player #1: 12:10:42.380944 : Device rawinput data (Hex) = [ 0000B5AC, 00007720 ] 12:10:42.380944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.380944 : OnScreen Cursor Position (Px) = [ 1362, 502 ] 12:10:42.381941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.381941 : ClientWindow Style = FullScreen 12:10:42.381941 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.381941 : Game Position (Hex) = [ 0552, 01F6 ] 12:10:42.381941 : Game Position (Dec) = [ 1362, 502 ] 12:10:42.381941 : - 12:10:42.382942 : Cannot read memory at address 0x0000030B 12:10:42.382942 : Cannot read memory at address 0x0000038B 12:10:42.384288 : Cannot read memory at address 0x0000030B 12:10:42.384288 : Cannot read memory at address 0x0000038B 12:10:42.386286 : Cannot read memory at address 0x0000030B 12:10:42.386286 : Cannot read memory at address 0x0000038B 12:10:42.386286 : Device rawinput data (Hex) = [ 0000B5AC, 00007774 ] 12:10:42.386286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.386286 : OnScreen Cursor Position (Px) = [ 1362, 503 ] 12:10:42.386286 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.386286 : ClientWindow Style = FullScreen 12:10:42.386286 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.387280 : Game Position (Hex) = [ 0552, 01F7 ] 12:10:42.387280 : Game Position (Dec) = [ 1362, 503 ] 12:10:42.387280 : - 12:10:42.388280 : Cannot read memory at address 0x0000030B 12:10:42.388280 : Cannot read memory at address 0x0000038B 12:10:42.390269 : Cannot read memory at address 0x0000030B 12:10:42.390269 : Cannot read memory at address 0x0000038B 12:10:42.390269 : RawData event for Player #1: 12:10:42.390269 : Device rawinput data (Hex) = [ 0000B5AC, 00007774 ] 12:10:42.390269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.390269 : OnScreen Cursor Position (Px) = [ 1362, 503 ] 12:10:42.390269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.390269 : ClientWindow Style = FullScreen 12:10:42.390269 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.390269 : Game Position (Hex) = [ 0552, 01F7 ] 12:10:42.391266 : Game Position (Dec) = [ 1362, 503 ] 12:10:42.391266 : - 12:10:42.392772 : Cannot read memory at address 0x0000030B 12:10:42.392772 : Cannot read memory at address 0x0000038B 12:10:42.394482 : Cannot read memory at address 0x0000030B 12:10:42.394482 : Cannot read memory at address 0x0000038B 12:10:42.395487 : RawData event for Player #1: 12:10:42.395487 : Device rawinput data (Hex) = [ 0000B598, 0000778C ] 12:10:42.395487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.395487 : OnScreen Cursor Position (Px) = [ 1361, 504 ] 12:10:42.395487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.395487 : ClientWindow Style = FullScreen 12:10:42.395487 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.395487 : Game Position (Hex) = [ 0551, 01F8 ] 12:10:42.396479 : Game Position (Dec) = [ 1361, 504 ] 12:10:42.396479 : Cannot read memory at address 0x0000030B 12:10:42.396479 : - 12:10:42.396479 : Cannot read memory at address 0x0000038B 12:10:42.398472 : Cannot read memory at address 0x0000030B 12:10:42.398472 : Cannot read memory at address 0x0000038B 12:10:42.400471 : Cannot read memory at address 0x0000030B 12:10:42.400471 : RawData event for Player #1: 12:10:42.400471 : Device rawinput data (Hex) = [ 0000B590, 00007748 ] 12:10:42.400471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.400471 : OnScreen Cursor Position (Px) = [ 1361, 503 ] 12:10:42.400471 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.400471 : ClientWindow Style = FullScreen 12:10:42.400471 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.400471 : Game Position (Hex) = [ 0551, 01F7 ] 12:10:42.400471 : Game Position (Dec) = [ 1361, 503 ] 12:10:42.401462 : - 12:10:42.402968 : Cannot read memory at address 0x0000030B 12:10:42.402968 : Cannot read memory at address 0x0000038B 12:10:42.404596 : Cannot read memory at address 0x0000030B 12:10:42.404596 : Cannot read memory at address 0x0000038B 12:10:42.404596 : RawData event for Player #1: 12:10:42.404596 : Device rawinput data (Hex) = [ 0000B590, 00007748 ] 12:10:42.404596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.404596 : OnScreen Cursor Position (Px) = [ 1361, 503 ] 12:10:42.404596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.404596 : ClientWindow Style = FullScreen 12:10:42.404596 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.404596 : Game Position (Hex) = [ 0551, 01F7 ] 12:10:42.404596 : Game Position (Dec) = [ 1361, 503 ] 12:10:42.405596 : - 12:10:42.406596 : Cannot read memory at address 0x0000030B 12:10:42.406596 : Cannot read memory at address 0x0000038B 12:10:42.408586 : Cannot read memory at address 0x0000030B 12:10:42.408586 : Cannot read memory at address 0x0000038B 12:10:42.409584 : RawData event for Player #1: 12:10:42.409584 : Device rawinput data (Hex) = [ 0000B590, 00007748 ] 12:10:42.409584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.409584 : OnScreen Cursor Position (Px) = [ 1361, 503 ] 12:10:42.409584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.409584 : ClientWindow Style = FullScreen 12:10:42.409584 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.409584 : Game Position (Hex) = [ 0551, 01F7 ] 12:10:42.409584 : Game Position (Dec) = [ 1361, 503 ] 12:10:42.409584 : - 12:10:42.410579 : Cannot read memory at address 0x0000030B 12:10:42.410579 : Cannot read memory at address 0x0000038B 12:10:42.413084 : Cannot read memory at address 0x0000030B 12:10:42.413084 : Cannot read memory at address 0x0000038B 12:10:42.413084 : RawData event for Player #1: 12:10:42.413084 : Device rawinput data (Hex) = [ 0000B590, 00007748 ] 12:10:42.413084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.413084 : OnScreen Cursor Position (Px) = [ 1361, 503 ] 12:10:42.413084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.414089 : ClientWindow Style = FullScreen 12:10:42.414089 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.414089 : Game Position (Hex) = [ 0551, 01F7 ] 12:10:42.414089 : Game Position (Dec) = [ 1361, 503 ] 12:10:42.414089 : - 12:10:42.415086 : Cannot read memory at address 0x0000030B 12:10:42.415086 : Cannot read memory at address 0x0000038B 12:10:42.417082 : Cannot read memory at address 0x0000030B 12:10:42.417082 : Cannot read memory at address 0x0000038B 12:10:42.418079 : RawData event for Player #1: 12:10:42.418079 : Device rawinput data (Hex) = [ 0000B590, 00007748 ] 12:10:42.418079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.418079 : OnScreen Cursor Position (Px) = [ 1361, 503 ] 12:10:42.419072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.419072 : Cannot read memory at address 0x0000030B 12:10:42.419072 : ClientWindow Style = FullScreen 12:10:42.419072 : Cannot read memory at address 0x0000038B 12:10:42.419072 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.419072 : Game Position (Hex) = [ 0551, 01F7 ] 12:10:42.419072 : Game Position (Dec) = [ 1361, 503 ] 12:10:42.419072 : - 12:10:42.421069 : Cannot read memory at address 0x0000030B 12:10:42.421069 : Cannot read memory at address 0x0000038B 12:10:42.423062 : Cannot read memory at address 0x0000030B 12:10:42.423062 : Cannot read memory at address 0x0000038B 12:10:42.423468 : RawData event for Player #1: 12:10:42.423468 : Device rawinput data (Hex) = [ 0000B590, 00007748 ] 12:10:42.423468 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.423468 : OnScreen Cursor Position (Px) = [ 1361, 503 ] 12:10:42.423971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.423971 : ClientWindow Style = FullScreen 12:10:42.423971 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.423971 : Game Position (Hex) = [ 0551, 01F7 ] 12:10:42.423971 : Game Position (Dec) = [ 1361, 503 ] 12:10:42.423971 : - 12:10:42.424974 : Cannot read memory at address 0x0000030B 12:10:42.424974 : Cannot read memory at address 0x0000038B 12:10:42.427167 : Cannot read memory at address 0x0000030B 12:10:42.427167 : Cannot read memory at address 0x0000038B 12:10:42.427167 : RawData event for Player #1: 12:10:42.427701 : Device rawinput data (Hex) = [ 0000B590, 00007748 ] 12:10:42.427701 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.427701 : OnScreen Cursor Position (Px) = [ 1361, 503 ] 12:10:42.427701 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.427701 : ClientWindow Style = FullScreen 12:10:42.427701 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.427701 : Game Position (Hex) = [ 0551, 01F7 ] 12:10:42.427701 : Game Position (Dec) = [ 1361, 503 ] 12:10:42.427701 : - 12:10:42.428731 : Cannot read memory at address 0x0000030B 12:10:42.428731 : Cannot read memory at address 0x0000038B 12:10:42.430740 : Cannot read memory at address 0x0000030B 12:10:42.430740 : Cannot read memory at address 0x0000038B 12:10:42.431734 : RawData event for Player #1: 12:10:42.431734 : Device rawinput data (Hex) = [ 0000B590, 00007748 ] 12:10:42.431734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.431734 : OnScreen Cursor Position (Px) = [ 1361, 503 ] 12:10:42.433237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.433237 : Cannot read memory at address 0x0000030B 12:10:42.433237 : ClientWindow Style = FullScreen 12:10:42.433237 : Cannot read memory at address 0x0000038B 12:10:42.433237 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.433237 : Game Position (Hex) = [ 0551, 01F7 ] 12:10:42.433237 : Game Position (Dec) = [ 1361, 503 ] 12:10:42.433237 : - 12:10:42.435243 : Cannot read memory at address 0x0000030B 12:10:42.435243 : Cannot read memory at address 0x0000038B 12:10:42.437241 : Cannot read memory at address 0x0000030B 12:10:42.437241 : Cannot read memory at address 0x0000038B 12:10:42.437241 : RawData event for Player #1: 12:10:42.437241 : Device rawinput data (Hex) = [ 0000B574, 0000771C ] 12:10:42.437241 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.437241 : OnScreen Cursor Position (Px) = [ 1360, 502 ] 12:10:42.437241 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.437241 : ClientWindow Style = FullScreen 12:10:42.437241 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.438233 : Game Position (Hex) = [ 0550, 01F6 ] 12:10:42.438233 : Game Position (Dec) = [ 1360, 502 ] 12:10:42.438233 : - 12:10:42.439233 : Cannot read memory at address 0x0000030B 12:10:42.439233 : Cannot read memory at address 0x0000038B 12:10:42.441227 : Cannot read memory at address 0x0000030B 12:10:42.441227 : Cannot read memory at address 0x0000038B 12:10:42.441227 : RawData event for Player #1: 12:10:42.441227 : Device rawinput data (Hex) = [ 0000B574, 0000776C ] 12:10:42.441227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.441227 : OnScreen Cursor Position (Px) = [ 1360, 503 ] 12:10:42.441227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.441227 : ClientWindow Style = FullScreen 12:10:42.441227 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.442219 : Game Position (Hex) = [ 0550, 01F7 ] 12:10:42.442219 : Game Position (Dec) = [ 1360, 503 ] 12:10:42.442219 : - 12:10:42.443220 : Cannot read memory at address 0x0000030B 12:10:42.443220 : Cannot read memory at address 0x0000038B 12:10:42.445404 : Cannot read memory at address 0x0000030B 12:10:42.445404 : Cannot read memory at address 0x0000038B 12:10:42.446397 : RawData event for Player #1: 12:10:42.446397 : Device rawinput data (Hex) = [ 0000B588, 00007824 ] 12:10:42.446397 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.446397 : OnScreen Cursor Position (Px) = [ 1361, 506 ] 12:10:42.446397 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.446397 : ClientWindow Style = FullScreen 12:10:42.446397 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.446397 : Game Position (Hex) = [ 0551, 01FA ] 12:10:42.447394 : Cannot read memory at address 0x0000030B 12:10:42.447394 : Game Position (Dec) = [ 1361, 506 ] 12:10:42.447394 : Cannot read memory at address 0x0000038B 12:10:42.447394 : - 12:10:42.449391 : Cannot read memory at address 0x0000030B 12:10:42.449391 : Cannot read memory at address 0x0000038B 12:10:42.451384 : Cannot read memory at address 0x0000030B 12:10:42.451384 : Cannot read memory at address 0x0000038B 12:10:42.451384 : RawData event for Player #1: 12:10:42.451384 : Device rawinput data (Hex) = [ 0000B588, 000077D0 ] 12:10:42.451384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.451384 : OnScreen Cursor Position (Px) = [ 1361, 505 ] 12:10:42.451384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.451384 : ClientWindow Style = FullScreen 12:10:42.451384 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.451384 : Game Position (Hex) = [ 0551, 01F9 ] 12:10:42.451384 : Game Position (Dec) = [ 1361, 505 ] 12:10:42.451384 : - 12:10:42.452887 : Cannot read memory at address 0x0000030B 12:10:42.452887 : Cannot read memory at address 0x0000038B 12:10:42.454890 : Cannot read memory at address 0x0000030B 12:10:42.454890 : Cannot read memory at address 0x0000038B 12:10:42.455475 : RawData event for Player #1: 12:10:42.455475 : Device rawinput data (Hex) = [ 0000B588, 000077D0 ] 12:10:42.455475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.455475 : OnScreen Cursor Position (Px) = [ 1361, 505 ] 12:10:42.455977 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.455977 : ClientWindow Style = FullScreen 12:10:42.455977 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.455977 : Game Position (Hex) = [ 0551, 01F9 ] 12:10:42.455977 : Game Position (Dec) = [ 1361, 505 ] 12:10:42.455977 : - 12:10:42.456982 : Cannot read memory at address 0x0000030B 12:10:42.456982 : Cannot read memory at address 0x0000038B 12:10:42.458973 : Cannot read memory at address 0x0000030B 12:10:42.458973 : Cannot read memory at address 0x0000038B 12:10:42.459971 : RawData event for Player #1: 12:10:42.459971 : Device rawinput data (Hex) = [ 0000B588, 000077D0 ] 12:10:42.459971 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.460963 : OnScreen Cursor Position (Px) = [ 1361, 505 ] 12:10:42.460963 : Cannot read memory at address 0x0000030B 12:10:42.460963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.460963 : Cannot read memory at address 0x0000038B 12:10:42.460963 : ClientWindow Style = FullScreen 12:10:42.460963 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.460963 : Game Position (Hex) = [ 0551, 01F9 ] 12:10:42.460963 : Game Position (Dec) = [ 1361, 505 ] 12:10:42.460963 : - 12:10:42.462961 : Cannot read memory at address 0x0000030B 12:10:42.462961 : Cannot read memory at address 0x0000038B 12:10:42.464463 : Cannot read memory at address 0x0000030B 12:10:42.464463 : Cannot read memory at address 0x0000038B 12:10:42.465460 : RawData event for Player #1: 12:10:42.465460 : Device rawinput data (Hex) = [ 0000B5A0, 000077F0 ] 12:10:42.465460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.465460 : OnScreen Cursor Position (Px) = [ 1362, 505 ] 12:10:42.465460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.465460 : ClientWindow Style = FullScreen 12:10:42.465460 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.465460 : Game Position (Hex) = [ 0552, 01F9 ] 12:10:42.465460 : Game Position (Dec) = [ 1362, 505 ] 12:10:42.465460 : - 12:10:42.466457 : Cannot read memory at address 0x0000030B 12:10:42.466457 : Cannot read memory at address 0x0000038B 12:10:42.468453 : Cannot read memory at address 0x0000030B 12:10:42.468453 : Cannot read memory at address 0x0000038B 12:10:42.469454 : RawData event for Player #1: 12:10:42.469454 : Device rawinput data (Hex) = [ 0000B5CC, 00007778 ] 12:10:42.469454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.469454 : OnScreen Cursor Position (Px) = [ 1363, 504 ] 12:10:42.469454 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.469454 : ClientWindow Style = FullScreen 12:10:42.469454 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.469454 : Game Position (Hex) = [ 0553, 01F8 ] 12:10:42.469454 : Game Position (Dec) = [ 1363, 504 ] 12:10:42.470443 : - 12:10:42.470443 : Cannot read memory at address 0x0000030B 12:10:42.470443 : Cannot read memory at address 0x0000038B 12:10:42.472949 : Cannot read memory at address 0x0000030B 12:10:42.472949 : Cannot read memory at address 0x0000038B 12:10:42.474536 : Cannot read memory at address 0x0000030B 12:10:42.474536 : RawData event for Player #1: 12:10:42.474536 : Device rawinput data (Hex) = [ 0000B5F4, 000077F0 ] 12:10:42.474536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.474536 : OnScreen Cursor Position (Px) = [ 1364, 505 ] 12:10:42.474536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.474536 : ClientWindow Style = FullScreen 12:10:42.474536 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.474536 : Game Position (Hex) = [ 0554, 01F9 ] 12:10:42.474536 : Game Position (Dec) = [ 1364, 505 ] 12:10:42.474536 : - 12:10:42.476541 : Cannot read memory at address 0x0000030B 12:10:42.476541 : Cannot read memory at address 0x0000038B 12:10:42.478531 : Cannot read memory at address 0x0000030B 12:10:42.478531 : Cannot read memory at address 0x0000038B 12:10:42.479525 : RawData event for Player #1: 12:10:42.479525 : Device rawinput data (Hex) = [ 0000B5EC, 00007704 ] 12:10:42.479525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.479525 : OnScreen Cursor Position (Px) = [ 1364, 502 ] 12:10:42.479525 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.479525 : ClientWindow Style = FullScreen 12:10:42.479525 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.479525 : Game Position (Hex) = [ 0554, 01F6 ] 12:10:42.479525 : Game Position (Dec) = [ 1364, 502 ] 12:10:42.480521 : Cannot read memory at address 0x0000030B 12:10:42.480521 : - 12:10:42.480521 : Cannot read memory at address 0x0000038B 12:10:42.482875 : RawData event for Player #1: 12:10:42.483909 : Device rawinput data (Hex) = [ 0000B5E4, 00007758 ] 12:10:42.483909 : Cannot read memory at address 0x0000030B 12:10:42.483909 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.483909 : Cannot read memory at address 0x0000038B 12:10:42.483909 : OnScreen Cursor Position (Px) = [ 1364, 503 ] 12:10:42.483909 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.483909 : ClientWindow Style = FullScreen 12:10:42.484457 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.484457 : Game Position (Hex) = [ 0554, 01F7 ] 12:10:42.484457 : Game Position (Dec) = [ 1364, 503 ] 12:10:42.484457 : - 12:10:42.485457 : Cannot read memory at address 0x0000030B 12:10:42.485457 : Cannot read memory at address 0x0000038B 12:10:42.487453 : Cannot read memory at address 0x0000030B 12:10:42.487453 : Cannot read memory at address 0x0000038B 12:10:42.488450 : RawData event for Player #1: 12:10:42.488450 : Device rawinput data (Hex) = [ 0000B600, 00007730 ] 12:10:42.488450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.488450 : OnScreen Cursor Position (Px) = [ 1365, 502 ] 12:10:42.488450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.488450 : ClientWindow Style = FullScreen 12:10:42.488450 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.488450 : Game Position (Hex) = [ 0555, 01F6 ] 12:10:42.489443 : Cannot read memory at address 0x0000030B 12:10:42.489443 : Cannot read memory at address 0x0000038B 12:10:42.489443 : - 12:10:42.491441 : Cannot read memory at address 0x0000030B 12:10:42.491441 : Cannot read memory at address 0x0000038B 12:10:42.491441 : RawData event for Player #1: 12:10:42.491441 : Device rawinput data (Hex) = [ 0000B654, 00007790 ] 12:10:42.491441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.491441 : OnScreen Cursor Position (Px) = [ 1367, 504 ] 12:10:42.492944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.492944 : Cannot read memory at address 0x0000030B 12:10:42.492944 : ClientWindow Style = FullScreen 12:10:42.492944 : Cannot read memory at address 0x0000038B 12:10:42.492944 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.492944 : Game Position (Hex) = [ 0557, 01F8 ] 12:10:42.492944 : Game Position (Dec) = [ 1367, 504 ] 12:10:42.492944 : - 12:10:42.494564 : Cannot read memory at address 0x0000030B 12:10:42.494564 : Cannot read memory at address 0x0000038B 12:10:42.496563 : Cannot read memory at address 0x0000030B 12:10:42.496563 : Cannot read memory at address 0x0000038B 12:10:42.497557 : RawData event for Player #1: 12:10:42.497557 : Device rawinput data (Hex) = [ 0000B654, 00007790 ] 12:10:42.497557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.497557 : OnScreen Cursor Position (Px) = [ 1367, 504 ] 12:10:42.497557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.497557 : ClientWindow Style = FullScreen 12:10:42.497557 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.497557 : Game Position (Hex) = [ 0557, 01F8 ] 12:10:42.497557 : Game Position (Dec) = [ 1367, 504 ] 12:10:42.497557 : - 12:10:42.498625 : Cannot read memory at address 0x0000030B 12:10:42.498625 : Cannot read memory at address 0x0000038B 12:10:42.499884 : Cannot read memory at address 0x0000030B 12:10:42.499884 : Cannot read memory at address 0x0000038B 12:10:42.501895 : Cannot read memory at address 0x0000030B 12:10:42.501895 : Cannot read memory at address 0x0000038B 12:10:42.501895 : RawData event for Player #1: 12:10:42.501895 : Device rawinput data (Hex) = [ 0000B6A8, 0000779C ] 12:10:42.501895 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.502886 : OnScreen Cursor Position (Px) = [ 1369, 504 ] 12:10:42.502886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.502886 : ClientWindow Style = FullScreen 12:10:42.502886 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.502886 : Game Position (Hex) = [ 0559, 01F8 ] 12:10:42.502886 : Game Position (Dec) = [ 1369, 504 ] 12:10:42.502886 : - 12:10:42.503388 : Cannot read memory at address 0x0000030B 12:10:42.503388 : Cannot read memory at address 0x0000038B 12:10:42.505387 : Cannot read memory at address 0x0000030B 12:10:42.505387 : Cannot read memory at address 0x0000038B 12:10:42.506383 : RawData event for Player #1: 12:10:42.506383 : Device rawinput data (Hex) = [ 0000B6C4, 000077CC ] 12:10:42.506383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.506383 : OnScreen Cursor Position (Px) = [ 1370, 505 ] 12:10:42.506383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.506383 : ClientWindow Style = FullScreen 12:10:42.506383 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.506383 : Game Position (Hex) = [ 055A, 01F9 ] 12:10:42.506383 : Game Position (Dec) = [ 1370, 505 ] 12:10:42.507376 : - 12:10:42.507376 : Cannot read memory at address 0x0000030B 12:10:42.507376 : Cannot read memory at address 0x0000038B 12:10:42.509374 : Cannot read memory at address 0x0000030B 12:10:42.509374 : Cannot read memory at address 0x0000038B 12:10:42.511367 : Cannot read memory at address 0x0000030B 12:10:42.511367 : RawData event for Player #1: 12:10:42.511367 : Device rawinput data (Hex) = [ 0000B6E8, 00007754 ] 12:10:42.511367 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.511367 : OnScreen Cursor Position (Px) = [ 1371, 503 ] 12:10:42.511367 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.511367 : ClientWindow Style = FullScreen 12:10:42.511367 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.511367 : Game Position (Hex) = [ 055B, 01F7 ] 12:10:42.511367 : Game Position (Dec) = [ 1371, 503 ] 12:10:42.511367 : - 12:10:42.512870 : Cannot read memory at address 0x0000030B 12:10:42.512870 : Cannot read memory at address 0x0000038B 12:10:42.514902 : Cannot read memory at address 0x0000030B 12:10:42.514902 : Cannot read memory at address 0x0000038B 12:10:42.515899 : RawData event for Player #1: 12:10:42.515899 : Device rawinput data (Hex) = [ 0000B718, 000077CC ] 12:10:42.516895 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.516895 : Cannot read memory at address 0x0000030B 12:10:42.516895 : OnScreen Cursor Position (Px) = [ 1373, 505 ] 12:10:42.516895 : Cannot read memory at address 0x0000038B 12:10:42.516895 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.516895 : ClientWindow Style = FullScreen 12:10:42.516895 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.516895 : Game Position (Hex) = [ 055D, 01F9 ] 12:10:42.516895 : Game Position (Dec) = [ 1373, 505 ] 12:10:42.516895 : - 12:10:42.518889 : Cannot read memory at address 0x0000030B 12:10:42.518889 : Cannot read memory at address 0x0000038B 12:10:42.519890 : RawData event for Player #1: 12:10:42.519890 : Device rawinput data (Hex) = [ 0000B718, 00007784 ] 12:10:42.519890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.520882 : OnScreen Cursor Position (Px) = [ 1373, 504 ] 12:10:42.520882 : Cannot read memory at address 0x0000030B 12:10:42.520882 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.520882 : ClientWindow Style = FullScreen 12:10:42.520882 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.520882 : Game Position (Hex) = [ 055D, 01F8 ] 12:10:42.520882 : Game Position (Dec) = [ 1373, 504 ] 12:10:42.520882 : - 12:10:42.522879 : Cannot read memory at address 0x0000030B 12:10:42.522879 : Cannot read memory at address 0x0000038B 12:10:42.524212 : Cannot read memory at address 0x0000030B 12:10:42.524212 : Cannot read memory at address 0x0000038B 12:10:42.525214 : RawData event for Player #1: 12:10:42.525214 : Device rawinput data (Hex) = [ 0000B74C, 0000779C ] 12:10:42.525214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.525214 : OnScreen Cursor Position (Px) = [ 1374, 504 ] 12:10:42.525214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.525214 : ClientWindow Style = FullScreen 12:10:42.526207 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.526207 : Cannot read memory at address 0x0000030B 12:10:42.526207 : Game Position (Hex) = [ 055E, 01F8 ] 12:10:42.526207 : Cannot read memory at address 0x0000038B 12:10:42.526207 : Game Position (Dec) = [ 1374, 504 ] 12:10:42.526207 : - 12:10:42.528204 : Cannot read memory at address 0x0000030B 12:10:42.528204 : Cannot read memory at address 0x0000038B 12:10:42.530197 : Cannot read memory at address 0x0000030B 12:10:42.530197 : Cannot read memory at address 0x0000038B 12:10:42.530197 : RawData event for Player #1: 12:10:42.530197 : Device rawinput data (Hex) = [ 0000B774, 00007740 ] 12:10:42.530197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.530197 : OnScreen Cursor Position (Px) = [ 1375, 503 ] 12:10:42.530197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.531190 : ClientWindow Style = FullScreen 12:10:42.531190 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.531190 : Game Position (Hex) = [ 055F, 01F7 ] 12:10:42.531190 : Game Position (Dec) = [ 1375, 503 ] 12:10:42.531190 : - 12:10:42.532186 : Cannot read memory at address 0x0000030B 12:10:42.532186 : Cannot read memory at address 0x0000038B 12:10:42.533695 : Cannot read memory at address 0x0000030B 12:10:42.533695 : Cannot read memory at address 0x0000038B 12:10:42.534472 : RawData event for Player #1: 12:10:42.534472 : Device rawinput data (Hex) = [ 0000B76C, 00007794 ] 12:10:42.534472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.534978 : OnScreen Cursor Position (Px) = [ 1375, 504 ] 12:10:42.534978 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.534978 : ClientWindow Style = FullScreen 12:10:42.534978 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.534978 : Game Position (Hex) = [ 055F, 01F8 ] 12:10:42.534978 : Game Position (Dec) = [ 1375, 504 ] 12:10:42.534978 : - 12:10:42.535977 : Cannot read memory at address 0x0000030B 12:10:42.535977 : Cannot read memory at address 0x0000038B 12:10:42.537975 : Cannot read memory at address 0x0000030B 12:10:42.537975 : Cannot read memory at address 0x0000038B 12:10:42.538973 : RawData event for Player #1: 12:10:42.538973 : Device rawinput data (Hex) = [ 0000B76C, 00007794 ] 12:10:42.538973 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.539963 : OnScreen Cursor Position (Px) = [ 1375, 504 ] 12:10:42.539963 : Cannot read memory at address 0x0000030B 12:10:42.539963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.539963 : Cannot read memory at address 0x0000038B 12:10:42.539963 : ClientWindow Style = FullScreen 12:10:42.539963 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.539963 : Game Position (Hex) = [ 055F, 01F8 ] 12:10:42.539963 : Game Position (Dec) = [ 1375, 504 ] 12:10:42.539963 : - 12:10:42.541960 : Cannot read memory at address 0x0000030B 12:10:42.541960 : Cannot read memory at address 0x0000038B 12:10:42.543465 : Cannot read memory at address 0x0000030B 12:10:42.543465 : Cannot read memory at address 0x0000038B 12:10:42.544468 : RawData event for Player #1: 12:10:42.544468 : Device rawinput data (Hex) = [ 0000B76C, 00007794 ] 12:10:42.544468 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.544468 : OnScreen Cursor Position (Px) = [ 1375, 504 ] 12:10:42.544468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.544468 : ClientWindow Style = FullScreen 12:10:42.544468 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.544468 : Game Position (Hex) = [ 055F, 01F8 ] 12:10:42.544468 : Game Position (Dec) = [ 1375, 504 ] 12:10:42.544468 : - 12:10:42.545462 : Cannot read memory at address 0x0000030B 12:10:42.545462 : Cannot read memory at address 0x0000038B 12:10:42.547457 : Cannot read memory at address 0x0000030B 12:10:42.547457 : Cannot read memory at address 0x0000038B 12:10:42.548453 : RawData event for Player #1: 12:10:42.548453 : Device rawinput data (Hex) = [ 0000B76C, 00007794 ] 12:10:42.548453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.548453 : OnScreen Cursor Position (Px) = [ 1375, 504 ] 12:10:42.548453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.548453 : ClientWindow Style = FullScreen 12:10:42.548453 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.548453 : Game Position (Hex) = [ 055F, 01F8 ] 12:10:42.548453 : Game Position (Dec) = [ 1375, 504 ] 12:10:42.548453 : - 12:10:42.549449 : Cannot read memory at address 0x0000030B 12:10:42.549449 : Cannot read memory at address 0x0000038B 12:10:42.551446 : Cannot read memory at address 0x0000030B 12:10:42.551446 : Cannot read memory at address 0x0000038B 12:10:42.552955 : Cannot read memory at address 0x0000030B 12:10:42.552955 : Cannot read memory at address 0x0000038B 12:10:42.552955 : RawData event for Player #1: 12:10:42.552955 : Device rawinput data (Hex) = [ 0000B7A0, 000077AC ] 12:10:42.552955 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.552955 : OnScreen Cursor Position (Px) = [ 1377, 504 ] 12:10:42.553992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.553992 : ClientWindow Style = FullScreen 12:10:42.553992 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.553992 : Game Position (Hex) = [ 0561, 01F8 ] 12:10:42.553992 : Game Position (Dec) = [ 1377, 504 ] 12:10:42.553992 : - 12:10:42.554994 : Cannot read memory at address 0x0000030B 12:10:42.554994 : Cannot read memory at address 0x0000038B 12:10:42.556379 : Cannot read memory at address 0x0000030B 12:10:42.556379 : Cannot read memory at address 0x0000038B 12:10:42.558388 : Cannot read memory at address 0x0000030B 12:10:42.558388 : RawData event for Player #1: 12:10:42.558388 : Cannot read memory at address 0x0000038B 12:10:42.558388 : Device rawinput data (Hex) = [ 0000B7A8, 00007764 ] 12:10:42.558388 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.558388 : OnScreen Cursor Position (Px) = [ 1377, 503 ] 12:10:42.558388 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.558388 : ClientWindow Style = FullScreen 12:10:42.558388 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.558388 : Game Position (Hex) = [ 0561, 01F7 ] 12:10:42.558388 : Game Position (Dec) = [ 1377, 503 ] 12:10:42.559380 : - 12:10:42.560382 : Cannot read memory at address 0x0000030B 12:10:42.560382 : Cannot read memory at address 0x0000038B 12:10:42.561380 : RawData event for Player #1: 12:10:42.561380 : Device rawinput data (Hex) = [ 0000B7A8, 00007764 ] 12:10:42.562884 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.562884 : Cannot read memory at address 0x0000030B 12:10:42.562884 : OnScreen Cursor Position (Px) = [ 1377, 503 ] 12:10:42.562884 : Cannot read memory at address 0x0000038B 12:10:42.562884 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.562884 : ClientWindow Style = FullScreen 12:10:42.562884 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.562884 : Game Position (Hex) = [ 0561, 01F7 ] 12:10:42.562884 : Game Position (Dec) = [ 1377, 503 ] 12:10:42.562884 : - 12:10:42.564474 : Cannot read memory at address 0x0000030B 12:10:42.564474 : Cannot read memory at address 0x0000038B 12:10:42.566473 : Cannot read memory at address 0x0000030B 12:10:42.566473 : Cannot read memory at address 0x0000038B 12:10:42.567473 : RawData event for Player #1: 12:10:42.567473 : Device rawinput data (Hex) = [ 0000B7A8, 00007764 ] 12:10:42.567473 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.567473 : OnScreen Cursor Position (Px) = [ 1377, 503 ] 12:10:42.567473 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.567473 : ClientWindow Style = FullScreen 12:10:42.567473 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.567473 : Game Position (Hex) = [ 0561, 01F7 ] 12:10:42.567473 : Game Position (Dec) = [ 1377, 503 ] 12:10:42.568462 : - 12:10:42.568462 : Cannot read memory at address 0x0000030B 12:10:42.568462 : Cannot read memory at address 0x0000038B 12:10:42.570459 : Cannot read memory at address 0x0000030B 12:10:42.570459 : Cannot read memory at address 0x0000038B 12:10:42.571459 : RawData event for Player #1: 12:10:42.571459 : Device rawinput data (Hex) = [ 0000B7FC, 00007774 ] 12:10:42.571459 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.571459 : OnScreen Cursor Position (Px) = [ 1379, 503 ] 12:10:42.571459 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.571459 : ClientWindow Style = FullScreen 12:10:42.571459 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.571459 : Game Position (Hex) = [ 0563, 01F7 ] 12:10:42.571459 : Game Position (Dec) = [ 1379, 503 ] 12:10:42.571459 : - 12:10:42.572962 : Cannot read memory at address 0x0000030B 12:10:42.572962 : Cannot read memory at address 0x0000038B 12:10:42.574573 : Cannot read memory at address 0x0000030B 12:10:42.574573 : Cannot read memory at address 0x0000038B 12:10:42.576573 : Cannot read memory at address 0x0000030B 12:10:42.576573 : RawData event for Player #1: 12:10:42.576573 : Cannot read memory at address 0x0000038B 12:10:42.576573 : Device rawinput data (Hex) = [ 0000B7FC, 00007774 ] 12:10:42.576573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.576573 : OnScreen Cursor Position (Px) = [ 1379, 503 ] 12:10:42.576573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.576573 : ClientWindow Style = FullScreen 12:10:42.576573 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.576573 : Game Position (Hex) = [ 0563, 01F7 ] 12:10:42.576573 : Game Position (Dec) = [ 1379, 503 ] 12:10:42.576573 : - 12:10:42.578568 : Cannot read memory at address 0x0000030B 12:10:42.578568 : Cannot read memory at address 0x0000038B 12:10:42.580562 : Cannot read memory at address 0x0000030B 12:10:42.580562 : Cannot read memory at address 0x0000038B 12:10:42.581554 : RawData event for Player #1: 12:10:42.581554 : Device rawinput data (Hex) = [ 0000B7FC, 00007774 ] 12:10:42.581554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.581554 : OnScreen Cursor Position (Px) = [ 1379, 503 ] 12:10:42.581554 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.581554 : ClientWindow Style = FullScreen 12:10:42.581554 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.581554 : Game Position (Hex) = [ 0563, 01F7 ] 12:10:42.581554 : Game Position (Dec) = [ 1379, 503 ] 12:10:42.581554 : - 12:10:42.583114 : Cannot read memory at address 0x0000030B 12:10:42.583114 : Cannot read memory at address 0x0000038B 12:10:42.585117 : Cannot read memory at address 0x0000030B 12:10:42.585117 : Cannot read memory at address 0x0000038B 12:10:42.585117 : RawData event for Player #1: 12:10:42.585117 : Device rawinput data (Hex) = [ 0000B7FC, 00007774 ] 12:10:42.585117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.585117 : OnScreen Cursor Position (Px) = [ 1379, 503 ] 12:10:42.586110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.586110 : ClientWindow Style = FullScreen 12:10:42.586110 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.586110 : Game Position (Hex) = [ 0563, 01F7 ] 12:10:42.586110 : Game Position (Dec) = [ 1379, 503 ] 12:10:42.586110 : - 12:10:42.587111 : Cannot read memory at address 0x0000030B 12:10:42.587111 : Cannot read memory at address 0x0000038B 12:10:42.589104 : Cannot read memory at address 0x0000030B 12:10:42.589104 : Cannot read memory at address 0x0000038B 12:10:42.590100 : RawData event for Player #1: 12:10:42.590100 : Device rawinput data (Hex) = [ 0000B830, 000077A8 ] 12:10:42.590100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.591093 : OnScreen Cursor Position (Px) = [ 1381, 504 ] 12:10:42.591093 : Cannot read memory at address 0x0000030B 12:10:42.591093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.591093 : ClientWindow Style = FullScreen 12:10:42.591093 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.591093 : Game Position (Hex) = [ 0565, 01F8 ] 12:10:42.591093 : Game Position (Dec) = [ 1381, 504 ] 12:10:42.591093 : - 12:10:42.593091 : Cannot read memory at address 0x0000030B 12:10:42.593091 : Cannot read memory at address 0x0000038B 12:10:42.594475 : Cannot read memory at address 0x0000030B 12:10:42.594475 : Cannot read memory at address 0x0000038B 12:10:42.595514 : RawData event for Player #1: 12:10:42.595514 : Device rawinput data (Hex) = [ 0000B844, 0000773C ] 12:10:42.595514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.595514 : OnScreen Cursor Position (Px) = [ 1382, 503 ] 12:10:42.595514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.595514 : ClientWindow Style = FullScreen 12:10:42.596481 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.596481 : Cannot read memory at address 0x0000030B 12:10:42.596481 : Cannot read memory at address 0x0000038B 12:10:42.596481 : Game Position (Dec) = [ 1382, 503 ] 12:10:42.596481 : - 12:10:42.598501 : Cannot read memory at address 0x0000030B 12:10:42.598501 : Cannot read memory at address 0x0000038B 12:10:42.599502 : RawData event for Player #1: 12:10:42.599502 : Device rawinput data (Hex) = [ 0000B84C, 00007780 ] 12:10:42.599502 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.599502 : OnScreen Cursor Position (Px) = [ 1382, 504 ] 12:10:42.599502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.599502 : ClientWindow Style = FullScreen 12:10:42.599502 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.600461 : Game Position (Hex) = [ 0566, 01F8 ] 12:10:42.600461 : Cannot read memory at address 0x0000030B 12:10:42.600461 : Cannot read memory at address 0x0000038B 12:10:42.602964 : Cannot read memory at address 0x0000030B 12:10:42.602964 : Cannot read memory at address 0x0000038B 12:10:42.604579 : Cannot read memory at address 0x0000030B 12:10:42.604579 : RawData event for Player #1: 12:10:42.604579 : Cannot read memory at address 0x0000038B 12:10:42.604579 : Device rawinput data (Hex) = [ 0000B84C, 00007780 ] 12:10:42.604579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.604579 : OnScreen Cursor Position (Px) = [ 1382, 504 ] 12:10:42.604579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.604579 : ClientWindow Style = FullScreen 12:10:42.604579 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.604579 : Game Position (Hex) = [ 0566, 01F8 ] 12:10:42.605578 : Game Position (Dec) = [ 1382, 504 ] 12:10:42.605578 : - 12:10:42.606578 : Cannot read memory at address 0x0000030B 12:10:42.606578 : Cannot read memory at address 0x0000038B 12:10:42.608572 : Cannot read memory at address 0x0000030B 12:10:42.608572 : Cannot read memory at address 0x0000038B 12:10:42.609565 : RawData event for Player #1: 12:10:42.609565 : Device rawinput data (Hex) = [ 0000B838, 000076D8 ] 12:10:42.609565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.609565 : OnScreen Cursor Position (Px) = [ 1381, 501 ] 12:10:42.609565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.609565 : ClientWindow Style = FullScreen 12:10:42.610562 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.610562 : Cannot read memory at address 0x0000030B 12:10:42.610562 : Game Position (Hex) = [ 0565, 01F5 ] 12:10:42.610562 : Cannot read memory at address 0x0000038B 12:10:42.610562 : Game Position (Dec) = [ 1381, 501 ] 12:10:42.610562 : - 12:10:42.613069 : Cannot read memory at address 0x0000030B 12:10:42.613069 : Cannot read memory at address 0x0000038B 12:10:42.613069 : RawData event for Player #1: 12:10:42.613069 : Device rawinput data (Hex) = [ 0000B854, 00007708 ] 12:10:42.614108 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.614108 : OnScreen Cursor Position (Px) = [ 1382, 502 ] 12:10:42.614108 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.614108 : ClientWindow Style = FullScreen 12:10:42.614108 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.614108 : Game Position (Hex) = [ 0566, 01F6 ] 12:10:42.614108 : Game Position (Dec) = [ 1382, 502 ] 12:10:42.614108 : - 12:10:42.615106 : Cannot read memory at address 0x0000030B 12:10:42.615106 : Cannot read memory at address 0x0000038B 12:10:42.617102 : Cannot read memory at address 0x0000030B 12:10:42.617102 : Cannot read memory at address 0x0000038B 12:10:42.618099 : RawData event for Player #1: 12:10:42.618099 : Device rawinput data (Hex) = [ 0000B88C, 00007780 ] 12:10:42.618099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.618099 : OnScreen Cursor Position (Px) = [ 1384, 504 ] 12:10:42.619091 : Cannot read memory at address 0x0000030B 12:10:42.619091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.619091 : Cannot read memory at address 0x0000038B 12:10:42.619091 : ClientWindow Style = FullScreen 12:10:42.619091 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.619091 : Game Position (Hex) = [ 0568, 01F8 ] 12:10:42.619091 : Game Position (Dec) = [ 1384, 504 ] 12:10:42.619091 : - 12:10:42.621088 : Cannot read memory at address 0x0000030B 12:10:42.621088 : Cannot read memory at address 0x0000038B 12:10:42.623082 : Cannot read memory at address 0x0000030B 12:10:42.623082 : Cannot read memory at address 0x0000038B 12:10:42.623451 : RawData event for Player #1: 12:10:42.623451 : Device rawinput data (Hex) = [ 0000B88C, 00007738 ] 12:10:42.623954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.623954 : OnScreen Cursor Position (Px) = [ 1384, 502 ] 12:10:42.623954 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.623954 : ClientWindow Style = FullScreen 12:10:42.623954 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.623954 : Game Position (Hex) = [ 0568, 01F6 ] 12:10:42.623954 : Game Position (Dec) = [ 1384, 502 ] 12:10:42.623954 : - 12:10:42.624953 : Cannot read memory at address 0x0000030B 12:10:42.624953 : Cannot read memory at address 0x0000038B 12:10:42.626950 : Cannot read memory at address 0x0000030B 12:10:42.626950 : Cannot read memory at address 0x0000038B 12:10:42.626950 : RawData event for Player #1: 12:10:42.626950 : Device rawinput data (Hex) = [ 0000B89C, 00007714 ] 12:10:42.627943 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.627943 : OnScreen Cursor Position (Px) = [ 1384, 502 ] 12:10:42.627943 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.627943 : ClientWindow Style = FullScreen 12:10:42.627943 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.627943 : Game Position (Hex) = [ 0568, 01F6 ] 12:10:42.627943 : Game Position (Dec) = [ 1384, 502 ] 12:10:42.627943 : - 12:10:42.628939 : Cannot read memory at address 0x0000030B 12:10:42.628939 : Cannot read memory at address 0x0000038B 12:10:42.630933 : Cannot read memory at address 0x0000030B 12:10:42.630933 : Cannot read memory at address 0x0000038B 12:10:42.631930 : RawData event for Player #1: 12:10:42.632926 : Device rawinput data (Hex) = [ 0000B8A8, 00007768 ] 12:10:42.632926 : Cannot read memory at address 0x0000030B 12:10:42.632926 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.632926 : Cannot read memory at address 0x0000038B 12:10:42.632926 : OnScreen Cursor Position (Px) = [ 1384, 503 ] 12:10:42.632926 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.632926 : ClientWindow Style = FullScreen 12:10:42.633428 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.633428 : Game Position (Hex) = [ 0568, 01F7 ] 12:10:42.633428 : Game Position (Dec) = [ 1384, 503 ] 12:10:42.633428 : - 12:10:42.634431 : Cannot read memory at address 0x0000030B 12:10:42.634431 : Cannot read memory at address 0x0000038B 12:10:42.636425 : Cannot read memory at address 0x0000030B 12:10:42.636425 : Cannot read memory at address 0x0000038B 12:10:42.637421 : RawData event for Player #1: 12:10:42.637421 : Device rawinput data (Hex) = [ 0000B8A8, 00007768 ] 12:10:42.637421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.637421 : OnScreen Cursor Position (Px) = [ 1384, 503 ] 12:10:42.637421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.637421 : ClientWindow Style = FullScreen 12:10:42.637421 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.637421 : Game Position (Hex) = [ 0568, 01F7 ] 12:10:42.638414 : Game Position (Dec) = [ 1384, 503 ] 12:10:42.638414 : - 12:10:42.638414 : Cannot read memory at address 0x0000038B 12:10:42.640411 : Cannot read memory at address 0x0000030B 12:10:42.640411 : Cannot read memory at address 0x0000038B 12:10:42.641408 : RawData event for Player #1: 12:10:42.641408 : Device rawinput data (Hex) = [ 0000B8A8, 00007768 ] 12:10:42.641408 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.641408 : OnScreen Cursor Position (Px) = [ 1384, 503 ] 12:10:42.641408 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.641408 : ClientWindow Style = FullScreen 12:10:42.641408 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.641408 : Game Position (Hex) = [ 0568, 01F7 ] 12:10:42.641408 : Game Position (Dec) = [ 1384, 503 ] 12:10:42.641408 : - 12:10:42.642916 : Cannot read memory at address 0x0000030B 12:10:42.642916 : Cannot read memory at address 0x0000038B 12:10:42.644573 : Cannot read memory at address 0x0000030B 12:10:42.644573 : Cannot read memory at address 0x0000038B 12:10:42.646637 : Cannot read memory at address 0x0000030B 12:10:42.646637 : RawData event for Player #1: 12:10:42.646637 : Device rawinput data (Hex) = [ 0000B8A8, 00007768 ] 12:10:42.646637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.646637 : OnScreen Cursor Position (Px) = [ 1384, 503 ] 12:10:42.647183 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.647183 : ClientWindow Style = FullScreen 12:10:42.647183 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.647183 : Game Position (Hex) = [ 0568, 01F7 ] 12:10:42.647183 : Game Position (Dec) = [ 1384, 503 ] 12:10:42.647183 : - 12:10:42.648224 : Cannot read memory at address 0x0000030B 12:10:42.648224 : Cannot read memory at address 0x0000038B 12:10:42.650233 : Cannot read memory at address 0x0000030B 12:10:42.650233 : Cannot read memory at address 0x0000038B 12:10:42.651232 : RawData event for Player #1: 12:10:42.651232 : Device rawinput data (Hex) = [ 0000B898, 000076B0 ] 12:10:42.651232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.651232 : OnScreen Cursor Position (Px) = [ 1384, 500 ] 12:10:42.651232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.651232 : ClientWindow Style = FullScreen 12:10:42.651232 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.651232 : Game Position (Hex) = [ 0568, 01F4 ] 12:10:42.651232 : Game Position (Dec) = [ 1384, 500 ] 12:10:42.651232 : - 12:10:42.652737 : Cannot read memory at address 0x0000030B 12:10:42.652737 : Cannot read memory at address 0x0000038B 12:10:42.655253 : Cannot read memory at address 0x0000030B 12:10:42.655253 : Cannot read memory at address 0x0000038B 12:10:42.655253 : RawData event for Player #1: 12:10:42.655253 : Device rawinput data (Hex) = [ 0000B898, 00007710 ] 12:10:42.655253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.655253 : OnScreen Cursor Position (Px) = [ 1384, 502 ] 12:10:42.655253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.655253 : ClientWindow Style = FullScreen 12:10:42.655253 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.655253 : Game Position (Hex) = [ 0568, 01F6 ] 12:10:42.655253 : Game Position (Dec) = [ 1384, 502 ] 12:10:42.656285 : - 12:10:42.657285 : Cannot read memory at address 0x0000030B 12:10:42.657285 : Cannot read memory at address 0x0000038B 12:10:42.659278 : Cannot read memory at address 0x0000030B 12:10:42.659278 : Cannot read memory at address 0x0000038B 12:10:42.660275 : RawData event for Player #1: 12:10:42.660275 : Device rawinput data (Hex) = [ 0000B898, 00007710 ] 12:10:42.660275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.660275 : OnScreen Cursor Position (Px) = [ 1384, 502 ] 12:10:42.660275 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.660275 : ClientWindow Style = FullScreen 12:10:42.660275 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.660275 : Game Position (Hex) = [ 0568, 01F6 ] 12:10:42.660275 : Game Position (Dec) = [ 1384, 502 ] 12:10:42.661268 : - 12:10:42.661268 : Cannot read memory at address 0x0000030B 12:10:42.661268 : Cannot read memory at address 0x0000038B 12:10:42.662773 : Cannot read memory at address 0x0000030B 12:10:42.662773 : Cannot read memory at address 0x0000038B 12:10:42.664461 : Cannot read memory at address 0x0000030B 12:10:42.664461 : RawData event for Player #1: 12:10:42.664461 : Cannot read memory at address 0x0000038B 12:10:42.664461 : Device rawinput data (Hex) = [ 0000B898, 00007710 ] 12:10:42.664461 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.664461 : OnScreen Cursor Position (Px) = [ 1384, 502 ] 12:10:42.664461 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.664461 : ClientWindow Style = FullScreen 12:10:42.664461 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.664461 : Game Position (Hex) = [ 0568, 01F6 ] 12:10:42.664461 : Game Position (Dec) = [ 1384, 502 ] 12:10:42.665459 : - 12:10:42.666459 : Cannot read memory at address 0x0000030B 12:10:42.666459 : Cannot read memory at address 0x0000038B 12:10:42.668452 : Cannot read memory at address 0x0000030B 12:10:42.668452 : Cannot read memory at address 0x0000038B 12:10:42.669450 : RawData event for Player #1: 12:10:42.669450 : Device rawinput data (Hex) = [ 0000B898, 00007710 ] 12:10:42.669450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.669450 : OnScreen Cursor Position (Px) = [ 1384, 502 ] 12:10:42.669450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.669450 : ClientWindow Style = FullScreen 12:10:42.669450 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.669450 : Game Position (Hex) = [ 0568, 01F6 ] 12:10:42.669450 : Game Position (Dec) = [ 1384, 502 ] 12:10:42.670442 : - 12:10:42.670442 : Cannot read memory at address 0x0000030B 12:10:42.670442 : Cannot read memory at address 0x0000038B 12:10:42.672950 : Cannot read memory at address 0x0000030B 12:10:42.672950 : Cannot read memory at address 0x0000038B 12:10:42.674563 : Cannot read memory at address 0x0000030B 12:10:42.674563 : RawData event for Player #1: 12:10:42.674563 : Cannot read memory at address 0x0000038B 12:10:42.674563 : Device rawinput data (Hex) = [ 0000B844, 000077F4 ] 12:10:42.674563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.674563 : OnScreen Cursor Position (Px) = [ 1382, 506 ] 12:10:42.674563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.674563 : ClientWindow Style = FullScreen 12:10:42.674563 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.674563 : Game Position (Hex) = [ 0566, 01FA ] 12:10:42.674563 : Game Position (Dec) = [ 1382, 506 ] 12:10:42.674563 : - 12:10:42.676562 : Cannot read memory at address 0x0000030B 12:10:42.676562 : Cannot read memory at address 0x0000038B 12:10:42.678555 : Cannot read memory at address 0x0000030B 12:10:42.678555 : Cannot read memory at address 0x0000038B 12:10:42.679552 : RawData event for Player #1: 12:10:42.679552 : Device rawinput data (Hex) = [ 0000B84C, 000077B4 ] 12:10:42.679552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.679552 : OnScreen Cursor Position (Px) = [ 1382, 505 ] 12:10:42.679552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.679552 : ClientWindow Style = FullScreen 12:10:42.679552 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.679552 : Game Position (Hex) = [ 0566, 01F9 ] 12:10:42.679552 : Game Position (Dec) = [ 1382, 505 ] 12:10:42.679552 : - 12:10:42.680544 : Cannot read memory at address 0x0000030B 12:10:42.680544 : Cannot read memory at address 0x0000038B 12:10:42.683047 : Cannot read memory at address 0x0000030B 12:10:42.683047 : Cannot read memory at address 0x0000038B 12:10:42.684081 : RawData event for Player #1: 12:10:42.684081 : Device rawinput data (Hex) = [ 0000B84C, 000077B4 ] 12:10:42.684081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.684081 : OnScreen Cursor Position (Px) = [ 1382, 505 ] 12:10:42.685078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.685078 : Cannot read memory at address 0x0000030B 12:10:42.685078 : ClientWindow Style = FullScreen 12:10:42.685078 : Cannot read memory at address 0x0000038B 12:10:42.685078 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.685078 : Game Position (Hex) = [ 0566, 01F9 ] 12:10:42.685078 : Game Position (Dec) = [ 1382, 505 ] 12:10:42.685078 : - 12:10:42.687075 : Cannot read memory at address 0x0000030B 12:10:42.687075 : Cannot read memory at address 0x0000038B 12:10:42.689069 : Cannot read memory at address 0x0000030B 12:10:42.689069 : Cannot read memory at address 0x0000038B 12:10:42.689069 : RawData event for Player #1: 12:10:42.689069 : Device rawinput data (Hex) = [ 0000B84C, 000077B4 ] 12:10:42.689069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.689069 : OnScreen Cursor Position (Px) = [ 1382, 505 ] 12:10:42.689069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.689069 : ClientWindow Style = FullScreen 12:10:42.690062 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.690062 : Game Position (Hex) = [ 0566, 01F9 ] 12:10:42.690062 : Game Position (Dec) = [ 1382, 505 ] 12:10:42.690062 : - 12:10:42.691062 : Cannot read memory at address 0x0000030B 12:10:42.691062 : Cannot read memory at address 0x0000038B 12:10:42.693052 : Cannot read memory at address 0x0000030B 12:10:42.693052 : Cannot read memory at address 0x0000038B 12:10:42.694055 : RawData event for Player #1: 12:10:42.694055 : Device rawinput data (Hex) = [ 0000B84C, 000077B4 ] 12:10:42.694055 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.694055 : OnScreen Cursor Position (Px) = [ 1382, 505 ] 12:10:42.695055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.695055 : ClientWindow Style = FullScreen 12:10:42.695055 : Cannot read memory at address 0x0000038B 12:10:42.695055 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.695055 : Game Position (Hex) = [ 0566, 01F9 ] 12:10:42.695055 : Game Position (Dec) = [ 1382, 505 ] 12:10:42.695055 : - 12:10:42.697052 : Cannot read memory at address 0x0000030B 12:10:42.697052 : Cannot read memory at address 0x0000038B 12:10:42.698045 : RawData event for Player #1: 12:10:42.698045 : Device rawinput data (Hex) = [ 0000B84C, 000077B4 ] 12:10:42.698045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.698045 : OnScreen Cursor Position (Px) = [ 1382, 505 ] 12:10:42.698045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.699041 : ClientWindow Style = FullScreen 12:10:42.699041 : Cannot read memory at address 0x0000030B 12:10:42.699041 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.699041 : Cannot read memory at address 0x0000038B 12:10:42.699041 : Game Position (Hex) = [ 0566, 01F9 ] 12:10:42.699041 : Game Position (Dec) = [ 1382, 505 ] 12:10:42.699041 : - 12:10:42.701038 : Cannot read memory at address 0x0000030B 12:10:42.701038 : Cannot read memory at address 0x0000038B 12:10:42.703032 : Cannot read memory at address 0x0000030B 12:10:42.703032 : Cannot read memory at address 0x0000038B 12:10:42.703456 : RawData event for Player #1: 12:10:42.703456 : Device rawinput data (Hex) = [ 0000B84C, 000077B4 ] 12:10:42.703456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.703456 : OnScreen Cursor Position (Px) = [ 1382, 505 ] 12:10:42.703959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.703959 : ClientWindow Style = FullScreen 12:10:42.703959 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.703959 : Game Position (Hex) = [ 0566, 01F9 ] 12:10:42.703959 : Game Position (Dec) = [ 1382, 505 ] 12:10:42.703959 : - 12:10:42.704962 : Cannot read memory at address 0x0000030B 12:10:42.704962 : Cannot read memory at address 0x0000038B 12:10:42.706955 : Cannot read memory at address 0x0000030B 12:10:42.706955 : Cannot read memory at address 0x0000038B 12:10:42.707952 : RawData event for Player #1: 12:10:42.707952 : Device rawinput data (Hex) = [ 0000B84C, 000077B4 ] 12:10:42.707952 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.707952 : OnScreen Cursor Position (Px) = [ 1382, 505 ] 12:10:42.708945 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.708945 : Cannot read memory at address 0x0000030B 12:10:42.708945 : ClientWindow Style = FullScreen 12:10:42.708945 : Cannot read memory at address 0x0000038B 12:10:42.708945 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.708945 : Game Position (Hex) = [ 0566, 01F9 ] 12:10:42.708945 : Game Position (Dec) = [ 1382, 505 ] 12:10:42.708945 : - 12:10:42.710938 : Cannot read memory at address 0x0000030B 12:10:42.710938 : Cannot read memory at address 0x0000038B 12:10:42.712935 : Cannot read memory at address 0x0000030B 12:10:42.712935 : Cannot read memory at address 0x0000038B 12:10:42.713454 : RawData event for Player #1: 12:10:42.713454 : Device rawinput data (Hex) = [ 0000B84C, 0000776C ] 12:10:42.713454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.713956 : OnScreen Cursor Position (Px) = [ 1382, 503 ] 12:10:42.713956 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.713956 : ClientWindow Style = FullScreen 12:10:42.713956 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.713956 : Game Position (Hex) = [ 0566, 01F7 ] 12:10:42.713956 : Game Position (Dec) = [ 1382, 503 ] 12:10:42.713956 : - 12:10:42.714955 : Cannot read memory at address 0x0000030B 12:10:42.714955 : Cannot read memory at address 0x0000038B 12:10:42.716948 : Cannot read memory at address 0x0000030B 12:10:42.716948 : Cannot read memory at address 0x0000038B 12:10:42.717949 : RawData event for Player #1: 12:10:42.717949 : Device rawinput data (Hex) = [ 0000B850, 000077B4 ] 12:10:42.717949 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.717949 : OnScreen Cursor Position (Px) = [ 1382, 505 ] 12:10:42.718942 : Cannot read memory at address 0x0000030B 12:10:42.718942 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.718942 : Cannot read memory at address 0x0000038B 12:10:42.718942 : ClientWindow Style = FullScreen 12:10:42.718942 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.718942 : Game Position (Hex) = [ 0566, 01F9 ] 12:10:42.718942 : Game Position (Dec) = [ 1382, 505 ] 12:10:42.718942 : - 12:10:42.720939 : Cannot read memory at address 0x0000030B 12:10:42.720939 : Cannot read memory at address 0x0000038B 12:10:42.721936 : RawData event for Player #1: 12:10:42.721936 : Device rawinput data (Hex) = [ 0000B84C, 0000776C ] 12:10:42.721936 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.722929 : Cannot read memory at address 0x0000030B 12:10:42.722929 : OnScreen Cursor Position (Px) = [ 1382, 503 ] 12:10:42.722929 : Cannot read memory at address 0x0000038B 12:10:42.722929 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.722929 : ClientWindow Style = FullScreen 12:10:42.722929 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.723431 : Game Position (Hex) = [ 0566, 01F7 ] 12:10:42.723431 : Game Position (Dec) = [ 1382, 503 ] 12:10:42.723431 : - 12:10:42.724434 : Cannot read memory at address 0x0000030B 12:10:42.724434 : Cannot read memory at address 0x0000038B 12:10:42.726427 : Cannot read memory at address 0x0000030B 12:10:42.726427 : Cannot read memory at address 0x0000038B 12:10:42.727424 : RawData event for Player #1: 12:10:42.727424 : Device rawinput data (Hex) = [ 0000B848, 0000776C ] 12:10:42.727424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.727424 : OnScreen Cursor Position (Px) = [ 1382, 503 ] 12:10:42.727424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.727424 : ClientWindow Style = FullScreen 12:10:42.727424 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.727424 : Game Position (Hex) = [ 0566, 01F7 ] 12:10:42.728416 : Game Position (Dec) = [ 1382, 503 ] 12:10:42.728416 : Cannot read memory at address 0x0000030B 12:10:42.728416 : Cannot read memory at address 0x0000038B 12:10:42.730414 : Cannot read memory at address 0x0000030B 12:10:42.730414 : Cannot read memory at address 0x0000038B 12:10:42.731406 : RawData event for Player #1: 12:10:42.732909 : Device rawinput data (Hex) = [ 0000B84C, 000077B4 ] 12:10:42.732909 : Cannot read memory at address 0x0000030B 12:10:42.732909 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.732909 : Cannot read memory at address 0x0000038B 12:10:42.732909 : OnScreen Cursor Position (Px) = [ 1382, 505 ] 12:10:42.732909 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.732909 : ClientWindow Style = FullScreen 12:10:42.732909 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.732909 : Game Position (Hex) = [ 0566, 01F9 ] 12:10:42.732909 : Game Position (Dec) = [ 1382, 505 ] 12:10:42.732909 : - 12:10:42.734453 : Cannot read memory at address 0x0000030B 12:10:42.734453 : Cannot read memory at address 0x0000038B 12:10:42.736454 : Cannot read memory at address 0x0000030B 12:10:42.736454 : Cannot read memory at address 0x0000038B 12:10:42.737448 : RawData event for Player #1: 12:10:42.737448 : Device rawinput data (Hex) = [ 0000B84C, 000077B4 ] 12:10:42.737448 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.737448 : OnScreen Cursor Position (Px) = [ 1382, 505 ] 12:10:42.737448 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.737448 : ClientWindow Style = FullScreen 12:10:42.737448 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.738444 : Game Position (Hex) = [ 0566, 01F9 ] 12:10:42.738444 : Game Position (Dec) = [ 1382, 505 ] 12:10:42.738444 : - 12:10:42.738444 : Cannot read memory at address 0x0000038B 12:10:42.740437 : Cannot read memory at address 0x0000030B 12:10:42.740437 : Cannot read memory at address 0x0000038B 12:10:42.741437 : RawData event for Player #1: 12:10:42.741437 : Device rawinput data (Hex) = [ 0000B8B0, 00007894 ] 12:10:42.741437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.741437 : OnScreen Cursor Position (Px) = [ 1385, 508 ] 12:10:42.741437 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.741437 : ClientWindow Style = FullScreen 12:10:42.741437 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.741437 : Game Position (Hex) = [ 0569, 01FC ] 12:10:42.741437 : Game Position (Dec) = [ 1385, 508 ] 12:10:42.741437 : - 12:10:42.742941 : Cannot read memory at address 0x0000030B 12:10:42.742941 : Cannot read memory at address 0x0000038B 12:10:42.744569 : Cannot read memory at address 0x0000030B 12:10:42.744569 : Cannot read memory at address 0x0000038B 12:10:42.746568 : Cannot read memory at address 0x0000030B 12:10:42.746568 : Cannot read memory at address 0x0000038B 12:10:42.746568 : RawData event for Player #1: 12:10:42.746568 : Device rawinput data (Hex) = [ 0000B898, 000076B0 ] 12:10:42.746568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.746568 : OnScreen Cursor Position (Px) = [ 1384, 500 ] 12:10:42.746568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.746568 : ClientWindow Style = FullScreen 12:10:42.747563 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.747563 : Game Position (Hex) = [ 0568, 01F4 ] 12:10:42.747563 : Game Position (Dec) = [ 1384, 500 ] 12:10:42.747563 : - 12:10:42.748560 : Cannot read memory at address 0x0000030B 12:10:42.748560 : Cannot read memory at address 0x0000038B 12:10:42.750557 : Cannot read memory at address 0x0000030B 12:10:42.750557 : Cannot read memory at address 0x0000038B 12:10:42.751550 : RawData event for Player #1: 12:10:42.751550 : Device rawinput data (Hex) = [ 0000B898, 00007710 ] 12:10:42.751550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.751550 : OnScreen Cursor Position (Px) = [ 1384, 502 ] 12:10:42.751550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.751550 : ClientWindow Style = FullScreen 12:10:42.751550 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.751550 : Game Position (Hex) = [ 0568, 01F6 ] 12:10:42.751550 : Game Position (Dec) = [ 1384, 502 ] 12:10:42.751550 : - 12:10:42.753056 : Cannot read memory at address 0x0000030B 12:10:42.753056 : Cannot read memory at address 0x0000038B 12:10:42.755091 : Cannot read memory at address 0x0000030B 12:10:42.755091 : Cannot read memory at address 0x0000038B 12:10:42.755452 : RawData event for Player #1: 12:10:42.755452 : Device rawinput data (Hex) = [ 0000B898, 00007710 ] 12:10:42.755452 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.755452 : OnScreen Cursor Position (Px) = [ 1384, 502 ] 12:10:42.755955 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.755955 : ClientWindow Style = FullScreen 12:10:42.755955 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.755955 : Game Position (Hex) = [ 0568, 01F6 ] 12:10:42.755955 : Game Position (Dec) = [ 1384, 502 ] 12:10:42.755955 : - 12:10:42.756958 : Cannot read memory at address 0x0000030B 12:10:42.756958 : Cannot read memory at address 0x0000038B 12:10:42.758951 : Cannot read memory at address 0x0000030B 12:10:42.758951 : Cannot read memory at address 0x0000038B 12:10:42.759948 : RawData event for Player #1: 12:10:42.760941 : Device rawinput data (Hex) = [ 0000B8A8, 000077C8 ] 12:10:42.760941 : Cannot read memory at address 0x0000030B 12:10:42.760941 : Cannot read memory at address 0x0000038B 12:10:42.760941 : OnScreen Cursor Position (Px) = [ 1384, 505 ] 12:10:42.760941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.760941 : ClientWindow Style = FullScreen 12:10:42.760941 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.760941 : Game Position (Hex) = [ 0568, 01F9 ] 12:10:42.760941 : Game Position (Dec) = [ 1384, 505 ] 12:10:42.760941 : - 12:10:42.762938 : Cannot read memory at address 0x0000030B 12:10:42.762938 : Cannot read memory at address 0x0000038B 12:10:42.764254 : Cannot read memory at address 0x0000030B 12:10:42.764254 : Cannot read memory at address 0x0000038B 12:10:42.765291 : RawData event for Player #1: 12:10:42.765291 : Device rawinput data (Hex) = [ 0000B8A8, 00007768 ] 12:10:42.765291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.765291 : OnScreen Cursor Position (Px) = [ 1384, 503 ] 12:10:42.765291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.765291 : ClientWindow Style = FullScreen 12:10:42.765291 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.765291 : Game Position (Hex) = [ 0568, 01F7 ] 12:10:42.765291 : Game Position (Dec) = [ 1384, 503 ] 12:10:42.766284 : - 12:10:42.766284 : Cannot read memory at address 0x0000030B 12:10:42.766284 : Cannot read memory at address 0x0000038B 12:10:42.768273 : Cannot read memory at address 0x0000030B 12:10:42.768273 : Cannot read memory at address 0x0000038B 12:10:42.769245 : RawData event for Player #1: 12:10:42.769245 : Device rawinput data (Hex) = [ 0000B854, 00007758 ] 12:10:42.769245 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.769245 : OnScreen Cursor Position (Px) = [ 1382, 503 ] 12:10:42.769245 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.769245 : ClientWindow Style = FullScreen 12:10:42.769245 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.770237 : Game Position (Hex) = [ 0566, 01F7 ] 12:10:42.770237 : Cannot read memory at address 0x0000030B 12:10:42.770237 : - 12:10:42.770237 : Cannot read memory at address 0x0000038B 12:10:42.772746 : Cannot read memory at address 0x0000030B 12:10:42.772746 : Cannot read memory at address 0x0000038B 12:10:42.774468 : Cannot read memory at address 0x0000030B 12:10:42.774468 : RawData event for Player #1: 12:10:42.774468 : Cannot read memory at address 0x0000038B 12:10:42.774468 : Device rawinput data (Hex) = [ 0000B854, 00007758 ] 12:10:42.774468 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.774468 : OnScreen Cursor Position (Px) = [ 1382, 503 ] 12:10:42.774468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.774468 : ClientWindow Style = FullScreen 12:10:42.774468 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.774468 : Game Position (Hex) = [ 0566, 01F7 ] 12:10:42.774468 : Game Position (Dec) = [ 1382, 503 ] 12:10:42.775467 : - 12:10:42.776468 : Cannot read memory at address 0x0000030B 12:10:42.776468 : Cannot read memory at address 0x0000038B 12:10:42.778461 : Cannot read memory at address 0x0000030B 12:10:42.778461 : Cannot read memory at address 0x0000038B 12:10:42.779455 : RawData event for Player #1: 12:10:42.779455 : Device rawinput data (Hex) = [ 0000B854, 00007758 ] 12:10:42.779455 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.779455 : OnScreen Cursor Position (Px) = [ 1382, 503 ] 12:10:42.779455 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.779455 : ClientWindow Style = FullScreen 12:10:42.779455 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.779455 : Game Position (Hex) = [ 0566, 01F7 ] 12:10:42.779455 : Game Position (Dec) = [ 1382, 503 ] 12:10:42.780451 : Cannot read memory at address 0x0000030B 12:10:42.780451 : - 12:10:42.780451 : Cannot read memory at address 0x0000038B 12:10:42.782954 : Cannot read memory at address 0x0000030B 12:10:42.782954 : Cannot read memory at address 0x0000038B 12:10:42.782954 : RawData event for Player #1: 12:10:42.782954 : Device rawinput data (Hex) = [ 0000B838, 00007770 ] 12:10:42.782954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.782954 : OnScreen Cursor Position (Px) = [ 1381, 503 ] 12:10:42.783986 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.783986 : ClientWindow Style = FullScreen 12:10:42.783986 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.783986 : Game Position (Hex) = [ 0565, 01F7 ] 12:10:42.783986 : Game Position (Dec) = [ 1381, 503 ] 12:10:42.783986 : - 12:10:42.784982 : Cannot read memory at address 0x0000030B 12:10:42.784982 : Cannot read memory at address 0x0000038B 12:10:42.786980 : Cannot read memory at address 0x0000030B 12:10:42.786980 : Cannot read memory at address 0x0000038B 12:10:42.787976 : RawData event for Player #1: 12:10:42.787976 : Device rawinput data (Hex) = [ 0000B800, 000076F8 ] 12:10:42.788969 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.788969 : Cannot read memory at address 0x0000030B 12:10:42.788969 : OnScreen Cursor Position (Px) = [ 1380, 501 ] 12:10:42.788969 : Cannot read memory at address 0x0000038B 12:10:42.788969 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.788969 : ClientWindow Style = FullScreen 12:10:42.788969 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.788969 : Game Position (Hex) = [ 0564, 01F5 ] 12:10:42.788969 : Game Position (Dec) = [ 1380, 501 ] 12:10:42.788969 : - 12:10:42.790966 : Cannot read memory at address 0x0000030B 12:10:42.790966 : Cannot read memory at address 0x0000038B 12:10:42.792960 : Cannot read memory at address 0x0000030B 12:10:42.792960 : Cannot read memory at address 0x0000038B 12:10:42.793441 : RawData event for Player #1: 12:10:42.793441 : Device rawinput data (Hex) = [ 0000B800, 0000774C ] 12:10:42.793441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.793943 : OnScreen Cursor Position (Px) = [ 1380, 503 ] 12:10:42.793943 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.793943 : ClientWindow Style = FullScreen 12:10:42.793943 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.793943 : Game Position (Hex) = [ 0564, 01F7 ] 12:10:42.793943 : Game Position (Dec) = [ 1380, 503 ] 12:10:42.793943 : - 12:10:42.794943 : Cannot read memory at address 0x0000030B 12:10:42.794943 : Cannot read memory at address 0x0000038B 12:10:42.796940 : Cannot read memory at address 0x0000030B 12:10:42.796940 : Cannot read memory at address 0x0000038B 12:10:42.796940 : RawData event for Player #1: 12:10:42.796940 : Device rawinput data (Hex) = [ 0000B7E4, 00007764 ] 12:10:42.797932 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.797932 : OnScreen Cursor Position (Px) = [ 1379, 503 ] 12:10:42.797932 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.797932 : ClientWindow Style = FullScreen 12:10:42.797932 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.797932 : Game Position (Hex) = [ 0563, 01F7 ] 12:10:42.797932 : Game Position (Dec) = [ 1379, 503 ] 12:10:42.797932 : - 12:10:42.798929 : Cannot read memory at address 0x0000030B 12:10:42.798929 : Cannot read memory at address 0x0000038B 12:10:42.800926 : Cannot read memory at address 0x0000030B 12:10:42.800926 : Cannot read memory at address 0x0000038B 12:10:42.801919 : RawData event for Player #1: 12:10:42.802916 : Device rawinput data (Hex) = [ 0000B7E4, 00007720 ] 12:10:42.802916 : Cannot read memory at address 0x0000030B 12:10:42.802916 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.802916 : Cannot read memory at address 0x0000038B 12:10:42.802916 : OnScreen Cursor Position (Px) = [ 1379, 502 ] 12:10:42.802916 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.802916 : ClientWindow Style = FullScreen 12:10:42.803418 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.803418 : Game Position (Hex) = [ 0563, 01F6 ] 12:10:42.803418 : Game Position (Dec) = [ 1379, 502 ] 12:10:42.803418 : - 12:10:42.804422 : Cannot read memory at address 0x0000030B 12:10:42.804422 : Cannot read memory at address 0x0000038B 12:10:42.806415 : Cannot read memory at address 0x0000030B 12:10:42.806415 : Cannot read memory at address 0x0000038B 12:10:42.807410 : RawData event for Player #1: 12:10:42.807410 : Device rawinput data (Hex) = [ 0000B7AC, 000076EC ] 12:10:42.807410 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.807410 : OnScreen Cursor Position (Px) = [ 1377, 501 ] 12:10:42.807410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.807410 : ClientWindow Style = FullScreen 12:10:42.807410 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.807410 : Game Position (Hex) = [ 0561, 01F5 ] 12:10:42.808403 : Cannot read memory at address 0x0000030B 12:10:42.808403 : Game Position (Dec) = [ 1377, 501 ] 12:10:42.808403 : Cannot read memory at address 0x0000038B 12:10:42.808403 : - 12:10:42.810396 : Cannot read memory at address 0x0000030B 12:10:42.810396 : Cannot read memory at address 0x0000038B 12:10:42.811398 : RawData event for Player #1: 12:10:42.811398 : Device rawinput data (Hex) = [ 0000B7AC, 0000773C ] 12:10:42.811398 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.811398 : OnScreen Cursor Position (Px) = [ 1377, 503 ] 12:10:42.811398 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.811398 : ClientWindow Style = FullScreen 12:10:42.811398 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.811398 : Game Position (Hex) = [ 0561, 01F7 ] 12:10:42.811398 : Game Position (Dec) = [ 1377, 503 ] 12:10:42.811398 : - 12:10:42.812902 : Cannot read memory at address 0x0000030B 12:10:42.812902 : Cannot read memory at address 0x0000038B 12:10:42.814513 : Cannot read memory at address 0x0000030B 12:10:42.814513 : Cannot read memory at address 0x0000038B 12:10:42.816509 : Cannot read memory at address 0x0000030B 12:10:42.816509 : Cannot read memory at address 0x0000038B 12:10:42.816509 : RawData event for Player #1: 12:10:42.816509 : Device rawinput data (Hex) = [ 0000B7AC, 0000773C ] 12:10:42.816509 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.816509 : OnScreen Cursor Position (Px) = [ 1377, 503 ] 12:10:42.816509 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.816509 : ClientWindow Style = FullScreen 12:10:42.816509 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.817505 : Game Position (Hex) = [ 0561, 01F7 ] 12:10:42.817505 : Game Position (Dec) = [ 1377, 503 ] 12:10:42.817505 : - 12:10:42.818502 : Cannot read memory at address 0x0000030B 12:10:42.818502 : Cannot read memory at address 0x0000038B 12:10:42.820496 : Cannot read memory at address 0x0000030B 12:10:42.820496 : RawData event for Player #1: 12:10:42.820496 : Device rawinput data (Hex) = [ 0000B778, 00007718 ] 12:10:42.820496 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.820496 : OnScreen Cursor Position (Px) = [ 1376, 502 ] 12:10:42.820496 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.820496 : ClientWindow Style = FullScreen 12:10:42.820496 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.821493 : Game Position (Hex) = [ 0560, 01F6 ] 12:10:42.821493 : Game Position (Dec) = [ 1376, 502 ] 12:10:42.821493 : - 12:10:42.822996 : Cannot read memory at address 0x0000030B 12:10:42.822996 : Cannot read memory at address 0x0000038B 12:10:42.825030 : Cannot read memory at address 0x0000030B 12:10:42.825030 : Cannot read memory at address 0x0000038B 12:10:42.825030 : RawData event for Player #1: 12:10:42.825030 : Device rawinput data (Hex) = [ 0000B758, 00007774 ] 12:10:42.825030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.825030 : OnScreen Cursor Position (Px) = [ 1375, 503 ] 12:10:42.826023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.826023 : ClientWindow Style = FullScreen 12:10:42.826023 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.826023 : Game Position (Hex) = [ 055F, 01F7 ] 12:10:42.826023 : Game Position (Dec) = [ 1375, 503 ] 12:10:42.826023 : - 12:10:42.827024 : Cannot read memory at address 0x0000030B 12:10:42.827024 : Cannot read memory at address 0x0000038B 12:10:42.829017 : Cannot read memory at address 0x0000030B 12:10:42.829017 : Cannot read memory at address 0x0000038B 12:10:42.831006 : RawData event for Player #1: 12:10:42.831006 : Device rawinput data (Hex) = [ 0000B6F4, 00007804 ] 12:10:42.831006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.831006 : OnScreen Cursor Position (Px) = [ 1372, 506 ] 12:10:42.831006 : Cannot read memory at address 0x0000038B 12:10:42.831006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.831006 : ClientWindow Style = FullScreen 12:10:42.831006 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.832003 : Game Position (Hex) = [ 055C, 01FA ] 12:10:42.832003 : Game Position (Dec) = [ 1372, 506 ] 12:10:42.832003 : - 12:10:42.833006 : Cannot read memory at address 0x0000030B 12:10:42.833006 : Cannot read memory at address 0x0000038B 12:10:42.834384 : Cannot read memory at address 0x0000030B 12:10:42.834384 : Cannot read memory at address 0x0000038B 12:10:42.835429 : RawData event for Player #1: 12:10:42.835429 : Device rawinput data (Hex) = [ 0000B6F4, 00007804 ] 12:10:42.835429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.835429 : OnScreen Cursor Position (Px) = [ 1372, 506 ] 12:10:42.835429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.835429 : ClientWindow Style = FullScreen 12:10:42.835429 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.836416 : Game Position (Hex) = [ 055C, 01FA ] 12:10:42.836416 : Cannot read memory at address 0x0000030B 12:10:42.836416 : Game Position (Dec) = [ 1372, 506 ] 12:10:42.836416 : Cannot read memory at address 0x0000038B 12:10:42.836416 : - 12:10:42.838380 : Cannot read memory at address 0x0000030B 12:10:42.838380 : Cannot read memory at address 0x0000038B 12:10:42.840374 : Cannot read memory at address 0x0000030B 12:10:42.840374 : Cannot read memory at address 0x0000038B 12:10:42.840374 : RawData event for Player #1: 12:10:42.840374 : Device rawinput data (Hex) = [ 0000B758, 000078D8 ] 12:10:42.840374 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.840374 : OnScreen Cursor Position (Px) = [ 1375, 509 ] 12:10:42.840374 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.841367 : ClientWindow Style = FullScreen 12:10:42.841367 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.841367 : Game Position (Hex) = [ 055F, 01FD ] 12:10:42.841367 : Game Position (Dec) = [ 1375, 509 ] 12:10:42.841367 : - 12:10:42.842873 : Cannot read memory at address 0x0000030B 12:10:42.842873 : Cannot read memory at address 0x0000038B 12:10:42.844561 : Cannot read memory at address 0x0000030B 12:10:42.844561 : Cannot read memory at address 0x0000038B 12:10:42.844561 : RawData event for Player #1: 12:10:42.844561 : Device rawinput data (Hex) = [ 0000B724, 0000770C ] 12:10:42.844561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.844561 : OnScreen Cursor Position (Px) = [ 1373, 502 ] 12:10:42.844561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.845561 : ClientWindow Style = FullScreen 12:10:42.845561 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.845561 : Game Position (Hex) = [ 055D, 01F6 ] 12:10:42.845561 : Game Position (Dec) = [ 1373, 502 ] 12:10:42.845561 : - 12:10:42.846557 : Cannot read memory at address 0x0000030B 12:10:42.846557 : Cannot read memory at address 0x0000038B 12:10:42.848551 : Cannot read memory at address 0x0000030B 12:10:42.848551 : Cannot read memory at address 0x0000038B 12:10:42.849547 : RawData event for Player #1: 12:10:42.849547 : Device rawinput data (Hex) = [ 0000B71C, 00007750 ] 12:10:42.849547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.849547 : OnScreen Cursor Position (Px) = [ 1373, 503 ] 12:10:42.849547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.849547 : ClientWindow Style = FullScreen 12:10:42.849547 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.849547 : Game Position (Hex) = [ 055D, 01F7 ] 12:10:42.849547 : Game Position (Dec) = [ 1373, 503 ] 12:10:42.850544 : - 12:10:42.850544 : Cannot read memory at address 0x0000038B 12:10:42.853052 : Cannot read memory at address 0x0000030B 12:10:42.853052 : Cannot read memory at address 0x0000038B 12:10:42.854089 : RawData event for Player #1: 12:10:42.854089 : Device rawinput data (Hex) = [ 0000B71C, 00007750 ] 12:10:42.854089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.854089 : OnScreen Cursor Position (Px) = [ 1373, 503 ] 12:10:42.855086 : Cannot read memory at address 0x0000030B 12:10:42.855086 : Cannot read memory at address 0x0000038B 12:10:42.855086 : ClientWindow Style = FullScreen 12:10:42.855086 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.855588 : Game Position (Hex) = [ 055D, 01F7 ] 12:10:42.855588 : Game Position (Dec) = [ 1373, 503 ] 12:10:42.855588 : - 12:10:42.856591 : Cannot read memory at address 0x0000030B 12:10:42.856591 : Cannot read memory at address 0x0000038B 12:10:42.858581 : Cannot read memory at address 0x0000030B 12:10:42.858581 : Cannot read memory at address 0x0000038B 12:10:42.858581 : Device rawinput data (Hex) = [ 0000B71C, 00007750 ] 12:10:42.858581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.858581 : OnScreen Cursor Position (Px) = [ 1373, 503 ] 12:10:42.858581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.858581 : ClientWindow Style = FullScreen 12:10:42.858581 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.858581 : Game Position (Hex) = [ 055D, 01F7 ] 12:10:42.858581 : Game Position (Dec) = [ 1373, 503 ] 12:10:42.858581 : - 12:10:42.860574 : Cannot read memory at address 0x0000030B 12:10:42.860574 : Cannot read memory at address 0x0000038B 12:10:42.863161 : Cannot read memory at address 0x0000030B 12:10:42.863161 : Cannot read memory at address 0x0000038B 12:10:42.863161 : RawData event for Player #1: 12:10:42.863161 : Device rawinput data (Hex) = [ 0000B70C, 00007698 ] 12:10:42.863161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.863161 : OnScreen Cursor Position (Px) = [ 1372, 500 ] 12:10:42.864164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.864164 : ClientWindow Style = FullScreen 12:10:42.864164 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.864164 : Game Position (Hex) = [ 055C, 01F4 ] 12:10:42.864164 : Game Position (Dec) = [ 1372, 500 ] 12:10:42.864164 : - 12:10:42.865160 : Cannot read memory at address 0x0000030B 12:10:42.865160 : Cannot read memory at address 0x0000038B 12:10:42.867158 : Cannot read memory at address 0x0000030B 12:10:42.867158 : Cannot read memory at address 0x0000038B 12:10:42.868154 : RawData event for Player #1: 12:10:42.868154 : Device rawinput data (Hex) = [ 0000B72C, 00007724 ] 12:10:42.868154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.868154 : OnScreen Cursor Position (Px) = [ 1373, 502 ] 12:10:42.868154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.868154 : ClientWindow Style = FullScreen 12:10:42.869147 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.869147 : Game Position (Hex) = [ 055D, 01F6 ] 12:10:42.869147 : Cannot read memory at address 0x0000030B 12:10:42.869147 : Game Position (Dec) = [ 1373, 502 ] 12:10:42.869147 : Cannot read memory at address 0x0000038B 12:10:42.871144 : Cannot read memory at address 0x0000030B 12:10:42.871144 : Cannot read memory at address 0x0000038B 12:10:42.872140 : RawData event for Player #1: 12:10:42.872140 : Device rawinput data (Hex) = [ 0000B724, 000076C4 ] 12:10:42.872140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.872140 : OnScreen Cursor Position (Px) = [ 1373, 501 ] 12:10:42.872140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.873133 : ClientWindow Style = FullScreen 12:10:42.873133 : Cannot read memory at address 0x0000030B 12:10:42.873499 : Game Position (Hex) = [ 055D, 01F5 ] 12:10:42.873499 : Game Position (Dec) = [ 1373, 501 ] 12:10:42.873499 : - 12:10:42.874584 : Cannot read memory at address 0x0000030B 12:10:42.874584 : Cannot read memory at address 0x0000038B 12:10:42.876583 : Cannot read memory at address 0x0000030B 12:10:42.876583 : Cannot read memory at address 0x0000038B 12:10:42.877576 : RawData event for Player #1: 12:10:42.877576 : Device rawinput data (Hex) = [ 0000B724, 000076C4 ] 12:10:42.877576 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.877576 : OnScreen Cursor Position (Px) = [ 1373, 501 ] 12:10:42.877576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.877576 : ClientWindow Style = FullScreen 12:10:42.877576 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.877576 : Game Position (Hex) = [ 055D, 01F5 ] 12:10:42.877576 : Game Position (Dec) = [ 1373, 501 ] 12:10:42.877576 : - 12:10:42.878573 : Cannot read memory at address 0x0000030B 12:10:42.878573 : Cannot read memory at address 0x0000038B 12:10:42.880566 : Cannot read memory at address 0x0000030B 12:10:42.880566 : Cannot read memory at address 0x0000038B 12:10:42.881563 : RawData event for Player #1: 12:10:42.881563 : Device rawinput data (Hex) = [ 0000B6D8, 0000777C ] 12:10:42.881563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.881563 : OnScreen Cursor Position (Px) = [ 1371, 504 ] 12:10:42.881563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.883066 : ClientWindow Style = FullScreen 12:10:42.883066 : Cannot read memory at address 0x0000030B 12:10:42.883066 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.883066 : Cannot read memory at address 0x0000038B 12:10:42.883066 : Game Position (Hex) = [ 055B, 01F8 ] 12:10:42.883066 : Game Position (Dec) = [ 1371, 504 ] 12:10:42.883066 : - 12:10:42.885068 : Cannot read memory at address 0x0000030B 12:10:42.885068 : Cannot read memory at address 0x0000038B 12:10:42.887066 : Cannot read memory at address 0x0000030B 12:10:42.887066 : Cannot read memory at address 0x0000038B 12:10:42.887066 : RawData event for Player #1: 12:10:42.887066 : Device rawinput data (Hex) = [ 0000B6D8, 0000777C ] 12:10:42.887066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.887066 : OnScreen Cursor Position (Px) = [ 1371, 504 ] 12:10:42.887066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.888058 : ClientWindow Style = FullScreen 12:10:42.888058 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.888058 : Game Position (Hex) = [ 055B, 01F8 ] 12:10:42.888058 : Game Position (Dec) = [ 1371, 504 ] 12:10:42.888058 : - 12:10:42.889059 : Cannot read memory at address 0x0000030B 12:10:42.889059 : Cannot read memory at address 0x0000038B 12:10:42.891052 : Cannot read memory at address 0x0000030B 12:10:42.891052 : Cannot read memory at address 0x0000038B 12:10:42.892050 : RawData event for Player #1: 12:10:42.892050 : Device rawinput data (Hex) = [ 0000B6DC, 0000777C ] 12:10:42.892050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.892050 : OnScreen Cursor Position (Px) = [ 1371, 504 ] 12:10:42.893042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.893042 : Cannot read memory at address 0x0000030B 12:10:42.893042 : ClientWindow Style = FullScreen 12:10:42.893042 : Cannot read memory at address 0x0000038B 12:10:42.893042 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.893042 : Game Position (Hex) = [ 055B, 01F8 ] 12:10:42.893544 : Game Position (Dec) = [ 1371, 504 ] 12:10:42.893544 : - 12:10:42.894443 : Cannot read memory at address 0x0000030B 12:10:42.894443 : Cannot read memory at address 0x0000038B 12:10:42.896440 : Cannot read memory at address 0x0000030B 12:10:42.896440 : Cannot read memory at address 0x0000038B 12:10:42.897442 : RawData event for Player #1: 12:10:42.897442 : Device rawinput data (Hex) = [ 0000B6DC, 0000777C ] 12:10:42.897442 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.897442 : OnScreen Cursor Position (Px) = [ 1371, 504 ] 12:10:42.897442 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.897442 : ClientWindow Style = FullScreen 12:10:42.897442 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.897442 : Game Position (Hex) = [ 055B, 01F8 ] 12:10:42.897442 : Game Position (Dec) = [ 1371, 504 ] 12:10:42.897442 : - 12:10:42.898434 : Cannot read memory at address 0x0000030B 12:10:42.898434 : Cannot read memory at address 0x0000038B 12:10:42.900427 : Cannot read memory at address 0x0000030B 12:10:42.900427 : Cannot read memory at address 0x0000038B 12:10:42.901424 : RawData event for Player #1: 12:10:42.901424 : Device rawinput data (Hex) = [ 0000B6DC, 0000777C ] 12:10:42.901424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.901424 : OnScreen Cursor Position (Px) = [ 1371, 504 ] 12:10:42.901424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.901424 : ClientWindow Style = FullScreen 12:10:42.901424 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.901424 : Game Position (Hex) = [ 055B, 01F8 ] 12:10:42.901424 : Game Position (Dec) = [ 1371, 504 ] 12:10:42.901424 : - 12:10:42.902931 : Cannot read memory at address 0x0000030B 12:10:42.902931 : Cannot read memory at address 0x0000038B 12:10:42.904573 : Cannot read memory at address 0x0000030B 12:10:42.904573 : Cannot read memory at address 0x0000038B 12:10:42.906676 : Cannot read memory at address 0x0000030B 12:10:42.906676 : RawData event for Player #1: 12:10:42.906676 : Cannot read memory at address 0x0000038B 12:10:42.906676 : Device rawinput data (Hex) = [ 0000B6C4, 00007748 ] 12:10:42.906676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.906676 : OnScreen Cursor Position (Px) = [ 1370, 503 ] 12:10:42.907222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.907222 : ClientWindow Style = FullScreen 12:10:42.907222 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.907222 : Game Position (Hex) = [ 055A, 01F7 ] 12:10:42.907222 : Game Position (Dec) = [ 1370, 503 ] 12:10:42.907222 : - 12:10:42.908276 : Cannot read memory at address 0x0000030B 12:10:42.908276 : Cannot read memory at address 0x0000038B 12:10:42.910218 : Cannot read memory at address 0x0000030B 12:10:42.910218 : Cannot read memory at address 0x0000038B 12:10:42.911211 : RawData event for Player #1: 12:10:42.911211 : Device rawinput data (Hex) = [ 0000B6C4, 00007748 ] 12:10:42.911211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.911211 : OnScreen Cursor Position (Px) = [ 1370, 503 ] 12:10:42.911211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.911211 : ClientWindow Style = FullScreen 12:10:42.911211 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.911211 : Game Position (Hex) = [ 055A, 01F7 ] 12:10:42.911211 : Game Position (Dec) = [ 1370, 503 ] 12:10:42.911211 : - 12:10:42.912712 : Cannot read memory at address 0x0000030B 12:10:42.912712 : Cannot read memory at address 0x0000038B 12:10:42.914437 : Cannot read memory at address 0x0000030B 12:10:42.914437 : Cannot read memory at address 0x0000038B 12:10:42.916435 : Cannot read memory at address 0x0000030B 12:10:42.916435 : RawData event for Player #1: 12:10:42.916435 : Cannot read memory at address 0x0000038B 12:10:42.916435 : Device rawinput data (Hex) = [ 0000B6C4, 0000770C ] 12:10:42.916435 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.916435 : OnScreen Cursor Position (Px) = [ 1370, 502 ] 12:10:42.916435 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.916435 : ClientWindow Style = FullScreen 12:10:42.916435 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.916435 : Game Position (Hex) = [ 055A, 01F6 ] 12:10:42.917428 : Game Position (Dec) = [ 1370, 502 ] 12:10:42.917428 : - 12:10:42.918425 : Cannot read memory at address 0x0000030B 12:10:42.918425 : Cannot read memory at address 0x0000038B 12:10:42.920422 : Cannot read memory at address 0x0000030B 12:10:42.920422 : Cannot read memory at address 0x0000038B 12:10:42.921418 : RawData event for Player #1: 12:10:42.921418 : Device rawinput data (Hex) = [ 0000B6A0, 0000770C ] 12:10:42.921418 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.921418 : OnScreen Cursor Position (Px) = [ 1369, 502 ] 12:10:42.921418 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.921418 : ClientWindow Style = FullScreen 12:10:42.921418 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.921418 : Game Position (Hex) = [ 0559, 01F6 ] 12:10:42.922921 : Game Position (Dec) = [ 1369, 502 ] 12:10:42.922921 : Cannot read memory at address 0x0000030B 12:10:42.922921 : - 12:10:42.922921 : Cannot read memory at address 0x0000038B 12:10:42.924926 : Cannot read memory at address 0x0000030B 12:10:42.924926 : Cannot read memory at address 0x0000038B 12:10:42.924926 : RawData event for Player #1: 12:10:42.924926 : Device rawinput data (Hex) = [ 0000B6A0, 0000770C ] 12:10:42.924926 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.925919 : OnScreen Cursor Position (Px) = [ 1369, 502 ] 12:10:42.925919 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.925919 : ClientWindow Style = FullScreen 12:10:42.925919 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.925919 : Game Position (Hex) = [ 0559, 01F6 ] 12:10:42.925919 : Game Position (Dec) = [ 1369, 502 ] 12:10:42.925919 : - 12:10:42.926920 : Cannot read memory at address 0x0000030B 12:10:42.926920 : Cannot read memory at address 0x0000038B 12:10:42.928913 : Cannot read memory at address 0x0000030B 12:10:42.928913 : Cannot read memory at address 0x0000038B 12:10:42.929909 : RawData event for Player #1: 12:10:42.930902 : Device rawinput data (Hex) = [ 0000B678, 000076B0 ] 12:10:42.930902 : Cannot read memory at address 0x0000030B 12:10:42.930902 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.930902 : Cannot read memory at address 0x0000038B 12:10:42.930902 : OnScreen Cursor Position (Px) = [ 1368, 500 ] 12:10:42.930902 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.930902 : ClientWindow Style = FullScreen 12:10:42.930902 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.930902 : Game Position (Hex) = [ 0558, 01F4 ] 12:10:42.930902 : Game Position (Dec) = [ 1368, 500 ] 12:10:42.930902 : - 12:10:42.932895 : Cannot read memory at address 0x0000030B 12:10:42.932895 : Cannot read memory at address 0x0000038B 12:10:42.935135 : Cannot read memory at address 0x0000030B 12:10:42.935135 : Cannot read memory at address 0x0000038B 12:10:42.935135 : RawData event for Player #1: 12:10:42.935135 : Device rawinput data (Hex) = [ 0000B678, 000076B0 ] 12:10:42.935135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.935135 : OnScreen Cursor Position (Px) = [ 1368, 500 ] 12:10:42.935135 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.935135 : ClientWindow Style = FullScreen 12:10:42.935135 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.936130 : Game Position (Hex) = [ 0558, 01F4 ] 12:10:42.936130 : Game Position (Dec) = [ 1368, 500 ] 12:10:42.936130 : - 12:10:42.937098 : Cannot read memory at address 0x0000030B 12:10:42.937098 : Cannot read memory at address 0x0000038B 12:10:42.939091 : Cannot read memory at address 0x0000030B 12:10:42.939091 : Cannot read memory at address 0x0000038B 12:10:42.940088 : RawData event for Player #1: 12:10:42.940088 : Device rawinput data (Hex) = [ 0000B678, 000076B0 ] 12:10:42.940088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.940088 : OnScreen Cursor Position (Px) = [ 1368, 500 ] 12:10:42.940088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.941081 : ClientWindow Style = FullScreen 12:10:42.941081 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.941081 : Cannot read memory at address 0x0000030B 12:10:42.941081 : Game Position (Hex) = [ 0558, 01F4 ] 12:10:42.941081 : Cannot read memory at address 0x0000038B 12:10:42.941081 : - 12:10:42.943078 : Cannot read memory at address 0x0000030B 12:10:42.943078 : Cannot read memory at address 0x0000038B 12:10:42.944375 : Cannot read memory at address 0x0000030B 12:10:42.944375 : Cannot read memory at address 0x0000038B 12:10:42.945381 : RawData event for Player #1: 12:10:42.945381 : Device rawinput data (Hex) = [ 0000B654, 00007674 ] 12:10:42.945381 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.945381 : OnScreen Cursor Position (Px) = [ 1367, 499 ] 12:10:42.945381 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.945381 : ClientWindow Style = FullScreen 12:10:42.945381 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.945381 : Game Position (Hex) = [ 0557, 01F3 ] 12:10:42.945381 : Game Position (Dec) = [ 1367, 499 ] 12:10:42.945381 : - 12:10:42.946373 : Cannot read memory at address 0x0000030B 12:10:42.946373 : Cannot read memory at address 0x0000038B 12:10:42.948367 : Cannot read memory at address 0x0000030B 12:10:42.948367 : Cannot read memory at address 0x0000038B 12:10:42.950363 : Cannot read memory at address 0x0000030B 12:10:42.950363 : Cannot read memory at address 0x0000038B 12:10:42.950363 : RawData event for Player #1: 12:10:42.950363 : Device rawinput data (Hex) = [ 0000B654, 00007674 ] 12:10:42.950363 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.950363 : OnScreen Cursor Position (Px) = [ 1367, 499 ] 12:10:42.950363 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.950363 : ClientWindow Style = FullScreen 12:10:42.950363 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.950363 : Game Position (Hex) = [ 0557, 01F3 ] 12:10:42.951357 : Game Position (Dec) = [ 1367, 499 ] 12:10:42.951357 : - 12:10:42.952858 : Cannot read memory at address 0x0000030B 12:10:42.952858 : Cannot read memory at address 0x0000038B 12:10:42.953867 : RawData event for Player #1: 12:10:42.953867 : Device rawinput data (Hex) = [ 0000B654, 00007674 ] 12:10:42.953867 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.953867 : OnScreen Cursor Position (Px) = [ 1367, 499 ] 12:10:42.953867 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.953867 : ClientWindow Style = FullScreen 12:10:42.953867 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.953867 : Game Position (Hex) = [ 0557, 01F3 ] 12:10:42.953867 : Game Position (Dec) = [ 1367, 499 ] 12:10:42.953867 : - 12:10:42.955370 : Cannot read memory at address 0x0000030B 12:10:42.955370 : Cannot read memory at address 0x0000038B 12:10:42.957370 : Cannot read memory at address 0x0000030B 12:10:42.957370 : Cannot read memory at address 0x0000038B 12:10:42.959368 : Cannot read memory at address 0x0000030B 12:10:42.959368 : RawData event for Player #1: 12:10:42.959368 : Cannot read memory at address 0x0000038B 12:10:42.959368 : Device rawinput data (Hex) = [ 0000B654, 00007674 ] 12:10:42.959368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.959368 : OnScreen Cursor Position (Px) = [ 1367, 499 ] 12:10:42.959368 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.959368 : ClientWindow Style = FullScreen 12:10:42.959368 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.959368 : Game Position (Hex) = [ 0557, 01F3 ] 12:10:42.959368 : Game Position (Dec) = [ 1367, 499 ] 12:10:42.960361 : - 12:10:42.961362 : Cannot read memory at address 0x0000030B 12:10:42.961362 : Cannot read memory at address 0x0000038B 12:10:42.962870 : Cannot read memory at address 0x0000030B 12:10:42.962870 : Cannot read memory at address 0x0000038B 12:10:42.964574 : Cannot read memory at address 0x0000030B 12:10:42.964574 : RawData event for Player #1: 12:10:42.964574 : Device rawinput data (Hex) = [ 0000B680, 00007628 ] 12:10:42.964574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.964574 : OnScreen Cursor Position (Px) = [ 1368, 498 ] 12:10:42.964574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.964574 : ClientWindow Style = FullScreen 12:10:42.964574 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.964574 : Game Position (Hex) = [ 0558, 01F2 ] 12:10:42.964574 : Game Position (Dec) = [ 1368, 498 ] 12:10:42.964574 : - 12:10:42.966569 : Cannot read memory at address 0x0000030B 12:10:42.966569 : Cannot read memory at address 0x0000038B 12:10:42.968562 : Cannot read memory at address 0x0000030B 12:10:42.968562 : Cannot read memory at address 0x0000038B 12:10:42.969559 : RawData event for Player #1: 12:10:42.969559 : Device rawinput data (Hex) = [ 0000B680, 00007628 ] 12:10:42.969559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.969559 : OnScreen Cursor Position (Px) = [ 1368, 498 ] 12:10:42.969559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.969559 : ClientWindow Style = FullScreen 12:10:42.969559 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.969559 : Game Position (Hex) = [ 0558, 01F2 ] 12:10:42.969559 : Game Position (Dec) = [ 1368, 498 ] 12:10:42.969559 : - 12:10:42.970556 : Cannot read memory at address 0x0000030B 12:10:42.970556 : Cannot read memory at address 0x0000038B 12:10:42.973064 : Cannot read memory at address 0x0000030B 12:10:42.973064 : Cannot read memory at address 0x0000038B 12:10:42.974098 : RawData event for Player #1: 12:10:42.974098 : Device rawinput data (Hex) = [ 0000B6A8, 00007638 ] 12:10:42.974098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.974098 : OnScreen Cursor Position (Px) = [ 1369, 498 ] 12:10:42.974098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.974098 : ClientWindow Style = FullScreen 12:10:42.975095 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.975095 : Cannot read memory at address 0x0000030B 12:10:42.975095 : Cannot read memory at address 0x0000038B 12:10:42.975095 : Game Position (Dec) = [ 1369, 498 ] 12:10:42.975095 : - 12:10:42.977092 : Cannot read memory at address 0x0000030B 12:10:42.977092 : Cannot read memory at address 0x0000038B 12:10:42.978089 : RawData event for Player #1: 12:10:42.978089 : Device rawinput data (Hex) = [ 0000B6CC, 00007638 ] 12:10:42.978089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.978089 : OnScreen Cursor Position (Px) = [ 1370, 498 ] 12:10:42.978089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.979082 : ClientWindow Style = FullScreen 12:10:42.979082 : Cannot read memory at address 0x0000030B 12:10:42.979082 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.979082 : Cannot read memory at address 0x0000038B 12:10:42.979082 : Game Position (Hex) = [ 055A, 01F2 ] 12:10:42.979082 : Game Position (Dec) = [ 1370, 498 ] 12:10:42.979082 : - 12:10:42.981075 : Cannot read memory at address 0x0000030B 12:10:42.981075 : Cannot read memory at address 0x0000038B 12:10:42.983072 : Cannot read memory at address 0x0000030B 12:10:42.983072 : Cannot read memory at address 0x0000038B 12:10:42.983491 : RawData event for Player #1: 12:10:42.983491 : Device rawinput data (Hex) = [ 0000B6EC, 0000766C ] 12:10:42.983491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.983491 : OnScreen Cursor Position (Px) = [ 1371, 499 ] 12:10:42.984052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.984052 : ClientWindow Style = FullScreen 12:10:42.984052 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.984052 : Game Position (Hex) = [ 055B, 01F3 ] 12:10:42.984052 : Game Position (Dec) = [ 1371, 499 ] 12:10:42.984052 : - 12:10:42.985083 : Cannot read memory at address 0x0000030B 12:10:42.985083 : Cannot read memory at address 0x0000038B 12:10:42.987050 : Cannot read memory at address 0x0000030B 12:10:42.987050 : Cannot read memory at address 0x0000038B 12:10:42.988046 : RawData event for Player #1: 12:10:42.988046 : Device rawinput data (Hex) = [ 0000B728, 00007608 ] 12:10:42.988046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.988046 : OnScreen Cursor Position (Px) = [ 1373, 497 ] 12:10:42.989039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.989039 : Cannot read memory at address 0x0000030B 12:10:42.989039 : ClientWindow Style = FullScreen 12:10:42.989039 : Cannot read memory at address 0x0000038B 12:10:42.989039 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.989039 : Game Position (Hex) = [ 055D, 01F1 ] 12:10:42.989039 : Game Position (Dec) = [ 1373, 497 ] 12:10:42.989039 : - 12:10:42.991036 : Cannot read memory at address 0x0000030B 12:10:42.991036 : Cannot read memory at address 0x0000038B 12:10:42.993029 : Cannot read memory at address 0x0000030B 12:10:42.993029 : Cannot read memory at address 0x0000038B 12:10:42.993466 : RawData event for Player #1: 12:10:42.993466 : Device rawinput data (Hex) = [ 0000B764, 00007640 ] 12:10:42.993466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.993466 : OnScreen Cursor Position (Px) = [ 1375, 498 ] 12:10:42.993466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.994004 : ClientWindow Style = FullScreen 12:10:42.994004 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.994004 : Game Position (Hex) = [ 055F, 01F2 ] 12:10:42.994004 : Game Position (Dec) = [ 1375, 498 ] 12:10:42.994004 : - 12:10:42.995008 : Cannot read memory at address 0x0000030B 12:10:42.995008 : Cannot read memory at address 0x0000038B 12:10:42.997001 : Cannot read memory at address 0x0000030B 12:10:42.997001 : Cannot read memory at address 0x0000038B 12:10:42.997993 : RawData event for Player #1: 12:10:42.997993 : Device rawinput data (Hex) = [ 0000B784, 00007668 ] 12:10:42.997993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:42.997993 : OnScreen Cursor Position (Px) = [ 1376, 499 ] 12:10:42.998990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:42.998990 : Cannot read memory at address 0x0000030B 12:10:42.998990 : Cannot read memory at address 0x0000038B 12:10:42.998990 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:42.998990 : Game Position (Hex) = [ 0560, 01F3 ] 12:10:42.998990 : Game Position (Dec) = [ 1376, 499 ] 12:10:42.998990 : - 12:10:43.000988 : Cannot read memory at address 0x0000030B 12:10:43.000988 : Cannot read memory at address 0x0000038B 12:10:43.001984 : RawData event for Player #1: 12:10:43.001984 : Device rawinput data (Hex) = [ 0000B7B8, 0000764C ] 12:10:43.001984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.002977 : OnScreen Cursor Position (Px) = [ 1377, 499 ] 12:10:43.002977 : Cannot read memory at address 0x0000030B 12:10:43.002977 : Cannot read memory at address 0x0000038B 12:10:43.002977 : ClientWindow Style = FullScreen 12:10:43.002977 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.003480 : Game Position (Hex) = [ 0561, 01F3 ] 12:10:43.003480 : Game Position (Dec) = [ 1377, 499 ] 12:10:43.003480 : - 12:10:43.004432 : Cannot read memory at address 0x0000030B 12:10:43.004432 : Cannot read memory at address 0x0000038B 12:10:43.006435 : Cannot read memory at address 0x0000030B 12:10:43.006435 : Cannot read memory at address 0x0000038B 12:10:43.007429 : RawData event for Player #1: 12:10:43.007429 : Device rawinput data (Hex) = [ 0000B800, 00007678 ] 12:10:43.007429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.007429 : OnScreen Cursor Position (Px) = [ 1380, 499 ] 12:10:43.007429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.007429 : ClientWindow Style = FullScreen 12:10:43.007429 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.007429 : Game Position (Hex) = [ 0564, 01F3 ] 12:10:43.008424 : Game Position (Dec) = [ 1380, 499 ] 12:10:43.008424 : - 12:10:43.008424 : Cannot read memory at address 0x0000030B 12:10:43.008424 : Cannot read memory at address 0x0000038B 12:10:43.010417 : Cannot read memory at address 0x0000030B 12:10:43.010417 : Cannot read memory at address 0x0000038B 12:10:43.011418 : RawData event for Player #1: 12:10:43.011418 : Device rawinput data (Hex) = [ 0000B818, 00007610 ] 12:10:43.012922 : Cannot read memory at address 0x0000030B 12:10:43.012922 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.012922 : Cannot read memory at address 0x0000038B 12:10:43.012922 : OnScreen Cursor Position (Px) = [ 1380, 498 ] 12:10:43.012922 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.012922 : ClientWindow Style = FullScreen 12:10:43.012922 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.012922 : Game Position (Hex) = [ 0564, 01F2 ] 12:10:43.012922 : Game Position (Dec) = [ 1380, 498 ] 12:10:43.012922 : - 12:10:43.014930 : Cannot read memory at address 0x0000030B 12:10:43.014930 : Cannot read memory at address 0x0000038B 12:10:43.016923 : Cannot read memory at address 0x0000030B 12:10:43.016923 : Cannot read memory at address 0x0000038B 12:10:43.016923 : RawData event for Player #1: 12:10:43.016923 : Device rawinput data (Hex) = [ 0000B828, 000075A8 ] 12:10:43.016923 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.017920 : OnScreen Cursor Position (Px) = [ 1381, 496 ] 12:10:43.017920 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.017920 : ClientWindow Style = FullScreen 12:10:43.017920 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.017920 : Game Position (Hex) = [ 0565, 01F0 ] 12:10:43.017920 : Game Position (Dec) = [ 1381, 496 ] 12:10:43.017920 : - 12:10:43.018916 : Cannot read memory at address 0x0000030B 12:10:43.018916 : Cannot read memory at address 0x0000038B 12:10:43.020910 : Cannot read memory at address 0x0000030B 12:10:43.020910 : Cannot read memory at address 0x0000038B 12:10:43.021910 : RawData event for Player #1: 12:10:43.022903 : Device rawinput data (Hex) = [ 0000B868, 000075E0 ] 12:10:43.022903 : Cannot read memory at address 0x0000030B 12:10:43.022903 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.022903 : Cannot read memory at address 0x0000038B 12:10:43.022903 : OnScreen Cursor Position (Px) = [ 1383, 497 ] 12:10:43.022903 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.022903 : ClientWindow Style = FullScreen 12:10:43.023405 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.023405 : Game Position (Hex) = [ 0567, 01F1 ] 12:10:43.023405 : Game Position (Dec) = [ 1383, 497 ] 12:10:43.023405 : - 12:10:43.024408 : Cannot read memory at address 0x0000030B 12:10:43.024408 : Cannot read memory at address 0x0000038B 12:10:43.026402 : Cannot read memory at address 0x0000030B 12:10:43.026402 : RawData event for Player #1: 12:10:43.026402 : Cannot read memory at address 0x0000038B 12:10:43.026402 : Device rawinput data (Hex) = [ 0000B880, 000075B8 ] 12:10:43.026402 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.026402 : OnScreen Cursor Position (Px) = [ 1383, 496 ] 12:10:43.026402 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.026402 : ClientWindow Style = FullScreen 12:10:43.026402 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.026402 : Game Position (Hex) = [ 0567, 01F0 ] 12:10:43.026402 : Game Position (Dec) = [ 1383, 496 ] 12:10:43.027395 : - 12:10:43.028395 : Cannot read memory at address 0x0000030B 12:10:43.028395 : Cannot read memory at address 0x0000038B 12:10:43.030384 : Cannot read memory at address 0x0000030B 12:10:43.030384 : Cannot read memory at address 0x0000038B 12:10:43.031381 : RawData event for Player #1: 12:10:43.031381 : Device rawinput data (Hex) = [ 0000B88C, 0000758C ] 12:10:43.031381 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.031381 : OnScreen Cursor Position (Px) = [ 1384, 495 ] 12:10:43.031381 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.031381 : ClientWindow Style = FullScreen 12:10:43.031381 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.031381 : Game Position (Hex) = [ 0568, 01EF ] 12:10:43.031381 : Game Position (Dec) = [ 1384, 495 ] 12:10:43.031381 : - 12:10:43.032887 : Cannot read memory at address 0x0000030B 12:10:43.032887 : Cannot read memory at address 0x0000038B 12:10:43.034539 : Cannot read memory at address 0x0000030B 12:10:43.034539 : Cannot read memory at address 0x0000038B 12:10:43.036542 : Cannot read memory at address 0x0000030B 12:10:43.036542 : Cannot read memory at address 0x0000038B 12:10:43.036542 : RawData event for Player #1: 12:10:43.036542 : Device rawinput data (Hex) = [ 0000B8B0, 0000758C ] 12:10:43.036542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.036542 : OnScreen Cursor Position (Px) = [ 1385, 495 ] 12:10:43.036542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.036542 : ClientWindow Style = FullScreen 12:10:43.036542 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.036542 : Game Position (Hex) = [ 0569, 01EF ] 12:10:43.036542 : Game Position (Dec) = [ 1385, 495 ] 12:10:43.037534 : - 12:10:43.038535 : Cannot read memory at address 0x0000030B 12:10:43.038535 : Cannot read memory at address 0x0000038B 12:10:43.040528 : Cannot read memory at address 0x0000030B 12:10:43.040528 : Cannot read memory at address 0x0000038B 12:10:43.041526 : RawData event for Player #1: 12:10:43.041526 : Device rawinput data (Hex) = [ 0000B8C8, 00007564 ] 12:10:43.041526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.041526 : OnScreen Cursor Position (Px) = [ 1385, 495 ] 12:10:43.041526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.041526 : ClientWindow Style = FullScreen 12:10:43.041526 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.041526 : Game Position (Hex) = [ 0569, 01EF ] 12:10:43.041526 : Game Position (Dec) = [ 1385, 495 ] 12:10:43.041526 : - 12:10:43.043033 : Cannot read memory at address 0x0000030B 12:10:43.043033 : Cannot read memory at address 0x0000038B 12:10:43.045068 : Cannot read memory at address 0x0000030B 12:10:43.045068 : Cannot read memory at address 0x0000038B 12:10:43.046065 : RawData event for Player #1: 12:10:43.046065 : Device rawinput data (Hex) = [ 0000B8E8, 00007550 ] 12:10:43.046065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.046065 : OnScreen Cursor Position (Px) = [ 1386, 494 ] 12:10:43.047057 : Cannot read memory at address 0x0000030B 12:10:43.047057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.047057 : Cannot read memory at address 0x0000038B 12:10:43.047057 : ClientWindow Style = FullScreen 12:10:43.047057 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.047057 : Game Position (Hex) = [ 056A, 01EE ] 12:10:43.047057 : Game Position (Dec) = [ 1386, 494 ] 12:10:43.047057 : - 12:10:43.049051 : Cannot read memory at address 0x0000030B 12:10:43.049051 : Cannot read memory at address 0x0000038B 12:10:43.050051 : RawData event for Player #1: 12:10:43.050051 : Device rawinput data (Hex) = [ 0000B90C, 00007550 ] 12:10:43.050051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.051044 : OnScreen Cursor Position (Px) = [ 1387, 494 ] 12:10:43.051044 : Cannot read memory at address 0x0000030B 12:10:43.051044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.051044 : ClientWindow Style = FullScreen 12:10:43.051044 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.051044 : Cannot read memory at address 0x0000038B 12:10:43.051044 : Game Position (Hex) = [ 056B, 01EE ] 12:10:43.051044 : Game Position (Dec) = [ 1387, 494 ] 12:10:43.051044 : - 12:10:43.053041 : Cannot read memory at address 0x0000030B 12:10:43.053041 : Cannot read memory at address 0x0000038B 12:10:43.054424 : Cannot read memory at address 0x0000030B 12:10:43.054424 : Cannot read memory at address 0x0000038B 12:10:43.055604 : RawData event for Player #1: 12:10:43.055604 : Device rawinput data (Hex) = [ 0000B90C, 00007550 ] 12:10:43.055604 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.055604 : OnScreen Cursor Position (Px) = [ 1387, 494 ] 12:10:43.055604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.055604 : ClientWindow Style = FullScreen 12:10:43.055604 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.055604 : Game Position (Hex) = [ 056B, 01EE ] 12:10:43.055604 : Game Position (Dec) = [ 1387, 494 ] 12:10:43.055604 : - 12:10:43.056625 : Cannot read memory at address 0x0000030B 12:10:43.056625 : Cannot read memory at address 0x0000038B 12:10:43.058597 : Cannot read memory at address 0x0000030B 12:10:43.058597 : Cannot read memory at address 0x0000038B 12:10:43.060589 : Cannot read memory at address 0x0000030B 12:10:43.060589 : RawData event for Player #1: 12:10:43.060589 : Cannot read memory at address 0x0000038B 12:10:43.060589 : Device rawinput data (Hex) = [ 0000B90C, 00007550 ] 12:10:43.060589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.060589 : OnScreen Cursor Position (Px) = [ 1387, 494 ] 12:10:43.060589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.060589 : ClientWindow Style = FullScreen 12:10:43.060589 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.060589 : Game Position (Hex) = [ 056B, 01EE ] 12:10:43.060589 : Game Position (Dec) = [ 1387, 494 ] 12:10:43.061586 : - 12:10:43.063092 : Cannot read memory at address 0x0000030B 12:10:43.063092 : Cannot read memory at address 0x0000038B 12:10:43.065131 : Cannot read memory at address 0x0000030B 12:10:43.065131 : Cannot read memory at address 0x0000038B 12:10:43.065131 : RawData event for Player #1: 12:10:43.065131 : Device rawinput data (Hex) = [ 0000B928, 00007584 ] 12:10:43.065131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.065131 : OnScreen Cursor Position (Px) = [ 1388, 495 ] 12:10:43.065131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.066128 : ClientWindow Style = FullScreen 12:10:43.066128 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.066128 : Game Position (Hex) = [ 056C, 01EF ] 12:10:43.066128 : Game Position (Dec) = [ 1388, 495 ] 12:10:43.066128 : - 12:10:43.067125 : Cannot read memory at address 0x0000030B 12:10:43.067125 : Cannot read memory at address 0x0000038B 12:10:43.069122 : Cannot read memory at address 0x0000030B 12:10:43.069122 : Cannot read memory at address 0x0000038B 12:10:43.070119 : RawData event for Player #1: 12:10:43.070119 : Device rawinput data (Hex) = [ 0000B928, 00007584 ] 12:10:43.070119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.070119 : OnScreen Cursor Position (Px) = [ 1388, 495 ] 12:10:43.071111 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.071111 : Cannot read memory at address 0x0000030B 12:10:43.071111 : ClientWindow Style = FullScreen 12:10:43.071111 : Cannot read memory at address 0x0000038B 12:10:43.071111 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.071111 : Game Position (Hex) = [ 056C, 01EF ] 12:10:43.071111 : Game Position (Dec) = [ 1388, 495 ] 12:10:43.071111 : - 12:10:43.073109 : Cannot read memory at address 0x0000030B 12:10:43.073109 : Cannot read memory at address 0x0000038B 12:10:43.075384 : Cannot read memory at address 0x0000030B 12:10:43.075384 : Cannot read memory at address 0x0000038B 12:10:43.075384 : RawData event for Player #1: 12:10:43.075384 : Device rawinput data (Hex) = [ 0000B928, 00007584 ] 12:10:43.075384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.075384 : OnScreen Cursor Position (Px) = [ 1388, 495 ] 12:10:43.076377 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.076377 : ClientWindow Style = FullScreen 12:10:43.076377 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.076377 : Game Position (Hex) = [ 056C, 01EF ] 12:10:43.076377 : Game Position (Dec) = [ 1388, 495 ] 12:10:43.076377 : - 12:10:43.077374 : Cannot read memory at address 0x0000030B 12:10:43.077374 : Cannot read memory at address 0x0000038B 12:10:43.079371 : Cannot read memory at address 0x0000030B 12:10:43.079371 : RawData event for Player #1: 12:10:43.079371 : Device rawinput data (Hex) = [ 0000B924, 000075D0 ] 12:10:43.079371 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.079371 : OnScreen Cursor Position (Px) = [ 1388, 497 ] 12:10:43.079371 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.079371 : ClientWindow Style = FullScreen 12:10:43.079371 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.080364 : Game Position (Hex) = [ 056C, 01F1 ] 12:10:43.080364 : Game Position (Dec) = [ 1388, 497 ] 12:10:43.080364 : - 12:10:43.081361 : Cannot read memory at address 0x0000030B 12:10:43.081361 : Cannot read memory at address 0x0000038B 12:10:43.082869 : Cannot read memory at address 0x0000030B 12:10:43.082869 : Cannot read memory at address 0x0000038B 12:10:43.084544 : Cannot read memory at address 0x0000030B 12:10:43.084544 : RawData event for Player #1: 12:10:43.084544 : Device rawinput data (Hex) = [ 0000B920, 0000760C ] 12:10:43.084544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.084544 : OnScreen Cursor Position (Px) = [ 1388, 498 ] 12:10:43.084544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.084544 : ClientWindow Style = FullScreen 12:10:43.085543 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.085543 : Game Position (Hex) = [ 056C, 01F2 ] 12:10:43.085543 : Game Position (Dec) = [ 1388, 498 ] 12:10:43.085543 : - 12:10:43.086603 : Cannot read memory at address 0x0000030B 12:10:43.086603 : Cannot read memory at address 0x0000038B 12:10:43.087894 : Cannot read memory at address 0x0000030B 12:10:43.087894 : Cannot read memory at address 0x0000038B 12:10:43.088960 : RawData event for Player #1: 12:10:43.089945 : Device rawinput data (Hex) = [ 0000B920, 0000760C ] 12:10:43.089945 : Cannot read memory at address 0x0000030B 12:10:43.089945 : Cannot read memory at address 0x0000038B 12:10:43.089945 : OnScreen Cursor Position (Px) = [ 1388, 498 ] 12:10:43.089945 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.089945 : ClientWindow Style = FullScreen 12:10:43.089945 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.089945 : Game Position (Hex) = [ 056C, 01F2 ] 12:10:43.089945 : Game Position (Dec) = [ 1388, 498 ] 12:10:43.090941 : - 12:10:43.091952 : Cannot read memory at address 0x0000030B 12:10:43.091952 : Cannot read memory at address 0x0000038B 12:10:43.093408 : Cannot read memory at address 0x0000030B 12:10:43.093408 : Cannot read memory at address 0x0000038B 12:10:43.094409 : RawData event for Player #1: 12:10:43.094409 : Device rawinput data (Hex) = [ 0000B920, 0000760C ] 12:10:43.094409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.094409 : OnScreen Cursor Position (Px) = [ 1388, 498 ] 12:10:43.094409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.094409 : ClientWindow Style = FullScreen 12:10:43.094409 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.095406 : Game Position (Hex) = [ 056C, 01F2 ] 12:10:43.095406 : Cannot read memory at address 0x0000030B 12:10:43.095406 : Game Position (Dec) = [ 1388, 498 ] 12:10:43.095406 : Cannot read memory at address 0x0000038B 12:10:43.097403 : Cannot read memory at address 0x0000030B 12:10:43.097403 : Cannot read memory at address 0x0000038B 12:10:43.099396 : Cannot read memory at address 0x0000030B 12:10:43.099396 : RawData event for Player #1: 12:10:43.099396 : Cannot read memory at address 0x0000038B 12:10:43.099396 : Device rawinput data (Hex) = [ 0000B920, 0000760C ] 12:10:43.099396 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.099396 : OnScreen Cursor Position (Px) = [ 1388, 498 ] 12:10:43.099396 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.099396 : ClientWindow Style = FullScreen 12:10:43.099396 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.100389 : Game Position (Hex) = [ 056C, 01F2 ] 12:10:43.100389 : Game Position (Dec) = [ 1388, 498 ] 12:10:43.100389 : - 12:10:43.101393 : Cannot read memory at address 0x0000030B 12:10:43.101393 : Cannot read memory at address 0x0000038B 12:10:43.102901 : Cannot read memory at address 0x0000030B 12:10:43.102901 : Cannot read memory at address 0x0000038B 12:10:43.102901 : RawData event for Player #1: 12:10:43.102901 : Device rawinput data (Hex) = [ 0000B920, 0000760C ] 12:10:43.102901 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.103936 : OnScreen Cursor Position (Px) = [ 1388, 498 ] 12:10:43.103936 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.103936 : ClientWindow Style = FullScreen 12:10:43.103936 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.103936 : Game Position (Hex) = [ 056C, 01F2 ] 12:10:43.103936 : Game Position (Dec) = [ 1388, 498 ] 12:10:43.103936 : - 12:10:43.104936 : Cannot read memory at address 0x0000030B 12:10:43.104936 : Cannot read memory at address 0x0000038B 12:10:43.106926 : Cannot read memory at address 0x0000030B 12:10:43.106926 : Cannot read memory at address 0x0000038B 12:10:43.107926 : RawData event for Player #1: 12:10:43.107926 : Device rawinput data (Hex) = [ 0000B920, 0000764C ] 12:10:43.108920 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.108920 : Cannot read memory at address 0x0000030B 12:10:43.108920 : OnScreen Cursor Position (Px) = [ 1388, 499 ] 12:10:43.108920 : Cannot read memory at address 0x0000038B 12:10:43.108920 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.108920 : ClientWindow Style = FullScreen 12:10:43.108920 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.108920 : Game Position (Hex) = [ 056C, 01F3 ] 12:10:43.108920 : Game Position (Dec) = [ 1388, 499 ] 12:10:43.108920 : - 12:10:43.110916 : Cannot read memory at address 0x0000030B 12:10:43.110916 : Cannot read memory at address 0x0000038B 12:10:43.112910 : Cannot read memory at address 0x0000030B 12:10:43.112910 : Cannot read memory at address 0x0000038B 12:10:43.113430 : RawData event for Player #1: 12:10:43.113430 : Device rawinput data (Hex) = [ 0000B918, 00007694 ] 12:10:43.113933 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.113933 : OnScreen Cursor Position (Px) = [ 1388, 500 ] 12:10:43.113933 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.113933 : ClientWindow Style = FullScreen 12:10:43.113933 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.113933 : Game Position (Hex) = [ 056C, 01F4 ] 12:10:43.113933 : Game Position (Dec) = [ 1388, 500 ] 12:10:43.113933 : - 12:10:43.114932 : Cannot read memory at address 0x0000030B 12:10:43.114932 : Cannot read memory at address 0x0000038B 12:10:43.116930 : Cannot read memory at address 0x0000030B 12:10:43.116930 : Cannot read memory at address 0x0000038B 12:10:43.117926 : RawData event for Player #1: 12:10:43.117926 : Device rawinput data (Hex) = [ 0000B918, 00007694 ] 12:10:43.117926 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.118918 : OnScreen Cursor Position (Px) = [ 1388, 500 ] 12:10:43.118918 : Cannot read memory at address 0x0000030B 12:10:43.118918 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.118918 : Cannot read memory at address 0x0000038B 12:10:43.118918 : ClientWindow Style = FullScreen 12:10:43.118918 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.118918 : Game Position (Hex) = [ 056C, 01F4 ] 12:10:43.118918 : Game Position (Dec) = [ 1388, 500 ] 12:10:43.118918 : - 12:10:43.120915 : Cannot read memory at address 0x0000030B 12:10:43.120915 : Cannot read memory at address 0x0000038B 12:10:43.122909 : Cannot read memory at address 0x0000030B 12:10:43.122909 : Cannot read memory at address 0x0000038B 12:10:43.123421 : RawData event for Player #1: 12:10:43.123421 : Device rawinput data (Hex) = [ 0000B918, 00007694 ] 12:10:43.123421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.123924 : OnScreen Cursor Position (Px) = [ 1388, 500 ] 12:10:43.123924 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.123924 : ClientWindow Style = FullScreen 12:10:43.123924 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.123924 : Game Position (Hex) = [ 056C, 01F4 ] 12:10:43.123924 : Game Position (Dec) = [ 1388, 500 ] 12:10:43.123924 : - 12:10:43.124923 : Cannot read memory at address 0x0000030B 12:10:43.124923 : Cannot read memory at address 0x0000038B 12:10:43.126920 : Cannot read memory at address 0x0000030B 12:10:43.126920 : Cannot read memory at address 0x0000038B 12:10:43.126920 : RawData event for Player #1: 12:10:43.126920 : Device rawinput data (Hex) = [ 0000B918, 00007694 ] 12:10:43.126920 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.127913 : OnScreen Cursor Position (Px) = [ 1388, 500 ] 12:10:43.127913 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.127913 : ClientWindow Style = FullScreen 12:10:43.127913 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.127913 : Game Position (Hex) = [ 056C, 01F4 ] 12:10:43.127913 : Game Position (Dec) = [ 1388, 500 ] 12:10:43.127913 : - 12:10:43.128910 : Cannot read memory at address 0x0000030B 12:10:43.128910 : Cannot read memory at address 0x0000038B 12:10:43.130903 : Cannot read memory at address 0x0000030B 12:10:43.130903 : Cannot read memory at address 0x0000038B 12:10:43.131900 : RawData event for Player #1: 12:10:43.131900 : Device rawinput data (Hex) = [ 0000B938, 000076CC ] 12:10:43.132896 : Cannot read memory at address 0x0000030B 12:10:43.132896 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.132896 : Cannot read memory at address 0x0000038B 12:10:43.132896 : OnScreen Cursor Position (Px) = [ 1389, 501 ] 12:10:43.132896 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.132896 : ClientWindow Style = FullScreen 12:10:43.133398 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.133398 : Game Position (Hex) = [ 056D, 01F5 ] 12:10:43.133398 : Game Position (Dec) = [ 1389, 501 ] 12:10:43.133398 : - 12:10:43.134404 : Cannot read memory at address 0x0000030B 12:10:43.134404 : Cannot read memory at address 0x0000038B 12:10:43.136394 : Cannot read memory at address 0x0000030B 12:10:43.136394 : Cannot read memory at address 0x0000038B 12:10:43.137391 : RawData event for Player #1: 12:10:43.137391 : Device rawinput data (Hex) = [ 0000B948, 000076E4 ] 12:10:43.137391 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.137391 : OnScreen Cursor Position (Px) = [ 1389, 501 ] 12:10:43.137391 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.137391 : ClientWindow Style = FullScreen 12:10:43.137391 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.137391 : Game Position (Hex) = [ 056D, 01F5 ] 12:10:43.138384 : Game Position (Dec) = [ 1389, 501 ] 12:10:43.138384 : - 12:10:43.138384 : Cannot read memory at address 0x0000030B 12:10:43.138384 : Cannot read memory at address 0x0000038B 12:10:43.140382 : Cannot read memory at address 0x0000030B 12:10:43.140382 : Cannot read memory at address 0x0000038B 12:10:43.141377 : RawData event for Player #1: 12:10:43.142881 : Cannot read memory at address 0x0000030B 12:10:43.142881 : Cannot read memory at address 0x0000038B 12:10:43.142881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.142881 : OnScreen Cursor Position (Px) = [ 1390, 501 ] 12:10:43.142881 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.142881 : ClientWindow Style = FullScreen 12:10:43.142881 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.142881 : Game Position (Hex) = [ 056E, 01F5 ] 12:10:43.142881 : Game Position (Dec) = [ 1390, 501 ] 12:10:43.142881 : - 12:10:43.144498 : Cannot read memory at address 0x0000030B 12:10:43.144498 : Cannot read memory at address 0x0000038B 12:10:43.146498 : Cannot read memory at address 0x0000030B 12:10:43.146498 : RawData event for Player #1: 12:10:43.146498 : Cannot read memory at address 0x0000038B 12:10:43.146498 : Device rawinput data (Hex) = [ 0000B9A8, 00007644 ] 12:10:43.146498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.146498 : OnScreen Cursor Position (Px) = [ 1392, 498 ] 12:10:43.146498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.146498 : ClientWindow Style = FullScreen 12:10:43.147493 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.147493 : Game Position (Hex) = [ 0570, 01F2 ] 12:10:43.147493 : Game Position (Dec) = [ 1392, 498 ] 12:10:43.147493 : - 12:10:43.148490 : Cannot read memory at address 0x0000030B 12:10:43.148490 : Cannot read memory at address 0x0000038B 12:10:43.150487 : Cannot read memory at address 0x0000030B 12:10:43.150487 : Cannot read memory at address 0x0000038B 12:10:43.151480 : RawData event for Player #1: 12:10:43.151480 : Device rawinput data (Hex) = [ 0000B980, 00007764 ] 12:10:43.152982 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.152982 : Cannot read memory at address 0x0000030B 12:10:43.152982 : OnScreen Cursor Position (Px) = [ 1391, 503 ] 12:10:43.152982 : Cannot read memory at address 0x0000038B 12:10:43.152982 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.152982 : ClientWindow Style = FullScreen 12:10:43.152982 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.152982 : Game Position (Hex) = [ 056F, 01F7 ] 12:10:43.152982 : Game Position (Dec) = [ 1391, 503 ] 12:10:43.152982 : - 12:10:43.155496 : Cannot read memory at address 0x0000030B 12:10:43.155496 : Cannot read memory at address 0x0000038B 12:10:43.156528 : RawData event for Player #1: 12:10:43.156528 : Device rawinput data (Hex) = [ 0000B9BC, 00007768 ] 12:10:43.156528 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.156528 : OnScreen Cursor Position (Px) = [ 1393, 503 ] 12:10:43.156528 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.157525 : ClientWindow Style = FullScreen 12:10:43.157525 : Cannot read memory at address 0x0000030B 12:10:43.157525 : Cannot read memory at address 0x0000038B 12:10:43.157525 : Game Position (Hex) = [ 0571, 01F7 ] 12:10:43.157525 : Game Position (Dec) = [ 1393, 503 ] 12:10:43.157525 : - 12:10:43.159522 : Cannot read memory at address 0x0000030B 12:10:43.159522 : Cannot read memory at address 0x0000038B 12:10:43.161511 : Cannot read memory at address 0x0000030B 12:10:43.161511 : Cannot read memory at address 0x0000038B 12:10:43.161511 : RawData event for Player #1: 12:10:43.161511 : Device rawinput data (Hex) = [ 0000B9D8, 0000763C ] 12:10:43.161511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.161511 : OnScreen Cursor Position (Px) = [ 1393, 498 ] 12:10:43.161511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.161511 : ClientWindow Style = FullScreen 12:10:43.161511 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.161511 : Game Position (Hex) = [ 0571, 01F2 ] 12:10:43.161511 : Game Position (Dec) = [ 1393, 498 ] 12:10:43.161511 : - 12:10:43.163015 : Cannot read memory at address 0x0000030B 12:10:43.163015 : Cannot read memory at address 0x0000038B 12:10:43.165019 : Cannot read memory at address 0x0000030B 12:10:43.165019 : Cannot read memory at address 0x0000038B 12:10:43.166019 : RawData event for Player #1: 12:10:43.166019 : Device rawinput data (Hex) = [ 0000BA10, 000076B4 ] 12:10:43.166019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.166019 : OnScreen Cursor Position (Px) = [ 1395, 500 ] 12:10:43.167012 : Cannot read memory at address 0x0000030B 12:10:43.167012 : Cannot read memory at address 0x0000038B 12:10:43.167012 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.167012 : Game Position (Hex) = [ 0573, 01F4 ] 12:10:43.167012 : Game Position (Dec) = [ 1395, 500 ] 12:10:43.167012 : - 12:10:43.169009 : Cannot read memory at address 0x0000030B 12:10:43.169009 : Cannot read memory at address 0x0000038B 12:10:43.170005 : RawData event for Player #1: 12:10:43.170005 : Device rawinput data (Hex) = [ 0000BA10, 00007664 ] 12:10:43.170999 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.170999 : OnScreen Cursor Position (Px) = [ 1395, 499 ] 12:10:43.170999 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.170999 : ClientWindow Style = FullScreen 12:10:43.170999 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.170999 : Game Position (Hex) = [ 0573, 01F3 ] 12:10:43.170999 : Game Position (Dec) = [ 1395, 499 ] 12:10:43.170999 : - 12:10:43.172996 : Cannot read memory at address 0x0000030B 12:10:43.172996 : Cannot read memory at address 0x0000038B 12:10:43.174347 : Cannot read memory at address 0x0000030B 12:10:43.174347 : Cannot read memory at address 0x0000038B 12:10:43.175351 : RawData event for Player #1: 12:10:43.175351 : Device rawinput data (Hex) = [ 0000BA10, 00007664 ] 12:10:43.175351 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.175351 : OnScreen Cursor Position (Px) = [ 1395, 499 ] 12:10:43.175351 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.176346 : ClientWindow Style = FullScreen 12:10:43.176346 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.176346 : Cannot read memory at address 0x0000038B 12:10:43.176346 : Game Position (Dec) = [ 1395, 499 ] 12:10:43.176346 : - 12:10:43.178340 : Cannot read memory at address 0x0000030B 12:10:43.178340 : Cannot read memory at address 0x0000038B 12:10:43.180337 : Cannot read memory at address 0x0000030B 12:10:43.180337 : Cannot read memory at address 0x0000038B 12:10:43.180337 : RawData event for Player #1: 12:10:43.180337 : Device rawinput data (Hex) = [ 0000BA10, 00007664 ] 12:10:43.180337 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.180337 : OnScreen Cursor Position (Px) = [ 1395, 499 ] 12:10:43.181330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.181330 : ClientWindow Style = FullScreen 12:10:43.181330 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.181330 : Game Position (Hex) = [ 0573, 01F3 ] 12:10:43.181330 : Game Position (Dec) = [ 1395, 499 ] 12:10:43.181330 : - 12:10:43.182839 : Cannot read memory at address 0x0000030B 12:10:43.182839 : Cannot read memory at address 0x0000038B 12:10:43.184540 : Cannot read memory at address 0x0000030B 12:10:43.184540 : Cannot read memory at address 0x0000038B 12:10:43.184540 : RawData event for Player #1: 12:10:43.184540 : Device rawinput data (Hex) = [ 0000BA10, 00007664 ] 12:10:43.184540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.184540 : OnScreen Cursor Position (Px) = [ 1395, 499 ] 12:10:43.184540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.184540 : ClientWindow Style = FullScreen 12:10:43.184540 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.184540 : Game Position (Hex) = [ 0573, 01F3 ] 12:10:43.185539 : Game Position (Dec) = [ 1395, 499 ] 12:10:43.185539 : - 12:10:43.186536 : Cannot read memory at address 0x0000030B 12:10:43.186536 : Cannot read memory at address 0x0000038B 12:10:43.188532 : Cannot read memory at address 0x0000030B 12:10:43.188532 : Cannot read memory at address 0x0000038B 12:10:43.189525 : RawData event for Player #1: 12:10:43.189525 : Device rawinput data (Hex) = [ 0000BA10, 00007664 ] 12:10:43.189525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.189525 : OnScreen Cursor Position (Px) = [ 1395, 499 ] 12:10:43.189525 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.189525 : ClientWindow Style = FullScreen 12:10:43.189525 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.190522 : Game Position (Hex) = [ 0573, 01F3 ] 12:10:43.190522 : Cannot read memory at address 0x0000030B 12:10:43.190522 : Cannot read memory at address 0x0000038B 12:10:43.190522 : - 12:10:43.193031 : Cannot read memory at address 0x0000030B 12:10:43.193031 : Cannot read memory at address 0x0000038B 12:10:43.194066 : RawData event for Player #1: 12:10:43.194066 : Device rawinput data (Hex) = [ 0000B9F4, 00007634 ] 12:10:43.194066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.195063 : OnScreen Cursor Position (Px) = [ 1394, 498 ] 12:10:43.195063 : Cannot read memory at address 0x0000030B 12:10:43.195063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.195063 : Cannot read memory at address 0x0000038B 12:10:43.195063 : ClientWindow Style = FullScreen 12:10:43.195063 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.195063 : Game Position (Hex) = [ 0572, 01F2 ] 12:10:43.195063 : Game Position (Dec) = [ 1394, 498 ] 12:10:43.195063 : - 12:10:43.197059 : Cannot read memory at address 0x0000030B 12:10:43.197059 : Cannot read memory at address 0x0000038B 12:10:43.198053 : RawData event for Player #1: 12:10:43.198053 : Device rawinput data (Hex) = [ 0000B9F4, 00007694 ] 12:10:43.198053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.199049 : OnScreen Cursor Position (Px) = [ 1394, 500 ] 12:10:43.199049 : Cannot read memory at address 0x0000030B 12:10:43.199049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.199049 : Cannot read memory at address 0x0000038B 12:10:43.199049 : ClientWindow Style = FullScreen 12:10:43.199049 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.199049 : Game Position (Hex) = [ 0572, 01F4 ] 12:10:43.199049 : Game Position (Dec) = [ 1394, 500 ] 12:10:43.199049 : - 12:10:43.201046 : Cannot read memory at address 0x0000030B 12:10:43.201046 : Cannot read memory at address 0x0000038B 12:10:43.203039 : Cannot read memory at address 0x0000030B 12:10:43.203039 : Cannot read memory at address 0x0000038B 12:10:43.203425 : RawData event for Player #1: 12:10:43.203425 : Device rawinput data (Hex) = [ 0000B9F4, 00007694 ] 12:10:43.203930 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.203930 : OnScreen Cursor Position (Px) = [ 1394, 500 ] 12:10:43.203930 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.203930 : ClientWindow Style = FullScreen 12:10:43.203930 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.203930 : Game Position (Hex) = [ 0572, 01F4 ] 12:10:43.203930 : Game Position (Dec) = [ 1394, 500 ] 12:10:43.203930 : - 12:10:43.204930 : Cannot read memory at address 0x0000030B 12:10:43.204930 : Cannot read memory at address 0x0000038B 12:10:43.206923 : Cannot read memory at address 0x0000030B 12:10:43.206923 : Cannot read memory at address 0x0000038B 12:10:43.207924 : RawData event for Player #1: 12:10:43.207924 : Device rawinput data (Hex) = [ 0000B9B4, 000077C0 ] 12:10:43.208916 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.208916 : Cannot read memory at address 0x0000030B 12:10:43.208916 : OnScreen Cursor Position (Px) = [ 1392, 505 ] 12:10:43.208916 : Cannot read memory at address 0x0000038B 12:10:43.208916 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.208916 : ClientWindow Style = FullScreen 12:10:43.208916 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.208916 : Game Position (Hex) = [ 0570, 01F9 ] 12:10:43.208916 : Game Position (Dec) = [ 1392, 505 ] 12:10:43.208916 : - 12:10:43.210914 : Cannot read memory at address 0x0000030B 12:10:43.210914 : Cannot read memory at address 0x0000038B 12:10:43.212906 : Cannot read memory at address 0x0000030B 12:10:43.212906 : Cannot read memory at address 0x0000038B 12:10:43.213415 : RawData event for Player #1: 12:10:43.213415 : Device rawinput data (Hex) = [ 0000B98C, 000077C0 ] 12:10:43.213415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.213917 : OnScreen Cursor Position (Px) = [ 1391, 505 ] 12:10:43.213917 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.213917 : ClientWindow Style = FullScreen 12:10:43.213917 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.213917 : Game Position (Hex) = [ 056F, 01F9 ] 12:10:43.214917 : Game Position (Dec) = [ 1391, 505 ] 12:10:43.214917 : - 12:10:43.214917 : Cannot read memory at address 0x0000030B 12:10:43.214917 : Cannot read memory at address 0x0000038B 12:10:43.216914 : Cannot read memory at address 0x0000030B 12:10:43.216914 : Cannot read memory at address 0x0000038B 12:10:43.217911 : RawData event for Player #1: 12:10:43.217911 : Device rawinput data (Hex) = [ 0000B98C, 000077C0 ] 12:10:43.217911 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.217911 : OnScreen Cursor Position (Px) = [ 1391, 505 ] 12:10:43.218903 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.218903 : Cannot read memory at address 0x0000030B 12:10:43.218903 : ClientWindow Style = FullScreen 12:10:43.218903 : Cannot read memory at address 0x0000038B 12:10:43.218903 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.218903 : Game Position (Hex) = [ 056F, 01F9 ] 12:10:43.218903 : Game Position (Dec) = [ 1391, 505 ] 12:10:43.218903 : - 12:10:43.220897 : Cannot read memory at address 0x0000030B 12:10:43.220897 : Cannot read memory at address 0x0000038B 12:10:43.221897 : RawData event for Player #1: 12:10:43.221897 : Device rawinput data (Hex) = [ 0000B98C, 000077C0 ] 12:10:43.221897 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.222890 : OnScreen Cursor Position (Px) = [ 1391, 505 ] 12:10:43.222890 : Cannot read memory at address 0x0000030B 12:10:43.222890 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.222890 : Cannot read memory at address 0x0000038B 12:10:43.222890 : ClientWindow Style = FullScreen 12:10:43.222890 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.222890 : Game Position (Hex) = [ 056F, 01F9 ] 12:10:43.222890 : Game Position (Dec) = [ 1391, 505 ] 12:10:43.223393 : - 12:10:43.224397 : Cannot read memory at address 0x0000030B 12:10:43.224397 : Cannot read memory at address 0x0000038B 12:10:43.226389 : Cannot read memory at address 0x0000030B 12:10:43.226389 : Cannot read memory at address 0x0000038B 12:10:43.227385 : RawData event for Player #1: 12:10:43.227385 : Device rawinput data (Hex) = [ 0000B98C, 000077C0 ] 12:10:43.227385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.227385 : OnScreen Cursor Position (Px) = [ 1391, 505 ] 12:10:43.227385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.227385 : ClientWindow Style = FullScreen 12:10:43.227385 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.227385 : Game Position (Hex) = [ 056F, 01F9 ] 12:10:43.227385 : Game Position (Dec) = [ 1391, 505 ] 12:10:43.228378 : - 12:10:43.228378 : Cannot read memory at address 0x0000030B 12:10:43.228378 : Cannot read memory at address 0x0000038B 12:10:43.230375 : Cannot read memory at address 0x0000030B 12:10:43.230375 : Cannot read memory at address 0x0000038B 12:10:43.231368 : RawData event for Player #1: 12:10:43.231368 : Device rawinput data (Hex) = [ 0000B980, 000077EC ] 12:10:43.232870 : Cannot read memory at address 0x0000030B 12:10:43.232870 : Cannot read memory at address 0x0000038B 12:10:43.232870 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.232870 : ClientWindow Style = FullScreen 12:10:43.232870 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.232870 : Game Position (Hex) = [ 056F, 01F9 ] 12:10:43.232870 : Game Position (Dec) = [ 1391, 505 ] 12:10:43.232870 : - 12:10:43.234871 : Cannot read memory at address 0x0000030B 12:10:43.234871 : Cannot read memory at address 0x0000038B 12:10:43.236865 : Cannot read memory at address 0x0000030B 12:10:43.236865 : Cannot read memory at address 0x0000038B 12:10:43.236865 : RawData event for Player #1: 12:10:43.236865 : Device rawinput data (Hex) = [ 0000B980, 000077EC ] 12:10:43.237862 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.237862 : OnScreen Cursor Position (Px) = [ 1391, 505 ] 12:10:43.237862 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.237862 : ClientWindow Style = FullScreen 12:10:43.237862 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.237862 : Game Position (Hex) = [ 056F, 01F9 ] 12:10:43.237862 : Game Position (Dec) = [ 1391, 505 ] 12:10:43.237862 : - 12:10:43.238858 : Cannot read memory at address 0x0000030B 12:10:43.238858 : Cannot read memory at address 0x0000038B 12:10:43.240856 : Cannot read memory at address 0x0000030B 12:10:43.240856 : Cannot read memory at address 0x0000038B 12:10:43.240856 : RawData event for Player #1: 12:10:43.240856 : Device rawinput data (Hex) = [ 0000B9A0, 0000772C ] 12:10:43.241849 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.241849 : OnScreen Cursor Position (Px) = [ 1392, 502 ] 12:10:43.241849 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.241849 : ClientWindow Style = FullScreen 12:10:43.241849 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.241849 : Game Position (Hex) = [ 0570, 01F6 ] 12:10:43.241849 : Game Position (Dec) = [ 1392, 502 ] 12:10:43.241849 : - 12:10:43.242845 : Cannot read memory at address 0x0000030B 12:10:43.242845 : Cannot read memory at address 0x0000038B 12:10:43.244083 : Cannot read memory at address 0x0000030B 12:10:43.244083 : Cannot read memory at address 0x0000038B 12:10:43.246083 : Cannot read memory at address 0x0000030B 12:10:43.246083 : Cannot read memory at address 0x0000038B 12:10:43.246083 : RawData event for Player #1: 12:10:43.246083 : Device rawinput data (Hex) = [ 0000B9A0, 00007688 ] 12:10:43.246083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.246083 : OnScreen Cursor Position (Px) = [ 1392, 500 ] 12:10:43.247075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.247075 : ClientWindow Style = FullScreen 12:10:43.247075 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.247075 : Game Position (Hex) = [ 0570, 01F4 ] 12:10:43.247075 : Game Position (Dec) = [ 1392, 500 ] 12:10:43.247075 : - 12:10:43.248072 : Cannot read memory at address 0x0000030B 12:10:43.248072 : Cannot read memory at address 0x0000038B 12:10:43.250069 : Cannot read memory at address 0x0000030B 12:10:43.250069 : Cannot read memory at address 0x0000038B 12:10:43.251066 : RawData event for Player #1: 12:10:43.251066 : Device rawinput data (Hex) = [ 0000B9A0, 00007688 ] 12:10:43.251066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.251066 : OnScreen Cursor Position (Px) = [ 1392, 500 ] 12:10:43.252058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.252058 : Cannot read memory at address 0x0000030B 12:10:43.252058 : ClientWindow Style = FullScreen 12:10:43.252058 : Cannot read memory at address 0x0000038B 12:10:43.252058 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.252058 : Game Position (Hex) = [ 0570, 01F4 ] 12:10:43.252058 : Game Position (Dec) = [ 1392, 500 ] 12:10:43.252058 : - 12:10:43.253568 : Cannot read memory at address 0x0000030B 12:10:43.253568 : Cannot read memory at address 0x0000038B 12:10:43.255563 : Cannot read memory at address 0x0000030B 12:10:43.255563 : RawData event for Player #1: 12:10:43.255563 : Cannot read memory at address 0x0000038B 12:10:43.255563 : Device rawinput data (Hex) = [ 0000B9A0, 00007688 ] 12:10:43.255563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.255563 : OnScreen Cursor Position (Px) = [ 1392, 500 ] 12:10:43.256065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.256065 : ClientWindow Style = FullScreen 12:10:43.256065 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.256065 : Game Position (Hex) = [ 0570, 01F4 ] 12:10:43.256065 : Game Position (Dec) = [ 1392, 500 ] 12:10:43.256065 : - 12:10:43.257069 : Cannot read memory at address 0x0000030B 12:10:43.257069 : Cannot read memory at address 0x0000038B 12:10:43.259061 : Cannot read memory at address 0x0000030B 12:10:43.259061 : Cannot read memory at address 0x0000038B 12:10:43.260058 : RawData event for Player #1: 12:10:43.260058 : Device rawinput data (Hex) = [ 0000B9A0, 00007688 ] 12:10:43.260058 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.260058 : OnScreen Cursor Position (Px) = [ 1392, 500 ] 12:10:43.261050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.261050 : Cannot read memory at address 0x0000030B 12:10:43.261050 : ClientWindow Style = FullScreen 12:10:43.261050 : Cannot read memory at address 0x0000038B 12:10:43.261050 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.261050 : Game Position (Hex) = [ 0570, 01F4 ] 12:10:43.261050 : Game Position (Dec) = [ 1392, 500 ] 12:10:43.261050 : - 12:10:43.263048 : Cannot read memory at address 0x0000030B 12:10:43.263048 : Cannot read memory at address 0x0000038B 12:10:43.265332 : Cannot read memory at address 0x0000030B 12:10:43.265332 : RawData event for Player #1: 12:10:43.265332 : Device rawinput data (Hex) = [ 0000B9A0, 00007688 ] 12:10:43.265332 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.265332 : OnScreen Cursor Position (Px) = [ 1392, 500 ] 12:10:43.265332 : Cannot read memory at address 0x0000038B 12:10:43.265332 : ClientWindow Style = FullScreen 12:10:43.265332 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.265332 : Game Position (Hex) = [ 0570, 01F4 ] 12:10:43.265332 : Game Position (Dec) = [ 1392, 500 ] 12:10:43.266328 : - 12:10:43.267325 : Cannot read memory at address 0x0000030B 12:10:43.267325 : Cannot read memory at address 0x0000038B 12:10:43.269322 : Cannot read memory at address 0x0000030B 12:10:43.269322 : RawData event for Player #1: 12:10:43.269322 : Cannot read memory at address 0x0000038B 12:10:43.269322 : Device rawinput data (Hex) = [ 0000B9A0, 00007688 ] 12:10:43.269322 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.269322 : OnScreen Cursor Position (Px) = [ 1392, 500 ] 12:10:43.269322 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.269322 : ClientWindow Style = FullScreen 12:10:43.269322 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.269322 : Game Position (Hex) = [ 0570, 01F4 ] 12:10:43.270315 : Game Position (Dec) = [ 1392, 500 ] 12:10:43.270315 : - 12:10:43.271316 : Cannot read memory at address 0x0000030B 12:10:43.271316 : Cannot read memory at address 0x0000038B 12:10:43.272827 : Cannot read memory at address 0x0000030B 12:10:43.272827 : Cannot read memory at address 0x0000038B 12:10:43.274428 : Cannot read memory at address 0x0000030B 12:10:43.274428 : RawData event for Player #1: 12:10:43.274428 : Cannot read memory at address 0x0000038B 12:10:43.274428 : Device rawinput data (Hex) = [ 0000B9A0, 00007688 ] 12:10:43.274428 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.274428 : OnScreen Cursor Position (Px) = [ 1392, 500 ] 12:10:43.274428 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.274428 : ClientWindow Style = FullScreen 12:10:43.274428 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.274428 : Game Position (Hex) = [ 0570, 01F4 ] 12:10:43.275429 : Game Position (Dec) = [ 1392, 500 ] 12:10:43.275429 : - 12:10:43.276426 : Cannot read memory at address 0x0000030B 12:10:43.276426 : Cannot read memory at address 0x0000038B 12:10:43.278423 : Cannot read memory at address 0x0000030B 12:10:43.278423 : Cannot read memory at address 0x0000038B 12:10:43.279422 : RawData event for Player #1: 12:10:43.279422 : Device rawinput data (Hex) = [ 0000B9A0, 00007688 ] 12:10:43.279422 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.279422 : OnScreen Cursor Position (Px) = [ 1392, 500 ] 12:10:43.279422 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.279422 : ClientWindow Style = FullScreen 12:10:43.279422 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.279422 : Game Position (Hex) = [ 0570, 01F4 ] 12:10:43.280413 : Cannot read memory at address 0x0000030B 12:10:43.280413 : Cannot read memory at address 0x0000038B 12:10:43.280413 : - 12:10:43.282917 : Cannot read memory at address 0x0000030B 12:10:43.282917 : Cannot read memory at address 0x0000038B 12:10:43.282917 : RawData event for Player #1: 12:10:43.282917 : Device rawinput data (Hex) = [ 0000B9A0, 00007688 ] 12:10:43.282917 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.282917 : OnScreen Cursor Position (Px) = [ 1392, 500 ] 12:10:43.283953 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.283953 : ClientWindow Style = FullScreen 12:10:43.283953 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.283953 : Game Position (Hex) = [ 0570, 01F4 ] 12:10:43.283953 : Game Position (Dec) = [ 1392, 500 ] 12:10:43.283953 : - 12:10:43.284949 : Cannot read memory at address 0x0000030B 12:10:43.284949 : Cannot read memory at address 0x0000038B 12:10:43.286946 : Cannot read memory at address 0x0000030B 12:10:43.286946 : Cannot read memory at address 0x0000038B 12:10:43.287943 : RawData event for Player #1: 12:10:43.287943 : Device rawinput data (Hex) = [ 0000B96C, 00007654 ] 12:10:43.288936 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.288936 : Cannot read memory at address 0x0000030B 12:10:43.288936 : OnScreen Cursor Position (Px) = [ 1390, 499 ] 12:10:43.288936 : Cannot read memory at address 0x0000038B 12:10:43.288936 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.288936 : ClientWindow Style = FullScreen 12:10:43.288936 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.288936 : Game Position (Hex) = [ 056E, 01F3 ] 12:10:43.288936 : Game Position (Dec) = [ 1390, 499 ] 12:10:43.288936 : - 12:10:43.290933 : Cannot read memory at address 0x0000030B 12:10:43.290933 : Cannot read memory at address 0x0000038B 12:10:43.292922 : Cannot read memory at address 0x0000030B 12:10:43.292922 : Cannot read memory at address 0x0000038B 12:10:43.293424 : RawData event for Player #1: 12:10:43.293424 : Device rawinput data (Hex) = [ 0000B964, 00007698 ] 12:10:43.293424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.293424 : OnScreen Cursor Position (Px) = [ 1390, 500 ] 12:10:43.293424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.293424 : ClientWindow Style = FullScreen 12:10:43.293424 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.293424 : Game Position (Hex) = [ 056E, 01F4 ] 12:10:43.294422 : Cannot read memory at address 0x0000030B 12:10:43.294422 : Game Position (Dec) = [ 1390, 500 ] 12:10:43.294422 : Cannot read memory at address 0x0000038B 12:10:43.294422 : - 12:10:43.296420 : Cannot read memory at address 0x0000030B 12:10:43.296420 : Cannot read memory at address 0x0000038B 12:10:43.298409 : Cannot read memory at address 0x0000030B 12:10:43.298409 : Cannot read memory at address 0x0000038B 12:10:43.298409 : RawData event for Player #1: 12:10:43.298409 : Device rawinput data (Hex) = [ 0000B920, 0000777C ] 12:10:43.298409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.298409 : OnScreen Cursor Position (Px) = [ 1388, 504 ] 12:10:43.298409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.298409 : ClientWindow Style = FullScreen 12:10:43.299406 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.299406 : Game Position (Hex) = [ 056C, 01F8 ] 12:10:43.299406 : Game Position (Dec) = [ 1388, 504 ] 12:10:43.299406 : - 12:10:43.300406 : Cannot read memory at address 0x0000030B 12:10:43.300406 : Cannot read memory at address 0x0000038B 12:10:43.302906 : Cannot read memory at address 0x0000030B 12:10:43.302906 : Cannot read memory at address 0x0000038B 12:10:43.302906 : RawData event for Player #1: 12:10:43.302906 : Device rawinput data (Hex) = [ 0000B920, 0000777C ] 12:10:43.302906 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.303939 : OnScreen Cursor Position (Px) = [ 1388, 504 ] 12:10:43.303939 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.303939 : ClientWindow Style = FullScreen 12:10:43.303939 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.303939 : Game Position (Hex) = [ 056C, 01F8 ] 12:10:43.303939 : Game Position (Dec) = [ 1388, 504 ] 12:10:43.303939 : - 12:10:43.304935 : Cannot read memory at address 0x0000030B 12:10:43.304935 : Cannot read memory at address 0x0000038B 12:10:43.306933 : Cannot read memory at address 0x0000030B 12:10:43.306933 : Cannot read memory at address 0x0000038B 12:10:43.306933 : RawData event for Player #1: 12:10:43.306933 : Device rawinput data (Hex) = [ 0000B920, 0000777C ] 12:10:43.306933 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.307926 : OnScreen Cursor Position (Px) = [ 1388, 504 ] 12:10:43.307926 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.307926 : ClientWindow Style = FullScreen 12:10:43.307926 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.307926 : Game Position (Hex) = [ 056C, 01F8 ] 12:10:43.307926 : Game Position (Dec) = [ 1388, 504 ] 12:10:43.307926 : - 12:10:43.308926 : Cannot read memory at address 0x0000030B 12:10:43.308926 : Cannot read memory at address 0x0000038B 12:10:43.310919 : Cannot read memory at address 0x0000030B 12:10:43.310919 : Cannot read memory at address 0x0000038B 12:10:43.311917 : RawData event for Player #1: 12:10:43.312909 : Device rawinput data (Hex) = [ 0000B920, 0000777C ] 12:10:43.312909 : Cannot read memory at address 0x0000030B 12:10:43.312909 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.312909 : OnScreen Cursor Position (Px) = [ 1388, 504 ] 12:10:43.313412 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.313412 : ClientWindow Style = FullScreen 12:10:43.313412 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.313412 : Game Position (Hex) = [ 056C, 01F8 ] 12:10:43.313412 : Game Position (Dec) = [ 1388, 504 ] 12:10:43.313412 : - 12:10:43.314411 : Cannot read memory at address 0x0000030B 12:10:43.314411 : Cannot read memory at address 0x0000038B 12:10:43.316087 : Cannot read memory at address 0x0000030B 12:10:43.651880 : RawData event for Player #1: 12:10:43.651880 : Cannot read memory at address 0x0000038B 12:10:43.651880 : Device rawinput data (Hex) = [ 0000B920, 0000777C ] 12:10:43.652867 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.652867 : OnScreen Cursor Position (Px) = [ 1388, 504 ] 12:10:43.653429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.653429 : ClientWindow Style = FullScreen 12:10:43.653429 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.654436 : Game Position (Hex) = [ 056C, 01F8 ] 12:10:43.654436 : Game Position (Dec) = [ 1388, 504 ] 12:10:43.654436 : Cannot read memory at address 0x0000030B 12:10:43.654436 : - 12:10:43.655463 : Cannot read memory at address 0x0000038B 12:10:43.656975 : Cannot read memory at address 0x0000030B 12:10:43.656975 : Cannot read memory at address 0x0000038B 12:10:43.658968 : Cannot read memory at address 0x0000030B 12:10:43.658968 : Cannot read memory at address 0x0000038B 12:10:43.660961 : Cannot read memory at address 0x0000030B 12:10:43.660961 : Cannot read memory at address 0x0000038B 12:10:43.662954 : Cannot read memory at address 0x0000030B 12:10:43.662954 : Cannot read memory at address 0x0000038B 12:10:43.663457 : RawData event for Player #1: 12:10:43.663457 : Device rawinput data (Hex) = [ 0000B938, 000077B4 ] 12:10:43.663457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.663457 : OnScreen Cursor Position (Px) = [ 1389, 505 ] 12:10:43.663457 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.663457 : ClientWindow Style = FullScreen 12:10:43.663457 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.663457 : Game Position (Hex) = [ 056D, 01F9 ] 12:10:43.663457 : Game Position (Dec) = [ 1389, 505 ] 12:10:43.664456 : - 12:10:43.664456 : Cannot read memory at address 0x0000030B 12:10:43.664456 : Cannot read memory at address 0x0000038B 12:10:43.664456 : RawData event for Player #1: 12:10:43.664456 : Device rawinput data (Hex) = [ 0000BBAC, 00007A18 ] 12:10:43.664456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.664456 : OnScreen Cursor Position (Px) = [ 1407, 515 ] 12:10:43.665454 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.665454 : ClientWindow Style = FullScreen 12:10:43.665454 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.665454 : Game Position (Hex) = [ 057F, 0203 ] 12:10:43.665454 : Game Position (Dec) = [ 1407, 515 ] 12:10:43.665454 : - 12:10:43.665454 : RawData event for Player #1: 12:10:43.665454 : Device rawinput data (Hex) = [ 0000C190, 00007F68 ] 12:10:43.665454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.665454 : OnScreen Cursor Position (Px) = [ 1451, 537 ] 12:10:43.666449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.666449 : Cannot read memory at address 0x0000030B 12:10:43.666449 : ClientWindow Style = FullScreen 12:10:43.666449 : Cannot read memory at address 0x0000038B 12:10:43.666449 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.666449 : Game Position (Hex) = [ 05AB, 0219 ] 12:10:43.666449 : Game Position (Dec) = [ 1451, 537 ] 12:10:43.666449 : - 12:10:43.666449 : RawData event for Player #1: 12:10:43.666449 : Device rawinput data (Hex) = [ 0000C558, 00008560 ] 12:10:43.666449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.667447 : OnScreen Cursor Position (Px) = [ 1480, 562 ] 12:10:43.667447 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.667447 : ClientWindow Style = FullScreen 12:10:43.667447 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.667447 : Game Position (Hex) = [ 05C8, 0232 ] 12:10:43.667447 : Game Position (Dec) = [ 1480, 562 ] 12:10:43.667447 : - 12:10:43.667447 : RawData event for Player #1: 12:10:43.667447 : Device rawinput data (Hex) = [ 0000CB48, 00008A6C ] 12:10:43.667447 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.667447 : OnScreen Cursor Position (Px) = [ 1524, 583 ] 12:10:43.668442 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.668442 : ClientWindow Style = FullScreen 12:10:43.668442 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.668442 : Game Position (Hex) = [ 05F4, 0247 ] 12:10:43.668442 : Cannot read memory at address 0x0000038B 12:10:43.668945 : - 12:10:43.668945 : RawData event for Player #1: 12:10:43.668945 : Device rawinput data (Hex) = [ 0000CCB8, 00008AAC ] 12:10:43.668945 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.668945 : OnScreen Cursor Position (Px) = [ 1535, 585 ] 12:10:43.668945 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.668945 : ClientWindow Style = FullScreen 12:10:43.668945 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.668945 : Game Position (Hex) = [ 05FF, 0249 ] 12:10:43.668945 : Game Position (Dec) = [ 1535, 585 ] 12:10:43.669945 : - 12:10:43.669945 : Cannot read memory at address 0x0000030B 12:10:43.669945 : RawData event for Player #1: 12:10:43.669945 : Cannot read memory at address 0x0000038B 12:10:43.669945 : Device rawinput data (Hex) = [ 0000CCE8, 00008AE4 ] 12:10:43.669945 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.669945 : OnScreen Cursor Position (Px) = [ 1536, 585 ] 12:10:43.669945 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.669945 : ClientWindow Style = FullScreen 12:10:43.669945 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.669945 : Game Position (Hex) = [ 0600, 0249 ] 12:10:43.669945 : Game Position (Dec) = [ 1536, 585 ] 12:10:43.669945 : - 12:10:43.670941 : RawData event for Player #1: 12:10:43.670941 : Device rawinput data (Hex) = [ 0000CD08, 00008AF0 ] 12:10:43.670941 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.670941 : OnScreen Cursor Position (Px) = [ 1537, 586 ] 12:10:43.670941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.670941 : ClientWindow Style = FullScreen 12:10:43.670941 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.670941 : Game Position (Hex) = [ 0601, 024A ] 12:10:43.670941 : Game Position (Dec) = [ 1537, 586 ] 12:10:43.670941 : - 12:10:43.670941 : RawData event for Player #1: 12:10:43.670941 : Device rawinput data (Hex) = [ 0000CD08, 00008AF0 ] 12:10:43.670941 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.670941 : OnScreen Cursor Position (Px) = [ 1537, 586 ] 12:10:43.671938 : Cannot read memory at address 0x0000030B 12:10:43.671938 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.671938 : ClientWindow Style = FullScreen 12:10:43.671938 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.671938 : Game Position (Hex) = [ 0601, 024A ] 12:10:43.671938 : Game Position (Dec) = [ 1537, 586 ] 12:10:43.671938 : - 12:10:43.673437 : Cannot read memory at address 0x0000030B 12:10:43.673437 : RawData event for Player #1: 12:10:43.673437 : Cannot read memory at address 0x0000038B 12:10:43.673437 : Device rawinput data (Hex) = [ 0000CD40, 00008B2C ] 12:10:43.673437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.673437 : OnScreen Cursor Position (Px) = [ 1539, 587 ] 12:10:43.673437 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.673437 : ClientWindow Style = FullScreen 12:10:43.673437 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.673437 : Game Position (Hex) = [ 0603, 024B ] 12:10:43.673437 : Game Position (Dec) = [ 1539, 587 ] 12:10:43.674437 : - 12:10:43.675433 : Cannot read memory at address 0x0000030B 12:10:43.675433 : Cannot read memory at address 0x0000038B 12:10:43.677426 : Cannot read memory at address 0x0000030B 12:10:43.677426 : Cannot read memory at address 0x0000038B 12:10:43.678422 : RawData event for Player #1: 12:10:43.678422 : Device rawinput data (Hex) = [ 0000CD40, 00008B2C ] 12:10:43.678422 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.678422 : OnScreen Cursor Position (Px) = [ 1539, 587 ] 12:10:43.678422 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.678422 : ClientWindow Style = FullScreen 12:10:43.678422 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.678422 : Game Position (Hex) = [ 0603, 024B ] 12:10:43.678422 : Game Position (Dec) = [ 1539, 587 ] 12:10:43.678422 : - 12:10:43.679420 : Cannot read memory at address 0x0000030B 12:10:43.679420 : Cannot read memory at address 0x0000038B 12:10:43.681413 : Cannot read memory at address 0x0000030B 12:10:43.681413 : Cannot read memory at address 0x0000038B 12:10:43.681413 : RawData event for Player #1: 12:10:43.681413 : Device rawinput data (Hex) = [ 0000CD48, 00008B64 ] 12:10:43.681413 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.681413 : OnScreen Cursor Position (Px) = [ 1539, 588 ] 12:10:43.682915 : Cannot read memory at address 0x0000030B 12:10:43.682915 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.682915 : Cannot read memory at address 0x0000038B 12:10:43.682915 : ClientWindow Style = FullScreen 12:10:43.682915 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.682915 : Game Position (Hex) = [ 0603, 024C ] 12:10:43.682915 : Game Position (Dec) = [ 1539, 588 ] 12:10:43.682915 : - 12:10:43.684921 : Cannot read memory at address 0x0000030B 12:10:43.684921 : Cannot read memory at address 0x0000038B 12:10:43.686914 : Cannot read memory at address 0x0000030B 12:10:43.686914 : Cannot read memory at address 0x0000038B 12:10:43.686914 : RawData event for Player #1: 12:10:43.686914 : Device rawinput data (Hex) = [ 0000CD48, 00008B64 ] 12:10:43.686914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.687911 : OnScreen Cursor Position (Px) = [ 1539, 588 ] 12:10:43.687911 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.687911 : ClientWindow Style = FullScreen 12:10:43.687911 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.687911 : Game Position (Hex) = [ 0603, 024C ] 12:10:43.687911 : Game Position (Dec) = [ 1539, 588 ] 12:10:43.687911 : - 12:10:43.688907 : Cannot read memory at address 0x0000030B 12:10:43.688907 : Cannot read memory at address 0x0000038B 12:10:43.690939 : Cannot read memory at address 0x0000030B 12:10:43.690939 : Cannot read memory at address 0x0000038B 12:10:43.691485 : RawData event for Player #1: 12:10:43.691485 : Device rawinput data (Hex) = [ 0000CD00, 00008B6C ] 12:10:43.691485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.691485 : OnScreen Cursor Position (Px) = [ 1537, 588 ] 12:10:43.691485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.692987 : ClientWindow Style = FullScreen 12:10:43.692987 : Cannot read memory at address 0x0000030B 12:10:43.692987 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.692987 : Cannot read memory at address 0x0000038B 12:10:43.692987 : Game Position (Dec) = [ 1537, 588 ] 12:10:43.692987 : - 12:10:43.694991 : Cannot read memory at address 0x0000030B 12:10:43.694991 : Cannot read memory at address 0x0000038B 12:10:43.696984 : Cannot read memory at address 0x0000030B 12:10:43.696984 : Cannot read memory at address 0x0000038B 12:10:43.696984 : RawData event for Player #1: 12:10:43.696984 : Device rawinput data (Hex) = [ 0000CCE8, 00008B9C ] 12:10:43.696984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.696984 : OnScreen Cursor Position (Px) = [ 1536, 588 ] 12:10:43.697981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.697981 : ClientWindow Style = FullScreen 12:10:43.697981 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.697981 : Game Position (Hex) = [ 0600, 024C ] 12:10:43.697981 : Game Position (Dec) = [ 1536, 588 ] 12:10:43.697981 : - 12:10:43.698978 : Cannot read memory at address 0x0000030B 12:10:43.698978 : Cannot read memory at address 0x0000038B 12:10:43.700971 : Cannot read memory at address 0x0000030B 12:10:43.700971 : Cannot read memory at address 0x0000038B 12:10:43.701967 : RawData event for Player #1: 12:10:43.701967 : Device rawinput data (Hex) = [ 0000CCE8, 00008B9C ] 12:10:43.701967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.701967 : OnScreen Cursor Position (Px) = [ 1536, 588 ] 12:10:43.702964 : Cannot read memory at address 0x0000030B 12:10:43.702964 : Cannot read memory at address 0x0000038B 12:10:43.702964 : ClientWindow Style = FullScreen 12:10:43.702964 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.702964 : Game Position (Hex) = [ 0600, 024C ] 12:10:43.703466 : Game Position (Dec) = [ 1536, 588 ] 12:10:43.703466 : - 12:10:43.704464 : Cannot read memory at address 0x0000030B 12:10:43.704464 : Cannot read memory at address 0x0000038B 12:10:43.706457 : Cannot read memory at address 0x0000030B 12:10:43.706457 : Cannot read memory at address 0x0000038B 12:10:43.706457 : RawData event for Player #1: 12:10:43.706457 : Device rawinput data (Hex) = [ 0000CCE8, 00008B9C ] 12:10:43.706457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.706457 : OnScreen Cursor Position (Px) = [ 1536, 588 ] 12:10:43.706457 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.706457 : ClientWindow Style = FullScreen 12:10:43.706457 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.706457 : Game Position (Hex) = [ 0600, 024C ] 12:10:43.706457 : Game Position (Dec) = [ 1536, 588 ] 12:10:43.707455 : - 12:10:43.708451 : Cannot read memory at address 0x0000030B 12:10:43.708451 : Cannot read memory at address 0x0000038B 12:10:43.710444 : Cannot read memory at address 0x0000030B 12:10:43.710444 : Cannot read memory at address 0x0000038B 12:10:43.711441 : RawData event for Player #1: 12:10:43.711441 : Device rawinput data (Hex) = [ 0000CC94, 00008B90 ] 12:10:43.711441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.711441 : OnScreen Cursor Position (Px) = [ 1534, 588 ] 12:10:43.711441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.711441 : ClientWindow Style = FullScreen 12:10:43.711441 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.711441 : Game Position (Hex) = [ 05FE, 024C ] 12:10:43.711441 : Game Position (Dec) = [ 1534, 588 ] 12:10:43.711441 : - 12:10:43.712943 : Cannot read memory at address 0x0000030B 12:10:43.712943 : Cannot read memory at address 0x0000038B 12:10:43.714574 : Cannot read memory at address 0x0000030B 12:10:43.714574 : Cannot read memory at address 0x0000038B 12:10:43.716569 : RawData event for Player #1: 12:10:43.716569 : Cannot read memory at address 0x0000030B 12:10:43.716569 : Device rawinput data (Hex) = [ 0000CC8C, 00008B90 ] 12:10:43.716569 : Cannot read memory at address 0x0000038B 12:10:43.716569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.716569 : OnScreen Cursor Position (Px) = [ 1534, 588 ] 12:10:43.716569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.716569 : ClientWindow Style = FullScreen 12:10:43.716569 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.716569 : Game Position (Hex) = [ 05FE, 024C ] 12:10:43.716569 : Game Position (Dec) = [ 1534, 588 ] 12:10:43.717566 : - 12:10:43.718562 : Cannot read memory at address 0x0000030B 12:10:43.718562 : Cannot read memory at address 0x0000038B 12:10:43.720556 : Cannot read memory at address 0x0000030B 12:10:43.720556 : Cannot read memory at address 0x0000038B 12:10:43.721552 : RawData event for Player #1: 12:10:43.721552 : Device rawinput data (Hex) = [ 0000CC7C, 00008C10 ] 12:10:43.721552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.721552 : OnScreen Cursor Position (Px) = [ 1533, 590 ] 12:10:43.721552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.721552 : ClientWindow Style = FullScreen 12:10:43.721552 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.721552 : Game Position (Hex) = [ 05FD, 024E ] 12:10:43.721552 : Game Position (Dec) = [ 1533, 590 ] 12:10:43.721552 : - 12:10:43.723054 : Cannot read memory at address 0x0000030B 12:10:43.723054 : Cannot read memory at address 0x0000038B 12:10:43.725057 : Cannot read memory at address 0x0000030B 12:10:43.725057 : Cannot read memory at address 0x0000038B 12:10:43.726053 : RawData event for Player #1: 12:10:43.726053 : Device rawinput data (Hex) = [ 0000CC7C, 00008C10 ] 12:10:43.726053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.726053 : OnScreen Cursor Position (Px) = [ 1533, 590 ] 12:10:43.726053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.727050 : ClientWindow Style = FullScreen 12:10:43.727050 : Cannot read memory at address 0x0000030B 12:10:43.727050 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.727050 : Cannot read memory at address 0x0000038B 12:10:43.727050 : Game Position (Hex) = [ 05FD, 024E ] 12:10:43.727050 : Game Position (Dec) = [ 1533, 590 ] 12:10:43.727050 : - 12:10:43.729043 : Cannot read memory at address 0x0000030B 12:10:43.729043 : Cannot read memory at address 0x0000038B 12:10:43.730040 : RawData event for Player #1: 12:10:43.730040 : Device rawinput data (Hex) = [ 0000CC40, 00008BC8 ] 12:10:43.730040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.730040 : OnScreen Cursor Position (Px) = [ 1531, 589 ] 12:10:43.730040 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.731037 : ClientWindow Style = FullScreen 12:10:43.731037 : Cannot read memory at address 0x0000030B 12:10:43.731037 : Cannot read memory at address 0x0000038B 12:10:43.731037 : Game Position (Hex) = [ 05FB, 024D ] 12:10:43.731037 : Game Position (Dec) = [ 1531, 589 ] 12:10:43.731037 : - 12:10:43.733030 : Cannot read memory at address 0x0000030B 12:10:43.733030 : Cannot read memory at address 0x0000038B 12:10:43.734531 : Cannot read memory at address 0x0000030B 12:10:43.734531 : Cannot read memory at address 0x0000038B 12:10:43.735528 : RawData event for Player #1: 12:10:43.735528 : Device rawinput data (Hex) = [ 0000CC40, 00008BC8 ] 12:10:43.735528 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.735528 : OnScreen Cursor Position (Px) = [ 1531, 589 ] 12:10:43.735528 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.735528 : ClientWindow Style = FullScreen 12:10:43.735528 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.735528 : Game Position (Hex) = [ 05FB, 024D ] 12:10:43.735528 : Game Position (Dec) = [ 1531, 589 ] 12:10:43.735528 : - 12:10:43.736524 : Cannot read memory at address 0x0000030B 12:10:43.736524 : Cannot read memory at address 0x0000038B 12:10:43.738518 : Cannot read memory at address 0x0000030B 12:10:43.738518 : Cannot read memory at address 0x0000038B 12:10:43.740511 : RawData event for Player #1: 12:10:43.740511 : Cannot read memory at address 0x0000030B 12:10:43.740511 : Device rawinput data (Hex) = [ 0000CC40, 00008BC8 ] 12:10:43.740511 : Cannot read memory at address 0x0000038B 12:10:43.740511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.740511 : OnScreen Cursor Position (Px) = [ 1531, 589 ] 12:10:43.740511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.740511 : ClientWindow Style = FullScreen 12:10:43.740511 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.740511 : Game Position (Hex) = [ 05FB, 024D ] 12:10:43.740511 : Game Position (Dec) = [ 1531, 589 ] 12:10:43.740511 : - 12:10:43.743009 : Cannot read memory at address 0x0000030B 12:10:43.743009 : Cannot read memory at address 0x0000038B 12:10:43.745011 : Cannot read memory at address 0x0000030B 12:10:43.745011 : Cannot read memory at address 0x0000038B 12:10:43.745011 : RawData event for Player #1: 12:10:43.745011 : Device rawinput data (Hex) = [ 0000CC40, 00008BC8 ] 12:10:43.745011 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.745011 : OnScreen Cursor Position (Px) = [ 1531, 589 ] 12:10:43.745011 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.745011 : ClientWindow Style = FullScreen 12:10:43.746008 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.746008 : Game Position (Hex) = [ 05FB, 024D ] 12:10:43.746008 : Game Position (Dec) = [ 1531, 589 ] 12:10:43.746008 : - 12:10:43.747004 : Cannot read memory at address 0x0000030B 12:10:43.747004 : Cannot read memory at address 0x0000038B 12:10:43.748998 : Cannot read memory at address 0x0000030B 12:10:43.748998 : Cannot read memory at address 0x0000038B 12:10:43.749994 : RawData event for Player #1: 12:10:43.749994 : Device rawinput data (Hex) = [ 0000CC40, 00008BC8 ] 12:10:43.749994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.749994 : OnScreen Cursor Position (Px) = [ 1531, 589 ] 12:10:43.750991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.750991 : Cannot read memory at address 0x0000030B 12:10:43.750991 : ClientWindow Style = FullScreen 12:10:43.750991 : Cannot read memory at address 0x0000038B 12:10:43.750991 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.750991 : Game Position (Hex) = [ 05FB, 024D ] 12:10:43.750991 : Game Position (Dec) = [ 1531, 589 ] 12:10:43.750991 : - 12:10:43.752984 : Cannot read memory at address 0x0000030B 12:10:43.752984 : Cannot read memory at address 0x0000038B 12:10:43.754484 : Cannot read memory at address 0x0000030B 12:10:43.754484 : RawData event for Player #1: 12:10:43.754484 : Cannot read memory at address 0x0000038B 12:10:43.754484 : Device rawinput data (Hex) = [ 0000CC40, 00008BC8 ] 12:10:43.754484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.754484 : OnScreen Cursor Position (Px) = [ 1531, 589 ] 12:10:43.754484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.754484 : ClientWindow Style = FullScreen 12:10:43.754484 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.754484 : Game Position (Hex) = [ 05FB, 024D ] 12:10:43.754484 : Game Position (Dec) = [ 1531, 589 ] 12:10:43.755481 : - 12:10:43.755982 : Cannot read memory at address 0x0000030B 12:10:43.755982 : Cannot read memory at address 0x0000038B 12:10:43.757977 : Cannot read memory at address 0x0000030B 12:10:43.757977 : Cannot read memory at address 0x0000038B 12:10:43.758974 : RawData event for Player #1: 12:10:43.758974 : Device rawinput data (Hex) = [ 0000CC40, 00008BC8 ] 12:10:43.758974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.758974 : OnScreen Cursor Position (Px) = [ 1531, 589 ] 12:10:43.759971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.759971 : Cannot read memory at address 0x0000030B 12:10:43.759971 : Cannot read memory at address 0x0000038B 12:10:43.759971 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.759971 : Game Position (Hex) = [ 05FB, 024D ] 12:10:43.759971 : Game Position (Dec) = [ 1531, 589 ] 12:10:43.759971 : - 12:10:43.761964 : Cannot read memory at address 0x0000030B 12:10:43.761964 : Cannot read memory at address 0x0000038B 12:10:43.763462 : Cannot read memory at address 0x0000030B 12:10:43.763462 : Cannot read memory at address 0x0000038B 12:10:43.764460 : RawData event for Player #1: 12:10:43.764460 : Device rawinput data (Hex) = [ 0000CC40, 00008BC8 ] 12:10:43.764460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.764460 : OnScreen Cursor Position (Px) = [ 1531, 589 ] 12:10:43.764460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.764460 : ClientWindow Style = FullScreen 12:10:43.764460 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.764460 : Game Position (Hex) = [ 05FB, 024D ] 12:10:43.765458 : Game Position (Dec) = [ 1531, 589 ] 12:10:43.765458 : Cannot read memory at address 0x0000030B 12:10:43.765458 : - 12:10:43.765458 : Cannot read memory at address 0x0000038B 12:10:43.767451 : Cannot read memory at address 0x0000030B 12:10:43.767451 : Cannot read memory at address 0x0000038B 12:10:43.769444 : Cannot read memory at address 0x0000030B 12:10:43.769444 : RawData event for Player #1: 12:10:43.769444 : Device rawinput data (Hex) = [ 0000CC40, 00008BC8 ] 12:10:43.769444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.769444 : OnScreen Cursor Position (Px) = [ 1531, 589 ] 12:10:43.769444 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.769444 : ClientWindow Style = FullScreen 12:10:43.769444 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.769444 : Game Position (Hex) = [ 05FB, 024D ] 12:10:43.769444 : Game Position (Dec) = [ 1531, 589 ] 12:10:43.769444 : - 12:10:43.771437 : Cannot read memory at address 0x0000030B 12:10:43.771437 : Cannot read memory at address 0x0000038B 12:10:43.772939 : Cannot read memory at address 0x0000030B 12:10:43.772939 : Cannot read memory at address 0x0000038B 12:10:43.774703 : RawData event for Player #1: 12:10:43.774703 : Device rawinput data (Hex) = [ 0000CC40, 00008BC8 ] 12:10:43.774703 : Cannot read memory at address 0x0000030B 12:10:43.774703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.774703 : Cannot read memory at address 0x0000038B 12:10:43.774703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.774703 : ClientWindow Style = FullScreen 12:10:43.774703 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.774703 : Game Position (Hex) = [ 05FB, 024D ] 12:10:43.774703 : Game Position (Dec) = [ 1531, 589 ] 12:10:43.774703 : - 12:10:43.776699 : Cannot read memory at address 0x0000030B 12:10:43.776699 : Cannot read memory at address 0x0000038B 12:10:43.777695 : RawData event for Player #1: 12:10:43.778692 : Device rawinput data (Hex) = [ 0000CC40, 00008BC8 ] 12:10:43.778692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.778692 : Cannot read memory at address 0x0000030B 12:10:43.778692 : OnScreen Cursor Position (Px) = [ 1531, 589 ] 12:10:43.778692 : Cannot read memory at address 0x0000038B 12:10:43.778692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.778692 : ClientWindow Style = FullScreen 12:10:43.778692 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.778692 : Game Position (Hex) = [ 05FB, 024D ] 12:10:43.778692 : Game Position (Dec) = [ 1531, 589 ] 12:10:43.778692 : - 12:10:43.780685 : Cannot read memory at address 0x0000030B 12:10:43.780685 : Cannot read memory at address 0x0000038B 12:10:43.782679 : Cannot read memory at address 0x0000030B 12:10:43.807213 : RawData event for Player #1: 12:10:43.807213 : Cannot read memory at address 0x0000038B 12:10:43.807758 : Device rawinput data (Hex) = [ 0000CC44, 00008BC8 ] 12:10:43.807758 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.807758 : OnScreen Cursor Position (Px) = [ 1532, 589 ] 12:10:43.807758 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.808759 : ClientWindow Style = FullScreen 12:10:43.808759 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.808759 : Game Position (Hex) = [ 05FC, 024D ] 12:10:43.808759 : Game Position (Dec) = [ 1532, 589 ] 12:10:43.808759 : - 12:10:43.809755 : Cannot read memory at address 0x0000030B 12:10:43.809755 : Cannot read memory at address 0x0000038B 12:10:43.809755 : RawData event for Player #1: 12:10:43.810751 : Device rawinput data (Hex) = [ 0000CC38, 00008B44 ] 12:10:43.810751 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.810751 : OnScreen Cursor Position (Px) = [ 1531, 587 ] 12:10:43.810751 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.810751 : ClientWindow Style = FullScreen 12:10:43.810751 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.810751 : Game Position (Hex) = [ 05FB, 024B ] 12:10:43.810751 : Game Position (Dec) = [ 1531, 587 ] 12:10:43.811748 : - 12:10:43.811748 : Cannot read memory at address 0x0000030B 12:10:43.811748 : RawData event for Player #1: 12:10:43.811748 : Cannot read memory at address 0x0000038B 12:10:43.811748 : Device rawinput data (Hex) = [ 0000CB94, 00008B70 ] 12:10:43.811748 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.811748 : OnScreen Cursor Position (Px) = [ 1526, 588 ] 12:10:43.811748 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.811748 : ClientWindow Style = FullScreen 12:10:43.811748 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.811748 : Game Position (Hex) = [ 05F6, 024C ] 12:10:43.811748 : Game Position (Dec) = [ 1526, 588 ] 12:10:43.812744 : - 12:10:43.812744 : RawData event for Player #1: 12:10:43.812744 : Device rawinput data (Hex) = [ 0000CB78, 00008BA0 ] 12:10:43.812744 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.813246 : OnScreen Cursor Position (Px) = [ 1526, 589 ] 12:10:43.813246 : Cannot read memory at address 0x0000030B 12:10:43.813246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.813246 : Cannot read memory at address 0x0000038B 12:10:43.813246 : ClientWindow Style = FullScreen 12:10:43.813246 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.813246 : Game Position (Hex) = [ 05F6, 024D ] 12:10:43.813246 : Game Position (Dec) = [ 1526, 589 ] 12:10:43.813246 : - 12:10:43.815243 : Cannot read memory at address 0x0000030B 12:10:43.815243 : Cannot read memory at address 0x0000038B 12:10:43.817235 : Cannot read memory at address 0x0000030B 12:10:43.817235 : Cannot read memory at address 0x0000038B 12:10:43.817235 : RawData event for Player #1: 12:10:43.817235 : Device rawinput data (Hex) = [ 0000CB40, 00008B64 ] 12:10:43.817235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.818232 : OnScreen Cursor Position (Px) = [ 1524, 588 ] 12:10:43.818232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.818232 : ClientWindow Style = FullScreen 12:10:43.818232 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.818232 : Game Position (Hex) = [ 05F4, 024C ] 12:10:43.818232 : Game Position (Dec) = [ 1524, 588 ] 12:10:43.818232 : - 12:10:43.819229 : Cannot read memory at address 0x0000030B 12:10:43.819229 : Cannot read memory at address 0x0000038B 12:10:43.821222 : Cannot read memory at address 0x0000030B 12:10:43.821222 : Cannot read memory at address 0x0000038B 12:10:43.822724 : RawData event for Player #1: 12:10:43.822724 : Cannot read memory at address 0x0000030B 12:10:43.822724 : Device rawinput data (Hex) = [ 0000CAF4, 00008B94 ] 12:10:43.822724 : Cannot read memory at address 0x0000038B 12:10:43.822724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.822724 : OnScreen Cursor Position (Px) = [ 1522, 588 ] 12:10:43.822724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.822724 : ClientWindow Style = FullScreen 12:10:43.822724 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.822724 : Game Position (Hex) = [ 05F2, 024C ] 12:10:43.822724 : Game Position (Dec) = [ 1522, 588 ] 12:10:43.822724 : - 12:10:43.824726 : Cannot read memory at address 0x0000030B 12:10:43.824726 : Cannot read memory at address 0x0000038B 12:10:43.825723 : RawData event for Player #1: 12:10:43.826720 : Device rawinput data (Hex) = [ 0000CAE4, 00008B84 ] 12:10:43.826720 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.826720 : OnScreen Cursor Position (Px) = [ 1521, 588 ] 12:10:43.826720 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.827716 : ClientWindow Style = FullScreen 12:10:43.827716 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.827716 : Game Position (Hex) = [ 05F1, 024C ] 12:10:43.827716 : Game Position (Dec) = [ 1521, 588 ] 12:10:43.827716 : - 12:10:43.828713 : Cannot read memory at address 0x0000030B 12:10:43.828713 : Cannot read memory at address 0x0000038B 12:10:43.830706 : Cannot read memory at address 0x0000030B 12:10:43.830706 : Cannot read memory at address 0x0000038B 12:10:43.831703 : RawData event for Player #1: 12:10:43.831703 : Device rawinput data (Hex) = [ 0000CA90, 00008B78 ] 12:10:43.831703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.831703 : OnScreen Cursor Position (Px) = [ 1519, 588 ] 12:10:43.832700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.832700 : ClientWindow Style = FullScreen 12:10:43.832700 : Cannot read memory at address 0x0000030B 12:10:43.833201 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.833201 : Game Position (Hex) = [ 05EF, 024C ] 12:10:43.833201 : Cannot read memory at address 0x0000038B 12:10:43.833201 : Game Position (Dec) = [ 1519, 588 ] 12:10:43.834199 : - 12:10:43.835196 : Cannot read memory at address 0x0000030B 12:10:43.835196 : Cannot read memory at address 0x0000038B 12:10:43.836193 : RawData event for Player #1: 12:10:43.836193 : Device rawinput data (Hex) = [ 0000CA44, 00008B3C ] 12:10:43.837190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.837190 : OnScreen Cursor Position (Px) = [ 1517, 587 ] 12:10:43.837190 : Cannot read memory at address 0x0000038B 12:10:43.837190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.838187 : ClientWindow Style = FullScreen 12:10:43.838187 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.838187 : Game Position (Hex) = [ 05ED, 024B ] 12:10:43.838187 : Game Position (Dec) = [ 1517, 587 ] 12:10:43.839183 : - 12:10:43.839183 : Cannot read memory at address 0x0000030B 12:10:43.839183 : Cannot read memory at address 0x0000038B 12:10:43.841176 : Cannot read memory at address 0x0000030B 12:10:43.841176 : Cannot read memory at address 0x0000038B 12:10:43.841176 : RawData event for Player #1: 12:10:43.841176 : Device rawinput data (Hex) = [ 0000C9DC, 00008AF4 ] 12:10:43.842172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.842172 : OnScreen Cursor Position (Px) = [ 1513, 586 ] 12:10:43.842172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.842172 : ClientWindow Style = FullScreen 12:10:43.842172 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.842172 : Game Position (Hex) = [ 05E9, 024A ] 12:10:43.842172 : Game Position (Dec) = [ 1513, 586 ] 12:10:43.842172 : - 12:10:43.843169 : Cannot read memory at address 0x0000030B 12:10:43.843169 : Cannot read memory at address 0x0000038B 12:10:43.844670 : Cannot read memory at address 0x0000030B 12:10:43.844670 : Cannot read memory at address 0x0000038B 12:10:43.846664 : RawData event for Player #1: 12:10:43.846664 : Device rawinput data (Hex) = [ 0000C988, 00008AE8 ] 12:10:43.846664 : Cannot read memory at address 0x0000038B 12:10:43.846664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.846664 : OnScreen Cursor Position (Px) = [ 1511, 586 ] 12:10:43.847660 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.847660 : ClientWindow Style = FullScreen 12:10:43.847660 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.847660 : Game Position (Hex) = [ 05E7, 024A ] 12:10:43.847660 : Game Position (Dec) = [ 1511, 586 ] 12:10:43.847660 : - 12:10:43.848657 : Cannot read memory at address 0x0000030B 12:10:43.848657 : Cannot read memory at address 0x0000038B 12:10:43.850650 : Cannot read memory at address 0x0000030B 12:10:43.850650 : Cannot read memory at address 0x0000038B 12:10:43.850650 : RawData event for Player #1: 12:10:43.850650 : Device rawinput data (Hex) = [ 0000C928, 00008B0C ] 12:10:43.851647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.851647 : OnScreen Cursor Position (Px) = [ 1508, 586 ] 12:10:43.851647 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.851647 : ClientWindow Style = FullScreen 12:10:43.851647 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.851647 : Game Position (Hex) = [ 05E4, 024A ] 12:10:43.851647 : Game Position (Dec) = [ 1508, 586 ] 12:10:43.853150 : - 12:10:43.853150 : Cannot read memory at address 0x0000030B 12:10:43.853150 : Cannot read memory at address 0x0000038B 12:10:43.855661 : Cannot read memory at address 0x0000030B 12:10:43.855661 : RawData event for Player #1: 12:10:43.855661 : Device rawinput data (Hex) = [ 0000C8DC, 00008B3C ] 12:10:43.855661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.855661 : OnScreen Cursor Position (Px) = [ 1506, 587 ] 12:10:43.856672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.856672 : ClientWindow Style = FullScreen 12:10:43.856672 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.856672 : Game Position (Hex) = [ 05E2, 024B ] 12:10:43.857669 : Cannot read memory at address 0x0000030B 12:10:43.857669 : Game Position (Dec) = [ 1506, 587 ] 12:10:43.858666 : Cannot read memory at address 0x0000038B 12:10:43.858666 : - 12:10:43.860659 : Cannot read memory at address 0x0000030B 12:10:43.860659 : Cannot read memory at address 0x0000038B 12:10:43.860659 : RawData event for Player #1: 12:10:43.860659 : Device rawinput data (Hex) = [ 0000C850, 00008AF4 ] 12:10:43.860659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.861656 : OnScreen Cursor Position (Px) = [ 1502, 586 ] 12:10:43.861656 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.861656 : ClientWindow Style = FullScreen 12:10:43.861656 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.861656 : Game Position (Hex) = [ 05DE, 024A ] 12:10:43.861656 : Game Position (Dec) = [ 1502, 586 ] 12:10:43.861656 : - 12:10:43.863158 : Cannot read memory at address 0x0000030B 12:10:43.863158 : Cannot read memory at address 0x0000038B 12:10:43.865166 : Cannot read memory at address 0x0000030B 12:10:43.865166 : Cannot read memory at address 0x0000038B 12:10:43.865166 : RawData event for Player #1: 12:10:43.865166 : Device rawinput data (Hex) = [ 0000C7FC, 00008AF4 ] 12:10:43.865166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.866163 : OnScreen Cursor Position (Px) = [ 1499, 586 ] 12:10:43.866163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.866163 : ClientWindow Style = FullScreen 12:10:43.866163 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.866163 : Game Position (Hex) = [ 05DB, 024A ] 12:10:43.866163 : Game Position (Dec) = [ 1499, 586 ] 12:10:43.866163 : - 12:10:43.867159 : Cannot read memory at address 0x0000030B 12:10:43.867159 : Cannot read memory at address 0x0000038B 12:10:43.869153 : Cannot read memory at address 0x0000030B 12:10:43.869153 : Cannot read memory at address 0x0000038B 12:10:43.870149 : RawData event for Player #1: 12:10:43.870149 : Device rawinput data (Hex) = [ 0000C754, 00008ADC ] 12:10:43.870149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.870149 : OnScreen Cursor Position (Px) = [ 1494, 585 ] 12:10:43.871146 : Cannot read memory at address 0x0000030B 12:10:43.871146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.871146 : Cannot read memory at address 0x0000038B 12:10:43.871146 : ClientWindow Style = FullScreen 12:10:43.871146 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.871146 : Game Position (Hex) = [ 05D6, 0249 ] 12:10:43.872143 : Game Position (Dec) = [ 1494, 585 ] 12:10:43.872143 : - 12:10:43.873139 : Cannot read memory at address 0x0000030B 12:10:43.873139 : Cannot read memory at address 0x0000038B 12:10:43.874640 : Cannot read memory at address 0x0000030B 12:10:43.874640 : Cannot read memory at address 0x0000038B 12:10:43.875637 : RawData event for Player #1: 12:10:43.875637 : Device rawinput data (Hex) = [ 0000C6DC, 00008AC4 ] 12:10:43.875637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.875637 : OnScreen Cursor Position (Px) = [ 1491, 585 ] 12:10:43.875637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.875637 : ClientWindow Style = FullScreen 12:10:43.875637 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.875637 : Game Position (Hex) = [ 05D3, 0249 ] 12:10:43.875637 : Game Position (Dec) = [ 1491, 585 ] 12:10:43.876634 : - 12:10:43.876634 : Cannot read memory at address 0x0000030B 12:10:43.876634 : Cannot read memory at address 0x0000038B 12:10:43.878626 : Cannot read memory at address 0x0000030B 12:10:43.878626 : Cannot read memory at address 0x0000038B 12:10:43.879623 : RawData event for Player #1: 12:10:43.879623 : Device rawinput data (Hex) = [ 0000C648, 00008AE8 ] 12:10:43.879623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.879623 : OnScreen Cursor Position (Px) = [ 1487, 586 ] 12:10:43.879623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.879623 : ClientWindow Style = FullScreen 12:10:43.879623 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.879623 : Game Position (Hex) = [ 05CF, 024A ] 12:10:43.879623 : Game Position (Dec) = [ 1487, 586 ] 12:10:43.879623 : - 12:10:43.880620 : Cannot read memory at address 0x0000030B 12:10:43.880620 : Cannot read memory at address 0x0000038B 12:10:43.883118 : Cannot read memory at address 0x0000030B 12:10:43.883118 : Cannot read memory at address 0x0000038B 12:10:43.884123 : RawData event for Player #1: 12:10:43.884123 : Device rawinput data (Hex) = [ 0000C5AC, 00008B00 ] 12:10:43.884123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.884123 : OnScreen Cursor Position (Px) = [ 1482, 586 ] 12:10:43.885119 : Cannot read memory at address 0x0000030B 12:10:43.885119 : Cannot read memory at address 0x0000038B 12:10:43.885119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.885119 : ClientWindow Style = FullScreen 12:10:43.885119 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.885119 : Game Position (Hex) = [ 05CA, 024A ] 12:10:43.885119 : Game Position (Dec) = [ 1482, 586 ] 12:10:43.885119 : - 12:10:43.887113 : Cannot read memory at address 0x0000030B 12:10:43.887113 : Cannot read memory at address 0x0000038B 12:10:43.889106 : Cannot read memory at address 0x0000030B 12:10:43.889106 : Cannot read memory at address 0x0000038B 12:10:43.889106 : RawData event for Player #1: 12:10:43.889106 : Device rawinput data (Hex) = [ 0000C51C, 00008AC0 ] 12:10:43.889106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.889106 : OnScreen Cursor Position (Px) = [ 1478, 585 ] 12:10:43.890103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.890103 : ClientWindow Style = FullScreen 12:10:43.890103 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.890103 : Game Position (Hex) = [ 05C6, 0249 ] 12:10:43.890103 : Game Position (Dec) = [ 1478, 585 ] 12:10:43.890103 : - 12:10:43.891100 : Cannot read memory at address 0x0000030B 12:10:43.891100 : Cannot read memory at address 0x0000038B 12:10:43.893093 : Cannot read memory at address 0x0000030B 12:10:43.893093 : Cannot read memory at address 0x0000038B 12:10:43.894594 : Cannot read memory at address 0x0000030B 12:10:43.894594 : Cannot read memory at address 0x0000038B 12:10:43.894594 : Device rawinput data (Hex) = [ 0000C498, 00008A6C ] 12:10:43.894594 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.894594 : OnScreen Cursor Position (Px) = [ 1474, 583 ] 12:10:43.894594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.894594 : ClientWindow Style = FullScreen 12:10:43.894594 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.894594 : Game Position (Hex) = [ 05C2, 0247 ] 12:10:43.895591 : Game Position (Dec) = [ 1474, 583 ] 12:10:43.895591 : - 12:10:43.896587 : Cannot read memory at address 0x0000030B 12:10:43.896587 : Cannot read memory at address 0x0000038B 12:10:43.898581 : Cannot read memory at address 0x0000030B 12:10:43.898581 : Cannot read memory at address 0x0000038B 12:10:43.899577 : RawData event for Player #1: 12:10:43.899577 : Device rawinput data (Hex) = [ 0000C3E8, 00008AC0 ] 12:10:43.899577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.899577 : OnScreen Cursor Position (Px) = [ 1469, 585 ] 12:10:43.899577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.899577 : ClientWindow Style = FullScreen 12:10:43.899577 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.899577 : Game Position (Hex) = [ 05BD, 0249 ] 12:10:43.900574 : Game Position (Dec) = [ 1469, 585 ] 12:10:43.900574 : Cannot read memory at address 0x0000030B 12:10:43.900574 : - 12:10:43.900574 : Cannot read memory at address 0x0000038B 12:10:43.903072 : Cannot read memory at address 0x0000030B 12:10:43.903072 : Cannot read memory at address 0x0000038B 12:10:43.903072 : RawData event for Player #1: 12:10:43.903072 : Device rawinput data (Hex) = [ 0000C340, 00008AA8 ] 12:10:43.904076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.904076 : OnScreen Cursor Position (Px) = [ 1464, 584 ] 12:10:43.904076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.904076 : ClientWindow Style = FullScreen 12:10:43.904076 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.904076 : Game Position (Hex) = [ 05B8, 0248 ] 12:10:43.904076 : Game Position (Dec) = [ 1464, 584 ] 12:10:43.905073 : - 12:10:43.905073 : Cannot read memory at address 0x0000030B 12:10:43.905073 : Cannot read memory at address 0x0000038B 12:10:43.907066 : Cannot read memory at address 0x0000030B 12:10:43.907066 : Cannot read memory at address 0x0000038B 12:10:43.908063 : RawData event for Player #1: 12:10:43.908063 : Device rawinput data (Hex) = [ 0000C260, 00008AD4 ] 12:10:43.908063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.909060 : OnScreen Cursor Position (Px) = [ 1457, 585 ] 12:10:43.909060 : Cannot read memory at address 0x0000030B 12:10:43.909060 : Cannot read memory at address 0x0000038B 12:10:43.909060 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.909060 : ClientWindow Style = FullScreen 12:10:43.909060 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.909060 : Game Position (Hex) = [ 05B1, 0249 ] 12:10:43.909060 : Game Position (Dec) = [ 1457, 585 ] 12:10:43.909060 : - 12:10:43.911053 : Cannot read memory at address 0x0000030B 12:10:43.911053 : Cannot read memory at address 0x0000038B 12:10:43.913046 : Cannot read memory at address 0x0000030B 12:10:43.913046 : Cannot read memory at address 0x0000038B 12:10:43.913547 : RawData event for Player #1: 12:10:43.913547 : Device rawinput data (Hex) = [ 0000C1EC, 00008A78 ] 12:10:43.913547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.913547 : OnScreen Cursor Position (Px) = [ 1454, 584 ] 12:10:43.913547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.913547 : ClientWindow Style = FullScreen 12:10:43.913547 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.913547 : Game Position (Hex) = [ 05AE, 0248 ] 12:10:43.913547 : Game Position (Dec) = [ 1454, 584 ] 12:10:43.913547 : - 12:10:43.914545 : Cannot read memory at address 0x0000030B 12:10:43.914545 : Cannot read memory at address 0x0000038B 12:10:43.916539 : Cannot read memory at address 0x0000030B 12:10:43.916539 : Cannot read memory at address 0x0000038B 12:10:43.918532 : Cannot read memory at address 0x0000030B 12:10:43.918532 : RawData event for Player #1: 12:10:43.918532 : Device rawinput data (Hex) = [ 0000C128, 00008A54 ] 12:10:43.918532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.918532 : OnScreen Cursor Position (Px) = [ 1448, 583 ] 12:10:43.918532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.919529 : ClientWindow Style = FullScreen 12:10:43.919529 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.919529 : Game Position (Hex) = [ 05A8, 0247 ] 12:10:43.919529 : Game Position (Dec) = [ 1448, 583 ] 12:10:43.919529 : - 12:10:43.920526 : Cannot read memory at address 0x0000030B 12:10:43.920526 : Cannot read memory at address 0x0000038B 12:10:43.923024 : Cannot read memory at address 0x0000030B 12:10:43.923024 : Cannot read memory at address 0x0000038B 12:10:43.923024 : RawData event for Player #1: 12:10:43.923024 : Device rawinput data (Hex) = [ 0000C0AC, 00008A74 ] 12:10:43.923024 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.924031 : OnScreen Cursor Position (Px) = [ 1445, 584 ] 12:10:43.924031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.924031 : ClientWindow Style = FullScreen 12:10:43.924031 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.924649 : Game Position (Hex) = [ 05A5, 0248 ] 12:10:43.924649 : Cannot read memory at address 0x0000030B 12:10:43.924649 : Game Position (Dec) = [ 1445, 584 ] 12:10:43.924649 : Cannot read memory at address 0x0000038B 12:10:43.924649 : - 12:10:43.926645 : Cannot read memory at address 0x0000030B 12:10:43.926645 : Cannot read memory at address 0x0000038B 12:10:43.927641 : RawData event for Player #1: 12:10:43.927641 : Device rawinput data (Hex) = [ 0000C01C, 00008A7C ] 12:10:43.927641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.927641 : OnScreen Cursor Position (Px) = [ 1440, 584 ] 12:10:43.927641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.927641 : ClientWindow Style = FullScreen 12:10:43.927641 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.927641 : Game Position (Hex) = [ 05A0, 0248 ] 12:10:43.928638 : Game Position (Dec) = [ 1440, 584 ] 12:10:43.928638 : Cannot read memory at address 0x0000030B 12:10:43.928638 : Cannot read memory at address 0x0000038B 12:10:43.930631 : Cannot read memory at address 0x0000030B 12:10:43.930631 : Cannot read memory at address 0x0000038B 12:10:43.931628 : RawData event for Player #1: 12:10:43.931628 : Device rawinput data (Hex) = [ 0000BF88, 00008A40 ] 12:10:43.931628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.931628 : OnScreen Cursor Position (Px) = [ 1436, 583 ] 12:10:43.933130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.933130 : ClientWindow Style = FullScreen 12:10:43.933130 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.933130 : Cannot read memory at address 0x0000038B 12:10:43.933130 : Game Position (Hex) = [ 059C, 0247 ] 12:10:43.933130 : Game Position (Dec) = [ 1436, 583 ] 12:10:43.933130 : - 12:10:43.935136 : Cannot read memory at address 0x0000030B 12:10:43.935136 : Cannot read memory at address 0x0000038B 12:10:43.937129 : Cannot read memory at address 0x0000030B 12:10:43.937129 : Cannot read memory at address 0x0000038B 12:10:43.937129 : RawData event for Player #1: 12:10:43.937129 : Device rawinput data (Hex) = [ 0000BF20, 00008A58 ] 12:10:43.937129 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.937129 : OnScreen Cursor Position (Px) = [ 1433, 583 ] 12:10:43.938126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.938126 : ClientWindow Style = FullScreen 12:10:43.938126 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.938126 : Game Position (Hex) = [ 0599, 0247 ] 12:10:43.938126 : Game Position (Dec) = [ 1433, 583 ] 12:10:43.938126 : - 12:10:43.939123 : Cannot read memory at address 0x0000030B 12:10:43.939123 : Cannot read memory at address 0x0000038B 12:10:43.941116 : Cannot read memory at address 0x0000030B 12:10:43.941116 : Cannot read memory at address 0x0000038B 12:10:43.942113 : RawData event for Player #1: 12:10:43.942113 : Device rawinput data (Hex) = [ 0000BE8C, 00008A18 ] 12:10:43.942113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.942113 : OnScreen Cursor Position (Px) = [ 1429, 582 ] 12:10:43.943110 : Cannot read memory at address 0x0000030B 12:10:43.943110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.943110 : ClientWindow Style = FullScreen 12:10:43.943613 : Cannot read memory at address 0x0000038B 12:10:43.943613 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.943613 : Game Position (Hex) = [ 0595, 0246 ] 12:10:43.943613 : Game Position (Dec) = [ 1429, 582 ] 12:10:43.943613 : - 12:10:43.945608 : Cannot read memory at address 0x0000030B 12:10:43.945608 : Cannot read memory at address 0x0000038B 12:10:43.947601 : Cannot read memory at address 0x0000030B 12:10:43.948598 : RawData event for Player #1: 12:10:43.948598 : Cannot read memory at address 0x0000038B 12:10:43.948598 : Device rawinput data (Hex) = [ 0000BE50, 00008A40 ] 12:10:43.948598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.948598 : OnScreen Cursor Position (Px) = [ 1427, 583 ] 12:10:43.949595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.949595 : ClientWindow Style = FullScreen 12:10:43.949595 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.949595 : Game Position (Hex) = [ 0593, 0247 ] 12:10:43.949595 : Game Position (Dec) = [ 1427, 583 ] 12:10:43.949595 : - 12:10:43.950592 : Cannot read memory at address 0x0000030B 12:10:43.950592 : Cannot read memory at address 0x0000038B 12:10:43.951588 : RawData event for Player #1: 12:10:43.953090 : Cannot read memory at address 0x0000030B 12:10:43.953090 : Cannot read memory at address 0x0000038B 12:10:43.954104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.954104 : OnScreen Cursor Position (Px) = [ 1425, 582 ] 12:10:43.954104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.954104 : ClientWindow Style = FullScreen 12:10:43.954104 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.954104 : Game Position (Hex) = [ 0591, 0246 ] 12:10:43.954104 : Game Position (Dec) = [ 1425, 582 ] 12:10:43.954104 : - 12:10:43.955606 : Cannot read memory at address 0x0000030B 12:10:43.955606 : Cannot read memory at address 0x0000038B 12:10:43.956613 : RawData event for Player #1: 12:10:43.956613 : Device rawinput data (Hex) = [ 0000BDD4, 00008A60 ] 12:10:43.956613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.956613 : OnScreen Cursor Position (Px) = [ 1423, 583 ] 12:10:43.956613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.956613 : ClientWindow Style = FullScreen 12:10:43.956613 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.956613 : Game Position (Hex) = [ 058F, 0247 ] 12:10:43.956613 : Game Position (Dec) = [ 1423, 583 ] 12:10:43.957610 : - 12:10:43.957610 : Cannot read memory at address 0x0000030B 12:10:43.957610 : Cannot read memory at address 0x0000038B 12:10:43.959603 : Cannot read memory at address 0x0000030B 12:10:43.959603 : Cannot read memory at address 0x0000038B 12:10:43.961596 : Cannot read memory at address 0x0000030B 12:10:43.961596 : RawData event for Player #1: 12:10:43.961596 : Cannot read memory at address 0x0000038B 12:10:43.961596 : Device rawinput data (Hex) = [ 0000BDAC, 00008A60 ] 12:10:43.961596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.961596 : OnScreen Cursor Position (Px) = [ 1422, 583 ] 12:10:43.961596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.961596 : ClientWindow Style = FullScreen 12:10:43.961596 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.961596 : Game Position (Hex) = [ 058E, 0247 ] 12:10:43.961596 : Game Position (Dec) = [ 1422, 583 ] 12:10:43.961596 : - 12:10:43.963098 : Cannot read memory at address 0x0000030B 12:10:43.963098 : Cannot read memory at address 0x0000038B 12:10:43.965101 : Cannot read memory at address 0x0000030B 12:10:43.965101 : Cannot read memory at address 0x0000038B 12:10:43.966098 : RawData event for Player #1: 12:10:43.966098 : Device rawinput data (Hex) = [ 0000BD98, 00008A70 ] 12:10:43.966098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.966098 : OnScreen Cursor Position (Px) = [ 1421, 584 ] 12:10:43.967094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.967094 : Cannot read memory at address 0x0000030B 12:10:43.967094 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.967094 : Cannot read memory at address 0x0000038B 12:10:43.967094 : Game Position (Hex) = [ 058D, 0248 ] 12:10:43.967094 : Game Position (Dec) = [ 1421, 584 ] 12:10:43.968091 : - 12:10:43.969088 : Cannot read memory at address 0x0000030B 12:10:43.969088 : Cannot read memory at address 0x0000038B 12:10:43.971081 : Cannot read memory at address 0x0000030B 12:10:43.971081 : Cannot read memory at address 0x0000038B 12:10:43.971081 : RawData event for Player #1: 12:10:43.972078 : Device rawinput data (Hex) = [ 0000BD70, 00008A70 ] 12:10:43.972078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.972078 : OnScreen Cursor Position (Px) = [ 1420, 584 ] 12:10:43.972078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.972078 : ClientWindow Style = FullScreen 12:10:43.972078 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.973075 : Game Position (Hex) = [ 058C, 0248 ] 12:10:43.973075 : Cannot read memory at address 0x0000030B 12:10:43.973075 : Game Position (Dec) = [ 1420, 584 ] 12:10:43.973576 : Cannot read memory at address 0x0000038B 12:10:43.973576 : - 12:10:43.975572 : Cannot read memory at address 0x0000030B 12:10:43.975572 : Cannot read memory at address 0x0000038B 12:10:43.976568 : RawData event for Player #1: 12:10:43.976568 : Device rawinput data (Hex) = [ 0000BD8C, 000089D8 ] 12:10:43.976568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.976568 : OnScreen Cursor Position (Px) = [ 1421, 581 ] 12:10:43.976568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.976568 : ClientWindow Style = FullScreen 12:10:43.976568 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.976568 : Game Position (Hex) = [ 058D, 0245 ] 12:10:43.977565 : Game Position (Dec) = [ 1421, 581 ] 12:10:43.977565 : Cannot read memory at address 0x0000030B 12:10:43.977565 : Cannot read memory at address 0x0000038B 12:10:43.979558 : Cannot read memory at address 0x0000030B 12:10:43.979558 : Cannot read memory at address 0x0000038B 12:10:43.981552 : Cannot read memory at address 0x0000030B 12:10:43.981552 : RawData event for Player #1: 12:10:43.981552 : Device rawinput data (Hex) = [ 0000BD8C, 00008934 ] 12:10:43.981552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.981552 : OnScreen Cursor Position (Px) = [ 1421, 578 ] 12:10:43.981552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.981552 : ClientWindow Style = FullScreen 12:10:43.981552 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.981552 : Game Position (Hex) = [ 058D, 0242 ] 12:10:43.981552 : Game Position (Dec) = [ 1421, 578 ] 12:10:43.981552 : - 12:10:43.983053 : Cannot read memory at address 0x0000030B 12:10:43.983053 : Cannot read memory at address 0x0000038B 12:10:43.984664 : Cannot read memory at address 0x0000030B 12:10:43.984664 : Cannot read memory at address 0x0000038B 12:10:43.984664 : RawData event for Player #1: 12:10:43.985662 : Device rawinput data (Hex) = [ 0000BD8C, 00008934 ] 12:10:43.985662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.985662 : OnScreen Cursor Position (Px) = [ 1421, 578 ] 12:10:43.985662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.985662 : ClientWindow Style = FullScreen 12:10:43.986658 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.986658 : Cannot read memory at address 0x0000030B 12:10:43.987655 : Game Position (Hex) = [ 058D, 0242 ] 12:10:43.987655 : Cannot read memory at address 0x0000038B 12:10:43.987655 : Game Position (Dec) = [ 1421, 578 ] 12:10:43.988652 : - 12:10:43.989649 : Cannot read memory at address 0x0000030B 12:10:43.989649 : Cannot read memory at address 0x0000038B 12:10:43.990646 : RawData event for Player #1: 12:10:43.990646 : Device rawinput data (Hex) = [ 0000BD8C, 00008934 ] 12:10:43.990646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.990646 : OnScreen Cursor Position (Px) = [ 1421, 578 ] 12:10:43.990646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.990646 : ClientWindow Style = FullScreen 12:10:43.990646 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.990646 : Game Position (Hex) = [ 058D, 0242 ] 12:10:43.990646 : Game Position (Dec) = [ 1421, 578 ] 12:10:43.990646 : - 12:10:43.991642 : Cannot read memory at address 0x0000030B 12:10:43.991642 : Cannot read memory at address 0x0000038B 12:10:43.993144 : Cannot read memory at address 0x0000030B 12:10:43.993144 : Cannot read memory at address 0x0000038B 12:10:43.995151 : Cannot read memory at address 0x0000030B 12:10:43.995151 : Cannot read memory at address 0x0000038B 12:10:43.995151 : RawData event for Player #1: 12:10:43.995151 : Device rawinput data (Hex) = [ 0000BD44, 00008A10 ] 12:10:43.995151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:43.995151 : OnScreen Cursor Position (Px) = [ 1419, 582 ] 12:10:43.995151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:43.996148 : ClientWindow Style = FullScreen 12:10:43.996148 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:43.996148 : Game Position (Hex) = [ 058B, 0246 ] 12:10:43.996148 : Game Position (Dec) = [ 1419, 582 ] 12:10:43.996148 : - 12:10:43.997145 : Cannot read memory at address 0x0000030B 12:10:43.997145 : Cannot read memory at address 0x0000038B 12:10:43.999138 : Cannot read memory at address 0x0000030B 12:10:43.999138 : Cannot read memory at address 0x0000038B 12:10:44.000134 : RawData event for Player #1: 12:10:44.000134 : Device rawinput data (Hex) = [ 0000BD44, 00008A10 ] 12:10:44.000134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.000134 : OnScreen Cursor Position (Px) = [ 1419, 582 ] 12:10:44.001131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.001131 : Cannot read memory at address 0x0000030B 12:10:44.001131 : ClientWindow Style = FullScreen 12:10:44.001131 : Cannot read memory at address 0x0000038B 12:10:44.001131 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.001131 : Game Position (Hex) = [ 058B, 0246 ] 12:10:44.001131 : Game Position (Dec) = [ 1419, 582 ] 12:10:44.001131 : - 12:10:44.003125 : Cannot read memory at address 0x0000030B 12:10:44.003125 : Cannot read memory at address 0x0000038B 12:10:44.004626 : Cannot read memory at address 0x0000030B 12:10:44.004626 : Cannot read memory at address 0x0000038B 12:10:44.005623 : RawData event for Player #1: 12:10:44.005623 : Device rawinput data (Hex) = [ 0000BD0C, 00008A34 ] 12:10:44.005623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.005623 : OnScreen Cursor Position (Px) = [ 1417, 583 ] 12:10:44.005623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.005623 : ClientWindow Style = FullScreen 12:10:44.005623 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.005623 : Game Position (Hex) = [ 0589, 0247 ] 12:10:44.005623 : Game Position (Dec) = [ 1417, 583 ] 12:10:44.005623 : - 12:10:44.006620 : Cannot read memory at address 0x0000030B 12:10:44.006620 : Cannot read memory at address 0x0000038B 12:10:44.008613 : Cannot read memory at address 0x0000030B 12:10:44.008613 : Cannot read memory at address 0x0000038B 12:10:44.010606 : RawData event for Player #1: 12:10:44.010606 : Cannot read memory at address 0x0000030B 12:10:44.010606 : Device rawinput data (Hex) = [ 0000BCF4, 00008A04 ] 12:10:44.010606 : Cannot read memory at address 0x0000038B 12:10:44.010606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.010606 : OnScreen Cursor Position (Px) = [ 1417, 582 ] 12:10:44.010606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.010606 : ClientWindow Style = FullScreen 12:10:44.010606 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.011603 : Game Position (Hex) = [ 0589, 0246 ] 12:10:44.011603 : Game Position (Dec) = [ 1417, 582 ] 12:10:44.011603 : - 12:10:44.013105 : Cannot read memory at address 0x0000030B 12:10:44.013105 : Cannot read memory at address 0x0000038B 12:10:44.014743 : Cannot read memory at address 0x0000030B 12:10:44.014743 : Cannot read memory at address 0x0000038B 12:10:44.014743 : RawData event for Player #1: 12:10:44.015742 : Device rawinput data (Hex) = [ 0000BCF4, 00008A04 ] 12:10:44.015742 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.015742 : OnScreen Cursor Position (Px) = [ 1417, 582 ] 12:10:44.015742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.015742 : ClientWindow Style = FullScreen 12:10:44.015742 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.015742 : Game Position (Hex) = [ 0589, 0246 ] 12:10:44.015742 : Game Position (Dec) = [ 1417, 582 ] 12:10:44.015742 : - 12:10:44.016738 : Cannot read memory at address 0x0000030B 12:10:44.016738 : Cannot read memory at address 0x0000038B 12:10:44.018732 : Cannot read memory at address 0x0000030B 12:10:44.018732 : Cannot read memory at address 0x0000038B 12:10:44.019234 : RawData event for Player #1: 12:10:44.019234 : Device rawinput data (Hex) = [ 0000BCF4, 00008A04 ] 12:10:44.019234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.019234 : OnScreen Cursor Position (Px) = [ 1417, 582 ] 12:10:44.019234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.019234 : ClientWindow Style = FullScreen 12:10:44.020233 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.020233 : Cannot read memory at address 0x0000030B 12:10:44.020233 : Game Position (Hex) = [ 0589, 0246 ] 12:10:44.020233 : Cannot read memory at address 0x0000038B 12:10:44.020233 : - 12:10:44.022732 : Cannot read memory at address 0x0000030B 12:10:44.022732 : Cannot read memory at address 0x0000038B 12:10:44.023738 : RawData event for Player #1: 12:10:44.023738 : Device rawinput data (Hex) = [ 0000BCE4, 000089D0 ] 12:10:44.024735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.024735 : Cannot read memory at address 0x0000030B 12:10:44.024735 : OnScreen Cursor Position (Px) = [ 1416, 581 ] 12:10:44.024735 : Cannot read memory at address 0x0000038B 12:10:44.024735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.024735 : ClientWindow Style = FullScreen 12:10:44.024735 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.024735 : Game Position (Hex) = [ 0588, 0245 ] 12:10:44.024735 : Game Position (Dec) = [ 1416, 581 ] 12:10:44.024735 : - 12:10:44.026728 : Cannot read memory at address 0x0000030B 12:10:44.026728 : Cannot read memory at address 0x0000038B 12:10:44.028722 : Cannot read memory at address 0x0000030B 12:10:44.028722 : Cannot read memory at address 0x0000038B 12:10:44.028722 : RawData event for Player #1: 12:10:44.029719 : Device rawinput data (Hex) = [ 0000BCBC, 000089D0 ] 12:10:44.029719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.029719 : OnScreen Cursor Position (Px) = [ 1415, 581 ] 12:10:44.029719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.029719 : ClientWindow Style = FullScreen 12:10:44.029719 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.029719 : Game Position (Hex) = [ 0587, 0245 ] 12:10:44.029719 : Game Position (Dec) = [ 1415, 581 ] 12:10:44.029719 : - 12:10:44.030716 : Cannot read memory at address 0x0000030B 12:10:44.030716 : Cannot read memory at address 0x0000038B 12:10:44.033215 : Cannot read memory at address 0x0000030B 12:10:44.033215 : Cannot read memory at address 0x0000038B 12:10:44.034223 : RawData event for Player #1: 12:10:44.034223 : Device rawinput data (Hex) = [ 0000BCA4, 000089F4 ] 12:10:44.034223 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.034223 : OnScreen Cursor Position (Px) = [ 1414, 581 ] 12:10:44.034223 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.034223 : ClientWindow Style = FullScreen 12:10:44.035220 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.035220 : Cannot read memory at address 0x0000030B 12:10:44.035220 : Cannot read memory at address 0x0000038B 12:10:44.035220 : Game Position (Dec) = [ 1414, 581 ] 12:10:44.035220 : - 12:10:44.037213 : Cannot read memory at address 0x0000030B 12:10:44.037213 : Cannot read memory at address 0x0000038B 12:10:44.039206 : Cannot read memory at address 0x0000030B 12:10:44.039206 : Cannot read memory at address 0x0000038B 12:10:44.039206 : RawData event for Player #1: 12:10:44.039206 : Device rawinput data (Hex) = [ 0000BCA4, 000089F4 ] 12:10:44.039206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.039206 : OnScreen Cursor Position (Px) = [ 1414, 581 ] 12:10:44.039206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.040203 : ClientWindow Style = FullScreen 12:10:44.040203 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.040203 : Game Position (Hex) = [ 0586, 0245 ] 12:10:44.040203 : Game Position (Dec) = [ 1414, 581 ] 12:10:44.040203 : - 12:10:44.041200 : Cannot read memory at address 0x0000030B 12:10:44.041200 : Cannot read memory at address 0x0000038B 12:10:44.043193 : Cannot read memory at address 0x0000030B 12:10:44.043193 : Cannot read memory at address 0x0000038B 12:10:44.043193 : RawData event for Player #1: 12:10:44.043193 : Device rawinput data (Hex) = [ 0000BCA4, 000089F4 ] 12:10:44.043193 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.043193 : OnScreen Cursor Position (Px) = [ 1414, 581 ] 12:10:44.043193 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.044199 : ClientWindow Style = FullScreen 12:10:44.044199 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.044199 : Game Position (Hex) = [ 0586, 0245 ] 12:10:44.044199 : Game Position (Dec) = [ 1414, 581 ] 12:10:44.044199 : - 12:10:44.045195 : Cannot read memory at address 0x0000030B 12:10:44.045195 : Cannot read memory at address 0x0000038B 12:10:44.047188 : Cannot read memory at address 0x0000030B 12:10:44.047188 : Cannot read memory at address 0x0000038B 12:10:44.048185 : RawData event for Player #1: 12:10:44.048185 : Device rawinput data (Hex) = [ 0000BCA4, 000089F4 ] 12:10:44.048185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.048185 : OnScreen Cursor Position (Px) = [ 1414, 581 ] 12:10:44.049182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.049182 : Cannot read memory at address 0x0000030B 12:10:44.049182 : ClientWindow Style = FullScreen 12:10:44.049182 : Cannot read memory at address 0x0000038B 12:10:44.049182 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.049182 : Game Position (Hex) = [ 0586, 0245 ] 12:10:44.049182 : Game Position (Dec) = [ 1414, 581 ] 12:10:44.049182 : - 12:10:44.051175 : Cannot read memory at address 0x0000030B 12:10:44.051175 : Cannot read memory at address 0x0000038B 12:10:44.053168 : Cannot read memory at address 0x0000030B 12:10:44.053168 : Cannot read memory at address 0x0000038B 12:10:44.053670 : RawData event for Player #1: 12:10:44.053670 : Device rawinput data (Hex) = [ 0000BC8C, 000089C4 ] 12:10:44.053670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.053670 : OnScreen Cursor Position (Px) = [ 1414, 581 ] 12:10:44.053670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.053670 : ClientWindow Style = FullScreen 12:10:44.053670 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.053670 : Game Position (Hex) = [ 0586, 0245 ] 12:10:44.053670 : Game Position (Dec) = [ 1414, 581 ] 12:10:44.053670 : - 12:10:44.054669 : Cannot read memory at address 0x0000030B 12:10:44.054669 : Cannot read memory at address 0x0000038B 12:10:44.056167 : Cannot read memory at address 0x0000030B 12:10:44.056167 : Cannot read memory at address 0x0000038B 12:10:44.058162 : Cannot read memory at address 0x0000030B 12:10:44.058162 : Cannot read memory at address 0x0000038B 12:10:44.058162 : RawData event for Player #1: 12:10:44.058162 : Device rawinput data (Hex) = [ 0000BCA4, 000089F4 ] 12:10:44.058162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.058162 : OnScreen Cursor Position (Px) = [ 1414, 581 ] 12:10:44.058162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.059159 : ClientWindow Style = FullScreen 12:10:44.059159 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.059159 : Game Position (Hex) = [ 0586, 0245 ] 12:10:44.059159 : Game Position (Dec) = [ 1414, 581 ] 12:10:44.059159 : - 12:10:44.060155 : Cannot read memory at address 0x0000030B 12:10:44.060155 : Cannot read memory at address 0x0000038B 12:10:44.062149 : Cannot read memory at address 0x0000030B 12:10:44.062149 : Cannot read memory at address 0x0000038B 12:10:44.063145 : RawData event for Player #1: 12:10:44.063647 : Device rawinput data (Hex) = [ 0000BCA0, 000089F4 ] 12:10:44.063647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.063647 : Cannot read memory at address 0x0000038B 12:10:44.063647 : OnScreen Cursor Position (Px) = [ 1414, 581 ] 12:10:44.063647 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.063647 : ClientWindow Style = FullScreen 12:10:44.064645 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.064645 : Game Position (Hex) = [ 0586, 0245 ] 12:10:44.064645 : Game Position (Dec) = [ 1414, 581 ] 12:10:44.064645 : - 12:10:44.065641 : Cannot read memory at address 0x0000030B 12:10:44.065641 : Cannot read memory at address 0x0000038B 12:10:44.067635 : Cannot read memory at address 0x0000030B 12:10:44.067635 : Cannot read memory at address 0x0000038B 12:10:44.067635 : RawData event for Player #1: 12:10:44.067635 : Device rawinput data (Hex) = [ 0000BCA0, 000089F4 ] 12:10:44.067635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.067635 : OnScreen Cursor Position (Px) = [ 1414, 581 ] 12:10:44.067635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.068632 : ClientWindow Style = FullScreen 12:10:44.068632 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.068632 : Game Position (Hex) = [ 0586, 0245 ] 12:10:44.068632 : Game Position (Dec) = [ 1414, 581 ] 12:10:44.068632 : - 12:10:44.069628 : Cannot read memory at address 0x0000030B 12:10:44.069628 : Cannot read memory at address 0x0000038B 12:10:44.071622 : Cannot read memory at address 0x0000030B 12:10:44.071622 : Cannot read memory at address 0x0000038B 12:10:44.071622 : RawData event for Player #1: 12:10:44.071622 : Device rawinput data (Hex) = [ 0000BCA0, 000089F4 ] 12:10:44.071622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.071622 : OnScreen Cursor Position (Px) = [ 1414, 581 ] 12:10:44.071622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.073124 : Cannot read memory at address 0x0000030B 12:10:44.073124 : Cannot read memory at address 0x0000038B 12:10:44.073124 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.073124 : Game Position (Hex) = [ 0586, 0245 ] 12:10:44.073124 : Game Position (Dec) = [ 1414, 581 ] 12:10:44.073124 : - 12:10:44.075127 : Cannot read memory at address 0x0000030B 12:10:44.075127 : Cannot read memory at address 0x0000038B 12:10:44.077120 : Cannot read memory at address 0x0000030B 12:10:44.077120 : Cannot read memory at address 0x0000038B 12:10:44.077120 : RawData event for Player #1: 12:10:44.077120 : Device rawinput data (Hex) = [ 0000BC9C, 00008A30 ] 12:10:44.077120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.077120 : OnScreen Cursor Position (Px) = [ 1414, 582 ] 12:10:44.078116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.078116 : ClientWindow Style = FullScreen 12:10:44.078116 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.078116 : Game Position (Hex) = [ 0586, 0246 ] 12:10:44.078116 : Game Position (Dec) = [ 1414, 582 ] 12:10:44.078116 : - 12:10:44.079113 : Cannot read memory at address 0x0000030B 12:10:44.079113 : Cannot read memory at address 0x0000038B 12:10:44.081106 : Cannot read memory at address 0x0000030B 12:10:44.081106 : Cannot read memory at address 0x0000038B 12:10:44.082104 : RawData event for Player #1: 12:10:44.082104 : Device rawinput data (Hex) = [ 0000BC9C, 00008A30 ] 12:10:44.082104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.082104 : OnScreen Cursor Position (Px) = [ 1414, 582 ] 12:10:44.083100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.083100 : Cannot read memory at address 0x0000030B 12:10:44.083100 : ClientWindow Style = FullScreen 12:10:44.083100 : Cannot read memory at address 0x0000038B 12:10:44.083602 : Game Position (Hex) = [ 0586, 0246 ] 12:10:44.083602 : Game Position (Dec) = [ 1414, 582 ] 12:10:44.083602 : - 12:10:44.084601 : Cannot read memory at address 0x0000030B 12:10:44.084601 : Cannot read memory at address 0x0000038B 12:10:44.086594 : Cannot read memory at address 0x0000030B 12:10:44.086594 : Cannot read memory at address 0x0000038B 12:10:44.087591 : RawData event for Player #1: 12:10:44.087591 : Device rawinput data (Hex) = [ 0000BCB4, 00008A60 ] 12:10:44.087591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.087591 : OnScreen Cursor Position (Px) = [ 1415, 583 ] 12:10:44.087591 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.087591 : ClientWindow Style = FullScreen 12:10:44.087591 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.087591 : Game Position (Hex) = [ 0587, 0247 ] 12:10:44.087591 : Game Position (Dec) = [ 1415, 583 ] 12:10:44.087591 : - 12:10:44.088588 : Cannot read memory at address 0x0000030B 12:10:44.088588 : Cannot read memory at address 0x0000038B 12:10:44.090581 : Cannot read memory at address 0x0000030B 12:10:44.090581 : Cannot read memory at address 0x0000038B 12:10:44.091578 : RawData event for Player #1: 12:10:44.091578 : Device rawinput data (Hex) = [ 0000BCF0, 00008A80 ] 12:10:44.091578 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.091578 : OnScreen Cursor Position (Px) = [ 1417, 584 ] 12:10:44.091578 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.091578 : ClientWindow Style = FullScreen 12:10:44.091578 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.091578 : Game Position (Hex) = [ 0589, 0248 ] 12:10:44.091578 : Game Position (Dec) = [ 1417, 584 ] 12:10:44.091578 : - 12:10:44.093080 : Cannot read memory at address 0x0000030B 12:10:44.093080 : Cannot read memory at address 0x0000038B 12:10:44.094882 : Cannot read memory at address 0x0000030B 12:10:44.094882 : Cannot read memory at address 0x0000038B 12:10:44.095880 : RawData event for Player #1: 12:10:44.095880 : Device rawinput data (Hex) = [ 0000BCFC, 00008AB0 ] 12:10:44.095880 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.095880 : OnScreen Cursor Position (Px) = [ 1417, 585 ] 12:10:44.096877 : Cannot read memory at address 0x0000030B 12:10:44.096877 : Cannot read memory at address 0x0000038B 12:10:44.096877 : ClientWindow Style = FullScreen 12:10:44.096877 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.096877 : Game Position (Hex) = [ 0589, 0249 ] 12:10:44.096877 : Game Position (Dec) = [ 1417, 585 ] 12:10:44.096877 : - 12:10:44.098870 : Cannot read memory at address 0x0000030B 12:10:44.098870 : Cannot read memory at address 0x0000038B 12:10:44.100864 : Cannot read memory at address 0x0000030B 12:10:44.100864 : Cannot read memory at address 0x0000038B 12:10:44.100864 : RawData event for Player #1: 12:10:44.100864 : Device rawinput data (Hex) = [ 0000BCFC, 00008AB0 ] 12:10:44.100864 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.100864 : OnScreen Cursor Position (Px) = [ 1417, 585 ] 12:10:44.101860 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.101860 : ClientWindow Style = FullScreen 12:10:44.101860 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.101860 : Game Position (Hex) = [ 0589, 0249 ] 12:10:44.101860 : Game Position (Dec) = [ 1417, 585 ] 12:10:44.101860 : - 12:10:44.102857 : Cannot read memory at address 0x0000030B 12:10:44.102857 : Cannot read memory at address 0x0000038B 12:10:44.104358 : Cannot read memory at address 0x0000030B 12:10:44.104358 : Cannot read memory at address 0x0000038B 12:10:44.106351 : Cannot read memory at address 0x0000030B 12:10:44.106351 : Cannot read memory at address 0x0000038B 12:10:44.106351 : RawData event for Player #1: 12:10:44.106351 : Device rawinput data (Hex) = [ 0000BD00, 00008AE8 ] 12:10:44.106351 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.106351 : OnScreen Cursor Position (Px) = [ 1417, 586 ] 12:10:44.106351 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.106351 : ClientWindow Style = FullScreen 12:10:44.106351 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.106351 : Game Position (Hex) = [ 0589, 024A ] 12:10:44.106351 : Game Position (Dec) = [ 1417, 586 ] 12:10:44.107348 : - 12:10:44.108345 : Cannot read memory at address 0x0000030B 12:10:44.108345 : Cannot read memory at address 0x0000038B 12:10:44.110338 : Cannot read memory at address 0x0000030B 12:10:44.110338 : Cannot read memory at address 0x0000038B 12:10:44.111335 : RawData event for Player #1: 12:10:44.111335 : Device rawinput data (Hex) = [ 0000BD0C, 00008B18 ] 12:10:44.111335 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.111335 : OnScreen Cursor Position (Px) = [ 1417, 586 ] 12:10:44.111335 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.111335 : ClientWindow Style = FullScreen 12:10:44.111335 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.111335 : Game Position (Hex) = [ 0589, 024A ] 12:10:44.111335 : Game Position (Dec) = [ 1417, 586 ] 12:10:44.111335 : - 12:10:44.112837 : Cannot read memory at address 0x0000030B 12:10:44.112837 : Cannot read memory at address 0x0000038B 12:10:44.114839 : Cannot read memory at address 0x0000030B 12:10:44.114839 : Cannot read memory at address 0x0000038B 12:10:44.114839 : RawData event for Player #1: 12:10:44.114839 : Device rawinput data (Hex) = [ 0000BD74, 00008B1C ] 12:10:44.115836 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.115836 : OnScreen Cursor Position (Px) = [ 1420, 586 ] 12:10:44.115836 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.115836 : ClientWindow Style = FullScreen 12:10:44.115836 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.115836 : Game Position (Hex) = [ 058C, 024A ] 12:10:44.115836 : Game Position (Dec) = [ 1420, 586 ] 12:10:44.115836 : - 12:10:44.116833 : Cannot read memory at address 0x0000030B 12:10:44.116833 : Cannot read memory at address 0x0000038B 12:10:44.118826 : Cannot read memory at address 0x0000030B 12:10:44.118826 : Cannot read memory at address 0x0000038B 12:10:44.119823 : RawData event for Player #1: 12:10:44.119823 : Device rawinput data (Hex) = [ 0000BD90, 000089B4 ] 12:10:44.120819 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.120819 : OnScreen Cursor Position (Px) = [ 1421, 580 ] 12:10:44.120819 : Cannot read memory at address 0x0000030B 12:10:44.120819 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.120819 : Cannot read memory at address 0x0000038B 12:10:44.120819 : ClientWindow Style = FullScreen 12:10:44.120819 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.120819 : Game Position (Hex) = [ 058D, 0244 ] 12:10:44.120819 : Game Position (Dec) = [ 1421, 580 ] 12:10:44.120819 : - 12:10:44.122813 : Cannot read memory at address 0x0000030B 12:10:44.122813 : Cannot read memory at address 0x0000038B 12:10:44.124314 : Cannot read memory at address 0x0000030B 12:10:44.124314 : Cannot read memory at address 0x0000038B 12:10:44.125310 : RawData event for Player #1: 12:10:44.125310 : Device rawinput data (Hex) = [ 0000BD90, 000089F8 ] 12:10:44.125310 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.125310 : OnScreen Cursor Position (Px) = [ 1421, 582 ] 12:10:44.125310 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.125310 : ClientWindow Style = FullScreen 12:10:44.125310 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.125310 : Game Position (Hex) = [ 058D, 0246 ] 12:10:44.125310 : Game Position (Dec) = [ 1421, 582 ] 12:10:44.126307 : - 12:10:44.126307 : Cannot read memory at address 0x0000030B 12:10:44.126307 : Cannot read memory at address 0x0000038B 12:10:44.128300 : Cannot read memory at address 0x0000030B 12:10:44.128300 : Cannot read memory at address 0x0000038B 12:10:44.129302 : RawData event for Player #1: 12:10:44.129302 : Device rawinput data (Hex) = [ 0000BDC0, 00008A20 ] 12:10:44.129302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.129302 : OnScreen Cursor Position (Px) = [ 1423, 582 ] 12:10:44.129302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.129302 : ClientWindow Style = FullScreen 12:10:44.129302 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.129302 : Game Position (Hex) = [ 058F, 0246 ] 12:10:44.129302 : Game Position (Dec) = [ 1423, 582 ] 12:10:44.130294 : - 12:10:44.130294 : Cannot read memory at address 0x0000030B 12:10:44.130294 : Cannot read memory at address 0x0000038B 12:10:44.132793 : Cannot read memory at address 0x0000030B 12:10:44.132793 : Cannot read memory at address 0x0000038B 12:10:44.134302 : Cannot read memory at address 0x0000030B 12:10:44.134302 : Cannot read memory at address 0x0000038B 12:10:44.134302 : RawData event for Player #1: 12:10:44.134302 : Device rawinput data (Hex) = [ 0000BDC8, 000089F0 ] 12:10:44.134302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.134302 : OnScreen Cursor Position (Px) = [ 1423, 581 ] 12:10:44.134302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.134302 : ClientWindow Style = FullScreen 12:10:44.134302 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.134302 : Game Position (Hex) = [ 058F, 0245 ] 12:10:44.134302 : Game Position (Dec) = [ 1423, 581 ] 12:10:44.135301 : - 12:10:44.136298 : Cannot read memory at address 0x0000030B 12:10:44.136298 : Cannot read memory at address 0x0000038B 12:10:44.138290 : Cannot read memory at address 0x0000030B 12:10:44.138290 : Cannot read memory at address 0x0000038B 12:10:44.139287 : RawData event for Player #1: 12:10:44.139287 : Device rawinput data (Hex) = [ 0000BD8C, 00008AEC ] 12:10:44.139287 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.139287 : OnScreen Cursor Position (Px) = [ 1421, 586 ] 12:10:44.139287 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.139287 : ClientWindow Style = FullScreen 12:10:44.140284 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.140284 : Game Position (Hex) = [ 058D, 024A ] 12:10:44.140284 : Cannot read memory at address 0x0000030B 12:10:44.140284 : Game Position (Dec) = [ 1421, 586 ] 12:10:44.140284 : Cannot read memory at address 0x0000038B 12:10:44.142784 : Cannot read memory at address 0x0000030B 12:10:44.142784 : Cannot read memory at address 0x0000038B 12:10:44.143791 : RawData event for Player #1: 12:10:44.143791 : Device rawinput data (Hex) = [ 0000BD9C, 00008B1C ] 12:10:44.144787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.144787 : Cannot read memory at address 0x0000030B 12:10:44.144787 : Cannot read memory at address 0x0000038B 12:10:44.144787 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.144787 : ClientWindow Style = FullScreen 12:10:44.144787 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.144787 : Game Position (Hex) = [ 058E, 024A ] 12:10:44.144787 : Game Position (Dec) = [ 1422, 586 ] 12:10:44.144787 : - 12:10:44.146780 : Cannot read memory at address 0x0000030B 12:10:44.146780 : Cannot read memory at address 0x0000038B 12:10:44.148774 : Cannot read memory at address 0x0000030B 12:10:44.148774 : Cannot read memory at address 0x0000038B 12:10:44.148774 : RawData event for Player #1: 12:10:44.149770 : Device rawinput data (Hex) = [ 0000BD9C, 00008B1C ] 12:10:44.149770 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.149770 : OnScreen Cursor Position (Px) = [ 1422, 586 ] 12:10:44.149770 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.149770 : ClientWindow Style = FullScreen 12:10:44.149770 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.149770 : Game Position (Hex) = [ 058E, 024A ] 12:10:44.149770 : Game Position (Dec) = [ 1422, 586 ] 12:10:44.149770 : - 12:10:44.150767 : Cannot read memory at address 0x0000030B 12:10:44.150767 : Cannot read memory at address 0x0000038B 12:10:44.152760 : Cannot read memory at address 0x0000030B 12:10:44.152760 : Cannot read memory at address 0x0000038B 12:10:44.153262 : RawData event for Player #1: 12:10:44.153262 : Device rawinput data (Hex) = [ 0000BDCC, 00008AA0 ] 12:10:44.153262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.153262 : OnScreen Cursor Position (Px) = [ 1423, 584 ] 12:10:44.153262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.153262 : ClientWindow Style = FullScreen 12:10:44.153262 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.154261 : Game Position (Hex) = [ 058F, 0248 ] 12:10:44.154261 : Cannot read memory at address 0x0000030B 12:10:44.154261 : Game Position (Dec) = [ 1423, 584 ] 12:10:44.154261 : Cannot read memory at address 0x0000038B 12:10:44.154261 : - 12:10:44.155763 : Cannot read memory at address 0x0000030B 12:10:44.155763 : Cannot read memory at address 0x0000038B 12:10:44.157773 : Cannot read memory at address 0x0000030B 12:10:44.157773 : Cannot read memory at address 0x0000038B 12:10:44.157773 : RawData event for Player #1: 12:10:44.157773 : Device rawinput data (Hex) = [ 0000BDCC, 00008AA0 ] 12:10:44.158769 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.158769 : OnScreen Cursor Position (Px) = [ 1423, 584 ] 12:10:44.158769 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.158769 : ClientWindow Style = FullScreen 12:10:44.158769 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.158769 : Game Position (Hex) = [ 058F, 0248 ] 12:10:44.158769 : Game Position (Dec) = [ 1423, 584 ] 12:10:44.158769 : - 12:10:44.159771 : Cannot read memory at address 0x0000030B 12:10:44.159771 : Cannot read memory at address 0x0000038B 12:10:44.161759 : Cannot read memory at address 0x0000030B 12:10:44.161759 : Cannot read memory at address 0x0000038B 12:10:44.163261 : Cannot read memory at address 0x0000030B 12:10:44.163261 : Cannot read memory at address 0x0000038B 12:10:44.163261 : RawData event for Player #1: 12:10:44.163261 : Device rawinput data (Hex) = [ 0000BDE0, 00008AE0 ] 12:10:44.163261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.163261 : OnScreen Cursor Position (Px) = [ 1424, 585 ] 12:10:44.163261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.163261 : ClientWindow Style = FullScreen 12:10:44.163261 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.164266 : Game Position (Hex) = [ 0590, 0249 ] 12:10:44.164266 : Game Position (Dec) = [ 1424, 585 ] 12:10:44.164266 : - 12:10:44.165263 : Cannot read memory at address 0x0000030B 12:10:44.165263 : Cannot read memory at address 0x0000038B 12:10:44.167256 : Cannot read memory at address 0x0000030B 12:10:44.167256 : Cannot read memory at address 0x0000038B 12:10:44.168253 : RawData event for Player #1: 12:10:44.168253 : Device rawinput data (Hex) = [ 0000BDE4, 00008A64 ] 12:10:44.168253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.168253 : OnScreen Cursor Position (Px) = [ 1424, 583 ] 12:10:44.168253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.168253 : ClientWindow Style = FullScreen 12:10:44.168253 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.168253 : Game Position (Hex) = [ 0590, 0247 ] 12:10:44.168253 : Game Position (Dec) = [ 1424, 583 ] 12:10:44.169250 : Cannot read memory at address 0x0000030B 12:10:44.169774 : - 12:10:44.169774 : Cannot read memory at address 0x0000038B 12:10:44.171622 : Cannot read memory at address 0x0000030B 12:10:44.171622 : Cannot read memory at address 0x0000038B 12:10:44.173124 : Cannot read memory at address 0x0000030B 12:10:44.173124 : Cannot read memory at address 0x0000038B 12:10:44.173124 : RawData event for Player #1: 12:10:44.173124 : Device rawinput data (Hex) = [ 0000BE00, 00008A30 ] 12:10:44.173124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.173124 : OnScreen Cursor Position (Px) = [ 1425, 582 ] 12:10:44.174142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.174142 : ClientWindow Style = FullScreen 12:10:44.174142 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.174142 : Game Position (Hex) = [ 0591, 0246 ] 12:10:44.174142 : Game Position (Dec) = [ 1425, 582 ] 12:10:44.174142 : - 12:10:44.175139 : Cannot read memory at address 0x0000030B 12:10:44.175139 : Cannot read memory at address 0x0000038B 12:10:44.177132 : Cannot read memory at address 0x0000030B 12:10:44.177132 : Cannot read memory at address 0x0000038B 12:10:44.178131 : RawData event for Player #1: 12:10:44.178131 : Device rawinput data (Hex) = [ 0000BE08, 000089B4 ] 12:10:44.178131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.178131 : OnScreen Cursor Position (Px) = [ 1425, 580 ] 12:10:44.178131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.178131 : ClientWindow Style = FullScreen 12:10:44.178131 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.179125 : Game Position (Hex) = [ 0591, 0244 ] 12:10:44.179125 : Cannot read memory at address 0x0000030B 12:10:44.179125 : Game Position (Dec) = [ 1425, 580 ] 12:10:44.179125 : - 12:10:44.179125 : Cannot read memory at address 0x0000038B 12:10:44.181119 : Cannot read memory at address 0x0000030B 12:10:44.181119 : Cannot read memory at address 0x0000038B 12:10:44.182116 : RawData event for Player #1: 12:10:44.182116 : Device rawinput data (Hex) = [ 0000BE08, 000089B4 ] 12:10:44.182116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.182116 : OnScreen Cursor Position (Px) = [ 1425, 580 ] 12:10:44.182116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.182116 : ClientWindow Style = FullScreen 12:10:44.183112 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.183112 : Cannot read memory at address 0x0000030B 12:10:44.183112 : Cannot read memory at address 0x0000038B 12:10:44.183112 : - 12:10:44.184612 : Cannot read memory at address 0x0000030B 12:10:44.184612 : Cannot read memory at address 0x0000038B 12:10:44.186605 : Cannot read memory at address 0x0000030B 12:10:44.186605 : Cannot read memory at address 0x0000038B 12:10:44.187602 : RawData event for Player #1: 12:10:44.187602 : Device rawinput data (Hex) = [ 0000BE08, 000089B4 ] 12:10:44.187602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.187602 : OnScreen Cursor Position (Px) = [ 1425, 580 ] 12:10:44.187602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.187602 : ClientWindow Style = FullScreen 12:10:44.187602 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.187602 : Game Position (Hex) = [ 0591, 0244 ] 12:10:44.187602 : Game Position (Dec) = [ 1425, 580 ] 12:10:44.187602 : - 12:10:44.188599 : Cannot read memory at address 0x0000030B 12:10:44.188599 : Cannot read memory at address 0x0000038B 12:10:44.190594 : Cannot read memory at address 0x0000030B 12:10:44.190594 : Cannot read memory at address 0x0000038B 12:10:44.191592 : RawData event for Player #1: 12:10:44.191592 : Device rawinput data (Hex) = [ 0000BE30, 00008988 ] 12:10:44.191592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.191592 : OnScreen Cursor Position (Px) = [ 1426, 580 ] 12:10:44.193095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.193095 : ClientWindow Style = FullScreen 12:10:44.193095 : Cannot read memory at address 0x0000030B 12:10:44.193095 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.193095 : Cannot read memory at address 0x0000038B 12:10:44.193095 : Game Position (Dec) = [ 1426, 580 ] 12:10:44.193095 : - 12:10:44.194705 : Cannot read memory at address 0x0000030B 12:10:44.194705 : Cannot read memory at address 0x0000038B 12:10:44.196702 : Cannot read memory at address 0x0000030B 12:10:44.196702 : Cannot read memory at address 0x0000038B 12:10:44.197697 : RawData event for Player #1: 12:10:44.197697 : Device rawinput data (Hex) = [ 0000BE30, 00008988 ] 12:10:44.197697 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.197697 : OnScreen Cursor Position (Px) = [ 1426, 580 ] 12:10:44.197697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.197697 : ClientWindow Style = FullScreen 12:10:44.197697 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.197697 : Game Position (Hex) = [ 0592, 0244 ] 12:10:44.197697 : Game Position (Dec) = [ 1426, 580 ] 12:10:44.197697 : - 12:10:44.198693 : Cannot read memory at address 0x0000030B 12:10:44.198693 : Cannot read memory at address 0x0000038B 12:10:44.200687 : Cannot read memory at address 0x0000030B 12:10:44.200687 : Cannot read memory at address 0x0000038B 12:10:44.201687 : RawData event for Player #1: 12:10:44.201687 : Device rawinput data (Hex) = [ 0000BE0C, 00008988 ] 12:10:44.201687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.201687 : OnScreen Cursor Position (Px) = [ 1425, 580 ] 12:10:44.201687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.201687 : ClientWindow Style = FullScreen 12:10:44.203191 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.203191 : Cannot read memory at address 0x0000038B 12:10:44.203191 : Game Position (Dec) = [ 1425, 580 ] 12:10:44.203191 : - 12:10:44.205211 : Cannot read memory at address 0x0000030B 12:10:44.205211 : Cannot read memory at address 0x0000038B 12:10:44.206208 : RawData event for Player #1: 12:10:44.206208 : Device rawinput data (Hex) = [ 0000BE00, 000088DC ] 12:10:44.206208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.206208 : OnScreen Cursor Position (Px) = [ 1425, 577 ] 12:10:44.206208 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.206208 : ClientWindow Style = FullScreen 12:10:44.206208 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.206208 : Game Position (Hex) = [ 0591, 0241 ] 12:10:44.206208 : Game Position (Dec) = [ 1425, 577 ] 12:10:44.207202 : Cannot read memory at address 0x0000030B 12:10:44.207202 : - 12:10:44.207202 : Cannot read memory at address 0x0000038B 12:10:44.209198 : Cannot read memory at address 0x0000030B 12:10:44.209198 : Cannot read memory at address 0x0000038B 12:10:44.211191 : Cannot read memory at address 0x0000030B 12:10:44.211191 : Cannot read memory at address 0x0000038B 12:10:44.211191 : RawData event for Player #1: 12:10:44.211191 : Device rawinput data (Hex) = [ 0000BE0C, 000088B4 ] 12:10:44.211191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.211191 : OnScreen Cursor Position (Px) = [ 1425, 576 ] 12:10:44.211191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.211191 : ClientWindow Style = FullScreen 12:10:44.211191 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.212185 : Game Position (Hex) = [ 0591, 0240 ] 12:10:44.212185 : Game Position (Dec) = [ 1425, 576 ] 12:10:44.212185 : - 12:10:44.213185 : Cannot read memory at address 0x0000030B 12:10:44.213185 : Cannot read memory at address 0x0000038B 12:10:44.214608 : Cannot read memory at address 0x0000030B 12:10:44.214608 : Cannot read memory at address 0x0000038B 12:10:44.216603 : Cannot read memory at address 0x0000030B 12:10:44.216603 : RawData event for Player #1: 12:10:44.216603 : Cannot read memory at address 0x0000038B 12:10:44.216603 : Device rawinput data (Hex) = [ 0000BDC0, 00008900 ] 12:10:44.216603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.216603 : OnScreen Cursor Position (Px) = [ 1423, 577 ] 12:10:44.216603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.216603 : ClientWindow Style = FullScreen 12:10:44.216603 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.216603 : Game Position (Hex) = [ 058F, 0241 ] 12:10:44.216603 : Game Position (Dec) = [ 1423, 577 ] 12:10:44.217600 : - 12:10:44.218599 : Cannot read memory at address 0x0000030B 12:10:44.218599 : Cannot read memory at address 0x0000038B 12:10:44.220590 : Cannot read memory at address 0x0000030B 12:10:44.220590 : Cannot read memory at address 0x0000038B 12:10:44.221586 : RawData event for Player #1: 12:10:44.221586 : Device rawinput data (Hex) = [ 0000BDD8, 00008828 ] 12:10:44.221586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.221586 : OnScreen Cursor Position (Px) = [ 1423, 574 ] 12:10:44.221586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.221586 : ClientWindow Style = FullScreen 12:10:44.221586 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.221586 : Game Position (Hex) = [ 058F, 023E ] 12:10:44.221586 : Game Position (Dec) = [ 1423, 574 ] 12:10:44.221586 : - 12:10:44.223092 : Cannot read memory at address 0x0000030B 12:10:44.223092 : Cannot read memory at address 0x0000038B 12:10:44.224697 : Cannot read memory at address 0x0000030B 12:10:44.224697 : Cannot read memory at address 0x0000038B 12:10:44.226693 : RawData event for Player #1: 12:10:44.226693 : Cannot read memory at address 0x0000030B 12:10:44.226693 : Device rawinput data (Hex) = [ 0000BD88, 00008894 ] 12:10:44.226693 : Cannot read memory at address 0x0000038B 12:10:44.226693 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.226693 : OnScreen Cursor Position (Px) = [ 1421, 576 ] 12:10:44.226693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.226693 : ClientWindow Style = FullScreen 12:10:44.226693 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.226693 : Game Position (Hex) = [ 058D, 0240 ] 12:10:44.226693 : Game Position (Dec) = [ 1421, 576 ] 12:10:44.227690 : - 12:10:44.228686 : Cannot read memory at address 0x0000030B 12:10:44.228686 : Cannot read memory at address 0x0000038B 12:10:44.230681 : Cannot read memory at address 0x0000030B 12:10:44.230681 : Cannot read memory at address 0x0000038B 12:10:44.231677 : RawData event for Player #1: 12:10:44.231677 : Device rawinput data (Hex) = [ 0000BDA0, 0000888C ] 12:10:44.231677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.231677 : OnScreen Cursor Position (Px) = [ 1422, 576 ] 12:10:44.231677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.231677 : ClientWindow Style = FullScreen 12:10:44.231677 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.231677 : Game Position (Hex) = [ 058E, 0240 ] 12:10:44.231677 : Game Position (Dec) = [ 1422, 576 ] 12:10:44.231677 : - 12:10:44.233183 : Cannot read memory at address 0x0000030B 12:10:44.233183 : Cannot read memory at address 0x0000038B 12:10:44.235216 : Cannot read memory at address 0x0000030B 12:10:44.235216 : Cannot read memory at address 0x0000038B 12:10:44.235216 : RawData event for Player #1: 12:10:44.235216 : Device rawinput data (Hex) = [ 0000BD4C, 00008764 ] 12:10:44.235216 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.235216 : OnScreen Cursor Position (Px) = [ 1419, 571 ] 12:10:44.235216 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.235216 : ClientWindow Style = FullScreen 12:10:44.236213 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.236213 : Game Position (Hex) = [ 058B, 023B ] 12:10:44.236213 : Game Position (Dec) = [ 1419, 571 ] 12:10:44.236213 : - 12:10:44.237209 : Cannot read memory at address 0x0000030B 12:10:44.237209 : Cannot read memory at address 0x0000038B 12:10:44.239205 : Cannot read memory at address 0x0000030B 12:10:44.239205 : Cannot read memory at address 0x0000038B 12:10:44.240205 : RawData event for Player #1: 12:10:44.240205 : Device rawinput data (Hex) = [ 0000BCFC, 00008758 ] 12:10:44.240205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.240205 : OnScreen Cursor Position (Px) = [ 1417, 570 ] 12:10:44.240205 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.240205 : ClientWindow Style = FullScreen 12:10:44.240205 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.241196 : Game Position (Hex) = [ 0589, 023A ] 12:10:44.241196 : Cannot read memory at address 0x0000030B 12:10:44.241196 : Game Position (Dec) = [ 1417, 570 ] 12:10:44.241196 : Cannot read memory at address 0x0000038B 12:10:44.241196 : - 12:10:44.243197 : Cannot read memory at address 0x0000030B 12:10:44.243197 : Cannot read memory at address 0x0000038B 12:10:44.244466 : Cannot read memory at address 0x0000030B 12:10:44.244466 : Cannot read memory at address 0x0000038B 12:10:44.245464 : RawData event for Player #1: 12:10:44.245464 : Device rawinput data (Hex) = [ 0000BCA8, 0000874C ] 12:10:44.245464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.245464 : OnScreen Cursor Position (Px) = [ 1414, 570 ] 12:10:44.245464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.245464 : ClientWindow Style = FullScreen 12:10:44.245464 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.245464 : Game Position (Hex) = [ 0586, 023A ] 12:10:44.245464 : Game Position (Dec) = [ 1414, 570 ] 12:10:44.246461 : - 12:10:44.246461 : Cannot read memory at address 0x0000030B 12:10:44.246461 : Cannot read memory at address 0x0000038B 12:10:44.248454 : Cannot read memory at address 0x0000030B 12:10:44.248454 : Cannot read memory at address 0x0000038B 12:10:44.249455 : RawData event for Player #1: 12:10:44.249455 : Device rawinput data (Hex) = [ 0000BC54, 00008740 ] 12:10:44.249455 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.249455 : OnScreen Cursor Position (Px) = [ 1412, 570 ] 12:10:44.249455 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.249455 : ClientWindow Style = FullScreen 12:10:44.249455 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.249455 : Game Position (Hex) = [ 0584, 023A ] 12:10:44.249455 : Game Position (Dec) = [ 1412, 570 ] 12:10:44.249455 : - 12:10:44.250447 : Cannot read memory at address 0x0000030B 12:10:44.250447 : Cannot read memory at address 0x0000038B 12:10:44.252946 : Cannot read memory at address 0x0000030B 12:10:44.252946 : Cannot read memory at address 0x0000038B 12:10:44.253953 : RawData event for Player #1: 12:10:44.253953 : Device rawinput data (Hex) = [ 0000BBD4, 000086B0 ] 12:10:44.253953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.253953 : OnScreen Cursor Position (Px) = [ 1408, 568 ] 12:10:44.254950 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.254950 : ClientWindow Style = FullScreen 12:10:44.254950 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.254950 : Cannot read memory at address 0x0000038B 12:10:44.254950 : Game Position (Hex) = [ 0580, 0238 ] 12:10:44.254950 : Game Position (Dec) = [ 1408, 568 ] 12:10:44.254950 : - 12:10:44.256459 : Cannot read memory at address 0x0000030B 12:10:44.256459 : Cannot read memory at address 0x0000038B 12:10:44.258457 : Cannot read memory at address 0x0000030B 12:10:44.258457 : Cannot read memory at address 0x0000038B 12:10:44.259455 : RawData event for Player #1: 12:10:44.259455 : Device rawinput data (Hex) = [ 0000BB80, 000086AC ] 12:10:44.259455 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.259455 : OnScreen Cursor Position (Px) = [ 1406, 568 ] 12:10:44.259455 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.259455 : ClientWindow Style = FullScreen 12:10:44.259455 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.259455 : Game Position (Hex) = [ 057E, 0238 ] 12:10:44.259455 : Game Position (Dec) = [ 1406, 568 ] 12:10:44.259455 : - 12:10:44.260447 : Cannot read memory at address 0x0000030B 12:10:44.260447 : Cannot read memory at address 0x0000038B 12:10:44.262956 : Cannot read memory at address 0x0000030B 12:10:44.262956 : Cannot read memory at address 0x0000038B 12:10:44.262956 : RawData event for Player #1: 12:10:44.262956 : Device rawinput data (Hex) = [ 0000BB1C, 00008658 ] 12:10:44.262956 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.262956 : OnScreen Cursor Position (Px) = [ 1403, 566 ] 12:10:44.262956 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.263990 : ClientWindow Style = FullScreen 12:10:44.263990 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.263990 : Game Position (Hex) = [ 057B, 0236 ] 12:10:44.263990 : Game Position (Dec) = [ 1403, 566 ] 12:10:44.263990 : - 12:10:44.264645 : Cannot read memory at address 0x0000030B 12:10:44.264645 : Cannot read memory at address 0x0000038B 12:10:44.266645 : Cannot read memory at address 0x0000030B 12:10:44.266645 : Cannot read memory at address 0x0000038B 12:10:44.268638 : Cannot read memory at address 0x0000030B 12:10:44.268638 : Cannot read memory at address 0x0000038B 12:10:44.268638 : RawData event for Player #1: 12:10:44.269631 : Device rawinput data (Hex) = [ 0000BA7C, 0000875C ] 12:10:44.269631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.269631 : OnScreen Cursor Position (Px) = [ 1398, 571 ] 12:10:44.269631 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.269631 : ClientWindow Style = FullScreen 12:10:44.269631 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.269631 : Game Position (Hex) = [ 0576, 023B ] 12:10:44.269631 : Game Position (Dec) = [ 1398, 571 ] 12:10:44.269631 : - 12:10:44.270627 : Cannot read memory at address 0x0000030B 12:10:44.270627 : Cannot read memory at address 0x0000038B 12:10:44.273131 : Cannot read memory at address 0x0000030B 12:10:44.273131 : Cannot read memory at address 0x0000038B 12:10:44.273131 : RawData event for Player #1: 12:10:44.273131 : Device rawinput data (Hex) = [ 0000BA18, 000086F0 ] 12:10:44.273131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.273131 : OnScreen Cursor Position (Px) = [ 1395, 569 ] 12:10:44.273131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.273131 : ClientWindow Style = FullScreen 12:10:44.273131 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.273131 : Game Position (Hex) = [ 0573, 0239 ] 12:10:44.274170 : Game Position (Dec) = [ 1395, 569 ] 12:10:44.274170 : - 12:10:44.275172 : Cannot read memory at address 0x0000030B 12:10:44.275172 : Cannot read memory at address 0x0000038B 12:10:44.277163 : Cannot read memory at address 0x0000030B 12:10:44.277163 : Cannot read memory at address 0x0000038B 12:10:44.278160 : RawData event for Player #1: 12:10:44.278160 : Device rawinput data (Hex) = [ 0000B96C, 0000875C ] 12:10:44.278160 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.278160 : OnScreen Cursor Position (Px) = [ 1390, 571 ] 12:10:44.278160 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.278160 : ClientWindow Style = FullScreen 12:10:44.278160 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.279153 : Game Position (Hex) = [ 056E, 023B ] 12:10:44.279153 : Cannot read memory at address 0x0000030B 12:10:44.279153 : Game Position (Dec) = [ 1390, 571 ] 12:10:44.279153 : Cannot read memory at address 0x0000038B 12:10:44.279153 : - 12:10:44.281146 : Cannot read memory at address 0x0000030B 12:10:44.281146 : Cannot read memory at address 0x0000038B 12:10:44.283139 : Cannot read memory at address 0x0000030B 12:10:44.283139 : Cannot read memory at address 0x0000038B 12:10:44.283139 : RawData event for Player #1: 12:10:44.283139 : Device rawinput data (Hex) = [ 0000B8C4, 00008750 ] 12:10:44.283641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.283641 : OnScreen Cursor Position (Px) = [ 1385, 570 ] 12:10:44.283641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.283641 : ClientWindow Style = FullScreen 12:10:44.283641 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.283641 : Game Position (Hex) = [ 0569, 023A ] 12:10:44.283641 : Game Position (Dec) = [ 1385, 570 ] 12:10:44.283641 : - 12:10:44.284640 : Cannot read memory at address 0x0000030B 12:10:44.284640 : Cannot read memory at address 0x0000038B 12:10:44.286633 : Cannot read memory at address 0x0000030B 12:10:44.286633 : Cannot read memory at address 0x0000038B 12:10:44.288627 : RawData event for Player #1: 12:10:44.288627 : Device rawinput data (Hex) = [ 0000B880, 00008700 ] 12:10:44.288627 : Cannot read memory at address 0x0000038B 12:10:44.288627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.288627 : OnScreen Cursor Position (Px) = [ 1383, 569 ] 12:10:44.288627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.288627 : ClientWindow Style = FullScreen 12:10:44.288627 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.289624 : Game Position (Hex) = [ 0567, 0239 ] 12:10:44.289624 : Game Position (Dec) = [ 1383, 569 ] 12:10:44.289624 : - 12:10:44.290624 : Cannot read memory at address 0x0000030B 12:10:44.290624 : Cannot read memory at address 0x0000038B 12:10:44.293127 : Cannot read memory at address 0x0000030B 12:10:44.293127 : Cannot read memory at address 0x0000038B 12:10:44.293127 : RawData event for Player #1: 12:10:44.293127 : Device rawinput data (Hex) = [ 0000B794, 000086BC ] 12:10:44.293127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.293127 : OnScreen Cursor Position (Px) = [ 1376, 568 ] 12:10:44.294166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.294166 : ClientWindow Style = FullScreen 12:10:44.294166 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.294166 : Game Position (Hex) = [ 0560, 0238 ] 12:10:44.294166 : Game Position (Dec) = [ 1376, 568 ] 12:10:44.294166 : - 12:10:44.295162 : Cannot read memory at address 0x0000030B 12:10:44.295162 : Cannot read memory at address 0x0000038B 12:10:44.297158 : Cannot read memory at address 0x0000030B 12:10:44.297158 : Cannot read memory at address 0x0000038B 12:10:44.298153 : RawData event for Player #1: 12:10:44.298153 : Device rawinput data (Hex) = [ 0000B6D4, 000086C8 ] 12:10:44.298153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.299149 : OnScreen Cursor Position (Px) = [ 1371, 568 ] 12:10:44.299149 : Cannot read memory at address 0x0000030B 12:10:44.299149 : Cannot read memory at address 0x0000038B 12:10:44.299149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.299149 : ClientWindow Style = FullScreen 12:10:44.299149 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.299149 : Game Position (Hex) = [ 055B, 0238 ] 12:10:44.299149 : Game Position (Dec) = [ 1371, 568 ] 12:10:44.299149 : - 12:10:44.301261 : Cannot read memory at address 0x0000030B 12:10:44.301261 : Cannot read memory at address 0x0000038B 12:10:44.302487 : RawData event for Player #1: 12:10:44.302487 : Device rawinput data (Hex) = [ 0000B610, 000086B0 ] 12:10:44.302487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.302990 : OnScreen Cursor Position (Px) = [ 1365, 568 ] 12:10:44.302990 : Cannot read memory at address 0x0000030B 12:10:44.302990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.302990 : Cannot read memory at address 0x0000038B 12:10:44.302990 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.302990 : Game Position (Hex) = [ 0555, 0238 ] 12:10:44.302990 : Game Position (Dec) = [ 1365, 568 ] 12:10:44.302990 : - 12:10:44.304611 : Cannot read memory at address 0x0000030B 12:10:44.304611 : Cannot read memory at address 0x0000038B 12:10:44.306609 : Cannot read memory at address 0x0000030B 12:10:44.306609 : Cannot read memory at address 0x0000038B 12:10:44.307606 : RawData event for Player #1: 12:10:44.307606 : Device rawinput data (Hex) = [ 0000B56C, 00008600 ] 12:10:44.307606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.307606 : OnScreen Cursor Position (Px) = [ 1360, 565 ] 12:10:44.307606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.308603 : Cannot read memory at address 0x0000030B 12:10:44.308603 : ClientWindow Style = FullScreen 12:10:44.308603 : Cannot read memory at address 0x0000038B 12:10:44.308603 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.308603 : Game Position (Hex) = [ 0550, 0235 ] 12:10:44.308603 : Game Position (Dec) = [ 1360, 565 ] 12:10:44.308603 : - 12:10:44.310600 : Cannot read memory at address 0x0000030B 12:10:44.310600 : Cannot read memory at address 0x0000038B 12:10:44.311592 : RawData event for Player #1: 12:10:44.311592 : Device rawinput data (Hex) = [ 0000B498, 00008628 ] 12:10:44.311592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.311592 : OnScreen Cursor Position (Px) = [ 1354, 565 ] 12:10:44.313095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.313095 : Cannot read memory at address 0x0000030B 12:10:44.313095 : Cannot read memory at address 0x0000038B 12:10:44.313095 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.313095 : Game Position (Hex) = [ 054A, 0235 ] 12:10:44.313095 : Game Position (Dec) = [ 1354, 565 ] 12:10:44.313095 : - 12:10:44.315100 : Cannot read memory at address 0x0000030B 12:10:44.315100 : Cannot read memory at address 0x0000038B 12:10:44.317093 : Cannot read memory at address 0x0000030B 12:10:44.317093 : Cannot read memory at address 0x0000038B 12:10:44.317093 : RawData event for Player #1: 12:10:44.317093 : Device rawinput data (Hex) = [ 0000B3B4, 00008634 ] 12:10:44.317093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.317093 : OnScreen Cursor Position (Px) = [ 1347, 566 ] 12:10:44.317093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.318090 : ClientWindow Style = FullScreen 12:10:44.318090 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.318090 : Game Position (Hex) = [ 0543, 0236 ] 12:10:44.318090 : Game Position (Dec) = [ 1347, 566 ] 12:10:44.318090 : - 12:10:44.319086 : Cannot read memory at address 0x0000030B 12:10:44.319086 : Cannot read memory at address 0x0000038B 12:10:44.321084 : Cannot read memory at address 0x0000030B 12:10:44.321084 : Cannot read memory at address 0x0000038B 12:10:44.322080 : RawData event for Player #1: 12:10:44.322080 : Device rawinput data (Hex) = [ 0000B2D8, 000085E8 ] 12:10:44.322080 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.322080 : OnScreen Cursor Position (Px) = [ 1341, 564 ] 12:10:44.322080 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.323074 : ClientWindow Style = FullScreen 12:10:44.323074 : Cannot read memory at address 0x0000030B 12:10:44.323074 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.323074 : Cannot read memory at address 0x0000038B 12:10:44.323074 : Game Position (Hex) = [ 053D, 0234 ] 12:10:44.323074 : Game Position (Dec) = [ 1341, 564 ] 12:10:44.323576 : - 12:10:44.324579 : Cannot read memory at address 0x0000030B 12:10:44.324579 : Cannot read memory at address 0x0000038B 12:10:44.326572 : Cannot read memory at address 0x0000030B 12:10:44.326572 : Cannot read memory at address 0x0000038B 12:10:44.327565 : RawData event for Player #1: 12:10:44.327565 : Device rawinput data (Hex) = [ 0000B1B8, 00008620 ] 12:10:44.327565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.327565 : OnScreen Cursor Position (Px) = [ 1332, 565 ] 12:10:44.327565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.327565 : ClientWindow Style = FullScreen 12:10:44.327565 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.327565 : Game Position (Hex) = [ 0534, 0235 ] 12:10:44.327565 : Game Position (Dec) = [ 1332, 565 ] 12:10:44.328562 : - 12:10:44.328562 : Cannot read memory at address 0x0000030B 12:10:44.328562 : Cannot read memory at address 0x0000038B 12:10:44.330555 : Cannot read memory at address 0x0000030B 12:10:44.330555 : Cannot read memory at address 0x0000038B 12:10:44.331552 : RawData event for Player #1: 12:10:44.331552 : Device rawinput data (Hex) = [ 0000B10C, 0000868C ] 12:10:44.331552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.331552 : OnScreen Cursor Position (Px) = [ 1327, 567 ] 12:10:44.331552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.331552 : ClientWindow Style = FullScreen 12:10:44.331552 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.331552 : Game Position (Hex) = [ 052F, 0237 ] 12:10:44.331552 : Game Position (Dec) = [ 1327, 567 ] 12:10:44.331552 : - 12:10:44.333058 : Cannot read memory at address 0x0000030B 12:10:44.333058 : Cannot read memory at address 0x0000038B 12:10:44.334708 : Cannot read memory at address 0x0000030B 12:10:44.334708 : Cannot read memory at address 0x0000038B 12:10:44.336703 : RawData event for Player #1: 12:10:44.336703 : Cannot read memory at address 0x0000030B 12:10:44.336703 : Device rawinput data (Hex) = [ 0000AFB4, 000085B0 ] 12:10:44.336703 : Cannot read memory at address 0x0000038B 12:10:44.336703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.336703 : OnScreen Cursor Position (Px) = [ 1317, 564 ] 12:10:44.336703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.336703 : ClientWindow Style = FullScreen 12:10:44.336703 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.336703 : Game Position (Hex) = [ 0525, 0234 ] 12:10:44.336703 : Game Position (Dec) = [ 1317, 564 ] 12:10:44.336703 : - 12:10:44.338700 : Cannot read memory at address 0x0000030B 12:10:44.338700 : Cannot read memory at address 0x0000038B 12:10:44.340694 : Cannot read memory at address 0x0000030B 12:10:44.340694 : Cannot read memory at address 0x0000038B 12:10:44.340694 : RawData event for Player #1: 12:10:44.341686 : Device rawinput data (Hex) = [ 0000AEC0, 00008710 ] 12:10:44.341686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.341686 : OnScreen Cursor Position (Px) = [ 1310, 569 ] 12:10:44.341686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.341686 : ClientWindow Style = FullScreen 12:10:44.341686 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.341686 : Game Position (Hex) = [ 051E, 0239 ] 12:10:44.341686 : Game Position (Dec) = [ 1310, 569 ] 12:10:44.341686 : - 12:10:44.343278 : Cannot read memory at address 0x0000030B 12:10:44.343278 : Cannot read memory at address 0x0000038B 12:10:44.345275 : Cannot read memory at address 0x0000030B 12:10:44.345275 : Cannot read memory at address 0x0000038B 12:10:44.346272 : RawData event for Player #1: 12:10:44.346272 : Device rawinput data (Hex) = [ 0000AD44, 000085E0 ] 12:10:44.346272 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.346272 : OnScreen Cursor Position (Px) = [ 1299, 564 ] 12:10:44.346272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.346272 : ClientWindow Style = FullScreen 12:10:44.346272 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.347268 : Game Position (Hex) = [ 0513, 0234 ] 12:10:44.347268 : Cannot read memory at address 0x0000030B 12:10:44.347268 : Game Position (Dec) = [ 1299, 564 ] 12:10:44.347268 : Cannot read memory at address 0x0000038B 12:10:44.347268 : - 12:10:44.349266 : Cannot read memory at address 0x0000030B 12:10:44.349266 : Cannot read memory at address 0x0000038B 12:10:44.351259 : Cannot read memory at address 0x0000030B 12:10:44.351259 : RawData event for Player #1: 12:10:44.351259 : Cannot read memory at address 0x0000038B 12:10:44.351259 : Device rawinput data (Hex) = [ 0000AC68, 00008724 ] 12:10:44.351259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.351259 : OnScreen Cursor Position (Px) = [ 1293, 570 ] 12:10:44.351259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.351259 : ClientWindow Style = FullScreen 12:10:44.351259 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.351259 : Game Position (Hex) = [ 050D, 023A ] 12:10:44.351259 : Game Position (Dec) = [ 1293, 570 ] 12:10:44.352252 : - 12:10:44.353253 : Cannot read memory at address 0x0000030B 12:10:44.353253 : Cannot read memory at address 0x0000038B 12:10:44.356038 : Cannot read memory at address 0x0000030B 12:10:44.356038 : Cannot read memory at address 0x0000038B 12:10:44.356038 : RawData event for Player #1: 12:10:44.356038 : Device rawinput data (Hex) = [ 0000AAAC, 0000857C ] 12:10:44.356038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.356038 : OnScreen Cursor Position (Px) = [ 1280, 563 ] 12:10:44.356038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.356038 : ClientWindow Style = FullScreen 12:10:44.357074 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.357074 : Game Position (Hex) = [ 0500, 0233 ] 12:10:44.357074 : Game Position (Dec) = [ 1280, 563 ] 12:10:44.357074 : - 12:10:44.358074 : Cannot read memory at address 0x0000030B 12:10:44.358074 : Cannot read memory at address 0x0000038B 12:10:44.360067 : Cannot read memory at address 0x0000030B 12:10:44.360067 : Cannot read memory at address 0x0000038B 12:10:44.361063 : RawData event for Player #1: 12:10:44.361063 : Device rawinput data (Hex) = [ 0000A9B4, 000087E0 ] 12:10:44.361063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.361063 : OnScreen Cursor Position (Px) = [ 1272, 573 ] 12:10:44.361063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.361063 : ClientWindow Style = FullScreen 12:10:44.362057 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.362057 : Cannot read memory at address 0x0000030B 12:10:44.362057 : Cannot read memory at address 0x0000038B 12:10:44.362057 : Game Position (Dec) = [ 1272, 573 ] 12:10:44.362057 : - 12:10:44.363566 : Cannot read memory at address 0x0000030B 12:10:44.363566 : Cannot read memory at address 0x0000038B 12:10:44.365564 : RawData event for Player #1: 12:10:44.365564 : Cannot read memory at address 0x0000030B 12:10:44.365564 : Device rawinput data (Hex) = [ 0000A860, 0000856C ] 12:10:44.365564 : Cannot read memory at address 0x0000038B 12:10:44.365564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.365564 : OnScreen Cursor Position (Px) = [ 1262, 562 ] 12:10:44.365564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.365564 : ClientWindow Style = FullScreen 12:10:44.365564 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.365564 : Game Position (Hex) = [ 04EE, 0232 ] 12:10:44.365564 : Game Position (Dec) = [ 1262, 562 ] 12:10:44.365564 : - 12:10:44.367557 : Cannot read memory at address 0x0000030B 12:10:44.367557 : Cannot read memory at address 0x0000038B 12:10:44.369554 : Cannot read memory at address 0x0000030B 12:10:44.369554 : Cannot read memory at address 0x0000038B 12:10:44.371544 : Cannot read memory at address 0x0000030B 12:10:44.371544 : Cannot read memory at address 0x0000038B 12:10:44.371544 : Device rawinput data (Hex) = [ 0000A634, 000085BC ] 12:10:44.371544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.371544 : OnScreen Cursor Position (Px) = [ 1246, 564 ] 12:10:44.371544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.371544 : ClientWindow Style = FullScreen 12:10:44.371544 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.371544 : Game Position (Hex) = [ 04DE, 0234 ] 12:10:44.371544 : Game Position (Dec) = [ 1246, 564 ] 12:10:44.371544 : - 12:10:44.373050 : Cannot read memory at address 0x0000030B 12:10:44.373050 : Cannot read memory at address 0x0000038B 12:10:44.374707 : Cannot read memory at address 0x0000030B 12:10:44.374707 : Cannot read memory at address 0x0000038B 12:10:44.374707 : RawData event for Player #1: 12:10:44.375708 : Device rawinput data (Hex) = [ 0000A518, 000087A4 ] 12:10:44.375708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.375708 : OnScreen Cursor Position (Px) = [ 1238, 572 ] 12:10:44.375708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.375708 : ClientWindow Style = FullScreen 12:10:44.375708 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.375708 : Game Position (Hex) = [ 04D6, 023C ] 12:10:44.375708 : Game Position (Dec) = [ 1238, 572 ] 12:10:44.375708 : - 12:10:44.376705 : Cannot read memory at address 0x0000030B 12:10:44.376705 : Cannot read memory at address 0x0000038B 12:10:44.378698 : Cannot read memory at address 0x0000030B 12:10:44.378698 : Cannot read memory at address 0x0000038B 12:10:44.380695 : Cannot read memory at address 0x0000030B 12:10:44.380695 : Cannot read memory at address 0x0000038B 12:10:44.380695 : RawData event for Player #1: 12:10:44.381688 : Device rawinput data (Hex) = [ 0000A2D0, 00008568 ] 12:10:44.381688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.381688 : OnScreen Cursor Position (Px) = [ 1221, 562 ] 12:10:44.381688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.381688 : ClientWindow Style = FullScreen 12:10:44.381688 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.381688 : Game Position (Hex) = [ 04C5, 0232 ] 12:10:44.381688 : Game Position (Dec) = [ 1221, 562 ] 12:10:44.381688 : - 12:10:44.383190 : Cannot read memory at address 0x0000030B 12:10:44.383190 : Cannot read memory at address 0x0000038B 12:10:44.385193 : Cannot read memory at address 0x0000030B 12:10:44.385193 : Cannot read memory at address 0x0000038B 12:10:44.385193 : RawData event for Player #1: 12:10:44.385193 : Device rawinput data (Hex) = [ 0000A118, 00008594 ] 12:10:44.385193 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.385193 : OnScreen Cursor Position (Px) = [ 1208, 563 ] 12:10:44.386189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.386189 : ClientWindow Style = FullScreen 12:10:44.386189 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.386189 : Game Position (Hex) = [ 04B8, 0233 ] 12:10:44.386189 : Game Position (Dec) = [ 1208, 563 ] 12:10:44.386189 : - 12:10:44.387186 : Cannot read memory at address 0x0000030B 12:10:44.387186 : Cannot read memory at address 0x0000038B 12:10:44.389179 : Cannot read memory at address 0x0000030B 12:10:44.389179 : Cannot read memory at address 0x0000038B 12:10:44.390176 : RawData event for Player #1: 12:10:44.390176 : Device rawinput data (Hex) = [ 00009F3C, 000085D4 ] 12:10:44.390176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.390176 : OnScreen Cursor Position (Px) = [ 1194, 564 ] 12:10:44.390176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.390176 : ClientWindow Style = FullScreen 12:10:44.390176 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.391173 : Game Position (Hex) = [ 04AA, 0234 ] 12:10:44.391173 : Cannot read memory at address 0x0000030B 12:10:44.391173 : Game Position (Dec) = [ 1194, 564 ] 12:10:44.391173 : Cannot read memory at address 0x0000038B 12:10:44.391173 : - 12:10:44.393170 : Cannot read memory at address 0x0000030B 12:10:44.393170 : Cannot read memory at address 0x0000038B 12:10:44.394475 : Cannot read memory at address 0x0000030B 12:10:44.394475 : Cannot read memory at address 0x0000038B 12:10:44.395476 : RawData event for Player #1: 12:10:44.395476 : Device rawinput data (Hex) = [ 00009D64, 0000857C ] 12:10:44.395476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.395476 : OnScreen Cursor Position (Px) = [ 1180, 563 ] 12:10:44.395476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.395476 : ClientWindow Style = FullScreen 12:10:44.395476 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.395476 : Game Position (Hex) = [ 049C, 0233 ] 12:10:44.395476 : Game Position (Dec) = [ 1180, 563 ] 12:10:44.396470 : - 12:10:44.396470 : Cannot read memory at address 0x0000030B 12:10:44.396470 : Cannot read memory at address 0x0000038B 12:10:44.398464 : Cannot read memory at address 0x0000030B 12:10:44.398464 : Cannot read memory at address 0x0000038B 12:10:44.400458 : Cannot read memory at address 0x0000030B 12:10:44.400458 : RawData event for Player #1: 12:10:44.400458 : Device rawinput data (Hex) = [ 00009B90, 00008614 ] 12:10:44.400458 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.400458 : OnScreen Cursor Position (Px) = [ 1166, 565 ] 12:10:44.400458 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.400458 : ClientWindow Style = FullScreen 12:10:44.400458 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.400458 : Game Position (Hex) = [ 048E, 0235 ] 12:10:44.401454 : Game Position (Dec) = [ 1166, 565 ] 12:10:44.401454 : - 12:10:44.402960 : Cannot read memory at address 0x0000030B 12:10:44.402960 : Cannot read memory at address 0x0000038B 12:10:44.404993 : Cannot read memory at address 0x0000030B 12:10:44.404993 : Cannot read memory at address 0x0000038B 12:10:44.406986 : Cannot read memory at address 0x0000030B 12:10:44.406986 : Cannot read memory at address 0x0000038B 12:10:44.406986 : RawData event for Player #1: 12:10:44.406986 : Device rawinput data (Hex) = [ 000099B0, 000085CC ] 12:10:44.406986 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.406986 : OnScreen Cursor Position (Px) = [ 1152, 564 ] 12:10:44.406986 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.407978 : ClientWindow Style = FullScreen 12:10:44.407978 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.407978 : Game Position (Hex) = [ 0480, 0234 ] 12:10:44.407978 : Game Position (Dec) = [ 1152, 564 ] 12:10:44.407978 : - 12:10:44.408979 : Cannot read memory at address 0x0000030B 12:10:44.408979 : Cannot read memory at address 0x0000038B 12:10:44.410968 : Cannot read memory at address 0x0000030B 12:10:44.410968 : Cannot read memory at address 0x0000038B 12:10:44.412966 : Cannot read memory at address 0x0000030B 12:10:44.412966 : Cannot read memory at address 0x0000038B 12:10:44.413348 : RawData event for Player #1: 12:10:44.413348 : Device rawinput data (Hex) = [ 00009690, 000085E0 ] 12:10:44.413348 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.413348 : OnScreen Cursor Position (Px) = [ 1129, 564 ] 12:10:44.413851 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.413851 : ClientWindow Style = FullScreen 12:10:44.413851 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.413851 : Game Position (Hex) = [ 0469, 0234 ] 12:10:44.413851 : Game Position (Dec) = [ 1129, 564 ] 12:10:44.413851 : - 12:10:44.414851 : Cannot read memory at address 0x0000030B 12:10:44.414851 : Cannot read memory at address 0x0000038B 12:10:44.416849 : Cannot read memory at address 0x0000030B 12:10:44.416849 : Cannot read memory at address 0x0000038B 12:10:44.417845 : RawData event for Player #1: 12:10:44.417845 : Device rawinput data (Hex) = [ 000094A0, 000085E4 ] 12:10:44.417845 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.418837 : OnScreen Cursor Position (Px) = [ 1114, 564 ] 12:10:44.418837 : Cannot read memory at address 0x0000030B 12:10:44.418837 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.418837 : Cannot read memory at address 0x0000038B 12:10:44.418837 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.418837 : Game Position (Hex) = [ 045A, 0234 ] 12:10:44.418837 : Game Position (Dec) = [ 1114, 564 ] 12:10:44.418837 : - 12:10:44.420831 : Cannot read memory at address 0x0000030B 12:10:44.420831 : Cannot read memory at address 0x0000038B 12:10:44.422824 : Cannot read memory at address 0x0000030B 12:10:44.422824 : Cannot read memory at address 0x0000038B 12:10:44.424327 : Cannot read memory at address 0x0000030B 12:10:44.424327 : Cannot read memory at address 0x0000038B 12:10:44.425323 : RawData event for Player #1: 12:10:44.425323 : Device rawinput data (Hex) = [ 000091D0, 000085BC ] 12:10:44.425323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.425323 : OnScreen Cursor Position (Px) = [ 1093, 564 ] 12:10:44.425323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.425323 : ClientWindow Style = FullScreen 12:10:44.425323 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.426320 : Game Position (Hex) = [ 0445, 0234 ] 12:10:44.426320 : Cannot read memory at address 0x0000030B 12:10:44.426320 : Cannot read memory at address 0x0000038B 12:10:44.426320 : - 12:10:44.428317 : Cannot read memory at address 0x0000030B 12:10:44.428317 : Cannot read memory at address 0x0000038B 12:10:44.430307 : Cannot read memory at address 0x0000030B 12:10:44.430307 : RawData event for Player #1: 12:10:44.430307 : Device rawinput data (Hex) = [ 00008FD8, 00008618 ] 12:10:44.430307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.430307 : OnScreen Cursor Position (Px) = [ 1078, 565 ] 12:10:44.430307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.431304 : ClientWindow Style = FullScreen 12:10:44.431304 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.431304 : Game Position (Hex) = [ 0436, 0235 ] 12:10:44.431304 : Game Position (Dec) = [ 1078, 565 ] 12:10:44.431304 : - 12:10:44.432300 : Cannot read memory at address 0x0000030B 12:10:44.432300 : Cannot read memory at address 0x0000038B 12:10:44.433804 : Cannot read memory at address 0x0000030B 12:10:44.433804 : Cannot read memory at address 0x0000038B 12:10:44.434902 : RawData event for Player #1: 12:10:44.434902 : Device rawinput data (Hex) = [ 00008E0C, 000085CC ] 12:10:44.434902 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.434902 : OnScreen Cursor Position (Px) = [ 1065, 564 ] 12:10:44.435934 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.435934 : Cannot read memory at address 0x0000030B 12:10:44.435934 : ClientWindow Style = FullScreen 12:10:44.435934 : Cannot read memory at address 0x0000038B 12:10:44.435934 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.435934 : Game Position (Hex) = [ 0429, 0234 ] 12:10:44.435934 : Game Position (Dec) = [ 1065, 564 ] 12:10:44.435934 : - 12:10:44.437926 : Cannot read memory at address 0x0000030B 12:10:44.437926 : Cannot read memory at address 0x0000038B 12:10:44.439922 : Cannot read memory at address 0x0000030B 12:10:44.439922 : Cannot read memory at address 0x0000038B 12:10:44.441882 : Cannot read memory at address 0x0000030B 12:10:44.441882 : Cannot read memory at address 0x0000038B 12:10:44.441882 : RawData event for Player #1: 12:10:44.441882 : Device rawinput data (Hex) = [ 00008B50, 000085D0 ] 12:10:44.441882 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.442879 : OnScreen Cursor Position (Px) = [ 1044, 564 ] 12:10:44.442879 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.442879 : ClientWindow Style = FullScreen 12:10:44.442879 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.442879 : Game Position (Hex) = [ 0414, 0234 ] 12:10:44.442879 : Game Position (Dec) = [ 1044, 564 ] 12:10:44.442879 : - 12:10:44.443382 : Cannot read memory at address 0x0000030B 12:10:44.443382 : Cannot read memory at address 0x0000038B 12:10:44.445378 : Cannot read memory at address 0x0000030B 12:10:44.445378 : Cannot read memory at address 0x0000038B 12:10:44.447371 : Cannot read memory at address 0x0000030B 12:10:44.447371 : Cannot read memory at address 0x0000038B 12:10:44.448368 : RawData event for Player #1: 12:10:44.448368 : Device rawinput data (Hex) = [ 0000883C, 00008598 ] 12:10:44.448368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.448368 : OnScreen Cursor Position (Px) = [ 1021, 563 ] 12:10:44.448368 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.448368 : ClientWindow Style = FullScreen 12:10:44.448368 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.449365 : Game Position (Hex) = [ 03FD, 0233 ] 12:10:44.449365 : Game Position (Dec) = [ 1021, 563 ] 12:10:44.449365 : Cannot read memory at address 0x0000030B 12:10:44.449365 : - 12:10:44.449365 : Cannot read memory at address 0x0000038B 12:10:44.451357 : Cannot read memory at address 0x0000030B 12:10:44.451357 : Cannot read memory at address 0x0000038B 12:10:44.452860 : Cannot read memory at address 0x0000030B 12:10:44.452860 : Cannot read memory at address 0x0000038B 12:10:44.454883 : Cannot read memory at address 0x0000030B 12:10:44.454883 : Cannot read memory at address 0x0000038B 12:10:44.455880 : RawData event for Player #1: 12:10:44.455880 : Device rawinput data (Hex) = [ 00008640, 00008580 ] 12:10:44.455880 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.455880 : OnScreen Cursor Position (Px) = [ 1006, 563 ] 12:10:44.456383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.456383 : ClientWindow Style = FullScreen 12:10:44.456383 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.456383 : Game Position (Hex) = [ 03EE, 0233 ] 12:10:44.456383 : Game Position (Dec) = [ 1006, 563 ] 12:10:44.456383 : - 12:10:44.457382 : Cannot read memory at address 0x0000030B 12:10:44.457382 : Cannot read memory at address 0x0000038B 12:10:44.459375 : Cannot read memory at address 0x0000030B 12:10:44.459375 : Cannot read memory at address 0x0000038B 12:10:44.461368 : Cannot read memory at address 0x0000030B 12:10:44.461368 : Cannot read memory at address 0x0000038B 12:10:44.461368 : RawData event for Player #1: 12:10:44.461368 : Device rawinput data (Hex) = [ 000082B0, 00008598 ] 12:10:44.461368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.462871 : OnScreen Cursor Position (Px) = [ 980, 563 ] 12:10:44.462871 : Cannot read memory at address 0x0000030B 12:10:44.462871 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.462871 : Cannot read memory at address 0x0000038B 12:10:44.462871 : ClientWindow Style = FullScreen 12:10:44.462871 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.462871 : Game Position (Hex) = [ 03D4, 0233 ] 12:10:44.462871 : Game Position (Dec) = [ 980, 563 ] 12:10:44.462871 : - 12:10:44.464875 : Cannot read memory at address 0x0000030B 12:10:44.464875 : Cannot read memory at address 0x0000038B 12:10:44.466868 : Cannot read memory at address 0x0000030B 12:10:44.466868 : Cannot read memory at address 0x0000038B 12:10:44.468862 : Cannot read memory at address 0x0000030B 12:10:44.468862 : Cannot read memory at address 0x0000038B 12:10:44.468862 : RawData event for Player #1: 12:10:44.468862 : Device rawinput data (Hex) = [ 00008090, 0000858C ] 12:10:44.468862 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.468862 : OnScreen Cursor Position (Px) = [ 964, 563 ] 12:10:44.469858 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.469858 : ClientWindow Style = FullScreen 12:10:44.469858 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.469858 : Game Position (Hex) = [ 03C4, 0233 ] 12:10:44.469858 : Game Position (Dec) = [ 964, 563 ] 12:10:44.469858 : - 12:10:44.470855 : Cannot read memory at address 0x0000030B 12:10:44.470855 : Cannot read memory at address 0x0000038B 12:10:44.472848 : Cannot read memory at address 0x0000030B 12:10:44.472848 : Cannot read memory at address 0x0000038B 12:10:44.474349 : Cannot read memory at address 0x0000030B 12:10:44.474349 : Cannot read memory at address 0x0000038B 12:10:44.476342 : Cannot read memory at address 0x0000030B 12:10:44.476342 : Cannot read memory at address 0x0000038B 12:10:44.476342 : RawData event for Player #1: 12:10:44.476342 : Device rawinput data (Hex) = [ 00007E14, 000085B0 ] 12:10:44.476342 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.476342 : OnScreen Cursor Position (Px) = [ 945, 564 ] 12:10:44.476342 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.476342 : ClientWindow Style = FullScreen 12:10:44.476342 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.476342 : Game Position (Hex) = [ 03B1, 0234 ] 12:10:44.476342 : Game Position (Dec) = [ 945, 564 ] 12:10:44.477339 : - 12:10:44.478336 : Cannot read memory at address 0x0000030B 12:10:44.478336 : Cannot read memory at address 0x0000038B 12:10:44.480329 : Cannot read memory at address 0x0000030B 12:10:44.480329 : Cannot read memory at address 0x0000038B 12:10:44.482828 : Cannot read memory at address 0x0000030B 12:10:44.482828 : Cannot read memory at address 0x0000038B 12:10:44.482828 : RawData event for Player #1: 12:10:44.482828 : Device rawinput data (Hex) = [ 00007BAC, 000085AC ] 12:10:44.483835 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.483835 : OnScreen Cursor Position (Px) = [ 927, 563 ] 12:10:44.483835 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.483835 : ClientWindow Style = FullScreen 12:10:44.483835 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.483835 : Game Position (Hex) = [ 039F, 0233 ] 12:10:44.483835 : Game Position (Dec) = [ 927, 563 ] 12:10:44.483835 : - 12:10:44.484829 : Cannot read memory at address 0x0000030B 12:10:44.484829 : Cannot read memory at address 0x0000038B 12:10:44.486824 : Cannot read memory at address 0x0000030B 12:10:44.486824 : Cannot read memory at address 0x0000038B 12:10:44.488818 : Cannot read memory at address 0x0000030B 12:10:44.488818 : Cannot read memory at address 0x0000038B 12:10:44.488818 : RawData event for Player #1: 12:10:44.488818 : Device rawinput data (Hex) = [ 00007978, 000085DC ] 12:10:44.488818 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.489814 : OnScreen Cursor Position (Px) = [ 911, 564 ] 12:10:44.489814 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.489814 : ClientWindow Style = FullScreen 12:10:44.489814 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.489814 : Game Position (Hex) = [ 038F, 0234 ] 12:10:44.489814 : Game Position (Dec) = [ 911, 564 ] 12:10:44.489814 : - 12:10:44.490811 : Cannot read memory at address 0x0000030B 12:10:44.490811 : Cannot read memory at address 0x0000038B 12:10:44.493310 : Cannot read memory at address 0x0000030B 12:10:44.493310 : Cannot read memory at address 0x0000038B 12:10:44.495314 : Cannot read memory at address 0x0000030B 12:10:44.495314 : Cannot read memory at address 0x0000038B 12:10:44.496311 : RawData event for Player #1: 12:10:44.496311 : Device rawinput data (Hex) = [ 00007700, 00008598 ] 12:10:44.496311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.496311 : OnScreen Cursor Position (Px) = [ 892, 563 ] 12:10:44.496311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.496311 : ClientWindow Style = FullScreen 12:10:44.496311 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.496311 : Game Position (Hex) = [ 037C, 0233 ] 12:10:44.496311 : Game Position (Dec) = [ 892, 563 ] 12:10:44.496311 : - 12:10:44.497307 : Cannot read memory at address 0x0000030B 12:10:44.497307 : Cannot read memory at address 0x0000038B 12:10:44.499301 : Cannot read memory at address 0x0000030B 12:10:44.499301 : Cannot read memory at address 0x0000038B 12:10:44.501294 : Cannot read memory at address 0x0000030B 12:10:44.501294 : Cannot read memory at address 0x0000038B 12:10:44.501294 : RawData event for Player #1: 12:10:44.501294 : Device rawinput data (Hex) = [ 0000755C, 00008594 ] 12:10:44.501294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.501294 : OnScreen Cursor Position (Px) = [ 880, 563 ] 12:10:44.501294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.501294 : ClientWindow Style = FullScreen 12:10:44.501294 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.502291 : Game Position (Hex) = [ 0370, 0233 ] 12:10:44.502291 : Game Position (Dec) = [ 880, 563 ] 12:10:44.502291 : - 12:10:44.503288 : Cannot read memory at address 0x0000030B 12:10:44.503288 : Cannot read memory at address 0x0000038B 12:10:44.504790 : Cannot read memory at address 0x0000030B 12:10:44.504790 : Cannot read memory at address 0x0000038B 12:10:44.506784 : Cannot read memory at address 0x0000030B 12:10:44.506784 : Cannot read memory at address 0x0000038B 12:10:44.507780 : RawData event for Player #1: 12:10:44.507780 : Device rawinput data (Hex) = [ 0000743C, 00008594 ] 12:10:44.508777 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.508777 : Cannot read memory at address 0x0000030B 12:10:44.508777 : OnScreen Cursor Position (Px) = [ 871, 563 ] 12:10:44.508777 : Cannot read memory at address 0x0000038B 12:10:44.508777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.508777 : ClientWindow Style = FullScreen 12:10:44.508777 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.508777 : Game Position (Hex) = [ 0367, 0233 ] 12:10:44.508777 : Game Position (Dec) = [ 871, 563 ] 12:10:44.508777 : - 12:10:44.510770 : Cannot read memory at address 0x0000030B 12:10:44.510770 : Cannot read memory at address 0x0000038B 12:10:44.513269 : Cannot read memory at address 0x0000030B 12:10:44.513269 : Cannot read memory at address 0x0000038B 12:10:44.515275 : Cannot read memory at address 0x0000030B 12:10:44.515275 : Cannot read memory at address 0x0000038B 12:10:44.515275 : RawData event for Player #1: 12:10:44.515275 : Device rawinput data (Hex) = [ 0000717C, 0000855C ] 12:10:44.515275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.515275 : OnScreen Cursor Position (Px) = [ 851, 562 ] 12:10:44.515275 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.516272 : ClientWindow Style = FullScreen 12:10:44.516272 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.516272 : Game Position (Hex) = [ 0353, 0232 ] 12:10:44.516272 : Game Position (Dec) = [ 851, 562 ] 12:10:44.516272 : - 12:10:44.517268 : Cannot read memory at address 0x0000030B 12:10:44.517268 : Cannot read memory at address 0x0000038B 12:10:44.519262 : Cannot read memory at address 0x0000030B 12:10:44.519262 : Cannot read memory at address 0x0000038B 12:10:44.521255 : Cannot read memory at address 0x0000030B 12:10:44.521255 : Cannot read memory at address 0x0000038B 12:10:44.521255 : RawData event for Player #1: 12:10:44.521255 : Device rawinput data (Hex) = [ 00006FE0, 000085A0 ] 12:10:44.521255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.521255 : OnScreen Cursor Position (Px) = [ 839, 563 ] 12:10:44.521255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.521255 : ClientWindow Style = FullScreen 12:10:44.521255 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.521255 : Game Position (Hex) = [ 0347, 0233 ] 12:10:44.522252 : Game Position (Dec) = [ 839, 563 ] 12:10:44.522252 : - 12:10:44.523248 : Cannot read memory at address 0x0000030B 12:10:44.523248 : Cannot read memory at address 0x0000038B 12:10:44.524750 : Cannot read memory at address 0x0000030B 12:10:44.524750 : Cannot read memory at address 0x0000038B 12:10:44.526743 : Cannot read memory at address 0x0000030B 12:10:44.526743 : Cannot read memory at address 0x0000038B 12:10:44.527739 : RawData event for Player #1: 12:10:44.527739 : Device rawinput data (Hex) = [ 00006E30, 0000857C ] 12:10:44.528736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.528736 : Cannot read memory at address 0x0000030B 12:10:44.528736 : Cannot read memory at address 0x0000038B 12:10:44.528736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.528736 : ClientWindow Style = FullScreen 12:10:44.528736 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.528736 : Game Position (Hex) = [ 033A, 0233 ] 12:10:44.528736 : Game Position (Dec) = [ 826, 563 ] 12:10:44.528736 : - 12:10:44.530730 : Cannot read memory at address 0x0000030B 12:10:44.530730 : Cannot read memory at address 0x0000038B 12:10:44.533229 : Cannot read memory at address 0x0000030B 12:10:44.533229 : Cannot read memory at address 0x0000038B 12:10:44.535234 : Cannot read memory at address 0x0000030B 12:10:44.535234 : Cannot read memory at address 0x0000038B 12:10:44.535234 : RawData event for Player #1: 12:10:44.535234 : Device rawinput data (Hex) = [ 00006C80, 000085BC ] 12:10:44.535234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.535234 : OnScreen Cursor Position (Px) = [ 813, 564 ] 12:10:44.535234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.535234 : ClientWindow Style = FullScreen 12:10:44.535234 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.535234 : Game Position (Hex) = [ 032D, 0234 ] 12:10:44.536230 : Game Position (Dec) = [ 813, 564 ] 12:10:44.536230 : - 12:10:44.537227 : Cannot read memory at address 0x0000030B 12:10:44.537227 : Cannot read memory at address 0x0000038B 12:10:44.539221 : Cannot read memory at address 0x0000030B 12:10:44.539221 : Cannot read memory at address 0x0000038B 12:10:44.541214 : Cannot read memory at address 0x0000030B 12:10:44.541214 : Cannot read memory at address 0x0000038B 12:10:44.542210 : RawData event for Player #1: 12:10:44.542210 : Device rawinput data (Hex) = [ 00006ACC, 000085E4 ] 12:10:44.542210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.542210 : OnScreen Cursor Position (Px) = [ 800, 564 ] 12:10:44.542210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.542210 : ClientWindow Style = FullScreen 12:10:44.542210 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.542210 : Game Position (Hex) = [ 0320, 0234 ] 12:10:44.542210 : Game Position (Dec) = [ 800, 564 ] 12:10:44.542210 : - 12:10:44.543207 : Cannot read memory at address 0x0000030B 12:10:44.543207 : Cannot read memory at address 0x0000038B 12:10:44.544709 : Cannot read memory at address 0x0000030B 12:10:44.544709 : Cannot read memory at address 0x0000038B 12:10:44.546702 : Cannot read memory at address 0x0000030B 12:10:44.546702 : Cannot read memory at address 0x0000038B 12:10:44.548695 : Cannot read memory at address 0x0000030B 12:10:44.548695 : Cannot read memory at address 0x0000038B 12:10:44.548695 : RawData event for Player #1: 12:10:44.549692 : Device rawinput data (Hex) = [ 00006950, 00008644 ] 12:10:44.549692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.549692 : OnScreen Cursor Position (Px) = [ 789, 566 ] 12:10:44.549692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.549692 : ClientWindow Style = FullScreen 12:10:44.549692 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.549692 : Game Position (Hex) = [ 0315, 0236 ] 12:10:44.549692 : Game Position (Dec) = [ 789, 566 ] 12:10:44.549692 : - 12:10:44.550689 : Cannot read memory at address 0x0000030B 12:10:44.550689 : Cannot read memory at address 0x0000038B 12:10:44.553187 : Cannot read memory at address 0x0000030B 12:10:44.553187 : Cannot read memory at address 0x0000038B 12:10:44.555697 : Cannot read memory at address 0x0000030B 12:10:44.555697 : Cannot read memory at address 0x0000038B 12:10:44.555697 : RawData event for Player #1: 12:10:44.555697 : Device rawinput data (Hex) = [ 0000686C, 00008624 ] 12:10:44.556704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.556704 : OnScreen Cursor Position (Px) = [ 783, 565 ] 12:10:44.556704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.556704 : ClientWindow Style = FullScreen 12:10:44.556704 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.556704 : Game Position (Hex) = [ 030F, 0235 ] 12:10:44.556704 : Game Position (Dec) = [ 783, 565 ] 12:10:44.556704 : - 12:10:44.557701 : Cannot read memory at address 0x0000030B 12:10:44.557701 : Cannot read memory at address 0x0000038B 12:10:44.559694 : Cannot read memory at address 0x0000030B 12:10:44.559694 : Cannot read memory at address 0x0000038B 12:10:44.559694 : RawData event for Player #1: 12:10:44.559694 : Device rawinput data (Hex) = [ 00006694, 00008668 ] 12:10:44.560691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.560691 : OnScreen Cursor Position (Px) = [ 769, 567 ] 12:10:44.560691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.560691 : ClientWindow Style = FullScreen 12:10:44.560691 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.560691 : Game Position (Hex) = [ 0301, 0237 ] 12:10:44.560691 : Game Position (Dec) = [ 769, 567 ] 12:10:44.560691 : - 12:10:44.561687 : Cannot read memory at address 0x0000030B 12:10:44.561687 : Cannot read memory at address 0x0000038B 12:10:44.563190 : Cannot read memory at address 0x0000030B 12:10:44.563190 : Cannot read memory at address 0x0000038B 12:10:44.565195 : Cannot read memory at address 0x0000030B 12:10:44.565195 : Cannot read memory at address 0x0000038B 12:10:44.567188 : Cannot read memory at address 0x0000030B 12:10:44.567188 : Cannot read memory at address 0x0000038B 12:10:44.567188 : RawData event for Player #1: 12:10:44.567188 : Device rawinput data (Hex) = [ 000065C0, 00008684 ] 12:10:44.567188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.567188 : OnScreen Cursor Position (Px) = [ 763, 567 ] 12:10:44.567188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.567188 : ClientWindow Style = FullScreen 12:10:44.568185 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.568185 : Game Position (Hex) = [ 02FB, 0237 ] 12:10:44.568185 : Game Position (Dec) = [ 763, 567 ] 12:10:44.568185 : - 12:10:44.569182 : Cannot read memory at address 0x0000030B 12:10:44.569182 : Cannot read memory at address 0x0000038B 12:10:44.571175 : Cannot read memory at address 0x0000030B 12:10:44.571175 : Cannot read memory at address 0x0000038B 12:10:44.572172 : RawData event for Player #1: 12:10:44.572172 : Device rawinput data (Hex) = [ 000064B0, 00008660 ] 12:10:44.572172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.572172 : OnScreen Cursor Position (Px) = [ 755, 566 ] 12:10:44.572172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.572172 : ClientWindow Style = FullScreen 12:10:44.572172 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.572172 : Game Position (Hex) = [ 02F3, 0236 ] 12:10:44.573168 : Cannot read memory at address 0x0000030B 12:10:44.573168 : Cannot read memory at address 0x0000038B 12:10:44.573168 : - 12:10:44.574485 : Cannot read memory at address 0x0000030B 12:10:44.574485 : Cannot read memory at address 0x0000038B 12:10:44.576481 : Cannot read memory at address 0x0000030B 12:10:44.576481 : Cannot read memory at address 0x0000038B 12:10:44.577478 : RawData event for Player #1: 12:10:44.577478 : Device rawinput data (Hex) = [ 000063F8, 00008638 ] 12:10:44.577478 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.577478 : OnScreen Cursor Position (Px) = [ 749, 566 ] 12:10:44.577478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.577478 : ClientWindow Style = FullScreen 12:10:44.577478 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.577478 : Game Position (Hex) = [ 02ED, 0236 ] 12:10:44.577478 : Game Position (Dec) = [ 749, 566 ] 12:10:44.577478 : - 12:10:44.578474 : Cannot read memory at address 0x0000030B 12:10:44.578474 : Cannot read memory at address 0x0000038B 12:10:44.580467 : Cannot read memory at address 0x0000030B 12:10:44.580467 : Cannot read memory at address 0x0000038B 12:10:44.582966 : Cannot read memory at address 0x0000030B 12:10:44.582966 : Cannot read memory at address 0x0000038B 12:10:44.584600 : RawData event for Player #1: 12:10:44.584600 : Device rawinput data (Hex) = [ 00006354, 00008690 ] 12:10:44.584600 : Cannot read memory at address 0x0000038B 12:10:44.584600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.584600 : OnScreen Cursor Position (Px) = [ 744, 567 ] 12:10:44.584600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.584600 : ClientWindow Style = FullScreen 12:10:44.584600 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.584600 : Game Position (Hex) = [ 02E8, 0237 ] 12:10:44.584600 : Game Position (Dec) = [ 744, 567 ] 12:10:44.584600 : - 12:10:44.586596 : Cannot read memory at address 0x0000030B 12:10:44.586596 : Cannot read memory at address 0x0000038B 12:10:44.588589 : Cannot read memory at address 0x0000030B 12:10:44.588589 : Cannot read memory at address 0x0000038B 12:10:44.590583 : Cannot read memory at address 0x0000030B 12:10:44.590583 : Cannot read memory at address 0x0000038B 12:10:44.590583 : RawData event for Player #1: 12:10:44.591579 : Device rawinput data (Hex) = [ 000061B0, 00008654 ] 12:10:44.591579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.591579 : OnScreen Cursor Position (Px) = [ 732, 566 ] 12:10:44.591579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.591579 : ClientWindow Style = FullScreen 12:10:44.591579 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.591579 : Game Position (Hex) = [ 02DC, 0236 ] 12:10:44.591579 : Game Position (Dec) = [ 732, 566 ] 12:10:44.591579 : - 12:10:44.593081 : Cannot read memory at address 0x0000030B 12:10:44.593081 : Cannot read memory at address 0x0000038B 12:10:44.594632 : Cannot read memory at address 0x0000030B 12:10:44.594632 : Cannot read memory at address 0x0000038B 12:10:44.596627 : Cannot read memory at address 0x0000030B 12:10:44.596627 : Cannot read memory at address 0x0000038B 12:10:44.597624 : RawData event for Player #1: 12:10:44.597624 : Device rawinput data (Hex) = [ 000060FC, 000086B0 ] 12:10:44.597624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.597624 : OnScreen Cursor Position (Px) = [ 727, 568 ] 12:10:44.597624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.597624 : ClientWindow Style = FullScreen 12:10:44.597624 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.597624 : Game Position (Hex) = [ 02D7, 0238 ] 12:10:44.597624 : Game Position (Dec) = [ 727, 568 ] 12:10:44.597624 : - 12:10:44.598620 : Cannot read memory at address 0x0000030B 12:10:44.598620 : Cannot read memory at address 0x0000038B 12:10:44.600614 : Cannot read memory at address 0x0000030B 12:10:44.600614 : Cannot read memory at address 0x0000038B 12:10:44.603112 : Cannot read memory at address 0x0000030B 12:10:44.603112 : Cannot read memory at address 0x0000038B 12:10:44.604125 : RawData event for Player #1: 12:10:44.604125 : Device rawinput data (Hex) = [ 00005FF4, 00008690 ] 12:10:44.604125 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.605121 : OnScreen Cursor Position (Px) = [ 719, 567 ] 12:10:44.605121 : Cannot read memory at address 0x0000030B 12:10:44.605121 : Cannot read memory at address 0x0000038B 12:10:44.605121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.605121 : ClientWindow Style = FullScreen 12:10:44.605121 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.605121 : Game Position (Hex) = [ 02CF, 0237 ] 12:10:44.605121 : Game Position (Dec) = [ 719, 567 ] 12:10:44.605121 : - 12:10:44.607115 : Cannot read memory at address 0x0000030B 12:10:44.607115 : Cannot read memory at address 0x0000038B 12:10:44.609108 : Cannot read memory at address 0x0000030B 12:10:44.609108 : Cannot read memory at address 0x0000038B 12:10:44.611101 : Cannot read memory at address 0x0000030B 12:10:44.611101 : Cannot read memory at address 0x0000038B 12:10:44.611101 : RawData event for Player #1: 12:10:44.611101 : Device rawinput data (Hex) = [ 00005EBC, 000086D8 ] 12:10:44.611101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.611101 : OnScreen Cursor Position (Px) = [ 710, 568 ] 12:10:44.612098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.612098 : ClientWindow Style = FullScreen 12:10:44.612098 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.612098 : Game Position (Hex) = [ 02C6, 0238 ] 12:10:44.612098 : Game Position (Dec) = [ 710, 568 ] 12:10:44.612098 : - 12:10:44.613095 : Cannot read memory at address 0x0000030B 12:10:44.613095 : Cannot read memory at address 0x0000038B 12:10:44.614597 : Cannot read memory at address 0x0000030B 12:10:44.614597 : Cannot read memory at address 0x0000038B 12:10:44.616590 : Cannot read memory at address 0x0000030B 12:10:44.616590 : Cannot read memory at address 0x0000038B 12:10:44.618584 : RawData event for Player #1: 12:10:44.618584 : Device rawinput data (Hex) = [ 00005DF4, 00008788 ] 12:10:44.618584 : Cannot read memory at address 0x0000038B 12:10:44.618584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.618584 : OnScreen Cursor Position (Px) = [ 704, 571 ] 12:10:44.618584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.618584 : ClientWindow Style = FullScreen 12:10:44.618584 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.618584 : Game Position (Hex) = [ 02C0, 023B ] 12:10:44.618584 : Game Position (Dec) = [ 704, 571 ] 12:10:44.618584 : - 12:10:44.620577 : Cannot read memory at address 0x0000030B 12:10:44.620577 : Cannot read memory at address 0x0000038B 12:10:44.623076 : Cannot read memory at address 0x0000030B 12:10:44.623076 : Cannot read memory at address 0x0000038B 12:10:44.623076 : RawData event for Player #1: 12:10:44.623076 : Device rawinput data (Hex) = [ 00005C60, 00008798 ] 12:10:44.623076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.623076 : OnScreen Cursor Position (Px) = [ 692, 572 ] 12:10:44.623076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.623076 : ClientWindow Style = FullScreen 12:10:44.623076 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.624104 : Game Position (Hex) = [ 02B4, 023C ] 12:10:44.624104 : Game Position (Dec) = [ 692, 572 ] 12:10:44.624104 : - 12:10:44.625100 : Cannot read memory at address 0x0000030B 12:10:44.625100 : Cannot read memory at address 0x0000038B 12:10:44.627093 : Cannot read memory at address 0x0000030B 12:10:44.627093 : Cannot read memory at address 0x0000038B 12:10:44.628090 : RawData event for Player #1: 12:10:44.628090 : Device rawinput data (Hex) = [ 00005BB4, 000087C0 ] 12:10:44.628090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.628090 : OnScreen Cursor Position (Px) = [ 687, 572 ] 12:10:44.628090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.628090 : ClientWindow Style = FullScreen 12:10:44.629087 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.629087 : Cannot read memory at address 0x0000030B 12:10:44.629087 : Game Position (Hex) = [ 02AF, 023C ] 12:10:44.629087 : Cannot read memory at address 0x0000038B 12:10:44.629087 : - 12:10:44.631080 : Cannot read memory at address 0x0000030B 12:10:44.631080 : Cannot read memory at address 0x0000038B 12:10:44.632077 : RawData event for Player #1: 12:10:44.632077 : Device rawinput data (Hex) = [ 00005AE0, 000087CC ] 12:10:44.632077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.632077 : OnScreen Cursor Position (Px) = [ 681, 572 ] 12:10:44.633073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.633073 : Cannot read memory at address 0x0000030B 12:10:44.633073 : ClientWindow Style = FullScreen 12:10:44.633073 : Cannot read memory at address 0x0000038B 12:10:44.633575 : Game Position (Hex) = [ 02A9, 023C ] 12:10:44.633575 : Game Position (Dec) = [ 681, 572 ] 12:10:44.633575 : - 12:10:44.634574 : Cannot read memory at address 0x0000030B 12:10:44.634574 : Cannot read memory at address 0x0000038B 12:10:44.636567 : Cannot read memory at address 0x0000030B 12:10:44.636567 : Cannot read memory at address 0x0000038B 12:10:44.637563 : RawData event for Player #1: 12:10:44.637563 : Device rawinput data (Hex) = [ 00005A40, 000087F0 ] 12:10:44.637563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.637563 : OnScreen Cursor Position (Px) = [ 676, 573 ] 12:10:44.637563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.637563 : ClientWindow Style = FullScreen 12:10:44.637563 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.638560 : Game Position (Hex) = [ 02A4, 023D ] 12:10:44.638560 : Game Position (Dec) = [ 676, 573 ] 12:10:44.638560 : - 12:10:44.638560 : Cannot read memory at address 0x0000038B 12:10:44.640554 : Cannot read memory at address 0x0000030B 12:10:44.640554 : Cannot read memory at address 0x0000038B 12:10:44.642056 : Cannot read memory at address 0x0000030B 12:10:44.642056 : Cannot read memory at address 0x0000038B 12:10:44.642056 : RawData event for Player #1: 12:10:44.642056 : Device rawinput data (Hex) = [ 00005974, 000087B4 ] 12:10:44.642056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.642056 : OnScreen Cursor Position (Px) = [ 670, 572 ] 12:10:44.643053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.643053 : ClientWindow Style = FullScreen 12:10:44.643053 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.643053 : Game Position (Hex) = [ 029E, 023C ] 12:10:44.643053 : Game Position (Dec) = [ 670, 572 ] 12:10:44.643053 : - 12:10:44.643555 : Cannot read memory at address 0x0000030B 12:10:44.643555 : Cannot read memory at address 0x0000038B 12:10:44.645550 : Cannot read memory at address 0x0000030B 12:10:44.645550 : Cannot read memory at address 0x0000038B 12:10:44.647543 : Cannot read memory at address 0x0000030B 12:10:44.647543 : RawData event for Player #1: 12:10:44.647543 : Cannot read memory at address 0x0000038B 12:10:44.647543 : Device rawinput data (Hex) = [ 0000588C, 00008848 ] 12:10:44.647543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.647543 : OnScreen Cursor Position (Px) = [ 664, 574 ] 12:10:44.647543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.647543 : ClientWindow Style = FullScreen 12:10:44.648541 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.648541 : Game Position (Hex) = [ 0298, 023E ] 12:10:44.648541 : Game Position (Dec) = [ 664, 574 ] 12:10:44.648541 : - 12:10:44.649537 : Cannot read memory at address 0x0000030B 12:10:44.649537 : Cannot read memory at address 0x0000038B 12:10:44.651530 : Cannot read memory at address 0x0000030B 12:10:44.651530 : Cannot read memory at address 0x0000038B 12:10:44.651530 : RawData event for Player #1: 12:10:44.651530 : Device rawinput data (Hex) = [ 00005818, 000087E8 ] 12:10:44.651530 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.651530 : OnScreen Cursor Position (Px) = [ 660, 573 ] 12:10:44.651530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.651530 : ClientWindow Style = FullScreen 12:10:44.653032 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.653032 : Game Position (Hex) = [ 0294, 023D ] 12:10:44.653032 : Game Position (Dec) = [ 660, 573 ] 12:10:44.653032 : Cannot read memory at address 0x0000038B 12:10:44.653032 : - 12:10:44.655541 : Cannot read memory at address 0x0000030B 12:10:44.655541 : Cannot read memory at address 0x0000038B 12:10:44.656554 : RawData event for Player #1: 12:10:44.656554 : Device rawinput data (Hex) = [ 00005750, 00008838 ] 12:10:44.656554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.656554 : OnScreen Cursor Position (Px) = [ 654, 574 ] 12:10:44.656554 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.656554 : ClientWindow Style = FullScreen 12:10:44.656554 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.657551 : Game Position (Hex) = [ 028E, 023E ] 12:10:44.657551 : Cannot read memory at address 0x0000030B 12:10:44.657551 : Cannot read memory at address 0x0000038B 12:10:44.657551 : - 12:10:44.659544 : Cannot read memory at address 0x0000030B 12:10:44.659544 : Cannot read memory at address 0x0000038B 12:10:44.661538 : RawData event for Player #1: 12:10:44.661538 : Cannot read memory at address 0x0000030B 12:10:44.661538 : Device rawinput data (Hex) = [ 000056A0, 00008830 ] 12:10:44.661538 : Cannot read memory at address 0x0000038B 12:10:44.661538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.661538 : OnScreen Cursor Position (Px) = [ 649, 574 ] 12:10:44.661538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.661538 : ClientWindow Style = FullScreen 12:10:44.661538 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.661538 : Game Position (Hex) = [ 0289, 023E ] 12:10:44.661538 : Game Position (Dec) = [ 649, 574 ] 12:10:44.661538 : - 12:10:44.663041 : Cannot read memory at address 0x0000030B 12:10:44.663041 : Cannot read memory at address 0x0000038B 12:10:44.665046 : Cannot read memory at address 0x0000030B 12:10:44.665046 : Cannot read memory at address 0x0000038B 12:10:44.666042 : RawData event for Player #1: 12:10:44.666042 : Device rawinput data (Hex) = [ 000055F0, 000088E0 ] 12:10:44.666042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.666042 : OnScreen Cursor Position (Px) = [ 644, 577 ] 12:10:44.666042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.667039 : Cannot read memory at address 0x0000030B 12:10:44.667039 : ClientWindow Style = FullScreen 12:10:44.667039 : Cannot read memory at address 0x0000038B 12:10:44.667039 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.667039 : Game Position (Hex) = [ 0284, 0241 ] 12:10:44.667039 : Game Position (Dec) = [ 644, 577 ] 12:10:44.667039 : - 12:10:44.669032 : Cannot read memory at address 0x0000030B 12:10:44.669032 : Cannot read memory at address 0x0000038B 12:10:44.671026 : Cannot read memory at address 0x0000030B 12:10:44.671026 : Cannot read memory at address 0x0000038B 12:10:44.671026 : RawData event for Player #1: 12:10:44.671026 : Device rawinput data (Hex) = [ 00005510, 00008844 ] 12:10:44.671026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.671026 : OnScreen Cursor Position (Px) = [ 637, 574 ] 12:10:44.672023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.672023 : ClientWindow Style = FullScreen 12:10:44.672023 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.672023 : Game Position (Hex) = [ 027D, 023E ] 12:10:44.672023 : Game Position (Dec) = [ 637, 574 ] 12:10:44.672023 : - 12:10:44.673019 : Cannot read memory at address 0x0000030B 12:10:44.673019 : Cannot read memory at address 0x0000038B 12:10:44.674350 : Cannot read memory at address 0x0000030B 12:10:44.674350 : Cannot read memory at address 0x0000038B 12:10:44.676345 : Cannot read memory at address 0x0000030B 12:10:44.676345 : Cannot read memory at address 0x0000038B 12:10:44.676345 : RawData event for Player #1: 12:10:44.676345 : Device rawinput data (Hex) = [ 00005478, 00008870 ] 12:10:44.676345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.676345 : OnScreen Cursor Position (Px) = [ 633, 575 ] 12:10:44.676345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.676345 : ClientWindow Style = FullScreen 12:10:44.676345 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.676345 : Game Position (Hex) = [ 0279, 023F ] 12:10:44.677342 : Game Position (Dec) = [ 633, 575 ] 12:10:44.677342 : - 12:10:44.678339 : Cannot read memory at address 0x0000030B 12:10:44.678339 : Cannot read memory at address 0x0000038B 12:10:44.680332 : Cannot read memory at address 0x0000030B 12:10:44.680332 : Cannot read memory at address 0x0000038B 12:10:44.681329 : RawData event for Player #1: 12:10:44.681329 : Device rawinput data (Hex) = [ 000053BC, 000088DC ] 12:10:44.681329 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.681329 : OnScreen Cursor Position (Px) = [ 628, 577 ] 12:10:44.681329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.681329 : ClientWindow Style = FullScreen 12:10:44.681329 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.681329 : Game Position (Hex) = [ 0274, 0241 ] 12:10:44.682325 : Game Position (Dec) = [ 628, 577 ] 12:10:44.682325 : - 12:10:44.682325 : Cannot read memory at address 0x0000038B 12:10:44.683824 : Cannot read memory at address 0x0000030B 12:10:44.683824 : Cannot read memory at address 0x0000038B 12:10:44.687626 : RawData event for Player #1: 12:10:44.688623 : Device rawinput data (Hex) = [ 00005324, 00008908 ] 12:10:44.688623 : Cannot read memory at address 0x0000038B 12:10:44.688623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.688623 : OnScreen Cursor Position (Px) = [ 623, 578 ] 12:10:44.689619 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.689619 : ClientWindow Style = FullScreen 12:10:44.689619 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.689619 : Game Position (Hex) = [ 026F, 0242 ] 12:10:44.689619 : Game Position (Dec) = [ 623, 578 ] 12:10:44.689619 : - 12:10:44.690616 : Cannot read memory at address 0x0000030B 12:10:44.690616 : Cannot read memory at address 0x0000038B 12:10:44.690616 : RawData event for Player #1: 12:10:44.690616 : Device rawinput data (Hex) = [ 000052A0, 000088A4 ] 12:10:44.690616 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.691613 : OnScreen Cursor Position (Px) = [ 619, 576 ] 12:10:44.691613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.691613 : ClientWindow Style = FullScreen 12:10:44.691613 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.691613 : Game Position (Hex) = [ 026B, 0240 ] 12:10:44.691613 : Game Position (Dec) = [ 619, 576 ] 12:10:44.691613 : - 12:10:44.693115 : Cannot read memory at address 0x0000030B 12:10:44.693115 : Cannot read memory at address 0x0000038B 12:10:44.695127 : Cannot read memory at address 0x0000030B 12:10:44.698116 : Cannot read memory at address 0x0000038B 12:10:44.698116 : Device rawinput data (Hex) = [ 000051D0, 000088DC ] 12:10:44.699114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.699114 : OnScreen Cursor Position (Px) = [ 613, 577 ] 12:10:44.699114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.699114 : ClientWindow Style = FullScreen 12:10:44.699114 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.699114 : Game Position (Hex) = [ 0265, 0241 ] 12:10:44.699114 : Game Position (Dec) = [ 613, 577 ] 12:10:44.699114 : - 12:10:44.700110 : Cannot read memory at address 0x0000030B 12:10:44.700110 : Cannot read memory at address 0x0000038B 12:10:44.700110 : RawData event for Player #1: 12:10:44.700110 : Device rawinput data (Hex) = [ 00005108, 00008948 ] 12:10:44.700110 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.700110 : OnScreen Cursor Position (Px) = [ 607, 579 ] 12:10:44.700110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.701107 : ClientWindow Style = FullScreen 12:10:44.701107 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.701107 : Game Position (Hex) = [ 025F, 0243 ] 12:10:44.701107 : Game Position (Dec) = [ 607, 579 ] 12:10:44.701107 : - 12:10:44.702103 : Cannot read memory at address 0x0000030B 12:10:44.702103 : Cannot read memory at address 0x0000038B 12:10:44.703601 : Cannot read memory at address 0x0000030B 12:10:44.703601 : Cannot read memory at address 0x0000038B 12:10:44.705590 : RawData event for Player #1: 12:10:44.705590 : Device rawinput data (Hex) = [ 00005094, 00008928 ] 12:10:44.705590 : Cannot read memory at address 0x0000038B 12:10:44.705590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.705590 : OnScreen Cursor Position (Px) = [ 604, 578 ] 12:10:44.705590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.705590 : ClientWindow Style = FullScreen 12:10:44.705590 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.706586 : Game Position (Hex) = [ 025C, 0242 ] 12:10:44.706586 : Game Position (Dec) = [ 604, 578 ] 12:10:44.706586 : - 12:10:44.707583 : Cannot read memory at address 0x0000030B 12:10:44.707583 : Cannot read memory at address 0x0000038B 12:10:44.709577 : Cannot read memory at address 0x0000030B 12:10:44.709577 : Cannot read memory at address 0x0000038B 12:10:44.710574 : RawData event for Player #1: 12:10:44.710574 : Device rawinput data (Hex) = [ 0000501C, 0000890C ] 12:10:44.710574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.710574 : OnScreen Cursor Position (Px) = [ 600, 578 ] 12:10:44.710574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.710574 : ClientWindow Style = FullScreen 12:10:44.710574 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.710574 : Game Position (Hex) = [ 0258, 0242 ] 12:10:44.710574 : Game Position (Dec) = [ 600, 578 ] 12:10:44.710574 : - 12:10:44.711570 : Cannot read memory at address 0x0000030B 12:10:44.711570 : Cannot read memory at address 0x0000038B 12:10:44.713072 : Cannot read memory at address 0x0000030B 12:10:44.713072 : Cannot read memory at address 0x0000038B 12:10:44.714081 : RawData event for Player #1: 12:10:44.714081 : Device rawinput data (Hex) = [ 00004F40, 00008960 ] 12:10:44.714081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.714081 : OnScreen Cursor Position (Px) = [ 594, 579 ] 12:10:44.715078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.715078 : Cannot read memory at address 0x0000030B 12:10:44.715078 : ClientWindow Style = FullScreen 12:10:44.715078 : Cannot read memory at address 0x0000038B 12:10:44.715078 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.715078 : Game Position (Hex) = [ 0252, 0243 ] 12:10:44.715078 : Game Position (Dec) = [ 594, 579 ] 12:10:44.715078 : - 12:10:44.717071 : Cannot read memory at address 0x0000030B 12:10:44.717071 : Cannot read memory at address 0x0000038B 12:10:44.719065 : Cannot read memory at address 0x0000030B 12:10:44.719065 : Cannot read memory at address 0x0000038B 12:10:44.719065 : RawData event for Player #1: 12:10:44.719065 : Device rawinput data (Hex) = [ 00004EF8, 000088FC ] 12:10:44.719065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.719065 : OnScreen Cursor Position (Px) = [ 592, 577 ] 12:10:44.719065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.719065 : ClientWindow Style = FullScreen 12:10:44.720061 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.720061 : Game Position (Hex) = [ 0250, 0241 ] 12:10:44.720061 : Game Position (Dec) = [ 592, 577 ] 12:10:44.720061 : - 12:10:44.721058 : Cannot read memory at address 0x0000030B 12:10:44.721058 : Cannot read memory at address 0x0000038B 12:10:44.723051 : Cannot read memory at address 0x0000030B 12:10:44.723051 : Cannot read memory at address 0x0000038B 12:10:44.724552 : RawData event for Player #1: 12:10:44.724552 : Cannot read memory at address 0x0000030B 12:10:44.724552 : Device rawinput data (Hex) = [ 00004E58, 00008964 ] 12:10:44.724552 : Cannot read memory at address 0x0000038B 12:10:44.724552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.724552 : OnScreen Cursor Position (Px) = [ 587, 579 ] 12:10:44.724552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.724552 : ClientWindow Style = FullScreen 12:10:44.724552 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.724552 : Game Position (Hex) = [ 024B, 0243 ] 12:10:44.724552 : Game Position (Dec) = [ 587, 579 ] 12:10:44.724552 : - 12:10:44.726545 : Cannot read memory at address 0x0000030B 12:10:44.726545 : Cannot read memory at address 0x0000038B 12:10:44.728539 : Cannot read memory at address 0x0000030B 12:10:44.728539 : Cannot read memory at address 0x0000038B 12:10:44.729535 : RawData event for Player #1: 12:10:44.729535 : Device rawinput data (Hex) = [ 00004DD4, 00008978 ] 12:10:44.729535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.729535 : OnScreen Cursor Position (Px) = [ 583, 579 ] 12:10:44.729535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.729535 : ClientWindow Style = FullScreen 12:10:44.729535 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.729535 : Game Position (Hex) = [ 0247, 0243 ] 12:10:44.729535 : Game Position (Dec) = [ 583, 579 ] 12:10:44.729535 : - 12:10:44.730532 : Cannot read memory at address 0x0000030B 12:10:44.730532 : Cannot read memory at address 0x0000038B 12:10:44.733030 : Cannot read memory at address 0x0000030B 12:10:44.733030 : Cannot read memory at address 0x0000038B 12:10:44.734054 : RawData event for Player #1: 12:10:44.734054 : Device rawinput data (Hex) = [ 00004D58, 00008960 ] 12:10:44.734054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.734920 : OnScreen Cursor Position (Px) = [ 580, 579 ] 12:10:44.734920 : Cannot read memory at address 0x0000030B 12:10:44.734920 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.734920 : Cannot read memory at address 0x0000038B 12:10:44.734920 : ClientWindow Style = FullScreen 12:10:44.734920 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.734920 : Game Position (Hex) = [ 0244, 0243 ] 12:10:44.734920 : Game Position (Dec) = [ 580, 579 ] 12:10:44.734920 : - 12:10:44.736916 : Cannot read memory at address 0x0000030B 12:10:44.736916 : Cannot read memory at address 0x0000038B 12:10:44.738909 : Cannot read memory at address 0x0000030B 12:10:44.738909 : Cannot read memory at address 0x0000038B 12:10:44.738909 : RawData event for Player #1: 12:10:44.738909 : Device rawinput data (Hex) = [ 00004CC0, 00008994 ] 12:10:44.739906 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.739906 : OnScreen Cursor Position (Px) = [ 575, 580 ] 12:10:44.739906 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.739906 : ClientWindow Style = FullScreen 12:10:44.739906 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.739906 : Game Position (Hex) = [ 023F, 0244 ] 12:10:44.739906 : Game Position (Dec) = [ 575, 580 ] 12:10:44.739906 : - 12:10:44.740902 : Cannot read memory at address 0x0000030B 12:10:44.740902 : Cannot read memory at address 0x0000038B 12:10:44.742895 : Cannot read memory at address 0x0000030B 12:10:44.742895 : Cannot read memory at address 0x0000038B 12:10:44.743399 : RawData event for Player #1: 12:10:44.743399 : Device rawinput data (Hex) = [ 00004C88, 000088AC ] 12:10:44.743399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.744397 : OnScreen Cursor Position (Px) = [ 573, 576 ] 12:10:44.744397 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.744397 : ClientWindow Style = FullScreen 12:10:44.745394 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.745394 : Cannot read memory at address 0x0000030B 12:10:44.745394 : Game Position (Hex) = [ 023D, 0240 ] 12:10:44.745394 : Cannot read memory at address 0x0000038B 12:10:44.745394 : Game Position (Dec) = [ 573, 576 ] 12:10:44.745394 : - 12:10:44.747389 : Cannot read memory at address 0x0000030B 12:10:44.747389 : Cannot read memory at address 0x0000038B 12:10:44.748384 : RawData event for Player #1: 12:10:44.748384 : Device rawinput data (Hex) = [ 00004C20, 00008A08 ] 12:10:44.748384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.749381 : OnScreen Cursor Position (Px) = [ 570, 582 ] 12:10:44.749381 : Cannot read memory at address 0x0000030B 12:10:44.749381 : Cannot read memory at address 0x0000038B 12:10:44.749381 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.749381 : ClientWindow Style = FullScreen 12:10:44.749381 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.749381 : Game Position (Hex) = [ 023A, 0246 ] 12:10:44.749381 : Game Position (Dec) = [ 570, 582 ] 12:10:44.750377 : - 12:10:44.751374 : Cannot read memory at address 0x0000030B 12:10:44.751374 : Cannot read memory at address 0x0000038B 12:10:44.752876 : Cannot read memory at address 0x0000030B 12:10:44.752876 : Cannot read memory at address 0x0000038B 12:10:44.752876 : RawData event for Player #1: 12:10:44.752876 : Device rawinput data (Hex) = [ 00004BB8, 000089A4 ] 12:10:44.752876 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.752876 : OnScreen Cursor Position (Px) = [ 567, 580 ] 12:10:44.753883 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.753883 : ClientWindow Style = FullScreen 12:10:44.753883 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.753883 : Game Position (Hex) = [ 0237, 0244 ] 12:10:44.753883 : Game Position (Dec) = [ 567, 580 ] 12:10:44.753883 : - 12:10:44.755385 : Cannot read memory at address 0x0000030B 12:10:44.755385 : Cannot read memory at address 0x0000038B 12:10:44.757388 : Cannot read memory at address 0x0000030B 12:10:44.757388 : Cannot read memory at address 0x0000038B 12:10:44.758386 : RawData event for Player #1: 12:10:44.758386 : Device rawinput data (Hex) = [ 00004B64, 000089DC ] 12:10:44.758386 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.758386 : OnScreen Cursor Position (Px) = [ 565, 581 ] 12:10:44.758386 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.758386 : ClientWindow Style = FullScreen 12:10:44.758386 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.758386 : Game Position (Hex) = [ 0235, 0245 ] 12:10:44.759382 : Game Position (Dec) = [ 565, 581 ] 12:10:44.759382 : - 12:10:44.759382 : Cannot read memory at address 0x0000038B 12:10:44.761375 : Cannot read memory at address 0x0000030B 12:10:44.761375 : Cannot read memory at address 0x0000038B 12:10:44.762877 : Cannot read memory at address 0x0000030B 12:10:44.762877 : Cannot read memory at address 0x0000038B 12:10:44.762877 : RawData event for Player #1: 12:10:44.762877 : Device rawinput data (Hex) = [ 00004B20, 0000899C ] 12:10:44.762877 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.762877 : OnScreen Cursor Position (Px) = [ 563, 580 ] 12:10:44.763885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.763885 : ClientWindow Style = FullScreen 12:10:44.763885 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.763885 : Game Position (Hex) = [ 0233, 0244 ] 12:10:44.763885 : Game Position (Dec) = [ 563, 580 ] 12:10:44.763885 : - 12:10:44.764828 : Cannot read memory at address 0x0000030B 12:10:44.764828 : Cannot read memory at address 0x0000038B 12:10:44.766824 : Cannot read memory at address 0x0000030B 12:10:44.766824 : Cannot read memory at address 0x0000038B 12:10:44.767820 : RawData event for Player #1: 12:10:44.767820 : Device rawinput data (Hex) = [ 00004AF4, 000089C4 ] 12:10:44.768817 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.768817 : Cannot read memory at address 0x0000030B 12:10:44.768817 : Cannot read memory at address 0x0000038B 12:10:44.768817 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.768817 : ClientWindow Style = FullScreen 12:10:44.768817 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.768817 : Game Position (Hex) = [ 0232, 0245 ] 12:10:44.768817 : Game Position (Dec) = [ 562, 581 ] 12:10:44.768817 : - 12:10:44.770810 : Cannot read memory at address 0x0000030B 12:10:44.770810 : Cannot read memory at address 0x0000038B 12:10:44.773308 : Cannot read memory at address 0x0000030B 12:10:44.773308 : Cannot read memory at address 0x0000038B 12:10:44.773308 : RawData event for Player #1: 12:10:44.773308 : Device rawinput data (Hex) = [ 00004AA8, 000089B8 ] 12:10:44.773308 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.773308 : OnScreen Cursor Position (Px) = [ 559, 581 ] 12:10:44.773308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.773308 : ClientWindow Style = FullScreen 12:10:44.773308 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.773308 : Game Position (Hex) = [ 022F, 0245 ] 12:10:44.774317 : Game Position (Dec) = [ 559, 581 ] 12:10:44.774317 : - 12:10:44.775313 : Cannot read memory at address 0x0000030B 12:10:44.775313 : Cannot read memory at address 0x0000038B 12:10:44.777307 : Cannot read memory at address 0x0000030B 12:10:44.777307 : Cannot read memory at address 0x0000038B 12:10:44.777307 : RawData event for Player #1: 12:10:44.777307 : Device rawinput data (Hex) = [ 00004A6C, 00008A14 ] 12:10:44.777307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.777307 : OnScreen Cursor Position (Px) = [ 558, 582 ] 12:10:44.777307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.777307 : ClientWindow Style = FullScreen 12:10:44.777307 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.777307 : Game Position (Hex) = [ 022E, 0246 ] 12:10:44.778303 : Game Position (Dec) = [ 558, 582 ] 12:10:44.778303 : - 12:10:44.779300 : Cannot read memory at address 0x0000030B 12:10:44.779300 : Cannot read memory at address 0x0000038B 12:10:44.781294 : Cannot read memory at address 0x0000030B 12:10:44.781294 : Cannot read memory at address 0x0000038B 12:10:44.782290 : RawData event for Player #1: 12:10:44.782290 : Device rawinput data (Hex) = [ 00004A20, 00008A08 ] 12:10:44.782290 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.783287 : Cannot read memory at address 0x0000030B 12:10:44.783287 : Cannot read memory at address 0x0000038B 12:10:44.783287 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.783789 : ClientWindow Style = FullScreen 12:10:44.783789 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.783789 : Game Position (Hex) = [ 022B, 0246 ] 12:10:44.783789 : Game Position (Dec) = [ 555, 582 ] 12:10:44.783789 : - 12:10:44.784789 : Cannot read memory at address 0x0000030B 12:10:44.784789 : Cannot read memory at address 0x0000038B 12:10:44.786782 : Cannot read memory at address 0x0000030B 12:10:44.786782 : Cannot read memory at address 0x0000038B 12:10:44.786782 : RawData event for Player #1: 12:10:44.786782 : Device rawinput data (Hex) = [ 000049F4, 0000898C ] 12:10:44.787778 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.787778 : OnScreen Cursor Position (Px) = [ 554, 580 ] 12:10:44.787778 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.787778 : ClientWindow Style = FullScreen 12:10:44.787778 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.787778 : Game Position (Hex) = [ 022A, 0244 ] 12:10:44.787778 : Game Position (Dec) = [ 554, 580 ] 12:10:44.787778 : - 12:10:44.788775 : Cannot read memory at address 0x0000030B 12:10:44.788775 : Cannot read memory at address 0x0000038B 12:10:44.790768 : Cannot read memory at address 0x0000030B 12:10:44.790768 : Cannot read memory at address 0x0000038B 12:10:44.791765 : RawData event for Player #1: 12:10:44.793269 : Device rawinput data (Hex) = [ 000049D0, 00008A5C ] 12:10:44.793269 : Cannot read memory at address 0x0000030B 12:10:44.793269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.793269 : Cannot read memory at address 0x0000038B 12:10:44.793269 : OnScreen Cursor Position (Px) = [ 553, 583 ] 12:10:44.794286 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.794286 : ClientWindow Style = FullScreen 12:10:44.794286 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.794286 : Game Position (Hex) = [ 0229, 0247 ] 12:10:44.794286 : Game Position (Dec) = [ 553, 583 ] 12:10:44.795282 : Cannot read memory at address 0x0000030B 12:10:44.795282 : Cannot read memory at address 0x0000038B 12:10:44.797276 : RawData event for Player #1: 12:10:44.797276 : Device rawinput data (Hex) = [ 0000497C, 00008A6C ] 12:10:44.797276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.797276 : OnScreen Cursor Position (Px) = [ 551, 583 ] 12:10:44.798272 : Cannot read memory at address 0x0000030B 12:10:44.798272 : Cannot read memory at address 0x0000038B 12:10:44.798272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.798272 : ClientWindow Style = FullScreen 12:10:44.798272 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.798272 : Game Position (Hex) = [ 0227, 0247 ] 12:10:44.798272 : Game Position (Dec) = [ 551, 583 ] 12:10:44.798272 : - 12:10:44.800265 : Cannot read memory at address 0x0000030B 12:10:44.800265 : Cannot read memory at address 0x0000038B 12:10:44.802258 : Cannot read memory at address 0x0000030B 12:10:44.802258 : Cannot read memory at address 0x0000038B 12:10:44.802258 : RawData event for Player #1: 12:10:44.802258 : Device rawinput data (Hex) = [ 0000492C, 00008AA4 ] 12:10:44.802258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.802258 : OnScreen Cursor Position (Px) = [ 548, 584 ] 12:10:44.802258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.802258 : ClientWindow Style = FullScreen 12:10:44.802258 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.802258 : Game Position (Hex) = [ 0224, 0248 ] 12:10:44.803255 : Game Position (Dec) = [ 548, 584 ] 12:10:44.803255 : - 12:10:44.803758 : Cannot read memory at address 0x0000030B 12:10:44.803758 : Cannot read memory at address 0x0000038B 12:10:44.805754 : Cannot read memory at address 0x0000030B 12:10:44.805754 : Cannot read memory at address 0x0000038B 12:10:44.807747 : RawData event for Player #1: 12:10:44.807747 : Device rawinput data (Hex) = [ 00004890, 00008AC4 ] 12:10:44.807747 : Cannot read memory at address 0x0000038B 12:10:44.807747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.807747 : OnScreen Cursor Position (Px) = [ 544, 585 ] 12:10:44.808744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.808744 : ClientWindow Style = FullScreen 12:10:44.808744 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.808744 : Game Position (Hex) = [ 0220, 0249 ] 12:10:44.808744 : Game Position (Dec) = [ 544, 585 ] 12:10:44.808744 : - 12:10:44.809740 : Cannot read memory at address 0x0000030B 12:10:44.809740 : Cannot read memory at address 0x0000038B 12:10:44.810737 : RawData event for Player #1: 12:10:44.811734 : Device rawinput data (Hex) = [ 00004818, 00008AF0 ] 12:10:44.811734 : Cannot read memory at address 0x0000030B 12:10:44.811734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.811734 : Cannot read memory at address 0x0000038B 12:10:44.811734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.811734 : ClientWindow Style = FullScreen 12:10:44.811734 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.811734 : Game Position (Hex) = [ 021C, 024A ] 12:10:44.811734 : Game Position (Dec) = [ 540, 586 ] 12:10:44.811734 : - 12:10:44.813236 : Cannot read memory at address 0x0000030B 12:10:44.813236 : Cannot read memory at address 0x0000038B 12:10:44.815239 : Cannot read memory at address 0x0000030B 12:10:44.815239 : Cannot read memory at address 0x0000038B 12:10:44.816237 : RawData event for Player #1: 12:10:44.816237 : Device rawinput data (Hex) = [ 000047A0, 00008B28 ] 12:10:44.816237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.816237 : OnScreen Cursor Position (Px) = [ 537, 587 ] 12:10:44.816237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.816237 : ClientWindow Style = FullScreen 12:10:44.816237 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.816237 : Game Position (Hex) = [ 0219, 024B ] 12:10:44.817233 : Game Position (Dec) = [ 537, 587 ] 12:10:44.817233 : Cannot read memory at address 0x0000030B 12:10:44.817233 : Cannot read memory at address 0x0000038B 12:10:44.819226 : Cannot read memory at address 0x0000030B 12:10:44.819226 : Cannot read memory at address 0x0000038B 12:10:44.821220 : Cannot read memory at address 0x0000030B 12:10:44.821220 : Cannot read memory at address 0x0000038B 12:10:44.821220 : RawData event for Player #1: 12:10:44.821220 : Device rawinput data (Hex) = [ 00004754, 00008B54 ] 12:10:44.821220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.821220 : OnScreen Cursor Position (Px) = [ 534, 587 ] 12:10:44.821220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.822217 : ClientWindow Style = FullScreen 12:10:44.822217 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.822217 : Game Position (Hex) = [ 0216, 024B ] 12:10:44.822217 : Game Position (Dec) = [ 534, 587 ] 12:10:44.822217 : - 12:10:44.823213 : Cannot read memory at address 0x0000030B 12:10:44.823213 : Cannot read memory at address 0x0000038B 12:10:44.824713 : Cannot read memory at address 0x0000030B 12:10:44.824713 : Cannot read memory at address 0x0000038B 12:10:44.825710 : RawData event for Player #1: 12:10:44.825710 : Device rawinput data (Hex) = [ 00004708, 00008B48 ] 12:10:44.826706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.826706 : Cannot read memory at address 0x0000030B 12:10:44.826706 : Cannot read memory at address 0x0000038B 12:10:44.826706 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.826706 : ClientWindow Style = FullScreen 12:10:44.826706 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.826706 : Game Position (Hex) = [ 0214, 024B ] 12:10:44.826706 : Game Position (Dec) = [ 532, 587 ] 12:10:44.826706 : - 12:10:44.828700 : Cannot read memory at address 0x0000030B 12:10:44.828700 : Cannot read memory at address 0x0000038B 12:10:44.830693 : Cannot read memory at address 0x0000030B 12:10:44.830693 : Cannot read memory at address 0x0000038B 12:10:44.831691 : RawData event for Player #1: 12:10:44.831691 : Device rawinput data (Hex) = [ 00004678, 00008B40 ] 12:10:44.831691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.831691 : OnScreen Cursor Position (Px) = [ 528, 587 ] 12:10:44.831691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.831691 : ClientWindow Style = FullScreen 12:10:44.831691 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.831691 : Game Position (Hex) = [ 0210, 024B ] 12:10:44.831691 : Game Position (Dec) = [ 528, 587 ] 12:10:44.831691 : - 12:10:44.833193 : Cannot read memory at address 0x0000030B 12:10:44.833193 : Cannot read memory at address 0x0000038B 12:10:44.835197 : Cannot read memory at address 0x0000030B 12:10:44.835197 : Cannot read memory at address 0x0000038B 12:10:44.836194 : RawData event for Player #1: 12:10:44.836194 : Device rawinput data (Hex) = [ 000045B0, 00008B60 ] 12:10:44.836194 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.836194 : OnScreen Cursor Position (Px) = [ 522, 587 ] 12:10:44.837191 : Cannot read memory at address 0x0000030B 12:10:44.837191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.837191 : Cannot read memory at address 0x0000038B 12:10:44.837191 : ClientWindow Style = FullScreen 12:10:44.837191 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.837191 : Game Position (Hex) = [ 020A, 024B ] 12:10:44.837191 : Game Position (Dec) = [ 522, 587 ] 12:10:44.837191 : - 12:10:44.839185 : Cannot read memory at address 0x0000030B 12:10:44.839185 : Cannot read memory at address 0x0000038B 12:10:44.840181 : RawData event for Player #1: 12:10:44.840181 : Device rawinput data (Hex) = [ 0000455C, 00008A8C ] 12:10:44.840181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.840181 : OnScreen Cursor Position (Px) = [ 520, 584 ] 12:10:44.840181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.840181 : ClientWindow Style = FullScreen 12:10:44.840181 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.840181 : Game Position (Hex) = [ 0208, 0248 ] 12:10:44.841178 : Game Position (Dec) = [ 520, 584 ] 12:10:44.841178 : Cannot read memory at address 0x0000030B 12:10:44.841178 : Cannot read memory at address 0x0000038B 12:10:44.843170 : Cannot read memory at address 0x0000030B 12:10:44.843170 : Cannot read memory at address 0x0000038B 12:10:44.844671 : Cannot read memory at address 0x0000030B 12:10:44.844671 : Cannot read memory at address 0x0000038B 12:10:44.845667 : RawData event for Player #1: 12:10:44.845667 : Device rawinput data (Hex) = [ 000044BC, 00008BB0 ] 12:10:44.846664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.846664 : Cannot read memory at address 0x0000030B 12:10:44.846664 : OnScreen Cursor Position (Px) = [ 515, 589 ] 12:10:44.846664 : Cannot read memory at address 0x0000038B 12:10:44.846664 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.846664 : ClientWindow Style = FullScreen 12:10:44.846664 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.846664 : Game Position (Hex) = [ 0203, 024D ] 12:10:44.846664 : Game Position (Dec) = [ 515, 589 ] 12:10:44.846664 : - 12:10:44.848657 : Cannot read memory at address 0x0000030B 12:10:44.848657 : Cannot read memory at address 0x0000038B 12:10:44.850155 : Cannot read memory at address 0x0000030B 12:10:44.850155 : Cannot read memory at address 0x0000038B 12:10:44.850155 : RawData event for Player #1: 12:10:44.850155 : Device rawinput data (Hex) = [ 0000443C, 00008BB0 ] 12:10:44.850155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.850155 : OnScreen Cursor Position (Px) = [ 511, 589 ] 12:10:44.850155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.850155 : ClientWindow Style = FullScreen 12:10:44.850155 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.850155 : Game Position (Hex) = [ 01FF, 024D ] 12:10:44.851155 : Game Position (Dec) = [ 511, 589 ] 12:10:44.851155 : - 12:10:44.852151 : Cannot read memory at address 0x0000030B 12:10:44.852151 : Cannot read memory at address 0x0000038B 12:10:44.853652 : Cannot read memory at address 0x0000030B 12:10:44.853652 : Cannot read memory at address 0x0000038B 12:10:44.855647 : Cannot read memory at address 0x0000030B 12:10:44.855647 : RawData event for Player #1: 12:10:44.855647 : Cannot read memory at address 0x0000038B 12:10:44.855647 : Device rawinput data (Hex) = [ 000043A0, 00008B98 ] 12:10:44.856149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.856149 : OnScreen Cursor Position (Px) = [ 507, 588 ] 12:10:44.856149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.856149 : ClientWindow Style = FullScreen 12:10:44.856149 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.856149 : Game Position (Hex) = [ 01FB, 024C ] 12:10:44.856149 : Game Position (Dec) = [ 507, 588 ] 12:10:44.856149 : - 12:10:44.857148 : Cannot read memory at address 0x0000030B 12:10:44.857148 : Cannot read memory at address 0x0000038B 12:10:44.859142 : Cannot read memory at address 0x0000030B 12:10:44.859142 : Cannot read memory at address 0x0000038B 12:10:44.860139 : RawData event for Player #1: 12:10:44.860139 : Device rawinput data (Hex) = [ 000042F0, 00008C20 ] 12:10:44.860139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.860139 : OnScreen Cursor Position (Px) = [ 502, 591 ] 12:10:44.860139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.861135 : Cannot read memory at address 0x0000030B 12:10:44.861135 : Cannot read memory at address 0x0000038B 12:10:44.861135 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.861135 : Game Position (Hex) = [ 01F6, 024F ] 12:10:44.861135 : Game Position (Dec) = [ 502, 591 ] 12:10:44.861135 : - 12:10:44.863129 : Cannot read memory at address 0x0000030B 12:10:44.863129 : Cannot read memory at address 0x0000038B 12:10:44.864630 : Cannot read memory at address 0x0000030B 12:10:44.864630 : Cannot read memory at address 0x0000038B 12:10:44.865626 : RawData event for Player #1: 12:10:44.865626 : Device rawinput data (Hex) = [ 0000429C, 00008B14 ] 12:10:44.865626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.865626 : OnScreen Cursor Position (Px) = [ 499, 586 ] 12:10:44.865626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.866623 : ClientWindow Style = FullScreen 12:10:44.866623 : Cannot read memory at address 0x0000030B 12:10:44.866623 : Cannot read memory at address 0x0000038B 12:10:44.866623 : Game Position (Hex) = [ 01F3, 024A ] 12:10:44.866623 : Game Position (Dec) = [ 499, 586 ] 12:10:44.866623 : - 12:10:44.868617 : Cannot read memory at address 0x0000030B 12:10:44.868617 : Cannot read memory at address 0x0000038B 12:10:44.868617 : RawData event for Player #1: 12:10:44.869613 : Device rawinput data (Hex) = [ 0000420C, 00008B54 ] 12:10:44.869613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.869613 : OnScreen Cursor Position (Px) = [ 495, 587 ] 12:10:44.869613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.869613 : ClientWindow Style = FullScreen 12:10:44.869613 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.869613 : Game Position (Hex) = [ 01EF, 024B ] 12:10:44.869613 : Game Position (Dec) = [ 495, 587 ] 12:10:44.869613 : - 12:10:44.870610 : Cannot read memory at address 0x0000030B 12:10:44.870610 : Cannot read memory at address 0x0000038B 12:10:44.873108 : Cannot read memory at address 0x0000030B 12:10:44.873108 : Cannot read memory at address 0x0000038B 12:10:44.874134 : RawData event for Player #1: 12:10:44.874134 : Device rawinput data (Hex) = [ 00004150, 00008B70 ] 12:10:44.874134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.874134 : OnScreen Cursor Position (Px) = [ 489, 588 ] 12:10:44.875131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.875131 : ClientWindow Style = FullScreen 12:10:44.875131 : Cannot read memory at address 0x0000030B 12:10:44.875131 : Cannot read memory at address 0x0000038B 12:10:44.875131 : Game Position (Hex) = [ 01E9, 024C ] 12:10:44.875131 : Game Position (Dec) = [ 489, 588 ] 12:10:44.875131 : - 12:10:44.877125 : Cannot read memory at address 0x0000030B 12:10:44.877125 : Cannot read memory at address 0x0000038B 12:10:44.879117 : Cannot read memory at address 0x0000030B 12:10:44.879117 : Cannot read memory at address 0x0000038B 12:10:44.879117 : RawData event for Player #1: 12:10:44.879117 : Device rawinput data (Hex) = [ 00004094, 00008C14 ] 12:10:44.879117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.879117 : OnScreen Cursor Position (Px) = [ 484, 590 ] 12:10:44.879117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.879117 : ClientWindow Style = FullScreen 12:10:44.880114 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.880114 : Game Position (Hex) = [ 01E4, 024E ] 12:10:44.880114 : Game Position (Dec) = [ 484, 590 ] 12:10:44.880114 : - 12:10:44.881111 : Cannot read memory at address 0x0000030B 12:10:44.881111 : Cannot read memory at address 0x0000038B 12:10:44.883108 : Cannot read memory at address 0x0000030B 12:10:44.883108 : Cannot read memory at address 0x0000038B 12:10:44.884145 : RawData event for Player #1: 12:10:44.884145 : Device rawinput data (Hex) = [ 0000401C, 00008B48 ] 12:10:44.884145 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.884704 : OnScreen Cursor Position (Px) = [ 480, 587 ] 12:10:44.884704 : Cannot read memory at address 0x0000030B 12:10:44.884704 : Cannot read memory at address 0x0000038B 12:10:44.884704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.884704 : ClientWindow Style = FullScreen 12:10:44.884704 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.884704 : Game Position (Hex) = [ 01E0, 024B ] 12:10:44.884704 : Game Position (Dec) = [ 480, 587 ] 12:10:44.884704 : - 12:10:44.886700 : Cannot read memory at address 0x0000030B 12:10:44.886700 : Cannot read memory at address 0x0000038B 12:10:44.888692 : Cannot read memory at address 0x0000030B 12:10:44.888692 : Cannot read memory at address 0x0000038B 12:10:44.888692 : RawData event for Player #1: 12:10:44.888692 : Device rawinput data (Hex) = [ 00003F5C, 00008C5C ] 12:10:44.889690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.889690 : OnScreen Cursor Position (Px) = [ 475, 592 ] 12:10:44.889690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.889690 : ClientWindow Style = FullScreen 12:10:44.889690 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.889690 : Game Position (Hex) = [ 01DB, 0250 ] 12:10:44.889690 : Game Position (Dec) = [ 475, 592 ] 12:10:44.889690 : - 12:10:44.890686 : Cannot read memory at address 0x0000030B 12:10:44.890686 : Cannot read memory at address 0x0000038B 12:10:44.893185 : Cannot read memory at address 0x0000030B 12:10:44.893185 : Cannot read memory at address 0x0000038B 12:10:44.894192 : RawData event for Player #1: 12:10:44.894192 : Device rawinput data (Hex) = [ 00003E9C, 00008C70 ] 12:10:44.894192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.894192 : OnScreen Cursor Position (Px) = [ 469, 592 ] 12:10:44.894192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.894192 : ClientWindow Style = FullScreen 12:10:44.894192 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.894192 : Game Position (Hex) = [ 01D5, 0250 ] 12:10:44.895188 : Game Position (Dec) = [ 469, 592 ] 12:10:44.895188 : - 12:10:44.895188 : Cannot read memory at address 0x0000030B 12:10:44.895188 : Cannot read memory at address 0x0000038B 12:10:44.897181 : Cannot read memory at address 0x0000030B 12:10:44.897181 : Cannot read memory at address 0x0000038B 12:10:44.899174 : Cannot read memory at address 0x0000030B 12:10:44.899174 : Cannot read memory at address 0x0000038B 12:10:44.899174 : RawData event for Player #1: 12:10:44.899174 : Device rawinput data (Hex) = [ 00003DCC, 00008D08 ] 12:10:44.899174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.899174 : OnScreen Cursor Position (Px) = [ 463, 594 ] 12:10:44.899174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.899174 : ClientWindow Style = FullScreen 12:10:44.899174 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.900171 : Game Position (Hex) = [ 01CF, 0252 ] 12:10:44.900171 : Game Position (Dec) = [ 463, 594 ] 12:10:44.900171 : - 12:10:44.901169 : Cannot read memory at address 0x0000030B 12:10:44.901169 : Cannot read memory at address 0x0000038B 12:10:44.903161 : Cannot read memory at address 0x0000030B 12:10:44.903161 : Cannot read memory at address 0x0000038B 12:10:44.903662 : RawData event for Player #1: 12:10:44.904603 : Device rawinput data (Hex) = [ 00003D2C, 00008CEC ] 12:10:44.904603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.904603 : Cannot read memory at address 0x0000030B 12:10:44.904603 : OnScreen Cursor Position (Px) = [ 458, 594 ] 12:10:44.904603 : Cannot read memory at address 0x0000038B 12:10:44.904603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.904603 : ClientWindow Style = FullScreen 12:10:44.904603 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.904603 : Game Position (Hex) = [ 01CA, 0252 ] 12:10:44.904603 : Game Position (Dec) = [ 458, 594 ] 12:10:44.904603 : - 12:10:44.906601 : Cannot read memory at address 0x0000030B 12:10:44.906601 : Cannot read memory at address 0x0000038B 12:10:44.908595 : Cannot read memory at address 0x0000030B 12:10:44.908595 : Cannot read memory at address 0x0000038B 12:10:44.909588 : RawData event for Player #1: 12:10:44.909588 : Device rawinput data (Hex) = [ 00003C54, 00008CCC ] 12:10:44.909588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.909588 : OnScreen Cursor Position (Px) = [ 452, 593 ] 12:10:44.909588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.909588 : ClientWindow Style = FullScreen 12:10:44.909588 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.909588 : Game Position (Hex) = [ 01C4, 0251 ] 12:10:44.909588 : Game Position (Dec) = [ 452, 593 ] 12:10:44.909588 : - 12:10:44.910584 : Cannot read memory at address 0x0000030B 12:10:44.910584 : Cannot read memory at address 0x0000038B 12:10:44.913092 : Cannot read memory at address 0x0000030B 12:10:44.913092 : Cannot read memory at address 0x0000038B 12:10:44.913092 : RawData event for Player #1: 12:10:44.913092 : Device rawinput data (Hex) = [ 00003B44, 00008D18 ] 12:10:44.913092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.913092 : OnScreen Cursor Position (Px) = [ 444, 595 ] 12:10:44.913092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.913092 : ClientWindow Style = FullScreen 12:10:44.914126 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.914126 : Game Position (Hex) = [ 01BC, 0253 ] 12:10:44.914126 : Game Position (Dec) = [ 444, 595 ] 12:10:44.914126 : - 12:10:44.915122 : Cannot read memory at address 0x0000030B 12:10:44.915122 : Cannot read memory at address 0x0000038B 12:10:44.917116 : Cannot read memory at address 0x0000030B 12:10:44.917116 : Cannot read memory at address 0x0000038B 12:10:44.918112 : RawData event for Player #1: 12:10:44.918112 : Device rawinput data (Hex) = [ 00003A7C, 00008C80 ] 12:10:44.918112 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.918112 : OnScreen Cursor Position (Px) = [ 438, 592 ] 12:10:44.918112 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.918112 : ClientWindow Style = FullScreen 12:10:44.919109 : Cannot read memory at address 0x0000030B 12:10:44.919109 : Cannot read memory at address 0x0000038B 12:10:44.919109 : Game Position (Hex) = [ 01B6, 0250 ] 12:10:44.919109 : Game Position (Dec) = [ 438, 592 ] 12:10:44.919109 : - 12:10:44.921102 : Cannot read memory at address 0x0000030B 12:10:44.921102 : Cannot read memory at address 0x0000038B 12:10:44.923096 : Cannot read memory at address 0x0000030B 12:10:44.923096 : Cannot read memory at address 0x0000038B 12:10:44.923096 : RawData event for Player #1: 12:10:44.923598 : Device rawinput data (Hex) = [ 000039B8, 00008CA0 ] 12:10:44.923598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.923598 : OnScreen Cursor Position (Px) = [ 432, 593 ] 12:10:44.923598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.923598 : ClientWindow Style = FullScreen 12:10:44.923598 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.923598 : Game Position (Hex) = [ 01B0, 0251 ] 12:10:44.923598 : Game Position (Dec) = [ 432, 593 ] 12:10:44.923598 : - 12:10:44.924598 : Cannot read memory at address 0x0000030B 12:10:44.924598 : Cannot read memory at address 0x0000038B 12:10:44.926590 : Cannot read memory at address 0x0000030B 12:10:44.926590 : Cannot read memory at address 0x0000038B 12:10:44.927587 : RawData event for Player #1: 12:10:44.928583 : Device rawinput data (Hex) = [ 00003900, 00008BFC ] 12:10:44.928583 : Cannot read memory at address 0x0000030B 12:10:44.928583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.928583 : Cannot read memory at address 0x0000038B 12:10:44.928583 : OnScreen Cursor Position (Px) = [ 427, 590 ] 12:10:44.928583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.928583 : ClientWindow Style = FullScreen 12:10:44.928583 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.928583 : Game Position (Hex) = [ 01AB, 024E ] 12:10:44.928583 : Game Position (Dec) = [ 427, 590 ] 12:10:44.928583 : - 12:10:44.930577 : Cannot read memory at address 0x0000030B 12:10:44.930577 : Cannot read memory at address 0x0000038B 12:10:44.933075 : Cannot read memory at address 0x0000030B 12:10:44.933075 : Cannot read memory at address 0x0000038B 12:10:44.933075 : RawData event for Player #1: 12:10:44.933075 : Device rawinput data (Hex) = [ 00003810, 00008D18 ] 12:10:44.933075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.933075 : OnScreen Cursor Position (Px) = [ 420, 595 ] 12:10:44.933075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.933075 : ClientWindow Style = FullScreen 12:10:44.934082 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.934082 : Game Position (Hex) = [ 01A4, 0253 ] 12:10:44.934082 : Game Position (Dec) = [ 420, 595 ] 12:10:44.934082 : - 12:10:44.935079 : Cannot read memory at address 0x0000030B 12:10:44.935079 : Cannot read memory at address 0x0000038B 12:10:44.937079 : Cannot read memory at address 0x0000030B 12:10:44.937079 : Cannot read memory at address 0x0000038B 12:10:44.938072 : RawData event for Player #1: 12:10:44.938072 : Device rawinput data (Hex) = [ 000036B0, 00008D68 ] 12:10:44.938072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.938072 : OnScreen Cursor Position (Px) = [ 410, 596 ] 12:10:44.938072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.938072 : ClientWindow Style = FullScreen 12:10:44.939065 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.939065 : Cannot read memory at address 0x0000030B 12:10:44.939065 : Game Position (Hex) = [ 019A, 0254 ] 12:10:44.939065 : Cannot read memory at address 0x0000038B 12:10:44.939065 : Game Position (Dec) = [ 410, 596 ] 12:10:44.939065 : - 12:10:44.941062 : Cannot read memory at address 0x0000030B 12:10:44.941062 : Cannot read memory at address 0x0000038B 12:10:44.942059 : RawData event for Player #1: 12:10:44.942059 : Device rawinput data (Hex) = [ 00003604, 00008D8C ] 12:10:44.942059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.942059 : OnScreen Cursor Position (Px) = [ 405, 597 ] 12:10:44.942059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.942059 : ClientWindow Style = FullScreen 12:10:44.943052 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.943052 : Cannot read memory at address 0x0000030B 12:10:44.943052 : Game Position (Hex) = [ 0195, 0255 ] 12:10:44.943052 : Cannot read memory at address 0x0000038B 12:10:44.943052 : Game Position (Dec) = [ 405, 597 ] 12:10:44.943052 : - 12:10:44.944347 : Cannot read memory at address 0x0000030B 12:10:44.944347 : Cannot read memory at address 0x0000038B 12:10:44.946342 : Cannot read memory at address 0x0000030B 12:10:44.946342 : Cannot read memory at address 0x0000038B 12:10:44.947343 : RawData event for Player #1: 12:10:44.947343 : Device rawinput data (Hex) = [ 00003508, 00008D20 ] 12:10:44.947343 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.947343 : OnScreen Cursor Position (Px) = [ 397, 595 ] 12:10:44.947343 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.948335 : ClientWindow Style = FullScreen 12:10:44.948335 : Cannot read memory at address 0x0000030B 12:10:44.948335 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.948335 : Game Position (Hex) = [ 018D, 0253 ] 12:10:44.948335 : Cannot read memory at address 0x0000038B 12:10:44.948335 : Game Position (Dec) = [ 397, 595 ] 12:10:44.948335 : - 12:10:44.950333 : Cannot read memory at address 0x0000030B 12:10:44.950333 : Cannot read memory at address 0x0000038B 12:10:44.952326 : Cannot read memory at address 0x0000030B 12:10:44.952326 : Cannot read memory at address 0x0000038B 12:10:44.952326 : RawData event for Player #1: 12:10:44.952326 : Device rawinput data (Hex) = [ 00003434, 00008DB4 ] 12:10:44.952326 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.952326 : OnScreen Cursor Position (Px) = [ 391, 597 ] 12:10:44.952326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.952326 : ClientWindow Style = FullScreen 12:10:44.952326 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.952326 : Game Position (Hex) = [ 0187, 0255 ] 12:10:44.952326 : Game Position (Dec) = [ 391, 597 ] 12:10:44.953318 : - 12:10:44.953824 : Cannot read memory at address 0x0000030B 12:10:44.953824 : Cannot read memory at address 0x0000038B 12:10:44.955825 : Cannot read memory at address 0x0000030B 12:10:44.955825 : Cannot read memory at address 0x0000038B 12:10:44.957114 : Cannot read memory at address 0x0000030B 12:10:44.957114 : Cannot read memory at address 0x0000038B 12:10:44.957114 : RawData event for Player #1: 12:10:44.957114 : Device rawinput data (Hex) = [ 0000331C, 0000A5C0 ] 12:10:44.957114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.957114 : OnScreen Cursor Position (Px) = [ 383, 699 ] 12:10:44.957114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.957114 : ClientWindow Style = FullScreen 12:10:44.957114 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.957114 : Game Position (Hex) = [ 017F, 02BB ] 12:10:44.957114 : Game Position (Dec) = [ 383, 699 ] 12:10:44.958119 : - 12:10:44.959120 : Cannot read memory at address 0x0000030B 12:10:44.959120 : Cannot read memory at address 0x0000038B 12:10:44.961113 : Cannot read memory at address 0x0000030B 12:10:44.961113 : Cannot read memory at address 0x0000038B 12:10:44.963102 : Cannot read memory at address 0x0000030B 12:10:44.963102 : Cannot read memory at address 0x0000038B 12:10:44.963102 : RawData event for Player #1: 12:10:44.963604 : Device rawinput data (Hex) = [ 00003284, 00008ED4 ] 12:10:44.963604 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.963604 : OnScreen Cursor Position (Px) = [ 378, 602 ] 12:10:44.963604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.963604 : ClientWindow Style = FullScreen 12:10:44.963604 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.963604 : Game Position (Hex) = [ 017A, 025A ] 12:10:44.963604 : Game Position (Dec) = [ 378, 602 ] 12:10:44.963604 : - 12:10:44.964574 : Cannot read memory at address 0x0000030B 12:10:44.964574 : Cannot read memory at address 0x0000038B 12:10:44.966569 : Cannot read memory at address 0x0000030B 12:10:44.966569 : Cannot read memory at address 0x0000038B 12:10:44.967566 : RawData event for Player #1: 12:10:44.967566 : Device rawinput data (Hex) = [ 0000319C, 00008EF8 ] 12:10:44.967566 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.967566 : OnScreen Cursor Position (Px) = [ 372, 603 ] 12:10:44.967566 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.967566 : ClientWindow Style = FullScreen 12:10:44.967566 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.967566 : Game Position (Hex) = [ 0174, 025B ] 12:10:44.967566 : Game Position (Dec) = [ 372, 603 ] 12:10:44.967566 : - 12:10:44.968562 : Cannot read memory at address 0x0000030B 12:10:44.968562 : Cannot read memory at address 0x0000038B 12:10:44.970559 : Cannot read memory at address 0x0000030B 12:10:44.970559 : Cannot read memory at address 0x0000038B 12:10:44.971552 : RawData event for Player #1: 12:10:44.971552 : Device rawinput data (Hex) = [ 000030FC, 00008F18 ] 12:10:44.971552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.971552 : OnScreen Cursor Position (Px) = [ 367, 603 ] 12:10:44.971552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.973054 : ClientWindow Style = FullScreen 12:10:44.973054 : Cannot read memory at address 0x0000030B 12:10:44.973054 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.973054 : Cannot read memory at address 0x0000038B 12:10:44.973054 : Game Position (Hex) = [ 016F, 025B ] 12:10:44.973054 : Game Position (Dec) = [ 367, 603 ] 12:10:44.973054 : - 12:10:44.975060 : Cannot read memory at address 0x0000030B 12:10:44.975060 : Cannot read memory at address 0x0000038B 12:10:44.977053 : Cannot read memory at address 0x0000030B 12:10:44.977053 : Cannot read memory at address 0x0000038B 12:10:44.977053 : RawData event for Player #1: 12:10:44.977053 : Device rawinput data (Hex) = [ 00003084, 00008F3C ] 12:10:44.977053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.977053 : OnScreen Cursor Position (Px) = [ 363, 604 ] 12:10:44.978046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.978046 : ClientWindow Style = FullScreen 12:10:44.978046 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.978046 : Game Position (Hex) = [ 016B, 025C ] 12:10:44.978046 : Game Position (Dec) = [ 363, 604 ] 12:10:44.978046 : - 12:10:44.979049 : Cannot read memory at address 0x0000030B 12:10:44.979049 : Cannot read memory at address 0x0000038B 12:10:44.981037 : Cannot read memory at address 0x0000030B 12:10:44.981037 : Cannot read memory at address 0x0000038B 12:10:44.982033 : RawData event for Player #1: 12:10:44.982033 : Device rawinput data (Hex) = [ 00002FBC, 00008FA0 ] 12:10:44.982033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.983029 : OnScreen Cursor Position (Px) = [ 358, 605 ] 12:10:44.983533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.983533 : ClientWindow Style = FullScreen 12:10:44.983533 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.983533 : Game Position (Hex) = [ 0166, 025D ] 12:10:44.983533 : Game Position (Dec) = [ 358, 605 ] 12:10:44.983533 : - 12:10:44.985528 : Cannot read memory at address 0x0000030B 12:10:44.985528 : Cannot read memory at address 0x0000038B 12:10:44.987521 : Cannot read memory at address 0x0000030B 12:10:44.987521 : RawData event for Player #1: 12:10:44.987521 : Cannot read memory at address 0x0000038B 12:10:44.987521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.987521 : OnScreen Cursor Position (Px) = [ 353, 605 ] 12:10:44.987521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.988518 : ClientWindow Style = FullScreen 12:10:44.988518 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.988518 : Game Position (Hex) = [ 0161, 025D ] 12:10:44.988518 : Game Position (Dec) = [ 353, 605 ] 12:10:44.988518 : - 12:10:44.989516 : Cannot read memory at address 0x0000030B 12:10:44.989516 : Cannot read memory at address 0x0000038B 12:10:44.991508 : Cannot read memory at address 0x0000030B 12:10:44.991508 : Cannot read memory at address 0x0000038B 12:10:44.991508 : RawData event for Player #1: 12:10:44.991508 : Device rawinput data (Hex) = [ 00002E8C, 00008F3C ] 12:10:44.991508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.991508 : OnScreen Cursor Position (Px) = [ 349, 604 ] 12:10:44.993011 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.993011 : Cannot read memory at address 0x0000030B 12:10:44.993011 : ClientWindow Style = FullScreen 12:10:44.993011 : Cannot read memory at address 0x0000038B 12:10:44.993011 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:44.993011 : Game Position (Hex) = [ 015D, 025C ] 12:10:44.993011 : Game Position (Dec) = [ 349, 604 ] 12:10:44.993011 : - 12:10:44.994583 : Cannot read memory at address 0x0000030B 12:10:44.994583 : Cannot read memory at address 0x0000038B 12:10:44.996578 : Cannot read memory at address 0x0000030B 12:10:44.996578 : Cannot read memory at address 0x0000038B 12:10:44.997575 : RawData event for Player #1: 12:10:44.997575 : Device rawinput data (Hex) = [ 00002E24, 00008FA0 ] 12:10:44.997575 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:44.997575 : OnScreen Cursor Position (Px) = [ 346, 605 ] 12:10:44.997575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:44.998572 : ClientWindow Style = FullScreen 12:10:44.998572 : Cannot read memory at address 0x0000030B 12:10:44.998572 : Cannot read memory at address 0x0000038B 12:10:44.998572 : Game Position (Hex) = [ 015A, 025D ] 12:10:44.998572 : Game Position (Dec) = [ 346, 605 ] 12:10:44.998572 : - 12:10:45.000565 : Cannot read memory at address 0x0000030B 12:10:45.000565 : Cannot read memory at address 0x0000038B 12:10:45.001562 : RawData event for Player #1: 12:10:45.001562 : Device rawinput data (Hex) = [ 00002D88, 00009008 ] 12:10:45.001562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.001562 : OnScreen Cursor Position (Px) = [ 341, 607 ] 12:10:45.001562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.001562 : ClientWindow Style = FullScreen 12:10:45.001562 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.001562 : Game Position (Hex) = [ 0155, 025F ] 12:10:45.001562 : Game Position (Dec) = [ 341, 607 ] 12:10:45.001562 : - 12:10:45.003069 : Cannot read memory at address 0x0000030B 12:10:45.003069 : Cannot read memory at address 0x0000038B 12:10:45.004692 : Cannot read memory at address 0x0000030B 12:10:45.004692 : Cannot read memory at address 0x0000038B 12:10:45.005692 : RawData event for Player #1: 12:10:45.006689 : Device rawinput data (Hex) = [ 00002CCC, 00008FB8 ] 12:10:45.006689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.006689 : Cannot read memory at address 0x0000038B 12:10:45.006689 : OnScreen Cursor Position (Px) = [ 335, 606 ] 12:10:45.006689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.006689 : ClientWindow Style = FullScreen 12:10:45.006689 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.006689 : Game Position (Hex) = [ 014F, 025E ] 12:10:45.006689 : Game Position (Dec) = [ 335, 606 ] 12:10:45.006689 : - 12:10:45.008682 : Cannot read memory at address 0x0000030B 12:10:45.008682 : Cannot read memory at address 0x0000038B 12:10:45.010675 : Cannot read memory at address 0x0000030B 12:10:45.010675 : Cannot read memory at address 0x0000038B 12:10:45.010675 : RawData event for Player #1: 12:10:45.011672 : Device rawinput data (Hex) = [ 00002C6C, 00008F5C ] 12:10:45.011672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.011672 : OnScreen Cursor Position (Px) = [ 333, 604 ] 12:10:45.011672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.011672 : ClientWindow Style = FullScreen 12:10:45.011672 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.011672 : Game Position (Hex) = [ 014D, 025C ] 12:10:45.011672 : Game Position (Dec) = [ 333, 604 ] 12:10:45.011672 : - 12:10:45.013257 : Cannot read memory at address 0x0000030B 12:10:45.013257 : Cannot read memory at address 0x0000038B 12:10:45.015256 : Cannot read memory at address 0x0000030B 12:10:45.015256 : Cannot read memory at address 0x0000038B 12:10:45.016257 : RawData event for Player #1: 12:10:45.016257 : Device rawinput data (Hex) = [ 00002BDC, 00008F90 ] 12:10:45.016257 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.016257 : OnScreen Cursor Position (Px) = [ 328, 605 ] 12:10:45.016257 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.016257 : ClientWindow Style = FullScreen 12:10:45.016257 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.017250 : Game Position (Hex) = [ 0148, 025D ] 12:10:45.017250 : Cannot read memory at address 0x0000030B 12:10:45.017250 : Cannot read memory at address 0x0000038B 12:10:45.017250 : - 12:10:45.019246 : Cannot read memory at address 0x0000030B 12:10:45.019246 : Cannot read memory at address 0x0000038B 12:10:45.021239 : Cannot read memory at address 0x0000030B 12:10:45.021239 : Cannot read memory at address 0x0000038B 12:10:45.021239 : RawData event for Player #1: 12:10:45.021239 : Device rawinput data (Hex) = [ 00002B78, 00008F3C ] 12:10:45.021239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.021239 : OnScreen Cursor Position (Px) = [ 326, 604 ] 12:10:45.021239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.021239 : ClientWindow Style = FullScreen 12:10:45.021239 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.021239 : Game Position (Hex) = [ 0146, 025C ] 12:10:45.022233 : Game Position (Dec) = [ 326, 604 ] 12:10:45.022233 : - 12:10:45.023233 : Cannot read memory at address 0x0000030B 12:10:45.023233 : Cannot read memory at address 0x0000038B 12:10:45.024576 : Cannot read memory at address 0x0000030B 12:10:45.024576 : Cannot read memory at address 0x0000038B 12:10:45.026571 : RawData event for Player #1: 12:10:45.026571 : Device rawinput data (Hex) = [ 00002AE0, 00008F24 ] 12:10:45.026571 : Cannot read memory at address 0x0000038B 12:10:45.026571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.026571 : OnScreen Cursor Position (Px) = [ 321, 603 ] 12:10:45.026571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.027569 : ClientWindow Style = FullScreen 12:10:45.027569 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.027569 : Game Position (Hex) = [ 0141, 025B ] 12:10:45.027569 : Game Position (Dec) = [ 321, 603 ] 12:10:45.027569 : - 12:10:45.028569 : Cannot read memory at address 0x0000030B 12:10:45.028569 : Cannot read memory at address 0x0000038B 12:10:45.030559 : Cannot read memory at address 0x0000030B 12:10:45.030559 : Cannot read memory at address 0x0000038B 12:10:45.031555 : RawData event for Player #1: 12:10:45.031555 : Device rawinput data (Hex) = [ 00002A68, 00008ED8 ] 12:10:45.031555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.031555 : OnScreen Cursor Position (Px) = [ 318, 602 ] 12:10:45.031555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.031555 : ClientWindow Style = FullScreen 12:10:45.031555 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.031555 : Game Position (Hex) = [ 013E, 025A ] 12:10:45.031555 : Game Position (Dec) = [ 318, 602 ] 12:10:45.031555 : - 12:10:45.033058 : Cannot read memory at address 0x0000030B 12:10:45.033058 : Cannot read memory at address 0x0000038B 12:10:45.034649 : Cannot read memory at address 0x0000030B 12:10:45.034649 : Cannot read memory at address 0x0000038B 12:10:45.035650 : RawData event for Player #1: 12:10:45.035650 : Device rawinput data (Hex) = [ 000029D8, 00008E8C ] 12:10:45.035650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.035650 : OnScreen Cursor Position (Px) = [ 313, 601 ] 12:10:45.035650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.035650 : ClientWindow Style = FullScreen 12:10:45.036647 : Cannot read memory at address 0x0000030B 12:10:45.036647 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.036647 : Cannot read memory at address 0x0000038B 12:10:45.036647 : Game Position (Hex) = [ 0139, 0259 ] 12:10:45.036647 : Game Position (Dec) = [ 313, 601 ] 12:10:45.036647 : - 12:10:45.038640 : Cannot read memory at address 0x0000030B 12:10:45.038640 : Cannot read memory at address 0x0000038B 12:10:45.040634 : RawData event for Player #1: 12:10:45.040634 : Cannot read memory at address 0x0000030B 12:10:45.040634 : Device rawinput data (Hex) = [ 000029C0, 00008E38 ] 12:10:45.040634 : Cannot read memory at address 0x0000038B 12:10:45.040634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.040634 : OnScreen Cursor Position (Px) = [ 313, 599 ] 12:10:45.040634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.041630 : ClientWindow Style = FullScreen 12:10:45.041630 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.041630 : Game Position (Hex) = [ 0139, 0257 ] 12:10:45.041630 : Game Position (Dec) = [ 313, 599 ] 12:10:45.041630 : - 12:10:45.043136 : Cannot read memory at address 0x0000030B 12:10:45.043136 : Cannot read memory at address 0x0000038B 12:10:45.045162 : Cannot read memory at address 0x0000030B 12:10:45.045162 : Cannot read memory at address 0x0000038B 12:10:45.045162 : RawData event for Player #1: 12:10:45.045162 : Device rawinput data (Hex) = [ 0000296C, 00008E34 ] 12:10:45.045162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.045162 : OnScreen Cursor Position (Px) = [ 310, 599 ] 12:10:45.045162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.046158 : ClientWindow Style = FullScreen 12:10:45.046158 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.046158 : Game Position (Hex) = [ 0136, 0257 ] 12:10:45.046158 : Game Position (Dec) = [ 310, 599 ] 12:10:45.046158 : - 12:10:45.047158 : Cannot read memory at address 0x0000030B 12:10:45.047158 : Cannot read memory at address 0x0000038B 12:10:45.049148 : Cannot read memory at address 0x0000030B 12:10:45.049148 : Cannot read memory at address 0x0000038B 12:10:45.050145 : RawData event for Player #1: 12:10:45.050145 : Device rawinput data (Hex) = [ 00002920, 00008DF0 ] 12:10:45.050145 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.050145 : OnScreen Cursor Position (Px) = [ 308, 598 ] 12:10:45.050145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.051142 : ClientWindow Style = FullScreen 12:10:45.051142 : Cannot read memory at address 0x0000030B 12:10:45.051142 : Game Position (Hex) = [ 0134, 0256 ] 12:10:45.051142 : Cannot read memory at address 0x0000038B 12:10:45.051142 : - 12:10:45.053138 : Cannot read memory at address 0x0000030B 12:10:45.053138 : Cannot read memory at address 0x0000038B 12:10:45.054645 : Cannot read memory at address 0x0000030B 12:10:45.054645 : Cannot read memory at address 0x0000038B 12:10:45.054645 : RawData event for Player #1: 12:10:45.054645 : Device rawinput data (Hex) = [ 000028CC, 00008D1C ] 12:10:45.054645 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.054645 : OnScreen Cursor Position (Px) = [ 305, 595 ] 12:10:45.054645 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.056148 : ClientWindow Style = FullScreen 12:10:45.056148 : Cannot read memory at address 0x0000030B 12:10:45.056148 : Game Position (Hex) = [ 0131, 0253 ] 12:10:45.056148 : Cannot read memory at address 0x0000038B 12:10:45.056148 : Game Position (Dec) = [ 305, 595 ] 12:10:45.056148 : - 12:10:45.058156 : Cannot read memory at address 0x0000030B 12:10:45.058156 : Cannot read memory at address 0x0000038B 12:10:45.060149 : Cannot read memory at address 0x0000030B 12:10:45.060149 : Cannot read memory at address 0x0000038B 12:10:45.060149 : RawData event for Player #1: 12:10:45.060149 : Device rawinput data (Hex) = [ 00002894, 00008D58 ] 12:10:45.060149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.060149 : OnScreen Cursor Position (Px) = [ 304, 596 ] 12:10:45.060149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.060149 : ClientWindow Style = FullScreen 12:10:45.061143 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.061143 : Game Position (Hex) = [ 0130, 0254 ] 12:10:45.061143 : Game Position (Dec) = [ 304, 596 ] 12:10:45.061143 : - 12:10:45.062139 : Cannot read memory at address 0x0000030B 12:10:45.062139 : Cannot read memory at address 0x0000038B 12:10:45.063637 : Cannot read memory at address 0x0000030B 12:10:45.063637 : Cannot read memory at address 0x0000038B 12:10:45.063637 : RawData event for Player #1: 12:10:45.064636 : Device rawinput data (Hex) = [ 0000286C, 000089F8 ] 12:10:45.064636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.064636 : OnScreen Cursor Position (Px) = [ 303, 582 ] 12:10:45.064636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.064636 : ClientWindow Style = FullScreen 12:10:45.064636 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.064636 : Game Position (Hex) = [ 012F, 0246 ] 12:10:45.064636 : Game Position (Dec) = [ 303, 582 ] 12:10:45.064636 : - 12:10:45.065633 : Cannot read memory at address 0x0000030B 12:10:45.065633 : Cannot read memory at address 0x0000038B 12:10:45.067626 : Cannot read memory at address 0x0000030B 12:10:45.067626 : Cannot read memory at address 0x0000038B 12:10:45.068623 : RawData event for Player #1: 12:10:45.069620 : Device rawinput data (Hex) = [ 00002840, 00008AB8 ] 12:10:45.069620 : Cannot read memory at address 0x0000030B 12:10:45.069620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.069620 : Cannot read memory at address 0x0000038B 12:10:45.069620 : OnScreen Cursor Position (Px) = [ 301, 585 ] 12:10:45.069620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.069620 : ClientWindow Style = FullScreen 12:10:45.069620 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.069620 : Game Position (Hex) = [ 012D, 0249 ] 12:10:45.069620 : Game Position (Dec) = [ 301, 585 ] 12:10:45.069620 : - 12:10:45.071613 : Cannot read memory at address 0x0000030B 12:10:45.071613 : Cannot read memory at address 0x0000038B 12:10:45.073115 : Cannot read memory at address 0x0000030B 12:10:45.073115 : Cannot read memory at address 0x0000038B 12:10:45.074122 : RawData event for Player #1: 12:10:45.074122 : Device rawinput data (Hex) = [ 000027F0, 00008B0C ] 12:10:45.074122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.074122 : OnScreen Cursor Position (Px) = [ 299, 586 ] 12:10:45.074122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.074122 : ClientWindow Style = FullScreen 12:10:45.074122 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.074122 : Game Position (Hex) = [ 012B, 024A ] 12:10:45.075118 : Game Position (Dec) = [ 299, 586 ] 12:10:45.075118 : Cannot read memory at address 0x0000030B 12:10:45.075118 : Cannot read memory at address 0x0000038B 12:10:45.077111 : Cannot read memory at address 0x0000030B 12:10:45.077111 : Cannot read memory at address 0x0000038B 12:10:45.079105 : Cannot read memory at address 0x0000030B 12:10:45.079105 : Cannot read memory at address 0x0000038B 12:10:45.079105 : RawData event for Player #1: 12:10:45.079105 : Device rawinput data (Hex) = [ 000027D8, 00008B90 ] 12:10:45.079105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.079105 : OnScreen Cursor Position (Px) = [ 298, 588 ] 12:10:45.079105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.079105 : ClientWindow Style = FullScreen 12:10:45.079105 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.079105 : Game Position (Hex) = [ 012A, 024C ] 12:10:45.080102 : Game Position (Dec) = [ 298, 588 ] 12:10:45.080102 : - 12:10:45.081098 : Cannot read memory at address 0x0000030B 12:10:45.081098 : Cannot read memory at address 0x0000038B 12:10:45.083095 : Cannot read memory at address 0x0000030B 12:10:45.083095 : Cannot read memory at address 0x0000038B 12:10:45.084476 : RawData event for Player #1: 12:10:45.084476 : Device rawinput data (Hex) = [ 000027E8, 00008B58 ] 12:10:45.084476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.084476 : OnScreen Cursor Position (Px) = [ 299, 587 ] 12:10:45.084476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.084476 : ClientWindow Style = FullScreen 12:10:45.084476 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.084476 : Game Position (Hex) = [ 012B, 024B ] 12:10:45.084476 : Game Position (Dec) = [ 299, 587 ] 12:10:45.084476 : - 12:10:45.085476 : Cannot read memory at address 0x0000030B 12:10:45.085476 : Cannot read memory at address 0x0000038B 12:10:45.087472 : Cannot read memory at address 0x0000030B 12:10:45.087472 : Cannot read memory at address 0x0000038B 12:10:45.089462 : Cannot read memory at address 0x0000030B 12:10:45.089462 : RawData event for Player #1: 12:10:45.089462 : Cannot read memory at address 0x0000038B 12:10:45.089462 : Device rawinput data (Hex) = [ 000027E8, 00008ADC ] 12:10:45.089462 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.089462 : OnScreen Cursor Position (Px) = [ 299, 585 ] 12:10:45.089462 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.090459 : ClientWindow Style = FullScreen 12:10:45.090459 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.090459 : Game Position (Hex) = [ 012B, 0249 ] 12:10:45.090459 : Game Position (Dec) = [ 299, 585 ] 12:10:45.090459 : - 12:10:45.091461 : Cannot read memory at address 0x0000030B 12:10:45.091461 : Cannot read memory at address 0x0000038B 12:10:45.092968 : Cannot read memory at address 0x0000030B 12:10:45.092968 : Cannot read memory at address 0x0000038B 12:10:45.092968 : RawData event for Player #1: 12:10:45.092968 : Device rawinput data (Hex) = [ 000027E8, 00008A94 ] 12:10:45.092968 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.092968 : OnScreen Cursor Position (Px) = [ 299, 584 ] 12:10:45.092968 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.092968 : ClientWindow Style = FullScreen 12:10:45.093996 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.093996 : Game Position (Hex) = [ 012B, 0248 ] 12:10:45.093996 : Game Position (Dec) = [ 299, 584 ] 12:10:45.093996 : - 12:10:45.094814 : Cannot read memory at address 0x0000030B 12:10:45.094814 : Cannot read memory at address 0x0000038B 12:10:45.096816 : Cannot read memory at address 0x0000030B 12:10:45.096816 : Cannot read memory at address 0x0000038B 12:10:45.097810 : RawData event for Player #1: 12:10:45.097810 : Device rawinput data (Hex) = [ 000027F0, 00008A18 ] 12:10:45.098806 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.098806 : Cannot read memory at address 0x0000030B 12:10:45.098806 : Cannot read memory at address 0x0000038B 12:10:45.098806 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.098806 : ClientWindow Style = FullScreen 12:10:45.098806 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.098806 : Game Position (Hex) = [ 012B, 0246 ] 12:10:45.098806 : Game Position (Dec) = [ 299, 582 ] 12:10:45.099803 : - 12:10:45.100799 : Cannot read memory at address 0x0000030B 12:10:45.100799 : Cannot read memory at address 0x0000038B 12:10:45.103308 : Cannot read memory at address 0x0000030B 12:10:45.103308 : RawData event for Player #1: 12:10:45.103308 : Device rawinput data (Hex) = [ 00002800, 000089E8 ] 12:10:45.103308 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.103308 : OnScreen Cursor Position (Px) = [ 300, 581 ] 12:10:45.103308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.103308 : ClientWindow Style = FullScreen 12:10:45.104340 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.104340 : Game Position (Hex) = [ 012C, 0245 ] 12:10:45.104340 : Game Position (Dec) = [ 300, 581 ] 12:10:45.104340 : - 12:10:45.105336 : Cannot read memory at address 0x0000030B 12:10:45.105336 : Cannot read memory at address 0x0000038B 12:10:45.107333 : Cannot read memory at address 0x0000030B 12:10:45.107333 : Cannot read memory at address 0x0000038B 12:10:45.108327 : RawData event for Player #1: 12:10:45.108327 : Device rawinput data (Hex) = [ 00002818, 00008804 ] 12:10:45.108327 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.108327 : OnScreen Cursor Position (Px) = [ 300, 573 ] 12:10:45.108327 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.109323 : Cannot read memory at address 0x0000030B 12:10:45.109323 : ClientWindow Style = FullScreen 12:10:45.109323 : Cannot read memory at address 0x0000038B 12:10:45.109323 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.109323 : Game Position (Hex) = [ 012C, 023D ] 12:10:45.109323 : Game Position (Dec) = [ 300, 573 ] 12:10:45.109323 : - 12:10:45.111320 : Cannot read memory at address 0x0000030B 12:10:45.111320 : Cannot read memory at address 0x0000038B 12:10:45.113311 : Cannot read memory at address 0x0000030B 12:10:45.113311 : Cannot read memory at address 0x0000038B 12:10:45.113814 : RawData event for Player #1: 12:10:45.113814 : Device rawinput data (Hex) = [ 00002870, 00008838 ] 12:10:45.113814 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.113814 : OnScreen Cursor Position (Px) = [ 303, 574 ] 12:10:45.113814 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.114643 : ClientWindow Style = FullScreen 12:10:45.114643 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.114643 : Game Position (Hex) = [ 012F, 023E ] 12:10:45.114643 : Game Position (Dec) = [ 303, 574 ] 12:10:45.114643 : - 12:10:45.115642 : Cannot read memory at address 0x0000030B 12:10:45.115642 : Cannot read memory at address 0x0000038B 12:10:45.116638 : RawData event for Player #1: 12:10:45.117635 : Cannot read memory at address 0x0000030B 12:10:45.117635 : Cannot read memory at address 0x0000038B 12:10:45.117635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.117635 : OnScreen Cursor Position (Px) = [ 303, 569 ] 12:10:45.117635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.117635 : ClientWindow Style = FullScreen 12:10:45.117635 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.117635 : Game Position (Hex) = [ 012F, 0239 ] 12:10:45.117635 : Game Position (Dec) = [ 303, 569 ] 12:10:45.117635 : - 12:10:45.119629 : Cannot read memory at address 0x0000030B 12:10:45.119629 : Cannot read memory at address 0x0000038B 12:10:45.121625 : Cannot read memory at address 0x0000030B 12:10:45.121625 : Cannot read memory at address 0x0000038B 12:10:45.121625 : RawData event for Player #1: 12:10:45.121625 : Device rawinput data (Hex) = [ 000028D0, 00008768 ] 12:10:45.121625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.121625 : OnScreen Cursor Position (Px) = [ 306, 571 ] 12:10:45.123129 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.123129 : Cannot read memory at address 0x0000030B 12:10:45.123375 : ClientWindow Style = FullScreen 12:10:45.123375 : Cannot read memory at address 0x0000038B 12:10:45.123375 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.123375 : Game Position (Hex) = [ 0132, 023B ] 12:10:45.123375 : Game Position (Dec) = [ 306, 571 ] 12:10:45.123375 : - 12:10:45.124641 : Cannot read memory at address 0x0000030B 12:10:45.124641 : Cannot read memory at address 0x0000038B 12:10:45.126693 : Cannot read memory at address 0x0000030B 12:10:45.126693 : Cannot read memory at address 0x0000038B 12:10:45.126693 : RawData event for Player #1: 12:10:45.127637 : Device rawinput data (Hex) = [ 000028FC, 00008858 ] 12:10:45.127637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.127637 : OnScreen Cursor Position (Px) = [ 307, 575 ] 12:10:45.127637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.127637 : ClientWindow Style = FullScreen 12:10:45.127637 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.127637 : Game Position (Hex) = [ 0133, 023F ] 12:10:45.127637 : Game Position (Dec) = [ 307, 575 ] 12:10:45.127637 : - 12:10:45.128633 : Cannot read memory at address 0x0000030B 12:10:45.128633 : Cannot read memory at address 0x0000038B 12:10:45.130627 : Cannot read memory at address 0x0000030B 12:10:45.130627 : Cannot read memory at address 0x0000038B 12:10:45.131624 : RawData event for Player #1: 12:10:45.131624 : Device rawinput data (Hex) = [ 00002904, 000087DC ] 12:10:45.131624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.131624 : OnScreen Cursor Position (Px) = [ 307, 573 ] 12:10:45.131624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.131624 : ClientWindow Style = FullScreen 12:10:45.131624 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.133125 : Game Position (Hex) = [ 0133, 023D ] 12:10:45.133125 : Cannot read memory at address 0x0000030B 12:10:45.133125 : Cannot read memory at address 0x0000038B 12:10:45.134670 : Cannot read memory at address 0x0000030B 12:10:45.134670 : Cannot read memory at address 0x0000038B 12:10:45.136667 : Cannot read memory at address 0x0000030B 12:10:45.136667 : Cannot read memory at address 0x0000038B 12:10:45.136667 : RawData event for Player #1: 12:10:45.137664 : Device rawinput data (Hex) = [ 00002954, 00008730 ] 12:10:45.137664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.137664 : OnScreen Cursor Position (Px) = [ 309, 570 ] 12:10:45.137664 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.137664 : ClientWindow Style = FullScreen 12:10:45.137664 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.137664 : Game Position (Hex) = [ 0135, 023A ] 12:10:45.137664 : Game Position (Dec) = [ 309, 570 ] 12:10:45.137664 : - 12:10:45.138660 : Cannot read memory at address 0x0000030B 12:10:45.138660 : Cannot read memory at address 0x0000038B 12:10:45.140657 : Cannot read memory at address 0x0000030B 12:10:45.140657 : Cannot read memory at address 0x0000038B 12:10:45.141650 : RawData event for Player #1: 12:10:45.141650 : Device rawinput data (Hex) = [ 000029A8, 000086C0 ] 12:10:45.141650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.141650 : OnScreen Cursor Position (Px) = [ 312, 568 ] 12:10:45.141650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.143152 : ClientWindow Style = FullScreen 12:10:45.143152 : Cannot read memory at address 0x0000030B 12:10:45.143152 : Game Position (Hex) = [ 0138, 0238 ] 12:10:45.143152 : Game Position (Dec) = [ 312, 568 ] 12:10:45.143152 : - 12:10:45.145157 : Cannot read memory at address 0x0000030B 12:10:45.145157 : Cannot read memory at address 0x0000038B 12:10:45.146154 : RawData event for Player #1: 12:10:45.146154 : Device rawinput data (Hex) = [ 000029E4, 000083BC ] 12:10:45.146154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.146154 : OnScreen Cursor Position (Px) = [ 314, 555 ] 12:10:45.146154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.146154 : ClientWindow Style = FullScreen 12:10:45.146154 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.147147 : Game Position (Hex) = [ 013A, 022B ] 12:10:45.147147 : Cannot read memory at address 0x0000030B 12:10:45.147147 : Game Position (Dec) = [ 314, 555 ] 12:10:45.147147 : Cannot read memory at address 0x0000038B 12:10:45.147147 : - 12:10:45.149144 : Cannot read memory at address 0x0000030B 12:10:45.149144 : Cannot read memory at address 0x0000038B 12:10:45.151137 : Cannot read memory at address 0x0000030B 12:10:45.151137 : Cannot read memory at address 0x0000038B 12:10:45.152134 : RawData event for Player #1: 12:10:45.152134 : Device rawinput data (Hex) = [ 00002A24, 00008558 ] 12:10:45.152134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.152134 : OnScreen Cursor Position (Px) = [ 316, 562 ] 12:10:45.152134 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.152134 : ClientWindow Style = FullScreen 12:10:45.153127 : Cannot read memory at address 0x0000030B 12:10:45.153127 : Cannot read memory at address 0x0000038B 12:10:45.153127 : Game Position (Hex) = [ 013C, 0232 ] 12:10:45.153127 : Game Position (Dec) = [ 316, 562 ] 12:10:45.153127 : - 12:10:45.155133 : Cannot read memory at address 0x0000030B 12:10:45.155133 : Cannot read memory at address 0x0000038B 12:10:45.156129 : RawData event for Player #1: 12:10:45.156633 : Device rawinput data (Hex) = [ 00002A7C, 000084E8 ] 12:10:45.156633 : Cannot read memory at address 0x0000030B 12:10:45.156633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.156633 : Cannot read memory at address 0x0000038B 12:10:45.156633 : OnScreen Cursor Position (Px) = [ 318, 560 ] 12:10:45.156633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.156633 : ClientWindow Style = FullScreen 12:10:45.156633 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.156633 : Game Position (Hex) = [ 013E, 0230 ] 12:10:45.156633 : Game Position (Dec) = [ 318, 560 ] 12:10:45.156633 : - 12:10:45.158628 : Cannot read memory at address 0x0000030B 12:10:45.158628 : Cannot read memory at address 0x0000038B 12:10:45.160625 : Cannot read memory at address 0x0000030B 12:10:45.160625 : Cannot read memory at address 0x0000038B 12:10:45.161618 : RawData event for Player #1: 12:10:45.161618 : Device rawinput data (Hex) = [ 00002AC8, 00008478 ] 12:10:45.161618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.161618 : OnScreen Cursor Position (Px) = [ 320, 558 ] 12:10:45.161618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.161618 : ClientWindow Style = FullScreen 12:10:45.161618 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.161618 : Game Position (Hex) = [ 0140, 022E ] 12:10:45.161618 : Game Position (Dec) = [ 320, 558 ] 12:10:45.161618 : - 12:10:45.163124 : Cannot read memory at address 0x0000030B 12:10:45.163124 : Cannot read memory at address 0x0000038B 12:10:45.165158 : Cannot read memory at address 0x0000030B 12:10:45.165158 : Cannot read memory at address 0x0000038B 12:10:45.166158 : RawData event for Player #1: 12:10:45.166158 : Device rawinput data (Hex) = [ 00002B04, 000083BC ] 12:10:45.166158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.166158 : OnScreen Cursor Position (Px) = [ 322, 555 ] 12:10:45.166158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.166158 : ClientWindow Style = FullScreen 12:10:45.166158 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.167151 : Game Position (Hex) = [ 0142, 022B ] 12:10:45.167151 : Cannot read memory at address 0x0000030B 12:10:45.167348 : Game Position (Dec) = [ 322, 555 ] 12:10:45.167348 : - 12:10:45.168503 : Cannot read memory at address 0x0000030B 12:10:45.168503 : Cannot read memory at address 0x0000038B 12:10:45.170565 : Cannot read memory at address 0x0000030B 12:10:45.170565 : Cannot read memory at address 0x0000038B 12:10:45.171535 : RawData event for Player #1: 12:10:45.171535 : Device rawinput data (Hex) = [ 00002B64, 0000834C ] 12:10:45.171535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.171535 : OnScreen Cursor Position (Px) = [ 325, 553 ] 12:10:45.171535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.171535 : ClientWindow Style = FullScreen 12:10:45.171535 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.171535 : Game Position (Hex) = [ 0145, 0229 ] 12:10:45.171535 : Game Position (Dec) = [ 325, 553 ] 12:10:45.171535 : - 12:10:45.173042 : Cannot read memory at address 0x0000030B 12:10:45.173042 : Cannot read memory at address 0x0000038B 12:10:45.174660 : Cannot read memory at address 0x0000030B 12:10:45.174660 : Cannot read memory at address 0x0000038B 12:10:45.175660 : RawData event for Player #1: 12:10:45.176657 : Device rawinput data (Hex) = [ 00002BC8, 00008288 ] 12:10:45.176657 : Cannot read memory at address 0x0000030B 12:10:45.176657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.176657 : Cannot read memory at address 0x0000038B 12:10:45.176657 : OnScreen Cursor Position (Px) = [ 328, 550 ] 12:10:45.176657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.176657 : ClientWindow Style = FullScreen 12:10:45.176657 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.176657 : Game Position (Hex) = [ 0148, 0226 ] 12:10:45.176657 : Game Position (Dec) = [ 328, 550 ] 12:10:45.176657 : - 12:10:45.178650 : Cannot read memory at address 0x0000030B 12:10:45.178650 : Cannot read memory at address 0x0000038B 12:10:45.180644 : Cannot read memory at address 0x0000030B 12:10:45.180644 : Cannot read memory at address 0x0000038B 12:10:45.181641 : RawData event for Player #1: 12:10:45.181641 : Device rawinput data (Hex) = [ 00002C30, 00008230 ] 12:10:45.181641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.181641 : OnScreen Cursor Position (Px) = [ 331, 549 ] 12:10:45.181641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.181641 : ClientWindow Style = FullScreen 12:10:45.181641 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.181641 : Game Position (Hex) = [ 014B, 0225 ] 12:10:45.181641 : Game Position (Dec) = [ 331, 549 ] 12:10:45.181641 : - 12:10:45.183146 : Cannot read memory at address 0x0000030B 12:10:45.183146 : Cannot read memory at address 0x0000038B 12:10:45.185178 : Cannot read memory at address 0x0000030B 12:10:45.185178 : Cannot read memory at address 0x0000038B 12:10:45.186172 : RawData event for Player #1: 12:10:45.186172 : Device rawinput data (Hex) = [ 00002CC0, 00008180 ] 12:10:45.186172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.186172 : OnScreen Cursor Position (Px) = [ 335, 546 ] 12:10:45.186172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.187168 : ClientWindow Style = FullScreen 12:10:45.187168 : Cannot read memory at address 0x0000030B 12:10:45.187168 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.187168 : Cannot read memory at address 0x0000038B 12:10:45.187168 : Game Position (Hex) = [ 014F, 0222 ] 12:10:45.187168 : Game Position (Dec) = [ 335, 546 ] 12:10:45.187168 : - 12:10:45.189165 : Cannot read memory at address 0x0000030B 12:10:45.189165 : Cannot read memory at address 0x0000038B 12:10:45.190161 : RawData event for Player #1: 12:10:45.190161 : Device rawinput data (Hex) = [ 00002D18, 00008110 ] 12:10:45.190161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.190161 : OnScreen Cursor Position (Px) = [ 338, 544 ] 12:10:45.190161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.190161 : ClientWindow Style = FullScreen 12:10:45.190161 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.191155 : Game Position (Hex) = [ 0152, 0220 ] 12:10:45.191155 : Cannot read memory at address 0x0000030B 12:10:45.191155 : Game Position (Dec) = [ 338, 544 ] 12:10:45.191155 : Cannot read memory at address 0x0000038B 12:10:45.191155 : - 12:10:45.193151 : Cannot read memory at address 0x0000030B 12:10:45.193151 : Cannot read memory at address 0x0000038B 12:10:45.194433 : Cannot read memory at address 0x0000030B 12:10:45.194433 : Cannot read memory at address 0x0000038B 12:10:45.195432 : RawData event for Player #1: 12:10:45.195432 : Device rawinput data (Hex) = [ 00002D6C, 000080A0 ] 12:10:45.195432 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.195432 : OnScreen Cursor Position (Px) = [ 340, 542 ] 12:10:45.195432 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.195432 : ClientWindow Style = FullScreen 12:10:45.195432 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.195432 : Game Position (Hex) = [ 0154, 021E ] 12:10:45.195432 : Game Position (Dec) = [ 340, 542 ] 12:10:45.196428 : - 12:10:45.196428 : Cannot read memory at address 0x0000030B 12:10:45.196428 : Cannot read memory at address 0x0000038B 12:10:45.198421 : Cannot read memory at address 0x0000030B 12:10:45.198421 : Cannot read memory at address 0x0000038B 12:10:45.200416 : Cannot read memory at address 0x0000030B 12:10:45.200416 : Cannot read memory at address 0x0000038B 12:10:45.200416 : RawData event for Player #1: 12:10:45.200416 : Device rawinput data (Hex) = [ 00002DE0, 00007FF0 ] 12:10:45.200416 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.200416 : OnScreen Cursor Position (Px) = [ 344, 539 ] 12:10:45.200416 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.200416 : ClientWindow Style = FullScreen 12:10:45.200416 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.200416 : Game Position (Hex) = [ 0158, 021B ] 12:10:45.201411 : Game Position (Dec) = [ 344, 539 ] 12:10:45.201411 : - 12:10:45.202917 : Cannot read memory at address 0x0000030B 12:10:45.202917 : Cannot read memory at address 0x0000038B 12:10:45.204681 : Cannot read memory at address 0x0000030B 12:10:45.204681 : Cannot read memory at address 0x0000038B 12:10:45.205681 : RawData event for Player #1: 12:10:45.205681 : Device rawinput data (Hex) = [ 00002E78, 00007F74 ] 12:10:45.205681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.205681 : OnScreen Cursor Position (Px) = [ 348, 537 ] 12:10:45.205681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.205681 : ClientWindow Style = FullScreen 12:10:45.205681 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.205681 : Game Position (Hex) = [ 015C, 0219 ] 12:10:45.205681 : Game Position (Dec) = [ 348, 537 ] 12:10:45.205681 : - 12:10:45.206677 : Cannot read memory at address 0x0000030B 12:10:45.206677 : Cannot read memory at address 0x0000038B 12:10:45.208671 : Cannot read memory at address 0x0000030B 12:10:45.208671 : Cannot read memory at address 0x0000038B 12:10:45.209671 : RawData event for Player #1: 12:10:45.210664 : Device rawinput data (Hex) = [ 00002EDC, 00007EC4 ] 12:10:45.210664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.210664 : Cannot read memory at address 0x0000038B 12:10:45.210664 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.210664 : ClientWindow Style = FullScreen 12:10:45.210664 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.210664 : Game Position (Hex) = [ 015F, 0216 ] 12:10:45.210664 : Game Position (Dec) = [ 351, 534 ] 12:10:45.210664 : - 12:10:45.213167 : Cannot read memory at address 0x0000030B 12:10:45.213167 : Cannot read memory at address 0x0000038B 12:10:45.215192 : Cannot read memory at address 0x0000030B 12:10:45.215192 : Cannot read memory at address 0x0000038B 12:10:45.215192 : RawData event for Player #1: 12:10:45.215192 : Device rawinput data (Hex) = [ 00002F64, 00007E48 ] 12:10:45.215192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.215192 : OnScreen Cursor Position (Px) = [ 355, 532 ] 12:10:45.215192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.215192 : ClientWindow Style = FullScreen 12:10:45.215192 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.215192 : Game Position (Hex) = [ 0163, 0214 ] 12:10:45.216188 : Game Position (Dec) = [ 355, 532 ] 12:10:45.216188 : - 12:10:45.217185 : Cannot read memory at address 0x0000030B 12:10:45.217185 : Cannot read memory at address 0x0000038B 12:10:45.219178 : Cannot read memory at address 0x0000030B 12:10:45.219178 : Cannot read memory at address 0x0000038B 12:10:45.219178 : RawData event for Player #1: 12:10:45.219178 : Device rawinput data (Hex) = [ 00002FB8, 00007DE0 ] 12:10:45.219178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.219178 : OnScreen Cursor Position (Px) = [ 357, 531 ] 12:10:45.219178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.219178 : ClientWindow Style = FullScreen 12:10:45.219178 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.219178 : Game Position (Hex) = [ 0165, 0213 ] 12:10:45.220175 : Game Position (Dec) = [ 357, 531 ] 12:10:45.220175 : - 12:10:45.221175 : Cannot read memory at address 0x0000030B 12:10:45.221175 : Cannot read memory at address 0x0000038B 12:10:45.223168 : Cannot read memory at address 0x0000030B 12:10:45.223168 : Cannot read memory at address 0x0000038B 12:10:45.224460 : Cannot read memory at address 0x0000030B 12:10:45.224460 : Cannot read memory at address 0x0000038B 12:10:45.224460 : Device rawinput data (Hex) = [ 00002FDC, 00007D14 ] 12:10:45.224460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.224460 : OnScreen Cursor Position (Px) = [ 358, 527 ] 12:10:45.224460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.224460 : ClientWindow Style = FullScreen 12:10:45.224460 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.224460 : Game Position (Hex) = [ 0166, 020F ] 12:10:45.224460 : Game Position (Dec) = [ 358, 527 ] 12:10:45.224460 : - 12:10:45.226460 : Cannot read memory at address 0x0000030B 12:10:45.226460 : Cannot read memory at address 0x0000038B 12:10:45.228453 : Cannot read memory at address 0x0000030B 12:10:45.228453 : Cannot read memory at address 0x0000038B 12:10:45.229449 : RawData event for Player #1: 12:10:45.229449 : Device rawinput data (Hex) = [ 00003030, 00007C98 ] 12:10:45.229449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.229449 : OnScreen Cursor Position (Px) = [ 361, 525 ] 12:10:45.229449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.229449 : ClientWindow Style = FullScreen 12:10:45.229449 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.229449 : Game Position (Hex) = [ 0169, 020D ] 12:10:45.229449 : Game Position (Dec) = [ 361, 525 ] 12:10:45.230442 : - 12:10:45.230442 : Cannot read memory at address 0x0000030B 12:10:45.230442 : Cannot read memory at address 0x0000038B 12:10:45.232959 : Cannot read memory at address 0x0000030B 12:10:45.232959 : Cannot read memory at address 0x0000038B 12:10:45.233994 : RawData event for Player #1: 12:10:45.234628 : Device rawinput data (Hex) = [ 00003094, 00007C2C ] 12:10:45.234628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.234628 : Cannot read memory at address 0x0000038B 12:10:45.234628 : OnScreen Cursor Position (Px) = [ 364, 523 ] 12:10:45.234628 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.234628 : ClientWindow Style = FullScreen 12:10:45.234628 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.234628 : Game Position (Hex) = [ 016C, 020B ] 12:10:45.234628 : Game Position (Dec) = [ 364, 523 ] 12:10:45.234628 : - 12:10:45.236622 : Cannot read memory at address 0x0000030B 12:10:45.236622 : Cannot read memory at address 0x0000038B 12:10:45.238619 : Cannot read memory at address 0x0000030B 12:10:45.238619 : Cannot read memory at address 0x0000038B 12:10:45.239612 : RawData event for Player #1: 12:10:45.239612 : Device rawinput data (Hex) = [ 00003104, 00007BB0 ] 12:10:45.239612 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.239612 : OnScreen Cursor Position (Px) = [ 367, 521 ] 12:10:45.239612 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.239612 : ClientWindow Style = FullScreen 12:10:45.239612 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.239612 : Game Position (Hex) = [ 016F, 0209 ] 12:10:45.239612 : Game Position (Dec) = [ 367, 521 ] 12:10:45.239612 : - 12:10:45.240609 : Cannot read memory at address 0x0000030B 12:10:45.240609 : Cannot read memory at address 0x0000038B 12:10:45.243117 : Cannot read memory at address 0x0000030B 12:10:45.243117 : Cannot read memory at address 0x0000038B 12:10:45.244148 : RawData event for Player #1: 12:10:45.244148 : Device rawinput data (Hex) = [ 0000316C, 00007A74 ] 12:10:45.244148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.244148 : OnScreen Cursor Position (Px) = [ 370, 516 ] 12:10:45.244148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.244148 : ClientWindow Style = FullScreen 12:10:45.245145 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.245145 : Cannot read memory at address 0x0000030B 12:10:45.245145 : Game Position (Hex) = [ 0172, 0204 ] 12:10:45.245145 : Cannot read memory at address 0x0000038B 12:10:45.245145 : Game Position (Dec) = [ 370, 516 ] 12:10:45.245145 : - 12:10:45.247142 : Cannot read memory at address 0x0000030B 12:10:45.247142 : Cannot read memory at address 0x0000038B 12:10:45.249136 : Cannot read memory at address 0x0000030B 12:10:45.249136 : Cannot read memory at address 0x0000038B 12:10:45.249136 : Device rawinput data (Hex) = [ 000031CC, 00007ABC ] 12:10:45.249136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.249136 : OnScreen Cursor Position (Px) = [ 373, 517 ] 12:10:45.249136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.249136 : ClientWindow Style = FullScreen 12:10:45.250128 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.250128 : Game Position (Hex) = [ 0175, 0205 ] 12:10:45.250128 : Game Position (Dec) = [ 373, 517 ] 12:10:45.250128 : - 12:10:45.251129 : Cannot read memory at address 0x0000030B 12:10:45.251129 : Cannot read memory at address 0x0000038B 12:10:45.253122 : Cannot read memory at address 0x0000030B 12:10:45.253122 : Cannot read memory at address 0x0000038B 12:10:45.254490 : Cannot read memory at address 0x0000030B 12:10:45.254490 : RawData event for Player #1: 12:10:45.254490 : Cannot read memory at address 0x0000038B 12:10:45.254490 : Device rawinput data (Hex) = [ 00003218, 00007A34 ] 12:10:45.254490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.254490 : OnScreen Cursor Position (Px) = [ 375, 515 ] 12:10:45.254490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.254490 : ClientWindow Style = FullScreen 12:10:45.254490 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.254490 : Game Position (Hex) = [ 0177, 0203 ] 12:10:45.254490 : Game Position (Dec) = [ 375, 515 ] 12:10:45.254490 : - 12:10:45.256034 : Cannot read memory at address 0x0000030B 12:10:45.256034 : Cannot read memory at address 0x0000038B 12:10:45.258105 : Cannot read memory at address 0x0000030B 12:10:45.258105 : Cannot read memory at address 0x0000038B 12:10:45.259098 : RawData event for Player #1: 12:10:45.259098 : Device rawinput data (Hex) = [ 0000323C, 00007988 ] 12:10:45.259098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.259098 : OnScreen Cursor Position (Px) = [ 376, 512 ] 12:10:45.260076 : Cannot read memory at address 0x0000030B 12:10:45.260076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.260076 : Cannot read memory at address 0x0000038B 12:10:45.260076 : ClientWindow Style = FullScreen 12:10:45.260076 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.260076 : Game Position (Hex) = [ 0178, 0200 ] 12:10:45.260076 : Game Position (Dec) = [ 376, 512 ] 12:10:45.260076 : - 12:10:45.262033 : Cannot read memory at address 0x0000030B 12:10:45.262033 : Cannot read memory at address 0x0000038B 12:10:45.263534 : Cannot read memory at address 0x0000030B 12:10:45.263534 : Cannot read memory at address 0x0000038B 12:10:45.263534 : Device rawinput data (Hex) = [ 00003274, 00007900 ] 12:10:45.263534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.264036 : OnScreen Cursor Position (Px) = [ 378, 510 ] 12:10:45.264036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.264036 : ClientWindow Style = FullScreen 12:10:45.264036 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.264036 : Game Position (Hex) = [ 017A, 01FE ] 12:10:45.264036 : Game Position (Dec) = [ 378, 510 ] 12:10:45.265038 : - 12:10:45.265038 : Cannot read memory at address 0x0000030B 12:10:45.265038 : Cannot read memory at address 0x0000038B 12:10:45.267034 : Cannot read memory at address 0x0000030B 12:10:45.267034 : Cannot read memory at address 0x0000038B 12:10:45.268030 : RawData event for Player #1: 12:10:45.268030 : Device rawinput data (Hex) = [ 0000329C, 00007884 ] 12:10:45.268030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.268030 : OnScreen Cursor Position (Px) = [ 379, 508 ] 12:10:45.269024 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.269024 : Cannot read memory at address 0x0000030B 12:10:45.269024 : ClientWindow Style = FullScreen 12:10:45.269024 : Cannot read memory at address 0x0000038B 12:10:45.269024 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.269024 : Game Position (Hex) = [ 017B, 01FC ] 12:10:45.269024 : Game Position (Dec) = [ 379, 508 ] 12:10:45.269024 : - 12:10:45.271020 : Cannot read memory at address 0x0000030B 12:10:45.271020 : Cannot read memory at address 0x0000038B 12:10:45.273014 : Cannot read memory at address 0x0000030B 12:10:45.273014 : Cannot read memory at address 0x0000038B 12:10:45.273347 : RawData event for Player #1: 12:10:45.273347 : Device rawinput data (Hex) = [ 000032D0, 00007830 ] 12:10:45.273347 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.273920 : OnScreen Cursor Position (Px) = [ 381, 507 ] 12:10:45.273920 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.273920 : ClientWindow Style = FullScreen 12:10:45.273920 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.273920 : Game Position (Hex) = [ 017D, 01FB ] 12:10:45.273920 : Game Position (Dec) = [ 381, 507 ] 12:10:45.273920 : - 12:10:45.274885 : Cannot read memory at address 0x0000030B 12:10:45.274885 : Cannot read memory at address 0x0000038B 12:10:45.276886 : Cannot read memory at address 0x0000030B 12:10:45.276886 : Cannot read memory at address 0x0000038B 12:10:45.277882 : RawData event for Player #1: 12:10:45.277882 : Device rawinput data (Hex) = [ 000032EC, 000077B8 ] 12:10:45.278875 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.278875 : Cannot read memory at address 0x0000030B 12:10:45.278875 : OnScreen Cursor Position (Px) = [ 381, 505 ] 12:10:45.278875 : Cannot read memory at address 0x0000038B 12:10:45.278875 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.278875 : ClientWindow Style = FullScreen 12:10:45.278875 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.278875 : Game Position (Hex) = [ 017D, 01F9 ] 12:10:45.278875 : Game Position (Dec) = [ 381, 505 ] 12:10:45.278875 : - 12:10:45.280868 : Cannot read memory at address 0x0000030B 12:10:45.280868 : Cannot read memory at address 0x0000038B 12:10:45.283371 : Cannot read memory at address 0x0000030B 12:10:45.283371 : Cannot read memory at address 0x0000038B 12:10:45.283371 : RawData event for Player #1: 12:10:45.283371 : Device rawinput data (Hex) = [ 000032F0, 000076E8 ] 12:10:45.283371 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.283371 : OnScreen Cursor Position (Px) = [ 382, 501 ] 12:10:45.283371 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.283371 : ClientWindow Style = FullScreen 12:10:45.284394 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.284394 : Game Position (Hex) = [ 017E, 01F5 ] 12:10:45.284394 : Game Position (Dec) = [ 382, 501 ] 12:10:45.284394 : - 12:10:45.285395 : Cannot read memory at address 0x0000030B 12:10:45.285395 : Cannot read memory at address 0x0000038B 12:10:45.287388 : Cannot read memory at address 0x0000030B 12:10:45.287388 : Cannot read memory at address 0x0000038B 12:10:45.288384 : RawData event for Player #1: 12:10:45.288384 : Device rawinput data (Hex) = [ 00003320, 000075B4 ] 12:10:45.288384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.288384 : OnScreen Cursor Position (Px) = [ 383, 496 ] 12:10:45.288384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.288384 : ClientWindow Style = FullScreen 12:10:45.288384 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.288384 : Game Position (Hex) = [ 017F, 01F0 ] 12:10:45.288384 : Game Position (Dec) = [ 383, 496 ] 12:10:45.289378 : - 12:10:45.289378 : Cannot read memory at address 0x0000030B 12:10:45.289378 : Cannot read memory at address 0x0000038B 12:10:45.291375 : Cannot read memory at address 0x0000030B 12:10:45.291375 : Cannot read memory at address 0x0000038B 12:10:45.292883 : Cannot read memory at address 0x0000030B 12:10:45.292883 : Cannot read memory at address 0x0000038B 12:10:45.292883 : RawData event for Player #1: 12:10:45.292883 : Device rawinput data (Hex) = [ 00003158, 00007D00 ] 12:10:45.292883 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.292883 : OnScreen Cursor Position (Px) = [ 370, 527 ] 12:10:45.293917 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.293917 : ClientWindow Style = FullScreen 12:10:45.293917 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.293917 : Game Position (Hex) = [ 0172, 020F ] 12:10:45.293917 : Game Position (Dec) = [ 370, 527 ] 12:10:45.293917 : - 12:10:45.294789 : Cannot read memory at address 0x0000030B 12:10:45.294789 : Cannot read memory at address 0x0000038B 12:10:45.296790 : Cannot read memory at address 0x0000030B 12:10:45.296790 : Cannot read memory at address 0x0000038B 12:10:45.297784 : RawData event for Player #1: 12:10:45.297784 : Device rawinput data (Hex) = [ 00003338, 000075E4 ] 12:10:45.297784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.298780 : OnScreen Cursor Position (Px) = [ 384, 497 ] 12:10:45.298780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.298780 : ClientWindow Style = FullScreen 12:10:45.298780 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.298780 : Game Position (Hex) = [ 0180, 01F1 ] 12:10:45.298780 : Game Position (Dec) = [ 384, 497 ] 12:10:45.298780 : - 12:10:45.300773 : Cannot read memory at address 0x0000030B 12:10:45.300773 : Cannot read memory at address 0x0000038B 12:10:45.301774 : RawData event for Player #1: 12:10:45.301774 : Device rawinput data (Hex) = [ 00003378, 00007554 ] 12:10:45.301774 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.301774 : OnScreen Cursor Position (Px) = [ 386, 494 ] 12:10:45.301774 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.301774 : ClientWindow Style = FullScreen 12:10:45.301774 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.301774 : Game Position (Hex) = [ 0182, 01EE ] 12:10:45.301774 : Game Position (Dec) = [ 386, 494 ] 12:10:45.303277 : - 12:10:45.303277 : Cannot read memory at address 0x0000030B 12:10:45.303277 : Cannot read memory at address 0x0000038B 12:10:45.305284 : Cannot read memory at address 0x0000030B 12:10:45.305284 : Cannot read memory at address 0x0000038B 12:10:45.307278 : Cannot read memory at address 0x0000030B 12:10:45.307278 : RawData event for Player #1: 12:10:45.307278 : Cannot read memory at address 0x0000038B 12:10:45.307278 : Device rawinput data (Hex) = [ 0000337C, 00007518 ] 12:10:45.307278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.307278 : OnScreen Cursor Position (Px) = [ 386, 493 ] 12:10:45.307278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.307278 : ClientWindow Style = FullScreen 12:10:45.307278 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.308271 : Game Position (Hex) = [ 0182, 01ED ] 12:10:45.308271 : Game Position (Dec) = [ 386, 493 ] 12:10:45.308271 : - 12:10:45.309271 : Cannot read memory at address 0x0000030B 12:10:45.309271 : Cannot read memory at address 0x0000038B 12:10:45.311264 : Cannot read memory at address 0x0000030B 12:10:45.311264 : Cannot read memory at address 0x0000038B 12:10:45.312261 : RawData event for Player #1: 12:10:45.312261 : Device rawinput data (Hex) = [ 00003390, 00007510 ] 12:10:45.312261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.312261 : OnScreen Cursor Position (Px) = [ 386, 493 ] 12:10:45.312261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.312261 : ClientWindow Style = FullScreen 12:10:45.312261 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.312261 : Game Position (Hex) = [ 0182, 01ED ] 12:10:45.313346 : Cannot read memory at address 0x0000030B 12:10:45.313346 : Game Position (Dec) = [ 386, 493 ] 12:10:45.313346 : Cannot read memory at address 0x0000038B 12:10:45.313346 : - 12:10:45.315405 : Cannot read memory at address 0x0000030B 12:10:45.315405 : Cannot read memory at address 0x0000038B 12:10:45.317498 : Cannot read memory at address 0x0000030B 12:10:45.317498 : RawData event for Player #1: 12:10:45.317498 : Cannot read memory at address 0x0000038B 12:10:45.317498 : Device rawinput data (Hex) = [ 00003394, 000074E0 ] 12:10:45.317498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.317498 : OnScreen Cursor Position (Px) = [ 386, 493 ] 12:10:45.318037 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.318037 : ClientWindow Style = FullScreen 12:10:45.318037 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.318037 : Game Position (Hex) = [ 0182, 01ED ] 12:10:45.318037 : Game Position (Dec) = [ 386, 493 ] 12:10:45.318037 : - 12:10:45.319094 : Cannot read memory at address 0x0000030B 12:10:45.319094 : Cannot read memory at address 0x0000038B 12:10:45.321090 : Cannot read memory at address 0x0000030B 12:10:45.321090 : Cannot read memory at address 0x0000038B 12:10:45.322090 : RawData event for Player #1: 12:10:45.322090 : Device rawinput data (Hex) = [ 000033D4, 00007450 ] 12:10:45.322090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.322090 : OnScreen Cursor Position (Px) = [ 388, 490 ] 12:10:45.322090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.322090 : ClientWindow Style = FullScreen 12:10:45.322090 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.323022 : Game Position (Hex) = [ 0184, 01EA ] 12:10:45.323022 : Cannot read memory at address 0x0000030B 12:10:45.323022 : Cannot read memory at address 0x0000038B 12:10:45.323022 : - 12:10:45.324254 : Cannot read memory at address 0x0000030B 12:10:45.324254 : Cannot read memory at address 0x0000038B 12:10:45.326249 : Cannot read memory at address 0x0000030B 12:10:45.326249 : Cannot read memory at address 0x0000038B 12:10:45.327245 : RawData event for Player #1: 12:10:45.327245 : Device rawinput data (Hex) = [ 000033DC, 00007414 ] 12:10:45.327245 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.327245 : OnScreen Cursor Position (Px) = [ 388, 489 ] 12:10:45.327245 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.327245 : ClientWindow Style = FullScreen 12:10:45.327245 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.327245 : Game Position (Hex) = [ 0184, 01E9 ] 12:10:45.327245 : Game Position (Dec) = [ 388, 489 ] 12:10:45.327245 : - 12:10:45.328242 : Cannot read memory at address 0x0000030B 12:10:45.328242 : Cannot read memory at address 0x0000038B 12:10:45.330239 : Cannot read memory at address 0x0000030B 12:10:45.330239 : Cannot read memory at address 0x0000038B 12:10:45.331232 : RawData event for Player #1: 12:10:45.331232 : Device rawinput data (Hex) = [ 000033E4, 0000740C ] 12:10:45.331232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.331232 : OnScreen Cursor Position (Px) = [ 389, 489 ] 12:10:45.331232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.331232 : ClientWindow Style = FullScreen 12:10:45.332229 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.332229 : Cannot read memory at address 0x0000030B 12:10:45.332229 : Game Position (Hex) = [ 0185, 01E9 ] 12:10:45.332229 : Cannot read memory at address 0x0000038B 12:10:45.332229 : Game Position (Dec) = [ 389, 489 ] 12:10:45.332229 : - 12:10:45.333733 : Cannot read memory at address 0x0000030B 12:10:45.333733 : Cannot read memory at address 0x0000038B 12:10:45.334955 : Cannot read memory at address 0x0000030B 12:10:45.334955 : Cannot read memory at address 0x0000038B 12:10:45.335962 : RawData event for Player #1: 12:10:45.335962 : Device rawinput data (Hex) = [ 000033E4, 0000740C ] 12:10:45.335962 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.335962 : OnScreen Cursor Position (Px) = [ 389, 489 ] 12:10:45.336959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.336959 : Cannot read memory at address 0x0000030B 12:10:45.336959 : ClientWindow Style = FullScreen 12:10:45.336959 : Cannot read memory at address 0x0000038B 12:10:45.336959 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.336959 : Game Position (Hex) = [ 0185, 01E9 ] 12:10:45.336959 : Game Position (Dec) = [ 389, 489 ] 12:10:45.336959 : - 12:10:45.338956 : Cannot read memory at address 0x0000030B 12:10:45.338956 : Cannot read memory at address 0x0000038B 12:10:45.340950 : Cannot read memory at address 0x0000030B 12:10:45.340950 : Cannot read memory at address 0x0000038B 12:10:45.340950 : RawData event for Player #1: 12:10:45.340950 : Device rawinput data (Hex) = [ 000033E8, 00007384 ] 12:10:45.340950 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.340950 : OnScreen Cursor Position (Px) = [ 389, 487 ] 12:10:45.340950 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.340950 : ClientWindow Style = FullScreen 12:10:45.341943 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.341943 : Game Position (Hex) = [ 0185, 01E7 ] 12:10:45.341943 : Game Position (Dec) = [ 389, 487 ] 12:10:45.341943 : - 12:10:45.342943 : Cannot read memory at address 0x0000030B 12:10:45.342943 : Cannot read memory at address 0x0000038B 12:10:45.344270 : Cannot read memory at address 0x0000030B 12:10:45.344270 : Cannot read memory at address 0x0000038B 12:10:45.346270 : Cannot read memory at address 0x0000030B 12:10:45.346270 : RawData event for Player #1: 12:10:45.346270 : Cannot read memory at address 0x0000038B 12:10:45.346270 : Device rawinput data (Hex) = [ 00003400, 000073D4 ] 12:10:45.346270 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.346270 : OnScreen Cursor Position (Px) = [ 390, 488 ] 12:10:45.346270 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.346270 : ClientWindow Style = FullScreen 12:10:45.346270 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.347262 : Game Position (Hex) = [ 0186, 01E8 ] 12:10:45.347262 : Game Position (Dec) = [ 390, 488 ] 12:10:45.347262 : - 12:10:45.348259 : Cannot read memory at address 0x0000030B 12:10:45.348259 : Cannot read memory at address 0x0000038B 12:10:45.350252 : Cannot read memory at address 0x0000030B 12:10:45.350252 : Cannot read memory at address 0x0000038B 12:10:45.351253 : RawData event for Player #1: 12:10:45.351253 : Device rawinput data (Hex) = [ 00003434, 00007370 ] 12:10:45.351253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.351253 : OnScreen Cursor Position (Px) = [ 391, 487 ] 12:10:45.351253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.351253 : ClientWindow Style = FullScreen 12:10:45.351253 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.351253 : Game Position (Hex) = [ 0187, 01E7 ] 12:10:45.352246 : Game Position (Dec) = [ 391, 487 ] 12:10:45.352246 : Cannot read memory at address 0x0000030B 12:10:45.352246 : - 12:10:45.352246 : Cannot read memory at address 0x0000038B 12:10:45.353750 : Cannot read memory at address 0x0000030B 12:10:45.353750 : Cannot read memory at address 0x0000038B 12:10:45.356315 : Cannot read memory at address 0x0000030B 12:10:45.356315 : Cannot read memory at address 0x0000038B 12:10:45.356315 : RawData event for Player #1: 12:10:45.356315 : Device rawinput data (Hex) = [ 00003430, 0000734C ] 12:10:45.356315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.356315 : OnScreen Cursor Position (Px) = [ 391, 486 ] 12:10:45.356315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.356315 : ClientWindow Style = FullScreen 12:10:45.356315 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.356315 : Game Position (Hex) = [ 0187, 01E6 ] 12:10:45.356315 : Game Position (Dec) = [ 391, 486 ] 12:10:45.357316 : - 12:10:45.358317 : Cannot read memory at address 0x0000030B 12:10:45.358317 : Cannot read memory at address 0x0000038B 12:10:45.360310 : Cannot read memory at address 0x0000030B 12:10:45.360310 : Cannot read memory at address 0x0000038B 12:10:45.361307 : RawData event for Player #1: 12:10:45.361307 : Device rawinput data (Hex) = [ 00003430, 0000734C ] 12:10:45.361307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.361307 : OnScreen Cursor Position (Px) = [ 391, 486 ] 12:10:45.361307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.361307 : ClientWindow Style = FullScreen 12:10:45.361307 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.361307 : Game Position (Hex) = [ 0187, 01E6 ] 12:10:45.361307 : Game Position (Dec) = [ 391, 486 ] 12:10:45.361307 : - 12:10:45.362299 : Cannot read memory at address 0x0000030B 12:10:45.362299 : Cannot read memory at address 0x0000038B 12:10:45.363808 : Cannot read memory at address 0x0000030B 12:10:45.363808 : Cannot read memory at address 0x0000038B 12:10:45.364809 : RawData event for Player #1: 12:10:45.364809 : Device rawinput data (Hex) = [ 0000344C, 0000731C ] 12:10:45.364809 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.364809 : OnScreen Cursor Position (Px) = [ 392, 485 ] 12:10:45.365806 : Cannot read memory at address 0x0000030B 12:10:45.365806 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.365806 : Cannot read memory at address 0x0000038B 12:10:45.365806 : ClientWindow Style = FullScreen 12:10:45.365806 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.365806 : Game Position (Hex) = [ 0188, 01E5 ] 12:10:45.365806 : Game Position (Dec) = [ 392, 485 ] 12:10:45.365806 : - 12:10:45.367799 : Cannot read memory at address 0x0000030B 12:10:45.367799 : Cannot read memory at address 0x0000038B 12:10:45.369796 : Cannot read memory at address 0x0000030B 12:10:45.369796 : Cannot read memory at address 0x0000038B 12:10:45.369796 : RawData event for Player #1: 12:10:45.369796 : Device rawinput data (Hex) = [ 0000346C, 0000726C ] 12:10:45.369796 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.369796 : OnScreen Cursor Position (Px) = [ 393, 482 ] 12:10:45.370789 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.370789 : ClientWindow Style = FullScreen 12:10:45.370789 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.370789 : Game Position (Hex) = [ 0189, 01E2 ] 12:10:45.370789 : Game Position (Dec) = [ 393, 482 ] 12:10:45.370789 : - 12:10:45.371789 : Cannot read memory at address 0x0000030B 12:10:45.371789 : Cannot read memory at address 0x0000038B 12:10:45.373297 : Cannot read memory at address 0x0000030B 12:10:45.373297 : Cannot read memory at address 0x0000038B 12:10:45.375333 : Cannot read memory at address 0x0000030B 12:10:45.375333 : Cannot read memory at address 0x0000038B 12:10:45.375333 : RawData event for Player #1: 12:10:45.375333 : Device rawinput data (Hex) = [ 0000346C, 000072D8 ] 12:10:45.375333 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.375333 : OnScreen Cursor Position (Px) = [ 393, 484 ] 12:10:45.375333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.375333 : ClientWindow Style = FullScreen 12:10:45.375333 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.375333 : Game Position (Hex) = [ 0189, 01E4 ] 12:10:45.376325 : Game Position (Dec) = [ 393, 484 ] 12:10:45.376325 : - 12:10:45.377322 : Cannot read memory at address 0x0000030B 12:10:45.377322 : Cannot read memory at address 0x0000038B 12:10:45.379319 : Cannot read memory at address 0x0000030B 12:10:45.379319 : Cannot read memory at address 0x0000038B 12:10:45.380316 : RawData event for Player #1: 12:10:45.380316 : Device rawinput data (Hex) = [ 0000346C, 000072D8 ] 12:10:45.380316 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.380316 : OnScreen Cursor Position (Px) = [ 393, 484 ] 12:10:45.380316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.380316 : ClientWindow Style = FullScreen 12:10:45.380316 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.381308 : Game Position (Hex) = [ 0189, 01E4 ] 12:10:45.381308 : Game Position (Dec) = [ 393, 484 ] 12:10:45.381308 : - 12:10:45.381308 : Cannot read memory at address 0x0000038B 12:10:45.383306 : Cannot read memory at address 0x0000030B 12:10:45.383306 : Cannot read memory at address 0x0000038B 12:10:45.384276 : RawData event for Player #1: 12:10:45.384660 : Device rawinput data (Hex) = [ 0000346C, 000072D8 ] 12:10:45.384660 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.384660 : Cannot read memory at address 0x0000038B 12:10:45.384660 : OnScreen Cursor Position (Px) = [ 393, 484 ] 12:10:45.384660 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.384660 : ClientWindow Style = FullScreen 12:10:45.384660 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.384660 : Game Position (Hex) = [ 0189, 01E4 ] 12:10:45.384660 : Game Position (Dec) = [ 393, 484 ] 12:10:45.384660 : - 12:10:45.386656 : Cannot read memory at address 0x0000030B 12:10:45.386656 : Cannot read memory at address 0x0000038B 12:10:45.388653 : Cannot read memory at address 0x0000030B 12:10:45.388653 : Cannot read memory at address 0x0000038B 12:10:45.389646 : RawData event for Player #1: 12:10:45.389646 : Device rawinput data (Hex) = [ 00003494, 0000730C ] 12:10:45.389646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.389646 : OnScreen Cursor Position (Px) = [ 394, 485 ] 12:10:45.389646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.389646 : ClientWindow Style = FullScreen 12:10:45.389646 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.389646 : Game Position (Hex) = [ 018A, 01E5 ] 12:10:45.389646 : Game Position (Dec) = [ 394, 485 ] 12:10:45.389646 : - 12:10:45.390643 : Cannot read memory at address 0x0000030B 12:10:45.390643 : Cannot read memory at address 0x0000038B 12:10:45.393150 : Cannot read memory at address 0x0000030B 12:10:45.393150 : Cannot read memory at address 0x0000038B 12:10:45.394187 : RawData event for Player #1: 12:10:45.394187 : Device rawinput data (Hex) = [ 00003488, 0000724C ] 12:10:45.394187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.394187 : OnScreen Cursor Position (Px) = [ 393, 482 ] 12:10:45.394187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.394187 : ClientWindow Style = FullScreen 12:10:45.394187 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.395184 : Game Position (Hex) = [ 0189, 01E2 ] 12:10:45.395184 : Cannot read memory at address 0x0000030B 12:10:45.395184 : - 12:10:45.395184 : Cannot read memory at address 0x0000038B 12:10:45.397180 : Cannot read memory at address 0x0000030B 12:10:45.397180 : Cannot read memory at address 0x0000038B 12:10:45.399174 : Cannot read memory at address 0x0000030B 12:10:45.399174 : RawData event for Player #1: 12:10:45.399174 : Cannot read memory at address 0x0000038B 12:10:45.399174 : Device rawinput data (Hex) = [ 00003488, 0000724C ] 12:10:45.399174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.399174 : OnScreen Cursor Position (Px) = [ 393, 482 ] 12:10:45.400167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.400167 : ClientWindow Style = FullScreen 12:10:45.400167 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.400167 : Game Position (Hex) = [ 0189, 01E2 ] 12:10:45.400167 : Game Position (Dec) = [ 393, 482 ] 12:10:45.400167 : - 12:10:45.401168 : Cannot read memory at address 0x0000030B 12:10:45.401168 : Cannot read memory at address 0x0000038B 12:10:45.403160 : Cannot read memory at address 0x0000030B 12:10:45.403160 : Cannot read memory at address 0x0000038B 12:10:45.404464 : RawData event for Player #1: 12:10:45.404464 : Device rawinput data (Hex) = [ 00003460, 0000724C ] 12:10:45.404464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.404464 : OnScreen Cursor Position (Px) = [ 392, 482 ] 12:10:45.404464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.404464 : ClientWindow Style = FullScreen 12:10:45.404464 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.404464 : Game Position (Hex) = [ 0188, 01E2 ] 12:10:45.404464 : Game Position (Dec) = [ 392, 482 ] 12:10:45.404464 : - 12:10:45.405463 : Cannot read memory at address 0x0000030B 12:10:45.405463 : Cannot read memory at address 0x0000038B 12:10:45.407459 : Cannot read memory at address 0x0000030B 12:10:45.407459 : Cannot read memory at address 0x0000038B 12:10:45.409449 : Cannot read memory at address 0x0000030B 12:10:45.409449 : RawData event for Player #1: 12:10:45.409449 : Device rawinput data (Hex) = [ 00003460, 0000724C ] 12:10:45.409449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.409449 : OnScreen Cursor Position (Px) = [ 392, 482 ] 12:10:45.409449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.409449 : ClientWindow Style = FullScreen 12:10:45.409449 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.409449 : Game Position (Hex) = [ 0188, 01E2 ] 12:10:45.409449 : Game Position (Dec) = [ 392, 482 ] 12:10:45.409449 : - 12:10:45.411442 : Cannot read memory at address 0x0000030B 12:10:45.411442 : Cannot read memory at address 0x0000038B 12:10:45.412950 : Cannot read memory at address 0x0000030B 12:10:45.412950 : Cannot read memory at address 0x0000038B 12:10:45.412950 : RawData event for Player #1: 12:10:45.412950 : Device rawinput data (Hex) = [ 00003460, 0000724C ] 12:10:45.412950 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.412950 : OnScreen Cursor Position (Px) = [ 392, 482 ] 12:10:45.412950 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.412950 : ClientWindow Style = FullScreen 12:10:45.413982 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.413982 : Game Position (Hex) = [ 0188, 01E2 ] 12:10:45.413982 : Game Position (Dec) = [ 392, 482 ] 12:10:45.413982 : - 12:10:45.414717 : Cannot read memory at address 0x0000030B 12:10:45.414717 : Cannot read memory at address 0x0000038B 12:10:45.416715 : Cannot read memory at address 0x0000030B 12:10:45.416715 : Cannot read memory at address 0x0000038B 12:10:45.417708 : RawData event for Player #1: 12:10:45.418705 : Device rawinput data (Hex) = [ 0000344C, 00007228 ] 12:10:45.418705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.418705 : OnScreen Cursor Position (Px) = [ 392, 481 ] 12:10:45.418705 : Cannot read memory at address 0x0000030B 12:10:45.418705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.418705 : Cannot read memory at address 0x0000038B 12:10:45.418705 : ClientWindow Style = FullScreen 12:10:45.418705 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.418705 : Game Position (Hex) = [ 0188, 01E1 ] 12:10:45.418705 : Game Position (Dec) = [ 392, 481 ] 12:10:45.418705 : - 12:10:45.420698 : Cannot read memory at address 0x0000030B 12:10:45.420698 : Cannot read memory at address 0x0000038B 12:10:45.423206 : Cannot read memory at address 0x0000030B 12:10:45.423206 : Cannot read memory at address 0x0000038B 12:10:45.423206 : RawData event for Player #1: 12:10:45.423206 : Device rawinput data (Hex) = [ 0000344C, 00007204 ] 12:10:45.423206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.423206 : OnScreen Cursor Position (Px) = [ 392, 481 ] 12:10:45.423206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.423206 : ClientWindow Style = FullScreen 12:10:45.423206 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.424250 : Game Position (Hex) = [ 0188, 01E1 ] 12:10:45.424250 : Game Position (Dec) = [ 392, 481 ] 12:10:45.424250 : - 12:10:45.425246 : Cannot read memory at address 0x0000030B 12:10:45.425246 : Cannot read memory at address 0x0000038B 12:10:45.427244 : Cannot read memory at address 0x0000030B 12:10:45.427244 : Cannot read memory at address 0x0000038B 12:10:45.428240 : RawData event for Player #1: 12:10:45.428240 : Device rawinput data (Hex) = [ 00003424, 00007204 ] 12:10:45.428240 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.428240 : OnScreen Cursor Position (Px) = [ 391, 481 ] 12:10:45.428240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.428240 : ClientWindow Style = FullScreen 12:10:45.428240 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.428240 : Game Position (Hex) = [ 0187, 01E1 ] 12:10:45.428240 : Game Position (Dec) = [ 391, 481 ] 12:10:45.429233 : - 12:10:45.429233 : Cannot read memory at address 0x0000030B 12:10:45.429233 : Cannot read memory at address 0x0000038B 12:10:45.431227 : Cannot read memory at address 0x0000030B 12:10:45.431227 : Cannot read memory at address 0x0000038B 12:10:45.433223 : Cannot read memory at address 0x0000030B 12:10:45.433223 : Cannot read memory at address 0x0000038B 12:10:45.433223 : RawData event for Player #1: 12:10:45.433726 : Device rawinput data (Hex) = [ 00003410, 000071E4 ] 12:10:45.433726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.433726 : OnScreen Cursor Position (Px) = [ 390, 480 ] 12:10:45.433726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.433726 : ClientWindow Style = FullScreen 12:10:45.433726 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.433726 : Game Position (Hex) = [ 0186, 01E0 ] 12:10:45.433726 : Game Position (Dec) = [ 390, 480 ] 12:10:45.433726 : - 12:10:45.434706 : Cannot read memory at address 0x0000030B 12:10:45.434706 : Cannot read memory at address 0x0000038B 12:10:45.436701 : Cannot read memory at address 0x0000030B 12:10:45.436701 : Cannot read memory at address 0x0000038B 12:10:45.437702 : RawData event for Player #1: 12:10:45.437702 : Device rawinput data (Hex) = [ 00003404, 00007170 ] 12:10:45.438694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.438694 : OnScreen Cursor Position (Px) = [ 390, 478 ] 12:10:45.438694 : Cannot read memory at address 0x0000038B 12:10:45.438694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.438694 : ClientWindow Style = FullScreen 12:10:45.438694 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.438694 : Game Position (Hex) = [ 0186, 01DE ] 12:10:45.438694 : Game Position (Dec) = [ 390, 478 ] 12:10:45.438694 : - 12:10:45.440691 : Cannot read memory at address 0x0000030B 12:10:45.440691 : Cannot read memory at address 0x0000038B 12:10:45.443195 : Cannot read memory at address 0x0000030B 12:10:45.443195 : RawData event for Player #1: 12:10:45.443195 : Cannot read memory at address 0x0000038B 12:10:45.443195 : Device rawinput data (Hex) = [ 000033DC, 00007170 ] 12:10:45.443195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.443195 : OnScreen Cursor Position (Px) = [ 388, 478 ] 12:10:45.443195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.443195 : ClientWindow Style = FullScreen 12:10:45.443195 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.443195 : Game Position (Hex) = [ 0184, 01DE ] 12:10:45.443195 : Game Position (Dec) = [ 388, 478 ] 12:10:45.444225 : - 12:10:45.445225 : Cannot read memory at address 0x0000030B 12:10:45.445225 : Cannot read memory at address 0x0000038B 12:10:45.447218 : Cannot read memory at address 0x0000030B 12:10:45.447218 : Cannot read memory at address 0x0000038B 12:10:45.447218 : RawData event for Player #1: 12:10:45.447218 : Device rawinput data (Hex) = [ 000033C8, 0000714C ] 12:10:45.447218 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.447218 : OnScreen Cursor Position (Px) = [ 388, 477 ] 12:10:45.447218 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.448211 : ClientWindow Style = FullScreen 12:10:45.448211 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.448211 : Game Position (Hex) = [ 0184, 01DD ] 12:10:45.448211 : Game Position (Dec) = [ 388, 477 ] 12:10:45.448211 : - 12:10:45.449208 : Cannot read memory at address 0x0000030B 12:10:45.449208 : Cannot read memory at address 0x0000038B 12:10:45.451205 : Cannot read memory at address 0x0000030B 12:10:45.451205 : Cannot read memory at address 0x0000038B 12:10:45.452198 : RawData event for Player #1: 12:10:45.452198 : Device rawinput data (Hex) = [ 000033D0, 0000711C ] 12:10:45.452198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.452198 : OnScreen Cursor Position (Px) = [ 388, 477 ] 12:10:45.452198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.452198 : ClientWindow Style = FullScreen 12:10:45.452198 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.452198 : Game Position (Hex) = [ 0184, 01DD ] 12:10:45.452198 : Game Position (Dec) = [ 388, 477 ] 12:10:45.453195 : - 12:10:45.453195 : Cannot read memory at address 0x0000030B 12:10:45.453195 : Cannot read memory at address 0x0000038B 12:10:45.455476 : Cannot read memory at address 0x0000030B 12:10:45.455476 : Cannot read memory at address 0x0000038B 12:10:45.456975 : Cannot read memory at address 0x0000030B 12:10:45.456975 : Cannot read memory at address 0x0000038B 12:10:45.456975 : RawData event for Player #1: 12:10:45.456975 : Device rawinput data (Hex) = [ 00003380, 000070B8 ] 12:10:45.456975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.456975 : OnScreen Cursor Position (Px) = [ 386, 475 ] 12:10:45.456975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.457975 : ClientWindow Style = FullScreen 12:10:45.457975 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.457975 : Game Position (Hex) = [ 0182, 01DB ] 12:10:45.457975 : Game Position (Dec) = [ 386, 475 ] 12:10:45.457975 : - 12:10:45.458977 : Cannot read memory at address 0x0000030B 12:10:45.458977 : Cannot read memory at address 0x0000038B 12:10:45.460968 : Cannot read memory at address 0x0000030B 12:10:45.460968 : Cannot read memory at address 0x0000038B 12:10:45.461965 : RawData event for Player #1: 12:10:45.461965 : Device rawinput data (Hex) = [ 00003380, 000070B8 ] 12:10:45.461965 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.461965 : OnScreen Cursor Position (Px) = [ 386, 475 ] 12:10:45.462958 : Cannot read memory at address 0x0000030B 12:10:45.462958 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.462958 : Cannot read memory at address 0x0000038B 12:10:45.462958 : ClientWindow Style = FullScreen 12:10:45.462958 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.463460 : Game Position (Hex) = [ 0182, 01DB ] 12:10:45.463460 : Game Position (Dec) = [ 386, 475 ] 12:10:45.463460 : - 12:10:45.464460 : Cannot read memory at address 0x0000030B 12:10:45.464460 : Cannot read memory at address 0x0000038B 12:10:45.466456 : Cannot read memory at address 0x0000030B 12:10:45.466456 : Cannot read memory at address 0x0000038B 12:10:45.467449 : RawData event for Player #1: 12:10:45.467449 : Device rawinput data (Hex) = [ 0000336C, 000070CC ] 12:10:45.467449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.467449 : OnScreen Cursor Position (Px) = [ 385, 475 ] 12:10:45.467449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.467449 : ClientWindow Style = FullScreen 12:10:45.467449 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.467449 : Game Position (Hex) = [ 0181, 01DB ] 12:10:45.467449 : Game Position (Dec) = [ 385, 475 ] 12:10:45.467449 : - 12:10:45.468446 : Cannot read memory at address 0x0000030B 12:10:45.468446 : Cannot read memory at address 0x0000038B 12:10:45.470439 : Cannot read memory at address 0x0000030B 12:10:45.470439 : Cannot read memory at address 0x0000038B 12:10:45.471439 : RawData event for Player #1: 12:10:45.471439 : Device rawinput data (Hex) = [ 0000336C, 000070CC ] 12:10:45.471439 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.471439 : OnScreen Cursor Position (Px) = [ 385, 475 ] 12:10:45.471439 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.472943 : ClientWindow Style = FullScreen 12:10:45.472943 : Cannot read memory at address 0x0000030B 12:10:45.472943 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.472943 : Cannot read memory at address 0x0000038B 12:10:45.472943 : Game Position (Hex) = [ 0181, 01DB ] 12:10:45.472943 : Game Position (Dec) = [ 385, 475 ] 12:10:45.472943 : - 12:10:45.474950 : Cannot read memory at address 0x0000030B 12:10:45.474950 : Cannot read memory at address 0x0000038B 12:10:45.476941 : Cannot read memory at address 0x0000030B 12:10:45.476941 : Cannot read memory at address 0x0000038B 12:10:45.476941 : RawData event for Player #1: 12:10:45.476941 : Device rawinput data (Hex) = [ 0000333C, 000070CC ] 12:10:45.476941 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.476941 : OnScreen Cursor Position (Px) = [ 384, 475 ] 12:10:45.476941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.477935 : ClientWindow Style = FullScreen 12:10:45.477935 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.477935 : Game Position (Hex) = [ 0180, 01DB ] 12:10:45.477935 : Game Position (Dec) = [ 384, 475 ] 12:10:45.477935 : - 12:10:45.478935 : Cannot read memory at address 0x0000030B 12:10:45.478935 : Cannot read memory at address 0x0000038B 12:10:45.480925 : Cannot read memory at address 0x0000030B 12:10:45.480925 : Cannot read memory at address 0x0000038B 12:10:45.480925 : RawData event for Player #1: 12:10:45.480925 : Device rawinput data (Hex) = [ 00003320, 00007034 ] 12:10:45.480925 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.481921 : OnScreen Cursor Position (Px) = [ 383, 473 ] 12:10:45.481921 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.481921 : ClientWindow Style = FullScreen 12:10:45.481921 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.481921 : Game Position (Hex) = [ 017F, 01D9 ] 12:10:45.481921 : Game Position (Dec) = [ 383, 473 ] 12:10:45.481921 : - 12:10:45.482922 : Cannot read memory at address 0x0000030B 12:10:45.482922 : Cannot read memory at address 0x0000038B 12:10:45.484188 : Cannot read memory at address 0x0000030B 12:10:45.484188 : Cannot read memory at address 0x0000038B 12:10:45.486186 : Cannot read memory at address 0x0000030B 12:10:45.486186 : Cannot read memory at address 0x0000038B 12:10:45.486186 : RawData event for Player #1: 12:10:45.486186 : Device rawinput data (Hex) = [ 00003310, 0000706C ] 12:10:45.486186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.486186 : OnScreen Cursor Position (Px) = [ 382, 474 ] 12:10:45.486186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.486186 : ClientWindow Style = FullScreen 12:10:45.486186 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.487179 : Game Position (Hex) = [ 017E, 01DA ] 12:10:45.487179 : Game Position (Dec) = [ 382, 474 ] 12:10:45.487179 : - 12:10:45.488176 : Cannot read memory at address 0x0000030B 12:10:45.488176 : Cannot read memory at address 0x0000038B 12:10:45.490173 : Cannot read memory at address 0x0000030B 12:10:45.490173 : Cannot read memory at address 0x0000038B 12:10:45.491169 : RawData event for Player #1: 12:10:45.491169 : Device rawinput data (Hex) = [ 00003310, 0000706C ] 12:10:45.491169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.491169 : OnScreen Cursor Position (Px) = [ 382, 474 ] 12:10:45.491169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.491169 : ClientWindow Style = FullScreen 12:10:45.491169 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.491169 : Game Position (Hex) = [ 017E, 01DA ] 12:10:45.491169 : Game Position (Dec) = [ 382, 474 ] 12:10:45.492162 : - 12:10:45.492162 : Cannot read memory at address 0x0000030B 12:10:45.492162 : Cannot read memory at address 0x0000038B 12:10:45.493673 : Cannot read memory at address 0x0000030B 12:10:45.493673 : Cannot read memory at address 0x0000038B 12:10:45.495669 : Cannot read memory at address 0x0000030B 12:10:45.495669 : Cannot read memory at address 0x0000038B 12:10:45.495669 : RawData event for Player #1: 12:10:45.495669 : Device rawinput data (Hex) = [ 00003310, 0000706C ] 12:10:45.496666 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.496666 : OnScreen Cursor Position (Px) = [ 382, 474 ] 12:10:45.496666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.496666 : ClientWindow Style = FullScreen 12:10:45.496666 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.496666 : Game Position (Hex) = [ 017E, 01DA ] 12:10:45.496666 : Game Position (Dec) = [ 382, 474 ] 12:10:45.496666 : - 12:10:45.497663 : Cannot read memory at address 0x0000030B 12:10:45.497663 : Cannot read memory at address 0x0000038B 12:10:45.499660 : Cannot read memory at address 0x0000030B 12:10:45.499660 : Cannot read memory at address 0x0000038B 12:10:45.500656 : RawData event for Player #1: 12:10:45.501649 : Cannot read memory at address 0x0000030B 12:10:45.501649 : Cannot read memory at address 0x0000038B 12:10:45.501649 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.501649 : OnScreen Cursor Position (Px) = [ 382, 474 ] 12:10:45.501649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.501649 : ClientWindow Style = FullScreen 12:10:45.501649 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.501649 : Game Position (Hex) = [ 017E, 01DA ] 12:10:45.501649 : Game Position (Dec) = [ 382, 474 ] 12:10:45.501649 : - 12:10:45.503158 : Cannot read memory at address 0x0000030B 12:10:45.503158 : Cannot read memory at address 0x0000038B 12:10:45.505196 : Cannot read memory at address 0x0000030B 12:10:45.505196 : Cannot read memory at address 0x0000038B 12:10:45.506189 : RawData event for Player #1: 12:10:45.506189 : Device rawinput data (Hex) = [ 000032F0, 00007070 ] 12:10:45.506189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.506189 : OnScreen Cursor Position (Px) = [ 382, 474 ] 12:10:45.506189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.506189 : ClientWindow Style = FullScreen 12:10:45.506189 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.506189 : Game Position (Hex) = [ 017E, 01DA ] 12:10:45.506189 : Game Position (Dec) = [ 382, 474 ] 12:10:45.506189 : - 12:10:45.507186 : Cannot read memory at address 0x0000030B 12:10:45.507186 : Cannot read memory at address 0x0000038B 12:10:45.509183 : Cannot read memory at address 0x0000030B 12:10:45.509183 : Cannot read memory at address 0x0000038B 12:10:45.511176 : Cannot read memory at address 0x0000030B 12:10:45.511176 : Cannot read memory at address 0x0000038B 12:10:45.511176 : RawData event for Player #1: 12:10:45.511176 : Device rawinput data (Hex) = [ 000032F8, 00007024 ] 12:10:45.511176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.511176 : OnScreen Cursor Position (Px) = [ 382, 473 ] 12:10:45.511176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.511176 : ClientWindow Style = FullScreen 12:10:45.511176 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.511176 : Game Position (Hex) = [ 017E, 01D9 ] 12:10:45.512169 : Game Position (Dec) = [ 382, 473 ] 12:10:45.512169 : - 12:10:45.513171 : Cannot read memory at address 0x0000030B 12:10:45.513171 : Cannot read memory at address 0x0000038B 12:10:45.514672 : Cannot read memory at address 0x0000030B 12:10:45.514672 : Cannot read memory at address 0x0000038B 12:10:45.514672 : RawData event for Player #1: 12:10:45.514672 : Device rawinput data (Hex) = [ 000032CC, 00007024 ] 12:10:45.514672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.515670 : OnScreen Cursor Position (Px) = [ 380, 473 ] 12:10:45.515670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.515670 : ClientWindow Style = FullScreen 12:10:45.515670 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.515670 : Game Position (Hex) = [ 017C, 01D9 ] 12:10:45.515670 : Game Position (Dec) = [ 380, 473 ] 12:10:45.515670 : - 12:10:45.516670 : Cannot read memory at address 0x0000030B 12:10:45.516670 : Cannot read memory at address 0x0000038B 12:10:45.518663 : Cannot read memory at address 0x0000030B 12:10:45.518663 : Cannot read memory at address 0x0000038B 12:10:45.520653 : RawData event for Player #1: 12:10:45.520653 : Cannot read memory at address 0x0000030B 12:10:45.520653 : Device rawinput data (Hex) = [ 000032B4, 00007068 ] 12:10:45.520653 : Cannot read memory at address 0x0000038B 12:10:45.520653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.520653 : OnScreen Cursor Position (Px) = [ 380, 474 ] 12:10:45.520653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.520653 : ClientWindow Style = FullScreen 12:10:45.520653 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.520653 : Game Position (Hex) = [ 017C, 01DA ] 12:10:45.520653 : Game Position (Dec) = [ 380, 474 ] 12:10:45.521650 : - 12:10:45.523155 : Cannot read memory at address 0x0000030B 12:10:45.523155 : Cannot read memory at address 0x0000038B 12:10:45.525192 : Cannot read memory at address 0x0000030B 12:10:45.525192 : Cannot read memory at address 0x0000038B 12:10:45.525192 : RawData event for Player #1: 12:10:45.525192 : Device rawinput data (Hex) = [ 000032AC, 00007018 ] 12:10:45.525192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.525192 : OnScreen Cursor Position (Px) = [ 380, 472 ] 12:10:45.525192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.526186 : ClientWindow Style = FullScreen 12:10:45.526186 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.526186 : Game Position (Hex) = [ 017C, 01D8 ] 12:10:45.526186 : Game Position (Dec) = [ 380, 472 ] 12:10:45.526186 : - 12:10:45.527186 : Cannot read memory at address 0x0000030B 12:10:45.527186 : Cannot read memory at address 0x0000038B 12:10:45.529179 : Cannot read memory at address 0x0000030B 12:10:45.529179 : Cannot read memory at address 0x0000038B 12:10:45.530175 : RawData event for Player #1: 12:10:45.530175 : Device rawinput data (Hex) = [ 000032BC, 00007038 ] 12:10:45.530175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.530175 : OnScreen Cursor Position (Px) = [ 380, 473 ] 12:10:45.531169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.531169 : ClientWindow Style = FullScreen 12:10:45.531169 : Cannot read memory at address 0x0000030B 12:10:45.531169 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.531169 : Cannot read memory at address 0x0000038B 12:10:45.531169 : Game Position (Hex) = [ 017C, 01D9 ] 12:10:45.531169 : Game Position (Dec) = [ 380, 473 ] 12:10:45.531169 : - 12:10:45.533162 : Cannot read memory at address 0x0000030B 12:10:45.533162 : Cannot read memory at address 0x0000038B 12:10:45.534388 : Cannot read memory at address 0x0000030B 12:10:45.534388 : Cannot read memory at address 0x0000038B 12:10:45.535387 : RawData event for Player #1: 12:10:45.535387 : Device rawinput data (Hex) = [ 000032B0, 000070E0 ] 12:10:45.535387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.535387 : OnScreen Cursor Position (Px) = [ 380, 476 ] 12:10:45.535387 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.535387 : ClientWindow Style = FullScreen 12:10:45.535387 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.536383 : Game Position (Hex) = [ 017C, 01DC ] 12:10:45.536383 : Cannot read memory at address 0x0000030B 12:10:45.536383 : Game Position (Dec) = [ 380, 476 ] 12:10:45.536383 : Cannot read memory at address 0x0000038B 12:10:45.536383 : - 12:10:45.538380 : Cannot read memory at address 0x0000030B 12:10:45.538380 : Cannot read memory at address 0x0000038B 12:10:45.539373 : RawData event for Player #1: 12:10:45.539373 : Device rawinput data (Hex) = [ 00003270, 00007088 ] 12:10:45.539373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.539373 : OnScreen Cursor Position (Px) = [ 378, 474 ] 12:10:45.539373 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.539373 : ClientWindow Style = FullScreen 12:10:45.539373 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.539373 : Game Position (Hex) = [ 017A, 01DA ] 12:10:45.539373 : Game Position (Dec) = [ 378, 474 ] 12:10:45.539373 : - 12:10:45.540370 : Cannot read memory at address 0x0000030B 12:10:45.540370 : Cannot read memory at address 0x0000038B 12:10:45.540370 : RawData event for Player #1: 12:10:45.540370 : Device rawinput data (Hex) = [ 00003270, 00007088 ] 12:10:45.540370 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.540370 : OnScreen Cursor Position (Px) = [ 378, 474 ] 12:10:45.540370 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.540370 : ClientWindow Style = FullScreen 12:10:45.540370 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.541366 : Game Position (Hex) = [ 017A, 01DA ] 12:10:45.541366 : Game Position (Dec) = [ 378, 474 ] 12:10:45.541366 : Controller Buttons Events : OnScreenTriggerDown 12:10:45.541366 : - 12:10:45.542872 : Cannot read memory at address 0x0000030B 12:10:45.542872 : Cannot read memory at address 0x0000038B 12:10:45.543907 : RawData event for Player #1: 12:10:45.543907 : Device rawinput data (Hex) = [ 00003278, 00007060 ] 12:10:45.543907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.543907 : OnScreen Cursor Position (Px) = [ 378, 474 ] 12:10:45.544824 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.544824 : ClientWindow Style = FullScreen 12:10:45.544824 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.544824 : Game Position (Hex) = [ 017A, 01DA ] 12:10:45.544824 : Game Position (Dec) = [ 378, 474 ] 12:10:45.544824 : - 12:10:45.544824 : Cannot read memory at address 0x0000030B 12:10:45.544824 : Cannot read memory at address 0x0000038B 12:10:45.546818 : Cannot read memory at address 0x0000030B 12:10:45.546818 : Cannot read memory at address 0x0000038B 12:10:45.548812 : Cannot read memory at address 0x0000030B 12:10:45.548812 : Cannot read memory at address 0x0000038B 12:10:45.548812 : RawData event for Player #1: 12:10:45.548812 : Device rawinput data (Hex) = [ 00003274, 00006F7C ] 12:10:45.548812 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.548812 : OnScreen Cursor Position (Px) = [ 378, 470 ] 12:10:45.549809 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.549809 : ClientWindow Style = FullScreen 12:10:45.549809 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.549809 : Game Position (Hex) = [ 017A, 01D6 ] 12:10:45.549809 : Game Position (Dec) = [ 378, 470 ] 12:10:45.549809 : - 12:10:45.550809 : Cannot read memory at address 0x0000030B 12:10:45.550809 : Cannot read memory at address 0x0000038B 12:10:45.553314 : Cannot read memory at address 0x0000030B 12:10:45.553314 : Cannot read memory at address 0x0000038B 12:10:45.554348 : RawData event for Player #1: 12:10:45.554348 : Device rawinput data (Hex) = [ 0000326C, 0000704C ] 12:10:45.554348 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.554348 : OnScreen Cursor Position (Px) = [ 378, 473 ] 12:10:45.554348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.554348 : ClientWindow Style = FullScreen 12:10:45.554348 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.554348 : Game Position (Hex) = [ 017A, 01D9 ] 12:10:45.554348 : Game Position (Dec) = [ 378, 473 ] 12:10:45.554348 : - 12:10:45.555344 : Cannot read memory at address 0x0000030B 12:10:45.555344 : Cannot read memory at address 0x0000038B 12:10:45.556853 : Cannot read memory at address 0x0000030B 12:10:45.556853 : Cannot read memory at address 0x0000038B 12:10:45.557857 : RawData event for Player #1: 12:10:45.557857 : Device rawinput data (Hex) = [ 0000322C, 00006FF0 ] 12:10:45.557857 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.557857 : OnScreen Cursor Position (Px) = [ 376, 472 ] 12:10:45.558850 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.558850 : ClientWindow Style = FullScreen 12:10:45.558850 : Cannot read memory at address 0x0000030B 12:10:45.558850 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.558850 : Cannot read memory at address 0x0000038B 12:10:45.558850 : Game Position (Hex) = [ 0178, 01D8 ] 12:10:45.558850 : Game Position (Dec) = [ 376, 472 ] 12:10:45.558850 : - 12:10:45.560848 : Cannot read memory at address 0x0000030B 12:10:45.560848 : Cannot read memory at address 0x0000038B 12:10:45.563352 : Cannot read memory at address 0x0000030B 12:10:45.563352 : Cannot read memory at address 0x0000038B 12:10:45.564379 : RawData event for Player #1: 12:10:45.564379 : Device rawinput data (Hex) = [ 0000320C, 00007028 ] 12:10:45.564379 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.564379 : OnScreen Cursor Position (Px) = [ 375, 473 ] 12:10:45.564379 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.564379 : ClientWindow Style = FullScreen 12:10:45.564379 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.564379 : Game Position (Hex) = [ 0177, 01D9 ] 12:10:45.565377 : Game Position (Dec) = [ 375, 473 ] 12:10:45.565377 : Cannot read memory at address 0x0000030B 12:10:45.565377 : - 12:10:45.567371 : Cannot read memory at address 0x0000030B 12:10:45.567371 : Cannot read memory at address 0x0000038B 12:10:45.568369 : RawData event for Player #1: 12:10:45.568369 : Device rawinput data (Hex) = [ 00003200, 00007054 ] 12:10:45.568369 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.568369 : OnScreen Cursor Position (Px) = [ 375, 473 ] 12:10:45.568369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.568369 : ClientWindow Style = FullScreen 12:10:45.568369 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.568369 : Game Position (Hex) = [ 0177, 01D9 ] 12:10:45.568369 : Game Position (Dec) = [ 375, 473 ] 12:10:45.568369 : - 12:10:45.569362 : Cannot read memory at address 0x0000030B 12:10:45.569362 : Cannot read memory at address 0x0000038B 12:10:45.571359 : Cannot read memory at address 0x0000030B 12:10:45.571359 : Cannot read memory at address 0x0000038B 12:10:45.572866 : Cannot read memory at address 0x0000030B 12:10:45.572866 : Cannot read memory at address 0x0000038B 12:10:45.572866 : RawData event for Player #1: 12:10:45.572866 : Device rawinput data (Hex) = [ 0000321C, 00007014 ] 12:10:45.572866 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.572866 : OnScreen Cursor Position (Px) = [ 375, 472 ] 12:10:45.572866 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.573893 : ClientWindow Style = FullScreen 12:10:45.573893 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.573893 : Game Position (Hex) = [ 0177, 01D8 ] 12:10:45.573893 : Game Position (Dec) = [ 375, 472 ] 12:10:45.573893 : - 12:10:45.574699 : Cannot read memory at address 0x0000030B 12:10:45.574699 : Cannot read memory at address 0x0000038B 12:10:45.576696 : Cannot read memory at address 0x0000030B 12:10:45.576696 : Cannot read memory at address 0x0000038B 12:10:45.577696 : RawData event for Player #1: 12:10:45.578689 : Device rawinput data (Hex) = [ 00003214, 00006F44 ] 12:10:45.578689 : Cannot read memory at address 0x0000030B 12:10:45.578689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.578689 : Cannot read memory at address 0x0000038B 12:10:45.578689 : OnScreen Cursor Position (Px) = [ 375, 469 ] 12:10:45.578689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.578689 : ClientWindow Style = FullScreen 12:10:45.578689 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.578689 : Game Position (Hex) = [ 0177, 01D5 ] 12:10:45.578689 : Game Position (Dec) = [ 375, 469 ] 12:10:45.578689 : - 12:10:45.580683 : Cannot read memory at address 0x0000030B 12:10:45.580683 : Cannot read memory at address 0x0000038B 12:10:45.583187 : Cannot read memory at address 0x0000030B 12:10:45.583187 : RawData event for Player #1: 12:10:45.583187 : Cannot read memory at address 0x0000038B 12:10:45.583187 : Device rawinput data (Hex) = [ 00003230, 00006F04 ] 12:10:45.583187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.583187 : OnScreen Cursor Position (Px) = [ 376, 468 ] 12:10:45.583187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.583187 : ClientWindow Style = FullScreen 12:10:45.583187 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.583187 : Game Position (Hex) = [ 0178, 01D4 ] 12:10:45.584218 : Game Position (Dec) = [ 376, 468 ] 12:10:45.584218 : - 12:10:45.585220 : Cannot read memory at address 0x0000030B 12:10:45.585220 : Cannot read memory at address 0x0000038B 12:10:45.587211 : Cannot read memory at address 0x0000030B 12:10:45.587211 : Cannot read memory at address 0x0000038B 12:10:45.588204 : RawData event for Player #1: 12:10:45.588204 : Device rawinput data (Hex) = [ 0000327C, 00006EC4 ] 12:10:45.588204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.588204 : OnScreen Cursor Position (Px) = [ 378, 467 ] 12:10:45.588204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.588204 : ClientWindow Style = FullScreen 12:10:45.588204 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.588204 : Game Position (Hex) = [ 017A, 01D3 ] 12:10:45.588204 : Game Position (Dec) = [ 378, 467 ] 12:10:45.589201 : - 12:10:45.589201 : Cannot read memory at address 0x0000030B 12:10:45.589201 : Cannot read memory at address 0x0000038B 12:10:45.591198 : Cannot read memory at address 0x0000030B 12:10:45.591198 : Cannot read memory at address 0x0000038B 12:10:45.593191 : Cannot read memory at address 0x0000030B 12:10:45.593191 : RawData event for Player #1: 12:10:45.593191 : Device rawinput data (Hex) = [ 00003284, 00006E3C ] 12:10:45.593191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.593695 : OnScreen Cursor Position (Px) = [ 378, 465 ] 12:10:45.593695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.593695 : ClientWindow Style = FullScreen 12:10:45.593695 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.593695 : Game Position (Hex) = [ 017A, 01D1 ] 12:10:45.593695 : Game Position (Dec) = [ 378, 465 ] 12:10:45.593695 : - 12:10:45.594698 : Cannot read memory at address 0x0000030B 12:10:45.594698 : Cannot read memory at address 0x0000038B 12:10:45.596691 : Cannot read memory at address 0x0000030B 12:10:45.596691 : Cannot read memory at address 0x0000038B 12:10:45.596691 : RawData event for Player #1: 12:10:45.597683 : Device rawinput data (Hex) = [ 000032D8, 00006DC0 ] 12:10:45.597683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.597683 : OnScreen Cursor Position (Px) = [ 381, 463 ] 12:10:45.597683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.597683 : ClientWindow Style = FullScreen 12:10:45.597683 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.597683 : Game Position (Hex) = [ 017D, 01CF ] 12:10:45.597683 : Game Position (Dec) = [ 381, 463 ] 12:10:45.597683 : - 12:10:45.598680 : Cannot read memory at address 0x0000030B 12:10:45.598680 : Cannot read memory at address 0x0000038B 12:10:45.600677 : Cannot read memory at address 0x0000030B 12:10:45.600677 : Cannot read memory at address 0x0000038B 12:10:45.601670 : RawData event for Player #1: 12:10:45.601670 : Device rawinput data (Hex) = [ 00003320, 00006CC4 ] 12:10:45.601670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.601670 : OnScreen Cursor Position (Px) = [ 383, 458 ] 12:10:45.601670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.601670 : ClientWindow Style = FullScreen 12:10:45.601670 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.601670 : Game Position (Hex) = [ 017F, 01CA ] 12:10:45.601670 : Game Position (Dec) = [ 383, 458 ] 12:10:45.603172 : - 12:10:45.603172 : Cannot read memory at address 0x0000030B 12:10:45.603172 : Cannot read memory at address 0x0000038B 12:10:45.605176 : Cannot read memory at address 0x0000030B 12:10:45.605176 : Cannot read memory at address 0x0000038B 12:10:45.607169 : Cannot read memory at address 0x0000030B 12:10:45.607169 : RawData event for Player #1: 12:10:45.607169 : Cannot read memory at address 0x0000038B 12:10:45.607169 : Device rawinput data (Hex) = [ 00003330, 00006CBC ] 12:10:45.607169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.607169 : OnScreen Cursor Position (Px) = [ 383, 458 ] 12:10:45.607169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.607169 : ClientWindow Style = FullScreen 12:10:45.607169 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.607169 : Game Position (Hex) = [ 017F, 01CA ] 12:10:45.607169 : Game Position (Dec) = [ 383, 458 ] 12:10:45.608162 : - 12:10:45.609163 : Cannot read memory at address 0x0000030B 12:10:45.609163 : Cannot read memory at address 0x0000038B 12:10:45.611156 : Cannot read memory at address 0x0000030B 12:10:45.611156 : Cannot read memory at address 0x0000038B 12:10:45.612152 : RawData event for Player #1: 12:10:45.612152 : Device rawinput data (Hex) = [ 00003360, 00006C54 ] 12:10:45.612152 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.612152 : OnScreen Cursor Position (Px) = [ 385, 457 ] 12:10:45.612152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.612152 : ClientWindow Style = FullScreen 12:10:45.612152 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.612152 : Game Position (Hex) = [ 0181, 01C9 ] 12:10:45.612152 : Game Position (Dec) = [ 385, 457 ] 12:10:45.613145 : - 12:10:45.613145 : Cannot read memory at address 0x0000030B 12:10:45.613145 : Cannot read memory at address 0x0000038B 12:10:45.615396 : Cannot read memory at address 0x0000030B 12:10:45.615396 : Cannot read memory at address 0x0000038B 12:10:45.617484 : Cannot read memory at address 0x0000030B 12:10:45.617484 : RawData event for Player #1: 12:10:45.617484 : Device rawinput data (Hex) = [ 00003390, 00006C28 ] 12:10:45.617484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.617484 : OnScreen Cursor Position (Px) = [ 386, 456 ] 12:10:45.618027 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.618027 : ClientWindow Style = FullScreen 12:10:45.618027 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.618027 : Game Position (Hex) = [ 0182, 01C8 ] 12:10:45.618027 : Game Position (Dec) = [ 386, 456 ] 12:10:45.618027 : - 12:10:45.619083 : Cannot read memory at address 0x0000030B 12:10:45.619083 : Cannot read memory at address 0x0000038B 12:10:45.621081 : Cannot read memory at address 0x0000030B 12:10:45.621081 : Cannot read memory at address 0x0000038B 12:10:45.622078 : RawData event for Player #1: 12:10:45.622078 : Device rawinput data (Hex) = [ 000033E4, 00006BCC ] 12:10:45.622078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.622078 : OnScreen Cursor Position (Px) = [ 389, 454 ] 12:10:45.622078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.622078 : ClientWindow Style = FullScreen 12:10:45.622078 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.622078 : Game Position (Hex) = [ 0185, 01C6 ] 12:10:45.622078 : Game Position (Dec) = [ 389, 454 ] 12:10:45.623056 : - 12:10:45.623056 : Cannot read memory at address 0x0000030B 12:10:45.623056 : Cannot read memory at address 0x0000038B 12:10:45.624281 : Cannot read memory at address 0x0000030B 12:10:45.624281 : Cannot read memory at address 0x0000038B 12:10:45.626280 : Cannot read memory at address 0x0000030B 12:10:45.626280 : Cannot read memory at address 0x0000038B 12:10:45.627278 : RawData event for Player #1: 12:10:45.627278 : Device rawinput data (Hex) = [ 00003444, 00006B08 ] 12:10:45.627278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.627278 : OnScreen Cursor Position (Px) = [ 391, 451 ] 12:10:45.627278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.627278 : ClientWindow Style = FullScreen 12:10:45.627278 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.627278 : Game Position (Hex) = [ 0187, 01C3 ] 12:10:45.627278 : Game Position (Dec) = [ 391, 451 ] 12:10:45.627278 : - 12:10:45.628270 : Cannot read memory at address 0x0000030B 12:10:45.628270 : Cannot read memory at address 0x0000038B 12:10:45.630267 : Cannot read memory at address 0x0000030B 12:10:45.630267 : Cannot read memory at address 0x0000038B 12:10:45.632261 : Cannot read memory at address 0x0000030B 12:10:45.632261 : Cannot read memory at address 0x0000038B 12:10:45.632261 : RawData event for Player #1: 12:10:45.632261 : Device rawinput data (Hex) = [ 0000349C, 00006B58 ] 12:10:45.632261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.632261 : OnScreen Cursor Position (Px) = [ 394, 452 ] 12:10:45.632261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.632261 : ClientWindow Style = FullScreen 12:10:45.632261 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.632261 : Game Position (Hex) = [ 018A, 01C4 ] 12:10:45.633253 : Game Position (Dec) = [ 394, 452 ] 12:10:45.633253 : - 12:10:45.633754 : Cannot read memory at address 0x0000030B 12:10:45.633754 : Cannot read memory at address 0x0000038B 12:10:45.634931 : Cannot read memory at address 0x0000030B 12:10:45.634931 : Cannot read memory at address 0x0000038B 12:10:45.637017 : Cannot read memory at address 0x0000030B 12:10:45.637017 : Cannot read memory at address 0x0000038B 12:10:45.637017 : RawData event for Player #1: 12:10:45.637017 : Device rawinput data (Hex) = [ 000034E0, 00006A98 ] 12:10:45.637017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.637017 : OnScreen Cursor Position (Px) = [ 396, 449 ] 12:10:45.637017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.637017 : ClientWindow Style = FullScreen 12:10:45.637017 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.638026 : Game Position (Hex) = [ 018C, 01C1 ] 12:10:45.638026 : Game Position (Dec) = [ 396, 449 ] 12:10:45.638026 : - 12:10:45.639000 : Cannot read memory at address 0x0000030B 12:10:45.639000 : Cannot read memory at address 0x0000038B 12:10:45.640994 : Cannot read memory at address 0x0000030B 12:10:45.640994 : Cannot read memory at address 0x0000038B 12:10:45.640994 : RawData event for Player #1: 12:10:45.640994 : Device rawinput data (Hex) = [ 0000351C, 00006ADC ] 12:10:45.640994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.640994 : OnScreen Cursor Position (Px) = [ 398, 450 ] 12:10:45.640994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.640994 : ClientWindow Style = FullScreen 12:10:45.641990 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.641990 : Game Position (Hex) = [ 018E, 01C2 ] 12:10:45.641990 : Game Position (Dec) = [ 398, 450 ] 12:10:45.641990 : - 12:10:45.642954 : Cannot read memory at address 0x0000030B 12:10:45.642954 : Cannot read memory at address 0x0000038B 12:10:45.644456 : Cannot read memory at address 0x0000030B 12:10:45.644456 : Cannot read memory at address 0x0000038B 12:10:45.646449 : Cannot read memory at address 0x0000030B 12:10:45.646449 : RawData event for Player #1: 12:10:45.646449 : Cannot read memory at address 0x0000038B 12:10:45.646449 : Device rawinput data (Hex) = [ 00003568, 00006AEC ] 12:10:45.646449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.646449 : OnScreen Cursor Position (Px) = [ 400, 451 ] 12:10:45.646449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.646449 : ClientWindow Style = FullScreen 12:10:45.646449 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.646449 : Game Position (Hex) = [ 0190, 01C3 ] 12:10:45.646449 : Game Position (Dec) = [ 400, 451 ] 12:10:45.646449 : - 12:10:45.648442 : Cannot read memory at address 0x0000030B 12:10:45.648442 : Cannot read memory at address 0x0000038B 12:10:45.650439 : Cannot read memory at address 0x0000030B 12:10:45.650439 : Cannot read memory at address 0x0000038B 12:10:45.651432 : RawData event for Player #1: 12:10:45.651432 : Device rawinput data (Hex) = [ 0000355C, 00006B18 ] 12:10:45.651432 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.651432 : OnScreen Cursor Position (Px) = [ 400, 451 ] 12:10:45.651432 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.651432 : ClientWindow Style = FullScreen 12:10:45.651432 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.651432 : Game Position (Hex) = [ 0190, 01C3 ] 12:10:45.651432 : Game Position (Dec) = [ 400, 451 ] 12:10:45.651432 : - 12:10:45.653027 : Cannot read memory at address 0x0000030B 12:10:45.653027 : Cannot read memory at address 0x0000038B 12:10:45.655025 : Cannot read memory at address 0x0000030B 12:10:45.655025 : Cannot read memory at address 0x0000038B 12:10:45.656527 : Cannot read memory at address 0x0000030B 12:10:45.656527 : RawData event for Player #1: 12:10:45.656527 : Cannot read memory at address 0x0000038B 12:10:45.656527 : Device rawinput data (Hex) = [ 00003564, 00006B74 ] 12:10:45.656527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.656527 : OnScreen Cursor Position (Px) = [ 400, 453 ] 12:10:45.656527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.656527 : ClientWindow Style = FullScreen 12:10:45.656527 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.656527 : Game Position (Hex) = [ 0190, 01C5 ] 12:10:45.656527 : Game Position (Dec) = [ 400, 453 ] 12:10:45.656527 : - 12:10:45.658535 : Cannot read memory at address 0x0000030B 12:10:45.658535 : Cannot read memory at address 0x0000038B 12:10:45.660529 : Cannot read memory at address 0x0000030B 12:10:45.660529 : Cannot read memory at address 0x0000038B 12:10:45.660529 : RawData event for Player #1: 12:10:45.661521 : Device rawinput data (Hex) = [ 0000357C, 00006B3C ] 12:10:45.661521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.661521 : OnScreen Cursor Position (Px) = [ 401, 452 ] 12:10:45.661521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.661521 : ClientWindow Style = FullScreen 12:10:45.661521 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.661521 : Game Position (Hex) = [ 0191, 01C4 ] 12:10:45.661521 : Game Position (Dec) = [ 401, 452 ] 12:10:45.661521 : - 12:10:45.663027 : Cannot read memory at address 0x0000030B 12:10:45.663027 : Cannot read memory at address 0x0000038B 12:10:45.665059 : Cannot read memory at address 0x0000030B 12:10:45.665059 : Cannot read memory at address 0x0000038B 12:10:45.666059 : RawData event for Player #1: 12:10:45.666059 : Device rawinput data (Hex) = [ 0000357C, 00006B3C ] 12:10:45.666059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.666059 : OnScreen Cursor Position (Px) = [ 401, 452 ] 12:10:45.666059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.666059 : ClientWindow Style = FullScreen 12:10:45.666059 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.666059 : Game Position (Hex) = [ 0191, 01C4 ] 12:10:45.667052 : Game Position (Dec) = [ 401, 452 ] 12:10:45.667052 : Cannot read memory at address 0x0000030B 12:10:45.667052 : - 12:10:45.667052 : Cannot read memory at address 0x0000038B 12:10:45.669050 : Cannot read memory at address 0x0000030B 12:10:45.669050 : Cannot read memory at address 0x0000038B 12:10:45.670046 : RawData event for Player #1: 12:10:45.670046 : Device rawinput data (Hex) = [ 00003578, 00006BB8 ] 12:10:45.670046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.670046 : OnScreen Cursor Position (Px) = [ 401, 454 ] 12:10:45.670046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.670046 : ClientWindow Style = FullScreen 12:10:45.670046 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.671039 : Game Position (Hex) = [ 0191, 01C6 ] 12:10:45.671039 : Cannot read memory at address 0x0000030B 12:10:45.671039 : Game Position (Dec) = [ 401, 454 ] 12:10:45.671039 : Cannot read memory at address 0x0000038B 12:10:45.671039 : - 12:10:45.673036 : Cannot read memory at address 0x0000030B 12:10:45.673036 : Cannot read memory at address 0x0000038B 12:10:45.674358 : Cannot read memory at address 0x0000030B 12:10:45.674358 : Cannot read memory at address 0x0000038B 12:10:45.675361 : RawData event for Player #1: 12:10:45.675361 : Device rawinput data (Hex) = [ 00003578, 00006BB8 ] 12:10:45.675361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.675361 : OnScreen Cursor Position (Px) = [ 401, 454 ] 12:10:45.675361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.675361 : ClientWindow Style = FullScreen 12:10:45.675361 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.675361 : Game Position (Hex) = [ 0191, 01C6 ] 12:10:45.675361 : Game Position (Dec) = [ 401, 454 ] 12:10:45.675361 : - 12:10:45.676354 : Cannot read memory at address 0x0000030B 12:10:45.676354 : Cannot read memory at address 0x0000038B 12:10:45.678351 : Cannot read memory at address 0x0000030B 12:10:45.678351 : Cannot read memory at address 0x0000038B 12:10:45.680345 : Cannot read memory at address 0x0000030B 12:10:45.680345 : Cannot read memory at address 0x0000038B 12:10:45.680345 : Device rawinput data (Hex) = [ 0000B464, 00000000 ] 12:10:45.680345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.680345 : OnScreen Cursor Position (Px) = [ 1352, 0 ] 12:10:45.680345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.680345 : ClientWindow Style = FullScreen 12:10:45.681337 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.681337 : Game Position (Hex) = [ 0548, 0000 ] 12:10:45.681337 : Game Position (Dec) = [ 1352, 0 ] 12:10:45.681337 : - 12:10:45.682843 : Cannot read memory at address 0x0000030B 12:10:45.682843 : Cannot read memory at address 0x0000038B 12:10:45.684560 : Cannot read memory at address 0x0000030B 12:10:45.684560 : Cannot read memory at address 0x0000038B 12:10:45.685559 : RawData event for Player #1: 12:10:45.685559 : Device rawinput data (Hex) = [ 0000B4B8, 00000000 ] 12:10:45.685559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.685559 : OnScreen Cursor Position (Px) = [ 1355, 0 ] 12:10:45.685559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.685559 : ClientWindow Style = FullScreen 12:10:45.685559 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.685559 : Game Position (Hex) = [ 054B, 0000 ] 12:10:45.685559 : Game Position (Dec) = [ 1355, 0 ] 12:10:45.685559 : - 12:10:45.686556 : Cannot read memory at address 0x0000030B 12:10:45.686556 : Cannot read memory at address 0x0000038B 12:10:45.688549 : Cannot read memory at address 0x0000030B 12:10:45.688549 : Cannot read memory at address 0x0000038B 12:10:45.690542 : RawData event for Player #1: 12:10:45.690542 : Device rawinput data (Hex) = [ 000034F0, 00006B28 ] 12:10:45.690542 : Cannot read memory at address 0x0000030B 12:10:45.690542 : Cannot read memory at address 0x0000038B 12:10:45.691539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.691539 : OnScreen Cursor Position (Px) = [ 397, 452 ] 12:10:45.691539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.691539 : ClientWindow Style = FullScreen 12:10:45.691539 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.691539 : Game Position (Hex) = [ 018D, 01C4 ] 12:10:45.691539 : Game Position (Dec) = [ 397, 452 ] 12:10:45.691539 : - 12:10:45.693041 : Cannot read memory at address 0x0000030B 12:10:45.693041 : Cannot read memory at address 0x0000038B 12:10:45.695045 : Cannot read memory at address 0x0000030B 12:10:45.695045 : Cannot read memory at address 0x0000038B 12:10:45.695045 : RawData event for Player #1: 12:10:45.695045 : Device rawinput data (Hex) = [ 000034D0, 00006BF4 ] 12:10:45.695045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.695045 : OnScreen Cursor Position (Px) = [ 396, 455 ] 12:10:45.695045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.695045 : ClientWindow Style = FullScreen 12:10:45.695045 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.695045 : Game Position (Hex) = [ 018C, 01C7 ] 12:10:45.696042 : Game Position (Dec) = [ 396, 455 ] 12:10:45.696042 : - 12:10:45.697039 : Cannot read memory at address 0x0000030B 12:10:45.697039 : Cannot read memory at address 0x0000038B 12:10:45.698035 : RawData event for Player #1: 12:10:45.698035 : Device rawinput data (Hex) = [ 000034D0, 00006BF4 ] 12:10:45.698035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.698035 : OnScreen Cursor Position (Px) = [ 396, 455 ] 12:10:45.698035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.698035 : ClientWindow Style = FullScreen 12:10:45.698035 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.698035 : Game Position (Hex) = [ 018C, 01C7 ] 12:10:45.698035 : Game Position (Dec) = [ 396, 455 ] 12:10:45.698035 : Controller Buttons Events : OnScreenTriggerUp 12:10:45.699032 : - 12:10:45.699032 : Cannot read memory at address 0x0000030B 12:10:45.699032 : Cannot read memory at address 0x0000038B 12:10:45.700028 : RawData event for Player #1: 12:10:45.700028 : Device rawinput data (Hex) = [ 00003498, 00006C0C ] 12:10:45.700028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.700028 : OnScreen Cursor Position (Px) = [ 394, 455 ] 12:10:45.700028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.700028 : ClientWindow Style = FullScreen 12:10:45.700028 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.701025 : Game Position (Hex) = [ 018A, 01C7 ] 12:10:45.701025 : Cannot read memory at address 0x0000030B 12:10:45.701025 : Cannot read memory at address 0x0000038B 12:10:45.701025 : - 12:10:45.703022 : Cannot read memory at address 0x0000030B 12:10:45.703022 : Cannot read memory at address 0x0000038B 12:10:45.704355 : Cannot read memory at address 0x0000030B 12:10:45.704355 : Cannot read memory at address 0x0000038B 12:10:45.705358 : RawData event for Player #1: 12:10:45.705358 : Device rawinput data (Hex) = [ 00003448, 00006C20 ] 12:10:45.705358 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.705358 : OnScreen Cursor Position (Px) = [ 392, 456 ] 12:10:45.705358 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.705358 : ClientWindow Style = FullScreen 12:10:45.705358 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.705358 : Game Position (Hex) = [ 0188, 01C8 ] 12:10:45.705358 : Game Position (Dec) = [ 392, 456 ] 12:10:45.705358 : - 12:10:45.706351 : Cannot read memory at address 0x0000030B 12:10:45.706351 : Cannot read memory at address 0x0000038B 12:10:45.708348 : Cannot read memory at address 0x0000030B 12:10:45.708348 : Cannot read memory at address 0x0000038B 12:10:45.710342 : Cannot read memory at address 0x0000030B 12:10:45.710342 : Cannot read memory at address 0x0000038B 12:10:45.710342 : RawData event for Player #1: 12:10:45.710342 : Device rawinput data (Hex) = [ 00003414, 00006C34 ] 12:10:45.710342 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.710342 : OnScreen Cursor Position (Px) = [ 390, 456 ] 12:10:45.710342 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.710342 : ClientWindow Style = FullScreen 12:10:45.710342 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.710342 : Game Position (Hex) = [ 0186, 01C8 ] 12:10:45.711334 : Game Position (Dec) = [ 390, 456 ] 12:10:45.711334 : - 12:10:45.712841 : Cannot read memory at address 0x0000030B 12:10:45.712841 : Cannot read memory at address 0x0000038B 12:10:45.714872 : Cannot read memory at address 0x0000030B 12:10:45.714872 : Cannot read memory at address 0x0000038B 12:10:45.714872 : RawData event for Player #1: 12:10:45.715868 : Device rawinput data (Hex) = [ 00003418, 00006C34 ] 12:10:45.715868 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.715868 : OnScreen Cursor Position (Px) = [ 390, 456 ] 12:10:45.715868 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.715868 : ClientWindow Style = FullScreen 12:10:45.715868 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.715868 : Game Position (Hex) = [ 0186, 01C8 ] 12:10:45.715868 : Game Position (Dec) = [ 390, 456 ] 12:10:45.715868 : - 12:10:45.716864 : Cannot read memory at address 0x0000030B 12:10:45.716864 : Cannot read memory at address 0x0000038B 12:10:45.718862 : Cannot read memory at address 0x0000030B 12:10:45.718862 : Cannot read memory at address 0x0000038B 12:10:45.719858 : RawData event for Player #1: 12:10:45.719858 : Device rawinput data (Hex) = [ 000033E0, 00006C14 ] 12:10:45.720851 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.720851 : Cannot read memory at address 0x0000030B 12:10:45.720851 : OnScreen Cursor Position (Px) = [ 389, 455 ] 12:10:45.720851 : Cannot read memory at address 0x0000038B 12:10:45.720851 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.720851 : ClientWindow Style = FullScreen 12:10:45.720851 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.720851 : Game Position (Hex) = [ 0185, 01C7 ] 12:10:45.720851 : Game Position (Dec) = [ 389, 455 ] 12:10:45.720851 : - 12:10:45.722848 : Cannot read memory at address 0x0000030B 12:10:45.722848 : Cannot read memory at address 0x0000038B 12:10:45.724173 : Cannot read memory at address 0x0000030B 12:10:45.724173 : Cannot read memory at address 0x0000038B 12:10:45.724173 : RawData event for Player #1: 12:10:45.724173 : Device rawinput data (Hex) = [ 000033D4, 00006C28 ] 12:10:45.724173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.724173 : OnScreen Cursor Position (Px) = [ 388, 456 ] 12:10:45.724173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.724173 : ClientWindow Style = FullScreen 12:10:45.725173 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.725173 : Game Position (Hex) = [ 0184, 01C8 ] 12:10:45.725173 : Game Position (Dec) = [ 388, 456 ] 12:10:45.725173 : - 12:10:45.726173 : Cannot read memory at address 0x0000030B 12:10:45.726173 : Cannot read memory at address 0x0000038B 12:10:45.728166 : Cannot read memory at address 0x0000030B 12:10:45.728166 : Cannot read memory at address 0x0000038B 12:10:45.729162 : RawData event for Player #1: 12:10:45.729162 : Device rawinput data (Hex) = [ 000033D4, 00006C28 ] 12:10:45.729162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.729162 : OnScreen Cursor Position (Px) = [ 388, 456 ] 12:10:45.729162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.729162 : ClientWindow Style = FullScreen 12:10:45.730156 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.730156 : Cannot read memory at address 0x0000030B 12:10:45.730156 : Game Position (Hex) = [ 0184, 01C8 ] 12:10:45.730156 : Cannot read memory at address 0x0000038B 12:10:45.730156 : - 12:10:45.732149 : Cannot read memory at address 0x0000030B 12:10:45.732149 : Cannot read memory at address 0x0000038B 12:10:45.733648 : Cannot read memory at address 0x0000030B 12:10:45.733648 : Cannot read memory at address 0x0000038B 12:10:45.733648 : RawData event for Player #1: 12:10:45.733648 : Device rawinput data (Hex) = [ 000033D4, 00006C28 ] 12:10:45.734646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.734646 : OnScreen Cursor Position (Px) = [ 388, 456 ] 12:10:45.734646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.734646 : ClientWindow Style = FullScreen 12:10:45.734646 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.734646 : Game Position (Hex) = [ 0184, 01C8 ] 12:10:45.734646 : Game Position (Dec) = [ 388, 456 ] 12:10:45.734646 : - 12:10:45.735644 : Cannot read memory at address 0x0000030B 12:10:45.735644 : Cannot read memory at address 0x0000038B 12:10:45.737636 : Cannot read memory at address 0x0000030B 12:10:45.737636 : Cannot read memory at address 0x0000038B 12:10:45.738636 : RawData event for Player #1: 12:10:45.739630 : Device rawinput data (Hex) = [ 000033D4, 00006C28 ] 12:10:45.739630 : Cannot read memory at address 0x0000030B 12:10:45.739630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.739630 : Cannot read memory at address 0x0000038B 12:10:45.739630 : OnScreen Cursor Position (Px) = [ 388, 456 ] 12:10:45.739630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.739630 : ClientWindow Style = FullScreen 12:10:45.739630 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.739630 : Game Position (Hex) = [ 0184, 01C8 ] 12:10:45.739630 : Game Position (Dec) = [ 388, 456 ] 12:10:45.739630 : - 12:10:45.741627 : Cannot read memory at address 0x0000030B 12:10:45.741627 : Cannot read memory at address 0x0000038B 12:10:45.743134 : Cannot read memory at address 0x0000030B 12:10:45.743134 : Cannot read memory at address 0x0000038B 12:10:45.744165 : RawData event for Player #1: 12:10:45.744165 : Device rawinput data (Hex) = [ 000033C8, 00006C58 ] 12:10:45.744165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.744165 : OnScreen Cursor Position (Px) = [ 388, 457 ] 12:10:45.744165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.744165 : ClientWindow Style = FullScreen 12:10:45.744165 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.744165 : Game Position (Hex) = [ 0184, 01C9 ] 12:10:45.745162 : Game Position (Dec) = [ 388, 457 ] 12:10:45.745162 : Cannot read memory at address 0x0000030B 12:10:45.745162 : - 12:10:45.745162 : Cannot read memory at address 0x0000038B 12:10:45.747159 : Cannot read memory at address 0x0000030B 12:10:45.747159 : Cannot read memory at address 0x0000038B 12:10:45.749149 : Cannot read memory at address 0x0000030B 12:10:45.749149 : Cannot read memory at address 0x0000038B 12:10:45.749149 : RawData event for Player #1: 12:10:45.749149 : Device rawinput data (Hex) = [ 000033C8, 00006C58 ] 12:10:45.749149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.749149 : OnScreen Cursor Position (Px) = [ 388, 457 ] 12:10:45.749149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.749149 : ClientWindow Style = FullScreen 12:10:45.749149 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.749149 : Game Position (Hex) = [ 0184, 01C9 ] 12:10:45.750145 : Game Position (Dec) = [ 388, 457 ] 12:10:45.750145 : - 12:10:45.751142 : Cannot read memory at address 0x0000030B 12:10:45.751142 : Cannot read memory at address 0x0000038B 12:10:45.753136 : Cannot read memory at address 0x0000030B 12:10:45.753136 : Cannot read memory at address 0x0000038B 12:10:45.753136 : RawData event for Player #1: 12:10:45.753136 : Device rawinput data (Hex) = [ 000033DC, 00006C7C ] 12:10:45.753639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.753639 : OnScreen Cursor Position (Px) = [ 388, 457 ] 12:10:45.753639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.753639 : ClientWindow Style = FullScreen 12:10:45.753639 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.753639 : Game Position (Hex) = [ 0184, 01C9 ] 12:10:45.753639 : Game Position (Dec) = [ 388, 457 ] 12:10:45.753639 : - 12:10:45.754637 : Cannot read memory at address 0x0000030B 12:10:45.754637 : Cannot read memory at address 0x0000038B 12:10:45.756630 : Cannot read memory at address 0x0000030B 12:10:45.756630 : Cannot read memory at address 0x0000038B 12:10:45.758131 : Cannot read memory at address 0x0000030B 12:10:45.758131 : Cannot read memory at address 0x0000038B 12:10:45.758131 : RawData event for Player #1: 12:10:45.758131 : Device rawinput data (Hex) = [ 0000341C, 00006CC0 ] 12:10:45.758131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.758131 : OnScreen Cursor Position (Px) = [ 390, 458 ] 12:10:45.758131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.758131 : ClientWindow Style = FullScreen 12:10:45.758131 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.758131 : Game Position (Hex) = [ 0186, 01CA ] 12:10:45.758131 : Game Position (Dec) = [ 390, 458 ] 12:10:45.759128 : - 12:10:45.760124 : Cannot read memory at address 0x0000030B 12:10:45.760124 : Cannot read memory at address 0x0000038B 12:10:45.762118 : Cannot read memory at address 0x0000030B 12:10:45.762118 : Cannot read memory at address 0x0000038B 12:10:45.763114 : RawData event for Player #1: 12:10:45.763617 : Device rawinput data (Hex) = [ 0000342C, 00006C8C ] 12:10:45.763617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.763617 : Cannot read memory at address 0x0000030B 12:10:45.763617 : OnScreen Cursor Position (Px) = [ 391, 457 ] 12:10:45.763617 : Cannot read memory at address 0x0000038B 12:10:45.763617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.763617 : ClientWindow Style = FullScreen 12:10:45.764616 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.764616 : Game Position (Hex) = [ 0187, 01C9 ] 12:10:45.764616 : Game Position (Dec) = [ 391, 457 ] 12:10:45.764616 : - 12:10:45.765615 : Cannot read memory at address 0x0000030B 12:10:45.765615 : Cannot read memory at address 0x0000038B 12:10:45.767606 : Cannot read memory at address 0x0000030B 12:10:45.767606 : Cannot read memory at address 0x0000038B 12:10:45.767606 : RawData event for Player #1: 12:10:45.768603 : Device rawinput data (Hex) = [ 00003460, 00006CCC ] 12:10:45.768603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.768603 : OnScreen Cursor Position (Px) = [ 392, 458 ] 12:10:45.768603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.768603 : ClientWindow Style = FullScreen 12:10:45.768603 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.768603 : Game Position (Hex) = [ 0188, 01CA ] 12:10:45.768603 : Game Position (Dec) = [ 392, 458 ] 12:10:45.768603 : - 12:10:45.769599 : Cannot read memory at address 0x0000030B 12:10:45.769599 : Cannot read memory at address 0x0000038B 12:10:45.771593 : Cannot read memory at address 0x0000030B 12:10:45.771593 : Cannot read memory at address 0x0000038B 12:10:45.773095 : Cannot read memory at address 0x0000030B 12:10:45.773095 : Cannot read memory at address 0x0000038B 12:10:45.773095 : RawData event for Player #1: 12:10:45.773600 : Device rawinput data (Hex) = [ 00003460, 00006CCC ] 12:10:45.773600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.773600 : OnScreen Cursor Position (Px) = [ 392, 458 ] 12:10:45.773600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.773600 : ClientWindow Style = FullScreen 12:10:45.773600 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.773600 : Game Position (Hex) = [ 0188, 01CA ] 12:10:45.773600 : Game Position (Dec) = [ 392, 458 ] 12:10:45.773600 : - 12:10:45.774601 : Cannot read memory at address 0x0000030B 12:10:45.774601 : Cannot read memory at address 0x0000038B 12:10:45.776595 : Cannot read memory at address 0x0000030B 12:10:45.776595 : Cannot read memory at address 0x0000038B 12:10:45.777590 : RawData event for Player #1: 12:10:45.778587 : Cannot read memory at address 0x0000030B 12:10:45.778587 : Cannot read memory at address 0x0000038B 12:10:45.778587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.778587 : OnScreen Cursor Position (Px) = [ 393, 458 ] 12:10:45.778587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.778587 : ClientWindow Style = FullScreen 12:10:45.778587 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.778587 : Game Position (Hex) = [ 0189, 01CA ] 12:10:45.778587 : Game Position (Dec) = [ 393, 458 ] 12:10:45.778587 : - 12:10:45.780581 : Cannot read memory at address 0x0000030B 12:10:45.780581 : Cannot read memory at address 0x0000038B 12:10:45.783079 : Cannot read memory at address 0x0000030B 12:10:45.783079 : Cannot read memory at address 0x0000038B 12:10:45.783079 : RawData event for Player #1: 12:10:45.783079 : Device rawinput data (Hex) = [ 000034B0, 00006CE8 ] 12:10:45.783079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.783079 : OnScreen Cursor Position (Px) = [ 395, 459 ] 12:10:45.783079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.783079 : ClientWindow Style = FullScreen 12:10:45.783079 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.783079 : Game Position (Hex) = [ 018B, 01CB ] 12:10:45.784087 : Game Position (Dec) = [ 395, 459 ] 12:10:45.784087 : - 12:10:45.785084 : Cannot read memory at address 0x0000030B 12:10:45.785084 : Cannot read memory at address 0x0000038B 12:10:45.787077 : Cannot read memory at address 0x0000030B 12:10:45.787077 : Cannot read memory at address 0x0000038B 12:10:45.787077 : RawData event for Player #1: 12:10:45.787077 : Device rawinput data (Hex) = [ 000034B0, 00006CE8 ] 12:10:45.787077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.787077 : OnScreen Cursor Position (Px) = [ 395, 459 ] 12:10:45.787077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.787077 : ClientWindow Style = FullScreen 12:10:45.787077 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.788074 : Game Position (Hex) = [ 018B, 01CB ] 12:10:45.788074 : Game Position (Dec) = [ 395, 459 ] 12:10:45.788074 : - 12:10:45.789070 : Cannot read memory at address 0x0000030B 12:10:45.789070 : Cannot read memory at address 0x0000038B 12:10:45.791064 : Cannot read memory at address 0x0000030B 12:10:45.791064 : Cannot read memory at address 0x0000038B 12:10:45.792060 : RawData event for Player #1: 12:10:45.792060 : Device rawinput data (Hex) = [ 000034B0, 00006D08 ] 12:10:45.792060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.792060 : OnScreen Cursor Position (Px) = [ 395, 459 ] 12:10:45.792060 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.792060 : ClientWindow Style = FullScreen 12:10:45.792060 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.793057 : Game Position (Hex) = [ 018B, 01CB ] 12:10:45.793057 : Game Position (Dec) = [ 395, 459 ] 12:10:45.793057 : - 12:10:45.793559 : Cannot read memory at address 0x0000038B 12:10:45.795555 : Cannot read memory at address 0x0000030B 12:10:45.795555 : Cannot read memory at address 0x0000038B 12:10:45.797548 : Cannot read memory at address 0x0000030B 12:10:45.797548 : RawData event for Player #1: 12:10:45.797548 : Cannot read memory at address 0x0000038B 12:10:45.797548 : Device rawinput data (Hex) = [ 000034E4, 00006D4C ] 12:10:45.797548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.797548 : OnScreen Cursor Position (Px) = [ 396, 461 ] 12:10:45.797548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.798545 : ClientWindow Style = FullScreen 12:10:45.798545 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.798545 : Game Position (Hex) = [ 018C, 01CD ] 12:10:45.798545 : Game Position (Dec) = [ 396, 461 ] 12:10:45.798545 : - 12:10:45.799542 : Cannot read memory at address 0x0000030B 12:10:45.799542 : Cannot read memory at address 0x0000038B 12:10:45.801535 : Cannot read memory at address 0x0000030B 12:10:45.801535 : Cannot read memory at address 0x0000038B 12:10:45.801535 : RawData event for Player #1: 12:10:45.801535 : Device rawinput data (Hex) = [ 000034FC, 00006CF4 ] 12:10:45.801535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.801535 : OnScreen Cursor Position (Px) = [ 397, 459 ] 12:10:45.801535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.801535 : ClientWindow Style = FullScreen 12:10:45.801535 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.803037 : Game Position (Hex) = [ 018D, 01CB ] 12:10:45.803037 : Cannot read memory at address 0x0000030B 12:10:45.803037 : Game Position (Dec) = [ 397, 459 ] 12:10:45.803037 : Cannot read memory at address 0x0000038B 12:10:45.803037 : - 12:10:45.805040 : Cannot read memory at address 0x0000030B 12:10:45.805040 : Cannot read memory at address 0x0000038B 12:10:45.807033 : Cannot read memory at address 0x0000030B 12:10:45.807033 : Cannot read memory at address 0x0000038B 12:10:45.807033 : RawData event for Player #1: 12:10:45.807033 : Device rawinput data (Hex) = [ 00003528, 00006CF4 ] 12:10:45.807033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.807033 : OnScreen Cursor Position (Px) = [ 398, 459 ] 12:10:45.807033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.807033 : ClientWindow Style = FullScreen 12:10:45.807033 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.808030 : Game Position (Hex) = [ 018E, 01CB ] 12:10:45.808030 : Game Position (Dec) = [ 398, 459 ] 12:10:45.808030 : - 12:10:45.809026 : Cannot read memory at address 0x0000030B 12:10:45.809026 : Cannot read memory at address 0x0000038B 12:10:45.811020 : Cannot read memory at address 0x0000030B 12:10:45.811020 : Cannot read memory at address 0x0000038B 12:10:45.812016 : RawData event for Player #1: 12:10:45.812016 : Device rawinput data (Hex) = [ 00003528, 00006CF4 ] 12:10:45.812016 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.812016 : OnScreen Cursor Position (Px) = [ 398, 459 ] 12:10:45.812016 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.812016 : ClientWindow Style = FullScreen 12:10:45.813014 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.813014 : Game Position (Hex) = [ 018E, 01CB ] 12:10:45.813014 : Cannot read memory at address 0x0000030B 12:10:45.813014 : Game Position (Dec) = [ 398, 459 ] 12:10:45.813014 : - 12:10:45.813014 : Cannot read memory at address 0x0000038B 12:10:45.814515 : Cannot read memory at address 0x0000030B 12:10:45.814515 : Cannot read memory at address 0x0000038B 12:10:45.816508 : RawData event for Player #1: 12:10:45.816508 : Cannot read memory at address 0x0000030B 12:10:45.816508 : Device rawinput data (Hex) = [ 00003528, 00006CF4 ] 12:10:45.816508 : Cannot read memory at address 0x0000038B 12:10:45.816508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.816508 : OnScreen Cursor Position (Px) = [ 398, 459 ] 12:10:45.816508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.816508 : ClientWindow Style = FullScreen 12:10:45.816508 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.816508 : Game Position (Hex) = [ 018E, 01CB ] 12:10:45.816508 : Game Position (Dec) = [ 398, 459 ] 12:10:45.817505 : - 12:10:45.818502 : Cannot read memory at address 0x0000030B 12:10:45.818502 : Cannot read memory at address 0x0000038B 12:10:45.820495 : Cannot read memory at address 0x0000030B 12:10:45.820495 : Cannot read memory at address 0x0000038B 12:10:45.821492 : RawData event for Player #1: 12:10:45.821492 : Device rawinput data (Hex) = [ 00003564, 00006D3C ] 12:10:45.821492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.821492 : OnScreen Cursor Position (Px) = [ 400, 460 ] 12:10:45.821492 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.821492 : ClientWindow Style = FullScreen 12:10:45.821492 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.821492 : Game Position (Hex) = [ 0190, 01CC ] 12:10:45.821492 : Game Position (Dec) = [ 400, 460 ] 12:10:45.821492 : - 12:10:45.822994 : Cannot read memory at address 0x0000030B 12:10:45.822994 : Cannot read memory at address 0x0000038B 12:10:45.824776 : Cannot read memory at address 0x0000030B 12:10:45.824776 : Cannot read memory at address 0x0000038B 12:10:45.825775 : RawData event for Player #1: 12:10:45.825775 : Device rawinput data (Hex) = [ 00003564, 00006D3C ] 12:10:45.825775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.826772 : OnScreen Cursor Position (Px) = [ 400, 460 ] 12:10:45.826772 : Cannot read memory at address 0x0000030B 12:10:45.826772 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.826772 : Cannot read memory at address 0x0000038B 12:10:45.826772 : ClientWindow Style = FullScreen 12:10:45.826772 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.826772 : Game Position (Hex) = [ 0190, 01CC ] 12:10:45.826772 : Game Position (Dec) = [ 400, 460 ] 12:10:45.826772 : - 12:10:45.828765 : Cannot read memory at address 0x0000030B 12:10:45.828765 : Cannot read memory at address 0x0000038B 12:10:45.830758 : Cannot read memory at address 0x0000030B 12:10:45.830758 : Cannot read memory at address 0x0000038B 12:10:45.830758 : RawData event for Player #1: 12:10:45.830758 : Device rawinput data (Hex) = [ 00003564, 00006D3C ] 12:10:45.830758 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.831755 : OnScreen Cursor Position (Px) = [ 400, 460 ] 12:10:45.831755 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.831755 : ClientWindow Style = FullScreen 12:10:45.831755 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.831755 : Game Position (Hex) = [ 0190, 01CC ] 12:10:45.831755 : Game Position (Dec) = [ 400, 460 ] 12:10:45.831755 : - 12:10:45.833257 : Cannot read memory at address 0x0000030B 12:10:45.833257 : Cannot read memory at address 0x0000038B 12:10:45.835261 : Cannot read memory at address 0x0000030B 12:10:45.835261 : Cannot read memory at address 0x0000038B 12:10:45.836258 : RawData event for Player #1: 12:10:45.836258 : Device rawinput data (Hex) = [ 00003564, 00006D3C ] 12:10:45.836258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.836258 : OnScreen Cursor Position (Px) = [ 400, 460 ] 12:10:45.836258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.836258 : ClientWindow Style = FullScreen 12:10:45.836258 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.836258 : Game Position (Hex) = [ 0190, 01CC ] 12:10:45.836258 : Game Position (Dec) = [ 400, 460 ] 12:10:45.836258 : - 12:10:45.837255 : Cannot read memory at address 0x0000030B 12:10:45.837255 : Cannot read memory at address 0x0000038B 12:10:45.839248 : Cannot read memory at address 0x0000030B 12:10:45.839248 : Cannot read memory at address 0x0000038B 12:10:45.841241 : Cannot read memory at address 0x0000030B 12:10:45.841241 : Cannot read memory at address 0x0000038B 12:10:45.841241 : RawData event for Player #1: 12:10:45.841241 : Device rawinput data (Hex) = [ 00003564, 00006D3C ] 12:10:45.841241 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.841241 : OnScreen Cursor Position (Px) = [ 400, 460 ] 12:10:45.842238 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.842238 : ClientWindow Style = FullScreen 12:10:45.842238 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.842238 : Game Position (Hex) = [ 0190, 01CC ] 12:10:45.842238 : Game Position (Dec) = [ 400, 460 ] 12:10:45.842238 : - 12:10:45.843235 : Cannot read memory at address 0x0000030B 12:10:45.843235 : Cannot read memory at address 0x0000038B 12:10:45.844735 : Cannot read memory at address 0x0000030B 12:10:45.844735 : Cannot read memory at address 0x0000038B 12:10:45.844735 : RawData event for Player #1: 12:10:45.844735 : Device rawinput data (Hex) = [ 00003564, 00006D3C ] 12:10:45.845732 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.845732 : OnScreen Cursor Position (Px) = [ 400, 460 ] 12:10:45.845732 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.845732 : ClientWindow Style = FullScreen 12:10:45.845732 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.845732 : Game Position (Hex) = [ 0190, 01CC ] 12:10:45.845732 : Game Position (Dec) = [ 400, 460 ] 12:10:45.845732 : - 12:10:45.846729 : Cannot read memory at address 0x0000030B 12:10:45.846729 : Cannot read memory at address 0x0000038B 12:10:45.848723 : Cannot read memory at address 0x0000030B 12:10:45.848723 : Cannot read memory at address 0x0000038B 12:10:45.849719 : RawData event for Player #1: 12:10:45.849719 : Device rawinput data (Hex) = [ 00003564, 00006D3C ] 12:10:45.849719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.850716 : OnScreen Cursor Position (Px) = [ 400, 460 ] 12:10:45.850716 : Cannot read memory at address 0x0000030B 12:10:45.850716 : Cannot read memory at address 0x0000038B 12:10:45.850716 : ClientWindow Style = FullScreen 12:10:45.850716 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.850716 : Game Position (Hex) = [ 0190, 01CC ] 12:10:45.850716 : Game Position (Dec) = [ 400, 460 ] 12:10:45.850716 : - 12:10:45.853214 : Cannot read memory at address 0x0000030B 12:10:45.853214 : Cannot read memory at address 0x0000038B 12:10:45.855217 : Cannot read memory at address 0x0000030B 12:10:45.855217 : Cannot read memory at address 0x0000038B 12:10:45.855217 : RawData event for Player #1: 12:10:45.855217 : Device rawinput data (Hex) = [ 00003560, 00006D88 ] 12:10:45.855217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.855217 : OnScreen Cursor Position (Px) = [ 400, 462 ] 12:10:45.855217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.855217 : ClientWindow Style = FullScreen 12:10:45.855217 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.855217 : Game Position (Hex) = [ 0190, 01CE ] 12:10:45.855217 : Game Position (Dec) = [ 400, 462 ] 12:10:45.855217 : - 12:10:45.856719 : Cannot read memory at address 0x0000030B 12:10:45.856719 : Cannot read memory at address 0x0000038B 12:10:45.858723 : Cannot read memory at address 0x0000030B 12:10:45.858723 : Cannot read memory at address 0x0000038B 12:10:45.859719 : RawData event for Player #1: 12:10:45.860716 : Cannot read memory at address 0x0000030B 12:10:45.860716 : Cannot read memory at address 0x0000038B 12:10:45.860716 : OnScreen Cursor Position (Px) = [ 400, 463 ] 12:10:45.860716 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.860716 : ClientWindow Style = FullScreen 12:10:45.860716 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.861713 : Game Position (Hex) = [ 0190, 01CF ] 12:10:45.861713 : Game Position (Dec) = [ 400, 463 ] 12:10:45.861713 : - 12:10:45.863215 : Cannot read memory at address 0x0000030B 12:10:45.863215 : Cannot read memory at address 0x0000038B 12:10:45.865219 : Cannot read memory at address 0x0000030B 12:10:45.865219 : Cannot read memory at address 0x0000038B 12:10:45.865219 : RawData event for Player #1: 12:10:45.865219 : Device rawinput data (Hex) = [ 0000355C, 00006DC4 ] 12:10:45.865219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.865219 : OnScreen Cursor Position (Px) = [ 400, 463 ] 12:10:45.865219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.865219 : ClientWindow Style = FullScreen 12:10:45.865219 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.866216 : Game Position (Hex) = [ 0190, 01CF ] 12:10:45.866216 : Game Position (Dec) = [ 400, 463 ] 12:10:45.866216 : - 12:10:45.867213 : Cannot read memory at address 0x0000030B 12:10:45.867213 : Cannot read memory at address 0x0000038B 12:10:45.869206 : Cannot read memory at address 0x0000030B 12:10:45.869206 : Cannot read memory at address 0x0000038B 12:10:45.870203 : RawData event for Player #1: 12:10:45.870203 : Device rawinput data (Hex) = [ 0000355C, 00006DC4 ] 12:10:45.870203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.870203 : OnScreen Cursor Position (Px) = [ 400, 463 ] 12:10:45.870203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.871199 : ClientWindow Style = FullScreen 12:10:45.871199 : Cannot read memory at address 0x0000038B 12:10:45.871199 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.871199 : Game Position (Hex) = [ 0190, 01CF ] 12:10:45.871199 : Game Position (Dec) = [ 400, 463 ] 12:10:45.871199 : - 12:10:45.873193 : Cannot read memory at address 0x0000030B 12:10:45.873193 : Cannot read memory at address 0x0000038B 12:10:45.874694 : Cannot read memory at address 0x0000030B 12:10:45.874694 : Cannot read memory at address 0x0000038B 12:10:45.874694 : RawData event for Player #1: 12:10:45.874694 : Device rawinput data (Hex) = [ 0000355C, 00006DC4 ] 12:10:45.875691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.875691 : OnScreen Cursor Position (Px) = [ 400, 463 ] 12:10:45.875691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.875691 : ClientWindow Style = FullScreen 12:10:45.875691 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.875691 : Game Position (Hex) = [ 0190, 01CF ] 12:10:45.875691 : Game Position (Dec) = [ 400, 463 ] 12:10:45.875691 : - 12:10:45.876687 : Cannot read memory at address 0x0000030B 12:10:45.876687 : Cannot read memory at address 0x0000038B 12:10:45.878680 : Cannot read memory at address 0x0000030B 12:10:45.878680 : Cannot read memory at address 0x0000038B 12:10:45.878680 : RawData event for Player #1: 12:10:45.878680 : Device rawinput data (Hex) = [ 0000355C, 00006DC4 ] 12:10:45.879677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.879677 : OnScreen Cursor Position (Px) = [ 400, 463 ] 12:10:45.879677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.879677 : ClientWindow Style = FullScreen 12:10:45.879677 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.879677 : Game Position (Hex) = [ 0190, 01CF ] 12:10:45.879677 : Game Position (Dec) = [ 400, 463 ] 12:10:45.879677 : - 12:10:45.880673 : Cannot read memory at address 0x0000030B 12:10:45.880673 : Cannot read memory at address 0x0000038B 12:10:45.883173 : Cannot read memory at address 0x0000030B 12:10:45.883173 : Cannot read memory at address 0x0000038B 12:10:45.884181 : RawData event for Player #1: 12:10:45.884181 : Device rawinput data (Hex) = [ 00003554, 00006E10 ] 12:10:45.884181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.884181 : OnScreen Cursor Position (Px) = [ 399, 464 ] 12:10:45.884181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.884181 : ClientWindow Style = FullScreen 12:10:45.884181 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.884181 : Game Position (Hex) = [ 018F, 01D0 ] 12:10:45.885177 : Game Position (Dec) = [ 399, 464 ] 12:10:45.885177 : Cannot read memory at address 0x0000030B 12:10:45.885177 : Cannot read memory at address 0x0000038B 12:10:45.887170 : Cannot read memory at address 0x0000030B 12:10:45.887170 : Cannot read memory at address 0x0000038B 12:10:45.889165 : Cannot read memory at address 0x0000030B 12:10:45.889165 : Cannot read memory at address 0x0000038B 12:10:45.889165 : RawData event for Player #1: 12:10:45.889165 : Device rawinput data (Hex) = [ 00003554, 00006E10 ] 12:10:45.890160 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.890160 : OnScreen Cursor Position (Px) = [ 399, 464 ] 12:10:45.890160 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.890160 : ClientWindow Style = FullScreen 12:10:45.891157 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.891157 : Game Position (Hex) = [ 018F, 01D0 ] 12:10:45.891157 : Cannot read memory at address 0x0000038B 12:10:45.891157 : Game Position (Dec) = [ 399, 464 ] 12:10:45.891157 : - 12:10:45.893151 : Cannot read memory at address 0x0000030B 12:10:45.893151 : Cannot read memory at address 0x0000038B 12:10:45.894654 : RawData event for Player #1: 12:10:45.894654 : Device rawinput data (Hex) = [ 00003528, 00006E4C ] 12:10:45.894654 : Cannot read memory at address 0x0000030B 12:10:45.894654 : OnScreen Cursor Position (Px) = [ 398, 465 ] 12:10:45.894654 : Cannot read memory at address 0x0000038B 12:10:45.894654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.895650 : ClientWindow Style = FullScreen 12:10:45.895650 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.895650 : Game Position (Hex) = [ 018E, 01D1 ] 12:10:45.895650 : Game Position (Dec) = [ 398, 465 ] 12:10:45.895650 : - 12:10:45.896647 : Cannot read memory at address 0x0000030B 12:10:45.896647 : Cannot read memory at address 0x0000038B 12:10:45.898641 : Cannot read memory at address 0x0000030B 12:10:45.898641 : Cannot read memory at address 0x0000038B 12:10:45.898641 : RawData event for Player #1: 12:10:45.899637 : Device rawinput data (Hex) = [ 00003524, 00006E4C ] 12:10:45.899637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.899637 : OnScreen Cursor Position (Px) = [ 398, 465 ] 12:10:45.899637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.899637 : ClientWindow Style = FullScreen 12:10:45.899637 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.899637 : Game Position (Hex) = [ 018E, 01D1 ] 12:10:45.899637 : Game Position (Dec) = [ 398, 465 ] 12:10:45.899637 : - 12:10:45.900634 : Cannot read memory at address 0x0000030B 12:10:45.900634 : Cannot read memory at address 0x0000038B 12:10:45.903133 : Cannot read memory at address 0x0000030B 12:10:45.903133 : Cannot read memory at address 0x0000038B 12:10:45.903133 : RawData event for Player #1: 12:10:45.903133 : Device rawinput data (Hex) = [ 0000352C, 00006FB8 ] 12:10:45.903133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.903133 : OnScreen Cursor Position (Px) = [ 398, 471 ] 12:10:45.904141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.904141 : ClientWindow Style = FullScreen 12:10:45.904141 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.904141 : Game Position (Hex) = [ 018E, 01D7 ] 12:10:45.904141 : Game Position (Dec) = [ 398, 471 ] 12:10:45.904141 : - 12:10:45.905139 : Cannot read memory at address 0x0000030B 12:10:45.905139 : Cannot read memory at address 0x0000038B 12:10:45.907131 : Cannot read memory at address 0x0000030B 12:10:45.907131 : Cannot read memory at address 0x0000038B 12:10:45.908128 : RawData event for Player #1: 12:10:45.908128 : Device rawinput data (Hex) = [ 00003540, 00006ECC ] 12:10:45.908128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.908128 : OnScreen Cursor Position (Px) = [ 399, 467 ] 12:10:45.908128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.908128 : ClientWindow Style = FullScreen 12:10:45.908128 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.908128 : Game Position (Hex) = [ 018F, 01D3 ] 12:10:45.909125 : Game Position (Dec) = [ 399, 467 ] 12:10:45.909125 : Cannot read memory at address 0x0000030B 12:10:45.909125 : Cannot read memory at address 0x0000038B 12:10:45.911118 : Cannot read memory at address 0x0000030B 12:10:45.911118 : Cannot read memory at address 0x0000038B 12:10:45.913111 : Cannot read memory at address 0x0000030B 12:10:45.913111 : Cannot read memory at address 0x0000038B 12:10:45.913614 : RawData event for Player #1: 12:10:45.913614 : Device rawinput data (Hex) = [ 00003508, 00006FE8 ] 12:10:45.913614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.913614 : OnScreen Cursor Position (Px) = [ 397, 472 ] 12:10:45.913614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.913614 : ClientWindow Style = FullScreen 12:10:45.914613 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.914613 : Game Position (Hex) = [ 018D, 01D8 ] 12:10:45.914613 : Cannot read memory at address 0x0000030B 12:10:45.914613 : Game Position (Dec) = [ 397, 472 ] 12:10:45.914613 : Cannot read memory at address 0x0000038B 12:10:45.914613 : - 12:10:45.916606 : Cannot read memory at address 0x0000030B 12:10:45.916606 : Cannot read memory at address 0x0000038B 12:10:45.917602 : RawData event for Player #1: 12:10:45.918599 : Device rawinput data (Hex) = [ 0000350C, 00006FB0 ] 12:10:45.918599 : Cannot read memory at address 0x0000030B 12:10:45.918599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.918599 : Cannot read memory at address 0x0000038B 12:10:45.918599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.918599 : ClientWindow Style = FullScreen 12:10:45.918599 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.918599 : Game Position (Hex) = [ 018D, 01D7 ] 12:10:45.918599 : Game Position (Dec) = [ 397, 471 ] 12:10:45.918599 : - 12:10:45.920592 : Cannot read memory at address 0x0000030B 12:10:45.920592 : Cannot read memory at address 0x0000038B 12:10:45.921589 : RawData event for Player #1: 12:10:45.921589 : Device rawinput data (Hex) = [ 0000350C, 00006FB0 ] 12:10:45.921589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.921589 : OnScreen Cursor Position (Px) = [ 397, 471 ] 12:10:45.921589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.921589 : ClientWindow Style = FullScreen 12:10:45.921589 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.921589 : Game Position (Hex) = [ 018D, 01D7 ] 12:10:45.921589 : Game Position (Dec) = [ 397, 471 ] 12:10:45.923090 : Cannot read memory at address 0x0000030B 12:10:45.923090 : Cannot read memory at address 0x0000038B 12:10:45.925094 : Cannot read memory at address 0x0000030B 12:10:45.925094 : Cannot read memory at address 0x0000038B 12:10:45.927087 : Cannot read memory at address 0x0000030B 12:10:45.927087 : Cannot read memory at address 0x0000038B 12:10:45.927087 : RawData event for Player #1: 12:10:45.927087 : Device rawinput data (Hex) = [ 000034F8, 00006F14 ] 12:10:45.927087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.927087 : OnScreen Cursor Position (Px) = [ 397, 468 ] 12:10:45.927087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.927087 : ClientWindow Style = FullScreen 12:10:45.928084 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.928084 : Game Position (Hex) = [ 018D, 01D4 ] 12:10:45.928084 : Game Position (Dec) = [ 397, 468 ] 12:10:45.928084 : - 12:10:45.929080 : Cannot read memory at address 0x0000030B 12:10:45.929080 : Cannot read memory at address 0x0000038B 12:10:45.931073 : Cannot read memory at address 0x0000030B 12:10:45.931073 : Cannot read memory at address 0x0000038B 12:10:45.932070 : RawData event for Player #1: 12:10:45.932070 : Device rawinput data (Hex) = [ 000034C8, 00006F50 ] 12:10:45.933067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.933067 : Cannot read memory at address 0x0000030B 12:10:45.933067 : Cannot read memory at address 0x0000038B 12:10:45.933570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.933570 : ClientWindow Style = FullScreen 12:10:45.933570 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.933570 : Game Position (Hex) = [ 018B, 01D5 ] 12:10:45.933570 : Game Position (Dec) = [ 395, 469 ] 12:10:45.933570 : - 12:10:45.934570 : Cannot read memory at address 0x0000030B 12:10:45.934570 : Cannot read memory at address 0x0000038B 12:10:45.936562 : Cannot read memory at address 0x0000030B 12:10:45.936562 : Cannot read memory at address 0x0000038B 12:10:45.937559 : RawData event for Player #1: 12:10:45.937559 : Device rawinput data (Hex) = [ 000034C4, 00006F50 ] 12:10:45.937559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.937559 : OnScreen Cursor Position (Px) = [ 395, 469 ] 12:10:45.937559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.937559 : ClientWindow Style = FullScreen 12:10:45.937559 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.937559 : Game Position (Hex) = [ 018B, 01D5 ] 12:10:45.938557 : Game Position (Dec) = [ 395, 469 ] 12:10:45.938557 : Cannot read memory at address 0x0000030B 12:10:45.938557 : - 12:10:45.938557 : Cannot read memory at address 0x0000038B 12:10:45.940550 : Cannot read memory at address 0x0000030B 12:10:45.940550 : Cannot read memory at address 0x0000038B 12:10:45.941546 : RawData event for Player #1: 12:10:45.941546 : Device rawinput data (Hex) = [ 000034C4, 00006F50 ] 12:10:45.943049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.943049 : OnScreen Cursor Position (Px) = [ 395, 469 ] 12:10:45.943049 : Cannot read memory at address 0x0000038B 12:10:45.943049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.943049 : ClientWindow Style = FullScreen 12:10:45.944060 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.944060 : Game Position (Hex) = [ 018B, 01D5 ] 12:10:45.944060 : Game Position (Dec) = [ 395, 469 ] 12:10:45.944060 : - 12:10:45.945057 : Cannot read memory at address 0x0000030B 12:10:45.945057 : Cannot read memory at address 0x0000038B 12:10:45.947051 : Cannot read memory at address 0x0000030B 12:10:45.947051 : Cannot read memory at address 0x0000038B 12:10:45.947051 : RawData event for Player #1: 12:10:45.947051 : Device rawinput data (Hex) = [ 000034C4, 00006F50 ] 12:10:45.948047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.948047 : OnScreen Cursor Position (Px) = [ 395, 469 ] 12:10:45.948047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.948047 : ClientWindow Style = FullScreen 12:10:45.949044 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.949044 : Cannot read memory at address 0x0000030B 12:10:45.949044 : Cannot read memory at address 0x0000038B 12:10:45.949044 : Game Position (Dec) = [ 395, 469 ] 12:10:45.949044 : - 12:10:45.951038 : Cannot read memory at address 0x0000030B 12:10:45.951038 : Cannot read memory at address 0x0000038B 12:10:45.952034 : RawData event for Player #1: 12:10:45.952034 : Device rawinput data (Hex) = [ 000034C4, 00006F50 ] 12:10:45.952034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.952034 : OnScreen Cursor Position (Px) = [ 395, 469 ] 12:10:45.953031 : Cannot read memory at address 0x0000030B 12:10:45.953031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.953031 : Cannot read memory at address 0x0000038B 12:10:45.953031 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.953533 : Game Position (Hex) = [ 018B, 01D5 ] 12:10:45.953533 : Game Position (Dec) = [ 395, 469 ] 12:10:45.953533 : - 12:10:45.954532 : Cannot read memory at address 0x0000030B 12:10:45.954532 : Cannot read memory at address 0x0000038B 12:10:45.956525 : Cannot read memory at address 0x0000030B 12:10:45.956525 : Cannot read memory at address 0x0000038B 12:10:45.956525 : RawData event for Player #1: 12:10:45.956525 : Device rawinput data (Hex) = [ 00003474, 00006F64 ] 12:10:45.956525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.956525 : OnScreen Cursor Position (Px) = [ 393, 469 ] 12:10:45.957026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.957026 : ClientWindow Style = FullScreen 12:10:45.957026 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.957026 : Game Position (Hex) = [ 0189, 01D5 ] 12:10:45.957026 : Game Position (Dec) = [ 393, 469 ] 12:10:45.957026 : - 12:10:45.958036 : Cannot read memory at address 0x0000030B 12:10:45.958036 : Cannot read memory at address 0x0000038B 12:10:45.960030 : Cannot read memory at address 0x0000030B 12:10:45.960030 : Cannot read memory at address 0x0000038B 12:10:45.961026 : RawData event for Player #1: 12:10:45.961026 : Device rawinput data (Hex) = [ 00003474, 00006F64 ] 12:10:45.961026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.961026 : OnScreen Cursor Position (Px) = [ 393, 469 ] 12:10:45.961026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.961026 : ClientWindow Style = FullScreen 12:10:45.961026 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.961026 : Game Position (Hex) = [ 0189, 01D5 ] 12:10:45.961026 : Game Position (Dec) = [ 393, 469 ] 12:10:45.962019 : - 12:10:45.962019 : Cannot read memory at address 0x0000030B 12:10:45.962019 : Cannot read memory at address 0x0000038B 12:10:45.963522 : Cannot read memory at address 0x0000030B 12:10:45.963522 : Cannot read memory at address 0x0000038B 12:10:45.965517 : Cannot read memory at address 0x0000030B 12:10:45.965517 : Cannot read memory at address 0x0000038B 12:10:45.966514 : RawData event for Player #1: 12:10:45.966514 : Device rawinput data (Hex) = [ 00003474, 00006F64 ] 12:10:45.966514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.966514 : OnScreen Cursor Position (Px) = [ 393, 469 ] 12:10:45.966514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.966514 : ClientWindow Style = FullScreen 12:10:45.966514 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.966514 : Game Position (Hex) = [ 0189, 01D5 ] 12:10:45.966514 : Game Position (Dec) = [ 393, 469 ] 12:10:45.966514 : - 12:10:45.967510 : Cannot read memory at address 0x0000030B 12:10:45.967510 : Cannot read memory at address 0x0000038B 12:10:45.969507 : Cannot read memory at address 0x0000030B 12:10:45.969507 : Cannot read memory at address 0x0000038B 12:10:45.971497 : Cannot read memory at address 0x0000030B 12:10:45.971497 : Device rawinput data (Hex) = [ 00003438, 00006FA4 ] 12:10:45.971497 : Cannot read memory at address 0x0000038B 12:10:45.971497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.971497 : OnScreen Cursor Position (Px) = [ 391, 470 ] 12:10:45.971497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.971497 : ClientWindow Style = FullScreen 12:10:45.971497 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.971497 : Game Position (Hex) = [ 0187, 01D6 ] 12:10:45.971497 : Game Position (Dec) = [ 391, 470 ] 12:10:45.971497 : - 12:10:45.973003 : Cannot read memory at address 0x0000030B 12:10:45.973003 : Cannot read memory at address 0x0000038B 12:10:45.974593 : Cannot read memory at address 0x0000030B 12:10:45.974593 : Cannot read memory at address 0x0000038B 12:10:45.975594 : RawData event for Player #1: 12:10:45.976587 : Cannot read memory at address 0x0000030B 12:10:45.976587 : Cannot read memory at address 0x0000038B 12:10:45.976587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.976587 : OnScreen Cursor Position (Px) = [ 391, 472 ] 12:10:45.976587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.976587 : ClientWindow Style = FullScreen 12:10:45.976587 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.976587 : Game Position (Hex) = [ 0187, 01D8 ] 12:10:45.976587 : Game Position (Dec) = [ 391, 472 ] 12:10:45.976587 : - 12:10:45.978585 : Cannot read memory at address 0x0000030B 12:10:45.978585 : Cannot read memory at address 0x0000038B 12:10:45.980579 : Cannot read memory at address 0x0000030B 12:10:45.980579 : Cannot read memory at address 0x0000038B 12:10:45.980579 : RawData event for Player #1: 12:10:45.981571 : Device rawinput data (Hex) = [ 0000340C, 00006FF0 ] 12:10:45.981571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.981571 : OnScreen Cursor Position (Px) = [ 390, 472 ] 12:10:45.981571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.981571 : ClientWindow Style = FullScreen 12:10:45.981571 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.981571 : Game Position (Hex) = [ 0186, 01D8 ] 12:10:45.981571 : Game Position (Dec) = [ 390, 472 ] 12:10:45.981571 : - 12:10:45.983073 : Cannot read memory at address 0x0000030B 12:10:45.983073 : Cannot read memory at address 0x0000038B 12:10:45.985080 : Cannot read memory at address 0x0000030B 12:10:45.985080 : Cannot read memory at address 0x0000038B 12:10:45.986076 : RawData event for Player #1: 12:10:45.986076 : Device rawinput data (Hex) = [ 0000340C, 00006FF0 ] 12:10:45.986076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.986076 : OnScreen Cursor Position (Px) = [ 390, 472 ] 12:10:45.986076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.987069 : ClientWindow Style = FullScreen 12:10:45.987069 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.987069 : Cannot read memory at address 0x0000030B 12:10:45.987069 : Game Position (Hex) = [ 0186, 01D8 ] 12:10:45.987069 : Cannot read memory at address 0x0000038B 12:10:45.987069 : Game Position (Dec) = [ 390, 472 ] 12:10:45.987069 : - 12:10:45.989068 : Cannot read memory at address 0x0000030B 12:10:45.989068 : Cannot read memory at address 0x0000038B 12:10:45.990059 : RawData event for Player #1: 12:10:45.990059 : Device rawinput data (Hex) = [ 000033E0, 00006FF0 ] 12:10:45.990059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.990059 : OnScreen Cursor Position (Px) = [ 389, 472 ] 12:10:45.990059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.990059 : ClientWindow Style = FullScreen 12:10:45.990059 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.991056 : Game Position (Hex) = [ 0185, 01D8 ] 12:10:45.991056 : Cannot read memory at address 0x0000030B 12:10:45.991056 : Game Position (Dec) = [ 389, 472 ] 12:10:45.991056 : Cannot read memory at address 0x0000038B 12:10:45.991056 : - 12:10:45.993053 : Cannot read memory at address 0x0000030B 12:10:45.993053 : Cannot read memory at address 0x0000038B 12:10:45.994326 : Cannot read memory at address 0x0000030B 12:10:45.994326 : Cannot read memory at address 0x0000038B 12:10:45.995328 : RawData event for Player #1: 12:10:45.995328 : Device rawinput data (Hex) = [ 000033C8, 00007028 ] 12:10:45.995328 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:45.995328 : OnScreen Cursor Position (Px) = [ 388, 473 ] 12:10:45.995328 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:45.995328 : ClientWindow Style = FullScreen 12:10:45.995328 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:45.995328 : Game Position (Hex) = [ 0184, 01D9 ] 12:10:45.995328 : Game Position (Dec) = [ 388, 473 ] 12:10:45.995328 : - 12:10:45.996322 : Cannot read memory at address 0x0000030B 12:10:45.996322 : Cannot read memory at address 0x0000038B 12:10:45.998314 : Cannot read memory at address 0x0000030B 12:10:45.998314 : Cannot read memory at address 0x0000038B 12:10:46.000311 : Cannot read memory at address 0x0000030B 12:10:46.000311 : RawData event for Player #1: 12:10:46.000311 : Cannot read memory at address 0x0000038B 12:10:46.000311 : Device rawinput data (Hex) = [ 000033C0, 00007058 ] 12:10:46.000311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.000311 : OnScreen Cursor Position (Px) = [ 388, 473 ] 12:10:46.000311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.000311 : ClientWindow Style = FullScreen 12:10:46.000311 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.001304 : Game Position (Hex) = [ 0184, 01D9 ] 12:10:46.001304 : Game Position (Dec) = [ 388, 473 ] 12:10:46.001304 : - 12:10:46.002811 : Cannot read memory at address 0x0000030B 12:10:46.002811 : Cannot read memory at address 0x0000038B 12:10:46.004543 : Cannot read memory at address 0x0000030B 12:10:46.004543 : Cannot read memory at address 0x0000038B 12:10:46.005543 : RawData event for Player #1: 12:10:46.005543 : Device rawinput data (Hex) = [ 000033C0, 00007058 ] 12:10:46.005543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.005543 : OnScreen Cursor Position (Px) = [ 388, 473 ] 12:10:46.005543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.005543 : ClientWindow Style = FullScreen 12:10:46.006541 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.006541 : Cannot read memory at address 0x0000030B 12:10:46.006541 : Game Position (Hex) = [ 0184, 01D9 ] 12:10:46.006541 : Cannot read memory at address 0x0000038B 12:10:46.006541 : Game Position (Dec) = [ 388, 473 ] 12:10:46.006541 : - 12:10:46.008537 : Cannot read memory at address 0x0000030B 12:10:46.008537 : Cannot read memory at address 0x0000038B 12:10:46.010526 : Cannot read memory at address 0x0000030B 12:10:46.010526 : RawData event for Player #1: 12:10:46.010526 : Cannot read memory at address 0x0000038B 12:10:46.010526 : Device rawinput data (Hex) = [ 000033C0, 000070B0 ] 12:10:46.010526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.010526 : OnScreen Cursor Position (Px) = [ 388, 475 ] 12:10:46.010526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.010526 : ClientWindow Style = FullScreen 12:10:46.011524 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.011524 : Game Position (Hex) = [ 0184, 01DB ] 12:10:46.011524 : Game Position (Dec) = [ 388, 475 ] 12:10:46.011524 : - 12:10:46.013030 : Cannot read memory at address 0x0000030B 12:10:46.013030 : Cannot read memory at address 0x0000038B 12:10:46.015062 : Cannot read memory at address 0x0000030B 12:10:46.015062 : Cannot read memory at address 0x0000038B 12:10:46.015062 : RawData event for Player #1: 12:10:46.015062 : Device rawinput data (Hex) = [ 00003394, 000070B0 ] 12:10:46.015062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.015062 : OnScreen Cursor Position (Px) = [ 386, 475 ] 12:10:46.016058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.016058 : ClientWindow Style = FullScreen 12:10:46.016058 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.016058 : Game Position (Hex) = [ 0182, 01DB ] 12:10:46.016058 : Game Position (Dec) = [ 386, 475 ] 12:10:46.016058 : - 12:10:46.017059 : Cannot read memory at address 0x0000030B 12:10:46.017059 : Cannot read memory at address 0x0000038B 12:10:46.019052 : Cannot read memory at address 0x0000030B 12:10:46.019052 : Cannot read memory at address 0x0000038B 12:10:46.019052 : RawData event for Player #1: 12:10:46.019052 : Device rawinput data (Hex) = [ 0000337C, 000070F4 ] 12:10:46.019052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.019052 : OnScreen Cursor Position (Px) = [ 386, 476 ] 12:10:46.019052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.019052 : ClientWindow Style = FullScreen 12:10:46.020045 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.020045 : Game Position (Hex) = [ 0182, 01DC ] 12:10:46.020045 : Game Position (Dec) = [ 386, 476 ] 12:10:46.020045 : - 12:10:46.021045 : Cannot read memory at address 0x0000030B 12:10:46.021045 : Cannot read memory at address 0x0000038B 12:10:46.023038 : Cannot read memory at address 0x0000030B 12:10:46.023038 : Cannot read memory at address 0x0000038B 12:10:46.024352 : Cannot read memory at address 0x0000030B 12:10:46.024352 : RawData event for Player #1: 12:10:46.024352 : Cannot read memory at address 0x0000038B 12:10:46.024352 : Device rawinput data (Hex) = [ 000033C0, 000070B0 ] 12:10:46.024352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.024352 : OnScreen Cursor Position (Px) = [ 388, 475 ] 12:10:46.024352 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.024352 : ClientWindow Style = FullScreen 12:10:46.024352 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.024352 : Game Position (Hex) = [ 0184, 01DB ] 12:10:46.025351 : Game Position (Dec) = [ 388, 475 ] 12:10:46.025351 : - 12:10:46.026351 : Cannot read memory at address 0x0000030B 12:10:46.026351 : Cannot read memory at address 0x0000038B 12:10:46.028340 : Cannot read memory at address 0x0000030B 12:10:46.028340 : Cannot read memory at address 0x0000038B 12:10:46.029337 : RawData event for Player #1: 12:10:46.029337 : Device rawinput data (Hex) = [ 000033A4, 00007114 ] 12:10:46.029337 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.029337 : OnScreen Cursor Position (Px) = [ 387, 477 ] 12:10:46.029337 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.029337 : ClientWindow Style = FullScreen 12:10:46.029337 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.029337 : Game Position (Hex) = [ 0183, 01DD ] 12:10:46.030334 : Game Position (Dec) = [ 387, 477 ] 12:10:46.030334 : Cannot read memory at address 0x0000030B 12:10:46.030334 : - 12:10:46.030334 : Cannot read memory at address 0x0000038B 12:10:46.032838 : Cannot read memory at address 0x0000030B 12:10:46.032838 : Cannot read memory at address 0x0000038B 12:10:46.033880 : RawData event for Player #1: 12:10:46.034554 : Device rawinput data (Hex) = [ 000033B8, 00007138 ] 12:10:46.034554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.034554 : Cannot read memory at address 0x0000030B 12:10:46.034554 : OnScreen Cursor Position (Px) = [ 387, 477 ] 12:10:46.034554 : Cannot read memory at address 0x0000038B 12:10:46.034554 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.034554 : ClientWindow Style = FullScreen 12:10:46.034554 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.034554 : Game Position (Hex) = [ 0183, 01DD ] 12:10:46.034554 : Game Position (Dec) = [ 387, 477 ] 12:10:46.034554 : - 12:10:46.036552 : Cannot read memory at address 0x0000030B 12:10:46.036552 : Cannot read memory at address 0x0000038B 12:10:46.038542 : Cannot read memory at address 0x0000030B 12:10:46.038542 : Cannot read memory at address 0x0000038B 12:10:46.039539 : RawData event for Player #1: 12:10:46.039539 : Device rawinput data (Hex) = [ 000033B4, 00007138 ] 12:10:46.039539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.039539 : OnScreen Cursor Position (Px) = [ 387, 477 ] 12:10:46.039539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.039539 : ClientWindow Style = FullScreen 12:10:46.039539 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.039539 : Game Position (Hex) = [ 0183, 01DD ] 12:10:46.039539 : Game Position (Dec) = [ 387, 477 ] 12:10:46.039539 : - 12:10:46.040536 : Cannot read memory at address 0x0000030B 12:10:46.040536 : Cannot read memory at address 0x0000038B 12:10:46.043213 : Cannot read memory at address 0x0000030B 12:10:46.044545 : RawData event for Player #1: 12:10:46.044545 : Cannot read memory at address 0x0000038B 12:10:46.044545 : Device rawinput data (Hex) = [ 000033BC, 00007188 ] 12:10:46.045047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.045047 : OnScreen Cursor Position (Px) = [ 388, 478 ] 12:10:46.045047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.045047 : ClientWindow Style = FullScreen 12:10:46.045047 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.045047 : Game Position (Hex) = [ 0184, 01DE ] 12:10:46.045047 : Game Position (Dec) = [ 388, 478 ] 12:10:46.045047 : - 12:10:46.046046 : Cannot read memory at address 0x0000030B 12:10:46.046046 : Cannot read memory at address 0x0000038B 12:10:46.048039 : Cannot read memory at address 0x0000030B 12:10:46.048039 : Cannot read memory at address 0x0000038B 12:10:46.049041 : RawData event for Player #1: 12:10:46.049041 : Device rawinput data (Hex) = [ 000033BC, 00007188 ] 12:10:46.049041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.049041 : OnScreen Cursor Position (Px) = [ 388, 478 ] 12:10:46.049041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.049041 : ClientWindow Style = FullScreen 12:10:46.049041 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.050033 : Game Position (Hex) = [ 0184, 01DE ] 12:10:46.050033 : Cannot read memory at address 0x0000030B 12:10:46.050033 : Cannot read memory at address 0x0000038B 12:10:46.050033 : - 12:10:46.052030 : Cannot read memory at address 0x0000030B 12:10:46.052030 : Cannot read memory at address 0x0000038B 12:10:46.053027 : RawData event for Player #1: 12:10:46.053530 : Device rawinput data (Hex) = [ 000033EC, 00007188 ] 12:10:46.053530 : Cannot read memory at address 0x0000030B 12:10:46.053530 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.053530 : Cannot read memory at address 0x0000038B 12:10:46.053530 : OnScreen Cursor Position (Px) = [ 389, 478 ] 12:10:46.053530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.053530 : ClientWindow Style = FullScreen 12:10:46.053530 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.053530 : Game Position (Hex) = [ 0185, 01DE ] 12:10:46.053530 : Game Position (Dec) = [ 389, 478 ] 12:10:46.053530 : - 12:10:46.055526 : Cannot read memory at address 0x0000030B 12:10:46.055526 : Cannot read memory at address 0x0000038B 12:10:46.057031 : Cannot read memory at address 0x0000030B 12:10:46.057031 : Cannot read memory at address 0x0000038B 12:10:46.058066 : RawData event for Player #1: 12:10:46.058066 : Device rawinput data (Hex) = [ 000033EC, 00007188 ] 12:10:46.058066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.058066 : OnScreen Cursor Position (Px) = [ 389, 478 ] 12:10:46.058066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.058066 : ClientWindow Style = FullScreen 12:10:46.058066 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.059059 : Game Position (Hex) = [ 0185, 01DE ] 12:10:46.059059 : Cannot read memory at address 0x0000030B 12:10:46.059059 : Game Position (Dec) = [ 389, 478 ] 12:10:46.059059 : Cannot read memory at address 0x0000038B 12:10:46.059059 : - 12:10:46.061053 : Cannot read memory at address 0x0000030B 12:10:46.061053 : Cannot read memory at address 0x0000038B 12:10:46.063049 : Cannot read memory at address 0x0000030B 12:10:46.063049 : Cannot read memory at address 0x0000038B 12:10:46.063049 : RawData event for Player #1: 12:10:46.063552 : Device rawinput data (Hex) = [ 000033E8, 00007188 ] 12:10:46.063552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.063552 : OnScreen Cursor Position (Px) = [ 389, 478 ] 12:10:46.063552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.063552 : ClientWindow Style = FullScreen 12:10:46.063552 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.063552 : Game Position (Hex) = [ 0185, 01DE ] 12:10:46.063552 : Game Position (Dec) = [ 389, 478 ] 12:10:46.063552 : - 12:10:46.064551 : Cannot read memory at address 0x0000030B 12:10:46.064551 : Cannot read memory at address 0x0000038B 12:10:46.066543 : Cannot read memory at address 0x0000030B 12:10:46.066543 : Cannot read memory at address 0x0000038B 12:10:46.068537 : RawData event for Player #1: 12:10:46.068537 : Cannot read memory at address 0x0000030B 12:10:46.068537 : Cannot read memory at address 0x0000038B 12:10:46.068537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.068537 : OnScreen Cursor Position (Px) = [ 390, 480 ] 12:10:46.068537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.068537 : ClientWindow Style = FullScreen 12:10:46.068537 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.068537 : Game Position (Hex) = [ 0186, 01E0 ] 12:10:46.068537 : Game Position (Dec) = [ 390, 480 ] 12:10:46.068537 : - 12:10:46.070534 : Cannot read memory at address 0x0000030B 12:10:46.070534 : Cannot read memory at address 0x0000038B 12:10:46.073032 : Cannot read memory at address 0x0000030B 12:10:46.073032 : Cannot read memory at address 0x0000038B 12:10:46.073032 : RawData event for Player #1: 12:10:46.073032 : Device rawinput data (Hex) = [ 00003404, 00007220 ] 12:10:46.073032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.073032 : OnScreen Cursor Position (Px) = [ 390, 481 ] 12:10:46.073032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.073032 : ClientWindow Style = FullScreen 12:10:46.073032 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.073032 : Game Position (Hex) = [ 0186, 01E1 ] 12:10:46.073032 : Game Position (Dec) = [ 390, 481 ] 12:10:46.074066 : - 12:10:46.075067 : Cannot read memory at address 0x0000030B 12:10:46.075067 : Cannot read memory at address 0x0000038B 12:10:46.077060 : Cannot read memory at address 0x0000030B 12:10:46.077060 : Cannot read memory at address 0x0000038B 12:10:46.078057 : RawData event for Player #1: 12:10:46.078057 : Device rawinput data (Hex) = [ 00003430, 00007220 ] 12:10:46.078057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.078057 : OnScreen Cursor Position (Px) = [ 391, 481 ] 12:10:46.078057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.078057 : ClientWindow Style = FullScreen 12:10:46.078057 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.079049 : Game Position (Hex) = [ 0187, 01E1 ] 12:10:46.079049 : Cannot read memory at address 0x0000030B 12:10:46.079049 : Game Position (Dec) = [ 391, 481 ] 12:10:46.079049 : Cannot read memory at address 0x0000038B 12:10:46.079049 : - 12:10:46.081042 : Cannot read memory at address 0x0000030B 12:10:46.081042 : Cannot read memory at address 0x0000038B 12:10:46.083040 : Cannot read memory at address 0x0000030B 12:10:46.083040 : Cannot read memory at address 0x0000038B 12:10:46.083040 : RawData event for Player #1: 12:10:46.083543 : Device rawinput data (Hex) = [ 00003430, 00007220 ] 12:10:46.083543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.083543 : OnScreen Cursor Position (Px) = [ 391, 481 ] 12:10:46.083543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.083543 : ClientWindow Style = FullScreen 12:10:46.083543 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.083543 : Game Position (Hex) = [ 0187, 01E1 ] 12:10:46.083543 : Game Position (Dec) = [ 391, 481 ] 12:10:46.083543 : - 12:10:46.084541 : Cannot read memory at address 0x0000030B 12:10:46.084541 : Cannot read memory at address 0x0000038B 12:10:46.086538 : Cannot read memory at address 0x0000030B 12:10:46.086538 : Cannot read memory at address 0x0000038B 12:10:46.087531 : RawData event for Player #1: 12:10:46.087531 : Device rawinput data (Hex) = [ 00003430, 00007220 ] 12:10:46.087531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.087531 : OnScreen Cursor Position (Px) = [ 391, 481 ] 12:10:46.087531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.087531 : ClientWindow Style = FullScreen 12:10:46.087531 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.087531 : Game Position (Hex) = [ 0187, 01E1 ] 12:10:46.087531 : Game Position (Dec) = [ 391, 481 ] 12:10:46.087531 : - 12:10:46.088528 : Cannot read memory at address 0x0000030B 12:10:46.088528 : Cannot read memory at address 0x0000038B 12:10:46.090521 : Cannot read memory at address 0x0000030B 12:10:46.090521 : Cannot read memory at address 0x0000038B 12:10:46.091518 : RawData event for Player #1: 12:10:46.091518 : Device rawinput data (Hex) = [ 00003430, 00007220 ] 12:10:46.091518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.091518 : OnScreen Cursor Position (Px) = [ 391, 481 ] 12:10:46.091518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.091518 : ClientWindow Style = FullScreen 12:10:46.093019 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.093019 : Game Position (Hex) = [ 0187, 01E1 ] 12:10:46.093019 : Game Position (Dec) = [ 391, 481 ] 12:10:46.093019 : Cannot read memory at address 0x0000030B 12:10:46.093019 : - 12:10:46.093019 : Cannot read memory at address 0x0000038B 12:10:46.095023 : Cannot read memory at address 0x0000030B 12:10:46.095023 : Cannot read memory at address 0x0000038B 12:10:46.097016 : Cannot read memory at address 0x0000030B 12:10:46.097016 : Cannot read memory at address 0x0000038B 12:10:46.097016 : RawData event for Player #1: 12:10:46.097016 : Device rawinput data (Hex) = [ 0000344C, 0000722C ] 12:10:46.097016 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.097016 : OnScreen Cursor Position (Px) = [ 392, 481 ] 12:10:46.097016 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.098012 : ClientWindow Style = FullScreen 12:10:46.098012 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.098012 : Game Position (Hex) = [ 0188, 01E1 ] 12:10:46.098012 : Game Position (Dec) = [ 392, 481 ] 12:10:46.098012 : - 12:10:46.099009 : Cannot read memory at address 0x0000030B 12:10:46.099009 : Cannot read memory at address 0x0000038B 12:10:46.101002 : Cannot read memory at address 0x0000030B 12:10:46.101002 : Cannot read memory at address 0x0000038B 12:10:46.101999 : RawData event for Player #1: 12:10:46.101999 : Device rawinput data (Hex) = [ 0000347C, 0000722C ] 12:10:46.101999 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.101999 : OnScreen Cursor Position (Px) = [ 393, 481 ] 12:10:46.101999 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.101999 : ClientWindow Style = FullScreen 12:10:46.102997 : Cannot read memory at address 0x0000030B 12:10:46.102997 : Cannot read memory at address 0x0000038B 12:10:46.102997 : Game Position (Hex) = [ 0189, 01E1 ] 12:10:46.102997 : Game Position (Dec) = [ 393, 481 ] 12:10:46.102997 : - 12:10:46.104497 : Cannot read memory at address 0x0000030B 12:10:46.104497 : Cannot read memory at address 0x0000038B 12:10:46.106490 : Cannot read memory at address 0x0000030B 12:10:46.106490 : Cannot read memory at address 0x0000038B 12:10:46.106490 : RawData event for Player #1: 12:10:46.107486 : Device rawinput data (Hex) = [ 00003474, 00007278 ] 12:10:46.107486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.107486 : OnScreen Cursor Position (Px) = [ 393, 482 ] 12:10:46.107486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.107486 : ClientWindow Style = FullScreen 12:10:46.107486 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.107486 : Game Position (Hex) = [ 0189, 01E2 ] 12:10:46.107486 : Game Position (Dec) = [ 393, 482 ] 12:10:46.107486 : - 12:10:46.108483 : Cannot read memory at address 0x0000030B 12:10:46.108483 : Cannot read memory at address 0x0000038B 12:10:46.110476 : Cannot read memory at address 0x0000030B 12:10:46.110476 : Cannot read memory at address 0x0000038B 12:10:46.111477 : RawData event for Player #1: 12:10:46.111477 : Device rawinput data (Hex) = [ 00003474, 00007278 ] 12:10:46.111477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.111477 : OnScreen Cursor Position (Px) = [ 393, 482 ] 12:10:46.111477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.112980 : ClientWindow Style = FullScreen 12:10:46.112980 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.112980 : Cannot read memory at address 0x0000030B 12:10:46.112980 : Game Position (Hex) = [ 0189, 01E2 ] 12:10:46.112980 : Cannot read memory at address 0x0000038B 12:10:46.112980 : - 12:10:46.114561 : Cannot read memory at address 0x0000030B 12:10:46.114561 : Cannot read memory at address 0x0000038B 12:10:46.116556 : Cannot read memory at address 0x0000030B 12:10:46.116556 : Cannot read memory at address 0x0000038B 12:10:46.116556 : RawData event for Player #1: 12:10:46.116556 : Device rawinput data (Hex) = [ 00003474, 00007278 ] 12:10:46.117553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.117553 : OnScreen Cursor Position (Px) = [ 393, 482 ] 12:10:46.117553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.117553 : ClientWindow Style = FullScreen 12:10:46.117553 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.117553 : Game Position (Hex) = [ 0189, 01E2 ] 12:10:46.117553 : Game Position (Dec) = [ 393, 482 ] 12:10:46.117553 : - 12:10:46.118549 : Cannot read memory at address 0x0000030B 12:10:46.118549 : Cannot read memory at address 0x0000038B 12:10:46.120547 : Cannot read memory at address 0x0000030B 12:10:46.120547 : Cannot read memory at address 0x0000038B 12:10:46.121540 : RawData event for Player #1: 12:10:46.121540 : Device rawinput data (Hex) = [ 0000348C, 00007244 ] 12:10:46.121540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.121540 : OnScreen Cursor Position (Px) = [ 394, 482 ] 12:10:46.121540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.121540 : ClientWindow Style = FullScreen 12:10:46.121540 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.121540 : Game Position (Hex) = [ 018A, 01E2 ] 12:10:46.121540 : Game Position (Dec) = [ 394, 482 ] 12:10:46.121540 : - 12:10:46.123045 : Cannot read memory at address 0x0000030B 12:10:46.123045 : Cannot read memory at address 0x0000038B 12:10:46.125083 : Cannot read memory at address 0x0000030B 12:10:46.125083 : Cannot read memory at address 0x0000038B 12:10:46.126077 : RawData event for Player #1: 12:10:46.126077 : Device rawinput data (Hex) = [ 000034B8, 00007244 ] 12:10:46.126077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.126077 : OnScreen Cursor Position (Px) = [ 395, 482 ] 12:10:46.126077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.126077 : ClientWindow Style = FullScreen 12:10:46.126077 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.126077 : Game Position (Hex) = [ 018B, 01E2 ] 12:10:46.126077 : Game Position (Dec) = [ 395, 482 ] 12:10:46.126077 : - 12:10:46.127072 : Cannot read memory at address 0x0000030B 12:10:46.127072 : Cannot read memory at address 0x0000038B 12:10:46.128418 : Cannot read memory at address 0x0000030B 12:10:46.128418 : Cannot read memory at address 0x0000038B 12:10:46.130470 : Cannot read memory at address 0x0000030B 12:10:46.130470 : Cannot read memory at address 0x0000038B 12:10:46.131467 : RawData event for Player #1: 12:10:46.131467 : Device rawinput data (Hex) = [ 000034BC, 00007288 ] 12:10:46.131467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.131467 : OnScreen Cursor Position (Px) = [ 395, 483 ] 12:10:46.131467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.131467 : ClientWindow Style = FullScreen 12:10:46.131467 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.131467 : Game Position (Hex) = [ 018B, 01E3 ] 12:10:46.131467 : Game Position (Dec) = [ 395, 483 ] 12:10:46.131467 : - 12:10:46.132969 : Cannot read memory at address 0x0000030B 12:10:46.132969 : Cannot read memory at address 0x0000038B 12:10:46.134589 : Cannot read memory at address 0x0000030B 12:10:46.134589 : Cannot read memory at address 0x0000038B 12:10:46.135589 : RawData event for Player #1: 12:10:46.136586 : Device rawinput data (Hex) = [ 000034BC, 00007288 ] 12:10:46.136586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.136586 : OnScreen Cursor Position (Px) = [ 395, 483 ] 12:10:46.136586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.136586 : ClientWindow Style = FullScreen 12:10:46.136586 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.136586 : Game Position (Hex) = [ 018B, 01E3 ] 12:10:46.137582 : Game Position (Dec) = [ 395, 483 ] 12:10:46.137582 : - 12:10:46.138579 : Cannot read memory at address 0x0000030B 12:10:46.138579 : Cannot read memory at address 0x0000038B 12:10:46.140576 : Cannot read memory at address 0x0000030B 12:10:46.140576 : Cannot read memory at address 0x0000038B 12:10:46.141569 : RawData event for Player #1: 12:10:46.141569 : Device rawinput data (Hex) = [ 00003500, 00007250 ] 12:10:46.141569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.141569 : OnScreen Cursor Position (Px) = [ 397, 482 ] 12:10:46.141569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.141569 : ClientWindow Style = FullScreen 12:10:46.141569 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.141569 : Game Position (Hex) = [ 018D, 01E2 ] 12:10:46.141569 : Game Position (Dec) = [ 397, 482 ] 12:10:46.141569 : - 12:10:46.143074 : Cannot read memory at address 0x0000030B 12:10:46.143074 : Cannot read memory at address 0x0000038B 12:10:46.145109 : Cannot read memory at address 0x0000030B 12:10:46.145109 : Cannot read memory at address 0x0000038B 12:10:46.146106 : RawData event for Player #1: 12:10:46.146106 : Device rawinput data (Hex) = [ 00003500, 000075CC ] 12:10:46.146106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.146106 : OnScreen Cursor Position (Px) = [ 397, 496 ] 12:10:46.146106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.146106 : ClientWindow Style = FullScreen 12:10:46.146106 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.146106 : Game Position (Hex) = [ 018D, 01F0 ] 12:10:46.146106 : Game Position (Dec) = [ 397, 496 ] 12:10:46.146106 : - 12:10:46.147099 : Cannot read memory at address 0x0000030B 12:10:46.147099 : Cannot read memory at address 0x0000038B 12:10:46.149093 : Cannot read memory at address 0x0000030B 12:10:46.149093 : Cannot read memory at address 0x0000038B 12:10:46.150093 : RawData event for Player #1: 12:10:46.150093 : Device rawinput data (Hex) = [ 00003550, 00007434 ] 12:10:46.150093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.150093 : OnScreen Cursor Position (Px) = [ 399, 490 ] 12:10:46.150093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.150093 : ClientWindow Style = FullScreen 12:10:46.150093 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.150093 : Game Position (Hex) = [ 018F, 01EA ] 12:10:46.150093 : Game Position (Dec) = [ 399, 490 ] 12:10:46.151086 : - 12:10:46.151086 : Cannot read memory at address 0x0000030B 12:10:46.151086 : Cannot read memory at address 0x0000038B 12:10:46.153084 : Cannot read memory at address 0x0000030B 12:10:46.153084 : Cannot read memory at address 0x0000038B 12:10:46.154384 : Cannot read memory at address 0x0000030B 12:10:46.154384 : Cannot read memory at address 0x0000038B 12:10:46.155384 : RawData event for Player #1: 12:10:46.155384 : Device rawinput data (Hex) = [ 00003550, 00007434 ] 12:10:46.155384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.155384 : OnScreen Cursor Position (Px) = [ 399, 490 ] 12:10:46.155384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.155384 : ClientWindow Style = FullScreen 12:10:46.155384 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.155384 : Game Position (Hex) = [ 018F, 01EA ] 12:10:46.155384 : Game Position (Dec) = [ 399, 490 ] 12:10:46.155384 : - 12:10:46.156890 : Cannot read memory at address 0x0000030B 12:10:46.156890 : Cannot read memory at address 0x0000038B 12:10:46.158925 : Cannot read memory at address 0x0000030B 12:10:46.158925 : Cannot read memory at address 0x0000038B 12:10:46.159918 : RawData event for Player #1: 12:10:46.159918 : Device rawinput data (Hex) = [ 00003594, 00007440 ] 12:10:46.159918 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.160915 : OnScreen Cursor Position (Px) = [ 401, 490 ] 12:10:46.160915 : Cannot read memory at address 0x0000030B 12:10:46.160915 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.160915 : Cannot read memory at address 0x0000038B 12:10:46.160915 : ClientWindow Style = FullScreen 12:10:46.160915 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.160915 : Game Position (Hex) = [ 0191, 01EA ] 12:10:46.160915 : Game Position (Dec) = [ 401, 490 ] 12:10:46.160915 : - 12:10:46.162911 : Cannot read memory at address 0x0000030B 12:10:46.162911 : Cannot read memory at address 0x0000038B 12:10:46.164255 : Cannot read memory at address 0x0000030B 12:10:46.164255 : Cannot read memory at address 0x0000038B 12:10:46.165253 : RawData event for Player #1: 12:10:46.165253 : Device rawinput data (Hex) = [ 00003594, 000073C0 ] 12:10:46.165253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.165253 : OnScreen Cursor Position (Px) = [ 401, 488 ] 12:10:46.165253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.165253 : ClientWindow Style = FullScreen 12:10:46.165253 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.165253 : Game Position (Hex) = [ 0191, 01E8 ] 12:10:46.165253 : Game Position (Dec) = [ 401, 488 ] 12:10:46.165253 : - 12:10:46.166250 : Cannot read memory at address 0x0000030B 12:10:46.166250 : Cannot read memory at address 0x0000038B 12:10:46.168247 : Cannot read memory at address 0x0000030B 12:10:46.168247 : Cannot read memory at address 0x0000038B 12:10:46.170242 : Cannot read memory at address 0x0000030B 12:10:46.170242 : RawData event for Player #1: 12:10:46.170242 : Cannot read memory at address 0x0000038B 12:10:46.170242 : Device rawinput data (Hex) = [ 000035E4, 000073CC ] 12:10:46.170242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.170242 : OnScreen Cursor Position (Px) = [ 404, 488 ] 12:10:46.170242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.170242 : ClientWindow Style = FullScreen 12:10:46.170242 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.170242 : Game Position (Hex) = [ 0194, 01E8 ] 12:10:46.170242 : Game Position (Dec) = [ 404, 488 ] 12:10:46.171233 : - 12:10:46.172230 : Cannot read memory at address 0x0000030B 12:10:46.172230 : Cannot read memory at address 0x0000038B 12:10:46.173737 : Cannot read memory at address 0x0000030B 12:10:46.173737 : Cannot read memory at address 0x0000038B 12:10:46.174225 : RawData event for Player #1: 12:10:46.174225 : Device rawinput data (Hex) = [ 0000364C, 000074B8 ] 12:10:46.174225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.174225 : OnScreen Cursor Position (Px) = [ 407, 492 ] 12:10:46.174729 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.174729 : ClientWindow Style = FullScreen 12:10:46.174729 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.174729 : Game Position (Hex) = [ 0197, 01EC ] 12:10:46.174729 : Game Position (Dec) = [ 407, 492 ] 12:10:46.174729 : - 12:10:46.175733 : Cannot read memory at address 0x0000030B 12:10:46.175733 : Cannot read memory at address 0x0000038B 12:10:46.177722 : Cannot read memory at address 0x0000030B 12:10:46.177722 : Cannot read memory at address 0x0000038B 12:10:46.178722 : RawData event for Player #1: 12:10:46.178722 : Device rawinput data (Hex) = [ 00003680, 00007434 ] 12:10:46.178722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.179715 : OnScreen Cursor Position (Px) = [ 408, 490 ] 12:10:46.179715 : Cannot read memory at address 0x0000038B 12:10:46.179715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.179715 : ClientWindow Style = FullScreen 12:10:46.179715 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.179715 : Game Position (Hex) = [ 0198, 01EA ] 12:10:46.179715 : Game Position (Dec) = [ 408, 490 ] 12:10:46.179715 : - 12:10:46.181708 : Cannot read memory at address 0x0000030B 12:10:46.181708 : Cannot read memory at address 0x0000038B 12:10:46.183215 : Cannot read memory at address 0x0000030B 12:10:46.183215 : Cannot read memory at address 0x0000038B 12:10:46.184256 : RawData event for Player #1: 12:10:46.184256 : Device rawinput data (Hex) = [ 000036CC, 00007478 ] 12:10:46.184256 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.184256 : OnScreen Cursor Position (Px) = [ 410, 491 ] 12:10:46.184256 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.184256 : ClientWindow Style = FullScreen 12:10:46.184256 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.184256 : Game Position (Hex) = [ 019A, 01EB ] 12:10:46.184256 : Game Position (Dec) = [ 410, 491 ] 12:10:46.184256 : - 12:10:46.185253 : Cannot read memory at address 0x0000030B 12:10:46.185253 : Cannot read memory at address 0x0000038B 12:10:46.187250 : Cannot read memory at address 0x0000030B 12:10:46.187250 : Cannot read memory at address 0x0000038B 12:10:46.189244 : Cannot read memory at address 0x0000030B 12:10:46.189244 : RawData event for Player #1: 12:10:46.189244 : Cannot read memory at address 0x0000038B 12:10:46.189244 : Device rawinput data (Hex) = [ 00003700, 0000736C ] 12:10:46.189244 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.189244 : OnScreen Cursor Position (Px) = [ 412, 486 ] 12:10:46.189244 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.189244 : ClientWindow Style = FullScreen 12:10:46.189244 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.189244 : Game Position (Hex) = [ 019C, 01E6 ] 12:10:46.189244 : Game Position (Dec) = [ 412, 486 ] 12:10:46.190236 : - 12:10:46.191236 : Cannot read memory at address 0x0000030B 12:10:46.191236 : Cannot read memory at address 0x0000038B 12:10:46.193230 : Cannot read memory at address 0x0000030B 12:10:46.193230 : Cannot read memory at address 0x0000038B 12:10:46.194401 : RawData event for Player #1: 12:10:46.194401 : Device rawinput data (Hex) = [ 00003750, 00007598 ] 12:10:46.194401 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.194401 : OnScreen Cursor Position (Px) = [ 414, 496 ] 12:10:46.194401 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.194401 : ClientWindow Style = FullScreen 12:10:46.194401 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.194401 : Game Position (Hex) = [ 019E, 01F0 ] 12:10:46.194401 : Game Position (Dec) = [ 414, 496 ] 12:10:46.194401 : - 12:10:46.195400 : Cannot read memory at address 0x0000030B 12:10:46.195400 : Cannot read memory at address 0x0000038B 12:10:46.197393 : Cannot read memory at address 0x0000030B 12:10:46.197393 : Cannot read memory at address 0x0000038B 12:10:46.199386 : Cannot read memory at address 0x0000030B 12:10:46.199386 : Cannot read memory at address 0x0000038B 12:10:46.199386 : RawData event for Player #1: 12:10:46.199386 : Device rawinput data (Hex) = [ 00003754, 0000758C ] 12:10:46.199386 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.199386 : OnScreen Cursor Position (Px) = [ 414, 495 ] 12:10:46.199386 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.199386 : ClientWindow Style = FullScreen 12:10:46.199386 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.199386 : Game Position (Hex) = [ 019E, 01EF ] 12:10:46.199386 : Game Position (Dec) = [ 414, 495 ] 12:10:46.200383 : - 12:10:46.201380 : Cannot read memory at address 0x0000030B 12:10:46.201380 : Cannot read memory at address 0x0000038B 12:10:46.202885 : Cannot read memory at address 0x0000030B 12:10:46.202885 : Cannot read memory at address 0x0000038B 12:10:46.202885 : RawData event for Player #1: 12:10:46.202885 : Device rawinput data (Hex) = [ 000037A4, 00007504 ] 12:10:46.202885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.202885 : OnScreen Cursor Position (Px) = [ 417, 493 ] 12:10:46.202885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.202885 : ClientWindow Style = FullScreen 12:10:46.203915 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.203915 : Game Position (Hex) = [ 01A1, 01ED ] 12:10:46.203915 : Game Position (Dec) = [ 417, 493 ] 12:10:46.203915 : - 12:10:46.204650 : Cannot read memory at address 0x0000030B 12:10:46.204650 : Cannot read memory at address 0x0000038B 12:10:46.206647 : Cannot read memory at address 0x0000030B 12:10:46.206647 : Cannot read memory at address 0x0000038B 12:10:46.207647 : RawData event for Player #1: 12:10:46.207647 : Device rawinput data (Hex) = [ 000037B4, 0000750C ] 12:10:46.207647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.208641 : OnScreen Cursor Position (Px) = [ 417, 493 ] 12:10:46.208641 : Cannot read memory at address 0x0000030B 12:10:46.208641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.208641 : Cannot read memory at address 0x0000038B 12:10:46.208641 : ClientWindow Style = FullScreen 12:10:46.208641 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.208641 : Game Position (Hex) = [ 01A1, 01ED ] 12:10:46.208641 : Game Position (Dec) = [ 417, 493 ] 12:10:46.208641 : - 12:10:46.210638 : Cannot read memory at address 0x0000030B 12:10:46.210638 : Cannot read memory at address 0x0000038B 12:10:46.213136 : Cannot read memory at address 0x0000030B 12:10:46.213136 : Cannot read memory at address 0x0000038B 12:10:46.213136 : RawData event for Player #1: 12:10:46.213136 : Device rawinput data (Hex) = [ 00003804, 0000741C ] 12:10:46.213136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.213136 : OnScreen Cursor Position (Px) = [ 420, 489 ] 12:10:46.213136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.213136 : ClientWindow Style = FullScreen 12:10:46.213136 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.214162 : Game Position (Hex) = [ 01A4, 01E9 ] 12:10:46.214162 : Game Position (Dec) = [ 420, 489 ] 12:10:46.214162 : - 12:10:46.215159 : Cannot read memory at address 0x0000030B 12:10:46.215159 : Cannot read memory at address 0x0000038B 12:10:46.217154 : Cannot read memory at address 0x0000030B 12:10:46.217154 : Cannot read memory at address 0x0000038B 12:10:46.218154 : RawData event for Player #1: 12:10:46.218154 : Device rawinput data (Hex) = [ 00003864, 000073F4 ] 12:10:46.218154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.218154 : OnScreen Cursor Position (Px) = [ 422, 489 ] 12:10:46.218154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.218154 : ClientWindow Style = FullScreen 12:10:46.218154 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.218154 : Game Position (Hex) = [ 01A6, 01E9 ] 12:10:46.219146 : Game Position (Dec) = [ 422, 489 ] 12:10:46.219146 : Cannot read memory at address 0x0000030B 12:10:46.219146 : - 12:10:46.219146 : Cannot read memory at address 0x0000038B 12:10:46.221142 : Cannot read memory at address 0x0000030B 12:10:46.221142 : Cannot read memory at address 0x0000038B 12:10:46.223136 : Cannot read memory at address 0x0000030B 12:10:46.223136 : Cannot read memory at address 0x0000038B 12:10:46.223136 : RawData event for Player #1: 12:10:46.223640 : Device rawinput data (Hex) = [ 000038BC, 00007584 ] 12:10:46.223640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.223640 : OnScreen Cursor Position (Px) = [ 425, 495 ] 12:10:46.223640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.223640 : ClientWindow Style = FullScreen 12:10:46.223640 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.223640 : Game Position (Hex) = [ 01A9, 01EF ] 12:10:46.223640 : Game Position (Dec) = [ 425, 495 ] 12:10:46.223640 : - 12:10:46.224638 : Cannot read memory at address 0x0000030B 12:10:46.224638 : Cannot read memory at address 0x0000038B 12:10:46.226635 : Cannot read memory at address 0x0000030B 12:10:46.226635 : Cannot read memory at address 0x0000038B 12:10:46.227628 : RawData event for Player #1: 12:10:46.228625 : Device rawinput data (Hex) = [ 000038F4, 000073CC ] 12:10:46.228625 : Cannot read memory at address 0x0000030B 12:10:46.228625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.228625 : Cannot read memory at address 0x0000038B 12:10:46.228625 : OnScreen Cursor Position (Px) = [ 427, 488 ] 12:10:46.228625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.228625 : ClientWindow Style = FullScreen 12:10:46.228625 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.228625 : Game Position (Hex) = [ 01AB, 01E8 ] 12:10:46.228625 : Game Position (Dec) = [ 427, 488 ] 12:10:46.228625 : - 12:10:46.230618 : Cannot read memory at address 0x0000030B 12:10:46.230618 : Cannot read memory at address 0x0000038B 12:10:46.233350 : Cannot read memory at address 0x0000030B 12:10:46.233350 : RawData event for Player #1: 12:10:46.233350 : Device rawinput data (Hex) = [ 00003944, 000073CC ] 12:10:46.233350 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.233350 : OnScreen Cursor Position (Px) = [ 429, 488 ] 12:10:46.233889 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.233889 : ClientWindow Style = FullScreen 12:10:46.233889 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.233889 : Game Position (Hex) = [ 01AD, 01E8 ] 12:10:46.233889 : Game Position (Dec) = [ 429, 488 ] 12:10:46.233889 : - 12:10:46.234941 : Cannot read memory at address 0x0000030B 12:10:46.234941 : Cannot read memory at address 0x0000038B 12:10:46.236935 : Cannot read memory at address 0x0000030B 12:10:46.236935 : Cannot read memory at address 0x0000038B 12:10:46.237936 : RawData event for Player #1: 12:10:46.237936 : Device rawinput data (Hex) = [ 00003980, 00007398 ] 12:10:46.237936 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.237936 : OnScreen Cursor Position (Px) = [ 431, 487 ] 12:10:46.237936 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.238911 : ClientWindow Style = FullScreen 12:10:46.238911 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.238911 : Cannot read memory at address 0x0000030B 12:10:46.238911 : Game Position (Hex) = [ 01AF, 01E7 ] 12:10:46.238911 : Cannot read memory at address 0x0000038B 12:10:46.238911 : Game Position (Dec) = [ 431, 487 ] 12:10:46.238911 : - 12:10:46.240871 : Cannot read memory at address 0x0000030B 12:10:46.240871 : Cannot read memory at address 0x0000038B 12:10:46.241868 : RawData event for Player #1: 12:10:46.241868 : Device rawinput data (Hex) = [ 000039BC, 00007664 ] 12:10:46.241868 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.241868 : OnScreen Cursor Position (Px) = [ 433, 499 ] 12:10:46.241868 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.242861 : ClientWindow Style = FullScreen 12:10:46.242861 : Cannot read memory at address 0x0000030B 12:10:46.242861 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.242861 : Cannot read memory at address 0x0000038B 12:10:46.242861 : Game Position (Hex) = [ 01B1, 01F3 ] 12:10:46.242861 : Game Position (Dec) = [ 433, 499 ] 12:10:46.242861 : - 12:10:46.244361 : Cannot read memory at address 0x0000030B 12:10:46.244361 : Cannot read memory at address 0x0000038B 12:10:46.246358 : Cannot read memory at address 0x0000030B 12:10:46.246358 : Cannot read memory at address 0x0000038B 12:10:46.247351 : RawData event for Player #1: 12:10:46.247351 : Device rawinput data (Hex) = [ 00003A1C, 00007538 ] 12:10:46.247351 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.247351 : OnScreen Cursor Position (Px) = [ 435, 494 ] 12:10:46.247351 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.247351 : ClientWindow Style = FullScreen 12:10:46.247351 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.247351 : Game Position (Hex) = [ 01B3, 01EE ] 12:10:46.247351 : Game Position (Dec) = [ 435, 494 ] 12:10:46.248348 : - 12:10:46.248348 : Cannot read memory at address 0x0000030B 12:10:46.248348 : Cannot read memory at address 0x0000038B 12:10:46.250346 : Cannot read memory at address 0x0000030B 12:10:46.250346 : Cannot read memory at address 0x0000038B 12:10:46.251343 : RawData event for Player #1: 12:10:46.251343 : Device rawinput data (Hex) = [ 00003A60, 00007438 ] 12:10:46.251343 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.252848 : OnScreen Cursor Position (Px) = [ 437, 490 ] 12:10:46.252848 : Cannot read memory at address 0x0000030B 12:10:46.252848 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.252848 : Cannot read memory at address 0x0000038B 12:10:46.252848 : ClientWindow Style = FullScreen 12:10:46.252848 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.252848 : Game Position (Hex) = [ 01B5, 01EA ] 12:10:46.252848 : Game Position (Dec) = [ 437, 490 ] 12:10:46.252848 : - 12:10:46.254854 : Cannot read memory at address 0x0000030B 12:10:46.254854 : Cannot read memory at address 0x0000038B 12:10:46.256847 : Cannot read memory at address 0x0000030B 12:10:46.256847 : Cannot read memory at address 0x0000038B 12:10:46.257221 : RawData event for Player #1: 12:10:46.257221 : Device rawinput data (Hex) = [ 00003AD4, 00007454 ] 12:10:46.257221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.257221 : OnScreen Cursor Position (Px) = [ 441, 490 ] 12:10:46.257723 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.257723 : ClientWindow Style = FullScreen 12:10:46.257723 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.257723 : Game Position (Hex) = [ 01B9, 01EA ] 12:10:46.257723 : Game Position (Dec) = [ 441, 490 ] 12:10:46.257723 : - 12:10:46.258727 : Cannot read memory at address 0x0000030B 12:10:46.258727 : Cannot read memory at address 0x0000038B 12:10:46.260720 : Cannot read memory at address 0x0000030B 12:10:46.260720 : Cannot read memory at address 0x0000038B 12:10:46.262431 : RawData event for Player #1: 12:10:46.262431 : Cannot read memory at address 0x0000030B 12:10:46.262431 : Device rawinput data (Hex) = [ 00003B64, 000073A4 ] 12:10:46.262431 : Cannot read memory at address 0x0000038B 12:10:46.262431 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.262431 : OnScreen Cursor Position (Px) = [ 445, 487 ] 12:10:46.262431 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.262937 : ClientWindow Style = FullScreen 12:10:46.262937 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.262937 : Game Position (Hex) = [ 01BD, 01E7 ] 12:10:46.262937 : Game Position (Dec) = [ 445, 487 ] 12:10:46.262937 : - 12:10:46.263947 : Cannot read memory at address 0x0000030B 12:10:46.263947 : Cannot read memory at address 0x0000038B 12:10:46.265808 : Cannot read memory at address 0x0000030B 12:10:46.265808 : Cannot read memory at address 0x0000038B 12:10:46.266804 : RawData event for Player #1: 12:10:46.266804 : Device rawinput data (Hex) = [ 00003BC8, 0000737C ] 12:10:46.266804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.266804 : OnScreen Cursor Position (Px) = [ 448, 487 ] 12:10:46.267797 : Cannot read memory at address 0x0000030B 12:10:46.267797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.267797 : Cannot read memory at address 0x0000038B 12:10:46.267797 : ClientWindow Style = FullScreen 12:10:46.267797 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.267797 : Game Position (Hex) = [ 01C0, 01E7 ] 12:10:46.267797 : Game Position (Dec) = [ 448, 487 ] 12:10:46.267797 : - 12:10:46.269794 : Cannot read memory at address 0x0000030B 12:10:46.269794 : Cannot read memory at address 0x0000038B 12:10:46.271787 : Cannot read memory at address 0x0000030B 12:10:46.271787 : Cannot read memory at address 0x0000038B 12:10:46.271787 : RawData event for Player #1: 12:10:46.271787 : Device rawinput data (Hex) = [ 00003C18, 00007388 ] 12:10:46.271787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.271787 : OnScreen Cursor Position (Px) = [ 450, 487 ] 12:10:46.272780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.272780 : ClientWindow Style = FullScreen 12:10:46.272780 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.272780 : Game Position (Hex) = [ 01C2, 01E7 ] 12:10:46.272780 : Game Position (Dec) = [ 450, 487 ] 12:10:46.272780 : - 12:10:46.273282 : Cannot read memory at address 0x0000030B 12:10:46.273282 : Cannot read memory at address 0x0000038B 12:10:46.275282 : Cannot read memory at address 0x0000030B 12:10:46.275282 : Cannot read memory at address 0x0000038B 12:10:46.277275 : Cannot read memory at address 0x0000030B 12:10:46.277275 : Cannot read memory at address 0x0000038B 12:10:46.277275 : RawData event for Player #1: 12:10:46.277275 : Device rawinput data (Hex) = [ 00003CA4, 00007390 ] 12:10:46.277275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.277275 : OnScreen Cursor Position (Px) = [ 454, 487 ] 12:10:46.277275 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.277275 : ClientWindow Style = FullScreen 12:10:46.277275 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.277275 : Game Position (Hex) = [ 01C6, 01E7 ] 12:10:46.278268 : Game Position (Dec) = [ 454, 487 ] 12:10:46.278268 : - 12:10:46.279268 : Cannot read memory at address 0x0000030B 12:10:46.279268 : Cannot read memory at address 0x0000038B 12:10:46.281258 : Cannot read memory at address 0x0000030B 12:10:46.281258 : RawData event for Player #1: 12:10:46.281258 : Device rawinput data (Hex) = [ 00003D44, 00007324 ] 12:10:46.281258 : Cannot read memory at address 0x0000038B 12:10:46.281258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.281258 : OnScreen Cursor Position (Px) = [ 459, 485 ] 12:10:46.281258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.281258 : ClientWindow Style = FullScreen 12:10:46.281258 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.281258 : Game Position (Hex) = [ 01CB, 01E5 ] 12:10:46.281258 : Game Position (Dec) = [ 459, 485 ] 12:10:46.281258 : - 12:10:46.282764 : Cannot read memory at address 0x0000030B 12:10:46.282764 : Cannot read memory at address 0x0000038B 12:10:46.284499 : Cannot read memory at address 0x0000030B 12:10:46.284499 : Cannot read memory at address 0x0000038B 12:10:46.286496 : Cannot read memory at address 0x0000030B 12:10:46.286496 : RawData event for Player #1: 12:10:46.286496 : Cannot read memory at address 0x0000038B 12:10:46.286496 : Device rawinput data (Hex) = [ 00003E1C, 00007308 ] 12:10:46.286496 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.286496 : OnScreen Cursor Position (Px) = [ 465, 485 ] 12:10:46.286496 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.286496 : ClientWindow Style = FullScreen 12:10:46.286496 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.286496 : Game Position (Hex) = [ 01D1, 01E5 ] 12:10:46.286496 : Game Position (Dec) = [ 465, 485 ] 12:10:46.286496 : - 12:10:46.288494 : Cannot read memory at address 0x0000030B 12:10:46.288494 : Cannot read memory at address 0x0000038B 12:10:46.290487 : Cannot read memory at address 0x0000030B 12:10:46.290487 : Cannot read memory at address 0x0000038B 12:10:46.291480 : RawData event for Player #1: 12:10:46.291480 : Device rawinput data (Hex) = [ 00003ED4, 00007264 ] 12:10:46.291480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.291480 : OnScreen Cursor Position (Px) = [ 471, 482 ] 12:10:46.291480 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.291480 : ClientWindow Style = FullScreen 12:10:46.291480 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.291480 : Game Position (Hex) = [ 01D7, 01E2 ] 12:10:46.291480 : Game Position (Dec) = [ 471, 482 ] 12:10:46.291480 : - 12:10:46.293073 : Cannot read memory at address 0x0000030B 12:10:46.293073 : Cannot read memory at address 0x0000038B 12:10:46.295076 : Cannot read memory at address 0x0000030B 12:10:46.295076 : Cannot read memory at address 0x0000038B 12:10:46.296073 : RawData event for Player #1: 12:10:46.296073 : Device rawinput data (Hex) = [ 00003FB8, 00007270 ] 12:10:46.296073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.296073 : OnScreen Cursor Position (Px) = [ 477, 482 ] 12:10:46.296073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.296073 : ClientWindow Style = FullScreen 12:10:46.296073 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.296073 : Game Position (Hex) = [ 01DD, 01E2 ] 12:10:46.297066 : Game Position (Dec) = [ 477, 482 ] 12:10:46.297066 : Cannot read memory at address 0x0000030B 12:10:46.297066 : - 12:10:46.299063 : Cannot read memory at address 0x0000030B 12:10:46.299063 : Cannot read memory at address 0x0000038B 12:10:46.301057 : Cannot read memory at address 0x0000030B 12:10:46.301057 : Cannot read memory at address 0x0000038B 12:10:46.301057 : Device rawinput data (Hex) = [ 00004104, 000071B4 ] 12:10:46.301057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.301057 : OnScreen Cursor Position (Px) = [ 487, 479 ] 12:10:46.301057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.301057 : ClientWindow Style = FullScreen 12:10:46.301057 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.302049 : Game Position (Hex) = [ 01E7, 01DF ] 12:10:46.302049 : Game Position (Dec) = [ 487, 479 ] 12:10:46.302049 : - 12:10:46.303050 : Cannot read memory at address 0x0000030B 12:10:46.303050 : Cannot read memory at address 0x0000038B 12:10:46.304358 : Cannot read memory at address 0x0000030B 12:10:46.304358 : Cannot read memory at address 0x0000038B 12:10:46.306354 : Cannot read memory at address 0x0000030B 12:10:46.306354 : RawData event for Player #1: 12:10:46.306354 : Cannot read memory at address 0x0000038B 12:10:46.306354 : Device rawinput data (Hex) = [ 000041F8, 000071B8 ] 12:10:46.306354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.306354 : OnScreen Cursor Position (Px) = [ 494, 479 ] 12:10:46.306354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.306354 : ClientWindow Style = FullScreen 12:10:46.306354 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.306354 : Game Position (Hex) = [ 01EE, 01DF ] 12:10:46.306354 : Game Position (Dec) = [ 494, 479 ] 12:10:46.306354 : - 12:10:46.308352 : Cannot read memory at address 0x0000030B 12:10:46.308352 : Cannot read memory at address 0x0000038B 12:10:46.310341 : Cannot read memory at address 0x0000030B 12:10:46.310341 : Cannot read memory at address 0x0000038B 12:10:46.310341 : Device rawinput data (Hex) = [ 00004380, 00007514 ] 12:10:46.310341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.310341 : OnScreen Cursor Position (Px) = [ 506, 493 ] 12:10:46.310341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.310341 : ClientWindow Style = FullScreen 12:10:46.310341 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.310341 : Game Position (Hex) = [ 01FA, 01ED ] 12:10:46.310341 : Game Position (Dec) = [ 506, 493 ] 12:10:46.311337 : - 12:10:46.312840 : Cannot read memory at address 0x0000030B 12:10:46.312840 : Cannot read memory at address 0x0000038B 12:10:46.314801 : Cannot read memory at address 0x0000030B 12:10:46.314801 : Cannot read memory at address 0x0000038B 12:10:46.315800 : RawData event for Player #1: 12:10:46.315800 : Device rawinput data (Hex) = [ 00004508, 0000716C ] 12:10:46.315800 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.316797 : OnScreen Cursor Position (Px) = [ 517, 478 ] 12:10:46.316797 : Cannot read memory at address 0x0000030B 12:10:46.316797 : Cannot read memory at address 0x0000038B 12:10:46.316797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.316797 : ClientWindow Style = FullScreen 12:10:46.316797 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.316797 : Game Position (Hex) = [ 0205, 01DE ] 12:10:46.316797 : Game Position (Dec) = [ 517, 478 ] 12:10:46.316797 : - 12:10:46.318794 : Cannot read memory at address 0x0000030B 12:10:46.318794 : Cannot read memory at address 0x0000038B 12:10:46.319791 : RawData event for Player #1: 12:10:46.319791 : Device rawinput data (Hex) = [ 0000467C, 000070F4 ] 12:10:46.319791 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.319791 : OnScreen Cursor Position (Px) = [ 528, 476 ] 12:10:46.319791 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.320783 : ClientWindow Style = FullScreen 12:10:46.320783 : Cannot read memory at address 0x0000030B 12:10:46.320783 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.320783 : Cannot read memory at address 0x0000038B 12:10:46.320783 : Game Position (Hex) = [ 0210, 01DC ] 12:10:46.320783 : Game Position (Dec) = [ 528, 476 ] 12:10:46.320783 : - 12:10:46.322781 : Cannot read memory at address 0x0000030B 12:10:46.322781 : Cannot read memory at address 0x0000038B 12:10:46.324793 : Cannot read memory at address 0x0000030B 12:10:46.324793 : Cannot read memory at address 0x0000038B 12:10:46.324793 : RawData event for Player #1: 12:10:46.324793 : Device rawinput data (Hex) = [ 00004844, 000070A8 ] 12:10:46.324793 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.324793 : OnScreen Cursor Position (Px) = [ 542, 475 ] 12:10:46.325789 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.325789 : ClientWindow Style = FullScreen 12:10:46.325789 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.325789 : Game Position (Hex) = [ 021E, 01DB ] 12:10:46.325789 : Game Position (Dec) = [ 542, 475 ] 12:10:46.325789 : - 12:10:46.326790 : Cannot read memory at address 0x0000030B 12:10:46.326790 : Cannot read memory at address 0x0000038B 12:10:46.328784 : Cannot read memory at address 0x0000030B 12:10:46.328784 : Cannot read memory at address 0x0000038B 12:10:46.329780 : RawData event for Player #1: 12:10:46.329780 : Device rawinput data (Hex) = [ 00004A10, 00007084 ] 12:10:46.329780 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.329780 : OnScreen Cursor Position (Px) = [ 555, 474 ] 12:10:46.330773 : Cannot read memory at address 0x0000030B 12:10:46.330773 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.330773 : Cannot read memory at address 0x0000038B 12:10:46.330773 : ClientWindow Style = FullScreen 12:10:46.330773 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.330773 : Game Position (Hex) = [ 022B, 01DA ] 12:10:46.330773 : Game Position (Dec) = [ 555, 474 ] 12:10:46.330773 : - 12:10:46.332770 : Cannot read memory at address 0x0000030B 12:10:46.332770 : Cannot read memory at address 0x0000038B 12:10:46.334075 : Cannot read memory at address 0x0000030B 12:10:46.334075 : Cannot read memory at address 0x0000038B 12:10:46.335120 : RawData event for Player #1: 12:10:46.335120 : Device rawinput data (Hex) = [ 00004BD0, 000070C4 ] 12:10:46.335120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.335120 : OnScreen Cursor Position (Px) = [ 568, 475 ] 12:10:46.335120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.335120 : ClientWindow Style = FullScreen 12:10:46.335120 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.335120 : Game Position (Hex) = [ 0238, 01DB ] 12:10:46.335120 : Game Position (Dec) = [ 568, 475 ] 12:10:46.336105 : - 12:10:46.336105 : Cannot read memory at address 0x0000030B 12:10:46.336105 : Cannot read memory at address 0x0000038B 12:10:46.338100 : Cannot read memory at address 0x0000030B 12:10:46.338100 : Cannot read memory at address 0x0000038B 12:10:46.340091 : Cannot read memory at address 0x0000030B 12:10:46.340091 : Cannot read memory at address 0x0000038B 12:10:46.340091 : RawData event for Player #1: 12:10:46.340091 : Device rawinput data (Hex) = [ 00004DA4, 00007030 ] 12:10:46.340091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.340091 : OnScreen Cursor Position (Px) = [ 582, 473 ] 12:10:46.340091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.340091 : ClientWindow Style = FullScreen 12:10:46.340091 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.341087 : Game Position (Hex) = [ 0246, 01D9 ] 12:10:46.341087 : Game Position (Dec) = [ 582, 473 ] 12:10:46.341087 : - 12:10:46.342099 : Cannot read memory at address 0x0000030B 12:10:46.342099 : Cannot read memory at address 0x0000038B 12:10:46.343560 : Cannot read memory at address 0x0000030B 12:10:46.343560 : Cannot read memory at address 0x0000038B 12:10:46.344971 : Cannot read memory at address 0x0000030B 12:10:46.344971 : Cannot read memory at address 0x0000038B 12:10:46.344971 : RawData event for Player #1: 12:10:46.344971 : Device rawinput data (Hex) = [ 00004F40, 00007568 ] 12:10:46.344971 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.344971 : OnScreen Cursor Position (Px) = [ 594, 495 ] 12:10:46.344971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.344971 : ClientWindow Style = FullScreen 12:10:46.344971 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.344971 : Game Position (Hex) = [ 0252, 01EF ] 12:10:46.345970 : Game Position (Dec) = [ 594, 495 ] 12:10:46.345970 : - 12:10:46.346970 : Cannot read memory at address 0x0000030B 12:10:46.346970 : Cannot read memory at address 0x0000038B 12:10:46.348964 : Cannot read memory at address 0x0000030B 12:10:46.348964 : Cannot read memory at address 0x0000038B 12:10:46.349962 : RawData event for Player #1: 12:10:46.349962 : Device rawinput data (Hex) = [ 00005190, 00007010 ] 12:10:46.349962 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.349962 : OnScreen Cursor Position (Px) = [ 611, 472 ] 12:10:46.349962 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.349962 : ClientWindow Style = FullScreen 12:10:46.350953 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.350953 : Cannot read memory at address 0x0000030B 12:10:46.350953 : Cannot read memory at address 0x0000038B 12:10:46.350953 : Game Position (Dec) = [ 611, 472 ] 12:10:46.350953 : - 12:10:46.352950 : Cannot read memory at address 0x0000030B 12:10:46.352950 : Cannot read memory at address 0x0000038B 12:10:46.354325 : Cannot read memory at address 0x0000030B 12:10:46.354325 : Cannot read memory at address 0x0000038B 12:10:46.355209 : RawData event for Player #1: 12:10:46.355209 : Device rawinput data (Hex) = [ 000053E8, 000076B0 ] 12:10:46.355715 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.355715 : OnScreen Cursor Position (Px) = [ 629, 500 ] 12:10:46.355715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.355715 : ClientWindow Style = FullScreen 12:10:46.355715 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.355715 : Game Position (Hex) = [ 0275, 01F4 ] 12:10:46.355715 : Game Position (Dec) = [ 629, 500 ] 12:10:46.355715 : - 12:10:46.356722 : Cannot read memory at address 0x0000030B 12:10:46.356722 : Cannot read memory at address 0x0000038B 12:10:46.358756 : Cannot read memory at address 0x0000030B 12:10:46.358756 : Cannot read memory at address 0x0000038B 12:10:46.359753 : RawData event for Player #1: 12:10:46.359753 : Device rawinput data (Hex) = [ 000055A8, 0000713C ] 12:10:46.359753 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.360746 : OnScreen Cursor Position (Px) = [ 642, 477 ] 12:10:46.360746 : Cannot read memory at address 0x0000030B 12:10:46.360746 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.360746 : Cannot read memory at address 0x0000038B 12:10:46.360746 : ClientWindow Style = FullScreen 12:10:46.360746 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.360746 : Game Position (Hex) = [ 0282, 01DD ] 12:10:46.360746 : Game Position (Dec) = [ 642, 477 ] 12:10:46.360746 : - 12:10:46.363255 : Cannot read memory at address 0x0000030B 12:10:46.363255 : Cannot read memory at address 0x0000038B 12:10:46.365288 : Cannot read memory at address 0x0000030B 12:10:46.365288 : RawData event for Player #1: 12:10:46.365288 : Cannot read memory at address 0x0000038B 12:10:46.365288 : Device rawinput data (Hex) = [ 00005814, 00007128 ] 12:10:46.365288 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.365288 : OnScreen Cursor Position (Px) = [ 660, 477 ] 12:10:46.365288 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.365288 : ClientWindow Style = FullScreen 12:10:46.365288 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.365288 : Game Position (Hex) = [ 0294, 01DD ] 12:10:46.365288 : Game Position (Dec) = [ 660, 477 ] 12:10:46.366284 : - 12:10:46.367281 : Cannot read memory at address 0x0000030B 12:10:46.367281 : Cannot read memory at address 0x0000038B 12:10:46.369279 : Cannot read memory at address 0x0000030B 12:10:46.369279 : RawData event for Player #1: 12:10:46.369279 : Cannot read memory at address 0x0000038B 12:10:46.369279 : Device rawinput data (Hex) = [ 000059A8, 00007158 ] 12:10:46.369279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.369279 : OnScreen Cursor Position (Px) = [ 672, 478 ] 12:10:46.369279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.369279 : ClientWindow Style = FullScreen 12:10:46.369279 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.369279 : Game Position (Hex) = [ 02A0, 01DE ] 12:10:46.369279 : Game Position (Dec) = [ 672, 478 ] 12:10:46.370271 : - 12:10:46.371272 : Cannot read memory at address 0x0000030B 12:10:46.371272 : Cannot read memory at address 0x0000038B 12:10:46.372779 : Cannot read memory at address 0x0000030B 12:10:46.372779 : Cannot read memory at address 0x0000038B 12:10:46.373817 : RawData event for Player #1: 12:10:46.374499 : Device rawinput data (Hex) = [ 00005B78, 00007190 ] 12:10:46.374499 : Cannot read memory at address 0x0000030B 12:10:46.374499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.374499 : Cannot read memory at address 0x0000038B 12:10:46.374499 : OnScreen Cursor Position (Px) = [ 686, 479 ] 12:10:46.374499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.374499 : ClientWindow Style = FullScreen 12:10:46.374499 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.374499 : Game Position (Hex) = [ 02AE, 01DF ] 12:10:46.374499 : Game Position (Dec) = [ 686, 479 ] 12:10:46.374499 : - 12:10:46.376499 : Cannot read memory at address 0x0000030B 12:10:46.376499 : Cannot read memory at address 0x0000038B 12:10:46.378488 : Cannot read memory at address 0x0000030B 12:10:46.378488 : Cannot read memory at address 0x0000038B 12:10:46.379485 : RawData event for Player #1: 12:10:46.379485 : Device rawinput data (Hex) = [ 00005CE0, 000071CC ] 12:10:46.379485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.379485 : OnScreen Cursor Position (Px) = [ 696, 480 ] 12:10:46.379485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.379485 : ClientWindow Style = FullScreen 12:10:46.379485 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.379485 : Game Position (Hex) = [ 02B8, 01E0 ] 12:10:46.379485 : Game Position (Dec) = [ 696, 480 ] 12:10:46.379485 : - 12:10:46.380481 : Cannot read memory at address 0x0000030B 12:10:46.380481 : Cannot read memory at address 0x0000038B 12:10:46.382984 : Cannot read memory at address 0x0000030B 12:10:46.382984 : Cannot read memory at address 0x0000038B 12:10:46.384020 : RawData event for Player #1: 12:10:46.384020 : Device rawinput data (Hex) = [ 00005E5C, 000071B4 ] 12:10:46.384020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.384020 : OnScreen Cursor Position (Px) = [ 707, 479 ] 12:10:46.384698 : Cannot read memory at address 0x0000030B 12:10:46.384698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.384698 : Cannot read memory at address 0x0000038B 12:10:46.384698 : ClientWindow Style = FullScreen 12:10:46.384698 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.384698 : Game Position (Hex) = [ 02C3, 01DF ] 12:10:46.384698 : Game Position (Dec) = [ 707, 479 ] 12:10:46.384698 : - 12:10:46.386693 : Cannot read memory at address 0x0000030B 12:10:46.386693 : Cannot read memory at address 0x0000038B 12:10:46.388690 : Cannot read memory at address 0x0000030B 12:10:46.388690 : Cannot read memory at address 0x0000038B 12:10:46.388690 : RawData event for Player #1: 12:10:46.388690 : Device rawinput data (Hex) = [ 00005FE0, 0000720C ] 12:10:46.388690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.389683 : OnScreen Cursor Position (Px) = [ 719, 481 ] 12:10:46.389683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.389683 : ClientWindow Style = FullScreen 12:10:46.389683 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.389683 : Game Position (Hex) = [ 02CF, 01E1 ] 12:10:46.389683 : Game Position (Dec) = [ 719, 481 ] 12:10:46.389683 : - 12:10:46.390684 : Cannot read memory at address 0x0000030B 12:10:46.390684 : Cannot read memory at address 0x0000038B 12:10:46.393188 : Cannot read memory at address 0x0000030B 12:10:46.393188 : Cannot read memory at address 0x0000038B 12:10:46.395227 : Cannot read memory at address 0x0000030B 12:10:46.395227 : Cannot read memory at address 0x0000038B 12:10:46.396225 : RawData event for Player #1: 12:10:46.396225 : Device rawinput data (Hex) = [ 00006108, 000072F8 ] 12:10:46.396225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.396225 : OnScreen Cursor Position (Px) = [ 727, 485 ] 12:10:46.396225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.396225 : ClientWindow Style = FullScreen 12:10:46.396225 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.396225 : Game Position (Hex) = [ 02D7, 01E5 ] 12:10:46.396225 : Game Position (Dec) = [ 727, 485 ] 12:10:46.397216 : Cannot read memory at address 0x0000030B 12:10:46.397216 : Cannot read memory at address 0x0000038B 12:10:46.399213 : Cannot read memory at address 0x0000030B 12:10:46.399213 : Cannot read memory at address 0x0000038B 12:10:46.401207 : Cannot read memory at address 0x0000030B 12:10:46.401207 : Cannot read memory at address 0x0000038B 12:10:46.402204 : RawData event for Player #1: 12:10:46.402204 : Device rawinput data (Hex) = [ 000062D4, 00007334 ] 12:10:46.402204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.402204 : OnScreen Cursor Position (Px) = [ 741, 486 ] 12:10:46.402204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.402204 : ClientWindow Style = FullScreen 12:10:46.403196 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.403196 : Cannot read memory at address 0x0000030B 12:10:46.403196 : Game Position (Hex) = [ 02E5, 01E6 ] 12:10:46.403196 : Cannot read memory at address 0x0000038B 12:10:46.403196 : Game Position (Dec) = [ 741, 486 ] 12:10:46.403196 : - 12:10:46.404579 : Cannot read memory at address 0x0000030B 12:10:46.404579 : Cannot read memory at address 0x0000038B 12:10:46.406582 : Cannot read memory at address 0x0000030B 12:10:46.406582 : Cannot read memory at address 0x0000038B 12:10:46.408576 : Cannot read memory at address 0x0000030B 12:10:46.408576 : Cannot read memory at address 0x0000038B 12:10:46.409572 : RawData event for Player #1: 12:10:46.409572 : Device rawinput data (Hex) = [ 0000645C, 00007380 ] 12:10:46.409572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.409572 : OnScreen Cursor Position (Px) = [ 752, 487 ] 12:10:46.409572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.409572 : ClientWindow Style = FullScreen 12:10:46.409572 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.409572 : Game Position (Hex) = [ 02F0, 01E7 ] 12:10:46.410569 : Game Position (Dec) = [ 752, 487 ] 12:10:46.410569 : Cannot read memory at address 0x0000030B 12:10:46.410569 : Cannot read memory at address 0x0000038B 12:10:46.413072 : Cannot read memory at address 0x0000030B 12:10:46.413072 : Cannot read memory at address 0x0000038B 12:10:46.415103 : Cannot read memory at address 0x0000030B 12:10:46.415103 : Cannot read memory at address 0x0000038B 12:10:46.416103 : RawData event for Player #1: 12:10:46.416103 : Device rawinput data (Hex) = [ 00006634, 0000745C ] 12:10:46.416103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.416103 : OnScreen Cursor Position (Px) = [ 766, 490 ] 12:10:46.416103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.417096 : ClientWindow Style = FullScreen 12:10:46.417096 : Cannot read memory at address 0x0000038B 12:10:46.417096 : Game Position (Hex) = [ 02FE, 01EA ] 12:10:46.417096 : Game Position (Dec) = [ 766, 490 ] 12:10:46.417096 : - 12:10:46.419090 : Cannot read memory at address 0x0000030B 12:10:46.419090 : Cannot read memory at address 0x0000038B 12:10:46.421083 : Cannot read memory at address 0x0000030B 12:10:46.421083 : Cannot read memory at address 0x0000038B 12:10:46.423080 : Cannot read memory at address 0x0000030B 12:10:46.423080 : Cannot read memory at address 0x0000038B 12:10:46.423585 : RawData event for Player #1: 12:10:46.423585 : Device rawinput data (Hex) = [ 000066D0, 000074D4 ] 12:10:46.423585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.423585 : OnScreen Cursor Position (Px) = [ 771, 492 ] 12:10:46.423585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.423585 : ClientWindow Style = FullScreen 12:10:46.423585 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.424585 : Game Position (Hex) = [ 0303, 01EC ] 12:10:46.424585 : Game Position (Dec) = [ 771, 492 ] 12:10:46.424585 : Cannot read memory at address 0x0000030B 12:10:46.424585 : - 12:10:46.424585 : Cannot read memory at address 0x0000038B 12:10:46.426581 : Cannot read memory at address 0x0000030B 12:10:46.426581 : Cannot read memory at address 0x0000038B 12:10:46.428571 : Cannot read memory at address 0x0000030B 12:10:46.428571 : Cannot read memory at address 0x0000038B 12:10:46.430565 : RawData event for Player #1: 12:10:46.430565 : Device rawinput data (Hex) = [ 000068A4, 000075C4 ] 12:10:46.430565 : Cannot read memory at address 0x0000038B 12:10:46.430565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.431561 : OnScreen Cursor Position (Px) = [ 784, 496 ] 12:10:46.431561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.431561 : ClientWindow Style = FullScreen 12:10:46.431561 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.431561 : Game Position (Hex) = [ 0310, 01F0 ] 12:10:46.431561 : Game Position (Dec) = [ 784, 496 ] 12:10:46.431561 : - 12:10:46.433136 : Cannot read memory at address 0x0000030B 12:10:46.433136 : Cannot read memory at address 0x0000038B 12:10:46.435137 : Cannot read memory at address 0x0000030B 12:10:46.435137 : Cannot read memory at address 0x0000038B 12:10:46.437130 : Cannot read memory at address 0x0000030B 12:10:46.437130 : Cannot read memory at address 0x0000038B 12:10:46.437130 : RawData event for Player #1: 12:10:46.437130 : Device rawinput data (Hex) = [ 00006960, 00007638 ] 12:10:46.437130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.437130 : OnScreen Cursor Position (Px) = [ 790, 498 ] 12:10:46.438123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.438123 : ClientWindow Style = FullScreen 12:10:46.438123 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.438123 : Game Position (Hex) = [ 0316, 01F2 ] 12:10:46.438123 : Game Position (Dec) = [ 790, 498 ] 12:10:46.438123 : - 12:10:46.439119 : Cannot read memory at address 0x0000030B 12:10:46.439119 : Cannot read memory at address 0x0000038B 12:10:46.441117 : Cannot read memory at address 0x0000030B 12:10:46.441117 : Cannot read memory at address 0x0000038B 12:10:46.443110 : Cannot read memory at address 0x0000030B 12:10:46.443110 : Cannot read memory at address 0x0000038B 12:10:46.443615 : RawData event for Player #1: 12:10:46.443615 : Device rawinput data (Hex) = [ 00006AD0, 00007728 ] 12:10:46.443615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.443615 : OnScreen Cursor Position (Px) = [ 801, 502 ] 12:10:46.443615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.443615 : ClientWindow Style = FullScreen 12:10:46.443615 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.444615 : Game Position (Hex) = [ 0321, 01F6 ] 12:10:46.444615 : Cannot read memory at address 0x0000030B 12:10:46.444615 : Game Position (Dec) = [ 801, 502 ] 12:10:46.444615 : Cannot read memory at address 0x0000038B 12:10:46.444615 : - 12:10:46.446611 : Cannot read memory at address 0x0000030B 12:10:46.446611 : Cannot read memory at address 0x0000038B 12:10:46.448601 : Cannot read memory at address 0x0000030B 12:10:46.448601 : Cannot read memory at address 0x0000038B 12:10:46.449597 : RawData event for Player #1: 12:10:46.450594 : Device rawinput data (Hex) = [ 00006BB0, 0000777C ] 12:10:46.450594 : Cannot read memory at address 0x0000030B 12:10:46.450594 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.450594 : Cannot read memory at address 0x0000038B 12:10:46.450594 : OnScreen Cursor Position (Px) = [ 807, 504 ] 12:10:46.450594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.450594 : ClientWindow Style = FullScreen 12:10:46.450594 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.450594 : Game Position (Hex) = [ 0327, 01F8 ] 12:10:46.450594 : Game Position (Dec) = [ 807, 504 ] 12:10:46.450594 : - 12:10:46.453097 : Cannot read memory at address 0x0000030B 12:10:46.453097 : Cannot read memory at address 0x0000038B 12:10:46.455138 : Cannot read memory at address 0x0000030B 12:10:46.455138 : Cannot read memory at address 0x0000038B 12:10:46.456641 : Cannot read memory at address 0x0000030B 12:10:46.456641 : Cannot read memory at address 0x0000038B 12:10:46.456641 : RawData event for Player #1: 12:10:46.456641 : Device rawinput data (Hex) = [ 00006C44, 000077E0 ] 12:10:46.457648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.457648 : OnScreen Cursor Position (Px) = [ 812, 505 ] 12:10:46.457648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.457648 : ClientWindow Style = FullScreen 12:10:46.457648 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.457648 : Game Position (Hex) = [ 032C, 01F9 ] 12:10:46.457648 : Game Position (Dec) = [ 812, 505 ] 12:10:46.458645 : - 12:10:46.458645 : Cannot read memory at address 0x0000030B 12:10:46.458645 : Cannot read memory at address 0x0000038B 12:10:46.460642 : Cannot read memory at address 0x0000030B 12:10:46.460642 : Cannot read memory at address 0x0000038B 12:10:46.463141 : Cannot read memory at address 0x0000030B 12:10:46.463141 : Cannot read memory at address 0x0000038B 12:10:46.464171 : RawData event for Player #1: 12:10:46.464171 : Device rawinput data (Hex) = [ 00006DA4, 00007910 ] 12:10:46.464171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.464171 : OnScreen Cursor Position (Px) = [ 822, 510 ] 12:10:46.465168 : Cannot read memory at address 0x0000030B 12:10:46.465168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.465168 : Cannot read memory at address 0x0000038B 12:10:46.465168 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.465168 : Game Position (Hex) = [ 0336, 01FE ] 12:10:46.465168 : Game Position (Dec) = [ 822, 510 ] 12:10:46.465168 : - 12:10:46.467163 : Cannot read memory at address 0x0000030B 12:10:46.467163 : Cannot read memory at address 0x0000038B 12:10:46.469158 : Cannot read memory at address 0x0000030B 12:10:46.469158 : RawData event for Player #1: 12:10:46.469158 : Cannot read memory at address 0x0000038B 12:10:46.469158 : Device rawinput data (Hex) = [ 00006E38, 000079EC ] 12:10:46.469158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.469158 : OnScreen Cursor Position (Px) = [ 826, 514 ] 12:10:46.469158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.469158 : ClientWindow Style = FullScreen 12:10:46.470151 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.470151 : Game Position (Hex) = [ 033A, 0202 ] 12:10:46.470151 : Game Position (Dec) = [ 826, 514 ] 12:10:46.470151 : - 12:10:46.471152 : Cannot read memory at address 0x0000030B 12:10:46.471152 : Cannot read memory at address 0x0000038B 12:10:46.473145 : Cannot read memory at address 0x0000030B 12:10:46.473145 : Cannot read memory at address 0x0000038B 12:10:46.474376 : RawData event for Player #1: 12:10:46.474376 : Device rawinput data (Hex) = [ 00006ED4, 00007A04 ] 12:10:46.474376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.474376 : OnScreen Cursor Position (Px) = [ 831, 514 ] 12:10:46.474376 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.474376 : ClientWindow Style = FullScreen 12:10:46.474376 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.474376 : Game Position (Hex) = [ 033F, 0202 ] 12:10:46.474376 : Game Position (Dec) = [ 831, 514 ] 12:10:46.475376 : - 12:10:46.475376 : Cannot read memory at address 0x0000030B 12:10:46.475376 : Cannot read memory at address 0x0000038B 12:10:46.477372 : Cannot read memory at address 0x0000030B 12:10:46.477372 : Cannot read memory at address 0x0000038B 12:10:46.479362 : Cannot read memory at address 0x0000030B 12:10:46.479362 : RawData event for Player #1: 12:10:46.479362 : Cannot read memory at address 0x0000038B 12:10:46.479362 : Device rawinput data (Hex) = [ 00006FB4, 00007AA8 ] 12:10:46.479362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.479362 : OnScreen Cursor Position (Px) = [ 837, 517 ] 12:10:46.479362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.479362 : ClientWindow Style = FullScreen 12:10:46.479362 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.480359 : Game Position (Hex) = [ 0345, 0205 ] 12:10:46.480359 : Game Position (Dec) = [ 837, 517 ] 12:10:46.480359 : - 12:10:46.481355 : Cannot read memory at address 0x0000030B 12:10:46.481355 : Cannot read memory at address 0x0000038B 12:10:46.482863 : Cannot read memory at address 0x0000030B 12:10:46.482863 : Cannot read memory at address 0x0000038B 12:10:46.484455 : Cannot read memory at address 0x0000030B 12:10:46.484455 : Cannot read memory at address 0x0000038B 12:10:46.485453 : RawData event for Player #1: 12:10:46.485453 : Device rawinput data (Hex) = [ 0000708C, 00007B0C ] 12:10:46.485453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.485453 : OnScreen Cursor Position (Px) = [ 844, 519 ] 12:10:46.485453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.485453 : ClientWindow Style = FullScreen 12:10:46.485453 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.485453 : Game Position (Hex) = [ 034C, 0207 ] 12:10:46.485453 : Game Position (Dec) = [ 844, 519 ] 12:10:46.486450 : - 12:10:46.486450 : Cannot read memory at address 0x0000030B 12:10:46.486450 : Cannot read memory at address 0x0000038B 12:10:46.488447 : Cannot read memory at address 0x0000030B 12:10:46.488447 : Cannot read memory at address 0x0000038B 12:10:46.490440 : Cannot read memory at address 0x0000030B 12:10:46.490440 : Cannot read memory at address 0x0000038B 12:10:46.491437 : RawData event for Player #1: 12:10:46.491437 : Device rawinput data (Hex) = [ 000071C4, 00007C00 ] 12:10:46.491437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.491437 : OnScreen Cursor Position (Px) = [ 853, 523 ] 12:10:46.492940 : Cannot read memory at address 0x0000030B 12:10:46.492940 : Cannot read memory at address 0x0000038B 12:10:46.492940 : ClientWindow Style = FullScreen 12:10:46.492940 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.492940 : Game Position (Hex) = [ 0355, 020B ] 12:10:46.492940 : Game Position (Dec) = [ 853, 523 ] 12:10:46.492940 : - 12:10:46.494948 : Cannot read memory at address 0x0000030B 12:10:46.494948 : Cannot read memory at address 0x0000038B 12:10:46.496941 : Cannot read memory at address 0x0000030B 12:10:46.496941 : Cannot read memory at address 0x0000038B 12:10:46.498931 : Cannot read memory at address 0x0000030B 12:10:46.498931 : Cannot read memory at address 0x0000038B 12:10:46.498931 : RawData event for Player #1: 12:10:46.498931 : Device rawinput data (Hex) = [ 000072C4, 00007CA8 ] 12:10:46.498931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.498931 : OnScreen Cursor Position (Px) = [ 860, 525 ] 12:10:46.499927 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.499927 : ClientWindow Style = FullScreen 12:10:46.499927 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.499927 : Game Position (Hex) = [ 035C, 020D ] 12:10:46.499927 : Game Position (Dec) = [ 860, 525 ] 12:10:46.499927 : - 12:10:46.500928 : Cannot read memory at address 0x0000030B 12:10:46.500928 : Cannot read memory at address 0x0000038B 12:10:46.502922 : Cannot read memory at address 0x0000030B 12:10:46.502922 : Cannot read memory at address 0x0000038B 12:10:46.504281 : Cannot read memory at address 0x0000030B 12:10:46.504281 : RawData event for Player #1: 12:10:46.504281 : Cannot read memory at address 0x0000038B 12:10:46.504281 : Device rawinput data (Hex) = [ 0000741C, 00007D98 ] 12:10:46.504281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.504281 : OnScreen Cursor Position (Px) = [ 870, 529 ] 12:10:46.504281 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.504281 : ClientWindow Style = FullScreen 12:10:46.504281 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.504281 : Game Position (Hex) = [ 0366, 0211 ] 12:10:46.504281 : Game Position (Dec) = [ 870, 529 ] 12:10:46.504281 : - 12:10:46.506427 : Cannot read memory at address 0x0000030B 12:10:46.506427 : Cannot read memory at address 0x0000038B 12:10:46.508275 : Cannot read memory at address 0x0000030B 12:10:46.508275 : Cannot read memory at address 0x0000038B 12:10:46.510268 : Cannot read memory at address 0x0000030B 12:10:46.510268 : Cannot read memory at address 0x0000038B 12:10:46.511261 : RawData event for Player #1: 12:10:46.511261 : Device rawinput data (Hex) = [ 000074B8, 00007DE8 ] 12:10:46.511261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.511261 : OnScreen Cursor Position (Px) = [ 875, 531 ] 12:10:46.511261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.511261 : ClientWindow Style = FullScreen 12:10:46.511261 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.511261 : Game Position (Hex) = [ 036B, 0213 ] 12:10:46.511261 : Game Position (Dec) = [ 875, 531 ] 12:10:46.511261 : - 12:10:46.512763 : Cannot read memory at address 0x0000030B 12:10:46.512763 : Cannot read memory at address 0x0000038B 12:10:46.514699 : Cannot read memory at address 0x0000030B 12:10:46.514699 : Cannot read memory at address 0x0000038B 12:10:46.515702 : RawData event for Player #1: 12:10:46.515702 : Device rawinput data (Hex) = [ 0000757C, 00007E14 ] 12:10:46.516694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.516694 : Cannot read memory at address 0x0000030B 12:10:46.516694 : OnScreen Cursor Position (Px) = [ 881, 531 ] 12:10:46.516694 : Cannot read memory at address 0x0000038B 12:10:46.516694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.516694 : ClientWindow Style = FullScreen 12:10:46.516694 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.516694 : Game Position (Hex) = [ 0371, 0213 ] 12:10:46.516694 : Game Position (Dec) = [ 881, 531 ] 12:10:46.516694 : - 12:10:46.518692 : Cannot read memory at address 0x0000030B 12:10:46.518692 : Cannot read memory at address 0x0000038B 12:10:46.520685 : Cannot read memory at address 0x0000030B 12:10:46.520685 : Cannot read memory at address 0x0000038B 12:10:46.520685 : RawData event for Player #1: 12:10:46.520685 : Device rawinput data (Hex) = [ 00007640, 00007E70 ] 12:10:46.520685 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.521678 : OnScreen Cursor Position (Px) = [ 886, 533 ] 12:10:46.521678 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.521678 : ClientWindow Style = FullScreen 12:10:46.521678 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.521678 : Game Position (Hex) = [ 0376, 0215 ] 12:10:46.521678 : Game Position (Dec) = [ 886, 533 ] 12:10:46.521678 : - 12:10:46.523184 : Cannot read memory at address 0x0000030B 12:10:46.523184 : Cannot read memory at address 0x0000038B 12:10:46.525218 : Cannot read memory at address 0x0000030B 12:10:46.525218 : Cannot read memory at address 0x0000038B 12:10:46.527207 : Cannot read memory at address 0x0000030B 12:10:46.527207 : Cannot read memory at address 0x0000038B 12:10:46.527207 : RawData event for Player #1: 12:10:46.527207 : Device rawinput data (Hex) = [ 000076CC, 00007EC4 ] 12:10:46.527207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.527207 : OnScreen Cursor Position (Px) = [ 890, 534 ] 12:10:46.527207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.527207 : ClientWindow Style = FullScreen 12:10:46.527207 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.528204 : Game Position (Hex) = [ 037A, 0216 ] 12:10:46.528204 : Game Position (Dec) = [ 890, 534 ] 12:10:46.528204 : - 12:10:46.529200 : Cannot read memory at address 0x0000030B 12:10:46.529200 : Cannot read memory at address 0x0000038B 12:10:46.531194 : Cannot read memory at address 0x0000030B 12:10:46.531194 : Cannot read memory at address 0x0000038B 12:10:46.533191 : Cannot read memory at address 0x0000030B 12:10:46.533191 : Cannot read memory at address 0x0000038B 12:10:46.534237 : RawData event for Player #1: 12:10:46.534237 : Device rawinput data (Hex) = [ 00007840, 00007F40 ] 12:10:46.534237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.534237 : OnScreen Cursor Position (Px) = [ 901, 536 ] 12:10:46.534237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.534237 : ClientWindow Style = FullScreen 12:10:46.534237 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.534237 : Game Position (Hex) = [ 0385, 0218 ] 12:10:46.535237 : Game Position (Dec) = [ 901, 536 ] 12:10:46.535237 : Cannot read memory at address 0x0000030B 12:10:46.535237 : - 12:10:46.535237 : Cannot read memory at address 0x0000038B 12:10:46.537235 : Cannot read memory at address 0x0000030B 12:10:46.537235 : Cannot read memory at address 0x0000038B 12:10:46.539352 : Cannot read memory at address 0x0000030B 12:10:46.539352 : Cannot read memory at address 0x0000038B 12:10:46.540658 : Cannot read memory at address 0x0000030B 12:10:46.540658 : Cannot read memory at address 0x0000038B 12:10:46.540658 : RawData event for Player #1: 12:10:46.540658 : Device rawinput data (Hex) = [ 00007900, 00007FF0 ] 12:10:46.540658 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.541730 : OnScreen Cursor Position (Px) = [ 907, 539 ] 12:10:46.541730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.541730 : ClientWindow Style = FullScreen 12:10:46.541730 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.541730 : Game Position (Hex) = [ 038B, 021B ] 12:10:46.541730 : Game Position (Dec) = [ 907, 539 ] 12:10:46.541730 : - 12:10:46.542708 : Cannot read memory at address 0x0000030B 12:10:46.542708 : Cannot read memory at address 0x0000038B 12:10:46.544257 : Cannot read memory at address 0x0000030B 12:10:46.544257 : Cannot read memory at address 0x0000038B 12:10:46.546254 : Cannot read memory at address 0x0000030B 12:10:46.546254 : Cannot read memory at address 0x0000038B 12:10:46.548243 : Cannot read memory at address 0x0000030B 12:10:46.548243 : Cannot read memory at address 0x0000038B 12:10:46.548243 : RawData event for Player #1: 12:10:46.548243 : Device rawinput data (Hex) = [ 000079E8, 00008008 ] 12:10:46.548243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.548243 : OnScreen Cursor Position (Px) = [ 914, 540 ] 12:10:46.548243 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.549241 : ClientWindow Style = FullScreen 12:10:46.549241 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.549241 : Game Position (Hex) = [ 0392, 021C ] 12:10:46.549241 : Game Position (Dec) = [ 914, 540 ] 12:10:46.549241 : - 12:10:46.550357 : Cannot read memory at address 0x0000030B 12:10:46.550357 : Cannot read memory at address 0x0000038B 12:10:46.551666 : Cannot read memory at address 0x0000030B 12:10:46.551666 : Cannot read memory at address 0x0000038B 12:10:46.553302 : Cannot read memory at address 0x0000030B 12:10:46.553302 : Cannot read memory at address 0x0000038B 12:10:46.555300 : Cannot read memory at address 0x0000030B 12:10:46.555300 : RawData event for Player #1: 12:10:46.555300 : Cannot read memory at address 0x0000038B 12:10:46.555300 : Device rawinput data (Hex) = [ 00007B18, 000080AC ] 12:10:46.555300 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.555300 : OnScreen Cursor Position (Px) = [ 923, 542 ] 12:10:46.555300 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.555300 : ClientWindow Style = FullScreen 12:10:46.555300 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.555300 : Game Position (Hex) = [ 039B, 021E ] 12:10:46.555300 : Game Position (Dec) = [ 923, 542 ] 12:10:46.555300 : - 12:10:46.557817 : Cannot read memory at address 0x0000030B 12:10:46.557817 : Cannot read memory at address 0x0000038B 12:10:46.559810 : Cannot read memory at address 0x0000030B 12:10:46.559810 : Cannot read memory at address 0x0000038B 12:10:46.561803 : Cannot read memory at address 0x0000030B 12:10:46.561803 : Cannot read memory at address 0x0000038B 12:10:46.561803 : RawData event for Player #1: 12:10:46.561803 : Device rawinput data (Hex) = [ 00007C00, 000080D4 ] 12:10:46.562797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.562797 : OnScreen Cursor Position (Px) = [ 930, 543 ] 12:10:46.562797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.563299 : ClientWindow Style = FullScreen 12:10:46.563299 : Cannot read memory at address 0x0000030B 12:10:46.563299 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.563299 : Cannot read memory at address 0x0000038B 12:10:46.563299 : Game Position (Hex) = [ 03A2, 021F ] 12:10:46.563299 : Game Position (Dec) = [ 930, 543 ] 12:10:46.563299 : - 12:10:46.565295 : Cannot read memory at address 0x0000030B 12:10:46.565295 : Cannot read memory at address 0x0000038B 12:10:46.567288 : Cannot read memory at address 0x0000030B 12:10:46.567288 : Cannot read memory at address 0x0000038B 12:10:46.568288 : RawData event for Player #1: 12:10:46.568288 : Device rawinput data (Hex) = [ 00007D4C, 00008144 ] 12:10:46.568288 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.568288 : OnScreen Cursor Position (Px) = [ 939, 545 ] 12:10:46.568288 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.568288 : ClientWindow Style = FullScreen 12:10:46.569281 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.569281 : Cannot read memory at address 0x0000030B 12:10:46.569281 : Game Position (Hex) = [ 03AB, 0221 ] 12:10:46.569281 : Cannot read memory at address 0x0000038B 12:10:46.569281 : - 12:10:46.571279 : Cannot read memory at address 0x0000030B 12:10:46.571279 : Cannot read memory at address 0x0000038B 12:10:46.572786 : Cannot read memory at address 0x0000030B 12:10:46.572786 : Cannot read memory at address 0x0000038B 12:10:46.574570 : Cannot read memory at address 0x0000030B 12:10:46.574570 : Cannot read memory at address 0x0000038B 12:10:46.574570 : RawData event for Player #1: 12:10:46.575570 : Device rawinput data (Hex) = [ 00007E14, 00008190 ] 12:10:46.575570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.575570 : OnScreen Cursor Position (Px) = [ 945, 546 ] 12:10:46.575570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.575570 : ClientWindow Style = FullScreen 12:10:46.575570 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.575570 : Game Position (Hex) = [ 03B1, 0222 ] 12:10:46.575570 : Game Position (Dec) = [ 945, 546 ] 12:10:46.575570 : - 12:10:46.576567 : Cannot read memory at address 0x0000030B 12:10:46.576567 : Cannot read memory at address 0x0000038B 12:10:46.578560 : Cannot read memory at address 0x0000030B 12:10:46.578560 : Cannot read memory at address 0x0000038B 12:10:46.580557 : Cannot read memory at address 0x0000030B 12:10:46.580557 : Cannot read memory at address 0x0000038B 12:10:46.581550 : RawData event for Player #1: 12:10:46.581550 : Device rawinput data (Hex) = [ 00007F4C, 000081B4 ] 12:10:46.581550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.581550 : OnScreen Cursor Position (Px) = [ 954, 547 ] 12:10:46.581550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.583052 : ClientWindow Style = FullScreen 12:10:46.583052 : Cannot read memory at address 0x0000030B 12:10:46.583052 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.583052 : Cannot read memory at address 0x0000038B 12:10:46.583052 : Game Position (Hex) = [ 03BA, 0223 ] 12:10:46.583052 : Game Position (Dec) = [ 954, 547 ] 12:10:46.583052 : - 12:10:46.585057 : Cannot read memory at address 0x0000030B 12:10:46.585057 : Cannot read memory at address 0x0000038B 12:10:46.587049 : Cannot read memory at address 0x0000030B 12:10:46.587049 : Cannot read memory at address 0x0000038B 12:10:46.589043 : Cannot read memory at address 0x0000030B 12:10:46.589043 : Cannot read memory at address 0x0000038B 12:10:46.589043 : RawData event for Player #1: 12:10:46.589043 : Device rawinput data (Hex) = [ 00008030, 000081DC ] 12:10:46.589043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.589043 : OnScreen Cursor Position (Px) = [ 961, 547 ] 12:10:46.589043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.589043 : ClientWindow Style = FullScreen 12:10:46.590036 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.590036 : Game Position (Hex) = [ 03C1, 0223 ] 12:10:46.590036 : Game Position (Dec) = [ 961, 547 ] 12:10:46.590036 : - 12:10:46.591036 : Cannot read memory at address 0x0000030B 12:10:46.591036 : Cannot read memory at address 0x0000038B 12:10:46.593030 : Cannot read memory at address 0x0000030B 12:10:46.593030 : Cannot read memory at address 0x0000038B 12:10:46.594355 : Cannot read memory at address 0x0000030B 12:10:46.594355 : Cannot read memory at address 0x0000038B 12:10:46.596355 : Cannot read memory at address 0x0000030B 12:10:46.596355 : RawData event for Player #1: 12:10:46.596355 : Cannot read memory at address 0x0000038B 12:10:46.596355 : Device rawinput data (Hex) = [ 00008150, 000081F4 ] 12:10:46.596355 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.596355 : OnScreen Cursor Position (Px) = [ 969, 548 ] 12:10:46.596355 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.596355 : ClientWindow Style = FullScreen 12:10:46.597349 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.597349 : Game Position (Hex) = [ 03C9, 0224 ] 12:10:46.597349 : Game Position (Dec) = [ 969, 548 ] 12:10:46.597349 : - 12:10:46.598346 : Cannot read memory at address 0x0000030B 12:10:46.598346 : Cannot read memory at address 0x0000038B 12:10:46.600342 : Cannot read memory at address 0x0000030B 12:10:46.600342 : Cannot read memory at address 0x0000038B 12:10:46.602847 : Cannot read memory at address 0x0000030B 12:10:46.602847 : Cannot read memory at address 0x0000038B 12:10:46.602847 : RawData event for Player #1: 12:10:46.602847 : Device rawinput data (Hex) = [ 00008278, 00008234 ] 12:10:46.602847 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.602847 : OnScreen Cursor Position (Px) = [ 978, 549 ] 12:10:46.603880 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.603880 : ClientWindow Style = FullScreen 12:10:46.603880 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.603880 : Game Position (Hex) = [ 03D2, 0225 ] 12:10:46.603880 : Game Position (Dec) = [ 978, 549 ] 12:10:46.603880 : - 12:10:46.604881 : Cannot read memory at address 0x0000030B 12:10:46.604881 : Cannot read memory at address 0x0000038B 12:10:46.606874 : Cannot read memory at address 0x0000030B 12:10:46.606874 : Cannot read memory at address 0x0000038B 12:10:46.608867 : Cannot read memory at address 0x0000030B 12:10:46.608867 : Cannot read memory at address 0x0000038B 12:10:46.608867 : RawData event for Player #1: 12:10:46.608867 : Device rawinput data (Hex) = [ 000083A0, 00008200 ] 12:10:46.608867 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.609861 : OnScreen Cursor Position (Px) = [ 987, 548 ] 12:10:46.609861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.609861 : ClientWindow Style = FullScreen 12:10:46.609861 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.609861 : Game Position (Hex) = [ 03DB, 0224 ] 12:10:46.609861 : Game Position (Dec) = [ 987, 548 ] 12:10:46.609861 : - 12:10:46.610857 : Cannot read memory at address 0x0000030B 12:10:46.610857 : Cannot read memory at address 0x0000038B 12:10:46.612854 : Cannot read memory at address 0x0000030B 12:10:46.612854 : Cannot read memory at address 0x0000038B 12:10:46.614199 : Cannot read memory at address 0x0000030B 12:10:46.614199 : Cannot read memory at address 0x0000038B 12:10:46.616198 : Cannot read memory at address 0x0000030B 12:10:46.616198 : RawData event for Player #1: 12:10:46.617191 : Cannot read memory at address 0x0000038B 12:10:46.617191 : Device rawinput data (Hex) = [ 000084E8, 000081F8 ] 12:10:46.617191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.617191 : OnScreen Cursor Position (Px) = [ 996, 548 ] 12:10:46.617191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.617191 : ClientWindow Style = FullScreen 12:10:46.617191 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.617191 : Game Position (Hex) = [ 03E4, 0224 ] 12:10:46.617191 : Game Position (Dec) = [ 996, 548 ] 12:10:46.617191 : - 12:10:46.619371 : Cannot read memory at address 0x0000030B 12:10:46.619371 : Cannot read memory at address 0x0000038B 12:10:46.620609 : Cannot read memory at address 0x0000030B 12:10:46.620609 : Cannot read memory at address 0x0000038B 12:10:46.623375 : Cannot read memory at address 0x0000030B 12:10:46.623375 : RawData event for Player #1: 12:10:46.623375 : Device rawinput data (Hex) = [ 000085B8, 000081D0 ] 12:10:46.623375 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.623375 : OnScreen Cursor Position (Px) = [ 1002, 547 ] 12:10:46.623375 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.623375 : ClientWindow Style = FullScreen 12:10:46.623375 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.623375 : Game Position (Hex) = [ 03EA, 0223 ] 12:10:46.624405 : Game Position (Dec) = [ 1002, 547 ] 12:10:46.624405 : - 12:10:46.625420 : Cannot read memory at address 0x0000030B 12:10:46.625420 : Cannot read memory at address 0x0000038B 12:10:46.627416 : Cannot read memory at address 0x0000030B 12:10:46.627416 : Cannot read memory at address 0x0000038B 12:10:46.629358 : Cannot read memory at address 0x0000030B 12:10:46.629358 : Cannot read memory at address 0x0000038B 12:10:46.630354 : RawData event for Player #1: 12:10:46.630354 : Device rawinput data (Hex) = [ 000086FC, 000081E8 ] 12:10:46.630354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.630354 : OnScreen Cursor Position (Px) = [ 1012, 548 ] 12:10:46.630354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.631351 : ClientWindow Style = FullScreen 12:10:46.631351 : Cannot read memory at address 0x0000030B 12:10:46.631351 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.631351 : Cannot read memory at address 0x0000038B 12:10:46.631351 : Game Position (Hex) = [ 03F4, 0224 ] 12:10:46.631351 : Game Position (Dec) = [ 1012, 548 ] 12:10:46.631351 : - 12:10:46.632858 : Cannot read memory at address 0x0000030B 12:10:46.632858 : Cannot read memory at address 0x0000038B 12:10:46.634455 : Cannot read memory at address 0x0000030B 12:10:46.634455 : Cannot read memory at address 0x0000038B 12:10:46.636450 : Cannot read memory at address 0x0000030B 12:10:46.636450 : Cannot read memory at address 0x0000038B 12:10:46.637447 : RawData event for Player #1: 12:10:46.637447 : Device rawinput data (Hex) = [ 000087DC, 000081D0 ] 12:10:46.637447 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.637447 : OnScreen Cursor Position (Px) = [ 1018, 547 ] 12:10:46.637447 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.637447 : ClientWindow Style = FullScreen 12:10:46.637447 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.637447 : Game Position (Hex) = [ 03FA, 0223 ] 12:10:46.637447 : Game Position (Dec) = [ 1018, 547 ] 12:10:46.637447 : - 12:10:46.638443 : Cannot read memory at address 0x0000030B 12:10:46.638443 : Cannot read memory at address 0x0000038B 12:10:46.640437 : Cannot read memory at address 0x0000030B 12:10:46.640437 : Cannot read memory at address 0x0000038B 12:10:46.642945 : Cannot read memory at address 0x0000030B 12:10:46.642945 : Cannot read memory at address 0x0000038B 12:10:46.642945 : RawData event for Player #1: 12:10:46.642945 : Device rawinput data (Hex) = [ 00008900, 000081F4 ] 12:10:46.642945 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.642945 : OnScreen Cursor Position (Px) = [ 1027, 548 ] 12:10:46.642945 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.642945 : ClientWindow Style = FullScreen 12:10:46.642945 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.643980 : Game Position (Hex) = [ 0403, 0224 ] 12:10:46.643980 : Game Position (Dec) = [ 1027, 548 ] 12:10:46.643980 : - 12:10:46.644980 : Cannot read memory at address 0x0000030B 12:10:46.644980 : Cannot read memory at address 0x0000038B 12:10:46.646974 : Cannot read memory at address 0x0000030B 12:10:46.646974 : Cannot read memory at address 0x0000038B 12:10:46.647967 : RawData event for Player #1: 12:10:46.647967 : Device rawinput data (Hex) = [ 00008A4C, 0000820C ] 12:10:46.647967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.648963 : OnScreen Cursor Position (Px) = [ 1037, 548 ] 12:10:46.648963 : Cannot read memory at address 0x0000030B 12:10:46.648963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.648963 : ClientWindow Style = FullScreen 12:10:46.648963 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.648963 : Game Position (Hex) = [ 040D, 0224 ] 12:10:46.648963 : Game Position (Dec) = [ 1037, 548 ] 12:10:46.648963 : - 12:10:46.650956 : Cannot read memory at address 0x0000030B 12:10:46.650956 : Cannot read memory at address 0x0000038B 12:10:46.652954 : Cannot read memory at address 0x0000030B 12:10:46.652954 : Cannot read memory at address 0x0000038B 12:10:46.654286 : Cannot read memory at address 0x0000030B 12:10:46.654286 : Cannot read memory at address 0x0000038B 12:10:46.655289 : RawData event for Player #1: 12:10:46.655289 : Device rawinput data (Hex) = [ 00008B04, 000081E8 ] 12:10:46.655289 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.655289 : OnScreen Cursor Position (Px) = [ 1042, 548 ] 12:10:46.655289 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.655289 : ClientWindow Style = FullScreen 12:10:46.655289 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.655289 : Game Position (Hex) = [ 0412, 0224 ] 12:10:46.655289 : Game Position (Dec) = [ 1042, 548 ] 12:10:46.655289 : - 12:10:46.656793 : Cannot read memory at address 0x0000030B 12:10:46.656793 : Cannot read memory at address 0x0000038B 12:10:46.658799 : Cannot read memory at address 0x0000030B 12:10:46.658799 : Cannot read memory at address 0x0000038B 12:10:46.660792 : Cannot read memory at address 0x0000030B 12:10:46.660792 : Cannot read memory at address 0x0000038B 12:10:46.661789 : RawData event for Player #1: 12:10:46.661789 : Device rawinput data (Hex) = [ 00008BEC, 000081F4 ] 12:10:46.662782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.662782 : Cannot read memory at address 0x0000030B 12:10:46.662782 : Cannot read memory at address 0x0000038B 12:10:46.662782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.663284 : ClientWindow Style = FullScreen 12:10:46.663284 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.663284 : Game Position (Hex) = [ 0419, 0224 ] 12:10:46.663284 : Game Position (Dec) = [ 1049, 548 ] 12:10:46.663284 : - 12:10:46.664284 : Cannot read memory at address 0x0000030B 12:10:46.664284 : Cannot read memory at address 0x0000038B 12:10:46.666282 : Cannot read memory at address 0x0000030B 12:10:46.666282 : Cannot read memory at address 0x0000038B 12:10:46.667274 : RawData event for Player #1: 12:10:46.667274 : Device rawinput data (Hex) = [ 00008D44, 00008224 ] 12:10:46.667274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.667274 : OnScreen Cursor Position (Px) = [ 1059, 549 ] 12:10:46.667274 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.667274 : ClientWindow Style = FullScreen 12:10:46.667274 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.667274 : Game Position (Hex) = [ 0423, 0225 ] 12:10:46.667274 : Game Position (Dec) = [ 1059, 549 ] 12:10:46.667274 : - 12:10:46.668270 : Cannot read memory at address 0x0000030B 12:10:46.668270 : Cannot read memory at address 0x0000038B 12:10:46.670267 : Cannot read memory at address 0x0000030B 12:10:46.670267 : Cannot read memory at address 0x0000038B 12:10:46.672773 : Cannot read memory at address 0x0000030B 12:10:46.672773 : Cannot read memory at address 0x0000038B 12:10:46.674456 : RawData event for Player #1: 12:10:46.674456 : Cannot read memory at address 0x0000030B 12:10:46.674456 : Cannot read memory at address 0x0000038B 12:10:46.674456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.674456 : OnScreen Cursor Position (Px) = [ 1063, 548 ] 12:10:46.674456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.674456 : ClientWindow Style = FullScreen 12:10:46.674456 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.674456 : Game Position (Hex) = [ 0427, 0224 ] 12:10:46.674456 : Game Position (Dec) = [ 1063, 548 ] 12:10:46.675455 : - 12:10:46.676451 : Cannot read memory at address 0x0000030B 12:10:46.676451 : Cannot read memory at address 0x0000038B 12:10:46.678449 : Cannot read memory at address 0x0000030B 12:10:46.678449 : Cannot read memory at address 0x0000038B 12:10:46.680442 : Cannot read memory at address 0x0000030B 12:10:46.680442 : Cannot read memory at address 0x0000038B 12:10:46.681435 : RawData event for Player #1: 12:10:46.681435 : Device rawinput data (Hex) = [ 00008EB0, 00008240 ] 12:10:46.681435 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.681435 : OnScreen Cursor Position (Px) = [ 1070, 549 ] 12:10:46.681435 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.681435 : ClientWindow Style = FullScreen 12:10:46.681435 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.681435 : Game Position (Hex) = [ 042E, 0225 ] 12:10:46.682938 : Game Position (Dec) = [ 1070, 549 ] 12:10:46.682938 : Cannot read memory at address 0x0000030B 12:10:46.682938 : - 12:10:46.682938 : Cannot read memory at address 0x0000038B 12:10:46.684621 : Cannot read memory at address 0x0000030B 12:10:46.684621 : Cannot read memory at address 0x0000038B 12:10:46.686622 : Cannot read memory at address 0x0000030B 12:10:46.686622 : Cannot read memory at address 0x0000038B 12:10:46.686622 : RawData event for Player #1: 12:10:46.687615 : Device rawinput data (Hex) = [ 00008F4C, 0000824C ] 12:10:46.687615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.687615 : OnScreen Cursor Position (Px) = [ 1074, 549 ] 12:10:46.687615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.687615 : ClientWindow Style = FullScreen 12:10:46.687615 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.687615 : Game Position (Hex) = [ 0432, 0225 ] 12:10:46.687615 : Game Position (Dec) = [ 1074, 549 ] 12:10:46.687615 : - 12:10:46.688612 : Cannot read memory at address 0x0000030B 12:10:46.688612 : Cannot read memory at address 0x0000038B 12:10:46.690605 : Cannot read memory at address 0x0000030B 12:10:46.690605 : Cannot read memory at address 0x0000038B 12:10:46.693114 : Cannot read memory at address 0x0000030B 12:10:46.693114 : Cannot read memory at address 0x0000038B 12:10:46.694149 : RawData event for Player #1: 12:10:46.694149 : Device rawinput data (Hex) = [ 00009004, 00008264 ] 12:10:46.694149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.694149 : OnScreen Cursor Position (Px) = [ 1080, 550 ] 12:10:46.694149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.694149 : ClientWindow Style = FullScreen 12:10:46.695146 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.695146 : Cannot read memory at address 0x0000030B 12:10:46.695146 : Game Position (Hex) = [ 0438, 0226 ] 12:10:46.695146 : Cannot read memory at address 0x0000038B 12:10:46.695146 : Game Position (Dec) = [ 1080, 550 ] 12:10:46.695146 : - 12:10:46.697142 : Cannot read memory at address 0x0000030B 12:10:46.697142 : Cannot read memory at address 0x0000038B 12:10:46.699136 : Cannot read memory at address 0x0000030B 12:10:46.699136 : Cannot read memory at address 0x0000038B 12:10:46.701125 : Cannot read memory at address 0x0000030B 12:10:46.701125 : Cannot read memory at address 0x0000038B 12:10:46.701125 : RawData event for Player #1: 12:10:46.701125 : Device rawinput data (Hex) = [ 000090D0, 0000827C ] 12:10:46.701125 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.701125 : OnScreen Cursor Position (Px) = [ 1086, 550 ] 12:10:46.701125 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.702122 : ClientWindow Style = FullScreen 12:10:46.702122 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.702122 : Game Position (Hex) = [ 043E, 0226 ] 12:10:46.702122 : Game Position (Dec) = [ 1086, 550 ] 12:10:46.702122 : - 12:10:46.703122 : Cannot read memory at address 0x0000030B 12:10:46.703122 : Cannot read memory at address 0x0000038B 12:10:46.705367 : Cannot read memory at address 0x0000030B 12:10:46.705367 : Cannot read memory at address 0x0000038B 12:10:46.707361 : Cannot read memory at address 0x0000030B 12:10:46.707361 : Cannot read memory at address 0x0000038B 12:10:46.708353 : RawData event for Player #1: 12:10:46.708353 : Device rawinput data (Hex) = [ 000091CC, 000082E0 ] 12:10:46.708353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.708353 : OnScreen Cursor Position (Px) = [ 1093, 552 ] 12:10:46.708353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.708353 : ClientWindow Style = FullScreen 12:10:46.709351 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.709351 : Cannot read memory at address 0x0000030B 12:10:46.709351 : Cannot read memory at address 0x0000038B 12:10:46.709351 : Game Position (Dec) = [ 1093, 552 ] 12:10:46.709351 : - 12:10:46.711344 : Cannot read memory at address 0x0000030B 12:10:46.711344 : Cannot read memory at address 0x0000038B 12:10:46.712850 : Cannot read memory at address 0x0000030B 12:10:46.712850 : Cannot read memory at address 0x0000038B 12:10:46.714880 : Cannot read memory at address 0x0000030B 12:10:46.714880 : Cannot read memory at address 0x0000038B 12:10:46.714880 : RawData event for Player #1: 12:10:46.715877 : Device rawinput data (Hex) = [ 00009220, 00008320 ] 12:10:46.715877 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.715877 : OnScreen Cursor Position (Px) = [ 1095, 553 ] 12:10:46.715877 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.715877 : ClientWindow Style = FullScreen 12:10:46.715877 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.715877 : Game Position (Hex) = [ 0447, 0229 ] 12:10:46.715877 : Game Position (Dec) = [ 1095, 553 ] 12:10:46.716872 : - 12:10:46.716872 : Cannot read memory at address 0x0000030B 12:10:46.716872 : Cannot read memory at address 0x0000038B 12:10:46.718870 : Cannot read memory at address 0x0000030B 12:10:46.718870 : Cannot read memory at address 0x0000038B 12:10:46.720863 : Cannot read memory at address 0x0000030B 12:10:46.720863 : Cannot read memory at address 0x0000038B 12:10:46.721860 : RawData event for Player #1: 12:10:46.721860 : Device rawinput data (Hex) = [ 00009308, 0000833C ] 12:10:46.721860 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.722853 : OnScreen Cursor Position (Px) = [ 1102, 553 ] 12:10:46.722853 : Cannot read memory at address 0x0000030B 12:10:46.722853 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.723354 : Cannot read memory at address 0x0000038B 12:10:46.725350 : Cannot read memory at address 0x0000030B 12:10:46.725350 : Cannot read memory at address 0x0000038B 12:10:46.727344 : Cannot read memory at address 0x0000030B 12:10:46.727344 : Cannot read memory at address 0x0000038B 12:10:46.728340 : RawData event for Player #1: 12:10:46.728340 : Device rawinput data (Hex) = [ 000093AC, 00008390 ] 12:10:46.728340 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.728340 : OnScreen Cursor Position (Px) = [ 1107, 555 ] 12:10:46.728340 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.728340 : ClientWindow Style = FullScreen 12:10:46.728340 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.728340 : Game Position (Hex) = [ 0453, 022B ] 12:10:46.728340 : Game Position (Dec) = [ 1107, 555 ] 12:10:46.728340 : - 12:10:46.729337 : Cannot read memory at address 0x0000030B 12:10:46.729337 : Cannot read memory at address 0x0000038B 12:10:46.731330 : Cannot read memory at address 0x0000030B 12:10:46.731330 : Cannot read memory at address 0x0000038B 12:10:46.732833 : Cannot read memory at address 0x0000030B 12:10:46.732833 : Cannot read memory at address 0x0000038B 12:10:46.734721 : Cannot read memory at address 0x0000030B 12:10:46.734721 : Cannot read memory at address 0x0000038B 12:10:46.734721 : RawData event for Player #1: 12:10:46.734721 : Device rawinput data (Hex) = [ 00009418, 000083A0 ] 12:10:46.734721 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.734721 : OnScreen Cursor Position (Px) = [ 1110, 555 ] 12:10:46.735719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.735719 : ClientWindow Style = FullScreen 12:10:46.735719 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.735719 : Game Position (Hex) = [ 0456, 022B ] 12:10:46.735719 : Game Position (Dec) = [ 1110, 555 ] 12:10:46.735719 : - 12:10:46.736716 : Cannot read memory at address 0x0000030B 12:10:46.736716 : Cannot read memory at address 0x0000038B 12:10:46.738709 : Cannot read memory at address 0x0000030B 12:10:46.738709 : Cannot read memory at address 0x0000038B 12:10:46.740703 : Cannot read memory at address 0x0000030B 12:10:46.740703 : Cannot read memory at address 0x0000038B 12:10:46.741704 : RawData event for Player #1: 12:10:46.741704 : Device rawinput data (Hex) = [ 00009470, 000083EC ] 12:10:46.741704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.742696 : OnScreen Cursor Position (Px) = [ 1113, 556 ] 12:10:46.742696 : Cannot read memory at address 0x0000030B 12:10:46.742696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.742696 : ClientWindow Style = FullScreen 12:10:46.742696 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.743197 : Cannot read memory at address 0x0000038B 12:10:46.743197 : Game Position (Hex) = [ 0459, 022C ] 12:10:46.743197 : Game Position (Dec) = [ 1113, 556 ] 12:10:46.743197 : - 12:10:46.745200 : Cannot read memory at address 0x0000030B 12:10:46.745200 : Cannot read memory at address 0x0000038B 12:10:46.747196 : Cannot read memory at address 0x0000030B 12:10:46.747196 : Cannot read memory at address 0x0000038B 12:10:46.749191 : Cannot read memory at address 0x0000030B 12:10:46.749191 : Cannot read memory at address 0x0000038B 12:10:46.749191 : RawData event for Player #1: 12:10:46.749191 : Device rawinput data (Hex) = [ 000094A0, 00008438 ] 12:10:46.749191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.749191 : OnScreen Cursor Position (Px) = [ 1114, 557 ] 12:10:46.749191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.749191 : ClientWindow Style = FullScreen 12:10:46.749191 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.750183 : Game Position (Hex) = [ 045A, 022D ] 12:10:46.750183 : Game Position (Dec) = [ 1114, 557 ] 12:10:46.750183 : - 12:10:46.751184 : Cannot read memory at address 0x0000030B 12:10:46.751184 : Cannot read memory at address 0x0000038B 12:10:46.753177 : Cannot read memory at address 0x0000030B 12:10:46.753177 : Cannot read memory at address 0x0000038B 12:10:46.755351 : Cannot read memory at address 0x0000030B 12:10:46.755351 : Cannot read memory at address 0x0000038B 12:10:46.755351 : RawData event for Player #1: 12:10:46.756854 : Device rawinput data (Hex) = [ 00009548, 00008444 ] 12:10:46.756854 : Cannot read memory at address 0x0000030B 12:10:46.756854 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.756854 : Cannot read memory at address 0x0000038B 12:10:46.756854 : OnScreen Cursor Position (Px) = [ 1119, 558 ] 12:10:46.756854 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.756854 : ClientWindow Style = FullScreen 12:10:46.756854 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.756854 : Game Position (Hex) = [ 045F, 022E ] 12:10:46.756854 : Game Position (Dec) = [ 1119, 558 ] 12:10:46.756854 : - 12:10:46.758862 : Cannot read memory at address 0x0000030B 12:10:46.758862 : Cannot read memory at address 0x0000038B 12:10:46.760855 : Cannot read memory at address 0x0000030B 12:10:46.760855 : Cannot read memory at address 0x0000038B 12:10:46.762848 : Cannot read memory at address 0x0000030B 12:10:46.762848 : Cannot read memory at address 0x0000038B 12:10:46.763306 : RawData event for Player #1: 12:10:46.763306 : Device rawinput data (Hex) = [ 00009578, 0000845C ] 12:10:46.763809 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.763809 : OnScreen Cursor Position (Px) = [ 1121, 558 ] 12:10:46.763809 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.763809 : ClientWindow Style = FullScreen 12:10:46.764313 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.764313 : Game Position (Hex) = [ 0461, 022E ] 12:10:46.764313 : Cannot read memory at address 0x0000030B 12:10:46.764313 : Game Position (Dec) = [ 1121, 558 ] 12:10:46.764313 : Cannot read memory at address 0x0000038B 12:10:46.766314 : Cannot read memory at address 0x0000030B 12:10:46.766314 : Cannot read memory at address 0x0000038B 12:10:46.767307 : RawData event for Player #1: 12:10:46.767307 : Device rawinput data (Hex) = [ 000095C4, 000084DC ] 12:10:46.767307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.767307 : OnScreen Cursor Position (Px) = [ 1123, 560 ] 12:10:46.767307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.767307 : ClientWindow Style = FullScreen 12:10:46.767307 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.767307 : Game Position (Hex) = [ 0463, 0230 ] 12:10:46.767307 : Game Position (Dec) = [ 1123, 560 ] 12:10:46.767307 : - 12:10:46.768304 : Cannot read memory at address 0x0000030B 12:10:46.768304 : Cannot read memory at address 0x0000038B 12:10:46.770298 : Cannot read memory at address 0x0000030B 12:10:46.770298 : Cannot read memory at address 0x0000038B 12:10:46.771298 : RawData event for Player #1: 12:10:46.771298 : Device rawinput data (Hex) = [ 000095E8, 000084E8 ] 12:10:46.772802 : Cannot read memory at address 0x0000030B 12:10:46.772802 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.772802 : Cannot read memory at address 0x0000038B 12:10:46.772802 : OnScreen Cursor Position (Px) = [ 1124, 560 ] 12:10:46.772802 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.772802 : ClientWindow Style = FullScreen 12:10:46.772802 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.772802 : Game Position (Hex) = [ 0464, 0230 ] 12:10:46.772802 : Game Position (Dec) = [ 1124, 560 ] 12:10:46.772802 : - 12:10:46.774429 : Cannot read memory at address 0x0000030B 12:10:46.774429 : Cannot read memory at address 0x0000038B 12:10:46.776426 : Cannot read memory at address 0x0000030B 12:10:46.776426 : Cannot read memory at address 0x0000038B 12:10:46.778423 : Cannot read memory at address 0x0000030B 12:10:46.778423 : Cannot read memory at address 0x0000038B 12:10:46.779415 : RawData event for Player #1: 12:10:46.779415 : Device rawinput data (Hex) = [ 00009674, 00008534 ] 12:10:46.779415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.779415 : OnScreen Cursor Position (Px) = [ 1128, 561 ] 12:10:46.780503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.780503 : ClientWindow Style = FullScreen 12:10:46.780503 : Cannot read memory at address 0x0000038B 12:10:46.781006 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.781006 : Game Position (Hex) = [ 0468, 0231 ] 12:10:46.781006 : Game Position (Dec) = [ 1128, 561 ] 12:10:46.781006 : - 12:10:46.783002 : Cannot read memory at address 0x0000030B 12:10:46.783002 : Cannot read memory at address 0x0000038B 12:10:46.785107 : Cannot read memory at address 0x0000030B 12:10:46.785107 : Cannot read memory at address 0x0000038B 12:10:46.786110 : RawData event for Player #1: 12:10:46.786110 : Device rawinput data (Hex) = [ 000096A8, 00008574 ] 12:10:46.786110 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.786110 : OnScreen Cursor Position (Px) = [ 1129, 563 ] 12:10:46.786110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.786110 : ClientWindow Style = FullScreen 12:10:46.787100 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.787279 : Game Position (Hex) = [ 0469, 0233 ] 12:10:46.787279 : Game Position (Dec) = [ 1129, 563 ] 12:10:46.787279 : Cannot read memory at address 0x0000038B 12:10:46.787279 : - 12:10:46.788881 : Cannot read memory at address 0x0000030B 12:10:46.788881 : Cannot read memory at address 0x0000038B 12:10:46.790880 : Cannot read memory at address 0x0000030B 12:10:46.790880 : Cannot read memory at address 0x0000038B 12:10:46.790880 : RawData event for Player #1: 12:10:46.790880 : Device rawinput data (Hex) = [ 000096F8, 000085BC ] 12:10:46.790880 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.790880 : OnScreen Cursor Position (Px) = [ 1132, 564 ] 12:10:46.791853 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.791853 : ClientWindow Style = FullScreen 12:10:46.791853 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.791853 : Game Position (Hex) = [ 046C, 0234 ] 12:10:46.791853 : Game Position (Dec) = [ 1132, 564 ] 12:10:46.791853 : - 12:10:46.792850 : Cannot read memory at address 0x0000030B 12:10:46.792850 : Cannot read memory at address 0x0000038B 12:10:46.794173 : Cannot read memory at address 0x0000030B 12:10:46.794173 : Cannot read memory at address 0x0000038B 12:10:46.796222 : Cannot read memory at address 0x0000030B 12:10:46.796222 : RawData event for Player #1: 12:10:46.796222 : Cannot read memory at address 0x0000038B 12:10:46.796222 : Device rawinput data (Hex) = [ 00009730, 000085C8 ] 12:10:46.796222 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.796222 : OnScreen Cursor Position (Px) = [ 1133, 564 ] 12:10:46.797200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.797200 : ClientWindow Style = FullScreen 12:10:46.797200 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.797200 : Game Position (Hex) = [ 046D, 0234 ] 12:10:46.797200 : Game Position (Dec) = [ 1133, 564 ] 12:10:46.798200 : - 12:10:46.798200 : Cannot read memory at address 0x0000038B 12:10:46.800202 : Cannot read memory at address 0x0000030B 12:10:46.800202 : Cannot read memory at address 0x0000038B 12:10:46.801202 : RawData event for Player #1: 12:10:46.801202 : Device rawinput data (Hex) = [ 0000977C, 000085D4 ] 12:10:46.801202 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.801202 : OnScreen Cursor Position (Px) = [ 1136, 564 ] 12:10:46.801202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.801202 : ClientWindow Style = FullScreen 12:10:46.801202 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.802707 : Game Position (Hex) = [ 0470, 0234 ] 12:10:46.802707 : Cannot read memory at address 0x0000030B 12:10:46.802707 : Cannot read memory at address 0x0000038B 12:10:46.804534 : Cannot read memory at address 0x0000030B 12:10:46.804534 : Cannot read memory at address 0x0000038B 12:10:46.806534 : Cannot read memory at address 0x0000030B 12:10:46.806534 : Cannot read memory at address 0x0000038B 12:10:46.807527 : RawData event for Player #1: 12:10:46.807527 : Device rawinput data (Hex) = [ 00008A04, 00008604 ] 12:10:46.807527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.807527 : OnScreen Cursor Position (Px) = [ 1035, 565 ] 12:10:46.807527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.808524 : Cannot read memory at address 0x0000030B 12:10:46.808524 : Cannot read memory at address 0x0000038B 12:10:46.808524 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.808524 : Game Position (Hex) = [ 040B, 0235 ] 12:10:46.808524 : Game Position (Dec) = [ 1035, 565 ] 12:10:46.808524 : - 12:10:46.810520 : Cannot read memory at address 0x0000030B 12:10:46.810520 : Cannot read memory at address 0x0000038B 12:10:46.813025 : Cannot read memory at address 0x0000030B 12:10:46.813025 : Cannot read memory at address 0x0000038B 12:10:46.814045 : RawData event for Player #1: 12:10:46.814045 : Device rawinput data (Hex) = [ 000097C8, 00008654 ] 12:10:46.815041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.815041 : OnScreen Cursor Position (Px) = [ 1138, 566 ] 12:10:46.815041 : Cannot read memory at address 0x0000030B 12:10:46.815041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.815041 : Cannot read memory at address 0x0000038B 12:10:46.815041 : ClientWindow Style = FullScreen 12:10:46.816038 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.816038 : Game Position (Hex) = [ 0472, 0236 ] 12:10:46.816038 : Game Position (Dec) = [ 1138, 566 ] 12:10:46.816038 : - 12:10:46.817034 : Cannot read memory at address 0x0000030B 12:10:46.817034 : Cannot read memory at address 0x0000038B 12:10:46.819031 : Cannot read memory at address 0x0000030B 12:10:46.819031 : Cannot read memory at address 0x0000038B 12:10:46.821024 : Cannot read memory at address 0x0000030B 12:10:46.821024 : Cannot read memory at address 0x0000038B 12:10:46.821024 : RawData event for Player #1: 12:10:46.822018 : Device rawinput data (Hex) = [ 00009814, 00008668 ] 12:10:46.822018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.822018 : OnScreen Cursor Position (Px) = [ 1140, 567 ] 12:10:46.822018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.822018 : ClientWindow Style = FullScreen 12:10:46.823014 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.823014 : Cannot read memory at address 0x0000030B 12:10:46.823014 : Game Position (Hex) = [ 0474, 0237 ] 12:10:46.823014 : Cannot read memory at address 0x0000038B 12:10:46.823518 : Game Position (Dec) = [ 1140, 567 ] 12:10:46.823518 : - 12:10:46.824615 : Cannot read memory at address 0x0000030B 12:10:46.824615 : Cannot read memory at address 0x0000038B 12:10:46.826618 : Cannot read memory at address 0x0000030B 12:10:46.826618 : Cannot read memory at address 0x0000038B 12:10:46.828612 : RawData event for Player #1: 12:10:46.828612 : Cannot read memory at address 0x0000030B 12:10:46.828612 : Device rawinput data (Hex) = [ 0000986C, 000086E8 ] 12:10:46.828612 : Cannot read memory at address 0x0000038B 12:10:46.828612 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.828612 : OnScreen Cursor Position (Px) = [ 1143, 569 ] 12:10:46.829609 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.829609 : ClientWindow Style = FullScreen 12:10:46.829609 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.829609 : Game Position (Hex) = [ 0477, 0239 ] 12:10:46.829609 : Game Position (Dec) = [ 1143, 569 ] 12:10:46.830605 : - 12:10:46.830605 : Cannot read memory at address 0x0000030B 12:10:46.830605 : Cannot read memory at address 0x0000038B 12:10:46.833105 : Cannot read memory at address 0x0000030B 12:10:46.833105 : Cannot read memory at address 0x0000038B 12:10:46.835118 : Cannot read memory at address 0x0000030B 12:10:46.835118 : Cannot read memory at address 0x0000038B 12:10:46.835118 : RawData event for Player #1: 12:10:46.835118 : Device rawinput data (Hex) = [ 000098AC, 000086EC ] 12:10:46.836112 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.836112 : OnScreen Cursor Position (Px) = [ 1145, 569 ] 12:10:46.836112 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.837109 : ClientWindow Style = FullScreen 12:10:46.837109 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.837109 : Cannot read memory at address 0x0000030B 12:10:46.837109 : Game Position (Hex) = [ 0479, 0239 ] 12:10:46.837109 : Cannot read memory at address 0x0000038B 12:10:46.837109 : Game Position (Dec) = [ 1145, 569 ] 12:10:46.837109 : - 12:10:46.839105 : Cannot read memory at address 0x0000030B 12:10:46.839105 : Cannot read memory at address 0x0000038B 12:10:46.841098 : Cannot read memory at address 0x0000030B 12:10:46.841098 : Cannot read memory at address 0x0000038B 12:10:46.842095 : RawData event for Player #1: 12:10:46.842095 : Device rawinput data (Hex) = [ 000098F4, 00008740 ] 12:10:46.842095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.843089 : OnScreen Cursor Position (Px) = [ 1147, 570 ] 12:10:46.843089 : Cannot read memory at address 0x0000030B 12:10:46.843593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.843593 : Cannot read memory at address 0x0000038B 12:10:46.843593 : ClientWindow Style = FullScreen 12:10:46.843593 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.843593 : Game Position (Hex) = [ 047B, 023A ] 12:10:46.843593 : Game Position (Dec) = [ 1147, 570 ] 12:10:46.843593 : - 12:10:46.845593 : Cannot read memory at address 0x0000030B 12:10:46.845593 : Cannot read memory at address 0x0000038B 12:10:46.847583 : Cannot read memory at address 0x0000030B 12:10:46.847583 : Cannot read memory at address 0x0000038B 12:10:46.848580 : RawData event for Player #1: 12:10:46.848580 : Device rawinput data (Hex) = [ 000098FC, 0000876C ] 12:10:46.848580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.848580 : OnScreen Cursor Position (Px) = [ 1147, 571 ] 12:10:46.848580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.849576 : ClientWindow Style = FullScreen 12:10:46.849576 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.849576 : Cannot read memory at address 0x0000030B 12:10:46.849576 : Game Position (Hex) = [ 047B, 023B ] 12:10:46.849576 : Cannot read memory at address 0x0000038B 12:10:46.849576 : Game Position (Dec) = [ 1147, 571 ] 12:10:46.849576 : - 12:10:46.851569 : Cannot read memory at address 0x0000030B 12:10:46.851569 : Cannot read memory at address 0x0000038B 12:10:46.853162 : Cannot read memory at address 0x0000030B 12:10:46.853162 : Cannot read memory at address 0x0000038B 12:10:46.855158 : Cannot read memory at address 0x0000030B 12:10:46.855158 : Cannot read memory at address 0x0000038B 12:10:46.855158 : RawData event for Player #1: 12:10:46.855158 : Device rawinput data (Hex) = [ 0000992C, 00008778 ] 12:10:46.855158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.855158 : OnScreen Cursor Position (Px) = [ 1148, 571 ] 12:10:46.855158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.856154 : ClientWindow Style = FullScreen 12:10:46.856154 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.856154 : Game Position (Hex) = [ 047C, 023B ] 12:10:46.856154 : Game Position (Dec) = [ 1148, 571 ] 12:10:46.856154 : - 12:10:46.857155 : Cannot read memory at address 0x0000030B 12:10:46.857155 : Cannot read memory at address 0x0000038B 12:10:46.859199 : Cannot read memory at address 0x0000030B 12:10:46.859199 : Cannot read memory at address 0x0000038B 12:10:46.861193 : Cannot read memory at address 0x0000030B 12:10:46.861193 : Cannot read memory at address 0x0000038B 12:10:46.862190 : RawData event for Player #1: 12:10:46.862190 : Device rawinput data (Hex) = [ 00009950, 00008778 ] 12:10:46.862190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.862190 : OnScreen Cursor Position (Px) = [ 1149, 571 ] 12:10:46.862190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.863183 : ClientWindow Style = FullScreen 12:10:46.863183 : Cannot read memory at address 0x0000030B 12:10:46.863183 : Cannot read memory at address 0x0000038B 12:10:46.863183 : Game Position (Hex) = [ 047D, 023B ] 12:10:46.863183 : Game Position (Dec) = [ 1149, 571 ] 12:10:46.863685 : - 12:10:46.864685 : Cannot read memory at address 0x0000030B 12:10:46.864685 : Cannot read memory at address 0x0000038B 12:10:46.866681 : Cannot read memory at address 0x0000030B 12:10:46.866681 : Cannot read memory at address 0x0000038B 12:10:46.868675 : Cannot read memory at address 0x0000030B 12:10:46.868675 : Cannot read memory at address 0x0000038B 12:10:46.868675 : RawData event for Player #1: 12:10:46.868675 : Device rawinput data (Hex) = [ 00009950, 00008778 ] 12:10:46.868675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.868675 : OnScreen Cursor Position (Px) = [ 1149, 571 ] 12:10:46.869668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.869668 : ClientWindow Style = FullScreen 12:10:46.869668 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.869668 : Game Position (Hex) = [ 047D, 023B ] 12:10:46.869668 : Game Position (Dec) = [ 1149, 571 ] 12:10:46.869668 : - 12:10:46.870668 : Cannot read memory at address 0x0000030B 12:10:46.870668 : Cannot read memory at address 0x0000038B 12:10:46.873257 : Cannot read memory at address 0x0000030B 12:10:46.873257 : Cannot read memory at address 0x0000038B 12:10:46.875258 : Cannot read memory at address 0x0000030B 12:10:46.875258 : Cannot read memory at address 0x0000038B 12:10:46.876251 : RawData event for Player #1: 12:10:46.876251 : Device rawinput data (Hex) = [ 00009960, 00008778 ] 12:10:46.876251 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.876251 : OnScreen Cursor Position (Px) = [ 1150, 571 ] 12:10:46.876251 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.876251 : ClientWindow Style = FullScreen 12:10:46.876251 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.876251 : Game Position (Hex) = [ 047E, 023B ] 12:10:46.876251 : Game Position (Dec) = [ 1150, 571 ] 12:10:46.877248 : Cannot read memory at address 0x0000030B 12:10:46.877248 : - 12:10:46.877248 : Cannot read memory at address 0x0000038B 12:10:46.879245 : Cannot read memory at address 0x0000030B 12:10:46.879245 : Cannot read memory at address 0x0000038B 12:10:46.881234 : Cannot read memory at address 0x0000030B 12:10:46.881234 : Cannot read memory at address 0x0000038B 12:10:46.881234 : RawData event for Player #1: 12:10:46.881234 : Device rawinput data (Hex) = [ 0000997C, 00008758 ] 12:10:46.881234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.881234 : OnScreen Cursor Position (Px) = [ 1151, 570 ] 12:10:46.882737 : Cannot read memory at address 0x0000030B 12:10:46.882737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.882737 : ClientWindow Style = FullScreen 12:10:46.882737 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.882737 : Game Position (Hex) = [ 047F, 023A ] 12:10:46.882737 : Game Position (Dec) = [ 1151, 570 ] 12:10:46.882737 : - 12:10:46.884442 : Cannot read memory at address 0x0000030B 12:10:46.884442 : Cannot read memory at address 0x0000038B 12:10:46.886440 : Cannot read memory at address 0x0000030B 12:10:46.886440 : Cannot read memory at address 0x0000038B 12:10:46.888437 : Cannot read memory at address 0x0000030B 12:10:46.888437 : Cannot read memory at address 0x0000038B 12:10:46.889430 : RawData event for Player #1: 12:10:46.889430 : Device rawinput data (Hex) = [ 0000997C, 00008758 ] 12:10:46.889430 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.889430 : OnScreen Cursor Position (Px) = [ 1151, 570 ] 12:10:46.889430 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.889430 : ClientWindow Style = FullScreen 12:10:46.889430 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.889430 : Game Position (Hex) = [ 047F, 023A ] 12:10:46.889430 : Game Position (Dec) = [ 1151, 570 ] 12:10:46.889430 : - 12:10:46.890427 : Cannot read memory at address 0x0000030B 12:10:46.890427 : Cannot read memory at address 0x0000038B 12:10:46.892936 : Cannot read memory at address 0x0000030B 12:10:46.892936 : Cannot read memory at address 0x0000038B 12:10:46.894592 : Cannot read memory at address 0x0000030B 12:10:46.894592 : Cannot read memory at address 0x0000038B 12:10:46.895597 : RawData event for Player #1: 12:10:46.896590 : Cannot read memory at address 0x0000030B 12:10:46.896590 : Cannot read memory at address 0x0000038B 12:10:46.896590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.896590 : OnScreen Cursor Position (Px) = [ 1151, 570 ] 12:10:46.896590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.896590 : ClientWindow Style = FullScreen 12:10:46.896590 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.897587 : Game Position (Hex) = [ 047F, 023A ] 12:10:46.897587 : Game Position (Dec) = [ 1151, 570 ] 12:10:46.897587 : - 12:10:46.898583 : Cannot read memory at address 0x0000030B 12:10:46.898583 : Cannot read memory at address 0x0000038B 12:10:46.900581 : Cannot read memory at address 0x0000030B 12:10:46.900581 : Cannot read memory at address 0x0000038B 12:10:46.903085 : Cannot read memory at address 0x0000030B 12:10:46.903085 : Cannot read memory at address 0x0000038B 12:10:46.903085 : RawData event for Player #1: 12:10:46.903085 : Device rawinput data (Hex) = [ 0000998C, 00008758 ] 12:10:46.903085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.903085 : OnScreen Cursor Position (Px) = [ 1151, 570 ] 12:10:46.903085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.903085 : ClientWindow Style = FullScreen 12:10:46.903085 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.904120 : Game Position (Hex) = [ 047F, 023A ] 12:10:46.904120 : Game Position (Dec) = [ 1151, 570 ] 12:10:46.904120 : - 12:10:46.905121 : Cannot read memory at address 0x0000030B 12:10:46.905121 : Cannot read memory at address 0x0000038B 12:10:46.907114 : Cannot read memory at address 0x0000030B 12:10:46.907114 : Cannot read memory at address 0x0000038B 12:10:46.909107 : Cannot read memory at address 0x0000030B 12:10:46.909107 : Cannot read memory at address 0x0000038B 12:10:46.910104 : RawData event for Player #1: 12:10:46.910104 : Device rawinput data (Hex) = [ 0000998C, 00008758 ] 12:10:46.910104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.910104 : OnScreen Cursor Position (Px) = [ 1151, 570 ] 12:10:46.910104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.910104 : ClientWindow Style = FullScreen 12:10:46.911097 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.911097 : Cannot read memory at address 0x0000030B 12:10:46.911097 : Game Position (Hex) = [ 047F, 023A ] 12:10:46.911097 : Cannot read memory at address 0x0000038B 12:10:46.911097 : Game Position (Dec) = [ 1151, 570 ] 12:10:46.911097 : - 12:10:46.913091 : Cannot read memory at address 0x0000030B 12:10:46.913091 : Cannot read memory at address 0x0000038B 12:10:46.914592 : Cannot read memory at address 0x0000030B 12:10:46.914592 : Cannot read memory at address 0x0000038B 12:10:46.916590 : Cannot read memory at address 0x0000030B 12:10:46.916590 : Cannot read memory at address 0x0000038B 12:10:46.916590 : RawData event for Player #1: 12:10:46.916590 : Device rawinput data (Hex) = [ 0000998C, 00008758 ] 12:10:46.917582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.917582 : OnScreen Cursor Position (Px) = [ 1151, 570 ] 12:10:46.917582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.917582 : ClientWindow Style = FullScreen 12:10:46.917582 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.917582 : Game Position (Hex) = [ 047F, 023A ] 12:10:46.917582 : Game Position (Dec) = [ 1151, 570 ] 12:10:46.917582 : - 12:10:46.918579 : Cannot read memory at address 0x0000030B 12:10:46.918579 : Cannot read memory at address 0x0000038B 12:10:46.920576 : Cannot read memory at address 0x0000030B 12:10:46.920576 : Cannot read memory at address 0x0000038B 12:10:46.923075 : Cannot read memory at address 0x0000030B 12:10:46.923075 : Cannot read memory at address 0x0000038B 12:10:46.923075 : RawData event for Player #1: 12:10:46.923075 : Device rawinput data (Hex) = [ 0000998C, 00008758 ] 12:10:46.923075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.923075 : OnScreen Cursor Position (Px) = [ 1151, 570 ] 12:10:46.923075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.923075 : ClientWindow Style = FullScreen 12:10:46.923075 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.923075 : Game Position (Hex) = [ 047F, 023A ] 12:10:46.924110 : Game Position (Dec) = [ 1151, 570 ] 12:10:46.924110 : - 12:10:46.925110 : Cannot read memory at address 0x0000030B 12:10:46.925110 : Cannot read memory at address 0x0000038B 12:10:46.927104 : Cannot read memory at address 0x0000030B 12:10:46.927104 : Cannot read memory at address 0x0000038B 12:10:46.929093 : Cannot read memory at address 0x0000030B 12:10:46.929093 : Cannot read memory at address 0x0000038B 12:10:46.930094 : RawData event for Player #1: 12:10:46.930094 : Device rawinput data (Hex) = [ 0000998C, 00008758 ] 12:10:46.930094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.930094 : OnScreen Cursor Position (Px) = [ 1151, 570 ] 12:10:46.931086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.931086 : Cannot read memory at address 0x0000030B 12:10:46.931086 : Cannot read memory at address 0x0000038B 12:10:46.932083 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.932083 : Game Position (Hex) = [ 047F, 023A ] 12:10:46.932083 : Game Position (Dec) = [ 1151, 570 ] 12:10:46.932083 : - 12:10:46.933583 : Cannot read memory at address 0x0000030B 12:10:46.933583 : Cannot read memory at address 0x0000038B 12:10:46.935579 : Cannot read memory at address 0x0000030B 12:10:46.935579 : Cannot read memory at address 0x0000038B 12:10:46.936576 : RawData event for Player #1: 12:10:46.937572 : Device rawinput data (Hex) = [ 0000997C, 00008728 ] 12:10:46.937572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.937572 : OnScreen Cursor Position (Px) = [ 1151, 570 ] 12:10:46.937572 : Cannot read memory at address 0x0000038B 12:10:46.937572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.937572 : ClientWindow Style = FullScreen 12:10:46.937572 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.938569 : Game Position (Hex) = [ 047F, 023A ] 12:10:46.938569 : Game Position (Dec) = [ 1151, 570 ] 12:10:46.938569 : - 12:10:46.939566 : Cannot read memory at address 0x0000030B 12:10:46.939566 : Cannot read memory at address 0x0000038B 12:10:46.941559 : Cannot read memory at address 0x0000030B 12:10:46.941559 : Cannot read memory at address 0x0000038B 12:10:46.941559 : RawData event for Player #1: 12:10:46.941559 : Device rawinput data (Hex) = [ 0000997C, 00008720 ] 12:10:46.941559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.941559 : OnScreen Cursor Position (Px) = [ 1151, 570 ] 12:10:46.941559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.941559 : ClientWindow Style = FullScreen 12:10:46.941559 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.941559 : Game Position (Hex) = [ 047F, 023A ] 12:10:46.941559 : Game Position (Dec) = [ 1151, 570 ] 12:10:46.943062 : Cannot read memory at address 0x0000030B 12:10:46.943062 : Cannot read memory at address 0x0000038B 12:10:46.945069 : Cannot read memory at address 0x0000030B 12:10:46.945069 : Cannot read memory at address 0x0000038B 12:10:46.947066 : Cannot read memory at address 0x0000030B 12:10:46.947066 : Cannot read memory at address 0x0000038B 12:10:46.947066 : Device rawinput data (Hex) = [ 0000997C, 00008720 ] 12:10:46.948059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.948059 : OnScreen Cursor Position (Px) = [ 1151, 570 ] 12:10:46.948059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.948059 : ClientWindow Style = FullScreen 12:10:46.948059 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.948059 : Game Position (Hex) = [ 047F, 023A ] 12:10:46.948059 : Game Position (Dec) = [ 1151, 570 ] 12:10:46.948059 : - 12:10:46.949055 : Cannot read memory at address 0x0000030B 12:10:46.949055 : Cannot read memory at address 0x0000038B 12:10:46.951052 : Cannot read memory at address 0x0000030B 12:10:46.951052 : Cannot read memory at address 0x0000038B 12:10:46.952049 : RawData event for Player #1: 12:10:46.952049 : Device rawinput data (Hex) = [ 0000997C, 00008720 ] 12:10:46.952049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.952049 : OnScreen Cursor Position (Px) = [ 1151, 570 ] 12:10:46.952049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.952049 : ClientWindow Style = FullScreen 12:10:46.952049 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.952049 : Game Position (Hex) = [ 047F, 023A ] 12:10:46.952049 : Game Position (Dec) = [ 1151, 570 ] 12:10:46.953042 : - 12:10:46.953042 : Cannot read memory at address 0x0000030B 12:10:46.953042 : Cannot read memory at address 0x0000038B 12:10:46.954294 : Cannot read memory at address 0x0000030B 12:10:46.954294 : Cannot read memory at address 0x0000038B 12:10:46.956294 : Cannot read memory at address 0x0000030B 12:10:46.956294 : Cannot read memory at address 0x0000038B 12:10:46.957291 : RawData event for Player #1: 12:10:46.957291 : Device rawinput data (Hex) = [ 0000997C, 00008720 ] 12:10:46.957291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.957291 : OnScreen Cursor Position (Px) = [ 1151, 570 ] 12:10:46.957796 : Cannot read memory at address 0x0000030B 12:10:46.957796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.957796 : Cannot read memory at address 0x0000038B 12:10:46.957796 : ClientWindow Style = FullScreen 12:10:46.957796 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.957796 : Game Position (Hex) = [ 047F, 023A ] 12:10:46.957796 : Game Position (Dec) = [ 1151, 570 ] 12:10:46.957796 : - 12:10:46.959795 : Cannot read memory at address 0x0000030B 12:10:46.959795 : Cannot read memory at address 0x0000038B 12:10:46.960792 : RawData event for Player #1: 12:10:46.960792 : Device rawinput data (Hex) = [ 00009968, 000086F4 ] 12:10:46.960792 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.960792 : OnScreen Cursor Position (Px) = [ 1150, 569 ] 12:10:46.961785 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.961785 : Cannot read memory at address 0x0000030B 12:10:46.961785 : ClientWindow Style = FullScreen 12:10:46.961785 : Cannot read memory at address 0x0000038B 12:10:46.961785 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.961785 : Game Position (Hex) = [ 047E, 0239 ] 12:10:46.961785 : Game Position (Dec) = [ 1150, 569 ] 12:10:46.961785 : - 12:10:46.963290 : Cannot read memory at address 0x0000030B 12:10:46.963290 : Cannot read memory at address 0x0000038B 12:10:46.965285 : Cannot read memory at address 0x0000030B 12:10:46.965285 : Cannot read memory at address 0x0000038B 12:10:46.966282 : RawData event for Player #1: 12:10:46.966282 : Device rawinput data (Hex) = [ 0000992C, 000086E8 ] 12:10:46.966282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.966282 : OnScreen Cursor Position (Px) = [ 1148, 569 ] 12:10:46.966282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.966282 : ClientWindow Style = FullScreen 12:10:46.966282 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.966282 : Game Position (Hex) = [ 047C, 0239 ] 12:10:46.966282 : Game Position (Dec) = [ 1148, 569 ] 12:10:46.966282 : - 12:10:46.967279 : Cannot read memory at address 0x0000030B 12:10:46.967279 : Cannot read memory at address 0x0000038B 12:10:46.969276 : Cannot read memory at address 0x0000030B 12:10:46.969276 : Cannot read memory at address 0x0000038B 12:10:46.971270 : Cannot read memory at address 0x0000030B 12:10:46.971270 : Cannot read memory at address 0x0000038B 12:10:46.971270 : RawData event for Player #1: 12:10:46.971270 : Device rawinput data (Hex) = [ 0000992C, 000086E8 ] 12:10:46.971270 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.971270 : OnScreen Cursor Position (Px) = [ 1148, 569 ] 12:10:46.971270 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.971270 : ClientWindow Style = FullScreen 12:10:46.971270 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.971270 : Game Position (Hex) = [ 047C, 0239 ] 12:10:46.971270 : Game Position (Dec) = [ 1148, 569 ] 12:10:46.971270 : - 12:10:46.972779 : Cannot read memory at address 0x0000030B 12:10:46.972779 : Cannot read memory at address 0x0000038B 12:10:46.974513 : Cannot read memory at address 0x0000030B 12:10:46.974513 : Cannot read memory at address 0x0000038B 12:10:46.975516 : RawData event for Player #1: 12:10:46.976509 : Device rawinput data (Hex) = [ 0000992C, 000086E8 ] 12:10:46.976509 : Cannot read memory at address 0x0000030B 12:10:46.976509 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.976509 : Cannot read memory at address 0x0000038B 12:10:46.976509 : OnScreen Cursor Position (Px) = [ 1148, 569 ] 12:10:46.976509 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.976509 : ClientWindow Style = FullScreen 12:10:46.976509 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.976509 : Game Position (Hex) = [ 047C, 0239 ] 12:10:46.976509 : Game Position (Dec) = [ 1148, 569 ] 12:10:46.976509 : - 12:10:46.978506 : Cannot read memory at address 0x0000030B 12:10:46.978506 : Cannot read memory at address 0x0000038B 12:10:46.980500 : Cannot read memory at address 0x0000030B 12:10:46.980500 : Cannot read memory at address 0x0000038B 12:10:46.982998 : Cannot read memory at address 0x0000030B 12:10:46.982998 : Cannot read memory at address 0x0000038B 12:10:46.982998 : RawData event for Player #1: 12:10:46.982998 : Device rawinput data (Hex) = [ 0000992C, 000086E8 ] 12:10:46.982998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.982998 : OnScreen Cursor Position (Px) = [ 1148, 569 ] 12:10:46.982998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.982998 : ClientWindow Style = FullScreen 12:10:46.984037 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.984037 : Game Position (Hex) = [ 047C, 0239 ] 12:10:46.984037 : Game Position (Dec) = [ 1148, 569 ] 12:10:46.984037 : - 12:10:46.985033 : Cannot read memory at address 0x0000030B 12:10:46.985033 : Cannot read memory at address 0x0000038B 12:10:46.987031 : Cannot read memory at address 0x0000030B 12:10:46.987031 : Cannot read memory at address 0x0000038B 12:10:46.989021 : Cannot read memory at address 0x0000030B 12:10:46.989021 : Cannot read memory at address 0x0000038B 12:10:46.990020 : RawData event for Player #1: 12:10:46.990020 : Device rawinput data (Hex) = [ 0000991C, 000086E8 ] 12:10:46.990020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.990020 : OnScreen Cursor Position (Px) = [ 1148, 569 ] 12:10:46.991014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.991014 : Cannot read memory at address 0x0000030B 12:10:46.991014 : Cannot read memory at address 0x0000038B 12:10:46.991014 : Game Position (Hex) = [ 047C, 0239 ] 12:10:46.991014 : Game Position (Dec) = [ 1148, 569 ] 12:10:46.991014 : - 12:10:46.993010 : Cannot read memory at address 0x0000030B 12:10:46.993010 : Cannot read memory at address 0x0000038B 12:10:46.995019 : Cannot read memory at address 0x0000030B 12:10:46.995019 : Cannot read memory at address 0x0000038B 12:10:46.996014 : RawData event for Player #1: 12:10:46.996014 : Device rawinput data (Hex) = [ 0000991C, 00008714 ] 12:10:46.996014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:46.996014 : OnScreen Cursor Position (Px) = [ 1148, 569 ] 12:10:46.997007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:46.997007 : Cannot read memory at address 0x0000030B 12:10:46.997007 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:46.997007 : Cannot read memory at address 0x0000038B 12:10:46.997007 : Game Position (Hex) = [ 047C, 0239 ] 12:10:46.997007 : Game Position (Dec) = [ 1148, 569 ] 12:10:46.997007 : - 12:10:46.999004 : Cannot read memory at address 0x0000030B 12:10:46.999004 : Cannot read memory at address 0x0000038B 12:10:47.000997 : Cannot read memory at address 0x0000030B 12:10:47.000997 : Cannot read memory at address 0x0000038B 12:10:47.002991 : Cannot read memory at address 0x0000030B 12:10:47.002991 : Cannot read memory at address 0x0000038B 12:10:47.002991 : RawData event for Player #1: 12:10:47.003496 : Device rawinput data (Hex) = [ 000098FC, 00008708 ] 12:10:47.003496 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.003496 : OnScreen Cursor Position (Px) = [ 1147, 569 ] 12:10:47.003496 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.003496 : ClientWindow Style = FullScreen 12:10:47.003496 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.003496 : Game Position (Hex) = [ 047B, 0239 ] 12:10:47.003496 : Game Position (Dec) = [ 1147, 569 ] 12:10:47.004496 : - 12:10:47.004496 : Cannot read memory at address 0x0000030B 12:10:47.004496 : Cannot read memory at address 0x0000038B 12:10:47.006493 : Cannot read memory at address 0x0000030B 12:10:47.006493 : Cannot read memory at address 0x0000038B 12:10:47.008486 : Cannot read memory at address 0x0000030B 12:10:47.008486 : Cannot read memory at address 0x0000038B 12:10:47.010476 : Cannot read memory at address 0x0000030B 12:10:47.010476 : RawData event for Player #1: 12:10:47.010476 : Cannot read memory at address 0x0000038B 12:10:47.010476 : Device rawinput data (Hex) = [ 000098CC, 000086C0 ] 12:10:47.010476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.010476 : OnScreen Cursor Position (Px) = [ 1145, 568 ] 12:10:47.010476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.011473 : ClientWindow Style = FullScreen 12:10:47.011473 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.011473 : Game Position (Hex) = [ 0479, 0238 ] 12:10:47.011473 : Game Position (Dec) = [ 1145, 568 ] 12:10:47.011473 : - 12:10:47.012980 : Cannot read memory at address 0x0000030B 12:10:47.012980 : Cannot read memory at address 0x0000038B 12:10:47.015010 : Cannot read memory at address 0x0000030B 12:10:47.015010 : Cannot read memory at address 0x0000038B 12:10:47.017006 : Cannot read memory at address 0x0000030B 12:10:47.017006 : Cannot read memory at address 0x0000038B 12:10:47.017006 : RawData event for Player #1: 12:10:47.017006 : Device rawinput data (Hex) = [ 000098A8, 000086FC ] 12:10:47.017006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.017006 : OnScreen Cursor Position (Px) = [ 1144, 569 ] 12:10:47.017006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.017999 : ClientWindow Style = FullScreen 12:10:47.017999 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.017999 : Game Position (Hex) = [ 0478, 0239 ] 12:10:47.017999 : Game Position (Dec) = [ 1144, 569 ] 12:10:47.017999 : - 12:10:47.019000 : Cannot read memory at address 0x0000030B 12:10:47.019000 : Cannot read memory at address 0x0000038B 12:10:47.020993 : Cannot read memory at address 0x0000030B 12:10:47.020993 : Cannot read memory at address 0x0000038B 12:10:47.022986 : Cannot read memory at address 0x0000030B 12:10:47.022986 : Cannot read memory at address 0x0000038B 12:10:47.024302 : Cannot read memory at address 0x0000030B 12:10:47.024302 : Cannot read memory at address 0x0000038B 12:10:47.024302 : RawData event for Player #1: 12:10:47.024302 : Device rawinput data (Hex) = [ 00009854, 000086FC ] 12:10:47.024302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.024302 : OnScreen Cursor Position (Px) = [ 1142, 569 ] 12:10:47.024302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.025301 : ClientWindow Style = FullScreen 12:10:47.025301 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.025301 : Game Position (Hex) = [ 0476, 0239 ] 12:10:47.025301 : Game Position (Dec) = [ 1142, 569 ] 12:10:47.025301 : - 12:10:47.026302 : Cannot read memory at address 0x0000030B 12:10:47.026302 : Cannot read memory at address 0x0000038B 12:10:47.028295 : Cannot read memory at address 0x0000030B 12:10:47.028295 : Cannot read memory at address 0x0000038B 12:10:47.030288 : Cannot read memory at address 0x0000030B 12:10:47.030288 : Cannot read memory at address 0x0000038B 12:10:47.031282 : RawData event for Player #1: 12:10:47.031282 : Device rawinput data (Hex) = [ 00009804, 00008700 ] 12:10:47.031282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.031282 : OnScreen Cursor Position (Px) = [ 1140, 569 ] 12:10:47.031282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.031282 : ClientWindow Style = FullScreen 12:10:47.031282 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.032785 : Game Position (Hex) = [ 0474, 0239 ] 12:10:47.032785 : Cannot read memory at address 0x0000030B 12:10:47.032785 : Game Position (Dec) = [ 1140, 569 ] 12:10:47.032785 : Cannot read memory at address 0x0000038B 12:10:47.032785 : - 12:10:47.034559 : Cannot read memory at address 0x0000030B 12:10:47.034559 : Cannot read memory at address 0x0000038B 12:10:47.036561 : Cannot read memory at address 0x0000030B 12:10:47.036561 : Cannot read memory at address 0x0000038B 12:10:47.037554 : RawData event for Player #1: 12:10:47.037554 : Device rawinput data (Hex) = [ 00009798, 000086F4 ] 12:10:47.037554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.037554 : OnScreen Cursor Position (Px) = [ 1136, 569 ] 12:10:47.037554 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.037554 : ClientWindow Style = FullScreen 12:10:47.037554 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.037554 : Game Position (Hex) = [ 0470, 0239 ] 12:10:47.038551 : Game Position (Dec) = [ 1136, 569 ] 12:10:47.038551 : Cannot read memory at address 0x0000030B 12:10:47.038551 : - 12:10:47.038551 : Cannot read memory at address 0x0000038B 12:10:47.040547 : Cannot read memory at address 0x0000030B 12:10:47.040547 : Cannot read memory at address 0x0000038B 12:10:47.043044 : Cannot read memory at address 0x0000030B 12:10:47.043044 : Cannot read memory at address 0x0000038B 12:10:47.044065 : RawData event for Player #1: 12:10:47.044065 : Device rawinput data (Hex) = [ 0000976C, 000086EC ] 12:10:47.044065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.044065 : OnScreen Cursor Position (Px) = [ 1135, 569 ] 12:10:47.045062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.045062 : Cannot read memory at address 0x0000030B 12:10:47.045062 : ClientWindow Style = FullScreen 12:10:47.045062 : Cannot read memory at address 0x0000038B 12:10:47.045062 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.045062 : Game Position (Hex) = [ 046F, 0239 ] 12:10:47.045062 : Game Position (Dec) = [ 1135, 569 ] 12:10:47.045062 : - 12:10:47.047059 : Cannot read memory at address 0x0000030B 12:10:47.047059 : Cannot read memory at address 0x0000038B 12:10:47.049049 : Cannot read memory at address 0x0000030B 12:10:47.049049 : Cannot read memory at address 0x0000038B 12:10:47.051046 : Cannot read memory at address 0x0000030B 12:10:47.051046 : Cannot read memory at address 0x0000038B 12:10:47.051046 : RawData event for Player #1: 12:10:47.051046 : Device rawinput data (Hex) = [ 0000973C, 000086E8 ] 12:10:47.052039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.052039 : OnScreen Cursor Position (Px) = [ 1134, 569 ] 12:10:47.052039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.052039 : ClientWindow Style = FullScreen 12:10:47.052039 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.053035 : Game Position (Hex) = [ 046E, 0239 ] 12:10:47.053035 : Cannot read memory at address 0x0000030B 12:10:47.053035 : Game Position (Dec) = [ 1134, 569 ] 12:10:47.053035 : Cannot read memory at address 0x0000038B 12:10:47.053035 : - 12:10:47.054543 : Cannot read memory at address 0x0000030B 12:10:47.054543 : Cannot read memory at address 0x0000038B 12:10:47.056536 : Cannot read memory at address 0x0000030B 12:10:47.056536 : Cannot read memory at address 0x0000038B 12:10:47.058035 : Cannot read memory at address 0x0000030B 12:10:47.058035 : Cannot read memory at address 0x0000038B 12:10:47.058035 : RawData event for Player #1: 12:10:47.058035 : Device rawinput data (Hex) = [ 000096E0, 0000870C ] 12:10:47.058035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.058035 : OnScreen Cursor Position (Px) = [ 1131, 569 ] 12:10:47.059037 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.059037 : ClientWindow Style = FullScreen 12:10:47.059037 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.059037 : Game Position (Hex) = [ 046B, 0239 ] 12:10:47.059037 : Game Position (Dec) = [ 1131, 569 ] 12:10:47.059037 : - 12:10:47.060033 : Cannot read memory at address 0x0000030B 12:10:47.060033 : Cannot read memory at address 0x0000038B 12:10:47.062030 : Cannot read memory at address 0x0000030B 12:10:47.062030 : Cannot read memory at address 0x0000038B 12:10:47.063531 : Cannot read memory at address 0x0000030B 12:10:47.063531 : Cannot read memory at address 0x0000038B 12:10:47.064531 : RawData event for Player #1: 12:10:47.065527 : Cannot read memory at address 0x0000030B 12:10:47.065527 : Device rawinput data (Hex) = [ 000096E8, 00008754 ] 12:10:47.065527 : Cannot read memory at address 0x0000038B 12:10:47.065527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.065527 : OnScreen Cursor Position (Px) = [ 1131, 570 ] 12:10:47.065527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.065527 : ClientWindow Style = FullScreen 12:10:47.065527 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.065527 : Game Position (Hex) = [ 046B, 023A ] 12:10:47.066523 : Game Position (Dec) = [ 1131, 570 ] 12:10:47.066523 : - 12:10:47.067524 : Cannot read memory at address 0x0000030B 12:10:47.067524 : Cannot read memory at address 0x0000038B 12:10:47.069517 : Cannot read memory at address 0x0000030B 12:10:47.069517 : Cannot read memory at address 0x0000038B 12:10:47.071507 : Cannot read memory at address 0x0000030B 12:10:47.071507 : Cannot read memory at address 0x0000038B 12:10:47.071507 : RawData event for Player #1: 12:10:47.071507 : Device rawinput data (Hex) = [ 0000968C, 0000877C ] 12:10:47.071507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.071507 : OnScreen Cursor Position (Px) = [ 1129, 571 ] 12:10:47.071507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.071507 : ClientWindow Style = FullScreen 12:10:47.073009 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.073009 : Cannot read memory at address 0x0000030B 12:10:47.073009 : Game Position (Dec) = [ 1129, 571 ] 12:10:47.073009 : - 12:10:47.075017 : Cannot read memory at address 0x0000030B 12:10:47.075017 : Cannot read memory at address 0x0000038B 12:10:47.077012 : Cannot read memory at address 0x0000030B 12:10:47.077012 : Cannot read memory at address 0x0000038B 12:10:47.078007 : RawData event for Player #1: 12:10:47.078007 : Device rawinput data (Hex) = [ 00009680, 00008770 ] 12:10:47.078007 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.078007 : OnScreen Cursor Position (Px) = [ 1128, 571 ] 12:10:47.078007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.078007 : ClientWindow Style = FullScreen 12:10:47.078007 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.079000 : Game Position (Hex) = [ 0468, 023B ] 12:10:47.079000 : Cannot read memory at address 0x0000030B 12:10:47.079000 : Game Position (Dec) = [ 1128, 571 ] 12:10:47.079000 : - 12:10:47.080993 : Cannot read memory at address 0x0000030B 12:10:47.080993 : Cannot read memory at address 0x0000038B 12:10:47.082990 : Cannot read memory at address 0x0000030B 12:10:47.082990 : Cannot read memory at address 0x0000038B 12:10:47.084329 : Cannot read memory at address 0x0000030B 12:10:47.084329 : Cannot read memory at address 0x0000038B 12:10:47.085330 : RawData event for Player #1: 12:10:47.085330 : Device rawinput data (Hex) = [ 00009644, 000087F0 ] 12:10:47.085330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.085330 : OnScreen Cursor Position (Px) = [ 1127, 573 ] 12:10:47.085330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.085330 : ClientWindow Style = FullScreen 12:10:47.085330 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.085330 : Game Position (Hex) = [ 0467, 023D ] 12:10:47.085330 : Game Position (Dec) = [ 1127, 573 ] 12:10:47.085330 : - 12:10:47.086327 : Cannot read memory at address 0x0000030B 12:10:47.086327 : Cannot read memory at address 0x0000038B 12:10:47.088320 : Cannot read memory at address 0x0000030B 12:10:47.088320 : Cannot read memory at address 0x0000038B 12:10:47.090317 : Cannot read memory at address 0x0000030B 12:10:47.090317 : Cannot read memory at address 0x0000038B 12:10:47.091310 : RawData event for Player #1: 12:10:47.091310 : Device rawinput data (Hex) = [ 00009624, 000087E0 ] 12:10:47.091310 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.091310 : OnScreen Cursor Position (Px) = [ 1126, 573 ] 12:10:47.091310 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.092812 : ClientWindow Style = FullScreen 12:10:47.092812 : Cannot read memory at address 0x0000030B 12:10:47.092812 : Cannot read memory at address 0x0000038B 12:10:47.092812 : Game Position (Dec) = [ 1126, 573 ] 12:10:47.092812 : - 12:10:47.094510 : Cannot read memory at address 0x0000030B 12:10:47.094510 : Cannot read memory at address 0x0000038B 12:10:47.096507 : Cannot read memory at address 0x0000030B 12:10:47.096507 : Cannot read memory at address 0x0000038B 12:10:47.098501 : Cannot read memory at address 0x0000030B 12:10:47.098501 : Cannot read memory at address 0x0000038B 12:10:47.099497 : RawData event for Player #1: 12:10:47.099497 : Device rawinput data (Hex) = [ 000095E0, 00008824 ] 12:10:47.099497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.099497 : OnScreen Cursor Position (Px) = [ 1124, 574 ] 12:10:47.099497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.099497 : ClientWindow Style = FullScreen 12:10:47.099497 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.099497 : Game Position (Hex) = [ 0464, 023E ] 12:10:47.099497 : Game Position (Dec) = [ 1124, 574 ] 12:10:47.099497 : - 12:10:47.100494 : Cannot read memory at address 0x0000030B 12:10:47.100494 : Cannot read memory at address 0x0000038B 12:10:47.103104 : Cannot read memory at address 0x0000030B 12:10:47.103104 : Cannot read memory at address 0x0000038B 12:10:47.104105 : RawData event for Player #1: 12:10:47.104105 : Device rawinput data (Hex) = [ 00009588, 00008860 ] 12:10:47.104105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.104105 : OnScreen Cursor Position (Px) = [ 1121, 575 ] 12:10:47.104105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.104105 : ClientWindow Style = FullScreen 12:10:47.104105 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.104105 : Game Position (Hex) = [ 0461, 023F ] 12:10:47.104105 : Game Position (Dec) = [ 1121, 575 ] 12:10:47.104105 : - 12:10:47.105102 : Cannot read memory at address 0x0000030B 12:10:47.105102 : Cannot read memory at address 0x0000038B 12:10:47.107244 : Cannot read memory at address 0x0000030B 12:10:47.107244 : Cannot read memory at address 0x0000038B 12:10:47.108507 : Cannot read memory at address 0x0000030B 12:10:47.108507 : Cannot read memory at address 0x0000038B 12:10:47.109582 : RawData event for Player #1: 12:10:47.110553 : Cannot read memory at address 0x0000030B 12:10:47.110553 : Cannot read memory at address 0x0000038B 12:10:47.110553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.110553 : OnScreen Cursor Position (Px) = [ 1120, 576 ] 12:10:47.110553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.110553 : ClientWindow Style = FullScreen 12:10:47.110553 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.110553 : Game Position (Hex) = [ 0460, 0240 ] 12:10:47.110553 : Game Position (Dec) = [ 1120, 576 ] 12:10:47.110553 : - 12:10:47.113057 : Cannot read memory at address 0x0000030B 12:10:47.113057 : Cannot read memory at address 0x0000038B 12:10:47.115060 : Cannot read memory at address 0x0000030B 12:10:47.115060 : Cannot read memory at address 0x0000038B 12:10:47.117058 : Cannot read memory at address 0x0000030B 12:10:47.117058 : Cannot read memory at address 0x0000038B 12:10:47.117058 : RawData event for Player #1: 12:10:47.117058 : Device rawinput data (Hex) = [ 00009554, 0000887C ] 12:10:47.117058 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.117058 : OnScreen Cursor Position (Px) = [ 1119, 575 ] 12:10:47.117058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.117058 : ClientWindow Style = FullScreen 12:10:47.117058 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.117058 : Game Position (Hex) = [ 045F, 023F ] 12:10:47.117058 : Game Position (Dec) = [ 1119, 575 ] 12:10:47.118050 : - 12:10:47.119050 : Cannot read memory at address 0x0000030B 12:10:47.119050 : Cannot read memory at address 0x0000038B 12:10:47.121040 : Cannot read memory at address 0x0000030B 12:10:47.121040 : Cannot read memory at address 0x0000038B 12:10:47.122037 : RawData event for Player #1: 12:10:47.122037 : Device rawinput data (Hex) = [ 00009520, 000088FC ] 12:10:47.122037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.122037 : OnScreen Cursor Position (Px) = [ 1118, 577 ] 12:10:47.122037 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.122037 : ClientWindow Style = FullScreen 12:10:47.122037 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.122037 : Game Position (Hex) = [ 045E, 0241 ] 12:10:47.123034 : Cannot read memory at address 0x0000030B 12:10:47.123034 : Cannot read memory at address 0x0000038B 12:10:47.123034 : - 12:10:47.124533 : Cannot read memory at address 0x0000030B 12:10:47.124533 : Cannot read memory at address 0x0000038B 12:10:47.126527 : Cannot read memory at address 0x0000030B 12:10:47.126527 : Cannot read memory at address 0x0000038B 12:10:47.128520 : Cannot read memory at address 0x0000030B 12:10:47.128520 : Cannot read memory at address 0x0000038B 12:10:47.128520 : RawData event for Player #1: 12:10:47.129517 : Device rawinput data (Hex) = [ 000094D4, 000088FC ] 12:10:47.129517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.129517 : OnScreen Cursor Position (Px) = [ 1116, 577 ] 12:10:47.129517 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.129517 : ClientWindow Style = FullScreen 12:10:47.129517 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.129517 : Game Position (Hex) = [ 045C, 0241 ] 12:10:47.129517 : Game Position (Dec) = [ 1116, 577 ] 12:10:47.129517 : - 12:10:47.130537 : Cannot read memory at address 0x0000030B 12:10:47.130537 : Cannot read memory at address 0x0000038B 12:10:47.133012 : Cannot read memory at address 0x0000030B 12:10:47.133012 : Cannot read memory at address 0x0000038B 12:10:47.134376 : RawData event for Player #1: 12:10:47.134376 : Device rawinput data (Hex) = [ 000094AC, 00008928 ] 12:10:47.134376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.134376 : OnScreen Cursor Position (Px) = [ 1115, 578 ] 12:10:47.134879 : Cannot read memory at address 0x0000030B 12:10:47.134879 : Cannot read memory at address 0x0000038B 12:10:47.134879 : ClientWindow Style = FullScreen 12:10:47.134879 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.134879 : Game Position (Hex) = [ 045B, 0242 ] 12:10:47.134879 : Game Position (Dec) = [ 1115, 578 ] 12:10:47.134879 : - 12:10:47.136877 : Cannot read memory at address 0x0000030B 12:10:47.136877 : Cannot read memory at address 0x0000038B 12:10:47.138875 : Cannot read memory at address 0x0000030B 12:10:47.138875 : Cannot read memory at address 0x0000038B 12:10:47.138875 : RawData event for Player #1: 12:10:47.138875 : Device rawinput data (Hex) = [ 00009480, 0000896C ] 12:10:47.138875 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.138875 : OnScreen Cursor Position (Px) = [ 1113, 579 ] 12:10:47.138875 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.139867 : ClientWindow Style = FullScreen 12:10:47.139867 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.139867 : Game Position (Hex) = [ 0459, 0243 ] 12:10:47.139867 : Game Position (Dec) = [ 1113, 579 ] 12:10:47.139867 : - 12:10:47.140867 : Cannot read memory at address 0x0000030B 12:10:47.140867 : Cannot read memory at address 0x0000038B 12:10:47.142860 : Cannot read memory at address 0x0000030B 12:10:47.142860 : Cannot read memory at address 0x0000038B 12:10:47.144135 : Cannot read memory at address 0x0000030B 12:10:47.144135 : Cannot read memory at address 0x0000038B 12:10:47.144135 : RawData event for Player #1: 12:10:47.144135 : Device rawinput data (Hex) = [ 00009450, 0000896C ] 12:10:47.144135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.144135 : OnScreen Cursor Position (Px) = [ 1112, 579 ] 12:10:47.144135 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.144135 : ClientWindow Style = FullScreen 12:10:47.144135 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.144135 : Game Position (Hex) = [ 0458, 0243 ] 12:10:47.144135 : Game Position (Dec) = [ 1112, 579 ] 12:10:47.145133 : - 12:10:47.146134 : Cannot read memory at address 0x0000030B 12:10:47.146134 : Cannot read memory at address 0x0000038B 12:10:47.148123 : Cannot read memory at address 0x0000030B 12:10:47.148123 : Cannot read memory at address 0x0000038B 12:10:47.148123 : RawData event for Player #1: 12:10:47.148123 : Device rawinput data (Hex) = [ 0000942C, 0000896C ] 12:10:47.148123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.148123 : OnScreen Cursor Position (Px) = [ 1111, 579 ] 12:10:47.148123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.148123 : ClientWindow Style = FullScreen 12:10:47.148123 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.148123 : Game Position (Hex) = [ 0457, 0243 ] 12:10:47.149120 : Game Position (Dec) = [ 1111, 579 ] 12:10:47.149120 : - 12:10:47.150120 : Cannot read memory at address 0x0000030B 12:10:47.150120 : Cannot read memory at address 0x0000038B 12:10:47.152114 : Cannot read memory at address 0x0000030B 12:10:47.152114 : Cannot read memory at address 0x0000038B 12:10:47.153111 : RawData event for Player #1: 12:10:47.153111 : Device rawinput data (Hex) = [ 0000942C, 0000896C ] 12:10:47.153614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.153614 : Cannot read memory at address 0x0000030B 12:10:47.153614 : OnScreen Cursor Position (Px) = [ 1111, 579 ] 12:10:47.153614 : Cannot read memory at address 0x0000038B 12:10:47.153614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.153614 : ClientWindow Style = FullScreen 12:10:47.153614 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.153614 : Game Position (Hex) = [ 0457, 0243 ] 12:10:47.153614 : Game Position (Dec) = [ 1111, 579 ] 12:10:47.154612 : - 12:10:47.155609 : Cannot read memory at address 0x0000030B 12:10:47.155609 : Cannot read memory at address 0x0000038B 12:10:47.157606 : Cannot read memory at address 0x0000030B 12:10:47.157606 : Cannot read memory at address 0x0000038B 12:10:47.158911 : Cannot read memory at address 0x0000030B 12:10:47.158911 : Cannot read memory at address 0x0000038B 12:10:47.159994 : RawData event for Player #1: 12:10:47.159994 : Device rawinput data (Hex) = [ 00009418, 0000898C ] 12:10:47.159994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.159994 : OnScreen Cursor Position (Px) = [ 1110, 580 ] 12:10:47.159994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.159994 : ClientWindow Style = FullScreen 12:10:47.160947 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.160947 : Cannot read memory at address 0x0000030B 12:10:47.160947 : Game Position (Hex) = [ 0456, 0244 ] 12:10:47.160947 : Cannot read memory at address 0x0000038B 12:10:47.160947 : Game Position (Dec) = [ 1110, 580 ] 12:10:47.160947 : - 12:10:47.162950 : Cannot read memory at address 0x0000030B 12:10:47.162950 : Cannot read memory at address 0x0000038B 12:10:47.165158 : Cannot read memory at address 0x0000030B 12:10:47.165158 : Cannot read memory at address 0x0000038B 12:10:47.167156 : Cannot read memory at address 0x0000030B 12:10:47.167156 : RawData event for Player #1: 12:10:47.167156 : Cannot read memory at address 0x0000038B 12:10:47.167156 : Device rawinput data (Hex) = [ 000093E8, 000089D0 ] 12:10:47.167156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.167156 : OnScreen Cursor Position (Px) = [ 1109, 581 ] 12:10:47.167156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.167156 : ClientWindow Style = FullScreen 12:10:47.168148 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.168148 : Game Position (Hex) = [ 0455, 0245 ] 12:10:47.168148 : Game Position (Dec) = [ 1109, 581 ] 12:10:47.168148 : - 12:10:47.169149 : Cannot read memory at address 0x0000030B 12:10:47.169149 : Cannot read memory at address 0x0000038B 12:10:47.171142 : Cannot read memory at address 0x0000030B 12:10:47.171142 : Cannot read memory at address 0x0000038B 12:10:47.173135 : Cannot read memory at address 0x0000030B 12:10:47.173135 : Cannot read memory at address 0x0000038B 12:10:47.174396 : RawData event for Player #1: 12:10:47.174396 : Device rawinput data (Hex) = [ 000093E0, 000089D0 ] 12:10:47.174396 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.174396 : OnScreen Cursor Position (Px) = [ 1109, 581 ] 12:10:47.174396 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.174396 : ClientWindow Style = FullScreen 12:10:47.174396 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.174396 : Game Position (Hex) = [ 0455, 0245 ] 12:10:47.174396 : Game Position (Dec) = [ 1109, 581 ] 12:10:47.174396 : - 12:10:47.175395 : Cannot read memory at address 0x0000030B 12:10:47.175395 : Cannot read memory at address 0x0000038B 12:10:47.177388 : Cannot read memory at address 0x0000030B 12:10:47.177388 : Cannot read memory at address 0x0000038B 12:10:47.179385 : Cannot read memory at address 0x0000030B 12:10:47.179385 : Cannot read memory at address 0x0000038B 12:10:47.181375 : RawData event for Player #1: 12:10:47.181375 : Device rawinput data (Hex) = [ 000093C8, 000089FC ] 12:10:47.181375 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.181375 : Cannot read memory at address 0x0000030B 12:10:47.181375 : OnScreen Cursor Position (Px) = [ 1108, 582 ] 12:10:47.181375 : Cannot read memory at address 0x0000038B 12:10:47.181375 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.181375 : ClientWindow Style = FullScreen 12:10:47.181375 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.181375 : Game Position (Hex) = [ 0454, 0246 ] 12:10:47.181375 : Game Position (Dec) = [ 1108, 582 ] 12:10:47.181375 : - 12:10:47.183888 : Cannot read memory at address 0x0000030B 12:10:47.183888 : Cannot read memory at address 0x0000038B 12:10:47.185882 : Cannot read memory at address 0x0000030B 12:10:47.185882 : Cannot read memory at address 0x0000038B 12:10:47.186878 : RawData event for Player #1: 12:10:47.186878 : Device rawinput data (Hex) = [ 00009384, 00008A44 ] 12:10:47.186878 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.186878 : OnScreen Cursor Position (Px) = [ 1106, 583 ] 12:10:47.187871 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.187871 : Cannot read memory at address 0x0000030B 12:10:47.187871 : Cannot read memory at address 0x0000038B 12:10:47.187871 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.187871 : Game Position (Hex) = [ 0452, 0247 ] 12:10:47.187871 : Game Position (Dec) = [ 1106, 583 ] 12:10:47.187871 : - 12:10:47.189868 : Cannot read memory at address 0x0000030B 12:10:47.189868 : Cannot read memory at address 0x0000038B 12:10:47.191861 : Cannot read memory at address 0x0000030B 12:10:47.191861 : Cannot read memory at address 0x0000038B 12:10:47.193366 : Cannot read memory at address 0x0000030B 12:10:47.193366 : Cannot read memory at address 0x0000038B 12:10:47.194366 : RawData event for Player #1: 12:10:47.194366 : Device rawinput data (Hex) = [ 0000938C, 00008A7C ] 12:10:47.194366 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.194366 : OnScreen Cursor Position (Px) = [ 1106, 584 ] 12:10:47.194366 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.194366 : ClientWindow Style = FullScreen 12:10:47.194366 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.194366 : Game Position (Hex) = [ 0452, 0248 ] 12:10:47.194366 : Game Position (Dec) = [ 1106, 584 ] 12:10:47.195363 : - 12:10:47.195363 : Cannot read memory at address 0x0000038B 12:10:47.197356 : Cannot read memory at address 0x0000030B 12:10:47.197356 : Cannot read memory at address 0x0000038B 12:10:47.199350 : Cannot read memory at address 0x0000030B 12:10:47.199350 : Cannot read memory at address 0x0000038B 12:10:47.201344 : Cannot read memory at address 0x0000030B 12:10:47.201344 : Cannot read memory at address 0x0000038B 12:10:47.201344 : Device rawinput data (Hex) = [ 00009378, 00008AE4 ] 12:10:47.201344 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.201344 : OnScreen Cursor Position (Px) = [ 1106, 585 ] 12:10:47.201344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.201344 : ClientWindow Style = FullScreen 12:10:47.201344 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.201344 : Game Position (Hex) = [ 0452, 0249 ] 12:10:47.201344 : Game Position (Dec) = [ 1106, 585 ] 12:10:47.201344 : - 12:10:47.202846 : Cannot read memory at address 0x0000030B 12:10:47.202846 : Cannot read memory at address 0x0000038B 12:10:47.204853 : Cannot read memory at address 0x0000030B 12:10:47.204853 : Cannot read memory at address 0x0000038B 12:10:47.206845 : Cannot read memory at address 0x0000030B 12:10:47.206845 : Cannot read memory at address 0x0000038B 12:10:47.207841 : RawData event for Player #1: 12:10:47.207841 : Device rawinput data (Hex) = [ 00009354, 00008AD8 ] 12:10:47.207841 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.208835 : OnScreen Cursor Position (Px) = [ 1104, 585 ] 12:10:47.208835 : Cannot read memory at address 0x0000030B 12:10:47.208835 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.208835 : Cannot read memory at address 0x0000038B 12:10:47.208835 : ClientWindow Style = FullScreen 12:10:47.208835 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.208835 : Game Position (Hex) = [ 0450, 0249 ] 12:10:47.208835 : Game Position (Dec) = [ 1104, 585 ] 12:10:47.208835 : - 12:10:47.210832 : Cannot read memory at address 0x0000030B 12:10:47.210832 : Cannot read memory at address 0x0000038B 12:10:47.212825 : Cannot read memory at address 0x0000030B 12:10:47.212825 : Cannot read memory at address 0x0000038B 12:10:47.214328 : Cannot read memory at address 0x0000030B 12:10:47.214328 : Cannot read memory at address 0x0000038B 12:10:47.215324 : RawData event for Player #1: 12:10:47.215324 : Device rawinput data (Hex) = [ 0000932C, 00008AEC ] 12:10:47.215324 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.215324 : OnScreen Cursor Position (Px) = [ 1103, 586 ] 12:10:47.215324 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.215324 : ClientWindow Style = FullScreen 12:10:47.215324 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.215324 : Game Position (Hex) = [ 044F, 024A ] 12:10:47.216321 : Game Position (Dec) = [ 1103, 586 ] 12:10:47.216321 : Cannot read memory at address 0x0000030B 12:10:47.216321 : - 12:10:47.216321 : Cannot read memory at address 0x0000038B 12:10:47.218313 : Cannot read memory at address 0x0000030B 12:10:47.218313 : Cannot read memory at address 0x0000038B 12:10:47.220311 : Cannot read memory at address 0x0000030B 12:10:47.220311 : Cannot read memory at address 0x0000038B 12:10:47.221307 : RawData event for Player #1: 12:10:47.221307 : Device rawinput data (Hex) = [ 00009308, 00008B54 ] 12:10:47.221307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.222811 : OnScreen Cursor Position (Px) = [ 1102, 587 ] 12:10:47.222811 : Cannot read memory at address 0x0000030B 12:10:47.222811 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.222811 : ClientWindow Style = FullScreen 12:10:47.222811 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.222811 : Game Position (Hex) = [ 044E, 024B ] 12:10:47.222811 : Game Position (Dec) = [ 1102, 587 ] 12:10:47.222811 : - 12:10:47.224734 : Cannot read memory at address 0x0000030B 12:10:47.224734 : Cannot read memory at address 0x0000038B 12:10:47.225738 : RawData event for Player #1: 12:10:47.225738 : Device rawinput data (Hex) = [ 00009308, 00008B60 ] 12:10:47.226732 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.226732 : Cannot read memory at address 0x0000030B 12:10:47.226732 : OnScreen Cursor Position (Px) = [ 1102, 587 ] 12:10:47.226732 : Cannot read memory at address 0x0000038B 12:10:47.226732 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.226732 : ClientWindow Style = FullScreen 12:10:47.226732 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.226732 : Game Position (Hex) = [ 044E, 024B ] 12:10:47.226732 : Game Position (Dec) = [ 1102, 587 ] 12:10:47.226732 : - 12:10:47.228728 : Cannot read memory at address 0x0000030B 12:10:47.228728 : Cannot read memory at address 0x0000038B 12:10:47.230718 : Cannot read memory at address 0x0000030B 12:10:47.230718 : Cannot read memory at address 0x0000038B 12:10:47.230718 : RawData event for Player #1: 12:10:47.230718 : Device rawinput data (Hex) = [ 00009308, 00008B60 ] 12:10:47.230718 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.231714 : OnScreen Cursor Position (Px) = [ 1102, 587 ] 12:10:47.231714 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.231714 : ClientWindow Style = FullScreen 12:10:47.231714 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.231714 : Game Position (Hex) = [ 044E, 024B ] 12:10:47.231714 : Game Position (Dec) = [ 1102, 587 ] 12:10:47.231714 : - 12:10:47.232716 : Cannot read memory at address 0x0000030B 12:10:47.232716 : Cannot read memory at address 0x0000038B 12:10:47.234069 : Cannot read memory at address 0x0000030B 12:10:47.234069 : Cannot read memory at address 0x0000038B 12:10:47.236111 : Cannot read memory at address 0x0000030B 12:10:47.236111 : Cannot read memory at address 0x0000038B 12:10:47.236111 : Device rawinput data (Hex) = [ 00009308, 00008BDC ] 12:10:47.236111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.236111 : OnScreen Cursor Position (Px) = [ 1102, 590 ] 12:10:47.236111 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.236111 : ClientWindow Style = FullScreen 12:10:47.236111 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.237097 : Game Position (Hex) = [ 044E, 024E ] 12:10:47.237097 : Game Position (Dec) = [ 1102, 590 ] 12:10:47.237097 : - 12:10:47.238105 : Cannot read memory at address 0x0000030B 12:10:47.238105 : Cannot read memory at address 0x0000038B 12:10:47.240055 : Cannot read memory at address 0x0000030B 12:10:47.240055 : Cannot read memory at address 0x0000038B 12:10:47.242049 : Cannot read memory at address 0x0000030B 12:10:47.242049 : Cannot read memory at address 0x0000038B 12:10:47.243045 : RawData event for Player #1: 12:10:47.243549 : Device rawinput data (Hex) = [ 000092F4, 00008BDC ] 12:10:47.243549 : Cannot read memory at address 0x0000030B 12:10:47.243549 : Cannot read memory at address 0x0000038B 12:10:47.243549 : OnScreen Cursor Position (Px) = [ 1102, 590 ] 12:10:47.243549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.243549 : ClientWindow Style = FullScreen 12:10:47.243549 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.243549 : Game Position (Hex) = [ 044E, 024E ] 12:10:47.243549 : Game Position (Dec) = [ 1102, 590 ] 12:10:47.243549 : - 12:10:47.245545 : Cannot read memory at address 0x0000030B 12:10:47.245545 : Cannot read memory at address 0x0000038B 12:10:47.247538 : Cannot read memory at address 0x0000030B 12:10:47.247538 : Cannot read memory at address 0x0000038B 12:10:47.249531 : Cannot read memory at address 0x0000030B 12:10:47.249531 : Cannot read memory at address 0x0000038B 12:10:47.250528 : RawData event for Player #1: 12:10:47.250528 : Device rawinput data (Hex) = [ 000092AC, 00008BDC ] 12:10:47.250528 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.250528 : OnScreen Cursor Position (Px) = [ 1100, 590 ] 12:10:47.250528 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.250528 : ClientWindow Style = FullScreen 12:10:47.250528 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.250528 : Game Position (Hex) = [ 044C, 024E ] 12:10:47.250528 : Game Position (Dec) = [ 1100, 590 ] 12:10:47.250528 : - 12:10:47.251525 : Cannot read memory at address 0x0000030B 12:10:47.251525 : Cannot read memory at address 0x0000038B 12:10:47.253032 : Cannot read memory at address 0x0000030B 12:10:47.253032 : Cannot read memory at address 0x0000038B 12:10:47.255070 : Cannot read memory at address 0x0000030B 12:10:47.255070 : Cannot read memory at address 0x0000038B 12:10:47.256066 : RawData event for Player #1: 12:10:47.257571 : Cannot read memory at address 0x0000030B 12:10:47.257571 : Cannot read memory at address 0x0000038B 12:10:47.257571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.257571 : OnScreen Cursor Position (Px) = [ 1100, 590 ] 12:10:47.257571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.257571 : ClientWindow Style = FullScreen 12:10:47.257571 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.257571 : Game Position (Hex) = [ 044C, 024E ] 12:10:47.257571 : Game Position (Dec) = [ 1100, 590 ] 12:10:47.257571 : - 12:10:47.259581 : Cannot read memory at address 0x0000030B 12:10:47.259581 : Cannot read memory at address 0x0000038B 12:10:47.261571 : Cannot read memory at address 0x0000030B 12:10:47.261571 : Cannot read memory at address 0x0000038B 12:10:47.263073 : Cannot read memory at address 0x0000030B 12:10:47.263073 : Cannot read memory at address 0x0000038B 12:10:47.263073 : RawData event for Player #1: 12:10:47.263073 : Device rawinput data (Hex) = [ 000092AC, 00008BE8 ] 12:10:47.263073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.263073 : OnScreen Cursor Position (Px) = [ 1100, 590 ] 12:10:47.264091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.264091 : ClientWindow Style = FullScreen 12:10:47.264091 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.264091 : Game Position (Hex) = [ 044C, 024E ] 12:10:47.264091 : Game Position (Dec) = [ 1100, 590 ] 12:10:47.264091 : - 12:10:47.265087 : Cannot read memory at address 0x0000030B 12:10:47.265087 : Cannot read memory at address 0x0000038B 12:10:47.267084 : Cannot read memory at address 0x0000030B 12:10:47.267084 : Cannot read memory at address 0x0000038B 12:10:47.269077 : Cannot read memory at address 0x0000030B 12:10:47.269077 : Cannot read memory at address 0x0000038B 12:10:47.270074 : RawData event for Player #1: 12:10:47.270074 : Device rawinput data (Hex) = [ 000092A0, 00008BDC ] 12:10:47.270074 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.270074 : OnScreen Cursor Position (Px) = [ 1099, 590 ] 12:10:47.271067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.271067 : Cannot read memory at address 0x0000030B 12:10:47.271067 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.271067 : Cannot read memory at address 0x0000038B 12:10:47.271067 : Game Position (Hex) = [ 044B, 024E ] 12:10:47.271067 : Game Position (Dec) = [ 1099, 590 ] 12:10:47.271067 : - 12:10:47.273064 : Cannot read memory at address 0x0000030B 12:10:47.273064 : Cannot read memory at address 0x0000038B 12:10:47.275071 : Cannot read memory at address 0x0000030B 12:10:47.275071 : Cannot read memory at address 0x0000038B 12:10:47.277064 : Cannot read memory at address 0x0000030B 12:10:47.277064 : Cannot read memory at address 0x0000038B 12:10:47.277064 : Device rawinput data (Hex) = [ 00009258, 00008C08 ] 12:10:47.277064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.277064 : OnScreen Cursor Position (Px) = [ 1097, 590 ] 12:10:47.278057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.278057 : ClientWindow Style = FullScreen 12:10:47.278057 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.278057 : Game Position (Hex) = [ 0449, 024E ] 12:10:47.278057 : Game Position (Dec) = [ 1097, 590 ] 12:10:47.278057 : - 12:10:47.279054 : Cannot read memory at address 0x0000030B 12:10:47.279054 : Cannot read memory at address 0x0000038B 12:10:47.281048 : Cannot read memory at address 0x0000030B 12:10:47.281048 : Cannot read memory at address 0x0000038B 12:10:47.283044 : Cannot read memory at address 0x0000030B 12:10:47.283044 : Cannot read memory at address 0x0000038B 12:10:47.284333 : RawData event for Player #1: 12:10:47.284333 : Device rawinput data (Hex) = [ 00009258, 00008C08 ] 12:10:47.284333 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.284333 : OnScreen Cursor Position (Px) = [ 1097, 590 ] 12:10:47.284333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.284333 : ClientWindow Style = FullScreen 12:10:47.285333 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.285333 : Game Position (Hex) = [ 0449, 024E ] 12:10:47.285333 : Cannot read memory at address 0x0000038B 12:10:47.285333 : Game Position (Dec) = [ 1097, 590 ] 12:10:47.285333 : - 12:10:47.287329 : Cannot read memory at address 0x0000030B 12:10:47.287329 : Cannot read memory at address 0x0000038B 12:10:47.289322 : Cannot read memory at address 0x0000030B 12:10:47.289322 : Cannot read memory at address 0x0000038B 12:10:47.291312 : Cannot read memory at address 0x0000030B 12:10:47.291312 : Cannot read memory at address 0x0000038B 12:10:47.291312 : Device rawinput data (Hex) = [ 00009258, 00008C08 ] 12:10:47.291312 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.291312 : OnScreen Cursor Position (Px) = [ 1097, 590 ] 12:10:47.291312 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.291312 : ClientWindow Style = FullScreen 12:10:47.291312 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.291312 : Game Position (Hex) = [ 0449, 024E ] 12:10:47.291312 : Game Position (Dec) = [ 1097, 590 ] 12:10:47.292815 : - 12:10:47.293824 : Cannot read memory at address 0x0000030B 12:10:47.293824 : Cannot read memory at address 0x0000038B 12:10:47.295201 : Cannot read memory at address 0x0000030B 12:10:47.295201 : Cannot read memory at address 0x0000038B 12:10:47.297205 : Cannot read memory at address 0x0000030B 12:10:47.297205 : Cannot read memory at address 0x0000038B 12:10:47.298201 : RawData event for Player #1: 12:10:47.298201 : Device rawinput data (Hex) = [ 00009238, 00008C14 ] 12:10:47.298201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.298201 : OnScreen Cursor Position (Px) = [ 1096, 590 ] 12:10:47.298201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.298201 : ClientWindow Style = FullScreen 12:10:47.298201 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.299198 : Cannot read memory at address 0x0000030B 12:10:47.299198 : Game Position (Hex) = [ 0448, 024E ] 12:10:47.299198 : Cannot read memory at address 0x0000038B 12:10:47.299198 : Game Position (Dec) = [ 1096, 590 ] 12:10:47.299198 : - 12:10:47.301195 : Cannot read memory at address 0x0000030B 12:10:47.301195 : Cannot read memory at address 0x0000038B 12:10:47.302703 : Cannot read memory at address 0x0000030B 12:10:47.302703 : Cannot read memory at address 0x0000038B 12:10:47.303741 : RawData event for Player #1: 12:10:47.304477 : Cannot read memory at address 0x0000030B 12:10:47.304477 : Device rawinput data (Hex) = [ 00009238, 00008C14 ] 12:10:47.304477 : Cannot read memory at address 0x0000038B 12:10:47.304477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.304477 : OnScreen Cursor Position (Px) = [ 1096, 590 ] 12:10:47.304477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.304477 : ClientWindow Style = FullScreen 12:10:47.304477 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.305477 : Game Position (Hex) = [ 0448, 024E ] 12:10:47.305477 : Game Position (Dec) = [ 1096, 590 ] 12:10:47.305477 : - 12:10:47.306476 : Cannot read memory at address 0x0000030B 12:10:47.306476 : Cannot read memory at address 0x0000038B 12:10:47.308466 : Cannot read memory at address 0x0000030B 12:10:47.308466 : Cannot read memory at address 0x0000038B 12:10:47.310460 : Cannot read memory at address 0x0000030B 12:10:47.310460 : Cannot read memory at address 0x0000038B 12:10:47.311456 : RawData event for Player #1: 12:10:47.311456 : Device rawinput data (Hex) = [ 00009238, 00008C14 ] 12:10:47.311456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.311456 : OnScreen Cursor Position (Px) = [ 1096, 590 ] 12:10:47.311456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.311456 : ClientWindow Style = FullScreen 12:10:47.311456 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.311456 : Game Position (Hex) = [ 0448, 024E ] 12:10:47.311456 : Game Position (Dec) = [ 1096, 590 ] 12:10:47.311456 : - 12:10:47.312964 : Cannot read memory at address 0x0000030B 12:10:47.312964 : Cannot read memory at address 0x0000038B 12:10:47.314997 : Cannot read memory at address 0x0000030B 12:10:47.314997 : Cannot read memory at address 0x0000038B 12:10:47.316995 : Cannot read memory at address 0x0000030B 12:10:47.316995 : Cannot read memory at address 0x0000038B 12:10:47.317987 : RawData event for Player #1: 12:10:47.317987 : Device rawinput data (Hex) = [ 00009238, 00008C14 ] 12:10:47.317987 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.317987 : OnScreen Cursor Position (Px) = [ 1096, 590 ] 12:10:47.317987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.318984 : ClientWindow Style = FullScreen 12:10:47.318984 : Cannot read memory at address 0x0000030B 12:10:47.318984 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.318984 : Cannot read memory at address 0x0000038B 12:10:47.318984 : Game Position (Hex) = [ 0448, 024E ] 12:10:47.318984 : Game Position (Dec) = [ 1096, 590 ] 12:10:47.318984 : - 12:10:47.320981 : Cannot read memory at address 0x0000030B 12:10:47.320981 : Cannot read memory at address 0x0000038B 12:10:47.322974 : Cannot read memory at address 0x0000030B 12:10:47.322974 : Cannot read memory at address 0x0000038B 12:10:47.324270 : Cannot read memory at address 0x0000030B 12:10:47.324270 : Cannot read memory at address 0x0000038B 12:10:47.325270 : RawData event for Player #1: 12:10:47.325270 : Device rawinput data (Hex) = [ 00009238, 00008C14 ] 12:10:47.325270 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.325270 : OnScreen Cursor Position (Px) = [ 1096, 590 ] 12:10:47.325270 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.326266 : ClientWindow Style = FullScreen 12:10:47.326266 : Cannot read memory at address 0x0000030B 12:10:47.326266 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.326266 : Cannot read memory at address 0x0000038B 12:10:47.326266 : Game Position (Hex) = [ 0448, 024E ] 12:10:47.326266 : Game Position (Dec) = [ 1096, 590 ] 12:10:47.326266 : - 12:10:47.328259 : Cannot read memory at address 0x0000030B 12:10:47.328259 : Cannot read memory at address 0x0000038B 12:10:47.330253 : Cannot read memory at address 0x0000030B 12:10:47.330253 : Cannot read memory at address 0x0000038B 12:10:47.331249 : RawData event for Player #1: 12:10:47.331249 : Device rawinput data (Hex) = [ 0000923C, 00008C08 ] 12:10:47.332752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.332752 : OnScreen Cursor Position (Px) = [ 1096, 590 ] 12:10:47.332752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.332752 : ClientWindow Style = FullScreen 12:10:47.332752 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.333761 : Game Position (Hex) = [ 0448, 024E ] 12:10:47.333761 : Game Position (Dec) = [ 1096, 590 ] 12:10:47.333761 : - 12:10:47.334760 : Cannot read memory at address 0x0000030B 12:10:47.334760 : Cannot read memory at address 0x0000038B 12:10:47.336388 : Cannot read memory at address 0x0000030B 12:10:47.336388 : Cannot read memory at address 0x0000038B 12:10:47.338390 : Cannot read memory at address 0x0000030B 12:10:47.338390 : Cannot read memory at address 0x0000038B 12:10:47.339383 : RawData event for Player #1: 12:10:47.339383 : Device rawinput data (Hex) = [ 0000923C, 00008C08 ] 12:10:47.339383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.339383 : OnScreen Cursor Position (Px) = [ 1096, 590 ] 12:10:47.339383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.339383 : ClientWindow Style = FullScreen 12:10:47.339383 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.339383 : Game Position (Hex) = [ 0448, 024E ] 12:10:47.339383 : Game Position (Dec) = [ 1096, 590 ] 12:10:47.340381 : - 12:10:47.340381 : Cannot read memory at address 0x0000030B 12:10:47.340381 : Cannot read memory at address 0x0000038B 12:10:47.342883 : Cannot read memory at address 0x0000030B 12:10:47.342883 : Cannot read memory at address 0x0000038B 12:10:47.344539 : Cannot read memory at address 0x0000030B 12:10:47.344539 : Cannot read memory at address 0x0000038B 12:10:47.345537 : RawData event for Player #1: 12:10:47.345537 : Device rawinput data (Hex) = [ 00009238, 00008B98 ] 12:10:47.345537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.345537 : OnScreen Cursor Position (Px) = [ 1096, 588 ] 12:10:47.345537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.345537 : ClientWindow Style = FullScreen 12:10:47.345537 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.345537 : Game Position (Hex) = [ 0448, 024C ] 12:10:47.345537 : Game Position (Dec) = [ 1096, 588 ] 12:10:47.345537 : - 12:10:47.346535 : Cannot read memory at address 0x0000030B 12:10:47.346535 : Cannot read memory at address 0x0000038B 12:10:47.348527 : Cannot read memory at address 0x0000030B 12:10:47.348527 : Cannot read memory at address 0x0000038B 12:10:47.350521 : Cannot read memory at address 0x0000030B 12:10:47.350521 : Cannot read memory at address 0x0000038B 12:10:47.351517 : RawData event for Player #1: 12:10:47.351517 : Device rawinput data (Hex) = [ 0000922C, 00008B8C ] 12:10:47.351517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.351517 : OnScreen Cursor Position (Px) = [ 1096, 588 ] 12:10:47.351517 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.351517 : ClientWindow Style = FullScreen 12:10:47.353019 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.353019 : Cannot read memory at address 0x0000030B 12:10:47.353019 : Game Position (Hex) = [ 0448, 024C ] 12:10:47.353019 : Cannot read memory at address 0x0000038B 12:10:47.353019 : - 12:10:47.355024 : Cannot read memory at address 0x0000030B 12:10:47.355024 : Cannot read memory at address 0x0000038B 12:10:47.357527 : Cannot read memory at address 0x0000030B 12:10:47.357527 : Cannot read memory at address 0x0000038B 12:10:47.358563 : RawData event for Player #1: 12:10:47.359560 : Device rawinput data (Hex) = [ 00009208, 00008B80 ] 12:10:47.359560 : Cannot read memory at address 0x0000030B 12:10:47.359560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.359560 : Cannot read memory at address 0x0000038B 12:10:47.359560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.359560 : ClientWindow Style = FullScreen 12:10:47.359560 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.359560 : Game Position (Hex) = [ 0447, 024C ] 12:10:47.359560 : Game Position (Dec) = [ 1095, 588 ] 12:10:47.359560 : - 12:10:47.361553 : Cannot read memory at address 0x0000030B 12:10:47.361553 : Cannot read memory at address 0x0000038B 12:10:47.363058 : Cannot read memory at address 0x0000030B 12:10:47.363058 : Cannot read memory at address 0x0000038B 12:10:47.364088 : RawData event for Player #1: 12:10:47.364088 : Device rawinput data (Hex) = [ 00009208, 00008B80 ] 12:10:47.364088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.364088 : OnScreen Cursor Position (Px) = [ 1095, 588 ] 12:10:47.364088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.364088 : ClientWindow Style = FullScreen 12:10:47.364088 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.365085 : Game Position (Hex) = [ 0447, 024C ] 12:10:47.365085 : Game Position (Dec) = [ 1095, 588 ] 12:10:47.365085 : Cannot read memory at address 0x0000030B 12:10:47.365085 : - 12:10:47.365085 : Cannot read memory at address 0x0000038B 12:10:47.367082 : Cannot read memory at address 0x0000030B 12:10:47.367082 : Cannot read memory at address 0x0000038B 12:10:47.369075 : Cannot read memory at address 0x0000030B 12:10:47.369075 : Cannot read memory at address 0x0000038B 12:10:47.369075 : RawData event for Player #1: 12:10:47.369075 : Device rawinput data (Hex) = [ 00009208, 00008B74 ] 12:10:47.369075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.369075 : OnScreen Cursor Position (Px) = [ 1095, 588 ] 12:10:47.369075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.370069 : ClientWindow Style = FullScreen 12:10:47.370069 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.370069 : Game Position (Hex) = [ 0447, 024C ] 12:10:47.370069 : Game Position (Dec) = [ 1095, 588 ] 12:10:47.370069 : - 12:10:47.371069 : Cannot read memory at address 0x0000030B 12:10:47.371069 : Cannot read memory at address 0x0000038B 12:10:47.373060 : Cannot read memory at address 0x0000030B 12:10:47.373060 : Cannot read memory at address 0x0000038B 12:10:47.375397 : Cannot read memory at address 0x0000030B 12:10:47.375397 : Cannot read memory at address 0x0000038B 12:10:47.376393 : RawData event for Player #1: 12:10:47.376393 : Device rawinput data (Hex) = [ 0000920C, 00008B74 ] 12:10:47.376393 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.376393 : OnScreen Cursor Position (Px) = [ 1095, 588 ] 12:10:47.376393 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.376393 : ClientWindow Style = FullScreen 12:10:47.376393 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.376393 : Game Position (Hex) = [ 0447, 024C ] 12:10:47.377390 : Cannot read memory at address 0x0000030B 12:10:47.377390 : Cannot read memory at address 0x0000038B 12:10:47.379386 : Cannot read memory at address 0x0000030B 12:10:47.379386 : Cannot read memory at address 0x0000038B 12:10:47.381377 : Cannot read memory at address 0x0000030B 12:10:47.381377 : Cannot read memory at address 0x0000038B 12:10:47.381377 : RawData event for Player #1: 12:10:47.381377 : Device rawinput data (Hex) = [ 000091E0, 00008B2C ] 12:10:47.381377 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.381377 : OnScreen Cursor Position (Px) = [ 1094, 587 ] 12:10:47.381377 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.382878 : ClientWindow Style = FullScreen 12:10:47.382878 : Cannot read memory at address 0x0000030B 12:10:47.382878 : Game Position (Hex) = [ 0446, 024B ] 12:10:47.382878 : Game Position (Dec) = [ 1094, 587 ] 12:10:47.382878 : - 12:10:47.384509 : Cannot read memory at address 0x0000030B 12:10:47.384509 : Cannot read memory at address 0x0000038B 12:10:47.386505 : Cannot read memory at address 0x0000030B 12:10:47.386505 : Cannot read memory at address 0x0000038B 12:10:47.388503 : Cannot read memory at address 0x0000030B 12:10:47.388503 : Cannot read memory at address 0x0000038B 12:10:47.389495 : RawData event for Player #1: 12:10:47.389495 : Device rawinput data (Hex) = [ 000091E0, 00008B2C ] 12:10:47.389495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.389495 : OnScreen Cursor Position (Px) = [ 1094, 587 ] 12:10:47.389495 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.389495 : ClientWindow Style = FullScreen 12:10:47.389495 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.389495 : Game Position (Hex) = [ 0446, 024B ] 12:10:47.389495 : Game Position (Dec) = [ 1094, 587 ] 12:10:47.390492 : Cannot read memory at address 0x0000030B 12:10:47.390492 : Cannot read memory at address 0x0000038B 12:10:47.392994 : Cannot read memory at address 0x0000030B 12:10:47.392994 : Cannot read memory at address 0x0000038B 12:10:47.395029 : Cannot read memory at address 0x0000030B 12:10:47.395029 : Cannot read memory at address 0x0000038B 12:10:47.396025 : RawData event for Player #1: 12:10:47.396025 : Device rawinput data (Hex) = [ 000091BC, 00008AF4 ] 12:10:47.396025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.396025 : OnScreen Cursor Position (Px) = [ 1093, 586 ] 12:10:47.396025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.397018 : ClientWindow Style = FullScreen 12:10:47.397018 : Cannot read memory at address 0x0000030B 12:10:47.397018 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.397018 : Cannot read memory at address 0x0000038B 12:10:47.397018 : Game Position (Hex) = [ 0445, 024A ] 12:10:47.397018 : Game Position (Dec) = [ 1093, 586 ] 12:10:47.397018 : - 12:10:47.399012 : Cannot read memory at address 0x0000030B 12:10:47.399012 : Cannot read memory at address 0x0000038B 12:10:47.401005 : Cannot read memory at address 0x0000030B 12:10:47.401005 : Cannot read memory at address 0x0000038B 12:10:47.403002 : Cannot read memory at address 0x0000030B 12:10:47.403002 : Cannot read memory at address 0x0000038B 12:10:47.403506 : RawData event for Player #1: 12:10:47.403506 : Device rawinput data (Hex) = [ 00009170, 00008AE8 ] 12:10:47.403506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.403506 : OnScreen Cursor Position (Px) = [ 1090, 586 ] 12:10:47.403506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.403506 : ClientWindow Style = FullScreen 12:10:47.403506 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.403506 : Game Position (Hex) = [ 0442, 024A ] 12:10:47.404415 : Game Position (Dec) = [ 1090, 586 ] 12:10:47.404415 : - 12:10:47.405414 : Cannot read memory at address 0x0000030B 12:10:47.405414 : Cannot read memory at address 0x0000038B 12:10:47.407411 : Cannot read memory at address 0x0000030B 12:10:47.407411 : Cannot read memory at address 0x0000038B 12:10:47.409404 : Cannot read memory at address 0x0000030B 12:10:47.409404 : Cannot read memory at address 0x0000038B 12:10:47.410397 : RawData event for Player #1: 12:10:47.410397 : Device rawinput data (Hex) = [ 00009164, 00008AE8 ] 12:10:47.410397 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.410397 : OnScreen Cursor Position (Px) = [ 1090, 586 ] 12:10:47.410397 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.410397 : ClientWindow Style = FullScreen 12:10:47.410397 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.411395 : Cannot read memory at address 0x0000030B 12:10:47.411395 : Cannot read memory at address 0x0000038B 12:10:47.411395 : Game Position (Dec) = [ 1090, 586 ] 12:10:47.411395 : - 12:10:47.412901 : Cannot read memory at address 0x0000030B 12:10:47.412901 : Cannot read memory at address 0x0000038B 12:10:47.414593 : Cannot read memory at address 0x0000030B 12:10:47.420615 : Cannot read memory at address 0x0000038B 12:10:47.420615 : Device rawinput data (Hex) = [ 00009114, 00008A68 ] 12:10:47.421117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.421117 : OnScreen Cursor Position (Px) = [ 1088, 583 ] 12:10:47.421117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.421117 : ClientWindow Style = FullScreen 12:10:47.421117 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.421117 : Game Position (Hex) = [ 0440, 0247 ] 12:10:47.421117 : Game Position (Dec) = [ 1088, 583 ] 12:10:47.421117 : - 12:10:47.422116 : Cannot read memory at address 0x0000030B 12:10:47.422116 : Cannot read memory at address 0x0000038B 12:10:47.423117 : RawData event for Player #1: 12:10:47.423117 : Device rawinput data (Hex) = [ 00009114, 00008A60 ] 12:10:47.423620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.423620 : Cannot read memory at address 0x0000030B 12:10:47.423620 : OnScreen Cursor Position (Px) = [ 1088, 583 ] 12:10:47.423620 : Cannot read memory at address 0x0000038B 12:10:47.423620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.423620 : ClientWindow Style = FullScreen 12:10:47.423620 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.423620 : Game Position (Hex) = [ 0440, 0247 ] 12:10:47.423620 : Game Position (Dec) = [ 1088, 583 ] 12:10:47.423620 : - 12:10:47.425616 : Cannot read memory at address 0x0000030B 12:10:47.425616 : Cannot read memory at address 0x0000038B 12:10:47.427613 : Cannot read memory at address 0x0000030B 12:10:47.427613 : Cannot read memory at address 0x0000038B 12:10:47.429606 : Cannot read memory at address 0x0000030B 12:10:47.429606 : Cannot read memory at address 0x0000038B 12:10:47.429606 : RawData event for Player #1: 12:10:47.430599 : Device rawinput data (Hex) = [ 000090D4, 00008A50 ] 12:10:47.430599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.430599 : OnScreen Cursor Position (Px) = [ 1086, 583 ] 12:10:47.430599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.430599 : ClientWindow Style = FullScreen 12:10:47.430599 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.430599 : Game Position (Hex) = [ 043E, 0247 ] 12:10:47.430599 : Game Position (Dec) = [ 1086, 583 ] 12:10:47.430599 : - 12:10:47.431596 : Cannot read memory at address 0x0000030B 12:10:47.431596 : Cannot read memory at address 0x0000038B 12:10:47.433104 : Cannot read memory at address 0x0000030B 12:10:47.433104 : Cannot read memory at address 0x0000038B 12:10:47.435141 : Cannot read memory at address 0x0000030B 12:10:47.435141 : Cannot read memory at address 0x0000038B 12:10:47.437131 : Cannot read memory at address 0x0000030B 12:10:47.437131 : RawData event for Player #1: 12:10:47.437131 : Cannot read memory at address 0x0000038B 12:10:47.437131 : Device rawinput data (Hex) = [ 000090A4, 000089D4 ] 12:10:47.437131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.437131 : OnScreen Cursor Position (Px) = [ 1084, 581 ] 12:10:47.437131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.437131 : ClientWindow Style = FullScreen 12:10:47.438127 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.438127 : Game Position (Hex) = [ 043C, 0245 ] 12:10:47.438127 : Game Position (Dec) = [ 1084, 581 ] 12:10:47.438127 : - 12:10:47.439128 : Cannot read memory at address 0x0000030B 12:10:47.439128 : Cannot read memory at address 0x0000038B 12:10:47.441121 : Cannot read memory at address 0x0000030B 12:10:47.441121 : Cannot read memory at address 0x0000038B 12:10:47.443114 : Cannot read memory at address 0x0000030B 12:10:47.443114 : Cannot read memory at address 0x0000038B 12:10:47.444408 : RawData event for Player #1: 12:10:47.444408 : Device rawinput data (Hex) = [ 00009088, 000089D4 ] 12:10:47.444408 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.444408 : OnScreen Cursor Position (Px) = [ 1084, 581 ] 12:10:47.444408 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.444408 : ClientWindow Style = FullScreen 12:10:47.444408 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.444408 : Game Position (Hex) = [ 043C, 0245 ] 12:10:47.444408 : Game Position (Dec) = [ 1084, 581 ] 12:10:47.445409 : - 12:10:47.445409 : Cannot read memory at address 0x0000030B 12:10:47.445409 : Cannot read memory at address 0x0000038B 12:10:47.447401 : Cannot read memory at address 0x0000030B 12:10:47.447401 : Cannot read memory at address 0x0000038B 12:10:47.449399 : Cannot read memory at address 0x0000030B 12:10:47.449399 : Cannot read memory at address 0x0000038B 12:10:47.451388 : RawData event for Player #1: 12:10:47.451388 : Cannot read memory at address 0x0000030B 12:10:47.451388 : Device rawinput data (Hex) = [ 00009030, 00008984 ] 12:10:47.451388 : Cannot read memory at address 0x0000038B 12:10:47.451388 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.451388 : OnScreen Cursor Position (Px) = [ 1081, 580 ] 12:10:47.451388 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.451388 : ClientWindow Style = FullScreen 12:10:47.451388 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.451388 : Game Position (Hex) = [ 0439, 0244 ] 12:10:47.451388 : Game Position (Dec) = [ 1081, 580 ] 12:10:47.451388 : - 12:10:47.452891 : Cannot read memory at address 0x0000030B 12:10:47.452891 : Cannot read memory at address 0x0000038B 12:10:47.454899 : Cannot read memory at address 0x0000030B 12:10:47.454899 : Cannot read memory at address 0x0000038B 12:10:47.457404 : Cannot read memory at address 0x0000030B 12:10:47.457404 : Cannot read memory at address 0x0000038B 12:10:47.458429 : RawData event for Player #1: 12:10:47.458429 : Device rawinput data (Hex) = [ 00008FE4, 00008948 ] 12:10:47.458429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.458429 : OnScreen Cursor Position (Px) = [ 1079, 579 ] 12:10:47.458429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.458429 : ClientWindow Style = FullScreen 12:10:47.458429 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.459427 : Game Position (Hex) = [ 0437, 0243 ] 12:10:47.459427 : Cannot read memory at address 0x0000030B 12:10:47.459427 : Game Position (Dec) = [ 1079, 579 ] 12:10:47.459427 : Cannot read memory at address 0x0000038B 12:10:47.459427 : - 12:10:47.461420 : Cannot read memory at address 0x0000030B 12:10:47.461420 : Cannot read memory at address 0x0000038B 12:10:47.461420 : RawData event for Player #1: 12:10:47.461420 : Device rawinput data (Hex) = [ 00008F90, 00008930 ] 12:10:47.461420 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.461420 : OnScreen Cursor Position (Px) = [ 1076, 578 ] 12:10:47.462922 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.462922 : Cannot read memory at address 0x0000030B 12:10:47.462922 : Cannot read memory at address 0x0000038B 12:10:47.462922 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.462922 : Game Position (Hex) = [ 0434, 0242 ] 12:10:47.462922 : Game Position (Dec) = [ 1076, 578 ] 12:10:47.463934 : - 12:10:47.464931 : Cannot read memory at address 0x0000030B 12:10:47.464931 : Cannot read memory at address 0x0000038B 12:10:47.466928 : Cannot read memory at address 0x0000030B 12:10:47.466928 : Cannot read memory at address 0x0000038B 12:10:47.466928 : RawData event for Player #1: 12:10:47.466928 : Device rawinput data (Hex) = [ 00008F3C, 000088BC ] 12:10:47.466928 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.466928 : OnScreen Cursor Position (Px) = [ 1074, 576 ] 12:10:47.466928 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.467920 : ClientWindow Style = FullScreen 12:10:47.467920 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.467920 : Game Position (Hex) = [ 0432, 0240 ] 12:10:47.467920 : Game Position (Dec) = [ 1074, 576 ] 12:10:47.467920 : - 12:10:47.468922 : Cannot read memory at address 0x0000030B 12:10:47.468922 : Cannot read memory at address 0x0000038B 12:10:47.470914 : Cannot read memory at address 0x0000030B 12:10:47.470914 : Cannot read memory at address 0x0000038B 12:10:47.471911 : RawData event for Player #1: 12:10:47.471911 : Device rawinput data (Hex) = [ 00008EE8, 000088B0 ] 12:10:47.471911 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.471911 : OnScreen Cursor Position (Px) = [ 1071, 576 ] 12:10:47.471911 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.472905 : ClientWindow Style = FullScreen 12:10:47.472905 : Cannot read memory at address 0x0000030B 12:10:47.472905 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.472905 : Cannot read memory at address 0x0000038B 12:10:47.472905 : Game Position (Hex) = [ 042F, 0240 ] 12:10:47.472905 : Game Position (Dec) = [ 1071, 576 ] 12:10:47.472905 : - 12:10:47.474141 : Cannot read memory at address 0x0000030B 12:10:47.474141 : Cannot read memory at address 0x0000038B 12:10:47.476140 : Cannot read memory at address 0x0000030B 12:10:47.476140 : Cannot read memory at address 0x0000038B 12:10:47.477136 : RawData event for Player #1: 12:10:47.477136 : Device rawinput data (Hex) = [ 00008ECC, 000088B0 ] 12:10:47.477136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.477136 : OnScreen Cursor Position (Px) = [ 1070, 576 ] 12:10:47.477136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.477136 : ClientWindow Style = FullScreen 12:10:47.478130 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.478130 : Cannot read memory at address 0x0000030B 12:10:47.478130 : Cannot read memory at address 0x0000038B 12:10:47.478130 : Game Position (Dec) = [ 1070, 576 ] 12:10:47.478130 : - 12:10:47.480126 : Cannot read memory at address 0x0000030B 12:10:47.480126 : Cannot read memory at address 0x0000038B 12:10:47.482116 : Cannot read memory at address 0x0000030B 12:10:47.482116 : Cannot read memory at address 0x0000038B 12:10:47.483619 : Cannot read memory at address 0x0000030B 12:10:47.483619 : Cannot read memory at address 0x0000038B 12:10:47.484143 : RawData event for Player #1: 12:10:47.484143 : Device rawinput data (Hex) = [ 00008ECC, 000088B0 ] 12:10:47.484646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.484646 : OnScreen Cursor Position (Px) = [ 1070, 576 ] 12:10:47.484646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.484646 : ClientWindow Style = FullScreen 12:10:47.484646 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.484646 : Game Position (Hex) = [ 042E, 0240 ] 12:10:47.484646 : Game Position (Dec) = [ 1070, 576 ] 12:10:47.484646 : - 12:10:47.485645 : Cannot read memory at address 0x0000030B 12:10:47.485645 : Cannot read memory at address 0x0000038B 12:10:47.487642 : Cannot read memory at address 0x0000030B 12:10:47.487642 : Cannot read memory at address 0x0000038B 12:10:47.489631 : Cannot read memory at address 0x0000030B 12:10:47.489631 : Cannot read memory at address 0x0000038B 12:10:47.490632 : RawData event for Player #1: 12:10:47.490632 : Device rawinput data (Hex) = [ 00008EA0, 00008874 ] 12:10:47.490632 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.491625 : Cannot read memory at address 0x0000030B 12:10:47.491625 : Cannot read memory at address 0x0000038B 12:10:47.491625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.491625 : ClientWindow Style = FullScreen 12:10:47.491625 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.491625 : Game Position (Hex) = [ 042D, 023F ] 12:10:47.491625 : Game Position (Dec) = [ 1069, 575 ] 12:10:47.491625 : - 12:10:47.493127 : Cannot read memory at address 0x0000030B 12:10:47.493127 : Cannot read memory at address 0x0000038B 12:10:47.495135 : Cannot read memory at address 0x0000030B 12:10:47.495135 : Cannot read memory at address 0x0000038B 12:10:47.497128 : Cannot read memory at address 0x0000030B 12:10:47.497128 : Cannot read memory at address 0x0000038B 12:10:47.498121 : RawData event for Player #1: 12:10:47.498121 : Device rawinput data (Hex) = [ 00008E4C, 00008868 ] 12:10:47.498121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.498121 : OnScreen Cursor Position (Px) = [ 1067, 575 ] 12:10:47.498121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.499117 : Cannot read memory at address 0x0000030B 12:10:47.499117 : ClientWindow Style = FullScreen 12:10:47.499117 : Cannot read memory at address 0x0000038B 12:10:47.499117 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.499117 : Game Position (Hex) = [ 042B, 023F ] 12:10:47.499117 : Game Position (Dec) = [ 1067, 575 ] 12:10:47.499117 : - 12:10:47.501111 : Cannot read memory at address 0x0000030B 12:10:47.501111 : Cannot read memory at address 0x0000038B 12:10:47.503108 : Cannot read memory at address 0x0000030B 12:10:47.503108 : Cannot read memory at address 0x0000038B 12:10:47.503887 : RawData event for Player #1: 12:10:47.504394 : Device rawinput data (Hex) = [ 00008E44, 00008868 ] 12:10:47.504394 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.504394 : OnScreen Cursor Position (Px) = [ 1067, 575 ] 12:10:47.504394 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.504394 : ClientWindow Style = FullScreen 12:10:47.504394 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.504394 : Game Position (Hex) = [ 042B, 023F ] 12:10:47.504394 : Game Position (Dec) = [ 1067, 575 ] 12:10:47.505393 : - 12:10:47.505393 : Cannot read memory at address 0x0000030B 12:10:47.505393 : Cannot read memory at address 0x0000038B 12:10:47.507389 : Cannot read memory at address 0x0000030B 12:10:47.507389 : Cannot read memory at address 0x0000038B 12:10:47.509379 : Cannot read memory at address 0x0000030B 12:10:47.509379 : Cannot read memory at address 0x0000038B 12:10:47.511372 : Cannot read memory at address 0x0000030B 12:10:47.511372 : RawData event for Player #1: 12:10:47.511372 : Cannot read memory at address 0x0000038B 12:10:47.511372 : Device rawinput data (Hex) = [ 00008DF0, 0000885C ] 12:10:47.511372 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.511372 : OnScreen Cursor Position (Px) = [ 1064, 575 ] 12:10:47.511372 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.511372 : ClientWindow Style = FullScreen 12:10:47.511372 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.511372 : Game Position (Hex) = [ 0428, 023F ] 12:10:47.512878 : Cannot read memory at address 0x0000030B 12:10:47.512878 : Game Position (Dec) = [ 1064, 575 ] 12:10:47.512878 : Cannot read memory at address 0x0000038B 12:10:47.512878 : - 12:10:47.514748 : Cannot read memory at address 0x0000030B 12:10:47.514748 : Cannot read memory at address 0x0000038B 12:10:47.516747 : Cannot read memory at address 0x0000030B 12:10:47.516747 : Cannot read memory at address 0x0000038B 12:10:47.517745 : RawData event for Player #1: 12:10:47.517745 : Device rawinput data (Hex) = [ 00008D80, 0000885C ] 12:10:47.517745 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.517745 : OnScreen Cursor Position (Px) = [ 1061, 575 ] 12:10:47.518737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.518737 : Cannot read memory at address 0x0000030B 12:10:47.518737 : ClientWindow Style = FullScreen 12:10:47.518737 : Cannot read memory at address 0x0000038B 12:10:47.518737 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.518737 : Game Position (Hex) = [ 0425, 023F ] 12:10:47.518737 : Game Position (Dec) = [ 1061, 575 ] 12:10:47.518737 : - 12:10:47.520734 : Cannot read memory at address 0x0000030B 12:10:47.520734 : Cannot read memory at address 0x0000038B 12:10:47.522727 : Cannot read memory at address 0x0000030B 12:10:47.522727 : Cannot read memory at address 0x0000038B 12:10:47.524105 : Cannot read memory at address 0x0000030B 12:10:47.524105 : Cannot read memory at address 0x0000038B 12:10:47.525109 : RawData event for Player #1: 12:10:47.525109 : Device rawinput data (Hex) = [ 00008D34, 00008848 ] 12:10:47.525109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.525109 : OnScreen Cursor Position (Px) = [ 1059, 574 ] 12:10:47.525109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.525109 : ClientWindow Style = FullScreen 12:10:47.526100 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.526100 : Cannot read memory at address 0x0000030B 12:10:47.526100 : Game Position (Hex) = [ 0423, 023E ] 12:10:47.526100 : Cannot read memory at address 0x0000038B 12:10:47.526100 : Game Position (Dec) = [ 1059, 574 ] 12:10:47.526100 : - 12:10:47.528097 : Cannot read memory at address 0x0000030B 12:10:47.528097 : Cannot read memory at address 0x0000038B 12:10:47.530091 : Cannot read memory at address 0x0000030B 12:10:47.530091 : RawData event for Player #1: 12:10:47.530091 : Device rawinput data (Hex) = [ 00008CE0, 00008848 ] 12:10:47.530091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.530091 : OnScreen Cursor Position (Px) = [ 1056, 574 ] 12:10:47.531084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.531084 : ClientWindow Style = FullScreen 12:10:47.531084 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.531084 : Game Position (Hex) = [ 0420, 023E ] 12:10:47.531084 : Game Position (Dec) = [ 1056, 574 ] 12:10:47.531084 : - 12:10:47.532080 : Cannot read memory at address 0x0000030B 12:10:47.532080 : Cannot read memory at address 0x0000038B 12:10:47.533588 : Cannot read memory at address 0x0000030B 12:10:47.533588 : Cannot read memory at address 0x0000038B 12:10:47.534811 : Cannot read memory at address 0x0000030B 12:10:47.534811 : Cannot read memory at address 0x0000038B 12:10:47.534811 : RawData event for Player #1: 12:10:47.534811 : Device rawinput data (Hex) = [ 00008C90, 0000883C ] 12:10:47.534811 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.534811 : OnScreen Cursor Position (Px) = [ 1054, 574 ] 12:10:47.534811 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.535810 : ClientWindow Style = FullScreen 12:10:47.535810 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.535810 : Game Position (Hex) = [ 041E, 023E ] 12:10:47.535810 : Game Position (Dec) = [ 1054, 574 ] 12:10:47.535810 : - 12:10:47.536810 : Cannot read memory at address 0x0000030B 12:10:47.536810 : Cannot read memory at address 0x0000038B 12:10:47.538986 : Cannot read memory at address 0x0000030B 12:10:47.538986 : Cannot read memory at address 0x0000038B 12:10:47.538986 : RawData event for Player #1: 12:10:47.539529 : Device rawinput data (Hex) = [ 00008C70, 00008830 ] 12:10:47.539529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.539529 : OnScreen Cursor Position (Px) = [ 1053, 574 ] 12:10:47.539529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.539529 : ClientWindow Style = FullScreen 12:10:47.539529 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.539529 : Game Position (Hex) = [ 041D, 023E ] 12:10:47.539529 : Game Position (Dec) = [ 1053, 574 ] 12:10:47.539529 : - 12:10:47.540528 : Cannot read memory at address 0x0000030B 12:10:47.540528 : Cannot read memory at address 0x0000038B 12:10:47.543148 : Cannot read memory at address 0x0000030B 12:10:47.543148 : Cannot read memory at address 0x0000038B 12:10:47.544192 : RawData event for Player #1: 12:10:47.544192 : Device rawinput data (Hex) = [ 00008C3C, 00008830 ] 12:10:47.544192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.544192 : OnScreen Cursor Position (Px) = [ 1051, 574 ] 12:10:47.544192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.544192 : ClientWindow Style = FullScreen 12:10:47.544192 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.545229 : Game Position (Hex) = [ 041B, 023E ] 12:10:47.545229 : Cannot read memory at address 0x0000030B 12:10:47.545229 : Game Position (Dec) = [ 1051, 574 ] 12:10:47.545229 : Cannot read memory at address 0x0000038B 12:10:47.545229 : - 12:10:47.547186 : Cannot read memory at address 0x0000030B 12:10:47.547186 : Cannot read memory at address 0x0000038B 12:10:47.549175 : Cannot read memory at address 0x0000030B 12:10:47.549175 : RawData event for Player #1: 12:10:47.549175 : Cannot read memory at address 0x0000038B 12:10:47.549175 : Device rawinput data (Hex) = [ 00008C1C, 00008830 ] 12:10:47.549175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.549175 : OnScreen Cursor Position (Px) = [ 1050, 574 ] 12:10:47.549175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.549175 : ClientWindow Style = FullScreen 12:10:47.549175 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.549175 : Game Position (Hex) = [ 041A, 023E ] 12:10:47.549175 : Game Position (Dec) = [ 1050, 574 ] 12:10:47.549175 : - 12:10:47.551173 : Cannot read memory at address 0x0000030B 12:10:47.551173 : Cannot read memory at address 0x0000038B 12:10:47.552680 : Cannot read memory at address 0x0000030B 12:10:47.552680 : Cannot read memory at address 0x0000038B 12:10:47.553719 : RawData event for Player #1: 12:10:47.553719 : Device rawinput data (Hex) = [ 00008BE8, 000087E8 ] 12:10:47.553719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.553719 : OnScreen Cursor Position (Px) = [ 1049, 573 ] 12:10:47.554712 : Cannot read memory at address 0x0000030B 12:10:47.554712 : Cannot read memory at address 0x0000038B 12:10:47.554712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.554712 : ClientWindow Style = FullScreen 12:10:47.554712 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.554712 : Game Position (Hex) = [ 0419, 023D ] 12:10:47.554712 : Game Position (Dec) = [ 1049, 573 ] 12:10:47.554712 : - 12:10:47.556710 : Cannot read memory at address 0x0000030B 12:10:47.556710 : Cannot read memory at address 0x0000038B 12:10:47.558210 : Cannot read memory at address 0x0000030B 12:10:47.558210 : Cannot read memory at address 0x0000038B 12:10:47.559212 : RawData event for Player #1: 12:10:47.559212 : Device rawinput data (Hex) = [ 00008BC8, 000087D8 ] 12:10:47.559212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.559212 : OnScreen Cursor Position (Px) = [ 1048, 573 ] 12:10:47.559212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.559212 : ClientWindow Style = FullScreen 12:10:47.559212 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.560205 : Game Position (Hex) = [ 0418, 023D ] 12:10:47.560205 : Cannot read memory at address 0x0000030B 12:10:47.560205 : Game Position (Dec) = [ 1048, 573 ] 12:10:47.560205 : Cannot read memory at address 0x0000038B 12:10:47.560205 : - 12:10:47.562713 : Cannot read memory at address 0x0000030B 12:10:47.562713 : Cannot read memory at address 0x0000038B 12:10:47.563747 : RawData event for Player #1: 12:10:47.563747 : Device rawinput data (Hex) = [ 00008B94, 000087DC ] 12:10:47.564690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.564690 : Cannot read memory at address 0x0000030B 12:10:47.564690 : Cannot read memory at address 0x0000038B 12:10:47.564690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.564690 : ClientWindow Style = FullScreen 12:10:47.564690 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.564690 : Game Position (Hex) = [ 0416, 023D ] 12:10:47.565688 : Game Position (Dec) = [ 1046, 573 ] 12:10:47.565688 : - 12:10:47.566689 : Cannot read memory at address 0x0000030B 12:10:47.566689 : Cannot read memory at address 0x0000038B 12:10:47.568682 : Cannot read memory at address 0x0000030B 12:10:47.568682 : Cannot read memory at address 0x0000038B 12:10:47.568682 : RawData event for Player #1: 12:10:47.568682 : Device rawinput data (Hex) = [ 00008B80, 000087A0 ] 12:10:47.568682 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.568682 : OnScreen Cursor Position (Px) = [ 1046, 572 ] 12:10:47.569675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.569675 : ClientWindow Style = FullScreen 12:10:47.569675 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.569675 : Game Position (Hex) = [ 0416, 023C ] 12:10:47.569675 : Game Position (Dec) = [ 1046, 572 ] 12:10:47.569675 : - 12:10:47.570676 : Cannot read memory at address 0x0000030B 12:10:47.570676 : Cannot read memory at address 0x0000038B 12:10:47.572669 : Cannot read memory at address 0x0000030B 12:10:47.572669 : Cannot read memory at address 0x0000038B 12:10:47.573960 : Cannot read memory at address 0x0000030B 12:10:47.573960 : Cannot read memory at address 0x0000038B 12:10:47.573960 : RawData event for Player #1: 12:10:47.573960 : Device rawinput data (Hex) = [ 00008B80, 000087A0 ] 12:10:47.573960 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.573960 : OnScreen Cursor Position (Px) = [ 1046, 572 ] 12:10:47.573960 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.573960 : ClientWindow Style = FullScreen 12:10:47.574961 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.574961 : Game Position (Hex) = [ 0416, 023C ] 12:10:47.574961 : Game Position (Dec) = [ 1046, 572 ] 12:10:47.574961 : - 12:10:47.575961 : Cannot read memory at address 0x0000030B 12:10:47.575961 : Cannot read memory at address 0x0000038B 12:10:47.577954 : Cannot read memory at address 0x0000030B 12:10:47.577954 : Cannot read memory at address 0x0000038B 12:10:47.577954 : RawData event for Player #1: 12:10:47.577954 : Device rawinput data (Hex) = [ 00008B40, 000087D0 ] 12:10:47.577954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.577954 : OnScreen Cursor Position (Px) = [ 1044, 572 ] 12:10:47.578947 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.578947 : ClientWindow Style = FullScreen 12:10:47.578947 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.578947 : Game Position (Hex) = [ 0414, 023C ] 12:10:47.578947 : Game Position (Dec) = [ 1044, 572 ] 12:10:47.578947 : - 12:10:47.579947 : Cannot read memory at address 0x0000030B 12:10:47.579947 : Cannot read memory at address 0x0000038B 12:10:47.581937 : Cannot read memory at address 0x0000030B 12:10:47.581937 : Cannot read memory at address 0x0000038B 12:10:47.582937 : RawData event for Player #1: 12:10:47.583440 : Device rawinput data (Hex) = [ 00008B24, 000087D0 ] 12:10:47.583440 : Cannot read memory at address 0x0000038B 12:10:47.583440 : OnScreen Cursor Position (Px) = [ 1043, 572 ] 12:10:47.583440 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.583440 : ClientWindow Style = FullScreen 12:10:47.583440 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.583440 : Game Position (Hex) = [ 0413, 023C ] 12:10:47.583440 : Game Position (Dec) = [ 1043, 572 ] 12:10:47.583440 : - 12:10:47.585440 : Cannot read memory at address 0x0000030B 12:10:47.585440 : Cannot read memory at address 0x0000038B 12:10:47.587433 : Cannot read memory at address 0x0000030B 12:10:47.587433 : Cannot read memory at address 0x0000038B 12:10:47.588425 : RawData event for Player #1: 12:10:47.588425 : Device rawinput data (Hex) = [ 00008B24, 000087CC ] 12:10:47.588425 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.588425 : OnScreen Cursor Position (Px) = [ 1043, 572 ] 12:10:47.588425 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.588425 : ClientWindow Style = FullScreen 12:10:47.588425 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.588425 : Game Position (Hex) = [ 0413, 023C ] 12:10:47.588425 : Game Position (Dec) = [ 1043, 572 ] 12:10:47.588425 : - 12:10:47.589422 : Cannot read memory at address 0x0000030B 12:10:47.589422 : Cannot read memory at address 0x0000038B 12:10:47.591419 : Cannot read memory at address 0x0000030B 12:10:47.591419 : Cannot read memory at address 0x0000038B 12:10:47.592926 : Cannot read memory at address 0x0000030B 12:10:47.592926 : Cannot read memory at address 0x0000038B 12:10:47.594547 : Cannot read memory at address 0x0000030B 12:10:47.594547 : Cannot read memory at address 0x0000038B 12:10:47.595547 : RawData event for Player #1: 12:10:47.595547 : Device rawinput data (Hex) = [ 00008B14, 000087C0 ] 12:10:47.595547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.595547 : OnScreen Cursor Position (Px) = [ 1043, 572 ] 12:10:47.595547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.595547 : ClientWindow Style = FullScreen 12:10:47.595547 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.595547 : Game Position (Hex) = [ 0413, 023C ] 12:10:47.595547 : Game Position (Dec) = [ 1043, 572 ] 12:10:47.596544 : - 12:10:47.596544 : Cannot read memory at address 0x0000030B 12:10:47.596544 : Cannot read memory at address 0x0000038B 12:10:47.598537 : Cannot read memory at address 0x0000030B 12:10:47.598537 : Cannot read memory at address 0x0000038B 12:10:47.600530 : Cannot read memory at address 0x0000030B 12:10:47.600530 : Cannot read memory at address 0x0000038B 12:10:47.601527 : RawData event for Player #1: 12:10:47.601527 : Device rawinput data (Hex) = [ 00008A9C, 00008840 ] 12:10:47.601527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.601527 : OnScreen Cursor Position (Px) = [ 1039, 574 ] 12:10:47.603029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.603029 : Cannot read memory at address 0x0000030B 12:10:47.603029 : Cannot read memory at address 0x0000038B 12:10:47.603029 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.603029 : Game Position (Hex) = [ 040F, 023E ] 12:10:47.603029 : Game Position (Dec) = [ 1039, 574 ] 12:10:47.603029 : - 12:10:47.605035 : Cannot read memory at address 0x0000030B 12:10:47.605035 : Cannot read memory at address 0x0000038B 12:10:47.607028 : Cannot read memory at address 0x0000030B 12:10:47.607028 : Cannot read memory at address 0x0000038B 12:10:47.607028 : RawData event for Player #1: 12:10:47.607028 : Device rawinput data (Hex) = [ 00008A48, 00008834 ] 12:10:47.607028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.607028 : OnScreen Cursor Position (Px) = [ 1037, 574 ] 12:10:47.607028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.608022 : ClientWindow Style = FullScreen 12:10:47.608022 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.608022 : Game Position (Hex) = [ 040D, 023E ] 12:10:47.608022 : Game Position (Dec) = [ 1037, 574 ] 12:10:47.608022 : - 12:10:47.609023 : Cannot read memory at address 0x0000030B 12:10:47.609023 : Cannot read memory at address 0x0000038B 12:10:47.611015 : Cannot read memory at address 0x0000030B 12:10:47.611015 : Cannot read memory at address 0x0000038B 12:10:47.612012 : RawData event for Player #1: 12:10:47.612012 : Device rawinput data (Hex) = [ 00008A48, 00008834 ] 12:10:47.612012 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.612012 : OnScreen Cursor Position (Px) = [ 1037, 574 ] 12:10:47.612012 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.613005 : ClientWindow Style = FullScreen 12:10:47.613005 : Cannot read memory at address 0x0000030B 12:10:47.613005 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.613005 : Cannot read memory at address 0x0000038B 12:10:47.613005 : Game Position (Hex) = [ 040D, 023E ] 12:10:47.613005 : Game Position (Dec) = [ 1037, 574 ] 12:10:47.613507 : - 12:10:47.614506 : Cannot read memory at address 0x0000030B 12:10:47.614506 : Cannot read memory at address 0x0000038B 12:10:47.616499 : RawData event for Player #1: 12:10:47.616499 : Cannot read memory at address 0x0000030B 12:10:47.616499 : Cannot read memory at address 0x0000038B 12:10:47.616499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.616499 : ClientWindow Style = FullScreen 12:10:47.617495 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.617495 : Game Position (Hex) = [ 040C, 023F ] 12:10:47.617495 : Game Position (Dec) = [ 1036, 575 ] 12:10:47.617495 : - 12:10:47.618493 : Cannot read memory at address 0x0000030B 12:10:47.618493 : Cannot read memory at address 0x0000038B 12:10:47.620485 : Cannot read memory at address 0x0000030B 12:10:47.620485 : Cannot read memory at address 0x0000038B 12:10:47.622993 : Cannot read memory at address 0x0000030B 12:10:47.622993 : Cannot read memory at address 0x0000038B 12:10:47.622993 : RawData event for Player #1: 12:10:47.622993 : Device rawinput data (Hex) = [ 00008A30, 000088A4 ] 12:10:47.622993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.622993 : OnScreen Cursor Position (Px) = [ 1036, 576 ] 12:10:47.622993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.622993 : ClientWindow Style = FullScreen 12:10:47.622993 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.624026 : Game Position (Hex) = [ 040C, 0240 ] 12:10:47.624026 : Game Position (Dec) = [ 1036, 576 ] 12:10:47.624026 : - 12:10:47.625027 : Cannot read memory at address 0x0000030B 12:10:47.625027 : Cannot read memory at address 0x0000038B 12:10:47.627020 : Cannot read memory at address 0x0000030B 12:10:47.627020 : Cannot read memory at address 0x0000038B 12:10:47.629013 : Cannot read memory at address 0x0000030B 12:10:47.629013 : Cannot read memory at address 0x0000038B 12:10:47.630009 : RawData event for Player #1: 12:10:47.630009 : Device rawinput data (Hex) = [ 00008A14, 000088D0 ] 12:10:47.630009 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.630009 : OnScreen Cursor Position (Px) = [ 1035, 577 ] 12:10:47.631002 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.631002 : Cannot read memory at address 0x0000030B 12:10:47.631002 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.631002 : Cannot read memory at address 0x0000038B 12:10:47.631002 : Game Position (Hex) = [ 040B, 0241 ] 12:10:47.631002 : Game Position (Dec) = [ 1035, 577 ] 12:10:47.631002 : - 12:10:47.632597 : Cannot read memory at address 0x0000030B 12:10:47.632597 : Cannot read memory at address 0x0000038B 12:10:47.634104 : Cannot read memory at address 0x0000030B 12:10:47.634104 : Cannot read memory at address 0x0000038B 12:10:47.636102 : Cannot read memory at address 0x0000030B 12:10:47.636102 : Cannot read memory at address 0x0000038B 12:10:47.637098 : RawData event for Player #1: 12:10:47.637098 : Device rawinput data (Hex) = [ 000089B8, 00008938 ] 12:10:47.637098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.637098 : OnScreen Cursor Position (Px) = [ 1032, 578 ] 12:10:47.637098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.637098 : ClientWindow Style = FullScreen 12:10:47.638091 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.638091 : Cannot read memory at address 0x0000030B 12:10:47.638091 : Game Position (Hex) = [ 0408, 0242 ] 12:10:47.638091 : Cannot read memory at address 0x0000038B 12:10:47.638091 : Game Position (Dec) = [ 1032, 578 ] 12:10:47.638091 : - 12:10:47.640085 : Cannot read memory at address 0x0000030B 12:10:47.640085 : Cannot read memory at address 0x0000038B 12:10:47.642081 : Cannot read memory at address 0x0000030B 12:10:47.642081 : Cannot read memory at address 0x0000038B 12:10:47.643585 : Cannot read memory at address 0x0000030B 12:10:47.643585 : Cannot read memory at address 0x0000038B 12:10:47.643585 : RawData event for Player #1: 12:10:47.644585 : Device rawinput data (Hex) = [ 000089A8, 00008938 ] 12:10:47.644585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.644585 : OnScreen Cursor Position (Px) = [ 1032, 578 ] 12:10:47.644585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.644585 : ClientWindow Style = FullScreen 12:10:47.644585 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.644585 : Game Position (Hex) = [ 0408, 0242 ] 12:10:47.644585 : Game Position (Dec) = [ 1032, 578 ] 12:10:47.644585 : - 12:10:47.645582 : Cannot read memory at address 0x0000030B 12:10:47.645582 : Cannot read memory at address 0x0000038B 12:10:47.647576 : Cannot read memory at address 0x0000030B 12:10:47.647576 : Cannot read memory at address 0x0000038B 12:10:47.649569 : Cannot read memory at address 0x0000030B 12:10:47.649569 : Cannot read memory at address 0x0000038B 12:10:47.650565 : RawData event for Player #1: 12:10:47.650565 : Device rawinput data (Hex) = [ 0000895C, 000089F0 ] 12:10:47.651562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.651562 : OnScreen Cursor Position (Px) = [ 1030, 581 ] 12:10:47.651562 : Cannot read memory at address 0x0000038B 12:10:47.651562 : ClientWindow Style = FullScreen 12:10:47.651562 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.651562 : Game Position (Hex) = [ 0406, 0245 ] 12:10:47.651562 : Game Position (Dec) = [ 1030, 581 ] 12:10:47.651562 : - 12:10:47.654069 : Cannot read memory at address 0x0000030B 12:10:47.654069 : Cannot read memory at address 0x0000038B 12:10:47.656066 : Cannot read memory at address 0x0000030B 12:10:47.656066 : Cannot read memory at address 0x0000038B 12:10:47.656066 : RawData event for Player #1: 12:10:47.657569 : Device rawinput data (Hex) = [ 00008958, 000089F8 ] 12:10:47.657569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.657569 : Cannot read memory at address 0x0000038B 12:10:47.657569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.657569 : ClientWindow Style = FullScreen 12:10:47.657569 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.657569 : Game Position (Hex) = [ 0406, 0246 ] 12:10:47.657569 : Game Position (Dec) = [ 1030, 582 ] 12:10:47.657569 : - 12:10:47.659569 : Cannot read memory at address 0x0000030B 12:10:47.659569 : Cannot read memory at address 0x0000038B 12:10:47.661566 : Cannot read memory at address 0x0000030B 12:10:47.661566 : Cannot read memory at address 0x0000038B 12:10:47.663140 : Cannot read memory at address 0x0000030B 12:10:47.663140 : Cannot read memory at address 0x0000038B 12:10:47.664140 : RawData event for Player #1: 12:10:47.664140 : Device rawinput data (Hex) = [ 00008920, 00008A40 ] 12:10:47.664140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.664140 : OnScreen Cursor Position (Px) = [ 1028, 583 ] 12:10:47.664140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.664140 : ClientWindow Style = FullScreen 12:10:47.664140 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.665136 : Game Position (Hex) = [ 0404, 0247 ] 12:10:47.665136 : Cannot read memory at address 0x0000030B 12:10:47.665136 : - 12:10:47.665136 : Cannot read memory at address 0x0000038B 12:10:47.667133 : Cannot read memory at address 0x0000030B 12:10:47.667133 : Cannot read memory at address 0x0000038B 12:10:47.669123 : Cannot read memory at address 0x0000030B 12:10:47.669123 : RawData event for Player #1: 12:10:47.669123 : Cannot read memory at address 0x0000038B 12:10:47.669123 : Device rawinput data (Hex) = [ 000088F4, 00008A6C ] 12:10:47.669123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.669123 : OnScreen Cursor Position (Px) = [ 1027, 583 ] 12:10:47.669123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.669123 : ClientWindow Style = FullScreen 12:10:47.669123 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.669123 : Game Position (Hex) = [ 0403, 0247 ] 12:10:47.669123 : Game Position (Dec) = [ 1027, 583 ] 12:10:47.670119 : - 12:10:47.671120 : Cannot read memory at address 0x0000030B 12:10:47.671120 : Cannot read memory at address 0x0000038B 12:10:47.673113 : Cannot read memory at address 0x0000030B 12:10:47.673113 : Cannot read memory at address 0x0000038B 12:10:47.675409 : Cannot read memory at address 0x0000030B 12:10:47.675409 : Cannot read memory at address 0x0000038B 12:10:47.676405 : RawData event for Player #1: 12:10:47.676405 : Device rawinput data (Hex) = [ 000088CC, 00008A78 ] 12:10:47.676405 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.676405 : OnScreen Cursor Position (Px) = [ 1025, 584 ] 12:10:47.676405 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.676405 : ClientWindow Style = FullScreen 12:10:47.676405 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.676405 : Game Position (Hex) = [ 0401, 0248 ] 12:10:47.677403 : Game Position (Dec) = [ 1025, 584 ] 12:10:47.677403 : Cannot read memory at address 0x0000030B 12:10:47.677403 : - 12:10:47.677403 : Cannot read memory at address 0x0000038B 12:10:47.679400 : Cannot read memory at address 0x0000030B 12:10:47.679400 : Cannot read memory at address 0x0000038B 12:10:47.681389 : Cannot read memory at address 0x0000030B 12:10:47.681389 : Cannot read memory at address 0x0000038B 12:10:47.682895 : Cannot read memory at address 0x0000030B 12:10:47.682895 : Cannot read memory at address 0x0000038B 12:10:47.682895 : RawData event for Player #1: 12:10:47.682895 : Device rawinput data (Hex) = [ 000088A8, 00008ABC ] 12:10:47.682895 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.682895 : OnScreen Cursor Position (Px) = [ 1024, 585 ] 12:10:47.682895 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.683931 : ClientWindow Style = FullScreen 12:10:47.683931 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.683931 : Game Position (Hex) = [ 0400, 0249 ] 12:10:47.683931 : Game Position (Dec) = [ 1024, 585 ] 12:10:47.683931 : - 12:10:47.684707 : Cannot read memory at address 0x0000030B 12:10:47.684707 : Cannot read memory at address 0x0000038B 12:10:47.686706 : Cannot read memory at address 0x0000030B 12:10:47.686706 : Cannot read memory at address 0x0000038B 12:10:47.688699 : Cannot read memory at address 0x0000030B 12:10:47.688699 : Cannot read memory at address 0x0000038B 12:10:47.689696 : RawData event for Player #1: 12:10:47.689696 : Device rawinput data (Hex) = [ 00008854, 00008AE8 ] 12:10:47.690689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.690689 : Cannot read memory at address 0x0000030B 12:10:47.690689 : OnScreen Cursor Position (Px) = [ 1022, 586 ] 12:10:47.690689 : Cannot read memory at address 0x0000038B 12:10:47.690689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.690689 : ClientWindow Style = FullScreen 12:10:47.690689 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.690689 : Game Position (Hex) = [ 03FE, 024A ] 12:10:47.690689 : Game Position (Dec) = [ 1022, 586 ] 12:10:47.690689 : - 12:10:47.692687 : Cannot read memory at address 0x0000030B 12:10:47.692687 : Cannot read memory at address 0x0000038B 12:10:47.694636 : Cannot read memory at address 0x0000030B 12:10:47.694636 : Cannot read memory at address 0x0000038B 12:10:47.695640 : RawData event for Player #1: 12:10:47.695640 : Device rawinput data (Hex) = [ 00008800, 00008B20 ] 12:10:47.696633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.696633 : Cannot read memory at address 0x0000030B 12:10:47.696633 : OnScreen Cursor Position (Px) = [ 1020, 586 ] 12:10:47.696633 : Cannot read memory at address 0x0000038B 12:10:47.696633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.696633 : ClientWindow Style = FullScreen 12:10:47.696633 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.696633 : Game Position (Hex) = [ 03FC, 024A ] 12:10:47.697630 : Game Position (Dec) = [ 1020, 586 ] 12:10:47.697630 : - 12:10:47.698626 : Cannot read memory at address 0x0000030B 12:10:47.698626 : Cannot read memory at address 0x0000038B 12:10:47.700623 : Cannot read memory at address 0x0000030B 12:10:47.700623 : Cannot read memory at address 0x0000038B 12:10:47.700623 : RawData event for Player #1: 12:10:47.700623 : Device rawinput data (Hex) = [ 000087A4, 00008B90 ] 12:10:47.700623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.701616 : OnScreen Cursor Position (Px) = [ 1017, 588 ] 12:10:47.701616 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.701616 : ClientWindow Style = FullScreen 12:10:47.701616 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.701616 : Game Position (Hex) = [ 03F9, 024C ] 12:10:47.701616 : Game Position (Dec) = [ 1017, 588 ] 12:10:47.701616 : - 12:10:47.703122 : Cannot read memory at address 0x0000030B 12:10:47.703122 : Cannot read memory at address 0x0000038B 12:10:47.704721 : Cannot read memory at address 0x0000030B 12:10:47.704721 : Cannot read memory at address 0x0000038B 12:10:47.705725 : RawData event for Player #1: 12:10:47.705725 : Device rawinput data (Hex) = [ 00008750, 00008B90 ] 12:10:47.705725 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.705725 : OnScreen Cursor Position (Px) = [ 1014, 588 ] 12:10:47.706717 : Cannot read memory at address 0x0000030B 12:10:47.706717 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.706717 : Cannot read memory at address 0x0000038B 12:10:47.706717 : ClientWindow Style = FullScreen 12:10:47.706717 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.706717 : Game Position (Hex) = [ 03F6, 024C ] 12:10:47.706717 : Game Position (Dec) = [ 1014, 588 ] 12:10:47.706717 : - 12:10:47.708715 : Cannot read memory at address 0x0000030B 12:10:47.708715 : Cannot read memory at address 0x0000038B 12:10:47.710708 : Cannot read memory at address 0x0000030B 12:10:47.710708 : Cannot read memory at address 0x0000038B 12:10:47.710708 : RawData event for Player #1: 12:10:47.710708 : Device rawinput data (Hex) = [ 00008750, 00008B90 ] 12:10:47.710708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.710708 : OnScreen Cursor Position (Px) = [ 1014, 588 ] 12:10:47.711701 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.711701 : ClientWindow Style = FullScreen 12:10:47.711701 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.711701 : Game Position (Hex) = [ 03F6, 024C ] 12:10:47.711701 : Game Position (Dec) = [ 1014, 588 ] 12:10:47.711701 : - 12:10:47.712702 : Cannot read memory at address 0x0000030B 12:10:47.712702 : Cannot read memory at address 0x0000038B 12:10:47.714007 : Cannot read memory at address 0x0000030B 12:10:47.714007 : Cannot read memory at address 0x0000038B 12:10:47.716006 : Cannot read memory at address 0x0000030B 12:10:47.716006 : Cannot read memory at address 0x0000038B 12:10:47.718000 : Cannot read memory at address 0x0000030B 12:10:47.718000 : RawData event for Player #1: 12:10:47.718000 : Cannot read memory at address 0x0000038B 12:10:47.718000 : Device rawinput data (Hex) = [ 00008768, 00008C10 ] 12:10:47.718000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.718000 : OnScreen Cursor Position (Px) = [ 1015, 590 ] 12:10:47.718000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.718000 : ClientWindow Style = FullScreen 12:10:47.718000 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.718000 : Game Position (Hex) = [ 03F7, 024E ] 12:10:47.718992 : Game Position (Dec) = [ 1015, 590 ] 12:10:47.718992 : - 12:10:47.719994 : Cannot read memory at address 0x0000030B 12:10:47.719994 : Cannot read memory at address 0x0000038B 12:10:47.721986 : Cannot read memory at address 0x0000030B 12:10:47.721986 : Cannot read memory at address 0x0000038B 12:10:47.723486 : Cannot read memory at address 0x0000030B 12:10:47.723486 : Cannot read memory at address 0x0000038B 12:10:47.724488 : RawData event for Player #1: 12:10:47.725481 : Cannot read memory at address 0x0000030B 12:10:47.725481 : Device rawinput data (Hex) = [ 0000873C, 00008BF4 ] 12:10:47.725481 : Cannot read memory at address 0x0000038B 12:10:47.725481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.725481 : OnScreen Cursor Position (Px) = [ 1014, 590 ] 12:10:47.725481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.727696 : Cannot read memory at address 0x0000030B 12:10:47.727696 : ClientWindow Style = FullScreen 12:10:47.727696 : Cannot read memory at address 0x0000038B 12:10:47.727696 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.727696 : Game Position (Hex) = [ 03F6, 024E ] 12:10:47.727696 : Game Position (Dec) = [ 1014, 590 ] 12:10:47.727696 : - 12:10:47.729200 : Cannot read memory at address 0x0000030B 12:10:47.729200 : Cannot read memory at address 0x0000038B 12:10:47.731188 : Cannot read memory at address 0x0000030B 12:10:47.731188 : Cannot read memory at address 0x0000038B 12:10:47.731188 : RawData event for Player #1: 12:10:47.731188 : Device rawinput data (Hex) = [ 00008718, 00008CAC ] 12:10:47.731188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.731188 : OnScreen Cursor Position (Px) = [ 1013, 593 ] 12:10:47.731188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.731188 : ClientWindow Style = FullScreen 12:10:47.731188 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.731188 : Game Position (Hex) = [ 03F5, 0251 ] 12:10:47.732186 : Game Position (Dec) = [ 1013, 593 ] 12:10:47.732186 : - 12:10:47.733182 : Cannot read memory at address 0x0000030B 12:10:47.733182 : Cannot read memory at address 0x0000038B 12:10:47.734367 : Cannot read memory at address 0x0000030B 12:10:47.734367 : Cannot read memory at address 0x0000038B 12:10:47.736365 : Cannot read memory at address 0x0000030B 12:10:47.736365 : Cannot read memory at address 0x0000038B 12:10:47.738354 : Cannot read memory at address 0x0000030B 12:10:47.738354 : RawData event for Player #1: 12:10:47.738354 : Cannot read memory at address 0x0000038B 12:10:47.738354 : Device rawinput data (Hex) = [ 000086E8, 00008CE4 ] 12:10:47.738354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.738354 : OnScreen Cursor Position (Px) = [ 1011, 594 ] 12:10:47.738354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.738354 : ClientWindow Style = FullScreen 12:10:47.738354 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.738354 : Game Position (Hex) = [ 03F3, 0252 ] 12:10:47.738354 : Game Position (Dec) = [ 1011, 594 ] 12:10:47.738354 : - 12:10:47.740348 : Cannot read memory at address 0x0000030B 12:10:47.740348 : Cannot read memory at address 0x0000038B 12:10:47.742852 : Cannot read memory at address 0x0000030B 12:10:47.742852 : Cannot read memory at address 0x0000038B 12:10:47.744618 : Cannot read memory at address 0x0000030B 12:10:47.744618 : Cannot read memory at address 0x0000038B 12:10:47.744618 : RawData event for Player #1: 12:10:47.744618 : Device rawinput data (Hex) = [ 000086E0, 00008D60 ] 12:10:47.744618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.745618 : OnScreen Cursor Position (Px) = [ 1011, 596 ] 12:10:47.745618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.745618 : ClientWindow Style = FullScreen 12:10:47.745618 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.745618 : Game Position (Hex) = [ 03F3, 0254 ] 12:10:47.745618 : Game Position (Dec) = [ 1011, 596 ] 12:10:47.745618 : - 12:10:47.746619 : Cannot read memory at address 0x0000030B 12:10:47.746619 : Cannot read memory at address 0x0000038B 12:10:47.748608 : Cannot read memory at address 0x0000030B 12:10:47.748608 : Cannot read memory at address 0x0000038B 12:10:47.750605 : Cannot read memory at address 0x0000030B 12:10:47.750605 : Cannot read memory at address 0x0000038B 12:10:47.751598 : RawData event for Player #1: 12:10:47.751598 : Device rawinput data (Hex) = [ 0000867C, 00008D98 ] 12:10:47.751598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.751598 : OnScreen Cursor Position (Px) = [ 1008, 597 ] 12:10:47.751598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.751598 : ClientWindow Style = FullScreen 12:10:47.751598 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.751598 : Game Position (Hex) = [ 03F0, 0255 ] 12:10:47.753100 : Game Position (Dec) = [ 1008, 597 ] 12:10:47.753100 : - 12:10:47.753100 : Cannot read memory at address 0x0000030B 12:10:47.753100 : Cannot read memory at address 0x0000038B 12:10:47.755104 : Cannot read memory at address 0x0000030B 12:10:47.755104 : Cannot read memory at address 0x0000038B 12:10:47.757605 : Cannot read memory at address 0x0000030B 12:10:47.757605 : Cannot read memory at address 0x0000038B 12:10:47.759606 : RawData event for Player #1: 12:10:47.759606 : Cannot read memory at address 0x0000030B 12:10:47.759606 : Device rawinput data (Hex) = [ 0000867C, 00008DD0 ] 12:10:47.759606 : Cannot read memory at address 0x0000038B 12:10:47.759606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.759606 : OnScreen Cursor Position (Px) = [ 1008, 598 ] 12:10:47.759606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.759606 : ClientWindow Style = FullScreen 12:10:47.759606 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.759606 : Game Position (Hex) = [ 03F0, 0256 ] 12:10:47.759606 : Game Position (Dec) = [ 1008, 598 ] 12:10:47.759606 : - 12:10:47.761603 : Cannot read memory at address 0x0000030B 12:10:47.761603 : Cannot read memory at address 0x0000038B 12:10:47.763110 : Cannot read memory at address 0x0000030B 12:10:47.763110 : Cannot read memory at address 0x0000038B 12:10:47.764138 : RawData event for Player #1: 12:10:47.764138 : Device rawinput data (Hex) = [ 0000867C, 00008E5C ] 12:10:47.764138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.764138 : OnScreen Cursor Position (Px) = [ 1008, 600 ] 12:10:47.764138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.764138 : ClientWindow Style = FullScreen 12:10:47.764138 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.764138 : Game Position (Hex) = [ 03F0, 0258 ] 12:10:47.764138 : Game Position (Dec) = [ 1008, 600 ] 12:10:47.764138 : - 12:10:47.765134 : Cannot read memory at address 0x0000030B 12:10:47.765134 : Cannot read memory at address 0x0000038B 12:10:47.767132 : Cannot read memory at address 0x0000030B 12:10:47.767132 : Cannot read memory at address 0x0000038B 12:10:47.769121 : Cannot read memory at address 0x0000030B 12:10:47.769121 : Cannot read memory at address 0x0000038B 12:10:47.770118 : RawData event for Player #1: 12:10:47.770118 : Device rawinput data (Hex) = [ 00008654, 00008E50 ] 12:10:47.770118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.770118 : OnScreen Cursor Position (Px) = [ 1007, 600 ] 12:10:47.770118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.770118 : ClientWindow Style = FullScreen 12:10:47.770118 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.771115 : Game Position (Hex) = [ 03EF, 0258 ] 12:10:47.771115 : Cannot read memory at address 0x0000030B 12:10:47.771115 : Game Position (Dec) = [ 1007, 600 ] 12:10:47.771115 : Cannot read memory at address 0x0000038B 12:10:47.771115 : - 12:10:47.773112 : Cannot read memory at address 0x0000030B 12:10:47.773112 : Cannot read memory at address 0x0000038B 12:10:47.774467 : Cannot read memory at address 0x0000030B 12:10:47.774467 : Cannot read memory at address 0x0000038B 12:10:47.776461 : Cannot read memory at address 0x0000030B 12:10:47.776461 : Cannot read memory at address 0x0000038B 12:10:47.777458 : RawData event for Player #1: 12:10:47.777458 : Device rawinput data (Hex) = [ 00008648, 00008EA4 ] 12:10:47.777458 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.777458 : OnScreen Cursor Position (Px) = [ 1007, 601 ] 12:10:47.777458 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.777458 : ClientWindow Style = FullScreen 12:10:47.777458 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.777458 : Game Position (Hex) = [ 03EF, 0259 ] 12:10:47.777458 : Game Position (Dec) = [ 1007, 601 ] 12:10:47.777458 : - 12:10:47.778455 : Cannot read memory at address 0x0000030B 12:10:47.778455 : Cannot read memory at address 0x0000038B 12:10:47.780448 : Cannot read memory at address 0x0000030B 12:10:47.780448 : Cannot read memory at address 0x0000038B 12:10:47.782951 : Cannot read memory at address 0x0000030B 12:10:47.782951 : Cannot read memory at address 0x0000038B 12:10:47.783989 : RawData event for Player #1: 12:10:47.783989 : Device rawinput data (Hex) = [ 00008640, 00008F20 ] 12:10:47.783989 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.783989 : OnScreen Cursor Position (Px) = [ 1006, 603 ] 12:10:47.784677 : Cannot read memory at address 0x0000030B 12:10:47.784677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.784677 : Cannot read memory at address 0x0000038B 12:10:47.784677 : ClientWindow Style = FullScreen 12:10:47.784677 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.784677 : Game Position (Hex) = [ 03EE, 025B ] 12:10:47.784677 : Game Position (Dec) = [ 1006, 603 ] 12:10:47.784677 : - 12:10:47.786676 : Cannot read memory at address 0x0000030B 12:10:47.786676 : Cannot read memory at address 0x0000038B 12:10:47.788670 : Cannot read memory at address 0x0000030B 12:10:47.788670 : Cannot read memory at address 0x0000038B 12:10:47.790659 : Cannot read memory at address 0x0000030B 12:10:47.790659 : Cannot read memory at address 0x0000038B 12:10:47.790659 : RawData event for Player #1: 12:10:47.790659 : Device rawinput data (Hex) = [ 00008640, 00008F5C ] 12:10:47.790659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.791656 : OnScreen Cursor Position (Px) = [ 1006, 604 ] 12:10:47.791656 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.791656 : ClientWindow Style = FullScreen 12:10:47.791656 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.791656 : Game Position (Hex) = [ 03EE, 025C ] 12:10:47.791656 : Game Position (Dec) = [ 1006, 604 ] 12:10:47.791656 : - 12:10:47.793161 : Cannot read memory at address 0x0000030B 12:10:47.793161 : Cannot read memory at address 0x0000038B 12:10:47.794731 : Cannot read memory at address 0x0000030B 12:10:47.794731 : Cannot read memory at address 0x0000038B 12:10:47.796732 : Cannot read memory at address 0x0000030B 12:10:47.796732 : Cannot read memory at address 0x0000038B 12:10:47.798721 : Cannot read memory at address 0x0000030B 12:10:47.798721 : RawData event for Player #1: 12:10:47.798721 : Cannot read memory at address 0x0000038B 12:10:47.798721 : Device rawinput data (Hex) = [ 00008608, 00008F94 ] 12:10:47.798721 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.798721 : OnScreen Cursor Position (Px) = [ 1005, 605 ] 12:10:47.798721 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.798721 : ClientWindow Style = FullScreen 12:10:47.798721 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.798721 : Game Position (Hex) = [ 03ED, 025D ] 12:10:47.798721 : Game Position (Dec) = [ 1005, 605 ] 12:10:47.799718 : - 12:10:47.800718 : Cannot read memory at address 0x0000030B 12:10:47.800718 : Cannot read memory at address 0x0000038B 12:10:47.802712 : Cannot read memory at address 0x0000030B 12:10:47.802712 : Cannot read memory at address 0x0000038B 12:10:47.804214 : Cannot read memory at address 0x0000030B 12:10:47.804214 : Cannot read memory at address 0x0000038B 12:10:47.805215 : RawData event for Player #1: 12:10:47.805215 : Device rawinput data (Hex) = [ 00008608, 00009010 ] 12:10:47.805215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.805215 : OnScreen Cursor Position (Px) = [ 1005, 607 ] 12:10:47.805215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.805215 : ClientWindow Style = FullScreen 12:10:47.805215 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.806208 : Cannot read memory at address 0x0000030B 12:10:47.806208 : Cannot read memory at address 0x0000038B 12:10:47.806208 : Game Position (Dec) = [ 1005, 607 ] 12:10:47.806208 : - 12:10:47.808201 : Cannot read memory at address 0x0000030B 12:10:47.808201 : Cannot read memory at address 0x0000038B 12:10:47.810198 : Cannot read memory at address 0x0000030B 12:10:47.810198 : Cannot read memory at address 0x0000038B 12:10:47.811196 : RawData event for Player #1: 12:10:47.811196 : Device rawinput data (Hex) = [ 00008600, 00009050 ] 12:10:47.811196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.811196 : OnScreen Cursor Position (Px) = [ 1005, 608 ] 12:10:47.812188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.812188 : Cannot read memory at address 0x0000030B 12:10:47.812188 : ClientWindow Style = FullScreen 12:10:47.812188 : Cannot read memory at address 0x0000038B 12:10:47.812188 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.812188 : Game Position (Hex) = [ 03ED, 0260 ] 12:10:47.812188 : Game Position (Dec) = [ 1005, 608 ] 12:10:47.813185 : - 12:10:47.814692 : Cannot read memory at address 0x0000030B 12:10:47.814692 : Cannot read memory at address 0x0000038B 12:10:47.816689 : Cannot read memory at address 0x0000030B 12:10:47.816689 : Cannot read memory at address 0x0000038B 12:10:47.818679 : RawData event for Player #1: 12:10:47.818679 : Cannot read memory at address 0x0000030B 12:10:47.818679 : Device rawinput data (Hex) = [ 00008630, 000090F8 ] 12:10:47.818679 : Cannot read memory at address 0x0000038B 12:10:47.818679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.818679 : OnScreen Cursor Position (Px) = [ 1006, 611 ] 12:10:47.819676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.819676 : ClientWindow Style = FullScreen 12:10:47.819676 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.819676 : Game Position (Hex) = [ 03EE, 0263 ] 12:10:47.819676 : Game Position (Dec) = [ 1006, 611 ] 12:10:47.819676 : - 12:10:47.820672 : Cannot read memory at address 0x0000030B 12:10:47.820672 : Cannot read memory at address 0x0000038B 12:10:47.823254 : Cannot read memory at address 0x0000030B 12:10:47.823254 : Cannot read memory at address 0x0000038B 12:10:47.825256 : Cannot read memory at address 0x0000030B 12:10:47.825256 : Cannot read memory at address 0x0000038B 12:10:47.825256 : Device rawinput data (Hex) = [ 00008628, 000090FC ] 12:10:47.826249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.826249 : OnScreen Cursor Position (Px) = [ 1006, 611 ] 12:10:47.826249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.826249 : ClientWindow Style = FullScreen 12:10:47.826249 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.827246 : Cannot read memory at address 0x0000030B 12:10:47.827246 : Cannot read memory at address 0x0000038B 12:10:47.827246 : Game Position (Dec) = [ 1006, 611 ] 12:10:47.827246 : - 12:10:47.829239 : Cannot read memory at address 0x0000030B 12:10:47.829239 : Cannot read memory at address 0x0000038B 12:10:47.831231 : Cannot read memory at address 0x0000030B 12:10:47.831231 : Cannot read memory at address 0x0000038B 12:10:47.832736 : RawData event for Player #1: 12:10:47.832736 : Device rawinput data (Hex) = [ 00008620, 00009178 ] 12:10:47.832736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.832736 : OnScreen Cursor Position (Px) = [ 1005, 613 ] 12:10:47.833754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.833754 : Cannot read memory at address 0x0000030B 12:10:47.833754 : ClientWindow Style = FullScreen 12:10:47.833754 : Cannot read memory at address 0x0000038B 12:10:47.834696 : Game Position (Hex) = [ 03ED, 0265 ] 12:10:47.834696 : Game Position (Dec) = [ 1005, 613 ] 12:10:47.834696 : - 12:10:47.835696 : Cannot read memory at address 0x0000030B 12:10:47.835696 : Cannot read memory at address 0x0000038B 12:10:47.837689 : RawData event for Player #1: 12:10:47.837689 : Cannot read memory at address 0x0000030B 12:10:47.837689 : Device rawinput data (Hex) = [ 00008628, 000091B0 ] 12:10:47.837689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.837689 : Cannot read memory at address 0x0000038B 12:10:47.837689 : OnScreen Cursor Position (Px) = [ 1006, 614 ] 12:10:47.838686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.838686 : ClientWindow Style = FullScreen 12:10:47.838686 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.838686 : Game Position (Hex) = [ 03EE, 0266 ] 12:10:47.838686 : Game Position (Dec) = [ 1006, 614 ] 12:10:47.838686 : - 12:10:47.839682 : Cannot read memory at address 0x0000030B 12:10:47.839682 : Cannot read memory at address 0x0000038B 12:10:47.841678 : Cannot read memory at address 0x0000030B 12:10:47.841678 : Cannot read memory at address 0x0000038B 12:10:47.841678 : RawData event for Player #1: 12:10:47.841678 : Device rawinput data (Hex) = [ 00008628, 000091F4 ] 12:10:47.841678 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.841678 : OnScreen Cursor Position (Px) = [ 1006, 615 ] 12:10:47.841678 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.843181 : Cannot read memory at address 0x0000030B 12:10:47.843181 : Cannot read memory at address 0x0000038B 12:10:47.843181 : Game Position (Hex) = [ 03EE, 0267 ] 12:10:47.843181 : Game Position (Dec) = [ 1006, 615 ] 12:10:47.843181 : - 12:10:47.845202 : Cannot read memory at address 0x0000030B 12:10:47.845202 : Cannot read memory at address 0x0000038B 12:10:47.847196 : Cannot read memory at address 0x0000030B 12:10:47.847196 : Cannot read memory at address 0x0000038B 12:10:47.848188 : RawData event for Player #1: 12:10:47.848188 : Device rawinput data (Hex) = [ 00008620, 0000923C ] 12:10:47.848188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.848188 : OnScreen Cursor Position (Px) = [ 1005, 616 ] 12:10:47.849184 : Cannot read memory at address 0x0000030B 12:10:47.849184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.849184 : Cannot read memory at address 0x0000038B 12:10:47.849184 : ClientWindow Style = FullScreen 12:10:47.849184 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.849184 : Game Position (Hex) = [ 03ED, 0268 ] 12:10:47.849184 : Game Position (Dec) = [ 1005, 616 ] 12:10:47.850182 : - 12:10:47.851178 : Cannot read memory at address 0x0000030B 12:10:47.851178 : Cannot read memory at address 0x0000038B 12:10:47.853175 : Cannot read memory at address 0x0000030B 12:10:47.853175 : Cannot read memory at address 0x0000038B 12:10:47.854683 : Cannot read memory at address 0x0000030B 12:10:47.854683 : Cannot read memory at address 0x0000038B 12:10:47.854683 : RawData event for Player #1: 12:10:47.855676 : Device rawinput data (Hex) = [ 00008618, 00009284 ] 12:10:47.855676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.855676 : OnScreen Cursor Position (Px) = [ 1005, 618 ] 12:10:47.855676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.855676 : ClientWindow Style = FullScreen 12:10:47.855676 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.855676 : Game Position (Hex) = [ 03ED, 026A ] 12:10:47.855676 : Game Position (Dec) = [ 1005, 618 ] 12:10:47.856672 : - 12:10:47.856672 : Cannot read memory at address 0x0000030B 12:10:47.856672 : Cannot read memory at address 0x0000038B 12:10:47.858179 : Cannot read memory at address 0x0000030B 12:10:47.858179 : Cannot read memory at address 0x0000038B 12:10:47.860179 : Cannot read memory at address 0x0000030B 12:10:47.860179 : Cannot read memory at address 0x0000038B 12:10:47.862172 : Cannot read memory at address 0x0000030B 12:10:47.862172 : Cannot read memory at address 0x0000038B 12:10:47.862172 : RawData event for Player #1: 12:10:47.862172 : Device rawinput data (Hex) = [ 00008608, 00009304 ] 12:10:47.862172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.863167 : OnScreen Cursor Position (Px) = [ 1005, 620 ] 12:10:47.863167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.863671 : ClientWindow Style = FullScreen 12:10:47.863671 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.863671 : Game Position (Hex) = [ 03ED, 026C ] 12:10:47.863671 : Game Position (Dec) = [ 1005, 620 ] 12:10:47.863671 : - 12:10:47.864647 : Cannot read memory at address 0x0000030B 12:10:47.864647 : Cannot read memory at address 0x0000038B 12:10:47.866647 : Cannot read memory at address 0x0000030B 12:10:47.866647 : Cannot read memory at address 0x0000038B 12:10:47.868640 : Cannot read memory at address 0x0000030B 12:10:47.868640 : Cannot read memory at address 0x0000038B 12:10:47.868640 : RawData event for Player #1: 12:10:47.869634 : Device rawinput data (Hex) = [ 00008608, 0000936C ] 12:10:47.869634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.869634 : OnScreen Cursor Position (Px) = [ 1005, 621 ] 12:10:47.869634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.869634 : ClientWindow Style = FullScreen 12:10:47.870630 : Cannot read memory at address 0x0000030B 12:10:47.870630 : Cannot read memory at address 0x0000038B 12:10:47.870630 : Game Position (Hex) = [ 03ED, 026D ] 12:10:47.871627 : Game Position (Dec) = [ 1005, 621 ] 12:10:47.871627 : - 12:10:47.873133 : Cannot read memory at address 0x0000030B 12:10:47.873133 : Cannot read memory at address 0x0000038B 12:10:47.875166 : Cannot read memory at address 0x0000030B 12:10:47.875166 : Cannot read memory at address 0x0000038B 12:10:47.876165 : RawData event for Player #1: 12:10:47.876165 : Device rawinput data (Hex) = [ 000085FC, 00009468 ] 12:10:47.876165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.876165 : OnScreen Cursor Position (Px) = [ 1004, 626 ] 12:10:47.877156 : Cannot read memory at address 0x0000030B 12:10:47.877156 : Cannot read memory at address 0x0000038B 12:10:47.877156 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.877156 : Game Position (Hex) = [ 03EC, 0272 ] 12:10:47.878153 : Game Position (Dec) = [ 1004, 626 ] 12:10:47.878153 : - 12:10:47.879153 : Cannot read memory at address 0x0000030B 12:10:47.879153 : Cannot read memory at address 0x0000038B 12:10:47.881143 : Cannot read memory at address 0x0000030B 12:10:47.881143 : Cannot read memory at address 0x0000038B 12:10:47.883139 : Cannot read memory at address 0x0000030B 12:10:47.883139 : Cannot read memory at address 0x0000038B 12:10:47.883644 : RawData event for Player #1: 12:10:47.883644 : Device rawinput data (Hex) = [ 000085F4, 000094D0 ] 12:10:47.883644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.883644 : OnScreen Cursor Position (Px) = [ 1004, 627 ] 12:10:47.883644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.883644 : ClientWindow Style = FullScreen 12:10:47.884643 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.884643 : Cannot read memory at address 0x0000030B 12:10:47.884643 : Cannot read memory at address 0x0000038B 12:10:47.884643 : Game Position (Dec) = [ 1004, 627 ] 12:10:47.884643 : - 12:10:47.886639 : Cannot read memory at address 0x0000030B 12:10:47.886639 : Cannot read memory at address 0x0000038B 12:10:47.886639 : RawData event for Player #1: 12:10:47.887634 : Device rawinput data (Hex) = [ 0000863C, 000095D4 ] 12:10:47.887634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.887634 : OnScreen Cursor Position (Px) = [ 1006, 632 ] 12:10:47.887634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.887634 : ClientWindow Style = FullScreen 12:10:47.887634 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.887634 : Game Position (Hex) = [ 03EE, 0278 ] 12:10:47.888630 : Game Position (Dec) = [ 1006, 632 ] 12:10:47.888630 : Cannot read memory at address 0x0000030B 12:10:47.888630 : - 12:10:47.888630 : Cannot read memory at address 0x0000038B 12:10:47.890627 : Cannot read memory at address 0x0000030B 12:10:47.890627 : Cannot read memory at address 0x0000038B 12:10:47.893130 : Cannot read memory at address 0x0000030B 12:10:47.893130 : Cannot read memory at address 0x0000038B 12:10:47.894167 : RawData event for Player #1: 12:10:47.894167 : Device rawinput data (Hex) = [ 000085DC, 00009634 ] 12:10:47.894167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.894167 : OnScreen Cursor Position (Px) = [ 1003, 633 ] 12:10:47.895164 : Cannot read memory at address 0x0000030B 12:10:47.895164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.895164 : Cannot read memory at address 0x0000038B 12:10:47.895164 : ClientWindow Style = FullScreen 12:10:47.895164 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.895164 : Game Position (Hex) = [ 03EB, 0279 ] 12:10:47.896161 : Game Position (Dec) = [ 1003, 633 ] 12:10:47.896161 : - 12:10:47.897160 : Cannot read memory at address 0x0000030B 12:10:47.897160 : Cannot read memory at address 0x0000038B 12:10:47.899151 : Cannot read memory at address 0x0000030B 12:10:47.899151 : Cannot read memory at address 0x0000038B 12:10:47.901146 : Cannot read memory at address 0x0000030B 12:10:47.901146 : Cannot read memory at address 0x0000038B 12:10:47.901146 : RawData event for Player #1: 12:10:47.901146 : Device rawinput data (Hex) = [ 00008624, 000096B4 ] 12:10:47.902140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.902140 : OnScreen Cursor Position (Px) = [ 1006, 635 ] 12:10:47.902140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.902140 : ClientWindow Style = FullScreen 12:10:47.902140 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.902140 : Game Position (Hex) = [ 03EE, 027B ] 12:10:47.902140 : Game Position (Dec) = [ 1006, 635 ] 12:10:47.903137 : - 12:10:47.903137 : Cannot read memory at address 0x0000030B 12:10:47.903137 : Cannot read memory at address 0x0000038B 12:10:47.905639 : Cannot read memory at address 0x0000030B 12:10:47.905639 : Cannot read memory at address 0x0000038B 12:10:47.907630 : Cannot read memory at address 0x0000030B 12:10:47.907630 : Cannot read memory at address 0x0000038B 12:10:47.907630 : RawData event for Player #1: 12:10:47.908627 : Device rawinput data (Hex) = [ 0000861C, 00009734 ] 12:10:47.908627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.908627 : OnScreen Cursor Position (Px) = [ 1005, 637 ] 12:10:47.908627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.908627 : ClientWindow Style = FullScreen 12:10:47.909623 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.909623 : Cannot read memory at address 0x0000030B 12:10:47.909623 : Game Position (Hex) = [ 03ED, 027D ] 12:10:47.909623 : Cannot read memory at address 0x0000038B 12:10:47.909623 : Game Position (Dec) = [ 1005, 637 ] 12:10:47.909623 : - 12:10:47.911619 : Cannot read memory at address 0x0000030B 12:10:47.911619 : Cannot read memory at address 0x0000038B 12:10:47.913205 : Cannot read memory at address 0x0000030B 12:10:47.913205 : Cannot read memory at address 0x0000038B 12:10:47.915201 : Cannot read memory at address 0x0000030B 12:10:47.915201 : RawData event for Player #1: 12:10:47.915201 : Device rawinput data (Hex) = [ 0000860C, 00009854 ] 12:10:47.915201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.915201 : OnScreen Cursor Position (Px) = [ 1005, 642 ] 12:10:47.916197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.916197 : ClientWindow Style = FullScreen 12:10:47.916197 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.916197 : Game Position (Hex) = [ 03ED, 0282 ] 12:10:47.916197 : Game Position (Dec) = [ 1005, 642 ] 12:10:47.916197 : - 12:10:47.917194 : Cannot read memory at address 0x0000030B 12:10:47.917194 : Cannot read memory at address 0x0000038B 12:10:47.919191 : Cannot read memory at address 0x0000030B 12:10:47.919191 : Cannot read memory at address 0x0000038B 12:10:47.921185 : Cannot read memory at address 0x0000030B 12:10:47.921185 : Cannot read memory at address 0x0000038B 12:10:47.921185 : RawData event for Player #1: 12:10:47.921185 : Device rawinput data (Hex) = [ 00008604, 000098D0 ] 12:10:47.921185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.921185 : OnScreen Cursor Position (Px) = [ 1005, 644 ] 12:10:47.921185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.922178 : ClientWindow Style = FullScreen 12:10:47.922178 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.922178 : Game Position (Hex) = [ 03ED, 0284 ] 12:10:47.922178 : Game Position (Dec) = [ 1005, 644 ] 12:10:47.922178 : - 12:10:47.923288 : Cannot read memory at address 0x0000030B 12:10:47.923288 : Cannot read memory at address 0x0000038B 12:10:47.925292 : Cannot read memory at address 0x0000030B 12:10:47.925292 : Cannot read memory at address 0x0000038B 12:10:47.926285 : RawData event for Player #1: 12:10:47.926285 : Device rawinput data (Hex) = [ 00008638, 00009998 ] 12:10:47.926285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.926285 : OnScreen Cursor Position (Px) = [ 1006, 647 ] 12:10:47.926285 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.927282 : ClientWindow Style = FullScreen 12:10:47.927282 : Cannot read memory at address 0x0000030B 12:10:47.927282 : Cannot read memory at address 0x0000038B 12:10:47.927282 : Game Position (Hex) = [ 03EE, 0287 ] 12:10:47.927282 : Game Position (Dec) = [ 1006, 647 ] 12:10:47.927282 : - 12:10:47.928905 : Cannot read memory at address 0x0000030B 12:10:47.928905 : Cannot read memory at address 0x0000038B 12:10:47.930915 : Cannot read memory at address 0x0000030B 12:10:47.930915 : Cannot read memory at address 0x0000038B 12:10:47.930915 : RawData event for Player #1: 12:10:47.930915 : Device rawinput data (Hex) = [ 00008654, 000099A4 ] 12:10:47.930915 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.930915 : OnScreen Cursor Position (Px) = [ 1007, 648 ] 12:10:47.931912 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.931912 : ClientWindow Style = FullScreen 12:10:47.931912 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.931912 : Game Position (Hex) = [ 03EF, 0288 ] 12:10:47.931912 : Game Position (Dec) = [ 1007, 648 ] 12:10:47.931912 : - 12:10:47.932916 : Cannot read memory at address 0x0000030B 12:10:47.932916 : Cannot read memory at address 0x0000038B 12:10:47.934210 : Cannot read memory at address 0x0000030B 12:10:47.934210 : Cannot read memory at address 0x0000038B 12:10:47.936205 : Cannot read memory at address 0x0000030B 12:10:47.936205 : RawData event for Player #1: 12:10:47.936205 : Cannot read memory at address 0x0000038B 12:10:47.936205 : Device rawinput data (Hex) = [ 0000864C, 000099F0 ] 12:10:47.936205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.936205 : OnScreen Cursor Position (Px) = [ 1007, 649 ] 12:10:47.936205 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.936205 : ClientWindow Style = FullScreen 12:10:47.936205 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.936205 : Game Position (Hex) = [ 03EF, 0289 ] 12:10:47.937202 : Game Position (Dec) = [ 1007, 649 ] 12:10:47.937202 : - 12:10:47.938203 : Cannot read memory at address 0x0000030B 12:10:47.938203 : Cannot read memory at address 0x0000038B 12:10:47.940197 : Cannot read memory at address 0x0000030B 12:10:47.940197 : Cannot read memory at address 0x0000038B 12:10:47.941193 : RawData event for Player #1: 12:10:47.941193 : Device rawinput data (Hex) = [ 00008644, 00009A6C ] 12:10:47.941193 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.941193 : OnScreen Cursor Position (Px) = [ 1007, 651 ] 12:10:47.941193 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.941193 : ClientWindow Style = FullScreen 12:10:47.941193 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.941193 : Game Position (Hex) = [ 03EF, 028B ] 12:10:47.942186 : Cannot read memory at address 0x0000030B 12:10:47.942186 : Cannot read memory at address 0x0000038B 12:10:47.942186 : - 12:10:47.943691 : Cannot read memory at address 0x0000030B 12:10:47.943691 : Cannot read memory at address 0x0000038B 12:10:47.945665 : Cannot read memory at address 0x0000030B 12:10:47.945665 : Cannot read memory at address 0x0000038B 12:10:47.945665 : RawData event for Player #1: 12:10:47.945665 : Device rawinput data (Hex) = [ 00008698, 00009A78 ] 12:10:47.946662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.946662 : OnScreen Cursor Position (Px) = [ 1009, 651 ] 12:10:47.946662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.946662 : ClientWindow Style = FullScreen 12:10:47.946662 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.946662 : Game Position (Hex) = [ 03F1, 028B ] 12:10:47.946662 : Game Position (Dec) = [ 1009, 651 ] 12:10:47.946662 : - 12:10:47.947658 : Cannot read memory at address 0x0000030B 12:10:47.947658 : Cannot read memory at address 0x0000038B 12:10:47.949655 : Cannot read memory at address 0x0000030B 12:10:47.949655 : Cannot read memory at address 0x0000038B 12:10:47.951645 : Cannot read memory at address 0x0000030B 12:10:47.951645 : Cannot read memory at address 0x0000038B 12:10:47.953150 : Cannot read memory at address 0x0000030B 12:10:47.953150 : RawData event for Player #1: 12:10:47.953150 : Cannot read memory at address 0x0000038B 12:10:47.953150 : Device rawinput data (Hex) = [ 00008690, 00009A94 ] 12:10:47.953150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.953150 : OnScreen Cursor Position (Px) = [ 1009, 652 ] 12:10:47.953150 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.953150 : ClientWindow Style = FullScreen 12:10:47.954185 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.954185 : Game Position (Hex) = [ 03F1, 028C ] 12:10:47.954185 : Game Position (Dec) = [ 1009, 652 ] 12:10:47.954185 : - 12:10:47.955186 : Cannot read memory at address 0x0000030B 12:10:47.955186 : Cannot read memory at address 0x0000038B 12:10:47.957690 : Cannot read memory at address 0x0000030B 12:10:47.957690 : Cannot read memory at address 0x0000038B 12:10:47.958729 : RawData event for Player #1: 12:10:47.958729 : Device rawinput data (Hex) = [ 000086B4, 00009AD0 ] 12:10:47.958729 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.959721 : OnScreen Cursor Position (Px) = [ 1010, 653 ] 12:10:47.959721 : Cannot read memory at address 0x0000038B 12:10:47.959721 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.959721 : ClientWindow Style = FullScreen 12:10:47.959721 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.959721 : Game Position (Hex) = [ 03F2, 028D ] 12:10:47.959721 : Game Position (Dec) = [ 1010, 653 ] 12:10:47.959721 : - 12:10:47.961719 : Cannot read memory at address 0x0000030B 12:10:47.961719 : Cannot read memory at address 0x0000038B 12:10:47.963222 : Cannot read memory at address 0x0000030B 12:10:47.963222 : Cannot read memory at address 0x0000038B 12:10:47.965224 : Cannot read memory at address 0x0000030B 12:10:47.965224 : Cannot read memory at address 0x0000038B 12:10:47.966225 : RawData event for Player #1: 12:10:47.966225 : Device rawinput data (Hex) = [ 0000872C, 00009B04 ] 12:10:47.966225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.966225 : OnScreen Cursor Position (Px) = [ 1013, 653 ] 12:10:47.966225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.966225 : ClientWindow Style = FullScreen 12:10:47.966225 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.966225 : Game Position (Hex) = [ 03F5, 028D ] 12:10:47.966225 : Game Position (Dec) = [ 1013, 653 ] 12:10:47.967217 : - 12:10:47.967217 : Cannot read memory at address 0x0000030B 12:10:47.967217 : Cannot read memory at address 0x0000038B 12:10:47.969215 : Cannot read memory at address 0x0000030B 12:10:47.969215 : Cannot read memory at address 0x0000038B 12:10:47.971208 : Cannot read memory at address 0x0000030B 12:10:47.971208 : Cannot read memory at address 0x0000038B 12:10:47.973350 : Cannot read memory at address 0x0000030B 12:10:47.973350 : RawData event for Player #1: 12:10:47.973350 : Device rawinput data (Hex) = [ 00008780, 00009B28 ] 12:10:47.973350 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.973895 : OnScreen Cursor Position (Px) = [ 1016, 654 ] 12:10:47.973895 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.973895 : ClientWindow Style = FullScreen 12:10:47.973895 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.973895 : Game Position (Hex) = [ 03F8, 028E ] 12:10:47.973895 : Game Position (Dec) = [ 1016, 654 ] 12:10:47.973895 : - 12:10:47.975666 : Cannot read memory at address 0x0000030B 12:10:47.975666 : Cannot read memory at address 0x0000038B 12:10:47.977675 : Cannot read memory at address 0x0000030B 12:10:47.977675 : Cannot read memory at address 0x0000038B 12:10:47.979616 : Cannot read memory at address 0x0000030B 12:10:47.979616 : Cannot read memory at address 0x0000038B 12:10:47.979616 : RawData event for Player #1: 12:10:47.980613 : Device rawinput data (Hex) = [ 000087C4, 00009B2C ] 12:10:47.980613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.980613 : OnScreen Cursor Position (Px) = [ 1018, 654 ] 12:10:47.980613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.980613 : ClientWindow Style = FullScreen 12:10:47.980613 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.981609 : Game Position (Hex) = [ 03FA, 028E ] 12:10:47.981609 : Game Position (Dec) = [ 1018, 654 ] 12:10:47.981609 : Cannot read memory at address 0x0000038B 12:10:47.981609 : - 12:10:47.983117 : Cannot read memory at address 0x0000030B 12:10:47.983117 : Cannot read memory at address 0x0000038B 12:10:47.984711 : Cannot read memory at address 0x0000030B 12:10:47.984711 : Cannot read memory at address 0x0000038B 12:10:47.986710 : Cannot read memory at address 0x0000030B 12:10:47.986710 : Cannot read memory at address 0x0000038B 12:10:47.986710 : RawData event for Player #1: 12:10:47.987703 : Device rawinput data (Hex) = [ 0000881C, 00009BA4 ] 12:10:47.987703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.987703 : OnScreen Cursor Position (Px) = [ 1020, 656 ] 12:10:47.987703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.987703 : ClientWindow Style = FullScreen 12:10:47.987703 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.987703 : Game Position (Hex) = [ 03FC, 0290 ] 12:10:47.988700 : Game Position (Dec) = [ 1020, 656 ] 12:10:47.988700 : - 12:10:47.988700 : Cannot read memory at address 0x0000038B 12:10:47.990696 : Cannot read memory at address 0x0000030B 12:10:47.991001 : Cannot read memory at address 0x0000038B 12:10:47.992177 : Cannot read memory at address 0x0000030B 12:10:47.992177 : Cannot read memory at address 0x0000038B 12:10:47.994263 : Cannot read memory at address 0x0000030B 12:10:47.994263 : RawData event for Player #1: 12:10:47.994263 : Cannot read memory at address 0x0000038B 12:10:47.994263 : Device rawinput data (Hex) = [ 0000883C, 00009BD4 ] 12:10:47.994263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:47.994263 : OnScreen Cursor Position (Px) = [ 1021, 657 ] 12:10:47.995259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:47.995259 : ClientWindow Style = FullScreen 12:10:47.995259 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:47.995259 : Game Position (Hex) = [ 03FD, 0291 ] 12:10:47.995259 : Game Position (Dec) = [ 1021, 657 ] 12:10:47.995259 : - 12:10:47.996255 : Cannot read memory at address 0x0000030B 12:10:47.996255 : Cannot read memory at address 0x0000038B 12:10:47.998248 : Cannot read memory at address 0x0000030B 12:10:47.998248 : Cannot read memory at address 0x0000038B 12:10:48.000245 : Cannot read memory at address 0x0000030B 12:10:48.000245 : RawData event for Player #1: 12:10:48.000245 : Device rawinput data (Hex) = [ 0000888C, 00009C2C ] 12:10:48.000245 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.000245 : OnScreen Cursor Position (Px) = [ 1024, 658 ] 12:10:48.001238 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.001238 : ClientWindow Style = FullScreen 12:10:48.001238 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.001238 : Game Position (Hex) = [ 0400, 0292 ] 12:10:48.001238 : Game Position (Dec) = [ 1024, 658 ] 12:10:48.001238 : - 12:10:48.002242 : Cannot read memory at address 0x0000030B 12:10:48.002242 : Cannot read memory at address 0x0000038B 12:10:48.003743 : Cannot read memory at address 0x0000030B 12:10:48.003743 : Cannot read memory at address 0x0000038B 12:10:48.005113 : Cannot read memory at address 0x0000030B 12:10:48.005113 : Cannot read memory at address 0x0000038B 12:10:48.007138 : Cannot read memory at address 0x0000030B 12:10:48.007138 : Cannot read memory at address 0x0000038B 12:10:48.007138 : RawData event for Player #1: 12:10:48.007138 : Device rawinput data (Hex) = [ 00008884, 00009C78 ] 12:10:48.007138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.007138 : OnScreen Cursor Position (Px) = [ 1023, 660 ] 12:10:48.008187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.008187 : ClientWindow Style = FullScreen 12:10:48.008187 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.008187 : Game Position (Hex) = [ 03FF, 0294 ] 12:10:48.008187 : Game Position (Dec) = [ 1023, 660 ] 12:10:48.008187 : - 12:10:48.009187 : Cannot read memory at address 0x0000030B 12:10:48.009187 : Cannot read memory at address 0x0000038B 12:10:48.011145 : Cannot read memory at address 0x0000030B 12:10:48.011145 : Cannot read memory at address 0x0000038B 12:10:48.012116 : RawData event for Player #1: 12:10:48.012116 : Device rawinput data (Hex) = [ 000088E0, 00009D28 ] 12:10:48.012116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.012116 : OnScreen Cursor Position (Px) = [ 1026, 663 ] 12:10:48.012116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.012116 : ClientWindow Style = FullScreen 12:10:48.013108 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.013108 : Cannot read memory at address 0x0000030B 12:10:48.013108 : Game Position (Hex) = [ 0402, 0297 ] 12:10:48.013108 : Cannot read memory at address 0x0000038B 12:10:48.013108 : Game Position (Dec) = [ 1026, 663 ] 12:10:48.013611 : - 12:10:48.014610 : Cannot read memory at address 0x0000030B 12:10:48.014610 : Cannot read memory at address 0x0000038B 12:10:48.016607 : Cannot read memory at address 0x0000030B 12:10:48.016607 : Cannot read memory at address 0x0000038B 12:10:48.018600 : Cannot read memory at address 0x0000030B 12:10:48.018600 : Cannot read memory at address 0x0000038B 12:10:48.018600 : RawData event for Player #1: 12:10:48.018600 : Device rawinput data (Hex) = [ 00007FB4, 00009D18 ] 12:10:48.019593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.019593 : OnScreen Cursor Position (Px) = [ 957, 662 ] 12:10:48.019593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.019593 : ClientWindow Style = FullScreen 12:10:48.019593 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.019593 : Game Position (Hex) = [ 03BD, 0296 ] 12:10:48.019593 : Game Position (Dec) = [ 957, 662 ] 12:10:48.019593 : - 12:10:48.020590 : Cannot read memory at address 0x0000030B 12:10:48.020590 : Cannot read memory at address 0x0000038B 12:10:48.023098 : Cannot read memory at address 0x0000030B 12:10:48.023098 : Cannot read memory at address 0x0000038B 12:10:48.024141 : RawData event for Player #1: 12:10:48.024141 : Device rawinput data (Hex) = [ 00007FD8, 00009D94 ] 12:10:48.024141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.024141 : OnScreen Cursor Position (Px) = [ 958, 664 ] 12:10:48.025132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.025132 : Cannot read memory at address 0x0000030B 12:10:48.025132 : ClientWindow Style = FullScreen 12:10:48.025132 : Cannot read memory at address 0x0000038B 12:10:48.025132 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.025132 : Game Position (Hex) = [ 03BE, 0298 ] 12:10:48.025132 : Game Position (Dec) = [ 958, 664 ] 12:10:48.025132 : - 12:10:48.027129 : Cannot read memory at address 0x0000030B 12:10:48.027129 : Cannot read memory at address 0x0000038B 12:10:48.029118 : Cannot read memory at address 0x0000030B 12:10:48.029118 : RawData event for Player #1: 12:10:48.029118 : Device rawinput data (Hex) = [ 00007FD8, 00009D94 ] 12:10:48.029118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.029118 : OnScreen Cursor Position (Px) = [ 958, 664 ] 12:10:48.030115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.030115 : ClientWindow Style = FullScreen 12:10:48.030115 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.030115 : Game Position (Hex) = [ 03BE, 0298 ] 12:10:48.030115 : Game Position (Dec) = [ 958, 664 ] 12:10:48.030115 : - 12:10:48.031112 : Cannot read memory at address 0x0000030B 12:10:48.031112 : Cannot read memory at address 0x0000038B 12:10:48.033108 : Cannot read memory at address 0x0000030B 12:10:48.033108 : RawData event for Player #1: 12:10:48.033613 : Cannot read memory at address 0x0000038B 12:10:48.033613 : Device rawinput data (Hex) = [ 00007FD8, 00009DD8 ] 12:10:48.033613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.033613 : OnScreen Cursor Position (Px) = [ 958, 665 ] 12:10:48.033613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.034613 : ClientWindow Style = FullScreen 12:10:48.034613 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.034613 : Game Position (Hex) = [ 03BE, 0299 ] 12:10:48.034613 : Game Position (Dec) = [ 958, 665 ] 12:10:48.034613 : - 12:10:48.035609 : Cannot read memory at address 0x0000030B 12:10:48.035609 : Cannot read memory at address 0x0000038B 12:10:48.037607 : Cannot read memory at address 0x0000030B 12:10:48.037607 : Cannot read memory at address 0x0000038B 12:10:48.039600 : Cannot read memory at address 0x0000030B 12:10:48.039600 : Cannot read memory at address 0x0000038B 12:10:48.039600 : RawData event for Player #1: 12:10:48.040593 : Device rawinput data (Hex) = [ 00008918, 00009E30 ] 12:10:48.040593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.040593 : OnScreen Cursor Position (Px) = [ 1028, 667 ] 12:10:48.040593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.040593 : ClientWindow Style = FullScreen 12:10:48.041590 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.041590 : Cannot read memory at address 0x0000030B 12:10:48.041590 : Game Position (Hex) = [ 0404, 029B ] 12:10:48.041590 : Cannot read memory at address 0x0000038B 12:10:48.041590 : Game Position (Dec) = [ 1028, 667 ] 12:10:48.041590 : - 12:10:48.043096 : Cannot read memory at address 0x0000030B 12:10:48.043096 : Cannot read memory at address 0x0000038B 12:10:48.044712 : Cannot read memory at address 0x0000030B 12:10:48.044712 : Cannot read memory at address 0x0000038B 12:10:48.046713 : Cannot read memory at address 0x0000030B 12:10:48.046713 : Cannot read memory at address 0x0000038B 12:10:48.047707 : RawData event for Player #1: 12:10:48.047707 : Device rawinput data (Hex) = [ 0000893C, 00009EA0 ] 12:10:48.047707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.047707 : OnScreen Cursor Position (Px) = [ 1029, 669 ] 12:10:48.047707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.047707 : ClientWindow Style = FullScreen 12:10:48.048704 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.048704 : Cannot read memory at address 0x0000030B 12:10:48.048704 : Game Position (Hex) = [ 0405, 029D ] 12:10:48.048704 : Cannot read memory at address 0x0000038B 12:10:48.048704 : - 12:10:48.050700 : Cannot read memory at address 0x0000030B 12:10:48.050700 : Cannot read memory at address 0x0000038B 12:10:48.051693 : RawData event for Player #1: 12:10:48.051693 : Device rawinput data (Hex) = [ 00008934, 00009F30 ] 12:10:48.051693 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.051693 : OnScreen Cursor Position (Px) = [ 1029, 671 ] 12:10:48.053197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.053197 : ClientWindow Style = FullScreen 12:10:48.053197 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.053197 : Game Position (Hex) = [ 0405, 029F ] 12:10:48.053197 : Game Position (Dec) = [ 1029, 671 ] 12:10:48.053197 : - 12:10:48.055218 : Cannot read memory at address 0x0000030B 12:10:48.055218 : Cannot read memory at address 0x0000038B 12:10:48.056215 : RawData event for Player #1: 12:10:48.057718 : Device rawinput data (Hex) = [ 00008988, 00009F88 ] 12:10:48.057718 : Cannot read memory at address 0x0000030B 12:10:48.057718 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.057718 : Cannot read memory at address 0x0000038B 12:10:48.057718 : OnScreen Cursor Position (Px) = [ 1031, 673 ] 12:10:48.057718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.057718 : ClientWindow Style = FullScreen 12:10:48.058731 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.058731 : Game Position (Hex) = [ 0407, 02A1 ] 12:10:48.058731 : Game Position (Dec) = [ 1031, 673 ] 12:10:48.058731 : - 12:10:48.059732 : Cannot read memory at address 0x0000030B 12:10:48.059732 : Cannot read memory at address 0x0000038B 12:10:48.061724 : Cannot read memory at address 0x0000030B 12:10:48.061724 : Cannot read memory at address 0x0000038B 12:10:48.061724 : RawData event for Player #1: 12:10:48.061724 : Device rawinput data (Hex) = [ 000089B4, 00009FC4 ] 12:10:48.061724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.061724 : OnScreen Cursor Position (Px) = [ 1032, 674 ] 12:10:48.061724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.061724 : ClientWindow Style = FullScreen 12:10:48.063228 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.063228 : Game Position (Hex) = [ 0408, 02A2 ] 12:10:48.063228 : Cannot read memory at address 0x0000038B 12:10:48.063228 : - 12:10:48.065236 : Cannot read memory at address 0x0000030B 12:10:48.065236 : Cannot read memory at address 0x0000038B 12:10:48.067234 : Cannot read memory at address 0x0000030B 12:10:48.067234 : RawData event for Player #1: 12:10:48.067234 : Device rawinput data (Hex) = [ 000089CC, 0000A044 ] 12:10:48.067234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.067234 : OnScreen Cursor Position (Px) = [ 1033, 676 ] 12:10:48.067234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.067234 : ClientWindow Style = FullScreen 12:10:48.067234 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.067234 : Game Position (Hex) = [ 0409, 02A4 ] 12:10:48.068225 : Game Position (Dec) = [ 1033, 676 ] 12:10:48.068225 : - 12:10:48.069391 : Cannot read memory at address 0x0000030B 12:10:48.069391 : Cannot read memory at address 0x0000038B 12:10:48.070708 : Cannot read memory at address 0x0000030B 12:10:48.070708 : Cannot read memory at address 0x0000038B 12:10:48.072776 : Cannot read memory at address 0x0000030B 12:10:48.072776 : Cannot read memory at address 0x0000038B 12:10:48.073323 : RawData event for Player #1: 12:10:48.073323 : Device rawinput data (Hex) = [ 00008A1C, 0000A0EC ] 12:10:48.073323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.073323 : OnScreen Cursor Position (Px) = [ 1035, 678 ] 12:10:48.073323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.073323 : ClientWindow Style = FullScreen 12:10:48.073323 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.074370 : Cannot read memory at address 0x0000030B 12:10:48.074370 : Cannot read memory at address 0x0000038B 12:10:48.074370 : Game Position (Dec) = [ 1035, 678 ] 12:10:48.074370 : - 12:10:48.076378 : Cannot read memory at address 0x0000030B 12:10:48.076378 : Cannot read memory at address 0x0000038B 12:10:48.078313 : Cannot read memory at address 0x0000030B 12:10:48.078313 : Cannot read memory at address 0x0000038B 12:10:48.080304 : Cannot read memory at address 0x0000030B 12:10:48.080304 : Cannot read memory at address 0x0000038B 12:10:48.080304 : Device rawinput data (Hex) = [ 00008A70, 0000A19C ] 12:10:48.080304 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.081300 : OnScreen Cursor Position (Px) = [ 1038, 681 ] 12:10:48.081300 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.081300 : ClientWindow Style = FullScreen 12:10:48.081300 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.081300 : Game Position (Hex) = [ 040E, 02A9 ] 12:10:48.081300 : Game Position (Dec) = [ 1038, 681 ] 12:10:48.081300 : - 12:10:48.082807 : Cannot read memory at address 0x0000030B 12:10:48.082807 : Cannot read memory at address 0x0000038B 12:10:48.084623 : Cannot read memory at address 0x0000030B 12:10:48.084623 : Cannot read memory at address 0x0000038B 12:10:48.086624 : Cannot read memory at address 0x0000030B 12:10:48.086624 : Cannot read memory at address 0x0000038B 12:10:48.086624 : RawData event for Player #1: 12:10:48.086624 : Device rawinput data (Hex) = [ 00008AA8, 0000A2C0 ] 12:10:48.087617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.087617 : OnScreen Cursor Position (Px) = [ 1039, 686 ] 12:10:48.087617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.087617 : ClientWindow Style = FullScreen 12:10:48.087617 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.087617 : Game Position (Hex) = [ 040F, 02AE ] 12:10:48.088614 : Game Position (Dec) = [ 1039, 686 ] 12:10:48.088614 : Cannot read memory at address 0x0000030B 12:10:48.088614 : - 12:10:48.088614 : Cannot read memory at address 0x0000038B 12:10:48.090607 : Cannot read memory at address 0x0000030B 12:10:48.090607 : Cannot read memory at address 0x0000038B 12:10:48.093114 : Cannot read memory at address 0x0000030B 12:10:48.093114 : Cannot read memory at address 0x0000038B 12:10:48.094145 : RawData event for Player #1: 12:10:48.094145 : Device rawinput data (Hex) = [ 00008AFC, 0000A36C ] 12:10:48.094145 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.094145 : OnScreen Cursor Position (Px) = [ 1042, 689 ] 12:10:48.095142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.095142 : ClientWindow Style = FullScreen 12:10:48.095142 : Cannot read memory at address 0x0000038B 12:10:48.095142 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.095142 : Game Position (Hex) = [ 0412, 02B1 ] 12:10:48.095142 : Game Position (Dec) = [ 1042, 689 ] 12:10:48.095142 : - 12:10:48.097138 : Cannot read memory at address 0x0000030B 12:10:48.097138 : Cannot read memory at address 0x0000038B 12:10:48.099128 : Cannot read memory at address 0x0000030B 12:10:48.099128 : RawData event for Player #1: 12:10:48.099128 : Device rawinput data (Hex) = [ 00008B48, 0000A514 ] 12:10:48.099128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.099128 : OnScreen Cursor Position (Px) = [ 1044, 696 ] 12:10:48.100126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.100126 : ClientWindow Style = FullScreen 12:10:48.100126 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.100126 : Game Position (Hex) = [ 0414, 02B8 ] 12:10:48.100126 : Game Position (Dec) = [ 1044, 696 ] 12:10:48.100126 : - 12:10:48.101122 : Cannot read memory at address 0x0000030B 12:10:48.101122 : Cannot read memory at address 0x0000038B 12:10:48.103119 : Cannot read memory at address 0x0000030B 12:10:48.103119 : Cannot read memory at address 0x0000038B 12:10:48.104448 : Cannot read memory at address 0x0000030B 12:10:48.104448 : Cannot read memory at address 0x0000038B 12:10:48.106444 : Cannot read memory at address 0x0000030B 12:10:48.106444 : RawData event for Player #1: 12:10:48.106444 : Cannot read memory at address 0x0000038B 12:10:48.106444 : Device rawinput data (Hex) = [ 00008B88, 0000A5C8 ] 12:10:48.106444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.106444 : OnScreen Cursor Position (Px) = [ 1046, 699 ] 12:10:48.107441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.107441 : ClientWindow Style = FullScreen 12:10:48.107441 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.107441 : Game Position (Hex) = [ 0416, 02BB ] 12:10:48.107441 : Game Position (Dec) = [ 1046, 699 ] 12:10:48.107441 : - 12:10:48.108437 : Cannot read memory at address 0x0000030B 12:10:48.108437 : Cannot read memory at address 0x0000038B 12:10:48.110430 : Cannot read memory at address 0x0000030B 12:10:48.110430 : Cannot read memory at address 0x0000038B 12:10:48.111430 : RawData event for Player #1: 12:10:48.111430 : Device rawinput data (Hex) = [ 00008BA8, 0000A6CC ] 12:10:48.111430 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.112934 : Cannot read memory at address 0x0000030B 12:10:48.112934 : Cannot read memory at address 0x0000038B 12:10:48.112934 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.112934 : ClientWindow Style = FullScreen 12:10:48.112934 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.112934 : Game Position (Hex) = [ 0417, 02BF ] 12:10:48.113945 : Game Position (Dec) = [ 1047, 703 ] 12:10:48.113945 : - 12:10:48.114942 : Cannot read memory at address 0x0000030B 12:10:48.114942 : Cannot read memory at address 0x0000038B 12:10:48.116938 : Cannot read memory at address 0x0000030B 12:10:48.116938 : Cannot read memory at address 0x0000038B 12:10:48.118931 : Cannot read memory at address 0x0000030B 12:10:48.118931 : Cannot read memory at address 0x0000038B 12:10:48.118931 : RawData event for Player #1: 12:10:48.118931 : Device rawinput data (Hex) = [ 00008C20, 0000A860 ] 12:10:48.118931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.118931 : OnScreen Cursor Position (Px) = [ 1050, 710 ] 12:10:48.119925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.119925 : ClientWindow Style = FullScreen 12:10:48.119925 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.119925 : Game Position (Hex) = [ 041A, 02C6 ] 12:10:48.119925 : Game Position (Dec) = [ 1050, 710 ] 12:10:48.119925 : - 12:10:48.120921 : Cannot read memory at address 0x0000030B 12:10:48.120921 : Cannot read memory at address 0x0000038B 12:10:48.122917 : Cannot read memory at address 0x0000030B 12:10:48.122917 : Cannot read memory at address 0x0000038B 12:10:48.124235 : Cannot read memory at address 0x0000030B 12:10:48.124235 : Cannot read memory at address 0x0000038B 12:10:48.126232 : Cannot read memory at address 0x0000030B 12:10:48.126232 : RawData event for Player #1: 12:10:48.126232 : Cannot read memory at address 0x0000038B 12:10:48.126232 : Device rawinput data (Hex) = [ 00008C34, 0000A960 ] 12:10:48.126232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.126232 : OnScreen Cursor Position (Px) = [ 1051, 714 ] 12:10:48.127228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.127228 : ClientWindow Style = FullScreen 12:10:48.127228 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.127228 : Game Position (Hex) = [ 041B, 02CA ] 12:10:48.127228 : Game Position (Dec) = [ 1051, 714 ] 12:10:48.127228 : - 12:10:48.128224 : Cannot read memory at address 0x0000030B 12:10:48.128224 : Cannot read memory at address 0x0000038B 12:10:48.130221 : Cannot read memory at address 0x0000030B 12:10:48.130221 : Cannot read memory at address 0x0000038B 12:10:48.132211 : Cannot read memory at address 0x0000030B 12:10:48.132211 : Cannot read memory at address 0x0000038B 12:10:48.133211 : RawData event for Player #1: 12:10:48.133211 : Device rawinput data (Hex) = [ 00008C58, 0000AA5C ] 12:10:48.133714 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.133714 : Cannot read memory at address 0x0000030B 12:10:48.133714 : OnScreen Cursor Position (Px) = [ 1052, 718 ] 12:10:48.133714 : Cannot read memory at address 0x0000038B 12:10:48.133714 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.133714 : ClientWindow Style = FullScreen 12:10:48.133714 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.133714 : Game Position (Hex) = [ 041C, 02CE ] 12:10:48.133714 : Game Position (Dec) = [ 1052, 718 ] 12:10:48.133714 : - 12:10:48.135713 : Cannot read memory at address 0x0000030B 12:10:48.135713 : Cannot read memory at address 0x0000038B 12:10:48.137706 : Cannot read memory at address 0x0000030B 12:10:48.137706 : Cannot read memory at address 0x0000038B 12:10:48.139699 : Cannot read memory at address 0x0000030B 12:10:48.139699 : Cannot read memory at address 0x0000038B 12:10:48.139699 : RawData event for Player #1: 12:10:48.139699 : Device rawinput data (Hex) = [ 00008CB8, 0000AC98 ] 12:10:48.140693 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.140693 : OnScreen Cursor Position (Px) = [ 1055, 728 ] 12:10:48.140693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.140693 : ClientWindow Style = FullScreen 12:10:48.140693 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.140693 : Game Position (Hex) = [ 041F, 02D8 ] 12:10:48.141690 : Game Position (Dec) = [ 1055, 728 ] 12:10:48.141690 : Cannot read memory at address 0x0000030B 12:10:48.141690 : Cannot read memory at address 0x0000038B 12:10:48.143196 : Cannot read memory at address 0x0000030B 12:10:48.143196 : Cannot read memory at address 0x0000038B 12:10:48.145227 : Cannot read memory at address 0x0000030B 12:10:48.145227 : RawData event for Player #1: 12:10:48.145227 : Cannot read memory at address 0x0000038B 12:10:48.145227 : Device rawinput data (Hex) = [ 00008D04, 0000ADA0 ] 12:10:48.145227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.145227 : OnScreen Cursor Position (Px) = [ 1057, 732 ] 12:10:48.146224 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.146224 : ClientWindow Style = FullScreen 12:10:48.146224 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.146224 : Game Position (Hex) = [ 0421, 02DC ] 12:10:48.146224 : Game Position (Dec) = [ 1057, 732 ] 12:10:48.146224 : - 12:10:48.147220 : Cannot read memory at address 0x0000030B 12:10:48.147220 : Cannot read memory at address 0x0000038B 12:10:48.149213 : Cannot read memory at address 0x0000030B 12:10:48.149213 : Cannot read memory at address 0x0000038B 12:10:48.149213 : RawData event for Player #1: 12:10:48.149213 : Device rawinput data (Hex) = [ 00008CCC, 0000AE90 ] 12:10:48.149213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.149213 : OnScreen Cursor Position (Px) = [ 1055, 736 ] 12:10:48.150209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.150209 : ClientWindow Style = FullScreen 12:10:48.150209 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.150209 : Game Position (Hex) = [ 041F, 02E0 ] 12:10:48.150209 : Game Position (Dec) = [ 1055, 736 ] 12:10:48.150209 : - 12:10:48.151210 : Cannot read memory at address 0x0000030B 12:10:48.151210 : Cannot read memory at address 0x0000038B 12:10:48.153203 : Cannot read memory at address 0x0000030B 12:10:48.153203 : Cannot read memory at address 0x0000038B 12:10:48.155535 : Cannot read memory at address 0x0000030B 12:10:48.155535 : Cannot read memory at address 0x0000038B 12:10:48.156528 : RawData event for Player #1: 12:10:48.156528 : Device rawinput data (Hex) = [ 00008CBC, 0000AF8C ] 12:10:48.156528 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.156528 : OnScreen Cursor Position (Px) = [ 1055, 740 ] 12:10:48.156528 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.156528 : ClientWindow Style = FullScreen 12:10:48.156528 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.156528 : Game Position (Hex) = [ 041F, 02E4 ] 12:10:48.156528 : Game Position (Dec) = [ 1055, 740 ] 12:10:48.156528 : - 12:10:48.158032 : Cannot read memory at address 0x0000030B 12:10:48.158032 : Cannot read memory at address 0x0000038B 12:10:48.160041 : Cannot read memory at address 0x0000030B 12:10:48.160041 : Cannot read memory at address 0x0000038B 12:10:48.161038 : RawData event for Player #1: 12:10:48.161038 : Device rawinput data (Hex) = [ 00008CAC, 0000B178 ] 12:10:48.161038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.161038 : OnScreen Cursor Position (Px) = [ 1055, 748 ] 12:10:48.162031 : Cannot read memory at address 0x0000030B 12:10:48.162031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.162031 : Cannot read memory at address 0x0000038B 12:10:48.162031 : ClientWindow Style = FullScreen 12:10:48.162031 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.162031 : Game Position (Hex) = [ 041F, 02EC ] 12:10:48.162031 : Game Position (Dec) = [ 1055, 748 ] 12:10:48.162031 : - 12:10:48.164531 : Cannot read memory at address 0x0000030B 12:10:48.164531 : Cannot read memory at address 0x0000038B 12:10:48.165526 : RawData event for Player #1: 12:10:48.166523 : Cannot read memory at address 0x0000030B 12:10:48.166523 : Cannot read memory at address 0x0000038B 12:10:48.166523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.166523 : OnScreen Cursor Position (Px) = [ 1053, 752 ] 12:10:48.166523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.166523 : ClientWindow Style = FullScreen 12:10:48.166523 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.166523 : Game Position (Hex) = [ 041D, 02F0 ] 12:10:48.166523 : Game Position (Dec) = [ 1053, 752 ] 12:10:48.167520 : - 12:10:48.168520 : Cannot read memory at address 0x0000030B 12:10:48.168520 : Cannot read memory at address 0x0000038B 12:10:48.170513 : Cannot read memory at address 0x0000030B 12:10:48.170513 : Cannot read memory at address 0x0000038B 12:10:48.173011 : Cannot read memory at address 0x0000030B 12:10:48.173011 : Cannot read memory at address 0x0000038B 12:10:48.173011 : RawData event for Player #1: 12:10:48.173011 : Device rawinput data (Hex) = [ 00008C14, 0000B3A0 ] 12:10:48.173011 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.173011 : OnScreen Cursor Position (Px) = [ 1050, 757 ] 12:10:48.173011 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.174042 : ClientWindow Style = FullScreen 12:10:48.174042 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.174042 : Game Position (Hex) = [ 041A, 02F5 ] 12:10:48.174042 : Game Position (Dec) = [ 1050, 757 ] 12:10:48.174042 : - 12:10:48.174666 : Cannot read memory at address 0x0000030B 12:10:48.174666 : Cannot read memory at address 0x0000038B 12:10:48.176665 : Cannot read memory at address 0x0000030B 12:10:48.176665 : Cannot read memory at address 0x0000038B 12:10:48.177663 : RawData event for Player #1: 12:10:48.177663 : Device rawinput data (Hex) = [ 00008BE0, 0000B458 ] 12:10:48.178655 : Cannot read memory at address 0x0000030B 12:10:48.178655 : Cannot read memory at address 0x0000038B 12:10:48.178655 : OnScreen Cursor Position (Px) = [ 1049, 760 ] 12:10:48.178655 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.178655 : ClientWindow Style = FullScreen 12:10:48.178655 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.178655 : Game Position (Hex) = [ 0419, 02F8 ] 12:10:48.178655 : Game Position (Dec) = [ 1049, 760 ] 12:10:48.179652 : - 12:10:48.180648 : Cannot read memory at address 0x0000030B 12:10:48.180648 : Cannot read memory at address 0x0000038B 12:10:48.183151 : Cannot read memory at address 0x0000030B 12:10:48.183151 : Cannot read memory at address 0x0000038B 12:10:48.185181 : Cannot read memory at address 0x0000030B 12:10:48.185181 : RawData event for Player #1: 12:10:48.185181 : Cannot read memory at address 0x0000038B 12:10:48.185181 : Device rawinput data (Hex) = [ 00008BC8, 0000B53C ] 12:10:48.185181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.185181 : OnScreen Cursor Position (Px) = [ 1048, 764 ] 12:10:48.185181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.185181 : ClientWindow Style = FullScreen 12:10:48.186178 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.186178 : Game Position (Hex) = [ 0418, 02FC ] 12:10:48.186178 : Game Position (Dec) = [ 1048, 764 ] 12:10:48.186178 : - 12:10:48.187181 : Cannot read memory at address 0x0000030B 12:10:48.187181 : Cannot read memory at address 0x0000038B 12:10:48.189171 : Cannot read memory at address 0x0000030B 12:10:48.189171 : Cannot read memory at address 0x0000038B 12:10:48.190169 : RawData event for Player #1: 12:10:48.190169 : Device rawinput data (Hex) = [ 00008B84, 0000B768 ] 12:10:48.190169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.190169 : OnScreen Cursor Position (Px) = [ 1046, 773 ] 12:10:48.190169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.190169 : ClientWindow Style = FullScreen 12:10:48.191161 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.191161 : Cannot read memory at address 0x0000030B 12:10:48.191161 : Game Position (Hex) = [ 0416, 0305 ] 12:10:48.191161 : Cannot read memory at address 0x0000038B 12:10:48.191161 : Game Position (Dec) = [ 1046, 773 ] 12:10:48.191161 : - 12:10:48.193159 : Cannot read memory at address 0x0000030B 12:10:48.193159 : Cannot read memory at address 0x0000038B 12:10:48.194536 : Cannot read memory at address 0x0000030B 12:10:48.194536 : Cannot read memory at address 0x0000038B 12:10:48.194536 : RawData event for Player #1: 12:10:48.194536 : Device rawinput data (Hex) = [ 00008B44, 0000B840 ] 12:10:48.195575 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.195575 : OnScreen Cursor Position (Px) = [ 1044, 777 ] 12:10:48.195575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.195575 : ClientWindow Style = FullScreen 12:10:48.195575 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.195575 : Game Position (Hex) = [ 0414, 0309 ] 12:10:48.195575 : Game Position (Dec) = [ 1044, 777 ] 12:10:48.195575 : - 12:10:48.196554 : Cannot read memory at address 0x0000030B 12:10:48.196554 : Cannot read memory at address 0x0000038B 12:10:48.198533 : Cannot read memory at address 0x0000030B 12:10:48.198533 : Cannot read memory at address 0x0000038B 12:10:48.198533 : RawData event for Player #1: 12:10:48.198533 : Device rawinput data (Hex) = [ 00008B10, 0000B970 ] 12:10:48.199529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.199529 : OnScreen Cursor Position (Px) = [ 1042, 782 ] 12:10:48.199529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.199529 : ClientWindow Style = FullScreen 12:10:48.199529 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.199529 : Game Position (Hex) = [ 0412, 030E ] 12:10:48.199529 : Game Position (Dec) = [ 1042, 782 ] 12:10:48.199529 : - 12:10:48.200526 : Cannot read memory at address 0x0000030B 12:10:48.200526 : Cannot read memory at address 0x0000038B 12:10:48.203025 : Cannot read memory at address 0x0000030B 12:10:48.203025 : Cannot read memory at address 0x0000038B 12:10:48.204035 : RawData event for Player #1: 12:10:48.204035 : Device rawinput data (Hex) = [ 00008B08, 0000BA34 ] 12:10:48.204035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.204035 : OnScreen Cursor Position (Px) = [ 1042, 785 ] 12:10:48.204035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.204035 : ClientWindow Style = FullScreen 12:10:48.204035 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.205028 : Cannot read memory at address 0x0000030B 12:10:48.205028 : Game Position (Hex) = [ 0412, 0311 ] 12:10:48.205028 : Cannot read memory at address 0x0000038B 12:10:48.205028 : Game Position (Dec) = [ 1042, 785 ] 12:10:48.205028 : - 12:10:48.207025 : Cannot read memory at address 0x0000030B 12:10:48.207025 : Cannot read memory at address 0x0000038B 12:10:48.209019 : Cannot read memory at address 0x0000030B 12:10:48.209019 : Cannot read memory at address 0x0000038B 12:10:48.209019 : RawData event for Player #1: 12:10:48.209019 : Device rawinput data (Hex) = [ 00008AF8, 0000BB2C ] 12:10:48.209019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.209019 : OnScreen Cursor Position (Px) = [ 1042, 789 ] 12:10:48.209019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.210011 : ClientWindow Style = FullScreen 12:10:48.210011 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.210011 : Game Position (Hex) = [ 0412, 0315 ] 12:10:48.210011 : Game Position (Dec) = [ 1042, 789 ] 12:10:48.210011 : - 12:10:48.211009 : Cannot read memory at address 0x0000030B 12:10:48.211009 : Cannot read memory at address 0x0000038B 12:10:48.213005 : Cannot read memory at address 0x0000030B 12:10:48.213005 : Cannot read memory at address 0x0000038B 12:10:48.214281 : RawData event for Player #1: 12:10:48.214281 : Device rawinput data (Hex) = [ 00008AF0, 0000BC28 ] 12:10:48.214281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.214281 : OnScreen Cursor Position (Px) = [ 1042, 793 ] 12:10:48.214281 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.214281 : ClientWindow Style = FullScreen 12:10:48.214281 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.214281 : Game Position (Hex) = [ 0412, 0319 ] 12:10:48.215280 : Game Position (Dec) = [ 1042, 793 ] 12:10:48.215280 : Cannot read memory at address 0x0000030B 12:10:48.215280 : Cannot read memory at address 0x0000038B 12:10:48.217278 : Cannot read memory at address 0x0000030B 12:10:48.217278 : Cannot read memory at address 0x0000038B 12:10:48.219267 : Cannot read memory at address 0x0000030B 12:10:48.219267 : RawData event for Player #1: 12:10:48.219267 : Cannot read memory at address 0x0000038B 12:10:48.219267 : Device rawinput data (Hex) = [ 00008AD4, 0000BD48 ] 12:10:48.219267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.219267 : OnScreen Cursor Position (Px) = [ 1041, 798 ] 12:10:48.219267 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.219267 : ClientWindow Style = FullScreen 12:10:48.219267 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.219267 : Game Position (Hex) = [ 0411, 031E ] 12:10:48.220264 : Game Position (Dec) = [ 1041, 798 ] 12:10:48.220264 : - 12:10:48.221260 : Cannot read memory at address 0x0000030B 12:10:48.221260 : Cannot read memory at address 0x0000038B 12:10:48.223257 : Cannot read memory at address 0x0000030B 12:10:48.223257 : Cannot read memory at address 0x0000038B 12:10:48.224030 : RawData event for Player #1: 12:10:48.224536 : Device rawinput data (Hex) = [ 00008A90, 0000BE20 ] 12:10:48.224536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.224536 : OnScreen Cursor Position (Px) = [ 1039, 802 ] 12:10:48.224536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.224536 : ClientWindow Style = FullScreen 12:10:48.224536 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.224536 : Game Position (Hex) = [ 040F, 0322 ] 12:10:48.224536 : Game Position (Dec) = [ 1039, 802 ] 12:10:48.224536 : - 12:10:48.225535 : Cannot read memory at address 0x0000030B 12:10:48.225535 : Cannot read memory at address 0x0000038B 12:10:48.227529 : Cannot read memory at address 0x0000030B 12:10:48.227529 : Cannot read memory at address 0x0000038B 12:10:48.228530 : RawData event for Player #1: 12:10:48.229522 : Device rawinput data (Hex) = [ 00008AEC, 0000BEF4 ] 12:10:48.229522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.229927 : Cannot read memory at address 0x0000038B 12:10:48.229927 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.229927 : ClientWindow Style = FullScreen 12:10:48.230468 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.230468 : Game Position (Hex) = [ 0411, 0325 ] 12:10:48.230468 : Game Position (Dec) = [ 1041, 805 ] 12:10:48.230468 : - 12:10:48.231506 : Cannot read memory at address 0x0000030B 12:10:48.231506 : Cannot read memory at address 0x0000038B 12:10:48.233067 : Cannot read memory at address 0x0000030B 12:10:48.233067 : Cannot read memory at address 0x0000038B 12:10:48.234174 : RawData event for Player #1: 12:10:48.234174 : Device rawinput data (Hex) = [ 00008ADC, 0000BFEC ] 12:10:48.234174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.234174 : OnScreen Cursor Position (Px) = [ 1041, 809 ] 12:10:48.234174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.234174 : ClientWindow Style = FullScreen 12:10:48.234174 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.234174 : Game Position (Hex) = [ 0411, 0329 ] 12:10:48.234174 : Game Position (Dec) = [ 1041, 809 ] 12:10:48.235153 : - 12:10:48.235153 : Cannot read memory at address 0x0000030B 12:10:48.235153 : Cannot read memory at address 0x0000038B 12:10:48.237165 : Cannot read memory at address 0x0000030B 12:10:48.237165 : Cannot read memory at address 0x0000038B 12:10:48.239098 : Cannot read memory at address 0x0000030B 12:10:48.239098 : Cannot read memory at address 0x0000038B 12:10:48.239098 : RawData event for Player #1: 12:10:48.239098 : Device rawinput data (Hex) = [ 00008AD0, 0000C0EC ] 12:10:48.239098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.239098 : OnScreen Cursor Position (Px) = [ 1041, 813 ] 12:10:48.240091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.240091 : ClientWindow Style = FullScreen 12:10:48.240091 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.240091 : Game Position (Hex) = [ 0411, 032D ] 12:10:48.240091 : Game Position (Dec) = [ 1041, 813 ] 12:10:48.240091 : - 12:10:48.241091 : Cannot read memory at address 0x0000030B 12:10:48.241091 : Cannot read memory at address 0x0000038B 12:10:48.243084 : Cannot read memory at address 0x0000030B 12:10:48.243084 : Cannot read memory at address 0x0000038B 12:10:48.243588 : Device rawinput data (Hex) = [ 00008AE0, 0000C190 ] 12:10:48.243588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.243588 : OnScreen Cursor Position (Px) = [ 1041, 816 ] 12:10:48.243588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.243588 : ClientWindow Style = FullScreen 12:10:48.243588 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.243588 : Game Position (Hex) = [ 0411, 0330 ] 12:10:48.243588 : Game Position (Dec) = [ 1041, 816 ] 12:10:48.243588 : - 12:10:48.244586 : Cannot read memory at address 0x0000030B 12:10:48.244586 : Cannot read memory at address 0x0000038B 12:10:48.246583 : Cannot read memory at address 0x0000030B 12:10:48.246583 : Cannot read memory at address 0x0000038B 12:10:48.247576 : RawData event for Player #1: 12:10:48.247576 : Device rawinput data (Hex) = [ 00008AD8, 0000C288 ] 12:10:48.248573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.248573 : Cannot read memory at address 0x0000030B 12:10:48.248573 : OnScreen Cursor Position (Px) = [ 1041, 820 ] 12:10:48.248573 : Cannot read memory at address 0x0000038B 12:10:48.248573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.248573 : ClientWindow Style = FullScreen 12:10:48.248573 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.248573 : Game Position (Hex) = [ 0411, 0334 ] 12:10:48.248573 : Game Position (Dec) = [ 1041, 820 ] 12:10:48.248573 : - 12:10:48.250570 : Cannot read memory at address 0x0000030B 12:10:48.250570 : Cannot read memory at address 0x0000038B 12:10:48.253073 : Cannot read memory at address 0x0000030B 12:10:48.253073 : Cannot read memory at address 0x0000038B 12:10:48.253073 : Device rawinput data (Hex) = [ 00008AF4, 0000C348 ] 12:10:48.253073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.253073 : OnScreen Cursor Position (Px) = [ 1042, 823 ] 12:10:48.253073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.254106 : ClientWindow Style = FullScreen 12:10:48.254106 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.254106 : Game Position (Hex) = [ 0412, 0337 ] 12:10:48.254106 : Game Position (Dec) = [ 1042, 823 ] 12:10:48.254106 : - 12:10:48.255106 : Cannot read memory at address 0x0000030B 12:10:48.255106 : Cannot read memory at address 0x0000038B 12:10:48.257099 : Cannot read memory at address 0x0000030B 12:10:48.257099 : Cannot read memory at address 0x0000038B 12:10:48.258093 : RawData event for Player #1: 12:10:48.258596 : Device rawinput data (Hex) = [ 00008B20, 0000C3E4 ] 12:10:48.258596 : Cannot read memory at address 0x0000030B 12:10:48.258596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.258596 : Cannot read memory at address 0x0000038B 12:10:48.258596 : OnScreen Cursor Position (Px) = [ 1043, 826 ] 12:10:48.258596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.258596 : ClientWindow Style = FullScreen 12:10:48.258596 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.259595 : Game Position (Hex) = [ 0413, 033A ] 12:10:48.259595 : Game Position (Dec) = [ 1043, 826 ] 12:10:48.259595 : - 12:10:48.260595 : Cannot read memory at address 0x0000030B 12:10:48.260595 : Cannot read memory at address 0x0000038B 12:10:48.263099 : Cannot read memory at address 0x0000030B 12:10:48.263099 : Cannot read memory at address 0x0000038B 12:10:48.263099 : RawData event for Player #1: 12:10:48.263099 : Device rawinput data (Hex) = [ 00008B10, 0000C488 ] 12:10:48.263099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.263099 : OnScreen Cursor Position (Px) = [ 1042, 829 ] 12:10:48.264138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.264138 : ClientWindow Style = FullScreen 12:10:48.264138 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.264138 : Game Position (Hex) = [ 0412, 033D ] 12:10:48.264138 : Game Position (Dec) = [ 1042, 829 ] 12:10:48.264138 : - 12:10:48.265134 : Cannot read memory at address 0x0000030B 12:10:48.265134 : Cannot read memory at address 0x0000038B 12:10:48.267127 : Cannot read memory at address 0x0000030B 12:10:48.267127 : Cannot read memory at address 0x0000038B 12:10:48.268124 : RawData event for Player #1: 12:10:48.268124 : Device rawinput data (Hex) = [ 00008B2C, 0000C50C ] 12:10:48.268124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.268124 : OnScreen Cursor Position (Px) = [ 1043, 831 ] 12:10:48.268124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.268124 : ClientWindow Style = FullScreen 12:10:48.268124 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.269121 : Game Position (Hex) = [ 0413, 033F ] 12:10:48.269121 : Cannot read memory at address 0x0000030B 12:10:48.269121 : Game Position (Dec) = [ 1043, 831 ] 12:10:48.269121 : Cannot read memory at address 0x0000038B 12:10:48.269121 : - 12:10:48.271114 : Cannot read memory at address 0x0000030B 12:10:48.271114 : Cannot read memory at address 0x0000038B 12:10:48.273107 : Cannot read memory at address 0x0000030B 12:10:48.273107 : Cannot read memory at address 0x0000038B 12:10:48.273107 : RawData event for Player #1: 12:10:48.273610 : Device rawinput data (Hex) = [ 00008B78, 0000C5DC ] 12:10:48.273610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.273610 : OnScreen Cursor Position (Px) = [ 1046, 834 ] 12:10:48.273610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.273610 : ClientWindow Style = FullScreen 12:10:48.273610 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.273610 : Game Position (Hex) = [ 0416, 0342 ] 12:10:48.273610 : Game Position (Dec) = [ 1046, 834 ] 12:10:48.273610 : - 12:10:48.274608 : Cannot read memory at address 0x0000030B 12:10:48.274608 : Cannot read memory at address 0x0000038B 12:10:48.276605 : Cannot read memory at address 0x0000030B 12:10:48.276605 : Cannot read memory at address 0x0000038B 12:10:48.277601 : RawData event for Player #1: 12:10:48.277601 : Device rawinput data (Hex) = [ 00008B78, 0000C658 ] 12:10:48.278595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.278595 : Cannot read memory at address 0x0000030B 12:10:48.278595 : OnScreen Cursor Position (Px) = [ 1046, 836 ] 12:10:48.278595 : Cannot read memory at address 0x0000038B 12:10:48.278595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.278595 : ClientWindow Style = FullScreen 12:10:48.278595 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.278595 : Game Position (Hex) = [ 0416, 0344 ] 12:10:48.279592 : Game Position (Dec) = [ 1046, 836 ] 12:10:48.279592 : - 12:10:48.280588 : Cannot read memory at address 0x0000030B 12:10:48.280588 : Cannot read memory at address 0x0000038B 12:10:48.283090 : Cannot read memory at address 0x0000030B 12:10:48.283090 : RawData event for Player #1: 12:10:48.283090 : Device rawinput data (Hex) = [ 00008BC8, 0000C6F0 ] 12:10:48.283090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.283090 : OnScreen Cursor Position (Px) = [ 1048, 839 ] 12:10:48.283090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.283090 : ClientWindow Style = FullScreen 12:10:48.284121 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.284121 : Game Position (Hex) = [ 0418, 0347 ] 12:10:48.284121 : Game Position (Dec) = [ 1048, 839 ] 12:10:48.284121 : - 12:10:48.285119 : Cannot read memory at address 0x0000030B 12:10:48.285119 : Cannot read memory at address 0x0000038B 12:10:48.287116 : Cannot read memory at address 0x0000030B 12:10:48.287116 : RawData event for Player #1: 12:10:48.287116 : Cannot read memory at address 0x0000038B 12:10:48.287116 : Device rawinput data (Hex) = [ 00008BC0, 0000C76C ] 12:10:48.287116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.287116 : OnScreen Cursor Position (Px) = [ 1048, 841 ] 12:10:48.287116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.287116 : ClientWindow Style = FullScreen 12:10:48.287116 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.288109 : Game Position (Hex) = [ 0418, 0349 ] 12:10:48.288109 : Game Position (Dec) = [ 1048, 841 ] 12:10:48.288109 : - 12:10:48.289109 : Cannot read memory at address 0x0000030B 12:10:48.289109 : Cannot read memory at address 0x0000038B 12:10:48.291102 : Cannot read memory at address 0x0000030B 12:10:48.291102 : Cannot read memory at address 0x0000038B 12:10:48.292102 : RawData event for Player #1: 12:10:48.292102 : Device rawinput data (Hex) = [ 00008BEC, 0000C788 ] 12:10:48.292102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.292102 : OnScreen Cursor Position (Px) = [ 1049, 841 ] 12:10:48.292102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.292102 : ClientWindow Style = FullScreen 12:10:48.293092 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.293092 : Cannot read memory at address 0x0000030B 12:10:48.293092 : Game Position (Hex) = [ 0419, 0349 ] 12:10:48.293092 : Cannot read memory at address 0x0000038B 12:10:48.293092 : Game Position (Dec) = [ 1049, 841 ] 12:10:48.293092 : - 12:10:48.294596 : Cannot read memory at address 0x0000030B 12:10:48.294596 : Cannot read memory at address 0x0000038B 12:10:48.296590 : Cannot read memory at address 0x0000030B 12:10:48.296590 : Cannot read memory at address 0x0000038B 12:10:48.297583 : RawData event for Player #1: 12:10:48.297583 : Device rawinput data (Hex) = [ 00008BE4, 0000C808 ] 12:10:48.297583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.297583 : OnScreen Cursor Position (Px) = [ 1049, 843 ] 12:10:48.297583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.297583 : ClientWindow Style = FullScreen 12:10:48.297583 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.297583 : Game Position (Hex) = [ 0419, 034B ] 12:10:48.298580 : Game Position (Dec) = [ 1049, 843 ] 12:10:48.298580 : Cannot read memory at address 0x0000030B 12:10:48.298580 : Cannot read memory at address 0x0000038B 12:10:48.300577 : Cannot read memory at address 0x0000030B 12:10:48.300577 : Cannot read memory at address 0x0000038B 12:10:48.301570 : RawData event for Player #1: 12:10:48.301570 : Device rawinput data (Hex) = [ 00008C10, 0000C884 ] 12:10:48.301570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.301570 : OnScreen Cursor Position (Px) = [ 1050, 845 ] 12:10:48.303072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.303072 : ClientWindow Style = FullScreen 12:10:48.303072 : Cannot read memory at address 0x0000038B 12:10:48.303072 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.303072 : Game Position (Hex) = [ 041A, 034D ] 12:10:48.303072 : Game Position (Dec) = [ 1050, 845 ] 12:10:48.303072 : - 12:10:48.305079 : Cannot read memory at address 0x0000030B 12:10:48.305079 : Cannot read memory at address 0x0000038B 12:10:48.307073 : Cannot read memory at address 0x0000030B 12:10:48.307073 : RawData event for Player #1: 12:10:48.307073 : Device rawinput data (Hex) = [ 00008C10, 0000C8CC ] 12:10:48.307073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.307073 : OnScreen Cursor Position (Px) = [ 1050, 847 ] 12:10:48.307073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.308066 : ClientWindow Style = FullScreen 12:10:48.308066 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.308066 : Game Position (Hex) = [ 041A, 034F ] 12:10:48.308066 : Game Position (Dec) = [ 1050, 847 ] 12:10:48.308066 : - 12:10:48.309067 : Cannot read memory at address 0x0000030B 12:10:48.309067 : Cannot read memory at address 0x0000038B 12:10:48.311060 : Cannot read memory at address 0x0000030B 12:10:48.311060 : Cannot read memory at address 0x0000038B 12:10:48.312053 : RawData event for Player #1: 12:10:48.312053 : Device rawinput data (Hex) = [ 00008BDC, 0000C900 ] 12:10:48.312053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.312053 : OnScreen Cursor Position (Px) = [ 1048, 847 ] 12:10:48.312053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.313050 : ClientWindow Style = FullScreen 12:10:48.313050 : Cannot read memory at address 0x0000030B 12:10:48.313050 : Cannot read memory at address 0x0000038B 12:10:48.313552 : Game Position (Hex) = [ 0418, 034F ] 12:10:48.313552 : Game Position (Dec) = [ 1048, 847 ] 12:10:48.313552 : - 12:10:48.314551 : Cannot read memory at address 0x0000030B 12:10:48.314551 : Cannot read memory at address 0x0000038B 12:10:48.316544 : Cannot read memory at address 0x0000030B 12:10:48.316544 : Cannot read memory at address 0x0000038B 12:10:48.316544 : RawData event for Player #1: 12:10:48.317541 : Device rawinput data (Hex) = [ 00008BD4, 0000C97C ] 12:10:48.317541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.317541 : OnScreen Cursor Position (Px) = [ 1048, 850 ] 12:10:48.317541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.317541 : ClientWindow Style = FullScreen 12:10:48.317541 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.317541 : Game Position (Hex) = [ 0418, 0352 ] 12:10:48.317541 : Game Position (Dec) = [ 1048, 850 ] 12:10:48.317541 : - 12:10:48.318537 : Cannot read memory at address 0x0000030B 12:10:48.318537 : Cannot read memory at address 0x0000038B 12:10:48.320534 : Cannot read memory at address 0x0000030B 12:10:48.320534 : Cannot read memory at address 0x0000038B 12:10:48.321531 : RawData event for Player #1: 12:10:48.321531 : Device rawinput data (Hex) = [ 00008BD4, 0000C97C ] 12:10:48.321531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.321531 : OnScreen Cursor Position (Px) = [ 1048, 850 ] 12:10:48.321531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.323035 : ClientWindow Style = FullScreen 12:10:48.323035 : Cannot read memory at address 0x0000030B 12:10:48.323035 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.323035 : Cannot read memory at address 0x0000038B 12:10:48.323035 : Game Position (Hex) = [ 0418, 0352 ] 12:10:48.323035 : Game Position (Dec) = [ 1048, 850 ] 12:10:48.323035 : - 12:10:48.324767 : Cannot read memory at address 0x0000030B 12:10:48.324767 : Cannot read memory at address 0x0000038B 12:10:48.326767 : Cannot read memory at address 0x0000030B 12:10:48.326767 : Cannot read memory at address 0x0000038B 12:10:48.326767 : RawData event for Player #1: 12:10:48.326767 : Device rawinput data (Hex) = [ 00008BCC, 0000C9F8 ] 12:10:48.326767 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.326767 : OnScreen Cursor Position (Px) = [ 1048, 852 ] 12:10:48.327760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.327760 : ClientWindow Style = FullScreen 12:10:48.327760 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.327760 : Game Position (Hex) = [ 0418, 0354 ] 12:10:48.327760 : Game Position (Dec) = [ 1048, 852 ] 12:10:48.327760 : - 12:10:48.328757 : Cannot read memory at address 0x0000030B 12:10:48.328757 : Cannot read memory at address 0x0000038B 12:10:48.330751 : Cannot read memory at address 0x0000030B 12:10:48.330751 : Cannot read memory at address 0x0000038B 12:10:48.330751 : RawData event for Player #1: 12:10:48.330751 : Device rawinput data (Hex) = [ 00008BCC, 0000CA44 ] 12:10:48.330751 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.331748 : OnScreen Cursor Position (Px) = [ 1048, 853 ] 12:10:48.331748 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.331748 : ClientWindow Style = FullScreen 12:10:48.331748 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.331748 : Game Position (Hex) = [ 0418, 0355 ] 12:10:48.331748 : Game Position (Dec) = [ 1048, 853 ] 12:10:48.331748 : - 12:10:48.333250 : Cannot read memory at address 0x0000030B 12:10:48.333250 : Cannot read memory at address 0x0000038B 12:10:48.335258 : Cannot read memory at address 0x0000030B 12:10:48.335258 : Cannot read memory at address 0x0000038B 12:10:48.336252 : RawData event for Player #1: 12:10:48.336252 : Device rawinput data (Hex) = [ 00008BB0, 0000CA58 ] 12:10:48.336252 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.336252 : OnScreen Cursor Position (Px) = [ 1047, 853 ] 12:10:48.336252 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.337248 : ClientWindow Style = FullScreen 12:10:48.337248 : Cannot read memory at address 0x0000030B 12:10:48.337248 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.337248 : Cannot read memory at address 0x0000038B 12:10:48.337248 : Game Position (Hex) = [ 0417, 0355 ] 12:10:48.337248 : Game Position (Dec) = [ 1047, 853 ] 12:10:48.337248 : - 12:10:48.339241 : Cannot read memory at address 0x0000030B 12:10:48.339241 : Cannot read memory at address 0x0000038B 12:10:48.341235 : Cannot read memory at address 0x0000030B 12:10:48.341235 : RawData event for Player #1: 12:10:48.341235 : Cannot read memory at address 0x0000038B 12:10:48.341235 : Device rawinput data (Hex) = [ 00008BA8, 0000CAD4 ] 12:10:48.341235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.341235 : OnScreen Cursor Position (Px) = [ 1047, 855 ] 12:10:48.342232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.342232 : ClientWindow Style = FullScreen 12:10:48.342232 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.342232 : Game Position (Hex) = [ 0417, 0357 ] 12:10:48.342232 : Game Position (Dec) = [ 1047, 855 ] 12:10:48.342232 : - 12:10:48.343232 : Cannot read memory at address 0x0000030B 12:10:48.343232 : Cannot read memory at address 0x0000038B 12:10:48.345529 : Cannot read memory at address 0x0000030B 12:10:48.345529 : Cannot read memory at address 0x0000038B 12:10:48.345529 : RawData event for Player #1: 12:10:48.346523 : Device rawinput data (Hex) = [ 00008B84, 0000CAC8 ] 12:10:48.346523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.346523 : OnScreen Cursor Position (Px) = [ 1046, 855 ] 12:10:48.346523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.346523 : ClientWindow Style = FullScreen 12:10:48.346523 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.346523 : Game Position (Hex) = [ 0416, 0357 ] 12:10:48.347519 : Game Position (Dec) = [ 1046, 855 ] 12:10:48.347519 : Cannot read memory at address 0x0000030B 12:10:48.347519 : - 12:10:48.347519 : Cannot read memory at address 0x0000038B 12:10:48.349512 : Cannot read memory at address 0x0000030B 12:10:48.349512 : Cannot read memory at address 0x0000038B 12:10:48.351506 : RawData event for Player #1: 12:10:48.351506 : Cannot read memory at address 0x0000030B 12:10:48.351506 : Cannot read memory at address 0x0000038B 12:10:48.351506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.351506 : OnScreen Cursor Position (Px) = [ 1046, 857 ] 12:10:48.351506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.351506 : ClientWindow Style = FullScreen 12:10:48.351506 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.351506 : Game Position (Hex) = [ 0416, 0359 ] 12:10:48.351506 : Game Position (Dec) = [ 1046, 857 ] 12:10:48.351506 : - 12:10:48.353009 : Cannot read memory at address 0x0000030B 12:10:48.353009 : Cannot read memory at address 0x0000038B 12:10:48.355020 : Cannot read memory at address 0x0000030B 12:10:48.355020 : Cannot read memory at address 0x0000038B 12:10:48.356017 : RawData event for Player #1: 12:10:48.356017 : Device rawinput data (Hex) = [ 00008B58, 0000CB44 ] 12:10:48.356017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.356017 : OnScreen Cursor Position (Px) = [ 1045, 857 ] 12:10:48.357009 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.357009 : Cannot read memory at address 0x0000030B 12:10:48.357009 : Cannot read memory at address 0x0000038B 12:10:48.357009 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.357009 : Game Position (Hex) = [ 0415, 0359 ] 12:10:48.357009 : Game Position (Dec) = [ 1045, 857 ] 12:10:48.357009 : - 12:10:48.358512 : Cannot read memory at address 0x0000030B 12:10:48.358512 : Cannot read memory at address 0x0000038B 12:10:48.360513 : Cannot read memory at address 0x0000030B 12:10:48.360513 : Cannot read memory at address 0x0000038B 12:10:48.361507 : RawData event for Player #1: 12:10:48.361507 : Device rawinput data (Hex) = [ 00008B3C, 0000CB9C ] 12:10:48.361507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.361507 : OnScreen Cursor Position (Px) = [ 1044, 858 ] 12:10:48.361507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.361507 : ClientWindow Style = FullScreen 12:10:48.361507 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.361507 : Game Position (Hex) = [ 0414, 035A ] 12:10:48.361507 : Game Position (Dec) = [ 1044, 858 ] 12:10:48.361507 : - 12:10:48.363010 : Cannot read memory at address 0x0000030B 12:10:48.363010 : Cannot read memory at address 0x0000038B 12:10:48.365035 : Cannot read memory at address 0x0000030B 12:10:48.365035 : Cannot read memory at address 0x0000038B 12:10:48.366034 : RawData event for Player #1: 12:10:48.366034 : Device rawinput data (Hex) = [ 00008B3C, 0000CB94 ] 12:10:48.366034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.366034 : OnScreen Cursor Position (Px) = [ 1044, 858 ] 12:10:48.367027 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.367027 : ClientWindow Style = FullScreen 12:10:48.367027 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.367027 : Cannot read memory at address 0x0000038B 12:10:48.367027 : Game Position (Dec) = [ 1044, 858 ] 12:10:48.367027 : - 12:10:48.369024 : Cannot read memory at address 0x0000030B 12:10:48.369024 : Cannot read memory at address 0x0000038B 12:10:48.371017 : Cannot read memory at address 0x0000030B 12:10:48.371017 : Cannot read memory at address 0x0000038B 12:10:48.371017 : Device rawinput data (Hex) = [ 00008B10, 0000CB9C ] 12:10:48.371017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.371017 : OnScreen Cursor Position (Px) = [ 1042, 858 ] 12:10:48.371017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.372011 : ClientWindow Style = FullScreen 12:10:48.372011 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.372011 : Game Position (Hex) = [ 0412, 035A ] 12:10:48.372011 : Game Position (Dec) = [ 1042, 858 ] 12:10:48.372011 : - 12:10:48.373011 : Cannot read memory at address 0x0000030B 12:10:48.373011 : Cannot read memory at address 0x0000038B 12:10:48.374519 : Cannot read memory at address 0x0000030B 12:10:48.374519 : Cannot read memory at address 0x0000038B 12:10:48.375511 : RawData event for Player #1: 12:10:48.376508 : Device rawinput data (Hex) = [ 00008B20, 0000CBF0 ] 12:10:48.376508 : Cannot read memory at address 0x0000030B 12:10:48.376508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.376508 : Cannot read memory at address 0x0000038B 12:10:48.376508 : OnScreen Cursor Position (Px) = [ 1043, 860 ] 12:10:48.376508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.376508 : ClientWindow Style = FullScreen 12:10:48.376508 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.376508 : Game Position (Hex) = [ 0413, 035C ] 12:10:48.377505 : Game Position (Dec) = [ 1043, 860 ] 12:10:48.377505 : - 12:10:48.378505 : Cannot read memory at address 0x0000030B 12:10:48.378505 : Cannot read memory at address 0x0000038B 12:10:48.380494 : RawData event for Player #1: 12:10:48.380494 : Cannot read memory at address 0x0000030B 12:10:48.380494 : Device rawinput data (Hex) = [ 00008AE0, 0000CC04 ] 12:10:48.380494 : Cannot read memory at address 0x0000038B 12:10:48.380494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.380494 : OnScreen Cursor Position (Px) = [ 1041, 860 ] 12:10:48.380494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.380494 : ClientWindow Style = FullScreen 12:10:48.381492 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.381492 : Game Position (Hex) = [ 0411, 035C ] 12:10:48.381492 : Game Position (Dec) = [ 1041, 860 ] 12:10:48.381492 : - 12:10:48.382998 : Cannot read memory at address 0x0000030B 12:10:48.382998 : Cannot read memory at address 0x0000038B 12:10:48.384891 : Cannot read memory at address 0x0000030B 12:10:48.384891 : Cannot read memory at address 0x0000038B 12:10:48.384891 : RawData event for Player #1: 12:10:48.384891 : Device rawinput data (Hex) = [ 00008AF8, 0000CBE8 ] 12:10:48.384891 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.384891 : OnScreen Cursor Position (Px) = [ 1042, 860 ] 12:10:48.384891 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.385890 : ClientWindow Style = FullScreen 12:10:48.385890 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.385890 : Game Position (Hex) = [ 0412, 035C ] 12:10:48.385890 : Game Position (Dec) = [ 1042, 860 ] 12:10:48.385890 : - 12:10:48.386890 : Cannot read memory at address 0x0000030B 12:10:48.386890 : Cannot read memory at address 0x0000038B 12:10:48.388883 : Cannot read memory at address 0x0000030B 12:10:48.388883 : Cannot read memory at address 0x0000038B 12:10:48.389880 : RawData event for Player #1: 12:10:48.389880 : Device rawinput data (Hex) = [ 00008AF8, 0000CBE8 ] 12:10:48.389880 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.389880 : OnScreen Cursor Position (Px) = [ 1042, 860 ] 12:10:48.390873 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.390873 : Cannot read memory at address 0x0000030B 12:10:48.390873 : ClientWindow Style = FullScreen 12:10:48.390873 : Cannot read memory at address 0x0000038B 12:10:48.390873 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.390873 : Game Position (Hex) = [ 0412, 035C ] 12:10:48.390873 : Game Position (Dec) = [ 1042, 860 ] 12:10:48.390873 : - 12:10:48.392869 : Cannot read memory at address 0x0000030B 12:10:48.392869 : Cannot read memory at address 0x0000038B 12:10:48.394373 : Cannot read memory at address 0x0000030B 12:10:48.394373 : Cannot read memory at address 0x0000038B 12:10:48.395368 : RawData event for Player #1: 12:10:48.395368 : Device rawinput data (Hex) = [ 00008AA8, 0000CBDC ] 12:10:48.395368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.395368 : OnScreen Cursor Position (Px) = [ 1039, 860 ] 12:10:48.395368 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.395368 : ClientWindow Style = FullScreen 12:10:48.395368 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.395368 : Game Position (Hex) = [ 040F, 035C ] 12:10:48.396366 : Game Position (Dec) = [ 1039, 860 ] 12:10:48.396366 : Cannot read memory at address 0x0000030B 12:10:48.396366 : - 12:10:48.396366 : Cannot read memory at address 0x0000038B 12:10:48.398359 : Cannot read memory at address 0x0000030B 12:10:48.398359 : Cannot read memory at address 0x0000038B 12:10:48.400352 : Cannot read memory at address 0x0000030B 12:10:48.400352 : RawData event for Player #1: 12:10:48.400352 : Cannot read memory at address 0x0000038B 12:10:48.400352 : Device rawinput data (Hex) = [ 00008AA8, 0000CB90 ] 12:10:48.400352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.400352 : OnScreen Cursor Position (Px) = [ 1039, 858 ] 12:10:48.400352 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.401349 : ClientWindow Style = FullScreen 12:10:48.401349 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.401349 : Game Position (Hex) = [ 040F, 035A ] 12:10:48.401349 : Game Position (Dec) = [ 1039, 858 ] 12:10:48.401349 : - 12:10:48.402857 : Cannot read memory at address 0x0000030B 12:10:48.402857 : Cannot read memory at address 0x0000038B 12:10:48.404890 : Cannot read memory at address 0x0000030B 12:10:48.404890 : Cannot read memory at address 0x0000038B 12:10:48.404890 : RawData event for Player #1: 12:10:48.404890 : Device rawinput data (Hex) = [ 00008A98, 0000CB88 ] 12:10:48.404890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.404890 : OnScreen Cursor Position (Px) = [ 1039, 858 ] 12:10:48.404890 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.405882 : ClientWindow Style = FullScreen 12:10:48.405882 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.405882 : Game Position (Hex) = [ 040F, 035A ] 12:10:48.405882 : Game Position (Dec) = [ 1039, 858 ] 12:10:48.405882 : - 12:10:48.406884 : Cannot read memory at address 0x0000030B 12:10:48.406884 : Cannot read memory at address 0x0000038B 12:10:48.408875 : Cannot read memory at address 0x0000030B 12:10:48.408875 : Cannot read memory at address 0x0000038B 12:10:48.409873 : RawData event for Player #1: 12:10:48.409873 : Device rawinput data (Hex) = [ 00008A98, 0000CB88 ] 12:10:48.409873 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.409873 : OnScreen Cursor Position (Px) = [ 1039, 858 ] 12:10:48.409873 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.410865 : Cannot read memory at address 0x0000030B 12:10:48.410865 : ClientWindow Style = FullScreen 12:10:48.410865 : Cannot read memory at address 0x0000038B 12:10:48.410865 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.410865 : Game Position (Hex) = [ 040F, 035A ] 12:10:48.410865 : Game Position (Dec) = [ 1039, 858 ] 12:10:48.410865 : - 12:10:48.412862 : Cannot read memory at address 0x0000030B 12:10:48.412862 : Cannot read memory at address 0x0000038B 12:10:48.414366 : Cannot read memory at address 0x0000030B 12:10:48.414366 : Cannot read memory at address 0x0000038B 12:10:48.415362 : RawData event for Player #1: 12:10:48.415362 : Device rawinput data (Hex) = [ 00008A98, 0000CB88 ] 12:10:48.415362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.415362 : OnScreen Cursor Position (Px) = [ 1039, 858 ] 12:10:48.415362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.415362 : ClientWindow Style = FullScreen 12:10:48.415362 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.416360 : Game Position (Hex) = [ 040F, 035A ] 12:10:48.416360 : Cannot read memory at address 0x0000030B 12:10:48.416360 : Game Position (Dec) = [ 1039, 858 ] 12:10:48.416360 : Cannot read memory at address 0x0000038B 12:10:48.416360 : - 12:10:48.418352 : Cannot read memory at address 0x0000030B 12:10:48.418352 : Cannot read memory at address 0x0000038B 12:10:48.420345 : Cannot read memory at address 0x0000030B 12:10:48.420345 : Cannot read memory at address 0x0000038B 12:10:48.420345 : Device rawinput data (Hex) = [ 00008A58, 0000CB5C ] 12:10:48.420345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.420345 : OnScreen Cursor Position (Px) = [ 1037, 857 ] 12:10:48.420345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.420345 : ClientWindow Style = FullScreen 12:10:48.421343 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.421343 : Game Position (Hex) = [ 040D, 0359 ] 12:10:48.421343 : Game Position (Dec) = [ 1037, 857 ] 12:10:48.421343 : - 12:10:48.422850 : Cannot read memory at address 0x0000030B 12:10:48.422850 : Cannot read memory at address 0x0000038B 12:10:48.424886 : Cannot read memory at address 0x0000030B 12:10:48.424886 : Cannot read memory at address 0x0000038B 12:10:48.424886 : RawData event for Player #1: 12:10:48.424886 : Device rawinput data (Hex) = [ 00008A58, 0000CB14 ] 12:10:48.424886 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.425878 : OnScreen Cursor Position (Px) = [ 1037, 856 ] 12:10:48.425878 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.425878 : ClientWindow Style = FullScreen 12:10:48.425878 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.425878 : Game Position (Hex) = [ 040D, 0358 ] 12:10:48.425878 : Game Position (Dec) = [ 1037, 856 ] 12:10:48.425878 : - 12:10:48.426875 : Cannot read memory at address 0x0000030B 12:10:48.426875 : Cannot read memory at address 0x0000038B 12:10:48.428871 : Cannot read memory at address 0x0000030B 12:10:48.428871 : Cannot read memory at address 0x0000038B 12:10:48.428871 : RawData event for Player #1: 12:10:48.428871 : Device rawinput data (Hex) = [ 00008A50, 0000CB00 ] 12:10:48.428871 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.428871 : OnScreen Cursor Position (Px) = [ 1037, 856 ] 12:10:48.429864 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.429864 : ClientWindow Style = FullScreen 12:10:48.429864 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.429864 : Game Position (Hex) = [ 040D, 0358 ] 12:10:48.429864 : Game Position (Dec) = [ 1037, 856 ] 12:10:48.429864 : - 12:10:48.430862 : Cannot read memory at address 0x0000030B 12:10:48.430862 : Cannot read memory at address 0x0000038B 12:10:48.432858 : Cannot read memory at address 0x0000030B 12:10:48.432858 : Cannot read memory at address 0x0000038B 12:10:48.434230 : Cannot read memory at address 0x0000030B 12:10:48.434230 : RawData event for Player #1: 12:10:48.434230 : Device rawinput data (Hex) = [ 00008A50, 0000CB00 ] 12:10:48.434230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.434230 : OnScreen Cursor Position (Px) = [ 1037, 856 ] 12:10:48.434230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.434230 : ClientWindow Style = FullScreen 12:10:48.435228 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.435228 : Game Position (Hex) = [ 040D, 0358 ] 12:10:48.435228 : Game Position (Dec) = [ 1037, 856 ] 12:10:48.435228 : - 12:10:48.436286 : Cannot read memory at address 0x0000030B 12:10:48.436286 : Cannot read memory at address 0x0000038B 12:10:48.437590 : Cannot read memory at address 0x0000030B 12:10:48.437590 : Cannot read memory at address 0x0000038B 12:10:48.438665 : RawData event for Player #1: 12:10:48.438665 : Device rawinput data (Hex) = [ 00008A60, 0000CA94 ] 12:10:48.439642 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.439642 : Cannot read memory at address 0x0000030B 12:10:48.439642 : Cannot read memory at address 0x0000038B 12:10:48.439642 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.439642 : ClientWindow Style = FullScreen 12:10:48.439642 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.439642 : Game Position (Hex) = [ 040D, 0356 ] 12:10:48.439642 : Game Position (Dec) = [ 1037, 854 ] 12:10:48.439642 : - 12:10:48.441700 : Cannot read memory at address 0x0000030B 12:10:48.441700 : Cannot read memory at address 0x0000038B 12:10:48.443209 : Cannot read memory at address 0x0000030B 12:10:48.443209 : Cannot read memory at address 0x0000038B 12:10:48.444242 : RawData event for Player #1: 12:10:48.444242 : Device rawinput data (Hex) = [ 00008A0C, 0000CA90 ] 12:10:48.444242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.444242 : OnScreen Cursor Position (Px) = [ 1035, 854 ] 12:10:48.444242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.445239 : ClientWindow Style = FullScreen 12:10:48.445239 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.445239 : Cannot read memory at address 0x0000038B 12:10:48.445239 : Game Position (Hex) = [ 040B, 0356 ] 12:10:48.445239 : Game Position (Dec) = [ 1035, 854 ] 12:10:48.445239 : - 12:10:48.447232 : Cannot read memory at address 0x0000030B 12:10:48.447232 : Cannot read memory at address 0x0000038B 12:10:48.449225 : Cannot read memory at address 0x0000030B 12:10:48.449225 : RawData event for Player #1: 12:10:48.449225 : Cannot read memory at address 0x0000038B 12:10:48.449225 : Device rawinput data (Hex) = [ 00008A04, 0000CA38 ] 12:10:48.449225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.449225 : OnScreen Cursor Position (Px) = [ 1035, 853 ] 12:10:48.449225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.449225 : ClientWindow Style = FullScreen 12:10:48.449225 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.450221 : Game Position (Hex) = [ 040B, 0355 ] 12:10:48.450221 : Game Position (Dec) = [ 1035, 853 ] 12:10:48.450221 : - 12:10:48.451219 : Cannot read memory at address 0x0000030B 12:10:48.451219 : Cannot read memory at address 0x0000038B 12:10:48.453215 : Cannot read memory at address 0x0000030B 12:10:48.453215 : Cannot read memory at address 0x0000038B 12:10:48.454001 : RawData event for Player #1: 12:10:48.454001 : Device rawinput data (Hex) = [ 00008A04, 0000CA38 ] 12:10:48.454507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.454507 : OnScreen Cursor Position (Px) = [ 1035, 853 ] 12:10:48.454507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.454507 : ClientWindow Style = FullScreen 12:10:48.454507 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.454507 : Game Position (Hex) = [ 040B, 0355 ] 12:10:48.454507 : Game Position (Dec) = [ 1035, 853 ] 12:10:48.454507 : - 12:10:48.455506 : Cannot read memory at address 0x0000030B 12:10:48.455506 : Cannot read memory at address 0x0000038B 12:10:48.458018 : Cannot read memory at address 0x0000030B 12:10:48.458018 : Cannot read memory at address 0x0000038B 12:10:48.459057 : RawData event for Player #1: 12:10:48.459057 : Device rawinput data (Hex) = [ 00008A04, 0000CA04 ] 12:10:48.459057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.459057 : OnScreen Cursor Position (Px) = [ 1035, 852 ] 12:10:48.459057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.459057 : ClientWindow Style = FullScreen 12:10:48.460050 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.460050 : Cannot read memory at address 0x0000030B 12:10:48.460050 : Cannot read memory at address 0x0000038B 12:10:48.460050 : - 12:10:48.462047 : Cannot read memory at address 0x0000030B 12:10:48.462047 : Cannot read memory at address 0x0000038B 12:10:48.463554 : Cannot read memory at address 0x0000030B 12:10:48.463554 : Cannot read memory at address 0x0000038B 12:10:48.464555 : RawData event for Player #1: 12:10:48.464555 : Device rawinput data (Hex) = [ 000089E8, 0000CA00 ] 12:10:48.464555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.464555 : OnScreen Cursor Position (Px) = [ 1034, 852 ] 12:10:48.464555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.464555 : ClientWindow Style = FullScreen 12:10:48.464555 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.464555 : Game Position (Hex) = [ 040A, 0354 ] 12:10:48.464555 : Game Position (Dec) = [ 1034, 852 ] 12:10:48.464555 : - 12:10:48.465551 : Cannot read memory at address 0x0000030B 12:10:48.465551 : Cannot read memory at address 0x0000038B 12:10:48.467548 : Cannot read memory at address 0x0000030B 12:10:48.467548 : Cannot read memory at address 0x0000038B 12:10:48.468545 : RawData event for Player #1: 12:10:48.469537 : Device rawinput data (Hex) = [ 000089E8, 0000C9B4 ] 12:10:48.469537 : Cannot read memory at address 0x0000030B 12:10:48.469537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.469537 : Cannot read memory at address 0x0000038B 12:10:48.469537 : OnScreen Cursor Position (Px) = [ 1034, 850 ] 12:10:48.469537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.469537 : ClientWindow Style = FullScreen 12:10:48.469537 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.469537 : Game Position (Hex) = [ 040A, 0352 ] 12:10:48.469537 : Game Position (Dec) = [ 1034, 850 ] 12:10:48.469537 : - 12:10:48.471531 : Cannot read memory at address 0x0000030B 12:10:48.471531 : Cannot read memory at address 0x0000038B 12:10:48.473037 : Cannot read memory at address 0x0000030B 12:10:48.473037 : Cannot read memory at address 0x0000038B 12:10:48.474073 : RawData event for Player #1: 12:10:48.474073 : Device rawinput data (Hex) = [ 000089BC, 0000C980 ] 12:10:48.474073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.474666 : OnScreen Cursor Position (Px) = [ 1033, 850 ] 12:10:48.474666 : Cannot read memory at address 0x0000030B 12:10:48.474666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.474666 : Cannot read memory at address 0x0000038B 12:10:48.474666 : ClientWindow Style = FullScreen 12:10:48.474666 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.474666 : Game Position (Hex) = [ 0409, 0352 ] 12:10:48.474666 : Game Position (Dec) = [ 1033, 850 ] 12:10:48.474666 : - 12:10:48.476662 : Cannot read memory at address 0x0000030B 12:10:48.476662 : Cannot read memory at address 0x0000038B 12:10:48.477664 : RawData event for Player #1: 12:10:48.477664 : Device rawinput data (Hex) = [ 000089BC, 0000C980 ] 12:10:48.478658 : Cannot read memory at address 0x0000030B 12:10:48.478658 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.478658 : Cannot read memory at address 0x0000038B 12:10:48.478658 : OnScreen Cursor Position (Px) = [ 1033, 850 ] 12:10:48.478658 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.478658 : ClientWindow Style = FullScreen 12:10:48.478658 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.478658 : Game Position (Hex) = [ 0409, 0352 ] 12:10:48.478658 : Game Position (Dec) = [ 1033, 850 ] 12:10:48.479653 : - 12:10:48.480649 : Cannot read memory at address 0x0000030B 12:10:48.480649 : Cannot read memory at address 0x0000038B 12:10:48.483213 : Cannot read memory at address 0x0000030B 12:10:48.483213 : Cannot read memory at address 0x0000038B 12:10:48.483213 : RawData event for Player #1: 12:10:48.483213 : Device rawinput data (Hex) = [ 0000899C, 0000C938 ] 12:10:48.483213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.483213 : OnScreen Cursor Position (Px) = [ 1032, 848 ] 12:10:48.483213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.484213 : ClientWindow Style = FullScreen 12:10:48.484213 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.484213 : Game Position (Hex) = [ 0408, 0350 ] 12:10:48.484213 : Game Position (Dec) = [ 1032, 848 ] 12:10:48.484213 : - 12:10:48.485209 : Cannot read memory at address 0x0000030B 12:10:48.485209 : Cannot read memory at address 0x0000038B 12:10:48.487206 : Cannot read memory at address 0x0000030B 12:10:48.487206 : Cannot read memory at address 0x0000038B 12:10:48.488198 : RawData event for Player #1: 12:10:48.488198 : Device rawinput data (Hex) = [ 0000899C, 0000C904 ] 12:10:48.488198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.488198 : OnScreen Cursor Position (Px) = [ 1032, 848 ] 12:10:48.488198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.488198 : ClientWindow Style = FullScreen 12:10:48.488198 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.488198 : Game Position (Hex) = [ 0408, 0350 ] 12:10:48.489196 : Game Position (Dec) = [ 1032, 848 ] 12:10:48.489196 : - 12:10:48.489196 : Cannot read memory at address 0x0000030B 12:10:48.489196 : Cannot read memory at address 0x0000038B 12:10:48.491190 : Cannot read memory at address 0x0000030B 12:10:48.491190 : Cannot read memory at address 0x0000038B 12:10:48.493183 : Cannot read memory at address 0x0000030B 12:10:48.493183 : RawData event for Player #1: 12:10:48.493183 : Cannot read memory at address 0x0000038B 12:10:48.493183 : Device rawinput data (Hex) = [ 00008974, 0000C8F8 ] 12:10:48.493685 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.493685 : OnScreen Cursor Position (Px) = [ 1030, 847 ] 12:10:48.493685 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.493685 : ClientWindow Style = FullScreen 12:10:48.493685 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.493685 : Game Position (Hex) = [ 0406, 034F ] 12:10:48.493685 : Game Position (Dec) = [ 1030, 847 ] 12:10:48.493685 : - 12:10:48.494684 : Cannot read memory at address 0x0000030B 12:10:48.494684 : Cannot read memory at address 0x0000038B 12:10:48.496681 : Cannot read memory at address 0x0000030B 12:10:48.496681 : Cannot read memory at address 0x0000038B 12:10:48.497675 : RawData event for Player #1: 12:10:48.497675 : Device rawinput data (Hex) = [ 00008954, 0000C900 ] 12:10:48.498671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.498671 : OnScreen Cursor Position (Px) = [ 1029, 847 ] 12:10:48.498671 : Cannot read memory at address 0x0000030B 12:10:48.498671 : Cannot read memory at address 0x0000038B 12:10:48.499146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.499146 : ClientWindow Style = FullScreen 12:10:48.499146 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.499146 : Game Position (Hex) = [ 0405, 034F ] 12:10:48.499146 : Game Position (Dec) = [ 1029, 847 ] 12:10:48.499146 : - 12:10:48.500752 : Cannot read memory at address 0x0000030B 12:10:48.500752 : Cannot read memory at address 0x0000038B 12:10:48.503247 : Cannot read memory at address 0x0000030B 12:10:48.503247 : Cannot read memory at address 0x0000038B 12:10:48.503247 : RawData event for Player #1: 12:10:48.503247 : Device rawinput data (Hex) = [ 00008964, 0000C890 ] 12:10:48.503247 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.503247 : OnScreen Cursor Position (Px) = [ 1030, 846 ] 12:10:48.503247 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.503247 : ClientWindow Style = FullScreen 12:10:48.504273 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.504273 : Game Position (Hex) = [ 0406, 034E ] 12:10:48.504273 : Game Position (Dec) = [ 1030, 846 ] 12:10:48.504273 : - 12:10:48.505270 : Cannot read memory at address 0x0000030B 12:10:48.505270 : Cannot read memory at address 0x0000038B 12:10:48.507267 : Cannot read memory at address 0x0000030B 12:10:48.507267 : Cannot read memory at address 0x0000038B 12:10:48.508260 : RawData event for Player #1: 12:10:48.508260 : Device rawinput data (Hex) = [ 00008930, 0000C884 ] 12:10:48.508260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.508260 : OnScreen Cursor Position (Px) = [ 1028, 845 ] 12:10:48.508260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.509257 : ClientWindow Style = FullScreen 12:10:48.509257 : Cannot read memory at address 0x0000030B 12:10:48.509257 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.510253 : Game Position (Hex) = [ 0404, 034D ] 12:10:48.510253 : Game Position (Dec) = [ 1028, 845 ] 12:10:48.510253 : - 12:10:48.512250 : Cannot read memory at address 0x0000030B 12:10:48.512250 : Cannot read memory at address 0x0000038B 12:10:48.513243 : RawData event for Player #1: 12:10:48.513243 : Device rawinput data (Hex) = [ 00008914, 0000C888 ] 12:10:48.513243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.513746 : Cannot read memory at address 0x0000030B 12:10:48.513746 : Cannot read memory at address 0x0000038B 12:10:48.513746 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.513746 : ClientWindow Style = FullScreen 12:10:48.514613 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.514613 : Game Position (Hex) = [ 0404, 034E ] 12:10:48.514613 : Game Position (Dec) = [ 1028, 846 ] 12:10:48.514613 : - 12:10:48.515612 : Cannot read memory at address 0x0000030B 12:10:48.515612 : Cannot read memory at address 0x0000038B 12:10:48.517605 : Cannot read memory at address 0x0000030B 12:10:48.517605 : Cannot read memory at address 0x0000038B 12:10:48.517605 : RawData event for Player #1: 12:10:48.517605 : Device rawinput data (Hex) = [ 00008914, 0000C884 ] 12:10:48.517605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.518602 : OnScreen Cursor Position (Px) = [ 1028, 845 ] 12:10:48.518602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.518602 : ClientWindow Style = FullScreen 12:10:48.518602 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.518602 : Game Position (Hex) = [ 0404, 034D ] 12:10:48.518602 : Game Position (Dec) = [ 1028, 845 ] 12:10:48.518602 : - 12:10:48.519599 : Cannot read memory at address 0x0000030B 12:10:48.519599 : Cannot read memory at address 0x0000038B 12:10:48.521596 : Cannot read memory at address 0x0000030B 12:10:48.521596 : Cannot read memory at address 0x0000038B 12:10:48.523102 : Cannot read memory at address 0x0000030B 12:10:48.523102 : RawData event for Player #1: 12:10:48.523102 : Cannot read memory at address 0x0000038B 12:10:48.523102 : Device rawinput data (Hex) = [ 00008914, 0000C8C8 ] 12:10:48.523102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.523102 : OnScreen Cursor Position (Px) = [ 1028, 847 ] 12:10:48.523102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.524136 : ClientWindow Style = FullScreen 12:10:48.524136 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.524136 : Game Position (Hex) = [ 0404, 034F ] 12:10:48.524136 : Game Position (Dec) = [ 1028, 847 ] 12:10:48.524136 : - 12:10:48.525136 : Cannot read memory at address 0x0000030B 12:10:48.525136 : Cannot read memory at address 0x0000038B 12:10:48.527129 : Cannot read memory at address 0x0000030B 12:10:48.527129 : Cannot read memory at address 0x0000038B 12:10:48.528126 : RawData event for Player #1: 12:10:48.528126 : Device rawinput data (Hex) = [ 000088D0, 0000C8EC ] 12:10:48.528126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.529119 : OnScreen Cursor Position (Px) = [ 1026, 847 ] 12:10:48.529119 : Cannot read memory at address 0x0000030B 12:10:48.529119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.529119 : ClientWindow Style = FullScreen 12:10:48.529119 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.529119 : Game Position (Hex) = [ 0402, 034F ] 12:10:48.529119 : Game Position (Dec) = [ 1026, 847 ] 12:10:48.529119 : - 12:10:48.531112 : Cannot read memory at address 0x0000030B 12:10:48.531112 : Cannot read memory at address 0x0000038B 12:10:48.532109 : RawData event for Player #1: 12:10:48.532109 : Device rawinput data (Hex) = [ 000088B0, 0000C8F0 ] 12:10:48.532109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.532109 : OnScreen Cursor Position (Px) = [ 1025, 847 ] 12:10:48.532109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.533105 : ClientWindow Style = FullScreen 12:10:48.533105 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.533105 : Cannot read memory at address 0x0000030B 12:10:48.533105 : Game Position (Hex) = [ 0401, 034F ] 12:10:48.533105 : Cannot read memory at address 0x0000038B 12:10:48.533105 : Game Position (Dec) = [ 1025, 847 ] 12:10:48.533607 : - 12:10:48.534609 : Cannot read memory at address 0x0000030B 12:10:48.534609 : Cannot read memory at address 0x0000038B 12:10:48.536602 : Cannot read memory at address 0x0000030B 12:10:48.536602 : Cannot read memory at address 0x0000038B 12:10:48.536602 : RawData event for Player #1: 12:10:48.536602 : Device rawinput data (Hex) = [ 000088B0, 0000C8EC ] 12:10:48.536602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.537595 : OnScreen Cursor Position (Px) = [ 1025, 847 ] 12:10:48.537595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.537595 : ClientWindow Style = FullScreen 12:10:48.537595 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.537595 : Game Position (Hex) = [ 0401, 034F ] 12:10:48.537595 : Game Position (Dec) = [ 1025, 847 ] 12:10:48.537595 : - 12:10:48.538596 : Cannot read memory at address 0x0000030B 12:10:48.538596 : Cannot read memory at address 0x0000038B 12:10:48.540589 : Cannot read memory at address 0x0000030B 12:10:48.540589 : Cannot read memory at address 0x0000038B 12:10:48.541586 : RawData event for Player #1: 12:10:48.541586 : Device rawinput data (Hex) = [ 000088B8, 0000C8F4 ] 12:10:48.541586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.541586 : OnScreen Cursor Position (Px) = [ 1025, 847 ] 12:10:48.541586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.541586 : ClientWindow Style = FullScreen 12:10:48.541586 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.543088 : Game Position (Hex) = [ 0401, 034F ] 12:10:48.543088 : Cannot read memory at address 0x0000030B 12:10:48.543088 : Game Position (Dec) = [ 1025, 847 ] 12:10:48.543088 : Cannot read memory at address 0x0000038B 12:10:48.543088 : - 12:10:48.544765 : Cannot read memory at address 0x0000030B 12:10:48.544765 : Cannot read memory at address 0x0000038B 12:10:48.546765 : Cannot read memory at address 0x0000030B 12:10:48.546765 : Cannot read memory at address 0x0000038B 12:10:48.546765 : RawData event for Player #1: 12:10:48.546765 : Device rawinput data (Hex) = [ 000088B8, 0000C8F4 ] 12:10:48.546765 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.546765 : OnScreen Cursor Position (Px) = [ 1025, 847 ] 12:10:48.547759 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.547759 : ClientWindow Style = FullScreen 12:10:48.547759 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.547759 : Game Position (Hex) = [ 0401, 034F ] 12:10:48.547759 : Game Position (Dec) = [ 1025, 847 ] 12:10:48.547759 : - 12:10:48.548755 : Cannot read memory at address 0x0000030B 12:10:48.548755 : Cannot read memory at address 0x0000038B 12:10:48.550752 : Cannot read memory at address 0x0000030B 12:10:48.550752 : Cannot read memory at address 0x0000038B 12:10:48.551749 : RawData event for Player #1: 12:10:48.551749 : Device rawinput data (Hex) = [ 00008874, 0000C95C ] 12:10:48.551749 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.551749 : OnScreen Cursor Position (Px) = [ 1023, 849 ] 12:10:48.551749 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.551749 : ClientWindow Style = FullScreen 12:10:48.551749 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.551749 : Game Position (Hex) = [ 03FF, 0351 ] 12:10:48.553252 : Game Position (Dec) = [ 1023, 849 ] 12:10:48.553252 : Cannot read memory at address 0x0000030B 12:10:48.553252 : - 12:10:48.553252 : Cannot read memory at address 0x0000038B 12:10:48.555257 : Cannot read memory at address 0x0000030B 12:10:48.555257 : Cannot read memory at address 0x0000038B 12:10:48.557248 : Cannot read memory at address 0x0000030B 12:10:48.557248 : RawData event for Player #1: 12:10:48.557248 : Cannot read memory at address 0x0000038B 12:10:48.557248 : Device rawinput data (Hex) = [ 00008860, 0000C978 ] 12:10:48.557248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.557248 : OnScreen Cursor Position (Px) = [ 1022, 849 ] 12:10:48.557248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.557248 : ClientWindow Style = FullScreen 12:10:48.558244 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.558244 : Game Position (Hex) = [ 03FE, 0351 ] 12:10:48.558244 : Game Position (Dec) = [ 1022, 849 ] 12:10:48.558244 : - 12:10:48.558746 : Cannot read memory at address 0x0000030B 12:10:48.558746 : Cannot read memory at address 0x0000038B 12:10:48.560744 : Cannot read memory at address 0x0000030B 12:10:48.560744 : Cannot read memory at address 0x0000038B 12:10:48.561741 : RawData event for Player #1: 12:10:48.561741 : Device rawinput data (Hex) = [ 00008860, 0000C970 ] 12:10:48.561741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.561741 : OnScreen Cursor Position (Px) = [ 1022, 849 ] 12:10:48.561741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.563244 : ClientWindow Style = FullScreen 12:10:48.563244 : Cannot read memory at address 0x0000030B 12:10:48.563244 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.563244 : Cannot read memory at address 0x0000038B 12:10:48.563244 : Game Position (Hex) = [ 03FE, 0351 ] 12:10:48.563244 : Game Position (Dec) = [ 1022, 849 ] 12:10:48.563244 : - 12:10:48.565249 : Cannot read memory at address 0x0000030B 12:10:48.565249 : Cannot read memory at address 0x0000038B 12:10:48.567243 : Cannot read memory at address 0x0000030B 12:10:48.567243 : RawData event for Player #1: 12:10:48.567243 : Cannot read memory at address 0x0000038B 12:10:48.567243 : Device rawinput data (Hex) = [ 00008870, 0000C9C8 ] 12:10:48.567243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.567243 : OnScreen Cursor Position (Px) = [ 1023, 851 ] 12:10:48.567243 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.567243 : ClientWindow Style = FullScreen 12:10:48.567243 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.568239 : Game Position (Hex) = [ 03FF, 0353 ] 12:10:48.568239 : Game Position (Dec) = [ 1023, 851 ] 12:10:48.568239 : - 12:10:48.569236 : Cannot read memory at address 0x0000030B 12:10:48.569236 : Cannot read memory at address 0x0000038B 12:10:48.571232 : Cannot read memory at address 0x0000030B 12:10:48.571232 : Cannot read memory at address 0x0000038B 12:10:48.572226 : RawData event for Player #1: 12:10:48.572226 : Device rawinput data (Hex) = [ 00008860, 0000C9EC ] 12:10:48.572226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.572226 : OnScreen Cursor Position (Px) = [ 1022, 851 ] 12:10:48.572226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.572226 : ClientWindow Style = FullScreen 12:10:48.573223 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.573223 : Cannot read memory at address 0x0000030B 12:10:48.573223 : Game Position (Hex) = [ 03FE, 0353 ] 12:10:48.573223 : Cannot read memory at address 0x0000038B 12:10:48.573223 : Game Position (Dec) = [ 1022, 851 ] 12:10:48.573725 : - 12:10:48.574651 : Cannot read memory at address 0x0000030B 12:10:48.574651 : Cannot read memory at address 0x0000038B 12:10:48.576655 : Cannot read memory at address 0x0000030B 12:10:48.576655 : Cannot read memory at address 0x0000038B 12:10:48.576655 : RawData event for Player #1: 12:10:48.576655 : Device rawinput data (Hex) = [ 00008868, 0000CA44 ] 12:10:48.576655 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.577649 : OnScreen Cursor Position (Px) = [ 1023, 853 ] 12:10:48.577649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.577649 : ClientWindow Style = FullScreen 12:10:48.577649 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.577649 : Game Position (Hex) = [ 03FF, 0355 ] 12:10:48.577649 : Game Position (Dec) = [ 1023, 853 ] 12:10:48.577649 : - 12:10:48.578645 : Cannot read memory at address 0x0000030B 12:10:48.578645 : Cannot read memory at address 0x0000038B 12:10:48.580639 : Cannot read memory at address 0x0000030B 12:10:48.580639 : Cannot read memory at address 0x0000038B 12:10:48.580639 : RawData event for Player #1: 12:10:48.580639 : Device rawinput data (Hex) = [ 00008834, 0000CA44 ] 12:10:48.581636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.581636 : OnScreen Cursor Position (Px) = [ 1021, 853 ] 12:10:48.581636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.581636 : ClientWindow Style = FullScreen 12:10:48.581636 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.581636 : Game Position (Hex) = [ 03FD, 0355 ] 12:10:48.581636 : Game Position (Dec) = [ 1021, 853 ] 12:10:48.581636 : - 12:10:48.583137 : Cannot read memory at address 0x0000030B 12:10:48.583137 : Cannot read memory at address 0x0000038B 12:10:48.584668 : Cannot read memory at address 0x0000030B 12:10:48.584668 : Cannot read memory at address 0x0000038B 12:10:48.585670 : RawData event for Player #1: 12:10:48.585670 : Device rawinput data (Hex) = [ 00008834, 0000CABC ] 12:10:48.586663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.586663 : OnScreen Cursor Position (Px) = [ 1021, 855 ] 12:10:48.586663 : Cannot read memory at address 0x0000030B 12:10:48.586663 : Cannot read memory at address 0x0000038B 12:10:48.586663 : ClientWindow Style = FullScreen 12:10:48.586663 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.586663 : Game Position (Hex) = [ 03FD, 0357 ] 12:10:48.586663 : Game Position (Dec) = [ 1021, 855 ] 12:10:48.586663 : - 12:10:48.588660 : Cannot read memory at address 0x0000030B 12:10:48.588660 : Cannot read memory at address 0x0000038B 12:10:48.590653 : Cannot read memory at address 0x0000030B 12:10:48.590653 : Cannot read memory at address 0x0000038B 12:10:48.590653 : RawData event for Player #1: 12:10:48.590653 : Device rawinput data (Hex) = [ 00008824, 0000CAD4 ] 12:10:48.591646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.591646 : OnScreen Cursor Position (Px) = [ 1021, 855 ] 12:10:48.591646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.591646 : ClientWindow Style = FullScreen 12:10:48.591646 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.591646 : Game Position (Hex) = [ 03FD, 0357 ] 12:10:48.591646 : Game Position (Dec) = [ 1021, 855 ] 12:10:48.591646 : - 12:10:48.593152 : Cannot read memory at address 0x0000030B 12:10:48.593152 : Cannot read memory at address 0x0000038B 12:10:48.595181 : Cannot read memory at address 0x0000030B 12:10:48.595181 : Cannot read memory at address 0x0000038B 12:10:48.596180 : RawData event for Player #1: 12:10:48.596180 : Device rawinput data (Hex) = [ 000087FC, 0000CB24 ] 12:10:48.596180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.596180 : OnScreen Cursor Position (Px) = [ 1019, 857 ] 12:10:48.597173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.597173 : Cannot read memory at address 0x0000030B 12:10:48.597173 : ClientWindow Style = FullScreen 12:10:48.597173 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.597173 : Game Position (Hex) = [ 03FB, 0359 ] 12:10:48.597173 : Game Position (Dec) = [ 1019, 857 ] 12:10:48.598170 : - 12:10:48.599166 : Cannot read memory at address 0x0000030B 12:10:48.599166 : Cannot read memory at address 0x0000038B 12:10:48.601159 : RawData event for Player #1: 12:10:48.601159 : Cannot read memory at address 0x0000030B 12:10:48.601159 : Cannot read memory at address 0x0000038B 12:10:48.601159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.601159 : OnScreen Cursor Position (Px) = [ 1020, 857 ] 12:10:48.601159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.601159 : ClientWindow Style = FullScreen 12:10:48.602156 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.602156 : Game Position (Hex) = [ 03FC, 0359 ] 12:10:48.602156 : Game Position (Dec) = [ 1020, 857 ] 12:10:48.602156 : - 12:10:48.603226 : Cannot read memory at address 0x0000030B 12:10:48.603226 : Cannot read memory at address 0x0000038B 12:10:48.605225 : Cannot read memory at address 0x0000030B 12:10:48.605225 : Cannot read memory at address 0x0000038B 12:10:48.606218 : RawData event for Player #1: 12:10:48.606218 : Device rawinput data (Hex) = [ 000087CC, 0000CB44 ] 12:10:48.606218 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.606218 : OnScreen Cursor Position (Px) = [ 1018, 857 ] 12:10:48.606218 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.606218 : ClientWindow Style = FullScreen 12:10:48.607215 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.607215 : Cannot read memory at address 0x0000030B 12:10:48.607215 : Game Position (Hex) = [ 03FA, 0359 ] 12:10:48.607215 : Cannot read memory at address 0x0000038B 12:10:48.607215 : Game Position (Dec) = [ 1018, 857 ] 12:10:48.607215 : - 12:10:48.609211 : Cannot read memory at address 0x0000030B 12:10:48.609211 : Cannot read memory at address 0x0000038B 12:10:48.611201 : Cannot read memory at address 0x0000030B 12:10:48.611201 : RawData event for Player #1: 12:10:48.611201 : Cannot read memory at address 0x0000038B 12:10:48.611201 : Device rawinput data (Hex) = [ 000087D4, 0000CBA8 ] 12:10:48.611201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.611201 : OnScreen Cursor Position (Px) = [ 1018, 859 ] 12:10:48.611201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.611201 : ClientWindow Style = FullScreen 12:10:48.612198 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.612198 : Game Position (Hex) = [ 03FA, 035B ] 12:10:48.612198 : Game Position (Dec) = [ 1018, 859 ] 12:10:48.612198 : - 12:10:48.613198 : Cannot read memory at address 0x0000030B 12:10:48.613198 : Cannot read memory at address 0x0000038B 12:10:48.614699 : Cannot read memory at address 0x0000030B 12:10:48.614699 : Cannot read memory at address 0x0000038B 12:10:48.615699 : RawData event for Player #1: 12:10:48.615699 : Device rawinput data (Hex) = [ 000087A4, 0000CBC8 ] 12:10:48.615699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.616692 : OnScreen Cursor Position (Px) = [ 1017, 859 ] 12:10:48.616692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.616692 : ClientWindow Style = FullScreen 12:10:48.616692 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.616692 : Game Position (Hex) = [ 03F9, 035B ] 12:10:48.616692 : Game Position (Dec) = [ 1017, 859 ] 12:10:48.616692 : - 12:10:48.618689 : Cannot read memory at address 0x0000030B 12:10:48.618689 : Cannot read memory at address 0x0000038B 12:10:48.620683 : Cannot read memory at address 0x0000030B 12:10:48.620683 : Cannot read memory at address 0x0000038B 12:10:48.620683 : RawData event for Player #1: 12:10:48.620683 : Device rawinput data (Hex) = [ 00008770, 0000CC48 ] 12:10:48.620683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.620683 : OnScreen Cursor Position (Px) = [ 1015, 861 ] 12:10:48.621676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.621676 : ClientWindow Style = FullScreen 12:10:48.621676 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.621676 : Game Position (Hex) = [ 03F7, 035D ] 12:10:48.621676 : Game Position (Dec) = [ 1015, 861 ] 12:10:48.621676 : - 12:10:48.623181 : Cannot read memory at address 0x0000030B 12:10:48.623181 : Cannot read memory at address 0x0000038B 12:10:48.625214 : Cannot read memory at address 0x0000030B 12:10:48.625214 : Cannot read memory at address 0x0000038B 12:10:48.626207 : RawData event for Player #1: 12:10:48.626207 : Device rawinput data (Hex) = [ 00008758, 0000CCA8 ] 12:10:48.626207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.626207 : OnScreen Cursor Position (Px) = [ 1015, 863 ] 12:10:48.626207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.627204 : ClientWindow Style = FullScreen 12:10:48.627204 : Cannot read memory at address 0x0000030B 12:10:48.627204 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.627204 : Cannot read memory at address 0x0000038B 12:10:48.627204 : Game Position (Hex) = [ 03F7, 035F ] 12:10:48.627204 : Game Position (Dec) = [ 1015, 863 ] 12:10:48.627204 : - 12:10:48.629200 : Cannot read memory at address 0x0000030B 12:10:48.629200 : Cannot read memory at address 0x0000038B 12:10:48.630194 : RawData event for Player #1: 12:10:48.630194 : Device rawinput data (Hex) = [ 00008758, 0000CCDC ] 12:10:48.630194 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.630194 : OnScreen Cursor Position (Px) = [ 1015, 864 ] 12:10:48.630194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.631190 : Cannot read memory at address 0x0000030B 12:10:48.631190 : Cannot read memory at address 0x0000038B 12:10:48.631190 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.631190 : Game Position (Hex) = [ 03F7, 0360 ] 12:10:48.631190 : Game Position (Dec) = [ 1015, 864 ] 12:10:48.631190 : - 12:10:48.633187 : Cannot read memory at address 0x0000030B 12:10:48.633187 : Cannot read memory at address 0x0000038B 12:10:48.634535 : RawData event for Player #1: 12:10:48.635535 : Device rawinput data (Hex) = [ 00008740, 0000CD40 ] 12:10:48.635535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.635535 : Cannot read memory at address 0x0000038B 12:10:48.635535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.635535 : ClientWindow Style = FullScreen 12:10:48.636531 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.636531 : Game Position (Hex) = [ 03F6, 0361 ] 12:10:48.636531 : Game Position (Dec) = [ 1014, 865 ] 12:10:48.636531 : - 12:10:48.637531 : Cannot read memory at address 0x0000030B 12:10:48.637531 : Cannot read memory at address 0x0000038B 12:10:48.639521 : Cannot read memory at address 0x0000030B 12:10:48.639521 : Cannot read memory at address 0x0000038B 12:10:48.639521 : RawData event for Player #1: 12:10:48.640518 : Device rawinput data (Hex) = [ 00008714, 0000CDC4 ] 12:10:48.640518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.640518 : OnScreen Cursor Position (Px) = [ 1013, 868 ] 12:10:48.640518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.640518 : ClientWindow Style = FullScreen 12:10:48.640518 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.640518 : Game Position (Hex) = [ 03F5, 0364 ] 12:10:48.640518 : Game Position (Dec) = [ 1013, 868 ] 12:10:48.641514 : Cannot read memory at address 0x0000030B 12:10:48.641514 : Cannot read memory at address 0x0000038B 12:10:48.643077 : Cannot read memory at address 0x0000030B 12:10:48.643077 : Cannot read memory at address 0x0000038B 12:10:48.645083 : Cannot read memory at address 0x0000030B 12:10:48.645083 : Cannot read memory at address 0x0000038B 12:10:48.645083 : RawData event for Player #1: 12:10:48.645083 : Device rawinput data (Hex) = [ 0000871C, 0000CE28 ] 12:10:48.645083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.646074 : OnScreen Cursor Position (Px) = [ 1013, 869 ] 12:10:48.646074 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.646074 : ClientWindow Style = FullScreen 12:10:48.646074 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.646074 : Game Position (Hex) = [ 03F5, 0365 ] 12:10:48.646074 : Game Position (Dec) = [ 1013, 869 ] 12:10:48.646074 : - 12:10:48.647070 : Cannot read memory at address 0x0000030B 12:10:48.647070 : Cannot read memory at address 0x0000038B 12:10:48.649068 : Cannot read memory at address 0x0000030B 12:10:48.649068 : Cannot read memory at address 0x0000038B 12:10:48.650066 : RawData event for Player #1: 12:10:48.650066 : Device rawinput data (Hex) = [ 0000871C, 0000CE4C ] 12:10:48.650066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.650066 : OnScreen Cursor Position (Px) = [ 1013, 870 ] 12:10:48.651057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.651057 : ClientWindow Style = FullScreen 12:10:48.651057 : Cannot read memory at address 0x0000038B 12:10:48.651057 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.651057 : Game Position (Hex) = [ 03F5, 0366 ] 12:10:48.651057 : Game Position (Dec) = [ 1013, 870 ] 12:10:48.651057 : - 12:10:48.653054 : Cannot read memory at address 0x0000030B 12:10:48.653054 : Cannot read memory at address 0x0000038B 12:10:48.654408 : Cannot read memory at address 0x0000030B 12:10:48.654408 : Cannot read memory at address 0x0000038B 12:10:48.655407 : RawData event for Player #1: 12:10:48.655407 : Device rawinput data (Hex) = [ 00008714, 0000CEC8 ] 12:10:48.655407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.655407 : OnScreen Cursor Position (Px) = [ 1013, 872 ] 12:10:48.655407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.655407 : ClientWindow Style = FullScreen 12:10:48.655407 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.656404 : Cannot read memory at address 0x0000030B 12:10:48.656404 : Cannot read memory at address 0x0000038B 12:10:48.656404 : Game Position (Dec) = [ 1013, 872 ] 12:10:48.656404 : - 12:10:48.658400 : Cannot read memory at address 0x0000030B 12:10:48.658400 : Cannot read memory at address 0x0000038B 12:10:48.659925 : Cannot read memory at address 0x0000030B 12:10:48.659925 : Cannot read memory at address 0x0000038B 12:10:48.659925 : RawData event for Player #1: 12:10:48.659925 : Device rawinput data (Hex) = [ 00008714, 0000CF18 ] 12:10:48.659925 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.659925 : OnScreen Cursor Position (Px) = [ 1013, 873 ] 12:10:48.659925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.660967 : ClientWindow Style = FullScreen 12:10:48.660967 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.660967 : Game Position (Hex) = [ 03F5, 0369 ] 12:10:48.660967 : Game Position (Dec) = [ 1013, 873 ] 12:10:48.660967 : - 12:10:48.661981 : Cannot read memory at address 0x0000030B 12:10:48.661981 : Cannot read memory at address 0x0000038B 12:10:48.663583 : Cannot read memory at address 0x0000030B 12:10:48.663583 : Cannot read memory at address 0x0000038B 12:10:48.664618 : RawData event for Player #1: 12:10:48.664618 : Device rawinput data (Hex) = [ 0000870C, 0000CF94 ] 12:10:48.664618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.665613 : OnScreen Cursor Position (Px) = [ 1012, 875 ] 12:10:48.665613 : Cannot read memory at address 0x0000038B 12:10:48.665613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.665613 : ClientWindow Style = FullScreen 12:10:48.665613 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.665613 : Game Position (Hex) = [ 03F4, 036B ] 12:10:48.665613 : Game Position (Dec) = [ 1012, 875 ] 12:10:48.666608 : - 12:10:48.667579 : Cannot read memory at address 0x0000030B 12:10:48.667579 : Cannot read memory at address 0x0000038B 12:10:48.669571 : Cannot read memory at address 0x0000030B 12:10:48.669571 : Cannot read memory at address 0x0000038B 12:10:48.669571 : RawData event for Player #1: 12:10:48.669571 : Device rawinput data (Hex) = [ 000086E0, 0000D010 ] 12:10:48.670564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.670564 : OnScreen Cursor Position (Px) = [ 1011, 877 ] 12:10:48.670564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.670564 : ClientWindow Style = FullScreen 12:10:48.670564 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.670564 : Game Position (Hex) = [ 03F3, 036D ] 12:10:48.670564 : Game Position (Dec) = [ 1011, 877 ] 12:10:48.670564 : - 12:10:48.671562 : Cannot read memory at address 0x0000030B 12:10:48.671562 : Cannot read memory at address 0x0000038B 12:10:48.673064 : Cannot read memory at address 0x0000030B 12:10:48.673064 : Cannot read memory at address 0x0000038B 12:10:48.675107 : Cannot read memory at address 0x0000030B 12:10:48.675107 : RawData event for Player #1: 12:10:48.675107 : Cannot read memory at address 0x0000038B 12:10:48.675107 : Device rawinput data (Hex) = [ 000086D8, 0000D090 ] 12:10:48.675107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.675107 : OnScreen Cursor Position (Px) = [ 1011, 879 ] 12:10:48.676099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.676099 : ClientWindow Style = FullScreen 12:10:48.676099 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.676099 : Game Position (Hex) = [ 03F3, 036F ] 12:10:48.676099 : Game Position (Dec) = [ 1011, 879 ] 12:10:48.676099 : - 12:10:48.677096 : Cannot read memory at address 0x0000030B 12:10:48.677096 : Cannot read memory at address 0x0000038B 12:10:48.679093 : Cannot read memory at address 0x0000030B 12:10:48.679093 : RawData event for Player #1: 12:10:48.679093 : Cannot read memory at address 0x0000038B 12:10:48.679093 : Device rawinput data (Hex) = [ 000086D0, 0000D10C ] 12:10:48.679093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.679093 : OnScreen Cursor Position (Px) = [ 1011, 881 ] 12:10:48.680086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.680086 : ClientWindow Style = FullScreen 12:10:48.680086 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.680086 : Game Position (Hex) = [ 03F3, 0371 ] 12:10:48.680086 : Game Position (Dec) = [ 1011, 881 ] 12:10:48.680086 : - 12:10:48.681083 : Cannot read memory at address 0x0000030B 12:10:48.681083 : Cannot read memory at address 0x0000038B 12:10:48.683076 : Cannot read memory at address 0x0000030B 12:10:48.683076 : Cannot read memory at address 0x0000038B 12:10:48.684303 : Cannot read memory at address 0x0000030B 12:10:48.684303 : Cannot read memory at address 0x0000038B 12:10:48.684303 : RawData event for Player #1: 12:10:48.684303 : Device rawinput data (Hex) = [ 000086D0, 0000D138 ] 12:10:48.684303 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.684303 : OnScreen Cursor Position (Px) = [ 1011, 882 ] 12:10:48.684303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.685302 : ClientWindow Style = FullScreen 12:10:48.685302 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.685302 : Game Position (Hex) = [ 03F3, 0372 ] 12:10:48.685302 : Game Position (Dec) = [ 1011, 882 ] 12:10:48.685302 : - 12:10:48.686299 : Cannot read memory at address 0x0000030B 12:10:48.686299 : Cannot read memory at address 0x0000038B 12:10:48.688296 : Cannot read memory at address 0x0000030B 12:10:48.688296 : Cannot read memory at address 0x0000038B 12:10:48.689289 : RawData event for Player #1: 12:10:48.689289 : Device rawinput data (Hex) = [ 000086F0, 0000D1B8 ] 12:10:48.689289 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.689289 : OnScreen Cursor Position (Px) = [ 1012, 884 ] 12:10:48.689289 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.689289 : ClientWindow Style = FullScreen 12:10:48.690286 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.690286 : Cannot read memory at address 0x0000030B 12:10:48.690286 : Cannot read memory at address 0x0000038B 12:10:48.690286 : Game Position (Dec) = [ 1012, 884 ] 12:10:48.690286 : - 12:10:48.692279 : Cannot read memory at address 0x0000030B 12:10:48.692279 : Cannot read memory at address 0x0000038B 12:10:48.693787 : Cannot read memory at address 0x0000030B 12:10:48.693787 : Cannot read memory at address 0x0000038B 12:10:48.693787 : RawData event for Player #1: 12:10:48.693787 : Device rawinput data (Hex) = [ 000086F0, 0000D234 ] 12:10:48.693787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.693787 : OnScreen Cursor Position (Px) = [ 1012, 886 ] 12:10:48.694788 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.694788 : ClientWindow Style = FullScreen 12:10:48.694788 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.694788 : Game Position (Hex) = [ 03F4, 0376 ] 12:10:48.694788 : Game Position (Dec) = [ 1012, 886 ] 12:10:48.694788 : - 12:10:48.695789 : Cannot read memory at address 0x0000030B 12:10:48.695789 : Cannot read memory at address 0x0000038B 12:10:48.697778 : Cannot read memory at address 0x0000030B 12:10:48.697778 : Cannot read memory at address 0x0000038B 12:10:48.698775 : RawData event for Player #1: 12:10:48.698775 : Device rawinput data (Hex) = [ 000086E8, 0000D2B0 ] 12:10:48.698775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.698775 : OnScreen Cursor Position (Px) = [ 1011, 888 ] 12:10:48.699772 : Cannot read memory at address 0x0000030B 12:10:48.699772 : Cannot read memory at address 0x0000038B 12:10:48.699772 : ClientWindow Style = FullScreen 12:10:48.699772 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.699772 : Game Position (Hex) = [ 03F3, 0378 ] 12:10:48.699772 : Game Position (Dec) = [ 1011, 888 ] 12:10:48.699772 : - 12:10:48.701769 : Cannot read memory at address 0x0000030B 12:10:48.701769 : Cannot read memory at address 0x0000038B 12:10:48.703273 : Cannot read memory at address 0x0000030B 12:10:48.703273 : Cannot read memory at address 0x0000038B 12:10:48.704280 : RawData event for Player #1: 12:10:48.704280 : Device rawinput data (Hex) = [ 0000870C, 0000D330 ] 12:10:48.704280 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.704280 : OnScreen Cursor Position (Px) = [ 1012, 890 ] 12:10:48.704280 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.704280 : ClientWindow Style = FullScreen 12:10:48.704280 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.705277 : Game Position (Hex) = [ 03F4, 037A ] 12:10:48.705277 : Cannot read memory at address 0x0000038B 12:10:48.705277 : Game Position (Dec) = [ 1012, 890 ] 12:10:48.705277 : - 12:10:48.707274 : Cannot read memory at address 0x0000030B 12:10:48.707274 : Cannot read memory at address 0x0000038B 12:10:48.709264 : Cannot read memory at address 0x0000030B 12:10:48.709264 : RawData event for Player #1: 12:10:48.709264 : Device rawinput data (Hex) = [ 00008704, 0000D400 ] 12:10:48.709264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.709264 : OnScreen Cursor Position (Px) = [ 1012, 894 ] 12:10:48.710260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.710260 : ClientWindow Style = FullScreen 12:10:48.710260 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.710260 : Game Position (Hex) = [ 03F4, 037E ] 12:10:48.710260 : Game Position (Dec) = [ 1012, 894 ] 12:10:48.710260 : - 12:10:48.711257 : Cannot read memory at address 0x0000030B 12:10:48.711257 : Cannot read memory at address 0x0000038B 12:10:48.713254 : Cannot read memory at address 0x0000030B 12:10:48.713254 : Cannot read memory at address 0x0000038B 12:10:48.714255 : RawData event for Player #1: 12:10:48.714255 : Device rawinput data (Hex) = [ 00008704, 0000D47C ] 12:10:48.714255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.714255 : OnScreen Cursor Position (Px) = [ 1012, 896 ] 12:10:48.714255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.714255 : ClientWindow Style = FullScreen 12:10:48.715255 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.715255 : Game Position (Hex) = [ 03F4, 0380 ] 12:10:48.715255 : Cannot read memory at address 0x0000030B 12:10:48.715255 : Game Position (Dec) = [ 1012, 896 ] 12:10:48.715255 : Cannot read memory at address 0x0000038B 12:10:48.715255 : - 12:10:48.717248 : Cannot read memory at address 0x0000030B 12:10:48.717248 : Cannot read memory at address 0x0000038B 12:10:48.719242 : Cannot read memory at address 0x0000030B 12:10:48.719242 : RawData event for Player #1: 12:10:48.719242 : Cannot read memory at address 0x0000038B 12:10:48.719242 : Device rawinput data (Hex) = [ 000086C0, 0000D514 ] 12:10:48.719242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.719242 : OnScreen Cursor Position (Px) = [ 1010, 898 ] 12:10:48.719242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.719242 : ClientWindow Style = FullScreen 12:10:48.719242 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.719242 : Game Position (Hex) = [ 03F2, 0382 ] 12:10:48.720239 : Game Position (Dec) = [ 1010, 898 ] 12:10:48.720239 : - 12:10:48.721235 : Cannot read memory at address 0x0000030B 12:10:48.721235 : Cannot read memory at address 0x0000038B 12:10:48.723228 : Cannot read memory at address 0x0000030B 12:10:48.723228 : RawData event for Player #1: 12:10:48.723228 : Cannot read memory at address 0x0000038B 12:10:48.723228 : Device rawinput data (Hex) = [ 000086EC, 0000D59C ] 12:10:48.723228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.723731 : OnScreen Cursor Position (Px) = [ 1011, 901 ] 12:10:48.723731 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.723731 : ClientWindow Style = FullScreen 12:10:48.723731 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.723731 : Game Position (Hex) = [ 03F3, 0385 ] 12:10:48.723731 : Game Position (Dec) = [ 1011, 901 ] 12:10:48.723731 : - 12:10:48.725567 : Cannot read memory at address 0x0000030B 12:10:48.725567 : Cannot read memory at address 0x0000038B 12:10:48.727561 : Cannot read memory at address 0x0000030B 12:10:48.727561 : Cannot read memory at address 0x0000038B 12:10:48.727561 : RawData event for Player #1: 12:10:48.727561 : Device rawinput data (Hex) = [ 000086E4, 0000D61C ] 12:10:48.728554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.728554 : OnScreen Cursor Position (Px) = [ 1011, 903 ] 12:10:48.728554 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.728554 : ClientWindow Style = FullScreen 12:10:48.728554 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.728554 : Game Position (Hex) = [ 03F3, 0387 ] 12:10:48.728554 : Game Position (Dec) = [ 1011, 903 ] 12:10:48.728554 : - 12:10:48.729550 : Cannot read memory at address 0x0000030B 12:10:48.729550 : Cannot read memory at address 0x0000038B 12:10:48.731543 : Cannot read memory at address 0x0000030B 12:10:48.731543 : Cannot read memory at address 0x0000038B 12:10:48.733050 : Cannot read memory at address 0x0000030B 12:10:48.733050 : RawData event for Player #1: 12:10:48.733050 : Cannot read memory at address 0x0000038B 12:10:48.733050 : Device rawinput data (Hex) = [ 000086E4, 0000D698 ] 12:10:48.733050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.733050 : OnScreen Cursor Position (Px) = [ 1011, 905 ] 12:10:48.733050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.734087 : ClientWindow Style = FullScreen 12:10:48.734087 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.734087 : Game Position (Hex) = [ 03F3, 0389 ] 12:10:48.734087 : Game Position (Dec) = [ 1011, 905 ] 12:10:48.734087 : - 12:10:48.735088 : Cannot read memory at address 0x0000030B 12:10:48.735088 : Cannot read memory at address 0x0000038B 12:10:48.737077 : Cannot read memory at address 0x0000030B 12:10:48.737077 : Cannot read memory at address 0x0000038B 12:10:48.738078 : RawData event for Player #1: 12:10:48.738078 : Device rawinput data (Hex) = [ 000086DC, 0000D714 ] 12:10:48.738078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.738078 : OnScreen Cursor Position (Px) = [ 1011, 907 ] 12:10:48.738078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.738078 : ClientWindow Style = FullScreen 12:10:48.739071 : Cannot read memory at address 0x0000030B 12:10:48.739071 : Cannot read memory at address 0x0000038B 12:10:48.739071 : Game Position (Hex) = [ 03F3, 038B ] 12:10:48.739071 : Game Position (Dec) = [ 1011, 907 ] 12:10:48.739071 : - 12:10:48.741068 : Cannot read memory at address 0x0000030B 12:10:48.741068 : Cannot read memory at address 0x0000038B 12:10:48.743061 : Cannot read memory at address 0x0000030B 12:10:48.743061 : Cannot read memory at address 0x0000038B 12:10:48.743061 : RawData event for Player #1: 12:10:48.743566 : Device rawinput data (Hex) = [ 00008700, 0000D7F4 ] 12:10:48.743566 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.743566 : OnScreen Cursor Position (Px) = [ 1012, 911 ] 12:10:48.743566 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.743566 : ClientWindow Style = FullScreen 12:10:48.743566 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.743566 : Game Position (Hex) = [ 03F4, 038F ] 12:10:48.744564 : Game Position (Dec) = [ 1012, 911 ] 12:10:48.744564 : Cannot read memory at address 0x0000030B 12:10:48.744564 : - 12:10:48.744564 : Cannot read memory at address 0x0000038B 12:10:48.746563 : Cannot read memory at address 0x0000030B 12:10:48.746563 : Cannot read memory at address 0x0000038B 12:10:48.748553 : RawData event for Player #1: 12:10:48.748553 : Device rawinput data (Hex) = [ 000086BC, 0000D884 ] 12:10:48.748553 : Cannot read memory at address 0x0000030B 12:10:48.748553 : Cannot read memory at address 0x0000038B 12:10:48.748553 : OnScreen Cursor Position (Px) = [ 1010, 913 ] 12:10:48.748553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.748553 : ClientWindow Style = FullScreen 12:10:48.748553 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.749550 : Game Position (Hex) = [ 03F2, 0391 ] 12:10:48.749550 : Game Position (Dec) = [ 1010, 913 ] 12:10:48.749550 : - 12:10:48.750550 : Cannot read memory at address 0x0000030B 12:10:48.750550 : Cannot read memory at address 0x0000038B 12:10:48.753051 : Cannot read memory at address 0x0000030B 12:10:48.753051 : Cannot read memory at address 0x0000038B 12:10:48.753051 : RawData event for Player #1: 12:10:48.753051 : Device rawinput data (Hex) = [ 000086C4, 0000D908 ] 12:10:48.753051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.753051 : OnScreen Cursor Position (Px) = [ 1010, 915 ] 12:10:48.753051 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.753051 : ClientWindow Style = FullScreen 12:10:48.753051 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.753051 : Game Position (Hex) = [ 03F2, 0393 ] 12:10:48.753051 : Game Position (Dec) = [ 1010, 915 ] 12:10:48.754058 : - 12:10:48.755054 : Cannot read memory at address 0x0000030B 12:10:48.755054 : Cannot read memory at address 0x0000038B 12:10:48.757048 : Cannot read memory at address 0x0000030B 12:10:48.757048 : Cannot read memory at address 0x0000038B 12:10:48.757048 : RawData event for Player #1: 12:10:48.757048 : Device rawinput data (Hex) = [ 000086BC, 0000D984 ] 12:10:48.757048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.757048 : OnScreen Cursor Position (Px) = [ 1010, 917 ] 12:10:48.758550 : Cannot read memory at address 0x0000030B 12:10:48.758550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.758550 : Cannot read memory at address 0x0000038B 12:10:48.758550 : ClientWindow Style = FullScreen 12:10:48.758550 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.758550 : Game Position (Hex) = [ 03F2, 0395 ] 12:10:48.758550 : Game Position (Dec) = [ 1010, 917 ] 12:10:48.758550 : - 12:10:48.760554 : Cannot read memory at address 0x0000030B 12:10:48.760554 : Cannot read memory at address 0x0000038B 12:10:48.763053 : Cannot read memory at address 0x0000030B 12:10:48.763053 : Cannot read memory at address 0x0000038B 12:10:48.763053 : RawData event for Player #1: 12:10:48.763053 : Device rawinput data (Hex) = [ 0000870C, 0000DA04 ] 12:10:48.763053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.763053 : OnScreen Cursor Position (Px) = [ 1012, 919 ] 12:10:48.763053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.763053 : ClientWindow Style = FullScreen 12:10:48.764060 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.764060 : Game Position (Hex) = [ 03F4, 0397 ] 12:10:48.764060 : Game Position (Dec) = [ 1012, 919 ] 12:10:48.764060 : - 12:10:48.765056 : Cannot read memory at address 0x0000030B 12:10:48.765056 : Cannot read memory at address 0x0000038B 12:10:48.767237 : Cannot read memory at address 0x0000030B 12:10:48.771732 : RawData event for Player #1: 12:10:48.771732 : Cannot read memory at address 0x0000038B 12:10:48.771732 : Device rawinput data (Hex) = [ 00008714, 0000DA98 ] 12:10:48.773234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.773234 : OnScreen Cursor Position (Px) = [ 1013, 922 ] 12:10:48.773234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.773234 : ClientWindow Style = FullScreen 12:10:48.773234 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.773234 : Game Position (Hex) = [ 03F5, 039A ] 12:10:48.773234 : Game Position (Dec) = [ 1013, 922 ] 12:10:48.773234 : - 12:10:48.774240 : RawData event for Player #1: 12:10:48.774240 : Cannot read memory at address 0x0000030B 12:10:48.774240 : Device rawinput data (Hex) = [ 0000870C, 0000DB70 ] 12:10:48.774240 : Cannot read memory at address 0x0000038B 12:10:48.774240 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.774240 : OnScreen Cursor Position (Px) = [ 1012, 925 ] 12:10:48.774240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.774240 : ClientWindow Style = FullScreen 12:10:48.774240 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.774240 : Game Position (Hex) = [ 03F4, 039D ] 12:10:48.774240 : Game Position (Dec) = [ 1012, 925 ] 12:10:48.775237 : - 12:10:48.776233 : Cannot read memory at address 0x0000030B 12:10:48.776233 : Cannot read memory at address 0x0000038B 12:10:48.777230 : RawData event for Player #1: 12:10:48.777230 : Device rawinput data (Hex) = [ 0000870C, 0000DC48 ] 12:10:48.777230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.777230 : OnScreen Cursor Position (Px) = [ 1012, 929 ] 12:10:48.777230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.777230 : ClientWindow Style = FullScreen 12:10:48.777230 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.777230 : Game Position (Hex) = [ 03F4, 03A1 ] 12:10:48.777230 : Game Position (Dec) = [ 1012, 929 ] 12:10:48.777230 : - 12:10:48.778226 : Cannot read memory at address 0x0000030B 12:10:48.778226 : Cannot read memory at address 0x0000038B 12:10:48.780220 : Cannot read memory at address 0x0000030B 12:10:48.780220 : Cannot read memory at address 0x0000038B 12:10:48.782213 : Cannot read memory at address 0x0000030B 12:10:48.782213 : Cannot read memory at address 0x0000038B 12:10:48.782213 : Device rawinput data (Hex) = [ 00008714, 0000DCD8 ] 12:10:48.782213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.782213 : OnScreen Cursor Position (Px) = [ 1013, 931 ] 12:10:48.782213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.782213 : ClientWindow Style = FullScreen 12:10:48.782213 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.783210 : Game Position (Hex) = [ 03F5, 03A3 ] 12:10:48.783210 : Game Position (Dec) = [ 1013, 931 ] 12:10:48.783210 : - 12:10:48.783713 : Cannot read memory at address 0x0000030B 12:10:48.783713 : Cannot read memory at address 0x0000038B 12:10:48.785709 : Cannot read memory at address 0x0000030B 12:10:48.785709 : Cannot read memory at address 0x0000038B 12:10:48.786706 : RawData event for Player #1: 12:10:48.786706 : Device rawinput data (Hex) = [ 0000870C, 0000DCFC ] 12:10:48.786706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.786706 : OnScreen Cursor Position (Px) = [ 1012, 932 ] 12:10:48.787703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.787703 : Cannot read memory at address 0x0000030B 12:10:48.787703 : ClientWindow Style = FullScreen 12:10:48.787703 : Cannot read memory at address 0x0000038B 12:10:48.787703 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.787703 : Game Position (Hex) = [ 03F4, 03A4 ] 12:10:48.787703 : Game Position (Dec) = [ 1012, 932 ] 12:10:48.787703 : - 12:10:48.789696 : Cannot read memory at address 0x0000030B 12:10:48.789696 : Cannot read memory at address 0x0000038B 12:10:48.791689 : Cannot read memory at address 0x0000030B 12:10:48.791689 : Cannot read memory at address 0x0000038B 12:10:48.791689 : RawData event for Player #1: 12:10:48.791689 : Device rawinput data (Hex) = [ 0000872C, 0000DD74 ] 12:10:48.791689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.791689 : OnScreen Cursor Position (Px) = [ 1013, 934 ] 12:10:48.791689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.791689 : ClientWindow Style = FullScreen 12:10:48.791689 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.791689 : Game Position (Hex) = [ 03F5, 03A6 ] 12:10:48.791689 : Game Position (Dec) = [ 1013, 934 ] 12:10:48.791689 : - 12:10:48.793191 : Cannot read memory at address 0x0000030B 12:10:48.793191 : Cannot read memory at address 0x0000038B 12:10:48.795195 : Cannot read memory at address 0x0000030B 12:10:48.795195 : Cannot read memory at address 0x0000038B 12:10:48.797189 : Cannot read memory at address 0x0000030B 12:10:48.797189 : RawData event for Player #1: 12:10:48.797189 : Cannot read memory at address 0x0000038B 12:10:48.797189 : Device rawinput data (Hex) = [ 00008714, 0000DDEC ] 12:10:48.797189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.797189 : OnScreen Cursor Position (Px) = [ 1013, 936 ] 12:10:48.797189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.797189 : ClientWindow Style = FullScreen 12:10:48.797189 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.797189 : Game Position (Hex) = [ 03F5, 03A8 ] 12:10:48.798185 : Game Position (Dec) = [ 1013, 936 ] 12:10:48.798185 : - 12:10:48.799182 : Cannot read memory at address 0x0000030B 12:10:48.799182 : Cannot read memory at address 0x0000038B 12:10:48.801175 : Cannot read memory at address 0x0000030B 12:10:48.801175 : Cannot read memory at address 0x0000038B 12:10:48.802172 : RawData event for Player #1: 12:10:48.802172 : Device rawinput data (Hex) = [ 00008714, 0000DE0C ] 12:10:48.802172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.802172 : OnScreen Cursor Position (Px) = [ 1013, 936 ] 12:10:48.802172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.802172 : ClientWindow Style = FullScreen 12:10:48.802172 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.802172 : Game Position (Hex) = [ 03F5, 03A8 ] 12:10:48.802172 : Game Position (Dec) = [ 1013, 936 ] 12:10:48.802172 : - 12:10:48.803169 : Cannot read memory at address 0x0000030B 12:10:48.803169 : Cannot read memory at address 0x0000038B 12:10:48.804670 : Cannot read memory at address 0x0000030B 12:10:48.804670 : Cannot read memory at address 0x0000038B 12:10:48.806663 : Cannot read memory at address 0x0000030B 12:10:48.806663 : Cannot read memory at address 0x0000038B 12:10:48.806663 : RawData event for Player #1: 12:10:48.806663 : Device rawinput data (Hex) = [ 00008724, 0000DE74 ] 12:10:48.806663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.806663 : OnScreen Cursor Position (Px) = [ 1013, 938 ] 12:10:48.806663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.807660 : ClientWindow Style = FullScreen 12:10:48.807660 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.807660 : Game Position (Hex) = [ 03F5, 03AA ] 12:10:48.807660 : Game Position (Dec) = [ 1013, 938 ] 12:10:48.807660 : - 12:10:48.808657 : Cannot read memory at address 0x0000030B 12:10:48.808657 : Cannot read memory at address 0x0000038B 12:10:48.810650 : Cannot read memory at address 0x0000030B 12:10:48.810650 : Cannot read memory at address 0x0000038B 12:10:48.811647 : RawData event for Player #1: 12:10:48.811647 : Device rawinput data (Hex) = [ 00008724, 0000DE74 ] 12:10:48.811647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.811647 : OnScreen Cursor Position (Px) = [ 1013, 938 ] 12:10:48.811647 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.811647 : ClientWindow Style = FullScreen 12:10:48.811647 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.811647 : Game Position (Hex) = [ 03F5, 03AA ] 12:10:48.811647 : Game Position (Dec) = [ 1013, 938 ] 12:10:48.811647 : - 12:10:48.813149 : Cannot read memory at address 0x0000030B 12:10:48.813149 : Cannot read memory at address 0x0000038B 12:10:48.815154 : Cannot read memory at address 0x0000030B 12:10:48.815154 : Cannot read memory at address 0x0000038B 12:10:48.817147 : Cannot read memory at address 0x0000030B 12:10:48.817147 : Cannot read memory at address 0x0000038B 12:10:48.817147 : RawData event for Player #1: 12:10:48.817147 : Device rawinput data (Hex) = [ 00008724, 0000DED0 ] 12:10:48.817147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.817147 : OnScreen Cursor Position (Px) = [ 1013, 940 ] 12:10:48.817147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.817147 : ClientWindow Style = FullScreen 12:10:48.817147 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.817147 : Game Position (Hex) = [ 03F5, 03AC ] 12:10:48.817147 : Game Position (Dec) = [ 1013, 940 ] 12:10:48.818144 : - 12:10:48.819140 : Cannot read memory at address 0x0000030B 12:10:48.819140 : Cannot read memory at address 0x0000038B 12:10:48.821134 : Cannot read memory at address 0x0000030B 12:10:48.821134 : RawData event for Player #1: 12:10:48.821134 : Cannot read memory at address 0x0000038B 12:10:48.821134 : Device rawinput data (Hex) = [ 0000875C, 0000DEDC ] 12:10:48.821134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.821134 : OnScreen Cursor Position (Px) = [ 1015, 940 ] 12:10:48.821134 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.821134 : ClientWindow Style = FullScreen 12:10:48.821134 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.821134 : Game Position (Hex) = [ 03F7, 03AC ] 12:10:48.822130 : Game Position (Dec) = [ 1015, 940 ] 12:10:48.822130 : - 12:10:48.823127 : Cannot read memory at address 0x0000030B 12:10:48.823127 : Cannot read memory at address 0x0000038B 12:10:48.824629 : Cannot read memory at address 0x0000030B 12:10:48.824629 : Cannot read memory at address 0x0000038B 12:10:48.825625 : RawData event for Player #1: 12:10:48.825625 : Device rawinput data (Hex) = [ 0000874C, 0000DEDC ] 12:10:48.825625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.825625 : OnScreen Cursor Position (Px) = [ 1014, 940 ] 12:10:48.826622 : Cannot read memory at address 0x0000030B 12:10:48.826622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.826622 : Cannot read memory at address 0x0000038B 12:10:48.826622 : ClientWindow Style = FullScreen 12:10:48.826622 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.826622 : Game Position (Hex) = [ 03F6, 03AC ] 12:10:48.826622 : Game Position (Dec) = [ 1014, 940 ] 12:10:48.826622 : - 12:10:48.828615 : Cannot read memory at address 0x0000030B 12:10:48.828615 : Cannot read memory at address 0x0000038B 12:10:48.830611 : Cannot read memory at address 0x0000030B 12:10:48.830611 : Cannot read memory at address 0x0000038B 12:10:48.830611 : RawData event for Player #1: 12:10:48.830611 : Device rawinput data (Hex) = [ 0000874C, 0000DEDC ] 12:10:48.831605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.831605 : OnScreen Cursor Position (Px) = [ 1014, 940 ] 12:10:48.831605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.831605 : ClientWindow Style = FullScreen 12:10:48.831605 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.831605 : Game Position (Hex) = [ 03F6, 03AC ] 12:10:48.831605 : Game Position (Dec) = [ 1014, 940 ] 12:10:48.831605 : - 12:10:48.833107 : Cannot read memory at address 0x0000030B 12:10:48.833107 : Cannot read memory at address 0x0000038B 12:10:48.835110 : Cannot read memory at address 0x0000030B 12:10:48.835110 : Cannot read memory at address 0x0000038B 12:10:48.836107 : RawData event for Player #1: 12:10:48.836107 : Device rawinput data (Hex) = [ 0000874C, 0000DEDC ] 12:10:48.836107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.836107 : OnScreen Cursor Position (Px) = [ 1014, 940 ] 12:10:48.836107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.836107 : ClientWindow Style = FullScreen 12:10:48.836107 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.836107 : Game Position (Hex) = [ 03F6, 03AC ] 12:10:48.836107 : Game Position (Dec) = [ 1014, 940 ] 12:10:48.836107 : - 12:10:48.837104 : Cannot read memory at address 0x0000030B 12:10:48.837104 : Cannot read memory at address 0x0000038B 12:10:48.839097 : Cannot read memory at address 0x0000030B 12:10:48.839097 : Cannot read memory at address 0x0000038B 12:10:48.841090 : Cannot read memory at address 0x0000030B 12:10:48.841090 : RawData event for Player #1: 12:10:48.841090 : Cannot read memory at address 0x0000038B 12:10:48.841090 : Device rawinput data (Hex) = [ 0000874C, 0000DEDC ] 12:10:48.841090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.841090 : OnScreen Cursor Position (Px) = [ 1014, 940 ] 12:10:48.841090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.841090 : ClientWindow Style = FullScreen 12:10:48.841090 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.841090 : Game Position (Hex) = [ 03F6, 03AC ] 12:10:48.841090 : Game Position (Dec) = [ 1014, 940 ] 12:10:48.842087 : - 12:10:48.843084 : Cannot read memory at address 0x0000030B 12:10:48.843084 : Cannot read memory at address 0x0000038B 12:10:48.844585 : Cannot read memory at address 0x0000030B 12:10:48.844585 : Cannot read memory at address 0x0000038B 12:10:48.845581 : RawData event for Player #1: 12:10:48.845581 : Device rawinput data (Hex) = [ 000086FC, 0000DE7C ] 12:10:48.846578 : Cannot read memory at address 0x0000030B 12:10:48.846578 : Cannot read memory at address 0x0000038B 12:10:48.846578 : OnScreen Cursor Position (Px) = [ 1012, 938 ] 12:10:48.846578 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.846578 : ClientWindow Style = FullScreen 12:10:48.846578 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.846578 : Game Position (Hex) = [ 03F4, 03AA ] 12:10:48.846578 : Game Position (Dec) = [ 1012, 938 ] 12:10:48.846578 : - 12:10:48.848572 : Cannot read memory at address 0x0000030B 12:10:48.848572 : Cannot read memory at address 0x0000038B 12:10:48.850565 : Cannot read memory at address 0x0000030B 12:10:48.850565 : Cannot read memory at address 0x0000038B 12:10:48.850565 : RawData event for Player #1: 12:10:48.851562 : Device rawinput data (Hex) = [ 000086FC, 0000DE74 ] 12:10:48.851562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.851562 : OnScreen Cursor Position (Px) = [ 1012, 938 ] 12:10:48.851562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.851562 : ClientWindow Style = FullScreen 12:10:48.851562 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.851562 : Game Position (Hex) = [ 03F4, 03AA ] 12:10:48.851562 : Game Position (Dec) = [ 1012, 938 ] 12:10:48.851562 : - 12:10:48.853064 : Cannot read memory at address 0x0000030B 12:10:48.853064 : Cannot read memory at address 0x0000038B 12:10:48.855070 : Cannot read memory at address 0x0000030B 12:10:48.855070 : Cannot read memory at address 0x0000038B 12:10:48.856066 : RawData event for Player #1: 12:10:48.856066 : Device rawinput data (Hex) = [ 000086FC, 0000DE50 ] 12:10:48.856066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.856066 : OnScreen Cursor Position (Px) = [ 1012, 937 ] 12:10:48.856066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.856066 : ClientWindow Style = FullScreen 12:10:48.857064 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.857064 : Cannot read memory at address 0x0000030B 12:10:48.857064 : Cannot read memory at address 0x0000038B 12:10:48.857064 : Game Position (Dec) = [ 1012, 937 ] 12:10:48.857064 : - 12:10:48.858567 : Cannot read memory at address 0x0000030B 12:10:48.858567 : Cannot read memory at address 0x0000038B 12:10:48.860572 : Cannot read memory at address 0x0000030B 12:10:48.860572 : Cannot read memory at address 0x0000038B 12:10:48.861569 : RawData event for Player #1: 12:10:48.861569 : Device rawinput data (Hex) = [ 000086FC, 0000DDF4 ] 12:10:48.861569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.861569 : OnScreen Cursor Position (Px) = [ 1012, 936 ] 12:10:48.861569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.861569 : ClientWindow Style = FullScreen 12:10:48.861569 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.861569 : Game Position (Hex) = [ 03F4, 03A8 ] 12:10:48.861569 : Game Position (Dec) = [ 1012, 936 ] 12:10:48.861569 : - 12:10:48.863072 : Cannot read memory at address 0x0000030B 12:10:48.863072 : Cannot read memory at address 0x0000038B 12:10:48.865078 : Cannot read memory at address 0x0000030B 12:10:48.865078 : Cannot read memory at address 0x0000038B 12:10:48.866075 : RawData event for Player #1: 12:10:48.866075 : Device rawinput data (Hex) = [ 000086F4, 0000DDE4 ] 12:10:48.866075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.866075 : OnScreen Cursor Position (Px) = [ 1012, 936 ] 12:10:48.866075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.866075 : ClientWindow Style = FullScreen 12:10:48.866075 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.866075 : Game Position (Hex) = [ 03F4, 03A8 ] 12:10:48.866075 : Game Position (Dec) = [ 1012, 936 ] 12:10:48.866075 : - 12:10:48.867071 : Cannot read memory at address 0x0000030B 12:10:48.867071 : Cannot read memory at address 0x0000038B 12:10:48.869065 : Cannot read memory at address 0x0000030B 12:10:48.869065 : Cannot read memory at address 0x0000038B 12:10:48.870061 : RawData event for Player #1: 12:10:48.870061 : Device rawinput data (Hex) = [ 000086F4, 0000DDE4 ] 12:10:48.870061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.870061 : OnScreen Cursor Position (Px) = [ 1012, 936 ] 12:10:48.870061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.870061 : ClientWindow Style = FullScreen 12:10:48.870061 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.870061 : Game Position (Hex) = [ 03F4, 03A8 ] 12:10:48.870061 : Game Position (Dec) = [ 1012, 936 ] 12:10:48.870061 : - 12:10:48.871058 : Cannot read memory at address 0x0000030B 12:10:48.871058 : Cannot read memory at address 0x0000038B 12:10:48.873051 : Cannot read memory at address 0x0000030B 12:10:48.873051 : Cannot read memory at address 0x0000038B 12:10:48.874553 : Cannot read memory at address 0x0000030B 12:10:48.874553 : Cannot read memory at address 0x0000038B 12:10:48.874553 : RawData event for Player #1: 12:10:48.874553 : Device rawinput data (Hex) = [ 000086F4, 0000DD88 ] 12:10:48.874553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.874553 : OnScreen Cursor Position (Px) = [ 1012, 934 ] 12:10:48.875549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.875549 : ClientWindow Style = FullScreen 12:10:48.875549 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.875549 : Game Position (Hex) = [ 03F4, 03A6 ] 12:10:48.875549 : Game Position (Dec) = [ 1012, 934 ] 12:10:48.875549 : - 12:10:48.876546 : Cannot read memory at address 0x0000030B 12:10:48.876546 : Cannot read memory at address 0x0000038B 12:10:48.878539 : Cannot read memory at address 0x0000030B 12:10:48.878539 : Cannot read memory at address 0x0000038B 12:10:48.879536 : RawData event for Player #1: 12:10:48.879536 : Device rawinput data (Hex) = [ 000086D4, 0000DD68 ] 12:10:48.879536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.879536 : OnScreen Cursor Position (Px) = [ 1011, 934 ] 12:10:48.880533 : Cannot read memory at address 0x0000030B 12:10:48.880533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.880533 : ClientWindow Style = FullScreen 12:10:48.880533 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.880533 : Game Position (Hex) = [ 03F3, 03A6 ] 12:10:48.880533 : Game Position (Dec) = [ 1011, 934 ] 12:10:48.880533 : - 12:10:48.883032 : Cannot read memory at address 0x0000030B 12:10:48.883032 : Cannot read memory at address 0x0000038B 12:10:48.885034 : Cannot read memory at address 0x0000030B 12:10:48.885034 : RawData event for Player #1: 12:10:48.885034 : Device rawinput data (Hex) = [ 000086D4, 0000DD60 ] 12:10:48.885034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.885034 : OnScreen Cursor Position (Px) = [ 1011, 933 ] 12:10:48.885034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.885034 : ClientWindow Style = FullScreen 12:10:48.885034 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.885034 : Game Position (Hex) = [ 03F3, 03A5 ] 12:10:48.885034 : Game Position (Dec) = [ 1011, 933 ] 12:10:48.886031 : - 12:10:48.887028 : Cannot read memory at address 0x0000030B 12:10:48.887028 : Cannot read memory at address 0x0000038B 12:10:48.889021 : Cannot read memory at address 0x0000030B 12:10:48.889021 : Cannot read memory at address 0x0000038B 12:10:48.890018 : RawData event for Player #1: 12:10:48.890018 : Device rawinput data (Hex) = [ 00008694, 0000DCFC ] 12:10:48.890018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.890018 : OnScreen Cursor Position (Px) = [ 1009, 932 ] 12:10:48.890018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.890018 : ClientWindow Style = FullScreen 12:10:48.890018 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.890018 : Game Position (Hex) = [ 03F1, 03A4 ] 12:10:48.890018 : Game Position (Dec) = [ 1009, 932 ] 12:10:48.890018 : - 12:10:48.891014 : Cannot read memory at address 0x0000030B 12:10:48.891014 : Cannot read memory at address 0x0000038B 12:10:48.893008 : Cannot read memory at address 0x0000030B 12:10:48.893008 : Cannot read memory at address 0x0000038B 12:10:48.894509 : Cannot read memory at address 0x0000030B 12:10:48.894509 : Cannot read memory at address 0x0000038B 12:10:48.894509 : RawData event for Player #1: 12:10:48.895506 : Device rawinput data (Hex) = [ 000086AC, 0000DCEC ] 12:10:48.895506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.895506 : OnScreen Cursor Position (Px) = [ 1010, 932 ] 12:10:48.895506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.895506 : ClientWindow Style = FullScreen 12:10:48.895506 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.895506 : Game Position (Hex) = [ 03F2, 03A4 ] 12:10:48.895506 : Game Position (Dec) = [ 1010, 932 ] 12:10:48.895506 : - 12:10:48.896502 : Cannot read memory at address 0x0000030B 12:10:48.896502 : Cannot read memory at address 0x0000038B 12:10:48.898496 : Cannot read memory at address 0x0000030B 12:10:48.898496 : Cannot read memory at address 0x0000038B 12:10:48.899492 : RawData event for Player #1: 12:10:48.899492 : Device rawinput data (Hex) = [ 000086AC, 0000DCEC ] 12:10:48.900489 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.900489 : Cannot read memory at address 0x0000030B 12:10:48.900489 : OnScreen Cursor Position (Px) = [ 1010, 932 ] 12:10:48.900489 : Cannot read memory at address 0x0000038B 12:10:48.900489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.900489 : ClientWindow Style = FullScreen 12:10:48.900489 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.900489 : Game Position (Hex) = [ 03F2, 03A4 ] 12:10:48.900489 : Game Position (Dec) = [ 1010, 932 ] 12:10:48.900489 : - 12:10:48.902988 : Cannot read memory at address 0x0000030B 12:10:48.902988 : Cannot read memory at address 0x0000038B 12:10:48.904965 : Cannot read memory at address 0x0000030B 12:10:48.904965 : Cannot read memory at address 0x0000038B 12:10:48.904965 : RawData event for Player #1: 12:10:48.904965 : Device rawinput data (Hex) = [ 0000867C, 0000DC80 ] 12:10:48.904965 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.904965 : OnScreen Cursor Position (Px) = [ 1008, 930 ] 12:10:48.904965 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.904965 : ClientWindow Style = FullScreen 12:10:48.904965 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.905963 : Game Position (Hex) = [ 03F0, 03A2 ] 12:10:48.905963 : Game Position (Dec) = [ 1008, 930 ] 12:10:48.905963 : - 12:10:48.906960 : Cannot read memory at address 0x0000030B 12:10:48.906960 : Cannot read memory at address 0x0000038B 12:10:48.908953 : Cannot read memory at address 0x0000030B 12:10:48.908953 : Cannot read memory at address 0x0000038B 12:10:48.909950 : RawData event for Player #1: 12:10:48.909950 : Device rawinput data (Hex) = [ 00008660, 0000DC60 ] 12:10:48.909950 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.909950 : OnScreen Cursor Position (Px) = [ 1007, 929 ] 12:10:48.909950 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.909950 : ClientWindow Style = FullScreen 12:10:48.909950 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.909950 : Game Position (Hex) = [ 03EF, 03A1 ] 12:10:48.910947 : Game Position (Dec) = [ 1007, 929 ] 12:10:48.910947 : - 12:10:48.910947 : Cannot read memory at address 0x0000030B 12:10:48.910947 : Cannot read memory at address 0x0000038B 12:10:48.912940 : Cannot read memory at address 0x0000030B 12:10:48.912940 : Cannot read memory at address 0x0000038B 12:10:48.913443 : RawData event for Player #1: 12:10:48.913443 : Device rawinput data (Hex) = [ 00008660, 0000DC60 ] 12:10:48.914441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.914441 : Cannot read memory at address 0x0000030B 12:10:48.914441 : Cannot read memory at address 0x0000038B 12:10:48.914441 : OnScreen Cursor Position (Px) = [ 1007, 929 ] 12:10:48.914441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.914441 : ClientWindow Style = FullScreen 12:10:48.914441 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.915438 : Game Position (Hex) = [ 03EF, 03A1 ] 12:10:48.915438 : Game Position (Dec) = [ 1007, 929 ] 12:10:48.915438 : - 12:10:48.916435 : Cannot read memory at address 0x0000030B 12:10:48.916435 : Cannot read memory at address 0x0000038B 12:10:48.918429 : Cannot read memory at address 0x0000030B 12:10:48.918429 : Cannot read memory at address 0x0000038B 12:10:48.918429 : RawData event for Player #1: 12:10:48.918429 : Device rawinput data (Hex) = [ 00008650, 0000DC50 ] 12:10:48.919425 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.919425 : OnScreen Cursor Position (Px) = [ 1007, 929 ] 12:10:48.919425 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.919425 : ClientWindow Style = FullScreen 12:10:48.919425 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.919425 : Game Position (Hex) = [ 03EF, 03A1 ] 12:10:48.919425 : Game Position (Dec) = [ 1007, 929 ] 12:10:48.919425 : - 12:10:48.920421 : Cannot read memory at address 0x0000030B 12:10:48.920421 : Cannot read memory at address 0x0000038B 12:10:48.922920 : Cannot read memory at address 0x0000030B 12:10:48.922920 : Cannot read memory at address 0x0000038B 12:10:48.923947 : RawData event for Player #1: 12:10:48.923947 : Device rawinput data (Hex) = [ 00008644, 0000DBE4 ] 12:10:48.924562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.924562 : OnScreen Cursor Position (Px) = [ 1007, 927 ] 12:10:48.924562 : Cannot read memory at address 0x0000030B 12:10:48.924562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.924562 : Cannot read memory at address 0x0000038B 12:10:48.924562 : ClientWindow Style = FullScreen 12:10:48.924562 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.924562 : Game Position (Hex) = [ 03EF, 039F ] 12:10:48.924562 : Game Position (Dec) = [ 1007, 927 ] 12:10:48.924562 : - 12:10:48.926558 : Cannot read memory at address 0x0000030B 12:10:48.926558 : Cannot read memory at address 0x0000038B 12:10:48.928552 : Cannot read memory at address 0x0000030B 12:10:48.928552 : Cannot read memory at address 0x0000038B 12:10:48.928552 : RawData event for Player #1: 12:10:48.928552 : Device rawinput data (Hex) = [ 00008644, 0000DBE4 ] 12:10:48.928552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.928552 : OnScreen Cursor Position (Px) = [ 1007, 927 ] 12:10:48.929548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.929548 : ClientWindow Style = FullScreen 12:10:48.929548 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.929548 : Game Position (Hex) = [ 03EF, 039F ] 12:10:48.929548 : Game Position (Dec) = [ 1007, 927 ] 12:10:48.929548 : - 12:10:48.930544 : Cannot read memory at address 0x0000030B 12:10:48.930544 : Cannot read memory at address 0x0000038B 12:10:48.933043 : Cannot read memory at address 0x0000030B 12:10:48.933043 : Cannot read memory at address 0x0000038B 12:10:48.934051 : RawData event for Player #1: 12:10:48.934051 : Device rawinput data (Hex) = [ 00008634, 0000DBC8 ] 12:10:48.934051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.934051 : OnScreen Cursor Position (Px) = [ 1006, 927 ] 12:10:48.934051 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.934051 : ClientWindow Style = FullScreen 12:10:48.934051 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.934051 : Game Position (Hex) = [ 03EE, 039F ] 12:10:48.935047 : Game Position (Dec) = [ 1006, 927 ] 12:10:48.935047 : - 12:10:48.935047 : Cannot read memory at address 0x0000030B 12:10:48.935047 : Cannot read memory at address 0x0000038B 12:10:48.937041 : Cannot read memory at address 0x0000030B 12:10:48.937041 : Cannot read memory at address 0x0000038B 12:10:48.939034 : Cannot read memory at address 0x0000030B 12:10:48.939034 : Cannot read memory at address 0x0000038B 12:10:48.939034 : RawData event for Player #1: 12:10:48.939034 : Device rawinput data (Hex) = [ 0000864C, 0000DBB8 ] 12:10:48.939034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.939034 : OnScreen Cursor Position (Px) = [ 1007, 926 ] 12:10:48.939034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.939034 : ClientWindow Style = FullScreen 12:10:48.939034 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.939034 : Game Position (Hex) = [ 03EF, 039E ] 12:10:48.940031 : Game Position (Dec) = [ 1007, 926 ] 12:10:48.940031 : - 12:10:48.941027 : Cannot read memory at address 0x0000030B 12:10:48.941027 : Cannot read memory at address 0x0000038B 12:10:48.943024 : Cannot read memory at address 0x0000030B 12:10:48.943024 : Cannot read memory at address 0x0000038B 12:10:48.944323 : RawData event for Player #1: 12:10:48.944323 : Cannot read memory at address 0x0000030B 12:10:48.944323 : Cannot read memory at address 0x0000038B 12:10:48.944323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.944323 : OnScreen Cursor Position (Px) = [ 1005, 925 ] 12:10:48.944323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.944323 : ClientWindow Style = FullScreen 12:10:48.944323 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.944323 : Game Position (Hex) = [ 03ED, 039D ] 12:10:48.944323 : Game Position (Dec) = [ 1005, 925 ] 12:10:48.944323 : - 12:10:48.946323 : Cannot read memory at address 0x0000030B 12:10:48.946323 : Cannot read memory at address 0x0000038B 12:10:48.948312 : Cannot read memory at address 0x0000030B 12:10:48.948312 : Cannot read memory at address 0x0000038B 12:10:48.949309 : RawData event for Player #1: 12:10:48.949309 : Device rawinput data (Hex) = [ 00008618, 0000DB5C ] 12:10:48.949309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.949309 : OnScreen Cursor Position (Px) = [ 1005, 925 ] 12:10:48.949309 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.949309 : ClientWindow Style = FullScreen 12:10:48.949309 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.949309 : Game Position (Hex) = [ 03ED, 039D ] 12:10:48.949309 : Game Position (Dec) = [ 1005, 925 ] 12:10:48.949309 : - 12:10:48.950305 : Cannot read memory at address 0x0000030B 12:10:48.950305 : Cannot read memory at address 0x0000038B 12:10:48.952302 : Cannot read memory at address 0x0000030B 12:10:48.952302 : Cannot read memory at address 0x0000038B 12:10:48.953803 : Cannot read memory at address 0x0000030B 12:10:48.953803 : Cannot read memory at address 0x0000038B 12:10:48.953803 : RawData event for Player #1: 12:10:48.953803 : Device rawinput data (Hex) = [ 000085E8, 0000DB48 ] 12:10:48.953803 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.953803 : OnScreen Cursor Position (Px) = [ 1004, 925 ] 12:10:48.954550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.954550 : ClientWindow Style = FullScreen 12:10:48.954550 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.954550 : Game Position (Hex) = [ 03EC, 039D ] 12:10:48.954550 : Game Position (Dec) = [ 1004, 925 ] 12:10:48.954550 : - 12:10:48.955553 : Cannot read memory at address 0x0000030B 12:10:48.955553 : Cannot read memory at address 0x0000038B 12:10:48.957542 : Cannot read memory at address 0x0000030B 12:10:48.957542 : Cannot read memory at address 0x0000038B 12:10:48.959051 : Cannot read memory at address 0x0000030B 12:10:48.959051 : Cannot read memory at address 0x0000038B 12:10:48.959051 : RawData event for Player #1: 12:10:48.959051 : Device rawinput data (Hex) = [ 00008604, 0000DADC ] 12:10:48.959051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.959051 : OnScreen Cursor Position (Px) = [ 1005, 923 ] 12:10:48.959051 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.960052 : ClientWindow Style = FullScreen 12:10:48.960052 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.960052 : Game Position (Hex) = [ 03ED, 039B ] 12:10:48.960052 : Game Position (Dec) = [ 1005, 923 ] 12:10:48.960052 : - 12:10:48.961053 : Cannot read memory at address 0x0000030B 12:10:48.961053 : Cannot read memory at address 0x0000038B 12:10:48.963046 : Cannot read memory at address 0x0000030B 12:10:48.963046 : RawData event for Player #1: 12:10:48.963046 : Device rawinput data (Hex) = [ 00008604, 0000DADC ] 12:10:48.963550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.963550 : OnScreen Cursor Position (Px) = [ 1005, 923 ] 12:10:48.963550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.963550 : ClientWindow Style = FullScreen 12:10:48.963550 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.963550 : Game Position (Hex) = [ 03ED, 039B ] 12:10:48.963550 : Game Position (Dec) = [ 1005, 923 ] 12:10:48.963550 : - 12:10:48.964549 : Cannot read memory at address 0x0000030B 12:10:48.964549 : Cannot read memory at address 0x0000038B 12:10:48.966546 : Cannot read memory at address 0x0000030B 12:10:48.966546 : Cannot read memory at address 0x0000038B 12:10:48.967543 : RawData event for Player #1: 12:10:48.968535 : Cannot read memory at address 0x0000030B 12:10:48.968535 : Cannot read memory at address 0x0000038B 12:10:48.968535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.968535 : OnScreen Cursor Position (Px) = [ 1004, 922 ] 12:10:48.968535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.968535 : ClientWindow Style = FullScreen 12:10:48.968535 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.969532 : Game Position (Hex) = [ 03EC, 039A ] 12:10:48.969532 : Game Position (Dec) = [ 1004, 922 ] 12:10:48.969532 : - 12:10:48.970529 : Cannot read memory at address 0x0000030B 12:10:48.970529 : Cannot read memory at address 0x0000038B 12:10:48.973032 : Cannot read memory at address 0x0000030B 12:10:48.973032 : Cannot read memory at address 0x0000038B 12:10:48.973032 : RawData event for Player #1: 12:10:48.973032 : Device rawinput data (Hex) = [ 000085F0, 0000DAC4 ] 12:10:48.973032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.973032 : OnScreen Cursor Position (Px) = [ 1004, 922 ] 12:10:48.973032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.973032 : ClientWindow Style = FullScreen 12:10:48.974073 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.974073 : Game Position (Hex) = [ 03EC, 039A ] 12:10:48.974073 : Game Position (Dec) = [ 1004, 922 ] 12:10:48.974073 : - 12:10:48.975073 : Cannot read memory at address 0x0000030B 12:10:48.975073 : Cannot read memory at address 0x0000038B 12:10:48.977062 : Cannot read memory at address 0x0000030B 12:10:48.977062 : Cannot read memory at address 0x0000038B 12:10:48.978059 : RawData event for Player #1: 12:10:48.978059 : Device rawinput data (Hex) = [ 000085F0, 0000DA68 ] 12:10:48.978059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.978059 : OnScreen Cursor Position (Px) = [ 1004, 921 ] 12:10:48.978059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.978059 : ClientWindow Style = FullScreen 12:10:48.979056 : Cannot read memory at address 0x0000030B 12:10:48.979056 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.979056 : Cannot read memory at address 0x0000038B 12:10:48.979056 : Game Position (Hex) = [ 03EC, 0399 ] 12:10:48.979056 : Game Position (Dec) = [ 1004, 921 ] 12:10:48.979056 : - 12:10:48.981049 : Cannot read memory at address 0x0000030B 12:10:48.981049 : Cannot read memory at address 0x0000038B 12:10:48.983046 : Cannot read memory at address 0x0000030B 12:10:48.983046 : RawData event for Player #1: 12:10:48.983046 : Device rawinput data (Hex) = [ 000085E0, 0000DA64 ] 12:10:48.983551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.983551 : OnScreen Cursor Position (Px) = [ 1004, 921 ] 12:10:48.983551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.983551 : ClientWindow Style = FullScreen 12:10:48.983551 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.983551 : Game Position (Hex) = [ 03EC, 0399 ] 12:10:48.983551 : Game Position (Dec) = [ 1004, 921 ] 12:10:48.983551 : - 12:10:48.984550 : Cannot read memory at address 0x0000030B 12:10:48.984550 : Cannot read memory at address 0x0000038B 12:10:48.986548 : Cannot read memory at address 0x0000030B 12:10:48.986548 : Cannot read memory at address 0x0000038B 12:10:48.987544 : RawData event for Player #1: 12:10:48.987544 : Device rawinput data (Hex) = [ 000085E0, 0000DA64 ] 12:10:48.988537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.988537 : Cannot read memory at address 0x0000030B 12:10:48.988537 : Cannot read memory at address 0x0000038B 12:10:48.988537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.988537 : ClientWindow Style = FullScreen 12:10:48.988537 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.988537 : Game Position (Hex) = [ 03EC, 0399 ] 12:10:48.988537 : Game Position (Dec) = [ 1004, 921 ] 12:10:48.988537 : - 12:10:48.990536 : Cannot read memory at address 0x0000030B 12:10:48.990536 : Cannot read memory at address 0x0000038B 12:10:48.993039 : Cannot read memory at address 0x0000030B 12:10:48.993039 : RawData event for Player #1: 12:10:48.993039 : Cannot read memory at address 0x0000038B 12:10:48.993039 : Device rawinput data (Hex) = [ 000085F0, 0000DA44 ] 12:10:48.993039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.993039 : OnScreen Cursor Position (Px) = [ 1004, 920 ] 12:10:48.993039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.994075 : ClientWindow Style = FullScreen 12:10:48.994075 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.994075 : Game Position (Hex) = [ 03EC, 0398 ] 12:10:48.994075 : Game Position (Dec) = [ 1004, 920 ] 12:10:48.994075 : - 12:10:48.995076 : Cannot read memory at address 0x0000030B 12:10:48.995076 : Cannot read memory at address 0x0000038B 12:10:48.997068 : Cannot read memory at address 0x0000030B 12:10:48.997068 : Cannot read memory at address 0x0000038B 12:10:48.998061 : RawData event for Player #1: 12:10:48.998061 : Device rawinput data (Hex) = [ 000085F0, 0000DA44 ] 12:10:48.998061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:48.998061 : OnScreen Cursor Position (Px) = [ 1004, 920 ] 12:10:48.998061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:48.998061 : ClientWindow Style = FullScreen 12:10:48.999058 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:48.999058 : Game Position (Hex) = [ 03EC, 0398 ] 12:10:48.999058 : Cannot read memory at address 0x0000038B 12:10:48.999058 : Game Position (Dec) = [ 1004, 920 ] 12:10:48.999058 : - 12:10:49.001055 : Cannot read memory at address 0x0000030B 12:10:49.001055 : Cannot read memory at address 0x0000038B 12:10:49.003048 : Cannot read memory at address 0x0000030B 12:10:49.003048 : Cannot read memory at address 0x0000038B 12:10:49.003048 : RawData event for Player #1: 12:10:49.003048 : Device rawinput data (Hex) = [ 000085F0, 0000DA44 ] 12:10:49.003553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.003553 : OnScreen Cursor Position (Px) = [ 1004, 920 ] 12:10:49.003553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.003553 : ClientWindow Style = FullScreen 12:10:49.003553 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.003553 : Game Position (Hex) = [ 03EC, 0398 ] 12:10:49.003553 : Game Position (Dec) = [ 1004, 920 ] 12:10:49.003553 : - 12:10:49.004552 : Cannot read memory at address 0x0000030B 12:10:49.004552 : Cannot read memory at address 0x0000038B 12:10:49.006549 : Cannot read memory at address 0x0000030B 12:10:49.006549 : Cannot read memory at address 0x0000038B 12:10:49.006549 : RawData event for Player #1: 12:10:49.007543 : Device rawinput data (Hex) = [ 000085F0, 0000DA4C ] 12:10:49.007543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.007543 : OnScreen Cursor Position (Px) = [ 1004, 920 ] 12:10:49.007543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.007543 : ClientWindow Style = FullScreen 12:10:49.007543 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.007543 : Game Position (Hex) = [ 03EC, 0398 ] 12:10:49.007543 : Game Position (Dec) = [ 1004, 920 ] 12:10:49.007543 : - 12:10:49.008539 : Cannot read memory at address 0x0000030B 12:10:49.008539 : Cannot read memory at address 0x0000038B 12:10:49.010535 : Cannot read memory at address 0x0000030B 12:10:49.010535 : Cannot read memory at address 0x0000038B 12:10:49.011532 : RawData event for Player #1: 12:10:49.011532 : Device rawinput data (Hex) = [ 00008604, 0000DA60 ] 12:10:49.011532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.011532 : OnScreen Cursor Position (Px) = [ 1005, 921 ] 12:10:49.013036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.013036 : Cannot read memory at address 0x0000030B 12:10:49.013036 : ClientWindow Style = FullScreen 12:10:49.013036 : Cannot read memory at address 0x0000038B 12:10:49.013036 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.013036 : Game Position (Hex) = [ 03ED, 0399 ] 12:10:49.013036 : Game Position (Dec) = [ 1005, 921 ] 12:10:49.013036 : - 12:10:49.015041 : Cannot read memory at address 0x0000030B 12:10:49.015041 : Cannot read memory at address 0x0000038B 12:10:49.017038 : Cannot read memory at address 0x0000030B 12:10:49.017038 : RawData event for Player #1: 12:10:49.017038 : Cannot read memory at address 0x0000038B 12:10:49.017038 : Device rawinput data (Hex) = [ 00008604, 0000DA60 ] 12:10:49.017038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.017038 : OnScreen Cursor Position (Px) = [ 1005, 921 ] 12:10:49.017038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.017038 : ClientWindow Style = FullScreen 12:10:49.018031 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.018031 : Game Position (Hex) = [ 03ED, 0399 ] 12:10:49.018031 : Game Position (Dec) = [ 1005, 921 ] 12:10:49.018031 : - 12:10:49.019031 : Cannot read memory at address 0x0000030B 12:10:49.019031 : Cannot read memory at address 0x0000038B 12:10:49.021025 : Cannot read memory at address 0x0000030B 12:10:49.021025 : Cannot read memory at address 0x0000038B 12:10:49.022022 : RawData event for Player #1: 12:10:49.022022 : Device rawinput data (Hex) = [ 00008620, 0000DA60 ] 12:10:49.022022 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.022022 : OnScreen Cursor Position (Px) = [ 1005, 921 ] 12:10:49.022022 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.023015 : ClientWindow Style = FullScreen 12:10:49.023015 : Cannot read memory at address 0x0000030B 12:10:49.023015 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.023015 : Cannot read memory at address 0x0000038B 12:10:49.023518 : Game Position (Hex) = [ 03ED, 0399 ] 12:10:49.023518 : Game Position (Dec) = [ 1005, 921 ] 12:10:49.023518 : - 12:10:49.025517 : Cannot read memory at address 0x0000030B 12:10:49.025517 : Cannot read memory at address 0x0000038B 12:10:49.026514 : RawData event for Player #1: 12:10:49.027507 : Device rawinput data (Hex) = [ 00008620, 0000DA60 ] 12:10:49.027507 : Cannot read memory at address 0x0000030B 12:10:49.027507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.027507 : Cannot read memory at address 0x0000038B 12:10:49.027507 : OnScreen Cursor Position (Px) = [ 1005, 921 ] 12:10:49.027507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.027507 : ClientWindow Style = FullScreen 12:10:49.027507 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.028504 : Game Position (Hex) = [ 03ED, 0399 ] 12:10:49.028504 : Game Position (Dec) = [ 1005, 921 ] 12:10:49.028504 : - 12:10:49.029500 : Cannot read memory at address 0x0000030B 12:10:49.029500 : Cannot read memory at address 0x0000038B 12:10:49.031494 : Cannot read memory at address 0x0000030B 12:10:49.031494 : Cannot read memory at address 0x0000038B 12:10:49.031494 : RawData event for Player #1: 12:10:49.031494 : Device rawinput data (Hex) = [ 00008610, 0000DA80 ] 12:10:49.031494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.031494 : OnScreen Cursor Position (Px) = [ 1005, 921 ] 12:10:49.031494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.032996 : ClientWindow Style = FullScreen 12:10:49.032996 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.032996 : Game Position (Hex) = [ 03ED, 0399 ] 12:10:49.032996 : Game Position (Dec) = [ 1005, 921 ] 12:10:49.032996 : - 12:10:49.034005 : Cannot read memory at address 0x0000030B 12:10:49.034005 : Cannot read memory at address 0x0000038B 12:10:49.035281 : Cannot read memory at address 0x0000030B 12:10:49.035281 : Cannot read memory at address 0x0000038B 12:10:49.037276 : Cannot read memory at address 0x0000030B 12:10:49.037276 : RawData event for Player #1: 12:10:49.037276 : Cannot read memory at address 0x0000038B 12:10:49.037276 : Device rawinput data (Hex) = [ 00008604, 0000DA84 ] 12:10:49.037276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.037276 : OnScreen Cursor Position (Px) = [ 1005, 921 ] 12:10:49.037276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.037276 : ClientWindow Style = FullScreen 12:10:49.037276 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.038273 : Game Position (Hex) = [ 03ED, 0399 ] 12:10:49.038273 : Game Position (Dec) = [ 1005, 921 ] 12:10:49.038273 : - 12:10:49.039274 : Cannot read memory at address 0x0000030B 12:10:49.039274 : Cannot read memory at address 0x0000038B 12:10:49.041267 : Cannot read memory at address 0x0000030B 12:10:49.041267 : Cannot read memory at address 0x0000038B 12:10:49.042260 : RawData event for Player #1: 12:10:49.042260 : Device rawinput data (Hex) = [ 00008604, 0000DADC ] 12:10:49.042260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.042260 : OnScreen Cursor Position (Px) = [ 1005, 923 ] 12:10:49.042260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.042260 : ClientWindow Style = FullScreen 12:10:49.042260 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.042260 : Game Position (Hex) = [ 03ED, 039B ] 12:10:49.042260 : Game Position (Dec) = [ 1005, 923 ] 12:10:49.043256 : - 12:10:49.043256 : Cannot read memory at address 0x0000030B 12:10:49.043256 : Cannot read memory at address 0x0000038B 12:10:49.045494 : Cannot read memory at address 0x0000030B 12:10:49.045494 : Cannot read memory at address 0x0000038B 12:10:49.047483 : RawData event for Player #1: 12:10:49.047483 : Cannot read memory at address 0x0000030B 12:10:49.047483 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.047483 : OnScreen Cursor Position (Px) = [ 1005, 923 ] 12:10:49.047483 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.048481 : ClientWindow Style = FullScreen 12:10:49.048481 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.048481 : Game Position (Hex) = [ 03ED, 039B ] 12:10:49.048481 : Game Position (Dec) = [ 1005, 923 ] 12:10:49.048481 : - 12:10:49.049477 : Cannot read memory at address 0x0000030B 12:10:49.049477 : Cannot read memory at address 0x0000038B 12:10:49.051470 : Cannot read memory at address 0x0000030B 12:10:49.051470 : Cannot read memory at address 0x0000038B 12:10:49.051470 : RawData event for Player #1: 12:10:49.051470 : Device rawinput data (Hex) = [ 00008604, 0000DADC ] 12:10:49.051470 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.051470 : OnScreen Cursor Position (Px) = [ 1005, 923 ] 12:10:49.051470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.051470 : ClientWindow Style = FullScreen 12:10:49.051470 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.052972 : Game Position (Hex) = [ 03ED, 039B ] 12:10:49.052972 : Game Position (Dec) = [ 1005, 923 ] 12:10:49.052972 : Cannot read memory at address 0x0000038B 12:10:49.052972 : - 12:10:49.054693 : Cannot read memory at address 0x0000030B 12:10:49.054693 : Cannot read memory at address 0x0000038B 12:10:49.055700 : RawData event for Player #1: 12:10:49.055700 : Device rawinput data (Hex) = [ 00008604, 0000DAD4 ] 12:10:49.055700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.056690 : OnScreen Cursor Position (Px) = [ 1005, 923 ] 12:10:49.056690 : Cannot read memory at address 0x0000030B 12:10:49.056690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.056690 : Cannot read memory at address 0x0000038B 12:10:49.056690 : ClientWindow Style = FullScreen 12:10:49.056690 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.056690 : Game Position (Hex) = [ 03ED, 039B ] 12:10:49.056690 : Game Position (Dec) = [ 1005, 923 ] 12:10:49.056690 : - 12:10:49.058688 : Cannot read memory at address 0x0000030B 12:10:49.058688 : Cannot read memory at address 0x0000038B 12:10:49.060191 : Cannot read memory at address 0x0000030B 12:10:49.060191 : Cannot read memory at address 0x0000038B 12:10:49.061187 : RawData event for Player #1: 12:10:49.061187 : Device rawinput data (Hex) = [ 000085E8, 0000DB40 ] 12:10:49.061187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.061187 : OnScreen Cursor Position (Px) = [ 1004, 924 ] 12:10:49.061187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.061187 : ClientWindow Style = FullScreen 12:10:49.061187 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.061187 : Game Position (Hex) = [ 03EC, 039C ] 12:10:49.061187 : Game Position (Dec) = [ 1004, 924 ] 12:10:49.062183 : - 12:10:49.062183 : Cannot read memory at address 0x0000030B 12:10:49.062183 : Cannot read memory at address 0x0000038B 12:10:49.063691 : Cannot read memory at address 0x0000030B 12:10:49.063691 : Cannot read memory at address 0x0000038B 12:10:49.065694 : Cannot read memory at address 0x0000030B 12:10:49.065694 : Cannot read memory at address 0x0000038B 12:10:49.065694 : RawData event for Player #1: 12:10:49.065694 : Device rawinput data (Hex) = [ 000085A8, 0000DB4C ] 12:10:49.065694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.065694 : OnScreen Cursor Position (Px) = [ 1002, 925 ] 12:10:49.065694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.066685 : ClientWindow Style = FullScreen 12:10:49.066685 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.066685 : Game Position (Hex) = [ 03EA, 039D ] 12:10:49.066685 : Game Position (Dec) = [ 1002, 925 ] 12:10:49.066685 : - 12:10:49.067686 : Cannot read memory at address 0x0000030B 12:10:49.067686 : Cannot read memory at address 0x0000038B 12:10:49.069870 : Cannot read memory at address 0x0000030B 12:10:49.069870 : Cannot read memory at address 0x0000038B 12:10:49.071217 : Cannot read memory at address 0x0000030B 12:10:49.071217 : Cannot read memory at address 0x0000038B 12:10:49.071217 : Device rawinput data (Hex) = [ 000085A8, 0000DB44 ] 12:10:49.071217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.071217 : OnScreen Cursor Position (Px) = [ 1002, 925 ] 12:10:49.071217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.071217 : ClientWindow Style = FullScreen 12:10:49.071217 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.071217 : Game Position (Hex) = [ 03EA, 039D ] 12:10:49.072216 : Game Position (Dec) = [ 1002, 925 ] 12:10:49.072216 : - 12:10:49.073218 : Cannot read memory at address 0x0000030B 12:10:49.073218 : Cannot read memory at address 0x0000038B 12:10:49.075506 : Cannot read memory at address 0x0000030B 12:10:49.075506 : Cannot read memory at address 0x0000038B 12:10:49.075506 : RawData event for Player #1: 12:10:49.075506 : Device rawinput data (Hex) = [ 000085A8, 0000DB44 ] 12:10:49.076499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.076499 : OnScreen Cursor Position (Px) = [ 1002, 925 ] 12:10:49.076499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.076499 : ClientWindow Style = FullScreen 12:10:49.076499 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.076499 : Game Position (Hex) = [ 03EA, 039D ] 12:10:49.076499 : Game Position (Dec) = [ 1002, 925 ] 12:10:49.076499 : - 12:10:49.077496 : Cannot read memory at address 0x0000030B 12:10:49.077496 : Cannot read memory at address 0x0000038B 12:10:49.079489 : Cannot read memory at address 0x0000030B 12:10:49.079489 : Cannot read memory at address 0x0000038B 12:10:49.080486 : RawData event for Player #1: 12:10:49.080486 : Device rawinput data (Hex) = [ 000085A8, 0000DB44 ] 12:10:49.080486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.081482 : OnScreen Cursor Position (Px) = [ 1002, 925 ] 12:10:49.081482 : Cannot read memory at address 0x0000030B 12:10:49.081482 : Cannot read memory at address 0x0000038B 12:10:49.081482 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.081482 : ClientWindow Style = FullScreen 12:10:49.081482 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.081482 : Game Position (Hex) = [ 03EA, 039D ] 12:10:49.081482 : Game Position (Dec) = [ 1002, 925 ] 12:10:49.081482 : - 12:10:49.082989 : Cannot read memory at address 0x0000030B 12:10:49.082989 : Cannot read memory at address 0x0000038B 12:10:49.085030 : Cannot read memory at address 0x0000030B 12:10:49.085030 : Cannot read memory at address 0x0000038B 12:10:49.086025 : RawData event for Player #1: 12:10:49.086025 : Device rawinput data (Hex) = [ 00008568, 0000DB58 ] 12:10:49.086025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.086025 : OnScreen Cursor Position (Px) = [ 1000, 925 ] 12:10:49.086025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.086025 : ClientWindow Style = FullScreen 12:10:49.086025 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.086025 : Game Position (Hex) = [ 03E8, 039D ] 12:10:49.086025 : Game Position (Dec) = [ 1000, 925 ] 12:10:49.087018 : - 12:10:49.087018 : Cannot read memory at address 0x0000030B 12:10:49.087018 : Cannot read memory at address 0x0000038B 12:10:49.089015 : Cannot read memory at address 0x0000030B 12:10:49.089015 : Cannot read memory at address 0x0000038B 12:10:49.091009 : Cannot read memory at address 0x0000030B 12:10:49.091009 : Cannot read memory at address 0x0000038B 12:10:49.091009 : Device rawinput data (Hex) = [ 00008540, 0000DBB0 ] 12:10:49.091009 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.091009 : OnScreen Cursor Position (Px) = [ 999, 926 ] 12:10:49.091009 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.091009 : ClientWindow Style = FullScreen 12:10:49.091009 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.091009 : Game Position (Hex) = [ 03E7, 039E ] 12:10:49.092001 : Game Position (Dec) = [ 999, 926 ] 12:10:49.092001 : - 12:10:49.093004 : Cannot read memory at address 0x0000030B 12:10:49.093004 : Cannot read memory at address 0x0000038B 12:10:49.095013 : Cannot read memory at address 0x0000030B 12:10:49.095013 : Cannot read memory at address 0x0000038B 12:10:49.096010 : RawData event for Player #1: 12:10:49.096010 : Device rawinput data (Hex) = [ 00008550, 0000DBC4 ] 12:10:49.096010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.096010 : OnScreen Cursor Position (Px) = [ 999, 927 ] 12:10:49.096010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.096010 : ClientWindow Style = FullScreen 12:10:49.096010 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.097002 : Game Position (Hex) = [ 03E7, 039F ] 12:10:49.097002 : Cannot read memory at address 0x0000030B 12:10:49.097002 : Cannot read memory at address 0x0000038B 12:10:49.097002 : Game Position (Dec) = [ 999, 927 ] 12:10:49.097002 : - 12:10:49.098999 : Cannot read memory at address 0x0000030B 12:10:49.098999 : Cannot read memory at address 0x0000038B 12:10:49.099998 : RawData event for Player #1: 12:10:49.099998 : Device rawinput data (Hex) = [ 00008550, 0000DBC4 ] 12:10:49.099998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.099998 : OnScreen Cursor Position (Px) = [ 999, 927 ] 12:10:49.099998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.099998 : ClientWindow Style = FullScreen 12:10:49.099998 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.099998 : Game Position (Hex) = [ 03E7, 039F ] 12:10:49.099998 : Game Position (Dec) = [ 999, 927 ] 12:10:49.100988 : Cannot read memory at address 0x0000030B 12:10:49.100988 : - 12:10:49.100988 : Cannot read memory at address 0x0000038B 12:10:49.102985 : Cannot read memory at address 0x0000030B 12:10:49.102985 : Cannot read memory at address 0x0000038B 12:10:49.104487 : Cannot read memory at address 0x0000030B 12:10:49.104487 : Cannot read memory at address 0x0000038B 12:10:49.104487 : RawData event for Player #1: 12:10:49.104487 : Device rawinput data (Hex) = [ 00008540, 0000DBD4 ] 12:10:49.105484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.105484 : OnScreen Cursor Position (Px) = [ 999, 927 ] 12:10:49.105484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.105484 : ClientWindow Style = FullScreen 12:10:49.105484 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.105484 : Game Position (Hex) = [ 03E7, 039F ] 12:10:49.105484 : Game Position (Dec) = [ 999, 927 ] 12:10:49.105484 : - 12:10:49.106480 : Cannot read memory at address 0x0000030B 12:10:49.106480 : Cannot read memory at address 0x0000038B 12:10:49.108477 : Cannot read memory at address 0x0000030B 12:10:49.108477 : Cannot read memory at address 0x0000038B 12:10:49.110467 : RawData event for Player #1: 12:10:49.110467 : Cannot read memory at address 0x0000030B 12:10:49.110467 : Cannot read memory at address 0x0000038B 12:10:49.110467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.110467 : OnScreen Cursor Position (Px) = [ 998, 928 ] 12:10:49.110467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.110467 : ClientWindow Style = FullScreen 12:10:49.110467 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.110467 : Game Position (Hex) = [ 03E6, 03A0 ] 12:10:49.110467 : Game Position (Dec) = [ 998, 928 ] 12:10:49.111464 : - 12:10:49.112972 : Cannot read memory at address 0x0000030B 12:10:49.112972 : Cannot read memory at address 0x0000038B 12:10:49.114790 : Cannot read memory at address 0x0000030B 12:10:49.114790 : Cannot read memory at address 0x0000038B 12:10:49.114790 : RawData event for Player #1: 12:10:49.114790 : Device rawinput data (Hex) = [ 000084F0, 0000DC20 ] 12:10:49.114790 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.114790 : OnScreen Cursor Position (Px) = [ 997, 928 ] 12:10:49.115789 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.115789 : ClientWindow Style = FullScreen 12:10:49.115789 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.115789 : Game Position (Hex) = [ 03E5, 03A0 ] 12:10:49.115789 : Game Position (Dec) = [ 997, 928 ] 12:10:49.115789 : - 12:10:49.116789 : Cannot read memory at address 0x0000030B 12:10:49.116789 : Cannot read memory at address 0x0000038B 12:10:49.118782 : Cannot read memory at address 0x0000030B 12:10:49.118782 : Cannot read memory at address 0x0000038B 12:10:49.119781 : RawData event for Player #1: 12:10:49.119781 : Device rawinput data (Hex) = [ 000084E4, 0000DC44 ] 12:10:49.119781 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.119781 : OnScreen Cursor Position (Px) = [ 996, 929 ] 12:10:49.119781 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.120772 : ClientWindow Style = FullScreen 12:10:49.120772 : Cannot read memory at address 0x0000030B 12:10:49.120772 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.120772 : Cannot read memory at address 0x0000038B 12:10:49.120772 : Game Position (Hex) = [ 03E4, 03A1 ] 12:10:49.120772 : Game Position (Dec) = [ 996, 929 ] 12:10:49.121769 : - 12:10:49.123275 : Cannot read memory at address 0x0000030B 12:10:49.123275 : Cannot read memory at address 0x0000038B 12:10:49.125305 : Cannot read memory at address 0x0000030B 12:10:49.125305 : RawData event for Player #1: 12:10:49.125305 : Cannot read memory at address 0x0000038B 12:10:49.125305 : Device rawinput data (Hex) = [ 000084E4, 0000DC44 ] 12:10:49.125305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.125305 : OnScreen Cursor Position (Px) = [ 996, 929 ] 12:10:49.125305 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.125305 : ClientWindow Style = FullScreen 12:10:49.126302 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.126302 : Game Position (Hex) = [ 03E4, 03A1 ] 12:10:49.126302 : Game Position (Dec) = [ 996, 929 ] 12:10:49.126302 : - 12:10:49.127302 : Cannot read memory at address 0x0000030B 12:10:49.127302 : Cannot read memory at address 0x0000038B 12:10:49.129292 : Cannot read memory at address 0x0000030B 12:10:49.129292 : Cannot read memory at address 0x0000038B 12:10:49.130289 : RawData event for Player #1: 12:10:49.130289 : Device rawinput data (Hex) = [ 000084E4, 0000DCA0 ] 12:10:49.130289 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.130289 : OnScreen Cursor Position (Px) = [ 996, 930 ] 12:10:49.130289 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.130289 : ClientWindow Style = FullScreen 12:10:49.131285 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.131285 : Cannot read memory at address 0x0000030B 12:10:49.131285 : Game Position (Hex) = [ 03E4, 03A2 ] 12:10:49.131285 : Cannot read memory at address 0x0000038B 12:10:49.131285 : - 12:10:49.133282 : Cannot read memory at address 0x0000030B 12:10:49.133282 : Cannot read memory at address 0x0000038B 12:10:49.134789 : Cannot read memory at address 0x0000030B 12:10:49.134789 : Cannot read memory at address 0x0000038B 12:10:49.134789 : RawData event for Player #1: 12:10:49.134789 : Device rawinput data (Hex) = [ 000084DC, 0000DCC0 ] 12:10:49.134789 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.134789 : OnScreen Cursor Position (Px) = [ 996, 931 ] 12:10:49.134789 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.135782 : ClientWindow Style = FullScreen 12:10:49.135782 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.135782 : Game Position (Hex) = [ 03E4, 03A3 ] 12:10:49.135782 : Game Position (Dec) = [ 996, 931 ] 12:10:49.135782 : - 12:10:49.136783 : Cannot read memory at address 0x0000030B 12:10:49.136783 : Cannot read memory at address 0x0000038B 12:10:49.138775 : Cannot read memory at address 0x0000030B 12:10:49.138775 : Cannot read memory at address 0x0000038B 12:10:49.139772 : RawData event for Player #1: 12:10:49.139772 : Device rawinput data (Hex) = [ 000084DC, 0000DCC0 ] 12:10:49.139772 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.140765 : OnScreen Cursor Position (Px) = [ 996, 931 ] 12:10:49.140765 : Cannot read memory at address 0x0000030B 12:10:49.140765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.140765 : Cannot read memory at address 0x0000038B 12:10:49.140765 : ClientWindow Style = FullScreen 12:10:49.141342 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.141342 : Game Position (Hex) = [ 03E4, 03A3 ] 12:10:49.141342 : Game Position (Dec) = [ 996, 931 ] 12:10:49.141342 : - 12:10:49.142348 : Cannot read memory at address 0x0000030B 12:10:49.142348 : Cannot read memory at address 0x0000038B 12:10:49.143947 : Cannot read memory at address 0x0000030B 12:10:49.143947 : Cannot read memory at address 0x0000038B 12:10:49.143947 : RawData event for Player #1: 12:10:49.144494 : Device rawinput data (Hex) = [ 000084B4, 0000DD24 ] 12:10:49.144494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.144494 : OnScreen Cursor Position (Px) = [ 995, 932 ] 12:10:49.144494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.144494 : ClientWindow Style = FullScreen 12:10:49.144494 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.144494 : Game Position (Hex) = [ 03E3, 03A4 ] 12:10:49.144494 : Game Position (Dec) = [ 995, 932 ] 12:10:49.144494 : - 12:10:49.145501 : Cannot read memory at address 0x0000030B 12:10:49.145501 : Cannot read memory at address 0x0000038B 12:10:49.147525 : Cannot read memory at address 0x0000030B 12:10:49.147525 : Cannot read memory at address 0x0000038B 12:10:49.148523 : RawData event for Player #1: 12:10:49.149480 : Device rawinput data (Hex) = [ 000084BC, 0000DD28 ] 12:10:49.149480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.149480 : Cannot read memory at address 0x0000038B 12:10:49.149480 : OnScreen Cursor Position (Px) = [ 995, 933 ] 12:10:49.149480 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.149480 : ClientWindow Style = FullScreen 12:10:49.149480 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.149480 : Game Position (Hex) = [ 03E3, 03A5 ] 12:10:49.149480 : Game Position (Dec) = [ 995, 933 ] 12:10:49.149480 : - 12:10:49.151477 : Cannot read memory at address 0x0000030B 12:10:49.151477 : Cannot read memory at address 0x0000038B 12:10:49.152980 : Cannot read memory at address 0x0000030B 12:10:49.152980 : Cannot read memory at address 0x0000038B 12:10:49.153989 : RawData event for Player #1: 12:10:49.153989 : Device rawinput data (Hex) = [ 000084BC, 0000DD20 ] 12:10:49.153989 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.154651 : OnScreen Cursor Position (Px) = [ 995, 932 ] 12:10:49.154651 : Cannot read memory at address 0x0000030B 12:10:49.154651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.154651 : Cannot read memory at address 0x0000038B 12:10:49.154651 : ClientWindow Style = FullScreen 12:10:49.154651 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.154651 : Game Position (Hex) = [ 03E3, 03A4 ] 12:10:49.154651 : Game Position (Dec) = [ 995, 932 ] 12:10:49.154651 : - 12:10:49.156649 : Cannot read memory at address 0x0000030B 12:10:49.156649 : Cannot read memory at address 0x0000038B 12:10:49.158639 : Cannot read memory at address 0x0000030B 12:10:49.158639 : Cannot read memory at address 0x0000038B 12:10:49.159034 : RawData event for Player #1: 12:10:49.159034 : Device rawinput data (Hex) = [ 000084AC, 0000DD3C ] 12:10:49.159034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.159034 : OnScreen Cursor Position (Px) = [ 995, 933 ] 12:10:49.159537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.159537 : ClientWindow Style = FullScreen 12:10:49.159537 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.159537 : Game Position (Hex) = [ 03E3, 03A5 ] 12:10:49.159537 : Game Position (Dec) = [ 995, 933 ] 12:10:49.159537 : - 12:10:49.160541 : Cannot read memory at address 0x0000030B 12:10:49.160541 : Cannot read memory at address 0x0000038B 12:10:49.163046 : Cannot read memory at address 0x0000030B 12:10:49.163046 : Cannot read memory at address 0x0000038B 12:10:49.164084 : RawData event for Player #1: 12:10:49.164084 : Device rawinput data (Hex) = [ 000084AC, 0000DD3C ] 12:10:49.164084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.164084 : OnScreen Cursor Position (Px) = [ 995, 933 ] 12:10:49.164084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.164084 : ClientWindow Style = FullScreen 12:10:49.164084 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.164084 : Game Position (Hex) = [ 03E3, 03A5 ] 12:10:49.164084 : Game Position (Dec) = [ 995, 933 ] 12:10:49.165081 : - 12:10:49.165081 : Cannot read memory at address 0x0000030B 12:10:49.165081 : Cannot read memory at address 0x0000038B 12:10:49.167078 : Cannot read memory at address 0x0000030B 12:10:49.167078 : Cannot read memory at address 0x0000038B 12:10:49.169071 : Cannot read memory at address 0x0000030B 12:10:49.169071 : Cannot read memory at address 0x0000038B 12:10:49.169071 : RawData event for Player #1: 12:10:49.169071 : Device rawinput data (Hex) = [ 0000849C, 0000DD9C ] 12:10:49.169071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.169071 : OnScreen Cursor Position (Px) = [ 994, 934 ] 12:10:49.169071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.169071 : ClientWindow Style = FullScreen 12:10:49.170064 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.170064 : Game Position (Hex) = [ 03E2, 03A6 ] 12:10:49.170064 : Game Position (Dec) = [ 994, 934 ] 12:10:49.170064 : - 12:10:49.171060 : Cannot read memory at address 0x0000030B 12:10:49.171060 : Cannot read memory at address 0x0000038B 12:10:49.173058 : Cannot read memory at address 0x0000030B 12:10:49.173058 : Cannot read memory at address 0x0000038B 12:10:49.174390 : RawData event for Player #1: 12:10:49.174390 : Cannot read memory at address 0x0000030B 12:10:49.174390 : Device rawinput data (Hex) = [ 0000849C, 0000DD9C ] 12:10:49.174390 : Cannot read memory at address 0x0000038B 12:10:49.174390 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.174390 : OnScreen Cursor Position (Px) = [ 994, 934 ] 12:10:49.174390 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.174390 : ClientWindow Style = FullScreen 12:10:49.174390 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.175389 : Game Position (Hex) = [ 03E2, 03A6 ] 12:10:49.175389 : Game Position (Dec) = [ 994, 934 ] 12:10:49.175389 : - 12:10:49.176390 : Cannot read memory at address 0x0000030B 12:10:49.176390 : Cannot read memory at address 0x0000038B 12:10:49.178384 : Cannot read memory at address 0x0000030B 12:10:49.178384 : Cannot read memory at address 0x0000038B 12:10:49.179376 : RawData event for Player #1: 12:10:49.179376 : Device rawinput data (Hex) = [ 0000849C, 0000DD9C ] 12:10:49.179376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.179376 : OnScreen Cursor Position (Px) = [ 994, 934 ] 12:10:49.179376 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.179376 : ClientWindow Style = FullScreen 12:10:49.180373 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.180373 : Game Position (Hex) = [ 03E2, 03A6 ] 12:10:49.180373 : Cannot read memory at address 0x0000030B 12:10:49.180373 : Game Position (Dec) = [ 994, 934 ] 12:10:49.180373 : Cannot read memory at address 0x0000038B 12:10:49.180373 : - 12:10:49.182366 : Cannot read memory at address 0x0000030B 12:10:49.182366 : Cannot read memory at address 0x0000038B 12:10:49.183875 : Cannot read memory at address 0x0000030B 12:10:49.183875 : Cannot read memory at address 0x0000038B 12:10:49.183875 : RawData event for Player #1: 12:10:49.183875 : Device rawinput data (Hex) = [ 0000849C, 0000DD9C ] 12:10:49.184542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.184542 : OnScreen Cursor Position (Px) = [ 994, 934 ] 12:10:49.184542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.184542 : ClientWindow Style = FullScreen 12:10:49.184542 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.184542 : Game Position (Hex) = [ 03E2, 03A6 ] 12:10:49.184542 : Game Position (Dec) = [ 994, 934 ] 12:10:49.184542 : - 12:10:49.185541 : Cannot read memory at address 0x0000030B 12:10:49.185541 : Cannot read memory at address 0x0000038B 12:10:49.187538 : Cannot read memory at address 0x0000030B 12:10:49.187538 : Cannot read memory at address 0x0000038B 12:10:49.187538 : RawData event for Player #1: 12:10:49.188531 : Device rawinput data (Hex) = [ 0000849C, 0000DD9C ] 12:10:49.188531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.188531 : OnScreen Cursor Position (Px) = [ 994, 934 ] 12:10:49.188531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.188531 : ClientWindow Style = FullScreen 12:10:49.188531 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.188531 : Game Position (Hex) = [ 03E2, 03A6 ] 12:10:49.188531 : Game Position (Dec) = [ 994, 934 ] 12:10:49.189528 : - 12:10:49.189528 : Cannot read memory at address 0x0000030B 12:10:49.189528 : Cannot read memory at address 0x0000038B 12:10:49.191521 : Cannot read memory at address 0x0000030B 12:10:49.191521 : Cannot read memory at address 0x0000038B 12:10:49.193028 : Cannot read memory at address 0x0000030B 12:10:49.193028 : Cannot read memory at address 0x0000038B 12:10:49.193028 : RawData event for Player #1: 12:10:49.193028 : Device rawinput data (Hex) = [ 0000846C, 0000DDA8 ] 12:10:49.193028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.193028 : OnScreen Cursor Position (Px) = [ 993, 935 ] 12:10:49.194066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.194066 : ClientWindow Style = FullScreen 12:10:49.194066 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.194066 : Game Position (Hex) = [ 03E1, 03A7 ] 12:10:49.194066 : Game Position (Dec) = [ 993, 935 ] 12:10:49.194066 : - 12:10:49.195062 : Cannot read memory at address 0x0000030B 12:10:49.195062 : Cannot read memory at address 0x0000038B 12:10:49.197059 : Cannot read memory at address 0x0000030B 12:10:49.197059 : Cannot read memory at address 0x0000038B 12:10:49.198052 : RawData event for Player #1: 12:10:49.198052 : Device rawinput data (Hex) = [ 0000846C, 0000DDA8 ] 12:10:49.198052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.198052 : OnScreen Cursor Position (Px) = [ 993, 935 ] 12:10:49.198052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.199049 : Cannot read memory at address 0x0000030B 12:10:49.199049 : ClientWindow Style = FullScreen 12:10:49.199049 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.199049 : Game Position (Hex) = [ 03E1, 03A7 ] 12:10:49.199049 : Game Position (Dec) = [ 993, 935 ] 12:10:49.199049 : - 12:10:49.201046 : Cannot read memory at address 0x0000030B 12:10:49.201046 : Cannot read memory at address 0x0000038B 12:10:49.203140 : Cannot read memory at address 0x0000030B 12:10:49.203140 : Cannot read memory at address 0x0000038B 12:10:49.203140 : RawData event for Player #1: 12:10:49.203140 : Device rawinput data (Hex) = [ 0000846C, 0000DD9C ] 12:10:49.203140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.203140 : OnScreen Cursor Position (Px) = [ 993, 934 ] 12:10:49.203140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.203140 : ClientWindow Style = FullScreen 12:10:49.204140 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.204140 : Game Position (Hex) = [ 03E1, 03A6 ] 12:10:49.204140 : Game Position (Dec) = [ 993, 934 ] 12:10:49.204140 : - 12:10:49.205136 : Cannot read memory at address 0x0000030B 12:10:49.205136 : Cannot read memory at address 0x0000038B 12:10:49.207130 : Cannot read memory at address 0x0000030B 12:10:49.207130 : Cannot read memory at address 0x0000038B 12:10:49.208127 : RawData event for Player #1: 12:10:49.208127 : Device rawinput data (Hex) = [ 0000846C, 0000DD9C ] 12:10:49.208127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.208127 : OnScreen Cursor Position (Px) = [ 993, 934 ] 12:10:49.208127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.208127 : ClientWindow Style = FullScreen 12:10:49.209123 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.209123 : Cannot read memory at address 0x0000030B 12:10:49.209123 : Game Position (Hex) = [ 03E1, 03A6 ] 12:10:49.209123 : Cannot read memory at address 0x0000038B 12:10:49.209123 : Game Position (Dec) = [ 993, 934 ] 12:10:49.209123 : - 12:10:49.211120 : Cannot read memory at address 0x0000030B 12:10:49.211120 : Cannot read memory at address 0x0000038B 12:10:49.213116 : Cannot read memory at address 0x0000030B 12:10:49.213116 : Cannot read memory at address 0x0000038B 12:10:49.213619 : RawData event for Player #1: 12:10:49.213619 : Device rawinput data (Hex) = [ 0000844C, 0000DD90 ] 12:10:49.213619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.213619 : OnScreen Cursor Position (Px) = [ 992, 934 ] 12:10:49.213619 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.213619 : ClientWindow Style = FullScreen 12:10:49.214532 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.214532 : Game Position (Hex) = [ 03E0, 03A6 ] 12:10:49.214532 : Game Position (Dec) = [ 992, 934 ] 12:10:49.214532 : - 12:10:49.215531 : Cannot read memory at address 0x0000030B 12:10:49.215531 : Cannot read memory at address 0x0000038B 12:10:49.217528 : Cannot read memory at address 0x0000030B 12:10:49.217528 : Cannot read memory at address 0x0000038B 12:10:49.217528 : RawData event for Player #1: 12:10:49.217528 : Device rawinput data (Hex) = [ 0000844C, 0000DD90 ] 12:10:49.218521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.218521 : OnScreen Cursor Position (Px) = [ 992, 934 ] 12:10:49.218521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.218521 : ClientWindow Style = FullScreen 12:10:49.218521 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.218521 : Game Position (Hex) = [ 03E0, 03A6 ] 12:10:49.218521 : Game Position (Dec) = [ 992, 934 ] 12:10:49.218521 : - 12:10:49.219518 : Cannot read memory at address 0x0000030B 12:10:49.219518 : Cannot read memory at address 0x0000038B 12:10:49.221511 : Cannot read memory at address 0x0000030B 12:10:49.221511 : Cannot read memory at address 0x0000038B 12:10:49.223018 : Cannot read memory at address 0x0000030B 12:10:49.223018 : Cannot read memory at address 0x0000038B 12:10:49.223018 : RawData event for Player #1: 12:10:49.223018 : Device rawinput data (Hex) = [ 0000842C, 0000DD2C ] 12:10:49.223018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.223018 : OnScreen Cursor Position (Px) = [ 991, 933 ] 12:10:49.223018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.224056 : ClientWindow Style = FullScreen 12:10:49.224056 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.224056 : Game Position (Hex) = [ 03DF, 03A5 ] 12:10:49.224056 : Game Position (Dec) = [ 991, 933 ] 12:10:49.224056 : - 12:10:49.225052 : Cannot read memory at address 0x0000030B 12:10:49.225052 : Cannot read memory at address 0x0000038B 12:10:49.227050 : Cannot read memory at address 0x0000030B 12:10:49.227050 : Cannot read memory at address 0x0000038B 12:10:49.228047 : RawData event for Player #1: 12:10:49.228047 : Device rawinput data (Hex) = [ 0000842C, 0000DD2C ] 12:10:49.228047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.228047 : OnScreen Cursor Position (Px) = [ 991, 933 ] 12:10:49.228047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.228047 : ClientWindow Style = FullScreen 12:10:49.229039 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.229039 : Cannot read memory at address 0x0000030B 12:10:49.229039 : Game Position (Hex) = [ 03DF, 03A5 ] 12:10:49.229039 : Cannot read memory at address 0x0000038B 12:10:49.229039 : Game Position (Dec) = [ 991, 933 ] 12:10:49.229039 : - 12:10:49.231033 : Cannot read memory at address 0x0000030B 12:10:49.231033 : Cannot read memory at address 0x0000038B 12:10:49.233030 : Cannot read memory at address 0x0000030B 12:10:49.233030 : Cannot read memory at address 0x0000038B 12:10:49.233030 : Device rawinput data (Hex) = [ 0000842C, 0000DD2C ] 12:10:49.233534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.233534 : OnScreen Cursor Position (Px) = [ 991, 933 ] 12:10:49.233534 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.233534 : ClientWindow Style = FullScreen 12:10:49.233534 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.233534 : Game Position (Hex) = [ 03DF, 03A5 ] 12:10:49.233534 : Game Position (Dec) = [ 991, 933 ] 12:10:49.233534 : - 12:10:49.234533 : Cannot read memory at address 0x0000030B 12:10:49.234533 : Cannot read memory at address 0x0000038B 12:10:49.236530 : Cannot read memory at address 0x0000030B 12:10:49.236530 : Cannot read memory at address 0x0000038B 12:10:49.236530 : RawData event for Player #1: 12:10:49.236530 : Device rawinput data (Hex) = [ 0000840C, 0000DD24 ] 12:10:49.236530 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.236530 : OnScreen Cursor Position (Px) = [ 990, 932 ] 12:10:49.237523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.237523 : ClientWindow Style = FullScreen 12:10:49.237523 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.237523 : Game Position (Hex) = [ 03DE, 03A4 ] 12:10:49.237523 : Game Position (Dec) = [ 990, 932 ] 12:10:49.237523 : - 12:10:49.238524 : Cannot read memory at address 0x0000030B 12:10:49.238524 : Cannot read memory at address 0x0000038B 12:10:49.240517 : Cannot read memory at address 0x0000030B 12:10:49.240517 : Cannot read memory at address 0x0000038B 12:10:49.241514 : RawData event for Player #1: 12:10:49.241514 : Device rawinput data (Hex) = [ 000083D8, 0000DD20 ] 12:10:49.241514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.241514 : OnScreen Cursor Position (Px) = [ 988, 932 ] 12:10:49.241514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.241514 : ClientWindow Style = FullScreen 12:10:49.243018 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.243018 : Cannot read memory at address 0x0000030B 12:10:49.243018 : Game Position (Hex) = [ 03DC, 03A4 ] 12:10:49.243018 : Cannot read memory at address 0x0000038B 12:10:49.243018 : Game Position (Dec) = [ 988, 932 ] 12:10:49.243018 : - 12:10:49.244586 : Cannot read memory at address 0x0000030B 12:10:49.244586 : Cannot read memory at address 0x0000038B 12:10:49.246588 : Cannot read memory at address 0x0000030B 12:10:49.246588 : Cannot read memory at address 0x0000038B 12:10:49.246588 : RawData event for Player #1: 12:10:49.247581 : Device rawinput data (Hex) = [ 000083D8, 0000DD20 ] 12:10:49.247581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.247581 : OnScreen Cursor Position (Px) = [ 988, 932 ] 12:10:49.247581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.247581 : ClientWindow Style = FullScreen 12:10:49.247581 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.247581 : Game Position (Hex) = [ 03DC, 03A4 ] 12:10:49.247581 : Game Position (Dec) = [ 988, 932 ] 12:10:49.248577 : - 12:10:49.248577 : Cannot read memory at address 0x0000030B 12:10:49.248577 : Cannot read memory at address 0x0000038B 12:10:49.250575 : Cannot read memory at address 0x0000030B 12:10:49.250575 : Cannot read memory at address 0x0000038B 12:10:49.251571 : RawData event for Player #1: 12:10:49.251571 : Device rawinput data (Hex) = [ 000083B8, 0000DD20 ] 12:10:49.251571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.251571 : OnScreen Cursor Position (Px) = [ 987, 932 ] 12:10:49.251571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.251571 : ClientWindow Style = FullScreen 12:10:49.253076 : Cannot read memory at address 0x0000030B 12:10:49.253076 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.253076 : Cannot read memory at address 0x0000038B 12:10:49.253076 : Game Position (Hex) = [ 03DB, 03A4 ] 12:10:49.253076 : Game Position (Dec) = [ 987, 932 ] 12:10:49.253076 : - 12:10:49.255085 : Cannot read memory at address 0x0000030B 12:10:49.255085 : Cannot read memory at address 0x0000038B 12:10:49.257078 : Cannot read memory at address 0x0000030B 12:10:49.257078 : Cannot read memory at address 0x0000038B 12:10:49.257078 : RawData event for Player #1: 12:10:49.257078 : Device rawinput data (Hex) = [ 00008388, 0000DD2C ] 12:10:49.257078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.257078 : OnScreen Cursor Position (Px) = [ 986, 933 ] 12:10:49.257078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.257078 : ClientWindow Style = FullScreen 12:10:49.257078 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.257078 : Game Position (Hex) = [ 03DA, 03A5 ] 12:10:49.257078 : Game Position (Dec) = [ 986, 933 ] 12:10:49.258582 : - 12:10:49.258582 : Cannot read memory at address 0x0000030B 12:10:49.258582 : Cannot read memory at address 0x0000038B 12:10:49.260592 : Cannot read memory at address 0x0000030B 12:10:49.260855 : Cannot read memory at address 0x0000038B 12:10:49.262162 : Cannot read memory at address 0x0000030B 12:10:49.262162 : RawData event for Player #1: 12:10:49.262162 : Cannot read memory at address 0x0000038B 12:10:49.262162 : Device rawinput data (Hex) = [ 00008388, 0000DD20 ] 12:10:49.262162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.262162 : OnScreen Cursor Position (Px) = [ 986, 932 ] 12:10:49.262162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.263166 : ClientWindow Style = FullScreen 12:10:49.263166 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.263166 : Game Position (Hex) = [ 03DA, 03A4 ] 12:10:49.263166 : Game Position (Dec) = [ 986, 932 ] 12:10:49.263166 : - 12:10:49.264226 : Cannot read memory at address 0x0000030B 12:10:49.264226 : Cannot read memory at address 0x0000038B 12:10:49.266221 : Cannot read memory at address 0x0000030B 12:10:49.266221 : Cannot read memory at address 0x0000038B 12:10:49.267172 : RawData event for Player #1: 12:10:49.267172 : Device rawinput data (Hex) = [ 00008368, 0000DD14 ] 12:10:49.267172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.267172 : OnScreen Cursor Position (Px) = [ 985, 932 ] 12:10:49.267172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.267172 : ClientWindow Style = FullScreen 12:10:49.267172 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.267172 : Game Position (Hex) = [ 03D9, 03A4 ] 12:10:49.267172 : Game Position (Dec) = [ 985, 932 ] 12:10:49.267172 : - 12:10:49.268209 : Cannot read memory at address 0x0000030B 12:10:49.268209 : Cannot read memory at address 0x0000038B 12:10:49.270164 : Cannot read memory at address 0x0000030B 12:10:49.270164 : Cannot read memory at address 0x0000038B 12:10:49.272154 : Cannot read memory at address 0x0000030B 12:10:49.272154 : RawData event for Player #1: 12:10:49.272154 : Cannot read memory at address 0x0000038B 12:10:49.272154 : Device rawinput data (Hex) = [ 00008350, 0000DD08 ] 12:10:49.272154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.272154 : OnScreen Cursor Position (Px) = [ 984, 932 ] 12:10:49.272154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.272154 : ClientWindow Style = FullScreen 12:10:49.272154 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.273151 : Game Position (Hex) = [ 03D8, 03A4 ] 12:10:49.273151 : Game Position (Dec) = [ 984, 932 ] 12:10:49.273151 : - 12:10:49.273652 : Cannot read memory at address 0x0000030B 12:10:49.273652 : Cannot read memory at address 0x0000038B 12:10:49.275081 : Cannot read memory at address 0x0000030B 12:10:49.275081 : Cannot read memory at address 0x0000038B 12:10:49.277097 : Cannot read memory at address 0x0000030B 12:10:49.277097 : Cannot read memory at address 0x0000038B 12:10:49.277097 : RawData event for Player #1: 12:10:49.277097 : Device rawinput data (Hex) = [ 00008350, 0000DD00 ] 12:10:49.277097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.277097 : OnScreen Cursor Position (Px) = [ 984, 932 ] 12:10:49.277097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.278110 : ClientWindow Style = FullScreen 12:10:49.278110 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.278110 : Game Position (Hex) = [ 03D8, 03A4 ] 12:10:49.278110 : Game Position (Dec) = [ 984, 932 ] 12:10:49.278110 : - 12:10:49.279080 : Cannot read memory at address 0x0000030B 12:10:49.279080 : Cannot read memory at address 0x0000038B 12:10:49.281269 : Cannot read memory at address 0x0000030B 12:10:49.281269 : Cannot read memory at address 0x0000038B 12:10:49.281772 : RawData event for Player #1: 12:10:49.281772 : Device rawinput data (Hex) = [ 00008350, 0000DD00 ] 12:10:49.281772 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.281772 : OnScreen Cursor Position (Px) = [ 984, 932 ] 12:10:49.281772 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.281772 : ClientWindow Style = FullScreen 12:10:49.281772 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.281772 : Game Position (Hex) = [ 03D8, 03A4 ] 12:10:49.281772 : Game Position (Dec) = [ 984, 932 ] 12:10:49.281772 : - 12:10:49.283278 : Cannot read memory at address 0x0000030B 12:10:49.283278 : Cannot read memory at address 0x0000038B 12:10:49.285282 : Cannot read memory at address 0x0000030B 12:10:49.285282 : Cannot read memory at address 0x0000038B 12:10:49.286278 : RawData event for Player #1: 12:10:49.286278 : Device rawinput data (Hex) = [ 00008300, 0000DCFC ] 12:10:49.286278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.286278 : OnScreen Cursor Position (Px) = [ 982, 932 ] 12:10:49.286278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.286278 : ClientWindow Style = FullScreen 12:10:49.286278 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.286278 : Game Position (Hex) = [ 03D6, 03A4 ] 12:10:49.286278 : Game Position (Dec) = [ 982, 932 ] 12:10:49.286278 : - 12:10:49.287275 : Cannot read memory at address 0x0000030B 12:10:49.287275 : Cannot read memory at address 0x0000038B 12:10:49.289273 : Cannot read memory at address 0x0000030B 12:10:49.289273 : Cannot read memory at address 0x0000038B 12:10:49.291262 : Cannot read memory at address 0x0000030B 12:10:49.291262 : RawData event for Player #1: 12:10:49.291262 : Cannot read memory at address 0x0000038B 12:10:49.291262 : Device rawinput data (Hex) = [ 00008318, 0000DC88 ] 12:10:49.291262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.291262 : OnScreen Cursor Position (Px) = [ 983, 930 ] 12:10:49.291262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.291262 : ClientWindow Style = FullScreen 12:10:49.291262 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.292258 : Game Position (Hex) = [ 03D7, 03A2 ] 12:10:49.292258 : Game Position (Dec) = [ 983, 930 ] 12:10:49.292258 : - 12:10:49.293259 : Cannot read memory at address 0x0000030B 12:10:49.293259 : Cannot read memory at address 0x0000038B 12:10:49.295479 : Cannot read memory at address 0x0000030B 12:10:49.295479 : Cannot read memory at address 0x0000038B 12:10:49.295479 : RawData event for Player #1: 12:10:49.296473 : Device rawinput data (Hex) = [ 00008308, 0000DC78 ] 12:10:49.296473 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.296473 : OnScreen Cursor Position (Px) = [ 982, 930 ] 12:10:49.296473 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.296473 : ClientWindow Style = FullScreen 12:10:49.296473 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.297469 : Game Position (Hex) = [ 03D6, 03A2 ] 12:10:49.297469 : Cannot read memory at address 0x0000030B 12:10:49.297469 : Game Position (Dec) = [ 982, 930 ] 12:10:49.297469 : Cannot read memory at address 0x0000038B 12:10:49.299462 : Cannot read memory at address 0x0000030B 12:10:49.299462 : Cannot read memory at address 0x0000038B 12:10:49.300464 : RawData event for Player #1: 12:10:49.301456 : Device rawinput data (Hex) = [ 00008308, 0000DC78 ] 12:10:49.301456 : Cannot read memory at address 0x0000030B 12:10:49.301456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.301456 : Cannot read memory at address 0x0000038B 12:10:49.301456 : OnScreen Cursor Position (Px) = [ 982, 930 ] 12:10:49.301456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.301456 : ClientWindow Style = FullScreen 12:10:49.301456 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.301456 : Game Position (Hex) = [ 03D6, 03A2 ] 12:10:49.301456 : Game Position (Dec) = [ 982, 930 ] 12:10:49.301456 : - 12:10:49.302962 : Cannot read memory at address 0x0000030B 12:10:49.302962 : Cannot read memory at address 0x0000038B 12:10:49.305000 : Cannot read memory at address 0x0000030B 12:10:49.305000 : Cannot read memory at address 0x0000038B 12:10:49.305996 : RawData event for Player #1: 12:10:49.305996 : Device rawinput data (Hex) = [ 000082E8, 0000DC78 ] 12:10:49.305996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.305996 : OnScreen Cursor Position (Px) = [ 981, 930 ] 12:10:49.306989 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.306989 : Cannot read memory at address 0x0000030B 12:10:49.306989 : ClientWindow Style = FullScreen 12:10:49.306989 : Cannot read memory at address 0x0000038B 12:10:49.306989 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.306989 : Game Position (Hex) = [ 03D5, 03A2 ] 12:10:49.306989 : Game Position (Dec) = [ 981, 930 ] 12:10:49.306989 : - 12:10:49.308985 : Cannot read memory at address 0x0000030B 12:10:49.308985 : Cannot read memory at address 0x0000038B 12:10:49.310979 : Cannot read memory at address 0x0000030B 12:10:49.310979 : Cannot read memory at address 0x0000038B 12:10:49.310979 : RawData event for Player #1: 12:10:49.310979 : Device rawinput data (Hex) = [ 000082F8, 0000DC64 ] 12:10:49.310979 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.310979 : OnScreen Cursor Position (Px) = [ 982, 929 ] 12:10:49.311972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.311972 : ClientWindow Style = FullScreen 12:10:49.311972 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.311972 : Game Position (Hex) = [ 03D6, 03A1 ] 12:10:49.311972 : Game Position (Dec) = [ 982, 929 ] 12:10:49.311972 : - 12:10:49.312969 : Cannot read memory at address 0x0000030B 12:10:49.312969 : Cannot read memory at address 0x0000038B 12:10:49.314471 : Cannot read memory at address 0x0000030B 12:10:49.314471 : Cannot read memory at address 0x0000038B 12:10:49.315468 : RawData event for Player #1: 12:10:49.315468 : Device rawinput data (Hex) = [ 000082E8, 0000DBF8 ] 12:10:49.315468 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.316465 : OnScreen Cursor Position (Px) = [ 981, 928 ] 12:10:49.316465 : Cannot read memory at address 0x0000030B 12:10:49.316465 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.316465 : Cannot read memory at address 0x0000038B 12:10:49.316465 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.316465 : Game Position (Hex) = [ 03D5, 03A0 ] 12:10:49.316465 : Game Position (Dec) = [ 981, 928 ] 12:10:49.316465 : - 12:10:49.318461 : Cannot read memory at address 0x0000030B 12:10:49.318461 : Cannot read memory at address 0x0000038B 12:10:49.320455 : Cannot read memory at address 0x0000030B 12:10:49.320455 : Cannot read memory at address 0x0000038B 12:10:49.320455 : RawData event for Player #1: 12:10:49.320455 : Device rawinput data (Hex) = [ 000082E8, 0000DBF0 ] 12:10:49.321448 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.321448 : OnScreen Cursor Position (Px) = [ 981, 927 ] 12:10:49.321448 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.321448 : ClientWindow Style = FullScreen 12:10:49.321448 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.321448 : Game Position (Hex) = [ 03D5, 039F ] 12:10:49.321448 : Game Position (Dec) = [ 981, 927 ] 12:10:49.321448 : - 12:10:49.322955 : Cannot read memory at address 0x0000030B 12:10:49.322955 : Cannot read memory at address 0x0000038B 12:10:49.324862 : Cannot read memory at address 0x0000030B 12:10:49.324862 : Cannot read memory at address 0x0000038B 12:10:49.326181 : Cannot read memory at address 0x0000030B 12:10:49.326181 : RawData event for Player #1: 12:10:49.326181 : Cannot read memory at address 0x0000038B 12:10:49.326181 : Device rawinput data (Hex) = [ 00008300, 0000DBE0 ] 12:10:49.326181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.326181 : OnScreen Cursor Position (Px) = [ 982, 927 ] 12:10:49.326181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.326181 : ClientWindow Style = FullScreen 12:10:49.326181 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.326181 : Game Position (Hex) = [ 03D6, 039F ] 12:10:49.327182 : Game Position (Dec) = [ 982, 927 ] 12:10:49.327182 : - 12:10:49.328238 : Cannot read memory at address 0x0000030B 12:10:49.328238 : Cannot read memory at address 0x0000038B 12:10:49.330234 : Cannot read memory at address 0x0000030B 12:10:49.330234 : Cannot read memory at address 0x0000038B 12:10:49.331210 : RawData event for Player #1: 12:10:49.331210 : Device rawinput data (Hex) = [ 000082F0, 0000DBCC ] 12:10:49.331210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.331210 : OnScreen Cursor Position (Px) = [ 982, 927 ] 12:10:49.331210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.331210 : ClientWindow Style = FullScreen 12:10:49.331210 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.332207 : Game Position (Hex) = [ 03D6, 039F ] 12:10:49.332207 : Cannot read memory at address 0x0000030B 12:10:49.332207 : Game Position (Dec) = [ 982, 927 ] 12:10:49.332207 : - 12:10:49.333667 : Cannot read memory at address 0x0000030B 12:10:49.333667 : Cannot read memory at address 0x0000038B 12:10:49.334675 : RawData event for Player #1: 12:10:49.334675 : Device rawinput data (Hex) = [ 000082F0, 0000DB74 ] 12:10:49.334675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.334675 : OnScreen Cursor Position (Px) = [ 982, 925 ] 12:10:49.335665 : Cannot read memory at address 0x0000030B 12:10:49.335665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.335665 : Cannot read memory at address 0x0000038B 12:10:49.335665 : ClientWindow Style = FullScreen 12:10:49.335665 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.335665 : Game Position (Hex) = [ 03D6, 039D ] 12:10:49.335665 : Game Position (Dec) = [ 982, 925 ] 12:10:49.335665 : - 12:10:49.337662 : Cannot read memory at address 0x0000030B 12:10:49.337662 : Cannot read memory at address 0x0000038B 12:10:49.339655 : Cannot read memory at address 0x0000030B 12:10:49.339655 : Cannot read memory at address 0x0000038B 12:10:49.339655 : RawData event for Player #1: 12:10:49.339655 : Device rawinput data (Hex) = [ 000082B8, 0000DB5C ] 12:10:49.339655 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.339655 : OnScreen Cursor Position (Px) = [ 980, 925 ] 12:10:49.340649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.340649 : ClientWindow Style = FullScreen 12:10:49.340649 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.340649 : Game Position (Hex) = [ 03D4, 039D ] 12:10:49.340649 : Game Position (Dec) = [ 980, 925 ] 12:10:49.340649 : - 12:10:49.341649 : Cannot read memory at address 0x0000030B 12:10:49.341649 : Cannot read memory at address 0x0000038B 12:10:49.343152 : Cannot read memory at address 0x0000030B 12:10:49.343152 : Cannot read memory at address 0x0000038B 12:10:49.345159 : Cannot read memory at address 0x0000030B 12:10:49.345159 : RawData event for Player #1: 12:10:49.345159 : Cannot read memory at address 0x0000038B 12:10:49.345159 : Device rawinput data (Hex) = [ 000082B8, 0000DB5C ] 12:10:49.345159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.345159 : OnScreen Cursor Position (Px) = [ 980, 925 ] 12:10:49.345159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.345159 : ClientWindow Style = FullScreen 12:10:49.345159 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.345159 : Game Position (Hex) = [ 03D4, 039D ] 12:10:49.345159 : Game Position (Dec) = [ 980, 925 ] 12:10:49.346156 : - 12:10:49.347156 : Cannot read memory at address 0x0000030B 12:10:49.347156 : Cannot read memory at address 0x0000038B 12:10:49.349150 : Cannot read memory at address 0x0000030B 12:10:49.349150 : Cannot read memory at address 0x0000038B 12:10:49.350143 : RawData event for Player #1: 12:10:49.350143 : Device rawinput data (Hex) = [ 000082B8, 0000DB5C ] 12:10:49.350143 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.350143 : OnScreen Cursor Position (Px) = [ 980, 925 ] 12:10:49.350143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.350143 : ClientWindow Style = FullScreen 12:10:49.350143 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.350143 : Game Position (Hex) = [ 03D4, 039D ] 12:10:49.350143 : Game Position (Dec) = [ 980, 925 ] 12:10:49.350143 : - 12:10:49.351139 : Cannot read memory at address 0x0000030B 12:10:49.351139 : Cannot read memory at address 0x0000038B 12:10:49.353136 : Cannot read memory at address 0x0000030B 12:10:49.353136 : Cannot read memory at address 0x0000038B 12:10:49.354463 : Cannot read memory at address 0x0000030B 12:10:49.354463 : Cannot read memory at address 0x0000038B 12:10:49.354463 : RawData event for Player #1: 12:10:49.355463 : Device rawinput data (Hex) = [ 000082B8, 0000DB5C ] 12:10:49.355463 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.355463 : OnScreen Cursor Position (Px) = [ 980, 925 ] 12:10:49.355463 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.355463 : ClientWindow Style = FullScreen 12:10:49.355463 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.355463 : Game Position (Hex) = [ 03D4, 039D ] 12:10:49.355463 : Game Position (Dec) = [ 980, 925 ] 12:10:49.355463 : - 12:10:49.356460 : Cannot read memory at address 0x0000030B 12:10:49.356460 : Cannot read memory at address 0x0000038B 12:10:49.358453 : Cannot read memory at address 0x0000030B 12:10:49.358453 : Cannot read memory at address 0x0000038B 12:10:49.359696 : Cannot read memory at address 0x0000030B 12:10:49.359696 : Cannot read memory at address 0x0000038B 12:10:49.359696 : RawData event for Player #1: 12:10:49.359696 : Device rawinput data (Hex) = [ 000082B8, 0000DB5C ] 12:10:49.359696 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.359696 : OnScreen Cursor Position (Px) = [ 980, 925 ] 12:10:49.360701 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.360701 : ClientWindow Style = FullScreen 12:10:49.360701 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.360701 : Game Position (Hex) = [ 03D4, 039D ] 12:10:49.360701 : Game Position (Dec) = [ 980, 925 ] 12:10:49.360701 : - 12:10:49.361704 : Cannot read memory at address 0x0000030B 12:10:49.361704 : Cannot read memory at address 0x0000038B 12:10:49.363208 : Cannot read memory at address 0x0000030B 12:10:49.363208 : Cannot read memory at address 0x0000038B 12:10:49.365213 : Cannot read memory at address 0x0000030B 12:10:49.365213 : RawData event for Player #1: 12:10:49.365213 : Device rawinput data (Hex) = [ 000082C8, 0000DB4C ] 12:10:49.365213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.365213 : OnScreen Cursor Position (Px) = [ 980, 925 ] 12:10:49.365213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.365213 : ClientWindow Style = FullScreen 12:10:49.365213 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.365213 : Game Position (Hex) = [ 03D4, 039D ] 12:10:49.366209 : Game Position (Dec) = [ 980, 925 ] 12:10:49.366209 : - 12:10:49.367210 : Cannot read memory at address 0x0000030B 12:10:49.367210 : Cannot read memory at address 0x0000038B 12:10:49.369200 : Cannot read memory at address 0x0000030B 12:10:49.369200 : Cannot read memory at address 0x0000038B 12:10:49.370196 : RawData event for Player #1: 12:10:49.370196 : Device rawinput data (Hex) = [ 000082C8, 0000DAF4 ] 12:10:49.370196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.370196 : OnScreen Cursor Position (Px) = [ 980, 923 ] 12:10:49.370196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.370196 : ClientWindow Style = FullScreen 12:10:49.370196 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.370196 : Game Position (Hex) = [ 03D4, 039B ] 12:10:49.371193 : Game Position (Dec) = [ 980, 923 ] 12:10:49.371193 : Cannot read memory at address 0x0000030B 12:10:49.371193 : - 12:10:49.371193 : Cannot read memory at address 0x0000038B 12:10:49.373190 : Cannot read memory at address 0x0000030B 12:10:49.373190 : Cannot read memory at address 0x0000038B 12:10:49.375193 : Cannot read memory at address 0x0000030B 12:10:49.375193 : RawData event for Player #1: 12:10:49.375193 : Device rawinput data (Hex) = [ 000082B8, 0000DAE0 ] 12:10:49.375193 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.375193 : OnScreen Cursor Position (Px) = [ 980, 923 ] 12:10:49.375193 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.375193 : ClientWindow Style = FullScreen 12:10:49.376191 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.376191 : Game Position (Hex) = [ 03D4, 039B ] 12:10:49.376191 : Game Position (Dec) = [ 980, 923 ] 12:10:49.376191 : - 12:10:49.377187 : Cannot read memory at address 0x0000030B 12:10:49.377187 : Cannot read memory at address 0x0000038B 12:10:49.379180 : Cannot read memory at address 0x0000030B 12:10:49.379180 : RawData event for Player #1: 12:10:49.379180 : Cannot read memory at address 0x0000038B 12:10:49.379180 : Device rawinput data (Hex) = [ 000082B8, 0000DAE0 ] 12:10:49.379180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.379180 : OnScreen Cursor Position (Px) = [ 980, 923 ] 12:10:49.379180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.379180 : ClientWindow Style = FullScreen 12:10:49.380177 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.380177 : Game Position (Hex) = [ 03D4, 039B ] 12:10:49.380177 : Game Position (Dec) = [ 980, 923 ] 12:10:49.380177 : - 12:10:49.381173 : Cannot read memory at address 0x0000030B 12:10:49.381173 : Cannot read memory at address 0x0000038B 12:10:49.383167 : Cannot read memory at address 0x0000030B 12:10:49.383167 : Cannot read memory at address 0x0000038B 12:10:49.383950 : RawData event for Player #1: 12:10:49.384353 : Device rawinput data (Hex) = [ 000082B8, 0000DAE0 ] 12:10:49.384353 : Cannot read memory at address 0x0000030B 12:10:49.384353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.384353 : Cannot read memory at address 0x0000038B 12:10:49.384353 : OnScreen Cursor Position (Px) = [ 980, 923 ] 12:10:49.384353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.384353 : ClientWindow Style = FullScreen 12:10:49.384353 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.384353 : Game Position (Hex) = [ 03D4, 039B ] 12:10:49.384353 : Game Position (Dec) = [ 980, 923 ] 12:10:49.384353 : - 12:10:49.386352 : Cannot read memory at address 0x0000030B 12:10:49.386352 : Cannot read memory at address 0x0000038B 12:10:49.388341 : Cannot read memory at address 0x0000030B 12:10:49.388341 : Cannot read memory at address 0x0000038B 12:10:49.388341 : RawData event for Player #1: 12:10:49.389338 : Device rawinput data (Hex) = [ 000082B8, 0000DAE0 ] 12:10:49.389338 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.389338 : OnScreen Cursor Position (Px) = [ 980, 923 ] 12:10:49.389338 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.389338 : ClientWindow Style = FullScreen 12:10:49.389338 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.389338 : Game Position (Hex) = [ 03D4, 039B ] 12:10:49.389338 : Game Position (Dec) = [ 980, 923 ] 12:10:49.389338 : - 12:10:49.390335 : Cannot read memory at address 0x0000030B 12:10:49.390335 : Cannot read memory at address 0x0000038B 12:10:49.392332 : Cannot read memory at address 0x0000030B 12:10:49.392332 : Cannot read memory at address 0x0000038B 12:10:49.393835 : Cannot read memory at address 0x0000030B 12:10:49.393835 : Cannot read memory at address 0x0000038B 12:10:49.393835 : RawData event for Player #1: 12:10:49.393835 : Device rawinput data (Hex) = [ 000082B8, 0000DAE0 ] 12:10:49.393835 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.393835 : OnScreen Cursor Position (Px) = [ 980, 923 ] 12:10:49.394568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.394568 : ClientWindow Style = FullScreen 12:10:49.394568 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.394568 : Game Position (Hex) = [ 03D4, 039B ] 12:10:49.394568 : Game Position (Dec) = [ 980, 923 ] 12:10:49.394568 : - 12:10:49.395570 : Cannot read memory at address 0x0000030B 12:10:49.395570 : Cannot read memory at address 0x0000038B 12:10:49.397560 : Cannot read memory at address 0x0000030B 12:10:49.397560 : Cannot read memory at address 0x0000038B 12:10:49.398556 : RawData event for Player #1: 12:10:49.398556 : Device rawinput data (Hex) = [ 000082B8, 0000DAE0 ] 12:10:49.399553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.399553 : OnScreen Cursor Position (Px) = [ 980, 923 ] 12:10:49.399553 : Cannot read memory at address 0x0000038B 12:10:49.399553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.399553 : ClientWindow Style = FullScreen 12:10:49.399553 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.399553 : Game Position (Hex) = [ 03D4, 039B ] 12:10:49.399553 : Game Position (Dec) = [ 980, 923 ] 12:10:49.399553 : - 12:10:49.401550 : Cannot read memory at address 0x0000030B 12:10:49.401550 : Cannot read memory at address 0x0000038B 12:10:49.403057 : Cannot read memory at address 0x0000030B 12:10:49.403057 : Cannot read memory at address 0x0000038B 12:10:49.404089 : RawData event for Player #1: 12:10:49.404089 : Device rawinput data (Hex) = [ 000082A8, 0000DAD8 ] 12:10:49.404089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.404089 : OnScreen Cursor Position (Px) = [ 979, 923 ] 12:10:49.404089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.404089 : ClientWindow Style = FullScreen 12:10:49.404089 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.404089 : Game Position (Hex) = [ 03D3, 039B ] 12:10:49.404089 : Game Position (Dec) = [ 979, 923 ] 12:10:49.404089 : - 12:10:49.405086 : Cannot read memory at address 0x0000030B 12:10:49.405086 : Cannot read memory at address 0x0000038B 12:10:49.407083 : Cannot read memory at address 0x0000030B 12:10:49.407083 : Cannot read memory at address 0x0000038B 12:10:49.409077 : Cannot read memory at address 0x0000030B 12:10:49.409077 : RawData event for Player #1: 12:10:49.409077 : Cannot read memory at address 0x0000038B 12:10:49.409077 : Device rawinput data (Hex) = [ 000082A8, 0000DA74 ] 12:10:49.409077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.409077 : OnScreen Cursor Position (Px) = [ 979, 921 ] 12:10:49.409077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.409077 : ClientWindow Style = FullScreen 12:10:49.409077 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.409077 : Game Position (Hex) = [ 03D3, 0399 ] 12:10:49.410069 : Game Position (Dec) = [ 979, 921 ] 12:10:49.410069 : - 12:10:49.411070 : Cannot read memory at address 0x0000030B 12:10:49.411070 : Cannot read memory at address 0x0000038B 12:10:49.413169 : Cannot read memory at address 0x0000030B 12:10:49.413169 : Cannot read memory at address 0x0000038B 12:10:49.414168 : RawData event for Player #1: 12:10:49.414168 : Device rawinput data (Hex) = [ 000082A8, 0000DA74 ] 12:10:49.414168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.414168 : OnScreen Cursor Position (Px) = [ 979, 921 ] 12:10:49.414168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.414168 : ClientWindow Style = FullScreen 12:10:49.415164 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.415164 : Cannot read memory at address 0x0000030B 12:10:49.415164 : Game Position (Hex) = [ 03D3, 0399 ] 12:10:49.415164 : Cannot read memory at address 0x0000038B 12:10:49.415164 : Game Position (Dec) = [ 979, 921 ] 12:10:49.415164 : - 12:10:49.417161 : Cannot read memory at address 0x0000030B 12:10:49.417161 : Cannot read memory at address 0x0000038B 12:10:49.419151 : Cannot read memory at address 0x0000030B 12:10:49.419151 : Cannot read memory at address 0x0000038B 12:10:49.419151 : Device rawinput data (Hex) = [ 000082A8, 0000DA74 ] 12:10:49.419151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.419151 : OnScreen Cursor Position (Px) = [ 979, 921 ] 12:10:49.419151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.419151 : ClientWindow Style = FullScreen 12:10:49.419151 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.419151 : Game Position (Hex) = [ 03D3, 0399 ] 12:10:49.419151 : Game Position (Dec) = [ 979, 921 ] 12:10:49.420147 : - 12:10:49.421150 : Cannot read memory at address 0x0000030B 12:10:49.421150 : Cannot read memory at address 0x0000038B 12:10:49.423138 : RawData event for Player #1: 12:10:49.423138 : Device rawinput data (Hex) = [ 0000827C, 0000DA68 ] 12:10:49.423138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.423138 : OnScreen Cursor Position (Px) = [ 978, 921 ] 12:10:49.423138 : Cannot read memory at address 0x0000030B 12:10:49.423138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.423138 : ClientWindow Style = FullScreen 12:10:49.423138 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.423138 : Game Position (Hex) = [ 03D2, 0399 ] 12:10:49.423138 : Game Position (Dec) = [ 978, 921 ] 12:10:49.423138 : - 12:10:49.426145 : Cannot read memory at address 0x0000030B 12:10:49.426145 : Cannot read memory at address 0x0000038B 12:10:49.428134 : Cannot read memory at address 0x0000030B 12:10:49.428134 : Cannot read memory at address 0x0000038B 12:10:49.428134 : Device rawinput data (Hex) = [ 0000826C, 0000DA64 ] 12:10:49.428134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.428134 : OnScreen Cursor Position (Px) = [ 978, 921 ] 12:10:49.428134 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.428134 : ClientWindow Style = FullScreen 12:10:49.428134 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.428134 : Game Position (Hex) = [ 03D2, 0399 ] 12:10:49.428134 : Game Position (Dec) = [ 978, 921 ] 12:10:49.428134 : - 12:10:49.430133 : Cannot read memory at address 0x0000030B 12:10:49.430133 : Cannot read memory at address 0x0000038B 12:10:49.432125 : Cannot read memory at address 0x0000030B 12:10:49.432125 : Cannot read memory at address 0x0000038B 12:10:49.433122 : RawData event for Player #1: 12:10:49.433122 : Device rawinput data (Hex) = [ 00008244, 0000DA60 ] 12:10:49.433122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.433122 : OnScreen Cursor Position (Px) = [ 977, 921 ] 12:10:49.433122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.433122 : ClientWindow Style = FullScreen 12:10:49.433122 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.433122 : Game Position (Hex) = [ 03D1, 0399 ] 12:10:49.433122 : Game Position (Dec) = [ 977, 921 ] 12:10:49.434155 : - 12:10:49.434155 : Cannot read memory at address 0x0000030B 12:10:49.434155 : Cannot read memory at address 0x0000038B 12:10:49.436154 : Cannot read memory at address 0x0000030B 12:10:49.436154 : Cannot read memory at address 0x0000038B 12:10:49.438221 : Cannot read memory at address 0x0000030B 12:10:49.438221 : RawData event for Player #1: 12:10:49.438221 : Cannot read memory at address 0x0000038B 12:10:49.438221 : Device rawinput data (Hex) = [ 00008244, 0000DA60 ] 12:10:49.438221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.438221 : OnScreen Cursor Position (Px) = [ 977, 921 ] 12:10:49.438763 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.438763 : ClientWindow Style = FullScreen 12:10:49.438763 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.438763 : Game Position (Hex) = [ 03D1, 0399 ] 12:10:49.438763 : Game Position (Dec) = [ 977, 921 ] 12:10:49.438763 : - 12:10:49.439815 : Cannot read memory at address 0x0000030B 12:10:49.439815 : Cannot read memory at address 0x0000038B 12:10:49.441813 : Cannot read memory at address 0x0000030B 12:10:49.441813 : Cannot read memory at address 0x0000038B 12:10:49.441813 : RawData event for Player #1: 12:10:49.443361 : Cannot read memory at address 0x0000030B 12:10:49.443361 : Cannot read memory at address 0x0000038B 12:10:49.443361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.443361 : OnScreen Cursor Position (Px) = [ 977, 921 ] 12:10:49.443361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.443361 : ClientWindow Style = FullScreen 12:10:49.443361 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.443361 : Game Position (Hex) = [ 03D1, 0399 ] 12:10:49.443361 : Game Position (Dec) = [ 977, 921 ] 12:10:49.443361 : - 12:10:49.445369 : Cannot read memory at address 0x0000030B 12:10:49.445369 : Cannot read memory at address 0x0000038B 12:10:49.447359 : Cannot read memory at address 0x0000030B 12:10:49.447359 : Cannot read memory at address 0x0000038B 12:10:49.447359 : RawData event for Player #1: 12:10:49.447359 : Device rawinput data (Hex) = [ 00008244, 0000DA00 ] 12:10:49.448355 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.448355 : OnScreen Cursor Position (Px) = [ 977, 919 ] 12:10:49.448355 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.448355 : ClientWindow Style = FullScreen 12:10:49.448355 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.448355 : Game Position (Hex) = [ 03D1, 0397 ] 12:10:49.448355 : Game Position (Dec) = [ 977, 919 ] 12:10:49.448355 : - 12:10:49.449352 : Cannot read memory at address 0x0000030B 12:10:49.449352 : Cannot read memory at address 0x0000038B 12:10:49.451349 : Cannot read memory at address 0x0000030B 12:10:49.451349 : Cannot read memory at address 0x0000038B 12:10:49.453339 : RawData event for Player #1: 12:10:49.453339 : Cannot read memory at address 0x0000030B 12:10:49.453339 : Device rawinput data (Hex) = [ 0000821C, 0000DA00 ] 12:10:49.453339 : Cannot read memory at address 0x0000038B 12:10:49.453339 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.453339 : OnScreen Cursor Position (Px) = [ 975, 919 ] 12:10:49.453339 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.453841 : ClientWindow Style = FullScreen 12:10:49.453841 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.453841 : Game Position (Hex) = [ 03CF, 0397 ] 12:10:49.453841 : Game Position (Dec) = [ 975, 919 ] 12:10:49.453841 : - 12:10:49.454812 : Cannot read memory at address 0x0000030B 12:10:49.454812 : Cannot read memory at address 0x0000038B 12:10:49.456812 : Cannot read memory at address 0x0000030B 12:10:49.456812 : Cannot read memory at address 0x0000038B 12:10:49.458315 : RawData event for Player #1: 12:10:49.458315 : Cannot read memory at address 0x0000030B 12:10:49.458315 : Device rawinput data (Hex) = [ 00008204, 0000D9E8 ] 12:10:49.458315 : Cannot read memory at address 0x0000038B 12:10:49.458315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.458315 : OnScreen Cursor Position (Px) = [ 975, 919 ] 12:10:49.458315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.458315 : ClientWindow Style = FullScreen 12:10:49.458315 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.458315 : Game Position (Hex) = [ 03CF, 0397 ] 12:10:49.458315 : Game Position (Dec) = [ 975, 919 ] 12:10:49.459321 : - 12:10:49.460321 : Cannot read memory at address 0x0000030B 12:10:49.460321 : Cannot read memory at address 0x0000038B 12:10:49.462314 : Cannot read memory at address 0x0000030B 12:10:49.462314 : Cannot read memory at address 0x0000038B 12:10:49.463307 : RawData event for Player #1: 12:10:49.463307 : Device rawinput data (Hex) = [ 000081F4, 0000D9E0 ] 12:10:49.463307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.463307 : OnScreen Cursor Position (Px) = [ 974, 919 ] 12:10:49.463809 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.463809 : Cannot read memory at address 0x0000030B 12:10:49.463809 : ClientWindow Style = FullScreen 12:10:49.463809 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.463809 : Cannot read memory at address 0x0000038B 12:10:49.464544 : Game Position (Dec) = [ 974, 919 ] 12:10:49.464544 : - 12:10:49.466543 : Cannot read memory at address 0x0000030B 12:10:49.466543 : Cannot read memory at address 0x0000038B 12:10:49.467539 : RawData event for Player #1: 12:10:49.467539 : Device rawinput data (Hex) = [ 000081F4, 0000D9D8 ] 12:10:49.467539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.467539 : OnScreen Cursor Position (Px) = [ 974, 919 ] 12:10:49.468532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.468532 : Cannot read memory at address 0x0000030B 12:10:49.468532 : ClientWindow Style = FullScreen 12:10:49.468532 : Cannot read memory at address 0x0000038B 12:10:49.468532 : Game Position (Hex) = [ 03CE, 0397 ] 12:10:49.468532 : Game Position (Dec) = [ 974, 919 ] 12:10:49.468532 : - 12:10:49.470529 : Cannot read memory at address 0x0000030B 12:10:49.470529 : Cannot read memory at address 0x0000038B 12:10:49.471526 : RawData event for Player #1: 12:10:49.471526 : Device rawinput data (Hex) = [ 000081D4, 0000D974 ] 12:10:49.471526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.471526 : OnScreen Cursor Position (Px) = [ 973, 917 ] 12:10:49.471526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.471526 : ClientWindow Style = FullScreen 12:10:49.471526 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.471526 : Game Position (Hex) = [ 03CD, 0395 ] 12:10:49.471526 : Game Position (Dec) = [ 973, 917 ] 12:10:49.473029 : - 12:10:49.473029 : Cannot read memory at address 0x0000030B 12:10:49.473029 : Cannot read memory at address 0x0000038B 12:10:49.475033 : Cannot read memory at address 0x0000030B 12:10:49.475033 : Cannot read memory at address 0x0000038B 12:10:49.477027 : Cannot read memory at address 0x0000030B 12:10:49.477027 : Cannot read memory at address 0x0000038B 12:10:49.477027 : Device rawinput data (Hex) = [ 000081D4, 0000D974 ] 12:10:49.477027 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.477027 : OnScreen Cursor Position (Px) = [ 973, 917 ] 12:10:49.477027 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.477027 : ClientWindow Style = FullScreen 12:10:49.477027 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.477027 : Game Position (Hex) = [ 03CD, 0395 ] 12:10:49.478019 : Game Position (Dec) = [ 973, 917 ] 12:10:49.478019 : - 12:10:49.479020 : Cannot read memory at address 0x0000030B 12:10:49.479020 : Cannot read memory at address 0x0000038B 12:10:49.481009 : Cannot read memory at address 0x0000030B 12:10:49.481009 : Cannot read memory at address 0x0000038B 12:10:49.482010 : RawData event for Player #1: 12:10:49.482010 : Device rawinput data (Hex) = [ 000081D4, 0000D950 ] 12:10:49.482010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.482010 : OnScreen Cursor Position (Px) = [ 973, 916 ] 12:10:49.482010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.482010 : ClientWindow Style = FullScreen 12:10:49.482010 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.483002 : Game Position (Hex) = [ 03CD, 0394 ] 12:10:49.483002 : Cannot read memory at address 0x0000038B 12:10:49.483002 : Game Position (Dec) = [ 973, 916 ] 12:10:49.483002 : - 12:10:49.485007 : Cannot read memory at address 0x0000030B 12:10:49.485007 : Cannot read memory at address 0x0000038B 12:10:49.487004 : Cannot read memory at address 0x0000030B 12:10:49.487004 : Cannot read memory at address 0x0000038B 12:10:49.487004 : RawData event for Player #1: 12:10:49.487004 : Device rawinput data (Hex) = [ 00008180, 0000D950 ] 12:10:49.487004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.487004 : OnScreen Cursor Position (Px) = [ 971, 916 ] 12:10:49.487004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.487004 : ClientWindow Style = FullScreen 12:10:49.487004 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.487997 : Game Position (Hex) = [ 03CB, 0394 ] 12:10:49.487997 : Game Position (Dec) = [ 971, 916 ] 12:10:49.487997 : - 12:10:49.488997 : Cannot read memory at address 0x0000030B 12:10:49.488997 : Cannot read memory at address 0x0000038B 12:10:49.490991 : Cannot read memory at address 0x0000030B 12:10:49.490991 : Cannot read memory at address 0x0000038B 12:10:49.491984 : RawData event for Player #1: 12:10:49.491984 : Device rawinput data (Hex) = [ 00008180, 0000D8F8 ] 12:10:49.491984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.491984 : OnScreen Cursor Position (Px) = [ 971, 915 ] 12:10:49.491984 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.491984 : ClientWindow Style = FullScreen 12:10:49.491984 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.491984 : Game Position (Hex) = [ 03CB, 0393 ] 12:10:49.491984 : Game Position (Dec) = [ 971, 915 ] 12:10:49.491984 : - 12:10:49.492980 : Cannot read memory at address 0x0000030B 12:10:49.492980 : Cannot read memory at address 0x0000038B 12:10:49.494291 : Cannot read memory at address 0x0000030B 12:10:49.494291 : Cannot read memory at address 0x0000038B 12:10:49.496289 : Cannot read memory at address 0x0000030B 12:10:49.496289 : Cannot read memory at address 0x0000038B 12:10:49.497282 : RawData event for Player #1: 12:10:49.497282 : Device rawinput data (Hex) = [ 00008188, 0000D8D0 ] 12:10:49.497282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.497282 : OnScreen Cursor Position (Px) = [ 971, 914 ] 12:10:49.497282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.497282 : ClientWindow Style = FullScreen 12:10:49.497282 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.498279 : Game Position (Hex) = [ 03CB, 0392 ] 12:10:49.498279 : Cannot read memory at address 0x0000030B 12:10:49.498279 : - 12:10:49.498279 : Cannot read memory at address 0x0000038B 12:10:49.500272 : Cannot read memory at address 0x0000030B 12:10:49.500272 : Cannot read memory at address 0x0000038B 12:10:49.502266 : Cannot read memory at address 0x0000030B 12:10:49.502266 : RawData event for Player #1: 12:10:49.502266 : Cannot read memory at address 0x0000038B 12:10:49.502266 : Device rawinput data (Hex) = [ 00008160, 0000D8CC ] 12:10:49.502266 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.502266 : OnScreen Cursor Position (Px) = [ 970, 914 ] 12:10:49.502266 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.502266 : ClientWindow Style = FullScreen 12:10:49.502266 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.502266 : Game Position (Hex) = [ 03CA, 0392 ] 12:10:49.502266 : Game Position (Dec) = [ 970, 914 ] 12:10:49.503262 : - 12:10:49.503768 : Cannot read memory at address 0x0000030B 12:10:49.503768 : Cannot read memory at address 0x0000038B 12:10:49.505038 : Cannot read memory at address 0x0000030B 12:10:49.505038 : Cannot read memory at address 0x0000038B 12:10:49.507044 : Cannot read memory at address 0x0000030B 12:10:49.507044 : RawData event for Player #1: 12:10:49.507044 : Device rawinput data (Hex) = [ 00008140, 0000D848 ] 12:10:49.507044 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.507044 : OnScreen Cursor Position (Px) = [ 969, 912 ] 12:10:49.507044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.507044 : ClientWindow Style = FullScreen 12:10:49.508037 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.508037 : Game Position (Hex) = [ 03C9, 0390 ] 12:10:49.508037 : Game Position (Dec) = [ 969, 912 ] 12:10:49.508037 : - 12:10:49.509037 : Cannot read memory at address 0x0000030B 12:10:49.509037 : Cannot read memory at address 0x0000038B 12:10:49.511030 : Cannot read memory at address 0x0000030B 12:10:49.511030 : Cannot read memory at address 0x0000038B 12:10:49.512029 : RawData event for Player #1: 12:10:49.512029 : Device rawinput data (Hex) = [ 00008110, 0000D850 ] 12:10:49.512029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.512029 : OnScreen Cursor Position (Px) = [ 967, 912 ] 12:10:49.512029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.513020 : ClientWindow Style = FullScreen 12:10:49.513020 : Cannot read memory at address 0x0000030B 12:10:49.513020 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.513020 : Cannot read memory at address 0x0000038B 12:10:49.513523 : Game Position (Hex) = [ 03C7, 0390 ] 12:10:49.513523 : Game Position (Dec) = [ 967, 912 ] 12:10:49.513523 : - 12:10:49.515518 : Cannot read memory at address 0x0000030B 12:10:49.515518 : Cannot read memory at address 0x0000038B 12:10:49.516518 : RawData event for Player #1: 12:10:49.516518 : Device rawinput data (Hex) = [ 00008108, 0000D7E8 ] 12:10:49.517511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.517511 : Cannot read memory at address 0x0000030B 12:10:49.517511 : OnScreen Cursor Position (Px) = [ 967, 910 ] 12:10:49.517511 : Cannot read memory at address 0x0000038B 12:10:49.517511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.517511 : ClientWindow Style = FullScreen 12:10:49.517511 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.517511 : Game Position (Hex) = [ 03C7, 038E ] 12:10:49.517511 : Game Position (Dec) = [ 967, 910 ] 12:10:49.517511 : - 12:10:49.519508 : Cannot read memory at address 0x0000030B 12:10:49.519508 : Cannot read memory at address 0x0000038B 12:10:49.520505 : RawData event for Player #1: 12:10:49.520505 : Device rawinput data (Hex) = [ 00008118, 0000D7CC ] 12:10:49.521498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.521498 : Cannot read memory at address 0x0000030B 12:10:49.521498 : OnScreen Cursor Position (Px) = [ 968, 910 ] 12:10:49.521498 : Cannot read memory at address 0x0000038B 12:10:49.521498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.521498 : ClientWindow Style = FullScreen 12:10:49.521498 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.521498 : Game Position (Hex) = [ 03C8, 038E ] 12:10:49.521498 : Game Position (Dec) = [ 968, 910 ] 12:10:49.521498 : - 12:10:49.523003 : Cannot read memory at address 0x0000030B 12:10:49.523003 : Cannot read memory at address 0x0000038B 12:10:49.524605 : Cannot read memory at address 0x0000030B 12:10:49.524605 : Cannot read memory at address 0x0000038B 12:10:49.525609 : RawData event for Player #1: 12:10:49.525609 : Device rawinput data (Hex) = [ 00008108, 0000D7B8 ] 12:10:49.525609 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.526602 : OnScreen Cursor Position (Px) = [ 967, 910 ] 12:10:49.526602 : Cannot read memory at address 0x0000030B 12:10:49.526602 : Cannot read memory at address 0x0000038B 12:10:49.526602 : ClientWindow Style = FullScreen 12:10:49.526602 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.526602 : Game Position (Hex) = [ 03C7, 038E ] 12:10:49.526602 : Game Position (Dec) = [ 967, 910 ] 12:10:49.526602 : - 12:10:49.528599 : Cannot read memory at address 0x0000030B 12:10:49.528599 : Cannot read memory at address 0x0000038B 12:10:49.530589 : Cannot read memory at address 0x0000030B 12:10:49.530589 : Cannot read memory at address 0x0000038B 12:10:49.530589 : RawData event for Player #1: 12:10:49.530589 : Device rawinput data (Hex) = [ 000080E0, 0000D754 ] 12:10:49.531585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.531585 : OnScreen Cursor Position (Px) = [ 966, 908 ] 12:10:49.531585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.531585 : ClientWindow Style = FullScreen 12:10:49.531585 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.531585 : Game Position (Hex) = [ 03C6, 038C ] 12:10:49.531585 : Game Position (Dec) = [ 966, 908 ] 12:10:49.531585 : - 12:10:49.533088 : Cannot read memory at address 0x0000030B 12:10:49.533088 : Cannot read memory at address 0x0000038B 12:10:49.535095 : Cannot read memory at address 0x0000030B 12:10:49.535095 : Cannot read memory at address 0x0000038B 12:10:49.536090 : RawData event for Player #1: 12:10:49.536090 : Device rawinput data (Hex) = [ 000080F8, 0000D740 ] 12:10:49.536090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.536090 : OnScreen Cursor Position (Px) = [ 967, 908 ] 12:10:49.537085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.537085 : ClientWindow Style = FullScreen 12:10:49.537085 : Cannot read memory at address 0x0000038B 12:10:49.537085 : Game Position (Hex) = [ 03C7, 038C ] 12:10:49.537085 : Game Position (Dec) = [ 967, 908 ] 12:10:49.537085 : - 12:10:49.539083 : Cannot read memory at address 0x0000030B 12:10:49.539083 : Cannot read memory at address 0x0000038B 12:10:49.541076 : Cannot read memory at address 0x0000030B 12:10:49.541076 : Cannot read memory at address 0x0000038B 12:10:49.541076 : Device rawinput data (Hex) = [ 000080D0, 0000D748 ] 12:10:49.541076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.541076 : OnScreen Cursor Position (Px) = [ 966, 908 ] 12:10:49.542069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.542069 : ClientWindow Style = FullScreen 12:10:49.542069 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.542069 : Game Position (Hex) = [ 03C6, 038C ] 12:10:49.542069 : Game Position (Dec) = [ 966, 908 ] 12:10:49.542069 : - 12:10:49.543069 : Cannot read memory at address 0x0000030B 12:10:49.543069 : Cannot read memory at address 0x0000038B 12:10:49.544407 : Cannot read memory at address 0x0000030B 12:10:49.544407 : Cannot read memory at address 0x0000038B 12:10:49.546402 : RawData event for Player #1: 12:10:49.546402 : Cannot read memory at address 0x0000030B 12:10:49.546402 : Cannot read memory at address 0x0000038B 12:10:49.546402 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.546402 : OnScreen Cursor Position (Px) = [ 966, 908 ] 12:10:49.546402 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.546402 : ClientWindow Style = FullScreen 12:10:49.547399 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.547399 : Game Position (Hex) = [ 03C6, 038C ] 12:10:49.547399 : Game Position (Dec) = [ 966, 908 ] 12:10:49.547399 : - 12:10:49.548395 : Cannot read memory at address 0x0000030B 12:10:49.548395 : Cannot read memory at address 0x0000038B 12:10:49.550388 : Cannot read memory at address 0x0000030B 12:10:49.550388 : Cannot read memory at address 0x0000038B 12:10:49.551385 : RawData event for Player #1: 12:10:49.551385 : Device rawinput data (Hex) = [ 000080C0, 0000D72C ] 12:10:49.551385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.551385 : OnScreen Cursor Position (Px) = [ 965, 907 ] 12:10:49.551385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.551385 : ClientWindow Style = FullScreen 12:10:49.551385 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.551385 : Game Position (Hex) = [ 03C5, 038B ] 12:10:49.551385 : Game Position (Dec) = [ 965, 907 ] 12:10:49.551385 : - 12:10:49.552891 : Cannot read memory at address 0x0000030B 12:10:49.552891 : Cannot read memory at address 0x0000038B 12:10:49.554606 : Cannot read memory at address 0x0000030B 12:10:49.554606 : Cannot read memory at address 0x0000038B 12:10:49.555610 : RawData event for Player #1: 12:10:49.555610 : Device rawinput data (Hex) = [ 000080C0, 0000D72C ] 12:10:49.555610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.555610 : OnScreen Cursor Position (Px) = [ 965, 907 ] 12:10:49.556603 : Cannot read memory at address 0x0000030B 12:10:49.556603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.556603 : Cannot read memory at address 0x0000038B 12:10:49.556603 : ClientWindow Style = FullScreen 12:10:49.556603 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.556603 : Game Position (Hex) = [ 03C5, 038B ] 12:10:49.556603 : Game Position (Dec) = [ 965, 907 ] 12:10:49.556603 : - 12:10:49.558600 : Cannot read memory at address 0x0000030B 12:10:49.558600 : Cannot read memory at address 0x0000038B 12:10:49.559933 : Cannot read memory at address 0x0000030B 12:10:49.559933 : Cannot read memory at address 0x0000038B 12:10:49.560942 : RawData event for Player #1: 12:10:49.560942 : Device rawinput data (Hex) = [ 00008098, 0000D72C ] 12:10:49.560942 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.560942 : OnScreen Cursor Position (Px) = [ 964, 907 ] 12:10:49.561935 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.561935 : Cannot read memory at address 0x0000030B 12:10:49.561935 : ClientWindow Style = FullScreen 12:10:49.561935 : Cannot read memory at address 0x0000038B 12:10:49.561935 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.561935 : Game Position (Hex) = [ 03C4, 038B ] 12:10:49.561935 : Game Position (Dec) = [ 964, 907 ] 12:10:49.561935 : - 12:10:49.563437 : Cannot read memory at address 0x0000030B 12:10:49.563437 : Cannot read memory at address 0x0000038B 12:10:49.565434 : Cannot read memory at address 0x0000030B 12:10:49.565434 : Cannot read memory at address 0x0000038B 12:10:49.566430 : RawData event for Player #1: 12:10:49.566430 : Device rawinput data (Hex) = [ 00008098, 0000D72C ] 12:10:49.566430 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.566430 : OnScreen Cursor Position (Px) = [ 964, 907 ] 12:10:49.566430 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.566430 : ClientWindow Style = FullScreen 12:10:49.566430 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.566430 : Game Position (Hex) = [ 03C4, 038B ] 12:10:49.566430 : Game Position (Dec) = [ 964, 907 ] 12:10:49.566430 : - 12:10:49.567427 : Cannot read memory at address 0x0000030B 12:10:49.567427 : Cannot read memory at address 0x0000038B 12:10:49.569420 : Cannot read memory at address 0x0000030B 12:10:49.569420 : Cannot read memory at address 0x0000038B 12:10:49.570420 : RawData event for Player #1: 12:10:49.571414 : Device rawinput data (Hex) = [ 000080A8, 0000D718 ] 12:10:49.571414 : Cannot read memory at address 0x0000030B 12:10:49.571414 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.571414 : OnScreen Cursor Position (Px) = [ 964, 907 ] 12:10:49.572915 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.572915 : ClientWindow Style = FullScreen 12:10:49.572915 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.572915 : Game Position (Hex) = [ 03C4, 038B ] 12:10:49.572915 : Game Position (Dec) = [ 964, 907 ] 12:10:49.572915 : - 12:10:49.573922 : Cannot read memory at address 0x0000030B 12:10:49.573922 : Cannot read memory at address 0x0000038B 12:10:49.575260 : RawData event for Player #1: 12:10:49.575260 : Cannot read memory at address 0x0000030B 12:10:49.575260 : Device rawinput data (Hex) = [ 000080A8, 0000D718 ] 12:10:49.575260 : Cannot read memory at address 0x0000038B 12:10:49.575260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.575260 : OnScreen Cursor Position (Px) = [ 964, 907 ] 12:10:49.575260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.575260 : ClientWindow Style = FullScreen 12:10:49.575260 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.575260 : Game Position (Hex) = [ 03C4, 038B ] 12:10:49.575260 : Game Position (Dec) = [ 964, 907 ] 12:10:49.575260 : - 12:10:49.577259 : Cannot read memory at address 0x0000030B 12:10:49.577259 : Cannot read memory at address 0x0000038B 12:10:49.579252 : Cannot read memory at address 0x0000030B 12:10:49.579252 : Cannot read memory at address 0x0000038B 12:10:49.580245 : RawData event for Player #1: 12:10:49.580245 : Device rawinput data (Hex) = [ 000080A8, 0000D718 ] 12:10:49.580245 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.580245 : OnScreen Cursor Position (Px) = [ 964, 907 ] 12:10:49.580245 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.580245 : ClientWindow Style = FullScreen 12:10:49.580245 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.580245 : Game Position (Hex) = [ 03C4, 038B ] 12:10:49.580245 : Game Position (Dec) = [ 964, 907 ] 12:10:49.581242 : Cannot read memory at address 0x0000030B 12:10:49.581242 : - 12:10:49.581242 : Cannot read memory at address 0x0000038B 12:10:49.583235 : Cannot read memory at address 0x0000030B 12:10:49.583235 : Cannot read memory at address 0x0000038B 12:10:49.585276 : RawData event for Player #1: 12:10:49.585276 : Cannot read memory at address 0x0000030B 12:10:49.585276 : Device rawinput data (Hex) = [ 000080A8, 0000D718 ] 12:10:49.585276 : Cannot read memory at address 0x0000038B 12:10:49.585276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.585276 : OnScreen Cursor Position (Px) = [ 964, 907 ] 12:10:49.585276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.585276 : ClientWindow Style = FullScreen 12:10:49.585276 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.585276 : Game Position (Hex) = [ 03C4, 038B ] 12:10:49.585276 : Game Position (Dec) = [ 964, 907 ] 12:10:49.585276 : - 12:10:49.587273 : Cannot read memory at address 0x0000030B 12:10:49.587273 : Cannot read memory at address 0x0000038B 12:10:49.589263 : Cannot read memory at address 0x0000030B 12:10:49.589263 : Cannot read memory at address 0x0000038B 12:10:49.590260 : RawData event for Player #1: 12:10:49.590260 : Device rawinput data (Hex) = [ 000080A8, 0000D6C4 ] 12:10:49.590260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.590260 : OnScreen Cursor Position (Px) = [ 964, 906 ] 12:10:49.590260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.590260 : ClientWindow Style = FullScreen 12:10:49.590260 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.590260 : Game Position (Hex) = [ 03C4, 038A ] 12:10:49.590260 : Game Position (Dec) = [ 964, 906 ] 12:10:49.590260 : - 12:10:49.591257 : Cannot read memory at address 0x0000030B 12:10:49.591257 : Cannot read memory at address 0x0000038B 12:10:49.593256 : Cannot read memory at address 0x0000030B 12:10:49.593256 : Cannot read memory at address 0x0000038B 12:10:49.594439 : RawData event for Player #1: 12:10:49.595438 : Device rawinput data (Hex) = [ 000080A8, 0000D6BC ] 12:10:49.595438 : Cannot read memory at address 0x0000030B 12:10:49.595438 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.595438 : Cannot read memory at address 0x0000038B 12:10:49.595438 : OnScreen Cursor Position (Px) = [ 964, 905 ] 12:10:49.595438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.595438 : ClientWindow Style = FullScreen 12:10:49.595438 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.595438 : Game Position (Hex) = [ 03C4, 0389 ] 12:10:49.595438 : Game Position (Dec) = [ 964, 905 ] 12:10:49.595438 : - 12:10:49.597432 : Cannot read memory at address 0x0000030B 12:10:49.597432 : Cannot read memory at address 0x0000038B 12:10:49.599428 : Cannot read memory at address 0x0000030B 12:10:49.599428 : Cannot read memory at address 0x0000038B 12:10:49.599428 : RawData event for Player #1: 12:10:49.599428 : Device rawinput data (Hex) = [ 000080A8, 0000D6BC ] 12:10:49.600421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.600421 : OnScreen Cursor Position (Px) = [ 964, 905 ] 12:10:49.600421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.600421 : ClientWindow Style = FullScreen 12:10:49.600421 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.600421 : Game Position (Hex) = [ 03C4, 0389 ] 12:10:49.600421 : Game Position (Dec) = [ 964, 905 ] 12:10:49.600421 : - 12:10:49.601418 : Cannot read memory at address 0x0000030B 12:10:49.601418 : Cannot read memory at address 0x0000038B 12:10:49.603142 : Cannot read memory at address 0x0000030B 12:10:49.603142 : Cannot read memory at address 0x0000038B 12:10:49.604384 : Cannot read memory at address 0x0000030B 12:10:49.604384 : Cannot read memory at address 0x0000038B 12:10:49.605383 : RawData event for Player #1: 12:10:49.605383 : Device rawinput data (Hex) = [ 000080A8, 0000D6BC ] 12:10:49.605383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.605383 : OnScreen Cursor Position (Px) = [ 964, 905 ] 12:10:49.605383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.605383 : ClientWindow Style = FullScreen 12:10:49.605383 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.605383 : Game Position (Hex) = [ 03C4, 0389 ] 12:10:49.605383 : Game Position (Dec) = [ 964, 905 ] 12:10:49.605383 : - 12:10:49.606398 : Cannot read memory at address 0x0000030B 12:10:49.606398 : Cannot read memory at address 0x0000038B 12:10:49.608373 : Cannot read memory at address 0x0000030B 12:10:49.608373 : Cannot read memory at address 0x0000038B 12:10:49.609374 : RawData event for Player #1: 12:10:49.610366 : Device rawinput data (Hex) = [ 000080A8, 0000D6BC ] 12:10:49.610366 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.610366 : Cannot read memory at address 0x0000038B 12:10:49.610366 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.610366 : ClientWindow Style = FullScreen 12:10:49.610366 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.610366 : Game Position (Hex) = [ 03C4, 0389 ] 12:10:49.611363 : Game Position (Dec) = [ 964, 905 ] 12:10:49.611363 : - 12:10:49.612868 : Cannot read memory at address 0x0000030B 12:10:49.612868 : Cannot read memory at address 0x0000038B 12:10:49.614908 : Cannot read memory at address 0x0000030B 12:10:49.614908 : Cannot read memory at address 0x0000038B 12:10:49.614908 : RawData event for Player #1: 12:10:49.614908 : Device rawinput data (Hex) = [ 00008080, 0000D6B8 ] 12:10:49.614908 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.614908 : OnScreen Cursor Position (Px) = [ 963, 905 ] 12:10:49.614908 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.615905 : ClientWindow Style = FullScreen 12:10:49.615905 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.615905 : Game Position (Hex) = [ 03C3, 0389 ] 12:10:49.615905 : Game Position (Dec) = [ 963, 905 ] 12:10:49.615905 : - 12:10:49.616905 : Cannot read memory at address 0x0000030B 12:10:49.616905 : Cannot read memory at address 0x0000038B 12:10:49.618898 : Cannot read memory at address 0x0000030B 12:10:49.618898 : Cannot read memory at address 0x0000038B 12:10:49.619895 : RawData event for Player #1: 12:10:49.619895 : Device rawinput data (Hex) = [ 000080A8, 0000D6BC ] 12:10:49.619895 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.619895 : OnScreen Cursor Position (Px) = [ 964, 905 ] 12:10:49.619895 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.619895 : ClientWindow Style = FullScreen 12:10:49.620888 : Cannot read memory at address 0x0000030B 12:10:49.621061 : Cannot read memory at address 0x0000038B 12:10:49.621061 : Game Position (Hex) = [ 03C4, 0389 ] 12:10:49.621061 : Game Position (Dec) = [ 964, 905 ] 12:10:49.621061 : - 12:10:49.622286 : Cannot read memory at address 0x0000030B 12:10:49.622286 : Cannot read memory at address 0x0000038B 12:10:49.623407 : RawData event for Player #1: 12:10:49.623407 : Device rawinput data (Hex) = [ 00008080, 0000D6B8 ] 12:10:49.624450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.624450 : Cannot read memory at address 0x0000030B 12:10:49.624450 : OnScreen Cursor Position (Px) = [ 963, 905 ] 12:10:49.624450 : Cannot read memory at address 0x0000038B 12:10:49.624450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.624450 : ClientWindow Style = FullScreen 12:10:49.624450 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.624450 : Game Position (Hex) = [ 03C3, 0389 ] 12:10:49.624450 : Game Position (Dec) = [ 963, 905 ] 12:10:49.624450 : - 12:10:49.626455 : Cannot read memory at address 0x0000030B 12:10:49.626455 : Cannot read memory at address 0x0000038B 12:10:49.628394 : Cannot read memory at address 0x0000030B 12:10:49.628394 : Cannot read memory at address 0x0000038B 12:10:49.629391 : RawData event for Player #1: 12:10:49.629391 : Device rawinput data (Hex) = [ 00008098, 0000D6A0 ] 12:10:49.629391 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.629391 : OnScreen Cursor Position (Px) = [ 964, 905 ] 12:10:49.629391 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.629391 : ClientWindow Style = FullScreen 12:10:49.629391 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.629391 : Game Position (Hex) = [ 03C4, 0389 ] 12:10:49.629391 : Game Position (Dec) = [ 964, 905 ] 12:10:49.630388 : - 12:10:49.630388 : Cannot read memory at address 0x0000030B 12:10:49.630388 : Cannot read memory at address 0x0000038B 12:10:49.632890 : Cannot read memory at address 0x0000030B 12:10:49.632890 : Cannot read memory at address 0x0000038B 12:10:49.633926 : RawData event for Player #1: 12:10:49.633926 : Device rawinput data (Hex) = [ 0000806C, 0000D6A0 ] 12:10:49.633926 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.633926 : OnScreen Cursor Position (Px) = [ 963, 905 ] 12:10:49.633926 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.633926 : ClientWindow Style = FullScreen 12:10:49.634919 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.634919 : Cannot read memory at address 0x0000030B 12:10:49.634919 : Game Position (Hex) = [ 03C3, 0389 ] 12:10:49.634919 : Cannot read memory at address 0x0000038B 12:10:49.634919 : Game Position (Dec) = [ 963, 905 ] 12:10:49.634919 : - 12:10:49.636916 : Cannot read memory at address 0x0000030B 12:10:49.636916 : Cannot read memory at address 0x0000038B 12:10:49.638906 : Cannot read memory at address 0x0000030B 12:10:49.638906 : Cannot read memory at address 0x0000038B 12:10:49.638906 : RawData event for Player #1: 12:10:49.638906 : Device rawinput data (Hex) = [ 0000806C, 0000D6A0 ] 12:10:49.638906 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.638906 : OnScreen Cursor Position (Px) = [ 963, 905 ] 12:10:49.639903 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.639903 : ClientWindow Style = FullScreen 12:10:49.639903 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.639903 : Game Position (Hex) = [ 03C3, 0389 ] 12:10:49.639903 : Game Position (Dec) = [ 963, 905 ] 12:10:49.639903 : - 12:10:49.640899 : Cannot read memory at address 0x0000030B 12:10:49.640899 : Cannot read memory at address 0x0000038B 12:10:49.642896 : Cannot read memory at address 0x0000030B 12:10:49.642896 : Cannot read memory at address 0x0000038B 12:10:49.644225 : Cannot read memory at address 0x0000030B 12:10:49.644225 : RawData event for Player #1: 12:10:49.644225 : Cannot read memory at address 0x0000038B 12:10:49.644225 : Device rawinput data (Hex) = [ 0000806C, 0000D6A0 ] 12:10:49.644225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.644225 : OnScreen Cursor Position (Px) = [ 963, 905 ] 12:10:49.644225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.644225 : ClientWindow Style = FullScreen 12:10:49.644225 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.644225 : Game Position (Hex) = [ 03C3, 0389 ] 12:10:49.644225 : Game Position (Dec) = [ 963, 905 ] 12:10:49.645223 : - 12:10:49.646220 : Cannot read memory at address 0x0000030B 12:10:49.646220 : Cannot read memory at address 0x0000038B 12:10:49.648213 : Cannot read memory at address 0x0000030B 12:10:49.648213 : Cannot read memory at address 0x0000038B 12:10:49.649210 : RawData event for Player #1: 12:10:49.649210 : Device rawinput data (Hex) = [ 0000806C, 0000D6A0 ] 12:10:49.649210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.649210 : OnScreen Cursor Position (Px) = [ 963, 905 ] 12:10:49.649210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.649210 : ClientWindow Style = FullScreen 12:10:49.649210 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.649210 : Game Position (Hex) = [ 03C3, 0389 ] 12:10:49.649210 : Game Position (Dec) = [ 963, 905 ] 12:10:49.650206 : - 12:10:49.650206 : Cannot read memory at address 0x0000030B 12:10:49.650206 : Cannot read memory at address 0x0000038B 12:10:49.652203 : Cannot read memory at address 0x0000030B 12:10:49.652203 : Cannot read memory at address 0x0000038B 12:10:49.653702 : Cannot read memory at address 0x0000030B 12:10:49.653702 : Cannot read memory at address 0x0000038B 12:10:49.653702 : RawData event for Player #1: 12:10:49.653702 : Device rawinput data (Hex) = [ 00008054, 0000D6B8 ] 12:10:49.653702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.653702 : OnScreen Cursor Position (Px) = [ 962, 905 ] 12:10:49.654702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.654702 : ClientWindow Style = FullScreen 12:10:49.654702 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.654702 : Game Position (Hex) = [ 03C2, 0389 ] 12:10:49.654702 : Game Position (Dec) = [ 962, 905 ] 12:10:49.654702 : - 12:10:49.655698 : Cannot read memory at address 0x0000030B 12:10:49.655698 : Cannot read memory at address 0x0000038B 12:10:49.657695 : Cannot read memory at address 0x0000030B 12:10:49.657695 : Cannot read memory at address 0x0000038B 12:10:49.659195 : Cannot read memory at address 0x0000030B 12:10:49.659195 : Cannot read memory at address 0x0000038B 12:10:49.659195 : Device rawinput data (Hex) = [ 00008064, 0000D6CC ] 12:10:49.659195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.659195 : OnScreen Cursor Position (Px) = [ 962, 906 ] 12:10:49.659195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.659195 : ClientWindow Style = FullScreen 12:10:49.659195 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.660194 : Game Position (Hex) = [ 03C2, 038A ] 12:10:49.660194 : Game Position (Dec) = [ 962, 906 ] 12:10:49.660194 : - 12:10:49.661190 : Cannot read memory at address 0x0000030B 12:10:49.661190 : Cannot read memory at address 0x0000038B 12:10:49.663187 : Cannot read memory at address 0x0000030B 12:10:49.663187 : Cannot read memory at address 0x0000038B 12:10:49.664216 : RawData event for Player #1: 12:10:49.664216 : Device rawinput data (Hex) = [ 00008064, 0000D720 ] 12:10:49.664216 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.664216 : OnScreen Cursor Position (Px) = [ 962, 907 ] 12:10:49.665215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.665215 : ClientWindow Style = FullScreen 12:10:49.665215 : Cannot read memory at address 0x0000030B 12:10:49.665215 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.665215 : Cannot read memory at address 0x0000038B 12:10:49.665215 : Game Position (Hex) = [ 03C2, 038B ] 12:10:49.665215 : Game Position (Dec) = [ 962, 907 ] 12:10:49.665215 : - 12:10:49.667208 : Cannot read memory at address 0x0000030B 12:10:49.667208 : Cannot read memory at address 0x0000038B 12:10:49.669201 : Cannot read memory at address 0x0000030B 12:10:49.669201 : RawData event for Player #1: 12:10:49.669201 : Device rawinput data (Hex) = [ 00008064, 0000D720 ] 12:10:49.669201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.669201 : OnScreen Cursor Position (Px) = [ 962, 907 ] 12:10:49.669201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.669201 : ClientWindow Style = FullScreen 12:10:49.669201 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.669201 : Game Position (Hex) = [ 03C2, 038B ] 12:10:49.670199 : Game Position (Dec) = [ 962, 907 ] 12:10:49.670199 : - 12:10:49.671195 : Cannot read memory at address 0x0000030B 12:10:49.671195 : Cannot read memory at address 0x0000038B 12:10:49.673188 : Cannot read memory at address 0x0000030B 12:10:49.673188 : Cannot read memory at address 0x0000038B 12:10:49.673188 : Device rawinput data (Hex) = [ 00008064, 0000D720 ] 12:10:49.673188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.673690 : OnScreen Cursor Position (Px) = [ 962, 907 ] 12:10:49.673690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.673690 : ClientWindow Style = FullScreen 12:10:49.673690 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.673690 : Game Position (Hex) = [ 03C2, 038B ] 12:10:49.673690 : Game Position (Dec) = [ 962, 907 ] 12:10:49.673690 : - 12:10:49.674691 : Cannot read memory at address 0x0000030B 12:10:49.674691 : Cannot read memory at address 0x0000038B 12:10:49.676683 : Cannot read memory at address 0x0000030B 12:10:49.676683 : Cannot read memory at address 0x0000038B 12:10:49.677686 : RawData event for Player #1: 12:10:49.677686 : Device rawinput data (Hex) = [ 00008064, 0000D720 ] 12:10:49.677686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.677686 : OnScreen Cursor Position (Px) = [ 962, 907 ] 12:10:49.677686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.678676 : Cannot read memory at address 0x0000030B 12:10:49.678676 : Cannot read memory at address 0x0000038B 12:10:49.678676 : Game Position (Hex) = [ 03C2, 038B ] 12:10:49.678676 : Game Position (Dec) = [ 962, 907 ] 12:10:49.678676 : - 12:10:49.680670 : Cannot read memory at address 0x0000030B 12:10:49.680670 : Cannot read memory at address 0x0000038B 12:10:49.683168 : Cannot read memory at address 0x0000030B 12:10:49.683168 : RawData event for Player #1: 12:10:49.683168 : Cannot read memory at address 0x0000038B 12:10:49.683168 : Device rawinput data (Hex) = [ 00008078, 0000D734 ] 12:10:49.683168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.683168 : OnScreen Cursor Position (Px) = [ 963, 907 ] 12:10:49.683168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.683168 : ClientWindow Style = FullScreen 12:10:49.683168 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.683168 : Game Position (Hex) = [ 03C3, 038B ] 12:10:49.684175 : Game Position (Dec) = [ 963, 907 ] 12:10:49.684175 : - 12:10:49.685175 : Cannot read memory at address 0x0000030B 12:10:49.685175 : Cannot read memory at address 0x0000038B 12:10:49.687168 : Cannot read memory at address 0x0000030B 12:10:49.687168 : Cannot read memory at address 0x0000038B 12:10:49.688161 : RawData event for Player #1: 12:10:49.688161 : Device rawinput data (Hex) = [ 0000805C, 0000D748 ] 12:10:49.688161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.688161 : OnScreen Cursor Position (Px) = [ 962, 908 ] 12:10:49.688161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.688161 : ClientWindow Style = FullScreen 12:10:49.688161 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.688161 : Game Position (Hex) = [ 03C2, 038C ] 12:10:49.688161 : Game Position (Dec) = [ 962, 908 ] 12:10:49.688161 : - 12:10:49.689158 : Cannot read memory at address 0x0000030B 12:10:49.689158 : Cannot read memory at address 0x0000038B 12:10:49.691154 : Cannot read memory at address 0x0000030B 12:10:49.691154 : Cannot read memory at address 0x0000038B 12:10:49.693144 : RawData event for Player #1: 12:10:49.693144 : Device rawinput data (Hex) = [ 0000806C, 0000D7B0 ] 12:10:49.693144 : Cannot read memory at address 0x0000038B 12:10:49.693144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.693144 : OnScreen Cursor Position (Px) = [ 963, 909 ] 12:10:49.693646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.693646 : ClientWindow Style = FullScreen 12:10:49.693646 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.693646 : Game Position (Hex) = [ 03C3, 038D ] 12:10:49.693646 : Game Position (Dec) = [ 963, 909 ] 12:10:49.693646 : - 12:10:49.694578 : Cannot read memory at address 0x0000030B 12:10:49.694578 : Cannot read memory at address 0x0000038B 12:10:49.696579 : Cannot read memory at address 0x0000030B 12:10:49.696579 : Cannot read memory at address 0x0000038B 12:10:49.697573 : RawData event for Player #1: 12:10:49.697573 : Device rawinput data (Hex) = [ 0000806C, 0000D7B0 ] 12:10:49.697573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.697573 : OnScreen Cursor Position (Px) = [ 963, 909 ] 12:10:49.698569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.698569 : Cannot read memory at address 0x0000030B 12:10:49.698569 : ClientWindow Style = FullScreen 12:10:49.698569 : Cannot read memory at address 0x0000038B 12:10:49.698569 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.698569 : Game Position (Hex) = [ 03C3, 038D ] 12:10:49.698569 : Game Position (Dec) = [ 963, 909 ] 12:10:49.698569 : - 12:10:49.700567 : Cannot read memory at address 0x0000030B 12:10:49.700567 : Cannot read memory at address 0x0000038B 12:10:49.703068 : Cannot read memory at address 0x0000030B 12:10:49.703068 : RawData event for Player #1: 12:10:49.703068 : Device rawinput data (Hex) = [ 00008080, 0000D7C4 ] 12:10:49.703068 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.703068 : OnScreen Cursor Position (Px) = [ 963, 910 ] 12:10:49.703068 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.703068 : ClientWindow Style = FullScreen 12:10:49.704101 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.704101 : Game Position (Hex) = [ 03C3, 038E ] 12:10:49.704101 : Game Position (Dec) = [ 963, 910 ] 12:10:49.704101 : - 12:10:49.705101 : Cannot read memory at address 0x0000030B 12:10:49.705101 : Cannot read memory at address 0x0000038B 12:10:49.707095 : Cannot read memory at address 0x0000030B 12:10:49.707095 : Cannot read memory at address 0x0000038B 12:10:49.708091 : RawData event for Player #1: 12:10:49.708091 : Device rawinput data (Hex) = [ 00008044, 0000D838 ] 12:10:49.708091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.708091 : OnScreen Cursor Position (Px) = [ 962, 912 ] 12:10:49.708091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.708091 : ClientWindow Style = FullScreen 12:10:49.708091 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.709084 : Game Position (Hex) = [ 03C2, 0390 ] 12:10:49.709084 : Cannot read memory at address 0x0000030B 12:10:49.709084 : Cannot read memory at address 0x0000038B 12:10:49.709084 : - 12:10:49.711078 : Cannot read memory at address 0x0000030B 12:10:49.711078 : Cannot read memory at address 0x0000038B 12:10:49.713072 : Cannot read memory at address 0x0000030B 12:10:49.713072 : RawData event for Player #1: 12:10:49.713576 : Device rawinput data (Hex) = [ 00008044, 0000D830 ] 12:10:49.713576 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.713576 : OnScreen Cursor Position (Px) = [ 962, 912 ] 12:10:49.713576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.713576 : ClientWindow Style = FullScreen 12:10:49.713576 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.713576 : Game Position (Hex) = [ 03C2, 0390 ] 12:10:49.713576 : Game Position (Dec) = [ 962, 912 ] 12:10:49.714575 : - 12:10:49.714575 : Cannot read memory at address 0x0000030B 12:10:49.714575 : Cannot read memory at address 0x0000038B 12:10:49.716572 : Cannot read memory at address 0x0000030B 12:10:49.716572 : Cannot read memory at address 0x0000038B 12:10:49.717570 : RawData event for Player #1: 12:10:49.717570 : Device rawinput data (Hex) = [ 00008004, 0000D834 ] 12:10:49.717570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.718563 : OnScreen Cursor Position (Px) = [ 960, 912 ] 12:10:49.718563 : Cannot read memory at address 0x0000030B 12:10:49.718563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.718563 : Cannot read memory at address 0x0000038B 12:10:49.718563 : ClientWindow Style = FullScreen 12:10:49.718563 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.718563 : Game Position (Hex) = [ 03C0, 0390 ] 12:10:49.718563 : Game Position (Dec) = [ 960, 912 ] 12:10:49.718563 : - 12:10:49.720561 : Cannot read memory at address 0x0000030B 12:10:49.720561 : Cannot read memory at address 0x0000038B 12:10:49.721556 : RawData event for Player #1: 12:10:49.721556 : Device rawinput data (Hex) = [ 00007FEC, 0000D8A8 ] 12:10:49.721556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.721556 : OnScreen Cursor Position (Px) = [ 959, 914 ] 12:10:49.721556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.723060 : ClientWindow Style = FullScreen 12:10:49.723060 : Cannot read memory at address 0x0000030B 12:10:49.723060 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.723060 : Cannot read memory at address 0x0000038B 12:10:49.723060 : Game Position (Hex) = [ 03BF, 0392 ] 12:10:49.723060 : Game Position (Dec) = [ 959, 914 ] 12:10:49.723060 : - 12:10:49.725073 : Cannot read memory at address 0x0000030B 12:10:49.725073 : Cannot read memory at address 0x0000038B 12:10:49.727062 : Cannot read memory at address 0x0000030B 12:10:49.727062 : RawData event for Player #1: 12:10:49.727062 : Cannot read memory at address 0x0000038B 12:10:49.727062 : Device rawinput data (Hex) = [ 00007FDC, 0000D8B4 ] 12:10:49.727062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.728058 : OnScreen Cursor Position (Px) = [ 958, 914 ] 12:10:49.728058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.728058 : ClientWindow Style = FullScreen 12:10:49.728058 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.728058 : Game Position (Hex) = [ 03BE, 0392 ] 12:10:49.728058 : Game Position (Dec) = [ 958, 914 ] 12:10:49.729056 : - 12:10:49.729056 : Cannot read memory at address 0x0000030B 12:10:49.729056 : Cannot read memory at address 0x0000038B 12:10:49.731048 : Cannot read memory at address 0x0000030B 12:10:49.731048 : Cannot read memory at address 0x0000038B 12:10:49.732045 : RawData event for Player #1: 12:10:49.732045 : Device rawinput data (Hex) = [ 00007FDC, 0000D8B4 ] 12:10:49.732045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.732045 : OnScreen Cursor Position (Px) = [ 958, 914 ] 12:10:49.732045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.732045 : ClientWindow Style = FullScreen 12:10:49.732045 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.732045 : Game Position (Hex) = [ 03BE, 0392 ] 12:10:49.732045 : Game Position (Dec) = [ 958, 914 ] 12:10:49.732045 : - 12:10:49.733041 : Cannot read memory at address 0x0000030B 12:10:49.733041 : Cannot read memory at address 0x0000038B 12:10:49.734246 : Cannot read memory at address 0x0000030B 12:10:49.734246 : Cannot read memory at address 0x0000038B 12:10:49.736241 : Cannot read memory at address 0x0000030B 12:10:49.736241 : Cannot read memory at address 0x0000038B 12:10:49.737237 : RawData event for Player #1: 12:10:49.737237 : Device rawinput data (Hex) = [ 00007F8C, 0000D92C ] 12:10:49.737237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.737237 : OnScreen Cursor Position (Px) = [ 956, 916 ] 12:10:49.737237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.737237 : ClientWindow Style = FullScreen 12:10:49.737237 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.737237 : Game Position (Hex) = [ 03BC, 0394 ] 12:10:49.737237 : Game Position (Dec) = [ 956, 916 ] 12:10:49.738234 : - 12:10:49.738234 : Cannot read memory at address 0x0000030B 12:10:49.738234 : Cannot read memory at address 0x0000038B 12:10:49.740231 : Cannot read memory at address 0x0000030B 12:10:49.740231 : Cannot read memory at address 0x0000038B 12:10:49.742221 : Cannot read memory at address 0x0000030B 12:10:49.742221 : RawData event for Player #1: 12:10:49.742221 : Cannot read memory at address 0x0000038B 12:10:49.742221 : Device rawinput data (Hex) = [ 00007F7C, 0000D938 ] 12:10:49.742221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.742221 : OnScreen Cursor Position (Px) = [ 956, 916 ] 12:10:49.742221 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.742221 : ClientWindow Style = FullScreen 12:10:49.743218 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.743218 : Game Position (Hex) = [ 03BC, 0394 ] 12:10:49.743218 : Game Position (Dec) = [ 956, 916 ] 12:10:49.743218 : - 12:10:49.743721 : Cannot read memory at address 0x0000030B 12:10:49.743721 : Cannot read memory at address 0x0000038B 12:10:49.744955 : Cannot read memory at address 0x0000030B 12:10:49.744955 : Cannot read memory at address 0x0000038B 12:10:49.746960 : Cannot read memory at address 0x0000030B 12:10:49.746960 : Cannot read memory at address 0x0000038B 12:10:49.746960 : RawData event for Player #1: 12:10:49.746960 : Device rawinput data (Hex) = [ 00007F64, 0000D9A0 ] 12:10:49.747953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.747953 : OnScreen Cursor Position (Px) = [ 955, 918 ] 12:10:49.747953 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.747953 : ClientWindow Style = FullScreen 12:10:49.747953 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.747953 : Game Position (Hex) = [ 03BB, 0396 ] 12:10:49.747953 : Game Position (Dec) = [ 955, 918 ] 12:10:49.747953 : - 12:10:49.748950 : Cannot read memory at address 0x0000030B 12:10:49.748950 : Cannot read memory at address 0x0000038B 12:10:49.750944 : Cannot read memory at address 0x0000030B 12:10:49.750944 : Cannot read memory at address 0x0000038B 12:10:49.751941 : RawData event for Player #1: 12:10:49.751941 : Device rawinput data (Hex) = [ 00007F50, 0000D9B4 ] 12:10:49.751941 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.751941 : OnScreen Cursor Position (Px) = [ 954, 918 ] 12:10:49.751941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.752937 : ClientWindow Style = FullScreen 12:10:49.752937 : Cannot read memory at address 0x0000030B 12:10:49.752937 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.752937 : Cannot read memory at address 0x0000038B 12:10:49.752937 : Game Position (Hex) = [ 03BA, 0396 ] 12:10:49.752937 : Game Position (Dec) = [ 954, 918 ] 12:10:49.753439 : - 12:10:49.754441 : Cannot read memory at address 0x0000030B 12:10:49.754441 : Cannot read memory at address 0x0000038B 12:10:49.756431 : Cannot read memory at address 0x0000030B 12:10:49.756431 : Cannot read memory at address 0x0000038B 12:10:49.756431 : RawData event for Player #1: 12:10:49.756431 : Device rawinput data (Hex) = [ 00007F60, 0000DA1C ] 12:10:49.757428 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.757428 : OnScreen Cursor Position (Px) = [ 955, 920 ] 12:10:49.757428 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.757428 : ClientWindow Style = FullScreen 12:10:49.757428 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.757428 : Game Position (Hex) = [ 03BB, 0398 ] 12:10:49.757428 : Game Position (Dec) = [ 955, 920 ] 12:10:49.757428 : - 12:10:49.758935 : Cannot read memory at address 0x0000030B 12:10:49.758935 : Cannot read memory at address 0x0000038B 12:10:49.760972 : Cannot read memory at address 0x0000030B 12:10:49.760972 : Cannot read memory at address 0x0000038B 12:10:49.761969 : RawData event for Player #1: 12:10:49.761969 : Device rawinput data (Hex) = [ 00007F48, 0000DA30 ] 12:10:49.761969 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.761969 : OnScreen Cursor Position (Px) = [ 954, 920 ] 12:10:49.762962 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.762962 : Cannot read memory at address 0x0000030B 12:10:49.762962 : ClientWindow Style = FullScreen 12:10:49.762962 : Cannot read memory at address 0x0000038B 12:10:49.762962 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.763465 : Game Position (Hex) = [ 03BA, 0398 ] 12:10:49.763465 : Game Position (Dec) = [ 954, 920 ] 12:10:49.763465 : - 12:10:49.764465 : Cannot read memory at address 0x0000030B 12:10:49.764465 : Cannot read memory at address 0x0000038B 12:10:49.766462 : Cannot read memory at address 0x0000030B 12:10:49.766462 : Cannot read memory at address 0x0000038B 12:10:49.766462 : RawData event for Player #1: 12:10:49.766462 : Device rawinput data (Hex) = [ 00007F58, 0000DA9C ] 12:10:49.767454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.767454 : OnScreen Cursor Position (Px) = [ 955, 922 ] 12:10:49.767454 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.767454 : ClientWindow Style = FullScreen 12:10:49.767454 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.767454 : Game Position (Hex) = [ 03BB, 039A ] 12:10:49.767454 : Game Position (Dec) = [ 955, 922 ] 12:10:49.767454 : - 12:10:49.768451 : Cannot read memory at address 0x0000030B 12:10:49.768451 : Cannot read memory at address 0x0000038B 12:10:49.770444 : Cannot read memory at address 0x0000030B 12:10:49.770444 : Cannot read memory at address 0x0000038B 12:10:49.770444 : RawData event for Player #1: 12:10:49.771441 : Device rawinput data (Hex) = [ 00007F58, 0000DB18 ] 12:10:49.771441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.771441 : OnScreen Cursor Position (Px) = [ 955, 924 ] 12:10:49.771441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.771441 : ClientWindow Style = FullScreen 12:10:49.771441 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.771441 : Game Position (Hex) = [ 03BB, 039C ] 12:10:49.771441 : Game Position (Dec) = [ 955, 924 ] 12:10:49.771441 : - 12:10:49.772948 : Cannot read memory at address 0x0000030B 12:10:49.772948 : Cannot read memory at address 0x0000038B 12:10:49.774587 : Cannot read memory at address 0x0000030B 12:10:49.774587 : Cannot read memory at address 0x0000038B 12:10:49.775591 : RawData event for Player #1: 12:10:49.776584 : Device rawinput data (Hex) = [ 00007F58, 0000DB18 ] 12:10:49.776584 : Cannot read memory at address 0x0000030B 12:10:49.776584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.776584 : Cannot read memory at address 0x0000038B 12:10:49.776584 : OnScreen Cursor Position (Px) = [ 955, 924 ] 12:10:49.776584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.776584 : ClientWindow Style = FullScreen 12:10:49.776584 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.777580 : Game Position (Hex) = [ 03BB, 039C ] 12:10:49.777580 : Game Position (Dec) = [ 955, 924 ] 12:10:49.777580 : - 12:10:49.778582 : Cannot read memory at address 0x0000030B 12:10:49.778582 : Cannot read memory at address 0x0000038B 12:10:49.780571 : Cannot read memory at address 0x0000030B 12:10:49.780571 : Cannot read memory at address 0x0000038B 12:10:49.781567 : RawData event for Player #1: 12:10:49.781567 : Device rawinput data (Hex) = [ 00007F50, 0000DB94 ] 12:10:49.781567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.781567 : OnScreen Cursor Position (Px) = [ 954, 926 ] 12:10:49.781567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.781567 : ClientWindow Style = FullScreen 12:10:49.781567 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.781567 : Game Position (Hex) = [ 03BA, 039E ] 12:10:49.781567 : Game Position (Dec) = [ 954, 926 ] 12:10:49.781567 : - 12:10:49.783070 : Cannot read memory at address 0x0000030B 12:10:49.783070 : Cannot read memory at address 0x0000038B 12:10:49.785078 : Cannot read memory at address 0x0000030B 12:10:49.785078 : Cannot read memory at address 0x0000038B 12:10:49.786072 : RawData event for Player #1: 12:10:49.786072 : Device rawinput data (Hex) = [ 00007F7C, 0000DC00 ] 12:10:49.786072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.786072 : OnScreen Cursor Position (Px) = [ 956, 928 ] 12:10:49.786072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.786072 : ClientWindow Style = FullScreen 12:10:49.787068 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.787068 : Cannot read memory at address 0x0000030B 12:10:49.787068 : Game Position (Hex) = [ 03BC, 03A0 ] 12:10:49.787068 : Cannot read memory at address 0x0000038B 12:10:49.787068 : Game Position (Dec) = [ 956, 928 ] 12:10:49.787068 : - 12:10:49.789065 : Cannot read memory at address 0x0000030B 12:10:49.789065 : Cannot read memory at address 0x0000038B 12:10:49.791055 : Cannot read memory at address 0x0000030B 12:10:49.791055 : RawData event for Player #1: 12:10:49.791055 : Device rawinput data (Hex) = [ 00007F94, 0000DC18 ] 12:10:49.791055 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.791055 : OnScreen Cursor Position (Px) = [ 956, 928 ] 12:10:49.791055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.792051 : ClientWindow Style = FullScreen 12:10:49.792051 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.792051 : Game Position (Hex) = [ 03BC, 03A0 ] 12:10:49.792051 : Game Position (Dec) = [ 956, 928 ] 12:10:49.792051 : - 12:10:49.793047 : Cannot read memory at address 0x0000030B 12:10:49.793047 : Cannot read memory at address 0x0000038B 12:10:49.794285 : Cannot read memory at address 0x0000030B 12:10:49.794285 : Cannot read memory at address 0x0000038B 12:10:49.796280 : Cannot read memory at address 0x0000030B 12:10:49.796280 : RawData event for Player #1: 12:10:49.796280 : Cannot read memory at address 0x0000038B 12:10:49.796280 : Device rawinput data (Hex) = [ 00007F94, 0000DC9C ] 12:10:49.796280 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.796280 : OnScreen Cursor Position (Px) = [ 956, 930 ] 12:10:49.797278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.797278 : ClientWindow Style = FullScreen 12:10:49.797278 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.797278 : Game Position (Hex) = [ 03BC, 03A2 ] 12:10:49.797278 : Game Position (Dec) = [ 956, 930 ] 12:10:49.797278 : - 12:10:49.798274 : Cannot read memory at address 0x0000030B 12:10:49.798274 : Cannot read memory at address 0x0000038B 12:10:49.800267 : Cannot read memory at address 0x0000030B 12:10:49.800267 : Cannot read memory at address 0x0000038B 12:10:49.801263 : RawData event for Player #1: 12:10:49.801263 : Device rawinput data (Hex) = [ 00007FA0, 0000DCAC ] 12:10:49.801263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.801263 : OnScreen Cursor Position (Px) = [ 957, 930 ] 12:10:49.801263 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.801263 : ClientWindow Style = FullScreen 12:10:49.801263 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.801263 : Game Position (Hex) = [ 03BD, 03A2 ] 12:10:49.801263 : Game Position (Dec) = [ 957, 930 ] 12:10:49.801263 : - 12:10:49.802260 : Cannot read memory at address 0x0000030B 12:10:49.802260 : Cannot read memory at address 0x0000038B 12:10:49.803759 : Cannot read memory at address 0x0000030B 12:10:49.803759 : Cannot read memory at address 0x0000038B 12:10:49.805754 : Cannot read memory at address 0x0000030B 12:10:49.805754 : Cannot read memory at address 0x0000038B 12:10:49.805754 : RawData event for Player #1: 12:10:49.805754 : Device rawinput data (Hex) = [ 00007FA8, 0000DD18 ] 12:10:49.805754 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.805754 : OnScreen Cursor Position (Px) = [ 957, 932 ] 12:10:49.805754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.805754 : ClientWindow Style = FullScreen 12:10:49.806751 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.806751 : Game Position (Hex) = [ 03BD, 03A4 ] 12:10:49.806751 : Game Position (Dec) = [ 957, 932 ] 12:10:49.806751 : - 12:10:49.807753 : Cannot read memory at address 0x0000030B 12:10:49.807753 : Cannot read memory at address 0x0000038B 12:10:49.809745 : Cannot read memory at address 0x0000030B 12:10:49.809745 : Cannot read memory at address 0x0000038B 12:10:49.810741 : RawData event for Player #1: 12:10:49.810741 : Device rawinput data (Hex) = [ 00007FA8, 0000DD24 ] 12:10:49.810741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.810741 : OnScreen Cursor Position (Px) = [ 957, 932 ] 12:10:49.810741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.810741 : ClientWindow Style = FullScreen 12:10:49.810741 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.811734 : Game Position (Hex) = [ 03BD, 03A4 ] 12:10:49.811734 : Game Position (Dec) = [ 957, 932 ] 12:10:49.811734 : Cannot read memory at address 0x0000038B 12:10:49.811734 : - 12:10:49.813241 : Cannot read memory at address 0x0000030B 12:10:49.813241 : Cannot read memory at address 0x0000038B 12:10:49.815278 : Cannot read memory at address 0x0000030B 12:10:49.815278 : Cannot read memory at address 0x0000038B 12:10:49.816275 : RawData event for Player #1: 12:10:49.816275 : Device rawinput data (Hex) = [ 00007FE4, 0000DD2C ] 12:10:49.816275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.816275 : OnScreen Cursor Position (Px) = [ 959, 933 ] 12:10:49.816275 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.816275 : ClientWindow Style = FullScreen 12:10:49.816275 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.816275 : Game Position (Hex) = [ 03BF, 03A5 ] 12:10:49.816275 : Game Position (Dec) = [ 959, 933 ] 12:10:49.816275 : - 12:10:49.817272 : Cannot read memory at address 0x0000030B 12:10:49.817272 : Cannot read memory at address 0x0000038B 12:10:49.819268 : Cannot read memory at address 0x0000030B 12:10:49.819268 : Cannot read memory at address 0x0000038B 12:10:49.820262 : RawData event for Player #1: 12:10:49.820262 : Device rawinput data (Hex) = [ 00007FF4, 0000DD98 ] 12:10:49.820262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.820262 : OnScreen Cursor Position (Px) = [ 959, 934 ] 12:10:49.820262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.820262 : ClientWindow Style = FullScreen 12:10:49.820262 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.820262 : Game Position (Hex) = [ 03BF, 03A6 ] 12:10:49.820262 : Game Position (Dec) = [ 959, 934 ] 12:10:49.820262 : - 12:10:49.821258 : Cannot read memory at address 0x0000030B 12:10:49.821258 : Cannot read memory at address 0x0000038B 12:10:49.823252 : Cannot read memory at address 0x0000030B 12:10:49.823252 : Cannot read memory at address 0x0000038B 12:10:49.824429 : RawData event for Player #1: 12:10:49.825431 : Device rawinput data (Hex) = [ 00007FF4, 0000DD98 ] 12:10:49.825431 : Cannot read memory at address 0x0000030B 12:10:49.825431 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.825431 : Cannot read memory at address 0x0000038B 12:10:49.825431 : OnScreen Cursor Position (Px) = [ 959, 934 ] 12:10:49.825431 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.825431 : ClientWindow Style = FullScreen 12:10:49.825431 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.825431 : Game Position (Hex) = [ 03BF, 03A6 ] 12:10:49.826428 : Game Position (Dec) = [ 959, 934 ] 12:10:49.826428 : - 12:10:49.827428 : Cannot read memory at address 0x0000030B 12:10:49.827428 : Cannot read memory at address 0x0000038B 12:10:49.829422 : Cannot read memory at address 0x0000030B 12:10:49.829422 : Cannot read memory at address 0x0000038B 12:10:49.829422 : RawData event for Player #1: 12:10:49.830415 : Device rawinput data (Hex) = [ 00007FF4, 0000DD98 ] 12:10:49.830415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.834144 : Cannot read memory at address 0x0000030B 12:10:49.834144 : OnScreen Cursor Position (Px) = [ 959, 934 ] 12:10:49.834144 : Cannot read memory at address 0x0000038B 12:10:49.834144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.834646 : ClientWindow Style = FullScreen 12:10:49.834646 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.834646 : Game Position (Hex) = [ 03BF, 03A6 ] 12:10:49.834646 : Game Position (Dec) = [ 959, 934 ] 12:10:49.834646 : - 12:10:49.834646 : RawData event for Player #1: 12:10:49.834646 : Device rawinput data (Hex) = [ 00007FF4, 0000DD98 ] 12:10:49.834646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.835646 : OnScreen Cursor Position (Px) = [ 959, 934 ] 12:10:49.835646 : Cannot read memory at address 0x0000030B 12:10:49.835646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.835646 : Cannot read memory at address 0x0000038B 12:10:49.835646 : ClientWindow Style = FullScreen 12:10:49.835646 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.835646 : Game Position (Hex) = [ 03BF, 03A6 ] 12:10:49.835646 : Game Position (Dec) = [ 959, 934 ] 12:10:49.835646 : - 12:10:49.837643 : Cannot read memory at address 0x0000030B 12:10:49.837643 : Cannot read memory at address 0x0000038B 12:10:49.839636 : Cannot read memory at address 0x0000030B 12:10:49.839636 : Cannot read memory at address 0x0000038B 12:10:49.839636 : RawData event for Player #1: 12:10:49.839636 : Device rawinput data (Hex) = [ 00008004, 0000DDA8 ] 12:10:49.839636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.840629 : OnScreen Cursor Position (Px) = [ 960, 935 ] 12:10:49.840629 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.840629 : ClientWindow Style = FullScreen 12:10:49.840629 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.840629 : Game Position (Hex) = [ 03C0, 03A7 ] 12:10:49.840629 : Game Position (Dec) = [ 960, 935 ] 12:10:49.841627 : - 12:10:49.841627 : Cannot read memory at address 0x0000030B 12:10:49.841627 : Cannot read memory at address 0x0000038B 12:10:49.843193 : Cannot read memory at address 0x0000030B 12:10:49.843193 : Cannot read memory at address 0x0000038B 12:10:49.845192 : Cannot read memory at address 0x0000030B 12:10:49.845192 : Cannot read memory at address 0x0000038B 12:10:49.845192 : RawData event for Player #1: 12:10:49.845192 : Device rawinput data (Hex) = [ 00008004, 0000DDA8 ] 12:10:49.845192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.845192 : OnScreen Cursor Position (Px) = [ 960, 935 ] 12:10:49.846190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.846190 : ClientWindow Style = FullScreen 12:10:49.846190 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.846190 : Game Position (Hex) = [ 03C0, 03A7 ] 12:10:49.846190 : Game Position (Dec) = [ 960, 935 ] 12:10:49.846190 : - 12:10:49.847187 : Cannot read memory at address 0x0000030B 12:10:49.847187 : Cannot read memory at address 0x0000038B 12:10:49.849179 : Cannot read memory at address 0x0000030B 12:10:49.849179 : Cannot read memory at address 0x0000038B 12:10:49.850176 : RawData event for Player #1: 12:10:49.850176 : Device rawinput data (Hex) = [ 00008004, 0000DDA8 ] 12:10:49.850176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.850176 : OnScreen Cursor Position (Px) = [ 960, 935 ] 12:10:49.850176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.850176 : ClientWindow Style = FullScreen 12:10:49.850176 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.851173 : Game Position (Hex) = [ 03C0, 03A7 ] 12:10:49.851173 : Game Position (Dec) = [ 960, 935 ] 12:10:49.851173 : - 12:10:49.851173 : Cannot read memory at address 0x0000038B 12:10:49.853165 : Cannot read memory at address 0x0000030B 12:10:49.853165 : Cannot read memory at address 0x0000038B 12:10:49.854404 : Cannot read memory at address 0x0000030B 12:10:49.854404 : Cannot read memory at address 0x0000038B 12:10:49.854404 : RawData event for Player #1: 12:10:49.855404 : Device rawinput data (Hex) = [ 00008004, 0000DE04 ] 12:10:49.855404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.855404 : OnScreen Cursor Position (Px) = [ 960, 936 ] 12:10:49.855404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.855404 : ClientWindow Style = FullScreen 12:10:49.855404 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.855404 : Game Position (Hex) = [ 03C0, 03A8 ] 12:10:49.855404 : Game Position (Dec) = [ 960, 936 ] 12:10:49.856402 : - 12:10:49.856402 : Cannot read memory at address 0x0000030B 12:10:49.856402 : Cannot read memory at address 0x0000038B 12:10:49.858971 : Cannot read memory at address 0x0000030B 12:10:49.858971 : Cannot read memory at address 0x0000038B 12:10:49.859974 : RawData event for Player #1: 12:10:49.859974 : Device rawinput data (Hex) = [ 00008004, 0000DE04 ] 12:10:49.859974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.859974 : OnScreen Cursor Position (Px) = [ 960, 936 ] 12:10:49.859974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.860971 : ClientWindow Style = FullScreen 12:10:49.860971 : Cannot read memory at address 0x0000030B 12:10:49.860971 : Cannot read memory at address 0x0000038B 12:10:49.860971 : Game Position (Hex) = [ 03C0, 03A8 ] 12:10:49.860971 : Game Position (Dec) = [ 960, 936 ] 12:10:49.860971 : - 12:10:49.862968 : Cannot read memory at address 0x0000030B 12:10:49.862968 : Cannot read memory at address 0x0000038B 12:10:49.865210 : RawData event for Player #1: 12:10:49.865210 : Device rawinput data (Hex) = [ 00007FB8, 0000DE04 ] 12:10:49.865210 : Cannot read memory at address 0x0000038B 12:10:49.865210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.865210 : OnScreen Cursor Position (Px) = [ 957, 936 ] 12:10:49.865210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.865210 : ClientWindow Style = FullScreen 12:10:49.865210 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.865210 : Game Position (Hex) = [ 03BD, 03A8 ] 12:10:49.866207 : Game Position (Dec) = [ 957, 936 ] 12:10:49.866207 : - 12:10:49.867204 : Cannot read memory at address 0x0000030B 12:10:49.867204 : Cannot read memory at address 0x0000038B 12:10:49.869197 : Cannot read memory at address 0x0000030B 12:10:49.869197 : RawData event for Player #1: 12:10:49.869197 : Cannot read memory at address 0x0000038B 12:10:49.869197 : Device rawinput data (Hex) = [ 00007FA0, 0000DE14 ] 12:10:49.869197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.869197 : OnScreen Cursor Position (Px) = [ 957, 936 ] 12:10:49.869197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.869197 : ClientWindow Style = FullScreen 12:10:49.869197 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.869197 : Game Position (Hex) = [ 03BD, 03A8 ] 12:10:49.869197 : Game Position (Dec) = [ 957, 936 ] 12:10:49.869197 : - 12:10:49.871194 : Cannot read memory at address 0x0000030B 12:10:49.871194 : Cannot read memory at address 0x0000038B 12:10:49.873184 : Cannot read memory at address 0x0000030B 12:10:49.873184 : Cannot read memory at address 0x0000038B 12:10:49.874189 : RawData event for Player #1: 12:10:49.874189 : Device rawinput data (Hex) = [ 00007F84, 0000DE08 ] 12:10:49.874189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.874189 : OnScreen Cursor Position (Px) = [ 956, 936 ] 12:10:49.874189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.874189 : ClientWindow Style = FullScreen 12:10:49.874189 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.874189 : Game Position (Hex) = [ 03BC, 03A8 ] 12:10:49.874189 : Game Position (Dec) = [ 956, 936 ] 12:10:49.875188 : - 12:10:49.875188 : Cannot read memory at address 0x0000030B 12:10:49.875188 : Cannot read memory at address 0x0000038B 12:10:49.877185 : Cannot read memory at address 0x0000030B 12:10:49.877185 : Cannot read memory at address 0x0000038B 12:10:49.879175 : Cannot read memory at address 0x0000030B 12:10:49.879175 : RawData event for Player #1: 12:10:49.879175 : Device rawinput data (Hex) = [ 00007F58, 0000DE10 ] 12:10:49.879175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.879175 : OnScreen Cursor Position (Px) = [ 955, 936 ] 12:10:49.879175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.879175 : ClientWindow Style = FullScreen 12:10:49.879175 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.880171 : Game Position (Hex) = [ 03BB, 03A8 ] 12:10:49.880171 : Game Position (Dec) = [ 955, 936 ] 12:10:49.880171 : - 12:10:49.881170 : Cannot read memory at address 0x0000030B 12:10:49.881170 : Cannot read memory at address 0x0000038B 12:10:49.883165 : Cannot read memory at address 0x0000030B 12:10:49.883669 : Cannot read memory at address 0x0000038B 12:10:49.883669 : RawData event for Player #1: 12:10:49.883669 : Device rawinput data (Hex) = [ 00007F30, 0000DE08 ] 12:10:49.883669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.884499 : OnScreen Cursor Position (Px) = [ 953, 936 ] 12:10:49.884499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.884499 : ClientWindow Style = FullScreen 12:10:49.884499 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.884499 : Game Position (Hex) = [ 03B9, 03A8 ] 12:10:49.884499 : Game Position (Dec) = [ 953, 936 ] 12:10:49.884499 : - 12:10:49.885498 : Cannot read memory at address 0x0000030B 12:10:49.885498 : Cannot read memory at address 0x0000038B 12:10:49.887495 : Cannot read memory at address 0x0000030B 12:10:49.887495 : Cannot read memory at address 0x0000038B 12:10:49.888492 : RawData event for Player #1: 12:10:49.889485 : Device rawinput data (Hex) = [ 00007F1C, 0000DE14 ] 12:10:49.889485 : Cannot read memory at address 0x0000030B 12:10:49.889485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.889485 : Cannot read memory at address 0x0000038B 12:10:49.889485 : OnScreen Cursor Position (Px) = [ 953, 936 ] 12:10:49.889485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.889485 : ClientWindow Style = FullScreen 12:10:49.889485 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.889485 : Game Position (Hex) = [ 03B9, 03A8 ] 12:10:49.890482 : Game Position (Dec) = [ 953, 936 ] 12:10:49.890482 : - 12:10:49.891483 : Cannot read memory at address 0x0000030B 12:10:49.891483 : Cannot read memory at address 0x0000038B 12:10:49.892991 : Cannot read memory at address 0x0000030B 12:10:49.892991 : Cannot read memory at address 0x0000038B 12:10:49.894024 : RawData event for Player #1: 12:10:49.894024 : Device rawinput data (Hex) = [ 00007EF4, 0000DE68 ] 12:10:49.894024 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.894024 : OnScreen Cursor Position (Px) = [ 952, 938 ] 12:10:49.894024 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.894024 : ClientWindow Style = FullScreen 12:10:49.895021 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.895021 : Cannot read memory at address 0x0000030B 12:10:49.895021 : Game Position (Hex) = [ 03B8, 03AA ] 12:10:49.895021 : Cannot read memory at address 0x0000038B 12:10:49.895021 : Game Position (Dec) = [ 952, 938 ] 12:10:49.895021 : - 12:10:49.897018 : Cannot read memory at address 0x0000030B 12:10:49.897018 : Cannot read memory at address 0x0000038B 12:10:49.899008 : Cannot read memory at address 0x0000030B 12:10:49.899008 : RawData event for Player #1: 12:10:49.899008 : Device rawinput data (Hex) = [ 00007EF4, 0000DE68 ] 12:10:49.899008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.899008 : OnScreen Cursor Position (Px) = [ 952, 938 ] 12:10:49.899008 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.900004 : ClientWindow Style = FullScreen 12:10:49.900004 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.900004 : Game Position (Hex) = [ 03B8, 03AA ] 12:10:49.900004 : Game Position (Dec) = [ 952, 938 ] 12:10:49.900004 : - 12:10:49.901001 : Cannot read memory at address 0x0000030B 12:10:49.901001 : Cannot read memory at address 0x0000038B 12:10:49.902994 : Cannot read memory at address 0x0000030B 12:10:49.902994 : Cannot read memory at address 0x0000038B 12:10:49.904376 : RawData event for Player #1: 12:10:49.904376 : Cannot read memory at address 0x0000030B 12:10:49.904376 : Device rawinput data (Hex) = [ 00007EAC, 0000DE70 ] 12:10:49.904376 : Cannot read memory at address 0x0000038B 12:10:49.904376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.904376 : OnScreen Cursor Position (Px) = [ 950, 938 ] 12:10:49.905376 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.905376 : ClientWindow Style = FullScreen 12:10:49.905376 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.905376 : Game Position (Hex) = [ 03B6, 03AA ] 12:10:49.905376 : Game Position (Dec) = [ 950, 938 ] 12:10:49.905376 : - 12:10:49.906373 : Cannot read memory at address 0x0000030B 12:10:49.906373 : Cannot read memory at address 0x0000038B 12:10:49.908369 : Cannot read memory at address 0x0000030B 12:10:49.908369 : Cannot read memory at address 0x0000038B 12:10:49.909363 : RawData event for Player #1: 12:10:49.909363 : Device rawinput data (Hex) = [ 00007EAC, 0000DE68 ] 12:10:49.909363 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.909363 : OnScreen Cursor Position (Px) = [ 950, 938 ] 12:10:49.910360 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.910360 : Cannot read memory at address 0x0000030B 12:10:49.910360 : ClientWindow Style = FullScreen 12:10:49.910360 : Cannot read memory at address 0x0000038B 12:10:49.910360 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.910360 : Game Position (Hex) = [ 03B6, 03AA ] 12:10:49.910360 : Game Position (Dec) = [ 950, 938 ] 12:10:49.910360 : - 12:10:49.912864 : Cannot read memory at address 0x0000030B 12:10:49.912864 : Cannot read memory at address 0x0000038B 12:10:49.914489 : RawData event for Player #1: 12:10:49.914489 : Cannot read memory at address 0x0000030B 12:10:49.914489 : Device rawinput data (Hex) = [ 00007E84, 0000DE64 ] 12:10:49.914489 : Cannot read memory at address 0x0000038B 12:10:49.914489 : OnScreen Cursor Position (Px) = [ 948, 938 ] 12:10:49.915488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.915488 : ClientWindow Style = FullScreen 12:10:49.915488 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.915488 : Game Position (Hex) = [ 03B4, 03AA ] 12:10:49.915488 : Game Position (Dec) = [ 948, 938 ] 12:10:49.915488 : - 12:10:49.916485 : Cannot read memory at address 0x0000030B 12:10:49.916485 : Cannot read memory at address 0x0000038B 12:10:49.917485 : RawData event for Player #1: 12:10:49.917485 : Device rawinput data (Hex) = [ 00007E60, 0000DE64 ] 12:10:49.918478 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.918478 : Cannot read memory at address 0x0000030B 12:10:49.918478 : OnScreen Cursor Position (Px) = [ 947, 938 ] 12:10:49.918478 : Cannot read memory at address 0x0000038B 12:10:49.918478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.918478 : ClientWindow Style = FullScreen 12:10:49.918478 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.918478 : Game Position (Hex) = [ 03B3, 03AA ] 12:10:49.918478 : Game Position (Dec) = [ 947, 938 ] 12:10:49.918478 : - 12:10:49.920471 : Cannot read memory at address 0x0000030B 12:10:49.920471 : Cannot read memory at address 0x0000038B 12:10:49.922980 : Cannot read memory at address 0x0000030B 12:10:49.922980 : Cannot read memory at address 0x0000038B 12:10:49.922980 : RawData event for Player #1: 12:10:49.922980 : Device rawinput data (Hex) = [ 00007E60, 0000DE64 ] 12:10:49.922980 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.922980 : OnScreen Cursor Position (Px) = [ 947, 938 ] 12:10:49.922980 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.922980 : ClientWindow Style = FullScreen 12:10:49.922980 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.924018 : Game Position (Hex) = [ 03B3, 03AA ] 12:10:49.924018 : Game Position (Dec) = [ 947, 938 ] 12:10:49.924018 : - 12:10:49.925019 : Cannot read memory at address 0x0000030B 12:10:49.925019 : Cannot read memory at address 0x0000038B 12:10:49.927012 : Cannot read memory at address 0x0000030B 12:10:49.927012 : Cannot read memory at address 0x0000038B 12:10:49.928013 : RawData event for Player #1: 12:10:49.928013 : Device rawinput data (Hex) = [ 00007E38, 0000DE64 ] 12:10:49.928013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.928013 : OnScreen Cursor Position (Px) = [ 946, 938 ] 12:10:49.928013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.928013 : ClientWindow Style = FullScreen 12:10:49.929001 : Cannot read memory at address 0x0000030B 12:10:49.929001 : Cannot read memory at address 0x0000038B 12:10:49.929001 : Game Position (Hex) = [ 03B2, 03AA ] 12:10:49.929001 : Game Position (Dec) = [ 946, 938 ] 12:10:49.929001 : - 12:10:49.930995 : Cannot read memory at address 0x0000030B 12:10:49.930995 : Cannot read memory at address 0x0000038B 12:10:49.932990 : Cannot read memory at address 0x0000030B 12:10:49.932990 : Cannot read memory at address 0x0000038B 12:10:49.932990 : RawData event for Player #1: 12:10:49.932990 : Device rawinput data (Hex) = [ 00007E50, 0000DDF8 ] 12:10:49.933493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.933493 : OnScreen Cursor Position (Px) = [ 947, 936 ] 12:10:49.933493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.933493 : ClientWindow Style = FullScreen 12:10:49.933493 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.933493 : Game Position (Hex) = [ 03B3, 03A8 ] 12:10:49.933493 : Game Position (Dec) = [ 947, 936 ] 12:10:49.933493 : - 12:10:49.934492 : Cannot read memory at address 0x0000030B 12:10:49.934492 : Cannot read memory at address 0x0000038B 12:10:49.936489 : Cannot read memory at address 0x0000030B 12:10:49.936489 : Cannot read memory at address 0x0000038B 12:10:49.937486 : RawData event for Player #1: 12:10:49.937486 : Device rawinput data (Hex) = [ 00007E2C, 0000DDEC ] 12:10:49.938479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.938479 : Cannot read memory at address 0x0000030B 12:10:49.938479 : OnScreen Cursor Position (Px) = [ 946, 936 ] 12:10:49.938479 : Cannot read memory at address 0x0000038B 12:10:49.938479 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.938479 : ClientWindow Style = FullScreen 12:10:49.938479 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.938479 : Game Position (Hex) = [ 03B2, 03A8 ] 12:10:49.938479 : Game Position (Dec) = [ 946, 936 ] 12:10:49.938479 : - 12:10:49.940476 : Cannot read memory at address 0x0000030B 12:10:49.940476 : Cannot read memory at address 0x0000038B 12:10:49.942981 : Cannot read memory at address 0x0000030B 12:10:49.942981 : RawData event for Player #1: 12:10:49.942981 : Device rawinput data (Hex) = [ 00007E04, 0000DDEC ] 12:10:49.942981 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.942981 : OnScreen Cursor Position (Px) = [ 945, 936 ] 12:10:49.942981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.944016 : ClientWindow Style = FullScreen 12:10:49.944016 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.944016 : Game Position (Hex) = [ 03B1, 03A8 ] 12:10:49.944016 : Game Position (Dec) = [ 945, 936 ] 12:10:49.944016 : - 12:10:49.945017 : Cannot read memory at address 0x0000030B 12:10:49.945017 : Cannot read memory at address 0x0000038B 12:10:49.947010 : Cannot read memory at address 0x0000030B 12:10:49.947010 : Cannot read memory at address 0x0000038B 12:10:49.948003 : RawData event for Player #1: 12:10:49.948003 : Device rawinput data (Hex) = [ 00007E04, 0000DDEC ] 12:10:49.948003 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.948003 : OnScreen Cursor Position (Px) = [ 945, 936 ] 12:10:49.949000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.949000 : Cannot read memory at address 0x0000030B 12:10:49.949000 : ClientWindow Style = FullScreen 12:10:49.949000 : Cannot read memory at address 0x0000038B 12:10:49.949000 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.949000 : Game Position (Hex) = [ 03B1, 03A8 ] 12:10:49.949000 : Game Position (Dec) = [ 945, 936 ] 12:10:49.949000 : - 12:10:49.950996 : Cannot read memory at address 0x0000030B 12:10:49.950996 : Cannot read memory at address 0x0000038B 12:10:49.952988 : Cannot read memory at address 0x0000030B 12:10:49.952988 : Cannot read memory at address 0x0000038B 12:10:49.952988 : RawData event for Player #1: 12:10:49.953492 : Device rawinput data (Hex) = [ 00007E04, 0000DD6C ] 12:10:49.953492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.953492 : OnScreen Cursor Position (Px) = [ 945, 934 ] 12:10:49.953492 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.953492 : ClientWindow Style = FullScreen 12:10:49.953492 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.953492 : Game Position (Hex) = [ 03B1, 03A6 ] 12:10:49.954492 : Game Position (Dec) = [ 945, 934 ] 12:10:49.954492 : Cannot read memory at address 0x0000030B 12:10:49.954492 : - 12:10:49.954492 : Cannot read memory at address 0x0000038B 12:10:49.956485 : Cannot read memory at address 0x0000030B 12:10:49.956485 : Cannot read memory at address 0x0000038B 12:10:49.957486 : RawData event for Player #1: 12:10:49.957486 : Device rawinput data (Hex) = [ 00007DBC, 0000DD60 ] 12:10:49.957486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.957486 : OnScreen Cursor Position (Px) = [ 943, 933 ] 12:10:49.957486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.958990 : Cannot read memory at address 0x0000030B 12:10:49.958990 : Cannot read memory at address 0x0000038B 12:10:49.958990 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.958990 : Game Position (Hex) = [ 03AF, 03A5 ] 12:10:49.958990 : Game Position (Dec) = [ 943, 933 ] 12:10:49.958990 : - 12:10:49.961004 : Cannot read memory at address 0x0000030B 12:10:49.961004 : Cannot read memory at address 0x0000038B 12:10:49.962000 : RawData event for Player #1: 12:10:49.962000 : Device rawinput data (Hex) = [ 00007DD0, 0000DD58 ] 12:10:49.962000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.962000 : OnScreen Cursor Position (Px) = [ 943, 933 ] 12:10:49.962994 : Cannot read memory at address 0x0000030B 12:10:49.962994 : Cannot read memory at address 0x0000038B 12:10:49.963497 : ClientWindow Style = FullScreen 12:10:49.963497 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.963497 : Game Position (Hex) = [ 03AF, 03A5 ] 12:10:49.963497 : Game Position (Dec) = [ 943, 933 ] 12:10:49.963497 : - 12:10:49.965493 : Cannot read memory at address 0x0000030B 12:10:49.965493 : Cannot read memory at address 0x0000038B 12:10:49.966493 : RawData event for Player #1: 12:10:49.966493 : Device rawinput data (Hex) = [ 00007DC0, 0000DCE4 ] 12:10:49.967486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.967486 : Cannot read memory at address 0x0000030B 12:10:49.967486 : OnScreen Cursor Position (Px) = [ 943, 931 ] 12:10:49.967486 : Cannot read memory at address 0x0000038B 12:10:49.967486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.967486 : ClientWindow Style = FullScreen 12:10:49.967486 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.967486 : Game Position (Hex) = [ 03AF, 03A3 ] 12:10:49.967486 : Game Position (Dec) = [ 943, 931 ] 12:10:49.967486 : - 12:10:49.969483 : Cannot read memory at address 0x0000030B 12:10:49.969483 : Cannot read memory at address 0x0000038B 12:10:49.971477 : Cannot read memory at address 0x0000030B 12:10:49.971477 : Cannot read memory at address 0x0000038B 12:10:49.971477 : RawData event for Player #1: 12:10:49.971477 : Device rawinput data (Hex) = [ 00007DC0, 0000DCE4 ] 12:10:49.971477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.971477 : OnScreen Cursor Position (Px) = [ 943, 931 ] 12:10:49.971477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.971477 : ClientWindow Style = FullScreen 12:10:49.972981 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.972981 : Game Position (Hex) = [ 03AF, 03A3 ] 12:10:49.972981 : Cannot read memory at address 0x0000038B 12:10:49.972981 : Game Position (Dec) = [ 943, 931 ] 12:10:49.972981 : - 12:10:49.974990 : Cannot read memory at address 0x0000030B 12:10:49.974990 : Cannot read memory at address 0x0000038B 12:10:49.976983 : Cannot read memory at address 0x0000030B 12:10:49.976983 : Cannot read memory at address 0x0000038B 12:10:49.976983 : RawData event for Player #1: 12:10:49.976983 : Device rawinput data (Hex) = [ 00007DB0, 0000DCD0 ] 12:10:49.976983 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.976983 : OnScreen Cursor Position (Px) = [ 942, 931 ] 12:10:49.976983 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.977976 : ClientWindow Style = FullScreen 12:10:49.977976 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.977976 : Game Position (Hex) = [ 03AE, 03A3 ] 12:10:49.977976 : Game Position (Dec) = [ 942, 931 ] 12:10:49.977976 : - 12:10:49.978977 : Cannot read memory at address 0x0000030B 12:10:49.978977 : Cannot read memory at address 0x0000038B 12:10:49.980966 : Cannot read memory at address 0x0000030B 12:10:49.980966 : Cannot read memory at address 0x0000038B 12:10:49.981963 : RawData event for Player #1: 12:10:49.981963 : Device rawinput data (Hex) = [ 00007DB8, 0000DC48 ] 12:10:49.981963 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.981963 : OnScreen Cursor Position (Px) = [ 942, 929 ] 12:10:49.981963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.981963 : ClientWindow Style = FullScreen 12:10:49.982959 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.982959 : Cannot read memory at address 0x0000030B 12:10:49.982959 : Game Position (Hex) = [ 03AE, 03A1 ] 12:10:49.982959 : Cannot read memory at address 0x0000038B 12:10:49.982959 : Game Position (Dec) = [ 942, 929 ] 12:10:49.982959 : - 12:10:49.984464 : Cannot read memory at address 0x0000030B 12:10:49.984464 : Cannot read memory at address 0x0000038B 12:10:49.986454 : Cannot read memory at address 0x0000030B 12:10:49.986454 : Cannot read memory at address 0x0000038B 12:10:49.986454 : RawData event for Player #1: 12:10:49.987451 : Device rawinput data (Hex) = [ 00007DB8, 0000DBF0 ] 12:10:49.987451 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.987451 : OnScreen Cursor Position (Px) = [ 942, 927 ] 12:10:49.987451 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.987451 : ClientWindow Style = FullScreen 12:10:49.987451 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.987451 : Game Position (Hex) = [ 03AE, 039F ] 12:10:49.987451 : Game Position (Dec) = [ 942, 927 ] 12:10:49.988447 : - 12:10:49.988447 : Cannot read memory at address 0x0000030B 12:10:49.988447 : Cannot read memory at address 0x0000038B 12:10:49.990440 : Cannot read memory at address 0x0000030B 12:10:49.990440 : Cannot read memory at address 0x0000038B 12:10:49.991442 : RawData event for Player #1: 12:10:49.991442 : Device rawinput data (Hex) = [ 00007DC0, 0000DBCC ] 12:10:49.991442 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.991442 : OnScreen Cursor Position (Px) = [ 943, 927 ] 12:10:49.991442 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.992946 : ClientWindow Style = FullScreen 12:10:49.992946 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.992946 : Cannot read memory at address 0x0000038B 12:10:49.992946 : Game Position (Hex) = [ 03AF, 039F ] 12:10:49.992946 : Game Position (Dec) = [ 943, 927 ] 12:10:49.992946 : - 12:10:49.994562 : Cannot read memory at address 0x0000030B 12:10:49.994562 : Cannot read memory at address 0x0000038B 12:10:49.996563 : Cannot read memory at address 0x0000030B 12:10:49.996563 : Cannot read memory at address 0x0000038B 12:10:49.996563 : RawData event for Player #1: 12:10:49.997556 : Device rawinput data (Hex) = [ 00007D94, 0000DB7C ] 12:10:49.997556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:49.997556 : OnScreen Cursor Position (Px) = [ 941, 925 ] 12:10:49.997556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:49.997556 : ClientWindow Style = FullScreen 12:10:49.997556 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:49.997556 : Game Position (Hex) = [ 03AD, 039D ] 12:10:49.997556 : Game Position (Dec) = [ 941, 925 ] 12:10:49.997556 : - 12:10:49.998553 : Cannot read memory at address 0x0000030B 12:10:49.998553 : Cannot read memory at address 0x0000038B 12:10:50.000550 : Cannot read memory at address 0x0000030B 12:10:50.000550 : Cannot read memory at address 0x0000038B 12:10:50.000550 : RawData event for Player #1: 12:10:50.001543 : Device rawinput data (Hex) = [ 00007D84, 0000DB6C ] 12:10:50.001543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.001543 : OnScreen Cursor Position (Px) = [ 941, 925 ] 12:10:50.001543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.001543 : ClientWindow Style = FullScreen 12:10:50.001543 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.001543 : Game Position (Hex) = [ 03AD, 039D ] 12:10:50.001543 : Game Position (Dec) = [ 941, 925 ] 12:10:50.001543 : - 12:10:50.003045 : Cannot read memory at address 0x0000030B 12:10:50.003045 : Cannot read memory at address 0x0000038B 12:10:50.004608 : Cannot read memory at address 0x0000030B 12:10:50.004608 : Cannot read memory at address 0x0000038B 12:10:50.005613 : RawData event for Player #1: 12:10:50.006606 : Device rawinput data (Hex) = [ 00007D94, 0000DAFC ] 12:10:50.006606 : Cannot read memory at address 0x0000030B 12:10:50.006606 : Cannot read memory at address 0x0000038B 12:10:50.006606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.006606 : ClientWindow Style = FullScreen 12:10:50.006606 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.006606 : Game Position (Hex) = [ 03AD, 039B ] 12:10:50.007603 : Game Position (Dec) = [ 941, 923 ] 12:10:50.007603 : - 12:10:50.008603 : Cannot read memory at address 0x0000030B 12:10:50.008603 : Cannot read memory at address 0x0000038B 12:10:50.010596 : Cannot read memory at address 0x0000030B 12:10:50.010596 : Cannot read memory at address 0x0000038B 12:10:50.010596 : RawData event for Player #1: 12:10:50.010596 : Device rawinput data (Hex) = [ 00007D68, 0000DAF0 ] 12:10:50.011589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.011589 : OnScreen Cursor Position (Px) = [ 940, 923 ] 12:10:50.011589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.011589 : ClientWindow Style = FullScreen 12:10:50.011589 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.011589 : Game Position (Hex) = [ 03AC, 039B ] 12:10:50.011589 : Game Position (Dec) = [ 940, 923 ] 12:10:50.011589 : - 12:10:50.013092 : Cannot read memory at address 0x0000030B 12:10:50.013092 : Cannot read memory at address 0x0000038B 12:10:50.015096 : Cannot read memory at address 0x0000030B 12:10:50.015096 : Cannot read memory at address 0x0000038B 12:10:50.016093 : RawData event for Player #1: 12:10:50.016093 : Device rawinput data (Hex) = [ 00007D68, 0000DAF0 ] 12:10:50.016093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.016093 : OnScreen Cursor Position (Px) = [ 940, 923 ] 12:10:50.016093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.016093 : ClientWindow Style = FullScreen 12:10:50.016093 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.016093 : Game Position (Hex) = [ 03AC, 039B ] 12:10:50.017090 : Cannot read memory at address 0x0000030B 12:10:50.017090 : Game Position (Dec) = [ 940, 923 ] 12:10:50.017090 : Cannot read memory at address 0x0000038B 12:10:50.017090 : - 12:10:50.019087 : Cannot read memory at address 0x0000030B 12:10:50.019087 : Cannot read memory at address 0x0000038B 12:10:50.021076 : Cannot read memory at address 0x0000030B 12:10:50.021076 : RawData event for Player #1: 12:10:50.021076 : Cannot read memory at address 0x0000038B 12:10:50.021076 : Device rawinput data (Hex) = [ 00007D70, 0000DA68 ] 12:10:50.021076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.021076 : OnScreen Cursor Position (Px) = [ 940, 921 ] 12:10:50.021076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.021076 : ClientWindow Style = FullScreen 12:10:50.021076 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.022073 : Game Position (Hex) = [ 03AC, 0399 ] 12:10:50.022073 : Game Position (Dec) = [ 940, 921 ] 12:10:50.022073 : - 12:10:50.023074 : Cannot read memory at address 0x0000030B 12:10:50.023074 : Cannot read memory at address 0x0000038B 12:10:50.024942 : Cannot read memory at address 0x0000030B 12:10:50.024942 : Cannot read memory at address 0x0000038B 12:10:50.025953 : RawData event for Player #1: 12:10:50.025953 : Device rawinput data (Hex) = [ 00007D60, 0000DA58 ] 12:10:50.025953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.025953 : OnScreen Cursor Position (Px) = [ 940, 921 ] 12:10:50.025953 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.025953 : ClientWindow Style = FullScreen 12:10:50.027047 : Cannot read memory at address 0x0000030B 12:10:50.027047 : Cannot read memory at address 0x0000038B 12:10:50.027047 : Game Position (Hex) = [ 03AC, 0399 ] 12:10:50.027047 : Game Position (Dec) = [ 940, 921 ] 12:10:50.027047 : - 12:10:50.028645 : Cannot read memory at address 0x0000030B 12:10:50.028645 : Cannot read memory at address 0x0000038B 12:10:50.030624 : Cannot read memory at address 0x0000030B 12:10:50.030624 : Cannot read memory at address 0x0000038B 12:10:50.030624 : RawData event for Player #1: 12:10:50.030624 : Device rawinput data (Hex) = [ 00007D60, 0000DA58 ] 12:10:50.030624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.031617 : OnScreen Cursor Position (Px) = [ 940, 921 ] 12:10:50.031617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.031617 : ClientWindow Style = FullScreen 12:10:50.031617 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.031617 : Game Position (Hex) = [ 03AC, 0399 ] 12:10:50.031617 : Game Position (Dec) = [ 940, 921 ] 12:10:50.031617 : - 12:10:50.033123 : Cannot read memory at address 0x0000030B 12:10:50.033123 : Cannot read memory at address 0x0000038B 12:10:50.035160 : Cannot read memory at address 0x0000030B 12:10:50.035160 : Cannot read memory at address 0x0000038B 12:10:50.036153 : RawData event for Player #1: 12:10:50.036153 : Device rawinput data (Hex) = [ 00007D60, 0000DA58 ] 12:10:50.036153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.036153 : OnScreen Cursor Position (Px) = [ 940, 921 ] 12:10:50.036153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.036153 : ClientWindow Style = FullScreen 12:10:50.036153 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.036153 : Game Position (Hex) = [ 03AC, 0399 ] 12:10:50.036153 : Game Position (Dec) = [ 940, 921 ] 12:10:50.037150 : - 12:10:50.037150 : Cannot read memory at address 0x0000030B 12:10:50.037150 : Cannot read memory at address 0x0000038B 12:10:50.039143 : Cannot read memory at address 0x0000030B 12:10:50.039143 : Cannot read memory at address 0x0000038B 12:10:50.041137 : Cannot read memory at address 0x0000030B 12:10:50.041137 : RawData event for Player #1: 12:10:50.041137 : Cannot read memory at address 0x0000038B 12:10:50.041137 : Device rawinput data (Hex) = [ 00007D50, 0000D9E0 ] 12:10:50.041137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.041137 : OnScreen Cursor Position (Px) = [ 939, 919 ] 12:10:50.041137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.041137 : ClientWindow Style = FullScreen 12:10:50.041137 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.042133 : Game Position (Hex) = [ 03AB, 0397 ] 12:10:50.042133 : Game Position (Dec) = [ 939, 919 ] 12:10:50.042133 : - 12:10:50.043130 : Cannot read memory at address 0x0000030B 12:10:50.043130 : Cannot read memory at address 0x0000038B 12:10:50.044411 : RawData event for Player #1: 12:10:50.045413 : Device rawinput data (Hex) = [ 00007D68, 0000D9D8 ] 12:10:50.045413 : Cannot read memory at address 0x0000030B 12:10:50.045413 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.045413 : Cannot read memory at address 0x0000038B 12:10:50.045413 : OnScreen Cursor Position (Px) = [ 940, 919 ] 12:10:50.045413 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.045413 : ClientWindow Style = FullScreen 12:10:50.045413 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.045413 : Game Position (Hex) = [ 03AC, 0397 ] 12:10:50.046410 : Game Position (Dec) = [ 940, 919 ] 12:10:50.046410 : - 12:10:50.047476 : Cannot read memory at address 0x0000030B 12:10:50.047476 : Cannot read memory at address 0x0000038B 12:10:50.048985 : Cannot read memory at address 0x0000030B 12:10:50.048985 : Cannot read memory at address 0x0000038B 12:10:50.049982 : RawData event for Player #1: 12:10:50.049982 : Device rawinput data (Hex) = [ 00007D68, 0000D9D8 ] 12:10:50.049982 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.049982 : OnScreen Cursor Position (Px) = [ 940, 919 ] 12:10:50.049982 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.049982 : ClientWindow Style = FullScreen 12:10:50.049982 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.050974 : Game Position (Hex) = [ 03AC, 0397 ] 12:10:50.050974 : Cannot read memory at address 0x0000030B 12:10:50.050974 : Game Position (Dec) = [ 940, 919 ] 12:10:50.050974 : Cannot read memory at address 0x0000038B 12:10:50.050974 : - 12:10:50.052971 : Cannot read memory at address 0x0000030B 12:10:50.052971 : Cannot read memory at address 0x0000038B 12:10:50.054273 : Cannot read memory at address 0x0000030B 12:10:50.054273 : Cannot read memory at address 0x0000038B 12:10:50.055271 : RawData event for Player #1: 12:10:50.055271 : Device rawinput data (Hex) = [ 00007D58, 0000D970 ] 12:10:50.055271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.055271 : OnScreen Cursor Position (Px) = [ 940, 917 ] 12:10:50.055271 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.055271 : ClientWindow Style = FullScreen 12:10:50.055271 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.055271 : Game Position (Hex) = [ 03AC, 0395 ] 12:10:50.055271 : Game Position (Dec) = [ 940, 917 ] 12:10:50.056268 : - 12:10:50.056268 : Cannot read memory at address 0x0000030B 12:10:50.056268 : Cannot read memory at address 0x0000038B 12:10:50.058266 : Cannot read memory at address 0x0000030B 12:10:50.058266 : Cannot read memory at address 0x0000038B 12:10:50.059764 : Cannot read memory at address 0x0000030B 12:10:50.059764 : Cannot read memory at address 0x0000038B 12:10:50.059764 : RawData event for Player #1: 12:10:50.059764 : Device rawinput data (Hex) = [ 00007D58, 0000D970 ] 12:10:50.059764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.059764 : OnScreen Cursor Position (Px) = [ 940, 917 ] 12:10:50.060765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.060765 : ClientWindow Style = FullScreen 12:10:50.060765 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.060765 : Game Position (Hex) = [ 03AC, 0395 ] 12:10:50.060765 : Game Position (Dec) = [ 940, 917 ] 12:10:50.060765 : - 12:10:50.061761 : Cannot read memory at address 0x0000030B 12:10:50.061761 : Cannot read memory at address 0x0000038B 12:10:50.063369 : Cannot read memory at address 0x0000030B 12:10:50.063369 : Cannot read memory at address 0x0000038B 12:10:50.065366 : RawData event for Player #1: 12:10:50.065366 : Cannot read memory at address 0x0000030B 12:10:50.065366 : Device rawinput data (Hex) = [ 00007D68, 0000D95C ] 12:10:50.065366 : Cannot read memory at address 0x0000038B 12:10:50.065366 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.065366 : OnScreen Cursor Position (Px) = [ 940, 916 ] 12:10:50.065366 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.066363 : ClientWindow Style = FullScreen 12:10:50.066363 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.066363 : Game Position (Hex) = [ 03AC, 0394 ] 12:10:50.066363 : Game Position (Dec) = [ 940, 916 ] 12:10:50.066363 : - 12:10:50.067363 : Cannot read memory at address 0x0000030B 12:10:50.067363 : Cannot read memory at address 0x0000038B 12:10:50.069356 : Cannot read memory at address 0x0000030B 12:10:50.069356 : Cannot read memory at address 0x0000038B 12:10:50.069356 : RawData event for Player #1: 12:10:50.070350 : Device rawinput data (Hex) = [ 00007D68, 0000D904 ] 12:10:50.070350 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.070350 : OnScreen Cursor Position (Px) = [ 940, 915 ] 12:10:50.070350 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.070350 : ClientWindow Style = FullScreen 12:10:50.070350 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.070350 : Game Position (Hex) = [ 03AC, 0393 ] 12:10:50.071346 : Game Position (Dec) = [ 940, 915 ] 12:10:50.071346 : - 12:10:50.071346 : Cannot read memory at address 0x0000030B 12:10:50.071346 : Cannot read memory at address 0x0000038B 12:10:50.072854 : Cannot read memory at address 0x0000030B 12:10:50.072854 : Cannot read memory at address 0x0000038B 12:10:50.074550 : Cannot read memory at address 0x0000030B 12:10:50.074550 : Cannot read memory at address 0x0000038B 12:10:50.074550 : RawData event for Player #1: 12:10:50.074550 : Device rawinput data (Hex) = [ 00007D68, 0000D904 ] 12:10:50.075551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.075551 : OnScreen Cursor Position (Px) = [ 940, 915 ] 12:10:50.075551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.075551 : ClientWindow Style = FullScreen 12:10:50.075551 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.075551 : Game Position (Hex) = [ 03AC, 0393 ] 12:10:50.076548 : Game Position (Dec) = [ 940, 915 ] 12:10:50.076548 : - 12:10:50.076548 : Cannot read memory at address 0x0000030B 12:10:50.076548 : Cannot read memory at address 0x0000038B 12:10:50.078544 : Cannot read memory at address 0x0000030B 12:10:50.078544 : Cannot read memory at address 0x0000038B 12:10:50.079541 : RawData event for Player #1: 12:10:50.080534 : Device rawinput data (Hex) = [ 00007D94, 0000D8E0 ] 12:10:50.080534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.080534 : Cannot read memory at address 0x0000038B 12:10:50.080534 : OnScreen Cursor Position (Px) = [ 941, 914 ] 12:10:50.081532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.081532 : ClientWindow Style = FullScreen 12:10:50.081532 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.081532 : Game Position (Hex) = [ 03AD, 0392 ] 12:10:50.081532 : Game Position (Dec) = [ 941, 914 ] 12:10:50.081532 : - 12:10:50.083040 : Cannot read memory at address 0x0000030B 12:10:50.083040 : Cannot read memory at address 0x0000038B 12:10:50.085069 : Cannot read memory at address 0x0000030B 12:10:50.085069 : RawData event for Player #1: 12:10:50.085069 : Cannot read memory at address 0x0000038B 12:10:50.085069 : Device rawinput data (Hex) = [ 00007D94, 0000D8E0 ] 12:10:50.085069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.085069 : OnScreen Cursor Position (Px) = [ 941, 914 ] 12:10:50.085069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.085069 : ClientWindow Style = FullScreen 12:10:50.086067 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.086067 : Game Position (Hex) = [ 03AD, 0392 ] 12:10:50.086067 : Game Position (Dec) = [ 941, 914 ] 12:10:50.086067 : - 12:10:50.087068 : Cannot read memory at address 0x0000030B 12:10:50.087068 : Cannot read memory at address 0x0000038B 12:10:50.089060 : Cannot read memory at address 0x0000030B 12:10:50.089060 : Cannot read memory at address 0x0000038B 12:10:50.090053 : RawData event for Player #1: 12:10:50.090053 : Device rawinput data (Hex) = [ 00007D94, 0000D888 ] 12:10:50.090053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.090053 : OnScreen Cursor Position (Px) = [ 941, 913 ] 12:10:50.090053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.091051 : ClientWindow Style = FullScreen 12:10:50.091051 : Cannot read memory at address 0x0000030B 12:10:50.091051 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.091051 : Cannot read memory at address 0x0000038B 12:10:50.091051 : Game Position (Dec) = [ 941, 913 ] 12:10:50.091051 : - 12:10:50.093179 : Cannot read memory at address 0x0000030B 12:10:50.093179 : Cannot read memory at address 0x0000038B 12:10:50.094227 : RawData event for Player #1: 12:10:50.094227 : Device rawinput data (Hex) = [ 00007D94, 0000D888 ] 12:10:50.094227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.094227 : OnScreen Cursor Position (Px) = [ 941, 913 ] 12:10:50.094227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.094227 : ClientWindow Style = FullScreen 12:10:50.094227 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.094227 : Game Position (Hex) = [ 03AD, 0391 ] 12:10:50.095270 : Game Position (Dec) = [ 941, 913 ] 12:10:50.095270 : Cannot read memory at address 0x0000030B 12:10:50.095270 : Cannot read memory at address 0x0000038B 12:10:50.097262 : Cannot read memory at address 0x0000030B 12:10:50.097262 : Cannot read memory at address 0x0000038B 12:10:50.099258 : Cannot read memory at address 0x0000030B 12:10:50.099258 : Cannot read memory at address 0x0000038B 12:10:50.099258 : Device rawinput data (Hex) = [ 00007D94, 0000D860 ] 12:10:50.099258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.099258 : OnScreen Cursor Position (Px) = [ 941, 912 ] 12:10:50.099258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.099258 : ClientWindow Style = FullScreen 12:10:50.099258 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.099258 : Game Position (Hex) = [ 03AD, 0390 ] 12:10:50.100253 : Game Position (Dec) = [ 941, 912 ] 12:10:50.100253 : - 12:10:50.101206 : Cannot read memory at address 0x0000030B 12:10:50.101206 : Cannot read memory at address 0x0000038B 12:10:50.103203 : Cannot read memory at address 0x0000030B 12:10:50.103203 : Cannot read memory at address 0x0000038B 12:10:50.103915 : RawData event for Player #1: 12:10:50.103915 : Device rawinput data (Hex) = [ 00007D94, 0000D868 ] 12:10:50.104418 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.104418 : OnScreen Cursor Position (Px) = [ 941, 912 ] 12:10:50.104418 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.104418 : ClientWindow Style = FullScreen 12:10:50.104418 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.104418 : Game Position (Hex) = [ 03AD, 0390 ] 12:10:50.104418 : Game Position (Dec) = [ 941, 912 ] 12:10:50.104418 : - 12:10:50.105417 : Cannot read memory at address 0x0000030B 12:10:50.105417 : Cannot read memory at address 0x0000038B 12:10:50.107410 : Cannot read memory at address 0x0000030B 12:10:50.107410 : Cannot read memory at address 0x0000038B 12:10:50.109404 : RawData event for Player #1: 12:10:50.109404 : Cannot read memory at address 0x0000030B 12:10:50.109404 : Cannot read memory at address 0x0000038B 12:10:50.109404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.109404 : OnScreen Cursor Position (Px) = [ 941, 911 ] 12:10:50.109404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.109404 : ClientWindow Style = FullScreen 12:10:50.109404 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.110401 : Game Position (Hex) = [ 03AD, 038F ] 12:10:50.110401 : Game Position (Dec) = [ 941, 911 ] 12:10:50.110401 : - 12:10:50.111397 : Cannot read memory at address 0x0000030B 12:10:50.111397 : Cannot read memory at address 0x0000038B 12:10:50.112903 : Cannot read memory at address 0x0000030B 12:10:50.112903 : Cannot read memory at address 0x0000038B 12:10:50.113939 : RawData event for Player #1: 12:10:50.113939 : Device rawinput data (Hex) = [ 00007DE0, 0000D818 ] 12:10:50.114532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.114532 : OnScreen Cursor Position (Px) = [ 944, 911 ] 12:10:50.114532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.114532 : ClientWindow Style = FullScreen 12:10:50.114532 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.114532 : Game Position (Hex) = [ 03B0, 038F ] 12:10:50.115531 : Game Position (Dec) = [ 944, 911 ] 12:10:50.115531 : - 12:10:50.116532 : Cannot read memory at address 0x0000030B 12:10:50.116532 : Cannot read memory at address 0x0000038B 12:10:50.118526 : Cannot read memory at address 0x0000030B 12:10:50.118526 : Cannot read memory at address 0x0000038B 12:10:50.118526 : RawData event for Player #1: 12:10:50.118526 : Device rawinput data (Hex) = [ 00007DF4, 0000D804 ] 12:10:50.118526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.119518 : OnScreen Cursor Position (Px) = [ 944, 911 ] 12:10:50.119518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.119518 : ClientWindow Style = FullScreen 12:10:50.119518 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.119518 : Game Position (Hex) = [ 03B0, 038F ] 12:10:50.119518 : Game Position (Dec) = [ 944, 911 ] 12:10:50.119518 : - 12:10:50.120514 : Cannot read memory at address 0x0000030B 12:10:50.120514 : Cannot read memory at address 0x0000038B 12:10:50.123018 : Cannot read memory at address 0x0000030B 12:10:50.123018 : Cannot read memory at address 0x0000038B 12:10:50.124026 : RawData event for Player #1: 12:10:50.124026 : Device rawinput data (Hex) = [ 00007DE4, 0000D7F0 ] 12:10:50.124026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.124588 : OnScreen Cursor Position (Px) = [ 944, 911 ] 12:10:50.124588 : Cannot read memory at address 0x0000030B 12:10:50.124588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.124588 : Cannot read memory at address 0x0000038B 12:10:50.124588 : ClientWindow Style = FullScreen 12:10:50.124588 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.124588 : Game Position (Hex) = [ 03B0, 038F ] 12:10:50.124588 : Game Position (Dec) = [ 944, 911 ] 12:10:50.124588 : - 12:10:50.126587 : Cannot read memory at address 0x0000030B 12:10:50.126587 : Cannot read memory at address 0x0000038B 12:10:50.128580 : Cannot read memory at address 0x0000030B 12:10:50.128580 : Cannot read memory at address 0x0000038B 12:10:50.128580 : RawData event for Player #1: 12:10:50.128580 : Device rawinput data (Hex) = [ 00007DE4, 0000D7F0 ] 12:10:50.129574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.129574 : OnScreen Cursor Position (Px) = [ 944, 911 ] 12:10:50.129574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.129574 : ClientWindow Style = FullScreen 12:10:50.129574 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.129574 : Game Position (Hex) = [ 03B0, 038F ] 12:10:50.129574 : Game Position (Dec) = [ 944, 911 ] 12:10:50.130571 : - 12:10:50.130571 : Cannot read memory at address 0x0000030B 12:10:50.130571 : Cannot read memory at address 0x0000038B 12:10:50.133074 : Cannot read memory at address 0x0000030B 12:10:50.133074 : Cannot read memory at address 0x0000038B 12:10:50.134111 : RawData event for Player #1: 12:10:50.134111 : Device rawinput data (Hex) = [ 00007DE4, 0000D7F0 ] 12:10:50.134111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.134111 : OnScreen Cursor Position (Px) = [ 944, 911 ] 12:10:50.134111 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.134111 : ClientWindow Style = FullScreen 12:10:50.134111 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.135108 : Cannot read memory at address 0x0000030B 12:10:50.135108 : Cannot read memory at address 0x0000038B 12:10:50.135108 : Game Position (Dec) = [ 944, 911 ] 12:10:50.135108 : - 12:10:50.137101 : Cannot read memory at address 0x0000030B 12:10:50.137101 : Cannot read memory at address 0x0000038B 12:10:50.138097 : RawData event for Player #1: 12:10:50.138097 : Device rawinput data (Hex) = [ 00007DE4, 0000D7F8 ] 12:10:50.138097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.138097 : OnScreen Cursor Position (Px) = [ 944, 911 ] 12:10:50.138097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.138097 : ClientWindow Style = FullScreen 12:10:50.138097 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.139094 : Cannot read memory at address 0x0000030B 12:10:50.139094 : Game Position (Hex) = [ 03B0, 038F ] 12:10:50.139094 : Cannot read memory at address 0x0000038B 12:10:50.139094 : Game Position (Dec) = [ 944, 911 ] 12:10:50.139094 : - 12:10:50.141087 : Cannot read memory at address 0x0000030B 12:10:50.142083 : Cannot read memory at address 0x0000038B 12:10:50.143080 : RawData event for Player #1: 12:10:50.143080 : Device rawinput data (Hex) = [ 00007E30, 0000D7F0 ] 12:10:50.143080 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.143080 : OnScreen Cursor Position (Px) = [ 946, 911 ] 12:10:50.143582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.143582 : ClientWindow Style = FullScreen 12:10:50.143582 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.143582 : Game Position (Hex) = [ 03B2, 038F ] 12:10:50.143582 : Game Position (Dec) = [ 946, 911 ] 12:10:50.143582 : - 12:10:50.144581 : Cannot read memory at address 0x0000030B 12:10:50.144581 : Cannot read memory at address 0x0000038B 12:10:50.146574 : Cannot read memory at address 0x0000030B 12:10:50.146574 : Cannot read memory at address 0x0000038B 12:10:50.147571 : RawData event for Player #1: 12:10:50.147571 : Device rawinput data (Hex) = [ 00007E30, 0000D7F0 ] 12:10:50.147571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.148567 : OnScreen Cursor Position (Px) = [ 946, 911 ] 12:10:50.148567 : Cannot read memory at address 0x0000030B 12:10:50.148567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.148567 : Cannot read memory at address 0x0000038B 12:10:50.148567 : ClientWindow Style = FullScreen 12:10:50.148567 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.148567 : Game Position (Hex) = [ 03B2, 038F ] 12:10:50.148567 : Game Position (Dec) = [ 946, 911 ] 12:10:50.148567 : - 12:10:50.150565 : Cannot read memory at address 0x0000030B 12:10:50.150565 : Cannot read memory at address 0x0000038B 12:10:50.153070 : Cannot read memory at address 0x0000030B 12:10:50.153070 : RawData event for Player #1: 12:10:50.153070 : Device rawinput data (Hex) = [ 00007E30, 0000D7F0 ] 12:10:50.153070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.153070 : OnScreen Cursor Position (Px) = [ 946, 911 ] 12:10:50.153070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.153070 : ClientWindow Style = FullScreen 12:10:50.153070 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.153070 : Game Position (Hex) = [ 03B2, 038F ] 12:10:50.153070 : Game Position (Dec) = [ 946, 911 ] 12:10:50.153070 : - 12:10:50.155100 : Cannot read memory at address 0x0000030B 12:10:50.155100 : Cannot read memory at address 0x0000038B 12:10:50.157204 : Cannot read memory at address 0x0000030B 12:10:50.157204 : Cannot read memory at address 0x0000038B 12:10:50.157974 : RawData event for Player #1: 12:10:50.157974 : Device rawinput data (Hex) = [ 00007E30, 0000D7F0 ] 12:10:50.157974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.158490 : OnScreen Cursor Position (Px) = [ 946, 911 ] 12:10:50.158490 : Cannot read memory at address 0x0000030B 12:10:50.158490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.158490 : Cannot read memory at address 0x0000038B 12:10:50.158490 : ClientWindow Style = FullScreen 12:10:50.158490 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.158490 : Game Position (Hex) = [ 03B2, 038F ] 12:10:50.158490 : Game Position (Dec) = [ 946, 911 ] 12:10:50.158490 : - 12:10:50.160726 : Cannot read memory at address 0x0000030B 12:10:50.160726 : Cannot read memory at address 0x0000038B 12:10:50.163172 : Cannot read memory at address 0x0000030B 12:10:50.163172 : RawData event for Player #1: 12:10:50.163172 : Cannot read memory at address 0x0000038B 12:10:50.163172 : Device rawinput data (Hex) = [ 00007E30, 0000D7F0 ] 12:10:50.163172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.163172 : OnScreen Cursor Position (Px) = [ 946, 911 ] 12:10:50.163172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.163172 : ClientWindow Style = FullScreen 12:10:50.163172 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.163172 : Game Position (Hex) = [ 03B2, 038F ] 12:10:50.164181 : Game Position (Dec) = [ 946, 911 ] 12:10:50.164181 : - 12:10:50.165177 : Cannot read memory at address 0x0000030B 12:10:50.165177 : Cannot read memory at address 0x0000038B 12:10:50.167174 : Cannot read memory at address 0x0000030B 12:10:50.167174 : Cannot read memory at address 0x0000038B 12:10:50.168167 : RawData event for Player #1: 12:10:50.168167 : Device rawinput data (Hex) = [ 00007E68, 0000D810 ] 12:10:50.168167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.168167 : OnScreen Cursor Position (Px) = [ 948, 911 ] 12:10:50.168167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.168167 : ClientWindow Style = FullScreen 12:10:50.168167 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.168167 : Game Position (Hex) = [ 03B4, 038F ] 12:10:50.168167 : Game Position (Dec) = [ 948, 911 ] 12:10:50.169164 : - 12:10:50.169164 : Cannot read memory at address 0x0000030B 12:10:50.169164 : Cannot read memory at address 0x0000038B 12:10:50.171157 : Cannot read memory at address 0x0000030B 12:10:50.171157 : Cannot read memory at address 0x0000038B 12:10:50.173151 : Cannot read memory at address 0x0000030B 12:10:50.173151 : RawData event for Player #1: 12:10:50.173151 : Cannot read memory at address 0x0000038B 12:10:50.173151 : Device rawinput data (Hex) = [ 00007E8C, 0000D810 ] 12:10:50.173151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.173652 : OnScreen Cursor Position (Px) = [ 949, 911 ] 12:10:50.173652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.173652 : ClientWindow Style = FullScreen 12:10:50.173652 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.173652 : Game Position (Hex) = [ 03B5, 038F ] 12:10:50.173652 : Game Position (Dec) = [ 949, 911 ] 12:10:50.173652 : - 12:10:50.175501 : Cannot read memory at address 0x0000030B 12:10:50.175501 : Cannot read memory at address 0x0000038B 12:10:50.177492 : Cannot read memory at address 0x0000030B 12:10:50.177492 : Cannot read memory at address 0x0000038B 12:10:50.177492 : RawData event for Player #1: 12:10:50.177492 : Device rawinput data (Hex) = [ 00007E8C, 0000D810 ] 12:10:50.177492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.178485 : OnScreen Cursor Position (Px) = [ 949, 911 ] 12:10:50.178485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.178485 : ClientWindow Style = FullScreen 12:10:50.178485 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.178485 : Game Position (Hex) = [ 03B5, 038F ] 12:10:50.178485 : Game Position (Dec) = [ 949, 911 ] 12:10:50.178485 : - 12:10:50.179481 : Cannot read memory at address 0x0000030B 12:10:50.179481 : Cannot read memory at address 0x0000038B 12:10:50.181475 : Cannot read memory at address 0x0000030B 12:10:50.181475 : Cannot read memory at address 0x0000038B 12:10:50.181475 : RawData event for Player #1: 12:10:50.181475 : Device rawinput data (Hex) = [ 00007E8C, 0000D810 ] 12:10:50.181475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.181475 : OnScreen Cursor Position (Px) = [ 949, 911 ] 12:10:50.181475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.181475 : ClientWindow Style = FullScreen 12:10:50.181475 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.181475 : Game Position (Hex) = [ 03B5, 038F ] 12:10:50.183041 : Game Position (Dec) = [ 949, 911 ] 12:10:50.183041 : Cannot read memory at address 0x0000030B 12:10:50.183041 : - 12:10:50.183041 : Cannot read memory at address 0x0000038B 12:10:50.184358 : Cannot read memory at address 0x0000030B 12:10:50.184358 : Cannot read memory at address 0x0000038B 12:10:50.186410 : Cannot read memory at address 0x0000030B 12:10:50.186410 : Cannot read memory at address 0x0000038B 12:10:50.186410 : RawData event for Player #1: 12:10:50.186410 : Device rawinput data (Hex) = [ 00007E8C, 0000D810 ] 12:10:50.187350 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.187350 : OnScreen Cursor Position (Px) = [ 949, 911 ] 12:10:50.187350 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.187350 : ClientWindow Style = FullScreen 12:10:50.187350 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.187350 : Game Position (Hex) = [ 03B5, 038F ] 12:10:50.187350 : Game Position (Dec) = [ 949, 911 ] 12:10:50.187350 : - 12:10:50.188346 : Cannot read memory at address 0x0000030B 12:10:50.188346 : Cannot read memory at address 0x0000038B 12:10:50.190340 : Cannot read memory at address 0x0000030B 12:10:50.190340 : Cannot read memory at address 0x0000038B 12:10:50.191340 : RawData event for Player #1: 12:10:50.191340 : Device rawinput data (Hex) = [ 00007EC0, 0000D818 ] 12:10:50.191340 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.191340 : OnScreen Cursor Position (Px) = [ 950, 911 ] 12:10:50.191340 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.191340 : ClientWindow Style = FullScreen 12:10:50.192844 : Cannot read memory at address 0x0000030B 12:10:50.192844 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.192844 : Cannot read memory at address 0x0000038B 12:10:50.192844 : Game Position (Hex) = [ 03B6, 038F ] 12:10:50.192844 : Game Position (Dec) = [ 950, 911 ] 12:10:50.192844 : - 12:10:50.194538 : Cannot read memory at address 0x0000030B 12:10:50.194538 : Cannot read memory at address 0x0000038B 12:10:50.196539 : Cannot read memory at address 0x0000030B 12:10:50.196539 : Cannot read memory at address 0x0000038B 12:10:50.196539 : RawData event for Player #1: 12:10:50.196539 : Device rawinput data (Hex) = [ 00007EC0, 0000D820 ] 12:10:50.197532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.197532 : OnScreen Cursor Position (Px) = [ 950, 911 ] 12:10:50.197532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.197532 : ClientWindow Style = FullScreen 12:10:50.197532 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.197532 : Game Position (Hex) = [ 03B6, 038F ] 12:10:50.197532 : Game Position (Dec) = [ 950, 911 ] 12:10:50.197532 : - 12:10:50.198528 : Cannot read memory at address 0x0000030B 12:10:50.198528 : Cannot read memory at address 0x0000038B 12:10:50.200525 : Cannot read memory at address 0x0000030B 12:10:50.200525 : Cannot read memory at address 0x0000038B 12:10:50.201522 : RawData event for Player #1: 12:10:50.201522 : Device rawinput data (Hex) = [ 00007EC0, 0000D820 ] 12:10:50.201522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.201522 : OnScreen Cursor Position (Px) = [ 950, 911 ] 12:10:50.201522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.203025 : ClientWindow Style = FullScreen 12:10:50.203025 : Cannot read memory at address 0x0000030B 12:10:50.203025 : Cannot read memory at address 0x0000038B 12:10:50.203025 : Game Position (Hex) = [ 03B6, 038F ] 12:10:50.203025 : Game Position (Dec) = [ 950, 911 ] 12:10:50.203025 : - 12:10:50.205040 : Cannot read memory at address 0x0000030B 12:10:50.205040 : Cannot read memory at address 0x0000038B 12:10:50.207037 : Cannot read memory at address 0x0000030B 12:10:50.207037 : Cannot read memory at address 0x0000038B 12:10:50.207037 : RawData event for Player #1: 12:10:50.207037 : Device rawinput data (Hex) = [ 00007EC0, 0000D820 ] 12:10:50.207037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.207037 : OnScreen Cursor Position (Px) = [ 950, 911 ] 12:10:50.208030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.208030 : ClientWindow Style = FullScreen 12:10:50.208030 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.208030 : Game Position (Hex) = [ 03B6, 038F ] 12:10:50.208030 : Game Position (Dec) = [ 950, 911 ] 12:10:50.208030 : - 12:10:50.209026 : Cannot read memory at address 0x0000030B 12:10:50.209026 : Cannot read memory at address 0x0000038B 12:10:50.211023 : Cannot read memory at address 0x0000030B 12:10:50.211023 : Cannot read memory at address 0x0000038B 12:10:50.212020 : RawData event for Player #1: 12:10:50.212020 : Device rawinput data (Hex) = [ 00007EC0, 0000D874 ] 12:10:50.212020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.212020 : OnScreen Cursor Position (Px) = [ 950, 913 ] 12:10:50.212020 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.213013 : Cannot read memory at address 0x0000030B 12:10:50.213013 : ClientWindow Style = FullScreen 12:10:50.213013 : Cannot read memory at address 0x0000038B 12:10:50.213516 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.213516 : Game Position (Hex) = [ 03B6, 0391 ] 12:10:50.213516 : Game Position (Dec) = [ 950, 913 ] 12:10:50.213516 : - 12:10:50.214515 : Cannot read memory at address 0x0000030B 12:10:50.214515 : Cannot read memory at address 0x0000038B 12:10:50.216512 : Cannot read memory at address 0x0000030B 12:10:50.216512 : Cannot read memory at address 0x0000038B 12:10:50.216512 : RawData event for Player #1: 12:10:50.216512 : Device rawinput data (Hex) = [ 00007EC0, 0000D874 ] 12:10:50.217505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.217505 : OnScreen Cursor Position (Px) = [ 950, 913 ] 12:10:50.217505 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.217505 : ClientWindow Style = FullScreen 12:10:50.217505 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.217505 : Game Position (Hex) = [ 03B6, 0391 ] 12:10:50.217505 : Game Position (Dec) = [ 950, 913 ] 12:10:50.217505 : - 12:10:50.218502 : Cannot read memory at address 0x0000030B 12:10:50.218502 : Cannot read memory at address 0x0000038B 12:10:50.220495 : Cannot read memory at address 0x0000030B 12:10:50.220495 : Cannot read memory at address 0x0000038B 12:10:50.220495 : RawData event for Player #1: 12:10:50.220495 : Device rawinput data (Hex) = [ 00007EB8, 0000D89C ] 12:10:50.220495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.221491 : OnScreen Cursor Position (Px) = [ 950, 913 ] 12:10:50.221491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.221491 : ClientWindow Style = FullScreen 12:10:50.221491 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.221491 : Game Position (Hex) = [ 03B6, 0391 ] 12:10:50.221491 : Game Position (Dec) = [ 950, 913 ] 12:10:50.221491 : - 12:10:50.222993 : Cannot read memory at address 0x0000030B 12:10:50.222993 : Cannot read memory at address 0x0000038B 12:10:50.224588 : Cannot read memory at address 0x0000030B 12:10:50.224588 : Cannot read memory at address 0x0000038B 12:10:50.225591 : RawData event for Player #1: 12:10:50.225591 : Device rawinput data (Hex) = [ 00007EB8, 0000D89C ] 12:10:50.225591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.226585 : OnScreen Cursor Position (Px) = [ 950, 913 ] 12:10:50.226585 : Cannot read memory at address 0x0000030B 12:10:50.226585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.226585 : Cannot read memory at address 0x0000038B 12:10:50.226585 : ClientWindow Style = FullScreen 12:10:50.226585 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.226585 : Game Position (Hex) = [ 03B6, 0391 ] 12:10:50.226585 : Game Position (Dec) = [ 950, 913 ] 12:10:50.226585 : - 12:10:50.228581 : Cannot read memory at address 0x0000030B 12:10:50.228581 : Cannot read memory at address 0x0000038B 12:10:50.230571 : Cannot read memory at address 0x0000030B 12:10:50.230571 : Cannot read memory at address 0x0000038B 12:10:50.230571 : RawData event for Player #1: 12:10:50.230571 : Device rawinput data (Hex) = [ 00007EB8, 0000D89C ] 12:10:50.230571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.231568 : OnScreen Cursor Position (Px) = [ 950, 913 ] 12:10:50.231568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.231568 : ClientWindow Style = FullScreen 12:10:50.231568 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.231568 : Game Position (Hex) = [ 03B6, 0391 ] 12:10:50.231568 : Game Position (Dec) = [ 950, 913 ] 12:10:50.231568 : - 12:10:50.233071 : Cannot read memory at address 0x0000030B 12:10:50.233071 : Cannot read memory at address 0x0000038B 12:10:50.235082 : Cannot read memory at address 0x0000030B 12:10:50.235082 : Cannot read memory at address 0x0000038B 12:10:50.236073 : RawData event for Player #1: 12:10:50.236073 : Device rawinput data (Hex) = [ 00007EB8, 0000D89C ] 12:10:50.236073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.236073 : OnScreen Cursor Position (Px) = [ 950, 913 ] 12:10:50.236073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.236073 : ClientWindow Style = FullScreen 12:10:50.237069 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.237069 : Cannot read memory at address 0x0000030B 12:10:50.237069 : Game Position (Hex) = [ 03B6, 0391 ] 12:10:50.237069 : Cannot read memory at address 0x0000038B 12:10:50.237069 : Game Position (Dec) = [ 950, 913 ] 12:10:50.237069 : - 12:10:50.239066 : Cannot read memory at address 0x0000030B 12:10:50.239066 : Cannot read memory at address 0x0000038B 12:10:50.241056 : Cannot read memory at address 0x0000030B 12:10:50.241056 : RawData event for Player #1: 12:10:50.241056 : Cannot read memory at address 0x0000038B 12:10:50.241056 : Device rawinput data (Hex) = [ 00007EB8, 0000D8F4 ] 12:10:50.241056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.241056 : OnScreen Cursor Position (Px) = [ 950, 915 ] 12:10:50.241056 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.241056 : ClientWindow Style = FullScreen 12:10:50.241056 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.242052 : Game Position (Hex) = [ 03B6, 0393 ] 12:10:50.242052 : Game Position (Dec) = [ 950, 915 ] 12:10:50.242052 : - 12:10:50.243053 : Cannot read memory at address 0x0000030B 12:10:50.243053 : Cannot read memory at address 0x0000038B 12:10:50.244332 : Cannot read memory at address 0x0000030B 12:10:50.244332 : Cannot read memory at address 0x0000038B 12:10:50.246327 : RawData event for Player #1: 12:10:50.246327 : Cannot read memory at address 0x0000030B 12:10:50.246327 : Device rawinput data (Hex) = [ 00007EB8, 0000D924 ] 12:10:50.246327 : Cannot read memory at address 0x0000038B 12:10:50.246327 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.246327 : OnScreen Cursor Position (Px) = [ 950, 916 ] 12:10:50.246327 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.247324 : ClientWindow Style = FullScreen 12:10:50.247324 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.247324 : Game Position (Hex) = [ 03B6, 0394 ] 12:10:50.247324 : Game Position (Dec) = [ 950, 916 ] 12:10:50.247324 : - 12:10:50.248321 : Cannot read memory at address 0x0000030B 12:10:50.248321 : Cannot read memory at address 0x0000038B 12:10:50.250317 : Cannot read memory at address 0x0000030B 12:10:50.250317 : Cannot read memory at address 0x0000038B 12:10:50.250317 : RawData event for Player #1: 12:10:50.251310 : Device rawinput data (Hex) = [ 00007EB8, 0000D924 ] 12:10:50.251310 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.251310 : OnScreen Cursor Position (Px) = [ 950, 916 ] 12:10:50.251310 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.251310 : ClientWindow Style = FullScreen 12:10:50.251310 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.251310 : Game Position (Hex) = [ 03B6, 0394 ] 12:10:50.251310 : Game Position (Dec) = [ 950, 916 ] 12:10:50.251310 : - 12:10:50.252816 : Cannot read memory at address 0x0000030B 12:10:50.252816 : Cannot read memory at address 0x0000038B 12:10:50.254587 : Cannot read memory at address 0x0000030B 12:10:50.254587 : Cannot read memory at address 0x0000038B 12:10:50.255591 : RawData event for Player #1: 12:10:50.255591 : Device rawinput data (Hex) = [ 00007EB8, 0000D924 ] 12:10:50.255591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.256584 : Cannot read memory at address 0x0000030B 12:10:50.256584 : OnScreen Cursor Position (Px) = [ 950, 916 ] 12:10:50.256584 : Cannot read memory at address 0x0000038B 12:10:50.256584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.256584 : ClientWindow Style = FullScreen 12:10:50.256584 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.256584 : Game Position (Hex) = [ 03B6, 0394 ] 12:10:50.256584 : Game Position (Dec) = [ 950, 916 ] 12:10:50.256584 : - 12:10:50.258581 : Cannot read memory at address 0x0000030B 12:10:50.258581 : Cannot read memory at address 0x0000038B 12:10:50.260084 : Cannot read memory at address 0x0000030B 12:10:50.260084 : Cannot read memory at address 0x0000038B 12:10:50.260084 : RawData event for Player #1: 12:10:50.260084 : Device rawinput data (Hex) = [ 00007EB8, 0000D978 ] 12:10:50.260084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.260084 : OnScreen Cursor Position (Px) = [ 950, 917 ] 12:10:50.261083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.261083 : ClientWindow Style = FullScreen 12:10:50.261083 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.261083 : Game Position (Hex) = [ 03B6, 0395 ] 12:10:50.261083 : Game Position (Dec) = [ 950, 917 ] 12:10:50.261083 : - 12:10:50.262079 : Cannot read memory at address 0x0000030B 12:10:50.262079 : Cannot read memory at address 0x0000038B 12:10:50.263586 : Cannot read memory at address 0x0000030B 12:10:50.263586 : Cannot read memory at address 0x0000038B 12:10:50.264587 : RawData event for Player #1: 12:10:50.265583 : Device rawinput data (Hex) = [ 00007EC0, 0000D990 ] 12:10:50.265583 : Cannot read memory at address 0x0000030B 12:10:50.265583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.265583 : Cannot read memory at address 0x0000038B 12:10:50.265583 : OnScreen Cursor Position (Px) = [ 950, 917 ] 12:10:50.265583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.265583 : ClientWindow Style = FullScreen 12:10:50.265583 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.265583 : Game Position (Hex) = [ 03B6, 0395 ] 12:10:50.265583 : Game Position (Dec) = [ 950, 917 ] 12:10:50.265583 : - 12:10:50.267580 : Cannot read memory at address 0x0000030B 12:10:50.267580 : Cannot read memory at address 0x0000038B 12:10:50.269573 : Cannot read memory at address 0x0000030B 12:10:50.269573 : Cannot read memory at address 0x0000038B 12:10:50.269573 : RawData event for Player #1: 12:10:50.269573 : Device rawinput data (Hex) = [ 00007ED0, 0000D9A0 ] 12:10:50.269573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.269573 : OnScreen Cursor Position (Px) = [ 951, 918 ] 12:10:50.270566 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.270566 : ClientWindow Style = FullScreen 12:10:50.270566 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.270566 : Game Position (Hex) = [ 03B7, 0396 ] 12:10:50.270566 : Game Position (Dec) = [ 951, 918 ] 12:10:50.270566 : - 12:10:50.271563 : Cannot read memory at address 0x0000030B 12:10:50.271563 : Cannot read memory at address 0x0000038B 12:10:50.273068 : Cannot read memory at address 0x0000030B 12:10:50.273068 : Cannot read memory at address 0x0000038B 12:10:50.275096 : Cannot read memory at address 0x0000030B 12:10:50.275096 : RawData event for Player #1: 12:10:50.275096 : Cannot read memory at address 0x0000038B 12:10:50.275096 : Device rawinput data (Hex) = [ 00007ED0, 0000D9A0 ] 12:10:50.275096 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.275096 : OnScreen Cursor Position (Px) = [ 951, 918 ] 12:10:50.275096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.276092 : ClientWindow Style = FullScreen 12:10:50.276092 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.276092 : Game Position (Hex) = [ 03B7, 0396 ] 12:10:50.276092 : Game Position (Dec) = [ 951, 918 ] 12:10:50.276092 : - 12:10:50.277093 : Cannot read memory at address 0x0000030B 12:10:50.277093 : Cannot read memory at address 0x0000038B 12:10:50.279083 : Cannot read memory at address 0x0000030B 12:10:50.279083 : Cannot read memory at address 0x0000038B 12:10:50.280079 : RawData event for Player #1: 12:10:50.280079 : Device rawinput data (Hex) = [ 00007ED0, 0000D9A0 ] 12:10:50.280079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.280079 : OnScreen Cursor Position (Px) = [ 951, 918 ] 12:10:50.280079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.280079 : ClientWindow Style = FullScreen 12:10:50.281075 : Cannot read memory at address 0x0000030B 12:10:50.281075 : Cannot read memory at address 0x0000038B 12:10:50.281075 : Game Position (Hex) = [ 03B7, 0396 ] 12:10:50.281075 : Game Position (Dec) = [ 951, 918 ] 12:10:50.281075 : - 12:10:50.283072 : Cannot read memory at address 0x0000030B 12:10:50.283072 : Cannot read memory at address 0x0000038B 12:10:50.285400 : RawData event for Player #1: 12:10:50.285400 : Cannot read memory at address 0x0000030B 12:10:50.285400 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.285400 : Cannot read memory at address 0x0000038B 12:10:50.285400 : OnScreen Cursor Position (Px) = [ 951, 918 ] 12:10:50.285400 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.285400 : ClientWindow Style = FullScreen 12:10:50.285400 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.286396 : Game Position (Hex) = [ 03B7, 0396 ] 12:10:50.286396 : Game Position (Dec) = [ 951, 918 ] 12:10:50.286396 : - 12:10:50.287396 : Cannot read memory at address 0x0000030B 12:10:50.287396 : Cannot read memory at address 0x0000038B 12:10:50.289389 : Cannot read memory at address 0x0000030B 12:10:50.289389 : Cannot read memory at address 0x0000038B 12:10:50.290383 : RawData event for Player #1: 12:10:50.290383 : Device rawinput data (Hex) = [ 00007ED0, 0000D9F8 ] 12:10:50.290383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.290383 : OnScreen Cursor Position (Px) = [ 951, 919 ] 12:10:50.290383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.290383 : ClientWindow Style = FullScreen 12:10:50.290383 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.290383 : Game Position (Hex) = [ 03B7, 0397 ] 12:10:50.290383 : Game Position (Dec) = [ 951, 919 ] 12:10:50.290383 : - 12:10:50.291380 : Cannot read memory at address 0x0000030B 12:10:50.291380 : Cannot read memory at address 0x0000038B 12:10:50.292887 : Cannot read memory at address 0x0000030B 12:10:50.292887 : Cannot read memory at address 0x0000038B 12:10:50.294924 : Cannot read memory at address 0x0000030B 12:10:50.294924 : Cannot read memory at address 0x0000038B 12:10:50.294924 : RawData event for Player #1: 12:10:50.294924 : Device rawinput data (Hex) = [ 00007EE0, 0000DA18 ] 12:10:50.294924 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.294924 : OnScreen Cursor Position (Px) = [ 951, 920 ] 12:10:50.295916 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.295916 : ClientWindow Style = FullScreen 12:10:50.295916 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.295916 : Game Position (Hex) = [ 03B7, 0398 ] 12:10:50.295916 : Game Position (Dec) = [ 951, 920 ] 12:10:50.295916 : - 12:10:50.296912 : Cannot read memory at address 0x0000030B 12:10:50.296912 : Cannot read memory at address 0x0000038B 12:10:50.298905 : Cannot read memory at address 0x0000030B 12:10:50.298905 : RawData event for Player #1: 12:10:50.298905 : Device rawinput data (Hex) = [ 00007EE0, 0000DA18 ] 12:10:50.298905 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.298905 : OnScreen Cursor Position (Px) = [ 951, 920 ] 12:10:50.299902 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.299902 : ClientWindow Style = FullScreen 12:10:50.299902 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.299902 : Game Position (Hex) = [ 03B7, 0398 ] 12:10:50.299902 : Game Position (Dec) = [ 951, 920 ] 12:10:50.299902 : - 12:10:50.300899 : Cannot read memory at address 0x0000030B 12:10:50.300899 : Cannot read memory at address 0x0000038B 12:10:50.302895 : Cannot read memory at address 0x0000030B 12:10:50.302895 : Cannot read memory at address 0x0000038B 12:10:50.303400 : RawData event for Player #1: 12:10:50.304399 : Cannot read memory at address 0x0000030B 12:10:50.304399 : Cannot read memory at address 0x0000038B 12:10:50.304399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.304399 : OnScreen Cursor Position (Px) = [ 951, 920 ] 12:10:50.304399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.304399 : ClientWindow Style = FullScreen 12:10:50.305396 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.305396 : Game Position (Hex) = [ 03B7, 0398 ] 12:10:50.305396 : Game Position (Dec) = [ 951, 920 ] 12:10:50.305396 : - 12:10:50.306396 : Cannot read memory at address 0x0000030B 12:10:50.306396 : Cannot read memory at address 0x0000038B 12:10:50.308389 : Cannot read memory at address 0x0000030B 12:10:50.308389 : Cannot read memory at address 0x0000038B 12:10:50.308389 : RawData event for Player #1: 12:10:50.309383 : Device rawinput data (Hex) = [ 00007EE0, 0000DA18 ] 12:10:50.309383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.309383 : OnScreen Cursor Position (Px) = [ 951, 920 ] 12:10:50.309383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.309383 : ClientWindow Style = FullScreen 12:10:50.309383 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.309383 : Game Position (Hex) = [ 03B7, 0398 ] 12:10:50.310380 : Game Position (Dec) = [ 951, 920 ] 12:10:50.310380 : Cannot read memory at address 0x0000030B 12:10:50.310380 : - 12:10:50.310380 : Cannot read memory at address 0x0000038B 12:10:50.312888 : Cannot read memory at address 0x0000030B 12:10:50.312888 : Cannot read memory at address 0x0000038B 12:10:50.313919 : RawData event for Player #1: 12:10:50.313919 : Device rawinput data (Hex) = [ 00007EC8, 0000DA1C ] 12:10:50.314532 : Cannot read memory at address 0x0000030B 12:10:50.314532 : Cannot read memory at address 0x0000038B 12:10:50.314532 : OnScreen Cursor Position (Px) = [ 950, 920 ] 12:10:50.314532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.314532 : ClientWindow Style = FullScreen 12:10:50.315531 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.315531 : Game Position (Hex) = [ 03B6, 0398 ] 12:10:50.315531 : Game Position (Dec) = [ 950, 920 ] 12:10:50.315531 : - 12:10:50.316532 : Cannot read memory at address 0x0000030B 12:10:50.316532 : Cannot read memory at address 0x0000038B 12:10:50.318525 : Cannot read memory at address 0x0000030B 12:10:50.318525 : Cannot read memory at address 0x0000038B 12:10:50.318525 : RawData event for Player #1: 12:10:50.318525 : Device rawinput data (Hex) = [ 00007EA4, 0000DA1C ] 12:10:50.318525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.319518 : OnScreen Cursor Position (Px) = [ 949, 920 ] 12:10:50.319518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.319518 : ClientWindow Style = FullScreen 12:10:50.319518 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.319518 : Game Position (Hex) = [ 03B5, 0398 ] 12:10:50.319518 : Game Position (Dec) = [ 949, 920 ] 12:10:50.319518 : - 12:10:50.320515 : Cannot read memory at address 0x0000030B 12:10:50.320515 : Cannot read memory at address 0x0000038B 12:10:50.323023 : Cannot read memory at address 0x0000030B 12:10:50.323023 : Cannot read memory at address 0x0000038B 12:10:50.324056 : RawData event for Player #1: 12:10:50.324056 : Device rawinput data (Hex) = [ 00007EA4, 0000DA1C ] 12:10:50.324056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.324056 : OnScreen Cursor Position (Px) = [ 949, 920 ] 12:10:50.325053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.325053 : Cannot read memory at address 0x0000030B 12:10:50.325053 : ClientWindow Style = FullScreen 12:10:50.325053 : Cannot read memory at address 0x0000038B 12:10:50.325053 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.325053 : Game Position (Hex) = [ 03B5, 0398 ] 12:10:50.325053 : Game Position (Dec) = [ 949, 920 ] 12:10:50.325053 : - 12:10:50.327046 : Cannot read memory at address 0x0000030B 12:10:50.327046 : Cannot read memory at address 0x0000038B 12:10:50.329039 : Cannot read memory at address 0x0000030B 12:10:50.329039 : RawData event for Player #1: 12:10:50.329039 : Cannot read memory at address 0x0000038B 12:10:50.329039 : Device rawinput data (Hex) = [ 00007E9C, 0000DA98 ] 12:10:50.329039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.329039 : OnScreen Cursor Position (Px) = [ 949, 922 ] 12:10:50.330036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.330036 : ClientWindow Style = FullScreen 12:10:50.330036 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.330036 : Game Position (Hex) = [ 03B5, 039A ] 12:10:50.330036 : Game Position (Dec) = [ 949, 922 ] 12:10:50.330036 : - 12:10:50.331033 : Cannot read memory at address 0x0000030B 12:10:50.331033 : Cannot read memory at address 0x0000038B 12:10:50.333029 : Cannot read memory at address 0x0000030B 12:10:50.333029 : Cannot read memory at address 0x0000038B 12:10:50.333533 : RawData event for Player #1: 12:10:50.333533 : Device rawinput data (Hex) = [ 00007E9C, 0000DA98 ] 12:10:50.333533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.334496 : OnScreen Cursor Position (Px) = [ 949, 922 ] 12:10:50.334496 : Cannot read memory at address 0x0000030B 12:10:50.334496 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.334496 : Cannot read memory at address 0x0000038B 12:10:50.334496 : ClientWindow Style = FullScreen 12:10:50.334496 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.334496 : Game Position (Hex) = [ 03B5, 039A ] 12:10:50.334496 : Game Position (Dec) = [ 949, 922 ] 12:10:50.334496 : - 12:10:50.336494 : Cannot read memory at address 0x0000030B 12:10:50.336494 : Cannot read memory at address 0x0000038B 12:10:50.338488 : Cannot read memory at address 0x0000030B 12:10:50.338488 : Cannot read memory at address 0x0000038B 12:10:50.338488 : RawData event for Player #1: 12:10:50.338488 : Device rawinput data (Hex) = [ 00007E9C, 0000DA98 ] 12:10:50.338488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.338488 : OnScreen Cursor Position (Px) = [ 949, 922 ] 12:10:50.339481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.339481 : ClientWindow Style = FullScreen 12:10:50.339481 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.339481 : Game Position (Hex) = [ 03B5, 039A ] 12:10:50.339481 : Game Position (Dec) = [ 949, 922 ] 12:10:50.339481 : - 12:10:50.340483 : Cannot read memory at address 0x0000030B 12:10:50.340483 : Cannot read memory at address 0x0000038B 12:10:50.343035 : Cannot read memory at address 0x0000030B 12:10:50.343035 : Cannot read memory at address 0x0000038B 12:10:50.343035 : RawData event for Player #1: 12:10:50.343035 : Device rawinput data (Hex) = [ 00007E9C, 0000DA98 ] 12:10:50.343575 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.343575 : OnScreen Cursor Position (Px) = [ 949, 922 ] 12:10:50.343575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.343575 : ClientWindow Style = FullScreen 12:10:50.343575 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.343575 : Game Position (Hex) = [ 03B5, 039A ] 12:10:50.343575 : Game Position (Dec) = [ 949, 922 ] 12:10:50.343575 : - 12:10:50.344577 : Cannot read memory at address 0x0000030B 12:10:50.344577 : Cannot read memory at address 0x0000038B 12:10:50.346574 : Cannot read memory at address 0x0000030B 12:10:50.346574 : Cannot read memory at address 0x0000038B 12:10:50.347567 : RawData event for Player #1: 12:10:50.347567 : Device rawinput data (Hex) = [ 00007E60, 0000DAA0 ] 12:10:50.347567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.347567 : OnScreen Cursor Position (Px) = [ 947, 922 ] 12:10:50.348563 : Cannot read memory at address 0x0000030B 12:10:50.348563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.348563 : Cannot read memory at address 0x0000038B 12:10:50.348563 : ClientWindow Style = FullScreen 12:10:50.348563 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.348563 : Game Position (Hex) = [ 03B3, 039A ] 12:10:50.348563 : Game Position (Dec) = [ 947, 922 ] 12:10:50.348563 : - 12:10:50.350560 : Cannot read memory at address 0x0000030B 12:10:50.350560 : Cannot read memory at address 0x0000038B 12:10:50.353063 : Cannot read memory at address 0x0000030B 12:10:50.353063 : RawData event for Player #1: 12:10:50.353063 : Cannot read memory at address 0x0000038B 12:10:50.353063 : Device rawinput data (Hex) = [ 00007E60, 0000DAA0 ] 12:10:50.353063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.353063 : OnScreen Cursor Position (Px) = [ 947, 922 ] 12:10:50.353063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.353063 : ClientWindow Style = FullScreen 12:10:50.353063 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.353063 : Game Position (Hex) = [ 03B3, 039A ] 12:10:50.354073 : Game Position (Dec) = [ 947, 922 ] 12:10:50.354073 : - 12:10:50.355190 : Cannot read memory at address 0x0000030B 12:10:50.355190 : Cannot read memory at address 0x0000038B 12:10:50.356475 : Cannot read memory at address 0x0000030B 12:10:50.356475 : Cannot read memory at address 0x0000038B 12:10:50.357552 : RawData event for Player #1: 12:10:50.357552 : Device rawinput data (Hex) = [ 00007E60, 0000DAA0 ] 12:10:50.357552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.358527 : OnScreen Cursor Position (Px) = [ 947, 922 ] 12:10:50.358527 : Cannot read memory at address 0x0000030B 12:10:50.358527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.358527 : Cannot read memory at address 0x0000038B 12:10:50.358527 : ClientWindow Style = FullScreen 12:10:50.358527 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.358527 : Game Position (Hex) = [ 03B3, 039A ] 12:10:50.358527 : Game Position (Dec) = [ 947, 922 ] 12:10:50.358527 : - 12:10:50.360040 : Cannot read memory at address 0x0000030B 12:10:50.360040 : Cannot read memory at address 0x0000038B 12:10:50.362039 : Cannot read memory at address 0x0000030B 12:10:50.362039 : Cannot read memory at address 0x0000038B 12:10:50.363040 : RawData event for Player #1: 12:10:50.363040 : Device rawinput data (Hex) = [ 00007E14, 0000DAA0 ] 12:10:50.363040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.363040 : OnScreen Cursor Position (Px) = [ 945, 922 ] 12:10:50.363040 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.364076 : ClientWindow Style = FullScreen 12:10:50.364076 : Cannot read memory at address 0x0000030B 12:10:50.364076 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.364076 : Cannot read memory at address 0x0000038B 12:10:50.364076 : Game Position (Hex) = [ 03B1, 039A ] 12:10:50.364076 : Game Position (Dec) = [ 945, 922 ] 12:10:50.364076 : - 12:10:50.366073 : Cannot read memory at address 0x0000030B 12:10:50.366073 : Cannot read memory at address 0x0000038B 12:10:50.368062 : Cannot read memory at address 0x0000030B 12:10:50.368062 : Cannot read memory at address 0x0000038B 12:10:50.368062 : RawData event for Player #1: 12:10:50.368062 : Device rawinput data (Hex) = [ 00007E14, 0000DAA0 ] 12:10:50.368062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.368062 : OnScreen Cursor Position (Px) = [ 945, 922 ] 12:10:50.368062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.368062 : ClientWindow Style = FullScreen 12:10:50.369059 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.369059 : Game Position (Hex) = [ 03B1, 039A ] 12:10:50.369059 : Game Position (Dec) = [ 945, 922 ] 12:10:50.369059 : - 12:10:50.370059 : Cannot read memory at address 0x0000030B 12:10:50.370059 : Cannot read memory at address 0x0000038B 12:10:50.372052 : Cannot read memory at address 0x0000030B 12:10:50.372052 : Cannot read memory at address 0x0000038B 12:10:50.373046 : RawData event for Player #1: 12:10:50.373046 : Device rawinput data (Hex) = [ 00007E14, 0000DAA0 ] 12:10:50.373549 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.373549 : Cannot read memory at address 0x0000030B 12:10:50.373549 : Cannot read memory at address 0x0000038B 12:10:50.373549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.373549 : ClientWindow Style = FullScreen 12:10:50.373549 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.373549 : Game Position (Hex) = [ 03B1, 039A ] 12:10:50.374549 : Game Position (Dec) = [ 945, 922 ] 12:10:50.374549 : - 12:10:50.375548 : Cannot read memory at address 0x0000030B 12:10:50.375548 : Cannot read memory at address 0x0000038B 12:10:50.377538 : Cannot read memory at address 0x0000030B 12:10:50.377538 : Cannot read memory at address 0x0000038B 12:10:50.377538 : RawData event for Player #1: 12:10:50.377538 : Device rawinput data (Hex) = [ 00007E14, 0000DAA0 ] 12:10:50.378535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.378535 : OnScreen Cursor Position (Px) = [ 945, 922 ] 12:10:50.378535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.378535 : ClientWindow Style = FullScreen 12:10:50.378535 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.378535 : Game Position (Hex) = [ 03B1, 039A ] 12:10:50.379532 : Game Position (Dec) = [ 945, 922 ] 12:10:50.379532 : Cannot read memory at address 0x0000030B 12:10:50.379532 : - 12:10:50.379532 : Cannot read memory at address 0x0000038B 12:10:50.381525 : Cannot read memory at address 0x0000030B 12:10:50.381525 : Cannot read memory at address 0x0000038B 12:10:50.383030 : Cannot read memory at address 0x0000030B 12:10:50.383030 : RawData event for Player #1: 12:10:50.383030 : Cannot read memory at address 0x0000038B 12:10:50.383030 : Device rawinput data (Hex) = [ 00007E2C, 0000DA8C ] 12:10:50.383030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.383030 : OnScreen Cursor Position (Px) = [ 946, 922 ] 12:10:50.383030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.383030 : ClientWindow Style = FullScreen 12:10:50.383030 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.384051 : Game Position (Hex) = [ 03B2, 039A ] 12:10:50.384051 : Game Position (Dec) = [ 946, 922 ] 12:10:50.384051 : - 12:10:50.385052 : Cannot read memory at address 0x0000030B 12:10:50.385052 : Cannot read memory at address 0x0000038B 12:10:50.387045 : Cannot read memory at address 0x0000030B 12:10:50.387045 : RawData event for Player #1: 12:10:50.387045 : Device rawinput data (Hex) = [ 00007E38, 0000DA9C ] 12:10:50.387045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.387045 : OnScreen Cursor Position (Px) = [ 946, 922 ] 12:10:50.387045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.387045 : ClientWindow Style = FullScreen 12:10:50.387045 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.388038 : Game Position (Hex) = [ 03B2, 039A ] 12:10:50.388038 : Game Position (Dec) = [ 946, 922 ] 12:10:50.388038 : - 12:10:50.389035 : Cannot read memory at address 0x0000030B 12:10:50.389035 : Cannot read memory at address 0x0000038B 12:10:50.391032 : Cannot read memory at address 0x0000030B 12:10:50.391032 : Cannot read memory at address 0x0000038B 12:10:50.392029 : RawData event for Player #1: 12:10:50.392029 : Device rawinput data (Hex) = [ 00007E38, 0000DA9C ] 12:10:50.392029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.392029 : OnScreen Cursor Position (Px) = [ 946, 922 ] 12:10:50.392029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.392029 : ClientWindow Style = FullScreen 12:10:50.393022 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.393022 : Cannot read memory at address 0x0000030B 12:10:50.393022 : Game Position (Hex) = [ 03B2, 039A ] 12:10:50.393022 : Cannot read memory at address 0x0000038B 12:10:50.393022 : Game Position (Dec) = [ 946, 922 ] 12:10:50.393022 : - 12:10:50.394527 : Cannot read memory at address 0x0000030B 12:10:50.394527 : Cannot read memory at address 0x0000038B 12:10:50.396520 : Cannot read memory at address 0x0000030B 12:10:50.396520 : Cannot read memory at address 0x0000038B 12:10:50.396520 : RawData event for Player #1: 12:10:50.397514 : Device rawinput data (Hex) = [ 00007E14, 0000DA9C ] 12:10:50.397514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.397514 : OnScreen Cursor Position (Px) = [ 945, 922 ] 12:10:50.397514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.397514 : ClientWindow Style = FullScreen 12:10:50.397514 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.397514 : Game Position (Hex) = [ 03B1, 039A ] 12:10:50.397514 : Game Position (Dec) = [ 945, 922 ] 12:10:50.398510 : - 12:10:50.398510 : Cannot read memory at address 0x0000030B 12:10:50.398510 : Cannot read memory at address 0x0000038B 12:10:50.400507 : Cannot read memory at address 0x0000030B 12:10:50.400507 : Cannot read memory at address 0x0000038B 12:10:50.401503 : RawData event for Player #1: 12:10:50.401503 : Device rawinput data (Hex) = [ 00007DF0, 0000DA90 ] 12:10:50.401503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.401503 : OnScreen Cursor Position (Px) = [ 944, 922 ] 12:10:50.403007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.403007 : Cannot read memory at address 0x0000030B 12:10:50.403007 : ClientWindow Style = FullScreen 12:10:50.403007 : Cannot read memory at address 0x0000038B 12:10:50.403007 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.403007 : Game Position (Hex) = [ 03B0, 039A ] 12:10:50.403007 : Game Position (Dec) = [ 944, 922 ] 12:10:50.403007 : - 12:10:50.405016 : Cannot read memory at address 0x0000030B 12:10:50.405016 : Cannot read memory at address 0x0000038B 12:10:50.407009 : Cannot read memory at address 0x0000030B 12:10:50.407009 : RawData event for Player #1: 12:10:50.407009 : Device rawinput data (Hex) = [ 00007DF0, 0000DA90 ] 12:10:50.407009 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.407009 : OnScreen Cursor Position (Px) = [ 944, 922 ] 12:10:50.408002 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.408002 : ClientWindow Style = FullScreen 12:10:50.408002 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.408002 : Game Position (Hex) = [ 03B0, 039A ] 12:10:50.408002 : Game Position (Dec) = [ 944, 922 ] 12:10:50.408002 : - 12:10:50.408999 : Cannot read memory at address 0x0000030B 12:10:50.408999 : Cannot read memory at address 0x0000038B 12:10:50.410995 : Cannot read memory at address 0x0000030B 12:10:50.410995 : Cannot read memory at address 0x0000038B 12:10:50.411992 : RawData event for Player #1: 12:10:50.411992 : Device rawinput data (Hex) = [ 00007DF0, 0000DA90 ] 12:10:50.411992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.411992 : OnScreen Cursor Position (Px) = [ 944, 922 ] 12:10:50.411992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.412986 : ClientWindow Style = FullScreen 12:10:50.412986 : Cannot read memory at address 0x0000030B 12:10:50.412986 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.412986 : Cannot read memory at address 0x0000038B 12:10:50.413488 : Game Position (Hex) = [ 03B0, 039A ] 12:10:50.413488 : Game Position (Dec) = [ 944, 922 ] 12:10:50.413488 : - 12:10:50.414487 : Cannot read memory at address 0x0000030B 12:10:50.414487 : Cannot read memory at address 0x0000038B 12:10:50.416484 : Cannot read memory at address 0x0000030B 12:10:50.416484 : Cannot read memory at address 0x0000038B 12:10:50.416484 : RawData event for Player #1: 12:10:50.416484 : Device rawinput data (Hex) = [ 00007DF0, 0000DAE8 ] 12:10:50.417477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.417477 : OnScreen Cursor Position (Px) = [ 944, 923 ] 12:10:50.417477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.417477 : ClientWindow Style = FullScreen 12:10:50.417477 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.417477 : Game Position (Hex) = [ 03B0, 039B ] 12:10:50.417477 : Game Position (Dec) = [ 944, 923 ] 12:10:50.417477 : - 12:10:50.418474 : Cannot read memory at address 0x0000030B 12:10:50.418474 : Cannot read memory at address 0x0000038B 12:10:50.420470 : Cannot read memory at address 0x0000030B 12:10:50.420470 : Cannot read memory at address 0x0000038B 12:10:50.421467 : RawData event for Player #1: 12:10:50.421467 : Device rawinput data (Hex) = [ 00007DF0, 0000DAE8 ] 12:10:50.421467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.421467 : OnScreen Cursor Position (Px) = [ 944, 923 ] 12:10:50.421467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.422972 : ClientWindow Style = FullScreen 12:10:50.422972 : Cannot read memory at address 0x0000030B 12:10:50.422972 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.422972 : Cannot read memory at address 0x0000038B 12:10:50.422972 : Game Position (Hex) = [ 03B0, 039B ] 12:10:50.422972 : Game Position (Dec) = [ 944, 923 ] 12:10:50.422972 : - 12:10:50.424979 : Cannot read memory at address 0x0000030B 12:10:50.424979 : Cannot read memory at address 0x0000038B 12:10:50.425972 : RawData event for Player #1: 12:10:50.425972 : Device rawinput data (Hex) = [ 00007DF0, 0000DAE8 ] 12:10:50.425972 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.425972 : OnScreen Cursor Position (Px) = [ 944, 923 ] 12:10:50.425972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.425972 : ClientWindow Style = FullScreen 12:10:50.426969 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.426969 : Cannot read memory at address 0x0000030B 12:10:50.426969 : Game Position (Hex) = [ 03B0, 039B ] 12:10:50.426969 : Cannot read memory at address 0x0000038B 12:10:50.426969 : Game Position (Dec) = [ 944, 923 ] 12:10:50.426969 : - 12:10:50.428966 : Cannot read memory at address 0x0000030B 12:10:50.428966 : Cannot read memory at address 0x0000038B 12:10:50.430956 : Cannot read memory at address 0x0000030B 12:10:50.430956 : RawData event for Player #1: 12:10:50.430956 : Cannot read memory at address 0x0000038B 12:10:50.430956 : Device rawinput data (Hex) = [ 00007DC8, 0000DAF0 ] 12:10:50.430956 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.430956 : OnScreen Cursor Position (Px) = [ 943, 923 ] 12:10:50.430956 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.431953 : ClientWindow Style = FullScreen 12:10:50.431953 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.431953 : Game Position (Hex) = [ 03AF, 039B ] 12:10:50.431953 : Game Position (Dec) = [ 943, 923 ] 12:10:50.431953 : - 12:10:50.432953 : Cannot read memory at address 0x0000030B 12:10:50.432953 : Cannot read memory at address 0x0000038B 12:10:50.434367 : Cannot read memory at address 0x0000030B 12:10:50.434367 : Cannot read memory at address 0x0000038B 12:10:50.435710 : Cannot read memory at address 0x0000030B 12:10:50.435710 : Cannot read memory at address 0x0000038B 12:10:50.435710 : RawData event for Player #1: 12:10:50.435710 : Device rawinput data (Hex) = [ 00007DD8, 0000DB04 ] 12:10:50.435710 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.435710 : OnScreen Cursor Position (Px) = [ 943, 923 ] 12:10:50.436788 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.436788 : ClientWindow Style = FullScreen 12:10:50.436788 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.436788 : Game Position (Hex) = [ 03AF, 039B ] 12:10:50.436788 : Game Position (Dec) = [ 943, 923 ] 12:10:50.436788 : - 12:10:50.437784 : Cannot read memory at address 0x0000030B 12:10:50.437784 : Cannot read memory at address 0x0000038B 12:10:50.439781 : Cannot read memory at address 0x0000030B 12:10:50.439781 : Cannot read memory at address 0x0000038B 12:10:50.440748 : RawData event for Player #1: 12:10:50.440748 : Device rawinput data (Hex) = [ 00007DB4, 0000DB04 ] 12:10:50.440748 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.440748 : OnScreen Cursor Position (Px) = [ 942, 923 ] 12:10:50.441740 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.441740 : Cannot read memory at address 0x0000030B 12:10:50.441740 : ClientWindow Style = FullScreen 12:10:50.441740 : Cannot read memory at address 0x0000038B 12:10:50.441740 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.441740 : Game Position (Hex) = [ 03AE, 039B ] 12:10:50.441740 : Game Position (Dec) = [ 942, 923 ] 12:10:50.441740 : - 12:10:50.443250 : Cannot read memory at address 0x0000030B 12:10:50.443250 : Cannot read memory at address 0x0000038B 12:10:50.445252 : Cannot read memory at address 0x0000030B 12:10:50.445252 : Cannot read memory at address 0x0000038B 12:10:50.446245 : RawData event for Player #1: 12:10:50.446245 : Device rawinput data (Hex) = [ 00007DB4, 0000DB04 ] 12:10:50.446245 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.446245 : OnScreen Cursor Position (Px) = [ 942, 923 ] 12:10:50.446245 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.446245 : ClientWindow Style = FullScreen 12:10:50.446245 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.446245 : Game Position (Hex) = [ 03AE, 039B ] 12:10:50.447242 : Cannot read memory at address 0x0000030B 12:10:50.447242 : - 12:10:50.447242 : Cannot read memory at address 0x0000038B 12:10:50.449235 : Cannot read memory at address 0x0000030B 12:10:50.449235 : Cannot read memory at address 0x0000038B 12:10:50.451228 : Cannot read memory at address 0x0000030B 12:10:50.451228 : Cannot read memory at address 0x0000038B 12:10:50.451228 : Device rawinput data (Hex) = [ 00007DB4, 0000DB04 ] 12:10:50.451228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.451228 : OnScreen Cursor Position (Px) = [ 942, 923 ] 12:10:50.451228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.451228 : ClientWindow Style = FullScreen 12:10:50.451228 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.451228 : Game Position (Hex) = [ 03AE, 039B ] 12:10:50.451228 : Game Position (Dec) = [ 942, 923 ] 12:10:50.451228 : - 12:10:50.452730 : Cannot read memory at address 0x0000030B 12:10:50.452730 : Cannot read memory at address 0x0000038B 12:10:50.454486 : Cannot read memory at address 0x0000030B 12:10:50.454486 : Cannot read memory at address 0x0000038B 12:10:50.455492 : RawData event for Player #1: 12:10:50.455492 : Device rawinput data (Hex) = [ 00007DB4, 0000DAF8 ] 12:10:50.456485 : Cannot read memory at address 0x0000030B 12:10:50.456485 : Cannot read memory at address 0x0000038B 12:10:50.456485 : OnScreen Cursor Position (Px) = [ 942, 923 ] 12:10:50.456485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.456485 : ClientWindow Style = FullScreen 12:10:50.456485 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.456485 : Game Position (Hex) = [ 03AE, 039B ] 12:10:50.457482 : Game Position (Dec) = [ 942, 923 ] 12:10:50.457482 : - 12:10:50.458482 : Cannot read memory at address 0x0000030B 12:10:50.458482 : Cannot read memory at address 0x0000038B 12:10:50.459987 : Cannot read memory at address 0x0000030B 12:10:50.459987 : Cannot read memory at address 0x0000038B 12:10:50.460993 : RawData event for Player #1: 12:10:50.460993 : Device rawinput data (Hex) = [ 00007DB4, 0000DAF8 ] 12:10:50.460993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.460993 : OnScreen Cursor Position (Px) = [ 942, 923 ] 12:10:50.460993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.461986 : ClientWindow Style = FullScreen 12:10:50.461986 : Cannot read memory at address 0x0000030B 12:10:50.461986 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.461986 : Cannot read memory at address 0x0000038B 12:10:50.461986 : Game Position (Hex) = [ 03AE, 039B ] 12:10:50.461986 : Game Position (Dec) = [ 942, 923 ] 12:10:50.461986 : - 12:10:50.463489 : Cannot read memory at address 0x0000030B 12:10:50.463489 : Cannot read memory at address 0x0000038B 12:10:50.465486 : Cannot read memory at address 0x0000030B 12:10:50.465486 : Cannot read memory at address 0x0000038B 12:10:50.465486 : RawData event for Player #1: 12:10:50.465486 : Device rawinput data (Hex) = [ 00007DB4, 0000DAF8 ] 12:10:50.466483 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.466483 : OnScreen Cursor Position (Px) = [ 942, 923 ] 12:10:50.466483 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.466483 : ClientWindow Style = FullScreen 12:10:50.466483 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.466483 : Game Position (Hex) = [ 03AE, 039B ] 12:10:50.466483 : Game Position (Dec) = [ 942, 923 ] 12:10:50.466483 : - 12:10:50.467480 : Cannot read memory at address 0x0000030B 12:10:50.467480 : Cannot read memory at address 0x0000038B 12:10:50.469477 : Cannot read memory at address 0x0000030B 12:10:50.469477 : Cannot read memory at address 0x0000038B 12:10:50.470473 : RawData event for Player #1: 12:10:50.470473 : Device rawinput data (Hex) = [ 00007D84, 0000DB28 ] 12:10:50.471467 : Cannot read memory at address 0x0000030B 12:10:50.471467 : Cannot read memory at address 0x0000038B 12:10:50.471467 : OnScreen Cursor Position (Px) = [ 941, 924 ] 12:10:50.471467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.471467 : ClientWindow Style = FullScreen 12:10:50.471467 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.471467 : Game Position (Hex) = [ 03AD, 039C ] 12:10:50.471467 : Game Position (Dec) = [ 941, 924 ] 12:10:50.471467 : - 12:10:50.472970 : Cannot read memory at address 0x0000030B 12:10:50.472970 : Cannot read memory at address 0x0000038B 12:10:50.474605 : Cannot read memory at address 0x0000030B 12:10:50.474605 : Cannot read memory at address 0x0000038B 12:10:50.474605 : RawData event for Player #1: 12:10:50.474605 : Device rawinput data (Hex) = [ 00007D84, 0000DB28 ] 12:10:50.474605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.474605 : OnScreen Cursor Position (Px) = [ 941, 924 ] 12:10:50.475607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.475607 : ClientWindow Style = FullScreen 12:10:50.475607 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.475607 : Game Position (Hex) = [ 03AD, 039C ] 12:10:50.475607 : Game Position (Dec) = [ 941, 924 ] 12:10:50.475607 : - 12:10:50.476603 : Cannot read memory at address 0x0000030B 12:10:50.476603 : Cannot read memory at address 0x0000038B 12:10:50.478600 : Cannot read memory at address 0x0000030B 12:10:50.478600 : Cannot read memory at address 0x0000038B 12:10:50.479597 : RawData event for Player #1: 12:10:50.479597 : Device rawinput data (Hex) = [ 00007D84, 0000DB28 ] 12:10:50.479597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.480590 : OnScreen Cursor Position (Px) = [ 941, 924 ] 12:10:50.480590 : Cannot read memory at address 0x0000030B 12:10:50.480590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.480590 : Cannot read memory at address 0x0000038B 12:10:50.480590 : ClientWindow Style = FullScreen 12:10:50.480590 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.480590 : Game Position (Hex) = [ 03AD, 039C ] 12:10:50.480590 : Game Position (Dec) = [ 941, 924 ] 12:10:50.481587 : - 12:10:50.483090 : Cannot read memory at address 0x0000030B 12:10:50.483090 : Cannot read memory at address 0x0000038B 12:10:50.485119 : Cannot read memory at address 0x0000030B 12:10:50.485119 : RawData event for Player #1: 12:10:50.485119 : Cannot read memory at address 0x0000038B 12:10:50.485119 : Device rawinput data (Hex) = [ 00007D84, 0000DB28 ] 12:10:50.485119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.485119 : OnScreen Cursor Position (Px) = [ 941, 924 ] 12:10:50.485119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.485119 : ClientWindow Style = FullScreen 12:10:50.486116 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.486116 : Game Position (Hex) = [ 03AD, 039C ] 12:10:50.486116 : Game Position (Dec) = [ 941, 924 ] 12:10:50.486116 : - 12:10:50.487116 : Cannot read memory at address 0x0000030B 12:10:50.487116 : Cannot read memory at address 0x0000038B 12:10:50.489106 : Cannot read memory at address 0x0000030B 12:10:50.489106 : Cannot read memory at address 0x0000038B 12:10:50.490102 : RawData event for Player #1: 12:10:50.490102 : Device rawinput data (Hex) = [ 00007D84, 0000DB28 ] 12:10:50.490102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.490102 : OnScreen Cursor Position (Px) = [ 941, 924 ] 12:10:50.490102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.490102 : ClientWindow Style = FullScreen 12:10:50.491099 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.491099 : Cannot read memory at address 0x0000030B 12:10:50.491099 : Game Position (Hex) = [ 03AD, 039C ] 12:10:50.491099 : Cannot read memory at address 0x0000038B 12:10:50.491099 : Game Position (Dec) = [ 941, 924 ] 12:10:50.491099 : - 12:10:50.493096 : Cannot read memory at address 0x0000030B 12:10:50.493096 : Cannot read memory at address 0x0000038B 12:10:50.494391 : RawData event for Player #1: 12:10:50.495394 : Device rawinput data (Hex) = [ 00007D84, 0000DB28 ] 12:10:50.495394 : Cannot read memory at address 0x0000030B 12:10:50.495394 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.495394 : Cannot read memory at address 0x0000038B 12:10:50.495394 : OnScreen Cursor Position (Px) = [ 941, 924 ] 12:10:50.495394 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.495394 : ClientWindow Style = FullScreen 12:10:50.495394 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.496391 : Game Position (Hex) = [ 03AD, 039C ] 12:10:50.496391 : Game Position (Dec) = [ 941, 924 ] 12:10:50.496391 : - 12:10:50.497388 : Cannot read memory at address 0x0000030B 12:10:50.497388 : Cannot read memory at address 0x0000038B 12:10:50.499381 : Cannot read memory at address 0x0000030B 12:10:50.499381 : Cannot read memory at address 0x0000038B 12:10:50.499381 : RawData event for Player #1: 12:10:50.499381 : Device rawinput data (Hex) = [ 00007D84, 0000DB28 ] 12:10:50.500377 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.500377 : OnScreen Cursor Position (Px) = [ 941, 924 ] 12:10:50.500377 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.500377 : ClientWindow Style = FullScreen 12:10:50.500377 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.500377 : Game Position (Hex) = [ 03AD, 039C ] 12:10:50.500377 : Game Position (Dec) = [ 941, 924 ] 12:10:50.500377 : - 12:10:50.501374 : Cannot read memory at address 0x0000030B 12:10:50.501374 : Cannot read memory at address 0x0000038B 12:10:50.502880 : Cannot read memory at address 0x0000030B 12:10:50.502880 : Cannot read memory at address 0x0000038B 12:10:50.504918 : Cannot read memory at address 0x0000030B 12:10:50.504918 : RawData event for Player #1: 12:10:50.504918 : Cannot read memory at address 0x0000038B 12:10:50.504918 : Device rawinput data (Hex) = [ 00007D84, 0000DB28 ] 12:10:50.504918 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.504918 : OnScreen Cursor Position (Px) = [ 941, 924 ] 12:10:50.504918 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.505909 : ClientWindow Style = FullScreen 12:10:50.505909 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.505909 : Game Position (Hex) = [ 03AD, 039C ] 12:10:50.505909 : Game Position (Dec) = [ 941, 924 ] 12:10:50.505909 : - 12:10:50.506906 : Cannot read memory at address 0x0000030B 12:10:50.506906 : Cannot read memory at address 0x0000038B 12:10:50.508904 : Cannot read memory at address 0x0000030B 12:10:50.508904 : Cannot read memory at address 0x0000038B 12:10:50.509901 : RawData event for Player #1: 12:10:50.509901 : Device rawinput data (Hex) = [ 00007D84, 0000DB28 ] 12:10:50.509901 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.509901 : OnScreen Cursor Position (Px) = [ 941, 924 ] 12:10:50.509901 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.510893 : ClientWindow Style = FullScreen 12:10:50.510893 : Cannot read memory at address 0x0000030B 12:10:50.510893 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.510893 : Cannot read memory at address 0x0000038B 12:10:50.510893 : Game Position (Hex) = [ 03AD, 039C ] 12:10:50.510893 : Game Position (Dec) = [ 941, 924 ] 12:10:50.510893 : - 12:10:50.512889 : Cannot read memory at address 0x0000030B 12:10:50.512889 : Cannot read memory at address 0x0000038B 12:10:50.514889 : Cannot read memory at address 0x0000030B 12:10:50.514889 : RawData event for Player #1: 12:10:50.514889 : Cannot read memory at address 0x0000038B 12:10:50.514889 : Device rawinput data (Hex) = [ 00007D9C, 0000DB14 ] 12:10:50.514889 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.514889 : OnScreen Cursor Position (Px) = [ 942, 924 ] 12:10:50.515886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.515886 : ClientWindow Style = FullScreen 12:10:50.515886 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.515886 : Game Position (Hex) = [ 03AE, 039C ] 12:10:50.515886 : Game Position (Dec) = [ 942, 924 ] 12:10:50.515886 : - 12:10:50.516889 : Cannot read memory at address 0x0000030B 12:10:50.516889 : Cannot read memory at address 0x0000038B 12:10:50.518880 : Cannot read memory at address 0x0000030B 12:10:50.518880 : Cannot read memory at address 0x0000038B 12:10:50.518880 : RawData event for Player #1: 12:10:50.518880 : Device rawinput data (Hex) = [ 00007D9C, 0000DB1C ] 12:10:50.518880 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.518880 : OnScreen Cursor Position (Px) = [ 942, 924 ] 12:10:50.518880 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.518880 : ClientWindow Style = FullScreen 12:10:50.519873 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.519873 : Game Position (Hex) = [ 03AE, 039C ] 12:10:50.519873 : Game Position (Dec) = [ 942, 924 ] 12:10:50.519873 : - 12:10:50.520875 : Cannot read memory at address 0x0000030B 12:10:50.520875 : Cannot read memory at address 0x0000038B 12:10:50.522866 : Cannot read memory at address 0x0000030B 12:10:50.522866 : Cannot read memory at address 0x0000038B 12:10:50.523371 : RawData event for Player #1: 12:10:50.524370 : Device rawinput data (Hex) = [ 00007D9C, 0000DB1C ] 12:10:50.524370 : Cannot read memory at address 0x0000030B 12:10:50.524370 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.524370 : Cannot read memory at address 0x0000038B 12:10:50.524370 : OnScreen Cursor Position (Px) = [ 942, 924 ] 12:10:50.524370 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.524370 : ClientWindow Style = FullScreen 12:10:50.524370 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.525366 : Game Position (Hex) = [ 03AE, 039C ] 12:10:50.525366 : Game Position (Dec) = [ 942, 924 ] 12:10:50.525366 : - 12:10:50.526363 : Cannot read memory at address 0x0000030B 12:10:50.526363 : Cannot read memory at address 0x0000038B 12:10:50.528359 : Cannot read memory at address 0x0000030B 12:10:50.528359 : Cannot read memory at address 0x0000038B 12:10:50.528359 : RawData event for Player #1: 12:10:50.529353 : Device rawinput data (Hex) = [ 00007DC4, 0000DB14 ] 12:10:50.529353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.529353 : OnScreen Cursor Position (Px) = [ 943, 924 ] 12:10:50.529353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.529353 : ClientWindow Style = FullScreen 12:10:50.529353 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.529353 : Game Position (Hex) = [ 03AF, 039C ] 12:10:50.529353 : Game Position (Dec) = [ 943, 924 ] 12:10:50.530350 : Cannot read memory at address 0x0000030B 12:10:50.530350 : - 12:10:50.530350 : Cannot read memory at address 0x0000038B 12:10:50.532853 : Cannot read memory at address 0x0000030B 12:10:50.532853 : Cannot read memory at address 0x0000038B 12:10:50.533890 : RawData event for Player #1: 12:10:50.533890 : Device rawinput data (Hex) = [ 00007DE8, 0000DB14 ] 12:10:50.533890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.534575 : OnScreen Cursor Position (Px) = [ 944, 924 ] 12:10:50.534575 : Cannot read memory at address 0x0000030B 12:10:50.534575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.534575 : ClientWindow Style = FullScreen 12:10:50.534575 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.534575 : Game Position (Hex) = [ 03B0, 039C ] 12:10:50.534575 : Game Position (Dec) = [ 944, 924 ] 12:10:50.534575 : - 12:10:50.536574 : Cannot read memory at address 0x0000030B 12:10:50.536574 : Cannot read memory at address 0x0000038B 12:10:50.538568 : Cannot read memory at address 0x0000030B 12:10:50.538568 : Cannot read memory at address 0x0000038B 12:10:50.538568 : RawData event for Player #1: 12:10:50.538568 : Device rawinput data (Hex) = [ 00007DF8, 0000DB28 ] 12:10:50.539561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.539561 : OnScreen Cursor Position (Px) = [ 944, 924 ] 12:10:50.539561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.539561 : ClientWindow Style = FullScreen 12:10:50.539561 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.539561 : Game Position (Hex) = [ 03B0, 039C ] 12:10:50.539561 : Game Position (Dec) = [ 944, 924 ] 12:10:50.539561 : - 12:10:50.540558 : Cannot read memory at address 0x0000030B 12:10:50.540558 : Cannot read memory at address 0x0000038B 12:10:50.543066 : Cannot read memory at address 0x0000030B 12:10:50.543066 : Cannot read memory at address 0x0000038B 12:10:50.544097 : RawData event for Player #1: 12:10:50.544097 : Device rawinput data (Hex) = [ 00007DF8, 0000DB30 ] 12:10:50.544097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.544097 : OnScreen Cursor Position (Px) = [ 944, 924 ] 12:10:50.544097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.544097 : ClientWindow Style = FullScreen 12:10:50.545093 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.545093 : Cannot read memory at address 0x0000030B 12:10:50.545093 : Game Position (Hex) = [ 03B0, 039C ] 12:10:50.545093 : Cannot read memory at address 0x0000038B 12:10:50.545093 : Game Position (Dec) = [ 944, 924 ] 12:10:50.545093 : - 12:10:50.547085 : Cannot read memory at address 0x0000030B 12:10:50.547085 : Cannot read memory at address 0x0000038B 12:10:50.549079 : Cannot read memory at address 0x0000030B 12:10:50.549079 : Cannot read memory at address 0x0000038B 12:10:50.549079 : RawData event for Player #1: 12:10:50.549079 : Device rawinput data (Hex) = [ 00007DF8, 0000DB30 ] 12:10:50.549079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.549079 : OnScreen Cursor Position (Px) = [ 944, 924 ] 12:10:50.549079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.549079 : ClientWindow Style = FullScreen 12:10:50.549079 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.549079 : Game Position (Hex) = [ 03B0, 039C ] 12:10:50.550076 : Game Position (Dec) = [ 944, 924 ] 12:10:50.550076 : - 12:10:50.551079 : Cannot read memory at address 0x0000030B 12:10:50.551079 : Cannot read memory at address 0x0000038B 12:10:50.553066 : Cannot read memory at address 0x0000030B 12:10:50.553066 : Cannot read memory at address 0x0000038B 12:10:50.553574 : RawData event for Player #1: 12:10:50.553574 : Device rawinput data (Hex) = [ 00007E1C, 0000DB34 ] 12:10:50.553574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.553574 : OnScreen Cursor Position (Px) = [ 945, 924 ] 12:10:50.554523 : Cannot read memory at address 0x0000030B 12:10:50.554523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.554523 : Cannot read memory at address 0x0000038B 12:10:50.554523 : ClientWindow Style = FullScreen 12:10:50.554523 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.554523 : Game Position (Hex) = [ 03B1, 039C ] 12:10:50.554523 : Game Position (Dec) = [ 945, 924 ] 12:10:50.554523 : - 12:10:50.556521 : Cannot read memory at address 0x0000030B 12:10:50.556521 : Cannot read memory at address 0x0000038B 12:10:50.558515 : Cannot read memory at address 0x0000030B 12:10:50.558515 : Cannot read memory at address 0x0000038B 12:10:50.558515 : RawData event for Player #1: 12:10:50.558515 : Device rawinput data (Hex) = [ 00007E1C, 0000DB34 ] 12:10:50.558515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.559508 : OnScreen Cursor Position (Px) = [ 945, 924 ] 12:10:50.559508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.559508 : ClientWindow Style = FullScreen 12:10:50.559508 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.560011 : Game Position (Hex) = [ 03B1, 039C ] 12:10:50.560011 : Cannot read memory at address 0x0000030B 12:10:50.560011 : Game Position (Dec) = [ 945, 924 ] 12:10:50.560011 : Cannot read memory at address 0x0000038B 12:10:50.560011 : - 12:10:50.562006 : Cannot read memory at address 0x0000030B 12:10:50.562006 : Cannot read memory at address 0x0000038B 12:10:50.563511 : Cannot read memory at address 0x0000030B 12:10:50.563511 : Cannot read memory at address 0x0000038B 12:10:50.563511 : RawData event for Player #1: 12:10:50.563511 : Device rawinput data (Hex) = [ 00007E1C, 0000DB34 ] 12:10:50.564480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.564480 : OnScreen Cursor Position (Px) = [ 945, 924 ] 12:10:50.564480 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.564480 : ClientWindow Style = FullScreen 12:10:50.564480 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.564480 : Game Position (Hex) = [ 03B1, 039C ] 12:10:50.564480 : Game Position (Dec) = [ 945, 924 ] 12:10:50.564480 : - 12:10:50.565480 : Cannot read memory at address 0x0000030B 12:10:50.565480 : Cannot read memory at address 0x0000038B 12:10:50.567476 : Cannot read memory at address 0x0000030B 12:10:50.567476 : Cannot read memory at address 0x0000038B 12:10:50.568475 : RawData event for Player #1: 12:10:50.569466 : Device rawinput data (Hex) = [ 00007E0C, 0000DB20 ] 12:10:50.569466 : Cannot read memory at address 0x0000030B 12:10:50.569466 : Cannot read memory at address 0x0000038B 12:10:50.569466 : OnScreen Cursor Position (Px) = [ 945, 924 ] 12:10:50.569466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.569466 : ClientWindow Style = FullScreen 12:10:50.569466 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.569466 : Game Position (Hex) = [ 03B1, 039C ] 12:10:50.570463 : Game Position (Dec) = [ 945, 924 ] 12:10:50.570463 : - 12:10:50.571464 : Cannot read memory at address 0x0000030B 12:10:50.571464 : Cannot read memory at address 0x0000038B 12:10:50.572970 : Cannot read memory at address 0x0000030B 12:10:50.572970 : RawData event for Player #1: 12:10:50.572970 : Cannot read memory at address 0x0000038B 12:10:50.572970 : Device rawinput data (Hex) = [ 00007E34, 0000DB20 ] 12:10:50.572970 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.572970 : OnScreen Cursor Position (Px) = [ 946, 924 ] 12:10:50.572970 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.572970 : ClientWindow Style = FullScreen 12:10:50.572970 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.574006 : Game Position (Hex) = [ 03B2, 039C ] 12:10:50.574006 : Game Position (Dec) = [ 946, 924 ] 12:10:50.574006 : - 12:10:50.575003 : Cannot read memory at address 0x0000030B 12:10:50.575003 : Cannot read memory at address 0x0000038B 12:10:50.576997 : Cannot read memory at address 0x0000030B 12:10:50.576997 : Cannot read memory at address 0x0000038B 12:10:50.577996 : RawData event for Player #1: 12:10:50.577996 : Device rawinput data (Hex) = [ 00007E34, 0000DB20 ] 12:10:50.577996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.577996 : OnScreen Cursor Position (Px) = [ 946, 924 ] 12:10:50.577996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.578989 : ClientWindow Style = FullScreen 12:10:50.578989 : Cannot read memory at address 0x0000030B 12:10:50.578989 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.578989 : Cannot read memory at address 0x0000038B 12:10:50.578989 : Game Position (Hex) = [ 03B2, 039C ] 12:10:50.578989 : Game Position (Dec) = [ 946, 924 ] 12:10:50.578989 : - 12:10:50.580983 : Cannot read memory at address 0x0000030B 12:10:50.580983 : Cannot read memory at address 0x0000038B 12:10:50.582980 : Cannot read memory at address 0x0000030B 12:10:50.582980 : RawData event for Player #1: 12:10:50.582980 : Cannot read memory at address 0x0000038B 12:10:50.583484 : Device rawinput data (Hex) = [ 00007E34, 0000DB2C ] 12:10:50.583484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.583484 : OnScreen Cursor Position (Px) = [ 946, 924 ] 12:10:50.583484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.583484 : ClientWindow Style = FullScreen 12:10:50.583484 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.583484 : Game Position (Hex) = [ 03B2, 039C ] 12:10:50.583484 : Game Position (Dec) = [ 946, 924 ] 12:10:50.583484 : - 12:10:50.585482 : Cannot read memory at address 0x0000030B 12:10:50.585482 : Cannot read memory at address 0x0000038B 12:10:50.587476 : Cannot read memory at address 0x0000030B 12:10:50.587476 : Cannot read memory at address 0x0000038B 12:10:50.587476 : RawData event for Player #1: 12:10:50.587476 : Device rawinput data (Hex) = [ 00007E34, 0000DB2C ] 12:10:50.588470 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.588470 : OnScreen Cursor Position (Px) = [ 946, 924 ] 12:10:50.588470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.588470 : ClientWindow Style = FullScreen 12:10:50.588470 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.588470 : Game Position (Hex) = [ 03B2, 039C ] 12:10:50.588470 : Game Position (Dec) = [ 946, 924 ] 12:10:50.588470 : - 12:10:50.589467 : Cannot read memory at address 0x0000030B 12:10:50.589467 : Cannot read memory at address 0x0000038B 12:10:50.591463 : Cannot read memory at address 0x0000030B 12:10:50.591463 : Cannot read memory at address 0x0000038B 12:10:50.592975 : Cannot read memory at address 0x0000030B 12:10:50.592975 : RawData event for Player #1: 12:10:50.592975 : Cannot read memory at address 0x0000038B 12:10:50.592975 : Device rawinput data (Hex) = [ 00007E58, 0000DB20 ] 12:10:50.592975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.592975 : OnScreen Cursor Position (Px) = [ 947, 924 ] 12:10:50.594007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.594007 : ClientWindow Style = FullScreen 12:10:50.594007 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.594007 : Game Position (Hex) = [ 03B3, 039C ] 12:10:50.594007 : Game Position (Dec) = [ 947, 924 ] 12:10:50.594007 : - 12:10:50.595005 : Cannot read memory at address 0x0000030B 12:10:50.595005 : Cannot read memory at address 0x0000038B 12:10:50.596998 : Cannot read memory at address 0x0000030B 12:10:50.596998 : Cannot read memory at address 0x0000038B 12:10:50.597996 : RawData event for Player #1: 12:10:50.597996 : Device rawinput data (Hex) = [ 00007E58, 0000DB20 ] 12:10:50.597996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.597996 : OnScreen Cursor Position (Px) = [ 947, 924 ] 12:10:50.598992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.598992 : ClientWindow Style = FullScreen 12:10:50.598992 : Cannot read memory at address 0x0000030B 12:10:50.598992 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.598992 : Cannot read memory at address 0x0000038B 12:10:50.598992 : Game Position (Hex) = [ 03B3, 039C ] 12:10:50.598992 : Game Position (Dec) = [ 947, 924 ] 12:10:50.598992 : - 12:10:50.600988 : Cannot read memory at address 0x0000030B 12:10:50.600988 : Cannot read memory at address 0x0000038B 12:10:50.602982 : Cannot read memory at address 0x0000030B 12:10:50.602982 : RawData event for Player #1: 12:10:50.602982 : Cannot read memory at address 0x0000038B 12:10:50.603486 : Device rawinput data (Hex) = [ 00007E8C, 0000DB10 ] 12:10:50.603486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.603486 : OnScreen Cursor Position (Px) = [ 949, 924 ] 12:10:50.603486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.603486 : ClientWindow Style = FullScreen 12:10:50.603486 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.603486 : Game Position (Hex) = [ 03B5, 039C ] 12:10:50.604455 : Game Position (Dec) = [ 949, 924 ] 12:10:50.604455 : - 12:10:50.605454 : Cannot read memory at address 0x0000030B 12:10:50.605454 : Cannot read memory at address 0x0000038B 12:10:50.607451 : Cannot read memory at address 0x0000030B 12:10:50.607451 : Cannot read memory at address 0x0000038B 12:10:50.607451 : RawData event for Player #1: 12:10:50.607451 : Device rawinput data (Hex) = [ 00007E8C, 0000DB10 ] 12:10:50.608444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.608444 : OnScreen Cursor Position (Px) = [ 949, 924 ] 12:10:50.608444 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.608444 : ClientWindow Style = FullScreen 12:10:50.608444 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.608444 : Game Position (Hex) = [ 03B5, 039C ] 12:10:50.608444 : Game Position (Dec) = [ 949, 924 ] 12:10:50.609441 : - 12:10:50.609441 : Cannot read memory at address 0x0000030B 12:10:50.609441 : Cannot read memory at address 0x0000038B 12:10:50.611434 : Cannot read memory at address 0x0000030B 12:10:50.611434 : Cannot read memory at address 0x0000038B 12:10:50.612942 : Cannot read memory at address 0x0000030B 12:10:50.612942 : Cannot read memory at address 0x0000038B 12:10:50.612942 : RawData event for Player #1: 12:10:50.612942 : Device rawinput data (Hex) = [ 00007E8C, 0000DB10 ] 12:10:50.612942 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.612942 : OnScreen Cursor Position (Px) = [ 949, 924 ] 12:10:50.613976 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.613976 : ClientWindow Style = FullScreen 12:10:50.613976 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.613976 : Game Position (Hex) = [ 03B5, 039C ] 12:10:50.613976 : Game Position (Dec) = [ 949, 924 ] 12:10:50.613976 : - 12:10:50.614974 : Cannot read memory at address 0x0000030B 12:10:50.614974 : Cannot read memory at address 0x0000038B 12:10:50.616970 : Cannot read memory at address 0x0000030B 12:10:50.616970 : Cannot read memory at address 0x0000038B 12:10:50.617963 : RawData event for Player #1: 12:10:50.617963 : Device rawinput data (Hex) = [ 00007E8C, 0000DB18 ] 12:10:50.617963 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.617963 : OnScreen Cursor Position (Px) = [ 949, 924 ] 12:10:50.617963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.617963 : ClientWindow Style = FullScreen 12:10:50.618960 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.618960 : Cannot read memory at address 0x0000030B 12:10:50.618960 : Game Position (Hex) = [ 03B5, 039C ] 12:10:50.618960 : Cannot read memory at address 0x0000038B 12:10:50.618960 : Game Position (Dec) = [ 949, 924 ] 12:10:50.618960 : - 12:10:50.620956 : Cannot read memory at address 0x0000030B 12:10:50.620956 : Cannot read memory at address 0x0000038B 12:10:50.621954 : RawData event for Player #1: 12:10:50.621954 : Device rawinput data (Hex) = [ 00007E8C, 0000DAC0 ] 12:10:50.621954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.621954 : OnScreen Cursor Position (Px) = [ 949, 922 ] 12:10:50.621954 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.622947 : ClientWindow Style = FullScreen 12:10:50.622947 : Cannot read memory at address 0x0000030B 12:10:50.622947 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.622947 : Cannot read memory at address 0x0000038B 12:10:50.622947 : Game Position (Hex) = [ 03B5, 039A ] 12:10:50.623450 : Game Position (Dec) = [ 949, 922 ] 12:10:50.623450 : - 12:10:50.624454 : Cannot read memory at address 0x0000030B 12:10:50.624454 : Cannot read memory at address 0x0000038B 12:10:50.626445 : Cannot read memory at address 0x0000030B 12:10:50.626445 : Cannot read memory at address 0x0000038B 12:10:50.626445 : RawData event for Player #1: 12:10:50.627439 : Device rawinput data (Hex) = [ 00007EB4, 0000DAC4 ] 12:10:50.627439 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.627439 : OnScreen Cursor Position (Px) = [ 950, 922 ] 12:10:50.627439 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.627439 : ClientWindow Style = FullScreen 12:10:50.628436 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.628436 : Cannot read memory at address 0x0000030B 12:10:50.628436 : Game Position (Hex) = [ 03B6, 039A ] 12:10:50.628436 : Cannot read memory at address 0x0000038B 12:10:50.628436 : Game Position (Dec) = [ 950, 922 ] 12:10:50.628436 : - 12:10:50.630428 : Cannot read memory at address 0x0000030B 12:10:50.630428 : Cannot read memory at address 0x0000038B 12:10:50.631426 : RawData event for Player #1: 12:10:50.631426 : Device rawinput data (Hex) = [ 00007EB4, 0000DAC4 ] 12:10:50.631426 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.631426 : OnScreen Cursor Position (Px) = [ 950, 922 ] 12:10:50.631426 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.631426 : ClientWindow Style = FullScreen 12:10:50.632928 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.632928 : Cannot read memory at address 0x0000038B 12:10:50.632928 : Game Position (Hex) = [ 03B6, 039A ] 12:10:50.632928 : Game Position (Dec) = [ 950, 922 ] 12:10:50.632928 : - 12:10:50.634935 : Cannot read memory at address 0x0000030B 12:10:50.634935 : Cannot read memory at address 0x0000038B 12:10:50.636925 : Cannot read memory at address 0x0000030B 12:10:50.636925 : Cannot read memory at address 0x0000038B 12:10:50.636925 : RawData event for Player #1: 12:10:50.636925 : Device rawinput data (Hex) = [ 00007EB4, 0000DAC4 ] 12:10:50.636925 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.636925 : OnScreen Cursor Position (Px) = [ 950, 922 ] 12:10:50.636925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.637921 : ClientWindow Style = FullScreen 12:10:50.637921 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.637921 : Game Position (Hex) = [ 03B6, 039A ] 12:10:50.637921 : Game Position (Dec) = [ 950, 922 ] 12:10:50.637921 : - 12:10:50.638922 : Cannot read memory at address 0x0000030B 12:10:50.638922 : Cannot read memory at address 0x0000038B 12:10:50.640914 : Cannot read memory at address 0x0000030B 12:10:50.640914 : Cannot read memory at address 0x0000038B 12:10:50.641914 : RawData event for Player #1: 12:10:50.641914 : Device rawinput data (Hex) = [ 00007EB4, 0000DAC4 ] 12:10:50.641914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.641914 : OnScreen Cursor Position (Px) = [ 950, 922 ] 12:10:50.642905 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.642905 : Cannot read memory at address 0x0000030B 12:10:50.642905 : ClientWindow Style = FullScreen 12:10:50.642905 : Cannot read memory at address 0x0000038B 12:10:50.643408 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.643408 : Game Position (Hex) = [ 03B6, 039A ] 12:10:50.643408 : Game Position (Dec) = [ 950, 922 ] 12:10:50.643408 : - 12:10:50.645407 : Cannot read memory at address 0x0000030B 12:10:50.645407 : Cannot read memory at address 0x0000038B 12:10:50.647397 : Cannot read memory at address 0x0000030B 12:10:50.647397 : Device rawinput data (Hex) = [ 00007EB4, 0000DAC4 ] 12:10:50.647397 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.648395 : OnScreen Cursor Position (Px) = [ 950, 922 ] 12:10:50.648395 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.648395 : ClientWindow Style = FullScreen 12:10:50.648395 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.648395 : Game Position (Hex) = [ 03B6, 039A ] 12:10:50.648395 : Game Position (Dec) = [ 950, 922 ] 12:10:50.648395 : - 12:10:50.649390 : Cannot read memory at address 0x0000030B 12:10:50.649390 : Cannot read memory at address 0x0000038B 12:10:50.651387 : Cannot read memory at address 0x0000030B 12:10:50.651387 : Cannot read memory at address 0x0000038B 12:10:50.651387 : RawData event for Player #1: 12:10:50.651387 : Device rawinput data (Hex) = [ 00007EB4, 0000DAC4 ] 12:10:50.651387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.651387 : OnScreen Cursor Position (Px) = [ 950, 922 ] 12:10:50.651387 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.651387 : ClientWindow Style = FullScreen 12:10:50.651387 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.652891 : Game Position (Hex) = [ 03B6, 039A ] 12:10:50.652891 : Cannot read memory at address 0x0000030B 12:10:50.652891 : Game Position (Dec) = [ 950, 922 ] 12:10:50.652891 : Cannot read memory at address 0x0000038B 12:10:50.652891 : - 12:10:50.654518 : Cannot read memory at address 0x0000030B 12:10:50.654518 : Cannot read memory at address 0x0000038B 12:10:50.656513 : Cannot read memory at address 0x0000030B 12:10:50.656513 : Cannot read memory at address 0x0000038B 12:10:50.656513 : RawData event for Player #1: 12:10:50.656513 : Device rawinput data (Hex) = [ 00007EB4, 0000DAC4 ] 12:10:50.656513 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.656513 : OnScreen Cursor Position (Px) = [ 950, 922 ] 12:10:50.657510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.657510 : ClientWindow Style = FullScreen 12:10:50.657510 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.657510 : Game Position (Hex) = [ 03B6, 039A ] 12:10:50.657510 : Game Position (Dec) = [ 950, 922 ] 12:10:50.657510 : - 12:10:50.658511 : Cannot read memory at address 0x0000030B 12:10:50.658511 : Cannot read memory at address 0x0000038B 12:10:50.660014 : Cannot read memory at address 0x0000030B 12:10:50.660014 : Cannot read memory at address 0x0000038B 12:10:50.662015 : Cannot read memory at address 0x0000030B 12:10:50.662015 : Cannot read memory at address 0x0000038B 12:10:50.662015 : RawData event for Player #1: 12:10:50.662015 : Device rawinput data (Hex) = [ 00007EB4, 0000DAC4 ] 12:10:50.662015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.662015 : OnScreen Cursor Position (Px) = [ 950, 922 ] 12:10:50.662015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.662015 : ClientWindow Style = FullScreen 12:10:50.662015 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.662015 : Game Position (Hex) = [ 03B6, 039A ] 12:10:50.663008 : Game Position (Dec) = [ 950, 922 ] 12:10:50.663008 : - 12:10:50.663510 : Cannot read memory at address 0x0000030B 12:10:50.663510 : Cannot read memory at address 0x0000038B 12:10:50.665384 : Cannot read memory at address 0x0000030B 12:10:50.665384 : Cannot read memory at address 0x0000038B 12:10:50.666385 : RawData event for Player #1: 12:10:50.666385 : Device rawinput data (Hex) = [ 00007EB4, 0000DAC4 ] 12:10:50.667378 : Cannot read memory at address 0x0000030B 12:10:50.667378 : Cannot read memory at address 0x0000038B 12:10:50.667378 : OnScreen Cursor Position (Px) = [ 950, 922 ] 12:10:50.667378 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.667378 : ClientWindow Style = FullScreen 12:10:50.667378 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.667378 : Game Position (Hex) = [ 03B6, 039A ] 12:10:50.667378 : Game Position (Dec) = [ 950, 922 ] 12:10:50.667378 : - 12:10:50.669371 : Cannot read memory at address 0x0000030B 12:10:50.669371 : Cannot read memory at address 0x0000038B 12:10:50.671368 : Cannot read memory at address 0x0000030B 12:10:50.671368 : Cannot read memory at address 0x0000038B 12:10:50.671368 : RawData event for Player #1: 12:10:50.671368 : Device rawinput data (Hex) = [ 00007ED8, 0000DAC4 ] 12:10:50.671368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.671368 : OnScreen Cursor Position (Px) = [ 951, 922 ] 12:10:50.671368 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.671368 : ClientWindow Style = FullScreen 12:10:50.671368 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.671368 : Game Position (Hex) = [ 03B7, 039A ] 12:10:50.672871 : Game Position (Dec) = [ 951, 922 ] 12:10:50.672871 : Cannot read memory at address 0x0000030B 12:10:50.672871 : - 12:10:50.672871 : Cannot read memory at address 0x0000038B 12:10:50.674496 : Cannot read memory at address 0x0000030B 12:10:50.674496 : Cannot read memory at address 0x0000038B 12:10:50.675501 : RawData event for Player #1: 12:10:50.675501 : Device rawinput data (Hex) = [ 00007ED8, 0000DAC4 ] 12:10:50.675501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.675501 : OnScreen Cursor Position (Px) = [ 951, 922 ] 12:10:50.676493 : Cannot read memory at address 0x0000030B 12:10:50.676493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.676493 : Cannot read memory at address 0x0000038B 12:10:50.676493 : ClientWindow Style = FullScreen 12:10:50.676493 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.676493 : Game Position (Hex) = [ 03B7, 039A ] 12:10:50.676493 : Game Position (Dec) = [ 951, 922 ] 12:10:50.676493 : - 12:10:50.678490 : Cannot read memory at address 0x0000030B 12:10:50.678490 : Cannot read memory at address 0x0000038B 12:10:50.680480 : Cannot read memory at address 0x0000030B 12:10:50.680480 : Cannot read memory at address 0x0000038B 12:10:50.680480 : RawData event for Player #1: 12:10:50.680480 : Device rawinput data (Hex) = [ 00007ED8, 0000DAC4 ] 12:10:50.680480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.681476 : OnScreen Cursor Position (Px) = [ 951, 922 ] 12:10:50.681476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.681476 : ClientWindow Style = FullScreen 12:10:50.681476 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.681476 : Game Position (Hex) = [ 03B7, 039A ] 12:10:50.681476 : Game Position (Dec) = [ 951, 922 ] 12:10:50.681476 : - 12:10:50.683155 : Cannot read memory at address 0x0000030B 12:10:50.683155 : Cannot read memory at address 0x0000038B 12:10:50.685216 : Cannot read memory at address 0x0000030B 12:10:50.685216 : Cannot read memory at address 0x0000038B 12:10:50.686209 : RawData event for Player #1: 12:10:50.686209 : Device rawinput data (Hex) = [ 00007EFC, 0000DABC ] 12:10:50.686209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.686209 : OnScreen Cursor Position (Px) = [ 952, 922 ] 12:10:50.686209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.686209 : ClientWindow Style = FullScreen 12:10:50.686209 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.686209 : Game Position (Hex) = [ 03B8, 039A ] 12:10:50.686209 : Game Position (Dec) = [ 952, 922 ] 12:10:50.686209 : - 12:10:50.687206 : Cannot read memory at address 0x0000030B 12:10:50.687206 : Cannot read memory at address 0x0000038B 12:10:50.689199 : Cannot read memory at address 0x0000030B 12:10:50.689199 : Cannot read memory at address 0x0000038B 12:10:50.691192 : RawData event for Player #1: 12:10:50.691192 : Device rawinput data (Hex) = [ 00007EFC, 0000DABC ] 12:10:50.691192 : Cannot read memory at address 0x0000038B 12:10:50.691192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.691192 : OnScreen Cursor Position (Px) = [ 952, 922 ] 12:10:50.691192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.691192 : ClientWindow Style = FullScreen 12:10:50.691192 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.691192 : Game Position (Hex) = [ 03B8, 039A ] 12:10:50.691192 : Game Position (Dec) = [ 952, 922 ] 12:10:50.691192 : - 12:10:50.692756 : Cannot read memory at address 0x0000030B 12:10:50.692756 : Cannot read memory at address 0x0000038B 12:10:50.694045 : Cannot read memory at address 0x0000030B 12:10:50.694045 : Cannot read memory at address 0x0000038B 12:10:50.696046 : Cannot read memory at address 0x0000030B 12:10:50.696046 : RawData event for Player #1: 12:10:50.696046 : Cannot read memory at address 0x0000038B 12:10:50.696046 : Device rawinput data (Hex) = [ 00007EFC, 0000DABC ] 12:10:50.696046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.696046 : OnScreen Cursor Position (Px) = [ 952, 922 ] 12:10:50.696046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.696046 : ClientWindow Style = FullScreen 12:10:50.696046 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.697076 : Game Position (Hex) = [ 03B8, 039A ] 12:10:50.697076 : Game Position (Dec) = [ 952, 922 ] 12:10:50.697076 : - 12:10:50.698084 : Cannot read memory at address 0x0000030B 12:10:50.698084 : Cannot read memory at address 0x0000038B 12:10:50.700126 : Cannot read memory at address 0x0000030B 12:10:50.700126 : Cannot read memory at address 0x0000038B 12:10:50.701033 : RawData event for Player #1: 12:10:50.701033 : Device rawinput data (Hex) = [ 00007EFC, 0000DABC ] 12:10:50.701033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.701033 : OnScreen Cursor Position (Px) = [ 952, 922 ] 12:10:50.701033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.701033 : ClientWindow Style = FullScreen 12:10:50.701033 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.701033 : Game Position (Hex) = [ 03B8, 039A ] 12:10:50.702020 : Game Position (Dec) = [ 952, 922 ] 12:10:50.702020 : - 12:10:50.703522 : Cannot read memory at address 0x0000030B 12:10:50.703522 : Cannot read memory at address 0x0000038B 12:10:50.704810 : Cannot read memory at address 0x0000030B 12:10:50.704810 : Cannot read memory at address 0x0000038B 12:10:50.705821 : RawData event for Player #1: 12:10:50.705821 : Device rawinput data (Hex) = [ 00007EFC, 0000DABC ] 12:10:50.705821 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.705821 : OnScreen Cursor Position (Px) = [ 952, 922 ] 12:10:50.705821 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.705821 : ClientWindow Style = FullScreen 12:10:50.705821 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.706812 : Game Position (Hex) = [ 03B8, 039A ] 12:10:50.706812 : Cannot read memory at address 0x0000030B 12:10:50.706812 : Game Position (Dec) = [ 952, 922 ] 12:10:50.706812 : Cannot read memory at address 0x0000038B 12:10:50.706812 : - 12:10:50.708809 : Cannot read memory at address 0x0000030B 12:10:50.708809 : Cannot read memory at address 0x0000038B 12:10:50.710802 : Cannot read memory at address 0x0000030B 12:10:50.710802 : Cannot read memory at address 0x0000038B 12:10:50.710802 : RawData event for Player #1: 12:10:50.710802 : Device rawinput data (Hex) = [ 00007EFC, 0000DABC ] 12:10:50.710802 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.710802 : OnScreen Cursor Position (Px) = [ 952, 922 ] 12:10:50.710802 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.711796 : ClientWindow Style = FullScreen 12:10:50.711796 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.711796 : Game Position (Hex) = [ 03B8, 039A ] 12:10:50.711796 : Game Position (Dec) = [ 952, 922 ] 12:10:50.711796 : - 12:10:50.712793 : Cannot read memory at address 0x0000030B 12:10:50.712793 : Cannot read memory at address 0x0000038B 12:10:50.714015 : Cannot read memory at address 0x0000030B 12:10:50.714015 : Cannot read memory at address 0x0000038B 12:10:50.716014 : Cannot read memory at address 0x0000030B 12:10:50.716014 : Cannot read memory at address 0x0000038B 12:10:50.716014 : RawData event for Player #1: 12:10:50.716014 : Device rawinput data (Hex) = [ 00007EF0, 0000DAA8 ] 12:10:50.716014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.716014 : OnScreen Cursor Position (Px) = [ 952, 922 ] 12:10:50.716014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.716014 : ClientWindow Style = FullScreen 12:10:50.717007 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.717007 : Game Position (Hex) = [ 03B8, 039A ] 12:10:50.717007 : Game Position (Dec) = [ 952, 922 ] 12:10:50.717007 : - 12:10:50.718007 : Cannot read memory at address 0x0000030B 12:10:50.718007 : Cannot read memory at address 0x0000038B 12:10:50.720000 : Cannot read memory at address 0x0000030B 12:10:50.720000 : Cannot read memory at address 0x0000038B 12:10:50.720997 : RawData event for Player #1: 12:10:50.720997 : Device rawinput data (Hex) = [ 00007EE0, 0000DAC4 ] 12:10:50.720997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.720997 : OnScreen Cursor Position (Px) = [ 951, 922 ] 12:10:50.720997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.720997 : ClientWindow Style = FullScreen 12:10:50.721990 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.721990 : Cannot read memory at address 0x0000030B 12:10:50.721990 : Game Position (Hex) = [ 03B7, 039A ] 12:10:50.721990 : Cannot read memory at address 0x0000038B 12:10:50.721990 : Game Position (Dec) = [ 951, 922 ] 12:10:50.721990 : - 12:10:50.723497 : Cannot read memory at address 0x0000030B 12:10:50.723497 : Cannot read memory at address 0x0000038B 12:10:50.724816 : Cannot read memory at address 0x0000030B 12:10:50.724816 : Cannot read memory at address 0x0000038B 12:10:50.724816 : RawData event for Player #1: 12:10:50.724816 : Device rawinput data (Hex) = [ 00007F04, 0000DAC4 ] 12:10:50.724816 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.724816 : OnScreen Cursor Position (Px) = [ 952, 922 ] 12:10:50.724816 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.725822 : ClientWindow Style = FullScreen 12:10:50.725822 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.725822 : Game Position (Hex) = [ 03B8, 039A ] 12:10:50.725822 : Game Position (Dec) = [ 952, 922 ] 12:10:50.725822 : - 12:10:50.726822 : Cannot read memory at address 0x0000030B 12:10:50.726822 : Cannot read memory at address 0x0000038B 12:10:50.728815 : Cannot read memory at address 0x0000030B 12:10:50.728815 : Cannot read memory at address 0x0000038B 12:10:50.729812 : RawData event for Player #1: 12:10:50.729812 : Device rawinput data (Hex) = [ 00007F04, 0000DAC4 ] 12:10:50.729812 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.729812 : OnScreen Cursor Position (Px) = [ 952, 922 ] 12:10:50.729812 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.730804 : Cannot read memory at address 0x0000030B 12:10:50.730804 : Cannot read memory at address 0x0000038B 12:10:50.730804 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.730804 : Game Position (Hex) = [ 03B8, 039A ] 12:10:50.730804 : Game Position (Dec) = [ 952, 922 ] 12:10:50.730804 : - 12:10:50.732802 : Cannot read memory at address 0x0000030B 12:10:50.732802 : Cannot read memory at address 0x0000038B 12:10:50.734140 : Cannot read memory at address 0x0000030B 12:10:50.734140 : Cannot read memory at address 0x0000038B 12:10:50.735139 : RawData event for Player #1: 12:10:50.735139 : Device rawinput data (Hex) = [ 00007F04, 0000DAC4 ] 12:10:50.735139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.735139 : OnScreen Cursor Position (Px) = [ 952, 922 ] 12:10:50.735139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.735139 : ClientWindow Style = FullScreen 12:10:50.735139 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.736136 : Cannot read memory at address 0x0000030B 12:10:50.736136 : Game Position (Hex) = [ 03B8, 039A ] 12:10:50.736136 : Cannot read memory at address 0x0000038B 12:10:50.736136 : Game Position (Dec) = [ 952, 922 ] 12:10:50.736136 : - 12:10:50.738132 : Cannot read memory at address 0x0000030B 12:10:50.738132 : Cannot read memory at address 0x0000038B 12:10:50.740122 : RawData event for Player #1: 12:10:50.740122 : Device rawinput data (Hex) = [ 00007F2C, 0000DAC8 ] 12:10:50.740122 : Cannot read memory at address 0x0000038B 12:10:50.740122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.740122 : OnScreen Cursor Position (Px) = [ 953, 922 ] 12:10:50.740122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.740122 : ClientWindow Style = FullScreen 12:10:50.741119 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.741119 : Game Position (Hex) = [ 03B9, 039A ] 12:10:50.741119 : Game Position (Dec) = [ 953, 922 ] 12:10:50.741119 : - 12:10:50.742116 : Cannot read memory at address 0x0000030B 12:10:50.742116 : Cannot read memory at address 0x0000038B 12:10:50.743623 : Cannot read memory at address 0x0000030B 12:10:50.743623 : Cannot read memory at address 0x0000038B 12:10:50.744941 : RawData event for Player #1: 12:10:50.744941 : Device rawinput data (Hex) = [ 00007F2C, 0000DAC8 ] 12:10:50.744941 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.744941 : OnScreen Cursor Position (Px) = [ 953, 922 ] 12:10:50.744941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.745983 : ClientWindow Style = FullScreen 12:10:50.745983 : Cannot read memory at address 0x0000030B 12:10:50.745983 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.745983 : Cannot read memory at address 0x0000038B 12:10:50.745983 : Game Position (Hex) = [ 03B9, 039A ] 12:10:50.745983 : Game Position (Dec) = [ 953, 922 ] 12:10:50.745983 : - 12:10:50.747976 : Cannot read memory at address 0x0000030B 12:10:50.747976 : Cannot read memory at address 0x0000038B 12:10:50.749973 : Cannot read memory at address 0x0000030B 12:10:50.749973 : Cannot read memory at address 0x0000038B 12:10:50.749973 : RawData event for Player #1: 12:10:50.749973 : Device rawinput data (Hex) = [ 00007F2C, 0000DB20 ] 12:10:50.749973 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.749973 : OnScreen Cursor Position (Px) = [ 953, 924 ] 12:10:50.749973 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.750965 : ClientWindow Style = FullScreen 12:10:50.750965 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.750965 : Game Position (Hex) = [ 03B9, 039C ] 12:10:50.750965 : Game Position (Dec) = [ 953, 924 ] 12:10:50.750965 : - 12:10:50.751966 : Cannot read memory at address 0x0000030B 12:10:50.751966 : Cannot read memory at address 0x0000038B 12:10:50.753470 : Cannot read memory at address 0x0000030B 12:10:50.753470 : Cannot read memory at address 0x0000038B 12:10:50.754764 : Cannot read memory at address 0x0000030B 12:10:50.754764 : Cannot read memory at address 0x0000038B 12:10:50.754764 : RawData event for Player #1: 12:10:50.754764 : Device rawinput data (Hex) = [ 00007F38, 0000DB30 ] 12:10:50.754764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.754764 : OnScreen Cursor Position (Px) = [ 954, 924 ] 12:10:50.755769 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.755769 : ClientWindow Style = FullScreen 12:10:50.755769 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.755769 : Game Position (Hex) = [ 03BA, 039C ] 12:10:50.755769 : Game Position (Dec) = [ 954, 924 ] 12:10:50.755769 : - 12:10:50.756766 : Cannot read memory at address 0x0000030B 12:10:50.756766 : Cannot read memory at address 0x0000038B 12:10:50.758761 : Cannot read memory at address 0x0000030B 12:10:50.758761 : Cannot read memory at address 0x0000038B 12:10:50.760266 : RawData event for Player #1: 12:10:50.760266 : Cannot read memory at address 0x0000030B 12:10:50.760266 : Device rawinput data (Hex) = [ 00007F60, 0000DB30 ] 12:10:50.760266 : Cannot read memory at address 0x0000038B 12:10:50.760266 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.760266 : OnScreen Cursor Position (Px) = [ 955, 924 ] 12:10:50.761265 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.761265 : ClientWindow Style = FullScreen 12:10:50.761265 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.761265 : Game Position (Hex) = [ 03BB, 039C ] 12:10:50.761265 : Game Position (Dec) = [ 955, 924 ] 12:10:50.761265 : - 12:10:50.762872 : Cannot read memory at address 0x0000030B 12:10:50.762872 : Cannot read memory at address 0x0000038B 12:10:50.764474 : Cannot read memory at address 0x0000030B 12:10:50.764474 : Cannot read memory at address 0x0000038B 12:10:50.764474 : RawData event for Player #1: 12:10:50.765473 : Device rawinput data (Hex) = [ 00007F60, 0000DB3C ] 12:10:50.765473 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.765473 : OnScreen Cursor Position (Px) = [ 955, 924 ] 12:10:50.765473 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.765473 : ClientWindow Style = FullScreen 12:10:50.765473 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.765473 : Game Position (Hex) = [ 03BB, 039C ] 12:10:50.765473 : Game Position (Dec) = [ 955, 924 ] 12:10:50.765473 : - 12:10:50.766469 : Cannot read memory at address 0x0000030B 12:10:50.766469 : Cannot read memory at address 0x0000038B 12:10:50.768466 : Cannot read memory at address 0x0000030B 12:10:50.768466 : Cannot read memory at address 0x0000038B 12:10:50.769463 : RawData event for Player #1: 12:10:50.769463 : Device rawinput data (Hex) = [ 00007F60, 0000DB3C ] 12:10:50.770456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.770456 : Cannot read memory at address 0x0000030B 12:10:50.770456 : OnScreen Cursor Position (Px) = [ 955, 924 ] 12:10:50.770456 : Cannot read memory at address 0x0000038B 12:10:50.770456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.770456 : ClientWindow Style = FullScreen 12:10:50.770456 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.770456 : Game Position (Hex) = [ 03BB, 039C ] 12:10:50.771453 : Game Position (Dec) = [ 955, 924 ] 12:10:50.771453 : - 12:10:50.772959 : Cannot read memory at address 0x0000030B 12:10:50.772959 : Cannot read memory at address 0x0000038B 12:10:50.773995 : RawData event for Player #1: 12:10:50.773995 : Device rawinput data (Hex) = [ 00007F60, 0000DB3C ] 12:10:50.773995 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.773995 : OnScreen Cursor Position (Px) = [ 955, 924 ] 12:10:50.773995 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.773995 : ClientWindow Style = FullScreen 12:10:50.774991 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.774991 : Cannot read memory at address 0x0000030B 12:10:50.774991 : Game Position (Hex) = [ 03BB, 039C ] 12:10:50.774991 : Cannot read memory at address 0x0000038B 12:10:50.774991 : Game Position (Dec) = [ 955, 924 ] 12:10:50.774991 : - 12:10:50.776988 : Cannot read memory at address 0x0000030B 12:10:50.776988 : Cannot read memory at address 0x0000038B 12:10:50.778978 : Cannot read memory at address 0x0000030B 12:10:50.778978 : RawData event for Player #1: 12:10:50.778978 : Cannot read memory at address 0x0000038B 12:10:50.778978 : Device rawinput data (Hex) = [ 00007F60, 0000DAE0 ] 12:10:50.778978 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.778978 : OnScreen Cursor Position (Px) = [ 955, 923 ] 12:10:50.778978 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.778978 : ClientWindow Style = FullScreen 12:10:50.779974 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.779974 : Game Position (Hex) = [ 03BB, 039B ] 12:10:50.779974 : Game Position (Dec) = [ 955, 923 ] 12:10:50.779974 : - 12:10:50.780971 : Cannot read memory at address 0x0000030B 12:10:50.780971 : Cannot read memory at address 0x0000038B 12:10:50.783064 : Cannot read memory at address 0x0000030B 12:10:50.783064 : Cannot read memory at address 0x0000038B 12:10:50.784066 : RawData event for Player #1: 12:10:50.784066 : Device rawinput data (Hex) = [ 00007F6C, 0000DAD0 ] 12:10:50.784066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.784066 : OnScreen Cursor Position (Px) = [ 955, 923 ] 12:10:50.784066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.784066 : ClientWindow Style = FullScreen 12:10:50.784066 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.784066 : Game Position (Hex) = [ 03BB, 039B ] 12:10:50.784066 : Game Position (Dec) = [ 955, 923 ] 12:10:50.785061 : - 12:10:50.785061 : Cannot read memory at address 0x0000030B 12:10:50.785061 : Cannot read memory at address 0x0000038B 12:10:50.787059 : Cannot read memory at address 0x0000030B 12:10:50.787059 : Cannot read memory at address 0x0000038B 12:10:50.789049 : Cannot read memory at address 0x0000030B 12:10:50.789049 : RawData event for Player #1: 12:10:50.789049 : Cannot read memory at address 0x0000038B 12:10:50.789049 : Device rawinput data (Hex) = [ 00007F6C, 0000DAD0 ] 12:10:50.789049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.789049 : OnScreen Cursor Position (Px) = [ 955, 923 ] 12:10:50.789049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.789049 : ClientWindow Style = FullScreen 12:10:50.790045 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.790045 : Game Position (Hex) = [ 03BB, 039B ] 12:10:50.790045 : Game Position (Dec) = [ 955, 923 ] 12:10:50.790045 : - 12:10:50.791045 : Cannot read memory at address 0x0000030B 12:10:50.791045 : Cannot read memory at address 0x0000038B 12:10:50.793039 : Cannot read memory at address 0x0000030B 12:10:50.793039 : Cannot read memory at address 0x0000038B 12:10:50.794043 : RawData event for Player #1: 12:10:50.794043 : Device rawinput data (Hex) = [ 00007F6C, 0000DAD0 ] 12:10:50.794043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.794043 : OnScreen Cursor Position (Px) = [ 955, 923 ] 12:10:50.795041 : Cannot read memory at address 0x0000030B 12:10:50.795041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.795041 : Cannot read memory at address 0x0000038B 12:10:50.795041 : ClientWindow Style = FullScreen 12:10:50.795041 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.795041 : Game Position (Hex) = [ 03BB, 039B ] 12:10:50.795041 : Game Position (Dec) = [ 955, 923 ] 12:10:50.795041 : - 12:10:50.797039 : Cannot read memory at address 0x0000030B 12:10:50.797039 : Cannot read memory at address 0x0000038B 12:10:50.799028 : Cannot read memory at address 0x0000030B 12:10:50.799028 : RawData event for Player #1: 12:10:50.799028 : Cannot read memory at address 0x0000038B 12:10:50.799028 : Device rawinput data (Hex) = [ 00007F6C, 0000DAD0 ] 12:10:50.799028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.799028 : OnScreen Cursor Position (Px) = [ 955, 923 ] 12:10:50.799028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.799028 : ClientWindow Style = FullScreen 12:10:50.799028 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.799028 : Game Position (Hex) = [ 03BB, 039B ] 12:10:50.800024 : Game Position (Dec) = [ 955, 923 ] 12:10:50.800024 : - 12:10:50.801027 : Cannot read memory at address 0x0000030B 12:10:50.801027 : Cannot read memory at address 0x0000038B 12:10:50.803131 : Cannot read memory at address 0x0000030B 12:10:50.803131 : Cannot read memory at address 0x0000038B 12:10:50.803889 : RawData event for Player #1: 12:10:50.803889 : Device rawinput data (Hex) = [ 00007F84, 0000DABC ] 12:10:50.804395 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.804395 : OnScreen Cursor Position (Px) = [ 956, 922 ] 12:10:50.804395 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.804395 : ClientWindow Style = FullScreen 12:10:50.804395 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.804395 : Game Position (Hex) = [ 03BC, 039A ] 12:10:50.804395 : Game Position (Dec) = [ 956, 922 ] 12:10:50.804395 : - 12:10:50.805395 : Cannot read memory at address 0x0000030B 12:10:50.805395 : Cannot read memory at address 0x0000038B 12:10:50.807391 : Cannot read memory at address 0x0000030B 12:10:50.807391 : Cannot read memory at address 0x0000038B 12:10:50.808388 : RawData event for Player #1: 12:10:50.809381 : Device rawinput data (Hex) = [ 00007F74, 0000DA54 ] 12:10:50.809381 : Cannot read memory at address 0x0000030B 12:10:50.809381 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.809381 : Cannot read memory at address 0x0000038B 12:10:50.809381 : OnScreen Cursor Position (Px) = [ 955, 921 ] 12:10:50.809381 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.809381 : ClientWindow Style = FullScreen 12:10:50.809381 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.810378 : Game Position (Hex) = [ 03BB, 0399 ] 12:10:50.810378 : Game Position (Dec) = [ 955, 921 ] 12:10:50.810378 : - 12:10:50.811375 : Cannot read memory at address 0x0000030B 12:10:50.811375 : Cannot read memory at address 0x0000038B 12:10:50.812882 : Cannot read memory at address 0x0000030B 12:10:50.812882 : Cannot read memory at address 0x0000038B 12:10:50.813918 : RawData event for Player #1: 12:10:50.813918 : Device rawinput data (Hex) = [ 00007F74, 0000DA54 ] 12:10:50.814529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.814529 : OnScreen Cursor Position (Px) = [ 955, 921 ] 12:10:50.814529 : Cannot read memory at address 0x0000030B 12:10:50.814529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.814529 : Cannot read memory at address 0x0000038B 12:10:50.814529 : ClientWindow Style = FullScreen 12:10:50.815529 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.815529 : Game Position (Hex) = [ 03BB, 0399 ] 12:10:50.815529 : Game Position (Dec) = [ 955, 921 ] 12:10:50.815529 : - 12:10:50.816525 : Cannot read memory at address 0x0000030B 12:10:50.816525 : Cannot read memory at address 0x0000038B 12:10:50.818522 : Cannot read memory at address 0x0000030B 12:10:50.818522 : Cannot read memory at address 0x0000038B 12:10:50.818522 : RawData event for Player #1: 12:10:50.818522 : Device rawinput data (Hex) = [ 00007F9C, 0000DA48 ] 12:10:50.818522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.818522 : OnScreen Cursor Position (Px) = [ 957, 920 ] 12:10:50.819516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.819516 : ClientWindow Style = FullScreen 12:10:50.819516 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.819516 : Game Position (Hex) = [ 03BD, 0398 ] 12:10:50.819516 : Game Position (Dec) = [ 957, 920 ] 12:10:50.819516 : - 12:10:50.820516 : Cannot read memory at address 0x0000030B 12:10:50.820516 : Cannot read memory at address 0x0000038B 12:10:50.823019 : Cannot read memory at address 0x0000030B 12:10:50.823019 : RawData event for Player #1: 12:10:50.823019 : Cannot read memory at address 0x0000038B 12:10:50.823019 : Device rawinput data (Hex) = [ 00007FA8, 0000DA38 ] 12:10:50.823019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.823019 : OnScreen Cursor Position (Px) = [ 957, 920 ] 12:10:50.823019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.823019 : ClientWindow Style = FullScreen 12:10:50.823019 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.823019 : Game Position (Hex) = [ 03BD, 0398 ] 12:10:50.824027 : Game Position (Dec) = [ 957, 920 ] 12:10:50.824027 : - 12:10:50.825023 : Cannot read memory at address 0x0000030B 12:10:50.825023 : Cannot read memory at address 0x0000038B 12:10:50.827020 : Cannot read memory at address 0x0000030B 12:10:50.827020 : Cannot read memory at address 0x0000038B 12:10:50.828014 : RawData event for Player #1: 12:10:50.828014 : Device rawinput data (Hex) = [ 00007F94, 0000DA50 ] 12:10:50.828014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.828014 : OnScreen Cursor Position (Px) = [ 956, 921 ] 12:10:50.828014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.829010 : ClientWindow Style = FullScreen 12:10:50.829010 : Cannot read memory at address 0x0000030B 12:10:50.829010 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.829010 : Cannot read memory at address 0x0000038B 12:10:50.829010 : Game Position (Hex) = [ 03BC, 0399 ] 12:10:50.829010 : Game Position (Dec) = [ 956, 921 ] 12:10:50.829010 : - 12:10:50.831003 : Cannot read memory at address 0x0000030B 12:10:50.831003 : Cannot read memory at address 0x0000038B 12:10:50.833000 : Cannot read memory at address 0x0000030B 12:10:50.833000 : Cannot read memory at address 0x0000038B 12:10:50.833000 : RawData event for Player #1: 12:10:50.833000 : Device rawinput data (Hex) = [ 00007F94, 0000DA58 ] 12:10:50.833503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.833503 : OnScreen Cursor Position (Px) = [ 956, 921 ] 12:10:50.833503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.833503 : ClientWindow Style = FullScreen 12:10:50.833503 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.833503 : Game Position (Hex) = [ 03BC, 0399 ] 12:10:50.833503 : Game Position (Dec) = [ 956, 921 ] 12:10:50.833503 : - 12:10:50.834502 : Cannot read memory at address 0x0000030B 12:10:50.834502 : Cannot read memory at address 0x0000038B 12:10:50.836499 : Cannot read memory at address 0x0000030B 12:10:50.836499 : Cannot read memory at address 0x0000038B 12:10:50.837498 : RawData event for Player #1: 12:10:50.837498 : Device rawinput data (Hex) = [ 00007FB8, 0000DA50 ] 12:10:50.837498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.838489 : OnScreen Cursor Position (Px) = [ 957, 921 ] 12:10:50.838489 : Cannot read memory at address 0x0000030B 12:10:50.838489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.838489 : ClientWindow Style = FullScreen 12:10:50.838489 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.838489 : Game Position (Hex) = [ 03BD, 0399 ] 12:10:50.838489 : Game Position (Dec) = [ 957, 921 ] 12:10:50.838489 : - 12:10:50.840485 : Cannot read memory at address 0x0000030B 12:10:50.840485 : Cannot read memory at address 0x0000038B 12:10:50.842988 : Cannot read memory at address 0x0000030B 12:10:50.842988 : Cannot read memory at address 0x0000038B 12:10:50.842988 : RawData event for Player #1: 12:10:50.842988 : Device rawinput data (Hex) = [ 00007FB8, 0000DA50 ] 12:10:50.842988 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.842988 : OnScreen Cursor Position (Px) = [ 957, 921 ] 12:10:50.842988 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.842988 : ClientWindow Style = FullScreen 12:10:50.843997 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.843997 : Game Position (Hex) = [ 03BD, 0399 ] 12:10:50.843997 : Game Position (Dec) = [ 957, 921 ] 12:10:50.843997 : - 12:10:50.844994 : Cannot read memory at address 0x0000030B 12:10:50.844994 : Cannot read memory at address 0x0000038B 12:10:50.846987 : Cannot read memory at address 0x0000030B 12:10:50.846987 : Cannot read memory at address 0x0000038B 12:10:50.847983 : RawData event for Player #1: 12:10:50.847983 : Device rawinput data (Hex) = [ 00007FF4, 0000DA48 ] 12:10:50.847983 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.847983 : OnScreen Cursor Position (Px) = [ 959, 920 ] 12:10:50.847983 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.847983 : ClientWindow Style = FullScreen 12:10:50.847983 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.848980 : Cannot read memory at address 0x0000030B 12:10:50.848980 : Game Position (Hex) = [ 03BF, 0398 ] 12:10:50.848980 : Cannot read memory at address 0x0000038B 12:10:50.848980 : Game Position (Dec) = [ 959, 920 ] 12:10:50.848980 : - 12:10:50.850977 : Cannot read memory at address 0x0000030B 12:10:50.850977 : Cannot read memory at address 0x0000038B 12:10:50.852970 : Cannot read memory at address 0x0000030B 12:10:50.852970 : RawData event for Player #1: 12:10:50.852970 : Cannot read memory at address 0x0000038B 12:10:50.853475 : Device rawinput data (Hex) = [ 00007FF4, 0000DA48 ] 12:10:50.853475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.853475 : OnScreen Cursor Position (Px) = [ 959, 920 ] 12:10:50.853475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.853475 : ClientWindow Style = FullScreen 12:10:50.853475 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.853475 : Game Position (Hex) = [ 03BF, 0398 ] 12:10:50.853475 : Game Position (Dec) = [ 959, 920 ] 12:10:50.853475 : - 12:10:50.855473 : Cannot read memory at address 0x0000030B 12:10:50.855473 : Cannot read memory at address 0x0000038B 12:10:50.857466 : Cannot read memory at address 0x0000030B 12:10:50.857466 : Cannot read memory at address 0x0000038B 12:10:50.857466 : RawData event for Player #1: 12:10:50.857466 : Device rawinput data (Hex) = [ 00007FF4, 0000DA48 ] 12:10:50.858460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.858460 : OnScreen Cursor Position (Px) = [ 959, 920 ] 12:10:50.858460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.858460 : ClientWindow Style = FullScreen 12:10:50.858460 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.858460 : Game Position (Hex) = [ 03BF, 0398 ] 12:10:50.858460 : Game Position (Dec) = [ 959, 920 ] 12:10:50.858460 : - 12:10:50.859967 : Cannot read memory at address 0x0000030B 12:10:50.859967 : Cannot read memory at address 0x0000038B 12:10:50.862004 : Cannot read memory at address 0x0000030B 12:10:50.862004 : Cannot read memory at address 0x0000038B 12:10:50.863001 : RawData event for Player #1: 12:10:50.863508 : Device rawinput data (Hex) = [ 00007FF4, 0000D9F0 ] 12:10:50.863508 : Cannot read memory at address 0x0000030B 12:10:50.863508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.863508 : Cannot read memory at address 0x0000038B 12:10:50.863508 : OnScreen Cursor Position (Px) = [ 959, 919 ] 12:10:50.863508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.863508 : ClientWindow Style = FullScreen 12:10:50.864507 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.864507 : Game Position (Hex) = [ 03BF, 0397 ] 12:10:50.864507 : Game Position (Dec) = [ 959, 919 ] 12:10:50.864507 : - 12:10:50.865503 : Cannot read memory at address 0x0000030B 12:10:50.865503 : Cannot read memory at address 0x0000038B 12:10:50.867500 : Cannot read memory at address 0x0000030B 12:10:50.867500 : Cannot read memory at address 0x0000038B 12:10:50.867500 : RawData event for Player #1: 12:10:50.867500 : Device rawinput data (Hex) = [ 00007FF4, 0000D9FC ] 12:10:50.867500 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.867500 : OnScreen Cursor Position (Px) = [ 959, 919 ] 12:10:50.868493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.868493 : ClientWindow Style = FullScreen 12:10:50.868493 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.868493 : Game Position (Hex) = [ 03BF, 0397 ] 12:10:50.868493 : Game Position (Dec) = [ 959, 919 ] 12:10:50.868493 : - 12:10:50.869490 : Cannot read memory at address 0x0000030B 12:10:50.869490 : Cannot read memory at address 0x0000038B 12:10:50.871487 : Cannot read memory at address 0x0000030B 12:10:50.871487 : Cannot read memory at address 0x0000038B 12:10:50.872990 : Cannot read memory at address 0x0000030B 12:10:50.872990 : RawData event for Player #1: 12:10:50.872990 : Cannot read memory at address 0x0000038B 12:10:50.872990 : Device rawinput data (Hex) = [ 00007FF4, 0000D9D4 ] 12:10:50.872990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.872990 : OnScreen Cursor Position (Px) = [ 959, 918 ] 12:10:50.872990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.874001 : ClientWindow Style = FullScreen 12:10:50.874001 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.874001 : Game Position (Hex) = [ 03BF, 0396 ] 12:10:50.874001 : Game Position (Dec) = [ 959, 918 ] 12:10:50.874001 : - 12:10:50.875003 : Cannot read memory at address 0x0000030B 12:10:50.875003 : Cannot read memory at address 0x0000038B 12:10:50.876995 : Cannot read memory at address 0x0000030B 12:10:50.876995 : Cannot read memory at address 0x0000038B 12:10:50.876995 : Device rawinput data (Hex) = [ 00007FF4, 0000D9D4 ] 12:10:50.876995 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.876995 : OnScreen Cursor Position (Px) = [ 959, 918 ] 12:10:50.876995 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.876995 : ClientWindow Style = FullScreen 12:10:50.877988 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.877988 : Game Position (Hex) = [ 03BF, 0396 ] 12:10:50.877988 : Game Position (Dec) = [ 959, 918 ] 12:10:50.877988 : - 12:10:50.878989 : Cannot read memory at address 0x0000030B 12:10:50.878989 : Cannot read memory at address 0x0000038B 12:10:50.880978 : Cannot read memory at address 0x0000030B 12:10:50.880978 : Cannot read memory at address 0x0000038B 12:10:50.881975 : RawData event for Player #1: 12:10:50.881975 : Device rawinput data (Hex) = [ 00007FF4, 0000D9D4 ] 12:10:50.881975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.881975 : OnScreen Cursor Position (Px) = [ 959, 918 ] 12:10:50.882972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.882972 : Cannot read memory at address 0x0000030B 12:10:50.882972 : ClientWindow Style = FullScreen 12:10:50.882972 : Cannot read memory at address 0x0000038B 12:10:50.883474 : Game Position (Hex) = [ 03BF, 0396 ] 12:10:50.883474 : Game Position (Dec) = [ 959, 918 ] 12:10:50.883474 : - 12:10:50.884477 : Cannot read memory at address 0x0000030B 12:10:50.884477 : Cannot read memory at address 0x0000038B 12:10:50.886470 : Cannot read memory at address 0x0000030B 12:10:50.886470 : Cannot read memory at address 0x0000038B 12:10:50.886470 : RawData event for Player #1: 12:10:50.886470 : Device rawinput data (Hex) = [ 00007FF4, 0000D97C ] 12:10:50.887464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.887464 : OnScreen Cursor Position (Px) = [ 959, 917 ] 12:10:50.887464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.887464 : ClientWindow Style = FullScreen 12:10:50.887464 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.887464 : Game Position (Hex) = [ 03BF, 0395 ] 12:10:50.887464 : Game Position (Dec) = [ 959, 917 ] 12:10:50.887464 : - 12:10:50.888460 : Cannot read memory at address 0x0000030B 12:10:50.888460 : Cannot read memory at address 0x0000038B 12:10:50.889908 : Cannot read memory at address 0x0000030B 12:10:50.889908 : Cannot read memory at address 0x0000038B 12:10:50.891976 : Cannot read memory at address 0x0000030B 12:10:50.891976 : RawData event for Player #1: 12:10:50.891976 : Cannot read memory at address 0x0000038B 12:10:50.891976 : Device rawinput data (Hex) = [ 0000800C, 0000D96C ] 12:10:50.891976 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.891976 : OnScreen Cursor Position (Px) = [ 960, 917 ] 12:10:50.892950 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.892950 : ClientWindow Style = FullScreen 12:10:50.892950 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.892950 : Game Position (Hex) = [ 03C0, 0395 ] 12:10:50.893487 : Game Position (Dec) = [ 960, 917 ] 12:10:50.893487 : - 12:10:50.894519 : Cannot read memory at address 0x0000030B 12:10:50.894519 : Cannot read memory at address 0x0000038B 12:10:50.896523 : Cannot read memory at address 0x0000030B 12:10:50.896523 : Cannot read memory at address 0x0000038B 12:10:50.896523 : RawData event for Player #1: 12:10:50.896523 : Device rawinput data (Hex) = [ 0000800C, 0000D96C ] 12:10:50.897516 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.897516 : OnScreen Cursor Position (Px) = [ 960, 917 ] 12:10:50.897516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.897516 : ClientWindow Style = FullScreen 12:10:50.897516 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.897516 : Game Position (Hex) = [ 03C0, 0395 ] 12:10:50.898513 : Game Position (Dec) = [ 960, 917 ] 12:10:50.898513 : - 12:10:50.898513 : Cannot read memory at address 0x0000030B 12:10:50.898513 : Cannot read memory at address 0x0000038B 12:10:50.900510 : Cannot read memory at address 0x0000030B 12:10:50.900510 : Cannot read memory at address 0x0000038B 12:10:50.901506 : RawData event for Player #1: 12:10:50.901506 : Device rawinput data (Hex) = [ 00008034, 0000D96C ] 12:10:50.901506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.901506 : OnScreen Cursor Position (Px) = [ 961, 917 ] 12:10:50.901506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.903010 : Cannot read memory at address 0x0000030B 12:10:50.903010 : ClientWindow Style = FullScreen 12:10:50.903010 : Cannot read memory at address 0x0000038B 12:10:50.903010 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.903010 : Game Position (Hex) = [ 03C1, 0395 ] 12:10:50.903010 : Game Position (Dec) = [ 961, 917 ] 12:10:50.903010 : - 12:10:50.905035 : Cannot read memory at address 0x0000030B 12:10:50.905035 : Cannot read memory at address 0x0000038B 12:10:50.907025 : Cannot read memory at address 0x0000030B 12:10:50.907025 : RawData event for Player #1: 12:10:50.907025 : Cannot read memory at address 0x0000038B 12:10:50.907025 : Device rawinput data (Hex) = [ 00008034, 0000D914 ] 12:10:50.907025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.907025 : OnScreen Cursor Position (Px) = [ 961, 915 ] 12:10:50.907025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.908022 : ClientWindow Style = FullScreen 12:10:50.908022 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.908022 : Game Position (Hex) = [ 03C1, 0393 ] 12:10:50.908022 : Game Position (Dec) = [ 961, 915 ] 12:10:50.908022 : - 12:10:50.909019 : Cannot read memory at address 0x0000030B 12:10:50.909019 : Cannot read memory at address 0x0000038B 12:10:50.911015 : Cannot read memory at address 0x0000030B 12:10:50.911015 : Cannot read memory at address 0x0000038B 12:10:50.912009 : RawData event for Player #1: 12:10:50.912009 : Device rawinput data (Hex) = [ 00008044, 0000D900 ] 12:10:50.912009 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.912009 : OnScreen Cursor Position (Px) = [ 962, 915 ] 12:10:50.912009 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.913005 : ClientWindow Style = FullScreen 12:10:50.913005 : Cannot read memory at address 0x0000030B 12:10:50.913005 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.913005 : Cannot read memory at address 0x0000038B 12:10:50.913508 : Game Position (Dec) = [ 962, 915 ] 12:10:50.913508 : - 12:10:50.914507 : Cannot read memory at address 0x0000030B 12:10:50.914507 : Cannot read memory at address 0x0000038B 12:10:50.916504 : Cannot read memory at address 0x0000030B 12:10:50.916504 : Cannot read memory at address 0x0000038B 12:10:50.916504 : RawData event for Player #1: 12:10:50.916504 : Device rawinput data (Hex) = [ 00008044, 0000D908 ] 12:10:50.916504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.916504 : OnScreen Cursor Position (Px) = [ 962, 915 ] 12:10:50.917497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.917497 : ClientWindow Style = FullScreen 12:10:50.917497 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.917497 : Game Position (Hex) = [ 03C2, 0393 ] 12:10:50.917497 : Game Position (Dec) = [ 962, 915 ] 12:10:50.917497 : - 12:10:50.918498 : Cannot read memory at address 0x0000030B 12:10:50.918498 : Cannot read memory at address 0x0000038B 12:10:50.920491 : Cannot read memory at address 0x0000030B 12:10:50.920491 : Cannot read memory at address 0x0000038B 12:10:50.921487 : RawData event for Player #1: 12:10:50.921487 : Device rawinput data (Hex) = [ 00008044, 0000D8B4 ] 12:10:50.921487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.921487 : OnScreen Cursor Position (Px) = [ 962, 914 ] 12:10:50.921487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.921487 : ClientWindow Style = FullScreen 12:10:50.921487 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.921487 : Game Position (Hex) = [ 03C2, 0392 ] 12:10:50.921487 : Game Position (Dec) = [ 962, 914 ] 12:10:50.921487 : - 12:10:50.922991 : Cannot read memory at address 0x0000030B 12:10:50.922991 : Cannot read memory at address 0x0000038B 12:10:50.924580 : Cannot read memory at address 0x0000030B 12:10:50.924580 : Cannot read memory at address 0x0000038B 12:10:50.925585 : RawData event for Player #1: 12:10:50.925585 : Device rawinput data (Hex) = [ 0000805C, 0000D8A0 ] 12:10:50.925585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.925585 : OnScreen Cursor Position (Px) = [ 962, 913 ] 12:10:50.925585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.926578 : ClientWindow Style = FullScreen 12:10:50.926578 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.926578 : Cannot read memory at address 0x0000030B 12:10:50.926578 : Game Position (Hex) = [ 03C2, 0391 ] 12:10:50.926578 : Cannot read memory at address 0x0000038B 12:10:50.926578 : Game Position (Dec) = [ 962, 913 ] 12:10:50.926578 : - 12:10:50.928575 : Cannot read memory at address 0x0000030B 12:10:50.928575 : Cannot read memory at address 0x0000038B 12:10:50.930564 : Cannot read memory at address 0x0000030B 12:10:50.930564 : Cannot read memory at address 0x0000038B 12:10:50.930564 : RawData event for Player #1: 12:10:50.930564 : Device rawinput data (Hex) = [ 0000804C, 0000D88C ] 12:10:50.931561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.931561 : OnScreen Cursor Position (Px) = [ 962, 913 ] 12:10:50.931561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.931561 : ClientWindow Style = FullScreen 12:10:50.931561 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.931561 : Game Position (Hex) = [ 03C2, 0391 ] 12:10:50.931561 : Game Position (Dec) = [ 962, 913 ] 12:10:50.931561 : - 12:10:50.933067 : Cannot read memory at address 0x0000030B 12:10:50.933067 : Cannot read memory at address 0x0000038B 12:10:50.935098 : Cannot read memory at address 0x0000030B 12:10:50.935098 : Cannot read memory at address 0x0000038B 12:10:50.936094 : RawData event for Player #1: 12:10:50.936094 : Device rawinput data (Hex) = [ 0000804C, 0000D88C ] 12:10:50.936094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.936094 : OnScreen Cursor Position (Px) = [ 962, 913 ] 12:10:50.936094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.936094 : ClientWindow Style = FullScreen 12:10:50.936094 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.936094 : Game Position (Hex) = [ 03C2, 0391 ] 12:10:50.937091 : Cannot read memory at address 0x0000030B 12:10:50.937091 : Game Position (Dec) = [ 962, 913 ] 12:10:50.937091 : Cannot read memory at address 0x0000038B 12:10:50.937091 : - 12:10:50.939084 : Cannot read memory at address 0x0000030B 12:10:50.939084 : Cannot read memory at address 0x0000038B 12:10:50.941078 : Cannot read memory at address 0x0000030B 12:10:50.941078 : RawData event for Player #1: 12:10:50.941078 : Cannot read memory at address 0x0000038B 12:10:50.941078 : Device rawinput data (Hex) = [ 0000805C, 0000D878 ] 12:10:50.941078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.941078 : OnScreen Cursor Position (Px) = [ 962, 913 ] 12:10:50.941078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.941078 : ClientWindow Style = FullScreen 12:10:50.941078 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.942074 : Game Position (Hex) = [ 03C2, 0391 ] 12:10:50.942074 : Game Position (Dec) = [ 962, 913 ] 12:10:50.942074 : - 12:10:50.943075 : Cannot read memory at address 0x0000030B 12:10:50.943075 : Cannot read memory at address 0x0000038B 12:10:50.944364 : Cannot read memory at address 0x0000030B 12:10:50.944364 : Cannot read memory at address 0x0000038B 12:10:50.945371 : RawData event for Player #1: 12:10:50.946363 : Device rawinput data (Hex) = [ 0000805C, 0000D824 ] 12:10:50.946363 : Cannot read memory at address 0x0000030B 12:10:50.946363 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.946363 : Cannot read memory at address 0x0000038B 12:10:50.946363 : OnScreen Cursor Position (Px) = [ 962, 911 ] 12:10:50.946363 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.946363 : ClientWindow Style = FullScreen 12:10:50.946363 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.946363 : Game Position (Hex) = [ 03C2, 038F ] 12:10:50.947360 : Game Position (Dec) = [ 962, 911 ] 12:10:50.947360 : - 12:10:50.948356 : Cannot read memory at address 0x0000030B 12:10:50.948356 : Cannot read memory at address 0x0000038B 12:10:50.950350 : Cannot read memory at address 0x0000030B 12:10:50.950350 : Cannot read memory at address 0x0000038B 12:10:50.950350 : RawData event for Player #1: 12:10:50.951347 : Device rawinput data (Hex) = [ 0000805C, 0000D824 ] 12:10:50.951347 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.951347 : OnScreen Cursor Position (Px) = [ 962, 911 ] 12:10:50.951347 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.951347 : ClientWindow Style = FullScreen 12:10:50.951347 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.951347 : Game Position (Hex) = [ 03C2, 038F ] 12:10:50.951347 : Game Position (Dec) = [ 962, 911 ] 12:10:50.951347 : - 12:10:50.952849 : Cannot read memory at address 0x0000030B 12:10:50.952849 : Cannot read memory at address 0x0000038B 12:10:50.954528 : Cannot read memory at address 0x0000030B 12:10:50.954528 : Cannot read memory at address 0x0000038B 12:10:50.955533 : RawData event for Player #1: 12:10:50.955533 : Device rawinput data (Hex) = [ 0000805C, 0000D824 ] 12:10:50.956526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.956526 : Cannot read memory at address 0x0000030B 12:10:50.956526 : OnScreen Cursor Position (Px) = [ 962, 911 ] 12:10:50.956526 : Cannot read memory at address 0x0000038B 12:10:50.956526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.956526 : ClientWindow Style = FullScreen 12:10:50.956526 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.956526 : Game Position (Hex) = [ 03C2, 038F ] 12:10:50.956526 : Game Position (Dec) = [ 962, 911 ] 12:10:50.956526 : - 12:10:50.958523 : Cannot read memory at address 0x0000030B 12:10:50.958523 : Cannot read memory at address 0x0000038B 12:10:50.960030 : Cannot read memory at address 0x0000030B 12:10:50.960030 : Cannot read memory at address 0x0000038B 12:10:50.961067 : RawData event for Player #1: 12:10:50.961067 : Device rawinput data (Hex) = [ 0000805C, 0000D81C ] 12:10:50.961067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.961067 : OnScreen Cursor Position (Px) = [ 962, 911 ] 12:10:50.962064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.962064 : Cannot read memory at address 0x0000030B 12:10:50.962064 : ClientWindow Style = FullScreen 12:10:50.962064 : Cannot read memory at address 0x0000038B 12:10:50.962064 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.962064 : Game Position (Hex) = [ 03C2, 038F ] 12:10:50.962064 : Game Position (Dec) = [ 962, 911 ] 12:10:50.962064 : - 12:10:50.963566 : Cannot read memory at address 0x0000030B 12:10:50.963566 : Cannot read memory at address 0x0000038B 12:10:50.964521 : RawData event for Player #1: 12:10:50.964521 : Device rawinput data (Hex) = [ 0000805C, 0000D81C ] 12:10:50.964521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.965520 : OnScreen Cursor Position (Px) = [ 962, 911 ] 12:10:50.965520 : Cannot read memory at address 0x0000030B 12:10:50.965520 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.965520 : Cannot read memory at address 0x0000038B 12:10:50.965520 : ClientWindow Style = FullScreen 12:10:50.965520 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.965520 : Game Position (Hex) = [ 03C2, 038F ] 12:10:50.965520 : Game Position (Dec) = [ 962, 911 ] 12:10:50.965520 : - 12:10:50.967517 : Cannot read memory at address 0x0000030B 12:10:50.967517 : Cannot read memory at address 0x0000038B 12:10:50.969510 : Cannot read memory at address 0x0000030B 12:10:50.969510 : Cannot read memory at address 0x0000038B 12:10:50.969510 : RawData event for Player #1: 12:10:50.969510 : Device rawinput data (Hex) = [ 00008034, 0000D81C ] 12:10:50.970503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.970503 : OnScreen Cursor Position (Px) = [ 961, 911 ] 12:10:50.970503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.970503 : ClientWindow Style = FullScreen 12:10:50.970503 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.970503 : Game Position (Hex) = [ 03C1, 038F ] 12:10:50.970503 : Game Position (Dec) = [ 961, 911 ] 12:10:50.970503 : - 12:10:50.971500 : Cannot read memory at address 0x0000030B 12:10:50.971500 : Cannot read memory at address 0x0000038B 12:10:50.973114 : Cannot read memory at address 0x0000030B 12:10:50.973114 : Cannot read memory at address 0x0000038B 12:10:50.974462 : Cannot read memory at address 0x0000030B 12:10:50.974462 : Cannot read memory at address 0x0000038B 12:10:50.974462 : RawData event for Player #1: 12:10:50.974462 : Device rawinput data (Hex) = [ 0000800C, 0000D810 ] 12:10:50.974462 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.975502 : OnScreen Cursor Position (Px) = [ 960, 911 ] 12:10:50.975502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.975502 : ClientWindow Style = FullScreen 12:10:50.975502 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.975502 : Game Position (Hex) = [ 03C0, 038F ] 12:10:50.975502 : Game Position (Dec) = [ 960, 911 ] 12:10:50.975502 : - 12:10:50.976529 : Cannot read memory at address 0x0000030B 12:10:50.976529 : Cannot read memory at address 0x0000038B 12:10:50.978556 : Cannot read memory at address 0x0000030B 12:10:50.978556 : Cannot read memory at address 0x0000038B 12:10:50.979514 : RawData event for Player #1: 12:10:50.980446 : Cannot read memory at address 0x0000030B 12:10:50.980446 : Cannot read memory at address 0x0000038B 12:10:50.980446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.981442 : OnScreen Cursor Position (Px) = [ 960, 911 ] 12:10:50.981442 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.981442 : ClientWindow Style = FullScreen 12:10:50.981442 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.981442 : Game Position (Hex) = [ 03C0, 038F ] 12:10:50.981442 : Game Position (Dec) = [ 960, 911 ] 12:10:50.981442 : - 12:10:50.982944 : Cannot read memory at address 0x0000030B 12:10:50.982944 : Cannot read memory at address 0x0000038B 12:10:50.984656 : Cannot read memory at address 0x0000030B 12:10:50.984656 : Cannot read memory at address 0x0000038B 12:10:50.984656 : RawData event for Player #1: 12:10:50.984656 : Device rawinput data (Hex) = [ 0000800C, 0000D808 ] 12:10:50.984656 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.984656 : OnScreen Cursor Position (Px) = [ 960, 911 ] 12:10:50.985657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.985657 : ClientWindow Style = FullScreen 12:10:50.985657 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.985657 : Game Position (Hex) = [ 03C0, 038F ] 12:10:50.985657 : Game Position (Dec) = [ 960, 911 ] 12:10:50.985657 : - 12:10:50.986653 : Cannot read memory at address 0x0000030B 12:10:50.986653 : Cannot read memory at address 0x0000038B 12:10:50.988650 : Cannot read memory at address 0x0000030B 12:10:50.988650 : Cannot read memory at address 0x0000038B 12:10:50.989646 : RawData event for Player #1: 12:10:50.989646 : Device rawinput data (Hex) = [ 00007FD8, 0000D824 ] 12:10:50.989646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.989646 : OnScreen Cursor Position (Px) = [ 958, 911 ] 12:10:50.990640 : Cannot read memory at address 0x0000030B 12:10:50.990640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.990640 : Cannot read memory at address 0x0000038B 12:10:50.990640 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.990640 : Game Position (Hex) = [ 03BE, 038F ] 12:10:50.990640 : Game Position (Dec) = [ 958, 911 ] 12:10:50.990640 : - 12:10:50.993142 : Cannot read memory at address 0x0000030B 12:10:50.993142 : Cannot read memory at address 0x0000038B 12:10:50.995169 : Cannot read memory at address 0x0000030B 12:10:50.995169 : Cannot read memory at address 0x0000038B 12:10:50.995169 : RawData event for Player #1: 12:10:50.995169 : Device rawinput data (Hex) = [ 00007FB0, 0000D878 ] 12:10:50.995169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:50.995169 : OnScreen Cursor Position (Px) = [ 957, 913 ] 12:10:50.996166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:50.996166 : ClientWindow Style = FullScreen 12:10:50.996166 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:50.996166 : Game Position (Hex) = [ 03BD, 0391 ] 12:10:50.996166 : Game Position (Dec) = [ 957, 913 ] 12:10:50.996166 : - 12:10:50.997162 : Cannot read memory at address 0x0000030B 12:10:50.997162 : Cannot read memory at address 0x0000038B 12:10:50.999159 : Cannot read memory at address 0x0000030B 12:10:50.999159 : Cannot read memory at address 0x0000038B 12:10:51.000152 : RawData event for Player #1: 12:10:51.000152 : Device rawinput data (Hex) = [ 00007F9C, 0000D884 ] 12:10:51.000152 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.000152 : OnScreen Cursor Position (Px) = [ 957, 913 ] 12:10:51.000152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.000152 : ClientWindow Style = FullScreen 12:10:51.000152 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.000152 : Game Position (Hex) = [ 03BD, 0391 ] 12:10:51.000152 : Game Position (Dec) = [ 957, 913 ] 12:10:51.000152 : - 12:10:51.001148 : Cannot read memory at address 0x0000030B 12:10:51.001148 : Cannot read memory at address 0x0000038B 12:10:51.003142 : Cannot read memory at address 0x0000030B 12:10:51.003142 : Cannot read memory at address 0x0000038B 12:10:51.004346 : Cannot read memory at address 0x0000030B 12:10:51.004346 : Cannot read memory at address 0x0000038B 12:10:51.004346 : RawData event for Player #1: 12:10:51.005345 : Device rawinput data (Hex) = [ 00007F70, 0000D88C ] 12:10:51.005345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.005345 : OnScreen Cursor Position (Px) = [ 955, 913 ] 12:10:51.005345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.005345 : ClientWindow Style = FullScreen 12:10:51.005345 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.005345 : Game Position (Hex) = [ 03BB, 0391 ] 12:10:51.005345 : Game Position (Dec) = [ 955, 913 ] 12:10:51.005345 : - 12:10:51.006341 : Cannot read memory at address 0x0000030B 12:10:51.006341 : Cannot read memory at address 0x0000038B 12:10:51.008338 : Cannot read memory at address 0x0000030B 12:10:51.008338 : Cannot read memory at address 0x0000038B 12:10:51.009331 : RawData event for Player #1: 12:10:51.010328 : Device rawinput data (Hex) = [ 00007F70, 0000D88C ] 12:10:51.010328 : Cannot read memory at address 0x0000030B 12:10:51.010328 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.010328 : Cannot read memory at address 0x0000038B 12:10:51.010328 : OnScreen Cursor Position (Px) = [ 955, 913 ] 12:10:51.010328 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.010328 : ClientWindow Style = FullScreen 12:10:51.010328 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.010328 : Game Position (Hex) = [ 03BB, 0391 ] 12:10:51.010328 : Game Position (Dec) = [ 955, 913 ] 12:10:51.011325 : - 12:10:51.012830 : Cannot read memory at address 0x0000030B 12:10:51.012830 : Cannot read memory at address 0x0000038B 12:10:51.013861 : RawData event for Player #1: 12:10:51.013861 : Device rawinput data (Hex) = [ 00007F70, 0000D88C ] 12:10:51.013861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.013861 : OnScreen Cursor Position (Px) = [ 955, 913 ] 12:10:51.013861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.014858 : ClientWindow Style = FullScreen 12:10:51.014858 : Cannot read memory at address 0x0000038B 12:10:51.014858 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.014858 : Game Position (Hex) = [ 03BB, 0391 ] 12:10:51.014858 : Game Position (Dec) = [ 955, 913 ] 12:10:51.014858 : - 12:10:51.016855 : Cannot read memory at address 0x0000030B 12:10:51.016855 : Cannot read memory at address 0x0000038B 12:10:51.018848 : Cannot read memory at address 0x0000030B 12:10:51.018848 : Cannot read memory at address 0x0000038B 12:10:51.018848 : RawData event for Player #1: 12:10:51.018848 : Device rawinput data (Hex) = [ 00007F60, 0000D8A0 ] 12:10:51.018848 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.018848 : OnScreen Cursor Position (Px) = [ 955, 913 ] 12:10:51.018848 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.018848 : ClientWindow Style = FullScreen 12:10:51.019841 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.019841 : Game Position (Hex) = [ 03BB, 0391 ] 12:10:51.019841 : Game Position (Dec) = [ 955, 913 ] 12:10:51.019841 : - 12:10:51.020841 : Cannot read memory at address 0x0000030B 12:10:51.020841 : Cannot read memory at address 0x0000038B 12:10:51.022834 : Cannot read memory at address 0x0000030B 12:10:51.022834 : Cannot read memory at address 0x0000038B 12:10:51.024214 : Cannot read memory at address 0x0000030B 12:10:51.024214 : Cannot read memory at address 0x0000038B 12:10:51.024214 : Device rawinput data (Hex) = [ 00007F60, 0000D8F4 ] 12:10:51.024214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.024214 : OnScreen Cursor Position (Px) = [ 955, 915 ] 12:10:51.024214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.024214 : ClientWindow Style = FullScreen 12:10:51.024214 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.025212 : Game Position (Hex) = [ 03BB, 0393 ] 12:10:51.025212 : Game Position (Dec) = [ 955, 915 ] 12:10:51.025212 : - 12:10:51.026209 : Cannot read memory at address 0x0000030B 12:10:51.026209 : Cannot read memory at address 0x0000038B 12:10:51.028202 : Cannot read memory at address 0x0000030B 12:10:51.028202 : Cannot read memory at address 0x0000038B 12:10:51.029199 : RawData event for Player #1: 12:10:51.029199 : Device rawinput data (Hex) = [ 00007F60, 0000D8F4 ] 12:10:51.029199 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.029199 : OnScreen Cursor Position (Px) = [ 955, 915 ] 12:10:51.029199 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.029199 : ClientWindow Style = FullScreen 12:10:51.030196 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.030196 : Game Position (Hex) = [ 03BB, 0393 ] 12:10:51.030196 : Cannot read memory at address 0x0000030B 12:10:51.030196 : Game Position (Dec) = [ 955, 915 ] 12:10:51.030196 : Cannot read memory at address 0x0000038B 12:10:51.032698 : Cannot read memory at address 0x0000030B 12:10:51.032698 : Cannot read memory at address 0x0000038B 12:10:51.033733 : RawData event for Player #1: 12:10:51.033733 : Device rawinput data (Hex) = [ 00007F70, 0000D908 ] 12:10:51.033733 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.033733 : OnScreen Cursor Position (Px) = [ 955, 915 ] 12:10:51.034727 : Cannot read memory at address 0x0000030B 12:10:51.034727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.034727 : Cannot read memory at address 0x0000038B 12:10:51.034727 : ClientWindow Style = FullScreen 12:10:51.034727 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.034727 : Game Position (Hex) = [ 03BB, 0393 ] 12:10:51.034727 : Game Position (Dec) = [ 955, 915 ] 12:10:51.034727 : - 12:10:51.037006 : Cannot read memory at address 0x0000030B 12:10:51.037006 : Cannot read memory at address 0x0000038B 12:10:51.038320 : Cannot read memory at address 0x0000030B 12:10:51.038320 : Cannot read memory at address 0x0000038B 12:10:51.038320 : RawData event for Player #1: 12:10:51.039378 : Device rawinput data (Hex) = [ 00007F7C, 0000D8F4 ] 12:10:51.039378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.039378 : OnScreen Cursor Position (Px) = [ 956, 915 ] 12:10:51.039378 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.039378 : ClientWindow Style = FullScreen 12:10:51.039378 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.039378 : Game Position (Hex) = [ 03BC, 0393 ] 12:10:51.039378 : Game Position (Dec) = [ 956, 915 ] 12:10:51.040371 : - 12:10:51.040371 : Cannot read memory at address 0x0000030B 12:10:51.040371 : Cannot read memory at address 0x0000038B 12:10:51.042926 : Cannot read memory at address 0x0000030B 12:10:51.042926 : Cannot read memory at address 0x0000038B 12:10:51.044020 : RawData event for Player #1: 12:10:51.044020 : Device rawinput data (Hex) = [ 00007F7C, 0000D8F4 ] 12:10:51.044020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.044020 : OnScreen Cursor Position (Px) = [ 956, 915 ] 12:10:51.044971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.044971 : Cannot read memory at address 0x0000030B 12:10:51.044971 : ClientWindow Style = FullScreen 12:10:51.044971 : Cannot read memory at address 0x0000038B 12:10:51.044971 : Game Position (Hex) = [ 03BC, 0393 ] 12:10:51.044971 : Game Position (Dec) = [ 956, 915 ] 12:10:51.044971 : - 12:10:51.046964 : Cannot read memory at address 0x0000030B 12:10:51.046964 : Cannot read memory at address 0x0000038B 12:10:51.048958 : Cannot read memory at address 0x0000030B 12:10:51.048958 : RawData event for Player #1: 12:10:51.048958 : Device rawinput data (Hex) = [ 00007F7C, 0000D8F4 ] 12:10:51.048958 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.048958 : OnScreen Cursor Position (Px) = [ 956, 915 ] 12:10:51.048958 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.048958 : ClientWindow Style = FullScreen 12:10:51.049954 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.049954 : Game Position (Hex) = [ 03BC, 0393 ] 12:10:51.049954 : Game Position (Dec) = [ 956, 915 ] 12:10:51.049954 : - 12:10:51.050951 : Cannot read memory at address 0x0000030B 12:10:51.050951 : Cannot read memory at address 0x0000038B 12:10:51.052944 : Cannot read memory at address 0x0000030B 12:10:51.052944 : Cannot read memory at address 0x0000038B 12:10:51.053446 : RawData event for Player #1: 12:10:51.053446 : Device rawinput data (Hex) = [ 00007FB8, 0000D908 ] 12:10:51.053446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.054444 : OnScreen Cursor Position (Px) = [ 957, 915 ] 12:10:51.054444 : Cannot read memory at address 0x0000030B 12:10:51.054444 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.054444 : Cannot read memory at address 0x0000038B 12:10:51.054444 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.054444 : Game Position (Hex) = [ 03BD, 0393 ] 12:10:51.054444 : Game Position (Dec) = [ 957, 915 ] 12:10:51.054444 : - 12:10:51.056437 : Cannot read memory at address 0x0000030B 12:10:51.056437 : Cannot read memory at address 0x0000038B 12:10:51.057434 : RawData event for Player #1: 12:10:51.057434 : Device rawinput data (Hex) = [ 00007FEC, 0000D8F0 ] 12:10:51.057434 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.057434 : OnScreen Cursor Position (Px) = [ 959, 915 ] 12:10:51.058431 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.058431 : Cannot read memory at address 0x0000030B 12:10:51.058431 : ClientWindow Style = FullScreen 12:10:51.058431 : Cannot read memory at address 0x0000038B 12:10:51.058431 : Game Position (Hex) = [ 03BF, 0393 ] 12:10:51.058431 : Game Position (Dec) = [ 959, 915 ] 12:10:51.058431 : - 12:10:51.059933 : Cannot read memory at address 0x0000030B 12:10:51.059933 : Cannot read memory at address 0x0000038B 12:10:51.061936 : Cannot read memory at address 0x0000030B 12:10:51.061936 : Cannot read memory at address 0x0000038B 12:10:51.062933 : RawData event for Player #1: 12:10:51.062933 : Device rawinput data (Hex) = [ 00007FEC, 0000D8F0 ] 12:10:51.062933 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.063434 : OnScreen Cursor Position (Px) = [ 959, 915 ] 12:10:51.063434 : Cannot read memory at address 0x0000030B 12:10:51.063434 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.063434 : Cannot read memory at address 0x0000038B 12:10:51.063434 : ClientWindow Style = FullScreen 12:10:51.063434 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.063434 : Game Position (Hex) = [ 03BF, 0393 ] 12:10:51.063434 : Game Position (Dec) = [ 959, 915 ] 12:10:51.063434 : - 12:10:51.065429 : Cannot read memory at address 0x0000030B 12:10:51.065429 : Cannot read memory at address 0x0000038B 12:10:51.067422 : Cannot read memory at address 0x0000030B 12:10:51.067422 : Cannot read memory at address 0x0000038B 12:10:51.067422 : RawData event for Player #1: 12:10:51.067422 : Device rawinput data (Hex) = [ 00007FEC, 0000D8F0 ] 12:10:51.067422 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.067422 : OnScreen Cursor Position (Px) = [ 959, 915 ] 12:10:51.068418 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.068418 : ClientWindow Style = FullScreen 12:10:51.068418 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.068418 : Game Position (Hex) = [ 03BF, 0393 ] 12:10:51.068418 : Game Position (Dec) = [ 959, 915 ] 12:10:51.068418 : - 12:10:51.069415 : Cannot read memory at address 0x0000030B 12:10:51.069415 : Cannot read memory at address 0x0000038B 12:10:51.071408 : Cannot read memory at address 0x0000030B 12:10:51.071408 : Cannot read memory at address 0x0000038B 12:10:51.072909 : Cannot read memory at address 0x0000030B 12:10:51.072909 : Cannot read memory at address 0x0000038B 12:10:51.072909 : RawData event for Player #1: 12:10:51.072909 : Device rawinput data (Hex) = [ 00007FFC, 0000D888 ] 12:10:51.072909 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.072909 : OnScreen Cursor Position (Px) = [ 959, 913 ] 12:10:51.072909 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.072909 : ClientWindow Style = FullScreen 12:10:51.072909 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.072909 : Game Position (Hex) = [ 03BF, 0391 ] 12:10:51.072909 : Game Position (Dec) = [ 959, 913 ] 12:10:51.073935 : - 12:10:51.073935 : RawData event for Player #1: 12:10:51.073935 : Device rawinput data (Hex) = [ 00007FFC, 0000D888 ] 12:10:51.073935 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.073935 : OnScreen Cursor Position (Px) = [ 959, 913 ] 12:10:51.073935 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.073935 : ClientWindow Style = FullScreen 12:10:51.073935 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.074800 : Game Position (Hex) = [ 03BF, 0391 ] 12:10:51.074800 : Cannot read memory at address 0x0000030B 12:10:51.074800 : Cannot read memory at address 0x0000038B 12:10:51.074800 : Controller Buttons Events : OnScreenTriggerDown 12:10:51.074800 : - 12:10:51.076796 : Cannot read memory at address 0x0000030B 12:10:51.076796 : Cannot read memory at address 0x0000038B 12:10:51.077792 : RawData event for Player #1: 12:10:51.077792 : Device rawinput data (Hex) = [ 0000800C, 0000D89C ] 12:10:51.077792 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.077792 : OnScreen Cursor Position (Px) = [ 960, 913 ] 12:10:51.077792 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.077792 : ClientWindow Style = FullScreen 12:10:51.077792 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.077792 : Game Position (Hex) = [ 03C0, 0391 ] 12:10:51.077792 : Game Position (Dec) = [ 960, 913 ] 12:10:51.078789 : - 12:10:51.078789 : Cannot read memory at address 0x0000030B 12:10:51.078789 : Cannot read memory at address 0x0000038B 12:10:51.080783 : Cannot read memory at address 0x0000030B 12:10:51.080783 : Cannot read memory at address 0x0000038B 12:10:51.082775 : Cannot read memory at address 0x0000030B 12:10:51.082775 : Cannot read memory at address 0x0000038B 12:10:51.082775 : RawData event for Player #1: 12:10:51.082775 : Device rawinput data (Hex) = [ 00007FE4, 0000D8F8 ] 12:10:51.083277 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.083277 : OnScreen Cursor Position (Px) = [ 959, 915 ] 12:10:51.083277 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.083277 : ClientWindow Style = FullScreen 12:10:51.083277 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.083277 : Game Position (Hex) = [ 03BF, 0393 ] 12:10:51.083277 : Game Position (Dec) = [ 959, 915 ] 12:10:51.083277 : - 12:10:51.084275 : Cannot read memory at address 0x0000030B 12:10:51.084275 : Cannot read memory at address 0x0000038B 12:10:51.086268 : Cannot read memory at address 0x0000030B 12:10:51.086268 : Cannot read memory at address 0x0000038B 12:10:51.087265 : RawData event for Player #1: 12:10:51.087265 : Device rawinput data (Hex) = [ 00007FD0, 0000D90C ] 12:10:51.088262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.088262 : OnScreen Cursor Position (Px) = [ 958, 915 ] 12:10:51.088262 : Cannot read memory at address 0x0000030B 12:10:51.088262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.088262 : Cannot read memory at address 0x0000038B 12:10:51.088262 : ClientWindow Style = FullScreen 12:10:51.088262 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.088262 : Game Position (Hex) = [ 03BE, 0393 ] 12:10:51.088262 : Game Position (Dec) = [ 958, 915 ] 12:10:51.088262 : - 12:10:51.090255 : Cannot read memory at address 0x0000030B 12:10:51.090255 : Cannot read memory at address 0x0000038B 12:10:51.092754 : Cannot read memory at address 0x0000030B 12:10:51.092754 : Cannot read memory at address 0x0000038B 12:10:51.092754 : RawData event for Player #1: 12:10:51.092754 : Device rawinput data (Hex) = [ 00007F9C, 0000D914 ] 12:10:51.092754 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.092754 : OnScreen Cursor Position (Px) = [ 957, 915 ] 12:10:51.092754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.092754 : ClientWindow Style = FullScreen 12:10:51.092754 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.092754 : Game Position (Hex) = [ 03BD, 0393 ] 12:10:51.093760 : Game Position (Dec) = [ 957, 915 ] 12:10:51.093760 : - 12:10:51.094757 : Cannot read memory at address 0x0000030B 12:10:51.094757 : Cannot read memory at address 0x0000038B 12:10:51.096749 : Cannot read memory at address 0x0000030B 12:10:51.096749 : Cannot read memory at address 0x0000038B 12:10:51.097746 : RawData event for Player #1: 12:10:51.097746 : Device rawinput data (Hex) = [ 00007FA4, 0000D9A0 ] 12:10:51.097746 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.097746 : OnScreen Cursor Position (Px) = [ 957, 918 ] 12:10:51.097746 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.097746 : ClientWindow Style = FullScreen 12:10:51.098743 : Cannot read memory at address 0x0000030B 12:10:51.098743 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.098743 : Cannot read memory at address 0x0000038B 12:10:51.098743 : Game Position (Hex) = [ 03BD, 0396 ] 12:10:51.098743 : Game Position (Dec) = [ 957, 918 ] 12:10:51.098743 : - 12:10:51.100736 : Cannot read memory at address 0x0000030B 12:10:51.100736 : Cannot read memory at address 0x0000038B 12:10:51.102730 : Cannot read memory at address 0x0000030B 12:10:51.102730 : Cannot read memory at address 0x0000038B 12:10:51.102730 : RawData event for Player #1: 12:10:51.102730 : Device rawinput data (Hex) = [ 00007F7C, 0000DA1C ] 12:10:51.103231 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.103231 : OnScreen Cursor Position (Px) = [ 956, 920 ] 12:10:51.103231 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.103231 : ClientWindow Style = FullScreen 12:10:51.103231 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.103231 : Game Position (Hex) = [ 03BC, 0398 ] 12:10:51.103231 : Game Position (Dec) = [ 956, 920 ] 12:10:51.103231 : - 12:10:51.104230 : Cannot read memory at address 0x0000030B 12:10:51.104230 : Cannot read memory at address 0x0000038B 12:10:51.106223 : Cannot read memory at address 0x0000030B 12:10:51.106223 : Cannot read memory at address 0x0000038B 12:10:51.108216 : RawData event for Player #1: 12:10:51.108216 : Cannot read memory at address 0x0000030B 12:10:51.108216 : Device rawinput data (Hex) = [ 00007F70, 0000DA04 ] 12:10:51.108216 : Cannot read memory at address 0x0000038B 12:10:51.108216 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.108216 : OnScreen Cursor Position (Px) = [ 955, 919 ] 12:10:51.108216 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.108216 : ClientWindow Style = FullScreen 12:10:51.108216 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.108216 : Game Position (Hex) = [ 03BB, 0397 ] 12:10:51.108216 : Game Position (Dec) = [ 955, 919 ] 12:10:51.108216 : - 12:10:51.110209 : Cannot read memory at address 0x0000030B 12:10:51.110209 : Cannot read memory at address 0x0000038B 12:10:51.111206 : RawData event for Player #1: 12:10:51.112203 : Cannot read memory at address 0x0000030B 12:10:51.112203 : Cannot read memory at address 0x0000038B 12:10:51.112203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.112203 : OnScreen Cursor Position (Px) = [ 953, 919 ] 12:10:51.112203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.112203 : ClientWindow Style = FullScreen 12:10:51.112203 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.112203 : Game Position (Hex) = [ 03B9, 0397 ] 12:10:51.112203 : Game Position (Dec) = [ 953, 919 ] 12:10:51.112203 : - 12:10:51.113702 : Cannot read memory at address 0x0000030B 12:10:51.113702 : Cannot read memory at address 0x0000038B 12:10:51.115698 : Cannot read memory at address 0x0000030B 12:10:51.115698 : Cannot read memory at address 0x0000038B 12:10:51.116694 : RawData event for Player #1: 12:10:51.116694 : Device rawinput data (Hex) = [ 00007F14, 0000DA14 ] 12:10:51.116694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.116694 : OnScreen Cursor Position (Px) = [ 953, 920 ] 12:10:51.116694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.117690 : ClientWindow Style = FullScreen 12:10:51.117690 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.117690 : Cannot read memory at address 0x0000030B 12:10:51.117690 : Game Position (Hex) = [ 03B9, 0398 ] 12:10:51.117690 : Cannot read memory at address 0x0000038B 12:10:51.117690 : Game Position (Dec) = [ 953, 920 ] 12:10:51.117690 : - 12:10:51.119806 : Cannot read memory at address 0x0000030B 12:10:51.119806 : Cannot read memory at address 0x0000038B 12:10:51.121848 : Cannot read memory at address 0x0000030B 12:10:51.121848 : Cannot read memory at address 0x0000038B 12:10:51.121848 : RawData event for Player #1: 12:10:51.121848 : Device rawinput data (Hex) = [ 00007F14, 0000DA14 ] 12:10:51.121848 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.121848 : OnScreen Cursor Position (Px) = [ 953, 920 ] 12:10:51.121848 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.121848 : ClientWindow Style = FullScreen 12:10:51.121848 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.122845 : Game Position (Hex) = [ 03B9, 0398 ] 12:10:51.122845 : Game Position (Dec) = [ 953, 920 ] 12:10:51.122845 : - 12:10:51.123347 : Cannot read memory at address 0x0000030B 12:10:51.123347 : Cannot read memory at address 0x0000038B 12:10:51.125343 : Cannot read memory at address 0x0000030B 12:10:51.125343 : Cannot read memory at address 0x0000038B 12:10:51.126339 : RawData event for Player #1: 12:10:51.126339 : Device rawinput data (Hex) = [ 00007ECC, 0000DA10 ] 12:10:51.127336 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.127336 : Cannot read memory at address 0x0000030B 12:10:51.127336 : OnScreen Cursor Position (Px) = [ 950, 919 ] 12:10:51.127336 : Cannot read memory at address 0x0000038B 12:10:51.127336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.127336 : ClientWindow Style = FullScreen 12:10:51.127336 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.127336 : Game Position (Hex) = [ 03B6, 0397 ] 12:10:51.127336 : Game Position (Dec) = [ 950, 919 ] 12:10:51.127336 : - 12:10:51.129329 : Cannot read memory at address 0x0000030B 12:10:51.129329 : Cannot read memory at address 0x0000038B 12:10:51.131323 : Cannot read memory at address 0x0000030B 12:10:51.131323 : Cannot read memory at address 0x0000038B 12:10:51.131323 : RawData event for Player #1: 12:10:51.131323 : Device rawinput data (Hex) = [ 00007E80, 0000D9EC ] 12:10:51.131323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.131323 : OnScreen Cursor Position (Px) = [ 948, 919 ] 12:10:51.131323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.131323 : ClientWindow Style = FullScreen 12:10:51.131323 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.131323 : Game Position (Hex) = [ 03B4, 0397 ] 12:10:51.132825 : Game Position (Dec) = [ 948, 919 ] 12:10:51.132825 : - 12:10:51.132825 : Cannot read memory at address 0x0000030B 12:10:51.132825 : Cannot read memory at address 0x0000038B 12:10:51.134827 : Cannot read memory at address 0x0000030B 12:10:51.134827 : Cannot read memory at address 0x0000038B 12:10:51.136820 : Cannot read memory at address 0x0000030B 12:10:51.136820 : Cannot read memory at address 0x0000038B 12:10:51.136820 : RawData event for Player #1: 12:10:51.136820 : Device rawinput data (Hex) = [ 00007E64, 0000D96C ] 12:10:51.136820 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.136820 : OnScreen Cursor Position (Px) = [ 947, 917 ] 12:10:51.136820 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.136820 : ClientWindow Style = FullScreen 12:10:51.136820 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.136820 : Game Position (Hex) = [ 03B3, 0395 ] 12:10:51.137817 : Game Position (Dec) = [ 947, 917 ] 12:10:51.137817 : - 12:10:51.138813 : Cannot read memory at address 0x0000030B 12:10:51.138813 : Cannot read memory at address 0x0000038B 12:10:51.140807 : Cannot read memory at address 0x0000030B 12:10:51.140807 : Cannot read memory at address 0x0000038B 12:10:51.141803 : RawData event for Player #1: 12:10:51.141803 : Device rawinput data (Hex) = [ 00007E4C, 0000D984 ] 12:10:51.141803 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.141803 : OnScreen Cursor Position (Px) = [ 947, 917 ] 12:10:51.141803 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.141803 : ClientWindow Style = FullScreen 12:10:51.141803 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.141803 : Game Position (Hex) = [ 03B3, 0395 ] 12:10:51.141803 : Game Position (Dec) = [ 947, 917 ] 12:10:51.142800 : Cannot read memory at address 0x0000030B 12:10:51.142800 : Cannot read memory at address 0x0000038B 12:10:51.144301 : Cannot read memory at address 0x0000030B 12:10:51.144301 : Cannot read memory at address 0x0000038B 12:10:51.146294 : Cannot read memory at address 0x0000030B 12:10:51.146294 : Cannot read memory at address 0x0000038B 12:10:51.146294 : RawData event for Player #1: 12:10:51.146294 : Device rawinput data (Hex) = [ 00007E34, 0000D9EC ] 12:10:51.147291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.147291 : OnScreen Cursor Position (Px) = [ 946, 919 ] 12:10:51.147291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.147291 : ClientWindow Style = FullScreen 12:10:51.147291 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.147291 : Game Position (Hex) = [ 03B2, 0397 ] 12:10:51.147291 : Game Position (Dec) = [ 946, 919 ] 12:10:51.147291 : - 12:10:51.148288 : Cannot read memory at address 0x0000030B 12:10:51.148288 : Cannot read memory at address 0x0000038B 12:10:51.150281 : Cannot read memory at address 0x0000030B 12:10:51.150281 : Cannot read memory at address 0x0000038B 12:10:51.151278 : RawData event for Player #1: 12:10:51.151278 : Device rawinput data (Hex) = [ 00007E10, 0000D9E0 ] 12:10:51.151278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.151278 : OnScreen Cursor Position (Px) = [ 945, 919 ] 12:10:51.151278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.151278 : ClientWindow Style = FullScreen 12:10:51.151278 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.151278 : Game Position (Hex) = [ 03B1, 0397 ] 12:10:51.152779 : Game Position (Dec) = [ 945, 919 ] 12:10:51.152779 : Cannot read memory at address 0x0000030B 12:10:51.152779 : - 12:10:51.154782 : Cannot read memory at address 0x0000030B 12:10:51.154782 : Cannot read memory at address 0x0000038B 12:10:51.155778 : RawData event for Player #1: 12:10:51.155778 : Device rawinput data (Hex) = [ 00007DF8, 0000D9E8 ] 12:10:51.155778 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.155778 : OnScreen Cursor Position (Px) = [ 944, 919 ] 12:10:51.155778 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.155778 : ClientWindow Style = FullScreen 12:10:51.155778 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.155778 : Game Position (Hex) = [ 03B0, 0397 ] 12:10:51.155778 : Game Position (Dec) = [ 944, 919 ] 12:10:51.155778 : - 12:10:51.156774 : Cannot read memory at address 0x0000030B 12:10:51.156774 : Cannot read memory at address 0x0000038B 12:10:51.158768 : Cannot read memory at address 0x0000030B 12:10:51.158768 : Cannot read memory at address 0x0000038B 12:10:51.160266 : Cannot read memory at address 0x0000030B 12:10:51.160266 : Cannot read memory at address 0x0000038B 12:10:51.160266 : RawData event for Player #1: 12:10:51.160266 : Device rawinput data (Hex) = [ 00007DF8, 0000DA40 ] 12:10:51.161265 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.161265 : OnScreen Cursor Position (Px) = [ 944, 920 ] 12:10:51.161265 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.161265 : ClientWindow Style = FullScreen 12:10:51.161265 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.161265 : Game Position (Hex) = [ 03B0, 0398 ] 12:10:51.161265 : Game Position (Dec) = [ 944, 920 ] 12:10:51.161265 : - 12:10:51.162766 : Cannot read memory at address 0x0000030B 12:10:51.162766 : Cannot read memory at address 0x0000038B 12:10:51.164767 : Cannot read memory at address 0x0000030B 12:10:51.164767 : Cannot read memory at address 0x0000038B 12:10:51.165764 : RawData event for Player #1: 12:10:51.165764 : Device rawinput data (Hex) = [ 00007E20, 0000DA64 ] 12:10:51.165764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.165764 : OnScreen Cursor Position (Px) = [ 945, 921 ] 12:10:51.165764 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.165764 : ClientWindow Style = FullScreen 12:10:51.166761 : Cannot read memory at address 0x0000030B 12:10:51.166761 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.166761 : Cannot read memory at address 0x0000038B 12:10:51.166761 : Game Position (Dec) = [ 945, 921 ] 12:10:51.166761 : - 12:10:51.168754 : Cannot read memory at address 0x0000030B 12:10:51.168754 : Cannot read memory at address 0x0000038B 12:10:51.170747 : Cannot read memory at address 0x0000030B 12:10:51.170747 : Cannot read memory at address 0x0000038B 12:10:51.170747 : RawData event for Player #1: 12:10:51.170747 : Device rawinput data (Hex) = [ 00007E20, 0000DAE0 ] 12:10:51.170747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.170747 : OnScreen Cursor Position (Px) = [ 945, 923 ] 12:10:51.170747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.170747 : ClientWindow Style = FullScreen 12:10:51.171744 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.171744 : Game Position (Hex) = [ 03B1, 039B ] 12:10:51.171744 : Game Position (Dec) = [ 945, 923 ] 12:10:51.171744 : - 12:10:51.172741 : Cannot read memory at address 0x0000030B 12:10:51.172741 : Cannot read memory at address 0x0000038B 12:10:51.174241 : Cannot read memory at address 0x0000030B 12:10:51.174241 : Cannot read memory at address 0x0000038B 12:10:51.175237 : RawData event for Player #1: 12:10:51.176234 : Device rawinput data (Hex) = [ 00007E64, 0000DB6C ] 12:10:51.176234 : Cannot read memory at address 0x0000030B 12:10:51.176234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.176234 : Cannot read memory at address 0x0000038B 12:10:51.176234 : OnScreen Cursor Position (Px) = [ 947, 925 ] 12:10:51.176234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.176234 : ClientWindow Style = FullScreen 12:10:51.176234 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.176234 : Game Position (Hex) = [ 03B3, 039D ] 12:10:51.176234 : Game Position (Dec) = [ 947, 925 ] 12:10:51.176234 : - 12:10:51.178227 : Cannot read memory at address 0x0000030B 12:10:51.178227 : Cannot read memory at address 0x0000038B 12:10:51.180221 : Cannot read memory at address 0x0000030B 12:10:51.180221 : Cannot read memory at address 0x0000038B 12:10:51.180221 : RawData event for Player #1: 12:10:51.181217 : Device rawinput data (Hex) = [ 00007E54, 0000DB80 ] 12:10:51.181217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.181217 : OnScreen Cursor Position (Px) = [ 947, 926 ] 12:10:51.181217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.181217 : ClientWindow Style = FullScreen 12:10:51.181217 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.181217 : Game Position (Hex) = [ 03B3, 039E ] 12:10:51.181217 : Game Position (Dec) = [ 947, 926 ] 12:10:51.181217 : - 12:10:51.182214 : Cannot read memory at address 0x0000030B 12:10:51.182214 : Cannot read memory at address 0x0000038B 12:10:51.183712 : Cannot read memory at address 0x0000030B 12:10:51.183712 : Cannot read memory at address 0x0000038B 12:10:51.185708 : Cannot read memory at address 0x0000030B 12:10:51.185708 : Cannot read memory at address 0x0000038B 12:10:51.185708 : RawData event for Player #1: 12:10:51.185708 : Device rawinput data (Hex) = [ 00007E4C, 0000DC54 ] 12:10:51.185708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.185708 : OnScreen Cursor Position (Px) = [ 947, 929 ] 12:10:51.185708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.186704 : ClientWindow Style = FullScreen 12:10:51.186704 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.186704 : Game Position (Hex) = [ 03B3, 03A1 ] 12:10:51.186704 : Game Position (Dec) = [ 947, 929 ] 12:10:51.186704 : - 12:10:51.187701 : Cannot read memory at address 0x0000030B 12:10:51.187701 : Cannot read memory at address 0x0000038B 12:10:51.189694 : Cannot read memory at address 0x0000030B 12:10:51.189694 : Cannot read memory at address 0x0000038B 12:10:51.190691 : RawData event for Player #1: 12:10:51.190691 : Device rawinput data (Hex) = [ 00007E3C, 0000DC68 ] 12:10:51.190691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.190691 : OnScreen Cursor Position (Px) = [ 946, 929 ] 12:10:51.190691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.190691 : ClientWindow Style = FullScreen 12:10:51.191687 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.191687 : Cannot read memory at address 0x0000030B 12:10:51.191687 : Game Position (Hex) = [ 03B2, 03A1 ] 12:10:51.191687 : Cannot read memory at address 0x0000038B 12:10:51.191687 : - 12:10:51.193189 : Cannot read memory at address 0x0000030B 12:10:51.193189 : Cannot read memory at address 0x0000038B 12:10:51.195193 : Cannot read memory at address 0x0000030B 12:10:51.195193 : Cannot read memory at address 0x0000038B 12:10:51.196189 : RawData event for Player #1: 12:10:51.196189 : Device rawinput data (Hex) = [ 00007E64, 0000DCE4 ] 12:10:51.196189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.196189 : OnScreen Cursor Position (Px) = [ 947, 931 ] 12:10:51.196189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.196189 : ClientWindow Style = FullScreen 12:10:51.196189 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.196189 : Game Position (Hex) = [ 03B3, 03A3 ] 12:10:51.196189 : Game Position (Dec) = [ 947, 931 ] 12:10:51.196189 : - 12:10:51.197186 : Cannot read memory at address 0x0000030B 12:10:51.197186 : Cannot read memory at address 0x0000038B 12:10:51.197186 : RawData event for Player #1: 12:10:51.197186 : Device rawinput data (Hex) = [ 00007E64, 0000DCE4 ] 12:10:51.197186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.197186 : OnScreen Cursor Position (Px) = [ 947, 931 ] 12:10:51.197186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.198183 : ClientWindow Style = FullScreen 12:10:51.198183 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.198183 : Game Position (Hex) = [ 03B3, 03A3 ] 12:10:51.198183 : Game Position (Dec) = [ 947, 931 ] 12:10:51.198183 : Controller Buttons Events : OnScreenTriggerUp 12:10:51.198183 : - 12:10:51.199180 : Cannot read memory at address 0x0000030B 12:10:51.199180 : Cannot read memory at address 0x0000038B 12:10:51.201173 : Cannot read memory at address 0x0000030B 12:10:51.201173 : Cannot read memory at address 0x0000038B 12:10:51.201173 : RawData event for Player #1: 12:10:51.202170 : Device rawinput data (Hex) = [ 00007E5C, 0000DD68 ] 12:10:51.202170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.202170 : OnScreen Cursor Position (Px) = [ 947, 934 ] 12:10:51.202170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.202170 : ClientWindow Style = FullScreen 12:10:51.202170 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.202170 : Game Position (Hex) = [ 03B3, 03A6 ] 12:10:51.202170 : Game Position (Dec) = [ 947, 934 ] 12:10:51.202170 : - 12:10:51.203166 : Cannot read memory at address 0x0000030B 12:10:51.203166 : Cannot read memory at address 0x0000038B 12:10:51.204666 : Cannot read memory at address 0x0000030B 12:10:51.204666 : Cannot read memory at address 0x0000038B 12:10:51.206660 : Cannot read memory at address 0x0000030B 12:10:51.206660 : Cannot read memory at address 0x0000038B 12:10:51.206660 : RawData event for Player #1: 12:10:51.206660 : Device rawinput data (Hex) = [ 00007E90, 0000DDC8 ] 12:10:51.206660 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.206660 : OnScreen Cursor Position (Px) = [ 949, 935 ] 12:10:51.207656 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.207656 : ClientWindow Style = FullScreen 12:10:51.207656 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.207656 : Game Position (Hex) = [ 03B5, 03A7 ] 12:10:51.207656 : Game Position (Dec) = [ 949, 935 ] 12:10:51.207656 : - 12:10:51.208653 : Cannot read memory at address 0x0000030B 12:10:51.208653 : Cannot read memory at address 0x0000038B 12:10:51.210646 : Cannot read memory at address 0x0000030B 12:10:51.210646 : Cannot read memory at address 0x0000038B 12:10:51.210646 : RawData event for Player #1: 12:10:51.210646 : Device rawinput data (Hex) = [ 00007EA4, 0000DDDC ] 12:10:51.210646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.210646 : OnScreen Cursor Position (Px) = [ 949, 935 ] 12:10:51.210646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.210646 : ClientWindow Style = FullScreen 12:10:51.211643 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.211643 : Game Position (Hex) = [ 03B5, 03A7 ] 12:10:51.211643 : Game Position (Dec) = [ 949, 935 ] 12:10:51.211643 : - 12:10:51.213149 : Cannot read memory at address 0x0000030B 12:10:51.213149 : Cannot read memory at address 0x0000038B 12:10:51.215181 : Cannot read memory at address 0x0000030B 12:10:51.215181 : Cannot read memory at address 0x0000038B 12:10:51.215181 : RawData event for Player #1: 12:10:51.216177 : Device rawinput data (Hex) = [ 00007EB4, 0000DE44 ] 12:10:51.216177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.216177 : OnScreen Cursor Position (Px) = [ 950, 937 ] 12:10:51.216177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.216177 : ClientWindow Style = FullScreen 12:10:51.216177 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.216177 : Game Position (Hex) = [ 03B6, 03A9 ] 12:10:51.216177 : Game Position (Dec) = [ 950, 937 ] 12:10:51.216177 : - 12:10:51.217174 : Cannot read memory at address 0x0000030B 12:10:51.217174 : Cannot read memory at address 0x0000038B 12:10:51.219171 : Cannot read memory at address 0x0000030B 12:10:51.219171 : Cannot read memory at address 0x0000038B 12:10:51.221161 : Cannot read memory at address 0x0000030B 12:10:51.221161 : RawData event for Player #1: 12:10:51.221161 : Cannot read memory at address 0x0000038B 12:10:51.221161 : Device rawinput data (Hex) = [ 00007EAC, 0000DE68 ] 12:10:51.221161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.221161 : OnScreen Cursor Position (Px) = [ 950, 938 ] 12:10:51.221161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.221161 : ClientWindow Style = FullScreen 12:10:51.221161 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.221161 : Game Position (Hex) = [ 03B6, 03AA ] 12:10:51.221161 : Game Position (Dec) = [ 950, 938 ] 12:10:51.221161 : - 12:10:51.223154 : Cannot read memory at address 0x0000030B 12:10:51.223154 : Cannot read memory at address 0x0000038B 12:10:51.224334 : Cannot read memory at address 0x0000030B 12:10:51.224334 : Cannot read memory at address 0x0000038B 12:10:51.225335 : RawData event for Player #1: 12:10:51.225335 : Device rawinput data (Hex) = [ 00007EA0, 0000DED4 ] 12:10:51.225335 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.226329 : OnScreen Cursor Position (Px) = [ 949, 940 ] 12:10:51.226329 : Cannot read memory at address 0x0000030B 12:10:51.226329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.226329 : Cannot read memory at address 0x0000038B 12:10:51.226329 : ClientWindow Style = FullScreen 12:10:51.226329 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.226329 : Game Position (Hex) = [ 03B5, 03AC ] 12:10:51.226329 : Game Position (Dec) = [ 949, 940 ] 12:10:51.226329 : - 12:10:51.228326 : Cannot read memory at address 0x0000030B 12:10:51.228326 : Cannot read memory at address 0x0000038B 12:10:51.230320 : Cannot read memory at address 0x0000030B 12:10:51.230320 : Cannot read memory at address 0x0000038B 12:10:51.230320 : RawData event for Player #1: 12:10:51.230320 : Device rawinput data (Hex) = [ 00007EBC, 0000DF5C ] 12:10:51.230320 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.231312 : OnScreen Cursor Position (Px) = [ 950, 942 ] 12:10:51.231312 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.231312 : ClientWindow Style = FullScreen 12:10:51.231312 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.231312 : Game Position (Hex) = [ 03B6, 03AE ] 12:10:51.231312 : Game Position (Dec) = [ 950, 942 ] 12:10:51.231312 : - 12:10:51.232818 : Cannot read memory at address 0x0000030B 12:10:51.232818 : Cannot read memory at address 0x0000038B 12:10:51.234591 : Cannot read memory at address 0x0000030B 12:10:51.234591 : Cannot read memory at address 0x0000038B 12:10:51.235595 : RawData event for Player #1: 12:10:51.235595 : Device rawinput data (Hex) = [ 00007EAC, 0000DF6C ] 12:10:51.235595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.235595 : OnScreen Cursor Position (Px) = [ 950, 942 ] 12:10:51.235595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.236587 : ClientWindow Style = FullScreen 12:10:51.236587 : Cannot read memory at address 0x0000030B 12:10:51.236587 : Cannot read memory at address 0x0000038B 12:10:51.236587 : Game Position (Hex) = [ 03B6, 03AE ] 12:10:51.236587 : Game Position (Dec) = [ 950, 942 ] 12:10:51.236587 : - 12:10:51.238584 : Cannot read memory at address 0x0000030B 12:10:51.238584 : Cannot read memory at address 0x0000038B 12:10:51.240577 : Cannot read memory at address 0x0000030B 12:10:51.240577 : Cannot read memory at address 0x0000038B 12:10:51.240577 : RawData event for Player #1: 12:10:51.240577 : Device rawinput data (Hex) = [ 00007E98, 0000DFCC ] 12:10:51.240577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.240577 : OnScreen Cursor Position (Px) = [ 949, 944 ] 12:10:51.240577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.240577 : ClientWindow Style = FullScreen 12:10:51.241570 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.241570 : Game Position (Hex) = [ 03B5, 03B0 ] 12:10:51.241570 : Game Position (Dec) = [ 949, 944 ] 12:10:51.241570 : - 12:10:51.243072 : Cannot read memory at address 0x0000030B 12:10:51.243072 : Cannot read memory at address 0x0000038B 12:10:51.244698 : Cannot read memory at address 0x0000030B 12:10:51.244698 : Cannot read memory at address 0x0000038B 12:10:51.245703 : RawData event for Player #1: 12:10:51.245703 : Device rawinput data (Hex) = [ 00007EA8, 0000DFE8 ] 12:10:51.245703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.245703 : OnScreen Cursor Position (Px) = [ 949, 944 ] 12:10:51.245703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.245703 : ClientWindow Style = FullScreen 12:10:51.245703 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.245703 : Game Position (Hex) = [ 03B5, 03B0 ] 12:10:51.246695 : Cannot read memory at address 0x0000030B 12:10:51.246695 : Cannot read memory at address 0x0000038B 12:10:51.246695 : - 12:10:51.248693 : Cannot read memory at address 0x0000030B 12:10:51.248693 : Cannot read memory at address 0x0000038B 12:10:51.250686 : Cannot read memory at address 0x0000030B 12:10:51.250686 : Cannot read memory at address 0x0000038B 12:10:51.250686 : RawData event for Player #1: 12:10:51.250686 : Device rawinput data (Hex) = [ 00007E98, 0000E048 ] 12:10:51.250686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.250686 : OnScreen Cursor Position (Px) = [ 949, 946 ] 12:10:51.250686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.251679 : ClientWindow Style = FullScreen 12:10:51.251679 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.251679 : Game Position (Hex) = [ 03B5, 03B2 ] 12:10:51.251679 : Game Position (Dec) = [ 949, 946 ] 12:10:51.251679 : - 12:10:51.253186 : Cannot read memory at address 0x0000030B 12:10:51.253186 : Cannot read memory at address 0x0000038B 12:10:51.255229 : Cannot read memory at address 0x0000030B 12:10:51.255229 : Cannot read memory at address 0x0000038B 12:10:51.256222 : RawData event for Player #1: 12:10:51.256222 : Device rawinput data (Hex) = [ 00007E80, 0000E054 ] 12:10:51.256222 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.256222 : OnScreen Cursor Position (Px) = [ 948, 946 ] 12:10:51.256222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.256222 : ClientWindow Style = FullScreen 12:10:51.256222 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.257219 : Game Position (Hex) = [ 03B4, 03B2 ] 12:10:51.257219 : Game Position (Dec) = [ 948, 946 ] 12:10:51.257219 : - 12:10:51.259721 : Cannot read memory at address 0x0000030B 12:10:51.259721 : Cannot read memory at address 0x0000038B 12:10:51.259721 : RawData event for Player #1: 12:10:51.259721 : Device rawinput data (Hex) = [ 00007E80, 0000E0B4 ] 12:10:51.259721 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.260754 : OnScreen Cursor Position (Px) = [ 948, 947 ] 12:10:51.260754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.260754 : ClientWindow Style = FullScreen 12:10:51.260754 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.260754 : Game Position (Hex) = [ 03B4, 03B3 ] 12:10:51.260754 : Game Position (Dec) = [ 948, 947 ] 12:10:51.261750 : - 12:10:51.261750 : Cannot read memory at address 0x0000030B 12:10:51.261750 : Cannot read memory at address 0x0000038B 12:10:51.263256 : Cannot read memory at address 0x0000030B 12:10:51.263256 : Cannot read memory at address 0x0000038B 12:10:51.264287 : RawData event for Player #1: 12:10:51.265284 : Cannot read memory at address 0x0000030B 12:10:51.265284 : Cannot read memory at address 0x0000038B 12:10:51.265284 : OnScreen Cursor Position (Px) = [ 948, 947 ] 12:10:51.265284 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.265284 : ClientWindow Style = FullScreen 12:10:51.265284 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.265284 : Game Position (Hex) = [ 03B4, 03B3 ] 12:10:51.265284 : Game Position (Dec) = [ 948, 947 ] 12:10:51.266280 : - 12:10:51.267280 : Cannot read memory at address 0x0000030B 12:10:51.267280 : Cannot read memory at address 0x0000038B 12:10:51.269273 : Cannot read memory at address 0x0000030B 12:10:51.269273 : Cannot read memory at address 0x0000038B 12:10:51.269273 : RawData event for Player #1: 12:10:51.270267 : Device rawinput data (Hex) = [ 00007E74, 0000E0C4 ] 12:10:51.270267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.270267 : OnScreen Cursor Position (Px) = [ 948, 948 ] 12:10:51.270267 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.270267 : ClientWindow Style = FullScreen 12:10:51.270267 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.270267 : Game Position (Hex) = [ 03B4, 03B4 ] 12:10:51.270267 : Game Position (Dec) = [ 948, 948 ] 12:10:51.270267 : - 12:10:51.271264 : Cannot read memory at address 0x0000030B 12:10:51.271264 : Cannot read memory at address 0x0000038B 12:10:51.272770 : Cannot read memory at address 0x0000030B 12:10:51.272770 : Cannot read memory at address 0x0000038B 12:10:51.274629 : Cannot read memory at address 0x0000030B 12:10:51.274629 : Cannot read memory at address 0x0000038B 12:10:51.274629 : RawData event for Player #1: 12:10:51.274629 : Device rawinput data (Hex) = [ 00007E74, 0000E0C4 ] 12:10:51.274629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.274629 : OnScreen Cursor Position (Px) = [ 948, 948 ] 12:10:51.274629 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.275629 : ClientWindow Style = FullScreen 12:10:51.275629 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.275629 : Game Position (Hex) = [ 03B4, 03B4 ] 12:10:51.275629 : Game Position (Dec) = [ 948, 948 ] 12:10:51.275629 : - 12:10:51.276632 : Cannot read memory at address 0x0000030B 12:10:51.276632 : Cannot read memory at address 0x0000038B 12:10:51.278623 : Cannot read memory at address 0x0000030B 12:10:51.278623 : Cannot read memory at address 0x0000038B 12:10:51.279619 : RawData event for Player #1: 12:10:51.279619 : Device rawinput data (Hex) = [ 00007E64, 0000E0B8 ] 12:10:51.279619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.279619 : OnScreen Cursor Position (Px) = [ 947, 948 ] 12:10:51.280613 : Cannot read memory at address 0x0000030B 12:10:51.280613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.280613 : Cannot read memory at address 0x0000038B 12:10:51.280613 : Game Position (Hex) = [ 03B3, 03B4 ] 12:10:51.280613 : Game Position (Dec) = [ 947, 948 ] 12:10:51.280613 : - 12:10:51.283115 : Cannot read memory at address 0x0000030B 12:10:51.283115 : Cannot read memory at address 0x0000038B 12:10:51.284717 : Cannot read memory at address 0x0000030B 12:10:51.284717 : Cannot read memory at address 0x0000038B 12:10:51.284717 : RawData event for Player #1: 12:10:51.284717 : Device rawinput data (Hex) = [ 00007E64, 0000E0B8 ] 12:10:51.284717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.284717 : OnScreen Cursor Position (Px) = [ 947, 948 ] 12:10:51.284717 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.285717 : ClientWindow Style = FullScreen 12:10:51.285717 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.285717 : Game Position (Hex) = [ 03B3, 03B4 ] 12:10:51.285717 : Game Position (Dec) = [ 947, 948 ] 12:10:51.285717 : - 12:10:51.286719 : Cannot read memory at address 0x0000030B 12:10:51.286719 : Cannot read memory at address 0x0000038B 12:10:51.288710 : Cannot read memory at address 0x0000030B 12:10:51.288710 : Cannot read memory at address 0x0000038B 12:10:51.289707 : RawData event for Player #1: 12:10:51.289707 : Device rawinput data (Hex) = [ 00007E80, 0000E05C ] 12:10:51.289707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.289707 : OnScreen Cursor Position (Px) = [ 948, 946 ] 12:10:51.290701 : Cannot read memory at address 0x0000030B 12:10:51.290701 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.290701 : Cannot read memory at address 0x0000038B 12:10:51.290701 : ClientWindow Style = FullScreen 12:10:51.290701 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.290701 : Game Position (Hex) = [ 03B4, 03B2 ] 12:10:51.290701 : Game Position (Dec) = [ 948, 946 ] 12:10:51.290701 : - 12:10:51.293199 : Cannot read memory at address 0x0000030B 12:10:51.293199 : Cannot read memory at address 0x0000038B 12:10:51.295201 : RawData event for Player #1: 12:10:51.295201 : Cannot read memory at address 0x0000030B 12:10:51.295201 : Device rawinput data (Hex) = [ 00007E88, 0000E048 ] 12:10:51.295201 : Cannot read memory at address 0x0000038B 12:10:51.295201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.295201 : OnScreen Cursor Position (Px) = [ 948, 946 ] 12:10:51.295201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.295201 : ClientWindow Style = FullScreen 12:10:51.295201 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.295201 : Game Position (Hex) = [ 03B4, 03B2 ] 12:10:51.296198 : Game Position (Dec) = [ 948, 946 ] 12:10:51.296198 : - 12:10:51.297195 : Cannot read memory at address 0x0000030B 12:10:51.297195 : Cannot read memory at address 0x0000038B 12:10:51.299188 : Cannot read memory at address 0x0000030B 12:10:51.299188 : Cannot read memory at address 0x0000038B 12:10:51.300184 : RawData event for Player #1: 12:10:51.300184 : Device rawinput data (Hex) = [ 00007EA0, 0000E038 ] 12:10:51.300184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.300184 : OnScreen Cursor Position (Px) = [ 949, 945 ] 12:10:51.300184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.300184 : ClientWindow Style = FullScreen 12:10:51.300184 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.300184 : Game Position (Hex) = [ 03B5, 03B1 ] 12:10:51.300184 : Game Position (Dec) = [ 949, 945 ] 12:10:51.300184 : - 12:10:51.301181 : Cannot read memory at address 0x0000030B 12:10:51.301181 : Cannot read memory at address 0x0000038B 12:10:51.303178 : Cannot read memory at address 0x0000030B 12:10:51.303178 : Cannot read memory at address 0x0000038B 12:10:51.304496 : Cannot read memory at address 0x0000030B 12:10:51.304496 : Cannot read memory at address 0x0000038B 12:10:51.304496 : RawData event for Player #1: 12:10:51.304496 : Device rawinput data (Hex) = [ 00007ED4, 0000DFC0 ] 12:10:51.304496 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.304496 : OnScreen Cursor Position (Px) = [ 951, 943 ] 12:10:51.305530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.305530 : ClientWindow Style = FullScreen 12:10:51.305530 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.305530 : Game Position (Hex) = [ 03B7, 03AF ] 12:10:51.305530 : Game Position (Dec) = [ 951, 943 ] 12:10:51.305530 : - 12:10:51.306547 : Cannot read memory at address 0x0000030B 12:10:51.306547 : Cannot read memory at address 0x0000038B 12:10:51.308490 : Cannot read memory at address 0x0000030B 12:10:51.308490 : Cannot read memory at address 0x0000038B 12:10:51.309486 : RawData event for Player #1: 12:10:51.309486 : Device rawinput data (Hex) = [ 00007EC4, 0000DFB0 ] 12:10:51.309486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.309486 : OnScreen Cursor Position (Px) = [ 950, 943 ] 12:10:51.310483 : Cannot read memory at address 0x0000030B 12:10:51.310483 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.310483 : Cannot read memory at address 0x0000038B 12:10:51.310483 : ClientWindow Style = FullScreen 12:10:51.310483 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.310483 : Game Position (Hex) = [ 03B6, 03AF ] 12:10:51.310483 : Game Position (Dec) = [ 950, 943 ] 12:10:51.310483 : - 12:10:51.312986 : Cannot read memory at address 0x0000030B 12:10:51.312986 : Cannot read memory at address 0x0000038B 12:10:51.314028 : RawData event for Player #1: 12:10:51.314028 : Device rawinput data (Hex) = [ 00007F14, 0000DF40 ] 12:10:51.314028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.314028 : OnScreen Cursor Position (Px) = [ 953, 941 ] 12:10:51.314028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.314028 : ClientWindow Style = FullScreen 12:10:51.314028 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.315025 : Game Position (Hex) = [ 03B9, 03AD ] 12:10:51.315025 : Game Position (Dec) = [ 953, 941 ] 12:10:51.315025 : Cannot read memory at address 0x0000030B 12:10:51.315025 : - 12:10:51.315025 : Cannot read memory at address 0x0000038B 12:10:51.317018 : Cannot read memory at address 0x0000030B 12:10:51.317018 : Cannot read memory at address 0x0000038B 12:10:51.319016 : Cannot read memory at address 0x0000030B 12:10:51.319016 : RawData event for Player #1: 12:10:51.319016 : Cannot read memory at address 0x0000038B 12:10:51.319016 : Device rawinput data (Hex) = [ 00007F60, 0000DEC4 ] 12:10:51.319016 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.319016 : OnScreen Cursor Position (Px) = [ 955, 939 ] 12:10:51.319016 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.319016 : ClientWindow Style = FullScreen 12:10:51.319016 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.319016 : Game Position (Hex) = [ 03BB, 03AB ] 12:10:51.319016 : Game Position (Dec) = [ 955, 939 ] 12:10:51.319016 : - 12:10:51.321010 : Cannot read memory at address 0x0000030B 12:10:51.321010 : Cannot read memory at address 0x0000038B 12:10:51.323002 : Cannot read memory at address 0x0000030B 12:10:51.323002 : Cannot read memory at address 0x0000038B 12:10:51.323507 : RawData event for Player #1: 12:10:51.323507 : Device rawinput data (Hex) = [ 00007F9C, 0000DE58 ] 12:10:51.323507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.323507 : OnScreen Cursor Position (Px) = [ 957, 938 ] 12:10:51.324506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.324506 : Cannot read memory at address 0x0000030B 12:10:51.324506 : ClientWindow Style = FullScreen 12:10:51.324506 : Cannot read memory at address 0x0000038B 12:10:51.324506 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.324506 : Game Position (Hex) = [ 03BD, 03AA ] 12:10:51.324506 : Game Position (Dec) = [ 957, 938 ] 12:10:51.324506 : - 12:10:51.326504 : Cannot read memory at address 0x0000030B 12:10:51.326504 : Cannot read memory at address 0x0000038B 12:10:51.328497 : Cannot read memory at address 0x0000030B 12:10:51.328497 : Cannot read memory at address 0x0000038B 12:10:51.328497 : RawData event for Player #1: 12:10:51.328497 : Device rawinput data (Hex) = [ 00007FD0, 0000DE54 ] 12:10:51.328497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.328497 : OnScreen Cursor Position (Px) = [ 958, 937 ] 12:10:51.328497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.329490 : ClientWindow Style = FullScreen 12:10:51.329490 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.329490 : Game Position (Hex) = [ 03BE, 03A9 ] 12:10:51.329490 : Game Position (Dec) = [ 958, 937 ] 12:10:51.329490 : - 12:10:51.330486 : Cannot read memory at address 0x0000030B 12:10:51.330486 : Cannot read memory at address 0x0000038B 12:10:51.332990 : Cannot read memory at address 0x0000030B 12:10:51.332990 : Cannot read memory at address 0x0000038B 12:10:51.334032 : RawData event for Player #1: 12:10:51.334032 : Device rawinput data (Hex) = [ 00007FFC, 0000DDD8 ] 12:10:51.334032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.334032 : OnScreen Cursor Position (Px) = [ 959, 935 ] 12:10:51.334032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.334032 : ClientWindow Style = FullScreen 12:10:51.334032 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.334032 : Game Position (Hex) = [ 03BF, 03A7 ] 12:10:51.334032 : Game Position (Dec) = [ 959, 935 ] 12:10:51.335024 : - 12:10:51.335024 : Cannot read memory at address 0x0000030B 12:10:51.335024 : Cannot read memory at address 0x0000038B 12:10:51.337021 : Cannot read memory at address 0x0000030B 12:10:51.337021 : Cannot read memory at address 0x0000038B 12:10:51.339015 : Cannot read memory at address 0x0000030B 12:10:51.339015 : Cannot read memory at address 0x0000038B 12:10:51.339015 : RawData event for Player #1: 12:10:51.339015 : Device rawinput data (Hex) = [ 00008024, 0000DD7C ] 12:10:51.339015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.339015 : OnScreen Cursor Position (Px) = [ 961, 934 ] 12:10:51.339015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.339015 : ClientWindow Style = FullScreen 12:10:51.340007 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.340007 : Game Position (Hex) = [ 03C1, 03A6 ] 12:10:51.340007 : Game Position (Dec) = [ 961, 934 ] 12:10:51.340007 : - 12:10:51.341008 : Cannot read memory at address 0x0000030B 12:10:51.341008 : Cannot read memory at address 0x0000038B 12:10:51.343002 : Cannot read memory at address 0x0000030B 12:10:51.343002 : Cannot read memory at address 0x0000038B 12:10:51.344227 : RawData event for Player #1: 12:10:51.344227 : Cannot read memory at address 0x0000030B 12:10:51.344227 : Device rawinput data (Hex) = [ 00008074, 0000DD10 ] 12:10:51.344227 : Cannot read memory at address 0x0000038B 12:10:51.344227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.344227 : OnScreen Cursor Position (Px) = [ 963, 932 ] 12:10:51.344227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.344227 : ClientWindow Style = FullScreen 12:10:51.344227 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.344227 : Game Position (Hex) = [ 03C3, 03A4 ] 12:10:51.344227 : Game Position (Dec) = [ 963, 932 ] 12:10:51.345227 : - 12:10:51.346223 : Cannot read memory at address 0x0000030B 12:10:51.346223 : Cannot read memory at address 0x0000038B 12:10:51.348216 : Cannot read memory at address 0x0000030B 12:10:51.348216 : Cannot read memory at address 0x0000038B 12:10:51.349213 : RawData event for Player #1: 12:10:51.349213 : Device rawinput data (Hex) = [ 00008074, 0000DD18 ] 12:10:51.349213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.349213 : OnScreen Cursor Position (Px) = [ 963, 932 ] 12:10:51.349213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.349213 : ClientWindow Style = FullScreen 12:10:51.349213 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.349213 : Game Position (Hex) = [ 03C3, 03A4 ] 12:10:51.349213 : Game Position (Dec) = [ 963, 932 ] 12:10:51.349213 : - 12:10:51.350209 : Cannot read memory at address 0x0000030B 12:10:51.350209 : Cannot read memory at address 0x0000038B 12:10:51.352203 : Cannot read memory at address 0x0000030B 12:10:51.352203 : Cannot read memory at address 0x0000038B 12:10:51.353712 : Cannot read memory at address 0x0000030B 12:10:51.353712 : Cannot read memory at address 0x0000038B 12:10:51.353712 : RawData event for Player #1: 12:10:51.353712 : Device rawinput data (Hex) = [ 000080CC, 0000DC94 ] 12:10:51.353712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.353712 : OnScreen Cursor Position (Px) = [ 965, 930 ] 12:10:51.354714 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.354714 : ClientWindow Style = FullScreen 12:10:51.354714 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.354714 : Game Position (Hex) = [ 03C5, 03A2 ] 12:10:51.354714 : Game Position (Dec) = [ 965, 930 ] 12:10:51.354714 : - 12:10:51.355715 : Cannot read memory at address 0x0000030B 12:10:51.355715 : Cannot read memory at address 0x0000038B 12:10:51.357709 : Cannot read memory at address 0x0000030B 12:10:51.357709 : Cannot read memory at address 0x0000038B 12:10:51.358705 : RawData event for Player #1: 12:10:51.358705 : Device rawinput data (Hex) = [ 000080BC, 0000DC88 ] 12:10:51.358705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.358705 : OnScreen Cursor Position (Px) = [ 965, 930 ] 12:10:51.358705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.358705 : ClientWindow Style = FullScreen 12:10:51.359697 : Cannot read memory at address 0x0000030B 12:10:51.359697 : Cannot read memory at address 0x0000038B 12:10:51.359697 : Game Position (Hex) = [ 03C5, 03A2 ] 12:10:51.359697 : Game Position (Dec) = [ 965, 930 ] 12:10:51.360200 : - 12:10:51.361203 : Cannot read memory at address 0x0000030B 12:10:51.361203 : Cannot read memory at address 0x0000038B 12:10:51.363193 : RawData event for Player #1: 12:10:51.363193 : Cannot read memory at address 0x0000030B 12:10:51.363193 : Cannot read memory at address 0x0000038B 12:10:51.363193 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.363193 : OnScreen Cursor Position (Px) = [ 967, 928 ] 12:10:51.363695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.363695 : ClientWindow Style = FullScreen 12:10:51.363695 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.363695 : Game Position (Hex) = [ 03C7, 03A0 ] 12:10:51.363695 : Game Position (Dec) = [ 967, 928 ] 12:10:51.363695 : - 12:10:51.364694 : Cannot read memory at address 0x0000030B 12:10:51.364694 : Cannot read memory at address 0x0000038B 12:10:51.366691 : Cannot read memory at address 0x0000030B 12:10:51.366691 : Cannot read memory at address 0x0000038B 12:10:51.367688 : RawData event for Player #1: 12:10:51.367688 : Device rawinput data (Hex) = [ 000080FC, 0000DC2C ] 12:10:51.367688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.367688 : OnScreen Cursor Position (Px) = [ 967, 928 ] 12:10:51.367688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.368681 : ClientWindow Style = FullScreen 12:10:51.368681 : Cannot read memory at address 0x0000030B 12:10:51.368681 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.368681 : Cannot read memory at address 0x0000038B 12:10:51.368681 : Game Position (Hex) = [ 03C7, 03A0 ] 12:10:51.368681 : Game Position (Dec) = [ 967, 928 ] 12:10:51.368681 : - 12:10:51.370678 : Cannot read memory at address 0x0000030B 12:10:51.370678 : Cannot read memory at address 0x0000038B 12:10:51.373181 : RawData event for Player #1: 12:10:51.373181 : Device rawinput data (Hex) = [ 00008124, 0000DC08 ] 12:10:51.373181 : Cannot read memory at address 0x0000038B 12:10:51.373181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.373181 : OnScreen Cursor Position (Px) = [ 968, 928 ] 12:10:51.373181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.373181 : ClientWindow Style = FullScreen 12:10:51.373181 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.373181 : Game Position (Hex) = [ 03C8, 03A0 ] 12:10:51.373181 : Game Position (Dec) = [ 968, 928 ] 12:10:51.374189 : - 12:10:51.375190 : Cannot read memory at address 0x0000030B 12:10:51.375190 : Cannot read memory at address 0x0000038B 12:10:51.377179 : Cannot read memory at address 0x0000030B 12:10:51.377179 : Cannot read memory at address 0x0000038B 12:10:51.378176 : RawData event for Player #1: 12:10:51.378176 : Device rawinput data (Hex) = [ 00008124, 0000DBB0 ] 12:10:51.378176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.378176 : OnScreen Cursor Position (Px) = [ 968, 926 ] 12:10:51.378176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.378176 : ClientWindow Style = FullScreen 12:10:51.378176 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.378176 : Game Position (Hex) = [ 03C8, 039E ] 12:10:51.378176 : Game Position (Dec) = [ 968, 926 ] 12:10:51.379173 : - 12:10:51.379173 : Cannot read memory at address 0x0000030B 12:10:51.379173 : Cannot read memory at address 0x0000038B 12:10:51.381166 : Cannot read memory at address 0x0000030B 12:10:51.381166 : Cannot read memory at address 0x0000038B 12:10:51.383159 : RawData event for Player #1: 12:10:51.383159 : Cannot read memory at address 0x0000030B 12:10:51.383159 : Device rawinput data (Hex) = [ 0000813C, 0000DB9C ] 12:10:51.383159 : Cannot read memory at address 0x0000038B 12:10:51.383159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.383662 : OnScreen Cursor Position (Px) = [ 969, 926 ] 12:10:51.383662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.383662 : ClientWindow Style = FullScreen 12:10:51.383662 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.383662 : Game Position (Hex) = [ 03C9, 039E ] 12:10:51.383662 : Game Position (Dec) = [ 969, 926 ] 12:10:51.383662 : - 12:10:51.384660 : Cannot read memory at address 0x0000030B 12:10:51.384660 : Cannot read memory at address 0x0000038B 12:10:51.386658 : Cannot read memory at address 0x0000030B 12:10:51.386658 : Cannot read memory at address 0x0000038B 12:10:51.387654 : RawData event for Player #1: 12:10:51.387654 : Device rawinput data (Hex) = [ 0000812C, 0000DB8C ] 12:10:51.387654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.387654 : OnScreen Cursor Position (Px) = [ 968, 926 ] 12:10:51.388647 : Cannot read memory at address 0x0000030B 12:10:51.388647 : Cannot read memory at address 0x0000038B 12:10:51.388647 : ClientWindow Style = FullScreen 12:10:51.388647 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.388647 : Game Position (Hex) = [ 03C8, 039E ] 12:10:51.388647 : Game Position (Dec) = [ 968, 926 ] 12:10:51.388647 : - 12:10:51.390644 : Cannot read memory at address 0x0000030B 12:10:51.390644 : Cannot read memory at address 0x0000038B 12:10:51.393145 : Cannot read memory at address 0x0000030B 12:10:51.393145 : RawData event for Player #1: 12:10:51.393145 : Cannot read memory at address 0x0000038B 12:10:51.393145 : Device rawinput data (Hex) = [ 0000812C, 0000DB34 ] 12:10:51.393145 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.393145 : OnScreen Cursor Position (Px) = [ 968, 924 ] 12:10:51.393145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.393145 : ClientWindow Style = FullScreen 12:10:51.394153 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.394153 : Game Position (Hex) = [ 03C8, 039C ] 12:10:51.394153 : Game Position (Dec) = [ 968, 924 ] 12:10:51.394153 : - 12:10:51.395154 : Cannot read memory at address 0x0000030B 12:10:51.395154 : Cannot read memory at address 0x0000038B 12:10:51.397143 : Cannot read memory at address 0x0000030B 12:10:51.397143 : Cannot read memory at address 0x0000038B 12:10:51.398140 : RawData event for Player #1: 12:10:51.398140 : Device rawinput data (Hex) = [ 0000812C, 0000DB10 ] 12:10:51.398140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.398140 : OnScreen Cursor Position (Px) = [ 968, 924 ] 12:10:51.399136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.399136 : Cannot read memory at address 0x0000030B 12:10:51.399136 : ClientWindow Style = FullScreen 12:10:51.399136 : Cannot read memory at address 0x0000038B 12:10:51.399136 : Game Position (Hex) = [ 03C8, 039C ] 12:10:51.399136 : Game Position (Dec) = [ 968, 924 ] 12:10:51.399136 : - 12:10:51.401284 : Cannot read memory at address 0x0000030B 12:10:51.401284 : Cannot read memory at address 0x0000038B 12:10:51.402909 : Cannot read memory at address 0x0000030B 12:10:51.402909 : RawData event for Player #1: 12:10:51.402909 : Device rawinput data (Hex) = [ 0000812C, 0000DAB8 ] 12:10:51.402909 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.402909 : OnScreen Cursor Position (Px) = [ 968, 922 ] 12:10:51.402909 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.402909 : ClientWindow Style = FullScreen 12:10:51.403942 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.403942 : Game Position (Hex) = [ 03C8, 039A ] 12:10:51.403942 : Game Position (Dec) = [ 968, 922 ] 12:10:51.403942 : - 12:10:51.404809 : Cannot read memory at address 0x0000030B 12:10:51.404809 : Cannot read memory at address 0x0000038B 12:10:51.406810 : Cannot read memory at address 0x0000030B 12:10:51.406810 : Cannot read memory at address 0x0000038B 12:10:51.407803 : RawData event for Player #1: 12:10:51.407803 : Device rawinput data (Hex) = [ 00008144, 0000DAA4 ] 12:10:51.407803 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.407803 : OnScreen Cursor Position (Px) = [ 969, 922 ] 12:10:51.407803 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.408800 : ClientWindow Style = FullScreen 12:10:51.408800 : Cannot read memory at address 0x0000030B 12:10:51.408800 : Cannot read memory at address 0x0000038B 12:10:51.408800 : Game Position (Dec) = [ 969, 922 ] 12:10:51.408800 : - 12:10:51.410797 : Cannot read memory at address 0x0000030B 12:10:51.410797 : Cannot read memory at address 0x0000038B 12:10:51.411793 : RawData event for Player #1: 12:10:51.411793 : Device rawinput data (Hex) = [ 00008134, 0000DA3C ] 12:10:51.411793 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.411793 : OnScreen Cursor Position (Px) = [ 969, 920 ] 12:10:51.411793 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.411793 : ClientWindow Style = FullScreen 12:10:51.412786 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.412786 : Cannot read memory at address 0x0000030B 12:10:51.412786 : Game Position (Hex) = [ 03C9, 0398 ] 12:10:51.412786 : Cannot read memory at address 0x0000038B 12:10:51.412786 : Game Position (Dec) = [ 969, 920 ] 12:10:51.412786 : - 12:10:51.414288 : Cannot read memory at address 0x0000030B 12:10:51.414288 : Cannot read memory at address 0x0000038B 12:10:51.416354 : Cannot read memory at address 0x0000030B 12:10:51.416354 : Cannot read memory at address 0x0000038B 12:10:51.416856 : RawData event for Player #1: 12:10:51.416856 : Device rawinput data (Hex) = [ 00008134, 0000DA3C ] 12:10:51.416856 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.416856 : OnScreen Cursor Position (Px) = [ 969, 920 ] 12:10:51.416856 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.416856 : ClientWindow Style = FullScreen 12:10:51.416856 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.416856 : Game Position (Hex) = [ 03C9, 0398 ] 12:10:51.417859 : Game Position (Dec) = [ 969, 920 ] 12:10:51.417859 : Cannot read memory at address 0x0000030B 12:10:51.417859 : Cannot read memory at address 0x0000038B 12:10:51.419855 : Cannot read memory at address 0x0000030B 12:10:51.419855 : Cannot read memory at address 0x0000038B 12:10:51.421849 : Cannot read memory at address 0x0000030B 12:10:51.421849 : Cannot read memory at address 0x0000038B 12:10:51.421849 : RawData event for Player #1: 12:10:51.421849 : Device rawinput data (Hex) = [ 00008134, 0000DA0C ] 12:10:51.421849 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.421849 : OnScreen Cursor Position (Px) = [ 969, 919 ] 12:10:51.421849 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.421849 : ClientWindow Style = FullScreen 12:10:51.421849 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.422841 : Game Position (Hex) = [ 03C9, 0397 ] 12:10:51.422841 : Game Position (Dec) = [ 969, 919 ] 12:10:51.422841 : - 12:10:51.423344 : Cannot read memory at address 0x0000030B 12:10:51.423344 : Cannot read memory at address 0x0000038B 12:10:51.425343 : Cannot read memory at address 0x0000030B 12:10:51.425343 : Cannot read memory at address 0x0000038B 12:10:51.426340 : RawData event for Player #1: 12:10:51.427333 : Device rawinput data (Hex) = [ 00008134, 0000DA0C ] 12:10:51.427333 : Cannot read memory at address 0x0000030B 12:10:51.427333 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.427333 : Cannot read memory at address 0x0000038B 12:10:51.427333 : OnScreen Cursor Position (Px) = [ 969, 919 ] 12:10:51.427333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.427333 : ClientWindow Style = FullScreen 12:10:51.427333 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.427333 : Game Position (Hex) = [ 03C9, 0397 ] 12:10:51.427333 : Game Position (Dec) = [ 969, 919 ] 12:10:51.427333 : - 12:10:51.429326 : Cannot read memory at address 0x0000030B 12:10:51.429326 : Cannot read memory at address 0x0000038B 12:10:51.431319 : Cannot read memory at address 0x0000030B 12:10:51.431319 : Cannot read memory at address 0x0000038B 12:10:51.431319 : RawData event for Player #1: 12:10:51.431319 : Device rawinput data (Hex) = [ 000080FC, 0000D9AC ] 12:10:51.431319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.431319 : OnScreen Cursor Position (Px) = [ 967, 918 ] 12:10:51.431319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.431319 : ClientWindow Style = FullScreen 12:10:51.431319 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.432822 : Game Position (Hex) = [ 03C7, 0396 ] 12:10:51.432822 : Cannot read memory at address 0x0000030B 12:10:51.432822 : Game Position (Dec) = [ 967, 918 ] 12:10:51.432822 : - 12:10:51.432822 : Cannot read memory at address 0x0000038B 12:10:51.434807 : Cannot read memory at address 0x0000030B 12:10:51.434807 : Cannot read memory at address 0x0000038B 12:10:51.436102 : Cannot read memory at address 0x0000030B 12:10:51.436102 : Cannot read memory at address 0x0000038B 12:10:51.437154 : RawData event for Player #1: 12:10:51.437154 : Device rawinput data (Hex) = [ 000080FC, 0000D9AC ] 12:10:51.437154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.437154 : OnScreen Cursor Position (Px) = [ 967, 918 ] 12:10:51.437154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.437154 : ClientWindow Style = FullScreen 12:10:51.437154 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.437154 : Game Position (Hex) = [ 03C7, 0396 ] 12:10:51.437154 : Game Position (Dec) = [ 967, 918 ] 12:10:51.437154 : - 12:10:51.438158 : Cannot read memory at address 0x0000030B 12:10:51.438158 : Cannot read memory at address 0x0000038B 12:10:51.440106 : Cannot read memory at address 0x0000030B 12:10:51.440106 : Cannot read memory at address 0x0000038B 12:10:51.442099 : Cannot read memory at address 0x0000030B 12:10:51.442099 : RawData event for Player #1: 12:10:51.442099 : Cannot read memory at address 0x0000038B 12:10:51.442099 : Device rawinput data (Hex) = [ 000080EC, 0000D990 ] 12:10:51.442099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.442099 : OnScreen Cursor Position (Px) = [ 966, 917 ] 12:10:51.442099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.442099 : ClientWindow Style = FullScreen 12:10:51.443095 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.443095 : Game Position (Hex) = [ 03C6, 0395 ] 12:10:51.443095 : Game Position (Dec) = [ 966, 917 ] 12:10:51.443095 : - 12:10:51.443597 : Cannot read memory at address 0x0000030B 12:10:51.443597 : Cannot read memory at address 0x0000038B 12:10:51.445596 : Cannot read memory at address 0x0000030B 12:10:51.445596 : Cannot read memory at address 0x0000038B 12:10:51.446589 : RawData event for Player #1: 12:10:51.446589 : Device rawinput data (Hex) = [ 000080EC, 0000D93C ] 12:10:51.446589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.447586 : Cannot read memory at address 0x0000030B 12:10:51.447586 : Cannot read memory at address 0x0000038B 12:10:51.447586 : ClientWindow Style = FullScreen 12:10:51.447586 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.447586 : Game Position (Hex) = [ 03C6, 0394 ] 12:10:51.447586 : Game Position (Dec) = [ 966, 916 ] 12:10:51.448583 : - 12:10:51.449583 : Cannot read memory at address 0x0000030B 12:10:51.449583 : Cannot read memory at address 0x0000038B 12:10:51.451576 : Cannot read memory at address 0x0000030B 12:10:51.451576 : Cannot read memory at address 0x0000038B 12:10:51.451576 : RawData event for Player #1: 12:10:51.451576 : Device rawinput data (Hex) = [ 000080D4, 0000D91C ] 12:10:51.451576 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.451576 : OnScreen Cursor Position (Px) = [ 966, 915 ] 12:10:51.451576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.451576 : ClientWindow Style = FullScreen 12:10:51.453079 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.453079 : Cannot read memory at address 0x0000030B 12:10:51.453079 : Game Position (Hex) = [ 03C6, 0393 ] 12:10:51.453079 : Cannot read memory at address 0x0000038B 12:10:51.453079 : Game Position (Dec) = [ 966, 915 ] 12:10:51.453079 : - 12:10:51.454706 : Cannot read memory at address 0x0000030B 12:10:51.454706 : Cannot read memory at address 0x0000038B 12:10:51.456706 : Cannot read memory at address 0x0000030B 12:10:51.456706 : Cannot read memory at address 0x0000038B 12:10:51.456706 : RawData event for Player #1: 12:10:51.456706 : Device rawinput data (Hex) = [ 0000809C, 0000D908 ] 12:10:51.456706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.456706 : OnScreen Cursor Position (Px) = [ 964, 915 ] 12:10:51.457700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.457700 : ClientWindow Style = FullScreen 12:10:51.457700 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.457700 : Game Position (Hex) = [ 03C4, 0393 ] 12:10:51.457700 : Game Position (Dec) = [ 964, 915 ] 12:10:51.457700 : - 12:10:51.458697 : Cannot read memory at address 0x0000030B 12:10:51.458697 : Cannot read memory at address 0x0000038B 12:10:51.460200 : Cannot read memory at address 0x0000030B 12:10:51.460200 : Cannot read memory at address 0x0000038B 12:10:51.461199 : RawData event for Player #1: 12:10:51.461199 : Device rawinput data (Hex) = [ 0000809C, 0000D8B4 ] 12:10:51.461199 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.461199 : OnScreen Cursor Position (Px) = [ 964, 914 ] 12:10:51.461199 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.461199 : ClientWindow Style = FullScreen 12:10:51.461199 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.462196 : Cannot read memory at address 0x0000030B 12:10:51.462196 : Cannot read memory at address 0x0000038B 12:10:51.462196 : Game Position (Dec) = [ 964, 914 ] 12:10:51.462196 : - 12:10:51.463700 : Cannot read memory at address 0x0000030B 12:10:51.463700 : Cannot read memory at address 0x0000038B 12:10:51.465701 : Cannot read memory at address 0x0000030B 12:10:51.465701 : Cannot read memory at address 0x0000038B 12:10:51.465701 : RawData event for Player #1: 12:10:51.465701 : Device rawinput data (Hex) = [ 00008064, 0000D8A0 ] 12:10:51.465701 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.465701 : OnScreen Cursor Position (Px) = [ 962, 913 ] 12:10:51.466694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.466694 : ClientWindow Style = FullScreen 12:10:51.466694 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.466694 : Game Position (Hex) = [ 03C2, 0391 ] 12:10:51.466694 : Game Position (Dec) = [ 962, 913 ] 12:10:51.466694 : - 12:10:51.467694 : Cannot read memory at address 0x0000030B 12:10:51.467694 : Cannot read memory at address 0x0000038B 12:10:51.469687 : Cannot read memory at address 0x0000030B 12:10:51.469687 : Cannot read memory at address 0x0000038B 12:10:51.470684 : RawData event for Player #1: 12:10:51.470684 : Device rawinput data (Hex) = [ 00008064, 0000D8A0 ] 12:10:51.470684 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.470684 : OnScreen Cursor Position (Px) = [ 962, 913 ] 12:10:51.471677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.471677 : Cannot read memory at address 0x0000030B 12:10:51.471677 : ClientWindow Style = FullScreen 12:10:51.471677 : Cannot read memory at address 0x0000038B 12:10:51.471677 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.471677 : Game Position (Hex) = [ 03C2, 0391 ] 12:10:51.471677 : Game Position (Dec) = [ 962, 913 ] 12:10:51.471677 : - 12:10:51.473183 : Cannot read memory at address 0x0000030B 12:10:51.473183 : Cannot read memory at address 0x0000038B 12:10:51.475217 : Cannot read memory at address 0x0000030B 12:10:51.475217 : Cannot read memory at address 0x0000038B 12:10:51.476210 : RawData event for Player #1: 12:10:51.476210 : Device rawinput data (Hex) = [ 00008044, 0000D824 ] 12:10:51.476210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.476210 : OnScreen Cursor Position (Px) = [ 962, 911 ] 12:10:51.476210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.476210 : ClientWindow Style = FullScreen 12:10:51.476210 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.477207 : Game Position (Hex) = [ 03C2, 038F ] 12:10:51.477207 : Cannot read memory at address 0x0000030B 12:10:51.477207 : Game Position (Dec) = [ 962, 911 ] 12:10:51.477207 : Cannot read memory at address 0x0000038B 12:10:51.477207 : - 12:10:51.479203 : Cannot read memory at address 0x0000030B 12:10:51.479203 : Cannot read memory at address 0x0000038B 12:10:51.481194 : RawData event for Player #1: 12:10:51.481194 : Cannot read memory at address 0x0000030B 12:10:51.481194 : Device rawinput data (Hex) = [ 0000801C, 0000D818 ] 12:10:51.481194 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.481194 : Cannot read memory at address 0x0000038B 12:10:51.482191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.482191 : ClientWindow Style = FullScreen 12:10:51.482191 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.482191 : Game Position (Hex) = [ 03C0, 038F ] 12:10:51.482191 : Game Position (Dec) = [ 960, 911 ] 12:10:51.482191 : - 12:10:51.483190 : Cannot read memory at address 0x0000030B 12:10:51.483190 : Cannot read memory at address 0x0000038B 12:10:51.484545 : Cannot read memory at address 0x0000030B 12:10:51.484545 : Cannot read memory at address 0x0000038B 12:10:51.485551 : RawData event for Player #1: 12:10:51.485551 : Device rawinput data (Hex) = [ 0000800C, 0000D804 ] 12:10:51.485551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.486544 : OnScreen Cursor Position (Px) = [ 960, 911 ] 12:10:51.486544 : Cannot read memory at address 0x0000030B 12:10:51.486544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.486544 : Cannot read memory at address 0x0000038B 12:10:51.486544 : ClientWindow Style = FullScreen 12:10:51.486544 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.486544 : Game Position (Hex) = [ 03C0, 038F ] 12:10:51.486544 : Game Position (Dec) = [ 960, 911 ] 12:10:51.486544 : - 12:10:51.488540 : Cannot read memory at address 0x0000030B 12:10:51.488540 : Cannot read memory at address 0x0000038B 12:10:51.490534 : Cannot read memory at address 0x0000030B 12:10:51.490534 : Cannot read memory at address 0x0000038B 12:10:51.490534 : RawData event for Player #1: 12:10:51.490534 : Device rawinput data (Hex) = [ 0000800C, 0000D804 ] 12:10:51.490534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.491527 : OnScreen Cursor Position (Px) = [ 960, 911 ] 12:10:51.491527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.491527 : ClientWindow Style = FullScreen 12:10:51.491527 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.491527 : Game Position (Hex) = [ 03C0, 038F ] 12:10:51.491527 : Game Position (Dec) = [ 960, 911 ] 12:10:51.491527 : - 12:10:51.493033 : Cannot read memory at address 0x0000030B 12:10:51.493033 : Cannot read memory at address 0x0000038B 12:10:51.494633 : Cannot read memory at address 0x0000030B 12:10:51.497407 : Cannot read memory at address 0x0000038B 12:10:51.497407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.497407 : OnScreen Cursor Position (Px) = [ 959, 909 ] 12:10:51.497407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.497407 : ClientWindow Style = FullScreen 12:10:51.497407 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.497407 : Game Position (Hex) = [ 03BF, 038D ] 12:10:51.498407 : Game Position (Dec) = [ 959, 909 ] 12:10:51.498407 : - 12:10:51.499410 : Cannot read memory at address 0x0000030B 12:10:51.499410 : Cannot read memory at address 0x0000038B 12:10:51.500404 : RawData event for Player #1: 12:10:51.500404 : Device rawinput data (Hex) = [ 00007FC8, 0000D788 ] 12:10:51.501397 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.501397 : Cannot read memory at address 0x0000030B 12:10:51.501397 : OnScreen Cursor Position (Px) = [ 958, 909 ] 12:10:51.501397 : Cannot read memory at address 0x0000038B 12:10:51.501397 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.501397 : ClientWindow Style = FullScreen 12:10:51.501397 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.501397 : Game Position (Hex) = [ 03BE, 038D ] 12:10:51.501397 : Game Position (Dec) = [ 958, 909 ] 12:10:51.501397 : - 12:10:51.502903 : Cannot read memory at address 0x0000030B 12:10:51.502903 : Cannot read memory at address 0x0000038B 12:10:51.504648 : Cannot read memory at address 0x0000030B 12:10:51.504648 : Cannot read memory at address 0x0000038B 12:10:51.504648 : RawData event for Player #1: 12:10:51.504648 : Device rawinput data (Hex) = [ 00007FC8, 0000D788 ] 12:10:51.504648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.504648 : OnScreen Cursor Position (Px) = [ 958, 909 ] 12:10:51.505648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.505648 : ClientWindow Style = FullScreen 12:10:51.505648 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.505648 : Game Position (Hex) = [ 03BE, 038D ] 12:10:51.505648 : Game Position (Dec) = [ 958, 909 ] 12:10:51.505648 : - 12:10:51.506645 : Cannot read memory at address 0x0000030B 12:10:51.506645 : Cannot read memory at address 0x0000038B 12:10:51.508642 : Cannot read memory at address 0x0000030B 12:10:51.508642 : Cannot read memory at address 0x0000038B 12:10:51.509638 : RawData event for Player #1: 12:10:51.509638 : Device rawinput data (Hex) = [ 00007FA4, 0000D788 ] 12:10:51.509638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.510632 : OnScreen Cursor Position (Px) = [ 957, 909 ] 12:10:51.510632 : Cannot read memory at address 0x0000030B 12:10:51.510632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.510632 : Cannot read memory at address 0x0000038B 12:10:51.510632 : ClientWindow Style = FullScreen 12:10:51.510632 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.510632 : Game Position (Hex) = [ 03BD, 038D ] 12:10:51.510632 : Game Position (Dec) = [ 957, 909 ] 12:10:51.511629 : - 12:10:51.513132 : Cannot read memory at address 0x0000030B 12:10:51.513132 : Cannot read memory at address 0x0000038B 12:10:51.515141 : Cannot read memory at address 0x0000030B 12:10:51.515141 : RawData event for Player #1: 12:10:51.515141 : Cannot read memory at address 0x0000038B 12:10:51.515141 : Device rawinput data (Hex) = [ 00007F94, 0000D718 ] 12:10:51.515141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.515141 : OnScreen Cursor Position (Px) = [ 956, 907 ] 12:10:51.516137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.516137 : ClientWindow Style = FullScreen 12:10:51.516137 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.516137 : Game Position (Hex) = [ 03BC, 038B ] 12:10:51.516137 : Game Position (Dec) = [ 956, 907 ] 12:10:51.516137 : - 12:10:51.517135 : Cannot read memory at address 0x0000030B 12:10:51.517135 : Cannot read memory at address 0x0000038B 12:10:51.519127 : Cannot read memory at address 0x0000030B 12:10:51.519127 : Cannot read memory at address 0x0000038B 12:10:51.520125 : RawData event for Player #1: 12:10:51.520125 : Device rawinput data (Hex) = [ 00007F94, 0000D718 ] 12:10:51.520125 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.520125 : OnScreen Cursor Position (Px) = [ 956, 907 ] 12:10:51.520125 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.520125 : ClientWindow Style = FullScreen 12:10:51.520125 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.520125 : Game Position (Hex) = [ 03BC, 038B ] 12:10:51.520125 : Game Position (Dec) = [ 956, 907 ] 12:10:51.521120 : - 12:10:51.521120 : Cannot read memory at address 0x0000030B 12:10:51.521120 : Cannot read memory at address 0x0000038B 12:10:51.523117 : Cannot read memory at address 0x0000030B 12:10:51.523117 : Cannot read memory at address 0x0000038B 12:10:51.524473 : Cannot read memory at address 0x0000030B 12:10:51.524473 : Cannot read memory at address 0x0000038B 12:10:51.524473 : RawData event for Player #1: 12:10:51.524473 : Device rawinput data (Hex) = [ 00007F94, 0000D6F4 ] 12:10:51.524473 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.524473 : OnScreen Cursor Position (Px) = [ 956, 906 ] 12:10:51.525508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.526503 : ClientWindow Style = FullScreen 12:10:51.526503 : Cannot read memory at address 0x0000030B 12:10:51.526503 : Game Position (Hex) = [ 03BC, 038A ] 12:10:51.526503 : Cannot read memory at address 0x0000038B 12:10:51.526503 : Game Position (Dec) = [ 956, 906 ] 12:10:51.526503 : - 12:10:51.528466 : Cannot read memory at address 0x0000030B 12:10:51.528466 : Cannot read memory at address 0x0000038B 12:10:51.529466 : RawData event for Player #1: 12:10:51.530459 : Device rawinput data (Hex) = [ 00007F48, 0000D698 ] 12:10:51.530459 : Cannot read memory at address 0x0000030B 12:10:51.530459 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.530459 : Cannot read memory at address 0x0000038B 12:10:51.530459 : OnScreen Cursor Position (Px) = [ 954, 905 ] 12:10:51.530459 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.530459 : ClientWindow Style = FullScreen 12:10:51.531456 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.531456 : Game Position (Hex) = [ 03BA, 0389 ] 12:10:51.531456 : Game Position (Dec) = [ 954, 905 ] 12:10:51.531456 : - 12:10:51.532963 : Cannot read memory at address 0x0000030B 12:10:51.532963 : Cannot read memory at address 0x0000038B 12:10:51.534683 : Cannot read memory at address 0x0000030B 12:10:51.534683 : Cannot read memory at address 0x0000038B 12:10:51.534683 : RawData event for Player #1: 12:10:51.534683 : Device rawinput data (Hex) = [ 00007F50, 0000D670 ] 12:10:51.534683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.534683 : OnScreen Cursor Position (Px) = [ 954, 904 ] 12:10:51.535684 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.535684 : ClientWindow Style = FullScreen 12:10:51.535684 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.535684 : Game Position (Hex) = [ 03BA, 0388 ] 12:10:51.535684 : Game Position (Dec) = [ 954, 904 ] 12:10:51.535684 : - 12:10:51.536684 : Cannot read memory at address 0x0000030B 12:10:51.536684 : Cannot read memory at address 0x0000038B 12:10:51.538677 : Cannot read memory at address 0x0000030B 12:10:51.538677 : Cannot read memory at address 0x0000038B 12:10:51.539674 : RawData event for Player #1: 12:10:51.539674 : Device rawinput data (Hex) = [ 00007F50, 0000D614 ] 12:10:51.539674 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.539674 : OnScreen Cursor Position (Px) = [ 954, 903 ] 12:10:51.540667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.540667 : Cannot read memory at address 0x0000030B 12:10:51.540667 : ClientWindow Style = FullScreen 12:10:51.540667 : Cannot read memory at address 0x0000038B 12:10:51.540667 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.540667 : Game Position (Hex) = [ 03BA, 0387 ] 12:10:51.540667 : Game Position (Dec) = [ 954, 903 ] 12:10:51.540667 : - 12:10:51.543170 : Cannot read memory at address 0x0000030B 12:10:51.543170 : Cannot read memory at address 0x0000038B 12:10:51.545203 : RawData event for Player #1: 12:10:51.545203 : Cannot read memory at address 0x0000030B 12:10:51.545203 : Device rawinput data (Hex) = [ 00007F50, 0000D598 ] 12:10:51.545203 : Cannot read memory at address 0x0000038B 12:10:51.545203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.545203 : OnScreen Cursor Position (Px) = [ 954, 901 ] 12:10:51.545203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.545203 : ClientWindow Style = FullScreen 12:10:51.546200 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.546200 : Game Position (Hex) = [ 03BA, 0385 ] 12:10:51.546200 : Game Position (Dec) = [ 954, 901 ] 12:10:51.546200 : - 12:10:51.547196 : Cannot read memory at address 0x0000030B 12:10:51.547196 : Cannot read memory at address 0x0000038B 12:10:51.549189 : Cannot read memory at address 0x0000030B 12:10:51.549189 : Cannot read memory at address 0x0000038B 12:10:51.549189 : Device rawinput data (Hex) = [ 00007F24, 0000D584 ] 12:10:51.549189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.549189 : OnScreen Cursor Position (Px) = [ 953, 900 ] 12:10:51.549189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.549189 : ClientWindow Style = FullScreen 12:10:51.549189 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.549189 : Game Position (Hex) = [ 03B9, 0384 ] 12:10:51.550186 : Game Position (Dec) = [ 953, 900 ] 12:10:51.550186 : - 12:10:51.551183 : Cannot read memory at address 0x0000030B 12:10:51.551183 : Cannot read memory at address 0x0000038B 12:10:51.553180 : Cannot read memory at address 0x0000030B 12:10:51.553180 : Cannot read memory at address 0x0000038B 12:10:51.553895 : RawData event for Player #1: 12:10:51.553895 : Device rawinput data (Hex) = [ 00007F38, 0000D524 ] 12:10:51.554401 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.554401 : OnScreen Cursor Position (Px) = [ 954, 899 ] 12:10:51.554401 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.554401 : ClientWindow Style = FullScreen 12:10:51.554401 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.554401 : Game Position (Hex) = [ 03BA, 0383 ] 12:10:51.554401 : Game Position (Dec) = [ 954, 899 ] 12:10:51.554401 : - 12:10:51.555400 : Cannot read memory at address 0x0000030B 12:10:51.555400 : Cannot read memory at address 0x0000038B 12:10:51.557397 : Cannot read memory at address 0x0000030B 12:10:51.557397 : Cannot read memory at address 0x0000038B 12:10:51.558394 : RawData event for Player #1: 12:10:51.558394 : Device rawinput data (Hex) = [ 00007F2C, 0000D508 ] 12:10:51.558394 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.558394 : OnScreen Cursor Position (Px) = [ 953, 898 ] 12:10:51.558394 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.558394 : ClientWindow Style = FullScreen 12:10:51.559897 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.559897 : Cannot read memory at address 0x0000030B 12:10:51.559897 : Game Position (Hex) = [ 03B9, 0382 ] 12:10:51.559897 : Cannot read memory at address 0x0000038B 12:10:51.559897 : Game Position (Dec) = [ 953, 898 ] 12:10:51.559897 : - 12:10:51.561922 : Cannot read memory at address 0x0000030B 12:10:51.561922 : Cannot read memory at address 0x0000038B 12:10:51.563427 : Cannot read memory at address 0x0000030B 12:10:51.563427 : Cannot read memory at address 0x0000038B 12:10:51.563427 : RawData event for Player #1: 12:10:51.564428 : Device rawinput data (Hex) = [ 00007F34, 0000D48C ] 12:10:51.564428 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.564428 : OnScreen Cursor Position (Px) = [ 954, 896 ] 12:10:51.564428 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.564428 : ClientWindow Style = FullScreen 12:10:51.564428 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.564428 : Game Position (Hex) = [ 03BA, 0380 ] 12:10:51.564428 : Game Position (Dec) = [ 954, 896 ] 12:10:51.565424 : - 12:10:51.565424 : Cannot read memory at address 0x0000038B 12:10:51.567421 : Cannot read memory at address 0x0000030B 12:10:51.567421 : Cannot read memory at address 0x0000038B 12:10:51.568417 : RawData event for Player #1: 12:10:51.569411 : Device rawinput data (Hex) = [ 00007F40, 0000D42C ] 12:10:51.569411 : Cannot read memory at address 0x0000030B 12:10:51.569411 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.569411 : Cannot read memory at address 0x0000038B 12:10:51.569411 : OnScreen Cursor Position (Px) = [ 954, 895 ] 12:10:51.569411 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.569411 : ClientWindow Style = FullScreen 12:10:51.569411 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.569411 : Game Position (Hex) = [ 03BA, 037F ] 12:10:51.570407 : Game Position (Dec) = [ 954, 895 ] 12:10:51.570407 : - 12:10:51.571409 : Cannot read memory at address 0x0000030B 12:10:51.571409 : Cannot read memory at address 0x0000038B 12:10:51.572914 : Cannot read memory at address 0x0000030B 12:10:51.572914 : Cannot read memory at address 0x0000038B 12:10:51.573927 : RawData event for Player #1: 12:10:51.573927 : Device rawinput data (Hex) = [ 00007F34, 0000D410 ] 12:10:51.573927 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.574593 : OnScreen Cursor Position (Px) = [ 954, 894 ] 12:10:51.574593 : Cannot read memory at address 0x0000030B 12:10:51.574593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.574593 : Cannot read memory at address 0x0000038B 12:10:51.574593 : ClientWindow Style = FullScreen 12:10:51.574593 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.574593 : Game Position (Hex) = [ 03BA, 037E ] 12:10:51.574593 : Game Position (Dec) = [ 954, 894 ] 12:10:51.574593 : - 12:10:51.576594 : Cannot read memory at address 0x0000030B 12:10:51.576594 : Cannot read memory at address 0x0000038B 12:10:51.578586 : Cannot read memory at address 0x0000030B 12:10:51.578586 : Cannot read memory at address 0x0000038B 12:10:51.578586 : RawData event for Player #1: 12:10:51.578586 : Device rawinput data (Hex) = [ 00007F38, 0000D394 ] 12:10:51.578586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.578586 : OnScreen Cursor Position (Px) = [ 954, 892 ] 12:10:51.579579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.579579 : ClientWindow Style = FullScreen 12:10:51.579579 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.579579 : Game Position (Hex) = [ 03BA, 037C ] 12:10:51.579579 : Game Position (Dec) = [ 954, 892 ] 12:10:51.579579 : - 12:10:51.580576 : Cannot read memory at address 0x0000030B 12:10:51.580576 : Cannot read memory at address 0x0000038B 12:10:51.583074 : Cannot read memory at address 0x0000030B 12:10:51.583074 : Cannot read memory at address 0x0000038B 12:10:51.584080 : RawData event for Player #1: 12:10:51.584080 : Device rawinput data (Hex) = [ 00007F2C, 0000D32C ] 12:10:51.584080 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.584080 : OnScreen Cursor Position (Px) = [ 953, 890 ] 12:10:51.584602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.584602 : Cannot read memory at address 0x0000030B 12:10:51.584602 : ClientWindow Style = FullScreen 12:10:51.584602 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.584602 : Cannot read memory at address 0x0000038B 12:10:51.584602 : Game Position (Hex) = [ 03B9, 037A ] 12:10:51.584602 : Game Position (Dec) = [ 953, 890 ] 12:10:51.584602 : - 12:10:51.586601 : Cannot read memory at address 0x0000030B 12:10:51.586601 : Cannot read memory at address 0x0000038B 12:10:51.588595 : Cannot read memory at address 0x0000030B 12:10:51.588595 : Cannot read memory at address 0x0000038B 12:10:51.588595 : RawData event for Player #1: 12:10:51.588595 : Device rawinput data (Hex) = [ 00007EE0, 0000D328 ] 12:10:51.588595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.588595 : OnScreen Cursor Position (Px) = [ 951, 890 ] 12:10:51.589588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.589588 : ClientWindow Style = FullScreen 12:10:51.589588 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.589588 : Game Position (Hex) = [ 03B7, 037A ] 12:10:51.589588 : Game Position (Dec) = [ 951, 890 ] 12:10:51.589588 : - 12:10:51.590584 : Cannot read memory at address 0x0000030B 12:10:51.590584 : Cannot read memory at address 0x0000038B 12:10:51.593089 : Cannot read memory at address 0x0000030B 12:10:51.593089 : RawData event for Player #1: 12:10:51.593089 : Cannot read memory at address 0x0000038B 12:10:51.593089 : Device rawinput data (Hex) = [ 00007EE8, 0000D2AC ] 12:10:51.593089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.593089 : OnScreen Cursor Position (Px) = [ 951, 888 ] 12:10:51.593089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.593089 : ClientWindow Style = FullScreen 12:10:51.594101 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.594101 : Game Position (Hex) = [ 03B7, 0378 ] 12:10:51.594101 : Game Position (Dec) = [ 951, 888 ] 12:10:51.594101 : - 12:10:51.595105 : Cannot read memory at address 0x0000030B 12:10:51.595105 : Cannot read memory at address 0x0000038B 12:10:51.597090 : Cannot read memory at address 0x0000030B 12:10:51.597090 : Cannot read memory at address 0x0000038B 12:10:51.598087 : RawData event for Player #1: 12:10:51.598087 : Device rawinput data (Hex) = [ 00007EE8, 0000D228 ] 12:10:51.598087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.598087 : OnScreen Cursor Position (Px) = [ 951, 886 ] 12:10:51.598087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.598087 : ClientWindow Style = FullScreen 12:10:51.599084 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.599084 : Cannot read memory at address 0x0000030B 12:10:51.599084 : Game Position (Hex) = [ 03B7, 0376 ] 12:10:51.599084 : Cannot read memory at address 0x0000038B 12:10:51.599084 : Game Position (Dec) = [ 951, 886 ] 12:10:51.599084 : - 12:10:51.601081 : Cannot read memory at address 0x0000030B 12:10:51.601081 : Cannot read memory at address 0x0000038B 12:10:51.603070 : Cannot read memory at address 0x0000030B 12:10:51.603070 : RawData event for Player #1: 12:10:51.603070 : Cannot read memory at address 0x0000038B 12:10:51.603070 : Device rawinput data (Hex) = [ 00007EB4, 0000D210 ] 12:10:51.603070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.603572 : OnScreen Cursor Position (Px) = [ 950, 886 ] 12:10:51.603572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.603572 : ClientWindow Style = FullScreen 12:10:51.603572 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.603572 : Game Position (Hex) = [ 03B6, 0376 ] 12:10:51.603572 : Game Position (Dec) = [ 950, 886 ] 12:10:51.603572 : - 12:10:51.604579 : Cannot read memory at address 0x0000030B 12:10:51.604579 : Cannot read memory at address 0x0000038B 12:10:51.606568 : Cannot read memory at address 0x0000030B 12:10:51.606568 : Cannot read memory at address 0x0000038B 12:10:51.607566 : RawData event for Player #1: 12:10:51.607566 : Device rawinput data (Hex) = [ 00007E94, 0000D194 ] 12:10:51.607566 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.607566 : OnScreen Cursor Position (Px) = [ 949, 884 ] 12:10:51.608558 : Cannot read memory at address 0x0000030B 12:10:51.608558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.608558 : ClientWindow Style = FullScreen 12:10:51.608558 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.608558 : Game Position (Hex) = [ 03B5, 0374 ] 12:10:51.608558 : Game Position (Dec) = [ 949, 884 ] 12:10:51.608558 : - 12:10:51.610555 : Cannot read memory at address 0x0000030B 12:10:51.610555 : Cannot read memory at address 0x0000038B 12:10:51.613057 : Cannot read memory at address 0x0000030B 12:10:51.613057 : RawData event for Player #1: 12:10:51.613057 : Cannot read memory at address 0x0000038B 12:10:51.613057 : Device rawinput data (Hex) = [ 00007E9C, 0000D118 ] 12:10:51.613057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.613057 : OnScreen Cursor Position (Px) = [ 949, 882 ] 12:10:51.613057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.613057 : ClientWindow Style = FullScreen 12:10:51.614066 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.614066 : Game Position (Hex) = [ 03B5, 0372 ] 12:10:51.614066 : Game Position (Dec) = [ 949, 882 ] 12:10:51.614066 : - 12:10:51.614619 : Cannot read memory at address 0x0000030B 12:10:51.614619 : Cannot read memory at address 0x0000038B 12:10:51.616620 : Cannot read memory at address 0x0000030B 12:10:51.616620 : Cannot read memory at address 0x0000038B 12:10:51.617617 : RawData event for Player #1: 12:10:51.617617 : Device rawinput data (Hex) = [ 00007E78, 0000D088 ] 12:10:51.617617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.617617 : OnScreen Cursor Position (Px) = [ 948, 879 ] 12:10:51.617617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.618608 : ClientWindow Style = FullScreen 12:10:51.618608 : Cannot read memory at address 0x0000030B 12:10:51.618608 : Cannot read memory at address 0x0000038B 12:10:51.618608 : Game Position (Dec) = [ 948, 879 ] 12:10:51.618608 : - 12:10:51.620606 : Cannot read memory at address 0x0000030B 12:10:51.620606 : Cannot read memory at address 0x0000038B 12:10:51.623108 : Cannot read memory at address 0x0000030B 12:10:51.623108 : RawData event for Player #1: 12:10:51.623108 : Cannot read memory at address 0x0000038B 12:10:51.623108 : Device rawinput data (Hex) = [ 00007E34, 0000D014 ] 12:10:51.623108 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.623108 : OnScreen Cursor Position (Px) = [ 946, 877 ] 12:10:51.623108 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.623108 : ClientWindow Style = FullScreen 12:10:51.623108 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.623108 : Game Position (Hex) = [ 03B2, 036D ] 12:10:51.624117 : Game Position (Dec) = [ 946, 877 ] 12:10:51.624117 : - 12:10:51.625113 : Cannot read memory at address 0x0000030B 12:10:51.625113 : Cannot read memory at address 0x0000038B 12:10:51.627106 : Cannot read memory at address 0x0000030B 12:10:51.627106 : Cannot read memory at address 0x0000038B 12:10:51.628103 : RawData event for Player #1: 12:10:51.628103 : Device rawinput data (Hex) = [ 00007E24, 0000CFF4 ] 12:10:51.628103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.628103 : OnScreen Cursor Position (Px) = [ 946, 877 ] 12:10:51.628103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.628103 : ClientWindow Style = FullScreen 12:10:51.628103 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.628103 : Game Position (Hex) = [ 03B2, 036D ] 12:10:51.629100 : Game Position (Dec) = [ 946, 877 ] 12:10:51.629100 : Cannot read memory at address 0x0000030B 12:10:51.629100 : - 12:10:51.629100 : Cannot read memory at address 0x0000038B 12:10:51.631092 : Cannot read memory at address 0x0000030B 12:10:51.631092 : Cannot read memory at address 0x0000038B 12:10:51.632089 : RawData event for Player #1: 12:10:51.632089 : Device rawinput data (Hex) = [ 00007E08, 0000CF74 ] 12:10:51.632089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.632089 : OnScreen Cursor Position (Px) = [ 945, 875 ] 12:10:51.632089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.632089 : ClientWindow Style = FullScreen 12:10:51.632089 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.632089 : Game Position (Hex) = [ 03B1, 036B ] 12:10:51.632089 : Game Position (Dec) = [ 945, 875 ] 12:10:51.632089 : - 12:10:51.633086 : Cannot read memory at address 0x0000030B 12:10:51.633086 : Cannot read memory at address 0x0000038B 12:10:51.634601 : Cannot read memory at address 0x0000030B 12:10:51.634601 : Cannot read memory at address 0x0000038B 12:10:51.636590 : Cannot read memory at address 0x0000030B 12:10:51.636590 : Cannot read memory at address 0x0000038B 12:10:51.636590 : RawData event for Player #1: 12:10:51.636590 : Device rawinput data (Hex) = [ 00007DD4, 0000CF0C ] 12:10:51.636590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.636590 : OnScreen Cursor Position (Px) = [ 943, 873 ] 12:10:51.636590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.636590 : ClientWindow Style = FullScreen 12:10:51.636590 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.637587 : Game Position (Hex) = [ 03AF, 0369 ] 12:10:51.637587 : Game Position (Dec) = [ 943, 873 ] 12:10:51.637587 : - 12:10:51.638583 : Cannot read memory at address 0x0000030B 12:10:51.638583 : Cannot read memory at address 0x0000038B 12:10:51.640580 : Cannot read memory at address 0x0000030B 12:10:51.640580 : Cannot read memory at address 0x0000038B 12:10:51.641578 : RawData event for Player #1: 12:10:51.641578 : Device rawinput data (Hex) = [ 00007D80, 0000CE74 ] 12:10:51.641578 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.641578 : OnScreen Cursor Position (Px) = [ 941, 870 ] 12:10:51.641578 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.641578 : ClientWindow Style = FullScreen 12:10:51.641578 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.641578 : Game Position (Hex) = [ 03AD, 0366 ] 12:10:51.641578 : Game Position (Dec) = [ 941, 870 ] 12:10:51.641578 : - 12:10:51.643082 : Cannot read memory at address 0x0000030B 12:10:51.643082 : Cannot read memory at address 0x0000038B 12:10:51.644627 : Cannot read memory at address 0x0000030B 12:10:51.644627 : Cannot read memory at address 0x0000038B 12:10:51.646628 : Cannot read memory at address 0x0000030B 12:10:51.646628 : Cannot read memory at address 0x0000038B 12:10:51.646628 : RawData event for Player #1: 12:10:51.646628 : Device rawinput data (Hex) = [ 00007D88, 0000CDF0 ] 12:10:51.646628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.646628 : OnScreen Cursor Position (Px) = [ 941, 868 ] 12:10:51.646628 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.647621 : ClientWindow Style = FullScreen 12:10:51.647621 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.647621 : Game Position (Hex) = [ 03AD, 0364 ] 12:10:51.647621 : Game Position (Dec) = [ 941, 868 ] 12:10:51.647621 : - 12:10:51.648618 : Cannot read memory at address 0x0000030B 12:10:51.648618 : Cannot read memory at address 0x0000038B 12:10:51.650615 : Cannot read memory at address 0x0000030B 12:10:51.650615 : Cannot read memory at address 0x0000038B 12:10:51.651613 : RawData event for Player #1: 12:10:51.651613 : Device rawinput data (Hex) = [ 00007D54, 0000CD94 ] 12:10:51.651613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.651613 : OnScreen Cursor Position (Px) = [ 939, 867 ] 12:10:51.651613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.651613 : ClientWindow Style = FullScreen 12:10:51.651613 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.651613 : Game Position (Hex) = [ 03AB, 0363 ] 12:10:51.651613 : Game Position (Dec) = [ 939, 867 ] 12:10:51.651613 : - 12:10:51.653117 : Cannot read memory at address 0x0000030B 12:10:51.653117 : Cannot read memory at address 0x0000038B 12:10:51.655118 : Cannot read memory at address 0x0000030B 12:10:51.655118 : Cannot read memory at address 0x0000038B 12:10:51.657111 : Cannot read memory at address 0x0000030B 12:10:51.657111 : Cannot read memory at address 0x0000038B 12:10:51.657111 : Device rawinput data (Hex) = [ 00007D34, 0000CD10 ] 12:10:51.657111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.657111 : OnScreen Cursor Position (Px) = [ 939, 865 ] 12:10:51.657111 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.657111 : ClientWindow Style = FullScreen 12:10:51.657111 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.657111 : Game Position (Hex) = [ 03AB, 0361 ] 12:10:51.657111 : Game Position (Dec) = [ 939, 865 ] 12:10:51.657111 : - 12:10:51.659109 : Cannot read memory at address 0x0000030B 12:10:51.659109 : Cannot read memory at address 0x0000038B 12:10:51.660615 : Cannot read memory at address 0x0000030B 12:10:51.660615 : Cannot read memory at address 0x0000038B 12:10:51.661619 : RawData event for Player #1: 12:10:51.661619 : Device rawinput data (Hex) = [ 00007D00, 0000CCF0 ] 12:10:51.661619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.661619 : OnScreen Cursor Position (Px) = [ 937, 864 ] 12:10:51.661619 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.661619 : ClientWindow Style = FullScreen 12:10:51.661619 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.661619 : Game Position (Hex) = [ 03A9, 0360 ] 12:10:51.661619 : Game Position (Dec) = [ 937, 864 ] 12:10:51.661619 : - 12:10:51.663123 : Cannot read memory at address 0x0000030B 12:10:51.663123 : Cannot read memory at address 0x0000038B 12:10:51.665124 : Cannot read memory at address 0x0000030B 12:10:51.665124 : Cannot read memory at address 0x0000038B 12:10:51.667117 : RawData event for Player #1: 12:10:51.667117 : Cannot read memory at address 0x0000030B 12:10:51.667117 : Cannot read memory at address 0x0000038B 12:10:51.667117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.667117 : OnScreen Cursor Position (Px) = [ 937, 862 ] 12:10:51.667117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.667117 : ClientWindow Style = FullScreen 12:10:51.667117 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.667117 : Game Position (Hex) = [ 03A9, 035E ] 12:10:51.667117 : Game Position (Dec) = [ 937, 862 ] 12:10:51.668114 : - 12:10:51.669111 : Cannot read memory at address 0x0000030B 12:10:51.669111 : Cannot read memory at address 0x0000038B 12:10:51.671108 : Cannot read memory at address 0x0000030B 12:10:51.671108 : Cannot read memory at address 0x0000038B 12:10:51.672100 : RawData event for Player #1: 12:10:51.672100 : Device rawinput data (Hex) = [ 00007CB4, 0000CBD8 ] 12:10:51.672100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.672100 : OnScreen Cursor Position (Px) = [ 935, 859 ] 12:10:51.672100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.672100 : ClientWindow Style = FullScreen 12:10:51.672100 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.672100 : Game Position (Hex) = [ 03A7, 035B ] 12:10:51.672100 : Game Position (Dec) = [ 935, 859 ] 12:10:51.672100 : - 12:10:51.673097 : Cannot read memory at address 0x0000030B 12:10:51.673097 : Cannot read memory at address 0x0000038B 12:10:51.674614 : Cannot read memory at address 0x0000030B 12:10:51.674614 : Cannot read memory at address 0x0000038B 12:10:51.676605 : Cannot read memory at address 0x0000030B 12:10:51.676605 : Cannot read memory at address 0x0000038B 12:10:51.676605 : RawData event for Player #1: 12:10:51.676605 : Device rawinput data (Hex) = [ 00007CBC, 0000CB5C ] 12:10:51.676605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.676605 : OnScreen Cursor Position (Px) = [ 935, 857 ] 12:10:51.676605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.676605 : ClientWindow Style = FullScreen 12:10:51.676605 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.677598 : Game Position (Hex) = [ 03A7, 0359 ] 12:10:51.677598 : Game Position (Dec) = [ 935, 857 ] 12:10:51.677598 : - 12:10:51.678600 : Cannot read memory at address 0x0000030B 12:10:51.678600 : Cannot read memory at address 0x0000038B 12:10:51.680588 : Cannot read memory at address 0x0000030B 12:10:51.680588 : Cannot read memory at address 0x0000038B 12:10:51.681585 : RawData event for Player #1: 12:10:51.681585 : Device rawinput data (Hex) = [ 00007C90, 0000CABC ] 12:10:51.681585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.681585 : OnScreen Cursor Position (Px) = [ 934, 855 ] 12:10:51.681585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.681585 : ClientWindow Style = FullScreen 12:10:51.681585 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.681585 : Game Position (Hex) = [ 03A6, 0357 ] 12:10:51.681585 : Game Position (Dec) = [ 934, 855 ] 12:10:51.681585 : - 12:10:51.683087 : Cannot read memory at address 0x0000030B 12:10:51.683087 : Cannot read memory at address 0x0000038B 12:10:51.685101 : Cannot read memory at address 0x0000030B 12:10:51.685101 : Cannot read memory at address 0x0000038B 12:10:51.686097 : RawData event for Player #1: 12:10:51.686097 : Device rawinput data (Hex) = [ 00007C6C, 0000CA38 ] 12:10:51.686097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.686097 : OnScreen Cursor Position (Px) = [ 933, 853 ] 12:10:51.686097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.686097 : ClientWindow Style = FullScreen 12:10:51.686097 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.686097 : Game Position (Hex) = [ 03A5, 0355 ] 12:10:51.686097 : Game Position (Dec) = [ 933, 853 ] 12:10:51.686097 : - 12:10:51.687094 : Cannot read memory at address 0x0000030B 12:10:51.687094 : Cannot read memory at address 0x0000038B 12:10:51.689088 : Cannot read memory at address 0x0000030B 12:10:51.689088 : Cannot read memory at address 0x0000038B 12:10:51.691081 : Cannot read memory at address 0x0000030B 12:10:51.691081 : RawData event for Player #1: 12:10:51.691081 : Cannot read memory at address 0x0000038B 12:10:51.691081 : Device rawinput data (Hex) = [ 00007C4C, 0000C9B0 ] 12:10:51.691081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.691081 : OnScreen Cursor Position (Px) = [ 932, 850 ] 12:10:51.691081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.691081 : ClientWindow Style = FullScreen 12:10:51.691081 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.691081 : Game Position (Hex) = [ 03A4, 0352 ] 12:10:51.692078 : Game Position (Dec) = [ 932, 850 ] 12:10:51.692078 : - 12:10:51.693077 : Cannot read memory at address 0x0000030B 12:10:51.693077 : Cannot read memory at address 0x0000038B 12:10:51.694585 : Cannot read memory at address 0x0000030B 12:10:51.694585 : Cannot read memory at address 0x0000038B 12:10:51.695582 : RawData event for Player #1: 12:10:51.695582 : Device rawinput data (Hex) = [ 00007BF8, 0000C918 ] 12:10:51.695582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.695582 : OnScreen Cursor Position (Px) = [ 929, 848 ] 12:10:51.695582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.696573 : ClientWindow Style = FullScreen 12:10:51.696573 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.696573 : Game Position (Hex) = [ 03A1, 0350 ] 12:10:51.696573 : Cannot read memory at address 0x0000038B 12:10:51.696573 : Game Position (Dec) = [ 929, 848 ] 12:10:51.696573 : - 12:10:51.698645 : Cannot read memory at address 0x0000030B 12:10:51.698645 : Cannot read memory at address 0x0000038B 12:10:51.700168 : Cannot read memory at address 0x0000030B 12:10:51.700168 : Cannot read memory at address 0x0000038B 12:10:51.700168 : RawData event for Player #1: 12:10:51.700168 : Device rawinput data (Hex) = [ 00007BBC, 0000C840 ] 12:10:51.701165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.701165 : OnScreen Cursor Position (Px) = [ 928, 844 ] 12:10:51.701165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.701165 : ClientWindow Style = FullScreen 12:10:51.701165 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.701165 : Game Position (Hex) = [ 03A0, 034C ] 12:10:51.701165 : Game Position (Dec) = [ 928, 844 ] 12:10:51.701165 : - 12:10:51.702161 : Cannot read memory at address 0x0000030B 12:10:51.702161 : Cannot read memory at address 0x0000038B 12:10:51.703671 : Cannot read memory at address 0x0000030B 12:10:51.703671 : Cannot read memory at address 0x0000038B 12:10:51.705673 : Cannot read memory at address 0x0000030B 12:10:51.705673 : Cannot read memory at address 0x0000038B 12:10:51.705673 : RawData event for Player #1: 12:10:51.705673 : Device rawinput data (Hex) = [ 00007B98, 0000C7B0 ] 12:10:51.705673 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.705673 : OnScreen Cursor Position (Px) = [ 926, 842 ] 12:10:51.705673 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.705673 : ClientWindow Style = FullScreen 12:10:51.705673 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.705673 : Game Position (Hex) = [ 039E, 034A ] 12:10:51.705673 : Game Position (Dec) = [ 926, 842 ] 12:10:51.706665 : - 12:10:51.707667 : Cannot read memory at address 0x0000030B 12:10:51.707667 : Cannot read memory at address 0x0000038B 12:10:51.709656 : Cannot read memory at address 0x0000030B 12:10:51.709656 : Cannot read memory at address 0x0000038B 12:10:51.710658 : RawData event for Player #1: 12:10:51.710658 : Device rawinput data (Hex) = [ 00007B70, 0000C6D8 ] 12:10:51.710658 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.710658 : OnScreen Cursor Position (Px) = [ 925, 838 ] 12:10:51.710658 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.710658 : ClientWindow Style = FullScreen 12:10:51.710658 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.710658 : Game Position (Hex) = [ 039D, 0346 ] 12:10:51.711648 : Game Position (Dec) = [ 925, 838 ] 12:10:51.711648 : Cannot read memory at address 0x0000030B 12:10:51.711648 : Cannot read memory at address 0x0000038B 12:10:51.713156 : Cannot read memory at address 0x0000030B 12:10:51.713156 : Cannot read memory at address 0x0000038B 12:10:51.715187 : Cannot read memory at address 0x0000030B 12:10:51.715187 : Cannot read memory at address 0x0000038B 12:10:51.716184 : RawData event for Player #1: 12:10:51.716184 : Device rawinput data (Hex) = [ 00007B34, 0000C620 ] 12:10:51.716184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.716184 : OnScreen Cursor Position (Px) = [ 924, 835 ] 12:10:51.716184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.716184 : ClientWindow Style = FullScreen 12:10:51.716184 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.716184 : Game Position (Hex) = [ 039C, 0343 ] 12:10:51.716184 : Game Position (Dec) = [ 924, 835 ] 12:10:51.716184 : - 12:10:51.717181 : Cannot read memory at address 0x0000030B 12:10:51.717181 : Cannot read memory at address 0x0000038B 12:10:51.719174 : Cannot read memory at address 0x0000030B 12:10:51.719174 : Cannot read memory at address 0x0000038B 12:10:51.720177 : RawData event for Player #1: 12:10:51.721167 : Device rawinput data (Hex) = [ 00007AE4, 0000C58C ] 12:10:51.721167 : Cannot read memory at address 0x0000030B 12:10:51.721167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.721167 : Cannot read memory at address 0x0000038B 12:10:51.721167 : OnScreen Cursor Position (Px) = [ 921, 833 ] 12:10:51.721167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.721167 : ClientWindow Style = FullScreen 12:10:51.721167 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.721167 : Game Position (Hex) = [ 0399, 0341 ] 12:10:51.721167 : Game Position (Dec) = [ 921, 833 ] 12:10:51.721167 : - 12:10:51.723164 : Cannot read memory at address 0x0000030B 12:10:51.723164 : Cannot read memory at address 0x0000038B 12:10:51.724671 : Cannot read memory at address 0x0000030B 12:10:51.724671 : Cannot read memory at address 0x0000038B 12:10:51.725667 : RawData event for Player #1: 12:10:51.725667 : Device rawinput data (Hex) = [ 00007AE4, 0000C49C ] 12:10:51.725667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.725667 : OnScreen Cursor Position (Px) = [ 921, 829 ] 12:10:51.725667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.725667 : ClientWindow Style = FullScreen 12:10:51.725667 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.725667 : Game Position (Hex) = [ 0399, 033D ] 12:10:51.725667 : Game Position (Dec) = [ 921, 829 ] 12:10:51.726660 : - 12:10:51.726660 : Cannot read memory at address 0x0000030B 12:10:51.726660 : Cannot read memory at address 0x0000038B 12:10:51.728653 : Cannot read memory at address 0x0000030B 12:10:51.728653 : Cannot read memory at address 0x0000038B 12:10:51.729654 : RawData event for Player #1: 12:10:51.729654 : Device rawinput data (Hex) = [ 00007AA8, 0000C3C0 ] 12:10:51.729654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.729654 : OnScreen Cursor Position (Px) = [ 919, 825 ] 12:10:51.729654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.729654 : ClientWindow Style = FullScreen 12:10:51.730646 : Cannot read memory at address 0x0000030B 12:10:51.730646 : Cannot read memory at address 0x0000038B 12:10:51.730646 : Game Position (Hex) = [ 0397, 0339 ] 12:10:51.730646 : Game Position (Dec) = [ 919, 825 ] 12:10:51.730646 : - 12:10:51.733145 : Cannot read memory at address 0x0000030B 12:10:51.733145 : Cannot read memory at address 0x0000038B 12:10:51.735146 : Cannot read memory at address 0x0000030B 12:10:51.735146 : Cannot read memory at address 0x0000038B 12:10:51.735146 : Device rawinput data (Hex) = [ 00007A84, 0000C318 ] 12:10:51.735146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.735146 : OnScreen Cursor Position (Px) = [ 918, 823 ] 12:10:51.735146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.735146 : ClientWindow Style = FullScreen 12:10:51.735146 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.735146 : Game Position (Hex) = [ 0396, 0337 ] 12:10:51.735146 : Game Position (Dec) = [ 918, 823 ] 12:10:51.735146 : - 12:10:51.737143 : Cannot read memory at address 0x0000030B 12:10:51.737143 : Cannot read memory at address 0x0000038B 12:10:51.739133 : Cannot read memory at address 0x0000030B 12:10:51.739133 : Cannot read memory at address 0x0000038B 12:10:51.740129 : RawData event for Player #1: 12:10:51.740129 : Device rawinput data (Hex) = [ 00007A64, 0000C254 ] 12:10:51.740129 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.740129 : OnScreen Cursor Position (Px) = [ 917, 819 ] 12:10:51.740129 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.740129 : ClientWindow Style = FullScreen 12:10:51.740129 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.740129 : Game Position (Hex) = [ 0395, 0333 ] 12:10:51.740129 : Game Position (Dec) = [ 917, 819 ] 12:10:51.740129 : - 12:10:51.741126 : Cannot read memory at address 0x0000030B 12:10:51.741126 : Cannot read memory at address 0x0000038B 12:10:51.743123 : Cannot read memory at address 0x0000030B 12:10:51.743123 : Cannot read memory at address 0x0000038B 12:10:51.744630 : Cannot read memory at address 0x0000030B 12:10:51.744630 : Cannot read memory at address 0x0000038B 12:10:51.744630 : RawData event for Player #1: 12:10:51.744630 : Device rawinput data (Hex) = [ 00007A44, 0000C13C ] 12:10:51.744630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.744630 : OnScreen Cursor Position (Px) = [ 917, 815 ] 12:10:51.744630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.745621 : ClientWindow Style = FullScreen 12:10:51.745621 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.745621 : Game Position (Hex) = [ 0395, 032F ] 12:10:51.745621 : Game Position (Dec) = [ 917, 815 ] 12:10:51.745621 : - 12:10:51.746618 : Cannot read memory at address 0x0000030B 12:10:51.746618 : Cannot read memory at address 0x0000038B 12:10:51.748611 : Cannot read memory at address 0x0000030B 12:10:51.748611 : Cannot read memory at address 0x0000038B 12:10:51.749614 : RawData event for Player #1: 12:10:51.749614 : Device rawinput data (Hex) = [ 00007A00, 0000C038 ] 12:10:51.749614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.749614 : OnScreen Cursor Position (Px) = [ 915, 810 ] 12:10:51.749614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.749614 : ClientWindow Style = FullScreen 12:10:51.750605 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.750605 : Cannot read memory at address 0x0000030B 12:10:51.750605 : Game Position (Hex) = [ 0393, 032A ] 12:10:51.750605 : Cannot read memory at address 0x0000038B 12:10:51.750605 : Game Position (Dec) = [ 915, 810 ] 12:10:51.750605 : - 12:10:51.753115 : Cannot read memory at address 0x0000030B 12:10:51.753115 : Cannot read memory at address 0x0000038B 12:10:51.755148 : Cannot read memory at address 0x0000030B 12:10:51.755148 : RawData event for Player #1: 12:10:51.755148 : Cannot read memory at address 0x0000038B 12:10:51.755148 : Device rawinput data (Hex) = [ 000079C8, 0000BF98 ] 12:10:51.755148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.755148 : OnScreen Cursor Position (Px) = [ 913, 808 ] 12:10:51.755148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.755148 : ClientWindow Style = FullScreen 12:10:51.755148 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.755148 : Game Position (Hex) = [ 0391, 0328 ] 12:10:51.755148 : Game Position (Dec) = [ 913, 808 ] 12:10:51.756145 : - 12:10:51.757146 : Cannot read memory at address 0x0000030B 12:10:51.757146 : Cannot read memory at address 0x0000038B 12:10:51.759139 : Cannot read memory at address 0x0000030B 12:10:51.759139 : Cannot read memory at address 0x0000038B 12:10:51.760132 : RawData event for Player #1: 12:10:51.760132 : Device rawinput data (Hex) = [ 00007974, 0000BEB0 ] 12:10:51.760132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.760132 : OnScreen Cursor Position (Px) = [ 910, 804 ] 12:10:51.760132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.760634 : ClientWindow Style = FullScreen 12:10:51.760634 : Cannot read memory at address 0x0000030B 12:10:51.760634 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.760634 : Cannot read memory at address 0x0000038B 12:10:51.760634 : Game Position (Hex) = [ 038E, 0324 ] 12:10:51.760634 : Game Position (Dec) = [ 910, 804 ] 12:10:51.760634 : - 12:10:51.763146 : Cannot read memory at address 0x0000030B 12:10:51.763146 : Cannot read memory at address 0x0000038B 12:10:51.765180 : RawData event for Player #1: 12:10:51.765180 : Cannot read memory at address 0x0000030B 12:10:51.765180 : Device rawinput data (Hex) = [ 0000792C, 0000BE08 ] 12:10:51.765180 : Cannot read memory at address 0x0000038B 12:10:51.765180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.765180 : OnScreen Cursor Position (Px) = [ 908, 801 ] 12:10:51.765180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.765180 : ClientWindow Style = FullScreen 12:10:51.765180 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.765180 : Game Position (Hex) = [ 038C, 0321 ] 12:10:51.765180 : Game Position (Dec) = [ 908, 801 ] 12:10:51.765180 : - 12:10:51.767177 : Cannot read memory at address 0x0000030B 12:10:51.767177 : Cannot read memory at address 0x0000038B 12:10:51.769167 : Cannot read memory at address 0x0000030B 12:10:51.769167 : Cannot read memory at address 0x0000038B 12:10:51.770163 : RawData event for Player #1: 12:10:51.770163 : Device rawinput data (Hex) = [ 00007914, 0000BD08 ] 12:10:51.770163 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.770163 : OnScreen Cursor Position (Px) = [ 908, 797 ] 12:10:51.770163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.770163 : ClientWindow Style = FullScreen 12:10:51.770163 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.770163 : Game Position (Hex) = [ 038C, 031D ] 12:10:51.770163 : Game Position (Dec) = [ 908, 797 ] 12:10:51.770163 : - 12:10:51.771161 : Cannot read memory at address 0x0000030B 12:10:51.771161 : Cannot read memory at address 0x0000038B 12:10:51.773157 : Cannot read memory at address 0x0000030B 12:10:51.773157 : Cannot read memory at address 0x0000038B 12:10:51.773869 : RawData event for Player #1: 12:10:51.773869 : Device rawinput data (Hex) = [ 000078FC, 0000BC30 ] 12:10:51.773869 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.774372 : OnScreen Cursor Position (Px) = [ 907, 793 ] 12:10:51.774372 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.774372 : ClientWindow Style = FullScreen 12:10:51.774372 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.774372 : Game Position (Hex) = [ 038B, 0319 ] 12:10:51.774372 : Game Position (Dec) = [ 907, 793 ] 12:10:51.774372 : - 12:10:51.775370 : Cannot read memory at address 0x0000030B 12:10:51.775370 : Cannot read memory at address 0x0000038B 12:10:51.777367 : Cannot read memory at address 0x0000030B 12:10:51.777367 : Cannot read memory at address 0x0000038B 12:10:51.778364 : RawData event for Player #1: 12:10:51.778364 : Device rawinput data (Hex) = [ 000078B0, 0000BB84 ] 12:10:51.779357 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.779357 : Cannot read memory at address 0x0000030B 12:10:51.779357 : OnScreen Cursor Position (Px) = [ 905, 791 ] 12:10:51.779357 : Cannot read memory at address 0x0000038B 12:10:51.779357 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.779357 : ClientWindow Style = FullScreen 12:10:51.779357 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.779357 : Game Position (Hex) = [ 0389, 0317 ] 12:10:51.779357 : Game Position (Dec) = [ 905, 791 ] 12:10:51.780353 : - 12:10:51.781351 : Cannot read memory at address 0x0000030B 12:10:51.781351 : Cannot read memory at address 0x0000038B 12:10:51.782858 : Cannot read memory at address 0x0000030B 12:10:51.782858 : Cannot read memory at address 0x0000038B 12:10:51.783896 : RawData event for Player #1: 12:10:51.783896 : Device rawinput data (Hex) = [ 00007870, 0000BAF4 ] 12:10:51.783896 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.783896 : OnScreen Cursor Position (Px) = [ 903, 788 ] 12:10:51.783896 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.783896 : ClientWindow Style = FullScreen 12:10:51.783896 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.783896 : Game Position (Hex) = [ 0387, 0314 ] 12:10:51.783896 : Game Position (Dec) = [ 903, 788 ] 12:10:51.784941 : - 12:10:51.784941 : Cannot read memory at address 0x0000038B 12:10:51.786259 : Cannot read memory at address 0x0000030B 12:10:51.786259 : Cannot read memory at address 0x0000038B 12:10:51.788319 : Cannot read memory at address 0x0000030B 12:10:51.788319 : Cannot read memory at address 0x0000038B 12:10:51.788319 : RawData event for Player #1: 12:10:51.789294 : Device rawinput data (Hex) = [ 00007824, 0000BA14 ] 12:10:51.789294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.789294 : OnScreen Cursor Position (Px) = [ 901, 785 ] 12:10:51.789294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.789294 : ClientWindow Style = FullScreen 12:10:51.789294 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.789294 : Game Position (Hex) = [ 0385, 0311 ] 12:10:51.789294 : Game Position (Dec) = [ 901, 785 ] 12:10:51.790248 : - 12:10:51.790248 : Cannot read memory at address 0x0000030B 12:10:51.790248 : Cannot read memory at address 0x0000038B 12:10:51.792242 : Cannot read memory at address 0x0000030B 12:10:51.792242 : Cannot read memory at address 0x0000038B 12:10:51.793741 : Cannot read memory at address 0x0000030B 12:10:51.793741 : Cannot read memory at address 0x0000038B 12:10:51.793741 : RawData event for Player #1: 12:10:51.793741 : Device rawinput data (Hex) = [ 000077D0, 0000B93C ] 12:10:51.793741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.793741 : OnScreen Cursor Position (Px) = [ 898, 781 ] 12:10:51.794740 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.794740 : ClientWindow Style = FullScreen 12:10:51.794740 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.794740 : Game Position (Hex) = [ 0382, 030D ] 12:10:51.794740 : Game Position (Dec) = [ 898, 781 ] 12:10:51.794740 : - 12:10:51.795740 : Cannot read memory at address 0x0000030B 12:10:51.795740 : Cannot read memory at address 0x0000038B 12:10:51.797729 : Cannot read memory at address 0x0000030B 12:10:51.797729 : Cannot read memory at address 0x0000038B 12:10:51.798726 : RawData event for Player #1: 12:10:51.798726 : Device rawinput data (Hex) = [ 00007790, 0000B830 ] 12:10:51.798726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.798726 : OnScreen Cursor Position (Px) = [ 896, 777 ] 12:10:51.798726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.798726 : ClientWindow Style = FullScreen 12:10:51.798726 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.799722 : Cannot read memory at address 0x0000030B 12:10:51.799722 : Cannot read memory at address 0x0000038B 12:10:51.799722 : Game Position (Dec) = [ 896, 777 ] 12:10:51.799722 : - 12:10:51.801720 : Cannot read memory at address 0x0000030B 12:10:51.801720 : Cannot read memory at address 0x0000038B 12:10:51.803223 : Cannot read memory at address 0x0000030B 12:10:51.803223 : Cannot read memory at address 0x0000038B 12:10:51.804228 : RawData event for Player #1: 12:10:51.804228 : Device rawinput data (Hex) = [ 0000774C, 0000B778 ] 12:10:51.804228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.804228 : OnScreen Cursor Position (Px) = [ 894, 774 ] 12:10:51.804228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.804228 : ClientWindow Style = FullScreen 12:10:51.804228 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.804228 : Game Position (Hex) = [ 037E, 0306 ] 12:10:51.804228 : Game Position (Dec) = [ 894, 774 ] 12:10:51.804228 : - 12:10:51.805225 : Cannot read memory at address 0x0000030B 12:10:51.805225 : Cannot read memory at address 0x0000038B 12:10:51.807222 : Cannot read memory at address 0x0000030B 12:10:51.807222 : Cannot read memory at address 0x0000038B 12:10:51.809211 : RawData event for Player #1: 12:10:51.809211 : Cannot read memory at address 0x0000030B 12:10:51.809211 : Cannot read memory at address 0x0000038B 12:10:51.809211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.809211 : OnScreen Cursor Position (Px) = [ 893, 771 ] 12:10:51.809211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.809211 : ClientWindow Style = FullScreen 12:10:51.809211 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.809211 : Game Position (Hex) = [ 037D, 0303 ] 12:10:51.809211 : Game Position (Dec) = [ 893, 771 ] 12:10:51.809211 : - 12:10:51.811205 : Cannot read memory at address 0x0000030B 12:10:51.811205 : Cannot read memory at address 0x0000038B 12:10:51.813201 : Cannot read memory at address 0x0000030B 12:10:51.813201 : Cannot read memory at address 0x0000038B 12:10:51.815121 : RawData event for Player #1: 12:10:51.815121 : Cannot read memory at address 0x0000030B 12:10:51.815121 : Device rawinput data (Hex) = [ 00007684, 0000B5DC ] 12:10:51.815121 : Cannot read memory at address 0x0000038B 12:10:51.815121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.815121 : OnScreen Cursor Position (Px) = [ 888, 767 ] 12:10:51.815121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.815121 : ClientWindow Style = FullScreen 12:10:51.815121 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.815121 : Game Position (Hex) = [ 0378, 02FF ] 12:10:51.815121 : Game Position (Dec) = [ 888, 767 ] 12:10:51.815121 : - 12:10:51.817115 : Cannot read memory at address 0x0000030B 12:10:51.817115 : Cannot read memory at address 0x0000038B 12:10:51.819108 : Cannot read memory at address 0x0000030B 12:10:51.819108 : Cannot read memory at address 0x0000038B 12:10:51.821105 : Cannot read memory at address 0x0000030B 12:10:51.821105 : Cannot read memory at address 0x0000038B 12:10:51.822098 : RawData event for Player #1: 12:10:51.822098 : Device rawinput data (Hex) = [ 00007610, 0000B538 ] 12:10:51.822098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.822098 : OnScreen Cursor Position (Px) = [ 885, 764 ] 12:10:51.822098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.822098 : ClientWindow Style = FullScreen 12:10:51.822098 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.822098 : Game Position (Hex) = [ 0375, 02FC ] 12:10:51.822098 : Game Position (Dec) = [ 885, 764 ] 12:10:51.822098 : - 12:10:51.823095 : Cannot read memory at address 0x0000030B 12:10:51.823095 : Cannot read memory at address 0x0000038B 12:10:51.824303 : Cannot read memory at address 0x0000030B 12:10:51.824303 : Cannot read memory at address 0x0000038B 12:10:51.826303 : Cannot read memory at address 0x0000030B 12:10:51.826303 : Cannot read memory at address 0x0000038B 12:10:51.828292 : Cannot read memory at address 0x0000030B 12:10:51.828292 : Cannot read memory at address 0x0000038B 12:10:51.828292 : RawData event for Player #1: 12:10:51.829289 : Device rawinput data (Hex) = [ 000075F0, 0000B464 ] 12:10:51.829289 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.829289 : OnScreen Cursor Position (Px) = [ 884, 761 ] 12:10:51.829289 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.829289 : ClientWindow Style = FullScreen 12:10:51.829289 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.829289 : Game Position (Hex) = [ 0374, 02F9 ] 12:10:51.829289 : Game Position (Dec) = [ 884, 761 ] 12:10:51.829289 : - 12:10:51.830285 : Cannot read memory at address 0x0000030B 12:10:51.830285 : Cannot read memory at address 0x0000038B 12:10:51.832283 : Cannot read memory at address 0x0000030B 12:10:51.832283 : Cannot read memory at address 0x0000038B 12:10:51.833787 : Cannot read memory at address 0x0000030B 12:10:51.833787 : Cannot read memory at address 0x0000038B 12:10:51.835084 : Cannot read memory at address 0x0000030B 12:10:51.835084 : Cannot read memory at address 0x0000038B 12:10:51.836090 : RawData event for Player #1: 12:10:51.836090 : Device rawinput data (Hex) = [ 00007594, 0000B30C ] 12:10:51.836090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.836090 : OnScreen Cursor Position (Px) = [ 881, 755 ] 12:10:51.836090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.836090 : ClientWindow Style = FullScreen 12:10:51.836090 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.836090 : Game Position (Hex) = [ 0371, 02F3 ] 12:10:51.836090 : Game Position (Dec) = [ 881, 755 ] 12:10:51.836090 : - 12:10:51.837087 : Cannot read memory at address 0x0000030B 12:10:51.837087 : Cannot read memory at address 0x0000038B 12:10:51.839081 : Cannot read memory at address 0x0000030B 12:10:51.839081 : Cannot read memory at address 0x0000038B 12:10:51.841078 : Cannot read memory at address 0x0000030B 12:10:51.841078 : Cannot read memory at address 0x0000038B 12:10:51.843067 : Cannot read memory at address 0x0000030B 12:10:51.843067 : Cannot read memory at address 0x0000038B 12:10:51.843067 : Device rawinput data (Hex) = [ 00007548, 0000B25C ] 12:10:51.843570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.843570 : OnScreen Cursor Position (Px) = [ 879, 752 ] 12:10:51.843570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.843570 : ClientWindow Style = FullScreen 12:10:51.843570 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.843570 : Game Position (Hex) = [ 036F, 02F0 ] 12:10:51.843570 : Game Position (Dec) = [ 879, 752 ] 12:10:51.843570 : - 12:10:51.844569 : Cannot read memory at address 0x0000030B 12:10:51.844569 : Cannot read memory at address 0x0000038B 12:10:51.846566 : Cannot read memory at address 0x0000030B 12:10:51.846566 : Cannot read memory at address 0x0000038B 12:10:51.848556 : Cannot read memory at address 0x0000030B 12:10:51.848556 : Cannot read memory at address 0x0000038B 12:10:51.848556 : RawData event for Player #1: 12:10:51.848556 : Device rawinput data (Hex) = [ 000074C0, 0000B0F8 ] 12:10:51.848556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.849552 : OnScreen Cursor Position (Px) = [ 875, 746 ] 12:10:51.849552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.849552 : ClientWindow Style = FullScreen 12:10:51.849552 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.849552 : Game Position (Hex) = [ 036B, 02EA ] 12:10:51.849552 : Game Position (Dec) = [ 875, 746 ] 12:10:51.849552 : - 12:10:51.850549 : Cannot read memory at address 0x0000030B 12:10:51.850549 : Cannot read memory at address 0x0000038B 12:10:51.853054 : Cannot read memory at address 0x0000030B 12:10:51.853054 : Cannot read memory at address 0x0000038B 12:10:51.854087 : RawData event for Player #1: 12:10:51.854087 : Device rawinput data (Hex) = [ 00007458, 0000B06C ] 12:10:51.854087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.854087 : OnScreen Cursor Position (Px) = [ 872, 744 ] 12:10:51.854087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.854087 : ClientWindow Style = FullScreen 12:10:51.854087 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.854087 : Game Position (Hex) = [ 0368, 02E8 ] 12:10:51.855084 : Game Position (Dec) = [ 872, 744 ] 12:10:51.855084 : Cannot read memory at address 0x0000030B 12:10:51.855084 : - 12:10:51.855084 : Cannot read memory at address 0x0000038B 12:10:51.857080 : Cannot read memory at address 0x0000030B 12:10:51.857080 : Cannot read memory at address 0x0000038B 12:10:51.859070 : Cannot read memory at address 0x0000030B 12:10:51.859070 : RawData event for Player #1: 12:10:51.859070 : Cannot read memory at address 0x0000038B 12:10:51.859070 : Device rawinput data (Hex) = [ 00007414, 0000AFE4 ] 12:10:51.859070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.859070 : OnScreen Cursor Position (Px) = [ 870, 742 ] 12:10:51.859070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.859070 : ClientWindow Style = FullScreen 12:10:51.859070 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.860067 : Game Position (Hex) = [ 0366, 02E6 ] 12:10:51.860067 : Game Position (Dec) = [ 870, 742 ] 12:10:51.860067 : - 12:10:51.860569 : Cannot read memory at address 0x0000030B 12:10:51.860569 : Cannot read memory at address 0x0000038B 12:10:51.863079 : Cannot read memory at address 0x0000030B 12:10:51.863079 : Cannot read memory at address 0x0000038B 12:10:51.864120 : RawData event for Player #1: 12:10:51.864120 : Device rawinput data (Hex) = [ 000073D0, 0000AF38 ] 12:10:51.864120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.864120 : OnScreen Cursor Position (Px) = [ 868, 739 ] 12:10:51.864120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.864120 : ClientWindow Style = FullScreen 12:10:51.864120 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.864120 : Game Position (Hex) = [ 0364, 02E3 ] 12:10:51.864120 : Game Position (Dec) = [ 868, 739 ] 12:10:51.865117 : - 12:10:51.865117 : Cannot read memory at address 0x0000030B 12:10:51.865117 : Cannot read memory at address 0x0000038B 12:10:51.867110 : Cannot read memory at address 0x0000030B 12:10:51.867110 : Cannot read memory at address 0x0000038B 12:10:51.869103 : Cannot read memory at address 0x0000030B 12:10:51.869363 : Cannot read memory at address 0x0000038B 12:10:51.870886 : Cannot read memory at address 0x0000030B 12:10:51.870886 : Cannot read memory at address 0x0000038B 12:10:51.870886 : Device rawinput data (Hex) = [ 000073C8, 0000AE88 ] 12:10:51.870886 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.870886 : OnScreen Cursor Position (Px) = [ 868, 736 ] 12:10:51.871879 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.871879 : ClientWindow Style = FullScreen 12:10:51.871879 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.871879 : Game Position (Hex) = [ 0364, 02E0 ] 12:10:51.871879 : Game Position (Dec) = [ 868, 736 ] 12:10:51.871879 : - 12:10:51.872880 : Cannot read memory at address 0x0000030B 12:10:51.872880 : Cannot read memory at address 0x0000038B 12:10:51.874678 : Cannot read memory at address 0x0000030B 12:10:51.874678 : Cannot read memory at address 0x0000038B 12:10:51.876680 : Cannot read memory at address 0x0000030B 12:10:51.876680 : Cannot read memory at address 0x0000038B 12:10:51.877676 : RawData event for Player #1: 12:10:51.877676 : Device rawinput data (Hex) = [ 000073A0, 0000ADA4 ] 12:10:51.877676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.877676 : OnScreen Cursor Position (Px) = [ 867, 732 ] 12:10:51.878670 : Cannot read memory at address 0x0000030B 12:10:51.878670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.878670 : Cannot read memory at address 0x0000038B 12:10:51.878670 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.878670 : Game Position (Hex) = [ 0363, 02DC ] 12:10:51.878670 : Game Position (Dec) = [ 867, 732 ] 12:10:51.879666 : - 12:10:51.880663 : Cannot read memory at address 0x0000030B 12:10:51.880663 : Cannot read memory at address 0x0000038B 12:10:51.883162 : Cannot read memory at address 0x0000030B 12:10:51.883162 : Cannot read memory at address 0x0000038B 12:10:51.885171 : RawData event for Player #1: 12:10:51.885171 : Cannot read memory at address 0x0000030B 12:10:51.885171 : Device rawinput data (Hex) = [ 0000736C, 0000AD08 ] 12:10:51.885171 : Cannot read memory at address 0x0000038B 12:10:51.885171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.885171 : OnScreen Cursor Position (Px) = [ 865, 729 ] 12:10:51.886167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.886167 : ClientWindow Style = FullScreen 12:10:51.886167 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.886167 : Game Position (Hex) = [ 0361, 02D9 ] 12:10:51.886167 : Game Position (Dec) = [ 865, 729 ] 12:10:51.886167 : - 12:10:51.887164 : Cannot read memory at address 0x0000030B 12:10:51.887164 : Cannot read memory at address 0x0000038B 12:10:51.889157 : Cannot read memory at address 0x0000030B 12:10:51.889157 : Cannot read memory at address 0x0000038B 12:10:51.891151 : RawData event for Player #1: 12:10:51.891151 : Device rawinput data (Hex) = [ 0000736C, 0000ACB0 ] 12:10:51.891151 : Cannot read memory at address 0x0000038B 12:10:51.891151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.891151 : OnScreen Cursor Position (Px) = [ 865, 728 ] 12:10:51.891151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.892147 : ClientWindow Style = FullScreen 12:10:51.892147 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.892147 : Game Position (Hex) = [ 0361, 02D8 ] 12:10:51.892147 : Game Position (Dec) = [ 865, 728 ] 12:10:51.892147 : - 12:10:51.893148 : Cannot read memory at address 0x0000030B 12:10:51.893148 : Cannot read memory at address 0x0000038B 12:10:51.894510 : Cannot read memory at address 0x0000030B 12:10:51.894510 : Cannot read memory at address 0x0000038B 12:10:51.896568 : Cannot read memory at address 0x0000030B 12:10:51.896568 : Cannot read memory at address 0x0000038B 12:10:51.897554 : RawData event for Player #1: 12:10:51.897554 : Device rawinput data (Hex) = [ 0000733C, 0000ABDC ] 12:10:51.898542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.898542 : OnScreen Cursor Position (Px) = [ 864, 725 ] 12:10:51.898542 : Cannot read memory at address 0x0000030B 12:10:51.898542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.898542 : Cannot read memory at address 0x0000038B 12:10:51.898542 : ClientWindow Style = FullScreen 12:10:51.898542 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.899539 : Game Position (Hex) = [ 0360, 02D5 ] 12:10:51.899539 : Game Position (Dec) = [ 864, 725 ] 12:10:51.899539 : - 12:10:51.900549 : Cannot read memory at address 0x0000030B 12:10:51.900549 : Cannot read memory at address 0x0000038B 12:10:51.903000 : Cannot read memory at address 0x0000030B 12:10:51.903000 : Cannot read memory at address 0x0000038B 12:10:51.904675 : Cannot read memory at address 0x0000030B 12:10:51.904675 : Cannot read memory at address 0x0000038B 12:10:51.904675 : RawData event for Player #1: 12:10:51.904675 : Device rawinput data (Hex) = [ 00007338, 0000AB2C ] 12:10:51.904675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.904675 : OnScreen Cursor Position (Px) = [ 864, 722 ] 12:10:51.905675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.905675 : ClientWindow Style = FullScreen 12:10:51.905675 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.905675 : Game Position (Hex) = [ 0360, 02D2 ] 12:10:51.905675 : Game Position (Dec) = [ 864, 722 ] 12:10:51.905675 : - 12:10:51.906671 : Cannot read memory at address 0x0000030B 12:10:51.906671 : Cannot read memory at address 0x0000038B 12:10:51.908668 : Cannot read memory at address 0x0000030B 12:10:51.908668 : Cannot read memory at address 0x0000038B 12:10:51.910661 : Cannot read memory at address 0x0000030B 12:10:51.910661 : Cannot read memory at address 0x0000038B 12:10:51.911659 : RawData event for Player #1: 12:10:51.911659 : Device rawinput data (Hex) = [ 000072F8, 0000AA2C ] 12:10:51.911659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.911659 : OnScreen Cursor Position (Px) = [ 862, 717 ] 12:10:51.911659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.913164 : ClientWindow Style = FullScreen 12:10:51.913164 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.913164 : Cannot read memory at address 0x0000038B 12:10:51.913164 : Game Position (Hex) = [ 035E, 02CD ] 12:10:51.914181 : Game Position (Dec) = [ 862, 717 ] 12:10:51.914181 : - 12:10:51.915177 : Cannot read memory at address 0x0000030B 12:10:51.915177 : Cannot read memory at address 0x0000038B 12:10:51.917170 : Cannot read memory at address 0x0000030B 12:10:51.917170 : Cannot read memory at address 0x0000038B 12:10:51.919164 : Cannot read memory at address 0x0000030B 12:10:51.919164 : RawData event for Player #1: 12:10:51.919164 : Cannot read memory at address 0x0000038B 12:10:51.919164 : Device rawinput data (Hex) = [ 000072F8, 0000A9B0 ] 12:10:51.919164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.919164 : OnScreen Cursor Position (Px) = [ 862, 715 ] 12:10:51.920160 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.920160 : ClientWindow Style = FullScreen 12:10:51.920160 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.920160 : Game Position (Hex) = [ 035E, 02CB ] 12:10:51.920160 : Game Position (Dec) = [ 862, 715 ] 12:10:51.920160 : - 12:10:51.921157 : Cannot read memory at address 0x0000030B 12:10:51.921157 : Cannot read memory at address 0x0000038B 12:10:51.923153 : Cannot read memory at address 0x0000030B 12:10:51.923153 : Cannot read memory at address 0x0000038B 12:10:51.924528 : RawData event for Player #1: 12:10:51.925531 : Device rawinput data (Hex) = [ 00007300, 0000A934 ] 12:10:51.925531 : Cannot read memory at address 0x0000030B 12:10:51.925531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.925531 : Cannot read memory at address 0x0000038B 12:10:51.925531 : OnScreen Cursor Position (Px) = [ 862, 713 ] 12:10:51.925531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.925531 : ClientWindow Style = FullScreen 12:10:51.926528 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.926528 : Game Position (Hex) = [ 035E, 02C9 ] 12:10:51.926528 : Game Position (Dec) = [ 862, 713 ] 12:10:51.926528 : - 12:10:51.927527 : Cannot read memory at address 0x0000030B 12:10:51.927527 : Cannot read memory at address 0x0000038B 12:10:51.929520 : Cannot read memory at address 0x0000030B 12:10:51.929520 : Cannot read memory at address 0x0000038B 12:10:51.929520 : RawData event for Player #1: 12:10:51.929520 : Device rawinput data (Hex) = [ 000072EC, 0000A8B0 ] 12:10:51.930515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.930515 : OnScreen Cursor Position (Px) = [ 861, 711 ] 12:10:51.930515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.930515 : ClientWindow Style = FullScreen 12:10:51.930515 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.931511 : Cannot read memory at address 0x0000030B 12:10:51.931511 : Game Position (Hex) = [ 035D, 02C7 ] 12:10:51.931511 : Cannot read memory at address 0x0000038B 12:10:51.931511 : Game Position (Dec) = [ 861, 711 ] 12:10:51.931511 : - 12:10:51.933019 : Cannot read memory at address 0x0000030B 12:10:51.933019 : Cannot read memory at address 0x0000038B 12:10:51.934626 : Cannot read memory at address 0x0000030B 12:10:51.934626 : Cannot read memory at address 0x0000038B 12:10:51.934626 : RawData event for Player #1: 12:10:51.934626 : Device rawinput data (Hex) = [ 000072C4, 0000A858 ] 12:10:51.934626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.934626 : OnScreen Cursor Position (Px) = [ 860, 710 ] 12:10:51.935627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.935627 : ClientWindow Style = FullScreen 12:10:51.935627 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.935627 : Game Position (Hex) = [ 035C, 02C6 ] 12:10:51.935627 : Game Position (Dec) = [ 860, 710 ] 12:10:51.935627 : - 12:10:51.936624 : Cannot read memory at address 0x0000030B 12:10:51.936624 : Cannot read memory at address 0x0000038B 12:10:51.938619 : Cannot read memory at address 0x0000030B 12:10:51.938619 : Cannot read memory at address 0x0000038B 12:10:51.940613 : Cannot read memory at address 0x0000030B 12:10:51.940613 : Cannot read memory at address 0x0000038B 12:10:51.941611 : RawData event for Player #1: 12:10:51.941611 : Device rawinput data (Hex) = [ 000072BC, 0000A7DC ] 12:10:51.941611 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.941611 : OnScreen Cursor Position (Px) = [ 860, 708 ] 12:10:51.943115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.943115 : Cannot read memory at address 0x0000030B 12:10:51.943115 : ClientWindow Style = FullScreen 12:10:51.943115 : Cannot read memory at address 0x0000038B 12:10:51.943115 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.943115 : Game Position (Hex) = [ 035C, 02C4 ] 12:10:51.943115 : Game Position (Dec) = [ 860, 708 ] 12:10:51.943115 : - 12:10:51.945124 : Cannot read memory at address 0x0000030B 12:10:51.945124 : Cannot read memory at address 0x0000038B 12:10:51.947116 : Cannot read memory at address 0x0000030B 12:10:51.947116 : Cannot read memory at address 0x0000038B 12:10:51.949110 : Cannot read memory at address 0x0000030B 12:10:51.949110 : RawData event for Player #1: 12:10:51.949110 : Device rawinput data (Hex) = [ 0000729C, 0000A720 ] 12:10:51.949110 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.949110 : OnScreen Cursor Position (Px) = [ 859, 705 ] 12:10:51.950106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.950106 : ClientWindow Style = FullScreen 12:10:51.950106 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.950106 : Game Position (Hex) = [ 035B, 02C1 ] 12:10:51.950106 : Game Position (Dec) = [ 859, 705 ] 12:10:51.950106 : - 12:10:51.951103 : Cannot read memory at address 0x0000030B 12:10:51.951103 : Cannot read memory at address 0x0000038B 12:10:51.953097 : Cannot read memory at address 0x0000030B 12:10:51.953097 : Cannot read memory at address 0x0000038B 12:10:51.954602 : Cannot read memory at address 0x0000030B 12:10:51.954602 : Cannot read memory at address 0x0000038B 12:10:51.955599 : RawData event for Player #1: 12:10:51.955599 : Device rawinput data (Hex) = [ 000072A8, 0000A628 ] 12:10:51.956592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.956592 : OnScreen Cursor Position (Px) = [ 859, 700 ] 12:10:51.956592 : Cannot read memory at address 0x0000038B 12:10:51.956592 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.956592 : ClientWindow Style = FullScreen 12:10:51.957589 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.957589 : Game Position (Hex) = [ 035B, 02BC ] 12:10:51.957589 : Game Position (Dec) = [ 859, 700 ] 12:10:51.957589 : - 12:10:51.958588 : Cannot read memory at address 0x0000030B 12:10:51.958588 : Cannot read memory at address 0x0000038B 12:10:51.960097 : Cannot read memory at address 0x0000030B 12:10:51.960097 : Cannot read memory at address 0x0000038B 12:10:51.962129 : Cannot read memory at address 0x0000030B 12:10:51.962129 : RawData event for Player #1: 12:10:51.962129 : Cannot read memory at address 0x0000038B 12:10:51.962129 : Device rawinput data (Hex) = [ 00007264, 0000A5A8 ] 12:10:51.962129 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.962129 : OnScreen Cursor Position (Px) = [ 857, 698 ] 12:10:51.963125 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.963125 : ClientWindow Style = FullScreen 12:10:51.963125 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.963125 : Game Position (Hex) = [ 0359, 02BA ] 12:10:51.963628 : Game Position (Dec) = [ 857, 698 ] 12:10:51.963628 : - 12:10:51.963628 : Cannot read memory at address 0x0000030B 12:10:51.963628 : Cannot read memory at address 0x0000038B 12:10:51.965624 : Cannot read memory at address 0x0000030B 12:10:51.965624 : Cannot read memory at address 0x0000038B 12:10:51.966621 : RawData event for Player #1: 12:10:51.966621 : Device rawinput data (Hex) = [ 0000726C, 0000A4FC ] 12:10:51.966621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.967618 : OnScreen Cursor Position (Px) = [ 858, 696 ] 12:10:51.967618 : Cannot read memory at address 0x0000030B 12:10:51.967618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.967618 : Cannot read memory at address 0x0000038B 12:10:51.967618 : ClientWindow Style = FullScreen 12:10:51.967618 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.967618 : Game Position (Hex) = [ 035A, 02B8 ] 12:10:51.967618 : Game Position (Dec) = [ 858, 696 ] 12:10:51.967618 : - 12:10:51.969614 : Cannot read memory at address 0x0000030B 12:10:51.969614 : Cannot read memory at address 0x0000038B 12:10:51.971608 : Cannot read memory at address 0x0000030B 12:10:51.971608 : Cannot read memory at address 0x0000038B 12:10:51.973116 : Cannot read memory at address 0x0000030B 12:10:51.973116 : Cannot read memory at address 0x0000038B 12:10:51.974148 : RawData event for Player #1: 12:10:51.974148 : Device rawinput data (Hex) = [ 0000726C, 0000A4A4 ] 12:10:51.974148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.974148 : OnScreen Cursor Position (Px) = [ 858, 694 ] 12:10:51.974148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.974148 : ClientWindow Style = FullScreen 12:10:51.975145 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.975145 : Game Position (Hex) = [ 035A, 02B6 ] 12:10:51.975145 : Cannot read memory at address 0x0000038B 12:10:51.975145 : Game Position (Dec) = [ 858, 694 ] 12:10:51.975145 : - 12:10:51.977141 : Cannot read memory at address 0x0000030B 12:10:51.977141 : Cannot read memory at address 0x0000038B 12:10:51.979135 : Cannot read memory at address 0x0000030B 12:10:51.979135 : Cannot read memory at address 0x0000038B 12:10:51.981125 : Cannot read memory at address 0x0000030B 12:10:51.981125 : RawData event for Player #1: 12:10:51.981125 : Cannot read memory at address 0x0000038B 12:10:51.981125 : Device rawinput data (Hex) = [ 00007274, 0000A428 ] 12:10:51.981125 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.981125 : OnScreen Cursor Position (Px) = [ 858, 692 ] 12:10:51.982122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.982122 : ClientWindow Style = FullScreen 12:10:51.982122 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.982122 : Game Position (Hex) = [ 035A, 02B4 ] 12:10:51.982122 : Game Position (Dec) = [ 858, 692 ] 12:10:51.982122 : - 12:10:51.983119 : Cannot read memory at address 0x0000030B 12:10:51.983119 : Cannot read memory at address 0x0000038B 12:10:51.984626 : Cannot read memory at address 0x0000030B 12:10:51.984626 : Cannot read memory at address 0x0000038B 12:10:51.986618 : Cannot read memory at address 0x0000030B 12:10:51.986618 : Cannot read memory at address 0x0000038B 12:10:51.987615 : RawData event for Player #1: 12:10:51.987615 : Device rawinput data (Hex) = [ 00007224, 0000A354 ] 12:10:51.987615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.988608 : OnScreen Cursor Position (Px) = [ 856, 689 ] 12:10:51.988608 : Cannot read memory at address 0x0000030B 12:10:51.988608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.988608 : Cannot read memory at address 0x0000038B 12:10:51.988608 : ClientWindow Style = FullScreen 12:10:51.988608 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.988608 : Game Position (Hex) = [ 0358, 02B1 ] 12:10:51.988608 : Game Position (Dec) = [ 856, 689 ] 12:10:51.989605 : - 12:10:51.990605 : Cannot read memory at address 0x0000030B 12:10:51.990605 : Cannot read memory at address 0x0000038B 12:10:51.993112 : Cannot read memory at address 0x0000030B 12:10:51.993112 : Cannot read memory at address 0x0000038B 12:10:51.995142 : Cannot read memory at address 0x0000030B 12:10:51.995142 : RawData event for Player #1: 12:10:51.995142 : Cannot read memory at address 0x0000038B 12:10:51.995142 : Device rawinput data (Hex) = [ 00007238, 0000A2FC ] 12:10:51.995142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:51.995142 : OnScreen Cursor Position (Px) = [ 856, 687 ] 12:10:51.996138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:51.996138 : ClientWindow Style = FullScreen 12:10:51.996138 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:51.996138 : Game Position (Hex) = [ 0358, 02AF ] 12:10:51.996138 : Game Position (Dec) = [ 856, 687 ] 12:10:51.996138 : - 12:10:51.997135 : Cannot read memory at address 0x0000030B 12:10:51.997135 : Cannot read memory at address 0x0000038B 12:10:51.999129 : Cannot read memory at address 0x0000030B 12:10:51.999129 : Cannot read memory at address 0x0000038B 12:10:52.001122 : Cannot read memory at address 0x0000030B 12:10:52.001122 : Cannot read memory at address 0x0000038B 12:10:52.001122 : Device rawinput data (Hex) = [ 00007260, 0000A290 ] 12:10:52.001122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.001122 : OnScreen Cursor Position (Px) = [ 857, 685 ] 12:10:52.001122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.002119 : ClientWindow Style = FullScreen 12:10:52.002119 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.002119 : Game Position (Hex) = [ 0359, 02AD ] 12:10:52.002119 : Game Position (Dec) = [ 857, 685 ] 12:10:52.002119 : - 12:10:52.003115 : Cannot read memory at address 0x0000030B 12:10:52.003115 : Cannot read memory at address 0x0000038B 12:10:52.004621 : Cannot read memory at address 0x0000030B 12:10:52.004621 : Cannot read memory at address 0x0000038B 12:10:52.006614 : Cannot read memory at address 0x0000030B 12:10:52.006614 : Cannot read memory at address 0x0000038B 12:10:52.007611 : RawData event for Player #1: 12:10:52.007611 : Device rawinput data (Hex) = [ 00007294, 0000A1E4 ] 12:10:52.008603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.008603 : Cannot read memory at address 0x0000030B 12:10:52.008603 : OnScreen Cursor Position (Px) = [ 859, 682 ] 12:10:52.008603 : Cannot read memory at address 0x0000038B 12:10:52.008603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.008603 : ClientWindow Style = FullScreen 12:10:52.008603 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.008603 : Game Position (Hex) = [ 035B, 02AA ] 12:10:52.009600 : Game Position (Dec) = [ 859, 682 ] 12:10:52.009600 : - 12:10:52.010600 : Cannot read memory at address 0x0000030B 12:10:52.010600 : Cannot read memory at address 0x0000038B 12:10:52.013106 : Cannot read memory at address 0x0000030B 12:10:52.013106 : Cannot read memory at address 0x0000038B 12:10:52.015138 : Cannot read memory at address 0x0000030B 12:10:52.015138 : RawData event for Player #1: 12:10:52.015138 : Device rawinput data (Hex) = [ 00007298, 0000A1C4 ] 12:10:52.015138 : Cannot read memory at address 0x0000038B 12:10:52.015138 : OnScreen Cursor Position (Px) = [ 859, 682 ] 12:10:52.016135 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.016135 : ClientWindow Style = FullScreen 12:10:52.016135 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.016135 : Game Position (Hex) = [ 035B, 02AA ] 12:10:52.016135 : Game Position (Dec) = [ 859, 682 ] 12:10:52.016135 : - 12:10:52.017131 : Cannot read memory at address 0x0000030B 12:10:52.017131 : Cannot read memory at address 0x0000038B 12:10:52.019128 : Cannot read memory at address 0x0000030B 12:10:52.019128 : Cannot read memory at address 0x0000038B 12:10:52.021118 : Cannot read memory at address 0x0000030B 12:10:52.021118 : Cannot read memory at address 0x0000038B 12:10:52.022115 : RawData event for Player #1: 12:10:52.022115 : Device rawinput data (Hex) = [ 0000582C, 00009E0C ] 12:10:52.022115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.022115 : OnScreen Cursor Position (Px) = [ 661, 666 ] 12:10:52.022115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.023111 : ClientWindow Style = FullScreen 12:10:52.023111 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.023111 : Cannot read memory at address 0x0000038B 12:10:52.023615 : Game Position (Hex) = [ 0295, 029A ] 12:10:52.023615 : Game Position (Dec) = [ 661, 666 ] 12:10:52.023615 : - 12:10:52.025614 : Cannot read memory at address 0x0000030B 12:10:52.025614 : Cannot read memory at address 0x0000038B 12:10:52.027604 : Cannot read memory at address 0x0000030B 12:10:52.027604 : Cannot read memory at address 0x0000038B 12:10:52.028601 : RawData event for Player #1: 12:10:52.028601 : Device rawinput data (Hex) = [ 000072E4, 0000A11C ] 12:10:52.028601 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.028601 : OnScreen Cursor Position (Px) = [ 861, 679 ] 12:10:52.029597 : Cannot read memory at address 0x0000030B 12:10:52.029597 : ClientWindow Style = FullScreen 12:10:52.029597 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.029597 : Game Position (Hex) = [ 035D, 02A7 ] 12:10:52.029597 : Game Position (Dec) = [ 861, 679 ] 12:10:52.030594 : - 12:10:52.031590 : Cannot read memory at address 0x0000030B 12:10:52.031590 : Cannot read memory at address 0x0000038B 12:10:52.033097 : Cannot read memory at address 0x0000030B 12:10:52.033097 : Cannot read memory at address 0x0000038B 12:10:52.034137 : RawData event for Player #1: 12:10:52.034137 : Device rawinput data (Hex) = [ 00007310, 0000A0D4 ] 12:10:52.034137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.034137 : OnScreen Cursor Position (Px) = [ 862, 678 ] 12:10:52.034137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.034137 : ClientWindow Style = FullScreen 12:10:52.034137 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.034137 : Game Position (Hex) = [ 035E, 02A6 ] 12:10:52.034137 : Game Position (Dec) = [ 862, 678 ] 12:10:52.034137 : - 12:10:52.035134 : Cannot read memory at address 0x0000030B 12:10:52.035134 : Cannot read memory at address 0x0000038B 12:10:52.037127 : Cannot read memory at address 0x0000030B 12:10:52.037127 : Cannot read memory at address 0x0000038B 12:10:52.039120 : Cannot read memory at address 0x0000030B 12:10:52.039120 : Cannot read memory at address 0x0000038B 12:10:52.040118 : RawData event for Player #1: 12:10:52.040118 : Device rawinput data (Hex) = [ 00007318, 0000A0AC ] 12:10:52.040118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.040118 : OnScreen Cursor Position (Px) = [ 863, 677 ] 12:10:52.040118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.040118 : ClientWindow Style = FullScreen 12:10:52.040118 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.040118 : Game Position (Hex) = [ 035F, 02A5 ] 12:10:52.041114 : Game Position (Dec) = [ 863, 677 ] 12:10:52.041114 : - 12:10:52.041114 : Cannot read memory at address 0x0000038B 12:10:52.043111 : Cannot read memory at address 0x0000030B 12:10:52.043111 : Cannot read memory at address 0x0000038B 12:10:52.044617 : Cannot read memory at address 0x0000030B 12:10:52.044617 : Cannot read memory at address 0x0000038B 12:10:52.046610 : Cannot read memory at address 0x0000030B 12:10:52.046610 : Cannot read memory at address 0x0000038B 12:10:52.046610 : RawData event for Player #1: 12:10:52.046610 : Device rawinput data (Hex) = [ 00007338, 0000A058 ] 12:10:52.046610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.047603 : OnScreen Cursor Position (Px) = [ 864, 676 ] 12:10:52.047603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.047603 : ClientWindow Style = FullScreen 12:10:52.047603 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.047603 : Game Position (Hex) = [ 0360, 02A4 ] 12:10:52.047603 : Game Position (Dec) = [ 864, 676 ] 12:10:52.047603 : - 12:10:52.048600 : Cannot read memory at address 0x0000030B 12:10:52.048600 : Cannot read memory at address 0x0000038B 12:10:52.050597 : Cannot read memory at address 0x0000030B 12:10:52.050597 : Cannot read memory at address 0x0000038B 12:10:52.053099 : Cannot read memory at address 0x0000030B 12:10:52.053099 : Cannot read memory at address 0x0000038B 12:10:52.054108 : RawData event for Player #1: 12:10:52.054108 : Device rawinput data (Hex) = [ 00007340, 0000A02C ] 12:10:52.054108 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.054108 : OnScreen Cursor Position (Px) = [ 864, 675 ] 12:10:52.054108 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.054108 : ClientWindow Style = FullScreen 12:10:52.055104 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.055104 : Game Position (Hex) = [ 0360, 02A3 ] 12:10:52.055104 : Cannot read memory at address 0x0000038B 12:10:52.055104 : Game Position (Dec) = [ 864, 675 ] 12:10:52.055104 : - 12:10:52.057101 : Cannot read memory at address 0x0000030B 12:10:52.057101 : Cannot read memory at address 0x0000038B 12:10:52.059091 : Cannot read memory at address 0x0000030B 12:10:52.059091 : Cannot read memory at address 0x0000038B 12:10:52.060602 : Cannot read memory at address 0x0000030B 12:10:52.060602 : Cannot read memory at address 0x0000038B 12:10:52.060602 : RawData event for Player #1: 12:10:52.060602 : Device rawinput data (Hex) = [ 00007394, 00009FBC ] 12:10:52.060602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.061603 : OnScreen Cursor Position (Px) = [ 866, 673 ] 12:10:52.061603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.061603 : ClientWindow Style = FullScreen 12:10:52.061603 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.061603 : Game Position (Hex) = [ 0362, 02A1 ] 12:10:52.061603 : Game Position (Dec) = [ 866, 673 ] 12:10:52.061603 : - 12:10:52.063109 : Cannot read memory at address 0x0000030B 12:10:52.063109 : Cannot read memory at address 0x0000038B 12:10:52.065140 : Cannot read memory at address 0x0000030B 12:10:52.065140 : Cannot read memory at address 0x0000038B 12:10:52.067133 : Cannot read memory at address 0x0000030B 12:10:52.067133 : Cannot read memory at address 0x0000038B 12:10:52.068130 : RawData event for Player #1: 12:10:52.068130 : Device rawinput data (Hex) = [ 00007394, 00009FBC ] 12:10:52.068130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.068130 : OnScreen Cursor Position (Px) = [ 866, 673 ] 12:10:52.068130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.068130 : ClientWindow Style = FullScreen 12:10:52.068130 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.068130 : Game Position (Hex) = [ 0362, 02A1 ] 12:10:52.069126 : Cannot read memory at address 0x0000030B 12:10:52.069126 : Cannot read memory at address 0x0000038B 12:10:52.069126 : - 12:10:52.071123 : Cannot read memory at address 0x0000030B 12:10:52.071123 : Cannot read memory at address 0x0000038B 12:10:52.073113 : Cannot read memory at address 0x0000030B 12:10:52.073113 : Cannot read memory at address 0x0000038B 12:10:52.073617 : RawData event for Player #1: 12:10:52.073617 : Device rawinput data (Hex) = [ 00007394, 00009F48 ] 12:10:52.073617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.074614 : OnScreen Cursor Position (Px) = [ 866, 671 ] 12:10:52.074614 : Cannot read memory at address 0x0000030B 12:10:52.074614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.074614 : Cannot read memory at address 0x0000038B 12:10:52.074614 : ClientWindow Style = FullScreen 12:10:52.074614 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.074614 : Game Position (Hex) = [ 0362, 029F ] 12:10:52.074614 : Game Position (Dec) = [ 866, 671 ] 12:10:52.074614 : - 12:10:52.076613 : Cannot read memory at address 0x0000030B 12:10:52.076613 : Cannot read memory at address 0x0000038B 12:10:52.078607 : Cannot read memory at address 0x0000030B 12:10:52.078607 : Cannot read memory at address 0x0000038B 12:10:52.080597 : Cannot read memory at address 0x0000030B 12:10:52.080597 : Cannot read memory at address 0x0000038B 12:10:52.080597 : RawData event for Player #1: 12:10:52.081593 : Device rawinput data (Hex) = [ 000073E0, 00009F4C ] 12:10:52.081593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.081593 : OnScreen Cursor Position (Px) = [ 869, 672 ] 12:10:52.081593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.081593 : ClientWindow Style = FullScreen 12:10:52.081593 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.081593 : Game Position (Hex) = [ 0365, 02A0 ] 12:10:52.081593 : Game Position (Dec) = [ 869, 672 ] 12:10:52.081593 : - 12:10:52.083097 : Cannot read memory at address 0x0000030B 12:10:52.083097 : Cannot read memory at address 0x0000038B 12:10:52.085106 : Cannot read memory at address 0x0000030B 12:10:52.085106 : Cannot read memory at address 0x0000038B 12:10:52.087100 : Cannot read memory at address 0x0000030B 12:10:52.087100 : Cannot read memory at address 0x0000038B 12:10:52.088096 : RawData event for Player #1: 12:10:52.088096 : Device rawinput data (Hex) = [ 000073E0, 00009F18 ] 12:10:52.088096 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.088096 : OnScreen Cursor Position (Px) = [ 869, 671 ] 12:10:52.089093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.089093 : Cannot read memory at address 0x0000030B 12:10:52.089093 : ClientWindow Style = FullScreen 12:10:52.089093 : Cannot read memory at address 0x0000038B 12:10:52.089093 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.089093 : Game Position (Hex) = [ 0365, 029F ] 12:10:52.089093 : Game Position (Dec) = [ 869, 671 ] 12:10:52.089093 : - 12:10:52.091086 : Cannot read memory at address 0x0000030B 12:10:52.091086 : Cannot read memory at address 0x0000038B 12:10:52.093083 : Cannot read memory at address 0x0000030B 12:10:52.093083 : Cannot read memory at address 0x0000038B 12:10:52.094807 : Cannot read memory at address 0x0000030B 12:10:52.094807 : Cannot read memory at address 0x0000038B 12:10:52.094807 : RawData event for Player #1: 12:10:52.095353 : Device rawinput data (Hex) = [ 000073E8, 00009EFC ] 12:10:52.095353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.095353 : OnScreen Cursor Position (Px) = [ 869, 670 ] 12:10:52.095353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.095353 : ClientWindow Style = FullScreen 12:10:52.095353 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.095353 : Game Position (Hex) = [ 0365, 029E ] 12:10:52.095353 : Game Position (Dec) = [ 869, 670 ] 12:10:52.095353 : - 12:10:52.096396 : Cannot read memory at address 0x0000030B 12:10:52.096396 : Cannot read memory at address 0x0000038B 12:10:52.098386 : Cannot read memory at address 0x0000030B 12:10:52.098386 : Cannot read memory at address 0x0000038B 12:10:52.100404 : Cannot read memory at address 0x0000030B 12:10:52.100404 : Cannot read memory at address 0x0000038B 12:10:52.101340 : RawData event for Player #1: 12:10:52.102332 : Device rawinput data (Hex) = [ 000073E8, 00009EFC ] 12:10:52.102332 : Cannot read memory at address 0x0000030B 12:10:52.102332 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.102332 : Cannot read memory at address 0x0000038B 12:10:52.102332 : OnScreen Cursor Position (Px) = [ 869, 670 ] 12:10:52.102332 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.102332 : ClientWindow Style = FullScreen 12:10:52.102332 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.102332 : Game Position (Hex) = [ 0365, 029E ] 12:10:52.102332 : Game Position (Dec) = [ 869, 670 ] 12:10:52.103329 : - 12:10:52.103831 : Cannot read memory at address 0x0000030B 12:10:52.103831 : Cannot read memory at address 0x0000038B 12:10:52.105080 : Cannot read memory at address 0x0000030B 12:10:52.105080 : Cannot read memory at address 0x0000038B 12:10:52.107085 : Cannot read memory at address 0x0000030B 12:10:52.107085 : Cannot read memory at address 0x0000038B 12:10:52.108078 : RawData event for Player #1: 12:10:52.108078 : Device rawinput data (Hex) = [ 00007414, 00009EA8 ] 12:10:52.108078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.108078 : OnScreen Cursor Position (Px) = [ 870, 669 ] 12:10:52.108078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.108078 : ClientWindow Style = FullScreen 12:10:52.109075 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.109075 : Cannot read memory at address 0x0000030B 12:10:52.109075 : Game Position (Hex) = [ 0366, 029D ] 12:10:52.109075 : Cannot read memory at address 0x0000038B 12:10:52.109075 : Game Position (Dec) = [ 870, 669 ] 12:10:52.109075 : - 12:10:52.111071 : Cannot read memory at address 0x0000030B 12:10:52.111071 : Cannot read memory at address 0x0000038B 12:10:52.113062 : Cannot read memory at address 0x0000030B 12:10:52.113062 : RawData event for Player #1: 12:10:52.113062 : Cannot read memory at address 0x0000038B 12:10:52.113062 : Device rawinput data (Hex) = [ 0000741C, 00009EAC ] 12:10:52.113565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.113565 : OnScreen Cursor Position (Px) = [ 870, 669 ] 12:10:52.113565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.113565 : ClientWindow Style = FullScreen 12:10:52.113565 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.114564 : Cannot read memory at address 0x0000030B 12:10:52.114564 : Cannot read memory at address 0x0000038B 12:10:52.114564 : Game Position (Dec) = [ 870, 669 ] 12:10:52.114564 : - 12:10:52.116560 : Cannot read memory at address 0x0000030B 12:10:52.116560 : Cannot read memory at address 0x0000038B 12:10:52.117556 : RawData event for Player #1: 12:10:52.117556 : Device rawinput data (Hex) = [ 00007414, 00009E5C ] 12:10:52.117556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.117556 : OnScreen Cursor Position (Px) = [ 870, 668 ] 12:10:52.118550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.118550 : Cannot read memory at address 0x0000030B 12:10:52.118550 : ClientWindow Style = FullScreen 12:10:52.118550 : Cannot read memory at address 0x0000038B 12:10:52.118550 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.118550 : Game Position (Hex) = [ 0366, 029C ] 12:10:52.118550 : Game Position (Dec) = [ 870, 668 ] 12:10:52.118550 : - 12:10:52.120546 : Cannot read memory at address 0x0000030B 12:10:52.120546 : Cannot read memory at address 0x0000038B 12:10:52.123046 : Cannot read memory at address 0x0000030B 12:10:52.123046 : Cannot read memory at address 0x0000038B 12:10:52.124668 : Cannot read memory at address 0x0000030B 12:10:52.124668 : Cannot read memory at address 0x0000038B 12:10:52.124668 : RawData event for Player #1: 12:10:52.124668 : Device rawinput data (Hex) = [ 00007434, 00009E64 ] 12:10:52.124668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.124668 : OnScreen Cursor Position (Px) = [ 871, 668 ] 12:10:52.125669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.125669 : ClientWindow Style = FullScreen 12:10:52.125669 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.125669 : Game Position (Hex) = [ 0367, 029C ] 12:10:52.125669 : Game Position (Dec) = [ 871, 668 ] 12:10:52.125669 : - 12:10:52.126665 : Cannot read memory at address 0x0000030B 12:10:52.126665 : Cannot read memory at address 0x0000038B 12:10:52.128662 : Cannot read memory at address 0x0000030B 12:10:52.128662 : Cannot read memory at address 0x0000038B 12:10:52.130652 : Cannot read memory at address 0x0000030B 12:10:52.130652 : Cannot read memory at address 0x0000038B 12:10:52.131649 : RawData event for Player #1: 12:10:52.131649 : Device rawinput data (Hex) = [ 0000746C, 00009E1C ] 12:10:52.131649 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.131649 : OnScreen Cursor Position (Px) = [ 873, 667 ] 12:10:52.131649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.133151 : Cannot read memory at address 0x0000030B 12:10:52.133151 : Cannot read memory at address 0x0000038B 12:10:52.133151 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.133151 : Game Position (Hex) = [ 0369, 029B ] 12:10:52.133151 : Game Position (Dec) = [ 873, 667 ] 12:10:52.133151 : - 12:10:52.135155 : Cannot read memory at address 0x0000030B 12:10:52.135155 : Cannot read memory at address 0x0000038B 12:10:52.137148 : Cannot read memory at address 0x0000030B 12:10:52.137148 : Cannot read memory at address 0x0000038B 12:10:52.139142 : Cannot read memory at address 0x0000030B 12:10:52.139142 : RawData event for Player #1: 12:10:52.139142 : Cannot read memory at address 0x0000038B 12:10:52.139142 : Device rawinput data (Hex) = [ 00007488, 00009DF4 ] 12:10:52.139142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.139142 : OnScreen Cursor Position (Px) = [ 873, 666 ] 12:10:52.139142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.140139 : ClientWindow Style = FullScreen 12:10:52.140139 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.140139 : Game Position (Hex) = [ 0369, 029A ] 12:10:52.140139 : Game Position (Dec) = [ 873, 666 ] 12:10:52.140139 : - 12:10:52.141139 : Cannot read memory at address 0x0000030B 12:10:52.141139 : Cannot read memory at address 0x0000038B 12:10:52.143132 : Cannot read memory at address 0x0000030B 12:10:52.143132 : Cannot read memory at address 0x0000038B 12:10:52.144483 : Cannot read memory at address 0x0000030B 12:10:52.144483 : Cannot read memory at address 0x0000038B 12:10:52.145486 : RawData event for Player #1: 12:10:52.146480 : Device rawinput data (Hex) = [ 00007490, 00009DF4 ] 12:10:52.146480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.146480 : Cannot read memory at address 0x0000038B 12:10:52.146480 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.147477 : ClientWindow Style = FullScreen 12:10:52.147477 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.147477 : Game Position (Hex) = [ 036A, 029A ] 12:10:52.147477 : Game Position (Dec) = [ 874, 666 ] 12:10:52.147477 : - 12:10:52.148474 : Cannot read memory at address 0x0000030B 12:10:52.148474 : Cannot read memory at address 0x0000038B 12:10:52.150470 : Cannot read memory at address 0x0000030B 12:10:52.150470 : Cannot read memory at address 0x0000038B 12:10:52.151466 : RawData event for Player #1: 12:10:52.151466 : Device rawinput data (Hex) = [ 000074F8, 00009DF8 ] 12:10:52.151466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.151466 : OnScreen Cursor Position (Px) = [ 877, 666 ] 12:10:52.152969 : Cannot read memory at address 0x0000030B 12:10:52.152969 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.152969 : Cannot read memory at address 0x0000038B 12:10:52.152969 : ClientWindow Style = FullScreen 12:10:52.152969 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.152969 : Game Position (Hex) = [ 036D, 029A ] 12:10:52.152969 : Game Position (Dec) = [ 877, 666 ] 12:10:52.153980 : - 12:10:52.154700 : Cannot read memory at address 0x0000030B 12:10:52.154700 : Cannot read memory at address 0x0000038B 12:10:52.156701 : Cannot read memory at address 0x0000030B 12:10:52.156701 : Cannot read memory at address 0x0000038B 12:10:52.158694 : Cannot read memory at address 0x0000030B 12:10:52.158694 : Cannot read memory at address 0x0000038B 12:10:52.158694 : RawData event for Player #1: 12:10:52.158694 : Device rawinput data (Hex) = [ 000074F8, 00009DF8 ] 12:10:52.158694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.158694 : OnScreen Cursor Position (Px) = [ 877, 666 ] 12:10:52.158694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.160199 : ClientWindow Style = FullScreen 12:10:52.160199 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.160199 : Game Position (Hex) = [ 036D, 029A ] 12:10:52.160199 : Game Position (Dec) = [ 877, 666 ] 12:10:52.160199 : - 12:10:52.161211 : Cannot read memory at address 0x0000030B 12:10:52.161211 : Cannot read memory at address 0x0000038B 12:10:52.163207 : Cannot read memory at address 0x0000030B 12:10:52.163207 : Cannot read memory at address 0x0000038B 12:10:52.165296 : Cannot read memory at address 0x0000030B 12:10:52.165296 : Cannot read memory at address 0x0000038B 12:10:52.166264 : RawData event for Player #1: 12:10:52.166264 : Device rawinput data (Hex) = [ 00007528, 00009D84 ] 12:10:52.166264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.166264 : OnScreen Cursor Position (Px) = [ 878, 664 ] 12:10:52.166264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.166264 : ClientWindow Style = FullScreen 12:10:52.167260 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.167260 : Cannot read memory at address 0x0000030B 12:10:52.167260 : Game Position (Dec) = [ 878, 664 ] 12:10:52.167260 : Cannot read memory at address 0x0000038B 12:10:52.167260 : - 12:10:52.169271 : Cannot read memory at address 0x0000030B 12:10:52.169271 : Cannot read memory at address 0x0000038B 12:10:52.171214 : Cannot read memory at address 0x0000030B 12:10:52.171214 : Cannot read memory at address 0x0000038B 12:10:52.173204 : Cannot read memory at address 0x0000030B 12:10:52.173204 : Cannot read memory at address 0x0000038B 12:10:52.173708 : Device rawinput data (Hex) = [ 0000754C, 00009D84 ] 12:10:52.173708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.173708 : OnScreen Cursor Position (Px) = [ 879, 664 ] 12:10:52.173708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.173708 : ClientWindow Style = FullScreen 12:10:52.173708 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.173708 : Game Position (Hex) = [ 036F, 0298 ] 12:10:52.174708 : Game Position (Dec) = [ 879, 664 ] 12:10:52.174708 : - 12:10:52.175705 : Cannot read memory at address 0x0000030B 12:10:52.175705 : Cannot read memory at address 0x0000038B 12:10:52.177702 : Cannot read memory at address 0x0000030B 12:10:52.177702 : Cannot read memory at address 0x0000038B 12:10:52.179695 : Cannot read memory at address 0x0000030B 12:10:52.179695 : Cannot read memory at address 0x0000038B 12:10:52.179695 : RawData event for Player #1: 12:10:52.179695 : Device rawinput data (Hex) = [ 00007570, 00009D54 ] 12:10:52.179695 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.180688 : OnScreen Cursor Position (Px) = [ 880, 663 ] 12:10:52.180688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.180688 : ClientWindow Style = FullScreen 12:10:52.180688 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.180688 : Game Position (Hex) = [ 0370, 0297 ] 12:10:52.181684 : Game Position (Dec) = [ 880, 663 ] 12:10:52.181684 : - 12:10:52.181684 : Cannot read memory at address 0x0000038B 12:10:52.183187 : Cannot read memory at address 0x0000030B 12:10:52.183187 : Cannot read memory at address 0x0000038B 12:10:52.185198 : Cannot read memory at address 0x0000030B 12:10:52.185198 : Cannot read memory at address 0x0000038B 12:10:52.185198 : RawData event for Player #1: 12:10:52.186191 : Device rawinput data (Hex) = [ 0000759C, 00009CD4 ] 12:10:52.186191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.186191 : OnScreen Cursor Position (Px) = [ 882, 661 ] 12:10:52.186191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.186191 : ClientWindow Style = FullScreen 12:10:52.186191 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.186191 : Game Position (Hex) = [ 0372, 0295 ] 12:10:52.186191 : Game Position (Dec) = [ 882, 661 ] 12:10:52.186191 : - 12:10:52.187187 : Cannot read memory at address 0x0000030B 12:10:52.187187 : Cannot read memory at address 0x0000038B 12:10:52.189184 : Cannot read memory at address 0x0000030B 12:10:52.189184 : Cannot read memory at address 0x0000038B 12:10:52.191178 : Cannot read memory at address 0x0000030B 12:10:52.191178 : Cannot read memory at address 0x0000038B 12:10:52.193168 : Cannot read memory at address 0x0000030B 12:10:52.193168 : Cannot read memory at address 0x0000038B 12:10:52.193168 : Device rawinput data (Hex) = [ 00007594, 00009CA4 ] 12:10:52.193671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.193671 : OnScreen Cursor Position (Px) = [ 881, 660 ] 12:10:52.193671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.193671 : ClientWindow Style = FullScreen 12:10:52.193671 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.193671 : Game Position (Hex) = [ 0371, 0294 ] 12:10:52.193671 : Game Position (Dec) = [ 881, 660 ] 12:10:52.193671 : - 12:10:52.194670 : Cannot read memory at address 0x0000030B 12:10:52.194670 : Cannot read memory at address 0x0000038B 12:10:52.196667 : Cannot read memory at address 0x0000030B 12:10:52.196667 : Cannot read memory at address 0x0000038B 12:10:52.198657 : Cannot read memory at address 0x0000030B 12:10:52.198657 : Cannot read memory at address 0x0000038B 12:10:52.199657 : RawData event for Player #1: 12:10:52.199657 : Device rawinput data (Hex) = [ 000075B8, 00009C58 ] 12:10:52.199657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.200650 : OnScreen Cursor Position (Px) = [ 882, 659 ] 12:10:52.200650 : Cannot read memory at address 0x0000030B 12:10:52.200650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.200650 : Cannot read memory at address 0x0000038B 12:10:52.201647 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.207886 : Cannot read memory at address 0x0000030B 12:10:52.207886 : Game Position (Hex) = [ 0372, 0293 ] 12:10:52.207886 : Cannot read memory at address 0x0000038B 12:10:52.207886 : Game Position (Dec) = [ 882, 659 ] 12:10:52.207886 : - 12:10:52.208412 : RawData event for Player #1: 12:10:52.208412 : Device rawinput data (Hex) = [ 000075DC, 00009C64 ] 12:10:52.208412 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.208412 : OnScreen Cursor Position (Px) = [ 883, 659 ] 12:10:52.208412 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.208412 : ClientWindow Style = FullScreen 12:10:52.208412 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.208412 : Game Position (Hex) = [ 0373, 0293 ] 12:10:52.208412 : Game Position (Dec) = [ 883, 659 ] 12:10:52.208412 : - 12:10:52.209411 : Cannot read memory at address 0x0000030B 12:10:52.209411 : Cannot read memory at address 0x0000038B 12:10:52.211465 : Cannot read memory at address 0x0000030B 12:10:52.211465 : Cannot read memory at address 0x0000038B 12:10:52.212970 : Cannot read memory at address 0x0000030B 12:10:52.212970 : Cannot read memory at address 0x0000038B 12:10:52.213995 : RawData event for Player #1: 12:10:52.213995 : Device rawinput data (Hex) = [ 000075E8, 00009C34 ] 12:10:52.213995 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.213995 : OnScreen Cursor Position (Px) = [ 884, 658 ] 12:10:52.213995 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.213995 : ClientWindow Style = FullScreen 12:10:52.213995 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.213995 : Game Position (Hex) = [ 0374, 0292 ] 12:10:52.214992 : Game Position (Dec) = [ 884, 658 ] 12:10:52.214992 : Cannot read memory at address 0x0000030B 12:10:52.214992 : - 12:10:52.214992 : Cannot read memory at address 0x0000038B 12:10:52.216985 : Cannot read memory at address 0x0000030B 12:10:52.216985 : Cannot read memory at address 0x0000038B 12:10:52.218978 : Cannot read memory at address 0x0000030B 12:10:52.218978 : Cannot read memory at address 0x0000038B 12:10:52.220971 : Cannot read memory at address 0x0000030B 12:10:52.220971 : RawData event for Player #1: 12:10:52.220971 : Cannot read memory at address 0x0000038B 12:10:52.220971 : Device rawinput data (Hex) = [ 000075E8, 00009C04 ] 12:10:52.220971 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.220971 : OnScreen Cursor Position (Px) = [ 884, 658 ] 12:10:52.220971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.220971 : ClientWindow Style = FullScreen 12:10:52.220971 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.220971 : Game Position (Hex) = [ 0374, 0292 ] 12:10:52.220971 : Game Position (Dec) = [ 884, 658 ] 12:10:52.220971 : - 12:10:52.222965 : Cannot read memory at address 0x0000030B 12:10:52.222965 : Cannot read memory at address 0x0000038B 12:10:52.224465 : Cannot read memory at address 0x0000030B 12:10:52.224465 : Cannot read memory at address 0x0000038B 12:10:52.226459 : Cannot read memory at address 0x0000030B 12:10:52.226459 : Cannot read memory at address 0x0000038B 12:10:52.226459 : RawData event for Player #1: 12:10:52.226459 : Device rawinput data (Hex) = [ 0000760C, 00009BE8 ] 12:10:52.226459 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.226459 : OnScreen Cursor Position (Px) = [ 885, 657 ] 12:10:52.226459 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.227455 : ClientWindow Style = FullScreen 12:10:52.227455 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.227455 : Game Position (Hex) = [ 0375, 0291 ] 12:10:52.227455 : Game Position (Dec) = [ 885, 657 ] 12:10:52.227455 : - 12:10:52.228452 : Cannot read memory at address 0x0000030B 12:10:52.228452 : Cannot read memory at address 0x0000038B 12:10:52.230445 : Cannot read memory at address 0x0000030B 12:10:52.230445 : Cannot read memory at address 0x0000038B 12:10:52.232943 : Cannot read memory at address 0x0000030B 12:10:52.232943 : Cannot read memory at address 0x0000038B 12:10:52.233948 : RawData event for Player #1: 12:10:52.233948 : Device rawinput data (Hex) = [ 0000760C, 00009BE8 ] 12:10:52.233948 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.233948 : OnScreen Cursor Position (Px) = [ 885, 657 ] 12:10:52.233948 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.233948 : ClientWindow Style = FullScreen 12:10:52.233948 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.233948 : Game Position (Hex) = [ 0375, 0291 ] 12:10:52.233948 : Game Position (Dec) = [ 885, 657 ] 12:10:52.234944 : - 12:10:52.234944 : Cannot read memory at address 0x0000030B 12:10:52.234944 : Cannot read memory at address 0x0000038B 12:10:52.236943 : Cannot read memory at address 0x0000030B 12:10:52.236943 : Cannot read memory at address 0x0000038B 12:10:52.238935 : Cannot read memory at address 0x0000030B 12:10:52.238935 : Cannot read memory at address 0x0000038B 12:10:52.240928 : Cannot read memory at address 0x0000030B 12:10:52.240928 : Cannot read memory at address 0x0000038B 12:10:52.240928 : RawData event for Player #1: 12:10:52.240928 : Device rawinput data (Hex) = [ 0000760C, 00009BE8 ] 12:10:52.240928 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.240928 : OnScreen Cursor Position (Px) = [ 885, 657 ] 12:10:52.240928 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.240928 : ClientWindow Style = FullScreen 12:10:52.240928 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.240928 : Game Position (Hex) = [ 0375, 0291 ] 12:10:52.241921 : Game Position (Dec) = [ 885, 657 ] 12:10:52.241921 : - 12:10:52.242988 : Cannot read memory at address 0x0000030B 12:10:52.242988 : Cannot read memory at address 0x0000038B 12:10:52.244691 : Cannot read memory at address 0x0000030B 12:10:52.244691 : Cannot read memory at address 0x0000038B 12:10:52.246691 : Cannot read memory at address 0x0000030B 12:10:52.246691 : Cannot read memory at address 0x0000038B 12:10:52.247684 : RawData event for Player #1: 12:10:52.247684 : Device rawinput data (Hex) = [ 0000760C, 00009B84 ] 12:10:52.247684 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.247684 : OnScreen Cursor Position (Px) = [ 885, 656 ] 12:10:52.247684 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.248681 : ClientWindow Style = FullScreen 12:10:52.248681 : Cannot read memory at address 0x0000030B 12:10:52.248681 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.248681 : Cannot read memory at address 0x0000038B 12:10:52.248681 : Game Position (Hex) = [ 0375, 0290 ] 12:10:52.248681 : Game Position (Dec) = [ 885, 656 ] 12:10:52.248681 : - 12:10:52.250678 : Cannot read memory at address 0x0000030B 12:10:52.250678 : Cannot read memory at address 0x0000038B 12:10:52.253178 : RawData event for Player #1: 12:10:52.253178 : Cannot read memory at address 0x0000030B 12:10:52.253178 : Cannot read memory at address 0x0000038B 12:10:52.253178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.253178 : OnScreen Cursor Position (Px) = [ 885, 655 ] 12:10:52.253178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.253178 : ClientWindow Style = FullScreen 12:10:52.253178 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.253178 : Game Position (Hex) = [ 0375, 028F ] 12:10:52.253178 : Game Position (Dec) = [ 885, 655 ] 12:10:52.253178 : - 12:10:52.255183 : Cannot read memory at address 0x0000030B 12:10:52.255183 : Cannot read memory at address 0x0000038B 12:10:52.257173 : Cannot read memory at address 0x0000030B 12:10:52.257173 : Cannot read memory at address 0x0000038B 12:10:52.259166 : Cannot read memory at address 0x0000030B 12:10:52.259166 : Cannot read memory at address 0x0000038B 12:10:52.260163 : RawData event for Player #1: 12:10:52.260163 : Device rawinput data (Hex) = [ 00007614, 00009B68 ] 12:10:52.260163 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.260163 : OnScreen Cursor Position (Px) = [ 885, 655 ] 12:10:52.260665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.260665 : Cannot read memory at address 0x0000030B 12:10:52.260665 : ClientWindow Style = FullScreen 12:10:52.260665 : Cannot read memory at address 0x0000038B 12:10:52.260665 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.260665 : Game Position (Hex) = [ 0375, 028F ] 12:10:52.260665 : Game Position (Dec) = [ 885, 655 ] 12:10:52.260665 : - 12:10:52.263169 : Cannot read memory at address 0x0000030B 12:10:52.263169 : Cannot read memory at address 0x0000038B 12:10:52.265196 : Cannot read memory at address 0x0000030B 12:10:52.265196 : RawData event for Player #1: 12:10:52.265196 : Cannot read memory at address 0x0000038B 12:10:52.265196 : Device rawinput data (Hex) = [ 00007618, 00009B68 ] 12:10:52.265196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.265196 : OnScreen Cursor Position (Px) = [ 885, 655 ] 12:10:52.265196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.266193 : ClientWindow Style = FullScreen 12:10:52.266193 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.266193 : Game Position (Hex) = [ 0375, 028F ] 12:10:52.266193 : Game Position (Dec) = [ 885, 655 ] 12:10:52.266193 : - 12:10:52.267189 : Cannot read memory at address 0x0000030B 12:10:52.267189 : Cannot read memory at address 0x0000038B 12:10:52.268186 : RawData event for Player #1: 12:10:52.268186 : Device rawinput data (Hex) = [ 00007618, 00009B68 ] 12:10:52.269183 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.269183 : OnScreen Cursor Position (Px) = [ 885, 655 ] 12:10:52.269183 : Cannot read memory at address 0x0000030B 12:10:52.269183 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.269183 : Cannot read memory at address 0x0000038B 12:10:52.269183 : ClientWindow Style = FullScreen 12:10:52.269183 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.269183 : Game Position (Hex) = [ 0375, 028F ] 12:10:52.269183 : Game Position (Dec) = [ 885, 655 ] 12:10:52.269183 : - 12:10:52.271176 : Cannot read memory at address 0x0000030B 12:10:52.271176 : Cannot read memory at address 0x0000038B 12:10:52.273169 : Cannot read memory at address 0x0000030B 12:10:52.273169 : Cannot read memory at address 0x0000038B 12:10:52.273670 : RawData event for Player #1: 12:10:52.273670 : Device rawinput data (Hex) = [ 00007618, 00009B68 ] 12:10:52.273670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.273670 : OnScreen Cursor Position (Px) = [ 885, 655 ] 12:10:52.273670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.273670 : ClientWindow Style = FullScreen 12:10:52.273670 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.273670 : Game Position (Hex) = [ 0375, 028F ] 12:10:52.274669 : Game Position (Dec) = [ 885, 655 ] 12:10:52.274669 : Cannot read memory at address 0x0000030B 12:10:52.274669 : Cannot read memory at address 0x0000038B 12:10:52.276663 : Cannot read memory at address 0x0000030B 12:10:52.276663 : Cannot read memory at address 0x0000038B 12:10:52.278655 : Cannot read memory at address 0x0000030B 12:10:52.278655 : Cannot read memory at address 0x0000038B 12:10:52.278655 : RawData event for Player #1: 12:10:52.278655 : Device rawinput data (Hex) = [ 0000761C, 00009B34 ] 12:10:52.278655 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.278655 : OnScreen Cursor Position (Px) = [ 885, 654 ] 12:10:52.278655 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.279652 : ClientWindow Style = FullScreen 12:10:52.279652 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.279652 : Game Position (Hex) = [ 0375, 028E ] 12:10:52.279652 : Game Position (Dec) = [ 885, 654 ] 12:10:52.279652 : - 12:10:52.280649 : Cannot read memory at address 0x0000030B 12:10:52.280649 : Cannot read memory at address 0x0000038B 12:10:52.283147 : Cannot read memory at address 0x0000030B 12:10:52.283147 : Cannot read memory at address 0x0000038B 12:10:52.283147 : RawData event for Player #1: 12:10:52.284153 : Device rawinput data (Hex) = [ 000075F0, 00009B28 ] 12:10:52.284153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.284153 : OnScreen Cursor Position (Px) = [ 884, 654 ] 12:10:52.284153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.284153 : ClientWindow Style = FullScreen 12:10:52.284153 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.284153 : Game Position (Hex) = [ 0374, 028E ] 12:10:52.284153 : Game Position (Dec) = [ 884, 654 ] 12:10:52.284153 : - 12:10:52.285150 : Cannot read memory at address 0x0000030B 12:10:52.285150 : Cannot read memory at address 0x0000038B 12:10:52.287143 : Cannot read memory at address 0x0000030B 12:10:52.287143 : Cannot read memory at address 0x0000038B 12:10:52.289140 : Cannot read memory at address 0x0000030B 12:10:52.289140 : Cannot read memory at address 0x0000038B 12:10:52.290133 : RawData event for Player #1: 12:10:52.291130 : Device rawinput data (Hex) = [ 000075C8, 00009B28 ] 12:10:52.291130 : Cannot read memory at address 0x0000030B 12:10:52.291130 : Cannot read memory at address 0x0000038B 12:10:52.291130 : OnScreen Cursor Position (Px) = [ 883, 654 ] 12:10:52.291130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.291130 : ClientWindow Style = FullScreen 12:10:52.291130 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.291130 : Game Position (Hex) = [ 0373, 028E ] 12:10:52.291130 : Game Position (Dec) = [ 883, 654 ] 12:10:52.291130 : - 12:10:52.293123 : Cannot read memory at address 0x0000030B 12:10:52.293123 : Cannot read memory at address 0x0000038B 12:10:52.294291 : Cannot read memory at address 0x0000030B 12:10:52.294291 : Cannot read memory at address 0x0000038B 12:10:52.296285 : Cannot read memory at address 0x0000030B 12:10:52.296285 : Cannot read memory at address 0x0000038B 12:10:52.297282 : RawData event for Player #1: 12:10:52.298279 : Device rawinput data (Hex) = [ 000075C8, 00009B28 ] 12:10:52.298279 : Cannot read memory at address 0x0000030B 12:10:52.298279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.298279 : Cannot read memory at address 0x0000038B 12:10:52.298279 : OnScreen Cursor Position (Px) = [ 883, 654 ] 12:10:52.298279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.298279 : ClientWindow Style = FullScreen 12:10:52.298279 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.298279 : Game Position (Hex) = [ 0373, 028E ] 12:10:52.298279 : Game Position (Dec) = [ 883, 654 ] 12:10:52.298279 : - 12:10:52.300276 : Cannot read memory at address 0x0000030B 12:10:52.300276 : Cannot read memory at address 0x0000038B 12:10:52.302269 : Cannot read memory at address 0x0000030B 12:10:52.302269 : Cannot read memory at address 0x0000038B 12:10:52.304000 : Cannot read memory at address 0x0000030B 12:10:52.304000 : Cannot read memory at address 0x0000038B 12:10:52.304835 : RawData event for Player #1: 12:10:52.305259 : Cannot read memory at address 0x0000030B 12:10:52.305259 : Device rawinput data (Hex) = [ 000075C8, 00009ADC ] 12:10:52.305259 : Cannot read memory at address 0x0000038B 12:10:52.305259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.305259 : OnScreen Cursor Position (Px) = [ 883, 653 ] 12:10:52.305259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.305259 : ClientWindow Style = FullScreen 12:10:52.305259 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.305259 : Game Position (Hex) = [ 0373, 028D ] 12:10:52.305259 : Game Position (Dec) = [ 883, 653 ] 12:10:52.306297 : - 12:10:52.307300 : Cannot read memory at address 0x0000030B 12:10:52.307300 : Cannot read memory at address 0x0000038B 12:10:52.309292 : Cannot read memory at address 0x0000030B 12:10:52.309292 : Cannot read memory at address 0x0000038B 12:10:52.310248 : RawData event for Player #1: 12:10:52.311242 : Cannot read memory at address 0x0000030B 12:10:52.311242 : Cannot read memory at address 0x0000038B 12:10:52.311242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.311242 : OnScreen Cursor Position (Px) = [ 883, 653 ] 12:10:52.311242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.311242 : ClientWindow Style = FullScreen 12:10:52.311242 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.311242 : Game Position (Hex) = [ 0373, 028D ] 12:10:52.312238 : Game Position (Dec) = [ 883, 653 ] 12:10:52.312238 : - 12:10:52.313238 : Cannot read memory at address 0x0000030B 12:10:52.313238 : Cannot read memory at address 0x0000038B 12:10:52.314740 : Cannot read memory at address 0x0000030B 12:10:52.314740 : Cannot read memory at address 0x0000038B 12:10:52.316735 : Cannot read memory at address 0x0000030B 12:10:52.316735 : Cannot read memory at address 0x0000038B 12:10:52.317734 : RawData event for Player #1: 12:10:52.317734 : Device rawinput data (Hex) = [ 000075A4, 00009ABC ] 12:10:52.317734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.317734 : OnScreen Cursor Position (Px) = [ 882, 652 ] 12:10:52.317734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.317734 : ClientWindow Style = FullScreen 12:10:52.318727 : Cannot read memory at address 0x0000030B 12:10:52.318727 : Cannot read memory at address 0x0000038B 12:10:52.318727 : Game Position (Hex) = [ 0372, 028C ] 12:10:52.318727 : Game Position (Dec) = [ 882, 652 ] 12:10:52.318727 : - 12:10:52.320720 : Cannot read memory at address 0x0000030B 12:10:52.320720 : Cannot read memory at address 0x0000038B 12:10:52.323225 : Cannot read memory at address 0x0000030B 12:10:52.323225 : Cannot read memory at address 0x0000038B 12:10:52.324230 : RawData event for Player #1: 12:10:52.325227 : Cannot read memory at address 0x0000030B 12:10:52.325227 : Cannot read memory at address 0x0000038B 12:10:52.325227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.325227 : OnScreen Cursor Position (Px) = [ 882, 652 ] 12:10:52.325227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.325227 : ClientWindow Style = FullScreen 12:10:52.325227 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.326224 : Game Position (Hex) = [ 0372, 028C ] 12:10:52.326224 : Game Position (Dec) = [ 882, 652 ] 12:10:52.326224 : - 12:10:52.327224 : Cannot read memory at address 0x0000030B 12:10:52.327224 : Cannot read memory at address 0x0000038B 12:10:52.329214 : Cannot read memory at address 0x0000030B 12:10:52.329214 : Cannot read memory at address 0x0000038B 12:10:52.331208 : Cannot read memory at address 0x0000030B 12:10:52.331208 : Cannot read memory at address 0x0000038B 12:10:52.332204 : RawData event for Player #1: 12:10:52.332204 : Device rawinput data (Hex) = [ 000075A4, 00009A84 ] 12:10:52.332204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.332204 : OnScreen Cursor Position (Px) = [ 882, 651 ] 12:10:52.332204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.332204 : ClientWindow Style = FullScreen 12:10:52.332204 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.333201 : Game Position (Hex) = [ 0372, 028B ] 12:10:52.333201 : Cannot read memory at address 0x0000030B 12:10:52.333201 : Cannot read memory at address 0x0000038B 12:10:52.335519 : Cannot read memory at address 0x0000030B 12:10:52.335519 : Cannot read memory at address 0x0000038B 12:10:52.337509 : Cannot read memory at address 0x0000030B 12:10:52.337509 : Cannot read memory at address 0x0000038B 12:10:52.338505 : RawData event for Player #1: 12:10:52.338505 : Device rawinput data (Hex) = [ 000075A4, 00009A04 ] 12:10:52.338505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.339502 : Cannot read memory at address 0x0000030B 12:10:52.339502 : Cannot read memory at address 0x0000038B 12:10:52.339502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.339502 : ClientWindow Style = FullScreen 12:10:52.339502 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.339502 : Game Position (Hex) = [ 0372, 0289 ] 12:10:52.339502 : Game Position (Dec) = [ 882, 649 ] 12:10:52.339502 : - 12:10:52.341498 : Cannot read memory at address 0x0000030B 12:10:52.341498 : Cannot read memory at address 0x0000038B 12:10:52.343004 : Cannot read memory at address 0x0000030B 12:10:52.343004 : Cannot read memory at address 0x0000038B 12:10:52.345029 : Cannot read memory at address 0x0000030B 12:10:52.345029 : Cannot read memory at address 0x0000038B 12:10:52.346020 : RawData event for Player #1: 12:10:52.346020 : Device rawinput data (Hex) = [ 00007580, 000099D0 ] 12:10:52.346020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.346020 : OnScreen Cursor Position (Px) = [ 881, 648 ] 12:10:52.346020 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.347017 : ClientWindow Style = FullScreen 12:10:52.347017 : Cannot read memory at address 0x0000030B 12:10:52.347017 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.347017 : Cannot read memory at address 0x0000038B 12:10:52.347017 : Game Position (Hex) = [ 0371, 0288 ] 12:10:52.347017 : Game Position (Dec) = [ 881, 648 ] 12:10:52.347017 : - 12:10:52.349015 : Cannot read memory at address 0x0000030B 12:10:52.349015 : Cannot read memory at address 0x0000038B 12:10:52.351004 : Cannot read memory at address 0x0000030B 12:10:52.351004 : Cannot read memory at address 0x0000038B 12:10:52.352001 : RawData event for Player #1: 12:10:52.352001 : Device rawinput data (Hex) = [ 00007584, 00009994 ] 12:10:52.352001 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.352001 : OnScreen Cursor Position (Px) = [ 881, 647 ] 12:10:52.352997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.352997 : Cannot read memory at address 0x0000030B 12:10:52.352997 : ClientWindow Style = FullScreen 12:10:52.352997 : Cannot read memory at address 0x0000038B 12:10:52.352997 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.353499 : Game Position (Hex) = [ 0371, 0287 ] 12:10:52.353499 : Game Position (Dec) = [ 881, 647 ] 12:10:52.353499 : - 12:10:52.354504 : Cannot read memory at address 0x0000030B 12:10:52.354504 : Cannot read memory at address 0x0000038B 12:10:52.356495 : Cannot read memory at address 0x0000030B 12:10:52.356495 : Cannot read memory at address 0x0000038B 12:10:52.358489 : Cannot read memory at address 0x0000030B 12:10:52.358489 : Cannot read memory at address 0x0000038B 12:10:52.358489 : RawData event for Player #1: 12:10:52.358489 : Device rawinput data (Hex) = [ 00007560, 0000999C ] 12:10:52.358489 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.358489 : OnScreen Cursor Position (Px) = [ 880, 648 ] 12:10:52.358489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.358489 : ClientWindow Style = FullScreen 12:10:52.359993 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.359993 : Cannot read memory at address 0x0000030B 12:10:52.359993 : Game Position (Hex) = [ 0370, 0288 ] 12:10:52.359993 : Cannot read memory at address 0x0000038B 12:10:52.359993 : Game Position (Dec) = [ 880, 648 ] 12:10:52.359993 : - 12:10:52.362000 : Cannot read memory at address 0x0000030B 12:10:52.362000 : Cannot read memory at address 0x0000038B 12:10:52.363510 : Cannot read memory at address 0x0000030B 12:10:52.363510 : Cannot read memory at address 0x0000038B 12:10:52.365507 : Cannot read memory at address 0x0000030B 12:10:52.365507 : Cannot read memory at address 0x0000038B 12:10:52.365507 : RawData event for Player #1: 12:10:52.365507 : Device rawinput data (Hex) = [ 00007588, 00009954 ] 12:10:52.365507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.366504 : OnScreen Cursor Position (Px) = [ 881, 646 ] 12:10:52.366504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.366504 : ClientWindow Style = FullScreen 12:10:52.366504 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.366504 : Game Position (Hex) = [ 0371, 0286 ] 12:10:52.366504 : Game Position (Dec) = [ 881, 646 ] 12:10:52.366504 : - 12:10:52.367500 : Cannot read memory at address 0x0000030B 12:10:52.367500 : Cannot read memory at address 0x0000038B 12:10:52.369497 : Cannot read memory at address 0x0000030B 12:10:52.369497 : Cannot read memory at address 0x0000038B 12:10:52.371491 : Cannot read memory at address 0x0000030B 12:10:52.371491 : Cannot read memory at address 0x0000038B 12:10:52.372994 : Cannot read memory at address 0x0000030B 12:10:52.372994 : Cannot read memory at address 0x0000038B 12:10:52.372994 : RawData event for Player #1: 12:10:52.372994 : Device rawinput data (Hex) = [ 00007560, 00009914 ] 12:10:52.372994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.372994 : OnScreen Cursor Position (Px) = [ 880, 645 ] 12:10:52.374013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.374013 : ClientWindow Style = FullScreen 12:10:52.374013 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.374013 : Game Position (Hex) = [ 0370, 0285 ] 12:10:52.374013 : Game Position (Dec) = [ 880, 645 ] 12:10:52.374013 : - 12:10:52.375015 : Cannot read memory at address 0x0000030B 12:10:52.375015 : Cannot read memory at address 0x0000038B 12:10:52.377005 : Cannot read memory at address 0x0000030B 12:10:52.377005 : Cannot read memory at address 0x0000038B 12:10:52.378994 : Cannot read memory at address 0x0000030B 12:10:52.378994 : Cannot read memory at address 0x0000038B 12:10:52.379992 : RawData event for Player #1: 12:10:52.379992 : Device rawinput data (Hex) = [ 00007558, 00009914 ] 12:10:52.379992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.380988 : OnScreen Cursor Position (Px) = [ 880, 645 ] 12:10:52.380988 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.380988 : ClientWindow Style = FullScreen 12:10:52.380988 : Cannot read memory at address 0x0000038B 12:10:52.380988 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.380988 : Game Position (Hex) = [ 0370, 0285 ] 12:10:52.380988 : Game Position (Dec) = [ 880, 645 ] 12:10:52.381985 : - 12:10:52.382985 : Cannot read memory at address 0x0000030B 12:10:52.382985 : Cannot read memory at address 0x0000038B 12:10:52.384357 : Cannot read memory at address 0x0000030B 12:10:52.384357 : Cannot read memory at address 0x0000038B 12:10:52.385359 : RawData event for Player #1: 12:10:52.386352 : Device rawinput data (Hex) = [ 0000753C, 000098E4 ] 12:10:52.386352 : Cannot read memory at address 0x0000030B 12:10:52.386352 : Cannot read memory at address 0x0000038B 12:10:52.386352 : OnScreen Cursor Position (Px) = [ 879, 645 ] 12:10:52.386352 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.386352 : ClientWindow Style = FullScreen 12:10:52.387349 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.387349 : Game Position (Hex) = [ 036F, 0285 ] 12:10:52.387349 : Game Position (Dec) = [ 879, 645 ] 12:10:52.387349 : - 12:10:52.388349 : Cannot read memory at address 0x0000030B 12:10:52.388349 : Cannot read memory at address 0x0000038B 12:10:52.390339 : Cannot read memory at address 0x0000030B 12:10:52.390339 : Cannot read memory at address 0x0000038B 12:10:52.392332 : Cannot read memory at address 0x0000030B 12:10:52.392332 : Cannot read memory at address 0x0000038B 12:10:52.393330 : RawData event for Player #1: 12:10:52.393330 : Device rawinput data (Hex) = [ 0000753C, 000098E4 ] 12:10:52.393330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.393330 : OnScreen Cursor Position (Px) = [ 879, 645 ] 12:10:52.393834 : Cannot read memory at address 0x0000030B 12:10:52.393834 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.393834 : Cannot read memory at address 0x0000038B 12:10:52.393834 : ClientWindow Style = FullScreen 12:10:52.393834 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.393834 : Game Position (Hex) = [ 036F, 0285 ] 12:10:52.393834 : Game Position (Dec) = [ 879, 645 ] 12:10:52.394834 : - 12:10:52.395833 : Cannot read memory at address 0x0000030B 12:10:52.395833 : Cannot read memory at address 0x0000038B 12:10:52.397824 : Cannot read memory at address 0x0000030B 12:10:52.397824 : Cannot read memory at address 0x0000038B 12:10:52.399817 : Cannot read memory at address 0x0000030B 12:10:52.399817 : Cannot read memory at address 0x0000038B 12:10:52.399817 : Device rawinput data (Hex) = [ 00007514, 000098D4 ] 12:10:52.399817 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.399817 : OnScreen Cursor Position (Px) = [ 878, 644 ] 12:10:52.399817 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.400813 : ClientWindow Style = FullScreen 12:10:52.400813 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.400813 : Game Position (Hex) = [ 036E, 0284 ] 12:10:52.400813 : Game Position (Dec) = [ 878, 644 ] 12:10:52.400813 : - 12:10:52.401809 : Cannot read memory at address 0x0000030B 12:10:52.401809 : Cannot read memory at address 0x0000038B 12:10:52.403315 : Cannot read memory at address 0x0000030B 12:10:52.403315 : Cannot read memory at address 0x0000038B 12:10:52.405350 : Cannot read memory at address 0x0000030B 12:10:52.405350 : Cannot read memory at address 0x0000038B 12:10:52.406347 : RawData event for Player #1: 12:10:52.407340 : Device rawinput data (Hex) = [ 00007514, 000098D4 ] 12:10:52.407340 : Cannot read memory at address 0x0000030B 12:10:52.407340 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.407340 : Cannot read memory at address 0x0000038B 12:10:52.407340 : OnScreen Cursor Position (Px) = [ 878, 644 ] 12:10:52.407340 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.407340 : ClientWindow Style = FullScreen 12:10:52.407340 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.407340 : Game Position (Hex) = [ 036E, 0284 ] 12:10:52.407340 : Game Position (Dec) = [ 878, 644 ] 12:10:52.408336 : - 12:10:52.409339 : Cannot read memory at address 0x0000030B 12:10:52.409339 : Cannot read memory at address 0x0000038B 12:10:52.411330 : Cannot read memory at address 0x0000030B 12:10:52.411330 : Cannot read memory at address 0x0000038B 12:10:52.413323 : Cannot read memory at address 0x0000030B 12:10:52.413323 : Cannot read memory at address 0x0000038B 12:10:52.413827 : RawData event for Player #1: 12:10:52.413827 : Device rawinput data (Hex) = [ 000074F0, 000098D4 ] 12:10:52.414635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.414765 : OnScreen Cursor Position (Px) = [ 877, 644 ] 12:10:52.414765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.415267 : ClientWindow Style = FullScreen 12:10:52.415267 : Cannot read memory at address 0x0000030B 12:10:52.415267 : Game Position (Hex) = [ 036D, 0284 ] 12:10:52.415267 : Cannot read memory at address 0x0000038B 12:10:52.415267 : Game Position (Dec) = [ 877, 644 ] 12:10:52.415267 : - 12:10:52.417269 : Cannot read memory at address 0x0000030B 12:10:52.417269 : Cannot read memory at address 0x0000038B 12:10:52.419261 : Cannot read memory at address 0x0000030B 12:10:52.419261 : Cannot read memory at address 0x0000038B 12:10:52.421255 : RawData event for Player #1: 12:10:52.421255 : Cannot read memory at address 0x0000030B 12:10:52.421255 : Device rawinput data (Hex) = [ 000074CC, 000098D4 ] 12:10:52.421255 : Cannot read memory at address 0x0000038B 12:10:52.421255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.421255 : OnScreen Cursor Position (Px) = [ 875, 644 ] 12:10:52.421255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.421255 : ClientWindow Style = FullScreen 12:10:52.421255 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.421255 : Game Position (Hex) = [ 036B, 0284 ] 12:10:52.421255 : Game Position (Dec) = [ 875, 644 ] 12:10:52.421255 : - 12:10:52.423252 : Cannot read memory at address 0x0000030B 12:10:52.423252 : Cannot read memory at address 0x0000038B 12:10:52.424759 : Cannot read memory at address 0x0000030B 12:10:52.424759 : Cannot read memory at address 0x0000038B 12:10:52.426751 : Cannot read memory at address 0x0000030B 12:10:52.426751 : Cannot read memory at address 0x0000038B 12:10:52.426751 : RawData event for Player #1: 12:10:52.426751 : Device rawinput data (Hex) = [ 000074C8, 000098C8 ] 12:10:52.426751 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.426751 : OnScreen Cursor Position (Px) = [ 875, 644 ] 12:10:52.426751 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.426751 : ClientWindow Style = FullScreen 12:10:52.426751 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.427744 : Game Position (Hex) = [ 036B, 0284 ] 12:10:52.427744 : Game Position (Dec) = [ 875, 644 ] 12:10:52.427744 : - 12:10:52.428744 : Cannot read memory at address 0x0000030B 12:10:52.428744 : Cannot read memory at address 0x0000038B 12:10:52.430734 : Cannot read memory at address 0x0000030B 12:10:52.430734 : Cannot read memory at address 0x0000038B 12:10:52.433237 : Cannot read memory at address 0x0000030B 12:10:52.433237 : Cannot read memory at address 0x0000038B 12:10:52.434271 : RawData event for Player #1: 12:10:52.434271 : Device rawinput data (Hex) = [ 00007480, 000098C8 ] 12:10:52.434271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.434271 : OnScreen Cursor Position (Px) = [ 873, 644 ] 12:10:52.434271 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.434271 : ClientWindow Style = FullScreen 12:10:52.434271 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.434271 : Game Position (Hex) = [ 0369, 0284 ] 12:10:52.434271 : Game Position (Dec) = [ 873, 644 ] 12:10:52.434271 : - 12:10:52.435268 : Cannot read memory at address 0x0000030B 12:10:52.435268 : Cannot read memory at address 0x0000038B 12:10:52.437264 : Cannot read memory at address 0x0000030B 12:10:52.437264 : Cannot read memory at address 0x0000038B 12:10:52.439257 : Cannot read memory at address 0x0000030B 12:10:52.439257 : Cannot read memory at address 0x0000038B 12:10:52.441248 : RawData event for Player #1: 12:10:52.441248 : Cannot read memory at address 0x0000030B 12:10:52.441248 : Cannot read memory at address 0x0000038B 12:10:52.441248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.441248 : OnScreen Cursor Position (Px) = [ 873, 644 ] 12:10:52.441248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.441248 : ClientWindow Style = FullScreen 12:10:52.441248 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.441248 : Game Position (Hex) = [ 0369, 0284 ] 12:10:52.442244 : Game Position (Dec) = [ 873, 644 ] 12:10:52.442244 : - 12:10:52.443241 : Cannot read memory at address 0x0000030B 12:10:52.443241 : Cannot read memory at address 0x0000038B 12:10:52.444518 : Cannot read memory at address 0x0000030B 12:10:52.444518 : Cannot read memory at address 0x0000038B 12:10:52.446574 : Cannot read memory at address 0x0000030B 12:10:52.446574 : Cannot read memory at address 0x0000038B 12:10:52.447514 : RawData event for Player #1: 12:10:52.447514 : Device rawinput data (Hex) = [ 00007450, 000098F0 ] 12:10:52.447514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.448511 : OnScreen Cursor Position (Px) = [ 872, 645 ] 12:10:52.448511 : Cannot read memory at address 0x0000030B 12:10:52.448511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.448511 : Cannot read memory at address 0x0000038B 12:10:52.448511 : ClientWindow Style = FullScreen 12:10:52.448511 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.448511 : Game Position (Hex) = [ 0368, 0285 ] 12:10:52.448511 : Game Position (Dec) = [ 872, 645 ] 12:10:52.448511 : - 12:10:52.450507 : Cannot read memory at address 0x0000030B 12:10:52.450507 : Cannot read memory at address 0x0000038B 12:10:52.453007 : Cannot read memory at address 0x0000030B 12:10:52.453007 : Cannot read memory at address 0x0000038B 12:10:52.454602 : Cannot read memory at address 0x0000030B 12:10:52.454602 : Cannot read memory at address 0x0000038B 12:10:52.454602 : RawData event for Player #1: 12:10:52.454602 : Device rawinput data (Hex) = [ 00007434, 000098EC ] 12:10:52.454602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.454602 : OnScreen Cursor Position (Px) = [ 871, 645 ] 12:10:52.455603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.455603 : ClientWindow Style = FullScreen 12:10:52.455603 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.455603 : Game Position (Hex) = [ 0367, 0285 ] 12:10:52.455603 : Game Position (Dec) = [ 871, 645 ] 12:10:52.455603 : - 12:10:52.456604 : Cannot read memory at address 0x0000030B 12:10:52.456604 : Cannot read memory at address 0x0000038B 12:10:52.458595 : Cannot read memory at address 0x0000030B 12:10:52.458595 : Cannot read memory at address 0x0000038B 12:10:52.460098 : Cannot read memory at address 0x0000030B 12:10:52.460098 : Cannot read memory at address 0x0000038B 12:10:52.461106 : RawData event for Player #1: 12:10:52.461106 : Device rawinput data (Hex) = [ 00007434, 000098EC ] 12:10:52.461106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.461106 : OnScreen Cursor Position (Px) = [ 871, 645 ] 12:10:52.461106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.461106 : ClientWindow Style = FullScreen 12:10:52.462103 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.462103 : Game Position (Hex) = [ 0367, 0285 ] 12:10:52.462103 : Cannot read memory at address 0x0000038B 12:10:52.462103 : Game Position (Dec) = [ 871, 645 ] 12:10:52.462103 : - 12:10:52.463605 : Cannot read memory at address 0x0000030B 12:10:52.463605 : Cannot read memory at address 0x0000038B 12:10:52.465550 : Cannot read memory at address 0x0000030B 12:10:52.465550 : Cannot read memory at address 0x0000038B 12:10:52.467547 : Cannot read memory at address 0x0000030B 12:10:52.467547 : Cannot read memory at address 0x0000038B 12:10:52.467547 : RawData event for Player #1: 12:10:52.467547 : Device rawinput data (Hex) = [ 0000742C, 000098EC ] 12:10:52.467547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.467547 : OnScreen Cursor Position (Px) = [ 871, 645 ] 12:10:52.468540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.468540 : ClientWindow Style = FullScreen 12:10:52.468540 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.468540 : Game Position (Hex) = [ 0367, 0285 ] 12:10:52.468540 : Game Position (Dec) = [ 871, 645 ] 12:10:52.468540 : - 12:10:52.469541 : Cannot read memory at address 0x0000030B 12:10:52.469541 : Cannot read memory at address 0x0000038B 12:10:52.471534 : Cannot read memory at address 0x0000030B 12:10:52.471534 : Cannot read memory at address 0x0000038B 12:10:52.473042 : Cannot read memory at address 0x0000030B 12:10:52.473042 : Cannot read memory at address 0x0000038B 12:10:52.475072 : Cannot read memory at address 0x0000030B 12:10:52.475072 : RawData event for Player #1: 12:10:52.475072 : Cannot read memory at address 0x0000038B 12:10:52.475072 : Device rawinput data (Hex) = [ 0000742C, 000098EC ] 12:10:52.475072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.475072 : OnScreen Cursor Position (Px) = [ 871, 645 ] 12:10:52.475072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.475072 : ClientWindow Style = FullScreen 12:10:52.476068 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.476068 : Game Position (Hex) = [ 0367, 0285 ] 12:10:52.476068 : Game Position (Dec) = [ 871, 645 ] 12:10:52.476068 : - 12:10:52.477065 : Cannot read memory at address 0x0000030B 12:10:52.477065 : Cannot read memory at address 0x0000038B 12:10:52.479058 : Cannot read memory at address 0x0000030B 12:10:52.479058 : Cannot read memory at address 0x0000038B 12:10:52.481051 : Cannot read memory at address 0x0000030B 12:10:52.481051 : Cannot read memory at address 0x0000038B 12:10:52.482048 : RawData event for Player #1: 12:10:52.482048 : Device rawinput data (Hex) = [ 0000742C, 0000996C ] 12:10:52.482048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.482048 : OnScreen Cursor Position (Px) = [ 871, 647 ] 12:10:52.482048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.482048 : ClientWindow Style = FullScreen 12:10:52.482048 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.482048 : Game Position (Hex) = [ 0367, 0287 ] 12:10:52.483044 : Game Position (Dec) = [ 871, 647 ] 12:10:52.483044 : - 12:10:52.484400 : Cannot read memory at address 0x0000030B 12:10:52.484400 : Cannot read memory at address 0x0000038B 12:10:52.486399 : Cannot read memory at address 0x0000030B 12:10:52.486399 : Cannot read memory at address 0x0000038B 12:10:52.488392 : Cannot read memory at address 0x0000030B 12:10:52.488392 : Cannot read memory at address 0x0000038B 12:10:52.488392 : RawData event for Player #1: 12:10:52.488392 : Device rawinput data (Hex) = [ 0000742C, 0000996C ] 12:10:52.488392 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.489385 : OnScreen Cursor Position (Px) = [ 871, 647 ] 12:10:52.489385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.489385 : ClientWindow Style = FullScreen 12:10:52.489385 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.489385 : Game Position (Hex) = [ 0367, 0287 ] 12:10:52.489385 : Game Position (Dec) = [ 871, 647 ] 12:10:52.489385 : - 12:10:52.490382 : Cannot read memory at address 0x0000030B 12:10:52.490382 : Cannot read memory at address 0x0000038B 12:10:52.492979 : Cannot read memory at address 0x0000030B 12:10:52.492979 : Cannot read memory at address 0x0000038B 12:10:52.494634 : Cannot read memory at address 0x0000030B 12:10:52.494634 : Cannot read memory at address 0x0000038B 12:10:52.494634 : RawData event for Player #1: 12:10:52.494634 : Device rawinput data (Hex) = [ 0000742C, 0000996C ] 12:10:52.494634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.494634 : OnScreen Cursor Position (Px) = [ 871, 647 ] 12:10:52.495635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.495635 : ClientWindow Style = FullScreen 12:10:52.495635 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.495635 : Game Position (Hex) = [ 0367, 0287 ] 12:10:52.495635 : Game Position (Dec) = [ 871, 647 ] 12:10:52.495635 : - 12:10:52.496637 : Cannot read memory at address 0x0000030B 12:10:52.496637 : Cannot read memory at address 0x0000038B 12:10:52.498624 : Cannot read memory at address 0x0000030B 12:10:52.498624 : Cannot read memory at address 0x0000038B 12:10:52.500621 : Cannot read memory at address 0x0000030B 12:10:52.500621 : Cannot read memory at address 0x0000038B 12:10:52.501618 : RawData event for Player #1: 12:10:52.501618 : Device rawinput data (Hex) = [ 0000742C, 0000996C ] 12:10:52.501618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.501618 : OnScreen Cursor Position (Px) = [ 871, 647 ] 12:10:52.501618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.501618 : ClientWindow Style = FullScreen 12:10:52.501618 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.501618 : Game Position (Hex) = [ 0367, 0287 ] 12:10:52.503121 : Game Position (Dec) = [ 871, 647 ] 12:10:52.503121 : Cannot read memory at address 0x0000030B 12:10:52.503121 : - 12:10:52.503121 : Cannot read memory at address 0x0000038B 12:10:52.505129 : Cannot read memory at address 0x0000030B 12:10:52.505129 : Cannot read memory at address 0x0000038B 12:10:52.507119 : Cannot read memory at address 0x0000030B 12:10:52.507119 : Cannot read memory at address 0x0000038B 12:10:52.509113 : Cannot read memory at address 0x0000030B 12:10:52.509113 : RawData event for Player #1: 12:10:52.509113 : Cannot read memory at address 0x0000038B 12:10:52.509113 : Device rawinput data (Hex) = [ 00007404, 00009960 ] 12:10:52.509113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.509113 : OnScreen Cursor Position (Px) = [ 870, 647 ] 12:10:52.509113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.509113 : ClientWindow Style = FullScreen 12:10:52.510109 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.510109 : Game Position (Hex) = [ 0366, 0287 ] 12:10:52.510109 : Game Position (Dec) = [ 870, 647 ] 12:10:52.510109 : - 12:10:52.511106 : Cannot read memory at address 0x0000030B 12:10:52.511106 : Cannot read memory at address 0x0000038B 12:10:52.513099 : Cannot read memory at address 0x0000030B 12:10:52.513099 : Cannot read memory at address 0x0000038B 12:10:52.515305 : Cannot read memory at address 0x0000030B 12:10:52.515305 : Cannot read memory at address 0x0000038B 12:10:52.515305 : RawData event for Player #1: 12:10:52.515305 : Device rawinput data (Hex) = [ 00007404, 000099C4 ] 12:10:52.516268 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.516268 : OnScreen Cursor Position (Px) = [ 870, 648 ] 12:10:52.516268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.516268 : ClientWindow Style = FullScreen 12:10:52.516268 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.516268 : Game Position (Hex) = [ 0366, 0288 ] 12:10:52.516268 : Game Position (Dec) = [ 870, 648 ] 12:10:52.516268 : - 12:10:52.517294 : Cannot read memory at address 0x0000030B 12:10:52.517294 : Cannot read memory at address 0x0000038B 12:10:52.519231 : Cannot read memory at address 0x0000030B 12:10:52.519231 : Cannot read memory at address 0x0000038B 12:10:52.521220 : Cannot read memory at address 0x0000030B 12:10:52.521220 : Cannot read memory at address 0x0000038B 12:10:52.522221 : RawData event for Player #1: 12:10:52.523214 : Device rawinput data (Hex) = [ 000073E0, 000099C0 ] 12:10:52.523214 : Cannot read memory at address 0x0000030B 12:10:52.523214 : Cannot read memory at address 0x0000038B 12:10:52.523214 : OnScreen Cursor Position (Px) = [ 869, 648 ] 12:10:52.523214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.523716 : ClientWindow Style = FullScreen 12:10:52.523716 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.523716 : Game Position (Hex) = [ 0365, 0288 ] 12:10:52.523716 : Game Position (Dec) = [ 869, 648 ] 12:10:52.523716 : - 12:10:52.524701 : Cannot read memory at address 0x0000030B 12:10:52.524701 : Cannot read memory at address 0x0000038B 12:10:52.526704 : Cannot read memory at address 0x0000030B 12:10:52.526704 : Cannot read memory at address 0x0000038B 12:10:52.527700 : RawData event for Player #1: 12:10:52.527700 : Device rawinput data (Hex) = [ 000073BC, 000099D0 ] 12:10:52.527700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.527700 : OnScreen Cursor Position (Px) = [ 868, 648 ] 12:10:52.527700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.527700 : ClientWindow Style = FullScreen 12:10:52.527700 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.528693 : Game Position (Hex) = [ 0364, 0288 ] 12:10:52.528693 : Cannot read memory at address 0x0000030B 12:10:52.528693 : Game Position (Dec) = [ 868, 648 ] 12:10:52.528693 : Cannot read memory at address 0x0000038B 12:10:52.528693 : - 12:10:52.530686 : Cannot read memory at address 0x0000030B 12:10:52.530686 : Cannot read memory at address 0x0000038B 12:10:52.531683 : RawData event for Player #1: 12:10:52.531683 : Device rawinput data (Hex) = [ 00007394, 00009978 ] 12:10:52.531683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.531683 : OnScreen Cursor Position (Px) = [ 866, 647 ] 12:10:52.531683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.531683 : ClientWindow Style = FullScreen 12:10:52.531683 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.531683 : Game Position (Hex) = [ 0362, 0287 ] 12:10:52.531683 : Game Position (Dec) = [ 866, 647 ] 12:10:52.531683 : - 12:10:52.533185 : Cannot read memory at address 0x0000030B 12:10:52.533185 : Cannot read memory at address 0x0000038B 12:10:52.535188 : Cannot read memory at address 0x0000030B 12:10:52.535188 : Cannot read memory at address 0x0000038B 12:10:52.537187 : Cannot read memory at address 0x0000030B 12:10:52.537187 : Cannot read memory at address 0x0000038B 12:10:52.538178 : RawData event for Player #1: 12:10:52.539176 : Device rawinput data (Hex) = [ 0000738C, 00009978 ] 12:10:52.539176 : Cannot read memory at address 0x0000030B 12:10:52.539176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.539176 : Cannot read memory at address 0x0000038B 12:10:52.539176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.539176 : ClientWindow Style = FullScreen 12:10:52.539176 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.539176 : Game Position (Hex) = [ 0362, 0287 ] 12:10:52.539176 : Game Position (Dec) = [ 866, 647 ] 12:10:52.539176 : - 12:10:52.541168 : Cannot read memory at address 0x0000030B 12:10:52.541168 : Cannot read memory at address 0x0000038B 12:10:52.543162 : Cannot read memory at address 0x0000030B 12:10:52.543162 : Cannot read memory at address 0x0000038B 12:10:52.544364 : Cannot read memory at address 0x0000030B 12:10:52.544364 : Cannot read memory at address 0x0000038B 12:10:52.545421 : RawData event for Player #1: 12:10:52.545421 : Device rawinput data (Hex) = [ 0000738C, 00009978 ] 12:10:52.545421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.546404 : OnScreen Cursor Position (Px) = [ 866, 647 ] 12:10:52.546404 : Cannot read memory at address 0x0000030B 12:10:52.546404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.546404 : Cannot read memory at address 0x0000038B 12:10:52.546404 : ClientWindow Style = FullScreen 12:10:52.546404 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.546404 : Game Position (Hex) = [ 0362, 0287 ] 12:10:52.546404 : Game Position (Dec) = [ 866, 647 ] 12:10:52.546404 : - 12:10:52.548353 : Cannot read memory at address 0x0000030B 12:10:52.548353 : Cannot read memory at address 0x0000038B 12:10:52.550349 : Cannot read memory at address 0x0000030B 12:10:52.550349 : Cannot read memory at address 0x0000038B 12:10:52.552343 : Cannot read memory at address 0x0000030B 12:10:52.552343 : Cannot read memory at address 0x0000038B 12:10:52.552343 : RawData event for Player #1: 12:10:52.552343 : Device rawinput data (Hex) = [ 00007364, 00009978 ] 12:10:52.552343 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.552343 : OnScreen Cursor Position (Px) = [ 865, 647 ] 12:10:52.553336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.553336 : ClientWindow Style = FullScreen 12:10:52.553336 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.553336 : Game Position (Hex) = [ 0361, 0287 ] 12:10:52.553336 : Game Position (Dec) = [ 865, 647 ] 12:10:52.553336 : - 12:10:52.553837 : Cannot read memory at address 0x0000030B 12:10:52.553837 : Cannot read memory at address 0x0000038B 12:10:52.555851 : Cannot read memory at address 0x0000030B 12:10:52.555851 : Cannot read memory at address 0x0000038B 12:10:52.557844 : Cannot read memory at address 0x0000030B 12:10:52.557844 : Cannot read memory at address 0x0000038B 12:10:52.558841 : RawData event for Player #1: 12:10:52.558841 : Device rawinput data (Hex) = [ 00007364, 00009978 ] 12:10:52.560344 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.560344 : Cannot read memory at address 0x0000030B 12:10:52.560344 : OnScreen Cursor Position (Px) = [ 865, 647 ] 12:10:52.560344 : Cannot read memory at address 0x0000038B 12:10:52.560344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.560344 : ClientWindow Style = FullScreen 12:10:52.560344 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.560344 : Game Position (Hex) = [ 0361, 0287 ] 12:10:52.561349 : Game Position (Dec) = [ 865, 647 ] 12:10:52.561349 : - 12:10:52.562350 : Cannot read memory at address 0x0000030B 12:10:52.562350 : Cannot read memory at address 0x0000038B 12:10:52.563849 : Cannot read memory at address 0x0000030B 12:10:52.563849 : Cannot read memory at address 0x0000038B 12:10:52.565550 : Cannot read memory at address 0x0000030B 12:10:52.565550 : Cannot read memory at address 0x0000038B 12:10:52.565550 : RawData event for Player #1: 12:10:52.565550 : Device rawinput data (Hex) = [ 00007364, 0000996C ] 12:10:52.565550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.565550 : OnScreen Cursor Position (Px) = [ 865, 647 ] 12:10:52.565550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.565550 : ClientWindow Style = FullScreen 12:10:52.566543 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.566543 : Game Position (Hex) = [ 0361, 0287 ] 12:10:52.566543 : Game Position (Dec) = [ 865, 647 ] 12:10:52.566543 : - 12:10:52.567544 : Cannot read memory at address 0x0000030B 12:10:52.567544 : Cannot read memory at address 0x0000038B 12:10:52.569537 : Cannot read memory at address 0x0000030B 12:10:52.569537 : Cannot read memory at address 0x0000038B 12:10:52.571530 : Cannot read memory at address 0x0000030B 12:10:52.571530 : Cannot read memory at address 0x0000038B 12:10:52.573033 : Cannot read memory at address 0x0000030B 12:10:52.573033 : Cannot read memory at address 0x0000038B 12:10:52.573033 : Device rawinput data (Hex) = [ 00007364, 00009938 ] 12:10:52.573033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.573033 : OnScreen Cursor Position (Px) = [ 865, 646 ] 12:10:52.573033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.573033 : ClientWindow Style = FullScreen 12:10:52.573033 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.573033 : Game Position (Hex) = [ 0361, 0286 ] 12:10:52.573033 : Game Position (Dec) = [ 865, 646 ] 12:10:52.573033 : - 12:10:52.574580 : Cannot read memory at address 0x0000030B 12:10:52.574580 : Cannot read memory at address 0x0000038B 12:10:52.576580 : Cannot read memory at address 0x0000030B 12:10:52.576580 : Cannot read memory at address 0x0000038B 12:10:52.578573 : Cannot read memory at address 0x0000030B 12:10:52.578573 : Cannot read memory at address 0x0000038B 12:10:52.579570 : RawData event for Player #1: 12:10:52.579570 : Device rawinput data (Hex) = [ 00007340, 00009934 ] 12:10:52.579570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.579570 : OnScreen Cursor Position (Px) = [ 864, 646 ] 12:10:52.579570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.580563 : ClientWindow Style = FullScreen 12:10:52.580563 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.580563 : Cannot read memory at address 0x0000030B 12:10:52.580941 : Game Position (Hex) = [ 0360, 0286 ] 12:10:52.580941 : Game Position (Dec) = [ 864, 646 ] 12:10:52.580941 : - 12:10:52.581485 : Cannot read memory at address 0x0000038B 12:10:52.583046 : Cannot read memory at address 0x0000030B 12:10:52.583046 : Cannot read memory at address 0x0000038B 12:10:52.585062 : Cannot read memory at address 0x0000030B 12:10:52.585062 : Cannot read memory at address 0x0000038B 12:10:52.587081 : RawData event for Player #1: 12:10:52.587081 : Device rawinput data (Hex) = [ 0000731C, 000098EC ] 12:10:52.587081 : Cannot read memory at address 0x0000038B 12:10:52.587081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.587081 : OnScreen Cursor Position (Px) = [ 863, 645 ] 12:10:52.587081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.587081 : ClientWindow Style = FullScreen 12:10:52.587081 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.587081 : Game Position (Hex) = [ 035F, 0285 ] 12:10:52.587081 : Game Position (Dec) = [ 863, 645 ] 12:10:52.588040 : - 12:10:52.589040 : Cannot read memory at address 0x0000030B 12:10:52.589040 : Cannot read memory at address 0x0000038B 12:10:52.591030 : Cannot read memory at address 0x0000030B 12:10:52.591030 : Cannot read memory at address 0x0000038B 12:10:52.593023 : Cannot read memory at address 0x0000030B 12:10:52.593023 : Cannot read memory at address 0x0000038B 12:10:52.594248 : RawData event for Player #1: 12:10:52.594248 : Cannot read memory at address 0x0000030B 12:10:52.594248 : Device rawinput data (Hex) = [ 00007320, 000098AC ] 12:10:52.594248 : Cannot read memory at address 0x0000038B 12:10:52.594248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.594248 : OnScreen Cursor Position (Px) = [ 863, 644 ] 12:10:52.594248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.594248 : ClientWindow Style = FullScreen 12:10:52.594248 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.594248 : Game Position (Hex) = [ 035F, 0284 ] 12:10:52.595247 : Game Position (Dec) = [ 863, 644 ] 12:10:52.595247 : - 12:10:52.596243 : Cannot read memory at address 0x0000030B 12:10:52.596243 : Cannot read memory at address 0x0000038B 12:10:52.598236 : Cannot read memory at address 0x0000030B 12:10:52.598236 : Cannot read memory at address 0x0000038B 12:10:52.600230 : RawData event for Player #1: 12:10:52.600230 : Cannot read memory at address 0x0000030B 12:10:52.600230 : Device rawinput data (Hex) = [ 00007320, 0000987C ] 12:10:52.600230 : Cannot read memory at address 0x0000038B 12:10:52.600230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.600230 : OnScreen Cursor Position (Px) = [ 863, 643 ] 12:10:52.600230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.600230 : ClientWindow Style = FullScreen 12:10:52.600230 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.600230 : Game Position (Hex) = [ 035F, 0283 ] 12:10:52.600230 : Game Position (Dec) = [ 863, 643 ] 12:10:52.601226 : - 12:10:52.602223 : Cannot read memory at address 0x0000030B 12:10:52.602223 : Cannot read memory at address 0x0000038B 12:10:52.603730 : Cannot read memory at address 0x0000030B 12:10:52.603730 : Cannot read memory at address 0x0000038B 12:10:52.604995 : Cannot read memory at address 0x0000030B 12:10:52.604995 : Cannot read memory at address 0x0000038B 12:10:52.606991 : Cannot read memory at address 0x0000030B 12:10:52.606991 : Cannot read memory at address 0x0000038B 12:10:52.606991 : RawData event for Player #1: 12:10:52.606991 : Device rawinput data (Hex) = [ 00007304, 00009830 ] 12:10:52.606991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.606991 : OnScreen Cursor Position (Px) = [ 862, 642 ] 12:10:52.606991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.607987 : ClientWindow Style = FullScreen 12:10:52.607987 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.607987 : Game Position (Hex) = [ 035E, 0282 ] 12:10:52.607987 : Game Position (Dec) = [ 862, 642 ] 12:10:52.607987 : - 12:10:52.608988 : Cannot read memory at address 0x0000030B 12:10:52.608988 : Cannot read memory at address 0x0000038B 12:10:52.610981 : Cannot read memory at address 0x0000030B 12:10:52.610981 : Cannot read memory at address 0x0000038B 12:10:52.612972 : Cannot read memory at address 0x0000030B 12:10:52.612972 : Cannot read memory at address 0x0000038B 12:10:52.614240 : RawData event for Player #1: 12:10:52.614240 : Device rawinput data (Hex) = [ 0000730C, 00009808 ] 12:10:52.614240 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.614240 : OnScreen Cursor Position (Px) = [ 862, 641 ] 12:10:52.614240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.614240 : ClientWindow Style = FullScreen 12:10:52.614240 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.614240 : Game Position (Hex) = [ 035E, 0281 ] 12:10:52.615277 : Cannot read memory at address 0x0000030B 12:10:52.615277 : Cannot read memory at address 0x0000038B 12:10:52.615277 : - 12:10:52.617237 : Cannot read memory at address 0x0000030B 12:10:52.617237 : Cannot read memory at address 0x0000038B 12:10:52.618229 : RawData event for Player #1: 12:10:52.619226 : Device rawinput data (Hex) = [ 00007318, 0000974C ] 12:10:52.619226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.619226 : OnScreen Cursor Position (Px) = [ 863, 638 ] 12:10:52.619226 : Cannot read memory at address 0x0000030B 12:10:52.619226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.619226 : ClientWindow Style = FullScreen 12:10:52.619226 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.619226 : Cannot read memory at address 0x0000038B 12:10:52.619226 : Game Position (Hex) = [ 035F, 027E ] 12:10:52.619226 : Game Position (Dec) = [ 863, 638 ] 12:10:52.620223 : - 12:10:52.621219 : Cannot read memory at address 0x0000030B 12:10:52.621219 : Cannot read memory at address 0x0000038B 12:10:52.623216 : Cannot read memory at address 0x0000030B 12:10:52.623216 : Cannot read memory at address 0x0000038B 12:10:52.625507 : Cannot read memory at address 0x0000030B 12:10:52.625507 : Cannot read memory at address 0x0000038B 12:10:52.625507 : RawData event for Player #1: 12:10:52.625507 : Device rawinput data (Hex) = [ 0000730C, 00009700 ] 12:10:52.625507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.625507 : OnScreen Cursor Position (Px) = [ 862, 637 ] 12:10:52.626490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.626490 : ClientWindow Style = FullScreen 12:10:52.626490 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.626490 : Game Position (Hex) = [ 035E, 027D ] 12:10:52.626490 : Game Position (Dec) = [ 862, 637 ] 12:10:52.626490 : - 12:10:52.627488 : Cannot read memory at address 0x0000030B 12:10:52.627488 : Cannot read memory at address 0x0000038B 12:10:52.629494 : Cannot read memory at address 0x0000030B 12:10:52.629494 : Cannot read memory at address 0x0000038B 12:10:52.631444 : Cannot read memory at address 0x0000030B 12:10:52.631444 : Cannot read memory at address 0x0000038B 12:10:52.632946 : Cannot read memory at address 0x0000030B 12:10:52.632946 : RawData event for Player #1: 12:10:52.632946 : Cannot read memory at address 0x0000038B 12:10:52.632946 : Device rawinput data (Hex) = [ 00007314, 00009684 ] 12:10:52.632946 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.632946 : OnScreen Cursor Position (Px) = [ 863, 634 ] 12:10:52.632946 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.632946 : ClientWindow Style = FullScreen 12:10:52.632946 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.632946 : Game Position (Hex) = [ 035F, 027A ] 12:10:52.632946 : Game Position (Dec) = [ 863, 634 ] 12:10:52.633966 : - 12:10:52.634610 : Cannot read memory at address 0x0000030B 12:10:52.634610 : Cannot read memory at address 0x0000038B 12:10:52.636612 : Cannot read memory at address 0x0000030B 12:10:52.636612 : Cannot read memory at address 0x0000038B 12:10:52.638606 : Cannot read memory at address 0x0000030B 12:10:52.638606 : Cannot read memory at address 0x0000038B 12:10:52.638606 : RawData event for Player #1: 12:10:52.638606 : Device rawinput data (Hex) = [ 0000733C, 000095B0 ] 12:10:52.638606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.638606 : OnScreen Cursor Position (Px) = [ 864, 631 ] 12:10:52.638606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.638606 : ClientWindow Style = FullScreen 12:10:52.639598 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.639598 : Game Position (Hex) = [ 0360, 0277 ] 12:10:52.639598 : Game Position (Dec) = [ 864, 631 ] 12:10:52.639598 : - 12:10:52.640599 : Cannot read memory at address 0x0000030B 12:10:52.640599 : Cannot read memory at address 0x0000038B 12:10:52.643103 : Cannot read memory at address 0x0000030B 12:10:52.643103 : Cannot read memory at address 0x0000038B 12:10:52.645139 : Cannot read memory at address 0x0000030B 12:10:52.645139 : Cannot read memory at address 0x0000038B 12:10:52.646133 : RawData event for Player #1: 12:10:52.646133 : Device rawinput data (Hex) = [ 00007354, 0000953C ] 12:10:52.646133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.646133 : OnScreen Cursor Position (Px) = [ 864, 629 ] 12:10:52.646133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.646133 : ClientWindow Style = FullScreen 12:10:52.646133 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.647129 : Game Position (Hex) = [ 0360, 0275 ] 12:10:52.647129 : Cannot read memory at address 0x0000030B 12:10:52.647129 : Game Position (Dec) = [ 864, 629 ] 12:10:52.647129 : Cannot read memory at address 0x0000038B 12:10:52.647129 : - 12:10:52.649122 : Cannot read memory at address 0x0000030B 12:10:52.649122 : Cannot read memory at address 0x0000038B 12:10:52.651119 : Cannot read memory at address 0x0000030B 12:10:52.651119 : Cannot read memory at address 0x0000038B 12:10:52.653109 : RawData event for Player #1: 12:10:52.653109 : Cannot read memory at address 0x0000030B 12:10:52.653109 : Device rawinput data (Hex) = [ 0000735C, 00009528 ] 12:10:52.653109 : Cannot read memory at address 0x0000038B 12:10:52.653109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.653612 : OnScreen Cursor Position (Px) = [ 865, 629 ] 12:10:52.653612 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.653612 : ClientWindow Style = FullScreen 12:10:52.653612 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.653612 : Game Position (Hex) = [ 0361, 0275 ] 12:10:52.653612 : Game Position (Dec) = [ 865, 629 ] 12:10:52.653612 : - 12:10:52.654611 : Cannot read memory at address 0x0000030B 12:10:52.654611 : Cannot read memory at address 0x0000038B 12:10:52.656608 : Cannot read memory at address 0x0000030B 12:10:52.656608 : Cannot read memory at address 0x0000038B 12:10:52.657605 : RawData event for Player #1: 12:10:52.657605 : Device rawinput data (Hex) = [ 0000736C, 00009440 ] 12:10:52.658599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.658599 : OnScreen Cursor Position (Px) = [ 865, 625 ] 12:10:52.658599 : Cannot read memory at address 0x0000038B 12:10:52.658599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.658599 : ClientWindow Style = FullScreen 12:10:52.658599 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.658599 : Game Position (Hex) = [ 0361, 0271 ] 12:10:52.658599 : Game Position (Dec) = [ 865, 625 ] 12:10:52.659595 : - 12:10:52.660595 : Cannot read memory at address 0x0000030B 12:10:52.660595 : Cannot read memory at address 0x0000038B 12:10:52.661905 : Cannot read memory at address 0x0000030B 12:10:52.661905 : Cannot read memory at address 0x0000038B 12:10:52.662909 : RawData event for Player #1: 12:10:52.662909 : Device rawinput data (Hex) = [ 00007394, 00009418 ] 12:10:52.662909 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.662909 : OnScreen Cursor Position (Px) = [ 866, 624 ] 12:10:52.662909 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.663928 : Cannot read memory at address 0x0000030B 12:10:52.663928 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.663928 : Game Position (Hex) = [ 0362, 0270 ] 12:10:52.663928 : Cannot read memory at address 0x0000038B 12:10:52.663928 : Game Position (Dec) = [ 866, 624 ] 12:10:52.663928 : - 12:10:52.665921 : Cannot read memory at address 0x0000030B 12:10:52.665921 : Cannot read memory at address 0x0000038B 12:10:52.667917 : Cannot read memory at address 0x0000030B 12:10:52.667917 : Cannot read memory at address 0x0000038B 12:10:52.669908 : Cannot read memory at address 0x0000030B 12:10:52.669908 : RawData event for Player #1: 12:10:52.669908 : Cannot read memory at address 0x0000038B 12:10:52.669908 : Device rawinput data (Hex) = [ 00007370, 00009398 ] 12:10:52.669908 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.670905 : OnScreen Cursor Position (Px) = [ 865, 622 ] 12:10:52.670905 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.670905 : ClientWindow Style = FullScreen 12:10:52.670905 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.670905 : Game Position (Hex) = [ 0361, 026E ] 12:10:52.670905 : Game Position (Dec) = [ 865, 622 ] 12:10:52.670905 : - 12:10:52.671901 : Cannot read memory at address 0x0000030B 12:10:52.671901 : Cannot read memory at address 0x0000038B 12:10:52.673409 : Cannot read memory at address 0x0000030B 12:10:52.673409 : Cannot read memory at address 0x0000038B 12:10:52.673409 : RawData event for Player #1: 12:10:52.673409 : Device rawinput data (Hex) = [ 00007380, 000092E8 ] 12:10:52.674410 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.674410 : OnScreen Cursor Position (Px) = [ 866, 619 ] 12:10:52.674410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.674410 : ClientWindow Style = FullScreen 12:10:52.674410 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.674410 : Game Position (Hex) = [ 0362, 026B ] 12:10:52.674410 : Game Position (Dec) = [ 866, 619 ] 12:10:52.675407 : - 12:10:52.675407 : Cannot read memory at address 0x0000030B 12:10:52.675407 : Cannot read memory at address 0x0000038B 12:10:52.677403 : Cannot read memory at address 0x0000030B 12:10:52.677403 : Cannot read memory at address 0x0000038B 12:10:52.678400 : RawData event for Player #1: 12:10:52.678400 : Device rawinput data (Hex) = [ 00007380, 000092A0 ] 12:10:52.679393 : Cannot read memory at address 0x0000030B 12:10:52.679393 : OnScreen Cursor Position (Px) = [ 866, 618 ] 12:10:52.679393 : Cannot read memory at address 0x0000038B 12:10:52.679393 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.679393 : ClientWindow Style = FullScreen 12:10:52.680390 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.680390 : Game Position (Hex) = [ 0362, 026A ] 12:10:52.680390 : Game Position (Dec) = [ 866, 618 ] 12:10:52.680390 : - 12:10:52.681387 : Cannot read memory at address 0x0000030B 12:10:52.681387 : Cannot read memory at address 0x0000038B 12:10:52.682890 : Cannot read memory at address 0x0000030B 12:10:52.682890 : Cannot read memory at address 0x0000038B 12:10:52.684612 : Cannot read memory at address 0x0000030B 12:10:52.684612 : Cannot read memory at address 0x0000038B 12:10:52.685616 : RawData event for Player #1: 12:10:52.685616 : Device rawinput data (Hex) = [ 000073A4, 00009224 ] 12:10:52.685616 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.685616 : OnScreen Cursor Position (Px) = [ 867, 616 ] 12:10:52.686609 : Cannot read memory at address 0x0000030B 12:10:52.686609 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.686609 : Cannot read memory at address 0x0000038B 12:10:52.686609 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.686609 : Game Position (Hex) = [ 0363, 0268 ] 12:10:52.686609 : Game Position (Dec) = [ 867, 616 ] 12:10:52.686609 : - 12:10:52.688606 : Cannot read memory at address 0x0000030B 12:10:52.688606 : Cannot read memory at address 0x0000038B 12:10:52.690599 : Cannot read memory at address 0x0000030B 12:10:52.690599 : Cannot read memory at address 0x0000038B 12:10:52.693101 : Cannot read memory at address 0x0000030B 12:10:52.693101 : Cannot read memory at address 0x0000038B 12:10:52.693101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.693101 : OnScreen Cursor Position (Px) = [ 867, 614 ] 12:10:52.694117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.694117 : ClientWindow Style = FullScreen 12:10:52.694117 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.694117 : Game Position (Hex) = [ 0363, 0266 ] 12:10:52.694117 : Game Position (Dec) = [ 867, 614 ] 12:10:52.694117 : - 12:10:52.695113 : Cannot read memory at address 0x0000030B 12:10:52.695113 : Cannot read memory at address 0x0000038B 12:10:52.697107 : Cannot read memory at address 0x0000030B 12:10:52.697107 : Cannot read memory at address 0x0000038B 12:10:52.699099 : Cannot read memory at address 0x0000030B 12:10:52.699099 : Cannot read memory at address 0x0000038B 12:10:52.700096 : RawData event for Player #1: 12:10:52.700096 : Device rawinput data (Hex) = [ 000073B4, 00009128 ] 12:10:52.700096 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.700096 : OnScreen Cursor Position (Px) = [ 867, 612 ] 12:10:52.700096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.700096 : ClientWindow Style = FullScreen 12:10:52.700096 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.700096 : Game Position (Hex) = [ 0363, 0264 ] 12:10:52.700096 : Game Position (Dec) = [ 867, 612 ] 12:10:52.701093 : - 12:10:52.701093 : Cannot read memory at address 0x0000038B 12:10:52.703090 : Cannot read memory at address 0x0000030B 12:10:52.703090 : Cannot read memory at address 0x0000038B 12:10:52.704384 : Cannot read memory at address 0x0000030B 12:10:52.704384 : Cannot read memory at address 0x0000038B 12:10:52.704384 : RawData event for Player #1: 12:10:52.704384 : Device rawinput data (Hex) = [ 000073C4, 000090A8 ] 12:10:52.705383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.705383 : OnScreen Cursor Position (Px) = [ 868, 610 ] 12:10:52.705383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.705383 : ClientWindow Style = FullScreen 12:10:52.705383 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.705383 : Game Position (Hex) = [ 0364, 0262 ] 12:10:52.705383 : Game Position (Dec) = [ 868, 610 ] 12:10:52.705383 : - 12:10:52.706380 : Cannot read memory at address 0x0000030B 12:10:52.706380 : Cannot read memory at address 0x0000038B 12:10:52.708373 : Cannot read memory at address 0x0000030B 12:10:52.708373 : Cannot read memory at address 0x0000038B 12:10:52.710370 : Cannot read memory at address 0x0000030B 12:10:52.710370 : Cannot read memory at address 0x0000038B 12:10:52.710370 : RawData event for Player #1: 12:10:52.711363 : Device rawinput data (Hex) = [ 000073C4, 00009064 ] 12:10:52.711363 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.711363 : OnScreen Cursor Position (Px) = [ 868, 609 ] 12:10:52.711363 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.711363 : ClientWindow Style = FullScreen 12:10:52.711363 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.712360 : Game Position (Hex) = [ 0364, 0261 ] 12:10:52.712360 : Cannot read memory at address 0x0000030B 12:10:52.712360 : Cannot read memory at address 0x0000038B 12:10:52.712360 : - 12:10:52.713865 : Cannot read memory at address 0x0000030B 12:10:52.713865 : Cannot read memory at address 0x0000038B 12:10:52.715865 : Cannot read memory at address 0x0000030B 12:10:52.715865 : Cannot read memory at address 0x0000038B 12:10:52.717854 : Cannot read memory at address 0x0000030B 12:10:52.717854 : RawData event for Player #1: 12:10:52.717854 : Cannot read memory at address 0x0000038B 12:10:52.717854 : Device rawinput data (Hex) = [ 000073EC, 00008FF0 ] 12:10:52.717854 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.717854 : OnScreen Cursor Position (Px) = [ 869, 607 ] 12:10:52.717854 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.718851 : ClientWindow Style = FullScreen 12:10:52.718851 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.718851 : Game Position (Hex) = [ 0365, 025F ] 12:10:52.718851 : Game Position (Dec) = [ 869, 607 ] 12:10:52.718851 : - 12:10:52.719848 : Cannot read memory at address 0x0000030B 12:10:52.719848 : Cannot read memory at address 0x0000038B 12:10:52.721845 : Cannot read memory at address 0x0000030B 12:10:52.721845 : Cannot read memory at address 0x0000038B 12:10:52.723354 : Cannot read memory at address 0x0000030B 12:10:52.723354 : Cannot read memory at address 0x0000038B 12:10:52.724389 : RawData event for Player #1: 12:10:52.725386 : Device rawinput data (Hex) = [ 000073FC, 00008F74 ] 12:10:52.725386 : Cannot read memory at address 0x0000030B 12:10:52.725386 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.725386 : Cannot read memory at address 0x0000038B 12:10:52.725386 : OnScreen Cursor Position (Px) = [ 869, 605 ] 12:10:52.725386 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.726383 : ClientWindow Style = FullScreen 12:10:52.726383 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.726383 : Game Position (Hex) = [ 0365, 025D ] 12:10:52.726383 : Game Position (Dec) = [ 869, 605 ] 12:10:52.726383 : - 12:10:52.727379 : Cannot read memory at address 0x0000030B 12:10:52.727379 : Cannot read memory at address 0x0000038B 12:10:52.729372 : Cannot read memory at address 0x0000030B 12:10:52.729372 : Cannot read memory at address 0x0000038B 12:10:52.731366 : Cannot read memory at address 0x0000030B 12:10:52.731366 : Cannot read memory at address 0x0000038B 12:10:52.731366 : RawData event for Player #1: 12:10:52.732362 : Device rawinput data (Hex) = [ 00007404, 00008E88 ] 12:10:52.732362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.732362 : OnScreen Cursor Position (Px) = [ 870, 601 ] 12:10:52.732362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.732362 : ClientWindow Style = FullScreen 12:10:52.732362 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.732362 : Game Position (Hex) = [ 0366, 0259 ] 12:10:52.733359 : Game Position (Dec) = [ 870, 601 ] 12:10:52.733359 : Cannot read memory at address 0x0000030B 12:10:52.733359 : - 12:10:52.733359 : Cannot read memory at address 0x0000038B 12:10:52.734738 : Cannot read memory at address 0x0000030B 12:10:52.734738 : Cannot read memory at address 0x0000038B 12:10:52.736749 : Cannot read memory at address 0x0000030B 12:10:52.736749 : Cannot read memory at address 0x0000038B 12:10:52.738742 : Cannot read memory at address 0x0000030B 12:10:52.738742 : Cannot read memory at address 0x0000038B 12:10:52.738742 : RawData event for Player #1: 12:10:52.738742 : Device rawinput data (Hex) = [ 00007414, 00008E08 ] 12:10:52.738742 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.738742 : OnScreen Cursor Position (Px) = [ 870, 599 ] 12:10:52.739735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.739735 : ClientWindow Style = FullScreen 12:10:52.739735 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.739735 : Game Position (Hex) = [ 0366, 0257 ] 12:10:52.739735 : Game Position (Dec) = [ 870, 599 ] 12:10:52.739735 : - 12:10:52.740732 : Cannot read memory at address 0x0000030B 12:10:52.740732 : Cannot read memory at address 0x0000038B 12:10:52.743240 : Cannot read memory at address 0x0000030B 12:10:52.743240 : Cannot read memory at address 0x0000038B 12:10:52.744266 : RawData event for Player #1: 12:10:52.745263 : Device rawinput data (Hex) = [ 0000741C, 00008D38 ] 12:10:52.745263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.745263 : Cannot read memory at address 0x0000038B 12:10:52.745263 : OnScreen Cursor Position (Px) = [ 870, 595 ] 12:10:52.746260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.746260 : ClientWindow Style = FullScreen 12:10:52.746260 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.746260 : Game Position (Hex) = [ 0366, 0253 ] 12:10:52.746260 : Game Position (Dec) = [ 870, 595 ] 12:10:52.746260 : - 12:10:52.747256 : Cannot read memory at address 0x0000030B 12:10:52.747256 : Cannot read memory at address 0x0000038B 12:10:52.749254 : Cannot read memory at address 0x0000030B 12:10:52.749254 : Cannot read memory at address 0x0000038B 12:10:52.749254 : RawData event for Player #1: 12:10:52.750246 : Device rawinput data (Hex) = [ 0000742C, 00008CBC ] 12:10:52.750246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.750246 : OnScreen Cursor Position (Px) = [ 871, 593 ] 12:10:52.750246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.750246 : ClientWindow Style = FullScreen 12:10:52.750246 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.750246 : Game Position (Hex) = [ 0367, 0251 ] 12:10:52.751243 : Game Position (Dec) = [ 871, 593 ] 12:10:52.751243 : Cannot read memory at address 0x0000030B 12:10:52.751243 : - 12:10:52.751243 : Cannot read memory at address 0x0000038B 12:10:52.753239 : Cannot read memory at address 0x0000030B 12:10:52.753239 : Cannot read memory at address 0x0000038B 12:10:52.755487 : Cannot read memory at address 0x0000030B 12:10:52.755487 : Cannot read memory at address 0x0000038B 12:10:52.756484 : RawData event for Player #1: 12:10:52.756484 : Device rawinput data (Hex) = [ 00007434, 00008BCC ] 12:10:52.757477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.757477 : Cannot read memory at address 0x0000030B 12:10:52.757477 : OnScreen Cursor Position (Px) = [ 871, 589 ] 12:10:52.757477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.757477 : ClientWindow Style = FullScreen 12:10:52.758474 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.758474 : Game Position (Hex) = [ 0367, 024D ] 12:10:52.758474 : Game Position (Dec) = [ 871, 589 ] 12:10:52.758474 : - 12:10:52.759470 : Cannot read memory at address 0x0000030B 12:10:52.759470 : Cannot read memory at address 0x0000038B 12:10:52.760970 : Cannot read memory at address 0x0000030B 12:10:52.760970 : Cannot read memory at address 0x0000038B 12:10:52.762967 : Cannot read memory at address 0x0000030B 12:10:52.762967 : Cannot read memory at address 0x0000038B 12:10:52.763469 : RawData event for Player #1: 12:10:52.763469 : Device rawinput data (Hex) = [ 00007428, 000089C8 ] 12:10:52.764469 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.764469 : Cannot read memory at address 0x0000030B 12:10:52.764469 : OnScreen Cursor Position (Px) = [ 871, 581 ] 12:10:52.764469 : Cannot read memory at address 0x0000038B 12:10:52.764469 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.764469 : ClientWindow Style = FullScreen 12:10:52.764469 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.764469 : Game Position (Hex) = [ 0367, 0245 ] 12:10:52.765466 : Game Position (Dec) = [ 871, 581 ] 12:10:52.765466 : - 12:10:52.766467 : Cannot read memory at address 0x0000030B 12:10:52.766467 : Cannot read memory at address 0x0000038B 12:10:52.768459 : Cannot read memory at address 0x0000030B 12:10:52.768459 : Cannot read memory at address 0x0000038B 12:10:52.770452 : Cannot read memory at address 0x0000030B 12:10:52.770452 : Cannot read memory at address 0x0000038B 12:10:52.770452 : RawData event for Player #1: 12:10:52.770452 : Device rawinput data (Hex) = [ 00007464, 0000884C ] 12:10:52.771446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.771446 : OnScreen Cursor Position (Px) = [ 872, 575 ] 12:10:52.771446 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.771446 : ClientWindow Style = FullScreen 12:10:52.771446 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.771446 : Game Position (Hex) = [ 0368, 023F ] 12:10:52.771446 : Game Position (Dec) = [ 872, 575 ] 12:10:52.771446 : - 12:10:52.772949 : Cannot read memory at address 0x0000030B 12:10:52.772949 : Cannot read memory at address 0x0000038B 12:10:52.774978 : Cannot read memory at address 0x0000030B 12:10:52.774978 : Cannot read memory at address 0x0000038B 12:10:52.776969 : Cannot read memory at address 0x0000030B 12:10:52.776969 : RawData event for Player #1: 12:10:52.776969 : Cannot read memory at address 0x0000038B 12:10:52.776969 : Device rawinput data (Hex) = [ 0000745C, 00008774 ] 12:10:52.776969 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.776969 : OnScreen Cursor Position (Px) = [ 872, 571 ] 12:10:52.777965 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.777965 : ClientWindow Style = FullScreen 12:10:52.777965 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.777965 : Game Position (Hex) = [ 0368, 023B ] 12:10:52.777965 : Game Position (Dec) = [ 872, 571 ] 12:10:52.777965 : - 12:10:52.778961 : Cannot read memory at address 0x0000030B 12:10:52.778961 : Cannot read memory at address 0x0000038B 12:10:52.780955 : Cannot read memory at address 0x0000030B 12:10:52.780955 : Cannot read memory at address 0x0000038B 12:10:52.782948 : Cannot read memory at address 0x0000030B 12:10:52.782948 : Cannot read memory at address 0x0000038B 12:10:52.783805 : RawData event for Player #1: 12:10:52.784273 : Device rawinput data (Hex) = [ 000074D4, 00008420 ] 12:10:52.784273 : Cannot read memory at address 0x0000030B 12:10:52.784273 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.784273 : Cannot read memory at address 0x0000038B 12:10:52.784273 : OnScreen Cursor Position (Px) = [ 876, 557 ] 12:10:52.784273 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.784273 : ClientWindow Style = FullScreen 12:10:52.784273 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.784273 : Game Position (Hex) = [ 036C, 022D ] 12:10:52.784273 : Game Position (Dec) = [ 876, 557 ] 12:10:52.784273 : - 12:10:52.786269 : Cannot read memory at address 0x0000030B 12:10:52.786269 : Cannot read memory at address 0x0000038B 12:10:52.788262 : Cannot read memory at address 0x0000030B 12:10:52.788262 : Cannot read memory at address 0x0000038B 12:10:52.790259 : Cannot read memory at address 0x0000030B 12:10:52.790259 : Cannot read memory at address 0x0000038B 12:10:52.790861 : RawData event for Player #1: 12:10:52.791431 : Device rawinput data (Hex) = [ 000074FC, 000082A4 ] 12:10:52.791431 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.791431 : OnScreen Cursor Position (Px) = [ 877, 551 ] 12:10:52.791431 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.791431 : ClientWindow Style = FullScreen 12:10:52.791431 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.791431 : Game Position (Hex) = [ 036D, 0227 ] 12:10:52.791431 : Game Position (Dec) = [ 877, 551 ] 12:10:52.791431 : - 12:10:52.793043 : Cannot read memory at address 0x0000030B 12:10:52.793043 : Cannot read memory at address 0x0000038B 12:10:52.795096 : Cannot read memory at address 0x0000030B 12:10:52.795096 : Cannot read memory at address 0x0000038B 12:10:52.797036 : Cannot read memory at address 0x0000030B 12:10:52.797036 : Cannot read memory at address 0x0000038B 12:10:52.798032 : RawData event for Player #1: 12:10:52.798032 : Device rawinput data (Hex) = [ 00007588, 00007EF8 ] 12:10:52.798032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.798032 : OnScreen Cursor Position (Px) = [ 881, 535 ] 12:10:52.798032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.799028 : ClientWindow Style = FullScreen 12:10:52.799028 : Cannot read memory at address 0x0000030B 12:10:52.799028 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.799028 : Cannot read memory at address 0x0000038B 12:10:52.799028 : Game Position (Hex) = [ 0371, 0217 ] 12:10:52.799028 : Game Position (Dec) = [ 881, 535 ] 12:10:52.799028 : - 12:10:52.801025 : Cannot read memory at address 0x0000030B 12:10:52.801025 : Cannot read memory at address 0x0000038B 12:10:52.803018 : Cannot read memory at address 0x0000030B 12:10:52.803018 : Cannot read memory at address 0x0000038B 12:10:52.805030 : Cannot read memory at address 0x0000030B 12:10:52.805030 : RawData event for Player #1: 12:10:52.805030 : Cannot read memory at address 0x0000038B 12:10:52.805030 : Device rawinput data (Hex) = [ 000075D8, 00007CDC ] 12:10:52.805030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.805030 : OnScreen Cursor Position (Px) = [ 883, 526 ] 12:10:52.806025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.806025 : ClientWindow Style = FullScreen 12:10:52.806025 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.806025 : Game Position (Hex) = [ 0373, 020E ] 12:10:52.806025 : Game Position (Dec) = [ 883, 526 ] 12:10:52.806025 : - 12:10:52.807022 : Cannot read memory at address 0x0000030B 12:10:52.807022 : Cannot read memory at address 0x0000038B 12:10:52.809015 : Cannot read memory at address 0x0000030B 12:10:52.809015 : Cannot read memory at address 0x0000038B 12:10:52.810012 : RawData event for Player #1: 12:10:52.810012 : Device rawinput data (Hex) = [ 0000766C, 000079B8 ] 12:10:52.810012 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.810012 : OnScreen Cursor Position (Px) = [ 888, 513 ] 12:10:52.810012 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.811009 : ClientWindow Style = FullScreen 12:10:52.811009 : Cannot read memory at address 0x0000030B 12:10:52.811009 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.811009 : Cannot read memory at address 0x0000038B 12:10:52.811009 : Game Position (Hex) = [ 0378, 0201 ] 12:10:52.811009 : Game Position (Dec) = [ 888, 513 ] 12:10:52.811009 : - 12:10:52.813002 : Cannot read memory at address 0x0000030B 12:10:52.813002 : Cannot read memory at address 0x0000038B 12:10:52.814504 : Cannot read memory at address 0x0000030B 12:10:52.814504 : Cannot read memory at address 0x0000038B 12:10:52.815500 : RawData event for Player #1: 12:10:52.815500 : Device rawinput data (Hex) = [ 000076B4, 000076CC ] 12:10:52.815500 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.816497 : OnScreen Cursor Position (Px) = [ 890, 501 ] 12:10:52.816497 : Cannot read memory at address 0x0000030B 12:10:52.816497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.816497 : Cannot read memory at address 0x0000038B 12:10:52.816497 : ClientWindow Style = FullScreen 12:10:52.816497 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.816497 : Game Position (Hex) = [ 037A, 01F5 ] 12:10:52.816497 : Game Position (Dec) = [ 890, 501 ] 12:10:52.816497 : - 12:10:52.818494 : Cannot read memory at address 0x0000030B 12:10:52.818494 : Cannot read memory at address 0x0000038B 12:10:52.820484 : Cannot read memory at address 0x0000030B 12:10:52.820484 : Cannot read memory at address 0x0000038B 12:10:52.822988 : Cannot read memory at address 0x0000030B 12:10:52.822988 : RawData event for Player #1: 12:10:52.822988 : Cannot read memory at address 0x0000038B 12:10:52.822988 : Device rawinput data (Hex) = [ 000077D4, 000074E4 ] 12:10:52.822988 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.822988 : OnScreen Cursor Position (Px) = [ 898, 493 ] 12:10:52.822988 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.822988 : ClientWindow Style = FullScreen 12:10:52.822988 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.823995 : Game Position (Hex) = [ 0382, 01ED ] 12:10:52.823995 : Game Position (Dec) = [ 898, 493 ] 12:10:52.823995 : - 12:10:52.824765 : Cannot read memory at address 0x0000030B 12:10:52.824765 : Cannot read memory at address 0x0000038B 12:10:52.826762 : Cannot read memory at address 0x0000030B 12:10:52.826762 : Cannot read memory at address 0x0000038B 12:10:52.828759 : Cannot read memory at address 0x0000030B 12:10:52.828759 : Cannot read memory at address 0x0000038B 12:10:52.829756 : RawData event for Player #1: 12:10:52.829756 : Device rawinput data (Hex) = [ 00007848, 00007290 ] 12:10:52.829756 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.829756 : OnScreen Cursor Position (Px) = [ 902, 483 ] 12:10:52.830749 : Cannot read memory at address 0x0000030B 12:10:52.830749 : Cannot read memory at address 0x0000038B 12:10:52.830749 : ClientWindow Style = FullScreen 12:10:52.830749 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.830749 : Game Position (Hex) = [ 0386, 01E3 ] 12:10:52.830749 : Game Position (Dec) = [ 902, 483 ] 12:10:52.830749 : - 12:10:52.833248 : Cannot read memory at address 0x0000030B 12:10:52.833248 : Cannot read memory at address 0x0000038B 12:10:52.835254 : Cannot read memory at address 0x0000030B 12:10:52.835254 : Cannot read memory at address 0x0000038B 12:10:52.836247 : RawData event for Player #1: 12:10:52.837244 : Cannot read memory at address 0x0000030B 12:10:52.837244 : Cannot read memory at address 0x0000038B 12:10:52.837244 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.837244 : OnScreen Cursor Position (Px) = [ 909, 468 ] 12:10:52.837244 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.837244 : ClientWindow Style = FullScreen 12:10:52.838240 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.838240 : Game Position (Hex) = [ 038D, 01D4 ] 12:10:52.838240 : Game Position (Dec) = [ 909, 468 ] 12:10:52.838240 : - 12:10:52.839241 : Cannot read memory at address 0x0000030B 12:10:52.839241 : Cannot read memory at address 0x0000038B 12:10:52.841230 : Cannot read memory at address 0x0000030B 12:10:52.841230 : Cannot read memory at address 0x0000038B 12:10:52.843227 : Cannot read memory at address 0x0000030B 12:10:52.843227 : Cannot read memory at address 0x0000038B 12:10:52.843798 : RawData event for Player #1: 12:10:52.844302 : Device rawinput data (Hex) = [ 00007A54, 00006D48 ] 12:10:52.844302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.844302 : OnScreen Cursor Position (Px) = [ 917, 461 ] 12:10:52.844302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.844302 : ClientWindow Style = FullScreen 12:10:52.844302 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.845302 : Game Position (Hex) = [ 0395, 01CD ] 12:10:52.845302 : Cannot read memory at address 0x0000030B 12:10:52.845302 : Cannot read memory at address 0x0000038B 12:10:52.845302 : - 12:10:52.847294 : Cannot read memory at address 0x0000030B 12:10:52.847294 : Cannot read memory at address 0x0000038B 12:10:52.849288 : Cannot read memory at address 0x0000030B 12:10:52.849288 : Cannot read memory at address 0x0000038B 12:10:52.850289 : RawData event for Player #1: 12:10:52.851281 : Device rawinput data (Hex) = [ 00007BA0, 00006A14 ] 12:10:52.851281 : Cannot read memory at address 0x0000030B 12:10:52.851281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.851281 : Cannot read memory at address 0x0000038B 12:10:52.851281 : OnScreen Cursor Position (Px) = [ 927, 447 ] 12:10:52.851281 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.851281 : ClientWindow Style = FullScreen 12:10:52.851281 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.852278 : Game Position (Hex) = [ 039F, 01BF ] 12:10:52.852278 : Game Position (Dec) = [ 927, 447 ] 12:10:52.852278 : - 12:10:52.853278 : Cannot read memory at address 0x0000030B 12:10:52.853278 : Cannot read memory at address 0x0000038B 12:10:52.854785 : Cannot read memory at address 0x0000030B 12:10:52.854785 : RawData event for Player #1: 12:10:52.854785 : Cannot read memory at address 0x0000038B 12:10:52.854785 : Device rawinput data (Hex) = [ 00007C5C, 000068D8 ] 12:10:52.854785 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.854785 : OnScreen Cursor Position (Px) = [ 932, 442 ] 12:10:52.855777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.855777 : ClientWindow Style = FullScreen 12:10:52.855777 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.855777 : Game Position (Hex) = [ 03A4, 01BA ] 12:10:52.855777 : Game Position (Dec) = [ 932, 442 ] 12:10:52.855777 : - 12:10:52.856778 : Cannot read memory at address 0x0000030B 12:10:52.856778 : Cannot read memory at address 0x0000038B 12:10:52.858771 : Cannot read memory at address 0x0000030B 12:10:52.858771 : Cannot read memory at address 0x0000038B 12:10:52.860280 : Cannot read memory at address 0x0000030B 12:10:52.860280 : Cannot read memory at address 0x0000038B 12:10:52.861318 : RawData event for Player #1: 12:10:52.862312 : Device rawinput data (Hex) = [ 00007D34, 0000679C ] 12:10:52.862312 : Cannot read memory at address 0x0000030B 12:10:52.862312 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.862312 : Cannot read memory at address 0x0000038B 12:10:52.862312 : OnScreen Cursor Position (Px) = [ 939, 437 ] 12:10:52.862312 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.862312 : ClientWindow Style = FullScreen 12:10:52.862312 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.863308 : Game Position (Hex) = [ 03AB, 01B5 ] 12:10:52.863308 : Game Position (Dec) = [ 939, 437 ] 12:10:52.863308 : - 12:10:52.863810 : Cannot read memory at address 0x0000030B 12:10:52.863810 : Cannot read memory at address 0x0000038B 12:10:52.865573 : Cannot read memory at address 0x0000030B 12:10:52.865573 : Cannot read memory at address 0x0000038B 12:10:52.867566 : Cannot read memory at address 0x0000030B 12:10:52.870272 : Cannot read memory at address 0x0000038B 12:10:52.870272 : Device rawinput data (Hex) = [ 00007E04, 0000659C ] 12:10:52.870272 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.870272 : OnScreen Cursor Position (Px) = [ 945, 428 ] 12:10:52.870774 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.870774 : ClientWindow Style = FullScreen 12:10:52.870774 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.870774 : Game Position (Hex) = [ 03B1, 01AC ] 12:10:52.870774 : Game Position (Dec) = [ 945, 428 ] 12:10:52.870774 : - 12:10:52.871781 : Cannot read memory at address 0x0000030B 12:10:52.871781 : Cannot read memory at address 0x0000038B 12:10:52.873291 : Cannot read memory at address 0x0000030B 12:10:52.873291 : Cannot read memory at address 0x0000038B 12:10:52.873291 : RawData event for Player #1: 12:10:52.873291 : Device rawinput data (Hex) = [ 00007F0C, 0000645C ] 12:10:52.874333 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.874333 : OnScreen Cursor Position (Px) = [ 952, 423 ] 12:10:52.874333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.874333 : ClientWindow Style = FullScreen 12:10:52.874333 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.874333 : Game Position (Hex) = [ 03B8, 01A7 ] 12:10:52.874333 : Game Position (Dec) = [ 952, 423 ] 12:10:52.874333 : - 12:10:52.875329 : Cannot read memory at address 0x0000030B 12:10:52.875329 : Cannot read memory at address 0x0000038B 12:10:52.877325 : Cannot read memory at address 0x0000030B 12:10:52.877325 : Cannot read memory at address 0x0000038B 12:10:52.879319 : Cannot read memory at address 0x0000030B 12:10:52.879319 : Cannot read memory at address 0x0000038B 12:10:52.880317 : RawData event for Player #1: 12:10:52.880317 : Device rawinput data (Hex) = [ 00007F90, 00006338 ] 12:10:52.881309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.881309 : Cannot read memory at address 0x0000030B 12:10:52.881309 : OnScreen Cursor Position (Px) = [ 956, 418 ] 12:10:52.881309 : Cannot read memory at address 0x0000038B 12:10:52.881309 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.881309 : ClientWindow Style = FullScreen 12:10:52.881309 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.881309 : Game Position (Hex) = [ 03BC, 01A2 ] 12:10:52.882306 : Game Position (Dec) = [ 956, 418 ] 12:10:52.882306 : - 12:10:52.883307 : Cannot read memory at address 0x0000030B 12:10:52.883307 : Cannot read memory at address 0x0000038B 12:10:52.884870 : Cannot read memory at address 0x0000030B 12:10:52.884870 : Cannot read memory at address 0x0000038B 12:10:52.886876 : Cannot read memory at address 0x0000030B 12:10:52.886876 : Cannot read memory at address 0x0000038B 12:10:52.886876 : Device rawinput data (Hex) = [ 0000800C, 00006260 ] 12:10:52.886876 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.886876 : OnScreen Cursor Position (Px) = [ 960, 415 ] 12:10:52.887869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.887869 : ClientWindow Style = FullScreen 12:10:52.887869 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.887869 : Game Position (Hex) = [ 03C0, 019F ] 12:10:52.887869 : Game Position (Dec) = [ 960, 415 ] 12:10:52.887869 : - 12:10:52.888872 : Cannot read memory at address 0x0000030B 12:10:52.888872 : Cannot read memory at address 0x0000038B 12:10:52.890863 : Cannot read memory at address 0x0000030B 12:10:52.890863 : Cannot read memory at address 0x0000038B 12:10:52.893367 : Cannot read memory at address 0x0000030B 12:10:52.893367 : Cannot read memory at address 0x0000038B 12:10:52.893367 : RawData event for Player #1: 12:10:52.894403 : Device rawinput data (Hex) = [ 00008110, 00006158 ] 12:10:52.894403 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.894403 : OnScreen Cursor Position (Px) = [ 967, 410 ] 12:10:52.894403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.894403 : ClientWindow Style = FullScreen 12:10:52.894403 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.894403 : Game Position (Hex) = [ 03C7, 019A ] 12:10:52.895399 : Game Position (Dec) = [ 967, 410 ] 12:10:52.895399 : Cannot read memory at address 0x0000030B 12:10:52.895399 : Cannot read memory at address 0x0000038B 12:10:52.897394 : Cannot read memory at address 0x0000030B 12:10:52.897394 : Cannot read memory at address 0x0000038B 12:10:52.898390 : RawData event for Player #1: 12:10:52.899387 : Device rawinput data (Hex) = [ 0000819C, 00006098 ] 12:10:52.899387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.899387 : Cannot read memory at address 0x0000038B 12:10:52.899387 : OnScreen Cursor Position (Px) = [ 972, 407 ] 12:10:52.899387 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.899387 : ClientWindow Style = FullScreen 12:10:52.900383 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.900383 : Game Position (Hex) = [ 03CC, 0197 ] 12:10:52.900383 : Game Position (Dec) = [ 972, 407 ] 12:10:52.900383 : - 12:10:52.901386 : Cannot read memory at address 0x0000030B 12:10:52.901386 : Cannot read memory at address 0x0000038B 12:10:52.902947 : Cannot read memory at address 0x0000030B 12:10:52.902947 : Cannot read memory at address 0x0000038B 12:10:52.903946 : RawData event for Player #1: 12:10:52.903946 : Device rawinput data (Hex) = [ 000081CC, 00006024 ] 12:10:52.903946 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.904557 : Cannot read memory at address 0x0000030B 12:10:52.904557 : Cannot read memory at address 0x0000038B 12:10:52.904936 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.904936 : ClientWindow Style = FullScreen 12:10:52.904936 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.904936 : Game Position (Hex) = [ 03CD, 0195 ] 12:10:52.904936 : Game Position (Dec) = [ 973, 405 ] 12:10:52.905483 : - 12:10:52.906537 : Cannot read memory at address 0x0000030B 12:10:52.906537 : Cannot read memory at address 0x0000038B 12:10:52.908531 : Cannot read memory at address 0x0000030B 12:10:52.908531 : Cannot read memory at address 0x0000038B 12:10:52.908531 : RawData event for Player #1: 12:10:52.908531 : Device rawinput data (Hex) = [ 00008228, 00005FF0 ] 12:10:52.908531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.909515 : OnScreen Cursor Position (Px) = [ 976, 404 ] 12:10:52.909515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.909515 : ClientWindow Style = FullScreen 12:10:52.909515 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.909515 : Game Position (Hex) = [ 03D0, 0194 ] 12:10:52.909515 : Game Position (Dec) = [ 976, 404 ] 12:10:52.909515 : - 12:10:52.910470 : Cannot read memory at address 0x0000030B 12:10:52.910470 : Cannot read memory at address 0x0000038B 12:10:52.913071 : Cannot read memory at address 0x0000030B 12:10:52.913071 : Cannot read memory at address 0x0000038B 12:10:52.915067 : Cannot read memory at address 0x0000030B 12:10:52.915067 : Cannot read memory at address 0x0000038B 12:10:52.916063 : RawData event for Player #1: 12:10:52.916063 : Device rawinput data (Hex) = [ 0000823C, 00005FA0 ] 12:10:52.916063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.916063 : OnScreen Cursor Position (Px) = [ 976, 403 ] 12:10:52.916063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.916063 : ClientWindow Style = FullScreen 12:10:52.916063 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.917059 : Game Position (Hex) = [ 03D0, 0193 ] 12:10:52.917059 : Cannot read memory at address 0x0000030B 12:10:52.917059 : Game Position (Dec) = [ 976, 403 ] 12:10:52.917059 : Cannot read memory at address 0x0000038B 12:10:52.917059 : - 12:10:52.919053 : Cannot read memory at address 0x0000030B 12:10:52.919053 : Cannot read memory at address 0x0000038B 12:10:52.921046 : Cannot read memory at address 0x0000030B 12:10:52.921046 : Cannot read memory at address 0x0000038B 12:10:52.923040 : Cannot read memory at address 0x0000030B 12:10:52.923040 : RawData event for Player #1: 12:10:52.923040 : Cannot read memory at address 0x0000038B 12:10:52.923542 : Device rawinput data (Hex) = [ 0000826C, 00005F40 ] 12:10:52.923542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.923542 : OnScreen Cursor Position (Px) = [ 978, 401 ] 12:10:52.923542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.923542 : ClientWindow Style = FullScreen 12:10:52.923542 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.923542 : Game Position (Hex) = [ 03D2, 0191 ] 12:10:52.923542 : Game Position (Dec) = [ 978, 401 ] 12:10:52.924542 : - 12:10:52.924542 : Cannot read memory at address 0x0000030B 12:10:52.924542 : Cannot read memory at address 0x0000038B 12:10:52.926538 : Cannot read memory at address 0x0000030B 12:10:52.926538 : Cannot read memory at address 0x0000038B 12:10:52.928531 : Cannot read memory at address 0x0000030B 12:10:52.928531 : Cannot read memory at address 0x0000038B 12:10:52.928531 : RawData event for Player #1: 12:10:52.928531 : Device rawinput data (Hex) = [ 00008298, 00005F14 ] 12:10:52.928531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.929525 : OnScreen Cursor Position (Px) = [ 979, 401 ] 12:10:52.929525 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.929525 : ClientWindow Style = FullScreen 12:10:52.929525 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.930522 : Game Position (Hex) = [ 03D3, 0191 ] 12:10:52.930522 : Game Position (Dec) = [ 979, 401 ] 12:10:52.930522 : - 12:10:52.930522 : Cannot read memory at address 0x0000038B 12:10:52.933020 : Cannot read memory at address 0x0000030B 12:10:52.933020 : Cannot read memory at address 0x0000038B 12:10:52.934613 : Cannot read memory at address 0x0000030B 12:10:52.934613 : Cannot read memory at address 0x0000038B 12:10:52.935616 : RawData event for Player #1: 12:10:52.935616 : Device rawinput data (Hex) = [ 00008298, 00005F18 ] 12:10:52.936610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.936610 : OnScreen Cursor Position (Px) = [ 979, 401 ] 12:10:52.936610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.936610 : Cannot read memory at address 0x0000038B 12:10:52.936610 : ClientWindow Style = FullScreen 12:10:52.936610 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.936610 : Game Position (Hex) = [ 03D3, 0191 ] 12:10:52.937607 : Game Position (Dec) = [ 979, 401 ] 12:10:52.937607 : - 12:10:52.938606 : Cannot read memory at address 0x0000030B 12:10:52.938606 : Cannot read memory at address 0x0000038B 12:10:52.940599 : Cannot read memory at address 0x0000030B 12:10:52.940599 : Cannot read memory at address 0x0000038B 12:10:52.943100 : Cannot read memory at address 0x0000030B 12:10:52.943100 : RawData event for Player #1: 12:10:52.943100 : Cannot read memory at address 0x0000038B 12:10:52.943100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.943100 : OnScreen Cursor Position (Px) = [ 978, 401 ] 12:10:52.944110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.944110 : ClientWindow Style = FullScreen 12:10:52.944110 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.944110 : Game Position (Hex) = [ 03D2, 0191 ] 12:10:52.944110 : Game Position (Dec) = [ 978, 401 ] 12:10:52.944110 : - 12:10:52.945107 : Cannot read memory at address 0x0000030B 12:10:52.945107 : Cannot read memory at address 0x0000038B 12:10:52.947100 : Cannot read memory at address 0x0000030B 12:10:52.947100 : Cannot read memory at address 0x0000038B 12:10:52.949093 : Cannot read memory at address 0x0000030B 12:10:52.949093 : Cannot read memory at address 0x0000038B 12:10:52.950090 : RawData event for Player #1: 12:10:52.950090 : Device rawinput data (Hex) = [ 00008274, 00005F48 ] 12:10:52.950090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.950090 : OnScreen Cursor Position (Px) = [ 978, 401 ] 12:10:52.950090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.950090 : ClientWindow Style = FullScreen 12:10:52.951087 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.951087 : Cannot read memory at address 0x0000030B 12:10:52.951087 : Game Position (Hex) = [ 03D2, 0191 ] 12:10:52.951087 : Cannot read memory at address 0x0000038B 12:10:52.951087 : Game Position (Dec) = [ 978, 401 ] 12:10:52.951087 : - 12:10:52.953079 : Cannot read memory at address 0x0000030B 12:10:52.953079 : Cannot read memory at address 0x0000038B 12:10:52.954353 : Cannot read memory at address 0x0000030B 12:10:52.954353 : Cannot read memory at address 0x0000038B 12:10:52.956352 : Cannot read memory at address 0x0000030B 12:10:52.956352 : Cannot read memory at address 0x0000038B 12:10:52.956352 : RawData event for Player #1: 12:10:52.957346 : Device rawinput data (Hex) = [ 0000822C, 00005F3C ] 12:10:52.957346 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.957346 : OnScreen Cursor Position (Px) = [ 976, 401 ] 12:10:52.957346 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.958343 : ClientWindow Style = FullScreen 12:10:52.958343 : Cannot read memory at address 0x0000030B 12:10:52.958343 : Cannot read memory at address 0x0000038B 12:10:52.958343 : Game Position (Hex) = [ 03D0, 0191 ] 12:10:52.958343 : Game Position (Dec) = [ 976, 401 ] 12:10:52.958343 : - 12:10:52.960336 : Cannot read memory at address 0x0000030B 12:10:52.960336 : Cannot read memory at address 0x0000038B 12:10:52.961723 : Cannot read memory at address 0x0000030B 12:10:52.961723 : Cannot read memory at address 0x0000038B 12:10:52.963296 : RawData event for Player #1: 12:10:52.963296 : Cannot read memory at address 0x0000030B 12:10:52.963296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.963296 : OnScreen Cursor Position (Px) = [ 974, 402 ] 12:10:52.963296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.964351 : ClientWindow Style = FullScreen 12:10:52.964351 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.964351 : Game Position (Hex) = [ 03CE, 0192 ] 12:10:52.964351 : Game Position (Dec) = [ 974, 402 ] 12:10:52.964351 : - 12:10:52.965345 : Cannot read memory at address 0x0000030B 12:10:52.965345 : Cannot read memory at address 0x0000038B 12:10:52.967306 : Cannot read memory at address 0x0000030B 12:10:52.967306 : Cannot read memory at address 0x0000038B 12:10:52.967306 : RawData event for Player #1: 12:10:52.967306 : Device rawinput data (Hex) = [ 000081C0, 00005F58 ] 12:10:52.968298 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.968298 : OnScreen Cursor Position (Px) = [ 973, 402 ] 12:10:52.968298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.968298 : ClientWindow Style = FullScreen 12:10:52.968298 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.968298 : Game Position (Hex) = [ 03CD, 0192 ] 12:10:52.968298 : Game Position (Dec) = [ 973, 402 ] 12:10:52.968298 : - 12:10:52.969295 : Cannot read memory at address 0x0000030B 12:10:52.969295 : Cannot read memory at address 0x0000038B 12:10:52.971292 : Cannot read memory at address 0x0000030B 12:10:52.971292 : Cannot read memory at address 0x0000038B 12:10:52.972289 : RawData event for Player #1: 12:10:52.973282 : Device rawinput data (Hex) = [ 00008194, 00005F54 ] 12:10:52.973282 : Cannot read memory at address 0x0000030B 12:10:52.973282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.973282 : Cannot read memory at address 0x0000038B 12:10:52.973282 : OnScreen Cursor Position (Px) = [ 971, 402 ] 12:10:52.973784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.973784 : ClientWindow Style = FullScreen 12:10:52.973784 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.973784 : Game Position (Hex) = [ 03CB, 0192 ] 12:10:52.973784 : Game Position (Dec) = [ 971, 402 ] 12:10:52.973784 : - 12:10:52.974788 : Cannot read memory at address 0x0000030B 12:10:52.974788 : Cannot read memory at address 0x0000038B 12:10:52.976781 : Cannot read memory at address 0x0000030B 12:10:52.976781 : Cannot read memory at address 0x0000038B 12:10:52.978774 : Cannot read memory at address 0x0000030B 12:10:52.978774 : Cannot read memory at address 0x0000038B 12:10:52.979771 : RawData event for Player #1: 12:10:52.979771 : Device rawinput data (Hex) = [ 000081B4, 00005F7C ] 12:10:52.979771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.979771 : OnScreen Cursor Position (Px) = [ 972, 402 ] 12:10:52.980764 : Cannot read memory at address 0x0000030B 12:10:52.980764 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.980764 : ClientWindow Style = FullScreen 12:10:52.980764 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.980764 : Game Position (Hex) = [ 03CC, 0192 ] 12:10:52.980764 : Game Position (Dec) = [ 972, 402 ] 12:10:52.980764 : - 12:10:52.983267 : Cannot read memory at address 0x0000030B 12:10:52.983267 : Cannot read memory at address 0x0000038B 12:10:52.984302 : RawData event for Player #1: 12:10:52.984302 : Device rawinput data (Hex) = [ 00008194, 00005F74 ] 12:10:52.985299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.985299 : Cannot read memory at address 0x0000030B 12:10:52.985299 : OnScreen Cursor Position (Px) = [ 971, 402 ] 12:10:52.985299 : Cannot read memory at address 0x0000038B 12:10:52.985299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.985299 : ClientWindow Style = FullScreen 12:10:52.985299 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.985299 : Game Position (Hex) = [ 03CB, 0192 ] 12:10:52.985299 : Game Position (Dec) = [ 971, 402 ] 12:10:52.985299 : - 12:10:52.987297 : Cannot read memory at address 0x0000030B 12:10:52.987297 : Cannot read memory at address 0x0000038B 12:10:52.989290 : Cannot read memory at address 0x0000030B 12:10:52.989290 : Cannot read memory at address 0x0000038B 12:10:52.989290 : RawData event for Player #1: 12:10:52.989290 : Device rawinput data (Hex) = [ 00008168, 00005F70 ] 12:10:52.990282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.990282 : OnScreen Cursor Position (Px) = [ 970, 402 ] 12:10:52.990282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.990282 : ClientWindow Style = FullScreen 12:10:52.990282 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.990282 : Game Position (Hex) = [ 03CA, 0192 ] 12:10:52.990282 : Game Position (Dec) = [ 970, 402 ] 12:10:52.990282 : - 12:10:52.991279 : Cannot read memory at address 0x0000030B 12:10:52.991279 : Cannot read memory at address 0x0000038B 12:10:52.993276 : Cannot read memory at address 0x0000030B 12:10:52.993276 : Cannot read memory at address 0x0000038B 12:10:52.994714 : Cannot read memory at address 0x0000030B 12:10:52.994714 : Cannot read memory at address 0x0000038B 12:10:52.994714 : RawData event for Player #1: 12:10:52.994714 : Device rawinput data (Hex) = [ 00008160, 00005FB4 ] 12:10:52.994714 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.994714 : OnScreen Cursor Position (Px) = [ 970, 403 ] 12:10:52.995723 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:52.995723 : ClientWindow Style = FullScreen 12:10:52.995723 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:52.995723 : Game Position (Hex) = [ 03CA, 0193 ] 12:10:52.995723 : Game Position (Dec) = [ 970, 403 ] 12:10:52.995723 : - 12:10:52.996719 : Cannot read memory at address 0x0000030B 12:10:52.996719 : Cannot read memory at address 0x0000038B 12:10:52.998713 : Cannot read memory at address 0x0000030B 12:10:52.998713 : Cannot read memory at address 0x0000038B 12:10:52.999713 : RawData event for Player #1: 12:10:52.999713 : Device rawinput data (Hex) = [ 00008160, 00005FB4 ] 12:10:52.999713 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:52.999713 : OnScreen Cursor Position (Px) = [ 970, 403 ] 12:10:52.999713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.000707 : Cannot read memory at address 0x0000030B 12:10:53.000707 : ClientWindow Style = FullScreen 12:10:53.000707 : Cannot read memory at address 0x0000038B 12:10:53.000707 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.000707 : Game Position (Hex) = [ 03CA, 0193 ] 12:10:53.000707 : Game Position (Dec) = [ 970, 403 ] 12:10:53.000707 : - 12:10:53.003205 : Cannot read memory at address 0x0000030B 12:10:53.003205 : Cannot read memory at address 0x0000038B 12:10:53.003205 : RawData event for Player #1: 12:10:53.003205 : Device rawinput data (Hex) = [ 00008160, 00005FB4 ] 12:10:53.004211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.004211 : OnScreen Cursor Position (Px) = [ 970, 403 ] 12:10:53.004211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.004211 : ClientWindow Style = FullScreen 12:10:53.004211 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.004211 : Game Position (Hex) = [ 03CA, 0193 ] 12:10:53.004211 : Game Position (Dec) = [ 970, 403 ] 12:10:53.004211 : - 12:10:53.005207 : Cannot read memory at address 0x0000030B 12:10:53.005207 : Cannot read memory at address 0x0000038B 12:10:53.007204 : Cannot read memory at address 0x0000030B 12:10:53.007204 : Cannot read memory at address 0x0000038B 12:10:53.009194 : RawData event for Player #1: 12:10:53.009194 : Cannot read memory at address 0x0000030B 12:10:53.009194 : Device rawinput data (Hex) = [ 000081B4, 00005FC0 ] 12:10:53.009194 : Cannot read memory at address 0x0000038B 12:10:53.009194 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.009194 : OnScreen Cursor Position (Px) = [ 972, 403 ] 12:10:53.009194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.009194 : ClientWindow Style = FullScreen 12:10:53.009194 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.010191 : Game Position (Hex) = [ 03CC, 0193 ] 12:10:53.010191 : Game Position (Dec) = [ 972, 403 ] 12:10:53.010191 : - 12:10:53.011187 : Cannot read memory at address 0x0000030B 12:10:53.011187 : Cannot read memory at address 0x0000038B 12:10:53.013184 : Cannot read memory at address 0x0000030B 12:10:53.013184 : Cannot read memory at address 0x0000038B 12:10:53.013688 : RawData event for Player #1: 12:10:53.013688 : Device rawinput data (Hex) = [ 000081B4, 00005FC0 ] 12:10:53.013688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.013688 : OnScreen Cursor Position (Px) = [ 972, 403 ] 12:10:53.014681 : Cannot read memory at address 0x0000030B 12:10:53.014681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.014681 : Cannot read memory at address 0x0000038B 12:10:53.014681 : ClientWindow Style = FullScreen 12:10:53.014681 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.014681 : Game Position (Hex) = [ 03CC, 0193 ] 12:10:53.014681 : Game Position (Dec) = [ 972, 403 ] 12:10:53.014681 : - 12:10:53.016680 : Cannot read memory at address 0x0000030B 12:10:53.016680 : Cannot read memory at address 0x0000038B 12:10:53.018673 : Cannot read memory at address 0x0000030B 12:10:53.018673 : Cannot read memory at address 0x0000038B 12:10:53.018673 : RawData event for Player #1: 12:10:53.018673 : Device rawinput data (Hex) = [ 000081B4, 00005FC0 ] 12:10:53.018673 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.018673 : OnScreen Cursor Position (Px) = [ 972, 403 ] 12:10:53.018673 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.019667 : ClientWindow Style = FullScreen 12:10:53.019667 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.019667 : Game Position (Hex) = [ 03CC, 0193 ] 12:10:53.019667 : Game Position (Dec) = [ 972, 403 ] 12:10:53.019667 : - 12:10:53.020663 : Cannot read memory at address 0x0000030B 12:10:53.020663 : Cannot read memory at address 0x0000038B 12:10:53.023172 : Cannot read memory at address 0x0000030B 12:10:53.023172 : Cannot read memory at address 0x0000038B 12:10:53.024200 : RawData event for Player #1: 12:10:53.024200 : Device rawinput data (Hex) = [ 000081A4, 00006004 ] 12:10:53.024200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.024200 : OnScreen Cursor Position (Px) = [ 972, 405 ] 12:10:53.024200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.024200 : ClientWindow Style = FullScreen 12:10:53.024200 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.025196 : Game Position (Hex) = [ 03CC, 0195 ] 12:10:53.025196 : Cannot read memory at address 0x0000030B 12:10:53.025196 : Game Position (Dec) = [ 972, 405 ] 12:10:53.025196 : Cannot read memory at address 0x0000038B 12:10:53.025196 : - 12:10:53.027193 : Cannot read memory at address 0x0000030B 12:10:53.027193 : Cannot read memory at address 0x0000038B 12:10:53.029184 : RawData event for Player #1: 12:10:53.029184 : Device rawinput data (Hex) = [ 000081C4, 00006020 ] 12:10:53.029184 : Cannot read memory at address 0x0000038B 12:10:53.029184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.029184 : OnScreen Cursor Position (Px) = [ 973, 405 ] 12:10:53.029184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.030180 : ClientWindow Style = FullScreen 12:10:53.030180 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.030180 : Game Position (Hex) = [ 03CD, 0195 ] 12:10:53.030180 : Game Position (Dec) = [ 973, 405 ] 12:10:53.030180 : - 12:10:53.031176 : Cannot read memory at address 0x0000030B 12:10:53.031176 : Cannot read memory at address 0x0000038B 12:10:53.033170 : Cannot read memory at address 0x0000030B 12:10:53.033170 : Cannot read memory at address 0x0000038B 12:10:53.033855 : RawData event for Player #1: 12:10:53.033855 : Device rawinput data (Hex) = [ 000081F8, 00006024 ] 12:10:53.033855 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.034438 : OnScreen Cursor Position (Px) = [ 974, 405 ] 12:10:53.034438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.034438 : ClientWindow Style = FullScreen 12:10:53.034438 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.034438 : Game Position (Hex) = [ 03CE, 0195 ] 12:10:53.034438 : Game Position (Dec) = [ 974, 405 ] 12:10:53.034438 : - 12:10:53.035487 : Cannot read memory at address 0x0000030B 12:10:53.035487 : Cannot read memory at address 0x0000038B 12:10:53.037474 : Cannot read memory at address 0x0000030B 12:10:53.037474 : Cannot read memory at address 0x0000038B 12:10:53.037474 : RawData event for Player #1: 12:10:53.037474 : Device rawinput data (Hex) = [ 000081F0, 00006068 ] 12:10:53.037474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.037474 : OnScreen Cursor Position (Px) = [ 974, 406 ] 12:10:53.038427 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.038427 : ClientWindow Style = FullScreen 12:10:53.038427 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.038427 : Game Position (Hex) = [ 03CE, 0196 ] 12:10:53.038427 : Game Position (Dec) = [ 974, 406 ] 12:10:53.038427 : - 12:10:53.039424 : Cannot read memory at address 0x0000030B 12:10:53.039424 : Cannot read memory at address 0x0000038B 12:10:53.041421 : Cannot read memory at address 0x0000030B 12:10:53.041421 : Cannot read memory at address 0x0000038B 12:10:53.042925 : Cannot read memory at address 0x0000030B 12:10:53.042925 : RawData event for Player #1: 12:10:53.042925 : Cannot read memory at address 0x0000038B 12:10:53.042925 : Device rawinput data (Hex) = [ 00008210, 000060B8 ] 12:10:53.042925 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.042925 : OnScreen Cursor Position (Px) = [ 975, 408 ] 12:10:53.043936 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.043936 : ClientWindow Style = FullScreen 12:10:53.043936 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.043936 : Game Position (Hex) = [ 03CF, 0198 ] 12:10:53.043936 : Game Position (Dec) = [ 975, 408 ] 12:10:53.043936 : - 12:10:53.044932 : Cannot read memory at address 0x0000030B 12:10:53.044932 : Cannot read memory at address 0x0000038B 12:10:53.046926 : Cannot read memory at address 0x0000030B 12:10:53.046926 : Cannot read memory at address 0x0000038B 12:10:53.047922 : RawData event for Player #1: 12:10:53.047922 : Device rawinput data (Hex) = [ 00008244, 000060BC ] 12:10:53.047922 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.047922 : OnScreen Cursor Position (Px) = [ 977, 408 ] 12:10:53.048919 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.048919 : Cannot read memory at address 0x0000030B 12:10:53.048919 : ClientWindow Style = FullScreen 12:10:53.048919 : Cannot read memory at address 0x0000038B 12:10:53.048919 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.048919 : Game Position (Hex) = [ 03D1, 0198 ] 12:10:53.048919 : Game Position (Dec) = [ 977, 408 ] 12:10:53.048919 : - 12:10:53.050916 : Cannot read memory at address 0x0000030B 12:10:53.050916 : Cannot read memory at address 0x0000038B 12:10:53.052906 : Cannot read memory at address 0x0000030B 12:10:53.052906 : Cannot read memory at address 0x0000038B 12:10:53.054408 : Cannot read memory at address 0x0000030B 12:10:53.054408 : Cannot read memory at address 0x0000038B 12:10:53.054408 : RawData event for Player #1: 12:10:53.054408 : Device rawinput data (Hex) = [ 00008208, 0000613C ] 12:10:53.054408 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.055405 : OnScreen Cursor Position (Px) = [ 975, 410 ] 12:10:53.055405 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.055405 : ClientWindow Style = FullScreen 12:10:53.055405 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.055405 : Game Position (Hex) = [ 03CF, 019A ] 12:10:53.055405 : Game Position (Dec) = [ 975, 410 ] 12:10:53.055405 : - 12:10:53.056401 : Cannot read memory at address 0x0000030B 12:10:53.056401 : Cannot read memory at address 0x0000038B 12:10:53.058399 : Cannot read memory at address 0x0000030B 12:10:53.058399 : Cannot read memory at address 0x0000038B 12:10:53.060392 : Cannot read memory at address 0x0000030B 12:10:53.060392 : Cannot read memory at address 0x0000038B 12:10:53.061668 : Cannot read memory at address 0x0000030B 12:10:53.061668 : Cannot read memory at address 0x0000038B 12:10:53.061668 : RawData event for Player #1: 12:10:53.061668 : Device rawinput data (Hex) = [ 0000824C, 000061E8 ] 12:10:53.061668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.061668 : OnScreen Cursor Position (Px) = [ 977, 413 ] 12:10:53.061668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.061668 : ClientWindow Style = FullScreen 12:10:53.061668 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.061668 : Game Position (Hex) = [ 03D1, 019D ] 12:10:53.061668 : Game Position (Dec) = [ 977, 413 ] 12:10:53.061668 : - 12:10:53.063258 : Cannot read memory at address 0x0000030B 12:10:53.063258 : Cannot read memory at address 0x0000038B 12:10:53.065303 : Cannot read memory at address 0x0000030B 12:10:53.065303 : Cannot read memory at address 0x0000038B 12:10:53.067266 : Cannot read memory at address 0x0000030B 12:10:53.067266 : Cannot read memory at address 0x0000038B 12:10:53.068262 : RawData event for Player #1: 12:10:53.068262 : Device rawinput data (Hex) = [ 00008264, 00006240 ] 12:10:53.069255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.069255 : Cannot read memory at address 0x0000030B 12:10:53.069255 : OnScreen Cursor Position (Px) = [ 977, 414 ] 12:10:53.069255 : Cannot read memory at address 0x0000038B 12:10:53.069255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.069255 : ClientWindow Style = FullScreen 12:10:53.069255 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.069255 : Game Position (Hex) = [ 03D1, 019E ] 12:10:53.069255 : Game Position (Dec) = [ 977, 414 ] 12:10:53.070252 : - 12:10:53.071252 : Cannot read memory at address 0x0000030B 12:10:53.071252 : Cannot read memory at address 0x0000038B 12:10:53.073245 : Cannot read memory at address 0x0000030B 12:10:53.073245 : Cannot read memory at address 0x0000038B 12:10:53.074469 : RawData event for Player #1: 12:10:53.074469 : Device rawinput data (Hex) = [ 0000827C, 00006330 ] 12:10:53.074469 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.075471 : OnScreen Cursor Position (Px) = [ 978, 418 ] 12:10:53.075471 : Cannot read memory at address 0x0000030B 12:10:53.075471 : Cannot read memory at address 0x0000038B 12:10:53.075471 : ClientWindow Style = FullScreen 12:10:53.075471 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.075471 : Game Position (Hex) = [ 03D2, 01A2 ] 12:10:53.075471 : Game Position (Dec) = [ 978, 418 ] 12:10:53.076467 : - 12:10:53.077470 : Cannot read memory at address 0x0000030B 12:10:53.077470 : Cannot read memory at address 0x0000038B 12:10:53.079461 : Cannot read memory at address 0x0000030B 12:10:53.079461 : Cannot read memory at address 0x0000038B 12:10:53.081451 : Cannot read memory at address 0x0000030B 12:10:53.081451 : Cannot read memory at address 0x0000038B 12:10:53.081451 : RawData event for Player #1: 12:10:53.081451 : Device rawinput data (Hex) = [ 0000826C, 000063B8 ] 12:10:53.081451 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.081451 : OnScreen Cursor Position (Px) = [ 978, 420 ] 12:10:53.081451 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.081451 : ClientWindow Style = FullScreen 12:10:53.082954 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.082954 : Cannot read memory at address 0x0000030B 12:10:53.082954 : Game Position (Hex) = [ 03D2, 01A4 ] 12:10:53.082954 : Cannot read memory at address 0x0000038B 12:10:53.082954 : - 12:10:53.085564 : Cannot read memory at address 0x0000030B 12:10:53.085564 : Cannot read memory at address 0x0000038B 12:10:53.087560 : Cannot read memory at address 0x0000030B 12:10:53.087560 : Cannot read memory at address 0x0000038B 12:10:53.088560 : RawData event for Player #1: 12:10:53.088560 : Device rawinput data (Hex) = [ 00008284, 0000644C ] 12:10:53.088560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.088560 : OnScreen Cursor Position (Px) = [ 978, 423 ] 12:10:53.089551 : Cannot read memory at address 0x0000030B 12:10:53.089551 : Cannot read memory at address 0x0000038B 12:10:53.089551 : ClientWindow Style = FullScreen 12:10:53.089551 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.089551 : Game Position (Hex) = [ 03D2, 01A7 ] 12:10:53.089551 : Game Position (Dec) = [ 978, 423 ] 12:10:53.089551 : - 12:10:53.091547 : Cannot read memory at address 0x0000030B 12:10:53.091547 : Cannot read memory at address 0x0000038B 12:10:53.093056 : Cannot read memory at address 0x0000030B 12:10:53.093056 : Cannot read memory at address 0x0000038B 12:10:53.095087 : Cannot read memory at address 0x0000030B 12:10:53.095087 : Cannot read memory at address 0x0000038B 12:10:53.096083 : RawData event for Player #1: 12:10:53.096083 : Device rawinput data (Hex) = [ 0000827C, 00006554 ] 12:10:53.096083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.096083 : OnScreen Cursor Position (Px) = [ 978, 427 ] 12:10:53.096083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.096083 : ClientWindow Style = FullScreen 12:10:53.096083 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.096083 : Game Position (Hex) = [ 03D2, 01AB ] 12:10:53.096083 : Game Position (Dec) = [ 978, 427 ] 12:10:53.096083 : - 12:10:53.097080 : Cannot read memory at address 0x0000030B 12:10:53.097080 : Cannot read memory at address 0x0000038B 12:10:53.099078 : Cannot read memory at address 0x0000030B 12:10:53.099078 : Cannot read memory at address 0x0000038B 12:10:53.101070 : Cannot read memory at address 0x0000030B 12:10:53.101070 : Cannot read memory at address 0x0000038B 12:10:53.103059 : Cannot read memory at address 0x0000030B 12:10:53.103059 : RawData event for Player #1: 12:10:53.103059 : Cannot read memory at address 0x0000038B 12:10:53.103059 : Device rawinput data (Hex) = [ 0000828C, 00006640 ] 12:10:53.103059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.103562 : OnScreen Cursor Position (Px) = [ 979, 431 ] 12:10:53.103562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.103562 : ClientWindow Style = FullScreen 12:10:53.103562 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.103562 : Game Position (Hex) = [ 03D3, 01AF ] 12:10:53.103562 : Game Position (Dec) = [ 979, 431 ] 12:10:53.103562 : - 12:10:53.104560 : Cannot read memory at address 0x0000030B 12:10:53.104560 : Cannot read memory at address 0x0000038B 12:10:53.106558 : Cannot read memory at address 0x0000030B 12:10:53.106558 : Cannot read memory at address 0x0000038B 12:10:53.107556 : RawData event for Player #1: 12:10:53.107556 : Device rawinput data (Hex) = [ 000082C0, 00006810 ] 12:10:53.107556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.107556 : OnScreen Cursor Position (Px) = [ 980, 439 ] 12:10:53.107556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.107556 : ClientWindow Style = FullScreen 12:10:53.108547 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.108547 : Cannot read memory at address 0x0000030B 12:10:53.108547 : Game Position (Hex) = [ 03D4, 01B7 ] 12:10:53.108547 : Cannot read memory at address 0x0000038B 12:10:53.108547 : Game Position (Dec) = [ 980, 439 ] 12:10:53.108547 : - 12:10:53.110544 : Cannot read memory at address 0x0000030B 12:10:53.110544 : Cannot read memory at address 0x0000038B 12:10:53.113050 : Cannot read memory at address 0x0000030B 12:10:53.113050 : Cannot read memory at address 0x0000038B 12:10:53.114085 : RawData event for Player #1: 12:10:53.114085 : Device rawinput data (Hex) = [ 00008310, 00006910 ] 12:10:53.114085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.114085 : OnScreen Cursor Position (Px) = [ 982, 443 ] 12:10:53.114085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.114085 : ClientWindow Style = FullScreen 12:10:53.115081 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.115081 : Cannot read memory at address 0x0000030B 12:10:53.115081 : Game Position (Hex) = [ 03D6, 01BB ] 12:10:53.115081 : Cannot read memory at address 0x0000038B 12:10:53.115081 : Game Position (Dec) = [ 982, 443 ] 12:10:53.115081 : - 12:10:53.117074 : Cannot read memory at address 0x0000030B 12:10:53.117074 : Cannot read memory at address 0x0000038B 12:10:53.119071 : Cannot read memory at address 0x0000030B 12:10:53.119071 : Cannot read memory at address 0x0000038B 12:10:53.121061 : Cannot read memory at address 0x0000030B 12:10:53.121061 : Cannot read memory at address 0x0000038B 12:10:53.121061 : Device rawinput data (Hex) = [ 00008328, 00006A44 ] 12:10:53.121061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.121061 : OnScreen Cursor Position (Px) = [ 983, 448 ] 12:10:53.121061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.122058 : ClientWindow Style = FullScreen 12:10:53.122058 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.122058 : Game Position (Hex) = [ 03D7, 01C0 ] 12:10:53.122058 : Game Position (Dec) = [ 983, 448 ] 12:10:53.122058 : - 12:10:53.123054 : Cannot read memory at address 0x0000030B 12:10:53.123054 : Cannot read memory at address 0x0000038B 12:10:53.124560 : Cannot read memory at address 0x0000030B 12:10:53.124560 : Cannot read memory at address 0x0000038B 12:10:53.126551 : Cannot read memory at address 0x0000030B 12:10:53.126551 : Cannot read memory at address 0x0000038B 12:10:53.127549 : RawData event for Player #1: 12:10:53.127549 : Device rawinput data (Hex) = [ 000083B4, 00006D70 ] 12:10:53.127549 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.127549 : OnScreen Cursor Position (Px) = [ 987, 461 ] 12:10:53.128542 : Cannot read memory at address 0x0000030B 12:10:53.128542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.128542 : Cannot read memory at address 0x0000038B 12:10:53.128542 : ClientWindow Style = FullScreen 12:10:53.128542 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.128542 : Game Position (Hex) = [ 03DB, 01CD ] 12:10:53.128542 : Game Position (Dec) = [ 987, 461 ] 12:10:53.128542 : - 12:10:53.130534 : Cannot read memory at address 0x0000030B 12:10:53.130534 : Cannot read memory at address 0x0000038B 12:10:53.133039 : Cannot read memory at address 0x0000030B 12:10:53.133039 : Cannot read memory at address 0x0000038B 12:10:53.135070 : RawData event for Player #1: 12:10:53.135070 : Cannot read memory at address 0x0000030B 12:10:53.135070 : Device rawinput data (Hex) = [ 000083C0, 00006F24 ] 12:10:53.135070 : Cannot read memory at address 0x0000038B 12:10:53.135070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.135070 : OnScreen Cursor Position (Px) = [ 988, 468 ] 12:10:53.135070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.136068 : ClientWindow Style = FullScreen 12:10:53.136068 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.136068 : Game Position (Hex) = [ 03DC, 01D4 ] 12:10:53.136068 : Game Position (Dec) = [ 988, 468 ] 12:10:53.136068 : - 12:10:53.137064 : Cannot read memory at address 0x0000030B 12:10:53.137064 : Cannot read memory at address 0x0000038B 12:10:53.139057 : Cannot read memory at address 0x0000030B 12:10:53.139057 : Cannot read memory at address 0x0000038B 12:10:53.141054 : Cannot read memory at address 0x0000030B 12:10:53.141054 : Cannot read memory at address 0x0000038B 12:10:53.142047 : RawData event for Player #1: 12:10:53.142047 : Device rawinput data (Hex) = [ 000083D8, 00007170 ] 12:10:53.142047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.142047 : OnScreen Cursor Position (Px) = [ 988, 478 ] 12:10:53.142047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.142047 : ClientWindow Style = FullScreen 12:10:53.143045 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.143045 : Cannot read memory at address 0x0000030B 12:10:53.143045 : Game Position (Hex) = [ 03DC, 01DE ] 12:10:53.143045 : Cannot read memory at address 0x0000038B 12:10:53.143547 : - 12:10:53.144552 : Cannot read memory at address 0x0000030B 12:10:53.144552 : Cannot read memory at address 0x0000038B 12:10:53.146543 : Cannot read memory at address 0x0000030B 12:10:53.146543 : Cannot read memory at address 0x0000038B 12:10:53.147537 : RawData event for Player #1: 12:10:53.147537 : Device rawinput data (Hex) = [ 0000847C, 000074A0 ] 12:10:53.147537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.148533 : Cannot read memory at address 0x0000030B 12:10:53.148533 : Cannot read memory at address 0x0000038B 12:10:53.148533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.148533 : ClientWindow Style = FullScreen 12:10:53.148533 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.148533 : Game Position (Hex) = [ 03E1, 01EC ] 12:10:53.148533 : Game Position (Dec) = [ 993, 492 ] 12:10:53.148533 : - 12:10:53.150530 : Cannot read memory at address 0x0000030B 12:10:53.150530 : Cannot read memory at address 0x0000038B 12:10:53.153031 : Cannot read memory at address 0x0000030B 12:10:53.153031 : Cannot read memory at address 0x0000038B 12:10:53.155034 : RawData event for Player #1: 12:10:53.155034 : Device rawinput data (Hex) = [ 000084C8, 00007698 ] 12:10:53.155034 : Cannot read memory at address 0x0000038B 12:10:53.155034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.155034 : OnScreen Cursor Position (Px) = [ 995, 500 ] 12:10:53.155034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.156032 : ClientWindow Style = FullScreen 12:10:53.156032 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.156032 : Game Position (Hex) = [ 03E3, 01F4 ] 12:10:53.156032 : Game Position (Dec) = [ 995, 500 ] 12:10:53.156032 : - 12:10:53.157031 : Cannot read memory at address 0x0000030B 12:10:53.157031 : Cannot read memory at address 0x0000038B 12:10:53.159021 : Cannot read memory at address 0x0000030B 12:10:53.159021 : Cannot read memory at address 0x0000038B 12:10:53.160528 : Cannot read memory at address 0x0000030B 12:10:53.160528 : Cannot read memory at address 0x0000038B 12:10:53.161567 : RawData event for Player #1: 12:10:53.161567 : Device rawinput data (Hex) = [ 00008528, 00007AAC ] 12:10:53.161567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.161567 : OnScreen Cursor Position (Px) = [ 998, 517 ] 12:10:53.161567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.161567 : ClientWindow Style = FullScreen 12:10:53.163071 : Cannot read memory at address 0x0000030B 12:10:53.163071 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.163071 : Game Position (Hex) = [ 03E6, 0205 ] 12:10:53.163071 : Game Position (Dec) = [ 998, 517 ] 12:10:53.163071 : - 12:10:53.165098 : Cannot read memory at address 0x0000030B 12:10:53.165098 : Cannot read memory at address 0x0000038B 12:10:53.167091 : RawData event for Player #1: 12:10:53.167091 : Device rawinput data (Hex) = [ 00008508, 00007C84 ] 12:10:53.167091 : Cannot read memory at address 0x0000038B 12:10:53.167091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.167091 : OnScreen Cursor Position (Px) = [ 997, 525 ] 12:10:53.167091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.167091 : ClientWindow Style = FullScreen 12:10:53.167091 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.167091 : Game Position (Hex) = [ 03E5, 020D ] 12:10:53.168088 : Game Position (Dec) = [ 997, 525 ] 12:10:53.168088 : - 12:10:53.169088 : Cannot read memory at address 0x0000030B 12:10:53.169088 : Cannot read memory at address 0x0000038B 12:10:53.171082 : Cannot read memory at address 0x0000030B 12:10:53.171082 : Cannot read memory at address 0x0000038B 12:10:53.173071 : Cannot read memory at address 0x0000030B 12:10:53.173071 : Cannot read memory at address 0x0000038B 12:10:53.173579 : RawData event for Player #1: 12:10:53.173579 : Device rawinput data (Hex) = [ 00008518, 00007EA0 ] 12:10:53.173579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.173579 : OnScreen Cursor Position (Px) = [ 998, 534 ] 12:10:53.173579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.173579 : ClientWindow Style = FullScreen 12:10:53.174580 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.174580 : Cannot read memory at address 0x0000030B 12:10:53.174580 : Cannot read memory at address 0x0000038B 12:10:53.174580 : Game Position (Dec) = [ 998, 534 ] 12:10:53.174580 : - 12:10:53.176578 : Cannot read memory at address 0x0000030B 12:10:53.176578 : Cannot read memory at address 0x0000038B 12:10:53.178570 : Cannot read memory at address 0x0000030B 12:10:53.178570 : Cannot read memory at address 0x0000038B 12:10:53.180560 : Cannot read memory at address 0x0000030B 12:10:53.180560 : Cannot read memory at address 0x0000038B 12:10:53.180560 : RawData event for Player #1: 12:10:53.180560 : Device rawinput data (Hex) = [ 00008520, 0000822C ] 12:10:53.181557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.181557 : OnScreen Cursor Position (Px) = [ 998, 549 ] 12:10:53.181557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.181557 : ClientWindow Style = FullScreen 12:10:53.181557 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.181557 : Game Position (Hex) = [ 03E6, 0225 ] 12:10:53.181557 : Game Position (Dec) = [ 998, 549 ] 12:10:53.181557 : - 12:10:53.183067 : Cannot read memory at address 0x0000030B 12:10:53.183067 : Cannot read memory at address 0x0000038B 12:10:53.185105 : Cannot read memory at address 0x0000030B 12:10:53.185105 : Cannot read memory at address 0x0000038B 12:10:53.187096 : Cannot read memory at address 0x0000030B 12:10:53.187096 : Cannot read memory at address 0x0000038B 12:10:53.187096 : Device rawinput data (Hex) = [ 00008548, 000083B4 ] 12:10:53.187096 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.187096 : OnScreen Cursor Position (Px) = [ 999, 555 ] 12:10:53.187096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.187096 : ClientWindow Style = FullScreen 12:10:53.188093 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.188093 : Game Position (Hex) = [ 03E7, 022B ] 12:10:53.188093 : Game Position (Dec) = [ 999, 555 ] 12:10:53.188093 : - 12:10:53.189089 : Cannot read memory at address 0x0000030B 12:10:53.189089 : Cannot read memory at address 0x0000038B 12:10:53.191085 : Cannot read memory at address 0x0000030B 12:10:53.191085 : Cannot read memory at address 0x0000038B 12:10:53.193079 : Cannot read memory at address 0x0000030B 12:10:53.193079 : Cannot read memory at address 0x0000038B 12:10:53.193583 : RawData event for Player #1: 12:10:53.193583 : Device rawinput data (Hex) = [ 00008568, 0000866C ] 12:10:53.193583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.193583 : OnScreen Cursor Position (Px) = [ 1000, 567 ] 12:10:53.194582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.194582 : Cannot read memory at address 0x0000030B 12:10:53.194582 : ClientWindow Style = FullScreen 12:10:53.194582 : Cannot read memory at address 0x0000038B 12:10:53.194582 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.194582 : Game Position (Hex) = [ 03E8, 0237 ] 12:10:53.194582 : Game Position (Dec) = [ 1000, 567 ] 12:10:53.194582 : - 12:10:53.196579 : Cannot read memory at address 0x0000030B 12:10:53.196579 : Cannot read memory at address 0x0000038B 12:10:53.198568 : Cannot read memory at address 0x0000030B 12:10:53.198568 : Cannot read memory at address 0x0000038B 12:10:53.200565 : Cannot read memory at address 0x0000030B 12:10:53.200565 : Cannot read memory at address 0x0000038B 12:10:53.200565 : RawData event for Player #1: 12:10:53.200565 : Device rawinput data (Hex) = [ 00008588, 000088B8 ] 12:10:53.200565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.200565 : OnScreen Cursor Position (Px) = [ 1001, 576 ] 12:10:53.201558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.201558 : ClientWindow Style = FullScreen 12:10:53.201558 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.201558 : Game Position (Hex) = [ 03E9, 0240 ] 12:10:53.201558 : Game Position (Dec) = [ 1001, 576 ] 12:10:53.201558 : - 12:10:53.203061 : Cannot read memory at address 0x0000030B 12:10:53.203061 : Cannot read memory at address 0x0000038B 12:10:53.205069 : Cannot read memory at address 0x0000030B 12:10:53.205069 : Cannot read memory at address 0x0000038B 12:10:53.207062 : Cannot read memory at address 0x0000030B 12:10:53.207062 : Cannot read memory at address 0x0000038B 12:10:53.208054 : RawData event for Player #1: 12:10:53.208054 : Device rawinput data (Hex) = [ 000085B8, 00008AB0 ] 12:10:53.208054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.208054 : OnScreen Cursor Position (Px) = [ 1002, 585 ] 12:10:53.208054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.208054 : ClientWindow Style = FullScreen 12:10:53.208054 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.209052 : Game Position (Hex) = [ 03EA, 0249 ] 12:10:53.209052 : Cannot read memory at address 0x0000030B 12:10:53.209052 : Game Position (Dec) = [ 1002, 585 ] 12:10:53.209052 : Cannot read memory at address 0x0000038B 12:10:53.209052 : - 12:10:53.211048 : Cannot read memory at address 0x0000030B 12:10:53.211048 : Cannot read memory at address 0x0000038B 12:10:53.213041 : Cannot read memory at address 0x0000030B 12:10:53.213041 : Cannot read memory at address 0x0000038B 12:10:53.214543 : Cannot read memory at address 0x0000030B 12:10:53.214543 : Cannot read memory at address 0x0000038B 12:10:53.214543 : RawData event for Player #1: 12:10:53.214543 : Device rawinput data (Hex) = [ 000085D0, 00008DA4 ] 12:10:53.214543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.215540 : OnScreen Cursor Position (Px) = [ 1003, 597 ] 12:10:53.215540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.215540 : ClientWindow Style = FullScreen 12:10:53.215540 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.215540 : Game Position (Hex) = [ 03EB, 0255 ] 12:10:53.215540 : Game Position (Dec) = [ 1003, 597 ] 12:10:53.215540 : - 12:10:53.216669 : Cannot read memory at address 0x0000030B 12:10:53.216669 : Cannot read memory at address 0x0000038B 12:10:53.217945 : Cannot read memory at address 0x0000030B 12:10:53.217945 : Cannot read memory at address 0x0000038B 12:10:53.219998 : Cannot read memory at address 0x0000030B 12:10:53.219998 : Cannot read memory at address 0x0000038B 12:10:53.219998 : Device rawinput data (Hex) = [ 000085E8, 00008EB0 ] 12:10:53.219998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.219998 : OnScreen Cursor Position (Px) = [ 1004, 601 ] 12:10:53.220952 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.220952 : ClientWindow Style = FullScreen 12:10:53.220952 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.220952 : Game Position (Hex) = [ 03EC, 0259 ] 12:10:53.220952 : Game Position (Dec) = [ 1004, 601 ] 12:10:53.220952 : - 12:10:53.222000 : Cannot read memory at address 0x0000030B 12:10:53.222000 : Cannot read memory at address 0x0000038B 12:10:53.223568 : Cannot read memory at address 0x0000030B 12:10:53.223568 : Cannot read memory at address 0x0000038B 12:10:53.224866 : Cannot read memory at address 0x0000030B 12:10:53.224866 : Cannot read memory at address 0x0000038B 12:10:53.225874 : RawData event for Player #1: 12:10:53.225874 : Device rawinput data (Hex) = [ 0000860C, 00009034 ] 12:10:53.225874 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.225874 : OnScreen Cursor Position (Px) = [ 1005, 608 ] 12:10:53.225874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.226871 : ClientWindow Style = FullScreen 12:10:53.226871 : Cannot read memory at address 0x0000030B 12:10:53.226871 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.226871 : Cannot read memory at address 0x0000038B 12:10:53.226871 : Game Position (Hex) = [ 03ED, 0260 ] 12:10:53.226871 : Game Position (Dec) = [ 1005, 608 ] 12:10:53.226871 : - 12:10:53.228867 : Cannot read memory at address 0x0000030B 12:10:53.228867 : Cannot read memory at address 0x0000038B 12:10:53.230857 : Cannot read memory at address 0x0000030B 12:10:53.230857 : Cannot read memory at address 0x0000038B 12:10:53.232855 : Cannot read memory at address 0x0000030B 12:10:53.232855 : RawData event for Player #1: 12:10:53.233359 : Cannot read memory at address 0x0000038B 12:10:53.233359 : Device rawinput data (Hex) = [ 00007D1C, 0000929C ] 12:10:53.233359 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.233359 : OnScreen Cursor Position (Px) = [ 938, 618 ] 12:10:53.233359 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.233359 : ClientWindow Style = FullScreen 12:10:53.233359 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.233359 : Game Position (Hex) = [ 03AA, 026A ] 12:10:53.233359 : Game Position (Dec) = [ 938, 618 ] 12:10:53.233359 : - 12:10:53.235358 : Cannot read memory at address 0x0000030B 12:10:53.235358 : Cannot read memory at address 0x0000038B 12:10:53.237351 : Cannot read memory at address 0x0000030B 12:10:53.237351 : Cannot read memory at address 0x0000038B 12:10:53.239344 : Cannot read memory at address 0x0000030B 12:10:53.239344 : Cannot read memory at address 0x0000038B 12:10:53.239344 : RawData event for Player #1: 12:10:53.239344 : Device rawinput data (Hex) = [ 000086B4, 000093EC ] 12:10:53.240338 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.240338 : OnScreen Cursor Position (Px) = [ 1010, 624 ] 12:10:53.240338 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.240338 : ClientWindow Style = FullScreen 12:10:53.240338 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.240338 : Game Position (Hex) = [ 03F2, 0270 ] 12:10:53.240338 : Game Position (Dec) = [ 1010, 624 ] 12:10:53.240338 : - 12:10:53.241334 : Cannot read memory at address 0x0000030B 12:10:53.241334 : Cannot read memory at address 0x0000038B 12:10:53.242837 : Cannot read memory at address 0x0000030B 12:10:53.242837 : Cannot read memory at address 0x0000038B 12:10:53.244841 : Cannot read memory at address 0x0000030B 12:10:53.244841 : Cannot read memory at address 0x0000038B 12:10:53.246834 : Cannot read memory at address 0x0000030B 12:10:53.246834 : Cannot read memory at address 0x0000038B 12:10:53.246834 : RawData event for Player #1: 12:10:53.246834 : Device rawinput data (Hex) = [ 00008718, 0000958C ] 12:10:53.246834 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.246834 : OnScreen Cursor Position (Px) = [ 1013, 630 ] 12:10:53.247830 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.247830 : ClientWindow Style = FullScreen 12:10:53.247830 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.247830 : Game Position (Hex) = [ 03F5, 0276 ] 12:10:53.247830 : Game Position (Dec) = [ 1013, 630 ] 12:10:53.247830 : - 12:10:53.248828 : Cannot read memory at address 0x0000030B 12:10:53.248828 : Cannot read memory at address 0x0000038B 12:10:53.250821 : Cannot read memory at address 0x0000030B 12:10:53.250821 : Cannot read memory at address 0x0000038B 12:10:53.253319 : Cannot read memory at address 0x0000030B 12:10:53.253319 : Cannot read memory at address 0x0000038B 12:10:53.253319 : RawData event for Player #1: 12:10:53.253319 : Device rawinput data (Hex) = [ 000087BC, 0000977C ] 12:10:53.253319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.253319 : OnScreen Cursor Position (Px) = [ 1018, 639 ] 12:10:53.254324 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.254324 : ClientWindow Style = FullScreen 12:10:53.254324 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.254324 : Game Position (Hex) = [ 03FA, 027F ] 12:10:53.254324 : Game Position (Dec) = [ 1018, 639 ] 12:10:53.254324 : - 12:10:53.255321 : Cannot read memory at address 0x0000030B 12:10:53.255321 : Cannot read memory at address 0x0000038B 12:10:53.257314 : Cannot read memory at address 0x0000030B 12:10:53.257314 : Cannot read memory at address 0x0000038B 12:10:53.259307 : Cannot read memory at address 0x0000030B 12:10:53.259307 : Cannot read memory at address 0x0000038B 12:10:53.259307 : RawData event for Player #1: 12:10:53.259307 : Device rawinput data (Hex) = [ 0000881C, 000098C4 ] 12:10:53.259307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.259307 : OnScreen Cursor Position (Px) = [ 1020, 644 ] 12:10:53.259307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.259307 : ClientWindow Style = FullScreen 12:10:53.259307 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.259307 : Game Position (Hex) = [ 03FC, 0284 ] 12:10:53.259307 : Game Position (Dec) = [ 1020, 644 ] 12:10:53.259307 : - 12:10:53.260809 : Cannot read memory at address 0x0000030B 12:10:53.260809 : Cannot read memory at address 0x0000038B 12:10:53.263328 : Cannot read memory at address 0x0000030B 12:10:53.263328 : Cannot read memory at address 0x0000038B 12:10:53.265359 : Cannot read memory at address 0x0000030B 12:10:53.265359 : Cannot read memory at address 0x0000038B 12:10:53.266359 : RawData event for Player #1: 12:10:53.266359 : Device rawinput data (Hex) = [ 000088BC, 00009B58 ] 12:10:53.267353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.267353 : Cannot read memory at address 0x0000030B 12:10:53.267353 : OnScreen Cursor Position (Px) = [ 1025, 655 ] 12:10:53.267353 : Cannot read memory at address 0x0000038B 12:10:53.267353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.267353 : ClientWindow Style = FullScreen 12:10:53.267353 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.267353 : Game Position (Hex) = [ 0401, 028F ] 12:10:53.267353 : Game Position (Dec) = [ 1025, 655 ] 12:10:53.267353 : - 12:10:53.269350 : Cannot read memory at address 0x0000030B 12:10:53.269350 : Cannot read memory at address 0x0000038B 12:10:53.271343 : Cannot read memory at address 0x0000030B 12:10:53.271343 : Cannot read memory at address 0x0000038B 12:10:53.272917 : Cannot read memory at address 0x0000030B 12:10:53.272917 : Cannot read memory at address 0x0000038B 12:10:53.273917 : RawData event for Player #1: 12:10:53.273917 : Device rawinput data (Hex) = [ 00008970, 00009C84 ] 12:10:53.273917 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.273917 : OnScreen Cursor Position (Px) = [ 1030, 660 ] 12:10:53.273917 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.273917 : ClientWindow Style = FullScreen 12:10:53.273917 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.273917 : Game Position (Hex) = [ 0406, 0294 ] 12:10:53.274914 : Game Position (Dec) = [ 1030, 660 ] 12:10:53.274914 : Cannot read memory at address 0x0000030B 12:10:53.274914 : Cannot read memory at address 0x0000038B 12:10:53.276911 : Cannot read memory at address 0x0000030B 12:10:53.276911 : Cannot read memory at address 0x0000038B 12:10:53.278906 : Cannot read memory at address 0x0000030B 12:10:53.278906 : Cannot read memory at address 0x0000038B 12:10:53.278906 : RawData event for Player #1: 12:10:53.278906 : Device rawinput data (Hex) = [ 00008A40, 00009EE8 ] 12:10:53.278906 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.278906 : OnScreen Cursor Position (Px) = [ 1036, 670 ] 12:10:53.278906 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.278906 : ClientWindow Style = FullScreen 12:10:53.278906 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.278906 : Game Position (Hex) = [ 040C, 029E ] 12:10:53.279897 : Game Position (Dec) = [ 1036, 670 ] 12:10:53.279897 : - 12:10:53.280894 : Cannot read memory at address 0x0000030B 12:10:53.280894 : Cannot read memory at address 0x0000038B 12:10:53.282891 : Cannot read memory at address 0x0000030B 12:10:53.282891 : Cannot read memory at address 0x0000038B 12:10:53.284187 : Cannot read memory at address 0x0000030B 12:10:53.284187 : Cannot read memory at address 0x0000038B 12:10:53.285189 : RawData event for Player #1: 12:10:53.286182 : Cannot read memory at address 0x0000030B 12:10:53.286182 : Device rawinput data (Hex) = [ 00008A80, 00009FFC ] 12:10:53.286182 : Cannot read memory at address 0x0000038B 12:10:53.286182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.286182 : OnScreen Cursor Position (Px) = [ 1038, 674 ] 12:10:53.286182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.286182 : ClientWindow Style = FullScreen 12:10:53.286182 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.286182 : Game Position (Hex) = [ 040E, 02A2 ] 12:10:53.286182 : Game Position (Dec) = [ 1038, 674 ] 12:10:53.286182 : - 12:10:53.288180 : Cannot read memory at address 0x0000030B 12:10:53.288180 : Cannot read memory at address 0x0000038B 12:10:53.290173 : Cannot read memory at address 0x0000030B 12:10:53.290173 : Cannot read memory at address 0x0000038B 12:10:53.291165 : RawData event for Player #1: 12:10:53.291165 : Device rawinput data (Hex) = [ 00008B24, 0000A138 ] 12:10:53.291165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.291165 : OnScreen Cursor Position (Px) = [ 1043, 680 ] 12:10:53.291165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.291165 : ClientWindow Style = FullScreen 12:10:53.291165 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.291165 : Game Position (Hex) = [ 0413, 02A8 ] 12:10:53.291165 : Game Position (Dec) = [ 1043, 680 ] 12:10:53.291165 : - 12:10:53.292162 : Cannot read memory at address 0x0000030B 12:10:53.292162 : Cannot read memory at address 0x0000038B 12:10:53.293664 : Cannot read memory at address 0x0000030B 12:10:53.293664 : Cannot read memory at address 0x0000038B 12:10:53.295003 : Cannot read memory at address 0x0000030B 12:10:53.295003 : Cannot read memory at address 0x0000038B 12:10:53.296998 : Cannot read memory at address 0x0000030B 12:10:53.296998 : RawData event for Player #1: 12:10:53.296998 : Cannot read memory at address 0x0000038B 12:10:53.296998 : Device rawinput data (Hex) = [ 00008B70, 0000A29C ] 12:10:53.296998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.296998 : OnScreen Cursor Position (Px) = [ 1045, 686 ] 12:10:53.297995 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.297995 : ClientWindow Style = FullScreen 12:10:53.297995 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.297995 : Game Position (Hex) = [ 0415, 02AE ] 12:10:53.297995 : Game Position (Dec) = [ 1045, 686 ] 12:10:53.297995 : - 12:10:53.298991 : Cannot read memory at address 0x0000030B 12:10:53.298991 : Cannot read memory at address 0x0000038B 12:10:53.300985 : Cannot read memory at address 0x0000030B 12:10:53.300985 : Cannot read memory at address 0x0000038B 12:10:53.302981 : Cannot read memory at address 0x0000030B 12:10:53.302981 : Cannot read memory at address 0x0000038B 12:10:53.303987 : RawData event for Player #1: 12:10:53.304785 : Device rawinput data (Hex) = [ 00008BD0, 0000A3A0 ] 12:10:53.304785 : Cannot read memory at address 0x0000030B 12:10:53.304785 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.304785 : Cannot read memory at address 0x0000038B 12:10:53.304785 : OnScreen Cursor Position (Px) = [ 1048, 690 ] 12:10:53.304785 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.304785 : ClientWindow Style = FullScreen 12:10:53.304785 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.304785 : Game Position (Hex) = [ 0418, 02B2 ] 12:10:53.305783 : Game Position (Dec) = [ 1048, 690 ] 12:10:53.305783 : - 12:10:53.306785 : Cannot read memory at address 0x0000030B 12:10:53.306785 : Cannot read memory at address 0x0000038B 12:10:53.308777 : Cannot read memory at address 0x0000030B 12:10:53.308777 : Cannot read memory at address 0x0000038B 12:10:53.310770 : Cannot read memory at address 0x0000030B 12:10:53.310770 : Cannot read memory at address 0x0000038B 12:10:53.310770 : Device rawinput data (Hex) = [ 00008C78, 0000A608 ] 12:10:53.310770 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.310770 : OnScreen Cursor Position (Px) = [ 1053, 700 ] 12:10:53.311763 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.311763 : ClientWindow Style = FullScreen 12:10:53.311763 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.311763 : Game Position (Hex) = [ 041D, 02BC ] 12:10:53.311763 : Game Position (Dec) = [ 1053, 700 ] 12:10:53.311763 : - 12:10:53.313269 : Cannot read memory at address 0x0000030B 12:10:53.313269 : Cannot read memory at address 0x0000038B 12:10:53.315297 : Cannot read memory at address 0x0000030B 12:10:53.315297 : Cannot read memory at address 0x0000038B 12:10:53.317294 : Cannot read memory at address 0x0000030B 12:10:53.317294 : Cannot read memory at address 0x0000038B 12:10:53.317294 : RawData event for Player #1: 12:10:53.318287 : Device rawinput data (Hex) = [ 00008CD0, 0000A748 ] 12:10:53.318287 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.318287 : OnScreen Cursor Position (Px) = [ 1056, 705 ] 12:10:53.318287 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.318287 : ClientWindow Style = FullScreen 12:10:53.318287 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.318287 : Game Position (Hex) = [ 0420, 02C1 ] 12:10:53.318287 : Game Position (Dec) = [ 1056, 705 ] 12:10:53.318287 : - 12:10:53.319284 : Cannot read memory at address 0x0000030B 12:10:53.319284 : Cannot read memory at address 0x0000038B 12:10:53.321280 : Cannot read memory at address 0x0000030B 12:10:53.321280 : Cannot read memory at address 0x0000038B 12:10:53.323271 : Cannot read memory at address 0x0000030B 12:10:53.323271 : Cannot read memory at address 0x0000038B 12:10:53.324447 : RawData event for Player #1: 12:10:53.324447 : Device rawinput data (Hex) = [ 00008DC0, 0000A9A0 ] 12:10:53.325449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.325449 : OnScreen Cursor Position (Px) = [ 1063, 715 ] 12:10:53.325449 : Cannot read memory at address 0x0000030B 12:10:53.325449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.325449 : Cannot read memory at address 0x0000038B 12:10:53.325449 : ClientWindow Style = FullScreen 12:10:53.325449 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.326446 : Game Position (Hex) = [ 0427, 02CB ] 12:10:53.326446 : Game Position (Dec) = [ 1063, 715 ] 12:10:53.326446 : - 12:10:53.327449 : Cannot read memory at address 0x0000030B 12:10:53.327449 : Cannot read memory at address 0x0000038B 12:10:53.329440 : Cannot read memory at address 0x0000030B 12:10:53.329440 : Cannot read memory at address 0x0000038B 12:10:53.330432 : RawData event for Player #1: 12:10:53.331429 : Device rawinput data (Hex) = [ 00008E20, 0000AAE8 ] 12:10:53.331429 : Cannot read memory at address 0x0000030B 12:10:53.331429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.331429 : Cannot read memory at address 0x0000038B 12:10:53.331429 : OnScreen Cursor Position (Px) = [ 1065, 721 ] 12:10:53.331429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.331429 : ClientWindow Style = FullScreen 12:10:53.331429 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.331429 : Game Position (Hex) = [ 0429, 02D1 ] 12:10:53.331429 : Game Position (Dec) = [ 1065, 721 ] 12:10:53.331429 : - 12:10:53.333938 : Cannot read memory at address 0x0000030B 12:10:53.333938 : Cannot read memory at address 0x0000038B 12:10:53.335351 : Cannot read memory at address 0x0000030B 12:10:53.335351 : Cannot read memory at address 0x0000038B 12:10:53.336854 : Cannot read memory at address 0x0000030B 12:10:53.336854 : Cannot read memory at address 0x0000038B 12:10:53.337851 : RawData event for Player #1: 12:10:53.337851 : Device rawinput data (Hex) = [ 00008E94, 0000ACAC ] 12:10:53.337851 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.337851 : OnScreen Cursor Position (Px) = [ 1069, 728 ] 12:10:53.337851 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.337851 : ClientWindow Style = FullScreen 12:10:53.337851 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.338847 : Game Position (Hex) = [ 042D, 02D8 ] 12:10:53.338847 : Cannot read memory at address 0x0000030B 12:10:53.338847 : Game Position (Dec) = [ 1069, 728 ] 12:10:53.338847 : Cannot read memory at address 0x0000038B 12:10:53.338847 : - 12:10:53.340841 : Cannot read memory at address 0x0000030B 12:10:53.340841 : Cannot read memory at address 0x0000038B 12:10:53.342835 : Cannot read memory at address 0x0000030B 12:10:53.342835 : Cannot read memory at address 0x0000038B 12:10:53.342835 : RawData event for Player #1: 12:10:53.343339 : Device rawinput data (Hex) = [ 00008EFC, 0000ADE4 ] 12:10:53.343339 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.343339 : OnScreen Cursor Position (Px) = [ 1072, 733 ] 12:10:53.343339 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.343339 : ClientWindow Style = FullScreen 12:10:53.343339 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.343339 : Game Position (Hex) = [ 0430, 02DD ] 12:10:53.343339 : Game Position (Dec) = [ 1072, 733 ] 12:10:53.344339 : - 12:10:53.344339 : Cannot read memory at address 0x0000038B 12:10:53.346335 : Cannot read memory at address 0x0000030B 12:10:53.346335 : Cannot read memory at address 0x0000038B 12:10:53.348325 : Cannot read memory at address 0x0000030B 12:10:53.348325 : Cannot read memory at address 0x0000038B 12:10:53.349325 : RawData event for Player #1: 12:10:53.349325 : Device rawinput data (Hex) = [ 00008F00, 0000AE9C ] 12:10:53.350319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.350319 : Cannot read memory at address 0x0000030B 12:10:53.350319 : OnScreen Cursor Position (Px) = [ 1072, 736 ] 12:10:53.350319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.350319 : ClientWindow Style = FullScreen 12:10:53.350319 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.350319 : Game Position (Hex) = [ 0430, 02E0 ] 12:10:53.351315 : Game Position (Dec) = [ 1072, 736 ] 12:10:53.351315 : - 12:10:53.352824 : Cannot read memory at address 0x0000030B 12:10:53.352824 : Cannot read memory at address 0x0000038B 12:10:53.354863 : Cannot read memory at address 0x0000030B 12:10:53.354863 : Cannot read memory at address 0x0000038B 12:10:53.356852 : Cannot read memory at address 0x0000030B 12:10:53.356852 : RawData event for Player #1: 12:10:53.356852 : Device rawinput data (Hex) = [ 00008F30, 0000AFCC ] 12:10:53.356852 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.356852 : OnScreen Cursor Position (Px) = [ 1073, 741 ] 12:10:53.357848 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.357848 : ClientWindow Style = FullScreen 12:10:53.357848 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.357848 : Game Position (Hex) = [ 0431, 02E5 ] 12:10:53.357848 : Game Position (Dec) = [ 1073, 741 ] 12:10:53.357848 : - 12:10:53.358844 : Cannot read memory at address 0x0000030B 12:10:53.358844 : Cannot read memory at address 0x0000038B 12:10:53.360841 : Cannot read memory at address 0x0000030B 12:10:53.360841 : Cannot read memory at address 0x0000038B 12:10:53.362848 : Cannot read memory at address 0x0000030B 12:10:53.362848 : RawData event for Player #1: 12:10:53.362848 : Cannot read memory at address 0x0000038B 12:10:53.362848 : Device rawinput data (Hex) = [ 00008FB4, 0000B1A8 ] 12:10:53.362848 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.362848 : OnScreen Cursor Position (Px) = [ 1077, 749 ] 12:10:53.363861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.363861 : ClientWindow Style = FullScreen 12:10:53.363861 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.363861 : Game Position (Hex) = [ 0435, 02ED ] 12:10:53.363861 : Game Position (Dec) = [ 1077, 749 ] 12:10:53.363861 : - 12:10:53.364856 : Cannot read memory at address 0x0000030B 12:10:53.364856 : Cannot read memory at address 0x0000038B 12:10:53.366850 : Cannot read memory at address 0x0000030B 12:10:53.366850 : Cannot read memory at address 0x0000038B 12:10:53.368843 : Cannot read memory at address 0x0000030B 12:10:53.368843 : Cannot read memory at address 0x0000038B 12:10:53.369839 : RawData event for Player #1: 12:10:53.369839 : Device rawinput data (Hex) = [ 00008FD0, 0000B22C ] 12:10:53.369839 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.369839 : OnScreen Cursor Position (Px) = [ 1078, 751 ] 12:10:53.369839 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.369839 : ClientWindow Style = FullScreen 12:10:53.369839 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.369839 : Game Position (Hex) = [ 0436, 02EF ] 12:10:53.369839 : Game Position (Dec) = [ 1078, 751 ] 12:10:53.370836 : - 12:10:53.370836 : Cannot read memory at address 0x0000030B 12:10:53.370836 : Cannot read memory at address 0x0000038B 12:10:53.372829 : Cannot read memory at address 0x0000030B 12:10:53.372829 : Cannot read memory at address 0x0000038B 12:10:53.374331 : Cannot read memory at address 0x0000030B 12:10:53.374331 : Cannot read memory at address 0x0000038B 12:10:53.374331 : RawData event for Player #1: 12:10:53.374331 : Device rawinput data (Hex) = [ 00009008, 0000B3E4 ] 12:10:53.374331 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.374331 : OnScreen Cursor Position (Px) = [ 1080, 758 ] 12:10:53.375327 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.375327 : ClientWindow Style = FullScreen 12:10:53.375327 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.375327 : Game Position (Hex) = [ 0438, 02F6 ] 12:10:53.375327 : Game Position (Dec) = [ 1080, 758 ] 12:10:53.375327 : - 12:10:53.376329 : Cannot read memory at address 0x0000030B 12:10:53.376329 : Cannot read memory at address 0x0000038B 12:10:53.378321 : Cannot read memory at address 0x0000030B 12:10:53.378321 : Cannot read memory at address 0x0000038B 12:10:53.379318 : RawData event for Player #1: 12:10:53.379318 : Device rawinput data (Hex) = [ 0000905C, 0000B480 ] 12:10:53.380310 : Cannot read memory at address 0x0000030B 12:10:53.380310 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.380310 : Cannot read memory at address 0x0000038B 12:10:53.380310 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.380310 : ClientWindow Style = FullScreen 12:10:53.380310 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.380310 : Game Position (Hex) = [ 043A, 02F9 ] 12:10:53.380310 : Game Position (Dec) = [ 1082, 761 ] 12:10:53.380310 : - 12:10:53.382810 : Cannot read memory at address 0x0000030B 12:10:53.382810 : Cannot read memory at address 0x0000038B 12:10:53.384818 : Cannot read memory at address 0x0000030B 12:10:53.384818 : Cannot read memory at address 0x0000038B 12:10:53.386810 : Cannot read memory at address 0x0000030B 12:10:53.386810 : Cannot read memory at address 0x0000038B 12:10:53.386810 : Device rawinput data (Hex) = [ 00009080, 0000B51C ] 12:10:53.386810 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.386810 : OnScreen Cursor Position (Px) = [ 1083, 764 ] 12:10:53.386810 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.386810 : ClientWindow Style = FullScreen 12:10:53.386810 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.387802 : Game Position (Hex) = [ 043B, 02FC ] 12:10:53.387802 : Game Position (Dec) = [ 1083, 764 ] 12:10:53.387802 : - 12:10:53.388805 : Cannot read memory at address 0x0000030B 12:10:53.388805 : Cannot read memory at address 0x0000038B 12:10:53.390796 : Cannot read memory at address 0x0000030B 12:10:53.390796 : Cannot read memory at address 0x0000038B 12:10:53.393302 : Cannot read memory at address 0x0000030B 12:10:53.393302 : Cannot read memory at address 0x0000038B 12:10:53.393302 : RawData event for Player #1: 12:10:53.393302 : Device rawinput data (Hex) = [ 00009094, 0000B5AC ] 12:10:53.393302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.394335 : OnScreen Cursor Position (Px) = [ 1084, 766 ] 12:10:53.394335 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.394335 : ClientWindow Style = FullScreen 12:10:53.394335 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.394335 : Game Position (Hex) = [ 043C, 02FE ] 12:10:53.394335 : Game Position (Dec) = [ 1084, 766 ] 12:10:53.394335 : - 12:10:53.395335 : Cannot read memory at address 0x0000030B 12:10:53.395335 : Cannot read memory at address 0x0000038B 12:10:53.397325 : Cannot read memory at address 0x0000030B 12:10:53.397325 : Cannot read memory at address 0x0000038B 12:10:53.399322 : Cannot read memory at address 0x0000030B 12:10:53.399629 : Cannot read memory at address 0x0000038B 12:10:53.399629 : RawData event for Player #1: 12:10:53.399629 : Device rawinput data (Hex) = [ 000090E4, 0000B6CC ] 12:10:53.400172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.400172 : OnScreen Cursor Position (Px) = [ 1086, 771 ] 12:10:53.400172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.400172 : ClientWindow Style = FullScreen 12:10:53.400172 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.400172 : Game Position (Hex) = [ 043E, 0303 ] 12:10:53.400172 : Game Position (Dec) = [ 1086, 771 ] 12:10:53.400172 : - 12:10:53.401212 : Cannot read memory at address 0x0000030B 12:10:53.401212 : Cannot read memory at address 0x0000038B 12:10:53.403167 : Cannot read memory at address 0x0000030B 12:10:53.403167 : Cannot read memory at address 0x0000038B 12:10:53.404373 : RawData event for Player #1: 12:10:53.404373 : Device rawinput data (Hex) = [ 00009130, 0000B7CC ] 12:10:53.404373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.405402 : OnScreen Cursor Position (Px) = [ 1088, 775 ] 12:10:53.405402 : Cannot read memory at address 0x0000030B 12:10:53.405402 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.405402 : Cannot read memory at address 0x0000038B 12:10:53.405402 : ClientWindow Style = FullScreen 12:10:53.405402 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.405402 : Game Position (Hex) = [ 0440, 0307 ] 12:10:53.405402 : Game Position (Dec) = [ 1088, 775 ] 12:10:53.405402 : - 12:10:53.407416 : Cannot read memory at address 0x0000030B 12:10:53.407416 : Cannot read memory at address 0x0000038B 12:10:53.409366 : Cannot read memory at address 0x0000030B 12:10:53.409366 : Cannot read memory at address 0x0000038B 12:10:53.409366 : RawData event for Player #1: 12:10:53.409366 : Device rawinput data (Hex) = [ 0000914C, 0000B89C ] 12:10:53.409366 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.410358 : OnScreen Cursor Position (Px) = [ 1089, 778 ] 12:10:53.410358 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.410358 : ClientWindow Style = FullScreen 12:10:53.410358 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.410358 : Game Position (Hex) = [ 0441, 030A ] 12:10:53.410358 : Game Position (Dec) = [ 1089, 778 ] 12:10:53.410358 : - 12:10:53.411355 : Cannot read memory at address 0x0000030B 12:10:53.411355 : Cannot read memory at address 0x0000038B 12:10:53.412943 : Cannot read memory at address 0x0000030B 12:10:53.412943 : Cannot read memory at address 0x0000038B 12:10:53.414939 : Cannot read memory at address 0x0000030B 12:10:53.414939 : Cannot read memory at address 0x0000038B 12:10:53.416932 : Cannot read memory at address 0x0000030B 12:10:53.416932 : Device rawinput data (Hex) = [ 0000911C, 0000B91C ] 12:10:53.416932 : Cannot read memory at address 0x0000038B 12:10:53.416932 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.416932 : OnScreen Cursor Position (Px) = [ 1088, 780 ] 12:10:53.417929 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.417929 : ClientWindow Style = FullScreen 12:10:53.417929 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.417929 : Game Position (Hex) = [ 0440, 030C ] 12:10:53.417929 : Game Position (Dec) = [ 1088, 780 ] 12:10:53.417929 : - 12:10:53.418929 : Cannot read memory at address 0x0000030B 12:10:53.418929 : Cannot read memory at address 0x0000038B 12:10:53.420919 : Cannot read memory at address 0x0000030B 12:10:53.420919 : Cannot read memory at address 0x0000038B 12:10:53.422913 : Cannot read memory at address 0x0000030B 12:10:53.422913 : Cannot read memory at address 0x0000038B 12:10:53.424186 : RawData event for Player #1: 12:10:53.424186 : Cannot read memory at address 0x0000030B 12:10:53.424186 : Device rawinput data (Hex) = [ 00009140, 0000B9F4 ] 12:10:53.424186 : Cannot read memory at address 0x0000038B 12:10:53.424186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.424186 : OnScreen Cursor Position (Px) = [ 1089, 784 ] 12:10:53.425186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.425186 : ClientWindow Style = FullScreen 12:10:53.425186 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.425186 : Game Position (Hex) = [ 0441, 0310 ] 12:10:53.425186 : Game Position (Dec) = [ 1089, 784 ] 12:10:53.425186 : - 12:10:53.426183 : Cannot read memory at address 0x0000030B 12:10:53.426183 : Cannot read memory at address 0x0000038B 12:10:53.428179 : Cannot read memory at address 0x0000030B 12:10:53.428179 : Cannot read memory at address 0x0000038B 12:10:53.429173 : RawData event for Player #1: 12:10:53.429173 : Device rawinput data (Hex) = [ 00009188, 0000BB14 ] 12:10:53.429173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.429173 : OnScreen Cursor Position (Px) = [ 1091, 789 ] 12:10:53.429173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.429173 : ClientWindow Style = FullScreen 12:10:53.430170 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.430170 : Cannot read memory at address 0x0000030B 12:10:53.430170 : Game Position (Hex) = [ 0443, 0315 ] 12:10:53.430170 : Cannot read memory at address 0x0000038B 12:10:53.430170 : Game Position (Dec) = [ 1091, 789 ] 12:10:53.430170 : - 12:10:53.432162 : Cannot read memory at address 0x0000030B 12:10:53.432162 : Cannot read memory at address 0x0000038B 12:10:53.433159 : RawData event for Player #1: 12:10:53.433159 : Device rawinput data (Hex) = [ 000091A4, 0000BB8C ] 12:10:53.433159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.433159 : OnScreen Cursor Position (Px) = [ 1092, 791 ] 12:10:53.433159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.433661 : ClientWindow Style = FullScreen 12:10:53.433661 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.433661 : Cannot read memory at address 0x0000030B 12:10:53.433661 : Cannot read memory at address 0x0000038B 12:10:53.433661 : Game Position (Dec) = [ 1092, 791 ] 12:10:53.433661 : - 12:10:53.435657 : Cannot read memory at address 0x0000030B 12:10:53.435657 : Cannot read memory at address 0x0000038B 12:10:53.437654 : Cannot read memory at address 0x0000030B 12:10:53.437654 : Cannot read memory at address 0x0000038B 12:10:53.437654 : RawData event for Player #1: 12:10:53.437654 : Device rawinput data (Hex) = [ 000091A4, 0000BC28 ] 12:10:53.437654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.437654 : OnScreen Cursor Position (Px) = [ 1092, 793 ] 12:10:53.438647 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.438647 : ClientWindow Style = FullScreen 12:10:53.438647 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.438647 : Game Position (Hex) = [ 0444, 0319 ] 12:10:53.438647 : Game Position (Dec) = [ 1092, 793 ] 12:10:53.438647 : - 12:10:53.439644 : Cannot read memory at address 0x0000030B 12:10:53.439644 : Cannot read memory at address 0x0000038B 12:10:53.441640 : Cannot read memory at address 0x0000030B 12:10:53.441640 : Cannot read memory at address 0x0000038B 12:10:53.443144 : RawData event for Player #1: 12:10:53.443144 : Cannot read memory at address 0x0000030B 12:10:53.443144 : Device rawinput data (Hex) = [ 0000919C, 0000BCA4 ] 12:10:53.443144 : Cannot read memory at address 0x0000038B 12:10:53.443144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.443144 : OnScreen Cursor Position (Px) = [ 1092, 795 ] 12:10:53.443144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.443144 : ClientWindow Style = FullScreen 12:10:53.444156 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.444156 : Game Position (Hex) = [ 0444, 031B ] 12:10:53.444156 : Game Position (Dec) = [ 1092, 795 ] 12:10:53.444156 : - 12:10:53.445156 : Cannot read memory at address 0x0000030B 12:10:53.445156 : Cannot read memory at address 0x0000038B 12:10:53.447145 : Cannot read memory at address 0x0000030B 12:10:53.447145 : Cannot read memory at address 0x0000038B 12:10:53.448142 : RawData event for Player #1: 12:10:53.448142 : Device rawinput data (Hex) = [ 00009184, 0000BD80 ] 12:10:53.448142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.448142 : OnScreen Cursor Position (Px) = [ 1091, 799 ] 12:10:53.448142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.449138 : ClientWindow Style = FullScreen 12:10:53.449138 : Cannot read memory at address 0x0000030B 12:10:53.449138 : Cannot read memory at address 0x0000038B 12:10:53.449138 : Game Position (Hex) = [ 0443, 031F ] 12:10:53.449138 : Game Position (Dec) = [ 1091, 799 ] 12:10:53.449138 : - 12:10:53.451131 : Cannot read memory at address 0x0000030B 12:10:53.451131 : Cannot read memory at address 0x0000038B 12:10:53.453125 : RawData event for Player #1: 12:10:53.453125 : Cannot read memory at address 0x0000030B 12:10:53.453125 : Device rawinput data (Hex) = [ 0000917C, 0000BDFC ] 12:10:53.453628 : Cannot read memory at address 0x0000038B 12:10:53.453628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.453628 : OnScreen Cursor Position (Px) = [ 1091, 801 ] 12:10:53.453628 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.453628 : ClientWindow Style = FullScreen 12:10:53.453628 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.454628 : Game Position (Hex) = [ 0443, 0321 ] 12:10:53.454628 : Game Position (Dec) = [ 1091, 801 ] 12:10:53.454628 : - 12:10:53.455628 : Cannot read memory at address 0x0000030B 12:10:53.455628 : Cannot read memory at address 0x0000038B 12:10:53.457621 : Cannot read memory at address 0x0000030B 12:10:53.457621 : Cannot read memory at address 0x0000038B 12:10:53.457621 : RawData event for Player #1: 12:10:53.457621 : Device rawinput data (Hex) = [ 00009184, 0000BE4C ] 12:10:53.457621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.457621 : OnScreen Cursor Position (Px) = [ 1091, 802 ] 12:10:53.458614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.458614 : ClientWindow Style = FullScreen 12:10:53.458614 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.458614 : Game Position (Hex) = [ 0443, 0322 ] 12:10:53.458614 : Game Position (Dec) = [ 1091, 802 ] 12:10:53.458614 : - 12:10:53.459610 : Cannot read memory at address 0x0000030B 12:10:53.459610 : Cannot read memory at address 0x0000038B 12:10:53.461117 : Cannot read memory at address 0x0000030B 12:10:53.461117 : Cannot read memory at address 0x0000038B 12:10:53.463153 : RawData event for Player #1: 12:10:53.463153 : Cannot read memory at address 0x0000030B 12:10:53.463153 : Device rawinput data (Hex) = [ 0000914C, 0000BED0 ] 12:10:53.463153 : Cannot read memory at address 0x0000038B 12:10:53.463153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.463655 : OnScreen Cursor Position (Px) = [ 1089, 805 ] 12:10:53.463655 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.463655 : ClientWindow Style = FullScreen 12:10:53.463655 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.463655 : Game Position (Hex) = [ 0441, 0325 ] 12:10:53.463655 : Game Position (Dec) = [ 1089, 805 ] 12:10:53.463655 : - 12:10:53.464655 : Cannot read memory at address 0x0000030B 12:10:53.464655 : Cannot read memory at address 0x0000038B 12:10:53.466651 : Cannot read memory at address 0x0000030B 12:10:53.466651 : Cannot read memory at address 0x0000038B 12:10:53.467648 : RawData event for Player #1: 12:10:53.467648 : Device rawinput data (Hex) = [ 00009144, 0000BF0C ] 12:10:53.467648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.467648 : OnScreen Cursor Position (Px) = [ 1089, 805 ] 12:10:53.467648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.468641 : ClientWindow Style = FullScreen 12:10:53.468641 : Cannot read memory at address 0x0000030B 12:10:53.468641 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.468641 : Cannot read memory at address 0x0000038B 12:10:53.468641 : Game Position (Hex) = [ 0441, 0325 ] 12:10:53.468641 : Game Position (Dec) = [ 1089, 805 ] 12:10:53.468641 : - 12:10:53.470639 : Cannot read memory at address 0x0000030B 12:10:53.470639 : Cannot read memory at address 0x0000038B 12:10:53.471635 : RawData event for Player #1: 12:10:53.471635 : Device rawinput data (Hex) = [ 0000913C, 0000BF88 ] 12:10:53.471635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.471635 : OnScreen Cursor Position (Px) = [ 1089, 808 ] 12:10:53.471635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.471635 : ClientWindow Style = FullScreen 12:10:53.471635 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.471635 : Game Position (Hex) = [ 0441, 0328 ] 12:10:53.471635 : Game Position (Dec) = [ 1089, 808 ] 12:10:53.473140 : - 12:10:53.473140 : Cannot read memory at address 0x0000030B 12:10:53.473140 : Cannot read memory at address 0x0000038B 12:10:53.475148 : Cannot read memory at address 0x0000030B 12:10:53.475148 : Cannot read memory at address 0x0000038B 12:10:53.477138 : RawData event for Player #1: 12:10:53.477138 : Device rawinput data (Hex) = [ 0000912C, 0000BFE8 ] 12:10:53.477138 : Cannot read memory at address 0x0000038B 12:10:53.477138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.477138 : OnScreen Cursor Position (Px) = [ 1088, 809 ] 12:10:53.477138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.478135 : ClientWindow Style = FullScreen 12:10:53.478135 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.478135 : Game Position (Hex) = [ 0440, 0329 ] 12:10:53.478135 : Game Position (Dec) = [ 1088, 809 ] 12:10:53.478135 : - 12:10:53.479131 : Cannot read memory at address 0x0000030B 12:10:53.479131 : Cannot read memory at address 0x0000038B 12:10:53.481125 : Cannot read memory at address 0x0000030B 12:10:53.481125 : Cannot read memory at address 0x0000038B 12:10:53.482122 : RawData event for Player #1: 12:10:53.482122 : Device rawinput data (Hex) = [ 00009100, 0000C05C ] 12:10:53.482122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.482122 : OnScreen Cursor Position (Px) = [ 1087, 811 ] 12:10:53.482122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.482122 : ClientWindow Style = FullScreen 12:10:53.483118 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.483118 : Cannot read memory at address 0x0000030B 12:10:53.483118 : Game Position (Hex) = [ 043F, 032B ] 12:10:53.483118 : Cannot read memory at address 0x0000038B 12:10:53.483118 : Game Position (Dec) = [ 1087, 811 ] 12:10:53.483621 : - 12:10:53.484613 : Cannot read memory at address 0x0000030B 12:10:53.484613 : Cannot read memory at address 0x0000038B 12:10:53.486620 : Cannot read memory at address 0x0000030B 12:10:53.486620 : Cannot read memory at address 0x0000038B 12:10:53.486620 : RawData event for Player #1: 12:10:53.486620 : Device rawinput data (Hex) = [ 000090D4, 0000C058 ] 12:10:53.486620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.486620 : OnScreen Cursor Position (Px) = [ 1086, 811 ] 12:10:53.486620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.487613 : ClientWindow Style = FullScreen 12:10:53.487613 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.487613 : Game Position (Hex) = [ 043E, 032B ] 12:10:53.487613 : Game Position (Dec) = [ 1086, 811 ] 12:10:53.487613 : - 12:10:53.488613 : Cannot read memory at address 0x0000030B 12:10:53.488613 : Cannot read memory at address 0x0000038B 12:10:53.490607 : Cannot read memory at address 0x0000030B 12:10:53.490607 : Cannot read memory at address 0x0000038B 12:10:53.491599 : RawData event for Player #1: 12:10:53.491599 : Device rawinput data (Hex) = [ 000090CC, 0000C0D4 ] 12:10:53.491599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.491599 : OnScreen Cursor Position (Px) = [ 1085, 813 ] 12:10:53.491599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.491599 : ClientWindow Style = FullScreen 12:10:53.491599 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.491599 : Game Position (Hex) = [ 043D, 032D ] 12:10:53.491599 : Game Position (Dec) = [ 1085, 813 ] 12:10:53.491599 : - 12:10:53.493102 : Cannot read memory at address 0x0000030B 12:10:53.493102 : Cannot read memory at address 0x0000038B 12:10:53.495110 : Cannot read memory at address 0x0000030B 12:10:53.495110 : Cannot read memory at address 0x0000038B 12:10:53.497100 : Cannot read memory at address 0x0000030B 12:10:53.497100 : Cannot read memory at address 0x0000038B 12:10:53.497100 : Device rawinput data (Hex) = [ 000090A8, 0000C0CC ] 12:10:53.497100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.497100 : OnScreen Cursor Position (Px) = [ 1084, 813 ] 12:10:53.498096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.498096 : ClientWindow Style = FullScreen 12:10:53.498096 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.498096 : Game Position (Hex) = [ 043C, 032D ] 12:10:53.498096 : Game Position (Dec) = [ 1084, 813 ] 12:10:53.498096 : - 12:10:53.499093 : Cannot read memory at address 0x0000030B 12:10:53.499093 : Cannot read memory at address 0x0000038B 12:10:53.501086 : Cannot read memory at address 0x0000030B 12:10:53.501086 : Cannot read memory at address 0x0000038B 12:10:53.502083 : RawData event for Player #1: 12:10:53.502083 : Device rawinput data (Hex) = [ 00009078, 0000C0C8 ] 12:10:53.502083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.502083 : OnScreen Cursor Position (Px) = [ 1083, 813 ] 12:10:53.502083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.502083 : ClientWindow Style = FullScreen 12:10:53.502083 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.502083 : Game Position (Hex) = [ 043B, 032D ] 12:10:53.502083 : Game Position (Dec) = [ 1083, 813 ] 12:10:53.502083 : - 12:10:53.503079 : Cannot read memory at address 0x0000030B 12:10:53.503079 : Cannot read memory at address 0x0000038B 12:10:53.505287 : Cannot read memory at address 0x0000030B 12:10:53.505287 : Cannot read memory at address 0x0000038B 12:10:53.506284 : RawData event for Player #1: 12:10:53.506284 : Device rawinput data (Hex) = [ 00009078, 0000C0C0 ] 12:10:53.507276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.507276 : Cannot read memory at address 0x0000030B 12:10:53.507276 : OnScreen Cursor Position (Px) = [ 1083, 813 ] 12:10:53.507276 : Cannot read memory at address 0x0000038B 12:10:53.507276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.507276 : ClientWindow Style = FullScreen 12:10:53.507276 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.507276 : Game Position (Hex) = [ 043B, 032D ] 12:10:53.507276 : Game Position (Dec) = [ 1083, 813 ] 12:10:53.508273 : - 12:10:53.509273 : Cannot read memory at address 0x0000030B 12:10:53.509273 : Cannot read memory at address 0x0000038B 12:10:53.510270 : RawData event for Player #1: 12:10:53.510270 : Device rawinput data (Hex) = [ 00009014, 0000C0E8 ] 12:10:53.511263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.511263 : Cannot read memory at address 0x0000030B 12:10:53.511263 : OnScreen Cursor Position (Px) = [ 1080, 813 ] 12:10:53.511263 : Cannot read memory at address 0x0000038B 12:10:53.511263 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.511263 : ClientWindow Style = FullScreen 12:10:53.511263 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.511263 : Game Position (Hex) = [ 0438, 032D ] 12:10:53.511263 : Game Position (Dec) = [ 1080, 813 ] 12:10:53.511263 : - 12:10:53.513260 : Cannot read memory at address 0x0000030B 12:10:53.513260 : Cannot read memory at address 0x0000038B 12:10:53.514763 : Cannot read memory at address 0x0000030B 12:10:53.514763 : Cannot read memory at address 0x0000038B 12:10:53.515765 : RawData event for Player #1: 12:10:53.515765 : Device rawinput data (Hex) = [ 00009014, 0000C0E8 ] 12:10:53.515765 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.515765 : OnScreen Cursor Position (Px) = [ 1080, 813 ] 12:10:53.515765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.515765 : ClientWindow Style = FullScreen 12:10:53.515765 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.515765 : Game Position (Hex) = [ 0438, 032D ] 12:10:53.516757 : Game Position (Dec) = [ 1080, 813 ] 12:10:53.516757 : Cannot read memory at address 0x0000030B 12:10:53.516757 : - 12:10:53.516757 : Cannot read memory at address 0x0000038B 12:10:53.518755 : Cannot read memory at address 0x0000030B 12:10:53.518755 : Cannot read memory at address 0x0000038B 12:10:53.520747 : Cannot read memory at address 0x0000030B 12:10:53.520747 : Cannot read memory at address 0x0000038B 12:10:53.520747 : RawData event for Player #1: 12:10:53.520747 : Device rawinput data (Hex) = [ 00008FE8, 0000C0D4 ] 12:10:53.520747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.520747 : OnScreen Cursor Position (Px) = [ 1079, 813 ] 12:10:53.520747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.520747 : ClientWindow Style = FullScreen 12:10:53.521741 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.521741 : Game Position (Hex) = [ 0437, 032D ] 12:10:53.521741 : Game Position (Dec) = [ 1079, 813 ] 12:10:53.521741 : - 12:10:53.523248 : Cannot read memory at address 0x0000030B 12:10:53.523248 : Cannot read memory at address 0x0000038B 12:10:53.525283 : Cannot read memory at address 0x0000030B 12:10:53.525283 : Cannot read memory at address 0x0000038B 12:10:53.525283 : RawData event for Player #1: 12:10:53.525283 : Device rawinput data (Hex) = [ 00008FF8, 0000C0B4 ] 12:10:53.526276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.526276 : OnScreen Cursor Position (Px) = [ 1079, 812 ] 12:10:53.526276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.526276 : ClientWindow Style = FullScreen 12:10:53.526276 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.526276 : Game Position (Hex) = [ 0437, 032C ] 12:10:53.526276 : Game Position (Dec) = [ 1079, 812 ] 12:10:53.526276 : - 12:10:53.527273 : Cannot read memory at address 0x0000030B 12:10:53.527273 : Cannot read memory at address 0x0000038B 12:10:53.529266 : Cannot read memory at address 0x0000030B 12:10:53.529266 : Cannot read memory at address 0x0000038B 12:10:53.530268 : RawData event for Player #1: 12:10:53.530268 : Device rawinput data (Hex) = [ 00008FD4, 0000C0B0 ] 12:10:53.531260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.531260 : Cannot read memory at address 0x0000030B 12:10:53.531260 : Cannot read memory at address 0x0000038B 12:10:53.531260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.531260 : ClientWindow Style = FullScreen 12:10:53.531260 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.531260 : Game Position (Hex) = [ 0436, 032C ] 12:10:53.531260 : Game Position (Dec) = [ 1078, 812 ] 12:10:53.531260 : - 12:10:53.533257 : Cannot read memory at address 0x0000030B 12:10:53.533257 : Cannot read memory at address 0x0000038B 12:10:53.534765 : Cannot read memory at address 0x0000030B 12:10:53.534765 : Cannot read memory at address 0x0000038B 12:10:53.535757 : RawData event for Player #1: 12:10:53.535757 : Device rawinput data (Hex) = [ 00008FD4, 0000C0B0 ] 12:10:53.535757 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.535757 : OnScreen Cursor Position (Px) = [ 1078, 812 ] 12:10:53.535757 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.535757 : ClientWindow Style = FullScreen 12:10:53.535757 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.536754 : Game Position (Hex) = [ 0436, 032C ] 12:10:53.536754 : Cannot read memory at address 0x0000030B 12:10:53.536754 : Game Position (Dec) = [ 1078, 812 ] 12:10:53.536754 : Cannot read memory at address 0x0000038B 12:10:53.536754 : - 12:10:53.538391 : Cannot read memory at address 0x0000030B 12:10:53.538391 : Cannot read memory at address 0x0000038B 12:10:53.540405 : Cannot read memory at address 0x0000030B 12:10:53.540405 : Cannot read memory at address 0x0000038B 12:10:53.540405 : RawData event for Player #1: 12:10:53.540405 : Device rawinput data (Hex) = [ 00008FA8, 0000C0B4 ] 12:10:53.540405 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.540405 : OnScreen Cursor Position (Px) = [ 1077, 812 ] 12:10:53.541398 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.541398 : ClientWindow Style = FullScreen 12:10:53.541398 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.541398 : Game Position (Hex) = [ 0435, 032C ] 12:10:53.541398 : Game Position (Dec) = [ 1077, 812 ] 12:10:53.541398 : - 12:10:53.542900 : Cannot read memory at address 0x0000030B 12:10:53.542900 : Cannot read memory at address 0x0000038B 12:10:53.544910 : Cannot read memory at address 0x0000030B 12:10:53.544910 : Cannot read memory at address 0x0000038B 12:10:53.545907 : RawData event for Player #1: 12:10:53.545907 : Device rawinput data (Hex) = [ 00008FA8, 0000C0B4 ] 12:10:53.545907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.545907 : OnScreen Cursor Position (Px) = [ 1077, 812 ] 12:10:53.545907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.545907 : ClientWindow Style = FullScreen 12:10:53.545907 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.545907 : Game Position (Hex) = [ 0435, 032C ] 12:10:53.546904 : Game Position (Dec) = [ 1077, 812 ] 12:10:53.546904 : Cannot read memory at address 0x0000030B 12:10:53.546904 : - 12:10:53.546904 : Cannot read memory at address 0x0000038B 12:10:53.548953 : Cannot read memory at address 0x0000030B 12:10:53.548953 : Cannot read memory at address 0x0000038B 12:10:53.550259 : Cannot read memory at address 0x0000030B 12:10:53.550259 : Cannot read memory at address 0x0000038B 12:10:53.550259 : RawData event for Player #1: 12:10:53.550259 : Device rawinput data (Hex) = [ 00008FA8, 0000C0B4 ] 12:10:53.550259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.550259 : OnScreen Cursor Position (Px) = [ 1077, 812 ] 12:10:53.551317 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.551317 : ClientWindow Style = FullScreen 12:10:53.551317 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.551317 : Game Position (Hex) = [ 0435, 032C ] 12:10:53.551317 : Game Position (Dec) = [ 1077, 812 ] 12:10:53.551317 : - 12:10:53.552873 : Cannot read memory at address 0x0000030B 12:10:53.552873 : Cannot read memory at address 0x0000038B 12:10:53.554569 : Cannot read memory at address 0x0000030B 12:10:53.554569 : Cannot read memory at address 0x0000038B 12:10:53.554569 : RawData event for Player #1: 12:10:53.554569 : Device rawinput data (Hex) = [ 00008FD4, 0000C0B0 ] 12:10:53.554569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.554569 : OnScreen Cursor Position (Px) = [ 1078, 812 ] 12:10:53.554569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.554569 : ClientWindow Style = FullScreen 12:10:53.554569 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.555568 : Game Position (Hex) = [ 0436, 032C ] 12:10:53.555568 : Game Position (Dec) = [ 1078, 812 ] 12:10:53.555568 : - 12:10:53.556568 : Cannot read memory at address 0x0000030B 12:10:53.556568 : Cannot read memory at address 0x0000038B 12:10:53.558561 : Cannot read memory at address 0x0000030B 12:10:53.558561 : Cannot read memory at address 0x0000038B 12:10:53.559558 : RawData event for Player #1: 12:10:53.559558 : Device rawinput data (Hex) = [ 00009000, 0000C0C8 ] 12:10:53.559558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.559558 : OnScreen Cursor Position (Px) = [ 1080, 813 ] 12:10:53.559558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.559558 : ClientWindow Style = FullScreen 12:10:53.559558 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.559558 : Game Position (Hex) = [ 0438, 032D ] 12:10:53.559558 : Game Position (Dec) = [ 1080, 813 ] 12:10:53.559558 : - 12:10:53.561061 : Cannot read memory at address 0x0000030B 12:10:53.561061 : Cannot read memory at address 0x0000038B 12:10:53.563066 : Cannot read memory at address 0x0000030B 12:10:53.563066 : Cannot read memory at address 0x0000038B 12:10:53.564903 : Cannot read memory at address 0x0000030B 12:10:53.564903 : RawData event for Player #1: 12:10:53.564903 : Device rawinput data (Hex) = [ 00009000, 0000C108 ] 12:10:53.564903 : Cannot read memory at address 0x0000038B 12:10:53.564903 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.564903 : OnScreen Cursor Position (Px) = [ 1080, 814 ] 12:10:53.565900 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.565900 : ClientWindow Style = FullScreen 12:10:53.565900 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.565900 : Game Position (Hex) = [ 0438, 032E ] 12:10:53.565900 : Game Position (Dec) = [ 1080, 814 ] 12:10:53.565900 : - 12:10:53.566900 : Cannot read memory at address 0x0000030B 12:10:53.566900 : Cannot read memory at address 0x0000038B 12:10:53.568894 : Cannot read memory at address 0x0000030B 12:10:53.568894 : Cannot read memory at address 0x0000038B 12:10:53.569887 : RawData event for Player #1: 12:10:53.569887 : Device rawinput data (Hex) = [ 00009008, 0000C114 ] 12:10:53.569887 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.569887 : OnScreen Cursor Position (Px) = [ 1080, 814 ] 12:10:53.569887 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.569887 : ClientWindow Style = FullScreen 12:10:53.570883 : Cannot read memory at address 0x0000030B 12:10:53.570883 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.570883 : Cannot read memory at address 0x0000038B 12:10:53.570883 : Game Position (Dec) = [ 1080, 814 ] 12:10:53.570883 : - 12:10:53.572880 : Cannot read memory at address 0x0000030B 12:10:53.572880 : Cannot read memory at address 0x0000038B 12:10:53.574163 : Cannot read memory at address 0x0000030B 12:10:53.574163 : Cannot read memory at address 0x0000038B 12:10:53.574163 : RawData event for Player #1: 12:10:53.575162 : Device rawinput data (Hex) = [ 00009008, 0000C120 ] 12:10:53.575162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.575162 : OnScreen Cursor Position (Px) = [ 1080, 814 ] 12:10:53.575162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.575162 : ClientWindow Style = FullScreen 12:10:53.575162 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.575162 : Game Position (Hex) = [ 0438, 032E ] 12:10:53.575162 : Game Position (Dec) = [ 1080, 814 ] 12:10:53.575162 : - 12:10:53.576159 : Cannot read memory at address 0x0000030B 12:10:53.576159 : Cannot read memory at address 0x0000038B 12:10:53.578155 : Cannot read memory at address 0x0000030B 12:10:53.578155 : Cannot read memory at address 0x0000038B 12:10:53.579148 : RawData event for Player #1: 12:10:53.580145 : Cannot read memory at address 0x0000030B 12:10:53.580145 : Device rawinput data (Hex) = [ 00009000, 0000C19C ] 12:10:53.580145 : Cannot read memory at address 0x0000038B 12:10:53.580145 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.580145 : OnScreen Cursor Position (Px) = [ 1080, 816 ] 12:10:53.580145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.580145 : ClientWindow Style = FullScreen 12:10:53.581142 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.581142 : Game Position (Hex) = [ 0438, 0330 ] 12:10:53.581142 : Game Position (Dec) = [ 1080, 816 ] 12:10:53.581142 : - 12:10:53.582138 : Cannot read memory at address 0x0000030B 12:10:53.582138 : Cannot read memory at address 0x0000038B 12:10:53.583646 : Cannot read memory at address 0x0000030B 12:10:53.583646 : Cannot read memory at address 0x0000038B 12:10:53.584651 : RawData event for Player #1: 12:10:53.584651 : Device rawinput data (Hex) = [ 0000900C, 0000C1FC ] 12:10:53.584651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.584651 : OnScreen Cursor Position (Px) = [ 1080, 818 ] 12:10:53.584651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.584651 : ClientWindow Style = FullScreen 12:10:53.585656 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.585656 : Cannot read memory at address 0x0000030B 12:10:53.585656 : Cannot read memory at address 0x0000038B 12:10:53.585656 : Game Position (Dec) = [ 1080, 818 ] 12:10:53.585656 : - 12:10:53.587653 : Cannot read memory at address 0x0000030B 12:10:53.587653 : Cannot read memory at address 0x0000038B 12:10:53.589643 : Cannot read memory at address 0x0000030B 12:10:53.589643 : Cannot read memory at address 0x0000038B 12:10:53.589643 : RawData event for Player #1: 12:10:53.589643 : Device rawinput data (Hex) = [ 00008FA8, 0000C214 ] 12:10:53.589643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.589643 : OnScreen Cursor Position (Px) = [ 1077, 818 ] 12:10:53.589643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.590640 : ClientWindow Style = FullScreen 12:10:53.590640 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.590640 : Game Position (Hex) = [ 0435, 0332 ] 12:10:53.590640 : Game Position (Dec) = [ 1077, 818 ] 12:10:53.590640 : - 12:10:53.591640 : Cannot read memory at address 0x0000030B 12:10:53.591640 : Cannot read memory at address 0x0000038B 12:10:53.594149 : RawData event for Player #1: 12:10:53.594149 : Cannot read memory at address 0x0000030B 12:10:53.594149 : Device rawinput data (Hex) = [ 00008FB0, 0000C26C ] 12:10:53.594149 : Cannot read memory at address 0x0000038B 12:10:53.594149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.594149 : OnScreen Cursor Position (Px) = [ 1077, 820 ] 12:10:53.594149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.594149 : ClientWindow Style = FullScreen 12:10:53.594149 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.595145 : Game Position (Hex) = [ 0435, 0334 ] 12:10:53.595145 : Game Position (Dec) = [ 1077, 820 ] 12:10:53.595145 : - 12:10:53.596142 : Cannot read memory at address 0x0000030B 12:10:53.596142 : Cannot read memory at address 0x0000038B 12:10:53.598136 : Cannot read memory at address 0x0000030B 12:10:53.598136 : Cannot read memory at address 0x0000038B 12:10:53.598136 : RawData event for Player #1: 12:10:53.599132 : Device rawinput data (Hex) = [ 00008FA8, 0000C2A8 ] 12:10:53.599132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.599132 : OnScreen Cursor Position (Px) = [ 1077, 821 ] 12:10:53.599132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.599132 : ClientWindow Style = FullScreen 12:10:53.599132 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.599132 : Game Position (Hex) = [ 0435, 0335 ] 12:10:53.600129 : Game Position (Dec) = [ 1077, 821 ] 12:10:53.600129 : Cannot read memory at address 0x0000030B 12:10:53.600129 : Cannot read memory at address 0x0000038B 12:10:53.602122 : Cannot read memory at address 0x0000030B 12:10:53.602122 : Cannot read memory at address 0x0000038B 12:10:53.603629 : Cannot read memory at address 0x0000030B 12:10:53.603629 : Cannot read memory at address 0x0000038B 12:10:53.603629 : RawData event for Player #1: 12:10:53.603629 : Device rawinput data (Hex) = [ 00008F84, 0000C2D4 ] 12:10:53.603629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.603629 : OnScreen Cursor Position (Px) = [ 1076, 821 ] 12:10:53.603629 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.603629 : ClientWindow Style = FullScreen 12:10:53.603629 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.604629 : Game Position (Hex) = [ 0434, 0335 ] 12:10:53.604629 : Game Position (Dec) = [ 1076, 821 ] 12:10:53.604629 : - 12:10:53.605629 : Cannot read memory at address 0x0000030B 12:10:53.605629 : Cannot read memory at address 0x0000038B 12:10:53.607623 : Cannot read memory at address 0x0000030B 12:10:53.607623 : Cannot read memory at address 0x0000038B 12:10:53.608619 : RawData event for Player #1: 12:10:53.608619 : Device rawinput data (Hex) = [ 00008F68, 0000C2EC ] 12:10:53.608619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.608619 : OnScreen Cursor Position (Px) = [ 1075, 822 ] 12:10:53.608619 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.608619 : ClientWindow Style = FullScreen 12:10:53.609612 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.609612 : Cannot read memory at address 0x0000030B 12:10:53.609612 : Game Position (Hex) = [ 0433, 0336 ] 12:10:53.609612 : Cannot read memory at address 0x0000038B 12:10:53.609612 : - 12:10:53.611609 : Cannot read memory at address 0x0000030B 12:10:53.611609 : Cannot read memory at address 0x0000038B 12:10:53.613112 : Cannot read memory at address 0x0000030B 12:10:53.613112 : Cannot read memory at address 0x0000038B 12:10:53.613112 : RawData event for Player #1: 12:10:53.614119 : Device rawinput data (Hex) = [ 00008F2C, 0000C304 ] 12:10:53.614119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.614119 : OnScreen Cursor Position (Px) = [ 1073, 822 ] 12:10:53.614119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.614119 : ClientWindow Style = FullScreen 12:10:53.614119 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.614119 : Game Position (Hex) = [ 0431, 0336 ] 12:10:53.614119 : Game Position (Dec) = [ 1073, 822 ] 12:10:53.614119 : - 12:10:53.615116 : Cannot read memory at address 0x0000030B 12:10:53.615116 : Cannot read memory at address 0x0000038B 12:10:53.617109 : Cannot read memory at address 0x0000030B 12:10:53.617109 : Cannot read memory at address 0x0000038B 12:10:53.619103 : RawData event for Player #1: 12:10:53.619103 : Cannot read memory at address 0x0000030B 12:10:53.619103 : Device rawinput data (Hex) = [ 00008F08, 0000C340 ] 12:10:53.619103 : Cannot read memory at address 0x0000038B 12:10:53.619103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.619103 : OnScreen Cursor Position (Px) = [ 1072, 823 ] 12:10:53.619103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.619103 : ClientWindow Style = FullScreen 12:10:53.619103 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.620099 : Game Position (Hex) = [ 0430, 0337 ] 12:10:53.620099 : Game Position (Dec) = [ 1072, 823 ] 12:10:53.620099 : - 12:10:53.621096 : Cannot read memory at address 0x0000030B 12:10:53.621096 : Cannot read memory at address 0x0000038B 12:10:53.623092 : Cannot read memory at address 0x0000030B 12:10:53.623092 : Cannot read memory at address 0x0000038B 12:10:53.623829 : RawData event for Player #1: 12:10:53.623829 : Device rawinput data (Hex) = [ 00008ED8, 0000C338 ] 12:10:53.624405 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.624405 : Cannot read memory at address 0x0000030B 12:10:53.624405 : OnScreen Cursor Position (Px) = [ 1071, 823 ] 12:10:53.624405 : Cannot read memory at address 0x0000038B 12:10:53.624405 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.624405 : ClientWindow Style = FullScreen 12:10:53.624405 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.624405 : Game Position (Hex) = [ 042F, 0337 ] 12:10:53.624405 : Game Position (Dec) = [ 1071, 823 ] 12:10:53.624405 : - 12:10:53.626449 : Cannot read memory at address 0x0000030B 12:10:53.626449 : Cannot read memory at address 0x0000038B 12:10:53.628439 : Cannot read memory at address 0x0000030B 12:10:53.628439 : Cannot read memory at address 0x0000038B 12:10:53.628439 : RawData event for Player #1: 12:10:53.628439 : Device rawinput data (Hex) = [ 00008EB4, 0000C340 ] 12:10:53.628439 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.629424 : OnScreen Cursor Position (Px) = [ 1070, 823 ] 12:10:53.629424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.629424 : ClientWindow Style = FullScreen 12:10:53.629424 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.629424 : Game Position (Hex) = [ 042E, 0337 ] 12:10:53.629424 : Game Position (Dec) = [ 1070, 823 ] 12:10:53.629424 : - 12:10:53.630419 : Cannot read memory at address 0x0000030B 12:10:53.630419 : Cannot read memory at address 0x0000038B 12:10:53.632927 : Cannot read memory at address 0x0000030B 12:10:53.632927 : Cannot read memory at address 0x0000038B 12:10:53.633975 : RawData event for Player #1: 12:10:53.633975 : Device rawinput data (Hex) = [ 00008E88, 0000C334 ] 12:10:53.633975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.633975 : OnScreen Cursor Position (Px) = [ 1069, 823 ] 12:10:53.633975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.633975 : ClientWindow Style = FullScreen 12:10:53.634972 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.634972 : Game Position (Hex) = [ 042D, 0337 ] 12:10:53.634972 : Game Position (Dec) = [ 1069, 823 ] 12:10:53.634972 : Cannot read memory at address 0x0000038B 12:10:53.636969 : Cannot read memory at address 0x0000030B 12:10:53.636969 : Cannot read memory at address 0x0000038B 12:10:53.637962 : RawData event for Player #1: 12:10:53.637962 : Device rawinput data (Hex) = [ 00008E6C, 0000C344 ] 12:10:53.637962 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.637962 : OnScreen Cursor Position (Px) = [ 1068, 823 ] 12:10:53.637962 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.637962 : ClientWindow Style = FullScreen 12:10:53.637962 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.637962 : Game Position (Hex) = [ 042C, 0337 ] 12:10:53.638958 : Game Position (Dec) = [ 1068, 823 ] 12:10:53.638958 : Cannot read memory at address 0x0000030B 12:10:53.638958 : - 12:10:53.638958 : Cannot read memory at address 0x0000038B 12:10:53.640951 : Cannot read memory at address 0x0000030B 12:10:53.640951 : Cannot read memory at address 0x0000038B 12:10:53.642945 : Cannot read memory at address 0x0000030B 12:10:53.642945 : RawData event for Player #1: 12:10:53.642945 : Cannot read memory at address 0x0000038B 12:10:53.642945 : Device rawinput data (Hex) = [ 00008E5C, 0000C370 ] 12:10:53.643448 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.643448 : OnScreen Cursor Position (Px) = [ 1067, 824 ] 12:10:53.643448 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.643448 : ClientWindow Style = FullScreen 12:10:53.643448 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.643448 : Game Position (Hex) = [ 042B, 0338 ] 12:10:53.643448 : Game Position (Dec) = [ 1067, 824 ] 12:10:53.643448 : - 12:10:53.644447 : Cannot read memory at address 0x0000030B 12:10:53.644447 : Cannot read memory at address 0x0000038B 12:10:53.646444 : Cannot read memory at address 0x0000030B 12:10:53.646444 : Cannot read memory at address 0x0000038B 12:10:53.647437 : RawData event for Player #1: 12:10:53.647437 : Device rawinput data (Hex) = [ 00008E08, 0000C3AC ] 12:10:53.647437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.648434 : OnScreen Cursor Position (Px) = [ 1065, 825 ] 12:10:53.648434 : Cannot read memory at address 0x0000030B 12:10:53.648434 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.648434 : ClientWindow Style = FullScreen 12:10:53.648434 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.648434 : Game Position (Hex) = [ 0429, 0339 ] 12:10:53.648434 : Game Position (Dec) = [ 1065, 825 ] 12:10:53.648434 : - 12:10:53.650431 : Cannot read memory at address 0x0000030B 12:10:53.650431 : Cannot read memory at address 0x0000038B 12:10:53.652931 : Cannot read memory at address 0x0000030B 12:10:53.652931 : RawData event for Player #1: 12:10:53.652931 : Cannot read memory at address 0x0000038B 12:10:53.652931 : Device rawinput data (Hex) = [ 00008E08, 0000C3A4 ] 12:10:53.652931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.652931 : OnScreen Cursor Position (Px) = [ 1065, 825 ] 12:10:53.652931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.653942 : ClientWindow Style = FullScreen 12:10:53.653942 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.653942 : Game Position (Hex) = [ 0429, 0339 ] 12:10:53.653942 : Game Position (Dec) = [ 1065, 825 ] 12:10:53.653942 : - 12:10:53.654936 : Cannot read memory at address 0x0000030B 12:10:53.654936 : Cannot read memory at address 0x0000038B 12:10:53.656930 : Cannot read memory at address 0x0000030B 12:10:53.656930 : Cannot read memory at address 0x0000038B 12:10:53.657927 : RawData event for Player #1: 12:10:53.657927 : Device rawinput data (Hex) = [ 00008DDC, 0000C398 ] 12:10:53.657927 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.657927 : OnScreen Cursor Position (Px) = [ 1063, 825 ] 12:10:53.657927 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.657927 : ClientWindow Style = FullScreen 12:10:53.658923 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.658923 : Cannot read memory at address 0x0000030B 12:10:53.658923 : Game Position (Hex) = [ 0427, 0339 ] 12:10:53.658923 : Cannot read memory at address 0x0000038B 12:10:53.658923 : Game Position (Dec) = [ 1063, 825 ] 12:10:53.658923 : - 12:10:53.660920 : Cannot read memory at address 0x0000030B 12:10:53.660920 : Cannot read memory at address 0x0000038B 12:10:53.662937 : Cannot read memory at address 0x0000030B 12:10:53.662937 : RawData event for Player #1: 12:10:53.662937 : Cannot read memory at address 0x0000038B 12:10:53.662937 : Device rawinput data (Hex) = [ 00008DC0, 0000C3B0 ] 12:10:53.662937 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.662937 : OnScreen Cursor Position (Px) = [ 1063, 825 ] 12:10:53.663951 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.663951 : ClientWindow Style = FullScreen 12:10:53.663951 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.663951 : Game Position (Hex) = [ 0427, 0339 ] 12:10:53.663951 : Game Position (Dec) = [ 1063, 825 ] 12:10:53.663951 : - 12:10:53.664948 : Cannot read memory at address 0x0000030B 12:10:53.664948 : Cannot read memory at address 0x0000038B 12:10:53.666944 : Cannot read memory at address 0x0000030B 12:10:53.666944 : Cannot read memory at address 0x0000038B 12:10:53.667937 : RawData event for Player #1: 12:10:53.667937 : Device rawinput data (Hex) = [ 00008DC0, 0000C3B0 ] 12:10:53.667937 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.667937 : OnScreen Cursor Position (Px) = [ 1063, 825 ] 12:10:53.667937 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.667937 : ClientWindow Style = FullScreen 12:10:53.667937 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.667937 : Game Position (Hex) = [ 0427, 0339 ] 12:10:53.668934 : Game Position (Dec) = [ 1063, 825 ] 12:10:53.668934 : Cannot read memory at address 0x0000030B 12:10:53.668934 : - 12:10:53.668934 : Cannot read memory at address 0x0000038B 12:10:53.670927 : Cannot read memory at address 0x0000030B 12:10:53.670927 : Cannot read memory at address 0x0000038B 12:10:53.672921 : Cannot read memory at address 0x0000030B 12:10:53.672921 : RawData event for Player #1: 12:10:53.672921 : Cannot read memory at address 0x0000038B 12:10:53.672921 : Device rawinput data (Hex) = [ 00008D94, 0000C3EC ] 12:10:53.672921 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.673424 : OnScreen Cursor Position (Px) = [ 1061, 826 ] 12:10:53.673424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.673424 : ClientWindow Style = FullScreen 12:10:53.673424 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.673424 : Game Position (Hex) = [ 0425, 033A ] 12:10:53.673424 : Game Position (Dec) = [ 1061, 826 ] 12:10:53.673424 : - 12:10:53.674422 : Cannot read memory at address 0x0000030B 12:10:53.674422 : Cannot read memory at address 0x0000038B 12:10:53.676420 : Cannot read memory at address 0x0000030B 12:10:53.676420 : Cannot read memory at address 0x0000038B 12:10:53.677416 : RawData event for Player #1: 12:10:53.677416 : Device rawinput data (Hex) = [ 00008D9C, 0000C3FC ] 12:10:53.677416 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.677416 : OnScreen Cursor Position (Px) = [ 1062, 826 ] 12:10:53.678409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.678409 : Cannot read memory at address 0x0000030B 12:10:53.678409 : ClientWindow Style = FullScreen 12:10:53.678409 : Cannot read memory at address 0x0000038B 12:10:53.678409 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.678409 : Game Position (Hex) = [ 0426, 033A ] 12:10:53.678409 : Game Position (Dec) = [ 1062, 826 ] 12:10:53.678409 : - 12:10:53.680402 : Cannot read memory at address 0x0000030B 12:10:53.680402 : Cannot read memory at address 0x0000038B 12:10:53.681399 : RawData event for Player #1: 12:10:53.681399 : Device rawinput data (Hex) = [ 00008D78, 0000C404 ] 12:10:53.681399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.681399 : OnScreen Cursor Position (Px) = [ 1061, 826 ] 12:10:53.681399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.681399 : ClientWindow Style = FullScreen 12:10:53.681399 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.681399 : Game Position (Hex) = [ 0425, 033A ] 12:10:53.681399 : Game Position (Dec) = [ 1061, 826 ] 12:10:53.682902 : - 12:10:53.682902 : Cannot read memory at address 0x0000030B 12:10:53.682902 : Cannot read memory at address 0x0000038B 12:10:53.684515 : Cannot read memory at address 0x0000030B 12:10:53.684515 : Cannot read memory at address 0x0000038B 12:10:53.686517 : Cannot read memory at address 0x0000030B 12:10:53.686517 : Cannot read memory at address 0x0000038B 12:10:53.686517 : RawData event for Player #1: 12:10:53.686517 : Device rawinput data (Hex) = [ 00008D3C, 0000C464 ] 12:10:53.686517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.686517 : OnScreen Cursor Position (Px) = [ 1059, 828 ] 12:10:53.687510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.687510 : ClientWindow Style = FullScreen 12:10:53.687510 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.687510 : Game Position (Hex) = [ 0423, 033C ] 12:10:53.687510 : Game Position (Dec) = [ 1059, 828 ] 12:10:53.687510 : - 12:10:53.688510 : Cannot read memory at address 0x0000030B 12:10:53.688510 : Cannot read memory at address 0x0000038B 12:10:53.690503 : Cannot read memory at address 0x0000030B 12:10:53.690809 : Cannot read memory at address 0x0000038B 12:10:53.692013 : Cannot read memory at address 0x0000030B 12:10:53.692013 : Cannot read memory at address 0x0000038B 12:10:53.692013 : Device rawinput data (Hex) = [ 00008D44, 0000C474 ] 12:10:53.692013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.692013 : OnScreen Cursor Position (Px) = [ 1059, 828 ] 12:10:53.692013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.693054 : ClientWindow Style = FullScreen 12:10:53.693054 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.693054 : Game Position (Hex) = [ 0423, 033C ] 12:10:53.693054 : Game Position (Dec) = [ 1059, 828 ] 12:10:53.693054 : - 12:10:53.694124 : Cannot read memory at address 0x0000030B 12:10:53.694124 : Cannot read memory at address 0x0000038B 12:10:53.696121 : Cannot read memory at address 0x0000030B 12:10:53.696121 : Cannot read memory at address 0x0000038B 12:10:53.696121 : RawData event for Player #1: 12:10:53.697076 : Device rawinput data (Hex) = [ 00008D20, 0000C484 ] 12:10:53.697076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.697076 : OnScreen Cursor Position (Px) = [ 1058, 829 ] 12:10:53.697076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.697076 : ClientWindow Style = FullScreen 12:10:53.697076 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.697076 : Game Position (Hex) = [ 0422, 033D ] 12:10:53.697076 : Game Position (Dec) = [ 1058, 829 ] 12:10:53.698072 : - 12:10:53.698072 : Cannot read memory at address 0x0000030B 12:10:53.698072 : Cannot read memory at address 0x0000038B 12:10:53.700110 : Cannot read memory at address 0x0000030B 12:10:53.700110 : Cannot read memory at address 0x0000038B 12:10:53.701134 : RawData event for Player #1: 12:10:53.702100 : Device rawinput data (Hex) = [ 00008CE8, 0000C4E4 ] 12:10:53.702100 : Cannot read memory at address 0x0000030B 12:10:53.702100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.702100 : Cannot read memory at address 0x0000038B 12:10:53.702100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.702100 : ClientWindow Style = FullScreen 12:10:53.702100 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.702100 : Game Position (Hex) = [ 0420, 033E ] 12:10:53.702100 : Game Position (Dec) = [ 1056, 830 ] 12:10:53.702100 : - 12:10:53.703629 : Cannot read memory at address 0x0000030B 12:10:53.703629 : Cannot read memory at address 0x0000038B 12:10:53.704918 : Cannot read memory at address 0x0000030B 12:10:53.704918 : Cannot read memory at address 0x0000038B 12:10:53.706914 : Cannot read memory at address 0x0000030B 12:10:53.706914 : RawData event for Player #1: 12:10:53.706914 : Cannot read memory at address 0x0000038B 12:10:53.706914 : Device rawinput data (Hex) = [ 00008CFC, 0000C4F8 ] 12:10:53.706914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.706914 : OnScreen Cursor Position (Px) = [ 1057, 830 ] 12:10:53.706914 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.706914 : ClientWindow Style = FullScreen 12:10:53.706914 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.707910 : Game Position (Hex) = [ 0421, 033E ] 12:10:53.707910 : Game Position (Dec) = [ 1057, 830 ] 12:10:53.707910 : - 12:10:53.708914 : Cannot read memory at address 0x0000030B 12:10:53.708914 : Cannot read memory at address 0x0000038B 12:10:53.710900 : Cannot read memory at address 0x0000030B 12:10:53.710900 : Cannot read memory at address 0x0000038B 12:10:53.711897 : RawData event for Player #1: 12:10:53.711897 : Device rawinput data (Hex) = [ 00008CC4, 0000C4F4 ] 12:10:53.711897 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.711897 : OnScreen Cursor Position (Px) = [ 1055, 830 ] 12:10:53.711897 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.711897 : ClientWindow Style = FullScreen 12:10:53.711897 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.711897 : Game Position (Hex) = [ 041F, 033E ] 12:10:53.711897 : Game Position (Dec) = [ 1055, 830 ] 12:10:53.711897 : - 12:10:53.712894 : Cannot read memory at address 0x0000030B 12:10:53.712894 : Cannot read memory at address 0x0000038B 12:10:53.714119 : Cannot read memory at address 0x0000030B 12:10:53.714119 : Cannot read memory at address 0x0000038B 12:10:53.716147 : Cannot read memory at address 0x0000030B 12:10:53.716147 : Cannot read memory at address 0x0000038B 12:10:53.716147 : RawData event for Player #1: 12:10:53.717144 : Device rawinput data (Hex) = [ 00008CC4, 0000C4F4 ] 12:10:53.717144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.717144 : OnScreen Cursor Position (Px) = [ 1055, 830 ] 12:10:53.717144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.717144 : ClientWindow Style = FullScreen 12:10:53.717144 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.717144 : Game Position (Hex) = [ 041F, 033E ] 12:10:53.717144 : Game Position (Dec) = [ 1055, 830 ] 12:10:53.717144 : - 12:10:53.718108 : Cannot read memory at address 0x0000030B 12:10:53.718108 : Cannot read memory at address 0x0000038B 12:10:53.720105 : Cannot read memory at address 0x0000030B 12:10:53.720105 : Cannot read memory at address 0x0000038B 12:10:53.721098 : RawData event for Player #1: 12:10:53.722095 : Cannot read memory at address 0x0000030B 12:10:53.722095 : Cannot read memory at address 0x0000038B 12:10:53.722095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.722095 : OnScreen Cursor Position (Px) = [ 1055, 832 ] 12:10:53.722095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.722095 : ClientWindow Style = FullScreen 12:10:53.722095 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.722095 : Game Position (Hex) = [ 041F, 0340 ] 12:10:53.722095 : Game Position (Dec) = [ 1055, 832 ] 12:10:53.723091 : - 12:10:53.723598 : Cannot read memory at address 0x0000030B 12:10:53.723598 : Cannot read memory at address 0x0000038B 12:10:53.725614 : Cannot read memory at address 0x0000030B 12:10:53.725614 : Cannot read memory at address 0x0000038B 12:10:53.726606 : RawData event for Player #1: 12:10:53.726606 : Device rawinput data (Hex) = [ 00008CA0, 0000C568 ] 12:10:53.726606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.726606 : OnScreen Cursor Position (Px) = [ 1054, 832 ] 12:10:53.726606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.727603 : ClientWindow Style = FullScreen 12:10:53.727603 : Cannot read memory at address 0x0000030B 12:10:53.727603 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.727603 : Cannot read memory at address 0x0000038B 12:10:53.727603 : Game Position (Hex) = [ 041E, 0340 ] 12:10:53.727603 : Game Position (Dec) = [ 1054, 832 ] 12:10:53.727603 : - 12:10:53.729597 : Cannot read memory at address 0x0000030B 12:10:53.729597 : Cannot read memory at address 0x0000038B 12:10:53.730593 : RawData event for Player #1: 12:10:53.730593 : Device rawinput data (Hex) = [ 00008C6C, 0000C564 ] 12:10:53.730593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.730593 : OnScreen Cursor Position (Px) = [ 1053, 832 ] 12:10:53.730593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.730593 : ClientWindow Style = FullScreen 12:10:53.731590 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.731590 : Game Position (Hex) = [ 041D, 0340 ] 12:10:53.731590 : Cannot read memory at address 0x0000030B 12:10:53.731590 : Game Position (Dec) = [ 1053, 832 ] 12:10:53.731590 : Cannot read memory at address 0x0000038B 12:10:53.731590 : - 12:10:53.734097 : Cannot read memory at address 0x0000030B 12:10:53.734097 : Cannot read memory at address 0x0000038B 12:10:53.735094 : RawData event for Player #1: 12:10:53.736091 : Cannot read memory at address 0x0000030B 12:10:53.736091 : Device rawinput data (Hex) = [ 00008C6C, 0000C55C ] 12:10:53.736091 : Cannot read memory at address 0x0000038B 12:10:53.736091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.736091 : OnScreen Cursor Position (Px) = [ 1053, 832 ] 12:10:53.736091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.736091 : ClientWindow Style = FullScreen 12:10:53.736091 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.736091 : Game Position (Hex) = [ 041D, 0340 ] 12:10:53.736091 : Game Position (Dec) = [ 1053, 832 ] 12:10:53.736091 : - 12:10:53.738084 : Cannot read memory at address 0x0000030B 12:10:53.738084 : Cannot read memory at address 0x0000038B 12:10:53.740081 : Cannot read memory at address 0x0000030B 12:10:53.740081 : Cannot read memory at address 0x0000038B 12:10:53.741074 : RawData event for Player #1: 12:10:53.741074 : Device rawinput data (Hex) = [ 00008C50, 0000C55C ] 12:10:53.741074 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.741074 : OnScreen Cursor Position (Px) = [ 1052, 832 ] 12:10:53.741074 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.741074 : ClientWindow Style = FullScreen 12:10:53.741074 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.741074 : Game Position (Hex) = [ 041C, 0340 ] 12:10:53.741074 : Game Position (Dec) = [ 1052, 832 ] 12:10:53.741074 : - 12:10:53.742071 : Cannot read memory at address 0x0000030B 12:10:53.742071 : Cannot read memory at address 0x0000038B 12:10:53.743579 : Cannot read memory at address 0x0000030B 12:10:53.743579 : Cannot read memory at address 0x0000038B 12:10:53.744924 : Cannot read memory at address 0x0000030B 12:10:53.744924 : Cannot read memory at address 0x0000038B 12:10:53.745931 : RawData event for Player #1: 12:10:53.745931 : Device rawinput data (Hex) = [ 00008C50, 0000C55C ] 12:10:53.745931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.745931 : OnScreen Cursor Position (Px) = [ 1052, 832 ] 12:10:53.745931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.745931 : ClientWindow Style = FullScreen 12:10:53.745931 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.745931 : Game Position (Hex) = [ 041C, 0340 ] 12:10:53.746927 : Game Position (Dec) = [ 1052, 832 ] 12:10:53.746927 : - 12:10:53.746927 : Cannot read memory at address 0x0000030B 12:10:53.746927 : Cannot read memory at address 0x0000038B 12:10:53.748921 : Cannot read memory at address 0x0000030B 12:10:53.748921 : Cannot read memory at address 0x0000038B 12:10:53.750914 : Cannot read memory at address 0x0000030B 12:10:53.750914 : RawData event for Player #1: 12:10:53.750914 : Cannot read memory at address 0x0000038B 12:10:53.750914 : Device rawinput data (Hex) = [ 00008C50, 0000C55C ] 12:10:53.750914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.750914 : OnScreen Cursor Position (Px) = [ 1052, 832 ] 12:10:53.750914 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.750914 : ClientWindow Style = FullScreen 12:10:53.750914 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.750914 : Game Position (Hex) = [ 041C, 0340 ] 12:10:53.750914 : Game Position (Dec) = [ 1052, 832 ] 12:10:53.750914 : - 12:10:53.752911 : Cannot read memory at address 0x0000030B 12:10:53.752911 : Cannot read memory at address 0x0000038B 12:10:53.754201 : Cannot read memory at address 0x0000030B 12:10:53.754201 : Cannot read memory at address 0x0000038B 12:10:53.755199 : RawData event for Player #1: 12:10:53.755199 : Device rawinput data (Hex) = [ 00008C50, 0000C55C ] 12:10:53.755199 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.756249 : Cannot read memory at address 0x0000030B 12:10:53.756249 : OnScreen Cursor Position (Px) = [ 1052, 832 ] 12:10:53.756249 : Cannot read memory at address 0x0000038B 12:10:53.756249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.756249 : ClientWindow Style = FullScreen 12:10:53.756751 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.756751 : Game Position (Hex) = [ 041C, 0340 ] 12:10:53.756751 : Game Position (Dec) = [ 1052, 832 ] 12:10:53.756751 : - 12:10:53.757813 : Cannot read memory at address 0x0000030B 12:10:53.757813 : Cannot read memory at address 0x0000038B 12:10:53.759804 : Cannot read memory at address 0x0000030B 12:10:53.759804 : Cannot read memory at address 0x0000038B 12:10:53.760803 : RawData event for Player #1: 12:10:53.760803 : Device rawinput data (Hex) = [ 00008C50, 0000C55C ] 12:10:53.760803 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.760803 : OnScreen Cursor Position (Px) = [ 1052, 832 ] 12:10:53.761351 : Cannot read memory at address 0x0000030B 12:10:53.761351 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.761351 : Cannot read memory at address 0x0000038B 12:10:53.761351 : ClientWindow Style = FullScreen 12:10:53.761351 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.761351 : Game Position (Hex) = [ 041C, 0340 ] 12:10:53.761351 : Game Position (Dec) = [ 1052, 832 ] 12:10:53.761351 : - 12:10:53.762857 : Cannot read memory at address 0x0000030B 12:10:53.762857 : Cannot read memory at address 0x0000038B 12:10:53.764881 : Cannot read memory at address 0x0000030B 12:10:53.764881 : Cannot read memory at address 0x0000038B 12:10:53.765878 : RawData event for Player #1: 12:10:53.765878 : Device rawinput data (Hex) = [ 00008C60, 0000C534 ] 12:10:53.765878 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.765878 : OnScreen Cursor Position (Px) = [ 1052, 831 ] 12:10:53.765878 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.765878 : ClientWindow Style = FullScreen 12:10:53.765878 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.765878 : Game Position (Hex) = [ 041C, 033F ] 12:10:53.766875 : Game Position (Dec) = [ 1052, 831 ] 12:10:53.766875 : Cannot read memory at address 0x0000030B 12:10:53.766875 : Cannot read memory at address 0x0000038B 12:10:53.768869 : Cannot read memory at address 0x0000030B 12:10:53.768869 : Cannot read memory at address 0x0000038B 12:10:53.769865 : RawData event for Player #1: 12:10:53.769865 : Device rawinput data (Hex) = [ 00008C60, 0000C534 ] 12:10:53.769865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.769865 : OnScreen Cursor Position (Px) = [ 1052, 831 ] 12:10:53.769865 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.769865 : ClientWindow Style = FullScreen 12:10:53.769865 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.770861 : Game Position (Hex) = [ 041C, 033F ] 12:10:53.770861 : Cannot read memory at address 0x0000030B 12:10:53.770861 : Game Position (Dec) = [ 1052, 831 ] 12:10:53.770861 : Cannot read memory at address 0x0000038B 12:10:53.770861 : - 12:10:53.772859 : Cannot read memory at address 0x0000030B 12:10:53.772859 : Cannot read memory at address 0x0000038B 12:10:53.774166 : Cannot read memory at address 0x0000030B 12:10:53.774166 : Cannot read memory at address 0x0000038B 12:10:53.774166 : RawData event for Player #1: 12:10:53.774166 : Device rawinput data (Hex) = [ 00008C7C, 0000C534 ] 12:10:53.774166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.775164 : OnScreen Cursor Position (Px) = [ 1053, 831 ] 12:10:53.775164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.775164 : ClientWindow Style = FullScreen 12:10:53.775164 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.775164 : Game Position (Hex) = [ 041D, 033F ] 12:10:53.775164 : Game Position (Dec) = [ 1053, 831 ] 12:10:53.775164 : - 12:10:53.776165 : Cannot read memory at address 0x0000030B 12:10:53.776165 : Cannot read memory at address 0x0000038B 12:10:53.778158 : Cannot read memory at address 0x0000030B 12:10:53.778158 : Cannot read memory at address 0x0000038B 12:10:53.779154 : RawData event for Player #1: 12:10:53.780148 : Cannot read memory at address 0x0000030B 12:10:53.780148 : Device rawinput data (Hex) = [ 00008CB0, 0000C4FC ] 12:10:53.780148 : Cannot read memory at address 0x0000038B 12:10:53.780148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.780148 : OnScreen Cursor Position (Px) = [ 1055, 831 ] 12:10:53.780148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.780148 : ClientWindow Style = FullScreen 12:10:53.780148 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.780148 : Game Position (Hex) = [ 041F, 033F ] 12:10:53.781144 : Game Position (Dec) = [ 1055, 831 ] 12:10:53.781144 : - 12:10:53.782146 : Cannot read memory at address 0x0000030B 12:10:53.782146 : Cannot read memory at address 0x0000038B 12:10:53.783639 : Cannot read memory at address 0x0000030B 12:10:53.783639 : Cannot read memory at address 0x0000038B 12:10:53.784873 : Cannot read memory at address 0x0000030B 12:10:53.784873 : Cannot read memory at address 0x0000038B 12:10:53.784873 : RawData event for Player #1: 12:10:53.784873 : Device rawinput data (Hex) = [ 00008CD0, 0000C548 ] 12:10:53.784873 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.784873 : OnScreen Cursor Position (Px) = [ 1056, 832 ] 12:10:53.784873 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.784873 : ClientWindow Style = FullScreen 12:10:53.784873 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.784873 : Game Position (Hex) = [ 0420, 0340 ] 12:10:53.785872 : Game Position (Dec) = [ 1056, 832 ] 12:10:53.785872 : - 12:10:53.786875 : Cannot read memory at address 0x0000030B 12:10:53.786875 : Cannot read memory at address 0x0000038B 12:10:53.788866 : Cannot read memory at address 0x0000030B 12:10:53.788866 : Cannot read memory at address 0x0000038B 12:10:53.789859 : RawData event for Player #1: 12:10:53.789859 : Device rawinput data (Hex) = [ 00008D04, 0000C554 ] 12:10:53.789859 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.789859 : OnScreen Cursor Position (Px) = [ 1057, 832 ] 12:10:53.789859 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.789859 : ClientWindow Style = FullScreen 12:10:53.789859 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.789859 : Game Position (Hex) = [ 0421, 0340 ] 12:10:53.789859 : Game Position (Dec) = [ 1057, 832 ] 12:10:53.789859 : - 12:10:53.790855 : Cannot read memory at address 0x0000030B 12:10:53.790855 : Cannot read memory at address 0x0000038B 12:10:53.792849 : Cannot read memory at address 0x0000030B 12:10:53.792849 : Cannot read memory at address 0x0000038B 12:10:53.794101 : Cannot read memory at address 0x0000030B 12:10:53.794101 : Cannot read memory at address 0x0000038B 12:10:53.795100 : RawData event for Player #1: 12:10:53.795100 : Device rawinput data (Hex) = [ 00008D64, 0000C4EC ] 12:10:53.795100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.795100 : OnScreen Cursor Position (Px) = [ 1060, 830 ] 12:10:53.795100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.795100 : ClientWindow Style = FullScreen 12:10:53.795100 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.795100 : Game Position (Hex) = [ 0424, 033E ] 12:10:53.795100 : Game Position (Dec) = [ 1060, 830 ] 12:10:53.795100 : - 12:10:53.796097 : Cannot read memory at address 0x0000030B 12:10:53.796097 : Cannot read memory at address 0x0000038B 12:10:53.798090 : Cannot read memory at address 0x0000030B 12:10:53.798090 : Cannot read memory at address 0x0000038B 12:10:53.800083 : RawData event for Player #1: 12:10:53.800083 : Cannot read memory at address 0x0000030B 12:10:53.800083 : Cannot read memory at address 0x0000038B 12:10:53.800083 : OnScreen Cursor Position (Px) = [ 1062, 831 ] 12:10:53.800083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.801080 : ClientWindow Style = FullScreen 12:10:53.801080 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.801080 : Game Position (Hex) = [ 0426, 033F ] 12:10:53.801080 : Game Position (Dec) = [ 1062, 831 ] 12:10:53.801080 : - 12:10:53.802077 : Cannot read memory at address 0x0000030B 12:10:53.802077 : Cannot read memory at address 0x0000038B 12:10:53.803584 : Cannot read memory at address 0x0000030B 12:10:53.803584 : Cannot read memory at address 0x0000038B 12:10:53.804886 : Cannot read memory at address 0x0000030B 12:10:53.804886 : RawData event for Player #1: 12:10:53.804886 : Cannot read memory at address 0x0000038B 12:10:53.804886 : Device rawinput data (Hex) = [ 00008E08, 0000C54C ] 12:10:53.804886 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.804886 : OnScreen Cursor Position (Px) = [ 1065, 832 ] 12:10:53.804886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.805885 : ClientWindow Style = FullScreen 12:10:53.805885 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.805885 : Game Position (Hex) = [ 0429, 0340 ] 12:10:53.805885 : Game Position (Dec) = [ 1065, 832 ] 12:10:53.805885 : - 12:10:53.806888 : Cannot read memory at address 0x0000030B 12:10:53.806888 : Cannot read memory at address 0x0000038B 12:10:53.808879 : Cannot read memory at address 0x0000030B 12:10:53.808879 : Cannot read memory at address 0x0000038B 12:10:53.809872 : RawData event for Player #1: 12:10:53.809872 : Device rawinput data (Hex) = [ 00008E90, 0000C574 ] 12:10:53.809872 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.809872 : OnScreen Cursor Position (Px) = [ 1069, 833 ] 12:10:53.809872 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.809872 : ClientWindow Style = FullScreen 12:10:53.810869 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.810869 : Cannot read memory at address 0x0000030B 12:10:53.810869 : Game Position (Hex) = [ 042D, 0341 ] 12:10:53.810869 : Cannot read memory at address 0x0000038B 12:10:53.810869 : Game Position (Dec) = [ 1069, 833 ] 12:10:53.810869 : - 12:10:53.812863 : Cannot read memory at address 0x0000030B 12:10:53.812863 : Cannot read memory at address 0x0000038B 12:10:53.815037 : RawData event for Player #1: 12:10:53.815037 : Cannot read memory at address 0x0000030B 12:10:53.815037 : Device rawinput data (Hex) = [ 00008F04, 0000C578 ] 12:10:53.815037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.815037 : OnScreen Cursor Position (Px) = [ 1072, 833 ] 12:10:53.816034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.816034 : ClientWindow Style = FullScreen 12:10:53.816034 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.816034 : Game Position (Hex) = [ 0430, 0341 ] 12:10:53.816034 : Game Position (Dec) = [ 1072, 833 ] 12:10:53.816034 : - 12:10:53.817034 : Cannot read memory at address 0x0000030B 12:10:53.817034 : Cannot read memory at address 0x0000038B 12:10:53.819024 : Cannot read memory at address 0x0000030B 12:10:53.819024 : RawData event for Player #1: 12:10:53.819024 : Cannot read memory at address 0x0000038B 12:10:53.819024 : Device rawinput data (Hex) = [ 00008F54, 0000C584 ] 12:10:53.819024 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.819024 : OnScreen Cursor Position (Px) = [ 1074, 833 ] 12:10:53.819024 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.820020 : ClientWindow Style = FullScreen 12:10:53.820020 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.820020 : Game Position (Hex) = [ 0432, 0341 ] 12:10:53.820020 : Game Position (Dec) = [ 1074, 833 ] 12:10:53.820020 : - 12:10:53.821017 : Cannot read memory at address 0x0000030B 12:10:53.821017 : Cannot read memory at address 0x0000038B 12:10:53.823014 : Cannot read memory at address 0x0000030B 12:10:53.823014 : Cannot read memory at address 0x0000038B 12:10:53.823760 : RawData event for Player #1: 12:10:53.824267 : Device rawinput data (Hex) = [ 00008F94, 0000C5C8 ] 12:10:53.824267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.824267 : OnScreen Cursor Position (Px) = [ 1076, 834 ] 12:10:53.824267 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.824267 : ClientWindow Style = FullScreen 12:10:53.824267 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.824267 : Game Position (Hex) = [ 0434, 0342 ] 12:10:53.824267 : Game Position (Dec) = [ 1076, 834 ] 12:10:53.824267 : - 12:10:53.825266 : Cannot read memory at address 0x0000030B 12:10:53.825266 : Cannot read memory at address 0x0000038B 12:10:53.827263 : Cannot read memory at address 0x0000030B 12:10:53.827263 : Cannot read memory at address 0x0000038B 12:10:53.828260 : RawData event for Player #1: 12:10:53.829253 : Device rawinput data (Hex) = [ 00008FE8, 0000C5DC ] 12:10:53.829253 : Cannot read memory at address 0x0000030B 12:10:53.829253 : Cannot read memory at address 0x0000038B 12:10:53.829253 : OnScreen Cursor Position (Px) = [ 1079, 834 ] 12:10:53.829253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.829253 : ClientWindow Style = FullScreen 12:10:53.829253 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.830250 : Game Position (Hex) = [ 0437, 0342 ] 12:10:53.830250 : Game Position (Dec) = [ 1079, 834 ] 12:10:53.830250 : - 12:10:53.831247 : Cannot read memory at address 0x0000030B 12:10:53.831247 : Cannot read memory at address 0x0000038B 12:10:53.833244 : Cannot read memory at address 0x0000030B 12:10:53.833244 : Cannot read memory at address 0x0000038B 12:10:53.833749 : RawData event for Player #1: 12:10:53.833749 : Device rawinput data (Hex) = [ 00009068, 0000C62C ] 12:10:53.833749 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.833749 : OnScreen Cursor Position (Px) = [ 1083, 836 ] 12:10:53.834522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.834522 : ClientWindow Style = FullScreen 12:10:53.834522 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.834522 : Game Position (Hex) = [ 043B, 0344 ] 12:10:53.834522 : Game Position (Dec) = [ 1083, 836 ] 12:10:53.834522 : - 12:10:53.835196 : Cannot read memory at address 0x0000030B 12:10:53.835196 : Cannot read memory at address 0x0000038B 12:10:53.836702 : Cannot read memory at address 0x0000030B 12:10:53.836932 : Cannot read memory at address 0x0000038B 12:10:53.838097 : Cannot read memory at address 0x0000030B 12:10:53.838097 : Cannot read memory at address 0x0000038B 12:10:53.838097 : RawData event for Player #1: 12:10:53.838097 : Device rawinput data (Hex) = [ 0000912C, 0000C5F4 ] 12:10:53.839097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.839097 : OnScreen Cursor Position (Px) = [ 1088, 835 ] 12:10:53.839097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.839097 : ClientWindow Style = FullScreen 12:10:53.839097 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.839097 : Game Position (Hex) = [ 0440, 0343 ] 12:10:53.839097 : Game Position (Dec) = [ 1088, 835 ] 12:10:53.839097 : - 12:10:53.840098 : Cannot read memory at address 0x0000030B 12:10:53.840098 : Cannot read memory at address 0x0000038B 12:10:53.842090 : Cannot read memory at address 0x0000030B 12:10:53.842090 : Cannot read memory at address 0x0000038B 12:10:53.843597 : Cannot read memory at address 0x0000030B 12:10:53.843597 : Cannot read memory at address 0x0000038B 12:10:53.843597 : RawData event for Player #1: 12:10:53.843597 : Device rawinput data (Hex) = [ 00009180, 0000C674 ] 12:10:53.843597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.843597 : OnScreen Cursor Position (Px) = [ 1091, 837 ] 12:10:53.843597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.843597 : ClientWindow Style = FullScreen 12:10:53.844597 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.844597 : Game Position (Hex) = [ 0443, 0345 ] 12:10:53.844597 : Game Position (Dec) = [ 1091, 837 ] 12:10:53.844597 : - 12:10:53.845598 : Cannot read memory at address 0x0000030B 12:10:53.845598 : Cannot read memory at address 0x0000038B 12:10:53.847587 : Cannot read memory at address 0x0000030B 12:10:53.847587 : Cannot read memory at address 0x0000038B 12:10:53.848584 : RawData event for Player #1: 12:10:53.848584 : Device rawinput data (Hex) = [ 00009208, 0000C68C ] 12:10:53.848584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.849580 : OnScreen Cursor Position (Px) = [ 1095, 837 ] 12:10:53.849580 : Cannot read memory at address 0x0000030B 12:10:53.849580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.849580 : ClientWindow Style = FullScreen 12:10:53.849580 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.849580 : Game Position (Hex) = [ 0447, 0345 ] 12:10:53.849580 : Game Position (Dec) = [ 1095, 837 ] 12:10:53.849580 : - 12:10:53.851577 : Cannot read memory at address 0x0000030B 12:10:53.851577 : Cannot read memory at address 0x0000038B 12:10:53.853085 : Cannot read memory at address 0x0000030B 12:10:53.853085 : Cannot read memory at address 0x0000038B 12:10:53.853085 : RawData event for Player #1: 12:10:53.854120 : Device rawinput data (Hex) = [ 00009288, 0000C698 ] 12:10:53.854120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.854120 : OnScreen Cursor Position (Px) = [ 1099, 837 ] 12:10:53.854120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.854120 : ClientWindow Style = FullScreen 12:10:53.854120 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.854120 : Game Position (Hex) = [ 044B, 0345 ] 12:10:53.854120 : Game Position (Dec) = [ 1099, 837 ] 12:10:53.854120 : - 12:10:53.855116 : Cannot read memory at address 0x0000030B 12:10:53.855116 : Cannot read memory at address 0x0000038B 12:10:53.857114 : Cannot read memory at address 0x0000030B 12:10:53.857114 : Cannot read memory at address 0x0000038B 12:10:53.859103 : RawData event for Player #1: 12:10:53.859103 : Cannot read memory at address 0x0000030B 12:10:53.859103 : Cannot read memory at address 0x0000038B 12:10:53.859103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.859103 : OnScreen Cursor Position (Px) = [ 1104, 838 ] 12:10:53.859103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.859103 : ClientWindow Style = FullScreen 12:10:53.859103 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.859103 : Game Position (Hex) = [ 0450, 0346 ] 12:10:53.860100 : Game Position (Dec) = [ 1104, 838 ] 12:10:53.860100 : - 12:10:53.861096 : Cannot read memory at address 0x0000030B 12:10:53.861096 : Cannot read memory at address 0x0000038B 12:10:53.863101 : RawData event for Player #1: 12:10:53.863101 : Cannot read memory at address 0x0000030B 12:10:53.863101 : Device rawinput data (Hex) = [ 000093A8, 0000C6D0 ] 12:10:53.863101 : Cannot read memory at address 0x0000038B 12:10:53.863101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.863101 : OnScreen Cursor Position (Px) = [ 1107, 838 ] 12:10:53.863101 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.863101 : ClientWindow Style = FullScreen 12:10:53.863101 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.864109 : Game Position (Hex) = [ 0453, 0346 ] 12:10:53.864109 : Game Position (Dec) = [ 1107, 838 ] 12:10:53.864109 : - 12:10:53.865106 : Cannot read memory at address 0x0000030B 12:10:53.865106 : Cannot read memory at address 0x0000038B 12:10:53.867103 : Cannot read memory at address 0x0000030B 12:10:53.867103 : Cannot read memory at address 0x0000038B 12:10:53.867103 : RawData event for Player #1: 12:10:53.868096 : Device rawinput data (Hex) = [ 00009418, 0000C708 ] 12:10:53.868096 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.868096 : OnScreen Cursor Position (Px) = [ 1110, 839 ] 12:10:53.868096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.868096 : ClientWindow Style = FullScreen 12:10:53.868096 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.868096 : Game Position (Hex) = [ 0456, 0347 ] 12:10:53.868096 : Game Position (Dec) = [ 1110, 839 ] 12:10:53.868096 : - 12:10:53.869092 : Cannot read memory at address 0x0000030B 12:10:53.869092 : Cannot read memory at address 0x0000038B 12:10:53.871089 : Cannot read memory at address 0x0000030B 12:10:53.871089 : Cannot read memory at address 0x0000038B 12:10:53.873079 : RawData event for Player #1: 12:10:53.873079 : Device rawinput data (Hex) = [ 0000948C, 0000C714 ] 12:10:53.873079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.873079 : Cannot read memory at address 0x0000038B 12:10:53.873079 : OnScreen Cursor Position (Px) = [ 1114, 839 ] 12:10:53.873581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.873581 : ClientWindow Style = FullScreen 12:10:53.873581 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.873581 : Game Position (Hex) = [ 045A, 0347 ] 12:10:53.873581 : Game Position (Dec) = [ 1114, 839 ] 12:10:53.873581 : - 12:10:53.874585 : Cannot read memory at address 0x0000030B 12:10:53.874823 : Cannot read memory at address 0x0000038B 12:10:53.876044 : Cannot read memory at address 0x0000030B 12:10:53.876044 : Cannot read memory at address 0x0000038B 12:10:53.878092 : RawData event for Player #1: 12:10:53.878092 : Cannot read memory at address 0x0000030B 12:10:53.878092 : Device rawinput data (Hex) = [ 0000950C, 0000C77C ] 12:10:53.878092 : Cannot read memory at address 0x0000038B 12:10:53.878092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.878092 : OnScreen Cursor Position (Px) = [ 1117, 841 ] 12:10:53.878092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.878092 : ClientWindow Style = FullScreen 12:10:53.878092 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.878092 : Game Position (Hex) = [ 045D, 0349 ] 12:10:53.879089 : Game Position (Dec) = [ 1117, 841 ] 12:10:53.879089 : - 12:10:53.880047 : Cannot read memory at address 0x0000030B 12:10:53.880047 : Cannot read memory at address 0x0000038B 12:10:53.882044 : Cannot read memory at address 0x0000030B 12:10:53.882044 : Cannot read memory at address 0x0000038B 12:10:53.883037 : RawData event for Player #1: 12:10:53.883037 : Device rawinput data (Hex) = [ 00009594, 0000C790 ] 12:10:53.883037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.883037 : OnScreen Cursor Position (Px) = [ 1121, 841 ] 12:10:53.883539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.883539 : Cannot read memory at address 0x0000030B 12:10:53.883539 : ClientWindow Style = FullScreen 12:10:53.883539 : Cannot read memory at address 0x0000038B 12:10:53.883539 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.883539 : Game Position (Hex) = [ 0461, 0349 ] 12:10:53.883539 : Game Position (Dec) = [ 1121, 841 ] 12:10:53.883539 : - 12:10:53.885538 : Cannot read memory at address 0x0000030B 12:10:53.885538 : Cannot read memory at address 0x0000038B 12:10:53.887532 : Cannot read memory at address 0x0000030B 12:10:53.887532 : Cannot read memory at address 0x0000038B 12:10:53.887532 : RawData event for Player #1: 12:10:53.887532 : Device rawinput data (Hex) = [ 000095FC, 0000C81C ] 12:10:53.887532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.887532 : OnScreen Cursor Position (Px) = [ 1124, 844 ] 12:10:53.887532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.888525 : ClientWindow Style = FullScreen 12:10:53.888525 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.888525 : Game Position (Hex) = [ 0464, 034C ] 12:10:53.888525 : Game Position (Dec) = [ 1124, 844 ] 12:10:53.888525 : - 12:10:53.889525 : Cannot read memory at address 0x0000030B 12:10:53.889525 : Cannot read memory at address 0x0000038B 12:10:53.891518 : Cannot read memory at address 0x0000030B 12:10:53.891518 : Cannot read memory at address 0x0000038B 12:10:53.893022 : Cannot read memory at address 0x0000030B 12:10:53.893022 : RawData event for Player #1: 12:10:53.893022 : Device rawinput data (Hex) = [ 0000963C, 0000C834 ] 12:10:53.893022 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.893022 : OnScreen Cursor Position (Px) = [ 1126, 844 ] 12:10:53.893022 : Cannot read memory at address 0x0000038B 12:10:53.894032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.894032 : ClientWindow Style = FullScreen 12:10:53.894032 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.894032 : Game Position (Hex) = [ 0466, 034C ] 12:10:53.894032 : Game Position (Dec) = [ 1126, 844 ] 12:10:53.894032 : - 12:10:53.895028 : Cannot read memory at address 0x0000030B 12:10:53.895028 : Cannot read memory at address 0x0000038B 12:10:53.897022 : Cannot read memory at address 0x0000030B 12:10:53.897022 : RawData event for Player #1: 12:10:53.897022 : Cannot read memory at address 0x0000038B 12:10:53.897022 : Device rawinput data (Hex) = [ 00009714, 0000C888 ] 12:10:53.897022 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.897022 : OnScreen Cursor Position (Px) = [ 1133, 846 ] 12:10:53.897022 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.898018 : ClientWindow Style = FullScreen 12:10:53.898018 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.898018 : Game Position (Hex) = [ 046D, 034E ] 12:10:53.898018 : Game Position (Dec) = [ 1133, 846 ] 12:10:53.898018 : - 12:10:53.899018 : Cannot read memory at address 0x0000030B 12:10:53.899018 : Cannot read memory at address 0x0000038B 12:10:53.901012 : Cannot read memory at address 0x0000030B 12:10:53.901012 : Cannot read memory at address 0x0000038B 12:10:53.902005 : RawData event for Player #1: 12:10:53.902005 : Device rawinput data (Hex) = [ 000097B8, 0000C8DC ] 12:10:53.902005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.902005 : OnScreen Cursor Position (Px) = [ 1137, 847 ] 12:10:53.902005 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.902005 : ClientWindow Style = FullScreen 12:10:53.902005 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.903001 : Game Position (Hex) = [ 0471, 034F ] 12:10:53.903001 : Cannot read memory at address 0x0000030B 12:10:53.903001 : Game Position (Dec) = [ 1137, 847 ] 12:10:53.903001 : Cannot read memory at address 0x0000038B 12:10:53.903001 : - 12:10:53.904353 : Cannot read memory at address 0x0000030B 12:10:53.904353 : Cannot read memory at address 0x0000038B 12:10:53.906353 : Cannot read memory at address 0x0000030B 12:10:53.906353 : Cannot read memory at address 0x0000038B 12:10:53.906353 : RawData event for Player #1: 12:10:53.906353 : Device rawinput data (Hex) = [ 00009824, 0000C930 ] 12:10:53.906353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.906353 : OnScreen Cursor Position (Px) = [ 1141, 848 ] 12:10:53.907346 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.907346 : ClientWindow Style = FullScreen 12:10:53.907346 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.907346 : Game Position (Hex) = [ 0475, 0350 ] 12:10:53.907346 : Game Position (Dec) = [ 1141, 848 ] 12:10:53.907346 : - 12:10:53.908343 : Cannot read memory at address 0x0000030B 12:10:53.908343 : Cannot read memory at address 0x0000038B 12:10:53.910340 : Cannot read memory at address 0x0000030B 12:10:53.910340 : Cannot read memory at address 0x0000038B 12:10:53.910340 : RawData event for Player #1: 12:10:53.910340 : Device rawinput data (Hex) = [ 00009878, 0000C948 ] 12:10:53.911333 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.911333 : OnScreen Cursor Position (Px) = [ 1143, 849 ] 12:10:53.911333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.911333 : ClientWindow Style = FullScreen 12:10:53.911333 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.911333 : Game Position (Hex) = [ 0477, 0351 ] 12:10:53.911333 : Game Position (Dec) = [ 1143, 849 ] 12:10:53.911333 : - 12:10:53.912836 : Cannot read memory at address 0x0000030B 12:10:53.912836 : Cannot read memory at address 0x0000038B 12:10:53.914841 : Cannot read memory at address 0x0000030B 12:10:53.914841 : Cannot read memory at address 0x0000038B 12:10:53.915840 : RawData event for Player #1: 12:10:53.915840 : Device rawinput data (Hex) = [ 00009908, 0000C954 ] 12:10:53.915840 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.915840 : OnScreen Cursor Position (Px) = [ 1147, 849 ] 12:10:53.916834 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.916834 : Cannot read memory at address 0x0000030B 12:10:53.916834 : Cannot read memory at address 0x0000038B 12:10:53.916834 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.916834 : Game Position (Hex) = [ 047B, 0351 ] 12:10:53.916834 : Game Position (Dec) = [ 1147, 849 ] 12:10:53.916834 : - 12:10:53.918920 : Cannot read memory at address 0x0000030B 12:10:53.918920 : Cannot read memory at address 0x0000038B 12:10:53.920289 : Cannot read memory at address 0x0000030B 12:10:53.920289 : Cannot read memory at address 0x0000038B 12:10:53.920289 : RawData event for Player #1: 12:10:53.920289 : Device rawinput data (Hex) = [ 000099B4, 0000C9D0 ] 12:10:53.920289 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.921344 : OnScreen Cursor Position (Px) = [ 1152, 851 ] 12:10:53.921344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.921344 : ClientWindow Style = FullScreen 12:10:53.921344 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.921344 : Game Position (Hex) = [ 0480, 0353 ] 12:10:53.921344 : Game Position (Dec) = [ 1152, 851 ] 12:10:53.921344 : - 12:10:53.922908 : Cannot read memory at address 0x0000030B 12:10:53.922908 : Cannot read memory at address 0x0000038B 12:10:53.924673 : Cannot read memory at address 0x0000030B 12:10:53.924673 : RawData event for Player #1: 12:10:53.924673 : Cannot read memory at address 0x0000038B 12:10:53.924673 : Device rawinput data (Hex) = [ 00009A58, 0000C9C4 ] 12:10:53.924673 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.924673 : OnScreen Cursor Position (Px) = [ 1157, 851 ] 12:10:53.925718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.925718 : ClientWindow Style = FullScreen 12:10:53.925718 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.925718 : Game Position (Hex) = [ 0485, 0353 ] 12:10:53.925718 : Game Position (Dec) = [ 1157, 851 ] 12:10:53.925718 : - 12:10:53.926711 : Cannot read memory at address 0x0000030B 12:10:53.926711 : Cannot read memory at address 0x0000038B 12:10:53.928666 : Cannot read memory at address 0x0000030B 12:10:53.928666 : Cannot read memory at address 0x0000038B 12:10:53.929663 : RawData event for Player #1: 12:10:53.929663 : Device rawinput data (Hex) = [ 00009AAC, 0000C9D0 ] 12:10:53.929663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.929663 : OnScreen Cursor Position (Px) = [ 1160, 851 ] 12:10:53.929663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.929663 : ClientWindow Style = FullScreen 12:10:53.930659 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.930659 : Game Position (Hex) = [ 0488, 0353 ] 12:10:53.930659 : Cannot read memory at address 0x0000038B 12:10:53.930659 : - 12:10:53.933158 : Cannot read memory at address 0x0000030B 12:10:53.933158 : Cannot read memory at address 0x0000038B 12:10:53.934163 : RawData event for Player #1: 12:10:53.935160 : Device rawinput data (Hex) = [ 00009B00, 0000CA20 ] 12:10:53.935160 : Cannot read memory at address 0x0000030B 12:10:53.935160 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.935160 : Cannot read memory at address 0x0000038B 12:10:53.935160 : OnScreen Cursor Position (Px) = [ 1162, 852 ] 12:10:53.935160 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.935160 : ClientWindow Style = FullScreen 12:10:53.935160 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.935160 : Game Position (Hex) = [ 048A, 0354 ] 12:10:53.935160 : Game Position (Dec) = [ 1162, 852 ] 12:10:53.936157 : - 12:10:53.937157 : Cannot read memory at address 0x0000030B 12:10:53.937157 : Cannot read memory at address 0x0000038B 12:10:53.938154 : RawData event for Player #1: 12:10:53.939147 : Cannot read memory at address 0x0000030B 12:10:53.939147 : Device rawinput data (Hex) = [ 00009B90, 0000CA38 ] 12:10:53.939147 : Cannot read memory at address 0x0000038B 12:10:53.939147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.939147 : OnScreen Cursor Position (Px) = [ 1166, 853 ] 12:10:53.939147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.939147 : ClientWindow Style = FullScreen 12:10:53.939147 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.940144 : Game Position (Hex) = [ 048E, 0355 ] 12:10:53.940144 : Game Position (Dec) = [ 1166, 853 ] 12:10:53.940144 : - 12:10:53.941140 : Cannot read memory at address 0x0000030B 12:10:53.941140 : Cannot read memory at address 0x0000038B 12:10:53.943134 : Cannot read memory at address 0x0000030B 12:10:53.943134 : Cannot read memory at address 0x0000038B 12:10:53.943636 : RawData event for Player #1: 12:10:53.943636 : Device rawinput data (Hex) = [ 00009BD4, 0000CA40 ] 12:10:53.943636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.943636 : OnScreen Cursor Position (Px) = [ 1168, 853 ] 12:10:53.943636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.943636 : ClientWindow Style = FullScreen 12:10:53.943636 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.944634 : Game Position (Hex) = [ 0490, 0355 ] 12:10:53.944634 : Cannot read memory at address 0x0000030B 12:10:53.944634 : Game Position (Dec) = [ 1168, 853 ] 12:10:53.944634 : Cannot read memory at address 0x0000038B 12:10:53.944634 : - 12:10:53.946627 : Cannot read memory at address 0x0000030B 12:10:53.946627 : Cannot read memory at address 0x0000038B 12:10:53.948620 : Cannot read memory at address 0x0000030B 12:10:53.948620 : Cannot read memory at address 0x0000038B 12:10:53.948620 : RawData event for Player #1: 12:10:53.948620 : Device rawinput data (Hex) = [ 00009C48, 0000CAD8 ] 12:10:53.948620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.948620 : OnScreen Cursor Position (Px) = [ 1172, 855 ] 12:10:53.949617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.949617 : ClientWindow Style = FullScreen 12:10:53.949617 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.949617 : Game Position (Hex) = [ 0494, 0357 ] 12:10:53.949617 : Game Position (Dec) = [ 1172, 855 ] 12:10:53.949617 : - 12:10:53.950618 : Cannot read memory at address 0x0000030B 12:10:53.950618 : Cannot read memory at address 0x0000038B 12:10:53.951614 : RawData event for Player #1: 12:10:53.953117 : Device rawinput data (Hex) = [ 00009CA0, 0000CB04 ] 12:10:53.953117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.953117 : Cannot read memory at address 0x0000038B 12:10:53.953117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.953117 : ClientWindow Style = FullScreen 12:10:53.953117 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.953117 : Game Position (Hex) = [ 0496, 0358 ] 12:10:53.953117 : Game Position (Dec) = [ 1174, 856 ] 12:10:53.953117 : - 12:10:53.955118 : Cannot read memory at address 0x0000030B 12:10:53.955118 : Cannot read memory at address 0x0000038B 12:10:53.957115 : Cannot read memory at address 0x0000030B 12:10:53.957115 : Cannot read memory at address 0x0000038B 12:10:53.958108 : RawData event for Player #1: 12:10:53.958108 : Device rawinput data (Hex) = [ 00009D14, 0000CB28 ] 12:10:53.958108 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.958108 : OnScreen Cursor Position (Px) = [ 1178, 857 ] 12:10:53.958108 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.958108 : ClientWindow Style = FullScreen 12:10:53.958108 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.958108 : Game Position (Hex) = [ 049A, 0359 ] 12:10:53.958108 : Game Position (Dec) = [ 1178, 857 ] 12:10:53.958108 : - 12:10:53.959105 : Cannot read memory at address 0x0000030B 12:10:53.959105 : Cannot read memory at address 0x0000038B 12:10:53.961098 : Cannot read memory at address 0x0000030B 12:10:53.961098 : Cannot read memory at address 0x0000038B 12:10:53.962314 : Cannot read memory at address 0x0000030B 12:10:53.962314 : Cannot read memory at address 0x0000038B 12:10:53.962822 : RawData event for Player #1: 12:10:53.962822 : Device rawinput data (Hex) = [ 00009D20, 0000CB60 ] 12:10:53.962822 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.962822 : OnScreen Cursor Position (Px) = [ 1178, 858 ] 12:10:53.962822 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.962822 : ClientWindow Style = FullScreen 12:10:53.962822 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.962822 : Game Position (Hex) = [ 049A, 035A ] 12:10:53.962822 : Game Position (Dec) = [ 1178, 858 ] 12:10:53.962822 : - 12:10:53.963826 : Cannot read memory at address 0x0000030B 12:10:53.963826 : Cannot read memory at address 0x0000038B 12:10:53.965823 : Cannot read memory at address 0x0000030B 12:10:53.965823 : Cannot read memory at address 0x0000038B 12:10:53.966816 : RawData event for Player #1: 12:10:53.966816 : Device rawinput data (Hex) = [ 00009D34, 0000CB40 ] 12:10:53.966816 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.966816 : OnScreen Cursor Position (Px) = [ 1179, 857 ] 12:10:53.966816 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.966816 : ClientWindow Style = FullScreen 12:10:53.966816 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.966816 : Game Position (Hex) = [ 049B, 0359 ] 12:10:53.966816 : Game Position (Dec) = [ 1179, 857 ] 12:10:53.966816 : - 12:10:53.967812 : Cannot read memory at address 0x0000030B 12:10:53.967812 : Cannot read memory at address 0x0000038B 12:10:53.969809 : Cannot read memory at address 0x0000030B 12:10:53.969809 : Cannot read memory at address 0x0000038B 12:10:53.971803 : Cannot read memory at address 0x0000030B 12:10:53.971803 : Cannot read memory at address 0x0000038B 12:10:53.971803 : RawData event for Player #1: 12:10:53.971803 : Device rawinput data (Hex) = [ 00009D88, 0000CBA4 ] 12:10:53.971803 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.971803 : OnScreen Cursor Position (Px) = [ 1181, 859 ] 12:10:53.971803 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.971803 : ClientWindow Style = FullScreen 12:10:53.971803 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.972796 : Game Position (Hex) = [ 049D, 035B ] 12:10:53.972796 : Game Position (Dec) = [ 1181, 859 ] 12:10:53.972796 : - 12:10:53.973297 : Cannot read memory at address 0x0000030B 12:10:53.973297 : Cannot read memory at address 0x0000038B 12:10:53.975296 : Cannot read memory at address 0x0000030B 12:10:53.975296 : Cannot read memory at address 0x0000038B 12:10:53.976294 : RawData event for Player #1: 12:10:53.976294 : Device rawinput data (Hex) = [ 00009DC4, 0000CBA0 ] 12:10:53.976294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.977286 : Cannot read memory at address 0x0000030B 12:10:53.977286 : Cannot read memory at address 0x0000038B 12:10:53.977286 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.977286 : ClientWindow Style = FullScreen 12:10:53.977286 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.977286 : Game Position (Hex) = [ 049F, 035B ] 12:10:53.977286 : Game Position (Dec) = [ 1183, 859 ] 12:10:53.977286 : - 12:10:53.979283 : Cannot read memory at address 0x0000030B 12:10:53.979283 : Cannot read memory at address 0x0000038B 12:10:53.981273 : Cannot read memory at address 0x0000030B 12:10:53.981273 : Cannot read memory at address 0x0000038B 12:10:53.981273 : RawData event for Player #1: 12:10:53.981273 : Device rawinput data (Hex) = [ 00009DC4, 0000CBB8 ] 12:10:53.981273 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.981273 : OnScreen Cursor Position (Px) = [ 1183, 859 ] 12:10:53.981273 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.981273 : ClientWindow Style = FullScreen 12:10:53.981273 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.982775 : Game Position (Hex) = [ 049F, 035B ] 12:10:53.982775 : Game Position (Dec) = [ 1183, 859 ] 12:10:53.982775 : Cannot read memory at address 0x0000038B 12:10:53.982775 : - 12:10:53.984503 : Cannot read memory at address 0x0000030B 12:10:53.984503 : Cannot read memory at address 0x0000038B 12:10:53.985507 : RawData event for Player #1: 12:10:53.985507 : Device rawinput data (Hex) = [ 00009E0C, 0000CC40 ] 12:10:53.985507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.985507 : OnScreen Cursor Position (Px) = [ 1185, 861 ] 12:10:53.985507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.986500 : ClientWindow Style = FullScreen 12:10:53.986500 : Cannot read memory at address 0x0000030B 12:10:53.986500 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.986500 : Game Position (Hex) = [ 04A1, 035D ] 12:10:53.986500 : Game Position (Dec) = [ 1185, 861 ] 12:10:53.986500 : - 12:10:53.988497 : Cannot read memory at address 0x0000030B 12:10:53.988497 : Cannot read memory at address 0x0000038B 12:10:53.990490 : Cannot read memory at address 0x0000030B 12:10:53.990490 : Cannot read memory at address 0x0000038B 12:10:53.990490 : RawData event for Player #1: 12:10:53.990490 : Device rawinput data (Hex) = [ 00009E0C, 0000CC40 ] 12:10:53.990490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.990490 : OnScreen Cursor Position (Px) = [ 1185, 861 ] 12:10:53.990490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.991483 : ClientWindow Style = FullScreen 12:10:53.991483 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.991483 : Game Position (Hex) = [ 04A1, 035D ] 12:10:53.991483 : Game Position (Dec) = [ 1185, 861 ] 12:10:53.991483 : - 12:10:53.992989 : Cannot read memory at address 0x0000030B 12:10:53.992989 : Cannot read memory at address 0x0000038B 12:10:53.995020 : Cannot read memory at address 0x0000030B 12:10:53.995020 : Cannot read memory at address 0x0000038B 12:10:53.996013 : RawData event for Player #1: 12:10:53.996013 : Device rawinput data (Hex) = [ 00009E0C, 0000CC8C ] 12:10:53.996013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:53.996013 : OnScreen Cursor Position (Px) = [ 1185, 862 ] 12:10:53.996013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:53.996013 : ClientWindow Style = FullScreen 12:10:53.996013 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:53.996013 : Game Position (Hex) = [ 04A1, 035E ] 12:10:53.996013 : Game Position (Dec) = [ 1185, 862 ] 12:10:53.997010 : - 12:10:53.997010 : Cannot read memory at address 0x0000030B 12:10:53.997010 : Cannot read memory at address 0x0000038B 12:10:53.999007 : Cannot read memory at address 0x0000030B 12:10:53.999007 : Cannot read memory at address 0x0000038B 12:10:54.000000 : RawData event for Player #1: 12:10:54.000000 : Device rawinput data (Hex) = [ 00009E10, 0000CC6C ] 12:10:54.000000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.000000 : OnScreen Cursor Position (Px) = [ 1185, 862 ] 12:10:54.000000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.000000 : ClientWindow Style = FullScreen 12:10:54.000000 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.000000 : Game Position (Hex) = [ 04A1, 035E ] 12:10:54.000000 : Game Position (Dec) = [ 1185, 862 ] 12:10:54.000996 : - 12:10:54.000996 : Cannot read memory at address 0x0000030B 12:10:54.000996 : Cannot read memory at address 0x0000038B 12:10:54.002990 : Cannot read memory at address 0x0000030B 12:10:54.002990 : Cannot read memory at address 0x0000038B 12:10:54.004183 : Cannot read memory at address 0x0000030B 12:10:54.004183 : Cannot read memory at address 0x0000038B 12:10:54.004183 : RawData event for Player #1: 12:10:54.004183 : Device rawinput data (Hex) = [ 00009E10, 0000CC6C ] 12:10:54.005182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.005182 : OnScreen Cursor Position (Px) = [ 1185, 862 ] 12:10:54.005182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.005182 : ClientWindow Style = FullScreen 12:10:54.005182 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.005182 : Game Position (Hex) = [ 04A1, 035E ] 12:10:54.005182 : Game Position (Dec) = [ 1185, 862 ] 12:10:54.005182 : - 12:10:54.006178 : Cannot read memory at address 0x0000030B 12:10:54.006178 : Cannot read memory at address 0x0000038B 12:10:54.008172 : Cannot read memory at address 0x0000030B 12:10:54.008172 : Cannot read memory at address 0x0000038B 12:10:54.009172 : RawData event for Player #1: 12:10:54.009172 : Device rawinput data (Hex) = [ 00009DF4, 0000CCC8 ] 12:10:54.010165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.010165 : Cannot read memory at address 0x0000030B 12:10:54.010165 : OnScreen Cursor Position (Px) = [ 1184, 863 ] 12:10:54.010165 : Cannot read memory at address 0x0000038B 12:10:54.010165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.010165 : ClientWindow Style = FullScreen 12:10:54.010165 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.010165 : Game Position (Hex) = [ 04A0, 035F ] 12:10:54.010165 : Game Position (Dec) = [ 1184, 863 ] 12:10:54.010165 : - 12:10:54.012162 : Cannot read memory at address 0x0000030B 12:10:54.012162 : Cannot read memory at address 0x0000038B 12:10:54.013663 : Cannot read memory at address 0x0000030B 12:10:54.013663 : Cannot read memory at address 0x0000038B 12:10:54.013663 : RawData event for Player #1: 12:10:54.013663 : Device rawinput data (Hex) = [ 00009DB0, 0000CCF4 ] 12:10:54.013663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.013663 : OnScreen Cursor Position (Px) = [ 1182, 864 ] 12:10:54.013663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.014662 : ClientWindow Style = FullScreen 12:10:54.014662 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.014662 : Game Position (Hex) = [ 049E, 0360 ] 12:10:54.014662 : Game Position (Dec) = [ 1182, 864 ] 12:10:54.014662 : - 12:10:54.015663 : Cannot read memory at address 0x0000030B 12:10:54.015663 : Cannot read memory at address 0x0000038B 12:10:54.017656 : Cannot read memory at address 0x0000030B 12:10:54.017656 : Cannot read memory at address 0x0000038B 12:10:54.018653 : RawData event for Player #1: 12:10:54.018653 : Device rawinput data (Hex) = [ 00009DB8, 0000CCDC ] 12:10:54.018653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.018653 : OnScreen Cursor Position (Px) = [ 1182, 864 ] 12:10:54.018653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.019646 : ClientWindow Style = FullScreen 12:10:54.019646 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.019646 : Cannot read memory at address 0x0000030B 12:10:54.019646 : Game Position (Hex) = [ 049E, 0360 ] 12:10:54.019646 : Cannot read memory at address 0x0000038B 12:10:54.019646 : Game Position (Dec) = [ 1182, 864 ] 12:10:54.019646 : - 12:10:54.021639 : Cannot read memory at address 0x0000030B 12:10:54.021639 : Cannot read memory at address 0x0000038B 12:10:54.023141 : Cannot read memory at address 0x0000030B 12:10:54.023141 : Cannot read memory at address 0x0000038B 12:10:54.023141 : RawData event for Player #1: 12:10:54.023141 : Device rawinput data (Hex) = [ 00009D68, 0000CCCC ] 12:10:54.023141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.024147 : OnScreen Cursor Position (Px) = [ 1180, 864 ] 12:10:54.024147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.024147 : ClientWindow Style = FullScreen 12:10:54.024147 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.024147 : Game Position (Hex) = [ 049C, 0360 ] 12:10:54.024147 : Game Position (Dec) = [ 1180, 864 ] 12:10:54.024147 : - 12:10:54.025144 : Cannot read memory at address 0x0000030B 12:10:54.025144 : Cannot read memory at address 0x0000038B 12:10:54.027141 : Cannot read memory at address 0x0000030B 12:10:54.027141 : Cannot read memory at address 0x0000038B 12:10:54.027141 : RawData event for Player #1: 12:10:54.028134 : Device rawinput data (Hex) = [ 00009D68, 0000CCCC ] 12:10:54.028134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.028134 : OnScreen Cursor Position (Px) = [ 1180, 864 ] 12:10:54.028134 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.028134 : ClientWindow Style = FullScreen 12:10:54.028134 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.028134 : Game Position (Hex) = [ 049C, 0360 ] 12:10:54.028134 : Game Position (Dec) = [ 1180, 864 ] 12:10:54.028134 : - 12:10:54.029130 : Cannot read memory at address 0x0000030B 12:10:54.029130 : Cannot read memory at address 0x0000038B 12:10:54.031124 : Cannot read memory at address 0x0000030B 12:10:54.031124 : Cannot read memory at address 0x0000038B 12:10:54.032125 : RawData event for Player #1: 12:10:54.032125 : Device rawinput data (Hex) = [ 00009D1C, 0000CD04 ] 12:10:54.033117 : Cannot read memory at address 0x0000030B 12:10:54.033117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.033117 : Cannot read memory at address 0x0000038B 12:10:54.033117 : OnScreen Cursor Position (Px) = [ 1178, 864 ] 12:10:54.033117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.033620 : ClientWindow Style = FullScreen 12:10:54.033620 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.033620 : Game Position (Hex) = [ 049A, 0360 ] 12:10:54.033620 : Game Position (Dec) = [ 1178, 864 ] 12:10:54.033620 : - 12:10:54.034511 : Cannot read memory at address 0x0000030B 12:10:54.034511 : Cannot read memory at address 0x0000038B 12:10:54.036510 : Cannot read memory at address 0x0000030B 12:10:54.036510 : Cannot read memory at address 0x0000038B 12:10:54.037507 : RawData event for Player #1: 12:10:54.037507 : Device rawinput data (Hex) = [ 00009D08, 0000CCFC ] 12:10:54.037507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.037507 : OnScreen Cursor Position (Px) = [ 1177, 864 ] 12:10:54.037507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.037507 : ClientWindow Style = FullScreen 12:10:54.037507 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.037507 : Game Position (Hex) = [ 0499, 0360 ] 12:10:54.038503 : Cannot read memory at address 0x0000030B 12:10:54.038503 : Cannot read memory at address 0x0000038B 12:10:54.038503 : - 12:10:54.040501 : Cannot read memory at address 0x0000030B 12:10:54.040501 : Cannot read memory at address 0x0000038B 12:10:54.041497 : RawData event for Player #1: 12:10:54.041497 : Device rawinput data (Hex) = [ 00009CF4, 0000CD00 ] 12:10:54.041497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.041497 : OnScreen Cursor Position (Px) = [ 1177, 864 ] 12:10:54.041497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.041497 : ClientWindow Style = FullScreen 12:10:54.041497 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.041497 : Game Position (Hex) = [ 0499, 0360 ] 12:10:54.041497 : Game Position (Dec) = [ 1177, 864 ] 12:10:54.041497 : - 12:10:54.043001 : Cannot read memory at address 0x0000030B 12:10:54.043001 : Cannot read memory at address 0x0000038B 12:10:54.045007 : Cannot read memory at address 0x0000030B 12:10:54.045007 : Cannot read memory at address 0x0000038B 12:10:54.046997 : Cannot read memory at address 0x0000030B 12:10:54.046997 : RawData event for Player #1: 12:10:54.046997 : Device rawinput data (Hex) = [ 00009CB4, 0000CD24 ] 12:10:54.046997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.046997 : OnScreen Cursor Position (Px) = [ 1175, 865 ] 12:10:54.046997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.046997 : ClientWindow Style = FullScreen 12:10:54.046997 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.046997 : Game Position (Hex) = [ 0497, 0361 ] 12:10:54.046997 : Game Position (Dec) = [ 1175, 865 ] 12:10:54.046997 : - 12:10:54.048990 : Cannot read memory at address 0x0000030B 12:10:54.048990 : Cannot read memory at address 0x0000038B 12:10:54.051168 : Cannot read memory at address 0x0000030B 12:10:54.051168 : Cannot read memory at address 0x0000038B 12:10:54.051733 : RawData event for Player #1: 12:10:54.051733 : Device rawinput data (Hex) = [ 00009CA0, 0000CCF4 ] 12:10:54.052239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.052239 : OnScreen Cursor Position (Px) = [ 1174, 864 ] 12:10:54.052239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.052239 : ClientWindow Style = FullScreen 12:10:54.052239 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.052239 : Game Position (Hex) = [ 0496, 0360 ] 12:10:54.052239 : Game Position (Dec) = [ 1174, 864 ] 12:10:54.052741 : - 12:10:54.052741 : Cannot read memory at address 0x0000030B 12:10:54.052741 : Cannot read memory at address 0x0000038B 12:10:54.054471 : Cannot read memory at address 0x0000030B 12:10:54.054471 : Cannot read memory at address 0x0000038B 12:10:54.055472 : RawData event for Player #1: 12:10:54.055472 : Device rawinput data (Hex) = [ 00009C58, 0000CD08 ] 12:10:54.055472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.055472 : OnScreen Cursor Position (Px) = [ 1172, 864 ] 12:10:54.055472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.056469 : ClientWindow Style = FullScreen 12:10:54.056469 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.056469 : Cannot read memory at address 0x0000038B 12:10:54.056469 : Game Position (Dec) = [ 1172, 864 ] 12:10:54.056469 : - 12:10:54.058649 : Cannot read memory at address 0x0000030B 12:10:54.058649 : Cannot read memory at address 0x0000038B 12:10:54.059927 : Cannot read memory at address 0x0000030B 12:10:54.059927 : Cannot read memory at address 0x0000038B 12:10:54.060984 : RawData event for Player #1: 12:10:54.060984 : Device rawinput data (Hex) = [ 00009C0C, 0000CCC8 ] 12:10:54.060984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.060984 : OnScreen Cursor Position (Px) = [ 1170, 863 ] 12:10:54.060984 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.060984 : ClientWindow Style = FullScreen 12:10:54.060984 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.060984 : Game Position (Hex) = [ 0492, 035F ] 12:10:54.060984 : Game Position (Dec) = [ 1170, 863 ] 12:10:54.060984 : - 12:10:54.062038 : Cannot read memory at address 0x0000030B 12:10:54.062038 : Cannot read memory at address 0x0000038B 12:10:54.063505 : Cannot read memory at address 0x0000030B 12:10:54.063505 : Cannot read memory at address 0x0000038B 12:10:54.065506 : Cannot read memory at address 0x0000030B 12:10:54.065506 : Cannot read memory at address 0x0000038B 12:10:54.065506 : RawData event for Player #1: 12:10:54.065506 : Device rawinput data (Hex) = [ 00009BBC, 0000CC9C ] 12:10:54.065506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.065506 : OnScreen Cursor Position (Px) = [ 1168, 863 ] 12:10:54.065506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.066500 : ClientWindow Style = FullScreen 12:10:54.066500 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.066500 : Game Position (Hex) = [ 0490, 035F ] 12:10:54.066500 : Game Position (Dec) = [ 1168, 863 ] 12:10:54.066500 : - 12:10:54.067498 : Cannot read memory at address 0x0000030B 12:10:54.067498 : Cannot read memory at address 0x0000038B 12:10:54.069493 : Cannot read memory at address 0x0000030B 12:10:54.069493 : Cannot read memory at address 0x0000038B 12:10:54.069493 : RawData event for Player #1: 12:10:54.069493 : Device rawinput data (Hex) = [ 00009B6C, 0000CC90 ] 12:10:54.069493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.069493 : OnScreen Cursor Position (Px) = [ 1165, 863 ] 12:10:54.069493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.070486 : ClientWindow Style = FullScreen 12:10:54.070486 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.070486 : Game Position (Hex) = [ 048D, 035F ] 12:10:54.070486 : Game Position (Dec) = [ 1165, 863 ] 12:10:54.070486 : - 12:10:54.071487 : Cannot read memory at address 0x0000030B 12:10:54.071487 : Cannot read memory at address 0x0000038B 12:10:54.072994 : Cannot read memory at address 0x0000030B 12:10:54.072994 : Cannot read memory at address 0x0000038B 12:10:54.074563 : Cannot read memory at address 0x0000030B 12:10:54.074563 : Cannot read memory at address 0x0000038B 12:10:54.074563 : RawData event for Player #1: 12:10:54.074563 : Device rawinput data (Hex) = [ 00009B10, 0000CC38 ] 12:10:54.074563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.074563 : OnScreen Cursor Position (Px) = [ 1162, 861 ] 12:10:54.074563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.075563 : ClientWindow Style = FullScreen 12:10:54.075563 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.075563 : Game Position (Hex) = [ 048A, 035D ] 12:10:54.075563 : Game Position (Dec) = [ 1162, 861 ] 12:10:54.075563 : - 12:10:54.076649 : Cannot read memory at address 0x0000030B 12:10:54.076649 : Cannot read memory at address 0x0000038B 12:10:54.077968 : Cannot read memory at address 0x0000030B 12:10:54.077968 : Cannot read memory at address 0x0000038B 12:10:54.080004 : RawData event for Player #1: 12:10:54.080004 : Cannot read memory at address 0x0000030B 12:10:54.080004 : Device rawinput data (Hex) = [ 00009AC8, 0000CC50 ] 12:10:54.080004 : Cannot read memory at address 0x0000038B 12:10:54.080004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.080004 : OnScreen Cursor Position (Px) = [ 1160, 861 ] 12:10:54.081000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.081000 : ClientWindow Style = FullScreen 12:10:54.081000 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.081000 : Game Position (Hex) = [ 0488, 035D ] 12:10:54.081000 : Game Position (Dec) = [ 1160, 861 ] 12:10:54.081000 : - 12:10:54.081997 : Cannot read memory at address 0x0000030B 12:10:54.081997 : Cannot read memory at address 0x0000038B 12:10:54.083510 : Cannot read memory at address 0x0000030B 12:10:54.083510 : Cannot read memory at address 0x0000038B 12:10:54.083510 : RawData event for Player #1: 12:10:54.083510 : Device rawinput data (Hex) = [ 00009A80, 0000CBC4 ] 12:10:54.083510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.083510 : OnScreen Cursor Position (Px) = [ 1158, 859 ] 12:10:54.084514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.084514 : ClientWindow Style = FullScreen 12:10:54.084514 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.084514 : Game Position (Hex) = [ 0486, 035B ] 12:10:54.084514 : Game Position (Dec) = [ 1158, 859 ] 12:10:54.084514 : - 12:10:54.085514 : Cannot read memory at address 0x0000030B 12:10:54.085514 : Cannot read memory at address 0x0000038B 12:10:54.087507 : Cannot read memory at address 0x0000030B 12:10:54.087507 : Cannot read memory at address 0x0000038B 12:10:54.088503 : RawData event for Player #1: 12:10:54.088503 : Device rawinput data (Hex) = [ 00009A2C, 0000CBB8 ] 12:10:54.088503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.088503 : OnScreen Cursor Position (Px) = [ 1156, 859 ] 12:10:54.089497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.089497 : Cannot read memory at address 0x0000030B 12:10:54.089497 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.089497 : Game Position (Hex) = [ 0484, 035B ] 12:10:54.089497 : Game Position (Dec) = [ 1156, 859 ] 12:10:54.089497 : - 12:10:54.091493 : Cannot read memory at address 0x0000030B 12:10:54.091493 : Cannot read memory at address 0x0000038B 12:10:54.093000 : Cannot read memory at address 0x0000030B 12:10:54.093000 : Cannot read memory at address 0x0000038B 12:10:54.094032 : RawData event for Player #1: 12:10:54.094032 : Device rawinput data (Hex) = [ 000099C8, 0000CB24 ] 12:10:54.094032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.094032 : OnScreen Cursor Position (Px) = [ 1153, 857 ] 12:10:54.094032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.094032 : ClientWindow Style = FullScreen 12:10:54.095029 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.095029 : Cannot read memory at address 0x0000030B 12:10:54.095029 : Game Position (Hex) = [ 0481, 0359 ] 12:10:54.095029 : Cannot read memory at address 0x0000038B 12:10:54.095029 : Game Position (Dec) = [ 1153, 857 ] 12:10:54.095029 : - 12:10:54.097022 : Cannot read memory at address 0x0000030B 12:10:54.097022 : Cannot read memory at address 0x0000038B 12:10:54.098019 : RawData event for Player #1: 12:10:54.098019 : Device rawinput data (Hex) = [ 00009938, 0000CB3C ] 12:10:54.098019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.098019 : OnScreen Cursor Position (Px) = [ 1149, 857 ] 12:10:54.098019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.098019 : ClientWindow Style = FullScreen 12:10:54.099015 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.099015 : Game Position (Hex) = [ 047D, 0359 ] 12:10:54.099015 : Game Position (Dec) = [ 1149, 857 ] 12:10:54.099741 : Cannot read memory at address 0x0000038B 12:10:54.099741 : - 12:10:54.101865 : Cannot read memory at address 0x0000030B 12:10:54.101865 : Cannot read memory at address 0x0000038B 12:10:54.102863 : RawData event for Player #1: 12:10:54.102863 : Device rawinput data (Hex) = [ 000098E8, 0000CAD0 ] 12:10:54.102863 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.103364 : Cannot read memory at address 0x0000030B 12:10:54.103364 : Cannot read memory at address 0x0000038B 12:10:54.103364 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.103364 : ClientWindow Style = FullScreen 12:10:54.103364 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.103364 : Game Position (Hex) = [ 047A, 0357 ] 12:10:54.103364 : Game Position (Dec) = [ 1146, 855 ] 12:10:54.103364 : - 12:10:54.105364 : Cannot read memory at address 0x0000030B 12:10:54.105364 : Cannot read memory at address 0x0000038B 12:10:54.107357 : Cannot read memory at address 0x0000030B 12:10:54.107357 : Cannot read memory at address 0x0000038B 12:10:54.107357 : RawData event for Player #1: 12:10:54.107357 : Device rawinput data (Hex) = [ 0000984C, 0000CA60 ] 12:10:54.107357 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.107357 : OnScreen Cursor Position (Px) = [ 1142, 853 ] 12:10:54.108351 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.108351 : ClientWindow Style = FullScreen 12:10:54.108351 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.108351 : Game Position (Hex) = [ 0476, 0355 ] 12:10:54.108351 : Game Position (Dec) = [ 1142, 853 ] 12:10:54.108351 : - 12:10:54.109352 : Cannot read memory at address 0x0000030B 12:10:54.109352 : Cannot read memory at address 0x0000038B 12:10:54.111344 : Cannot read memory at address 0x0000030B 12:10:54.111344 : Cannot read memory at address 0x0000038B 12:10:54.111344 : RawData event for Player #1: 12:10:54.111344 : Device rawinput data (Hex) = [ 000097F8, 0000CA54 ] 12:10:54.111344 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.111344 : OnScreen Cursor Position (Px) = [ 1139, 853 ] 12:10:54.111344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.111344 : ClientWindow Style = FullScreen 12:10:54.111344 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.112848 : Game Position (Hex) = [ 0473, 0355 ] 12:10:54.112848 : Cannot read memory at address 0x0000030B 12:10:54.112848 : Game Position (Dec) = [ 1139, 853 ] 12:10:54.112848 : Cannot read memory at address 0x0000038B 12:10:54.112848 : - 12:10:54.114542 : Cannot read memory at address 0x0000030B 12:10:54.114542 : Cannot read memory at address 0x0000038B 12:10:54.116542 : Cannot read memory at address 0x0000030B 12:10:54.116542 : Cannot read memory at address 0x0000038B 12:10:54.116542 : RawData event for Player #1: 12:10:54.116542 : Device rawinput data (Hex) = [ 00009780, 0000C9F4 ] 12:10:54.116542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.116542 : OnScreen Cursor Position (Px) = [ 1136, 852 ] 12:10:54.117535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.117535 : ClientWindow Style = FullScreen 12:10:54.117535 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.117535 : Game Position (Hex) = [ 0470, 0354 ] 12:10:54.117535 : Game Position (Dec) = [ 1136, 852 ] 12:10:54.117535 : - 12:10:54.118535 : Cannot read memory at address 0x0000030B 12:10:54.118535 : Cannot read memory at address 0x0000038B 12:10:54.120529 : Cannot read memory at address 0x0000030B 12:10:54.120529 : Cannot read memory at address 0x0000038B 12:10:54.121522 : RawData event for Player #1: 12:10:54.121522 : Device rawinput data (Hex) = [ 000096EC, 0000C9E0 ] 12:10:54.121522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.121522 : OnScreen Cursor Position (Px) = [ 1131, 851 ] 12:10:54.121522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.121522 : ClientWindow Style = FullScreen 12:10:54.121522 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.121522 : Game Position (Hex) = [ 046B, 0353 ] 12:10:54.121522 : Game Position (Dec) = [ 1131, 851 ] 12:10:54.121522 : - 12:10:54.123026 : Cannot read memory at address 0x0000030B 12:10:54.123026 : Cannot read memory at address 0x0000038B 12:10:54.125030 : Cannot read memory at address 0x0000030B 12:10:54.125030 : Cannot read memory at address 0x0000038B 12:10:54.126027 : RawData event for Player #1: 12:10:54.126027 : Device rawinput data (Hex) = [ 00009670, 0000C940 ] 12:10:54.126027 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.126027 : OnScreen Cursor Position (Px) = [ 1128, 849 ] 12:10:54.126027 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.126027 : ClientWindow Style = FullScreen 12:10:54.126027 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.127024 : Game Position (Hex) = [ 0468, 0351 ] 12:10:54.127024 : Cannot read memory at address 0x0000030B 12:10:54.127024 : Game Position (Dec) = [ 1128, 849 ] 12:10:54.127024 : Cannot read memory at address 0x0000038B 12:10:54.127024 : - 12:10:54.129017 : Cannot read memory at address 0x0000030B 12:10:54.129017 : Cannot read memory at address 0x0000038B 12:10:54.131011 : RawData event for Player #1: 12:10:54.131011 : Device rawinput data (Hex) = [ 000095F0, 0000C924 ] 12:10:54.131011 : Cannot read memory at address 0x0000038B 12:10:54.131011 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.131011 : OnScreen Cursor Position (Px) = [ 1124, 848 ] 12:10:54.131011 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.131011 : ClientWindow Style = FullScreen 12:10:54.132007 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.132007 : Game Position (Hex) = [ 0464, 0350 ] 12:10:54.132007 : Game Position (Dec) = [ 1124, 848 ] 12:10:54.132007 : - 12:10:54.133007 : Cannot read memory at address 0x0000030B 12:10:54.133007 : Cannot read memory at address 0x0000038B 12:10:54.135157 : Cannot read memory at address 0x0000030B 12:10:54.135157 : Cannot read memory at address 0x0000038B 12:10:54.135157 : RawData event for Player #1: 12:10:54.136150 : Device rawinput data (Hex) = [ 00009598, 0000C89C ] 12:10:54.136150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.136150 : OnScreen Cursor Position (Px) = [ 1121, 846 ] 12:10:54.136150 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.136150 : ClientWindow Style = FullScreen 12:10:54.136150 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.136150 : Game Position (Hex) = [ 0461, 034E ] 12:10:54.136150 : Game Position (Dec) = [ 1121, 846 ] 12:10:54.137147 : - 12:10:54.137147 : Cannot read memory at address 0x0000030B 12:10:54.137147 : Cannot read memory at address 0x0000038B 12:10:54.139140 : Cannot read memory at address 0x0000030B 12:10:54.139140 : Cannot read memory at address 0x0000038B 12:10:54.139140 : RawData event for Player #1: 12:10:54.140137 : Device rawinput data (Hex) = [ 000094F4, 0000C848 ] 12:10:54.140137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.140137 : OnScreen Cursor Position (Px) = [ 1117, 844 ] 12:10:54.140137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.140137 : ClientWindow Style = FullScreen 12:10:54.140137 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.141134 : Game Position (Hex) = [ 045D, 034C ] 12:10:54.141134 : Cannot read memory at address 0x0000030B 12:10:54.141134 : Game Position (Dec) = [ 1117, 844 ] 12:10:54.141134 : Cannot read memory at address 0x0000038B 12:10:54.141134 : - 12:10:54.143131 : Cannot read memory at address 0x0000030B 12:10:54.143131 : Cannot read memory at address 0x0000038B 12:10:54.144395 : RawData event for Player #1: 12:10:54.144395 : Device rawinput data (Hex) = [ 00009460, 0000C810 ] 12:10:54.145397 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.145397 : Cannot read memory at address 0x0000030B 12:10:54.145397 : Cannot read memory at address 0x0000038B 12:10:54.145397 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.145397 : ClientWindow Style = FullScreen 12:10:54.145397 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.145397 : Game Position (Hex) = [ 0458, 034C ] 12:10:54.145397 : Game Position (Dec) = [ 1112, 844 ] 12:10:54.146394 : - 12:10:54.147390 : Cannot read memory at address 0x0000030B 12:10:54.147390 : Cannot read memory at address 0x0000038B 12:10:54.149386 : Cannot read memory at address 0x0000030B 12:10:54.149386 : Cannot read memory at address 0x0000038B 12:10:54.149386 : RawData event for Player #1: 12:10:54.149386 : Device rawinput data (Hex) = [ 000093BC, 0000C7D0 ] 12:10:54.149386 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.149386 : OnScreen Cursor Position (Px) = [ 1108, 842 ] 12:10:54.150380 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.150380 : ClientWindow Style = FullScreen 12:10:54.150380 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.150380 : Game Position (Hex) = [ 0454, 034A ] 12:10:54.150380 : Game Position (Dec) = [ 1108, 842 ] 12:10:54.150380 : - 12:10:54.151381 : Cannot read memory at address 0x0000030B 12:10:54.151381 : Cannot read memory at address 0x0000038B 12:10:54.152886 : Cannot read memory at address 0x0000030B 12:10:54.152886 : Cannot read memory at address 0x0000038B 12:10:54.153914 : RawData event for Player #1: 12:10:54.153914 : Device rawinput data (Hex) = [ 000093B4, 0000C748 ] 12:10:54.153914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.153914 : OnScreen Cursor Position (Px) = [ 1107, 840 ] 12:10:54.153914 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.154474 : Cannot read memory at address 0x0000030B 12:10:54.154474 : ClientWindow Style = FullScreen 12:10:54.154474 : Cannot read memory at address 0x0000038B 12:10:54.154474 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.154474 : Game Position (Hex) = [ 0453, 0348 ] 12:10:54.154474 : Game Position (Dec) = [ 1107, 840 ] 12:10:54.154474 : - 12:10:54.156473 : Cannot read memory at address 0x0000030B 12:10:54.156473 : Cannot read memory at address 0x0000038B 12:10:54.158466 : Cannot read memory at address 0x0000030B 12:10:54.158466 : Cannot read memory at address 0x0000038B 12:10:54.158466 : RawData event for Player #1: 12:10:54.158466 : Device rawinput data (Hex) = [ 00009318, 0000C720 ] 12:10:54.158466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.159460 : OnScreen Cursor Position (Px) = [ 1103, 840 ] 12:10:54.159460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.159460 : ClientWindow Style = FullScreen 12:10:54.159460 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.159460 : Game Position (Hex) = [ 044F, 0348 ] 12:10:54.159460 : Game Position (Dec) = [ 1103, 840 ] 12:10:54.159460 : - 12:10:54.160963 : Cannot read memory at address 0x0000030B 12:10:54.160963 : Cannot read memory at address 0x0000038B 12:10:54.162987 : Cannot read memory at address 0x0000030B 12:10:54.162987 : Cannot read memory at address 0x0000038B 12:10:54.164016 : RawData event for Player #1: 12:10:54.164016 : Device rawinput data (Hex) = [ 000092B4, 0000C704 ] 12:10:54.164016 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.164016 : OnScreen Cursor Position (Px) = [ 1100, 839 ] 12:10:54.164016 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.165016 : ClientWindow Style = FullScreen 12:10:54.165016 : Cannot read memory at address 0x0000030B 12:10:54.165016 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.165016 : Game Position (Hex) = [ 044C, 0347 ] 12:10:54.165016 : Game Position (Dec) = [ 1100, 839 ] 12:10:54.165016 : - 12:10:54.167009 : Cannot read memory at address 0x0000030B 12:10:54.167009 : Cannot read memory at address 0x0000038B 12:10:54.169002 : RawData event for Player #1: 12:10:54.169002 : Cannot read memory at address 0x0000030B 12:10:54.169002 : Device rawinput data (Hex) = [ 00009240, 0000C6B0 ] 12:10:54.169002 : Cannot read memory at address 0x0000038B 12:10:54.169002 : OnScreen Cursor Position (Px) = [ 1096, 838 ] 12:10:54.169002 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.169999 : ClientWindow Style = FullScreen 12:10:54.169999 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.169999 : Game Position (Hex) = [ 0448, 0346 ] 12:10:54.169999 : Game Position (Dec) = [ 1096, 838 ] 12:10:54.169999 : - 12:10:54.171000 : Cannot read memory at address 0x0000030B 12:10:54.171000 : Cannot read memory at address 0x0000038B 12:10:54.172990 : Cannot read memory at address 0x0000030B 12:10:54.172990 : Cannot read memory at address 0x0000038B 12:10:54.173723 : RawData event for Player #1: 12:10:54.174229 : Device rawinput data (Hex) = [ 00009208, 0000C630 ] 12:10:54.174229 : Cannot read memory at address 0x0000030B 12:10:54.174229 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.174229 : Cannot read memory at address 0x0000038B 12:10:54.174229 : OnScreen Cursor Position (Px) = [ 1095, 836 ] 12:10:54.174229 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.174229 : ClientWindow Style = FullScreen 12:10:54.174229 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.175230 : Game Position (Hex) = [ 0447, 0344 ] 12:10:54.175230 : Game Position (Dec) = [ 1095, 836 ] 12:10:54.175230 : - 12:10:54.176229 : Cannot read memory at address 0x0000030B 12:10:54.176229 : Cannot read memory at address 0x0000038B 12:10:54.177223 : RawData event for Player #1: 12:10:54.178219 : Cannot read memory at address 0x0000030B 12:10:54.178219 : Cannot read memory at address 0x0000038B 12:10:54.178219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.178219 : OnScreen Cursor Position (Px) = [ 1093, 835 ] 12:10:54.178219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.178219 : ClientWindow Style = FullScreen 12:10:54.178219 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.179217 : Game Position (Hex) = [ 0445, 0343 ] 12:10:54.179217 : Game Position (Dec) = [ 1093, 835 ] 12:10:54.179217 : - 12:10:54.180213 : Cannot read memory at address 0x0000030B 12:10:54.180213 : Cannot read memory at address 0x0000038B 12:10:54.182212 : Cannot read memory at address 0x0000030B 12:10:54.182212 : Cannot read memory at address 0x0000038B 12:10:54.182212 : RawData event for Player #1: 12:10:54.182212 : Device rawinput data (Hex) = [ 0000917C, 0000C580 ] 12:10:54.182212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.183203 : OnScreen Cursor Position (Px) = [ 1091, 833 ] 12:10:54.183203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.183203 : ClientWindow Style = FullScreen 12:10:54.183203 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.183203 : Game Position (Hex) = [ 0443, 0341 ] 12:10:54.183203 : Game Position (Dec) = [ 1091, 833 ] 12:10:54.183704 : - 12:10:54.183704 : Cannot read memory at address 0x0000030B 12:10:54.183704 : Cannot read memory at address 0x0000038B 12:10:54.185703 : Cannot read memory at address 0x0000030B 12:10:54.185703 : Cannot read memory at address 0x0000038B 12:10:54.187696 : Cannot read memory at address 0x0000030B 12:10:54.187696 : RawData event for Player #1: 12:10:54.187696 : Device rawinput data (Hex) = [ 0000913C, 0000C548 ] 12:10:54.187696 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.188690 : OnScreen Cursor Position (Px) = [ 1089, 832 ] 12:10:54.188690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.188690 : ClientWindow Style = FullScreen 12:10:54.188690 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.188690 : Game Position (Hex) = [ 0441, 0340 ] 12:10:54.189686 : Game Position (Dec) = [ 1089, 832 ] 12:10:54.189686 : Cannot read memory at address 0x0000030B 12:10:54.189686 : - 12:10:54.189686 : Cannot read memory at address 0x0000038B 12:10:54.191683 : Cannot read memory at address 0x0000030B 12:10:54.191683 : Cannot read memory at address 0x0000038B 12:10:54.191683 : RawData event for Player #1: 12:10:54.193187 : Device rawinput data (Hex) = [ 000090EC, 0000C53C ] 12:10:54.193187 : Cannot read memory at address 0x0000030B 12:10:54.193187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.193187 : Cannot read memory at address 0x0000038B 12:10:54.193187 : OnScreen Cursor Position (Px) = [ 1086, 832 ] 12:10:54.193187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.193187 : ClientWindow Style = FullScreen 12:10:54.193187 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.194196 : Game Position (Hex) = [ 043E, 0340 ] 12:10:54.194196 : Game Position (Dec) = [ 1086, 832 ] 12:10:54.194196 : - 12:10:54.195196 : Cannot read memory at address 0x0000030B 12:10:54.195196 : Cannot read memory at address 0x0000038B 12:10:54.197186 : Cannot read memory at address 0x0000030B 12:10:54.197186 : Cannot read memory at address 0x0000038B 12:10:54.198182 : RawData event for Player #1: 12:10:54.198182 : Device rawinput data (Hex) = [ 000090D0, 0000C4C0 ] 12:10:54.198182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.198182 : OnScreen Cursor Position (Px) = [ 1086, 830 ] 12:10:54.198182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.198182 : ClientWindow Style = FullScreen 12:10:54.199179 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.199179 : Game Position (Hex) = [ 043E, 033E ] 12:10:54.199179 : Cannot read memory at address 0x0000030B 12:10:54.199179 : Game Position (Dec) = [ 1086, 830 ] 12:10:54.199179 : Cannot read memory at address 0x0000038B 12:10:54.199179 : - 12:10:54.201177 : Cannot read memory at address 0x0000030B 12:10:54.201177 : Cannot read memory at address 0x0000038B 12:10:54.201177 : RawData event for Player #1: 12:10:54.201177 : Device rawinput data (Hex) = [ 000090A0, 0000C470 ] 12:10:54.202169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.202169 : OnScreen Cursor Position (Px) = [ 1084, 828 ] 12:10:54.202169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.202169 : ClientWindow Style = FullScreen 12:10:54.202169 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.202169 : Game Position (Hex) = [ 043C, 033C ] 12:10:54.202169 : Game Position (Dec) = [ 1084, 828 ] 12:10:54.202169 : - 12:10:54.203166 : Cannot read memory at address 0x0000030B 12:10:54.203166 : Cannot read memory at address 0x0000038B 12:10:54.205412 : Cannot read memory at address 0x0000030B 12:10:54.205412 : Cannot read memory at address 0x0000038B 12:10:54.206408 : RawData event for Player #1: 12:10:54.206408 : Device rawinput data (Hex) = [ 00009058, 0000C43C ] 12:10:54.206408 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.206408 : OnScreen Cursor Position (Px) = [ 1082, 827 ] 12:10:54.207401 : Cannot read memory at address 0x0000030B 12:10:54.207401 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.207401 : Cannot read memory at address 0x0000038B 12:10:54.207401 : ClientWindow Style = FullScreen 12:10:54.207401 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.207401 : Game Position (Hex) = [ 043A, 033B ] 12:10:54.207401 : Game Position (Dec) = [ 1082, 827 ] 12:10:54.207401 : - 12:10:54.209398 : Cannot read memory at address 0x0000030B 12:10:54.209398 : Cannot read memory at address 0x0000038B 12:10:54.211391 : Cannot read memory at address 0x0000030B 12:10:54.211391 : Cannot read memory at address 0x0000038B 12:10:54.211391 : RawData event for Player #1: 12:10:54.211391 : Device rawinput data (Hex) = [ 00009058, 0000C3F8 ] 12:10:54.211391 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.211391 : OnScreen Cursor Position (Px) = [ 1082, 826 ] 12:10:54.211391 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.211391 : ClientWindow Style = FullScreen 12:10:54.212895 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.212895 : Cannot read memory at address 0x0000030B 12:10:54.212895 : Game Position (Hex) = [ 043A, 033A ] 12:10:54.212895 : Cannot read memory at address 0x0000038B 12:10:54.212895 : Game Position (Dec) = [ 1082, 826 ] 12:10:54.212895 : - 12:10:54.214509 : Cannot read memory at address 0x0000030B 12:10:54.214509 : Cannot read memory at address 0x0000038B 12:10:54.216508 : Cannot read memory at address 0x0000030B 12:10:54.216508 : Cannot read memory at address 0x0000038B 12:10:54.216508 : RawData event for Player #1: 12:10:54.216508 : Device rawinput data (Hex) = [ 00009018, 0000C3C4 ] 12:10:54.216508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.216508 : OnScreen Cursor Position (Px) = [ 1080, 825 ] 12:10:54.217501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.217501 : ClientWindow Style = FullScreen 12:10:54.217501 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.217501 : Game Position (Hex) = [ 0438, 0339 ] 12:10:54.217501 : Game Position (Dec) = [ 1080, 825 ] 12:10:54.217501 : - 12:10:54.218502 : Cannot read memory at address 0x0000030B 12:10:54.218502 : Cannot read memory at address 0x0000038B 12:10:54.220495 : Cannot read memory at address 0x0000030B 12:10:54.220495 : Cannot read memory at address 0x0000038B 12:10:54.220495 : RawData event for Player #1: 12:10:54.220495 : Device rawinput data (Hex) = [ 00009018, 0000C380 ] 12:10:54.220495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.220495 : OnScreen Cursor Position (Px) = [ 1080, 824 ] 12:10:54.221488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.221488 : ClientWindow Style = FullScreen 12:10:54.221488 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.221488 : Game Position (Hex) = [ 0438, 0338 ] 12:10:54.221488 : Game Position (Dec) = [ 1080, 824 ] 12:10:54.221488 : - 12:10:54.222991 : Cannot read memory at address 0x0000030B 12:10:54.224662 : Cannot read memory at address 0x0000038B 12:10:54.226092 : RawData event for Player #1: 12:10:54.226092 : Cannot read memory at address 0x0000030B 12:10:54.226092 : Device rawinput data (Hex) = [ 00008FF0, 0000C340 ] 12:10:54.226092 : Cannot read memory at address 0x0000038B 12:10:54.226092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.226092 : OnScreen Cursor Position (Px) = [ 1079, 823 ] 12:10:54.226092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.227092 : ClientWindow Style = FullScreen 12:10:54.227092 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.227092 : Game Position (Hex) = [ 0437, 0337 ] 12:10:54.227092 : Game Position (Dec) = [ 1079, 823 ] 12:10:54.227092 : - 12:10:54.228088 : Cannot read memory at address 0x0000030B 12:10:54.228088 : Cannot read memory at address 0x0000038B 12:10:54.230085 : Cannot read memory at address 0x0000030B 12:10:54.230085 : Cannot read memory at address 0x0000038B 12:10:54.231078 : RawData event for Player #1: 12:10:54.231078 : Device rawinput data (Hex) = [ 00008FDC, 0000C2C8 ] 12:10:54.231078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.231078 : OnScreen Cursor Position (Px) = [ 1078, 821 ] 12:10:54.231078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.232075 : ClientWindow Style = FullScreen 12:10:54.232075 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.232075 : Cannot read memory at address 0x0000038B 12:10:54.232075 : Game Position (Hex) = [ 0436, 0335 ] 12:10:54.232075 : Game Position (Dec) = [ 1078, 821 ] 12:10:54.232075 : - 12:10:54.233577 : Cannot read memory at address 0x0000030B 12:10:54.233577 : Cannot read memory at address 0x0000038B 12:10:54.235001 : Cannot read memory at address 0x0000030B 12:10:54.235001 : Cannot read memory at address 0x0000038B 12:10:54.237005 : Cannot read memory at address 0x0000030B 12:10:54.237005 : Cannot read memory at address 0x0000038B 12:10:54.237005 : Device rawinput data (Hex) = [ 00008FE8, 0000C250 ] 12:10:54.237005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.237005 : OnScreen Cursor Position (Px) = [ 1079, 819 ] 12:10:54.237005 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.238003 : ClientWindow Style = FullScreen 12:10:54.238003 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.238003 : Game Position (Hex) = [ 0437, 0333 ] 12:10:54.238003 : Game Position (Dec) = [ 1079, 819 ] 12:10:54.238003 : - 12:10:54.238998 : Cannot read memory at address 0x0000030B 12:10:54.238998 : Cannot read memory at address 0x0000038B 12:10:54.240991 : RawData event for Player #1: 12:10:54.240991 : Device rawinput data (Hex) = [ 00008FA4, 0000C220 ] 12:10:54.240991 : Cannot read memory at address 0x0000038B 12:10:54.240991 : OnScreen Cursor Position (Px) = [ 1077, 818 ] 12:10:54.240991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.241989 : ClientWindow Style = FullScreen 12:10:54.241989 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.241989 : Game Position (Hex) = [ 0435, 0332 ] 12:10:54.241989 : Game Position (Dec) = [ 1077, 818 ] 12:10:54.241989 : - 12:10:54.242988 : Cannot read memory at address 0x0000030B 12:10:54.242988 : Cannot read memory at address 0x0000038B 12:10:54.244325 : Cannot read memory at address 0x0000030B 12:10:54.244325 : Cannot read memory at address 0x0000038B 12:10:54.245328 : RawData event for Player #1: 12:10:54.245328 : Device rawinput data (Hex) = [ 00008FB0, 0000C19C ] 12:10:54.246321 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.246321 : Cannot read memory at address 0x0000030B 12:10:54.246321 : OnScreen Cursor Position (Px) = [ 1077, 816 ] 12:10:54.246321 : Cannot read memory at address 0x0000038B 12:10:54.246321 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.246321 : ClientWindow Style = FullScreen 12:10:54.247318 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.247318 : Game Position (Hex) = [ 0435, 0330 ] 12:10:54.247318 : Game Position (Dec) = [ 1077, 816 ] 12:10:54.247318 : - 12:10:54.248315 : Cannot read memory at address 0x0000030B 12:10:54.248315 : Cannot read memory at address 0x0000038B 12:10:54.250311 : Cannot read memory at address 0x0000030B 12:10:54.250311 : Cannot read memory at address 0x0000038B 12:10:54.250311 : RawData event for Player #1: 12:10:54.250311 : Device rawinput data (Hex) = [ 00008FB0, 0000C19C ] 12:10:54.250311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.251304 : OnScreen Cursor Position (Px) = [ 1077, 816 ] 12:10:54.251304 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.251304 : ClientWindow Style = FullScreen 12:10:54.251304 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.251304 : Game Position (Hex) = [ 0435, 0330 ] 12:10:54.251304 : Game Position (Dec) = [ 1077, 816 ] 12:10:54.251304 : - 12:10:54.252808 : Cannot read memory at address 0x0000030B 12:10:54.252808 : Cannot read memory at address 0x0000038B 12:10:54.254845 : Cannot read memory at address 0x0000030B 12:10:54.254845 : Cannot read memory at address 0x0000038B 12:10:54.255841 : RawData event for Player #1: 12:10:54.255841 : Device rawinput data (Hex) = [ 00008F54, 0000C144 ] 12:10:54.255841 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.255841 : OnScreen Cursor Position (Px) = [ 1074, 815 ] 12:10:54.255841 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.255841 : ClientWindow Style = FullScreen 12:10:54.255841 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.255841 : Game Position (Hex) = [ 0432, 032F ] 12:10:54.256838 : Game Position (Dec) = [ 1074, 815 ] 12:10:54.256838 : Cannot read memory at address 0x0000030B 12:10:54.256838 : - 12:10:54.256838 : Cannot read memory at address 0x0000038B 12:10:54.258833 : Cannot read memory at address 0x0000030B 12:10:54.258833 : Cannot read memory at address 0x0000038B 12:10:54.259828 : RawData event for Player #1: 12:10:54.259828 : Device rawinput data (Hex) = [ 00008F64, 0000C120 ] 12:10:54.259828 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.259828 : OnScreen Cursor Position (Px) = [ 1075, 814 ] 12:10:54.259828 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.259828 : ClientWindow Style = FullScreen 12:10:54.259828 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.259828 : Game Position (Hex) = [ 0433, 032E ] 12:10:54.259828 : Game Position (Dec) = [ 1075, 814 ] 12:10:54.259828 : - 12:10:54.260825 : Cannot read memory at address 0x0000030B 12:10:54.260825 : Cannot read memory at address 0x0000038B 12:10:54.262031 : Cannot read memory at address 0x0000030B 12:10:54.262031 : Cannot read memory at address 0x0000038B 12:10:54.264069 : Cannot read memory at address 0x0000030B 12:10:54.264069 : Cannot read memory at address 0x0000038B 12:10:54.264069 : RawData event for Player #1: 12:10:54.265066 : Device rawinput data (Hex) = [ 00008F30, 0000C100 ] 12:10:54.265066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.265066 : OnScreen Cursor Position (Px) = [ 1073, 814 ] 12:10:54.265066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.265066 : ClientWindow Style = FullScreen 12:10:54.265066 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.265066 : Game Position (Hex) = [ 0431, 032E ] 12:10:54.266062 : Game Position (Dec) = [ 1073, 814 ] 12:10:54.266062 : Cannot read memory at address 0x0000030B 12:10:54.266062 : - 12:10:54.266062 : Cannot read memory at address 0x0000038B 12:10:54.268059 : Cannot read memory at address 0x0000030B 12:10:54.268059 : Cannot read memory at address 0x0000038B 12:10:54.270049 : RawData event for Player #1: 12:10:54.270049 : Cannot read memory at address 0x0000030B 12:10:54.270049 : Device rawinput data (Hex) = [ 00008F30, 0000C0C0 ] 12:10:54.270049 : Cannot read memory at address 0x0000038B 12:10:54.270049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.270049 : OnScreen Cursor Position (Px) = [ 1073, 813 ] 12:10:54.270049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.270049 : ClientWindow Style = FullScreen 12:10:54.270049 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.270049 : Game Position (Hex) = [ 0431, 032D ] 12:10:54.271046 : Game Position (Dec) = [ 1073, 813 ] 12:10:54.271046 : - 12:10:54.272042 : Cannot read memory at address 0x0000030B 12:10:54.272042 : Cannot read memory at address 0x0000038B 12:10:54.273541 : Cannot read memory at address 0x0000030B 12:10:54.273541 : Cannot read memory at address 0x0000038B 12:10:54.274539 : RawData event for Player #1: 12:10:54.274539 : Device rawinput data (Hex) = [ 00008F38, 0000C07C ] 12:10:54.274539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.274539 : OnScreen Cursor Position (Px) = [ 1074, 812 ] 12:10:54.274539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.274539 : ClientWindow Style = FullScreen 12:10:54.274539 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.274539 : Game Position (Hex) = [ 0432, 032C ] 12:10:54.274539 : Game Position (Dec) = [ 1074, 812 ] 12:10:54.275536 : - 12:10:54.275536 : Cannot read memory at address 0x0000030B 12:10:54.275536 : Cannot read memory at address 0x0000038B 12:10:54.277529 : Cannot read memory at address 0x0000030B 12:10:54.277529 : Cannot read memory at address 0x0000038B 12:10:54.279522 : Cannot read memory at address 0x0000030B 12:10:54.279522 : Cannot read memory at address 0x0000038B 12:10:54.279522 : RawData event for Player #1: 12:10:54.279522 : Device rawinput data (Hex) = [ 00008F38, 0000C040 ] 12:10:54.279522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.279522 : OnScreen Cursor Position (Px) = [ 1074, 811 ] 12:10:54.279522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.279522 : ClientWindow Style = FullScreen 12:10:54.279522 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.279522 : Game Position (Hex) = [ 0432, 032B ] 12:10:54.280519 : Game Position (Dec) = [ 1074, 811 ] 12:10:54.280519 : - 12:10:54.281515 : Cannot read memory at address 0x0000030B 12:10:54.281515 : Cannot read memory at address 0x0000038B 12:10:54.283017 : Cannot read memory at address 0x0000030B 12:10:54.283017 : Cannot read memory at address 0x0000038B 12:10:54.284024 : RawData event for Player #1: 12:10:54.284024 : Device rawinput data (Hex) = [ 00008F30, 0000C024 ] 12:10:54.284024 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.284024 : OnScreen Cursor Position (Px) = [ 1073, 810 ] 12:10:54.284024 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.284024 : ClientWindow Style = FullScreen 12:10:54.284024 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.284024 : Game Position (Hex) = [ 0431, 032A ] 12:10:54.284024 : Game Position (Dec) = [ 1073, 810 ] 12:10:54.285020 : Cannot read memory at address 0x0000030B 12:10:54.285020 : Cannot read memory at address 0x0000038B 12:10:54.287013 : Cannot read memory at address 0x0000030B 12:10:54.287013 : Cannot read memory at address 0x0000038B 12:10:54.289006 : RawData event for Player #1: 12:10:54.289006 : Cannot read memory at address 0x0000030B 12:10:54.289006 : Device rawinput data (Hex) = [ 00008F30, 0000C024 ] 12:10:54.289006 : Cannot read memory at address 0x0000038B 12:10:54.289006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.289006 : OnScreen Cursor Position (Px) = [ 1073, 810 ] 12:10:54.289006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.289006 : ClientWindow Style = FullScreen 12:10:54.289006 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.289006 : Game Position (Hex) = [ 0431, 032A ] 12:10:54.289006 : Game Position (Dec) = [ 1073, 810 ] 12:10:54.289006 : - 12:10:54.291004 : Cannot read memory at address 0x0000030B 12:10:54.291004 : Cannot read memory at address 0x0000038B 12:10:54.292996 : Cannot read memory at address 0x0000030B 12:10:54.292996 : Cannot read memory at address 0x0000038B 12:10:54.293720 : RawData event for Player #1: 12:10:54.293720 : Device rawinput data (Hex) = [ 00008F40, 0000BFC8 ] 12:10:54.293720 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.294225 : OnScreen Cursor Position (Px) = [ 1074, 809 ] 12:10:54.294225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.294225 : ClientWindow Style = FullScreen 12:10:54.294225 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.294225 : Game Position (Hex) = [ 0432, 0329 ] 12:10:54.294225 : Game Position (Dec) = [ 1074, 809 ] 12:10:54.294225 : - 12:10:54.295229 : Cannot read memory at address 0x0000030B 12:10:54.295229 : Cannot read memory at address 0x0000038B 12:10:54.297218 : Cannot read memory at address 0x0000030B 12:10:54.297218 : Cannot read memory at address 0x0000038B 12:10:54.298215 : RawData event for Player #1: 12:10:54.298215 : Device rawinput data (Hex) = [ 00008F38, 0000BFB0 ] 12:10:54.298215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.299211 : OnScreen Cursor Position (Px) = [ 1074, 808 ] 12:10:54.299211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.299211 : Cannot read memory at address 0x0000038B 12:10:54.299211 : ClientWindow Style = FullScreen 12:10:54.299211 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.299211 : Game Position (Hex) = [ 0432, 0328 ] 12:10:54.299211 : Game Position (Dec) = [ 1074, 808 ] 12:10:54.299211 : - 12:10:54.301208 : Cannot read memory at address 0x0000030B 12:10:54.301208 : Cannot read memory at address 0x0000038B 12:10:54.302205 : RawData event for Player #1: 12:10:54.302205 : Device rawinput data (Hex) = [ 00008F38, 0000BFB0 ] 12:10:54.302205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.303198 : OnScreen Cursor Position (Px) = [ 1074, 808 ] 12:10:54.303198 : Cannot read memory at address 0x0000030B 12:10:54.303198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.303198 : Cannot read memory at address 0x0000038B 12:10:54.303198 : ClientWindow Style = FullScreen 12:10:54.303198 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.303198 : Game Position (Hex) = [ 0432, 0328 ] 12:10:54.303700 : Game Position (Dec) = [ 1074, 808 ] 12:10:54.303700 : - 12:10:54.305520 : Cannot read memory at address 0x0000030B 12:10:54.305795 : Cannot read memory at address 0x0000038B 12:10:54.307000 : Cannot read memory at address 0x0000030B 12:10:54.307000 : Cannot read memory at address 0x0000038B 12:10:54.308051 : RawData event for Player #1: 12:10:54.308051 : Device rawinput data (Hex) = [ 00008F54, 0000BF9C ] 12:10:54.308051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.308051 : OnScreen Cursor Position (Px) = [ 1074, 808 ] 12:10:54.308051 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.308051 : ClientWindow Style = FullScreen 12:10:54.308051 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.308051 : Game Position (Hex) = [ 0432, 0328 ] 12:10:54.308051 : Game Position (Dec) = [ 1074, 808 ] 12:10:54.308051 : - 12:10:54.309053 : Cannot read memory at address 0x0000030B 12:10:54.309053 : Cannot read memory at address 0x0000038B 12:10:54.311068 : Cannot read memory at address 0x0000030B 12:10:54.311068 : Cannot read memory at address 0x0000038B 12:10:54.312003 : RawData event for Player #1: 12:10:54.313036 : Device rawinput data (Hex) = [ 00008F80, 0000BF6C ] 12:10:54.313036 : Cannot read memory at address 0x0000030B 12:10:54.313036 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.313036 : Cannot read memory at address 0x0000038B 12:10:54.313036 : OnScreen Cursor Position (Px) = [ 1076, 807 ] 12:10:54.313036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.313538 : ClientWindow Style = FullScreen 12:10:54.313538 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.313538 : Game Position (Hex) = [ 0434, 0327 ] 12:10:54.313538 : Game Position (Dec) = [ 1076, 807 ] 12:10:54.313538 : - 12:10:54.314537 : Cannot read memory at address 0x0000030B 12:10:54.314537 : Cannot read memory at address 0x0000038B 12:10:54.316534 : Cannot read memory at address 0x0000030B 12:10:54.316534 : Cannot read memory at address 0x0000038B 12:10:54.317531 : RawData event for Player #1: 12:10:54.317531 : Device rawinput data (Hex) = [ 00008F80, 0000BF6C ] 12:10:54.317531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.317531 : OnScreen Cursor Position (Px) = [ 1076, 807 ] 12:10:54.317531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.317531 : ClientWindow Style = FullScreen 12:10:54.317531 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.317531 : Game Position (Hex) = [ 0434, 0327 ] 12:10:54.317531 : Game Position (Dec) = [ 1076, 807 ] 12:10:54.318523 : - 12:10:54.318523 : Cannot read memory at address 0x0000030B 12:10:54.318523 : Cannot read memory at address 0x0000038B 12:10:54.320520 : Cannot read memory at address 0x0000030B 12:10:54.320520 : Cannot read memory at address 0x0000038B 12:10:54.323021 : RawData event for Player #1: 12:10:54.323021 : Device rawinput data (Hex) = [ 00008FB4, 0000BF4C ] 12:10:54.323021 : Cannot read memory at address 0x0000038B 12:10:54.323021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.323021 : OnScreen Cursor Position (Px) = [ 1077, 807 ] 12:10:54.323021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.323021 : ClientWindow Style = FullScreen 12:10:54.323021 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.323021 : Game Position (Hex) = [ 0435, 0327 ] 12:10:54.323021 : Game Position (Dec) = [ 1077, 807 ] 12:10:54.324026 : - 12:10:54.325027 : Cannot read memory at address 0x0000030B 12:10:54.325027 : Cannot read memory at address 0x0000038B 12:10:54.327016 : RawData event for Player #1: 12:10:54.327016 : Cannot read memory at address 0x0000030B 12:10:54.327016 : Device rawinput data (Hex) = [ 00008FDC, 0000BEFC ] 12:10:54.327016 : Cannot read memory at address 0x0000038B 12:10:54.327016 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.327016 : OnScreen Cursor Position (Px) = [ 1078, 805 ] 12:10:54.327016 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.327016 : ClientWindow Style = FullScreen 12:10:54.327016 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.327016 : Game Position (Hex) = [ 0436, 0325 ] 12:10:54.327016 : Game Position (Dec) = [ 1078, 805 ] 12:10:54.327016 : - 12:10:54.329009 : Cannot read memory at address 0x0000030B 12:10:54.329009 : Cannot read memory at address 0x0000038B 12:10:54.331003 : Cannot read memory at address 0x0000030B 12:10:54.331003 : Cannot read memory at address 0x0000038B 12:10:54.332000 : RawData event for Player #1: 12:10:54.332000 : Device rawinput data (Hex) = [ 00009000, 0000BEFC ] 12:10:54.332000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.332000 : OnScreen Cursor Position (Px) = [ 1080, 805 ] 12:10:54.332000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.332000 : ClientWindow Style = FullScreen 12:10:54.332000 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.332000 : Game Position (Hex) = [ 0438, 0325 ] 12:10:54.332000 : Game Position (Dec) = [ 1080, 805 ] 12:10:54.332000 : - 12:10:54.332996 : Cannot read memory at address 0x0000030B 12:10:54.332996 : Cannot read memory at address 0x0000038B 12:10:54.335124 : Cannot read memory at address 0x0000030B 12:10:54.335124 : Cannot read memory at address 0x0000038B 12:10:54.337113 : RawData event for Player #1: 12:10:54.337113 : Cannot read memory at address 0x0000030B 12:10:54.337113 : Device rawinput data (Hex) = [ 0000902C, 0000BF08 ] 12:10:54.337113 : Cannot read memory at address 0x0000038B 12:10:54.337113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.337113 : OnScreen Cursor Position (Px) = [ 1081, 805 ] 12:10:54.337113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.337113 : ClientWindow Style = FullScreen 12:10:54.337113 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.337113 : Game Position (Hex) = [ 0439, 0325 ] 12:10:54.337113 : Game Position (Dec) = [ 1081, 805 ] 12:10:54.338110 : - 12:10:54.339111 : Cannot read memory at address 0x0000030B 12:10:54.339111 : Cannot read memory at address 0x0000038B 12:10:54.341104 : Cannot read memory at address 0x0000030B 12:10:54.341104 : Cannot read memory at address 0x0000038B 12:10:54.341104 : RawData event for Player #1: 12:10:54.342097 : Device rawinput data (Hex) = [ 00009050, 0000BF0C ] 12:10:54.342097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.342097 : OnScreen Cursor Position (Px) = [ 1082, 805 ] 12:10:54.342097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.342097 : ClientWindow Style = FullScreen 12:10:54.342097 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.342097 : Game Position (Hex) = [ 043A, 0325 ] 12:10:54.342097 : Game Position (Dec) = [ 1082, 805 ] 12:10:54.343094 : - 12:10:54.343094 : Cannot read memory at address 0x0000030B 12:10:54.343094 : Cannot read memory at address 0x0000038B 12:10:54.345410 : Cannot read memory at address 0x0000030B 12:10:54.345410 : Cannot read memory at address 0x0000038B 12:10:54.346408 : RawData event for Player #1: 12:10:54.346408 : Device rawinput data (Hex) = [ 00009074, 0000BEF4 ] 12:10:54.346408 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.347400 : OnScreen Cursor Position (Px) = [ 1083, 805 ] 12:10:54.347400 : Cannot read memory at address 0x0000030B 12:10:54.347400 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.347400 : Cannot read memory at address 0x0000038B 12:10:54.347400 : ClientWindow Style = FullScreen 12:10:54.347400 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.347400 : Game Position (Hex) = [ 043B, 0325 ] 12:10:54.348396 : Game Position (Dec) = [ 1083, 805 ] 12:10:54.348396 : - 12:10:54.349400 : Cannot read memory at address 0x0000030B 12:10:54.349400 : Cannot read memory at address 0x0000038B 12:10:54.350390 : RawData event for Player #1: 12:10:54.350390 : Device rawinput data (Hex) = [ 000090C0, 0000BF00 ] 12:10:54.350390 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.350390 : OnScreen Cursor Position (Px) = [ 1085, 805 ] 12:10:54.351386 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.351386 : ClientWindow Style = FullScreen 12:10:54.351386 : Cannot read memory at address 0x0000038B 12:10:54.351386 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.351386 : Game Position (Hex) = [ 043D, 0325 ] 12:10:54.351386 : Game Position (Dec) = [ 1085, 805 ] 12:10:54.351386 : - 12:10:54.353930 : Cannot read memory at address 0x0000030B 12:10:54.353930 : Cannot read memory at address 0x0000038B 12:10:54.355924 : Cannot read memory at address 0x0000030B 12:10:54.355924 : RawData event for Player #1: 12:10:54.355924 : Cannot read memory at address 0x0000038B 12:10:54.355924 : Device rawinput data (Hex) = [ 00009120, 0000BEE0 ] 12:10:54.355924 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.355924 : OnScreen Cursor Position (Px) = [ 1088, 805 ] 12:10:54.355924 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.355924 : ClientWindow Style = FullScreen 12:10:54.356922 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.356922 : Game Position (Hex) = [ 0440, 0325 ] 12:10:54.356922 : Game Position (Dec) = [ 1088, 805 ] 12:10:54.356922 : - 12:10:54.357921 : Cannot read memory at address 0x0000030B 12:10:54.357921 : Cannot read memory at address 0x0000038B 12:10:54.359911 : Cannot read memory at address 0x0000030B 12:10:54.359911 : Cannot read memory at address 0x0000038B 12:10:54.360907 : RawData event for Player #1: 12:10:54.360907 : Device rawinput data (Hex) = [ 00009150, 0000BEB0 ] 12:10:54.360907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.360907 : OnScreen Cursor Position (Px) = [ 1089, 804 ] 12:10:54.361410 : Cannot read memory at address 0x0000030B 12:10:54.361410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.361410 : Cannot read memory at address 0x0000038B 12:10:54.361410 : ClientWindow Style = FullScreen 12:10:54.361410 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.361410 : Game Position (Hex) = [ 0441, 0324 ] 12:10:54.361410 : Game Position (Dec) = [ 1089, 804 ] 12:10:54.361410 : - 12:10:54.363000 : Cannot read memory at address 0x0000030B 12:10:54.363000 : Cannot read memory at address 0x0000038B 12:10:54.365000 : Cannot read memory at address 0x0000030B 12:10:54.365000 : Cannot read memory at address 0x0000038B 12:10:54.365997 : RawData event for Player #1: 12:10:54.365997 : Device rawinput data (Hex) = [ 000091A0, 0000BEBC ] 12:10:54.365997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.365997 : OnScreen Cursor Position (Px) = [ 1092, 804 ] 12:10:54.365997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.365997 : ClientWindow Style = FullScreen 12:10:54.365997 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.365997 : Game Position (Hex) = [ 0444, 0324 ] 12:10:54.365997 : Game Position (Dec) = [ 1092, 804 ] 12:10:54.365997 : - 12:10:54.366993 : Cannot read memory at address 0x0000030B 12:10:54.366993 : Cannot read memory at address 0x0000038B 12:10:54.368990 : Cannot read memory at address 0x0000030B 12:10:54.368990 : Cannot read memory at address 0x0000038B 12:10:54.369983 : RawData event for Player #1: 12:10:54.369983 : Device rawinput data (Hex) = [ 000091C4, 0000BEBC ] 12:10:54.369983 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.369983 : OnScreen Cursor Position (Px) = [ 1093, 804 ] 12:10:54.369983 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.369983 : ClientWindow Style = FullScreen 12:10:54.369983 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.369983 : Game Position (Hex) = [ 0445, 0324 ] 12:10:54.369983 : Game Position (Dec) = [ 1093, 804 ] 12:10:54.369983 : - 12:10:54.370980 : Cannot read memory at address 0x0000030B 12:10:54.370980 : Cannot read memory at address 0x0000038B 12:10:54.372973 : Cannot read memory at address 0x0000030B 12:10:54.372973 : Cannot read memory at address 0x0000038B 12:10:54.374479 : Cannot read memory at address 0x0000030B 12:10:54.374479 : Cannot read memory at address 0x0000038B 12:10:54.374479 : RawData event for Player #1: 12:10:54.374479 : Device rawinput data (Hex) = [ 00009204, 0000BEF4 ] 12:10:54.374479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.374479 : OnScreen Cursor Position (Px) = [ 1095, 805 ] 12:10:54.375471 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.375471 : ClientWindow Style = FullScreen 12:10:54.375471 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.375471 : Game Position (Hex) = [ 0447, 0325 ] 12:10:54.375471 : Game Position (Dec) = [ 1095, 805 ] 12:10:54.375471 : - 12:10:54.376468 : Cannot read memory at address 0x0000030B 12:10:54.376468 : Cannot read memory at address 0x0000038B 12:10:54.378465 : Cannot read memory at address 0x0000030B 12:10:54.378465 : Cannot read memory at address 0x0000038B 12:10:54.379463 : RawData event for Player #1: 12:10:54.379463 : Device rawinput data (Hex) = [ 00009228, 0000BEFC ] 12:10:54.379463 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.379463 : OnScreen Cursor Position (Px) = [ 1096, 805 ] 12:10:54.380455 : Cannot read memory at address 0x0000030B 12:10:54.380455 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.380808 : Cannot read memory at address 0x0000038B 12:10:54.380808 : ClientWindow Style = FullScreen 12:10:54.380808 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.380808 : Game Position (Hex) = [ 0448, 0325 ] 12:10:54.381353 : Game Position (Dec) = [ 1096, 805 ] 12:10:54.381353 : - 12:10:54.382915 : Cannot read memory at address 0x0000030B 12:10:54.382915 : Cannot read memory at address 0x0000038B 12:10:54.384998 : Cannot read memory at address 0x0000030B 12:10:54.384998 : Cannot read memory at address 0x0000038B 12:10:54.384998 : Device rawinput data (Hex) = [ 00009278, 0000BF08 ] 12:10:54.384998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.384998 : OnScreen Cursor Position (Px) = [ 1098, 805 ] 12:10:54.384998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.385953 : ClientWindow Style = FullScreen 12:10:54.385953 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.385953 : Game Position (Hex) = [ 044A, 0325 ] 12:10:54.385953 : Game Position (Dec) = [ 1098, 805 ] 12:10:54.385953 : - 12:10:54.386950 : Cannot read memory at address 0x0000030B 12:10:54.386950 : Cannot read memory at address 0x0000038B 12:10:54.388946 : Cannot read memory at address 0x0000030B 12:10:54.388946 : Cannot read memory at address 0x0000038B 12:10:54.389939 : RawData event for Player #1: 12:10:54.389939 : Device rawinput data (Hex) = [ 000092A8, 0000BF18 ] 12:10:54.389939 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.389939 : OnScreen Cursor Position (Px) = [ 1099, 806 ] 12:10:54.389939 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.389939 : ClientWindow Style = FullScreen 12:10:54.389939 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.390936 : Game Position (Hex) = [ 044B, 0326 ] 12:10:54.390936 : Cannot read memory at address 0x0000030B 12:10:54.390936 : Cannot read memory at address 0x0000038B 12:10:54.390936 : - 12:10:54.392929 : Cannot read memory at address 0x0000030B 12:10:54.392929 : Cannot read memory at address 0x0000038B 12:10:54.393932 : RawData event for Player #1: 12:10:54.393932 : Device rawinput data (Hex) = [ 000092F8, 0000BF18 ] 12:10:54.393932 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.393932 : OnScreen Cursor Position (Px) = [ 1102, 806 ] 12:10:54.393932 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.393932 : ClientWindow Style = FullScreen 12:10:54.394931 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.394931 : Game Position (Hex) = [ 044E, 0326 ] 12:10:54.394931 : Cannot read memory at address 0x0000030B 12:10:54.394931 : Game Position (Dec) = [ 1102, 806 ] 12:10:54.394931 : Cannot read memory at address 0x0000038B 12:10:54.394931 : - 12:10:54.396924 : Cannot read memory at address 0x0000030B 12:10:54.396924 : Cannot read memory at address 0x0000038B 12:10:54.398917 : Cannot read memory at address 0x0000030B 12:10:54.398917 : RawData event for Player #1: 12:10:54.398917 : Cannot read memory at address 0x0000038B 12:10:54.398917 : Device rawinput data (Hex) = [ 0000934C, 0000BF18 ] 12:10:54.398917 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.398917 : OnScreen Cursor Position (Px) = [ 1104, 806 ] 12:10:54.398917 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.398917 : ClientWindow Style = FullScreen 12:10:54.398917 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.399914 : Game Position (Hex) = [ 0450, 0326 ] 12:10:54.399914 : Game Position (Dec) = [ 1104, 806 ] 12:10:54.399914 : - 12:10:54.400910 : Cannot read memory at address 0x0000030B 12:10:54.400910 : Cannot read memory at address 0x0000038B 12:10:54.402907 : Cannot read memory at address 0x0000030B 12:10:54.402907 : Cannot read memory at address 0x0000038B 12:10:54.403712 : RawData event for Player #1: 12:10:54.404189 : Device rawinput data (Hex) = [ 0000934C, 0000BF28 ] 12:10:54.404189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.404189 : Cannot read memory at address 0x0000030B 12:10:54.404189 : OnScreen Cursor Position (Px) = [ 1104, 806 ] 12:10:54.404189 : Cannot read memory at address 0x0000038B 12:10:54.404189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.404189 : ClientWindow Style = FullScreen 12:10:54.404189 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.404189 : Game Position (Hex) = [ 0450, 0326 ] 12:10:54.404189 : Game Position (Dec) = [ 1104, 806 ] 12:10:54.404189 : - 12:10:54.406187 : Cannot read memory at address 0x0000030B 12:10:54.406187 : Cannot read memory at address 0x0000038B 12:10:54.408180 : Cannot read memory at address 0x0000030B 12:10:54.408180 : Cannot read memory at address 0x0000038B 12:10:54.408180 : RawData event for Player #1: 12:10:54.408180 : Device rawinput data (Hex) = [ 0000939C, 0000BF28 ] 12:10:54.409174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.409174 : OnScreen Cursor Position (Px) = [ 1107, 806 ] 12:10:54.409174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.409174 : ClientWindow Style = FullScreen 12:10:54.409174 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.409174 : Game Position (Hex) = [ 0453, 0326 ] 12:10:54.409174 : Game Position (Dec) = [ 1107, 806 ] 12:10:54.409174 : - 12:10:54.410171 : Cannot read memory at address 0x0000030B 12:10:54.410171 : Cannot read memory at address 0x0000038B 12:10:54.412164 : Cannot read memory at address 0x0000030B 12:10:54.412164 : Cannot read memory at address 0x0000038B 12:10:54.413667 : Cannot read memory at address 0x0000030B 12:10:54.413667 : Cannot read memory at address 0x0000038B 12:10:54.413667 : RawData event for Player #1: 12:10:54.413667 : Device rawinput data (Hex) = [ 000093DC, 0000BF08 ] 12:10:54.413667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.414666 : OnScreen Cursor Position (Px) = [ 1108, 805 ] 12:10:54.414666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.414666 : ClientWindow Style = FullScreen 12:10:54.414666 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.414666 : Game Position (Hex) = [ 0454, 0325 ] 12:10:54.414666 : Game Position (Dec) = [ 1108, 805 ] 12:10:54.414666 : - 12:10:54.415662 : Cannot read memory at address 0x0000030B 12:10:54.415662 : Cannot read memory at address 0x0000038B 12:10:54.417659 : Cannot read memory at address 0x0000030B 12:10:54.417659 : RawData event for Player #1: 12:10:54.417659 : Device rawinput data (Hex) = [ 00009400, 0000BF08 ] 12:10:54.417659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.417659 : OnScreen Cursor Position (Px) = [ 1110, 805 ] 12:10:54.417659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.418653 : ClientWindow Style = FullScreen 12:10:54.418653 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.418653 : Game Position (Hex) = [ 0456, 0325 ] 12:10:54.418653 : Game Position (Dec) = [ 1110, 805 ] 12:10:54.418653 : - 12:10:54.419655 : Cannot read memory at address 0x0000030B 12:10:54.419655 : Cannot read memory at address 0x0000038B 12:10:54.421646 : Cannot read memory at address 0x0000030B 12:10:54.421646 : Cannot read memory at address 0x0000038B 12:10:54.421646 : RawData event for Player #1: 12:10:54.423149 : Cannot read memory at address 0x0000030B 12:10:54.423149 : Device rawinput data (Hex) = [ 00009430, 0000BF14 ] 12:10:54.423149 : Cannot read memory at address 0x0000038B 12:10:54.423149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.423149 : OnScreen Cursor Position (Px) = [ 1111, 806 ] 12:10:54.423149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.423149 : ClientWindow Style = FullScreen 12:10:54.423149 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.424157 : Game Position (Hex) = [ 0457, 0326 ] 12:10:54.424157 : Game Position (Dec) = [ 1111, 806 ] 12:10:54.424157 : - 12:10:54.425157 : Cannot read memory at address 0x0000030B 12:10:54.425157 : Cannot read memory at address 0x0000038B 12:10:54.427151 : Cannot read memory at address 0x0000030B 12:10:54.427151 : Cannot read memory at address 0x0000038B 12:10:54.427151 : RawData event for Player #1: 12:10:54.427151 : Device rawinput data (Hex) = [ 00009450, 0000BF14 ] 12:10:54.428144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.428144 : OnScreen Cursor Position (Px) = [ 1112, 806 ] 12:10:54.428144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.428144 : ClientWindow Style = FullScreen 12:10:54.428144 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.428144 : Game Position (Hex) = [ 0458, 0326 ] 12:10:54.428144 : Game Position (Dec) = [ 1112, 806 ] 12:10:54.428144 : - 12:10:54.429141 : Cannot read memory at address 0x0000030B 12:10:54.429141 : Cannot read memory at address 0x0000038B 12:10:54.431134 : Cannot read memory at address 0x0000030B 12:10:54.431134 : Cannot read memory at address 0x0000038B 12:10:54.432130 : RawData event for Player #1: 12:10:54.433127 : Cannot read memory at address 0x0000030B 12:10:54.433127 : Device rawinput data (Hex) = [ 000094A4, 0000BF58 ] 12:10:54.433127 : Cannot read memory at address 0x0000038B 12:10:54.433630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.433630 : OnScreen Cursor Position (Px) = [ 1114, 807 ] 12:10:54.433630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.433630 : ClientWindow Style = FullScreen 12:10:54.433630 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.433630 : Game Position (Hex) = [ 045A, 0327 ] 12:10:54.433630 : Game Position (Dec) = [ 1114, 807 ] 12:10:54.434629 : - 12:10:54.434629 : Cannot read memory at address 0x0000038B 12:10:54.436626 : Cannot read memory at address 0x0000030B 12:10:54.436626 : Cannot read memory at address 0x0000038B 12:10:54.437622 : RawData event for Player #1: 12:10:54.437622 : Device rawinput data (Hex) = [ 00009490, 0000BF88 ] 12:10:54.437622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.437622 : OnScreen Cursor Position (Px) = [ 1114, 808 ] 12:10:54.438616 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.438616 : Cannot read memory at address 0x0000030B 12:10:54.438616 : ClientWindow Style = FullScreen 12:10:54.438616 : Cannot read memory at address 0x0000038B 12:10:54.438616 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.438616 : Game Position (Hex) = [ 045A, 0328 ] 12:10:54.438616 : Game Position (Dec) = [ 1114, 808 ] 12:10:54.438616 : - 12:10:54.440612 : Cannot read memory at address 0x0000030B 12:10:54.440612 : Cannot read memory at address 0x0000038B 12:10:54.441606 : RawData event for Player #1: 12:10:54.441606 : Device rawinput data (Hex) = [ 000094B4, 0000BF88 ] 12:10:54.441606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.441606 : OnScreen Cursor Position (Px) = [ 1115, 808 ] 12:10:54.441606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.441606 : ClientWindow Style = FullScreen 12:10:54.441606 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.441606 : Game Position (Hex) = [ 045B, 0328 ] 12:10:54.441606 : Game Position (Dec) = [ 1115, 808 ] 12:10:54.441606 : - 12:10:54.443108 : Cannot read memory at address 0x0000030B 12:10:54.443108 : Cannot read memory at address 0x0000038B 12:10:54.445113 : Cannot read memory at address 0x0000030B 12:10:54.445113 : Cannot read memory at address 0x0000038B 12:10:54.447106 : RawData event for Player #1: 12:10:54.447106 : Cannot read memory at address 0x0000030B 12:10:54.447106 : Device rawinput data (Hex) = [ 000094EC, 0000BFA8 ] 12:10:54.447106 : Cannot read memory at address 0x0000038B 12:10:54.447106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.447106 : OnScreen Cursor Position (Px) = [ 1116, 808 ] 12:10:54.447106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.448103 : ClientWindow Style = FullScreen 12:10:54.448103 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.448103 : Game Position (Hex) = [ 045C, 0328 ] 12:10:54.448103 : Game Position (Dec) = [ 1116, 808 ] 12:10:54.448103 : - 12:10:54.449099 : Cannot read memory at address 0x0000030B 12:10:54.449099 : Cannot read memory at address 0x0000038B 12:10:54.451093 : Cannot read memory at address 0x0000030B 12:10:54.451093 : Cannot read memory at address 0x0000038B 12:10:54.451093 : RawData event for Player #1: 12:10:54.452090 : Device rawinput data (Hex) = [ 000094EC, 0000BFA8 ] 12:10:54.452090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.452090 : OnScreen Cursor Position (Px) = [ 1116, 808 ] 12:10:54.452090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.452090 : ClientWindow Style = FullScreen 12:10:54.452090 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.452090 : Game Position (Hex) = [ 045C, 0328 ] 12:10:54.452090 : Game Position (Dec) = [ 1116, 808 ] 12:10:54.453086 : - 12:10:54.453086 : Cannot read memory at address 0x0000030B 12:10:54.453086 : Cannot read memory at address 0x0000038B 12:10:54.455306 : Cannot read memory at address 0x0000030B 12:10:54.455306 : Cannot read memory at address 0x0000038B 12:10:54.456304 : RawData event for Player #1: 12:10:54.456304 : Device rawinput data (Hex) = [ 000094FC, 0000BFDC ] 12:10:54.457289 : Cannot read memory at address 0x0000030B 12:10:54.457289 : Cannot read memory at address 0x0000038B 12:10:54.457289 : OnScreen Cursor Position (Px) = [ 1117, 809 ] 12:10:54.457289 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.457289 : ClientWindow Style = FullScreen 12:10:54.457289 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.458281 : Game Position (Hex) = [ 045D, 0329 ] 12:10:54.458281 : Game Position (Dec) = [ 1117, 809 ] 12:10:54.458281 : - 12:10:54.459251 : Cannot read memory at address 0x0000030B 12:10:54.459251 : Cannot read memory at address 0x0000038B 12:10:54.460760 : Cannot read memory at address 0x0000030B 12:10:54.460760 : Cannot read memory at address 0x0000038B 12:10:54.461802 : RawData event for Player #1: 12:10:54.461802 : Device rawinput data (Hex) = [ 0000952C, 0000C020 ] 12:10:54.461802 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.461802 : OnScreen Cursor Position (Px) = [ 1118, 810 ] 12:10:54.462799 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.462799 : Cannot read memory at address 0x0000030B 12:10:54.462799 : ClientWindow Style = FullScreen 12:10:54.462799 : Cannot read memory at address 0x0000038B 12:10:54.463302 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.463302 : Game Position (Hex) = [ 045E, 032A ] 12:10:54.463302 : Game Position (Dec) = [ 1118, 810 ] 12:10:54.463302 : - 12:10:54.465298 : Cannot read memory at address 0x0000030B 12:10:54.465298 : Cannot read memory at address 0x0000038B 12:10:54.465298 : RawData event for Player #1: 12:10:54.465298 : Device rawinput data (Hex) = [ 0000957C, 0000C02C ] 12:10:54.465298 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.465298 : OnScreen Cursor Position (Px) = [ 1121, 810 ] 12:10:54.466295 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.466295 : ClientWindow Style = FullScreen 12:10:54.466295 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.466295 : Game Position (Hex) = [ 0461, 032A ] 12:10:54.466295 : Game Position (Dec) = [ 1121, 810 ] 12:10:54.466295 : - 12:10:54.467291 : Cannot read memory at address 0x0000030B 12:10:54.467291 : Cannot read memory at address 0x0000038B 12:10:54.469289 : Cannot read memory at address 0x0000030B 12:10:54.469289 : Cannot read memory at address 0x0000038B 12:10:54.470285 : RawData event for Player #1: 12:10:54.471278 : Device rawinput data (Hex) = [ 00009574, 0000C06C ] 12:10:54.471278 : Cannot read memory at address 0x0000030B 12:10:54.471278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.471278 : Cannot read memory at address 0x0000038B 12:10:54.471278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.471278 : ClientWindow Style = FullScreen 12:10:54.471278 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.471278 : Game Position (Hex) = [ 0460, 032B ] 12:10:54.471278 : Game Position (Dec) = [ 1120, 811 ] 12:10:54.471278 : - 12:10:54.472781 : Cannot read memory at address 0x0000030B 12:10:54.472781 : Cannot read memory at address 0x0000038B 12:10:54.474800 : Cannot read memory at address 0x0000030B 12:10:54.474800 : Cannot read memory at address 0x0000038B 12:10:54.475795 : RawData event for Player #1: 12:10:54.475795 : Device rawinput data (Hex) = [ 000095C8, 0000C0A8 ] 12:10:54.475795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.475795 : OnScreen Cursor Position (Px) = [ 1123, 812 ] 12:10:54.475795 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.475795 : ClientWindow Style = FullScreen 12:10:54.475795 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.475795 : Game Position (Hex) = [ 0463, 032C ] 12:10:54.475795 : Game Position (Dec) = [ 1123, 812 ] 12:10:54.475795 : - 12:10:54.476791 : Cannot read memory at address 0x0000030B 12:10:54.476791 : Cannot read memory at address 0x0000038B 12:10:54.478789 : Cannot read memory at address 0x0000030B 12:10:54.478789 : Cannot read memory at address 0x0000038B 12:10:54.480778 : Cannot read memory at address 0x0000030B 12:10:54.480778 : RawData event for Player #1: 12:10:54.480778 : Cannot read memory at address 0x0000038B 12:10:54.480778 : Device rawinput data (Hex) = [ 000095C8, 0000C0A8 ] 12:10:54.480778 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.480778 : OnScreen Cursor Position (Px) = [ 1123, 812 ] 12:10:54.480778 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.480778 : ClientWindow Style = FullScreen 12:10:54.480778 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.480778 : Game Position (Hex) = [ 0463, 032C ] 12:10:54.480778 : Game Position (Dec) = [ 1123, 812 ] 12:10:54.481775 : - 12:10:54.482775 : Cannot read memory at address 0x0000030B 12:10:54.482775 : Cannot read memory at address 0x0000038B 12:10:54.484065 : Cannot read memory at address 0x0000030B 12:10:54.484065 : Cannot read memory at address 0x0000038B 12:10:54.484065 : RawData event for Player #1: 12:10:54.485064 : Device rawinput data (Hex) = [ 000095F8, 0000C0BC ] 12:10:54.485064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.485064 : OnScreen Cursor Position (Px) = [ 1124, 813 ] 12:10:54.485064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.485064 : ClientWindow Style = FullScreen 12:10:54.485064 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.485064 : Game Position (Hex) = [ 0464, 032D ] 12:10:54.485064 : Game Position (Dec) = [ 1124, 813 ] 12:10:54.485064 : - 12:10:54.486061 : Cannot read memory at address 0x0000030B 12:10:54.486061 : Cannot read memory at address 0x0000038B 12:10:54.488058 : Cannot read memory at address 0x0000030B 12:10:54.488058 : Cannot read memory at address 0x0000038B 12:10:54.490047 : RawData event for Player #1: 12:10:54.490047 : Cannot read memory at address 0x0000030B 12:10:54.490047 : Cannot read memory at address 0x0000038B 12:10:54.490047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.490047 : OnScreen Cursor Position (Px) = [ 1125, 814 ] 12:10:54.490047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.490047 : ClientWindow Style = FullScreen 12:10:54.490047 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.491044 : Game Position (Hex) = [ 0465, 032E ] 12:10:54.491044 : Game Position (Dec) = [ 1125, 814 ] 12:10:54.491044 : - 12:10:54.492045 : Cannot read memory at address 0x0000030B 12:10:54.492045 : Cannot read memory at address 0x0000038B 12:10:54.493544 : Cannot read memory at address 0x0000030B 12:10:54.493544 : Cannot read memory at address 0x0000038B 12:10:54.495000 : RawData event for Player #1: 12:10:54.495000 : Cannot read memory at address 0x0000030B 12:10:54.495000 : Device rawinput data (Hex) = [ 00009668, 0000C128 ] 12:10:54.495000 : Cannot read memory at address 0x0000038B 12:10:54.495000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.495000 : OnScreen Cursor Position (Px) = [ 1128, 814 ] 12:10:54.495000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.495999 : ClientWindow Style = FullScreen 12:10:54.495999 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.495999 : Game Position (Hex) = [ 0468, 032E ] 12:10:54.495999 : Game Position (Dec) = [ 1128, 814 ] 12:10:54.495999 : - 12:10:54.496996 : Cannot read memory at address 0x0000030B 12:10:54.496996 : Cannot read memory at address 0x0000038B 12:10:54.498993 : Cannot read memory at address 0x0000030B 12:10:54.498993 : Cannot read memory at address 0x0000038B 12:10:54.499986 : RawData event for Player #1: 12:10:54.499986 : Device rawinput data (Hex) = [ 00009668, 0000C12C ] 12:10:54.499986 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.499986 : OnScreen Cursor Position (Px) = [ 1128, 814 ] 12:10:54.499986 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.499986 : ClientWindow Style = FullScreen 12:10:54.499986 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.500982 : Game Position (Hex) = [ 0468, 032E ] 12:10:54.500982 : Cannot read memory at address 0x0000030B 12:10:54.500982 : Game Position (Dec) = [ 1128, 814 ] 12:10:54.500982 : Cannot read memory at address 0x0000038B 12:10:54.500982 : - 12:10:54.502979 : Cannot read memory at address 0x0000030B 12:10:54.502979 : Cannot read memory at address 0x0000038B 12:10:54.504984 : Cannot read memory at address 0x0000030B 12:10:54.504984 : Cannot read memory at address 0x0000038B 12:10:54.504984 : Device rawinput data (Hex) = [ 00009688, 0000C138 ] 12:10:54.504984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.504984 : OnScreen Cursor Position (Px) = [ 1129, 815 ] 12:10:54.504984 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.505981 : ClientWindow Style = FullScreen 12:10:54.505981 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.505981 : Game Position (Hex) = [ 0469, 032F ] 12:10:54.505981 : Game Position (Dec) = [ 1129, 815 ] 12:10:54.505981 : - 12:10:54.506978 : Cannot read memory at address 0x0000030B 12:10:54.506978 : Cannot read memory at address 0x0000038B 12:10:54.508971 : Cannot read memory at address 0x0000030B 12:10:54.508971 : Cannot read memory at address 0x0000038B 12:10:54.508971 : Device rawinput data (Hex) = [ 000096B0, 0000C1B8 ] 12:10:54.508971 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.508971 : OnScreen Cursor Position (Px) = [ 1130, 817 ] 12:10:54.508971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.509968 : ClientWindow Style = FullScreen 12:10:54.509968 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.509968 : Game Position (Hex) = [ 046A, 0331 ] 12:10:54.509968 : Game Position (Dec) = [ 1130, 817 ] 12:10:54.509968 : - 12:10:54.510968 : Cannot read memory at address 0x0000030B 12:10:54.510968 : Cannot read memory at address 0x0000038B 12:10:54.512961 : Cannot read memory at address 0x0000030B 12:10:54.512961 : Cannot read memory at address 0x0000038B 12:10:54.513530 : RawData event for Player #1: 12:10:54.514068 : Device rawinput data (Hex) = [ 000096B0, 0000C1B8 ] 12:10:54.514068 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.514068 : OnScreen Cursor Position (Px) = [ 1130, 817 ] 12:10:54.514068 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.514068 : ClientWindow Style = FullScreen 12:10:54.514068 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.514068 : Game Position (Hex) = [ 046A, 0331 ] 12:10:54.514068 : Game Position (Dec) = [ 1130, 817 ] 12:10:54.515101 : - 12:10:54.515101 : Cannot read memory at address 0x0000030B 12:10:54.515101 : Cannot read memory at address 0x0000038B 12:10:54.517066 : Cannot read memory at address 0x0000030B 12:10:54.517066 : Cannot read memory at address 0x0000038B 12:10:54.519055 : RawData event for Player #1: 12:10:54.519055 : Cannot read memory at address 0x0000030B 12:10:54.519055 : Device rawinput data (Hex) = [ 000096B0, 0000C1BC ] 12:10:54.519055 : Cannot read memory at address 0x0000038B 12:10:54.519055 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.519055 : OnScreen Cursor Position (Px) = [ 1130, 817 ] 12:10:54.519055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.520051 : ClientWindow Style = FullScreen 12:10:54.520051 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.520051 : Game Position (Hex) = [ 046A, 0331 ] 12:10:54.520051 : Game Position (Dec) = [ 1130, 817 ] 12:10:54.520051 : - 12:10:54.521048 : Cannot read memory at address 0x0000030B 12:10:54.521048 : Cannot read memory at address 0x0000038B 12:10:54.523041 : Cannot read memory at address 0x0000030B 12:10:54.523041 : Cannot read memory at address 0x0000038B 12:10:54.523708 : RawData event for Player #1: 12:10:54.523708 : Device rawinput data (Hex) = [ 000096D8, 0000C1C8 ] 12:10:54.524214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.524214 : OnScreen Cursor Position (Px) = [ 1131, 817 ] 12:10:54.524214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.524214 : ClientWindow Style = FullScreen 12:10:54.524214 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.524214 : Game Position (Hex) = [ 046B, 0331 ] 12:10:54.524214 : Game Position (Dec) = [ 1131, 817 ] 12:10:54.524214 : - 12:10:54.525213 : Cannot read memory at address 0x0000030B 12:10:54.525213 : Cannot read memory at address 0x0000038B 12:10:54.527210 : Cannot read memory at address 0x0000030B 12:10:54.527210 : Cannot read memory at address 0x0000038B 12:10:54.528206 : RawData event for Player #1: 12:10:54.528206 : Device rawinput data (Hex) = [ 000096D8, 0000C1D0 ] 12:10:54.529200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.529200 : OnScreen Cursor Position (Px) = [ 1131, 817 ] 12:10:54.529200 : Cannot read memory at address 0x0000038B 12:10:54.529200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.529200 : ClientWindow Style = FullScreen 12:10:54.529200 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.529200 : Game Position (Hex) = [ 046B, 0331 ] 12:10:54.530196 : Game Position (Dec) = [ 1131, 817 ] 12:10:54.530196 : - 12:10:54.531194 : Cannot read memory at address 0x0000030B 12:10:54.531194 : Cannot read memory at address 0x0000038B 12:10:54.532194 : RawData event for Player #1: 12:10:54.533187 : Device rawinput data (Hex) = [ 00009718, 0000C1E0 ] 12:10:54.533187 : Cannot read memory at address 0x0000030B 12:10:54.533522 : OnScreen Cursor Position (Px) = [ 1133, 817 ] 12:10:54.533522 : Cannot read memory at address 0x0000038B 12:10:54.533522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.534070 : ClientWindow Style = FullScreen 12:10:54.534070 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.534070 : Game Position (Hex) = [ 046D, 0331 ] 12:10:54.534070 : Game Position (Dec) = [ 1133, 817 ] 12:10:54.534070 : - 12:10:54.535108 : Cannot read memory at address 0x0000030B 12:10:54.535108 : Cannot read memory at address 0x0000038B 12:10:54.537105 : Cannot read memory at address 0x0000030B 12:10:54.537105 : Cannot read memory at address 0x0000038B 12:10:54.538060 : RawData event for Player #1: 12:10:54.538060 : Device rawinput data (Hex) = [ 00009718, 0000C1E0 ] 12:10:54.538060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.538060 : OnScreen Cursor Position (Px) = [ 1133, 817 ] 12:10:54.538060 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.538060 : ClientWindow Style = FullScreen 12:10:54.538060 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.538060 : Game Position (Hex) = [ 046D, 0331 ] 12:10:54.539057 : Game Position (Dec) = [ 1133, 817 ] 12:10:54.539057 : Cannot read memory at address 0x0000030B 12:10:54.539057 : - 12:10:54.539057 : Cannot read memory at address 0x0000038B 12:10:54.541053 : Cannot read memory at address 0x0000030B 12:10:54.541053 : Cannot read memory at address 0x0000038B 12:10:54.543044 : RawData event for Player #1: 12:10:54.543044 : Device rawinput data (Hex) = [ 00009718, 0000C1E8 ] 12:10:54.543044 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.543044 : Cannot read memory at address 0x0000038B 12:10:54.543044 : OnScreen Cursor Position (Px) = [ 1133, 818 ] 12:10:54.543547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.543547 : ClientWindow Style = FullScreen 12:10:54.543547 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.543547 : Game Position (Hex) = [ 046D, 0332 ] 12:10:54.543547 : Game Position (Dec) = [ 1133, 818 ] 12:10:54.543547 : - 12:10:54.544546 : Cannot read memory at address 0x0000030B 12:10:54.544546 : Cannot read memory at address 0x0000038B 12:10:54.546542 : Cannot read memory at address 0x0000030B 12:10:54.546542 : Cannot read memory at address 0x0000038B 12:10:54.547535 : RawData event for Player #1: 12:10:54.547535 : Device rawinput data (Hex) = [ 00009748, 0000C1F4 ] 12:10:54.547535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.547535 : OnScreen Cursor Position (Px) = [ 1134, 818 ] 12:10:54.547535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.548532 : Cannot read memory at address 0x0000030B 12:10:54.548532 : Cannot read memory at address 0x0000038B 12:10:54.548532 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.548532 : Game Position (Hex) = [ 046E, 0332 ] 12:10:54.548532 : Game Position (Dec) = [ 1134, 818 ] 12:10:54.548532 : - 12:10:54.550525 : Cannot read memory at address 0x0000030B 12:10:54.550525 : Cannot read memory at address 0x0000038B 12:10:54.551526 : RawData event for Player #1: 12:10:54.551526 : Device rawinput data (Hex) = [ 00009748, 0000C1F4 ] 12:10:54.551526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.551526 : OnScreen Cursor Position (Px) = [ 1134, 818 ] 12:10:54.551526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.551526 : ClientWindow Style = FullScreen 12:10:54.551526 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.551526 : Game Position (Hex) = [ 046E, 0332 ] 12:10:54.551526 : Game Position (Dec) = [ 1134, 818 ] 12:10:54.551526 : - 12:10:54.553029 : Cannot read memory at address 0x0000030B 12:10:54.553029 : Cannot read memory at address 0x0000038B 12:10:54.555035 : Cannot read memory at address 0x0000030B 12:10:54.555035 : Cannot read memory at address 0x0000038B 12:10:54.557025 : RawData event for Player #1: 12:10:54.557025 : Cannot read memory at address 0x0000030B 12:10:54.557025 : Device rawinput data (Hex) = [ 00009748, 0000C1F4 ] 12:10:54.557025 : Cannot read memory at address 0x0000038B 12:10:54.557025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.557025 : OnScreen Cursor Position (Px) = [ 1134, 818 ] 12:10:54.557025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.557025 : ClientWindow Style = FullScreen 12:10:54.557025 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.557025 : Game Position (Hex) = [ 046E, 0332 ] 12:10:54.557025 : Game Position (Dec) = [ 1134, 818 ] 12:10:54.558022 : - 12:10:54.559022 : Cannot read memory at address 0x0000030B 12:10:54.559022 : Cannot read memory at address 0x0000038B 12:10:54.561016 : Cannot read memory at address 0x0000030B 12:10:54.561016 : Cannot read memory at address 0x0000038B 12:10:54.561519 : RawData event for Player #1: 12:10:54.561519 : Device rawinput data (Hex) = [ 00009824, 0000C1F4 ] 12:10:54.561519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.561519 : OnScreen Cursor Position (Px) = [ 1141, 818 ] 12:10:54.561519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.561519 : ClientWindow Style = FullScreen 12:10:54.561519 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.561519 : Game Position (Hex) = [ 0475, 0332 ] 12:10:54.561519 : Game Position (Dec) = [ 1141, 818 ] 12:10:54.561519 : - 12:10:54.563021 : Cannot read memory at address 0x0000030B 12:10:54.563021 : Cannot read memory at address 0x0000038B 12:10:54.565025 : Cannot read memory at address 0x0000030B 12:10:54.565025 : Cannot read memory at address 0x0000038B 12:10:54.567019 : RawData event for Player #1: 12:10:54.567019 : Cannot read memory at address 0x0000030B 12:10:54.567019 : Device rawinput data (Hex) = [ 00009824, 0000C208 ] 12:10:54.567019 : Cannot read memory at address 0x0000038B 12:10:54.567019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.567019 : OnScreen Cursor Position (Px) = [ 1141, 818 ] 12:10:54.567019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.568015 : ClientWindow Style = FullScreen 12:10:54.568015 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.568015 : Game Position (Hex) = [ 0475, 0332 ] 12:10:54.568015 : Game Position (Dec) = [ 1141, 818 ] 12:10:54.568015 : - 12:10:54.569015 : Cannot read memory at address 0x0000030B 12:10:54.569015 : Cannot read memory at address 0x0000038B 12:10:54.571005 : RawData event for Player #1: 12:10:54.571005 : Cannot read memory at address 0x0000030B 12:10:54.571005 : Device rawinput data (Hex) = [ 00009824, 0000C208 ] 12:10:54.571005 : Cannot read memory at address 0x0000038B 12:10:54.571005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.571005 : OnScreen Cursor Position (Px) = [ 1141, 818 ] 12:10:54.571005 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.571005 : ClientWindow Style = FullScreen 12:10:54.571005 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.571005 : Game Position (Hex) = [ 0475, 0332 ] 12:10:54.571005 : Game Position (Dec) = [ 1141, 818 ] 12:10:54.572001 : - 12:10:54.573004 : Cannot read memory at address 0x0000030B 12:10:54.573004 : Cannot read memory at address 0x0000038B 12:10:54.575309 : Cannot read memory at address 0x0000030B 12:10:54.575309 : Cannot read memory at address 0x0000038B 12:10:54.575309 : RawData event for Player #1: 12:10:54.575309 : Device rawinput data (Hex) = [ 00009824, 0000C208 ] 12:10:54.575309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.575309 : OnScreen Cursor Position (Px) = [ 1141, 818 ] 12:10:54.576291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.576291 : ClientWindow Style = FullScreen 12:10:54.576291 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.576291 : Game Position (Hex) = [ 0475, 0332 ] 12:10:54.576291 : Game Position (Dec) = [ 1141, 818 ] 12:10:54.576291 : - 12:10:54.577289 : Cannot read memory at address 0x0000030B 12:10:54.577289 : Cannot read memory at address 0x0000038B 12:10:54.579250 : Cannot read memory at address 0x0000030B 12:10:54.579250 : Cannot read memory at address 0x0000038B 12:10:54.580246 : RawData event for Player #1: 12:10:54.580246 : Device rawinput data (Hex) = [ 00009824, 0000C208 ] 12:10:54.580246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.580246 : OnScreen Cursor Position (Px) = [ 1141, 818 ] 12:10:54.581239 : Cannot read memory at address 0x0000030B 12:10:54.581239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.581239 : Cannot read memory at address 0x0000038B 12:10:54.581239 : ClientWindow Style = FullScreen 12:10:54.581239 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.581239 : Game Position (Hex) = [ 0475, 0332 ] 12:10:54.581239 : Game Position (Dec) = [ 1141, 818 ] 12:10:54.581239 : - 12:10:54.582746 : Cannot read memory at address 0x0000030B 12:10:54.582746 : Cannot read memory at address 0x0000038B 12:10:54.584452 : Cannot read memory at address 0x0000030B 12:10:54.584452 : Cannot read memory at address 0x0000038B 12:10:54.584452 : RawData event for Player #1: 12:10:54.584452 : Device rawinput data (Hex) = [ 00009834, 0000C214 ] 12:10:54.584452 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.584452 : OnScreen Cursor Position (Px) = [ 1141, 818 ] 12:10:54.584452 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.584452 : ClientWindow Style = FullScreen 12:10:54.585453 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.585453 : Game Position (Hex) = [ 0475, 0332 ] 12:10:54.585453 : Game Position (Dec) = [ 1141, 818 ] 12:10:54.585453 : - 12:10:54.586453 : Cannot read memory at address 0x0000030B 12:10:54.586453 : Cannot read memory at address 0x0000038B 12:10:54.588447 : Cannot read memory at address 0x0000030B 12:10:54.588447 : Cannot read memory at address 0x0000038B 12:10:54.589443 : RawData event for Player #1: 12:10:54.589443 : Device rawinput data (Hex) = [ 0000983C, 0000C1F4 ] 12:10:54.589443 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.589443 : OnScreen Cursor Position (Px) = [ 1141, 818 ] 12:10:54.589443 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.589443 : ClientWindow Style = FullScreen 12:10:54.590437 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.590437 : Cannot read memory at address 0x0000030B 12:10:54.590437 : Game Position (Hex) = [ 0475, 0332 ] 12:10:54.590437 : Cannot read memory at address 0x0000038B 12:10:54.590437 : - 12:10:54.592940 : Cannot read memory at address 0x0000030B 12:10:54.592940 : Cannot read memory at address 0x0000038B 12:10:54.594539 : Cannot read memory at address 0x0000030B 12:10:54.594539 : Cannot read memory at address 0x0000038B 12:10:54.594539 : RawData event for Player #1: 12:10:54.594539 : Device rawinput data (Hex) = [ 00009844, 0000C178 ] 12:10:54.594539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.594539 : OnScreen Cursor Position (Px) = [ 1142, 816 ] 12:10:54.594539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.594539 : ClientWindow Style = FullScreen 12:10:54.595540 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.595540 : Game Position (Hex) = [ 0476, 0330 ] 12:10:54.595540 : Game Position (Dec) = [ 1142, 816 ] 12:10:54.595540 : - 12:10:54.596537 : Cannot read memory at address 0x0000030B 12:10:54.596537 : Cannot read memory at address 0x0000038B 12:10:54.598530 : Cannot read memory at address 0x0000030B 12:10:54.598530 : Cannot read memory at address 0x0000038B 12:10:54.598530 : RawData event for Player #1: 12:10:54.598530 : Device rawinput data (Hex) = [ 00009844, 0000C178 ] 12:10:54.598530 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.598530 : OnScreen Cursor Position (Px) = [ 1142, 816 ] 12:10:54.598530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.598530 : ClientWindow Style = FullScreen 12:10:54.599527 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.599527 : Game Position (Hex) = [ 0476, 0330 ] 12:10:54.599527 : Game Position (Dec) = [ 1142, 816 ] 12:10:54.599527 : - 12:10:54.600524 : Cannot read memory at address 0x0000030B 12:10:54.600524 : Cannot read memory at address 0x0000038B 12:10:54.603033 : Cannot read memory at address 0x0000030B 12:10:54.603033 : Cannot read memory at address 0x0000038B 12:10:54.604067 : RawData event for Player #1: 12:10:54.604067 : Device rawinput data (Hex) = [ 00009844, 0000C178 ] 12:10:54.604067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.604067 : OnScreen Cursor Position (Px) = [ 1142, 816 ] 12:10:54.604067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.604067 : ClientWindow Style = FullScreen 12:10:54.604067 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.604067 : Game Position (Hex) = [ 0476, 0330 ] 12:10:54.604067 : Game Position (Dec) = [ 1142, 816 ] 12:10:54.605064 : - 12:10:54.605064 : Cannot read memory at address 0x0000030B 12:10:54.605064 : Cannot read memory at address 0x0000038B 12:10:54.607057 : Cannot read memory at address 0x0000030B 12:10:54.607057 : Cannot read memory at address 0x0000038B 12:10:54.608058 : RawData event for Player #1: 12:10:54.609050 : Device rawinput data (Hex) = [ 0000987C, 0000C170 ] 12:10:54.609050 : Cannot read memory at address 0x0000030B 12:10:54.609050 : Cannot read memory at address 0x0000038B 12:10:54.609050 : OnScreen Cursor Position (Px) = [ 1143, 816 ] 12:10:54.609050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.609050 : ClientWindow Style = FullScreen 12:10:54.609050 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.609050 : Game Position (Hex) = [ 0477, 0330 ] 12:10:54.610047 : Game Position (Dec) = [ 1143, 816 ] 12:10:54.610047 : - 12:10:54.611156 : Cannot read memory at address 0x0000030B 12:10:54.611156 : Cannot read memory at address 0x0000038B 12:10:54.611658 : RawData event for Player #1: 12:10:54.611658 : Device rawinput data (Hex) = [ 0000987C, 0000C198 ] 12:10:54.613164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.613164 : Cannot read memory at address 0x0000030B 12:10:54.613164 : OnScreen Cursor Position (Px) = [ 1143, 816 ] 12:10:54.613164 : Cannot read memory at address 0x0000038B 12:10:54.613164 : ClientWindow Style = FullScreen 12:10:54.613164 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.613164 : Game Position (Hex) = [ 0477, 0330 ] 12:10:54.613164 : Game Position (Dec) = [ 1143, 816 ] 12:10:54.613164 : - 12:10:54.615168 : Cannot read memory at address 0x0000030B 12:10:54.615168 : Cannot read memory at address 0x0000038B 12:10:54.617161 : Cannot read memory at address 0x0000030B 12:10:54.617161 : Cannot read memory at address 0x0000038B 12:10:54.617161 : RawData event for Player #1: 12:10:54.617161 : Device rawinput data (Hex) = [ 0000987C, 0000C198 ] 12:10:54.618158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.618158 : OnScreen Cursor Position (Px) = [ 1143, 816 ] 12:10:54.618158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.618158 : ClientWindow Style = FullScreen 12:10:54.618158 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.618158 : Game Position (Hex) = [ 0477, 0330 ] 12:10:54.618158 : Game Position (Dec) = [ 1143, 816 ] 12:10:54.618158 : - 12:10:54.619155 : Cannot read memory at address 0x0000030B 12:10:54.619155 : Cannot read memory at address 0x0000038B 12:10:54.621148 : Cannot read memory at address 0x0000030B 12:10:54.621148 : Cannot read memory at address 0x0000038B 12:10:54.622149 : RawData event for Player #1: 12:10:54.622149 : Device rawinput data (Hex) = [ 0000988C, 0000C164 ] 12:10:54.623142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.623142 : OnScreen Cursor Position (Px) = [ 1144, 815 ] 12:10:54.623142 : Cannot read memory at address 0x0000038B 12:10:54.623142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.623644 : ClientWindow Style = FullScreen 12:10:54.623644 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.623644 : Game Position (Hex) = [ 0478, 032F ] 12:10:54.623644 : Game Position (Dec) = [ 1144, 815 ] 12:10:54.623644 : - 12:10:54.624647 : Cannot read memory at address 0x0000030B 12:10:54.624647 : Cannot read memory at address 0x0000038B 12:10:54.626636 : Cannot read memory at address 0x0000030B 12:10:54.626636 : Cannot read memory at address 0x0000038B 12:10:54.626636 : RawData event for Player #1: 12:10:54.626636 : Device rawinput data (Hex) = [ 000098A0, 0000C14C ] 12:10:54.626636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.626636 : OnScreen Cursor Position (Px) = [ 1144, 815 ] 12:10:54.626636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.626636 : ClientWindow Style = FullScreen 12:10:54.627633 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.627633 : Game Position (Hex) = [ 0478, 032F ] 12:10:54.627633 : Game Position (Dec) = [ 1144, 815 ] 12:10:54.627633 : - 12:10:54.628633 : Cannot read memory at address 0x0000030B 12:10:54.628633 : Cannot read memory at address 0x0000038B 12:10:54.630623 : Cannot read memory at address 0x0000030B 12:10:54.630623 : Cannot read memory at address 0x0000038B 12:10:54.631619 : RawData event for Player #1: 12:10:54.631619 : Device rawinput data (Hex) = [ 000098A0, 0000C12C ] 12:10:54.631619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.631619 : OnScreen Cursor Position (Px) = [ 1144, 814 ] 12:10:54.631619 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.633122 : ClientWindow Style = FullScreen 12:10:54.633122 : Cannot read memory at address 0x0000030B 12:10:54.633122 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.633512 : Cannot read memory at address 0x0000038B 12:10:54.633512 : Game Position (Dec) = [ 1144, 814 ] 12:10:54.633512 : - 12:10:54.635086 : Cannot read memory at address 0x0000030B 12:10:54.635086 : Cannot read memory at address 0x0000038B 12:10:54.636098 : RawData event for Player #1: 12:10:54.637085 : Device rawinput data (Hex) = [ 00009898, 0000C0E4 ] 12:10:54.637085 : Cannot read memory at address 0x0000030B 12:10:54.637085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.637085 : Cannot read memory at address 0x0000038B 12:10:54.637085 : OnScreen Cursor Position (Px) = [ 1144, 813 ] 12:10:54.637085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.637085 : ClientWindow Style = FullScreen 12:10:54.637085 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.637085 : Game Position (Hex) = [ 0478, 032D ] 12:10:54.638038 : Game Position (Dec) = [ 1144, 813 ] 12:10:54.638038 : - 12:10:54.639088 : Cannot read memory at address 0x0000030B 12:10:54.639088 : Cannot read memory at address 0x0000038B 12:10:54.640032 : RawData event for Player #1: 12:10:54.641028 : Device rawinput data (Hex) = [ 00009898, 0000C108 ] 12:10:54.641028 : Cannot read memory at address 0x0000030B 12:10:54.641028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.641028 : Cannot read memory at address 0x0000038B 12:10:54.641028 : OnScreen Cursor Position (Px) = [ 1144, 814 ] 12:10:54.641028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.641028 : ClientWindow Style = FullScreen 12:10:54.641028 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.641028 : Game Position (Hex) = [ 0478, 032E ] 12:10:54.641028 : Game Position (Dec) = [ 1144, 814 ] 12:10:54.642025 : - 12:10:54.643021 : Cannot read memory at address 0x0000030B 12:10:54.643021 : Cannot read memory at address 0x0000038B 12:10:54.644260 : Cannot read memory at address 0x0000030B 12:10:54.644260 : Cannot read memory at address 0x0000038B 12:10:54.645262 : RawData event for Player #1: 12:10:54.645262 : Device rawinput data (Hex) = [ 000098A8, 0000C0DC ] 12:10:54.646256 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.646256 : Cannot read memory at address 0x0000030B 12:10:54.646256 : Cannot read memory at address 0x0000038B 12:10:54.646256 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.646256 : ClientWindow Style = FullScreen 12:10:54.646256 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.646256 : Game Position (Hex) = [ 0478, 032D ] 12:10:54.646256 : Game Position (Dec) = [ 1144, 813 ] 12:10:54.646256 : - 12:10:54.648249 : Cannot read memory at address 0x0000030B 12:10:54.648249 : Cannot read memory at address 0x0000038B 12:10:54.650245 : Cannot read memory at address 0x0000030B 12:10:54.650245 : Cannot read memory at address 0x0000038B 12:10:54.650245 : RawData event for Player #1: 12:10:54.650245 : Device rawinput data (Hex) = [ 000098A8, 0000C0B0 ] 12:10:54.650245 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.651239 : OnScreen Cursor Position (Px) = [ 1144, 812 ] 12:10:54.651239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.651239 : ClientWindow Style = FullScreen 12:10:54.651239 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.651239 : Game Position (Hex) = [ 0478, 032C ] 12:10:54.651239 : Game Position (Dec) = [ 1144, 812 ] 12:10:54.651239 : - 12:10:54.652746 : Cannot read memory at address 0x0000030B 12:10:54.652746 : Cannot read memory at address 0x0000038B 12:10:54.654446 : Cannot read memory at address 0x0000030B 12:10:54.654446 : Cannot read memory at address 0x0000038B 12:10:54.654446 : RawData event for Player #1: 12:10:54.654446 : Device rawinput data (Hex) = [ 000098A0, 0000C064 ] 12:10:54.654446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.654446 : OnScreen Cursor Position (Px) = [ 1144, 811 ] 12:10:54.655446 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.655446 : ClientWindow Style = FullScreen 12:10:54.655446 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.655446 : Game Position (Hex) = [ 0478, 032B ] 12:10:54.655446 : Game Position (Dec) = [ 1144, 811 ] 12:10:54.655446 : - 12:10:54.656446 : Cannot read memory at address 0x0000030B 12:10:54.656446 : Cannot read memory at address 0x0000038B 12:10:54.658439 : Cannot read memory at address 0x0000030B 12:10:54.658439 : Cannot read memory at address 0x0000038B 12:10:54.659436 : RawData event for Player #1: 12:10:54.659436 : Device rawinput data (Hex) = [ 000098F0, 0000C058 ] 12:10:54.659436 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.659436 : OnScreen Cursor Position (Px) = [ 1147, 811 ] 12:10:54.659436 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.659436 : ClientWindow Style = FullScreen 12:10:54.659436 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.660940 : Game Position (Hex) = [ 047B, 032B ] 12:10:54.660940 : Game Position (Dec) = [ 1147, 811 ] 12:10:54.660940 : - 12:10:54.660940 : Cannot read memory at address 0x0000038B 12:10:54.662944 : Cannot read memory at address 0x0000030B 12:10:54.662944 : Cannot read memory at address 0x0000038B 12:10:54.664999 : RawData event for Player #1: 12:10:54.664999 : Cannot read memory at address 0x0000030B 12:10:54.664999 : Device rawinput data (Hex) = [ 000098F8, 0000C014 ] 12:10:54.664999 : Cannot read memory at address 0x0000038B 12:10:54.664999 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.664999 : OnScreen Cursor Position (Px) = [ 1147, 810 ] 12:10:54.664999 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.664999 : ClientWindow Style = FullScreen 12:10:54.664999 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.665995 : Game Position (Hex) = [ 047B, 032A ] 12:10:54.665995 : Game Position (Dec) = [ 1147, 810 ] 12:10:54.665995 : - 12:10:54.666997 : Cannot read memory at address 0x0000030B 12:10:54.666997 : Cannot read memory at address 0x0000038B 12:10:54.668985 : RawData event for Player #1: 12:10:54.668985 : Device rawinput data (Hex) = [ 00009908, 0000BFEC ] 12:10:54.668985 : Cannot read memory at address 0x0000038B 12:10:54.668985 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.668985 : OnScreen Cursor Position (Px) = [ 1147, 809 ] 12:10:54.668985 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.668985 : ClientWindow Style = FullScreen 12:10:54.668985 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.669982 : Game Position (Hex) = [ 047B, 0329 ] 12:10:54.669982 : Game Position (Dec) = [ 1147, 809 ] 12:10:54.669982 : - 12:10:54.670979 : Cannot read memory at address 0x0000030B 12:10:54.670979 : Cannot read memory at address 0x0000038B 12:10:54.672976 : Cannot read memory at address 0x0000030B 12:10:54.673480 : Cannot read memory at address 0x0000038B 12:10:54.673480 : RawData event for Player #1: 12:10:54.673480 : Device rawinput data (Hex) = [ 00009914, 0000BF44 ] 12:10:54.673480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.674481 : OnScreen Cursor Position (Px) = [ 1148, 806 ] 12:10:54.674481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.674481 : ClientWindow Style = FullScreen 12:10:54.674481 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.674481 : Game Position (Hex) = [ 047C, 0326 ] 12:10:54.674481 : Game Position (Dec) = [ 1148, 806 ] 12:10:54.674481 : - 12:10:54.675477 : Cannot read memory at address 0x0000030B 12:10:54.675477 : Cannot read memory at address 0x0000038B 12:10:54.677474 : Cannot read memory at address 0x0000030B 12:10:54.677474 : Cannot read memory at address 0x0000038B 12:10:54.678471 : RawData event for Player #1: 12:10:54.678471 : Device rawinput data (Hex) = [ 00009914, 0000BF44 ] 12:10:54.678471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.678471 : OnScreen Cursor Position (Px) = [ 1148, 806 ] 12:10:54.679464 : Cannot read memory at address 0x0000030B 12:10:54.679464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.679464 : Cannot read memory at address 0x0000038B 12:10:54.679464 : ClientWindow Style = FullScreen 12:10:54.679464 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.679464 : Game Position (Hex) = [ 047C, 0326 ] 12:10:54.679464 : Game Position (Dec) = [ 1148, 806 ] 12:10:54.679464 : - 12:10:54.681457 : Cannot read memory at address 0x0000030B 12:10:54.681457 : Cannot read memory at address 0x0000038B 12:10:54.682960 : RawData event for Player #1: 12:10:54.682960 : Device rawinput data (Hex) = [ 0000991C, 0000BEC8 ] 12:10:54.682960 : Cannot read memory at address 0x0000038B 12:10:54.682960 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.682960 : OnScreen Cursor Position (Px) = [ 1148, 804 ] 12:10:54.682960 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.682960 : ClientWindow Style = FullScreen 12:10:54.683969 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.683969 : Game Position (Hex) = [ 047C, 0324 ] 12:10:54.683969 : Game Position (Dec) = [ 1148, 804 ] 12:10:54.683969 : - 12:10:54.684965 : Cannot read memory at address 0x0000030B 12:10:54.684965 : Cannot read memory at address 0x0000038B 12:10:54.686962 : Cannot read memory at address 0x0000030B 12:10:54.686962 : Cannot read memory at address 0x0000038B 12:10:54.687955 : RawData event for Player #1: 12:10:54.687955 : Device rawinput data (Hex) = [ 00009908, 0000BE7C ] 12:10:54.687955 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.687955 : OnScreen Cursor Position (Px) = [ 1147, 803 ] 12:10:54.687955 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.687955 : ClientWindow Style = FullScreen 12:10:54.687955 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.687955 : Game Position (Hex) = [ 047B, 0323 ] 12:10:54.687955 : Game Position (Dec) = [ 1147, 803 ] 12:10:54.687955 : - 12:10:54.688952 : Cannot read memory at address 0x0000030B 12:10:54.688952 : Cannot read memory at address 0x0000038B 12:10:54.690945 : Cannot read memory at address 0x0000030B 12:10:54.690945 : Cannot read memory at address 0x0000038B 12:10:54.692939 : Cannot read memory at address 0x0000030B 12:10:54.692939 : RawData event for Player #1: 12:10:54.692939 : Cannot read memory at address 0x0000038B 12:10:54.692939 : Device rawinput data (Hex) = [ 0000991C, 0000BE30 ] 12:10:54.692939 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.693441 : OnScreen Cursor Position (Px) = [ 1148, 802 ] 12:10:54.693441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.693441 : ClientWindow Style = FullScreen 12:10:54.693441 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.693441 : Game Position (Hex) = [ 047C, 0322 ] 12:10:54.693441 : Game Position (Dec) = [ 1148, 802 ] 12:10:54.693441 : - 12:10:54.694440 : Cannot read memory at address 0x0000030B 12:10:54.694440 : Cannot read memory at address 0x0000038B 12:10:54.696438 : Cannot read memory at address 0x0000030B 12:10:54.696438 : Cannot read memory at address 0x0000038B 12:10:54.696438 : RawData event for Player #1: 12:10:54.696438 : Device rawinput data (Hex) = [ 00009910, 0000BDDC ] 12:10:54.696438 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.697431 : OnScreen Cursor Position (Px) = [ 1147, 800 ] 12:10:54.697431 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.697431 : ClientWindow Style = FullScreen 12:10:54.697431 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.697431 : Game Position (Hex) = [ 047B, 0320 ] 12:10:54.697431 : Game Position (Dec) = [ 1147, 800 ] 12:10:54.697431 : - 12:10:54.698427 : Cannot read memory at address 0x0000030B 12:10:54.698427 : Cannot read memory at address 0x0000038B 12:10:54.700421 : Cannot read memory at address 0x0000030B 12:10:54.700421 : Cannot read memory at address 0x0000038B 12:10:54.701421 : RawData event for Player #1: 12:10:54.701421 : Device rawinput data (Hex) = [ 00009948, 0000BD80 ] 12:10:54.701421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.701421 : OnScreen Cursor Position (Px) = [ 1149, 799 ] 12:10:54.701421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.701421 : ClientWindow Style = FullScreen 12:10:54.701421 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.702925 : Game Position (Hex) = [ 047D, 031F ] 12:10:54.702925 : Cannot read memory at address 0x0000030B 12:10:54.702925 : Cannot read memory at address 0x0000038B 12:10:54.702925 : - 12:10:54.704529 : Cannot read memory at address 0x0000030B 12:10:54.704529 : Cannot read memory at address 0x0000038B 12:10:54.706530 : Cannot read memory at address 0x0000030B 12:10:54.706530 : Cannot read memory at address 0x0000038B 12:10:54.706530 : RawData event for Player #1: 12:10:54.706530 : Device rawinput data (Hex) = [ 0000997C, 0000BD90 ] 12:10:54.706530 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.706530 : OnScreen Cursor Position (Px) = [ 1151, 799 ] 12:10:54.707523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.707523 : ClientWindow Style = FullScreen 12:10:54.707523 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.707523 : Game Position (Hex) = [ 047F, 031F ] 12:10:54.707523 : Game Position (Dec) = [ 1151, 799 ] 12:10:54.707523 : - 12:10:54.708523 : Cannot read memory at address 0x0000030B 12:10:54.708523 : Cannot read memory at address 0x0000038B 12:10:54.710517 : Cannot read memory at address 0x0000030B 12:10:54.710517 : Cannot read memory at address 0x0000038B 12:10:54.710517 : RawData event for Player #1: 12:10:54.710517 : Device rawinput data (Hex) = [ 00009950, 0000BCD0 ] 12:10:54.710517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.710517 : OnScreen Cursor Position (Px) = [ 1149, 796 ] 12:10:54.711510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.711510 : ClientWindow Style = FullScreen 12:10:54.711510 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.711510 : Game Position (Hex) = [ 047D, 031C ] 12:10:54.711510 : Game Position (Dec) = [ 1149, 796 ] 12:10:54.711510 : - 12:10:54.713012 : Cannot read memory at address 0x0000030B 12:10:54.713012 : Cannot read memory at address 0x0000038B 12:10:54.715018 : Cannot read memory at address 0x0000030B 12:10:54.715018 : Cannot read memory at address 0x0000038B 12:10:54.716015 : RawData event for Player #1: 12:10:54.716015 : Device rawinput data (Hex) = [ 00009974, 0000BCBC ] 12:10:54.716015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.716015 : OnScreen Cursor Position (Px) = [ 1150, 796 ] 12:10:54.716015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.716015 : ClientWindow Style = FullScreen 12:10:54.716015 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.716015 : Game Position (Hex) = [ 047E, 031C ] 12:10:54.716015 : Game Position (Dec) = [ 1150, 796 ] 12:10:54.716015 : - 12:10:54.717011 : Cannot read memory at address 0x0000030B 12:10:54.717011 : Cannot read memory at address 0x0000038B 12:10:54.719008 : Cannot read memory at address 0x0000030B 12:10:54.719008 : Cannot read memory at address 0x0000038B 12:10:54.720998 : Cannot read memory at address 0x0000030B 12:10:54.720998 : RawData event for Player #1: 12:10:54.720998 : Device rawinput data (Hex) = [ 0000997C, 0000BC1C ] 12:10:54.720998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.720998 : OnScreen Cursor Position (Px) = [ 1151, 793 ] 12:10:54.720998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.720998 : ClientWindow Style = FullScreen 12:10:54.720998 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.720998 : Game Position (Hex) = [ 047F, 0319 ] 12:10:54.721995 : Game Position (Dec) = [ 1151, 793 ] 12:10:54.721995 : - 12:10:54.722991 : Cannot read memory at address 0x0000030B 12:10:54.722991 : Cannot read memory at address 0x0000038B 12:10:54.724191 : Cannot read memory at address 0x0000030B 12:10:54.724191 : Cannot read memory at address 0x0000038B 12:10:54.724191 : RawData event for Player #1: 12:10:54.724191 : Device rawinput data (Hex) = [ 00009984, 0000BB98 ] 12:10:54.724191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.724191 : OnScreen Cursor Position (Px) = [ 1151, 791 ] 12:10:54.725225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.725225 : ClientWindow Style = FullScreen 12:10:54.725225 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.725225 : Game Position (Hex) = [ 047F, 0317 ] 12:10:54.725225 : Game Position (Dec) = [ 1151, 791 ] 12:10:54.725225 : - 12:10:54.725225 : RawData event for Player #1: 12:10:54.725225 : Device rawinput data (Hex) = [ 00009984, 0000BB98 ] 12:10:54.725225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.725225 : OnScreen Cursor Position (Px) = [ 1151, 791 ] 12:10:54.725225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.726227 : ClientWindow Style = FullScreen 12:10:54.726227 : Cannot read memory at address 0x0000030B 12:10:54.726227 : Cannot read memory at address 0x0000038B 12:10:54.726227 : Game Position (Hex) = [ 047F, 0317 ] 12:10:54.726227 : Game Position (Dec) = [ 1151, 791 ] 12:10:54.726227 : Controller Buttons Events : OnScreenTriggerDown 12:10:54.726227 : - 12:10:54.728183 : Cannot read memory at address 0x0000030B 12:10:54.728183 : Cannot read memory at address 0x0000038B 12:10:54.729180 : RawData event for Player #1: 12:10:54.729180 : Device rawinput data (Hex) = [ 000099BC, 0000BB14 ] 12:10:54.729180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.730173 : OnScreen Cursor Position (Px) = [ 1153, 789 ] 12:10:54.730173 : Cannot read memory at address 0x0000030B 12:10:54.730173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.730173 : Cannot read memory at address 0x0000038B 12:10:54.730173 : ClientWindow Style = FullScreen 12:10:54.730173 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.730173 : Game Position (Hex) = [ 0481, 0315 ] 12:10:54.730173 : Game Position (Dec) = [ 1153, 789 ] 12:10:54.730173 : - 12:10:54.732166 : Cannot read memory at address 0x0000030B 12:10:54.732166 : Cannot read memory at address 0x0000038B 12:10:54.733674 : Cannot read memory at address 0x0000030B 12:10:54.733674 : Cannot read memory at address 0x0000038B 12:10:54.735033 : RawData event for Player #1: 12:10:54.735033 : Cannot read memory at address 0x0000030B 12:10:54.735033 : Device rawinput data (Hex) = [ 000099BC, 0000BAE8 ] 12:10:54.735033 : Cannot read memory at address 0x0000038B 12:10:54.735033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.735033 : OnScreen Cursor Position (Px) = [ 1153, 788 ] 12:10:54.735033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.735033 : ClientWindow Style = FullScreen 12:10:54.735033 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.735033 : Game Position (Hex) = [ 0481, 0314 ] 12:10:54.735033 : Game Position (Dec) = [ 1153, 788 ] 12:10:54.735033 : - 12:10:54.737031 : Cannot read memory at address 0x0000030B 12:10:54.737031 : Cannot read memory at address 0x0000038B 12:10:54.739024 : Cannot read memory at address 0x0000030B 12:10:54.739024 : Cannot read memory at address 0x0000038B 12:10:54.739024 : RawData event for Player #1: 12:10:54.740018 : Device rawinput data (Hex) = [ 000099A4, 0000BAB8 ] 12:10:54.740018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.740018 : OnScreen Cursor Position (Px) = [ 1152, 787 ] 12:10:54.740018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.740018 : ClientWindow Style = FullScreen 12:10:54.740018 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.740018 : Game Position (Hex) = [ 0480, 0313 ] 12:10:54.740018 : Game Position (Dec) = [ 1152, 787 ] 12:10:54.740018 : - 12:10:54.741015 : Cannot read memory at address 0x0000030B 12:10:54.741015 : Cannot read memory at address 0x0000038B 12:10:54.743011 : Cannot read memory at address 0x0000030B 12:10:54.743011 : Cannot read memory at address 0x0000038B 12:10:54.743699 : RawData event for Player #1: 12:10:54.744205 : Device rawinput data (Hex) = [ 000099BC, 0000BAC0 ] 12:10:54.744205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.744205 : OnScreen Cursor Position (Px) = [ 1153, 787 ] 12:10:54.744205 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.744205 : ClientWindow Style = FullScreen 12:10:54.744205 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.744205 : Game Position (Hex) = [ 0481, 0313 ] 12:10:54.744205 : Game Position (Dec) = [ 1153, 787 ] 12:10:54.744205 : - 12:10:54.745205 : Cannot read memory at address 0x0000030B 12:10:54.745205 : Cannot read memory at address 0x0000038B 12:10:54.747198 : Cannot read memory at address 0x0000030B 12:10:54.747198 : Cannot read memory at address 0x0000038B 12:10:54.748195 : RawData event for Player #1: 12:10:54.749192 : Device rawinput data (Hex) = [ 00009998, 0000BAF4 ] 12:10:54.749192 : Cannot read memory at address 0x0000030B 12:10:54.749192 : Cannot read memory at address 0x0000038B 12:10:54.749192 : OnScreen Cursor Position (Px) = [ 1151, 788 ] 12:10:54.749192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.749192 : ClientWindow Style = FullScreen 12:10:54.749192 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.749192 : Game Position (Hex) = [ 047F, 0314 ] 12:10:54.749192 : Game Position (Dec) = [ 1151, 788 ] 12:10:54.749192 : - 12:10:54.751189 : Cannot read memory at address 0x0000030B 12:10:54.751189 : Cannot read memory at address 0x0000038B 12:10:54.752698 : Cannot read memory at address 0x0000030B 12:10:54.752698 : Cannot read memory at address 0x0000038B 12:10:54.753734 : RawData event for Player #1: 12:10:54.753734 : Device rawinput data (Hex) = [ 0000996C, 0000BB2C ] 12:10:54.753734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.753734 : OnScreen Cursor Position (Px) = [ 1150, 789 ] 12:10:54.754440 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.754440 : Cannot read memory at address 0x0000030B 12:10:54.754440 : ClientWindow Style = FullScreen 12:10:54.754440 : Cannot read memory at address 0x0000038B 12:10:54.754440 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.754440 : Game Position (Hex) = [ 047E, 0315 ] 12:10:54.754440 : Game Position (Dec) = [ 1150, 789 ] 12:10:54.754440 : - 12:10:54.756439 : Cannot read memory at address 0x0000030B 12:10:54.756439 : Cannot read memory at address 0x0000038B 12:10:54.757436 : RawData event for Player #1: 12:10:54.757436 : Device rawinput data (Hex) = [ 00009954, 0000BAAC ] 12:10:54.757436 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.757436 : OnScreen Cursor Position (Px) = [ 1149, 787 ] 12:10:54.757436 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.758429 : ClientWindow Style = FullScreen 12:10:54.758429 : Cannot read memory at address 0x0000030B 12:10:54.758429 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.758429 : Cannot read memory at address 0x0000038B 12:10:54.758429 : Game Position (Hex) = [ 047D, 0313 ] 12:10:54.758429 : Game Position (Dec) = [ 1149, 787 ] 12:10:54.758429 : - 12:10:54.760941 : Cannot read memory at address 0x0000030B 12:10:54.760941 : Cannot read memory at address 0x0000038B 12:10:54.762975 : RawData event for Player #1: 12:10:54.762975 : Device rawinput data (Hex) = [ 0000996C, 0000BAB4 ] 12:10:54.762975 : Cannot read memory at address 0x0000038B 12:10:54.762975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.763478 : OnScreen Cursor Position (Px) = [ 1150, 787 ] 12:10:54.763478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.763478 : ClientWindow Style = FullScreen 12:10:54.763478 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.763478 : Game Position (Hex) = [ 047E, 0313 ] 12:10:54.763478 : Game Position (Dec) = [ 1150, 787 ] 12:10:54.763478 : - 12:10:54.764462 : Cannot read memory at address 0x0000030B 12:10:54.764462 : Cannot read memory at address 0x0000038B 12:10:54.766461 : Cannot read memory at address 0x0000030B 12:10:54.766461 : Cannot read memory at address 0x0000038B 12:10:54.767454 : RawData event for Player #1: 12:10:54.767454 : Device rawinput data (Hex) = [ 0000996C, 0000BA8C ] 12:10:54.767454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.767454 : OnScreen Cursor Position (Px) = [ 1150, 787 ] 12:10:54.768503 : Cannot read memory at address 0x0000030B 12:10:54.768503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.768503 : Cannot read memory at address 0x0000038B 12:10:54.768503 : ClientWindow Style = FullScreen 12:10:54.769047 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.769047 : Game Position (Hex) = [ 047E, 0313 ] 12:10:54.769047 : Game Position (Dec) = [ 1150, 787 ] 12:10:54.769047 : - 12:10:54.770110 : Cannot read memory at address 0x0000030B 12:10:54.770110 : Cannot read memory at address 0x0000038B 12:10:54.771082 : RawData event for Player #1: 12:10:54.772086 : Device rawinput data (Hex) = [ 0000996C, 0000BA8C ] 12:10:54.772086 : Cannot read memory at address 0x0000030B 12:10:54.772086 : Cannot read memory at address 0x0000038B 12:10:54.772086 : OnScreen Cursor Position (Px) = [ 1150, 787 ] 12:10:54.772086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.772086 : ClientWindow Style = FullScreen 12:10:54.772086 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.772086 : Game Position (Hex) = [ 047E, 0313 ] 12:10:54.772086 : Game Position (Dec) = [ 1150, 787 ] 12:10:54.773077 : - 12:10:54.773692 : Cannot read memory at address 0x0000030B 12:10:54.773692 : Cannot read memory at address 0x0000038B 12:10:54.775059 : Cannot read memory at address 0x0000030B 12:10:54.775059 : Cannot read memory at address 0x0000038B 12:10:54.776076 : RawData event for Player #1: 12:10:54.777069 : Cannot read memory at address 0x0000030B 12:10:54.777069 : Cannot read memory at address 0x0000038B 12:10:54.777069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.777069 : OnScreen Cursor Position (Px) = [ 1150, 787 ] 12:10:54.777069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.777069 : ClientWindow Style = FullScreen 12:10:54.777069 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.778066 : Game Position (Hex) = [ 047E, 0313 ] 12:10:54.778066 : Game Position (Dec) = [ 1150, 787 ] 12:10:54.778066 : - 12:10:54.779066 : Cannot read memory at address 0x0000030B 12:10:54.779066 : Cannot read memory at address 0x0000038B 12:10:54.780059 : RawData event for Player #1: 12:10:54.781056 : Device rawinput data (Hex) = [ 0000995C, 0000BA30 ] 12:10:54.781056 : Cannot read memory at address 0x0000030B 12:10:54.781056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.781056 : Cannot read memory at address 0x0000038B 12:10:54.781056 : OnScreen Cursor Position (Px) = [ 1150, 785 ] 12:10:54.781056 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.781056 : ClientWindow Style = FullScreen 12:10:54.781056 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.782053 : Game Position (Hex) = [ 047E, 0311 ] 12:10:54.782053 : Game Position (Dec) = [ 1150, 785 ] 12:10:54.782053 : - 12:10:54.783049 : Cannot read memory at address 0x0000030B 12:10:54.783049 : Cannot read memory at address 0x0000038B 12:10:54.784295 : Cannot read memory at address 0x0000030B 12:10:54.784295 : Cannot read memory at address 0x0000038B 12:10:54.786293 : Cannot read memory at address 0x0000030B 12:10:54.786293 : Cannot read memory at address 0x0000038B 12:10:54.786293 : RawData event for Player #1: 12:10:54.786293 : Device rawinput data (Hex) = [ 0000997C, 0000BA6C ] 12:10:54.786293 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.786293 : OnScreen Cursor Position (Px) = [ 1151, 786 ] 12:10:54.787287 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.787287 : ClientWindow Style = FullScreen 12:10:54.787287 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.787287 : Game Position (Hex) = [ 047F, 0312 ] 12:10:54.787287 : Game Position (Dec) = [ 1151, 786 ] 12:10:54.787287 : - 12:10:54.788288 : Cannot read memory at address 0x0000030B 12:10:54.788288 : Cannot read memory at address 0x0000038B 12:10:54.790280 : Cannot read memory at address 0x0000030B 12:10:54.790280 : Cannot read memory at address 0x0000038B 12:10:54.790280 : RawData event for Player #1: 12:10:54.790280 : Device rawinput data (Hex) = [ 00009910, 0000B990 ] 12:10:54.790280 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.791273 : OnScreen Cursor Position (Px) = [ 1147, 782 ] 12:10:54.791273 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.791273 : ClientWindow Style = FullScreen 12:10:54.791273 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.791273 : Game Position (Hex) = [ 047B, 030E ] 12:10:54.791273 : Game Position (Dec) = [ 1147, 782 ] 12:10:54.791273 : - 12:10:54.792780 : Cannot read memory at address 0x0000030B 12:10:54.792780 : Cannot read memory at address 0x0000038B 12:10:54.794441 : Cannot read memory at address 0x0000030B 12:10:54.794441 : Cannot read memory at address 0x0000038B 12:10:54.795445 : RawData event for Player #1: 12:10:54.795445 : Device rawinput data (Hex) = [ 00009920, 0000BA2C ] 12:10:54.795445 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.795445 : OnScreen Cursor Position (Px) = [ 1148, 785 ] 12:10:54.795445 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.796437 : ClientWindow Style = FullScreen 12:10:54.796437 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.796437 : Game Position (Hex) = [ 047C, 0311 ] 12:10:54.796437 : Game Position (Dec) = [ 1148, 785 ] 12:10:54.796437 : - 12:10:54.798434 : Cannot read memory at address 0x0000030B 12:10:54.798434 : Cannot read memory at address 0x0000038B 12:10:54.800425 : Cannot read memory at address 0x0000030B 12:10:54.800425 : Cannot read memory at address 0x0000038B 12:10:54.800425 : RawData event for Player #1: 12:10:54.800425 : Device rawinput data (Hex) = [ 00009920, 0000BA04 ] 12:10:54.800425 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.800425 : OnScreen Cursor Position (Px) = [ 1148, 784 ] 12:10:54.800425 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.801421 : ClientWindow Style = FullScreen 12:10:54.801421 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.801421 : Game Position (Hex) = [ 047C, 0310 ] 12:10:54.801421 : Game Position (Dec) = [ 1148, 784 ] 12:10:54.801421 : - 12:10:54.802926 : Cannot read memory at address 0x0000030B 12:10:54.802926 : Cannot read memory at address 0x0000038B 12:10:54.804529 : Cannot read memory at address 0x0000030B 12:10:54.804529 : Cannot read memory at address 0x0000038B 12:10:54.804529 : RawData event for Player #1: 12:10:54.804529 : Device rawinput data (Hex) = [ 00009920, 0000BA04 ] 12:10:54.804529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.804529 : OnScreen Cursor Position (Px) = [ 1148, 784 ] 12:10:54.804529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.805529 : ClientWindow Style = FullScreen 12:10:54.805529 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.805529 : Game Position (Hex) = [ 047C, 0310 ] 12:10:54.805529 : Game Position (Dec) = [ 1148, 784 ] 12:10:54.805529 : - 12:10:54.806529 : Cannot read memory at address 0x0000030B 12:10:54.806529 : Cannot read memory at address 0x0000038B 12:10:54.808523 : Cannot read memory at address 0x0000030B 12:10:54.808523 : Cannot read memory at address 0x0000038B 12:10:54.809519 : RawData event for Player #1: 12:10:54.809519 : Device rawinput data (Hex) = [ 00009920, 0000BA04 ] 12:10:54.809519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.809519 : OnScreen Cursor Position (Px) = [ 1148, 784 ] 12:10:54.809519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.809519 : ClientWindow Style = FullScreen 12:10:54.810512 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.810512 : Cannot read memory at address 0x0000030B 12:10:54.810512 : Cannot read memory at address 0x0000038B 12:10:54.810512 : - 12:10:54.813015 : Cannot read memory at address 0x0000030B 12:10:54.813015 : Cannot read memory at address 0x0000038B 12:10:54.815035 : RawData event for Player #1: 12:10:54.815035 : Device rawinput data (Hex) = [ 00009928, 0000BA54 ] 12:10:54.815035 : Cannot read memory at address 0x0000030B 12:10:54.815035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.815035 : Cannot read memory at address 0x0000038B 12:10:54.815035 : OnScreen Cursor Position (Px) = [ 1148, 786 ] 12:10:54.815035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.815035 : ClientWindow Style = FullScreen 12:10:54.815035 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.815035 : Game Position (Hex) = [ 047C, 0312 ] 12:10:54.815035 : Game Position (Dec) = [ 1148, 786 ] 12:10:54.816031 : - 12:10:54.817032 : Cannot read memory at address 0x0000030B 12:10:54.817032 : Cannot read memory at address 0x0000038B 12:10:54.819022 : RawData event for Player #1: 12:10:54.819022 : Cannot read memory at address 0x0000030B 12:10:54.819022 : Device rawinput data (Hex) = [ 00009918, 0000BA50 ] 12:10:54.819022 : Cannot read memory at address 0x0000038B 12:10:54.819022 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.819022 : OnScreen Cursor Position (Px) = [ 1148, 786 ] 12:10:54.819022 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.819022 : ClientWindow Style = FullScreen 12:10:54.819022 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.820018 : Game Position (Hex) = [ 047C, 0312 ] 12:10:54.820018 : Game Position (Dec) = [ 1148, 786 ] 12:10:54.820018 : - 12:10:54.821018 : Cannot read memory at address 0x0000030B 12:10:54.821018 : Cannot read memory at address 0x0000038B 12:10:54.823011 : Cannot read memory at address 0x0000030B 12:10:54.823011 : Cannot read memory at address 0x0000038B 12:10:54.823769 : RawData event for Player #1: 12:10:54.823769 : Device rawinput data (Hex) = [ 00009920, 0000BAD0 ] 12:10:54.823769 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.824319 : OnScreen Cursor Position (Px) = [ 1148, 788 ] 12:10:54.824319 : Cannot read memory at address 0x0000030B 12:10:54.824319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.824319 : Cannot read memory at address 0x0000038B 12:10:54.824319 : ClientWindow Style = FullScreen 12:10:54.824319 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.824319 : Game Position (Hex) = [ 047C, 0314 ] 12:10:54.824319 : Game Position (Dec) = [ 1148, 788 ] 12:10:54.824319 : - 12:10:54.826376 : Cannot read memory at address 0x0000030B 12:10:54.826376 : Cannot read memory at address 0x0000038B 12:10:54.828366 : Cannot read memory at address 0x0000030B 12:10:54.828366 : Cannot read memory at address 0x0000038B 12:10:54.828366 : RawData event for Player #1: 12:10:54.828366 : Device rawinput data (Hex) = [ 00009918, 0000BACC ] 12:10:54.828366 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.828366 : OnScreen Cursor Position (Px) = [ 1148, 788 ] 12:10:54.829346 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.829346 : ClientWindow Style = FullScreen 12:10:54.829346 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.829346 : Game Position (Hex) = [ 047C, 0314 ] 12:10:54.829346 : Game Position (Dec) = [ 1148, 788 ] 12:10:54.829346 : - 12:10:54.830302 : Cannot read memory at address 0x0000030B 12:10:54.830302 : Cannot read memory at address 0x0000038B 12:10:54.832800 : Cannot read memory at address 0x0000030B 12:10:54.832800 : RawData event for Player #1: 12:10:54.832800 : Cannot read memory at address 0x0000038B 12:10:54.832800 : Device rawinput data (Hex) = [ 00009918, 0000BB54 ] 12:10:54.832800 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.832800 : OnScreen Cursor Position (Px) = [ 1148, 790 ] 12:10:54.832800 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.832800 : ClientWindow Style = FullScreen 12:10:54.832800 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.833812 : Game Position (Hex) = [ 047C, 0316 ] 12:10:54.833812 : Game Position (Dec) = [ 1148, 790 ] 12:10:54.833812 : - 12:10:54.834711 : Cannot read memory at address 0x0000030B 12:10:54.834711 : Cannot read memory at address 0x0000038B 12:10:54.836712 : Cannot read memory at address 0x0000030B 12:10:54.836712 : Cannot read memory at address 0x0000038B 12:10:54.837708 : RawData event for Player #1: 12:10:54.837708 : Device rawinput data (Hex) = [ 000098C8, 0000BB94 ] 12:10:54.837708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.837708 : OnScreen Cursor Position (Px) = [ 1145, 791 ] 12:10:54.837708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.837708 : ClientWindow Style = FullScreen 12:10:54.837708 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.838701 : Game Position (Hex) = [ 0479, 0317 ] 12:10:54.838701 : Cannot read memory at address 0x0000030B 12:10:54.838701 : Game Position (Dec) = [ 1145, 791 ] 12:10:54.838701 : Cannot read memory at address 0x0000038B 12:10:54.840698 : Cannot read memory at address 0x0000030B 12:10:54.840698 : Cannot read memory at address 0x0000038B 12:10:54.842696 : Cannot read memory at address 0x0000030B 12:10:54.842696 : RawData event for Player #1: 12:10:54.842696 : Cannot read memory at address 0x0000038B 12:10:54.842696 : Device rawinput data (Hex) = [ 000098D4, 0000BBF0 ] 12:10:54.843199 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.843199 : OnScreen Cursor Position (Px) = [ 1146, 792 ] 12:10:54.843199 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.843199 : ClientWindow Style = FullScreen 12:10:54.843199 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.843199 : Game Position (Hex) = [ 047A, 0318 ] 12:10:54.843199 : Game Position (Dec) = [ 1146, 792 ] 12:10:54.843199 : - 12:10:54.844198 : Cannot read memory at address 0x0000030B 12:10:54.844198 : Cannot read memory at address 0x0000038B 12:10:54.846191 : Cannot read memory at address 0x0000030B 12:10:54.846191 : Cannot read memory at address 0x0000038B 12:10:54.846191 : RawData event for Player #1: 12:10:54.847187 : Device rawinput data (Hex) = [ 000098CC, 0000BC38 ] 12:10:54.847187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.847187 : OnScreen Cursor Position (Px) = [ 1145, 794 ] 12:10:54.847187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.847187 : ClientWindow Style = FullScreen 12:10:54.847187 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.847187 : Game Position (Hex) = [ 0479, 031A ] 12:10:54.847187 : Game Position (Dec) = [ 1145, 794 ] 12:10:54.847187 : - 12:10:54.848184 : Cannot read memory at address 0x0000030B 12:10:54.848184 : Cannot read memory at address 0x0000038B 12:10:54.850181 : Cannot read memory at address 0x0000030B 12:10:54.850181 : Cannot read memory at address 0x0000038B 12:10:54.851178 : RawData event for Player #1: 12:10:54.851178 : Device rawinput data (Hex) = [ 000098D4, 0000BC88 ] 12:10:54.851178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.851178 : OnScreen Cursor Position (Px) = [ 1146, 795 ] 12:10:54.851178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.851178 : ClientWindow Style = FullScreen 12:10:54.851178 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.851178 : Game Position (Hex) = [ 047A, 031B ] 12:10:54.851178 : Game Position (Dec) = [ 1146, 795 ] 12:10:54.852681 : - 12:10:54.852681 : Cannot read memory at address 0x0000038B 12:10:54.854445 : Cannot read memory at address 0x0000030B 12:10:54.854445 : Cannot read memory at address 0x0000038B 12:10:54.856446 : Cannot read memory at address 0x0000030B 12:10:54.856446 : Cannot read memory at address 0x0000038B 12:10:54.856446 : RawData event for Player #1: 12:10:54.856446 : Device rawinput data (Hex) = [ 000098A4, 0000BC7C ] 12:10:54.856446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.856446 : OnScreen Cursor Position (Px) = [ 1144, 795 ] 12:10:54.856446 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.856446 : ClientWindow Style = FullScreen 12:10:54.856446 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.856446 : Game Position (Hex) = [ 0478, 031B ] 12:10:54.857439 : Game Position (Dec) = [ 1144, 795 ] 12:10:54.857439 : - 12:10:54.858439 : Cannot read memory at address 0x0000030B 12:10:54.858439 : Cannot read memory at address 0x0000038B 12:10:54.860940 : Cannot read memory at address 0x0000030B 12:10:54.860940 : RawData event for Player #1: 12:10:54.860940 : Cannot read memory at address 0x0000038B 12:10:54.860940 : Device rawinput data (Hex) = [ 0000989C, 0000BD44 ] 12:10:54.860940 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.860940 : OnScreen Cursor Position (Px) = [ 1144, 798 ] 12:10:54.860940 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.860940 : ClientWindow Style = FullScreen 12:10:54.860940 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.860940 : Game Position (Hex) = [ 0478, 031E ] 12:10:54.860940 : Game Position (Dec) = [ 1144, 798 ] 12:10:54.860940 : - 12:10:54.862941 : Cannot read memory at address 0x0000030B 12:10:54.862941 : Cannot read memory at address 0x0000038B 12:10:54.863190 : RawData event for Player #1: 12:10:54.863190 : Device rawinput data (Hex) = [ 0000989C, 0000BD44 ] 12:10:54.863190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.863190 : OnScreen Cursor Position (Px) = [ 1144, 798 ] 12:10:54.863695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.863695 : ClientWindow Style = FullScreen 12:10:54.863695 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.863695 : Game Position (Hex) = [ 0478, 031E ] 12:10:54.863695 : Game Position (Dec) = [ 1144, 798 ] 12:10:54.863695 : Controller Buttons Events : OnScreenTriggerUp 12:10:54.863695 : - 12:10:54.864694 : Cannot read memory at address 0x0000030B 12:10:54.864694 : Cannot read memory at address 0x0000038B 12:10:54.865695 : RawData event for Player #1: 12:10:54.865695 : Device rawinput data (Hex) = [ 000098AC, 0000BD98 ] 12:10:54.865695 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.865695 : OnScreen Cursor Position (Px) = [ 1145, 799 ] 12:10:54.865695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.865695 : ClientWindow Style = FullScreen 12:10:54.865695 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.865695 : Game Position (Hex) = [ 0479, 031F ] 12:10:54.866686 : Game Position (Dec) = [ 1145, 799 ] 12:10:54.866686 : Cannot read memory at address 0x0000030B 12:10:54.866686 : - 12:10:54.866686 : Cannot read memory at address 0x0000038B 12:10:54.868680 : Cannot read memory at address 0x0000030B 12:10:54.868680 : Cannot read memory at address 0x0000038B 12:10:54.870677 : Cannot read memory at address 0x0000030B 12:10:54.870677 : Cannot read memory at address 0x0000038B 12:10:54.870677 : RawData event for Player #1: 12:10:54.870677 : Device rawinput data (Hex) = [ 00009864, 0000BD94 ] 12:10:54.870677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.870677 : OnScreen Cursor Position (Px) = [ 1142, 799 ] 12:10:54.870677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.870677 : ClientWindow Style = FullScreen 12:10:54.870677 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.870677 : Game Position (Hex) = [ 0476, 031F ] 12:10:54.871670 : Game Position (Dec) = [ 1142, 799 ] 12:10:54.871670 : - 12:10:54.873180 : Cannot read memory at address 0x0000030B 12:10:54.873180 : Cannot read memory at address 0x0000038B 12:10:54.874213 : RawData event for Player #1: 12:10:54.874213 : Device rawinput data (Hex) = [ 0000985C, 0000BE20 ] 12:10:54.875210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.875210 : Cannot read memory at address 0x0000030B 12:10:54.875210 : OnScreen Cursor Position (Px) = [ 1142, 802 ] 12:10:54.875210 : Cannot read memory at address 0x0000038B 12:10:54.875210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.875210 : ClientWindow Style = FullScreen 12:10:54.875210 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.875210 : Game Position (Hex) = [ 0476, 0322 ] 12:10:54.875210 : Game Position (Dec) = [ 1142, 802 ] 12:10:54.875210 : - 12:10:54.877207 : Cannot read memory at address 0x0000030B 12:10:54.877207 : Cannot read memory at address 0x0000038B 12:10:54.879200 : Cannot read memory at address 0x0000030B 12:10:54.879200 : Cannot read memory at address 0x0000038B 12:10:54.879200 : RawData event for Player #1: 12:10:54.879200 : Device rawinput data (Hex) = [ 0000985C, 0000BE20 ] 12:10:54.880194 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.880194 : OnScreen Cursor Position (Px) = [ 1142, 802 ] 12:10:54.880194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.880194 : ClientWindow Style = FullScreen 12:10:54.880194 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.880194 : Game Position (Hex) = [ 0476, 0322 ] 12:10:54.880194 : Game Position (Dec) = [ 1142, 802 ] 12:10:54.881191 : - 12:10:54.881191 : Cannot read memory at address 0x0000030B 12:10:54.881191 : Cannot read memory at address 0x0000038B 12:10:54.882798 : Cannot read memory at address 0x0000030B 12:10:54.882798 : Cannot read memory at address 0x0000038B 12:10:54.884548 : Cannot read memory at address 0x0000030B 12:10:54.884548 : Cannot read memory at address 0x0000038B 12:10:54.884548 : RawData event for Player #1: 12:10:54.884548 : Device rawinput data (Hex) = [ 00009854, 0000BE9C ] 12:10:54.884548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.884548 : OnScreen Cursor Position (Px) = [ 1142, 804 ] 12:10:54.885549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.885549 : ClientWindow Style = FullScreen 12:10:54.885549 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.885549 : Game Position (Hex) = [ 0476, 0324 ] 12:10:54.885549 : Game Position (Dec) = [ 1142, 804 ] 12:10:54.885549 : - 12:10:54.886546 : Cannot read memory at address 0x0000030B 12:10:54.886546 : Cannot read memory at address 0x0000038B 12:10:54.888543 : Cannot read memory at address 0x0000030B 12:10:54.888543 : Cannot read memory at address 0x0000038B 12:10:54.888543 : RawData event for Player #1: 12:10:54.888543 : Device rawinput data (Hex) = [ 0000985C, 0000BEE8 ] 12:10:54.888543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.888543 : OnScreen Cursor Position (Px) = [ 1142, 805 ] 12:10:54.889537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.889537 : ClientWindow Style = FullScreen 12:10:54.889537 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.889537 : Game Position (Hex) = [ 0476, 0325 ] 12:10:54.889537 : Game Position (Dec) = [ 1142, 805 ] 12:10:54.889537 : - 12:10:54.890533 : Cannot read memory at address 0x0000030B 12:10:54.890533 : Cannot read memory at address 0x0000038B 12:10:54.893041 : Cannot read memory at address 0x0000030B 12:10:54.893041 : Cannot read memory at address 0x0000038B 12:10:54.894074 : RawData event for Player #1: 12:10:54.894074 : Device rawinput data (Hex) = [ 0000985C, 0000BF40 ] 12:10:54.894074 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.894074 : OnScreen Cursor Position (Px) = [ 1142, 806 ] 12:10:54.894074 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.894074 : ClientWindow Style = FullScreen 12:10:54.894074 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.895070 : Game Position (Hex) = [ 0476, 0326 ] 12:10:54.895070 : Cannot read memory at address 0x0000030B 12:10:54.895070 : Cannot read memory at address 0x0000038B 12:10:54.895070 : - 12:10:54.897063 : Cannot read memory at address 0x0000030B 12:10:54.897063 : Cannot read memory at address 0x0000038B 12:10:54.899057 : RawData event for Player #1: 12:10:54.899057 : Cannot read memory at address 0x0000030B 12:10:54.899057 : Device rawinput data (Hex) = [ 00009864, 0000BF90 ] 12:10:54.899057 : Cannot read memory at address 0x0000038B 12:10:54.899057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.899057 : OnScreen Cursor Position (Px) = [ 1142, 808 ] 12:10:54.900053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.900053 : ClientWindow Style = FullScreen 12:10:54.900053 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.900053 : Game Position (Hex) = [ 0476, 0328 ] 12:10:54.900053 : Game Position (Dec) = [ 1142, 808 ] 12:10:54.900053 : - 12:10:54.901050 : Cannot read memory at address 0x0000030B 12:10:54.901050 : Cannot read memory at address 0x0000038B 12:10:54.903043 : RawData event for Player #1: 12:10:54.903043 : Cannot read memory at address 0x0000030B 12:10:54.903043 : Device rawinput data (Hex) = [ 0000985C, 0000BFE8 ] 12:10:54.903043 : Cannot read memory at address 0x0000038B 12:10:54.903043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.903546 : OnScreen Cursor Position (Px) = [ 1142, 809 ] 12:10:54.903546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.903546 : ClientWindow Style = FullScreen 12:10:54.903546 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.903546 : Game Position (Hex) = [ 0476, 0329 ] 12:10:54.903546 : Game Position (Dec) = [ 1142, 809 ] 12:10:54.903546 : - 12:10:54.904545 : Cannot read memory at address 0x0000030B 12:10:54.904545 : Cannot read memory at address 0x0000038B 12:10:54.906541 : Cannot read memory at address 0x0000030B 12:10:54.906541 : Cannot read memory at address 0x0000038B 12:10:54.907540 : RawData event for Player #1: 12:10:54.907540 : Device rawinput data (Hex) = [ 00009854, 0000C064 ] 12:10:54.907540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.907540 : OnScreen Cursor Position (Px) = [ 1142, 811 ] 12:10:54.908532 : Cannot read memory at address 0x0000030B 12:10:54.908532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.908532 : Cannot read memory at address 0x0000038B 12:10:54.908532 : ClientWindow Style = FullScreen 12:10:54.908532 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.908532 : Game Position (Hex) = [ 0476, 032B ] 12:10:54.908532 : Game Position (Dec) = [ 1142, 811 ] 12:10:54.908532 : - 12:10:54.910528 : Cannot read memory at address 0x0000030B 12:10:54.910528 : Cannot read memory at address 0x0000038B 12:10:54.913032 : RawData event for Player #1: 12:10:54.913032 : Device rawinput data (Hex) = [ 00009844, 0000C088 ] 12:10:54.913032 : Cannot read memory at address 0x0000038B 12:10:54.913032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.913032 : OnScreen Cursor Position (Px) = [ 1142, 812 ] 12:10:54.914043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.914043 : ClientWindow Style = FullScreen 12:10:54.914043 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.914043 : Game Position (Hex) = [ 0476, 032C ] 12:10:54.914043 : Game Position (Dec) = [ 1142, 812 ] 12:10:54.914043 : - 12:10:54.915041 : Cannot read memory at address 0x0000030B 12:10:54.915041 : Cannot read memory at address 0x0000038B 12:10:54.917034 : RawData event for Player #1: 12:10:54.917034 : Cannot read memory at address 0x0000030B 12:10:54.917034 : Device rawinput data (Hex) = [ 0000983C, 0000C130 ] 12:10:54.917034 : Cannot read memory at address 0x0000038B 12:10:54.917034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.917034 : OnScreen Cursor Position (Px) = [ 1141, 815 ] 12:10:54.917034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.917034 : ClientWindow Style = FullScreen 12:10:54.917034 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.918030 : Game Position (Hex) = [ 0475, 032F ] 12:10:54.918030 : Game Position (Dec) = [ 1141, 815 ] 12:10:54.918030 : - 12:10:54.919027 : Cannot read memory at address 0x0000030B 12:10:54.919027 : Cannot read memory at address 0x0000038B 12:10:54.921023 : Cannot read memory at address 0x0000030B 12:10:54.921023 : Cannot read memory at address 0x0000038B 12:10:54.922017 : RawData event for Player #1: 12:10:54.922017 : Device rawinput data (Hex) = [ 0000983C, 0000C130 ] 12:10:54.922017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.922017 : OnScreen Cursor Position (Px) = [ 1141, 815 ] 12:10:54.922017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.922017 : ClientWindow Style = FullScreen 12:10:54.922017 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.922017 : Game Position (Hex) = [ 0475, 032F ] 12:10:54.923014 : Game Position (Dec) = [ 1141, 815 ] 12:10:54.923014 : Cannot read memory at address 0x0000030B 12:10:54.923014 : - 12:10:54.923014 : Cannot read memory at address 0x0000038B 12:10:54.925360 : Cannot read memory at address 0x0000030B 12:10:54.925360 : Cannot read memory at address 0x0000038B 12:10:54.926356 : RawData event for Player #1: 12:10:54.926356 : Device rawinput data (Hex) = [ 00009834, 0000C1B0 ] 12:10:54.926356 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.926356 : OnScreen Cursor Position (Px) = [ 1141, 817 ] 12:10:54.927353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.927353 : Cannot read memory at address 0x0000030B 12:10:54.927353 : ClientWindow Style = FullScreen 12:10:54.927353 : Cannot read memory at address 0x0000038B 12:10:54.927353 : Game Position (Hex) = [ 0475, 0331 ] 12:10:54.927353 : Game Position (Dec) = [ 1141, 817 ] 12:10:54.927353 : - 12:10:54.929350 : Cannot read memory at address 0x0000030B 12:10:54.929350 : Cannot read memory at address 0x0000038B 12:10:54.930343 : RawData event for Player #1: 12:10:54.930343 : Device rawinput data (Hex) = [ 00009834, 0000C1B0 ] 12:10:54.930343 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.930343 : OnScreen Cursor Position (Px) = [ 1141, 817 ] 12:10:54.930343 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.931339 : Cannot read memory at address 0x0000030B 12:10:54.931339 : Cannot read memory at address 0x0000038B 12:10:54.931339 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.931339 : Game Position (Hex) = [ 0475, 0331 ] 12:10:54.931339 : Game Position (Dec) = [ 1141, 817 ] 12:10:54.931339 : - 12:10:54.932841 : Cannot read memory at address 0x0000030B 12:10:54.932841 : Cannot read memory at address 0x0000038B 12:10:54.934433 : Cannot read memory at address 0x0000030B 12:10:54.934433 : Cannot read memory at address 0x0000038B 12:10:54.935436 : RawData event for Player #1: 12:10:54.935436 : Device rawinput data (Hex) = [ 0000982C, 0000C22C ] 12:10:54.935436 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.935436 : OnScreen Cursor Position (Px) = [ 1141, 819 ] 12:10:54.935436 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.936430 : Cannot read memory at address 0x0000030B 12:10:54.936430 : Cannot read memory at address 0x0000038B 12:10:54.936430 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.936430 : Game Position (Hex) = [ 0475, 0333 ] 12:10:54.936430 : Game Position (Dec) = [ 1141, 819 ] 12:10:54.936430 : - 12:10:54.938427 : Cannot read memory at address 0x0000030B 12:10:54.938427 : Cannot read memory at address 0x0000038B 12:10:54.940420 : Cannot read memory at address 0x0000030B 12:10:54.940420 : Cannot read memory at address 0x0000038B 12:10:54.940420 : RawData event for Player #1: 12:10:54.940420 : Device rawinput data (Hex) = [ 0000982C, 0000C22C ] 12:10:54.940420 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.940420 : OnScreen Cursor Position (Px) = [ 1141, 819 ] 12:10:54.940420 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.941413 : ClientWindow Style = FullScreen 12:10:54.941413 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.941413 : Game Position (Hex) = [ 0475, 0333 ] 12:10:54.941413 : Game Position (Dec) = [ 1141, 819 ] 12:10:54.941413 : - 12:10:54.942919 : Cannot read memory at address 0x0000030B 12:10:54.942919 : Cannot read memory at address 0x0000038B 12:10:54.944945 : RawData event for Player #1: 12:10:54.944945 : Cannot read memory at address 0x0000030B 12:10:54.944945 : Device rawinput data (Hex) = [ 0000982C, 0000C22C ] 12:10:54.944945 : Cannot read memory at address 0x0000038B 12:10:54.944945 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.944945 : OnScreen Cursor Position (Px) = [ 1141, 819 ] 12:10:54.944945 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.944945 : ClientWindow Style = FullScreen 12:10:54.944945 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.944945 : Game Position (Hex) = [ 0475, 0333 ] 12:10:54.944945 : Game Position (Dec) = [ 1141, 819 ] 12:10:54.944945 : - 12:10:54.946938 : Cannot read memory at address 0x0000030B 12:10:54.946938 : Cannot read memory at address 0x0000038B 12:10:54.948936 : Cannot read memory at address 0x0000030B 12:10:54.948936 : Cannot read memory at address 0x0000038B 12:10:54.949928 : RawData event for Player #1: 12:10:54.949928 : Device rawinput data (Hex) = [ 0000982C, 0000C2A8 ] 12:10:54.949928 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.949928 : OnScreen Cursor Position (Px) = [ 1141, 821 ] 12:10:54.949928 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.949928 : ClientWindow Style = FullScreen 12:10:54.949928 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.949928 : Game Position (Hex) = [ 0475, 0335 ] 12:10:54.949928 : Game Position (Dec) = [ 1141, 821 ] 12:10:54.949928 : - 12:10:54.950925 : Cannot read memory at address 0x0000030B 12:10:54.950925 : Cannot read memory at address 0x0000038B 12:10:54.952922 : Cannot read memory at address 0x0000030B 12:10:54.952922 : Cannot read memory at address 0x0000038B 12:10:54.954208 : Cannot read memory at address 0x0000030B 12:10:54.954208 : Cannot read memory at address 0x0000038B 12:10:54.954208 : RawData event for Player #1: 12:10:54.954208 : Device rawinput data (Hex) = [ 0000982C, 0000C2A8 ] 12:10:54.955207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.955207 : OnScreen Cursor Position (Px) = [ 1141, 821 ] 12:10:54.955207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.955207 : ClientWindow Style = FullScreen 12:10:54.955207 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.955207 : Game Position (Hex) = [ 0475, 0335 ] 12:10:54.955207 : Game Position (Dec) = [ 1141, 821 ] 12:10:54.955207 : - 12:10:54.956207 : Cannot read memory at address 0x0000030B 12:10:54.956207 : Cannot read memory at address 0x0000038B 12:10:54.958200 : Cannot read memory at address 0x0000030B 12:10:54.958200 : Cannot read memory at address 0x0000038B 12:10:54.958200 : RawData event for Player #1: 12:10:54.958200 : Device rawinput data (Hex) = [ 0000982C, 0000C2EC ] 12:10:54.958200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.958200 : OnScreen Cursor Position (Px) = [ 1141, 822 ] 12:10:54.959193 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.959193 : ClientWindow Style = FullScreen 12:10:54.959193 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.959193 : Game Position (Hex) = [ 0475, 0336 ] 12:10:54.959193 : Game Position (Dec) = [ 1141, 822 ] 12:10:54.959193 : - 12:10:54.960194 : Cannot read memory at address 0x0000030B 12:10:54.960194 : Cannot read memory at address 0x0000038B 12:10:54.961698 : Cannot read memory at address 0x0000030B 12:10:54.961698 : Cannot read memory at address 0x0000038B 12:10:54.963722 : Cannot read memory at address 0x0000030B 12:10:54.963722 : Cannot read memory at address 0x0000038B 12:10:54.963722 : RawData event for Player #1: 12:10:54.963722 : Device rawinput data (Hex) = [ 00009864, 0000C2C0 ] 12:10:54.963722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.964464 : OnScreen Cursor Position (Px) = [ 1142, 821 ] 12:10:54.964464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.964464 : ClientWindow Style = FullScreen 12:10:54.964464 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.964464 : Game Position (Hex) = [ 0476, 0335 ] 12:10:54.964464 : Game Position (Dec) = [ 1142, 821 ] 12:10:54.964464 : - 12:10:54.965463 : Cannot read memory at address 0x0000030B 12:10:54.965463 : Cannot read memory at address 0x0000038B 12:10:54.967456 : Cannot read memory at address 0x0000030B 12:10:54.967456 : Cannot read memory at address 0x0000038B 12:10:54.968457 : RawData event for Player #1: 12:10:54.968457 : Device rawinput data (Hex) = [ 00009874, 0000C2F0 ] 12:10:54.968457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.969449 : OnScreen Cursor Position (Px) = [ 1143, 822 ] 12:10:54.969449 : Cannot read memory at address 0x0000030B 12:10:54.969449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.969449 : Cannot read memory at address 0x0000038B 12:10:54.969449 : ClientWindow Style = FullScreen 12:10:54.969449 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.969449 : Game Position (Hex) = [ 0477, 0336 ] 12:10:54.969449 : Game Position (Dec) = [ 1143, 822 ] 12:10:54.969449 : - 12:10:54.971443 : Cannot read memory at address 0x0000030B 12:10:54.971443 : Cannot read memory at address 0x0000038B 12:10:54.972945 : RawData event for Player #1: 12:10:54.972945 : Device rawinput data (Hex) = [ 0000986C, 0000C308 ] 12:10:54.972945 : Cannot read memory at address 0x0000038B 12:10:54.972945 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.972945 : OnScreen Cursor Position (Px) = [ 1143, 822 ] 12:10:54.972945 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.973955 : ClientWindow Style = FullScreen 12:10:54.973955 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.973955 : Game Position (Hex) = [ 0477, 0336 ] 12:10:54.973955 : Game Position (Dec) = [ 1143, 822 ] 12:10:54.973955 : - 12:10:54.974952 : Cannot read memory at address 0x0000030B 12:10:54.974952 : Cannot read memory at address 0x0000038B 12:10:54.976945 : Cannot read memory at address 0x0000030B 12:10:54.976945 : Cannot read memory at address 0x0000038B 12:10:54.977942 : RawData event for Player #1: 12:10:54.977942 : Device rawinput data (Hex) = [ 00009874, 0000C330 ] 12:10:54.977942 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.977942 : OnScreen Cursor Position (Px) = [ 1143, 823 ] 12:10:54.977942 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.978939 : Cannot read memory at address 0x0000030B 12:10:54.978939 : ClientWindow Style = FullScreen 12:10:54.978939 : Cannot read memory at address 0x0000038B 12:10:54.978939 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.978939 : Game Position (Hex) = [ 0477, 0337 ] 12:10:54.978939 : Game Position (Dec) = [ 1143, 823 ] 12:10:54.978939 : - 12:10:54.980932 : Cannot read memory at address 0x0000030B 12:10:54.980932 : Cannot read memory at address 0x0000038B 12:10:54.982924 : Cannot read memory at address 0x0000030B 12:10:54.982924 : RawData event for Player #1: 12:10:54.982924 : Cannot read memory at address 0x0000038B 12:10:54.982924 : Device rawinput data (Hex) = [ 000098AC, 0000C374 ] 12:10:54.983427 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.983427 : OnScreen Cursor Position (Px) = [ 1145, 824 ] 12:10:54.983427 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.983427 : ClientWindow Style = FullScreen 12:10:54.983427 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.983427 : Game Position (Hex) = [ 0479, 0338 ] 12:10:54.983427 : Game Position (Dec) = [ 1145, 824 ] 12:10:54.983427 : - 12:10:54.984426 : Cannot read memory at address 0x0000030B 12:10:54.984426 : Cannot read memory at address 0x0000038B 12:10:54.986423 : Cannot read memory at address 0x0000030B 12:10:54.986423 : Cannot read memory at address 0x0000038B 12:10:54.986423 : RawData event for Player #1: 12:10:54.986423 : Device rawinput data (Hex) = [ 000098BC, 0000C378 ] 12:10:54.986423 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.986423 : OnScreen Cursor Position (Px) = [ 1145, 824 ] 12:10:54.986423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.986423 : ClientWindow Style = FullScreen 12:10:54.987416 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.987416 : Game Position (Hex) = [ 0479, 0338 ] 12:10:54.987416 : Game Position (Dec) = [ 1145, 824 ] 12:10:54.987416 : - 12:10:54.988416 : Cannot read memory at address 0x0000030B 12:10:54.988416 : Cannot read memory at address 0x0000038B 12:10:54.990409 : Cannot read memory at address 0x0000030B 12:10:54.990409 : Cannot read memory at address 0x0000038B 12:10:54.991407 : RawData event for Player #1: 12:10:54.991407 : Device rawinput data (Hex) = [ 000098C4, 0000C35C ] 12:10:54.991407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.991407 : OnScreen Cursor Position (Px) = [ 1145, 824 ] 12:10:54.991407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.991407 : ClientWindow Style = FullScreen 12:10:54.991407 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.991407 : Game Position (Hex) = [ 0479, 0338 ] 12:10:54.992911 : Game Position (Dec) = [ 1145, 824 ] 12:10:54.992911 : Cannot read memory at address 0x0000030B 12:10:54.992911 : Cannot read memory at address 0x0000038B 12:10:54.994919 : Cannot read memory at address 0x0000030B 12:10:54.994919 : Cannot read memory at address 0x0000038B 12:10:54.996908 : Cannot read memory at address 0x0000030B 12:10:54.996908 : RawData event for Player #1: 12:10:54.996908 : Device rawinput data (Hex) = [ 000098B4, 0000C384 ] 12:10:54.996908 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:54.996908 : OnScreen Cursor Position (Px) = [ 1145, 824 ] 12:10:54.996908 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:54.996908 : ClientWindow Style = FullScreen 12:10:54.997906 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:54.997906 : Game Position (Hex) = [ 0479, 0338 ] 12:10:54.997906 : Game Position (Dec) = [ 1145, 824 ] 12:10:54.997906 : - 12:10:54.998908 : Cannot read memory at address 0x0000030B 12:10:54.998908 : Cannot read memory at address 0x0000038B 12:10:55.000895 : RawData event for Player #1: 12:10:55.000895 : Device rawinput data (Hex) = [ 000098BC, 0000C3FC ] 12:10:55.000895 : Cannot read memory at address 0x0000038B 12:10:55.000895 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.000895 : OnScreen Cursor Position (Px) = [ 1145, 826 ] 12:10:55.000895 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.000895 : ClientWindow Style = FullScreen 12:10:55.000895 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.000895 : Game Position (Hex) = [ 0479, 033A ] 12:10:55.001892 : Game Position (Dec) = [ 1145, 826 ] 12:10:55.001892 : - 12:10:55.002888 : Cannot read memory at address 0x0000030B 12:10:55.002888 : Cannot read memory at address 0x0000038B 12:10:55.004402 : Cannot read memory at address 0x0000030B 12:10:55.004402 : Cannot read memory at address 0x0000038B 12:10:55.005398 : RawData event for Player #1: 12:10:55.005398 : Device rawinput data (Hex) = [ 000098FC, 0000C418 ] 12:10:55.005398 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.005398 : OnScreen Cursor Position (Px) = [ 1147, 827 ] 12:10:55.005398 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.006391 : Cannot read memory at address 0x0000030B 12:10:55.006391 : ClientWindow Style = FullScreen 12:10:55.006391 : Cannot read memory at address 0x0000038B 12:10:55.006391 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.006391 : Game Position (Hex) = [ 047B, 033B ] 12:10:55.006391 : Game Position (Dec) = [ 1147, 827 ] 12:10:55.006391 : - 12:10:55.008388 : Cannot read memory at address 0x0000030B 12:10:55.008388 : Cannot read memory at address 0x0000038B 12:10:55.010381 : Cannot read memory at address 0x0000030B 12:10:55.010381 : Cannot read memory at address 0x0000038B 12:10:55.010381 : RawData event for Player #1: 12:10:55.010381 : Device rawinput data (Hex) = [ 00009908, 0000C458 ] 12:10:55.010381 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.010381 : OnScreen Cursor Position (Px) = [ 1147, 828 ] 12:10:55.011374 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.011374 : ClientWindow Style = FullScreen 12:10:55.011374 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.011374 : Game Position (Hex) = [ 047B, 033C ] 12:10:55.011374 : Game Position (Dec) = [ 1147, 828 ] 12:10:55.011374 : - 12:10:55.012881 : Cannot read memory at address 0x0000030B 12:10:55.012881 : Cannot read memory at address 0x0000038B 12:10:55.014910 : RawData event for Player #1: 12:10:55.014910 : Device rawinput data (Hex) = [ 000098F8, 0000C48C ] 12:10:55.014910 : Cannot read memory at address 0x0000030B 12:10:55.014910 : Cannot read memory at address 0x0000038B 12:10:55.014910 : OnScreen Cursor Position (Px) = [ 1147, 829 ] 12:10:55.014910 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.014910 : ClientWindow Style = FullScreen 12:10:55.015908 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.015908 : Game Position (Hex) = [ 047B, 033D ] 12:10:55.015908 : Game Position (Dec) = [ 1147, 829 ] 12:10:55.015908 : - 12:10:55.016907 : Cannot read memory at address 0x0000030B 12:10:55.016907 : Cannot read memory at address 0x0000038B 12:10:55.018897 : Cannot read memory at address 0x0000030B 12:10:55.018897 : Cannot read memory at address 0x0000038B 12:10:55.019894 : RawData event for Player #1: 12:10:55.019894 : Device rawinput data (Hex) = [ 00009908, 0000C500 ] 12:10:55.019894 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.019894 : OnScreen Cursor Position (Px) = [ 1147, 831 ] 12:10:55.019894 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.019894 : ClientWindow Style = FullScreen 12:10:55.019894 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.020890 : Game Position (Hex) = [ 047B, 033F ] 12:10:55.020890 : Cannot read memory at address 0x0000030B 12:10:55.020890 : Game Position (Dec) = [ 1147, 831 ] 12:10:55.020890 : Cannot read memory at address 0x0000038B 12:10:55.020890 : - 12:10:55.022883 : Cannot read memory at address 0x0000030B 12:10:55.022883 : Cannot read memory at address 0x0000038B 12:10:55.024389 : Cannot read memory at address 0x0000030B 12:10:55.024389 : Cannot read memory at address 0x0000038B 12:10:55.024389 : RawData event for Player #1: 12:10:55.024389 : Device rawinput data (Hex) = [ 000098F0, 0000C508 ] 12:10:55.024389 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.024389 : OnScreen Cursor Position (Px) = [ 1147, 831 ] 12:10:55.025381 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.025381 : ClientWindow Style = FullScreen 12:10:55.025381 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.025381 : Game Position (Hex) = [ 047B, 033F ] 12:10:55.025381 : Game Position (Dec) = [ 1147, 831 ] 12:10:55.025381 : - 12:10:55.026381 : Cannot read memory at address 0x0000030B 12:10:55.026381 : Cannot read memory at address 0x0000038B 12:10:55.028374 : Cannot read memory at address 0x0000030B 12:10:55.028374 : Cannot read memory at address 0x0000038B 12:10:55.028374 : RawData event for Player #1: 12:10:55.028374 : Device rawinput data (Hex) = [ 00009900, 0000C57C ] 12:10:55.028374 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.028374 : OnScreen Cursor Position (Px) = [ 1147, 833 ] 12:10:55.029367 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.029367 : ClientWindow Style = FullScreen 12:10:55.029367 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.029367 : Game Position (Hex) = [ 047B, 0341 ] 12:10:55.029367 : Game Position (Dec) = [ 1147, 833 ] 12:10:55.029367 : - 12:10:55.030364 : Cannot read memory at address 0x0000030B 12:10:55.030364 : Cannot read memory at address 0x0000038B 12:10:55.032863 : Cannot read memory at address 0x0000030B 12:10:55.032863 : Cannot read memory at address 0x0000038B 12:10:55.033873 : RawData event for Player #1: 12:10:55.033873 : Device rawinput data (Hex) = [ 000098F0, 0000C584 ] 12:10:55.033873 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.033873 : OnScreen Cursor Position (Px) = [ 1147, 833 ] 12:10:55.033873 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.033873 : ClientWindow Style = FullScreen 12:10:55.033873 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.034871 : Game Position (Hex) = [ 047B, 0341 ] 12:10:55.034871 : Game Position (Dec) = [ 1147, 833 ] 12:10:55.034871 : Cannot read memory at address 0x0000030B 12:10:55.034871 : - 12:10:55.034871 : Cannot read memory at address 0x0000038B 12:10:55.036870 : Cannot read memory at address 0x0000030B 12:10:55.036870 : Cannot read memory at address 0x0000038B 12:10:55.038861 : Cannot read memory at address 0x0000030B 12:10:55.038861 : RawData event for Player #1: 12:10:55.038861 : Cannot read memory at address 0x0000038B 12:10:55.038861 : Device rawinput data (Hex) = [ 0000990C, 0000C60C ] 12:10:55.038861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.038861 : OnScreen Cursor Position (Px) = [ 1147, 835 ] 12:10:55.039857 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.039857 : ClientWindow Style = FullScreen 12:10:55.039857 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.039857 : Game Position (Hex) = [ 047B, 0343 ] 12:10:55.039857 : Game Position (Dec) = [ 1147, 835 ] 12:10:55.039857 : - 12:10:55.040853 : Cannot read memory at address 0x0000030B 12:10:55.040853 : Cannot read memory at address 0x0000038B 12:10:55.042847 : Cannot read memory at address 0x0000030B 12:10:55.042847 : RawData event for Player #1: 12:10:55.042847 : Cannot read memory at address 0x0000038B 12:10:55.042847 : Device rawinput data (Hex) = [ 00009938, 0000C5F4 ] 12:10:55.043350 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.043350 : OnScreen Cursor Position (Px) = [ 1149, 835 ] 12:10:55.043350 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.043350 : ClientWindow Style = FullScreen 12:10:55.043350 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.043350 : Game Position (Hex) = [ 047D, 0343 ] 12:10:55.043350 : Game Position (Dec) = [ 1149, 835 ] 12:10:55.044349 : - 12:10:55.044349 : Cannot read memory at address 0x0000030B 12:10:55.044349 : Cannot read memory at address 0x0000038B 12:10:55.046345 : Cannot read memory at address 0x0000030B 12:10:55.046345 : Cannot read memory at address 0x0000038B 12:10:55.047340 : RawData event for Player #1: 12:10:55.047340 : Device rawinput data (Hex) = [ 00009940, 0000C684 ] 12:10:55.048336 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.048336 : OnScreen Cursor Position (Px) = [ 1149, 837 ] 12:10:55.048336 : Cannot read memory at address 0x0000030B 12:10:55.048336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.048336 : Cannot read memory at address 0x0000038B 12:10:55.048336 : ClientWindow Style = FullScreen 12:10:55.048336 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.048336 : Game Position (Hex) = [ 047D, 0345 ] 12:10:55.049333 : Game Position (Dec) = [ 1149, 837 ] 12:10:55.049333 : - 12:10:55.050333 : Cannot read memory at address 0x0000030B 12:10:55.050333 : Cannot read memory at address 0x0000038B 12:10:55.052834 : Cannot read memory at address 0x0000030B 12:10:55.052834 : RawData event for Player #1: 12:10:55.052834 : Device rawinput data (Hex) = [ 00009930, 0000C6DC ] 12:10:55.052834 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.052834 : OnScreen Cursor Position (Px) = [ 1148, 838 ] 12:10:55.052834 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.053843 : ClientWindow Style = FullScreen 12:10:55.053843 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.053843 : Game Position (Hex) = [ 047C, 0346 ] 12:10:55.053843 : Game Position (Dec) = [ 1148, 838 ] 12:10:55.053843 : - 12:10:55.054821 : Cannot read memory at address 0x0000030B 12:10:55.054821 : Cannot read memory at address 0x0000038B 12:10:55.056820 : Cannot read memory at address 0x0000030B 12:10:55.056820 : Cannot read memory at address 0x0000038B 12:10:55.057813 : RawData event for Player #1: 12:10:55.057813 : Device rawinput data (Hex) = [ 00009930, 0000C6DC ] 12:10:55.057813 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.057813 : OnScreen Cursor Position (Px) = [ 1148, 838 ] 12:10:55.057813 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.058811 : ClientWindow Style = FullScreen 12:10:55.058811 : Cannot read memory at address 0x0000030B 12:10:55.058811 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.058811 : Cannot read memory at address 0x0000038B 12:10:55.058811 : Game Position (Hex) = [ 047C, 0346 ] 12:10:55.058811 : Game Position (Dec) = [ 1148, 838 ] 12:10:55.058811 : - 12:10:55.061314 : Cannot read memory at address 0x0000030B 12:10:55.061314 : Cannot read memory at address 0x0000038B 12:10:55.061314 : RawData event for Player #1: 12:10:55.061314 : Device rawinput data (Hex) = [ 00009928, 0000C75C ] 12:10:55.061314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.061314 : OnScreen Cursor Position (Px) = [ 1148, 841 ] 12:10:55.061314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.061314 : ClientWindow Style = FullScreen 12:10:55.061314 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.062855 : Game Position (Hex) = [ 047C, 0349 ] 12:10:55.062855 : Cannot read memory at address 0x0000030B 12:10:55.062855 : Game Position (Dec) = [ 1148, 841 ] 12:10:55.062855 : Cannot read memory at address 0x0000038B 12:10:55.062855 : - 12:10:55.064793 : Cannot read memory at address 0x0000030B 12:10:55.064793 : Cannot read memory at address 0x0000038B 12:10:55.066791 : Cannot read memory at address 0x0000030B 12:10:55.066791 : Device rawinput data (Hex) = [ 00009928, 0000C75C ] 12:10:55.066791 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.066791 : OnScreen Cursor Position (Px) = [ 1148, 841 ] 12:10:55.067788 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.067788 : ClientWindow Style = FullScreen 12:10:55.067788 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.067788 : Game Position (Hex) = [ 047C, 0349 ] 12:10:55.067788 : Game Position (Dec) = [ 1148, 841 ] 12:10:55.067788 : - 12:10:55.068785 : Cannot read memory at address 0x0000030B 12:10:55.068785 : Cannot read memory at address 0x0000038B 12:10:55.070781 : Cannot read memory at address 0x0000030B 12:10:55.070781 : Cannot read memory at address 0x0000038B 12:10:55.071774 : RawData event for Player #1: 12:10:55.071774 : Device rawinput data (Hex) = [ 00009968, 0000C798 ] 12:10:55.071774 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.071774 : OnScreen Cursor Position (Px) = [ 1150, 842 ] 12:10:55.071774 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.071774 : ClientWindow Style = FullScreen 12:10:55.072772 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.072772 : Cannot read memory at address 0x0000030B 12:10:55.072772 : Cannot read memory at address 0x0000038B 12:10:55.072772 : Game Position (Dec) = [ 1150, 842 ] 12:10:55.073274 : - 12:10:55.074274 : Cannot read memory at address 0x0000030B 12:10:55.074274 : Cannot read memory at address 0x0000038B 12:10:55.075275 : RawData event for Player #1: 12:10:55.075275 : Device rawinput data (Hex) = [ 00009960, 0000C7C0 ] 12:10:55.075275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.076267 : OnScreen Cursor Position (Px) = [ 1150, 842 ] 12:10:55.076267 : Cannot read memory at address 0x0000030B 12:10:55.076267 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.076267 : Cannot read memory at address 0x0000038B 12:10:55.076267 : ClientWindow Style = FullScreen 12:10:55.076267 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.076267 : Game Position (Hex) = [ 047E, 034A ] 12:10:55.076267 : Game Position (Dec) = [ 1150, 842 ] 12:10:55.077264 : - 12:10:55.078264 : Cannot read memory at address 0x0000030B 12:10:55.078264 : Cannot read memory at address 0x0000038B 12:10:55.080253 : Cannot read memory at address 0x0000030B 12:10:55.080253 : Cannot read memory at address 0x0000038B 12:10:55.080253 : RawData event for Player #1: 12:10:55.080253 : Device rawinput data (Hex) = [ 00009960, 0000C830 ] 12:10:55.080253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.080253 : OnScreen Cursor Position (Px) = [ 1150, 844 ] 12:10:55.081249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.081249 : ClientWindow Style = FullScreen 12:10:55.081249 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.081249 : Game Position (Hex) = [ 047E, 034C ] 12:10:55.081249 : Game Position (Dec) = [ 1150, 844 ] 12:10:55.081249 : - 12:10:55.082830 : Cannot read memory at address 0x0000030B 12:10:55.082830 : Cannot read memory at address 0x0000038B 12:10:55.084830 : Cannot read memory at address 0x0000030B 12:10:55.084830 : Cannot read memory at address 0x0000038B 12:10:55.085821 : RawData event for Player #1: 12:10:55.085821 : Device rawinput data (Hex) = [ 00009958, 0000C83C ] 12:10:55.085821 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.085821 : OnScreen Cursor Position (Px) = [ 1150, 844 ] 12:10:55.085821 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.085821 : ClientWindow Style = FullScreen 12:10:55.085821 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.085821 : Game Position (Hex) = [ 047E, 034C ] 12:10:55.085821 : Game Position (Dec) = [ 1150, 844 ] 12:10:55.085821 : - 12:10:55.086819 : Cannot read memory at address 0x0000030B 12:10:55.086819 : Cannot read memory at address 0x0000038B 12:10:55.088811 : Cannot read memory at address 0x0000030B 12:10:55.088811 : Cannot read memory at address 0x0000038B 12:10:55.089808 : RawData event for Player #1: 12:10:55.089808 : Device rawinput data (Hex) = [ 00009940, 0000C898 ] 12:10:55.089808 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.089808 : OnScreen Cursor Position (Px) = [ 1149, 846 ] 12:10:55.089808 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.089808 : ClientWindow Style = FullScreen 12:10:55.089808 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.089808 : Game Position (Hex) = [ 047D, 034E ] 12:10:55.089808 : Game Position (Dec) = [ 1149, 846 ] 12:10:55.089808 : - 12:10:55.090805 : Cannot read memory at address 0x0000030B 12:10:55.090805 : Cannot read memory at address 0x0000038B 12:10:55.092803 : Cannot read memory at address 0x0000030B 12:10:55.092803 : Cannot read memory at address 0x0000038B 12:10:55.094312 : Cannot read memory at address 0x0000030B 12:10:55.094312 : Cannot read memory at address 0x0000038B 12:10:55.094312 : RawData event for Player #1: 12:10:55.094312 : Device rawinput data (Hex) = [ 00009950, 0000C900 ] 12:10:55.094312 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.094312 : OnScreen Cursor Position (Px) = [ 1149, 847 ] 12:10:55.095303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.095303 : ClientWindow Style = FullScreen 12:10:55.095303 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.095303 : Game Position (Hex) = [ 047D, 034F ] 12:10:55.095303 : Game Position (Dec) = [ 1149, 847 ] 12:10:55.095303 : - 12:10:55.096299 : Cannot read memory at address 0x0000030B 12:10:55.096299 : Cannot read memory at address 0x0000038B 12:10:55.098292 : Cannot read memory at address 0x0000030B 12:10:55.098292 : Cannot read memory at address 0x0000038B 12:10:55.099295 : RawData event for Player #1: 12:10:55.099295 : Device rawinput data (Hex) = [ 00009940, 0000C914 ] 12:10:55.099295 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.100286 : OnScreen Cursor Position (Px) = [ 1149, 848 ] 12:10:55.100286 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.100286 : Cannot read memory at address 0x0000030B 12:10:55.100286 : ClientWindow Style = FullScreen 12:10:55.100286 : Cannot read memory at address 0x0000038B 12:10:55.100286 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.100286 : Game Position (Hex) = [ 047D, 0350 ] 12:10:55.100286 : Game Position (Dec) = [ 1149, 848 ] 12:10:55.100286 : - 12:10:55.102785 : Cannot read memory at address 0x0000030B 12:10:55.102785 : Cannot read memory at address 0x0000038B 12:10:55.103800 : RawData event for Player #1: 12:10:55.103800 : Device rawinput data (Hex) = [ 00009940, 0000C934 ] 12:10:55.103800 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.103800 : OnScreen Cursor Position (Px) = [ 1149, 848 ] 12:10:55.103800 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.103800 : ClientWindow Style = FullScreen 12:10:55.103800 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.103800 : Game Position (Hex) = [ 047D, 0350 ] 12:10:55.104797 : Game Position (Dec) = [ 1149, 848 ] 12:10:55.104797 : Cannot read memory at address 0x0000030B 12:10:55.104797 : - 12:10:55.104797 : Cannot read memory at address 0x0000038B 12:10:55.106794 : Cannot read memory at address 0x0000030B 12:10:55.106794 : Cannot read memory at address 0x0000038B 12:10:55.108783 : Cannot read memory at address 0x0000030B 12:10:55.108783 : RawData event for Player #1: 12:10:55.108783 : Cannot read memory at address 0x0000038B 12:10:55.108783 : Device rawinput data (Hex) = [ 00009938, 0000C9B0 ] 12:10:55.108783 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.108783 : OnScreen Cursor Position (Px) = [ 1149, 850 ] 12:10:55.109780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.109780 : ClientWindow Style = FullScreen 12:10:55.109780 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.109780 : Game Position (Hex) = [ 047D, 0352 ] 12:10:55.109780 : Game Position (Dec) = [ 1149, 850 ] 12:10:55.109780 : - 12:10:55.110777 : Cannot read memory at address 0x0000030B 12:10:55.110777 : Cannot read memory at address 0x0000038B 12:10:55.112773 : Cannot read memory at address 0x0000030B 12:10:55.112773 : Cannot read memory at address 0x0000038B 12:10:55.113921 : RawData event for Player #1: 12:10:55.113921 : Device rawinput data (Hex) = [ 00009938, 0000C9B0 ] 12:10:55.113921 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.113921 : OnScreen Cursor Position (Px) = [ 1149, 850 ] 12:10:55.113921 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.114921 : ClientWindow Style = FullScreen 12:10:55.114921 : Cannot read memory at address 0x0000030B 12:10:55.114921 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.114921 : Cannot read memory at address 0x0000038B 12:10:55.114921 : Game Position (Hex) = [ 047D, 0352 ] 12:10:55.114921 : Game Position (Dec) = [ 1149, 850 ] 12:10:55.114921 : - 12:10:55.116914 : Cannot read memory at address 0x0000030B 12:10:55.116914 : Cannot read memory at address 0x0000038B 12:10:55.117911 : RawData event for Player #1: 12:10:55.117911 : Device rawinput data (Hex) = [ 00009940, 0000C9F8 ] 12:10:55.117911 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.117911 : OnScreen Cursor Position (Px) = [ 1149, 852 ] 12:10:55.117911 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.117911 : ClientWindow Style = FullScreen 12:10:55.117911 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.117911 : Game Position (Hex) = [ 047D, 0354 ] 12:10:55.118908 : Cannot read memory at address 0x0000030B 12:10:55.118908 : Cannot read memory at address 0x0000038B 12:10:55.118908 : - 12:10:55.120904 : Cannot read memory at address 0x0000030B 12:10:55.120904 : Cannot read memory at address 0x0000038B 12:10:55.122894 : RawData event for Player #1: 12:10:55.122894 : Cannot read memory at address 0x0000030B 12:10:55.122894 : Device rawinput data (Hex) = [ 00009930, 0000CA0C ] 12:10:55.122894 : Cannot read memory at address 0x0000038B 12:10:55.122894 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.123398 : OnScreen Cursor Position (Px) = [ 1148, 852 ] 12:10:55.123398 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.123398 : ClientWindow Style = FullScreen 12:10:55.123398 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.123398 : Game Position (Hex) = [ 047C, 0354 ] 12:10:55.123398 : Game Position (Dec) = [ 1148, 852 ] 12:10:55.123398 : - 12:10:55.124397 : Cannot read memory at address 0x0000030B 12:10:55.124397 : Cannot read memory at address 0x0000038B 12:10:55.126394 : Cannot read memory at address 0x0000030B 12:10:55.126394 : Cannot read memory at address 0x0000038B 12:10:55.127391 : RawData event for Player #1: 12:10:55.127391 : Device rawinput data (Hex) = [ 00009938, 0000CA74 ] 12:10:55.127391 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.128384 : OnScreen Cursor Position (Px) = [ 1149, 854 ] 12:10:55.128384 : Cannot read memory at address 0x0000030B 12:10:55.128384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.128384 : Cannot read memory at address 0x0000038B 12:10:55.128384 : ClientWindow Style = FullScreen 12:10:55.128384 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.128384 : Game Position (Hex) = [ 047D, 0356 ] 12:10:55.128384 : Game Position (Dec) = [ 1149, 854 ] 12:10:55.128384 : - 12:10:55.130377 : Cannot read memory at address 0x0000030B 12:10:55.130377 : Cannot read memory at address 0x0000038B 12:10:55.131374 : RawData event for Player #1: 12:10:55.131374 : Device rawinput data (Hex) = [ 00009930, 0000CA50 ] 12:10:55.131374 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.131374 : OnScreen Cursor Position (Px) = [ 1148, 853 ] 12:10:55.131374 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.131374 : ClientWindow Style = FullScreen 12:10:55.131374 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.131374 : Game Position (Hex) = [ 047C, 0355 ] 12:10:55.132876 : Game Position (Dec) = [ 1148, 853 ] 12:10:55.132876 : Cannot read memory at address 0x0000030B 12:10:55.132876 : - 12:10:55.132876 : Cannot read memory at address 0x0000038B 12:10:55.134471 : Cannot read memory at address 0x0000030B 12:10:55.134471 : Cannot read memory at address 0x0000038B 12:10:55.136473 : Cannot read memory at address 0x0000030B 12:10:55.136473 : Cannot read memory at address 0x0000038B 12:10:55.136473 : RawData event for Player #1: 12:10:55.136473 : Device rawinput data (Hex) = [ 00009930, 0000CACC ] 12:10:55.136473 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.136473 : OnScreen Cursor Position (Px) = [ 1148, 855 ] 12:10:55.136473 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.136473 : ClientWindow Style = FullScreen 12:10:55.136473 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.137465 : Game Position (Hex) = [ 047C, 0357 ] 12:10:55.137465 : Game Position (Dec) = [ 1148, 855 ] 12:10:55.137465 : - 12:10:55.138466 : Cannot read memory at address 0x0000030B 12:10:55.138466 : Cannot read memory at address 0x0000038B 12:10:55.140459 : Cannot read memory at address 0x0000030B 12:10:55.140459 : Cannot read memory at address 0x0000038B 12:10:55.141457 : RawData event for Player #1: 12:10:55.141457 : Device rawinput data (Hex) = [ 00009930, 0000CACC ] 12:10:55.141457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.141457 : OnScreen Cursor Position (Px) = [ 1148, 855 ] 12:10:55.141457 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.141457 : ClientWindow Style = FullScreen 12:10:55.141457 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.141457 : Game Position (Hex) = [ 047C, 0357 ] 12:10:55.141457 : Game Position (Dec) = [ 1148, 855 ] 12:10:55.141457 : - 12:10:55.142961 : Cannot read memory at address 0x0000030B 12:10:55.142961 : Cannot read memory at address 0x0000038B 12:10:55.144575 : Cannot read memory at address 0x0000030B 12:10:55.144575 : Cannot read memory at address 0x0000038B 12:10:55.145580 : RawData event for Player #1: 12:10:55.145580 : Device rawinput data (Hex) = [ 00009930, 0000CB18 ] 12:10:55.145580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.145580 : OnScreen Cursor Position (Px) = [ 1148, 856 ] 12:10:55.145580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.145580 : ClientWindow Style = FullScreen 12:10:55.145580 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.146572 : Game Position (Hex) = [ 047C, 0358 ] 12:10:55.146572 : Cannot read memory at address 0x0000030B 12:10:55.146572 : Game Position (Dec) = [ 1148, 856 ] 12:10:55.146572 : Cannot read memory at address 0x0000038B 12:10:55.146572 : - 12:10:55.148570 : Cannot read memory at address 0x0000030B 12:10:55.148570 : Cannot read memory at address 0x0000038B 12:10:55.150559 : Cannot read memory at address 0x0000030B 12:10:55.150559 : Cannot read memory at address 0x0000038B 12:10:55.150559 : Device rawinput data (Hex) = [ 00009980, 0000CB7C ] 12:10:55.150559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.150559 : OnScreen Cursor Position (Px) = [ 1151, 858 ] 12:10:55.151556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.151556 : ClientWindow Style = FullScreen 12:10:55.151556 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.151556 : Game Position (Hex) = [ 047F, 035A ] 12:10:55.151556 : Game Position (Dec) = [ 1151, 858 ] 12:10:55.151556 : - 12:10:55.153059 : Cannot read memory at address 0x0000030B 12:10:55.153059 : Cannot read memory at address 0x0000038B 12:10:55.155069 : Cannot read memory at address 0x0000030B 12:10:55.155069 : Cannot read memory at address 0x0000038B 12:10:55.156063 : RawData event for Player #1: 12:10:55.156063 : Device rawinput data (Hex) = [ 00009980, 0000CB7C ] 12:10:55.156063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.156063 : OnScreen Cursor Position (Px) = [ 1151, 858 ] 12:10:55.156063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.156063 : ClientWindow Style = FullScreen 12:10:55.156063 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.157059 : Game Position (Hex) = [ 047F, 035A ] 12:10:55.157059 : Game Position (Dec) = [ 1151, 858 ] 12:10:55.157059 : Cannot read memory at address 0x0000038B 12:10:55.159052 : Cannot read memory at address 0x0000030B 12:10:55.159052 : Cannot read memory at address 0x0000038B 12:10:55.159052 : RawData event for Player #1: 12:10:55.160049 : Device rawinput data (Hex) = [ 000099BC, 0000CB70 ] 12:10:55.160049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.160049 : OnScreen Cursor Position (Px) = [ 1153, 858 ] 12:10:55.160049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.160049 : ClientWindow Style = FullScreen 12:10:55.160049 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.160049 : Game Position (Hex) = [ 0481, 035A ] 12:10:55.160049 : Game Position (Dec) = [ 1153, 858 ] 12:10:55.160049 : - 12:10:55.161552 : Cannot read memory at address 0x0000030B 12:10:55.161552 : Cannot read memory at address 0x0000038B 12:10:55.163068 : Cannot read memory at address 0x0000030B 12:10:55.163068 : Cannot read memory at address 0x0000038B 12:10:55.164103 : RawData event for Player #1: 12:10:55.164103 : Device rawinput data (Hex) = [ 000099B4, 0000CB88 ] 12:10:55.165099 : Cannot read memory at address 0x0000030B 12:10:55.165099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.165099 : Cannot read memory at address 0x0000038B 12:10:55.165099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.165099 : ClientWindow Style = FullScreen 12:10:55.165099 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.165099 : Game Position (Hex) = [ 0480, 035A ] 12:10:55.166096 : Game Position (Dec) = [ 1152, 858 ] 12:10:55.166096 : - 12:10:55.167092 : Cannot read memory at address 0x0000030B 12:10:55.167092 : Cannot read memory at address 0x0000038B 12:10:55.169090 : Cannot read memory at address 0x0000030B 12:10:55.169090 : Cannot read memory at address 0x0000038B 12:10:55.169090 : RawData event for Player #1: 12:10:55.170083 : Device rawinput data (Hex) = [ 00009A00, 0000CBCC ] 12:10:55.170083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.170083 : OnScreen Cursor Position (Px) = [ 1155, 859 ] 12:10:55.170083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.170083 : ClientWindow Style = FullScreen 12:10:55.170083 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.170083 : Game Position (Hex) = [ 0483, 035B ] 12:10:55.170083 : Game Position (Dec) = [ 1155, 859 ] 12:10:55.170083 : - 12:10:55.171079 : Cannot read memory at address 0x0000030B 12:10:55.171079 : Cannot read memory at address 0x0000038B 12:10:55.173076 : Cannot read memory at address 0x0000030B 12:10:55.173076 : Cannot read memory at address 0x0000038B 12:10:55.173655 : RawData event for Player #1: 12:10:55.173655 : Device rawinput data (Hex) = [ 00009A58, 0000CC40 ] 12:10:55.174159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.174159 : OnScreen Cursor Position (Px) = [ 1157, 861 ] 12:10:55.174159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.174159 : ClientWindow Style = FullScreen 12:10:55.174159 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.174159 : Game Position (Hex) = [ 0485, 035D ] 12:10:55.174159 : Game Position (Dec) = [ 1157, 861 ] 12:10:55.174159 : - 12:10:55.175157 : Cannot read memory at address 0x0000030B 12:10:55.175157 : Cannot read memory at address 0x0000038B 12:10:55.177154 : Cannot read memory at address 0x0000030B 12:10:55.177154 : Cannot read memory at address 0x0000038B 12:10:55.178152 : RawData event for Player #1: 12:10:55.178152 : Device rawinput data (Hex) = [ 00009A64, 0000CC30 ] 12:10:55.178152 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.179144 : OnScreen Cursor Position (Px) = [ 1157, 861 ] 12:10:55.179144 : Cannot read memory at address 0x0000030B 12:10:55.179144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.179144 : ClientWindow Style = FullScreen 12:10:55.179144 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.179144 : Game Position (Hex) = [ 0485, 035D ] 12:10:55.179144 : Game Position (Dec) = [ 1157, 861 ] 12:10:55.179144 : - 12:10:55.181137 : Cannot read memory at address 0x0000030B 12:10:55.181137 : Cannot read memory at address 0x0000038B 12:10:55.183134 : Cannot read memory at address 0x0000030B 12:10:55.183134 : Cannot read memory at address 0x0000038B 12:10:55.183931 : RawData event for Player #1: 12:10:55.183931 : Device rawinput data (Hex) = [ 00009A6C, 0000CC10 ] 12:10:55.183931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.183931 : OnScreen Cursor Position (Px) = [ 1158, 860 ] 12:10:55.183931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.184476 : ClientWindow Style = FullScreen 12:10:55.184476 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.184476 : Cannot read memory at address 0x0000030B 12:10:55.184476 : Game Position (Hex) = [ 0486, 035C ] 12:10:55.184476 : Cannot read memory at address 0x0000038B 12:10:55.184476 : Game Position (Dec) = [ 1158, 860 ] 12:10:55.184476 : - 12:10:55.186529 : Cannot read memory at address 0x0000030B 12:10:55.186529 : Cannot read memory at address 0x0000038B 12:10:55.187484 : RawData event for Player #1: 12:10:55.187484 : Device rawinput data (Hex) = [ 00009ABC, 0000CC1C ] 12:10:55.187484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.187484 : OnScreen Cursor Position (Px) = [ 1160, 861 ] 12:10:55.187484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.187484 : ClientWindow Style = FullScreen 12:10:55.187484 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.187484 : Game Position (Hex) = [ 0488, 035D ] 12:10:55.188504 : Game Position (Dec) = [ 1160, 861 ] 12:10:55.188504 : Cannot read memory at address 0x0000030B 12:10:55.188504 : Cannot read memory at address 0x0000038B 12:10:55.190517 : Cannot read memory at address 0x0000030B 12:10:55.190517 : Cannot read memory at address 0x0000038B 12:10:55.191458 : RawData event for Player #1: 12:10:55.192962 : Device rawinput data (Hex) = [ 00009AFC, 0000CC60 ] 12:10:55.192962 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.192962 : Cannot read memory at address 0x0000038B 12:10:55.192962 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.192962 : ClientWindow Style = FullScreen 12:10:55.192962 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.192962 : Game Position (Hex) = [ 048A, 035E ] 12:10:55.192962 : Game Position (Dec) = [ 1162, 862 ] 12:10:55.192962 : - 12:10:55.194963 : Cannot read memory at address 0x0000030B 12:10:55.194963 : Cannot read memory at address 0x0000038B 12:10:55.196957 : Cannot read memory at address 0x0000030B 12:10:55.196957 : Cannot read memory at address 0x0000038B 12:10:55.197953 : RawData event for Player #1: 12:10:55.197953 : Device rawinput data (Hex) = [ 00009B18, 0000CCE8 ] 12:10:55.197953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.197953 : OnScreen Cursor Position (Px) = [ 1163, 864 ] 12:10:55.197953 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.197953 : ClientWindow Style = FullScreen 12:10:55.197953 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.197953 : Game Position (Hex) = [ 048B, 0360 ] 12:10:55.197953 : Game Position (Dec) = [ 1163, 864 ] 12:10:55.197953 : - 12:10:55.198950 : Cannot read memory at address 0x0000030B 12:10:55.198950 : Cannot read memory at address 0x0000038B 12:10:55.200947 : Cannot read memory at address 0x0000030B 12:10:55.200947 : Cannot read memory at address 0x0000038B 12:10:55.201940 : RawData event for Player #1: 12:10:55.201940 : Device rawinput data (Hex) = [ 00009B50, 0000CC98 ] 12:10:55.201940 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.201940 : OnScreen Cursor Position (Px) = [ 1164, 863 ] 12:10:55.201940 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.201940 : ClientWindow Style = FullScreen 12:10:55.201940 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.201940 : Game Position (Hex) = [ 048C, 035F ] 12:10:55.201940 : Game Position (Dec) = [ 1164, 863 ] 12:10:55.201940 : - 12:10:55.202937 : Cannot read memory at address 0x0000030B 12:10:55.202937 : Cannot read memory at address 0x0000038B 12:10:55.204596 : Cannot read memory at address 0x0000030B 12:10:55.204596 : Cannot read memory at address 0x0000038B 12:10:55.206596 : Cannot read memory at address 0x0000030B 12:10:55.206596 : RawData event for Player #1: 12:10:55.206596 : Device rawinput data (Hex) = [ 00009BA8, 0000CCC0 ] 12:10:55.206596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.206596 : OnScreen Cursor Position (Px) = [ 1167, 863 ] 12:10:55.206596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.206596 : ClientWindow Style = FullScreen 12:10:55.206596 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.207589 : Game Position (Hex) = [ 048F, 035F ] 12:10:55.207589 : Game Position (Dec) = [ 1167, 863 ] 12:10:55.207589 : - 12:10:55.208589 : Cannot read memory at address 0x0000030B 12:10:55.208589 : Cannot read memory at address 0x0000038B 12:10:55.210583 : Cannot read memory at address 0x0000030B 12:10:55.210583 : Cannot read memory at address 0x0000038B 12:10:55.211579 : RawData event for Player #1: 12:10:55.211579 : Device rawinput data (Hex) = [ 00009B98, 0000CCF4 ] 12:10:55.211579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.211579 : OnScreen Cursor Position (Px) = [ 1166, 864 ] 12:10:55.211579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.211579 : ClientWindow Style = FullScreen 12:10:55.211579 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.211579 : Game Position (Hex) = [ 048E, 0360 ] 12:10:55.211579 : Game Position (Dec) = [ 1166, 864 ] 12:10:55.211579 : - 12:10:55.213082 : Cannot read memory at address 0x0000030B 12:10:55.213082 : Cannot read memory at address 0x0000038B 12:10:55.215085 : Cannot read memory at address 0x0000030B 12:10:55.215085 : Cannot read memory at address 0x0000038B 12:10:55.215085 : RawData event for Player #1: 12:10:55.215085 : Device rawinput data (Hex) = [ 00009BE8, 0000CD6C ] 12:10:55.216081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.216081 : OnScreen Cursor Position (Px) = [ 1169, 866 ] 12:10:55.216081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.216081 : ClientWindow Style = FullScreen 12:10:55.216081 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.216081 : Game Position (Hex) = [ 0491, 0362 ] 12:10:55.216081 : Game Position (Dec) = [ 1169, 866 ] 12:10:55.217078 : - 12:10:55.217078 : Cannot read memory at address 0x0000030B 12:10:55.217078 : Cannot read memory at address 0x0000038B 12:10:55.219075 : Cannot read memory at address 0x0000030B 12:10:55.219075 : Cannot read memory at address 0x0000038B 12:10:55.220068 : RawData event for Player #1: 12:10:55.220068 : Device rawinput data (Hex) = [ 00009C44, 0000CD54 ] 12:10:55.221065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.221065 : OnScreen Cursor Position (Px) = [ 1172, 866 ] 12:10:55.221065 : Cannot read memory at address 0x0000030B 12:10:55.221065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.221065 : ClientWindow Style = FullScreen 12:10:55.221065 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.221065 : Game Position (Hex) = [ 0494, 0362 ] 12:10:55.221065 : Game Position (Dec) = [ 1172, 866 ] 12:10:55.221065 : Cannot read memory at address 0x0000038B 12:10:55.223058 : Cannot read memory at address 0x0000030B 12:10:55.223058 : Cannot read memory at address 0x0000038B 12:10:55.224285 : Cannot read memory at address 0x0000030B 12:10:55.224285 : Cannot read memory at address 0x0000038B 12:10:55.225336 : RawData event for Player #1: 12:10:55.225336 : Device rawinput data (Hex) = [ 00009C80, 0000CD48 ] 12:10:55.225336 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.225336 : OnScreen Cursor Position (Px) = [ 1173, 866 ] 12:10:55.225336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.225336 : ClientWindow Style = FullScreen 12:10:55.226326 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.226326 : Game Position (Hex) = [ 0495, 0362 ] 12:10:55.226326 : Game Position (Dec) = [ 1173, 866 ] 12:10:55.226326 : - 12:10:55.226326 : Cannot read memory at address 0x0000030B 12:10:55.226326 : Cannot read memory at address 0x0000038B 12:10:55.228333 : Cannot read memory at address 0x0000030B 12:10:55.228333 : Cannot read memory at address 0x0000038B 12:10:55.229275 : RawData event for Player #1: 12:10:55.229275 : Device rawinput data (Hex) = [ 00009C8C, 0000CD7C ] 12:10:55.229275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.229275 : OnScreen Cursor Position (Px) = [ 1174, 866 ] 12:10:55.230266 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.230266 : Cannot read memory at address 0x0000030B 12:10:55.230266 : ClientWindow Style = FullScreen 12:10:55.230266 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.230266 : Cannot read memory at address 0x0000038B 12:10:55.230266 : Game Position (Hex) = [ 0496, 0362 ] 12:10:55.230266 : Game Position (Dec) = [ 1174, 866 ] 12:10:55.230266 : - 12:10:55.232765 : Cannot read memory at address 0x0000030B 12:10:55.232765 : Cannot read memory at address 0x0000038B 12:10:55.234493 : Cannot read memory at address 0x0000030B 12:10:55.234493 : Cannot read memory at address 0x0000038B 12:10:55.234493 : RawData event for Player #1: 12:10:55.234493 : Device rawinput data (Hex) = [ 00009CDC, 0000CD6C ] 12:10:55.234493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.234493 : OnScreen Cursor Position (Px) = [ 1176, 866 ] 12:10:55.234493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.234493 : ClientWindow Style = FullScreen 12:10:55.234493 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.235494 : Game Position (Hex) = [ 0498, 0362 ] 12:10:55.235494 : Game Position (Dec) = [ 1176, 866 ] 12:10:55.235494 : - 12:10:55.236495 : Cannot read memory at address 0x0000030B 12:10:55.236495 : Cannot read memory at address 0x0000038B 12:10:55.238487 : Cannot read memory at address 0x0000030B 12:10:55.238487 : Cannot read memory at address 0x0000038B 12:10:55.239484 : RawData event for Player #1: 12:10:55.239484 : Device rawinput data (Hex) = [ 00009CF0, 0000CDB0 ] 12:10:55.239484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.239484 : OnScreen Cursor Position (Px) = [ 1177, 867 ] 12:10:55.239484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.239484 : ClientWindow Style = FullScreen 12:10:55.239484 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.240477 : Game Position (Hex) = [ 0499, 0363 ] 12:10:55.240477 : Cannot read memory at address 0x0000030B 12:10:55.240477 : Game Position (Dec) = [ 1177, 867 ] 12:10:55.240477 : Cannot read memory at address 0x0000038B 12:10:55.240477 : - 12:10:55.242986 : Cannot read memory at address 0x0000030B 12:10:55.242986 : Cannot read memory at address 0x0000038B 12:10:55.242986 : RawData event for Player #1: 12:10:55.244021 : Device rawinput data (Hex) = [ 00009D28, 0000CDB4 ] 12:10:55.244021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.244021 : OnScreen Cursor Position (Px) = [ 1178, 867 ] 12:10:55.244021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.244021 : ClientWindow Style = FullScreen 12:10:55.244021 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.244021 : Game Position (Hex) = [ 049A, 0363 ] 12:10:55.244021 : Game Position (Dec) = [ 1178, 867 ] 12:10:55.244021 : - 12:10:55.245017 : Cannot read memory at address 0x0000030B 12:10:55.245017 : Cannot read memory at address 0x0000038B 12:10:55.247011 : Cannot read memory at address 0x0000030B 12:10:55.247011 : Cannot read memory at address 0x0000038B 12:10:55.248007 : RawData event for Player #1: 12:10:55.248007 : Device rawinput data (Hex) = [ 00009D40, 0000CE28 ] 12:10:55.249004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.249004 : Cannot read memory at address 0x0000030B 12:10:55.249004 : OnScreen Cursor Position (Px) = [ 1179, 869 ] 12:10:55.249004 : Cannot read memory at address 0x0000038B 12:10:55.249004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.249004 : ClientWindow Style = FullScreen 12:10:55.249004 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.249004 : Game Position (Hex) = [ 049B, 0365 ] 12:10:55.249004 : Game Position (Dec) = [ 1179, 869 ] 12:10:55.249004 : - 12:10:55.251001 : Cannot read memory at address 0x0000030B 12:10:55.251001 : Cannot read memory at address 0x0000038B 12:10:55.252990 : Cannot read memory at address 0x0000030B 12:10:55.252990 : Cannot read memory at address 0x0000038B 12:10:55.253662 : RawData event for Player #1: 12:10:55.253662 : Device rawinput data (Hex) = [ 00009D94, 0000CDFC ] 12:10:55.254168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.254168 : OnScreen Cursor Position (Px) = [ 1181, 869 ] 12:10:55.254168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.254168 : ClientWindow Style = FullScreen 12:10:55.254168 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.254168 : Game Position (Hex) = [ 049D, 0365 ] 12:10:55.254168 : Game Position (Dec) = [ 1181, 869 ] 12:10:55.254168 : - 12:10:55.255168 : Cannot read memory at address 0x0000030B 12:10:55.255168 : Cannot read memory at address 0x0000038B 12:10:55.257165 : Cannot read memory at address 0x0000030B 12:10:55.257165 : Cannot read memory at address 0x0000038B 12:10:55.257165 : RawData event for Player #1: 12:10:55.257165 : Device rawinput data (Hex) = [ 00009DE4, 0000CE08 ] 12:10:55.257165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.258158 : OnScreen Cursor Position (Px) = [ 1184, 869 ] 12:10:55.258158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.258158 : ClientWindow Style = FullScreen 12:10:55.258158 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.258158 : Game Position (Hex) = [ 04A0, 0365 ] 12:10:55.258158 : Game Position (Dec) = [ 1184, 869 ] 12:10:55.258158 : - 12:10:55.259154 : Cannot read memory at address 0x0000030B 12:10:55.259154 : Cannot read memory at address 0x0000038B 12:10:55.261770 : Cannot read memory at address 0x0000030B 12:10:55.261770 : Cannot read memory at address 0x0000038B 12:10:55.262773 : RawData event for Player #1: 12:10:55.262773 : Device rawinput data (Hex) = [ 00009E18, 0000CDF8 ] 12:10:55.262773 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.262773 : OnScreen Cursor Position (Px) = [ 1185, 868 ] 12:10:55.262773 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.263780 : ClientWindow Style = FullScreen 12:10:55.263780 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.263780 : Game Position (Hex) = [ 04A1, 0364 ] 12:10:55.263780 : Game Position (Dec) = [ 1185, 868 ] 12:10:55.263780 : Cannot read memory at address 0x0000038B 12:10:55.265548 : Cannot read memory at address 0x0000030B 12:10:55.265548 : Cannot read memory at address 0x0000038B 12:10:55.267051 : Cannot read memory at address 0x0000030B 12:10:55.267051 : Cannot read memory at address 0x0000038B 12:10:55.267051 : RawData event for Player #1: 12:10:55.268048 : Device rawinput data (Hex) = [ 00009E6C, 0000CE1C ] 12:10:55.268048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.268048 : OnScreen Cursor Position (Px) = [ 1188, 869 ] 12:10:55.268048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.268048 : ClientWindow Style = FullScreen 12:10:55.268048 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.268048 : Game Position (Hex) = [ 04A4, 0365 ] 12:10:55.268048 : Game Position (Dec) = [ 1188, 869 ] 12:10:55.268048 : - 12:10:55.269045 : Cannot read memory at address 0x0000030B 12:10:55.269045 : Cannot read memory at address 0x0000038B 12:10:55.271042 : Cannot read memory at address 0x0000030B 12:10:55.271042 : Cannot read memory at address 0x0000038B 12:10:55.272035 : RawData event for Player #1: 12:10:55.272035 : Device rawinput data (Hex) = [ 00009EBC, 0000CE28 ] 12:10:55.272035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.272035 : OnScreen Cursor Position (Px) = [ 1190, 869 ] 12:10:55.272035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.272035 : ClientWindow Style = FullScreen 12:10:55.272035 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.272035 : Game Position (Hex) = [ 04A6, 0365 ] 12:10:55.273033 : Game Position (Dec) = [ 1190, 869 ] 12:10:55.273033 : Cannot read memory at address 0x0000030B 12:10:55.273033 : - 12:10:55.273033 : Cannot read memory at address 0x0000038B 12:10:55.275419 : Cannot read memory at address 0x0000030B 12:10:55.275419 : Cannot read memory at address 0x0000038B 12:10:55.276415 : RawData event for Player #1: 12:10:55.276415 : Device rawinput data (Hex) = [ 00009F0C, 0000CE34 ] 12:10:55.276415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.276415 : OnScreen Cursor Position (Px) = [ 1192, 869 ] 12:10:55.277409 : Cannot read memory at address 0x0000030B 12:10:55.277409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.277409 : Cannot read memory at address 0x0000038B 12:10:55.277409 : ClientWindow Style = FullScreen 12:10:55.277409 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.277409 : Game Position (Hex) = [ 04A8, 0365 ] 12:10:55.277409 : Game Position (Dec) = [ 1192, 869 ] 12:10:55.277409 : - 12:10:55.279405 : Cannot read memory at address 0x0000030B 12:10:55.279405 : Cannot read memory at address 0x0000038B 12:10:55.281395 : Cannot read memory at address 0x0000030B 12:10:55.281395 : Cannot read memory at address 0x0000038B 12:10:55.281395 : RawData event for Player #1: 12:10:55.281395 : Device rawinput data (Hex) = [ 00009F28, 0000CE50 ] 12:10:55.281395 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.281395 : OnScreen Cursor Position (Px) = [ 1193, 870 ] 12:10:55.281395 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.281395 : ClientWindow Style = FullScreen 12:10:55.282898 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.282898 : Cannot read memory at address 0x0000030B 12:10:55.282898 : Game Position (Hex) = [ 04A9, 0366 ] 12:10:55.282898 : Cannot read memory at address 0x0000038B 12:10:55.282898 : Game Position (Dec) = [ 1193, 870 ] 12:10:55.282898 : - 12:10:55.284513 : Cannot read memory at address 0x0000030B 12:10:55.284513 : Cannot read memory at address 0x0000038B 12:10:55.285518 : RawData event for Player #1: 12:10:55.285518 : Device rawinput data (Hex) = [ 00009F74, 0000CE44 ] 12:10:55.285518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.285518 : OnScreen Cursor Position (Px) = [ 1195, 870 ] 12:10:55.285518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.285518 : ClientWindow Style = FullScreen 12:10:55.286511 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.286511 : Cannot read memory at address 0x0000030B 12:10:55.286511 : Game Position (Hex) = [ 04AB, 0366 ] 12:10:55.286511 : Cannot read memory at address 0x0000038B 12:10:55.286511 : Game Position (Dec) = [ 1195, 870 ] 12:10:55.286511 : - 12:10:55.288508 : Cannot read memory at address 0x0000030B 12:10:55.288508 : Cannot read memory at address 0x0000038B 12:10:55.290501 : Cannot read memory at address 0x0000030B 12:10:55.290501 : Cannot read memory at address 0x0000038B 12:10:55.290501 : RawData event for Player #1: 12:10:55.290501 : Device rawinput data (Hex) = [ 00009FC4, 0000CE54 ] 12:10:55.290501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.290501 : OnScreen Cursor Position (Px) = [ 1198, 870 ] 12:10:55.290501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.291494 : ClientWindow Style = FullScreen 12:10:55.291494 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.291494 : Game Position (Hex) = [ 04AE, 0366 ] 12:10:55.291494 : Game Position (Dec) = [ 1198, 870 ] 12:10:55.291494 : - 12:10:55.293001 : Cannot read memory at address 0x0000030B 12:10:55.293001 : Cannot read memory at address 0x0000038B 12:10:55.295031 : Cannot read memory at address 0x0000030B 12:10:55.295031 : Cannot read memory at address 0x0000038B 12:10:55.295031 : RawData event for Player #1: 12:10:55.296028 : Device rawinput data (Hex) = [ 0000A000, 0000CE40 ] 12:10:55.296028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.296028 : OnScreen Cursor Position (Px) = [ 1200, 870 ] 12:10:55.296028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.296028 : ClientWindow Style = FullScreen 12:10:55.296028 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.296028 : Game Position (Hex) = [ 04B0, 0366 ] 12:10:55.297024 : Game Position (Dec) = [ 1200, 870 ] 12:10:55.297024 : Cannot read memory at address 0x0000030B 12:10:55.297024 : - 12:10:55.297024 : Cannot read memory at address 0x0000038B 12:10:55.299018 : Cannot read memory at address 0x0000030B 12:10:55.299018 : Cannot read memory at address 0x0000038B 12:10:55.300015 : RawData event for Player #1: 12:10:55.300015 : Device rawinput data (Hex) = [ 0000A04C, 0000CE20 ] 12:10:55.300015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.300015 : OnScreen Cursor Position (Px) = [ 1202, 869 ] 12:10:55.300015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.300015 : ClientWindow Style = FullScreen 12:10:55.300015 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.300015 : Game Position (Hex) = [ 04B2, 0365 ] 12:10:55.301011 : Game Position (Dec) = [ 1202, 869 ] 12:10:55.301011 : - 12:10:55.301011 : Cannot read memory at address 0x0000038B 12:10:55.303004 : Cannot read memory at address 0x0000030B 12:10:55.303004 : Cannot read memory at address 0x0000038B 12:10:55.304505 : Cannot read memory at address 0x0000030B 12:10:55.304505 : Cannot read memory at address 0x0000038B 12:10:55.304505 : RawData event for Player #1: 12:10:55.304505 : Device rawinput data (Hex) = [ 0000A09C, 0000CE94 ] 12:10:55.304505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.304505 : OnScreen Cursor Position (Px) = [ 1204, 871 ] 12:10:55.304505 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.304505 : ClientWindow Style = FullScreen 12:10:55.304505 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.304505 : Game Position (Hex) = [ 04B4, 0367 ] 12:10:55.304505 : Game Position (Dec) = [ 1204, 871 ] 12:10:55.305501 : - 12:10:55.306498 : Cannot read memory at address 0x0000030B 12:10:55.306498 : Cannot read memory at address 0x0000038B 12:10:55.308491 : Cannot read memory at address 0x0000030B 12:10:55.308491 : Cannot read memory at address 0x0000038B 12:10:55.309488 : RawData event for Player #1: 12:10:55.309488 : Device rawinput data (Hex) = [ 0000A0F4, 0000CE80 ] 12:10:55.309488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.309488 : OnScreen Cursor Position (Px) = [ 1207, 871 ] 12:10:55.309488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.309488 : ClientWindow Style = FullScreen 12:10:55.309488 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.310485 : Game Position (Hex) = [ 04B7, 0367 ] 12:10:55.310485 : Game Position (Dec) = [ 1207, 871 ] 12:10:55.310485 : Cannot read memory at address 0x0000030B 12:10:55.310485 : - 12:10:55.310485 : Cannot read memory at address 0x0000038B 12:10:55.312984 : Cannot read memory at address 0x0000030B 12:10:55.312984 : Cannot read memory at address 0x0000038B 12:10:55.313999 : RawData event for Player #1: 12:10:55.313999 : Device rawinput data (Hex) = [ 0000A148, 0000CE8C ] 12:10:55.313999 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.313999 : OnScreen Cursor Position (Px) = [ 1209, 871 ] 12:10:55.313999 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.313999 : ClientWindow Style = FullScreen 12:10:55.313999 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.313999 : Game Position (Hex) = [ 04B9, 0367 ] 12:10:55.313999 : Game Position (Dec) = [ 1209, 871 ] 12:10:55.313999 : - 12:10:55.314996 : Cannot read memory at address 0x0000030B 12:10:55.314996 : Cannot read memory at address 0x0000038B 12:10:55.316988 : Cannot read memory at address 0x0000030B 12:10:55.316988 : Cannot read memory at address 0x0000038B 12:10:55.318981 : RawData event for Player #1: 12:10:55.318981 : Cannot read memory at address 0x0000030B 12:10:55.318981 : Cannot read memory at address 0x0000038B 12:10:55.318981 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.318981 : OnScreen Cursor Position (Px) = [ 1211, 870 ] 12:10:55.318981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.318981 : ClientWindow Style = FullScreen 12:10:55.318981 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.318981 : Game Position (Hex) = [ 04BB, 0366 ] 12:10:55.318981 : Game Position (Dec) = [ 1211, 870 ] 12:10:55.318981 : - 12:10:55.320979 : Cannot read memory at address 0x0000030B 12:10:55.320979 : Cannot read memory at address 0x0000038B 12:10:55.322968 : Cannot read memory at address 0x0000030B 12:10:55.322968 : Cannot read memory at address 0x0000038B 12:10:55.323640 : RawData event for Player #1: 12:10:55.323640 : Device rawinput data (Hex) = [ 0000A1E4, 0000CE70 ] 12:10:55.323640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.323640 : OnScreen Cursor Position (Px) = [ 1214, 870 ] 12:10:55.324127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.324127 : ClientWindow Style = FullScreen 12:10:55.324127 : Cannot read memory at address 0x0000030B 12:10:55.324127 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.324127 : Cannot read memory at address 0x0000038B 12:10:55.324127 : Game Position (Hex) = [ 04BE, 0366 ] 12:10:55.324127 : Game Position (Dec) = [ 1214, 870 ] 12:10:55.324127 : - 12:10:55.326123 : Cannot read memory at address 0x0000030B 12:10:55.326123 : Cannot read memory at address 0x0000038B 12:10:55.327124 : RawData event for Player #1: 12:10:55.327124 : Device rawinput data (Hex) = [ 0000A248, 0000CF18 ] 12:10:55.328117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.328117 : OnScreen Cursor Position (Px) = [ 1217, 873 ] 12:10:55.328117 : Cannot read memory at address 0x0000030B 12:10:55.328117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.328117 : ClientWindow Style = FullScreen 12:10:55.328117 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.328117 : Game Position (Hex) = [ 04C1, 0369 ] 12:10:55.328117 : Game Position (Dec) = [ 1217, 873 ] 12:10:55.328117 : - 12:10:55.330110 : Cannot read memory at address 0x0000030B 12:10:55.330110 : Cannot read memory at address 0x0000038B 12:10:55.332107 : Cannot read memory at address 0x0000030B 12:10:55.332107 : Cannot read memory at address 0x0000038B 12:10:55.332107 : RawData event for Player #1: 12:10:55.332107 : Device rawinput data (Hex) = [ 0000A29C, 0000CF0C ] 12:10:55.332107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.333100 : OnScreen Cursor Position (Px) = [ 1219, 873 ] 12:10:55.333100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.333100 : ClientWindow Style = FullScreen 12:10:55.333100 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.333100 : Game Position (Hex) = [ 04C3, 0369 ] 12:10:55.333100 : Game Position (Dec) = [ 1219, 873 ] 12:10:55.333100 : - 12:10:55.333602 : Cannot read memory at address 0x0000030B 12:10:55.333602 : Cannot read memory at address 0x0000038B 12:10:55.334882 : Cannot read memory at address 0x0000030B 12:10:55.334882 : Cannot read memory at address 0x0000038B 12:10:55.336885 : Cannot read memory at address 0x0000030B 12:10:55.336885 : Cannot read memory at address 0x0000038B 12:10:55.337881 : RawData event for Player #1: 12:10:55.337881 : Device rawinput data (Hex) = [ 0000A320, 0000CF08 ] 12:10:55.337881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.337881 : OnScreen Cursor Position (Px) = [ 1223, 873 ] 12:10:55.337881 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.337881 : ClientWindow Style = FullScreen 12:10:55.337881 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.337881 : Game Position (Hex) = [ 04C7, 0369 ] 12:10:55.337881 : Game Position (Dec) = [ 1223, 873 ] 12:10:55.337881 : - 12:10:55.338878 : Cannot read memory at address 0x0000030B 12:10:55.338878 : Cannot read memory at address 0x0000038B 12:10:55.340875 : Cannot read memory at address 0x0000030B 12:10:55.340875 : Cannot read memory at address 0x0000038B 12:10:55.341868 : RawData event for Player #1: 12:10:55.341868 : Device rawinput data (Hex) = [ 0000A3AC, 0000CF24 ] 12:10:55.341868 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.341868 : OnScreen Cursor Position (Px) = [ 1227, 873 ] 12:10:55.341868 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.341868 : ClientWindow Style = FullScreen 12:10:55.341868 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.341868 : Game Position (Hex) = [ 04CB, 0369 ] 12:10:55.341868 : Game Position (Dec) = [ 1227, 873 ] 12:10:55.341868 : - 12:10:55.342865 : Cannot read memory at address 0x0000030B 12:10:55.342865 : Cannot read memory at address 0x0000038B 12:10:55.344609 : Cannot read memory at address 0x0000030B 12:10:55.344609 : Cannot read memory at address 0x0000038B 12:10:55.346608 : Cannot read memory at address 0x0000030B 12:10:55.346608 : Cannot read memory at address 0x0000038B 12:10:55.346608 : RawData event for Player #1: 12:10:55.346608 : Device rawinput data (Hex) = [ 0000A3E8, 0000CF80 ] 12:10:55.346608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.346608 : OnScreen Cursor Position (Px) = [ 1229, 875 ] 12:10:55.346608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.346608 : ClientWindow Style = FullScreen 12:10:55.347601 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.347601 : Game Position (Hex) = [ 04CD, 036B ] 12:10:55.347601 : Game Position (Dec) = [ 1229, 875 ] 12:10:55.347601 : - 12:10:55.348602 : Cannot read memory at address 0x0000030B 12:10:55.348602 : Cannot read memory at address 0x0000038B 12:10:55.350591 : Cannot read memory at address 0x0000030B 12:10:55.350591 : Cannot read memory at address 0x0000038B 12:10:55.351591 : RawData event for Player #1: 12:10:55.351591 : Device rawinput data (Hex) = [ 0000A488, 0000CFBC ] 12:10:55.351591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.351591 : OnScreen Cursor Position (Px) = [ 1234, 876 ] 12:10:55.351591 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.351591 : ClientWindow Style = FullScreen 12:10:55.351591 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.351591 : Game Position (Hex) = [ 04D2, 036C ] 12:10:55.351591 : Game Position (Dec) = [ 1234, 876 ] 12:10:55.351591 : - 12:10:55.353095 : Cannot read memory at address 0x0000030B 12:10:55.353095 : Cannot read memory at address 0x0000038B 12:10:55.354735 : Cannot read memory at address 0x0000030B 12:10:55.354735 : Cannot read memory at address 0x0000038B 12:10:55.355738 : RawData event for Player #1: 12:10:55.355738 : Device rawinput data (Hex) = [ 0000A4E8, 0000D004 ] 12:10:55.355738 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.355738 : OnScreen Cursor Position (Px) = [ 1236, 877 ] 12:10:55.355738 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.355738 : ClientWindow Style = FullScreen 12:10:55.355738 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.356732 : Game Position (Hex) = [ 04D4, 036D ] 12:10:55.356732 : Cannot read memory at address 0x0000030B 12:10:55.356732 : Game Position (Dec) = [ 1236, 877 ] 12:10:55.356732 : Cannot read memory at address 0x0000038B 12:10:55.356732 : - 12:10:55.358730 : Cannot read memory at address 0x0000030B 12:10:55.358730 : Cannot read memory at address 0x0000038B 12:10:55.360722 : Cannot read memory at address 0x0000030B 12:10:55.360722 : RawData event for Player #1: 12:10:55.360722 : Cannot read memory at address 0x0000038B 12:10:55.360722 : Device rawinput data (Hex) = [ 0000A5BC, 0000D070 ] 12:10:55.360722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.360722 : OnScreen Cursor Position (Px) = [ 1243, 879 ] 12:10:55.360722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.361716 : ClientWindow Style = FullScreen 12:10:55.361716 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.361716 : Game Position (Hex) = [ 04DB, 036F ] 12:10:55.361716 : Game Position (Dec) = [ 1243, 879 ] 12:10:55.361716 : - 12:10:55.362218 : Cannot read memory at address 0x0000030B 12:10:55.362218 : Cannot read memory at address 0x0000038B 12:10:55.363728 : Cannot read memory at address 0x0000030B 12:10:55.363728 : Cannot read memory at address 0x0000038B 12:10:55.365539 : Cannot read memory at address 0x0000030B 12:10:55.365539 : Cannot read memory at address 0x0000038B 12:10:55.365539 : RawData event for Player #1: 12:10:55.365539 : Device rawinput data (Hex) = [ 0000A654, 0000D0D4 ] 12:10:55.365539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.365539 : OnScreen Cursor Position (Px) = [ 1247, 881 ] 12:10:55.365539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.365539 : ClientWindow Style = FullScreen 12:10:55.366536 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.366536 : Game Position (Hex) = [ 04DF, 0371 ] 12:10:55.366536 : Game Position (Dec) = [ 1247, 881 ] 12:10:55.366536 : - 12:10:55.367537 : Cannot read memory at address 0x0000030B 12:10:55.367537 : Cannot read memory at address 0x0000038B 12:10:55.369528 : Cannot read memory at address 0x0000030B 12:10:55.369528 : Cannot read memory at address 0x0000038B 12:10:55.369528 : RawData event for Player #1: 12:10:55.369528 : Device rawinput data (Hex) = [ 0000A688, 0000D15C ] 12:10:55.369528 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.369528 : OnScreen Cursor Position (Px) = [ 1249, 883 ] 12:10:55.369528 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.370523 : ClientWindow Style = FullScreen 12:10:55.370523 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.370523 : Game Position (Hex) = [ 04E1, 0373 ] 12:10:55.370523 : Game Position (Dec) = [ 1249, 883 ] 12:10:55.370523 : - 12:10:55.371524 : Cannot read memory at address 0x0000030B 12:10:55.371524 : Cannot read memory at address 0x0000038B 12:10:55.373028 : Cannot read memory at address 0x0000030B 12:10:55.373028 : Cannot read memory at address 0x0000038B 12:10:55.374698 : Cannot read memory at address 0x0000030B 12:10:55.374698 : RawData event for Player #1: 12:10:55.374698 : Cannot read memory at address 0x0000038B 12:10:55.374698 : Device rawinput data (Hex) = [ 0000A724, 0000D170 ] 12:10:55.374698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.374698 : OnScreen Cursor Position (Px) = [ 1253, 883 ] 12:10:55.374698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.375699 : ClientWindow Style = FullScreen 12:10:55.375699 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.375699 : Game Position (Hex) = [ 04E5, 0373 ] 12:10:55.375699 : Game Position (Dec) = [ 1253, 883 ] 12:10:55.375699 : - 12:10:55.376700 : Cannot read memory at address 0x0000030B 12:10:55.376700 : Cannot read memory at address 0x0000038B 12:10:55.378689 : Cannot read memory at address 0x0000030B 12:10:55.378689 : Cannot read memory at address 0x0000038B 12:10:55.379690 : RawData event for Player #1: 12:10:55.379690 : Device rawinput data (Hex) = [ 0000A814, 0000D1B0 ] 12:10:55.379690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.379690 : OnScreen Cursor Position (Px) = [ 1260, 884 ] 12:10:55.379690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.380682 : ClientWindow Style = FullScreen 12:10:55.380682 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.380682 : Game Position (Hex) = [ 04EC, 0374 ] 12:10:55.380682 : Cannot read memory at address 0x0000038B 12:10:55.380682 : Game Position (Dec) = [ 1260, 884 ] 12:10:55.380682 : - 12:10:55.382679 : Cannot read memory at address 0x0000030B 12:10:55.382679 : Cannot read memory at address 0x0000038B 12:10:55.383995 : Cannot read memory at address 0x0000030B 12:10:55.383995 : Cannot read memory at address 0x0000038B 12:10:55.384994 : RawData event for Player #1: 12:10:55.384994 : Device rawinput data (Hex) = [ 0000A8E0, 0000D250 ] 12:10:55.384994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.384994 : OnScreen Cursor Position (Px) = [ 1266, 887 ] 12:10:55.384994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.384994 : ClientWindow Style = FullScreen 12:10:55.384994 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.384994 : Game Position (Hex) = [ 04F2, 0377 ] 12:10:55.384994 : Game Position (Dec) = [ 1266, 887 ] 12:10:55.385991 : - 12:10:55.385991 : Cannot read memory at address 0x0000030B 12:10:55.385991 : Cannot read memory at address 0x0000038B 12:10:55.387988 : Cannot read memory at address 0x0000030B 12:10:55.387988 : Cannot read memory at address 0x0000038B 12:10:55.388981 : RawData event for Player #1: 12:10:55.388981 : Device rawinput data (Hex) = [ 0000A9D4, 0000D308 ] 12:10:55.388981 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.388981 : OnScreen Cursor Position (Px) = [ 1273, 890 ] 12:10:55.388981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.388981 : ClientWindow Style = FullScreen 12:10:55.388981 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.388981 : Game Position (Hex) = [ 04F9, 037A ] 12:10:55.389978 : Game Position (Dec) = [ 1273, 890 ] 12:10:55.389978 : Cannot read memory at address 0x0000030B 12:10:55.389978 : - 12:10:55.389978 : Cannot read memory at address 0x0000038B 12:10:55.391971 : Cannot read memory at address 0x0000030B 12:10:55.391971 : Cannot read memory at address 0x0000038B 12:10:55.393479 : Cannot read memory at address 0x0000030B 12:10:55.393479 : Cannot read memory at address 0x0000038B 12:10:55.393479 : RawData event for Player #1: 12:10:55.393479 : Device rawinput data (Hex) = [ 0000AAC4, 0000D358 ] 12:10:55.393479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.393479 : OnScreen Cursor Position (Px) = [ 1280, 891 ] 12:10:55.394481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.394481 : ClientWindow Style = FullScreen 12:10:55.394481 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.394481 : Game Position (Hex) = [ 0500, 037B ] 12:10:55.394481 : Game Position (Dec) = [ 1280, 891 ] 12:10:55.394481 : - 12:10:55.395481 : Cannot read memory at address 0x0000030B 12:10:55.395481 : Cannot read memory at address 0x0000038B 12:10:55.397471 : Cannot read memory at address 0x0000030B 12:10:55.397471 : Cannot read memory at address 0x0000038B 12:10:55.398467 : RawData event for Player #1: 12:10:55.398467 : Device rawinput data (Hex) = [ 0000ABAC, 0000D418 ] 12:10:55.398467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.398467 : OnScreen Cursor Position (Px) = [ 1287, 894 ] 12:10:55.399464 : Cannot read memory at address 0x0000030B 12:10:55.399464 : Cannot read memory at address 0x0000038B 12:10:55.399464 : ClientWindow Style = FullScreen 12:10:55.399464 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.399464 : Game Position (Hex) = [ 0507, 037E ] 12:10:55.399464 : Game Position (Dec) = [ 1287, 894 ] 12:10:55.399464 : - 12:10:55.401461 : Cannot read memory at address 0x0000030B 12:10:55.401461 : Cannot read memory at address 0x0000038B 12:10:55.402965 : RawData event for Player #1: 12:10:55.402965 : Cannot read memory at address 0x0000030B 12:10:55.402965 : Device rawinput data (Hex) = [ 0000AC98, 0000D4AC ] 12:10:55.402965 : Cannot read memory at address 0x0000038B 12:10:55.402965 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.402965 : OnScreen Cursor Position (Px) = [ 1294, 897 ] 12:10:55.402965 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.402965 : ClientWindow Style = FullScreen 12:10:55.402965 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.403972 : Game Position (Hex) = [ 050E, 0381 ] 12:10:55.403972 : Game Position (Dec) = [ 1294, 897 ] 12:10:55.403972 : - 12:10:55.404973 : Cannot read memory at address 0x0000030B 12:10:55.404973 : Cannot read memory at address 0x0000038B 12:10:55.406966 : Cannot read memory at address 0x0000030B 12:10:55.406966 : Cannot read memory at address 0x0000038B 12:10:55.407959 : RawData event for Player #1: 12:10:55.407959 : Device rawinput data (Hex) = [ 0000AD7C, 0000D5CC ] 12:10:55.407959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.407959 : OnScreen Cursor Position (Px) = [ 1301, 901 ] 12:10:55.407959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.407959 : ClientWindow Style = FullScreen 12:10:55.407959 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.407959 : Game Position (Hex) = [ 0515, 0385 ] 12:10:55.408956 : Game Position (Dec) = [ 1301, 901 ] 12:10:55.408956 : Cannot read memory at address 0x0000030B 12:10:55.408956 : - 12:10:55.408956 : Cannot read memory at address 0x0000038B 12:10:55.410953 : Cannot read memory at address 0x0000030B 12:10:55.410953 : Cannot read memory at address 0x0000038B 12:10:55.412943 : RawData event for Player #1: 12:10:55.412943 : Cannot read memory at address 0x0000030B 12:10:55.412943 : Device rawinput data (Hex) = [ 0000AE4C, 0000D64C ] 12:10:55.412943 : Cannot read memory at address 0x0000038B 12:10:55.413445 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.413445 : OnScreen Cursor Position (Px) = [ 1307, 904 ] 12:10:55.413445 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.413445 : ClientWindow Style = FullScreen 12:10:55.413445 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.413445 : Game Position (Hex) = [ 051B, 0388 ] 12:10:55.413445 : Game Position (Dec) = [ 1307, 904 ] 12:10:55.414445 : - 12:10:55.415442 : Cannot read memory at address 0x0000030B 12:10:55.415442 : Cannot read memory at address 0x0000038B 12:10:55.416442 : RawData event for Player #1: 12:10:55.416442 : Device rawinput data (Hex) = [ 0000AF54, 0000D714 ] 12:10:55.416442 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.416442 : OnScreen Cursor Position (Px) = [ 1314, 907 ] 12:10:55.417435 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.417435 : Cannot read memory at address 0x0000030B 12:10:55.417435 : ClientWindow Style = FullScreen 12:10:55.417435 : Cannot read memory at address 0x0000038B 12:10:55.417435 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.417435 : Game Position (Hex) = [ 0522, 038B ] 12:10:55.417435 : Game Position (Dec) = [ 1314, 907 ] 12:10:55.417435 : - 12:10:55.419432 : Cannot read memory at address 0x0000030B 12:10:55.419432 : Cannot read memory at address 0x0000038B 12:10:55.421425 : Cannot read memory at address 0x0000030B 12:10:55.421425 : Cannot read memory at address 0x0000038B 12:10:55.421425 : RawData event for Player #1: 12:10:55.421425 : Device rawinput data (Hex) = [ 0000B01C, 0000D7C8 ] 12:10:55.421425 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.421425 : OnScreen Cursor Position (Px) = [ 1320, 910 ] 12:10:55.421425 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.421425 : ClientWindow Style = FullScreen 12:10:55.421425 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.421425 : Game Position (Hex) = [ 0528, 038E ] 12:10:55.421425 : Game Position (Dec) = [ 1320, 910 ] 12:10:55.422929 : - 12:10:55.422929 : Cannot read memory at address 0x0000038B 12:10:55.424564 : Cannot read memory at address 0x0000030B 12:10:55.424564 : Cannot read memory at address 0x0000038B 12:10:55.426564 : Cannot read memory at address 0x0000030B 12:10:55.426564 : Cannot read memory at address 0x0000038B 12:10:55.426564 : RawData event for Player #1: 12:10:55.426564 : Device rawinput data (Hex) = [ 0000B124, 0000D834 ] 12:10:55.426564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.426564 : OnScreen Cursor Position (Px) = [ 1328, 912 ] 12:10:55.427557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.427557 : ClientWindow Style = FullScreen 12:10:55.427557 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.427557 : Game Position (Hex) = [ 0530, 0390 ] 12:10:55.427557 : Game Position (Dec) = [ 1328, 912 ] 12:10:55.427557 : - 12:10:55.428554 : Cannot read memory at address 0x0000030B 12:10:55.428554 : Cannot read memory at address 0x0000038B 12:10:55.430547 : Cannot read memory at address 0x0000030B 12:10:55.430547 : Cannot read memory at address 0x0000038B 12:10:55.430547 : RawData event for Player #1: 12:10:55.430547 : Device rawinput data (Hex) = [ 0000B24C, 0000D8D4 ] 12:10:55.430547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.431544 : OnScreen Cursor Position (Px) = [ 1337, 914 ] 12:10:55.431544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.431544 : ClientWindow Style = FullScreen 12:10:55.431544 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.431544 : Game Position (Hex) = [ 0539, 0392 ] 12:10:55.431544 : Game Position (Dec) = [ 1337, 914 ] 12:10:55.431544 : - 12:10:55.433051 : Cannot read memory at address 0x0000030B 12:10:55.433051 : Cannot read memory at address 0x0000038B 12:10:55.435086 : Cannot read memory at address 0x0000030B 12:10:55.435086 : Cannot read memory at address 0x0000038B 12:10:55.435086 : RawData event for Player #1: 12:10:55.436079 : Device rawinput data (Hex) = [ 0000B2E0, 0000D9B0 ] 12:10:55.436079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.436079 : OnScreen Cursor Position (Px) = [ 1341, 918 ] 12:10:55.436079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.436079 : ClientWindow Style = FullScreen 12:10:55.436079 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.436079 : Game Position (Hex) = [ 053D, 0396 ] 12:10:55.436079 : Game Position (Dec) = [ 1341, 918 ] 12:10:55.436079 : - 12:10:55.437076 : Cannot read memory at address 0x0000030B 12:10:55.437076 : Cannot read memory at address 0x0000038B 12:10:55.439069 : Cannot read memory at address 0x0000030B 12:10:55.439069 : Cannot read memory at address 0x0000038B 12:10:55.440066 : RawData event for Player #1: 12:10:55.441062 : Device rawinput data (Hex) = [ 0000B414, 0000DA84 ] 12:10:55.441062 : Cannot read memory at address 0x0000030B 12:10:55.441062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.441062 : Cannot read memory at address 0x0000038B 12:10:55.441062 : OnScreen Cursor Position (Px) = [ 1350, 921 ] 12:10:55.441062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.441062 : ClientWindow Style = FullScreen 12:10:55.441062 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.441062 : Game Position (Hex) = [ 0546, 0399 ] 12:10:55.441062 : Game Position (Dec) = [ 1350, 921 ] 12:10:55.441062 : - 12:10:55.443059 : Cannot read memory at address 0x0000030B 12:10:55.443059 : Cannot read memory at address 0x0000038B 12:10:55.444312 : Cannot read memory at address 0x0000030B 12:10:55.444312 : Cannot read memory at address 0x0000038B 12:10:55.444312 : RawData event for Player #1: 12:10:55.444312 : Device rawinput data (Hex) = [ 0000B4FC, 0000DB7C ] 12:10:55.444312 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.444312 : OnScreen Cursor Position (Px) = [ 1357, 925 ] 12:10:55.445311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.445311 : ClientWindow Style = FullScreen 12:10:55.445311 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.445311 : Game Position (Hex) = [ 054D, 039D ] 12:10:55.445311 : Game Position (Dec) = [ 1357, 925 ] 12:10:55.445311 : - 12:10:55.446307 : Cannot read memory at address 0x0000030B 12:10:55.446307 : Cannot read memory at address 0x0000038B 12:10:55.448301 : Cannot read memory at address 0x0000030B 12:10:55.448301 : Cannot read memory at address 0x0000038B 12:10:55.449301 : RawData event for Player #1: 12:10:55.449301 : Device rawinput data (Hex) = [ 0000B5E8, 0000DBF8 ] 12:10:55.449301 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.449301 : OnScreen Cursor Position (Px) = [ 1364, 928 ] 12:10:55.450294 : Cannot read memory at address 0x0000030B 12:10:55.450294 : Cannot read memory at address 0x0000038B 12:10:55.450294 : ClientWindow Style = FullScreen 12:10:55.450294 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.450294 : Game Position (Hex) = [ 0554, 03A0 ] 12:10:55.450294 : Game Position (Dec) = [ 1364, 928 ] 12:10:55.450294 : - 12:10:55.452797 : Cannot read memory at address 0x0000030B 12:10:55.452797 : Cannot read memory at address 0x0000038B 12:10:55.454508 : Cannot read memory at address 0x0000030B 12:10:55.454508 : Cannot read memory at address 0x0000038B 12:10:55.454508 : RawData event for Player #1: 12:10:55.454508 : Device rawinput data (Hex) = [ 0000B6D4, 0000DC9C ] 12:10:55.454508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.454508 : OnScreen Cursor Position (Px) = [ 1371, 930 ] 12:10:55.455509 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.455509 : ClientWindow Style = FullScreen 12:10:55.455509 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.455509 : Game Position (Hex) = [ 055B, 03A2 ] 12:10:55.455509 : Game Position (Dec) = [ 1371, 930 ] 12:10:55.455509 : - 12:10:55.456510 : Cannot read memory at address 0x0000030B 12:10:55.456510 : Cannot read memory at address 0x0000038B 12:10:55.458502 : Cannot read memory at address 0x0000030B 12:10:55.458502 : Cannot read memory at address 0x0000038B 12:10:55.458502 : RawData event for Player #1: 12:10:55.458502 : Device rawinput data (Hex) = [ 0000B7C0, 0000DD30 ] 12:10:55.458502 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.458502 : OnScreen Cursor Position (Px) = [ 1378, 933 ] 12:10:55.459496 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.459496 : ClientWindow Style = FullScreen 12:10:55.459496 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.459496 : Game Position (Hex) = [ 0562, 03A5 ] 12:10:55.459496 : Game Position (Dec) = [ 1378, 933 ] 12:10:55.459496 : - 12:10:55.460492 : Cannot read memory at address 0x0000030B 12:10:55.460492 : Cannot read memory at address 0x0000038B 12:10:55.461995 : Cannot read memory at address 0x0000030B 12:10:55.461995 : Cannot read memory at address 0x0000038B 12:10:55.463012 : RawData event for Player #1: 12:10:55.464046 : Device rawinput data (Hex) = [ 0000B8B0, 0000DD94 ] 12:10:55.464046 : Cannot read memory at address 0x0000030B 12:10:55.464046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.464046 : Cannot read memory at address 0x0000038B 12:10:55.464046 : OnScreen Cursor Position (Px) = [ 1385, 934 ] 12:10:55.464760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.464760 : ClientWindow Style = FullScreen 12:10:55.464760 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.464760 : Game Position (Hex) = [ 0569, 03A6 ] 12:10:55.464760 : Game Position (Dec) = [ 1385, 934 ] 12:10:55.464760 : - 12:10:55.465759 : Cannot read memory at address 0x0000030B 12:10:55.465759 : Cannot read memory at address 0x0000038B 12:10:55.467753 : Cannot read memory at address 0x0000030B 12:10:55.467753 : Cannot read memory at address 0x0000038B 12:10:55.468750 : RawData event for Player #1: 12:10:55.468750 : Device rawinput data (Hex) = [ 0000B994, 0000DE84 ] 12:10:55.468750 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.468750 : OnScreen Cursor Position (Px) = [ 1391, 938 ] 12:10:55.468750 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.468750 : ClientWindow Style = FullScreen 12:10:55.469746 : Cannot read memory at address 0x0000030B 12:10:55.469746 : Cannot read memory at address 0x0000038B 12:10:55.469746 : Game Position (Hex) = [ 056F, 03AA ] 12:10:55.469746 : Game Position (Dec) = [ 1391, 938 ] 12:10:55.469746 : - 12:10:55.471743 : Cannot read memory at address 0x0000030B 12:10:55.471743 : Cannot read memory at address 0x0000038B 12:10:55.472736 : RawData event for Player #1: 12:10:55.472736 : Device rawinput data (Hex) = [ 0000BA64, 0000DEA4 ] 12:10:55.473239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.473239 : Cannot read memory at address 0x0000030B 12:10:55.473239 : Cannot read memory at address 0x0000038B 12:10:55.473239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.473239 : ClientWindow Style = FullScreen 12:10:55.473239 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.473239 : Game Position (Hex) = [ 0575, 03AB ] 12:10:55.473239 : Game Position (Dec) = [ 1397, 939 ] 12:10:55.474239 : - 12:10:55.475239 : Cannot read memory at address 0x0000030B 12:10:55.475239 : Cannot read memory at address 0x0000038B 12:10:55.477233 : Cannot read memory at address 0x0000030B 12:10:55.477233 : Cannot read memory at address 0x0000038B 12:10:55.477233 : RawData event for Player #1: 12:10:55.477233 : Device rawinput data (Hex) = [ 0000BB4C, 0000DF2C ] 12:10:55.477233 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.478225 : OnScreen Cursor Position (Px) = [ 1404, 941 ] 12:10:55.478225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.478225 : ClientWindow Style = FullScreen 12:10:55.478225 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.478225 : Game Position (Hex) = [ 057C, 03AD ] 12:10:55.478225 : Game Position (Dec) = [ 1404, 941 ] 12:10:55.478225 : - 12:10:55.479222 : Cannot read memory at address 0x0000030B 12:10:55.479222 : Cannot read memory at address 0x0000038B 12:10:55.481216 : Cannot read memory at address 0x0000030B 12:10:55.481216 : Cannot read memory at address 0x0000038B 12:10:55.482719 : Cannot read memory at address 0x0000030B 12:10:55.482719 : RawData event for Player #1: 12:10:55.482719 : Device rawinput data (Hex) = [ 0000BC40, 0000DFB4 ] 12:10:55.482719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.482719 : OnScreen Cursor Position (Px) = [ 1411, 943 ] 12:10:55.483734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.483734 : ClientWindow Style = FullScreen 12:10:55.483734 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.483734 : Game Position (Hex) = [ 0583, 03AF ] 12:10:55.483734 : Game Position (Dec) = [ 1411, 943 ] 12:10:55.483734 : - 12:10:55.484496 : Cannot read memory at address 0x0000030B 12:10:55.484496 : Cannot read memory at address 0x0000038B 12:10:55.486495 : Cannot read memory at address 0x0000030B 12:10:55.486495 : Cannot read memory at address 0x0000038B 12:10:55.486495 : RawData event for Player #1: 12:10:55.486495 : Device rawinput data (Hex) = [ 0000BCD8, 0000E048 ] 12:10:55.486495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.487489 : OnScreen Cursor Position (Px) = [ 1416, 946 ] 12:10:55.487489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.487489 : ClientWindow Style = FullScreen 12:10:55.487489 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.487489 : Game Position (Hex) = [ 0588, 03B2 ] 12:10:55.487489 : Game Position (Dec) = [ 1416, 946 ] 12:10:55.487489 : - 12:10:55.488485 : Cannot read memory at address 0x0000030B 12:10:55.488485 : Cannot read memory at address 0x0000038B 12:10:55.490482 : Cannot read memory at address 0x0000030B 12:10:55.490482 : Cannot read memory at address 0x0000038B 12:10:55.491479 : RawData event for Player #1: 12:10:55.491479 : Device rawinput data (Hex) = [ 0000BDC4, 0000E0B4 ] 12:10:55.491479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.491479 : OnScreen Cursor Position (Px) = [ 1423, 947 ] 12:10:55.491479 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.491479 : ClientWindow Style = FullScreen 12:10:55.491479 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.492983 : Game Position (Hex) = [ 058F, 03B3 ] 12:10:55.492983 : Cannot read memory at address 0x0000030B 12:10:55.492983 : Cannot read memory at address 0x0000038B 12:10:55.492983 : - 12:10:55.494824 : Cannot read memory at address 0x0000030B 12:10:55.494824 : Cannot read memory at address 0x0000038B 12:10:55.496200 : Cannot read memory at address 0x0000030B 12:10:55.496200 : Cannot read memory at address 0x0000038B 12:10:55.496200 : RawData event for Player #1: 12:10:55.496200 : Device rawinput data (Hex) = [ 0000BE84, 0000E10C ] 12:10:55.497215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.497215 : OnScreen Cursor Position (Px) = [ 1428, 949 ] 12:10:55.497215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.497215 : ClientWindow Style = FullScreen 12:10:55.497215 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.497215 : Game Position (Hex) = [ 0594, 03B5 ] 12:10:55.497215 : Game Position (Dec) = [ 1428, 949 ] 12:10:55.498211 : Cannot read memory at address 0x0000030B 12:10:55.498211 : - 12:10:55.498211 : Cannot read memory at address 0x0000038B 12:10:55.500207 : Cannot read memory at address 0x0000030B 12:10:55.500207 : Cannot read memory at address 0x0000038B 12:10:55.500207 : RawData event for Player #1: 12:10:55.501201 : Device rawinput data (Hex) = [ 0000BF14, 0000E168 ] 12:10:55.501201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.501201 : OnScreen Cursor Position (Px) = [ 1433, 950 ] 12:10:55.501201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.501201 : ClientWindow Style = FullScreen 12:10:55.501201 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.501201 : Game Position (Hex) = [ 0599, 03B6 ] 12:10:55.501201 : Game Position (Dec) = [ 1433, 950 ] 12:10:55.501201 : - 12:10:55.502708 : Cannot read memory at address 0x0000030B 12:10:55.502708 : Cannot read memory at address 0x0000038B 12:10:55.504655 : Cannot read memory at address 0x0000030B 12:10:55.504655 : Cannot read memory at address 0x0000038B 12:10:55.505659 : RawData event for Player #1: 12:10:55.505659 : Device rawinput data (Hex) = [ 0000BFE8, 0000E154 ] 12:10:55.505659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.505659 : OnScreen Cursor Position (Px) = [ 1439, 950 ] 12:10:55.506653 : Cannot read memory at address 0x0000030B 12:10:55.506653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.506653 : Cannot read memory at address 0x0000038B 12:10:55.506653 : ClientWindow Style = FullScreen 12:10:55.506653 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.506653 : Game Position (Hex) = [ 059F, 03B6 ] 12:10:55.506653 : Game Position (Dec) = [ 1439, 950 ] 12:10:55.507650 : - 12:10:55.508649 : Cannot read memory at address 0x0000030B 12:10:55.508649 : Cannot read memory at address 0x0000038B 12:10:55.510643 : Cannot read memory at address 0x0000030B 12:10:55.510643 : Cannot read memory at address 0x0000038B 12:10:55.510643 : RawData event for Player #1: 12:10:55.510643 : Device rawinput data (Hex) = [ 0000C08C, 0000E1AC ] 12:10:55.510643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.510643 : OnScreen Cursor Position (Px) = [ 1444, 952 ] 12:10:55.511636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.511636 : ClientWindow Style = FullScreen 12:10:55.511636 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.511636 : Game Position (Hex) = [ 05A4, 03B8 ] 12:10:55.511636 : Game Position (Dec) = [ 1444, 952 ] 12:10:55.511636 : - 12:10:55.513142 : Cannot read memory at address 0x0000030B 12:10:55.513142 : Cannot read memory at address 0x0000038B 12:10:55.514173 : RawData event for Player #1: 12:10:55.515169 : Device rawinput data (Hex) = [ 0000C134, 0000E1D4 ] 12:10:55.515169 : Cannot read memory at address 0x0000030B 12:10:55.515169 : Cannot read memory at address 0x0000038B 12:10:55.515169 : OnScreen Cursor Position (Px) = [ 1449, 952 ] 12:10:55.515169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.515169 : ClientWindow Style = FullScreen 12:10:55.516167 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.516167 : Game Position (Hex) = [ 05A9, 03B8 ] 12:10:55.516167 : Game Position (Dec) = [ 1449, 952 ] 12:10:55.516167 : - 12:10:55.517162 : Cannot read memory at address 0x0000030B 12:10:55.517162 : Cannot read memory at address 0x0000038B 12:10:55.519159 : Cannot read memory at address 0x0000030B 12:10:55.519159 : Cannot read memory at address 0x0000038B 12:10:55.519159 : RawData event for Player #1: 12:10:55.519159 : Device rawinput data (Hex) = [ 0000C19C, 0000E24C ] 12:10:55.520152 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.520152 : OnScreen Cursor Position (Px) = [ 1452, 954 ] 12:10:55.520152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.520152 : ClientWindow Style = FullScreen 12:10:55.520152 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.520152 : Game Position (Hex) = [ 05AC, 03BA ] 12:10:55.520152 : Game Position (Dec) = [ 1452, 954 ] 12:10:55.520152 : - 12:10:55.521149 : Cannot read memory at address 0x0000030B 12:10:55.521149 : Cannot read memory at address 0x0000038B 12:10:55.523146 : Cannot read memory at address 0x0000030B 12:10:55.523146 : Cannot read memory at address 0x0000038B 12:10:55.524469 : Cannot read memory at address 0x0000030B 12:10:55.524469 : Cannot read memory at address 0x0000038B 12:10:55.524469 : RawData event for Player #1: 12:10:55.524469 : Device rawinput data (Hex) = [ 0000C248, 0000E200 ] 12:10:55.524469 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.524469 : OnScreen Cursor Position (Px) = [ 1457, 953 ] 12:10:55.524469 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.525468 : ClientWindow Style = FullScreen 12:10:55.525468 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.525468 : Game Position (Hex) = [ 05B1, 03B9 ] 12:10:55.525468 : Game Position (Dec) = [ 1457, 953 ] 12:10:55.525468 : - 12:10:55.526468 : Cannot read memory at address 0x0000030B 12:10:55.526468 : Cannot read memory at address 0x0000038B 12:10:55.528461 : Cannot read memory at address 0x0000030B 12:10:55.528726 : Cannot read memory at address 0x0000038B 12:10:55.528726 : RawData event for Player #1: 12:10:55.528726 : Device rawinput data (Hex) = [ 0000C2D8, 0000E26C ] 12:10:55.529269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.529269 : OnScreen Cursor Position (Px) = [ 1461, 955 ] 12:10:55.529269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.529269 : ClientWindow Style = FullScreen 12:10:55.529269 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.529269 : Game Position (Hex) = [ 05B5, 03BB ] 12:10:55.529269 : Game Position (Dec) = [ 1461, 955 ] 12:10:55.529269 : - 12:10:55.530313 : Cannot read memory at address 0x0000030B 12:10:55.530313 : Cannot read memory at address 0x0000038B 12:10:55.532866 : Cannot read memory at address 0x0000030B 12:10:55.532866 : Cannot read memory at address 0x0000038B 12:10:55.533912 : RawData event for Player #1: 12:10:55.533912 : Device rawinput data (Hex) = [ 0000C35C, 0000E24C ] 12:10:55.533912 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.533912 : OnScreen Cursor Position (Px) = [ 1465, 954 ] 12:10:55.533912 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.533912 : ClientWindow Style = FullScreen 12:10:55.533912 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.534908 : Game Position (Hex) = [ 05B9, 03BA ] 12:10:55.534908 : Cannot read memory at address 0x0000030B 12:10:55.534908 : Game Position (Dec) = [ 1465, 954 ] 12:10:55.534908 : Cannot read memory at address 0x0000038B 12:10:55.534908 : - 12:10:55.536901 : Cannot read memory at address 0x0000030B 12:10:55.536901 : Cannot read memory at address 0x0000038B 12:10:55.538894 : Cannot read memory at address 0x0000030B 12:10:55.538894 : Cannot read memory at address 0x0000038B 12:10:55.538894 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.538894 : OnScreen Cursor Position (Px) = [ 1466, 954 ] 12:10:55.539891 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.539891 : ClientWindow Style = FullScreen 12:10:55.539891 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.539891 : Game Position (Hex) = [ 05BA, 03BA ] 12:10:55.539891 : Game Position (Dec) = [ 1466, 954 ] 12:10:55.539891 : - 12:10:55.540891 : Cannot read memory at address 0x0000030B 12:10:55.540891 : Cannot read memory at address 0x0000038B 12:10:55.542881 : Cannot read memory at address 0x0000030B 12:10:55.542881 : Cannot read memory at address 0x0000038B 12:10:55.542881 : Device rawinput data (Hex) = [ 0000C3FC, 0000E280 ] 12:10:55.543384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.543384 : OnScreen Cursor Position (Px) = [ 1469, 955 ] 12:10:55.543384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.543384 : ClientWindow Style = FullScreen 12:10:55.543384 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.543384 : Game Position (Hex) = [ 05BD, 03BB ] 12:10:55.543384 : Game Position (Dec) = [ 1469, 955 ] 12:10:55.543384 : - 12:10:55.544383 : Cannot read memory at address 0x0000030B 12:10:55.544383 : Cannot read memory at address 0x0000038B 12:10:55.546379 : Cannot read memory at address 0x0000030B 12:10:55.546379 : Cannot read memory at address 0x0000038B 12:10:55.547373 : RawData event for Player #1: 12:10:55.547373 : Device rawinput data (Hex) = [ 0000C44C, 0000E280 ] 12:10:55.547373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.548370 : OnScreen Cursor Position (Px) = [ 1472, 955 ] 12:10:55.548370 : Cannot read memory at address 0x0000030B 12:10:55.548370 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.548370 : ClientWindow Style = FullScreen 12:10:55.548370 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.548370 : Game Position (Hex) = [ 05C0, 03BB ] 12:10:55.548370 : Game Position (Dec) = [ 1472, 955 ] 12:10:55.548370 : - 12:10:55.550366 : Cannot read memory at address 0x0000030B 12:10:55.550366 : Cannot read memory at address 0x0000038B 12:10:55.552867 : RawData event for Player #1: 12:10:55.552867 : Cannot read memory at address 0x0000030B 12:10:55.552867 : Device rawinput data (Hex) = [ 0000C4E8, 0000E28C ] 12:10:55.552867 : Cannot read memory at address 0x0000038B 12:10:55.552867 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.552867 : OnScreen Cursor Position (Px) = [ 1476, 955 ] 12:10:55.552867 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.552867 : ClientWindow Style = FullScreen 12:10:55.552867 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.553874 : Game Position (Hex) = [ 05C4, 03BB ] 12:10:55.553874 : Game Position (Dec) = [ 1476, 955 ] 12:10:55.553874 : - 12:10:55.554878 : Cannot read memory at address 0x0000030B 12:10:55.554878 : Cannot read memory at address 0x0000038B 12:10:55.556864 : Cannot read memory at address 0x0000030B 12:10:55.556864 : RawData event for Player #1: 12:10:55.556864 : Cannot read memory at address 0x0000038B 12:10:55.556864 : Device rawinput data (Hex) = [ 0000C538, 0000E298 ] 12:10:55.556864 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.556864 : OnScreen Cursor Position (Px) = [ 1479, 955 ] 12:10:55.556864 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.556864 : ClientWindow Style = FullScreen 12:10:55.556864 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.557861 : Game Position (Hex) = [ 05C7, 03BB ] 12:10:55.557861 : Game Position (Dec) = [ 1479, 955 ] 12:10:55.557861 : - 12:10:55.558863 : Cannot read memory at address 0x0000030B 12:10:55.558863 : Cannot read memory at address 0x0000038B 12:10:55.560854 : Cannot read memory at address 0x0000030B 12:10:55.560854 : Cannot read memory at address 0x0000038B 12:10:55.561848 : RawData event for Player #1: 12:10:55.561848 : Device rawinput data (Hex) = [ 0000C57C, 0000E2E8 ] 12:10:55.561848 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.561848 : OnScreen Cursor Position (Px) = [ 1481, 957 ] 12:10:55.562350 : Cannot read memory at address 0x0000030B 12:10:55.562350 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.562350 : ClientWindow Style = FullScreen 12:10:55.562852 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.562852 : Game Position (Hex) = [ 05C9, 03BD ] 12:10:55.562852 : Game Position (Dec) = [ 1481, 957 ] 12:10:55.562852 : - 12:10:55.563859 : Cannot read memory at address 0x0000030B 12:10:55.563859 : Cannot read memory at address 0x0000038B 12:10:55.565855 : Cannot read memory at address 0x0000030B 12:10:55.565855 : Cannot read memory at address 0x0000038B 12:10:55.566848 : RawData event for Player #1: 12:10:55.566848 : Device rawinput data (Hex) = [ 0000C600, 0000E2B8 ] 12:10:55.566848 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.566848 : OnScreen Cursor Position (Px) = [ 1485, 956 ] 12:10:55.566848 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.566848 : ClientWindow Style = FullScreen 12:10:55.566848 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.566848 : Game Position (Hex) = [ 05CD, 03BC ] 12:10:55.566848 : Game Position (Dec) = [ 1485, 956 ] 12:10:55.566848 : - 12:10:55.567845 : Cannot read memory at address 0x0000030B 12:10:55.567845 : Cannot read memory at address 0x0000038B 12:10:55.569842 : Cannot read memory at address 0x0000030B 12:10:55.569842 : Cannot read memory at address 0x0000038B 12:10:55.570835 : RawData event for Player #1: 12:10:55.570835 : Device rawinput data (Hex) = [ 0000C650, 0000E2D8 ] 12:10:55.570835 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.570835 : OnScreen Cursor Position (Px) = [ 1487, 957 ] 12:10:55.570835 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.570835 : ClientWindow Style = FullScreen 12:10:55.570835 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.570835 : Game Position (Hex) = [ 05CF, 03BD ] 12:10:55.570835 : Game Position (Dec) = [ 1487, 957 ] 12:10:55.570835 : - 12:10:55.571831 : Cannot read memory at address 0x0000030B 12:10:55.571831 : Cannot read memory at address 0x0000038B 12:10:55.573333 : Cannot read memory at address 0x0000030B 12:10:55.573333 : Cannot read memory at address 0x0000038B 12:10:55.575334 : Cannot read memory at address 0x0000030B 12:10:55.575334 : Cannot read memory at address 0x0000038B 12:10:55.575334 : RawData event for Player #1: 12:10:55.575334 : Device rawinput data (Hex) = [ 0000C670, 0000E2F4 ] 12:10:55.575334 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.575334 : OnScreen Cursor Position (Px) = [ 1488, 957 ] 12:10:55.576327 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.576327 : ClientWindow Style = FullScreen 12:10:55.576327 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.576327 : Game Position (Hex) = [ 05D0, 03BD ] 12:10:55.576327 : Game Position (Dec) = [ 1488, 957 ] 12:10:55.576327 : - 12:10:55.577328 : Cannot read memory at address 0x0000030B 12:10:55.577328 : Cannot read memory at address 0x0000038B 12:10:55.579320 : Cannot read memory at address 0x0000030B 12:10:55.579320 : Cannot read memory at address 0x0000038B 12:10:55.580314 : RawData event for Player #1: 12:10:55.580314 : Device rawinput data (Hex) = [ 0000C6B4, 0000E2C4 ] 12:10:55.580314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.580314 : OnScreen Cursor Position (Px) = [ 1490, 956 ] 12:10:55.580314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.581310 : ClientWindow Style = FullScreen 12:10:55.581310 : Cannot read memory at address 0x0000030B 12:10:55.581310 : Cannot read memory at address 0x0000038B 12:10:55.581310 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.581310 : Game Position (Hex) = [ 05D2, 03BC ] 12:10:55.581310 : Game Position (Dec) = [ 1490, 956 ] 12:10:55.581310 : - 12:10:55.582816 : Cannot read memory at address 0x0000030B 12:10:55.582816 : Cannot read memory at address 0x0000038B 12:10:55.584471 : Cannot read memory at address 0x0000030B 12:10:55.584471 : Cannot read memory at address 0x0000038B 12:10:55.584471 : RawData event for Player #1: 12:10:55.584471 : Device rawinput data (Hex) = [ 0000C70C, 0000E2BC ] 12:10:55.584471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.584471 : OnScreen Cursor Position (Px) = [ 1492, 956 ] 12:10:55.584471 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.584471 : ClientWindow Style = FullScreen 12:10:55.584471 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.585470 : Game Position (Hex) = [ 05D4, 03BC ] 12:10:55.585470 : Game Position (Dec) = [ 1492, 956 ] 12:10:55.585470 : - 12:10:55.586471 : Cannot read memory at address 0x0000030B 12:10:55.586471 : Cannot read memory at address 0x0000038B 12:10:55.588465 : Cannot read memory at address 0x0000030B 12:10:55.588465 : Cannot read memory at address 0x0000038B 12:10:55.589460 : RawData event for Player #1: 12:10:55.589460 : Device rawinput data (Hex) = [ 0000C75C, 0000E2C8 ] 12:10:55.589460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.589460 : OnScreen Cursor Position (Px) = [ 1495, 956 ] 12:10:55.589460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.589460 : ClientWindow Style = FullScreen 12:10:55.589460 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.590454 : Game Position (Hex) = [ 05D7, 03BC ] 12:10:55.590454 : Cannot read memory at address 0x0000030B 12:10:55.590454 : Game Position (Dec) = [ 1495, 956 ] 12:10:55.590454 : Cannot read memory at address 0x0000038B 12:10:55.590454 : - 12:10:55.592958 : Cannot read memory at address 0x0000030B 12:10:55.599926 : Cannot read memory at address 0x0000038B 12:10:55.599926 : Device rawinput data (Hex) = [ 0000C7B0, 0000E2D4 ] 12:10:55.599926 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.599926 : OnScreen Cursor Position (Px) = [ 1497, 956 ] 12:10:55.600428 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.600428 : ClientWindow Style = FullScreen 12:10:55.600428 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.600428 : Game Position (Hex) = [ 05D9, 03BC ] 12:10:55.600428 : Game Position (Dec) = [ 1497, 956 ] 12:10:55.600428 : - 12:10:55.600428 : RawData event for Player #1: 12:10:55.600428 : Device rawinput data (Hex) = [ 0000C800, 0000E2E0 ] 12:10:55.600428 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.601427 : OnScreen Cursor Position (Px) = [ 1500, 957 ] 12:10:55.601427 : Cannot read memory at address 0x0000030B 12:10:55.601427 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.601427 : Cannot read memory at address 0x0000038B 12:10:55.601427 : ClientWindow Style = FullScreen 12:10:55.601427 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.601427 : Game Position (Hex) = [ 05DC, 03BD ] 12:10:55.601427 : Game Position (Dec) = [ 1500, 957 ] 12:10:55.601427 : - 12:10:55.602933 : Cannot read memory at address 0x0000030B 12:10:55.602933 : Cannot read memory at address 0x0000038B 12:10:55.603960 : RawData event for Player #1: 12:10:55.603960 : Device rawinput data (Hex) = [ 0000C850, 0000E2EC ] 12:10:55.603960 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.603960 : OnScreen Cursor Position (Px) = [ 1502, 957 ] 12:10:55.603960 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.603960 : ClientWindow Style = FullScreen 12:10:55.603960 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.603960 : Game Position (Hex) = [ 05DE, 03BD ] 12:10:55.603960 : Game Position (Dec) = [ 1502, 957 ] 12:10:55.603960 : - 12:10:55.604957 : Cannot read memory at address 0x0000030B 12:10:55.604957 : Cannot read memory at address 0x0000038B 12:10:55.606950 : Cannot read memory at address 0x0000030B 12:10:55.606950 : Cannot read memory at address 0x0000038B 12:10:55.607951 : RawData event for Player #1: 12:10:55.608944 : Device rawinput data (Hex) = [ 0000C880, 0000E2D0 ] 12:10:55.608944 : Cannot read memory at address 0x0000030B 12:10:55.608944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.608944 : Cannot read memory at address 0x0000038B 12:10:55.608944 : OnScreen Cursor Position (Px) = [ 1503, 956 ] 12:10:55.608944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.608944 : ClientWindow Style = FullScreen 12:10:55.608944 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.608944 : Game Position (Hex) = [ 05DF, 03BC ] 12:10:55.608944 : Game Position (Dec) = [ 1503, 956 ] 12:10:55.608944 : - 12:10:55.610941 : Cannot read memory at address 0x0000030B 12:10:55.610941 : Cannot read memory at address 0x0000038B 12:10:55.612931 : RawData event for Player #1: 12:10:55.612931 : Cannot read memory at address 0x0000030B 12:10:55.612931 : Device rawinput data (Hex) = [ 0000C898, 0000E308 ] 12:10:55.612931 : Cannot read memory at address 0x0000038B 12:10:55.612931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.612931 : OnScreen Cursor Position (Px) = [ 1504, 957 ] 12:10:55.613433 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.613433 : ClientWindow Style = FullScreen 12:10:55.613433 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.613433 : Game Position (Hex) = [ 05E0, 03BD ] 12:10:55.613433 : Game Position (Dec) = [ 1504, 957 ] 12:10:55.613433 : - 12:10:55.614432 : Cannot read memory at address 0x0000030B 12:10:55.614432 : Cannot read memory at address 0x0000038B 12:10:55.616428 : Cannot read memory at address 0x0000030B 12:10:55.616428 : Cannot read memory at address 0x0000038B 12:10:55.617421 : RawData event for Player #1: 12:10:55.617421 : Device rawinput data (Hex) = [ 0000C8F4, 0000E304 ] 12:10:55.617421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.617421 : OnScreen Cursor Position (Px) = [ 1507, 957 ] 12:10:55.617421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.617421 : ClientWindow Style = FullScreen 12:10:55.618417 : Cannot read memory at address 0x0000030B 12:10:55.618417 : Game Position (Hex) = [ 05E3, 03BD ] 12:10:55.618417 : Cannot read memory at address 0x0000038B 12:10:55.618417 : Game Position (Dec) = [ 1507, 957 ] 12:10:55.618417 : - 12:10:55.620415 : Cannot read memory at address 0x0000030B 12:10:55.620415 : Cannot read memory at address 0x0000038B 12:10:55.622915 : RawData event for Player #1: 12:10:55.622915 : Cannot read memory at address 0x0000030B 12:10:55.622915 : Device rawinput data (Hex) = [ 0000C8F4, 0000E304 ] 12:10:55.622915 : Cannot read memory at address 0x0000038B 12:10:55.622915 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.622915 : OnScreen Cursor Position (Px) = [ 1507, 957 ] 12:10:55.622915 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.622915 : ClientWindow Style = FullScreen 12:10:55.622915 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.622915 : Game Position (Hex) = [ 05E3, 03BD ] 12:10:55.622915 : Game Position (Dec) = [ 1507, 957 ] 12:10:55.622915 : - 12:10:55.624803 : Cannot read memory at address 0x0000030B 12:10:55.624803 : Cannot read memory at address 0x0000038B 12:10:55.626210 : RawData event for Player #1: 12:10:55.626210 : Device rawinput data (Hex) = [ 0000C920, 0000E2A8 ] 12:10:55.626210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.626210 : OnScreen Cursor Position (Px) = [ 1508, 956 ] 12:10:55.627248 : Cannot read memory at address 0x0000030B 12:10:55.627248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.627248 : Cannot read memory at address 0x0000038B 12:10:55.627248 : ClientWindow Style = FullScreen 12:10:55.627248 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.627248 : Game Position (Hex) = [ 05E4, 03BC ] 12:10:55.627248 : Game Position (Dec) = [ 1508, 956 ] 12:10:55.627248 : - 12:10:55.629254 : Cannot read memory at address 0x0000030B 12:10:55.629254 : Cannot read memory at address 0x0000038B 12:10:55.631201 : Cannot read memory at address 0x0000030B 12:10:55.631201 : Cannot read memory at address 0x0000038B 12:10:55.631201 : RawData event for Player #1: 12:10:55.631201 : Device rawinput data (Hex) = [ 0000C944, 0000E288 ] 12:10:55.631201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.632198 : OnScreen Cursor Position (Px) = [ 1509, 955 ] 12:10:55.632198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.632198 : ClientWindow Style = FullScreen 12:10:55.632198 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.632198 : Game Position (Hex) = [ 05E5, 03BB ] 12:10:55.632198 : Game Position (Dec) = [ 1509, 955 ] 12:10:55.632198 : - 12:10:55.633194 : Cannot read memory at address 0x0000030B 12:10:55.633194 : Cannot read memory at address 0x0000038B 12:10:55.634507 : Cannot read memory at address 0x0000030B 12:10:55.634507 : Cannot read memory at address 0x0000038B 12:10:55.636506 : Cannot read memory at address 0x0000030B 12:10:55.636506 : Cannot read memory at address 0x0000038B 12:10:55.636506 : RawData event for Player #1: 12:10:55.636506 : Device rawinput data (Hex) = [ 0000C94C, 0000E298 ] 12:10:55.636506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.636506 : OnScreen Cursor Position (Px) = [ 1509, 955 ] 12:10:55.636506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.637503 : ClientWindow Style = FullScreen 12:10:55.637503 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.637503 : Game Position (Hex) = [ 05E5, 03BB ] 12:10:55.637503 : Game Position (Dec) = [ 1509, 955 ] 12:10:55.637503 : - 12:10:55.638503 : Cannot read memory at address 0x0000030B 12:10:55.638503 : Cannot read memory at address 0x0000038B 12:10:55.640496 : Cannot read memory at address 0x0000030B 12:10:55.640496 : Cannot read memory at address 0x0000038B 12:10:55.640496 : RawData event for Player #1: 12:10:55.640496 : Device rawinput data (Hex) = [ 0000C970, 0000E2B4 ] 12:10:55.640496 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.640496 : OnScreen Cursor Position (Px) = [ 1510, 956 ] 12:10:55.641490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.641490 : ClientWindow Style = FullScreen 12:10:55.641490 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.641490 : Game Position (Hex) = [ 05E6, 03BC ] 12:10:55.641490 : Game Position (Dec) = [ 1510, 956 ] 12:10:55.641490 : - 12:10:55.642992 : Cannot read memory at address 0x0000030B 12:10:55.642992 : Cannot read memory at address 0x0000038B 12:10:55.644558 : Cannot read memory at address 0x0000030B 12:10:55.644558 : Cannot read memory at address 0x0000038B 12:10:55.645559 : RawData event for Player #1: 12:10:55.645559 : Device rawinput data (Hex) = [ 0000C990, 0000E25C ] 12:10:55.645559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.645559 : OnScreen Cursor Position (Px) = [ 1511, 954 ] 12:10:55.646556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.646556 : Cannot read memory at address 0x0000030B 12:10:55.646556 : ClientWindow Style = FullScreen 12:10:55.646556 : Cannot read memory at address 0x0000038B 12:10:55.646556 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.646556 : Game Position (Hex) = [ 05E7, 03BA ] 12:10:55.647552 : Game Position (Dec) = [ 1511, 954 ] 12:10:55.647552 : - 12:10:55.648549 : Cannot read memory at address 0x0000030B 12:10:55.648549 : Cannot read memory at address 0x0000038B 12:10:55.650542 : Cannot read memory at address 0x0000030B 12:10:55.650542 : Cannot read memory at address 0x0000038B 12:10:55.650542 : RawData event for Player #1: 12:10:55.650542 : Device rawinput data (Hex) = [ 0000C9B0, 0000E280 ] 12:10:55.650542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.650542 : OnScreen Cursor Position (Px) = [ 1512, 955 ] 12:10:55.651539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.651539 : ClientWindow Style = FullScreen 12:10:55.651539 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.651539 : Game Position (Hex) = [ 05E8, 03BB ] 12:10:55.651539 : Game Position (Dec) = [ 1512, 955 ] 12:10:55.651539 : - 12:10:55.653046 : Cannot read memory at address 0x0000030B 12:10:55.653046 : Cannot read memory at address 0x0000038B 12:10:55.654707 : Cannot read memory at address 0x0000030B 12:10:55.654707 : RawData event for Player #1: 12:10:55.654707 : Cannot read memory at address 0x0000038B 12:10:55.654707 : Device rawinput data (Hex) = [ 0000CA04, 0000E27C ] 12:10:55.654707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.654707 : OnScreen Cursor Position (Px) = [ 1515, 955 ] 12:10:55.654707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.655707 : ClientWindow Style = FullScreen 12:10:55.655707 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.655707 : Game Position (Hex) = [ 05EB, 03BB ] 12:10:55.656703 : Game Position (Dec) = [ 1515, 955 ] 12:10:55.656703 : Cannot read memory at address 0x0000030B 12:10:55.656703 : - 12:10:55.656703 : Cannot read memory at address 0x0000038B 12:10:55.658700 : Cannot read memory at address 0x0000030B 12:10:55.658700 : Cannot read memory at address 0x0000038B 12:10:55.659694 : RawData event for Player #1: 12:10:55.659694 : Device rawinput data (Hex) = [ 0000CA04, 0000E27C ] 12:10:55.659694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.659694 : OnScreen Cursor Position (Px) = [ 1515, 955 ] 12:10:55.659694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.660690 : Cannot read memory at address 0x0000030B 12:10:55.660690 : ClientWindow Style = FullScreen 12:10:55.660690 : Cannot read memory at address 0x0000038B 12:10:55.660690 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.660690 : Game Position (Hex) = [ 05EB, 03BB ] 12:10:55.660690 : Game Position (Dec) = [ 1515, 955 ] 12:10:55.660690 : - 12:10:55.662193 : Cannot read memory at address 0x0000030B 12:10:55.662193 : Cannot read memory at address 0x0000038B 12:10:55.664231 : Cannot read memory at address 0x0000030B 12:10:55.664231 : Cannot read memory at address 0x0000038B 12:10:55.664231 : RawData event for Player #1: 12:10:55.664231 : Device rawinput data (Hex) = [ 0000CA04, 0000E27C ] 12:10:55.664231 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.664231 : OnScreen Cursor Position (Px) = [ 1515, 955 ] 12:10:55.665228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.665228 : ClientWindow Style = FullScreen 12:10:55.665228 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.665228 : Game Position (Hex) = [ 05EB, 03BB ] 12:10:55.665228 : Game Position (Dec) = [ 1515, 955 ] 12:10:55.665228 : - 12:10:55.666229 : Cannot read memory at address 0x0000030B 12:10:55.666229 : Cannot read memory at address 0x0000038B 12:10:55.668222 : Cannot read memory at address 0x0000030B 12:10:55.668222 : Cannot read memory at address 0x0000038B 12:10:55.668222 : RawData event for Player #1: 12:10:55.668222 : Device rawinput data (Hex) = [ 0000CA58, 0000E288 ] 12:10:55.668222 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.668222 : OnScreen Cursor Position (Px) = [ 1517, 955 ] 12:10:55.669214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.669214 : ClientWindow Style = FullScreen 12:10:55.669214 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.669214 : Game Position (Hex) = [ 05ED, 03BB ] 12:10:55.669214 : Game Position (Dec) = [ 1517, 955 ] 12:10:55.669214 : - 12:10:55.670215 : Cannot read memory at address 0x0000030B 12:10:55.670215 : Cannot read memory at address 0x0000038B 12:10:55.672204 : Cannot read memory at address 0x0000030B 12:10:55.672204 : Cannot read memory at address 0x0000038B 12:10:55.673704 : Cannot read memory at address 0x0000030B 12:10:55.673704 : RawData event for Player #1: 12:10:55.673704 : Cannot read memory at address 0x0000038B 12:10:55.673704 : Device rawinput data (Hex) = [ 0000CA58, 0000E288 ] 12:10:55.673704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.673704 : OnScreen Cursor Position (Px) = [ 1517, 955 ] 12:10:55.673704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.673704 : ClientWindow Style = FullScreen 12:10:55.673704 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.673704 : Game Position (Hex) = [ 05ED, 03BB ] 12:10:55.673704 : Game Position (Dec) = [ 1517, 955 ] 12:10:55.674703 : - 12:10:55.675704 : Cannot read memory at address 0x0000030B 12:10:55.675704 : Cannot read memory at address 0x0000038B 12:10:55.677697 : Cannot read memory at address 0x0000030B 12:10:55.677697 : Cannot read memory at address 0x0000038B 12:10:55.678694 : RawData event for Player #1: 12:10:55.678694 : Device rawinput data (Hex) = [ 0000CAB0, 0000E218 ] 12:10:55.678694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.678694 : OnScreen Cursor Position (Px) = [ 1520, 953 ] 12:10:55.678694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.678694 : ClientWindow Style = FullScreen 12:10:55.678694 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.678694 : Game Position (Hex) = [ 05F0, 03B9 ] 12:10:55.679686 : Cannot read memory at address 0x0000030B 12:10:55.679686 : Game Position (Dec) = [ 1520, 953 ] 12:10:55.679686 : Cannot read memory at address 0x0000038B 12:10:55.679686 : - 12:10:55.681680 : Cannot read memory at address 0x0000030B 12:10:55.681680 : Cannot read memory at address 0x0000038B 12:10:55.681680 : RawData event for Player #1: 12:10:55.681680 : Device rawinput data (Hex) = [ 0000CAD8, 0000E200 ] 12:10:55.681680 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.683182 : OnScreen Cursor Position (Px) = [ 1521, 953 ] 12:10:55.683182 : Cannot read memory at address 0x0000030B 12:10:55.683182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.683182 : Cannot read memory at address 0x0000038B 12:10:55.683182 : ClientWindow Style = FullScreen 12:10:55.683182 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.683182 : Game Position (Hex) = [ 05F1, 03B9 ] 12:10:55.683182 : Game Position (Dec) = [ 1521, 953 ] 12:10:55.683182 : - 12:10:55.685191 : Cannot read memory at address 0x0000030B 12:10:55.685191 : Cannot read memory at address 0x0000038B 12:10:55.687185 : Cannot read memory at address 0x0000030B 12:10:55.687185 : Cannot read memory at address 0x0000038B 12:10:55.687185 : RawData event for Player #1: 12:10:55.687185 : Device rawinput data (Hex) = [ 0000CAFC, 0000E234 ] 12:10:55.687185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.688178 : OnScreen Cursor Position (Px) = [ 1522, 954 ] 12:10:55.688178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.688178 : ClientWindow Style = FullScreen 12:10:55.688178 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.688178 : Game Position (Hex) = [ 05F2, 03BA ] 12:10:55.688178 : Game Position (Dec) = [ 1522, 954 ] 12:10:55.688178 : - 12:10:55.689174 : Cannot read memory at address 0x0000030B 12:10:55.689174 : Cannot read memory at address 0x0000038B 12:10:55.691171 : Cannot read memory at address 0x0000030B 12:10:55.691171 : Cannot read memory at address 0x0000038B 12:10:55.692168 : RawData event for Player #1: 12:10:55.692168 : Device rawinput data (Hex) = [ 0000CB00, 0000E224 ] 12:10:55.693161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.693161 : Cannot read memory at address 0x0000030B 12:10:55.693161 : OnScreen Cursor Position (Px) = [ 1522, 954 ] 12:10:55.693161 : Cannot read memory at address 0x0000038B 12:10:55.693664 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.693664 : ClientWindow Style = FullScreen 12:10:55.693664 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.693664 : Game Position (Hex) = [ 05F2, 03BA ] 12:10:55.693664 : Game Position (Dec) = [ 1522, 954 ] 12:10:55.693664 : - 12:10:55.694663 : Cannot read memory at address 0x0000030B 12:10:55.694663 : Cannot read memory at address 0x0000038B 12:10:55.696660 : Cannot read memory at address 0x0000030B 12:10:55.696660 : RawData event for Player #1: 12:10:55.696660 : Device rawinput data (Hex) = [ 0000CB28, 0000E20C ] 12:10:55.696660 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.696660 : OnScreen Cursor Position (Px) = [ 1523, 953 ] 12:10:55.697653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.697653 : ClientWindow Style = FullScreen 12:10:55.697653 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.697653 : Game Position (Hex) = [ 05F3, 03B9 ] 12:10:55.697653 : Game Position (Dec) = [ 1523, 953 ] 12:10:55.697653 : - 12:10:55.698649 : Cannot read memory at address 0x0000030B 12:10:55.698649 : Cannot read memory at address 0x0000038B 12:10:55.700643 : Cannot read memory at address 0x0000030B 12:10:55.700643 : Cannot read memory at address 0x0000038B 12:10:55.701639 : RawData event for Player #1: 12:10:55.701639 : Device rawinput data (Hex) = [ 0000CB50, 0000E240 ] 12:10:55.701639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.701639 : OnScreen Cursor Position (Px) = [ 1524, 954 ] 12:10:55.701639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.701639 : ClientWindow Style = FullScreen 12:10:55.701639 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.701639 : Game Position (Hex) = [ 05F4, 03BA ] 12:10:55.701639 : Game Position (Dec) = [ 1524, 954 ] 12:10:55.701639 : - 12:10:55.703142 : Cannot read memory at address 0x0000030B 12:10:55.703142 : Cannot read memory at address 0x0000038B 12:10:55.705164 : Cannot read memory at address 0x0000030B 12:10:55.705164 : Cannot read memory at address 0x0000038B 12:10:55.706160 : RawData event for Player #1: 12:10:55.707157 : Device rawinput data (Hex) = [ 0000CB50, 0000E230 ] 12:10:55.707157 : Cannot read memory at address 0x0000030B 12:10:55.707157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.707157 : Cannot read memory at address 0x0000038B 12:10:55.707157 : OnScreen Cursor Position (Px) = [ 1524, 954 ] 12:10:55.707157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.707157 : ClientWindow Style = FullScreen 12:10:55.707157 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.708153 : Game Position (Hex) = [ 05F4, 03BA ] 12:10:55.708153 : Game Position (Dec) = [ 1524, 954 ] 12:10:55.708153 : - 12:10:55.709150 : Cannot read memory at address 0x0000030B 12:10:55.709150 : Cannot read memory at address 0x0000038B 12:10:55.710146 : RawData event for Player #1: 12:10:55.710146 : Device rawinput data (Hex) = [ 0000CB78, 0000E218 ] 12:10:55.711143 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.711143 : Cannot read memory at address 0x0000030B 12:10:55.711143 : Cannot read memory at address 0x0000038B 12:10:55.711143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.711143 : ClientWindow Style = FullScreen 12:10:55.711143 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.711143 : Game Position (Hex) = [ 05F6, 03B9 ] 12:10:55.711143 : Game Position (Dec) = [ 1526, 953 ] 12:10:55.711143 : - 12:10:55.713140 : Cannot read memory at address 0x0000030B 12:10:55.713140 : Cannot read memory at address 0x0000038B 12:10:55.714948 : Cannot read memory at address 0x0000030B 12:10:55.714948 : Cannot read memory at address 0x0000038B 12:10:55.715944 : RawData event for Player #1: 12:10:55.715944 : Device rawinput data (Hex) = [ 0000CB80, 0000E224 ] 12:10:55.715944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.715944 : OnScreen Cursor Position (Px) = [ 1526, 954 ] 12:10:55.715944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.715944 : ClientWindow Style = FullScreen 12:10:55.715944 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.715944 : Game Position (Hex) = [ 05F6, 03BA ] 12:10:55.715944 : Game Position (Dec) = [ 1526, 954 ] 12:10:55.715944 : - 12:10:55.716941 : Cannot read memory at address 0x0000030B 12:10:55.716941 : Cannot read memory at address 0x0000038B 12:10:55.718938 : Cannot read memory at address 0x0000030B 12:10:55.718938 : Cannot read memory at address 0x0000038B 12:10:55.719936 : RawData event for Player #1: 12:10:55.720928 : Device rawinput data (Hex) = [ 0000CB80, 0000E224 ] 12:10:55.720928 : Cannot read memory at address 0x0000030B 12:10:55.720928 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.720928 : Cannot read memory at address 0x0000038B 12:10:55.720928 : OnScreen Cursor Position (Px) = [ 1526, 954 ] 12:10:55.720928 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.720928 : ClientWindow Style = FullScreen 12:10:55.720928 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.720928 : Game Position (Hex) = [ 05F6, 03BA ] 12:10:55.720928 : Game Position (Dec) = [ 1526, 954 ] 12:10:55.721925 : - 12:10:55.722925 : Cannot read memory at address 0x0000030B 12:10:55.722925 : Cannot read memory at address 0x0000038B 12:10:55.724161 : RawData event for Player #1: 12:10:55.724161 : Device rawinput data (Hex) = [ 0000CB80, 0000E224 ] 12:10:55.724161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.725195 : OnScreen Cursor Position (Px) = [ 1526, 954 ] 12:10:55.725195 : Cannot read memory at address 0x0000030B 12:10:55.725195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.725195 : Cannot read memory at address 0x0000038B 12:10:55.725195 : ClientWindow Style = FullScreen 12:10:55.725195 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.725195 : Game Position (Hex) = [ 05F6, 03BA ] 12:10:55.725195 : Game Position (Dec) = [ 1526, 954 ] 12:10:55.725195 : - 12:10:55.727228 : Cannot read memory at address 0x0000030B 12:10:55.727228 : Cannot read memory at address 0x0000038B 12:10:55.729151 : Cannot read memory at address 0x0000030B 12:10:55.729151 : Cannot read memory at address 0x0000038B 12:10:55.729151 : RawData event for Player #1: 12:10:55.729151 : Device rawinput data (Hex) = [ 0000CB80, 0000E224 ] 12:10:55.729151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.730144 : OnScreen Cursor Position (Px) = [ 1526, 954 ] 12:10:55.730144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.730144 : ClientWindow Style = FullScreen 12:10:55.730144 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.730144 : Game Position (Hex) = [ 05F6, 03BA ] 12:10:55.730144 : Game Position (Dec) = [ 1526, 954 ] 12:10:55.730144 : - 12:10:55.731141 : Cannot read memory at address 0x0000030B 12:10:55.731141 : Cannot read memory at address 0x0000038B 12:10:55.733138 : Cannot read memory at address 0x0000030B 12:10:55.733138 : Cannot read memory at address 0x0000038B 12:10:55.734143 : RawData event for Player #1: 12:10:55.735142 : Device rawinput data (Hex) = [ 0000CBA0, 0000E24C ] 12:10:55.735142 : Cannot read memory at address 0x0000030B 12:10:55.735142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.735142 : Cannot read memory at address 0x0000038B 12:10:55.735142 : OnScreen Cursor Position (Px) = [ 1527, 954 ] 12:10:55.735142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.735142 : ClientWindow Style = FullScreen 12:10:55.735142 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.735142 : Game Position (Hex) = [ 05F7, 03BA ] 12:10:55.735142 : Game Position (Dec) = [ 1527, 954 ] 12:10:55.735142 : - 12:10:55.737139 : Cannot read memory at address 0x0000030B 12:10:55.737139 : Cannot read memory at address 0x0000038B 12:10:55.738136 : RawData event for Player #1: 12:10:55.738136 : Device rawinput data (Hex) = [ 0000CB9C, 0000E23C ] 12:10:55.738136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.738136 : OnScreen Cursor Position (Px) = [ 1527, 954 ] 12:10:55.739129 : Cannot read memory at address 0x0000030B 12:10:55.739129 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.739129 : Cannot read memory at address 0x0000038B 12:10:55.739129 : ClientWindow Style = FullScreen 12:10:55.739129 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.739129 : Game Position (Hex) = [ 05F7, 03BA ] 12:10:55.739129 : Game Position (Dec) = [ 1527, 954 ] 12:10:55.739129 : - 12:10:55.741122 : Cannot read memory at address 0x0000030B 12:10:55.741122 : Cannot read memory at address 0x0000038B 12:10:55.743119 : Cannot read memory at address 0x0000030B 12:10:55.743119 : Cannot read memory at address 0x0000038B 12:10:55.743616 : RawData event for Player #1: 12:10:55.743616 : Device rawinput data (Hex) = [ 0000CB9C, 0000E23C ] 12:10:55.743616 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.744119 : OnScreen Cursor Position (Px) = [ 1527, 954 ] 12:10:55.744119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.744119 : ClientWindow Style = FullScreen 12:10:55.744119 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.744119 : Game Position (Hex) = [ 05F7, 03BA ] 12:10:55.744119 : Game Position (Dec) = [ 1527, 954 ] 12:10:55.744119 : - 12:10:55.745122 : Cannot read memory at address 0x0000030B 12:10:55.745122 : Cannot read memory at address 0x0000038B 12:10:55.747111 : Cannot read memory at address 0x0000030B 12:10:55.747111 : Cannot read memory at address 0x0000038B 12:10:55.748108 : RawData event for Player #1: 12:10:55.748108 : Device rawinput data (Hex) = [ 0000CB9C, 0000E23C ] 12:10:55.749105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.749105 : Cannot read memory at address 0x0000030B 12:10:55.749105 : OnScreen Cursor Position (Px) = [ 1527, 954 ] 12:10:55.749105 : Cannot read memory at address 0x0000038B 12:10:55.749105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.749105 : ClientWindow Style = FullScreen 12:10:55.749105 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.749105 : Game Position (Hex) = [ 05F7, 03BA ] 12:10:55.749105 : Game Position (Dec) = [ 1527, 954 ] 12:10:55.749105 : - 12:10:55.751102 : Cannot read memory at address 0x0000030B 12:10:55.751102 : Cannot read memory at address 0x0000038B 12:10:55.752099 : RawData event for Player #1: 12:10:55.753092 : Device rawinput data (Hex) = [ 0000CB9C, 0000E23C ] 12:10:55.753092 : Cannot read memory at address 0x0000030B 12:10:55.753092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.753092 : Cannot read memory at address 0x0000038B 12:10:55.753092 : OnScreen Cursor Position (Px) = [ 1527, 954 ] 12:10:55.753594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.753594 : ClientWindow Style = FullScreen 12:10:55.753594 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.753594 : Game Position (Hex) = [ 05F7, 03BA ] 12:10:55.753594 : Game Position (Dec) = [ 1527, 954 ] 12:10:55.753594 : - 12:10:55.754596 : Cannot read memory at address 0x0000030B 12:10:55.754596 : Cannot read memory at address 0x0000038B 12:10:55.756588 : Cannot read memory at address 0x0000030B 12:10:55.756588 : Cannot read memory at address 0x0000038B 12:10:55.757588 : RawData event for Player #1: 12:10:55.757588 : Device rawinput data (Hex) = [ 0000CB9C, 0000E23C ] 12:10:55.757588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.757588 : OnScreen Cursor Position (Px) = [ 1527, 954 ] 12:10:55.757588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.758581 : ClientWindow Style = FullScreen 12:10:55.758581 : Cannot read memory at address 0x0000030B 12:10:55.758581 : Cannot read memory at address 0x0000038B 12:10:55.758581 : Game Position (Hex) = [ 05F7, 03BA ] 12:10:55.758581 : Game Position (Dec) = [ 1527, 954 ] 12:10:55.758581 : - 12:10:55.760578 : Cannot read memory at address 0x0000030B 12:10:55.760578 : Cannot read memory at address 0x0000038B 12:10:55.762084 : Cannot read memory at address 0x0000030B 12:10:55.762084 : Cannot read memory at address 0x0000038B 12:10:55.762084 : RawData event for Player #1: 12:10:55.763088 : Device rawinput data (Hex) = [ 0000CB9C, 0000E23C ] 12:10:55.763088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.763088 : OnScreen Cursor Position (Px) = [ 1527, 954 ] 12:10:55.763088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.763088 : ClientWindow Style = FullScreen 12:10:55.763088 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.764095 : Game Position (Hex) = [ 05F7, 03BA ] 12:10:55.764095 : Cannot read memory at address 0x0000030B 12:10:55.764095 : Game Position (Dec) = [ 1527, 954 ] 12:10:55.764095 : Cannot read memory at address 0x0000038B 12:10:55.764095 : - 12:10:55.766092 : Cannot read memory at address 0x0000030B 12:10:55.766092 : Cannot read memory at address 0x0000038B 12:10:55.766092 : RawData event for Player #1: 12:10:55.766092 : Device rawinput data (Hex) = [ 0000CB9C, 0000E23C ] 12:10:55.767085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.767085 : OnScreen Cursor Position (Px) = [ 1527, 954 ] 12:10:55.767085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.767085 : ClientWindow Style = FullScreen 12:10:55.767085 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.767085 : Game Position (Hex) = [ 05F7, 03BA ] 12:10:55.767085 : Game Position (Dec) = [ 1527, 954 ] 12:10:55.767085 : - 12:10:55.768081 : Cannot read memory at address 0x0000030B 12:10:55.768081 : Cannot read memory at address 0x0000038B 12:10:55.770078 : Cannot read memory at address 0x0000030B 12:10:55.770078 : Cannot read memory at address 0x0000038B 12:10:55.771076 : RawData event for Player #1: 12:10:55.772068 : Device rawinput data (Hex) = [ 0000CB9C, 0000E23C ] 12:10:55.772068 : Cannot read memory at address 0x0000030B 12:10:55.772068 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.772068 : Cannot read memory at address 0x0000038B 12:10:55.772068 : OnScreen Cursor Position (Px) = [ 1527, 954 ] 12:10:55.772068 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.772068 : ClientWindow Style = FullScreen 12:10:55.772068 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.772068 : Game Position (Hex) = [ 05F7, 03BA ] 12:10:55.772068 : Game Position (Dec) = [ 1527, 954 ] 12:10:55.772068 : - 12:10:55.773571 : Cannot read memory at address 0x0000030B 12:10:55.773571 : Cannot read memory at address 0x0000038B 12:10:55.775572 : Cannot read memory at address 0x0000030B 12:10:55.775572 : Cannot read memory at address 0x0000038B 12:10:55.776570 : RawData event for Player #1: 12:10:55.776570 : Device rawinput data (Hex) = [ 0000CBB0, 0000E26C ] 12:10:55.776570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.776570 : OnScreen Cursor Position (Px) = [ 1527, 955 ] 12:10:55.776570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.777562 : ClientWindow Style = FullScreen 12:10:55.777674 : Cannot read memory at address 0x0000030B 12:10:55.777674 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.777674 : Cannot read memory at address 0x0000038B 12:10:55.777674 : Game Position (Hex) = [ 05F7, 03BB ] 12:10:55.777674 : Game Position (Dec) = [ 1527, 955 ] 12:10:55.777674 : - 12:10:55.779218 : Cannot read memory at address 0x0000030B 12:10:55.779218 : Cannot read memory at address 0x0000038B 12:10:55.780210 : RawData event for Player #1: 12:10:55.780210 : Device rawinput data (Hex) = [ 0000CBA8, 0000E280 ] 12:10:55.780210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.781206 : OnScreen Cursor Position (Px) = [ 1527, 955 ] 12:10:55.781206 : Cannot read memory at address 0x0000030B 12:10:55.781206 : Cannot read memory at address 0x0000038B 12:10:55.781206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.781206 : ClientWindow Style = FullScreen 12:10:55.781206 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.781206 : Game Position (Hex) = [ 05F7, 03BB ] 12:10:55.781206 : Game Position (Dec) = [ 1527, 955 ] 12:10:55.781206 : - 12:10:55.783199 : Cannot read memory at address 0x0000030B 12:10:55.783199 : Cannot read memory at address 0x0000038B 12:10:55.784705 : Cannot read memory at address 0x0000030B 12:10:55.784705 : Cannot read memory at address 0x0000038B 12:10:55.785699 : RawData event for Player #1: 12:10:55.785699 : Device rawinput data (Hex) = [ 0000CB84, 0000E258 ] 12:10:55.785699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.785699 : OnScreen Cursor Position (Px) = [ 1526, 954 ] 12:10:55.785699 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.785699 : ClientWindow Style = FullScreen 12:10:55.785699 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.785699 : Game Position (Hex) = [ 05F6, 03BA ] 12:10:55.786692 : Game Position (Dec) = [ 1526, 954 ] 12:10:55.786692 : Cannot read memory at address 0x0000030B 12:10:55.786692 : - 12:10:55.786692 : Cannot read memory at address 0x0000038B 12:10:55.788690 : Cannot read memory at address 0x0000030B 12:10:55.788690 : Cannot read memory at address 0x0000038B 12:10:55.790683 : Cannot read memory at address 0x0000030B 12:10:55.790683 : Cannot read memory at address 0x0000038B 12:10:55.790683 : RawData event for Player #1: 12:10:55.790683 : Device rawinput data (Hex) = [ 0000CB7C, 0000E2E0 ] 12:10:55.790683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.790683 : OnScreen Cursor Position (Px) = [ 1526, 957 ] 12:10:55.790683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.790683 : ClientWindow Style = FullScreen 12:10:55.790683 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.790683 : Game Position (Hex) = [ 05F6, 03BD ] 12:10:55.790683 : Game Position (Dec) = [ 1526, 957 ] 12:10:55.791675 : - 12:10:55.793182 : Cannot read memory at address 0x0000030B 12:10:55.793182 : Cannot read memory at address 0x0000038B 12:10:55.794220 : RawData event for Player #1: 12:10:55.794220 : Device rawinput data (Hex) = [ 0000CB7C, 0000E2E0 ] 12:10:55.794220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.794220 : OnScreen Cursor Position (Px) = [ 1526, 957 ] 12:10:55.795217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.795217 : Cannot read memory at address 0x0000030B 12:10:55.795217 : ClientWindow Style = FullScreen 12:10:55.795217 : Cannot read memory at address 0x0000038B 12:10:55.795217 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.795217 : Game Position (Hex) = [ 05F6, 03BD ] 12:10:55.795217 : Game Position (Dec) = [ 1526, 957 ] 12:10:55.795217 : - 12:10:55.797210 : Cannot read memory at address 0x0000030B 12:10:55.797210 : Cannot read memory at address 0x0000038B 12:10:55.799207 : Cannot read memory at address 0x0000030B 12:10:55.799207 : Cannot read memory at address 0x0000038B 12:10:55.799207 : RawData event for Player #1: 12:10:55.799207 : Device rawinput data (Hex) = [ 0000CB7C, 0000E2E0 ] 12:10:55.799207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.799207 : OnScreen Cursor Position (Px) = [ 1526, 957 ] 12:10:55.799207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.800200 : ClientWindow Style = FullScreen 12:10:55.800200 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.800200 : Game Position (Hex) = [ 05F6, 03BD ] 12:10:55.800200 : Game Position (Dec) = [ 1526, 957 ] 12:10:55.800200 : - 12:10:55.801201 : Cannot read memory at address 0x0000030B 12:10:55.801201 : Cannot read memory at address 0x0000038B 12:10:55.803194 : Cannot read memory at address 0x0000030B 12:10:55.803194 : Cannot read memory at address 0x0000038B 12:10:55.804528 : Cannot read memory at address 0x0000030B 12:10:55.804528 : Cannot read memory at address 0x0000038B 12:10:55.804528 : Device rawinput data (Hex) = [ 0000CB7C, 0000E2E0 ] 12:10:55.804528 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.804528 : OnScreen Cursor Position (Px) = [ 1526, 957 ] 12:10:55.804528 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.804528 : ClientWindow Style = FullScreen 12:10:55.805529 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.805529 : Game Position (Hex) = [ 05F6, 03BD ] 12:10:55.805529 : Game Position (Dec) = [ 1526, 957 ] 12:10:55.805529 : - 12:10:55.806533 : Cannot read memory at address 0x0000030B 12:10:55.806533 : Cannot read memory at address 0x0000038B 12:10:55.808523 : Cannot read memory at address 0x0000030B 12:10:55.808523 : RawData event for Player #1: 12:10:55.808523 : Cannot read memory at address 0x0000038B 12:10:55.808523 : Device rawinput data (Hex) = [ 0000CB8C, 0000E310 ] 12:10:55.808523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.808523 : OnScreen Cursor Position (Px) = [ 1526, 957 ] 12:10:55.808523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.808523 : ClientWindow Style = FullScreen 12:10:55.808523 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.809516 : Game Position (Hex) = [ 05F6, 03BD ] 12:10:55.809516 : Game Position (Dec) = [ 1526, 957 ] 12:10:55.809516 : - 12:10:55.810514 : Cannot read memory at address 0x0000030B 12:10:55.810514 : Cannot read memory at address 0x0000038B 12:10:55.813104 : Cannot read memory at address 0x0000030B 12:10:55.813104 : Cannot read memory at address 0x0000038B 12:10:55.813606 : RawData event for Player #1: 12:10:55.813606 : Device rawinput data (Hex) = [ 0000CB74, 0000E370 ] 12:10:55.813606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.813606 : OnScreen Cursor Position (Px) = [ 1525, 959 ] 12:10:55.813606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.813606 : ClientWindow Style = FullScreen 12:10:55.814607 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.814607 : Game Position (Hex) = [ 05F5, 03BF ] 12:10:55.814607 : Game Position (Dec) = [ 1525, 959 ] 12:10:55.814607 : - 12:10:55.816606 : Cannot read memory at address 0x0000030B 12:10:55.816606 : Cannot read memory at address 0x0000038B 12:10:55.818598 : Cannot read memory at address 0x0000030B 12:10:55.818598 : Cannot read memory at address 0x0000038B 12:10:55.818598 : RawData event for Player #1: 12:10:55.818598 : Device rawinput data (Hex) = [ 0000CB74, 0000E35C ] 12:10:55.818598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.818598 : OnScreen Cursor Position (Px) = [ 1525, 959 ] 12:10:55.818598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.818598 : ClientWindow Style = FullScreen 12:10:55.819591 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.819591 : Game Position (Hex) = [ 05F5, 03BF ] 12:10:55.819591 : Game Position (Dec) = [ 1525, 959 ] 12:10:55.819591 : - 12:10:55.820591 : Cannot read memory at address 0x0000030B 12:10:55.820591 : Cannot read memory at address 0x0000038B 12:10:55.821588 : RawData event for Player #1: 12:10:55.821588 : Device rawinput data (Hex) = [ 0000CBA0, 0000E388 ] 12:10:55.823092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.823092 : Cannot read memory at address 0x0000030B 12:10:55.823092 : OnScreen Cursor Position (Px) = [ 1527, 959 ] 12:10:55.823092 : Cannot read memory at address 0x0000038B 12:10:55.823092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.823092 : ClientWindow Style = FullScreen 12:10:55.823092 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.823092 : Game Position (Hex) = [ 05F7, 03BF ] 12:10:55.823092 : Game Position (Dec) = [ 1527, 959 ] 12:10:55.823092 : - 12:10:55.824624 : Cannot read memory at address 0x0000030B 12:10:55.824624 : Cannot read memory at address 0x0000038B 12:10:55.826625 : Cannot read memory at address 0x0000030B 12:10:55.826625 : Cannot read memory at address 0x0000038B 12:10:55.827622 : RawData event for Player #1: 12:10:55.827622 : Device rawinput data (Hex) = [ 0000CB9C, 0000E3A4 ] 12:10:55.827622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.827622 : OnScreen Cursor Position (Px) = [ 1527, 960 ] 12:10:55.827622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.827622 : ClientWindow Style = FullScreen 12:10:55.828614 : Cannot read memory at address 0x0000030B 12:10:55.828614 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.828614 : Cannot read memory at address 0x0000038B 12:10:55.828614 : Game Position (Hex) = [ 05F7, 03C0 ] 12:10:55.828614 : Game Position (Dec) = [ 1527, 960 ] 12:10:55.828614 : - 12:10:55.830607 : Cannot read memory at address 0x0000030B 12:10:55.830607 : Cannot read memory at address 0x0000038B 12:10:55.831604 : RawData event for Player #1: 12:10:55.831604 : Device rawinput data (Hex) = [ 0000CBD4, 0000E39C ] 12:10:55.833106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.833106 : OnScreen Cursor Position (Px) = [ 1528, 960 ] 12:10:55.833106 : Cannot read memory at address 0x0000038B 12:10:55.833106 : ClientWindow Style = FullScreen 12:10:55.833106 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.833106 : Game Position (Hex) = [ 05F8, 03C0 ] 12:10:55.833106 : Game Position (Dec) = [ 1528, 960 ] 12:10:55.833106 : - 12:10:55.835109 : Cannot read memory at address 0x0000030B 12:10:55.835109 : Cannot read memory at address 0x0000038B 12:10:55.836109 : RawData event for Player #1: 12:10:55.836109 : Device rawinput data (Hex) = [ 0000CBCC, 0000E3AC ] 12:10:55.837102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.837102 : Cannot read memory at address 0x0000030B 12:10:55.837102 : OnScreen Cursor Position (Px) = [ 1528, 960 ] 12:10:55.837102 : Cannot read memory at address 0x0000038B 12:10:55.837102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.837102 : ClientWindow Style = FullScreen 12:10:55.837102 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.837102 : Game Position (Hex) = [ 05F8, 03C0 ] 12:10:55.837102 : Game Position (Dec) = [ 1528, 960 ] 12:10:55.838099 : - 12:10:55.839099 : Cannot read memory at address 0x0000030B 12:10:55.839099 : Cannot read memory at address 0x0000038B 12:10:55.841094 : Cannot read memory at address 0x0000030B 12:10:55.841094 : Cannot read memory at address 0x0000038B 12:10:55.841094 : RawData event for Player #1: 12:10:55.841094 : Device rawinput data (Hex) = [ 0000CBCC, 0000E3AC ] 12:10:55.842086 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.842086 : OnScreen Cursor Position (Px) = [ 1528, 960 ] 12:10:55.842086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.842086 : ClientWindow Style = FullScreen 12:10:55.842086 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.842086 : Game Position (Hex) = [ 05F8, 03C0 ] 12:10:55.842086 : Game Position (Dec) = [ 1528, 960 ] 12:10:55.843082 : - 12:10:55.843082 : Cannot read memory at address 0x0000030B 12:10:55.843082 : Cannot read memory at address 0x0000038B 12:10:55.844686 : Cannot read memory at address 0x0000030B 12:10:55.844686 : Cannot read memory at address 0x0000038B 12:10:55.846683 : Cannot read memory at address 0x0000030B 12:10:55.846683 : RawData event for Player #1: 12:10:55.846683 : Device rawinput data (Hex) = [ 0000CC14, 0000E434 ] 12:10:55.846683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.847680 : OnScreen Cursor Position (Px) = [ 1530, 962 ] 12:10:55.847680 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.847680 : ClientWindow Style = FullScreen 12:10:55.847680 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.847680 : Game Position (Hex) = [ 05FA, 03C2 ] 12:10:55.848676 : Game Position (Dec) = [ 1530, 962 ] 12:10:55.848676 : Cannot read memory at address 0x0000030B 12:10:55.848676 : - 12:10:55.848676 : Cannot read memory at address 0x0000038B 12:10:55.850669 : Cannot read memory at address 0x0000030B 12:10:55.850669 : RawData event for Player #1: 12:10:55.850669 : Cannot read memory at address 0x0000038B 12:10:55.850669 : Device rawinput data (Hex) = [ 0000CC14, 0000E434 ] 12:10:55.850669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.850669 : OnScreen Cursor Position (Px) = [ 1530, 962 ] 12:10:55.850669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.850669 : ClientWindow Style = FullScreen 12:10:55.850669 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.851666 : Game Position (Hex) = [ 05FA, 03C2 ] 12:10:55.851666 : Game Position (Dec) = [ 1530, 962 ] 12:10:55.851666 : - 12:10:55.853172 : Cannot read memory at address 0x0000030B 12:10:55.853172 : Cannot read memory at address 0x0000038B 12:10:55.855201 : Cannot read memory at address 0x0000030B 12:10:55.855201 : Cannot read memory at address 0x0000038B 12:10:55.855201 : RawData event for Player #1: 12:10:55.855201 : Device rawinput data (Hex) = [ 0000CC14, 0000E434 ] 12:10:55.855201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.856195 : OnScreen Cursor Position (Px) = [ 1530, 962 ] 12:10:55.856195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.856195 : ClientWindow Style = FullScreen 12:10:55.856195 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.856195 : Game Position (Hex) = [ 05FA, 03C2 ] 12:10:55.857191 : Game Position (Dec) = [ 1530, 962 ] 12:10:55.857191 : - 12:10:55.857191 : Cannot read memory at address 0x0000030B 12:10:55.857191 : Cannot read memory at address 0x0000038B 12:10:55.859187 : Cannot read memory at address 0x0000030B 12:10:55.859187 : Cannot read memory at address 0x0000038B 12:10:55.860181 : RawData event for Player #1: 12:10:55.860181 : Device rawinput data (Hex) = [ 0000CC6C, 0000E46C ] 12:10:55.860181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.860181 : OnScreen Cursor Position (Px) = [ 1533, 963 ] 12:10:55.860181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.860181 : ClientWindow Style = FullScreen 12:10:55.860181 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.861683 : Game Position (Hex) = [ 05FD, 03C3 ] 12:10:55.861683 : Cannot read memory at address 0x0000030B 12:10:55.861683 : Game Position (Dec) = [ 1533, 963 ] 12:10:55.861683 : Cannot read memory at address 0x0000038B 12:10:55.861683 : - 12:10:55.863201 : Cannot read memory at address 0x0000030B 12:10:55.863201 : Cannot read memory at address 0x0000038B 12:10:55.864232 : RawData event for Player #1: 12:10:55.864232 : Device rawinput data (Hex) = [ 0000CC64, 0000E4D0 ] 12:10:55.864232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.865228 : Cannot read memory at address 0x0000030B 12:10:55.865228 : OnScreen Cursor Position (Px) = [ 1532, 965 ] 12:10:55.865228 : Cannot read memory at address 0x0000038B 12:10:55.865228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.865228 : ClientWindow Style = FullScreen 12:10:55.865228 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.865228 : Game Position (Hex) = [ 05FC, 03C5 ] 12:10:55.865228 : Game Position (Dec) = [ 1532, 965 ] 12:10:55.865228 : - 12:10:55.867221 : Cannot read memory at address 0x0000030B 12:10:55.867221 : Cannot read memory at address 0x0000038B 12:10:55.869219 : Cannot read memory at address 0x0000030B 12:10:55.869219 : Cannot read memory at address 0x0000038B 12:10:55.869219 : RawData event for Player #1: 12:10:55.869219 : Device rawinput data (Hex) = [ 0000CCB0, 0000E4C8 ] 12:10:55.869219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.870212 : OnScreen Cursor Position (Px) = [ 1535, 965 ] 12:10:55.870212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.870212 : ClientWindow Style = FullScreen 12:10:55.870212 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.870212 : Game Position (Hex) = [ 05FF, 03C5 ] 12:10:55.870212 : Game Position (Dec) = [ 1535, 965 ] 12:10:55.870212 : - 12:10:55.871208 : Cannot read memory at address 0x0000030B 12:10:55.871208 : Cannot read memory at address 0x0000038B 12:10:55.873205 : Cannot read memory at address 0x0000030B 12:10:55.873426 : Cannot read memory at address 0x0000038B 12:10:55.874676 : Cannot read memory at address 0x0000030B 12:10:55.874676 : RawData event for Player #1: 12:10:55.874676 : Cannot read memory at address 0x0000038B 12:10:55.874676 : Device rawinput data (Hex) = [ 0000CC9C, 0000E514 ] 12:10:55.874676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.874676 : OnScreen Cursor Position (Px) = [ 1534, 966 ] 12:10:55.874676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.875719 : ClientWindow Style = FullScreen 12:10:55.875719 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.875719 : Game Position (Hex) = [ 05FE, 03C6 ] 12:10:55.875719 : Game Position (Dec) = [ 1534, 966 ] 12:10:55.875719 : - 12:10:55.876719 : Cannot read memory at address 0x0000030B 12:10:55.876719 : Cannot read memory at address 0x0000038B 12:10:55.878675 : Cannot read memory at address 0x0000030B 12:10:55.878675 : RawData event for Player #1: 12:10:55.878675 : Cannot read memory at address 0x0000038B 12:10:55.878675 : Device rawinput data (Hex) = [ 0000CCF0, 0000E510 ] 12:10:55.878675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.878675 : OnScreen Cursor Position (Px) = [ 1537, 966 ] 12:10:55.878675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.878675 : ClientWindow Style = FullScreen 12:10:55.879666 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.879666 : Game Position (Hex) = [ 0601, 03C6 ] 12:10:55.879666 : Game Position (Dec) = [ 1537, 966 ] 12:10:55.879666 : - 12:10:55.880663 : Cannot read memory at address 0x0000030B 12:10:55.880663 : Cannot read memory at address 0x0000038B 12:10:55.883166 : Cannot read memory at address 0x0000030B 12:10:55.883166 : Cannot read memory at address 0x0000038B 12:10:55.883166 : RawData event for Player #1: 12:10:55.884207 : Device rawinput data (Hex) = [ 0000CD24, 0000E524 ] 12:10:55.884207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.884207 : OnScreen Cursor Position (Px) = [ 1538, 966 ] 12:10:55.884207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.884207 : ClientWindow Style = FullScreen 12:10:55.884207 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.884207 : Game Position (Hex) = [ 0602, 03C6 ] 12:10:55.884207 : Game Position (Dec) = [ 1538, 966 ] 12:10:55.884207 : - 12:10:55.885203 : Cannot read memory at address 0x0000030B 12:10:55.885203 : Cannot read memory at address 0x0000038B 12:10:55.887200 : Cannot read memory at address 0x0000030B 12:10:55.887200 : Cannot read memory at address 0x0000038B 12:10:55.888197 : RawData event for Player #1: 12:10:55.888197 : Device rawinput data (Hex) = [ 0000CD24, 0000E544 ] 12:10:55.889190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.889190 : Cannot read memory at address 0x0000030B 12:10:55.889190 : OnScreen Cursor Position (Px) = [ 1538, 967 ] 12:10:55.889190 : Cannot read memory at address 0x0000038B 12:10:55.889190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.889190 : ClientWindow Style = FullScreen 12:10:55.889190 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.889190 : Game Position (Hex) = [ 0602, 03C7 ] 12:10:55.889190 : Game Position (Dec) = [ 1538, 967 ] 12:10:55.889190 : - 12:10:55.891187 : Cannot read memory at address 0x0000030B 12:10:55.891187 : Cannot read memory at address 0x0000038B 12:10:55.892184 : RawData event for Player #1: 12:10:55.892184 : Device rawinput data (Hex) = [ 0000CD78, 0000E550 ] 12:10:55.893177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.893177 : Cannot read memory at address 0x0000030B 12:10:55.893177 : OnScreen Cursor Position (Px) = [ 1541, 967 ] 12:10:55.893177 : Cannot read memory at address 0x0000038B 12:10:55.893679 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.893679 : ClientWindow Style = FullScreen 12:10:55.893679 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.893679 : Game Position (Hex) = [ 0605, 03C7 ] 12:10:55.893679 : Game Position (Dec) = [ 1541, 967 ] 12:10:55.893679 : - 12:10:55.895678 : Cannot read memory at address 0x0000030B 12:10:55.895678 : Cannot read memory at address 0x0000038B 12:10:55.897669 : Cannot read memory at address 0x0000030B 12:10:55.897669 : Cannot read memory at address 0x0000038B 12:10:55.897669 : Device rawinput data (Hex) = [ 0000CD70, 0000E5CC ] 12:10:55.897669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.897669 : OnScreen Cursor Position (Px) = [ 1540, 969 ] 12:10:55.898666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.898666 : ClientWindow Style = FullScreen 12:10:55.898666 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.898666 : Game Position (Hex) = [ 0604, 03C9 ] 12:10:55.898666 : Game Position (Dec) = [ 1540, 969 ] 12:10:55.898666 : - 12:10:55.899662 : Cannot read memory at address 0x0000030B 12:10:55.899662 : Cannot read memory at address 0x0000038B 12:10:55.901659 : Cannot read memory at address 0x0000030B 12:10:55.901659 : Cannot read memory at address 0x0000038B 12:10:55.901659 : RawData event for Player #1: 12:10:55.901659 : Device rawinput data (Hex) = [ 0000CD98, 0000E5E4 ] 12:10:55.903163 : Cannot read memory at address 0x0000030B 12:10:55.903163 : Cannot read memory at address 0x0000038B 12:10:55.903163 : OnScreen Cursor Position (Px) = [ 1541, 969 ] 12:10:55.903163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.903163 : ClientWindow Style = FullScreen 12:10:55.903163 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.903163 : Game Position (Hex) = [ 0605, 03C9 ] 12:10:55.904176 : Game Position (Dec) = [ 1541, 969 ] 12:10:55.904176 : - 12:10:55.905175 : Cannot read memory at address 0x0000030B 12:10:55.905175 : Cannot read memory at address 0x0000038B 12:10:55.906172 : RawData event for Player #1: 12:10:55.906172 : Device rawinput data (Hex) = [ 0000CD90, 0000E5D8 ] 12:10:55.907166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.907166 : OnScreen Cursor Position (Px) = [ 1541, 969 ] 12:10:55.907166 : Cannot read memory at address 0x0000038B 12:10:55.907166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.907166 : ClientWindow Style = FullScreen 12:10:55.907166 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.907166 : Game Position (Hex) = [ 0605, 03C9 ] 12:10:55.907166 : Game Position (Dec) = [ 1541, 969 ] 12:10:55.908162 : - 12:10:55.909158 : Cannot read memory at address 0x0000030B 12:10:55.909158 : Cannot read memory at address 0x0000038B 12:10:55.911156 : Cannot read memory at address 0x0000030B 12:10:55.911156 : Cannot read memory at address 0x0000038B 12:10:55.911156 : RawData event for Player #1: 12:10:55.911156 : Device rawinput data (Hex) = [ 0000CDC0, 0000E5C8 ] 12:10:55.911156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.911156 : OnScreen Cursor Position (Px) = [ 1543, 969 ] 12:10:55.912148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.912148 : ClientWindow Style = FullScreen 12:10:55.912148 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.912148 : Game Position (Hex) = [ 0607, 03C9 ] 12:10:55.912148 : Game Position (Dec) = [ 1543, 969 ] 12:10:55.912148 : - 12:10:55.913149 : Cannot read memory at address 0x0000030B 12:10:55.913149 : Cannot read memory at address 0x0000038B 12:10:55.914651 : Cannot read memory at address 0x0000030B 12:10:55.914651 : Cannot read memory at address 0x0000038B 12:10:55.916648 : Cannot read memory at address 0x0000030B 12:10:55.916648 : RawData event for Player #1: 12:10:55.916648 : Cannot read memory at address 0x0000038B 12:10:55.916648 : Device rawinput data (Hex) = [ 0000CDB0, 0000E614 ] 12:10:55.916648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.916648 : OnScreen Cursor Position (Px) = [ 1542, 970 ] 12:10:55.917641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.917641 : ClientWindow Style = FullScreen 12:10:55.917641 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.917641 : Game Position (Hex) = [ 0606, 03CA ] 12:10:55.917641 : Game Position (Dec) = [ 1542, 970 ] 12:10:55.917641 : - 12:10:55.918638 : Cannot read memory at address 0x0000030B 12:10:55.918638 : Cannot read memory at address 0x0000038B 12:10:55.920635 : Cannot read memory at address 0x0000030B 12:10:55.920635 : Cannot read memory at address 0x0000038B 12:10:55.920635 : Device rawinput data (Hex) = [ 0000CDDC, 0000E660 ] 12:10:55.920635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.920635 : OnScreen Cursor Position (Px) = [ 1543, 971 ] 12:10:55.920635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.920635 : ClientWindow Style = FullScreen 12:10:55.921628 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.921628 : Game Position (Hex) = [ 0607, 03CB ] 12:10:55.921628 : Game Position (Dec) = [ 1543, 971 ] 12:10:55.921628 : - 12:10:55.923134 : Cannot read memory at address 0x0000030B 12:10:55.923134 : Cannot read memory at address 0x0000038B 12:10:55.924703 : Cannot read memory at address 0x0000030B 12:10:55.924703 : Cannot read memory at address 0x0000038B 12:10:55.925704 : RawData event for Player #1: 12:10:55.925704 : Device rawinput data (Hex) = [ 0000CE08, 0000E650 ] 12:10:55.925704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.925704 : OnScreen Cursor Position (Px) = [ 1545, 971 ] 12:10:55.925704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.925704 : ClientWindow Style = FullScreen 12:10:55.926700 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.926700 : Cannot read memory at address 0x0000030B 12:10:55.926700 : Cannot read memory at address 0x0000038B 12:10:55.926700 : Game Position (Dec) = [ 1545, 971 ] 12:10:55.926700 : - 12:10:55.928694 : Cannot read memory at address 0x0000030B 12:10:55.928694 : Cannot read memory at address 0x0000038B 12:10:55.930687 : Cannot read memory at address 0x0000030B 12:10:55.930687 : RawData event for Player #1: 12:10:55.930687 : Device rawinput data (Hex) = [ 0000CE08, 0000E660 ] 12:10:55.930687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.930687 : OnScreen Cursor Position (Px) = [ 1545, 971 ] 12:10:55.930687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.930687 : ClientWindow Style = FullScreen 12:10:55.931683 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.931683 : Game Position (Hex) = [ 0609, 03CB ] 12:10:55.931683 : Game Position (Dec) = [ 1545, 971 ] 12:10:55.931683 : - 12:10:55.933190 : Cannot read memory at address 0x0000030B 12:10:55.933190 : Cannot read memory at address 0x0000038B 12:10:55.934223 : RawData event for Player #1: 12:10:55.934223 : Device rawinput data (Hex) = [ 0000CE34, 0000E67C ] 12:10:55.934223 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.935220 : OnScreen Cursor Position (Px) = [ 1546, 972 ] 12:10:55.935220 : Cannot read memory at address 0x0000030B 12:10:55.935220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.935220 : ClientWindow Style = FullScreen 12:10:55.935220 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.935220 : Game Position (Hex) = [ 060A, 03CC ] 12:10:55.935220 : Game Position (Dec) = [ 1546, 972 ] 12:10:55.935220 : - 12:10:55.937217 : Cannot read memory at address 0x0000030B 12:10:55.937217 : Cannot read memory at address 0x0000038B 12:10:55.939211 : Cannot read memory at address 0x0000030B 12:10:55.939211 : Cannot read memory at address 0x0000038B 12:10:55.939211 : RawData event for Player #1: 12:10:55.939211 : Device rawinput data (Hex) = [ 0000CE1C, 0000E6C4 ] 12:10:55.939211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.939211 : OnScreen Cursor Position (Px) = [ 1545, 973 ] 12:10:55.940203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.940203 : ClientWindow Style = FullScreen 12:10:55.940203 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.940203 : Game Position (Hex) = [ 0609, 03CD ] 12:10:55.940203 : Game Position (Dec) = [ 1545, 973 ] 12:10:55.940203 : - 12:10:55.941200 : Cannot read memory at address 0x0000030B 12:10:55.941200 : Cannot read memory at address 0x0000038B 12:10:55.943197 : Cannot read memory at address 0x0000030B 12:10:55.943197 : Cannot read memory at address 0x0000038B 12:10:55.944554 : Cannot read memory at address 0x0000030B 12:10:55.944554 : Cannot read memory at address 0x0000038B 12:10:55.944554 : RawData event for Player #1: 12:10:55.944554 : Device rawinput data (Hex) = [ 0000CE48, 0000E68C ] 12:10:55.944554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.944554 : OnScreen Cursor Position (Px) = [ 1547, 972 ] 12:10:55.944554 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.944554 : ClientWindow Style = FullScreen 12:10:55.944554 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.944554 : Game Position (Hex) = [ 060B, 03CC ] 12:10:55.944554 : Game Position (Dec) = [ 1547, 972 ] 12:10:55.944554 : - 12:10:55.946598 : Cannot read memory at address 0x0000030B 12:10:55.946598 : Cannot read memory at address 0x0000038B 12:10:55.948592 : Cannot read memory at address 0x0000030B 12:10:55.948592 : Cannot read memory at address 0x0000038B 12:10:55.948592 : Device rawinput data (Hex) = [ 0000CE6C, 0000E6C0 ] 12:10:55.948592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.948592 : OnScreen Cursor Position (Px) = [ 1548, 973 ] 12:10:55.948592 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.948592 : ClientWindow Style = FullScreen 12:10:55.948592 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.949575 : Game Position (Hex) = [ 060C, 03CD ] 12:10:55.949575 : Game Position (Dec) = [ 1548, 973 ] 12:10:55.949575 : - 12:10:55.950572 : Cannot read memory at address 0x0000030B 12:10:55.950572 : Cannot read memory at address 0x0000038B 12:10:55.953145 : Cannot read memory at address 0x0000030B 12:10:55.953145 : Cannot read memory at address 0x0000038B 12:10:55.953145 : RawData event for Player #1: 12:10:55.953145 : Device rawinput data (Hex) = [ 0000CE6C, 0000E6C0 ] 12:10:55.953145 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.953145 : OnScreen Cursor Position (Px) = [ 1548, 973 ] 12:10:55.954147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.954147 : ClientWindow Style = FullScreen 12:10:55.954147 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.954147 : Game Position (Hex) = [ 060C, 03CD ] 12:10:55.954147 : Game Position (Dec) = [ 1548, 973 ] 12:10:55.954147 : - 12:10:55.955148 : Cannot read memory at address 0x0000030B 12:10:55.955148 : Cannot read memory at address 0x0000038B 12:10:55.957141 : Cannot read memory at address 0x0000030B 12:10:55.957141 : Cannot read memory at address 0x0000038B 12:10:55.958138 : RawData event for Player #1: 12:10:55.958138 : Device rawinput data (Hex) = [ 0000CE6C, 0000E6C0 ] 12:10:55.958138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.959130 : OnScreen Cursor Position (Px) = [ 1548, 973 ] 12:10:55.959130 : Cannot read memory at address 0x0000030B 12:10:55.959130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.959130 : Cannot read memory at address 0x0000038B 12:10:55.959130 : ClientWindow Style = FullScreen 12:10:55.959130 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.959130 : Game Position (Hex) = [ 060C, 03CD ] 12:10:55.959130 : Game Position (Dec) = [ 1548, 973 ] 12:10:55.959130 : - 12:10:55.961639 : Cannot read memory at address 0x0000030B 12:10:55.961639 : Cannot read memory at address 0x0000038B 12:10:55.961639 : RawData event for Player #1: 12:10:55.961639 : Device rawinput data (Hex) = [ 0000CE98, 0000E698 ] 12:10:55.961639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.963181 : OnScreen Cursor Position (Px) = [ 1549, 972 ] 12:10:55.963181 : Cannot read memory at address 0x0000030B 12:10:55.963181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.963181 : Cannot read memory at address 0x0000038B 12:10:55.963181 : ClientWindow Style = FullScreen 12:10:55.963181 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.963181 : Game Position (Hex) = [ 060D, 03CC ] 12:10:55.963181 : Game Position (Dec) = [ 1549, 972 ] 12:10:55.963181 : - 12:10:55.965188 : Cannot read memory at address 0x0000030B 12:10:55.965188 : Cannot read memory at address 0x0000038B 12:10:55.967177 : Cannot read memory at address 0x0000030B 12:10:55.967177 : Cannot read memory at address 0x0000038B 12:10:55.967177 : RawData event for Player #1: 12:10:55.967177 : Device rawinput data (Hex) = [ 0000CEBC, 0000E6CC ] 12:10:55.967177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.967177 : OnScreen Cursor Position (Px) = [ 1550, 973 ] 12:10:55.968174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.968174 : ClientWindow Style = FullScreen 12:10:55.968174 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.968174 : Game Position (Hex) = [ 060E, 03CD ] 12:10:55.968174 : Game Position (Dec) = [ 1550, 973 ] 12:10:55.968174 : - 12:10:55.969171 : Cannot read memory at address 0x0000030B 12:10:55.969171 : Cannot read memory at address 0x0000038B 12:10:55.971168 : Cannot read memory at address 0x0000030B 12:10:55.971168 : Cannot read memory at address 0x0000038B 12:10:55.972165 : RawData event for Player #1: 12:10:55.972165 : Device rawinput data (Hex) = [ 0000CEBC, 0000E6C0 ] 12:10:55.972165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.973158 : OnScreen Cursor Position (Px) = [ 1550, 973 ] 12:10:55.973158 : Cannot read memory at address 0x0000030B 12:10:55.973158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.973158 : Cannot read memory at address 0x0000038B 12:10:55.973158 : ClientWindow Style = FullScreen 12:10:55.973158 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.973660 : Game Position (Hex) = [ 060E, 03CD ] 12:10:55.973660 : Game Position (Dec) = [ 1550, 973 ] 12:10:55.973660 : - 12:10:55.974602 : Cannot read memory at address 0x0000030B 12:10:55.974602 : Cannot read memory at address 0x0000038B 12:10:55.976598 : Cannot read memory at address 0x0000030B 12:10:55.976598 : Cannot read memory at address 0x0000038B 12:10:55.976598 : RawData event for Player #1: 12:10:55.976598 : Device rawinput data (Hex) = [ 0000CEBC, 0000E6C0 ] 12:10:55.976598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.976598 : OnScreen Cursor Position (Px) = [ 1550, 973 ] 12:10:55.976598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.976598 : ClientWindow Style = FullScreen 12:10:55.977594 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.977594 : Game Position (Hex) = [ 060E, 03CD ] 12:10:55.977594 : Game Position (Dec) = [ 1550, 973 ] 12:10:55.977594 : - 12:10:55.978595 : Cannot read memory at address 0x0000030B 12:10:55.978595 : Cannot read memory at address 0x0000038B 12:10:55.980584 : Cannot read memory at address 0x0000030B 12:10:55.980584 : Cannot read memory at address 0x0000038B 12:10:55.981581 : RawData event for Player #1: 12:10:55.981581 : Device rawinput data (Hex) = [ 0000CEBC, 0000E6C0 ] 12:10:55.981581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.981581 : OnScreen Cursor Position (Px) = [ 1550, 973 ] 12:10:55.981581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.981581 : ClientWindow Style = FullScreen 12:10:55.981581 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.981581 : Game Position (Hex) = [ 060E, 03CD ] 12:10:55.981581 : Game Position (Dec) = [ 1550, 973 ] 12:10:55.981581 : - 12:10:55.983083 : Cannot read memory at address 0x0000030B 12:10:55.983083 : Cannot read memory at address 0x0000038B 12:10:55.984649 : Cannot read memory at address 0x0000030B 12:10:55.984649 : Cannot read memory at address 0x0000038B 12:10:55.986649 : Cannot read memory at address 0x0000030B 12:10:55.986649 : Cannot read memory at address 0x0000038B 12:10:55.986649 : Device rawinput data (Hex) = [ 0000CEBC, 0000E6C0 ] 12:10:55.986649 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.986649 : OnScreen Cursor Position (Px) = [ 1550, 973 ] 12:10:55.986649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.986649 : ClientWindow Style = FullScreen 12:10:55.987642 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.987642 : Game Position (Hex) = [ 060E, 03CD ] 12:10:55.987642 : Game Position (Dec) = [ 1550, 973 ] 12:10:55.987642 : - 12:10:55.988642 : Cannot read memory at address 0x0000030B 12:10:55.988642 : Cannot read memory at address 0x0000038B 12:10:55.990636 : Cannot read memory at address 0x0000030B 12:10:55.990636 : Cannot read memory at address 0x0000038B 12:10:55.990636 : RawData event for Player #1: 12:10:55.990636 : Device rawinput data (Hex) = [ 0000CEE4, 0000E6E8 ] 12:10:55.990636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.990636 : OnScreen Cursor Position (Px) = [ 1551, 974 ] 12:10:55.991629 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.991629 : ClientWindow Style = FullScreen 12:10:55.991629 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.991629 : Game Position (Hex) = [ 060F, 03CE ] 12:10:55.991629 : Game Position (Dec) = [ 1551, 974 ] 12:10:55.991629 : - 12:10:55.993135 : Cannot read memory at address 0x0000030B 12:10:55.993135 : Cannot read memory at address 0x0000038B 12:10:55.995173 : Cannot read memory at address 0x0000030B 12:10:55.995173 : Cannot read memory at address 0x0000038B 12:10:55.995173 : RawData event for Player #1: 12:10:55.996168 : Device rawinput data (Hex) = [ 0000CF0C, 0000E6C0 ] 12:10:55.996168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:55.996168 : OnScreen Cursor Position (Px) = [ 1552, 973 ] 12:10:55.996168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:55.996168 : ClientWindow Style = FullScreen 12:10:55.996168 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:55.997163 : Cannot read memory at address 0x0000030B 12:10:55.997163 : Game Position (Hex) = [ 0610, 03CD ] 12:10:55.997163 : Cannot read memory at address 0x0000038B 12:10:55.997163 : Game Position (Dec) = [ 1552, 973 ] 12:10:55.997163 : - 12:10:55.999160 : Cannot read memory at address 0x0000030B 12:10:55.999160 : Cannot read memory at address 0x0000038B 12:10:56.000157 : RawData event for Player #1: 12:10:56.001150 : Device rawinput data (Hex) = [ 0000CF0C, 0000E6CC ] 12:10:56.001150 : Cannot read memory at address 0x0000030B 12:10:56.001150 : Cannot read memory at address 0x0000038B 12:10:56.001150 : OnScreen Cursor Position (Px) = [ 1552, 973 ] 12:10:56.001150 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.001150 : ClientWindow Style = FullScreen 12:10:56.001150 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.001150 : Game Position (Hex) = [ 0610, 03CD ] 12:10:56.002146 : Game Position (Dec) = [ 1552, 973 ] 12:10:56.002146 : - 12:10:56.003147 : Cannot read memory at address 0x0000030B 12:10:56.003147 : Cannot read memory at address 0x0000038B 12:10:56.004490 : Cannot read memory at address 0x0000030B 12:10:56.004490 : Cannot read memory at address 0x0000038B 12:10:56.004490 : RawData event for Player #1: 12:10:56.004490 : Device rawinput data (Hex) = [ 0000CF0C, 0000E6CC ] 12:10:56.004490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.004490 : OnScreen Cursor Position (Px) = [ 1552, 973 ] 12:10:56.004490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.005491 : ClientWindow Style = FullScreen 12:10:56.005491 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.005491 : Game Position (Hex) = [ 0610, 03CD ] 12:10:56.005491 : Game Position (Dec) = [ 1552, 973 ] 12:10:56.005491 : - 12:10:56.006492 : Cannot read memory at address 0x0000030B 12:10:56.006492 : Cannot read memory at address 0x0000038B 12:10:56.008485 : Cannot read memory at address 0x0000030B 12:10:56.008485 : Cannot read memory at address 0x0000038B 12:10:56.009481 : RawData event for Player #1: 12:10:56.009481 : Device rawinput data (Hex) = [ 0000CF34, 0000E6F8 ] 12:10:56.009481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.009481 : OnScreen Cursor Position (Px) = [ 1554, 974 ] 12:10:56.010475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.010475 : ClientWindow Style = FullScreen 12:10:56.010475 : Cannot read memory at address 0x0000030B 12:10:56.010475 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.010475 : Cannot read memory at address 0x0000038B 12:10:56.010475 : Game Position (Hex) = [ 0612, 03CE ] 12:10:56.010475 : Game Position (Dec) = [ 1554, 974 ] 12:10:56.010475 : - 12:10:56.012974 : Cannot read memory at address 0x0000030B 12:10:56.012974 : Cannot read memory at address 0x0000038B 12:10:56.013983 : RawData event for Player #1: 12:10:56.014979 : Device rawinput data (Hex) = [ 0000CF34, 0000E6E8 ] 12:10:56.014979 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.014979 : Cannot read memory at address 0x0000030B 12:10:56.014979 : OnScreen Cursor Position (Px) = [ 1554, 974 ] 12:10:56.014979 : Cannot read memory at address 0x0000038B 12:10:56.014979 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.014979 : ClientWindow Style = FullScreen 12:10:56.014979 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.014979 : Game Position (Hex) = [ 0612, 03CE ] 12:10:56.014979 : Game Position (Dec) = [ 1554, 974 ] 12:10:56.015976 : - 12:10:56.016972 : Cannot read memory at address 0x0000030B 12:10:56.016972 : Cannot read memory at address 0x0000038B 12:10:56.018966 : RawData event for Player #1: 12:10:56.018966 : Cannot read memory at address 0x0000030B 12:10:56.018966 : Device rawinput data (Hex) = [ 0000CF60, 0000E6CC ] 12:10:56.018966 : Cannot read memory at address 0x0000038B 12:10:56.018966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.018966 : OnScreen Cursor Position (Px) = [ 1555, 973 ] 12:10:56.018966 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.018966 : ClientWindow Style = FullScreen 12:10:56.018966 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.018966 : Game Position (Hex) = [ 0613, 03CD ] 12:10:56.019962 : Game Position (Dec) = [ 1555, 973 ] 12:10:56.019962 : - 12:10:56.020963 : Cannot read memory at address 0x0000030B 12:10:56.020963 : Cannot read memory at address 0x0000038B 12:10:56.022956 : Cannot read memory at address 0x0000030B 12:10:56.022956 : Cannot read memory at address 0x0000038B 12:10:56.023603 : RawData event for Player #1: 12:10:56.024111 : Device rawinput data (Hex) = [ 0000CF84, 0000E704 ] 12:10:56.024111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.024111 : OnScreen Cursor Position (Px) = [ 1556, 974 ] 12:10:56.024111 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.024111 : ClientWindow Style = FullScreen 12:10:56.024111 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.024111 : Game Position (Hex) = [ 0614, 03CE ] 12:10:56.024111 : Game Position (Dec) = [ 1556, 974 ] 12:10:56.025110 : - 12:10:56.025110 : Cannot read memory at address 0x0000030B 12:10:56.025110 : Cannot read memory at address 0x0000038B 12:10:56.027107 : Cannot read memory at address 0x0000030B 12:10:56.027107 : Cannot read memory at address 0x0000038B 12:10:56.028104 : RawData event for Player #1: 12:10:56.029097 : Device rawinput data (Hex) = [ 0000CFB0, 0000E6D8 ] 12:10:56.029097 : Cannot read memory at address 0x0000030B 12:10:56.029097 : Cannot read memory at address 0x0000038B 12:10:56.029097 : OnScreen Cursor Position (Px) = [ 1557, 973 ] 12:10:56.029097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.029097 : ClientWindow Style = FullScreen 12:10:56.029097 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.030094 : Game Position (Hex) = [ 0615, 03CD ] 12:10:56.030094 : Game Position (Dec) = [ 1557, 973 ] 12:10:56.030094 : - 12:10:56.031090 : Cannot read memory at address 0x0000030B 12:10:56.031090 : Cannot read memory at address 0x0000038B 12:10:56.032087 : RawData event for Player #1: 12:10:56.032087 : Device rawinput data (Hex) = [ 0000CFB0, 0000E6E4 ] 12:10:56.033083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.033083 : OnScreen Cursor Position (Px) = [ 1557, 974 ] 12:10:56.033083 : Cannot read memory at address 0x0000030B 12:10:56.033083 : Cannot read memory at address 0x0000038B 12:10:56.033083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.033083 : ClientWindow Style = FullScreen 12:10:56.033586 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.033586 : Game Position (Hex) = [ 0615, 03CE ] 12:10:56.033586 : Game Position (Dec) = [ 1557, 974 ] 12:10:56.033586 : - 12:10:56.034589 : Cannot read memory at address 0x0000030B 12:10:56.034589 : Cannot read memory at address 0x0000038B 12:10:56.036582 : Cannot read memory at address 0x0000030B 12:10:56.036582 : Cannot read memory at address 0x0000038B 12:10:56.037579 : RawData event for Player #1: 12:10:56.037579 : Device rawinput data (Hex) = [ 0000CFD8, 0000E710 ] 12:10:56.037579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.037579 : OnScreen Cursor Position (Px) = [ 1558, 974 ] 12:10:56.037579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.037579 : ClientWindow Style = FullScreen 12:10:56.037579 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.038571 : Game Position (Hex) = [ 0616, 03CE ] 12:10:56.038571 : Game Position (Dec) = [ 1558, 974 ] 12:10:56.038571 : Cannot read memory at address 0x0000038B 12:10:56.038571 : - 12:10:56.040732 : Cannot read memory at address 0x0000030B 12:10:56.040732 : Cannot read memory at address 0x0000038B 12:10:56.042062 : Cannot read memory at address 0x0000030B 12:10:56.042062 : Cannot read memory at address 0x0000038B 12:10:56.042062 : RawData event for Player #1: 12:10:56.042062 : Device rawinput data (Hex) = [ 0000CFD8, 0000E700 ] 12:10:56.042062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.043120 : OnScreen Cursor Position (Px) = [ 1558, 974 ] 12:10:56.043120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.043120 : ClientWindow Style = FullScreen 12:10:56.043120 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.043120 : Game Position (Hex) = [ 0616, 03CE ] 12:10:56.043120 : Game Position (Dec) = [ 1558, 974 ] 12:10:56.043120 : - 12:10:56.044157 : Cannot read memory at address 0x0000030B 12:10:56.044157 : Cannot read memory at address 0x0000038B 12:10:56.046184 : Cannot read memory at address 0x0000030B 12:10:56.046184 : Cannot read memory at address 0x0000038B 12:10:56.046184 : RawData event for Player #1: 12:10:56.046184 : Device rawinput data (Hex) = [ 0000D028, 0000E70C ] 12:10:56.047120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.047120 : OnScreen Cursor Position (Px) = [ 1561, 974 ] 12:10:56.047120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.047120 : ClientWindow Style = FullScreen 12:10:56.047120 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.047120 : Game Position (Hex) = [ 0619, 03CE ] 12:10:56.047120 : Game Position (Dec) = [ 1561, 974 ] 12:10:56.047120 : - 12:10:56.048117 : Cannot read memory at address 0x0000030B 12:10:56.048117 : Cannot read memory at address 0x0000038B 12:10:56.050114 : Cannot read memory at address 0x0000030B 12:10:56.050114 : Cannot read memory at address 0x0000038B 12:10:56.051110 : RawData event for Player #1: 12:10:56.051110 : Device rawinput data (Hex) = [ 0000D028, 0000E70C ] 12:10:56.052103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.052103 : Cannot read memory at address 0x0000030B 12:10:56.052103 : Cannot read memory at address 0x0000038B 12:10:56.052103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.052103 : ClientWindow Style = FullScreen 12:10:56.052103 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.052103 : Game Position (Hex) = [ 0619, 03CE ] 12:10:56.052103 : Game Position (Dec) = [ 1561, 974 ] 12:10:56.052103 : - 12:10:56.053606 : Cannot read memory at address 0x0000030B 12:10:56.053606 : Cannot read memory at address 0x0000038B 12:10:56.054900 : Cannot read memory at address 0x0000030B 12:10:56.054900 : Cannot read memory at address 0x0000038B 12:10:56.056895 : RawData event for Player #1: 12:10:56.056895 : Cannot read memory at address 0x0000030B 12:10:56.056895 : Device rawinput data (Hex) = [ 0000D00C, 0000E758 ] 12:10:56.056895 : Cannot read memory at address 0x0000038B 12:10:56.056895 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.056895 : OnScreen Cursor Position (Px) = [ 1560, 975 ] 12:10:56.056895 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.056895 : ClientWindow Style = FullScreen 12:10:56.056895 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.057892 : Game Position (Hex) = [ 0618, 03CF ] 12:10:56.057892 : Game Position (Dec) = [ 1560, 975 ] 12:10:56.057892 : - 12:10:56.058892 : Cannot read memory at address 0x0000030B 12:10:56.058892 : Cannot read memory at address 0x0000038B 12:10:56.060882 : Cannot read memory at address 0x0000030B 12:10:56.060882 : RawData event for Player #1: 12:10:56.060882 : Cannot read memory at address 0x0000038B 12:10:56.060882 : Device rawinput data (Hex) = [ 0000D044, 0000E75C ] 12:10:56.060882 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.060882 : OnScreen Cursor Position (Px) = [ 1562, 976 ] 12:10:56.060882 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.060882 : ClientWindow Style = FullScreen 12:10:56.060882 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.061878 : Game Position (Hex) = [ 061A, 03D0 ] 12:10:56.061878 : Game Position (Dec) = [ 1562, 976 ] 12:10:56.061878 : - 12:10:56.062380 : Cannot read memory at address 0x0000030B 12:10:56.062380 : Cannot read memory at address 0x0000038B 12:10:56.063915 : Cannot read memory at address 0x0000030B 12:10:56.063915 : Cannot read memory at address 0x0000038B 12:10:56.065811 : Cannot read memory at address 0x0000030B 12:10:56.065811 : Cannot read memory at address 0x0000038B 12:10:56.065811 : Device rawinput data (Hex) = [ 0000D070, 0000E7A4 ] 12:10:56.065811 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.065811 : OnScreen Cursor Position (Px) = [ 1563, 977 ] 12:10:56.066807 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.066807 : ClientWindow Style = FullScreen 12:10:56.066807 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.066807 : Game Position (Hex) = [ 061B, 03D1 ] 12:10:56.066807 : Game Position (Dec) = [ 1563, 977 ] 12:10:56.066807 : - 12:10:56.067808 : Cannot read memory at address 0x0000030B 12:10:56.067808 : Cannot read memory at address 0x0000038B 12:10:56.069800 : Cannot read memory at address 0x0000030B 12:10:56.069800 : Cannot read memory at address 0x0000038B 12:10:56.070794 : RawData event for Player #1: 12:10:56.070794 : Device rawinput data (Hex) = [ 0000D070, 0000E794 ] 12:10:56.070794 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.070794 : OnScreen Cursor Position (Px) = [ 1563, 976 ] 12:10:56.070794 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.070794 : ClientWindow Style = FullScreen 12:10:56.070794 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.070794 : Game Position (Hex) = [ 061B, 03D0 ] 12:10:56.070794 : Game Position (Dec) = [ 1563, 976 ] 12:10:56.071791 : - 12:10:56.071791 : Cannot read memory at address 0x0000030B 12:10:56.071791 : Cannot read memory at address 0x0000038B 12:10:56.073296 : Cannot read memory at address 0x0000030B 12:10:56.073296 : Cannot read memory at address 0x0000038B 12:10:56.074329 : RawData event for Player #1: 12:10:56.074329 : Device rawinput data (Hex) = [ 0000D070, 0000E794 ] 12:10:56.074329 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.074329 : OnScreen Cursor Position (Px) = [ 1563, 976 ] 12:10:56.074329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.074329 : ClientWindow Style = FullScreen 12:10:56.075326 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.075326 : Cannot read memory at address 0x0000030B 12:10:56.075326 : Game Position (Hex) = [ 061B, 03D0 ] 12:10:56.075326 : Cannot read memory at address 0x0000038B 12:10:56.075326 : Game Position (Dec) = [ 1563, 976 ] 12:10:56.075326 : - 12:10:56.077322 : Cannot read memory at address 0x0000030B 12:10:56.077322 : Cannot read memory at address 0x0000038B 12:10:56.079316 : Cannot read memory at address 0x0000030B 12:10:56.079316 : Cannot read memory at address 0x0000038B 12:10:56.079316 : RawData event for Player #1: 12:10:56.079316 : Device rawinput data (Hex) = [ 0000D070, 0000E794 ] 12:10:56.079316 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.079316 : OnScreen Cursor Position (Px) = [ 1563, 976 ] 12:10:56.079316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.080309 : ClientWindow Style = FullScreen 12:10:56.080309 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.080309 : Game Position (Hex) = [ 061B, 03D0 ] 12:10:56.080309 : Game Position (Dec) = [ 1563, 976 ] 12:10:56.080309 : - 12:10:56.081306 : Cannot read memory at address 0x0000030B 12:10:56.081306 : Cannot read memory at address 0x0000038B 12:10:56.082809 : Cannot read memory at address 0x0000030B 12:10:56.082809 : Cannot read memory at address 0x0000038B 12:10:56.084580 : Cannot read memory at address 0x0000030B 12:10:56.084580 : Cannot read memory at address 0x0000038B 12:10:56.084580 : Device rawinput data (Hex) = [ 0000D09C, 0000E77C ] 12:10:56.084580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.084580 : OnScreen Cursor Position (Px) = [ 1564, 976 ] 12:10:56.084580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.084580 : ClientWindow Style = FullScreen 12:10:56.084580 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.084580 : Game Position (Hex) = [ 061C, 03D0 ] 12:10:56.085578 : Game Position (Dec) = [ 1564, 976 ] 12:10:56.085578 : - 12:10:56.086580 : Cannot read memory at address 0x0000030B 12:10:56.086580 : Cannot read memory at address 0x0000038B 12:10:56.088571 : Cannot read memory at address 0x0000030B 12:10:56.088571 : RawData event for Player #1: 12:10:56.088571 : Device rawinput data (Hex) = [ 0000D0B0, 0000E7F8 ] 12:10:56.088571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.088571 : OnScreen Cursor Position (Px) = [ 1565, 978 ] 12:10:56.088571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.088571 : ClientWindow Style = FullScreen 12:10:56.089565 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.089565 : Game Position (Hex) = [ 061D, 03D2 ] 12:10:56.089565 : Game Position (Dec) = [ 1565, 978 ] 12:10:56.089565 : - 12:10:56.090566 : Cannot read memory at address 0x0000030B 12:10:56.090566 : Cannot read memory at address 0x0000038B 12:10:56.093070 : Cannot read memory at address 0x0000030B 12:10:56.093070 : Cannot read memory at address 0x0000038B 12:10:56.093070 : RawData event for Player #1: 12:10:56.093070 : Device rawinput data (Hex) = [ 0000D0B8, 0000E810 ] 12:10:56.094102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.094102 : OnScreen Cursor Position (Px) = [ 1565, 979 ] 12:10:56.094102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.094102 : ClientWindow Style = FullScreen 12:10:56.094102 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.094102 : Game Position (Hex) = [ 061D, 03D3 ] 12:10:56.094102 : Game Position (Dec) = [ 1565, 979 ] 12:10:56.094102 : - 12:10:56.095098 : Cannot read memory at address 0x0000030B 12:10:56.095098 : Cannot read memory at address 0x0000038B 12:10:56.097091 : Cannot read memory at address 0x0000030B 12:10:56.097091 : Cannot read memory at address 0x0000038B 12:10:56.098088 : RawData event for Player #1: 12:10:56.099085 : Device rawinput data (Hex) = [ 0000D0B8, 0000E81C ] 12:10:56.099085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.099085 : OnScreen Cursor Position (Px) = [ 1565, 979 ] 12:10:56.099085 : Cannot read memory at address 0x0000038B 12:10:56.099085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.099085 : ClientWindow Style = FullScreen 12:10:56.099085 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.099085 : Game Position (Hex) = [ 061D, 03D3 ] 12:10:56.099085 : Game Position (Dec) = [ 1565, 979 ] 12:10:56.099085 : - 12:10:56.101082 : Cannot read memory at address 0x0000030B 12:10:56.101082 : Cannot read memory at address 0x0000038B 12:10:56.102078 : RawData event for Player #1: 12:10:56.102078 : Device rawinput data (Hex) = [ 0000D0B8, 0000E81C ] 12:10:56.103072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.103072 : Cannot read memory at address 0x0000030B 12:10:56.103072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.103072 : Cannot read memory at address 0x0000038B 12:10:56.103574 : ClientWindow Style = FullScreen 12:10:56.103574 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.103574 : Game Position (Hex) = [ 061D, 03D3 ] 12:10:56.103574 : Game Position (Dec) = [ 1565, 979 ] 12:10:56.103574 : - 12:10:56.104577 : Cannot read memory at address 0x0000030B 12:10:56.104577 : Cannot read memory at address 0x0000038B 12:10:56.106569 : Cannot read memory at address 0x0000030B 12:10:56.106569 : Cannot read memory at address 0x0000038B 12:10:56.107566 : RawData event for Player #1: 12:10:56.108560 : Device rawinput data (Hex) = [ 0000D0C0, 0000E850 ] 12:10:56.108560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.108560 : OnScreen Cursor Position (Px) = [ 1565, 980 ] 12:10:56.108560 : Cannot read memory at address 0x0000038B 12:10:56.108560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.108560 : ClientWindow Style = FullScreen 12:10:56.108560 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.109557 : Game Position (Hex) = [ 061D, 03D4 ] 12:10:56.109557 : Game Position (Dec) = [ 1565, 980 ] 12:10:56.109557 : - 12:10:56.110553 : Cannot read memory at address 0x0000030B 12:10:56.110553 : Cannot read memory at address 0x0000038B 12:10:56.113052 : RawData event for Player #1: 12:10:56.113052 : Device rawinput data (Hex) = [ 0000D0B0, 0000E8A8 ] 12:10:56.113052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.113052 : OnScreen Cursor Position (Px) = [ 1565, 981 ] 12:10:56.114063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.114063 : ClientWindow Style = FullScreen 12:10:56.114063 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.114063 : Game Position (Hex) = [ 061D, 03D5 ] 12:10:56.114063 : Game Position (Dec) = [ 1565, 981 ] 12:10:56.114063 : - 12:10:56.115059 : Cannot read memory at address 0x0000030B 12:10:56.115059 : Cannot read memory at address 0x0000038B 12:10:56.116059 : RawData event for Player #1: 12:10:56.117052 : Device rawinput data (Hex) = [ 0000D0B0, 0000E89C ] 12:10:56.117052 : Cannot read memory at address 0x0000030B 12:10:56.117052 : OnScreen Cursor Position (Px) = [ 1565, 981 ] 12:10:56.117052 : Cannot read memory at address 0x0000038B 12:10:56.117052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.117052 : ClientWindow Style = FullScreen 12:10:56.117052 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.117052 : Game Position (Hex) = [ 061D, 03D5 ] 12:10:56.118049 : Game Position (Dec) = [ 1565, 981 ] 12:10:56.118049 : - 12:10:56.119045 : Cannot read memory at address 0x0000030B 12:10:56.119045 : Cannot read memory at address 0x0000038B 12:10:56.121042 : Cannot read memory at address 0x0000030B 12:10:56.121042 : Cannot read memory at address 0x0000038B 12:10:56.121042 : RawData event for Player #1: 12:10:56.122036 : Device rawinput data (Hex) = [ 0000D0E8, 0000E8F0 ] 12:10:56.122036 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.122036 : OnScreen Cursor Position (Px) = [ 1566, 982 ] 12:10:56.122036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.122036 : ClientWindow Style = FullScreen 12:10:56.122036 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.122036 : Game Position (Hex) = [ 061E, 03D6 ] 12:10:56.122036 : Game Position (Dec) = [ 1566, 982 ] 12:10:56.122036 : - 12:10:56.123032 : Cannot read memory at address 0x0000030B 12:10:56.123032 : Cannot read memory at address 0x0000038B 12:10:56.124282 : Cannot read memory at address 0x0000030B 12:10:56.124282 : Cannot read memory at address 0x0000038B 12:10:56.126281 : Cannot read memory at address 0x0000030B 12:10:56.126281 : Cannot read memory at address 0x0000038B 12:10:56.126281 : RawData event for Player #1: 12:10:56.126281 : Device rawinput data (Hex) = [ 0000D0FC, 0000E914 ] 12:10:56.126281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.126281 : OnScreen Cursor Position (Px) = [ 1567, 983 ] 12:10:56.127274 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.127274 : ClientWindow Style = FullScreen 12:10:56.127274 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.127274 : Game Position (Hex) = [ 061F, 03D7 ] 12:10:56.127274 : Game Position (Dec) = [ 1567, 983 ] 12:10:56.127274 : - 12:10:56.128274 : Cannot read memory at address 0x0000030B 12:10:56.128274 : Cannot read memory at address 0x0000038B 12:10:56.130264 : Cannot read memory at address 0x0000030B 12:10:56.130264 : Cannot read memory at address 0x0000038B 12:10:56.130264 : RawData event for Player #1: 12:10:56.130264 : Device rawinput data (Hex) = [ 0000D0E0, 0000E96C ] 12:10:56.130264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.131261 : OnScreen Cursor Position (Px) = [ 1566, 984 ] 12:10:56.131261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.131261 : ClientWindow Style = FullScreen 12:10:56.131261 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.131261 : Game Position (Hex) = [ 061E, 03D8 ] 12:10:56.131261 : Game Position (Dec) = [ 1566, 984 ] 12:10:56.131261 : - 12:10:56.132257 : Cannot read memory at address 0x0000030B 12:10:56.132257 : Cannot read memory at address 0x0000038B 12:10:56.133761 : Cannot read memory at address 0x0000030B 12:10:56.133761 : Cannot read memory at address 0x0000038B 12:10:56.135011 : Cannot read memory at address 0x0000030B 12:10:56.135011 : Cannot read memory at address 0x0000038B 12:10:56.135011 : RawData event for Player #1: 12:10:56.135011 : Device rawinput data (Hex) = [ 0000D0F0, 0000E984 ] 12:10:56.136017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.136017 : OnScreen Cursor Position (Px) = [ 1567, 985 ] 12:10:56.136017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.136017 : ClientWindow Style = FullScreen 12:10:56.136017 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.136017 : Game Position (Hex) = [ 061F, 03D9 ] 12:10:56.136017 : Game Position (Dec) = [ 1567, 985 ] 12:10:56.136017 : - 12:10:56.137013 : Cannot read memory at address 0x0000030B 12:10:56.137013 : Cannot read memory at address 0x0000038B 12:10:56.139006 : Cannot read memory at address 0x0000030B 12:10:56.139006 : Cannot read memory at address 0x0000038B 12:10:56.140004 : RawData event for Player #1: 12:10:56.141000 : Device rawinput data (Hex) = [ 0000D0D8, 0000E9E4 ] 12:10:56.141000 : Cannot read memory at address 0x0000030B 12:10:56.141000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.141000 : Cannot read memory at address 0x0000038B 12:10:56.141000 : OnScreen Cursor Position (Px) = [ 1566, 986 ] 12:10:56.141000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.141000 : ClientWindow Style = FullScreen 12:10:56.141000 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.141000 : Game Position (Hex) = [ 061E, 03DA ] 12:10:56.141000 : Game Position (Dec) = [ 1566, 986 ] 12:10:56.141997 : - 12:10:56.142997 : Cannot read memory at address 0x0000030B 12:10:56.142997 : Cannot read memory at address 0x0000038B 12:10:56.144502 : Cannot read memory at address 0x0000030B 12:10:56.144502 : Cannot read memory at address 0x0000038B 12:10:56.145499 : RawData event for Player #1: 12:10:56.145499 : Device rawinput data (Hex) = [ 0000D0DC, 0000E9D8 ] 12:10:56.145499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.145499 : OnScreen Cursor Position (Px) = [ 1566, 986 ] 12:10:56.145499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.146493 : Cannot read memory at address 0x0000030B 12:10:56.146493 : ClientWindow Style = FullScreen 12:10:56.146493 : Cannot read memory at address 0x0000038B 12:10:56.146493 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.146493 : Game Position (Hex) = [ 061E, 03DA ] 12:10:56.146493 : Game Position (Dec) = [ 1566, 986 ] 12:10:56.146493 : - 12:10:56.148486 : Cannot read memory at address 0x0000030B 12:10:56.148486 : Cannot read memory at address 0x0000038B 12:10:56.149486 : RawData event for Player #1: 12:10:56.149486 : Device rawinput data (Hex) = [ 0000D0D4, 0000EA54 ] 12:10:56.149486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.149486 : OnScreen Cursor Position (Px) = [ 1566, 988 ] 12:10:56.149486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.149486 : ClientWindow Style = FullScreen 12:10:56.150479 : Cannot read memory at address 0x0000030B 12:10:56.150479 : Cannot read memory at address 0x0000038B 12:10:56.150479 : Game Position (Hex) = [ 061E, 03DC ] 12:10:56.150479 : Game Position (Dec) = [ 1566, 988 ] 12:10:56.150479 : - 12:10:56.152982 : Cannot read memory at address 0x0000030B 12:10:56.152982 : Cannot read memory at address 0x0000038B 12:10:56.154648 : Cannot read memory at address 0x0000030B 12:10:56.154648 : RawData event for Player #1: 12:10:56.154648 : Device rawinput data (Hex) = [ 0000D0D4, 0000EA54 ] 12:10:56.154648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.154648 : OnScreen Cursor Position (Px) = [ 1566, 988 ] 12:10:56.154648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.154648 : ClientWindow Style = FullScreen 12:10:56.154648 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.154648 : Game Position (Hex) = [ 061E, 03DC ] 12:10:56.155648 : Game Position (Dec) = [ 1566, 988 ] 12:10:56.155648 : - 12:10:56.156649 : Cannot read memory at address 0x0000030B 12:10:56.156649 : Cannot read memory at address 0x0000038B 12:10:56.158642 : Cannot read memory at address 0x0000030B 12:10:56.158642 : Cannot read memory at address 0x0000038B 12:10:56.159638 : RawData event for Player #1: 12:10:56.159638 : Device rawinput data (Hex) = [ 0000D0C0, 0000EA9C ] 12:10:56.159638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.159638 : OnScreen Cursor Position (Px) = [ 1565, 989 ] 12:10:56.160632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.160632 : Cannot read memory at address 0x0000030B 12:10:56.160632 : ClientWindow Style = FullScreen 12:10:56.160632 : Cannot read memory at address 0x0000038B 12:10:56.160632 : Game Position (Hex) = [ 061D, 03DD ] 12:10:56.160632 : Game Position (Dec) = [ 1565, 989 ] 12:10:56.160632 : - 12:10:56.162138 : Cannot read memory at address 0x0000030B 12:10:56.162138 : Cannot read memory at address 0x0000038B 12:10:56.163180 : RawData event for Player #1: 12:10:56.163180 : Device rawinput data (Hex) = [ 0000D0E4, 0000EAB4 ] 12:10:56.164212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.164212 : Cannot read memory at address 0x0000030B 12:10:56.164212 : OnScreen Cursor Position (Px) = [ 1566, 990 ] 12:10:56.164212 : Cannot read memory at address 0x0000038B 12:10:56.164212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.164212 : ClientWindow Style = FullScreen 12:10:56.164212 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.164212 : Game Position (Hex) = [ 061E, 03DE ] 12:10:56.164212 : Game Position (Dec) = [ 1566, 990 ] 12:10:56.164212 : - 12:10:56.166208 : Cannot read memory at address 0x0000030B 12:10:56.166208 : Cannot read memory at address 0x0000038B 12:10:56.168201 : Cannot read memory at address 0x0000030B 12:10:56.168201 : Cannot read memory at address 0x0000038B 12:10:56.168201 : RawData event for Player #1: 12:10:56.168201 : Device rawinput data (Hex) = [ 0000D0F0, 0000EAE8 ] 12:10:56.169195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.169195 : OnScreen Cursor Position (Px) = [ 1567, 991 ] 12:10:56.169195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.169195 : ClientWindow Style = FullScreen 12:10:56.169195 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.169195 : Game Position (Hex) = [ 061F, 03DF ] 12:10:56.169195 : Game Position (Dec) = [ 1567, 991 ] 12:10:56.169195 : - 12:10:56.170192 : Cannot read memory at address 0x0000030B 12:10:56.170192 : Cannot read memory at address 0x0000038B 12:10:56.172188 : Cannot read memory at address 0x0000030B 12:10:56.172188 : Cannot read memory at address 0x0000038B 12:10:56.173689 : Cannot read memory at address 0x0000030B 12:10:56.173689 : RawData event for Player #1: 12:10:56.173689 : Cannot read memory at address 0x0000038B 12:10:56.173689 : Device rawinput data (Hex) = [ 0000D0DC, 0000EB30 ] 12:10:56.173689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.173689 : OnScreen Cursor Position (Px) = [ 1566, 992 ] 12:10:56.174688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.174688 : ClientWindow Style = FullScreen 12:10:56.174688 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.174688 : Game Position (Hex) = [ 061E, 03E0 ] 12:10:56.174688 : Game Position (Dec) = [ 1566, 992 ] 12:10:56.174688 : - 12:10:56.175685 : Cannot read memory at address 0x0000030B 12:10:56.175685 : Cannot read memory at address 0x0000038B 12:10:56.177679 : Cannot read memory at address 0x0000030B 12:10:56.177679 : Cannot read memory at address 0x0000038B 12:10:56.177679 : RawData event for Player #1: 12:10:56.177679 : Device rawinput data (Hex) = [ 0000D0DC, 0000EB24 ] 12:10:56.177679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.178675 : OnScreen Cursor Position (Px) = [ 1566, 992 ] 12:10:56.178675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.178675 : ClientWindow Style = FullScreen 12:10:56.178675 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.178675 : Game Position (Hex) = [ 061E, 03E0 ] 12:10:56.178675 : Game Position (Dec) = [ 1566, 992 ] 12:10:56.178675 : - 12:10:56.179672 : Cannot read memory at address 0x0000030B 12:10:56.179672 : Cannot read memory at address 0x0000038B 12:10:56.181665 : Cannot read memory at address 0x0000030B 12:10:56.181665 : Cannot read memory at address 0x0000038B 12:10:56.181665 : RawData event for Player #1: 12:10:56.183168 : Device rawinput data (Hex) = [ 0000D0E8, 0000EB68 ] 12:10:56.183168 : Cannot read memory at address 0x0000030B 12:10:56.183168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.183168 : Cannot read memory at address 0x0000038B 12:10:56.183168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.183168 : ClientWindow Style = FullScreen 12:10:56.183168 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.184176 : Game Position (Hex) = [ 061E, 03E1 ] 12:10:56.184176 : Game Position (Dec) = [ 1566, 993 ] 12:10:56.184176 : - 12:10:56.185178 : Cannot read memory at address 0x0000030B 12:10:56.185178 : Cannot read memory at address 0x0000038B 12:10:56.187169 : Cannot read memory at address 0x0000030B 12:10:56.187169 : Cannot read memory at address 0x0000038B 12:10:56.187169 : RawData event for Player #1: 12:10:56.187169 : Device rawinput data (Hex) = [ 0000D0F0, 0000EB74 ] 12:10:56.187169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.188162 : OnScreen Cursor Position (Px) = [ 1567, 993 ] 12:10:56.188162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.188162 : ClientWindow Style = FullScreen 12:10:56.188162 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.188162 : Game Position (Hex) = [ 061F, 03E1 ] 12:10:56.188162 : Game Position (Dec) = [ 1567, 993 ] 12:10:56.188162 : - 12:10:56.189159 : Cannot read memory at address 0x0000030B 12:10:56.189159 : Cannot read memory at address 0x0000038B 12:10:56.191156 : Cannot read memory at address 0x0000030B 12:10:56.191156 : Cannot read memory at address 0x0000038B 12:10:56.191156 : RawData event for Player #1: 12:10:56.191156 : Device rawinput data (Hex) = [ 0000D0F0, 0000EB74 ] 12:10:56.192149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.192149 : OnScreen Cursor Position (Px) = [ 1567, 993 ] 12:10:56.192149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.192149 : ClientWindow Style = FullScreen 12:10:56.192149 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.192149 : Game Position (Hex) = [ 061F, 03E1 ] 12:10:56.192149 : Game Position (Dec) = [ 1567, 993 ] 12:10:56.192149 : - 12:10:56.193146 : Cannot read memory at address 0x0000030B 12:10:56.193146 : Cannot read memory at address 0x0000038B 12:10:56.194651 : Cannot read memory at address 0x0000030B 12:10:56.194651 : Cannot read memory at address 0x0000038B 12:10:56.196644 : Cannot read memory at address 0x0000030B 12:10:56.196644 : Cannot read memory at address 0x0000038B 12:10:56.196644 : RawData event for Player #1: 12:10:56.196644 : Device rawinput data (Hex) = [ 0000D110, 0000EBC8 ] 12:10:56.196644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.197637 : OnScreen Cursor Position (Px) = [ 1567, 994 ] 12:10:56.197637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.197637 : ClientWindow Style = FullScreen 12:10:56.197637 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.197637 : Game Position (Hex) = [ 061F, 03E2 ] 12:10:56.197637 : Game Position (Dec) = [ 1567, 994 ] 12:10:56.197637 : - 12:10:56.198633 : Cannot read memory at address 0x0000030B 12:10:56.198633 : Cannot read memory at address 0x0000038B 12:10:56.200630 : Cannot read memory at address 0x0000030B 12:10:56.200630 : Cannot read memory at address 0x0000038B 12:10:56.201627 : RawData event for Player #1: 12:10:56.201627 : Device rawinput data (Hex) = [ 0000D10C, 0000EBD4 ] 12:10:56.201627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.201627 : OnScreen Cursor Position (Px) = [ 1567, 994 ] 12:10:56.201627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.201627 : ClientWindow Style = FullScreen 12:10:56.201627 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.201627 : Game Position (Hex) = [ 061F, 03E2 ] 12:10:56.201627 : Game Position (Dec) = [ 1567, 994 ] 12:10:56.201627 : - 12:10:56.203130 : Cannot read memory at address 0x0000030B 12:10:56.203130 : Cannot read memory at address 0x0000038B 12:10:56.204695 : Cannot read memory at address 0x0000030B 12:10:56.204695 : Cannot read memory at address 0x0000038B 12:10:56.205696 : RawData event for Player #1: 12:10:56.205696 : Device rawinput data (Hex) = [ 0000D10C, 0000EBD4 ] 12:10:56.205696 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.205696 : OnScreen Cursor Position (Px) = [ 1567, 994 ] 12:10:56.205696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.205696 : ClientWindow Style = FullScreen 12:10:56.205696 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.206693 : Game Position (Hex) = [ 061F, 03E2 ] 12:10:56.206693 : Cannot read memory at address 0x0000030B 12:10:56.206693 : Game Position (Dec) = [ 1567, 994 ] 12:10:56.206693 : Cannot read memory at address 0x0000038B 12:10:56.206693 : - 12:10:56.208689 : Cannot read memory at address 0x0000030B 12:10:56.208689 : Cannot read memory at address 0x0000038B 12:10:56.210679 : Cannot read memory at address 0x0000030B 12:10:56.210679 : Cannot read memory at address 0x0000038B 12:10:56.210679 : RawData event for Player #1: 12:10:56.210679 : Device rawinput data (Hex) = [ 0000D10C, 0000EBD4 ] 12:10:56.210679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.210679 : OnScreen Cursor Position (Px) = [ 1567, 994 ] 12:10:56.210679 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.210679 : ClientWindow Style = FullScreen 12:10:56.211676 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.211676 : Game Position (Hex) = [ 061F, 03E2 ] 12:10:56.211676 : Game Position (Dec) = [ 1567, 994 ] 12:10:56.211676 : - 12:10:56.213181 : Cannot read memory at address 0x0000030B 12:10:56.213181 : Cannot read memory at address 0x0000038B 12:10:56.215214 : Cannot read memory at address 0x0000030B 12:10:56.215214 : Cannot read memory at address 0x0000038B 12:10:56.215214 : RawData event for Player #1: 12:10:56.215214 : Device rawinput data (Hex) = [ 0000D104, 0000EC50 ] 12:10:56.215214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.215214 : OnScreen Cursor Position (Px) = [ 1567, 996 ] 12:10:56.216211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.216211 : ClientWindow Style = FullScreen 12:10:56.216211 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.216211 : Game Position (Hex) = [ 061F, 03E4 ] 12:10:56.216211 : Game Position (Dec) = [ 1567, 996 ] 12:10:56.216211 : - 12:10:56.217208 : Cannot read memory at address 0x0000030B 12:10:56.217208 : Cannot read memory at address 0x0000038B 12:10:56.219204 : Cannot read memory at address 0x0000030B 12:10:56.219204 : Cannot read memory at address 0x0000038B 12:10:56.219204 : RawData event for Player #1: 12:10:56.219204 : Device rawinput data (Hex) = [ 0000D104, 0000EC50 ] 12:10:56.219204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.220198 : OnScreen Cursor Position (Px) = [ 1567, 996 ] 12:10:56.220198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.220198 : ClientWindow Style = FullScreen 12:10:56.220198 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.220198 : Game Position (Hex) = [ 061F, 03E4 ] 12:10:56.220198 : Game Position (Dec) = [ 1567, 996 ] 12:10:56.220198 : - 12:10:56.221195 : Cannot read memory at address 0x0000030B 12:10:56.221195 : Cannot read memory at address 0x0000038B 12:10:56.223191 : Cannot read memory at address 0x0000030B 12:10:56.223191 : Cannot read memory at address 0x0000038B 12:10:56.224502 : RawData event for Player #1: 12:10:56.224502 : Device rawinput data (Hex) = [ 0000D0CC, 0000EC6C ] 12:10:56.224502 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.224502 : OnScreen Cursor Position (Px) = [ 1566, 997 ] 12:10:56.224502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.225505 : ClientWindow Style = FullScreen 12:10:56.225505 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.225505 : Cannot read memory at address 0x0000030B 12:10:56.225505 : Game Position (Hex) = [ 061E, 03E5 ] 12:10:56.225505 : Cannot read memory at address 0x0000038B 12:10:56.225505 : Game Position (Dec) = [ 1566, 997 ] 12:10:56.225505 : - 12:10:56.227501 : Cannot read memory at address 0x0000030B 12:10:56.227501 : Cannot read memory at address 0x0000038B 12:10:56.229494 : Cannot read memory at address 0x0000030B 12:10:56.229494 : RawData event for Player #1: 12:10:56.229494 : Cannot read memory at address 0x0000038B 12:10:56.229494 : Device rawinput data (Hex) = [ 0000D0A8, 0000ECBC ] 12:10:56.229494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.229494 : OnScreen Cursor Position (Px) = [ 1564, 998 ] 12:10:56.230488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.230488 : ClientWindow Style = FullScreen 12:10:56.230488 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.230488 : Game Position (Hex) = [ 061C, 03E6 ] 12:10:56.230488 : Game Position (Dec) = [ 1564, 998 ] 12:10:56.230488 : - 12:10:56.231485 : Cannot read memory at address 0x0000030B 12:10:56.231485 : Cannot read memory at address 0x0000038B 12:10:56.232992 : Cannot read memory at address 0x0000030B 12:10:56.232992 : Cannot read memory at address 0x0000038B 12:10:56.232992 : RawData event for Player #1: 12:10:56.234025 : Device rawinput data (Hex) = [ 0000D0AC, 0000ECC0 ] 12:10:56.234025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.234025 : OnScreen Cursor Position (Px) = [ 1565, 998 ] 12:10:56.234025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.234025 : ClientWindow Style = FullScreen 12:10:56.234025 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.234025 : Game Position (Hex) = [ 061D, 03E6 ] 12:10:56.234025 : Game Position (Dec) = [ 1565, 998 ] 12:10:56.234877 : - 12:10:56.234877 : Cannot read memory at address 0x0000030B 12:10:56.234877 : Cannot read memory at address 0x0000038B 12:10:56.236876 : Cannot read memory at address 0x0000030B 12:10:56.236876 : Cannot read memory at address 0x0000038B 12:10:56.238866 : Cannot read memory at address 0x0000030B 12:10:56.238866 : RawData event for Player #1: 12:10:56.238866 : Cannot read memory at address 0x0000038B 12:10:56.238866 : Device rawinput data (Hex) = [ 0000D098, 0000ECF8 ] 12:10:56.238866 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.238866 : OnScreen Cursor Position (Px) = [ 1564, 999 ] 12:10:56.238866 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.239863 : ClientWindow Style = FullScreen 12:10:56.239863 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.239863 : Game Position (Hex) = [ 061C, 03E7 ] 12:10:56.239863 : Game Position (Dec) = [ 1564, 999 ] 12:10:56.239863 : - 12:10:56.240866 : Cannot read memory at address 0x0000030B 12:10:56.240866 : Cannot read memory at address 0x0000038B 12:10:56.242856 : Cannot read memory at address 0x0000030B 12:10:56.242856 : Cannot read memory at address 0x0000038B 12:10:56.243585 : RawData event for Player #1: 12:10:56.243585 : Device rawinput data (Hex) = [ 0000D098, 0000ECEC ] 12:10:56.244092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.244092 : OnScreen Cursor Position (Px) = [ 1564, 999 ] 12:10:56.244092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.245091 : ClientWindow Style = FullScreen 12:10:56.245091 : Cannot read memory at address 0x0000030B 12:10:56.245091 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.245091 : Cannot read memory at address 0x0000038B 12:10:56.245091 : Game Position (Dec) = [ 1564, 999 ] 12:10:56.245091 : - 12:10:56.247085 : Cannot read memory at address 0x0000030B 12:10:56.247085 : Cannot read memory at address 0x0000038B 12:10:56.247085 : RawData event for Player #1: 12:10:56.248081 : Device rawinput data (Hex) = [ 0000D098, 0000ECEC ] 12:10:56.248081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.248081 : OnScreen Cursor Position (Px) = [ 1564, 999 ] 12:10:56.248081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.248081 : ClientWindow Style = FullScreen 12:10:56.248081 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.248081 : Game Position (Hex) = [ 061C, 03E7 ] 12:10:56.249078 : Game Position (Dec) = [ 1564, 999 ] 12:10:56.249078 : Cannot read memory at address 0x0000030B 12:10:56.249078 : Cannot read memory at address 0x0000038B 12:10:56.251075 : Cannot read memory at address 0x0000030B 12:10:56.251075 : Cannot read memory at address 0x0000038B 12:10:56.252071 : RawData event for Player #1: 12:10:56.253065 : Device rawinput data (Hex) = [ 0000D084, 0000ED3C ] 12:10:56.253065 : Cannot read memory at address 0x0000030B 12:10:56.253065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.253065 : Cannot read memory at address 0x0000038B 12:10:56.253065 : OnScreen Cursor Position (Px) = [ 1563, 1000 ] 12:10:56.253568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.253568 : ClientWindow Style = FullScreen 12:10:56.253568 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.253568 : Game Position (Hex) = [ 061B, 03E8 ] 12:10:56.253568 : Game Position (Dec) = [ 1563, 1000 ] 12:10:56.253568 : - 12:10:56.254571 : Cannot read memory at address 0x0000030B 12:10:56.254571 : Cannot read memory at address 0x0000038B 12:10:56.256564 : Cannot read memory at address 0x0000030B 12:10:56.256564 : Cannot read memory at address 0x0000038B 12:10:56.257561 : RawData event for Player #1: 12:10:56.257561 : Device rawinput data (Hex) = [ 0000D02C, 0000ED24 ] 12:10:56.257561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.257561 : OnScreen Cursor Position (Px) = [ 1561, 1000 ] 12:10:56.257561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.257561 : ClientWindow Style = FullScreen 12:10:56.258554 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.258554 : Cannot read memory at address 0x0000030B 12:10:56.258554 : Game Position (Hex) = [ 0619, 03E8 ] 12:10:56.258554 : Cannot read memory at address 0x0000038B 12:10:56.258554 : Game Position (Dec) = [ 1561, 1000 ] 12:10:56.258554 : - 12:10:56.260550 : Cannot read memory at address 0x0000030B 12:10:56.260550 : Cannot read memory at address 0x0000038B 12:10:56.260550 : RawData event for Player #1: 12:10:56.260550 : Device rawinput data (Hex) = [ 0000D02C, 0000ED24 ] 12:10:56.262054 : Cannot read memory at address 0x0000030B 12:10:56.262054 : Cannot read memory at address 0x0000038B 12:10:56.262054 : OnScreen Cursor Position (Px) = [ 1561, 1000 ] 12:10:56.262054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.262054 : ClientWindow Style = FullScreen 12:10:56.262054 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.262054 : Game Position (Hex) = [ 0619, 03E8 ] 12:10:56.262054 : Game Position (Dec) = [ 1561, 1000 ] 12:10:56.263067 : - 12:10:56.264080 : Cannot read memory at address 0x0000030B 12:10:56.264080 : Cannot read memory at address 0x0000038B 12:10:56.266077 : Cannot read memory at address 0x0000030B 12:10:56.266077 : Cannot read memory at address 0x0000038B 12:10:56.267070 : RawData event for Player #1: 12:10:56.267070 : Device rawinput data (Hex) = [ 0000D03C, 0000ED5C ] 12:10:56.267070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.267070 : OnScreen Cursor Position (Px) = [ 1561, 1001 ] 12:10:56.267070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.267070 : ClientWindow Style = FullScreen 12:10:56.267070 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.267070 : Game Position (Hex) = [ 0619, 03E9 ] 12:10:56.268067 : Cannot read memory at address 0x0000030B 12:10:56.268067 : Game Position (Dec) = [ 1561, 1001 ] 12:10:56.268067 : Cannot read memory at address 0x0000038B 12:10:56.268067 : - 12:10:56.270060 : Cannot read memory at address 0x0000030B 12:10:56.270060 : Cannot read memory at address 0x0000038B 12:10:56.271060 : RawData event for Player #1: 12:10:56.271060 : Device rawinput data (Hex) = [ 0000D03C, 0000ED5C ] 12:10:56.272053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.272053 : Cannot read memory at address 0x0000030B 12:10:56.272053 : OnScreen Cursor Position (Px) = [ 1561, 1001 ] 12:10:56.272053 : Cannot read memory at address 0x0000038B 12:10:56.272053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.272053 : ClientWindow Style = FullScreen 12:10:56.272053 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.272053 : Game Position (Hex) = [ 0619, 03E9 ] 12:10:56.272053 : Game Position (Dec) = [ 1561, 1001 ] 12:10:56.272053 : - 12:10:56.273556 : Cannot read memory at address 0x0000030B 12:10:56.273556 : Cannot read memory at address 0x0000038B 12:10:56.275557 : Cannot read memory at address 0x0000030B 12:10:56.275557 : Cannot read memory at address 0x0000038B 12:10:56.275557 : RawData event for Player #1: 12:10:56.275557 : Device rawinput data (Hex) = [ 0000D018, 0000ED40 ] 12:10:56.275557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.275557 : OnScreen Cursor Position (Px) = [ 1560, 1000 ] 12:10:56.275557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.275557 : ClientWindow Style = FullScreen 12:10:56.276550 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.276550 : Game Position (Hex) = [ 0618, 03E8 ] 12:10:56.276550 : Game Position (Dec) = [ 1560, 1000 ] 12:10:56.276550 : - 12:10:56.277551 : Cannot read memory at address 0x0000030B 12:10:56.277551 : Cannot read memory at address 0x0000038B 12:10:56.279161 : Cannot read memory at address 0x0000030B 12:10:56.279161 : Cannot read memory at address 0x0000038B 12:10:56.280181 : RawData event for Player #1: 12:10:56.281177 : Device rawinput data (Hex) = [ 0000CFEC, 0000ED58 ] 12:10:56.281177 : Cannot read memory at address 0x0000030B 12:10:56.281177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.281177 : Cannot read memory at address 0x0000038B 12:10:56.281177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.281177 : ClientWindow Style = FullScreen 12:10:56.282174 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.282174 : Game Position (Hex) = [ 0617, 03E9 ] 12:10:56.282174 : Game Position (Dec) = [ 1559, 1001 ] 12:10:56.282174 : - 12:10:56.283174 : Cannot read memory at address 0x0000030B 12:10:56.283174 : Cannot read memory at address 0x0000038B 12:10:56.284513 : Cannot read memory at address 0x0000030B 12:10:56.284513 : Cannot read memory at address 0x0000038B 12:10:56.285837 : RawData event for Player #1: 12:10:56.285837 : Device rawinput data (Hex) = [ 0000CFEC, 0000ED50 ] 12:10:56.285837 : Cannot read memory at address 0x0000030B 12:10:56.285837 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.285837 : Cannot read memory at address 0x0000038B 12:10:56.285837 : OnScreen Cursor Position (Px) = [ 1559, 1001 ] 12:10:56.285837 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.285837 : ClientWindow Style = FullScreen 12:10:56.285837 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.286867 : Game Position (Hex) = [ 0617, 03E9 ] 12:10:56.286867 : Game Position (Dec) = [ 1559, 1001 ] 12:10:56.286867 : - 12:10:56.287877 : Cannot read memory at address 0x0000030B 12:10:56.287877 : Cannot read memory at address 0x0000038B 12:10:56.289827 : RawData event for Player #1: 12:10:56.289827 : Cannot read memory at address 0x0000030B 12:10:56.289827 : Device rawinput data (Hex) = [ 0000CFEC, 0000ED50 ] 12:10:56.289827 : Cannot read memory at address 0x0000038B 12:10:56.289827 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.289827 : OnScreen Cursor Position (Px) = [ 1559, 1001 ] 12:10:56.289827 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.289827 : ClientWindow Style = FullScreen 12:10:56.289827 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.289827 : Game Position (Hex) = [ 0617, 03E9 ] 12:10:56.290824 : Game Position (Dec) = [ 1559, 1001 ] 12:10:56.290824 : - 12:10:56.291821 : Cannot read memory at address 0x0000030B 12:10:56.291821 : Cannot read memory at address 0x0000038B 12:10:56.293327 : Cannot read memory at address 0x0000030B 12:10:56.293327 : Cannot read memory at address 0x0000038B 12:10:56.294362 : RawData event for Player #1: 12:10:56.294362 : Device rawinput data (Hex) = [ 0000CFC8, 0000ED34 ] 12:10:56.294362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.294362 : OnScreen Cursor Position (Px) = [ 1558, 1000 ] 12:10:56.295359 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.295359 : Cannot read memory at address 0x0000030B 12:10:56.295359 : ClientWindow Style = FullScreen 12:10:56.295359 : Cannot read memory at address 0x0000038B 12:10:56.295359 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.295359 : Game Position (Hex) = [ 0616, 03E8 ] 12:10:56.295359 : Game Position (Dec) = [ 1558, 1000 ] 12:10:56.295359 : - 12:10:56.297353 : Cannot read memory at address 0x0000030B 12:10:56.297353 : Cannot read memory at address 0x0000038B 12:10:56.299349 : Cannot read memory at address 0x0000030B 12:10:56.299349 : Cannot read memory at address 0x0000038B 12:10:56.299349 : RawData event for Player #1: 12:10:56.299349 : Device rawinput data (Hex) = [ 0000CF9C, 0000ED4C ] 12:10:56.299349 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.299349 : OnScreen Cursor Position (Px) = [ 1557, 1001 ] 12:10:56.299349 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.300342 : ClientWindow Style = FullScreen 12:10:56.300342 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.300342 : Game Position (Hex) = [ 0615, 03E9 ] 12:10:56.300342 : Game Position (Dec) = [ 1557, 1001 ] 12:10:56.300342 : - 12:10:56.301343 : Cannot read memory at address 0x0000030B 12:10:56.301343 : Cannot read memory at address 0x0000038B 12:10:56.302847 : Cannot read memory at address 0x0000030B 12:10:56.302847 : Cannot read memory at address 0x0000038B 12:10:56.302847 : RawData event for Player #1: 12:10:56.303854 : Device rawinput data (Hex) = [ 0000CF9C, 0000ED40 ] 12:10:56.303854 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.303854 : OnScreen Cursor Position (Px) = [ 1557, 1000 ] 12:10:56.303854 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.303854 : ClientWindow Style = FullScreen 12:10:56.303854 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.303854 : Game Position (Hex) = [ 0615, 03E8 ] 12:10:56.303854 : Game Position (Dec) = [ 1557, 1000 ] 12:10:56.303854 : - 12:10:56.304851 : Cannot read memory at address 0x0000030B 12:10:56.304851 : Cannot read memory at address 0x0000038B 12:10:56.306848 : Cannot read memory at address 0x0000030B 12:10:56.306848 : Cannot read memory at address 0x0000038B 12:10:56.308838 : Cannot read memory at address 0x0000030B 12:10:56.308838 : RawData event for Player #1: 12:10:56.308838 : Cannot read memory at address 0x0000038B 12:10:56.308838 : Device rawinput data (Hex) = [ 0000CF9C, 0000ED40 ] 12:10:56.308838 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.308838 : OnScreen Cursor Position (Px) = [ 1557, 1000 ] 12:10:56.308838 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.308838 : ClientWindow Style = FullScreen 12:10:56.308838 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.309835 : Game Position (Hex) = [ 0615, 03E8 ] 12:10:56.309835 : Game Position (Dec) = [ 1557, 1000 ] 12:10:56.309835 : - 12:10:56.310831 : Cannot read memory at address 0x0000030B 12:10:56.310831 : Cannot read memory at address 0x0000038B 12:10:56.313339 : Cannot read memory at address 0x0000030B 12:10:56.313339 : Cannot read memory at address 0x0000038B 12:10:56.313339 : RawData event for Player #1: 12:10:56.313339 : Device rawinput data (Hex) = [ 0000CF78, 0000ED28 ] 12:10:56.313339 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.313339 : OnScreen Cursor Position (Px) = [ 1556, 1000 ] 12:10:56.314373 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.314373 : ClientWindow Style = FullScreen 12:10:56.314373 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.314373 : Game Position (Hex) = [ 0614, 03E8 ] 12:10:56.314373 : Game Position (Dec) = [ 1556, 1000 ] 12:10:56.314373 : - 12:10:56.315373 : Cannot read memory at address 0x0000030B 12:10:56.315373 : Cannot read memory at address 0x0000038B 12:10:56.317362 : Cannot read memory at address 0x0000030B 12:10:56.317362 : Cannot read memory at address 0x0000038B 12:10:56.317362 : RawData event for Player #1: 12:10:56.317362 : Device rawinput data (Hex) = [ 0000CF4C, 0000ED40 ] 12:10:56.317362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.317362 : OnScreen Cursor Position (Px) = [ 1554, 1000 ] 12:10:56.317362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.318359 : ClientWindow Style = FullScreen 12:10:56.318359 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.318359 : Game Position (Hex) = [ 0612, 03E8 ] 12:10:56.318359 : Game Position (Dec) = [ 1554, 1000 ] 12:10:56.318359 : - 12:10:56.319360 : Cannot read memory at address 0x0000030B 12:10:56.319360 : Cannot read memory at address 0x0000038B 12:10:56.321354 : Cannot read memory at address 0x0000030B 12:10:56.321354 : Cannot read memory at address 0x0000038B 12:10:56.322859 : Cannot read memory at address 0x0000030B 12:10:56.322859 : RawData event for Player #1: 12:10:56.322859 : Cannot read memory at address 0x0000038B 12:10:56.322859 : Device rawinput data (Hex) = [ 0000CF00, 0000ED28 ] 12:10:56.322859 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.322859 : OnScreen Cursor Position (Px) = [ 1552, 1000 ] 12:10:56.322859 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.323868 : ClientWindow Style = FullScreen 12:10:56.323868 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.323868 : Game Position (Hex) = [ 0610, 03E8 ] 12:10:56.323868 : Game Position (Dec) = [ 1552, 1000 ] 12:10:56.323868 : - 12:10:56.324841 : Cannot read memory at address 0x0000030B 12:10:56.324841 : Cannot read memory at address 0x0000038B 12:10:56.326837 : Cannot read memory at address 0x0000030B 12:10:56.326837 : Cannot read memory at address 0x0000038B 12:10:56.327834 : RawData event for Player #1: 12:10:56.327834 : Device rawinput data (Hex) = [ 0000CEE0, 0000ED10 ] 12:10:56.327834 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.327834 : OnScreen Cursor Position (Px) = [ 1551, 1000 ] 12:10:56.327834 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.327834 : ClientWindow Style = FullScreen 12:10:56.327834 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.327834 : Game Position (Hex) = [ 060F, 03E8 ] 12:10:56.328830 : Game Position (Dec) = [ 1551, 1000 ] 12:10:56.328830 : - 12:10:56.328830 : Cannot read memory at address 0x0000038B 12:10:56.330823 : Cannot read memory at address 0x0000030B 12:10:56.330823 : Cannot read memory at address 0x0000038B 12:10:56.331820 : RawData event for Player #1: 12:10:56.331820 : Device rawinput data (Hex) = [ 0000CEC0, 0000ECF0 ] 12:10:56.331820 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.331820 : OnScreen Cursor Position (Px) = [ 1550, 999 ] 12:10:56.331820 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.331820 : ClientWindow Style = FullScreen 12:10:56.331820 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.331820 : Game Position (Hex) = [ 060E, 03E7 ] 12:10:56.331820 : Game Position (Dec) = [ 1550, 999 ] 12:10:56.331820 : - 12:10:56.333327 : Cannot read memory at address 0x0000030B 12:10:56.333327 : Cannot read memory at address 0x0000038B 12:10:56.335365 : Cannot read memory at address 0x0000030B 12:10:56.335365 : Cannot read memory at address 0x0000038B 12:10:56.336360 : RawData event for Player #1: 12:10:56.336360 : Device rawinput data (Hex) = [ 0000CEA0, 0000ECC0 ] 12:10:56.336360 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.336360 : OnScreen Cursor Position (Px) = [ 1549, 998 ] 12:10:56.337355 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.337355 : ClientWindow Style = FullScreen 12:10:56.337355 : Cannot read memory at address 0x0000038B 12:10:56.337355 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.337355 : Game Position (Hex) = [ 060D, 03E6 ] 12:10:56.337355 : Game Position (Dec) = [ 1549, 998 ] 12:10:56.337355 : - 12:10:56.339353 : Cannot read memory at address 0x0000030B 12:10:56.339353 : Cannot read memory at address 0x0000038B 12:10:56.341345 : Cannot read memory at address 0x0000030B 12:10:56.341345 : Cannot read memory at address 0x0000038B 12:10:56.341345 : RawData event for Player #1: 12:10:56.341345 : Device rawinput data (Hex) = [ 0000CE70, 0000ECF0 ] 12:10:56.341345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.341345 : OnScreen Cursor Position (Px) = [ 1548, 999 ] 12:10:56.341345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.341345 : ClientWindow Style = FullScreen 12:10:56.341345 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.342849 : Game Position (Hex) = [ 060C, 03E7 ] 12:10:56.342849 : Game Position (Dec) = [ 1548, 999 ] 12:10:56.342849 : - 12:10:56.343861 : Cannot read memory at address 0x0000030B 12:10:56.343861 : Cannot read memory at address 0x0000038B 12:10:56.345833 : Cannot read memory at address 0x0000030B 12:10:56.345833 : RawData event for Player #1: 12:10:56.345833 : Cannot read memory at address 0x0000038B 12:10:56.345833 : Device rawinput data (Hex) = [ 0000CE50, 0000ECB4 ] 12:10:56.345833 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.345833 : OnScreen Cursor Position (Px) = [ 1547, 998 ] 12:10:56.345833 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.346830 : ClientWindow Style = FullScreen 12:10:56.346830 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.346830 : Game Position (Hex) = [ 060B, 03E6 ] 12:10:56.346830 : Game Position (Dec) = [ 1547, 998 ] 12:10:56.346830 : - 12:10:56.347826 : Cannot read memory at address 0x0000030B 12:10:56.347826 : Cannot read memory at address 0x0000038B 12:10:56.349819 : Cannot read memory at address 0x0000030B 12:10:56.349819 : Cannot read memory at address 0x0000038B 12:10:56.350816 : RawData event for Player #1: 12:10:56.350816 : Device rawinput data (Hex) = [ 0000CDFC, 0000ECB0 ] 12:10:56.350816 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.350816 : OnScreen Cursor Position (Px) = [ 1544, 998 ] 12:10:56.350816 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.350816 : ClientWindow Style = FullScreen 12:10:56.350816 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.350816 : Game Position (Hex) = [ 0608, 03E6 ] 12:10:56.350816 : Game Position (Dec) = [ 1544, 998 ] 12:10:56.350816 : - 12:10:56.351813 : Cannot read memory at address 0x0000030B 12:10:56.351813 : Cannot read memory at address 0x0000038B 12:10:56.353319 : Cannot read memory at address 0x0000030B 12:10:56.353319 : Cannot read memory at address 0x0000038B 12:10:56.355353 : Cannot read memory at address 0x0000030B 12:10:56.355353 : Cannot read memory at address 0x0000038B 12:10:56.355353 : RawData event for Player #1: 12:10:56.355353 : Device rawinput data (Hex) = [ 0000CDC8, 0000EC94 ] 12:10:56.355353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.355353 : OnScreen Cursor Position (Px) = [ 1543, 998 ] 12:10:56.356346 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.356346 : ClientWindow Style = FullScreen 12:10:56.356346 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.356346 : Game Position (Hex) = [ 0607, 03E6 ] 12:10:56.356346 : Game Position (Dec) = [ 1543, 998 ] 12:10:56.356346 : - 12:10:56.357343 : Cannot read memory at address 0x0000030B 12:10:56.357343 : Cannot read memory at address 0x0000038B 12:10:56.359336 : Cannot read memory at address 0x0000030B 12:10:56.359336 : Cannot read memory at address 0x0000038B 12:10:56.359336 : RawData event for Player #1: 12:10:56.359336 : Device rawinput data (Hex) = [ 0000CDA4, 0000EC60 ] 12:10:56.359336 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.359336 : OnScreen Cursor Position (Px) = [ 1542, 997 ] 12:10:56.360333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.360333 : ClientWindow Style = FullScreen 12:10:56.360333 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.360333 : Game Position (Hex) = [ 0606, 03E5 ] 12:10:56.360333 : Game Position (Dec) = [ 1542, 997 ] 12:10:56.360333 : - 12:10:56.361329 : Cannot read memory at address 0x0000030B 12:10:56.361329 : Cannot read memory at address 0x0000038B 12:10:56.362839 : Cannot read memory at address 0x0000030B 12:10:56.362839 : Cannot read memory at address 0x0000038B 12:10:56.364352 : Cannot read memory at address 0x0000030B 12:10:56.364352 : Cannot read memory at address 0x0000038B 12:10:56.364352 : RawData event for Player #1: 12:10:56.364352 : Device rawinput data (Hex) = [ 0000CD64, 0000EC18 ] 12:10:56.364352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.365348 : OnScreen Cursor Position (Px) = [ 1540, 996 ] 12:10:56.365348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.365348 : ClientWindow Style = FullScreen 12:10:56.365348 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.365348 : Game Position (Hex) = [ 0604, 03E4 ] 12:10:56.365348 : Game Position (Dec) = [ 1540, 996 ] 12:10:56.365348 : - 12:10:56.366473 : Cannot read memory at address 0x0000030B 12:10:56.366473 : Cannot read memory at address 0x0000038B 12:10:56.367760 : Cannot read memory at address 0x0000030B 12:10:56.367760 : Cannot read memory at address 0x0000038B 12:10:56.369765 : Cannot read memory at address 0x0000030B 12:10:56.369765 : RawData event for Player #1: 12:10:56.369765 : Cannot read memory at address 0x0000038B 12:10:56.369765 : Device rawinput data (Hex) = [ 0000CD34, 0000EC40 ] 12:10:56.369765 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.369765 : OnScreen Cursor Position (Px) = [ 1539, 996 ] 12:10:56.369765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.370763 : ClientWindow Style = FullScreen 12:10:56.370763 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.370763 : Game Position (Hex) = [ 0603, 03E4 ] 12:10:56.370763 : Game Position (Dec) = [ 1539, 996 ] 12:10:56.370763 : - 12:10:56.371762 : Cannot read memory at address 0x0000030B 12:10:56.371762 : Cannot read memory at address 0x0000038B 12:10:56.373270 : Cannot read memory at address 0x0000030B 12:10:56.373270 : Cannot read memory at address 0x0000038B 12:10:56.373270 : RawData event for Player #1: 12:10:56.373270 : Device rawinput data (Hex) = [ 0000CD14, 0000EC10 ] 12:10:56.373270 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.373270 : OnScreen Cursor Position (Px) = [ 1538, 995 ] 12:10:56.374308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.374308 : ClientWindow Style = FullScreen 12:10:56.374308 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.374308 : Game Position (Hex) = [ 0602, 03E3 ] 12:10:56.374308 : Game Position (Dec) = [ 1538, 995 ] 12:10:56.374308 : - 12:10:56.375303 : Cannot read memory at address 0x0000030B 12:10:56.375303 : Cannot read memory at address 0x0000038B 12:10:56.377299 : Cannot read memory at address 0x0000030B 12:10:56.377299 : Cannot read memory at address 0x0000038B 12:10:56.378296 : RawData event for Player #1: 12:10:56.378296 : Device rawinput data (Hex) = [ 0000CCC0, 0000EC10 ] 12:10:56.378296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.379290 : OnScreen Cursor Position (Px) = [ 1535, 995 ] 12:10:56.379290 : Cannot read memory at address 0x0000030B 12:10:56.379290 : Cannot read memory at address 0x0000038B 12:10:56.379290 : ClientWindow Style = FullScreen 12:10:56.379290 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.379290 : Game Position (Hex) = [ 05FF, 03E3 ] 12:10:56.380286 : Game Position (Dec) = [ 1535, 995 ] 12:10:56.380286 : - 12:10:56.381283 : Cannot read memory at address 0x0000030B 12:10:56.381283 : Cannot read memory at address 0x0000038B 12:10:56.383279 : Cannot read memory at address 0x0000030B 12:10:56.383279 : Cannot read memory at address 0x0000038B 12:10:56.383782 : RawData event for Player #1: 12:10:56.383782 : Device rawinput data (Hex) = [ 0000CC94, 0000EC28 ] 12:10:56.383782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.383782 : OnScreen Cursor Position (Px) = [ 1534, 996 ] 12:10:56.383782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.383782 : ClientWindow Style = FullScreen 12:10:56.383782 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.384782 : Game Position (Hex) = [ 05FE, 03E4 ] 12:10:56.384782 : Cannot read memory at address 0x0000030B 12:10:56.384782 : Game Position (Dec) = [ 1534, 996 ] 12:10:56.384782 : Cannot read memory at address 0x0000038B 12:10:56.384782 : - 12:10:56.386775 : Cannot read memory at address 0x0000030B 12:10:56.386775 : Cannot read memory at address 0x0000038B 12:10:56.387771 : RawData event for Player #1: 12:10:56.387771 : Device rawinput data (Hex) = [ 0000CC34, 0000EBDC ] 12:10:56.387771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.387771 : OnScreen Cursor Position (Px) = [ 1531, 995 ] 12:10:56.387771 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.387771 : ClientWindow Style = FullScreen 12:10:56.388771 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.388771 : Cannot read memory at address 0x0000030B 12:10:56.388771 : Game Position (Hex) = [ 05FB, 03E3 ] 12:10:56.388771 : Cannot read memory at address 0x0000038B 12:10:56.388771 : Game Position (Dec) = [ 1531, 995 ] 12:10:56.388771 : - 12:10:56.390765 : Cannot read memory at address 0x0000030B 12:10:56.390765 : Cannot read memory at address 0x0000038B 12:10:56.391758 : RawData event for Player #1: 12:10:56.391758 : Device rawinput data (Hex) = [ 0000CC18, 0000EBA8 ] 12:10:56.391758 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.393260 : OnScreen Cursor Position (Px) = [ 1530, 994 ] 12:10:56.393260 : Cannot read memory at address 0x0000030B 12:10:56.393260 : Cannot read memory at address 0x0000038B 12:10:56.393260 : ClientWindow Style = FullScreen 12:10:56.393260 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.393260 : Game Position (Hex) = [ 05FA, 03E2 ] 12:10:56.393260 : Game Position (Dec) = [ 1530, 994 ] 12:10:56.393260 : - 12:10:56.395269 : Cannot read memory at address 0x0000030B 12:10:56.395269 : Cannot read memory at address 0x0000038B 12:10:56.397258 : Cannot read memory at address 0x0000030B 12:10:56.397258 : Cannot read memory at address 0x0000038B 12:10:56.397258 : RawData event for Player #1: 12:10:56.397258 : Device rawinput data (Hex) = [ 0000CBF8, 0000EB88 ] 12:10:56.397258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.398255 : OnScreen Cursor Position (Px) = [ 1529, 993 ] 12:10:56.398255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.398255 : ClientWindow Style = FullScreen 12:10:56.398255 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.398255 : Game Position (Hex) = [ 05F9, 03E1 ] 12:10:56.398255 : Game Position (Dec) = [ 1529, 993 ] 12:10:56.398255 : - 12:10:56.399252 : Cannot read memory at address 0x0000030B 12:10:56.399252 : Cannot read memory at address 0x0000038B 12:10:56.401249 : Cannot read memory at address 0x0000030B 12:10:56.401249 : Cannot read memory at address 0x0000038B 12:10:56.401249 : RawData event for Player #1: 12:10:56.401249 : Device rawinput data (Hex) = [ 0000CBAC, 0000EB7C ] 12:10:56.401249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.401249 : OnScreen Cursor Position (Px) = [ 1527, 993 ] 12:10:56.402242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.402242 : ClientWindow Style = FullScreen 12:10:56.402242 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.402242 : Game Position (Hex) = [ 05F7, 03E1 ] 12:10:56.402242 : Game Position (Dec) = [ 1527, 993 ] 12:10:56.402242 : - 12:10:56.403238 : Cannot read memory at address 0x0000030B 12:10:56.403238 : Cannot read memory at address 0x0000038B 12:10:56.405705 : Cannot read memory at address 0x0000030B 12:10:56.405705 : Cannot read memory at address 0x0000038B 12:10:56.406580 : RawData event for Player #1: 12:10:56.407105 : Device rawinput data (Hex) = [ 0000CBAC, 0000EB7C ] 12:10:56.407105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.407105 : Cannot read memory at address 0x0000030B 12:10:56.407105 : OnScreen Cursor Position (Px) = [ 1527, 993 ] 12:10:56.407105 : Cannot read memory at address 0x0000038B 12:10:56.407105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.407105 : ClientWindow Style = FullScreen 12:10:56.407105 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.408154 : Game Position (Hex) = [ 05F7, 03E1 ] 12:10:56.408154 : Game Position (Dec) = [ 1527, 993 ] 12:10:56.408154 : - 12:10:56.409163 : Cannot read memory at address 0x0000030B 12:10:56.409163 : Cannot read memory at address 0x0000038B 12:10:56.411156 : Cannot read memory at address 0x0000030B 12:10:56.411156 : Cannot read memory at address 0x0000038B 12:10:56.411156 : RawData event for Player #1: 12:10:56.412135 : Device rawinput data (Hex) = [ 0000CB58, 0000EB70 ] 12:10:56.412135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.412135 : OnScreen Cursor Position (Px) = [ 1525, 993 ] 12:10:56.412135 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.412135 : ClientWindow Style = FullScreen 12:10:56.412135 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.413089 : Game Position (Hex) = [ 05F5, 03E1 ] 12:10:56.413089 : Cannot read memory at address 0x0000030B 12:10:56.413089 : Game Position (Dec) = [ 1525, 993 ] 12:10:56.413592 : - 12:10:56.413592 : Cannot read memory at address 0x0000038B 12:10:56.415593 : Cannot read memory at address 0x0000030B 12:10:56.415593 : RawData event for Player #1: 12:10:56.415593 : Cannot read memory at address 0x0000038B 12:10:56.415593 : Device rawinput data (Hex) = [ 0000CB64, 0000EAF4 ] 12:10:56.415593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.415593 : OnScreen Cursor Position (Px) = [ 1525, 991 ] 12:10:56.415593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.415593 : ClientWindow Style = FullScreen 12:10:56.416585 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.416585 : Game Position (Hex) = [ 05F5, 03DF ] 12:10:56.416585 : Game Position (Dec) = [ 1525, 991 ] 12:10:56.416585 : - 12:10:56.417581 : Cannot read memory at address 0x0000030B 12:10:56.417581 : Cannot read memory at address 0x0000038B 12:10:56.419578 : Cannot read memory at address 0x0000030B 12:10:56.419578 : Cannot read memory at address 0x0000038B 12:10:56.420575 : RawData event for Player #1: 12:10:56.420575 : Device rawinput data (Hex) = [ 0000CB10, 0000EAE8 ] 12:10:56.420575 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.420575 : OnScreen Cursor Position (Px) = [ 1522, 991 ] 12:10:56.420575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.421568 : ClientWindow Style = FullScreen 12:10:56.421568 : Cannot read memory at address 0x0000030B 12:10:56.421568 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.421568 : Cannot read memory at address 0x0000038B 12:10:56.421568 : Game Position (Dec) = [ 1522, 991 ] 12:10:56.421568 : - 12:10:56.423074 : Cannot read memory at address 0x0000030B 12:10:56.423074 : Cannot read memory at address 0x0000038B 12:10:56.424652 : Cannot read memory at address 0x0000030B 12:10:56.424652 : Cannot read memory at address 0x0000038B 12:10:56.425657 : RawData event for Player #1: 12:10:56.425657 : Device rawinput data (Hex) = [ 0000CB10, 0000EAE8 ] 12:10:56.425657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.425657 : OnScreen Cursor Position (Px) = [ 1522, 991 ] 12:10:56.425657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.425657 : ClientWindow Style = FullScreen 12:10:56.425657 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.425657 : Game Position (Hex) = [ 05F2, 03DF ] 12:10:56.426649 : Game Position (Dec) = [ 1522, 991 ] 12:10:56.426649 : Cannot read memory at address 0x0000030B 12:10:56.426649 : - 12:10:56.426649 : Cannot read memory at address 0x0000038B 12:10:56.428646 : Cannot read memory at address 0x0000030B 12:10:56.428646 : Cannot read memory at address 0x0000038B 12:10:56.429643 : RawData event for Player #1: 12:10:56.429643 : Device rawinput data (Hex) = [ 0000CB10, 0000EAE8 ] 12:10:56.429643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.429643 : OnScreen Cursor Position (Px) = [ 1522, 991 ] 12:10:56.429643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.429643 : ClientWindow Style = FullScreen 12:10:56.429643 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.429643 : Game Position (Hex) = [ 05F2, 03DF ] 12:10:56.429643 : Game Position (Dec) = [ 1522, 991 ] 12:10:56.430635 : - 12:10:56.430635 : Cannot read memory at address 0x0000030B 12:10:56.430635 : Cannot read memory at address 0x0000038B 12:10:56.433138 : Cannot read memory at address 0x0000030B 12:10:56.433138 : Cannot read memory at address 0x0000038B 12:10:56.434170 : RawData event for Player #1: 12:10:56.434170 : Device rawinput data (Hex) = [ 0000CAE8, 0000EB04 ] 12:10:56.434170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.435167 : OnScreen Cursor Position (Px) = [ 1521, 991 ] 12:10:56.435167 : Cannot read memory at address 0x0000030B 12:10:56.435167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.435167 : Cannot read memory at address 0x0000038B 12:10:56.435167 : ClientWindow Style = FullScreen 12:10:56.435167 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.435167 : Game Position (Hex) = [ 05F1, 03DF ] 12:10:56.435167 : Game Position (Dec) = [ 1521, 991 ] 12:10:56.435167 : - 12:10:56.437164 : Cannot read memory at address 0x0000030B 12:10:56.437164 : Cannot read memory at address 0x0000038B 12:10:56.439157 : Cannot read memory at address 0x0000030B 12:10:56.439157 : Cannot read memory at address 0x0000038B 12:10:56.439157 : RawData event for Player #1: 12:10:56.439157 : Device rawinput data (Hex) = [ 0000CAB4, 0000EA9C ] 12:10:56.439157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.440151 : OnScreen Cursor Position (Px) = [ 1520, 989 ] 12:10:56.440151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.440151 : ClientWindow Style = FullScreen 12:10:56.440151 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.440151 : Game Position (Hex) = [ 05F0, 03DD ] 12:10:56.440151 : Game Position (Dec) = [ 1520, 989 ] 12:10:56.440151 : - 12:10:56.441151 : Cannot read memory at address 0x0000030B 12:10:56.441151 : Cannot read memory at address 0x0000038B 12:10:56.443144 : Cannot read memory at address 0x0000030B 12:10:56.443144 : Cannot read memory at address 0x0000038B 12:10:56.443580 : RawData event for Player #1: 12:10:56.443580 : Device rawinput data (Hex) = [ 0000CACC, 0000EA54 ] 12:10:56.443580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.443580 : OnScreen Cursor Position (Px) = [ 1520, 988 ] 12:10:56.444082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.444082 : ClientWindow Style = FullScreen 12:10:56.444082 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.444082 : Game Position (Hex) = [ 05F0, 03DC ] 12:10:56.444082 : Game Position (Dec) = [ 1520, 988 ] 12:10:56.444082 : - 12:10:56.445085 : Cannot read memory at address 0x0000030B 12:10:56.445085 : Cannot read memory at address 0x0000038B 12:10:56.447075 : Cannot read memory at address 0x0000030B 12:10:56.447075 : Cannot read memory at address 0x0000038B 12:10:56.448071 : RawData event for Player #1: 12:10:56.448071 : Device rawinput data (Hex) = [ 0000CAC8, 0000EA6C ] 12:10:56.448071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.448071 : OnScreen Cursor Position (Px) = [ 1520, 988 ] 12:10:56.449068 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.449068 : Cannot read memory at address 0x0000030B 12:10:56.449068 : ClientWindow Style = FullScreen 12:10:56.449068 : Cannot read memory at address 0x0000038B 12:10:56.449068 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.449068 : Game Position (Hex) = [ 05F0, 03DC ] 12:10:56.449068 : Game Position (Dec) = [ 1520, 988 ] 12:10:56.449068 : - 12:10:56.451065 : Cannot read memory at address 0x0000030B 12:10:56.451065 : Cannot read memory at address 0x0000038B 12:10:56.453058 : Cannot read memory at address 0x0000030B 12:10:56.453058 : Cannot read memory at address 0x0000038B 12:10:56.453579 : RawData event for Player #1: 12:10:56.453579 : Device rawinput data (Hex) = [ 0000CA94, 0000EA44 ] 12:10:56.453579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.454082 : OnScreen Cursor Position (Px) = [ 1519, 988 ] 12:10:56.454082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.454082 : ClientWindow Style = FullScreen 12:10:56.454082 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.454082 : Game Position (Hex) = [ 05EF, 03DC ] 12:10:56.454082 : Game Position (Dec) = [ 1519, 988 ] 12:10:56.454082 : - 12:10:56.455085 : Cannot read memory at address 0x0000030B 12:10:56.455085 : Cannot read memory at address 0x0000038B 12:10:56.457078 : Cannot read memory at address 0x0000030B 12:10:56.457078 : Cannot read memory at address 0x0000038B 12:10:56.457078 : RawData event for Player #1: 12:10:56.457078 : Device rawinput data (Hex) = [ 0000CA90, 0000EA2C ] 12:10:56.457078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.457078 : OnScreen Cursor Position (Px) = [ 1519, 987 ] 12:10:56.458071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.458071 : ClientWindow Style = FullScreen 12:10:56.458071 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.458071 : Game Position (Hex) = [ 05EF, 03DB ] 12:10:56.458071 : Game Position (Dec) = [ 1519, 987 ] 12:10:56.458071 : - 12:10:56.459071 : Cannot read memory at address 0x0000030B 12:10:56.459071 : Cannot read memory at address 0x0000038B 12:10:56.461065 : Cannot read memory at address 0x0000030B 12:10:56.461065 : Cannot read memory at address 0x0000038B 12:10:56.462641 : Cannot read memory at address 0x0000030B 12:10:56.462641 : RawData event for Player #1: 12:10:56.462641 : Device rawinput data (Hex) = [ 0000CA6C, 0000EA10 ] 12:10:56.463145 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.463145 : OnScreen Cursor Position (Px) = [ 1518, 987 ] 12:10:56.463145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.463145 : ClientWindow Style = FullScreen 12:10:56.463145 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.463145 : Game Position (Hex) = [ 05EE, 03DB ] 12:10:56.463145 : Game Position (Dec) = [ 1518, 987 ] 12:10:56.463145 : - 12:10:56.464151 : Cannot read memory at address 0x0000030B 12:10:56.464151 : Cannot read memory at address 0x0000038B 12:10:56.466148 : Cannot read memory at address 0x0000030B 12:10:56.466148 : Cannot read memory at address 0x0000038B 12:10:56.467141 : RawData event for Player #1: 12:10:56.467141 : Device rawinput data (Hex) = [ 0000CA84, 0000E9D8 ] 12:10:56.467141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.467141 : OnScreen Cursor Position (Px) = [ 1518, 986 ] 12:10:56.468138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.468138 : ClientWindow Style = FullScreen 12:10:56.468138 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.468138 : Game Position (Hex) = [ 05EE, 03DA ] 12:10:56.468138 : Game Position (Dec) = [ 1518, 986 ] 12:10:56.468138 : Cannot read memory at address 0x0000030B 12:10:56.468138 : - 12:10:56.468138 : Cannot read memory at address 0x0000038B 12:10:56.470135 : Cannot read memory at address 0x0000030B 12:10:56.470135 : Cannot read memory at address 0x0000038B 12:10:56.471132 : RawData event for Player #1: 12:10:56.471132 : Device rawinput data (Hex) = [ 0000CA80, 0000E9E4 ] 12:10:56.471132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.472125 : OnScreen Cursor Position (Px) = [ 1518, 986 ] 12:10:56.472125 : Cannot read memory at address 0x0000030B 12:10:56.472125 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.472125 : ClientWindow Style = FullScreen 12:10:56.472125 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.472125 : Game Position (Hex) = [ 05EE, 03DA ] 12:10:56.472125 : Game Position (Dec) = [ 1518, 986 ] 12:10:56.472125 : - 12:10:56.473627 : Cannot read memory at address 0x0000030B 12:10:56.473627 : Cannot read memory at address 0x0000038B 12:10:56.474940 : Cannot read memory at address 0x0000030B 12:10:56.474940 : Cannot read memory at address 0x0000038B 12:10:56.476943 : RawData event for Player #1: 12:10:56.476943 : Cannot read memory at address 0x0000030B 12:10:56.476943 : Cannot read memory at address 0x0000038B 12:10:56.476943 : OnScreen Cursor Position (Px) = [ 1518, 985 ] 12:10:56.476943 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.476943 : ClientWindow Style = FullScreen 12:10:56.477939 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.477939 : Game Position (Hex) = [ 05EE, 03D9 ] 12:10:56.477939 : Game Position (Dec) = [ 1518, 985 ] 12:10:56.477939 : - 12:10:56.478936 : Cannot read memory at address 0x0000030B 12:10:56.478936 : Cannot read memory at address 0x0000038B 12:10:56.480930 : Cannot read memory at address 0x0000030B 12:10:56.480930 : Cannot read memory at address 0x0000038B 12:10:56.480930 : RawData event for Player #1: 12:10:56.481926 : Device rawinput data (Hex) = [ 0000CA48, 0000E9B0 ] 12:10:56.481926 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.481926 : OnScreen Cursor Position (Px) = [ 1517, 985 ] 12:10:56.481926 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.481926 : ClientWindow Style = FullScreen 12:10:56.481926 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.481926 : Game Position (Hex) = [ 05ED, 03D9 ] 12:10:56.481926 : Game Position (Dec) = [ 1517, 985 ] 12:10:56.481926 : - 12:10:56.482923 : Cannot read memory at address 0x0000030B 12:10:56.482923 : Cannot read memory at address 0x0000038B 12:10:56.484160 : Cannot read memory at address 0x0000030B 12:10:56.484160 : Cannot read memory at address 0x0000038B 12:10:56.485213 : RawData event for Player #1: 12:10:56.485213 : Device rawinput data (Hex) = [ 0000CA48, 0000E9A4 ] 12:10:56.485213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.485213 : OnScreen Cursor Position (Px) = [ 1517, 985 ] 12:10:56.486191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.486191 : Cannot read memory at address 0x0000030B 12:10:56.486191 : ClientWindow Style = FullScreen 12:10:56.486191 : Cannot read memory at address 0x0000038B 12:10:56.486191 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.486191 : Game Position (Hex) = [ 05ED, 03D9 ] 12:10:56.486191 : Game Position (Dec) = [ 1517, 985 ] 12:10:56.486191 : - 12:10:56.488198 : Cannot read memory at address 0x0000030B 12:10:56.488198 : Cannot read memory at address 0x0000038B 12:10:56.490146 : Cannot read memory at address 0x0000030B 12:10:56.490146 : Cannot read memory at address 0x0000038B 12:10:56.490146 : RawData event for Player #1: 12:10:56.490146 : Device rawinput data (Hex) = [ 0000CA48, 0000E9A4 ] 12:10:56.490146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.490146 : OnScreen Cursor Position (Px) = [ 1517, 985 ] 12:10:56.490146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.491139 : ClientWindow Style = FullScreen 12:10:56.491139 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.491139 : Game Position (Hex) = [ 05ED, 03D9 ] 12:10:56.491139 : Game Position (Dec) = [ 1517, 985 ] 12:10:56.491139 : - 12:10:56.492139 : Cannot read memory at address 0x0000030B 12:10:56.492139 : Cannot read memory at address 0x0000038B 12:10:56.493640 : Cannot read memory at address 0x0000030B 12:10:56.493640 : Cannot read memory at address 0x0000038B 12:10:56.494845 : Cannot read memory at address 0x0000030B 12:10:56.494845 : Cannot read memory at address 0x0000038B 12:10:56.495844 : RawData event for Player #1: 12:10:56.495844 : Device rawinput data (Hex) = [ 0000CA48, 0000E9A4 ] 12:10:56.495844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.495844 : OnScreen Cursor Position (Px) = [ 1517, 985 ] 12:10:56.495844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.495844 : ClientWindow Style = FullScreen 12:10:56.495844 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.495844 : Game Position (Hex) = [ 05ED, 03D9 ] 12:10:56.495844 : Game Position (Dec) = [ 1517, 985 ] 12:10:56.495844 : - 12:10:56.496841 : Cannot read memory at address 0x0000030B 12:10:56.496841 : Cannot read memory at address 0x0000038B 12:10:56.498839 : Cannot read memory at address 0x0000030B 12:10:56.498839 : Cannot read memory at address 0x0000038B 12:10:56.499831 : RawData event for Player #1: 12:10:56.499831 : Device rawinput data (Hex) = [ 0000CA48, 0000E9A4 ] 12:10:56.499831 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.499831 : OnScreen Cursor Position (Px) = [ 1517, 985 ] 12:10:56.499831 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.499831 : ClientWindow Style = FullScreen 12:10:56.499831 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.499831 : Game Position (Hex) = [ 05ED, 03D9 ] 12:10:56.499831 : Game Position (Dec) = [ 1517, 985 ] 12:10:56.499831 : - 12:10:56.500827 : Cannot read memory at address 0x0000030B 12:10:56.500827 : Cannot read memory at address 0x0000038B 12:10:56.503336 : Cannot read memory at address 0x0000030B 12:10:56.503336 : Cannot read memory at address 0x0000038B 12:10:56.504373 : RawData event for Player #1: 12:10:56.504373 : Device rawinput data (Hex) = [ 0000CA48, 0000E9A4 ] 12:10:56.504373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.504373 : OnScreen Cursor Position (Px) = [ 1517, 985 ] 12:10:56.504373 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.504373 : ClientWindow Style = FullScreen 12:10:56.504373 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.504373 : Game Position (Hex) = [ 05ED, 03D9 ] 12:10:56.504373 : Game Position (Dec) = [ 1517, 985 ] 12:10:56.505370 : - 12:10:56.505370 : Cannot read memory at address 0x0000030B 12:10:56.505370 : Cannot read memory at address 0x0000038B 12:10:56.507368 : Cannot read memory at address 0x0000030B 12:10:56.507368 : Cannot read memory at address 0x0000038B 12:10:56.509361 : Cannot read memory at address 0x0000030B 12:10:56.509361 : Cannot read memory at address 0x0000038B 12:10:56.509361 : RawData event for Player #1: 12:10:56.509361 : Device rawinput data (Hex) = [ 0000CA48, 0000E9A4 ] 12:10:56.509361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.509361 : OnScreen Cursor Position (Px) = [ 1517, 985 ] 12:10:56.509361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.509361 : ClientWindow Style = FullScreen 12:10:56.509361 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.509361 : Game Position (Hex) = [ 05ED, 03D9 ] 12:10:56.510354 : Game Position (Dec) = [ 1517, 985 ] 12:10:56.510354 : - 12:10:56.511354 : Cannot read memory at address 0x0000030B 12:10:56.511354 : Cannot read memory at address 0x0000038B 12:10:56.513347 : Cannot read memory at address 0x0000030B 12:10:56.513852 : Cannot read memory at address 0x0000038B 12:10:56.513852 : RawData event for Player #1: 12:10:56.513852 : Device rawinput data (Hex) = [ 0000CA48, 0000E9A4 ] 12:10:56.513852 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.513852 : OnScreen Cursor Position (Px) = [ 1517, 985 ] 12:10:56.513852 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.513852 : ClientWindow Style = FullScreen 12:10:56.513852 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.514852 : Game Position (Hex) = [ 05ED, 03D9 ] 12:10:56.514852 : Game Position (Dec) = [ 1517, 985 ] 12:10:56.514852 : - 12:10:56.515852 : Cannot read memory at address 0x0000030B 12:10:56.515852 : Cannot read memory at address 0x0000038B 12:10:56.517842 : Cannot read memory at address 0x0000030B 12:10:56.517842 : Cannot read memory at address 0x0000038B 12:10:56.518838 : RawData event for Player #1: 12:10:56.518838 : Device rawinput data (Hex) = [ 0000CA48, 0000E9A4 ] 12:10:56.518838 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.518838 : OnScreen Cursor Position (Px) = [ 1517, 985 ] 12:10:56.518838 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.518838 : ClientWindow Style = FullScreen 12:10:56.518838 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.518838 : Game Position (Hex) = [ 05ED, 03D9 ] 12:10:56.518838 : Game Position (Dec) = [ 1517, 985 ] 12:10:56.518838 : - 12:10:56.519835 : Cannot read memory at address 0x0000030B 12:10:56.519835 : Cannot read memory at address 0x0000038B 12:10:56.521832 : Cannot read memory at address 0x0000030B 12:10:56.521832 : Cannot read memory at address 0x0000038B 12:10:56.523340 : Cannot read memory at address 0x0000030B 12:10:56.523340 : Cannot read memory at address 0x0000038B 12:10:56.523340 : RawData event for Player #1: 12:10:56.523340 : Device rawinput data (Hex) = [ 0000CA48, 0000E9A4 ] 12:10:56.523340 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.523340 : OnScreen Cursor Position (Px) = [ 1517, 985 ] 12:10:56.523340 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.523340 : ClientWindow Style = FullScreen 12:10:56.524377 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.524377 : Game Position (Hex) = [ 05ED, 03D9 ] 12:10:56.524377 : Game Position (Dec) = [ 1517, 985 ] 12:10:56.524377 : - 12:10:56.525377 : Cannot read memory at address 0x0000030B 12:10:56.525377 : Cannot read memory at address 0x0000038B 12:10:56.527371 : Cannot read memory at address 0x0000030B 12:10:56.527371 : Cannot read memory at address 0x0000038B 12:10:56.527371 : RawData event for Player #1: 12:10:56.527371 : Device rawinput data (Hex) = [ 0000CA50, 0000E9E4 ] 12:10:56.527371 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.527371 : OnScreen Cursor Position (Px) = [ 1517, 986 ] 12:10:56.527371 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.527371 : ClientWindow Style = FullScreen 12:10:56.527371 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.528363 : Game Position (Hex) = [ 05ED, 03DA ] 12:10:56.528363 : Game Position (Dec) = [ 1517, 986 ] 12:10:56.528363 : - 12:10:56.529364 : Cannot read memory at address 0x0000030B 12:10:56.529364 : Cannot read memory at address 0x0000038B 12:10:56.531353 : Cannot read memory at address 0x0000030B 12:10:56.531353 : Cannot read memory at address 0x0000038B 12:10:56.532354 : RawData event for Player #1: 12:10:56.532354 : Device rawinput data (Hex) = [ 0000CA40, 0000EA2C ] 12:10:56.532354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.532354 : OnScreen Cursor Position (Px) = [ 1516, 987 ] 12:10:56.532354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.532354 : ClientWindow Style = FullScreen 12:10:56.532354 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.533347 : Game Position (Hex) = [ 05EC, 03DB ] 12:10:56.533347 : Cannot read memory at address 0x0000030B 12:10:56.533347 : - 12:10:56.533347 : Cannot read memory at address 0x0000038B 12:10:56.534730 : Cannot read memory at address 0x0000030B 12:10:56.534730 : Cannot read memory at address 0x0000038B 12:10:56.536735 : Cannot read memory at address 0x0000030B 12:10:56.536735 : Cannot read memory at address 0x0000038B 12:10:56.537734 : RawData event for Player #1: 12:10:56.537734 : Device rawinput data (Hex) = [ 0000CA40, 0000EA20 ] 12:10:56.537734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.537734 : OnScreen Cursor Position (Px) = [ 1516, 987 ] 12:10:56.537734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.537734 : ClientWindow Style = FullScreen 12:10:56.537734 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.537734 : Game Position (Hex) = [ 05EC, 03DB ] 12:10:56.537734 : Game Position (Dec) = [ 1516, 987 ] 12:10:56.538729 : - 12:10:56.538729 : Cannot read memory at address 0x0000038B 12:10:56.540726 : Cannot read memory at address 0x0000030B 12:10:56.540726 : Cannot read memory at address 0x0000038B 12:10:56.541719 : RawData event for Player #1: 12:10:56.541719 : Device rawinput data (Hex) = [ 0000CA40, 0000EA20 ] 12:10:56.541719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.541719 : OnScreen Cursor Position (Px) = [ 1516, 987 ] 12:10:56.541719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.541719 : ClientWindow Style = FullScreen 12:10:56.541719 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.541719 : Game Position (Hex) = [ 05EC, 03DB ] 12:10:56.541719 : Game Position (Dec) = [ 1516, 987 ] 12:10:56.541719 : - 12:10:56.543225 : Cannot read memory at address 0x0000030B 12:10:56.543225 : Cannot read memory at address 0x0000038B 12:10:56.545263 : Cannot read memory at address 0x0000030B 12:10:56.545263 : Cannot read memory at address 0x0000038B 12:10:56.546260 : RawData event for Player #1: 12:10:56.546260 : Device rawinput data (Hex) = [ 0000CA40, 0000EA20 ] 12:10:56.546260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.546260 : OnScreen Cursor Position (Px) = [ 1516, 987 ] 12:10:56.547253 : Cannot read memory at address 0x0000030B 12:10:56.547253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.547253 : Cannot read memory at address 0x0000038B 12:10:56.547253 : ClientWindow Style = FullScreen 12:10:56.547253 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.547253 : Game Position (Hex) = [ 05EC, 03DB ] 12:10:56.547253 : Game Position (Dec) = [ 1516, 987 ] 12:10:56.547253 : - 12:10:56.549250 : Cannot read memory at address 0x0000030B 12:10:56.549250 : Cannot read memory at address 0x0000038B 12:10:56.551243 : Cannot read memory at address 0x0000030B 12:10:56.551243 : Cannot read memory at address 0x0000038B 12:10:56.551243 : RawData event for Player #1: 12:10:56.551243 : Device rawinput data (Hex) = [ 0000CA40, 0000EA20 ] 12:10:56.551243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.551243 : OnScreen Cursor Position (Px) = [ 1516, 987 ] 12:10:56.551243 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.552236 : ClientWindow Style = FullScreen 12:10:56.552236 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.552236 : Game Position (Hex) = [ 05EC, 03DB ] 12:10:56.552236 : Game Position (Dec) = [ 1516, 987 ] 12:10:56.552236 : - 12:10:56.553236 : Cannot read memory at address 0x0000030B 12:10:56.553236 : Cannot read memory at address 0x0000038B 12:10:56.555497 : Cannot read memory at address 0x0000030B 12:10:56.555497 : RawData event for Player #1: 12:10:56.555497 : Cannot read memory at address 0x0000038B 12:10:56.555497 : Device rawinput data (Hex) = [ 0000CA40, 0000EA20 ] 12:10:56.555497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.555497 : OnScreen Cursor Position (Px) = [ 1516, 987 ] 12:10:56.556490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.556490 : ClientWindow Style = FullScreen 12:10:56.556490 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.556490 : Game Position (Hex) = [ 05EC, 03DB ] 12:10:56.556490 : Game Position (Dec) = [ 1516, 987 ] 12:10:56.556490 : - 12:10:56.557491 : Cannot read memory at address 0x0000030B 12:10:56.557491 : Cannot read memory at address 0x0000038B 12:10:56.559484 : Cannot read memory at address 0x0000030B 12:10:56.559484 : Cannot read memory at address 0x0000038B 12:10:56.560480 : RawData event for Player #1: 12:10:56.560480 : Device rawinput data (Hex) = [ 0000CA48, 0000EA60 ] 12:10:56.560480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.560480 : OnScreen Cursor Position (Px) = [ 1517, 988 ] 12:10:56.560480 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.561474 : ClientWindow Style = FullScreen 12:10:56.561474 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.561474 : Game Position (Hex) = [ 05ED, 03DC ] 12:10:56.561474 : Cannot read memory at address 0x0000038B 12:10:56.561474 : - 12:10:56.562984 : Cannot read memory at address 0x0000030B 12:10:56.562984 : Cannot read memory at address 0x0000038B 12:10:56.564976 : Cannot read memory at address 0x0000030B 12:10:56.564976 : Cannot read memory at address 0x0000038B 12:10:56.564976 : RawData event for Player #1: 12:10:56.564976 : Device rawinput data (Hex) = [ 0000CA38, 0000EAA8 ] 12:10:56.564976 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.565975 : OnScreen Cursor Position (Px) = [ 1516, 989 ] 12:10:56.565975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.565975 : ClientWindow Style = FullScreen 12:10:56.565975 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.565975 : Game Position (Hex) = [ 05EC, 03DD ] 12:10:56.565975 : Game Position (Dec) = [ 1516, 989 ] 12:10:56.565975 : - 12:10:56.566976 : Cannot read memory at address 0x0000030B 12:10:56.566976 : Cannot read memory at address 0x0000038B 12:10:56.568968 : Cannot read memory at address 0x0000030B 12:10:56.568968 : Cannot read memory at address 0x0000038B 12:10:56.568968 : RawData event for Player #1: 12:10:56.568968 : Device rawinput data (Hex) = [ 0000CA38, 0000EA9C ] 12:10:56.569962 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.569962 : OnScreen Cursor Position (Px) = [ 1516, 989 ] 12:10:56.569962 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.569962 : ClientWindow Style = FullScreen 12:10:56.569962 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.569962 : Game Position (Hex) = [ 05EC, 03DD ] 12:10:56.569962 : Game Position (Dec) = [ 1516, 989 ] 12:10:56.569962 : - 12:10:56.570959 : Cannot read memory at address 0x0000030B 12:10:56.570959 : Cannot read memory at address 0x0000038B 12:10:56.572956 : Cannot read memory at address 0x0000030B 12:10:56.572956 : Cannot read memory at address 0x0000038B 12:10:56.574177 : Cannot read memory at address 0x0000030B 12:10:56.574177 : Cannot read memory at address 0x0000038B 12:10:56.574177 : RawData event for Player #1: 12:10:56.574177 : Device rawinput data (Hex) = [ 0000CA38, 0000EA9C ] 12:10:56.574177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.574177 : OnScreen Cursor Position (Px) = [ 1516, 989 ] 12:10:56.574177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.574177 : ClientWindow Style = FullScreen 12:10:56.575175 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.575175 : Game Position (Hex) = [ 05EC, 03DD ] 12:10:56.575175 : Game Position (Dec) = [ 1516, 989 ] 12:10:56.575175 : - 12:10:56.576178 : Cannot read memory at address 0x0000030B 12:10:56.576178 : Cannot read memory at address 0x0000038B 12:10:56.578166 : Cannot read memory at address 0x0000030B 12:10:56.578166 : Cannot read memory at address 0x0000038B 12:10:56.579162 : RawData event for Player #1: 12:10:56.579162 : Device rawinput data (Hex) = [ 0000CA38, 0000EA9C ] 12:10:56.579162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.580159 : OnScreen Cursor Position (Px) = [ 1516, 989 ] 12:10:56.580159 : Cannot read memory at address 0x0000030B 12:10:56.580159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.580159 : Cannot read memory at address 0x0000038B 12:10:56.580159 : ClientWindow Style = FullScreen 12:10:56.580159 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.580159 : Game Position (Hex) = [ 05EC, 03DD ] 12:10:56.580159 : Game Position (Dec) = [ 1516, 989 ] 12:10:56.580159 : - 12:10:56.582157 : Cannot read memory at address 0x0000030B 12:10:56.582157 : Cannot read memory at address 0x0000038B 12:10:56.583655 : Cannot read memory at address 0x0000030B 12:10:56.583655 : RawData event for Player #1: 12:10:56.583655 : Cannot read memory at address 0x0000038B 12:10:56.583655 : Device rawinput data (Hex) = [ 0000CA38, 0000EA9C ] 12:10:56.583655 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.583655 : OnScreen Cursor Position (Px) = [ 1516, 989 ] 12:10:56.583655 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.583655 : ClientWindow Style = FullScreen 12:10:56.583655 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.583655 : Game Position (Hex) = [ 05EC, 03DD ] 12:10:56.583655 : Game Position (Dec) = [ 1516, 989 ] 12:10:56.583655 : - 12:10:56.585654 : Cannot read memory at address 0x0000030B 12:10:56.585654 : Cannot read memory at address 0x0000038B 12:10:56.587648 : Cannot read memory at address 0x0000030B 12:10:56.587648 : Cannot read memory at address 0x0000038B 12:10:56.588644 : RawData event for Player #1: 12:10:56.588644 : Device rawinput data (Hex) = [ 0000CA64, 0000EA8C ] 12:10:56.588644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.588644 : OnScreen Cursor Position (Px) = [ 1517, 989 ] 12:10:56.588644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.588644 : ClientWindow Style = FullScreen 12:10:56.588644 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.588644 : Game Position (Hex) = [ 05ED, 03DD ] 12:10:56.588644 : Game Position (Dec) = [ 1517, 989 ] 12:10:56.588644 : - 12:10:56.589637 : Cannot read memory at address 0x0000030B 12:10:56.589637 : Cannot read memory at address 0x0000038B 12:10:56.591634 : Cannot read memory at address 0x0000030B 12:10:56.591634 : Cannot read memory at address 0x0000038B 12:10:56.593143 : Cannot read memory at address 0x0000030B 12:10:56.593143 : Cannot read memory at address 0x0000038B 12:10:56.593143 : RawData event for Player #1: 12:10:56.593143 : Device rawinput data (Hex) = [ 0000CA88, 0000EAB4 ] 12:10:56.593143 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.593143 : OnScreen Cursor Position (Px) = [ 1519, 990 ] 12:10:56.593143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.593143 : ClientWindow Style = FullScreen 12:10:56.594172 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.594172 : Game Position (Hex) = [ 05EF, 03DE ] 12:10:56.594172 : Game Position (Dec) = [ 1519, 990 ] 12:10:56.594172 : - 12:10:56.595173 : Cannot read memory at address 0x0000030B 12:10:56.595173 : Cannot read memory at address 0x0000038B 12:10:56.597162 : Cannot read memory at address 0x0000030B 12:10:56.597162 : Cannot read memory at address 0x0000038B 12:10:56.597162 : RawData event for Player #1: 12:10:56.597162 : Device rawinput data (Hex) = [ 0000CA80, 0000EB24 ] 12:10:56.597162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.597162 : OnScreen Cursor Position (Px) = [ 1518, 992 ] 12:10:56.598158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.598158 : ClientWindow Style = FullScreen 12:10:56.598158 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.598158 : Game Position (Hex) = [ 05EE, 03E0 ] 12:10:56.598158 : Game Position (Dec) = [ 1518, 992 ] 12:10:56.598158 : - 12:10:56.599160 : Cannot read memory at address 0x0000030B 12:10:56.599160 : Cannot read memory at address 0x0000038B 12:10:56.601153 : Cannot read memory at address 0x0000030B 12:10:56.601153 : Cannot read memory at address 0x0000038B 12:10:56.602149 : RawData event for Player #1: 12:10:56.602149 : Device rawinput data (Hex) = [ 0000CA80, 0000EB24 ] 12:10:56.602149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.602149 : OnScreen Cursor Position (Px) = [ 1518, 992 ] 12:10:56.603141 : Cannot read memory at address 0x0000030B 12:10:56.603141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.603141 : Cannot read memory at address 0x0000038B 12:10:56.603141 : ClientWindow Style = FullScreen 12:10:56.603141 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.603141 : Game Position (Hex) = [ 05EE, 03E0 ] 12:10:56.603643 : Game Position (Dec) = [ 1518, 992 ] 12:10:56.603643 : - 12:10:56.604574 : Cannot read memory at address 0x0000030B 12:10:56.604574 : Cannot read memory at address 0x0000038B 12:10:56.606576 : Cannot read memory at address 0x0000030B 12:10:56.606576 : Cannot read memory at address 0x0000038B 12:10:56.606576 : Device rawinput data (Hex) = [ 0000CAAC, 0000EB14 ] 12:10:56.606576 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.606576 : OnScreen Cursor Position (Px) = [ 1520, 991 ] 12:10:56.606576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.606576 : ClientWindow Style = FullScreen 12:10:56.606576 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.606576 : Game Position (Hex) = [ 05F0, 03DF ] 12:10:56.607568 : Game Position (Dec) = [ 1520, 991 ] 12:10:56.607568 : - 12:10:56.608569 : Cannot read memory at address 0x0000030B 12:10:56.608569 : Cannot read memory at address 0x0000038B 12:10:56.610558 : Cannot read memory at address 0x0000030B 12:10:56.610558 : Cannot read memory at address 0x0000038B 12:10:56.611558 : RawData event for Player #1: 12:10:56.611558 : Device rawinput data (Hex) = [ 0000CAA4, 0000EB90 ] 12:10:56.611558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.611558 : OnScreen Cursor Position (Px) = [ 1519, 993 ] 12:10:56.611558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.611558 : ClientWindow Style = FullScreen 12:10:56.611558 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.611558 : Game Position (Hex) = [ 05EF, 03E1 ] 12:10:56.611558 : Game Position (Dec) = [ 1519, 993 ] 12:10:56.611558 : - 12:10:56.613066 : Cannot read memory at address 0x0000030B 12:10:56.613066 : Cannot read memory at address 0x0000038B 12:10:56.615099 : Cannot read memory at address 0x0000030B 12:10:56.615099 : Cannot read memory at address 0x0000038B 12:10:56.616094 : RawData event for Player #1: 12:10:56.616094 : Device rawinput data (Hex) = [ 0000CAF4, 0000EB9C ] 12:10:56.617086 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.617086 : Cannot read memory at address 0x0000030B 12:10:56.617086 : OnScreen Cursor Position (Px) = [ 1522, 993 ] 12:10:56.617086 : Cannot read memory at address 0x0000038B 12:10:56.617086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.617086 : ClientWindow Style = FullScreen 12:10:56.617086 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.617086 : Game Position (Hex) = [ 05F2, 03E1 ] 12:10:56.617086 : Game Position (Dec) = [ 1522, 993 ] 12:10:56.617086 : - 12:10:56.619084 : Cannot read memory at address 0x0000030B 12:10:56.619084 : Cannot read memory at address 0x0000038B 12:10:56.620081 : RawData event for Player #1: 12:10:56.620081 : Device rawinput data (Hex) = [ 0000CAF4, 0000EB9C ] 12:10:56.621073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.621073 : Cannot read memory at address 0x0000030B 12:10:56.621073 : Cannot read memory at address 0x0000038B 12:10:56.621073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.621073 : ClientWindow Style = FullScreen 12:10:56.621073 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.621073 : Game Position (Hex) = [ 05F2, 03E1 ] 12:10:56.621073 : Game Position (Dec) = [ 1522, 993 ] 12:10:56.621073 : - 12:10:56.623071 : Cannot read memory at address 0x0000030B 12:10:56.623071 : Cannot read memory at address 0x0000038B 12:10:56.624361 : Cannot read memory at address 0x0000030B 12:10:56.624361 : Cannot read memory at address 0x0000038B 12:10:56.625363 : RawData event for Player #1: 12:10:56.625363 : Device rawinput data (Hex) = [ 0000CB04, 0000EBD4 ] 12:10:56.625363 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.625363 : OnScreen Cursor Position (Px) = [ 1522, 994 ] 12:10:56.625363 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.625363 : ClientWindow Style = FullScreen 12:10:56.625363 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.626356 : Game Position (Hex) = [ 05F2, 03E2 ] 12:10:56.626356 : Cannot read memory at address 0x0000030B 12:10:56.626356 : Cannot read memory at address 0x0000038B 12:10:56.628353 : Cannot read memory at address 0x0000030B 12:10:56.628353 : Cannot read memory at address 0x0000038B 12:10:56.630342 : Cannot read memory at address 0x0000030B 12:10:56.630342 : Cannot read memory at address 0x0000038B 12:10:56.630342 : RawData event for Player #1: 12:10:56.630342 : Device rawinput data (Hex) = [ 0000CAF0, 0000EC28 ] 12:10:56.630342 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.630342 : OnScreen Cursor Position (Px) = [ 1522, 996 ] 12:10:56.630342 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.630342 : ClientWindow Style = FullScreen 12:10:56.630342 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.630342 : Game Position (Hex) = [ 05F2, 03E4 ] 12:10:56.631339 : Game Position (Dec) = [ 1522, 996 ] 12:10:56.631339 : - 12:10:56.632340 : Cannot read memory at address 0x0000030B 12:10:56.632340 : Cannot read memory at address 0x0000038B 12:10:56.633844 : Cannot read memory at address 0x0000030B 12:10:56.633844 : Cannot read memory at address 0x0000038B 12:10:56.634560 : RawData event for Player #1: 12:10:56.634560 : Device rawinput data (Hex) = [ 0000CAEC, 0000EC18 ] 12:10:56.635066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.635066 : OnScreen Cursor Position (Px) = [ 1521, 996 ] 12:10:56.635066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.635066 : ClientWindow Style = FullScreen 12:10:56.635066 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.635066 : Game Position (Hex) = [ 05F1, 03E4 ] 12:10:56.635066 : Game Position (Dec) = [ 1521, 996 ] 12:10:56.635066 : - 12:10:56.636070 : Cannot read memory at address 0x0000030B 12:10:56.636070 : Cannot read memory at address 0x0000038B 12:10:56.638063 : Cannot read memory at address 0x0000030B 12:10:56.638063 : Cannot read memory at address 0x0000038B 12:10:56.639060 : RawData event for Player #1: 12:10:56.639060 : Device rawinput data (Hex) = [ 0000CB1C, 0000EC00 ] 12:10:56.639060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.640052 : OnScreen Cursor Position (Px) = [ 1523, 995 ] 12:10:56.640052 : Cannot read memory at address 0x0000030B 12:10:56.640052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.640052 : ClientWindow Style = FullScreen 12:10:56.640052 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.640052 : Game Position (Hex) = [ 05F3, 03E3 ] 12:10:56.640052 : Game Position (Dec) = [ 1523, 995 ] 12:10:56.640052 : - 12:10:56.642050 : Cannot read memory at address 0x0000030B 12:10:56.642050 : Cannot read memory at address 0x0000038B 12:10:56.643555 : Cannot read memory at address 0x0000030B 12:10:56.643555 : Cannot read memory at address 0x0000038B 12:10:56.644543 : RawData event for Player #1: 12:10:56.644543 : Device rawinput data (Hex) = [ 0000CB48, 0000EC64 ] 12:10:56.644543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.644543 : OnScreen Cursor Position (Px) = [ 1524, 997 ] 12:10:56.644543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.644543 : ClientWindow Style = FullScreen 12:10:56.644543 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.644543 : Game Position (Hex) = [ 05F4, 03E5 ] 12:10:56.644543 : Game Position (Dec) = [ 1524, 997 ] 12:10:56.644543 : - 12:10:56.645544 : Cannot read memory at address 0x0000030B 12:10:56.645544 : Cannot read memory at address 0x0000038B 12:10:56.647537 : Cannot read memory at address 0x0000030B 12:10:56.647537 : Cannot read memory at address 0x0000038B 12:10:56.649534 : Cannot read memory at address 0x0000030B 12:10:56.649534 : RawData event for Player #1: 12:10:56.649534 : Device rawinput data (Hex) = [ 0000CB30, 0000ECAC ] 12:10:56.649534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.649534 : OnScreen Cursor Position (Px) = [ 1523, 998 ] 12:10:56.649534 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.649534 : ClientWindow Style = FullScreen 12:10:56.649534 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.649534 : Game Position (Hex) = [ 05F3, 03E6 ] 12:10:56.649534 : Game Position (Dec) = [ 1523, 998 ] 12:10:56.650527 : - 12:10:56.651528 : Cannot read memory at address 0x0000030B 12:10:56.651528 : Cannot read memory at address 0x0000038B 12:10:56.653036 : Cannot read memory at address 0x0000030B 12:10:56.653036 : Cannot read memory at address 0x0000038B 12:10:56.653036 : RawData event for Player #1: 12:10:56.653036 : Device rawinput data (Hex) = [ 0000CB38, 0000ECA0 ] 12:10:56.653036 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.653036 : OnScreen Cursor Position (Px) = [ 1524, 998 ] 12:10:56.654071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.654071 : ClientWindow Style = FullScreen 12:10:56.654071 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.654071 : Game Position (Hex) = [ 05F4, 03E6 ] 12:10:56.654071 : Game Position (Dec) = [ 1524, 998 ] 12:10:56.654071 : - 12:10:56.655071 : Cannot read memory at address 0x0000030B 12:10:56.655071 : Cannot read memory at address 0x0000038B 12:10:56.657064 : Cannot read memory at address 0x0000030B 12:10:56.657064 : Cannot read memory at address 0x0000038B 12:10:56.658061 : RawData event for Player #1: 12:10:56.658061 : Device rawinput data (Hex) = [ 0000CB38, 0000ECA0 ] 12:10:56.658061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.659054 : OnScreen Cursor Position (Px) = [ 1524, 998 ] 12:10:56.659054 : Cannot read memory at address 0x0000030B 12:10:56.659054 : Cannot read memory at address 0x0000038B 12:10:56.659054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.659054 : ClientWindow Style = FullScreen 12:10:56.659054 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.659054 : Game Position (Hex) = [ 05F4, 03E6 ] 12:10:56.659054 : Game Position (Dec) = [ 1524, 998 ] 12:10:56.659054 : - 12:10:56.661051 : Cannot read memory at address 0x0000030B 12:10:56.661051 : Cannot read memory at address 0x0000038B 12:10:56.662559 : Cannot read memory at address 0x0000030B 12:10:56.662559 : RawData event for Player #1: 12:10:56.662559 : Device rawinput data (Hex) = [ 0000CB38, 0000ECA0 ] 12:10:56.662559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.663101 : OnScreen Cursor Position (Px) = [ 1524, 998 ] 12:10:56.663101 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.663101 : ClientWindow Style = FullScreen 12:10:56.663101 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.663101 : Game Position (Hex) = [ 05F4, 03E6 ] 12:10:56.663101 : Game Position (Dec) = [ 1524, 998 ] 12:10:56.663101 : - 12:10:56.664107 : Cannot read memory at address 0x0000030B 12:10:56.664107 : Cannot read memory at address 0x0000038B 12:10:56.666104 : Cannot read memory at address 0x0000030B 12:10:56.666104 : Cannot read memory at address 0x0000038B 12:10:56.667097 : RawData event for Player #1: 12:10:56.667097 : Device rawinput data (Hex) = [ 0000CB38, 0000ECA0 ] 12:10:56.667097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.668093 : OnScreen Cursor Position (Px) = [ 1524, 998 ] 12:10:56.668093 : Cannot read memory at address 0x0000030B 12:10:56.668093 : Cannot read memory at address 0x0000038B 12:10:56.668093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.668093 : ClientWindow Style = FullScreen 12:10:56.668093 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.668093 : Game Position (Hex) = [ 05F4, 03E6 ] 12:10:56.668093 : Game Position (Dec) = [ 1524, 998 ] 12:10:56.668093 : - 12:10:56.670091 : Cannot read memory at address 0x0000030B 12:10:56.670091 : Cannot read memory at address 0x0000038B 12:10:56.672084 : Cannot read memory at address 0x0000030B 12:10:56.672084 : Cannot read memory at address 0x0000038B 12:10:56.672084 : RawData event for Player #1: 12:10:56.672084 : Device rawinput data (Hex) = [ 0000CB38, 0000ECA0 ] 12:10:56.672084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.672084 : OnScreen Cursor Position (Px) = [ 1524, 998 ] 12:10:56.672084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.673077 : ClientWindow Style = FullScreen 12:10:56.673077 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.673077 : Game Position (Hex) = [ 05F4, 03E6 ] 12:10:56.673077 : Game Position (Dec) = [ 1524, 998 ] 12:10:56.673077 : - 12:10:56.673641 : Cannot read memory at address 0x0000030B 12:10:56.673641 : Cannot read memory at address 0x0000038B 12:10:56.675824 : Cannot read memory at address 0x0000030B 12:10:56.675824 : Cannot read memory at address 0x0000038B 12:10:56.676821 : RawData event for Player #1: 12:10:56.676821 : Device rawinput data (Hex) = [ 0000CB04, 0000ECB0 ] 12:10:56.676821 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.676821 : OnScreen Cursor Position (Px) = [ 1522, 998 ] 12:10:56.676821 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.676821 : ClientWindow Style = FullScreen 12:10:56.676821 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.676821 : Game Position (Hex) = [ 05F2, 03E6 ] 12:10:56.676821 : Game Position (Dec) = [ 1522, 998 ] 12:10:56.676821 : - 12:10:56.677817 : Cannot read memory at address 0x0000030B 12:10:56.677817 : Cannot read memory at address 0x0000038B 12:10:56.679814 : Cannot read memory at address 0x0000030B 12:10:56.679814 : Cannot read memory at address 0x0000038B 12:10:56.681804 : Cannot read memory at address 0x0000030B 12:10:56.681804 : Device rawinput data (Hex) = [ 0000CB04, 0000ECB0 ] 12:10:56.681804 : Cannot read memory at address 0x0000038B 12:10:56.681804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.681804 : OnScreen Cursor Position (Px) = [ 1522, 998 ] 12:10:56.683306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.683306 : ClientWindow Style = FullScreen 12:10:56.683306 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.683306 : Game Position (Hex) = [ 05F2, 03E6 ] 12:10:56.683306 : Game Position (Dec) = [ 1522, 998 ] 12:10:56.683306 : - 12:10:56.684311 : Cannot read memory at address 0x0000030B 12:10:56.684311 : Cannot read memory at address 0x0000038B 12:10:56.686305 : Cannot read memory at address 0x0000030B 12:10:56.686305 : Cannot read memory at address 0x0000038B 12:10:56.686305 : RawData event for Player #1: 12:10:56.686305 : Device rawinput data (Hex) = [ 0000CB04, 0000ECB0 ] 12:10:56.686305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.686305 : OnScreen Cursor Position (Px) = [ 1522, 998 ] 12:10:56.686305 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.686305 : ClientWindow Style = FullScreen 12:10:56.687302 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.687302 : Game Position (Hex) = [ 05F2, 03E6 ] 12:10:56.687302 : Game Position (Dec) = [ 1522, 998 ] 12:10:56.687302 : - 12:10:56.688304 : Cannot read memory at address 0x0000030B 12:10:56.688304 : Cannot read memory at address 0x0000038B 12:10:56.690296 : Cannot read memory at address 0x0000030B 12:10:56.690296 : Cannot read memory at address 0x0000038B 12:10:56.690296 : RawData event for Player #1: 12:10:56.690296 : Device rawinput data (Hex) = [ 0000CB04, 0000ECB0 ] 12:10:56.690296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.690296 : OnScreen Cursor Position (Px) = [ 1522, 998 ] 12:10:56.690296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.690296 : ClientWindow Style = FullScreen 12:10:56.690296 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.690296 : Game Position (Hex) = [ 05F2, 03E6 ] 12:10:56.691288 : Game Position (Dec) = [ 1522, 998 ] 12:10:56.691288 : - 12:10:56.692289 : Cannot read memory at address 0x0000030B 12:10:56.692289 : Cannot read memory at address 0x0000038B 12:10:56.693794 : Cannot read memory at address 0x0000030B 12:10:56.693794 : Cannot read memory at address 0x0000038B 12:10:56.695574 : Cannot read memory at address 0x0000030B 12:10:56.695574 : Cannot read memory at address 0x0000038B 12:10:56.695574 : Device rawinput data (Hex) = [ 0000CB0C, 0000ECF4 ] 12:10:56.695574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.695574 : OnScreen Cursor Position (Px) = [ 1522, 999 ] 12:10:56.695574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.695574 : ClientWindow Style = FullScreen 12:10:56.695574 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.696566 : Game Position (Hex) = [ 05F2, 03E7 ] 12:10:56.696566 : Game Position (Dec) = [ 1522, 999 ] 12:10:56.696566 : - 12:10:56.697563 : Cannot read memory at address 0x0000030B 12:10:56.697563 : Cannot read memory at address 0x0000038B 12:10:56.699561 : Cannot read memory at address 0x0000030B 12:10:56.699561 : Cannot read memory at address 0x0000038B 12:10:56.700553 : RawData event for Player #1: 12:10:56.700553 : Device rawinput data (Hex) = [ 0000CB0C, 0000ED00 ] 12:10:56.700553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.700553 : OnScreen Cursor Position (Px) = [ 1522, 999 ] 12:10:56.700553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.700553 : ClientWindow Style = FullScreen 12:10:56.700553 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.700553 : Game Position (Hex) = [ 05F2, 03E7 ] 12:10:56.700553 : Game Position (Dec) = [ 1522, 999 ] 12:10:56.700553 : - 12:10:56.701550 : Cannot read memory at address 0x0000030B 12:10:56.701550 : Cannot read memory at address 0x0000038B 12:10:56.703056 : Cannot read memory at address 0x0000030B 12:10:56.703056 : Cannot read memory at address 0x0000038B 12:10:56.704089 : RawData event for Player #1: 12:10:56.704089 : Device rawinput data (Hex) = [ 0000CB0C, 0000ED00 ] 12:10:56.704089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.704089 : OnScreen Cursor Position (Px) = [ 1522, 999 ] 12:10:56.705085 : Cannot read memory at address 0x0000030B 12:10:56.705085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.705085 : Cannot read memory at address 0x0000038B 12:10:56.705085 : ClientWindow Style = FullScreen 12:10:56.705085 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.705085 : Game Position (Hex) = [ 05F2, 03E7 ] 12:10:56.705085 : Game Position (Dec) = [ 1522, 999 ] 12:10:56.705085 : - 12:10:56.707079 : Cannot read memory at address 0x0000030B 12:10:56.707079 : Cannot read memory at address 0x0000038B 12:10:56.709076 : Cannot read memory at address 0x0000030B 12:10:56.709076 : Cannot read memory at address 0x0000038B 12:10:56.709076 : RawData event for Player #1: 12:10:56.709076 : Device rawinput data (Hex) = [ 0000CADC, 0000ED10 ] 12:10:56.709076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.710069 : OnScreen Cursor Position (Px) = [ 1521, 1000 ] 12:10:56.710069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.710069 : ClientWindow Style = FullScreen 12:10:56.710069 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.710069 : Game Position (Hex) = [ 05F1, 03E8 ] 12:10:56.710069 : Game Position (Dec) = [ 1521, 1000 ] 12:10:56.710069 : - 12:10:56.711069 : Cannot read memory at address 0x0000030B 12:10:56.711069 : Cannot read memory at address 0x0000038B 12:10:56.713059 : Cannot read memory at address 0x0000030B 12:10:56.713059 : Cannot read memory at address 0x0000038B 12:10:56.713904 : RawData event for Player #1: 12:10:56.714903 : Device rawinput data (Hex) = [ 0000CADC, 0000ED04 ] 12:10:56.714903 : Cannot read memory at address 0x0000030B 12:10:56.714903 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.714903 : Cannot read memory at address 0x0000038B 12:10:56.714903 : OnScreen Cursor Position (Px) = [ 1521, 999 ] 12:10:56.714903 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.714903 : ClientWindow Style = FullScreen 12:10:56.714903 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.714903 : Game Position (Hex) = [ 05F1, 03E7 ] 12:10:56.714903 : Game Position (Dec) = [ 1521, 999 ] 12:10:56.714903 : - 12:10:56.716896 : Cannot read memory at address 0x0000030B 12:10:56.716896 : Cannot read memory at address 0x0000038B 12:10:56.717893 : RawData event for Player #1: 12:10:56.718890 : Cannot read memory at address 0x0000030B 12:10:56.718890 : Cannot read memory at address 0x0000038B 12:10:56.718890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.718890 : OnScreen Cursor Position (Px) = [ 1521, 999 ] 12:10:56.718890 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.718890 : ClientWindow Style = FullScreen 12:10:56.718890 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.718890 : Game Position (Hex) = [ 05F1, 03E7 ] 12:10:56.718890 : Game Position (Dec) = [ 1521, 999 ] 12:10:56.718890 : - 12:10:56.720883 : Cannot read memory at address 0x0000030B 12:10:56.720883 : Cannot read memory at address 0x0000038B 12:10:56.722880 : Cannot read memory at address 0x0000030B 12:10:56.722880 : Cannot read memory at address 0x0000038B 12:10:56.723565 : RawData event for Player #1: 12:10:56.723565 : Device rawinput data (Hex) = [ 0000CABC, 0000ECE8 ] 12:10:56.724071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.724071 : OnScreen Cursor Position (Px) = [ 1520, 999 ] 12:10:56.724071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.724071 : ClientWindow Style = FullScreen 12:10:56.724071 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.724071 : Game Position (Hex) = [ 05F0, 03E7 ] 12:10:56.724071 : Game Position (Dec) = [ 1520, 999 ] 12:10:56.724071 : - 12:10:56.725075 : Cannot read memory at address 0x0000030B 12:10:56.725075 : Cannot read memory at address 0x0000038B 12:10:56.727067 : Cannot read memory at address 0x0000030B 12:10:56.727067 : Cannot read memory at address 0x0000038B 12:10:56.728065 : RawData event for Player #1: 12:10:56.728065 : Device rawinput data (Hex) = [ 0000CABC, 0000ECF4 ] 12:10:56.729056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.729056 : Cannot read memory at address 0x0000030B 12:10:56.729056 : OnScreen Cursor Position (Px) = [ 1520, 999 ] 12:10:56.729056 : Cannot read memory at address 0x0000038B 12:10:56.729056 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.729056 : ClientWindow Style = FullScreen 12:10:56.729056 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.729056 : Game Position (Hex) = [ 05F0, 03E7 ] 12:10:56.729056 : Game Position (Dec) = [ 1520, 999 ] 12:10:56.729056 : - 12:10:56.731050 : Cannot read memory at address 0x0000030B 12:10:56.731050 : Cannot read memory at address 0x0000038B 12:10:56.732051 : RawData event for Player #1: 12:10:56.732051 : Device rawinput data (Hex) = [ 0000CABC, 0000ECF4 ] 12:10:56.732051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.733043 : OnScreen Cursor Position (Px) = [ 1520, 999 ] 12:10:56.733043 : Cannot read memory at address 0x0000030B 12:10:56.733043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.733043 : ClientWindow Style = FullScreen 12:10:56.733043 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.733043 : Game Position (Hex) = [ 05F0, 03E7 ] 12:10:56.733546 : Game Position (Dec) = [ 1520, 999 ] 12:10:56.733546 : - 12:10:56.734551 : Cannot read memory at address 0x0000030B 12:10:56.734551 : Cannot read memory at address 0x0000038B 12:10:56.736541 : Cannot read memory at address 0x0000030B 12:10:56.736541 : Cannot read memory at address 0x0000038B 12:10:56.737538 : RawData event for Player #1: 12:10:56.737538 : Device rawinput data (Hex) = [ 0000CABC, 0000ECF4 ] 12:10:56.737538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.737538 : OnScreen Cursor Position (Px) = [ 1520, 999 ] 12:10:56.737538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.737538 : ClientWindow Style = FullScreen 12:10:56.738531 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.738531 : Cannot read memory at address 0x0000030B 12:10:56.738531 : Game Position (Hex) = [ 05F0, 03E7 ] 12:10:56.738531 : Cannot read memory at address 0x0000038B 12:10:56.738531 : Game Position (Dec) = [ 1520, 999 ] 12:10:56.738531 : - 12:10:56.740529 : Cannot read memory at address 0x0000030B 12:10:56.740529 : Cannot read memory at address 0x0000038B 12:10:56.741527 : RawData event for Player #1: 12:10:56.741527 : Device rawinput data (Hex) = [ 0000CA8C, 0000ED04 ] 12:10:56.743031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.743031 : OnScreen Cursor Position (Px) = [ 1519, 999 ] 12:10:56.743031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.743031 : ClientWindow Style = FullScreen 12:10:56.743031 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.743031 : Game Position (Hex) = [ 05EF, 03E7 ] 12:10:56.743031 : Game Position (Dec) = [ 1519, 999 ] 12:10:56.743031 : - 12:10:56.745038 : Cannot read memory at address 0x0000030B 12:10:56.745038 : Cannot read memory at address 0x0000038B 12:10:56.746035 : RawData event for Player #1: 12:10:56.746035 : Device rawinput data (Hex) = [ 0000CA8C, 0000ECF8 ] 12:10:56.747027 : Cannot read memory at address 0x0000030B 12:10:56.747027 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.747027 : Cannot read memory at address 0x0000038B 12:10:56.747027 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.747027 : ClientWindow Style = FullScreen 12:10:56.747027 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.747027 : Game Position (Hex) = [ 05EF, 03E7 ] 12:10:56.747027 : Game Position (Dec) = [ 1519, 999 ] 12:10:56.747027 : - 12:10:56.749020 : Cannot read memory at address 0x0000030B 12:10:56.749020 : Cannot read memory at address 0x0000038B 12:10:56.751013 : Cannot read memory at address 0x0000030B 12:10:56.751013 : Cannot read memory at address 0x0000038B 12:10:56.751013 : RawData event for Player #1: 12:10:56.752010 : Device rawinput data (Hex) = [ 0000CA8C, 0000ECF8 ] 12:10:56.752010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.752010 : OnScreen Cursor Position (Px) = [ 1519, 999 ] 12:10:56.752010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.752010 : ClientWindow Style = FullScreen 12:10:56.752010 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.752010 : Game Position (Hex) = [ 05EF, 03E7 ] 12:10:56.752010 : Game Position (Dec) = [ 1519, 999 ] 12:10:56.752010 : - 12:10:56.753007 : Cannot read memory at address 0x0000030B 12:10:56.753007 : Cannot read memory at address 0x0000038B 12:10:56.754524 : Cannot read memory at address 0x0000030B 12:10:56.754524 : Cannot read memory at address 0x0000038B 12:10:56.756511 : Cannot read memory at address 0x0000030B 12:10:56.756511 : Cannot read memory at address 0x0000038B 12:10:56.756511 : RawData event for Player #1: 12:10:56.756511 : Device rawinput data (Hex) = [ 0000CA8C, 0000ECF8 ] 12:10:56.756511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.756511 : OnScreen Cursor Position (Px) = [ 1519, 999 ] 12:10:56.756511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.756511 : ClientWindow Style = FullScreen 12:10:56.757508 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.757508 : Game Position (Hex) = [ 05EF, 03E7 ] 12:10:56.757508 : Game Position (Dec) = [ 1519, 999 ] 12:10:56.757508 : - 12:10:56.758509 : Cannot read memory at address 0x0000030B 12:10:56.758509 : Cannot read memory at address 0x0000038B 12:10:56.760503 : Cannot read memory at address 0x0000030B 12:10:56.760503 : RawData event for Player #1: 12:10:56.760503 : Cannot read memory at address 0x0000038B 12:10:56.760503 : Device rawinput data (Hex) = [ 0000CA8C, 0000ECF8 ] 12:10:56.760503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.760503 : OnScreen Cursor Position (Px) = [ 1519, 999 ] 12:10:56.760503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.760503 : ClientWindow Style = FullScreen 12:10:56.761495 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.761495 : Game Position (Hex) = [ 05EF, 03E7 ] 12:10:56.761495 : Game Position (Dec) = [ 1519, 999 ] 12:10:56.761495 : - 12:10:56.762496 : Cannot read memory at address 0x0000030B 12:10:56.762496 : Cannot read memory at address 0x0000038B 12:10:56.764007 : Cannot read memory at address 0x0000030B 12:10:56.764007 : Cannot read memory at address 0x0000038B 12:10:56.765649 : RawData event for Player #1: 12:10:56.765649 : Device rawinput data (Hex) = [ 0000CA8C, 0000ECF8 ] 12:10:56.765649 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.765649 : OnScreen Cursor Position (Px) = [ 1519, 999 ] 12:10:56.765649 : Cannot read memory at address 0x0000030B 12:10:56.765649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.765649 : Cannot read memory at address 0x0000038B 12:10:56.765649 : ClientWindow Style = FullScreen 12:10:56.765649 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.765649 : Game Position (Hex) = [ 05EF, 03E7 ] 12:10:56.766646 : Game Position (Dec) = [ 1519, 999 ] 12:10:56.766646 : - 12:10:56.767643 : Cannot read memory at address 0x0000030B 12:10:56.767643 : Cannot read memory at address 0x0000038B 12:10:56.769640 : Cannot read memory at address 0x0000030B 12:10:56.769640 : Cannot read memory at address 0x0000038B 12:10:56.770634 : RawData event for Player #1: 12:10:56.770634 : Device rawinput data (Hex) = [ 0000CA6C, 0000ECDC ] 12:10:56.770634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.770634 : OnScreen Cursor Position (Px) = [ 1518, 999 ] 12:10:56.770634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.770634 : ClientWindow Style = FullScreen 12:10:56.770634 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.771630 : Game Position (Hex) = [ 05EE, 03E7 ] 12:10:56.771630 : Cannot read memory at address 0x0000030B 12:10:56.771630 : Cannot read memory at address 0x0000038B 12:10:56.771630 : - 12:10:56.773137 : Cannot read memory at address 0x0000030B 12:10:56.773137 : Cannot read memory at address 0x0000038B 12:10:56.774177 : RawData event for Player #1: 12:10:56.774177 : Device rawinput data (Hex) = [ 0000CA6C, 0000ECE8 ] 12:10:56.774177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.774177 : OnScreen Cursor Position (Px) = [ 1518, 999 ] 12:10:56.775173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.775173 : ClientWindow Style = FullScreen 12:10:56.775173 : Cannot read memory at address 0x0000038B 12:10:56.775173 : Game Position (Hex) = [ 05EE, 03E7 ] 12:10:56.775173 : Game Position (Dec) = [ 1518, 999 ] 12:10:56.775173 : - 12:10:56.777171 : Cannot read memory at address 0x0000030B 12:10:56.777171 : Cannot read memory at address 0x0000038B 12:10:56.779164 : Cannot read memory at address 0x0000030B 12:10:56.779164 : Cannot read memory at address 0x0000038B 12:10:56.779164 : RawData event for Player #1: 12:10:56.779164 : Device rawinput data (Hex) = [ 0000CA6C, 0000ECE8 ] 12:10:56.779164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.779164 : OnScreen Cursor Position (Px) = [ 1518, 999 ] 12:10:56.780156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.780156 : ClientWindow Style = FullScreen 12:10:56.780156 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.780156 : Game Position (Hex) = [ 05EE, 03E7 ] 12:10:56.780156 : Game Position (Dec) = [ 1518, 999 ] 12:10:56.780156 : - 12:10:56.781154 : Cannot read memory at address 0x0000030B 12:10:56.781154 : Cannot read memory at address 0x0000038B 12:10:56.783150 : Cannot read memory at address 0x0000030B 12:10:56.783150 : Cannot read memory at address 0x0000038B 12:10:56.784624 : Cannot read memory at address 0x0000030B 12:10:56.784624 : RawData event for Player #1: 12:10:56.784624 : Cannot read memory at address 0x0000038B 12:10:56.784624 : Device rawinput data (Hex) = [ 0000CA3C, 0000ECF8 ] 12:10:56.784624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.784624 : OnScreen Cursor Position (Px) = [ 1516, 999 ] 12:10:56.784624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.785624 : ClientWindow Style = FullScreen 12:10:56.785624 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.785624 : Game Position (Hex) = [ 05EC, 03E7 ] 12:10:56.785624 : Game Position (Dec) = [ 1516, 999 ] 12:10:56.785624 : - 12:10:56.786622 : Cannot read memory at address 0x0000030B 12:10:56.786622 : Cannot read memory at address 0x0000038B 12:10:56.788615 : Cannot read memory at address 0x0000030B 12:10:56.788615 : RawData event for Player #1: 12:10:56.788615 : Cannot read memory at address 0x0000038B 12:10:56.788615 : Device rawinput data (Hex) = [ 0000CA3C, 0000ECF8 ] 12:10:56.788615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.788615 : OnScreen Cursor Position (Px) = [ 1516, 999 ] 12:10:56.788615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.789610 : ClientWindow Style = FullScreen 12:10:56.789610 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.789610 : Game Position (Hex) = [ 05EC, 03E7 ] 12:10:56.789610 : Game Position (Dec) = [ 1516, 999 ] 12:10:56.789610 : - 12:10:56.790608 : Cannot read memory at address 0x0000030B 12:10:56.790608 : Cannot read memory at address 0x0000038B 12:10:56.793114 : Cannot read memory at address 0x0000030B 12:10:56.793114 : Cannot read memory at address 0x0000038B 12:10:56.793114 : RawData event for Player #1: 12:10:56.793114 : Device rawinput data (Hex) = [ 0000CA54, 0000ECB4 ] 12:10:56.793114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.794149 : OnScreen Cursor Position (Px) = [ 1517, 998 ] 12:10:56.794149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.794149 : ClientWindow Style = FullScreen 12:10:56.794149 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.794149 : Game Position (Hex) = [ 05ED, 03E6 ] 12:10:56.795145 : Game Position (Dec) = [ 1517, 998 ] 12:10:56.795145 : - 12:10:56.795145 : Cannot read memory at address 0x0000038B 12:10:56.797137 : Cannot read memory at address 0x0000030B 12:10:56.797137 : Cannot read memory at address 0x0000038B 12:10:56.798134 : RawData event for Player #1: 12:10:56.798134 : Device rawinput data (Hex) = [ 0000CA2C, 0000EC98 ] 12:10:56.798134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.799131 : OnScreen Cursor Position (Px) = [ 1516, 998 ] 12:10:56.799131 : Cannot read memory at address 0x0000030B 12:10:56.799131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.799131 : Cannot read memory at address 0x0000038B 12:10:56.799131 : ClientWindow Style = FullScreen 12:10:56.799131 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.799131 : Game Position (Hex) = [ 05EC, 03E6 ] 12:10:56.799131 : Game Position (Dec) = [ 1516, 998 ] 12:10:56.799131 : - 12:10:56.801129 : Cannot read memory at address 0x0000030B 12:10:56.801129 : Cannot read memory at address 0x0000038B 12:10:56.802125 : RawData event for Player #1: 12:10:56.802125 : Device rawinput data (Hex) = [ 0000CA34, 0000ECA4 ] 12:10:56.802125 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.802125 : OnScreen Cursor Position (Px) = [ 1516, 998 ] 12:10:56.803118 : Cannot read memory at address 0x0000030B 12:10:56.803118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.803118 : Cannot read memory at address 0x0000038B 12:10:56.803118 : ClientWindow Style = FullScreen 12:10:56.803118 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.803619 : Game Position (Hex) = [ 05EC, 03E6 ] 12:10:56.803619 : Game Position (Dec) = [ 1516, 998 ] 12:10:56.803619 : - 12:10:56.804586 : Cannot read memory at address 0x0000030B 12:10:56.804586 : Cannot read memory at address 0x0000038B 12:10:56.806588 : Cannot read memory at address 0x0000030B 12:10:56.806588 : Cannot read memory at address 0x0000038B 12:10:56.807581 : RawData event for Player #1: 12:10:56.807581 : Device rawinput data (Hex) = [ 0000CA04, 0000ECBC ] 12:10:56.807581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.807581 : OnScreen Cursor Position (Px) = [ 1515, 998 ] 12:10:56.807581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.807581 : ClientWindow Style = FullScreen 12:10:56.807581 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.807581 : Game Position (Hex) = [ 05EB, 03E6 ] 12:10:56.807581 : Game Position (Dec) = [ 1515, 998 ] 12:10:56.808576 : Cannot read memory at address 0x0000030B 12:10:56.808576 : - 12:10:56.808576 : Cannot read memory at address 0x0000038B 12:10:56.810570 : Cannot read memory at address 0x0000030B 12:10:56.810570 : Cannot read memory at address 0x0000038B 12:10:56.811570 : RawData event for Player #1: 12:10:56.813074 : Device rawinput data (Hex) = [ 0000C9FC, 0000ECB4 ] 12:10:56.813074 : Cannot read memory at address 0x0000030B 12:10:56.813074 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.813074 : Cannot read memory at address 0x0000038B 12:10:56.813074 : OnScreen Cursor Position (Px) = [ 1514, 998 ] 12:10:56.813074 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.813074 : ClientWindow Style = FullScreen 12:10:56.813074 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.813074 : Game Position (Hex) = [ 05EA, 03E6 ] 12:10:56.813074 : Game Position (Dec) = [ 1514, 998 ] 12:10:56.813074 : - 12:10:56.815081 : Cannot read memory at address 0x0000030B 12:10:56.815081 : Cannot read memory at address 0x0000038B 12:10:56.816077 : RawData event for Player #1: 12:10:56.816077 : Device rawinput data (Hex) = [ 0000C9FC, 0000ECB4 ] 12:10:56.816077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.817069 : OnScreen Cursor Position (Px) = [ 1514, 998 ] 12:10:56.817069 : Cannot read memory at address 0x0000030B 12:10:56.817069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.817069 : Cannot read memory at address 0x0000038B 12:10:56.817069 : ClientWindow Style = FullScreen 12:10:56.817069 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.817069 : Game Position (Hex) = [ 05EA, 03E6 ] 12:10:56.817069 : Game Position (Dec) = [ 1514, 998 ] 12:10:56.817069 : - 12:10:56.819066 : Cannot read memory at address 0x0000030B 12:10:56.819066 : Cannot read memory at address 0x0000038B 12:10:56.821056 : Cannot read memory at address 0x0000030B 12:10:56.821056 : Cannot read memory at address 0x0000038B 12:10:56.821056 : RawData event for Player #1: 12:10:56.821056 : Device rawinput data (Hex) = [ 0000C9F8, 0000EC7C ] 12:10:56.821056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.821056 : OnScreen Cursor Position (Px) = [ 1514, 997 ] 12:10:56.822053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.822053 : ClientWindow Style = FullScreen 12:10:56.822053 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.822053 : Game Position (Hex) = [ 05EA, 03E5 ] 12:10:56.822053 : Game Position (Dec) = [ 1514, 997 ] 12:10:56.822053 : - 12:10:56.823054 : Cannot read memory at address 0x0000030B 12:10:56.823054 : Cannot read memory at address 0x0000038B 12:10:56.824393 : Cannot read memory at address 0x0000030B 12:10:56.824393 : Cannot read memory at address 0x0000038B 12:10:56.826442 : Cannot read memory at address 0x0000030B 12:10:56.826442 : Cannot read memory at address 0x0000038B 12:10:56.826442 : RawData event for Player #1: 12:10:56.826442 : Device rawinput data (Hex) = [ 0000C9D4, 0000EC48 ] 12:10:56.826442 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.826442 : OnScreen Cursor Position (Px) = [ 1513, 996 ] 12:10:56.826442 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.826442 : ClientWindow Style = FullScreen 12:10:56.827418 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.827418 : Game Position (Hex) = [ 05E9, 03E4 ] 12:10:56.827418 : Game Position (Dec) = [ 1513, 996 ] 12:10:56.827418 : - 12:10:56.828513 : Cannot read memory at address 0x0000030B 12:10:56.828513 : Cannot read memory at address 0x0000038B 12:10:56.830376 : Cannot read memory at address 0x0000030B 12:10:56.830376 : Cannot read memory at address 0x0000038B 12:10:56.830376 : RawData event for Player #1: 12:10:56.830376 : Device rawinput data (Hex) = [ 0000C9D4, 0000EC50 ] 12:10:56.830376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.830376 : OnScreen Cursor Position (Px) = [ 1513, 996 ] 12:10:56.831372 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.831372 : ClientWindow Style = FullScreen 12:10:56.831372 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.831372 : Game Position (Hex) = [ 05E9, 03E4 ] 12:10:56.831372 : Game Position (Dec) = [ 1513, 996 ] 12:10:56.831372 : - 12:10:56.832879 : Cannot read memory at address 0x0000030B 12:10:56.832879 : Cannot read memory at address 0x0000038B 12:10:56.834547 : Cannot read memory at address 0x0000030B 12:10:56.834547 : Cannot read memory at address 0x0000038B 12:10:56.835552 : RawData event for Player #1: 12:10:56.835552 : Device rawinput data (Hex) = [ 0000C9D4, 0000EC50 ] 12:10:56.835552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.835552 : OnScreen Cursor Position (Px) = [ 1513, 996 ] 12:10:56.835552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.835552 : ClientWindow Style = FullScreen 12:10:56.835552 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.835552 : Game Position (Hex) = [ 05E9, 03E4 ] 12:10:56.835552 : Game Position (Dec) = [ 1513, 996 ] 12:10:56.836607 : - 12:10:56.836607 : Cannot read memory at address 0x0000030B 12:10:56.836607 : Cannot read memory at address 0x0000038B 12:10:56.838827 : Cannot read memory at address 0x0000030B 12:10:56.838827 : Cannot read memory at address 0x0000038B 12:10:56.840816 : Cannot read memory at address 0x0000030B 12:10:56.840816 : RawData event for Player #1: 12:10:56.840816 : Device rawinput data (Hex) = [ 0000C9A4, 0000EC70 ] 12:10:56.840816 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.840816 : OnScreen Cursor Position (Px) = [ 1512, 997 ] 12:10:56.840816 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.840816 : ClientWindow Style = FullScreen 12:10:56.840816 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.840816 : Game Position (Hex) = [ 05E8, 03E5 ] 12:10:56.841813 : Game Position (Dec) = [ 1512, 997 ] 12:10:56.841813 : - 12:10:56.843319 : Cannot read memory at address 0x0000030B 12:10:56.843319 : Cannot read memory at address 0x0000038B 12:10:56.844355 : RawData event for Player #1: 12:10:56.844355 : Device rawinput data (Hex) = [ 0000C9D4, 0000EC48 ] 12:10:56.844355 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.844355 : OnScreen Cursor Position (Px) = [ 1513, 996 ] 12:10:56.845353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.845353 : Cannot read memory at address 0x0000030B 12:10:56.845353 : ClientWindow Style = FullScreen 12:10:56.845353 : Cannot read memory at address 0x0000038B 12:10:56.845353 : Game Position (Hex) = [ 05E9, 03E4 ] 12:10:56.845353 : Game Position (Dec) = [ 1513, 996 ] 12:10:56.845353 : - 12:10:56.847345 : Cannot read memory at address 0x0000030B 12:10:56.847345 : Cannot read memory at address 0x0000038B 12:10:56.849343 : Cannot read memory at address 0x0000030B 12:10:56.849343 : Cannot read memory at address 0x0000038B 12:10:56.849343 : RawData event for Player #1: 12:10:56.849343 : Device rawinput data (Hex) = [ 0000C9D4, 0000EC50 ] 12:10:56.849343 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.849343 : OnScreen Cursor Position (Px) = [ 1513, 996 ] 12:10:56.849343 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.850334 : ClientWindow Style = FullScreen 12:10:56.850334 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.850334 : Game Position (Hex) = [ 05E9, 03E4 ] 12:10:56.850334 : Game Position (Dec) = [ 1513, 996 ] 12:10:56.850334 : - 12:10:56.851336 : Cannot read memory at address 0x0000030B 12:10:56.851600 : Cannot read memory at address 0x0000038B 12:10:56.852794 : Cannot read memory at address 0x0000030B 12:10:56.852794 : Cannot read memory at address 0x0000038B 12:10:56.854411 : Cannot read memory at address 0x0000030B 12:10:56.854411 : Cannot read memory at address 0x0000038B 12:10:56.854411 : RawData event for Player #1: 12:10:56.854411 : Device rawinput data (Hex) = [ 0000C9D4, 0000EC50 ] 12:10:56.854411 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.854411 : OnScreen Cursor Position (Px) = [ 1513, 996 ] 12:10:56.854411 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.855366 : ClientWindow Style = FullScreen 12:10:56.855366 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.855366 : Game Position (Hex) = [ 05E9, 03E4 ] 12:10:56.855366 : Game Position (Dec) = [ 1513, 996 ] 12:10:56.855366 : - 12:10:56.856413 : Cannot read memory at address 0x0000030B 12:10:56.856413 : Cannot read memory at address 0x0000038B 12:10:56.858407 : Cannot read memory at address 0x0000030B 12:10:56.858407 : Cannot read memory at address 0x0000038B 12:10:56.858407 : Device rawinput data (Hex) = [ 0000C9D4, 0000EC50 ] 12:10:56.858407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.858407 : OnScreen Cursor Position (Px) = [ 1513, 996 ] 12:10:56.858407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.858407 : ClientWindow Style = FullScreen 12:10:56.859393 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.859393 : Game Position (Hex) = [ 05E9, 03E4 ] 12:10:56.859393 : Game Position (Dec) = [ 1513, 996 ] 12:10:56.859393 : - 12:10:56.860353 : Cannot read memory at address 0x0000030B 12:10:56.860353 : Cannot read memory at address 0x0000038B 12:10:56.862342 : Cannot read memory at address 0x0000030B 12:10:56.862342 : Cannot read memory at address 0x0000038B 12:10:56.863351 : RawData event for Player #1: 12:10:56.863351 : Device rawinput data (Hex) = [ 0000C9F4, 0000EC7C ] 12:10:56.863351 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.863351 : OnScreen Cursor Position (Px) = [ 1514, 997 ] 12:10:56.864384 : Cannot read memory at address 0x0000030B 12:10:56.864384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.864384 : ClientWindow Style = FullScreen 12:10:56.864384 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.864384 : Game Position (Hex) = [ 05EA, 03E5 ] 12:10:56.864384 : Game Position (Dec) = [ 1514, 997 ] 12:10:56.864384 : - 12:10:56.866381 : Cannot read memory at address 0x0000030B 12:10:56.866381 : Cannot read memory at address 0x0000038B 12:10:56.868374 : Cannot read memory at address 0x0000030B 12:10:56.868374 : Cannot read memory at address 0x0000038B 12:10:56.868374 : RawData event for Player #1: 12:10:56.868374 : Device rawinput data (Hex) = [ 0000C9F4, 0000EC70 ] 12:10:56.868374 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.868374 : OnScreen Cursor Position (Px) = [ 1514, 997 ] 12:10:56.868374 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.869368 : ClientWindow Style = FullScreen 12:10:56.869368 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.869368 : Game Position (Hex) = [ 05EA, 03E5 ] 12:10:56.869368 : Game Position (Dec) = [ 1514, 997 ] 12:10:56.869368 : - 12:10:56.870369 : Cannot read memory at address 0x0000030B 12:10:56.870369 : Cannot read memory at address 0x0000038B 12:10:56.872361 : Cannot read memory at address 0x0000030B 12:10:56.872361 : Cannot read memory at address 0x0000038B 12:10:56.872361 : RawData event for Player #1: 12:10:56.872361 : Device rawinput data (Hex) = [ 0000C9F4, 0000EC70 ] 12:10:56.872361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.872361 : OnScreen Cursor Position (Px) = [ 1514, 997 ] 12:10:56.872361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.873354 : ClientWindow Style = FullScreen 12:10:56.873354 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.873354 : Game Position (Hex) = [ 05EA, 03E5 ] 12:10:56.873354 : Game Position (Dec) = [ 1514, 997 ] 12:10:56.873354 : - 12:10:56.873856 : Cannot read memory at address 0x0000030B 12:10:56.873856 : Cannot read memory at address 0x0000038B 12:10:56.875854 : Cannot read memory at address 0x0000030B 12:10:56.875854 : Cannot read memory at address 0x0000038B 12:10:56.877844 : RawData event for Player #1: 12:10:56.877844 : Cannot read memory at address 0x0000030B 12:10:56.877844 : Device rawinput data (Hex) = [ 0000CA0C, 0000EC2C ] 12:10:56.877844 : Cannot read memory at address 0x0000038B 12:10:56.877844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.877844 : OnScreen Cursor Position (Px) = [ 1515, 996 ] 12:10:56.877844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.877844 : ClientWindow Style = FullScreen 12:10:56.877844 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.878841 : Game Position (Hex) = [ 05EB, 03E4 ] 12:10:56.878841 : Game Position (Dec) = [ 1515, 996 ] 12:10:56.878841 : - 12:10:56.879837 : Cannot read memory at address 0x0000030B 12:10:56.879837 : Cannot read memory at address 0x0000038B 12:10:56.881831 : Cannot read memory at address 0x0000030B 12:10:56.881831 : Cannot read memory at address 0x0000038B 12:10:56.881831 : RawData event for Player #1: 12:10:56.881831 : Device rawinput data (Hex) = [ 0000CA34, 0000EC1C ] 12:10:56.881831 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.881831 : OnScreen Cursor Position (Px) = [ 1516, 996 ] 12:10:56.883333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.883333 : Cannot read memory at address 0x0000030B 12:10:56.883333 : ClientWindow Style = FullScreen 12:10:56.883333 : Cannot read memory at address 0x0000038B 12:10:56.883333 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.883333 : Game Position (Hex) = [ 05EC, 03E4 ] 12:10:56.883333 : Game Position (Dec) = [ 1516, 996 ] 12:10:56.883333 : - 12:10:56.885339 : Cannot read memory at address 0x0000030B 12:10:56.885339 : Cannot read memory at address 0x0000038B 12:10:56.886335 : RawData event for Player #1: 12:10:56.886335 : Device rawinput data (Hex) = [ 0000CA5C, 0000EC50 ] 12:10:56.886335 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.886335 : OnScreen Cursor Position (Px) = [ 1517, 996 ] 12:10:56.887329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.887329 : Cannot read memory at address 0x0000030B 12:10:56.887329 : ClientWindow Style = FullScreen 12:10:56.887329 : Cannot read memory at address 0x0000038B 12:10:56.887329 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.887329 : Game Position (Hex) = [ 05ED, 03E4 ] 12:10:56.887329 : Game Position (Dec) = [ 1517, 996 ] 12:10:56.887329 : - 12:10:56.889325 : Cannot read memory at address 0x0000030B 12:10:56.889325 : Cannot read memory at address 0x0000038B 12:10:56.891318 : Cannot read memory at address 0x0000030B 12:10:56.891318 : Cannot read memory at address 0x0000038B 12:10:56.891318 : RawData event for Player #1: 12:10:56.891318 : Device rawinput data (Hex) = [ 0000CA58, 0000EC44 ] 12:10:56.891318 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.891318 : OnScreen Cursor Position (Px) = [ 1517, 996 ] 12:10:56.891318 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.892313 : ClientWindow Style = FullScreen 12:10:56.892313 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.892313 : Game Position (Hex) = [ 05ED, 03E4 ] 12:10:56.892313 : Game Position (Dec) = [ 1517, 996 ] 12:10:56.892313 : - 12:10:56.893314 : Cannot read memory at address 0x0000030B 12:10:56.893314 : Cannot read memory at address 0x0000038B 12:10:56.894659 : Cannot read memory at address 0x0000030B 12:10:56.894659 : Cannot read memory at address 0x0000038B 12:10:56.896666 : Cannot read memory at address 0x0000030B 12:10:56.896666 : RawData event for Player #1: 12:10:56.896666 : Cannot read memory at address 0x0000038B 12:10:56.896666 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.896666 : OnScreen Cursor Position (Px) = [ 1517, 996 ] 12:10:56.897662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.897662 : ClientWindow Style = FullScreen 12:10:56.897662 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.897662 : Game Position (Hex) = [ 05ED, 03E4 ] 12:10:56.897662 : Game Position (Dec) = [ 1517, 996 ] 12:10:56.897662 : - 12:10:56.898658 : Cannot read memory at address 0x0000030B 12:10:56.898658 : Cannot read memory at address 0x0000038B 12:10:56.900652 : Cannot read memory at address 0x0000030B 12:10:56.900652 : RawData event for Player #1: 12:10:56.900652 : Cannot read memory at address 0x0000038B 12:10:56.900652 : Device rawinput data (Hex) = [ 0000CA88, 0000EC28 ] 12:10:56.900652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.900652 : OnScreen Cursor Position (Px) = [ 1519, 996 ] 12:10:56.900652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.900652 : ClientWindow Style = FullScreen 12:10:56.900652 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.900652 : Game Position (Hex) = [ 05EF, 03E4 ] 12:10:56.901649 : Game Position (Dec) = [ 1519, 996 ] 12:10:56.901649 : - 12:10:56.903289 : Cannot read memory at address 0x0000030B 12:10:56.903289 : Cannot read memory at address 0x0000038B 12:10:56.905285 : Cannot read memory at address 0x0000030B 12:10:56.905285 : Cannot read memory at address 0x0000038B 12:10:56.905285 : RawData event for Player #1: 12:10:56.905285 : Device rawinput data (Hex) = [ 0000CA7C, 0000EBFC ] 12:10:56.905285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.905285 : OnScreen Cursor Position (Px) = [ 1518, 995 ] 12:10:56.906281 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.906281 : ClientWindow Style = FullScreen 12:10:56.906281 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.906281 : Game Position (Hex) = [ 05EE, 03E3 ] 12:10:56.906281 : Game Position (Dec) = [ 1518, 995 ] 12:10:56.906281 : - 12:10:56.907282 : Cannot read memory at address 0x0000030B 12:10:56.907282 : Cannot read memory at address 0x0000038B 12:10:56.909275 : Cannot read memory at address 0x0000030B 12:10:56.909275 : Cannot read memory at address 0x0000038B 12:10:56.910272 : RawData event for Player #1: 12:10:56.910272 : Device rawinput data (Hex) = [ 0000CA9C, 0000EC18 ] 12:10:56.910272 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.910272 : OnScreen Cursor Position (Px) = [ 1519, 996 ] 12:10:56.910272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.911265 : ClientWindow Style = FullScreen 12:10:56.911265 : Cannot read memory at address 0x0000030B 12:10:56.911265 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.911265 : Cannot read memory at address 0x0000038B 12:10:56.911265 : Game Position (Hex) = [ 05EF, 03E4 ] 12:10:56.911265 : Game Position (Dec) = [ 1519, 996 ] 12:10:56.911265 : - 12:10:56.913262 : Cannot read memory at address 0x0000030B 12:10:56.913262 : Cannot read memory at address 0x0000038B 12:10:56.914539 : RawData event for Player #1: 12:10:56.914539 : Device rawinput data (Hex) = [ 0000CAB4, 0000EBC8 ] 12:10:56.914539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.914539 : OnScreen Cursor Position (Px) = [ 1520, 994 ] 12:10:56.914539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.914539 : ClientWindow Style = FullScreen 12:10:56.915538 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.915538 : Cannot read memory at address 0x0000030B 12:10:56.915538 : Game Position (Hex) = [ 05F0, 03E2 ] 12:10:56.915538 : Cannot read memory at address 0x0000038B 12:10:56.915538 : Game Position (Dec) = [ 1520, 994 ] 12:10:56.915538 : - 12:10:56.917535 : Cannot read memory at address 0x0000030B 12:10:56.917535 : Cannot read memory at address 0x0000038B 12:10:56.919530 : Cannot read memory at address 0x0000030B 12:10:56.919530 : Cannot read memory at address 0x0000038B 12:10:56.919530 : Device rawinput data (Hex) = [ 0000CAB0, 0000EBD4 ] 12:10:56.919530 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.919530 : OnScreen Cursor Position (Px) = [ 1520, 994 ] 12:10:56.919530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.919530 : ClientWindow Style = FullScreen 12:10:56.920521 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.920521 : Game Position (Hex) = [ 05F0, 03E2 ] 12:10:56.920521 : Game Position (Dec) = [ 1520, 994 ] 12:10:56.920521 : - 12:10:56.921522 : Cannot read memory at address 0x0000030B 12:10:56.921522 : Cannot read memory at address 0x0000038B 12:10:56.923032 : Cannot read memory at address 0x0000030B 12:10:56.923032 : Cannot read memory at address 0x0000038B 12:10:56.924071 : RawData event for Player #1: 12:10:56.924071 : Device rawinput data (Hex) = [ 0000CAB0, 0000EBD4 ] 12:10:56.925068 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.925068 : OnScreen Cursor Position (Px) = [ 1520, 994 ] 12:10:56.925068 : Cannot read memory at address 0x0000030B 12:10:56.925068 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.925068 : Cannot read memory at address 0x0000038B 12:10:56.925068 : ClientWindow Style = FullScreen 12:10:56.925068 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.925068 : Game Position (Hex) = [ 05F0, 03E2 ] 12:10:56.925068 : Game Position (Dec) = [ 1520, 994 ] 12:10:56.925068 : - 12:10:56.927061 : Cannot read memory at address 0x0000030B 12:10:56.927061 : Cannot read memory at address 0x0000038B 12:10:56.928063 : RawData event for Player #1: 12:10:56.928063 : Device rawinput data (Hex) = [ 0000CAE0, 0000EBBC ] 12:10:56.928063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.929055 : OnScreen Cursor Position (Px) = [ 1521, 994 ] 12:10:56.929055 : Cannot read memory at address 0x0000030B 12:10:56.929055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.929055 : Cannot read memory at address 0x0000038B 12:10:56.929055 : ClientWindow Style = FullScreen 12:10:56.929055 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.929055 : Game Position (Hex) = [ 05F1, 03E2 ] 12:10:56.929055 : Game Position (Dec) = [ 1521, 994 ] 12:10:56.929055 : - 12:10:56.931049 : Cannot read memory at address 0x0000030B 12:10:56.931049 : Cannot read memory at address 0x0000038B 12:10:56.933041 : Cannot read memory at address 0x0000030B 12:10:56.933041 : Cannot read memory at address 0x0000038B 12:10:56.933544 : RawData event for Player #1: 12:10:56.933544 : Device rawinput data (Hex) = [ 0000CAE4, 0000EBC4 ] 12:10:56.933544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.933544 : OnScreen Cursor Position (Px) = [ 1521, 994 ] 12:10:56.933544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.933544 : ClientWindow Style = FullScreen 12:10:56.933544 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.933544 : Game Position (Hex) = [ 05F1, 03E2 ] 12:10:56.934543 : Cannot read memory at address 0x0000030B 12:10:56.934543 : Cannot read memory at address 0x0000038B 12:10:56.936539 : Cannot read memory at address 0x0000030B 12:10:56.936539 : Cannot read memory at address 0x0000038B 12:10:56.938529 : Cannot read memory at address 0x0000030B 12:10:56.938529 : Cannot read memory at address 0x0000038B 12:10:56.938529 : RawData event for Player #1: 12:10:56.938529 : Device rawinput data (Hex) = [ 0000CB04, 0000EBEC ] 12:10:56.938529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.938529 : OnScreen Cursor Position (Px) = [ 1522, 995 ] 12:10:56.938529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.938529 : ClientWindow Style = FullScreen 12:10:56.938529 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.938529 : Game Position (Hex) = [ 05F2, 03E3 ] 12:10:56.938529 : Game Position (Dec) = [ 1522, 995 ] 12:10:56.939526 : - 12:10:56.940527 : Cannot read memory at address 0x0000030B 12:10:56.940527 : Cannot read memory at address 0x0000038B 12:10:56.941525 : RawData event for Player #1: 12:10:56.941525 : Device rawinput data (Hex) = [ 0000CB00, 0000EBE0 ] 12:10:56.941525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.943029 : Cannot read memory at address 0x0000030B 12:10:56.943029 : Cannot read memory at address 0x0000038B 12:10:56.943029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.943029 : ClientWindow Style = FullScreen 12:10:56.943029 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.943029 : Game Position (Hex) = [ 05F2, 03E3 ] 12:10:56.943029 : Game Position (Dec) = [ 1522, 995 ] 12:10:56.943029 : - 12:10:56.945034 : Cannot read memory at address 0x0000030B 12:10:56.945034 : Cannot read memory at address 0x0000038B 12:10:56.947025 : Cannot read memory at address 0x0000030B 12:10:56.947025 : Cannot read memory at address 0x0000038B 12:10:56.947025 : RawData event for Player #1: 12:10:56.948021 : Device rawinput data (Hex) = [ 0000CB00, 0000EBE0 ] 12:10:56.948021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.948021 : OnScreen Cursor Position (Px) = [ 1522, 995 ] 12:10:56.948021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.948021 : ClientWindow Style = FullScreen 12:10:56.948021 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.948021 : Game Position (Hex) = [ 05F2, 03E3 ] 12:10:56.948021 : Game Position (Dec) = [ 1522, 995 ] 12:10:56.948021 : - 12:10:56.949017 : Cannot read memory at address 0x0000030B 12:10:56.949017 : Cannot read memory at address 0x0000038B 12:10:56.950756 : Cannot read memory at address 0x0000030B 12:10:56.956262 : RawData event for Player #1: 12:10:56.956262 : Cannot read memory at address 0x0000038B 12:10:56.956765 : Device rawinput data (Hex) = [ 0000CB00, 0000EBE0 ] 12:10:56.956765 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.956765 : OnScreen Cursor Position (Px) = [ 1522, 995 ] 12:10:56.956765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.956765 : ClientWindow Style = FullScreen 12:10:56.956765 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.956765 : Game Position (Hex) = [ 05F2, 03E3 ] 12:10:56.957766 : Game Position (Dec) = [ 1522, 995 ] 12:10:56.957766 : - 12:10:56.957766 : RawData event for Player #1: 12:10:56.957766 : Device rawinput data (Hex) = [ 0000CB00, 0000EBE0 ] 12:10:56.957766 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.958761 : OnScreen Cursor Position (Px) = [ 1522, 995 ] 12:10:56.958761 : Cannot read memory at address 0x0000030B 12:10:56.958761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.958761 : Cannot read memory at address 0x0000038B 12:10:56.958761 : ClientWindow Style = FullScreen 12:10:56.958761 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.958761 : Game Position (Hex) = [ 05F2, 03E3 ] 12:10:56.958761 : Game Position (Dec) = [ 1522, 995 ] 12:10:56.958761 : - 12:10:56.960758 : Cannot read memory at address 0x0000030B 12:10:56.960758 : Cannot read memory at address 0x0000038B 12:10:56.960758 : RawData event for Player #1: 12:10:56.960758 : Device rawinput data (Hex) = [ 0000CB30, 0000EBC8 ] 12:10:56.960758 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.960758 : OnScreen Cursor Position (Px) = [ 1523, 994 ] 12:10:56.962262 : Cannot read memory at address 0x0000030B 12:10:56.962262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.962262 : Cannot read memory at address 0x0000038B 12:10:56.962262 : ClientWindow Style = FullScreen 12:10:56.962262 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.962262 : Game Position (Hex) = [ 05F3, 03E2 ] 12:10:56.962262 : Game Position (Dec) = [ 1523, 994 ] 12:10:56.962262 : - 12:10:56.964284 : Cannot read memory at address 0x0000030B 12:10:56.964284 : Cannot read memory at address 0x0000038B 12:10:56.966282 : Cannot read memory at address 0x0000030B 12:10:56.966282 : Cannot read memory at address 0x0000038B 12:10:56.966282 : RawData event for Player #1: 12:10:56.966282 : Device rawinput data (Hex) = [ 0000CB34, 0000EBD0 ] 12:10:56.966282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.966282 : OnScreen Cursor Position (Px) = [ 1524, 994 ] 12:10:56.967273 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.967273 : ClientWindow Style = FullScreen 12:10:56.967273 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.967273 : Game Position (Hex) = [ 05F4, 03E2 ] 12:10:56.967273 : Game Position (Dec) = [ 1524, 994 ] 12:10:56.967273 : - 12:10:56.968274 : Cannot read memory at address 0x0000030B 12:10:56.968274 : Cannot read memory at address 0x0000038B 12:10:56.970267 : Cannot read memory at address 0x0000030B 12:10:56.970267 : Cannot read memory at address 0x0000038B 12:10:56.970267 : RawData event for Player #1: 12:10:56.970267 : Device rawinput data (Hex) = [ 0000CB50, 0000EBF8 ] 12:10:56.970267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.970267 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:56.970267 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.970267 : ClientWindow Style = FullScreen 12:10:56.970267 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.971260 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:56.971260 : Game Position (Dec) = [ 1524, 995 ] 12:10:56.971260 : - 12:10:56.972261 : Cannot read memory at address 0x0000030B 12:10:56.972261 : Cannot read memory at address 0x0000038B 12:10:56.973760 : Cannot read memory at address 0x0000030B 12:10:56.973760 : Cannot read memory at address 0x0000038B 12:10:56.974919 : RawData event for Player #1: 12:10:56.974919 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:56.975962 : Cannot read memory at address 0x0000030B 12:10:56.975962 : Cannot read memory at address 0x0000038B 12:10:56.975962 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:56.975962 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.975962 : ClientWindow Style = FullScreen 12:10:56.975962 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.975962 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:56.975962 : Game Position (Dec) = [ 1524, 995 ] 12:10:56.976918 : - 12:10:56.977968 : Cannot read memory at address 0x0000030B 12:10:56.977968 : Cannot read memory at address 0x0000038B 12:10:56.979908 : Cannot read memory at address 0x0000030B 12:10:56.979908 : Cannot read memory at address 0x0000038B 12:10:56.979908 : RawData event for Player #1: 12:10:56.979908 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:56.980905 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.980905 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:56.980905 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.980905 : ClientWindow Style = FullScreen 12:10:56.980905 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.980905 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:56.980905 : Game Position (Dec) = [ 1524, 995 ] 12:10:56.980905 : - 12:10:56.981901 : Cannot read memory at address 0x0000030B 12:10:56.981901 : Cannot read memory at address 0x0000038B 12:10:56.983403 : Cannot read memory at address 0x0000030B 12:10:56.983403 : Cannot read memory at address 0x0000038B 12:10:56.984403 : RawData event for Player #1: 12:10:56.984403 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:56.984403 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.984403 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:56.984403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.984403 : ClientWindow Style = FullScreen 12:10:56.984403 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.984403 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:56.984403 : Game Position (Dec) = [ 1524, 995 ] 12:10:56.984403 : - 12:10:56.985400 : Cannot read memory at address 0x0000030B 12:10:56.985400 : Cannot read memory at address 0x0000038B 12:10:56.987397 : Cannot read memory at address 0x0000030B 12:10:56.987397 : Cannot read memory at address 0x0000038B 12:10:56.989390 : Cannot read memory at address 0x0000030B 12:10:56.989390 : Cannot read memory at address 0x0000038B 12:10:56.989390 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:56.989390 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.989390 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:56.989390 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.989390 : ClientWindow Style = FullScreen 12:10:56.989390 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.989390 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:56.989390 : Game Position (Dec) = [ 1524, 995 ] 12:10:56.990383 : - 12:10:56.991384 : Cannot read memory at address 0x0000030B 12:10:56.991384 : Cannot read memory at address 0x0000038B 12:10:56.992892 : Cannot read memory at address 0x0000030B 12:10:56.992892 : Cannot read memory at address 0x0000038B 12:10:56.994562 : Cannot read memory at address 0x0000030B 12:10:56.994562 : RawData event for Player #1: 12:10:56.994562 : Cannot read memory at address 0x0000038B 12:10:56.994562 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:56.994562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.994562 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:56.994562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.994562 : ClientWindow Style = FullScreen 12:10:56.994562 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.994562 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:56.995562 : Game Position (Dec) = [ 1524, 995 ] 12:10:56.995562 : - 12:10:56.996561 : Cannot read memory at address 0x0000030B 12:10:56.996561 : Cannot read memory at address 0x0000038B 12:10:56.998556 : Cannot read memory at address 0x0000030B 12:10:56.998556 : Cannot read memory at address 0x0000038B 12:10:56.998556 : RawData event for Player #1: 12:10:56.998556 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:56.998556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:56.998556 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:56.998556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:56.998556 : ClientWindow Style = FullScreen 12:10:56.998556 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:56.999549 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:56.999549 : Game Position (Dec) = [ 1524, 995 ] 12:10:56.999549 : - 12:10:57.000551 : Cannot read memory at address 0x0000030B 12:10:57.000551 : Cannot read memory at address 0x0000038B 12:10:57.003056 : Cannot read memory at address 0x0000030B 12:10:57.003056 : Cannot read memory at address 0x0000038B 12:10:57.003056 : RawData event for Player #1: 12:10:57.003056 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:57.003056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.003056 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:57.004094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.004094 : ClientWindow Style = FullScreen 12:10:57.004094 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.004094 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:57.004094 : Game Position (Dec) = [ 1524, 995 ] 12:10:57.004094 : - 12:10:57.005091 : Cannot read memory at address 0x0000030B 12:10:57.005091 : Cannot read memory at address 0x0000038B 12:10:57.007088 : Cannot read memory at address 0x0000030B 12:10:57.007088 : Cannot read memory at address 0x0000038B 12:10:57.008085 : RawData event for Player #1: 12:10:57.008085 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:57.008085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.009078 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:57.009078 : Cannot read memory at address 0x0000030B 12:10:57.009078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.009078 : Cannot read memory at address 0x0000038B 12:10:57.009078 : ClientWindow Style = FullScreen 12:10:57.009078 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.009078 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:57.009078 : Game Position (Dec) = [ 1524, 995 ] 12:10:57.009078 : - 12:10:57.011076 : Cannot read memory at address 0x0000030B 12:10:57.011076 : Cannot read memory at address 0x0000038B 12:10:57.012074 : RawData event for Player #1: 12:10:57.012074 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:57.012074 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.013065 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:57.013065 : Cannot read memory at address 0x0000030B 12:10:57.013065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.013065 : Cannot read memory at address 0x0000038B 12:10:57.013567 : ClientWindow Style = FullScreen 12:10:57.013567 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.013567 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:57.013567 : Game Position (Dec) = [ 1524, 995 ] 12:10:57.013567 : - 12:10:57.014566 : Cannot read memory at address 0x0000030B 12:10:57.014566 : Cannot read memory at address 0x0000038B 12:10:57.016564 : Cannot read memory at address 0x0000030B 12:10:57.016564 : Cannot read memory at address 0x0000038B 12:10:57.017558 : RawData event for Player #1: 12:10:57.017558 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:57.017558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.017558 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:57.017558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.017558 : ClientWindow Style = FullScreen 12:10:57.017558 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.017558 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:57.017558 : Game Position (Dec) = [ 1524, 995 ] 12:10:57.017558 : - 12:10:57.018553 : Cannot read memory at address 0x0000030B 12:10:57.018553 : Cannot read memory at address 0x0000038B 12:10:57.020546 : Cannot read memory at address 0x0000030B 12:10:57.020546 : Cannot read memory at address 0x0000038B 12:10:57.021546 : RawData event for Player #1: 12:10:57.021546 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:57.023050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.023050 : Cannot read memory at address 0x0000030B 12:10:57.023050 : Cannot read memory at address 0x0000038B 12:10:57.023050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.023050 : ClientWindow Style = FullScreen 12:10:57.023050 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.023050 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:57.023050 : Game Position (Dec) = [ 1524, 995 ] 12:10:57.023050 : - 12:10:57.025057 : Cannot read memory at address 0x0000030B 12:10:57.025057 : Cannot read memory at address 0x0000038B 12:10:57.026053 : RawData event for Player #1: 12:10:57.027047 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:57.027047 : Cannot read memory at address 0x0000030B 12:10:57.027047 : Cannot read memory at address 0x0000038B 12:10:57.027047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.027047 : ClientWindow Style = FullScreen 12:10:57.027047 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.028044 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:57.028044 : Game Position (Dec) = [ 1524, 995 ] 12:10:57.028044 : - 12:10:57.029045 : Cannot read memory at address 0x0000030B 12:10:57.029045 : Cannot read memory at address 0x0000038B 12:10:57.031034 : Cannot read memory at address 0x0000030B 12:10:57.031034 : Cannot read memory at address 0x0000038B 12:10:57.031034 : RawData event for Player #1: 12:10:57.032031 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:57.032031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.032031 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:57.032031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.032031 : ClientWindow Style = FullScreen 12:10:57.032031 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.032031 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:57.033027 : Game Position (Dec) = [ 1524, 995 ] 12:10:57.033027 : Cannot read memory at address 0x0000030B 12:10:57.033027 : - 12:10:57.033027 : Cannot read memory at address 0x0000038B 12:10:57.034406 : Cannot read memory at address 0x0000030B 12:10:57.034406 : Cannot read memory at address 0x0000038B 12:10:57.036408 : Cannot read memory at address 0x0000030B 12:10:57.036408 : Cannot read memory at address 0x0000038B 12:10:57.036408 : RawData event for Player #1: 12:10:57.036408 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:57.036408 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.036408 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:57.037402 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.037402 : ClientWindow Style = FullScreen 12:10:57.037402 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.037402 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:57.037402 : Game Position (Dec) = [ 1524, 995 ] 12:10:57.037402 : - 12:10:57.038398 : Cannot read memory at address 0x0000030B 12:10:57.038398 : Cannot read memory at address 0x0000038B 12:10:57.040395 : Cannot read memory at address 0x0000030B 12:10:57.040395 : Cannot read memory at address 0x0000038B 12:10:57.040395 : RawData event for Player #1: 12:10:57.040395 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:57.040395 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.040395 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:57.041388 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.041388 : ClientWindow Style = FullScreen 12:10:57.041388 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.041388 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:57.041388 : Game Position (Dec) = [ 1524, 995 ] 12:10:57.041388 : - 12:10:57.042950 : Cannot read memory at address 0x0000030B 12:10:57.042950 : Cannot read memory at address 0x0000038B 12:10:57.044561 : Cannot read memory at address 0x0000030B 12:10:57.044561 : Cannot read memory at address 0x0000038B 12:10:57.045563 : RawData event for Player #1: 12:10:57.045563 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:57.045563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.045563 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:57.046558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.046558 : ClientWindow Style = FullScreen 12:10:57.046558 : Cannot read memory at address 0x0000030B 12:10:57.046558 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.046558 : Cannot read memory at address 0x0000038B 12:10:57.046558 : Game Position (Dec) = [ 1524, 995 ] 12:10:57.047555 : - 12:10:57.048552 : Cannot read memory at address 0x0000030B 12:10:57.048552 : Cannot read memory at address 0x0000038B 12:10:57.050544 : Cannot read memory at address 0x0000030B 12:10:57.050544 : RawData event for Player #1: 12:10:57.050544 : Cannot read memory at address 0x0000038B 12:10:57.050544 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:57.050544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.050544 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:57.050544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.051541 : ClientWindow Style = FullScreen 12:10:57.051541 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.051541 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:57.051541 : Game Position (Dec) = [ 1524, 995 ] 12:10:57.051541 : - 12:10:57.053048 : Cannot read memory at address 0x0000030B 12:10:57.053048 : Cannot read memory at address 0x0000038B 12:10:57.054627 : Cannot read memory at address 0x0000030B 12:10:57.054627 : Cannot read memory at address 0x0000038B 12:10:57.055632 : RawData event for Player #1: 12:10:57.055632 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:57.055632 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.055632 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:57.055632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.055632 : ClientWindow Style = FullScreen 12:10:57.056625 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.056625 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:57.056625 : Game Position (Dec) = [ 1524, 995 ] 12:10:57.056625 : Cannot read memory at address 0x0000038B 12:10:57.058622 : Cannot read memory at address 0x0000030B 12:10:57.058622 : Cannot read memory at address 0x0000038B 12:10:57.059616 : RawData event for Player #1: 12:10:57.059616 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:57.059616 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.059616 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:57.059616 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.059616 : ClientWindow Style = FullScreen 12:10:57.059616 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.060612 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:57.060612 : Game Position (Dec) = [ 1524, 995 ] 12:10:57.060612 : - 12:10:57.060612 : Cannot read memory at address 0x0000038B 12:10:57.062118 : Cannot read memory at address 0x0000030B 12:10:57.062118 : Cannot read memory at address 0x0000038B 12:10:57.064197 : Cannot read memory at address 0x0000030B 12:10:57.064197 : Cannot read memory at address 0x0000038B 12:10:57.064197 : RawData event for Player #1: 12:10:57.064197 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:57.064197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.064197 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:57.065193 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.065193 : ClientWindow Style = FullScreen 12:10:57.065193 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.065193 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:57.065193 : Game Position (Dec) = [ 1524, 995 ] 12:10:57.065193 : - 12:10:57.066193 : Cannot read memory at address 0x0000030B 12:10:57.066193 : Cannot read memory at address 0x0000038B 12:10:57.068186 : Cannot read memory at address 0x0000030B 12:10:57.068186 : Cannot read memory at address 0x0000038B 12:10:57.069184 : RawData event for Player #1: 12:10:57.069184 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:57.069184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.069184 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:57.070176 : Cannot read memory at address 0x0000030B 12:10:57.070176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.070176 : Cannot read memory at address 0x0000038B 12:10:57.070176 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.070176 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:57.070176 : Game Position (Dec) = [ 1524, 995 ] 12:10:57.070176 : - 12:10:57.072173 : Cannot read memory at address 0x0000030B 12:10:57.072173 : Cannot read memory at address 0x0000038B 12:10:57.073676 : Cannot read memory at address 0x0000030B 12:10:57.073676 : RawData event for Player #1: 12:10:57.073676 : Cannot read memory at address 0x0000038B 12:10:57.073676 : Device rawinput data (Hex) = [ 0000CB50, 0000EBEC ] 12:10:57.073676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.073676 : OnScreen Cursor Position (Px) = [ 1524, 995 ] 12:10:57.073676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.073676 : ClientWindow Style = FullScreen 12:10:57.074520 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.074520 : Game Position (Hex) = [ 05F4, 03E3 ] 12:10:57.076293 : Cannot read memory at address 0x0000030B 12:10:57.076293 : Game Position (Dec) = [ 1524, 995 ] 12:10:57.076293 : Cannot read memory at address 0x0000038B 12:10:57.077798 : Cannot read memory at address 0x0000030B 12:10:57.077798 : Cannot read memory at address 0x0000038B 12:10:57.078795 : RawData event for Player #1: 12:10:57.078795 : Device rawinput data (Hex) = [ 0000CB38, 0000EC34 ] 12:10:57.078795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.078795 : OnScreen Cursor Position (Px) = [ 1524, 996 ] 12:10:57.078795 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.078795 : ClientWindow Style = FullScreen 12:10:57.078795 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.078795 : Game Position (Hex) = [ 05F4, 03E4 ] 12:10:57.079792 : Game Position (Dec) = [ 1524, 996 ] 12:10:57.079792 : Cannot read memory at address 0x0000030B 12:10:57.079792 : - 12:10:57.079792 : Cannot read memory at address 0x0000038B 12:10:57.081785 : Cannot read memory at address 0x0000030B 12:10:57.081785 : Cannot read memory at address 0x0000038B 12:10:57.083291 : Cannot read memory at address 0x0000030B 12:10:57.083291 : Cannot read memory at address 0x0000038B 12:10:57.083291 : RawData event for Player #1: 12:10:57.083291 : Device rawinput data (Hex) = [ 0000CB1C, 0000EC00 ] 12:10:57.083291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.083291 : OnScreen Cursor Position (Px) = [ 1523, 995 ] 12:10:57.084326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.084326 : ClientWindow Style = FullScreen 12:10:57.084326 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.084326 : Game Position (Hex) = [ 05F3, 03E3 ] 12:10:57.084326 : Game Position (Dec) = [ 1523, 995 ] 12:10:57.084326 : - 12:10:57.085323 : Cannot read memory at address 0x0000030B 12:10:57.085323 : Cannot read memory at address 0x0000038B 12:10:57.087319 : Cannot read memory at address 0x0000030B 12:10:57.087319 : Cannot read memory at address 0x0000038B 12:10:57.087319 : RawData event for Player #1: 12:10:57.087319 : Device rawinput data (Hex) = [ 0000CB1C, 0000EC08 ] 12:10:57.087319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.087319 : OnScreen Cursor Position (Px) = [ 1523, 995 ] 12:10:57.088313 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.088313 : ClientWindow Style = FullScreen 12:10:57.088313 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.088313 : Game Position (Hex) = [ 05F3, 03E3 ] 12:10:57.088313 : Game Position (Dec) = [ 1523, 995 ] 12:10:57.088313 : - 12:10:57.089313 : Cannot read memory at address 0x0000030B 12:10:57.089313 : Cannot read memory at address 0x0000038B 12:10:57.091306 : Cannot read memory at address 0x0000030B 12:10:57.091306 : Cannot read memory at address 0x0000038B 12:10:57.092303 : RawData event for Player #1: 12:10:57.092303 : Device rawinput data (Hex) = [ 0000CB1C, 0000EC08 ] 12:10:57.092303 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.092303 : OnScreen Cursor Position (Px) = [ 1523, 995 ] 12:10:57.093296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.093296 : Cannot read memory at address 0x0000030B 12:10:57.093296 : ClientWindow Style = FullScreen 12:10:57.093296 : Cannot read memory at address 0x0000038B 12:10:57.093799 : Game Position (Hex) = [ 05F3, 03E3 ] 12:10:57.093799 : Game Position (Dec) = [ 1523, 995 ] 12:10:57.093799 : - 12:10:57.095800 : Cannot read memory at address 0x0000030B 12:10:57.095800 : Cannot read memory at address 0x0000038B 12:10:57.097790 : RawData event for Player #1: 12:10:57.097790 : Cannot read memory at address 0x0000030B 12:10:57.097790 : Device rawinput data (Hex) = [ 0000CB24, 0000EC40 ] 12:10:57.097790 : Cannot read memory at address 0x0000038B 12:10:57.097790 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.097790 : OnScreen Cursor Position (Px) = [ 1523, 996 ] 12:10:57.097790 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.098788 : ClientWindow Style = FullScreen 12:10:57.098788 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.098788 : Game Position (Hex) = [ 05F3, 03E4 ] 12:10:57.098788 : Game Position (Dec) = [ 1523, 996 ] 12:10:57.098788 : - 12:10:57.099784 : Cannot read memory at address 0x0000030B 12:10:57.099784 : Cannot read memory at address 0x0000038B 12:10:57.101777 : Cannot read memory at address 0x0000030B 12:10:57.101777 : Cannot read memory at address 0x0000038B 12:10:57.101777 : Device rawinput data (Hex) = [ 0000CAFC, 0000EC68 ] 12:10:57.101777 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.101777 : OnScreen Cursor Position (Px) = [ 1522, 997 ] 12:10:57.101777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.101777 : ClientWindow Style = FullScreen 12:10:57.101777 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.103280 : Game Position (Hex) = [ 05F2, 03E5 ] 12:10:57.103280 : Game Position (Dec) = [ 1522, 997 ] 12:10:57.103280 : - 12:10:57.104289 : Cannot read memory at address 0x0000030B 12:10:57.104289 : Cannot read memory at address 0x0000038B 12:10:57.106286 : Cannot read memory at address 0x0000030B 12:10:57.106286 : Cannot read memory at address 0x0000038B 12:10:57.106286 : RawData event for Player #1: 12:10:57.106286 : Device rawinput data (Hex) = [ 0000CAF8, 0000EC5C ] 12:10:57.107280 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.107280 : OnScreen Cursor Position (Px) = [ 1522, 997 ] 12:10:57.107280 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.107280 : ClientWindow Style = FullScreen 12:10:57.107280 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.107280 : Game Position (Hex) = [ 05F2, 03E5 ] 12:10:57.107280 : Game Position (Dec) = [ 1522, 997 ] 12:10:57.107280 : - 12:10:57.108276 : Cannot read memory at address 0x0000030B 12:10:57.108276 : Cannot read memory at address 0x0000038B 12:10:57.110273 : Cannot read memory at address 0x0000030B 12:10:57.110273 : Cannot read memory at address 0x0000038B 12:10:57.111270 : RawData event for Player #1: 12:10:57.111270 : Device rawinput data (Hex) = [ 0000CAF8, 0000EC5C ] 12:10:57.111270 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.111270 : OnScreen Cursor Position (Px) = [ 1522, 997 ] 12:10:57.112263 : Cannot read memory at address 0x0000030B 12:10:57.112263 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.112263 : Cannot read memory at address 0x0000038B 12:10:57.112263 : ClientWindow Style = FullScreen 12:10:57.112263 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.112263 : Game Position (Hex) = [ 05F2, 03E5 ] 12:10:57.112263 : Game Position (Dec) = [ 1522, 997 ] 12:10:57.113259 : - 12:10:57.114578 : Cannot read memory at address 0x0000030B 12:10:57.114578 : Cannot read memory at address 0x0000038B 12:10:57.115581 : RawData event for Player #1: 12:10:57.115581 : Device rawinput data (Hex) = [ 0000CAE8, 0000ECA0 ] 12:10:57.115581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.115581 : OnScreen Cursor Position (Px) = [ 1521, 998 ] 12:10:57.115581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.115581 : ClientWindow Style = FullScreen 12:10:57.116574 : Cannot read memory at address 0x0000030B 12:10:57.116574 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.116574 : Cannot read memory at address 0x0000038B 12:10:57.116574 : Game Position (Dec) = [ 1521, 998 ] 12:10:57.116574 : - 12:10:57.118571 : Cannot read memory at address 0x0000030B 12:10:57.118571 : Cannot read memory at address 0x0000038B 12:10:57.120565 : Cannot read memory at address 0x0000030B 12:10:57.120565 : Cannot read memory at address 0x0000038B 12:10:57.120565 : Device rawinput data (Hex) = [ 0000CAC4, 0000EC6C ] 12:10:57.120565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.120565 : OnScreen Cursor Position (Px) = [ 1520, 997 ] 12:10:57.120565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.121557 : ClientWindow Style = FullScreen 12:10:57.121557 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.121557 : Game Position (Hex) = [ 05F0, 03E5 ] 12:10:57.121557 : Game Position (Dec) = [ 1520, 997 ] 12:10:57.121557 : - 12:10:57.123060 : Cannot read memory at address 0x0000030B 12:10:57.123060 : Cannot read memory at address 0x0000038B 12:10:57.125072 : Cannot read memory at address 0x0000030B 12:10:57.125072 : Cannot read memory at address 0x0000038B 12:10:57.125072 : RawData event for Player #1: 12:10:57.125072 : Device rawinput data (Hex) = [ 0000CAC4, 0000EC78 ] 12:10:57.126065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.126065 : OnScreen Cursor Position (Px) = [ 1520, 997 ] 12:10:57.126065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.126065 : ClientWindow Style = FullScreen 12:10:57.126065 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.126065 : Game Position (Hex) = [ 05F0, 03E5 ] 12:10:57.126065 : Game Position (Dec) = [ 1520, 997 ] 12:10:57.126065 : - 12:10:57.127062 : Cannot read memory at address 0x0000030B 12:10:57.127062 : Cannot read memory at address 0x0000038B 12:10:57.129059 : Cannot read memory at address 0x0000030B 12:10:57.129059 : Cannot read memory at address 0x0000038B 12:10:57.129059 : RawData event for Player #1: 12:10:57.129059 : Device rawinput data (Hex) = [ 0000CAC4, 0000EC78 ] 12:10:57.130051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.130051 : OnScreen Cursor Position (Px) = [ 1520, 997 ] 12:10:57.130051 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.130051 : ClientWindow Style = FullScreen 12:10:57.130051 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.130051 : Game Position (Hex) = [ 05F0, 03E5 ] 12:10:57.130051 : Game Position (Dec) = [ 1520, 997 ] 12:10:57.130051 : - 12:10:57.131049 : Cannot read memory at address 0x0000030B 12:10:57.131049 : Cannot read memory at address 0x0000038B 12:10:57.133042 : Cannot read memory at address 0x0000030B 12:10:57.133042 : Cannot read memory at address 0x0000038B 12:10:57.134351 : Cannot read memory at address 0x0000030B 12:10:57.134351 : Cannot read memory at address 0x0000038B 12:10:57.134351 : RawData event for Player #1: 12:10:57.134351 : Device rawinput data (Hex) = [ 0000CAC4, 0000EC78 ] 12:10:57.134351 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.134351 : OnScreen Cursor Position (Px) = [ 1520, 997 ] 12:10:57.134351 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.134351 : ClientWindow Style = FullScreen 12:10:57.135350 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.135350 : Game Position (Hex) = [ 05F0, 03E5 ] 12:10:57.135350 : Game Position (Dec) = [ 1520, 997 ] 12:10:57.135350 : - 12:10:57.136351 : Cannot read memory at address 0x0000030B 12:10:57.136351 : Cannot read memory at address 0x0000038B 12:10:57.138344 : Cannot read memory at address 0x0000030B 12:10:57.138344 : Cannot read memory at address 0x0000038B 12:10:57.139341 : RawData event for Player #1: 12:10:57.139341 : Device rawinput data (Hex) = [ 0000CAC4, 0000EC78 ] 12:10:57.139341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.139341 : OnScreen Cursor Position (Px) = [ 1520, 997 ] 12:10:57.139341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.140334 : ClientWindow Style = FullScreen 12:10:57.140334 : Cannot read memory at address 0x0000030B 12:10:57.140334 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.140334 : Cannot read memory at address 0x0000038B 12:10:57.140334 : Game Position (Hex) = [ 05F0, 03E5 ] 12:10:57.140334 : Game Position (Dec) = [ 1520, 997 ] 12:10:57.140334 : - 12:10:57.142331 : Cannot read memory at address 0x0000030B 12:10:57.142331 : Cannot read memory at address 0x0000038B 12:10:57.143327 : RawData event for Player #1: 12:10:57.143832 : Device rawinput data (Hex) = [ 0000CAC4, 0000EC78 ] 12:10:57.143832 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.143832 : Cannot read memory at address 0x0000038B 12:10:57.143832 : OnScreen Cursor Position (Px) = [ 1520, 997 ] 12:10:57.143832 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.143832 : ClientWindow Style = FullScreen 12:10:57.143832 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.144831 : Game Position (Hex) = [ 05F0, 03E5 ] 12:10:57.144831 : Game Position (Dec) = [ 1520, 997 ] 12:10:57.144831 : - 12:10:57.145831 : Cannot read memory at address 0x0000030B 12:10:57.145831 : Cannot read memory at address 0x0000038B 12:10:57.147822 : Cannot read memory at address 0x0000030B 12:10:57.147822 : Cannot read memory at address 0x0000038B 12:10:57.148817 : RawData event for Player #1: 12:10:57.148817 : Device rawinput data (Hex) = [ 0000CAE4, 0000EC94 ] 12:10:57.148817 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.148817 : OnScreen Cursor Position (Px) = [ 1521, 998 ] 12:10:57.148817 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.148817 : ClientWindow Style = FullScreen 12:10:57.148817 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.148817 : Game Position (Hex) = [ 05F1, 03E6 ] 12:10:57.148817 : Game Position (Dec) = [ 1521, 998 ] 12:10:57.149814 : - 12:10:57.149814 : Cannot read memory at address 0x0000030B 12:10:57.149814 : Cannot read memory at address 0x0000038B 12:10:57.151811 : Cannot read memory at address 0x0000030B 12:10:57.151811 : Cannot read memory at address 0x0000038B 12:10:57.153378 : Cannot read memory at address 0x0000030B 12:10:57.153378 : Cannot read memory at address 0x0000038B 12:10:57.153378 : RawData event for Player #1: 12:10:57.153378 : Device rawinput data (Hex) = [ 0000CAD8, 0000ECD8 ] 12:10:57.153378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.153378 : OnScreen Cursor Position (Px) = [ 1521, 999 ] 12:10:57.153378 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.154379 : ClientWindow Style = FullScreen 12:10:57.154379 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.154379 : Game Position (Hex) = [ 05F1, 03E7 ] 12:10:57.154379 : Game Position (Dec) = [ 1521, 999 ] 12:10:57.154379 : - 12:10:57.155375 : Cannot read memory at address 0x0000030B 12:10:57.155375 : Cannot read memory at address 0x0000038B 12:10:57.157373 : Cannot read memory at address 0x0000030B 12:10:57.157373 : Cannot read memory at address 0x0000038B 12:10:57.157373 : RawData event for Player #1: 12:10:57.157373 : Device rawinput data (Hex) = [ 0000CB0C, 0000ECE8 ] 12:10:57.157373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.157373 : OnScreen Cursor Position (Px) = [ 1522, 999 ] 12:10:57.158366 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.158366 : ClientWindow Style = FullScreen 12:10:57.158366 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.158366 : Game Position (Hex) = [ 05F2, 03E7 ] 12:10:57.158366 : Game Position (Dec) = [ 1522, 999 ] 12:10:57.158366 : - 12:10:57.159363 : Cannot read memory at address 0x0000030B 12:10:57.159363 : Cannot read memory at address 0x0000038B 12:10:57.161360 : Cannot read memory at address 0x0000030B 12:10:57.161360 : Cannot read memory at address 0x0000038B 12:10:57.162356 : RawData event for Player #1: 12:10:57.162860 : Device rawinput data (Hex) = [ 0000CB0C, 0000ED00 ] 12:10:57.162860 : Cannot read memory at address 0x0000030B 12:10:57.162860 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.162860 : Cannot read memory at address 0x0000038B 12:10:57.162860 : OnScreen Cursor Position (Px) = [ 1522, 999 ] 12:10:57.163363 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.163363 : ClientWindow Style = FullScreen 12:10:57.163363 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.163363 : Game Position (Hex) = [ 05F2, 03E7 ] 12:10:57.163363 : Game Position (Dec) = [ 1522, 999 ] 12:10:57.164372 : - 12:10:57.164372 : Cannot read memory at address 0x0000030B 12:10:57.164372 : Cannot read memory at address 0x0000038B 12:10:57.166369 : Cannot read memory at address 0x0000030B 12:10:57.166369 : Cannot read memory at address 0x0000038B 12:10:57.167362 : RawData event for Player #1: 12:10:57.167362 : Device rawinput data (Hex) = [ 0000CB0C, 0000ED00 ] 12:10:57.167362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.167362 : OnScreen Cursor Position (Px) = [ 1522, 999 ] 12:10:57.168358 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.168358 : ClientWindow Style = FullScreen 12:10:57.168358 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.168358 : Game Position (Hex) = [ 05F2, 03E7 ] 12:10:57.168358 : Game Position (Dec) = [ 1522, 999 ] 12:10:57.168358 : - 12:10:57.170355 : Cannot read memory at address 0x0000030B 12:10:57.170355 : Cannot read memory at address 0x0000038B 12:10:57.171352 : RawData event for Player #1: 12:10:57.171352 : Device rawinput data (Hex) = [ 0000CAF4, 0000ED38 ] 12:10:57.171352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.171352 : OnScreen Cursor Position (Px) = [ 1522, 1000 ] 12:10:57.172345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.172345 : Cannot read memory at address 0x0000030B 12:10:57.172345 : ClientWindow Style = FullScreen 12:10:57.172345 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.172345 : Game Position (Hex) = [ 05F2, 03E8 ] 12:10:57.172345 : Game Position (Dec) = [ 1522, 1000 ] 12:10:57.172345 : - 12:10:57.173848 : Cannot read memory at address 0x0000030B 12:10:57.173848 : Cannot read memory at address 0x0000038B 12:10:57.176159 : Cannot read memory at address 0x0000030B 12:10:57.176159 : Cannot read memory at address 0x0000038B 12:10:57.176159 : RawData event for Player #1: 12:10:57.176159 : Device rawinput data (Hex) = [ 0000CB04, 0000ED6C ] 12:10:57.176159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.177145 : OnScreen Cursor Position (Px) = [ 1522, 1001 ] 12:10:57.177145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.177145 : ClientWindow Style = FullScreen 12:10:57.177145 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.177145 : Game Position (Hex) = [ 05F2, 03E9 ] 12:10:57.177145 : Game Position (Dec) = [ 1522, 1001 ] 12:10:57.177145 : - 12:10:57.178139 : Cannot read memory at address 0x0000030B 12:10:57.178139 : Cannot read memory at address 0x0000038B 12:10:57.180104 : Cannot read memory at address 0x0000030B 12:10:57.180104 : Cannot read memory at address 0x0000038B 12:10:57.181096 : RawData event for Player #1: 12:10:57.182093 : Device rawinput data (Hex) = [ 0000CB04, 0000ED7C ] 12:10:57.182093 : Cannot read memory at address 0x0000030B 12:10:57.182093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.182093 : Cannot read memory at address 0x0000038B 12:10:57.182093 : OnScreen Cursor Position (Px) = [ 1522, 1001 ] 12:10:57.182093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.182093 : ClientWindow Style = FullScreen 12:10:57.183089 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.183089 : Game Position (Hex) = [ 05F2, 03E9 ] 12:10:57.183089 : Game Position (Dec) = [ 1522, 1001 ] 12:10:57.183089 : - 12:10:57.184552 : Cannot read memory at address 0x0000030B 12:10:57.184552 : Cannot read memory at address 0x0000038B 12:10:57.185557 : RawData event for Player #1: 12:10:57.185557 : Device rawinput data (Hex) = [ 0000CB04, 0000ED7C ] 12:10:57.185557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.185557 : OnScreen Cursor Position (Px) = [ 1522, 1001 ] 12:10:57.185557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.185557 : ClientWindow Style = FullScreen 12:10:57.186550 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.186550 : Game Position (Hex) = [ 05F2, 03E9 ] 12:10:57.186550 : Cannot read memory at address 0x0000038B 12:10:57.186550 : Game Position (Dec) = [ 1522, 1001 ] 12:10:57.186550 : - 12:10:57.188547 : Cannot read memory at address 0x0000030B 12:10:57.188547 : Cannot read memory at address 0x0000038B 12:10:57.190537 : Cannot read memory at address 0x0000030B 12:10:57.190537 : RawData event for Player #1: 12:10:57.190537 : Device rawinput data (Hex) = [ 0000CAFC, 0000EDF8 ] 12:10:57.190537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.190537 : OnScreen Cursor Position (Px) = [ 1522, 1003 ] 12:10:57.190537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.190537 : ClientWindow Style = FullScreen 12:10:57.191533 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.191533 : Game Position (Hex) = [ 05F2, 03EB ] 12:10:57.191533 : Game Position (Dec) = [ 1522, 1003 ] 12:10:57.191533 : - 12:10:57.193039 : Cannot read memory at address 0x0000030B 12:10:57.193039 : Cannot read memory at address 0x0000038B 12:10:57.195075 : Cannot read memory at address 0x0000030B 12:10:57.195075 : Cannot read memory at address 0x0000038B 12:10:57.195075 : RawData event for Player #1: 12:10:57.195075 : Device rawinput data (Hex) = [ 0000CAFC, 0000EDF8 ] 12:10:57.195075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.196068 : OnScreen Cursor Position (Px) = [ 1522, 1003 ] 12:10:57.196068 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.196068 : ClientWindow Style = FullScreen 12:10:57.196068 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.196068 : Game Position (Hex) = [ 05F2, 03EB ] 12:10:57.196068 : Game Position (Dec) = [ 1522, 1003 ] 12:10:57.196068 : - 12:10:57.197064 : Cannot read memory at address 0x0000030B 12:10:57.197064 : Cannot read memory at address 0x0000038B 12:10:57.199061 : Cannot read memory at address 0x0000030B 12:10:57.199061 : Cannot read memory at address 0x0000038B 12:10:57.199061 : RawData event for Player #1: 12:10:57.199061 : Device rawinput data (Hex) = [ 0000CAFC, 0000EDF8 ] 12:10:57.199061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.200054 : OnScreen Cursor Position (Px) = [ 1522, 1003 ] 12:10:57.200054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.200054 : ClientWindow Style = FullScreen 12:10:57.200054 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.200054 : Game Position (Hex) = [ 05F2, 03EB ] 12:10:57.200054 : Game Position (Dec) = [ 1522, 1003 ] 12:10:57.200054 : - 12:10:57.201055 : Cannot read memory at address 0x0000030B 12:10:57.201055 : Cannot read memory at address 0x0000038B 12:10:57.203048 : Cannot read memory at address 0x0000030B 12:10:57.203048 : Cannot read memory at address 0x0000038B 12:10:57.204320 : Cannot read memory at address 0x0000030B 12:10:57.204320 : Cannot read memory at address 0x0000038B 12:10:57.204320 : RawData event for Player #1: 12:10:57.204320 : Device rawinput data (Hex) = [ 0000CB04, 0000EE30 ] 12:10:57.204320 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.204320 : OnScreen Cursor Position (Px) = [ 1522, 1004 ] 12:10:57.204320 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.205319 : ClientWindow Style = FullScreen 12:10:57.205319 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.205319 : Game Position (Hex) = [ 05F2, 03EC ] 12:10:57.205319 : Game Position (Dec) = [ 1522, 1004 ] 12:10:57.205319 : - 12:10:57.206320 : Cannot read memory at address 0x0000030B 12:10:57.206320 : Cannot read memory at address 0x0000038B 12:10:57.208313 : Cannot read memory at address 0x0000030B 12:10:57.208313 : Cannot read memory at address 0x0000038B 12:10:57.209310 : RawData event for Player #1: 12:10:57.209310 : Device rawinput data (Hex) = [ 0000CB0C, 0000EE3C ] 12:10:57.209310 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.209310 : OnScreen Cursor Position (Px) = [ 1522, 1005 ] 12:10:57.210303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.210303 : ClientWindow Style = FullScreen 12:10:57.210303 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.210303 : Game Position (Hex) = [ 05F2, 03ED ] 12:10:57.210303 : Game Position (Dec) = [ 1522, 1005 ] 12:10:57.210303 : - 12:10:57.212300 : Cannot read memory at address 0x0000030B 12:10:57.212300 : Cannot read memory at address 0x0000038B 12:10:57.213801 : Cannot read memory at address 0x0000030B 12:10:57.213801 : RawData event for Player #1: 12:10:57.213801 : Cannot read memory at address 0x0000038B 12:10:57.213801 : Device rawinput data (Hex) = [ 0000CB10, 0000EE74 ] 12:10:57.213801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.213801 : OnScreen Cursor Position (Px) = [ 1522, 1005 ] 12:10:57.213801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.214800 : ClientWindow Style = FullScreen 12:10:57.214800 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.214800 : Game Position (Hex) = [ 05F2, 03ED ] 12:10:57.214800 : Game Position (Dec) = [ 1522, 1005 ] 12:10:57.214800 : - 12:10:57.215800 : Cannot read memory at address 0x0000030B 12:10:57.215800 : Cannot read memory at address 0x0000038B 12:10:57.217794 : Cannot read memory at address 0x0000030B 12:10:57.217794 : Cannot read memory at address 0x0000038B 12:10:57.218787 : RawData event for Player #1: 12:10:57.218787 : Device rawinput data (Hex) = [ 0000CB18, 0000EE80 ] 12:10:57.218787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.218787 : OnScreen Cursor Position (Px) = [ 1523, 1006 ] 12:10:57.218787 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.218787 : ClientWindow Style = FullScreen 12:10:57.218787 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.218787 : Game Position (Hex) = [ 05F3, 03EE ] 12:10:57.218787 : Game Position (Dec) = [ 1523, 1006 ] 12:10:57.218787 : - 12:10:57.219783 : Cannot read memory at address 0x0000030B 12:10:57.219783 : Cannot read memory at address 0x0000038B 12:10:57.221777 : Cannot read memory at address 0x0000030B 12:10:57.221777 : Cannot read memory at address 0x0000038B 12:10:57.223283 : Cannot read memory at address 0x0000030B 12:10:57.223283 : Cannot read memory at address 0x0000038B 12:10:57.223283 : RawData event for Player #1: 12:10:57.223283 : Device rawinput data (Hex) = [ 0000CB04, 0000EEC0 ] 12:10:57.223283 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.223283 : OnScreen Cursor Position (Px) = [ 1522, 1007 ] 12:10:57.224319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.224319 : ClientWindow Style = FullScreen 12:10:57.224319 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.224319 : Game Position (Hex) = [ 05F2, 03EF ] 12:10:57.224319 : Game Position (Dec) = [ 1522, 1007 ] 12:10:57.224319 : - 12:10:57.225315 : Cannot read memory at address 0x0000030B 12:10:57.225315 : Cannot read memory at address 0x0000038B 12:10:57.227312 : Cannot read memory at address 0x0000030B 12:10:57.227312 : Cannot read memory at address 0x0000038B 12:10:57.227312 : RawData event for Player #1: 12:10:57.227312 : Device rawinput data (Hex) = [ 0000CB04, 0000EEB8 ] 12:10:57.227312 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.227312 : OnScreen Cursor Position (Px) = [ 1522, 1007 ] 12:10:57.228305 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.228305 : ClientWindow Style = FullScreen 12:10:57.228305 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.228305 : Game Position (Hex) = [ 05F2, 03EF ] 12:10:57.228305 : Game Position (Dec) = [ 1522, 1007 ] 12:10:57.228305 : - 12:10:57.229306 : Cannot read memory at address 0x0000030B 12:10:57.229306 : Cannot read memory at address 0x0000038B 12:10:57.231295 : Cannot read memory at address 0x0000030B 12:10:57.231295 : Cannot read memory at address 0x0000038B 12:10:57.232292 : RawData event for Player #1: 12:10:57.232292 : Device rawinput data (Hex) = [ 0000CB04, 0000EEB8 ] 12:10:57.232292 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.232292 : OnScreen Cursor Position (Px) = [ 1522, 1007 ] 12:10:57.233289 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.233289 : Cannot read memory at address 0x0000030B 12:10:57.233289 : ClientWindow Style = FullScreen 12:10:57.233289 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.233791 : Game Position (Hex) = [ 05F2, 03EF ] 12:10:57.233791 : Game Position (Dec) = [ 1522, 1007 ] 12:10:57.233791 : - 12:10:57.234700 : Cannot read memory at address 0x0000030B 12:10:57.234700 : Cannot read memory at address 0x0000038B 12:10:57.236708 : Cannot read memory at address 0x0000030B 12:10:57.236708 : Cannot read memory at address 0x0000038B 12:10:57.237701 : RawData event for Player #1: 12:10:57.237701 : Device rawinput data (Hex) = [ 0000CB04, 0000EEB8 ] 12:10:57.237701 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.237701 : OnScreen Cursor Position (Px) = [ 1522, 1007 ] 12:10:57.237701 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.237701 : ClientWindow Style = FullScreen 12:10:57.237701 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.237701 : Game Position (Hex) = [ 05F2, 03EF ] 12:10:57.237701 : Game Position (Dec) = [ 1522, 1007 ] 12:10:57.238697 : - 12:10:57.238697 : Cannot read memory at address 0x0000030B 12:10:57.238697 : Cannot read memory at address 0x0000038B 12:10:57.240694 : Cannot read memory at address 0x0000030B 12:10:57.240694 : Cannot read memory at address 0x0000038B 12:10:57.241687 : RawData event for Player #1: 12:10:57.241687 : Device rawinput data (Hex) = [ 0000CB04, 0000EEB8 ] 12:10:57.241687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.241687 : OnScreen Cursor Position (Px) = [ 1522, 1007 ] 12:10:57.241687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.241687 : ClientWindow Style = FullScreen 12:10:57.241687 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.241687 : Game Position (Hex) = [ 05F2, 03EF ] 12:10:57.241687 : Game Position (Dec) = [ 1522, 1007 ] 12:10:57.241687 : - 12:10:57.243404 : Cannot read memory at address 0x0000030B 12:10:57.243404 : Cannot read memory at address 0x0000038B 12:10:57.244717 : Cannot read memory at address 0x0000030B 12:10:57.244717 : Cannot read memory at address 0x0000038B 12:10:57.246724 : Cannot read memory at address 0x0000030B 12:10:57.246724 : Cannot read memory at address 0x0000038B 12:10:57.246724 : RawData event for Player #1: 12:10:57.246724 : Device rawinput data (Hex) = [ 0000CB10, 0000EEF0 ] 12:10:57.246724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.246724 : OnScreen Cursor Position (Px) = [ 1522, 1008 ] 12:10:57.246724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.246724 : ClientWindow Style = FullScreen 12:10:57.247721 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.247721 : Game Position (Hex) = [ 05F2, 03F0 ] 12:10:57.247721 : Game Position (Dec) = [ 1522, 1008 ] 12:10:57.247721 : - 12:10:57.248722 : Cannot read memory at address 0x0000030B 12:10:57.248722 : Cannot read memory at address 0x0000038B 12:10:57.250710 : Cannot read memory at address 0x0000030B 12:10:57.250710 : Cannot read memory at address 0x0000038B 12:10:57.251707 : RawData event for Player #1: 12:10:57.251707 : Device rawinput data (Hex) = [ 0000CB10, 0000EEFC ] 12:10:57.251707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.251707 : OnScreen Cursor Position (Px) = [ 1522, 1008 ] 12:10:57.251707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.251707 : ClientWindow Style = FullScreen 12:10:57.251707 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.251707 : Game Position (Hex) = [ 05F2, 03F0 ] 12:10:57.251707 : Game Position (Dec) = [ 1522, 1008 ] 12:10:57.251707 : - 12:10:57.253214 : Cannot read memory at address 0x0000030B 12:10:57.253214 : Cannot read memory at address 0x0000038B 12:10:57.255249 : Cannot read memory at address 0x0000030B 12:10:57.255249 : Cannot read memory at address 0x0000038B 12:10:57.255249 : RawData event for Player #1: 12:10:57.255249 : Device rawinput data (Hex) = [ 0000CB10, 0000EEFC ] 12:10:57.255249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.255249 : OnScreen Cursor Position (Px) = [ 1522, 1008 ] 12:10:57.255249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.255249 : ClientWindow Style = FullScreen 12:10:57.255249 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.256242 : Game Position (Hex) = [ 05F2, 03F0 ] 12:10:57.256242 : Game Position (Dec) = [ 1522, 1008 ] 12:10:57.256242 : - 12:10:57.257243 : Cannot read memory at address 0x0000030B 12:10:57.257243 : Cannot read memory at address 0x0000038B 12:10:57.259236 : Cannot read memory at address 0x0000030B 12:10:57.259236 : Cannot read memory at address 0x0000038B 12:10:57.260234 : RawData event for Player #1: 12:10:57.260234 : Device rawinput data (Hex) = [ 0000CB10, 0000EEFC ] 12:10:57.260234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.260234 : OnScreen Cursor Position (Px) = [ 1522, 1008 ] 12:10:57.260234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.260234 : ClientWindow Style = FullScreen 12:10:57.261225 : Cannot read memory at address 0x0000030B 12:10:57.261225 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.261225 : Cannot read memory at address 0x0000038B 12:10:57.261225 : Game Position (Hex) = [ 05F2, 03F0 ] 12:10:57.261225 : Game Position (Dec) = [ 1522, 1008 ] 12:10:57.261225 : - 12:10:57.262735 : Cannot read memory at address 0x0000030B 12:10:57.262735 : Cannot read memory at address 0x0000038B 12:10:57.264242 : Cannot read memory at address 0x0000030B 12:10:57.264242 : Cannot read memory at address 0x0000038B 12:10:57.265243 : RawData event for Player #1: 12:10:57.265243 : Device rawinput data (Hex) = [ 0000CB10, 0000EEFC ] 12:10:57.265243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.265243 : OnScreen Cursor Position (Px) = [ 1522, 1008 ] 12:10:57.265243 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.265243 : ClientWindow Style = FullScreen 12:10:57.266235 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.266235 : Cannot read memory at address 0x0000030B 12:10:57.266235 : Cannot read memory at address 0x0000038B 12:10:57.266235 : Game Position (Dec) = [ 1522, 1008 ] 12:10:57.266235 : - 12:10:57.268232 : Cannot read memory at address 0x0000030B 12:10:57.268232 : Cannot read memory at address 0x0000038B 12:10:57.269230 : RawData event for Player #1: 12:10:57.269230 : Device rawinput data (Hex) = [ 0000CB10, 0000EEFC ] 12:10:57.269230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.269230 : OnScreen Cursor Position (Px) = [ 1522, 1008 ] 12:10:57.269230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.269230 : ClientWindow Style = FullScreen 12:10:57.270222 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.270222 : Cannot read memory at address 0x0000030B 12:10:57.270222 : Game Position (Hex) = [ 05F2, 03F0 ] 12:10:57.270222 : Cannot read memory at address 0x0000038B 12:10:57.270222 : Game Position (Dec) = [ 1522, 1008 ] 12:10:57.270222 : - 12:10:57.270222 : RawData event for Player #1: 12:10:57.270222 : Device rawinput data (Hex) = [ 0000CB10, 0000EEFC ] 12:10:57.271219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.271219 : OnScreen Cursor Position (Px) = [ 1522, 1008 ] 12:10:57.271219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.271219 : ClientWindow Style = FullScreen 12:10:57.271219 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.271219 : Game Position (Hex) = [ 05F2, 03F0 ] 12:10:57.271219 : Game Position (Dec) = [ 1522, 1008 ] 12:10:57.271219 : Controller Buttons Events : OnScreenTriggerDown 12:10:57.272215 : - 12:10:57.272215 : Cannot read memory at address 0x0000030B 12:10:57.272215 : Cannot read memory at address 0x0000038B 12:10:57.273724 : Cannot read memory at address 0x0000030B 12:10:57.273724 : Cannot read memory at address 0x0000038B 12:10:57.274726 : RawData event for Player #1: 12:10:57.274726 : Device rawinput data (Hex) = [ 0000CB10, 0000EEFC ] 12:10:57.274726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.274726 : OnScreen Cursor Position (Px) = [ 1522, 1008 ] 12:10:57.274726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.274726 : ClientWindow Style = FullScreen 12:10:57.274726 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.274726 : Game Position (Hex) = [ 05F2, 03F0 ] 12:10:57.274726 : Game Position (Dec) = [ 1522, 1008 ] 12:10:57.274726 : - 12:10:57.275721 : Cannot read memory at address 0x0000030B 12:10:57.275721 : Cannot read memory at address 0x0000038B 12:10:57.277798 : Cannot read memory at address 0x0000030B 12:10:57.277798 : Cannot read memory at address 0x0000038B 12:10:57.279321 : Cannot read memory at address 0x0000030B 12:10:57.279321 : Cannot read memory at address 0x0000038B 12:10:57.279321 : RawData event for Player #1: 12:10:57.279321 : Device rawinput data (Hex) = [ 0000CB10, 0000EEFC ] 12:10:57.279321 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.279321 : OnScreen Cursor Position (Px) = [ 1522, 1008 ] 12:10:57.279321 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.279321 : ClientWindow Style = FullScreen 12:10:57.279321 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.279321 : Game Position (Hex) = [ 05F2, 03F0 ] 12:10:57.279321 : Game Position (Dec) = [ 1522, 1008 ] 12:10:57.280312 : - 12:10:57.281309 : Cannot read memory at address 0x0000030B 12:10:57.281309 : Cannot read memory at address 0x0000038B 12:10:57.283307 : Cannot read memory at address 0x0000030B 12:10:57.283307 : Cannot read memory at address 0x0000038B 12:10:57.284610 : Cannot read memory at address 0x0000030B 12:10:57.284610 : RawData event for Player #1: 12:10:57.284610 : Cannot read memory at address 0x0000038B 12:10:57.284610 : Device rawinput data (Hex) = [ 0000CAFC, 0000EF3C ] 12:10:57.284610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.284610 : OnScreen Cursor Position (Px) = [ 1522, 1009 ] 12:10:57.284610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.284610 : ClientWindow Style = FullScreen 12:10:57.284610 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.284610 : Game Position (Hex) = [ 05F2, 03F1 ] 12:10:57.284610 : Game Position (Dec) = [ 1522, 1009 ] 12:10:57.284610 : - 12:10:57.286612 : Cannot read memory at address 0x0000030B 12:10:57.286612 : Cannot read memory at address 0x0000038B 12:10:57.288602 : Cannot read memory at address 0x0000030B 12:10:57.288602 : Cannot read memory at address 0x0000038B 12:10:57.288602 : RawData event for Player #1: 12:10:57.288602 : Device rawinput data (Hex) = [ 0000CAFC, 0000EF34 ] 12:10:57.288602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.288602 : OnScreen Cursor Position (Px) = [ 1522, 1009 ] 12:10:57.288602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.288602 : ClientWindow Style = FullScreen 12:10:57.288602 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.288602 : Game Position (Hex) = [ 05F2, 03F1 ] 12:10:57.288602 : Game Position (Dec) = [ 1522, 1009 ] 12:10:57.288602 : - 12:10:57.290599 : Cannot read memory at address 0x0000030B 12:10:57.290599 : Cannot read memory at address 0x0000038B 12:10:57.293224 : Cannot read memory at address 0x0000030B 12:10:57.293224 : Cannot read memory at address 0x0000038B 12:10:57.293224 : RawData event for Player #1: 12:10:57.293224 : Device rawinput data (Hex) = [ 0000CAD0, 0000EF84 ] 12:10:57.293224 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.293224 : OnScreen Cursor Position (Px) = [ 1521, 1010 ] 12:10:57.293224 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.293224 : ClientWindow Style = FullScreen 12:10:57.294225 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.294225 : Game Position (Hex) = [ 05F1, 03F2 ] 12:10:57.294225 : Game Position (Dec) = [ 1521, 1010 ] 12:10:57.294225 : - 12:10:57.295226 : Cannot read memory at address 0x0000030B 12:10:57.295226 : Cannot read memory at address 0x0000038B 12:10:57.297215 : Cannot read memory at address 0x0000030B 12:10:57.297215 : Cannot read memory at address 0x0000038B 12:10:57.298216 : RawData event for Player #1: 12:10:57.298216 : Device rawinput data (Hex) = [ 0000CAC8, 0000F00C ] 12:10:57.298216 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.298216 : OnScreen Cursor Position (Px) = [ 1520, 1012 ] 12:10:57.298216 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.298216 : ClientWindow Style = FullScreen 12:10:57.298216 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.299208 : Game Position (Hex) = [ 05F0, 03F4 ] 12:10:57.299208 : Cannot read memory at address 0x0000030B 12:10:57.299208 : Game Position (Dec) = [ 1520, 1012 ] 12:10:57.299208 : Cannot read memory at address 0x0000038B 12:10:57.299208 : - 12:10:57.301205 : Cannot read memory at address 0x0000030B 12:10:57.301205 : Cannot read memory at address 0x0000038B 12:10:57.302202 : RawData event for Player #1: 12:10:57.302202 : Device rawinput data (Hex) = [ 0000CADC, 0000EFF8 ] 12:10:57.302202 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.302202 : OnScreen Cursor Position (Px) = [ 1521, 1012 ] 12:10:57.302202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.303195 : ClientWindow Style = FullScreen 12:10:57.303195 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.303195 : Cannot read memory at address 0x0000030B 12:10:57.303195 : Game Position (Hex) = [ 05F1, 03F4 ] 12:10:57.303195 : Cannot read memory at address 0x0000038B 12:10:57.303696 : - 12:10:57.304579 : Cannot read memory at address 0x0000030B 12:10:57.304579 : Cannot read memory at address 0x0000038B 12:10:57.306585 : Cannot read memory at address 0x0000030B 12:10:57.306585 : Cannot read memory at address 0x0000038B 12:10:57.307577 : RawData event for Player #1: 12:10:57.307577 : Device rawinput data (Hex) = [ 0000CAF4, 0000EF98 ] 12:10:57.307577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.307577 : OnScreen Cursor Position (Px) = [ 1522, 1010 ] 12:10:57.307577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.307577 : ClientWindow Style = FullScreen 12:10:57.307577 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.307577 : Game Position (Hex) = [ 05F2, 03F2 ] 12:10:57.307577 : Game Position (Dec) = [ 1522, 1010 ] 12:10:57.307577 : - 12:10:57.308574 : Cannot read memory at address 0x0000030B 12:10:57.308574 : Cannot read memory at address 0x0000038B 12:10:57.310568 : Cannot read memory at address 0x0000030B 12:10:57.310568 : Cannot read memory at address 0x0000038B 12:10:57.311568 : RawData event for Player #1: 12:10:57.311568 : Device rawinput data (Hex) = [ 0000CAE4, 0000EF74 ] 12:10:57.311568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.313072 : OnScreen Cursor Position (Px) = [ 1521, 1010 ] 12:10:57.313072 : Cannot read memory at address 0x0000030B 12:10:57.313072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.313072 : ClientWindow Style = FullScreen 12:10:57.313072 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.313072 : Game Position (Hex) = [ 05F1, 03F2 ] 12:10:57.313072 : Game Position (Dec) = [ 1521, 1010 ] 12:10:57.314084 : - 12:10:57.315080 : Cannot read memory at address 0x0000030B 12:10:57.315080 : Cannot read memory at address 0x0000038B 12:10:57.316080 : RawData event for Player #1: 12:10:57.316080 : Device rawinput data (Hex) = [ 0000CAFC, 0000EF28 ] 12:10:57.317073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.317073 : Cannot read memory at address 0x0000030B 12:10:57.317073 : Cannot read memory at address 0x0000038B 12:10:57.317073 : OnScreen Cursor Position (Px) = [ 1522, 1008 ] 12:10:57.317073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.317073 : ClientWindow Style = FullScreen 12:10:57.317073 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.317073 : Game Position (Hex) = [ 05F2, 03F0 ] 12:10:57.318070 : Game Position (Dec) = [ 1522, 1008 ] 12:10:57.318070 : - 12:10:57.319070 : Cannot read memory at address 0x0000030B 12:10:57.319070 : Cannot read memory at address 0x0000038B 12:10:57.321063 : Cannot read memory at address 0x0000030B 12:10:57.321063 : Cannot read memory at address 0x0000038B 12:10:57.321063 : RawData event for Player #1: 12:10:57.321063 : Device rawinput data (Hex) = [ 0000CAFC, 0000EF34 ] 12:10:57.322056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.322056 : OnScreen Cursor Position (Px) = [ 1522, 1009 ] 12:10:57.322056 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.322056 : ClientWindow Style = FullScreen 12:10:57.322056 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.322056 : Game Position (Hex) = [ 05F2, 03F1 ] 12:10:57.322056 : Game Position (Dec) = [ 1522, 1009 ] 12:10:57.322056 : - 12:10:57.323053 : Cannot read memory at address 0x0000030B 12:10:57.323053 : Cannot read memory at address 0x0000038B 12:10:57.325065 : Cannot read memory at address 0x0000030B 12:10:57.325349 : Cannot read memory at address 0x0000038B 12:10:57.326654 : Cannot read memory at address 0x0000030B 12:10:57.326654 : RawData event for Player #1: 12:10:57.326654 : Cannot read memory at address 0x0000038B 12:10:57.326654 : Device rawinput data (Hex) = [ 0000CB04, 0000EEB8 ] 12:10:57.326654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.326654 : OnScreen Cursor Position (Px) = [ 1522, 1007 ] 12:10:57.326654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.327655 : ClientWindow Style = FullScreen 12:10:57.327655 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.327655 : Game Position (Hex) = [ 05F2, 03EF ] 12:10:57.327655 : Game Position (Dec) = [ 1522, 1007 ] 12:10:57.327655 : - 12:10:57.328655 : Cannot read memory at address 0x0000030B 12:10:57.328655 : Cannot read memory at address 0x0000038B 12:10:57.330644 : Cannot read memory at address 0x0000030B 12:10:57.330644 : RawData event for Player #1: 12:10:57.330644 : Device rawinput data (Hex) = [ 0000CB14, 0000EDC0 ] 12:10:57.330644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.330644 : OnScreen Cursor Position (Px) = [ 1523, 1003 ] 12:10:57.330644 : Cannot read memory at address 0x0000038B 12:10:57.330644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.331640 : ClientWindow Style = FullScreen 12:10:57.331640 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.331640 : Game Position (Hex) = [ 05F3, 03EB ] 12:10:57.331640 : Game Position (Dec) = [ 1523, 1003 ] 12:10:57.331640 : - 12:10:57.333147 : Cannot read memory at address 0x0000030B 12:10:57.333147 : Cannot read memory at address 0x0000038B 12:10:57.335186 : Cannot read memory at address 0x0000030B 12:10:57.335186 : Cannot read memory at address 0x0000038B 12:10:57.335186 : RawData event for Player #1: 12:10:57.335186 : Device rawinput data (Hex) = [ 0000CAFC, 0000EE00 ] 12:10:57.335186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.335186 : OnScreen Cursor Position (Px) = [ 1522, 1004 ] 12:10:57.336178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.336178 : ClientWindow Style = FullScreen 12:10:57.336178 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.336178 : Game Position (Hex) = [ 05F2, 03EC ] 12:10:57.336178 : Game Position (Dec) = [ 1522, 1004 ] 12:10:57.336178 : - 12:10:57.337179 : Cannot read memory at address 0x0000030B 12:10:57.337179 : Cannot read memory at address 0x0000038B 12:10:57.339172 : Cannot read memory at address 0x0000030B 12:10:57.339172 : Cannot read memory at address 0x0000038B 12:10:57.340165 : RawData event for Player #1: 12:10:57.340165 : Device rawinput data (Hex) = [ 0000CB04, 0000EE30 ] 12:10:57.340165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.341161 : OnScreen Cursor Position (Px) = [ 1522, 1004 ] 12:10:57.341161 : Cannot read memory at address 0x0000030B 12:10:57.341161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.341161 : Cannot read memory at address 0x0000038B 12:10:57.341161 : ClientWindow Style = FullScreen 12:10:57.341161 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.341161 : Game Position (Hex) = [ 05F2, 03EC ] 12:10:57.341161 : Game Position (Dec) = [ 1522, 1004 ] 12:10:57.341161 : - 12:10:57.343357 : Cannot read memory at address 0x0000030B 12:10:57.343357 : Cannot read memory at address 0x0000038B 12:10:57.344448 : RawData event for Player #1: 12:10:57.344448 : Device rawinput data (Hex) = [ 0000CB14, 0000EDC0 ] 12:10:57.344448 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.344448 : OnScreen Cursor Position (Px) = [ 1523, 1003 ] 12:10:57.344448 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.344448 : ClientWindow Style = FullScreen 12:10:57.344448 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.344448 : Game Position (Hex) = [ 05F3, 03EB ] 12:10:57.344448 : Game Position (Dec) = [ 1523, 1003 ] 12:10:57.345450 : - 12:10:57.345450 : Cannot read memory at address 0x0000030B 12:10:57.345450 : Cannot read memory at address 0x0000038B 12:10:57.347443 : Cannot read memory at address 0x0000030B 12:10:57.347443 : Cannot read memory at address 0x0000038B 12:10:57.349440 : Cannot read memory at address 0x0000030B 12:10:57.349440 : RawData event for Player #1: 12:10:57.349440 : Cannot read memory at address 0x0000038B 12:10:57.349440 : Device rawinput data (Hex) = [ 0000CB04, 0000ED84 ] 12:10:57.349440 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.349440 : OnScreen Cursor Position (Px) = [ 1522, 1002 ] 12:10:57.349440 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.349440 : ClientWindow Style = FullScreen 12:10:57.349440 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.350433 : Game Position (Hex) = [ 05F2, 03EA ] 12:10:57.350433 : Game Position (Dec) = [ 1522, 1002 ] 12:10:57.350433 : - 12:10:57.351434 : Cannot read memory at address 0x0000030B 12:10:57.351434 : Cannot read memory at address 0x0000038B 12:10:57.352941 : Cannot read memory at address 0x0000030B 12:10:57.352941 : Cannot read memory at address 0x0000038B 12:10:57.354605 : Cannot read memory at address 0x0000030B 12:10:57.354605 : Cannot read memory at address 0x0000038B 12:10:57.354605 : Device rawinput data (Hex) = [ 0000CB04, 0000ED7C ] 12:10:57.354605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.354605 : OnScreen Cursor Position (Px) = [ 1522, 1001 ] 12:10:57.354605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.354605 : ClientWindow Style = FullScreen 12:10:57.354605 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.355603 : Game Position (Hex) = [ 05F2, 03E9 ] 12:10:57.355603 : Game Position (Dec) = [ 1522, 1001 ] 12:10:57.355603 : - 12:10:57.356603 : Cannot read memory at address 0x0000030B 12:10:57.356603 : Cannot read memory at address 0x0000038B 12:10:57.358594 : Cannot read memory at address 0x0000030B 12:10:57.358594 : Cannot read memory at address 0x0000038B 12:10:57.358594 : RawData event for Player #1: 12:10:57.358594 : Device rawinput data (Hex) = [ 0000CB04, 0000ED7C ] 12:10:57.358594 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.358594 : OnScreen Cursor Position (Px) = [ 1522, 1001 ] 12:10:57.358594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.358594 : ClientWindow Style = FullScreen 12:10:57.359590 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.359590 : Game Position (Hex) = [ 05F2, 03E9 ] 12:10:57.359590 : Game Position (Dec) = [ 1522, 1001 ] 12:10:57.359590 : - 12:10:57.360588 : Cannot read memory at address 0x0000030B 12:10:57.360588 : Cannot read memory at address 0x0000038B 12:10:57.362096 : Cannot read memory at address 0x0000030B 12:10:57.362096 : Cannot read memory at address 0x0000038B 12:10:57.363135 : RawData event for Player #1: 12:10:57.364169 : Device rawinput data (Hex) = [ 0000CB04, 0000ED7C ] 12:10:57.364169 : Cannot read memory at address 0x0000030B 12:10:57.364169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.364169 : OnScreen Cursor Position (Px) = [ 1522, 1001 ] 12:10:57.364169 : Cannot read memory at address 0x0000038B 12:10:57.364169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.364169 : ClientWindow Style = FullScreen 12:10:57.365165 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.365165 : Game Position (Hex) = [ 05F2, 03E9 ] 12:10:57.365165 : Game Position (Dec) = [ 1522, 1001 ] 12:10:57.365165 : - 12:10:57.366165 : Cannot read memory at address 0x0000030B 12:10:57.366165 : Cannot read memory at address 0x0000038B 12:10:57.368158 : Cannot read memory at address 0x0000030B 12:10:57.368158 : Cannot read memory at address 0x0000038B 12:10:57.368158 : RawData event for Player #1: 12:10:57.368158 : Device rawinput data (Hex) = [ 0000CB24, 0000ED28 ] 12:10:57.368158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.368158 : OnScreen Cursor Position (Px) = [ 1523, 1000 ] 12:10:57.369151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.369151 : ClientWindow Style = FullScreen 12:10:57.369151 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.369151 : Game Position (Hex) = [ 05F3, 03E8 ] 12:10:57.369151 : Game Position (Dec) = [ 1523, 1000 ] 12:10:57.369151 : - 12:10:57.370148 : Cannot read memory at address 0x0000030B 12:10:57.370148 : Cannot read memory at address 0x0000038B 12:10:57.372145 : Cannot read memory at address 0x0000030B 12:10:57.372145 : Cannot read memory at address 0x0000038B 12:10:57.372145 : RawData event for Player #1: 12:10:57.372145 : Device rawinput data (Hex) = [ 0000CB0C, 0000ECFC ] 12:10:57.372145 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.372145 : OnScreen Cursor Position (Px) = [ 1522, 999 ] 12:10:57.373138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.373138 : ClientWindow Style = FullScreen 12:10:57.373138 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.373138 : Game Position (Hex) = [ 05F2, 03E7 ] 12:10:57.373640 : Game Position (Dec) = [ 1522, 999 ] 12:10:57.373640 : Cannot read memory at address 0x0000030B 12:10:57.373640 : - 12:10:57.373640 : Cannot read memory at address 0x0000038B 12:10:57.374981 : Cannot read memory at address 0x0000030B 12:10:57.374981 : Cannot read memory at address 0x0000038B 12:10:57.376979 : Cannot read memory at address 0x0000030B 12:10:57.376979 : Cannot read memory at address 0x0000038B 12:10:57.376979 : RawData event for Player #1: 12:10:57.376979 : Device rawinput data (Hex) = [ 0000CB0C, 0000ED00 ] 12:10:57.377973 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.377973 : OnScreen Cursor Position (Px) = [ 1522, 999 ] 12:10:57.377973 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.377973 : ClientWindow Style = FullScreen 12:10:57.377973 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.377973 : Game Position (Hex) = [ 05F2, 03E7 ] 12:10:57.377973 : Game Position (Dec) = [ 1522, 999 ] 12:10:57.377973 : - 12:10:57.378973 : Cannot read memory at address 0x0000030B 12:10:57.378973 : Cannot read memory at address 0x0000038B 12:10:57.380963 : Cannot read memory at address 0x0000030B 12:10:57.380963 : Cannot read memory at address 0x0000038B 12:10:57.381964 : RawData event for Player #1: 12:10:57.382956 : Device rawinput data (Hex) = [ 0000CB0C, 0000ED00 ] 12:10:57.382956 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.382956 : Cannot read memory at address 0x0000030B 12:10:57.382956 : OnScreen Cursor Position (Px) = [ 1522, 999 ] 12:10:57.382956 : Cannot read memory at address 0x0000038B 12:10:57.382956 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.383458 : ClientWindow Style = FullScreen 12:10:57.383458 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.383458 : Game Position (Hex) = [ 05F2, 03E7 ] 12:10:57.383458 : Game Position (Dec) = [ 1522, 999 ] 12:10:57.383458 : - 12:10:57.384461 : Cannot read memory at address 0x0000030B 12:10:57.384461 : Cannot read memory at address 0x0000038B 12:10:57.386450 : Cannot read memory at address 0x0000030B 12:10:57.386450 : Cannot read memory at address 0x0000038B 12:10:57.386450 : RawData event for Player #1: 12:10:57.386450 : Device rawinput data (Hex) = [ 0000CB0C, 0000ED00 ] 12:10:57.386450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.386450 : OnScreen Cursor Position (Px) = [ 1522, 999 ] 12:10:57.386450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.386450 : ClientWindow Style = FullScreen 12:10:57.386450 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.386450 : Game Position (Hex) = [ 05F2, 03E7 ] 12:10:57.386450 : Game Position (Dec) = [ 1522, 999 ] 12:10:57.386450 : - 12:10:57.388446 : Cannot read memory at address 0x0000030B 12:10:57.388446 : Cannot read memory at address 0x0000038B 12:10:57.389690 : Cannot read memory at address 0x0000030B 12:10:57.389690 : Cannot read memory at address 0x0000038B 12:10:57.391697 : Cannot read memory at address 0x0000030B 12:10:57.391697 : RawData event for Player #1: 12:10:57.391697 : Cannot read memory at address 0x0000038B 12:10:57.391697 : Device rawinput data (Hex) = [ 0000CAEC, 0000ECD8 ] 12:10:57.391697 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.391697 : OnScreen Cursor Position (Px) = [ 1521, 999 ] 12:10:57.391697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.391697 : ClientWindow Style = FullScreen 12:10:57.391697 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.391697 : Game Position (Hex) = [ 05F1, 03E7 ] 12:10:57.391697 : Game Position (Dec) = [ 1521, 999 ] 12:10:57.391697 : - 12:10:57.393205 : Cannot read memory at address 0x0000030B 12:10:57.393205 : Cannot read memory at address 0x0000038B 12:10:57.395244 : Cannot read memory at address 0x0000030B 12:10:57.395244 : Cannot read memory at address 0x0000038B 12:10:57.396242 : RawData event for Player #1: 12:10:57.396242 : Device rawinput data (Hex) = [ 0000CAEC, 0000ECE4 ] 12:10:57.396242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.396242 : OnScreen Cursor Position (Px) = [ 1521, 999 ] 12:10:57.396242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.397234 : Cannot read memory at address 0x0000030B 12:10:57.397234 : Cannot read memory at address 0x0000038B 12:10:57.397234 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.397234 : Game Position (Hex) = [ 05F1, 03E7 ] 12:10:57.397234 : Game Position (Dec) = [ 1521, 999 ] 12:10:57.397234 : - 12:10:57.399230 : Cannot read memory at address 0x0000030B 12:10:57.399230 : Cannot read memory at address 0x0000038B 12:10:57.400228 : RawData event for Player #1: 12:10:57.400228 : Device rawinput data (Hex) = [ 0000CABC, 0000ECFC ] 12:10:57.400228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.400228 : OnScreen Cursor Position (Px) = [ 1520, 999 ] 12:10:57.400228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.400228 : ClientWindow Style = FullScreen 12:10:57.400228 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.401220 : Cannot read memory at address 0x0000030B 12:10:57.401220 : Cannot read memory at address 0x0000038B 12:10:57.401220 : - 12:10:57.403218 : Cannot read memory at address 0x0000030B 12:10:57.403218 : Cannot read memory at address 0x0000038B 12:10:57.404725 : Cannot read memory at address 0x0000030B 12:10:57.404725 : Cannot read memory at address 0x0000038B 12:10:57.405717 : RawData event for Player #1: 12:10:57.405717 : Device rawinput data (Hex) = [ 0000CABC, 0000ECF4 ] 12:10:57.405717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.405717 : OnScreen Cursor Position (Px) = [ 1520, 999 ] 12:10:57.405717 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.405717 : ClientWindow Style = FullScreen 12:10:57.405717 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.405717 : Game Position (Hex) = [ 05F0, 03E7 ] 12:10:57.405717 : Game Position (Dec) = [ 1520, 999 ] 12:10:57.405717 : - 12:10:57.406714 : Cannot read memory at address 0x0000030B 12:10:57.406714 : Cannot read memory at address 0x0000038B 12:10:57.408707 : Cannot read memory at address 0x0000030B 12:10:57.408707 : Cannot read memory at address 0x0000038B 12:10:57.410701 : Cannot read memory at address 0x0000030B 12:10:57.410701 : RawData event for Player #1: 12:10:57.410701 : Cannot read memory at address 0x0000038B 12:10:57.410701 : Device rawinput data (Hex) = [ 0000CABC, 0000ECF4 ] 12:10:57.410701 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.410701 : OnScreen Cursor Position (Px) = [ 1520, 999 ] 12:10:57.410701 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.410701 : ClientWindow Style = FullScreen 12:10:57.410701 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.410701 : Game Position (Hex) = [ 05F0, 03E7 ] 12:10:57.411697 : Game Position (Dec) = [ 1520, 999 ] 12:10:57.411697 : - 12:10:57.413203 : Cannot read memory at address 0x0000030B 12:10:57.413203 : Cannot read memory at address 0x0000038B 12:10:57.414237 : RawData event for Player #1: 12:10:57.414237 : Device rawinput data (Hex) = [ 0000CA8C, 0000ED04 ] 12:10:57.414237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.414237 : OnScreen Cursor Position (Px) = [ 1519, 999 ] 12:10:57.414237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.415234 : Cannot read memory at address 0x0000030B 12:10:57.415234 : Cannot read memory at address 0x0000038B 12:10:57.415234 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.415234 : Game Position (Hex) = [ 05EF, 03E7 ] 12:10:57.415234 : Game Position (Dec) = [ 1519, 999 ] 12:10:57.415234 : - 12:10:57.417227 : Cannot read memory at address 0x0000030B 12:10:57.417227 : Cannot read memory at address 0x0000038B 12:10:57.419225 : Cannot read memory at address 0x0000030B 12:10:57.419225 : Cannot read memory at address 0x0000038B 12:10:57.419225 : RawData event for Player #1: 12:10:57.419225 : Device rawinput data (Hex) = [ 0000CA6C, 0000ECDC ] 12:10:57.419225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.420217 : OnScreen Cursor Position (Px) = [ 1518, 999 ] 12:10:57.420217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.420217 : ClientWindow Style = FullScreen 12:10:57.420217 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.420217 : Game Position (Hex) = [ 05EE, 03E7 ] 12:10:57.420217 : Game Position (Dec) = [ 1518, 999 ] 12:10:57.420217 : - 12:10:57.421214 : Cannot read memory at address 0x0000030B 12:10:57.421214 : Cannot read memory at address 0x0000038B 12:10:57.423211 : Cannot read memory at address 0x0000030B 12:10:57.423211 : Cannot read memory at address 0x0000038B 12:10:57.424714 : Cannot read memory at address 0x0000030B 12:10:57.424714 : Cannot read memory at address 0x0000038B 12:10:57.424714 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.424714 : OnScreen Cursor Position (Px) = [ 1516, 999 ] 12:10:57.424714 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.424714 : ClientWindow Style = FullScreen 12:10:57.425711 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.425711 : Game Position (Hex) = [ 05EC, 03E7 ] 12:10:57.425711 : Game Position (Dec) = [ 1516, 999 ] 12:10:57.425711 : - 12:10:57.426711 : Cannot read memory at address 0x0000030B 12:10:57.426711 : Cannot read memory at address 0x0000038B 12:10:57.428700 : Cannot read memory at address 0x0000030B 12:10:57.428700 : RawData event for Player #1: 12:10:57.428700 : Cannot read memory at address 0x0000038B 12:10:57.428700 : Device rawinput data (Hex) = [ 0000CA0C, 0000ED08 ] 12:10:57.428700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.428700 : OnScreen Cursor Position (Px) = [ 1515, 999 ] 12:10:57.428700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.428700 : ClientWindow Style = FullScreen 12:10:57.428700 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.429698 : Game Position (Hex) = [ 05EB, 03E7 ] 12:10:57.429698 : Game Position (Dec) = [ 1515, 999 ] 12:10:57.429698 : - 12:10:57.430694 : Cannot read memory at address 0x0000030B 12:10:57.430694 : Cannot read memory at address 0x0000038B 12:10:57.433203 : Cannot read memory at address 0x0000030B 12:10:57.433203 : Cannot read memory at address 0x0000038B 12:10:57.433607 : RawData event for Player #1: 12:10:57.433607 : Device rawinput data (Hex) = [ 0000CA0C, 0000ED08 ] 12:10:57.433607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.433607 : OnScreen Cursor Position (Px) = [ 1515, 999 ] 12:10:57.434171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.434171 : ClientWindow Style = FullScreen 12:10:57.434171 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.434171 : Game Position (Hex) = [ 05EB, 03E7 ] 12:10:57.434171 : Game Position (Dec) = [ 1515, 999 ] 12:10:57.434171 : - 12:10:57.435213 : Cannot read memory at address 0x0000030B 12:10:57.435213 : Cannot read memory at address 0x0000038B 12:10:57.437228 : Cannot read memory at address 0x0000030B 12:10:57.437228 : Cannot read memory at address 0x0000038B 12:10:57.438221 : RawData event for Player #1: 12:10:57.438221 : Device rawinput data (Hex) = [ 0000C9BC, 0000ECF8 ] 12:10:57.438221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.438221 : OnScreen Cursor Position (Px) = [ 1513, 999 ] 12:10:57.439194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.439194 : Cannot read memory at address 0x0000030B 12:10:57.439194 : ClientWindow Style = FullScreen 12:10:57.439194 : Cannot read memory at address 0x0000038B 12:10:57.439194 : Game Position (Hex) = [ 05E9, 03E7 ] 12:10:57.439194 : Game Position (Dec) = [ 1513, 999 ] 12:10:57.439194 : - 12:10:57.440153 : RawData event for Player #1: 12:10:57.440153 : Device rawinput data (Hex) = [ 0000C9BC, 0000ECF8 ] 12:10:57.440153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.440153 : OnScreen Cursor Position (Px) = [ 1513, 999 ] 12:10:57.440153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.440153 : ClientWindow Style = FullScreen 12:10:57.440153 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.440153 : Game Position (Hex) = [ 05E9, 03E7 ] 12:10:57.440153 : Game Position (Dec) = [ 1513, 999 ] 12:10:57.441150 : Controller Buttons Events : OnScreenTriggerUp 12:10:57.441150 : Cannot read memory at address 0x0000030B 12:10:57.441150 : Cannot read memory at address 0x0000038B 12:10:57.443202 : Cannot read memory at address 0x0000030B 12:10:57.443202 : Cannot read memory at address 0x0000038B 12:10:57.443710 : RawData event for Player #1: 12:10:57.443710 : Device rawinput data (Hex) = [ 0000C96C, 0000ECEC ] 12:10:57.443710 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.443710 : OnScreen Cursor Position (Px) = [ 1510, 999 ] 12:10:57.443710 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.443710 : ClientWindow Style = FullScreen 12:10:57.443710 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.443710 : Game Position (Hex) = [ 05E6, 03E7 ] 12:10:57.443710 : Game Position (Dec) = [ 1510, 999 ] 12:10:57.444710 : - 12:10:57.444710 : Cannot read memory at address 0x0000030B 12:10:57.444710 : Cannot read memory at address 0x0000038B 12:10:57.446706 : Cannot read memory at address 0x0000030B 12:10:57.446706 : Cannot read memory at address 0x0000038B 12:10:57.448696 : Cannot read memory at address 0x0000030B 12:10:57.448696 : RawData event for Player #1: 12:10:57.448696 : Cannot read memory at address 0x0000038B 12:10:57.448696 : Device rawinput data (Hex) = [ 0000C948, 0000ED4C ] 12:10:57.448696 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.448696 : OnScreen Cursor Position (Px) = [ 1509, 1001 ] 12:10:57.448696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.448696 : ClientWindow Style = FullScreen 12:10:57.449694 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.449694 : Game Position (Hex) = [ 05E5, 03E9 ] 12:10:57.449694 : Game Position (Dec) = [ 1509, 1001 ] 12:10:57.449694 : - 12:10:57.450690 : Cannot read memory at address 0x0000030B 12:10:57.450690 : Cannot read memory at address 0x0000038B 12:10:57.453192 : Cannot read memory at address 0x0000030B 12:10:57.453192 : Cannot read memory at address 0x0000038B 12:10:57.453192 : RawData event for Player #1: 12:10:57.453192 : Device rawinput data (Hex) = [ 0000C914, 0000ED68 ] 12:10:57.453192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.454229 : OnScreen Cursor Position (Px) = [ 1508, 1001 ] 12:10:57.454229 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.454229 : ClientWindow Style = FullScreen 12:10:57.454229 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.454229 : Game Position (Hex) = [ 05E4, 03E9 ] 12:10:57.454229 : Game Position (Dec) = [ 1508, 1001 ] 12:10:57.454229 : - 12:10:57.455225 : Cannot read memory at address 0x0000030B 12:10:57.455225 : Cannot read memory at address 0x0000038B 12:10:57.457221 : Cannot read memory at address 0x0000030B 12:10:57.457221 : Cannot read memory at address 0x0000038B 12:10:57.457221 : RawData event for Player #1: 12:10:57.457221 : Device rawinput data (Hex) = [ 0000C8E0, 0000ED00 ] 12:10:57.457221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.458215 : OnScreen Cursor Position (Px) = [ 1506, 999 ] 12:10:57.458215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.458215 : ClientWindow Style = FullScreen 12:10:57.458215 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.458215 : Game Position (Hex) = [ 05E2, 03E7 ] 12:10:57.458215 : Game Position (Dec) = [ 1506, 999 ] 12:10:57.458215 : - 12:10:57.459212 : Cannot read memory at address 0x0000030B 12:10:57.459212 : Cannot read memory at address 0x0000038B 12:10:57.461207 : Cannot read memory at address 0x0000030B 12:10:57.461207 : Cannot read memory at address 0x0000038B 12:10:57.462712 : Cannot read memory at address 0x0000030B 12:10:57.462712 : RawData event for Player #1: 12:10:57.462712 : Cannot read memory at address 0x0000038B 12:10:57.463215 : Device rawinput data (Hex) = [ 0000C8C8, 0000ECCC ] 12:10:57.463270 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.463270 : OnScreen Cursor Position (Px) = [ 1505, 999 ] 12:10:57.463270 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.463270 : ClientWindow Style = FullScreen 12:10:57.463270 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.463270 : Game Position (Hex) = [ 05E1, 03E7 ] 12:10:57.464270 : Game Position (Dec) = [ 1505, 999 ] 12:10:57.464270 : Cannot read memory at address 0x0000030B 12:10:57.464270 : Cannot read memory at address 0x0000038B 12:10:57.466266 : Cannot read memory at address 0x0000030B 12:10:57.466266 : Cannot read memory at address 0x0000038B 12:10:57.467265 : RawData event for Player #1: 12:10:57.467265 : Device rawinput data (Hex) = [ 0000C8C8, 0000ECD4 ] 12:10:57.467265 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.468256 : OnScreen Cursor Position (Px) = [ 1505, 999 ] 12:10:57.468256 : Cannot read memory at address 0x0000030B 12:10:57.468256 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.468256 : Cannot read memory at address 0x0000038B 12:10:57.468256 : ClientWindow Style = FullScreen 12:10:57.468256 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.468256 : Game Position (Hex) = [ 05E1, 03E7 ] 12:10:57.468256 : Game Position (Dec) = [ 1505, 999 ] 12:10:57.468256 : - 12:10:57.470252 : Cannot read memory at address 0x0000030B 12:10:57.470252 : Cannot read memory at address 0x0000038B 12:10:57.471250 : RawData event for Player #1: 12:10:57.471250 : Device rawinput data (Hex) = [ 0000C878, 0000ECC8 ] 12:10:57.471250 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.471250 : OnScreen Cursor Position (Px) = [ 1503, 998 ] 12:10:57.472243 : Cannot read memory at address 0x0000030B 12:10:57.472243 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.472243 : ClientWindow Style = FullScreen 12:10:57.472243 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.472243 : Game Position (Hex) = [ 05DF, 03E6 ] 12:10:57.472243 : Game Position (Dec) = [ 1503, 998 ] 12:10:57.472243 : - 12:10:57.473745 : Cannot read memory at address 0x0000030B 12:10:57.473745 : Cannot read memory at address 0x0000038B 12:10:57.475743 : Cannot read memory at address 0x0000030B 12:10:57.475743 : Cannot read memory at address 0x0000038B 12:10:57.476738 : RawData event for Player #1: 12:10:57.476738 : Device rawinput data (Hex) = [ 0000C838, 0000ED00 ] 12:10:57.476738 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.476738 : OnScreen Cursor Position (Px) = [ 1501, 999 ] 12:10:57.476738 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.476738 : ClientWindow Style = FullScreen 12:10:57.477736 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.477736 : Cannot read memory at address 0x0000030B 12:10:57.477736 : Game Position (Hex) = [ 05DD, 03E7 ] 12:10:57.477736 : Cannot read memory at address 0x0000038B 12:10:57.477736 : Game Position (Dec) = [ 1501, 999 ] 12:10:57.477736 : - 12:10:57.479733 : Cannot read memory at address 0x0000030B 12:10:57.479733 : Cannot read memory at address 0x0000038B 12:10:57.481722 : Cannot read memory at address 0x0000030B 12:10:57.481722 : RawData event for Player #1: 12:10:57.481722 : Cannot read memory at address 0x0000038B 12:10:57.481722 : Device rawinput data (Hex) = [ 0000C830, 0000ED0C ] 12:10:57.481722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.481722 : OnScreen Cursor Position (Px) = [ 1501, 1000 ] 12:10:57.481722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.481722 : ClientWindow Style = FullScreen 12:10:57.481722 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.481722 : Game Position (Hex) = [ 05DD, 03E8 ] 12:10:57.483226 : Game Position (Dec) = [ 1501, 1000 ] 12:10:57.483226 : - 12:10:57.484234 : Cannot read memory at address 0x0000030B 12:10:57.484234 : Cannot read memory at address 0x0000038B 12:10:57.485234 : RawData event for Player #1: 12:10:57.485234 : Device rawinput data (Hex) = [ 0000C7DC, 0000ED00 ] 12:10:57.485234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.485234 : OnScreen Cursor Position (Px) = [ 1498, 999 ] 12:10:57.486227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.486227 : Cannot read memory at address 0x0000030B 12:10:57.486227 : ClientWindow Style = FullScreen 12:10:57.486227 : Cannot read memory at address 0x0000038B 12:10:57.486227 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.486227 : Game Position (Hex) = [ 05DA, 03E7 ] 12:10:57.486227 : Game Position (Dec) = [ 1498, 999 ] 12:10:57.486227 : - 12:10:57.488224 : Cannot read memory at address 0x0000030B 12:10:57.488224 : Cannot read memory at address 0x0000038B 12:10:57.490217 : Cannot read memory at address 0x0000030B 12:10:57.490217 : Cannot read memory at address 0x0000038B 12:10:57.490217 : RawData event for Player #1: 12:10:57.490217 : Device rawinput data (Hex) = [ 0000C7DC, 0000ED00 ] 12:10:57.490217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.490217 : OnScreen Cursor Position (Px) = [ 1498, 999 ] 12:10:57.491211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.491211 : ClientWindow Style = FullScreen 12:10:57.491211 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.491211 : Game Position (Hex) = [ 05DA, 03E7 ] 12:10:57.491211 : Game Position (Dec) = [ 1498, 999 ] 12:10:57.491211 : - 12:10:57.492211 : Cannot read memory at address 0x0000030B 12:10:57.492211 : Cannot read memory at address 0x0000038B 12:10:57.493718 : Cannot read memory at address 0x0000030B 12:10:57.493718 : Cannot read memory at address 0x0000038B 12:10:57.495715 : Cannot read memory at address 0x0000030B 12:10:57.495715 : RawData event for Player #1: 12:10:57.495715 : Cannot read memory at address 0x0000038B 12:10:57.495715 : Device rawinput data (Hex) = [ 0000C780, 0000ED28 ] 12:10:57.495715 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.495715 : OnScreen Cursor Position (Px) = [ 1496, 1000 ] 12:10:57.495715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.495715 : ClientWindow Style = FullScreen 12:10:57.496712 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.496712 : Game Position (Hex) = [ 05D8, 03E8 ] 12:10:57.496712 : Game Position (Dec) = [ 1496, 1000 ] 12:10:57.496712 : - 12:10:57.497709 : Cannot read memory at address 0x0000030B 12:10:57.497709 : Cannot read memory at address 0x0000038B 12:10:57.499701 : Cannot read memory at address 0x0000030B 12:10:57.499701 : RawData event for Player #1: 12:10:57.499701 : Cannot read memory at address 0x0000038B 12:10:57.499701 : Device rawinput data (Hex) = [ 0000C78C, 0000ED60 ] 12:10:57.499701 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.499701 : OnScreen Cursor Position (Px) = [ 1496, 1001 ] 12:10:57.499701 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.499701 : ClientWindow Style = FullScreen 12:10:57.499701 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.499701 : Game Position (Hex) = [ 05D8, 03E9 ] 12:10:57.499701 : Game Position (Dec) = [ 1496, 1001 ] 12:10:57.499701 : - 12:10:57.501695 : Cannot read memory at address 0x0000030B 12:10:57.501695 : Cannot read memory at address 0x0000038B 12:10:57.503203 : Cannot read memory at address 0x0000030B 12:10:57.503203 : Cannot read memory at address 0x0000038B 12:10:57.504238 : RawData event for Player #1: 12:10:57.504238 : Device rawinput data (Hex) = [ 0000C734, 0000ED60 ] 12:10:57.504238 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.504238 : OnScreen Cursor Position (Px) = [ 1494, 1001 ] 12:10:57.505235 : Cannot read memory at address 0x0000030B 12:10:57.505235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.505235 : Cannot read memory at address 0x0000038B 12:10:57.505235 : ClientWindow Style = FullScreen 12:10:57.505235 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.505235 : Game Position (Hex) = [ 05D6, 03E9 ] 12:10:57.505235 : Game Position (Dec) = [ 1494, 1001 ] 12:10:57.505235 : - 12:10:57.507232 : Cannot read memory at address 0x0000030B 12:10:57.507232 : Cannot read memory at address 0x0000038B 12:10:57.509226 : Cannot read memory at address 0x0000030B 12:10:57.509226 : Cannot read memory at address 0x0000038B 12:10:57.509226 : RawData event for Player #1: 12:10:57.509226 : Device rawinput data (Hex) = [ 0000C704, 0000ED80 ] 12:10:57.509226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.509226 : OnScreen Cursor Position (Px) = [ 1492, 1001 ] 12:10:57.510219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.510219 : ClientWindow Style = FullScreen 12:10:57.510219 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.510219 : Game Position (Hex) = [ 05D4, 03E9 ] 12:10:57.510219 : Game Position (Dec) = [ 1492, 1001 ] 12:10:57.510219 : - 12:10:57.511215 : Cannot read memory at address 0x0000030B 12:10:57.511215 : Cannot read memory at address 0x0000038B 12:10:57.513212 : Cannot read memory at address 0x0000030B 12:10:57.513212 : Cannot read memory at address 0x0000038B 12:10:57.513715 : RawData event for Player #1: 12:10:57.513715 : Device rawinput data (Hex) = [ 0000C6B8, 0000ED68 ] 12:10:57.513715 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.513715 : OnScreen Cursor Position (Px) = [ 1490, 1001 ] 12:10:57.513715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.513715 : ClientWindow Style = FullScreen 12:10:57.513715 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.514715 : Game Position (Hex) = [ 05D2, 03E9 ] 12:10:57.514715 : Game Position (Dec) = [ 1490, 1001 ] 12:10:57.514715 : Cannot read memory at address 0x0000038B 12:10:57.514715 : - 12:10:57.516708 : Cannot read memory at address 0x0000030B 12:10:57.516708 : Cannot read memory at address 0x0000038B 12:10:57.518701 : Cannot read memory at address 0x0000030B 12:10:57.518701 : RawData event for Player #1: 12:10:57.518701 : Cannot read memory at address 0x0000038B 12:10:57.518701 : Device rawinput data (Hex) = [ 0000C6B8, 0000ED68 ] 12:10:57.518701 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.518701 : OnScreen Cursor Position (Px) = [ 1490, 1001 ] 12:10:57.518701 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.518701 : ClientWindow Style = FullScreen 12:10:57.518701 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.519698 : Game Position (Hex) = [ 05D2, 03E9 ] 12:10:57.519698 : Game Position (Dec) = [ 1490, 1001 ] 12:10:57.519698 : - 12:10:57.520698 : Cannot read memory at address 0x0000030B 12:10:57.520698 : Cannot read memory at address 0x0000038B 12:10:57.523205 : Cannot read memory at address 0x0000030B 12:10:57.523205 : Cannot read memory at address 0x0000038B 12:10:57.523205 : RawData event for Player #1: 12:10:57.523205 : Device rawinput data (Hex) = [ 0000C668, 0000ED5C ] 12:10:57.523205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.523205 : OnScreen Cursor Position (Px) = [ 1488, 1001 ] 12:10:57.524240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.524240 : ClientWindow Style = FullScreen 12:10:57.524240 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.524240 : Game Position (Hex) = [ 05D0, 03E9 ] 12:10:57.524240 : Game Position (Dec) = [ 1488, 1001 ] 12:10:57.524240 : - 12:10:57.525240 : Cannot read memory at address 0x0000030B 12:10:57.525240 : Cannot read memory at address 0x0000038B 12:10:57.527233 : Cannot read memory at address 0x0000030B 12:10:57.527233 : Cannot read memory at address 0x0000038B 12:10:57.527233 : RawData event for Player #1: 12:10:57.527233 : Device rawinput data (Hex) = [ 0000C65C, 0000ED24 ] 12:10:57.527233 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.527233 : OnScreen Cursor Position (Px) = [ 1487, 1000 ] 12:10:57.528227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.528227 : ClientWindow Style = FullScreen 12:10:57.528227 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.528227 : Game Position (Hex) = [ 05CF, 03E8 ] 12:10:57.528227 : Game Position (Dec) = [ 1487, 1000 ] 12:10:57.528227 : - 12:10:57.529223 : Cannot read memory at address 0x0000030B 12:10:57.529223 : Cannot read memory at address 0x0000038B 12:10:57.531217 : Cannot read memory at address 0x0000030B 12:10:57.531217 : Cannot read memory at address 0x0000038B 12:10:57.532216 : RawData event for Player #1: 12:10:57.532216 : Device rawinput data (Hex) = [ 0000C63C, 0000ECE4 ] 12:10:57.532216 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.533210 : OnScreen Cursor Position (Px) = [ 1486, 999 ] 12:10:57.533210 : Cannot read memory at address 0x0000030B 12:10:57.533210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.533210 : Cannot read memory at address 0x0000038B 12:10:57.533712 : ClientWindow Style = FullScreen 12:10:57.533712 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.533712 : Game Position (Hex) = [ 05CE, 03E7 ] 12:10:57.533712 : Game Position (Dec) = [ 1486, 999 ] 12:10:57.533712 : - 12:10:57.535711 : Cannot read memory at address 0x0000030B 12:10:57.535711 : Cannot read memory at address 0x0000038B 12:10:57.537701 : RawData event for Player #1: 12:10:57.537701 : Cannot read memory at address 0x0000030B 12:10:57.537701 : Device rawinput data (Hex) = [ 0000C650, 0000ECB4 ] 12:10:57.537701 : Cannot read memory at address 0x0000038B 12:10:57.537701 : OnScreen Cursor Position (Px) = [ 1487, 998 ] 12:10:57.538698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.538698 : ClientWindow Style = FullScreen 12:10:57.538698 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.538698 : Game Position (Hex) = [ 05CF, 03E6 ] 12:10:57.538698 : Game Position (Dec) = [ 1487, 998 ] 12:10:57.538698 : - 12:10:57.539694 : Cannot read memory at address 0x0000030B 12:10:57.539694 : Cannot read memory at address 0x0000038B 12:10:57.541687 : Cannot read memory at address 0x0000030B 12:10:57.541687 : Cannot read memory at address 0x0000038B 12:10:57.541687 : RawData event for Player #1: 12:10:57.541687 : Device rawinput data (Hex) = [ 0000C618, 0000ECDC ] 12:10:57.541687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.541687 : OnScreen Cursor Position (Px) = [ 1485, 999 ] 12:10:57.541687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.541687 : ClientWindow Style = FullScreen 12:10:57.541687 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.541687 : Game Position (Hex) = [ 05CD, 03E7 ] 12:10:57.541687 : Game Position (Dec) = [ 1485, 999 ] 12:10:57.541687 : - 12:10:57.543190 : Cannot read memory at address 0x0000030B 12:10:57.543190 : Cannot read memory at address 0x0000038B 12:10:57.545197 : Cannot read memory at address 0x0000030B 12:10:57.545197 : Cannot read memory at address 0x0000038B 12:10:57.546194 : RawData event for Player #1: 12:10:57.546194 : Device rawinput data (Hex) = [ 0000C600, 0000ECAC ] 12:10:57.547187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.547187 : OnScreen Cursor Position (Px) = [ 1485, 998 ] 12:10:57.547187 : Cannot read memory at address 0x0000038B 12:10:57.547187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.547187 : ClientWindow Style = FullScreen 12:10:57.547187 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.548184 : Game Position (Hex) = [ 05CD, 03E6 ] 12:10:57.548184 : Game Position (Dec) = [ 1485, 998 ] 12:10:57.548184 : - 12:10:57.549184 : Cannot read memory at address 0x0000030B 12:10:57.549184 : Cannot read memory at address 0x0000038B 12:10:57.551174 : Cannot read memory at address 0x0000030B 12:10:57.551174 : Cannot read memory at address 0x0000038B 12:10:57.551174 : RawData event for Player #1: 12:10:57.552171 : Device rawinput data (Hex) = [ 0000C5F8, 0000ECB4 ] 12:10:57.552171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.552171 : OnScreen Cursor Position (Px) = [ 1484, 998 ] 12:10:57.552171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.552171 : ClientWindow Style = FullScreen 12:10:57.552171 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.553168 : Game Position (Hex) = [ 05CC, 03E6 ] 12:10:57.553168 : Cannot read memory at address 0x0000030B 12:10:57.553168 : Game Position (Dec) = [ 1484, 998 ] 12:10:57.553671 : Cannot read memory at address 0x0000038B 12:10:57.553671 : - 12:10:57.554904 : Cannot read memory at address 0x0000030B 12:10:57.554904 : Cannot read memory at address 0x0000038B 12:10:57.555911 : RawData event for Player #1: 12:10:57.555911 : Device rawinput data (Hex) = [ 0000C608, 0000ECEC ] 12:10:57.555911 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.555911 : OnScreen Cursor Position (Px) = [ 1485, 999 ] 12:10:57.555911 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.556907 : ClientWindow Style = FullScreen 12:10:57.556907 : Cannot read memory at address 0x0000030B 12:10:57.556907 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.556907 : Cannot read memory at address 0x0000038B 12:10:57.556907 : Game Position (Hex) = [ 05CD, 03E7 ] 12:10:57.556907 : Game Position (Dec) = [ 1485, 999 ] 12:10:57.556907 : - 12:10:57.558901 : Cannot read memory at address 0x0000030B 12:10:57.558901 : Cannot read memory at address 0x0000038B 12:10:57.560894 : RawData event for Player #1: 12:10:57.560894 : Cannot read memory at address 0x0000030B 12:10:57.560894 : Cannot read memory at address 0x0000038B 12:10:57.560894 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.560894 : OnScreen Cursor Position (Px) = [ 1484, 999 ] 12:10:57.560894 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.560894 : ClientWindow Style = FullScreen 12:10:57.560894 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.560894 : Game Position (Hex) = [ 05CC, 03E7 ] 12:10:57.560894 : Game Position (Dec) = [ 1484, 999 ] 12:10:57.560894 : - 12:10:57.562396 : Cannot read memory at address 0x0000030B 12:10:57.562396 : Cannot read memory at address 0x0000038B 12:10:57.563916 : Cannot read memory at address 0x0000030B 12:10:57.563916 : Cannot read memory at address 0x0000038B 12:10:57.564802 : RawData event for Player #1: 12:10:57.565801 : Cannot read memory at address 0x0000030B 12:10:57.565801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.565801 : OnScreen Cursor Position (Px) = [ 1482, 999 ] 12:10:57.565801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.565801 : ClientWindow Style = FullScreen 12:10:57.565801 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.565801 : Game Position (Hex) = [ 05CA, 03E7 ] 12:10:57.565801 : Game Position (Dec) = [ 1482, 999 ] 12:10:57.566797 : - 12:10:57.567794 : Cannot read memory at address 0x0000030B 12:10:57.567794 : Cannot read memory at address 0x0000038B 12:10:57.569787 : RawData event for Player #1: 12:10:57.569787 : Device rawinput data (Hex) = [ 0000C5B4, 0000ECEC ] 12:10:57.569787 : Cannot read memory at address 0x0000038B 12:10:57.569787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.569787 : OnScreen Cursor Position (Px) = [ 1482, 999 ] 12:10:57.569787 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.569787 : ClientWindow Style = FullScreen 12:10:57.569787 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.569787 : Game Position (Hex) = [ 05CA, 03E7 ] 12:10:57.569787 : Game Position (Dec) = [ 1482, 999 ] 12:10:57.569787 : - 12:10:57.571784 : Cannot read memory at address 0x0000030B 12:10:57.571784 : Cannot read memory at address 0x0000038B 12:10:57.573372 : Cannot read memory at address 0x0000030B 12:10:57.573372 : Cannot read memory at address 0x0000038B 12:10:57.574374 : RawData event for Player #1: 12:10:57.574374 : Device rawinput data (Hex) = [ 0000C59C, 0000ECD0 ] 12:10:57.574374 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.574374 : OnScreen Cursor Position (Px) = [ 1482, 999 ] 12:10:57.574374 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.574374 : ClientWindow Style = FullScreen 12:10:57.574374 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.574374 : Game Position (Hex) = [ 05CA, 03E7 ] 12:10:57.575367 : Game Position (Dec) = [ 1482, 999 ] 12:10:57.575367 : Cannot read memory at address 0x0000030B 12:10:57.575367 : Cannot read memory at address 0x0000038B 12:10:57.577364 : Cannot read memory at address 0x0000030B 12:10:57.577364 : Cannot read memory at address 0x0000038B 12:10:57.579357 : Cannot read memory at address 0x0000030B 12:10:57.579357 : Cannot read memory at address 0x0000038B 12:10:57.579357 : RawData event for Player #1: 12:10:57.579357 : Device rawinput data (Hex) = [ 0000C568, 0000ECF8 ] 12:10:57.579357 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.579357 : OnScreen Cursor Position (Px) = [ 1480, 999 ] 12:10:57.579357 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.580351 : ClientWindow Style = FullScreen 12:10:57.580351 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.580351 : Game Position (Hex) = [ 05C8, 03E7 ] 12:10:57.580351 : Game Position (Dec) = [ 1480, 999 ] 12:10:57.580351 : - 12:10:57.581347 : Cannot read memory at address 0x0000030B 12:10:57.581347 : Cannot read memory at address 0x0000038B 12:10:57.582853 : Cannot read memory at address 0x0000030B 12:10:57.582853 : Cannot read memory at address 0x0000038B 12:10:57.583885 : RawData event for Player #1: 12:10:57.583885 : Device rawinput data (Hex) = [ 0000C56C, 0000ECEC ] 12:10:57.583885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.583885 : OnScreen Cursor Position (Px) = [ 1480, 999 ] 12:10:57.583885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.583885 : ClientWindow Style = FullScreen 12:10:57.583885 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.583885 : Game Position (Hex) = [ 05C8, 03E7 ] 12:10:57.584882 : Game Position (Dec) = [ 1480, 999 ] 12:10:57.584882 : Cannot read memory at address 0x0000030B 12:10:57.584882 : Cannot read memory at address 0x0000038B 12:10:57.586875 : Cannot read memory at address 0x0000030B 12:10:57.586875 : Cannot read memory at address 0x0000038B 12:10:57.588868 : RawData event for Player #1: 12:10:57.588868 : Cannot read memory at address 0x0000030B 12:10:57.588868 : Device rawinput data (Hex) = [ 0000C54C, 0000ECC4 ] 12:10:57.588868 : Cannot read memory at address 0x0000038B 12:10:57.588868 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.588868 : OnScreen Cursor Position (Px) = [ 1479, 998 ] 12:10:57.588868 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.588868 : ClientWindow Style = FullScreen 12:10:57.589865 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.589865 : Game Position (Hex) = [ 05C7, 03E6 ] 12:10:57.589865 : Game Position (Dec) = [ 1479, 998 ] 12:10:57.589865 : - 12:10:57.590865 : Cannot read memory at address 0x0000030B 12:10:57.590865 : Cannot read memory at address 0x0000038B 12:10:57.592855 : Cannot read memory at address 0x0000030B 12:10:57.592855 : Cannot read memory at address 0x0000038B 12:10:57.593500 : RawData event for Player #1: 12:10:57.594009 : Device rawinput data (Hex) = [ 0000C544, 0000ECD0 ] 12:10:57.594009 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.594009 : OnScreen Cursor Position (Px) = [ 1479, 999 ] 12:10:57.594009 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.594009 : ClientWindow Style = FullScreen 12:10:57.594009 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.594009 : Game Position (Hex) = [ 05C7, 03E7 ] 12:10:57.594009 : Game Position (Dec) = [ 1479, 999 ] 12:10:57.595009 : - 12:10:57.595009 : Cannot read memory at address 0x0000030B 12:10:57.595009 : Cannot read memory at address 0x0000038B 12:10:57.597002 : Cannot read memory at address 0x0000030B 12:10:57.597002 : Cannot read memory at address 0x0000038B 12:10:57.597002 : RawData event for Player #1: 12:10:57.597998 : Device rawinput data (Hex) = [ 0000C4F0, 0000ECC4 ] 12:10:57.597998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.597998 : OnScreen Cursor Position (Px) = [ 1477, 998 ] 12:10:57.597998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.597998 : ClientWindow Style = FullScreen 12:10:57.597998 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.598995 : Game Position (Hex) = [ 05C5, 03E6 ] 12:10:57.598995 : Cannot read memory at address 0x0000030B 12:10:57.598995 : Game Position (Dec) = [ 1477, 998 ] 12:10:57.598995 : Cannot read memory at address 0x0000038B 12:10:57.598995 : - 12:10:57.600988 : Cannot read memory at address 0x0000030B 12:10:57.600988 : Cannot read memory at address 0x0000038B 12:10:57.601989 : RawData event for Player #1: 12:10:57.602982 : Device rawinput data (Hex) = [ 0000C4F0, 0000ECC4 ] 12:10:57.602982 : Cannot read memory at address 0x0000030B 12:10:57.602982 : Cannot read memory at address 0x0000038B 12:10:57.602982 : OnScreen Cursor Position (Px) = [ 1477, 998 ] 12:10:57.603485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.603485 : ClientWindow Style = FullScreen 12:10:57.603485 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.603485 : Game Position (Hex) = [ 05C5, 03E6 ] 12:10:57.603485 : Game Position (Dec) = [ 1477, 998 ] 12:10:57.603485 : - 12:10:57.604484 : Cannot read memory at address 0x0000030B 12:10:57.604484 : Cannot read memory at address 0x0000038B 12:10:57.606481 : Cannot read memory at address 0x0000030B 12:10:57.606481 : Cannot read memory at address 0x0000038B 12:10:57.607478 : RawData event for Player #1: 12:10:57.607478 : Device rawinput data (Hex) = [ 0000C4C0, 0000ED58 ] 12:10:57.607478 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.607478 : OnScreen Cursor Position (Px) = [ 1475, 1001 ] 12:10:57.607478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.608471 : ClientWindow Style = FullScreen 12:10:57.608471 : Cannot read memory at address 0x0000030B 12:10:57.608471 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.608471 : Cannot read memory at address 0x0000038B 12:10:57.608471 : Game Position (Hex) = [ 05C3, 03E9 ] 12:10:57.608471 : Game Position (Dec) = [ 1475, 1001 ] 12:10:57.608471 : - 12:10:57.610468 : Cannot read memory at address 0x0000030B 12:10:57.610468 : Cannot read memory at address 0x0000038B 12:10:57.611464 : RawData event for Player #1: 12:10:57.611464 : Device rawinput data (Hex) = [ 0000C4C4, 0000ED50 ] 12:10:57.611464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.611464 : OnScreen Cursor Position (Px) = [ 1475, 1001 ] 12:10:57.611464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.611464 : ClientWindow Style = FullScreen 12:10:57.611464 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.611464 : Game Position (Hex) = [ 05C3, 03E9 ] 12:10:57.612969 : Game Position (Dec) = [ 1475, 1001 ] 12:10:57.612969 : Cannot read memory at address 0x0000030B 12:10:57.612969 : Cannot read memory at address 0x0000038B 12:10:57.614973 : Cannot read memory at address 0x0000030B 12:10:57.614973 : Cannot read memory at address 0x0000038B 12:10:57.615974 : RawData event for Player #1: 12:10:57.616967 : Device rawinput data (Hex) = [ 0000C4A0, 0000ED28 ] 12:10:57.616967 : Cannot read memory at address 0x0000030B 12:10:57.616967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.616967 : Cannot read memory at address 0x0000038B 12:10:57.616967 : OnScreen Cursor Position (Px) = [ 1474, 1000 ] 12:10:57.616967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.616967 : ClientWindow Style = FullScreen 12:10:57.617964 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.617964 : Game Position (Hex) = [ 05C2, 03E8 ] 12:10:57.617964 : Game Position (Dec) = [ 1474, 1000 ] 12:10:57.617964 : - 12:10:57.618964 : Cannot read memory at address 0x0000030B 12:10:57.618964 : Cannot read memory at address 0x0000038B 12:10:57.620954 : Cannot read memory at address 0x0000030B 12:10:57.620954 : Cannot read memory at address 0x0000038B 12:10:57.620954 : RawData event for Player #1: 12:10:57.621950 : Device rawinput data (Hex) = [ 0000C470, 0000ED4C ] 12:10:57.621950 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.621950 : OnScreen Cursor Position (Px) = [ 1473, 1001 ] 12:10:57.621950 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.621950 : ClientWindow Style = FullScreen 12:10:57.621950 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.621950 : Game Position (Hex) = [ 05C1, 03E9 ] 12:10:57.621950 : Game Position (Dec) = [ 1473, 1001 ] 12:10:57.622947 : - 12:10:57.622947 : Cannot read memory at address 0x0000030B 12:10:57.622947 : Cannot read memory at address 0x0000038B 12:10:57.624449 : Cannot read memory at address 0x0000030B 12:10:57.624449 : Cannot read memory at address 0x0000038B 12:10:57.625449 : RawData event for Player #1: 12:10:57.625449 : Device rawinput data (Hex) = [ 0000C474, 0000ED44 ] 12:10:57.625449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.625449 : OnScreen Cursor Position (Px) = [ 1473, 1000 ] 12:10:57.625449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.626442 : ClientWindow Style = FullScreen 12:10:57.626549 : Cannot read memory at address 0x0000030B 12:10:57.626549 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.626549 : Cannot read memory at address 0x0000038B 12:10:57.626549 : Game Position (Hex) = [ 05C1, 03E8 ] 12:10:57.626549 : Game Position (Dec) = [ 1473, 1000 ] 12:10:57.627096 : - 12:10:57.628155 : Cannot read memory at address 0x0000030B 12:10:57.628155 : Cannot read memory at address 0x0000038B 12:10:57.630095 : Cannot read memory at address 0x0000030B 12:10:57.630095 : Cannot read memory at address 0x0000038B 12:10:57.630095 : RawData event for Player #1: 12:10:57.630095 : Device rawinput data (Hex) = [ 0000C474, 0000ED44 ] 12:10:57.630095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.630095 : OnScreen Cursor Position (Px) = [ 1473, 1000 ] 12:10:57.631128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.631128 : ClientWindow Style = FullScreen 12:10:57.631128 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.631128 : Game Position (Hex) = [ 05C1, 03E8 ] 12:10:57.631128 : Game Position (Dec) = [ 1473, 1000 ] 12:10:57.631128 : - 12:10:57.632120 : Cannot read memory at address 0x0000030B 12:10:57.632120 : Cannot read memory at address 0x0000038B 12:10:57.633593 : Cannot read memory at address 0x0000030B 12:10:57.633593 : Cannot read memory at address 0x0000038B 12:10:57.635592 : Cannot read memory at address 0x0000030B 12:10:57.635592 : RawData event for Player #1: 12:10:57.635592 : Cannot read memory at address 0x0000038B 12:10:57.635592 : Device rawinput data (Hex) = [ 0000C474, 0000ED44 ] 12:10:57.635592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.635592 : OnScreen Cursor Position (Px) = [ 1473, 1000 ] 12:10:57.635592 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.635592 : ClientWindow Style = FullScreen 12:10:57.636587 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.636587 : Game Position (Hex) = [ 05C1, 03E8 ] 12:10:57.636587 : Game Position (Dec) = [ 1473, 1000 ] 12:10:57.636587 : - 12:10:57.637590 : Cannot read memory at address 0x0000030B 12:10:57.637590 : Cannot read memory at address 0x0000038B 12:10:57.639578 : Cannot read memory at address 0x0000030B 12:10:57.639578 : RawData event for Player #1: 12:10:57.639578 : Cannot read memory at address 0x0000038B 12:10:57.639578 : Device rawinput data (Hex) = [ 0000C420, 0000ED38 ] 12:10:57.639578 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.639578 : OnScreen Cursor Position (Px) = [ 1470, 1000 ] 12:10:57.639578 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.639578 : ClientWindow Style = FullScreen 12:10:57.639578 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.639578 : Game Position (Hex) = [ 05BE, 03E8 ] 12:10:57.640574 : Game Position (Dec) = [ 1470, 1000 ] 12:10:57.640574 : - 12:10:57.641576 : Cannot read memory at address 0x0000030B 12:10:57.641576 : Cannot read memory at address 0x0000038B 12:10:57.643083 : Cannot read memory at address 0x0000030B 12:10:57.643083 : Cannot read memory at address 0x0000038B 12:10:57.644118 : RawData event for Player #1: 12:10:57.644118 : Device rawinput data (Hex) = [ 0000C420, 0000ED38 ] 12:10:57.644118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.644118 : OnScreen Cursor Position (Px) = [ 1470, 1000 ] 12:10:57.645114 : Cannot read memory at address 0x0000030B 12:10:57.645114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.645114 : Cannot read memory at address 0x0000038B 12:10:57.645114 : ClientWindow Style = FullScreen 12:10:57.645114 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.645114 : Game Position (Hex) = [ 05BE, 03E8 ] 12:10:57.645114 : Game Position (Dec) = [ 1470, 1000 ] 12:10:57.645114 : - 12:10:57.647108 : Cannot read memory at address 0x0000030B 12:10:57.647108 : Cannot read memory at address 0x0000038B 12:10:57.649105 : Cannot read memory at address 0x0000030B 12:10:57.649105 : Cannot read memory at address 0x0000038B 12:10:57.649105 : RawData event for Player #1: 12:10:57.649105 : Device rawinput data (Hex) = [ 0000C420, 0000ED38 ] 12:10:57.649105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.649105 : OnScreen Cursor Position (Px) = [ 1470, 1000 ] 12:10:57.650098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.650098 : ClientWindow Style = FullScreen 12:10:57.650098 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.650098 : Game Position (Hex) = [ 05BE, 03E8 ] 12:10:57.650098 : Game Position (Dec) = [ 1470, 1000 ] 12:10:57.650098 : - 12:10:57.651098 : Cannot read memory at address 0x0000030B 12:10:57.651098 : Cannot read memory at address 0x0000038B 12:10:57.653091 : Cannot read memory at address 0x0000030B 12:10:57.653091 : Cannot read memory at address 0x0000038B 12:10:57.653497 : RawData event for Player #1: 12:10:57.653497 : Device rawinput data (Hex) = [ 0000C420, 0000ED38 ] 12:10:57.653497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.653999 : OnScreen Cursor Position (Px) = [ 1470, 1000 ] 12:10:57.653999 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.653999 : ClientWindow Style = FullScreen 12:10:57.653999 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.653999 : Game Position (Hex) = [ 05BE, 03E8 ] 12:10:57.653999 : Game Position (Dec) = [ 1470, 1000 ] 12:10:57.653999 : - 12:10:57.655003 : Cannot read memory at address 0x0000030B 12:10:57.655003 : Cannot read memory at address 0x0000038B 12:10:57.656995 : Cannot read memory at address 0x0000030B 12:10:57.656995 : Cannot read memory at address 0x0000038B 12:10:57.657992 : RawData event for Player #1: 12:10:57.657992 : Device rawinput data (Hex) = [ 0000C400, 0000ED10 ] 12:10:57.657992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.657992 : OnScreen Cursor Position (Px) = [ 1470, 1000 ] 12:10:57.658985 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.658985 : Cannot read memory at address 0x0000030B 12:10:57.658985 : ClientWindow Style = FullScreen 12:10:57.658985 : Cannot read memory at address 0x0000038B 12:10:57.658985 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.658985 : Game Position (Hex) = [ 05BE, 03E8 ] 12:10:57.658985 : Game Position (Dec) = [ 1470, 1000 ] 12:10:57.658985 : - 12:10:57.660982 : Cannot read memory at address 0x0000030B 12:10:57.660982 : Cannot read memory at address 0x0000038B 12:10:57.662489 : Cannot read memory at address 0x0000030B 12:10:57.662489 : Cannot read memory at address 0x0000038B 12:10:57.663028 : RawData event for Player #1: 12:10:57.663028 : Device rawinput data (Hex) = [ 0000C3F8, 0000ED18 ] 12:10:57.663028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.663028 : OnScreen Cursor Position (Px) = [ 1469, 1000 ] 12:10:57.664033 : Cannot read memory at address 0x0000030B 12:10:57.664033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.664033 : Cannot read memory at address 0x0000038B 12:10:57.664033 : ClientWindow Style = FullScreen 12:10:57.664033 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.664033 : Game Position (Hex) = [ 05BD, 03E8 ] 12:10:57.664033 : Game Position (Dec) = [ 1469, 1000 ] 12:10:57.664033 : - 12:10:57.666030 : Cannot read memory at address 0x0000030B 12:10:57.666030 : Cannot read memory at address 0x0000038B 12:10:57.667023 : RawData event for Player #1: 12:10:57.667023 : Device rawinput data (Hex) = [ 0000C3CC, 0000ED34 ] 12:10:57.667023 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.667023 : OnScreen Cursor Position (Px) = [ 1468, 1000 ] 12:10:57.668020 : Cannot read memory at address 0x0000030B 12:10:57.668020 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.668020 : Cannot read memory at address 0x0000038B 12:10:57.668020 : ClientWindow Style = FullScreen 12:10:57.668020 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.668020 : Game Position (Hex) = [ 05BC, 03E8 ] 12:10:57.668020 : Game Position (Dec) = [ 1468, 1000 ] 12:10:57.668020 : - 12:10:57.670016 : Cannot read memory at address 0x0000030B 12:10:57.670016 : Cannot read memory at address 0x0000038B 12:10:57.672010 : Cannot read memory at address 0x0000030B 12:10:57.672010 : Cannot read memory at address 0x0000038B 12:10:57.672010 : RawData event for Player #1: 12:10:57.672010 : Device rawinput data (Hex) = [ 0000C3D0, 0000ED2C ] 12:10:57.672010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.672010 : OnScreen Cursor Position (Px) = [ 1468, 1000 ] 12:10:57.673003 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.673003 : ClientWindow Style = FullScreen 12:10:57.673003 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.673003 : Game Position (Hex) = [ 05BC, 03E8 ] 12:10:57.673003 : Game Position (Dec) = [ 1468, 1000 ] 12:10:57.673003 : - 12:10:57.674013 : Cannot read memory at address 0x0000030B 12:10:57.674013 : Cannot read memory at address 0x0000038B 12:10:57.676006 : Cannot read memory at address 0x0000030B 12:10:57.676006 : Cannot read memory at address 0x0000038B 12:10:57.677001 : RawData event for Player #1: 12:10:57.677001 : Device rawinput data (Hex) = [ 0000C3B0, 0000ED10 ] 12:10:57.677994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.677994 : Cannot read memory at address 0x0000030B 12:10:57.677994 : OnScreen Cursor Position (Px) = [ 1467, 1000 ] 12:10:57.677994 : Cannot read memory at address 0x0000038B 12:10:57.677994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.677994 : ClientWindow Style = FullScreen 12:10:57.677994 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.677994 : Game Position (Hex) = [ 05BB, 03E8 ] 12:10:57.677994 : Game Position (Dec) = [ 1467, 1000 ] 12:10:57.677994 : - 12:10:57.679991 : Cannot read memory at address 0x0000030B 12:10:57.679991 : Cannot read memory at address 0x0000038B 12:10:57.680984 : RawData event for Player #1: 12:10:57.681981 : Device rawinput data (Hex) = [ 0000C3A8, 0000ED18 ] 12:10:57.681981 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.681981 : Cannot read memory at address 0x0000030B 12:10:57.681981 : OnScreen Cursor Position (Px) = [ 1467, 1000 ] 12:10:57.681981 : Cannot read memory at address 0x0000038B 12:10:57.681981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.681981 : ClientWindow Style = FullScreen 12:10:57.681981 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.681981 : Game Position (Hex) = [ 05BB, 03E8 ] 12:10:57.681981 : Game Position (Dec) = [ 1467, 1000 ] 12:10:57.681981 : - 12:10:57.683484 : Cannot read memory at address 0x0000030B 12:10:57.683484 : Cannot read memory at address 0x0000038B 12:10:57.685481 : Cannot read memory at address 0x0000030B 12:10:57.685481 : Cannot read memory at address 0x0000038B 12:10:57.686482 : RawData event for Player #1: 12:10:57.686482 : Device rawinput data (Hex) = [ 0000C384, 0000ECAC ] 12:10:57.686482 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.686482 : OnScreen Cursor Position (Px) = [ 1466, 998 ] 12:10:57.686482 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.686482 : ClientWindow Style = FullScreen 12:10:57.686482 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.687475 : Game Position (Hex) = [ 05BA, 03E6 ] 12:10:57.687475 : Cannot read memory at address 0x0000030B 12:10:57.687475 : Cannot read memory at address 0x0000038B 12:10:57.687475 : - 12:10:57.689472 : Cannot read memory at address 0x0000030B 12:10:57.689472 : Cannot read memory at address 0x0000038B 12:10:57.691465 : Cannot read memory at address 0x0000030B 12:10:57.691465 : Cannot read memory at address 0x0000038B 12:10:57.691465 : RawData event for Player #1: 12:10:57.691465 : Device rawinput data (Hex) = [ 0000C368, 0000EC88 ] 12:10:57.691465 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.691465 : OnScreen Cursor Position (Px) = [ 1465, 997 ] 12:10:57.691465 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.691465 : ClientWindow Style = FullScreen 12:10:57.691465 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.691465 : Game Position (Hex) = [ 05B9, 03E5 ] 12:10:57.691465 : Game Position (Dec) = [ 1465, 997 ] 12:10:57.691465 : - 12:10:57.692969 : Cannot read memory at address 0x0000030B 12:10:57.692969 : Cannot read memory at address 0x0000038B 12:10:57.694544 : Cannot read memory at address 0x0000030B 12:10:57.694544 : Cannot read memory at address 0x0000038B 12:10:57.696540 : Cannot read memory at address 0x0000030B 12:10:57.696540 : Cannot read memory at address 0x0000038B 12:10:57.696540 : RawData event for Player #1: 12:10:57.696540 : Device rawinput data (Hex) = [ 0000C334, 0000ECA0 ] 12:10:57.696540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.697536 : OnScreen Cursor Position (Px) = [ 1464, 998 ] 12:10:57.697536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.697536 : ClientWindow Style = FullScreen 12:10:57.697536 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.697536 : Game Position (Hex) = [ 05B8, 03E6 ] 12:10:57.697536 : Game Position (Dec) = [ 1464, 998 ] 12:10:57.697536 : - 12:10:57.698533 : Cannot read memory at address 0x0000030B 12:10:57.698533 : Cannot read memory at address 0x0000038B 12:10:57.700525 : Cannot read memory at address 0x0000030B 12:10:57.700525 : Cannot read memory at address 0x0000038B 12:10:57.700525 : RawData event for Player #1: 12:10:57.700525 : Device rawinput data (Hex) = [ 0000C338, 0000EC98 ] 12:10:57.700525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.700525 : OnScreen Cursor Position (Px) = [ 1464, 998 ] 12:10:57.700525 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.700525 : ClientWindow Style = FullScreen 12:10:57.700525 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.701522 : Game Position (Hex) = [ 05B8, 03E6 ] 12:10:57.701522 : Game Position (Dec) = [ 1464, 998 ] 12:10:57.701522 : - 12:10:57.703029 : Cannot read memory at address 0x0000030B 12:10:57.703029 : Cannot read memory at address 0x0000038B 12:10:57.704605 : Cannot read memory at address 0x0000030B 12:10:57.704605 : Cannot read memory at address 0x0000038B 12:10:57.705605 : RawData event for Player #1: 12:10:57.705605 : Device rawinput data (Hex) = [ 0000C31C, 0000EC00 ] 12:10:57.705605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.705605 : OnScreen Cursor Position (Px) = [ 1463, 995 ] 12:10:57.705605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.705605 : ClientWindow Style = FullScreen 12:10:57.705605 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.706602 : Game Position (Hex) = [ 05B7, 03E3 ] 12:10:57.706602 : Cannot read memory at address 0x0000030B 12:10:57.706602 : Game Position (Dec) = [ 1463, 995 ] 12:10:57.706602 : Cannot read memory at address 0x0000038B 12:10:57.706602 : - 12:10:57.708598 : Cannot read memory at address 0x0000030B 12:10:57.708598 : Cannot read memory at address 0x0000038B 12:10:57.709592 : RawData event for Player #1: 12:10:57.709592 : Device rawinput data (Hex) = [ 0000C314, 0000EC08 ] 12:10:57.709592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.709592 : OnScreen Cursor Position (Px) = [ 1463, 995 ] 12:10:57.709592 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.709592 : ClientWindow Style = FullScreen 12:10:57.709592 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.710589 : Cannot read memory at address 0x0000030B 12:10:57.710589 : Game Position (Hex) = [ 05B7, 03E3 ] 12:10:57.710589 : Cannot read memory at address 0x0000038B 12:10:57.710589 : Game Position (Dec) = [ 1463, 995 ] 12:10:57.710589 : - 12:10:57.713095 : Cannot read memory at address 0x0000030B 12:10:57.713095 : Cannot read memory at address 0x0000038B 12:10:57.714144 : RawData event for Player #1: 12:10:57.715142 : Device rawinput data (Hex) = [ 0000C2F4, 0000EB9C ] 12:10:57.715142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.715142 : OnScreen Cursor Position (Px) = [ 1462, 993 ] 12:10:57.715142 : Cannot read memory at address 0x0000038B 12:10:57.715142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.715142 : ClientWindow Style = FullScreen 12:10:57.715142 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.715142 : Game Position (Hex) = [ 05B6, 03E1 ] 12:10:57.715142 : Game Position (Dec) = [ 1462, 993 ] 12:10:57.716138 : - 12:10:57.717135 : Cannot read memory at address 0x0000030B 12:10:57.717135 : Cannot read memory at address 0x0000038B 12:10:57.719127 : Cannot read memory at address 0x0000030B 12:10:57.719127 : Cannot read memory at address 0x0000038B 12:10:57.719127 : RawData event for Player #1: 12:10:57.719127 : Device rawinput data (Hex) = [ 0000C2D4, 0000EB74 ] 12:10:57.719127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.719127 : OnScreen Cursor Position (Px) = [ 1461, 993 ] 12:10:57.719127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.719127 : ClientWindow Style = FullScreen 12:10:57.720124 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.720124 : Game Position (Hex) = [ 05B5, 03E1 ] 12:10:57.720124 : Game Position (Dec) = [ 1461, 993 ] 12:10:57.720124 : - 12:10:57.721126 : Cannot read memory at address 0x0000030B 12:10:57.721126 : Cannot read memory at address 0x0000038B 12:10:57.723118 : Cannot read memory at address 0x0000030B 12:10:57.723118 : Cannot read memory at address 0x0000038B 12:10:57.724434 : RawData event for Player #1: 12:10:57.724434 : Device rawinput data (Hex) = [ 0000C2B8, 0000EB58 ] 12:10:57.724434 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.724434 : OnScreen Cursor Position (Px) = [ 1460, 992 ] 12:10:57.724434 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.724434 : ClientWindow Style = FullScreen 12:10:57.724434 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.724434 : Game Position (Hex) = [ 05B4, 03E0 ] 12:10:57.724434 : Game Position (Dec) = [ 1460, 992 ] 12:10:57.725436 : - 12:10:57.725436 : Cannot read memory at address 0x0000030B 12:10:57.725436 : Cannot read memory at address 0x0000038B 12:10:57.727433 : Cannot read memory at address 0x0000030B 12:10:57.727433 : Cannot read memory at address 0x0000038B 12:10:57.728431 : RawData event for Player #1: 12:10:57.728431 : Device rawinput data (Hex) = [ 0000C25C, 0000EB0C ] 12:10:57.728431 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.728431 : OnScreen Cursor Position (Px) = [ 1457, 991 ] 12:10:57.728431 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.728431 : ClientWindow Style = FullScreen 12:10:57.728431 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.728431 : Game Position (Hex) = [ 05B1, 03DF ] 12:10:57.729422 : Game Position (Dec) = [ 1457, 991 ] 12:10:57.729542 : Cannot read memory at address 0x0000030B 12:10:57.729542 : Cannot read memory at address 0x0000038B 12:10:57.731531 : Cannot read memory at address 0x0000030B 12:10:57.731531 : Cannot read memory at address 0x0000038B 12:10:57.733040 : Cannot read memory at address 0x0000030B 12:10:57.733040 : Cannot read memory at address 0x0000038B 12:10:57.733040 : RawData event for Player #1: 12:10:57.733040 : Device rawinput data (Hex) = [ 0000C264, 0000EAC4 ] 12:10:57.733040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.733040 : OnScreen Cursor Position (Px) = [ 1457, 990 ] 12:10:57.734076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.734076 : ClientWindow Style = FullScreen 12:10:57.734076 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.734076 : Game Position (Hex) = [ 05B1, 03DE ] 12:10:57.734076 : Game Position (Dec) = [ 1457, 990 ] 12:10:57.734076 : - 12:10:57.735076 : Cannot read memory at address 0x0000030B 12:10:57.735076 : Cannot read memory at address 0x0000038B 12:10:57.737070 : Cannot read memory at address 0x0000030B 12:10:57.737070 : Cannot read memory at address 0x0000038B 12:10:57.738066 : RawData event for Player #1: 12:10:57.738066 : Device rawinput data (Hex) = [ 0000C214, 0000EA84 ] 12:10:57.738066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.739059 : OnScreen Cursor Position (Px) = [ 1455, 989 ] 12:10:57.739059 : Cannot read memory at address 0x0000038B 12:10:57.739059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.739059 : ClientWindow Style = FullScreen 12:10:57.739059 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.739059 : Game Position (Hex) = [ 05AF, 03DD ] 12:10:57.739059 : Game Position (Dec) = [ 1455, 989 ] 12:10:57.740055 : - 12:10:57.741056 : Cannot read memory at address 0x0000030B 12:10:57.741056 : Cannot read memory at address 0x0000038B 12:10:57.742053 : RawData event for Player #1: 12:10:57.742053 : Device rawinput data (Hex) = [ 0000C1FC, 0000E9DC ] 12:10:57.743046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.743046 : Cannot read memory at address 0x0000030B 12:10:57.743046 : OnScreen Cursor Position (Px) = [ 1454, 986 ] 12:10:57.743046 : Cannot read memory at address 0x0000038B 12:10:57.743046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.743548 : ClientWindow Style = FullScreen 12:10:57.743548 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.743548 : Game Position (Hex) = [ 05AE, 03DA ] 12:10:57.743548 : Game Position (Dec) = [ 1454, 986 ] 12:10:57.743548 : - 12:10:57.744552 : Cannot read memory at address 0x0000030B 12:10:57.744552 : Cannot read memory at address 0x0000038B 12:10:57.746545 : Cannot read memory at address 0x0000030B 12:10:57.746545 : Cannot read memory at address 0x0000038B 12:10:57.747537 : RawData event for Player #1: 12:10:57.747537 : Device rawinput data (Hex) = [ 0000C1DC, 0000E9C0 ] 12:10:57.747537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.747537 : OnScreen Cursor Position (Px) = [ 1453, 986 ] 12:10:57.747537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.748534 : ClientWindow Style = FullScreen 12:10:57.748534 : Cannot read memory at address 0x0000030B 12:10:57.748534 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.748534 : Cannot read memory at address 0x0000038B 12:10:57.748534 : Game Position (Hex) = [ 05AD, 03DA ] 12:10:57.748534 : Game Position (Dec) = [ 1453, 986 ] 12:10:57.748534 : - 12:10:57.750535 : Cannot read memory at address 0x0000030B 12:10:57.750535 : Cannot read memory at address 0x0000038B 12:10:57.751528 : RawData event for Player #1: 12:10:57.751528 : Device rawinput data (Hex) = [ 0000C184, 0000E974 ] 12:10:57.753032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.753032 : Cannot read memory at address 0x0000030B 12:10:57.753032 : Cannot read memory at address 0x0000038B 12:10:57.753032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.753032 : ClientWindow Style = FullScreen 12:10:57.753032 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.753032 : Game Position (Hex) = [ 05AB, 03D8 ] 12:10:57.753032 : Game Position (Dec) = [ 1451, 984 ] 12:10:57.753032 : - 12:10:57.755040 : Cannot read memory at address 0x0000030B 12:10:57.755040 : Cannot read memory at address 0x0000038B 12:10:57.756036 : RawData event for Player #1: 12:10:57.757029 : Device rawinput data (Hex) = [ 0000C138, 0000E928 ] 12:10:57.757029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.757029 : OnScreen Cursor Position (Px) = [ 1449, 983 ] 12:10:57.757029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.757029 : ClientWindow Style = FullScreen 12:10:57.757029 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.757029 : Game Position (Hex) = [ 05A9, 03D7 ] 12:10:57.757029 : Game Position (Dec) = [ 1449, 983 ] 12:10:57.758026 : - 12:10:57.759026 : Cannot read memory at address 0x0000030B 12:10:57.759026 : Cannot read memory at address 0x0000038B 12:10:57.761020 : Cannot read memory at address 0x0000030B 12:10:57.761020 : Cannot read memory at address 0x0000038B 12:10:57.761020 : RawData event for Player #1: 12:10:57.761020 : Device rawinput data (Hex) = [ 0000C138, 0000E8F8 ] 12:10:57.761020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.761020 : OnScreen Cursor Position (Px) = [ 1449, 982 ] 12:10:57.761020 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.761020 : ClientWindow Style = FullScreen 12:10:57.761020 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.761020 : Game Position (Hex) = [ 05A9, 03D6 ] 12:10:57.761020 : Game Position (Dec) = [ 1449, 982 ] 12:10:57.762523 : - 12:10:57.762523 : Cannot read memory at address 0x0000030B 12:10:57.762523 : Cannot read memory at address 0x0000038B 12:10:57.764048 : Cannot read memory at address 0x0000030B 12:10:57.764048 : Cannot read memory at address 0x0000038B 12:10:57.766045 : Cannot read memory at address 0x0000030B 12:10:57.766045 : Cannot read memory at address 0x0000038B 12:10:57.766045 : RawData event for Player #1: 12:10:57.766045 : Device rawinput data (Hex) = [ 0000C0F0, 0000E8A0 ] 12:10:57.767038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.767038 : OnScreen Cursor Position (Px) = [ 1447, 981 ] 12:10:57.767038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.767038 : ClientWindow Style = FullScreen 12:10:57.767038 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.767038 : Game Position (Hex) = [ 05A7, 03D5 ] 12:10:57.767038 : Game Position (Dec) = [ 1447, 981 ] 12:10:57.767038 : - 12:10:57.768035 : Cannot read memory at address 0x0000030B 12:10:57.768035 : Cannot read memory at address 0x0000038B 12:10:57.770032 : Cannot read memory at address 0x0000030B 12:10:57.770032 : Cannot read memory at address 0x0000038B 12:10:57.770032 : RawData event for Player #1: 12:10:57.770032 : Device rawinput data (Hex) = [ 0000C0A0, 0000E864 ] 12:10:57.770032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.771024 : OnScreen Cursor Position (Px) = [ 1444, 980 ] 12:10:57.771024 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.771024 : ClientWindow Style = FullScreen 12:10:57.771024 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.771024 : Game Position (Hex) = [ 05A4, 03D4 ] 12:10:57.771024 : Game Position (Dec) = [ 1444, 980 ] 12:10:57.771024 : - 12:10:57.772021 : Cannot read memory at address 0x0000030B 12:10:57.772021 : Cannot read memory at address 0x0000038B 12:10:57.773685 : Cannot read memory at address 0x0000030B 12:10:57.773685 : Cannot read memory at address 0x0000038B 12:10:57.775010 : Cannot read memory at address 0x0000030B 12:10:57.775010 : Cannot read memory at address 0x0000038B 12:10:57.775010 : RawData event for Player #1: 12:10:57.775010 : Device rawinput data (Hex) = [ 0000C058, 0000E7CC ] 12:10:57.776067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.776067 : OnScreen Cursor Position (Px) = [ 1442, 977 ] 12:10:57.776067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.776067 : ClientWindow Style = FullScreen 12:10:57.776067 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.776067 : Game Position (Hex) = [ 05A2, 03D1 ] 12:10:57.776067 : Game Position (Dec) = [ 1442, 977 ] 12:10:57.776067 : - 12:10:57.777062 : Cannot read memory at address 0x0000030B 12:10:57.777062 : Cannot read memory at address 0x0000038B 12:10:57.779072 : Cannot read memory at address 0x0000030B 12:10:57.779072 : Cannot read memory at address 0x0000038B 12:10:57.780014 : RawData event for Player #1: 12:10:57.780014 : Device rawinput data (Hex) = [ 0000C010, 0000E744 ] 12:10:57.781008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.781008 : OnScreen Cursor Position (Px) = [ 1440, 975 ] 12:10:57.781008 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.781008 : Cannot read memory at address 0x0000038B 12:10:57.781008 : ClientWindow Style = FullScreen 12:10:57.781008 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.782004 : Game Position (Hex) = [ 05A0, 03CF ] 12:10:57.782004 : Game Position (Dec) = [ 1440, 975 ] 12:10:57.782004 : - 12:10:57.783004 : Cannot read memory at address 0x0000030B 12:10:57.783004 : Cannot read memory at address 0x0000038B 12:10:57.784291 : Cannot read memory at address 0x0000030B 12:10:57.784291 : Cannot read memory at address 0x0000038B 12:10:57.784291 : RawData event for Player #1: 12:10:57.784291 : Device rawinput data (Hex) = [ 0000BFC4, 0000E6BC ] 12:10:57.784291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.784291 : OnScreen Cursor Position (Px) = [ 1438, 973 ] 12:10:57.784291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.784291 : ClientWindow Style = FullScreen 12:10:57.785290 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.785290 : Game Position (Hex) = [ 059E, 03CD ] 12:10:57.785290 : Game Position (Dec) = [ 1438, 973 ] 12:10:57.785290 : - 12:10:57.786290 : Cannot read memory at address 0x0000030B 12:10:57.786290 : Cannot read memory at address 0x0000038B 12:10:57.788283 : Cannot read memory at address 0x0000030B 12:10:57.788283 : Cannot read memory at address 0x0000038B 12:10:57.789280 : RawData event for Player #1: 12:10:57.789280 : Device rawinput data (Hex) = [ 0000BF7C, 0000E670 ] 12:10:57.789280 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.789280 : OnScreen Cursor Position (Px) = [ 1436, 972 ] 12:10:57.790273 : Cannot read memory at address 0x0000030B 12:10:57.790273 : Cannot read memory at address 0x0000038B 12:10:57.790273 : ClientWindow Style = FullScreen 12:10:57.790273 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.790273 : Game Position (Hex) = [ 059C, 03CC ] 12:10:57.790273 : Game Position (Dec) = [ 1436, 972 ] 12:10:57.790273 : - 12:10:57.792270 : Cannot read memory at address 0x0000030B 12:10:57.792270 : Cannot read memory at address 0x0000038B 12:10:57.793785 : Cannot read memory at address 0x0000030B 12:10:57.793785 : Cannot read memory at address 0x0000038B 12:10:57.794486 : RawData event for Player #1: 12:10:57.794992 : Device rawinput data (Hex) = [ 0000BF0C, 0000E60C ] 12:10:57.794992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.794992 : OnScreen Cursor Position (Px) = [ 1432, 970 ] 12:10:57.794992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.794992 : ClientWindow Style = FullScreen 12:10:57.794992 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.794992 : Game Position (Hex) = [ 0598, 03CA ] 12:10:57.794992 : Game Position (Dec) = [ 1432, 970 ] 12:10:57.794992 : - 12:10:57.795992 : Cannot read memory at address 0x0000030B 12:10:57.795992 : Cannot read memory at address 0x0000038B 12:10:57.797985 : Cannot read memory at address 0x0000030B 12:10:57.797985 : Cannot read memory at address 0x0000038B 12:10:57.797985 : RawData event for Player #1: 12:10:57.797985 : Device rawinput data (Hex) = [ 0000BEB8, 0000E574 ] 12:10:57.798982 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.798982 : OnScreen Cursor Position (Px) = [ 1430, 968 ] 12:10:57.798982 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.798982 : ClientWindow Style = FullScreen 12:10:57.798982 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.798982 : Game Position (Hex) = [ 0596, 03C8 ] 12:10:57.798982 : Game Position (Dec) = [ 1430, 968 ] 12:10:57.798982 : - 12:10:57.799978 : Cannot read memory at address 0x0000030B 12:10:57.799978 : Cannot read memory at address 0x0000038B 12:10:57.801972 : Cannot read memory at address 0x0000030B 12:10:57.801972 : Cannot read memory at address 0x0000038B 12:10:57.803481 : Cannot read memory at address 0x0000030B 12:10:57.803481 : RawData event for Player #1: 12:10:57.803481 : Cannot read memory at address 0x0000038B 12:10:57.803481 : Device rawinput data (Hex) = [ 0000BE64, 0000E538 ] 12:10:57.803481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.803481 : OnScreen Cursor Position (Px) = [ 1427, 967 ] 12:10:57.804482 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.804482 : ClientWindow Style = FullScreen 12:10:57.804482 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.804482 : Game Position (Hex) = [ 0593, 03C7 ] 12:10:57.804482 : Game Position (Dec) = [ 1427, 967 ] 12:10:57.804482 : - 12:10:57.805483 : Cannot read memory at address 0x0000030B 12:10:57.805483 : Cannot read memory at address 0x0000038B 12:10:57.807476 : Cannot read memory at address 0x0000030B 12:10:57.807476 : Cannot read memory at address 0x0000038B 12:10:57.808472 : RawData event for Player #1: 12:10:57.808472 : Device rawinput data (Hex) = [ 0000BDD0, 0000E490 ] 12:10:57.808472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.808472 : OnScreen Cursor Position (Px) = [ 1423, 964 ] 12:10:57.808472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.808472 : ClientWindow Style = FullScreen 12:10:57.809466 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.809466 : Cannot read memory at address 0x0000030B 12:10:57.809466 : Cannot read memory at address 0x0000038B 12:10:57.809466 : Game Position (Dec) = [ 1423, 964 ] 12:10:57.809466 : - 12:10:57.811462 : Cannot read memory at address 0x0000030B 12:10:57.811462 : Cannot read memory at address 0x0000038B 12:10:57.811462 : RawData event for Player #1: 12:10:57.811462 : Device rawinput data (Hex) = [ 0000BD88, 0000E408 ] 12:10:57.812966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.812966 : Cannot read memory at address 0x0000030B 12:10:57.812966 : OnScreen Cursor Position (Px) = [ 1421, 962 ] 12:10:57.812966 : Cannot read memory at address 0x0000038B 12:10:57.812966 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.812966 : ClientWindow Style = FullScreen 12:10:57.812966 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.812966 : Game Position (Hex) = [ 058D, 03C2 ] 12:10:57.812966 : Game Position (Dec) = [ 1421, 962 ] 12:10:57.812966 : - 12:10:57.814969 : Cannot read memory at address 0x0000030B 12:10:57.814969 : Cannot read memory at address 0x0000038B 12:10:57.816963 : Cannot read memory at address 0x0000030B 12:10:57.816963 : Cannot read memory at address 0x0000038B 12:10:57.816963 : RawData event for Player #1: 12:10:57.816963 : Device rawinput data (Hex) = [ 0000BCEC, 0000E374 ] 12:10:57.817959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.817959 : OnScreen Cursor Position (Px) = [ 1416, 959 ] 12:10:57.817959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.817959 : ClientWindow Style = FullScreen 12:10:57.817959 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.817959 : Game Position (Hex) = [ 0588, 03BF ] 12:10:57.817959 : Game Position (Dec) = [ 1416, 959 ] 12:10:57.817959 : - 12:10:57.818956 : Cannot read memory at address 0x0000030B 12:10:57.818956 : Cannot read memory at address 0x0000038B 12:10:57.820949 : Cannot read memory at address 0x0000030B 12:10:57.820949 : Cannot read memory at address 0x0000038B 12:10:57.821950 : RawData event for Player #1: 12:10:57.822943 : Device rawinput data (Hex) = [ 0000BCA4, 0000E2F8 ] 12:10:57.822943 : Cannot read memory at address 0x0000030B 12:10:57.822943 : Cannot read memory at address 0x0000038B 12:10:57.823445 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.823445 : ClientWindow Style = FullScreen 12:10:57.823445 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.823445 : Game Position (Hex) = [ 0586, 03BD ] 12:10:57.823445 : Game Position (Dec) = [ 1414, 957 ] 12:10:57.823445 : - 12:10:57.824444 : Cannot read memory at address 0x0000030B 12:10:57.824444 : Cannot read memory at address 0x0000038B 12:10:57.826441 : Cannot read memory at address 0x0000030B 12:10:57.826441 : Cannot read memory at address 0x0000038B 12:10:57.826441 : RawData event for Player #1: 12:10:57.826441 : Device rawinput data (Hex) = [ 0000BC70, 0000E2CC ] 12:10:57.826441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.826441 : OnScreen Cursor Position (Px) = [ 1413, 956 ] 12:10:57.826441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.827435 : ClientWindow Style = FullScreen 12:10:57.827435 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.827435 : Game Position (Hex) = [ 0585, 03BC ] 12:10:57.827435 : Game Position (Dec) = [ 1413, 956 ] 12:10:57.827435 : - 12:10:57.828433 : Cannot read memory at address 0x0000030B 12:10:57.828433 : Cannot read memory at address 0x0000038B 12:10:57.830425 : Cannot read memory at address 0x0000030B 12:10:57.830425 : Cannot read memory at address 0x0000038B 12:10:57.831421 : RawData event for Player #1: 12:10:57.831421 : Device rawinput data (Hex) = [ 0000BBD0, 0000E218 ] 12:10:57.831421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.831421 : OnScreen Cursor Position (Px) = [ 1408, 953 ] 12:10:57.831421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.831421 : ClientWindow Style = FullScreen 12:10:57.831421 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.832924 : Game Position (Hex) = [ 0580, 03B9 ] 12:10:57.832924 : Cannot read memory at address 0x0000030B 12:10:57.832924 : Cannot read memory at address 0x0000038B 12:10:57.832924 : - 12:10:57.834491 : Cannot read memory at address 0x0000030B 12:10:57.834491 : Cannot read memory at address 0x0000038B 12:10:57.836497 : Cannot read memory at address 0x0000030B 12:10:57.836497 : Cannot read memory at address 0x0000038B 12:10:57.836497 : Device rawinput data (Hex) = [ 0000BB54, 0000E1A8 ] 12:10:57.836497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.836497 : OnScreen Cursor Position (Px) = [ 1404, 952 ] 12:10:57.836497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.837486 : ClientWindow Style = FullScreen 12:10:57.837486 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.837486 : Game Position (Hex) = [ 057C, 03B8 ] 12:10:57.837486 : Game Position (Dec) = [ 1404, 952 ] 12:10:57.837486 : - 12:10:57.838487 : Cannot read memory at address 0x0000030B 12:10:57.838487 : Cannot read memory at address 0x0000038B 12:10:57.840480 : Cannot read memory at address 0x0000030B 12:10:57.840480 : RawData event for Player #1: 12:10:57.840480 : Cannot read memory at address 0x0000038B 12:10:57.840480 : Device rawinput data (Hex) = [ 0000BAC4, 0000E104 ] 12:10:57.840480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.840480 : OnScreen Cursor Position (Px) = [ 1400, 949 ] 12:10:57.840480 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.840480 : ClientWindow Style = FullScreen 12:10:57.840480 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.841472 : Game Position (Hex) = [ 0578, 03B5 ] 12:10:57.841472 : Game Position (Dec) = [ 1400, 949 ] 12:10:57.841472 : - 12:10:57.842974 : Cannot read memory at address 0x0000030B 12:10:57.842974 : Cannot read memory at address 0x0000038B 12:10:57.844577 : Cannot read memory at address 0x0000030B 12:10:57.844577 : Cannot read memory at address 0x0000038B 12:10:57.845582 : RawData event for Player #1: 12:10:57.845582 : Device rawinput data (Hex) = [ 0000BAAC, 0000E060 ] 12:10:57.845582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.845582 : OnScreen Cursor Position (Px) = [ 1400, 946 ] 12:10:57.845582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.845582 : ClientWindow Style = FullScreen 12:10:57.845582 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.846574 : Game Position (Hex) = [ 0578, 03B2 ] 12:10:57.846574 : Cannot read memory at address 0x0000030B 12:10:57.846574 : Cannot read memory at address 0x0000038B 12:10:57.846574 : - 12:10:57.848567 : Cannot read memory at address 0x0000030B 12:10:57.848567 : Cannot read memory at address 0x0000038B 12:10:57.850561 : Cannot read memory at address 0x0000030B 12:10:57.850561 : RawData event for Player #1: 12:10:57.850561 : Cannot read memory at address 0x0000038B 12:10:57.850561 : Device rawinput data (Hex) = [ 0000BA14, 0000E020 ] 12:10:57.850561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.850561 : OnScreen Cursor Position (Px) = [ 1395, 945 ] 12:10:57.850561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.851557 : ClientWindow Style = FullScreen 12:10:57.851557 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.851557 : Game Position (Hex) = [ 0573, 03B1 ] 12:10:57.851557 : Game Position (Dec) = [ 1395, 945 ] 12:10:57.851557 : - 12:10:57.853138 : Cannot read memory at address 0x0000030B 12:10:57.853138 : Cannot read memory at address 0x0000038B 12:10:57.854139 : RawData event for Player #1: 12:10:57.854139 : Device rawinput data (Hex) = [ 0000B9AC, 0000DF84 ] 12:10:57.854139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.855136 : OnScreen Cursor Position (Px) = [ 1392, 942 ] 12:10:57.855136 : Cannot read memory at address 0x0000038B 12:10:57.855136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.855136 : ClientWindow Style = FullScreen 12:10:57.855136 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.855136 : Game Position (Hex) = [ 0570, 03AE ] 12:10:57.856133 : Game Position (Dec) = [ 1392, 942 ] 12:10:57.856133 : - 12:10:57.857133 : Cannot read memory at address 0x0000030B 12:10:57.857133 : Cannot read memory at address 0x0000038B 12:10:57.859126 : Cannot read memory at address 0x0000030B 12:10:57.859126 : Cannot read memory at address 0x0000038B 12:10:57.859126 : RawData event for Player #1: 12:10:57.859126 : Device rawinput data (Hex) = [ 0000B92C, 0000DF1C ] 12:10:57.860119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.860119 : OnScreen Cursor Position (Px) = [ 1388, 941 ] 12:10:57.860119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.860119 : ClientWindow Style = FullScreen 12:10:57.860119 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.860119 : Game Position (Hex) = [ 056C, 03AD ] 12:10:57.860119 : Game Position (Dec) = [ 1388, 941 ] 12:10:57.860119 : - 12:10:57.861116 : Cannot read memory at address 0x0000030B 12:10:57.861116 : Cannot read memory at address 0x0000038B 12:10:57.862619 : Cannot read memory at address 0x0000030B 12:10:57.862619 : Cannot read memory at address 0x0000038B 12:10:57.864148 : Cannot read memory at address 0x0000030B 12:10:57.864148 : Cannot read memory at address 0x0000038B 12:10:57.864148 : RawData event for Player #1: 12:10:57.864148 : Device rawinput data (Hex) = [ 0000B898, 0000DE80 ] 12:10:57.864148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.865145 : OnScreen Cursor Position (Px) = [ 1384, 938 ] 12:10:57.865145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.865145 : ClientWindow Style = FullScreen 12:10:57.865145 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.865145 : Game Position (Hex) = [ 0568, 03AA ] 12:10:57.866142 : Game Position (Dec) = [ 1384, 938 ] 12:10:57.866142 : Cannot read memory at address 0x0000030B 12:10:57.866142 : - 12:10:57.866142 : Cannot read memory at address 0x0000038B 12:10:57.868138 : Cannot read memory at address 0x0000030B 12:10:57.868138 : Cannot read memory at address 0x0000038B 12:10:57.868138 : RawData event for Player #1: 12:10:57.868138 : Device rawinput data (Hex) = [ 0000B850, 0000DE30 ] 12:10:57.868138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.869131 : OnScreen Cursor Position (Px) = [ 1382, 937 ] 12:10:57.869131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.869131 : ClientWindow Style = FullScreen 12:10:57.869131 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.869131 : Game Position (Hex) = [ 0566, 03A9 ] 12:10:57.869131 : Game Position (Dec) = [ 1382, 937 ] 12:10:57.869131 : - 12:10:57.870128 : Cannot read memory at address 0x0000030B 12:10:57.870128 : Cannot read memory at address 0x0000038B 12:10:57.872125 : Cannot read memory at address 0x0000030B 12:10:57.872125 : Cannot read memory at address 0x0000038B 12:10:57.873626 : Cannot read memory at address 0x0000030B 12:10:57.873626 : RawData event for Player #1: 12:10:57.873626 : Cannot read memory at address 0x0000038B 12:10:57.873626 : Device rawinput data (Hex) = [ 0000B7F0, 0000DD5C ] 12:10:57.873626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.873626 : OnScreen Cursor Position (Px) = [ 1379, 933 ] 12:10:57.874626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.874626 : ClientWindow Style = FullScreen 12:10:57.874626 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.874626 : Game Position (Hex) = [ 0563, 03A5 ] 12:10:57.874626 : Game Position (Dec) = [ 1379, 933 ] 12:10:57.874626 : - 12:10:57.875622 : Cannot read memory at address 0x0000030B 12:10:57.875622 : Cannot read memory at address 0x0000038B 12:10:57.877615 : Cannot read memory at address 0x0000030B 12:10:57.877615 : Cannot read memory at address 0x0000038B 12:10:57.878612 : RawData event for Player #1: 12:10:57.878612 : Device rawinput data (Hex) = [ 0000B750, 0000DD28 ] 12:10:57.878612 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.878612 : OnScreen Cursor Position (Px) = [ 1374, 933 ] 12:10:57.878612 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.879609 : ClientWindow Style = FullScreen 12:10:57.879609 : Cannot read memory at address 0x0000030B 12:10:57.879609 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.879609 : Cannot read memory at address 0x0000038B 12:10:57.879609 : Game Position (Hex) = [ 055E, 03A5 ] 12:10:57.879609 : Game Position (Dec) = [ 1374, 933 ] 12:10:57.879609 : - 12:10:57.881602 : Cannot read memory at address 0x0000030B 12:10:57.881602 : Cannot read memory at address 0x0000038B 12:10:57.881602 : RawData event for Player #1: 12:10:57.881602 : Device rawinput data (Hex) = [ 0000B6D4, 0000DCA4 ] 12:10:57.881602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.883105 : Cannot read memory at address 0x0000030B 12:10:57.883105 : OnScreen Cursor Position (Px) = [ 1371, 930 ] 12:10:57.883105 : Cannot read memory at address 0x0000038B 12:10:57.883105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.883105 : ClientWindow Style = FullScreen 12:10:57.883105 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.883105 : Game Position (Hex) = [ 055B, 03A2 ] 12:10:57.883105 : Game Position (Dec) = [ 1371, 930 ] 12:10:57.884113 : - 12:10:57.885113 : Cannot read memory at address 0x0000030B 12:10:57.885113 : Cannot read memory at address 0x0000038B 12:10:57.887103 : Cannot read memory at address 0x0000030B 12:10:57.887103 : Cannot read memory at address 0x0000038B 12:10:57.887103 : RawData event for Player #1: 12:10:57.887103 : Device rawinput data (Hex) = [ 0000B690, 0000DC0C ] 12:10:57.887103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.887103 : OnScreen Cursor Position (Px) = [ 1369, 928 ] 12:10:57.888099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.888099 : ClientWindow Style = FullScreen 12:10:57.888099 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.888099 : Game Position (Hex) = [ 0559, 03A0 ] 12:10:57.888099 : Game Position (Dec) = [ 1369, 928 ] 12:10:57.888099 : - 12:10:57.889096 : Cannot read memory at address 0x0000030B 12:10:57.889096 : Cannot read memory at address 0x0000038B 12:10:57.891094 : Cannot read memory at address 0x0000030B 12:10:57.891094 : Cannot read memory at address 0x0000038B 12:10:57.892090 : RawData event for Player #1: 12:10:57.892090 : Device rawinput data (Hex) = [ 0000B5F0, 0000DBF0 ] 12:10:57.892090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.892090 : OnScreen Cursor Position (Px) = [ 1364, 927 ] 12:10:57.893083 : Cannot read memory at address 0x0000030B 12:10:57.893083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.893083 : Cannot read memory at address 0x0000038B 12:10:57.893083 : ClientWindow Style = FullScreen 12:10:57.893083 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.893083 : Game Position (Hex) = [ 0554, 039F ] 12:10:57.893585 : Game Position (Dec) = [ 1364, 927 ] 12:10:57.893585 : - 12:10:57.894489 : Cannot read memory at address 0x0000030B 12:10:57.894489 : Cannot read memory at address 0x0000038B 12:10:57.896492 : Cannot read memory at address 0x0000030B 12:10:57.896492 : RawData event for Player #1: 12:10:57.896492 : Cannot read memory at address 0x0000038B 12:10:57.896492 : Device rawinput data (Hex) = [ 0000B580, 0000DB4C ] 12:10:57.896492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.896492 : OnScreen Cursor Position (Px) = [ 1361, 925 ] 12:10:57.896492 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.896492 : ClientWindow Style = FullScreen 12:10:57.896492 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.896492 : Game Position (Hex) = [ 0551, 039D ] 12:10:57.897483 : Game Position (Dec) = [ 1361, 925 ] 12:10:57.897483 : - 12:10:57.898484 : Cannot read memory at address 0x0000030B 12:10:57.898484 : Cannot read memory at address 0x0000038B 12:10:57.900473 : Cannot read memory at address 0x0000030B 12:10:57.900473 : Cannot read memory at address 0x0000038B 12:10:57.901474 : RawData event for Player #1: 12:10:57.901474 : Device rawinput data (Hex) = [ 0000B500, 0000DB20 ] 12:10:57.901474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.901474 : OnScreen Cursor Position (Px) = [ 1357, 924 ] 12:10:57.901474 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.901474 : ClientWindow Style = FullScreen 12:10:57.901474 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.901474 : Game Position (Hex) = [ 054D, 039C ] 12:10:57.901474 : Game Position (Dec) = [ 1357, 924 ] 12:10:57.901474 : - 12:10:57.902978 : Cannot read memory at address 0x0000030B 12:10:57.902978 : Cannot read memory at address 0x0000038B 12:10:57.904985 : Cannot read memory at address 0x0000030B 12:10:57.904985 : Cannot read memory at address 0x0000038B 12:10:57.905982 : RawData event for Player #1: 12:10:57.906975 : Device rawinput data (Hex) = [ 0000B494, 0000DAC4 ] 12:10:57.906975 : Cannot read memory at address 0x0000030B 12:10:57.906975 : Cannot read memory at address 0x0000038B 12:10:57.906975 : OnScreen Cursor Position (Px) = [ 1354, 922 ] 12:10:57.906975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.906975 : ClientWindow Style = FullScreen 12:10:57.906975 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.906975 : Game Position (Hex) = [ 054A, 039A ] 12:10:57.907971 : Game Position (Dec) = [ 1354, 922 ] 12:10:57.907971 : - 12:10:57.908972 : Cannot read memory at address 0x0000030B 12:10:57.908972 : Cannot read memory at address 0x0000038B 12:10:57.909969 : RawData event for Player #1: 12:10:57.910962 : Device rawinput data (Hex) = [ 0000B420, 0000DA50 ] 12:10:57.910962 : Cannot read memory at address 0x0000030B 12:10:57.910962 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.910962 : Cannot read memory at address 0x0000038B 12:10:57.910962 : OnScreen Cursor Position (Px) = [ 1350, 921 ] 12:10:57.910962 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.910962 : ClientWindow Style = FullScreen 12:10:57.910962 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.910962 : Game Position (Hex) = [ 0546, 0399 ] 12:10:57.911958 : Game Position (Dec) = [ 1350, 921 ] 12:10:57.911958 : - 12:10:57.912959 : Cannot read memory at address 0x0000030B 12:10:57.912959 : Cannot read memory at address 0x0000038B 12:10:57.914463 : Cannot read memory at address 0x0000030B 12:10:57.914463 : Cannot read memory at address 0x0000038B 12:10:57.915460 : RawData event for Player #1: 12:10:57.915460 : Device rawinput data (Hex) = [ 0000B380, 0000D9E4 ] 12:10:57.915460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.915460 : OnScreen Cursor Position (Px) = [ 1346, 919 ] 12:10:57.916456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.916456 : Cannot read memory at address 0x0000030B 12:10:57.916456 : ClientWindow Style = FullScreen 12:10:57.916456 : Cannot read memory at address 0x0000038B 12:10:57.916456 : Game Position (Dec) = [ 1346, 919 ] 12:10:57.916456 : - 12:10:57.918454 : Cannot read memory at address 0x0000030B 12:10:57.918454 : Cannot read memory at address 0x0000038B 12:10:57.920447 : Cannot read memory at address 0x0000030B 12:10:57.920447 : RawData event for Player #1: 12:10:57.920447 : Cannot read memory at address 0x0000038B 12:10:57.920447 : Device rawinput data (Hex) = [ 0000B330, 0000D974 ] 12:10:57.920447 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.920447 : OnScreen Cursor Position (Px) = [ 1343, 917 ] 12:10:57.920447 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.921440 : ClientWindow Style = FullScreen 12:10:57.921440 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.921440 : Game Position (Hex) = [ 053F, 0395 ] 12:10:57.921440 : Game Position (Dec) = [ 1343, 917 ] 12:10:57.921440 : - 12:10:57.922946 : Cannot read memory at address 0x0000030B 12:10:57.922946 : Cannot read memory at address 0x0000038B 12:10:57.924556 : Cannot read memory at address 0x0000030B 12:10:57.924556 : Cannot read memory at address 0x0000038B 12:10:57.924556 : RawData event for Player #1: 12:10:57.924556 : Device rawinput data (Hex) = [ 0000B2CC, 0000D8C4 ] 12:10:57.924556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.924556 : OnScreen Cursor Position (Px) = [ 1340, 914 ] 12:10:57.925556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.925556 : ClientWindow Style = FullScreen 12:10:57.925556 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.925556 : Game Position (Hex) = [ 053C, 0392 ] 12:10:57.925556 : Game Position (Dec) = [ 1340, 914 ] 12:10:57.925556 : - 12:10:57.926552 : Cannot read memory at address 0x0000030B 12:10:57.926552 : Cannot read memory at address 0x0000038B 12:10:57.928549 : Cannot read memory at address 0x0000030B 12:10:57.928549 : Cannot read memory at address 0x0000038B 12:10:57.929544 : RawData event for Player #1: 12:10:57.929544 : Device rawinput data (Hex) = [ 0000B230, 0000D840 ] 12:10:57.929544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.929544 : OnScreen Cursor Position (Px) = [ 1336, 912 ] 12:10:57.930539 : Cannot read memory at address 0x0000030B 12:10:57.930539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.930539 : Cannot read memory at address 0x0000038B 12:10:57.930539 : ClientWindow Style = FullScreen 12:10:57.930539 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.930539 : Game Position (Hex) = [ 0538, 0390 ] 12:10:57.930539 : Game Position (Dec) = [ 1336, 912 ] 12:10:57.930539 : - 12:10:57.933038 : Cannot read memory at address 0x0000030B 12:10:57.933038 : Cannot read memory at address 0x0000038B 12:10:57.934046 : RawData event for Player #1: 12:10:57.935043 : Device rawinput data (Hex) = [ 0000B1B8, 0000D7D4 ] 12:10:57.935043 : Cannot read memory at address 0x0000030B 12:10:57.935043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.935043 : Cannot read memory at address 0x0000038B 12:10:57.935043 : OnScreen Cursor Position (Px) = [ 1332, 910 ] 12:10:57.935043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.935043 : ClientWindow Style = FullScreen 12:10:57.935043 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.935043 : Game Position (Hex) = [ 0534, 038E ] 12:10:57.936040 : Game Position (Dec) = [ 1332, 910 ] 12:10:57.936040 : - 12:10:57.937040 : Cannot read memory at address 0x0000030B 12:10:57.937040 : Cannot read memory at address 0x0000038B 12:10:57.938037 : RawData event for Player #1: 12:10:57.938037 : Device rawinput data (Hex) = [ 0000B118, 0000D7A8 ] 12:10:57.939030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.939030 : Cannot read memory at address 0x0000030B 12:10:57.939030 : OnScreen Cursor Position (Px) = [ 1328, 909 ] 12:10:57.939030 : Cannot read memory at address 0x0000038B 12:10:57.939030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.939030 : ClientWindow Style = FullScreen 12:10:57.939030 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.939030 : Game Position (Hex) = [ 0530, 038D ] 12:10:57.940027 : Game Position (Dec) = [ 1328, 909 ] 12:10:57.940027 : - 12:10:57.941027 : Cannot read memory at address 0x0000030B 12:10:57.941027 : Cannot read memory at address 0x0000038B 12:10:57.943020 : Cannot read memory at address 0x0000030B 12:10:57.943020 : Cannot read memory at address 0x0000038B 12:10:57.943483 : RawData event for Player #1: 12:10:57.943985 : Device rawinput data (Hex) = [ 0000B0AC, 0000D704 ] 12:10:57.943985 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.943985 : OnScreen Cursor Position (Px) = [ 1325, 907 ] 12:10:57.943985 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.943985 : ClientWindow Style = FullScreen 12:10:57.943985 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.943985 : Game Position (Hex) = [ 052D, 038B ] 12:10:57.943985 : Game Position (Dec) = [ 1325, 907 ] 12:10:57.943985 : - 12:10:57.944986 : Cannot read memory at address 0x0000030B 12:10:57.944986 : Cannot read memory at address 0x0000038B 12:10:57.946979 : Cannot read memory at address 0x0000030B 12:10:57.946979 : Cannot read memory at address 0x0000038B 12:10:57.948972 : Cannot read memory at address 0x0000030B 12:10:57.948972 : RawData event for Player #1: 12:10:57.948972 : Cannot read memory at address 0x0000038B 12:10:57.948972 : OnScreen Cursor Position (Px) = [ 1320, 904 ] 12:10:57.949969 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.949969 : ClientWindow Style = FullScreen 12:10:57.949969 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.949969 : Game Position (Hex) = [ 0528, 0388 ] 12:10:57.949969 : Game Position (Dec) = [ 1320, 904 ] 12:10:57.949969 : - 12:10:57.950969 : Cannot read memory at address 0x0000030B 12:10:57.950969 : Cannot read memory at address 0x0000038B 12:10:57.951966 : RawData event for Player #1: 12:10:57.951966 : Device rawinput data (Hex) = [ 0000AFD0, 0000D5F8 ] 12:10:57.952959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.952959 : OnScreen Cursor Position (Px) = [ 1318, 902 ] 12:10:57.952959 : Cannot read memory at address 0x0000038B 12:10:57.952959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.953461 : ClientWindow Style = FullScreen 12:10:57.953461 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.953461 : Game Position (Hex) = [ 0526, 0386 ] 12:10:57.953461 : Game Position (Dec) = [ 1318, 902 ] 12:10:57.953461 : - 12:10:57.954465 : Cannot read memory at address 0x0000030B 12:10:57.954465 : Cannot read memory at address 0x0000038B 12:10:57.956457 : Cannot read memory at address 0x0000030B 12:10:57.956457 : Cannot read memory at address 0x0000038B 12:10:57.957454 : RawData event for Player #1: 12:10:57.957454 : Device rawinput data (Hex) = [ 0000AEFC, 0000D5B0 ] 12:10:57.957454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.957454 : OnScreen Cursor Position (Px) = [ 1312, 901 ] 12:10:57.958448 : Cannot read memory at address 0x0000030B 12:10:57.958448 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.958448 : Cannot read memory at address 0x0000038B 12:10:57.958448 : ClientWindow Style = FullScreen 12:10:57.958448 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.958448 : Game Position (Hex) = [ 0520, 0385 ] 12:10:57.958448 : Game Position (Dec) = [ 1312, 901 ] 12:10:57.958448 : - 12:10:57.960444 : Cannot read memory at address 0x0000030B 12:10:57.960444 : Cannot read memory at address 0x0000038B 12:10:57.962437 : Cannot read memory at address 0x0000030B 12:10:57.962437 : Cannot read memory at address 0x0000038B 12:10:57.962941 : RawData event for Player #1: 12:10:57.962941 : Device rawinput data (Hex) = [ 0000AE90, 0000D510 ] 12:10:57.962941 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.962941 : OnScreen Cursor Position (Px) = [ 1309, 898 ] 12:10:57.962941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.962941 : ClientWindow Style = FullScreen 12:10:57.962941 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.963987 : Game Position (Hex) = [ 051D, 0382 ] 12:10:57.963987 : Game Position (Dec) = [ 1309, 898 ] 12:10:57.963987 : Cannot read memory at address 0x0000030B 12:10:57.963987 : - 12:10:57.963987 : Cannot read memory at address 0x0000038B 12:10:57.965981 : Cannot read memory at address 0x0000030B 12:10:57.965981 : Cannot read memory at address 0x0000038B 12:10:57.965981 : RawData event for Player #1: 12:10:57.965981 : Device rawinput data (Hex) = [ 0000ADF4, 0000D490 ] 12:10:57.965981 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.966978 : OnScreen Cursor Position (Px) = [ 1304, 896 ] 12:10:57.966978 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.966978 : ClientWindow Style = FullScreen 12:10:57.966978 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.966978 : Game Position (Hex) = [ 0518, 0380 ] 12:10:57.966978 : Game Position (Dec) = [ 1304, 896 ] 12:10:57.966978 : - 12:10:57.967974 : Cannot read memory at address 0x0000030B 12:10:57.967974 : Cannot read memory at address 0x0000038B 12:10:57.969972 : Cannot read memory at address 0x0000030B 12:10:57.969972 : Cannot read memory at address 0x0000038B 12:10:57.970968 : RawData event for Player #1: 12:10:57.971961 : Device rawinput data (Hex) = [ 0000AD78, 0000D450 ] 12:10:57.971961 : Cannot read memory at address 0x0000030B 12:10:57.971961 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.971961 : Cannot read memory at address 0x0000038B 12:10:57.971961 : OnScreen Cursor Position (Px) = [ 1301, 895 ] 12:10:57.971961 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.971961 : ClientWindow Style = FullScreen 12:10:57.971961 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.971961 : Game Position (Hex) = [ 0515, 037F ] 12:10:57.971961 : Game Position (Dec) = [ 1301, 895 ] 12:10:57.971961 : - 12:10:57.973464 : Cannot read memory at address 0x0000030B 12:10:57.973464 : Cannot read memory at address 0x0000038B 12:10:57.975464 : Cannot read memory at address 0x0000030B 12:10:57.975464 : Cannot read memory at address 0x0000038B 12:10:57.976458 : RawData event for Player #1: 12:10:57.976458 : Device rawinput data (Hex) = [ 0000ACDC, 0000D410 ] 12:10:57.976458 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.976458 : OnScreen Cursor Position (Px) = [ 1296, 894 ] 12:10:57.976458 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.976458 : ClientWindow Style = FullScreen 12:10:57.976458 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.977455 : Game Position (Hex) = [ 0510, 037E ] 12:10:57.977455 : Cannot read memory at address 0x0000030B 12:10:57.977455 : Game Position (Dec) = [ 1296, 894 ] 12:10:57.977455 : Cannot read memory at address 0x0000038B 12:10:57.979451 : Cannot read memory at address 0x0000030B 12:10:57.979451 : Cannot read memory at address 0x0000038B 12:10:57.980444 : RawData event for Player #1: 12:10:57.980444 : Device rawinput data (Hex) = [ 0000AC40, 0000D360 ] 12:10:57.980444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.980444 : OnScreen Cursor Position (Px) = [ 1291, 891 ] 12:10:57.980444 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.980444 : ClientWindow Style = FullScreen 12:10:57.980444 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.980444 : Game Position (Hex) = [ 050B, 037B ] 12:10:57.980444 : Game Position (Dec) = [ 1291, 891 ] 12:10:57.981441 : - 12:10:57.981441 : Cannot read memory at address 0x0000030B 12:10:57.981441 : Cannot read memory at address 0x0000038B 12:10:57.982943 : Cannot read memory at address 0x0000030B 12:10:57.982943 : Cannot read memory at address 0x0000038B 12:10:57.984945 : Cannot read memory at address 0x0000030B 12:10:57.985088 : Cannot read memory at address 0x0000038B 12:10:57.985590 : RawData event for Player #1: 12:10:57.985590 : Device rawinput data (Hex) = [ 0000ABD8, 0000D300 ] 12:10:57.985590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.985590 : OnScreen Cursor Position (Px) = [ 1288, 890 ] 12:10:57.985590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.985590 : ClientWindow Style = FullScreen 12:10:57.985590 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.985590 : Game Position (Hex) = [ 0508, 037A ] 12:10:57.985590 : Game Position (Dec) = [ 1288, 890 ] 12:10:57.985590 : - 12:10:57.986591 : Cannot read memory at address 0x0000030B 12:10:57.986591 : Cannot read memory at address 0x0000038B 12:10:57.988588 : Cannot read memory at address 0x0000030B 12:10:57.988588 : Cannot read memory at address 0x0000038B 12:10:57.990580 : Cannot read memory at address 0x0000030B 12:10:57.990580 : Cannot read memory at address 0x0000038B 12:10:57.990580 : RawData event for Player #1: 12:10:57.990580 : Device rawinput data (Hex) = [ 0000AB3C, 0000D260 ] 12:10:57.990580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.990580 : OnScreen Cursor Position (Px) = [ 1284, 887 ] 12:10:57.990580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.990580 : ClientWindow Style = FullScreen 12:10:57.990580 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.990580 : Game Position (Hex) = [ 0504, 0377 ] 12:10:57.990580 : Game Position (Dec) = [ 1284, 887 ] 12:10:57.991575 : - 12:10:57.993081 : Cannot read memory at address 0x0000030B 12:10:57.993081 : Cannot read memory at address 0x0000038B 12:10:57.994114 : RawData event for Player #1: 12:10:57.994114 : Device rawinput data (Hex) = [ 0000AAA4, 0000D1D8 ] 12:10:57.994114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.994114 : OnScreen Cursor Position (Px) = [ 1279, 885 ] 12:10:57.995111 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:57.995111 : Cannot read memory at address 0x0000030B 12:10:57.995111 : ClientWindow Style = FullScreen 12:10:57.995111 : Cannot read memory at address 0x0000038B 12:10:57.995111 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:57.995111 : Game Position (Hex) = [ 04FF, 0375 ] 12:10:57.995111 : Game Position (Dec) = [ 1279, 885 ] 12:10:57.995111 : - 12:10:57.997104 : Cannot read memory at address 0x0000030B 12:10:57.997104 : Cannot read memory at address 0x0000038B 12:10:57.999101 : Cannot read memory at address 0x0000030B 12:10:57.999101 : Cannot read memory at address 0x0000038B 12:10:57.999101 : RawData event for Player #1: 12:10:57.999101 : Device rawinput data (Hex) = [ 0000AA1C, 0000D18C ] 12:10:57.999101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:57.999101 : OnScreen Cursor Position (Px) = [ 1275, 884 ] 12:10:58.000095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.000095 : ClientWindow Style = FullScreen 12:10:58.000095 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.000095 : Game Position (Hex) = [ 04FB, 0374 ] 12:10:58.000095 : Game Position (Dec) = [ 1275, 884 ] 12:10:58.000095 : - 12:10:58.001095 : Cannot read memory at address 0x0000030B 12:10:58.001095 : Cannot read memory at address 0x0000038B 12:10:58.003292 : Cannot read memory at address 0x0000030B 12:10:58.003292 : Cannot read memory at address 0x0000038B 12:10:58.004408 : RawData event for Player #1: 12:10:58.004408 : Device rawinput data (Hex) = [ 0000A984, 0000D14C ] 12:10:58.004408 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.004408 : OnScreen Cursor Position (Px) = [ 1271, 882 ] 12:10:58.005409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.005409 : Cannot read memory at address 0x0000030B 12:10:58.005409 : ClientWindow Style = FullScreen 12:10:58.005409 : Cannot read memory at address 0x0000038B 12:10:58.005409 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.005409 : Game Position (Hex) = [ 04F7, 0372 ] 12:10:58.005409 : Game Position (Dec) = [ 1271, 882 ] 12:10:58.005409 : - 12:10:58.007406 : Cannot read memory at address 0x0000030B 12:10:58.007406 : Cannot read memory at address 0x0000038B 12:10:58.008403 : RawData event for Player #1: 12:10:58.008403 : Device rawinput data (Hex) = [ 0000A8E0, 0000D0C4 ] 12:10:58.008403 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.008403 : OnScreen Cursor Position (Px) = [ 1266, 880 ] 12:10:58.008403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.008403 : ClientWindow Style = FullScreen 12:10:58.009396 : Cannot read memory at address 0x0000030B 12:10:58.009396 : Cannot read memory at address 0x0000038B 12:10:58.009396 : Game Position (Hex) = [ 04F2, 0370 ] 12:10:58.009396 : Game Position (Dec) = [ 1266, 880 ] 12:10:58.009396 : - 12:10:58.011392 : Cannot read memory at address 0x0000030B 12:10:58.011392 : Cannot read memory at address 0x0000038B 12:10:58.012901 : Cannot read memory at address 0x0000030B 12:10:58.012901 : Cannot read memory at address 0x0000038B 12:10:58.012901 : RawData event for Player #1: 12:10:58.013935 : Device rawinput data (Hex) = [ 0000A8B0, 0000D0C0 ] 12:10:58.013935 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.013935 : OnScreen Cursor Position (Px) = [ 1265, 880 ] 12:10:58.013935 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.013935 : ClientWindow Style = FullScreen 12:10:58.014542 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.014542 : Cannot read memory at address 0x0000030B 12:10:58.014542 : Game Position (Hex) = [ 04F1, 0370 ] 12:10:58.014542 : Cannot read memory at address 0x0000038B 12:10:58.014542 : Game Position (Dec) = [ 1265, 880 ] 12:10:58.014542 : - 12:10:58.016542 : Cannot read memory at address 0x0000030B 12:10:58.016542 : Cannot read memory at address 0x0000038B 12:10:58.018632 : Cannot read memory at address 0x0000030B 12:10:58.018632 : Cannot read memory at address 0x0000038B 12:10:58.018632 : RawData event for Player #1: 12:10:58.018632 : Device rawinput data (Hex) = [ 0000A820, 0000CFF4 ] 12:10:58.019181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.019181 : OnScreen Cursor Position (Px) = [ 1260, 877 ] 12:10:58.019181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.019181 : ClientWindow Style = FullScreen 12:10:58.019181 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.019181 : Game Position (Hex) = [ 04EC, 036D ] 12:10:58.019181 : Game Position (Dec) = [ 1260, 877 ] 12:10:58.019181 : - 12:10:58.020227 : Cannot read memory at address 0x0000030B 12:10:58.020227 : Cannot read memory at address 0x0000038B 12:10:58.022787 : RawData event for Player #1: 12:10:58.022787 : Cannot read memory at address 0x0000030B 12:10:58.022787 : Device rawinput data (Hex) = [ 0000A794, 0000CFB0 ] 12:10:58.022787 : Cannot read memory at address 0x0000038B 12:10:58.022787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.022787 : OnScreen Cursor Position (Px) = [ 1256, 876 ] 12:10:58.022787 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.022787 : ClientWindow Style = FullScreen 12:10:58.022787 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.023797 : Game Position (Hex) = [ 04E8, 036C ] 12:10:58.023797 : Game Position (Dec) = [ 1256, 876 ] 12:10:58.023797 : - 12:10:58.024802 : Cannot read memory at address 0x0000030B 12:10:58.024802 : Cannot read memory at address 0x0000038B 12:10:58.026787 : Cannot read memory at address 0x0000030B 12:10:58.026787 : Cannot read memory at address 0x0000038B 12:10:58.027783 : RawData event for Player #1: 12:10:58.027783 : Device rawinput data (Hex) = [ 0000A728, 0000CF18 ] 12:10:58.027783 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.027783 : OnScreen Cursor Position (Px) = [ 1253, 873 ] 12:10:58.027783 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.027783 : ClientWindow Style = FullScreen 12:10:58.027783 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.027783 : Game Position (Hex) = [ 04E5, 0369 ] 12:10:58.028780 : Game Position (Dec) = [ 1253, 873 ] 12:10:58.028780 : Cannot read memory at address 0x0000030B 12:10:58.028780 : - 12:10:58.028780 : Cannot read memory at address 0x0000038B 12:10:58.030773 : Cannot read memory at address 0x0000030B 12:10:58.030773 : Cannot read memory at address 0x0000038B 12:10:58.032767 : Cannot read memory at address 0x0000030B 12:10:58.032767 : RawData event for Player #1: 12:10:58.032767 : Cannot read memory at address 0x0000038B 12:10:58.032767 : Device rawinput data (Hex) = [ 0000A698, 0000CEE8 ] 12:10:58.033270 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.033270 : OnScreen Cursor Position (Px) = [ 1249, 872 ] 12:10:58.033270 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.033270 : ClientWindow Style = FullScreen 12:10:58.033270 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.033270 : Game Position (Hex) = [ 04E1, 0368 ] 12:10:58.033270 : Game Position (Dec) = [ 1249, 872 ] 12:10:58.033270 : - 12:10:58.034268 : Cannot read memory at address 0x0000030B 12:10:58.034268 : Cannot read memory at address 0x0000038B 12:10:58.036265 : Cannot read memory at address 0x0000030B 12:10:58.036265 : Cannot read memory at address 0x0000038B 12:10:58.036265 : RawData event for Player #1: 12:10:58.036265 : Device rawinput data (Hex) = [ 0000A65C, 0000CE44 ] 12:10:58.036265 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.036265 : OnScreen Cursor Position (Px) = [ 1247, 870 ] 12:10:58.037258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.037258 : ClientWindow Style = FullScreen 12:10:58.037258 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.037258 : Game Position (Hex) = [ 04DF, 0366 ] 12:10:58.037258 : Game Position (Dec) = [ 1247, 870 ] 12:10:58.037258 : - 12:10:58.038255 : Cannot read memory at address 0x0000030B 12:10:58.038255 : Cannot read memory at address 0x0000038B 12:10:58.040252 : Cannot read memory at address 0x0000030B 12:10:58.040252 : Cannot read memory at address 0x0000038B 12:10:58.041249 : RawData event for Player #1: 12:10:58.041249 : Device rawinput data (Hex) = [ 0000A5D0, 0000CE9C ] 12:10:58.041249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.041249 : OnScreen Cursor Position (Px) = [ 1243, 871 ] 12:10:58.041249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.041249 : ClientWindow Style = FullScreen 12:10:58.041249 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.041249 : Game Position (Hex) = [ 04DB, 0367 ] 12:10:58.042753 : Game Position (Dec) = [ 1243, 871 ] 12:10:58.042753 : Cannot read memory at address 0x0000030B 12:10:58.042753 : - 12:10:58.042753 : Cannot read memory at address 0x0000038B 12:10:58.044488 : Cannot read memory at address 0x0000030B 12:10:58.044488 : Cannot read memory at address 0x0000038B 12:10:58.046490 : Cannot read memory at address 0x0000030B 12:10:58.046490 : Cannot read memory at address 0x0000038B 12:10:58.046490 : RawData event for Player #1: 12:10:58.046490 : Device rawinput data (Hex) = [ 0000A574, 0000CDE8 ] 12:10:58.046490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.047482 : OnScreen Cursor Position (Px) = [ 1240, 868 ] 12:10:58.047482 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.047482 : ClientWindow Style = FullScreen 12:10:58.047482 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.047482 : Game Position (Hex) = [ 04D8, 0364 ] 12:10:58.047482 : Game Position (Dec) = [ 1240, 868 ] 12:10:58.048478 : - 12:10:58.048478 : Cannot read memory at address 0x0000030B 12:10:58.048478 : Cannot read memory at address 0x0000038B 12:10:58.050475 : Cannot read memory at address 0x0000030B 12:10:58.050475 : RawData event for Player #1: 12:10:58.050475 : Cannot read memory at address 0x0000038B 12:10:58.050475 : Device rawinput data (Hex) = [ 0000A4EC, 0000CD88 ] 12:10:58.050475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.050475 : OnScreen Cursor Position (Px) = [ 1236, 867 ] 12:10:58.051468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.051468 : ClientWindow Style = FullScreen 12:10:58.051468 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.051468 : Game Position (Hex) = [ 04D4, 0363 ] 12:10:58.051468 : Game Position (Dec) = [ 1236, 867 ] 12:10:58.051468 : - 12:10:58.052976 : Cannot read memory at address 0x0000030B 12:10:58.052976 : Cannot read memory at address 0x0000038B 12:10:58.054542 : Cannot read memory at address 0x0000030B 12:10:58.054542 : Cannot read memory at address 0x0000038B 12:10:58.055545 : RawData event for Player #1: 12:10:58.055545 : Device rawinput data (Hex) = [ 0000A450, 0000CD0C ] 12:10:58.055545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.055545 : OnScreen Cursor Position (Px) = [ 1232, 865 ] 12:10:58.056539 : Cannot read memory at address 0x0000030B 12:10:58.056539 : Cannot read memory at address 0x0000038B 12:10:58.056539 : ClientWindow Style = FullScreen 12:10:58.056539 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.056539 : Game Position (Hex) = [ 04D0, 0361 ] 12:10:58.056539 : Game Position (Dec) = [ 1232, 865 ] 12:10:58.057535 : - 12:10:58.058537 : Cannot read memory at address 0x0000030B 12:10:58.058537 : Cannot read memory at address 0x0000038B 12:10:58.060529 : Cannot read memory at address 0x0000030B 12:10:58.060529 : RawData event for Player #1: 12:10:58.060529 : Device rawinput data (Hex) = [ 0000A3E8, 0000CC90 ] 12:10:58.060529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.060529 : OnScreen Cursor Position (Px) = [ 1229, 863 ] 12:10:58.060529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.061521 : ClientWindow Style = FullScreen 12:10:58.061521 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.061521 : Game Position (Hex) = [ 04CD, 035F ] 12:10:58.061521 : Game Position (Dec) = [ 1229, 863 ] 12:10:58.061521 : - 12:10:58.062525 : Cannot read memory at address 0x0000030B 12:10:58.062525 : Cannot read memory at address 0x0000038B 12:10:58.064038 : Cannot read memory at address 0x0000030B 12:10:58.064038 : Cannot read memory at address 0x0000038B 12:10:58.065037 : RawData event for Player #1: 12:10:58.066031 : Device rawinput data (Hex) = [ 0000A39C, 0000CC20 ] 12:10:58.066031 : Cannot read memory at address 0x0000030B 12:10:58.066031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.066031 : Cannot read memory at address 0x0000038B 12:10:58.066031 : OnScreen Cursor Position (Px) = [ 1227, 861 ] 12:10:58.066031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.066031 : ClientWindow Style = FullScreen 12:10:58.066031 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.067028 : Game Position (Hex) = [ 04CB, 035D ] 12:10:58.067028 : Game Position (Dec) = [ 1227, 861 ] 12:10:58.067028 : - 12:10:58.068024 : Cannot read memory at address 0x0000030B 12:10:58.068024 : Cannot read memory at address 0x0000038B 12:10:58.069021 : RawData event for Player #1: 12:10:58.069021 : Device rawinput data (Hex) = [ 0000A320, 0000CBA0 ] 12:10:58.069021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.069021 : OnScreen Cursor Position (Px) = [ 1223, 859 ] 12:10:58.070017 : Cannot read memory at address 0x0000030B 12:10:58.070017 : Cannot read memory at address 0x0000038B 12:10:58.070017 : ClientWindow Style = FullScreen 12:10:58.070017 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.070017 : Game Position (Hex) = [ 04C7, 035B ] 12:10:58.070017 : Game Position (Dec) = [ 1223, 859 ] 12:10:58.070017 : - 12:10:58.072014 : Cannot read memory at address 0x0000030B 12:10:58.072014 : Cannot read memory at address 0x0000038B 12:10:58.073518 : Cannot read memory at address 0x0000030B 12:10:58.073518 : Cannot read memory at address 0x0000038B 12:10:58.074470 : RawData event for Player #1: 12:10:58.074825 : Device rawinput data (Hex) = [ 0000A284, 0000CAF0 ] 12:10:58.074825 : Cannot read memory at address 0x0000030B 12:10:58.074825 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.074825 : Cannot read memory at address 0x0000038B 12:10:58.074825 : OnScreen Cursor Position (Px) = [ 1218, 856 ] 12:10:58.074825 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.074825 : ClientWindow Style = FullScreen 12:10:58.074825 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.074825 : Game Position (Hex) = [ 04C2, 0358 ] 12:10:58.074825 : Game Position (Dec) = [ 1218, 856 ] 12:10:58.074825 : - 12:10:58.076820 : Cannot read memory at address 0x0000030B 12:10:58.076820 : Cannot read memory at address 0x0000038B 12:10:58.078817 : Cannot read memory at address 0x0000030B 12:10:58.078817 : Cannot read memory at address 0x0000038B 12:10:58.079810 : RawData event for Player #1: 12:10:58.079810 : Device rawinput data (Hex) = [ 0000A220, 0000CA5C ] 12:10:58.079810 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.079810 : OnScreen Cursor Position (Px) = [ 1215, 853 ] 12:10:58.079810 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.079810 : ClientWindow Style = FullScreen 12:10:58.079810 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.079810 : Game Position (Hex) = [ 04BF, 0355 ] 12:10:58.080807 : Game Position (Dec) = [ 1215, 853 ] 12:10:58.080807 : Cannot read memory at address 0x0000030B 12:10:58.080807 : - 12:10:58.080807 : Cannot read memory at address 0x0000038B 12:10:58.082800 : Cannot read memory at address 0x0000030B 12:10:58.082800 : Cannot read memory at address 0x0000038B 12:10:58.083476 : RawData event for Player #1: 12:10:58.083476 : Device rawinput data (Hex) = [ 0000A1C0, 0000C9D4 ] 12:10:58.083982 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.083982 : OnScreen Cursor Position (Px) = [ 1213, 851 ] 12:10:58.083982 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.083982 : ClientWindow Style = FullScreen 12:10:58.083982 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.083982 : Game Position (Hex) = [ 04BD, 0353 ] 12:10:58.083982 : Game Position (Dec) = [ 1213, 851 ] 12:10:58.083982 : - 12:10:58.084981 : Cannot read memory at address 0x0000030B 12:10:58.084981 : Cannot read memory at address 0x0000038B 12:10:58.086978 : Cannot read memory at address 0x0000030B 12:10:58.086978 : Cannot read memory at address 0x0000038B 12:10:58.087975 : RawData event for Player #1: 12:10:58.087975 : Device rawinput data (Hex) = [ 0000A13C, 0000C978 ] 12:10:58.088968 : Cannot read memory at address 0x0000030B 12:10:58.088968 : Cannot read memory at address 0x0000038B 12:10:58.088968 : OnScreen Cursor Position (Px) = [ 1209, 849 ] 12:10:58.088968 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.088968 : ClientWindow Style = FullScreen 12:10:58.088968 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.088968 : Game Position (Hex) = [ 04B9, 0351 ] 12:10:58.089964 : Game Position (Dec) = [ 1209, 849 ] 12:10:58.089964 : - 12:10:58.090965 : Cannot read memory at address 0x0000030B 12:10:58.090965 : Cannot read memory at address 0x0000038B 12:10:58.092958 : Cannot read memory at address 0x0000030B 12:10:58.092958 : Cannot read memory at address 0x0000038B 12:10:58.093470 : RawData event for Player #1: 12:10:58.093975 : Device rawinput data (Hex) = [ 0000A0A0, 0000C8C4 ] 12:10:58.093975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.093975 : OnScreen Cursor Position (Px) = [ 1204, 846 ] 12:10:58.093975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.093975 : ClientWindow Style = FullScreen 12:10:58.093975 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.093975 : Game Position (Hex) = [ 04B4, 034E ] 12:10:58.094975 : Game Position (Dec) = [ 1204, 846 ] 12:10:58.094975 : Cannot read memory at address 0x0000030B 12:10:58.094975 : Cannot read memory at address 0x0000038B 12:10:58.096969 : Cannot read memory at address 0x0000030B 12:10:58.096969 : Cannot read memory at address 0x0000038B 12:10:58.097966 : RawData event for Player #1: 12:10:58.097966 : Device rawinput data (Hex) = [ 0000A020, 0000C844 ] 12:10:58.097966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.097966 : OnScreen Cursor Position (Px) = [ 1200, 844 ] 12:10:58.097966 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.098962 : ClientWindow Style = FullScreen 12:10:58.098962 : Cannot read memory at address 0x0000030B 12:10:58.098962 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.098962 : Cannot read memory at address 0x0000038B 12:10:58.098962 : Game Position (Hex) = [ 04B0, 034C ] 12:10:58.098962 : Game Position (Dec) = [ 1200, 844 ] 12:10:58.098962 : - 12:10:58.100958 : Cannot read memory at address 0x0000030B 12:10:58.100958 : Cannot read memory at address 0x0000038B 12:10:58.102948 : RawData event for Player #1: 12:10:58.102948 : Cannot read memory at address 0x0000030B 12:10:58.103451 : Cannot read memory at address 0x0000038B 12:10:58.103451 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.103451 : OnScreen Cursor Position (Px) = [ 1196, 840 ] 12:10:58.103451 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.103451 : ClientWindow Style = FullScreen 12:10:58.103451 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.103451 : Game Position (Hex) = [ 04AC, 0348 ] 12:10:58.104452 : Game Position (Dec) = [ 1196, 840 ] 12:10:58.104452 : - 12:10:58.105448 : Cannot read memory at address 0x0000030B 12:10:58.105448 : Cannot read memory at address 0x0000038B 12:10:58.107444 : Cannot read memory at address 0x0000030B 12:10:58.107444 : Cannot read memory at address 0x0000038B 12:10:58.107444 : RawData event for Player #1: 12:10:58.107444 : Device rawinput data (Hex) = [ 00009F14, 0000C6D8 ] 12:10:58.107444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.108438 : OnScreen Cursor Position (Px) = [ 1193, 838 ] 12:10:58.108438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.108438 : ClientWindow Style = FullScreen 12:10:58.108438 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.108438 : Game Position (Hex) = [ 04A9, 0346 ] 12:10:58.108438 : Game Position (Dec) = [ 1193, 838 ] 12:10:58.108438 : - 12:10:58.109434 : Cannot read memory at address 0x0000030B 12:10:58.109434 : Cannot read memory at address 0x0000038B 12:10:58.111431 : Cannot read memory at address 0x0000030B 12:10:58.111431 : Cannot read memory at address 0x0000038B 12:10:58.111431 : RawData event for Player #1: 12:10:58.111431 : Device rawinput data (Hex) = [ 00009E78, 0000C664 ] 12:10:58.111431 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.111431 : OnScreen Cursor Position (Px) = [ 1188, 836 ] 12:10:58.111431 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.111431 : ClientWindow Style = FullScreen 12:10:58.111431 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.111431 : Game Position (Hex) = [ 04A4, 0344 ] 12:10:58.111431 : Game Position (Dec) = [ 1188, 836 ] 12:10:58.111431 : - 12:10:58.112935 : Cannot read memory at address 0x0000030B 12:10:58.112935 : Cannot read memory at address 0x0000038B 12:10:58.114945 : Cannot read memory at address 0x0000030B 12:10:58.114945 : Cannot read memory at address 0x0000038B 12:10:58.115942 : RawData event for Player #1: 12:10:58.116934 : Device rawinput data (Hex) = [ 00009DB0, 0000C5D8 ] 12:10:58.116934 : Cannot read memory at address 0x0000030B 12:10:58.116934 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.116934 : Cannot read memory at address 0x0000038B 12:10:58.116934 : OnScreen Cursor Position (Px) = [ 1182, 834 ] 12:10:58.116934 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.116934 : ClientWindow Style = FullScreen 12:10:58.116934 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.117931 : Game Position (Hex) = [ 049E, 0342 ] 12:10:58.117931 : Game Position (Dec) = [ 1182, 834 ] 12:10:58.117931 : - 12:10:58.118931 : Cannot read memory at address 0x0000030B 12:10:58.118931 : Cannot read memory at address 0x0000038B 12:10:58.120924 : Cannot read memory at address 0x0000030B 12:10:58.120924 : Cannot read memory at address 0x0000038B 12:10:58.120924 : RawData event for Player #1: 12:10:58.121918 : Device rawinput data (Hex) = [ 00009D58, 0000C528 ] 12:10:58.121918 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.121918 : OnScreen Cursor Position (Px) = [ 1180, 831 ] 12:10:58.121918 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.121918 : ClientWindow Style = FullScreen 12:10:58.121918 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.122915 : Game Position (Hex) = [ 049C, 033F ] 12:10:58.122915 : Game Position (Dec) = [ 1180, 831 ] 12:10:58.123418 : Cannot read memory at address 0x0000038B 12:10:58.123418 : - 12:10:58.125415 : Cannot read memory at address 0x0000030B 12:10:58.125415 : Cannot read memory at address 0x0000038B 12:10:58.125415 : RawData event for Player #1: 12:10:58.125415 : Device rawinput data (Hex) = [ 00009CB8, 0000C434 ] 12:10:58.125415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.125415 : OnScreen Cursor Position (Px) = [ 1175, 827 ] 12:10:58.126412 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.126412 : ClientWindow Style = FullScreen 12:10:58.126412 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.126412 : Game Position (Hex) = [ 0497, 033B ] 12:10:58.126412 : Game Position (Dec) = [ 1175, 827 ] 12:10:58.126412 : - 12:10:58.127407 : Cannot read memory at address 0x0000030B 12:10:58.127407 : Cannot read memory at address 0x0000038B 12:10:58.129404 : Cannot read memory at address 0x0000030B 12:10:58.129404 : Cannot read memory at address 0x0000038B 12:10:58.130398 : RawData event for Player #1: 12:10:58.130398 : Device rawinput data (Hex) = [ 00009BEC, 0000C3CC ] 12:10:58.131395 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.131395 : OnScreen Cursor Position (Px) = [ 1169, 826 ] 12:10:58.131395 : Cannot read memory at address 0x0000030B 12:10:58.131395 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.131395 : ClientWindow Style = FullScreen 12:10:58.131395 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.131395 : Cannot read memory at address 0x0000038B 12:10:58.131395 : Game Position (Hex) = [ 0491, 033A ] 12:10:58.131395 : Game Position (Dec) = [ 1169, 826 ] 12:10:58.131395 : - 12:10:58.133911 : Cannot read memory at address 0x0000030B 12:10:58.133911 : Cannot read memory at address 0x0000038B 12:10:58.134903 : RawData event for Player #1: 12:10:58.135900 : Device rawinput data (Hex) = [ 00009B5C, 0000C29C ] 12:10:58.135900 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.135900 : OnScreen Cursor Position (Px) = [ 1165, 821 ] 12:10:58.135900 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.135900 : ClientWindow Style = FullScreen 12:10:58.135900 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.135900 : Game Position (Hex) = [ 048D, 0335 ] 12:10:58.136897 : Game Position (Dec) = [ 1165, 821 ] 12:10:58.136897 : - 12:10:58.137893 : Cannot read memory at address 0x0000030B 12:10:58.137893 : Cannot read memory at address 0x0000038B 12:10:58.138893 : RawData event for Player #1: 12:10:58.139886 : Cannot read memory at address 0x0000030B 12:10:58.139886 : Cannot read memory at address 0x0000038B 12:10:58.139886 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.139886 : OnScreen Cursor Position (Px) = [ 1162, 818 ] 12:10:58.139886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.139886 : ClientWindow Style = FullScreen 12:10:58.139886 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.139886 : Game Position (Hex) = [ 048A, 0332 ] 12:10:58.139886 : Game Position (Dec) = [ 1162, 818 ] 12:10:58.140883 : - 12:10:58.141884 : Cannot read memory at address 0x0000030B 12:10:58.141884 : Cannot read memory at address 0x0000038B 12:10:58.143388 : Cannot read memory at address 0x0000030B 12:10:58.143388 : Cannot read memory at address 0x0000038B 12:10:58.144393 : RawData event for Player #1: 12:10:58.144393 : Device rawinput data (Hex) = [ 00009A24, 0000C190 ] 12:10:58.144393 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.144393 : OnScreen Cursor Position (Px) = [ 1156, 816 ] 12:10:58.144393 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.144393 : ClientWindow Style = FullScreen 12:10:58.144393 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.145386 : Game Position (Hex) = [ 0484, 0330 ] 12:10:58.145386 : Cannot read memory at address 0x0000030B 12:10:58.145386 : Game Position (Dec) = [ 1156, 816 ] 12:10:58.145386 : Cannot read memory at address 0x0000038B 12:10:58.145386 : - 12:10:58.147379 : Cannot read memory at address 0x0000030B 12:10:58.147379 : Cannot read memory at address 0x0000038B 12:10:58.149373 : Cannot read memory at address 0x0000030B 12:10:58.149373 : Cannot read memory at address 0x0000038B 12:10:58.149373 : RawData event for Player #1: 12:10:58.149373 : Device rawinput data (Hex) = [ 00009998, 0000C0B0 ] 12:10:58.149373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.149373 : OnScreen Cursor Position (Px) = [ 1151, 812 ] 12:10:58.150369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.150369 : ClientWindow Style = FullScreen 12:10:58.150369 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.150369 : Game Position (Hex) = [ 047F, 032C ] 12:10:58.150369 : Game Position (Dec) = [ 1151, 812 ] 12:10:58.150369 : - 12:10:58.151366 : Cannot read memory at address 0x0000030B 12:10:58.151366 : Cannot read memory at address 0x0000038B 12:10:58.152868 : Cannot read memory at address 0x0000030B 12:10:58.152868 : Cannot read memory at address 0x0000038B 12:10:58.152868 : RawData event for Player #1: 12:10:58.152868 : Device rawinput data (Hex) = [ 00009908, 0000BFC8 ] 12:10:58.153874 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.153874 : OnScreen Cursor Position (Px) = [ 1147, 809 ] 12:10:58.153874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.153874 : ClientWindow Style = FullScreen 12:10:58.153874 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.153874 : Game Position (Hex) = [ 047B, 0329 ] 12:10:58.153874 : Game Position (Dec) = [ 1147, 809 ] 12:10:58.153874 : - 12:10:58.154870 : Cannot read memory at address 0x0000030B 12:10:58.154870 : Cannot read memory at address 0x0000038B 12:10:58.156863 : Cannot read memory at address 0x0000030B 12:10:58.156863 : Cannot read memory at address 0x0000038B 12:10:58.157860 : RawData event for Player #1: 12:10:58.157860 : Device rawinput data (Hex) = [ 0000986C, 0000BF0C ] 12:10:58.158857 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.158857 : Cannot read memory at address 0x0000030B 12:10:58.158857 : OnScreen Cursor Position (Px) = [ 1143, 805 ] 12:10:58.158857 : Cannot read memory at address 0x0000038B 12:10:58.158857 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.158857 : ClientWindow Style = FullScreen 12:10:58.158857 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.158857 : Game Position (Hex) = [ 0477, 0325 ] 12:10:58.158857 : Game Position (Dec) = [ 1143, 805 ] 12:10:58.158857 : - 12:10:58.160850 : Cannot read memory at address 0x0000030B 12:10:58.160850 : Cannot read memory at address 0x0000038B 12:10:58.162352 : Cannot read memory at address 0x0000030B 12:10:58.162352 : Cannot read memory at address 0x0000038B 12:10:58.162861 : RawData event for Player #1: 12:10:58.163864 : Device rawinput data (Hex) = [ 000097C8, 0000BE2C ] 12:10:58.163864 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.163864 : Cannot read memory at address 0x0000030B 12:10:58.163864 : OnScreen Cursor Position (Px) = [ 1138, 802 ] 12:10:58.163864 : Cannot read memory at address 0x0000038B 12:10:58.163864 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.163864 : ClientWindow Style = FullScreen 12:10:58.163864 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.163864 : Game Position (Hex) = [ 0472, 0322 ] 12:10:58.163864 : Game Position (Dec) = [ 1138, 802 ] 12:10:58.163864 : - 12:10:58.165857 : Cannot read memory at address 0x0000030B 12:10:58.165857 : Cannot read memory at address 0x0000038B 12:10:58.166854 : RawData event for Player #1: 12:10:58.166854 : Device rawinput data (Hex) = [ 000096F0, 0000BD7C ] 12:10:58.167851 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.167851 : Cannot read memory at address 0x0000030B 12:10:58.167851 : OnScreen Cursor Position (Px) = [ 1132, 799 ] 12:10:58.167851 : Cannot read memory at address 0x0000038B 12:10:58.167851 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.167851 : ClientWindow Style = FullScreen 12:10:58.167851 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.167851 : Game Position (Hex) = [ 046C, 031F ] 12:10:58.167851 : Game Position (Dec) = [ 1132, 799 ] 12:10:58.167851 : - 12:10:58.169844 : Cannot read memory at address 0x0000030B 12:10:58.169844 : Cannot read memory at address 0x0000038B 12:10:58.171837 : Cannot read memory at address 0x0000030B 12:10:58.171837 : Cannot read memory at address 0x0000038B 12:10:58.171837 : RawData event for Player #1: 12:10:58.171837 : Device rawinput data (Hex) = [ 0000967C, 0000BCD0 ] 12:10:58.172834 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.172834 : OnScreen Cursor Position (Px) = [ 1128, 796 ] 12:10:58.172834 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.172834 : ClientWindow Style = FullScreen 12:10:58.172834 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.172834 : Game Position (Hex) = [ 0468, 031C ] 12:10:58.172834 : Game Position (Dec) = [ 1128, 796 ] 12:10:58.173336 : - 12:10:58.173336 : Cannot read memory at address 0x0000030B 12:10:58.173336 : Cannot read memory at address 0x0000038B 12:10:58.175331 : Cannot read memory at address 0x0000030B 12:10:58.175331 : Cannot read memory at address 0x0000038B 12:10:58.177324 : Cannot read memory at address 0x0000030B 12:10:58.177324 : Cannot read memory at address 0x0000038B 12:10:58.177324 : RawData event for Player #1: 12:10:58.177324 : Device rawinput data (Hex) = [ 0000961C, 0000BBF0 ] 12:10:58.177324 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.177324 : OnScreen Cursor Position (Px) = [ 1125, 792 ] 12:10:58.177324 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.177324 : ClientWindow Style = FullScreen 12:10:58.177324 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.178321 : Game Position (Hex) = [ 0465, 0318 ] 12:10:58.178321 : Game Position (Dec) = [ 1125, 792 ] 12:10:58.178321 : - 12:10:58.179317 : Cannot read memory at address 0x0000030B 12:10:58.179317 : Cannot read memory at address 0x0000038B 12:10:58.181311 : Cannot read memory at address 0x0000030B 12:10:58.181311 : Cannot read memory at address 0x0000038B 12:10:58.181311 : RawData event for Player #1: 12:10:58.181311 : Device rawinput data (Hex) = [ 00009598, 0000BB4C ] 12:10:58.181311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.181311 : OnScreen Cursor Position (Px) = [ 1121, 790 ] 12:10:58.181311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.181311 : ClientWindow Style = FullScreen 12:10:58.181311 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.181311 : Game Position (Hex) = [ 0461, 0316 ] 12:10:58.181311 : Game Position (Dec) = [ 1121, 790 ] 12:10:58.181311 : - 12:10:58.182812 : Cannot read memory at address 0x0000030B 12:10:58.182812 : Cannot read memory at address 0x0000038B 12:10:58.184814 : Cannot read memory at address 0x0000030B 12:10:58.184814 : Cannot read memory at address 0x0000038B 12:10:58.186807 : Cannot read memory at address 0x0000030B 12:10:58.186807 : Cannot read memory at address 0x0000038B 12:10:58.186807 : RawData event for Player #1: 12:10:58.186807 : Device rawinput data (Hex) = [ 000094E8, 0000BA38 ] 12:10:58.187804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.187804 : OnScreen Cursor Position (Px) = [ 1116, 785 ] 12:10:58.187804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.187804 : ClientWindow Style = FullScreen 12:10:58.187804 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.187804 : Game Position (Hex) = [ 045C, 0311 ] 12:10:58.187804 : Game Position (Dec) = [ 1116, 785 ] 12:10:58.187804 : - 12:10:58.188800 : Cannot read memory at address 0x0000030B 12:10:58.188800 : Cannot read memory at address 0x0000038B 12:10:58.190794 : Cannot read memory at address 0x0000030B 12:10:58.190794 : Cannot read memory at address 0x0000038B 12:10:58.190794 : RawData event for Player #1: 12:10:58.191790 : Device rawinput data (Hex) = [ 0000947C, 0000B9AC ] 12:10:58.191790 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.191790 : OnScreen Cursor Position (Px) = [ 1113, 783 ] 12:10:58.191790 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.191790 : ClientWindow Style = FullScreen 12:10:58.191790 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.191790 : Game Position (Hex) = [ 0459, 030F ] 12:10:58.191790 : Game Position (Dec) = [ 1113, 783 ] 12:10:58.191790 : - 12:10:58.192787 : Cannot read memory at address 0x0000030B 12:10:58.192787 : Cannot read memory at address 0x0000038B 12:10:58.194287 : Cannot read memory at address 0x0000030B 12:10:58.194287 : Cannot read memory at address 0x0000038B 12:10:58.196352 : Cannot read memory at address 0x0000030B 12:10:58.196352 : Cannot read memory at address 0x0000038B 12:10:58.196854 : RawData event for Player #1: 12:10:58.196854 : Device rawinput data (Hex) = [ 000093D8, 0000B8A8 ] 12:10:58.196854 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.197854 : OnScreen Cursor Position (Px) = [ 1108, 779 ] 12:10:58.197854 : Cannot read memory at address 0x0000030B 12:10:58.197854 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.197854 : Cannot read memory at address 0x0000038B 12:10:58.197854 : ClientWindow Style = FullScreen 12:10:58.197854 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.197854 : Game Position (Hex) = [ 0454, 030B ] 12:10:58.197854 : Game Position (Dec) = [ 1108, 779 ] 12:10:58.197854 : - 12:10:58.199848 : Cannot read memory at address 0x0000030B 12:10:58.199848 : Cannot read memory at address 0x0000038B 12:10:58.201841 : Cannot read memory at address 0x0000030B 12:10:58.201841 : Cannot read memory at address 0x0000038B 12:10:58.201841 : RawData event for Player #1: 12:10:58.201841 : Device rawinput data (Hex) = [ 0000933C, 0000B814 ] 12:10:58.202838 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.202838 : OnScreen Cursor Position (Px) = [ 1104, 776 ] 12:10:58.202838 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.202838 : ClientWindow Style = FullScreen 12:10:58.202838 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.202838 : Game Position (Hex) = [ 0450, 0308 ] 12:10:58.202838 : Game Position (Dec) = [ 1104, 776 ] 12:10:58.203339 : - 12:10:58.203339 : Cannot read memory at address 0x0000030B 12:10:58.203339 : Cannot read memory at address 0x0000038B 12:10:58.205334 : Cannot read memory at address 0x0000030B 12:10:58.205334 : Cannot read memory at address 0x0000038B 12:10:58.207327 : Cannot read memory at address 0x0000030B 12:10:58.207327 : Cannot read memory at address 0x0000038B 12:10:58.208324 : RawData event for Player #1: 12:10:58.208324 : Device rawinput data (Hex) = [ 000092C4, 0000B780 ] 12:10:58.208324 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.208324 : OnScreen Cursor Position (Px) = [ 1100, 774 ] 12:10:58.208324 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.208324 : ClientWindow Style = FullScreen 12:10:58.208324 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.208324 : Game Position (Hex) = [ 044C, 0306 ] 12:10:58.208324 : Game Position (Dec) = [ 1100, 774 ] 12:10:58.209321 : - 12:10:58.209321 : Cannot read memory at address 0x0000030B 12:10:58.209321 : Cannot read memory at address 0x0000038B 12:10:58.211314 : Cannot read memory at address 0x0000030B 12:10:58.211314 : Cannot read memory at address 0x0000038B 12:10:58.212816 : Cannot read memory at address 0x0000030B 12:10:58.212816 : Cannot read memory at address 0x0000038B 12:10:58.214818 : Cannot read memory at address 0x0000030B 12:10:58.214818 : Cannot read memory at address 0x0000038B 12:10:58.215815 : RawData event for Player #1: 12:10:58.215815 : Device rawinput data (Hex) = [ 0000924C, 0000B6E8 ] 12:10:58.215815 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.215815 : OnScreen Cursor Position (Px) = [ 1097, 771 ] 12:10:58.215815 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.215815 : ClientWindow Style = FullScreen 12:10:58.215815 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.215815 : Game Position (Hex) = [ 0449, 0303 ] 12:10:58.215815 : Game Position (Dec) = [ 1097, 771 ] 12:10:58.215815 : - 12:10:58.216812 : Cannot read memory at address 0x0000030B 12:10:58.216812 : Cannot read memory at address 0x0000038B 12:10:58.218805 : Cannot read memory at address 0x0000030B 12:10:58.218805 : Cannot read memory at address 0x0000038B 12:10:58.220798 : Cannot read memory at address 0x0000030B 12:10:58.220798 : Cannot read memory at address 0x0000038B 12:10:58.221795 : RawData event for Player #1: 12:10:58.222791 : Device rawinput data (Hex) = [ 000091AC, 0000B570 ] 12:10:58.222791 : Cannot read memory at address 0x0000030B 12:10:58.222791 : Cannot read memory at address 0x0000038B 12:10:58.222791 : OnScreen Cursor Position (Px) = [ 1092, 765 ] 12:10:58.222791 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.222791 : ClientWindow Style = FullScreen 12:10:58.222791 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.223293 : Game Position (Hex) = [ 0444, 02FD ] 12:10:58.223293 : Game Position (Dec) = [ 1092, 765 ] 12:10:58.223293 : - 12:10:58.224292 : Cannot read memory at address 0x0000030B 12:10:58.224292 : Cannot read memory at address 0x0000038B 12:10:58.226285 : Cannot read memory at address 0x0000030B 12:10:58.226285 : Cannot read memory at address 0x0000038B 12:10:58.228278 : Cannot read memory at address 0x0000030B 12:10:58.228278 : Cannot read memory at address 0x0000038B 12:10:58.229275 : RawData event for Player #1: 12:10:58.229275 : Device rawinput data (Hex) = [ 00009100, 0000B4B0 ] 12:10:58.229275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.229275 : OnScreen Cursor Position (Px) = [ 1087, 762 ] 12:10:58.229275 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.230271 : ClientWindow Style = FullScreen 12:10:58.230271 : Cannot read memory at address 0x0000030B 12:10:58.230271 : Game Position (Hex) = [ 043F, 02FA ] 12:10:58.230271 : Cannot read memory at address 0x0000038B 12:10:58.230271 : Game Position (Dec) = [ 1087, 762 ] 12:10:58.230271 : - 12:10:58.232770 : Cannot read memory at address 0x0000030B 12:10:58.232770 : Cannot read memory at address 0x0000038B 12:10:58.234714 : RawData event for Player #1: 12:10:58.234714 : Cannot read memory at address 0x0000030B 12:10:58.234714 : Device rawinput data (Hex) = [ 00009008, 0000B3D4 ] 12:10:58.234714 : Cannot read memory at address 0x0000038B 12:10:58.234714 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.234714 : OnScreen Cursor Position (Px) = [ 1080, 758 ] 12:10:58.234714 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.234714 : ClientWindow Style = FullScreen 12:10:58.234714 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.234714 : Game Position (Hex) = [ 0438, 02F6 ] 12:10:58.234714 : Game Position (Dec) = [ 1080, 758 ] 12:10:58.234714 : - 12:10:58.236708 : Cannot read memory at address 0x0000030B 12:10:58.236708 : Cannot read memory at address 0x0000038B 12:10:58.238702 : Cannot read memory at address 0x0000030B 12:10:58.238702 : Cannot read memory at address 0x0000038B 12:10:58.240695 : Cannot read memory at address 0x0000030B 12:10:58.240695 : Cannot read memory at address 0x0000038B 12:10:58.241692 : RawData event for Player #1: 12:10:58.241692 : Device rawinput data (Hex) = [ 00008FC0, 0000B354 ] 12:10:58.241692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.241692 : OnScreen Cursor Position (Px) = [ 1078, 756 ] 12:10:58.241692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.241692 : ClientWindow Style = FullScreen 12:10:58.241692 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.241692 : Game Position (Hex) = [ 0436, 02F4 ] 12:10:58.241692 : Game Position (Dec) = [ 1078, 756 ] 12:10:58.241692 : - 12:10:58.243193 : Cannot read memory at address 0x0000030B 12:10:58.243193 : Cannot read memory at address 0x0000038B 12:10:58.245201 : Cannot read memory at address 0x0000030B 12:10:58.245201 : Cannot read memory at address 0x0000038B 12:10:58.247195 : Cannot read memory at address 0x0000030B 12:10:58.247195 : Cannot read memory at address 0x0000038B 12:10:58.247195 : RawData event for Player #1: 12:10:58.247195 : Device rawinput data (Hex) = [ 00008F60, 0000B2DC ] 12:10:58.247195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.247195 : OnScreen Cursor Position (Px) = [ 1075, 754 ] 12:10:58.247195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.247195 : ClientWindow Style = FullScreen 12:10:58.248192 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.248192 : Game Position (Hex) = [ 0433, 02F2 ] 12:10:58.248192 : Game Position (Dec) = [ 1075, 754 ] 12:10:58.248192 : - 12:10:58.249188 : Cannot read memory at address 0x0000030B 12:10:58.249188 : Cannot read memory at address 0x0000038B 12:10:58.251181 : Cannot read memory at address 0x0000030B 12:10:58.251181 : Cannot read memory at address 0x0000038B 12:10:58.253175 : Cannot read memory at address 0x0000030B 12:10:58.253175 : Cannot read memory at address 0x0000038B 12:10:58.254675 : Cannot read memory at address 0x0000030B 12:10:58.254675 : RawData event for Player #1: 12:10:58.254675 : Device rawinput data (Hex) = [ 00008F00, 0000B240 ] 12:10:58.254675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.254675 : OnScreen Cursor Position (Px) = [ 1072, 752 ] 12:10:58.254675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.254675 : ClientWindow Style = FullScreen 12:10:58.254675 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.254675 : Game Position (Hex) = [ 0430, 02F0 ] 12:10:58.254675 : Game Position (Dec) = [ 1072, 752 ] 12:10:58.254675 : - 12:10:58.256668 : Cannot read memory at address 0x0000030B 12:10:58.256668 : Cannot read memory at address 0x0000038B 12:10:58.258662 : Cannot read memory at address 0x0000030B 12:10:58.258662 : Cannot read memory at address 0x0000038B 12:10:58.259658 : RawData event for Player #1: 12:10:58.259658 : Device rawinput data (Hex) = [ 00008E34, 0000B150 ] 12:10:58.259658 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.259658 : OnScreen Cursor Position (Px) = [ 1066, 748 ] 12:10:58.259658 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.259658 : ClientWindow Style = FullScreen 12:10:58.259658 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.259658 : Game Position (Hex) = [ 042A, 02EC ] 12:10:58.259658 : Game Position (Dec) = [ 1066, 748 ] 12:10:58.259658 : - 12:10:58.260655 : Cannot read memory at address 0x0000030B 12:10:58.260655 : Cannot read memory at address 0x0000038B 12:10:58.262157 : Cannot read memory at address 0x0000030B 12:10:58.262157 : Cannot read memory at address 0x0000038B 12:10:58.264170 : Cannot read memory at address 0x0000030B 12:10:58.264170 : Cannot read memory at address 0x0000038B 12:10:58.264170 : RawData event for Player #1: 12:10:58.264170 : Device rawinput data (Hex) = [ 00008DE4, 0000B0EC ] 12:10:58.264170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.264170 : OnScreen Cursor Position (Px) = [ 1064, 746 ] 12:10:58.264170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.265167 : ClientWindow Style = FullScreen 12:10:58.265167 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.265167 : Game Position (Hex) = [ 0428, 02EA ] 12:10:58.265167 : Game Position (Dec) = [ 1064, 746 ] 12:10:58.265167 : - 12:10:58.266164 : Cannot read memory at address 0x0000030B 12:10:58.266164 : Cannot read memory at address 0x0000038B 12:10:58.268157 : Cannot read memory at address 0x0000030B 12:10:58.268157 : Cannot read memory at address 0x0000038B 12:10:58.270150 : Cannot read memory at address 0x0000030B 12:10:58.270150 : Cannot read memory at address 0x0000038B 12:10:58.271147 : RawData event for Player #1: 12:10:58.271147 : Device rawinput data (Hex) = [ 00008D88, 0000B05C ] 12:10:58.271147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.272143 : OnScreen Cursor Position (Px) = [ 1061, 744 ] 12:10:58.272143 : Cannot read memory at address 0x0000030B 12:10:58.272143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.272143 : Cannot read memory at address 0x0000038B 12:10:58.272143 : ClientWindow Style = FullScreen 12:10:58.272143 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.272143 : Game Position (Hex) = [ 0425, 02E8 ] 12:10:58.272143 : Game Position (Dec) = [ 1061, 744 ] 12:10:58.272143 : - 12:10:58.273641 : Cannot read memory at address 0x0000030B 12:10:58.273641 : Cannot read memory at address 0x0000038B 12:10:58.275636 : Cannot read memory at address 0x0000030B 12:10:58.275636 : RawData event for Player #1: 12:10:58.275636 : Cannot read memory at address 0x0000038B 12:10:58.275636 : Device rawinput data (Hex) = [ 00008D50, 0000B028 ] 12:10:58.275636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.275636 : OnScreen Cursor Position (Px) = [ 1059, 743 ] 12:10:58.275636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.275636 : ClientWindow Style = FullScreen 12:10:58.275636 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.275636 : Game Position (Hex) = [ 0423, 02E7 ] 12:10:58.275636 : Game Position (Dec) = [ 1059, 743 ] 12:10:58.275636 : - 12:10:58.277629 : Cannot read memory at address 0x0000030B 12:10:58.277629 : Cannot read memory at address 0x0000038B 12:10:58.279623 : Cannot read memory at address 0x0000030B 12:10:58.279623 : Cannot read memory at address 0x0000038B 12:10:58.280619 : RawData event for Player #1: 12:10:58.280619 : Device rawinput data (Hex) = [ 00008D08, 0000AFA0 ] 12:10:58.280619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.280619 : OnScreen Cursor Position (Px) = [ 1057, 740 ] 12:10:58.280619 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.280619 : ClientWindow Style = FullScreen 12:10:58.280619 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.280619 : Game Position (Hex) = [ 0421, 02E4 ] 12:10:58.280619 : Game Position (Dec) = [ 1057, 740 ] 12:10:58.280619 : - 12:10:58.281616 : Cannot read memory at address 0x0000030B 12:10:58.281616 : Cannot read memory at address 0x0000038B 12:10:58.283118 : Cannot read memory at address 0x0000030B 12:10:58.283118 : Cannot read memory at address 0x0000038B 12:10:58.285118 : Cannot read memory at address 0x0000030B 12:10:58.285118 : Cannot read memory at address 0x0000038B 12:10:58.287112 : Cannot read memory at address 0x0000030B 12:10:58.287112 : Cannot read memory at address 0x0000038B 12:10:58.287112 : RawData event for Player #1: 12:10:58.287112 : Device rawinput data (Hex) = [ 00008C80, 0000AF44 ] 12:10:58.287112 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.287112 : OnScreen Cursor Position (Px) = [ 1053, 739 ] 12:10:58.288108 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.288108 : ClientWindow Style = FullScreen 12:10:58.288108 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.288108 : Game Position (Hex) = [ 041D, 02E3 ] 12:10:58.288108 : Game Position (Dec) = [ 1053, 739 ] 12:10:58.288108 : - 12:10:58.289105 : Cannot read memory at address 0x0000030B 12:10:58.289105 : Cannot read memory at address 0x0000038B 12:10:58.291099 : Cannot read memory at address 0x0000030B 12:10:58.291099 : Cannot read memory at address 0x0000038B 12:10:58.293091 : Cannot read memory at address 0x0000030B 12:10:58.293091 : Cannot read memory at address 0x0000038B 12:10:58.294124 : RawData event for Player #1: 12:10:58.294124 : Device rawinput data (Hex) = [ 00008BA4, 0000AEA0 ] 12:10:58.294124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.294124 : OnScreen Cursor Position (Px) = [ 1047, 736 ] 12:10:58.295168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.295168 : Cannot read memory at address 0x0000030B 12:10:58.295168 : Cannot read memory at address 0x0000038B 12:10:58.295168 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.295168 : Game Position (Hex) = [ 0417, 02E0 ] 12:10:58.295168 : Game Position (Dec) = [ 1047, 736 ] 12:10:58.295168 : - 12:10:58.297116 : Cannot read memory at address 0x0000030B 12:10:58.297116 : Cannot read memory at address 0x0000038B 12:10:58.299109 : Cannot read memory at address 0x0000030B 12:10:58.299109 : Cannot read memory at address 0x0000038B 12:10:58.301102 : Cannot read memory at address 0x0000030B 12:10:58.301102 : Cannot read memory at address 0x0000038B 12:10:58.301102 : RawData event for Player #1: 12:10:58.301102 : Device rawinput data (Hex) = [ 00008B70, 0000AE1C ] 12:10:58.301102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.301102 : OnScreen Cursor Position (Px) = [ 1045, 734 ] 12:10:58.301102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.302099 : ClientWindow Style = FullScreen 12:10:58.302099 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.302099 : Game Position (Hex) = [ 0415, 02DE ] 12:10:58.302099 : Game Position (Dec) = [ 1045, 734 ] 12:10:58.302099 : - 12:10:58.303095 : Cannot read memory at address 0x0000030B 12:10:58.303095 : Cannot read memory at address 0x0000038B 12:10:58.304594 : Cannot read memory at address 0x0000030B 12:10:58.304594 : Cannot read memory at address 0x0000038B 12:10:58.306588 : Cannot read memory at address 0x0000030B 12:10:58.330870 : Cannot read memory at address 0x0000038B 12:10:58.330870 : Device rawinput data (Hex) = [ 00008AF4, 0000AD84 ] 12:10:58.330870 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.330870 : OnScreen Cursor Position (Px) = [ 1042, 732 ] 12:10:58.330870 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.330870 : ClientWindow Style = FullScreen 12:10:58.330870 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.330870 : Game Position (Hex) = [ 0412, 02DC ] 12:10:58.330870 : Game Position (Dec) = [ 1042, 732 ] 12:10:58.330870 : - 12:10:58.331866 : RawData event for Player #1: 12:10:58.331866 : Device rawinput data (Hex) = [ 00008A74, 0000ACD0 ] 12:10:58.332863 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.332863 : Cannot read memory at address 0x0000030B 12:10:58.332863 : OnScreen Cursor Position (Px) = [ 1038, 729 ] 12:10:58.332863 : Cannot read memory at address 0x0000038B 12:10:58.332863 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.332863 : ClientWindow Style = FullScreen 12:10:58.332863 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.333365 : Game Position (Hex) = [ 040E, 02D9 ] 12:10:58.333365 : Game Position (Dec) = [ 1038, 729 ] 12:10:58.333365 : - 12:10:58.333365 : RawData event for Player #1: 12:10:58.333365 : Device rawinput data (Hex) = [ 00008920, 0000AB88 ] 12:10:58.333365 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.333365 : OnScreen Cursor Position (Px) = [ 1028, 723 ] 12:10:58.333365 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.333365 : ClientWindow Style = FullScreen 12:10:58.333365 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.333365 : Game Position (Hex) = [ 0404, 02D3 ] 12:10:58.333365 : Game Position (Dec) = [ 1028, 723 ] 12:10:58.333365 : - 12:10:58.334363 : Cannot read memory at address 0x0000030B 12:10:58.334363 : Cannot read memory at address 0x0000038B 12:10:58.336356 : Cannot read memory at address 0x0000030B 12:10:58.336356 : Cannot read memory at address 0x0000038B 12:10:58.338350 : Cannot read memory at address 0x0000030B 12:10:58.338350 : Cannot read memory at address 0x0000038B 12:10:58.338350 : RawData event for Player #1: 12:10:58.338350 : Device rawinput data (Hex) = [ 000088C8, 0000AAFC ] 12:10:58.338350 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.338350 : OnScreen Cursor Position (Px) = [ 1025, 721 ] 12:10:58.338350 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.338350 : ClientWindow Style = FullScreen 12:10:58.338350 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.339346 : Game Position (Hex) = [ 0401, 02D1 ] 12:10:58.339346 : Game Position (Dec) = [ 1025, 721 ] 12:10:58.339346 : - 12:10:58.340343 : Cannot read memory at address 0x0000030B 12:10:58.340343 : Cannot read memory at address 0x0000038B 12:10:58.342841 : Cannot read memory at address 0x0000030B 12:10:58.342841 : Cannot read memory at address 0x0000038B 12:10:58.344799 : RawData event for Player #1: 12:10:58.344799 : Device rawinput data (Hex) = [ 000088C0, 0000AAA8 ] 12:10:58.344799 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.344799 : Cannot read memory at address 0x0000030B 12:10:58.344799 : OnScreen Cursor Position (Px) = [ 1025, 719 ] 12:10:58.344799 : Cannot read memory at address 0x0000038B 12:10:58.344799 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.344799 : ClientWindow Style = FullScreen 12:10:58.344799 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.344799 : Game Position (Hex) = [ 0401, 02CF ] 12:10:58.344799 : Game Position (Dec) = [ 1025, 719 ] 12:10:58.344799 : - 12:10:58.346794 : Cannot read memory at address 0x0000030B 12:10:58.346794 : Cannot read memory at address 0x0000038B 12:10:58.348788 : Cannot read memory at address 0x0000030B 12:10:58.348788 : Cannot read memory at address 0x0000038B 12:10:58.350781 : Cannot read memory at address 0x0000030B 12:10:58.350781 : Cannot read memory at address 0x0000038B 12:10:58.351778 : RawData event for Player #1: 12:10:58.351778 : Device rawinput data (Hex) = [ 0000883C, 0000AA14 ] 12:10:58.351778 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.351778 : OnScreen Cursor Position (Px) = [ 1021, 717 ] 12:10:58.351778 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.351778 : ClientWindow Style = FullScreen 12:10:58.351778 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.351778 : Game Position (Hex) = [ 03FD, 02CD ] 12:10:58.351778 : Game Position (Dec) = [ 1021, 717 ] 12:10:58.351778 : - 12:10:58.352774 : Cannot read memory at address 0x0000030B 12:10:58.352774 : Cannot read memory at address 0x0000038B 12:10:58.354275 : Cannot read memory at address 0x0000030B 12:10:58.354275 : Cannot read memory at address 0x0000038B 12:10:58.356268 : Cannot read memory at address 0x0000030B 12:10:58.356268 : Cannot read memory at address 0x0000038B 12:10:58.358262 : Cannot read memory at address 0x0000030B 12:10:58.358262 : Cannot read memory at address 0x0000038B 12:10:58.358262 : RawData event for Player #1: 12:10:58.358262 : Device rawinput data (Hex) = [ 00008810, 0000A9C0 ] 12:10:58.358262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.358262 : OnScreen Cursor Position (Px) = [ 1020, 716 ] 12:10:58.358262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.358262 : ClientWindow Style = FullScreen 12:10:58.358262 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.359258 : Game Position (Hex) = [ 03FC, 02CC ] 12:10:58.359258 : Game Position (Dec) = [ 1020, 716 ] 12:10:58.359258 : - 12:10:58.360255 : Cannot read memory at address 0x0000030B 12:10:58.360255 : Cannot read memory at address 0x0000038B 12:10:58.362248 : Cannot read memory at address 0x0000030B 12:10:58.362248 : Cannot read memory at address 0x0000038B 12:10:58.363754 : Cannot read memory at address 0x0000030B 12:10:58.363754 : Cannot read memory at address 0x0000038B 12:10:58.365748 : RawData event for Player #1: 12:10:58.365748 : Cannot read memory at address 0x0000030B 12:10:58.365748 : Cannot read memory at address 0x0000038B 12:10:58.365748 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.365748 : OnScreen Cursor Position (Px) = [ 1016, 714 ] 12:10:58.365748 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.365748 : ClientWindow Style = FullScreen 12:10:58.365748 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.365748 : Game Position (Hex) = [ 03F8, 02CA ] 12:10:58.365748 : Game Position (Dec) = [ 1016, 714 ] 12:10:58.365748 : - 12:10:58.367741 : Cannot read memory at address 0x0000030B 12:10:58.367741 : Cannot read memory at address 0x0000038B 12:10:58.369734 : Cannot read memory at address 0x0000030B 12:10:58.369734 : Cannot read memory at address 0x0000038B 12:10:58.370731 : RawData event for Player #1: 12:10:58.370731 : Device rawinput data (Hex) = [ 00008738, 0000A900 ] 12:10:58.370731 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.370731 : OnScreen Cursor Position (Px) = [ 1014, 712 ] 12:10:58.370731 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.370731 : ClientWindow Style = FullScreen 12:10:58.370731 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.370731 : Game Position (Hex) = [ 03F6, 02C8 ] 12:10:58.370731 : Game Position (Dec) = [ 1014, 712 ] 12:10:58.370731 : - 12:10:58.371728 : Cannot read memory at address 0x0000030B 12:10:58.371728 : Cannot read memory at address 0x0000038B 12:10:58.373226 : Cannot read memory at address 0x0000030B 12:10:58.373226 : Cannot read memory at address 0x0000038B 12:10:58.375221 : Cannot read memory at address 0x0000030B 12:10:58.375221 : Cannot read memory at address 0x0000038B 12:10:58.375221 : RawData event for Player #1: 12:10:58.375221 : Device rawinput data (Hex) = [ 00008718, 0000A898 ] 12:10:58.375221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.375221 : OnScreen Cursor Position (Px) = [ 1013, 711 ] 12:10:58.375221 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.375221 : ClientWindow Style = FullScreen 12:10:58.376218 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.376218 : Game Position (Hex) = [ 03F5, 02C7 ] 12:10:58.376218 : Game Position (Dec) = [ 1013, 711 ] 12:10:58.376218 : - 12:10:58.377214 : Cannot read memory at address 0x0000030B 12:10:58.377214 : Cannot read memory at address 0x0000038B 12:10:58.379208 : Cannot read memory at address 0x0000030B 12:10:58.379208 : Cannot read memory at address 0x0000038B 12:10:58.379208 : RawData event for Player #1: 12:10:58.379208 : Device rawinput data (Hex) = [ 000086F0, 0000A898 ] 12:10:58.379208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.379208 : OnScreen Cursor Position (Px) = [ 1012, 711 ] 12:10:58.380204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.380204 : ClientWindow Style = FullScreen 12:10:58.380204 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.380204 : Game Position (Hex) = [ 03F4, 02C7 ] 12:10:58.380204 : Game Position (Dec) = [ 1012, 711 ] 12:10:58.380204 : - 12:10:58.381201 : Cannot read memory at address 0x0000030B 12:10:58.381201 : Cannot read memory at address 0x0000038B 12:10:58.383194 : Cannot read memory at address 0x0000030B 12:10:58.383194 : Cannot read memory at address 0x0000038B 12:10:58.384206 : RawData event for Player #1: 12:10:58.384206 : Device rawinput data (Hex) = [ 000086AC, 0000A854 ] 12:10:58.384206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.384206 : OnScreen Cursor Position (Px) = [ 1010, 710 ] 12:10:58.384206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.384206 : ClientWindow Style = FullScreen 12:10:58.385203 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.385203 : Cannot read memory at address 0x0000030B 12:10:58.385203 : Game Position (Hex) = [ 03F2, 02C6 ] 12:10:58.385203 : Cannot read memory at address 0x0000038B 12:10:58.385203 : Game Position (Dec) = [ 1010, 710 ] 12:10:58.385203 : - 12:10:58.387196 : Cannot read memory at address 0x0000030B 12:10:58.387196 : Cannot read memory at address 0x0000038B 12:10:58.389189 : Cannot read memory at address 0x0000030B 12:10:58.389189 : Cannot read memory at address 0x0000038B 12:10:58.389189 : RawData event for Player #1: 12:10:58.389189 : Device rawinput data (Hex) = [ 000086AC, 0000A854 ] 12:10:58.389189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.389189 : OnScreen Cursor Position (Px) = [ 1010, 710 ] 12:10:58.389189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.389189 : ClientWindow Style = FullScreen 12:10:58.389189 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.390186 : Game Position (Hex) = [ 03F2, 02C6 ] 12:10:58.390186 : Game Position (Dec) = [ 1010, 710 ] 12:10:58.390186 : - 12:10:58.391183 : Cannot read memory at address 0x0000030B 12:10:58.391183 : Cannot read memory at address 0x0000038B 12:10:58.393176 : Cannot read memory at address 0x0000030B 12:10:58.393176 : Cannot read memory at address 0x0000038B 12:10:58.394676 : Cannot read memory at address 0x0000030B 12:10:58.394676 : RawData event for Player #1: 12:10:58.394676 : Cannot read memory at address 0x0000038B 12:10:58.394676 : Device rawinput data (Hex) = [ 00008654, 0000A808 ] 12:10:58.394676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.394676 : OnScreen Cursor Position (Px) = [ 1007, 708 ] 12:10:58.394676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.394676 : ClientWindow Style = FullScreen 12:10:58.394676 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.394676 : Game Position (Hex) = [ 03EF, 02C4 ] 12:10:58.394676 : Game Position (Dec) = [ 1007, 708 ] 12:10:58.394676 : - 12:10:58.396669 : Cannot read memory at address 0x0000030B 12:10:58.396669 : Cannot read memory at address 0x0000038B 12:10:58.398662 : Cannot read memory at address 0x0000030B 12:10:58.398662 : Cannot read memory at address 0x0000038B 12:10:58.399659 : RawData event for Player #1: 12:10:58.399659 : Device rawinput data (Hex) = [ 00008664, 0000A7D8 ] 12:10:58.399659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.399659 : OnScreen Cursor Position (Px) = [ 1007, 708 ] 12:10:58.399659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.399659 : ClientWindow Style = FullScreen 12:10:58.399659 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.399659 : Game Position (Hex) = [ 03EF, 02C4 ] 12:10:58.399659 : Game Position (Dec) = [ 1007, 708 ] 12:10:58.399659 : - 12:10:58.400656 : Cannot read memory at address 0x0000030B 12:10:58.400656 : Cannot read memory at address 0x0000038B 12:10:58.403154 : Cannot read memory at address 0x0000030B 12:10:58.403154 : Cannot read memory at address 0x0000038B 12:10:58.403154 : RawData event for Player #1: 12:10:58.403154 : Device rawinput data (Hex) = [ 0000863C, 0000A7D0 ] 12:10:58.403154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.403154 : OnScreen Cursor Position (Px) = [ 1006, 707 ] 12:10:58.404158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.404158 : ClientWindow Style = FullScreen 12:10:58.404158 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.404158 : Game Position (Hex) = [ 03EE, 02C3 ] 12:10:58.404158 : Game Position (Dec) = [ 1006, 707 ] 12:10:58.404158 : - 12:10:58.405154 : Cannot read memory at address 0x0000030B 12:10:58.405154 : Cannot read memory at address 0x0000038B 12:10:58.407148 : Cannot read memory at address 0x0000030B 12:10:58.407148 : Cannot read memory at address 0x0000038B 12:10:58.408144 : RawData event for Player #1: 12:10:58.408144 : Device rawinput data (Hex) = [ 00008610, 0000A7A4 ] 12:10:58.408144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.408144 : OnScreen Cursor Position (Px) = [ 1005, 707 ] 12:10:58.408144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.409141 : ClientWindow Style = FullScreen 12:10:58.409141 : Cannot read memory at address 0x0000030B 12:10:58.409141 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.409141 : Cannot read memory at address 0x0000038B 12:10:58.409141 : Game Position (Hex) = [ 03ED, 02C3 ] 12:10:58.409141 : Game Position (Dec) = [ 1005, 707 ] 12:10:58.409141 : - 12:10:58.411134 : Cannot read memory at address 0x0000030B 12:10:58.411134 : Cannot read memory at address 0x0000038B 12:10:58.413127 : Cannot read memory at address 0x0000030B 12:10:58.413127 : Cannot read memory at address 0x0000038B 12:10:58.413629 : RawData event for Player #1: 12:10:58.413629 : Device rawinput data (Hex) = [ 000085EC, 0000A79C ] 12:10:58.413629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.413629 : OnScreen Cursor Position (Px) = [ 1004, 707 ] 12:10:58.413629 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.413629 : ClientWindow Style = FullScreen 12:10:58.413629 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.413629 : Game Position (Hex) = [ 03EC, 02C3 ] 12:10:58.413629 : Game Position (Dec) = [ 1004, 707 ] 12:10:58.413629 : - 12:10:58.414627 : Cannot read memory at address 0x0000030B 12:10:58.414627 : Cannot read memory at address 0x0000038B 12:10:58.416620 : Cannot read memory at address 0x0000030B 12:10:58.416620 : Cannot read memory at address 0x0000038B 12:10:58.418614 : Cannot read memory at address 0x0000030B 12:10:58.418614 : RawData event for Player #1: 12:10:58.418614 : Cannot read memory at address 0x0000038B 12:10:58.418614 : Device rawinput data (Hex) = [ 000085F4, 0000A76C ] 12:10:58.418614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.418614 : OnScreen Cursor Position (Px) = [ 1004, 706 ] 12:10:58.418614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.418614 : ClientWindow Style = FullScreen 12:10:58.418614 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.418614 : Game Position (Hex) = [ 03EC, 02C2 ] 12:10:58.418614 : Game Position (Dec) = [ 1004, 706 ] 12:10:58.418614 : - 12:10:58.420607 : Cannot read memory at address 0x0000030B 12:10:58.420607 : Cannot read memory at address 0x0000038B 12:10:58.421603 : RawData event for Player #1: 12:10:58.421603 : Device rawinput data (Hex) = [ 000085A0, 0000A738 ] 12:10:58.421603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.421603 : OnScreen Cursor Position (Px) = [ 1002, 705 ] 12:10:58.421603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.421603 : ClientWindow Style = FullScreen 12:10:58.423105 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.423105 : Cannot read memory at address 0x0000030B 12:10:58.423105 : Cannot read memory at address 0x0000038B 12:10:58.423105 : Game Position (Dec) = [ 1002, 705 ] 12:10:58.423105 : - 12:10:58.425105 : Cannot read memory at address 0x0000030B 12:10:58.425105 : Cannot read memory at address 0x0000038B 12:10:58.427099 : Cannot read memory at address 0x0000030B 12:10:58.427099 : Cannot read memory at address 0x0000038B 12:10:58.429092 : Cannot read memory at address 0x0000030B 12:10:58.429092 : Cannot read memory at address 0x0000038B 12:10:58.429092 : RawData event for Player #1: 12:10:58.429092 : Device rawinput data (Hex) = [ 000085C8, 0000A73C ] 12:10:58.429092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.429092 : OnScreen Cursor Position (Px) = [ 1003, 705 ] 12:10:58.429092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.429092 : ClientWindow Style = FullScreen 12:10:58.430089 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.430089 : Game Position (Hex) = [ 03EB, 02C1 ] 12:10:58.430089 : Game Position (Dec) = [ 1003, 705 ] 12:10:58.430089 : - 12:10:58.431085 : Cannot read memory at address 0x0000030B 12:10:58.431085 : Cannot read memory at address 0x0000038B 12:10:58.433079 : Cannot read memory at address 0x0000030B 12:10:58.433079 : Cannot read memory at address 0x0000038B 12:10:58.434578 : Cannot read memory at address 0x0000030B 12:10:58.434578 : Cannot read memory at address 0x0000038B 12:10:58.436572 : Cannot read memory at address 0x0000030B 12:10:58.436572 : RawData event for Player #1: 12:10:58.436572 : Cannot read memory at address 0x0000038B 12:10:58.436572 : Device rawinput data (Hex) = [ 0000859C, 0000A734 ] 12:10:58.436572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.436572 : OnScreen Cursor Position (Px) = [ 1002, 705 ] 12:10:58.436572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.436572 : ClientWindow Style = FullScreen 12:10:58.436572 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.436572 : Game Position (Hex) = [ 03EA, 02C1 ] 12:10:58.436572 : Game Position (Dec) = [ 1002, 705 ] 12:10:58.436572 : - 12:10:58.438565 : Cannot read memory at address 0x0000030B 12:10:58.438565 : Cannot read memory at address 0x0000038B 12:10:58.440558 : Cannot read memory at address 0x0000030B 12:10:58.440558 : Cannot read memory at address 0x0000038B 12:10:58.443057 : Cannot read memory at address 0x0000030B 12:10:58.443057 : Cannot read memory at address 0x0000038B 12:10:58.443057 : RawData event for Player #1: 12:10:58.443057 : Device rawinput data (Hex) = [ 00008504, 0000A70C ] 12:10:58.443057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.443057 : OnScreen Cursor Position (Px) = [ 997, 704 ] 12:10:58.443057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.444061 : ClientWindow Style = FullScreen 12:10:58.444061 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.444061 : Game Position (Hex) = [ 03E5, 02C0 ] 12:10:58.444061 : Game Position (Dec) = [ 997, 704 ] 12:10:58.444061 : - 12:10:58.445058 : Cannot read memory at address 0x0000030B 12:10:58.445058 : Cannot read memory at address 0x0000038B 12:10:58.447051 : Cannot read memory at address 0x0000030B 12:10:58.447051 : Cannot read memory at address 0x0000038B 12:10:58.448048 : RawData event for Player #1: 12:10:58.448048 : Device rawinput data (Hex) = [ 000084B4, 0000A704 ] 12:10:58.448048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.448048 : OnScreen Cursor Position (Px) = [ 995, 704 ] 12:10:58.448048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.449044 : ClientWindow Style = FullScreen 12:10:58.449044 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.449044 : Cannot read memory at address 0x0000030B 12:10:58.449044 : Game Position (Hex) = [ 03E3, 02C0 ] 12:10:58.449044 : Cannot read memory at address 0x0000038B 12:10:58.449044 : - 12:10:58.451037 : Cannot read memory at address 0x0000030B 12:10:58.451037 : Cannot read memory at address 0x0000038B 12:10:58.453031 : Cannot read memory at address 0x0000030B 12:10:58.453031 : Cannot read memory at address 0x0000038B 12:10:58.453532 : RawData event for Player #1: 12:10:58.453532 : Device rawinput data (Hex) = [ 00008460, 0000A71C ] 12:10:58.453532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.453532 : OnScreen Cursor Position (Px) = [ 992, 705 ] 12:10:58.453532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.453532 : ClientWindow Style = FullScreen 12:10:58.453532 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.453532 : Game Position (Hex) = [ 03E0, 02C1 ] 12:10:58.453532 : Game Position (Dec) = [ 992, 705 ] 12:10:58.453532 : - 12:10:58.454531 : Cannot read memory at address 0x0000030B 12:10:58.454531 : Cannot read memory at address 0x0000038B 12:10:58.456524 : Cannot read memory at address 0x0000030B 12:10:58.456524 : Cannot read memory at address 0x0000038B 12:10:58.457520 : RawData event for Player #1: 12:10:58.457520 : Device rawinput data (Hex) = [ 00008424, 0000A744 ] 12:10:58.457520 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.457520 : OnScreen Cursor Position (Px) = [ 991, 705 ] 12:10:58.457520 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.457520 : ClientWindow Style = FullScreen 12:10:58.457520 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.457520 : Game Position (Hex) = [ 03DF, 02C1 ] 12:10:58.458517 : Cannot read memory at address 0x0000030B 12:10:58.458517 : Cannot read memory at address 0x0000038B 12:10:58.458517 : - 12:10:58.460510 : Cannot read memory at address 0x0000030B 12:10:58.460510 : Cannot read memory at address 0x0000038B 12:10:58.462504 : Cannot read memory at address 0x0000030B 12:10:58.462504 : Cannot read memory at address 0x0000038B 12:10:58.464010 : Cannot read memory at address 0x0000030B 12:10:58.464010 : Cannot read memory at address 0x0000038B 12:10:58.464010 : RawData event for Player #1: 12:10:58.464010 : Device rawinput data (Hex) = [ 00008424, 0000A738 ] 12:10:58.464010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.464010 : OnScreen Cursor Position (Px) = [ 991, 705 ] 12:10:58.464010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.465007 : ClientWindow Style = FullScreen 12:10:58.465007 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.465007 : Game Position (Hex) = [ 03DF, 02C1 ] 12:10:58.465007 : Game Position (Dec) = [ 991, 705 ] 12:10:58.465007 : - 12:10:58.466003 : Cannot read memory at address 0x0000030B 12:10:58.466003 : Cannot read memory at address 0x0000038B 12:10:58.467996 : Cannot read memory at address 0x0000030B 12:10:58.467996 : Cannot read memory at address 0x0000038B 12:10:58.469990 : Cannot read memory at address 0x0000030B 12:10:58.469990 : Cannot read memory at address 0x0000038B 12:10:58.470987 : RawData event for Player #1: 12:10:58.470987 : Device rawinput data (Hex) = [ 000083C8, 0000A778 ] 12:10:58.470987 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.470987 : OnScreen Cursor Position (Px) = [ 988, 706 ] 12:10:58.471983 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.471983 : Cannot read memory at address 0x0000030B 12:10:58.471983 : Cannot read memory at address 0x0000038B 12:10:58.471983 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.471983 : Game Position (Hex) = [ 03DC, 02C2 ] 12:10:58.471983 : Game Position (Dec) = [ 988, 706 ] 12:10:58.471983 : - 12:10:58.473481 : Cannot read memory at address 0x0000030B 12:10:58.473481 : Cannot read memory at address 0x0000038B 12:10:58.475476 : Cannot read memory at address 0x0000030B 12:10:58.475476 : Cannot read memory at address 0x0000038B 12:10:58.477470 : Cannot read memory at address 0x0000030B 12:10:58.477470 : Cannot read memory at address 0x0000038B 12:10:58.478466 : RawData event for Player #1: 12:10:58.478466 : Device rawinput data (Hex) = [ 000083A0, 0000A79C ] 12:10:58.478466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.478466 : OnScreen Cursor Position (Px) = [ 987, 707 ] 12:10:58.478466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.478466 : ClientWindow Style = FullScreen 12:10:58.478466 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.478466 : Game Position (Hex) = [ 03DB, 02C3 ] 12:10:58.478466 : Game Position (Dec) = [ 987, 707 ] 12:10:58.478466 : - 12:10:58.479463 : Cannot read memory at address 0x0000030B 12:10:58.479463 : Cannot read memory at address 0x0000038B 12:10:58.481456 : Cannot read memory at address 0x0000030B 12:10:58.481456 : Cannot read memory at address 0x0000038B 12:10:58.482958 : Cannot read memory at address 0x0000030B 12:10:58.482958 : Cannot read memory at address 0x0000038B 12:10:58.484959 : Cannot read memory at address 0x0000030B 12:10:58.484959 : Cannot read memory at address 0x0000038B 12:10:58.484959 : RawData event for Player #1: 12:10:58.484959 : Device rawinput data (Hex) = [ 00008338, 0000A834 ] 12:10:58.484959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.484959 : OnScreen Cursor Position (Px) = [ 984, 709 ] 12:10:58.485955 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.485955 : ClientWindow Style = FullScreen 12:10:58.485955 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.485955 : Game Position (Hex) = [ 03D8, 02C5 ] 12:10:58.485955 : Game Position (Dec) = [ 984, 709 ] 12:10:58.485955 : - 12:10:58.486952 : Cannot read memory at address 0x0000030B 12:10:58.486952 : Cannot read memory at address 0x0000038B 12:10:58.488945 : Cannot read memory at address 0x0000030B 12:10:58.488945 : Cannot read memory at address 0x0000038B 12:10:58.490939 : Cannot read memory at address 0x0000030B 12:10:58.490939 : Cannot read memory at address 0x0000038B 12:10:58.490939 : RawData event for Player #1: 12:10:58.490939 : Device rawinput data (Hex) = [ 0000830C, 0000A8B4 ] 12:10:58.490939 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.491935 : OnScreen Cursor Position (Px) = [ 982, 711 ] 12:10:58.491935 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.491935 : ClientWindow Style = FullScreen 12:10:58.491935 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.491935 : Game Position (Hex) = [ 03D6, 02C7 ] 12:10:58.491935 : Game Position (Dec) = [ 982, 711 ] 12:10:58.491935 : - 12:10:58.492932 : Cannot read memory at address 0x0000030B 12:10:58.492932 : Cannot read memory at address 0x0000038B 12:10:58.494432 : Cannot read memory at address 0x0000030B 12:10:58.494432 : Cannot read memory at address 0x0000038B 12:10:58.496425 : Cannot read memory at address 0x0000030B 12:10:58.496425 : Cannot read memory at address 0x0000038B 12:10:58.498419 : Cannot read memory at address 0x0000030B 12:10:58.498419 : RawData event for Player #1: 12:10:58.498419 : Device rawinput data (Hex) = [ 000082FC, 0000A930 ] 12:10:58.498419 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.498419 : OnScreen Cursor Position (Px) = [ 982, 713 ] 12:10:58.498419 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.498419 : ClientWindow Style = FullScreen 12:10:58.498419 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.498419 : Game Position (Hex) = [ 03D6, 02C9 ] 12:10:58.498419 : Game Position (Dec) = [ 982, 713 ] 12:10:58.499416 : - 12:10:58.500412 : Cannot read memory at address 0x0000030B 12:10:58.500412 : Cannot read memory at address 0x0000038B 12:10:58.502910 : Cannot read memory at address 0x0000030B 12:10:58.502910 : Cannot read memory at address 0x0000038B 12:10:58.502910 : RawData event for Player #1: 12:10:58.502910 : Device rawinput data (Hex) = [ 00008304, 0000AA1C ] 12:10:58.502910 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.502910 : OnScreen Cursor Position (Px) = [ 982, 717 ] 12:10:58.503915 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.503915 : ClientWindow Style = FullScreen 12:10:58.503915 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.503915 : Game Position (Hex) = [ 03D6, 02CD ] 12:10:58.503915 : Game Position (Dec) = [ 982, 717 ] 12:10:58.503915 : - 12:10:58.504911 : Cannot read memory at address 0x0000030B 12:10:58.504911 : Cannot read memory at address 0x0000038B 12:10:58.506904 : Cannot read memory at address 0x0000030B 12:10:58.506904 : Cannot read memory at address 0x0000038B 12:10:58.508898 : Cannot read memory at address 0x0000030B 12:10:58.508898 : Cannot read memory at address 0x0000038B 12:10:58.509894 : RawData event for Player #1: 12:10:58.509894 : Device rawinput data (Hex) = [ 00008328, 0000AAA4 ] 12:10:58.509894 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.509894 : OnScreen Cursor Position (Px) = [ 983, 719 ] 12:10:58.510891 : Cannot read memory at address 0x0000030B 12:10:58.510891 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.510891 : Cannot read memory at address 0x0000038B 12:10:58.510891 : ClientWindow Style = FullScreen 12:10:58.510891 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.510891 : Game Position (Hex) = [ 03D7, 02CF ] 12:10:58.510891 : Game Position (Dec) = [ 983, 719 ] 12:10:58.510891 : - 12:10:58.512884 : Cannot read memory at address 0x0000030B 12:10:58.512884 : Cannot read memory at address 0x0000038B 12:10:58.514384 : Cannot read memory at address 0x0000030B 12:10:58.514384 : Cannot read memory at address 0x0000038B 12:10:58.516377 : Cannot read memory at address 0x0000030B 12:10:58.516377 : Cannot read memory at address 0x0000038B 12:10:58.517374 : RawData event for Player #1: 12:10:58.517374 : Device rawinput data (Hex) = [ 00008378, 0000AB50 ] 12:10:58.517374 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.517374 : OnScreen Cursor Position (Px) = [ 986, 722 ] 12:10:58.517374 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.517374 : ClientWindow Style = FullScreen 12:10:58.517374 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.517374 : Game Position (Hex) = [ 03DA, 02D2 ] 12:10:58.517374 : Game Position (Dec) = [ 986, 722 ] 12:10:58.517374 : - 12:10:58.518371 : Cannot read memory at address 0x0000030B 12:10:58.518371 : Cannot read memory at address 0x0000038B 12:10:58.520364 : Cannot read memory at address 0x0000030B 12:10:58.520364 : Cannot read memory at address 0x0000038B 12:10:58.522862 : Cannot read memory at address 0x0000030B 12:10:58.522862 : Cannot read memory at address 0x0000038B 12:10:58.523870 : RawData event for Player #1: 12:10:58.523870 : Device rawinput data (Hex) = [ 00008390, 0000AC00 ] 12:10:58.523870 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.524867 : OnScreen Cursor Position (Px) = [ 986, 725 ] 12:10:58.524867 : Cannot read memory at address 0x0000030B 12:10:58.524867 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.524867 : ClientWindow Style = FullScreen 12:10:58.524867 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.524867 : Game Position (Hex) = [ 03DA, 02D5 ] 12:10:58.524867 : Game Position (Dec) = [ 986, 725 ] 12:10:58.524867 : - 12:10:58.526860 : Cannot read memory at address 0x0000030B 12:10:58.526860 : Cannot read memory at address 0x0000038B 12:10:58.528853 : Cannot read memory at address 0x0000030B 12:10:58.528853 : Cannot read memory at address 0x0000038B 12:10:58.529850 : RawData event for Player #1: 12:10:58.529850 : Device rawinput data (Hex) = [ 000083D8, 0000AC80 ] 12:10:58.530846 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.530846 : Cannot read memory at address 0x0000030B 12:10:58.530846 : OnScreen Cursor Position (Px) = [ 988, 727 ] 12:10:58.530846 : Cannot read memory at address 0x0000038B 12:10:58.530846 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.530846 : ClientWindow Style = FullScreen 12:10:58.530846 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.530846 : Game Position (Hex) = [ 03DC, 02D7 ] 12:10:58.530846 : Game Position (Dec) = [ 988, 727 ] 12:10:58.530846 : - 12:10:58.532840 : Cannot read memory at address 0x0000030B 12:10:58.532840 : Cannot read memory at address 0x0000038B 12:10:58.534340 : Cannot read memory at address 0x0000030B 12:10:58.534340 : Cannot read memory at address 0x0000038B 12:10:58.536333 : Cannot read memory at address 0x0000030B 12:10:58.536333 : Cannot read memory at address 0x0000038B 12:10:58.537330 : RawData event for Player #1: 12:10:58.537330 : Device rawinput data (Hex) = [ 000083F8, 0000AD00 ] 12:10:58.537330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.537330 : OnScreen Cursor Position (Px) = [ 989, 729 ] 12:10:58.537330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.537330 : ClientWindow Style = FullScreen 12:10:58.537330 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.537330 : Game Position (Hex) = [ 03DD, 02D9 ] 12:10:58.537330 : Game Position (Dec) = [ 989, 729 ] 12:10:58.537330 : - 12:10:58.538393 : Cannot read memory at address 0x0000030B 12:10:58.538393 : Cannot read memory at address 0x0000038B 12:10:58.539896 : Cannot read memory at address 0x0000030B 12:10:58.539896 : Cannot read memory at address 0x0000038B 12:10:58.541889 : Cannot read memory at address 0x0000030B 12:10:58.541889 : Cannot read memory at address 0x0000038B 12:10:58.543387 : Cannot read memory at address 0x0000030B 12:10:58.543387 : Cannot read memory at address 0x0000038B 12:10:58.544386 : RawData event for Player #1: 12:10:58.544386 : Device rawinput data (Hex) = [ 000083E8, 0000ADB0 ] 12:10:58.544386 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.544386 : OnScreen Cursor Position (Px) = [ 989, 732 ] 12:10:58.544386 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.544386 : ClientWindow Style = FullScreen 12:10:58.544386 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.544386 : Game Position (Hex) = [ 03DD, 02DC ] 12:10:58.544386 : Game Position (Dec) = [ 989, 732 ] 12:10:58.545382 : - 12:10:58.545382 : Cannot read memory at address 0x0000030B 12:10:58.545382 : Cannot read memory at address 0x0000038B 12:10:58.547375 : Cannot read memory at address 0x0000030B 12:10:58.547375 : Cannot read memory at address 0x0000038B 12:10:58.549369 : Cannot read memory at address 0x0000030B 12:10:58.549369 : Cannot read memory at address 0x0000038B 12:10:58.551362 : Cannot read memory at address 0x0000030B 12:10:58.551362 : Cannot read memory at address 0x0000038B 12:10:58.551362 : Device rawinput data (Hex) = [ 000083F0, 0000ADD8 ] 12:10:58.551362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.551362 : OnScreen Cursor Position (Px) = [ 989, 733 ] 12:10:58.551362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.551362 : ClientWindow Style = FullScreen 12:10:58.551362 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.551362 : Game Position (Hex) = [ 03DD, 02DD ] 12:10:58.551362 : Game Position (Dec) = [ 989, 733 ] 12:10:58.551362 : - 12:10:58.552864 : Cannot read memory at address 0x0000030B 12:10:58.552864 : Cannot read memory at address 0x0000038B 12:10:58.554865 : Cannot read memory at address 0x0000030B 12:10:58.554865 : Cannot read memory at address 0x0000038B 12:10:58.556858 : Cannot read memory at address 0x0000030B 12:10:58.556858 : Cannot read memory at address 0x0000038B 12:10:58.557855 : RawData event for Player #1: 12:10:58.557855 : Device rawinput data (Hex) = [ 00008418, 0000AE54 ] 12:10:58.558851 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.558851 : OnScreen Cursor Position (Px) = [ 990, 735 ] 12:10:58.558851 : Cannot read memory at address 0x0000030B 12:10:58.558851 : Cannot read memory at address 0x0000038B 12:10:58.558851 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.558851 : ClientWindow Style = FullScreen 12:10:58.558851 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.558851 : Game Position (Hex) = [ 03DE, 02DF ] 12:10:58.558851 : Game Position (Dec) = [ 990, 735 ] 12:10:58.558851 : - 12:10:58.560845 : Cannot read memory at address 0x0000030B 12:10:58.560845 : Cannot read memory at address 0x0000038B 12:10:58.562346 : Cannot read memory at address 0x0000030B 12:10:58.562346 : Cannot read memory at address 0x0000038B 12:10:58.562346 : RawData event for Player #1: 12:10:58.562346 : Device rawinput data (Hex) = [ 00008420, 0000AEA0 ] 12:10:58.562346 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.562854 : OnScreen Cursor Position (Px) = [ 990, 736 ] 12:10:58.562854 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.562854 : ClientWindow Style = FullScreen 12:10:58.562854 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.562854 : Game Position (Hex) = [ 03DE, 02E0 ] 12:10:58.562854 : Game Position (Dec) = [ 990, 736 ] 12:10:58.562854 : - 12:10:58.563858 : Cannot read memory at address 0x0000030B 12:10:58.563858 : Cannot read memory at address 0x0000038B 12:10:58.565852 : Cannot read memory at address 0x0000030B 12:10:58.565852 : Cannot read memory at address 0x0000038B 12:10:58.566848 : RawData event for Player #1: 12:10:58.566848 : Device rawinput data (Hex) = [ 00008418, 0000AEDC ] 12:10:58.566848 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.567845 : OnScreen Cursor Position (Px) = [ 990, 737 ] 12:10:58.567845 : Cannot read memory at address 0x0000030B 12:10:58.567845 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.567845 : Cannot read memory at address 0x0000038B 12:10:58.567845 : ClientWindow Style = FullScreen 12:10:58.567845 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.567845 : Game Position (Hex) = [ 03DE, 02E1 ] 12:10:58.567845 : Game Position (Dec) = [ 990, 737 ] 12:10:58.567845 : - 12:10:58.569838 : Cannot read memory at address 0x0000030B 12:10:58.569838 : Cannot read memory at address 0x0000038B 12:10:58.571832 : Cannot read memory at address 0x0000030B 12:10:58.571832 : Cannot read memory at address 0x0000038B 12:10:58.571832 : RawData event for Player #1: 12:10:58.571832 : Device rawinput data (Hex) = [ 00008418, 0000AED8 ] 12:10:58.572828 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.572828 : OnScreen Cursor Position (Px) = [ 990, 737 ] 12:10:58.572828 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.572828 : ClientWindow Style = FullScreen 12:10:58.572828 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.572828 : Game Position (Hex) = [ 03DE, 02E1 ] 12:10:58.572828 : Game Position (Dec) = [ 990, 737 ] 12:10:58.573330 : - 12:10:58.573330 : Cannot read memory at address 0x0000030B 12:10:58.573330 : Cannot read memory at address 0x0000038B 12:10:58.575325 : Cannot read memory at address 0x0000030B 12:10:58.575325 : Cannot read memory at address 0x0000038B 12:10:58.577318 : Cannot read memory at address 0x0000030B 12:10:58.577318 : Cannot read memory at address 0x0000038B 12:10:58.577318 : RawData event for Player #1: 12:10:58.577318 : Device rawinput data (Hex) = [ 00008418, 0000AF04 ] 12:10:58.577318 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.577318 : OnScreen Cursor Position (Px) = [ 990, 738 ] 12:10:58.577318 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.577318 : ClientWindow Style = FullScreen 12:10:58.577318 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.577318 : Game Position (Hex) = [ 03DE, 02E2 ] 12:10:58.578315 : Game Position (Dec) = [ 990, 738 ] 12:10:58.578315 : - 12:10:58.579312 : Cannot read memory at address 0x0000030B 12:10:58.579312 : Cannot read memory at address 0x0000038B 12:10:58.581305 : Cannot read memory at address 0x0000030B 12:10:58.581305 : Cannot read memory at address 0x0000038B 12:10:58.582806 : Cannot read memory at address 0x0000030B 12:10:58.582806 : Cannot read memory at address 0x0000038B 12:10:58.582806 : RawData event for Player #1: 12:10:58.583811 : Device rawinput data (Hex) = [ 000083E0, 0000AEFC ] 12:10:58.583811 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.583811 : OnScreen Cursor Position (Px) = [ 989, 738 ] 12:10:58.583811 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.583811 : ClientWindow Style = FullScreen 12:10:58.583811 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.583811 : Game Position (Hex) = [ 03DD, 02E2 ] 12:10:58.583811 : Game Position (Dec) = [ 989, 738 ] 12:10:58.583811 : - 12:10:58.584807 : Cannot read memory at address 0x0000030B 12:10:58.584807 : Cannot read memory at address 0x0000038B 12:10:58.586801 : Cannot read memory at address 0x0000030B 12:10:58.586801 : Cannot read memory at address 0x0000038B 12:10:58.588794 : Cannot read memory at address 0x0000030B 12:10:58.588794 : Cannot read memory at address 0x0000038B 12:10:58.589790 : RawData event for Player #1: 12:10:58.589790 : Device rawinput data (Hex) = [ 000083E0, 0000AF4C ] 12:10:58.590787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.590787 : OnScreen Cursor Position (Px) = [ 989, 739 ] 12:10:58.590787 : Cannot read memory at address 0x0000038B 12:10:58.590787 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.590787 : ClientWindow Style = FullScreen 12:10:58.590787 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.590787 : Game Position (Hex) = [ 03DD, 02E3 ] 12:10:58.590787 : Game Position (Dec) = [ 989, 739 ] 12:10:58.590787 : - 12:10:58.592780 : Cannot read memory at address 0x0000030B 12:10:58.592780 : Cannot read memory at address 0x0000038B 12:10:58.594280 : Cannot read memory at address 0x0000030B 12:10:58.594280 : Cannot read memory at address 0x0000038B 12:10:58.596274 : Cannot read memory at address 0x0000030B 12:10:58.596274 : Cannot read memory at address 0x0000038B 12:10:58.597270 : RawData event for Player #1: 12:10:58.597270 : Device rawinput data (Hex) = [ 000083DC, 0000AF4C ] 12:10:58.597270 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.597270 : OnScreen Cursor Position (Px) = [ 988, 739 ] 12:10:58.597270 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.597270 : ClientWindow Style = FullScreen 12:10:58.597270 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.597270 : Game Position (Hex) = [ 03DC, 02E3 ] 12:10:58.598267 : Game Position (Dec) = [ 988, 739 ] 12:10:58.598267 : - 12:10:58.598267 : Cannot read memory at address 0x0000038B 12:10:58.600260 : Cannot read memory at address 0x0000030B 12:10:58.600260 : Cannot read memory at address 0x0000038B 12:10:58.602759 : Cannot read memory at address 0x0000030B 12:10:58.602759 : Cannot read memory at address 0x0000038B 12:10:58.603763 : RawData event for Player #1: 12:10:58.603763 : Device rawinput data (Hex) = [ 000083D4, 0000AF74 ] 12:10:58.604760 : Cannot read memory at address 0x0000030B 12:10:58.604760 : Cannot read memory at address 0x0000038B 12:10:58.604760 : OnScreen Cursor Position (Px) = [ 988, 740 ] 12:10:58.604760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.604760 : ClientWindow Style = FullScreen 12:10:58.604760 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.604760 : Game Position (Hex) = [ 03DC, 02E4 ] 12:10:58.604760 : Game Position (Dec) = [ 988, 740 ] 12:10:58.604760 : - 12:10:58.606753 : Cannot read memory at address 0x0000030B 12:10:58.606753 : Cannot read memory at address 0x0000038B 12:10:58.608746 : Cannot read memory at address 0x0000030B 12:10:58.608746 : Cannot read memory at address 0x0000038B 12:10:58.610739 : Cannot read memory at address 0x0000030B 12:10:58.610739 : Cannot read memory at address 0x0000038B 12:10:58.610739 : RawData event for Player #1: 12:10:58.611736 : Device rawinput data (Hex) = [ 000083E0, 0000AF98 ] 12:10:58.611736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.611736 : OnScreen Cursor Position (Px) = [ 989, 740 ] 12:10:58.611736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.611736 : ClientWindow Style = FullScreen 12:10:58.611736 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.611736 : Game Position (Hex) = [ 03DD, 02E4 ] 12:10:58.611736 : Game Position (Dec) = [ 989, 740 ] 12:10:58.611736 : - 12:10:58.612733 : Cannot read memory at address 0x0000030B 12:10:58.612733 : Cannot read memory at address 0x0000038B 12:10:58.614233 : Cannot read memory at address 0x0000030B 12:10:58.614233 : Cannot read memory at address 0x0000038B 12:10:58.616226 : Cannot read memory at address 0x0000030B 12:10:58.616226 : Cannot read memory at address 0x0000038B 12:10:58.618219 : Cannot read memory at address 0x0000030B 12:10:58.618219 : Cannot read memory at address 0x0000038B 12:10:58.618219 : RawData event for Player #1: 12:10:58.618219 : Device rawinput data (Hex) = [ 000083CC, 0000AFC0 ] 12:10:58.618219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.618219 : OnScreen Cursor Position (Px) = [ 988, 741 ] 12:10:58.618219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.618219 : ClientWindow Style = FullScreen 12:10:58.618219 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.619216 : Game Position (Hex) = [ 03DC, 02E5 ] 12:10:58.619216 : Game Position (Dec) = [ 988, 741 ] 12:10:58.619216 : - 12:10:58.620212 : Cannot read memory at address 0x0000030B 12:10:58.620212 : Cannot read memory at address 0x0000038B 12:10:58.622711 : Cannot read memory at address 0x0000030B 12:10:58.622711 : Cannot read memory at address 0x0000038B 12:10:58.623715 : RawData event for Player #1: 12:10:58.624712 : Device rawinput data (Hex) = [ 000083D4, 0000B018 ] 12:10:58.624712 : Cannot read memory at address 0x0000030B 12:10:58.624712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.624712 : Cannot read memory at address 0x0000038B 12:10:58.624712 : OnScreen Cursor Position (Px) = [ 988, 742 ] 12:10:58.624712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.624712 : ClientWindow Style = FullScreen 12:10:58.624712 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.624712 : Game Position (Hex) = [ 03DC, 02E6 ] 12:10:58.624712 : Game Position (Dec) = [ 988, 742 ] 12:10:58.624712 : - 12:10:58.626705 : Cannot read memory at address 0x0000030B 12:10:58.626705 : Cannot read memory at address 0x0000038B 12:10:58.628698 : Cannot read memory at address 0x0000030B 12:10:58.628698 : Cannot read memory at address 0x0000038B 12:10:58.630692 : Cannot read memory at address 0x0000030B 12:10:58.630692 : Cannot read memory at address 0x0000038B 12:10:58.630692 : RawData event for Player #1: 12:10:58.631689 : Device rawinput data (Hex) = [ 000083D4, 0000B018 ] 12:10:58.631689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.631689 : OnScreen Cursor Position (Px) = [ 988, 742 ] 12:10:58.631689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.631689 : ClientWindow Style = FullScreen 12:10:58.631689 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.631689 : Game Position (Hex) = [ 03DC, 02E6 ] 12:10:58.631689 : Game Position (Dec) = [ 988, 742 ] 12:10:58.631689 : - 12:10:58.632685 : Cannot read memory at address 0x0000030B 12:10:58.632685 : Cannot read memory at address 0x0000038B 12:10:58.634185 : Cannot read memory at address 0x0000030B 12:10:58.634185 : Cannot read memory at address 0x0000038B 12:10:58.636178 : Cannot read memory at address 0x0000030B 12:10:58.636178 : Cannot read memory at address 0x0000038B 12:10:58.638171 : Cannot read memory at address 0x0000030B 12:10:58.638171 : Cannot read memory at address 0x0000038B 12:10:58.638171 : RawData event for Player #1: 12:10:58.638171 : Device rawinput data (Hex) = [ 000083D0, 0000B09C ] 12:10:58.638171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.638171 : OnScreen Cursor Position (Px) = [ 988, 745 ] 12:10:58.638171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.638171 : ClientWindow Style = FullScreen 12:10:58.638171 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.639168 : Game Position (Hex) = [ 03DC, 02E9 ] 12:10:58.639168 : Game Position (Dec) = [ 988, 745 ] 12:10:58.639168 : - 12:10:58.640164 : Cannot read memory at address 0x0000030B 12:10:58.640164 : Cannot read memory at address 0x0000038B 12:10:58.642158 : Cannot read memory at address 0x0000030B 12:10:58.642158 : Cannot read memory at address 0x0000038B 12:10:58.643656 : Cannot read memory at address 0x0000030B 12:10:58.643656 : Cannot read memory at address 0x0000038B 12:10:58.644654 : RawData event for Player #1: 12:10:58.645651 : Device rawinput data (Hex) = [ 000083D0, 0000B09C ] 12:10:58.645651 : Cannot read memory at address 0x0000030B 12:10:58.645651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.645651 : Cannot read memory at address 0x0000038B 12:10:58.645651 : OnScreen Cursor Position (Px) = [ 988, 745 ] 12:10:58.645651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.645651 : ClientWindow Style = FullScreen 12:10:58.645651 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.645651 : Game Position (Hex) = [ 03DC, 02E9 ] 12:10:58.645651 : Game Position (Dec) = [ 988, 745 ] 12:10:58.645651 : - 12:10:58.647644 : Cannot read memory at address 0x0000030B 12:10:58.647644 : Cannot read memory at address 0x0000038B 12:10:58.649638 : Cannot read memory at address 0x0000030B 12:10:58.649638 : Cannot read memory at address 0x0000038B 12:10:58.651631 : Cannot read memory at address 0x0000030B 12:10:58.651631 : Cannot read memory at address 0x0000038B 12:10:58.651631 : RawData event for Player #1: 12:10:58.651631 : Device rawinput data (Hex) = [ 000083D0, 0000B0E8 ] 12:10:58.651631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.651631 : OnScreen Cursor Position (Px) = [ 988, 746 ] 12:10:58.651631 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.651631 : ClientWindow Style = FullScreen 12:10:58.651631 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.653132 : Game Position (Hex) = [ 03DC, 02EA ] 12:10:58.653132 : Cannot read memory at address 0x0000030B 12:10:58.653132 : Game Position (Dec) = [ 988, 746 ] 12:10:58.653132 : Cannot read memory at address 0x0000038B 12:10:58.653132 : - 12:10:58.655133 : Cannot read memory at address 0x0000030B 12:10:58.655133 : Cannot read memory at address 0x0000038B 12:10:58.657126 : Cannot read memory at address 0x0000030B 12:10:58.657126 : Cannot read memory at address 0x0000038B 12:10:58.658123 : RawData event for Player #1: 12:10:58.658123 : Device rawinput data (Hex) = [ 000083C8, 0000B118 ] 12:10:58.658123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.658123 : OnScreen Cursor Position (Px) = [ 988, 747 ] 12:10:58.658123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.658123 : ClientWindow Style = FullScreen 12:10:58.659119 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.659119 : Game Position (Hex) = [ 03DC, 02EB ] 12:10:58.659119 : Cannot read memory at address 0x0000030B 12:10:58.659119 : Game Position (Dec) = [ 988, 747 ] 12:10:58.659119 : Cannot read memory at address 0x0000038B 12:10:58.659119 : - 12:10:58.661112 : Cannot read memory at address 0x0000030B 12:10:58.661112 : Cannot read memory at address 0x0000038B 12:10:58.662614 : Cannot read memory at address 0x0000030B 12:10:58.662614 : Cannot read memory at address 0x0000038B 12:10:58.664129 : Cannot read memory at address 0x0000030B 12:10:58.664129 : Cannot read memory at address 0x0000038B 12:10:58.665126 : RawData event for Player #1: 12:10:58.665126 : Device rawinput data (Hex) = [ 000083D0, 0000B130 ] 12:10:58.665126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.665126 : OnScreen Cursor Position (Px) = [ 988, 747 ] 12:10:58.665126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.665126 : ClientWindow Style = FullScreen 12:10:58.666123 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.666123 : Cannot read memory at address 0x0000030B 12:10:58.666123 : Game Position (Hex) = [ 03DC, 02EB ] 12:10:58.666123 : Cannot read memory at address 0x0000038B 12:10:58.666123 : Game Position (Dec) = [ 988, 747 ] 12:10:58.666123 : - 12:10:58.668116 : Cannot read memory at address 0x0000030B 12:10:58.668116 : Cannot read memory at address 0x0000038B 12:10:58.670110 : Cannot read memory at address 0x0000030B 12:10:58.670110 : Cannot read memory at address 0x0000038B 12:10:58.672103 : Cannot read memory at address 0x0000030B 12:10:58.672103 : Cannot read memory at address 0x0000038B 12:10:58.672103 : RawData event for Player #1: 12:10:58.672103 : Device rawinput data (Hex) = [ 000083D0, 0000B130 ] 12:10:58.672103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.672103 : OnScreen Cursor Position (Px) = [ 988, 747 ] 12:10:58.672103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.672103 : ClientWindow Style = FullScreen 12:10:58.673100 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.673100 : Game Position (Hex) = [ 03DC, 02EB ] 12:10:58.673100 : Game Position (Dec) = [ 988, 747 ] 12:10:58.673100 : - 12:10:58.673601 : Cannot read memory at address 0x0000030B 12:10:58.673601 : Cannot read memory at address 0x0000038B 12:10:58.675596 : Cannot read memory at address 0x0000030B 12:10:58.675596 : Cannot read memory at address 0x0000038B 12:10:58.677589 : Cannot read memory at address 0x0000030B 12:10:58.677589 : Cannot read memory at address 0x0000038B 12:10:58.679583 : RawData event for Player #1: 12:10:58.679583 : Cannot read memory at address 0x0000030B 12:10:58.679583 : Device rawinput data (Hex) = [ 000083D0, 0000B130 ] 12:10:58.679583 : Cannot read memory at address 0x0000038B 12:10:58.679583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.679583 : OnScreen Cursor Position (Px) = [ 988, 747 ] 12:10:58.679583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.679583 : ClientWindow Style = FullScreen 12:10:58.679583 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.679583 : Game Position (Hex) = [ 03DC, 02EB ] 12:10:58.679583 : Game Position (Dec) = [ 988, 747 ] 12:10:58.679583 : - 12:10:58.681576 : Cannot read memory at address 0x0000030B 12:10:58.681576 : Cannot read memory at address 0x0000038B 12:10:58.683078 : Cannot read memory at address 0x0000030B 12:10:58.683078 : Cannot read memory at address 0x0000038B 12:10:58.685078 : Cannot read memory at address 0x0000030B 12:10:58.685078 : Cannot read memory at address 0x0000038B 12:10:58.686075 : RawData event for Player #1: 12:10:58.686075 : Device rawinput data (Hex) = [ 000083D0, 0000B130 ] 12:10:58.686075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.686075 : OnScreen Cursor Position (Px) = [ 988, 747 ] 12:10:58.686075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.687072 : ClientWindow Style = FullScreen 12:10:58.687072 : Cannot read memory at address 0x0000030B 12:10:58.687072 : Cannot read memory at address 0x0000038B 12:10:58.687072 : Game Position (Hex) = [ 03DC, 02EB ] 12:10:58.687072 : Game Position (Dec) = [ 988, 747 ] 12:10:58.687072 : - 12:10:58.689065 : Cannot read memory at address 0x0000030B 12:10:58.689065 : Cannot read memory at address 0x0000038B 12:10:58.691058 : Cannot read memory at address 0x0000030B 12:10:58.691058 : Cannot read memory at address 0x0000038B 12:10:58.692055 : RawData event for Player #1: 12:10:58.692055 : Device rawinput data (Hex) = [ 000083D0, 0000B130 ] 12:10:58.692055 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.692055 : OnScreen Cursor Position (Px) = [ 988, 747 ] 12:10:58.693052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.693052 : Cannot read memory at address 0x0000030B 12:10:58.693052 : ClientWindow Style = FullScreen 12:10:58.693052 : Cannot read memory at address 0x0000038B 12:10:58.693052 : Game Position (Hex) = [ 03DC, 02EB ] 12:10:58.693052 : Game Position (Dec) = [ 988, 747 ] 12:10:58.693052 : - 12:10:58.695057 : Cannot read memory at address 0x0000030B 12:10:58.695057 : Cannot read memory at address 0x0000038B 12:10:58.697050 : Cannot read memory at address 0x0000030B 12:10:58.697050 : Cannot read memory at address 0x0000038B 12:10:58.699044 : Cannot read memory at address 0x0000030B 12:10:58.699044 : Cannot read memory at address 0x0000038B 12:10:58.699044 : RawData event for Player #1: 12:10:58.699044 : Device rawinput data (Hex) = [ 000083C8, 0000B118 ] 12:10:58.699044 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.699044 : OnScreen Cursor Position (Px) = [ 988, 747 ] 12:10:58.699044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.699044 : ClientWindow Style = FullScreen 12:10:58.700041 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.700041 : Game Position (Hex) = [ 03DC, 02EB ] 12:10:58.700041 : Game Position (Dec) = [ 988, 747 ] 12:10:58.700041 : - 12:10:58.701037 : Cannot read memory at address 0x0000030B 12:10:58.701037 : Cannot read memory at address 0x0000038B 12:10:58.703031 : Cannot read memory at address 0x0000030B 12:10:58.703031 : Cannot read memory at address 0x0000038B 12:10:58.704529 : Cannot read memory at address 0x0000030B 12:10:58.704529 : Cannot read memory at address 0x0000038B 12:10:58.706523 : Cannot read memory at address 0x0000030B 12:10:58.706523 : Cannot read memory at address 0x0000038B 12:10:58.706523 : RawData event for Player #1: 12:10:58.706523 : Device rawinput data (Hex) = [ 000083D8, 0000B0E4 ] 12:10:58.706523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.706523 : OnScreen Cursor Position (Px) = [ 988, 746 ] 12:10:58.706523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.706523 : ClientWindow Style = FullScreen 12:10:58.706523 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.706523 : Game Position (Hex) = [ 03DC, 02EA ] 12:10:58.707520 : Game Position (Dec) = [ 988, 746 ] 12:10:58.707520 : - 12:10:58.708517 : Cannot read memory at address 0x0000030B 12:10:58.708517 : Cannot read memory at address 0x0000038B 12:10:58.710510 : Cannot read memory at address 0x0000030B 12:10:58.710510 : Cannot read memory at address 0x0000038B 12:10:58.713008 : Cannot read memory at address 0x0000030B 12:10:58.713008 : Cannot read memory at address 0x0000038B 12:10:58.713008 : RawData event for Player #1: 12:10:58.713008 : Device rawinput data (Hex) = [ 000083D8, 0000B0AC ] 12:10:58.713008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.714013 : OnScreen Cursor Position (Px) = [ 988, 745 ] 12:10:58.714013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.714013 : ClientWindow Style = FullScreen 12:10:58.714013 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.714013 : Game Position (Hex) = [ 03DC, 02E9 ] 12:10:58.714013 : Game Position (Dec) = [ 988, 745 ] 12:10:58.714013 : - 12:10:58.715009 : Cannot read memory at address 0x0000030B 12:10:58.715009 : Cannot read memory at address 0x0000038B 12:10:58.717002 : Cannot read memory at address 0x0000030B 12:10:58.717002 : Cannot read memory at address 0x0000038B 12:10:58.718996 : Cannot read memory at address 0x0000030B 12:10:58.718996 : Cannot read memory at address 0x0000038B 12:10:58.719992 : RawData event for Player #1: 12:10:58.719992 : Device rawinput data (Hex) = [ 000083B0, 0000B064 ] 12:10:58.719992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.719992 : OnScreen Cursor Position (Px) = [ 987, 744 ] 12:10:58.720989 : Cannot read memory at address 0x0000030B 12:10:58.720989 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.720989 : ClientWindow Style = FullScreen 12:10:58.720989 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.720989 : Game Position (Hex) = [ 03DB, 02E8 ] 12:10:58.720989 : Game Position (Dec) = [ 987, 744 ] 12:10:58.720989 : - 12:10:58.722982 : Cannot read memory at address 0x0000030B 12:10:58.722982 : Cannot read memory at address 0x0000038B 12:10:58.724482 : Cannot read memory at address 0x0000030B 12:10:58.724482 : Cannot read memory at address 0x0000038B 12:10:58.726476 : Cannot read memory at address 0x0000030B 12:10:58.726476 : Cannot read memory at address 0x0000038B 12:10:58.727472 : RawData event for Player #1: 12:10:58.727472 : Device rawinput data (Hex) = [ 000083B0, 0000B064 ] 12:10:58.727472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.727472 : OnScreen Cursor Position (Px) = [ 987, 744 ] 12:10:58.727472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.727472 : ClientWindow Style = FullScreen 12:10:58.727472 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.727472 : Game Position (Hex) = [ 03DB, 02E8 ] 12:10:58.727472 : Game Position (Dec) = [ 987, 744 ] 12:10:58.727472 : - 12:10:58.728469 : Cannot read memory at address 0x0000030B 12:10:58.728469 : Cannot read memory at address 0x0000038B 12:10:58.730462 : Cannot read memory at address 0x0000030B 12:10:58.730462 : Cannot read memory at address 0x0000038B 12:10:58.732960 : Cannot read memory at address 0x0000030B 12:10:58.732960 : Cannot read memory at address 0x0000038B 12:10:58.732960 : RawData event for Player #1: 12:10:58.732960 : Device rawinput data (Hex) = [ 000083B0, 0000B034 ] 12:10:58.732960 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.732960 : OnScreen Cursor Position (Px) = [ 987, 743 ] 12:10:58.733964 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.733964 : ClientWindow Style = FullScreen 12:10:58.733964 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.733964 : Game Position (Hex) = [ 03DB, 02E7 ] 12:10:58.733964 : Game Position (Dec) = [ 987, 743 ] 12:10:58.733964 : - 12:10:58.734960 : Cannot read memory at address 0x0000030B 12:10:58.734960 : Cannot read memory at address 0x0000038B 12:10:58.736954 : Cannot read memory at address 0x0000030B 12:10:58.736954 : Cannot read memory at address 0x0000038B 12:10:58.738947 : Cannot read memory at address 0x0000030B 12:10:58.738947 : Cannot read memory at address 0x0000038B 12:10:58.739944 : RawData event for Player #1: 12:10:58.739944 : Device rawinput data (Hex) = [ 000083B0, 0000AFE8 ] 12:10:58.739944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.739944 : OnScreen Cursor Position (Px) = [ 987, 742 ] 12:10:58.740941 : Cannot read memory at address 0x0000030B 12:10:58.740941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.740941 : Cannot read memory at address 0x0000038B 12:10:58.740941 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.740941 : Game Position (Hex) = [ 03DB, 02E6 ] 12:10:58.740941 : Game Position (Dec) = [ 987, 742 ] 12:10:58.740941 : - 12:10:58.742934 : Cannot read memory at address 0x0000030B 12:10:58.742934 : Cannot read memory at address 0x0000038B 12:10:58.744434 : Cannot read memory at address 0x0000030B 12:10:58.744434 : Cannot read memory at address 0x0000038B 12:10:58.746427 : Cannot read memory at address 0x0000030B 12:10:58.746427 : Cannot read memory at address 0x0000038B 12:10:58.747424 : RawData event for Player #1: 12:10:58.747424 : Device rawinput data (Hex) = [ 000083B0, 0000AFE8 ] 12:10:58.747424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.747424 : OnScreen Cursor Position (Px) = [ 987, 742 ] 12:10:58.747424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.747424 : ClientWindow Style = FullScreen 12:10:58.747424 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.747424 : Game Position (Hex) = [ 03DB, 02E6 ] 12:10:58.747424 : Game Position (Dec) = [ 987, 742 ] 12:10:58.747424 : - 12:10:58.748420 : Cannot read memory at address 0x0000030B 12:10:58.748420 : Cannot read memory at address 0x0000038B 12:10:58.750413 : Cannot read memory at address 0x0000030B 12:10:58.750413 : Cannot read memory at address 0x0000038B 12:10:58.752912 : Cannot read memory at address 0x0000030B 12:10:58.752912 : Cannot read memory at address 0x0000038B 12:10:58.753916 : RawData event for Player #1: 12:10:58.753916 : Device rawinput data (Hex) = [ 000083B8, 0000AFE4 ] 12:10:58.753916 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.754913 : OnScreen Cursor Position (Px) = [ 987, 742 ] 12:10:58.754913 : Cannot read memory at address 0x0000030B 12:10:58.754913 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.754913 : Cannot read memory at address 0x0000038B 12:10:58.754913 : ClientWindow Style = FullScreen 12:10:58.754913 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.754913 : Game Position (Hex) = [ 03DB, 02E6 ] 12:10:58.754913 : Game Position (Dec) = [ 987, 742 ] 12:10:58.754913 : - 12:10:58.756906 : Cannot read memory at address 0x0000030B 12:10:58.756906 : Cannot read memory at address 0x0000038B 12:10:58.758900 : Cannot read memory at address 0x0000030B 12:10:58.758900 : Cannot read memory at address 0x0000038B 12:10:58.760893 : Cannot read memory at address 0x0000030B 12:10:58.760893 : Cannot read memory at address 0x0000038B 12:10:58.760893 : RawData event for Player #1: 12:10:58.760893 : Device rawinput data (Hex) = [ 00008398, 0000AFB4 ] 12:10:58.761889 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.761889 : OnScreen Cursor Position (Px) = [ 986, 741 ] 12:10:58.761889 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.761889 : ClientWindow Style = FullScreen 12:10:58.761889 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.761889 : Game Position (Hex) = [ 03DA, 02E5 ] 12:10:58.761889 : Game Position (Dec) = [ 986, 741 ] 12:10:58.761889 : - 12:10:58.762886 : Cannot read memory at address 0x0000030B 12:10:58.762886 : Cannot read memory at address 0x0000038B 12:10:58.764386 : Cannot read memory at address 0x0000030B 12:10:58.764386 : Cannot read memory at address 0x0000038B 12:10:58.766379 : Cannot read memory at address 0x0000030B 12:10:58.766379 : Cannot read memory at address 0x0000038B 12:10:58.767376 : RawData event for Player #1: 12:10:58.767376 : Device rawinput data (Hex) = [ 00008378, 0000AF88 ] 12:10:58.767376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.767376 : OnScreen Cursor Position (Px) = [ 986, 740 ] 12:10:58.767376 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.767376 : ClientWindow Style = FullScreen 12:10:58.767376 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.768373 : Game Position (Hex) = [ 03DA, 02E4 ] 12:10:58.768373 : Cannot read memory at address 0x0000030B 12:10:58.768373 : Game Position (Dec) = [ 986, 740 ] 12:10:58.768373 : Cannot read memory at address 0x0000038B 12:10:58.768373 : - 12:10:58.770366 : Cannot read memory at address 0x0000030B 12:10:58.770366 : Cannot read memory at address 0x0000038B 12:10:58.772864 : Cannot read memory at address 0x0000030B 12:10:58.772864 : Cannot read memory at address 0x0000038B 12:10:58.773875 : RawData event for Player #1: 12:10:58.773875 : Device rawinput data (Hex) = [ 00008368, 0000AF68 ] 12:10:58.774872 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.774872 : Cannot read memory at address 0x0000030B 12:10:58.774872 : OnScreen Cursor Position (Px) = [ 985, 740 ] 12:10:58.774872 : Cannot read memory at address 0x0000038B 12:10:58.774872 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.774872 : ClientWindow Style = FullScreen 12:10:58.774872 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.774872 : Game Position (Hex) = [ 03D9, 02E4 ] 12:10:58.774872 : Game Position (Dec) = [ 985, 740 ] 12:10:58.774872 : - 12:10:58.776865 : Cannot read memory at address 0x0000030B 12:10:58.776865 : Cannot read memory at address 0x0000038B 12:10:58.778859 : Cannot read memory at address 0x0000030B 12:10:58.778859 : Cannot read memory at address 0x0000038B 12:10:58.780852 : Cannot read memory at address 0x0000030B 12:10:58.780852 : Cannot read memory at address 0x0000038B 12:10:58.780852 : RawData event for Player #1: 12:10:58.780852 : Device rawinput data (Hex) = [ 00008344, 0000AF58 ] 12:10:58.780852 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.781849 : OnScreen Cursor Position (Px) = [ 984, 739 ] 12:10:58.781849 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.781849 : ClientWindow Style = FullScreen 12:10:58.781849 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.781849 : Game Position (Hex) = [ 03D8, 02E3 ] 12:10:58.781849 : Game Position (Dec) = [ 984, 739 ] 12:10:58.781849 : - 12:10:58.782845 : Cannot read memory at address 0x0000030B 12:10:58.782845 : Cannot read memory at address 0x0000038B 12:10:58.784346 : Cannot read memory at address 0x0000030B 12:10:58.784346 : Cannot read memory at address 0x0000038B 12:10:58.786339 : Cannot read memory at address 0x0000030B 12:10:58.786339 : Cannot read memory at address 0x0000038B 12:10:58.788332 : Cannot read memory at address 0x0000030B 12:10:58.788332 : Cannot read memory at address 0x0000038B 12:10:58.788332 : RawData event for Player #1: 12:10:58.788332 : Device rawinput data (Hex) = [ 0000831C, 0000AF54 ] 12:10:58.788332 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.788332 : OnScreen Cursor Position (Px) = [ 983, 739 ] 12:10:58.788332 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.788332 : ClientWindow Style = FullScreen 12:10:58.789329 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.789329 : Game Position (Hex) = [ 03D7, 02E3 ] 12:10:58.789329 : Game Position (Dec) = [ 983, 739 ] 12:10:58.789329 : - 12:10:58.789713 : Cannot read memory at address 0x0000030B 12:10:58.789713 : Cannot read memory at address 0x0000038B 12:10:58.791217 : Cannot read memory at address 0x0000030B 12:10:58.791217 : Cannot read memory at address 0x0000038B 12:10:58.792718 : Cannot read memory at address 0x0000030B 12:10:58.792718 : Cannot read memory at address 0x0000038B 12:10:58.794719 : Cannot read memory at address 0x0000030B 12:10:58.794719 : Cannot read memory at address 0x0000038B 12:10:58.794719 : RawData event for Player #1: 12:10:58.795715 : Device rawinput data (Hex) = [ 000082F4, 0000AF58 ] 12:10:58.795715 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.795715 : OnScreen Cursor Position (Px) = [ 982, 739 ] 12:10:58.795715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.795715 : ClientWindow Style = FullScreen 12:10:58.795715 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.795715 : Game Position (Hex) = [ 03D6, 02E3 ] 12:10:58.795715 : Game Position (Dec) = [ 982, 739 ] 12:10:58.795715 : - 12:10:58.796712 : Cannot read memory at address 0x0000030B 12:10:58.796712 : Cannot read memory at address 0x0000038B 12:10:58.798705 : Cannot read memory at address 0x0000030B 12:10:58.798705 : Cannot read memory at address 0x0000038B 12:10:58.800699 : Cannot read memory at address 0x0000030B 12:10:58.800699 : Cannot read memory at address 0x0000038B 12:10:58.802692 : Cannot read memory at address 0x0000030B 12:10:58.802692 : RawData event for Player #1: 12:10:58.802692 : Cannot read memory at address 0x0000038B 12:10:58.802692 : Device rawinput data (Hex) = [ 000082AC, 0000AF20 ] 12:10:58.802692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.802692 : OnScreen Cursor Position (Px) = [ 980, 738 ] 12:10:58.803193 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.803193 : ClientWindow Style = FullScreen 12:10:58.803193 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.803193 : Game Position (Hex) = [ 03D4, 02E2 ] 12:10:58.803193 : Game Position (Dec) = [ 980, 738 ] 12:10:58.803193 : - 12:10:58.804192 : Cannot read memory at address 0x0000030B 12:10:58.804192 : Cannot read memory at address 0x0000038B 12:10:58.806185 : Cannot read memory at address 0x0000030B 12:10:58.806185 : Cannot read memory at address 0x0000038B 12:10:58.808178 : Cannot read memory at address 0x0000030B 12:10:58.808178 : Cannot read memory at address 0x0000038B 12:10:58.808178 : RawData event for Player #1: 12:10:58.808178 : Device rawinput data (Hex) = [ 000082AC, 0000AF20 ] 12:10:58.808178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.808178 : OnScreen Cursor Position (Px) = [ 980, 738 ] 12:10:58.808178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.808178 : ClientWindow Style = FullScreen 12:10:58.808178 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.809175 : Game Position (Hex) = [ 03D4, 02E2 ] 12:10:58.809175 : Game Position (Dec) = [ 980, 738 ] 12:10:58.809175 : - 12:10:58.810172 : Cannot read memory at address 0x0000030B 12:10:58.810172 : Cannot read memory at address 0x0000038B 12:10:58.812165 : Cannot read memory at address 0x0000030B 12:10:58.812165 : Cannot read memory at address 0x0000038B 12:10:58.813663 : Cannot read memory at address 0x0000030B 12:10:58.813663 : Cannot read memory at address 0x0000038B 12:10:58.815658 : RawData event for Player #1: 12:10:58.815658 : Cannot read memory at address 0x0000030B 12:10:58.815658 : Cannot read memory at address 0x0000038B 12:10:58.815658 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.815658 : OnScreen Cursor Position (Px) = [ 978, 738 ] 12:10:58.815658 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.815658 : ClientWindow Style = FullScreen 12:10:58.815658 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.815658 : Game Position (Hex) = [ 03D2, 02E2 ] 12:10:58.815658 : Game Position (Dec) = [ 978, 738 ] 12:10:58.815658 : - 12:10:58.817651 : Cannot read memory at address 0x0000030B 12:10:58.817651 : Cannot read memory at address 0x0000038B 12:10:58.819645 : Cannot read memory at address 0x0000030B 12:10:58.819645 : Cannot read memory at address 0x0000038B 12:10:58.820641 : RawData event for Player #1: 12:10:58.820641 : Device rawinput data (Hex) = [ 00008248, 0000AEF0 ] 12:10:58.820641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.820641 : OnScreen Cursor Position (Px) = [ 977, 738 ] 12:10:58.820641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.820641 : ClientWindow Style = FullScreen 12:10:58.820641 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.820641 : Game Position (Hex) = [ 03D1, 02E2 ] 12:10:58.820641 : Game Position (Dec) = [ 977, 738 ] 12:10:58.820641 : - 12:10:58.821638 : Cannot read memory at address 0x0000030B 12:10:58.821638 : Cannot read memory at address 0x0000038B 12:10:58.823139 : Cannot read memory at address 0x0000030B 12:10:58.823139 : Cannot read memory at address 0x0000038B 12:10:58.825140 : Cannot read memory at address 0x0000030B 12:10:58.825140 : Cannot read memory at address 0x0000038B 12:10:58.825140 : RawData event for Player #1: 12:10:58.825140 : Device rawinput data (Hex) = [ 00008248, 0000AEEC ] 12:10:58.825140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.825140 : OnScreen Cursor Position (Px) = [ 977, 737 ] 12:10:58.825140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.825140 : ClientWindow Style = FullScreen 12:10:58.826137 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.826137 : Game Position (Hex) = [ 03D1, 02E1 ] 12:10:58.826137 : Game Position (Dec) = [ 977, 737 ] 12:10:58.826137 : - 12:10:58.827134 : Cannot read memory at address 0x0000030B 12:10:58.827134 : Cannot read memory at address 0x0000038B 12:10:58.829127 : Cannot read memory at address 0x0000030B 12:10:58.829127 : Cannot read memory at address 0x0000038B 12:10:58.829127 : RawData event for Player #1: 12:10:58.829127 : Device rawinput data (Hex) = [ 00008228, 0000AEEC ] 12:10:58.829127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.829127 : OnScreen Cursor Position (Px) = [ 976, 737 ] 12:10:58.829127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.829127 : ClientWindow Style = FullScreen 12:10:58.829127 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.830124 : Game Position (Hex) = [ 03D0, 02E1 ] 12:10:58.830124 : Game Position (Dec) = [ 976, 737 ] 12:10:58.830124 : - 12:10:58.831120 : Cannot read memory at address 0x0000030B 12:10:58.831120 : Cannot read memory at address 0x0000038B 12:10:58.833113 : Cannot read memory at address 0x0000030B 12:10:58.833113 : Cannot read memory at address 0x0000038B 12:10:58.834613 : Cannot read memory at address 0x0000030B 12:10:58.834613 : Cannot read memory at address 0x0000038B 12:10:58.834613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.834613 : OnScreen Cursor Position (Px) = [ 976, 737 ] 12:10:58.834613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.834613 : ClientWindow Style = FullScreen 12:10:58.834613 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.834613 : Game Position (Hex) = [ 03D0, 02E1 ] 12:10:58.834613 : Game Position (Dec) = [ 976, 737 ] 12:10:58.835610 : - 12:10:58.836606 : Cannot read memory at address 0x0000030B 12:10:58.836606 : Cannot read memory at address 0x0000038B 12:10:58.838600 : Cannot read memory at address 0x0000030B 12:10:58.838600 : Cannot read memory at address 0x0000038B 12:10:58.839597 : RawData event for Player #1: 12:10:58.839597 : Device rawinput data (Hex) = [ 000081F8, 0000AEF0 ] 12:10:58.839597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.839597 : OnScreen Cursor Position (Px) = [ 974, 738 ] 12:10:58.839597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.839597 : ClientWindow Style = FullScreen 12:10:58.839597 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.839597 : Game Position (Hex) = [ 03CE, 02E2 ] 12:10:58.839597 : Game Position (Dec) = [ 974, 738 ] 12:10:58.839597 : - 12:10:58.840593 : Cannot read memory at address 0x0000030B 12:10:58.840593 : Cannot read memory at address 0x0000038B 12:10:58.843091 : Cannot read memory at address 0x0000030B 12:10:58.843091 : Cannot read memory at address 0x0000038B 12:10:58.844095 : RawData event for Player #1: 12:10:58.844095 : Device rawinput data (Hex) = [ 000081F8, 0000AEEC ] 12:10:58.844095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.844095 : OnScreen Cursor Position (Px) = [ 974, 737 ] 12:10:58.844095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.845092 : ClientWindow Style = FullScreen 12:10:58.845092 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.845092 : Game Position (Hex) = [ 03CE, 02E1 ] 12:10:58.845092 : Cannot read memory at address 0x0000030B 12:10:58.845092 : Game Position (Dec) = [ 974, 737 ] 12:10:58.845092 : Cannot read memory at address 0x0000038B 12:10:58.845092 : - 12:10:58.847085 : Cannot read memory at address 0x0000030B 12:10:58.847085 : Cannot read memory at address 0x0000038B 12:10:58.849078 : Cannot read memory at address 0x0000030B 12:10:58.849078 : Cannot read memory at address 0x0000038B 12:10:58.849078 : RawData event for Player #1: 12:10:58.849078 : Device rawinput data (Hex) = [ 000081F8, 0000AEEC ] 12:10:58.849078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.849078 : OnScreen Cursor Position (Px) = [ 974, 737 ] 12:10:58.849078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.850075 : ClientWindow Style = FullScreen 12:10:58.850075 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.850075 : Game Position (Hex) = [ 03CE, 02E1 ] 12:10:58.850075 : Game Position (Dec) = [ 974, 737 ] 12:10:58.850075 : - 12:10:58.851072 : Cannot read memory at address 0x0000030B 12:10:58.851072 : Cannot read memory at address 0x0000038B 12:10:58.853065 : Cannot read memory at address 0x0000030B 12:10:58.853065 : Cannot read memory at address 0x0000038B 12:10:58.853566 : RawData event for Player #1: 12:10:58.853566 : Device rawinput data (Hex) = [ 000081F8, 0000AEEC ] 12:10:58.853566 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.853566 : OnScreen Cursor Position (Px) = [ 974, 737 ] 12:10:58.853566 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.853566 : ClientWindow Style = FullScreen 12:10:58.853566 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.853566 : Game Position (Hex) = [ 03CE, 02E1 ] 12:10:58.853566 : Game Position (Dec) = [ 974, 737 ] 12:10:58.853566 : - 12:10:58.854565 : Cannot read memory at address 0x0000030B 12:10:58.854565 : Cannot read memory at address 0x0000038B 12:10:58.856558 : Cannot read memory at address 0x0000030B 12:10:58.856558 : Cannot read memory at address 0x0000038B 12:10:58.858551 : RawData event for Player #1: 12:10:58.858551 : Cannot read memory at address 0x0000030B 12:10:58.858551 : Device rawinput data (Hex) = [ 000081F8, 0000AEEC ] 12:10:58.858551 : Cannot read memory at address 0x0000038B 12:10:58.858551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.858551 : OnScreen Cursor Position (Px) = [ 974, 737 ] 12:10:58.858551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.858551 : ClientWindow Style = FullScreen 12:10:58.858551 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.858551 : Game Position (Hex) = [ 03CE, 02E1 ] 12:10:58.858551 : Game Position (Dec) = [ 974, 737 ] 12:10:58.858551 : - 12:10:58.860545 : Cannot read memory at address 0x0000030B 12:10:58.860545 : Cannot read memory at address 0x0000038B 12:10:58.863047 : Cannot read memory at address 0x0000030B 12:10:58.863047 : Cannot read memory at address 0x0000038B 12:10:58.863047 : RawData event for Player #1: 12:10:58.863047 : Device rawinput data (Hex) = [ 000081F8, 0000AF18 ] 12:10:58.863047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.863047 : OnScreen Cursor Position (Px) = [ 974, 738 ] 12:10:58.864083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.864083 : ClientWindow Style = FullScreen 12:10:58.864083 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.864083 : Game Position (Hex) = [ 03CE, 02E2 ] 12:10:58.864083 : Game Position (Dec) = [ 974, 738 ] 12:10:58.864083 : - 12:10:58.865079 : Cannot read memory at address 0x0000030B 12:10:58.865079 : Cannot read memory at address 0x0000038B 12:10:58.867072 : Cannot read memory at address 0x0000030B 12:10:58.867072 : Cannot read memory at address 0x0000038B 12:10:58.868069 : RawData event for Player #1: 12:10:58.868069 : Device rawinput data (Hex) = [ 000081F0, 0000AF48 ] 12:10:58.868069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.868069 : OnScreen Cursor Position (Px) = [ 974, 739 ] 12:10:58.869066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.869066 : Cannot read memory at address 0x0000030B 12:10:58.869066 : Cannot read memory at address 0x0000038B 12:10:58.869066 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.869066 : Game Position (Hex) = [ 03CE, 02E3 ] 12:10:58.869066 : Game Position (Dec) = [ 974, 739 ] 12:10:58.869066 : - 12:10:58.871059 : Cannot read memory at address 0x0000030B 12:10:58.871059 : Cannot read memory at address 0x0000038B 12:10:58.872055 : RawData event for Player #1: 12:10:58.872055 : Device rawinput data (Hex) = [ 000081C8, 0000AF3C ] 12:10:58.872055 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.872055 : OnScreen Cursor Position (Px) = [ 973, 739 ] 12:10:58.872055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.872055 : ClientWindow Style = FullScreen 12:10:58.873053 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.873053 : Cannot read memory at address 0x0000030B 12:10:58.873053 : Game Position (Hex) = [ 03CD, 02E3 ] 12:10:58.873053 : Cannot read memory at address 0x0000038B 12:10:58.873053 : Game Position (Dec) = [ 973, 739 ] 12:10:58.873053 : - 12:10:58.874553 : Cannot read memory at address 0x0000030B 12:10:58.874553 : Cannot read memory at address 0x0000038B 12:10:58.876546 : Cannot read memory at address 0x0000030B 12:10:58.876546 : Cannot read memory at address 0x0000038B 12:10:58.877543 : RawData event for Player #1: 12:10:58.877543 : Device rawinput data (Hex) = [ 000081C8, 0000AF3C ] 12:10:58.877543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.877543 : OnScreen Cursor Position (Px) = [ 973, 739 ] 12:10:58.877543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.877543 : ClientWindow Style = FullScreen 12:10:58.877543 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.877543 : Game Position (Hex) = [ 03CD, 02E3 ] 12:10:58.877543 : Game Position (Dec) = [ 973, 739 ] 12:10:58.877543 : - 12:10:58.878539 : Cannot read memory at address 0x0000030B 12:10:58.878539 : Cannot read memory at address 0x0000038B 12:10:58.880533 : Cannot read memory at address 0x0000030B 12:10:58.880533 : Cannot read memory at address 0x0000038B 12:10:58.883030 : Cannot read memory at address 0x0000030B 12:10:58.883030 : Cannot read memory at address 0x0000038B 12:10:58.884037 : RawData event for Player #1: 12:10:58.884037 : Device rawinput data (Hex) = [ 000081D8, 0000AF58 ] 12:10:58.884037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.884037 : OnScreen Cursor Position (Px) = [ 973, 739 ] 12:10:58.885034 : Cannot read memory at address 0x0000030B 12:10:58.885034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.885034 : Cannot read memory at address 0x0000038B 12:10:58.885034 : ClientWindow Style = FullScreen 12:10:58.885034 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.885034 : Game Position (Hex) = [ 03CD, 02E3 ] 12:10:58.885034 : Game Position (Dec) = [ 973, 739 ] 12:10:58.885034 : - 12:10:58.887027 : Cannot read memory at address 0x0000030B 12:10:58.887027 : Cannot read memory at address 0x0000038B 12:10:58.889020 : Cannot read memory at address 0x0000030B 12:10:58.889020 : Cannot read memory at address 0x0000038B 12:10:58.891014 : Cannot read memory at address 0x0000030B 12:10:58.891014 : Cannot read memory at address 0x0000038B 12:10:58.891014 : RawData event for Player #1: 12:10:58.891014 : Device rawinput data (Hex) = [ 000081D0, 0000AF58 ] 12:10:58.891014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.891014 : OnScreen Cursor Position (Px) = [ 973, 739 ] 12:10:58.891014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.892010 : ClientWindow Style = FullScreen 12:10:58.892010 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.892010 : Game Position (Hex) = [ 03CD, 02E3 ] 12:10:58.892010 : Game Position (Dec) = [ 973, 739 ] 12:10:58.892010 : - 12:10:58.893007 : Cannot read memory at address 0x0000030B 12:10:58.893007 : Cannot read memory at address 0x0000038B 12:10:58.894206 : Cannot read memory at address 0x0000030B 12:10:58.894206 : Cannot read memory at address 0x0000038B 12:10:58.896205 : Cannot read memory at address 0x0000030B 12:10:58.896205 : Cannot read memory at address 0x0000038B 12:10:58.898194 : Cannot read memory at address 0x0000030B 12:10:58.898194 : Cannot read memory at address 0x0000038B 12:10:58.898194 : RawData event for Player #1: 12:10:58.898194 : Device rawinput data (Hex) = [ 000081D0, 0000AF58 ] 12:10:58.898194 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.898194 : OnScreen Cursor Position (Px) = [ 973, 739 ] 12:10:58.898194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.898194 : ClientWindow Style = FullScreen 12:10:58.899191 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.899191 : Game Position (Hex) = [ 03CD, 02E3 ] 12:10:58.899191 : Game Position (Dec) = [ 973, 739 ] 12:10:58.899191 : - 12:10:58.900187 : Cannot read memory at address 0x0000030B 12:10:58.900187 : Cannot read memory at address 0x0000038B 12:10:58.902686 : Cannot read memory at address 0x0000030B 12:10:58.902686 : Cannot read memory at address 0x0000038B 12:10:58.903690 : RawData event for Player #1: 12:10:58.904687 : Device rawinput data (Hex) = [ 000081D0, 0000AF84 ] 12:10:58.904687 : Cannot read memory at address 0x0000030B 12:10:58.904687 : Cannot read memory at address 0x0000038B 12:10:58.904687 : OnScreen Cursor Position (Px) = [ 973, 740 ] 12:10:58.904687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.904687 : ClientWindow Style = FullScreen 12:10:58.904687 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.904687 : Game Position (Hex) = [ 03CD, 02E4 ] 12:10:58.904687 : Game Position (Dec) = [ 973, 740 ] 12:10:58.904687 : - 12:10:58.906680 : Cannot read memory at address 0x0000030B 12:10:58.906680 : Cannot read memory at address 0x0000038B 12:10:58.908674 : Cannot read memory at address 0x0000030B 12:10:58.908674 : Cannot read memory at address 0x0000038B 12:10:58.910671 : Cannot read memory at address 0x0000030B 12:10:58.910671 : Cannot read memory at address 0x0000038B 12:10:58.911664 : RawData event for Player #1: 12:10:58.911664 : Device rawinput data (Hex) = [ 000081CC, 0000AFA8 ] 12:10:58.911664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.911664 : OnScreen Cursor Position (Px) = [ 973, 741 ] 12:10:58.911664 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.911664 : ClientWindow Style = FullScreen 12:10:58.911664 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.911664 : Game Position (Hex) = [ 03CD, 02E5 ] 12:10:58.911664 : Game Position (Dec) = [ 973, 741 ] 12:10:58.911664 : - 12:10:58.913169 : Cannot read memory at address 0x0000030B 12:10:58.913169 : Cannot read memory at address 0x0000038B 12:10:58.915195 : Cannot read memory at address 0x0000030B 12:10:58.915195 : Cannot read memory at address 0x0000038B 12:10:58.917188 : Cannot read memory at address 0x0000030B 12:10:58.917188 : Cannot read memory at address 0x0000038B 12:10:58.918185 : RawData event for Player #1: 12:10:58.918185 : Device rawinput data (Hex) = [ 000081C4, 0000AFCC ] 12:10:58.918185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.918185 : OnScreen Cursor Position (Px) = [ 973, 741 ] 12:10:58.918185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.919181 : ClientWindow Style = FullScreen 12:10:58.919181 : Cannot read memory at address 0x0000030B 12:10:58.919181 : Cannot read memory at address 0x0000038B 12:10:58.919181 : Game Position (Hex) = [ 03CD, 02E5 ] 12:10:58.919181 : Game Position (Dec) = [ 973, 741 ] 12:10:58.919181 : - 12:10:58.921175 : Cannot read memory at address 0x0000030B 12:10:58.921175 : Cannot read memory at address 0x0000038B 12:10:58.922676 : Cannot read memory at address 0x0000030B 12:10:58.922676 : Cannot read memory at address 0x0000038B 12:10:58.924678 : Cannot read memory at address 0x0000030B 12:10:58.924678 : Cannot read memory at address 0x0000038B 12:10:58.925674 : RawData event for Player #1: 12:10:58.925674 : Device rawinput data (Hex) = [ 00008174, 0000AFC8 ] 12:10:58.925674 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.925674 : OnScreen Cursor Position (Px) = [ 970, 741 ] 12:10:58.925674 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.925674 : ClientWindow Style = FullScreen 12:10:58.925674 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.925674 : Game Position (Hex) = [ 03CA, 02E5 ] 12:10:58.925674 : Game Position (Dec) = [ 970, 741 ] 12:10:58.925674 : - 12:10:58.926671 : Cannot read memory at address 0x0000030B 12:10:58.926671 : Cannot read memory at address 0x0000038B 12:10:58.928664 : Cannot read memory at address 0x0000030B 12:10:58.928664 : Cannot read memory at address 0x0000038B 12:10:58.930657 : Cannot read memory at address 0x0000030B 12:10:58.930657 : Cannot read memory at address 0x0000038B 12:10:58.931654 : RawData event for Player #1: 12:10:58.931654 : Device rawinput data (Hex) = [ 00008174, 0000B018 ] 12:10:58.931654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.931654 : OnScreen Cursor Position (Px) = [ 970, 742 ] 12:10:58.931654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.931654 : ClientWindow Style = FullScreen 12:10:58.933155 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.933155 : Cannot read memory at address 0x0000030B 12:10:58.933155 : Game Position (Hex) = [ 03CA, 02E6 ] 12:10:58.933155 : Cannot read memory at address 0x0000038B 12:10:58.933155 : Game Position (Dec) = [ 970, 742 ] 12:10:58.933155 : - 12:10:58.935155 : Cannot read memory at address 0x0000030B 12:10:58.935155 : Cannot read memory at address 0x0000038B 12:10:58.937148 : Cannot read memory at address 0x0000030B 12:10:58.937148 : Cannot read memory at address 0x0000038B 12:10:58.939142 : Cannot read memory at address 0x0000030B 12:10:58.939142 : Cannot read memory at address 0x0000038B 12:10:58.939142 : RawData event for Player #1: 12:10:58.939142 : Device rawinput data (Hex) = [ 0000814C, 0000B018 ] 12:10:58.939142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.939142 : OnScreen Cursor Position (Px) = [ 969, 742 ] 12:10:58.939142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.940138 : ClientWindow Style = FullScreen 12:10:58.940138 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.940138 : Game Position (Hex) = [ 03C9, 02E6 ] 12:10:58.940138 : Game Position (Dec) = [ 969, 742 ] 12:10:58.940138 : - 12:10:58.941135 : Cannot read memory at address 0x0000030B 12:10:58.941135 : Cannot read memory at address 0x0000038B 12:10:58.943128 : Cannot read memory at address 0x0000030B 12:10:58.943128 : Cannot read memory at address 0x0000038B 12:10:58.944627 : Cannot read memory at address 0x0000030B 12:10:58.944627 : Cannot read memory at address 0x0000038B 12:10:58.945624 : RawData event for Player #1: 12:10:58.946621 : Device rawinput data (Hex) = [ 00008120, 0000B05C ] 12:10:58.946621 : Cannot read memory at address 0x0000030B 12:10:58.946621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.946621 : Cannot read memory at address 0x0000038B 12:10:58.946621 : OnScreen Cursor Position (Px) = [ 968, 744 ] 12:10:58.946621 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.946621 : ClientWindow Style = FullScreen 12:10:58.946621 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.946621 : Game Position (Hex) = [ 03C8, 02E8 ] 12:10:58.946621 : Game Position (Dec) = [ 968, 744 ] 12:10:58.947617 : - 12:10:58.948614 : Cannot read memory at address 0x0000030B 12:10:58.948614 : Cannot read memory at address 0x0000038B 12:10:58.950607 : Cannot read memory at address 0x0000030B 12:10:58.950607 : Cannot read memory at address 0x0000038B 12:10:58.951604 : RawData event for Player #1: 12:10:58.951604 : Device rawinput data (Hex) = [ 00008100, 0000B0B8 ] 12:10:58.951604 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.951604 : OnScreen Cursor Position (Px) = [ 967, 745 ] 12:10:58.951604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.951604 : ClientWindow Style = FullScreen 12:10:58.951604 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.953106 : Game Position (Hex) = [ 03C7, 02E9 ] 12:10:58.953106 : Cannot read memory at address 0x0000030B 12:10:58.953106 : Game Position (Dec) = [ 967, 745 ] 12:10:58.953106 : Cannot read memory at address 0x0000038B 12:10:58.953106 : - 12:10:58.955105 : Cannot read memory at address 0x0000030B 12:10:58.955105 : Cannot read memory at address 0x0000038B 12:10:58.957099 : Cannot read memory at address 0x0000030B 12:10:58.957099 : Cannot read memory at address 0x0000038B 12:10:58.957099 : RawData event for Player #1: 12:10:58.957099 : Device rawinput data (Hex) = [ 000080A8, 0000B0D4 ] 12:10:58.957099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.957099 : OnScreen Cursor Position (Px) = [ 964, 746 ] 12:10:58.957099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.958096 : ClientWindow Style = FullScreen 12:10:58.958096 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.958096 : Game Position (Hex) = [ 03C4, 02EA ] 12:10:58.958096 : Game Position (Dec) = [ 964, 746 ] 12:10:58.958096 : - 12:10:58.959092 : Cannot read memory at address 0x0000030B 12:10:58.959092 : Cannot read memory at address 0x0000038B 12:10:58.961086 : Cannot read memory at address 0x0000030B 12:10:58.961086 : Cannot read memory at address 0x0000038B 12:10:58.963079 : Cannot read memory at address 0x0000030B 12:10:58.963079 : Cannot read memory at address 0x0000038B 12:10:58.964579 : Cannot read memory at address 0x0000030B 12:10:58.964579 : Cannot read memory at address 0x0000038B 12:10:58.964579 : RawData event for Player #1: 12:10:58.964579 : Device rawinput data (Hex) = [ 000080A8, 0000B128 ] 12:10:58.964579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.964579 : OnScreen Cursor Position (Px) = [ 964, 747 ] 12:10:58.964579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.964579 : ClientWindow Style = FullScreen 12:10:58.964579 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.964579 : Game Position (Hex) = [ 03C4, 02EB ] 12:10:58.965576 : Game Position (Dec) = [ 964, 747 ] 12:10:58.965576 : - 12:10:58.966572 : Cannot read memory at address 0x0000030B 12:10:58.966572 : Cannot read memory at address 0x0000038B 12:10:58.968565 : Cannot read memory at address 0x0000030B 12:10:58.968565 : Cannot read memory at address 0x0000038B 12:10:58.970559 : Cannot read memory at address 0x0000030B 12:10:58.970559 : Cannot read memory at address 0x0000038B 12:10:58.971556 : RawData event for Player #1: 12:10:58.971556 : Device rawinput data (Hex) = [ 00008058, 0000B11C ] 12:10:58.971556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.971556 : OnScreen Cursor Position (Px) = [ 962, 747 ] 12:10:58.971556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.971556 : ClientWindow Style = FullScreen 12:10:58.971556 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.971556 : Game Position (Hex) = [ 03C2, 02EB ] 12:10:58.971556 : Game Position (Dec) = [ 962, 747 ] 12:10:58.971556 : - 12:10:58.973057 : Cannot read memory at address 0x0000030B 12:10:58.973057 : Cannot read memory at address 0x0000038B 12:10:58.975057 : Cannot read memory at address 0x0000030B 12:10:58.975057 : Cannot read memory at address 0x0000038B 12:10:58.977051 : Cannot read memory at address 0x0000030B 12:10:58.977051 : Cannot read memory at address 0x0000038B 12:10:58.977051 : RawData event for Player #1: 12:10:58.977051 : Device rawinput data (Hex) = [ 00008054, 0000B160 ] 12:10:58.977051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.977051 : OnScreen Cursor Position (Px) = [ 962, 748 ] 12:10:58.978048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.978048 : ClientWindow Style = FullScreen 12:10:58.978048 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.978048 : Game Position (Hex) = [ 03C2, 02EC ] 12:10:58.978048 : Game Position (Dec) = [ 962, 748 ] 12:10:58.978048 : - 12:10:58.979044 : Cannot read memory at address 0x0000030B 12:10:58.979044 : Cannot read memory at address 0x0000038B 12:10:58.981037 : Cannot read memory at address 0x0000030B 12:10:58.981037 : Cannot read memory at address 0x0000038B 12:10:58.983030 : Cannot read memory at address 0x0000030B 12:10:58.983030 : Cannot read memory at address 0x0000038B 12:10:58.984530 : Cannot read memory at address 0x0000030B 12:10:58.984530 : RawData event for Player #1: 12:10:58.984530 : Device rawinput data (Hex) = [ 00008024, 0000B198 ] 12:10:58.984530 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.984530 : OnScreen Cursor Position (Px) = [ 961, 749 ] 12:10:58.984530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.984530 : ClientWindow Style = FullScreen 12:10:58.984530 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.984530 : Game Position (Hex) = [ 03C1, 02ED ] 12:10:58.984530 : Game Position (Dec) = [ 961, 749 ] 12:10:58.985527 : - 12:10:58.986523 : Cannot read memory at address 0x0000030B 12:10:58.986523 : Cannot read memory at address 0x0000038B 12:10:58.988517 : Cannot read memory at address 0x0000030B 12:10:58.988517 : Cannot read memory at address 0x0000038B 12:10:58.989513 : RawData event for Player #1: 12:10:58.989513 : Device rawinput data (Hex) = [ 0000802C, 0000B194 ] 12:10:58.989513 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.989513 : OnScreen Cursor Position (Px) = [ 961, 749 ] 12:10:58.989513 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.989513 : ClientWindow Style = FullScreen 12:10:58.989513 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.989513 : Game Position (Hex) = [ 03C1, 02ED ] 12:10:58.989513 : Game Position (Dec) = [ 961, 749 ] 12:10:58.989513 : - 12:10:58.990510 : Cannot read memory at address 0x0000030B 12:10:58.990510 : Cannot read memory at address 0x0000038B 12:10:58.993008 : Cannot read memory at address 0x0000030B 12:10:58.993008 : Cannot read memory at address 0x0000038B 12:10:58.994032 : RawData event for Player #1: 12:10:58.994032 : Device rawinput data (Hex) = [ 00007FF4, 0000B1B4 ] 12:10:58.994032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:58.994032 : OnScreen Cursor Position (Px) = [ 959, 749 ] 12:10:58.994032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:58.995029 : Cannot read memory at address 0x0000030B 12:10:58.995029 : ClientWindow Style = FullScreen 12:10:58.995029 : Cannot read memory at address 0x0000038B 12:10:58.995029 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:58.995029 : Game Position (Hex) = [ 03BF, 02ED ] 12:10:58.995029 : Game Position (Dec) = [ 959, 749 ] 12:10:58.995029 : - 12:10:58.997022 : Cannot read memory at address 0x0000030B 12:10:58.997022 : Cannot read memory at address 0x0000038B 12:10:58.999015 : Cannot read memory at address 0x0000030B 12:10:58.999015 : Cannot read memory at address 0x0000038B 12:10:59.001008 : Cannot read memory at address 0x0000030B 12:10:59.001008 : Cannot read memory at address 0x0000038B 12:10:59.001008 : RawData event for Player #1: 12:10:59.001008 : Device rawinput data (Hex) = [ 00007FC8, 0000B1B8 ] 12:10:59.001008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.001008 : OnScreen Cursor Position (Px) = [ 958, 749 ] 12:10:59.002005 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.002005 : ClientWindow Style = FullScreen 12:10:59.002005 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.002005 : Game Position (Hex) = [ 03BE, 02ED ] 12:10:59.002005 : Game Position (Dec) = [ 958, 749 ] 12:10:59.002005 : - 12:10:59.003002 : Cannot read memory at address 0x0000030B 12:10:59.003002 : Cannot read memory at address 0x0000038B 12:10:59.004501 : Cannot read memory at address 0x0000030B 12:10:59.004501 : Cannot read memory at address 0x0000038B 12:10:59.006495 : Cannot read memory at address 0x0000030B 12:10:59.006495 : Cannot read memory at address 0x0000038B 12:10:59.007491 : RawData event for Player #1: 12:10:59.007491 : Device rawinput data (Hex) = [ 00007FC8, 0000B1B8 ] 12:10:59.007491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.007491 : OnScreen Cursor Position (Px) = [ 958, 749 ] 12:10:59.007491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.007491 : ClientWindow Style = FullScreen 12:10:59.007491 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.007491 : Game Position (Hex) = [ 03BE, 02ED ] 12:10:59.007491 : Game Position (Dec) = [ 958, 749 ] 12:10:59.007491 : - 12:10:59.008488 : Cannot read memory at address 0x0000030B 12:10:59.008488 : Cannot read memory at address 0x0000038B 12:10:59.010482 : Cannot read memory at address 0x0000030B 12:10:59.010482 : Cannot read memory at address 0x0000038B 12:10:59.012980 : Cannot read memory at address 0x0000030B 12:10:59.012980 : Cannot read memory at address 0x0000038B 12:10:59.013984 : RawData event for Player #1: 12:10:59.013984 : Device rawinput data (Hex) = [ 00007FD0, 0000B208 ] 12:10:59.013984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.013984 : OnScreen Cursor Position (Px) = [ 958, 751 ] 12:10:59.014980 : Cannot read memory at address 0x0000030B 12:10:59.014980 : Cannot read memory at address 0x0000038B 12:10:59.014980 : ClientWindow Style = FullScreen 12:10:59.014980 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.014980 : Game Position (Hex) = [ 03BE, 02EF ] 12:10:59.014980 : Game Position (Dec) = [ 958, 751 ] 12:10:59.014980 : - 12:10:59.016973 : Cannot read memory at address 0x0000030B 12:10:59.016973 : Cannot read memory at address 0x0000038B 12:10:59.018967 : Cannot read memory at address 0x0000030B 12:10:59.018967 : Cannot read memory at address 0x0000038B 12:10:59.018967 : RawData event for Player #1: 12:10:59.018967 : Device rawinput data (Hex) = [ 00007FD8, 0000B208 ] 12:10:59.018967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.018967 : OnScreen Cursor Position (Px) = [ 958, 751 ] 12:10:59.019963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.019963 : ClientWindow Style = FullScreen 12:10:59.019963 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.019963 : Game Position (Hex) = [ 03BE, 02EF ] 12:10:59.019963 : Game Position (Dec) = [ 958, 751 ] 12:10:59.019963 : - 12:10:59.020960 : Cannot read memory at address 0x0000030B 12:10:59.020960 : Cannot read memory at address 0x0000038B 12:10:59.022953 : Cannot read memory at address 0x0000030B 12:10:59.022953 : Cannot read memory at address 0x0000038B 12:10:59.024453 : Cannot read memory at address 0x0000030B 12:10:59.024453 : Cannot read memory at address 0x0000038B 12:10:59.024453 : RawData event for Player #1: 12:10:59.024453 : Device rawinput data (Hex) = [ 00007FD8, 0000B208 ] 12:10:59.024453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.024453 : OnScreen Cursor Position (Px) = [ 958, 751 ] 12:10:59.024453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.024453 : ClientWindow Style = FullScreen 12:10:59.024453 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.024453 : Game Position (Hex) = [ 03BE, 02EF ] 12:10:59.024453 : Game Position (Dec) = [ 958, 751 ] 12:10:59.025450 : - 12:10:59.026446 : Cannot read memory at address 0x0000030B 12:10:59.026446 : Cannot read memory at address 0x0000038B 12:10:59.028440 : Cannot read memory at address 0x0000030B 12:10:59.028440 : Cannot read memory at address 0x0000038B 12:10:59.029437 : RawData event for Player #1: 12:10:59.029437 : Device rawinput data (Hex) = [ 00007FD8, 0000B208 ] 12:10:59.029437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.029437 : OnScreen Cursor Position (Px) = [ 958, 751 ] 12:10:59.029437 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.029437 : ClientWindow Style = FullScreen 12:10:59.029437 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.029437 : Game Position (Hex) = [ 03BE, 02EF ] 12:10:59.029437 : Game Position (Dec) = [ 958, 751 ] 12:10:59.030433 : - 12:10:59.030433 : Cannot read memory at address 0x0000030B 12:10:59.030433 : Cannot read memory at address 0x0000038B 12:10:59.032932 : Cannot read memory at address 0x0000030B 12:10:59.032932 : Cannot read memory at address 0x0000038B 12:10:59.032932 : RawData event for Player #1: 12:10:59.032932 : Device rawinput data (Hex) = [ 00007FD8, 0000B1D8 ] 12:10:59.032932 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.032932 : OnScreen Cursor Position (Px) = [ 958, 750 ] 12:10:59.033935 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.033935 : ClientWindow Style = FullScreen 12:10:59.033935 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.033935 : Game Position (Hex) = [ 03BE, 02EE ] 12:10:59.033935 : Game Position (Dec) = [ 958, 750 ] 12:10:59.033935 : - 12:10:59.034932 : Cannot read memory at address 0x0000030B 12:10:59.034932 : Cannot read memory at address 0x0000038B 12:10:59.036925 : Cannot read memory at address 0x0000030B 12:10:59.036925 : Cannot read memory at address 0x0000038B 12:10:59.037922 : RawData event for Player #1: 12:10:59.037922 : Device rawinput data (Hex) = [ 00007FD0, 0000B1B4 ] 12:10:59.037922 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.037922 : OnScreen Cursor Position (Px) = [ 958, 749 ] 12:10:59.038919 : Cannot read memory at address 0x0000030B 12:10:59.038919 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.038919 : Cannot read memory at address 0x0000038B 12:10:59.038919 : ClientWindow Style = FullScreen 12:10:59.038919 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.038919 : Game Position (Hex) = [ 03BE, 02ED ] 12:10:59.038919 : Game Position (Dec) = [ 958, 749 ] 12:10:59.038919 : - 12:10:59.040912 : Cannot read memory at address 0x0000030B 12:10:59.040912 : Cannot read memory at address 0x0000038B 12:10:59.042905 : Cannot read memory at address 0x0000030B 12:10:59.042905 : Cannot read memory at address 0x0000038B 12:10:59.043407 : RawData event for Player #1: 12:10:59.043407 : Device rawinput data (Hex) = [ 00007FA8, 0000B1AC ] 12:10:59.043407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.043407 : OnScreen Cursor Position (Px) = [ 957, 749 ] 12:10:59.043407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.043407 : ClientWindow Style = FullScreen 12:10:59.043407 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.043407 : Game Position (Hex) = [ 03BD, 02ED ] 12:10:59.044405 : Game Position (Dec) = [ 957, 749 ] 12:10:59.044405 : Cannot read memory at address 0x0000030B 12:10:59.044405 : - 12:10:59.044405 : Cannot read memory at address 0x0000038B 12:10:59.046398 : Cannot read memory at address 0x0000030B 12:10:59.046398 : Cannot read memory at address 0x0000038B 12:10:59.048392 : Cannot read memory at address 0x0000030B 12:10:59.048392 : RawData event for Player #1: 12:10:59.048392 : Cannot read memory at address 0x0000038B 12:10:59.048392 : Device rawinput data (Hex) = [ 00007FA8, 0000B1A8 ] 12:10:59.048392 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.048392 : OnScreen Cursor Position (Px) = [ 957, 749 ] 12:10:59.048392 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.048392 : ClientWindow Style = FullScreen 12:10:59.048392 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.048392 : Game Position (Hex) = [ 03BD, 02ED ] 12:10:59.048392 : Game Position (Dec) = [ 957, 749 ] 12:10:59.048392 : - 12:10:59.050385 : Cannot read memory at address 0x0000030B 12:10:59.050385 : Cannot read memory at address 0x0000038B 12:10:59.052883 : Cannot read memory at address 0x0000030B 12:10:59.052883 : Cannot read memory at address 0x0000038B 12:10:59.052883 : RawData event for Player #1: 12:10:59.052883 : Device rawinput data (Hex) = [ 00007FB8, 0000B180 ] 12:10:59.052883 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.053888 : OnScreen Cursor Position (Px) = [ 957, 748 ] 12:10:59.053888 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.053888 : ClientWindow Style = FullScreen 12:10:59.053888 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.053888 : Game Position (Hex) = [ 03BD, 02EC ] 12:10:59.053888 : Game Position (Dec) = [ 957, 748 ] 12:10:59.053888 : - 12:10:59.054884 : Cannot read memory at address 0x0000030B 12:10:59.054884 : Cannot read memory at address 0x0000038B 12:10:59.056878 : Cannot read memory at address 0x0000030B 12:10:59.056878 : Cannot read memory at address 0x0000038B 12:10:59.056878 : RawData event for Player #1: 12:10:59.056878 : Device rawinput data (Hex) = [ 00007FB8, 0000B180 ] 12:10:59.056878 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.056878 : OnScreen Cursor Position (Px) = [ 957, 748 ] 12:10:59.057874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.057874 : ClientWindow Style = FullScreen 12:10:59.057874 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.057874 : Game Position (Hex) = [ 03BD, 02EC ] 12:10:59.057874 : Game Position (Dec) = [ 957, 748 ] 12:10:59.057874 : - 12:10:59.058871 : Cannot read memory at address 0x0000030B 12:10:59.058871 : Cannot read memory at address 0x0000038B 12:10:59.060864 : Cannot read memory at address 0x0000030B 12:10:59.060864 : Cannot read memory at address 0x0000038B 12:10:59.061861 : RawData event for Player #1: 12:10:59.061861 : Device rawinput data (Hex) = [ 00007FB8, 0000B180 ] 12:10:59.061861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.062858 : OnScreen Cursor Position (Px) = [ 957, 748 ] 12:10:59.062858 : Cannot read memory at address 0x0000030B 12:10:59.062858 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.062858 : Cannot read memory at address 0x0000038B 12:10:59.062858 : ClientWindow Style = FullScreen 12:10:59.062858 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.062858 : Game Position (Hex) = [ 03BD, 02EC ] 12:10:59.062858 : Game Position (Dec) = [ 957, 748 ] 12:10:59.063359 : - 12:10:59.064416 : Cannot read memory at address 0x0000030B 12:10:59.064416 : Cannot read memory at address 0x0000038B 12:10:59.066410 : Cannot read memory at address 0x0000030B 12:10:59.066410 : Cannot read memory at address 0x0000038B 12:10:59.067406 : RawData event for Player #1: 12:10:59.067406 : Device rawinput data (Hex) = [ 00007FB8, 0000B180 ] 12:10:59.067406 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.067406 : OnScreen Cursor Position (Px) = [ 957, 748 ] 12:10:59.067406 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.067406 : ClientWindow Style = FullScreen 12:10:59.067406 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.067406 : Game Position (Hex) = [ 03BD, 02EC ] 12:10:59.067406 : Game Position (Dec) = [ 957, 748 ] 12:10:59.067406 : - 12:10:59.068403 : Cannot read memory at address 0x0000030B 12:10:59.068403 : Cannot read memory at address 0x0000038B 12:10:59.070396 : Cannot read memory at address 0x0000030B 12:10:59.070396 : Cannot read memory at address 0x0000038B 12:10:59.071393 : RawData event for Player #1: 12:10:59.071393 : Device rawinput data (Hex) = [ 00007FB8, 0000B150 ] 12:10:59.072894 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.072894 : Cannot read memory at address 0x0000030B 12:10:59.072894 : Cannot read memory at address 0x0000038B 12:10:59.072894 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.072894 : ClientWindow Style = FullScreen 12:10:59.072894 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.072894 : Game Position (Hex) = [ 03BD, 02EC ] 12:10:59.072894 : Game Position (Dec) = [ 957, 748 ] 12:10:59.072894 : - 12:10:59.074895 : Cannot read memory at address 0x0000030B 12:10:59.074895 : Cannot read memory at address 0x0000038B 12:10:59.075891 : RawData event for Player #1: 12:10:59.075891 : Device rawinput data (Hex) = [ 00007FB0, 0000B12C ] 12:10:59.075891 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.075891 : OnScreen Cursor Position (Px) = [ 957, 747 ] 12:10:59.076889 : Cannot read memory at address 0x0000030B 12:10:59.076889 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.076889 : Cannot read memory at address 0x0000038B 12:10:59.076889 : ClientWindow Style = FullScreen 12:10:59.076889 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.076889 : Game Position (Hex) = [ 03BD, 02EB ] 12:10:59.076889 : Game Position (Dec) = [ 957, 747 ] 12:10:59.076889 : - 12:10:59.078882 : Cannot read memory at address 0x0000030B 12:10:59.078882 : Cannot read memory at address 0x0000038B 12:10:59.080875 : Cannot read memory at address 0x0000030B 12:10:59.080875 : Cannot read memory at address 0x0000038B 12:10:59.080875 : RawData event for Player #1: 12:10:59.080875 : Device rawinput data (Hex) = [ 00007FC0, 0000B104 ] 12:10:59.081872 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.081872 : OnScreen Cursor Position (Px) = [ 958, 746 ] 12:10:59.081872 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.081872 : ClientWindow Style = FullScreen 12:10:59.081872 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.081872 : Game Position (Hex) = [ 03BE, 02EA ] 12:10:59.081872 : Game Position (Dec) = [ 958, 746 ] 12:10:59.081872 : - 12:10:59.082868 : Cannot read memory at address 0x0000030B 12:10:59.082868 : Cannot read memory at address 0x0000038B 12:10:59.084368 : Cannot read memory at address 0x0000030B 12:10:59.084368 : Cannot read memory at address 0x0000038B 12:10:59.086361 : Cannot read memory at address 0x0000030B 12:10:59.086361 : Cannot read memory at address 0x0000038B 12:10:59.086361 : RawData event for Player #1: 12:10:59.086361 : Device rawinput data (Hex) = [ 00007FC0, 0000B104 ] 12:10:59.086361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.086361 : OnScreen Cursor Position (Px) = [ 958, 746 ] 12:10:59.086361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.086361 : ClientWindow Style = FullScreen 12:10:59.086361 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.086361 : Game Position (Hex) = [ 03BE, 02EA ] 12:10:59.086361 : Game Position (Dec) = [ 958, 746 ] 12:10:59.087358 : - 12:10:59.088355 : Cannot read memory at address 0x0000030B 12:10:59.088355 : Cannot read memory at address 0x0000038B 12:10:59.090348 : Cannot read memory at address 0x0000030B 12:10:59.090348 : Cannot read memory at address 0x0000038B 12:10:59.091345 : RawData event for Player #1: 12:10:59.091345 : Device rawinput data (Hex) = [ 00007FC0, 0000B104 ] 12:10:59.091345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.091345 : OnScreen Cursor Position (Px) = [ 958, 746 ] 12:10:59.091345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.091345 : ClientWindow Style = FullScreen 12:10:59.091345 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.091345 : Game Position (Hex) = [ 03BE, 02EA ] 12:10:59.091345 : Game Position (Dec) = [ 958, 746 ] 12:10:59.091345 : - 12:10:59.092846 : Cannot read memory at address 0x0000030B 12:10:59.092846 : Cannot read memory at address 0x0000038B 12:10:59.094847 : Cannot read memory at address 0x0000030B 12:10:59.094847 : Cannot read memory at address 0x0000038B 12:10:59.094847 : RawData event for Player #1: 12:10:59.094847 : Device rawinput data (Hex) = [ 00007FC0, 0000B104 ] 12:10:59.094847 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.095844 : OnScreen Cursor Position (Px) = [ 958, 746 ] 12:10:59.095844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.095844 : ClientWindow Style = FullScreen 12:10:59.095844 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.095844 : Game Position (Hex) = [ 03BE, 02EA ] 12:10:59.095844 : Game Position (Dec) = [ 958, 746 ] 12:10:59.095844 : - 12:10:59.096840 : Cannot read memory at address 0x0000030B 12:10:59.096840 : Cannot read memory at address 0x0000038B 12:10:59.098872 : Cannot read memory at address 0x0000030B 12:10:59.098872 : Cannot read memory at address 0x0000038B 12:10:59.099870 : RawData event for Player #1: 12:10:59.099870 : Device rawinput data (Hex) = [ 00007FC0, 0000B104 ] 12:10:59.099870 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.100866 : OnScreen Cursor Position (Px) = [ 958, 746 ] 12:10:59.100866 : Cannot read memory at address 0x0000030B 12:10:59.100866 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.100866 : Cannot read memory at address 0x0000038B 12:10:59.100866 : ClientWindow Style = FullScreen 12:10:59.100866 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.100866 : Game Position (Hex) = [ 03BE, 02EA ] 12:10:59.100866 : Game Position (Dec) = [ 958, 746 ] 12:10:59.100866 : - 12:10:59.102864 : Cannot read memory at address 0x0000030B 12:10:59.102864 : Cannot read memory at address 0x0000038B 12:10:59.104476 : Cannot read memory at address 0x0000030B 12:10:59.104476 : Cannot read memory at address 0x0000038B 12:10:59.105406 : RawData event for Player #1: 12:10:59.105406 : Device rawinput data (Hex) = [ 00007FC0, 0000B104 ] 12:10:59.105406 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.105406 : OnScreen Cursor Position (Px) = [ 958, 746 ] 12:10:59.105406 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.105406 : ClientWindow Style = FullScreen 12:10:59.105406 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.105406 : Game Position (Hex) = [ 03BE, 02EA ] 12:10:59.105406 : Game Position (Dec) = [ 958, 746 ] 12:10:59.105406 : - 12:10:59.106402 : Cannot read memory at address 0x0000030B 12:10:59.106402 : Cannot read memory at address 0x0000038B 12:10:59.108396 : Cannot read memory at address 0x0000030B 12:10:59.108396 : Cannot read memory at address 0x0000038B 12:10:59.110389 : Cannot read memory at address 0x0000030B 12:10:59.110389 : Cannot read memory at address 0x0000038B 12:10:59.110389 : Device rawinput data (Hex) = [ 00007FC8, 0000B088 ] 12:10:59.110389 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.110389 : OnScreen Cursor Position (Px) = [ 958, 744 ] 12:10:59.110389 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.110389 : ClientWindow Style = FullScreen 12:10:59.110389 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.110389 : Game Position (Hex) = [ 03BE, 02E8 ] 12:10:59.110389 : Game Position (Dec) = [ 958, 744 ] 12:10:59.111386 : - 12:10:59.112887 : Cannot read memory at address 0x0000030B 12:10:59.112887 : Cannot read memory at address 0x0000038B 12:10:59.114888 : Cannot read memory at address 0x0000030B 12:10:59.114888 : Cannot read memory at address 0x0000038B 12:10:59.114888 : RawData event for Player #1: 12:10:59.114888 : Device rawinput data (Hex) = [ 00007FC8, 0000B088 ] 12:10:59.114888 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.115885 : OnScreen Cursor Position (Px) = [ 958, 744 ] 12:10:59.115885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.115885 : ClientWindow Style = FullScreen 12:10:59.115885 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.115885 : Game Position (Hex) = [ 03BE, 02E8 ] 12:10:59.115885 : Game Position (Dec) = [ 958, 744 ] 12:10:59.115885 : - 12:10:59.116882 : Cannot read memory at address 0x0000030B 12:10:59.116882 : Cannot read memory at address 0x0000038B 12:10:59.118875 : Cannot read memory at address 0x0000030B 12:10:59.118875 : Cannot read memory at address 0x0000038B 12:10:59.118875 : RawData event for Player #1: 12:10:59.118875 : Device rawinput data (Hex) = [ 00007FC8, 0000B088 ] 12:10:59.118875 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.119871 : OnScreen Cursor Position (Px) = [ 958, 744 ] 12:10:59.119871 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.119871 : ClientWindow Style = FullScreen 12:10:59.119871 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.119871 : Game Position (Hex) = [ 03BE, 02E8 ] 12:10:59.119871 : Game Position (Dec) = [ 958, 744 ] 12:10:59.119871 : - 12:10:59.120868 : Cannot read memory at address 0x0000030B 12:10:59.120868 : Cannot read memory at address 0x0000038B 12:10:59.122862 : Cannot read memory at address 0x0000030B 12:10:59.122862 : Cannot read memory at address 0x0000038B 12:10:59.124361 : Cannot read memory at address 0x0000030B 12:10:59.124361 : Cannot read memory at address 0x0000038B 12:10:59.126355 : Cannot read memory at address 0x0000030B 12:10:59.126355 : Cannot read memory at address 0x0000038B 12:10:59.126355 : RawData event for Player #1: 12:10:59.126355 : Device rawinput data (Hex) = [ 00007FC0, 0000B088 ] 12:10:59.126355 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.126355 : OnScreen Cursor Position (Px) = [ 958, 744 ] 12:10:59.126355 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.126355 : ClientWindow Style = FullScreen 12:10:59.126355 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.126355 : Game Position (Hex) = [ 03BE, 02E8 ] 12:10:59.127351 : Game Position (Dec) = [ 958, 744 ] 12:10:59.127351 : - 12:10:59.128351 : Cannot read memory at address 0x0000030B 12:10:59.128351 : Cannot read memory at address 0x0000038B 12:10:59.130341 : Cannot read memory at address 0x0000030B 12:10:59.130341 : Cannot read memory at address 0x0000038B 12:10:59.132839 : Cannot read memory at address 0x0000030B 12:10:59.132839 : Cannot read memory at address 0x0000038B 12:10:59.132839 : RawData event for Player #1: 12:10:59.132839 : Device rawinput data (Hex) = [ 00007FB8, 0000B060 ] 12:10:59.133843 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.133843 : OnScreen Cursor Position (Px) = [ 957, 744 ] 12:10:59.133843 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.133843 : ClientWindow Style = FullScreen 12:10:59.133843 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.133843 : Game Position (Hex) = [ 03BD, 02E8 ] 12:10:59.133843 : Game Position (Dec) = [ 957, 744 ] 12:10:59.133843 : - 12:10:59.134841 : Cannot read memory at address 0x0000030B 12:10:59.134841 : Cannot read memory at address 0x0000038B 12:10:59.136834 : Cannot read memory at address 0x0000030B 12:10:59.136834 : Cannot read memory at address 0x0000038B 12:10:59.138827 : Cannot read memory at address 0x0000030B 12:10:59.138827 : Cannot read memory at address 0x0000038B 12:10:59.140820 : RawData event for Player #1: 12:10:59.140820 : Cannot read memory at address 0x0000030B 12:10:59.140820 : Device rawinput data (Hex) = [ 00007FDC, 0000B06C ] 12:10:59.140820 : Cannot read memory at address 0x0000038B 12:10:59.140820 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.140820 : OnScreen Cursor Position (Px) = [ 958, 744 ] 12:10:59.140820 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.140820 : ClientWindow Style = FullScreen 12:10:59.140820 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.140820 : Game Position (Hex) = [ 03BE, 02E8 ] 12:10:59.140820 : Game Position (Dec) = [ 958, 744 ] 12:10:59.140820 : - 12:10:59.142813 : Cannot read memory at address 0x0000030B 12:10:59.142813 : Cannot read memory at address 0x0000038B 12:10:59.144313 : Cannot read memory at address 0x0000030B 12:10:59.144313 : Cannot read memory at address 0x0000038B 12:10:59.146306 : Cannot read memory at address 0x0000030B 12:10:59.146306 : Cannot read memory at address 0x0000038B 12:10:59.147303 : RawData event for Player #1: 12:10:59.147303 : Device rawinput data (Hex) = [ 0000800C, 0000B018 ] 12:10:59.147303 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.147303 : OnScreen Cursor Position (Px) = [ 960, 742 ] 12:10:59.147303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.147303 : ClientWindow Style = FullScreen 12:10:59.147303 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.147303 : Game Position (Hex) = [ 03C0, 02E6 ] 12:10:59.147303 : Game Position (Dec) = [ 960, 742 ] 12:10:59.148299 : - 12:10:59.148299 : Cannot read memory at address 0x0000030B 12:10:59.148299 : Cannot read memory at address 0x0000038B 12:10:59.149875 : Cannot read memory at address 0x0000030B 12:10:59.149875 : Cannot read memory at address 0x0000038B 12:10:59.151873 : Cannot read memory at address 0x0000030B 12:10:59.151873 : Cannot read memory at address 0x0000038B 12:10:59.153371 : Cannot read memory at address 0x0000030B 12:10:59.153371 : Cannot read memory at address 0x0000038B 12:10:59.154369 : RawData event for Player #1: 12:10:59.154369 : Device rawinput data (Hex) = [ 0000802C, 0000AFFC ] 12:10:59.154369 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.154369 : OnScreen Cursor Position (Px) = [ 961, 742 ] 12:10:59.154369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.154369 : ClientWindow Style = FullScreen 12:10:59.154369 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.154369 : Game Position (Hex) = [ 03C1, 02E6 ] 12:10:59.155365 : Cannot read memory at address 0x0000030B 12:10:59.155365 : Game Position (Dec) = [ 961, 742 ] 12:10:59.155365 : Cannot read memory at address 0x0000038B 12:10:59.155365 : - 12:10:59.157359 : Cannot read memory at address 0x0000030B 12:10:59.157359 : Cannot read memory at address 0x0000038B 12:10:59.159352 : Cannot read memory at address 0x0000030B 12:10:59.159352 : Cannot read memory at address 0x0000038B 12:10:59.160349 : RawData event for Player #1: 12:10:59.160349 : Device rawinput data (Hex) = [ 00008080, 0000AFFC ] 12:10:59.160349 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.160349 : OnScreen Cursor Position (Px) = [ 963, 742 ] 12:10:59.160349 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.160349 : ClientWindow Style = FullScreen 12:10:59.160349 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.160349 : Game Position (Hex) = [ 03C3, 02E6 ] 12:10:59.160349 : Game Position (Dec) = [ 963, 742 ] 12:10:59.160349 : - 12:10:59.161346 : Cannot read memory at address 0x0000030B 12:10:59.161346 : Cannot read memory at address 0x0000038B 12:10:59.162847 : Cannot read memory at address 0x0000030B 12:10:59.162847 : Cannot read memory at address 0x0000038B 12:10:59.164357 : Cannot read memory at address 0x0000030B 12:10:59.164357 : Cannot read memory at address 0x0000038B 12:10:59.166351 : Cannot read memory at address 0x0000030B 12:10:59.166351 : Cannot read memory at address 0x0000038B 12:10:59.167347 : RawData event for Player #1: 12:10:59.167347 : Device rawinput data (Hex) = [ 000080A8, 0000B000 ] 12:10:59.167347 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.167347 : OnScreen Cursor Position (Px) = [ 964, 742 ] 12:10:59.167347 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.167347 : ClientWindow Style = FullScreen 12:10:59.167347 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.167347 : Game Position (Hex) = [ 03C4, 02E6 ] 12:10:59.167347 : Game Position (Dec) = [ 964, 742 ] 12:10:59.167347 : - 12:10:59.168344 : Cannot read memory at address 0x0000030B 12:10:59.168344 : Cannot read memory at address 0x0000038B 12:10:59.170337 : Cannot read memory at address 0x0000030B 12:10:59.170337 : Cannot read memory at address 0x0000038B 12:10:59.172835 : Cannot read memory at address 0x0000030B 12:10:59.172835 : Cannot read memory at address 0x0000038B 12:10:59.173839 : RawData event for Player #1: 12:10:59.173839 : Device rawinput data (Hex) = [ 000080D0, 0000B008 ] 12:10:59.173839 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.174836 : OnScreen Cursor Position (Px) = [ 966, 742 ] 12:10:59.174836 : Cannot read memory at address 0x0000030B 12:10:59.174836 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.174836 : Cannot read memory at address 0x0000038B 12:10:59.174836 : ClientWindow Style = FullScreen 12:10:59.174836 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.174836 : Game Position (Hex) = [ 03C6, 02E6 ] 12:10:59.174836 : Game Position (Dec) = [ 966, 742 ] 12:10:59.174836 : - 12:10:59.176829 : Cannot read memory at address 0x0000030B 12:10:59.176829 : Cannot read memory at address 0x0000038B 12:10:59.178822 : Cannot read memory at address 0x0000030B 12:10:59.178822 : Cannot read memory at address 0x0000038B 12:10:59.180816 : Cannot read memory at address 0x0000030B 12:10:59.180816 : Cannot read memory at address 0x0000038B 12:10:59.180816 : RawData event for Player #1: 12:10:59.181813 : Device rawinput data (Hex) = [ 00008128, 0000B008 ] 12:10:59.181813 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.181813 : OnScreen Cursor Position (Px) = [ 968, 742 ] 12:10:59.181813 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.181813 : ClientWindow Style = FullScreen 12:10:59.181813 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.181813 : Game Position (Hex) = [ 03C8, 02E6 ] 12:10:59.181813 : Game Position (Dec) = [ 968, 742 ] 12:10:59.181813 : - 12:10:59.182809 : Cannot read memory at address 0x0000030B 12:10:59.182809 : Cannot read memory at address 0x0000038B 12:10:59.184308 : Cannot read memory at address 0x0000030B 12:10:59.184308 : Cannot read memory at address 0x0000038B 12:10:59.186301 : Cannot read memory at address 0x0000030B 12:10:59.186301 : Cannot read memory at address 0x0000038B 12:10:59.188295 : Cannot read memory at address 0x0000030B 12:10:59.188295 : Cannot read memory at address 0x0000038B 12:10:59.188295 : RawData event for Player #1: 12:10:59.188295 : Device rawinput data (Hex) = [ 0000812C, 0000AFE8 ] 12:10:59.188295 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.188295 : OnScreen Cursor Position (Px) = [ 968, 742 ] 12:10:59.188295 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.188295 : ClientWindow Style = FullScreen 12:10:59.188295 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.188295 : Game Position (Hex) = [ 03C8, 02E6 ] 12:10:59.188295 : Game Position (Dec) = [ 968, 742 ] 12:10:59.188295 : - 12:10:59.190288 : Cannot read memory at address 0x0000030B 12:10:59.190288 : Cannot read memory at address 0x0000038B 12:10:59.192786 : Cannot read memory at address 0x0000030B 12:10:59.192786 : Cannot read memory at address 0x0000038B 12:10:59.193789 : RawData event for Player #1: 12:10:59.193789 : Device rawinput data (Hex) = [ 00008184, 0000AFC0 ] 12:10:59.194786 : Cannot read memory at address 0x0000030B 12:10:59.194786 : Cannot read memory at address 0x0000038B 12:10:59.194786 : OnScreen Cursor Position (Px) = [ 971, 741 ] 12:10:59.194786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.194786 : ClientWindow Style = FullScreen 12:10:59.194786 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.194786 : Game Position (Hex) = [ 03CB, 02E5 ] 12:10:59.194786 : Game Position (Dec) = [ 971, 741 ] 12:10:59.194786 : - 12:10:59.196827 : Cannot read memory at address 0x0000030B 12:10:59.196827 : Cannot read memory at address 0x0000038B 12:10:59.198772 : Cannot read memory at address 0x0000030B 12:10:59.198772 : Cannot read memory at address 0x0000038B 12:10:59.200766 : Cannot read memory at address 0x0000030B 12:10:59.200766 : Cannot read memory at address 0x0000038B 12:10:59.200766 : RawData event for Player #1: 12:10:59.201762 : Device rawinput data (Hex) = [ 00008184, 0000AFC0 ] 12:10:59.201762 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.201762 : OnScreen Cursor Position (Px) = [ 971, 741 ] 12:10:59.201762 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.201762 : ClientWindow Style = FullScreen 12:10:59.201762 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.201762 : Game Position (Hex) = [ 03CB, 02E5 ] 12:10:59.201762 : Game Position (Dec) = [ 971, 741 ] 12:10:59.201762 : - 12:10:59.202759 : Cannot read memory at address 0x0000030B 12:10:59.202759 : Cannot read memory at address 0x0000038B 12:10:59.204258 : Cannot read memory at address 0x0000030B 12:10:59.204258 : Cannot read memory at address 0x0000038B 12:10:59.206252 : Cannot read memory at address 0x0000030B 12:10:59.206252 : Cannot read memory at address 0x0000038B 12:10:59.208245 : Cannot read memory at address 0x0000030B 12:10:59.208245 : Cannot read memory at address 0x0000038B 12:10:59.208245 : RawData event for Player #1: 12:10:59.208245 : Device rawinput data (Hex) = [ 00008174, 0000AFA4 ] 12:10:59.208245 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.208245 : OnScreen Cursor Position (Px) = [ 970, 740 ] 12:10:59.208245 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.208245 : ClientWindow Style = FullScreen 12:10:59.208245 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.208245 : Game Position (Hex) = [ 03CA, 02E4 ] 12:10:59.209242 : Game Position (Dec) = [ 970, 740 ] 12:10:59.209242 : - 12:10:59.210238 : Cannot read memory at address 0x0000030B 12:10:59.210238 : Cannot read memory at address 0x0000038B 12:10:59.212736 : Cannot read memory at address 0x0000030B 12:10:59.212736 : Cannot read memory at address 0x0000038B 12:10:59.214741 : Cannot read memory at address 0x0000030B 12:10:59.214741 : Cannot read memory at address 0x0000038B 12:10:59.214741 : RawData event for Player #1: 12:10:59.215738 : Device rawinput data (Hex) = [ 0000817C, 0000AFA0 ] 12:10:59.215738 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.215738 : OnScreen Cursor Position (Px) = [ 971, 740 ] 12:10:59.215738 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.215738 : ClientWindow Style = FullScreen 12:10:59.215738 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.215738 : Game Position (Hex) = [ 03CB, 02E4 ] 12:10:59.215738 : Game Position (Dec) = [ 971, 740 ] 12:10:59.215738 : - 12:10:59.216735 : Cannot read memory at address 0x0000030B 12:10:59.216735 : Cannot read memory at address 0x0000038B 12:10:59.218728 : Cannot read memory at address 0x0000030B 12:10:59.218728 : Cannot read memory at address 0x0000038B 12:10:59.220721 : Cannot read memory at address 0x0000030B 12:10:59.220721 : Cannot read memory at address 0x0000038B 12:10:59.221718 : RawData event for Player #1: 12:10:59.222715 : Device rawinput data (Hex) = [ 000081A4, 0000AFA8 ] 12:10:59.222715 : Cannot read memory at address 0x0000030B 12:10:59.222715 : Cannot read memory at address 0x0000038B 12:10:59.222715 : OnScreen Cursor Position (Px) = [ 972, 741 ] 12:10:59.222715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.222715 : ClientWindow Style = FullScreen 12:10:59.223216 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.223216 : Game Position (Hex) = [ 03CC, 02E5 ] 12:10:59.223216 : Game Position (Dec) = [ 972, 741 ] 12:10:59.223216 : - 12:10:59.224214 : Cannot read memory at address 0x0000030B 12:10:59.224214 : Cannot read memory at address 0x0000038B 12:10:59.226207 : Cannot read memory at address 0x0000030B 12:10:59.226207 : Cannot read memory at address 0x0000038B 12:10:59.228200 : Cannot read memory at address 0x0000030B 12:10:59.228200 : Cannot read memory at address 0x0000038B 12:10:59.229200 : RawData event for Player #1: 12:10:59.229200 : Device rawinput data (Hex) = [ 000081CC, 0000AFA4 ] 12:10:59.229200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.229200 : OnScreen Cursor Position (Px) = [ 973, 740 ] 12:10:59.229200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.229200 : ClientWindow Style = FullScreen 12:10:59.229200 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.230194 : Game Position (Hex) = [ 03CD, 02E4 ] 12:10:59.230194 : Cannot read memory at address 0x0000030B 12:10:59.230194 : Game Position (Dec) = [ 973, 740 ] 12:10:59.230194 : Cannot read memory at address 0x0000038B 12:10:59.230194 : - 12:10:59.232692 : Cannot read memory at address 0x0000030B 12:10:59.232692 : Cannot read memory at address 0x0000038B 12:10:59.234691 : Cannot read memory at address 0x0000030B 12:10:59.234691 : Cannot read memory at address 0x0000038B 12:10:59.234691 : RawData event for Player #1: 12:10:59.235730 : Device rawinput data (Hex) = [ 000081D0, 0000AFA4 ] 12:10:59.235730 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.235730 : OnScreen Cursor Position (Px) = [ 973, 740 ] 12:10:59.235730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.235730 : ClientWindow Style = FullScreen 12:10:59.235730 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.235730 : Game Position (Hex) = [ 03CD, 02E4 ] 12:10:59.235730 : Game Position (Dec) = [ 973, 740 ] 12:10:59.235730 : - 12:10:59.236727 : Cannot read memory at address 0x0000030B 12:10:59.236727 : Cannot read memory at address 0x0000038B 12:10:59.238678 : Cannot read memory at address 0x0000030B 12:10:59.238678 : Cannot read memory at address 0x0000038B 12:10:59.240671 : Cannot read memory at address 0x0000030B 12:10:59.240671 : Cannot read memory at address 0x0000038B 12:10:59.241668 : RawData event for Player #1: 12:10:59.241668 : Device rawinput data (Hex) = [ 000081D0, 0000AFAC ] 12:10:59.241668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.241668 : OnScreen Cursor Position (Px) = [ 973, 741 ] 12:10:59.241668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.241668 : ClientWindow Style = FullScreen 12:10:59.241668 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.241668 : Game Position (Hex) = [ 03CD, 02E5 ] 12:10:59.243169 : Game Position (Dec) = [ 973, 741 ] 12:10:59.243169 : Cannot read memory at address 0x0000030B 12:10:59.243169 : - 12:10:59.243169 : Cannot read memory at address 0x0000038B 12:10:59.245212 : Cannot read memory at address 0x0000030B 12:10:59.245212 : Cannot read memory at address 0x0000038B 12:10:59.247228 : Cannot read memory at address 0x0000030B 12:10:59.247228 : Cannot read memory at address 0x0000038B 12:10:59.249197 : Cannot read memory at address 0x0000030B 12:10:59.249197 : Cannot read memory at address 0x0000038B 12:10:59.249197 : RawData event for Player #1: 12:10:59.249197 : Device rawinput data (Hex) = [ 000081D0, 0000AFAC ] 12:10:59.249197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.249197 : OnScreen Cursor Position (Px) = [ 973, 741 ] 12:10:59.249197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.249197 : ClientWindow Style = FullScreen 12:10:59.249197 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.250195 : Game Position (Hex) = [ 03CD, 02E5 ] 12:10:59.250195 : Game Position (Dec) = [ 973, 741 ] 12:10:59.250195 : - 12:10:59.251190 : Cannot read memory at address 0x0000030B 12:10:59.251190 : Cannot read memory at address 0x0000038B 12:10:59.252730 : Cannot read memory at address 0x0000030B 12:10:59.252730 : Cannot read memory at address 0x0000038B 12:10:59.254773 : Cannot read memory at address 0x0000030B 12:10:59.254773 : Cannot read memory at address 0x0000038B 12:10:59.255730 : RawData event for Player #1: 12:10:59.256726 : Device rawinput data (Hex) = [ 000081D0, 0000AFAC ] 12:10:59.256726 : Cannot read memory at address 0x0000030B 12:10:59.256726 : Cannot read memory at address 0x0000038B 12:10:59.256726 : OnScreen Cursor Position (Px) = [ 973, 741 ] 12:10:59.256726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.256726 : ClientWindow Style = FullScreen 12:10:59.256726 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.256726 : Game Position (Hex) = [ 03CD, 02E5 ] 12:10:59.256726 : Game Position (Dec) = [ 973, 741 ] 12:10:59.256726 : - 12:10:59.258720 : Cannot read memory at address 0x0000030B 12:10:59.258720 : Cannot read memory at address 0x0000038B 12:10:59.260713 : Cannot read memory at address 0x0000030B 12:10:59.260713 : Cannot read memory at address 0x0000038B 12:10:59.262706 : Cannot read memory at address 0x0000030B 12:10:59.262706 : Cannot read memory at address 0x0000038B 12:10:59.263208 : RawData event for Player #1: 12:10:59.263208 : Device rawinput data (Hex) = [ 000081D0, 0000AF84 ] 12:10:59.263208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.263208 : OnScreen Cursor Position (Px) = [ 973, 740 ] 12:10:59.263208 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.263208 : ClientWindow Style = FullScreen 12:10:59.263208 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.264212 : Game Position (Hex) = [ 03CD, 02E4 ] 12:10:59.264212 : Cannot read memory at address 0x0000030B 12:10:59.264212 : Game Position (Dec) = [ 973, 740 ] 12:10:59.264212 : Cannot read memory at address 0x0000038B 12:10:59.264212 : - 12:10:59.266205 : Cannot read memory at address 0x0000030B 12:10:59.266205 : Cannot read memory at address 0x0000038B 12:10:59.268198 : Cannot read memory at address 0x0000030B 12:10:59.268198 : Cannot read memory at address 0x0000038B 12:10:59.269195 : RawData event for Player #1: 12:10:59.269195 : Device rawinput data (Hex) = [ 000081D0, 0000AF84 ] 12:10:59.269195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.269195 : OnScreen Cursor Position (Px) = [ 973, 740 ] 12:10:59.269195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.269195 : ClientWindow Style = FullScreen 12:10:59.269195 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.269195 : Game Position (Hex) = [ 03CD, 02E4 ] 12:10:59.270191 : Game Position (Dec) = [ 973, 740 ] 12:10:59.270191 : - 12:10:59.270191 : Cannot read memory at address 0x0000030B 12:10:59.270191 : Cannot read memory at address 0x0000038B 12:10:59.272689 : Cannot read memory at address 0x0000030B 12:10:59.272689 : Cannot read memory at address 0x0000038B 12:10:59.274689 : Cannot read memory at address 0x0000030B 12:10:59.274689 : Cannot read memory at address 0x0000038B 12:10:59.276731 : Cannot read memory at address 0x0000030B 12:10:59.276731 : Cannot read memory at address 0x0000038B 12:10:59.276731 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.276731 : OnScreen Cursor Position (Px) = [ 973, 741 ] 12:10:59.276731 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.276731 : ClientWindow Style = FullScreen 12:10:59.276731 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.276731 : Game Position (Hex) = [ 03CD, 02E5 ] 12:10:59.276731 : Game Position (Dec) = [ 973, 741 ] 12:10:59.276731 : - 12:10:59.278725 : Cannot read memory at address 0x0000030B 12:10:59.278725 : Cannot read memory at address 0x0000038B 12:10:59.280669 : Cannot read memory at address 0x0000030B 12:10:59.280669 : Cannot read memory at address 0x0000038B 12:10:59.283167 : Cannot read memory at address 0x0000030B 12:10:59.283167 : Cannot read memory at address 0x0000038B 12:10:59.283167 : RawData event for Player #1: 12:10:59.283167 : Device rawinput data (Hex) = [ 000081F8, 0000AFB0 ] 12:10:59.283167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.283167 : OnScreen Cursor Position (Px) = [ 974, 741 ] 12:10:59.283167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.284195 : ClientWindow Style = FullScreen 12:10:59.284195 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.284195 : Game Position (Hex) = [ 03CE, 02E5 ] 12:10:59.284195 : Game Position (Dec) = [ 974, 741 ] 12:10:59.284195 : - 12:10:59.285191 : Cannot read memory at address 0x0000030B 12:10:59.285191 : Cannot read memory at address 0x0000038B 12:10:59.287185 : Cannot read memory at address 0x0000030B 12:10:59.287185 : Cannot read memory at address 0x0000038B 12:10:59.289178 : Cannot read memory at address 0x0000030B 12:10:59.289178 : Cannot read memory at address 0x0000038B 12:10:59.290175 : RawData event for Player #1: 12:10:59.290175 : Device rawinput data (Hex) = [ 000081F8, 0000AFB8 ] 12:10:59.290175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.290175 : OnScreen Cursor Position (Px) = [ 974, 741 ] 12:10:59.290175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.290175 : ClientWindow Style = FullScreen 12:10:59.291171 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.291171 : Game Position (Hex) = [ 03CE, 02E5 ] 12:10:59.291171 : Game Position (Dec) = [ 974, 741 ] 12:10:59.291171 : - 12:10:59.293165 : Cannot read memory at address 0x0000030B 12:10:59.293165 : Cannot read memory at address 0x0000038B 12:10:59.294663 : Cannot read memory at address 0x0000030B 12:10:59.294663 : Cannot read memory at address 0x0000038B 12:10:59.296657 : Cannot read memory at address 0x0000030B 12:10:59.296657 : Cannot read memory at address 0x0000038B 12:10:59.296657 : RawData event for Player #1: 12:10:59.297653 : Device rawinput data (Hex) = [ 000081F8, 0000AFB8 ] 12:10:59.297653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.297653 : OnScreen Cursor Position (Px) = [ 974, 741 ] 12:10:59.297653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.297653 : ClientWindow Style = FullScreen 12:10:59.297653 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.297653 : Game Position (Hex) = [ 03CE, 02E5 ] 12:10:59.297653 : Game Position (Dec) = [ 974, 741 ] 12:10:59.297653 : - 12:10:59.298650 : Cannot read memory at address 0x0000030B 12:10:59.298650 : Cannot read memory at address 0x0000038B 12:10:59.300644 : Cannot read memory at address 0x0000030B 12:10:59.300644 : Cannot read memory at address 0x0000038B 12:10:59.303141 : Cannot read memory at address 0x0000030B 12:10:59.303141 : Cannot read memory at address 0x0000038B 12:10:59.304144 : RawData event for Player #1: 12:10:59.304144 : Device rawinput data (Hex) = [ 000081F8, 0000AFE8 ] 12:10:59.304144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.304144 : OnScreen Cursor Position (Px) = [ 974, 742 ] 12:10:59.304144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.304144 : ClientWindow Style = FullScreen 12:10:59.304144 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.305140 : Game Position (Hex) = [ 03CE, 02E6 ] 12:10:59.305140 : Cannot read memory at address 0x0000030B 12:10:59.305140 : Cannot read memory at address 0x0000038B 12:10:59.305140 : - 12:10:59.307134 : Cannot read memory at address 0x0000030B 12:10:59.307134 : Cannot read memory at address 0x0000038B 12:10:59.309127 : Cannot read memory at address 0x0000030B 12:10:59.309127 : Cannot read memory at address 0x0000038B 12:10:59.310124 : RawData event for Player #1: 12:10:59.310124 : Device rawinput data (Hex) = [ 000081F0, 0000B010 ] 12:10:59.310124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.310124 : OnScreen Cursor Position (Px) = [ 974, 742 ] 12:10:59.310124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.310124 : ClientWindow Style = FullScreen 12:10:59.311121 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.311121 : Cannot read memory at address 0x0000030B 12:10:59.311121 : Game Position (Hex) = [ 03CE, 02E6 ] 12:10:59.311121 : Cannot read memory at address 0x0000038B 12:10:59.311121 : Game Position (Dec) = [ 974, 742 ] 12:10:59.311121 : - 12:10:59.313114 : Cannot read memory at address 0x0000030B 12:10:59.313114 : Cannot read memory at address 0x0000038B 12:10:59.314613 : Cannot read memory at address 0x0000030B 12:10:59.314613 : Cannot read memory at address 0x0000038B 12:10:59.315609 : RawData event for Player #1: 12:10:59.315609 : Device rawinput data (Hex) = [ 0000821C, 0000B018 ] 12:10:59.315609 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.315609 : OnScreen Cursor Position (Px) = [ 975, 742 ] 12:10:59.315609 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.315609 : ClientWindow Style = FullScreen 12:10:59.315609 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.315609 : Game Position (Hex) = [ 03CF, 02E6 ] 12:10:59.315609 : Game Position (Dec) = [ 975, 742 ] 12:10:59.315609 : - 12:10:59.316606 : Cannot read memory at address 0x0000030B 12:10:59.316606 : Cannot read memory at address 0x0000038B 12:10:59.318599 : Cannot read memory at address 0x0000030B 12:10:59.318599 : Cannot read memory at address 0x0000038B 12:10:59.320592 : Cannot read memory at address 0x0000030B 12:10:59.320592 : Cannot read memory at address 0x0000038B 12:10:59.321589 : RawData event for Player #1: 12:10:59.321589 : Device rawinput data (Hex) = [ 00008214, 0000B01C ] 12:10:59.321589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.321589 : OnScreen Cursor Position (Px) = [ 975, 742 ] 12:10:59.321589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.321589 : ClientWindow Style = FullScreen 12:10:59.323090 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.323090 : Game Position (Hex) = [ 03CF, 02E6 ] 12:10:59.323090 : Cannot read memory at address 0x0000030B 12:10:59.323090 : Cannot read memory at address 0x0000038B 12:10:59.323090 : - 12:10:59.325147 : Cannot read memory at address 0x0000030B 12:10:59.325147 : Cannot read memory at address 0x0000038B 12:10:59.327134 : Cannot read memory at address 0x0000030B 12:10:59.327134 : Cannot read memory at address 0x0000038B 12:10:59.329130 : Cannot read memory at address 0x0000030B 12:10:59.329130 : Cannot read memory at address 0x0000038B 12:10:59.329130 : RawData event for Player #1: 12:10:59.329130 : Device rawinput data (Hex) = [ 00008244, 0000B01C ] 12:10:59.329130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.329130 : OnScreen Cursor Position (Px) = [ 977, 742 ] 12:10:59.329130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.329130 : ClientWindow Style = FullScreen 12:10:59.329130 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.330123 : Game Position (Hex) = [ 03D1, 02E6 ] 12:10:59.330123 : Game Position (Dec) = [ 977, 742 ] 12:10:59.330123 : - 12:10:59.331127 : Cannot read memory at address 0x0000030B 12:10:59.331127 : Cannot read memory at address 0x0000038B 12:10:59.333073 : Cannot read memory at address 0x0000030B 12:10:59.333073 : Cannot read memory at address 0x0000038B 12:10:59.334573 : Cannot read memory at address 0x0000030B 12:10:59.334573 : Cannot read memory at address 0x0000038B 12:10:59.336566 : Cannot read memory at address 0x0000030B 12:10:59.336566 : Cannot read memory at address 0x0000038B 12:10:59.336566 : Device rawinput data (Hex) = [ 00008244, 0000B01C ] 12:10:59.336566 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.336566 : OnScreen Cursor Position (Px) = [ 977, 742 ] 12:10:59.336566 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.336566 : ClientWindow Style = FullScreen 12:10:59.336566 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.336566 : Game Position (Hex) = [ 03D1, 02E6 ] 12:10:59.336566 : Game Position (Dec) = [ 977, 742 ] 12:10:59.336566 : - 12:10:59.338559 : Cannot read memory at address 0x0000030B 12:10:59.338559 : Cannot read memory at address 0x0000038B 12:10:59.340553 : Cannot read memory at address 0x0000030B 12:10:59.340553 : Cannot read memory at address 0x0000038B 12:10:59.341549 : RawData event for Player #1: 12:10:59.341549 : Device rawinput data (Hex) = [ 00008244, 0000B044 ] 12:10:59.341549 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.341549 : OnScreen Cursor Position (Px) = [ 977, 743 ] 12:10:59.341549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.343093 : ClientWindow Style = FullScreen 12:10:59.343093 : Cannot read memory at address 0x0000030B 12:10:59.343093 : Cannot read memory at address 0x0000038B 12:10:59.343093 : Game Position (Hex) = [ 03D1, 02E7 ] 12:10:59.343093 : Game Position (Dec) = [ 977, 743 ] 12:10:59.343093 : - 12:10:59.345139 : Cannot read memory at address 0x0000030B 12:10:59.345139 : Cannot read memory at address 0x0000038B 12:10:59.347134 : Cannot read memory at address 0x0000030B 12:10:59.347134 : Cannot read memory at address 0x0000038B 12:10:59.349126 : Cannot read memory at address 0x0000030B 12:10:59.349126 : Cannot read memory at address 0x0000038B 12:10:59.349126 : RawData event for Player #1: 12:10:59.349126 : Device rawinput data (Hex) = [ 00008244, 0000B044 ] 12:10:59.349126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.349126 : OnScreen Cursor Position (Px) = [ 977, 743 ] 12:10:59.349126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.349126 : ClientWindow Style = FullScreen 12:10:59.350123 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.350123 : Game Position (Hex) = [ 03D1, 02E7 ] 12:10:59.350123 : Game Position (Dec) = [ 977, 743 ] 12:10:59.350123 : - 12:10:59.351077 : Cannot read memory at address 0x0000030B 12:10:59.351077 : Cannot read memory at address 0x0000038B 12:10:59.353070 : Cannot read memory at address 0x0000030B 12:10:59.353070 : Cannot read memory at address 0x0000038B 12:10:59.354569 : Cannot read memory at address 0x0000030B 12:10:59.354569 : Cannot read memory at address 0x0000038B 12:10:59.356562 : Cannot read memory at address 0x0000030B 12:10:59.356562 : Cannot read memory at address 0x0000038B 12:10:59.356562 : Device rawinput data (Hex) = [ 0000823C, 0000B070 ] 12:10:59.356562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.356562 : OnScreen Cursor Position (Px) = [ 976, 744 ] 12:10:59.356562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.356562 : ClientWindow Style = FullScreen 12:10:59.356562 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.356562 : Game Position (Hex) = [ 03D0, 02E8 ] 12:10:59.356562 : Game Position (Dec) = [ 976, 744 ] 12:10:59.356562 : - 12:10:59.358555 : Cannot read memory at address 0x0000030B 12:10:59.358555 : Cannot read memory at address 0x0000038B 12:10:59.360549 : Cannot read memory at address 0x0000030B 12:10:59.360549 : Cannot read memory at address 0x0000038B 12:10:59.363047 : Cannot read memory at address 0x0000030B 12:10:59.363047 : Cannot read memory at address 0x0000038B 12:10:59.363047 : RawData event for Player #1: 12:10:59.363047 : Device rawinput data (Hex) = [ 00008234, 0000B090 ] 12:10:59.363047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.363047 : OnScreen Cursor Position (Px) = [ 976, 744 ] 12:10:59.363047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.364095 : ClientWindow Style = FullScreen 12:10:59.364095 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.364095 : Game Position (Hex) = [ 03D0, 02E8 ] 12:10:59.364095 : Game Position (Dec) = [ 976, 744 ] 12:10:59.364095 : - 12:10:59.365096 : Cannot read memory at address 0x0000030B 12:10:59.365096 : Cannot read memory at address 0x0000038B 12:10:59.367087 : Cannot read memory at address 0x0000030B 12:10:59.367087 : Cannot read memory at address 0x0000038B 12:10:59.369078 : Cannot read memory at address 0x0000030B 12:10:59.369078 : Cannot read memory at address 0x0000038B 12:10:59.370072 : RawData event for Player #1: 12:10:59.370072 : Device rawinput data (Hex) = [ 0000823C, 0000B0B8 ] 12:10:59.370072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.370072 : OnScreen Cursor Position (Px) = [ 976, 745 ] 12:10:59.370072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.371071 : ClientWindow Style = FullScreen 12:10:59.371071 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.371071 : Cannot read memory at address 0x0000038B 12:10:59.371071 : Game Position (Hex) = [ 03D0, 02E9 ] 12:10:59.371071 : Game Position (Dec) = [ 976, 745 ] 12:10:59.371071 : - 12:10:59.373065 : Cannot read memory at address 0x0000030B 12:10:59.373065 : Cannot read memory at address 0x0000038B 12:10:59.374565 : Cannot read memory at address 0x0000030B 12:10:59.374565 : RawData event for Player #1: 12:10:59.374565 : Device rawinput data (Hex) = [ 00008218, 0000B0B8 ] 12:10:59.374565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.374565 : OnScreen Cursor Position (Px) = [ 975, 745 ] 12:10:59.374565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.374565 : ClientWindow Style = FullScreen 12:10:59.374565 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.374565 : Game Position (Hex) = [ 03CF, 02E9 ] 12:10:59.374565 : Game Position (Dec) = [ 975, 745 ] 12:10:59.375562 : - 12:10:59.376558 : Cannot read memory at address 0x0000030B 12:10:59.376558 : Cannot read memory at address 0x0000038B 12:10:59.378551 : Cannot read memory at address 0x0000030B 12:10:59.378551 : Cannot read memory at address 0x0000038B 12:10:59.379548 : RawData event for Player #1: 12:10:59.379548 : Device rawinput data (Hex) = [ 00008210, 0000B108 ] 12:10:59.379548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.379548 : OnScreen Cursor Position (Px) = [ 975, 746 ] 12:10:59.379548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.379548 : ClientWindow Style = FullScreen 12:10:59.379548 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.379548 : Game Position (Hex) = [ 03CF, 02EA ] 12:10:59.379548 : Game Position (Dec) = [ 975, 746 ] 12:10:59.379548 : - 12:10:59.380546 : Cannot read memory at address 0x0000030B 12:10:59.380546 : Cannot read memory at address 0x0000038B 12:10:59.383132 : Cannot read memory at address 0x0000030B 12:10:59.383132 : Cannot read memory at address 0x0000038B 12:10:59.384139 : RawData event for Player #1: 12:10:59.384139 : Device rawinput data (Hex) = [ 00008210, 0000B134 ] 12:10:59.384139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.384139 : OnScreen Cursor Position (Px) = [ 975, 747 ] 12:10:59.384139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.384139 : ClientWindow Style = FullScreen 12:10:59.385135 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.385135 : Cannot read memory at address 0x0000030B 12:10:59.385135 : Cannot read memory at address 0x0000038B 12:10:59.385135 : Game Position (Dec) = [ 975, 747 ] 12:10:59.385135 : - 12:10:59.387128 : Cannot read memory at address 0x0000030B 12:10:59.387128 : Cannot read memory at address 0x0000038B 12:10:59.389121 : Cannot read memory at address 0x0000030B 12:10:59.389121 : Cannot read memory at address 0x0000038B 12:10:59.389121 : RawData event for Player #1: 12:10:59.389121 : Device rawinput data (Hex) = [ 00008210, 0000B130 ] 12:10:59.389121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.389121 : OnScreen Cursor Position (Px) = [ 975, 747 ] 12:10:59.389121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.389121 : ClientWindow Style = FullScreen 12:10:59.389121 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.390118 : Game Position (Hex) = [ 03CF, 02EB ] 12:10:59.390118 : Game Position (Dec) = [ 975, 747 ] 12:10:59.390118 : - 12:10:59.391114 : Cannot read memory at address 0x0000030B 12:10:59.391114 : Cannot read memory at address 0x0000038B 12:10:59.393108 : Cannot read memory at address 0x0000030B 12:10:59.393108 : Cannot read memory at address 0x0000038B 12:10:59.394608 : RawData event for Player #1: 12:10:59.394608 : Cannot read memory at address 0x0000030B 12:10:59.394608 : Device rawinput data (Hex) = [ 00008210, 0000B158 ] 12:10:59.394608 : Cannot read memory at address 0x0000038B 12:10:59.394608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.394608 : OnScreen Cursor Position (Px) = [ 975, 748 ] 12:10:59.394608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.394608 : ClientWindow Style = FullScreen 12:10:59.394608 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.394608 : Game Position (Hex) = [ 03CF, 02EC ] 12:10:59.394608 : Game Position (Dec) = [ 975, 748 ] 12:10:59.394608 : - 12:10:59.396647 : Cannot read memory at address 0x0000030B 12:10:59.396647 : Cannot read memory at address 0x0000038B 12:10:59.398631 : RawData event for Player #1: 12:10:59.398631 : Cannot read memory at address 0x0000030B 12:10:59.398631 : Device rawinput data (Hex) = [ 00008210, 0000B158 ] 12:10:59.398631 : Cannot read memory at address 0x0000038B 12:10:59.398631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.398631 : OnScreen Cursor Position (Px) = [ 975, 748 ] 12:10:59.398631 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.398631 : ClientWindow Style = FullScreen 12:10:59.398631 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.398631 : Game Position (Hex) = [ 03CF, 02EC ] 12:10:59.398631 : Game Position (Dec) = [ 975, 748 ] 12:10:59.398631 : - 12:10:59.400627 : Cannot read memory at address 0x0000030B 12:10:59.400627 : Cannot read memory at address 0x0000038B 12:10:59.403086 : Cannot read memory at address 0x0000030B 12:10:59.403086 : Cannot read memory at address 0x0000038B 12:10:59.403086 : RawData event for Player #1: 12:10:59.403086 : Device rawinput data (Hex) = [ 000081E0, 0000B174 ] 12:10:59.403086 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.403086 : OnScreen Cursor Position (Px) = [ 974, 748 ] 12:10:59.403086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.404090 : ClientWindow Style = FullScreen 12:10:59.404090 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.404090 : Game Position (Hex) = [ 03CE, 02EC ] 12:10:59.404090 : Game Position (Dec) = [ 974, 748 ] 12:10:59.404090 : - 12:10:59.405086 : Cannot read memory at address 0x0000030B 12:10:59.405086 : Cannot read memory at address 0x0000038B 12:10:59.407079 : Cannot read memory at address 0x0000030B 12:10:59.407079 : Cannot read memory at address 0x0000038B 12:10:59.408076 : RawData event for Player #1: 12:10:59.408076 : Device rawinput data (Hex) = [ 000081E8, 0000B19C ] 12:10:59.408076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.408076 : OnScreen Cursor Position (Px) = [ 974, 749 ] 12:10:59.408076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.408076 : ClientWindow Style = FullScreen 12:10:59.408076 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.409073 : Cannot read memory at address 0x0000030B 12:10:59.409073 : Cannot read memory at address 0x0000038B 12:10:59.409073 : Game Position (Dec) = [ 974, 749 ] 12:10:59.409073 : - 12:10:59.411066 : Cannot read memory at address 0x0000030B 12:10:59.411066 : Cannot read memory at address 0x0000038B 12:10:59.413059 : Cannot read memory at address 0x0000030B 12:10:59.413059 : Cannot read memory at address 0x0000038B 12:10:59.413560 : RawData event for Player #1: 12:10:59.413560 : Device rawinput data (Hex) = [ 000081E8, 0000B1CC ] 12:10:59.413560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.413560 : OnScreen Cursor Position (Px) = [ 974, 750 ] 12:10:59.413560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.413560 : ClientWindow Style = FullScreen 12:10:59.413560 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.413560 : Game Position (Hex) = [ 03CE, 02EE ] 12:10:59.413560 : Game Position (Dec) = [ 974, 750 ] 12:10:59.413560 : - 12:10:59.414559 : Cannot read memory at address 0x0000030B 12:10:59.414559 : Cannot read memory at address 0x0000038B 12:10:59.416553 : Cannot read memory at address 0x0000030B 12:10:59.416553 : Cannot read memory at address 0x0000038B 12:10:59.417588 : RawData event for Player #1: 12:10:59.417588 : Device rawinput data (Hex) = [ 000081E8, 0000B1CC ] 12:10:59.417588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.417588 : OnScreen Cursor Position (Px) = [ 974, 750 ] 12:10:59.417588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.417588 : ClientWindow Style = FullScreen 12:10:59.417588 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.417588 : Game Position (Hex) = [ 03CE, 02EE ] 12:10:59.417588 : Game Position (Dec) = [ 974, 750 ] 12:10:59.417588 : - 12:10:59.418546 : Cannot read memory at address 0x0000030B 12:10:59.418546 : Cannot read memory at address 0x0000038B 12:10:59.420539 : Cannot read memory at address 0x0000030B 12:10:59.420539 : Cannot read memory at address 0x0000038B 12:10:59.421536 : RawData event for Player #1: 12:10:59.421536 : Device rawinput data (Hex) = [ 000081C0, 0000B1CC ] 12:10:59.421536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.421536 : OnScreen Cursor Position (Px) = [ 973, 750 ] 12:10:59.423037 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.423037 : Cannot read memory at address 0x0000030B 12:10:59.423037 : ClientWindow Style = FullScreen 12:10:59.423037 : Cannot read memory at address 0x0000038B 12:10:59.423037 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.423037 : Game Position (Hex) = [ 03CD, 02EE ] 12:10:59.423037 : Game Position (Dec) = [ 973, 750 ] 12:10:59.423037 : - 12:10:59.425038 : Cannot read memory at address 0x0000030B 12:10:59.425038 : Cannot read memory at address 0x0000038B 12:10:59.427031 : Cannot read memory at address 0x0000030B 12:10:59.427031 : Cannot read memory at address 0x0000038B 12:10:59.427031 : RawData event for Player #1: 12:10:59.427031 : Device rawinput data (Hex) = [ 000081E8, 0000B1CC ] 12:10:59.427031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.427031 : OnScreen Cursor Position (Px) = [ 974, 750 ] 12:10:59.428028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.428028 : ClientWindow Style = FullScreen 12:10:59.428028 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.428028 : Game Position (Hex) = [ 03CE, 02EE ] 12:10:59.428028 : Game Position (Dec) = [ 974, 750 ] 12:10:59.428028 : - 12:10:59.429025 : Cannot read memory at address 0x0000030B 12:10:59.429025 : Cannot read memory at address 0x0000038B 12:10:59.431018 : Cannot read memory at address 0x0000030B 12:10:59.431018 : Cannot read memory at address 0x0000038B 12:10:59.433011 : Cannot read memory at address 0x0000030B 12:10:59.433011 : Cannot read memory at address 0x0000038B 12:10:59.434023 : RawData event for Player #1: 12:10:59.434023 : Device rawinput data (Hex) = [ 000081E8, 0000B1CC ] 12:10:59.434023 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.434023 : OnScreen Cursor Position (Px) = [ 974, 750 ] 12:10:59.434023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.435020 : ClientWindow Style = FullScreen 12:10:59.435020 : Cannot read memory at address 0x0000030B 12:10:59.435020 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.435020 : Cannot read memory at address 0x0000038B 12:10:59.435020 : Game Position (Hex) = [ 03CE, 02EE ] 12:10:59.435020 : Game Position (Dec) = [ 974, 750 ] 12:10:59.435020 : - 12:10:59.437013 : Cannot read memory at address 0x0000030B 12:10:59.437013 : Cannot read memory at address 0x0000038B 12:10:59.439006 : Cannot read memory at address 0x0000030B 12:10:59.439006 : Cannot read memory at address 0x0000038B 12:10:59.439006 : RawData event for Player #1: 12:10:59.439006 : Device rawinput data (Hex) = [ 00008210, 0000B1D4 ] 12:10:59.439006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.439006 : OnScreen Cursor Position (Px) = [ 975, 750 ] 12:10:59.439006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.440003 : ClientWindow Style = FullScreen 12:10:59.440003 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.440003 : Game Position (Hex) = [ 03CF, 02EE ] 12:10:59.440003 : Game Position (Dec) = [ 975, 750 ] 12:10:59.440003 : - 12:10:59.441000 : Cannot read memory at address 0x0000030B 12:10:59.441000 : Cannot read memory at address 0x0000038B 12:10:59.442993 : Cannot read memory at address 0x0000030B 12:10:59.442993 : Cannot read memory at address 0x0000038B 12:10:59.444492 : Cannot read memory at address 0x0000030B 12:10:59.444492 : Cannot read memory at address 0x0000038B 12:10:59.444994 : RawData event for Player #1: 12:10:59.444994 : Device rawinput data (Hex) = [ 000081E0, 0000B1F0 ] 12:10:59.444994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.444994 : OnScreen Cursor Position (Px) = [ 974, 750 ] 12:10:59.445991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.445991 : Cannot read memory at address 0x0000030B 12:10:59.445991 : ClientWindow Style = FullScreen 12:10:59.445991 : Cannot read memory at address 0x0000038B 12:10:59.445991 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.445991 : Game Position (Hex) = [ 03CE, 02EE ] 12:10:59.445991 : Game Position (Dec) = [ 974, 750 ] 12:10:59.445991 : - 12:10:59.447985 : Cannot read memory at address 0x0000030B 12:10:59.447985 : Cannot read memory at address 0x0000038B 12:10:59.449979 : Cannot read memory at address 0x0000030B 12:10:59.449979 : Cannot read memory at address 0x0000038B 12:10:59.449979 : RawData event for Player #1: 12:10:59.449979 : Device rawinput data (Hex) = [ 000081F8, 0000B1CC ] 12:10:59.449979 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.449979 : OnScreen Cursor Position (Px) = [ 974, 750 ] 12:10:59.450975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.450975 : ClientWindow Style = FullScreen 12:10:59.450975 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.450975 : Game Position (Hex) = [ 03CE, 02EE ] 12:10:59.450975 : Game Position (Dec) = [ 974, 750 ] 12:10:59.450975 : - 12:10:59.451972 : Cannot read memory at address 0x0000030B 12:10:59.451972 : Cannot read memory at address 0x0000038B 12:10:59.453469 : Cannot read memory at address 0x0000030B 12:10:59.453469 : Cannot read memory at address 0x0000038B 12:10:59.455464 : Cannot read memory at address 0x0000030B 12:10:59.455464 : RawData event for Player #1: 12:10:59.455464 : Device rawinput data (Hex) = [ 000081F8, 0000B1CC ] 12:10:59.455464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.455464 : OnScreen Cursor Position (Px) = [ 974, 750 ] 12:10:59.455464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.455464 : ClientWindow Style = FullScreen 12:10:59.455464 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.455464 : Game Position (Hex) = [ 03CE, 02EE ] 12:10:59.455464 : Game Position (Dec) = [ 974, 750 ] 12:10:59.455464 : - 12:10:59.457458 : Cannot read memory at address 0x0000030B 12:10:59.457458 : Cannot read memory at address 0x0000038B 12:10:59.459451 : Cannot read memory at address 0x0000030B 12:10:59.459451 : Cannot read memory at address 0x0000038B 12:10:59.460447 : RawData event for Player #1: 12:10:59.460447 : Device rawinput data (Hex) = [ 000081F8, 0000B1CC ] 12:10:59.460447 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.460447 : OnScreen Cursor Position (Px) = [ 974, 750 ] 12:10:59.460447 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.460447 : ClientWindow Style = FullScreen 12:10:59.460447 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.460447 : Game Position (Hex) = [ 03CE, 02EE ] 12:10:59.460447 : Game Position (Dec) = [ 974, 750 ] 12:10:59.460447 : - 12:10:59.461501 : Cannot read memory at address 0x0000030B 12:10:59.461501 : Cannot read memory at address 0x0000038B 12:10:59.463045 : Cannot read memory at address 0x0000030B 12:10:59.463045 : Cannot read memory at address 0x0000038B 12:10:59.465101 : Cannot read memory at address 0x0000030B 12:10:59.465101 : Cannot read memory at address 0x0000038B 12:10:59.465101 : RawData event for Player #1: 12:10:59.465101 : Device rawinput data (Hex) = [ 000081F8, 0000B1CC ] 12:10:59.465101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.465101 : OnScreen Cursor Position (Px) = [ 974, 750 ] 12:10:59.465101 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.466048 : ClientWindow Style = FullScreen 12:10:59.466048 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.466048 : Game Position (Hex) = [ 03CE, 02EE ] 12:10:59.466048 : Game Position (Dec) = [ 974, 750 ] 12:10:59.466048 : - 12:10:59.467044 : Cannot read memory at address 0x0000030B 12:10:59.467044 : Cannot read memory at address 0x0000038B 12:10:59.469038 : Cannot read memory at address 0x0000030B 12:10:59.469038 : Cannot read memory at address 0x0000038B 12:10:59.469038 : RawData event for Player #1: 12:10:59.469038 : Device rawinput data (Hex) = [ 00008220, 0000B1D4 ] 12:10:59.469038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.469038 : OnScreen Cursor Position (Px) = [ 975, 750 ] 12:10:59.470034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.470034 : ClientWindow Style = FullScreen 12:10:59.470034 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.470034 : Game Position (Hex) = [ 03CF, 02EE ] 12:10:59.470034 : Game Position (Dec) = [ 975, 750 ] 12:10:59.470034 : - 12:10:59.471031 : Cannot read memory at address 0x0000030B 12:10:59.471031 : Cannot read memory at address 0x0000038B 12:10:59.473024 : Cannot read memory at address 0x0000030B 12:10:59.473024 : Cannot read memory at address 0x0000038B 12:10:59.474524 : Cannot read memory at address 0x0000030B 12:10:59.474524 : RawData event for Player #1: 12:10:59.474524 : Cannot read memory at address 0x0000038B 12:10:59.474524 : Device rawinput data (Hex) = [ 00008220, 0000B1D4 ] 12:10:59.474524 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.474524 : OnScreen Cursor Position (Px) = [ 975, 750 ] 12:10:59.474524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.474524 : ClientWindow Style = FullScreen 12:10:59.474524 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.474524 : Game Position (Hex) = [ 03CF, 02EE ] 12:10:59.474524 : Game Position (Dec) = [ 975, 750 ] 12:10:59.474524 : - 12:10:59.476517 : Cannot read memory at address 0x0000030B 12:10:59.476517 : Cannot read memory at address 0x0000038B 12:10:59.478511 : Cannot read memory at address 0x0000030B 12:10:59.478511 : Cannot read memory at address 0x0000038B 12:10:59.479507 : RawData event for Player #1: 12:10:59.479507 : Device rawinput data (Hex) = [ 00008220, 0000B1D4 ] 12:10:59.479507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.479507 : OnScreen Cursor Position (Px) = [ 975, 750 ] 12:10:59.479507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.479507 : ClientWindow Style = FullScreen 12:10:59.479507 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.479507 : Game Position (Hex) = [ 03CF, 02EE ] 12:10:59.479507 : Game Position (Dec) = [ 975, 750 ] 12:10:59.479507 : - 12:10:59.480504 : Cannot read memory at address 0x0000030B 12:10:59.480504 : Cannot read memory at address 0x0000038B 12:10:59.483002 : Cannot read memory at address 0x0000030B 12:10:59.483002 : Cannot read memory at address 0x0000038B 12:10:59.484006 : RawData event for Player #1: 12:10:59.484006 : Device rawinput data (Hex) = [ 00008218, 0000B17C ] 12:10:59.484006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.484006 : OnScreen Cursor Position (Px) = [ 975, 748 ] 12:10:59.485003 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.485003 : Cannot read memory at address 0x0000030B 12:10:59.485003 : ClientWindow Style = FullScreen 12:10:59.485003 : Cannot read memory at address 0x0000038B 12:10:59.485003 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.485003 : Game Position (Hex) = [ 03CF, 02EC ] 12:10:59.485003 : Game Position (Dec) = [ 975, 748 ] 12:10:59.485003 : - 12:10:59.486996 : Cannot read memory at address 0x0000030B 12:10:59.486996 : Cannot read memory at address 0x0000038B 12:10:59.487993 : RawData event for Player #1: 12:10:59.487993 : Device rawinput data (Hex) = [ 00008220, 0000B158 ] 12:10:59.487993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.487993 : OnScreen Cursor Position (Px) = [ 975, 748 ] 12:10:59.487993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.488990 : ClientWindow Style = FullScreen 12:10:59.488990 : Cannot read memory at address 0x0000030B 12:10:59.488990 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.488990 : Cannot read memory at address 0x0000038B 12:10:59.488990 : Game Position (Hex) = [ 03CF, 02EC ] 12:10:59.488990 : Game Position (Dec) = [ 975, 748 ] 12:10:59.488990 : - 12:10:59.490983 : Cannot read memory at address 0x0000030B 12:10:59.490983 : Cannot read memory at address 0x0000038B 12:10:59.492976 : Cannot read memory at address 0x0000030B 12:10:59.492976 : Cannot read memory at address 0x0000038B 12:10:59.493477 : RawData event for Player #1: 12:10:59.493477 : Device rawinput data (Hex) = [ 00008220, 0000B158 ] 12:10:59.493477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.493477 : OnScreen Cursor Position (Px) = [ 975, 748 ] 12:10:59.493477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.493477 : ClientWindow Style = FullScreen 12:10:59.493477 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.493477 : Game Position (Hex) = [ 03CF, 02EC ] 12:10:59.493477 : Game Position (Dec) = [ 975, 748 ] 12:10:59.493477 : - 12:10:59.494475 : Cannot read memory at address 0x0000030B 12:10:59.494475 : Cannot read memory at address 0x0000038B 12:10:59.496469 : Cannot read memory at address 0x0000030B 12:10:59.496469 : Cannot read memory at address 0x0000038B 12:10:59.498462 : Cannot read memory at address 0x0000030B 12:10:59.498462 : RawData event for Player #1: 12:10:59.498462 : Cannot read memory at address 0x0000038B 12:10:59.498462 : Device rawinput data (Hex) = [ 00008220, 0000B130 ] 12:10:59.498462 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.498462 : OnScreen Cursor Position (Px) = [ 975, 747 ] 12:10:59.498462 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.498462 : ClientWindow Style = FullScreen 12:10:59.498462 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.498462 : Game Position (Hex) = [ 03CF, 02EB ] 12:10:59.498462 : Game Position (Dec) = [ 975, 747 ] 12:10:59.498462 : - 12:10:59.500456 : Cannot read memory at address 0x0000030B 12:10:59.500456 : Cannot read memory at address 0x0000038B 12:10:59.502953 : Cannot read memory at address 0x0000030B 12:10:59.502953 : Cannot read memory at address 0x0000038B 12:10:59.504953 : Cannot read memory at address 0x0000030B 12:10:59.504953 : Cannot read memory at address 0x0000038B 12:10:59.504953 : RawData event for Player #1: 12:10:59.504953 : Device rawinput data (Hex) = [ 000081F0, 0000B100 ] 12:10:59.504953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.504953 : OnScreen Cursor Position (Px) = [ 974, 746 ] 12:10:59.505994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.505994 : ClientWindow Style = FullScreen 12:10:59.505994 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.505994 : Game Position (Hex) = [ 03CE, 02EA ] 12:10:59.505994 : Game Position (Dec) = [ 974, 746 ] 12:10:59.505994 : - 12:10:59.506989 : Cannot read memory at address 0x0000030B 12:10:59.506989 : Cannot read memory at address 0x0000038B 12:10:59.508940 : Cannot read memory at address 0x0000030B 12:10:59.508940 : Cannot read memory at address 0x0000038B 12:10:59.510933 : Cannot read memory at address 0x0000030B 12:10:59.510933 : Cannot read memory at address 0x0000038B 12:10:59.511930 : RawData event for Player #1: 12:10:59.511930 : Device rawinput data (Hex) = [ 000081E8, 0000B0B4 ] 12:10:59.511930 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.511930 : OnScreen Cursor Position (Px) = [ 974, 745 ] 12:10:59.512965 : Cannot read memory at address 0x0000030B 12:10:59.512965 : Cannot read memory at address 0x0000038B 12:10:59.512965 : ClientWindow Style = FullScreen 12:10:59.512965 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.512965 : Game Position (Hex) = [ 03CE, 02E9 ] 12:10:59.513518 : Game Position (Dec) = [ 974, 745 ] 12:10:59.513518 : - 12:10:59.514565 : Cannot read memory at address 0x0000030B 12:10:59.514565 : Cannot read memory at address 0x0000038B 12:10:59.516510 : Cannot read memory at address 0x0000030B 12:10:59.516510 : Cannot read memory at address 0x0000038B 12:10:59.518543 : Cannot read memory at address 0x0000030B 12:10:59.518543 : Cannot read memory at address 0x0000038B 12:10:59.518543 : Device rawinput data (Hex) = [ 000081E8, 0000B0B4 ] 12:10:59.518543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.518543 : OnScreen Cursor Position (Px) = [ 974, 745 ] 12:10:59.518543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.518543 : ClientWindow Style = FullScreen 12:10:59.518543 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.518543 : Game Position (Hex) = [ 03CE, 02E9 ] 12:10:59.518543 : Game Position (Dec) = [ 974, 745 ] 12:10:59.518543 : - 12:10:59.520535 : Cannot read memory at address 0x0000030B 12:10:59.520535 : Cannot read memory at address 0x0000038B 12:10:59.523036 : Cannot read memory at address 0x0000030B 12:10:59.523036 : Cannot read memory at address 0x0000038B 12:10:59.525038 : Cannot read memory at address 0x0000030B 12:10:59.525038 : Cannot read memory at address 0x0000038B 12:10:59.525038 : RawData event for Player #1: 12:10:59.525038 : Device rawinput data (Hex) = [ 000081E8, 0000B084 ] 12:10:59.525038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.525038 : OnScreen Cursor Position (Px) = [ 974, 744 ] 12:10:59.525038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.525038 : ClientWindow Style = FullScreen 12:10:59.526080 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.526080 : Game Position (Hex) = [ 03CE, 02E8 ] 12:10:59.526080 : Game Position (Dec) = [ 974, 744 ] 12:10:59.526080 : - 12:10:59.527077 : Cannot read memory at address 0x0000030B 12:10:59.527077 : Cannot read memory at address 0x0000038B 12:10:59.529025 : Cannot read memory at address 0x0000030B 12:10:59.529025 : Cannot read memory at address 0x0000038B 12:10:59.531059 : Cannot read memory at address 0x0000030B 12:10:59.531059 : Cannot read memory at address 0x0000038B 12:10:59.532056 : RawData event for Player #1: 12:10:59.532056 : Device rawinput data (Hex) = [ 000081E8, 0000B05C ] 12:10:59.532056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.532056 : OnScreen Cursor Position (Px) = [ 974, 744 ] 12:10:59.532056 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.532056 : ClientWindow Style = FullScreen 12:10:59.533054 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.533054 : Cannot read memory at address 0x0000030B 12:10:59.533054 : Game Position (Hex) = [ 03CE, 02E8 ] 12:10:59.533054 : Cannot read memory at address 0x0000038B 12:10:59.533556 : - 12:10:59.534601 : Cannot read memory at address 0x0000030B 12:10:59.534601 : Cannot read memory at address 0x0000038B 12:10:59.536548 : Cannot read memory at address 0x0000030B 12:10:59.536548 : Cannot read memory at address 0x0000038B 12:10:59.538541 : Cannot read memory at address 0x0000030B 12:10:59.538541 : Cannot read memory at address 0x0000038B 12:10:59.539538 : RawData event for Player #1: 12:10:59.539538 : Device rawinput data (Hex) = [ 000081F0, 0000B030 ] 12:10:59.539538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.539538 : OnScreen Cursor Position (Px) = [ 974, 743 ] 12:10:59.539538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.539538 : ClientWindow Style = FullScreen 12:10:59.539538 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.539538 : Game Position (Hex) = [ 03CE, 02E7 ] 12:10:59.539538 : Game Position (Dec) = [ 974, 743 ] 12:10:59.539538 : - 12:10:59.540535 : Cannot read memory at address 0x0000030B 12:10:59.540535 : Cannot read memory at address 0x0000038B 12:10:59.543033 : Cannot read memory at address 0x0000030B 12:10:59.543033 : Cannot read memory at address 0x0000038B 12:10:59.544944 : Cannot read memory at address 0x0000030B 12:10:59.544944 : Cannot read memory at address 0x0000038B 12:10:59.545942 : RawData event for Player #1: 12:10:59.545942 : Device rawinput data (Hex) = [ 000081C8, 0000B004 ] 12:10:59.545942 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.545942 : OnScreen Cursor Position (Px) = [ 973, 742 ] 12:10:59.546939 : Cannot read memory at address 0x0000030B 12:10:59.546939 : Cannot read memory at address 0x0000038B 12:10:59.546939 : ClientWindow Style = FullScreen 12:10:59.546939 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.546939 : Game Position (Hex) = [ 03CD, 02E6 ] 12:10:59.546939 : Game Position (Dec) = [ 973, 742 ] 12:10:59.546939 : - 12:10:59.548932 : Cannot read memory at address 0x0000030B 12:10:59.548932 : Cannot read memory at address 0x0000038B 12:10:59.550925 : Cannot read memory at address 0x0000030B 12:10:59.550925 : Cannot read memory at address 0x0000038B 12:10:59.552918 : Cannot read memory at address 0x0000030B 12:10:59.552918 : Cannot read memory at address 0x0000038B 12:10:59.553419 : RawData event for Player #1: 12:10:59.553419 : Device rawinput data (Hex) = [ 000081D0, 0000AFDC ] 12:10:59.553419 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.553419 : OnScreen Cursor Position (Px) = [ 973, 741 ] 12:10:59.553419 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.553419 : ClientWindow Style = FullScreen 12:10:59.553419 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.553419 : Game Position (Hex) = [ 03CD, 02E5 ] 12:10:59.553419 : Game Position (Dec) = [ 973, 741 ] 12:10:59.553419 : - 12:10:59.554418 : Cannot read memory at address 0x0000030B 12:10:59.554418 : Cannot read memory at address 0x0000038B 12:10:59.556411 : Cannot read memory at address 0x0000030B 12:10:59.556411 : Cannot read memory at address 0x0000038B 12:10:59.558404 : Cannot read memory at address 0x0000030B 12:10:59.558404 : Cannot read memory at address 0x0000038B 12:10:59.559417 : RawData event for Player #1: 12:10:59.559417 : Device rawinput data (Hex) = [ 000081D0, 0000AFAC ] 12:10:59.559417 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.559417 : OnScreen Cursor Position (Px) = [ 973, 741 ] 12:10:59.559417 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.559417 : ClientWindow Style = FullScreen 12:10:59.559417 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.559417 : Game Position (Hex) = [ 03CD, 02E5 ] 12:10:59.559417 : Game Position (Dec) = [ 973, 741 ] 12:10:59.559417 : - 12:10:59.560398 : Cannot read memory at address 0x0000030B 12:10:59.560398 : Cannot read memory at address 0x0000038B 12:10:59.562918 : Cannot read memory at address 0x0000030B 12:10:59.562918 : Cannot read memory at address 0x0000038B 12:10:59.564920 : Cannot read memory at address 0x0000030B 12:10:59.564920 : Cannot read memory at address 0x0000038B 12:10:59.565917 : RawData event for Player #1: 12:10:59.565917 : Device rawinput data (Hex) = [ 000081D0, 0000AF84 ] 12:10:59.565917 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.566913 : OnScreen Cursor Position (Px) = [ 973, 740 ] 12:10:59.566913 : Cannot read memory at address 0x0000030B 12:10:59.566913 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.566913 : Cannot read memory at address 0x0000038B 12:10:59.566913 : ClientWindow Style = FullScreen 12:10:59.566913 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.566913 : Game Position (Hex) = [ 03CD, 02E4 ] 12:10:59.566913 : Game Position (Dec) = [ 973, 740 ] 12:10:59.566913 : - 12:10:59.568907 : Cannot read memory at address 0x0000030B 12:10:59.568907 : Cannot read memory at address 0x0000038B 12:10:59.570900 : Cannot read memory at address 0x0000030B 12:10:59.570900 : Cannot read memory at address 0x0000038B 12:10:59.570900 : RawData event for Player #1: 12:10:59.570900 : Device rawinput data (Hex) = [ 000081D8, 0000AF84 ] 12:10:59.570900 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.570900 : OnScreen Cursor Position (Px) = [ 973, 740 ] 12:10:59.571897 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.571897 : ClientWindow Style = FullScreen 12:10:59.571897 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.571897 : Game Position (Hex) = [ 03CD, 02E4 ] 12:10:59.571897 : Game Position (Dec) = [ 973, 740 ] 12:10:59.571897 : - 12:10:59.572893 : Cannot read memory at address 0x0000030B 12:10:59.572893 : Cannot read memory at address 0x0000038B 12:10:59.574393 : Cannot read memory at address 0x0000030B 12:10:59.574393 : Cannot read memory at address 0x0000038B 12:10:59.576387 : Cannot read memory at address 0x0000030B 12:10:59.576387 : Cannot read memory at address 0x0000038B 12:10:59.576387 : RawData event for Player #1: 12:10:59.576387 : Device rawinput data (Hex) = [ 000081E0, 0000AF5C ] 12:10:59.576387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.576387 : OnScreen Cursor Position (Px) = [ 974, 739 ] 12:10:59.576387 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.576387 : ClientWindow Style = FullScreen 12:10:59.576387 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.576387 : Game Position (Hex) = [ 03CE, 02E3 ] 12:10:59.576387 : Game Position (Dec) = [ 974, 739 ] 12:10:59.577383 : - 12:10:59.578380 : Cannot read memory at address 0x0000030B 12:10:59.578380 : Cannot read memory at address 0x0000038B 12:10:59.580373 : Cannot read memory at address 0x0000030B 12:10:59.580373 : Cannot read memory at address 0x0000038B 12:10:59.581370 : RawData event for Player #1: 12:10:59.581370 : Device rawinput data (Hex) = [ 000081E0, 0000AF30 ] 12:10:59.581370 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.581370 : OnScreen Cursor Position (Px) = [ 974, 739 ] 12:10:59.581370 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.581370 : ClientWindow Style = FullScreen 12:10:59.581370 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.581370 : Game Position (Hex) = [ 03CE, 02E3 ] 12:10:59.581370 : Game Position (Dec) = [ 974, 739 ] 12:10:59.581370 : - 12:10:59.582872 : Cannot read memory at address 0x0000030B 12:10:59.582872 : Cannot read memory at address 0x0000038B 12:10:59.584872 : Cannot read memory at address 0x0000030B 12:10:59.584872 : Cannot read memory at address 0x0000038B 12:10:59.584872 : RawData event for Player #1: 12:10:59.584872 : Device rawinput data (Hex) = [ 000081D8, 0000AF08 ] 12:10:59.584872 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.585869 : OnScreen Cursor Position (Px) = [ 973, 738 ] 12:10:59.585869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.585869 : ClientWindow Style = FullScreen 12:10:59.585869 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.585869 : Game Position (Hex) = [ 03CD, 02E2 ] 12:10:59.585869 : Game Position (Dec) = [ 973, 738 ] 12:10:59.585869 : - 12:10:59.586865 : Cannot read memory at address 0x0000030B 12:10:59.586865 : Cannot read memory at address 0x0000038B 12:10:59.588859 : Cannot read memory at address 0x0000030B 12:10:59.588859 : Cannot read memory at address 0x0000038B 12:10:59.589855 : RawData event for Player #1: 12:10:59.589855 : Device rawinput data (Hex) = [ 000081D8, 0000AF08 ] 12:10:59.589855 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.589855 : OnScreen Cursor Position (Px) = [ 973, 738 ] 12:10:59.590852 : Cannot read memory at address 0x0000030B 12:10:59.590852 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.590852 : Cannot read memory at address 0x0000038B 12:10:59.590852 : ClientWindow Style = FullScreen 12:10:59.590852 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.590852 : Game Position (Hex) = [ 03CD, 02E2 ] 12:10:59.590852 : Game Position (Dec) = [ 973, 738 ] 12:10:59.590852 : - 12:10:59.592846 : Cannot read memory at address 0x0000030B 12:10:59.592846 : Cannot read memory at address 0x0000038B 12:10:59.594345 : Cannot read memory at address 0x0000030B 12:10:59.594345 : Cannot read memory at address 0x0000038B 12:10:59.595342 : RawData event for Player #1: 12:10:59.595342 : Device rawinput data (Hex) = [ 000081D8, 0000AF08 ] 12:10:59.595342 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.595342 : OnScreen Cursor Position (Px) = [ 973, 738 ] 12:10:59.595342 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.595342 : ClientWindow Style = FullScreen 12:10:59.595342 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.595342 : Game Position (Hex) = [ 03CD, 02E2 ] 12:10:59.595342 : Game Position (Dec) = [ 973, 738 ] 12:10:59.595342 : - 12:10:59.596339 : Cannot read memory at address 0x0000030B 12:10:59.596339 : Cannot read memory at address 0x0000038B 12:10:59.598332 : Cannot read memory at address 0x0000030B 12:10:59.598332 : Cannot read memory at address 0x0000038B 12:10:59.600325 : Cannot read memory at address 0x0000030B 12:10:59.600325 : Cannot read memory at address 0x0000038B 12:10:59.600325 : RawData event for Player #1: 12:10:59.600325 : Device rawinput data (Hex) = [ 000081E8, 0000AEB8 ] 12:10:59.600325 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.600325 : OnScreen Cursor Position (Px) = [ 974, 737 ] 12:10:59.600325 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.600325 : ClientWindow Style = FullScreen 12:10:59.600325 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.600325 : Game Position (Hex) = [ 03CE, 02E1 ] 12:10:59.601322 : Game Position (Dec) = [ 974, 737 ] 12:10:59.601322 : - 12:10:59.602824 : Cannot read memory at address 0x0000030B 12:10:59.602824 : Cannot read memory at address 0x0000038B 12:10:59.604824 : Cannot read memory at address 0x0000030B 12:10:59.604824 : Cannot read memory at address 0x0000038B 12:10:59.606817 : Cannot read memory at address 0x0000030B 12:10:59.606817 : Cannot read memory at address 0x0000038B 12:10:59.606817 : RawData event for Player #1: 12:10:59.606817 : Device rawinput data (Hex) = [ 00008208, 0000AEC4 ] 12:10:59.607814 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.607814 : OnScreen Cursor Position (Px) = [ 975, 737 ] 12:10:59.607814 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.607814 : ClientWindow Style = FullScreen 12:10:59.607814 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.607814 : Game Position (Hex) = [ 03CF, 02E1 ] 12:10:59.607814 : Game Position (Dec) = [ 975, 737 ] 12:10:59.607814 : - 12:10:59.608811 : Cannot read memory at address 0x0000030B 12:10:59.608811 : Cannot read memory at address 0x0000038B 12:10:59.610804 : Cannot read memory at address 0x0000030B 12:10:59.610804 : Cannot read memory at address 0x0000038B 12:10:59.610804 : RawData event for Player #1: 12:10:59.610804 : Device rawinput data (Hex) = [ 00008210, 0000AEC4 ] 12:10:59.611801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.611801 : OnScreen Cursor Position (Px) = [ 975, 737 ] 12:10:59.611801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.611801 : ClientWindow Style = FullScreen 12:10:59.611801 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.611801 : Game Position (Hex) = [ 03CF, 02E1 ] 12:10:59.611801 : Game Position (Dec) = [ 975, 737 ] 12:10:59.611801 : - 12:10:59.612798 : Cannot read memory at address 0x0000030B 12:10:59.612798 : Cannot read memory at address 0x0000038B 12:10:59.614297 : Cannot read memory at address 0x0000030B 12:10:59.614297 : Cannot read memory at address 0x0000038B 12:10:59.616290 : Cannot read memory at address 0x0000030B 12:10:59.616290 : Cannot read memory at address 0x0000038B 12:10:59.616290 : RawData event for Player #1: 12:10:59.616290 : Device rawinput data (Hex) = [ 00008208, 0000AE9C ] 12:10:59.616290 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.616290 : OnScreen Cursor Position (Px) = [ 975, 736 ] 12:10:59.616290 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.616290 : ClientWindow Style = FullScreen 12:10:59.616290 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.617287 : Game Position (Hex) = [ 03CF, 02E0 ] 12:10:59.617287 : Game Position (Dec) = [ 975, 736 ] 12:10:59.617287 : - 12:10:59.618284 : Cannot read memory at address 0x0000030B 12:10:59.618284 : Cannot read memory at address 0x0000038B 12:10:59.620277 : Cannot read memory at address 0x0000030B 12:10:59.620277 : Cannot read memory at address 0x0000038B 12:10:59.621274 : RawData event for Player #1: 12:10:59.621274 : Device rawinput data (Hex) = [ 00008208, 0000AE70 ] 12:10:59.621274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.621274 : OnScreen Cursor Position (Px) = [ 975, 735 ] 12:10:59.621274 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.621274 : ClientWindow Style = FullScreen 12:10:59.621274 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.621274 : Game Position (Hex) = [ 03CF, 02DF ] 12:10:59.621274 : Game Position (Dec) = [ 975, 735 ] 12:10:59.621274 : - 12:10:59.622775 : Cannot read memory at address 0x0000030B 12:10:59.622775 : Cannot read memory at address 0x0000038B 12:10:59.624775 : Cannot read memory at address 0x0000030B 12:10:59.624775 : Cannot read memory at address 0x0000038B 12:10:59.625772 : RawData event for Player #1: 12:10:59.625772 : Device rawinput data (Hex) = [ 00008218, 0000AE48 ] 12:10:59.626769 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.626769 : Cannot read memory at address 0x0000030B 12:10:59.626769 : OnScreen Cursor Position (Px) = [ 975, 735 ] 12:10:59.626769 : Cannot read memory at address 0x0000038B 12:10:59.626769 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.626769 : ClientWindow Style = FullScreen 12:10:59.626769 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.626769 : Game Position (Hex) = [ 03CF, 02DF ] 12:10:59.626769 : Game Position (Dec) = [ 975, 735 ] 12:10:59.626769 : - 12:10:59.628762 : Cannot read memory at address 0x0000030B 12:10:59.628762 : Cannot read memory at address 0x0000038B 12:10:59.629759 : RawData event for Player #1: 12:10:59.630755 : Device rawinput data (Hex) = [ 00008218, 0000AE48 ] 12:10:59.630755 : Cannot read memory at address 0x0000030B 12:10:59.630755 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.630755 : Cannot read memory at address 0x0000038B 12:10:59.630755 : OnScreen Cursor Position (Px) = [ 975, 735 ] 12:10:59.630755 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.630755 : ClientWindow Style = FullScreen 12:10:59.630755 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.630755 : Game Position (Hex) = [ 03CF, 02DF ] 12:10:59.630755 : Game Position (Dec) = [ 975, 735 ] 12:10:59.630755 : - 12:10:59.632749 : Cannot read memory at address 0x0000030B 12:10:59.632749 : Cannot read memory at address 0x0000038B 12:10:59.634249 : Cannot read memory at address 0x0000030B 12:10:59.634249 : Cannot read memory at address 0x0000038B 12:10:59.635245 : RawData event for Player #1: 12:10:59.635245 : Device rawinput data (Hex) = [ 00008218, 0000AE48 ] 12:10:59.635245 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.635245 : OnScreen Cursor Position (Px) = [ 975, 735 ] 12:10:59.635245 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.635245 : ClientWindow Style = FullScreen 12:10:59.635245 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.635245 : Game Position (Hex) = [ 03CF, 02DF ] 12:10:59.635245 : Game Position (Dec) = [ 975, 735 ] 12:10:59.635245 : - 12:10:59.636242 : Cannot read memory at address 0x0000030B 12:10:59.636242 : Cannot read memory at address 0x0000038B 12:10:59.638235 : Cannot read memory at address 0x0000030B 12:10:59.638235 : Cannot read memory at address 0x0000038B 12:10:59.640228 : Cannot read memory at address 0x0000030B 12:10:59.640228 : Cannot read memory at address 0x0000038B 12:10:59.640228 : RawData event for Player #1: 12:10:59.640228 : Device rawinput data (Hex) = [ 00008218, 0000AE48 ] 12:10:59.640228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.640228 : OnScreen Cursor Position (Px) = [ 975, 735 ] 12:10:59.640228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.640228 : ClientWindow Style = FullScreen 12:10:59.640228 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.640228 : Game Position (Hex) = [ 03CF, 02DF ] 12:10:59.641225 : Game Position (Dec) = [ 975, 735 ] 12:10:59.641225 : - 12:10:59.642222 : Cannot read memory at address 0x0000030B 12:10:59.642222 : Cannot read memory at address 0x0000038B 12:10:59.643720 : Cannot read memory at address 0x0000030B 12:10:59.643720 : Cannot read memory at address 0x0000038B 12:10:59.644714 : RawData event for Player #1: 12:10:59.644714 : Device rawinput data (Hex) = [ 00008218, 0000AE48 ] 12:10:59.645712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.645712 : Cannot read memory at address 0x0000030B 12:10:59.645712 : OnScreen Cursor Position (Px) = [ 975, 735 ] 12:10:59.645712 : Cannot read memory at address 0x0000038B 12:10:59.645712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.645712 : ClientWindow Style = FullScreen 12:10:59.645712 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.645712 : Game Position (Hex) = [ 03CF, 02DF ] 12:10:59.645712 : Game Position (Dec) = [ 975, 735 ] 12:10:59.645712 : - 12:10:59.647705 : Cannot read memory at address 0x0000030B 12:10:59.647705 : Cannot read memory at address 0x0000038B 12:10:59.649699 : Cannot read memory at address 0x0000030B 12:10:59.649699 : Cannot read memory at address 0x0000038B 12:10:59.650695 : RawData event for Player #1: 12:10:59.650695 : Device rawinput data (Hex) = [ 00008210, 0000AE20 ] 12:10:59.650695 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.650695 : OnScreen Cursor Position (Px) = [ 975, 734 ] 12:10:59.650695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.650695 : ClientWindow Style = FullScreen 12:10:59.650695 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.650695 : Game Position (Hex) = [ 03CF, 02DE ] 12:10:59.650695 : Game Position (Dec) = [ 975, 734 ] 12:10:59.650695 : - 12:10:59.651692 : Cannot read memory at address 0x0000030B 12:10:59.651692 : Cannot read memory at address 0x0000038B 12:10:59.653194 : Cannot read memory at address 0x0000030B 12:10:59.653194 : Cannot read memory at address 0x0000038B 12:10:59.654204 : RawData event for Player #1: 12:10:59.654204 : Device rawinput data (Hex) = [ 00008210, 0000AE24 ] 12:10:59.654204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.654204 : OnScreen Cursor Position (Px) = [ 975, 734 ] 12:10:59.654204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.654204 : ClientWindow Style = FullScreen 12:10:59.654204 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.655201 : Cannot read memory at address 0x0000030B 12:10:59.655201 : Game Position (Hex) = [ 03CF, 02DE ] 12:10:59.655201 : Cannot read memory at address 0x0000038B 12:10:59.655201 : Game Position (Dec) = [ 975, 734 ] 12:10:59.655201 : - 12:10:59.657194 : Cannot read memory at address 0x0000030B 12:10:59.657194 : Cannot read memory at address 0x0000038B 12:10:59.659187 : Cannot read memory at address 0x0000030B 12:10:59.659187 : Cannot read memory at address 0x0000038B 12:10:59.659187 : RawData event for Player #1: 12:10:59.659187 : Device rawinput data (Hex) = [ 0000823C, 0000AE20 ] 12:10:59.659187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.659187 : OnScreen Cursor Position (Px) = [ 976, 734 ] 12:10:59.659187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.659187 : ClientWindow Style = FullScreen 12:10:59.659187 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.659187 : Game Position (Hex) = [ 03D0, 02DE ] 12:10:59.660184 : Game Position (Dec) = [ 976, 734 ] 12:10:59.660184 : - 12:10:59.661181 : Cannot read memory at address 0x0000030B 12:10:59.661181 : Cannot read memory at address 0x0000038B 12:10:59.663174 : Cannot read memory at address 0x0000030B 12:10:59.663174 : Cannot read memory at address 0x0000038B 12:10:59.663675 : RawData event for Player #1: 12:10:59.664673 : Device rawinput data (Hex) = [ 0000823C, 0000AE20 ] 12:10:59.664673 : Cannot read memory at address 0x0000030B 12:10:59.664673 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.664673 : Cannot read memory at address 0x0000038B 12:10:59.664673 : OnScreen Cursor Position (Px) = [ 976, 734 ] 12:10:59.664673 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.664673 : ClientWindow Style = FullScreen 12:10:59.664673 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.664673 : Game Position (Hex) = [ 03D0, 02DE ] 12:10:59.664673 : Game Position (Dec) = [ 976, 734 ] 12:10:59.664673 : - 12:10:59.666666 : Cannot read memory at address 0x0000030B 12:10:59.666666 : Cannot read memory at address 0x0000038B 12:10:59.668827 : Cannot read memory at address 0x0000030B 12:10:59.672827 : Cannot read memory at address 0x0000038B 12:10:59.672827 : Device rawinput data (Hex) = [ 0000823C, 0000AE20 ] 12:10:59.672827 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.672827 : OnScreen Cursor Position (Px) = [ 976, 734 ] 12:10:59.673831 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.673831 : ClientWindow Style = FullScreen 12:10:59.673831 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.673831 : Game Position (Hex) = [ 03D0, 02DE ] 12:10:59.673831 : Game Position (Dec) = [ 976, 734 ] 12:10:59.673831 : - 12:10:59.673831 : RawData event for Player #1: 12:10:59.673831 : Device rawinput data (Hex) = [ 0000823C, 0000AE20 ] 12:10:59.673831 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.673831 : OnScreen Cursor Position (Px) = [ 976, 734 ] 12:10:59.674827 : Cannot read memory at address 0x0000030B 12:10:59.674827 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.674827 : Cannot read memory at address 0x0000038B 12:10:59.674827 : ClientWindow Style = FullScreen 12:10:59.674827 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.674827 : Game Position (Hex) = [ 03D0, 02DE ] 12:10:59.674827 : Game Position (Dec) = [ 976, 734 ] 12:10:59.674827 : - 12:10:59.676821 : Cannot read memory at address 0x0000030B 12:10:59.676821 : Cannot read memory at address 0x0000038B 12:10:59.677817 : RawData event for Player #1: 12:10:59.677817 : Device rawinput data (Hex) = [ 0000823C, 0000AE20 ] 12:10:59.677817 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.678814 : OnScreen Cursor Position (Px) = [ 976, 734 ] 12:10:59.678814 : Cannot read memory at address 0x0000030B 12:10:59.678814 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.678814 : Cannot read memory at address 0x0000038B 12:10:59.678814 : ClientWindow Style = FullScreen 12:10:59.678814 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.678814 : Game Position (Hex) = [ 03D0, 02DE ] 12:10:59.678814 : Game Position (Dec) = [ 976, 734 ] 12:10:59.678814 : - 12:10:59.680807 : Cannot read memory at address 0x0000030B 12:10:59.680807 : Cannot read memory at address 0x0000038B 12:10:59.682801 : Cannot read memory at address 0x0000030B 12:10:59.682801 : Cannot read memory at address 0x0000038B 12:10:59.684300 : Cannot read memory at address 0x0000030B 12:10:59.684300 : Cannot read memory at address 0x0000038B 12:10:59.685297 : RawData event for Player #1: 12:10:59.685297 : Device rawinput data (Hex) = [ 0000825C, 0000AE2C ] 12:10:59.685297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.685297 : OnScreen Cursor Position (Px) = [ 977, 734 ] 12:10:59.685297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.686293 : ClientWindow Style = FullScreen 12:10:59.686293 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.686293 : Game Position (Hex) = [ 03D1, 02DE ] 12:10:59.686293 : Game Position (Dec) = [ 977, 734 ] 12:10:59.686293 : - 12:10:59.688287 : Cannot read memory at address 0x0000030B 12:10:59.688287 : Cannot read memory at address 0x0000038B 12:10:59.690280 : Cannot read memory at address 0x0000030B 12:10:59.690280 : Cannot read memory at address 0x0000038B 12:10:59.691276 : RawData event for Player #1: 12:10:59.691276 : Device rawinput data (Hex) = [ 00008264, 0000AE2C ] 12:10:59.691276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.692777 : OnScreen Cursor Position (Px) = [ 977, 734 ] 12:10:59.692777 : Cannot read memory at address 0x0000030B 12:10:59.692777 : Cannot read memory at address 0x0000038B 12:10:59.692777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.692777 : ClientWindow Style = FullScreen 12:10:59.692777 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.692777 : Game Position (Hex) = [ 03D1, 02DE ] 12:10:59.692777 : Game Position (Dec) = [ 977, 734 ] 12:10:59.692777 : - 12:10:59.694776 : Cannot read memory at address 0x0000030B 12:10:59.694776 : Cannot read memory at address 0x0000038B 12:10:59.696770 : Cannot read memory at address 0x0000030B 12:10:59.696770 : Cannot read memory at address 0x0000038B 12:10:59.698763 : Cannot read memory at address 0x0000030B 12:10:59.698763 : Cannot read memory at address 0x0000038B 12:10:59.698763 : RawData event for Player #1: 12:10:59.698763 : Device rawinput data (Hex) = [ 00008264, 0000AE2C ] 12:10:59.698763 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.699760 : OnScreen Cursor Position (Px) = [ 977, 734 ] 12:10:59.699760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.699760 : ClientWindow Style = FullScreen 12:10:59.699760 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.699760 : Game Position (Hex) = [ 03D1, 02DE ] 12:10:59.699760 : Game Position (Dec) = [ 977, 734 ] 12:10:59.699760 : - 12:10:59.700756 : Cannot read memory at address 0x0000030B 12:10:59.700756 : Cannot read memory at address 0x0000038B 12:10:59.703254 : Cannot read memory at address 0x0000030B 12:10:59.703254 : Cannot read memory at address 0x0000038B 12:10:59.705253 : Cannot read memory at address 0x0000030B 12:10:59.705253 : Cannot read memory at address 0x0000038B 12:10:59.705253 : RawData event for Player #1: 12:10:59.705253 : Device rawinput data (Hex) = [ 00008264, 0000AE2C ] 12:10:59.705253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.705253 : OnScreen Cursor Position (Px) = [ 977, 734 ] 12:10:59.705253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.705253 : ClientWindow Style = FullScreen 12:10:59.705253 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.705253 : Game Position (Hex) = [ 03D1, 02DE ] 12:10:59.705253 : Game Position (Dec) = [ 977, 734 ] 12:10:59.706250 : - 12:10:59.707246 : Cannot read memory at address 0x0000030B 12:10:59.707246 : Cannot read memory at address 0x0000038B 12:10:59.709240 : Cannot read memory at address 0x0000030B 12:10:59.709240 : Cannot read memory at address 0x0000038B 12:10:59.711233 : Cannot read memory at address 0x0000030B 12:10:59.711233 : Cannot read memory at address 0x0000038B 12:10:59.712230 : RawData event for Player #1: 12:10:59.712230 : Device rawinput data (Hex) = [ 0000827C, 0000AE50 ] 12:10:59.712230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.712230 : OnScreen Cursor Position (Px) = [ 978, 735 ] 12:10:59.712230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.712230 : ClientWindow Style = FullScreen 12:10:59.712230 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.712230 : Game Position (Hex) = [ 03D2, 02DF ] 12:10:59.712230 : Game Position (Dec) = [ 978, 735 ] 12:10:59.713270 : - 12:10:59.713270 : Cannot read memory at address 0x0000030B 12:10:59.713270 : Cannot read memory at address 0x0000038B 12:10:59.714845 : Cannot read memory at address 0x0000030B 12:10:59.714845 : Cannot read memory at address 0x0000038B 12:10:59.716840 : Cannot read memory at address 0x0000030B 12:10:59.716840 : Cannot read memory at address 0x0000038B 12:10:59.718830 : Cannot read memory at address 0x0000030B 12:10:59.718830 : Cannot read memory at address 0x0000038B 12:10:59.718830 : RawData event for Player #1: 12:10:59.718830 : Device rawinput data (Hex) = [ 0000827C, 0000AE50 ] 12:10:59.718830 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.719831 : OnScreen Cursor Position (Px) = [ 978, 735 ] 12:10:59.719831 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.719831 : ClientWindow Style = FullScreen 12:10:59.719831 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.719831 : Game Position (Hex) = [ 03D2, 02DF ] 12:10:59.719831 : Game Position (Dec) = [ 978, 735 ] 12:10:59.719831 : - 12:10:59.720828 : Cannot read memory at address 0x0000030B 12:10:59.720828 : Cannot read memory at address 0x0000038B 12:10:59.722781 : Cannot read memory at address 0x0000030B 12:10:59.722781 : Cannot read memory at address 0x0000038B 12:10:59.724280 : Cannot read memory at address 0x0000030B 12:10:59.724280 : Cannot read memory at address 0x0000038B 12:10:59.726274 : Cannot read memory at address 0x0000030B 12:10:59.726274 : Cannot read memory at address 0x0000038B 12:10:59.726274 : RawData event for Player #1: 12:10:59.726274 : Device rawinput data (Hex) = [ 000082A4, 0000AE5C ] 12:10:59.726274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.726274 : OnScreen Cursor Position (Px) = [ 979, 735 ] 12:10:59.726274 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.726274 : ClientWindow Style = FullScreen 12:10:59.726274 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.726274 : Game Position (Hex) = [ 03D3, 02DF ] 12:10:59.726274 : Game Position (Dec) = [ 979, 735 ] 12:10:59.726274 : - 12:10:59.728267 : Cannot read memory at address 0x0000030B 12:10:59.728267 : Cannot read memory at address 0x0000038B 12:10:59.730260 : Cannot read memory at address 0x0000030B 12:10:59.730260 : Cannot read memory at address 0x0000038B 12:10:59.732254 : Cannot read memory at address 0x0000030B 12:10:59.732254 : Cannot read memory at address 0x0000038B 12:10:59.733250 : RawData event for Player #1: 12:10:59.733752 : Device rawinput data (Hex) = [ 000082CC, 0000AE5C ] 12:10:59.733752 : Cannot read memory at address 0x0000030B 12:10:59.733752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.733752 : Cannot read memory at address 0x0000038B 12:10:59.733752 : OnScreen Cursor Position (Px) = [ 980, 735 ] 12:10:59.733752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.733752 : ClientWindow Style = FullScreen 12:10:59.733752 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.733752 : Game Position (Hex) = [ 03D4, 02DF ] 12:10:59.734589 : Game Position (Dec) = [ 980, 735 ] 12:10:59.734589 : - 12:10:59.735589 : Cannot read memory at address 0x0000030B 12:10:59.735589 : Cannot read memory at address 0x0000038B 12:10:59.737582 : Cannot read memory at address 0x0000030B 12:10:59.737582 : Cannot read memory at address 0x0000038B 12:10:59.737582 : Device rawinput data (Hex) = [ 000082F4, 0000AE88 ] 12:10:59.737582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.737582 : OnScreen Cursor Position (Px) = [ 982, 736 ] 12:10:59.737582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.737582 : ClientWindow Style = FullScreen 12:10:59.737582 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.737582 : Game Position (Hex) = [ 03D6, 02E0 ] 12:10:59.737582 : Game Position (Dec) = [ 982, 736 ] 12:10:59.737582 : - 12:10:59.739575 : Cannot read memory at address 0x0000030B 12:10:59.739575 : Cannot read memory at address 0x0000038B 12:10:59.741568 : Cannot read memory at address 0x0000030B 12:10:59.741568 : Cannot read memory at address 0x0000038B 12:10:59.741568 : RawData event for Player #1: 12:10:59.741568 : Device rawinput data (Hex) = [ 00008320, 0000AEB8 ] 12:10:59.741568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.741568 : OnScreen Cursor Position (Px) = [ 983, 737 ] 12:10:59.741568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.741568 : ClientWindow Style = FullScreen 12:10:59.743069 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.743069 : Cannot read memory at address 0x0000030B 12:10:59.743069 : Game Position (Dec) = [ 983, 737 ] 12:10:59.743069 : Cannot read memory at address 0x0000038B 12:10:59.743069 : - 12:10:59.745069 : Cannot read memory at address 0x0000030B 12:10:59.745069 : Cannot read memory at address 0x0000038B 12:10:59.747062 : Cannot read memory at address 0x0000030B 12:10:59.747062 : Cannot read memory at address 0x0000038B 12:10:59.747062 : RawData event for Player #1: 12:10:59.747062 : Device rawinput data (Hex) = [ 00008320, 0000AEE0 ] 12:10:59.747062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.747062 : OnScreen Cursor Position (Px) = [ 983, 737 ] 12:10:59.747062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.748059 : ClientWindow Style = FullScreen 12:10:59.748059 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.748059 : Game Position (Hex) = [ 03D7, 02E1 ] 12:10:59.748059 : Game Position (Dec) = [ 983, 737 ] 12:10:59.748059 : - 12:10:59.749056 : Cannot read memory at address 0x0000030B 12:10:59.749056 : Cannot read memory at address 0x0000038B 12:10:59.751049 : Cannot read memory at address 0x0000030B 12:10:59.751049 : Cannot read memory at address 0x0000038B 12:10:59.752046 : RawData event for Player #1: 12:10:59.752046 : Device rawinput data (Hex) = [ 00008340, 0000AEE0 ] 12:10:59.752046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.752046 : OnScreen Cursor Position (Px) = [ 984, 737 ] 12:10:59.752046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.753043 : ClientWindow Style = FullScreen 12:10:59.753043 : Cannot read memory at address 0x0000030B 12:10:59.753043 : Cannot read memory at address 0x0000038B 12:10:59.753043 : Game Position (Hex) = [ 03D8, 02E1 ] 12:10:59.753043 : Game Position (Dec) = [ 984, 737 ] 12:10:59.753043 : - 12:10:59.754542 : Cannot read memory at address 0x0000030B 12:10:59.754542 : Cannot read memory at address 0x0000038B 12:10:59.756536 : Cannot read memory at address 0x0000030B 12:10:59.756536 : Cannot read memory at address 0x0000038B 12:10:59.757532 : RawData event for Player #1: 12:10:59.757532 : Device rawinput data (Hex) = [ 00008340, 0000AEE4 ] 12:10:59.757532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.757532 : OnScreen Cursor Position (Px) = [ 984, 737 ] 12:10:59.757532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.757532 : ClientWindow Style = FullScreen 12:10:59.757532 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.757532 : Game Position (Hex) = [ 03D8, 02E1 ] 12:10:59.757532 : Game Position (Dec) = [ 984, 737 ] 12:10:59.757532 : - 12:10:59.758529 : Cannot read memory at address 0x0000030B 12:10:59.758529 : Cannot read memory at address 0x0000038B 12:10:59.760522 : Cannot read memory at address 0x0000030B 12:10:59.760522 : Cannot read memory at address 0x0000038B 12:10:59.761519 : RawData event for Player #1: 12:10:59.761519 : Device rawinput data (Hex) = [ 00008370, 0000AEEC ] 12:10:59.761519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.761519 : OnScreen Cursor Position (Px) = [ 985, 737 ] 12:10:59.761519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.761519 : ClientWindow Style = FullScreen 12:10:59.761519 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.761519 : Game Position (Hex) = [ 03D9, 02E1 ] 12:10:59.761519 : Game Position (Dec) = [ 985, 737 ] 12:10:59.761519 : - 12:10:59.763020 : Cannot read memory at address 0x0000030B 12:10:59.763020 : Cannot read memory at address 0x0000038B 12:10:59.765024 : Cannot read memory at address 0x0000030B 12:10:59.765024 : Cannot read memory at address 0x0000038B 12:10:59.766020 : RawData event for Player #1: 12:10:59.766020 : Device rawinput data (Hex) = [ 00008370, 0000AF1C ] 12:10:59.766020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.766020 : OnScreen Cursor Position (Px) = [ 985, 738 ] 12:10:59.766020 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.766020 : ClientWindow Style = FullScreen 12:10:59.767017 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.767017 : Cannot read memory at address 0x0000030B 12:10:59.767017 : Game Position (Hex) = [ 03D9, 02E2 ] 12:10:59.767017 : Cannot read memory at address 0x0000038B 12:10:59.767017 : Game Position (Dec) = [ 985, 738 ] 12:10:59.767017 : - 12:10:59.769011 : Cannot read memory at address 0x0000030B 12:10:59.769011 : Cannot read memory at address 0x0000038B 12:10:59.771004 : Cannot read memory at address 0x0000030B 12:10:59.771004 : Cannot read memory at address 0x0000038B 12:10:59.771004 : RawData event for Player #1: 12:10:59.771004 : Device rawinput data (Hex) = [ 00008390, 0000AF1C ] 12:10:59.771004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.771004 : OnScreen Cursor Position (Px) = [ 986, 738 ] 12:10:59.771004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.772000 : ClientWindow Style = FullScreen 12:10:59.772000 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.772000 : Game Position (Hex) = [ 03DA, 02E2 ] 12:10:59.772000 : Game Position (Dec) = [ 986, 738 ] 12:10:59.772000 : - 12:10:59.772997 : Cannot read memory at address 0x0000030B 12:10:59.772997 : Cannot read memory at address 0x0000038B 12:10:59.774498 : Cannot read memory at address 0x0000030B 12:10:59.774498 : Cannot read memory at address 0x0000038B 12:10:59.776491 : Cannot read memory at address 0x0000030B 12:10:59.776491 : RawData event for Player #1: 12:10:59.776491 : Cannot read memory at address 0x0000038B 12:10:59.776491 : Device rawinput data (Hex) = [ 00008388, 0000AF40 ] 12:10:59.776491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.776491 : OnScreen Cursor Position (Px) = [ 986, 739 ] 12:10:59.776491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.776491 : ClientWindow Style = FullScreen 12:10:59.776491 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.776491 : Game Position (Hex) = [ 03DA, 02E3 ] 12:10:59.776491 : Game Position (Dec) = [ 986, 739 ] 12:10:59.776491 : - 12:10:59.778485 : Cannot read memory at address 0x0000030B 12:10:59.778485 : Cannot read memory at address 0x0000038B 12:10:59.780478 : Cannot read memory at address 0x0000030B 12:10:59.780478 : Cannot read memory at address 0x0000038B 12:10:59.781475 : RawData event for Player #1: 12:10:59.781475 : Device rawinput data (Hex) = [ 00008380, 0000AF40 ] 12:10:59.781475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.781475 : OnScreen Cursor Position (Px) = [ 986, 739 ] 12:10:59.781475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.782977 : ClientWindow Style = FullScreen 12:10:59.782977 : Cannot read memory at address 0x0000030B 12:10:59.782977 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.782977 : Cannot read memory at address 0x0000038B 12:10:59.782977 : Game Position (Hex) = [ 03DA, 02E3 ] 12:10:59.782977 : Game Position (Dec) = [ 986, 739 ] 12:10:59.782977 : - 12:10:59.784977 : Cannot read memory at address 0x0000030B 12:10:59.784977 : Cannot read memory at address 0x0000038B 12:10:59.786970 : Cannot read memory at address 0x0000030B 12:10:59.786970 : Cannot read memory at address 0x0000038B 12:10:59.786970 : RawData event for Player #1: 12:10:59.786970 : Device rawinput data (Hex) = [ 00008380, 0000AF40 ] 12:10:59.786970 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.786970 : OnScreen Cursor Position (Px) = [ 986, 739 ] 12:10:59.786970 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.787967 : ClientWindow Style = FullScreen 12:10:59.787967 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.787967 : Game Position (Hex) = [ 03DA, 02E3 ] 12:10:59.787967 : Game Position (Dec) = [ 986, 739 ] 12:10:59.787967 : - 12:10:59.788963 : Cannot read memory at address 0x0000030B 12:10:59.788963 : Cannot read memory at address 0x0000038B 12:10:59.790957 : Cannot read memory at address 0x0000030B 12:10:59.790957 : Cannot read memory at address 0x0000038B 12:10:59.792950 : Cannot read memory at address 0x0000030B 12:10:59.792950 : Cannot read memory at address 0x0000038B 12:10:59.794449 : Cannot read memory at address 0x0000030B 12:10:59.794449 : Cannot read memory at address 0x0000038B 12:10:59.794449 : RawData event for Player #1: 12:10:59.794449 : Device rawinput data (Hex) = [ 000083B8, 0000AF6C ] 12:10:59.794449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.794449 : OnScreen Cursor Position (Px) = [ 987, 740 ] 12:10:59.794449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.794449 : ClientWindow Style = FullScreen 12:10:59.794449 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.794449 : Game Position (Hex) = [ 03DB, 02E4 ] 12:10:59.795446 : Game Position (Dec) = [ 987, 740 ] 12:10:59.795446 : - 12:10:59.796442 : Cannot read memory at address 0x0000030B 12:10:59.796442 : Cannot read memory at address 0x0000038B 12:10:59.798436 : Cannot read memory at address 0x0000030B 12:10:59.798436 : Cannot read memory at address 0x0000038B 12:10:59.799432 : RawData event for Player #1: 12:10:59.799432 : Device rawinput data (Hex) = [ 000083E0, 0000AF6C ] 12:10:59.799432 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.799432 : OnScreen Cursor Position (Px) = [ 989, 740 ] 12:10:59.799432 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.799432 : ClientWindow Style = FullScreen 12:10:59.799432 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.799432 : Game Position (Hex) = [ 03DD, 02E4 ] 12:10:59.799432 : Game Position (Dec) = [ 989, 740 ] 12:10:59.799432 : - 12:10:59.800488 : Cannot read memory at address 0x0000030B 12:10:59.800488 : Cannot read memory at address 0x0000038B 12:10:59.803020 : Cannot read memory at address 0x0000030B 12:10:59.803020 : Cannot read memory at address 0x0000038B 12:10:59.805070 : Cannot read memory at address 0x0000030B 12:10:59.805070 : Cannot read memory at address 0x0000038B 12:10:59.806061 : RawData event for Player #1: 12:10:59.806061 : Device rawinput data (Hex) = [ 000083B4, 0000AF74 ] 12:10:59.806061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.806061 : OnScreen Cursor Position (Px) = [ 987, 740 ] 12:10:59.806061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.807062 : ClientWindow Style = FullScreen 12:10:59.807062 : Cannot read memory at address 0x0000030B 12:10:59.807062 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.807062 : Cannot read memory at address 0x0000038B 12:10:59.807062 : Game Position (Hex) = [ 03DB, 02E4 ] 12:10:59.807062 : Game Position (Dec) = [ 987, 740 ] 12:10:59.807062 : - 12:10:59.809013 : Cannot read memory at address 0x0000030B 12:10:59.809013 : Cannot read memory at address 0x0000038B 12:10:59.811006 : Cannot read memory at address 0x0000030B 12:10:59.811006 : Cannot read memory at address 0x0000038B 12:10:59.812003 : RawData event for Player #1: 12:10:59.812003 : Device rawinput data (Hex) = [ 000083AC, 0000AF68 ] 12:10:59.812003 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.812003 : OnScreen Cursor Position (Px) = [ 987, 740 ] 12:10:59.812003 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.812003 : ClientWindow Style = FullScreen 12:10:59.813000 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.813000 : Cannot read memory at address 0x0000030B 12:10:59.813000 : Game Position (Hex) = [ 03DB, 02E4 ] 12:10:59.813000 : Cannot read memory at address 0x0000038B 12:10:59.813000 : Game Position (Dec) = [ 987, 740 ] 12:10:59.813000 : - 12:10:59.814500 : Cannot read memory at address 0x0000030B 12:10:59.814500 : Cannot read memory at address 0x0000038B 12:10:59.816493 : Cannot read memory at address 0x0000030B 12:10:59.816493 : Cannot read memory at address 0x0000038B 12:10:59.818486 : Cannot read memory at address 0x0000030B 12:10:59.818486 : Cannot read memory at address 0x0000038B 12:10:59.819483 : RawData event for Player #1: 12:10:59.819483 : Device rawinput data (Hex) = [ 000083A4, 0000AFCC ] 12:10:59.819483 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.819483 : OnScreen Cursor Position (Px) = [ 987, 741 ] 12:10:59.819483 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.819483 : ClientWindow Style = FullScreen 12:10:59.819483 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.819483 : Game Position (Hex) = [ 03DB, 02E5 ] 12:10:59.819483 : Game Position (Dec) = [ 987, 741 ] 12:10:59.819483 : - 12:10:59.820480 : Cannot read memory at address 0x0000030B 12:10:59.820480 : Cannot read memory at address 0x0000038B 12:10:59.822978 : Cannot read memory at address 0x0000030B 12:10:59.822978 : Cannot read memory at address 0x0000038B 12:10:59.824689 : Cannot read memory at address 0x0000030B 12:10:59.824689 : Cannot read memory at address 0x0000038B 12:10:59.825687 : RawData event for Player #1: 12:10:59.826683 : Device rawinput data (Hex) = [ 000083CC, 0000AFCC ] 12:10:59.826683 : Cannot read memory at address 0x0000030B 12:10:59.826683 : Cannot read memory at address 0x0000038B 12:10:59.826683 : OnScreen Cursor Position (Px) = [ 988, 741 ] 12:10:59.826683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.826683 : ClientWindow Style = FullScreen 12:10:59.826683 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.826683 : Game Position (Hex) = [ 03DC, 02E5 ] 12:10:59.826683 : Game Position (Dec) = [ 988, 741 ] 12:10:59.826683 : - 12:10:59.828677 : Cannot read memory at address 0x0000030B 12:10:59.828677 : Cannot read memory at address 0x0000038B 12:10:59.830670 : Cannot read memory at address 0x0000030B 12:10:59.830670 : Cannot read memory at address 0x0000038B 12:10:59.833168 : Cannot read memory at address 0x0000030B 12:10:59.833168 : Cannot read memory at address 0x0000038B 12:10:59.833168 : RawData event for Player #1: 12:10:59.833168 : Device rawinput data (Hex) = [ 000083FC, 0000AFEC ] 12:10:59.833168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.833168 : OnScreen Cursor Position (Px) = [ 989, 742 ] 12:10:59.834172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.834172 : ClientWindow Style = FullScreen 12:10:59.834172 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.834172 : Game Position (Hex) = [ 03DD, 02E6 ] 12:10:59.834172 : Game Position (Dec) = [ 989, 742 ] 12:10:59.834172 : - 12:10:59.835169 : Cannot read memory at address 0x0000030B 12:10:59.835169 : Cannot read memory at address 0x0000038B 12:10:59.837162 : Cannot read memory at address 0x0000030B 12:10:59.837162 : Cannot read memory at address 0x0000038B 12:10:59.839155 : Cannot read memory at address 0x0000030B 12:10:59.839155 : Cannot read memory at address 0x0000038B 12:10:59.840152 : RawData event for Player #1: 12:10:59.840152 : Device rawinput data (Hex) = [ 000083FC, 0000B018 ] 12:10:59.840152 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.840152 : OnScreen Cursor Position (Px) = [ 989, 742 ] 12:10:59.840152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.840152 : ClientWindow Style = FullScreen 12:10:59.841149 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.841149 : Game Position (Hex) = [ 03DD, 02E6 ] 12:10:59.841149 : Cannot read memory at address 0x0000030B 12:10:59.841149 : Game Position (Dec) = [ 989, 742 ] 12:10:59.841149 : - 12:10:59.843142 : Cannot read memory at address 0x0000030B 12:10:59.843142 : Cannot read memory at address 0x0000038B 12:10:59.844642 : Cannot read memory at address 0x0000030B 12:10:59.844642 : Cannot read memory at address 0x0000038B 12:10:59.846635 : Cannot read memory at address 0x0000030B 12:10:59.846635 : Cannot read memory at address 0x0000038B 12:10:59.847632 : RawData event for Player #1: 12:10:59.847632 : Device rawinput data (Hex) = [ 000083E8, 0000B048 ] 12:10:59.847632 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.847632 : OnScreen Cursor Position (Px) = [ 989, 743 ] 12:10:59.847632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.847632 : ClientWindow Style = FullScreen 12:10:59.847632 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.847632 : Game Position (Hex) = [ 03DD, 02E7 ] 12:10:59.847632 : Game Position (Dec) = [ 989, 743 ] 12:10:59.847632 : - 12:10:59.848629 : Cannot read memory at address 0x0000030B 12:10:59.848629 : Cannot read memory at address 0x0000038B 12:10:59.850622 : Cannot read memory at address 0x0000030B 12:10:59.850622 : Cannot read memory at address 0x0000038B 12:10:59.853120 : Cannot read memory at address 0x0000030B 12:10:59.853120 : Cannot read memory at address 0x0000038B 12:10:59.853120 : RawData event for Player #1: 12:10:59.853120 : Device rawinput data (Hex) = [ 000083E8, 0000B048 ] 12:10:59.853120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.853120 : OnScreen Cursor Position (Px) = [ 989, 743 ] 12:10:59.853120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.853120 : ClientWindow Style = FullScreen 12:10:59.854124 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.854124 : Game Position (Hex) = [ 03DD, 02E7 ] 12:10:59.854124 : Game Position (Dec) = [ 989, 743 ] 12:10:59.854124 : - 12:10:59.855120 : Cannot read memory at address 0x0000030B 12:10:59.855120 : Cannot read memory at address 0x0000038B 12:10:59.857114 : Cannot read memory at address 0x0000030B 12:10:59.857114 : Cannot read memory at address 0x0000038B 12:10:59.859107 : Cannot read memory at address 0x0000030B 12:10:59.859107 : Cannot read memory at address 0x0000038B 12:10:59.860104 : RawData event for Player #1: 12:10:59.860104 : Device rawinput data (Hex) = [ 000083F4, 0000B070 ] 12:10:59.860104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.860104 : OnScreen Cursor Position (Px) = [ 989, 744 ] 12:10:59.860104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.860104 : ClientWindow Style = FullScreen 12:10:59.860104 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.861100 : Game Position (Hex) = [ 03DD, 02E8 ] 12:10:59.861100 : Cannot read memory at address 0x0000030B 12:10:59.861100 : Game Position (Dec) = [ 989, 744 ] 12:10:59.861100 : Cannot read memory at address 0x0000038B 12:10:59.861100 : - 12:10:59.863094 : Cannot read memory at address 0x0000030B 12:10:59.863094 : Cannot read memory at address 0x0000038B 12:10:59.864593 : Cannot read memory at address 0x0000030B 12:10:59.864593 : Cannot read memory at address 0x0000038B 12:10:59.866587 : Cannot read memory at address 0x0000030B 12:10:59.866587 : Cannot read memory at address 0x0000038B 12:10:59.867583 : RawData event for Player #1: 12:10:59.867583 : Device rawinput data (Hex) = [ 000083F4, 0000B068 ] 12:10:59.867583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.867583 : OnScreen Cursor Position (Px) = [ 989, 744 ] 12:10:59.867583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.867583 : ClientWindow Style = FullScreen 12:10:59.867583 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.867583 : Game Position (Hex) = [ 03DD, 02E8 ] 12:10:59.867583 : Game Position (Dec) = [ 989, 744 ] 12:10:59.867583 : - 12:10:59.868580 : Cannot read memory at address 0x0000030B 12:10:59.868580 : Cannot read memory at address 0x0000038B 12:10:59.870573 : Cannot read memory at address 0x0000030B 12:10:59.870573 : Cannot read memory at address 0x0000038B 12:10:59.873171 : Cannot read memory at address 0x0000030B 12:10:59.873171 : Cannot read memory at address 0x0000038B 12:10:59.873672 : RawData event for Player #1: 12:10:59.874672 : Device rawinput data (Hex) = [ 000083CC, 0000B070 ] 12:10:59.874672 : Cannot read memory at address 0x0000030B 12:10:59.874672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.874672 : Cannot read memory at address 0x0000038B 12:10:59.874672 : OnScreen Cursor Position (Px) = [ 988, 744 ] 12:10:59.874672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.874672 : ClientWindow Style = FullScreen 12:10:59.874672 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.874672 : Game Position (Hex) = [ 03DC, 02E8 ] 12:10:59.874672 : Game Position (Dec) = [ 988, 744 ] 12:10:59.874672 : - 12:10:59.876665 : Cannot read memory at address 0x0000030B 12:10:59.876665 : Cannot read memory at address 0x0000038B 12:10:59.878658 : Cannot read memory at address 0x0000030B 12:10:59.878658 : Cannot read memory at address 0x0000038B 12:10:59.880651 : Cannot read memory at address 0x0000030B 12:10:59.880651 : Cannot read memory at address 0x0000038B 12:10:59.880651 : RawData event for Player #1: 12:10:59.881648 : Device rawinput data (Hex) = [ 000083CC, 0000B070 ] 12:10:59.881648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.881648 : OnScreen Cursor Position (Px) = [ 988, 744 ] 12:10:59.881648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.881648 : ClientWindow Style = FullScreen 12:10:59.881648 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.881648 : Game Position (Hex) = [ 03DC, 02E8 ] 12:10:59.881648 : Game Position (Dec) = [ 988, 744 ] 12:10:59.881648 : - 12:10:59.883149 : Cannot read memory at address 0x0000030B 12:10:59.883149 : Cannot read memory at address 0x0000038B 12:10:59.885148 : Cannot read memory at address 0x0000030B 12:10:59.885148 : Cannot read memory at address 0x0000038B 12:10:59.887141 : Cannot read memory at address 0x0000030B 12:10:59.887141 : Cannot read memory at address 0x0000038B 12:10:59.887141 : RawData event for Player #1: 12:10:59.887141 : Device rawinput data (Hex) = [ 000083C4, 0000B048 ] 12:10:59.887141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.887141 : OnScreen Cursor Position (Px) = [ 988, 743 ] 12:10:59.887141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.887141 : ClientWindow Style = FullScreen 12:10:59.887141 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.888138 : Game Position (Hex) = [ 03DC, 02E7 ] 12:10:59.888138 : Game Position (Dec) = [ 988, 743 ] 12:10:59.888138 : - 12:10:59.889135 : Cannot read memory at address 0x0000030B 12:10:59.889135 : Cannot read memory at address 0x0000038B 12:10:59.891128 : Cannot read memory at address 0x0000030B 12:10:59.891128 : Cannot read memory at address 0x0000038B 12:10:59.893121 : Cannot read memory at address 0x0000030B 12:10:59.893121 : Cannot read memory at address 0x0000038B 12:10:59.893623 : RawData event for Player #1: 12:10:59.894620 : Device rawinput data (Hex) = [ 000083C4, 0000B048 ] 12:10:59.894620 : Cannot read memory at address 0x0000030B 12:10:59.894620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.894620 : Cannot read memory at address 0x0000038B 12:10:59.894620 : OnScreen Cursor Position (Px) = [ 988, 743 ] 12:10:59.894620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.894620 : ClientWindow Style = FullScreen 12:10:59.894620 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.894620 : Game Position (Hex) = [ 03DC, 02E7 ] 12:10:59.894620 : Game Position (Dec) = [ 988, 743 ] 12:10:59.894620 : - 12:10:59.896614 : Cannot read memory at address 0x0000030B 12:10:59.896614 : Cannot read memory at address 0x0000038B 12:10:59.898607 : Cannot read memory at address 0x0000030B 12:10:59.898607 : Cannot read memory at address 0x0000038B 12:10:59.900600 : Cannot read memory at address 0x0000030B 12:10:59.900600 : Cannot read memory at address 0x0000038B 12:10:59.901597 : RawData event for Player #1: 12:10:59.901597 : Device rawinput data (Hex) = [ 000083C4, 0000B048 ] 12:10:59.901597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.901597 : OnScreen Cursor Position (Px) = [ 988, 743 ] 12:10:59.901597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.901597 : ClientWindow Style = FullScreen 12:10:59.901597 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.901597 : Game Position (Hex) = [ 03DC, 02E7 ] 12:10:59.901597 : Game Position (Dec) = [ 988, 743 ] 12:10:59.901597 : - 12:10:59.903138 : Cannot read memory at address 0x0000030B 12:10:59.903138 : Cannot read memory at address 0x0000038B 12:10:59.905141 : Cannot read memory at address 0x0000030B 12:10:59.905141 : Cannot read memory at address 0x0000038B 12:10:59.907176 : Cannot read memory at address 0x0000030B 12:10:59.907176 : Cannot read memory at address 0x0000038B 12:10:59.908175 : RawData event for Player #1: 12:10:59.908175 : Device rawinput data (Hex) = [ 000083C4, 0000B048 ] 12:10:59.908175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.908175 : OnScreen Cursor Position (Px) = [ 988, 743 ] 12:10:59.908175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.908175 : ClientWindow Style = FullScreen 12:10:59.908175 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.908175 : Game Position (Hex) = [ 03DC, 02E7 ] 12:10:59.909169 : Game Position (Dec) = [ 988, 743 ] 12:10:59.909169 : Cannot read memory at address 0x0000030B 12:10:59.909169 : Cannot read memory at address 0x0000038B 12:10:59.911163 : Cannot read memory at address 0x0000030B 12:10:59.911163 : Cannot read memory at address 0x0000038B 12:10:59.913114 : Cannot read memory at address 0x0000030B 12:10:59.913114 : Cannot read memory at address 0x0000038B 12:10:59.914613 : Cannot read memory at address 0x0000030B 12:10:59.914613 : Cannot read memory at address 0x0000038B 12:10:59.914613 : RawData event for Player #1: 12:10:59.915610 : Device rawinput data (Hex) = [ 000083C4, 0000B048 ] 12:10:59.915610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.915610 : OnScreen Cursor Position (Px) = [ 988, 743 ] 12:10:59.915610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.915610 : ClientWindow Style = FullScreen 12:10:59.915610 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.915610 : Game Position (Hex) = [ 03DC, 02E7 ] 12:10:59.915610 : Game Position (Dec) = [ 988, 743 ] 12:10:59.915610 : - 12:10:59.916606 : Cannot read memory at address 0x0000030B 12:10:59.916606 : Cannot read memory at address 0x0000038B 12:10:59.918599 : Cannot read memory at address 0x0000030B 12:10:59.918599 : Cannot read memory at address 0x0000038B 12:10:59.920593 : Cannot read memory at address 0x0000030B 12:10:59.920593 : Cannot read memory at address 0x0000038B 12:10:59.921590 : RawData event for Player #1: 12:10:59.921590 : Device rawinput data (Hex) = [ 000083C0, 0000AFF4 ] 12:10:59.921590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.921590 : OnScreen Cursor Position (Px) = [ 988, 742 ] 12:10:59.921590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.921590 : ClientWindow Style = FullScreen 12:10:59.921590 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.923091 : Game Position (Hex) = [ 03DC, 02E6 ] 12:10:59.923091 : Cannot read memory at address 0x0000030B 12:10:59.923091 : Game Position (Dec) = [ 988, 742 ] 12:10:59.923091 : Cannot read memory at address 0x0000038B 12:10:59.923091 : - 12:10:59.925090 : Cannot read memory at address 0x0000030B 12:10:59.925090 : Cannot read memory at address 0x0000038B 12:10:59.927083 : Cannot read memory at address 0x0000030B 12:10:59.927083 : Cannot read memory at address 0x0000038B 12:10:59.928080 : RawData event for Player #1: 12:10:59.928080 : Device rawinput data (Hex) = [ 000083CC, 0000AFCC ] 12:10:59.928080 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.928080 : OnScreen Cursor Position (Px) = [ 988, 741 ] 12:10:59.928080 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.928080 : ClientWindow Style = FullScreen 12:10:59.928080 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.929121 : Game Position (Hex) = [ 03DC, 02E5 ] 12:10:59.929121 : Cannot read memory at address 0x0000030B 12:10:59.929121 : Cannot read memory at address 0x0000038B 12:10:59.929121 : - 12:10:59.931115 : Cannot read memory at address 0x0000030B 12:10:59.931115 : Cannot read memory at address 0x0000038B 12:10:59.933105 : Cannot read memory at address 0x0000030B 12:10:59.933105 : Cannot read memory at address 0x0000038B 12:10:59.934685 : Cannot read memory at address 0x0000030B 12:10:59.934685 : Cannot read memory at address 0x0000038B 12:10:59.934685 : RawData event for Player #1: 12:10:59.935679 : Device rawinput data (Hex) = [ 000083CC, 0000AFCC ] 12:10:59.935679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.935679 : OnScreen Cursor Position (Px) = [ 988, 741 ] 12:10:59.935679 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.935679 : ClientWindow Style = FullScreen 12:10:59.935679 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.935679 : Game Position (Hex) = [ 03DC, 02E5 ] 12:10:59.935679 : Game Position (Dec) = [ 988, 741 ] 12:10:59.935679 : - 12:10:59.936674 : Cannot read memory at address 0x0000030B 12:10:59.936674 : Cannot read memory at address 0x0000038B 12:10:59.938630 : Cannot read memory at address 0x0000030B 12:10:59.938630 : Cannot read memory at address 0x0000038B 12:10:59.939627 : RawData event for Player #1: 12:10:59.940623 : Device rawinput data (Hex) = [ 000083CC, 0000AFCC ] 12:10:59.940623 : Cannot read memory at address 0x0000030B 12:10:59.940623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.940623 : Cannot read memory at address 0x0000038B 12:10:59.940623 : OnScreen Cursor Position (Px) = [ 988, 741 ] 12:10:59.940623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.940623 : ClientWindow Style = FullScreen 12:10:59.940623 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.940623 : Game Position (Hex) = [ 03DC, 02E5 ] 12:10:59.940623 : Game Position (Dec) = [ 988, 741 ] 12:10:59.940623 : - 12:10:59.943122 : Cannot read memory at address 0x0000030B 12:10:59.943122 : Cannot read memory at address 0x0000038B 12:10:59.945123 : Cannot read memory at address 0x0000030B 12:10:59.945123 : Cannot read memory at address 0x0000038B 12:10:59.945123 : RawData event for Player #1: 12:10:59.945123 : Device rawinput data (Hex) = [ 000083E8, 0000AF7C ] 12:10:59.945123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.945123 : OnScreen Cursor Position (Px) = [ 989, 740 ] 12:10:59.945123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.945123 : ClientWindow Style = FullScreen 12:10:59.945123 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.946119 : Game Position (Hex) = [ 03DD, 02E4 ] 12:10:59.946119 : Game Position (Dec) = [ 989, 740 ] 12:10:59.946119 : - 12:10:59.947116 : Cannot read memory at address 0x0000030B 12:10:59.947116 : Cannot read memory at address 0x0000038B 12:10:59.949109 : Cannot read memory at address 0x0000030B 12:10:59.949109 : Cannot read memory at address 0x0000038B 12:10:59.950106 : RawData event for Player #1: 12:10:59.950106 : Device rawinput data (Hex) = [ 000083E8, 0000AF7C ] 12:10:59.950106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.950106 : OnScreen Cursor Position (Px) = [ 989, 740 ] 12:10:59.950106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.950106 : ClientWindow Style = FullScreen 12:10:59.950106 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.951103 : Game Position (Hex) = [ 03DD, 02E4 ] 12:10:59.951103 : Game Position (Dec) = [ 989, 740 ] 12:10:59.951103 : Cannot read memory at address 0x0000030B 12:10:59.951103 : - 12:10:59.951103 : Cannot read memory at address 0x0000038B 12:10:59.953096 : Cannot read memory at address 0x0000030B 12:10:59.953096 : Cannot read memory at address 0x0000038B 12:10:59.954595 : RawData event for Player #1: 12:10:59.954595 : Cannot read memory at address 0x0000030B 12:10:59.954595 : Device rawinput data (Hex) = [ 000083FC, 0000AF48 ] 12:10:59.954595 : Cannot read memory at address 0x0000038B 12:10:59.954595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.954595 : OnScreen Cursor Position (Px) = [ 989, 739 ] 12:10:59.954595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.954595 : ClientWindow Style = FullScreen 12:10:59.954595 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.954595 : Game Position (Hex) = [ 03DD, 02E3 ] 12:10:59.954595 : Game Position (Dec) = [ 989, 739 ] 12:10:59.954595 : - 12:10:59.956589 : Cannot read memory at address 0x0000030B 12:10:59.956589 : Cannot read memory at address 0x0000038B 12:10:59.958582 : Cannot read memory at address 0x0000030B 12:10:59.958582 : Cannot read memory at address 0x0000038B 12:10:59.959579 : RawData event for Player #1: 12:10:59.959579 : Device rawinput data (Hex) = [ 000083FC, 0000AF48 ] 12:10:59.959579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.959579 : OnScreen Cursor Position (Px) = [ 989, 739 ] 12:10:59.959579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.959579 : ClientWindow Style = FullScreen 12:10:59.959579 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.959579 : Game Position (Hex) = [ 03DD, 02E3 ] 12:10:59.959579 : Game Position (Dec) = [ 989, 739 ] 12:10:59.959579 : - 12:10:59.960576 : Cannot read memory at address 0x0000030B 12:10:59.960576 : Cannot read memory at address 0x0000038B 12:10:59.963074 : Cannot read memory at address 0x0000030B 12:10:59.963074 : Cannot read memory at address 0x0000038B 12:10:59.964078 : RawData event for Player #1: 12:10:59.964078 : Device rawinput data (Hex) = [ 000083FC, 0000AF48 ] 12:10:59.964078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.964078 : OnScreen Cursor Position (Px) = [ 989, 739 ] 12:10:59.964078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.965075 : ClientWindow Style = FullScreen 12:10:59.965075 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.965075 : Game Position (Hex) = [ 03DD, 02E3 ] 12:10:59.965075 : Cannot read memory at address 0x0000038B 12:10:59.965075 : Game Position (Dec) = [ 989, 739 ] 12:10:59.965075 : - 12:10:59.967068 : Cannot read memory at address 0x0000030B 12:10:59.967068 : Cannot read memory at address 0x0000038B 12:10:59.969061 : Cannot read memory at address 0x0000030B 12:10:59.969061 : Cannot read memory at address 0x0000038B 12:10:59.969061 : RawData event for Player #1: 12:10:59.969061 : Device rawinput data (Hex) = [ 000083F0, 0000AF30 ] 12:10:59.969061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.969061 : OnScreen Cursor Position (Px) = [ 989, 739 ] 12:10:59.969061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.970058 : ClientWindow Style = FullScreen 12:10:59.970058 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.970058 : Game Position (Hex) = [ 03DD, 02E3 ] 12:10:59.970058 : Game Position (Dec) = [ 989, 739 ] 12:10:59.970058 : - 12:10:59.971055 : Cannot read memory at address 0x0000030B 12:10:59.971055 : Cannot read memory at address 0x0000038B 12:10:59.973048 : Cannot read memory at address 0x0000030B 12:10:59.973048 : Cannot read memory at address 0x0000038B 12:10:59.974548 : Cannot read memory at address 0x0000030B 12:10:59.974548 : RawData event for Player #1: 12:10:59.974548 : Cannot read memory at address 0x0000038B 12:10:59.974548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.974548 : OnScreen Cursor Position (Px) = [ 988, 738 ] 12:10:59.974548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.974548 : ClientWindow Style = FullScreen 12:10:59.975544 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.975544 : Game Position (Hex) = [ 03DC, 02E2 ] 12:10:59.975544 : Game Position (Dec) = [ 988, 738 ] 12:10:59.975544 : - 12:10:59.976541 : Cannot read memory at address 0x0000030B 12:10:59.976541 : Cannot read memory at address 0x0000038B 12:10:59.978534 : Cannot read memory at address 0x0000030B 12:10:59.978534 : Cannot read memory at address 0x0000038B 12:10:59.978534 : Device rawinput data (Hex) = [ 000083CC, 0000AEF8 ] 12:10:59.978534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.978534 : OnScreen Cursor Position (Px) = [ 988, 738 ] 12:10:59.978534 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.978534 : ClientWindow Style = FullScreen 12:10:59.978534 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.978534 : Game Position (Hex) = [ 03DC, 02E2 ] 12:10:59.978534 : Game Position (Dec) = [ 988, 738 ] 12:10:59.978534 : - 12:10:59.980528 : Cannot read memory at address 0x0000030B 12:10:59.980528 : Cannot read memory at address 0x0000038B 12:10:59.983028 : Cannot read memory at address 0x0000030B 12:10:59.983028 : Cannot read memory at address 0x0000038B 12:10:59.985028 : Cannot read memory at address 0x0000030B 12:10:59.985028 : Cannot read memory at address 0x0000038B 12:10:59.985028 : RawData event for Player #1: 12:10:59.985028 : Device rawinput data (Hex) = [ 000083AC, 0000AEF8 ] 12:10:59.985028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.985028 : OnScreen Cursor Position (Px) = [ 987, 738 ] 12:10:59.985028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.985028 : ClientWindow Style = FullScreen 12:10:59.986025 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.986025 : Game Position (Hex) = [ 03DB, 02E2 ] 12:10:59.986025 : Game Position (Dec) = [ 987, 738 ] 12:10:59.986025 : - 12:10:59.987022 : Cannot read memory at address 0x0000030B 12:10:59.987022 : Cannot read memory at address 0x0000038B 12:10:59.989015 : Cannot read memory at address 0x0000030B 12:10:59.989015 : Cannot read memory at address 0x0000038B 12:10:59.991008 : Cannot read memory at address 0x0000030B 12:10:59.991008 : Cannot read memory at address 0x0000038B 12:10:59.992005 : RawData event for Player #1: 12:10:59.992005 : Device rawinput data (Hex) = [ 0000839C, 0000AED8 ] 12:10:59.992005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.992005 : OnScreen Cursor Position (Px) = [ 987, 737 ] 12:10:59.993002 : Cannot read memory at address 0x0000030B 12:10:59.993002 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.993002 : Cannot read memory at address 0x0000038B 12:10:59.993002 : ClientWindow Style = FullScreen 12:10:59.993002 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.993503 : Game Position (Hex) = [ 03DB, 02E1 ] 12:10:59.993503 : Game Position (Dec) = [ 987, 737 ] 12:10:59.993503 : - 12:10:59.994502 : Cannot read memory at address 0x0000030B 12:10:59.994502 : Cannot read memory at address 0x0000038B 12:10:59.996495 : Cannot read memory at address 0x0000030B 12:10:59.996495 : Cannot read memory at address 0x0000038B 12:10:59.997491 : RawData event for Player #1: 12:10:59.997491 : Device rawinput data (Hex) = [ 0000839C, 0000AED8 ] 12:10:59.997491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:10:59.997491 : OnScreen Cursor Position (Px) = [ 987, 737 ] 12:10:59.997491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:10:59.997491 : ClientWindow Style = FullScreen 12:10:59.997491 : Game Window Rect (Px) = [ 1920x1080 ] 12:10:59.997491 : Game Position (Hex) = [ 03DB, 02E1 ] 12:10:59.997491 : Game Position (Dec) = [ 987, 737 ] 12:10:59.997491 : - 12:10:59.998499 : Cannot read memory at address 0x0000030B 12:10:59.998499 : Cannot read memory at address 0x0000038B 12:11:00.000481 : Cannot read memory at address 0x0000030B 12:11:00.000481 : Cannot read memory at address 0x0000038B 12:11:00.001478 : RawData event for Player #1: 12:11:00.001478 : Device rawinput data (Hex) = [ 0000839C, 0000AED8 ] 12:11:00.001478 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.001478 : OnScreen Cursor Position (Px) = [ 987, 737 ] 12:11:00.001478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.001478 : ClientWindow Style = FullScreen 12:11:00.002979 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.002979 : Cannot read memory at address 0x0000030B 12:11:00.002979 : Game Position (Hex) = [ 03DB, 02E1 ] 12:11:00.002979 : Cannot read memory at address 0x0000038B 12:11:00.002979 : Game Position (Dec) = [ 987, 737 ] 12:11:00.002979 : - 12:11:00.004979 : Cannot read memory at address 0x0000030B 12:11:00.004979 : Cannot read memory at address 0x0000038B 12:11:00.005976 : RawData event for Player #1: 12:11:00.005976 : Device rawinput data (Hex) = [ 0000839C, 0000AED4 ] 12:11:00.005976 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.005976 : OnScreen Cursor Position (Px) = [ 987, 737 ] 12:11:00.006973 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.006973 : Cannot read memory at address 0x0000030B 12:11:00.006973 : ClientWindow Style = FullScreen 12:11:00.006973 : Cannot read memory at address 0x0000038B 12:11:00.006973 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.006973 : Game Position (Hex) = [ 03DB, 02E1 ] 12:11:00.006973 : Game Position (Dec) = [ 987, 737 ] 12:11:00.006973 : - 12:11:00.008965 : Cannot read memory at address 0x0000030B 12:11:00.008965 : Cannot read memory at address 0x0000038B 12:11:00.010959 : Cannot read memory at address 0x0000030B 12:11:00.010959 : Cannot read memory at address 0x0000038B 12:11:00.010959 : RawData event for Player #1: 12:11:00.010959 : Device rawinput data (Hex) = [ 0000839C, 0000AED4 ] 12:11:00.010959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.010959 : OnScreen Cursor Position (Px) = [ 987, 737 ] 12:11:00.010959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.010959 : ClientWindow Style = FullScreen 12:11:00.011956 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.011956 : Game Position (Hex) = [ 03DB, 02E1 ] 12:11:00.011956 : Game Position (Dec) = [ 987, 737 ] 12:11:00.011956 : - 12:11:00.012952 : Cannot read memory at address 0x0000030B 12:11:00.012952 : Cannot read memory at address 0x0000038B 12:11:00.014452 : Cannot read memory at address 0x0000030B 12:11:00.014452 : Cannot read memory at address 0x0000038B 12:11:00.016445 : Cannot read memory at address 0x0000030B 12:11:00.016445 : RawData event for Player #1: 12:11:00.016445 : Device rawinput data (Hex) = [ 0000839C, 0000AEB0 ] 12:11:00.016445 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.016445 : OnScreen Cursor Position (Px) = [ 987, 736 ] 12:11:00.016445 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.017442 : ClientWindow Style = FullScreen 12:11:00.017442 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.017442 : Game Position (Hex) = [ 03DB, 02E0 ] 12:11:00.017442 : Game Position (Dec) = [ 987, 736 ] 12:11:00.017442 : - 12:11:00.018439 : Cannot read memory at address 0x0000030B 12:11:00.018439 : Cannot read memory at address 0x0000038B 12:11:00.020432 : Cannot read memory at address 0x0000030B 12:11:00.020432 : Cannot read memory at address 0x0000038B 12:11:00.021429 : RawData event for Player #1: 12:11:00.021429 : Device rawinput data (Hex) = [ 0000839C, 0000AEB0 ] 12:11:00.021429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.021429 : OnScreen Cursor Position (Px) = [ 987, 736 ] 12:11:00.021429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.021429 : ClientWindow Style = FullScreen 12:11:00.021429 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.021429 : Game Position (Hex) = [ 03DB, 02E0 ] 12:11:00.021429 : Game Position (Dec) = [ 987, 736 ] 12:11:00.021429 : - 12:11:00.022931 : Cannot read memory at address 0x0000030B 12:11:00.022931 : Cannot read memory at address 0x0000038B 12:11:00.024934 : Cannot read memory at address 0x0000030B 12:11:00.024934 : Cannot read memory at address 0x0000038B 12:11:00.025932 : RawData event for Player #1: 12:11:00.025932 : Device rawinput data (Hex) = [ 0000839C, 0000AEB0 ] 12:11:00.025932 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.026928 : OnScreen Cursor Position (Px) = [ 987, 736 ] 12:11:00.026928 : Cannot read memory at address 0x0000030B 12:11:00.026928 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.026928 : Cannot read memory at address 0x0000038B 12:11:00.026928 : ClientWindow Style = FullScreen 12:11:00.026928 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.026928 : Game Position (Hex) = [ 03DB, 02E0 ] 12:11:00.026928 : Game Position (Dec) = [ 987, 736 ] 12:11:00.026928 : - 12:11:00.028921 : Cannot read memory at address 0x0000030B 12:11:00.028921 : Cannot read memory at address 0x0000038B 12:11:00.029918 : RawData event for Player #1: 12:11:00.029918 : Device rawinput data (Hex) = [ 0000839C, 0000AEB0 ] 12:11:00.029918 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.029918 : OnScreen Cursor Position (Px) = [ 987, 736 ] 12:11:00.030914 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.030914 : Cannot read memory at address 0x0000030B 12:11:00.030914 : ClientWindow Style = FullScreen 12:11:00.030914 : Cannot read memory at address 0x0000038B 12:11:00.030914 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.030914 : Game Position (Hex) = [ 03DB, 02E0 ] 12:11:00.030914 : Game Position (Dec) = [ 987, 736 ] 12:11:00.030914 : - 12:11:00.032908 : Cannot read memory at address 0x0000030B 12:11:00.032908 : Cannot read memory at address 0x0000038B 12:11:00.034408 : Cannot read memory at address 0x0000030B 12:11:00.034408 : Cannot read memory at address 0x0000038B 12:11:00.035404 : RawData event for Player #1: 12:11:00.035404 : Device rawinput data (Hex) = [ 000083BC, 0000AEC0 ] 12:11:00.035404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.035404 : OnScreen Cursor Position (Px) = [ 988, 737 ] 12:11:00.035404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.035404 : ClientWindow Style = FullScreen 12:11:00.035404 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.035404 : Game Position (Hex) = [ 03DC, 02E1 ] 12:11:00.036401 : Game Position (Dec) = [ 988, 737 ] 12:11:00.036401 : Cannot read memory at address 0x0000030B 12:11:00.036401 : Cannot read memory at address 0x0000038B 12:11:00.038394 : Cannot read memory at address 0x0000030B 12:11:00.038394 : Cannot read memory at address 0x0000038B 12:11:00.040388 : Cannot read memory at address 0x0000030B 12:11:00.040388 : Cannot read memory at address 0x0000038B 12:11:00.040388 : RawData event for Player #1: 12:11:00.040388 : Device rawinput data (Hex) = [ 000083EC, 0000AEE0 ] 12:11:00.040388 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.040388 : OnScreen Cursor Position (Px) = [ 989, 737 ] 12:11:00.040388 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.040388 : ClientWindow Style = FullScreen 12:11:00.041384 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.041384 : Game Position (Hex) = [ 03DD, 02E1 ] 12:11:00.041384 : Game Position (Dec) = [ 989, 737 ] 12:11:00.041384 : - 12:11:00.042886 : Cannot read memory at address 0x0000030B 12:11:00.042886 : Cannot read memory at address 0x0000038B 12:11:00.044887 : Cannot read memory at address 0x0000030B 12:11:00.044887 : Cannot read memory at address 0x0000038B 12:11:00.044887 : RawData event for Player #1: 12:11:00.044887 : Device rawinput data (Hex) = [ 000083EC, 0000AEE0 ] 12:11:00.044887 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.044887 : OnScreen Cursor Position (Px) = [ 989, 737 ] 12:11:00.045884 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.045884 : ClientWindow Style = FullScreen 12:11:00.045884 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.045884 : Game Position (Hex) = [ 03DD, 02E1 ] 12:11:00.045884 : Game Position (Dec) = [ 989, 737 ] 12:11:00.045884 : - 12:11:00.046881 : Cannot read memory at address 0x0000030B 12:11:00.046881 : Cannot read memory at address 0x0000038B 12:11:00.048874 : Cannot read memory at address 0x0000030B 12:11:00.048874 : Cannot read memory at address 0x0000038B 12:11:00.049871 : RawData event for Player #1: 12:11:00.049871 : Device rawinput data (Hex) = [ 000083EC, 0000AEE0 ] 12:11:00.049871 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.049871 : OnScreen Cursor Position (Px) = [ 989, 737 ] 12:11:00.050867 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.050867 : Cannot read memory at address 0x0000030B 12:11:00.050867 : ClientWindow Style = FullScreen 12:11:00.050867 : Cannot read memory at address 0x0000038B 12:11:00.050867 : Game Position (Hex) = [ 03DD, 02E1 ] 12:11:00.050867 : Game Position (Dec) = [ 989, 737 ] 12:11:00.050867 : - 12:11:00.052861 : Cannot read memory at address 0x0000030B 12:11:00.052861 : Cannot read memory at address 0x0000038B 12:11:00.054383 : Cannot read memory at address 0x0000030B 12:11:00.054383 : Cannot read memory at address 0x0000038B 12:11:00.054383 : RawData event for Player #1: 12:11:00.054383 : Device rawinput data (Hex) = [ 000083EC, 0000AEE0 ] 12:11:00.054383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.054383 : OnScreen Cursor Position (Px) = [ 989, 737 ] 12:11:00.054383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.054383 : ClientWindow Style = FullScreen 12:11:00.054383 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.054383 : Game Position (Hex) = [ 03DD, 02E1 ] 12:11:00.054383 : Game Position (Dec) = [ 989, 737 ] 12:11:00.054383 : - 12:11:00.056377 : Cannot read memory at address 0x0000030B 12:11:00.056377 : Cannot read memory at address 0x0000038B 12:11:00.058370 : Cannot read memory at address 0x0000030B 12:11:00.058370 : Cannot read memory at address 0x0000038B 12:11:00.059367 : RawData event for Player #1: 12:11:00.059367 : Device rawinput data (Hex) = [ 000083EC, 0000AEE4 ] 12:11:00.059367 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.059367 : OnScreen Cursor Position (Px) = [ 989, 737 ] 12:11:00.059367 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.059367 : ClientWindow Style = FullScreen 12:11:00.059367 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.059367 : Game Position (Hex) = [ 03DD, 02E1 ] 12:11:00.059367 : Game Position (Dec) = [ 989, 737 ] 12:11:00.059367 : - 12:11:00.060384 : Cannot read memory at address 0x0000030B 12:11:00.060384 : Cannot read memory at address 0x0000038B 12:11:00.062861 : Cannot read memory at address 0x0000030B 12:11:00.062861 : Cannot read memory at address 0x0000038B 12:11:00.064403 : Cannot read memory at address 0x0000030B 12:11:00.064403 : RawData event for Player #1: 12:11:00.064403 : Cannot read memory at address 0x0000038B 12:11:00.064403 : Device rawinput data (Hex) = [ 000083EC, 0000AEE4 ] 12:11:00.064403 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.064403 : OnScreen Cursor Position (Px) = [ 989, 737 ] 12:11:00.064403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.064403 : ClientWindow Style = FullScreen 12:11:00.064403 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.064403 : Game Position (Hex) = [ 03DD, 02E1 ] 12:11:00.064403 : Game Position (Dec) = [ 989, 737 ] 12:11:00.064403 : - 12:11:00.066395 : Cannot read memory at address 0x0000030B 12:11:00.066395 : Cannot read memory at address 0x0000038B 12:11:00.068388 : Cannot read memory at address 0x0000030B 12:11:00.068388 : Cannot read memory at address 0x0000038B 12:11:00.069384 : RawData event for Player #1: 12:11:00.069384 : Device rawinput data (Hex) = [ 000083EC, 0000AEE4 ] 12:11:00.069384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.069384 : OnScreen Cursor Position (Px) = [ 989, 737 ] 12:11:00.069384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.069384 : ClientWindow Style = FullScreen 12:11:00.069384 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.069384 : Game Position (Hex) = [ 03DD, 02E1 ] 12:11:00.069384 : Game Position (Dec) = [ 989, 737 ] 12:11:00.069384 : - 12:11:00.070381 : Cannot read memory at address 0x0000030B 12:11:00.070381 : Cannot read memory at address 0x0000038B 12:11:00.072880 : Cannot read memory at address 0x0000030B 12:11:00.072880 : Cannot read memory at address 0x0000038B 12:11:00.072880 : RawData event for Player #1: 12:11:00.072880 : Device rawinput data (Hex) = [ 000083EC, 0000AEE4 ] 12:11:00.072880 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.072880 : OnScreen Cursor Position (Px) = [ 989, 737 ] 12:11:00.073884 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.073884 : ClientWindow Style = FullScreen 12:11:00.073884 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.073884 : Game Position (Hex) = [ 03DD, 02E1 ] 12:11:00.073884 : Game Position (Dec) = [ 989, 737 ] 12:11:00.073884 : - 12:11:00.074877 : Cannot read memory at address 0x0000030B 12:11:00.074877 : Cannot read memory at address 0x0000038B 12:11:00.076872 : Cannot read memory at address 0x0000030B 12:11:00.076872 : Cannot read memory at address 0x0000038B 12:11:00.077868 : RawData event for Player #1: 12:11:00.077868 : Device rawinput data (Hex) = [ 000083EC, 0000AEE4 ] 12:11:00.077868 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.077868 : OnScreen Cursor Position (Px) = [ 989, 737 ] 12:11:00.078865 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.078865 : Cannot read memory at address 0x0000030B 12:11:00.078865 : ClientWindow Style = FullScreen 12:11:00.078865 : Cannot read memory at address 0x0000038B 12:11:00.078865 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.078865 : Game Position (Hex) = [ 03DD, 02E1 ] 12:11:00.078865 : Game Position (Dec) = [ 989, 737 ] 12:11:00.078865 : - 12:11:00.080858 : Cannot read memory at address 0x0000030B 12:11:00.080858 : Cannot read memory at address 0x0000038B 12:11:00.082852 : Cannot read memory at address 0x0000030B 12:11:00.082852 : Cannot read memory at address 0x0000038B 12:11:00.083353 : RawData event for Player #1: 12:11:00.083353 : Device rawinput data (Hex) = [ 000083EC, 0000AEE0 ] 12:11:00.083353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.083353 : OnScreen Cursor Position (Px) = [ 989, 737 ] 12:11:00.083353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.083353 : ClientWindow Style = FullScreen 12:11:00.083353 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.083353 : Game Position (Hex) = [ 03DD, 02E1 ] 12:11:00.083353 : Game Position (Dec) = [ 989, 737 ] 12:11:00.083353 : - 12:11:00.084352 : Cannot read memory at address 0x0000030B 12:11:00.084352 : Cannot read memory at address 0x0000038B 12:11:00.086345 : Cannot read memory at address 0x0000030B 12:11:00.086345 : Cannot read memory at address 0x0000038B 12:11:00.088338 : Cannot read memory at address 0x0000030B 12:11:00.088338 : Cannot read memory at address 0x0000038B 12:11:00.090332 : Cannot read memory at address 0x0000030B 12:11:00.090332 : Cannot read memory at address 0x0000038B 12:11:00.090332 : RawData event for Player #1: 12:11:00.090332 : Device rawinput data (Hex) = [ 000083CC, 0000AED8 ] 12:11:00.090332 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.090332 : OnScreen Cursor Position (Px) = [ 988, 737 ] 12:11:00.090332 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.090332 : ClientWindow Style = FullScreen 12:11:00.090332 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.090332 : Game Position (Hex) = [ 03DC, 02E1 ] 12:11:00.090332 : Game Position (Dec) = [ 988, 737 ] 12:11:00.090332 : - 12:11:00.092830 : Cannot read memory at address 0x0000030B 12:11:00.092830 : Cannot read memory at address 0x0000038B 12:11:00.094830 : Cannot read memory at address 0x0000030B 12:11:00.094830 : Cannot read memory at address 0x0000038B 12:11:00.096824 : Cannot read memory at address 0x0000030B 12:11:00.096824 : Cannot read memory at address 0x0000038B 12:11:00.096824 : RawData event for Player #1: 12:11:00.096824 : Device rawinput data (Hex) = [ 000083CC, 0000AED8 ] 12:11:00.096824 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.097820 : OnScreen Cursor Position (Px) = [ 988, 737 ] 12:11:00.097820 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.097820 : ClientWindow Style = FullScreen 12:11:00.097820 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.097820 : Game Position (Hex) = [ 03DC, 02E1 ] 12:11:00.097820 : Game Position (Dec) = [ 988, 737 ] 12:11:00.097820 : - 12:11:00.098817 : Cannot read memory at address 0x0000030B 12:11:00.098817 : Cannot read memory at address 0x0000038B 12:11:00.100810 : Cannot read memory at address 0x0000030B 12:11:00.100810 : Cannot read memory at address 0x0000038B 12:11:00.103309 : Cannot read memory at address 0x0000030B 12:11:00.103309 : Cannot read memory at address 0x0000038B 12:11:00.104314 : RawData event for Player #1: 12:11:00.104314 : Device rawinput data (Hex) = [ 000083C4, 0000AED8 ] 12:11:00.104314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.104314 : OnScreen Cursor Position (Px) = [ 988, 737 ] 12:11:00.104314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.104314 : ClientWindow Style = FullScreen 12:11:00.104314 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.104314 : Game Position (Hex) = [ 03DC, 02E1 ] 12:11:00.104314 : Game Position (Dec) = [ 988, 737 ] 12:11:00.105311 : - 12:11:00.105311 : Cannot read memory at address 0x0000030B 12:11:00.105311 : Cannot read memory at address 0x0000038B 12:11:00.107304 : Cannot read memory at address 0x0000030B 12:11:00.107304 : Cannot read memory at address 0x0000038B 12:11:00.108301 : RawData event for Player #1: 12:11:00.108301 : Device rawinput data (Hex) = [ 000083BC, 0000AF0C ] 12:11:00.108301 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.108301 : OnScreen Cursor Position (Px) = [ 988, 738 ] 12:11:00.108301 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.108301 : ClientWindow Style = FullScreen 12:11:00.108301 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.108301 : Game Position (Hex) = [ 03DC, 02E2 ] 12:11:00.108301 : Game Position (Dec) = [ 988, 738 ] 12:11:00.108301 : - 12:11:00.109297 : Cannot read memory at address 0x0000030B 12:11:00.109297 : Cannot read memory at address 0x0000038B 12:11:00.111291 : Cannot read memory at address 0x0000030B 12:11:00.111291 : Cannot read memory at address 0x0000038B 12:11:00.113284 : Cannot read memory at address 0x0000030B 12:11:00.113284 : Cannot read memory at address 0x0000038B 12:11:00.113284 : RawData event for Player #1: 12:11:00.113284 : Device rawinput data (Hex) = [ 000083BC, 0000AF0C ] 12:11:00.113284 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.113785 : OnScreen Cursor Position (Px) = [ 988, 738 ] 12:11:00.113785 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.113785 : ClientWindow Style = FullScreen 12:11:00.113785 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.113785 : Game Position (Hex) = [ 03DC, 02E2 ] 12:11:00.113785 : Game Position (Dec) = [ 988, 738 ] 12:11:00.113785 : - 12:11:00.114784 : Cannot read memory at address 0x0000030B 12:11:00.114784 : Cannot read memory at address 0x0000038B 12:11:00.116777 : Cannot read memory at address 0x0000030B 12:11:00.116777 : Cannot read memory at address 0x0000038B 12:11:00.117774 : RawData event for Player #1: 12:11:00.117774 : Device rawinput data (Hex) = [ 000083BC, 0000AF3C ] 12:11:00.117774 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.118771 : OnScreen Cursor Position (Px) = [ 988, 739 ] 12:11:00.118771 : Cannot read memory at address 0x0000030B 12:11:00.118771 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.118771 : Cannot read memory at address 0x0000038B 12:11:00.118771 : ClientWindow Style = FullScreen 12:11:00.118771 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.118771 : Game Position (Hex) = [ 03DC, 02E3 ] 12:11:00.118771 : Game Position (Dec) = [ 988, 739 ] 12:11:00.118771 : - 12:11:00.120763 : Cannot read memory at address 0x0000030B 12:11:00.120763 : Cannot read memory at address 0x0000038B 12:11:00.123261 : Cannot read memory at address 0x0000030B 12:11:00.123261 : Cannot read memory at address 0x0000038B 12:11:00.123261 : RawData event for Player #1: 12:11:00.123261 : Device rawinput data (Hex) = [ 00008390, 0000AF30 ] 12:11:00.123261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.123261 : OnScreen Cursor Position (Px) = [ 986, 739 ] 12:11:00.123261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.123261 : ClientWindow Style = FullScreen 12:11:00.123261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.123261 : Game Position (Hex) = [ 03DA, 02E3 ] 12:11:00.123261 : Game Position (Dec) = [ 986, 739 ] 12:11:00.124265 : - 12:11:00.125262 : Cannot read memory at address 0x0000030B 12:11:00.125262 : Cannot read memory at address 0x0000038B 12:11:00.127255 : Cannot read memory at address 0x0000030B 12:11:00.127255 : Cannot read memory at address 0x0000038B 12:11:00.127255 : RawData event for Player #1: 12:11:00.127255 : Device rawinput data (Hex) = [ 00008390, 0000AF30 ] 12:11:00.127255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.127255 : OnScreen Cursor Position (Px) = [ 986, 739 ] 12:11:00.127255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.127255 : ClientWindow Style = FullScreen 12:11:00.127255 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.127255 : Game Position (Hex) = [ 03DA, 02E3 ] 12:11:00.128251 : Game Position (Dec) = [ 986, 739 ] 12:11:00.128251 : - 12:11:00.129248 : Cannot read memory at address 0x0000030B 12:11:00.129248 : Cannot read memory at address 0x0000038B 12:11:00.131241 : Cannot read memory at address 0x0000030B 12:11:00.131241 : Cannot read memory at address 0x0000038B 12:11:00.132239 : RawData event for Player #1: 12:11:00.132239 : Device rawinput data (Hex) = [ 000083BC, 0000AF58 ] 12:11:00.132239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.132239 : OnScreen Cursor Position (Px) = [ 988, 739 ] 12:11:00.132239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.132239 : ClientWindow Style = FullScreen 12:11:00.133235 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.133235 : Cannot read memory at address 0x0000030B 12:11:00.133235 : Cannot read memory at address 0x0000038B 12:11:00.133235 : - 12:11:00.134735 : Cannot read memory at address 0x0000030B 12:11:00.134735 : Cannot read memory at address 0x0000038B 12:11:00.136728 : Cannot read memory at address 0x0000030B 12:11:00.136728 : Cannot read memory at address 0x0000038B 12:11:00.136728 : RawData event for Player #1: 12:11:00.136728 : Device rawinput data (Hex) = [ 000083BC, 0000AF58 ] 12:11:00.136728 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.137725 : OnScreen Cursor Position (Px) = [ 988, 739 ] 12:11:00.137725 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.137725 : ClientWindow Style = FullScreen 12:11:00.137725 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.137725 : Game Position (Hex) = [ 03DC, 02E3 ] 12:11:00.137725 : Game Position (Dec) = [ 988, 739 ] 12:11:00.137725 : - 12:11:00.138721 : Cannot read memory at address 0x0000030B 12:11:00.138721 : Cannot read memory at address 0x0000038B 12:11:00.140715 : Cannot read memory at address 0x0000030B 12:11:00.140715 : Cannot read memory at address 0x0000038B 12:11:00.141712 : RawData event for Player #1: 12:11:00.141712 : Device rawinput data (Hex) = [ 000083BC, 0000AF58 ] 12:11:00.141712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.141712 : OnScreen Cursor Position (Px) = [ 988, 739 ] 12:11:00.141712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.141712 : ClientWindow Style = FullScreen 12:11:00.141712 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.141712 : Game Position (Hex) = [ 03DC, 02E3 ] 12:11:00.143213 : Game Position (Dec) = [ 988, 739 ] 12:11:00.143213 : Cannot read memory at address 0x0000030B 12:11:00.143213 : Cannot read memory at address 0x0000038B 12:11:00.145215 : Cannot read memory at address 0x0000030B 12:11:00.145215 : Cannot read memory at address 0x0000038B 12:11:00.147208 : Cannot read memory at address 0x0000030B 12:11:00.147208 : Cannot read memory at address 0x0000038B 12:11:00.147208 : RawData event for Player #1: 12:11:00.147208 : Device rawinput data (Hex) = [ 000083BC, 0000AF58 ] 12:11:00.147208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.147208 : OnScreen Cursor Position (Px) = [ 988, 739 ] 12:11:00.147208 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.147208 : ClientWindow Style = FullScreen 12:11:00.147208 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.147208 : Game Position (Hex) = [ 03DC, 02E3 ] 12:11:00.148205 : Game Position (Dec) = [ 988, 739 ] 12:11:00.148205 : - 12:11:00.149202 : Cannot read memory at address 0x0000030B 12:11:00.149202 : Cannot read memory at address 0x0000038B 12:11:00.151195 : Cannot read memory at address 0x0000030B 12:11:00.151195 : Cannot read memory at address 0x0000038B 12:11:00.151195 : RawData event for Player #1: 12:11:00.151195 : Device rawinput data (Hex) = [ 000083BC, 0000AF58 ] 12:11:00.151195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.151195 : OnScreen Cursor Position (Px) = [ 988, 739 ] 12:11:00.151195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.151195 : ClientWindow Style = FullScreen 12:11:00.151195 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.151195 : Game Position (Hex) = [ 03DC, 02E3 ] 12:11:00.151195 : Game Position (Dec) = [ 988, 739 ] 12:11:00.152192 : - 12:11:00.153188 : Cannot read memory at address 0x0000030B 12:11:00.153188 : Cannot read memory at address 0x0000038B 12:11:00.154688 : Cannot read memory at address 0x0000030B 12:11:00.154688 : Cannot read memory at address 0x0000038B 12:11:00.155685 : RawData event for Player #1: 12:11:00.156681 : Cannot read memory at address 0x0000030B 12:11:00.156681 : Device rawinput data (Hex) = [ 000083BC, 0000AF58 ] 12:11:00.156681 : Cannot read memory at address 0x0000038B 12:11:00.156681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.156681 : OnScreen Cursor Position (Px) = [ 988, 739 ] 12:11:00.156681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.156681 : ClientWindow Style = FullScreen 12:11:00.156681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.156681 : Game Position (Hex) = [ 03DC, 02E3 ] 12:11:00.156681 : Game Position (Dec) = [ 988, 739 ] 12:11:00.156681 : - 12:11:00.158675 : Cannot read memory at address 0x0000030B 12:11:00.158798 : Cannot read memory at address 0x0000038B 12:11:00.160300 : Cannot read memory at address 0x0000030B 12:11:00.160300 : Cannot read memory at address 0x0000038B 12:11:00.161297 : RawData event for Player #1: 12:11:00.161297 : Device rawinput data (Hex) = [ 000083C4, 0000AF84 ] 12:11:00.161297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.161297 : OnScreen Cursor Position (Px) = [ 988, 740 ] 12:11:00.161297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.161297 : ClientWindow Style = FullScreen 12:11:00.161297 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.161297 : Game Position (Hex) = [ 03DC, 02E4 ] 12:11:00.161297 : Game Position (Dec) = [ 988, 740 ] 12:11:00.162294 : - 12:11:00.162294 : Cannot read memory at address 0x0000030B 12:11:00.162294 : Cannot read memory at address 0x0000038B 12:11:00.163792 : Cannot read memory at address 0x0000030B 12:11:00.163792 : Cannot read memory at address 0x0000038B 12:11:00.165787 : Cannot read memory at address 0x0000030B 12:11:00.165787 : Cannot read memory at address 0x0000038B 12:11:00.165787 : RawData event for Player #1: 12:11:00.165787 : Device rawinput data (Hex) = [ 000083C4, 0000AF84 ] 12:11:00.165787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.166784 : OnScreen Cursor Position (Px) = [ 988, 740 ] 12:11:00.166784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.166784 : ClientWindow Style = FullScreen 12:11:00.166784 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.166784 : Game Position (Hex) = [ 03DC, 02E4 ] 12:11:00.166784 : Game Position (Dec) = [ 988, 740 ] 12:11:00.166784 : - 12:11:00.167781 : Cannot read memory at address 0x0000030B 12:11:00.167781 : Cannot read memory at address 0x0000038B 12:11:00.169774 : Cannot read memory at address 0x0000030B 12:11:00.169774 : Cannot read memory at address 0x0000038B 12:11:00.170771 : RawData event for Player #1: 12:11:00.170771 : Device rawinput data (Hex) = [ 000083C4, 0000AF84 ] 12:11:00.170771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.171767 : OnScreen Cursor Position (Px) = [ 988, 740 ] 12:11:00.171767 : Cannot read memory at address 0x0000030B 12:11:00.171767 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.171767 : Cannot read memory at address 0x0000038B 12:11:00.171767 : ClientWindow Style = FullScreen 12:11:00.171767 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.171767 : Game Position (Hex) = [ 03DC, 02E4 ] 12:11:00.171767 : Game Position (Dec) = [ 988, 740 ] 12:11:00.171767 : - 12:11:00.173269 : Cannot read memory at address 0x0000030B 12:11:00.173269 : Cannot read memory at address 0x0000038B 12:11:00.175274 : Cannot read memory at address 0x0000030B 12:11:00.175274 : Cannot read memory at address 0x0000038B 12:11:00.175274 : RawData event for Player #1: 12:11:00.175274 : Device rawinput data (Hex) = [ 000083C4, 0000AF84 ] 12:11:00.175274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.175274 : OnScreen Cursor Position (Px) = [ 988, 740 ] 12:11:00.175274 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.175274 : ClientWindow Style = FullScreen 12:11:00.175274 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.175274 : Game Position (Hex) = [ 03DC, 02E4 ] 12:11:00.175274 : Game Position (Dec) = [ 988, 740 ] 12:11:00.176271 : - 12:11:00.177268 : Cannot read memory at address 0x0000030B 12:11:00.177268 : Cannot read memory at address 0x0000038B 12:11:00.179261 : Cannot read memory at address 0x0000030B 12:11:00.179261 : Cannot read memory at address 0x0000038B 12:11:00.180258 : RawData event for Player #1: 12:11:00.180258 : Device rawinput data (Hex) = [ 000083C4, 0000AFB0 ] 12:11:00.180258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.180258 : OnScreen Cursor Position (Px) = [ 988, 741 ] 12:11:00.180258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.181254 : ClientWindow Style = FullScreen 12:11:00.181254 : Cannot read memory at address 0x0000030B 12:11:00.182251 : Cannot read memory at address 0x0000038B 12:11:00.182251 : Game Position (Hex) = [ 03DC, 02E5 ] 12:11:00.182251 : Game Position (Dec) = [ 988, 741 ] 12:11:00.182251 : - 12:11:00.183749 : Cannot read memory at address 0x0000030B 12:11:00.183749 : Cannot read memory at address 0x0000038B 12:11:00.184747 : RawData event for Player #1: 12:11:00.184747 : Device rawinput data (Hex) = [ 000083B4, 0000AFD8 ] 12:11:00.185744 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.185744 : Cannot read memory at address 0x0000030B 12:11:00.185744 : OnScreen Cursor Position (Px) = [ 987, 741 ] 12:11:00.185744 : Cannot read memory at address 0x0000038B 12:11:00.185744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.185744 : ClientWindow Style = FullScreen 12:11:00.185744 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.185744 : Game Position (Hex) = [ 03DB, 02E5 ] 12:11:00.185744 : Game Position (Dec) = [ 987, 741 ] 12:11:00.185744 : - 12:11:00.187737 : Cannot read memory at address 0x0000030B 12:11:00.187737 : Cannot read memory at address 0x0000038B 12:11:00.189730 : Cannot read memory at address 0x0000030B 12:11:00.189730 : Cannot read memory at address 0x0000038B 12:11:00.189730 : RawData event for Player #1: 12:11:00.189730 : Device rawinput data (Hex) = [ 000083B4, 0000AFD8 ] 12:11:00.189730 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.190727 : OnScreen Cursor Position (Px) = [ 987, 741 ] 12:11:00.190727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.190727 : ClientWindow Style = FullScreen 12:11:00.190727 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.190727 : Game Position (Hex) = [ 03DB, 02E5 ] 12:11:00.190727 : Game Position (Dec) = [ 987, 741 ] 12:11:00.190727 : - 12:11:00.191724 : Cannot read memory at address 0x0000030B 12:11:00.191724 : Cannot read memory at address 0x0000038B 12:11:00.193225 : Cannot read memory at address 0x0000030B 12:11:00.193225 : Cannot read memory at address 0x0000038B 12:11:00.195226 : Cannot read memory at address 0x0000030B 12:11:00.195226 : Cannot read memory at address 0x0000038B 12:11:00.195226 : RawData event for Player #1: 12:11:00.195226 : Device rawinput data (Hex) = [ 000083B4, 0000AFD8 ] 12:11:00.195226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.195226 : OnScreen Cursor Position (Px) = [ 987, 741 ] 12:11:00.195226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.195226 : ClientWindow Style = FullScreen 12:11:00.195226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.195226 : Game Position (Hex) = [ 03DB, 02E5 ] 12:11:00.196223 : Game Position (Dec) = [ 987, 741 ] 12:11:00.196223 : - 12:11:00.197219 : Cannot read memory at address 0x0000030B 12:11:00.197219 : Cannot read memory at address 0x0000038B 12:11:00.199213 : Cannot read memory at address 0x0000030B 12:11:00.199213 : Cannot read memory at address 0x0000038B 12:11:00.199213 : RawData event for Player #1: 12:11:00.199213 : Device rawinput data (Hex) = [ 000083B4, 0000AFD4 ] 12:11:00.199213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.199213 : OnScreen Cursor Position (Px) = [ 987, 741 ] 12:11:00.199213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.199213 : ClientWindow Style = FullScreen 12:11:00.199213 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.199213 : Game Position (Hex) = [ 03DB, 02E5 ] 12:11:00.199213 : Game Position (Dec) = [ 987, 741 ] 12:11:00.200209 : - 12:11:00.201206 : Cannot read memory at address 0x0000030B 12:11:00.201206 : Cannot read memory at address 0x0000038B 12:11:00.203199 : Cannot read memory at address 0x0000030B 12:11:00.203199 : Cannot read memory at address 0x0000038B 12:11:00.203701 : RawData event for Player #1: 12:11:00.203701 : Device rawinput data (Hex) = [ 000083B4, 0000AFD4 ] 12:11:00.204699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.204699 : Cannot read memory at address 0x0000030B 12:11:00.204699 : OnScreen Cursor Position (Px) = [ 987, 741 ] 12:11:00.204699 : Cannot read memory at address 0x0000038B 12:11:00.204699 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.204699 : ClientWindow Style = FullScreen 12:11:00.204699 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.204699 : Game Position (Hex) = [ 03DB, 02E5 ] 12:11:00.204699 : Game Position (Dec) = [ 987, 741 ] 12:11:00.204699 : - 12:11:00.206692 : Cannot read memory at address 0x0000030B 12:11:00.206692 : Cannot read memory at address 0x0000038B 12:11:00.208686 : Cannot read memory at address 0x0000030B 12:11:00.208686 : Cannot read memory at address 0x0000038B 12:11:00.208686 : RawData event for Player #1: 12:11:00.208686 : Device rawinput data (Hex) = [ 000083B4, 0000AFD4 ] 12:11:00.209682 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.209682 : OnScreen Cursor Position (Px) = [ 987, 741 ] 12:11:00.209682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.209682 : ClientWindow Style = FullScreen 12:11:00.209682 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.209682 : Game Position (Hex) = [ 03DB, 02E5 ] 12:11:00.209682 : Game Position (Dec) = [ 987, 741 ] 12:11:00.209682 : - 12:11:00.210679 : Cannot read memory at address 0x0000030B 12:11:00.210679 : Cannot read memory at address 0x0000038B 12:11:00.213177 : Cannot read memory at address 0x0000030B 12:11:00.213177 : Cannot read memory at address 0x0000038B 12:11:00.214182 : RawData event for Player #1: 12:11:00.214182 : Device rawinput data (Hex) = [ 000083B4, 0000AFD4 ] 12:11:00.214182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.214182 : OnScreen Cursor Position (Px) = [ 987, 741 ] 12:11:00.214182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.214182 : ClientWindow Style = FullScreen 12:11:00.214182 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.214182 : Game Position (Hex) = [ 03DB, 02E5 ] 12:11:00.214182 : Game Position (Dec) = [ 987, 741 ] 12:11:00.215179 : - 12:11:00.215179 : Cannot read memory at address 0x0000030B 12:11:00.215179 : Cannot read memory at address 0x0000038B 12:11:00.217172 : Cannot read memory at address 0x0000030B 12:11:00.217172 : Cannot read memory at address 0x0000038B 12:11:00.218168 : RawData event for Player #1: 12:11:00.218168 : Device rawinput data (Hex) = [ 000083B4, 0000AFD4 ] 12:11:00.218168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.218168 : OnScreen Cursor Position (Px) = [ 987, 741 ] 12:11:00.218168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.218168 : ClientWindow Style = FullScreen 12:11:00.218168 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.218168 : Game Position (Hex) = [ 03DB, 02E5 ] 12:11:00.219166 : Game Position (Dec) = [ 987, 741 ] 12:11:00.219166 : Cannot read memory at address 0x0000030B 12:11:00.219166 : - 12:11:00.219166 : Cannot read memory at address 0x0000038B 12:11:00.221159 : Cannot read memory at address 0x0000030B 12:11:00.221159 : Cannot read memory at address 0x0000038B 12:11:00.223152 : Cannot read memory at address 0x0000030B 12:11:00.223152 : Cannot read memory at address 0x0000038B 12:11:00.223152 : RawData event for Player #1: 12:11:00.223654 : Device rawinput data (Hex) = [ 000083B4, 0000AFD4 ] 12:11:00.223654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.223654 : OnScreen Cursor Position (Px) = [ 987, 741 ] 12:11:00.223654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.223654 : ClientWindow Style = FullScreen 12:11:00.223654 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.223654 : Game Position (Hex) = [ 03DB, 02E5 ] 12:11:00.223654 : Game Position (Dec) = [ 987, 741 ] 12:11:00.223654 : - 12:11:00.224652 : Cannot read memory at address 0x0000030B 12:11:00.224652 : Cannot read memory at address 0x0000038B 12:11:00.226645 : Cannot read memory at address 0x0000030B 12:11:00.226645 : Cannot read memory at address 0x0000038B 12:11:00.227642 : RawData event for Player #1: 12:11:00.228639 : Device rawinput data (Hex) = [ 000083B4, 0000AFD4 ] 12:11:00.228639 : Cannot read memory at address 0x0000030B 12:11:00.228639 : Cannot read memory at address 0x0000038B 12:11:00.228639 : OnScreen Cursor Position (Px) = [ 987, 741 ] 12:11:00.228639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.228639 : ClientWindow Style = FullScreen 12:11:00.228639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.228639 : Game Position (Hex) = [ 03DB, 02E5 ] 12:11:00.228639 : Game Position (Dec) = [ 987, 741 ] 12:11:00.228639 : - 12:11:00.230632 : Cannot read memory at address 0x0000030B 12:11:00.230632 : Cannot read memory at address 0x0000038B 12:11:00.233130 : Cannot read memory at address 0x0000030B 12:11:00.233130 : Cannot read memory at address 0x0000038B 12:11:00.233130 : RawData event for Player #1: 12:11:00.233130 : Device rawinput data (Hex) = [ 000083B4, 0000AFD4 ] 12:11:00.233130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.233130 : OnScreen Cursor Position (Px) = [ 987, 741 ] 12:11:00.233130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.233130 : ClientWindow Style = FullScreen 12:11:00.233130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.233130 : Game Position (Hex) = [ 03DB, 02E5 ] 12:11:00.234135 : Game Position (Dec) = [ 987, 741 ] 12:11:00.234135 : - 12:11:00.235131 : Cannot read memory at address 0x0000030B 12:11:00.235131 : Cannot read memory at address 0x0000038B 12:11:00.237125 : Cannot read memory at address 0x0000030B 12:11:00.237125 : Cannot read memory at address 0x0000038B 12:11:00.238121 : RawData event for Player #1: 12:11:00.238121 : Device rawinput data (Hex) = [ 000083B4, 0000AFD4 ] 12:11:00.238121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.238121 : OnScreen Cursor Position (Px) = [ 987, 741 ] 12:11:00.238121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.238121 : ClientWindow Style = FullScreen 12:11:00.238121 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.238121 : Game Position (Hex) = [ 03DB, 02E5 ] 12:11:00.239118 : Game Position (Dec) = [ 987, 741 ] 12:11:00.239118 : Cannot read memory at address 0x0000030B 12:11:00.239118 : - 12:11:00.239118 : Cannot read memory at address 0x0000038B 12:11:00.241111 : Cannot read memory at address 0x0000030B 12:11:00.241111 : Cannot read memory at address 0x0000038B 12:11:00.243105 : Cannot read memory at address 0x0000030B 12:11:00.243105 : Cannot read memory at address 0x0000038B 12:11:00.243606 : RawData event for Player #1: 12:11:00.244605 : Cannot read memory at address 0x0000030B 12:11:00.244605 : Cannot read memory at address 0x0000038B 12:11:00.244605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.244605 : OnScreen Cursor Position (Px) = [ 988, 742 ] 12:11:00.244605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.244605 : ClientWindow Style = FullScreen 12:11:00.244605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.244605 : Game Position (Hex) = [ 03DC, 02E6 ] 12:11:00.244605 : Game Position (Dec) = [ 988, 742 ] 12:11:00.244605 : - 12:11:00.246598 : Cannot read memory at address 0x0000030B 12:11:00.246598 : Cannot read memory at address 0x0000038B 12:11:00.248591 : Cannot read memory at address 0x0000030B 12:11:00.248591 : Cannot read memory at address 0x0000038B 12:11:00.250585 : Cannot read memory at address 0x0000030B 12:11:00.250585 : Cannot read memory at address 0x0000038B 12:11:00.250585 : RawData event for Player #1: 12:11:00.251581 : Device rawinput data (Hex) = [ 000083BC, 0000AFFC ] 12:11:00.251581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.251581 : OnScreen Cursor Position (Px) = [ 988, 742 ] 12:11:00.251581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.251581 : ClientWindow Style = FullScreen 12:11:00.251581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.251581 : Game Position (Hex) = [ 03DC, 02E6 ] 12:11:00.251581 : Game Position (Dec) = [ 988, 742 ] 12:11:00.251581 : - 12:11:00.253083 : Cannot read memory at address 0x0000030B 12:11:00.253083 : Cannot read memory at address 0x0000038B 12:11:00.255084 : Cannot read memory at address 0x0000030B 12:11:00.255084 : Cannot read memory at address 0x0000038B 12:11:00.256080 : RawData event for Player #1: 12:11:00.256080 : Device rawinput data (Hex) = [ 000083B4, 0000B028 ] 12:11:00.256080 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.256080 : OnScreen Cursor Position (Px) = [ 987, 743 ] 12:11:00.256080 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.256080 : ClientWindow Style = FullScreen 12:11:00.256080 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.257077 : Game Position (Hex) = [ 03DB, 02E7 ] 12:11:00.257077 : Cannot read memory at address 0x0000030B 12:11:00.257077 : Game Position (Dec) = [ 987, 743 ] 12:11:00.257077 : Cannot read memory at address 0x0000038B 12:11:00.257077 : - 12:11:00.259070 : Cannot read memory at address 0x0000030B 12:11:00.259070 : Cannot read memory at address 0x0000038B 12:11:00.261064 : Cannot read memory at address 0x0000030B 12:11:00.261064 : Cannot read memory at address 0x0000038B 12:11:00.261064 : RawData event for Player #1: 12:11:00.261064 : Device rawinput data (Hex) = [ 000083DC, 0000B02C ] 12:11:00.261064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.261064 : OnScreen Cursor Position (Px) = [ 988, 743 ] 12:11:00.261064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.261064 : ClientWindow Style = FullScreen 12:11:00.261064 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.262060 : Game Position (Hex) = [ 03DC, 02E7 ] 12:11:00.262060 : Game Position (Dec) = [ 988, 743 ] 12:11:00.262060 : - 12:11:00.263057 : Cannot read memory at address 0x0000030B 12:11:00.263057 : Cannot read memory at address 0x0000038B 12:11:00.264563 : Cannot read memory at address 0x0000030B 12:11:00.264563 : Cannot read memory at address 0x0000038B 12:11:00.265560 : RawData event for Player #1: 12:11:00.266556 : Device rawinput data (Hex) = [ 000083DC, 0000B02C ] 12:11:00.266556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.266556 : Cannot read memory at address 0x0000038B 12:11:00.266556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.266556 : ClientWindow Style = FullScreen 12:11:00.266556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.266556 : Game Position (Hex) = [ 03DC, 02E7 ] 12:11:00.266556 : Game Position (Dec) = [ 988, 743 ] 12:11:00.266556 : - 12:11:00.268550 : Cannot read memory at address 0x0000030B 12:11:00.268550 : Cannot read memory at address 0x0000038B 12:11:00.270543 : RawData event for Player #1: 12:11:00.270543 : Cannot read memory at address 0x0000030B 12:11:00.270543 : Device rawinput data (Hex) = [ 00008404, 0000B05C ] 12:11:00.270543 : Cannot read memory at address 0x0000038B 12:11:00.270543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.270543 : OnScreen Cursor Position (Px) = [ 990, 744 ] 12:11:00.270543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.270543 : ClientWindow Style = FullScreen 12:11:00.270543 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.270543 : Game Position (Hex) = [ 03DE, 02E8 ] 12:11:00.270543 : Game Position (Dec) = [ 990, 744 ] 12:11:00.270543 : - 12:11:00.273041 : Cannot read memory at address 0x0000030B 12:11:00.273041 : Cannot read memory at address 0x0000038B 12:11:00.275042 : Cannot read memory at address 0x0000030B 12:11:00.275042 : Cannot read memory at address 0x0000038B 12:11:00.275042 : RawData event for Player #1: 12:11:00.275042 : Device rawinput data (Hex) = [ 00008404, 0000B05C ] 12:11:00.275042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.275042 : OnScreen Cursor Position (Px) = [ 990, 744 ] 12:11:00.275042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.275042 : ClientWindow Style = FullScreen 12:11:00.276039 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.276039 : Game Position (Hex) = [ 03DE, 02E8 ] 12:11:00.276039 : Game Position (Dec) = [ 990, 744 ] 12:11:00.276039 : - 12:11:00.277036 : Cannot read memory at address 0x0000030B 12:11:00.277036 : Cannot read memory at address 0x0000038B 12:11:00.279029 : Cannot read memory at address 0x0000030B 12:11:00.279029 : Cannot read memory at address 0x0000038B 12:11:00.280026 : RawData event for Player #1: 12:11:00.280026 : Device rawinput data (Hex) = [ 00008404, 0000B060 ] 12:11:00.280026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.280026 : OnScreen Cursor Position (Px) = [ 990, 744 ] 12:11:00.280026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.281022 : Cannot read memory at address 0x0000030B 12:11:00.281022 : Cannot read memory at address 0x0000038B 12:11:00.281022 : Game Position (Hex) = [ 03DE, 02E8 ] 12:11:00.281022 : Game Position (Dec) = [ 990, 744 ] 12:11:00.281022 : - 12:11:00.283016 : Cannot read memory at address 0x0000030B 12:11:00.283016 : Cannot read memory at address 0x0000038B 12:11:00.284516 : Cannot read memory at address 0x0000030B 12:11:00.284516 : Cannot read memory at address 0x0000038B 12:11:00.285512 : RawData event for Player #1: 12:11:00.285512 : Device rawinput data (Hex) = [ 00008404, 0000B034 ] 12:11:00.285512 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.285512 : OnScreen Cursor Position (Px) = [ 990, 743 ] 12:11:00.285512 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.285512 : ClientWindow Style = FullScreen 12:11:00.285512 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.285512 : Game Position (Hex) = [ 03DE, 02E7 ] 12:11:00.285512 : Game Position (Dec) = [ 990, 743 ] 12:11:00.285512 : - 12:11:00.286509 : Cannot read memory at address 0x0000030B 12:11:00.286509 : Cannot read memory at address 0x0000038B 12:11:00.288502 : Cannot read memory at address 0x0000030B 12:11:00.288502 : Cannot read memory at address 0x0000038B 12:11:00.290496 : Cannot read memory at address 0x0000030B 12:11:00.290496 : Cannot read memory at address 0x0000038B 12:11:00.290496 : Device rawinput data (Hex) = [ 00008404, 0000B034 ] 12:11:00.290496 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.290496 : OnScreen Cursor Position (Px) = [ 990, 743 ] 12:11:00.290496 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.290496 : ClientWindow Style = FullScreen 12:11:00.290496 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.290496 : Game Position (Hex) = [ 03DE, 02E7 ] 12:11:00.290496 : Game Position (Dec) = [ 990, 743 ] 12:11:00.290496 : - 12:11:00.292994 : Cannot read memory at address 0x0000030B 12:11:00.292994 : Cannot read memory at address 0x0000038B 12:11:00.293998 : RawData event for Player #1: 12:11:00.294639 : Device rawinput data (Hex) = [ 00008418, 0000B00C ] 12:11:00.294639 : Cannot read memory at address 0x0000030B 12:11:00.294639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.294639 : Cannot read memory at address 0x0000038B 12:11:00.294639 : OnScreen Cursor Position (Px) = [ 990, 742 ] 12:11:00.294639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.294639 : ClientWindow Style = FullScreen 12:11:00.294639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.294639 : Game Position (Hex) = [ 03DE, 02E6 ] 12:11:00.294639 : Game Position (Dec) = [ 990, 742 ] 12:11:00.294639 : - 12:11:00.296634 : Cannot read memory at address 0x0000030B 12:11:00.296634 : Cannot read memory at address 0x0000038B 12:11:00.298627 : Cannot read memory at address 0x0000030B 12:11:00.298627 : Cannot read memory at address 0x0000038B 12:11:00.298627 : RawData event for Player #1: 12:11:00.299624 : Device rawinput data (Hex) = [ 00008438, 0000B008 ] 12:11:00.299624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.299624 : OnScreen Cursor Position (Px) = [ 991, 742 ] 12:11:00.299624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.299624 : ClientWindow Style = FullScreen 12:11:00.299624 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.299624 : Game Position (Hex) = [ 03DF, 02E6 ] 12:11:00.299624 : Game Position (Dec) = [ 991, 742 ] 12:11:00.299624 : - 12:11:00.300621 : Cannot read memory at address 0x0000030B 12:11:00.300621 : Cannot read memory at address 0x0000038B 12:11:00.303119 : Cannot read memory at address 0x0000030B 12:11:00.303119 : Cannot read memory at address 0x0000038B 12:11:00.304123 : RawData event for Player #1: 12:11:00.304123 : Device rawinput data (Hex) = [ 00008438, 0000B008 ] 12:11:00.304123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.304123 : OnScreen Cursor Position (Px) = [ 991, 742 ] 12:11:00.304123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.304123 : ClientWindow Style = FullScreen 12:11:00.305119 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.305119 : Game Position (Hex) = [ 03DF, 02E6 ] 12:11:00.305119 : Game Position (Dec) = [ 991, 742 ] 12:11:00.305119 : - 12:11:00.307113 : Cannot read memory at address 0x0000030B 12:11:00.307113 : Cannot read memory at address 0x0000038B 12:11:00.309106 : Cannot read memory at address 0x0000030B 12:11:00.309106 : Cannot read memory at address 0x0000038B 12:11:00.309106 : RawData event for Player #1: 12:11:00.309106 : Device rawinput data (Hex) = [ 0000842C, 0000AFEC ] 12:11:00.309106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.309106 : OnScreen Cursor Position (Px) = [ 991, 742 ] 12:11:00.309106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.309106 : ClientWindow Style = FullScreen 12:11:00.309106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.310102 : Game Position (Hex) = [ 03DF, 02E6 ] 12:11:00.310102 : Game Position (Dec) = [ 991, 742 ] 12:11:00.310102 : - 12:11:00.311099 : Cannot read memory at address 0x0000030B 12:11:00.311099 : Cannot read memory at address 0x0000038B 12:11:00.313093 : Cannot read memory at address 0x0000030B 12:11:00.313093 : Cannot read memory at address 0x0000038B 12:11:00.313093 : RawData event for Player #1: 12:11:00.313594 : Device rawinput data (Hex) = [ 0000842C, 0000AFEC ] 12:11:00.313594 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.313594 : OnScreen Cursor Position (Px) = [ 991, 742 ] 12:11:00.313594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.313594 : ClientWindow Style = FullScreen 12:11:00.313594 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.313594 : Game Position (Hex) = [ 03DF, 02E6 ] 12:11:00.313594 : Game Position (Dec) = [ 991, 742 ] 12:11:00.313594 : - 12:11:00.314593 : Cannot read memory at address 0x0000030B 12:11:00.314593 : Cannot read memory at address 0x0000038B 12:11:00.316586 : Cannot read memory at address 0x0000030B 12:11:00.316586 : Cannot read memory at address 0x0000038B 12:11:00.317582 : RawData event for Player #1: 12:11:00.318579 : Device rawinput data (Hex) = [ 0000842C, 0000AFEC ] 12:11:00.318579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.318579 : Cannot read memory at address 0x0000038B 12:11:00.318579 : OnScreen Cursor Position (Px) = [ 991, 742 ] 12:11:00.318579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.318579 : ClientWindow Style = FullScreen 12:11:00.318579 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.318579 : Game Position (Hex) = [ 03DF, 02E6 ] 12:11:00.318579 : Game Position (Dec) = [ 991, 742 ] 12:11:00.318579 : - 12:11:00.320573 : Cannot read memory at address 0x0000030B 12:11:00.320573 : Cannot read memory at address 0x0000038B 12:11:00.323071 : Cannot read memory at address 0x0000030B 12:11:00.323071 : Cannot read memory at address 0x0000038B 12:11:00.323071 : RawData event for Player #1: 12:11:00.323071 : Device rawinput data (Hex) = [ 0000842C, 0000AFEC ] 12:11:00.323071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.323071 : OnScreen Cursor Position (Px) = [ 991, 742 ] 12:11:00.323071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.323071 : ClientWindow Style = FullScreen 12:11:00.323071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.324075 : Game Position (Hex) = [ 03DF, 02E6 ] 12:11:00.324075 : Game Position (Dec) = [ 991, 742 ] 12:11:00.324075 : - 12:11:00.325072 : Cannot read memory at address 0x0000030B 12:11:00.325072 : Cannot read memory at address 0x0000038B 12:11:00.327065 : Cannot read memory at address 0x0000030B 12:11:00.327065 : Cannot read memory at address 0x0000038B 12:11:00.328062 : RawData event for Player #1: 12:11:00.328062 : Device rawinput data (Hex) = [ 0000842C, 0000AFEC ] 12:11:00.328062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.328062 : OnScreen Cursor Position (Px) = [ 991, 742 ] 12:11:00.328062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.328062 : ClientWindow Style = FullScreen 12:11:00.328062 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.329058 : Game Position (Hex) = [ 03DF, 02E6 ] 12:11:00.329058 : Cannot read memory at address 0x0000030B 12:11:00.329058 : Game Position (Dec) = [ 991, 742 ] 12:11:00.329058 : Cannot read memory at address 0x0000038B 12:11:00.329058 : - 12:11:00.331052 : Cannot read memory at address 0x0000030B 12:11:00.331052 : Cannot read memory at address 0x0000038B 12:11:00.333045 : Cannot read memory at address 0x0000030B 12:11:00.333045 : Cannot read memory at address 0x0000038B 12:11:00.333546 : RawData event for Player #1: 12:11:00.333546 : Device rawinput data (Hex) = [ 0000842C, 0000AFEC ] 12:11:00.333546 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.333546 : OnScreen Cursor Position (Px) = [ 991, 742 ] 12:11:00.333546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.333546 : ClientWindow Style = FullScreen 12:11:00.333546 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.333546 : Game Position (Hex) = [ 03DF, 02E6 ] 12:11:00.333546 : Game Position (Dec) = [ 991, 742 ] 12:11:00.333546 : - 12:11:00.334545 : Cannot read memory at address 0x0000030B 12:11:00.334545 : Cannot read memory at address 0x0000038B 12:11:00.336538 : Cannot read memory at address 0x0000030B 12:11:00.336538 : Cannot read memory at address 0x0000038B 12:11:00.337535 : RawData event for Player #1: 12:11:00.337535 : Device rawinput data (Hex) = [ 0000842C, 0000AFEC ] 12:11:00.337535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.337535 : OnScreen Cursor Position (Px) = [ 991, 742 ] 12:11:00.337535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.337535 : ClientWindow Style = FullScreen 12:11:00.337535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.337535 : Game Position (Hex) = [ 03DF, 02E6 ] 12:11:00.337535 : Game Position (Dec) = [ 991, 742 ] 12:11:00.337535 : - 12:11:00.338531 : Cannot read memory at address 0x0000030B 12:11:00.338531 : Cannot read memory at address 0x0000038B 12:11:00.340525 : Cannot read memory at address 0x0000030B 12:11:00.340525 : Cannot read memory at address 0x0000038B 12:11:00.341521 : RawData event for Player #1: 12:11:00.341521 : Device rawinput data (Hex) = [ 0000842C, 0000AFEC ] 12:11:00.341521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.341521 : OnScreen Cursor Position (Px) = [ 991, 742 ] 12:11:00.341521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.341521 : ClientWindow Style = FullScreen 12:11:00.343023 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.343023 : Cannot read memory at address 0x0000030B 12:11:00.343023 : Game Position (Hex) = [ 03DF, 02E6 ] 12:11:00.343023 : Cannot read memory at address 0x0000038B 12:11:00.343023 : Game Position (Dec) = [ 991, 742 ] 12:11:00.343023 : - 12:11:00.345024 : Cannot read memory at address 0x0000030B 12:11:00.345024 : Cannot read memory at address 0x0000038B 12:11:00.347017 : Cannot read memory at address 0x0000030B 12:11:00.347017 : Cannot read memory at address 0x0000038B 12:11:00.347017 : RawData event for Player #1: 12:11:00.347017 : Device rawinput data (Hex) = [ 0000842C, 0000AFEC ] 12:11:00.347017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.347017 : OnScreen Cursor Position (Px) = [ 991, 742 ] 12:11:00.347017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.348013 : ClientWindow Style = FullScreen 12:11:00.348013 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.348013 : Game Position (Hex) = [ 03DF, 02E6 ] 12:11:00.348013 : Game Position (Dec) = [ 991, 742 ] 12:11:00.348013 : - 12:11:00.349010 : Cannot read memory at address 0x0000030B 12:11:00.349010 : Cannot read memory at address 0x0000038B 12:11:00.351004 : Cannot read memory at address 0x0000030B 12:11:00.351004 : Cannot read memory at address 0x0000038B 12:11:00.352000 : RawData event for Player #1: 12:11:00.352000 : Device rawinput data (Hex) = [ 0000842C, 0000AFEC ] 12:11:00.352000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.352000 : OnScreen Cursor Position (Px) = [ 991, 742 ] 12:11:00.352000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.352000 : ClientWindow Style = FullScreen 12:11:00.352997 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.352997 : Game Position (Hex) = [ 03DF, 02E6 ] 12:11:00.352997 : Game Position (Dec) = [ 991, 742 ] 12:11:00.352997 : Cannot read memory at address 0x0000038B 12:11:00.354497 : Cannot read memory at address 0x0000030B 12:11:00.354497 : Cannot read memory at address 0x0000038B 12:11:00.356490 : Cannot read memory at address 0x0000030B 12:11:00.356490 : Cannot read memory at address 0x0000038B 12:11:00.358483 : Cannot read memory at address 0x0000030B 12:11:00.358483 : Cannot read memory at address 0x0000038B 12:11:00.359480 : RawData event for Player #1: 12:11:00.359480 : Device rawinput data (Hex) = [ 00008438, 0000AFF4 ] 12:11:00.359480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.359480 : OnScreen Cursor Position (Px) = [ 991, 742 ] 12:11:00.359480 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.359480 : ClientWindow Style = FullScreen 12:11:00.359480 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.359480 : Game Position (Hex) = [ 03DF, 02E6 ] 12:11:00.359480 : Game Position (Dec) = [ 991, 742 ] 12:11:00.359480 : - 12:11:00.360477 : Cannot read memory at address 0x0000030B 12:11:00.360477 : Cannot read memory at address 0x0000038B 12:11:00.362051 : Cannot read memory at address 0x0000030B 12:11:00.362051 : Cannot read memory at address 0x0000038B 12:11:00.363551 : Cannot read memory at address 0x0000030B 12:11:00.363551 : Cannot read memory at address 0x0000038B 12:11:00.365553 : RawData event for Player #1: 12:11:00.365553 : Cannot read memory at address 0x0000030B 12:11:00.365553 : Device rawinput data (Hex) = [ 00008438, 0000AFF4 ] 12:11:00.365553 : Cannot read memory at address 0x0000038B 12:11:00.365553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.365553 : OnScreen Cursor Position (Px) = [ 991, 742 ] 12:11:00.365553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.365553 : ClientWindow Style = FullScreen 12:11:00.365553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.365553 : Game Position (Hex) = [ 03DF, 02E6 ] 12:11:00.365553 : Game Position (Dec) = [ 991, 742 ] 12:11:00.365553 : - 12:11:00.367547 : Cannot read memory at address 0x0000030B 12:11:00.367547 : Cannot read memory at address 0x0000038B 12:11:00.369540 : Cannot read memory at address 0x0000030B 12:11:00.369540 : Cannot read memory at address 0x0000038B 12:11:00.371533 : Cannot read memory at address 0x0000030B 12:11:00.371533 : Cannot read memory at address 0x0000038B 12:11:00.371533 : RawData event for Player #1: 12:11:00.371533 : Device rawinput data (Hex) = [ 00008430, 0000AFCC ] 12:11:00.371533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.371533 : OnScreen Cursor Position (Px) = [ 991, 741 ] 12:11:00.371533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.371533 : ClientWindow Style = FullScreen 12:11:00.373035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.373035 : Cannot read memory at address 0x0000030B 12:11:00.373035 : Cannot read memory at address 0x0000038B 12:11:00.373035 : Game Position (Dec) = [ 991, 741 ] 12:11:00.373035 : - 12:11:00.375035 : Cannot read memory at address 0x0000030B 12:11:00.375035 : Cannot read memory at address 0x0000038B 12:11:00.377028 : Cannot read memory at address 0x0000030B 12:11:00.377028 : Cannot read memory at address 0x0000038B 12:11:00.379021 : Cannot read memory at address 0x0000030B 12:11:00.379021 : Cannot read memory at address 0x0000038B 12:11:00.379021 : RawData event for Player #1: 12:11:00.379021 : Device rawinput data (Hex) = [ 00008440, 0000AFA0 ] 12:11:00.379021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.379021 : OnScreen Cursor Position (Px) = [ 991, 740 ] 12:11:00.380018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.380018 : ClientWindow Style = FullScreen 12:11:00.380018 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.380018 : Game Position (Hex) = [ 03DF, 02E4 ] 12:11:00.380018 : Game Position (Dec) = [ 991, 740 ] 12:11:00.380018 : - 12:11:00.381015 : Cannot read memory at address 0x0000030B 12:11:00.381015 : Cannot read memory at address 0x0000038B 12:11:00.383008 : Cannot read memory at address 0x0000030B 12:11:00.383008 : Cannot read memory at address 0x0000038B 12:11:00.384508 : Cannot read memory at address 0x0000030B 12:11:00.384508 : Cannot read memory at address 0x0000038B 12:11:00.386501 : Cannot read memory at address 0x0000030B 12:11:00.386501 : Cannot read memory at address 0x0000038B 12:11:00.386501 : Device rawinput data (Hex) = [ 00008468, 0000AF70 ] 12:11:00.386501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.386501 : OnScreen Cursor Position (Px) = [ 993, 740 ] 12:11:00.386501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.386501 : ClientWindow Style = FullScreen 12:11:00.386501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.386501 : Game Position (Hex) = [ 03E1, 02E4 ] 12:11:00.386501 : Game Position (Dec) = [ 993, 740 ] 12:11:00.386501 : - 12:11:00.388494 : Cannot read memory at address 0x0000030B 12:11:00.388494 : Cannot read memory at address 0x0000038B 12:11:00.390488 : Cannot read memory at address 0x0000030B 12:11:00.390488 : Cannot read memory at address 0x0000038B 12:11:00.392986 : Cannot read memory at address 0x0000030B 12:11:00.392986 : Cannot read memory at address 0x0000038B 12:11:00.392986 : RawData event for Player #1: 12:11:00.392986 : Device rawinput data (Hex) = [ 00008488, 0000AF54 ] 12:11:00.392986 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.392986 : OnScreen Cursor Position (Px) = [ 993, 739 ] 12:11:00.392986 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.393995 : ClientWindow Style = FullScreen 12:11:00.393995 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.393995 : Game Position (Hex) = [ 03E1, 02E3 ] 12:11:00.393995 : Game Position (Dec) = [ 993, 739 ] 12:11:00.393995 : - 12:11:00.394992 : Cannot read memory at address 0x0000030B 12:11:00.394992 : Cannot read memory at address 0x0000038B 12:11:00.396985 : Cannot read memory at address 0x0000030B 12:11:00.396985 : Cannot read memory at address 0x0000038B 12:11:00.396985 : RawData event for Player #1: 12:11:00.396985 : Device rawinput data (Hex) = [ 00008490, 0000AF54 ] 12:11:00.396985 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.396985 : OnScreen Cursor Position (Px) = [ 994, 739 ] 12:11:00.397981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.397981 : ClientWindow Style = FullScreen 12:11:00.397981 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.397981 : Game Position (Hex) = [ 03E2, 02E3 ] 12:11:00.397981 : Game Position (Dec) = [ 994, 739 ] 12:11:00.397981 : - 12:11:00.398978 : Cannot read memory at address 0x0000030B 12:11:00.398978 : Cannot read memory at address 0x0000038B 12:11:00.400971 : Cannot read memory at address 0x0000030B 12:11:00.400971 : Cannot read memory at address 0x0000038B 12:11:00.401968 : RawData event for Player #1: 12:11:00.401968 : Device rawinput data (Hex) = [ 00008490, 0000AF54 ] 12:11:00.401968 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.401968 : OnScreen Cursor Position (Px) = [ 994, 739 ] 12:11:00.401968 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.402965 : Cannot read memory at address 0x0000030B 12:11:00.402965 : Cannot read memory at address 0x0000038B 12:11:00.402965 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.402965 : Game Position (Hex) = [ 03E2, 02E3 ] 12:11:00.403466 : Game Position (Dec) = [ 994, 739 ] 12:11:00.403466 : - 12:11:00.404464 : Cannot read memory at address 0x0000030B 12:11:00.404464 : Cannot read memory at address 0x0000038B 12:11:00.406457 : Cannot read memory at address 0x0000030B 12:11:00.406457 : Cannot read memory at address 0x0000038B 12:11:00.407456 : RawData event for Player #1: 12:11:00.407456 : Device rawinput data (Hex) = [ 00008488, 0000AF00 ] 12:11:00.407456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.407456 : OnScreen Cursor Position (Px) = [ 993, 738 ] 12:11:00.407456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.407456 : ClientWindow Style = FullScreen 12:11:00.407456 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.407456 : Game Position (Hex) = [ 03E1, 02E2 ] 12:11:00.407456 : Game Position (Dec) = [ 993, 738 ] 12:11:00.407456 : - 12:11:00.408451 : Cannot read memory at address 0x0000030B 12:11:00.408451 : Cannot read memory at address 0x0000038B 12:11:00.410444 : Cannot read memory at address 0x0000030B 12:11:00.410444 : Cannot read memory at address 0x0000038B 12:11:00.411441 : RawData event for Player #1: 12:11:00.411441 : Device rawinput data (Hex) = [ 00008488, 0000AF00 ] 12:11:00.411441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.411441 : OnScreen Cursor Position (Px) = [ 993, 738 ] 12:11:00.411441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.412943 : ClientWindow Style = FullScreen 12:11:00.412943 : Cannot read memory at address 0x0000030B 12:11:00.412943 : Cannot read memory at address 0x0000038B 12:11:00.412943 : Game Position (Hex) = [ 03E1, 02E2 ] 12:11:00.412943 : Game Position (Dec) = [ 993, 738 ] 12:11:00.412943 : - 12:11:00.414943 : Cannot read memory at address 0x0000030B 12:11:00.414943 : Cannot read memory at address 0x0000038B 12:11:00.416936 : Cannot read memory at address 0x0000030B 12:11:00.416936 : Cannot read memory at address 0x0000038B 12:11:00.416936 : RawData event for Player #1: 12:11:00.416936 : Device rawinput data (Hex) = [ 000084B0, 0000AF0C ] 12:11:00.416936 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.416936 : OnScreen Cursor Position (Px) = [ 995, 738 ] 12:11:00.416936 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.417933 : ClientWindow Style = FullScreen 12:11:00.417933 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.417933 : Game Position (Hex) = [ 03E3, 02E2 ] 12:11:00.417933 : Game Position (Dec) = [ 995, 738 ] 12:11:00.417933 : - 12:11:00.418929 : Cannot read memory at address 0x0000030B 12:11:00.418929 : Cannot read memory at address 0x0000038B 12:11:00.420922 : Cannot read memory at address 0x0000030B 12:11:00.420922 : Cannot read memory at address 0x0000038B 12:11:00.420922 : RawData event for Player #1: 12:11:00.420922 : Device rawinput data (Hex) = [ 000084B0, 0000AF0C ] 12:11:00.420922 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.420922 : OnScreen Cursor Position (Px) = [ 995, 738 ] 12:11:00.421919 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.421919 : ClientWindow Style = FullScreen 12:11:00.421919 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.421919 : Game Position (Hex) = [ 03E3, 02E2 ] 12:11:00.421919 : Game Position (Dec) = [ 995, 738 ] 12:11:00.421919 : - 12:11:00.422916 : Cannot read memory at address 0x0000030B 12:11:00.422916 : Cannot read memory at address 0x0000038B 12:11:00.424416 : Cannot read memory at address 0x0000030B 12:11:00.424416 : Cannot read memory at address 0x0000038B 12:11:00.426409 : Cannot read memory at address 0x0000030B 12:11:00.426409 : RawData event for Player #1: 12:11:00.426409 : Cannot read memory at address 0x0000038B 12:11:00.426409 : Device rawinput data (Hex) = [ 000084B0, 0000AF0C ] 12:11:00.426409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.426409 : OnScreen Cursor Position (Px) = [ 995, 738 ] 12:11:00.426409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.426409 : ClientWindow Style = FullScreen 12:11:00.426409 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.426409 : Game Position (Hex) = [ 03E3, 02E2 ] 12:11:00.426409 : Game Position (Dec) = [ 995, 738 ] 12:11:00.427405 : - 12:11:00.428402 : Cannot read memory at address 0x0000030B 12:11:00.428402 : Cannot read memory at address 0x0000038B 12:11:00.430396 : Cannot read memory at address 0x0000030B 12:11:00.430396 : Cannot read memory at address 0x0000038B 12:11:00.431392 : RawData event for Player #1: 12:11:00.431392 : Device rawinput data (Hex) = [ 000084B0, 0000AF0C ] 12:11:00.431392 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.431392 : OnScreen Cursor Position (Px) = [ 995, 738 ] 12:11:00.431392 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.431392 : ClientWindow Style = FullScreen 12:11:00.431392 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.431392 : Game Position (Hex) = [ 03E3, 02E2 ] 12:11:00.431392 : Game Position (Dec) = [ 995, 738 ] 12:11:00.431392 : - 12:11:00.432894 : Cannot read memory at address 0x0000030B 12:11:00.432894 : Cannot read memory at address 0x0000038B 12:11:00.434894 : Cannot read memory at address 0x0000030B 12:11:00.434894 : Cannot read memory at address 0x0000038B 12:11:00.435891 : RawData event for Player #1: 12:11:00.435891 : Device rawinput data (Hex) = [ 000084BC, 0000AEBC ] 12:11:00.435891 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.435891 : OnScreen Cursor Position (Px) = [ 995, 737 ] 12:11:00.436888 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.436888 : Cannot read memory at address 0x0000030B 12:11:00.436888 : ClientWindow Style = FullScreen 12:11:00.436888 : Cannot read memory at address 0x0000038B 12:11:00.436888 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.436888 : Game Position (Hex) = [ 03E3, 02E1 ] 12:11:00.436888 : Game Position (Dec) = [ 995, 737 ] 12:11:00.436888 : - 12:11:00.438881 : Cannot read memory at address 0x0000030B 12:11:00.438881 : Cannot read memory at address 0x0000038B 12:11:00.440874 : Cannot read memory at address 0x0000030B 12:11:00.440874 : Cannot read memory at address 0x0000038B 12:11:00.440874 : RawData event for Player #1: 12:11:00.440874 : Device rawinput data (Hex) = [ 000084E0, 0000AEB8 ] 12:11:00.440874 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.440874 : OnScreen Cursor Position (Px) = [ 996, 737 ] 12:11:00.441871 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.441871 : ClientWindow Style = FullScreen 12:11:00.441871 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.441871 : Game Position (Hex) = [ 03E4, 02E1 ] 12:11:00.441871 : Game Position (Dec) = [ 996, 737 ] 12:11:00.441871 : - 12:11:00.442868 : Cannot read memory at address 0x0000030B 12:11:00.442868 : Cannot read memory at address 0x0000038B 12:11:00.444368 : Cannot read memory at address 0x0000030B 12:11:00.444368 : Cannot read memory at address 0x0000038B 12:11:00.445364 : RawData event for Player #1: 12:11:00.445364 : Device rawinput data (Hex) = [ 000084E0, 0000AEB8 ] 12:11:00.445364 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.445364 : OnScreen Cursor Position (Px) = [ 996, 737 ] 12:11:00.445364 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.445364 : ClientWindow Style = FullScreen 12:11:00.445364 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.445364 : Game Position (Hex) = [ 03E4, 02E1 ] 12:11:00.445364 : Game Position (Dec) = [ 996, 737 ] 12:11:00.445364 : - 12:11:00.446361 : Cannot read memory at address 0x0000030B 12:11:00.446361 : Cannot read memory at address 0x0000038B 12:11:00.448354 : Cannot read memory at address 0x0000030B 12:11:00.448354 : Cannot read memory at address 0x0000038B 12:11:00.450348 : Cannot read memory at address 0x0000030B 12:11:00.450348 : RawData event for Player #1: 12:11:00.450348 : Device rawinput data (Hex) = [ 000084E0, 0000AEB8 ] 12:11:00.450348 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.450348 : OnScreen Cursor Position (Px) = [ 996, 737 ] 12:11:00.450348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.450348 : ClientWindow Style = FullScreen 12:11:00.450348 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.450348 : Game Position (Hex) = [ 03E4, 02E1 ] 12:11:00.450348 : Game Position (Dec) = [ 996, 737 ] 12:11:00.450348 : - 12:11:00.452355 : Cannot read memory at address 0x0000030B 12:11:00.452355 : Cannot read memory at address 0x0000038B 12:11:00.453860 : Cannot read memory at address 0x0000030B 12:11:00.453860 : Cannot read memory at address 0x0000038B 12:11:00.454857 : RawData event for Player #1: 12:11:00.454857 : Device rawinput data (Hex) = [ 000084E0, 0000AEB8 ] 12:11:00.454857 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.454857 : OnScreen Cursor Position (Px) = [ 996, 737 ] 12:11:00.455854 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.455854 : Cannot read memory at address 0x0000030B 12:11:00.455854 : ClientWindow Style = FullScreen 12:11:00.455854 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.455854 : Game Position (Hex) = [ 03E4, 02E1 ] 12:11:00.455854 : Game Position (Dec) = [ 996, 737 ] 12:11:00.455854 : - 12:11:00.455854 : Cannot read memory at address 0x0000038B 12:11:00.457847 : Cannot read memory at address 0x0000030B 12:11:00.457847 : Cannot read memory at address 0x0000038B 12:11:00.459840 : Cannot read memory at address 0x0000030B 12:11:00.459840 : Cannot read memory at address 0x0000038B 12:11:00.459840 : RawData event for Player #1: 12:11:00.459840 : Device rawinput data (Hex) = [ 000084E0, 0000AEB8 ] 12:11:00.459840 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.460837 : OnScreen Cursor Position (Px) = [ 996, 737 ] 12:11:00.460837 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.460837 : ClientWindow Style = FullScreen 12:11:00.460837 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.460837 : Game Position (Hex) = [ 03E4, 02E1 ] 12:11:00.460837 : Game Position (Dec) = [ 996, 737 ] 12:11:00.460837 : - 12:11:00.461834 : Cannot read memory at address 0x0000030B 12:11:00.461834 : Cannot read memory at address 0x0000038B 12:11:00.463336 : Cannot read memory at address 0x0000030B 12:11:00.463336 : Cannot read memory at address 0x0000038B 12:11:00.464849 : Cannot read memory at address 0x0000030B 12:11:00.464849 : Cannot read memory at address 0x0000038B 12:11:00.464849 : RawData event for Player #1: 12:11:00.464849 : Device rawinput data (Hex) = [ 000084E0, 0000AEB8 ] 12:11:00.464849 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.464849 : OnScreen Cursor Position (Px) = [ 996, 737 ] 12:11:00.465846 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.465846 : ClientWindow Style = FullScreen 12:11:00.465846 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.465846 : Game Position (Hex) = [ 03E4, 02E1 ] 12:11:00.465846 : Game Position (Dec) = [ 996, 737 ] 12:11:00.465846 : - 12:11:00.466842 : Cannot read memory at address 0x0000030B 12:11:00.466842 : Cannot read memory at address 0x0000038B 12:11:00.468835 : Cannot read memory at address 0x0000030B 12:11:00.468835 : Cannot read memory at address 0x0000038B 12:11:00.468835 : RawData event for Player #1: 12:11:00.468835 : Device rawinput data (Hex) = [ 000084E0, 0000AEB8 ] 12:11:00.468835 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.468835 : OnScreen Cursor Position (Px) = [ 996, 737 ] 12:11:00.469832 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.469832 : ClientWindow Style = FullScreen 12:11:00.469832 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.469832 : Game Position (Hex) = [ 03E4, 02E1 ] 12:11:00.469832 : Game Position (Dec) = [ 996, 737 ] 12:11:00.469832 : - 12:11:00.470829 : Cannot read memory at address 0x0000030B 12:11:00.470829 : Cannot read memory at address 0x0000038B 12:11:00.473327 : Cannot read memory at address 0x0000030B 12:11:00.473327 : Cannot read memory at address 0x0000038B 12:11:00.474331 : RawData event for Player #1: 12:11:00.474331 : Device rawinput data (Hex) = [ 000084E0, 0000AEBC ] 12:11:00.474331 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.474331 : OnScreen Cursor Position (Px) = [ 996, 737 ] 12:11:00.474331 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.474331 : ClientWindow Style = FullScreen 12:11:00.474331 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.474331 : Game Position (Hex) = [ 03E4, 02E1 ] 12:11:00.474331 : Game Position (Dec) = [ 996, 737 ] 12:11:00.475328 : - 12:11:00.475328 : Cannot read memory at address 0x0000030B 12:11:00.475328 : Cannot read memory at address 0x0000038B 12:11:00.477321 : Cannot read memory at address 0x0000030B 12:11:00.477321 : Cannot read memory at address 0x0000038B 12:11:00.479314 : Cannot read memory at address 0x0000030B 12:11:00.479314 : RawData event for Player #1: 12:11:00.479314 : Cannot read memory at address 0x0000038B 12:11:00.479314 : Device rawinput data (Hex) = [ 000084E0, 0000AEBC ] 12:11:00.479314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.479314 : OnScreen Cursor Position (Px) = [ 996, 737 ] 12:11:00.479314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.479314 : ClientWindow Style = FullScreen 12:11:00.479314 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.479314 : Game Position (Hex) = [ 03E4, 02E1 ] 12:11:00.479314 : Game Position (Dec) = [ 996, 737 ] 12:11:00.480311 : - 12:11:00.481308 : Cannot read memory at address 0x0000030B 12:11:00.481308 : Cannot read memory at address 0x0000038B 12:11:00.483301 : Cannot read memory at address 0x0000030B 12:11:00.483301 : Cannot read memory at address 0x0000038B 12:11:00.483803 : RawData event for Player #1: 12:11:00.483803 : Device rawinput data (Hex) = [ 0000850C, 0000AEC8 ] 12:11:00.483803 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.484801 : OnScreen Cursor Position (Px) = [ 997, 737 ] 12:11:00.484801 : Cannot read memory at address 0x0000030B 12:11:00.484801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.484801 : Cannot read memory at address 0x0000038B 12:11:00.484801 : ClientWindow Style = FullScreen 12:11:00.484801 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.484801 : Game Position (Hex) = [ 03E5, 02E1 ] 12:11:00.484801 : Game Position (Dec) = [ 997, 737 ] 12:11:00.484801 : - 12:11:00.486794 : Cannot read memory at address 0x0000030B 12:11:00.486794 : Cannot read memory at address 0x0000038B 12:11:00.487791 : RawData event for Player #1: 12:11:00.487791 : Device rawinput data (Hex) = [ 0000850C, 0000AEC8 ] 12:11:00.487791 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.488787 : OnScreen Cursor Position (Px) = [ 997, 737 ] 12:11:00.488787 : Cannot read memory at address 0x0000030B 12:11:00.488787 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.488787 : ClientWindow Style = FullScreen 12:11:00.488787 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.488787 : Game Position (Hex) = [ 03E5, 02E1 ] 12:11:00.488787 : Game Position (Dec) = [ 997, 737 ] 12:11:00.488787 : - 12:11:00.490781 : Cannot read memory at address 0x0000030B 12:11:00.490781 : Cannot read memory at address 0x0000038B 12:11:00.493279 : Cannot read memory at address 0x0000030B 12:11:00.493279 : Cannot read memory at address 0x0000038B 12:11:00.493279 : RawData event for Player #1: 12:11:00.493279 : Device rawinput data (Hex) = [ 0000850C, 0000AE9C ] 12:11:00.493279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.493279 : OnScreen Cursor Position (Px) = [ 997, 736 ] 12:11:00.493279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.493279 : ClientWindow Style = FullScreen 12:11:00.493279 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.493279 : Game Position (Hex) = [ 03E5, 02E0 ] 12:11:00.494283 : Game Position (Dec) = [ 997, 736 ] 12:11:00.494283 : - 12:11:00.495279 : Cannot read memory at address 0x0000030B 12:11:00.495279 : Cannot read memory at address 0x0000038B 12:11:00.497273 : Cannot read memory at address 0x0000030B 12:11:00.497273 : Cannot read memory at address 0x0000038B 12:11:00.498269 : RawData event for Player #1: 12:11:00.498269 : Device rawinput data (Hex) = [ 00008504, 0000AE74 ] 12:11:00.498269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.498269 : OnScreen Cursor Position (Px) = [ 997, 735 ] 12:11:00.498269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.498269 : ClientWindow Style = FullScreen 12:11:00.498269 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.498269 : Game Position (Hex) = [ 03E5, 02DF ] 12:11:00.498269 : Game Position (Dec) = [ 997, 735 ] 12:11:00.498269 : - 12:11:00.499266 : Cannot read memory at address 0x0000030B 12:11:00.499266 : Cannot read memory at address 0x0000038B 12:11:00.501259 : Cannot read memory at address 0x0000030B 12:11:00.501259 : Cannot read memory at address 0x0000038B 12:11:00.503253 : Cannot read memory at address 0x0000030B 12:11:00.503253 : Cannot read memory at address 0x0000038B 12:11:00.503253 : RawData event for Player #1: 12:11:00.503253 : Device rawinput data (Hex) = [ 00008504, 0000AE74 ] 12:11:00.503754 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.503754 : OnScreen Cursor Position (Px) = [ 997, 735 ] 12:11:00.503754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.503754 : ClientWindow Style = FullScreen 12:11:00.503754 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.503754 : Game Position (Hex) = [ 03E5, 02DF ] 12:11:00.503754 : Game Position (Dec) = [ 997, 735 ] 12:11:00.503754 : - 12:11:00.504648 : Cannot read memory at address 0x0000030B 12:11:00.504648 : Cannot read memory at address 0x0000038B 12:11:00.506643 : Cannot read memory at address 0x0000030B 12:11:00.506643 : Cannot read memory at address 0x0000038B 12:11:00.507640 : RawData event for Player #1: 12:11:00.508637 : Device rawinput data (Hex) = [ 00008504, 0000AE74 ] 12:11:00.508637 : Cannot read memory at address 0x0000030B 12:11:00.508637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.508637 : OnScreen Cursor Position (Px) = [ 997, 735 ] 12:11:00.508637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.508637 : ClientWindow Style = FullScreen 12:11:00.508637 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.508637 : Game Position (Hex) = [ 03E5, 02DF ] 12:11:00.508637 : Game Position (Dec) = [ 997, 735 ] 12:11:00.508637 : - 12:11:00.510630 : Cannot read memory at address 0x0000030B 12:11:00.510630 : Cannot read memory at address 0x0000038B 12:11:00.511626 : RawData event for Player #1: 12:11:00.511626 : Device rawinput data (Hex) = [ 00008504, 0000AE74 ] 12:11:00.511626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.511626 : OnScreen Cursor Position (Px) = [ 997, 735 ] 12:11:00.511626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.511626 : ClientWindow Style = FullScreen 12:11:00.511626 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.511626 : Game Position (Hex) = [ 03E5, 02DF ] 12:11:00.513127 : Game Position (Dec) = [ 997, 735 ] 12:11:00.513127 : Cannot read memory at address 0x0000030B 12:11:00.513127 : - 12:11:00.513127 : Cannot read memory at address 0x0000038B 12:11:00.515127 : Cannot read memory at address 0x0000030B 12:11:00.515127 : Cannot read memory at address 0x0000038B 12:11:00.517120 : Cannot read memory at address 0x0000030B 12:11:00.517120 : Cannot read memory at address 0x0000038B 12:11:00.517120 : RawData event for Player #1: 12:11:00.517120 : Device rawinput data (Hex) = [ 00008504, 0000AE74 ] 12:11:00.517120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.517120 : OnScreen Cursor Position (Px) = [ 997, 735 ] 12:11:00.517120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.517120 : ClientWindow Style = FullScreen 12:11:00.517120 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.518117 : Game Position (Hex) = [ 03E5, 02DF ] 12:11:00.518117 : Game Position (Dec) = [ 997, 735 ] 12:11:00.518117 : - 12:11:00.519114 : Cannot read memory at address 0x0000030B 12:11:00.519114 : Cannot read memory at address 0x0000038B 12:11:00.521107 : Cannot read memory at address 0x0000030B 12:11:00.521107 : Cannot read memory at address 0x0000038B 12:11:00.523100 : Cannot read memory at address 0x0000030B 12:11:00.523100 : Cannot read memory at address 0x0000038B 12:11:00.524600 : RawData event for Player #1: 12:11:00.524600 : Cannot read memory at address 0x0000030B 12:11:00.524600 : Device rawinput data (Hex) = [ 00007CFC, 0000AE44 ] 12:11:00.524600 : Cannot read memory at address 0x0000038B 12:11:00.524600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.524600 : OnScreen Cursor Position (Px) = [ 937, 735 ] 12:11:00.524600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.524600 : ClientWindow Style = FullScreen 12:11:00.524600 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.524600 : Game Position (Hex) = [ 03A9, 02DF ] 12:11:00.524600 : Game Position (Dec) = [ 937, 735 ] 12:11:00.524600 : - 12:11:00.526593 : Cannot read memory at address 0x0000030B 12:11:00.526593 : Cannot read memory at address 0x0000038B 12:11:00.528587 : Cannot read memory at address 0x0000030B 12:11:00.528587 : Cannot read memory at address 0x0000038B 12:11:00.530580 : Cannot read memory at address 0x0000030B 12:11:00.530580 : Cannot read memory at address 0x0000038B 12:11:00.531577 : RawData event for Player #1: 12:11:00.531577 : Device rawinput data (Hex) = [ 0000854C, 0000AE74 ] 12:11:00.531577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.531577 : OnScreen Cursor Position (Px) = [ 999, 735 ] 12:11:00.531577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.531577 : ClientWindow Style = FullScreen 12:11:00.531577 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.531577 : Game Position (Hex) = [ 03E7, 02DF ] 12:11:00.531577 : Game Position (Dec) = [ 999, 735 ] 12:11:00.531577 : - 12:11:00.533078 : Cannot read memory at address 0x0000030B 12:11:00.533078 : Cannot read memory at address 0x0000038B 12:11:00.535079 : Cannot read memory at address 0x0000030B 12:11:00.535079 : Cannot read memory at address 0x0000038B 12:11:00.537072 : Cannot read memory at address 0x0000030B 12:11:00.537072 : Cannot read memory at address 0x0000038B 12:11:00.538069 : RawData event for Player #1: 12:11:00.538069 : Device rawinput data (Hex) = [ 0000854C, 0000AE74 ] 12:11:00.538069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.538069 : OnScreen Cursor Position (Px) = [ 999, 735 ] 12:11:00.538069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.538069 : ClientWindow Style = FullScreen 12:11:00.539066 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.539066 : Cannot read memory at address 0x0000030B 12:11:00.539066 : Game Position (Hex) = [ 03E7, 02DF ] 12:11:00.539066 : Cannot read memory at address 0x0000038B 12:11:00.539066 : Game Position (Dec) = [ 999, 735 ] 12:11:00.539066 : - 12:11:00.541059 : Cannot read memory at address 0x0000030B 12:11:00.541059 : Cannot read memory at address 0x0000038B 12:11:00.543052 : Cannot read memory at address 0x0000030B 12:11:00.543052 : Cannot read memory at address 0x0000038B 12:11:00.544552 : Cannot read memory at address 0x0000030B 12:11:00.544552 : Cannot read memory at address 0x0000038B 12:11:00.545548 : RawData event for Player #1: 12:11:00.545548 : Device rawinput data (Hex) = [ 0000854C, 0000AE74 ] 12:11:00.545548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.545548 : OnScreen Cursor Position (Px) = [ 999, 735 ] 12:11:00.545548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.545548 : ClientWindow Style = FullScreen 12:11:00.545548 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.545548 : Game Position (Hex) = [ 03E7, 02DF ] 12:11:00.545548 : Game Position (Dec) = [ 999, 735 ] 12:11:00.545548 : - 12:11:00.546545 : Cannot read memory at address 0x0000030B 12:11:00.546545 : Cannot read memory at address 0x0000038B 12:11:00.548538 : Cannot read memory at address 0x0000030B 12:11:00.548538 : Cannot read memory at address 0x0000038B 12:11:00.550532 : Cannot read memory at address 0x0000030B 12:11:00.550532 : Cannot read memory at address 0x0000038B 12:11:00.551528 : RawData event for Player #1: 12:11:00.551528 : Device rawinput data (Hex) = [ 0000854C, 0000AE74 ] 12:11:00.551528 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.551528 : OnScreen Cursor Position (Px) = [ 999, 735 ] 12:11:00.551528 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.551528 : ClientWindow Style = FullScreen 12:11:00.551528 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.551528 : Game Position (Hex) = [ 03E7, 02DF ] 12:11:00.551528 : Game Position (Dec) = [ 999, 735 ] 12:11:00.551528 : - 12:11:00.553030 : Cannot read memory at address 0x0000030B 12:11:00.553030 : Cannot read memory at address 0x0000038B 12:11:00.555031 : Cannot read memory at address 0x0000030B 12:11:00.555031 : Cannot read memory at address 0x0000038B 12:11:00.557025 : Cannot read memory at address 0x0000030B 12:11:00.557025 : Cannot read memory at address 0x0000038B 12:11:00.558021 : RawData event for Player #1: 12:11:00.558021 : Device rawinput data (Hex) = [ 0000854C, 0000AE74 ] 12:11:00.558021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.558021 : OnScreen Cursor Position (Px) = [ 999, 735 ] 12:11:00.558021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.558021 : ClientWindow Style = FullScreen 12:11:00.559018 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.559018 : Cannot read memory at address 0x0000030B 12:11:00.559018 : Game Position (Hex) = [ 03E7, 02DF ] 12:11:00.559018 : Cannot read memory at address 0x0000038B 12:11:00.559018 : Game Position (Dec) = [ 999, 735 ] 12:11:00.559018 : - 12:11:00.561011 : Cannot read memory at address 0x0000030B 12:11:00.561011 : Cannot read memory at address 0x0000038B 12:11:00.563004 : Cannot read memory at address 0x0000030B 12:11:00.563004 : Cannot read memory at address 0x0000038B 12:11:00.565010 : Cannot read memory at address 0x0000030B 12:11:00.565010 : Cannot read memory at address 0x0000038B 12:11:00.565010 : RawData event for Player #1: 12:11:00.565010 : Device rawinput data (Hex) = [ 00008544, 0000AE54 ] 12:11:00.565010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.565010 : OnScreen Cursor Position (Px) = [ 999, 735 ] 12:11:00.565010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.565010 : ClientWindow Style = FullScreen 12:11:00.566006 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.566006 : Game Position (Hex) = [ 03E7, 02DF ] 12:11:00.566006 : Game Position (Dec) = [ 999, 735 ] 12:11:00.566006 : - 12:11:00.567003 : Cannot read memory at address 0x0000030B 12:11:00.567003 : Cannot read memory at address 0x0000038B 12:11:00.568996 : Cannot read memory at address 0x0000030B 12:11:00.568996 : Cannot read memory at address 0x0000038B 12:11:00.570990 : Cannot read memory at address 0x0000030B 12:11:00.570990 : Cannot read memory at address 0x0000038B 12:11:00.571986 : RawData event for Player #1: 12:11:00.571986 : Device rawinput data (Hex) = [ 00008544, 0000AE54 ] 12:11:00.571986 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.571986 : OnScreen Cursor Position (Px) = [ 999, 735 ] 12:11:00.571986 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.572983 : ClientWindow Style = FullScreen 12:11:00.572983 : Cannot read memory at address 0x0000030B 12:11:00.572983 : Cannot read memory at address 0x0000038B 12:11:00.572983 : Game Position (Hex) = [ 03E7, 02DF ] 12:11:00.572983 : Game Position (Dec) = [ 999, 735 ] 12:11:00.572983 : - 12:11:00.574483 : Cannot read memory at address 0x0000030B 12:11:00.574483 : Cannot read memory at address 0x0000038B 12:11:00.576476 : Cannot read memory at address 0x0000030B 12:11:00.576476 : Cannot read memory at address 0x0000038B 12:11:00.578469 : Cannot read memory at address 0x0000030B 12:11:00.578469 : Cannot read memory at address 0x0000038B 12:11:00.579466 : RawData event for Player #1: 12:11:00.579466 : Device rawinput data (Hex) = [ 00008514, 0000AE48 ] 12:11:00.579466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.579466 : OnScreen Cursor Position (Px) = [ 998, 735 ] 12:11:00.579466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.579466 : ClientWindow Style = FullScreen 12:11:00.579466 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.579466 : Game Position (Hex) = [ 03E6, 02DF ] 12:11:00.579466 : Game Position (Dec) = [ 998, 735 ] 12:11:00.579466 : - 12:11:00.580462 : Cannot read memory at address 0x0000030B 12:11:00.580462 : Cannot read memory at address 0x0000038B 12:11:00.582960 : Cannot read memory at address 0x0000030B 12:11:00.582960 : Cannot read memory at address 0x0000038B 12:11:00.584961 : Cannot read memory at address 0x0000030B 12:11:00.584961 : Cannot read memory at address 0x0000038B 12:11:00.584961 : RawData event for Player #1: 12:11:00.584961 : Device rawinput data (Hex) = [ 0000852C, 0000ADF0 ] 12:11:00.584961 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.584961 : OnScreen Cursor Position (Px) = [ 998, 733 ] 12:11:00.584961 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.585957 : ClientWindow Style = FullScreen 12:11:00.585957 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.585957 : Game Position (Hex) = [ 03E6, 02DD ] 12:11:00.585957 : Game Position (Dec) = [ 998, 733 ] 12:11:00.585957 : - 12:11:00.586954 : Cannot read memory at address 0x0000030B 12:11:00.586954 : Cannot read memory at address 0x0000038B 12:11:00.588947 : Cannot read memory at address 0x0000030B 12:11:00.588947 : Cannot read memory at address 0x0000038B 12:11:00.590940 : Cannot read memory at address 0x0000030B 12:11:00.590940 : Cannot read memory at address 0x0000038B 12:11:00.591937 : RawData event for Player #1: 12:11:00.591937 : Device rawinput data (Hex) = [ 0000854C, 0000AE1C ] 12:11:00.591937 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.591937 : OnScreen Cursor Position (Px) = [ 999, 734 ] 12:11:00.591937 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.592934 : ClientWindow Style = FullScreen 12:11:00.592934 : Cannot read memory at address 0x0000030B 12:11:00.592934 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.592934 : Cannot read memory at address 0x0000038B 12:11:00.592934 : Game Position (Hex) = [ 03E7, 02DE ] 12:11:00.592934 : Game Position (Dec) = [ 999, 734 ] 12:11:00.592934 : - 12:11:00.594929 : Cannot read memory at address 0x0000030B 12:11:00.594929 : Cannot read memory at address 0x0000038B 12:11:00.596970 : Cannot read memory at address 0x0000030B 12:11:00.596970 : Cannot read memory at address 0x0000038B 12:11:00.598957 : Cannot read memory at address 0x0000030B 12:11:00.598957 : Cannot read memory at address 0x0000038B 12:11:00.598957 : RawData event for Player #1: 12:11:00.598957 : Device rawinput data (Hex) = [ 00008524, 0000AE20 ] 12:11:00.598957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.598957 : OnScreen Cursor Position (Px) = [ 998, 734 ] 12:11:00.599953 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.599953 : ClientWindow Style = FullScreen 12:11:00.599953 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.599953 : Game Position (Hex) = [ 03E6, 02DE ] 12:11:00.599953 : Game Position (Dec) = [ 998, 734 ] 12:11:00.599953 : - 12:11:00.600954 : Cannot read memory at address 0x0000030B 12:11:00.600954 : Cannot read memory at address 0x0000038B 12:11:00.602947 : Cannot read memory at address 0x0000030B 12:11:00.602947 : Cannot read memory at address 0x0000038B 12:11:00.604533 : Cannot read memory at address 0x0000030B 12:11:00.604533 : Cannot read memory at address 0x0000038B 12:11:00.606541 : RawData event for Player #1: 12:11:00.606541 : Cannot read memory at address 0x0000030B 12:11:00.606541 : Device rawinput data (Hex) = [ 00008544, 0000AE54 ] 12:11:00.606541 : Cannot read memory at address 0x0000038B 12:11:00.606541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.606541 : OnScreen Cursor Position (Px) = [ 999, 735 ] 12:11:00.606541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.606541 : ClientWindow Style = FullScreen 12:11:00.606541 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.606541 : Game Position (Hex) = [ 03E7, 02DF ] 12:11:00.606541 : Game Position (Dec) = [ 999, 735 ] 12:11:00.606541 : - 12:11:00.608481 : Cannot read memory at address 0x0000030B 12:11:00.608481 : Cannot read memory at address 0x0000038B 12:11:00.610515 : Cannot read memory at address 0x0000030B 12:11:00.610515 : Cannot read memory at address 0x0000038B 12:11:00.613054 : Cannot read memory at address 0x0000030B 12:11:00.613054 : Cannot read memory at address 0x0000038B 12:11:00.613054 : RawData event for Player #1: 12:11:00.613054 : Device rawinput data (Hex) = [ 0000851C, 0000AE48 ] 12:11:00.613054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.613054 : OnScreen Cursor Position (Px) = [ 998, 735 ] 12:11:00.613054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.613054 : ClientWindow Style = FullScreen 12:11:00.613054 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.614103 : Game Position (Hex) = [ 03E6, 02DF ] 12:11:00.614103 : Game Position (Dec) = [ 998, 735 ] 12:11:00.614103 : - 12:11:00.615096 : Cannot read memory at address 0x0000030B 12:11:00.615096 : Cannot read memory at address 0x0000038B 12:11:00.617050 : Cannot read memory at address 0x0000030B 12:11:00.617050 : Cannot read memory at address 0x0000038B 12:11:00.619044 : Cannot read memory at address 0x0000030B 12:11:00.619044 : Cannot read memory at address 0x0000038B 12:11:00.620041 : RawData event for Player #1: 12:11:00.620041 : Device rawinput data (Hex) = [ 00008544, 0000AE54 ] 12:11:00.620041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.620041 : OnScreen Cursor Position (Px) = [ 999, 735 ] 12:11:00.620041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.620041 : ClientWindow Style = FullScreen 12:11:00.621037 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.621037 : Cannot read memory at address 0x0000030B 12:11:00.621037 : Game Position (Hex) = [ 03E7, 02DF ] 12:11:00.621037 : Cannot read memory at address 0x0000038B 12:11:00.621037 : Game Position (Dec) = [ 999, 735 ] 12:11:00.621037 : - 12:11:00.623031 : Cannot read memory at address 0x0000030B 12:11:00.623031 : Cannot read memory at address 0x0000038B 12:11:00.624531 : Cannot read memory at address 0x0000030B 12:11:00.624531 : Cannot read memory at address 0x0000038B 12:11:00.626524 : RawData event for Player #1: 12:11:00.626524 : Device rawinput data (Hex) = [ 0000854C, 0000AE74 ] 12:11:00.626524 : Cannot read memory at address 0x0000038B 12:11:00.626524 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.626524 : OnScreen Cursor Position (Px) = [ 999, 735 ] 12:11:00.626524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.626524 : ClientWindow Style = FullScreen 12:11:00.626524 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.626524 : Game Position (Hex) = [ 03E7, 02DF ] 12:11:00.626524 : Game Position (Dec) = [ 999, 735 ] 12:11:00.626524 : - 12:11:00.628517 : Cannot read memory at address 0x0000030B 12:11:00.628517 : Cannot read memory at address 0x0000038B 12:11:00.630511 : Cannot read memory at address 0x0000030B 12:11:00.630511 : Cannot read memory at address 0x0000038B 12:11:00.633008 : Cannot read memory at address 0x0000030B 12:11:00.633008 : Cannot read memory at address 0x0000038B 12:11:00.633008 : RawData event for Player #1: 12:11:00.633008 : Device rawinput data (Hex) = [ 0000854C, 0000AE74 ] 12:11:00.633008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.633008 : OnScreen Cursor Position (Px) = [ 999, 735 ] 12:11:00.633008 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.634012 : ClientWindow Style = FullScreen 12:11:00.634012 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.634012 : Game Position (Hex) = [ 03E7, 02DF ] 12:11:00.634012 : Game Position (Dec) = [ 999, 735 ] 12:11:00.634012 : - 12:11:00.634887 : Cannot read memory at address 0x0000030B 12:11:00.634887 : Cannot read memory at address 0x0000038B 12:11:00.636882 : Cannot read memory at address 0x0000030B 12:11:00.636882 : Cannot read memory at address 0x0000038B 12:11:00.638875 : Cannot read memory at address 0x0000030B 12:11:00.638875 : Cannot read memory at address 0x0000038B 12:11:00.639872 : RawData event for Player #1: 12:11:00.639872 : Device rawinput data (Hex) = [ 0000854C, 0000AE74 ] 12:11:00.639872 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.639872 : OnScreen Cursor Position (Px) = [ 999, 735 ] 12:11:00.640869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.640869 : Cannot read memory at address 0x0000030B 12:11:00.640869 : Cannot read memory at address 0x0000038B 12:11:00.640869 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.640869 : Game Position (Hex) = [ 03E7, 02DF ] 12:11:00.640869 : Game Position (Dec) = [ 999, 735 ] 12:11:00.640869 : - 12:11:00.642862 : Cannot read memory at address 0x0000030B 12:11:00.642862 : Cannot read memory at address 0x0000038B 12:11:00.644361 : Cannot read memory at address 0x0000030B 12:11:00.644361 : Cannot read memory at address 0x0000038B 12:11:00.646355 : Cannot read memory at address 0x0000030B 12:11:00.646355 : Cannot read memory at address 0x0000038B 12:11:00.647352 : RawData event for Player #1: 12:11:00.647352 : Device rawinput data (Hex) = [ 00008570, 0000AE70 ] 12:11:00.647352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.647352 : OnScreen Cursor Position (Px) = [ 1000, 735 ] 12:11:00.647352 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.647352 : ClientWindow Style = FullScreen 12:11:00.647352 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.648348 : Game Position (Hex) = [ 03E8, 02DF ] 12:11:00.648348 : Cannot read memory at address 0x0000030B 12:11:00.648348 : Cannot read memory at address 0x0000038B 12:11:00.648348 : - 12:11:00.650341 : Cannot read memory at address 0x0000030B 12:11:00.650341 : Cannot read memory at address 0x0000038B 12:11:00.652335 : Cannot read memory at address 0x0000030B 12:11:00.652335 : Cannot read memory at address 0x0000038B 12:11:00.653833 : Cannot read memory at address 0x0000030B 12:11:00.653833 : Cannot read memory at address 0x0000038B 12:11:00.653833 : RawData event for Player #1: 12:11:00.653833 : Device rawinput data (Hex) = [ 0000859C, 0000AE80 ] 12:11:00.653833 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.653833 : OnScreen Cursor Position (Px) = [ 1002, 736 ] 12:11:00.654831 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.654831 : ClientWindow Style = FullScreen 12:11:00.654831 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.654831 : Game Position (Hex) = [ 03EA, 02E0 ] 12:11:00.654831 : Game Position (Dec) = [ 1002, 736 ] 12:11:00.654831 : - 12:11:00.655828 : Cannot read memory at address 0x0000030B 12:11:00.655828 : Cannot read memory at address 0x0000038B 12:11:00.657821 : Cannot read memory at address 0x0000030B 12:11:00.657821 : Cannot read memory at address 0x0000038B 12:11:00.659814 : Cannot read memory at address 0x0000030B 12:11:00.659814 : Cannot read memory at address 0x0000038B 12:11:00.660811 : RawData event for Player #1: 12:11:00.660811 : Device rawinput data (Hex) = [ 0000859C, 0000AE80 ] 12:11:00.661808 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.661808 : OnScreen Cursor Position (Px) = [ 1002, 736 ] 12:11:00.661808 : Cannot read memory at address 0x0000038B 12:11:00.661808 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.661808 : ClientWindow Style = FullScreen 12:11:00.661808 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.661808 : Game Position (Hex) = [ 03EA, 02E0 ] 12:11:00.661808 : Game Position (Dec) = [ 1002, 736 ] 12:11:00.661808 : - 12:11:00.663309 : Cannot read memory at address 0x0000030B 12:11:00.663309 : Cannot read memory at address 0x0000038B 12:11:00.664820 : Cannot read memory at address 0x0000030B 12:11:00.664820 : Cannot read memory at address 0x0000038B 12:11:00.666813 : Cannot read memory at address 0x0000030B 12:11:00.666813 : Cannot read memory at address 0x0000038B 12:11:00.666813 : RawData event for Player #1: 12:11:00.666813 : Device rawinput data (Hex) = [ 00008594, 0000AEA8 ] 12:11:00.666813 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.666813 : OnScreen Cursor Position (Px) = [ 1001, 736 ] 12:11:00.667810 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.667810 : ClientWindow Style = FullScreen 12:11:00.667810 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.667810 : Game Position (Hex) = [ 03E9, 02E0 ] 12:11:00.667810 : Game Position (Dec) = [ 1001, 736 ] 12:11:00.667810 : - 12:11:00.668807 : Cannot read memory at address 0x0000030B 12:11:00.668807 : Cannot read memory at address 0x0000038B 12:11:00.670800 : Cannot read memory at address 0x0000030B 12:11:00.670800 : Cannot read memory at address 0x0000038B 12:11:00.671797 : RawData event for Player #1: 12:11:00.671797 : Device rawinput data (Hex) = [ 0000859C, 0000AEA4 ] 12:11:00.671797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.671797 : OnScreen Cursor Position (Px) = [ 1002, 736 ] 12:11:00.673298 : Cannot read memory at address 0x0000030B 12:11:00.673298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.673298 : Cannot read memory at address 0x0000038B 12:11:00.673298 : ClientWindow Style = FullScreen 12:11:00.673298 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.673298 : Game Position (Hex) = [ 03EA, 02E0 ] 12:11:00.673298 : Game Position (Dec) = [ 1002, 736 ] 12:11:00.673298 : - 12:11:00.675298 : Cannot read memory at address 0x0000030B 12:11:00.675298 : Cannot read memory at address 0x0000038B 12:11:00.677291 : Cannot read memory at address 0x0000030B 12:11:00.677291 : Cannot read memory at address 0x0000038B 12:11:00.677291 : RawData event for Player #1: 12:11:00.677291 : Device rawinput data (Hex) = [ 000085BC, 0000AED0 ] 12:11:00.677291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.677291 : OnScreen Cursor Position (Px) = [ 1003, 737 ] 12:11:00.677291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.677291 : ClientWindow Style = FullScreen 12:11:00.677291 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.677291 : Game Position (Hex) = [ 03EB, 02E1 ] 12:11:00.677291 : Game Position (Dec) = [ 1003, 737 ] 12:11:00.678288 : - 12:11:00.679284 : Cannot read memory at address 0x0000030B 12:11:00.679284 : Cannot read memory at address 0x0000038B 12:11:00.681278 : Cannot read memory at address 0x0000030B 12:11:00.681278 : Cannot read memory at address 0x0000038B 12:11:00.682274 : RawData event for Player #1: 12:11:00.682274 : Device rawinput data (Hex) = [ 000085C4, 0000AEFC ] 12:11:00.682274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.682274 : OnScreen Cursor Position (Px) = [ 1003, 738 ] 12:11:00.682274 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.682274 : ClientWindow Style = FullScreen 12:11:00.682274 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.682274 : Game Position (Hex) = [ 03EB, 02E2 ] 12:11:00.682274 : Game Position (Dec) = [ 1003, 738 ] 12:11:00.683271 : - 12:11:00.683271 : Cannot read memory at address 0x0000038B 12:11:00.684642 : Cannot read memory at address 0x0000030B 12:11:00.684642 : Cannot read memory at address 0x0000038B 12:11:00.686637 : Cannot read memory at address 0x0000030B 12:11:00.686637 : Cannot read memory at address 0x0000038B 12:11:00.687633 : RawData event for Player #1: 12:11:00.687633 : Device rawinput data (Hex) = [ 000085F4, 0000AF04 ] 12:11:00.687633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.687633 : OnScreen Cursor Position (Px) = [ 1004, 738 ] 12:11:00.687633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.687633 : ClientWindow Style = FullScreen 12:11:00.687633 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.687633 : Game Position (Hex) = [ 03EC, 02E2 ] 12:11:00.687633 : Game Position (Dec) = [ 1004, 738 ] 12:11:00.687633 : - 12:11:00.688630 : Cannot read memory at address 0x0000030B 12:11:00.688630 : Cannot read memory at address 0x0000038B 12:11:00.690623 : Cannot read memory at address 0x0000030B 12:11:00.690623 : Cannot read memory at address 0x0000038B 12:11:00.691620 : RawData event for Player #1: 12:11:00.691620 : Device rawinput data (Hex) = [ 000085E4, 0000AF2C ] 12:11:00.691620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.691620 : OnScreen Cursor Position (Px) = [ 1004, 739 ] 12:11:00.691620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.691620 : ClientWindow Style = FullScreen 12:11:00.691620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.691620 : Game Position (Hex) = [ 03EC, 02E3 ] 12:11:00.691620 : Game Position (Dec) = [ 1004, 739 ] 12:11:00.691620 : - 12:11:00.693195 : Cannot read memory at address 0x0000030B 12:11:00.693195 : Cannot read memory at address 0x0000038B 12:11:00.694785 : Cannot read memory at address 0x0000030B 12:11:00.694785 : Cannot read memory at address 0x0000038B 12:11:00.695779 : RawData event for Player #1: 12:11:00.695779 : Device rawinput data (Hex) = [ 00008604, 0000AF2C ] 12:11:00.696776 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.696776 : OnScreen Cursor Position (Px) = [ 1005, 739 ] 12:11:00.696776 : Cannot read memory at address 0x0000030B 12:11:00.696776 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.696776 : Cannot read memory at address 0x0000038B 12:11:00.696776 : ClientWindow Style = FullScreen 12:11:00.696776 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.696776 : Game Position (Hex) = [ 03ED, 02E3 ] 12:11:00.696776 : Game Position (Dec) = [ 1005, 739 ] 12:11:00.696776 : - 12:11:00.698769 : Cannot read memory at address 0x0000030B 12:11:00.698769 : Cannot read memory at address 0x0000038B 12:11:00.700763 : Cannot read memory at address 0x0000030B 12:11:00.700763 : Cannot read memory at address 0x0000038B 12:11:00.700763 : RawData event for Player #1: 12:11:00.700763 : Device rawinput data (Hex) = [ 0000860C, 0000AF80 ] 12:11:00.701760 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.701760 : OnScreen Cursor Position (Px) = [ 1005, 740 ] 12:11:00.701760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.701760 : ClientWindow Style = FullScreen 12:11:00.701760 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.701760 : Game Position (Hex) = [ 03ED, 02E4 ] 12:11:00.701760 : Game Position (Dec) = [ 1005, 740 ] 12:11:00.701760 : - 12:11:00.703309 : Cannot read memory at address 0x0000030B 12:11:00.703309 : Cannot read memory at address 0x0000038B 12:11:00.705370 : Cannot read memory at address 0x0000030B 12:11:00.705370 : Cannot read memory at address 0x0000038B 12:11:00.706313 : RawData event for Player #1: 12:11:00.706313 : Device rawinput data (Hex) = [ 0000860C, 0000AF80 ] 12:11:00.706313 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.706313 : OnScreen Cursor Position (Px) = [ 1005, 740 ] 12:11:00.706313 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.706313 : ClientWindow Style = FullScreen 12:11:00.706313 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.706313 : Game Position (Hex) = [ 03ED, 02E4 ] 12:11:00.706313 : Game Position (Dec) = [ 1005, 740 ] 12:11:00.707309 : - 12:11:00.707309 : Cannot read memory at address 0x0000030B 12:11:00.707309 : Cannot read memory at address 0x0000038B 12:11:00.709303 : Cannot read memory at address 0x0000030B 12:11:00.709303 : Cannot read memory at address 0x0000038B 12:11:00.711296 : Cannot read memory at address 0x0000030B 12:11:00.711296 : Cannot read memory at address 0x0000038B 12:11:00.711296 : RawData event for Player #1: 12:11:00.711296 : Device rawinput data (Hex) = [ 00008614, 0000AFA8 ] 12:11:00.711296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.711296 : OnScreen Cursor Position (Px) = [ 1005, 741 ] 12:11:00.711296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.711296 : ClientWindow Style = FullScreen 12:11:00.711296 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.711296 : Game Position (Hex) = [ 03ED, 02E5 ] 12:11:00.712293 : Game Position (Dec) = [ 1005, 741 ] 12:11:00.712293 : - 12:11:00.713296 : Cannot read memory at address 0x0000030B 12:11:00.713296 : Cannot read memory at address 0x0000038B 12:11:00.714799 : Cannot read memory at address 0x0000030B 12:11:00.714799 : Cannot read memory at address 0x0000038B 12:11:00.714799 : RawData event for Player #1: 12:11:00.714799 : Device rawinput data (Hex) = [ 00008604, 0000AFD0 ] 12:11:00.715795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.715795 : OnScreen Cursor Position (Px) = [ 1005, 741 ] 12:11:00.715795 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.715795 : ClientWindow Style = FullScreen 12:11:00.715795 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.715795 : Game Position (Hex) = [ 03ED, 02E5 ] 12:11:00.715795 : Game Position (Dec) = [ 1005, 741 ] 12:11:00.715795 : - 12:11:00.716792 : Cannot read memory at address 0x0000030B 12:11:00.716792 : Cannot read memory at address 0x0000038B 12:11:00.718785 : Cannot read memory at address 0x0000030B 12:11:00.718785 : Cannot read memory at address 0x0000038B 12:11:00.719782 : RawData event for Player #1: 12:11:00.719782 : Device rawinput data (Hex) = [ 00008604, 0000AFD0 ] 12:11:00.719782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.719782 : OnScreen Cursor Position (Px) = [ 1005, 741 ] 12:11:00.720779 : Cannot read memory at address 0x0000030B 12:11:00.720779 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.720779 : ClientWindow Style = FullScreen 12:11:00.720779 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.720779 : Cannot read memory at address 0x0000038B 12:11:00.720779 : Game Position (Hex) = [ 03ED, 02E5 ] 12:11:00.720779 : Game Position (Dec) = [ 1005, 741 ] 12:11:00.720779 : - 12:11:00.723278 : Cannot read memory at address 0x0000030B 12:11:00.723278 : Cannot read memory at address 0x0000038B 12:11:00.725279 : Cannot read memory at address 0x0000030B 12:11:00.725279 : Cannot read memory at address 0x0000038B 12:11:00.725279 : RawData event for Player #1: 12:11:00.725279 : Device rawinput data (Hex) = [ 00008604, 0000AFD0 ] 12:11:00.725279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.725279 : OnScreen Cursor Position (Px) = [ 1005, 741 ] 12:11:00.725279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.725279 : ClientWindow Style = FullScreen 12:11:00.725279 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.725279 : Game Position (Hex) = [ 03ED, 02E5 ] 12:11:00.725279 : Game Position (Dec) = [ 1005, 741 ] 12:11:00.726276 : - 12:11:00.727273 : Cannot read memory at address 0x0000030B 12:11:00.727273 : Cannot read memory at address 0x0000038B 12:11:00.729269 : Cannot read memory at address 0x0000030B 12:11:00.729269 : Cannot read memory at address 0x0000038B 12:11:00.730262 : RawData event for Player #1: 12:11:00.730262 : Device rawinput data (Hex) = [ 0000860C, 0000B02C ] 12:11:00.730262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.730262 : OnScreen Cursor Position (Px) = [ 1005, 743 ] 12:11:00.730262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.730262 : ClientWindow Style = FullScreen 12:11:00.730262 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.730262 : Game Position (Hex) = [ 03ED, 02E7 ] 12:11:00.731259 : Cannot read memory at address 0x0000030B 12:11:00.731259 : Game Position (Dec) = [ 1005, 743 ] 12:11:00.731259 : Cannot read memory at address 0x0000038B 12:11:00.731259 : - 12:11:00.733252 : Cannot read memory at address 0x0000030B 12:11:00.733252 : Cannot read memory at address 0x0000038B 12:11:00.734752 : Cannot read memory at address 0x0000030B 12:11:00.734752 : Cannot read memory at address 0x0000038B 12:11:00.734752 : RawData event for Player #1: 12:11:00.734752 : Device rawinput data (Hex) = [ 0000860C, 0000B02C ] 12:11:00.734752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.735749 : OnScreen Cursor Position (Px) = [ 1005, 743 ] 12:11:00.735749 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.735749 : ClientWindow Style = FullScreen 12:11:00.735749 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.735749 : Game Position (Hex) = [ 03ED, 02E7 ] 12:11:00.735749 : Game Position (Dec) = [ 1005, 743 ] 12:11:00.735749 : - 12:11:00.736745 : Cannot read memory at address 0x0000030B 12:11:00.736745 : Cannot read memory at address 0x0000038B 12:11:00.738739 : Cannot read memory at address 0x0000030B 12:11:00.738739 : Cannot read memory at address 0x0000038B 12:11:00.738739 : RawData event for Player #1: 12:11:00.738739 : Device rawinput data (Hex) = [ 00008634, 0000B02C ] 12:11:00.739735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.739735 : OnScreen Cursor Position (Px) = [ 1006, 743 ] 12:11:00.739735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.739735 : ClientWindow Style = FullScreen 12:11:00.739735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.739735 : Game Position (Hex) = [ 03EE, 02E7 ] 12:11:00.739735 : Game Position (Dec) = [ 1006, 743 ] 12:11:00.739735 : - 12:11:00.740732 : Cannot read memory at address 0x0000030B 12:11:00.740732 : Cannot read memory at address 0x0000038B 12:11:00.743230 : Cannot read memory at address 0x0000030B 12:11:00.743230 : Cannot read memory at address 0x0000038B 12:11:00.745234 : Cannot read memory at address 0x0000030B 12:11:00.745234 : Cannot read memory at address 0x0000038B 12:11:00.746231 : RawData event for Player #1: 12:11:00.746231 : Device rawinput data (Hex) = [ 000085FC, 0000B058 ] 12:11:00.746231 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.746231 : OnScreen Cursor Position (Px) = [ 1004, 743 ] 12:11:00.746231 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.747224 : ClientWindow Style = FullScreen 12:11:00.747224 : Cannot read memory at address 0x0000030B 12:11:00.747224 : Cannot read memory at address 0x0000038B 12:11:00.747224 : Game Position (Hex) = [ 03EC, 02E7 ] 12:11:00.747224 : Game Position (Dec) = [ 1004, 743 ] 12:11:00.747224 : - 12:11:00.749217 : Cannot read memory at address 0x0000030B 12:11:00.749217 : Cannot read memory at address 0x0000038B 12:11:00.751211 : Cannot read memory at address 0x0000030B 12:11:00.751211 : Cannot read memory at address 0x0000038B 12:11:00.753204 : Cannot read memory at address 0x0000030B 12:11:00.753204 : Cannot read memory at address 0x0000038B 12:11:00.753204 : RawData event for Player #1: 12:11:00.753204 : Device rawinput data (Hex) = [ 000085FC, 0000B058 ] 12:11:00.753706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.753706 : OnScreen Cursor Position (Px) = [ 1004, 743 ] 12:11:00.753706 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.753706 : ClientWindow Style = FullScreen 12:11:00.753706 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.753706 : Game Position (Hex) = [ 03EC, 02E7 ] 12:11:00.753706 : Game Position (Dec) = [ 1004, 743 ] 12:11:00.753706 : - 12:11:00.754704 : Cannot read memory at address 0x0000030B 12:11:00.754704 : Cannot read memory at address 0x0000038B 12:11:00.756697 : Cannot read memory at address 0x0000030B 12:11:00.756697 : Cannot read memory at address 0x0000038B 12:11:00.757694 : RawData event for Player #1: 12:11:00.758691 : Device rawinput data (Hex) = [ 00008604, 0000B058 ] 12:11:00.758691 : Cannot read memory at address 0x0000030B 12:11:00.758691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.758691 : Cannot read memory at address 0x0000038B 12:11:00.758691 : OnScreen Cursor Position (Px) = [ 1005, 743 ] 12:11:00.758691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.758691 : ClientWindow Style = FullScreen 12:11:00.758691 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.758691 : Game Position (Hex) = [ 03ED, 02E7 ] 12:11:00.758691 : Game Position (Dec) = [ 1005, 743 ] 12:11:00.758691 : - 12:11:00.760688 : Cannot read memory at address 0x0000030B 12:11:00.760688 : Cannot read memory at address 0x0000038B 12:11:00.763186 : Cannot read memory at address 0x0000030B 12:11:00.763186 : Cannot read memory at address 0x0000038B 12:11:00.764726 : Cannot read memory at address 0x0000030B 12:11:00.764726 : Cannot read memory at address 0x0000038B 12:11:00.764726 : RawData event for Player #1: 12:11:00.764726 : Device rawinput data (Hex) = [ 000085FC, 0000B058 ] 12:11:00.765722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.765722 : OnScreen Cursor Position (Px) = [ 1004, 743 ] 12:11:00.765722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.765722 : ClientWindow Style = FullScreen 12:11:00.765722 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.765722 : Game Position (Hex) = [ 03EC, 02E7 ] 12:11:00.765722 : Game Position (Dec) = [ 1004, 743 ] 12:11:00.765722 : - 12:11:00.766719 : Cannot read memory at address 0x0000030B 12:11:00.766719 : Cannot read memory at address 0x0000038B 12:11:00.768712 : Cannot read memory at address 0x0000030B 12:11:00.768712 : Cannot read memory at address 0x0000038B 12:11:00.770706 : Cannot read memory at address 0x0000030B 12:11:00.770706 : Cannot read memory at address 0x0000038B 12:11:00.771702 : RawData event for Player #1: 12:11:00.771702 : Device rawinput data (Hex) = [ 000085FC, 0000B058 ] 12:11:00.771702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.771702 : OnScreen Cursor Position (Px) = [ 1004, 743 ] 12:11:00.771702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.771702 : ClientWindow Style = FullScreen 12:11:00.771702 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.771702 : Game Position (Hex) = [ 03EC, 02E7 ] 12:11:00.771702 : Game Position (Dec) = [ 1004, 743 ] 12:11:00.773204 : - 12:11:00.773204 : Cannot read memory at address 0x0000030B 12:11:00.773204 : Cannot read memory at address 0x0000038B 12:11:00.775204 : Cannot read memory at address 0x0000030B 12:11:00.775204 : Cannot read memory at address 0x0000038B 12:11:00.777201 : Cannot read memory at address 0x0000030B 12:11:00.777201 : Cannot read memory at address 0x0000038B 12:11:00.778198 : RawData event for Player #1: 12:11:00.778198 : Device rawinput data (Hex) = [ 00008604, 0000B078 ] 12:11:00.778198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.778198 : OnScreen Cursor Position (Px) = [ 1005, 744 ] 12:11:00.778198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.778198 : ClientWindow Style = FullScreen 12:11:00.778198 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.778198 : Game Position (Hex) = [ 03ED, 02E8 ] 12:11:00.779191 : Game Position (Dec) = [ 1005, 744 ] 12:11:00.779191 : - 12:11:00.779191 : Cannot read memory at address 0x0000038B 12:11:00.781184 : Cannot read memory at address 0x0000030B 12:11:00.781184 : Cannot read memory at address 0x0000038B 12:11:00.783177 : Cannot read memory at address 0x0000030B 12:11:00.783177 : Cannot read memory at address 0x0000038B 12:11:00.785189 : Cannot read memory at address 0x0000030B 12:11:00.785189 : Cannot read memory at address 0x0000038B 12:11:00.785189 : RawData event for Player #1: 12:11:00.785189 : Device rawinput data (Hex) = [ 00008608, 0000B080 ] 12:11:00.785189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.785189 : OnScreen Cursor Position (Px) = [ 1005, 744 ] 12:11:00.785189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.785189 : ClientWindow Style = FullScreen 12:11:00.785189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.786187 : Game Position (Hex) = [ 03ED, 02E8 ] 12:11:00.786187 : Game Position (Dec) = [ 1005, 744 ] 12:11:00.786187 : - 12:11:00.787183 : Cannot read memory at address 0x0000030B 12:11:00.787183 : Cannot read memory at address 0x0000038B 12:11:00.789176 : Cannot read memory at address 0x0000030B 12:11:00.789176 : Cannot read memory at address 0x0000038B 12:11:00.790173 : RawData event for Player #1: 12:11:00.790173 : Device rawinput data (Hex) = [ 00008610, 0000B080 ] 12:11:00.790173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.790173 : OnScreen Cursor Position (Px) = [ 1005, 744 ] 12:11:00.790173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.790173 : ClientWindow Style = FullScreen 12:11:00.790173 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.790173 : Game Position (Hex) = [ 03ED, 02E8 ] 12:11:00.791170 : Game Position (Dec) = [ 1005, 744 ] 12:11:00.791170 : Cannot read memory at address 0x0000030B 12:11:00.791170 : - 12:11:00.791170 : Cannot read memory at address 0x0000038B 12:11:00.793306 : Cannot read memory at address 0x0000030B 12:11:00.793306 : Cannot read memory at address 0x0000038B 12:11:00.795490 : Cannot read memory at address 0x0000030B 12:11:00.795490 : RawData event for Player #1: 12:11:00.795490 : Cannot read memory at address 0x0000038B 12:11:00.795490 : Device rawinput data (Hex) = [ 00008610, 0000B084 ] 12:11:00.795490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.795490 : OnScreen Cursor Position (Px) = [ 1005, 744 ] 12:11:00.795490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.795490 : ClientWindow Style = FullScreen 12:11:00.795490 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.795490 : Game Position (Hex) = [ 03ED, 02E8 ] 12:11:00.795490 : Game Position (Dec) = [ 1005, 744 ] 12:11:00.796486 : - 12:11:00.797485 : Cannot read memory at address 0x0000030B 12:11:00.797485 : Cannot read memory at address 0x0000038B 12:11:00.799476 : Cannot read memory at address 0x0000030B 12:11:00.799476 : Cannot read memory at address 0x0000038B 12:11:00.800472 : RawData event for Player #1: 12:11:00.800472 : Device rawinput data (Hex) = [ 00008610, 0000B084 ] 12:11:00.800472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.800472 : OnScreen Cursor Position (Px) = [ 1005, 744 ] 12:11:00.800472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.800472 : ClientWindow Style = FullScreen 12:11:00.800472 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.800472 : Game Position (Hex) = [ 03ED, 02E8 ] 12:11:00.800472 : Game Position (Dec) = [ 1005, 744 ] 12:11:00.800472 : - 12:11:00.801469 : Cannot read memory at address 0x0000030B 12:11:00.801469 : Cannot read memory at address 0x0000038B 12:11:00.802971 : Cannot read memory at address 0x0000030B 12:11:00.802971 : Cannot read memory at address 0x0000038B 12:11:00.803976 : RawData event for Player #1: 12:11:00.803976 : Device rawinput data (Hex) = [ 00008640, 0000B060 ] 12:11:00.803976 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.803976 : OnScreen Cursor Position (Px) = [ 1006, 744 ] 12:11:00.804881 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.804881 : Cannot read memory at address 0x0000030B 12:11:00.804881 : Cannot read memory at address 0x0000038B 12:11:00.804881 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.804881 : Game Position (Hex) = [ 03EE, 02E8 ] 12:11:00.804881 : Game Position (Dec) = [ 1006, 744 ] 12:11:00.804881 : - 12:11:00.806881 : Cannot read memory at address 0x0000030B 12:11:00.806881 : Cannot read memory at address 0x0000038B 12:11:00.808874 : Cannot read memory at address 0x0000030B 12:11:00.808874 : Cannot read memory at address 0x0000038B 12:11:00.808874 : RawData event for Player #1: 12:11:00.808874 : Device rawinput data (Hex) = [ 00008640, 0000B060 ] 12:11:00.808874 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.808874 : OnScreen Cursor Position (Px) = [ 1006, 744 ] 12:11:00.808874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.809867 : ClientWindow Style = FullScreen 12:11:00.809867 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.809867 : Game Position (Hex) = [ 03EE, 02E8 ] 12:11:00.809867 : Game Position (Dec) = [ 1006, 744 ] 12:11:00.809867 : - 12:11:00.810868 : Cannot read memory at address 0x0000030B 12:11:00.810868 : Cannot read memory at address 0x0000038B 12:11:00.812860 : Cannot read memory at address 0x0000030B 12:11:00.812860 : Cannot read memory at address 0x0000038B 12:11:00.814361 : Cannot read memory at address 0x0000030B 12:11:00.814361 : Cannot read memory at address 0x0000038B 12:11:00.814361 : Device rawinput data (Hex) = [ 0000866C, 0000B058 ] 12:11:00.814361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.814361 : OnScreen Cursor Position (Px) = [ 1008, 743 ] 12:11:00.814361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.814361 : ClientWindow Style = FullScreen 12:11:00.814361 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.814361 : Game Position (Hex) = [ 03F0, 02E7 ] 12:11:00.815358 : Game Position (Dec) = [ 1008, 743 ] 12:11:00.815358 : - 12:11:00.816354 : Cannot read memory at address 0x0000030B 12:11:00.816354 : Cannot read memory at address 0x0000038B 12:11:00.818348 : Cannot read memory at address 0x0000030B 12:11:00.818348 : Cannot read memory at address 0x0000038B 12:11:00.819344 : RawData event for Player #1: 12:11:00.819344 : Device rawinput data (Hex) = [ 0000866C, 0000B058 ] 12:11:00.819344 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.819344 : OnScreen Cursor Position (Px) = [ 1008, 743 ] 12:11:00.819344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.819344 : ClientWindow Style = FullScreen 12:11:00.819344 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.819344 : Game Position (Hex) = [ 03F0, 02E7 ] 12:11:00.819344 : Game Position (Dec) = [ 1008, 743 ] 12:11:00.820342 : Cannot read memory at address 0x0000030B 12:11:00.820342 : - 12:11:00.820342 : Cannot read memory at address 0x0000038B 12:11:00.822339 : Cannot read memory at address 0x0000030B 12:11:00.822339 : Cannot read memory at address 0x0000038B 12:11:00.823335 : RawData event for Player #1: 12:11:00.823335 : Device rawinput data (Hex) = [ 0000866C, 0000B040 ] 12:11:00.823335 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.823839 : OnScreen Cursor Position (Px) = [ 1008, 743 ] 12:11:00.823839 : Cannot read memory at address 0x0000030B 12:11:00.823839 : Cannot read memory at address 0x0000038B 12:11:00.823839 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.823839 : ClientWindow Style = FullScreen 12:11:00.823839 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.823839 : Game Position (Hex) = [ 03F0, 02E7 ] 12:11:00.823839 : Game Position (Dec) = [ 1008, 743 ] 12:11:00.823839 : - 12:11:00.825523 : Cannot read memory at address 0x0000030B 12:11:00.825523 : Cannot read memory at address 0x0000038B 12:11:00.827520 : Cannot read memory at address 0x0000030B 12:11:00.827520 : Cannot read memory at address 0x0000038B 12:11:00.828514 : RawData event for Player #1: 12:11:00.828514 : Device rawinput data (Hex) = [ 0000866C, 0000B040 ] 12:11:00.828514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.828514 : OnScreen Cursor Position (Px) = [ 1008, 743 ] 12:11:00.828514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.828514 : ClientWindow Style = FullScreen 12:11:00.828514 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.828514 : Game Position (Hex) = [ 03F0, 02E7 ] 12:11:00.828514 : Game Position (Dec) = [ 1008, 743 ] 12:11:00.828514 : - 12:11:00.829510 : Cannot read memory at address 0x0000030B 12:11:00.829510 : Cannot read memory at address 0x0000038B 12:11:00.831503 : Cannot read memory at address 0x0000030B 12:11:00.831503 : Cannot read memory at address 0x0000038B 12:11:00.833005 : Cannot read memory at address 0x0000030B 12:11:00.833005 : Cannot read memory at address 0x0000038B 12:11:00.833005 : RawData event for Player #1: 12:11:00.833005 : Device rawinput data (Hex) = [ 00008674, 0000AFE8 ] 12:11:00.833005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.833005 : OnScreen Cursor Position (Px) = [ 1008, 742 ] 12:11:00.834009 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.834009 : ClientWindow Style = FullScreen 12:11:00.834009 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.834009 : Game Position (Hex) = [ 03F0, 02E6 ] 12:11:00.834009 : Game Position (Dec) = [ 1008, 742 ] 12:11:00.834009 : - 12:11:00.834551 : Cannot read memory at address 0x0000030B 12:11:00.834551 : Cannot read memory at address 0x0000038B 12:11:00.836546 : Cannot read memory at address 0x0000030B 12:11:00.836546 : Cannot read memory at address 0x0000038B 12:11:00.838539 : Cannot read memory at address 0x0000030B 12:11:00.838539 : RawData event for Player #1: 12:11:00.838539 : Cannot read memory at address 0x0000038B 12:11:00.838539 : Device rawinput data (Hex) = [ 00008674, 0000AFE8 ] 12:11:00.838539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.838539 : OnScreen Cursor Position (Px) = [ 1008, 742 ] 12:11:00.838539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.838539 : ClientWindow Style = FullScreen 12:11:00.838539 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.838539 : Game Position (Hex) = [ 03F0, 02E6 ] 12:11:00.838539 : Game Position (Dec) = [ 1008, 742 ] 12:11:00.838539 : - 12:11:00.840536 : Cannot read memory at address 0x0000030B 12:11:00.840536 : Cannot read memory at address 0x0000038B 12:11:00.843041 : Cannot read memory at address 0x0000030B 12:11:00.843041 : Cannot read memory at address 0x0000038B 12:11:00.843041 : RawData event for Player #1: 12:11:00.843041 : Device rawinput data (Hex) = [ 00008674, 0000AFE8 ] 12:11:00.843041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.843041 : OnScreen Cursor Position (Px) = [ 1008, 742 ] 12:11:00.843041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.843041 : ClientWindow Style = FullScreen 12:11:00.843041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.844071 : Game Position (Hex) = [ 03F0, 02E6 ] 12:11:00.844071 : Game Position (Dec) = [ 1008, 742 ] 12:11:00.844071 : - 12:11:00.845073 : Cannot read memory at address 0x0000030B 12:11:00.845073 : Cannot read memory at address 0x0000038B 12:11:00.847061 : Cannot read memory at address 0x0000030B 12:11:00.847061 : Cannot read memory at address 0x0000038B 12:11:00.847061 : RawData event for Player #1: 12:11:00.847061 : Device rawinput data (Hex) = [ 00008674, 0000AFC4 ] 12:11:00.847061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.847061 : OnScreen Cursor Position (Px) = [ 1008, 741 ] 12:11:00.848058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.848058 : ClientWindow Style = FullScreen 12:11:00.848058 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.848058 : Game Position (Hex) = [ 03F0, 02E5 ] 12:11:00.848058 : Game Position (Dec) = [ 1008, 741 ] 12:11:00.848058 : - 12:11:00.849055 : Cannot read memory at address 0x0000030B 12:11:00.849055 : Cannot read memory at address 0x0000038B 12:11:00.851048 : Cannot read memory at address 0x0000030B 12:11:00.851048 : Cannot read memory at address 0x0000038B 12:11:00.852044 : RawData event for Player #1: 12:11:00.852044 : Device rawinput data (Hex) = [ 00008674, 0000AFC4 ] 12:11:00.852044 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.852044 : OnScreen Cursor Position (Px) = [ 1008, 741 ] 12:11:00.852044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.852044 : ClientWindow Style = FullScreen 12:11:00.853041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.853041 : Cannot read memory at address 0x0000030B 12:11:00.853041 : Cannot read memory at address 0x0000038B 12:11:00.853041 : Game Position (Dec) = [ 1008, 741 ] 12:11:00.853041 : - 12:11:00.854266 : Cannot read memory at address 0x0000030B 12:11:00.854266 : Cannot read memory at address 0x0000038B 12:11:00.856265 : Cannot read memory at address 0x0000030B 12:11:00.856265 : Cannot read memory at address 0x0000038B 12:11:00.857257 : RawData event for Player #1: 12:11:00.857257 : Device rawinput data (Hex) = [ 0000867C, 0000AF9C ] 12:11:00.857257 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.857257 : OnScreen Cursor Position (Px) = [ 1008, 740 ] 12:11:00.857257 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.857257 : ClientWindow Style = FullScreen 12:11:00.857257 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.857257 : Game Position (Hex) = [ 03F0, 02E4 ] 12:11:00.857257 : Game Position (Dec) = [ 1008, 740 ] 12:11:00.857257 : - 12:11:00.858254 : Cannot read memory at address 0x0000030B 12:11:00.858254 : Cannot read memory at address 0x0000038B 12:11:00.860251 : Cannot read memory at address 0x0000030B 12:11:00.860251 : Cannot read memory at address 0x0000038B 12:11:00.862244 : Cannot read memory at address 0x0000030B 12:11:00.862244 : Cannot read memory at address 0x0000038B 12:11:00.862244 : RawData event for Player #1: 12:11:00.862244 : Device rawinput data (Hex) = [ 00008648, 0000AF6C ] 12:11:00.862244 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.862244 : OnScreen Cursor Position (Px) = [ 1007, 740 ] 12:11:00.862244 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.862244 : ClientWindow Style = FullScreen 12:11:00.862244 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.862244 : Game Position (Hex) = [ 03EF, 02E4 ] 12:11:00.862244 : Game Position (Dec) = [ 1007, 740 ] 12:11:00.863237 : - 12:11:00.863739 : Cannot read memory at address 0x0000030B 12:11:00.863739 : Cannot read memory at address 0x0000038B 12:11:00.865742 : Cannot read memory at address 0x0000030B 12:11:00.865742 : Cannot read memory at address 0x0000038B 12:11:00.865742 : RawData event for Player #1: 12:11:00.865742 : Device rawinput data (Hex) = [ 00008628, 0000AF3C ] 12:11:00.866739 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.866739 : OnScreen Cursor Position (Px) = [ 1006, 739 ] 12:11:00.866739 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.866739 : ClientWindow Style = FullScreen 12:11:00.866739 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.866739 : Game Position (Hex) = [ 03EE, 02E3 ] 12:11:00.866739 : Game Position (Dec) = [ 1006, 739 ] 12:11:00.866739 : - 12:11:00.867735 : Cannot read memory at address 0x0000030B 12:11:00.867735 : Cannot read memory at address 0x0000038B 12:11:00.869728 : Cannot read memory at address 0x0000030B 12:11:00.869728 : Cannot read memory at address 0x0000038B 12:11:00.870731 : RawData event for Player #1: 12:11:00.871722 : Device rawinput data (Hex) = [ 00008628, 0000AF3C ] 12:11:00.871722 : Cannot read memory at address 0x0000030B 12:11:00.871722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.871722 : Cannot read memory at address 0x0000038B 12:11:00.871722 : OnScreen Cursor Position (Px) = [ 1006, 739 ] 12:11:00.871722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.871722 : ClientWindow Style = FullScreen 12:11:00.871722 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.871722 : Game Position (Hex) = [ 03EE, 02E3 ] 12:11:00.871722 : Game Position (Dec) = [ 1006, 739 ] 12:11:00.871722 : - 12:11:00.873229 : Cannot read memory at address 0x0000030B 12:11:00.873229 : Cannot read memory at address 0x0000038B 12:11:00.875260 : Cannot read memory at address 0x0000030B 12:11:00.875260 : Cannot read memory at address 0x0000038B 12:11:00.876261 : RawData event for Player #1: 12:11:00.876261 : Device rawinput data (Hex) = [ 00008628, 0000AF3C ] 12:11:00.876261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.876261 : OnScreen Cursor Position (Px) = [ 1006, 739 ] 12:11:00.876261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.876261 : ClientWindow Style = FullScreen 12:11:00.876261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.877253 : Game Position (Hex) = [ 03EE, 02E3 ] 12:11:00.877253 : Cannot read memory at address 0x0000030B 12:11:00.877253 : Game Position (Dec) = [ 1006, 739 ] 12:11:00.877253 : Cannot read memory at address 0x0000038B 12:11:00.877253 : - 12:11:00.879251 : Cannot read memory at address 0x0000030B 12:11:00.879251 : Cannot read memory at address 0x0000038B 12:11:00.881240 : Cannot read memory at address 0x0000030B 12:11:00.881240 : Cannot read memory at address 0x0000038B 12:11:00.881240 : RawData event for Player #1: 12:11:00.881240 : Device rawinput data (Hex) = [ 00008620, 0000AF10 ] 12:11:00.881240 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.881240 : OnScreen Cursor Position (Px) = [ 1005, 738 ] 12:11:00.881240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.881240 : ClientWindow Style = FullScreen 12:11:00.881240 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.881240 : Game Position (Hex) = [ 03ED, 02E2 ] 12:11:00.882237 : Game Position (Dec) = [ 1005, 738 ] 12:11:00.882237 : - 12:11:00.883233 : Cannot read memory at address 0x0000030B 12:11:00.883233 : Cannot read memory at address 0x0000038B 12:11:00.884617 : Cannot read memory at address 0x0000030B 12:11:00.884617 : Cannot read memory at address 0x0000038B 12:11:00.886612 : Cannot read memory at address 0x0000030B 12:11:00.886612 : RawData event for Player #1: 12:11:00.886612 : Cannot read memory at address 0x0000038B 12:11:00.886612 : Device rawinput data (Hex) = [ 00008620, 0000AF10 ] 12:11:00.886612 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.886612 : OnScreen Cursor Position (Px) = [ 1005, 738 ] 12:11:00.886612 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.886612 : ClientWindow Style = FullScreen 12:11:00.886612 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.886612 : Game Position (Hex) = [ 03ED, 02E2 ] 12:11:00.886612 : Game Position (Dec) = [ 1005, 738 ] 12:11:00.886612 : - 12:11:00.888609 : Cannot read memory at address 0x0000030B 12:11:00.888609 : Cannot read memory at address 0x0000038B 12:11:00.890598 : Cannot read memory at address 0x0000030B 12:11:00.890598 : Cannot read memory at address 0x0000038B 12:11:00.890598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.890598 : OnScreen Cursor Position (Px) = [ 1005, 738 ] 12:11:00.890598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.890598 : ClientWindow Style = FullScreen 12:11:00.890598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.890598 : Game Position (Hex) = [ 03ED, 02E2 ] 12:11:00.890598 : Game Position (Dec) = [ 1005, 738 ] 12:11:00.891596 : - 12:11:00.893102 : Cannot read memory at address 0x0000030B 12:11:00.893102 : Cannot read memory at address 0x0000038B 12:11:00.895137 : Cannot read memory at address 0x0000030B 12:11:00.895137 : Cannot read memory at address 0x0000038B 12:11:00.895137 : RawData event for Player #1: 12:11:00.895137 : Device rawinput data (Hex) = [ 00008620, 0000AF10 ] 12:11:00.895137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.895137 : OnScreen Cursor Position (Px) = [ 1005, 738 ] 12:11:00.895137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.895137 : ClientWindow Style = FullScreen 12:11:00.895137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.895137 : Game Position (Hex) = [ 03ED, 02E2 ] 12:11:00.895137 : Game Position (Dec) = [ 1005, 738 ] 12:11:00.896130 : - 12:11:00.897127 : Cannot read memory at address 0x0000030B 12:11:00.897127 : Cannot read memory at address 0x0000038B 12:11:00.899120 : Cannot read memory at address 0x0000030B 12:11:00.899120 : Cannot read memory at address 0x0000038B 12:11:00.900117 : RawData event for Player #1: 12:11:00.900117 : Device rawinput data (Hex) = [ 00008620, 0000AF10 ] 12:11:00.900117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.900117 : OnScreen Cursor Position (Px) = [ 1005, 738 ] 12:11:00.900117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.900117 : ClientWindow Style = FullScreen 12:11:00.900117 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.901114 : Game Position (Hex) = [ 03ED, 02E2 ] 12:11:00.901114 : Cannot read memory at address 0x0000030B 12:11:00.901114 : Game Position (Dec) = [ 1005, 738 ] 12:11:00.901114 : Cannot read memory at address 0x0000038B 12:11:00.901114 : - 12:11:00.903111 : Cannot read memory at address 0x0000030B 12:11:00.903408 : Cannot read memory at address 0x0000038B 12:11:00.905518 : Cannot read memory at address 0x0000030B 12:11:00.905518 : RawData event for Player #1: 12:11:00.905518 : Cannot read memory at address 0x0000038B 12:11:00.905518 : Device rawinput data (Hex) = [ 00008620, 0000AF10 ] 12:11:00.905518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.905518 : OnScreen Cursor Position (Px) = [ 1005, 738 ] 12:11:00.905518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.905518 : ClientWindow Style = FullScreen 12:11:00.905518 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.905518 : Game Position (Hex) = [ 03ED, 02E2 ] 12:11:00.905518 : Game Position (Dec) = [ 1005, 738 ] 12:11:00.906514 : - 12:11:00.907511 : Cannot read memory at address 0x0000030B 12:11:00.907511 : Cannot read memory at address 0x0000038B 12:11:00.909504 : Cannot read memory at address 0x0000030B 12:11:00.909504 : Cannot read memory at address 0x0000038B 12:11:00.910501 : RawData event for Player #1: 12:11:00.910501 : Device rawinput data (Hex) = [ 000085D0, 0000AF08 ] 12:11:00.910501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.910501 : OnScreen Cursor Position (Px) = [ 1003, 738 ] 12:11:00.910501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.910501 : ClientWindow Style = FullScreen 12:11:00.910501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.910501 : Game Position (Hex) = [ 03EB, 02E2 ] 12:11:00.910501 : Game Position (Dec) = [ 1003, 738 ] 12:11:00.910501 : - 12:11:00.911497 : Cannot read memory at address 0x0000030B 12:11:00.911497 : Cannot read memory at address 0x0000038B 12:11:00.913003 : Cannot read memory at address 0x0000030B 12:11:00.913003 : Cannot read memory at address 0x0000038B 12:11:00.914031 : RawData event for Player #1: 12:11:00.914031 : Device rawinput data (Hex) = [ 000085D0, 0000AF08 ] 12:11:00.914031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.914031 : OnScreen Cursor Position (Px) = [ 1003, 738 ] 12:11:00.914031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.914031 : ClientWindow Style = FullScreen 12:11:00.915027 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.915027 : Cannot read memory at address 0x0000030B 12:11:00.915027 : Game Position (Hex) = [ 03EB, 02E2 ] 12:11:00.915027 : Cannot read memory at address 0x0000038B 12:11:00.915027 : Game Position (Dec) = [ 1003, 738 ] 12:11:00.915027 : - 12:11:00.917025 : Cannot read memory at address 0x0000030B 12:11:00.917025 : Cannot read memory at address 0x0000038B 12:11:00.919018 : Cannot read memory at address 0x0000030B 12:11:00.919018 : Cannot read memory at address 0x0000038B 12:11:00.919018 : RawData event for Player #1: 12:11:00.919018 : Device rawinput data (Hex) = [ 000085D0, 0000AF08 ] 12:11:00.919018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.919018 : OnScreen Cursor Position (Px) = [ 1003, 738 ] 12:11:00.919018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.919018 : ClientWindow Style = FullScreen 12:11:00.919018 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.920011 : Game Position (Hex) = [ 03EB, 02E2 ] 12:11:00.920011 : Game Position (Dec) = [ 1003, 738 ] 12:11:00.920011 : - 12:11:00.921012 : Cannot read memory at address 0x0000030B 12:11:00.921012 : Cannot read memory at address 0x0000038B 12:11:00.923005 : Cannot read memory at address 0x0000030B 12:11:00.923005 : Cannot read memory at address 0x0000038B 12:11:00.924507 : Cannot read memory at address 0x0000030B 12:11:00.924507 : Cannot read memory at address 0x0000038B 12:11:00.924507 : Device rawinput data (Hex) = [ 000085D8, 0000AF30 ] 12:11:00.924507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.924507 : OnScreen Cursor Position (Px) = [ 1003, 739 ] 12:11:00.924507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.924507 : ClientWindow Style = FullScreen 12:11:00.924507 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.924507 : Game Position (Hex) = [ 03EB, 02E3 ] 12:11:00.924507 : Game Position (Dec) = [ 1003, 739 ] 12:11:00.924507 : - 12:11:00.926504 : Cannot read memory at address 0x0000030B 12:11:00.926504 : Cannot read memory at address 0x0000038B 12:11:00.928494 : Cannot read memory at address 0x0000030B 12:11:00.928494 : Cannot read memory at address 0x0000038B 12:11:00.929490 : RawData event for Player #1: 12:11:00.929490 : Device rawinput data (Hex) = [ 000085D8, 0000AF30 ] 12:11:00.929490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.929490 : OnScreen Cursor Position (Px) = [ 1003, 739 ] 12:11:00.929490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.929490 : ClientWindow Style = FullScreen 12:11:00.929490 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.929490 : Game Position (Hex) = [ 03EB, 02E3 ] 12:11:00.929490 : Game Position (Dec) = [ 1003, 739 ] 12:11:00.929490 : - 12:11:00.930487 : Cannot read memory at address 0x0000030B 12:11:00.930487 : Cannot read memory at address 0x0000038B 12:11:00.932989 : Cannot read memory at address 0x0000030B 12:11:00.932989 : Cannot read memory at address 0x0000038B 12:11:00.933380 : RawData event for Player #1: 12:11:00.933380 : Device rawinput data (Hex) = [ 000085D8, 0000AF30 ] 12:11:00.933380 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.933380 : OnScreen Cursor Position (Px) = [ 1003, 739 ] 12:11:00.933380 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.933927 : ClientWindow Style = FullScreen 12:11:00.933927 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.933927 : Game Position (Hex) = [ 03EB, 02E3 ] 12:11:00.933927 : Game Position (Dec) = [ 1003, 739 ] 12:11:00.933927 : - 12:11:00.934835 : Cannot read memory at address 0x0000030B 12:11:00.934835 : Cannot read memory at address 0x0000038B 12:11:00.936889 : Cannot read memory at address 0x0000030B 12:11:00.936889 : Cannot read memory at address 0x0000038B 12:11:00.937882 : RawData event for Player #1: 12:11:00.937882 : Device rawinput data (Hex) = [ 000085D8, 0000AF30 ] 12:11:00.937882 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.937882 : OnScreen Cursor Position (Px) = [ 1003, 739 ] 12:11:00.938828 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.938828 : ClientWindow Style = FullScreen 12:11:00.938828 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.938828 : Game Position (Hex) = [ 03EB, 02E3 ] 12:11:00.938828 : Game Position (Dec) = [ 1003, 739 ] 12:11:00.938828 : - 12:11:00.938828 : Cannot read memory at address 0x0000038B 12:11:00.940825 : Cannot read memory at address 0x0000030B 12:11:00.940825 : Cannot read memory at address 0x0000038B 12:11:00.943329 : Cannot read memory at address 0x0000030B 12:11:00.943329 : Cannot read memory at address 0x0000038B 12:11:00.943329 : RawData event for Player #1: 12:11:00.943329 : Device rawinput data (Hex) = [ 000085D8, 0000AF2C ] 12:11:00.943329 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.943329 : OnScreen Cursor Position (Px) = [ 1003, 739 ] 12:11:00.943329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.943329 : ClientWindow Style = FullScreen 12:11:00.943329 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.943329 : Game Position (Hex) = [ 03EB, 02E3 ] 12:11:00.943329 : Game Position (Dec) = [ 1003, 739 ] 12:11:00.944364 : - 12:11:00.945367 : Cannot read memory at address 0x0000030B 12:11:00.945367 : Cannot read memory at address 0x0000038B 12:11:00.947355 : Cannot read memory at address 0x0000030B 12:11:00.947355 : Cannot read memory at address 0x0000038B 12:11:00.948355 : RawData event for Player #1: 12:11:00.948355 : Device rawinput data (Hex) = [ 000085D8, 0000AF2C ] 12:11:00.948355 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.948355 : OnScreen Cursor Position (Px) = [ 1003, 739 ] 12:11:00.948355 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.948355 : ClientWindow Style = FullScreen 12:11:00.948355 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.948355 : Game Position (Hex) = [ 03EB, 02E3 ] 12:11:00.948355 : Game Position (Dec) = [ 1003, 739 ] 12:11:00.949348 : - 12:11:00.949348 : Cannot read memory at address 0x0000030B 12:11:00.949348 : Cannot read memory at address 0x0000038B 12:11:00.951345 : Cannot read memory at address 0x0000030B 12:11:00.951345 : Cannot read memory at address 0x0000038B 12:11:00.953433 : Cannot read memory at address 0x0000030B 12:11:00.953433 : Cannot read memory at address 0x0000038B 12:11:00.953433 : RawData event for Player #1: 12:11:00.953433 : Device rawinput data (Hex) = [ 000085B0, 0000AF30 ] 12:11:00.953433 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.953433 : OnScreen Cursor Position (Px) = [ 1002, 739 ] 12:11:00.953433 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.953433 : ClientWindow Style = FullScreen 12:11:00.953433 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.953433 : Game Position (Hex) = [ 03EA, 02E3 ] 12:11:00.954431 : Game Position (Dec) = [ 1002, 739 ] 12:11:00.954431 : - 12:11:00.955432 : Cannot read memory at address 0x0000030B 12:11:00.955432 : Cannot read memory at address 0x0000038B 12:11:00.957427 : Cannot read memory at address 0x0000030B 12:11:00.957427 : RawData event for Player #1: 12:11:00.957427 : Device rawinput data (Hex) = [ 00008584, 0000AF24 ] 12:11:00.957427 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.957427 : OnScreen Cursor Position (Px) = [ 1001, 738 ] 12:11:00.957427 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.957427 : ClientWindow Style = FullScreen 12:11:00.957427 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.958418 : Game Position (Hex) = [ 03E9, 02E2 ] 12:11:00.958418 : Game Position (Dec) = [ 1001, 738 ] 12:11:00.958418 : - 12:11:00.959416 : Cannot read memory at address 0x0000030B 12:11:00.959416 : Cannot read memory at address 0x0000038B 12:11:00.961409 : Cannot read memory at address 0x0000030B 12:11:00.961409 : Cannot read memory at address 0x0000038B 12:11:00.961409 : RawData event for Player #1: 12:11:00.961409 : Device rawinput data (Hex) = [ 00008584, 0000AF24 ] 12:11:00.961409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.962912 : OnScreen Cursor Position (Px) = [ 1001, 738 ] 12:11:00.962912 : Cannot read memory at address 0x0000030B 12:11:00.962912 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.962912 : Cannot read memory at address 0x0000038B 12:11:00.962912 : ClientWindow Style = FullScreen 12:11:00.962912 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.962912 : Game Position (Hex) = [ 03E9, 02E2 ] 12:11:00.962912 : Game Position (Dec) = [ 1001, 738 ] 12:11:00.962912 : - 12:11:00.964825 : Cannot read memory at address 0x0000030B 12:11:00.964825 : Cannot read memory at address 0x0000038B 12:11:00.966819 : Cannot read memory at address 0x0000030B 12:11:00.966819 : Cannot read memory at address 0x0000038B 12:11:00.966819 : RawData event for Player #1: 12:11:00.966819 : Device rawinput data (Hex) = [ 00008584, 0000AF24 ] 12:11:00.966819 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.967817 : OnScreen Cursor Position (Px) = [ 1001, 738 ] 12:11:00.967817 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.967817 : ClientWindow Style = FullScreen 12:11:00.967817 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.967817 : Game Position (Hex) = [ 03E9, 02E2 ] 12:11:00.967817 : Game Position (Dec) = [ 1001, 738 ] 12:11:00.967817 : - 12:11:00.968813 : Cannot read memory at address 0x0000030B 12:11:00.968813 : Cannot read memory at address 0x0000038B 12:11:00.970806 : Cannot read memory at address 0x0000030B 12:11:00.970806 : Cannot read memory at address 0x0000038B 12:11:00.971803 : RawData event for Player #1: 12:11:00.971803 : Device rawinput data (Hex) = [ 00008584, 0000AF24 ] 12:11:00.971803 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.971803 : OnScreen Cursor Position (Px) = [ 1001, 738 ] 12:11:00.971803 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.971803 : ClientWindow Style = FullScreen 12:11:00.971803 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.971803 : Game Position (Hex) = [ 03E9, 02E2 ] 12:11:00.971803 : Game Position (Dec) = [ 1001, 738 ] 12:11:00.971803 : - 12:11:00.973305 : Cannot read memory at address 0x0000030B 12:11:00.973305 : Cannot read memory at address 0x0000038B 12:11:00.975306 : Cannot read memory at address 0x0000030B 12:11:00.975306 : Cannot read memory at address 0x0000038B 12:11:00.977299 : Cannot read memory at address 0x0000030B 12:11:00.977299 : RawData event for Player #1: 12:11:00.977299 : Cannot read memory at address 0x0000038B 12:11:00.977299 : Device rawinput data (Hex) = [ 00008584, 0000AF24 ] 12:11:00.977299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.977299 : OnScreen Cursor Position (Px) = [ 1001, 738 ] 12:11:00.977299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.977299 : ClientWindow Style = FullScreen 12:11:00.977299 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.977299 : Game Position (Hex) = [ 03E9, 02E2 ] 12:11:00.977299 : Game Position (Dec) = [ 1001, 738 ] 12:11:00.977299 : - 12:11:00.979292 : Cannot read memory at address 0x0000030B 12:11:00.979292 : Cannot read memory at address 0x0000038B 12:11:00.981286 : Cannot read memory at address 0x0000030B 12:11:00.981286 : Cannot read memory at address 0x0000038B 12:11:00.981286 : RawData event for Player #1: 12:11:00.981286 : Device rawinput data (Hex) = [ 00008584, 0000AF4C ] 12:11:00.981286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.981286 : OnScreen Cursor Position (Px) = [ 1001, 739 ] 12:11:00.981286 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.981286 : ClientWindow Style = FullScreen 12:11:00.981286 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.981286 : Game Position (Hex) = [ 03E9, 02E3 ] 12:11:00.981286 : Game Position (Dec) = [ 1001, 739 ] 12:11:00.981286 : - 12:11:00.983279 : Cannot read memory at address 0x0000030B 12:11:00.983279 : Cannot read memory at address 0x0000038B 12:11:00.984779 : Cannot read memory at address 0x0000030B 12:11:00.984779 : Cannot read memory at address 0x0000038B 12:11:00.985775 : RawData event for Player #1: 12:11:00.985775 : Device rawinput data (Hex) = [ 00008584, 0000AF4C ] 12:11:00.985775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.986772 : OnScreen Cursor Position (Px) = [ 1001, 739 ] 12:11:00.986772 : Cannot read memory at address 0x0000030B 12:11:00.986772 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.986772 : Cannot read memory at address 0x0000038B 12:11:00.986772 : ClientWindow Style = FullScreen 12:11:00.986772 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.986772 : Game Position (Hex) = [ 03E9, 02E3 ] 12:11:00.986772 : Game Position (Dec) = [ 1001, 739 ] 12:11:00.986772 : - 12:11:00.988765 : Cannot read memory at address 0x0000030B 12:11:00.988765 : Cannot read memory at address 0x0000038B 12:11:00.990758 : Cannot read memory at address 0x0000030B 12:11:00.990758 : Cannot read memory at address 0x0000038B 12:11:00.990758 : RawData event for Player #1: 12:11:00.990758 : Device rawinput data (Hex) = [ 00008584, 0000AF7C ] 12:11:00.990758 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.991755 : OnScreen Cursor Position (Px) = [ 1001, 740 ] 12:11:00.991755 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.991755 : ClientWindow Style = FullScreen 12:11:00.991755 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.991755 : Game Position (Hex) = [ 03E9, 02E4 ] 12:11:00.991755 : Game Position (Dec) = [ 1001, 740 ] 12:11:00.991755 : - 12:11:00.993257 : Cannot read memory at address 0x0000030B 12:11:00.993257 : Cannot read memory at address 0x0000038B 12:11:00.995258 : Cannot read memory at address 0x0000030B 12:11:00.995258 : Cannot read memory at address 0x0000038B 12:11:00.996258 : RawData event for Player #1: 12:11:00.996258 : Device rawinput data (Hex) = [ 00008584, 0000AF7C ] 12:11:00.996258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:00.996258 : OnScreen Cursor Position (Px) = [ 1001, 740 ] 12:11:00.996258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:00.996258 : ClientWindow Style = FullScreen 12:11:00.996258 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:00.997251 : Game Position (Hex) = [ 03E9, 02E4 ] 12:11:00.997251 : Cannot read memory at address 0x0000030B 12:11:00.997251 : Game Position (Dec) = [ 1001, 740 ] 12:11:00.997251 : - 12:11:00.999244 : Cannot read memory at address 0x0000030B 12:11:00.999244 : Cannot read memory at address 0x0000038B 12:11:01.001238 : Cannot read memory at address 0x0000030B 12:11:01.001238 : RawData event for Player #1: 12:11:01.001238 : Device rawinput data (Hex) = [ 00008584, 0000AF7C ] 12:11:01.001238 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.001238 : OnScreen Cursor Position (Px) = [ 1001, 740 ] 12:11:01.001238 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.001238 : ClientWindow Style = FullScreen 12:11:01.001238 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.001238 : Game Position (Hex) = [ 03E9, 02E4 ] 12:11:01.002235 : Game Position (Dec) = [ 1001, 740 ] 12:11:01.002235 : - 12:11:01.003231 : Cannot read memory at address 0x0000030B 12:11:01.003231 : Cannot read memory at address 0x0000038B 12:11:01.004732 : Cannot read memory at address 0x0000030B 12:11:01.004732 : Cannot read memory at address 0x0000038B 12:11:01.004732 : RawData event for Player #1: 12:11:01.004732 : Device rawinput data (Hex) = [ 00008584, 0000AF7C ] 12:11:01.004732 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.005728 : OnScreen Cursor Position (Px) = [ 1001, 740 ] 12:11:01.005728 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.005728 : ClientWindow Style = FullScreen 12:11:01.005728 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.005728 : Game Position (Hex) = [ 03E9, 02E4 ] 12:11:01.005728 : Game Position (Dec) = [ 1001, 740 ] 12:11:01.005728 : - 12:11:01.006725 : Cannot read memory at address 0x0000030B 12:11:01.006725 : Cannot read memory at address 0x0000038B 12:11:01.008718 : Cannot read memory at address 0x0000030B 12:11:01.008718 : Cannot read memory at address 0x0000038B 12:11:01.010712 : Cannot read memory at address 0x0000030B 12:11:01.010712 : Cannot read memory at address 0x0000038B 12:11:01.011708 : RawData event for Player #1: 12:11:01.011708 : Device rawinput data (Hex) = [ 000085BC, 0000AFA0 ] 12:11:01.011708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.011708 : OnScreen Cursor Position (Px) = [ 1003, 740 ] 12:11:01.011708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.011708 : ClientWindow Style = FullScreen 12:11:01.011708 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.011708 : Game Position (Hex) = [ 03EB, 02E4 ] 12:11:01.011708 : Game Position (Dec) = [ 1003, 740 ] 12:11:01.011708 : - 12:11:01.013210 : Cannot read memory at address 0x0000030B 12:11:01.013210 : Cannot read memory at address 0x0000038B 12:11:01.015210 : Cannot read memory at address 0x0000030B 12:11:01.015210 : Cannot read memory at address 0x0000038B 12:11:01.017203 : Cannot read memory at address 0x0000030B 12:11:01.017203 : Cannot read memory at address 0x0000038B 12:11:01.019197 : Cannot read memory at address 0x0000030B 12:11:01.019197 : Cannot read memory at address 0x0000038B 12:11:01.019197 : RawData event for Player #1: 12:11:01.019197 : Device rawinput data (Hex) = [ 000085CC, 0000AFC8 ] 12:11:01.019197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.019197 : OnScreen Cursor Position (Px) = [ 1003, 741 ] 12:11:01.019197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.019197 : ClientWindow Style = FullScreen 12:11:01.019197 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.019197 : Game Position (Hex) = [ 03EB, 02E5 ] 12:11:01.019197 : Game Position (Dec) = [ 1003, 741 ] 12:11:01.020194 : - 12:11:01.021190 : Cannot read memory at address 0x0000030B 12:11:01.021190 : Cannot read memory at address 0x0000038B 12:11:01.023183 : Cannot read memory at address 0x0000030B 12:11:01.023183 : Cannot read memory at address 0x0000038B 12:11:01.024684 : Cannot read memory at address 0x0000030B 12:11:01.024684 : Cannot read memory at address 0x0000038B 12:11:01.025680 : RawData event for Player #1: 12:11:01.025680 : Device rawinput data (Hex) = [ 000085C4, 0000AFBC ] 12:11:01.026677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.026677 : OnScreen Cursor Position (Px) = [ 1003, 741 ] 12:11:01.026677 : Cannot read memory at address 0x0000030B 12:11:01.026677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.026677 : Cannot read memory at address 0x0000038B 12:11:01.026677 : ClientWindow Style = FullScreen 12:11:01.026677 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.026677 : Game Position (Hex) = [ 03EB, 02E5 ] 12:11:01.026677 : Game Position (Dec) = [ 1003, 741 ] 12:11:01.026677 : - 12:11:01.028670 : Cannot read memory at address 0x0000030B 12:11:01.028670 : Cannot read memory at address 0x0000038B 12:11:01.030663 : Cannot read memory at address 0x0000030B 12:11:01.030663 : Cannot read memory at address 0x0000038B 12:11:01.033316 : Cannot read memory at address 0x0000030B 12:11:01.038783 : Cannot read memory at address 0x0000038B 12:11:01.038783 : Device rawinput data (Hex) = [ 000085C8, 0000AFC8 ] 12:11:01.038783 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.038783 : OnScreen Cursor Position (Px) = [ 1003, 741 ] 12:11:01.038783 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.038783 : ClientWindow Style = FullScreen 12:11:01.038783 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.038783 : Game Position (Hex) = [ 03EB, 02E5 ] 12:11:01.038783 : Game Position (Dec) = [ 1003, 741 ] 12:11:01.039780 : - 12:11:01.039780 : RawData event for Player #1: 12:11:01.039780 : Device rawinput data (Hex) = [ 000085C8, 0000AFC8 ] 12:11:01.039780 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.040776 : OnScreen Cursor Position (Px) = [ 1003, 741 ] 12:11:01.040776 : Cannot read memory at address 0x0000030B 12:11:01.040776 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.040776 : Cannot read memory at address 0x0000038B 12:11:01.040776 : ClientWindow Style = FullScreen 12:11:01.040776 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.040776 : Game Position (Hex) = [ 03EB, 02E5 ] 12:11:01.040776 : Game Position (Dec) = [ 1003, 741 ] 12:11:01.040776 : - 12:11:01.043279 : Cannot read memory at address 0x0000030B 12:11:01.043279 : Cannot read memory at address 0x0000038B 12:11:01.045314 : Cannot read memory at address 0x0000030B 12:11:01.045314 : Cannot read memory at address 0x0000038B 12:11:01.046310 : RawData event for Player #1: 12:11:01.046310 : Device rawinput data (Hex) = [ 000085C0, 0000B028 ] 12:11:01.046310 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.046310 : OnScreen Cursor Position (Px) = [ 1003, 743 ] 12:11:01.046310 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.046310 : ClientWindow Style = FullScreen 12:11:01.046310 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.046310 : Game Position (Hex) = [ 03EB, 02E7 ] 12:11:01.047303 : Game Position (Dec) = [ 1003, 743 ] 12:11:01.047303 : Cannot read memory at address 0x0000030B 12:11:01.047303 : - 12:11:01.047303 : Cannot read memory at address 0x0000038B 12:11:01.049297 : Cannot read memory at address 0x0000030B 12:11:01.049297 : Cannot read memory at address 0x0000038B 12:11:01.051290 : Cannot read memory at address 0x0000030B 12:11:01.051290 : Cannot read memory at address 0x0000038B 12:11:01.053283 : Cannot read memory at address 0x0000030B 12:11:01.053283 : Cannot read memory at address 0x0000038B 12:11:01.053283 : RawData event for Player #1: 12:11:01.053283 : Device rawinput data (Hex) = [ 000085C0, 0000B044 ] 12:11:01.053283 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.053785 : OnScreen Cursor Position (Px) = [ 1003, 743 ] 12:11:01.053785 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.053785 : ClientWindow Style = FullScreen 12:11:01.053785 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.053785 : Game Position (Hex) = [ 03EB, 02E7 ] 12:11:01.053785 : Game Position (Dec) = [ 1003, 743 ] 12:11:01.053785 : - 12:11:01.054783 : Cannot read memory at address 0x0000030B 12:11:01.054783 : Cannot read memory at address 0x0000038B 12:11:01.056776 : Cannot read memory at address 0x0000030B 12:11:01.056776 : Cannot read memory at address 0x0000038B 12:11:01.058773 : Cannot read memory at address 0x0000030B 12:11:01.058773 : Cannot read memory at address 0x0000038B 12:11:01.059770 : RawData event for Player #1: 12:11:01.059770 : Device rawinput data (Hex) = [ 000085C0, 0000B044 ] 12:11:01.059770 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.060763 : OnScreen Cursor Position (Px) = [ 1003, 743 ] 12:11:01.060763 : Cannot read memory at address 0x0000030B 12:11:01.060763 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.060763 : Cannot read memory at address 0x0000038B 12:11:01.060763 : ClientWindow Style = FullScreen 12:11:01.060763 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.060763 : Game Position (Hex) = [ 03EB, 02E7 ] 12:11:01.060763 : Game Position (Dec) = [ 1003, 743 ] 12:11:01.060763 : - 12:11:01.063271 : Cannot read memory at address 0x0000030B 12:11:01.063271 : Cannot read memory at address 0x0000038B 12:11:01.064826 : Cannot read memory at address 0x0000030B 12:11:01.064826 : Cannot read memory at address 0x0000038B 12:11:01.066820 : Cannot read memory at address 0x0000030B 12:11:01.066820 : Cannot read memory at address 0x0000038B 12:11:01.066820 : RawData event for Player #1: 12:11:01.066820 : Device rawinput data (Hex) = [ 000085E4, 0000B044 ] 12:11:01.066820 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.067816 : OnScreen Cursor Position (Px) = [ 1004, 743 ] 12:11:01.067816 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.067816 : ClientWindow Style = FullScreen 12:11:01.067816 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.067816 : Game Position (Hex) = [ 03EC, 02E7 ] 12:11:01.067816 : Game Position (Dec) = [ 1004, 743 ] 12:11:01.067816 : - 12:11:01.068813 : Cannot read memory at address 0x0000030B 12:11:01.068813 : Cannot read memory at address 0x0000038B 12:11:01.070806 : Cannot read memory at address 0x0000030B 12:11:01.070806 : Cannot read memory at address 0x0000038B 12:11:01.073304 : Cannot read memory at address 0x0000030B 12:11:01.073304 : Cannot read memory at address 0x0000038B 12:11:01.074319 : RawData event for Player #1: 12:11:01.074319 : Device rawinput data (Hex) = [ 000085C0, 0000B044 ] 12:11:01.074319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.074319 : OnScreen Cursor Position (Px) = [ 1003, 743 ] 12:11:01.078103 : Cannot read memory at address 0x0000030B 12:11:01.078103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.078103 : Cannot read memory at address 0x0000038B 12:11:01.078672 : ClientWindow Style = FullScreen 12:11:01.078672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.078672 : Game Position (Hex) = [ 03EB, 02E7 ] 12:11:01.078672 : Game Position (Dec) = [ 1003, 743 ] 12:11:01.078672 : - 12:11:01.079704 : RawData event for Player #1: 12:11:01.079704 : Device rawinput data (Hex) = [ 000085C0, 0000B04C ] 12:11:01.080668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.080668 : OnScreen Cursor Position (Px) = [ 1003, 743 ] 12:11:01.080668 : Cannot read memory at address 0x0000030B 12:11:01.080668 : Cannot read memory at address 0x0000038B 12:11:01.080668 : ClientWindow Style = FullScreen 12:11:01.080668 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.080668 : Game Position (Hex) = [ 03EB, 02E7 ] 12:11:01.080668 : Game Position (Dec) = [ 1003, 743 ] 12:11:01.080668 : - 12:11:01.083167 : Cannot read memory at address 0x0000030B 12:11:01.083167 : Cannot read memory at address 0x0000038B 12:11:01.085171 : Cannot read memory at address 0x0000030B 12:11:01.085171 : Cannot read memory at address 0x0000038B 12:11:01.087165 : Cannot read memory at address 0x0000030B 12:11:01.087165 : Cannot read memory at address 0x0000038B 12:11:01.087165 : RawData event for Player #1: 12:11:01.087165 : Device rawinput data (Hex) = [ 000085C0, 0000B04C ] 12:11:01.087165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.087165 : OnScreen Cursor Position (Px) = [ 1003, 743 ] 12:11:01.087165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.087165 : ClientWindow Style = FullScreen 12:11:01.087165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.088161 : Game Position (Hex) = [ 03EB, 02E7 ] 12:11:01.088161 : Game Position (Dec) = [ 1003, 743 ] 12:11:01.088161 : - 12:11:01.089158 : Cannot read memory at address 0x0000030B 12:11:01.089158 : Cannot read memory at address 0x0000038B 12:11:01.091155 : Cannot read memory at address 0x0000030B 12:11:01.091155 : Cannot read memory at address 0x0000038B 12:11:01.093149 : Cannot read memory at address 0x0000030B 12:11:01.093149 : Cannot read memory at address 0x0000038B 12:11:01.094425 : RawData event for Player #1: 12:11:01.094425 : Cannot read memory at address 0x0000030B 12:11:01.094425 : Device rawinput data (Hex) = [ 000085C0, 0000B04C ] 12:11:01.094425 : Cannot read memory at address 0x0000038B 12:11:01.094425 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.094425 : OnScreen Cursor Position (Px) = [ 1003, 743 ] 12:11:01.094425 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.094425 : ClientWindow Style = FullScreen 12:11:01.094425 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.094425 : Game Position (Hex) = [ 03EB, 02E7 ] 12:11:01.094425 : Game Position (Dec) = [ 1003, 743 ] 12:11:01.094425 : - 12:11:01.096425 : Cannot read memory at address 0x0000030B 12:11:01.096425 : Cannot read memory at address 0x0000038B 12:11:01.098414 : Cannot read memory at address 0x0000030B 12:11:01.098414 : Cannot read memory at address 0x0000038B 12:11:01.100407 : Cannot read memory at address 0x0000030B 12:11:01.100407 : Cannot read memory at address 0x0000038B 12:11:01.101404 : RawData event for Player #1: 12:11:01.101404 : Device rawinput data (Hex) = [ 000085F8, 0000B020 ] 12:11:01.101404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.101404 : OnScreen Cursor Position (Px) = [ 1004, 743 ] 12:11:01.101404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.101404 : ClientWindow Style = FullScreen 12:11:01.101404 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.101404 : Game Position (Hex) = [ 03EC, 02E7 ] 12:11:01.101404 : Game Position (Dec) = [ 1004, 743 ] 12:11:01.101404 : - 12:11:01.102906 : Cannot read memory at address 0x0000030B 12:11:01.102906 : Cannot read memory at address 0x0000038B 12:11:01.104911 : Cannot read memory at address 0x0000030B 12:11:01.104911 : Cannot read memory at address 0x0000038B 12:11:01.106908 : Cannot read memory at address 0x0000030B 12:11:01.106908 : Cannot read memory at address 0x0000038B 12:11:01.107905 : RawData event for Player #1: 12:11:01.107905 : Device rawinput data (Hex) = [ 000085D0, 0000B018 ] 12:11:01.107905 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.107905 : OnScreen Cursor Position (Px) = [ 1003, 742 ] 12:11:01.107905 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.107905 : ClientWindow Style = FullScreen 12:11:01.108897 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.108897 : Game Position (Hex) = [ 03EB, 02E6 ] 12:11:01.108897 : Cannot read memory at address 0x0000038B 12:11:01.108897 : Game Position (Dec) = [ 1003, 742 ] 12:11:01.108897 : - 12:11:01.110895 : Cannot read memory at address 0x0000030B 12:11:01.110895 : Cannot read memory at address 0x0000038B 12:11:01.112888 : Cannot read memory at address 0x0000030B 12:11:01.112888 : Cannot read memory at address 0x0000038B 12:11:01.114522 : Cannot read memory at address 0x0000030B 12:11:01.114522 : Cannot read memory at address 0x0000038B 12:11:01.115521 : RawData event for Player #1: 12:11:01.115521 : Device rawinput data (Hex) = [ 000085F8, 0000B020 ] 12:11:01.115521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.115521 : OnScreen Cursor Position (Px) = [ 1004, 743 ] 12:11:01.115521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.115521 : ClientWindow Style = FullScreen 12:11:01.115521 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.115521 : Game Position (Hex) = [ 03EC, 02E7 ] 12:11:01.115521 : Game Position (Dec) = [ 1004, 743 ] 12:11:01.115521 : - 12:11:01.116517 : Cannot read memory at address 0x0000030B 12:11:01.116517 : Cannot read memory at address 0x0000038B 12:11:01.118511 : Cannot read memory at address 0x0000030B 12:11:01.118511 : Cannot read memory at address 0x0000038B 12:11:01.120504 : Cannot read memory at address 0x0000030B 12:11:01.120504 : Cannot read memory at address 0x0000038B 12:11:01.121501 : RawData event for Player #1: 12:11:01.121501 : Device rawinput data (Hex) = [ 000085F8, 0000AFF0 ] 12:11:01.121501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.121501 : OnScreen Cursor Position (Px) = [ 1004, 742 ] 12:11:01.121501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.121501 : ClientWindow Style = FullScreen 12:11:01.121501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.121501 : Game Position (Hex) = [ 03EC, 02E6 ] 12:11:01.121501 : Game Position (Dec) = [ 1004, 742 ] 12:11:01.121501 : - 12:11:01.123007 : Cannot read memory at address 0x0000030B 12:11:01.123007 : Cannot read memory at address 0x0000038B 12:11:01.124612 : Cannot read memory at address 0x0000030B 12:11:01.124612 : Cannot read memory at address 0x0000038B 12:11:01.126609 : Cannot read memory at address 0x0000030B 12:11:01.126609 : Cannot read memory at address 0x0000038B 12:11:01.128602 : RawData event for Player #1: 12:11:01.128602 : Cannot read memory at address 0x0000030B 12:11:01.128602 : Device rawinput data (Hex) = [ 0000861C, 0000AFF0 ] 12:11:01.128602 : Cannot read memory at address 0x0000038B 12:11:01.128602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.128602 : OnScreen Cursor Position (Px) = [ 1005, 742 ] 12:11:01.128602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.128602 : ClientWindow Style = FullScreen 12:11:01.128602 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.128602 : Game Position (Hex) = [ 03ED, 02E6 ] 12:11:01.129599 : Game Position (Dec) = [ 1005, 742 ] 12:11:01.129599 : - 12:11:01.130596 : Cannot read memory at address 0x0000030B 12:11:01.130596 : Cannot read memory at address 0x0000038B 12:11:01.133095 : Cannot read memory at address 0x0000030B 12:11:01.133095 : Cannot read memory at address 0x0000038B 12:11:01.135097 : Cannot read memory at address 0x0000030B 12:11:01.135097 : Cannot read memory at address 0x0000038B 12:11:01.135097 : RawData event for Player #1: 12:11:01.135097 : Device rawinput data (Hex) = [ 0000861C, 0000AFF0 ] 12:11:01.135097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.135097 : OnScreen Cursor Position (Px) = [ 1005, 742 ] 12:11:01.135097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.135097 : ClientWindow Style = FullScreen 12:11:01.135097 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.135097 : Game Position (Hex) = [ 03ED, 02E6 ] 12:11:01.136094 : Game Position (Dec) = [ 1005, 742 ] 12:11:01.136094 : - 12:11:01.137094 : Cannot read memory at address 0x0000030B 12:11:01.137094 : Cannot read memory at address 0x0000038B 12:11:01.139084 : Cannot read memory at address 0x0000030B 12:11:01.139084 : Cannot read memory at address 0x0000038B 12:11:01.141081 : Cannot read memory at address 0x0000030B 12:11:01.141081 : Cannot read memory at address 0x0000038B 12:11:01.142077 : RawData event for Player #1: 12:11:01.142077 : Device rawinput data (Hex) = [ 0000861C, 0000AFF0 ] 12:11:01.142077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.142077 : OnScreen Cursor Position (Px) = [ 1005, 742 ] 12:11:01.142077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.142077 : ClientWindow Style = FullScreen 12:11:01.142077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.143070 : Game Position (Hex) = [ 03ED, 02E6 ] 12:11:01.143070 : Cannot read memory at address 0x0000030B 12:11:01.143070 : Cannot read memory at address 0x0000038B 12:11:01.143353 : - 12:11:01.144430 : Cannot read memory at address 0x0000030B 12:11:01.144430 : Cannot read memory at address 0x0000038B 12:11:01.146429 : Cannot read memory at address 0x0000030B 12:11:01.146429 : Cannot read memory at address 0x0000038B 12:11:01.148419 : Cannot read memory at address 0x0000030B 12:11:01.148419 : Cannot read memory at address 0x0000038B 12:11:01.149415 : RawData event for Player #1: 12:11:01.149415 : Device rawinput data (Hex) = [ 0000861C, 0000AFF0 ] 12:11:01.149415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.149415 : OnScreen Cursor Position (Px) = [ 1005, 742 ] 12:11:01.149415 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.149415 : ClientWindow Style = FullScreen 12:11:01.149415 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.149415 : Game Position (Hex) = [ 03ED, 02E6 ] 12:11:01.149415 : Game Position (Dec) = [ 1005, 742 ] 12:11:01.149415 : - 12:11:01.150412 : Cannot read memory at address 0x0000030B 12:11:01.150412 : Cannot read memory at address 0x0000038B 12:11:01.152914 : Cannot read memory at address 0x0000030B 12:11:01.152914 : Cannot read memory at address 0x0000038B 12:11:01.154621 : Cannot read memory at address 0x0000030B 12:11:01.154621 : Cannot read memory at address 0x0000038B 12:11:01.156618 : RawData event for Player #1: 12:11:01.156618 : Cannot read memory at address 0x0000030B 12:11:01.156618 : Cannot read memory at address 0x0000038B 12:11:01.156618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.156618 : OnScreen Cursor Position (Px) = [ 1005, 742 ] 12:11:01.156618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.156618 : ClientWindow Style = FullScreen 12:11:01.156618 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.156618 : Game Position (Hex) = [ 03ED, 02E6 ] 12:11:01.156618 : Game Position (Dec) = [ 1005, 742 ] 12:11:01.156618 : - 12:11:01.158611 : Cannot read memory at address 0x0000030B 12:11:01.158611 : Cannot read memory at address 0x0000038B 12:11:01.159608 : RawData event for Player #1: 12:11:01.159608 : Device rawinput data (Hex) = [ 00008614, 0000AFD0 ] 12:11:01.160605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.160605 : OnScreen Cursor Position (Px) = [ 1005, 741 ] 12:11:01.160605 : Cannot read memory at address 0x0000030B 12:11:01.160605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.160605 : Cannot read memory at address 0x0000038B 12:11:01.160605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.161601 : Game Position (Hex) = [ 03ED, 02E5 ] 12:11:01.161601 : Game Position (Dec) = [ 1005, 741 ] 12:11:01.161601 : - 12:11:01.163107 : Cannot read memory at address 0x0000030B 12:11:01.163107 : Cannot read memory at address 0x0000038B 12:11:01.164649 : Cannot read memory at address 0x0000030B 12:11:01.164649 : Cannot read memory at address 0x0000038B 12:11:01.164649 : RawData event for Player #1: 12:11:01.164649 : Device rawinput data (Hex) = [ 00008614, 0000AFD0 ] 12:11:01.165645 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.165645 : OnScreen Cursor Position (Px) = [ 1005, 741 ] 12:11:01.165645 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.165645 : ClientWindow Style = FullScreen 12:11:01.165645 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.165645 : Game Position (Hex) = [ 03ED, 02E5 ] 12:11:01.165645 : Game Position (Dec) = [ 1005, 741 ] 12:11:01.165645 : - 12:11:01.166641 : Cannot read memory at address 0x0000030B 12:11:01.166641 : Cannot read memory at address 0x0000038B 12:11:01.168639 : Cannot read memory at address 0x0000030B 12:11:01.168639 : Cannot read memory at address 0x0000038B 12:11:01.169635 : RawData event for Player #1: 12:11:01.170629 : Cannot read memory at address 0x0000030B 12:11:01.170629 : Cannot read memory at address 0x0000038B 12:11:01.170629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.170629 : OnScreen Cursor Position (Px) = [ 1005, 741 ] 12:11:01.170629 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.170629 : ClientWindow Style = FullScreen 12:11:01.170629 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.170629 : Game Position (Hex) = [ 03ED, 02E5 ] 12:11:01.170629 : Game Position (Dec) = [ 1005, 741 ] 12:11:01.170629 : - 12:11:01.173219 : Cannot read memory at address 0x0000030B 12:11:01.173219 : Cannot read memory at address 0x0000038B 12:11:01.175221 : Cannot read memory at address 0x0000030B 12:11:01.175221 : RawData event for Player #1: 12:11:01.175221 : Device rawinput data (Hex) = [ 00008624, 0000AF9C ] 12:11:01.175221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.175221 : OnScreen Cursor Position (Px) = [ 1006, 740 ] 12:11:01.175221 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.175221 : ClientWindow Style = FullScreen 12:11:01.175221 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.175221 : Game Position (Hex) = [ 03EE, 02E4 ] 12:11:01.176215 : Game Position (Dec) = [ 1006, 740 ] 12:11:01.176215 : - 12:11:01.177217 : Cannot read memory at address 0x0000030B 12:11:01.177217 : Cannot read memory at address 0x0000038B 12:11:01.179208 : Cannot read memory at address 0x0000030B 12:11:01.179208 : Cannot read memory at address 0x0000038B 12:11:01.180201 : RawData event for Player #1: 12:11:01.180201 : Device rawinput data (Hex) = [ 00008624, 0000AF9C ] 12:11:01.180201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.180201 : OnScreen Cursor Position (Px) = [ 1006, 740 ] 12:11:01.180201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.180201 : ClientWindow Style = FullScreen 12:11:01.180201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.181198 : Game Position (Hex) = [ 03EE, 02E4 ] 12:11:01.181198 : Cannot read memory at address 0x0000030B 12:11:01.181198 : Game Position (Dec) = [ 1006, 740 ] 12:11:01.181198 : Cannot read memory at address 0x0000038B 12:11:01.181198 : - 12:11:01.183191 : Cannot read memory at address 0x0000030B 12:11:01.183191 : Cannot read memory at address 0x0000038B 12:11:01.184340 : Cannot read memory at address 0x0000030B 12:11:01.184340 : RawData event for Player #1: 12:11:01.184340 : Device rawinput data (Hex) = [ 000085F8, 0000AF7C ] 12:11:01.184340 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.184340 : OnScreen Cursor Position (Px) = [ 1004, 740 ] 12:11:01.184340 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.184340 : ClientWindow Style = FullScreen 12:11:01.184340 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.184340 : Game Position (Hex) = [ 03EC, 02E4 ] 12:11:01.184340 : Game Position (Dec) = [ 1004, 740 ] 12:11:01.184340 : - 12:11:01.186339 : Cannot read memory at address 0x0000030B 12:11:01.186339 : Cannot read memory at address 0x0000038B 12:11:01.188332 : Cannot read memory at address 0x0000030B 12:11:01.188332 : Cannot read memory at address 0x0000038B 12:11:01.189325 : RawData event for Player #1: 12:11:01.189325 : Device rawinput data (Hex) = [ 000085F8, 0000AF7C ] 12:11:01.189325 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.189325 : OnScreen Cursor Position (Px) = [ 1004, 740 ] 12:11:01.189325 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.189325 : ClientWindow Style = FullScreen 12:11:01.189325 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.189325 : Game Position (Hex) = [ 03EC, 02E4 ] 12:11:01.189325 : Game Position (Dec) = [ 1004, 740 ] 12:11:01.189325 : - 12:11:01.190322 : Cannot read memory at address 0x0000030B 12:11:01.190322 : Cannot read memory at address 0x0000038B 12:11:01.192320 : Cannot read memory at address 0x0000030B 12:11:01.192320 : Cannot read memory at address 0x0000038B 12:11:01.193823 : Cannot read memory at address 0x0000030B 12:11:01.193823 : Cannot read memory at address 0x0000038B 12:11:01.194277 : RawData event for Player #1: 12:11:01.194277 : Device rawinput data (Hex) = [ 000085CC, 0000AF7C ] 12:11:01.194277 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.194277 : OnScreen Cursor Position (Px) = [ 1003, 740 ] 12:11:01.194780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.194780 : ClientWindow Style = FullScreen 12:11:01.194780 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.194780 : Game Position (Hex) = [ 03EB, 02E4 ] 12:11:01.194780 : Game Position (Dec) = [ 1003, 740 ] 12:11:01.194780 : - 12:11:01.195784 : Cannot read memory at address 0x0000030B 12:11:01.195784 : Cannot read memory at address 0x0000038B 12:11:01.197772 : Cannot read memory at address 0x0000030B 12:11:01.197772 : Cannot read memory at address 0x0000038B 12:11:01.198769 : RawData event for Player #1: 12:11:01.198769 : Device rawinput data (Hex) = [ 000085CC, 0000AF4C ] 12:11:01.198769 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.199766 : OnScreen Cursor Position (Px) = [ 1003, 739 ] 12:11:01.199766 : Cannot read memory at address 0x0000030B 12:11:01.199766 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.199766 : Cannot read memory at address 0x0000038B 12:11:01.199766 : ClientWindow Style = FullScreen 12:11:01.199766 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.199766 : Game Position (Hex) = [ 03EB, 02E3 ] 12:11:01.199766 : Game Position (Dec) = [ 1003, 739 ] 12:11:01.199766 : - 12:11:01.201759 : Cannot read memory at address 0x0000030B 12:11:01.201759 : Cannot read memory at address 0x0000038B 12:11:01.203265 : Cannot read memory at address 0x0000030B 12:11:01.203265 : Cannot read memory at address 0x0000038B 12:11:01.204300 : RawData event for Player #1: 12:11:01.204300 : Device rawinput data (Hex) = [ 000085D4, 0000AEFC ] 12:11:01.204300 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.204300 : OnScreen Cursor Position (Px) = [ 1003, 738 ] 12:11:01.204300 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.205296 : ClientWindow Style = FullScreen 12:11:01.205296 : Cannot read memory at address 0x0000030B 12:11:01.205296 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.205296 : Cannot read memory at address 0x0000038B 12:11:01.205296 : Game Position (Dec) = [ 1003, 738 ] 12:11:01.205296 : - 12:11:01.207290 : Cannot read memory at address 0x0000030B 12:11:01.207290 : Cannot read memory at address 0x0000038B 12:11:01.208291 : RawData event for Player #1: 12:11:01.208291 : Device rawinput data (Hex) = [ 000085D4, 0000AEFC ] 12:11:01.208291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.208291 : OnScreen Cursor Position (Px) = [ 1003, 738 ] 12:11:01.208291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.208291 : ClientWindow Style = FullScreen 12:11:01.208291 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.208291 : Game Position (Hex) = [ 03EB, 02E2 ] 12:11:01.208291 : Game Position (Dec) = [ 1003, 738 ] 12:11:01.208291 : - 12:11:01.209283 : Cannot read memory at address 0x0000030B 12:11:01.209283 : Cannot read memory at address 0x0000038B 12:11:01.211280 : Cannot read memory at address 0x0000030B 12:11:01.211280 : Cannot read memory at address 0x0000038B 12:11:01.213274 : Cannot read memory at address 0x0000030B 12:11:01.213274 : Cannot read memory at address 0x0000038B 12:11:01.214614 : Cannot read memory at address 0x0000030B 12:11:01.214614 : Cannot read memory at address 0x0000038B 12:11:01.215613 : RawData event for Player #1: 12:11:01.215613 : Device rawinput data (Hex) = [ 000085CC, 0000AEFC ] 12:11:01.215613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.215613 : OnScreen Cursor Position (Px) = [ 1003, 738 ] 12:11:01.215613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.215613 : ClientWindow Style = FullScreen 12:11:01.215613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.215613 : Game Position (Hex) = [ 03EB, 02E2 ] 12:11:01.215613 : Game Position (Dec) = [ 1003, 738 ] 12:11:01.215613 : - 12:11:01.216610 : Cannot read memory at address 0x0000030B 12:11:01.216610 : Cannot read memory at address 0x0000038B 12:11:01.218607 : Cannot read memory at address 0x0000030B 12:11:01.218607 : Cannot read memory at address 0x0000038B 12:11:01.220596 : Cannot read memory at address 0x0000030B 12:11:01.220596 : Cannot read memory at address 0x0000038B 12:11:01.221597 : RawData event for Player #1: 12:11:01.221597 : Device rawinput data (Hex) = [ 000085CC, 0000AEFC ] 12:11:01.221597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.221597 : OnScreen Cursor Position (Px) = [ 1003, 738 ] 12:11:01.221597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.221597 : ClientWindow Style = FullScreen 12:11:01.221597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.221597 : Game Position (Hex) = [ 03EB, 02E2 ] 12:11:01.223101 : Game Position (Dec) = [ 1003, 738 ] 12:11:01.223101 : Cannot read memory at address 0x0000030B 12:11:01.223370 : - 12:11:01.223370 : Cannot read memory at address 0x0000038B 12:11:01.225483 : Cannot read memory at address 0x0000030B 12:11:01.225483 : Cannot read memory at address 0x0000038B 12:11:01.227480 : Cannot read memory at address 0x0000030B 12:11:01.227480 : Cannot read memory at address 0x0000038B 12:11:01.229470 : Cannot read memory at address 0x0000030B 12:11:01.229470 : RawData event for Player #1: 12:11:01.229470 : Device rawinput data (Hex) = [ 000085D4, 0000AE80 ] 12:11:01.229470 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.229470 : OnScreen Cursor Position (Px) = [ 1003, 736 ] 12:11:01.229470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.230467 : ClientWindow Style = FullScreen 12:11:01.230467 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.230467 : Game Position (Hex) = [ 03EB, 02E0 ] 12:11:01.230467 : Game Position (Dec) = [ 1003, 736 ] 12:11:01.230467 : - 12:11:01.231463 : Cannot read memory at address 0x0000030B 12:11:01.231463 : Cannot read memory at address 0x0000038B 12:11:01.232969 : Cannot read memory at address 0x0000030B 12:11:01.232969 : Cannot read memory at address 0x0000038B 12:11:01.234603 : Cannot read memory at address 0x0000030B 12:11:01.234603 : Cannot read memory at address 0x0000038B 12:11:01.235606 : RawData event for Player #1: 12:11:01.236598 : Device rawinput data (Hex) = [ 000085D4, 0000AE80 ] 12:11:01.236598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.236598 : Cannot read memory at address 0x0000038B 12:11:01.236598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.236598 : ClientWindow Style = FullScreen 12:11:01.236598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.236598 : Game Position (Hex) = [ 03EB, 02E0 ] 12:11:01.236598 : Game Position (Dec) = [ 1003, 736 ] 12:11:01.237595 : - 12:11:01.238595 : Cannot read memory at address 0x0000030B 12:11:01.238595 : Cannot read memory at address 0x0000038B 12:11:01.240585 : Cannot read memory at address 0x0000030B 12:11:01.240585 : Cannot read memory at address 0x0000038B 12:11:01.243091 : Cannot read memory at address 0x0000030B 12:11:01.243370 : Cannot read memory at address 0x0000038B 12:11:01.243370 : RawData event for Player #1: 12:11:01.243370 : Device rawinput data (Hex) = [ 000085D4, 0000AE80 ] 12:11:01.243370 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.243911 : OnScreen Cursor Position (Px) = [ 1003, 736 ] 12:11:01.243911 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.243911 : ClientWindow Style = FullScreen 12:11:01.243911 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.243911 : Game Position (Hex) = [ 03EB, 02E0 ] 12:11:01.243911 : Game Position (Dec) = [ 1003, 736 ] 12:11:01.243911 : - 12:11:01.244951 : Cannot read memory at address 0x0000030B 12:11:01.244951 : Cannot read memory at address 0x0000038B 12:11:01.246945 : Cannot read memory at address 0x0000030B 12:11:01.246945 : Cannot read memory at address 0x0000038B 12:11:01.248897 : Cannot read memory at address 0x0000030B 12:11:01.248897 : Cannot read memory at address 0x0000038B 12:11:01.248897 : RawData event for Player #1: 12:11:01.248897 : Device rawinput data (Hex) = [ 000085D4, 0000AE78 ] 12:11:01.248897 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.248897 : OnScreen Cursor Position (Px) = [ 1003, 736 ] 12:11:01.248897 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.248897 : ClientWindow Style = FullScreen 12:11:01.249939 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.249939 : Game Position (Hex) = [ 03EB, 02E0 ] 12:11:01.249939 : Game Position (Dec) = [ 1003, 736 ] 12:11:01.249939 : - 12:11:01.250925 : Cannot read memory at address 0x0000030B 12:11:01.250925 : Cannot read memory at address 0x0000038B 12:11:01.252883 : Cannot read memory at address 0x0000030B 12:11:01.252883 : Cannot read memory at address 0x0000038B 12:11:01.254384 : Cannot read memory at address 0x0000030B 12:11:01.254384 : Cannot read memory at address 0x0000038B 12:11:01.256377 : Cannot read memory at address 0x0000030B 12:11:01.256377 : RawData event for Player #1: 12:11:01.256377 : Cannot read memory at address 0x0000038B 12:11:01.256377 : Device rawinput data (Hex) = [ 000085DC, 0000AE4C ] 12:11:01.256377 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.256377 : OnScreen Cursor Position (Px) = [ 1003, 735 ] 12:11:01.256377 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.256377 : ClientWindow Style = FullScreen 12:11:01.256377 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.256377 : Game Position (Hex) = [ 03EB, 02DF ] 12:11:01.256377 : Game Position (Dec) = [ 1003, 735 ] 12:11:01.256377 : - 12:11:01.258370 : Cannot read memory at address 0x0000030B 12:11:01.258370 : Cannot read memory at address 0x0000038B 12:11:01.260363 : Cannot read memory at address 0x0000030B 12:11:01.260363 : Cannot read memory at address 0x0000038B 12:11:01.262861 : Cannot read memory at address 0x0000030B 12:11:01.262861 : Cannot read memory at address 0x0000038B 12:11:01.262861 : RawData event for Player #1: 12:11:01.262861 : Device rawinput data (Hex) = [ 000085B4, 0000ADF8 ] 12:11:01.262861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.262861 : OnScreen Cursor Position (Px) = [ 1002, 733 ] 12:11:01.263869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.263869 : ClientWindow Style = FullScreen 12:11:01.263869 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.263869 : Game Position (Hex) = [ 03EA, 02DD ] 12:11:01.263869 : Game Position (Dec) = [ 1002, 733 ] 12:11:01.263869 : - 12:11:01.264873 : Cannot read memory at address 0x0000030B 12:11:01.264873 : Cannot read memory at address 0x0000038B 12:11:01.266866 : Cannot read memory at address 0x0000030B 12:11:01.266866 : Cannot read memory at address 0x0000038B 12:11:01.268859 : Cannot read memory at address 0x0000030B 12:11:01.268859 : Cannot read memory at address 0x0000038B 12:11:01.269856 : RawData event for Player #1: 12:11:01.269856 : Device rawinput data (Hex) = [ 000085B4, 0000ADF8 ] 12:11:01.269856 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.269856 : OnScreen Cursor Position (Px) = [ 1002, 733 ] 12:11:01.270853 : Cannot read memory at address 0x0000030B 12:11:01.270853 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.270853 : ClientWindow Style = FullScreen 12:11:01.270853 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.270853 : Game Position (Hex) = [ 03EA, 02DD ] 12:11:01.270853 : Game Position (Dec) = [ 1002, 733 ] 12:11:01.270853 : - 12:11:01.272846 : Cannot read memory at address 0x0000030B 12:11:01.272846 : Cannot read memory at address 0x0000038B 12:11:01.274346 : Cannot read memory at address 0x0000030B 12:11:01.274346 : Cannot read memory at address 0x0000038B 12:11:01.276339 : Cannot read memory at address 0x0000030B 12:11:01.276339 : Cannot read memory at address 0x0000038B 12:11:01.277336 : RawData event for Player #1: 12:11:01.277336 : Device rawinput data (Hex) = [ 000085B4, 0000ADF8 ] 12:11:01.277336 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.277336 : OnScreen Cursor Position (Px) = [ 1002, 733 ] 12:11:01.277336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.277336 : ClientWindow Style = FullScreen 12:11:01.277336 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.277336 : Game Position (Hex) = [ 03EA, 02DD ] 12:11:01.277336 : Game Position (Dec) = [ 1002, 733 ] 12:11:01.277336 : - 12:11:01.278332 : Cannot read memory at address 0x0000030B 12:11:01.278332 : Cannot read memory at address 0x0000038B 12:11:01.280326 : Cannot read memory at address 0x0000030B 12:11:01.280326 : Cannot read memory at address 0x0000038B 12:11:01.281963 : Cannot read memory at address 0x0000030B 12:11:01.281963 : Cannot read memory at address 0x0000038B 12:11:01.283463 : Cannot read memory at address 0x0000030B 12:11:01.283463 : Cannot read memory at address 0x0000038B 12:11:01.284461 : RawData event for Player #1: 12:11:01.284461 : Device rawinput data (Hex) = [ 000085BC, 0000ADCC ] 12:11:01.284461 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.284461 : OnScreen Cursor Position (Px) = [ 1003, 733 ] 12:11:01.284461 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.284461 : ClientWindow Style = FullScreen 12:11:01.284461 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.284461 : Game Position (Hex) = [ 03EB, 02DD ] 12:11:01.284461 : Game Position (Dec) = [ 1003, 733 ] 12:11:01.284461 : - 12:11:01.285458 : Cannot read memory at address 0x0000030B 12:11:01.285458 : Cannot read memory at address 0x0000038B 12:11:01.287451 : Cannot read memory at address 0x0000030B 12:11:01.287451 : Cannot read memory at address 0x0000038B 12:11:01.289444 : Cannot read memory at address 0x0000030B 12:11:01.289444 : Cannot read memory at address 0x0000038B 12:11:01.290441 : RawData event for Player #1: 12:11:01.290441 : Device rawinput data (Hex) = [ 00008594, 0000ADC8 ] 12:11:01.290441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.290441 : OnScreen Cursor Position (Px) = [ 1001, 733 ] 12:11:01.290441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.290441 : ClientWindow Style = FullScreen 12:11:01.290441 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.290441 : Game Position (Hex) = [ 03E9, 02DD ] 12:11:01.290441 : Game Position (Dec) = [ 1001, 733 ] 12:11:01.290441 : - 12:11:01.291438 : Cannot read memory at address 0x0000030B 12:11:01.291438 : Cannot read memory at address 0x0000038B 12:11:01.292939 : Cannot read memory at address 0x0000030B 12:11:01.292939 : Cannot read memory at address 0x0000038B 12:11:01.294579 : Cannot read memory at address 0x0000030B 12:11:01.294579 : Cannot read memory at address 0x0000038B 12:11:01.296578 : Cannot read memory at address 0x0000030B 12:11:01.296578 : Cannot read memory at address 0x0000038B 12:11:01.296578 : RawData event for Player #1: 12:11:01.297571 : Device rawinput data (Hex) = [ 000085A8, 0000ADA0 ] 12:11:01.297571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.297571 : OnScreen Cursor Position (Px) = [ 1002, 732 ] 12:11:01.297571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.297571 : ClientWindow Style = FullScreen 12:11:01.297571 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.297571 : Game Position (Hex) = [ 03EA, 02DC ] 12:11:01.297571 : Game Position (Dec) = [ 1002, 732 ] 12:11:01.297571 : - 12:11:01.298569 : Cannot read memory at address 0x0000030B 12:11:01.298569 : Cannot read memory at address 0x0000038B 12:11:01.300561 : Cannot read memory at address 0x0000030B 12:11:01.300561 : Cannot read memory at address 0x0000038B 12:11:01.303060 : Cannot read memory at address 0x0000030B 12:11:01.303060 : Cannot read memory at address 0x0000038B 12:11:01.304064 : RawData event for Player #1: 12:11:01.304064 : Device rawinput data (Hex) = [ 000085A8, 0000ADA0 ] 12:11:01.304064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.304064 : OnScreen Cursor Position (Px) = [ 1002, 732 ] 12:11:01.304064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.304064 : ClientWindow Style = FullScreen 12:11:01.304064 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.305061 : Game Position (Hex) = [ 03EA, 02DC ] 12:11:01.305061 : Cannot read memory at address 0x0000030B 12:11:01.305061 : Game Position (Dec) = [ 1002, 732 ] 12:11:01.305061 : Cannot read memory at address 0x0000038B 12:11:01.307054 : Cannot read memory at address 0x0000030B 12:11:01.307054 : Cannot read memory at address 0x0000038B 12:11:01.309047 : Cannot read memory at address 0x0000030B 12:11:01.309047 : Cannot read memory at address 0x0000038B 12:11:01.311044 : Cannot read memory at address 0x0000030B 12:11:01.311044 : Cannot read memory at address 0x0000038B 12:11:01.311044 : RawData event for Player #1: 12:11:01.311044 : Device rawinput data (Hex) = [ 000085BC, 0000AD7C ] 12:11:01.311044 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.311044 : OnScreen Cursor Position (Px) = [ 1003, 731 ] 12:11:01.311044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.311044 : ClientWindow Style = FullScreen 12:11:01.311044 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.312037 : Game Position (Hex) = [ 03EB, 02DB ] 12:11:01.312037 : Game Position (Dec) = [ 1003, 731 ] 12:11:01.312037 : - 12:11:01.313038 : Cannot read memory at address 0x0000030B 12:11:01.313038 : Cannot read memory at address 0x0000038B 12:11:01.314540 : Cannot read memory at address 0x0000030B 12:11:01.314540 : Cannot read memory at address 0x0000038B 12:11:01.316533 : Cannot read memory at address 0x0000030B 12:11:01.316533 : Cannot read memory at address 0x0000038B 12:11:01.318526 : RawData event for Player #1: 12:11:01.318526 : Cannot read memory at address 0x0000030B 12:11:01.318526 : Cannot read memory at address 0x0000038B 12:11:01.318526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.318526 : OnScreen Cursor Position (Px) = [ 1003, 731 ] 12:11:01.318526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.318526 : ClientWindow Style = FullScreen 12:11:01.318526 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.318526 : Game Position (Hex) = [ 03EB, 02DB ] 12:11:01.318526 : Game Position (Dec) = [ 1003, 731 ] 12:11:01.318526 : - 12:11:01.320520 : Cannot read memory at address 0x0000030B 12:11:01.320520 : Cannot read memory at address 0x0000038B 12:11:01.323018 : Cannot read memory at address 0x0000030B 12:11:01.323018 : Cannot read memory at address 0x0000038B 12:11:01.325019 : Cannot read memory at address 0x0000030B 12:11:01.325019 : Cannot read memory at address 0x0000038B 12:11:01.325019 : RawData event for Player #1: 12:11:01.325019 : Device rawinput data (Hex) = [ 000085C4, 0000AD50 ] 12:11:01.325019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.325019 : OnScreen Cursor Position (Px) = [ 1003, 731 ] 12:11:01.325019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.325019 : ClientWindow Style = FullScreen 12:11:01.326015 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.326015 : Game Position (Hex) = [ 03EB, 02DB ] 12:11:01.326015 : Game Position (Dec) = [ 1003, 731 ] 12:11:01.326015 : - 12:11:01.327015 : Cannot read memory at address 0x0000030B 12:11:01.327015 : Cannot read memory at address 0x0000038B 12:11:01.329005 : Cannot read memory at address 0x0000030B 12:11:01.329005 : Cannot read memory at address 0x0000038B 12:11:01.330998 : Cannot read memory at address 0x0000030B 12:11:01.330998 : Cannot read memory at address 0x0000038B 12:11:01.330998 : RawData event for Player #1: 12:11:01.330998 : Device rawinput data (Hex) = [ 000085C4, 0000AD50 ] 12:11:01.330998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.330998 : OnScreen Cursor Position (Px) = [ 1003, 731 ] 12:11:01.330998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.330998 : ClientWindow Style = FullScreen 12:11:01.331995 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.331995 : Game Position (Hex) = [ 03EB, 02DB ] 12:11:01.331995 : Game Position (Dec) = [ 1003, 731 ] 12:11:01.331995 : - 12:11:01.332992 : Cannot read memory at address 0x0000030B 12:11:01.332992 : Cannot read memory at address 0x0000038B 12:11:01.334491 : Cannot read memory at address 0x0000030B 12:11:01.334491 : Cannot read memory at address 0x0000038B 12:11:01.336484 : Cannot read memory at address 0x0000030B 12:11:01.336484 : Cannot read memory at address 0x0000038B 12:11:01.338478 : RawData event for Player #1: 12:11:01.338478 : Device rawinput data (Hex) = [ 0000859C, 0000AD4C ] 12:11:01.338478 : Cannot read memory at address 0x0000038B 12:11:01.338478 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.338478 : OnScreen Cursor Position (Px) = [ 1002, 731 ] 12:11:01.338478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.338478 : ClientWindow Style = FullScreen 12:11:01.338478 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.338478 : Game Position (Hex) = [ 03EA, 02DB ] 12:11:01.338478 : Game Position (Dec) = [ 1002, 731 ] 12:11:01.338478 : - 12:11:01.340471 : Cannot read memory at address 0x0000030B 12:11:01.340471 : Cannot read memory at address 0x0000038B 12:11:01.342979 : Cannot read memory at address 0x0000030B 12:11:01.342979 : Cannot read memory at address 0x0000038B 12:11:01.344580 : Cannot read memory at address 0x0000030B 12:11:01.344580 : Cannot read memory at address 0x0000038B 12:11:01.344580 : RawData event for Player #1: 12:11:01.345578 : Device rawinput data (Hex) = [ 000085B0, 0000AD24 ] 12:11:01.345578 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.345578 : OnScreen Cursor Position (Px) = [ 1002, 730 ] 12:11:01.345578 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.345578 : ClientWindow Style = FullScreen 12:11:01.345578 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.345578 : Game Position (Hex) = [ 03EA, 02DA ] 12:11:01.345578 : Game Position (Dec) = [ 1002, 730 ] 12:11:01.345578 : - 12:11:01.346574 : Cannot read memory at address 0x0000030B 12:11:01.346574 : Cannot read memory at address 0x0000038B 12:11:01.348568 : Cannot read memory at address 0x0000030B 12:11:01.348568 : Cannot read memory at address 0x0000038B 12:11:01.350561 : Cannot read memory at address 0x0000030B 12:11:01.350561 : Cannot read memory at address 0x0000038B 12:11:01.351557 : RawData event for Player #1: 12:11:01.351557 : Device rawinput data (Hex) = [ 000085B0, 0000AD24 ] 12:11:01.351557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.351557 : OnScreen Cursor Position (Px) = [ 1002, 730 ] 12:11:01.351557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.351557 : ClientWindow Style = FullScreen 12:11:01.351557 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.351557 : Game Position (Hex) = [ 03EA, 02DA ] 12:11:01.353059 : Game Position (Dec) = [ 1002, 730 ] 12:11:01.353059 : - 12:11:01.353059 : Cannot read memory at address 0x0000030B 12:11:01.353059 : Cannot read memory at address 0x0000038B 12:11:01.355059 : Cannot read memory at address 0x0000030B 12:11:01.355059 : Cannot read memory at address 0x0000038B 12:11:01.357053 : Cannot read memory at address 0x0000030B 12:11:01.357053 : Cannot read memory at address 0x0000038B 12:11:01.359050 : Cannot read memory at address 0x0000030B 12:11:01.359050 : Cannot read memory at address 0x0000038B 12:11:01.359050 : RawData event for Player #1: 12:11:01.359050 : Device rawinput data (Hex) = [ 000085B0, 0000AD24 ] 12:11:01.359050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.359050 : OnScreen Cursor Position (Px) = [ 1002, 730 ] 12:11:01.359050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.359050 : ClientWindow Style = FullScreen 12:11:01.359050 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.360043 : Game Position (Hex) = [ 03EA, 02DA ] 12:11:01.360043 : Game Position (Dec) = [ 1002, 730 ] 12:11:01.360043 : - 12:11:01.361044 : Cannot read memory at address 0x0000030B 12:11:01.361044 : Cannot read memory at address 0x0000038B 12:11:01.363037 : Cannot read memory at address 0x0000030B 12:11:01.363037 : Cannot read memory at address 0x0000038B 12:11:01.365045 : Cannot read memory at address 0x0000030B 12:11:01.365045 : Cannot read memory at address 0x0000038B 12:11:01.365045 : RawData event for Player #1: 12:11:01.365045 : Device rawinput data (Hex) = [ 00008580, 0000AD24 ] 12:11:01.365045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.365045 : OnScreen Cursor Position (Px) = [ 1001, 730 ] 12:11:01.365045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.365045 : ClientWindow Style = FullScreen 12:11:01.365045 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.366042 : Game Position (Hex) = [ 03E9, 02DA ] 12:11:01.366042 : Game Position (Dec) = [ 1001, 730 ] 12:11:01.366042 : - 12:11:01.367039 : Cannot read memory at address 0x0000030B 12:11:01.367039 : Cannot read memory at address 0x0000038B 12:11:01.369032 : Cannot read memory at address 0x0000030B 12:11:01.369032 : Cannot read memory at address 0x0000038B 12:11:01.371025 : Cannot read memory at address 0x0000030B 12:11:01.371025 : Cannot read memory at address 0x0000038B 12:11:01.372022 : RawData event for Player #1: 12:11:01.372022 : Device rawinput data (Hex) = [ 0000857C, 0000AD1C ] 12:11:01.372022 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.372022 : OnScreen Cursor Position (Px) = [ 1001, 730 ] 12:11:01.372022 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.372022 : ClientWindow Style = FullScreen 12:11:01.373018 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.373018 : Cannot read memory at address 0x0000030B 12:11:01.373018 : Cannot read memory at address 0x0000038B 12:11:01.373018 : Game Position (Dec) = [ 1001, 730 ] 12:11:01.373018 : - 12:11:01.374232 : Cannot read memory at address 0x0000030B 12:11:01.374232 : Cannot read memory at address 0x0000038B 12:11:01.376231 : Cannot read memory at address 0x0000030B 12:11:01.376231 : Cannot read memory at address 0x0000038B 12:11:01.378221 : Cannot read memory at address 0x0000030B 12:11:01.378221 : Cannot read memory at address 0x0000038B 12:11:01.379220 : RawData event for Player #1: 12:11:01.379220 : Device rawinput data (Hex) = [ 0000857C, 0000AD1C ] 12:11:01.379220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.379220 : OnScreen Cursor Position (Px) = [ 1001, 730 ] 12:11:01.379220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.379220 : ClientWindow Style = FullScreen 12:11:01.379220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.380213 : Game Position (Hex) = [ 03E9, 02DA ] 12:11:01.380213 : Game Position (Dec) = [ 1001, 730 ] 12:11:01.380213 : Cannot read memory at address 0x0000030B 12:11:01.380213 : - 12:11:01.380213 : Cannot read memory at address 0x0000038B 12:11:01.382206 : Cannot read memory at address 0x0000030B 12:11:01.382206 : Cannot read memory at address 0x0000038B 12:11:01.383704 : Cannot read memory at address 0x0000030B 12:11:01.383704 : Cannot read memory at address 0x0000038B 12:11:01.385699 : Cannot read memory at address 0x0000030B 12:11:01.385699 : Cannot read memory at address 0x0000038B 12:11:01.385699 : RawData event for Player #1: 12:11:01.386696 : Device rawinput data (Hex) = [ 0000857C, 0000AD70 ] 12:11:01.386696 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.386696 : OnScreen Cursor Position (Px) = [ 1001, 731 ] 12:11:01.386696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.386696 : ClientWindow Style = FullScreen 12:11:01.386696 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.386696 : Game Position (Hex) = [ 03E9, 02DB ] 12:11:01.386696 : Game Position (Dec) = [ 1001, 731 ] 12:11:01.386696 : - 12:11:01.387692 : Cannot read memory at address 0x0000030B 12:11:01.387692 : Cannot read memory at address 0x0000038B 12:11:01.389690 : Cannot read memory at address 0x0000030B 12:11:01.389690 : Cannot read memory at address 0x0000038B 12:11:01.391679 : Cannot read memory at address 0x0000030B 12:11:01.391679 : Cannot read memory at address 0x0000038B 12:11:01.393184 : Cannot read memory at address 0x0000030B 12:11:01.393184 : Cannot read memory at address 0x0000038B 12:11:01.393184 : RawData event for Player #1: 12:11:01.393184 : Device rawinput data (Hex) = [ 00008574, 0000AD98 ] 12:11:01.393184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.393184 : OnScreen Cursor Position (Px) = [ 1000, 732 ] 12:11:01.393184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.393184 : ClientWindow Style = FullScreen 12:11:01.393184 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.393184 : Game Position (Hex) = [ 03E8, 02DC ] 12:11:01.394220 : Game Position (Dec) = [ 1000, 732 ] 12:11:01.394220 : - 12:11:01.395221 : Cannot read memory at address 0x0000030B 12:11:01.395221 : Cannot read memory at address 0x0000038B 12:11:01.397210 : Cannot read memory at address 0x0000030B 12:11:01.397210 : Cannot read memory at address 0x0000038B 12:11:01.399203 : Cannot read memory at address 0x0000030B 12:11:01.399203 : Cannot read memory at address 0x0000038B 12:11:01.400200 : RawData event for Player #1: 12:11:01.400200 : Device rawinput data (Hex) = [ 0000854C, 0000ADA0 ] 12:11:01.400200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.400200 : OnScreen Cursor Position (Px) = [ 999, 732 ] 12:11:01.400200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.400200 : ClientWindow Style = FullScreen 12:11:01.400200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.400200 : Game Position (Hex) = [ 03E7, 02DC ] 12:11:01.400200 : Game Position (Dec) = [ 999, 732 ] 12:11:01.400200 : - 12:11:01.401197 : Cannot read memory at address 0x0000030B 12:11:01.401197 : Cannot read memory at address 0x0000038B 12:11:01.403190 : Cannot read memory at address 0x0000030B 12:11:01.403190 : Cannot read memory at address 0x0000038B 12:11:01.404488 : Cannot read memory at address 0x0000030B 12:11:01.404488 : Cannot read memory at address 0x0000038B 12:11:01.406486 : Cannot read memory at address 0x0000030B 12:11:01.406486 : Cannot read memory at address 0x0000038B 12:11:01.407479 : RawData event for Player #1: 12:11:01.407479 : Device rawinput data (Hex) = [ 0000854C, 0000AD98 ] 12:11:01.407479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.407479 : OnScreen Cursor Position (Px) = [ 999, 732 ] 12:11:01.407479 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.407479 : ClientWindow Style = FullScreen 12:11:01.407479 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.407479 : Game Position (Hex) = [ 03E7, 02DC ] 12:11:01.407479 : Game Position (Dec) = [ 999, 732 ] 12:11:01.407479 : - 12:11:01.408475 : Cannot read memory at address 0x0000030B 12:11:01.408475 : Cannot read memory at address 0x0000038B 12:11:01.410469 : Cannot read memory at address 0x0000030B 12:11:01.410469 : Cannot read memory at address 0x0000038B 12:11:01.412976 : Cannot read memory at address 0x0000030B 12:11:01.412976 : Cannot read memory at address 0x0000038B 12:11:01.412976 : RawData event for Player #1: 12:11:01.412976 : Device rawinput data (Hex) = [ 0000854C, 0000AD98 ] 12:11:01.412976 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.412976 : OnScreen Cursor Position (Px) = [ 999, 732 ] 12:11:01.412976 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.414004 : ClientWindow Style = FullScreen 12:11:01.414004 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.414004 : Game Position (Hex) = [ 03E7, 02DC ] 12:11:01.414004 : Game Position (Dec) = [ 999, 732 ] 12:11:01.414004 : - 12:11:01.415001 : Cannot read memory at address 0x0000030B 12:11:01.415001 : Cannot read memory at address 0x0000038B 12:11:01.416994 : Cannot read memory at address 0x0000030B 12:11:01.416994 : Cannot read memory at address 0x0000038B 12:11:01.418988 : Cannot read memory at address 0x0000030B 12:11:01.418988 : Cannot read memory at address 0x0000038B 12:11:01.419988 : RawData event for Player #1: 12:11:01.419988 : Device rawinput data (Hex) = [ 0000854C, 0000ADB4 ] 12:11:01.419988 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.419988 : OnScreen Cursor Position (Px) = [ 999, 732 ] 12:11:01.419988 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.420981 : ClientWindow Style = FullScreen 12:11:01.420981 : Cannot read memory at address 0x0000030B 12:11:01.420981 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.420981 : Cannot read memory at address 0x0000038B 12:11:01.420981 : Game Position (Hex) = [ 03E7, 02DC ] 12:11:01.420981 : Game Position (Dec) = [ 999, 732 ] 12:11:01.420981 : - 12:11:01.422978 : Cannot read memory at address 0x0000030B 12:11:01.422978 : Cannot read memory at address 0x0000038B 12:11:01.424301 : Cannot read memory at address 0x0000030B 12:11:01.424301 : Cannot read memory at address 0x0000038B 12:11:01.426300 : Cannot read memory at address 0x0000030B 12:11:01.426300 : Cannot read memory at address 0x0000038B 12:11:01.427297 : RawData event for Player #1: 12:11:01.427297 : Device rawinput data (Hex) = [ 0000854C, 0000ADB4 ] 12:11:01.427297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.427297 : OnScreen Cursor Position (Px) = [ 999, 732 ] 12:11:01.427297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.427297 : ClientWindow Style = FullScreen 12:11:01.428289 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.428289 : Game Position (Hex) = [ 03E7, 02DC ] 12:11:01.428289 : Cannot read memory at address 0x0000030B 12:11:01.428289 : Game Position (Dec) = [ 999, 732 ] 12:11:01.428289 : Cannot read memory at address 0x0000038B 12:11:01.430283 : Cannot read memory at address 0x0000030B 12:11:01.430283 : Cannot read memory at address 0x0000038B 12:11:01.432276 : Cannot read memory at address 0x0000030B 12:11:01.432276 : Cannot read memory at address 0x0000038B 12:11:01.433273 : RawData event for Player #1: 12:11:01.433273 : Device rawinput data (Hex) = [ 0000854C, 0000ADB4 ] 12:11:01.433775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.433775 : Cannot read memory at address 0x0000030B 12:11:01.433775 : OnScreen Cursor Position (Px) = [ 999, 732 ] 12:11:01.433775 : Cannot read memory at address 0x0000038B 12:11:01.433775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.433775 : ClientWindow Style = FullScreen 12:11:01.434479 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.434479 : Game Position (Hex) = [ 03E7, 02DC ] 12:11:01.434479 : Game Position (Dec) = [ 999, 732 ] 12:11:01.434479 : - 12:11:01.435478 : Cannot read memory at address 0x0000030B 12:11:01.435478 : Cannot read memory at address 0x0000038B 12:11:01.437471 : Cannot read memory at address 0x0000030B 12:11:01.437471 : Cannot read memory at address 0x0000038B 12:11:01.439465 : Cannot read memory at address 0x0000030B 12:11:01.439465 : RawData event for Player #1: 12:11:01.439465 : Device rawinput data (Hex) = [ 0000D518, 0000A9B0 ] 12:11:01.439465 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.439465 : OnScreen Cursor Position (Px) = [ 1598, 715 ] 12:11:01.439465 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.439465 : ClientWindow Style = FullScreen 12:11:01.439465 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.440461 : Game Position (Hex) = [ 063E, 02CB ] 12:11:01.440461 : Game Position (Dec) = [ 1598, 715 ] 12:11:01.440461 : - 12:11:01.441458 : Cannot read memory at address 0x0000030B 12:11:01.441458 : Cannot read memory at address 0x0000038B 12:11:01.442964 : Cannot read memory at address 0x0000030B 12:11:01.442964 : Cannot read memory at address 0x0000038B 12:11:01.444557 : RawData event for Player #1: 12:11:01.444557 : Cannot read memory at address 0x0000030B 12:11:01.444557 : Device rawinput data (Hex) = [ 0000D518, 0000A9B0 ] 12:11:01.444557 : Cannot read memory at address 0x0000038B 12:11:01.444557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.444557 : OnScreen Cursor Position (Px) = [ 1598, 715 ] 12:11:01.444557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.444557 : ClientWindow Style = FullScreen 12:11:01.444557 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.444557 : Game Position (Hex) = [ 063E, 02CB ] 12:11:01.445555 : Game Position (Dec) = [ 1598, 715 ] 12:11:01.445555 : - 12:11:01.446552 : Cannot read memory at address 0x0000030B 12:11:01.446552 : Cannot read memory at address 0x0000038B 12:11:01.448545 : Cannot read memory at address 0x0000030B 12:11:01.448545 : Cannot read memory at address 0x0000038B 12:11:01.449542 : RawData event for Player #1: 12:11:01.449542 : Device rawinput data (Hex) = [ 0000D544, 0000A8FC ] 12:11:01.449542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.449542 : OnScreen Cursor Position (Px) = [ 1599, 712 ] 12:11:01.449542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.449542 : ClientWindow Style = FullScreen 12:11:01.449542 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.449542 : Game Position (Hex) = [ 063F, 02C8 ] 12:11:01.449542 : Game Position (Dec) = [ 1599, 712 ] 12:11:01.449542 : - 12:11:01.450539 : Cannot read memory at address 0x0000030B 12:11:01.450539 : Cannot read memory at address 0x0000038B 12:11:01.453141 : Cannot read memory at address 0x0000030B 12:11:01.453141 : Cannot read memory at address 0x0000038B 12:11:01.453141 : RawData event for Player #1: 12:11:01.453141 : Device rawinput data (Hex) = [ 0000D544, 0000A8FC ] 12:11:01.453141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.453141 : OnScreen Cursor Position (Px) = [ 1599, 712 ] 12:11:01.454141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.454141 : ClientWindow Style = FullScreen 12:11:01.454141 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.454141 : Game Position (Hex) = [ 063F, 02C8 ] 12:11:01.454141 : Game Position (Dec) = [ 1599, 712 ] 12:11:01.454141 : - 12:11:01.455143 : Cannot read memory at address 0x0000030B 12:11:01.455143 : Cannot read memory at address 0x0000038B 12:11:01.457134 : Cannot read memory at address 0x0000030B 12:11:01.457134 : Cannot read memory at address 0x0000038B 12:11:01.458131 : RawData event for Player #1: 12:11:01.458131 : Device rawinput data (Hex) = [ 0000D544, 0000A8FC ] 12:11:01.458131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.458131 : OnScreen Cursor Position (Px) = [ 1599, 712 ] 12:11:01.458131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.458131 : ClientWindow Style = FullScreen 12:11:01.459123 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.459123 : Cannot read memory at address 0x0000030B 12:11:01.459123 : Game Position (Hex) = [ 063F, 02C8 ] 12:11:01.459123 : Cannot read memory at address 0x0000038B 12:11:01.459123 : Game Position (Dec) = [ 1599, 712 ] 12:11:01.459123 : - 12:11:01.461121 : Cannot read memory at address 0x0000030B 12:11:01.461121 : Cannot read memory at address 0x0000038B 12:11:01.463114 : Cannot read memory at address 0x0000030B 12:11:01.463114 : Cannot read memory at address 0x0000038B 12:11:01.463617 : RawData event for Player #1: 12:11:01.463617 : Device rawinput data (Hex) = [ 0000D544, 0000A8FC ] 12:11:01.463617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.463617 : OnScreen Cursor Position (Px) = [ 1599, 712 ] 12:11:01.464120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.464120 : ClientWindow Style = FullScreen 12:11:01.464120 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.464120 : Game Position (Hex) = [ 063F, 02C8 ] 12:11:01.464120 : Game Position (Dec) = [ 1599, 712 ] 12:11:01.464120 : - 12:11:01.465127 : Cannot read memory at address 0x0000030B 12:11:01.465127 : Cannot read memory at address 0x0000038B 12:11:01.467124 : Cannot read memory at address 0x0000030B 12:11:01.467124 : Cannot read memory at address 0x0000038B 12:11:01.468121 : RawData event for Player #1: 12:11:01.468121 : Device rawinput data (Hex) = [ 0000D544, 0000A8FC ] 12:11:01.468121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.468121 : OnScreen Cursor Position (Px) = [ 1599, 712 ] 12:11:01.468121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.468121 : ClientWindow Style = FullScreen 12:11:01.468121 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.468121 : Game Position (Hex) = [ 063F, 02C8 ] 12:11:01.469114 : Game Position (Dec) = [ 1599, 712 ] 12:11:01.469114 : Cannot read memory at address 0x0000038B 12:11:01.469114 : - 12:11:01.471111 : Cannot read memory at address 0x0000030B 12:11:01.471111 : Cannot read memory at address 0x0000038B 12:11:01.473104 : Cannot read memory at address 0x0000030B 12:11:01.473104 : Cannot read memory at address 0x0000038B 12:11:01.474388 : Cannot read memory at address 0x0000030B 12:11:01.474388 : Cannot read memory at address 0x0000038B 12:11:01.475390 : RawData event for Player #1: 12:11:01.475390 : Device rawinput data (Hex) = [ 0000852C, 0000AE0C ] 12:11:01.475390 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.475390 : OnScreen Cursor Position (Px) = [ 998, 734 ] 12:11:01.475390 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.475390 : ClientWindow Style = FullScreen 12:11:01.475390 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.476383 : Game Position (Hex) = [ 03E6, 02DE ] 12:11:01.476383 : Cannot read memory at address 0x0000030B 12:11:01.476383 : Cannot read memory at address 0x0000038B 12:11:01.476383 : - 12:11:01.478379 : Cannot read memory at address 0x0000030B 12:11:01.478379 : Cannot read memory at address 0x0000038B 12:11:01.479377 : RawData event for Player #1: 12:11:01.479377 : Device rawinput data (Hex) = [ 0000852C, 0000AE0C ] 12:11:01.479377 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.479377 : OnScreen Cursor Position (Px) = [ 998, 734 ] 12:11:01.479377 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.479377 : ClientWindow Style = FullScreen 12:11:01.479377 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.480369 : Game Position (Hex) = [ 03E6, 02DE ] 12:11:01.480369 : Cannot read memory at address 0x0000030B 12:11:01.480369 : Game Position (Dec) = [ 998, 734 ] 12:11:01.480369 : Cannot read memory at address 0x0000038B 12:11:01.480369 : - 12:11:01.482872 : Cannot read memory at address 0x0000030B 12:11:01.482872 : Cannot read memory at address 0x0000038B 12:11:01.483906 : RawData event for Player #1: 12:11:01.484549 : Cannot read memory at address 0x0000030B 12:11:01.484549 : Device rawinput data (Hex) = [ 00008504, 0000AE00 ] 12:11:01.484549 : Cannot read memory at address 0x0000038B 12:11:01.484549 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.484549 : OnScreen Cursor Position (Px) = [ 997, 734 ] 12:11:01.484549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.484549 : ClientWindow Style = FullScreen 12:11:01.484549 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.484549 : Game Position (Hex) = [ 03E5, 02DE ] 12:11:01.484549 : Game Position (Dec) = [ 997, 734 ] 12:11:01.484549 : - 12:11:01.486544 : Cannot read memory at address 0x0000030B 12:11:01.486544 : Cannot read memory at address 0x0000038B 12:11:01.488537 : Cannot read memory at address 0x0000030B 12:11:01.488537 : Cannot read memory at address 0x0000038B 12:11:01.490531 : Cannot read memory at address 0x0000030B 12:11:01.490531 : Cannot read memory at address 0x0000038B 12:11:01.491528 : RawData event for Player #1: 12:11:01.491528 : Device rawinput data (Hex) = [ 0000852C, 0000AE0C ] 12:11:01.491528 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.491528 : OnScreen Cursor Position (Px) = [ 998, 734 ] 12:11:01.491528 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.491528 : ClientWindow Style = FullScreen 12:11:01.491528 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.491528 : Game Position (Hex) = [ 03E6, 02DE ] 12:11:01.491528 : Game Position (Dec) = [ 998, 734 ] 12:11:01.491528 : - 12:11:01.493033 : Cannot read memory at address 0x0000030B 12:11:01.493033 : Cannot read memory at address 0x0000038B 12:11:01.495066 : Cannot read memory at address 0x0000030B 12:11:01.495066 : Cannot read memory at address 0x0000038B 12:11:01.497056 : Cannot read memory at address 0x0000030B 12:11:01.497056 : Cannot read memory at address 0x0000038B 12:11:01.498053 : RawData event for Player #1: 12:11:01.498053 : Device rawinput data (Hex) = [ 00008504, 0000AE00 ] 12:11:01.498053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.498053 : OnScreen Cursor Position (Px) = [ 997, 734 ] 12:11:01.499049 : Cannot read memory at address 0x0000030B 12:11:01.499049 : Cannot read memory at address 0x0000038B 12:11:01.499049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.499049 : ClientWindow Style = FullScreen 12:11:01.499049 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.499049 : Game Position (Hex) = [ 03E5, 02DE ] 12:11:01.500046 : Game Position (Dec) = [ 997, 734 ] 12:11:01.500046 : - 12:11:01.501043 : Cannot read memory at address 0x0000030B 12:11:01.501043 : Cannot read memory at address 0x0000038B 12:11:01.503040 : Cannot read memory at address 0x0000030B 12:11:01.503040 : Cannot read memory at address 0x0000038B 12:11:01.504541 : Cannot read memory at address 0x0000030B 12:11:01.504541 : Cannot read memory at address 0x0000038B 12:11:01.505538 : RawData event for Player #1: 12:11:01.505538 : Device rawinput data (Hex) = [ 00008504, 0000AE00 ] 12:11:01.505538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.505538 : OnScreen Cursor Position (Px) = [ 997, 734 ] 12:11:01.505538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.505538 : ClientWindow Style = FullScreen 12:11:01.505538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.505538 : Game Position (Hex) = [ 03E5, 02DE ] 12:11:01.505538 : Game Position (Dec) = [ 997, 734 ] 12:11:01.506535 : - 12:11:01.506535 : Cannot read memory at address 0x0000030B 12:11:01.506535 : Cannot read memory at address 0x0000038B 12:11:01.508532 : Cannot read memory at address 0x0000030B 12:11:01.508532 : Cannot read memory at address 0x0000038B 12:11:01.510522 : Cannot read memory at address 0x0000030B 12:11:01.510522 : Cannot read memory at address 0x0000038B 12:11:01.511518 : RawData event for Player #1: 12:11:01.511518 : Device rawinput data (Hex) = [ 000084BC, 0000AE08 ] 12:11:01.511518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.511518 : OnScreen Cursor Position (Px) = [ 995, 734 ] 12:11:01.511518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.511518 : ClientWindow Style = FullScreen 12:11:01.511518 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.511518 : Game Position (Hex) = [ 03E3, 02DE ] 12:11:01.511518 : Game Position (Dec) = [ 995, 734 ] 12:11:01.511518 : - 12:11:01.513020 : Cannot read memory at address 0x0000030B 12:11:01.513020 : Cannot read memory at address 0x0000038B 12:11:01.515030 : Cannot read memory at address 0x0000030B 12:11:01.515030 : Cannot read memory at address 0x0000038B 12:11:01.517022 : Cannot read memory at address 0x0000030B 12:11:01.517022 : Cannot read memory at address 0x0000038B 12:11:01.518019 : RawData event for Player #1: 12:11:01.518019 : Device rawinput data (Hex) = [ 000084C4, 0000AE1C ] 12:11:01.518019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.519013 : OnScreen Cursor Position (Px) = [ 995, 734 ] 12:11:01.519013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.519013 : Cannot read memory at address 0x0000038B 12:11:01.519013 : ClientWindow Style = FullScreen 12:11:01.519013 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.519013 : Game Position (Hex) = [ 03E3, 02DE ] 12:11:01.519013 : Game Position (Dec) = [ 995, 734 ] 12:11:01.520010 : - 12:11:01.521009 : Cannot read memory at address 0x0000030B 12:11:01.521009 : Cannot read memory at address 0x0000038B 12:11:01.523003 : Cannot read memory at address 0x0000030B 12:11:01.523003 : Cannot read memory at address 0x0000038B 12:11:01.523507 : RawData event for Player #1: 12:11:01.523507 : Device rawinput data (Hex) = [ 000084D4, 0000ADF4 ] 12:11:01.523507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.523507 : OnScreen Cursor Position (Px) = [ 996, 733 ] 12:11:01.523507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.524506 : ClientWindow Style = FullScreen 12:11:01.524506 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.524506 : Cannot read memory at address 0x0000038B 12:11:01.524506 : Game Position (Hex) = [ 03E4, 02DD ] 12:11:01.524506 : Game Position (Dec) = [ 996, 733 ] 12:11:01.524506 : - 12:11:01.526502 : Cannot read memory at address 0x0000030B 12:11:01.526502 : Cannot read memory at address 0x0000038B 12:11:01.528493 : Cannot read memory at address 0x0000030B 12:11:01.528493 : RawData event for Player #1: 12:11:01.528493 : Cannot read memory at address 0x0000038B 12:11:01.528493 : Device rawinput data (Hex) = [ 000084A4, 0000ADD0 ] 12:11:01.528493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.528493 : OnScreen Cursor Position (Px) = [ 994, 733 ] 12:11:01.528493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.529489 : ClientWindow Style = FullScreen 12:11:01.529489 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.529489 : Game Position (Hex) = [ 03E2, 02DD ] 12:11:01.529489 : Game Position (Dec) = [ 994, 733 ] 12:11:01.529489 : - 12:11:01.530487 : Cannot read memory at address 0x0000030B 12:11:01.530487 : Cannot read memory at address 0x0000038B 12:11:01.532988 : Cannot read memory at address 0x0000030B 12:11:01.532988 : Cannot read memory at address 0x0000038B 12:11:01.534571 : Cannot read memory at address 0x0000030B 12:11:01.534571 : Cannot read memory at address 0x0000038B 12:11:01.535571 : RawData event for Player #1: 12:11:01.535571 : Device rawinput data (Hex) = [ 000084AC, 0000ADF8 ] 12:11:01.535571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.535571 : OnScreen Cursor Position (Px) = [ 995, 733 ] 12:11:01.535571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.535571 : ClientWindow Style = FullScreen 12:11:01.535571 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.535571 : Game Position (Hex) = [ 03E3, 02DD ] 12:11:01.536568 : Game Position (Dec) = [ 995, 733 ] 12:11:01.536568 : Cannot read memory at address 0x0000030B 12:11:01.536568 : - 12:11:01.536568 : Cannot read memory at address 0x0000038B 12:11:01.538561 : Cannot read memory at address 0x0000030B 12:11:01.538561 : Cannot read memory at address 0x0000038B 12:11:01.540558 : Cannot read memory at address 0x0000030B 12:11:01.540558 : Cannot read memory at address 0x0000038B 12:11:01.541552 : RawData event for Player #1: 12:11:01.541552 : Device rawinput data (Hex) = [ 0000849C, 0000ADD8 ] 12:11:01.541552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.541552 : OnScreen Cursor Position (Px) = [ 994, 733 ] 12:11:01.541552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.541552 : ClientWindow Style = FullScreen 12:11:01.541552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.541552 : Game Position (Hex) = [ 03E2, 02DD ] 12:11:01.541552 : Game Position (Dec) = [ 994, 733 ] 12:11:01.541552 : - 12:11:01.543054 : Cannot read memory at address 0x0000030B 12:11:01.543054 : Cannot read memory at address 0x0000038B 12:11:01.545062 : Cannot read memory at address 0x0000030B 12:11:01.545062 : Cannot read memory at address 0x0000038B 12:11:01.547053 : Cannot read memory at address 0x0000030B 12:11:01.547053 : Cannot read memory at address 0x0000038B 12:11:01.548050 : RawData event for Player #1: 12:11:01.548050 : Device rawinput data (Hex) = [ 0000849C, 0000ADD8 ] 12:11:01.548050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.549046 : OnScreen Cursor Position (Px) = [ 994, 733 ] 12:11:01.549046 : Cannot read memory at address 0x0000030B 12:11:01.549046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.549046 : Cannot read memory at address 0x0000038B 12:11:01.549046 : ClientWindow Style = FullScreen 12:11:01.549046 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.549046 : Game Position (Hex) = [ 03E2, 02DD ] 12:11:01.549046 : Game Position (Dec) = [ 994, 733 ] 12:11:01.549046 : - 12:11:01.551039 : Cannot read memory at address 0x0000030B 12:11:01.551039 : Cannot read memory at address 0x0000038B 12:11:01.553032 : Cannot read memory at address 0x0000030B 12:11:01.553032 : Cannot read memory at address 0x0000038B 12:11:01.554532 : Cannot read memory at address 0x0000030B 12:11:01.554532 : Cannot read memory at address 0x0000038B 12:11:01.555528 : RawData event for Player #1: 12:11:01.555528 : Device rawinput data (Hex) = [ 0000849C, 0000ADA4 ] 12:11:01.555528 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.555528 : OnScreen Cursor Position (Px) = [ 994, 732 ] 12:11:01.555528 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.555528 : ClientWindow Style = FullScreen 12:11:01.555528 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.555528 : Game Position (Hex) = [ 03E2, 02DC ] 12:11:01.555528 : Game Position (Dec) = [ 994, 732 ] 12:11:01.555528 : - 12:11:01.556525 : Cannot read memory at address 0x0000030B 12:11:01.556525 : Cannot read memory at address 0x0000038B 12:11:01.558518 : Cannot read memory at address 0x0000030B 12:11:01.558518 : Cannot read memory at address 0x0000038B 12:11:01.560512 : Cannot read memory at address 0x0000030B 12:11:01.560512 : Cannot read memory at address 0x0000038B 12:11:01.561508 : RawData event for Player #1: 12:11:01.561508 : Device rawinput data (Hex) = [ 00008498, 0000ADA4 ] 12:11:01.561508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.561508 : OnScreen Cursor Position (Px) = [ 994, 732 ] 12:11:01.561508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.561508 : ClientWindow Style = FullScreen 12:11:01.563010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.563010 : Game Position (Hex) = [ 03E2, 02DC ] 12:11:01.563010 : Cannot read memory at address 0x0000038B 12:11:01.563010 : - 12:11:01.565021 : Cannot read memory at address 0x0000030B 12:11:01.565021 : Cannot read memory at address 0x0000038B 12:11:01.567014 : Cannot read memory at address 0x0000030B 12:11:01.567014 : Cannot read memory at address 0x0000038B 12:11:01.569007 : Cannot read memory at address 0x0000030B 12:11:01.569007 : Cannot read memory at address 0x0000038B 12:11:01.569007 : RawData event for Player #1: 12:11:01.569007 : Device rawinput data (Hex) = [ 00008478, 0000AD94 ] 12:11:01.569007 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.569007 : OnScreen Cursor Position (Px) = [ 993, 732 ] 12:11:01.569007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.570004 : ClientWindow Style = FullScreen 12:11:01.570004 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.570004 : Game Position (Hex) = [ 03E1, 02DC ] 12:11:01.570004 : Game Position (Dec) = [ 993, 732 ] 12:11:01.570004 : - 12:11:01.571001 : Cannot read memory at address 0x0000030B 12:11:01.571001 : Cannot read memory at address 0x0000038B 12:11:01.572994 : Cannot read memory at address 0x0000030B 12:11:01.572994 : Cannot read memory at address 0x0000038B 12:11:01.574493 : Cannot read memory at address 0x0000030B 12:11:01.574493 : Cannot read memory at address 0x0000038B 12:11:01.574493 : RawData event for Player #1: 12:11:01.575490 : Device rawinput data (Hex) = [ 00008478, 0000AD94 ] 12:11:01.575490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.575490 : OnScreen Cursor Position (Px) = [ 993, 732 ] 12:11:01.575490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.575490 : ClientWindow Style = FullScreen 12:11:01.575490 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.575490 : Game Position (Hex) = [ 03E1, 02DC ] 12:11:01.575490 : Game Position (Dec) = [ 993, 732 ] 12:11:01.575490 : - 12:11:01.576487 : Cannot read memory at address 0x0000030B 12:11:01.576487 : Cannot read memory at address 0x0000038B 12:11:01.578480 : Cannot read memory at address 0x0000030B 12:11:01.578480 : Cannot read memory at address 0x0000038B 12:11:01.580474 : Cannot read memory at address 0x0000030B 12:11:01.580474 : Cannot read memory at address 0x0000038B 12:11:01.581470 : RawData event for Player #1: 12:11:01.581470 : Device rawinput data (Hex) = [ 0000849C, 0000ADA4 ] 12:11:01.581470 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.581470 : OnScreen Cursor Position (Px) = [ 994, 732 ] 12:11:01.582972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.582972 : Cannot read memory at address 0x0000030B 12:11:01.582972 : ClientWindow Style = FullScreen 12:11:01.582972 : Cannot read memory at address 0x0000038B 12:11:01.582972 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.582972 : Game Position (Hex) = [ 03E2, 02DC ] 12:11:01.582972 : Game Position (Dec) = [ 994, 732 ] 12:11:01.582972 : - 12:11:01.584972 : Cannot read memory at address 0x0000030B 12:11:01.584972 : Cannot read memory at address 0x0000038B 12:11:01.586966 : Cannot read memory at address 0x0000030B 12:11:01.586966 : Cannot read memory at address 0x0000038B 12:11:01.588959 : Cannot read memory at address 0x0000030B 12:11:01.588959 : Cannot read memory at address 0x0000038B 12:11:01.588959 : RawData event for Player #1: 12:11:01.588959 : Device rawinput data (Hex) = [ 000084A4, 0000ADAC ] 12:11:01.588959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.588959 : OnScreen Cursor Position (Px) = [ 994, 732 ] 12:11:01.588959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.589956 : ClientWindow Style = FullScreen 12:11:01.589956 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.589956 : Game Position (Hex) = [ 03E2, 02DC ] 12:11:01.589956 : Game Position (Dec) = [ 994, 732 ] 12:11:01.589956 : - 12:11:01.590952 : Cannot read memory at address 0x0000030B 12:11:01.590952 : Cannot read memory at address 0x0000038B 12:11:01.592945 : Cannot read memory at address 0x0000030B 12:11:01.592945 : Cannot read memory at address 0x0000038B 12:11:01.594445 : Cannot read memory at address 0x0000030B 12:11:01.594445 : Cannot read memory at address 0x0000038B 12:11:01.596438 : RawData event for Player #1: 12:11:01.596438 : Cannot read memory at address 0x0000030B 12:11:01.596438 : Device rawinput data (Hex) = [ 000084A4, 0000ADAC ] 12:11:01.596438 : Cannot read memory at address 0x0000038B 12:11:01.596438 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.596438 : OnScreen Cursor Position (Px) = [ 994, 732 ] 12:11:01.596438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.596438 : ClientWindow Style = FullScreen 12:11:01.596438 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.596438 : Game Position (Hex) = [ 03E2, 02DC ] 12:11:01.597443 : Game Position (Dec) = [ 994, 732 ] 12:11:01.597443 : - 12:11:01.598431 : Cannot read memory at address 0x0000030B 12:11:01.598431 : Cannot read memory at address 0x0000038B 12:11:01.600425 : Cannot read memory at address 0x0000030B 12:11:01.600425 : Cannot read memory at address 0x0000038B 12:11:01.602923 : Cannot read memory at address 0x0000030B 12:11:01.602923 : Cannot read memory at address 0x0000038B 12:11:01.602923 : RawData event for Player #1: 12:11:01.602923 : Device rawinput data (Hex) = [ 000084AC, 0000ADCC ] 12:11:01.602923 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.602923 : OnScreen Cursor Position (Px) = [ 995, 733 ] 12:11:01.602923 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.603926 : ClientWindow Style = FullScreen 12:11:01.603926 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.603926 : Game Position (Hex) = [ 03E3, 02DD ] 12:11:01.603926 : Game Position (Dec) = [ 995, 733 ] 12:11:01.603926 : - 12:11:01.604923 : Cannot read memory at address 0x0000030B 12:11:01.604923 : Cannot read memory at address 0x0000038B 12:11:01.606916 : Cannot read memory at address 0x0000030B 12:11:01.606916 : Cannot read memory at address 0x0000038B 12:11:01.608910 : Cannot read memory at address 0x0000030B 12:11:01.608910 : Cannot read memory at address 0x0000038B 12:11:01.608910 : RawData event for Player #1: 12:11:01.608910 : Device rawinput data (Hex) = [ 000084AC, 0000ADCC ] 12:11:01.608910 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.609907 : OnScreen Cursor Position (Px) = [ 995, 733 ] 12:11:01.609907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.609907 : ClientWindow Style = FullScreen 12:11:01.609907 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.609907 : Game Position (Hex) = [ 03E3, 02DD ] 12:11:01.609907 : Game Position (Dec) = [ 995, 733 ] 12:11:01.609907 : - 12:11:01.610903 : Cannot read memory at address 0x0000030B 12:11:01.610903 : Cannot read memory at address 0x0000038B 12:11:01.612896 : Cannot read memory at address 0x0000030B 12:11:01.612896 : Cannot read memory at address 0x0000038B 12:11:01.614398 : Cannot read memory at address 0x0000030B 12:11:01.614398 : Cannot read memory at address 0x0000038B 12:11:01.616391 : Cannot read memory at address 0x0000030B 12:11:01.616391 : RawData event for Player #1: 12:11:01.616391 : Cannot read memory at address 0x0000038B 12:11:01.616391 : Device rawinput data (Hex) = [ 000084AC, 0000ADCC ] 12:11:01.616391 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.616391 : OnScreen Cursor Position (Px) = [ 995, 733 ] 12:11:01.616391 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.616391 : ClientWindow Style = FullScreen 12:11:01.616391 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.617388 : Game Position (Hex) = [ 03E3, 02DD ] 12:11:01.617388 : Game Position (Dec) = [ 995, 733 ] 12:11:01.617388 : - 12:11:01.618384 : Cannot read memory at address 0x0000030B 12:11:01.618384 : Cannot read memory at address 0x0000038B 12:11:01.620378 : Cannot read memory at address 0x0000030B 12:11:01.620378 : Cannot read memory at address 0x0000038B 12:11:01.622876 : Cannot read memory at address 0x0000030B 12:11:01.622876 : Cannot read memory at address 0x0000038B 12:11:01.622876 : RawData event for Player #1: 12:11:01.622876 : Device rawinput data (Hex) = [ 000084AC, 0000ADCC ] 12:11:01.622876 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.622876 : OnScreen Cursor Position (Px) = [ 995, 733 ] 12:11:01.622876 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.623879 : ClientWindow Style = FullScreen 12:11:01.623879 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.623879 : Game Position (Hex) = [ 03E3, 02DD ] 12:11:01.623879 : Game Position (Dec) = [ 995, 733 ] 12:11:01.623879 : - 12:11:01.624812 : Cannot read memory at address 0x0000030B 12:11:01.624812 : Cannot read memory at address 0x0000038B 12:11:01.626810 : Cannot read memory at address 0x0000030B 12:11:01.626810 : Cannot read memory at address 0x0000038B 12:11:01.628803 : Cannot read memory at address 0x0000030B 12:11:01.628803 : Cannot read memory at address 0x0000038B 12:11:01.629800 : RawData event for Player #1: 12:11:01.629800 : Device rawinput data (Hex) = [ 000084AC, 0000ADF8 ] 12:11:01.630793 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.630793 : Cannot read memory at address 0x0000030B 12:11:01.630793 : OnScreen Cursor Position (Px) = [ 995, 733 ] 12:11:01.630793 : Cannot read memory at address 0x0000038B 12:11:01.630793 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.630793 : ClientWindow Style = FullScreen 12:11:01.630793 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.630793 : Game Position (Hex) = [ 03E3, 02DD ] 12:11:01.630793 : Game Position (Dec) = [ 995, 733 ] 12:11:01.630793 : - 12:11:01.632787 : Cannot read memory at address 0x0000030B 12:11:01.632787 : Cannot read memory at address 0x0000038B 12:11:01.634286 : Cannot read memory at address 0x0000030B 12:11:01.634286 : Cannot read memory at address 0x0000038B 12:11:01.636280 : Cannot read memory at address 0x0000030B 12:11:01.636280 : Cannot read memory at address 0x0000038B 12:11:01.637287 : RawData event for Player #1: 12:11:01.637287 : Device rawinput data (Hex) = [ 000084AC, 0000ADF8 ] 12:11:01.637287 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.637287 : OnScreen Cursor Position (Px) = [ 995, 733 ] 12:11:01.637287 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.637287 : ClientWindow Style = FullScreen 12:11:01.637287 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.637287 : Game Position (Hex) = [ 03E3, 02DD ] 12:11:01.637287 : Game Position (Dec) = [ 995, 733 ] 12:11:01.637287 : - 12:11:01.638273 : Cannot read memory at address 0x0000030B 12:11:01.638273 : Cannot read memory at address 0x0000038B 12:11:01.640267 : Cannot read memory at address 0x0000030B 12:11:01.640267 : Cannot read memory at address 0x0000038B 12:11:01.642263 : Cannot read memory at address 0x0000030B 12:11:01.642263 : Cannot read memory at address 0x0000038B 12:11:01.643260 : RawData event for Player #1: 12:11:01.643260 : Device rawinput data (Hex) = [ 000084AC, 0000ADF8 ] 12:11:01.643260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.643763 : OnScreen Cursor Position (Px) = [ 995, 733 ] 12:11:01.643763 : Cannot read memory at address 0x0000030B 12:11:01.643763 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.643763 : Cannot read memory at address 0x0000038B 12:11:01.643763 : ClientWindow Style = FullScreen 12:11:01.643763 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.643763 : Game Position (Hex) = [ 03E3, 02DD ] 12:11:01.643763 : Game Position (Dec) = [ 995, 733 ] 12:11:01.643763 : - 12:11:01.645762 : Cannot read memory at address 0x0000030B 12:11:01.645762 : Cannot read memory at address 0x0000038B 12:11:01.647752 : Cannot read memory at address 0x0000030B 12:11:01.647752 : Cannot read memory at address 0x0000038B 12:11:01.649745 : Cannot read memory at address 0x0000030B 12:11:01.649745 : Cannot read memory at address 0x0000038B 12:11:01.649745 : RawData event for Player #1: 12:11:01.649745 : Device rawinput data (Hex) = [ 000084A0, 0000AE14 ] 12:11:01.649745 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.649745 : OnScreen Cursor Position (Px) = [ 994, 734 ] 12:11:01.650741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.650741 : ClientWindow Style = FullScreen 12:11:01.650741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.650741 : Game Position (Hex) = [ 03E2, 02DE ] 12:11:01.650741 : Game Position (Dec) = [ 994, 734 ] 12:11:01.650741 : - 12:11:01.651739 : Cannot read memory at address 0x0000030B 12:11:01.651739 : Cannot read memory at address 0x0000038B 12:11:01.653241 : Cannot read memory at address 0x0000030B 12:11:01.653241 : Cannot read memory at address 0x0000038B 12:11:01.655242 : Cannot read memory at address 0x0000030B 12:11:01.655242 : Cannot read memory at address 0x0000038B 12:11:01.657235 : Cannot read memory at address 0x0000030B 12:11:01.657235 : Cannot read memory at address 0x0000038B 12:11:01.657235 : RawData event for Player #1: 12:11:01.657235 : Device rawinput data (Hex) = [ 000084A0, 0000AE14 ] 12:11:01.657235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.657235 : OnScreen Cursor Position (Px) = [ 994, 734 ] 12:11:01.657235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.657235 : ClientWindow Style = FullScreen 12:11:01.657235 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.657235 : Game Position (Hex) = [ 03E2, 02DE ] 12:11:01.657235 : Game Position (Dec) = [ 994, 734 ] 12:11:01.657235 : - 12:11:01.659233 : Cannot read memory at address 0x0000030B 12:11:01.659233 : Cannot read memory at address 0x0000038B 12:11:01.661226 : Cannot read memory at address 0x0000030B 12:11:01.661226 : Cannot read memory at address 0x0000038B 12:11:01.663219 : Cannot read memory at address 0x0000030B 12:11:01.663219 : Cannot read memory at address 0x0000038B 12:11:01.664224 : RawData event for Player #1: 12:11:01.664224 : Device rawinput data (Hex) = [ 00008480, 0000AE10 ] 12:11:01.664224 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.664224 : OnScreen Cursor Position (Px) = [ 993, 734 ] 12:11:01.664224 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.664224 : ClientWindow Style = FullScreen 12:11:01.664224 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.664224 : Game Position (Hex) = [ 03E1, 02DE ] 12:11:01.665228 : Game Position (Dec) = [ 993, 734 ] 12:11:01.665228 : Cannot read memory at address 0x0000038B 12:11:01.667221 : Cannot read memory at address 0x0000030B 12:11:01.667221 : Cannot read memory at address 0x0000038B 12:11:01.669214 : Cannot read memory at address 0x0000030B 12:11:01.669214 : Cannot read memory at address 0x0000038B 12:11:01.671207 : Cannot read memory at address 0x0000030B 12:11:01.671207 : Cannot read memory at address 0x0000038B 12:11:01.671207 : RawData event for Player #1: 12:11:01.671207 : Device rawinput data (Hex) = [ 00008474, 0000AE30 ] 12:11:01.671207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.671207 : OnScreen Cursor Position (Px) = [ 993, 734 ] 12:11:01.671207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.671207 : ClientWindow Style = FullScreen 12:11:01.672205 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.672205 : Game Position (Hex) = [ 03E1, 02DE ] 12:11:01.672205 : Game Position (Dec) = [ 993, 734 ] 12:11:01.672205 : - 12:11:01.673201 : Cannot read memory at address 0x0000030B 12:11:01.673201 : Cannot read memory at address 0x0000038B 12:11:01.675423 : Cannot read memory at address 0x0000030B 12:11:01.675423 : Cannot read memory at address 0x0000038B 12:11:01.677413 : Cannot read memory at address 0x0000030B 12:11:01.677413 : Cannot read memory at address 0x0000038B 12:11:01.678409 : RawData event for Player #1: 12:11:01.678409 : Device rawinput data (Hex) = [ 00008474, 0000AE30 ] 12:11:01.678409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.678409 : OnScreen Cursor Position (Px) = [ 993, 734 ] 12:11:01.678409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.678409 : ClientWindow Style = FullScreen 12:11:01.678409 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.678409 : Game Position (Hex) = [ 03E1, 02DE ] 12:11:01.678409 : Game Position (Dec) = [ 993, 734 ] 12:11:01.678409 : - 12:11:01.679406 : Cannot read memory at address 0x0000030B 12:11:01.679406 : Cannot read memory at address 0x0000038B 12:11:01.681399 : Cannot read memory at address 0x0000030B 12:11:01.681399 : Cannot read memory at address 0x0000038B 12:11:01.682901 : Cannot read memory at address 0x0000030B 12:11:01.682901 : Cannot read memory at address 0x0000038B 12:11:01.683906 : RawData event for Player #1: 12:11:01.683906 : Device rawinput data (Hex) = [ 00008484, 0000AE58 ] 12:11:01.683906 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.683906 : OnScreen Cursor Position (Px) = [ 993, 735 ] 12:11:01.684772 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.684772 : Cannot read memory at address 0x0000030B 12:11:01.684772 : ClientWindow Style = FullScreen 12:11:01.684772 : Cannot read memory at address 0x0000038B 12:11:01.684772 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.684772 : Game Position (Hex) = [ 03E1, 02DF ] 12:11:01.684772 : Game Position (Dec) = [ 993, 735 ] 12:11:01.684772 : - 12:11:01.686767 : Cannot read memory at address 0x0000030B 12:11:01.686767 : Cannot read memory at address 0x0000038B 12:11:01.688765 : Cannot read memory at address 0x0000030B 12:11:01.688765 : Cannot read memory at address 0x0000038B 12:11:01.690757 : Cannot read memory at address 0x0000030B 12:11:01.690757 : Cannot read memory at address 0x0000038B 12:11:01.690757 : RawData event for Player #1: 12:11:01.690757 : Device rawinput data (Hex) = [ 0000847C, 0000AE84 ] 12:11:01.690757 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.690757 : OnScreen Cursor Position (Px) = [ 993, 736 ] 12:11:01.691751 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.691751 : ClientWindow Style = FullScreen 12:11:01.691751 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.691751 : Game Position (Hex) = [ 03E1, 02E0 ] 12:11:01.691751 : Game Position (Dec) = [ 993, 736 ] 12:11:01.691751 : - 12:11:01.693257 : Cannot read memory at address 0x0000030B 12:11:01.693257 : Cannot read memory at address 0x0000038B 12:11:01.695287 : Cannot read memory at address 0x0000030B 12:11:01.695287 : Cannot read memory at address 0x0000038B 12:11:01.697277 : Cannot read memory at address 0x0000030B 12:11:01.697277 : Cannot read memory at address 0x0000038B 12:11:01.698273 : RawData event for Player #1: 12:11:01.698273 : Device rawinput data (Hex) = [ 0000847C, 0000AE84 ] 12:11:01.698273 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.698273 : OnScreen Cursor Position (Px) = [ 993, 736 ] 12:11:01.698273 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.699270 : ClientWindow Style = FullScreen 12:11:01.699270 : Cannot read memory at address 0x0000030B 12:11:01.699270 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.699270 : Cannot read memory at address 0x0000038B 12:11:01.699270 : Game Position (Hex) = [ 03E1, 02E0 ] 12:11:01.699270 : Game Position (Dec) = [ 993, 736 ] 12:11:01.699270 : - 12:11:01.701263 : Cannot read memory at address 0x0000030B 12:11:01.701263 : Cannot read memory at address 0x0000038B 12:11:01.703257 : Cannot read memory at address 0x0000030B 12:11:01.703257 : Cannot read memory at address 0x0000038B 12:11:01.703257 : RawData event for Player #1: 12:11:01.703257 : Device rawinput data (Hex) = [ 00008484, 0000AE84 ] 12:11:01.703257 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.703257 : OnScreen Cursor Position (Px) = [ 993, 736 ] 12:11:01.703759 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.703759 : ClientWindow Style = FullScreen 12:11:01.703759 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.703759 : Game Position (Hex) = [ 03E1, 02E0 ] 12:11:01.703759 : Game Position (Dec) = [ 993, 736 ] 12:11:01.703759 : - 12:11:01.704750 : Cannot read memory at address 0x0000030B 12:11:01.704750 : Cannot read memory at address 0x0000038B 12:11:01.706751 : Cannot read memory at address 0x0000030B 12:11:01.706751 : Cannot read memory at address 0x0000038B 12:11:01.708745 : Cannot read memory at address 0x0000030B 12:11:01.708745 : Cannot read memory at address 0x0000038B 12:11:01.709741 : RawData event for Player #1: 12:11:01.710735 : Device rawinput data (Hex) = [ 0000847C, 0000AE84 ] 12:11:01.710735 : Cannot read memory at address 0x0000030B 12:11:01.710735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.710735 : Cannot read memory at address 0x0000038B 12:11:01.710735 : OnScreen Cursor Position (Px) = [ 993, 736 ] 12:11:01.710735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.710735 : ClientWindow Style = FullScreen 12:11:01.710735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.710735 : Game Position (Hex) = [ 03E1, 02E0 ] 12:11:01.710735 : Game Position (Dec) = [ 993, 736 ] 12:11:01.711732 : - 12:11:01.713238 : Cannot read memory at address 0x0000030B 12:11:01.713238 : Cannot read memory at address 0x0000038B 12:11:01.715265 : Cannot read memory at address 0x0000030B 12:11:01.715265 : Cannot read memory at address 0x0000038B 12:11:01.716262 : RawData event for Player #1: 12:11:01.716262 : Device rawinput data (Hex) = [ 0000847C, 0000AE84 ] 12:11:01.716262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.716262 : OnScreen Cursor Position (Px) = [ 993, 736 ] 12:11:01.716262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.716262 : ClientWindow Style = FullScreen 12:11:01.716262 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.717258 : Cannot read memory at address 0x0000030B 12:11:01.717258 : Cannot read memory at address 0x0000038B 12:11:01.717258 : Game Position (Dec) = [ 993, 736 ] 12:11:01.717258 : - 12:11:01.719251 : Cannot read memory at address 0x0000030B 12:11:01.719251 : Cannot read memory at address 0x0000038B 12:11:01.721245 : Cannot read memory at address 0x0000030B 12:11:01.721245 : Cannot read memory at address 0x0000038B 12:11:01.722248 : RawData event for Player #1: 12:11:01.722248 : Device rawinput data (Hex) = [ 0000D3B8, 0000A6BC ] 12:11:01.722248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.722248 : OnScreen Cursor Position (Px) = [ 1587, 703 ] 12:11:01.722248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.722248 : ClientWindow Style = FullScreen 12:11:01.723239 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.723239 : Cannot read memory at address 0x0000030B 12:11:01.723239 : Game Position (Hex) = [ 0633, 02BF ] 12:11:01.723239 : Cannot read memory at address 0x0000038B 12:11:01.723239 : Game Position (Dec) = [ 1587, 703 ] 12:11:01.723741 : - 12:11:01.724653 : Cannot read memory at address 0x0000030B 12:11:01.724653 : Cannot read memory at address 0x0000038B 12:11:01.725657 : RawData event for Player #1: 12:11:01.726649 : Device rawinput data (Hex) = [ 0000D3B8, 0000A6BC ] 12:11:01.726649 : Cannot read memory at address 0x0000030B 12:11:01.726649 : Cannot read memory at address 0x0000038B 12:11:01.726649 : OnScreen Cursor Position (Px) = [ 1587, 703 ] 12:11:01.726649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.726649 : ClientWindow Style = FullScreen 12:11:01.726649 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.726649 : Game Position (Hex) = [ 0633, 02BF ] 12:11:01.726649 : Game Position (Dec) = [ 1587, 703 ] 12:11:01.727645 : - 12:11:01.728642 : Cannot read memory at address 0x0000030B 12:11:01.728642 : Cannot read memory at address 0x0000038B 12:11:01.730635 : Cannot read memory at address 0x0000030B 12:11:01.730635 : Cannot read memory at address 0x0000038B 12:11:01.733133 : Cannot read memory at address 0x0000030B 12:11:01.733133 : Cannot read memory at address 0x0000038B 12:11:01.733133 : RawData event for Player #1: 12:11:01.733133 : Device rawinput data (Hex) = [ 0000849C, 0000AE88 ] 12:11:01.733133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.733133 : OnScreen Cursor Position (Px) = [ 994, 736 ] 12:11:01.733133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.733133 : ClientWindow Style = FullScreen 12:11:01.733133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.734145 : Game Position (Hex) = [ 03E2, 02E0 ] 12:11:01.734145 : Game Position (Dec) = [ 994, 736 ] 12:11:01.734145 : - 12:11:01.735142 : Cannot read memory at address 0x0000030B 12:11:01.735142 : Cannot read memory at address 0x0000038B 12:11:01.737139 : Cannot read memory at address 0x0000030B 12:11:01.737139 : Cannot read memory at address 0x0000038B 12:11:01.739129 : Cannot read memory at address 0x0000030B 12:11:01.739129 : Cannot read memory at address 0x0000038B 12:11:01.740125 : RawData event for Player #1: 12:11:01.740125 : Device rawinput data (Hex) = [ 00008474, 0000AE88 ] 12:11:01.740125 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.740125 : OnScreen Cursor Position (Px) = [ 993, 736 ] 12:11:01.740125 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.740125 : ClientWindow Style = FullScreen 12:11:01.740125 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.740125 : Game Position (Hex) = [ 03E1, 02E0 ] 12:11:01.740125 : Game Position (Dec) = [ 993, 736 ] 12:11:01.741122 : - 12:11:01.741122 : Cannot read memory at address 0x0000030B 12:11:01.741122 : Cannot read memory at address 0x0000038B 12:11:01.743194 : Cannot read memory at address 0x0000030B 12:11:01.743194 : Cannot read memory at address 0x0000038B 12:11:01.745413 : Cannot read memory at address 0x0000030B 12:11:01.745413 : Cannot read memory at address 0x0000038B 12:11:01.747402 : Cannot read memory at address 0x0000030B 12:11:01.747402 : Cannot read memory at address 0x0000038B 12:11:01.747402 : RawData event for Player #1: 12:11:01.747402 : Device rawinput data (Hex) = [ 0000847C, 0000AE60 ] 12:11:01.747402 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.747402 : OnScreen Cursor Position (Px) = [ 993, 735 ] 12:11:01.747402 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.747402 : ClientWindow Style = FullScreen 12:11:01.747402 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.747402 : Game Position (Hex) = [ 03E1, 02DF ] 12:11:01.748400 : Game Position (Dec) = [ 993, 735 ] 12:11:01.748400 : - 12:11:01.749396 : Cannot read memory at address 0x0000030B 12:11:01.749396 : Cannot read memory at address 0x0000038B 12:11:01.751394 : Cannot read memory at address 0x0000030B 12:11:01.751394 : Cannot read memory at address 0x0000038B 12:11:01.752903 : Cannot read memory at address 0x0000030B 12:11:01.752903 : Cannot read memory at address 0x0000038B 12:11:01.753939 : RawData event for Player #1: 12:11:01.753939 : Device rawinput data (Hex) = [ 0000847C, 0000AE34 ] 12:11:01.753939 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.753939 : OnScreen Cursor Position (Px) = [ 993, 734 ] 12:11:01.754736 : Cannot read memory at address 0x0000030B 12:11:01.754736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.754736 : Cannot read memory at address 0x0000038B 12:11:01.754736 : ClientWindow Style = FullScreen 12:11:01.754736 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.754736 : Game Position (Hex) = [ 03E1, 02DE ] 12:11:01.754736 : Game Position (Dec) = [ 993, 734 ] 12:11:01.754736 : - 12:11:01.756735 : Cannot read memory at address 0x0000030B 12:11:01.756735 : Cannot read memory at address 0x0000038B 12:11:01.758729 : Cannot read memory at address 0x0000030B 12:11:01.758729 : Cannot read memory at address 0x0000038B 12:11:01.759726 : RawData event for Player #1: 12:11:01.759726 : Device rawinput data (Hex) = [ 0000845C, 0000AE28 ] 12:11:01.759726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.760718 : Cannot read memory at address 0x0000030B 12:11:01.760718 : Cannot read memory at address 0x0000038B 12:11:01.760718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.760718 : ClientWindow Style = FullScreen 12:11:01.760718 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.760718 : Game Position (Hex) = [ 03E0, 02DE ] 12:11:01.760718 : Game Position (Dec) = [ 992, 734 ] 12:11:01.760718 : - 12:11:01.763220 : Cannot read memory at address 0x0000030B 12:11:01.763220 : Cannot read memory at address 0x0000038B 12:11:01.765283 : Cannot read memory at address 0x0000030B 12:11:01.765283 : Cannot read memory at address 0x0000038B 12:11:01.767276 : Cannot read memory at address 0x0000030B 12:11:01.767276 : RawData event for Player #1: 12:11:01.767276 : Cannot read memory at address 0x0000038B 12:11:01.767276 : Device rawinput data (Hex) = [ 0000845C, 0000AE28 ] 12:11:01.767276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.767276 : OnScreen Cursor Position (Px) = [ 992, 734 ] 12:11:01.767276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.767276 : ClientWindow Style = FullScreen 12:11:01.767276 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.767276 : Game Position (Hex) = [ 03E0, 02DE ] 12:11:01.767276 : Game Position (Dec) = [ 992, 734 ] 12:11:01.767276 : - 12:11:01.769274 : Cannot read memory at address 0x0000030B 12:11:01.769274 : Cannot read memory at address 0x0000038B 12:11:01.771266 : Cannot read memory at address 0x0000030B 12:11:01.771266 : Cannot read memory at address 0x0000038B 12:11:01.773260 : Cannot read memory at address 0x0000030B 12:11:01.773260 : Cannot read memory at address 0x0000038B 12:11:01.773764 : RawData event for Player #1: 12:11:01.773764 : Device rawinput data (Hex) = [ 00008468, 0000AE00 ] 12:11:01.774736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.774736 : Cannot read memory at address 0x0000030B 12:11:01.774736 : OnScreen Cursor Position (Px) = [ 993, 734 ] 12:11:01.774736 : Cannot read memory at address 0x0000038B 12:11:01.774736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.774736 : ClientWindow Style = FullScreen 12:11:01.774736 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.774736 : Game Position (Hex) = [ 03E1, 02DE ] 12:11:01.774736 : Game Position (Dec) = [ 993, 734 ] 12:11:01.774736 : - 12:11:01.776734 : Cannot read memory at address 0x0000030B 12:11:01.776734 : Cannot read memory at address 0x0000038B 12:11:01.778728 : Cannot read memory at address 0x0000030B 12:11:01.778728 : Cannot read memory at address 0x0000038B 12:11:01.780717 : Cannot read memory at address 0x0000030B 12:11:01.780717 : Cannot read memory at address 0x0000038B 12:11:01.780717 : RawData event for Player #1: 12:11:01.780717 : Device rawinput data (Hex) = [ 00008464, 0000AE00 ] 12:11:01.780717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.781714 : OnScreen Cursor Position (Px) = [ 992, 734 ] 12:11:01.781714 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.781714 : ClientWindow Style = FullScreen 12:11:01.781714 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.781714 : Game Position (Hex) = [ 03E0, 02DE ] 12:11:01.781714 : Game Position (Dec) = [ 992, 734 ] 12:11:01.781714 : - 12:11:01.783222 : Cannot read memory at address 0x0000030B 12:11:01.783222 : Cannot read memory at address 0x0000038B 12:11:01.785260 : Cannot read memory at address 0x0000030B 12:11:01.785260 : Cannot read memory at address 0x0000038B 12:11:01.787253 : Cannot read memory at address 0x0000030B 12:11:01.787253 : Cannot read memory at address 0x0000038B 12:11:01.788246 : RawData event for Player #1: 12:11:01.788246 : Device rawinput data (Hex) = [ 0000845C, 0000ADAC ] 12:11:01.788246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.788246 : OnScreen Cursor Position (Px) = [ 992, 732 ] 12:11:01.788246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.788246 : ClientWindow Style = FullScreen 12:11:01.788246 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.788246 : Game Position (Hex) = [ 03E0, 02DC ] 12:11:01.789242 : Game Position (Dec) = [ 992, 732 ] 12:11:01.789242 : - 12:11:01.789242 : Cannot read memory at address 0x0000038B 12:11:01.791424 : Cannot read memory at address 0x0000030B 12:11:01.791424 : Cannot read memory at address 0x0000038B 12:11:01.792711 : Cannot read memory at address 0x0000030B 12:11:01.792711 : Cannot read memory at address 0x0000038B 12:11:01.794285 : Cannot read memory at address 0x0000030B 12:11:01.794285 : RawData event for Player #1: 12:11:01.794285 : Cannot read memory at address 0x0000038B 12:11:01.794285 : Device rawinput data (Hex) = [ 00008444, 0000AD80 ] 12:11:01.794285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.794285 : OnScreen Cursor Position (Px) = [ 992, 731 ] 12:11:01.794285 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.794285 : ClientWindow Style = FullScreen 12:11:01.794285 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.794285 : Game Position (Hex) = [ 03E0, 02DB ] 12:11:01.795319 : Game Position (Dec) = [ 992, 731 ] 12:11:01.795319 : - 12:11:01.796329 : Cannot read memory at address 0x0000030B 12:11:01.796329 : Cannot read memory at address 0x0000038B 12:11:01.798265 : Cannot read memory at address 0x0000030B 12:11:01.798265 : Cannot read memory at address 0x0000038B 12:11:01.800262 : Cannot read memory at address 0x0000030B 12:11:01.800262 : Cannot read memory at address 0x0000038B 12:11:01.801259 : RawData event for Player #1: 12:11:01.801259 : Device rawinput data (Hex) = [ 0000841C, 0000AD78 ] 12:11:01.801259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.801259 : OnScreen Cursor Position (Px) = [ 990, 731 ] 12:11:01.801259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.801259 : ClientWindow Style = FullScreen 12:11:01.801259 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.801259 : Game Position (Hex) = [ 03DE, 02DB ] 12:11:01.801259 : Game Position (Dec) = [ 990, 731 ] 12:11:01.801259 : - 12:11:01.802763 : Cannot read memory at address 0x0000030B 12:11:01.802763 : Cannot read memory at address 0x0000038B 12:11:01.804482 : Cannot read memory at address 0x0000030B 12:11:01.804482 : Cannot read memory at address 0x0000038B 12:11:01.806478 : Cannot read memory at address 0x0000030B 12:11:01.806478 : Cannot read memory at address 0x0000038B 12:11:01.808472 : Cannot read memory at address 0x0000030B 12:11:01.808472 : RawData event for Player #1: 12:11:01.808472 : Cannot read memory at address 0x0000038B 12:11:01.808472 : Device rawinput data (Hex) = [ 000083EC, 0000AD1C ] 12:11:01.808472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.808472 : OnScreen Cursor Position (Px) = [ 989, 730 ] 12:11:01.808472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.809469 : ClientWindow Style = FullScreen 12:11:01.809469 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.809469 : Game Position (Hex) = [ 03DD, 02DA ] 12:11:01.809469 : Game Position (Dec) = [ 989, 730 ] 12:11:01.809469 : - 12:11:01.810468 : Cannot read memory at address 0x0000030B 12:11:01.810468 : Cannot read memory at address 0x0000038B 12:11:01.812967 : Cannot read memory at address 0x0000030B 12:11:01.812967 : Cannot read memory at address 0x0000038B 12:11:01.814996 : Cannot read memory at address 0x0000030B 12:11:01.814996 : Cannot read memory at address 0x0000038B 12:11:01.814996 : RawData event for Player #1: 12:11:01.814996 : Device rawinput data (Hex) = [ 000083EC, 0000AD1C ] 12:11:01.814996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.814996 : OnScreen Cursor Position (Px) = [ 989, 730 ] 12:11:01.815989 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.815989 : ClientWindow Style = FullScreen 12:11:01.815989 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.815989 : Game Position (Hex) = [ 03DD, 02DA ] 12:11:01.815989 : Game Position (Dec) = [ 989, 730 ] 12:11:01.815989 : - 12:11:01.816986 : Cannot read memory at address 0x0000030B 12:11:01.816986 : Cannot read memory at address 0x0000038B 12:11:01.818982 : Cannot read memory at address 0x0000030B 12:11:01.818982 : Cannot read memory at address 0x0000038B 12:11:01.820976 : Cannot read memory at address 0x0000030B 12:11:01.820976 : Cannot read memory at address 0x0000038B 12:11:01.821973 : RawData event for Player #1: 12:11:01.821973 : Device rawinput data (Hex) = [ 000083D4, 0000ACF8 ] 12:11:01.821973 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.822966 : OnScreen Cursor Position (Px) = [ 988, 729 ] 12:11:01.822966 : Cannot read memory at address 0x0000030B 12:11:01.822966 : Cannot read memory at address 0x0000038B 12:11:01.823469 : ClientWindow Style = FullScreen 12:11:01.823469 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.823469 : Game Position (Hex) = [ 03DC, 02D9 ] 12:11:01.823469 : Game Position (Dec) = [ 988, 729 ] 12:11:01.823469 : - 12:11:01.824468 : Cannot read memory at address 0x0000030B 12:11:01.824468 : Cannot read memory at address 0x0000038B 12:11:01.826464 : Cannot read memory at address 0x0000030B 12:11:01.826464 : Cannot read memory at address 0x0000038B 12:11:01.828457 : Cannot read memory at address 0x0000030B 12:11:01.828457 : Cannot read memory at address 0x0000038B 12:11:01.829451 : RawData event for Player #1: 12:11:01.829451 : Device rawinput data (Hex) = [ 000083D0, 0000ACF8 ] 12:11:01.829451 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.829451 : OnScreen Cursor Position (Px) = [ 988, 729 ] 12:11:01.829451 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.830448 : ClientWindow Style = FullScreen 12:11:01.830448 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.830448 : Cannot read memory at address 0x0000030B 12:11:01.830448 : Game Position (Dec) = [ 988, 729 ] 12:11:01.830448 : - 12:11:01.832946 : Cannot read memory at address 0x0000030B 12:11:01.832946 : Cannot read memory at address 0x0000038B 12:11:01.834517 : Cannot read memory at address 0x0000030B 12:11:01.834517 : Cannot read memory at address 0x0000038B 12:11:01.835515 : RawData event for Player #1: 12:11:01.835515 : Device rawinput data (Hex) = [ 000083D0, 0000ACF8 ] 12:11:01.835515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.835515 : OnScreen Cursor Position (Px) = [ 988, 729 ] 12:11:01.835515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.835515 : ClientWindow Style = FullScreen 12:11:01.835515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.835515 : Game Position (Hex) = [ 03DC, 02D9 ] 12:11:01.836512 : Game Position (Dec) = [ 988, 729 ] 12:11:01.836512 : Cannot read memory at address 0x0000030B 12:11:01.836512 : - 12:11:01.836512 : Cannot read memory at address 0x0000038B 12:11:01.838505 : Cannot read memory at address 0x0000030B 12:11:01.838505 : Cannot read memory at address 0x0000038B 12:11:01.840499 : Cannot read memory at address 0x0000030B 12:11:01.840499 : Cannot read memory at address 0x0000038B 12:11:01.841495 : RawData event for Player #1: 12:11:01.841495 : Device rawinput data (Hex) = [ 000083A8, 0000ACEC ] 12:11:01.841495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.843096 : OnScreen Cursor Position (Px) = [ 987, 729 ] 12:11:01.843598 : Cannot read memory at address 0x0000030B 12:11:01.843598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.843598 : ClientWindow Style = FullScreen 12:11:01.843598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.843598 : Cannot read memory at address 0x0000038B 12:11:01.844505 : Game Position (Dec) = [ 987, 729 ] 12:11:01.844505 : - 12:11:01.845504 : Cannot read memory at address 0x0000030B 12:11:01.845504 : Cannot read memory at address 0x0000038B 12:11:01.847497 : Cannot read memory at address 0x0000030B 12:11:01.847497 : Cannot read memory at address 0x0000038B 12:11:01.849490 : RawData event for Player #1: 12:11:01.849490 : Device rawinput data (Hex) = [ 000083B0, 0000ACC4 ] 12:11:01.849490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.849490 : Cannot read memory at address 0x0000038B 12:11:01.849490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.849490 : ClientWindow Style = FullScreen 12:11:01.849490 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.849490 : Game Position (Hex) = [ 03DB, 02D8 ] 12:11:01.849490 : Game Position (Dec) = [ 987, 728 ] 12:11:01.849490 : - 12:11:01.851483 : Cannot read memory at address 0x0000030B 12:11:01.851483 : Cannot read memory at address 0x0000038B 12:11:01.852984 : Cannot read memory at address 0x0000030B 12:11:01.852984 : Cannot read memory at address 0x0000038B 12:11:01.854986 : Cannot read memory at address 0x0000030B 12:11:01.854986 : Cannot read memory at address 0x0000038B 12:11:01.855983 : RawData event for Player #1: 12:11:01.855983 : Device rawinput data (Hex) = [ 000083A8, 0000ACC8 ] 12:11:01.855983 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.855983 : OnScreen Cursor Position (Px) = [ 987, 728 ] 12:11:01.855983 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.855983 : ClientWindow Style = FullScreen 12:11:01.855983 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.856980 : Game Position (Hex) = [ 03DB, 02D8 ] 12:11:01.856980 : Cannot read memory at address 0x0000030B 12:11:01.856980 : Cannot read memory at address 0x0000038B 12:11:01.858973 : Cannot read memory at address 0x0000030B 12:11:01.858973 : Cannot read memory at address 0x0000038B 12:11:01.860966 : Cannot read memory at address 0x0000030B 12:11:01.860966 : Cannot read memory at address 0x0000038B 12:11:01.862963 : Cannot read memory at address 0x0000030B 12:11:01.862963 : Cannot read memory at address 0x0000038B 12:11:01.862963 : RawData event for Player #1: 12:11:01.863467 : Device rawinput data (Hex) = [ 00008388, 0000AC9C ] 12:11:01.863467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.863467 : OnScreen Cursor Position (Px) = [ 986, 728 ] 12:11:01.863467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.863467 : ClientWindow Style = FullScreen 12:11:01.863467 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.863467 : Game Position (Hex) = [ 03DA, 02D8 ] 12:11:01.863467 : Game Position (Dec) = [ 986, 728 ] 12:11:01.863467 : - 12:11:01.864468 : Cannot read memory at address 0x0000030B 12:11:01.864468 : Cannot read memory at address 0x0000038B 12:11:01.866469 : Cannot read memory at address 0x0000030B 12:11:01.866469 : Cannot read memory at address 0x0000038B 12:11:01.868462 : Cannot read memory at address 0x0000030B 12:11:01.868462 : Cannot read memory at address 0x0000038B 12:11:01.869459 : RawData event for Player #1: 12:11:01.869459 : Device rawinput data (Hex) = [ 00008388, 0000AC9C ] 12:11:01.869459 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.869459 : OnScreen Cursor Position (Px) = [ 986, 728 ] 12:11:01.869459 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.869459 : ClientWindow Style = FullScreen 12:11:01.869459 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.869459 : Game Position (Hex) = [ 03DA, 02D8 ] 12:11:01.869459 : Game Position (Dec) = [ 986, 728 ] 12:11:01.869459 : - 12:11:01.870456 : Cannot read memory at address 0x0000030B 12:11:01.870456 : Cannot read memory at address 0x0000038B 12:11:01.872954 : Cannot read memory at address 0x0000030B 12:11:01.872954 : Cannot read memory at address 0x0000038B 12:11:01.874955 : Cannot read memory at address 0x0000030B 12:11:01.874955 : Cannot read memory at address 0x0000038B 12:11:01.875951 : RawData event for Player #1: 12:11:01.875951 : Device rawinput data (Hex) = [ 00008388, 0000AC9C ] 12:11:01.875951 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.875951 : OnScreen Cursor Position (Px) = [ 986, 728 ] 12:11:01.875951 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.876948 : ClientWindow Style = FullScreen 12:11:01.876948 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.876948 : Cannot read memory at address 0x0000038B 12:11:01.876948 : Game Position (Hex) = [ 03DA, 02D8 ] 12:11:01.876948 : Game Position (Dec) = [ 986, 728 ] 12:11:01.876948 : - 12:11:01.878945 : Cannot read memory at address 0x0000030B 12:11:01.878945 : Cannot read memory at address 0x0000038B 12:11:01.880935 : Cannot read memory at address 0x0000030B 12:11:01.880935 : Cannot read memory at address 0x0000038B 12:11:01.882928 : Cannot read memory at address 0x0000030B 12:11:01.882928 : Cannot read memory at address 0x0000038B 12:11:01.883429 : RawData event for Player #1: 12:11:01.883429 : Device rawinput data (Hex) = [ 00008360, 0000AC94 ] 12:11:01.883429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.883429 : OnScreen Cursor Position (Px) = [ 985, 728 ] 12:11:01.883429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.883429 : ClientWindow Style = FullScreen 12:11:01.883429 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.883429 : Game Position (Hex) = [ 03D9, 02D8 ] 12:11:01.883429 : Game Position (Dec) = [ 985, 728 ] 12:11:01.883429 : - 12:11:01.884428 : Cannot read memory at address 0x0000030B 12:11:01.884428 : Cannot read memory at address 0x0000038B 12:11:01.886421 : Cannot read memory at address 0x0000030B 12:11:01.886421 : Cannot read memory at address 0x0000038B 12:11:01.888414 : Cannot read memory at address 0x0000030B 12:11:01.888414 : Cannot read memory at address 0x0000038B 12:11:01.890408 : RawData event for Player #1: 12:11:01.890408 : Cannot read memory at address 0x0000030B 12:11:01.890408 : Cannot read memory at address 0x0000038B 12:11:01.890408 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.890408 : OnScreen Cursor Position (Px) = [ 984, 728 ] 12:11:01.890408 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.890408 : ClientWindow Style = FullScreen 12:11:01.890408 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.890408 : Game Position (Hex) = [ 03D8, 02D8 ] 12:11:01.890408 : Game Position (Dec) = [ 984, 728 ] 12:11:01.890408 : - 12:11:01.892906 : Cannot read memory at address 0x0000030B 12:11:01.892906 : Cannot read memory at address 0x0000038B 12:11:01.894565 : Cannot read memory at address 0x0000030B 12:11:01.894565 : Cannot read memory at address 0x0000038B 12:11:01.896563 : Cannot read memory at address 0x0000030B 12:11:01.896563 : Cannot read memory at address 0x0000038B 12:11:01.896563 : RawData event for Player #1: 12:11:01.897557 : Device rawinput data (Hex) = [ 00008338, 0000AC98 ] 12:11:01.897557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.897557 : OnScreen Cursor Position (Px) = [ 984, 728 ] 12:11:01.897557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.897557 : ClientWindow Style = FullScreen 12:11:01.897557 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.897557 : Game Position (Hex) = [ 03D8, 02D8 ] 12:11:01.897557 : Game Position (Dec) = [ 984, 728 ] 12:11:01.897557 : - 12:11:01.898553 : Cannot read memory at address 0x0000030B 12:11:01.898553 : Cannot read memory at address 0x0000038B 12:11:01.900547 : Cannot read memory at address 0x0000030B 12:11:01.900547 : Cannot read memory at address 0x0000038B 12:11:01.903045 : Cannot read memory at address 0x0000030B 12:11:01.903045 : Cannot read memory at address 0x0000038B 12:11:01.903045 : RawData event for Player #1: 12:11:01.903045 : Device rawinput data (Hex) = [ 00008338, 0000AC90 ] 12:11:01.903045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.903045 : OnScreen Cursor Position (Px) = [ 984, 728 ] 12:11:01.903045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.903045 : ClientWindow Style = FullScreen 12:11:01.903045 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.904048 : Game Position (Hex) = [ 03D8, 02D8 ] 12:11:01.904048 : Game Position (Dec) = [ 984, 728 ] 12:11:01.904048 : - 12:11:01.905045 : Cannot read memory at address 0x0000030B 12:11:01.905045 : Cannot read memory at address 0x0000038B 12:11:01.907038 : Cannot read memory at address 0x0000030B 12:11:01.907038 : Cannot read memory at address 0x0000038B 12:11:01.909032 : Cannot read memory at address 0x0000030B 12:11:01.909032 : Cannot read memory at address 0x0000038B 12:11:01.910032 : RawData event for Player #1: 12:11:01.910032 : Device rawinput data (Hex) = [ 00008348, 0000AC68 ] 12:11:01.910032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.910032 : OnScreen Cursor Position (Px) = [ 984, 727 ] 12:11:01.910032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.910032 : ClientWindow Style = FullScreen 12:11:01.910032 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.910032 : Game Position (Hex) = [ 03D8, 02D7 ] 12:11:01.911025 : Game Position (Dec) = [ 984, 727 ] 12:11:01.911025 : - 12:11:01.911025 : Cannot read memory at address 0x0000030B 12:11:01.911025 : Cannot read memory at address 0x0000038B 12:11:01.913022 : Cannot read memory at address 0x0000030B 12:11:01.913022 : Cannot read memory at address 0x0000038B 12:11:01.914523 : Cannot read memory at address 0x0000030B 12:11:01.914523 : Cannot read memory at address 0x0000038B 12:11:01.916517 : Cannot read memory at address 0x0000030B 12:11:01.916517 : Cannot read memory at address 0x0000038B 12:11:01.916517 : RawData event for Player #1: 12:11:01.916517 : Device rawinput data (Hex) = [ 00008320, 0000AC5C ] 12:11:01.917513 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.917513 : OnScreen Cursor Position (Px) = [ 983, 727 ] 12:11:01.917513 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.917513 : ClientWindow Style = FullScreen 12:11:01.917513 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.917513 : Game Position (Hex) = [ 03D7, 02D7 ] 12:11:01.917513 : Game Position (Dec) = [ 983, 727 ] 12:11:01.917513 : - 12:11:01.918510 : Cannot read memory at address 0x0000030B 12:11:01.918510 : Cannot read memory at address 0x0000038B 12:11:01.920503 : Cannot read memory at address 0x0000030B 12:11:01.920503 : Cannot read memory at address 0x0000038B 12:11:01.923001 : Cannot read memory at address 0x0000030B 12:11:01.923001 : Cannot read memory at address 0x0000038B 12:11:01.924006 : RawData event for Player #1: 12:11:01.924006 : Device rawinput data (Hex) = [ 00008320, 0000AC5C ] 12:11:01.924006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.924006 : OnScreen Cursor Position (Px) = [ 983, 727 ] 12:11:01.924006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.924006 : ClientWindow Style = FullScreen 12:11:01.924006 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.925002 : Game Position (Hex) = [ 03D7, 02D7 ] 12:11:01.925002 : Cannot read memory at address 0x0000030B 12:11:01.925002 : Cannot read memory at address 0x0000038B 12:11:01.925002 : - 12:11:01.927000 : Cannot read memory at address 0x0000030B 12:11:01.927000 : Cannot read memory at address 0x0000038B 12:11:01.928993 : Cannot read memory at address 0x0000030B 12:11:01.928993 : Cannot read memory at address 0x0000038B 12:11:01.930982 : Cannot read memory at address 0x0000030B 12:11:01.930982 : Cannot read memory at address 0x0000038B 12:11:01.930982 : RawData event for Player #1: 12:11:01.930982 : Device rawinput data (Hex) = [ 00008320, 0000AC5C ] 12:11:01.930982 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.930982 : OnScreen Cursor Position (Px) = [ 983, 727 ] 12:11:01.930982 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.930982 : ClientWindow Style = FullScreen 12:11:01.930982 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.931979 : Game Position (Hex) = [ 03D7, 02D7 ] 12:11:01.931979 : Game Position (Dec) = [ 983, 727 ] 12:11:01.931979 : - 12:11:01.932975 : Cannot read memory at address 0x0000030B 12:11:01.932975 : Cannot read memory at address 0x0000038B 12:11:01.934475 : Cannot read memory at address 0x0000030B 12:11:01.934475 : Cannot read memory at address 0x0000038B 12:11:01.934475 : RawData event for Player #1: 12:11:01.935472 : Device rawinput data (Hex) = [ 00008328, 0000AC5C ] 12:11:01.935472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.935472 : OnScreen Cursor Position (Px) = [ 983, 727 ] 12:11:01.935472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.935472 : ClientWindow Style = FullScreen 12:11:01.935472 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.935472 : Game Position (Hex) = [ 03D7, 02D7 ] 12:11:01.935472 : Game Position (Dec) = [ 983, 727 ] 12:11:01.935472 : - 12:11:01.936469 : Cannot read memory at address 0x0000030B 12:11:01.936469 : Cannot read memory at address 0x0000038B 12:11:01.938462 : Cannot read memory at address 0x0000030B 12:11:01.938462 : Cannot read memory at address 0x0000038B 12:11:01.939458 : RawData event for Player #1: 12:11:01.940455 : Device rawinput data (Hex) = [ 00008328, 0000AC5C ] 12:11:01.940455 : Cannot read memory at address 0x0000030B 12:11:01.940455 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.940455 : Cannot read memory at address 0x0000038B 12:11:01.940455 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.940455 : ClientWindow Style = FullScreen 12:11:01.940455 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.940455 : Game Position (Hex) = [ 03D7, 02D7 ] 12:11:01.940455 : Game Position (Dec) = [ 983, 727 ] 12:11:01.940455 : - 12:11:01.942957 : Cannot read memory at address 0x0000030B 12:11:01.942957 : Cannot read memory at address 0x0000038B 12:11:01.944560 : Cannot read memory at address 0x0000030B 12:11:01.944560 : Cannot read memory at address 0x0000038B 12:11:01.946555 : Cannot read memory at address 0x0000030B 12:11:01.946555 : Cannot read memory at address 0x0000038B 12:11:01.947552 : RawData event for Player #1: 12:11:01.947552 : Device rawinput data (Hex) = [ 000082C8, 0000AC64 ] 12:11:01.947552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.947552 : OnScreen Cursor Position (Px) = [ 980, 727 ] 12:11:01.947552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.947552 : ClientWindow Style = FullScreen 12:11:01.947552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.947552 : Game Position (Hex) = [ 03D4, 02D7 ] 12:11:01.947552 : Game Position (Dec) = [ 980, 727 ] 12:11:01.947552 : - 12:11:01.948548 : Cannot read memory at address 0x0000030B 12:11:01.948548 : Cannot read memory at address 0x0000038B 12:11:01.950542 : Cannot read memory at address 0x0000030B 12:11:01.950542 : Cannot read memory at address 0x0000038B 12:11:01.953040 : Cannot read memory at address 0x0000030B 12:11:01.953040 : Cannot read memory at address 0x0000038B 12:11:01.954044 : RawData event for Player #1: 12:11:01.954044 : Device rawinput data (Hex) = [ 000082C8, 0000AC64 ] 12:11:01.954044 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.954044 : OnScreen Cursor Position (Px) = [ 980, 727 ] 12:11:01.954044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.954044 : ClientWindow Style = FullScreen 12:11:01.954044 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.954044 : Game Position (Hex) = [ 03D4, 02D7 ] 12:11:01.954044 : Game Position (Dec) = [ 980, 727 ] 12:11:01.955041 : - 12:11:01.955041 : Cannot read memory at address 0x0000030B 12:11:01.955041 : Cannot read memory at address 0x0000038B 12:11:01.957038 : Cannot read memory at address 0x0000030B 12:11:01.957038 : Cannot read memory at address 0x0000038B 12:11:01.959031 : Cannot read memory at address 0x0000030B 12:11:01.959031 : Cannot read memory at address 0x0000038B 12:11:01.961025 : Cannot read memory at address 0x0000030B 12:11:01.961025 : Cannot read memory at address 0x0000038B 12:11:01.961025 : RawData event for Player #1: 12:11:01.961025 : Device rawinput data (Hex) = [ 000082C8, 0000AC64 ] 12:11:01.961025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.961025 : OnScreen Cursor Position (Px) = [ 980, 727 ] 12:11:01.961025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.961025 : ClientWindow Style = FullScreen 12:11:01.961025 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.962018 : Game Position (Hex) = [ 03D4, 02D7 ] 12:11:01.962018 : Game Position (Dec) = [ 980, 727 ] 12:11:01.962018 : - 12:11:01.963018 : Cannot read memory at address 0x0000030B 12:11:01.963018 : Cannot read memory at address 0x0000038B 12:11:01.964523 : Cannot read memory at address 0x0000030B 12:11:01.964523 : Cannot read memory at address 0x0000038B 12:11:01.966524 : Cannot read memory at address 0x0000030B 12:11:01.966524 : Cannot read memory at address 0x0000038B 12:11:01.967521 : RawData event for Player #1: 12:11:01.967521 : Device rawinput data (Hex) = [ 000082D8, 0000ABFC ] 12:11:01.967521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.967521 : OnScreen Cursor Position (Px) = [ 981, 725 ] 12:11:01.967521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.967521 : ClientWindow Style = FullScreen 12:11:01.967521 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.967521 : Game Position (Hex) = [ 03D5, 02D5 ] 12:11:01.967521 : Game Position (Dec) = [ 981, 725 ] 12:11:01.967521 : - 12:11:01.968518 : Cannot read memory at address 0x0000030B 12:11:01.968518 : Cannot read memory at address 0x0000038B 12:11:01.970512 : Cannot read memory at address 0x0000030B 12:11:01.970512 : Cannot read memory at address 0x0000038B 12:11:01.973014 : Cannot read memory at address 0x0000030B 12:11:01.973014 : Cannot read memory at address 0x0000038B 12:11:01.974045 : RawData event for Player #1: 12:11:01.974045 : Device rawinput data (Hex) = [ 000082D8, 0000ABFC ] 12:11:01.974558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.974558 : OnScreen Cursor Position (Px) = [ 981, 725 ] 12:11:01.974558 : Cannot read memory at address 0x0000030B 12:11:01.974558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.974558 : Cannot read memory at address 0x0000038B 12:11:01.974558 : ClientWindow Style = FullScreen 12:11:01.974558 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.974558 : Game Position (Hex) = [ 03D5, 02D5 ] 12:11:01.974558 : Game Position (Dec) = [ 981, 725 ] 12:11:01.974558 : - 12:11:01.976557 : Cannot read memory at address 0x0000030B 12:11:01.976557 : Cannot read memory at address 0x0000038B 12:11:01.978546 : Cannot read memory at address 0x0000030B 12:11:01.978546 : Cannot read memory at address 0x0000038B 12:11:01.980540 : Cannot read memory at address 0x0000030B 12:11:01.980540 : Cannot read memory at address 0x0000038B 12:11:01.980540 : RawData event for Player #1: 12:11:01.981537 : Device rawinput data (Hex) = [ 000082D8, 0000ABFC ] 12:11:01.981537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.981537 : OnScreen Cursor Position (Px) = [ 981, 725 ] 12:11:01.981537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.981537 : ClientWindow Style = FullScreen 12:11:01.981537 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.981537 : Game Position (Hex) = [ 03D5, 02D5 ] 12:11:01.981537 : Game Position (Dec) = [ 981, 725 ] 12:11:01.981537 : - 12:11:01.983038 : Cannot read memory at address 0x0000030B 12:11:01.983038 : Cannot read memory at address 0x0000038B 12:11:01.985048 : Cannot read memory at address 0x0000030B 12:11:01.985048 : Cannot read memory at address 0x0000038B 12:11:01.987042 : Cannot read memory at address 0x0000030B 12:11:01.987042 : Cannot read memory at address 0x0000038B 12:11:01.988042 : RawData event for Player #1: 12:11:01.988042 : Device rawinput data (Hex) = [ 000082D8, 0000ABFC ] 12:11:01.988042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.988042 : OnScreen Cursor Position (Px) = [ 981, 725 ] 12:11:01.988042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.988042 : ClientWindow Style = FullScreen 12:11:01.988042 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.988042 : Game Position (Hex) = [ 03D5, 02D5 ] 12:11:01.989035 : Game Position (Dec) = [ 981, 725 ] 12:11:01.989035 : Cannot read memory at address 0x0000030B 12:11:01.989035 : - 12:11:01.989035 : Cannot read memory at address 0x0000038B 12:11:01.991032 : Cannot read memory at address 0x0000030B 12:11:01.991032 : Cannot read memory at address 0x0000038B 12:11:01.993025 : Cannot read memory at address 0x0000030B 12:11:01.993025 : Cannot read memory at address 0x0000038B 12:11:01.994305 : Cannot read memory at address 0x0000030B 12:11:01.994305 : Cannot read memory at address 0x0000038B 12:11:01.995306 : RawData event for Player #1: 12:11:01.995306 : Device rawinput data (Hex) = [ 000082AC, 0000ABFC ] 12:11:01.995306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:01.995306 : OnScreen Cursor Position (Px) = [ 980, 725 ] 12:11:01.995306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:01.995306 : ClientWindow Style = FullScreen 12:11:01.995306 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:01.995306 : Game Position (Hex) = [ 03D4, 02D5 ] 12:11:01.995306 : Game Position (Dec) = [ 980, 725 ] 12:11:01.995306 : - 12:11:01.996300 : Cannot read memory at address 0x0000030B 12:11:01.996300 : Cannot read memory at address 0x0000038B 12:11:01.998293 : Cannot read memory at address 0x0000030B 12:11:01.998293 : Cannot read memory at address 0x0000038B 12:11:02.000286 : Cannot read memory at address 0x0000030B 12:11:02.000286 : Cannot read memory at address 0x0000038B 12:11:02.001283 : RawData event for Player #1: 12:11:02.001283 : Device rawinput data (Hex) = [ 000082AC, 0000ABFC ] 12:11:02.001283 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.001283 : OnScreen Cursor Position (Px) = [ 980, 725 ] 12:11:02.001283 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.001283 : ClientWindow Style = FullScreen 12:11:02.001283 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.001283 : Game Position (Hex) = [ 03D4, 02D5 ] 12:11:02.001283 : Game Position (Dec) = [ 980, 725 ] 12:11:02.001283 : - 12:11:02.002784 : Cannot read memory at address 0x0000030B 12:11:02.002784 : Cannot read memory at address 0x0000038B 12:11:02.004474 : Cannot read memory at address 0x0000030B 12:11:02.004474 : Cannot read memory at address 0x0000038B 12:11:02.006470 : Cannot read memory at address 0x0000030B 12:11:02.006470 : Cannot read memory at address 0x0000038B 12:11:02.008464 : Cannot read memory at address 0x0000030B 12:11:02.008464 : RawData event for Player #1: 12:11:02.008464 : Cannot read memory at address 0x0000038B 12:11:02.008464 : Device rawinput data (Hex) = [ 000082AC, 0000ABFC ] 12:11:02.008464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.008464 : OnScreen Cursor Position (Px) = [ 980, 725 ] 12:11:02.008464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.008464 : ClientWindow Style = FullScreen 12:11:02.008464 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.008464 : Game Position (Hex) = [ 03D4, 02D5 ] 12:11:02.008464 : Game Position (Dec) = [ 980, 725 ] 12:11:02.008464 : - 12:11:02.010457 : Cannot read memory at address 0x0000030B 12:11:02.010457 : Cannot read memory at address 0x0000038B 12:11:02.012959 : Cannot read memory at address 0x0000030B 12:11:02.012959 : Cannot read memory at address 0x0000038B 12:11:02.014984 : Cannot read memory at address 0x0000030B 12:11:02.014984 : Cannot read memory at address 0x0000038B 12:11:02.014984 : RawData event for Player #1: 12:11:02.014984 : Device rawinput data (Hex) = [ 000082AC, 0000ABFC ] 12:11:02.014984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.014984 : OnScreen Cursor Position (Px) = [ 980, 725 ] 12:11:02.014984 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.014984 : ClientWindow Style = FullScreen 12:11:02.014984 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.015980 : Game Position (Hex) = [ 03D4, 02D5 ] 12:11:02.015980 : Game Position (Dec) = [ 980, 725 ] 12:11:02.015980 : - 12:11:02.016977 : Cannot read memory at address 0x0000030B 12:11:02.016977 : Cannot read memory at address 0x0000038B 12:11:02.018974 : Cannot read memory at address 0x0000030B 12:11:02.018974 : Cannot read memory at address 0x0000038B 12:11:02.020967 : Cannot read memory at address 0x0000030B 12:11:02.020967 : Cannot read memory at address 0x0000038B 12:11:02.021964 : RawData event for Player #1: 12:11:02.021964 : Device rawinput data (Hex) = [ 000082AC, 0000ABFC ] 12:11:02.021964 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.021964 : OnScreen Cursor Position (Px) = [ 980, 725 ] 12:11:02.021964 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.021964 : ClientWindow Style = FullScreen 12:11:02.021964 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.022957 : Game Position (Hex) = [ 03D4, 02D5 ] 12:11:02.022957 : Cannot read memory at address 0x0000030B 12:11:02.022957 : Cannot read memory at address 0x0000038B 12:11:02.022957 : - 12:11:02.024217 : Cannot read memory at address 0x0000030B 12:11:02.024217 : Cannot read memory at address 0x0000038B 12:11:02.026215 : Cannot read memory at address 0x0000030B 12:11:02.026215 : Cannot read memory at address 0x0000038B 12:11:02.028208 : Cannot read memory at address 0x0000030B 12:11:02.028208 : Cannot read memory at address 0x0000038B 12:11:02.029205 : RawData event for Player #1: 12:11:02.029205 : Device rawinput data (Hex) = [ 000082BC, 0000AC24 ] 12:11:02.029205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.029205 : OnScreen Cursor Position (Px) = [ 980, 726 ] 12:11:02.029205 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.030199 : Cannot read memory at address 0x0000030B 12:11:02.030199 : Cannot read memory at address 0x0000038B 12:11:02.030199 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.030199 : Game Position (Hex) = [ 03D4, 02D6 ] 12:11:02.030199 : Game Position (Dec) = [ 980, 726 ] 12:11:02.030199 : - 12:11:02.032192 : Cannot read memory at address 0x0000030B 12:11:02.032192 : Cannot read memory at address 0x0000038B 12:11:02.033690 : Cannot read memory at address 0x0000030B 12:11:02.033690 : Cannot read memory at address 0x0000038B 12:11:02.034963 : Cannot read memory at address 0x0000030B 12:11:02.034963 : Cannot read memory at address 0x0000038B 12:11:02.035973 : RawData event for Player #1: 12:11:02.035973 : Device rawinput data (Hex) = [ 000082BC, 0000AC24 ] 12:11:02.035973 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.035973 : OnScreen Cursor Position (Px) = [ 980, 726 ] 12:11:02.035973 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.035973 : ClientWindow Style = FullScreen 12:11:02.036965 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.036965 : Cannot read memory at address 0x0000030B 12:11:02.036965 : Cannot read memory at address 0x0000038B 12:11:02.036965 : Game Position (Dec) = [ 980, 726 ] 12:11:02.036965 : - 12:11:02.038962 : Cannot read memory at address 0x0000030B 12:11:02.038962 : Cannot read memory at address 0x0000038B 12:11:02.040956 : Cannot read memory at address 0x0000030B 12:11:02.040956 : Cannot read memory at address 0x0000038B 12:11:02.041952 : RawData event for Player #1: 12:11:02.041952 : Device rawinput data (Hex) = [ 000082B4, 0000AC50 ] 12:11:02.041952 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.041952 : OnScreen Cursor Position (Px) = [ 980, 726 ] 12:11:02.041952 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.042945 : ClientWindow Style = FullScreen 12:11:02.042945 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.042945 : Cannot read memory at address 0x0000030B 12:11:02.042945 : Game Position (Hex) = [ 03D4, 02D6 ] 12:11:02.042945 : Cannot read memory at address 0x0000038B 12:11:02.042945 : Game Position (Dec) = [ 980, 726 ] 12:11:02.043447 : - 12:11:02.044449 : Cannot read memory at address 0x0000030B 12:11:02.044449 : Cannot read memory at address 0x0000038B 12:11:02.046442 : Cannot read memory at address 0x0000030B 12:11:02.046442 : Cannot read memory at address 0x0000038B 12:11:02.048432 : Cannot read memory at address 0x0000030B 12:11:02.048432 : Cannot read memory at address 0x0000038B 12:11:02.049429 : RawData event for Player #1: 12:11:02.049429 : Device rawinput data (Hex) = [ 000082B4, 0000AC50 ] 12:11:02.049429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.049429 : OnScreen Cursor Position (Px) = [ 980, 726 ] 12:11:02.049429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.049429 : ClientWindow Style = FullScreen 12:11:02.049429 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.049429 : Game Position (Hex) = [ 03D4, 02D6 ] 12:11:02.049429 : Game Position (Dec) = [ 980, 726 ] 12:11:02.049429 : - 12:11:02.050426 : Cannot read memory at address 0x0000030B 12:11:02.050426 : Cannot read memory at address 0x0000038B 12:11:02.052927 : Cannot read memory at address 0x0000030B 12:11:02.052927 : Cannot read memory at address 0x0000038B 12:11:02.054559 : Cannot read memory at address 0x0000030B 12:11:02.054559 : Cannot read memory at address 0x0000038B 12:11:02.056555 : RawData event for Player #1: 12:11:02.056555 : Cannot read memory at address 0x0000030B 12:11:02.056555 : Cannot read memory at address 0x0000038B 12:11:02.056555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.056555 : OnScreen Cursor Position (Px) = [ 980, 726 ] 12:11:02.056555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.056555 : ClientWindow Style = FullScreen 12:11:02.056555 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.057552 : Game Position (Hex) = [ 03D4, 02D6 ] 12:11:02.057552 : Game Position (Dec) = [ 980, 726 ] 12:11:02.057552 : - 12:11:02.058552 : Cannot read memory at address 0x0000030B 12:11:02.058552 : Cannot read memory at address 0x0000038B 12:11:02.060546 : Cannot read memory at address 0x0000030B 12:11:02.060546 : Cannot read memory at address 0x0000038B 12:11:02.063044 : Cannot read memory at address 0x0000030B 12:11:02.063044 : Cannot read memory at address 0x0000038B 12:11:02.063044 : RawData event for Player #1: 12:11:02.063044 : Device rawinput data (Hex) = [ 000082BC, 0000AC70 ] 12:11:02.063044 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.063044 : OnScreen Cursor Position (Px) = [ 980, 727 ] 12:11:02.063044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.063044 : ClientWindow Style = FullScreen 12:11:02.064577 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.064577 : Game Position (Hex) = [ 03D4, 02D7 ] 12:11:02.064577 : Game Position (Dec) = [ 980, 727 ] 12:11:02.064577 : - 12:11:02.065584 : Cannot read memory at address 0x0000030B 12:11:02.065584 : Cannot read memory at address 0x0000038B 12:11:02.067577 : Cannot read memory at address 0x0000030B 12:11:02.067577 : Cannot read memory at address 0x0000038B 12:11:02.069574 : Cannot read memory at address 0x0000030B 12:11:02.069574 : Cannot read memory at address 0x0000038B 12:11:02.070567 : RawData event for Player #1: 12:11:02.070567 : Device rawinput data (Hex) = [ 000082BC, 0000AC70 ] 12:11:02.070567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.070567 : OnScreen Cursor Position (Px) = [ 980, 727 ] 12:11:02.070567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.070567 : ClientWindow Style = FullScreen 12:11:02.070567 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.070567 : Game Position (Hex) = [ 03D4, 02D7 ] 12:11:02.070567 : Game Position (Dec) = [ 980, 727 ] 12:11:02.070567 : - 12:11:02.071564 : Cannot read memory at address 0x0000030B 12:11:02.071564 : Cannot read memory at address 0x0000038B 12:11:02.073069 : Cannot read memory at address 0x0000030B 12:11:02.073069 : Cannot read memory at address 0x0000038B 12:11:02.075101 : Cannot read memory at address 0x0000030B 12:11:02.075101 : Cannot read memory at address 0x0000038B 12:11:02.076098 : RawData event for Player #1: 12:11:02.076098 : Device rawinput data (Hex) = [ 00008294, 0000AC64 ] 12:11:02.076098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.076098 : OnScreen Cursor Position (Px) = [ 979, 727 ] 12:11:02.076098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.077091 : ClientWindow Style = FullScreen 12:11:02.077091 : Cannot read memory at address 0x0000030B 12:11:02.077091 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.077091 : Cannot read memory at address 0x0000038B 12:11:02.077091 : Game Position (Hex) = [ 03D3, 02D7 ] 12:11:02.077091 : Game Position (Dec) = [ 979, 727 ] 12:11:02.077091 : - 12:11:02.079085 : Cannot read memory at address 0x0000030B 12:11:02.079085 : Cannot read memory at address 0x0000038B 12:11:02.081078 : Cannot read memory at address 0x0000030B 12:11:02.081078 : Cannot read memory at address 0x0000038B 12:11:02.083075 : Cannot read memory at address 0x0000030B 12:11:02.083075 : Cannot read memory at address 0x0000038B 12:11:02.083075 : RawData event for Player #1: 12:11:02.083578 : Device rawinput data (Hex) = [ 0000828C, 0000AC68 ] 12:11:02.083578 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.083578 : OnScreen Cursor Position (Px) = [ 979, 727 ] 12:11:02.083578 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.083578 : ClientWindow Style = FullScreen 12:11:02.083578 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.083578 : Game Position (Hex) = [ 03D3, 02D7 ] 12:11:02.083578 : Game Position (Dec) = [ 979, 727 ] 12:11:02.083578 : - 12:11:02.084576 : Cannot read memory at address 0x0000030B 12:11:02.084576 : Cannot read memory at address 0x0000038B 12:11:02.086569 : Cannot read memory at address 0x0000030B 12:11:02.086569 : Cannot read memory at address 0x0000038B 12:11:02.088566 : Cannot read memory at address 0x0000030B 12:11:02.088566 : Cannot read memory at address 0x0000038B 12:11:02.089559 : RawData event for Player #1: 12:11:02.090556 : Device rawinput data (Hex) = [ 0000828C, 0000AC68 ] 12:11:02.090556 : Cannot read memory at address 0x0000030B 12:11:02.090556 : OnScreen Cursor Position (Px) = [ 979, 727 ] 12:11:02.090556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.090556 : ClientWindow Style = FullScreen 12:11:02.090556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.090556 : Game Position (Hex) = [ 03D3, 02D7 ] 12:11:02.091553 : Game Position (Dec) = [ 979, 727 ] 12:11:02.091553 : - 12:11:02.093058 : Cannot read memory at address 0x0000030B 12:11:02.093058 : Cannot read memory at address 0x0000038B 12:11:02.095088 : Cannot read memory at address 0x0000030B 12:11:02.095088 : Cannot read memory at address 0x0000038B 12:11:02.097078 : Cannot read memory at address 0x0000030B 12:11:02.097078 : Cannot read memory at address 0x0000038B 12:11:02.097078 : RawData event for Player #1: 12:11:02.097078 : Device rawinput data (Hex) = [ 00008294, 0000AC8C ] 12:11:02.097078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.098075 : OnScreen Cursor Position (Px) = [ 979, 727 ] 12:11:02.098075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.098075 : ClientWindow Style = FullScreen 12:11:02.098075 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.098075 : Game Position (Hex) = [ 03D3, 02D7 ] 12:11:02.098075 : Game Position (Dec) = [ 979, 727 ] 12:11:02.098075 : - 12:11:02.099071 : Cannot read memory at address 0x0000030B 12:11:02.099071 : Cannot read memory at address 0x0000038B 12:11:02.101068 : Cannot read memory at address 0x0000030B 12:11:02.101068 : Cannot read memory at address 0x0000038B 12:11:02.103062 : Cannot read memory at address 0x0000030B 12:11:02.103312 : Cannot read memory at address 0x0000038B 12:11:02.104399 : RawData event for Player #1: 12:11:02.104399 : Device rawinput data (Hex) = [ 00008294, 0000AC8C ] 12:11:02.104399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.104399 : OnScreen Cursor Position (Px) = [ 979, 727 ] 12:11:02.104399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.104399 : ClientWindow Style = FullScreen 12:11:02.104399 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.104399 : Game Position (Hex) = [ 03D3, 02D7 ] 12:11:02.105399 : Game Position (Dec) = [ 979, 727 ] 12:11:02.105399 : Cannot read memory at address 0x0000030B 12:11:02.105399 : - 12:11:02.105399 : Cannot read memory at address 0x0000038B 12:11:02.107391 : Cannot read memory at address 0x0000030B 12:11:02.107391 : Cannot read memory at address 0x0000038B 12:11:02.109384 : Cannot read memory at address 0x0000030B 12:11:02.109384 : Cannot read memory at address 0x0000038B 12:11:02.111379 : Cannot read memory at address 0x0000030B 12:11:02.111379 : RawData event for Player #1: 12:11:02.111379 : Cannot read memory at address 0x0000038B 12:11:02.111379 : Device rawinput data (Hex) = [ 00008294, 0000AC8C ] 12:11:02.111379 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.111379 : OnScreen Cursor Position (Px) = [ 979, 727 ] 12:11:02.111379 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.111379 : ClientWindow Style = FullScreen 12:11:02.111379 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.111379 : Game Position (Hex) = [ 03D3, 02D7 ] 12:11:02.111379 : Game Position (Dec) = [ 979, 727 ] 12:11:02.112882 : - 12:11:02.113889 : Cannot read memory at address 0x0000030B 12:11:02.113889 : Cannot read memory at address 0x0000038B 12:11:02.115433 : Cannot read memory at address 0x0000030B 12:11:02.115433 : Cannot read memory at address 0x0000038B 12:11:02.117439 : Cannot read memory at address 0x0000030B 12:11:02.117439 : RawData event for Player #1: 12:11:02.117439 : Cannot read memory at address 0x0000038B 12:11:02.117439 : Device rawinput data (Hex) = [ 00008290, 0000AC8C ] 12:11:02.117439 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.117439 : OnScreen Cursor Position (Px) = [ 979, 727 ] 12:11:02.117439 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.118435 : ClientWindow Style = FullScreen 12:11:02.118435 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.118435 : Game Position (Hex) = [ 03D3, 02D7 ] 12:11:02.118435 : Game Position (Dec) = [ 979, 727 ] 12:11:02.118435 : - 12:11:02.119434 : Cannot read memory at address 0x0000030B 12:11:02.119434 : Cannot read memory at address 0x0000038B 12:11:02.121428 : Cannot read memory at address 0x0000030B 12:11:02.121428 : Cannot read memory at address 0x0000038B 12:11:02.123037 : Cannot read memory at address 0x0000030B 12:11:02.123037 : Cannot read memory at address 0x0000038B 12:11:02.124037 : RawData event for Player #1: 12:11:02.124037 : Device rawinput data (Hex) = [ 00008290, 0000AC8C ] 12:11:02.124037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.124037 : OnScreen Cursor Position (Px) = [ 979, 727 ] 12:11:02.125033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.125033 : Cannot read memory at address 0x0000030B 12:11:02.125033 : ClientWindow Style = FullScreen 12:11:02.125033 : Cannot read memory at address 0x0000038B 12:11:02.125033 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.125033 : Game Position (Hex) = [ 03D3, 02D7 ] 12:11:02.125033 : Game Position (Dec) = [ 979, 727 ] 12:11:02.125033 : - 12:11:02.127031 : Cannot read memory at address 0x0000030B 12:11:02.127031 : Cannot read memory at address 0x0000038B 12:11:02.129020 : Cannot read memory at address 0x0000030B 12:11:02.129020 : Cannot read memory at address 0x0000038B 12:11:02.131014 : Cannot read memory at address 0x0000030B 12:11:02.131014 : Cannot read memory at address 0x0000038B 12:11:02.131014 : RawData event for Player #1: 12:11:02.131014 : Device rawinput data (Hex) = [ 00008294, 0000AC8C ] 12:11:02.131014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.132010 : OnScreen Cursor Position (Px) = [ 979, 727 ] 12:11:02.132010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.132010 : ClientWindow Style = FullScreen 12:11:02.132010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.132010 : Game Position (Hex) = [ 03D3, 02D7 ] 12:11:02.132010 : Game Position (Dec) = [ 979, 727 ] 12:11:02.132010 : - 12:11:02.133006 : Cannot read memory at address 0x0000030B 12:11:02.133006 : Cannot read memory at address 0x0000038B 12:11:02.134478 : Cannot read memory at address 0x0000030B 12:11:02.134478 : Cannot read memory at address 0x0000038B 12:11:02.136473 : Cannot read memory at address 0x0000030B 12:11:02.136473 : Cannot read memory at address 0x0000038B 12:11:02.137470 : RawData event for Player #1: 12:11:02.138466 : Device rawinput data (Hex) = [ 00008294, 0000AC8C ] 12:11:02.138466 : Cannot read memory at address 0x0000030B 12:11:02.138466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.138466 : OnScreen Cursor Position (Px) = [ 979, 727 ] 12:11:02.138466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.138466 : ClientWindow Style = FullScreen 12:11:02.138466 : Cannot read memory at address 0x0000038B 12:11:02.138466 : Game Position (Hex) = [ 03D3, 02D7 ] 12:11:02.138466 : Game Position (Dec) = [ 979, 727 ] 12:11:02.138466 : - 12:11:02.140460 : Cannot read memory at address 0x0000030B 12:11:02.140460 : Cannot read memory at address 0x0000038B 12:11:02.142958 : Cannot read memory at address 0x0000030B 12:11:02.142958 : Cannot read memory at address 0x0000038B 12:11:02.144959 : Cannot read memory at address 0x0000030B 12:11:02.144959 : Cannot read memory at address 0x0000038B 12:11:02.144959 : RawData event for Player #1: 12:11:02.144959 : Device rawinput data (Hex) = [ 000082BC, 0000AC9C ] 12:11:02.144959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.144959 : OnScreen Cursor Position (Px) = [ 980, 728 ] 12:11:02.144959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.144959 : ClientWindow Style = FullScreen 12:11:02.145956 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.145956 : Game Position (Hex) = [ 03D4, 02D8 ] 12:11:02.145956 : Game Position (Dec) = [ 980, 728 ] 12:11:02.145956 : - 12:11:02.146952 : Cannot read memory at address 0x0000030B 12:11:02.146952 : Cannot read memory at address 0x0000038B 12:11:02.148946 : Cannot read memory at address 0x0000030B 12:11:02.148946 : Cannot read memory at address 0x0000038B 12:11:02.150939 : Cannot read memory at address 0x0000030B 12:11:02.150939 : Cannot read memory at address 0x0000038B 12:11:02.150939 : RawData event for Player #1: 12:11:02.150939 : Device rawinput data (Hex) = [ 000082BC, 0000ACA4 ] 12:11:02.150939 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.150939 : OnScreen Cursor Position (Px) = [ 980, 728 ] 12:11:02.150939 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.150939 : ClientWindow Style = FullScreen 12:11:02.150939 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.150939 : Game Position (Hex) = [ 03D4, 02D8 ] 12:11:02.151935 : Game Position (Dec) = [ 980, 728 ] 12:11:02.151935 : - 12:11:02.153032 : Cannot read memory at address 0x0000030B 12:11:02.153032 : Cannot read memory at address 0x0000038B 12:11:02.154606 : Cannot read memory at address 0x0000030B 12:11:02.154606 : Cannot read memory at address 0x0000038B 12:11:02.156606 : Cannot read memory at address 0x0000030B 12:11:02.156606 : Cannot read memory at address 0x0000038B 12:11:02.157597 : RawData event for Player #1: 12:11:02.157597 : Device rawinput data (Hex) = [ 00008314, 0000AC74 ] 12:11:02.157597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.158593 : OnScreen Cursor Position (Px) = [ 983, 727 ] 12:11:02.158593 : Cannot read memory at address 0x0000030B 12:11:02.158593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.158593 : Cannot read memory at address 0x0000038B 12:11:02.158593 : ClientWindow Style = FullScreen 12:11:02.158593 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.158593 : Game Position (Hex) = [ 03D7, 02D7 ] 12:11:02.158593 : Game Position (Dec) = [ 983, 727 ] 12:11:02.158593 : - 12:11:02.160585 : Cannot read memory at address 0x0000030B 12:11:02.160585 : Cannot read memory at address 0x0000038B 12:11:02.163200 : Cannot read memory at address 0x0000030B 12:11:02.163200 : Cannot read memory at address 0x0000038B 12:11:02.164739 : Cannot read memory at address 0x0000030B 12:11:02.164739 : Cannot read memory at address 0x0000038B 12:11:02.164739 : RawData event for Player #1: 12:11:02.164739 : Device rawinput data (Hex) = [ 00008350, 0000ACA8 ] 12:11:02.164739 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.164739 : OnScreen Cursor Position (Px) = [ 984, 728 ] 12:11:02.165785 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.165785 : ClientWindow Style = FullScreen 12:11:02.165785 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.165785 : Game Position (Hex) = [ 03D8, 02D8 ] 12:11:02.165785 : Game Position (Dec) = [ 984, 728 ] 12:11:02.165785 : - 12:11:02.166746 : Cannot read memory at address 0x0000030B 12:11:02.166746 : Cannot read memory at address 0x0000038B 12:11:02.168739 : Cannot read memory at address 0x0000030B 12:11:02.168739 : Cannot read memory at address 0x0000038B 12:11:02.170733 : Cannot read memory at address 0x0000030B 12:11:02.170928 : Cannot read memory at address 0x0000038B 12:11:02.171430 : RawData event for Player #1: 12:11:02.171430 : Device rawinput data (Hex) = [ 00008380, 0000AC58 ] 12:11:02.171430 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.171430 : OnScreen Cursor Position (Px) = [ 986, 727 ] 12:11:02.171430 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.171430 : ClientWindow Style = FullScreen 12:11:02.172934 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.172934 : Cannot read memory at address 0x0000030B 12:11:02.172934 : Cannot read memory at address 0x0000038B 12:11:02.172934 : Game Position (Dec) = [ 986, 727 ] 12:11:02.172934 : - 12:11:02.174935 : Cannot read memory at address 0x0000030B 12:11:02.174935 : Cannot read memory at address 0x0000038B 12:11:02.176928 : Cannot read memory at address 0x0000030B 12:11:02.176928 : Cannot read memory at address 0x0000038B 12:11:02.178925 : Cannot read memory at address 0x0000030B 12:11:02.178925 : Cannot read memory at address 0x0000038B 12:11:02.178925 : RawData event for Player #1: 12:11:02.178925 : Device rawinput data (Hex) = [ 000083A8, 0000AC58 ] 12:11:02.178925 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.178925 : OnScreen Cursor Position (Px) = [ 987, 727 ] 12:11:02.178925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.178925 : ClientWindow Style = FullScreen 12:11:02.178925 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.179918 : Game Position (Hex) = [ 03DB, 02D7 ] 12:11:02.179918 : Game Position (Dec) = [ 987, 727 ] 12:11:02.179918 : - 12:11:02.180915 : Cannot read memory at address 0x0000030B 12:11:02.180915 : Cannot read memory at address 0x0000038B 12:11:02.182908 : Cannot read memory at address 0x0000030B 12:11:02.182908 : Cannot read memory at address 0x0000038B 12:11:02.184408 : Cannot read memory at address 0x0000030B 12:11:02.184408 : Cannot read memory at address 0x0000038B 12:11:02.186401 : RawData event for Player #1: 12:11:02.186401 : Cannot read memory at address 0x0000030B 12:11:02.186401 : Device rawinput data (Hex) = [ 000083DC, 0000AC34 ] 12:11:02.186401 : Cannot read memory at address 0x0000038B 12:11:02.186401 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.186401 : OnScreen Cursor Position (Px) = [ 988, 726 ] 12:11:02.186401 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.186401 : ClientWindow Style = FullScreen 12:11:02.186401 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.186401 : Game Position (Hex) = [ 03DC, 02D6 ] 12:11:02.186401 : Game Position (Dec) = [ 988, 726 ] 12:11:02.186401 : - 12:11:02.188394 : Cannot read memory at address 0x0000030B 12:11:02.188394 : Cannot read memory at address 0x0000038B 12:11:02.190387 : Cannot read memory at address 0x0000030B 12:11:02.190387 : Cannot read memory at address 0x0000038B 12:11:02.191384 : RawData event for Player #1: 12:11:02.191384 : Device rawinput data (Hex) = [ 00008438, 0000AC18 ] 12:11:02.191384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.191384 : OnScreen Cursor Position (Px) = [ 991, 726 ] 12:11:02.191384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.191384 : ClientWindow Style = FullScreen 12:11:02.192886 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.192886 : Cannot read memory at address 0x0000030B 12:11:02.192886 : Game Position (Hex) = [ 03DF, 02D6 ] 12:11:02.192886 : Cannot read memory at address 0x0000038B 12:11:02.192886 : Game Position (Dec) = [ 991, 726 ] 12:11:02.192886 : - 12:11:02.194555 : Cannot read memory at address 0x0000030B 12:11:02.194555 : Cannot read memory at address 0x0000038B 12:11:02.196556 : Cannot read memory at address 0x0000030B 12:11:02.196556 : Cannot read memory at address 0x0000038B 12:11:02.198545 : Cannot read memory at address 0x0000030B 12:11:02.198545 : Cannot read memory at address 0x0000038B 12:11:02.198545 : RawData event for Player #1: 12:11:02.199542 : Device rawinput data (Hex) = [ 00008460, 0000AC14 ] 12:11:02.199542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.199542 : OnScreen Cursor Position (Px) = [ 992, 725 ] 12:11:02.199542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.199542 : ClientWindow Style = FullScreen 12:11:02.199542 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.199542 : Game Position (Hex) = [ 03E0, 02D5 ] 12:11:02.199542 : Game Position (Dec) = [ 992, 725 ] 12:11:02.199542 : - 12:11:02.200539 : Cannot read memory at address 0x0000030B 12:11:02.200539 : Cannot read memory at address 0x0000038B 12:11:02.203037 : Cannot read memory at address 0x0000030B 12:11:02.203037 : Cannot read memory at address 0x0000038B 12:11:02.205036 : Cannot read memory at address 0x0000030B 12:11:02.205036 : Cannot read memory at address 0x0000038B 12:11:02.206033 : RawData event for Player #1: 12:11:02.206033 : Device rawinput data (Hex) = [ 000084B8, 0000ABF4 ] 12:11:02.206033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.206033 : OnScreen Cursor Position (Px) = [ 995, 725 ] 12:11:02.206033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.206033 : ClientWindow Style = FullScreen 12:11:02.206033 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.207030 : Game Position (Hex) = [ 03E3, 02D5 ] 12:11:02.207030 : Game Position (Dec) = [ 995, 725 ] 12:11:02.207030 : - 12:11:02.207030 : Cannot read memory at address 0x0000038B 12:11:02.209023 : Cannot read memory at address 0x0000030B 12:11:02.209023 : Cannot read memory at address 0x0000038B 12:11:02.211020 : Cannot read memory at address 0x0000030B 12:11:02.211020 : Cannot read memory at address 0x0000038B 12:11:02.213014 : Cannot read memory at address 0x0000030B 12:11:02.213014 : Cannot read memory at address 0x0000038B 12:11:02.213452 : RawData event for Player #1: 12:11:02.213452 : Device rawinput data (Hex) = [ 000084E0, 0000AB9C ] 12:11:02.213452 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.213452 : OnScreen Cursor Position (Px) = [ 996, 723 ] 12:11:02.213452 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.213994 : ClientWindow Style = FullScreen 12:11:02.213994 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.213994 : Game Position (Hex) = [ 03E4, 02D3 ] 12:11:02.213994 : Game Position (Dec) = [ 996, 723 ] 12:11:02.213994 : - 12:11:02.215036 : Cannot read memory at address 0x0000030B 12:11:02.215036 : Cannot read memory at address 0x0000038B 12:11:02.217032 : Cannot read memory at address 0x0000030B 12:11:02.217032 : Cannot read memory at address 0x0000038B 12:11:02.219024 : Cannot read memory at address 0x0000030B 12:11:02.219024 : Cannot read memory at address 0x0000038B 12:11:02.220016 : RawData event for Player #1: 12:11:02.220016 : Device rawinput data (Hex) = [ 00008530, 0000ABA8 ] 12:11:02.220016 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.220016 : OnScreen Cursor Position (Px) = [ 998, 724 ] 12:11:02.220016 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.220016 : ClientWindow Style = FullScreen 12:11:02.221018 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.221018 : Cannot read memory at address 0x0000030B 12:11:02.221018 : Cannot read memory at address 0x0000038B 12:11:02.221018 : Game Position (Dec) = [ 998, 724 ] 12:11:02.221018 : - 12:11:02.223011 : Cannot read memory at address 0x0000030B 12:11:02.223011 : Cannot read memory at address 0x0000038B 12:11:02.224587 : Cannot read memory at address 0x0000030B 12:11:02.224587 : Cannot read memory at address 0x0000038B 12:11:02.226545 : Cannot read memory at address 0x0000030B 12:11:02.226545 : Cannot read memory at address 0x0000038B 12:11:02.227541 : RawData event for Player #1: 12:11:02.227541 : Device rawinput data (Hex) = [ 00008530, 0000ABA8 ] 12:11:02.227541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.227541 : OnScreen Cursor Position (Px) = [ 998, 724 ] 12:11:02.227541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.227541 : ClientWindow Style = FullScreen 12:11:02.227541 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.227541 : Game Position (Hex) = [ 03E6, 02D4 ] 12:11:02.227541 : Game Position (Dec) = [ 998, 724 ] 12:11:02.227541 : - 12:11:02.228537 : Cannot read memory at address 0x0000030B 12:11:02.228537 : Cannot read memory at address 0x0000038B 12:11:02.230531 : Cannot read memory at address 0x0000030B 12:11:02.230531 : Cannot read memory at address 0x0000038B 12:11:02.233029 : Cannot read memory at address 0x0000030B 12:11:02.233029 : Cannot read memory at address 0x0000038B 12:11:02.233029 : RawData event for Player #1: 12:11:02.233029 : Device rawinput data (Hex) = [ 00008538, 0000ABA8 ] 12:11:02.233029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.233029 : OnScreen Cursor Position (Px) = [ 999, 724 ] 12:11:02.233029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.233029 : ClientWindow Style = FullScreen 12:11:02.233029 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.233029 : Game Position (Hex) = [ 03E7, 02D4 ] 12:11:02.234034 : Game Position (Dec) = [ 999, 724 ] 12:11:02.234034 : - 12:11:02.235030 : Cannot read memory at address 0x0000030B 12:11:02.235030 : Cannot read memory at address 0x0000038B 12:11:02.237023 : Cannot read memory at address 0x0000030B 12:11:02.237023 : Cannot read memory at address 0x0000038B 12:11:02.239017 : Cannot read memory at address 0x0000030B 12:11:02.239017 : Cannot read memory at address 0x0000038B 12:11:02.240014 : RawData event for Player #1: 12:11:02.240014 : Device rawinput data (Hex) = [ 00008538, 0000ABA8 ] 12:11:02.240014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.240014 : OnScreen Cursor Position (Px) = [ 999, 724 ] 12:11:02.240014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.240014 : ClientWindow Style = FullScreen 12:11:02.240014 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.241010 : Game Position (Hex) = [ 03E7, 02D4 ] 12:11:02.241010 : Cannot read memory at address 0x0000030B 12:11:02.241010 : Game Position (Dec) = [ 999, 724 ] 12:11:02.241010 : Cannot read memory at address 0x0000038B 12:11:02.241010 : - 12:11:02.243007 : Cannot read memory at address 0x0000030B 12:11:02.243007 : Cannot read memory at address 0x0000038B 12:11:02.244288 : Cannot read memory at address 0x0000030B 12:11:02.244288 : Cannot read memory at address 0x0000038B 12:11:02.246287 : Cannot read memory at address 0x0000030B 12:11:02.246287 : Cannot read memory at address 0x0000038B 12:11:02.247280 : RawData event for Player #1: 12:11:02.247280 : Device rawinput data (Hex) = [ 00008538, 0000ABA8 ] 12:11:02.247280 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.247280 : OnScreen Cursor Position (Px) = [ 999, 724 ] 12:11:02.247280 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.247280 : ClientWindow Style = FullScreen 12:11:02.247280 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.247280 : Game Position (Hex) = [ 03E7, 02D4 ] 12:11:02.247280 : Game Position (Dec) = [ 999, 724 ] 12:11:02.247280 : - 12:11:02.248276 : Cannot read memory at address 0x0000030B 12:11:02.248276 : Cannot read memory at address 0x0000038B 12:11:02.250269 : Cannot read memory at address 0x0000030B 12:11:02.250269 : Cannot read memory at address 0x0000038B 12:11:02.252768 : Cannot read memory at address 0x0000030B 12:11:02.252768 : Cannot read memory at address 0x0000038B 12:11:02.253772 : RawData event for Player #1: 12:11:02.253772 : Device rawinput data (Hex) = [ 00008558, 0000AB5C ] 12:11:02.253772 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.254768 : OnScreen Cursor Position (Px) = [ 1000, 722 ] 12:11:02.254768 : Cannot read memory at address 0x0000030B 12:11:02.254768 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.254768 : Cannot read memory at address 0x0000038B 12:11:02.254768 : ClientWindow Style = FullScreen 12:11:02.254768 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.254768 : Game Position (Hex) = [ 03E8, 02D2 ] 12:11:02.254768 : Game Position (Dec) = [ 1000, 722 ] 12:11:02.255765 : - 12:11:02.256765 : Cannot read memory at address 0x0000030B 12:11:02.256765 : Cannot read memory at address 0x0000038B 12:11:02.258759 : Cannot read memory at address 0x0000030B 12:11:02.258759 : Cannot read memory at address 0x0000038B 12:11:02.260752 : Cannot read memory at address 0x0000030B 12:11:02.260752 : Cannot read memory at address 0x0000038B 12:11:02.260752 : RawData event for Player #1: 12:11:02.260752 : Device rawinput data (Hex) = [ 00008530, 0000AB5C ] 12:11:02.260752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.260752 : OnScreen Cursor Position (Px) = [ 998, 722 ] 12:11:02.261745 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.261745 : ClientWindow Style = FullScreen 12:11:02.261745 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.261745 : Game Position (Hex) = [ 03E6, 02D2 ] 12:11:02.261745 : Game Position (Dec) = [ 998, 722 ] 12:11:02.261745 : - 12:11:02.262746 : Cannot read memory at address 0x0000030B 12:11:02.262746 : Cannot read memory at address 0x0000038B 12:11:02.264751 : Cannot read memory at address 0x0000030B 12:11:02.264751 : Cannot read memory at address 0x0000038B 12:11:02.266753 : Cannot read memory at address 0x0000030B 12:11:02.266753 : Cannot read memory at address 0x0000038B 12:11:02.267750 : RawData event for Player #1: 12:11:02.267750 : Device rawinput data (Hex) = [ 00008530, 0000AB5C ] 12:11:02.267750 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.267750 : OnScreen Cursor Position (Px) = [ 998, 722 ] 12:11:02.268746 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.268746 : Cannot read memory at address 0x0000030B 12:11:02.268746 : Cannot read memory at address 0x0000038B 12:11:02.268746 : Game Position (Hex) = [ 03E6, 02D2 ] 12:11:02.268746 : Game Position (Dec) = [ 998, 722 ] 12:11:02.268746 : - 12:11:02.270739 : Cannot read memory at address 0x0000030B 12:11:02.270739 : Cannot read memory at address 0x0000038B 12:11:02.272737 : Cannot read memory at address 0x0000030B 12:11:02.272737 : Cannot read memory at address 0x0000038B 12:11:02.273849 : RawData event for Player #1: 12:11:02.273849 : Device rawinput data (Hex) = [ 00008530, 0000AB5C ] 12:11:02.274558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.274558 : Cannot read memory at address 0x0000030B 12:11:02.274558 : OnScreen Cursor Position (Px) = [ 998, 722 ] 12:11:02.274558 : Cannot read memory at address 0x0000038B 12:11:02.274558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.274558 : ClientWindow Style = FullScreen 12:11:02.274558 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.274558 : Game Position (Hex) = [ 03E6, 02D2 ] 12:11:02.274558 : Game Position (Dec) = [ 998, 722 ] 12:11:02.274558 : - 12:11:02.276588 : Cannot read memory at address 0x0000030B 12:11:02.276588 : Cannot read memory at address 0x0000038B 12:11:02.278592 : Cannot read memory at address 0x0000030B 12:11:02.278592 : Cannot read memory at address 0x0000038B 12:11:02.280541 : Cannot read memory at address 0x0000030B 12:11:02.280541 : Cannot read memory at address 0x0000038B 12:11:02.280541 : RawData event for Player #1: 12:11:02.280541 : Device rawinput data (Hex) = [ 00008530, 0000AB5C ] 12:11:02.281538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.281538 : OnScreen Cursor Position (Px) = [ 998, 722 ] 12:11:02.281538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.281538 : ClientWindow Style = FullScreen 12:11:02.281538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.281538 : Game Position (Hex) = [ 03E6, 02D2 ] 12:11:02.281538 : Game Position (Dec) = [ 998, 722 ] 12:11:02.281538 : - 12:11:02.283040 : Cannot read memory at address 0x0000030B 12:11:02.283040 : Cannot read memory at address 0x0000038B 12:11:02.285044 : Cannot read memory at address 0x0000030B 12:11:02.285044 : Cannot read memory at address 0x0000038B 12:11:02.287037 : Cannot read memory at address 0x0000030B 12:11:02.287037 : Cannot read memory at address 0x0000038B 12:11:02.288038 : RawData event for Player #1: 12:11:02.288038 : Device rawinput data (Hex) = [ 00008530, 0000AB5C ] 12:11:02.288038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.288038 : OnScreen Cursor Position (Px) = [ 998, 722 ] 12:11:02.288038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.288038 : ClientWindow Style = FullScreen 12:11:02.288038 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.288038 : Game Position (Hex) = [ 03E6, 02D2 ] 12:11:02.289030 : Cannot read memory at address 0x0000030B 12:11:02.289030 : Game Position (Dec) = [ 998, 722 ] 12:11:02.289030 : Cannot read memory at address 0x0000038B 12:11:02.289030 : - 12:11:02.291027 : Cannot read memory at address 0x0000030B 12:11:02.291027 : Cannot read memory at address 0x0000038B 12:11:02.293021 : Cannot read memory at address 0x0000030B 12:11:02.293021 : Cannot read memory at address 0x0000038B 12:11:02.295024 : Cannot read memory at address 0x0000030B 12:11:02.295024 : Cannot read memory at address 0x0000038B 12:11:02.295024 : RawData event for Player #1: 12:11:02.295024 : Device rawinput data (Hex) = [ 00008530, 0000AB5C ] 12:11:02.295024 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.295024 : OnScreen Cursor Position (Px) = [ 998, 722 ] 12:11:02.295024 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.295024 : ClientWindow Style = FullScreen 12:11:02.295024 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.295024 : Game Position (Hex) = [ 03E6, 02D2 ] 12:11:02.296021 : Game Position (Dec) = [ 998, 722 ] 12:11:02.296021 : - 12:11:02.297017 : Cannot read memory at address 0x0000030B 12:11:02.297017 : Cannot read memory at address 0x0000038B 12:11:02.299011 : Cannot read memory at address 0x0000030B 12:11:02.299011 : Cannot read memory at address 0x0000038B 12:11:02.301004 : Cannot read memory at address 0x0000030B 12:11:02.301004 : Cannot read memory at address 0x0000038B 12:11:02.302001 : RawData event for Player #1: 12:11:02.302001 : Device rawinput data (Hex) = [ 00008530, 0000AB54 ] 12:11:02.302001 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.302001 : OnScreen Cursor Position (Px) = [ 998, 722 ] 12:11:02.302001 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.302001 : ClientWindow Style = FullScreen 12:11:02.302001 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.302997 : Game Position (Hex) = [ 03E6, 02D2 ] 12:11:02.302997 : Cannot read memory at address 0x0000030B 12:11:02.302997 : Game Position (Dec) = [ 998, 722 ] 12:11:02.302997 : Cannot read memory at address 0x0000038B 12:11:02.302997 : - 12:11:02.304301 : Cannot read memory at address 0x0000030B 12:11:02.304301 : Cannot read memory at address 0x0000038B 12:11:02.306301 : Cannot read memory at address 0x0000030B 12:11:02.306301 : Cannot read memory at address 0x0000038B 12:11:02.308294 : Cannot read memory at address 0x0000030B 12:11:02.308294 : Cannot read memory at address 0x0000038B 12:11:02.309291 : RawData event for Player #1: 12:11:02.309291 : Device rawinput data (Hex) = [ 00008538, 0000AB2C ] 12:11:02.309291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.309291 : OnScreen Cursor Position (Px) = [ 999, 722 ] 12:11:02.309291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.309291 : ClientWindow Style = FullScreen 12:11:02.309291 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.309291 : Game Position (Hex) = [ 03E7, 02D2 ] 12:11:02.309291 : Game Position (Dec) = [ 999, 722 ] 12:11:02.310283 : Cannot read memory at address 0x0000030B 12:11:02.310283 : - 12:11:02.310283 : Cannot read memory at address 0x0000038B 12:11:02.312793 : Cannot read memory at address 0x0000030B 12:11:02.312793 : Cannot read memory at address 0x0000038B 12:11:02.314634 : Cannot read memory at address 0x0000030B 12:11:02.314634 : Cannot read memory at address 0x0000038B 12:11:02.314634 : RawData event for Player #1: 12:11:02.314634 : Device rawinput data (Hex) = [ 00008538, 0000AB2C ] 12:11:02.314634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.315633 : OnScreen Cursor Position (Px) = [ 999, 722 ] 12:11:02.315633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.315633 : ClientWindow Style = FullScreen 12:11:02.315633 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.315633 : Game Position (Hex) = [ 03E7, 02D2 ] 12:11:02.315633 : Game Position (Dec) = [ 999, 722 ] 12:11:02.315633 : - 12:11:02.316630 : Cannot read memory at address 0x0000030B 12:11:02.316630 : Cannot read memory at address 0x0000038B 12:11:02.318623 : Cannot read memory at address 0x0000030B 12:11:02.318623 : Cannot read memory at address 0x0000038B 12:11:02.320616 : Cannot read memory at address 0x0000030B 12:11:02.320616 : Cannot read memory at address 0x0000038B 12:11:02.321617 : RawData event for Player #1: 12:11:02.321617 : Device rawinput data (Hex) = [ 00008538, 0000AB2C ] 12:11:02.321617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.321617 : OnScreen Cursor Position (Px) = [ 999, 722 ] 12:11:02.321617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.321617 : ClientWindow Style = FullScreen 12:11:02.321617 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.321617 : Game Position (Hex) = [ 03E7, 02D2 ] 12:11:02.321617 : Game Position (Dec) = [ 999, 722 ] 12:11:02.323121 : - 12:11:02.323121 : Cannot read memory at address 0x0000030B 12:11:02.323121 : Cannot read memory at address 0x0000038B 12:11:02.325128 : Cannot read memory at address 0x0000030B 12:11:02.325128 : Cannot read memory at address 0x0000038B 12:11:02.327122 : Cannot read memory at address 0x0000030B 12:11:02.327122 : Cannot read memory at address 0x0000038B 12:11:02.329116 : Cannot read memory at address 0x0000030B 12:11:02.329116 : Cannot read memory at address 0x0000038B 12:11:02.329116 : RawData event for Player #1: 12:11:02.329116 : Device rawinput data (Hex) = [ 00008538, 0000AB2C ] 12:11:02.329116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.329116 : OnScreen Cursor Position (Px) = [ 999, 722 ] 12:11:02.329116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.329116 : ClientWindow Style = FullScreen 12:11:02.329116 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.330109 : Game Position (Hex) = [ 03E7, 02D2 ] 12:11:02.330109 : Game Position (Dec) = [ 999, 722 ] 12:11:02.330109 : - 12:11:02.331105 : Cannot read memory at address 0x0000030B 12:11:02.331105 : Cannot read memory at address 0x0000038B 12:11:02.333098 : Cannot read memory at address 0x0000030B 12:11:02.333098 : Cannot read memory at address 0x0000038B 12:11:02.334603 : Cannot read memory at address 0x0000030B 12:11:02.334603 : Cannot read memory at address 0x0000038B 12:11:02.335600 : RawData event for Player #1: 12:11:02.336593 : Device rawinput data (Hex) = [ 00008580, 0000AB38 ] 12:11:02.336593 : Cannot read memory at address 0x0000030B 12:11:02.336593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.336593 : Cannot read memory at address 0x0000038B 12:11:02.336593 : OnScreen Cursor Position (Px) = [ 1001, 722 ] 12:11:02.336593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.336593 : ClientWindow Style = FullScreen 12:11:02.336593 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.336593 : Game Position (Hex) = [ 03E9, 02D2 ] 12:11:02.336593 : Game Position (Dec) = [ 1001, 722 ] 12:11:02.336593 : - 12:11:02.338590 : Cannot read memory at address 0x0000030B 12:11:02.338590 : Cannot read memory at address 0x0000038B 12:11:02.340579 : Cannot read memory at address 0x0000030B 12:11:02.340579 : Cannot read memory at address 0x0000038B 12:11:02.343083 : Cannot read memory at address 0x0000030B 12:11:02.343083 : RawData event for Player #1: 12:11:02.343083 : Cannot read memory at address 0x0000038B 12:11:02.343083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.343083 : OnScreen Cursor Position (Px) = [ 1001, 722 ] 12:11:02.343083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.344119 : ClientWindow Style = FullScreen 12:11:02.344119 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.344119 : Game Position (Hex) = [ 03E9, 02D2 ] 12:11:02.344119 : Game Position (Dec) = [ 1001, 722 ] 12:11:02.344119 : - 12:11:02.345120 : Cannot read memory at address 0x0000030B 12:11:02.345120 : Cannot read memory at address 0x0000038B 12:11:02.347109 : Cannot read memory at address 0x0000030B 12:11:02.347109 : Cannot read memory at address 0x0000038B 12:11:02.349103 : Cannot read memory at address 0x0000030B 12:11:02.349103 : Cannot read memory at address 0x0000038B 12:11:02.350099 : RawData event for Player #1: 12:11:02.350099 : Device rawinput data (Hex) = [ 00008584, 0000AB38 ] 12:11:02.350099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.350099 : OnScreen Cursor Position (Px) = [ 1001, 722 ] 12:11:02.350099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.350099 : ClientWindow Style = FullScreen 12:11:02.350099 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.350099 : Game Position (Hex) = [ 03E9, 02D2 ] 12:11:02.350099 : Game Position (Dec) = [ 1001, 722 ] 12:11:02.350099 : - 12:11:02.351096 : Cannot read memory at address 0x0000030B 12:11:02.351096 : Cannot read memory at address 0x0000038B 12:11:02.353089 : Cannot read memory at address 0x0000030B 12:11:02.353089 : Cannot read memory at address 0x0000038B 12:11:02.354327 : Cannot read memory at address 0x0000030B 12:11:02.354327 : Cannot read memory at address 0x0000038B 12:11:02.356323 : Cannot read memory at address 0x0000030B 12:11:02.356323 : Cannot read memory at address 0x0000038B 12:11:02.356323 : RawData event for Player #1: 12:11:02.356323 : Device rawinput data (Hex) = [ 00008584, 0000AB38 ] 12:11:02.356323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.356323 : OnScreen Cursor Position (Px) = [ 1001, 722 ] 12:11:02.356323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.356323 : ClientWindow Style = FullScreen 12:11:02.356323 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.357320 : Game Position (Hex) = [ 03E9, 02D2 ] 12:11:02.357320 : Game Position (Dec) = [ 1001, 722 ] 12:11:02.357320 : - 12:11:02.358320 : Cannot read memory at address 0x0000030B 12:11:02.358320 : Cannot read memory at address 0x0000038B 12:11:02.360313 : Cannot read memory at address 0x0000030B 12:11:02.360313 : Cannot read memory at address 0x0000038B 12:11:02.362818 : Cannot read memory at address 0x0000030B 12:11:02.362818 : Cannot read memory at address 0x0000038B 12:11:02.362818 : RawData event for Player #1: 12:11:02.362818 : Device rawinput data (Hex) = [ 00008584, 0000AB38 ] 12:11:02.362818 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.362818 : OnScreen Cursor Position (Px) = [ 1001, 722 ] 12:11:02.363853 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.363853 : ClientWindow Style = FullScreen 12:11:02.363853 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.363853 : Game Position (Hex) = [ 03E9, 02D2 ] 12:11:02.363853 : Game Position (Dec) = [ 1001, 722 ] 12:11:02.363853 : - 12:11:02.364850 : Cannot read memory at address 0x0000030B 12:11:02.364850 : Cannot read memory at address 0x0000038B 12:11:02.366355 : Cannot read memory at address 0x0000030B 12:11:02.366355 : Cannot read memory at address 0x0000038B 12:11:02.368344 : Cannot read memory at address 0x0000030B 12:11:02.368344 : Cannot read memory at address 0x0000038B 12:11:02.370338 : Cannot read memory at address 0x0000030B 12:11:02.370338 : Cannot read memory at address 0x0000038B 12:11:02.370338 : Device rawinput data (Hex) = [ 00008580, 0000AB38 ] 12:11:02.370338 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.370338 : OnScreen Cursor Position (Px) = [ 1001, 722 ] 12:11:02.370338 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.370338 : ClientWindow Style = FullScreen 12:11:02.370338 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.371335 : Game Position (Hex) = [ 03E9, 02D2 ] 12:11:02.371335 : Game Position (Dec) = [ 1001, 722 ] 12:11:02.371335 : - 12:11:02.372842 : Cannot read memory at address 0x0000030B 12:11:02.372842 : Cannot read memory at address 0x0000038B 12:11:02.374514 : Cannot read memory at address 0x0000030B 12:11:02.374514 : Cannot read memory at address 0x0000038B 12:11:02.376511 : Cannot read memory at address 0x0000030B 12:11:02.376511 : Cannot read memory at address 0x0000038B 12:11:02.377508 : RawData event for Player #1: 12:11:02.377508 : Device rawinput data (Hex) = [ 00008560, 0000AB28 ] 12:11:02.377508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.377508 : OnScreen Cursor Position (Px) = [ 1000, 722 ] 12:11:02.377508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.377508 : ClientWindow Style = FullScreen 12:11:02.377508 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.377508 : Game Position (Hex) = [ 03E8, 02D2 ] 12:11:02.377508 : Game Position (Dec) = [ 1000, 722 ] 12:11:02.377508 : - 12:11:02.378505 : Cannot read memory at address 0x0000030B 12:11:02.378505 : Cannot read memory at address 0x0000038B 12:11:02.380498 : Cannot read memory at address 0x0000030B 12:11:02.380498 : Cannot read memory at address 0x0000038B 12:11:02.383001 : Cannot read memory at address 0x0000030B 12:11:02.383001 : Cannot read memory at address 0x0000038B 12:11:02.384036 : RawData event for Player #1: 12:11:02.384036 : Device rawinput data (Hex) = [ 00008538, 0000AB00 ] 12:11:02.384036 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.384036 : OnScreen Cursor Position (Px) = [ 999, 721 ] 12:11:02.384036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.384036 : ClientWindow Style = FullScreen 12:11:02.384036 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.385032 : Game Position (Hex) = [ 03E7, 02D1 ] 12:11:02.385032 : Cannot read memory at address 0x0000030B 12:11:02.385032 : Game Position (Dec) = [ 999, 721 ] 12:11:02.385032 : Cannot read memory at address 0x0000038B 12:11:02.387142 : Cannot read memory at address 0x0000030B 12:11:02.387142 : Cannot read memory at address 0x0000038B 12:11:02.388652 : Cannot read memory at address 0x0000030B 12:11:02.388652 : Cannot read memory at address 0x0000038B 12:11:02.390649 : Cannot read memory at address 0x0000030B 12:11:02.390649 : Cannot read memory at address 0x0000038B 12:11:02.390649 : RawData event for Player #1: 12:11:02.390649 : Device rawinput data (Hex) = [ 00008538, 0000AB00 ] 12:11:02.390649 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.391641 : OnScreen Cursor Position (Px) = [ 999, 721 ] 12:11:02.391641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.391641 : ClientWindow Style = FullScreen 12:11:02.391641 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.391641 : Game Position (Hex) = [ 03E7, 02D1 ] 12:11:02.391641 : Game Position (Dec) = [ 999, 721 ] 12:11:02.391641 : - 12:11:02.393354 : Cannot read memory at address 0x0000030B 12:11:02.393354 : Cannot read memory at address 0x0000038B 12:11:02.394581 : Cannot read memory at address 0x0000030B 12:11:02.394581 : Cannot read memory at address 0x0000038B 12:11:02.396586 : Cannot read memory at address 0x0000030B 12:11:02.396586 : Cannot read memory at address 0x0000038B 12:11:02.397583 : RawData event for Player #1: 12:11:02.397583 : Device rawinput data (Hex) = [ 00008510, 0000AAD8 ] 12:11:02.397583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.397583 : OnScreen Cursor Position (Px) = [ 997, 720 ] 12:11:02.397583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.397583 : ClientWindow Style = FullScreen 12:11:02.397583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.397583 : Game Position (Hex) = [ 03E5, 02D0 ] 12:11:02.397583 : Game Position (Dec) = [ 997, 720 ] 12:11:02.397583 : - 12:11:02.398580 : Cannot read memory at address 0x0000030B 12:11:02.398580 : Cannot read memory at address 0x0000038B 12:11:02.400577 : Cannot read memory at address 0x0000030B 12:11:02.400577 : Cannot read memory at address 0x0000038B 12:11:02.403152 : Cannot read memory at address 0x0000030B 12:11:02.403152 : Cannot read memory at address 0x0000038B 12:11:02.404155 : RawData event for Player #1: 12:11:02.404155 : Device rawinput data (Hex) = [ 000084E8, 0000AAF4 ] 12:11:02.404155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.404155 : OnScreen Cursor Position (Px) = [ 996, 721 ] 12:11:02.405152 : Cannot read memory at address 0x0000030B 12:11:02.405152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.405152 : ClientWindow Style = FullScreen 12:11:02.406148 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.406148 : Game Position (Hex) = [ 03E4, 02D1 ] 12:11:02.407145 : Game Position (Dec) = [ 996, 721 ] 12:11:02.407145 : - 12:11:02.407145 : Cannot read memory at address 0x0000038B 12:11:02.409141 : Cannot read memory at address 0x0000030B 12:11:02.409141 : RawData event for Player #1: 12:11:02.409141 : Device rawinput data (Hex) = [ 000084E8, 0000AAD8 ] 12:11:02.409141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.409141 : OnScreen Cursor Position (Px) = [ 996, 720 ] 12:11:02.409141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.409141 : ClientWindow Style = FullScreen 12:11:02.409141 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.410135 : Game Position (Hex) = [ 03E4, 02D0 ] 12:11:02.410135 : Game Position (Dec) = [ 996, 720 ] 12:11:02.410135 : - 12:11:02.411136 : Cannot read memory at address 0x0000030B 12:11:02.411136 : Cannot read memory at address 0x0000038B 12:11:02.413129 : Cannot read memory at address 0x0000030B 12:11:02.413129 : Cannot read memory at address 0x0000038B 12:11:02.414497 : Cannot read memory at address 0x0000030B 12:11:02.414497 : Cannot read memory at address 0x0000038B 12:11:02.415495 : RawData event for Player #1: 12:11:02.416492 : Device rawinput data (Hex) = [ 000084C0, 0000AAD4 ] 12:11:02.416492 : Cannot read memory at address 0x0000030B 12:11:02.416492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.416492 : Cannot read memory at address 0x0000038B 12:11:02.416492 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.416492 : ClientWindow Style = FullScreen 12:11:02.416492 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.416492 : Game Position (Hex) = [ 03E3, 02D0 ] 12:11:02.416492 : Game Position (Dec) = [ 995, 720 ] 12:11:02.417489 : - 12:11:02.418485 : Cannot read memory at address 0x0000030B 12:11:02.418485 : Cannot read memory at address 0x0000038B 12:11:02.420479 : Cannot read memory at address 0x0000030B 12:11:02.420479 : Cannot read memory at address 0x0000038B 12:11:02.422977 : Cannot read memory at address 0x0000030B 12:11:02.422977 : Cannot read memory at address 0x0000038B 12:11:02.422977 : RawData event for Player #1: 12:11:02.422977 : Device rawinput data (Hex) = [ 00008470, 0000AAD4 ] 12:11:02.422977 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.422977 : OnScreen Cursor Position (Px) = [ 993, 720 ] 12:11:02.423984 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.423984 : ClientWindow Style = FullScreen 12:11:02.423984 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.423984 : Game Position (Hex) = [ 03E1, 02D0 ] 12:11:02.423984 : Game Position (Dec) = [ 993, 720 ] 12:11:02.423984 : - 12:11:02.424981 : Cannot read memory at address 0x0000030B 12:11:02.424981 : Cannot read memory at address 0x0000038B 12:11:02.426974 : Cannot read memory at address 0x0000030B 12:11:02.426974 : Cannot read memory at address 0x0000038B 12:11:02.428967 : Cannot read memory at address 0x0000030B 12:11:02.428967 : Cannot read memory at address 0x0000038B 12:11:02.429964 : RawData event for Player #1: 12:11:02.429964 : Device rawinput data (Hex) = [ 00008470, 0000AAF0 ] 12:11:02.429964 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.429964 : OnScreen Cursor Position (Px) = [ 993, 721 ] 12:11:02.429964 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.429964 : ClientWindow Style = FullScreen 12:11:02.429964 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.430961 : Game Position (Hex) = [ 03E1, 02D1 ] 12:11:02.430961 : Cannot read memory at address 0x0000030B 12:11:02.430961 : Game Position (Dec) = [ 993, 721 ] 12:11:02.430961 : - 12:11:02.430961 : Cannot read memory at address 0x0000038B 12:11:02.432954 : Cannot read memory at address 0x0000030B 12:11:02.432954 : Cannot read memory at address 0x0000038B 12:11:02.434454 : Cannot read memory at address 0x0000030B 12:11:02.434454 : Cannot read memory at address 0x0000038B 12:11:02.435451 : RawData event for Player #1: 12:11:02.436448 : Device rawinput data (Hex) = [ 00008470, 0000AB1C ] 12:11:02.436448 : Cannot read memory at address 0x0000030B 12:11:02.436448 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.436448 : Cannot read memory at address 0x0000038B 12:11:02.436448 : OnScreen Cursor Position (Px) = [ 993, 721 ] 12:11:02.436448 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.436448 : ClientWindow Style = FullScreen 12:11:02.436448 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.436448 : Game Position (Hex) = [ 03E1, 02D1 ] 12:11:02.436448 : Game Position (Dec) = [ 993, 721 ] 12:11:02.436448 : - 12:11:02.438441 : Cannot read memory at address 0x0000030B 12:11:02.438441 : Cannot read memory at address 0x0000038B 12:11:02.440434 : Cannot read memory at address 0x0000030B 12:11:02.440434 : Cannot read memory at address 0x0000038B 12:11:02.442932 : Cannot read memory at address 0x0000030B 12:11:02.442932 : Cannot read memory at address 0x0000038B 12:11:02.442932 : RawData event for Player #1: 12:11:02.442932 : Device rawinput data (Hex) = [ 00008470, 0000AB1C ] 12:11:02.442932 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.442932 : OnScreen Cursor Position (Px) = [ 993, 721 ] 12:11:02.442932 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.442932 : ClientWindow Style = FullScreen 12:11:02.442932 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.443935 : Game Position (Hex) = [ 03E1, 02D1 ] 12:11:02.443935 : Game Position (Dec) = [ 993, 721 ] 12:11:02.443935 : - 12:11:02.444932 : Cannot read memory at address 0x0000030B 12:11:02.444932 : Cannot read memory at address 0x0000038B 12:11:02.446925 : Cannot read memory at address 0x0000030B 12:11:02.446925 : Cannot read memory at address 0x0000038B 12:11:02.448919 : Cannot read memory at address 0x0000030B 12:11:02.448919 : Cannot read memory at address 0x0000038B 12:11:02.449915 : RawData event for Player #1: 12:11:02.449915 : Device rawinput data (Hex) = [ 00008468, 0000AB50 ] 12:11:02.449915 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.449915 : OnScreen Cursor Position (Px) = [ 993, 722 ] 12:11:02.449915 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.450912 : ClientWindow Style = FullScreen 12:11:02.450912 : Cannot read memory at address 0x0000030B 12:11:02.450912 : Game Position (Hex) = [ 03E1, 02D2 ] 12:11:02.450912 : Cannot read memory at address 0x0000038B 12:11:02.450912 : Game Position (Dec) = [ 993, 722 ] 12:11:02.450912 : - 12:11:02.453003 : Cannot read memory at address 0x0000030B 12:11:02.453003 : Cannot read memory at address 0x0000038B 12:11:02.454544 : Cannot read memory at address 0x0000030B 12:11:02.454544 : Cannot read memory at address 0x0000038B 12:11:02.456539 : Cannot read memory at address 0x0000030B 12:11:02.456539 : Cannot read memory at address 0x0000038B 12:11:02.456539 : RawData event for Player #1: 12:11:02.457532 : Device rawinput data (Hex) = [ 00008468, 0000AB50 ] 12:11:02.457532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.457532 : OnScreen Cursor Position (Px) = [ 993, 722 ] 12:11:02.457532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.457532 : ClientWindow Style = FullScreen 12:11:02.457532 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.457532 : Game Position (Hex) = [ 03E1, 02D2 ] 12:11:02.457532 : Game Position (Dec) = [ 993, 722 ] 12:11:02.457532 : - 12:11:02.458529 : Cannot read memory at address 0x0000030B 12:11:02.458529 : Cannot read memory at address 0x0000038B 12:11:02.460524 : Cannot read memory at address 0x0000030B 12:11:02.460524 : Cannot read memory at address 0x0000038B 12:11:02.463044 : Cannot read memory at address 0x0000030B 12:11:02.463044 : Cannot read memory at address 0x0000038B 12:11:02.464126 : RawData event for Player #1: 12:11:02.464126 : Device rawinput data (Hex) = [ 0000848C, 0000AB50 ] 12:11:02.464126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.464126 : OnScreen Cursor Position (Px) = [ 994, 722 ] 12:11:02.464126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.464126 : ClientWindow Style = FullScreen 12:11:02.464126 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.464126 : Game Position (Hex) = [ 03E2, 02D2 ] 12:11:02.464126 : Game Position (Dec) = [ 994, 722 ] 12:11:02.464126 : - 12:11:02.465123 : Cannot read memory at address 0x0000030B 12:11:02.465123 : Cannot read memory at address 0x0000038B 12:11:02.466623 : Cannot read memory at address 0x0000030B 12:11:02.466623 : Cannot read memory at address 0x0000038B 12:11:02.468617 : Cannot read memory at address 0x0000030B 12:11:02.468617 : Cannot read memory at address 0x0000038B 12:11:02.470610 : Cannot read memory at address 0x0000030B 12:11:02.470610 : Cannot read memory at address 0x0000038B 12:11:02.471607 : RawData event for Player #1: 12:11:02.471607 : Device rawinput data (Hex) = [ 000084E0, 0000AB5C ] 12:11:02.471607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.471607 : OnScreen Cursor Position (Px) = [ 996, 722 ] 12:11:02.471607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.471607 : ClientWindow Style = FullScreen 12:11:02.471607 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.471607 : Game Position (Hex) = [ 03E4, 02D2 ] 12:11:02.471607 : Game Position (Dec) = [ 996, 722 ] 12:11:02.471607 : - 12:11:02.473109 : Cannot read memory at address 0x0000030B 12:11:02.473109 : Cannot read memory at address 0x0000038B 12:11:02.475111 : Cannot read memory at address 0x0000030B 12:11:02.475111 : Cannot read memory at address 0x0000038B 12:11:02.477108 : Cannot read memory at address 0x0000030B 12:11:02.477108 : Cannot read memory at address 0x0000038B 12:11:02.477108 : RawData event for Player #1: 12:11:02.477108 : Device rawinput data (Hex) = [ 000084D8, 0000AB88 ] 12:11:02.477108 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.477108 : OnScreen Cursor Position (Px) = [ 996, 723 ] 12:11:02.477108 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.477108 : ClientWindow Style = FullScreen 12:11:02.477108 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.477108 : Game Position (Hex) = [ 03E4, 02D3 ] 12:11:02.478101 : Game Position (Dec) = [ 996, 723 ] 12:11:02.478101 : - 12:11:02.479101 : Cannot read memory at address 0x0000030B 12:11:02.479101 : Cannot read memory at address 0x0000038B 12:11:02.481091 : Cannot read memory at address 0x0000030B 12:11:02.481091 : Cannot read memory at address 0x0000038B 12:11:02.483084 : Cannot read memory at address 0x0000030B 12:11:02.483084 : Cannot read memory at address 0x0000038B 12:11:02.483586 : RawData event for Player #1: 12:11:02.483586 : Device rawinput data (Hex) = [ 00008500, 0000ABD4 ] 12:11:02.484584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.484584 : OnScreen Cursor Position (Px) = [ 997, 724 ] 12:11:02.484584 : Cannot read memory at address 0x0000030B 12:11:02.484584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.484584 : Cannot read memory at address 0x0000038B 12:11:02.484584 : ClientWindow Style = FullScreen 12:11:02.484584 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.484584 : Game Position (Hex) = [ 03E5, 02D4 ] 12:11:02.484584 : Game Position (Dec) = [ 997, 724 ] 12:11:02.484584 : - 12:11:02.486577 : Cannot read memory at address 0x0000030B 12:11:02.486577 : Cannot read memory at address 0x0000038B 12:11:02.488571 : Cannot read memory at address 0x0000030B 12:11:02.488571 : Cannot read memory at address 0x0000038B 12:11:02.490564 : Cannot read memory at address 0x0000030B 12:11:02.490564 : Cannot read memory at address 0x0000038B 12:11:02.490564 : RawData event for Player #1: 12:11:02.490564 : Device rawinput data (Hex) = [ 00008500, 0000ABD4 ] 12:11:02.491561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.491561 : OnScreen Cursor Position (Px) = [ 997, 724 ] 12:11:02.491561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.491561 : ClientWindow Style = FullScreen 12:11:02.491561 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.491561 : Game Position (Hex) = [ 03E5, 02D4 ] 12:11:02.491561 : Game Position (Dec) = [ 997, 724 ] 12:11:02.491561 : - 12:11:02.493066 : Cannot read memory at address 0x0000030B 12:11:02.493066 : Cannot read memory at address 0x0000038B 12:11:02.495097 : Cannot read memory at address 0x0000030B 12:11:02.495097 : Cannot read memory at address 0x0000038B 12:11:02.497087 : Cannot read memory at address 0x0000030B 12:11:02.497087 : Cannot read memory at address 0x0000038B 12:11:02.498083 : RawData event for Player #1: 12:11:02.498083 : Device rawinput data (Hex) = [ 00008554, 0000ABE0 ] 12:11:02.498083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.498083 : OnScreen Cursor Position (Px) = [ 999, 725 ] 12:11:02.498083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.498083 : ClientWindow Style = FullScreen 12:11:02.498083 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.498083 : Game Position (Hex) = [ 03E7, 02D5 ] 12:11:02.499080 : Game Position (Dec) = [ 999, 725 ] 12:11:02.499080 : - 12:11:02.499080 : Cannot read memory at address 0x0000038B 12:11:02.501073 : Cannot read memory at address 0x0000030B 12:11:02.501073 : Cannot read memory at address 0x0000038B 12:11:02.503066 : Cannot read memory at address 0x0000030B 12:11:02.503066 : Cannot read memory at address 0x0000038B 12:11:02.504566 : Cannot read memory at address 0x0000030B 12:11:02.504566 : Cannot read memory at address 0x0000038B 12:11:02.504566 : RawData event for Player #1: 12:11:02.505563 : Device rawinput data (Hex) = [ 0000857C, 0000ABDC ] 12:11:02.505563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.505563 : OnScreen Cursor Position (Px) = [ 1001, 725 ] 12:11:02.505563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.505563 : ClientWindow Style = FullScreen 12:11:02.505563 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.505563 : Game Position (Hex) = [ 03E9, 02D5 ] 12:11:02.505563 : Game Position (Dec) = [ 1001, 725 ] 12:11:02.505563 : - 12:11:02.506559 : Cannot read memory at address 0x0000030B 12:11:02.506559 : Cannot read memory at address 0x0000038B 12:11:02.508557 : Cannot read memory at address 0x0000030B 12:11:02.508557 : Cannot read memory at address 0x0000038B 12:11:02.510546 : Cannot read memory at address 0x0000030B 12:11:02.510546 : Cannot read memory at address 0x0000038B 12:11:02.511547 : RawData event for Player #1: 12:11:02.511547 : Device rawinput data (Hex) = [ 000085C4, 0000AC14 ] 12:11:02.511547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.511547 : OnScreen Cursor Position (Px) = [ 1003, 725 ] 12:11:02.511547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.513050 : ClientWindow Style = FullScreen 12:11:02.513050 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.513050 : Cannot read memory at address 0x0000030B 12:11:02.513050 : Game Position (Hex) = [ 03EB, 02D5 ] 12:11:02.513050 : Cannot read memory at address 0x0000038B 12:11:02.513050 : Game Position (Dec) = [ 1003, 725 ] 12:11:02.513050 : - 12:11:02.515051 : Cannot read memory at address 0x0000030B 12:11:02.515051 : Cannot read memory at address 0x0000038B 12:11:02.517044 : Cannot read memory at address 0x0000030B 12:11:02.517044 : Cannot read memory at address 0x0000038B 12:11:02.518041 : RawData event for Player #1: 12:11:02.518041 : Device rawinput data (Hex) = [ 000085D0, 0000AC38 ] 12:11:02.518041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.518041 : OnScreen Cursor Position (Px) = [ 1003, 726 ] 12:11:02.518041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.518041 : ClientWindow Style = FullScreen 12:11:02.518041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.518041 : Game Position (Hex) = [ 03EB, 02D6 ] 12:11:02.519038 : Game Position (Dec) = [ 1003, 726 ] 12:11:02.519038 : Cannot read memory at address 0x0000030B 12:11:02.519038 : - 12:11:02.519038 : Cannot read memory at address 0x0000038B 12:11:02.521031 : Cannot read memory at address 0x0000030B 12:11:02.521031 : Cannot read memory at address 0x0000038B 12:11:02.523024 : Cannot read memory at address 0x0000030B 12:11:02.523024 : Cannot read memory at address 0x0000038B 12:11:02.524408 : Cannot read memory at address 0x0000030B 12:11:02.524408 : Cannot read memory at address 0x0000038B 12:11:02.525405 : RawData event for Player #1: 12:11:02.525405 : Device rawinput data (Hex) = [ 00008620, 0000AC3C ] 12:11:02.525405 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.525405 : OnScreen Cursor Position (Px) = [ 1005, 726 ] 12:11:02.525405 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.525405 : ClientWindow Style = FullScreen 12:11:02.525405 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.525405 : Game Position (Hex) = [ 03ED, 02D6 ] 12:11:02.525405 : Game Position (Dec) = [ 1005, 726 ] 12:11:02.525405 : - 12:11:02.526403 : Cannot read memory at address 0x0000030B 12:11:02.526403 : Cannot read memory at address 0x0000038B 12:11:02.528396 : Cannot read memory at address 0x0000030B 12:11:02.528396 : Cannot read memory at address 0x0000038B 12:11:02.530389 : Cannot read memory at address 0x0000030B 12:11:02.530389 : Cannot read memory at address 0x0000038B 12:11:02.531386 : RawData event for Player #1: 12:11:02.531386 : Device rawinput data (Hex) = [ 0000864C, 0000AC48 ] 12:11:02.531386 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.531386 : OnScreen Cursor Position (Px) = [ 1007, 726 ] 12:11:02.532887 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.532887 : ClientWindow Style = FullScreen 12:11:02.532887 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.532887 : Cannot read memory at address 0x0000038B 12:11:02.532887 : Game Position (Dec) = [ 1007, 726 ] 12:11:02.532887 : - 12:11:02.534887 : Cannot read memory at address 0x0000030B 12:11:02.534887 : Cannot read memory at address 0x0000038B 12:11:02.536880 : Cannot read memory at address 0x0000030B 12:11:02.536880 : Cannot read memory at address 0x0000038B 12:11:02.538874 : Cannot read memory at address 0x0000030B 12:11:02.538874 : Cannot read memory at address 0x0000038B 12:11:02.538874 : RawData event for Player #1: 12:11:02.538874 : Device rawinput data (Hex) = [ 00008654, 0000AC68 ] 12:11:02.538874 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.538874 : OnScreen Cursor Position (Px) = [ 1007, 727 ] 12:11:02.539870 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.539870 : ClientWindow Style = FullScreen 12:11:02.539870 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.539870 : Game Position (Hex) = [ 03EF, 02D7 ] 12:11:02.539870 : Game Position (Dec) = [ 1007, 727 ] 12:11:02.539870 : - 12:11:02.540873 : Cannot read memory at address 0x0000030B 12:11:02.540873 : Cannot read memory at address 0x0000038B 12:11:02.542864 : Cannot read memory at address 0x0000030B 12:11:02.542864 : Cannot read memory at address 0x0000038B 12:11:02.544369 : Cannot read memory at address 0x0000030B 12:11:02.544369 : Cannot read memory at address 0x0000038B 12:11:02.546434 : Cannot read memory at address 0x0000030B 12:11:02.546434 : RawData event for Player #1: 12:11:02.546434 : Cannot read memory at address 0x0000038B 12:11:02.546434 : Device rawinput data (Hex) = [ 00008684, 0000AC4C ] 12:11:02.546972 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.546972 : OnScreen Cursor Position (Px) = [ 1008, 726 ] 12:11:02.546972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.546972 : ClientWindow Style = FullScreen 12:11:02.546972 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.546972 : Game Position (Hex) = [ 03F0, 02D6 ] 12:11:02.546972 : Game Position (Dec) = [ 1008, 726 ] 12:11:02.546972 : - 12:11:02.548011 : Cannot read memory at address 0x0000030B 12:11:02.548011 : Cannot read memory at address 0x0000038B 12:11:02.549964 : Cannot read memory at address 0x0000030B 12:11:02.549964 : Cannot read memory at address 0x0000038B 12:11:02.551957 : Cannot read memory at address 0x0000030B 12:11:02.551957 : Cannot read memory at address 0x0000038B 12:11:02.553456 : RawData event for Player #1: 12:11:02.553456 : Cannot read memory at address 0x0000030B 12:11:02.553456 : Device rawinput data (Hex) = [ 000086B4, 0000AC6C ] 12:11:02.553456 : Cannot read memory at address 0x0000038B 12:11:02.553456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.553456 : OnScreen Cursor Position (Px) = [ 1010, 727 ] 12:11:02.553456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.553456 : ClientWindow Style = FullScreen 12:11:02.553456 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.553456 : Game Position (Hex) = [ 03F2, 02D7 ] 12:11:02.553456 : Game Position (Dec) = [ 1010, 727 ] 12:11:02.553456 : - 12:11:02.555455 : Cannot read memory at address 0x0000030B 12:11:02.555455 : Cannot read memory at address 0x0000038B 12:11:02.557444 : Cannot read memory at address 0x0000030B 12:11:02.557444 : Cannot read memory at address 0x0000038B 12:11:02.559437 : Cannot read memory at address 0x0000030B 12:11:02.559437 : Cannot read memory at address 0x0000038B 12:11:02.559437 : Device rawinput data (Hex) = [ 000086E0, 0000AC7C ] 12:11:02.559437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.559437 : OnScreen Cursor Position (Px) = [ 1011, 727 ] 12:11:02.559437 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.559437 : ClientWindow Style = FullScreen 12:11:02.559437 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.559437 : Game Position (Hex) = [ 03F3, 02D7 ] 12:11:02.559437 : Game Position (Dec) = [ 1011, 727 ] 12:11:02.560434 : - 12:11:02.561434 : Cannot read memory at address 0x0000030B 12:11:02.561434 : Cannot read memory at address 0x0000038B 12:11:02.562942 : Cannot read memory at address 0x0000030B 12:11:02.562942 : Cannot read memory at address 0x0000038B 12:11:02.564972 : Cannot read memory at address 0x0000030B 12:11:02.564972 : Cannot read memory at address 0x0000038B 12:11:02.566472 : RawData event for Player #1: 12:11:02.566472 : Cannot read memory at address 0x0000030B 12:11:02.566472 : Cannot read memory at address 0x0000038B 12:11:02.566472 : OnScreen Cursor Position (Px) = [ 1014, 728 ] 12:11:02.566472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.566472 : ClientWindow Style = FullScreen 12:11:02.566472 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.566472 : Game Position (Hex) = [ 03F6, 02D8 ] 12:11:02.566472 : Game Position (Dec) = [ 1014, 728 ] 12:11:02.566472 : - 12:11:02.568465 : Cannot read memory at address 0x0000030B 12:11:02.568465 : Cannot read memory at address 0x0000038B 12:11:02.570458 : Cannot read memory at address 0x0000030B 12:11:02.570458 : Cannot read memory at address 0x0000038B 12:11:02.572960 : Cannot read memory at address 0x0000030B 12:11:02.572960 : Cannot read memory at address 0x0000038B 12:11:02.572960 : RawData event for Player #1: 12:11:02.572960 : Device rawinput data (Hex) = [ 00008734, 0000ACAC ] 12:11:02.572960 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.572960 : OnScreen Cursor Position (Px) = [ 1014, 728 ] 12:11:02.572960 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.572960 : ClientWindow Style = FullScreen 12:11:02.572960 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.572960 : Game Position (Hex) = [ 03F6, 02D8 ] 12:11:02.573994 : Game Position (Dec) = [ 1014, 728 ] 12:11:02.573994 : - 12:11:02.574996 : Cannot read memory at address 0x0000030B 12:11:02.574996 : Cannot read memory at address 0x0000038B 12:11:02.576988 : Cannot read memory at address 0x0000030B 12:11:02.576988 : Cannot read memory at address 0x0000038B 12:11:02.577985 : RawData event for Player #1: 12:11:02.577985 : Device rawinput data (Hex) = [ 00008780, 0000ACA4 ] 12:11:02.577985 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.577985 : OnScreen Cursor Position (Px) = [ 1016, 728 ] 12:11:02.577985 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.577985 : ClientWindow Style = FullScreen 12:11:02.578978 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.578978 : Game Position (Hex) = [ 03F8, 02D8 ] 12:11:02.578978 : Cannot read memory at address 0x0000030B 12:11:02.578978 : Game Position (Dec) = [ 1016, 728 ] 12:11:02.578978 : Cannot read memory at address 0x0000038B 12:11:02.578978 : - 12:11:02.580984 : Cannot read memory at address 0x0000030B 12:11:02.580984 : Cannot read memory at address 0x0000038B 12:11:02.582964 : Cannot read memory at address 0x0000030B 12:11:02.582964 : Cannot read memory at address 0x0000038B 12:11:02.582964 : RawData event for Player #1: 12:11:02.583466 : Device rawinput data (Hex) = [ 0000879C, 0000ACA4 ] 12:11:02.583466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.583466 : OnScreen Cursor Position (Px) = [ 1017, 728 ] 12:11:02.583466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.583466 : ClientWindow Style = FullScreen 12:11:02.583466 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.583466 : Game Position (Hex) = [ 03F9, 02D8 ] 12:11:02.583466 : Game Position (Dec) = [ 1017, 728 ] 12:11:02.583466 : - 12:11:02.584464 : Cannot read memory at address 0x0000030B 12:11:02.584464 : Cannot read memory at address 0x0000038B 12:11:02.586457 : Cannot read memory at address 0x0000030B 12:11:02.586457 : Cannot read memory at address 0x0000038B 12:11:02.588451 : Cannot read memory at address 0x0000030B 12:11:02.588451 : RawData event for Player #1: 12:11:02.588451 : Cannot read memory at address 0x0000038B 12:11:02.588451 : Device rawinput data (Hex) = [ 000087D0, 0000ACB4 ] 12:11:02.588451 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.588451 : OnScreen Cursor Position (Px) = [ 1018, 728 ] 12:11:02.588451 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.588451 : ClientWindow Style = FullScreen 12:11:02.588451 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.588451 : Game Position (Hex) = [ 03FA, 02D8 ] 12:11:02.588451 : Game Position (Dec) = [ 1018, 728 ] 12:11:02.588451 : - 12:11:02.590444 : Cannot read memory at address 0x0000030B 12:11:02.590444 : Cannot read memory at address 0x0000038B 12:11:02.591444 : RawData event for Player #1: 12:11:02.591444 : Device rawinput data (Hex) = [ 000087E0, 0000ACA8 ] 12:11:02.591444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.591444 : OnScreen Cursor Position (Px) = [ 1019, 728 ] 12:11:02.591444 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.592947 : Cannot read memory at address 0x0000030B 12:11:02.592947 : ClientWindow Style = FullScreen 12:11:02.592947 : Cannot read memory at address 0x0000038B 12:11:02.592947 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.592947 : Game Position (Hex) = [ 03FB, 02D8 ] 12:11:02.592947 : Game Position (Dec) = [ 1019, 728 ] 12:11:02.592947 : - 12:11:02.594479 : Cannot read memory at address 0x0000030B 12:11:02.594479 : Cannot read memory at address 0x0000038B 12:11:02.596476 : Cannot read memory at address 0x0000030B 12:11:02.596476 : Cannot read memory at address 0x0000038B 12:11:02.598469 : Cannot read memory at address 0x0000030B 12:11:02.598469 : Cannot read memory at address 0x0000038B 12:11:02.599466 : RawData event for Player #1: 12:11:02.599466 : Device rawinput data (Hex) = [ 00008850, 0000ACA8 ] 12:11:02.599466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.599466 : OnScreen Cursor Position (Px) = [ 1022, 728 ] 12:11:02.599466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.599466 : ClientWindow Style = FullScreen 12:11:02.599466 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.599466 : Game Position (Hex) = [ 03FE, 02D8 ] 12:11:02.599466 : Game Position (Dec) = [ 1022, 728 ] 12:11:02.599466 : - 12:11:02.600463 : Cannot read memory at address 0x0000030B 12:11:02.600463 : Cannot read memory at address 0x0000038B 12:11:02.602965 : Cannot read memory at address 0x0000030B 12:11:02.602965 : Cannot read memory at address 0x0000038B 12:11:02.604997 : Cannot read memory at address 0x0000030B 12:11:02.604997 : Cannot read memory at address 0x0000038B 12:11:02.605994 : RawData event for Player #1: 12:11:02.605994 : Device rawinput data (Hex) = [ 00008878, 0000ACA8 ] 12:11:02.605994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.605994 : OnScreen Cursor Position (Px) = [ 1023, 728 ] 12:11:02.605994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.605994 : ClientWindow Style = FullScreen 12:11:02.605994 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.605994 : Game Position (Hex) = [ 03FF, 02D8 ] 12:11:02.606986 : Game Position (Dec) = [ 1023, 728 ] 12:11:02.606986 : - 12:11:02.606986 : Cannot read memory at address 0x0000038B 12:11:02.608984 : Cannot read memory at address 0x0000030B 12:11:02.608984 : Cannot read memory at address 0x0000038B 12:11:02.610977 : Cannot read memory at address 0x0000030B 12:11:02.610977 : Cannot read memory at address 0x0000038B 12:11:02.612970 : Cannot read memory at address 0x0000030B 12:11:02.612970 : Cannot read memory at address 0x0000038B 12:11:02.613473 : RawData event for Player #1: 12:11:02.613473 : Device rawinput data (Hex) = [ 000088B4, 0000ACA8 ] 12:11:02.613473 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.613473 : OnScreen Cursor Position (Px) = [ 1025, 728 ] 12:11:02.613473 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.613473 : ClientWindow Style = FullScreen 12:11:02.613473 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.613473 : Game Position (Hex) = [ 0401, 02D8 ] 12:11:02.613473 : Game Position (Dec) = [ 1025, 728 ] 12:11:02.613473 : - 12:11:02.614471 : Cannot read memory at address 0x0000030B 12:11:02.614471 : Cannot read memory at address 0x0000038B 12:11:02.616464 : Cannot read memory at address 0x0000030B 12:11:02.616464 : Cannot read memory at address 0x0000038B 12:11:02.618457 : Cannot read memory at address 0x0000030B 12:11:02.618457 : Cannot read memory at address 0x0000038B 12:11:02.620538 : Cannot read memory at address 0x0000030B 12:11:02.620538 : RawData event for Player #1: 12:11:02.620538 : Cannot read memory at address 0x0000038B 12:11:02.620538 : Device rawinput data (Hex) = [ 000088DC, 0000ACAC ] 12:11:02.620538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.620538 : OnScreen Cursor Position (Px) = [ 1026, 728 ] 12:11:02.620538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.620538 : ClientWindow Style = FullScreen 12:11:02.621040 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.621040 : Game Position (Hex) = [ 0402, 02D8 ] 12:11:02.621040 : Game Position (Dec) = [ 1026, 728 ] 12:11:02.621040 : - 12:11:02.622040 : Cannot read memory at address 0x0000030B 12:11:02.622040 : Cannot read memory at address 0x0000038B 12:11:02.623538 : Cannot read memory at address 0x0000030B 12:11:02.623538 : Cannot read memory at address 0x0000038B 12:11:02.624708 : Cannot read memory at address 0x0000030B 12:11:02.624708 : Cannot read memory at address 0x0000038B 12:11:02.625712 : RawData event for Player #1: 12:11:02.625712 : Device rawinput data (Hex) = [ 000088DC, 0000AC80 ] 12:11:02.625712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.625712 : OnScreen Cursor Position (Px) = [ 1026, 727 ] 12:11:02.626709 : Cannot read memory at address 0x0000030B 12:11:02.626709 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.626709 : Cannot read memory at address 0x0000038B 12:11:02.626709 : ClientWindow Style = FullScreen 12:11:02.626709 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.626709 : Game Position (Hex) = [ 0402, 02D7 ] 12:11:02.626709 : Game Position (Dec) = [ 1026, 727 ] 12:11:02.626709 : - 12:11:02.628702 : Cannot read memory at address 0x0000030B 12:11:02.628702 : Cannot read memory at address 0x0000038B 12:11:02.630692 : Cannot read memory at address 0x0000030B 12:11:02.630692 : Cannot read memory at address 0x0000038B 12:11:02.632685 : Cannot read memory at address 0x0000030B 12:11:02.632685 : Cannot read memory at address 0x0000038B 12:11:02.633187 : RawData event for Player #1: 12:11:02.633187 : Device rawinput data (Hex) = [ 000088E4, 0000AC58 ] 12:11:02.633187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.633187 : OnScreen Cursor Position (Px) = [ 1026, 727 ] 12:11:02.633187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.633187 : ClientWindow Style = FullScreen 12:11:02.633187 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.633187 : Game Position (Hex) = [ 0402, 02D7 ] 12:11:02.633187 : Game Position (Dec) = [ 1026, 727 ] 12:11:02.634190 : - 12:11:02.634190 : Cannot read memory at address 0x0000030B 12:11:02.634190 : Cannot read memory at address 0x0000038B 12:11:02.636183 : Cannot read memory at address 0x0000030B 12:11:02.636183 : Cannot read memory at address 0x0000038B 12:11:02.638377 : Cannot read memory at address 0x0000030B 12:11:02.638377 : Cannot read memory at address 0x0000038B 12:11:02.639598 : Cannot read memory at address 0x0000030B 12:11:02.639598 : Cannot read memory at address 0x0000038B 12:11:02.639598 : RawData event for Player #1: 12:11:02.639598 : Device rawinput data (Hex) = [ 000088E4, 0000AC58 ] 12:11:02.640638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.640638 : OnScreen Cursor Position (Px) = [ 1026, 727 ] 12:11:02.640638 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.640638 : ClientWindow Style = FullScreen 12:11:02.640638 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.640638 : Game Position (Hex) = [ 0402, 02D7 ] 12:11:02.640638 : Game Position (Dec) = [ 1026, 727 ] 12:11:02.640638 : - 12:11:02.641648 : Cannot read memory at address 0x0000030B 12:11:02.641648 : Cannot read memory at address 0x0000038B 12:11:02.643207 : Cannot read memory at address 0x0000030B 12:11:02.643207 : Cannot read memory at address 0x0000038B 12:11:02.645249 : Cannot read memory at address 0x0000030B 12:11:02.645249 : RawData event for Player #1: 12:11:02.645249 : Cannot read memory at address 0x0000038B 12:11:02.645249 : Device rawinput data (Hex) = [ 000088C0, 0000AC48 ] 12:11:02.645249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.645249 : OnScreen Cursor Position (Px) = [ 1025, 726 ] 12:11:02.645249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.645249 : ClientWindow Style = FullScreen 12:11:02.645249 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.645249 : Game Position (Hex) = [ 0401, 02D6 ] 12:11:02.645249 : Game Position (Dec) = [ 1025, 726 ] 12:11:02.645249 : - 12:11:02.647243 : Cannot read memory at address 0x0000030B 12:11:02.647243 : Cannot read memory at address 0x0000038B 12:11:02.649236 : Cannot read memory at address 0x0000030B 12:11:02.649236 : Cannot read memory at address 0x0000038B 12:11:02.651233 : Cannot read memory at address 0x0000030B 12:11:02.651233 : Cannot read memory at address 0x0000038B 12:11:02.651233 : RawData event for Player #1: 12:11:02.651233 : Device rawinput data (Hex) = [ 00008864, 0000AC74 ] 12:11:02.652736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.652736 : OnScreen Cursor Position (Px) = [ 1022, 727 ] 12:11:02.652736 : Cannot read memory at address 0x0000038B 12:11:02.652736 : ClientWindow Style = FullScreen 12:11:02.652736 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.652736 : Game Position (Hex) = [ 03FE, 02D7 ] 12:11:02.652736 : Game Position (Dec) = [ 1022, 727 ] 12:11:02.652736 : - 12:11:02.654416 : Cannot read memory at address 0x0000030B 12:11:02.654416 : Cannot read memory at address 0x0000038B 12:11:02.656414 : Cannot read memory at address 0x0000030B 12:11:02.656414 : Cannot read memory at address 0x0000038B 12:11:02.658404 : Cannot read memory at address 0x0000030B 12:11:02.658404 : RawData event for Player #1: 12:11:02.658404 : Cannot read memory at address 0x0000038B 12:11:02.658404 : Device rawinput data (Hex) = [ 00008838, 0000AC78 ] 12:11:02.658404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.658404 : OnScreen Cursor Position (Px) = [ 1021, 727 ] 12:11:02.658404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.658404 : ClientWindow Style = FullScreen 12:11:02.658404 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.658404 : Game Position (Hex) = [ 03FD, 02D7 ] 12:11:02.658404 : Game Position (Dec) = [ 1021, 727 ] 12:11:02.658404 : - 12:11:02.660397 : Cannot read memory at address 0x0000030B 12:11:02.660397 : Cannot read memory at address 0x0000038B 12:11:02.662904 : Cannot read memory at address 0x0000030B 12:11:02.662904 : Cannot read memory at address 0x0000038B 12:11:02.664933 : Cannot read memory at address 0x0000030B 12:11:02.664933 : Cannot read memory at address 0x0000038B 12:11:02.665230 : RawData event for Player #1: 12:11:02.665230 : Device rawinput data (Hex) = [ 00008810, 0000ACA0 ] 12:11:02.665230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.665792 : OnScreen Cursor Position (Px) = [ 1020, 728 ] 12:11:02.665792 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.665792 : ClientWindow Style = FullScreen 12:11:02.665792 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.665792 : Game Position (Hex) = [ 03FC, 02D8 ] 12:11:02.665792 : Game Position (Dec) = [ 1020, 728 ] 12:11:02.665792 : - 12:11:02.666849 : Cannot read memory at address 0x0000030B 12:11:02.666849 : Cannot read memory at address 0x0000038B 12:11:02.668832 : Cannot read memory at address 0x0000030B 12:11:02.668832 : Cannot read memory at address 0x0000038B 12:11:02.670783 : Cannot read memory at address 0x0000030B 12:11:02.670783 : Cannot read memory at address 0x0000038B 12:11:02.671780 : RawData event for Player #1: 12:11:02.671780 : Device rawinput data (Hex) = [ 000087E4, 0000AC98 ] 12:11:02.671780 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.671780 : OnScreen Cursor Position (Px) = [ 1019, 728 ] 12:11:02.671780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.672772 : Cannot read memory at address 0x0000030B 12:11:02.672772 : ClientWindow Style = FullScreen 12:11:02.672772 : Cannot read memory at address 0x0000038B 12:11:02.672772 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.672772 : Game Position (Hex) = [ 03FB, 02D8 ] 12:11:02.672772 : Game Position (Dec) = [ 1019, 728 ] 12:11:02.673275 : - 12:11:02.674274 : Cannot read memory at address 0x0000030B 12:11:02.674274 : Cannot read memory at address 0x0000038B 12:11:02.676271 : Cannot read memory at address 0x0000030B 12:11:02.676271 : Cannot read memory at address 0x0000038B 12:11:02.678264 : Cannot read memory at address 0x0000030B 12:11:02.678264 : Cannot read memory at address 0x0000038B 12:11:02.679261 : RawData event for Player #1: 12:11:02.679261 : Device rawinput data (Hex) = [ 000087C0, 0000AC94 ] 12:11:02.679261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.679261 : OnScreen Cursor Position (Px) = [ 1018, 728 ] 12:11:02.679261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.679261 : ClientWindow Style = FullScreen 12:11:02.680254 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.680254 : Cannot read memory at address 0x0000030B 12:11:02.680254 : Game Position (Hex) = [ 03FA, 02D8 ] 12:11:02.680254 : Cannot read memory at address 0x0000038B 12:11:02.680254 : Game Position (Dec) = [ 1018, 728 ] 12:11:02.680254 : - 12:11:02.682840 : Cannot read memory at address 0x0000030B 12:11:02.682840 : Cannot read memory at address 0x0000038B 12:11:02.684502 : Cannot read memory at address 0x0000030B 12:11:02.684502 : Cannot read memory at address 0x0000038B 12:11:02.686499 : RawData event for Player #1: 12:11:02.686499 : Cannot read memory at address 0x0000030B 12:11:02.686499 : Device rawinput data (Hex) = [ 000087B8, 0000AC94 ] 12:11:02.686499 : Cannot read memory at address 0x0000038B 12:11:02.686499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.686499 : OnScreen Cursor Position (Px) = [ 1017, 728 ] 12:11:02.686499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.686499 : ClientWindow Style = FullScreen 12:11:02.686499 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.686499 : Game Position (Hex) = [ 03F9, 02D8 ] 12:11:02.686499 : Game Position (Dec) = [ 1017, 728 ] 12:11:02.687496 : - 12:11:02.688492 : Cannot read memory at address 0x0000030B 12:11:02.688492 : Cannot read memory at address 0x0000038B 12:11:02.690490 : Cannot read memory at address 0x0000030B 12:11:02.690490 : Cannot read memory at address 0x0000038B 12:11:02.692989 : Cannot read memory at address 0x0000030B 12:11:02.692989 : Cannot read memory at address 0x0000038B 12:11:02.692989 : RawData event for Player #1: 12:11:02.692989 : Device rawinput data (Hex) = [ 00008798, 0000ACB0 ] 12:11:02.692989 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.692989 : OnScreen Cursor Position (Px) = [ 1016, 728 ] 12:11:02.694022 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.694022 : ClientWindow Style = FullScreen 12:11:02.694022 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.694022 : Game Position (Hex) = [ 03F8, 02D8 ] 12:11:02.694022 : Game Position (Dec) = [ 1016, 728 ] 12:11:02.694022 : - 12:11:02.695023 : Cannot read memory at address 0x0000030B 12:11:02.695023 : Cannot read memory at address 0x0000038B 12:11:02.697012 : Cannot read memory at address 0x0000030B 12:11:02.697012 : Cannot read memory at address 0x0000038B 12:11:02.699005 : Cannot read memory at address 0x0000030B 12:11:02.699005 : Cannot read memory at address 0x0000038B 12:11:02.699005 : RawData event for Player #1: 12:11:02.699005 : Device rawinput data (Hex) = [ 00008744, 0000ACB0 ] 12:11:02.699005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.699005 : OnScreen Cursor Position (Px) = [ 1014, 728 ] 12:11:02.699005 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.700002 : ClientWindow Style = FullScreen 12:11:02.700002 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.700002 : Game Position (Hex) = [ 03F6, 02D8 ] 12:11:02.700002 : Game Position (Dec) = [ 1014, 728 ] 12:11:02.700002 : - 12:11:02.700998 : Cannot read memory at address 0x0000030B 12:11:02.700998 : Cannot read memory at address 0x0000038B 12:11:02.702992 : Cannot read memory at address 0x0000030B 12:11:02.702992 : Cannot read memory at address 0x0000038B 12:11:02.704493 : Cannot read memory at address 0x0000030B 12:11:02.704493 : Cannot read memory at address 0x0000038B 12:11:02.705490 : RawData event for Player #1: 12:11:02.706486 : Device rawinput data (Hex) = [ 00008720, 0000ACB0 ] 12:11:02.706486 : Cannot read memory at address 0x0000030B 12:11:02.706486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.706486 : Cannot read memory at address 0x0000038B 12:11:02.706486 : OnScreen Cursor Position (Px) = [ 1013, 728 ] 12:11:02.706486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.706486 : ClientWindow Style = FullScreen 12:11:02.706486 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.706486 : Game Position (Hex) = [ 03F5, 02D8 ] 12:11:02.706486 : Game Position (Dec) = [ 1013, 728 ] 12:11:02.706486 : - 12:11:02.708480 : Cannot read memory at address 0x0000030B 12:11:02.708480 : Cannot read memory at address 0x0000038B 12:11:02.710473 : Cannot read memory at address 0x0000030B 12:11:02.710473 : Cannot read memory at address 0x0000038B 12:11:02.712972 : Cannot read memory at address 0x0000030B 12:11:02.712972 : Cannot read memory at address 0x0000038B 12:11:02.712972 : RawData event for Player #1: 12:11:02.712972 : Device rawinput data (Hex) = [ 000086C4, 0000AC78 ] 12:11:02.712972 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.712972 : OnScreen Cursor Position (Px) = [ 1010, 727 ] 12:11:02.712972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.712972 : ClientWindow Style = FullScreen 12:11:02.713978 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.713978 : Game Position (Hex) = [ 03F2, 02D7 ] 12:11:02.713978 : Game Position (Dec) = [ 1010, 727 ] 12:11:02.713978 : - 12:11:02.714974 : Cannot read memory at address 0x0000030B 12:11:02.714974 : Cannot read memory at address 0x0000038B 12:11:02.716968 : Cannot read memory at address 0x0000030B 12:11:02.716968 : Cannot read memory at address 0x0000038B 12:11:02.718961 : Cannot read memory at address 0x0000030B 12:11:02.718961 : Cannot read memory at address 0x0000038B 12:11:02.719957 : RawData event for Player #1: 12:11:02.719957 : Device rawinput data (Hex) = [ 0000869C, 0000AC7C ] 12:11:02.719957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.719957 : OnScreen Cursor Position (Px) = [ 1009, 727 ] 12:11:02.719957 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.719957 : ClientWindow Style = FullScreen 12:11:02.720954 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.720954 : Cannot read memory at address 0x0000030B 12:11:02.720954 : Cannot read memory at address 0x0000038B 12:11:02.720954 : Game Position (Dec) = [ 1009, 727 ] 12:11:02.720954 : - 12:11:02.722947 : Cannot read memory at address 0x0000030B 12:11:02.722947 : Cannot read memory at address 0x0000038B 12:11:02.724448 : Cannot read memory at address 0x0000030B 12:11:02.724448 : Cannot read memory at address 0x0000038B 12:11:02.726442 : Cannot read memory at address 0x0000030B 12:11:02.726442 : Cannot read memory at address 0x0000038B 12:11:02.727438 : RawData event for Player #1: 12:11:02.727438 : Device rawinput data (Hex) = [ 00008674, 0000AC78 ] 12:11:02.727438 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.727438 : OnScreen Cursor Position (Px) = [ 1008, 727 ] 12:11:02.727438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.727438 : ClientWindow Style = FullScreen 12:11:02.727438 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.727438 : Game Position (Hex) = [ 03F0, 02D7 ] 12:11:02.727438 : Game Position (Dec) = [ 1008, 727 ] 12:11:02.727438 : - 12:11:02.728435 : Cannot read memory at address 0x0000030B 12:11:02.728435 : Cannot read memory at address 0x0000038B 12:11:02.730429 : Cannot read memory at address 0x0000030B 12:11:02.730429 : Cannot read memory at address 0x0000038B 12:11:02.732928 : Cannot read memory at address 0x0000030B 12:11:02.732928 : Cannot read memory at address 0x0000038B 12:11:02.732928 : RawData event for Player #1: 12:11:02.732928 : Device rawinput data (Hex) = [ 000085F0, 0000AC98 ] 12:11:02.732928 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.732928 : OnScreen Cursor Position (Px) = [ 1004, 728 ] 12:11:02.732928 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.732928 : ClientWindow Style = FullScreen 12:11:02.732928 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.732928 : Game Position (Hex) = [ 03EC, 02D8 ] 12:11:02.733934 : Game Position (Dec) = [ 1004, 728 ] 12:11:02.733934 : - 12:11:02.734931 : Cannot read memory at address 0x0000030B 12:11:02.734931 : Cannot read memory at address 0x0000038B 12:11:02.736924 : Cannot read memory at address 0x0000030B 12:11:02.736924 : Cannot read memory at address 0x0000038B 12:11:02.738917 : Cannot read memory at address 0x0000030B 12:11:02.738917 : Cannot read memory at address 0x0000038B 12:11:02.739914 : RawData event for Player #1: 12:11:02.739914 : Device rawinput data (Hex) = [ 000085A0, 0000AC8C ] 12:11:02.739914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.739914 : OnScreen Cursor Position (Px) = [ 1002, 727 ] 12:11:02.739914 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.739914 : ClientWindow Style = FullScreen 12:11:02.739914 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.740911 : Game Position (Hex) = [ 03EA, 02D7 ] 12:11:02.740911 : Cannot read memory at address 0x0000030B 12:11:02.740911 : Cannot read memory at address 0x0000038B 12:11:02.740911 : - 12:11:02.742904 : Cannot read memory at address 0x0000030B 12:11:02.742904 : Cannot read memory at address 0x0000038B 12:11:02.744405 : Cannot read memory at address 0x0000030B 12:11:02.744405 : Cannot read memory at address 0x0000038B 12:11:02.746399 : Cannot read memory at address 0x0000030B 12:11:02.746399 : Cannot read memory at address 0x0000038B 12:11:02.747395 : RawData event for Player #1: 12:11:02.747395 : Device rawinput data (Hex) = [ 00008544, 0000AC64 ] 12:11:02.747395 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.747395 : OnScreen Cursor Position (Px) = [ 999, 727 ] 12:11:02.747395 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.747395 : ClientWindow Style = FullScreen 12:11:02.747395 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.747395 : Game Position (Hex) = [ 03E7, 02D7 ] 12:11:02.747395 : Game Position (Dec) = [ 999, 727 ] 12:11:02.747395 : - 12:11:02.748392 : Cannot read memory at address 0x0000030B 12:11:02.748392 : Cannot read memory at address 0x0000038B 12:11:02.750385 : Cannot read memory at address 0x0000030B 12:11:02.750385 : Cannot read memory at address 0x0000038B 12:11:02.752884 : Cannot read memory at address 0x0000030B 12:11:02.752884 : Cannot read memory at address 0x0000038B 12:11:02.753890 : RawData event for Player #1: 12:11:02.753890 : Device rawinput data (Hex) = [ 0000851C, 0000AC64 ] 12:11:02.753890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.753890 : OnScreen Cursor Position (Px) = [ 998, 727 ] 12:11:02.754681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.754681 : Cannot read memory at address 0x0000030B 12:11:02.754681 : ClientWindow Style = FullScreen 12:11:02.754681 : Cannot read memory at address 0x0000038B 12:11:02.754681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.754681 : Game Position (Hex) = [ 03E6, 02D7 ] 12:11:02.754681 : Game Position (Dec) = [ 998, 727 ] 12:11:02.754681 : - 12:11:02.756677 : Cannot read memory at address 0x0000030B 12:11:02.756677 : Cannot read memory at address 0x0000038B 12:11:02.758670 : Cannot read memory at address 0x0000030B 12:11:02.758670 : Cannot read memory at address 0x0000038B 12:11:02.760663 : Cannot read memory at address 0x0000030B 12:11:02.760663 : Cannot read memory at address 0x0000038B 12:11:02.760663 : RawData event for Player #1: 12:11:02.760663 : Device rawinput data (Hex) = [ 000084F4, 0000AC54 ] 12:11:02.760663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.760663 : OnScreen Cursor Position (Px) = [ 997, 727 ] 12:11:02.761660 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.761660 : ClientWindow Style = FullScreen 12:11:02.761660 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.761660 : Game Position (Hex) = [ 03E5, 02D7 ] 12:11:02.761660 : Game Position (Dec) = [ 997, 727 ] 12:11:02.761660 : - 12:11:02.763167 : Cannot read memory at address 0x0000030B 12:11:02.763167 : Cannot read memory at address 0x0000038B 12:11:02.765197 : Cannot read memory at address 0x0000030B 12:11:02.765197 : Cannot read memory at address 0x0000038B 12:11:02.766698 : Cannot read memory at address 0x0000030B 12:11:02.766698 : Cannot read memory at address 0x0000038B 12:11:02.767695 : RawData event for Player #1: 12:11:02.767695 : Device rawinput data (Hex) = [ 000084CC, 0000AC50 ] 12:11:02.767695 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.767695 : OnScreen Cursor Position (Px) = [ 995, 726 ] 12:11:02.768691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.768691 : Cannot read memory at address 0x0000030B 12:11:02.768691 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.768691 : Game Position (Hex) = [ 03E3, 02D6 ] 12:11:02.768691 : Game Position (Dec) = [ 995, 726 ] 12:11:02.768691 : - 12:11:02.770685 : Cannot read memory at address 0x0000030B 12:11:02.770685 : Cannot read memory at address 0x0000038B 12:11:02.772678 : Cannot read memory at address 0x0000030B 12:11:02.772678 : Cannot read memory at address 0x0000038B 12:11:02.774185 : Cannot read memory at address 0x0000030B 12:11:02.774185 : RawData event for Player #1: 12:11:02.774185 : Cannot read memory at address 0x0000038B 12:11:02.774185 : Device rawinput data (Hex) = [ 000084C8, 0000AC7C ] 12:11:02.774185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.774185 : OnScreen Cursor Position (Px) = [ 995, 727 ] 12:11:02.774185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.774185 : ClientWindow Style = FullScreen 12:11:02.774185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.774185 : Game Position (Hex) = [ 03E3, 02D7 ] 12:11:02.774185 : Game Position (Dec) = [ 995, 727 ] 12:11:02.774185 : - 12:11:02.776183 : Cannot read memory at address 0x0000030B 12:11:02.776183 : Cannot read memory at address 0x0000038B 12:11:02.778176 : Cannot read memory at address 0x0000030B 12:11:02.778176 : Cannot read memory at address 0x0000038B 12:11:02.780166 : Cannot read memory at address 0x0000030B 12:11:02.780166 : Cannot read memory at address 0x0000038B 12:11:02.781162 : RawData event for Player #1: 12:11:02.781162 : Device rawinput data (Hex) = [ 000084A0, 0000AC84 ] 12:11:02.781162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.781162 : OnScreen Cursor Position (Px) = [ 994, 727 ] 12:11:02.781162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.781162 : ClientWindow Style = FullScreen 12:11:02.781162 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.781162 : Game Position (Hex) = [ 03E2, 02D7 ] 12:11:02.781162 : Game Position (Dec) = [ 994, 727 ] 12:11:02.781162 : - 12:11:02.782159 : Cannot read memory at address 0x0000030B 12:11:02.782159 : Cannot read memory at address 0x0000038B 12:11:02.783658 : Cannot read memory at address 0x0000030B 12:11:02.783658 : Cannot read memory at address 0x0000038B 12:11:02.785653 : Cannot read memory at address 0x0000030B 12:11:02.785653 : Cannot read memory at address 0x0000038B 12:11:02.787647 : Cannot read memory at address 0x0000030B 12:11:02.787647 : Cannot read memory at address 0x0000038B 12:11:02.787647 : RawData event for Player #1: 12:11:02.787647 : Device rawinput data (Hex) = [ 0000848C, 0000AC58 ] 12:11:02.787647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.788643 : OnScreen Cursor Position (Px) = [ 994, 727 ] 12:11:02.788643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.788643 : ClientWindow Style = FullScreen 12:11:02.788643 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.788643 : Game Position (Hex) = [ 03E2, 02D7 ] 12:11:02.788643 : Game Position (Dec) = [ 994, 727 ] 12:11:02.788643 : - 12:11:02.789640 : Cannot read memory at address 0x0000030B 12:11:02.789640 : Cannot read memory at address 0x0000038B 12:11:02.791637 : Cannot read memory at address 0x0000030B 12:11:02.791637 : Cannot read memory at address 0x0000038B 12:11:02.793146 : Cannot read memory at address 0x0000030B 12:11:02.793146 : Cannot read memory at address 0x0000038B 12:11:02.795182 : Cannot read memory at address 0x0000030B 12:11:02.795182 : RawData event for Player #1: 12:11:02.795182 : Device rawinput data (Hex) = [ 00008464, 0000AC58 ] 12:11:02.795182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.795182 : OnScreen Cursor Position (Px) = [ 992, 727 ] 12:11:02.795182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.795182 : ClientWindow Style = FullScreen 12:11:02.795182 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.795182 : Game Position (Hex) = [ 03E0, 02D7 ] 12:11:02.795182 : Game Position (Dec) = [ 992, 727 ] 12:11:02.795182 : - 12:11:02.797171 : Cannot read memory at address 0x0000030B 12:11:02.797171 : Cannot read memory at address 0x0000038B 12:11:02.799164 : Cannot read memory at address 0x0000030B 12:11:02.799164 : Cannot read memory at address 0x0000038B 12:11:02.801157 : Cannot read memory at address 0x0000030B 12:11:02.801157 : Cannot read memory at address 0x0000038B 12:11:02.802154 : RawData event for Player #1: 12:11:02.802154 : Device rawinput data (Hex) = [ 00008464, 0000AC58 ] 12:11:02.802154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.802154 : OnScreen Cursor Position (Px) = [ 992, 727 ] 12:11:02.802154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.802154 : ClientWindow Style = FullScreen 12:11:02.802154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.802154 : Game Position (Hex) = [ 03E0, 02D7 ] 12:11:02.802154 : Game Position (Dec) = [ 992, 727 ] 12:11:02.802154 : - 12:11:02.803151 : Cannot read memory at address 0x0000030B 12:11:02.803151 : Cannot read memory at address 0x0000038B 12:11:02.804652 : Cannot read memory at address 0x0000030B 12:11:02.804652 : Cannot read memory at address 0x0000038B 12:11:02.806645 : Cannot read memory at address 0x0000030B 12:11:02.806645 : Cannot read memory at address 0x0000038B 12:11:02.807646 : RawData event for Player #1: 12:11:02.807646 : Device rawinput data (Hex) = [ 00008464, 0000AC58 ] 12:11:02.808639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.808639 : Cannot read memory at address 0x0000030B 12:11:02.808639 : OnScreen Cursor Position (Px) = [ 992, 727 ] 12:11:02.808639 : Cannot read memory at address 0x0000038B 12:11:02.808639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.808639 : ClientWindow Style = FullScreen 12:11:02.808639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.808639 : Game Position (Hex) = [ 03E0, 02D7 ] 12:11:02.808639 : Game Position (Dec) = [ 992, 727 ] 12:11:02.809635 : - 12:11:02.810632 : Cannot read memory at address 0x0000030B 12:11:02.810632 : Cannot read memory at address 0x0000038B 12:11:02.813140 : Cannot read memory at address 0x0000030B 12:11:02.813140 : Cannot read memory at address 0x0000038B 12:11:02.815172 : Cannot read memory at address 0x0000030B 12:11:02.815172 : Cannot read memory at address 0x0000038B 12:11:02.815172 : RawData event for Player #1: 12:11:02.815172 : Device rawinput data (Hex) = [ 0000845C, 0000AC28 ] 12:11:02.815172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.815172 : OnScreen Cursor Position (Px) = [ 992, 726 ] 12:11:02.815172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.815172 : ClientWindow Style = FullScreen 12:11:02.815172 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.815172 : Game Position (Hex) = [ 03E0, 02D6 ] 12:11:02.815172 : Game Position (Dec) = [ 992, 726 ] 12:11:02.815172 : - 12:11:02.817166 : Cannot read memory at address 0x0000030B 12:11:02.817166 : Cannot read memory at address 0x0000038B 12:11:02.819159 : Cannot read memory at address 0x0000030B 12:11:02.819159 : Cannot read memory at address 0x0000038B 12:11:02.821152 : Cannot read memory at address 0x0000030B 12:11:02.821152 : Cannot read memory at address 0x0000038B 12:11:02.822149 : RawData event for Player #1: 12:11:02.822149 : Device rawinput data (Hex) = [ 00008434, 0000AC2C ] 12:11:02.822149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.822149 : OnScreen Cursor Position (Px) = [ 991, 726 ] 12:11:02.822149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.822149 : ClientWindow Style = FullScreen 12:11:02.823146 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.823146 : Cannot read memory at address 0x0000030B 12:11:02.823146 : Cannot read memory at address 0x0000038B 12:11:02.823146 : Game Position (Dec) = [ 991, 726 ] 12:11:02.823146 : - 12:11:02.825400 : Cannot read memory at address 0x0000030B 12:11:02.825400 : Cannot read memory at address 0x0000038B 12:11:02.827390 : Cannot read memory at address 0x0000030B 12:11:02.827390 : Cannot read memory at address 0x0000038B 12:11:02.829383 : Cannot read memory at address 0x0000030B 12:11:02.829383 : Cannot read memory at address 0x0000038B 12:11:02.829383 : Device rawinput data (Hex) = [ 0000842C, 0000AC04 ] 12:11:02.829383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.829383 : OnScreen Cursor Position (Px) = [ 991, 725 ] 12:11:02.829383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.829383 : ClientWindow Style = FullScreen 12:11:02.829383 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.829383 : Game Position (Hex) = [ 03DF, 02D5 ] 12:11:02.829383 : Game Position (Dec) = [ 991, 725 ] 12:11:02.829383 : - 12:11:02.831376 : Cannot read memory at address 0x0000030B 12:11:02.831376 : Cannot read memory at address 0x0000038B 12:11:02.832878 : Cannot read memory at address 0x0000030B 12:11:02.832878 : Cannot read memory at address 0x0000038B 12:11:02.834879 : Cannot read memory at address 0x0000030B 12:11:02.834879 : Cannot read memory at address 0x0000038B 12:11:02.835876 : RawData event for Player #1: 12:11:02.835876 : Device rawinput data (Hex) = [ 0000842C, 0000ABFC ] 12:11:02.835876 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.835876 : OnScreen Cursor Position (Px) = [ 991, 725 ] 12:11:02.835876 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.835876 : ClientWindow Style = FullScreen 12:11:02.835876 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.836872 : Cannot read memory at address 0x0000030B 12:11:02.836872 : Game Position (Hex) = [ 03DF, 02D5 ] 12:11:02.836872 : Cannot read memory at address 0x0000038B 12:11:02.836872 : Game Position (Dec) = [ 991, 725 ] 12:11:02.836872 : - 12:11:02.838866 : Cannot read memory at address 0x0000030B 12:11:02.838866 : Cannot read memory at address 0x0000038B 12:11:02.840859 : Cannot read memory at address 0x0000030B 12:11:02.840859 : Cannot read memory at address 0x0000038B 12:11:02.842856 : Cannot read memory at address 0x0000030B 12:11:02.842856 : Cannot read memory at address 0x0000038B 12:11:02.843359 : RawData event for Player #1: 12:11:02.843359 : Device rawinput data (Hex) = [ 00008404, 0000AC04 ] 12:11:02.843359 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.843359 : OnScreen Cursor Position (Px) = [ 990, 725 ] 12:11:02.843359 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.843359 : ClientWindow Style = FullScreen 12:11:02.843359 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.843359 : Game Position (Hex) = [ 03DE, 02D5 ] 12:11:02.843359 : Game Position (Dec) = [ 990, 725 ] 12:11:02.843359 : - 12:11:02.844358 : Cannot read memory at address 0x0000030B 12:11:02.844358 : Cannot read memory at address 0x0000038B 12:11:02.846355 : Cannot read memory at address 0x0000030B 12:11:02.846355 : Cannot read memory at address 0x0000038B 12:11:02.848344 : Cannot read memory at address 0x0000030B 12:11:02.848344 : Cannot read memory at address 0x0000038B 12:11:02.849341 : RawData event for Player #1: 12:11:02.849341 : Device rawinput data (Hex) = [ 00008404, 0000AC04 ] 12:11:02.849341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.849341 : OnScreen Cursor Position (Px) = [ 990, 725 ] 12:11:02.849341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.849341 : ClientWindow Style = FullScreen 12:11:02.849341 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.849341 : Game Position (Hex) = [ 03DE, 02D5 ] 12:11:02.849341 : Game Position (Dec) = [ 990, 725 ] 12:11:02.849341 : - 12:11:02.850338 : Cannot read memory at address 0x0000030B 12:11:02.850338 : Cannot read memory at address 0x0000038B 12:11:02.852836 : Cannot read memory at address 0x0000030B 12:11:02.852836 : Cannot read memory at address 0x0000038B 12:11:02.854484 : Cannot read memory at address 0x0000030B 12:11:02.854484 : Cannot read memory at address 0x0000038B 12:11:02.855483 : RawData event for Player #1: 12:11:02.856479 : Device rawinput data (Hex) = [ 000083F4, 0000AC04 ] 12:11:02.856479 : Cannot read memory at address 0x0000030B 12:11:02.856479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.856479 : Cannot read memory at address 0x0000038B 12:11:02.856479 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.856479 : ClientWindow Style = FullScreen 12:11:02.856479 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.856479 : Game Position (Hex) = [ 03DD, 02D5 ] 12:11:02.856479 : Game Position (Dec) = [ 989, 725 ] 12:11:02.856479 : - 12:11:02.858473 : Cannot read memory at address 0x0000030B 12:11:02.858473 : Cannot read memory at address 0x0000038B 12:11:02.860470 : Cannot read memory at address 0x0000030B 12:11:02.860470 : Cannot read memory at address 0x0000038B 12:11:02.863020 : Cannot read memory at address 0x0000030B 12:11:02.863020 : Cannot read memory at address 0x0000038B 12:11:02.863020 : RawData event for Player #1: 12:11:02.863020 : Device rawinput data (Hex) = [ 000083F4, 0000AC04 ] 12:11:02.863020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.863020 : OnScreen Cursor Position (Px) = [ 989, 725 ] 12:11:02.863020 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.864023 : ClientWindow Style = FullScreen 12:11:02.864023 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.864023 : Game Position (Hex) = [ 03DD, 02D5 ] 12:11:02.864023 : Game Position (Dec) = [ 989, 725 ] 12:11:02.864023 : - 12:11:02.865526 : Cannot read memory at address 0x0000030B 12:11:02.865526 : Cannot read memory at address 0x0000038B 12:11:02.867529 : Cannot read memory at address 0x0000030B 12:11:02.867529 : Cannot read memory at address 0x0000038B 12:11:02.869522 : Cannot read memory at address 0x0000030B 12:11:02.869522 : Cannot read memory at address 0x0000038B 12:11:02.869522 : RawData event for Player #1: 12:11:02.870519 : Device rawinput data (Hex) = [ 000083F4, 0000AC04 ] 12:11:02.870519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.870519 : OnScreen Cursor Position (Px) = [ 989, 725 ] 12:11:02.870519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.870519 : ClientWindow Style = FullScreen 12:11:02.870519 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.870519 : Game Position (Hex) = [ 03DD, 02D5 ] 12:11:02.870519 : Game Position (Dec) = [ 989, 725 ] 12:11:02.870519 : - 12:11:02.871516 : Cannot read memory at address 0x0000030B 12:11:02.871516 : Cannot read memory at address 0x0000038B 12:11:02.873023 : Cannot read memory at address 0x0000030B 12:11:02.873023 : Cannot read memory at address 0x0000038B 12:11:02.875057 : Cannot read memory at address 0x0000030B 12:11:02.875057 : Cannot read memory at address 0x0000038B 12:11:02.877049 : Cannot read memory at address 0x0000030B 12:11:02.877049 : Cannot read memory at address 0x0000038B 12:11:02.877049 : RawData event for Player #1: 12:11:02.877049 : Device rawinput data (Hex) = [ 000083EC, 0000ABE4 ] 12:11:02.877049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.877049 : OnScreen Cursor Position (Px) = [ 989, 725 ] 12:11:02.877049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.878042 : ClientWindow Style = FullScreen 12:11:02.878042 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.878042 : Game Position (Hex) = [ 03DD, 02D5 ] 12:11:02.878042 : Game Position (Dec) = [ 989, 725 ] 12:11:02.878042 : - 12:11:02.879043 : Cannot read memory at address 0x0000030B 12:11:02.879043 : Cannot read memory at address 0x0000038B 12:11:02.881032 : Cannot read memory at address 0x0000030B 12:11:02.881032 : Cannot read memory at address 0x0000038B 12:11:02.883025 : Cannot read memory at address 0x0000030B 12:11:02.883025 : Cannot read memory at address 0x0000038B 12:11:02.883526 : RawData event for Player #1: 12:11:02.883526 : Device rawinput data (Hex) = [ 000083EC, 0000ABB8 ] 12:11:02.884525 : Cannot read memory at address 0x0000030B 12:11:02.884525 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.884525 : Cannot read memory at address 0x0000038B 12:11:02.884525 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.884525 : Game Position (Hex) = [ 03DD, 02D4 ] 12:11:02.884525 : Game Position (Dec) = [ 989, 724 ] 12:11:02.885522 : - 12:11:02.886518 : Cannot read memory at address 0x0000030B 12:11:02.886518 : Cannot read memory at address 0x0000038B 12:11:02.888511 : Cannot read memory at address 0x0000030B 12:11:02.888511 : Cannot read memory at address 0x0000038B 12:11:02.888511 : Device rawinput data (Hex) = [ 00008414, 0000ABB4 ] 12:11:02.888511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.888511 : OnScreen Cursor Position (Px) = [ 990, 724 ] 12:11:02.888511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.888511 : ClientWindow Style = FullScreen 12:11:02.888511 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.888511 : Game Position (Hex) = [ 03DE, 02D4 ] 12:11:02.888511 : Game Position (Dec) = [ 990, 724 ] 12:11:02.888511 : - 12:11:02.890509 : Cannot read memory at address 0x0000030B 12:11:02.890509 : Cannot read memory at address 0x0000038B 12:11:02.893007 : Cannot read memory at address 0x0000030B 12:11:02.893007 : Cannot read memory at address 0x0000038B 12:11:02.893007 : RawData event for Player #1: 12:11:02.893007 : Device rawinput data (Hex) = [ 00008414, 0000ABB4 ] 12:11:02.893007 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.893007 : OnScreen Cursor Position (Px) = [ 990, 724 ] 12:11:02.893007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.893007 : ClientWindow Style = FullScreen 12:11:02.893007 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.893007 : Game Position (Hex) = [ 03DE, 02D4 ] 12:11:02.893007 : Game Position (Dec) = [ 990, 724 ] 12:11:02.894040 : - 12:11:02.895042 : Cannot read memory at address 0x0000030B 12:11:02.895042 : Cannot read memory at address 0x0000038B 12:11:02.897030 : Cannot read memory at address 0x0000030B 12:11:02.897030 : Cannot read memory at address 0x0000038B 12:11:02.898027 : RawData event for Player #1: 12:11:02.898027 : Device rawinput data (Hex) = [ 00008414, 0000ABB8 ] 12:11:02.898027 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.898027 : OnScreen Cursor Position (Px) = [ 990, 724 ] 12:11:02.898027 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.898027 : ClientWindow Style = FullScreen 12:11:02.898027 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.898027 : Game Position (Hex) = [ 03DE, 02D4 ] 12:11:02.899024 : Cannot read memory at address 0x0000030B 12:11:02.899024 : Game Position (Dec) = [ 990, 724 ] 12:11:02.899024 : - 12:11:02.901017 : Cannot read memory at address 0x0000030B 12:11:02.901017 : Cannot read memory at address 0x0000038B 12:11:02.903015 : Cannot read memory at address 0x0000030B 12:11:02.903015 : Cannot read memory at address 0x0000038B 12:11:02.903015 : RawData event for Player #1: 12:11:02.903519 : Device rawinput data (Hex) = [ 00008440, 0000AB9C ] 12:11:02.903519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.903519 : OnScreen Cursor Position (Px) = [ 991, 723 ] 12:11:02.903519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.903519 : ClientWindow Style = FullScreen 12:11:02.903519 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.903519 : Game Position (Hex) = [ 03DF, 02D3 ] 12:11:02.903519 : Game Position (Dec) = [ 991, 723 ] 12:11:02.903519 : - 12:11:02.904517 : Cannot read memory at address 0x0000030B 12:11:02.904517 : Cannot read memory at address 0x0000038B 12:11:02.906514 : Cannot read memory at address 0x0000030B 12:11:02.906514 : Cannot read memory at address 0x0000038B 12:11:02.907511 : RawData event for Player #1: 12:11:02.908504 : Device rawinput data (Hex) = [ 00008468, 0000AB98 ] 12:11:02.908504 : Cannot read memory at address 0x0000030B 12:11:02.908504 : Cannot read memory at address 0x0000038B 12:11:02.908504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.908504 : ClientWindow Style = FullScreen 12:11:02.908504 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.908504 : Game Position (Hex) = [ 03E1, 02D3 ] 12:11:02.908504 : Game Position (Dec) = [ 993, 723 ] 12:11:02.908504 : - 12:11:02.910501 : Cannot read memory at address 0x0000030B 12:11:02.910501 : Cannot read memory at address 0x0000038B 12:11:02.911494 : RawData event for Player #1: 12:11:02.911494 : Device rawinput data (Hex) = [ 00008468, 0000AB98 ] 12:11:02.911494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.911494 : OnScreen Cursor Position (Px) = [ 993, 723 ] 12:11:02.911494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.911494 : ClientWindow Style = FullScreen 12:11:02.912996 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.912996 : Cannot read memory at address 0x0000030B 12:11:02.912996 : Game Position (Hex) = [ 03E1, 02D3 ] 12:11:02.912996 : Cannot read memory at address 0x0000038B 12:11:02.912996 : Game Position (Dec) = [ 993, 723 ] 12:11:02.912996 : - 12:11:02.914998 : Cannot read memory at address 0x0000030B 12:11:02.914998 : Cannot read memory at address 0x0000038B 12:11:02.917095 : Cannot read memory at address 0x0000030B 12:11:02.917095 : Cannot read memory at address 0x0000038B 12:11:02.918389 : Cannot read memory at address 0x0000030B 12:11:02.918389 : Cannot read memory at address 0x0000038B 12:11:02.919457 : RawData event for Player #1: 12:11:02.919457 : Device rawinput data (Hex) = [ 00008448, 0000AB9C ] 12:11:02.919457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.919457 : OnScreen Cursor Position (Px) = [ 992, 723 ] 12:11:02.919457 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.919457 : ClientWindow Style = FullScreen 12:11:02.919457 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.919457 : Game Position (Hex) = [ 03E0, 02D3 ] 12:11:02.920400 : Cannot read memory at address 0x0000030B 12:11:02.920400 : Game Position (Dec) = [ 992, 723 ] 12:11:02.920400 : Cannot read memory at address 0x0000038B 12:11:02.920400 : - 12:11:02.923007 : Cannot read memory at address 0x0000030B 12:11:02.923007 : Cannot read memory at address 0x0000038B 12:11:02.925052 : Cannot read memory at address 0x0000030B 12:11:02.925052 : Cannot read memory at address 0x0000038B 12:11:02.926049 : RawData event for Player #1: 12:11:02.926049 : Device rawinput data (Hex) = [ 00008448, 0000AB9C ] 12:11:02.926049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.926049 : OnScreen Cursor Position (Px) = [ 992, 723 ] 12:11:02.926049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.927042 : ClientWindow Style = FullScreen 12:11:02.927042 : Cannot read memory at address 0x0000030B 12:11:02.927042 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.927042 : Cannot read memory at address 0x0000038B 12:11:02.927042 : Game Position (Hex) = [ 03E0, 02D3 ] 12:11:02.927042 : Game Position (Dec) = [ 992, 723 ] 12:11:02.927042 : - 12:11:02.929039 : Cannot read memory at address 0x0000030B 12:11:02.929039 : Cannot read memory at address 0x0000038B 12:11:02.931029 : Cannot read memory at address 0x0000030B 12:11:02.931029 : Cannot read memory at address 0x0000038B 12:11:02.933022 : Cannot read memory at address 0x0000030B 12:11:02.933022 : Cannot read memory at address 0x0000038B 12:11:02.933022 : RawData event for Player #1: 12:11:02.933523 : Device rawinput data (Hex) = [ 000084C0, 0000ABA4 ] 12:11:02.933523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.933523 : OnScreen Cursor Position (Px) = [ 995, 724 ] 12:11:02.933523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.933523 : ClientWindow Style = FullScreen 12:11:02.933523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.933523 : Game Position (Hex) = [ 03E3, 02D4 ] 12:11:02.933523 : Game Position (Dec) = [ 995, 724 ] 12:11:02.933523 : - 12:11:02.934521 : Cannot read memory at address 0x0000030B 12:11:02.934521 : Cannot read memory at address 0x0000038B 12:11:02.936514 : Cannot read memory at address 0x0000030B 12:11:02.936514 : Cannot read memory at address 0x0000038B 12:11:02.938511 : Cannot read memory at address 0x0000030B 12:11:02.938511 : Cannot read memory at address 0x0000038B 12:11:02.940501 : RawData event for Player #1: 12:11:02.940501 : Cannot read memory at address 0x0000030B 12:11:02.940501 : Device rawinput data (Hex) = [ 000084C0, 0000ABA4 ] 12:11:02.940501 : Cannot read memory at address 0x0000038B 12:11:02.940501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.940501 : OnScreen Cursor Position (Px) = [ 995, 724 ] 12:11:02.940501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.940501 : ClientWindow Style = FullScreen 12:11:02.940501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.940501 : Game Position (Hex) = [ 03E3, 02D4 ] 12:11:02.940501 : Game Position (Dec) = [ 995, 724 ] 12:11:02.940501 : - 12:11:02.943004 : Cannot read memory at address 0x0000030B 12:11:02.943004 : Cannot read memory at address 0x0000038B 12:11:02.944579 : Cannot read memory at address 0x0000030B 12:11:02.944579 : Cannot read memory at address 0x0000038B 12:11:02.946580 : Cannot read memory at address 0x0000030B 12:11:02.946580 : Cannot read memory at address 0x0000038B 12:11:02.947573 : RawData event for Player #1: 12:11:02.947573 : Device rawinput data (Hex) = [ 000084E4, 0000ABA4 ] 12:11:02.947573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.947573 : OnScreen Cursor Position (Px) = [ 996, 724 ] 12:11:02.947573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.947573 : ClientWindow Style = FullScreen 12:11:02.947573 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.947573 : Game Position (Hex) = [ 03E4, 02D4 ] 12:11:02.947573 : Game Position (Dec) = [ 996, 724 ] 12:11:02.947573 : - 12:11:02.948570 : Cannot read memory at address 0x0000030B 12:11:02.948570 : Cannot read memory at address 0x0000038B 12:11:02.950562 : Cannot read memory at address 0x0000030B 12:11:02.950562 : Cannot read memory at address 0x0000038B 12:11:02.953071 : Cannot read memory at address 0x0000030B 12:11:02.953071 : Cannot read memory at address 0x0000038B 12:11:02.953071 : RawData event for Player #1: 12:11:02.953071 : Device rawinput data (Hex) = [ 00008538, 0000ABA8 ] 12:11:02.953071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.953071 : OnScreen Cursor Position (Px) = [ 999, 724 ] 12:11:02.953071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.953071 : ClientWindow Style = FullScreen 12:11:02.953071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.953071 : Game Position (Hex) = [ 03E7, 02D4 ] 12:11:02.954100 : Game Position (Dec) = [ 999, 724 ] 12:11:02.954100 : - 12:11:02.955101 : Cannot read memory at address 0x0000030B 12:11:02.955101 : Cannot read memory at address 0x0000038B 12:11:02.957094 : Cannot read memory at address 0x0000030B 12:11:02.957094 : Cannot read memory at address 0x0000038B 12:11:02.959087 : Cannot read memory at address 0x0000030B 12:11:02.959087 : Cannot read memory at address 0x0000038B 12:11:02.960084 : RawData event for Player #1: 12:11:02.960084 : Device rawinput data (Hex) = [ 00008538, 0000ABA8 ] 12:11:02.960084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.960084 : OnScreen Cursor Position (Px) = [ 999, 724 ] 12:11:02.960084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.960084 : ClientWindow Style = FullScreen 12:11:02.960084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.961077 : Game Position (Hex) = [ 03E7, 02D4 ] 12:11:02.961077 : Cannot read memory at address 0x0000030B 12:11:02.961077 : Game Position (Dec) = [ 999, 724 ] 12:11:02.961077 : Cannot read memory at address 0x0000038B 12:11:02.961077 : - 12:11:02.963070 : Cannot read memory at address 0x0000030B 12:11:02.963070 : Cannot read memory at address 0x0000038B 12:11:02.964571 : Cannot read memory at address 0x0000030B 12:11:02.964571 : Cannot read memory at address 0x0000038B 12:11:02.966069 : Cannot read memory at address 0x0000030B 12:11:02.966069 : Cannot read memory at address 0x0000038B 12:11:02.967067 : RawData event for Player #1: 12:11:02.967067 : Device rawinput data (Hex) = [ 00008534, 0000ABB0 ] 12:11:02.967067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.967067 : OnScreen Cursor Position (Px) = [ 999, 724 ] 12:11:02.967067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.967067 : ClientWindow Style = FullScreen 12:11:02.967067 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.967067 : Game Position (Hex) = [ 03E7, 02D4 ] 12:11:02.967067 : Game Position (Dec) = [ 999, 724 ] 12:11:02.968064 : - 12:11:02.968064 : Cannot read memory at address 0x0000030B 12:11:02.968064 : Cannot read memory at address 0x0000038B 12:11:02.970060 : Cannot read memory at address 0x0000030B 12:11:02.970060 : Cannot read memory at address 0x0000038B 12:11:02.972054 : Cannot read memory at address 0x0000030B 12:11:02.972054 : Cannot read memory at address 0x0000038B 12:11:02.973558 : Cannot read memory at address 0x0000030B 12:11:02.973558 : Cannot read memory at address 0x0000038B 12:11:02.974459 : RawData event for Player #1: 12:11:02.974459 : Device rawinput data (Hex) = [ 00008564, 0000ABA4 ] 12:11:02.974459 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.974459 : OnScreen Cursor Position (Px) = [ 1000, 724 ] 12:11:02.974459 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.974459 : ClientWindow Style = FullScreen 12:11:02.974459 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.974459 : Game Position (Hex) = [ 03E8, 02D4 ] 12:11:02.974459 : Game Position (Dec) = [ 1000, 724 ] 12:11:02.974459 : - 12:11:02.975457 : Cannot read memory at address 0x0000030B 12:11:02.975457 : Cannot read memory at address 0x0000038B 12:11:02.977454 : Cannot read memory at address 0x0000030B 12:11:02.977454 : Cannot read memory at address 0x0000038B 12:11:02.979443 : Cannot read memory at address 0x0000030B 12:11:02.979443 : Cannot read memory at address 0x0000038B 12:11:02.981436 : RawData event for Player #1: 12:11:02.981436 : Cannot read memory at address 0x0000030B 12:11:02.981436 : Device rawinput data (Hex) = [ 00008584, 0000ABB4 ] 12:11:02.981436 : Cannot read memory at address 0x0000038B 12:11:02.981436 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.981436 : OnScreen Cursor Position (Px) = [ 1001, 724 ] 12:11:02.981436 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.981436 : ClientWindow Style = FullScreen 12:11:02.981436 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.981436 : Game Position (Hex) = [ 03E9, 02D4 ] 12:11:02.981436 : Game Position (Dec) = [ 1001, 724 ] 12:11:02.981436 : - 12:11:02.982939 : Cannot read memory at address 0x0000030B 12:11:02.982939 : Cannot read memory at address 0x0000038B 12:11:02.984941 : Cannot read memory at address 0x0000030B 12:11:02.984941 : Cannot read memory at address 0x0000038B 12:11:02.986935 : Cannot read memory at address 0x0000030B 12:11:02.986935 : Cannot read memory at address 0x0000038B 12:11:02.987931 : RawData event for Player #1: 12:11:02.987931 : Device rawinput data (Hex) = [ 00008588, 0000ABB4 ] 12:11:02.987931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.987931 : OnScreen Cursor Position (Px) = [ 1001, 724 ] 12:11:02.987931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.987931 : ClientWindow Style = FullScreen 12:11:02.987931 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.988928 : Game Position (Hex) = [ 03E9, 02D4 ] 12:11:02.988928 : Cannot read memory at address 0x0000030B 12:11:02.988928 : Game Position (Dec) = [ 1001, 724 ] 12:11:02.988928 : Cannot read memory at address 0x0000038B 12:11:02.988928 : - 12:11:02.990921 : Cannot read memory at address 0x0000030B 12:11:02.990921 : Cannot read memory at address 0x0000038B 12:11:02.992914 : Cannot read memory at address 0x0000030B 12:11:02.992914 : Cannot read memory at address 0x0000038B 12:11:02.994414 : RawData event for Player #1: 12:11:02.994414 : Cannot read memory at address 0x0000030B 12:11:02.994414 : Cannot read memory at address 0x0000038B 12:11:02.994414 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:02.994414 : OnScreen Cursor Position (Px) = [ 1001, 724 ] 12:11:02.994414 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:02.994414 : ClientWindow Style = FullScreen 12:11:02.994414 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:02.994414 : Game Position (Hex) = [ 03E9, 02D4 ] 12:11:02.994414 : Game Position (Dec) = [ 1001, 724 ] 12:11:02.994414 : - 12:11:02.996407 : Cannot read memory at address 0x0000030B 12:11:02.996407 : Cannot read memory at address 0x0000038B 12:11:02.998401 : Cannot read memory at address 0x0000030B 12:11:02.998401 : Cannot read memory at address 0x0000038B 12:11:03.000394 : Cannot read memory at address 0x0000030B 12:11:03.000394 : Cannot read memory at address 0x0000038B 12:11:03.001391 : RawData event for Player #1: 12:11:03.001391 : Device rawinput data (Hex) = [ 00008588, 0000ABB4 ] 12:11:03.001391 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.001391 : OnScreen Cursor Position (Px) = [ 1001, 724 ] 12:11:03.001391 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.001391 : ClientWindow Style = FullScreen 12:11:03.001391 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.001391 : Game Position (Hex) = [ 03E9, 02D4 ] 12:11:03.001391 : Game Position (Dec) = [ 1001, 724 ] 12:11:03.001391 : - 12:11:03.002892 : Cannot read memory at address 0x0000030B 12:11:03.002892 : Cannot read memory at address 0x0000038B 12:11:03.004893 : Cannot read memory at address 0x0000030B 12:11:03.004893 : Cannot read memory at address 0x0000038B 12:11:03.006886 : Cannot read memory at address 0x0000030B 12:11:03.006886 : Cannot read memory at address 0x0000038B 12:11:03.007883 : RawData event for Player #1: 12:11:03.007883 : Device rawinput data (Hex) = [ 00008588, 0000ABB4 ] 12:11:03.007883 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.007883 : OnScreen Cursor Position (Px) = [ 1001, 724 ] 12:11:03.007883 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.008880 : ClientWindow Style = FullScreen 12:11:03.008880 : Cannot read memory at address 0x0000030B 12:11:03.008880 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.008880 : Cannot read memory at address 0x0000038B 12:11:03.008880 : Game Position (Hex) = [ 03E9, 02D4 ] 12:11:03.008880 : Game Position (Dec) = [ 1001, 724 ] 12:11:03.008880 : - 12:11:03.010873 : Cannot read memory at address 0x0000030B 12:11:03.010873 : Cannot read memory at address 0x0000038B 12:11:03.012870 : Cannot read memory at address 0x0000030B 12:11:03.012870 : Cannot read memory at address 0x0000038B 12:11:03.014371 : Cannot read memory at address 0x0000030B 12:11:03.014371 : Cannot read memory at address 0x0000038B 12:11:03.015368 : RawData event for Player #1: 12:11:03.015368 : Device rawinput data (Hex) = [ 00008588, 0000ABB4 ] 12:11:03.015368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.015368 : OnScreen Cursor Position (Px) = [ 1001, 724 ] 12:11:03.015368 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.015368 : ClientWindow Style = FullScreen 12:11:03.015368 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.015368 : Game Position (Hex) = [ 03E9, 02D4 ] 12:11:03.015368 : Game Position (Dec) = [ 1001, 724 ] 12:11:03.015368 : - 12:11:03.016364 : Cannot read memory at address 0x0000030B 12:11:03.016364 : Cannot read memory at address 0x0000038B 12:11:03.018358 : Cannot read memory at address 0x0000030B 12:11:03.018358 : Cannot read memory at address 0x0000038B 12:11:03.020351 : Cannot read memory at address 0x0000030B 12:11:03.020351 : Cannot read memory at address 0x0000038B 12:11:03.021348 : RawData event for Player #1: 12:11:03.021348 : Device rawinput data (Hex) = [ 00008588, 0000ABB4 ] 12:11:03.021348 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.021348 : OnScreen Cursor Position (Px) = [ 1001, 724 ] 12:11:03.021348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.021348 : ClientWindow Style = FullScreen 12:11:03.022849 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.022849 : Cannot read memory at address 0x0000030B 12:11:03.022849 : Cannot read memory at address 0x0000038B 12:11:03.022849 : Game Position (Dec) = [ 1001, 724 ] 12:11:03.022849 : - 12:11:03.024850 : Cannot read memory at address 0x0000030B 12:11:03.024850 : Cannot read memory at address 0x0000038B 12:11:03.026842 : Cannot read memory at address 0x0000030B 12:11:03.026842 : Cannot read memory at address 0x0000038B 12:11:03.028840 : Cannot read memory at address 0x0000030B 12:11:03.028840 : Cannot read memory at address 0x0000038B 12:11:03.028840 : RawData event for Player #1: 12:11:03.028840 : Device rawinput data (Hex) = [ 00008588, 0000ABB4 ] 12:11:03.028840 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.028840 : OnScreen Cursor Position (Px) = [ 1001, 724 ] 12:11:03.028840 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.028840 : ClientWindow Style = FullScreen 12:11:03.029833 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.029833 : Game Position (Hex) = [ 03E9, 02D4 ] 12:11:03.029833 : Game Position (Dec) = [ 1001, 724 ] 12:11:03.029833 : - 12:11:03.030829 : Cannot read memory at address 0x0000030B 12:11:03.030829 : Cannot read memory at address 0x0000038B 12:11:03.032823 : Cannot read memory at address 0x0000030B 12:11:03.032823 : Cannot read memory at address 0x0000038B 12:11:03.034322 : Cannot read memory at address 0x0000030B 12:11:03.034322 : Cannot read memory at address 0x0000038B 12:11:03.035319 : RawData event for Player #1: 12:11:03.035319 : Device rawinput data (Hex) = [ 00008588, 0000ABB4 ] 12:11:03.035319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.035319 : OnScreen Cursor Position (Px) = [ 1001, 724 ] 12:11:03.035319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.035319 : ClientWindow Style = FullScreen 12:11:03.035319 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.035319 : Game Position (Hex) = [ 03E9, 02D4 ] 12:11:03.035319 : Game Position (Dec) = [ 1001, 724 ] 12:11:03.035319 : - 12:11:03.036316 : Cannot read memory at address 0x0000030B 12:11:03.036316 : Cannot read memory at address 0x0000038B 12:11:03.038309 : Cannot read memory at address 0x0000030B 12:11:03.038309 : Cannot read memory at address 0x0000038B 12:11:03.040302 : Cannot read memory at address 0x0000030B 12:11:03.040302 : Cannot read memory at address 0x0000038B 12:11:03.041299 : RawData event for Player #1: 12:11:03.041299 : Device rawinput data (Hex) = [ 00008588, 0000ABB4 ] 12:11:03.041299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.041299 : OnScreen Cursor Position (Px) = [ 1001, 724 ] 12:11:03.041299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.042800 : ClientWindow Style = FullScreen 12:11:03.042800 : Cannot read memory at address 0x0000030B 12:11:03.042800 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.042800 : Cannot read memory at address 0x0000038B 12:11:03.042800 : Game Position (Hex) = [ 03E9, 02D4 ] 12:11:03.042800 : Game Position (Dec) = [ 1001, 724 ] 12:11:03.042800 : - 12:11:03.044512 : Cannot read memory at address 0x0000030B 12:11:03.044512 : Cannot read memory at address 0x0000038B 12:11:03.046510 : Cannot read memory at address 0x0000030B 12:11:03.046510 : Cannot read memory at address 0x0000038B 12:11:03.048500 : Cannot read memory at address 0x0000030B 12:11:03.048500 : Cannot read memory at address 0x0000038B 12:11:03.048500 : RawData event for Player #1: 12:11:03.049497 : Device rawinput data (Hex) = [ 00008560, 0000ABAC ] 12:11:03.049497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.049497 : OnScreen Cursor Position (Px) = [ 1000, 724 ] 12:11:03.049497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.049497 : ClientWindow Style = FullScreen 12:11:03.049497 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.049497 : Game Position (Hex) = [ 03E8, 02D4 ] 12:11:03.049497 : Game Position (Dec) = [ 1000, 724 ] 12:11:03.049497 : - 12:11:03.050493 : Cannot read memory at address 0x0000030B 12:11:03.050493 : Cannot read memory at address 0x0000038B 12:11:03.052992 : Cannot read memory at address 0x0000030B 12:11:03.052992 : Cannot read memory at address 0x0000038B 12:11:03.055000 : Cannot read memory at address 0x0000030B 12:11:03.055000 : Cannot read memory at address 0x0000038B 12:11:03.055998 : RawData event for Player #1: 12:11:03.055998 : Device rawinput data (Hex) = [ 00008560, 0000ABAC ] 12:11:03.055998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.055998 : OnScreen Cursor Position (Px) = [ 1000, 724 ] 12:11:03.055998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.055998 : ClientWindow Style = FullScreen 12:11:03.056994 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.056994 : Cannot read memory at address 0x0000030B 12:11:03.056994 : Cannot read memory at address 0x0000038B 12:11:03.056994 : Game Position (Dec) = [ 1000, 724 ] 12:11:03.056994 : - 12:11:03.058987 : Cannot read memory at address 0x0000030B 12:11:03.058987 : Cannot read memory at address 0x0000038B 12:11:03.060984 : Cannot read memory at address 0x0000030B 12:11:03.060984 : Cannot read memory at address 0x0000038B 12:11:03.062978 : Cannot read memory at address 0x0000030B 12:11:03.062978 : Cannot read memory at address 0x0000038B 12:11:03.063419 : RawData event for Player #1: 12:11:03.063419 : Device rawinput data (Hex) = [ 00008564, 0000ABA4 ] 12:11:03.063419 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.063419 : OnScreen Cursor Position (Px) = [ 1000, 724 ] 12:11:03.063922 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.063922 : ClientWindow Style = FullScreen 12:11:03.063922 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.063922 : Game Position (Hex) = [ 03E8, 02D4 ] 12:11:03.063922 : Game Position (Dec) = [ 1000, 724 ] 12:11:03.063922 : - 12:11:03.065469 : Cannot read memory at address 0x0000030B 12:11:03.065469 : Cannot read memory at address 0x0000038B 12:11:03.067474 : Cannot read memory at address 0x0000030B 12:11:03.067474 : Cannot read memory at address 0x0000038B 12:11:03.068471 : RawData event for Player #1: 12:11:03.069467 : Cannot read memory at address 0x0000030B 12:11:03.069467 : Device rawinput data (Hex) = [ 00008564, 0000ABA4 ] 12:11:03.069467 : Cannot read memory at address 0x0000038B 12:11:03.069467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.069467 : OnScreen Cursor Position (Px) = [ 1000, 724 ] 12:11:03.069467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.069467 : ClientWindow Style = FullScreen 12:11:03.069467 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.069467 : Game Position (Hex) = [ 03E8, 02D4 ] 12:11:03.069467 : Game Position (Dec) = [ 1000, 724 ] 12:11:03.069467 : - 12:11:03.071461 : Cannot read memory at address 0x0000030B 12:11:03.071461 : Cannot read memory at address 0x0000038B 12:11:03.072963 : Cannot read memory at address 0x0000030B 12:11:03.072963 : Cannot read memory at address 0x0000038B 12:11:03.074968 : Cannot read memory at address 0x0000030B 12:11:03.074968 : Cannot read memory at address 0x0000038B 12:11:03.075964 : RawData event for Player #1: 12:11:03.075964 : Device rawinput data (Hex) = [ 00008534, 0000AB88 ] 12:11:03.075964 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.075964 : OnScreen Cursor Position (Px) = [ 999, 723 ] 12:11:03.075964 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.075964 : ClientWindow Style = FullScreen 12:11:03.075964 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.076957 : Game Position (Hex) = [ 03E7, 02D3 ] 12:11:03.076957 : Cannot read memory at address 0x0000030B 12:11:03.076957 : - 12:11:03.077278 : Cannot read memory at address 0x0000038B 12:11:03.078412 : Cannot read memory at address 0x0000030B 12:11:03.078412 : Cannot read memory at address 0x0000038B 12:11:03.080451 : Cannot read memory at address 0x0000030B 12:11:03.080451 : Cannot read memory at address 0x0000038B 12:11:03.082952 : Cannot read memory at address 0x0000030B 12:11:03.082952 : Cannot read memory at address 0x0000038B 12:11:03.082952 : RawData event for Player #1: 12:11:03.082952 : Device rawinput data (Hex) = [ 00008534, 0000AB88 ] 12:11:03.082952 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.082952 : OnScreen Cursor Position (Px) = [ 999, 723 ] 12:11:03.082952 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.082952 : ClientWindow Style = FullScreen 12:11:03.082952 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.082952 : Game Position (Hex) = [ 03E7, 02D3 ] 12:11:03.084002 : Game Position (Dec) = [ 999, 723 ] 12:11:03.084002 : - 12:11:03.084996 : Cannot read memory at address 0x0000030B 12:11:03.084996 : Cannot read memory at address 0x0000038B 12:11:03.086989 : Cannot read memory at address 0x0000030B 12:11:03.086989 : Cannot read memory at address 0x0000038B 12:11:03.088952 : Cannot read memory at address 0x0000030B 12:11:03.088952 : Cannot read memory at address 0x0000038B 12:11:03.089939 : RawData event for Player #1: 12:11:03.089939 : Device rawinput data (Hex) = [ 0000853C, 0000AB54 ] 12:11:03.089939 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.089939 : OnScreen Cursor Position (Px) = [ 999, 722 ] 12:11:03.089939 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.089939 : ClientWindow Style = FullScreen 12:11:03.090936 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.090936 : Cannot read memory at address 0x0000030B 12:11:03.090936 : Game Position (Hex) = [ 03E7, 02D2 ] 12:11:03.090936 : Cannot read memory at address 0x0000038B 12:11:03.090936 : - 12:11:03.092933 : Cannot read memory at address 0x0000030B 12:11:03.092933 : Cannot read memory at address 0x0000038B 12:11:03.094229 : Cannot read memory at address 0x0000030B 12:11:03.094229 : Cannot read memory at address 0x0000038B 12:11:03.095474 : Cannot read memory at address 0x0000030B 12:11:03.095474 : Cannot read memory at address 0x0000038B 12:11:03.096483 : RawData event for Player #1: 12:11:03.097476 : Device rawinput data (Hex) = [ 0000853C, 0000AB54 ] 12:11:03.097476 : Cannot read memory at address 0x0000030B 12:11:03.097476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.097476 : Cannot read memory at address 0x0000038B 12:11:03.097476 : OnScreen Cursor Position (Px) = [ 999, 722 ] 12:11:03.097476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.097476 : ClientWindow Style = FullScreen 12:11:03.097476 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.097476 : Game Position (Hex) = [ 03E7, 02D2 ] 12:11:03.097476 : Game Position (Dec) = [ 999, 722 ] 12:11:03.097476 : - 12:11:03.099469 : Cannot read memory at address 0x0000030B 12:11:03.099469 : Cannot read memory at address 0x0000038B 12:11:03.101462 : Cannot read memory at address 0x0000030B 12:11:03.101462 : Cannot read memory at address 0x0000038B 12:11:03.102964 : Cannot read memory at address 0x0000030B 12:11:03.102964 : Cannot read memory at address 0x0000038B 12:11:03.103968 : RawData event for Player #1: 12:11:03.103968 : Device rawinput data (Hex) = [ 0000853C, 0000AB2C ] 12:11:03.103968 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.103968 : OnScreen Cursor Position (Px) = [ 999, 722 ] 12:11:03.103968 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.103968 : ClientWindow Style = FullScreen 12:11:03.103968 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.103968 : Game Position (Hex) = [ 03E7, 02D2 ] 12:11:03.104964 : Game Position (Dec) = [ 999, 722 ] 12:11:03.104964 : Cannot read memory at address 0x0000030B 12:11:03.104964 : Cannot read memory at address 0x0000038B 12:11:03.106961 : Cannot read memory at address 0x0000030B 12:11:03.106961 : Cannot read memory at address 0x0000038B 12:11:03.107958 : RawData event for Player #1: 12:11:03.107958 : Device rawinput data (Hex) = [ 0000853C, 0000AB28 ] 12:11:03.107958 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.107958 : OnScreen Cursor Position (Px) = [ 999, 722 ] 12:11:03.107958 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.107958 : ClientWindow Style = FullScreen 12:11:03.107958 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.108951 : Game Position (Hex) = [ 03E7, 02D2 ] 12:11:03.108951 : Cannot read memory at address 0x0000030B 12:11:03.108951 : Game Position (Dec) = [ 999, 722 ] 12:11:03.108951 : Cannot read memory at address 0x0000038B 12:11:03.110948 : Cannot read memory at address 0x0000030B 12:11:03.110948 : Cannot read memory at address 0x0000038B 12:11:03.112941 : Cannot read memory at address 0x0000030B 12:11:03.112941 : Cannot read memory at address 0x0000038B 12:11:03.112941 : RawData event for Player #1: 12:11:03.113444 : Device rawinput data (Hex) = [ 0000853C, 0000AB28 ] 12:11:03.113444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.113444 : OnScreen Cursor Position (Px) = [ 999, 722 ] 12:11:03.113444 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.113444 : ClientWindow Style = FullScreen 12:11:03.113444 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.113444 : Game Position (Hex) = [ 03E7, 02D2 ] 12:11:03.113444 : Game Position (Dec) = [ 999, 722 ] 12:11:03.113444 : - 12:11:03.114442 : Cannot read memory at address 0x0000030B 12:11:03.114442 : Cannot read memory at address 0x0000038B 12:11:03.116436 : Cannot read memory at address 0x0000030B 12:11:03.116436 : Cannot read memory at address 0x0000038B 12:11:03.117432 : RawData event for Player #1: 12:11:03.118429 : Cannot read memory at address 0x0000030B 12:11:03.118429 : Cannot read memory at address 0x0000038B 12:11:03.118429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.118429 : OnScreen Cursor Position (Px) = [ 998, 721 ] 12:11:03.118429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.118429 : ClientWindow Style = FullScreen 12:11:03.118429 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.118429 : Game Position (Hex) = [ 03E6, 02D1 ] 12:11:03.118429 : Game Position (Dec) = [ 998, 721 ] 12:11:03.118429 : - 12:11:03.120422 : Cannot read memory at address 0x0000030B 12:11:03.120422 : Cannot read memory at address 0x0000038B 12:11:03.122924 : Cannot read memory at address 0x0000030B 12:11:03.122924 : Cannot read memory at address 0x0000038B 12:11:03.122924 : RawData event for Player #1: 12:11:03.122924 : Device rawinput data (Hex) = [ 000084E4, 0000AB00 ] 12:11:03.122924 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.122924 : OnScreen Cursor Position (Px) = [ 996, 721 ] 12:11:03.122924 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.122924 : ClientWindow Style = FullScreen 12:11:03.123956 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.123956 : Game Position (Hex) = [ 03E4, 02D1 ] 12:11:03.123956 : Game Position (Dec) = [ 996, 721 ] 12:11:03.123956 : - 12:11:03.124791 : Cannot read memory at address 0x0000030B 12:11:03.124791 : Cannot read memory at address 0x0000038B 12:11:03.126792 : Cannot read memory at address 0x0000030B 12:11:03.126792 : Cannot read memory at address 0x0000038B 12:11:03.128785 : Cannot read memory at address 0x0000030B 12:11:03.128785 : Cannot read memory at address 0x0000038B 12:11:03.129782 : RawData event for Player #1: 12:11:03.129782 : Device rawinput data (Hex) = [ 000084E4, 0000AB08 ] 12:11:03.129782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.130775 : OnScreen Cursor Position (Px) = [ 996, 721 ] 12:11:03.130775 : Cannot read memory at address 0x0000030B 12:11:03.130775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.130775 : Cannot read memory at address 0x0000038B 12:11:03.130775 : ClientWindow Style = FullScreen 12:11:03.130775 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.130775 : Game Position (Hex) = [ 03E4, 02D1 ] 12:11:03.130775 : Game Position (Dec) = [ 996, 721 ] 12:11:03.130775 : - 12:11:03.132768 : Cannot read memory at address 0x0000030B 12:11:03.132768 : Cannot read memory at address 0x0000038B 12:11:03.134268 : Cannot read memory at address 0x0000030B 12:11:03.134268 : Cannot read memory at address 0x0000038B 12:11:03.136262 : Cannot read memory at address 0x0000030B 12:11:03.136262 : RawData event for Player #1: 12:11:03.136262 : Cannot read memory at address 0x0000038B 12:11:03.136262 : Device rawinput data (Hex) = [ 000084E4, 0000AB08 ] 12:11:03.136262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.136262 : OnScreen Cursor Position (Px) = [ 996, 721 ] 12:11:03.136262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.136262 : ClientWindow Style = FullScreen 12:11:03.136262 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.136262 : Game Position (Hex) = [ 03E4, 02D1 ] 12:11:03.137258 : Game Position (Dec) = [ 996, 721 ] 12:11:03.137258 : - 12:11:03.138259 : Cannot read memory at address 0x0000030B 12:11:03.138259 : Cannot read memory at address 0x0000038B 12:11:03.140252 : Cannot read memory at address 0x0000030B 12:11:03.140252 : Cannot read memory at address 0x0000038B 12:11:03.142755 : Cannot read memory at address 0x0000030B 12:11:03.142755 : Cannot read memory at address 0x0000038B 12:11:03.142755 : RawData event for Player #1: 12:11:03.142755 : Device rawinput data (Hex) = [ 000084BC, 0000AAFC ] 12:11:03.143788 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.143788 : OnScreen Cursor Position (Px) = [ 995, 721 ] 12:11:03.143788 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.143788 : ClientWindow Style = FullScreen 12:11:03.143788 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.143788 : Game Position (Hex) = [ 03E3, 02D1 ] 12:11:03.143788 : Game Position (Dec) = [ 995, 721 ] 12:11:03.144785 : - 12:11:03.144785 : Cannot read memory at address 0x0000030B 12:11:03.144785 : Cannot read memory at address 0x0000038B 12:11:03.146779 : Cannot read memory at address 0x0000030B 12:11:03.146779 : Cannot read memory at address 0x0000038B 12:11:03.148772 : Cannot read memory at address 0x0000030B 12:11:03.148772 : Cannot read memory at address 0x0000038B 12:11:03.149768 : RawData event for Player #1: 12:11:03.150765 : Device rawinput data (Hex) = [ 00008494, 0000AAFC ] 12:11:03.150765 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.150765 : Cannot read memory at address 0x0000030B 12:11:03.150765 : OnScreen Cursor Position (Px) = [ 994, 721 ] 12:11:03.150765 : Cannot read memory at address 0x0000038B 12:11:03.150765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.150765 : ClientWindow Style = FullScreen 12:11:03.150765 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.151762 : Game Position (Hex) = [ 03E2, 02D1 ] 12:11:03.151762 : Game Position (Dec) = [ 994, 721 ] 12:11:03.151762 : - 12:11:03.152758 : Cannot read memory at address 0x0000030B 12:11:03.152758 : Cannot read memory at address 0x0000038B 12:11:03.154058 : Cannot read memory at address 0x0000030B 12:11:03.154058 : Cannot read memory at address 0x0000038B 12:11:03.156102 : Cannot read memory at address 0x0000030B 12:11:03.156102 : Cannot read memory at address 0x0000038B 12:11:03.157099 : RawData event for Player #1: 12:11:03.157099 : Device rawinput data (Hex) = [ 000084A4, 0000AAD4 ] 12:11:03.157099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.157099 : OnScreen Cursor Position (Px) = [ 994, 720 ] 12:11:03.158078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.158078 : Cannot read memory at address 0x0000030B 12:11:03.158078 : ClientWindow Style = FullScreen 12:11:03.158078 : Cannot read memory at address 0x0000038B 12:11:03.158078 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.158078 : Game Position (Hex) = [ 03E2, 02D0 ] 12:11:03.158078 : Game Position (Dec) = [ 994, 720 ] 12:11:03.158078 : - 12:11:03.160086 : Cannot read memory at address 0x0000030B 12:11:03.160086 : Cannot read memory at address 0x0000038B 12:11:03.162039 : Cannot read memory at address 0x0000030B 12:11:03.162039 : Cannot read memory at address 0x0000038B 12:11:03.163540 : Cannot read memory at address 0x0000030B 12:11:03.163540 : Cannot read memory at address 0x0000038B 12:11:03.164540 : RawData event for Player #1: 12:11:03.164540 : Device rawinput data (Hex) = [ 00008470, 0000AAC8 ] 12:11:03.164540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.164540 : OnScreen Cursor Position (Px) = [ 993, 720 ] 12:11:03.164540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.164540 : ClientWindow Style = FullScreen 12:11:03.164540 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.165537 : Cannot read memory at address 0x0000030B 12:11:03.165537 : Game Position (Hex) = [ 03E1, 02D0 ] 12:11:03.165537 : Cannot read memory at address 0x0000038B 12:11:03.165537 : Game Position (Dec) = [ 993, 720 ] 12:11:03.166040 : - 12:11:03.167039 : Cannot read memory at address 0x0000030B 12:11:03.167039 : Cannot read memory at address 0x0000038B 12:11:03.169032 : Cannot read memory at address 0x0000030B 12:11:03.169032 : Cannot read memory at address 0x0000038B 12:11:03.171030 : Cannot read memory at address 0x0000030B 12:11:03.171030 : Cannot read memory at address 0x0000038B 12:11:03.171030 : RawData event for Player #1: 12:11:03.171030 : Device rawinput data (Hex) = [ 00008470, 0000AAC8 ] 12:11:03.171030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.171030 : OnScreen Cursor Position (Px) = [ 993, 720 ] 12:11:03.171030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.172022 : ClientWindow Style = FullScreen 12:11:03.172022 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.172022 : Game Position (Hex) = [ 03E1, 02D0 ] 12:11:03.172022 : Game Position (Dec) = [ 993, 720 ] 12:11:03.172022 : - 12:11:03.173023 : Cannot read memory at address 0x0000030B 12:11:03.173023 : Cannot read memory at address 0x0000038B 12:11:03.174298 : Cannot read memory at address 0x0000030B 12:11:03.174298 : Cannot read memory at address 0x0000038B 12:11:03.176297 : Cannot read memory at address 0x0000030B 12:11:03.176297 : Cannot read memory at address 0x0000038B 12:11:03.178287 : Cannot read memory at address 0x0000030B 12:11:03.178287 : RawData event for Player #1: 12:11:03.178287 : Cannot read memory at address 0x0000038B 12:11:03.178287 : Device rawinput data (Hex) = [ 00008470, 0000AAC8 ] 12:11:03.178287 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.178287 : OnScreen Cursor Position (Px) = [ 993, 720 ] 12:11:03.179284 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.179284 : ClientWindow Style = FullScreen 12:11:03.179284 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.179284 : Game Position (Hex) = [ 03E1, 02D0 ] 12:11:03.179284 : Game Position (Dec) = [ 993, 720 ] 12:11:03.179284 : - 12:11:03.180280 : Cannot read memory at address 0x0000030B 12:11:03.180280 : Cannot read memory at address 0x0000038B 12:11:03.182779 : Cannot read memory at address 0x0000030B 12:11:03.182779 : Cannot read memory at address 0x0000038B 12:11:03.183787 : RawData event for Player #1: 12:11:03.183787 : Device rawinput data (Hex) = [ 00008468, 0000AAD4 ] 12:11:03.183787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.183787 : OnScreen Cursor Position (Px) = [ 993, 720 ] 12:11:03.184784 : Cannot read memory at address 0x0000030B 12:11:03.184784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.184784 : Cannot read memory at address 0x0000038B 12:11:03.184784 : ClientWindow Style = FullScreen 12:11:03.184784 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.184784 : Game Position (Hex) = [ 03E1, 02D0 ] 12:11:03.184784 : Game Position (Dec) = [ 993, 720 ] 12:11:03.184784 : - 12:11:03.186781 : Cannot read memory at address 0x0000030B 12:11:03.186781 : Cannot read memory at address 0x0000038B 12:11:03.188774 : Cannot read memory at address 0x0000030B 12:11:03.188774 : Cannot read memory at address 0x0000038B 12:11:03.190768 : Cannot read memory at address 0x0000030B 12:11:03.190768 : Cannot read memory at address 0x0000038B 12:11:03.190768 : RawData event for Player #1: 12:11:03.190768 : Device rawinput data (Hex) = [ 00008468, 0000AA80 ] 12:11:03.191761 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.191761 : OnScreen Cursor Position (Px) = [ 993, 719 ] 12:11:03.191761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.191761 : ClientWindow Style = FullScreen 12:11:03.191761 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.191761 : Game Position (Hex) = [ 03E1, 02CF ] 12:11:03.191761 : Game Position (Dec) = [ 993, 719 ] 12:11:03.191761 : - 12:11:03.192759 : Cannot read memory at address 0x0000030B 12:11:03.192759 : Cannot read memory at address 0x0000038B 12:11:03.194082 : Cannot read memory at address 0x0000030B 12:11:03.194082 : Cannot read memory at address 0x0000038B 12:11:03.196082 : Cannot read memory at address 0x0000030B 12:11:03.196082 : Cannot read memory at address 0x0000038B 12:11:03.198072 : Cannot read memory at address 0x0000030B 12:11:03.198072 : Cannot read memory at address 0x0000038B 12:11:03.198072 : RawData event for Player #1: 12:11:03.198072 : Device rawinput data (Hex) = [ 00008448, 0000AA74 ] 12:11:03.198072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.199071 : OnScreen Cursor Position (Px) = [ 992, 719 ] 12:11:03.199071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.199071 : ClientWindow Style = FullScreen 12:11:03.199071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.199071 : Game Position (Hex) = [ 03E0, 02CF ] 12:11:03.199071 : Game Position (Dec) = [ 992, 719 ] 12:11:03.200065 : - 12:11:03.200065 : Cannot read memory at address 0x0000030B 12:11:03.200065 : Cannot read memory at address 0x0000038B 12:11:03.202061 : Cannot read memory at address 0x0000030B 12:11:03.202061 : Cannot read memory at address 0x0000038B 12:11:03.203567 : Cannot read memory at address 0x0000030B 12:11:03.203567 : Cannot read memory at address 0x0000038B 12:11:03.204911 : Cannot read memory at address 0x0000030B 12:11:03.204911 : Cannot read memory at address 0x0000038B 12:11:03.204911 : RawData event for Player #1: 12:11:03.204911 : Device rawinput data (Hex) = [ 00008448, 0000AA74 ] 12:11:03.204911 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.205918 : OnScreen Cursor Position (Px) = [ 992, 719 ] 12:11:03.205918 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.205918 : ClientWindow Style = FullScreen 12:11:03.205918 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.205918 : Game Position (Hex) = [ 03E0, 02CF ] 12:11:03.205918 : Game Position (Dec) = [ 992, 719 ] 12:11:03.205918 : - 12:11:03.206915 : Cannot read memory at address 0x0000030B 12:11:03.206915 : Cannot read memory at address 0x0000038B 12:11:03.208911 : Cannot read memory at address 0x0000030B 12:11:03.208911 : Cannot read memory at address 0x0000038B 12:11:03.210904 : Cannot read memory at address 0x0000030B 12:11:03.210904 : Cannot read memory at address 0x0000038B 12:11:03.211901 : RawData event for Player #1: 12:11:03.212896 : Device rawinput data (Hex) = [ 00008448, 0000AA74 ] 12:11:03.212896 : Cannot read memory at address 0x0000030B 12:11:03.213400 : Cannot read memory at address 0x0000038B 12:11:03.213400 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.213400 : ClientWindow Style = FullScreen 12:11:03.214401 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.214401 : Game Position (Hex) = [ 03E0, 02CF ] 12:11:03.214401 : Game Position (Dec) = [ 992, 719 ] 12:11:03.214401 : - 12:11:03.215397 : Cannot read memory at address 0x0000030B 12:11:03.215397 : Cannot read memory at address 0x0000038B 12:11:03.217391 : Cannot read memory at address 0x0000030B 12:11:03.217391 : Cannot read memory at address 0x0000038B 12:11:03.218387 : RawData event for Player #1: 12:11:03.218387 : Device rawinput data (Hex) = [ 00008448, 0000AA74 ] 12:11:03.218387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.218387 : OnScreen Cursor Position (Px) = [ 992, 719 ] 12:11:03.218387 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.219384 : ClientWindow Style = FullScreen 12:11:03.219384 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.219384 : Cannot read memory at address 0x0000030B 12:11:03.219384 : Game Position (Hex) = [ 03E0, 02CF ] 12:11:03.219384 : Cannot read memory at address 0x0000038B 12:11:03.219384 : Game Position (Dec) = [ 992, 719 ] 12:11:03.219384 : - 12:11:03.221380 : Cannot read memory at address 0x0000030B 12:11:03.221380 : Cannot read memory at address 0x0000038B 12:11:03.222889 : Cannot read memory at address 0x0000030B 12:11:03.222889 : Cannot read memory at address 0x0000038B 12:11:03.224654 : Cannot read memory at address 0x0000030B 12:11:03.224654 : Cannot read memory at address 0x0000038B 12:11:03.225656 : RawData event for Player #1: 12:11:03.225656 : Device rawinput data (Hex) = [ 00008448, 0000AA74 ] 12:11:03.225656 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.225656 : OnScreen Cursor Position (Px) = [ 992, 719 ] 12:11:03.225656 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.225656 : ClientWindow Style = FullScreen 12:11:03.226653 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.226653 : Cannot read memory at address 0x0000030B 12:11:03.226653 : Game Position (Hex) = [ 03E0, 02CF ] 12:11:03.226653 : Cannot read memory at address 0x0000038B 12:11:03.226653 : Game Position (Dec) = [ 992, 719 ] 12:11:03.226653 : - 12:11:03.228646 : Cannot read memory at address 0x0000030B 12:11:03.228646 : Cannot read memory at address 0x0000038B 12:11:03.230639 : Cannot read memory at address 0x0000030B 12:11:03.230639 : Cannot read memory at address 0x0000038B 12:11:03.231635 : RawData event for Player #1: 12:11:03.231635 : Device rawinput data (Hex) = [ 00008468, 0000AA80 ] 12:11:03.231635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.231635 : OnScreen Cursor Position (Px) = [ 993, 719 ] 12:11:03.231635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.231635 : ClientWindow Style = FullScreen 12:11:03.233138 : Cannot read memory at address 0x0000030B 12:11:03.233138 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.233138 : Cannot read memory at address 0x0000038B 12:11:03.233138 : Game Position (Hex) = [ 03E1, 02CF ] 12:11:03.233138 : Game Position (Dec) = [ 993, 719 ] 12:11:03.233138 : - 12:11:03.235158 : Cannot read memory at address 0x0000030B 12:11:03.235158 : Cannot read memory at address 0x0000038B 12:11:03.237151 : Cannot read memory at address 0x0000030B 12:11:03.237151 : Cannot read memory at address 0x0000038B 12:11:03.239147 : Cannot read memory at address 0x0000030B 12:11:03.239147 : Cannot read memory at address 0x0000038B 12:11:03.239147 : RawData event for Player #1: 12:11:03.239147 : Device rawinput data (Hex) = [ 00008468, 0000AAA8 ] 12:11:03.239147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.239147 : OnScreen Cursor Position (Px) = [ 993, 719 ] 12:11:03.240137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.240137 : ClientWindow Style = FullScreen 12:11:03.240137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.240137 : Game Position (Hex) = [ 03E1, 02CF ] 12:11:03.240137 : Game Position (Dec) = [ 993, 719 ] 12:11:03.240137 : - 12:11:03.241134 : Cannot read memory at address 0x0000030B 12:11:03.241134 : Cannot read memory at address 0x0000038B 12:11:03.243131 : Cannot read memory at address 0x0000030B 12:11:03.243131 : Cannot read memory at address 0x0000038B 12:11:03.244630 : Cannot read memory at address 0x0000030B 12:11:03.244630 : Cannot read memory at address 0x0000038B 12:11:03.245635 : RawData event for Player #1: 12:11:03.246628 : Device rawinput data (Hex) = [ 00008470, 0000AAC8 ] 12:11:03.246628 : Cannot read memory at address 0x0000030B 12:11:03.246628 : Cannot read memory at address 0x0000038B 12:11:03.246628 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.246628 : ClientWindow Style = FullScreen 12:11:03.247625 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.247625 : Game Position (Hex) = [ 03E1, 02D0 ] 12:11:03.247625 : Game Position (Dec) = [ 993, 720 ] 12:11:03.247625 : - 12:11:03.248625 : Cannot read memory at address 0x0000030B 12:11:03.248625 : Cannot read memory at address 0x0000038B 12:11:03.250614 : Cannot read memory at address 0x0000030B 12:11:03.250614 : Cannot read memory at address 0x0000038B 12:11:03.253203 : Cannot read memory at address 0x0000030B 12:11:03.253203 : Cannot read memory at address 0x0000038B 12:11:03.253203 : RawData event for Player #1: 12:11:03.253203 : Device rawinput data (Hex) = [ 00008470, 0000AAC8 ] 12:11:03.253203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.253203 : OnScreen Cursor Position (Px) = [ 993, 720 ] 12:11:03.254203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.254203 : ClientWindow Style = FullScreen 12:11:03.254203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.254203 : Game Position (Hex) = [ 03E1, 02D0 ] 12:11:03.254203 : Game Position (Dec) = [ 993, 720 ] 12:11:03.254203 : - 12:11:03.255199 : Cannot read memory at address 0x0000030B 12:11:03.255199 : Cannot read memory at address 0x0000038B 12:11:03.257196 : Cannot read memory at address 0x0000030B 12:11:03.257196 : Cannot read memory at address 0x0000038B 12:11:03.259190 : Cannot read memory at address 0x0000030B 12:11:03.259190 : Cannot read memory at address 0x0000038B 12:11:03.260183 : RawData event for Player #1: 12:11:03.260183 : Device rawinput data (Hex) = [ 00008470, 0000AAC8 ] 12:11:03.260183 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.260183 : OnScreen Cursor Position (Px) = [ 993, 720 ] 12:11:03.261180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.261180 : ClientWindow Style = FullScreen 12:11:03.261180 : Cannot read memory at address 0x0000030B 12:11:03.261180 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.261180 : Cannot read memory at address 0x0000038B 12:11:03.261180 : Game Position (Dec) = [ 993, 720 ] 12:11:03.262176 : - 12:11:03.263177 : Cannot read memory at address 0x0000030B 12:11:03.263177 : Cannot read memory at address 0x0000038B 12:11:03.264684 : Cannot read memory at address 0x0000030B 12:11:03.264684 : Cannot read memory at address 0x0000038B 12:11:03.266189 : Cannot read memory at address 0x0000030B 12:11:03.266189 : Cannot read memory at address 0x0000038B 12:11:03.266189 : RawData event for Player #1: 12:11:03.266189 : Device rawinput data (Hex) = [ 00008470, 0000AAC8 ] 12:11:03.266189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.267190 : OnScreen Cursor Position (Px) = [ 993, 720 ] 12:11:03.267190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.267190 : ClientWindow Style = FullScreen 12:11:03.267190 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.267190 : Game Position (Hex) = [ 03E1, 02D0 ] 12:11:03.267190 : Game Position (Dec) = [ 993, 720 ] 12:11:03.268187 : - 12:11:03.268187 : Cannot read memory at address 0x0000030B 12:11:03.268187 : Cannot read memory at address 0x0000038B 12:11:03.270180 : Cannot read memory at address 0x0000030B 12:11:03.270180 : Cannot read memory at address 0x0000038B 12:11:03.272177 : Cannot read memory at address 0x0000030B 12:11:03.272177 : Cannot read memory at address 0x0000038B 12:11:03.273174 : RawData event for Player #1: 12:11:03.273679 : Cannot read memory at address 0x0000030B 12:11:03.273679 : Cannot read memory at address 0x0000038B 12:11:03.273679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.273679 : OnScreen Cursor Position (Px) = [ 993, 720 ] 12:11:03.273679 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.274679 : ClientWindow Style = FullScreen 12:11:03.274679 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.274679 : Game Position (Hex) = [ 03E1, 02D0 ] 12:11:03.274679 : Game Position (Dec) = [ 993, 720 ] 12:11:03.274679 : - 12:11:03.275676 : Cannot read memory at address 0x0000030B 12:11:03.275676 : Cannot read memory at address 0x0000038B 12:11:03.277669 : Cannot read memory at address 0x0000030B 12:11:03.277669 : Cannot read memory at address 0x0000038B 12:11:03.279666 : Cannot read memory at address 0x0000030B 12:11:03.279666 : Cannot read memory at address 0x0000038B 12:11:03.280659 : RawData event for Player #1: 12:11:03.280659 : Device rawinput data (Hex) = [ 0000844C, 0000AACC ] 12:11:03.280659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.280659 : OnScreen Cursor Position (Px) = [ 992, 720 ] 12:11:03.280659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.280659 : ClientWindow Style = FullScreen 12:11:03.281656 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.281656 : Cannot read memory at address 0x0000030B 12:11:03.281656 : Game Position (Hex) = [ 03E0, 02D0 ] 12:11:03.281656 : Cannot read memory at address 0x0000038B 12:11:03.281656 : Game Position (Dec) = [ 992, 720 ] 12:11:03.281656 : - 12:11:03.284168 : Cannot read memory at address 0x0000030B 12:11:03.284168 : Cannot read memory at address 0x0000038B 12:11:03.286160 : Cannot read memory at address 0x0000030B 12:11:03.286160 : Cannot read memory at address 0x0000038B 12:11:03.287157 : RawData event for Player #1: 12:11:03.287157 : Device rawinput data (Hex) = [ 0000842C, 0000AAC8 ] 12:11:03.287157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.287157 : OnScreen Cursor Position (Px) = [ 991, 720 ] 12:11:03.287157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.287157 : ClientWindow Style = FullScreen 12:11:03.287157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.287157 : Game Position (Hex) = [ 03DF, 02D0 ] 12:11:03.287157 : Game Position (Dec) = [ 991, 720 ] 12:11:03.288154 : - 12:11:03.288154 : Cannot read memory at address 0x0000030B 12:11:03.288154 : Cannot read memory at address 0x0000038B 12:11:03.290147 : Cannot read memory at address 0x0000030B 12:11:03.290147 : Cannot read memory at address 0x0000038B 12:11:03.292140 : Cannot read memory at address 0x0000030B 12:11:03.292140 : Cannot read memory at address 0x0000038B 12:11:03.293640 : Cannot read memory at address 0x0000030B 12:11:03.293640 : Cannot read memory at address 0x0000038B 12:11:03.293640 : RawData event for Player #1: 12:11:03.293640 : Device rawinput data (Hex) = [ 0000842C, 0000AAC8 ] 12:11:03.293640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.294639 : OnScreen Cursor Position (Px) = [ 991, 720 ] 12:11:03.294639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.294639 : ClientWindow Style = FullScreen 12:11:03.294639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.294639 : Game Position (Hex) = [ 03DF, 02D0 ] 12:11:03.294639 : Game Position (Dec) = [ 991, 720 ] 12:11:03.294639 : - 12:11:03.295635 : Cannot read memory at address 0x0000030B 12:11:03.295635 : Cannot read memory at address 0x0000038B 12:11:03.297629 : Cannot read memory at address 0x0000030B 12:11:03.297629 : Cannot read memory at address 0x0000038B 12:11:03.299622 : Cannot read memory at address 0x0000030B 12:11:03.299622 : Cannot read memory at address 0x0000038B 12:11:03.300618 : RawData event for Player #1: 12:11:03.300618 : Device rawinput data (Hex) = [ 00008428, 0000AAC8 ] 12:11:03.300618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.301615 : OnScreen Cursor Position (Px) = [ 991, 720 ] 12:11:03.301615 : Cannot read memory at address 0x0000030B 12:11:03.301615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.301615 : Cannot read memory at address 0x0000038B 12:11:03.301615 : ClientWindow Style = FullScreen 12:11:03.301615 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.301615 : Game Position (Hex) = [ 03DF, 02D0 ] 12:11:03.301615 : Game Position (Dec) = [ 991, 720 ] 12:11:03.301615 : - 12:11:03.303118 : Cannot read memory at address 0x0000030B 12:11:03.303118 : Cannot read memory at address 0x0000038B 12:11:03.305120 : Cannot read memory at address 0x0000030B 12:11:03.305120 : Cannot read memory at address 0x0000038B 12:11:03.305120 : RawData event for Player #1: 12:11:03.305120 : Device rawinput data (Hex) = [ 00008428, 0000AAC8 ] 12:11:03.305120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.305120 : OnScreen Cursor Position (Px) = [ 991, 720 ] 12:11:03.305120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.305120 : ClientWindow Style = FullScreen 12:11:03.305120 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.305120 : Game Position (Hex) = [ 03DF, 02D0 ] 12:11:03.305120 : Game Position (Dec) = [ 991, 720 ] 12:11:03.305120 : - 12:11:03.307114 : Cannot read memory at address 0x0000030B 12:11:03.307114 : Cannot read memory at address 0x0000038B 12:11:03.309107 : Cannot read memory at address 0x0000030B 12:11:03.309107 : Cannot read memory at address 0x0000038B 12:11:03.310104 : RawData event for Player #1: 12:11:03.310104 : Device rawinput data (Hex) = [ 00008428, 0000AAC8 ] 12:11:03.310104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.310104 : OnScreen Cursor Position (Px) = [ 991, 720 ] 12:11:03.310104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.310104 : ClientWindow Style = FullScreen 12:11:03.310104 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.310104 : Game Position (Hex) = [ 03DF, 02D0 ] 12:11:03.310104 : Game Position (Dec) = [ 991, 720 ] 12:11:03.310104 : - 12:11:03.311100 : Cannot read memory at address 0x0000030B 12:11:03.311226 : Cannot read memory at address 0x0000038B 12:11:03.312846 : Cannot read memory at address 0x0000030B 12:11:03.312846 : Cannot read memory at address 0x0000038B 12:11:03.314690 : Cannot read memory at address 0x0000030B 12:11:03.314690 : Cannot read memory at address 0x0000038B 12:11:03.314690 : RawData event for Player #1: 12:11:03.314690 : Device rawinput data (Hex) = [ 00008408, 0000AABC ] 12:11:03.314690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.314690 : OnScreen Cursor Position (Px) = [ 990, 720 ] 12:11:03.315725 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.315725 : ClientWindow Style = FullScreen 12:11:03.315725 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.315725 : Game Position (Hex) = [ 03DE, 02D0 ] 12:11:03.315725 : Game Position (Dec) = [ 990, 720 ] 12:11:03.315725 : - 12:11:03.316722 : Cannot read memory at address 0x0000030B 12:11:03.316722 : Cannot read memory at address 0x0000038B 12:11:03.318716 : Cannot read memory at address 0x0000030B 12:11:03.318716 : Cannot read memory at address 0x0000038B 12:11:03.319711 : RawData event for Player #1: 12:11:03.319711 : Device rawinput data (Hex) = [ 00008408, 0000AABC ] 12:11:03.319711 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.319711 : OnScreen Cursor Position (Px) = [ 990, 720 ] 12:11:03.320708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.320708 : Cannot read memory at address 0x0000030B 12:11:03.320708 : ClientWindow Style = FullScreen 12:11:03.320708 : Cannot read memory at address 0x0000038B 12:11:03.320708 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.320708 : Game Position (Hex) = [ 03DE, 02D0 ] 12:11:03.320708 : Game Position (Dec) = [ 990, 720 ] 12:11:03.320708 : - 12:11:03.323214 : Cannot read memory at address 0x0000030B 12:11:03.323214 : Cannot read memory at address 0x0000038B 12:11:03.324220 : RawData event for Player #1: 12:11:03.324220 : Device rawinput data (Hex) = [ 00008408, 0000AABC ] 12:11:03.324220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.324220 : OnScreen Cursor Position (Px) = [ 990, 720 ] 12:11:03.324220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.324220 : ClientWindow Style = FullScreen 12:11:03.324220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.324220 : Game Position (Hex) = [ 03DE, 02D0 ] 12:11:03.324220 : Game Position (Dec) = [ 990, 720 ] 12:11:03.324220 : - 12:11:03.325216 : Cannot read memory at address 0x0000030B 12:11:03.325216 : Cannot read memory at address 0x0000038B 12:11:03.327209 : Cannot read memory at address 0x0000030B 12:11:03.327209 : Cannot read memory at address 0x0000038B 12:11:03.329207 : Cannot read memory at address 0x0000030B 12:11:03.329207 : RawData event for Player #1: 12:11:03.329207 : Cannot read memory at address 0x0000038B 12:11:03.329207 : Device rawinput data (Hex) = [ 000083F8, 0000AAF0 ] 12:11:03.329207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.329207 : OnScreen Cursor Position (Px) = [ 989, 721 ] 12:11:03.329207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.329207 : ClientWindow Style = FullScreen 12:11:03.329207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.330199 : Game Position (Hex) = [ 03DD, 02D1 ] 12:11:03.330199 : Game Position (Dec) = [ 989, 721 ] 12:11:03.330199 : - 12:11:03.331196 : Cannot read memory at address 0x0000030B 12:11:03.331196 : Cannot read memory at address 0x0000038B 12:11:03.333190 : Cannot read memory at address 0x0000030B 12:11:03.333190 : Cannot read memory at address 0x0000038B 12:11:03.333691 : RawData event for Player #1: 12:11:03.333691 : Device rawinput data (Hex) = [ 000083F8, 0000AAF0 ] 12:11:03.333691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.333691 : OnScreen Cursor Position (Px) = [ 989, 721 ] 12:11:03.334690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.334690 : Cannot read memory at address 0x0000030B 12:11:03.334690 : ClientWindow Style = FullScreen 12:11:03.334690 : Cannot read memory at address 0x0000038B 12:11:03.334690 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.334690 : Game Position (Hex) = [ 03DD, 02D1 ] 12:11:03.334690 : Game Position (Dec) = [ 989, 721 ] 12:11:03.334690 : - 12:11:03.336683 : Cannot read memory at address 0x0000030B 12:11:03.336683 : Cannot read memory at address 0x0000038B 12:11:03.338676 : Cannot read memory at address 0x0000030B 12:11:03.338676 : Cannot read memory at address 0x0000038B 12:11:03.338676 : RawData event for Player #1: 12:11:03.338676 : Device rawinput data (Hex) = [ 000083F8, 0000AAC8 ] 12:11:03.338676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.339673 : OnScreen Cursor Position (Px) = [ 989, 720 ] 12:11:03.339673 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.339673 : ClientWindow Style = FullScreen 12:11:03.339673 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.339673 : Game Position (Hex) = [ 03DD, 02D0 ] 12:11:03.339673 : Game Position (Dec) = [ 989, 720 ] 12:11:03.339673 : - 12:11:03.340670 : Cannot read memory at address 0x0000030B 12:11:03.340670 : Cannot read memory at address 0x0000038B 12:11:03.343168 : Cannot read memory at address 0x0000030B 12:11:03.343168 : Cannot read memory at address 0x0000038B 12:11:03.344176 : RawData event for Player #1: 12:11:03.344176 : Device rawinput data (Hex) = [ 000083F8, 0000AAC8 ] 12:11:03.344176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.344176 : OnScreen Cursor Position (Px) = [ 989, 720 ] 12:11:03.344731 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.344731 : Cannot read memory at address 0x0000030B 12:11:03.344731 : ClientWindow Style = FullScreen 12:11:03.344731 : Cannot read memory at address 0x0000038B 12:11:03.344731 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.344731 : Game Position (Hex) = [ 03DD, 02D0 ] 12:11:03.344731 : Game Position (Dec) = [ 989, 720 ] 12:11:03.344731 : - 12:11:03.346726 : Cannot read memory at address 0x0000030B 12:11:03.346726 : Cannot read memory at address 0x0000038B 12:11:03.347722 : RawData event for Player #1: 12:11:03.347722 : Device rawinput data (Hex) = [ 000083F8, 0000AAC8 ] 12:11:03.347722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.348719 : OnScreen Cursor Position (Px) = [ 989, 720 ] 12:11:03.348719 : Cannot read memory at address 0x0000030B 12:11:03.348719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.348719 : ClientWindow Style = FullScreen 12:11:03.348719 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.348719 : Game Position (Hex) = [ 03DD, 02D0 ] 12:11:03.348719 : Game Position (Dec) = [ 989, 720 ] 12:11:03.348719 : - 12:11:03.350712 : Cannot read memory at address 0x0000030B 12:11:03.350712 : Cannot read memory at address 0x0000038B 12:11:03.353211 : Cannot read memory at address 0x0000030B 12:11:03.353211 : Cannot read memory at address 0x0000038B 12:11:03.353211 : RawData event for Player #1: 12:11:03.353211 : Device rawinput data (Hex) = [ 000083F8, 0000AAC8 ] 12:11:03.353211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.353211 : OnScreen Cursor Position (Px) = [ 989, 720 ] 12:11:03.353211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.353211 : ClientWindow Style = FullScreen 12:11:03.353211 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.353211 : Game Position (Hex) = [ 03DD, 02D0 ] 12:11:03.353211 : Game Position (Dec) = [ 989, 720 ] 12:11:03.353211 : - 12:11:03.355221 : Cannot read memory at address 0x0000030B 12:11:03.355221 : Cannot read memory at address 0x0000038B 12:11:03.357215 : Cannot read memory at address 0x0000030B 12:11:03.357215 : Cannot read memory at address 0x0000038B 12:11:03.358211 : RawData event for Player #1: 12:11:03.358211 : Device rawinput data (Hex) = [ 000083F8, 0000AAC8 ] 12:11:03.358211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.358211 : OnScreen Cursor Position (Px) = [ 989, 720 ] 12:11:03.358211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.358211 : ClientWindow Style = FullScreen 12:11:03.358211 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.358211 : Game Position (Hex) = [ 03DD, 02D0 ] 12:11:03.358211 : Game Position (Dec) = [ 989, 720 ] 12:11:03.358211 : - 12:11:03.359208 : Cannot read memory at address 0x0000030B 12:11:03.359208 : Cannot read memory at address 0x0000038B 12:11:03.361205 : Cannot read memory at address 0x0000030B 12:11:03.361205 : Cannot read memory at address 0x0000038B 12:11:03.363199 : Cannot read memory at address 0x0000030B 12:11:03.363199 : Cannot read memory at address 0x0000038B 12:11:03.363199 : RawData event for Player #1: 12:11:03.363199 : Device rawinput data (Hex) = [ 000083F8, 0000AAC8 ] 12:11:03.363703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.363703 : OnScreen Cursor Position (Px) = [ 989, 720 ] 12:11:03.363703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.363703 : ClientWindow Style = FullScreen 12:11:03.363703 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.363703 : Game Position (Hex) = [ 03DD, 02D0 ] 12:11:03.363703 : Game Position (Dec) = [ 989, 720 ] 12:11:03.363703 : - 12:11:03.364701 : Cannot read memory at address 0x0000030B 12:11:03.364701 : Cannot read memory at address 0x0000038B 12:11:03.366199 : Cannot read memory at address 0x0000030B 12:11:03.366199 : Cannot read memory at address 0x0000038B 12:11:03.368194 : Cannot read memory at address 0x0000030B 12:11:03.368194 : RawData event for Player #1: 12:11:03.368194 : Cannot read memory at address 0x0000038B 12:11:03.368194 : Device rawinput data (Hex) = [ 000083F8, 0000AAC8 ] 12:11:03.368194 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.368194 : OnScreen Cursor Position (Px) = [ 989, 720 ] 12:11:03.368194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.368194 : ClientWindow Style = FullScreen 12:11:03.368194 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.369191 : Game Position (Hex) = [ 03DD, 02D0 ] 12:11:03.369191 : Game Position (Dec) = [ 989, 720 ] 12:11:03.369191 : - 12:11:03.370188 : Cannot read memory at address 0x0000030B 12:11:03.370188 : Cannot read memory at address 0x0000038B 12:11:03.372181 : Cannot read memory at address 0x0000030B 12:11:03.372181 : RawData event for Player #1: 12:11:03.372181 : Cannot read memory at address 0x0000038B 12:11:03.372181 : Device rawinput data (Hex) = [ 000083F8, 0000AAC8 ] 12:11:03.372181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.372181 : OnScreen Cursor Position (Px) = [ 989, 720 ] 12:11:03.372181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.372181 : ClientWindow Style = FullScreen 12:11:03.372181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.372181 : Game Position (Hex) = [ 03DD, 02D0 ] 12:11:03.372181 : Game Position (Dec) = [ 989, 720 ] 12:11:03.372181 : - 12:11:03.373679 : Cannot read memory at address 0x0000030B 12:11:03.373679 : Cannot read memory at address 0x0000038B 12:11:03.375678 : Cannot read memory at address 0x0000030B 12:11:03.375678 : Cannot read memory at address 0x0000038B 12:11:03.376674 : RawData event for Player #1: 12:11:03.376674 : Device rawinput data (Hex) = [ 000083F8, 0000AAC8 ] 12:11:03.376674 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.377667 : OnScreen Cursor Position (Px) = [ 989, 720 ] 12:11:03.377667 : Cannot read memory at address 0x0000030B 12:11:03.377667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.378012 : Cannot read memory at address 0x0000038B 12:11:03.378012 : ClientWindow Style = FullScreen 12:11:03.378012 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.378012 : Game Position (Hex) = [ 03DD, 02D0 ] 12:11:03.378012 : Game Position (Dec) = [ 989, 720 ] 12:11:03.378012 : - 12:11:03.379181 : Cannot read memory at address 0x0000030B 12:11:03.379181 : Cannot read memory at address 0x0000038B 12:11:03.381253 : Cannot read memory at address 0x0000030B 12:11:03.381253 : Cannot read memory at address 0x0000038B 12:11:03.381253 : RawData event for Player #1: 12:11:03.381253 : Device rawinput data (Hex) = [ 00008418, 0000AAEC ] 12:11:03.381253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.381253 : OnScreen Cursor Position (Px) = [ 990, 721 ] 12:11:03.381253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.382794 : ClientWindow Style = FullScreen 12:11:03.382794 : Cannot read memory at address 0x0000030B 12:11:03.382794 : Cannot read memory at address 0x0000038B 12:11:03.382794 : Game Position (Hex) = [ 03DE, 02D1 ] 12:11:03.382794 : Game Position (Dec) = [ 990, 721 ] 12:11:03.382794 : - 12:11:03.384841 : Cannot read memory at address 0x0000030B 12:11:03.384841 : Cannot read memory at address 0x0000038B 12:11:03.386831 : Cannot read memory at address 0x0000030B 12:11:03.386831 : Cannot read memory at address 0x0000038B 12:11:03.388826 : Cannot read memory at address 0x0000030B 12:11:03.388826 : Cannot read memory at address 0x0000038B 12:11:03.388826 : RawData event for Player #1: 12:11:03.388826 : Device rawinput data (Hex) = [ 000083F0, 0000AAF0 ] 12:11:03.388826 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.388826 : OnScreen Cursor Position (Px) = [ 989, 721 ] 12:11:03.388826 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.389823 : ClientWindow Style = FullScreen 12:11:03.389823 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.389823 : Game Position (Hex) = [ 03DD, 02D1 ] 12:11:03.389823 : Game Position (Dec) = [ 989, 721 ] 12:11:03.389823 : - 12:11:03.390782 : Cannot read memory at address 0x0000030B 12:11:03.390782 : Cannot read memory at address 0x0000038B 12:11:03.392775 : Cannot read memory at address 0x0000030B 12:11:03.392775 : Cannot read memory at address 0x0000038B 12:11:03.394707 : Cannot read memory at address 0x0000030B 12:11:03.394707 : Cannot read memory at address 0x0000038B 12:11:03.395710 : RawData event for Player #1: 12:11:03.395710 : Device rawinput data (Hex) = [ 00008418, 0000AAF0 ] 12:11:03.396703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.396703 : Cannot read memory at address 0x0000030B 12:11:03.396703 : Cannot read memory at address 0x0000038B 12:11:03.396703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.396703 : ClientWindow Style = FullScreen 12:11:03.396703 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.396703 : Game Position (Hex) = [ 03DE, 02D1 ] 12:11:03.396703 : Game Position (Dec) = [ 990, 721 ] 12:11:03.396703 : - 12:11:03.398697 : Cannot read memory at address 0x0000030B 12:11:03.398697 : Cannot read memory at address 0x0000038B 12:11:03.400690 : Cannot read memory at address 0x0000030B 12:11:03.400690 : Cannot read memory at address 0x0000038B 12:11:03.401687 : RawData event for Player #1: 12:11:03.401687 : Device rawinput data (Hex) = [ 00008418, 0000AAF0 ] 12:11:03.401687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.401687 : OnScreen Cursor Position (Px) = [ 990, 721 ] 12:11:03.401687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.401687 : ClientWindow Style = FullScreen 12:11:03.401687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.401687 : Game Position (Hex) = [ 03DE, 02D1 ] 12:11:03.401687 : Game Position (Dec) = [ 990, 721 ] 12:11:03.403188 : - 12:11:03.403188 : Cannot read memory at address 0x0000030B 12:11:03.403188 : Cannot read memory at address 0x0000038B 12:11:03.405190 : Cannot read memory at address 0x0000030B 12:11:03.405190 : Cannot read memory at address 0x0000038B 12:11:03.407184 : Cannot read memory at address 0x0000030B 12:11:03.407184 : RawData event for Player #1: 12:11:03.407184 : Device rawinput data (Hex) = [ 00008428, 0000AB1C ] 12:11:03.407184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.407184 : OnScreen Cursor Position (Px) = [ 991, 721 ] 12:11:03.407184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.407184 : ClientWindow Style = FullScreen 12:11:03.407184 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.407184 : Game Position (Hex) = [ 03DF, 02D1 ] 12:11:03.407184 : Game Position (Dec) = [ 991, 721 ] 12:11:03.407184 : - 12:11:03.409177 : Cannot read memory at address 0x0000030B 12:11:03.409177 : Cannot read memory at address 0x0000038B 12:11:03.411170 : Cannot read memory at address 0x0000030B 12:11:03.411170 : Cannot read memory at address 0x0000038B 12:11:03.412167 : RawData event for Player #1: 12:11:03.412167 : Device rawinput data (Hex) = [ 00008450, 0000AB44 ] 12:11:03.412167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.412167 : OnScreen Cursor Position (Px) = [ 992, 722 ] 12:11:03.412167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.412167 : ClientWindow Style = FullScreen 12:11:03.412167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.412167 : Game Position (Hex) = [ 03E0, 02D2 ] 12:11:03.412167 : Game Position (Dec) = [ 992, 722 ] 12:11:03.413164 : - 12:11:03.413164 : Cannot read memory at address 0x0000030B 12:11:03.413164 : Cannot read memory at address 0x0000038B 12:11:03.414664 : Cannot read memory at address 0x0000030B 12:11:03.414664 : Cannot read memory at address 0x0000038B 12:11:03.416657 : Cannot read memory at address 0x0000030B 12:11:03.416657 : Cannot read memory at address 0x0000038B 12:11:03.416657 : RawData event for Player #1: 12:11:03.416657 : Device rawinput data (Hex) = [ 00008450, 0000AB44 ] 12:11:03.416657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.416657 : OnScreen Cursor Position (Px) = [ 992, 722 ] 12:11:03.417653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.417653 : ClientWindow Style = FullScreen 12:11:03.417653 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.417653 : Game Position (Hex) = [ 03E0, 02D2 ] 12:11:03.417653 : Game Position (Dec) = [ 992, 722 ] 12:11:03.417653 : - 12:11:03.418650 : Cannot read memory at address 0x0000030B 12:11:03.418650 : Cannot read memory at address 0x0000038B 12:11:03.420644 : Cannot read memory at address 0x0000030B 12:11:03.420644 : Cannot read memory at address 0x0000038B 12:11:03.423142 : Cannot read memory at address 0x0000030B 12:11:03.423142 : Cannot read memory at address 0x0000038B 12:11:03.424154 : RawData event for Player #1: 12:11:03.424154 : Device rawinput data (Hex) = [ 00008440, 0000AB70 ] 12:11:03.424154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.424154 : OnScreen Cursor Position (Px) = [ 991, 723 ] 12:11:03.424154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.424154 : ClientWindow Style = FullScreen 12:11:03.424154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.424154 : Game Position (Hex) = [ 03DF, 02D3 ] 12:11:03.424154 : Game Position (Dec) = [ 991, 723 ] 12:11:03.424154 : - 12:11:03.425147 : Cannot read memory at address 0x0000030B 12:11:03.425147 : Cannot read memory at address 0x0000038B 12:11:03.427144 : Cannot read memory at address 0x0000030B 12:11:03.427144 : Cannot read memory at address 0x0000038B 12:11:03.429137 : Cannot read memory at address 0x0000030B 12:11:03.429137 : Cannot read memory at address 0x0000038B 12:11:03.431127 : Cannot read memory at address 0x0000030B 12:11:03.431127 : Cannot read memory at address 0x0000038B 12:11:03.431127 : RawData event for Player #1: 12:11:03.431127 : Device rawinput data (Hex) = [ 00007DEC, 0000AB64 ] 12:11:03.431127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.431127 : OnScreen Cursor Position (Px) = [ 944, 723 ] 12:11:03.431127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.431127 : ClientWindow Style = FullScreen 12:11:03.431127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.431127 : Game Position (Hex) = [ 03B0, 02D3 ] 12:11:03.431127 : Game Position (Dec) = [ 944, 723 ] 12:11:03.432124 : - 12:11:03.433120 : Cannot read memory at address 0x0000030B 12:11:03.433120 : Cannot read memory at address 0x0000038B 12:11:03.434620 : Cannot read memory at address 0x0000030B 12:11:03.434620 : Cannot read memory at address 0x0000038B 12:11:03.436614 : Cannot read memory at address 0x0000030B 12:11:03.436614 : Cannot read memory at address 0x0000038B 12:11:03.436614 : RawData event for Player #1: 12:11:03.437610 : Device rawinput data (Hex) = [ 00008418, 0000AB6C ] 12:11:03.437610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.437610 : OnScreen Cursor Position (Px) = [ 990, 723 ] 12:11:03.437610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.437610 : ClientWindow Style = FullScreen 12:11:03.437610 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.437610 : Game Position (Hex) = [ 03DE, 02D3 ] 12:11:03.437610 : Game Position (Dec) = [ 990, 723 ] 12:11:03.437610 : - 12:11:03.438607 : Cannot read memory at address 0x0000030B 12:11:03.438607 : Cannot read memory at address 0x0000038B 12:11:03.440600 : Cannot read memory at address 0x0000030B 12:11:03.440600 : Cannot read memory at address 0x0000038B 12:11:03.443107 : Cannot read memory at address 0x0000030B 12:11:03.443107 : Cannot read memory at address 0x0000038B 12:11:03.444142 : RawData event for Player #1: 12:11:03.444142 : Device rawinput data (Hex) = [ 00008420, 0000AB44 ] 12:11:03.444142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.444142 : OnScreen Cursor Position (Px) = [ 990, 722 ] 12:11:03.444735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.444735 : Cannot read memory at address 0x0000030B 12:11:03.444735 : ClientWindow Style = FullScreen 12:11:03.444735 : Cannot read memory at address 0x0000038B 12:11:03.444735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.444735 : Game Position (Hex) = [ 03DE, 02D2 ] 12:11:03.444735 : Game Position (Dec) = [ 990, 722 ] 12:11:03.444735 : - 12:11:03.446730 : Cannot read memory at address 0x0000030B 12:11:03.446730 : Cannot read memory at address 0x0000038B 12:11:03.448723 : Cannot read memory at address 0x0000030B 12:11:03.448723 : Cannot read memory at address 0x0000038B 12:11:03.448723 : RawData event for Player #1: 12:11:03.448723 : Device rawinput data (Hex) = [ 000083F8, 0000AB3C ] 12:11:03.448723 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.448723 : OnScreen Cursor Position (Px) = [ 989, 722 ] 12:11:03.449720 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.449720 : ClientWindow Style = FullScreen 12:11:03.449720 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.449720 : Game Position (Hex) = [ 03DD, 02D2 ] 12:11:03.449720 : Game Position (Dec) = [ 989, 722 ] 12:11:03.449720 : - 12:11:03.450716 : Cannot read memory at address 0x0000030B 12:11:03.450716 : Cannot read memory at address 0x0000038B 12:11:03.453214 : Cannot read memory at address 0x0000030B 12:11:03.453214 : Cannot read memory at address 0x0000038B 12:11:03.454218 : RawData event for Player #1: 12:11:03.454218 : Device rawinput data (Hex) = [ 000083F0, 0000AAF4 ] 12:11:03.454218 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.454218 : OnScreen Cursor Position (Px) = [ 989, 721 ] 12:11:03.454218 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.454218 : ClientWindow Style = FullScreen 12:11:03.454218 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.454218 : Game Position (Hex) = [ 03DD, 02D1 ] 12:11:03.454218 : Game Position (Dec) = [ 989, 721 ] 12:11:03.454218 : - 12:11:03.455215 : Cannot read memory at address 0x0000030B 12:11:03.455215 : Cannot read memory at address 0x0000038B 12:11:03.457212 : Cannot read memory at address 0x0000030B 12:11:03.457212 : Cannot read memory at address 0x0000038B 12:11:03.459201 : Cannot read memory at address 0x0000030B 12:11:03.459201 : RawData event for Player #1: 12:11:03.459201 : Cannot read memory at address 0x0000038B 12:11:03.459201 : Device rawinput data (Hex) = [ 000083C8, 0000AAE4 ] 12:11:03.459201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.459201 : OnScreen Cursor Position (Px) = [ 988, 720 ] 12:11:03.459201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.459201 : ClientWindow Style = FullScreen 12:11:03.459201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.459201 : Game Position (Hex) = [ 03DC, 02D0 ] 12:11:03.459201 : Game Position (Dec) = [ 988, 720 ] 12:11:03.459201 : - 12:11:03.461198 : Cannot read memory at address 0x0000030B 12:11:03.461198 : Cannot read memory at address 0x0000038B 12:11:03.463192 : Cannot read memory at address 0x0000030B 12:11:03.463695 : Cannot read memory at address 0x0000038B 12:11:03.463695 : Device rawinput data (Hex) = [ 000083C8, 0000AAE4 ] 12:11:03.463695 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.463695 : OnScreen Cursor Position (Px) = [ 988, 720 ] 12:11:03.463695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.463695 : ClientWindow Style = FullScreen 12:11:03.463695 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.463695 : Game Position (Hex) = [ 03DC, 02D0 ] 12:11:03.464694 : Game Position (Dec) = [ 988, 720 ] 12:11:03.464694 : - 12:11:03.465690 : Cannot read memory at address 0x0000030B 12:11:03.465690 : Cannot read memory at address 0x0000038B 12:11:03.467190 : Cannot read memory at address 0x0000030B 12:11:03.467190 : Cannot read memory at address 0x0000038B 12:11:03.468186 : RawData event for Player #1: 12:11:03.468186 : Device rawinput data (Hex) = [ 000083C8, 0000AAE4 ] 12:11:03.468186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.468186 : OnScreen Cursor Position (Px) = [ 988, 720 ] 12:11:03.468186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.468186 : ClientWindow Style = FullScreen 12:11:03.468186 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.468186 : Game Position (Hex) = [ 03DC, 02D0 ] 12:11:03.468186 : Game Position (Dec) = [ 988, 720 ] 12:11:03.468186 : - 12:11:03.469183 : Cannot read memory at address 0x0000030B 12:11:03.469183 : Cannot read memory at address 0x0000038B 12:11:03.471180 : Cannot read memory at address 0x0000030B 12:11:03.471180 : Cannot read memory at address 0x0000038B 12:11:03.473173 : Cannot read memory at address 0x0000030B 12:11:03.473173 : Cannot read memory at address 0x0000038B 12:11:03.473173 : RawData event for Player #1: 12:11:03.473676 : Device rawinput data (Hex) = [ 000083A8, 0000AAC0 ] 12:11:03.473676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.473676 : OnScreen Cursor Position (Px) = [ 987, 720 ] 12:11:03.473676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.473676 : ClientWindow Style = FullScreen 12:11:03.473676 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.473676 : Game Position (Hex) = [ 03DB, 02D0 ] 12:11:03.473676 : Game Position (Dec) = [ 987, 720 ] 12:11:03.473676 : - 12:11:03.474675 : Cannot read memory at address 0x0000030B 12:11:03.474675 : Cannot read memory at address 0x0000038B 12:11:03.476672 : Cannot read memory at address 0x0000030B 12:11:03.476672 : Cannot read memory at address 0x0000038B 12:11:03.477668 : RawData event for Player #1: 12:11:03.477668 : Device rawinput data (Hex) = [ 0000837C, 0000AA88 ] 12:11:03.478662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.478662 : OnScreen Cursor Position (Px) = [ 986, 719 ] 12:11:03.478662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.478662 : Cannot read memory at address 0x0000038B 12:11:03.478662 : ClientWindow Style = FullScreen 12:11:03.478662 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.478662 : Game Position (Hex) = [ 03DA, 02CF ] 12:11:03.479659 : Game Position (Dec) = [ 986, 719 ] 12:11:03.479659 : - 12:11:03.480655 : Cannot read memory at address 0x0000030B 12:11:03.480655 : Cannot read memory at address 0x0000038B 12:11:03.483171 : Cannot read memory at address 0x0000030B 12:11:03.483171 : Cannot read memory at address 0x0000038B 12:11:03.483171 : Device rawinput data (Hex) = [ 0000837C, 0000AA84 ] 12:11:03.483171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.483171 : OnScreen Cursor Position (Px) = [ 986, 719 ] 12:11:03.483171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.483171 : ClientWindow Style = FullScreen 12:11:03.483171 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.483171 : Game Position (Hex) = [ 03DA, 02CF ] 12:11:03.483171 : Game Position (Dec) = [ 986, 719 ] 12:11:03.484176 : - 12:11:03.485177 : Cannot read memory at address 0x0000030B 12:11:03.485177 : Cannot read memory at address 0x0000038B 12:11:03.487170 : Cannot read memory at address 0x0000030B 12:11:03.487170 : Cannot read memory at address 0x0000038B 12:11:03.489163 : Cannot read memory at address 0x0000030B 12:11:03.489163 : Cannot read memory at address 0x0000038B 12:11:03.489163 : RawData event for Player #1: 12:11:03.489163 : Device rawinput data (Hex) = [ 0000839C, 0000AA3C ] 12:11:03.489163 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.489163 : OnScreen Cursor Position (Px) = [ 987, 718 ] 12:11:03.489163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.489163 : ClientWindow Style = FullScreen 12:11:03.490156 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.490156 : Game Position (Hex) = [ 03DB, 02CE ] 12:11:03.490156 : Game Position (Dec) = [ 987, 718 ] 12:11:03.490156 : - 12:11:03.491156 : Cannot read memory at address 0x0000030B 12:11:03.491156 : Cannot read memory at address 0x0000038B 12:11:03.493149 : Cannot read memory at address 0x0000030B 12:11:03.493149 : Cannot read memory at address 0x0000038B 12:11:03.494715 : Cannot read memory at address 0x0000030B 12:11:03.494715 : Cannot read memory at address 0x0000038B 12:11:03.495714 : RawData event for Player #1: 12:11:03.495714 : Device rawinput data (Hex) = [ 0000839C, 0000AA3C ] 12:11:03.495714 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.496711 : OnScreen Cursor Position (Px) = [ 987, 718 ] 12:11:03.496711 : Cannot read memory at address 0x0000030B 12:11:03.496711 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.496711 : ClientWindow Style = FullScreen 12:11:03.496711 : Cannot read memory at address 0x0000038B 12:11:03.496711 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.496711 : Game Position (Hex) = [ 03DB, 02CE ] 12:11:03.497708 : Game Position (Dec) = [ 987, 718 ] 12:11:03.497708 : - 12:11:03.498704 : Cannot read memory at address 0x0000030B 12:11:03.498704 : Cannot read memory at address 0x0000038B 12:11:03.500702 : Cannot read memory at address 0x0000030B 12:11:03.500702 : Cannot read memory at address 0x0000038B 12:11:03.503206 : Cannot read memory at address 0x0000030B 12:11:03.503206 : Cannot read memory at address 0x0000038B 12:11:03.503206 : Device rawinput data (Hex) = [ 0000839C, 0000AA3C ] 12:11:03.503206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.503206 : OnScreen Cursor Position (Px) = [ 987, 718 ] 12:11:03.504241 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.504241 : ClientWindow Style = FullScreen 12:11:03.504241 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.504241 : Game Position (Hex) = [ 03DB, 02CE ] 12:11:03.504241 : Game Position (Dec) = [ 987, 718 ] 12:11:03.504241 : - 12:11:03.505237 : Cannot read memory at address 0x0000030B 12:11:03.505237 : Cannot read memory at address 0x0000038B 12:11:03.507234 : Cannot read memory at address 0x0000030B 12:11:03.507234 : Cannot read memory at address 0x0000038B 12:11:03.509228 : Cannot read memory at address 0x0000030B 12:11:03.509228 : Cannot read memory at address 0x0000038B 12:11:03.510221 : RawData event for Player #1: 12:11:03.510221 : Device rawinput data (Hex) = [ 000083A4, 0000A9C0 ] 12:11:03.510221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.510221 : OnScreen Cursor Position (Px) = [ 987, 716 ] 12:11:03.511218 : Cannot read memory at address 0x0000030B 12:11:03.511218 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.511218 : Cannot read memory at address 0x0000038B 12:11:03.511218 : ClientWindow Style = FullScreen 12:11:03.511218 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.511218 : Game Position (Hex) = [ 03DB, 02CC ] 12:11:03.511218 : Game Position (Dec) = [ 987, 716 ] 12:11:03.512214 : - 12:11:03.513214 : Cannot read memory at address 0x0000030B 12:11:03.513214 : Cannot read memory at address 0x0000038B 12:11:03.514717 : Cannot read memory at address 0x0000030B 12:11:03.514717 : Cannot read memory at address 0x0000038B 12:11:03.516714 : Cannot read memory at address 0x0000030B 12:11:03.516714 : Cannot read memory at address 0x0000038B 12:11:03.516714 : RawData event for Player #1: 12:11:03.516714 : Device rawinput data (Hex) = [ 000083A4, 0000A9C0 ] 12:11:03.516714 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.517707 : OnScreen Cursor Position (Px) = [ 987, 716 ] 12:11:03.517707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.517707 : ClientWindow Style = FullScreen 12:11:03.517707 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.517707 : Game Position (Hex) = [ 03DB, 02CC ] 12:11:03.517707 : Game Position (Dec) = [ 987, 716 ] 12:11:03.518704 : - 12:11:03.518704 : Cannot read memory at address 0x0000030B 12:11:03.518704 : Cannot read memory at address 0x0000038B 12:11:03.520700 : Cannot read memory at address 0x0000030B 12:11:03.520700 : Cannot read memory at address 0x0000038B 12:11:03.523205 : Cannot read memory at address 0x0000030B 12:11:03.523205 : Cannot read memory at address 0x0000038B 12:11:03.524238 : RawData event for Player #1: 12:11:03.524238 : Device rawinput data (Hex) = [ 000083A4, 0000A998 ] 12:11:03.524238 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.525235 : OnScreen Cursor Position (Px) = [ 987, 715 ] 12:11:03.525235 : Cannot read memory at address 0x0000030B 12:11:03.525235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.525235 : Cannot read memory at address 0x0000038B 12:11:03.525235 : ClientWindow Style = FullScreen 12:11:03.525235 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.526232 : Game Position (Hex) = [ 03DB, 02CB ] 12:11:03.526232 : Game Position (Dec) = [ 987, 715 ] 12:11:03.526232 : - 12:11:03.527231 : Cannot read memory at address 0x0000030B 12:11:03.527231 : Cannot read memory at address 0x0000038B 12:11:03.529225 : Cannot read memory at address 0x0000030B 12:11:03.529225 : Cannot read memory at address 0x0000038B 12:11:03.530218 : RawData event for Player #1: 12:11:03.530218 : Device rawinput data (Hex) = [ 000083A4, 0000A998 ] 12:11:03.530218 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.530218 : OnScreen Cursor Position (Px) = [ 987, 715 ] 12:11:03.531215 : Cannot read memory at address 0x0000030B 12:11:03.531215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.531215 : Cannot read memory at address 0x0000038B 12:11:03.531215 : ClientWindow Style = FullScreen 12:11:03.531215 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.531215 : Game Position (Hex) = [ 03DB, 02CB ] 12:11:03.532211 : Game Position (Dec) = [ 987, 715 ] 12:11:03.532211 : - 12:11:03.533211 : Cannot read memory at address 0x0000030B 12:11:03.533211 : Cannot read memory at address 0x0000038B 12:11:03.535523 : Cannot read memory at address 0x0000030B 12:11:03.535523 : Cannot read memory at address 0x0000038B 12:11:03.537506 : RawData event for Player #1: 12:11:03.537506 : Device rawinput data (Hex) = [ 000083AC, 0000A918 ] 12:11:03.537506 : Cannot read memory at address 0x0000038B 12:11:03.537506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.537506 : OnScreen Cursor Position (Px) = [ 987, 713 ] 12:11:03.538469 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.538469 : ClientWindow Style = FullScreen 12:11:03.538469 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.538469 : Game Position (Hex) = [ 03DB, 02C9 ] 12:11:03.538469 : Game Position (Dec) = [ 987, 713 ] 12:11:03.538469 : - 12:11:03.539470 : Cannot read memory at address 0x0000030B 12:11:03.539470 : Cannot read memory at address 0x0000038B 12:11:03.541459 : Cannot read memory at address 0x0000030B 12:11:03.541459 : Cannot read memory at address 0x0000038B 12:11:03.542963 : Cannot read memory at address 0x0000030B 12:11:03.542963 : Cannot read memory at address 0x0000038B 12:11:03.543988 : RawData event for Player #1: 12:11:03.543988 : Device rawinput data (Hex) = [ 000083AC, 0000A918 ] 12:11:03.543988 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.543988 : OnScreen Cursor Position (Px) = [ 987, 713 ] 12:11:03.544832 : Cannot read memory at address 0x0000030B 12:11:03.544832 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.544832 : Cannot read memory at address 0x0000038B 12:11:03.544832 : ClientWindow Style = FullScreen 12:11:03.544832 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.544832 : Game Position (Hex) = [ 03DB, 02C9 ] 12:11:03.544832 : Game Position (Dec) = [ 987, 713 ] 12:11:03.544832 : - 12:11:03.546828 : Cannot read memory at address 0x0000030B 12:11:03.546828 : Cannot read memory at address 0x0000038B 12:11:03.548825 : Cannot read memory at address 0x0000030B 12:11:03.548825 : Cannot read memory at address 0x0000038B 12:11:03.550818 : Cannot read memory at address 0x0000030B 12:11:03.550818 : Cannot read memory at address 0x0000038B 12:11:03.550818 : RawData event for Player #1: 12:11:03.550818 : Device rawinput data (Hex) = [ 000083B4, 0000A8C4 ] 12:11:03.551811 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.551811 : OnScreen Cursor Position (Px) = [ 987, 711 ] 12:11:03.551811 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.551811 : ClientWindow Style = FullScreen 12:11:03.551811 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.551811 : Game Position (Hex) = [ 03DB, 02C7 ] 12:11:03.551811 : Game Position (Dec) = [ 987, 711 ] 12:11:03.552808 : - 12:11:03.552808 : Cannot read memory at address 0x0000038B 12:11:03.554224 : Cannot read memory at address 0x0000030B 12:11:03.554224 : Cannot read memory at address 0x0000038B 12:11:03.556220 : Cannot read memory at address 0x0000030B 12:11:03.556220 : Cannot read memory at address 0x0000038B 12:11:03.558214 : Cannot read memory at address 0x0000030B 12:11:03.558214 : RawData event for Player #1: 12:11:03.558214 : Cannot read memory at address 0x0000038B 12:11:03.558214 : Device rawinput data (Hex) = [ 00008394, 0000A898 ] 12:11:03.558214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.558214 : OnScreen Cursor Position (Px) = [ 986, 711 ] 12:11:03.559211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.559211 : ClientWindow Style = FullScreen 12:11:03.559211 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.559211 : Game Position (Hex) = [ 03DA, 02C7 ] 12:11:03.559211 : Game Position (Dec) = [ 986, 711 ] 12:11:03.559211 : - 12:11:03.560207 : Cannot read memory at address 0x0000030B 12:11:03.560207 : Cannot read memory at address 0x0000038B 12:11:03.562204 : Cannot read memory at address 0x0000030B 12:11:03.562204 : Cannot read memory at address 0x0000038B 12:11:03.564702 : Cannot read memory at address 0x0000030B 12:11:03.564702 : Cannot read memory at address 0x0000038B 12:11:03.564702 : RawData event for Player #1: 12:11:03.565698 : Device rawinput data (Hex) = [ 00008394, 0000A86C ] 12:11:03.565698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.565698 : OnScreen Cursor Position (Px) = [ 986, 710 ] 12:11:03.565698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.566201 : Cannot read memory at address 0x0000030B 12:11:03.566201 : Cannot read memory at address 0x0000038B 12:11:03.566201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.566201 : Game Position (Hex) = [ 03DA, 02C6 ] 12:11:03.566201 : Game Position (Dec) = [ 986, 710 ] 12:11:03.566201 : - 12:11:03.568197 : Cannot read memory at address 0x0000030B 12:11:03.568197 : Cannot read memory at address 0x0000038B 12:11:03.570190 : Cannot read memory at address 0x0000030B 12:11:03.570190 : Cannot read memory at address 0x0000038B 12:11:03.571187 : RawData event for Player #1: 12:11:03.571187 : Device rawinput data (Hex) = [ 00008364, 0000A83C ] 12:11:03.571187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.571187 : OnScreen Cursor Position (Px) = [ 985, 709 ] 12:11:03.571187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.572184 : Cannot read memory at address 0x0000030B 12:11:03.572184 : Cannot read memory at address 0x0000038B 12:11:03.572184 : Game Position (Hex) = [ 03D9, 02C5 ] 12:11:03.572184 : Game Position (Dec) = [ 985, 709 ] 12:11:03.572184 : - 12:11:03.573682 : Cannot read memory at address 0x0000030B 12:11:03.573682 : Cannot read memory at address 0x0000038B 12:11:03.575678 : Cannot read memory at address 0x0000030B 12:11:03.575678 : Cannot read memory at address 0x0000038B 12:11:03.577672 : Cannot read memory at address 0x0000030B 12:11:03.577672 : Cannot read memory at address 0x0000038B 12:11:03.577672 : RawData event for Player #1: 12:11:03.577672 : Device rawinput data (Hex) = [ 0000836C, 0000A810 ] 12:11:03.577672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.578668 : OnScreen Cursor Position (Px) = [ 985, 709 ] 12:11:03.578668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.578668 : ClientWindow Style = FullScreen 12:11:03.578668 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.578668 : Game Position (Hex) = [ 03D9, 02C5 ] 12:11:03.578668 : Game Position (Dec) = [ 985, 709 ] 12:11:03.578668 : - 12:11:03.579664 : Cannot read memory at address 0x0000030B 12:11:03.579664 : Cannot read memory at address 0x0000038B 12:11:03.581658 : Cannot read memory at address 0x0000030B 12:11:03.581658 : Cannot read memory at address 0x0000038B 12:11:03.583160 : Cannot read memory at address 0x0000030B 12:11:03.583160 : Cannot read memory at address 0x0000038B 12:11:03.585163 : Cannot read memory at address 0x0000030B 12:11:03.585163 : Cannot read memory at address 0x0000038B 12:11:03.585163 : RawData event for Player #1: 12:11:03.585163 : Device rawinput data (Hex) = [ 0000834C, 0000A7E4 ] 12:11:03.585163 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.585163 : OnScreen Cursor Position (Px) = [ 984, 708 ] 12:11:03.585163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.585163 : ClientWindow Style = FullScreen 12:11:03.585163 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.585163 : Game Position (Hex) = [ 03D8, 02C4 ] 12:11:03.585163 : Game Position (Dec) = [ 984, 708 ] 12:11:03.585163 : - 12:11:03.587156 : Cannot read memory at address 0x0000030B 12:11:03.587156 : Cannot read memory at address 0x0000038B 12:11:03.589149 : Cannot read memory at address 0x0000030B 12:11:03.589149 : Cannot read memory at address 0x0000038B 12:11:03.591143 : Cannot read memory at address 0x0000030B 12:11:03.591143 : Cannot read memory at address 0x0000038B 12:11:03.592139 : RawData event for Player #1: 12:11:03.592139 : Device rawinput data (Hex) = [ 0000834C, 0000A7E4 ] 12:11:03.592139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.592139 : OnScreen Cursor Position (Px) = [ 984, 708 ] 12:11:03.592139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.592139 : ClientWindow Style = FullScreen 12:11:03.592139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.592139 : Game Position (Hex) = [ 03D8, 02C4 ] 12:11:03.592139 : Game Position (Dec) = [ 984, 708 ] 12:11:03.592139 : - 12:11:03.593136 : Cannot read memory at address 0x0000030B 12:11:03.593136 : Cannot read memory at address 0x0000038B 12:11:03.594638 : Cannot read memory at address 0x0000030B 12:11:03.594638 : Cannot read memory at address 0x0000038B 12:11:03.596631 : Cannot read memory at address 0x0000030B 12:11:03.596631 : Cannot read memory at address 0x0000038B 12:11:03.598624 : Cannot read memory at address 0x0000030B 12:11:03.598624 : Cannot read memory at address 0x0000038B 12:11:03.598624 : RawData event for Player #1: 12:11:03.598624 : Device rawinput data (Hex) = [ 0000834C, 0000A7E4 ] 12:11:03.598624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.598624 : OnScreen Cursor Position (Px) = [ 984, 708 ] 12:11:03.599621 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.599621 : ClientWindow Style = FullScreen 12:11:03.599621 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.599621 : Game Position (Hex) = [ 03D8, 02C4 ] 12:11:03.599621 : Game Position (Dec) = [ 984, 708 ] 12:11:03.599621 : - 12:11:03.600617 : Cannot read memory at address 0x0000030B 12:11:03.600617 : Cannot read memory at address 0x0000038B 12:11:03.603116 : Cannot read memory at address 0x0000030B 12:11:03.603116 : Cannot read memory at address 0x0000038B 12:11:03.605129 : Cannot read memory at address 0x0000030B 12:11:03.605129 : Cannot read memory at address 0x0000038B 12:11:03.606126 : RawData event for Player #1: 12:11:03.606126 : Device rawinput data (Hex) = [ 0000834C, 0000A7E4 ] 12:11:03.606126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.606126 : OnScreen Cursor Position (Px) = [ 984, 708 ] 12:11:03.606126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.606126 : ClientWindow Style = FullScreen 12:11:03.606126 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.606126 : Game Position (Hex) = [ 03D8, 02C4 ] 12:11:03.606126 : Game Position (Dec) = [ 984, 708 ] 12:11:03.606126 : - 12:11:03.607123 : Cannot read memory at address 0x0000030B 12:11:03.607123 : Cannot read memory at address 0x0000038B 12:11:03.609116 : Cannot read memory at address 0x0000030B 12:11:03.609116 : Cannot read memory at address 0x0000038B 12:11:03.611113 : Cannot read memory at address 0x0000030B 12:11:03.611113 : Cannot read memory at address 0x0000038B 12:11:03.612110 : RawData event for Player #1: 12:11:03.612110 : Device rawinput data (Hex) = [ 0000834C, 0000A7E4 ] 12:11:03.612110 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.612110 : OnScreen Cursor Position (Px) = [ 984, 708 ] 12:11:03.612110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.612110 : ClientWindow Style = FullScreen 12:11:03.612110 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.612110 : Game Position (Hex) = [ 03D8, 02C4 ] 12:11:03.612110 : Game Position (Dec) = [ 984, 708 ] 12:11:03.612110 : - 12:11:03.613102 : Cannot read memory at address 0x0000030B 12:11:03.613102 : Cannot read memory at address 0x0000038B 12:11:03.614603 : Cannot read memory at address 0x0000030B 12:11:03.614603 : Cannot read memory at address 0x0000038B 12:11:03.616596 : Cannot read memory at address 0x0000030B 12:11:03.616596 : Cannot read memory at address 0x0000038B 12:11:03.618590 : Cannot read memory at address 0x0000030B 12:11:03.618590 : Cannot read memory at address 0x0000038B 12:11:03.618590 : RawData event for Player #1: 12:11:03.618590 : Device rawinput data (Hex) = [ 0000834C, 0000A7E4 ] 12:11:03.618590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.619586 : OnScreen Cursor Position (Px) = [ 984, 708 ] 12:11:03.619586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.619586 : ClientWindow Style = FullScreen 12:11:03.619586 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.619586 : Game Position (Hex) = [ 03D8, 02C4 ] 12:11:03.619586 : Game Position (Dec) = [ 984, 708 ] 12:11:03.619586 : - 12:11:03.620583 : Cannot read memory at address 0x0000030B 12:11:03.620583 : Cannot read memory at address 0x0000038B 12:11:03.623082 : Cannot read memory at address 0x0000030B 12:11:03.623082 : Cannot read memory at address 0x0000038B 12:11:03.625084 : Cannot read memory at address 0x0000030B 12:11:03.625084 : Cannot read memory at address 0x0000038B 12:11:03.626081 : RawData event for Player #1: 12:11:03.626081 : Device rawinput data (Hex) = [ 0000834C, 0000A7E4 ] 12:11:03.626081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.626081 : OnScreen Cursor Position (Px) = [ 984, 708 ] 12:11:03.626081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.626081 : ClientWindow Style = FullScreen 12:11:03.626081 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.626081 : Game Position (Hex) = [ 03D8, 02C4 ] 12:11:03.626081 : Game Position (Dec) = [ 984, 708 ] 12:11:03.626081 : - 12:11:03.627172 : Cannot read memory at address 0x0000030B 12:11:03.627172 : Cannot read memory at address 0x0000038B 12:11:03.628409 : Cannot read memory at address 0x0000030B 12:11:03.628409 : Cannot read memory at address 0x0000038B 12:11:03.630458 : Cannot read memory at address 0x0000030B 12:11:03.630458 : Cannot read memory at address 0x0000038B 12:11:03.632959 : Cannot read memory at address 0x0000030B 12:11:03.632959 : Cannot read memory at address 0x0000038B 12:11:03.632959 : RawData event for Player #1: 12:11:03.632959 : Device rawinput data (Hex) = [ 0000833C, 0000A838 ] 12:11:03.632959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.632959 : OnScreen Cursor Position (Px) = [ 984, 709 ] 12:11:03.632959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.632959 : ClientWindow Style = FullScreen 12:11:03.633964 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.633964 : Game Position (Hex) = [ 03D8, 02C5 ] 12:11:03.633964 : Game Position (Dec) = [ 984, 709 ] 12:11:03.633964 : - 12:11:03.634644 : Cannot read memory at address 0x0000030B 12:11:03.634644 : Cannot read memory at address 0x0000038B 12:11:03.636639 : Cannot read memory at address 0x0000030B 12:11:03.636639 : Cannot read memory at address 0x0000038B 12:11:03.638633 : Cannot read memory at address 0x0000030B 12:11:03.638633 : Cannot read memory at address 0x0000038B 12:11:03.639629 : RawData event for Player #1: 12:11:03.639629 : Device rawinput data (Hex) = [ 0000833C, 0000A838 ] 12:11:03.639629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.639629 : OnScreen Cursor Position (Px) = [ 984, 709 ] 12:11:03.640626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.640626 : Cannot read memory at address 0x0000030B 12:11:03.640626 : ClientWindow Style = FullScreen 12:11:03.640626 : Cannot read memory at address 0x0000038B 12:11:03.640626 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.640626 : Game Position (Hex) = [ 03D8, 02C5 ] 12:11:03.640626 : Game Position (Dec) = [ 984, 709 ] 12:11:03.640626 : - 12:11:03.643195 : Cannot read memory at address 0x0000030B 12:11:03.643195 : Cannot read memory at address 0x0000038B 12:11:03.644455 : Cannot read memory at address 0x0000030B 12:11:03.644455 : Cannot read memory at address 0x0000038B 12:11:03.646451 : Cannot read memory at address 0x0000030B 12:11:03.646451 : Cannot read memory at address 0x0000038B 12:11:03.646451 : RawData event for Player #1: 12:11:03.646451 : Device rawinput data (Hex) = [ 0000838C, 0000A898 ] 12:11:03.647483 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.647483 : OnScreen Cursor Position (Px) = [ 986, 711 ] 12:11:03.647483 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.647483 : ClientWindow Style = FullScreen 12:11:03.647483 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.647483 : Game Position (Hex) = [ 03DA, 02C7 ] 12:11:03.647483 : Game Position (Dec) = [ 986, 711 ] 12:11:03.647483 : - 12:11:03.648480 : Cannot read memory at address 0x0000030B 12:11:03.648480 : Cannot read memory at address 0x0000038B 12:11:03.650473 : Cannot read memory at address 0x0000030B 12:11:03.650473 : Cannot read memory at address 0x0000038B 12:11:03.652936 : Cannot read memory at address 0x0000030B 12:11:03.652936 : Cannot read memory at address 0x0000038B 12:11:03.652936 : RawData event for Player #1: 12:11:03.652936 : Device rawinput data (Hex) = [ 00008384, 0000A898 ] 12:11:03.652936 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.652936 : OnScreen Cursor Position (Px) = [ 986, 711 ] 12:11:03.652936 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.652936 : ClientWindow Style = FullScreen 12:11:03.652936 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.652936 : Game Position (Hex) = [ 03DA, 02C7 ] 12:11:03.652936 : Game Position (Dec) = [ 986, 711 ] 12:11:03.653941 : - 12:11:03.654629 : Cannot read memory at address 0x0000030B 12:11:03.654629 : Cannot read memory at address 0x0000038B 12:11:03.656624 : Cannot read memory at address 0x0000030B 12:11:03.656624 : Cannot read memory at address 0x0000038B 12:11:03.658621 : Cannot read memory at address 0x0000030B 12:11:03.658621 : Cannot read memory at address 0x0000038B 12:11:03.659617 : RawData event for Player #1: 12:11:03.659617 : Device rawinput data (Hex) = [ 0000838C, 0000A8C0 ] 12:11:03.660611 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.660611 : Cannot read memory at address 0x0000030B 12:11:03.660611 : Cannot read memory at address 0x0000038B 12:11:03.660611 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.660611 : ClientWindow Style = FullScreen 12:11:03.660611 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.660611 : Game Position (Hex) = [ 03DA, 02C7 ] 12:11:03.660611 : Game Position (Dec) = [ 986, 711 ] 12:11:03.660611 : - 12:11:03.663112 : Cannot read memory at address 0x0000030B 12:11:03.663112 : Cannot read memory at address 0x0000038B 12:11:03.665643 : Cannot read memory at address 0x0000030B 12:11:03.665643 : Cannot read memory at address 0x0000038B 12:11:03.666661 : RawData event for Player #1: 12:11:03.666661 : Device rawinput data (Hex) = [ 000083A4, 0000A8F0 ] 12:11:03.666661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.667657 : OnScreen Cursor Position (Px) = [ 987, 712 ] 12:11:03.667657 : Cannot read memory at address 0x0000030B 12:11:03.667657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.667657 : Cannot read memory at address 0x0000038B 12:11:03.667657 : ClientWindow Style = FullScreen 12:11:03.667657 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.667657 : Game Position (Hex) = [ 03DB, 02C8 ] 12:11:03.667657 : Game Position (Dec) = [ 987, 712 ] 12:11:03.667657 : - 12:11:03.669651 : Cannot read memory at address 0x0000030B 12:11:03.669651 : Cannot read memory at address 0x0000038B 12:11:03.671644 : Cannot read memory at address 0x0000030B 12:11:03.671644 : Cannot read memory at address 0x0000038B 12:11:03.673146 : Cannot read memory at address 0x0000030B 12:11:03.673146 : Cannot read memory at address 0x0000038B 12:11:03.674154 : RawData event for Player #1: 12:11:03.674154 : Device rawinput data (Hex) = [ 000083AC, 0000A918 ] 12:11:03.674154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.674154 : OnScreen Cursor Position (Px) = [ 987, 713 ] 12:11:03.674754 : Cannot read memory at address 0x0000030B 12:11:03.674754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.674754 : Cannot read memory at address 0x0000038B 12:11:03.674754 : ClientWindow Style = FullScreen 12:11:03.674754 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.674754 : Game Position (Hex) = [ 03DB, 02C9 ] 12:11:03.674754 : Game Position (Dec) = [ 987, 713 ] 12:11:03.674754 : - 12:11:03.676753 : Cannot read memory at address 0x0000030B 12:11:03.676753 : Cannot read memory at address 0x0000038B 12:11:03.678746 : Cannot read memory at address 0x0000030B 12:11:03.678746 : Cannot read memory at address 0x0000038B 12:11:03.680736 : Cannot read memory at address 0x0000030B 12:11:03.680736 : Cannot read memory at address 0x0000038B 12:11:03.680736 : RawData event for Player #1: 12:11:03.680736 : Device rawinput data (Hex) = [ 000083AC, 0000A918 ] 12:11:03.680736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.680736 : OnScreen Cursor Position (Px) = [ 987, 713 ] 12:11:03.681733 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.681733 : ClientWindow Style = FullScreen 12:11:03.681733 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.681733 : Game Position (Hex) = [ 03DB, 02C9 ] 12:11:03.681733 : Game Position (Dec) = [ 987, 713 ] 12:11:03.681733 : - 12:11:03.683235 : Cannot read memory at address 0x0000030B 12:11:03.683235 : Cannot read memory at address 0x0000038B 12:11:03.685236 : Cannot read memory at address 0x0000030B 12:11:03.685236 : Cannot read memory at address 0x0000038B 12:11:03.687229 : Cannot read memory at address 0x0000030B 12:11:03.687229 : Cannot read memory at address 0x0000038B 12:11:03.688226 : RawData event for Player #1: 12:11:03.688226 : Device rawinput data (Hex) = [ 000083AC, 0000A918 ] 12:11:03.688226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.688226 : OnScreen Cursor Position (Px) = [ 987, 713 ] 12:11:03.688226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.688226 : ClientWindow Style = FullScreen 12:11:03.688226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.688226 : Game Position (Hex) = [ 03DB, 02C9 ] 12:11:03.688226 : Game Position (Dec) = [ 987, 713 ] 12:11:03.688226 : - 12:11:03.689223 : Cannot read memory at address 0x0000030B 12:11:03.689223 : Cannot read memory at address 0x0000038B 12:11:03.691220 : Cannot read memory at address 0x0000030B 12:11:03.691220 : Cannot read memory at address 0x0000038B 12:11:03.693214 : Cannot read memory at address 0x0000030B 12:11:03.693214 : Cannot read memory at address 0x0000038B 12:11:03.694029 : RawData event for Player #1: 12:11:03.694488 : Device rawinput data (Hex) = [ 000083A0, 0000A974 ] 12:11:03.694488 : Cannot read memory at address 0x0000030B 12:11:03.694488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.694488 : Cannot read memory at address 0x0000038B 12:11:03.694488 : OnScreen Cursor Position (Px) = [ 987, 714 ] 12:11:03.694488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.695487 : ClientWindow Style = FullScreen 12:11:03.695487 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.695487 : Game Position (Hex) = [ 03DB, 02CA ] 12:11:03.695487 : Game Position (Dec) = [ 987, 714 ] 12:11:03.695487 : - 12:11:03.696483 : Cannot read memory at address 0x0000030B 12:11:03.696483 : Cannot read memory at address 0x0000038B 12:11:03.698476 : Cannot read memory at address 0x0000030B 12:11:03.698476 : Cannot read memory at address 0x0000038B 12:11:03.700470 : Cannot read memory at address 0x0000030B 12:11:03.700470 : Cannot read memory at address 0x0000038B 12:11:03.700470 : RawData event for Player #1: 12:11:03.701467 : Device rawinput data (Hex) = [ 000083A0, 0000A974 ] 12:11:03.701467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.701467 : OnScreen Cursor Position (Px) = [ 987, 714 ] 12:11:03.701467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.701467 : ClientWindow Style = FullScreen 12:11:03.701467 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.701467 : Game Position (Hex) = [ 03DB, 02CA ] 12:11:03.701467 : Game Position (Dec) = [ 987, 714 ] 12:11:03.701467 : - 12:11:03.702968 : Cannot read memory at address 0x0000030B 12:11:03.702968 : Cannot read memory at address 0x0000038B 12:11:03.704969 : Cannot read memory at address 0x0000030B 12:11:03.704969 : Cannot read memory at address 0x0000038B 12:11:03.706966 : Cannot read memory at address 0x0000030B 12:11:03.706966 : Cannot read memory at address 0x0000038B 12:11:03.707963 : RawData event for Player #1: 12:11:03.707963 : Device rawinput data (Hex) = [ 000083A0, 0000A974 ] 12:11:03.707963 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.707963 : OnScreen Cursor Position (Px) = [ 987, 714 ] 12:11:03.707963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.707963 : ClientWindow Style = FullScreen 12:11:03.707963 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.707963 : Game Position (Hex) = [ 03DB, 02CA ] 12:11:03.708956 : Game Position (Dec) = [ 987, 714 ] 12:11:03.708956 : Cannot read memory at address 0x0000030B 12:11:03.708956 : - 12:11:03.708956 : Cannot read memory at address 0x0000038B 12:11:03.710953 : Cannot read memory at address 0x0000030B 12:11:03.710953 : Cannot read memory at address 0x0000038B 12:11:03.712942 : Cannot read memory at address 0x0000030B 12:11:03.712942 : Cannot read memory at address 0x0000038B 12:11:03.714442 : Cannot read memory at address 0x0000030B 12:11:03.714442 : Cannot read memory at address 0x0000038B 12:11:03.715438 : RawData event for Player #1: 12:11:03.715438 : Device rawinput data (Hex) = [ 000083A8, 0000A998 ] 12:11:03.715438 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.715438 : OnScreen Cursor Position (Px) = [ 987, 715 ] 12:11:03.715438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.715438 : ClientWindow Style = FullScreen 12:11:03.715438 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.715438 : Game Position (Hex) = [ 03DB, 02CB ] 12:11:03.715438 : Game Position (Dec) = [ 987, 715 ] 12:11:03.715438 : - 12:11:03.716435 : Cannot read memory at address 0x0000030B 12:11:03.716435 : Cannot read memory at address 0x0000038B 12:11:03.718429 : Cannot read memory at address 0x0000030B 12:11:03.718429 : Cannot read memory at address 0x0000038B 12:11:03.720422 : Cannot read memory at address 0x0000030B 12:11:03.720422 : Cannot read memory at address 0x0000038B 12:11:03.721418 : RawData event for Player #1: 12:11:03.721418 : Device rawinput data (Hex) = [ 000083A8, 0000A9C0 ] 12:11:03.721418 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.721418 : OnScreen Cursor Position (Px) = [ 987, 716 ] 12:11:03.721418 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.722920 : ClientWindow Style = FullScreen 12:11:03.722920 : Cannot read memory at address 0x0000030B 12:11:03.722920 : Cannot read memory at address 0x0000038B 12:11:03.722920 : Game Position (Hex) = [ 03DB, 02CC ] 12:11:03.722920 : Game Position (Dec) = [ 987, 716 ] 12:11:03.722920 : - 12:11:03.724612 : Cannot read memory at address 0x0000030B 12:11:03.724612 : Cannot read memory at address 0x0000038B 12:11:03.726612 : Cannot read memory at address 0x0000030B 12:11:03.726612 : Cannot read memory at address 0x0000038B 12:11:03.728606 : Cannot read memory at address 0x0000030B 12:11:03.728606 : Cannot read memory at address 0x0000038B 12:11:03.728606 : RawData event for Player #1: 12:11:03.728606 : Device rawinput data (Hex) = [ 000083A8, 0000A9C0 ] 12:11:03.728606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.729599 : OnScreen Cursor Position (Px) = [ 987, 716 ] 12:11:03.729599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.729599 : ClientWindow Style = FullScreen 12:11:03.729599 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.729599 : Game Position (Hex) = [ 03DB, 02CC ] 12:11:03.729599 : Game Position (Dec) = [ 987, 716 ] 12:11:03.729599 : - 12:11:03.730595 : Cannot read memory at address 0x0000030B 12:11:03.730595 : Cannot read memory at address 0x0000038B 12:11:03.733093 : Cannot read memory at address 0x0000030B 12:11:03.733093 : Cannot read memory at address 0x0000038B 12:11:03.735093 : Cannot read memory at address 0x0000030B 12:11:03.735093 : Cannot read memory at address 0x0000038B 12:11:03.735093 : RawData event for Player #1: 12:11:03.735093 : Device rawinput data (Hex) = [ 000083A8, 0000A9C0 ] 12:11:03.735093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.735093 : OnScreen Cursor Position (Px) = [ 987, 716 ] 12:11:03.735093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.735093 : ClientWindow Style = FullScreen 12:11:03.735093 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.735093 : Game Position (Hex) = [ 03DB, 02CC ] 12:11:03.735093 : Game Position (Dec) = [ 987, 716 ] 12:11:03.736090 : - 12:11:03.737091 : Cannot read memory at address 0x0000030B 12:11:03.737091 : Cannot read memory at address 0x0000038B 12:11:03.739084 : Cannot read memory at address 0x0000030B 12:11:03.739084 : Cannot read memory at address 0x0000038B 12:11:03.741077 : Cannot read memory at address 0x0000030B 12:11:03.741077 : Cannot read memory at address 0x0000038B 12:11:03.742076 : RawData event for Player #1: 12:11:03.742076 : Device rawinput data (Hex) = [ 000083A8, 0000A9C0 ] 12:11:03.742076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.742076 : OnScreen Cursor Position (Px) = [ 987, 716 ] 12:11:03.742076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.742076 : ClientWindow Style = FullScreen 12:11:03.742076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.742076 : Game Position (Hex) = [ 03DB, 02CC ] 12:11:03.742076 : Game Position (Dec) = [ 987, 716 ] 12:11:03.743067 : - 12:11:03.743067 : Cannot read memory at address 0x0000030B 12:11:03.743067 : Cannot read memory at address 0x0000038B 12:11:03.744436 : Cannot read memory at address 0x0000030B 12:11:03.744436 : Cannot read memory at address 0x0000038B 12:11:03.746430 : Cannot read memory at address 0x0000030B 12:11:03.746430 : Cannot read memory at address 0x0000038B 12:11:03.748424 : Cannot read memory at address 0x0000030B 12:11:03.748424 : Cannot read memory at address 0x0000038B 12:11:03.749421 : RawData event for Player #1: 12:11:03.749421 : Device rawinput data (Hex) = [ 000083A0, 0000A9F0 ] 12:11:03.749421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.749421 : OnScreen Cursor Position (Px) = [ 987, 716 ] 12:11:03.749421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.749421 : ClientWindow Style = FullScreen 12:11:03.749421 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.749421 : Game Position (Hex) = [ 03DB, 02CC ] 12:11:03.749421 : Game Position (Dec) = [ 987, 716 ] 12:11:03.749421 : - 12:11:03.750417 : Cannot read memory at address 0x0000030B 12:11:03.750417 : Cannot read memory at address 0x0000038B 12:11:03.752919 : Cannot read memory at address 0x0000030B 12:11:03.752919 : Cannot read memory at address 0x0000038B 12:11:03.754628 : Cannot read memory at address 0x0000030B 12:11:03.754628 : Cannot read memory at address 0x0000038B 12:11:03.755632 : RawData event for Player #1: 12:11:03.755632 : Device rawinput data (Hex) = [ 000083A0, 0000A9F0 ] 12:11:03.755632 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.755632 : OnScreen Cursor Position (Px) = [ 987, 716 ] 12:11:03.756625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.756625 : ClientWindow Style = FullScreen 12:11:03.756625 : Cannot read memory at address 0x0000030B 12:11:03.756625 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.756625 : Cannot read memory at address 0x0000038B 12:11:03.756625 : Game Position (Dec) = [ 987, 716 ] 12:11:03.756625 : - 12:11:03.758622 : Cannot read memory at address 0x0000030B 12:11:03.764008 : Cannot read memory at address 0x0000038B 12:11:03.764008 : Device rawinput data (Hex) = [ 000083A0, 0000A9F0 ] 12:11:03.764008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.764008 : OnScreen Cursor Position (Px) = [ 987, 716 ] 12:11:03.764008 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.764008 : ClientWindow Style = FullScreen 12:11:03.764008 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.764008 : Game Position (Hex) = [ 03DB, 02CC ] 12:11:03.764008 : Game Position (Dec) = [ 987, 716 ] 12:11:03.764008 : - 12:11:03.765553 : Cannot read memory at address 0x0000030B 12:11:03.765553 : Cannot read memory at address 0x0000038B 12:11:03.767558 : Cannot read memory at address 0x0000030B 12:11:03.767558 : Cannot read memory at address 0x0000038B 12:11:03.769555 : Cannot read memory at address 0x0000030B 12:11:03.769555 : Cannot read memory at address 0x0000038B 12:11:03.769555 : RawData event for Player #1: 12:11:03.769555 : Device rawinput data (Hex) = [ 000083C8, 0000A9F4 ] 12:11:03.769555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.770548 : OnScreen Cursor Position (Px) = [ 988, 717 ] 12:11:03.770548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.770548 : ClientWindow Style = FullScreen 12:11:03.770548 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.770548 : Game Position (Hex) = [ 03DC, 02CD ] 12:11:03.770548 : Game Position (Dec) = [ 988, 717 ] 12:11:03.770548 : - 12:11:03.771548 : Cannot read memory at address 0x0000030B 12:11:03.771548 : Cannot read memory at address 0x0000038B 12:11:03.773056 : Cannot read memory at address 0x0000030B 12:11:03.773056 : Cannot read memory at address 0x0000038B 12:11:03.775037 : Cannot read memory at address 0x0000030B 12:11:03.775037 : Cannot read memory at address 0x0000038B 12:11:03.776041 : RawData event for Player #1: 12:11:03.776041 : Device rawinput data (Hex) = [ 000083C8, 0000A9F4 ] 12:11:03.776041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.776041 : OnScreen Cursor Position (Px) = [ 988, 717 ] 12:11:03.776041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.776041 : ClientWindow Style = FullScreen 12:11:03.776041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.776041 : Game Position (Hex) = [ 03DC, 02CD ] 12:11:03.776041 : Game Position (Dec) = [ 988, 717 ] 12:11:03.777034 : - 12:11:03.777034 : Cannot read memory at address 0x0000030B 12:11:03.777034 : Cannot read memory at address 0x0000038B 12:11:03.779031 : Cannot read memory at address 0x0000030B 12:11:03.779031 : Cannot read memory at address 0x0000038B 12:11:03.781021 : Cannot read memory at address 0x0000030B 12:11:03.781021 : Cannot read memory at address 0x0000038B 12:11:03.783014 : Cannot read memory at address 0x0000030B 12:11:03.783014 : Cannot read memory at address 0x0000038B 12:11:03.783014 : RawData event for Player #1: 12:11:03.783014 : Device rawinput data (Hex) = [ 000083C8, 0000A9F4 ] 12:11:03.783516 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.783516 : OnScreen Cursor Position (Px) = [ 988, 717 ] 12:11:03.783516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.783516 : ClientWindow Style = FullScreen 12:11:03.783516 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.783516 : Game Position (Hex) = [ 03DC, 02CD ] 12:11:03.783516 : Game Position (Dec) = [ 988, 717 ] 12:11:03.783516 : - 12:11:03.784514 : Cannot read memory at address 0x0000030B 12:11:03.784514 : Cannot read memory at address 0x0000038B 12:11:03.786511 : Cannot read memory at address 0x0000030B 12:11:03.786511 : Cannot read memory at address 0x0000038B 12:11:03.788500 : Cannot read memory at address 0x0000030B 12:11:03.788500 : Cannot read memory at address 0x0000038B 12:11:03.789501 : RawData event for Player #1: 12:11:03.789501 : Device rawinput data (Hex) = [ 000083D0, 0000A9C0 ] 12:11:03.790494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.790494 : OnScreen Cursor Position (Px) = [ 988, 716 ] 12:11:03.790494 : Cannot read memory at address 0x0000030B 12:11:03.790494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.790494 : Cannot read memory at address 0x0000038B 12:11:03.790494 : ClientWindow Style = FullScreen 12:11:03.790494 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.790494 : Game Position (Hex) = [ 03DC, 02CC ] 12:11:03.790494 : Game Position (Dec) = [ 988, 716 ] 12:11:03.790494 : - 12:11:03.792996 : Cannot read memory at address 0x0000030B 12:11:03.792996 : Cannot read memory at address 0x0000038B 12:11:03.794678 : Cannot read memory at address 0x0000030B 12:11:03.794678 : Cannot read memory at address 0x0000038B 12:11:03.796674 : Cannot read memory at address 0x0000030B 12:11:03.796674 : Cannot read memory at address 0x0000038B 12:11:03.796674 : RawData event for Player #1: 12:11:03.796674 : Device rawinput data (Hex) = [ 000083D0, 0000A9C0 ] 12:11:03.796674 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.796674 : OnScreen Cursor Position (Px) = [ 988, 716 ] 12:11:03.797671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.797671 : ClientWindow Style = FullScreen 12:11:03.797671 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.797671 : Game Position (Hex) = [ 03DC, 02CC ] 12:11:03.797671 : Game Position (Dec) = [ 988, 716 ] 12:11:03.797671 : - 12:11:03.798668 : Cannot read memory at address 0x0000030B 12:11:03.798668 : Cannot read memory at address 0x0000038B 12:11:03.800665 : Cannot read memory at address 0x0000030B 12:11:03.800991 : Cannot read memory at address 0x0000038B 12:11:03.802165 : Cannot read memory at address 0x0000030B 12:11:03.802165 : Cannot read memory at address 0x0000038B 12:11:03.804286 : Cannot read memory at address 0x0000030B 12:11:03.804286 : Cannot read memory at address 0x0000038B 12:11:03.804286 : Device rawinput data (Hex) = [ 000083D0, 0000A9C0 ] 12:11:03.804286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.804286 : OnScreen Cursor Position (Px) = [ 988, 716 ] 12:11:03.804286 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.804286 : ClientWindow Style = FullScreen 12:11:03.804286 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.804286 : Game Position (Hex) = [ 03DC, 02CC ] 12:11:03.805324 : Game Position (Dec) = [ 988, 716 ] 12:11:03.805324 : - 12:11:03.806279 : Cannot read memory at address 0x0000030B 12:11:03.806279 : Cannot read memory at address 0x0000038B 12:11:03.808276 : Cannot read memory at address 0x0000030B 12:11:03.808276 : Cannot read memory at address 0x0000038B 12:11:03.810265 : Cannot read memory at address 0x0000030B 12:11:03.810265 : Cannot read memory at address 0x0000038B 12:11:03.811262 : RawData event for Player #1: 12:11:03.811262 : Device rawinput data (Hex) = [ 000083D0, 0000A9C0 ] 12:11:03.811262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.811262 : OnScreen Cursor Position (Px) = [ 988, 716 ] 12:11:03.811262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.811262 : ClientWindow Style = FullScreen 12:11:03.811262 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.811262 : Game Position (Hex) = [ 03DC, 02CC ] 12:11:03.811262 : Game Position (Dec) = [ 988, 716 ] 12:11:03.812258 : - 12:11:03.812258 : Cannot read memory at address 0x0000030B 12:11:03.812258 : Cannot read memory at address 0x0000038B 12:11:03.813763 : Cannot read memory at address 0x0000030B 12:11:03.813763 : Cannot read memory at address 0x0000038B 12:11:03.815761 : Cannot read memory at address 0x0000030B 12:11:03.815761 : Cannot read memory at address 0x0000038B 12:11:03.816758 : RawData event for Player #1: 12:11:03.816758 : Device rawinput data (Hex) = [ 000083D0, 0000A9C0 ] 12:11:03.816758 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.816758 : OnScreen Cursor Position (Px) = [ 988, 716 ] 12:11:03.816758 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.817751 : ClientWindow Style = FullScreen 12:11:03.817751 : Cannot read memory at address 0x0000030B 12:11:03.817751 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.817751 : Cannot read memory at address 0x0000038B 12:11:03.817751 : Game Position (Hex) = [ 03DC, 02CC ] 12:11:03.817751 : Game Position (Dec) = [ 988, 716 ] 12:11:03.817751 : - 12:11:03.819748 : Cannot read memory at address 0x0000030B 12:11:03.819748 : Cannot read memory at address 0x0000038B 12:11:03.821738 : Cannot read memory at address 0x0000030B 12:11:03.821738 : Cannot read memory at address 0x0000038B 12:11:03.823240 : Cannot read memory at address 0x0000030B 12:11:03.823240 : Cannot read memory at address 0x0000038B 12:11:03.824246 : RawData event for Player #1: 12:11:03.824246 : Device rawinput data (Hex) = [ 000083D0, 0000A9C0 ] 12:11:03.824246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.824246 : OnScreen Cursor Position (Px) = [ 988, 716 ] 12:11:03.824246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.824246 : ClientWindow Style = FullScreen 12:11:03.824246 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.824246 : Game Position (Hex) = [ 03DC, 02CC ] 12:11:03.824246 : Game Position (Dec) = [ 988, 716 ] 12:11:03.824246 : - 12:11:03.825243 : Cannot read memory at address 0x0000030B 12:11:03.825243 : Cannot read memory at address 0x0000038B 12:11:03.827240 : Cannot read memory at address 0x0000030B 12:11:03.827240 : Cannot read memory at address 0x0000038B 12:11:03.829233 : Cannot read memory at address 0x0000030B 12:11:03.829233 : Cannot read memory at address 0x0000038B 12:11:03.831227 : Cannot read memory at address 0x0000030B 12:11:03.831227 : RawData event for Player #1: 12:11:03.831227 : Cannot read memory at address 0x0000038B 12:11:03.831227 : Device rawinput data (Hex) = [ 000083A8, 0000A9C0 ] 12:11:03.831227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.831227 : OnScreen Cursor Position (Px) = [ 987, 716 ] 12:11:03.832220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.832220 : ClientWindow Style = FullScreen 12:11:03.832220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.832220 : Game Position (Hex) = [ 03DB, 02CC ] 12:11:03.832220 : Game Position (Dec) = [ 987, 716 ] 12:11:03.832220 : - 12:11:03.833220 : Cannot read memory at address 0x0000030B 12:11:03.833220 : Cannot read memory at address 0x0000038B 12:11:03.835631 : Cannot read memory at address 0x0000030B 12:11:03.835631 : Cannot read memory at address 0x0000038B 12:11:03.837624 : Cannot read memory at address 0x0000030B 12:11:03.837624 : Cannot read memory at address 0x0000038B 12:11:03.837624 : RawData event for Player #1: 12:11:03.838621 : Device rawinput data (Hex) = [ 000083AC, 0000A998 ] 12:11:03.838621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.838621 : OnScreen Cursor Position (Px) = [ 987, 715 ] 12:11:03.838621 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.838621 : ClientWindow Style = FullScreen 12:11:03.838621 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.838621 : Game Position (Hex) = [ 03DB, 02CB ] 12:11:03.838621 : Game Position (Dec) = [ 987, 715 ] 12:11:03.841513 : Cannot read memory at address 0x0000030B 12:11:03.841513 : - 12:11:03.843878 : Cannot read memory at address 0x0000030B 12:11:03.843878 : Cannot read memory at address 0x0000038B 12:11:03.845253 : Cannot read memory at address 0x0000030B 12:11:03.845253 : RawData event for Player #1: 12:11:03.845253 : Cannot read memory at address 0x0000038B 12:11:03.845253 : Device rawinput data (Hex) = [ 0000839C, 0000A96C ] 12:11:03.845253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.845253 : OnScreen Cursor Position (Px) = [ 987, 714 ] 12:11:03.846253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.846253 : ClientWindow Style = FullScreen 12:11:03.846253 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.846253 : Game Position (Hex) = [ 03DB, 02CA ] 12:11:03.846253 : Game Position (Dec) = [ 987, 714 ] 12:11:03.846253 : - 12:11:03.847250 : Cannot read memory at address 0x0000030B 12:11:03.847250 : Cannot read memory at address 0x0000038B 12:11:03.849244 : Cannot read memory at address 0x0000030B 12:11:03.849244 : Cannot read memory at address 0x0000038B 12:11:03.851237 : Cannot read memory at address 0x0000030B 12:11:03.851237 : Cannot read memory at address 0x0000038B 12:11:03.852233 : RawData event for Player #1: 12:11:03.852233 : Device rawinput data (Hex) = [ 0000839C, 0000A96C ] 12:11:03.852233 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.852233 : OnScreen Cursor Position (Px) = [ 987, 714 ] 12:11:03.852233 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.852233 : ClientWindow Style = FullScreen 12:11:03.852233 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.853230 : Game Position (Hex) = [ 03DB, 02CA ] 12:11:03.853230 : Game Position (Dec) = [ 987, 714 ] 12:11:03.853230 : Cannot read memory at address 0x0000038B 12:11:03.854731 : Cannot read memory at address 0x0000030B 12:11:03.854731 : Cannot read memory at address 0x0000038B 12:11:03.856724 : Cannot read memory at address 0x0000030B 12:11:03.856724 : Cannot read memory at address 0x0000038B 12:11:03.857722 : RawData event for Player #1: 12:11:03.857722 : Device rawinput data (Hex) = [ 0000839C, 0000A96C ] 12:11:03.857722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.857722 : OnScreen Cursor Position (Px) = [ 987, 714 ] 12:11:03.858718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.858718 : Cannot read memory at address 0x0000030B 12:11:03.858718 : ClientWindow Style = FullScreen 12:11:03.858718 : Cannot read memory at address 0x0000038B 12:11:03.858718 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.858718 : Game Position (Hex) = [ 03DB, 02CA ] 12:11:03.858718 : Game Position (Dec) = [ 987, 714 ] 12:11:03.858718 : - 12:11:03.860711 : Cannot read memory at address 0x0000030B 12:11:03.860711 : Cannot read memory at address 0x0000038B 12:11:03.863209 : Cannot read memory at address 0x0000030B 12:11:03.863209 : Cannot read memory at address 0x0000038B 12:11:03.864245 : RawData event for Player #1: 12:11:03.864245 : Device rawinput data (Hex) = [ 0000839C, 0000A96C ] 12:11:03.864245 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.864245 : OnScreen Cursor Position (Px) = [ 987, 714 ] 12:11:03.864245 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.865747 : ClientWindow Style = FullScreen 12:11:03.865747 : Cannot read memory at address 0x0000030B 12:11:03.865747 : Cannot read memory at address 0x0000038B 12:11:03.865747 : Game Position (Hex) = [ 03DB, 02CA ] 12:11:03.865747 : Game Position (Dec) = [ 987, 714 ] 12:11:03.865747 : - 12:11:03.867748 : Cannot read memory at address 0x0000030B 12:11:03.867748 : Cannot read memory at address 0x0000038B 12:11:03.869742 : Cannot read memory at address 0x0000030B 12:11:03.869742 : Cannot read memory at address 0x0000038B 12:11:03.871735 : Cannot read memory at address 0x0000030B 12:11:03.871735 : Cannot read memory at address 0x0000038B 12:11:03.871735 : RawData event for Player #1: 12:11:03.871735 : Device rawinput data (Hex) = [ 000083AC, 0000A940 ] 12:11:03.871735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.871735 : OnScreen Cursor Position (Px) = [ 987, 714 ] 12:11:03.871735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.871735 : ClientWindow Style = FullScreen 12:11:03.871735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.871735 : Game Position (Hex) = [ 03DB, 02CA ] 12:11:03.871735 : Game Position (Dec) = [ 987, 714 ] 12:11:03.871735 : - 12:11:03.873237 : Cannot read memory at address 0x0000030B 12:11:03.873237 : Cannot read memory at address 0x0000038B 12:11:03.875238 : Cannot read memory at address 0x0000030B 12:11:03.875238 : Cannot read memory at address 0x0000038B 12:11:03.877231 : Cannot read memory at address 0x0000030B 12:11:03.877231 : Cannot read memory at address 0x0000038B 12:11:03.879226 : Cannot read memory at address 0x0000030B 12:11:03.879226 : Cannot read memory at address 0x0000038B 12:11:03.879226 : RawData event for Player #1: 12:11:03.879226 : Device rawinput data (Hex) = [ 000083AC, 0000A940 ] 12:11:03.879226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.879226 : OnScreen Cursor Position (Px) = [ 987, 714 ] 12:11:03.879226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.879226 : ClientWindow Style = FullScreen 12:11:03.879226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.880221 : Game Position (Hex) = [ 03DB, 02CA ] 12:11:03.880221 : Game Position (Dec) = [ 987, 714 ] 12:11:03.880221 : - 12:11:03.881218 : Cannot read memory at address 0x0000030B 12:11:03.881218 : Cannot read memory at address 0x0000038B 12:11:03.883211 : Cannot read memory at address 0x0000030B 12:11:03.883211 : Cannot read memory at address 0x0000038B 12:11:03.884712 : Cannot read memory at address 0x0000030B 12:11:03.884712 : Cannot read memory at address 0x0000038B 12:11:03.885709 : RawData event for Player #1: 12:11:03.885709 : Device rawinput data (Hex) = [ 000083AC, 0000A918 ] 12:11:03.885709 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.885709 : OnScreen Cursor Position (Px) = [ 987, 713 ] 12:11:03.886705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.886705 : Cannot read memory at address 0x0000030B 12:11:03.886705 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.886705 : Cannot read memory at address 0x0000038B 12:11:03.886705 : Game Position (Hex) = [ 03DB, 02C9 ] 12:11:03.886705 : Game Position (Dec) = [ 987, 713 ] 12:11:03.886705 : - 12:11:03.888698 : Cannot read memory at address 0x0000030B 12:11:03.888698 : Cannot read memory at address 0x0000038B 12:11:03.890692 : Cannot read memory at address 0x0000030B 12:11:03.890692 : Cannot read memory at address 0x0000038B 12:11:03.891689 : RawData event for Player #1: 12:11:03.891689 : Device rawinput data (Hex) = [ 000083AC, 0000A918 ] 12:11:03.891689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.891689 : OnScreen Cursor Position (Px) = [ 987, 713 ] 12:11:03.891689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.891689 : ClientWindow Style = FullScreen 12:11:03.891689 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.891689 : Game Position (Hex) = [ 03DB, 02C9 ] 12:11:03.891689 : Game Position (Dec) = [ 987, 713 ] 12:11:03.893190 : - 12:11:03.893190 : Cannot read memory at address 0x0000030B 12:11:03.893190 : Cannot read memory at address 0x0000038B 12:11:03.895196 : Cannot read memory at address 0x0000030B 12:11:03.895196 : Cannot read memory at address 0x0000038B 12:11:03.897184 : Cannot read memory at address 0x0000030B 12:11:03.897184 : Cannot read memory at address 0x0000038B 12:11:03.899177 : Cannot read memory at address 0x0000030B 12:11:03.899177 : Cannot read memory at address 0x0000038B 12:11:03.899177 : RawData event for Player #1: 12:11:03.899177 : Device rawinput data (Hex) = [ 000083AC, 0000A918 ] 12:11:03.899177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.899177 : OnScreen Cursor Position (Px) = [ 987, 713 ] 12:11:03.899177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.899177 : ClientWindow Style = FullScreen 12:11:03.899177 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.899177 : Game Position (Hex) = [ 03DB, 02C9 ] 12:11:03.899177 : Game Position (Dec) = [ 987, 713 ] 12:11:03.900174 : - 12:11:03.901171 : Cannot read memory at address 0x0000030B 12:11:03.901171 : Cannot read memory at address 0x0000038B 12:11:03.903164 : Cannot read memory at address 0x0000030B 12:11:03.903164 : Cannot read memory at address 0x0000038B 12:11:03.904665 : Cannot read memory at address 0x0000030B 12:11:03.904665 : Cannot read memory at address 0x0000038B 12:11:03.905662 : RawData event for Player #1: 12:11:03.905662 : Device rawinput data (Hex) = [ 000083AC, 0000A918 ] 12:11:03.905662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.905662 : OnScreen Cursor Position (Px) = [ 987, 713 ] 12:11:03.905662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.906658 : ClientWindow Style = FullScreen 12:11:03.906658 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.906658 : Game Position (Hex) = [ 03DB, 02C9 ] 12:11:03.906658 : Game Position (Dec) = [ 987, 713 ] 12:11:03.906658 : - 12:11:03.908651 : Cannot read memory at address 0x0000030B 12:11:03.908651 : Cannot read memory at address 0x0000038B 12:11:03.910649 : Cannot read memory at address 0x0000030B 12:11:03.910649 : Cannot read memory at address 0x0000038B 12:11:03.912051 : Cannot read memory at address 0x0000030B 12:11:03.912051 : Cannot read memory at address 0x0000038B 12:11:03.913109 : RawData event for Player #1: 12:11:03.913109 : Device rawinput data (Hex) = [ 000083A8, 0000A8F0 ] 12:11:03.913109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.913109 : OnScreen Cursor Position (Px) = [ 987, 712 ] 12:11:03.913109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.913109 : ClientWindow Style = FullScreen 12:11:03.913109 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.913109 : Game Position (Hex) = [ 03DB, 02C8 ] 12:11:03.914186 : Game Position (Dec) = [ 987, 712 ] 12:11:03.914186 : Cannot read memory at address 0x0000030B 12:11:03.914186 : Cannot read memory at address 0x0000038B 12:11:03.916163 : Cannot read memory at address 0x0000030B 12:11:03.916163 : Cannot read memory at address 0x0000038B 12:11:03.918147 : Cannot read memory at address 0x0000030B 12:11:03.918147 : Cannot read memory at address 0x0000038B 12:11:03.920154 : Cannot read memory at address 0x0000030B 12:11:03.920154 : Cannot read memory at address 0x0000038B 12:11:03.920154 : RawData event for Player #1: 12:11:03.920154 : Device rawinput data (Hex) = [ 000083E0, 0000A8C4 ] 12:11:03.920154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.920154 : OnScreen Cursor Position (Px) = [ 989, 711 ] 12:11:03.920154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.920154 : ClientWindow Style = FullScreen 12:11:03.920154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.920154 : Game Position (Hex) = [ 03DD, 02C7 ] 12:11:03.921092 : Game Position (Dec) = [ 989, 711 ] 12:11:03.921092 : - 12:11:03.922089 : Cannot read memory at address 0x0000030B 12:11:03.922089 : Cannot read memory at address 0x0000038B 12:11:03.923587 : Cannot read memory at address 0x0000030B 12:11:03.923587 : Cannot read memory at address 0x0000038B 12:11:03.924586 : RawData event for Player #1: 12:11:03.924586 : Device rawinput data (Hex) = [ 000083E0, 0000A8C4 ] 12:11:03.924586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.925582 : OnScreen Cursor Position (Px) = [ 989, 711 ] 12:11:03.925582 : Cannot read memory at address 0x0000030B 12:11:03.925582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.925582 : Cannot read memory at address 0x0000038B 12:11:03.925582 : ClientWindow Style = FullScreen 12:11:03.925582 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.925582 : Game Position (Hex) = [ 03DD, 02C7 ] 12:11:03.925582 : Game Position (Dec) = [ 989, 711 ] 12:11:03.925582 : - 12:11:03.927575 : Cannot read memory at address 0x0000030B 12:11:03.927575 : Cannot read memory at address 0x0000038B 12:11:03.928576 : RawData event for Player #1: 12:11:03.928576 : Device rawinput data (Hex) = [ 000083E0, 0000A89C ] 12:11:03.929569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.929569 : Cannot read memory at address 0x0000038B 12:11:03.929569 : OnScreen Cursor Position (Px) = [ 989, 711 ] 12:11:03.929569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.930566 : ClientWindow Style = FullScreen 12:11:03.930566 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.930566 : Game Position (Hex) = [ 03DD, 02C7 ] 12:11:03.930566 : Game Position (Dec) = [ 989, 711 ] 12:11:03.930566 : - 12:11:03.931562 : Cannot read memory at address 0x0000030B 12:11:03.931562 : Cannot read memory at address 0x0000038B 12:11:03.933064 : Cannot read memory at address 0x0000030B 12:11:03.933064 : Cannot read memory at address 0x0000038B 12:11:03.934070 : RawData event for Player #1: 12:11:03.934070 : Device rawinput data (Hex) = [ 0000840C, 0000A8A8 ] 12:11:03.934070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.934070 : OnScreen Cursor Position (Px) = [ 990, 711 ] 12:11:03.934070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.934070 : ClientWindow Style = FullScreen 12:11:03.934070 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.934070 : Game Position (Hex) = [ 03DE, 02C7 ] 12:11:03.934070 : Game Position (Dec) = [ 990, 711 ] 12:11:03.934070 : - 12:11:03.935067 : Cannot read memory at address 0x0000030B 12:11:03.935067 : Cannot read memory at address 0x0000038B 12:11:03.937060 : Cannot read memory at address 0x0000030B 12:11:03.937060 : Cannot read memory at address 0x0000038B 12:11:03.939053 : Cannot read memory at address 0x0000030B 12:11:03.939053 : Cannot read memory at address 0x0000038B 12:11:03.939053 : RawData event for Player #1: 12:11:03.939053 : Device rawinput data (Hex) = [ 0000840C, 0000A8A8 ] 12:11:03.939053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.939053 : OnScreen Cursor Position (Px) = [ 990, 711 ] 12:11:03.939053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.939053 : ClientWindow Style = FullScreen 12:11:03.939053 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.939053 : Game Position (Hex) = [ 03DE, 02C7 ] 12:11:03.939053 : Game Position (Dec) = [ 990, 711 ] 12:11:03.940050 : - 12:11:03.941046 : Cannot read memory at address 0x0000030B 12:11:03.941046 : Cannot read memory at address 0x0000038B 12:11:03.943043 : Cannot read memory at address 0x0000030B 12:11:03.943043 : Cannot read memory at address 0x0000038B 12:11:03.944358 : RawData event for Player #1: 12:11:03.944358 : Device rawinput data (Hex) = [ 0000840C, 0000A8A8 ] 12:11:03.944358 : Cannot read memory at address 0x0000038B 12:11:03.944358 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.944358 : OnScreen Cursor Position (Px) = [ 990, 711 ] 12:11:03.944358 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.944358 : ClientWindow Style = FullScreen 12:11:03.944358 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.944358 : Game Position (Hex) = [ 03DE, 02C7 ] 12:11:03.944358 : Game Position (Dec) = [ 990, 711 ] 12:11:03.944358 : - 12:11:03.946353 : Cannot read memory at address 0x0000030B 12:11:03.946353 : Cannot read memory at address 0x0000038B 12:11:03.948346 : Cannot read memory at address 0x0000030B 12:11:03.948346 : Cannot read memory at address 0x0000038B 12:11:03.949342 : RawData event for Player #1: 12:11:03.949342 : Device rawinput data (Hex) = [ 0000840C, 0000A8A8 ] 12:11:03.949342 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.949342 : OnScreen Cursor Position (Px) = [ 990, 711 ] 12:11:03.949342 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.949342 : ClientWindow Style = FullScreen 12:11:03.949342 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.949342 : Game Position (Hex) = [ 03DE, 02C7 ] 12:11:03.949342 : Game Position (Dec) = [ 990, 711 ] 12:11:03.949342 : - 12:11:03.950339 : Cannot read memory at address 0x0000030B 12:11:03.950339 : Cannot read memory at address 0x0000038B 12:11:03.952333 : Cannot read memory at address 0x0000030B 12:11:03.952333 : Cannot read memory at address 0x0000038B 12:11:03.953329 : RawData event for Player #1: 12:11:03.953329 : Device rawinput data (Hex) = [ 0000841C, 0000A880 ] 12:11:03.953329 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.953329 : OnScreen Cursor Position (Px) = [ 990, 710 ] 12:11:03.953329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.953329 : ClientWindow Style = FullScreen 12:11:03.953329 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.953831 : Game Position (Hex) = [ 03DE, 02C6 ] 12:11:03.953831 : Game Position (Dec) = [ 990, 710 ] 12:11:03.953831 : Cannot read memory at address 0x0000030B 12:11:03.953831 : Cannot read memory at address 0x0000038B 12:11:03.955826 : Cannot read memory at address 0x0000030B 12:11:03.955826 : Cannot read memory at address 0x0000038B 12:11:03.957823 : Cannot read memory at address 0x0000030B 12:11:03.957823 : Cannot read memory at address 0x0000038B 12:11:03.957823 : RawData event for Player #1: 12:11:03.957823 : Device rawinput data (Hex) = [ 00008414, 0000A854 ] 12:11:03.957823 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.957823 : OnScreen Cursor Position (Px) = [ 990, 710 ] 12:11:03.957823 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.957823 : ClientWindow Style = FullScreen 12:11:03.958816 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.958816 : Game Position (Hex) = [ 03DE, 02C6 ] 12:11:03.958816 : Game Position (Dec) = [ 990, 710 ] 12:11:03.958816 : - 12:11:03.959817 : Cannot read memory at address 0x0000030B 12:11:03.959817 : Cannot read memory at address 0x0000038B 12:11:03.961806 : Cannot read memory at address 0x0000030B 12:11:03.961806 : Cannot read memory at address 0x0000038B 12:11:03.963307 : Cannot read memory at address 0x0000030B 12:11:03.963307 : RawData event for Player #1: 12:11:03.963307 : Cannot read memory at address 0x0000038B 12:11:03.963307 : Device rawinput data (Hex) = [ 00008414, 0000A854 ] 12:11:03.963307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.963307 : OnScreen Cursor Position (Px) = [ 990, 710 ] 12:11:03.963307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.963307 : ClientWindow Style = FullScreen 12:11:03.963307 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.963307 : Game Position (Hex) = [ 03DE, 02C6 ] 12:11:03.964316 : Game Position (Dec) = [ 990, 710 ] 12:11:03.964316 : - 12:11:03.965817 : Cannot read memory at address 0x0000030B 12:11:03.965817 : Cannot read memory at address 0x0000038B 12:11:03.967818 : Cannot read memory at address 0x0000030B 12:11:03.967818 : Cannot read memory at address 0x0000038B 12:11:03.967818 : RawData event for Player #1: 12:11:03.967818 : Device rawinput data (Hex) = [ 00008414, 0000A854 ] 12:11:03.967818 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.967818 : OnScreen Cursor Position (Px) = [ 990, 710 ] 12:11:03.967818 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.967818 : ClientWindow Style = FullScreen 12:11:03.968814 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.968814 : Game Position (Hex) = [ 03DE, 02C6 ] 12:11:03.968814 : Game Position (Dec) = [ 990, 710 ] 12:11:03.968814 : - 12:11:03.969811 : Cannot read memory at address 0x0000030B 12:11:03.969811 : Cannot read memory at address 0x0000038B 12:11:03.971804 : Cannot read memory at address 0x0000030B 12:11:03.971804 : Cannot read memory at address 0x0000038B 12:11:03.971804 : RawData event for Player #1: 12:11:03.971804 : Device rawinput data (Hex) = [ 00008414, 0000A82C ] 12:11:03.971804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.971804 : OnScreen Cursor Position (Px) = [ 990, 709 ] 12:11:03.971804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.971804 : ClientWindow Style = FullScreen 12:11:03.971804 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.971804 : Game Position (Hex) = [ 03DE, 02C5 ] 12:11:03.971804 : Game Position (Dec) = [ 990, 709 ] 12:11:03.971804 : - 12:11:03.973306 : Cannot read memory at address 0x0000030B 12:11:03.973306 : Cannot read memory at address 0x0000038B 12:11:03.975311 : Cannot read memory at address 0x0000030B 12:11:03.975311 : Cannot read memory at address 0x0000038B 12:11:03.977300 : Cannot read memory at address 0x0000030B 12:11:03.977300 : RawData event for Player #1: 12:11:03.977300 : Cannot read memory at address 0x0000038B 12:11:03.977300 : Device rawinput data (Hex) = [ 00008434, 0000A828 ] 12:11:03.977300 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.977300 : OnScreen Cursor Position (Px) = [ 991, 709 ] 12:11:03.977300 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.977300 : ClientWindow Style = FullScreen 12:11:03.977300 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.977300 : Game Position (Hex) = [ 03DF, 02C5 ] 12:11:03.977300 : Game Position (Dec) = [ 991, 709 ] 12:11:03.977300 : - 12:11:03.979298 : Cannot read memory at address 0x0000030B 12:11:03.979298 : Cannot read memory at address 0x0000038B 12:11:03.981287 : Cannot read memory at address 0x0000030B 12:11:03.981287 : Cannot read memory at address 0x0000038B 12:11:03.982284 : RawData event for Player #1: 12:11:03.982284 : Device rawinput data (Hex) = [ 00008434, 0000A828 ] 12:11:03.982284 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.982284 : OnScreen Cursor Position (Px) = [ 991, 709 ] 12:11:03.982284 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.982284 : ClientWindow Style = FullScreen 12:11:03.982284 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.982284 : Game Position (Hex) = [ 03DF, 02C5 ] 12:11:03.982284 : Game Position (Dec) = [ 991, 709 ] 12:11:03.982284 : - 12:11:03.983280 : Cannot read memory at address 0x0000030B 12:11:03.983280 : Cannot read memory at address 0x0000038B 12:11:03.984780 : Cannot read memory at address 0x0000030B 12:11:03.984780 : Cannot read memory at address 0x0000038B 12:11:03.986774 : Cannot read memory at address 0x0000030B 12:11:03.986774 : Cannot read memory at address 0x0000038B 12:11:03.988771 : Cannot read memory at address 0x0000030B 12:11:03.988771 : Cannot read memory at address 0x0000038B 12:11:03.988771 : RawData event for Player #1: 12:11:03.988771 : Device rawinput data (Hex) = [ 00008414, 0000A82C ] 12:11:03.988771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.988771 : OnScreen Cursor Position (Px) = [ 990, 709 ] 12:11:03.988771 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.989764 : ClientWindow Style = FullScreen 12:11:03.989764 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.989764 : Game Position (Hex) = [ 03DE, 02C5 ] 12:11:03.989764 : Game Position (Dec) = [ 990, 709 ] 12:11:03.989764 : - 12:11:03.990764 : Cannot read memory at address 0x0000030B 12:11:03.990764 : Cannot read memory at address 0x0000038B 12:11:03.993267 : Cannot read memory at address 0x0000030B 12:11:03.993267 : Cannot read memory at address 0x0000038B 12:11:03.995297 : Cannot read memory at address 0x0000030B 12:11:03.995297 : Cannot read memory at address 0x0000038B 12:11:03.996290 : RawData event for Player #1: 12:11:03.996290 : Device rawinput data (Hex) = [ 00008434, 0000A82C ] 12:11:03.996290 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:03.996290 : OnScreen Cursor Position (Px) = [ 991, 709 ] 12:11:03.996290 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:03.996290 : ClientWindow Style = FullScreen 12:11:03.996290 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:03.996290 : Game Position (Hex) = [ 03DF, 02C5 ] 12:11:03.996290 : Game Position (Dec) = [ 991, 709 ] 12:11:03.997287 : - 12:11:03.997287 : Cannot read memory at address 0x0000030B 12:11:03.997287 : Cannot read memory at address 0x0000038B 12:11:03.999280 : Cannot read memory at address 0x0000030B 12:11:03.999280 : Cannot read memory at address 0x0000038B 12:11:04.001274 : Cannot read memory at address 0x0000030B 12:11:04.001274 : Cannot read memory at address 0x0000038B 12:11:04.003267 : Cannot read memory at address 0x0000030B 12:11:04.003267 : RawData event for Player #1: 12:11:04.003267 : Cannot read memory at address 0x0000038B 12:11:04.003267 : Device rawinput data (Hex) = [ 00008434, 0000A854 ] 12:11:04.003267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.003267 : OnScreen Cursor Position (Px) = [ 991, 710 ] 12:11:04.003769 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.003769 : ClientWindow Style = FullScreen 12:11:04.003769 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.003769 : Game Position (Hex) = [ 03DF, 02C6 ] 12:11:04.003769 : Game Position (Dec) = [ 991, 710 ] 12:11:04.003769 : - 12:11:04.004763 : Cannot read memory at address 0x0000030B 12:11:04.004763 : Cannot read memory at address 0x0000038B 12:11:04.006763 : Cannot read memory at address 0x0000030B 12:11:04.006763 : Cannot read memory at address 0x0000038B 12:11:04.008752 : Cannot read memory at address 0x0000030B 12:11:04.008752 : Cannot read memory at address 0x0000038B 12:11:04.008752 : RawData event for Player #1: 12:11:04.008752 : Device rawinput data (Hex) = [ 0000845C, 0000A860 ] 12:11:04.008752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.008752 : OnScreen Cursor Position (Px) = [ 992, 710 ] 12:11:04.008752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.009749 : ClientWindow Style = FullScreen 12:11:04.009749 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.009749 : Game Position (Hex) = [ 03E0, 02C6 ] 12:11:04.009749 : Game Position (Dec) = [ 992, 710 ] 12:11:04.009749 : - 12:11:04.010749 : Cannot read memory at address 0x0000030B 12:11:04.010749 : Cannot read memory at address 0x0000038B 12:11:04.013255 : Cannot read memory at address 0x0000030B 12:11:04.013255 : Cannot read memory at address 0x0000038B 12:11:04.015282 : Cannot read memory at address 0x0000030B 12:11:04.015282 : Cannot read memory at address 0x0000038B 12:11:04.016278 : RawData event for Player #1: 12:11:04.016278 : Device rawinput data (Hex) = [ 00008484, 0000A888 ] 12:11:04.016278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.016278 : OnScreen Cursor Position (Px) = [ 993, 711 ] 12:11:04.016278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.016278 : ClientWindow Style = FullScreen 12:11:04.016278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.016278 : Game Position (Hex) = [ 03E1, 02C7 ] 12:11:04.016278 : Game Position (Dec) = [ 993, 711 ] 12:11:04.017275 : - 12:11:04.017275 : Cannot read memory at address 0x0000038B 12:11:04.019268 : Cannot read memory at address 0x0000030B 12:11:04.019268 : Cannot read memory at address 0x0000038B 12:11:04.021266 : Cannot read memory at address 0x0000030B 12:11:04.021266 : Cannot read memory at address 0x0000038B 12:11:04.023255 : Cannot read memory at address 0x0000030B 12:11:04.023255 : RawData event for Player #1: 12:11:04.023255 : Device rawinput data (Hex) = [ 000084B0, 0000A898 ] 12:11:04.023255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.023255 : OnScreen Cursor Position (Px) = [ 995, 711 ] 12:11:04.023757 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.023757 : ClientWindow Style = FullScreen 12:11:04.023757 : Cannot read memory at address 0x0000038B 12:11:04.023757 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.023757 : Game Position (Hex) = [ 03E3, 02C7 ] 12:11:04.023757 : Game Position (Dec) = [ 995, 711 ] 12:11:04.023757 : - 12:11:04.025755 : Cannot read memory at address 0x0000030B 12:11:04.025755 : Cannot read memory at address 0x0000038B 12:11:04.027749 : Cannot read memory at address 0x0000030B 12:11:04.027749 : Cannot read memory at address 0x0000038B 12:11:04.029742 : Cannot read memory at address 0x0000030B 12:11:04.029742 : Cannot read memory at address 0x0000038B 12:11:04.029742 : RawData event for Player #1: 12:11:04.029742 : Device rawinput data (Hex) = [ 000084D0, 0000A894 ] 12:11:04.029742 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.030735 : OnScreen Cursor Position (Px) = [ 996, 711 ] 12:11:04.030735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.030735 : ClientWindow Style = FullScreen 12:11:04.030735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.030735 : Game Position (Hex) = [ 03E4, 02C7 ] 12:11:04.030735 : Game Position (Dec) = [ 996, 711 ] 12:11:04.030735 : - 12:11:04.031732 : Cannot read memory at address 0x0000030B 12:11:04.031732 : Cannot read memory at address 0x0000038B 12:11:04.033234 : Cannot read memory at address 0x0000030B 12:11:04.033234 : Cannot read memory at address 0x0000038B 12:11:04.035234 : Cannot read memory at address 0x0000030B 12:11:04.035234 : Cannot read memory at address 0x0000038B 12:11:04.037232 : Cannot read memory at address 0x0000030B 12:11:04.037232 : RawData event for Player #1: 12:11:04.037232 : Cannot read memory at address 0x0000038B 12:11:04.037232 : Device rawinput data (Hex) = [ 000084F8, 0000A894 ] 12:11:04.037232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.037232 : OnScreen Cursor Position (Px) = [ 997, 711 ] 12:11:04.037232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.037232 : ClientWindow Style = FullScreen 12:11:04.037232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.038224 : Game Position (Hex) = [ 03E5, 02C7 ] 12:11:04.038224 : Game Position (Dec) = [ 997, 711 ] 12:11:04.038224 : - 12:11:04.039224 : Cannot read memory at address 0x0000030B 12:11:04.039224 : Cannot read memory at address 0x0000038B 12:11:04.041215 : Cannot read memory at address 0x0000030B 12:11:04.041215 : Cannot read memory at address 0x0000038B 12:11:04.043211 : Cannot read memory at address 0x0000030B 12:11:04.043211 : Cannot read memory at address 0x0000038B 12:11:04.044019 : RawData event for Player #1: 12:11:04.044506 : Cannot read memory at address 0x0000030B 12:11:04.044506 : Cannot read memory at address 0x0000038B 12:11:04.044506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.044506 : OnScreen Cursor Position (Px) = [ 997, 711 ] 12:11:04.044506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.044506 : ClientWindow Style = FullScreen 12:11:04.044506 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.044506 : Game Position (Hex) = [ 03E5, 02C7 ] 12:11:04.045504 : Game Position (Dec) = [ 997, 711 ] 12:11:04.045504 : - 12:11:04.046507 : Cannot read memory at address 0x0000030B 12:11:04.046507 : Cannot read memory at address 0x0000038B 12:11:04.048494 : Cannot read memory at address 0x0000030B 12:11:04.048494 : Cannot read memory at address 0x0000038B 12:11:04.050488 : RawData event for Player #1: 12:11:04.050488 : Cannot read memory at address 0x0000030B 12:11:04.050488 : Device rawinput data (Hex) = [ 00008520, 0000A8A0 ] 12:11:04.050488 : Cannot read memory at address 0x0000038B 12:11:04.050488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.050488 : OnScreen Cursor Position (Px) = [ 998, 711 ] 12:11:04.050488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.050488 : ClientWindow Style = FullScreen 12:11:04.050488 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.050488 : Game Position (Hex) = [ 03E6, 02C7 ] 12:11:04.051484 : Game Position (Dec) = [ 998, 711 ] 12:11:04.051484 : - 12:11:04.052990 : Cannot read memory at address 0x0000030B 12:11:04.052990 : Cannot read memory at address 0x0000038B 12:11:04.054647 : Cannot read memory at address 0x0000030B 12:11:04.054647 : Cannot read memory at address 0x0000038B 12:11:04.056648 : Cannot read memory at address 0x0000030B 12:11:04.056648 : Cannot read memory at address 0x0000038B 12:11:04.056648 : RawData event for Player #1: 12:11:04.056648 : Device rawinput data (Hex) = [ 00008520, 0000A8A0 ] 12:11:04.056648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.057641 : OnScreen Cursor Position (Px) = [ 998, 711 ] 12:11:04.057641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.057641 : ClientWindow Style = FullScreen 12:11:04.057641 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.057641 : Game Position (Hex) = [ 03E6, 02C7 ] 12:11:04.057641 : Game Position (Dec) = [ 998, 711 ] 12:11:04.057641 : - 12:11:04.058637 : Cannot read memory at address 0x0000030B 12:11:04.058637 : Cannot read memory at address 0x0000038B 12:11:04.060635 : Cannot read memory at address 0x0000030B 12:11:04.060635 : Cannot read memory at address 0x0000038B 12:11:04.063139 : Cannot read memory at address 0x0000030B 12:11:04.063139 : Cannot read memory at address 0x0000038B 12:11:04.064169 : RawData event for Player #1: 12:11:04.064169 : Device rawinput data (Hex) = [ 00008548, 0000A8A0 ] 12:11:04.064169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.064169 : OnScreen Cursor Position (Px) = [ 999, 711 ] 12:11:04.064169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.064169 : ClientWindow Style = FullScreen 12:11:04.064169 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.064169 : Game Position (Hex) = [ 03E7, 02C7 ] 12:11:04.064169 : Game Position (Dec) = [ 999, 711 ] 12:11:04.064169 : - 12:11:04.065671 : Cannot read memory at address 0x0000030B 12:11:04.065671 : Cannot read memory at address 0x0000038B 12:11:04.067678 : Cannot read memory at address 0x0000030B 12:11:04.067678 : Cannot read memory at address 0x0000038B 12:11:04.069671 : Cannot read memory at address 0x0000030B 12:11:04.069671 : Cannot read memory at address 0x0000038B 12:11:04.071357 : RawData event for Player #1: 12:11:04.071357 : Cannot read memory at address 0x0000030B 12:11:04.071357 : Cannot read memory at address 0x0000038B 12:11:04.071357 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.071357 : OnScreen Cursor Position (Px) = [ 998, 711 ] 12:11:04.071357 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.071357 : ClientWindow Style = FullScreen 12:11:04.071357 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.071357 : Game Position (Hex) = [ 03E6, 02C7 ] 12:11:04.071357 : Game Position (Dec) = [ 998, 711 ] 12:11:04.072358 : - 12:11:04.073355 : Cannot read memory at address 0x0000030B 12:11:04.073355 : Cannot read memory at address 0x0000038B 12:11:04.075509 : Cannot read memory at address 0x0000030B 12:11:04.075509 : Cannot read memory at address 0x0000038B 12:11:04.077502 : Cannot read memory at address 0x0000030B 12:11:04.077502 : Cannot read memory at address 0x0000038B 12:11:04.077502 : RawData event for Player #1: 12:11:04.077502 : Device rawinput data (Hex) = [ 00008550, 0000A8CC ] 12:11:04.078499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.078499 : OnScreen Cursor Position (Px) = [ 999, 712 ] 12:11:04.078499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.078499 : ClientWindow Style = FullScreen 12:11:04.078499 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.078499 : Game Position (Hex) = [ 03E7, 02C8 ] 12:11:04.078499 : Game Position (Dec) = [ 999, 712 ] 12:11:04.078499 : - 12:11:04.079496 : Cannot read memory at address 0x0000030B 12:11:04.079496 : Cannot read memory at address 0x0000038B 12:11:04.081488 : Cannot read memory at address 0x0000030B 12:11:04.081488 : Cannot read memory at address 0x0000038B 12:11:04.082995 : Cannot read memory at address 0x0000030B 12:11:04.082995 : Cannot read memory at address 0x0000038B 12:11:04.084661 : Cannot read memory at address 0x0000030B 12:11:04.084661 : Cannot read memory at address 0x0000038B 12:11:04.084661 : RawData event for Player #1: 12:11:04.084661 : Device rawinput data (Hex) = [ 00008528, 0000A8BC ] 12:11:04.084661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.084661 : OnScreen Cursor Position (Px) = [ 998, 711 ] 12:11:04.085661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.085661 : ClientWindow Style = FullScreen 12:11:04.085661 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.085661 : Game Position (Hex) = [ 03E6, 02C7 ] 12:11:04.085661 : Game Position (Dec) = [ 998, 711 ] 12:11:04.085661 : - 12:11:04.086663 : Cannot read memory at address 0x0000030B 12:11:04.086663 : Cannot read memory at address 0x0000038B 12:11:04.088656 : Cannot read memory at address 0x0000030B 12:11:04.088656 : Cannot read memory at address 0x0000038B 12:11:04.090648 : Cannot read memory at address 0x0000030B 12:11:04.090648 : Cannot read memory at address 0x0000038B 12:11:04.090648 : RawData event for Player #1: 12:11:04.090648 : Device rawinput data (Hex) = [ 00008520, 0000A8BC ] 12:11:04.090648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.091641 : OnScreen Cursor Position (Px) = [ 998, 711 ] 12:11:04.091641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.091641 : ClientWindow Style = FullScreen 12:11:04.091641 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.091641 : Game Position (Hex) = [ 03E6, 02C7 ] 12:11:04.091641 : Game Position (Dec) = [ 998, 711 ] 12:11:04.091641 : - 12:11:04.093148 : Cannot read memory at address 0x0000030B 12:11:04.093148 : Cannot read memory at address 0x0000038B 12:11:04.095185 : Cannot read memory at address 0x0000030B 12:11:04.095185 : Cannot read memory at address 0x0000038B 12:11:04.097174 : Cannot read memory at address 0x0000030B 12:11:04.097174 : Cannot read memory at address 0x0000038B 12:11:04.098171 : RawData event for Player #1: 12:11:04.098171 : Device rawinput data (Hex) = [ 00008520, 0000A8BC ] 12:11:04.098171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.098171 : OnScreen Cursor Position (Px) = [ 998, 711 ] 12:11:04.098171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.098171 : ClientWindow Style = FullScreen 12:11:04.098171 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.098171 : Game Position (Hex) = [ 03E6, 02C7 ] 12:11:04.098171 : Game Position (Dec) = [ 998, 711 ] 12:11:04.099167 : - 12:11:04.099167 : Cannot read memory at address 0x0000030B 12:11:04.099167 : Cannot read memory at address 0x0000038B 12:11:04.101165 : Cannot read memory at address 0x0000030B 12:11:04.101165 : Cannot read memory at address 0x0000038B 12:11:04.103155 : Cannot read memory at address 0x0000030B 12:11:04.103155 : Cannot read memory at address 0x0000038B 12:11:04.104596 : Cannot read memory at address 0x0000030B 12:11:04.104596 : Cannot read memory at address 0x0000038B 12:11:04.104596 : RawData event for Player #1: 12:11:04.105597 : Device rawinput data (Hex) = [ 00008520, 0000A8F4 ] 12:11:04.105597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.105597 : OnScreen Cursor Position (Px) = [ 998, 712 ] 12:11:04.105597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.105597 : ClientWindow Style = FullScreen 12:11:04.105597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.105597 : Game Position (Hex) = [ 03E6, 02C8 ] 12:11:04.105597 : Game Position (Dec) = [ 998, 712 ] 12:11:04.105597 : - 12:11:04.106593 : Cannot read memory at address 0x0000030B 12:11:04.106593 : Cannot read memory at address 0x0000038B 12:11:04.108587 : Cannot read memory at address 0x0000030B 12:11:04.108587 : Cannot read memory at address 0x0000038B 12:11:04.110584 : Cannot read memory at address 0x0000030B 12:11:04.110584 : Cannot read memory at address 0x0000038B 12:11:04.111583 : RawData event for Player #1: 12:11:04.111583 : Device rawinput data (Hex) = [ 00008518, 0000A91C ] 12:11:04.111583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.111583 : OnScreen Cursor Position (Px) = [ 998, 713 ] 12:11:04.111583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.111583 : ClientWindow Style = FullScreen 12:11:04.113086 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.113086 : Cannot read memory at address 0x0000030B 12:11:04.113086 : Cannot read memory at address 0x0000038B 12:11:04.113086 : Game Position (Dec) = [ 998, 713 ] 12:11:04.113086 : - 12:11:04.115092 : Cannot read memory at address 0x0000030B 12:11:04.115092 : Cannot read memory at address 0x0000038B 12:11:04.117086 : Cannot read memory at address 0x0000030B 12:11:04.117086 : Cannot read memory at address 0x0000038B 12:11:04.119083 : Cannot read memory at address 0x0000030B 12:11:04.119083 : Cannot read memory at address 0x0000038B 12:11:04.119083 : RawData event for Player #1: 12:11:04.119083 : Device rawinput data (Hex) = [ 00008518, 0000A91C ] 12:11:04.119083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.119083 : OnScreen Cursor Position (Px) = [ 998, 713 ] 12:11:04.119083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.119083 : ClientWindow Style = FullScreen 12:11:04.120076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.120076 : Game Position (Hex) = [ 03E6, 02C9 ] 12:11:04.120076 : Game Position (Dec) = [ 998, 713 ] 12:11:04.120076 : - 12:11:04.121076 : Cannot read memory at address 0x0000030B 12:11:04.121076 : Cannot read memory at address 0x0000038B 12:11:04.123070 : Cannot read memory at address 0x0000030B 12:11:04.123070 : Cannot read memory at address 0x0000038B 12:11:04.124336 : Cannot read memory at address 0x0000030B 12:11:04.124336 : Cannot read memory at address 0x0000038B 12:11:04.126332 : Cannot read memory at address 0x0000030B 12:11:04.126332 : RawData event for Player #1: 12:11:04.126332 : Cannot read memory at address 0x0000038B 12:11:04.126332 : Device rawinput data (Hex) = [ 00008518, 0000A91C ] 12:11:04.126332 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.126332 : OnScreen Cursor Position (Px) = [ 998, 713 ] 12:11:04.126332 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.126332 : ClientWindow Style = FullScreen 12:11:04.127329 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.127329 : Game Position (Hex) = [ 03E6, 02C9 ] 12:11:04.127329 : Game Position (Dec) = [ 998, 713 ] 12:11:04.127329 : - 12:11:04.128325 : Cannot read memory at address 0x0000030B 12:11:04.128325 : Cannot read memory at address 0x0000038B 12:11:04.130318 : Cannot read memory at address 0x0000030B 12:11:04.130318 : Cannot read memory at address 0x0000038B 12:11:04.132312 : Cannot read memory at address 0x0000030B 12:11:04.132312 : RawData event for Player #1: 12:11:04.132312 : Device rawinput data (Hex) = [ 000084F0, 0000A914 ] 12:11:04.132312 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.132312 : OnScreen Cursor Position (Px) = [ 997, 713 ] 12:11:04.133310 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.133310 : ClientWindow Style = FullScreen 12:11:04.133310 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.133814 : Game Position (Hex) = [ 03E5, 02C9 ] 12:11:04.133814 : Game Position (Dec) = [ 997, 713 ] 12:11:04.133814 : - 12:11:04.134813 : Cannot read memory at address 0x0000030B 12:11:04.134813 : Cannot read memory at address 0x0000038B 12:11:04.136806 : Cannot read memory at address 0x0000030B 12:11:04.136806 : Cannot read memory at address 0x0000038B 12:11:04.138799 : Cannot read memory at address 0x0000030B 12:11:04.138799 : Cannot read memory at address 0x0000038B 12:11:04.138799 : RawData event for Player #1: 12:11:04.138799 : Device rawinput data (Hex) = [ 000084EC, 0000A914 ] 12:11:04.138799 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.138799 : OnScreen Cursor Position (Px) = [ 996, 713 ] 12:11:04.138799 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.138799 : ClientWindow Style = FullScreen 12:11:04.138799 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.139796 : Game Position (Hex) = [ 03E4, 02C9 ] 12:11:04.139796 : Game Position (Dec) = [ 996, 713 ] 12:11:04.139796 : - 12:11:04.140792 : Cannot read memory at address 0x0000030B 12:11:04.140792 : Cannot read memory at address 0x0000038B 12:11:04.143291 : Cannot read memory at address 0x0000030B 12:11:04.143291 : Cannot read memory at address 0x0000038B 12:11:04.145291 : Cannot read memory at address 0x0000030B 12:11:04.145291 : Cannot read memory at address 0x0000038B 12:11:04.146289 : RawData event for Player #1: 12:11:04.146289 : Device rawinput data (Hex) = [ 000084C8, 0000A910 ] 12:11:04.146289 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.146289 : OnScreen Cursor Position (Px) = [ 995, 713 ] 12:11:04.146289 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.146289 : ClientWindow Style = FullScreen 12:11:04.146289 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.146289 : Game Position (Hex) = [ 03E3, 02C9 ] 12:11:04.146289 : Game Position (Dec) = [ 995, 713 ] 12:11:04.146289 : - 12:11:04.147285 : Cannot read memory at address 0x0000030B 12:11:04.147285 : Cannot read memory at address 0x0000038B 12:11:04.149278 : Cannot read memory at address 0x0000030B 12:11:04.149278 : Cannot read memory at address 0x0000038B 12:11:04.151271 : Cannot read memory at address 0x0000030B 12:11:04.151271 : Cannot read memory at address 0x0000038B 12:11:04.153264 : Cannot read memory at address 0x0000030B 12:11:04.153264 : RawData event for Player #1: 12:11:04.153264 : Cannot read memory at address 0x0000038B 12:11:04.153264 : Device rawinput data (Hex) = [ 000084C8, 0000A910 ] 12:11:04.153264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.153264 : OnScreen Cursor Position (Px) = [ 995, 713 ] 12:11:04.153766 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.153766 : ClientWindow Style = FullScreen 12:11:04.153766 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.153766 : Game Position (Hex) = [ 03E3, 02C9 ] 12:11:04.153766 : Game Position (Dec) = [ 995, 713 ] 12:11:04.153766 : - 12:11:04.154645 : Cannot read memory at address 0x0000030B 12:11:04.154645 : Cannot read memory at address 0x0000038B 12:11:04.156639 : Cannot read memory at address 0x0000030B 12:11:04.156639 : Cannot read memory at address 0x0000038B 12:11:04.158633 : Cannot read memory at address 0x0000030B 12:11:04.158633 : Cannot read memory at address 0x0000038B 12:11:04.159629 : RawData event for Player #1: 12:11:04.159629 : Device rawinput data (Hex) = [ 000084A0, 0000A908 ] 12:11:04.159629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.159629 : OnScreen Cursor Position (Px) = [ 994, 713 ] 12:11:04.160626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.160626 : ClientWindow Style = FullScreen 12:11:04.160626 : Cannot read memory at address 0x0000030B 12:11:04.160626 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.160626 : Cannot read memory at address 0x0000038B 12:11:04.160626 : Game Position (Hex) = [ 03E2, 02C9 ] 12:11:04.160626 : Game Position (Dec) = [ 994, 713 ] 12:11:04.160626 : - 12:11:04.163128 : Cannot read memory at address 0x0000030B 12:11:04.163128 : Cannot read memory at address 0x0000038B 12:11:04.165667 : Cannot read memory at address 0x0000030B 12:11:04.165667 : Cannot read memory at address 0x0000038B 12:11:04.165667 : RawData event for Player #1: 12:11:04.165667 : Device rawinput data (Hex) = [ 000084A0, 0000A908 ] 12:11:04.165667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.165667 : OnScreen Cursor Position (Px) = [ 994, 713 ] 12:11:04.166672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.166672 : ClientWindow Style = FullScreen 12:11:04.166672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.166672 : Game Position (Hex) = [ 03E2, 02C9 ] 12:11:04.166672 : Game Position (Dec) = [ 994, 713 ] 12:11:04.166672 : - 12:11:04.167669 : Cannot read memory at address 0x0000030B 12:11:04.167669 : Cannot read memory at address 0x0000038B 12:11:04.169662 : Cannot read memory at address 0x0000030B 12:11:04.169662 : Cannot read memory at address 0x0000038B 12:11:04.171656 : Cannot read memory at address 0x0000030B 12:11:04.171656 : Cannot read memory at address 0x0000038B 12:11:04.173157 : Cannot read memory at address 0x0000030B 12:11:04.173157 : RawData event for Player #1: 12:11:04.173157 : Cannot read memory at address 0x0000038B 12:11:04.173157 : Device rawinput data (Hex) = [ 000084A0, 0000A908 ] 12:11:04.173157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.173157 : OnScreen Cursor Position (Px) = [ 994, 713 ] 12:11:04.173157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.173157 : ClientWindow Style = FullScreen 12:11:04.173157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.173157 : Game Position (Hex) = [ 03E2, 02C9 ] 12:11:04.173157 : Game Position (Dec) = [ 994, 713 ] 12:11:04.173157 : - 12:11:04.175157 : Cannot read memory at address 0x0000030B 12:11:04.175157 : Cannot read memory at address 0x0000038B 12:11:04.177151 : Cannot read memory at address 0x0000030B 12:11:04.177151 : Cannot read memory at address 0x0000038B 12:11:04.179144 : Cannot read memory at address 0x0000030B 12:11:04.179144 : Cannot read memory at address 0x0000038B 12:11:04.180140 : RawData event for Player #1: 12:11:04.180140 : Device rawinput data (Hex) = [ 000084A0, 0000A908 ] 12:11:04.180140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.180140 : OnScreen Cursor Position (Px) = [ 994, 713 ] 12:11:04.180140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.180140 : ClientWindow Style = FullScreen 12:11:04.180140 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.180140 : Game Position (Hex) = [ 03E2, 02C9 ] 12:11:04.181137 : Cannot read memory at address 0x0000030B 12:11:04.181137 : Cannot read memory at address 0x0000038B 12:11:04.183130 : Cannot read memory at address 0x0000030B 12:11:04.183130 : Cannot read memory at address 0x0000038B 12:11:04.184630 : Cannot read memory at address 0x0000030B 12:11:04.184630 : Cannot read memory at address 0x0000038B 12:11:04.186624 : Cannot read memory at address 0x0000030B 12:11:04.186624 : Cannot read memory at address 0x0000038B 12:11:04.186624 : RawData event for Player #1: 12:11:04.186624 : Device rawinput data (Hex) = [ 000084A0, 0000A908 ] 12:11:04.186624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.186624 : OnScreen Cursor Position (Px) = [ 994, 713 ] 12:11:04.187620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.187620 : ClientWindow Style = FullScreen 12:11:04.187620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.187620 : Game Position (Hex) = [ 03E2, 02C9 ] 12:11:04.187620 : Game Position (Dec) = [ 994, 713 ] 12:11:04.187620 : - 12:11:04.188617 : Cannot read memory at address 0x0000030B 12:11:04.188617 : Cannot read memory at address 0x0000038B 12:11:04.190610 : Cannot read memory at address 0x0000030B 12:11:04.190610 : Cannot read memory at address 0x0000038B 12:11:04.193108 : Cannot read memory at address 0x0000030B 12:11:04.193108 : Cannot read memory at address 0x0000038B 12:11:04.194115 : RawData event for Player #1: 12:11:04.194115 : Device rawinput data (Hex) = [ 000084A0, 0000A908 ] 12:11:04.194115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.194115 : OnScreen Cursor Position (Px) = [ 994, 713 ] 12:11:04.194693 : Cannot read memory at address 0x0000030B 12:11:04.194693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.194693 : Cannot read memory at address 0x0000038B 12:11:04.194693 : ClientWindow Style = FullScreen 12:11:04.194693 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.194693 : Game Position (Hex) = [ 03E2, 02C9 ] 12:11:04.194693 : Game Position (Dec) = [ 994, 713 ] 12:11:04.194693 : - 12:11:04.196688 : Cannot read memory at address 0x0000030B 12:11:04.196688 : Cannot read memory at address 0x0000038B 12:11:04.198681 : Cannot read memory at address 0x0000030B 12:11:04.198681 : Cannot read memory at address 0x0000038B 12:11:04.200674 : Cannot read memory at address 0x0000030B 12:11:04.200674 : Cannot read memory at address 0x0000038B 12:11:04.200674 : RawData event for Player #1: 12:11:04.200674 : Device rawinput data (Hex) = [ 0000849C, 0000A908 ] 12:11:04.200674 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.200674 : OnScreen Cursor Position (Px) = [ 994, 713 ] 12:11:04.200674 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.201671 : ClientWindow Style = FullScreen 12:11:04.201671 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.201671 : Game Position (Hex) = [ 03E2, 02C9 ] 12:11:04.201671 : Game Position (Dec) = [ 994, 713 ] 12:11:04.201671 : - 12:11:04.203173 : Cannot read memory at address 0x0000030B 12:11:04.203173 : Cannot read memory at address 0x0000038B 12:11:04.205173 : Cannot read memory at address 0x0000030B 12:11:04.205173 : Cannot read memory at address 0x0000038B 12:11:04.207166 : Cannot read memory at address 0x0000030B 12:11:04.207166 : Cannot read memory at address 0x0000038B 12:11:04.207166 : RawData event for Player #1: 12:11:04.207166 : Device rawinput data (Hex) = [ 000084A0, 0000A908 ] 12:11:04.207166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.207166 : OnScreen Cursor Position (Px) = [ 994, 713 ] 12:11:04.207166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.207166 : ClientWindow Style = FullScreen 12:11:04.207166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.207166 : Game Position (Hex) = [ 03E2, 02C9 ] 12:11:04.207166 : Game Position (Dec) = [ 994, 713 ] 12:11:04.207166 : - 12:11:04.209159 : Cannot read memory at address 0x0000030B 12:11:04.209159 : Cannot read memory at address 0x0000038B 12:11:04.211156 : Cannot read memory at address 0x0000030B 12:11:04.211156 : Cannot read memory at address 0x0000038B 12:11:04.213151 : Cannot read memory at address 0x0000030B 12:11:04.213151 : Cannot read memory at address 0x0000038B 12:11:04.213654 : RawData event for Player #1: 12:11:04.213654 : Device rawinput data (Hex) = [ 000084A0, 0000A908 ] 12:11:04.213654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.213654 : OnScreen Cursor Position (Px) = [ 994, 713 ] 12:11:04.214643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.214643 : Cannot read memory at address 0x0000030B 12:11:04.214643 : ClientWindow Style = FullScreen 12:11:04.214643 : Cannot read memory at address 0x0000038B 12:11:04.214643 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.214643 : Game Position (Hex) = [ 03E2, 02C9 ] 12:11:04.214643 : Game Position (Dec) = [ 994, 713 ] 12:11:04.214643 : - 12:11:04.216639 : Cannot read memory at address 0x0000030B 12:11:04.216639 : Cannot read memory at address 0x0000038B 12:11:04.218632 : Cannot read memory at address 0x0000030B 12:11:04.218632 : Cannot read memory at address 0x0000038B 12:11:04.220625 : Cannot read memory at address 0x0000030B 12:11:04.220625 : Cannot read memory at address 0x0000038B 12:11:04.220625 : RawData event for Player #1: 12:11:04.220625 : Device rawinput data (Hex) = [ 000084C8, 0000A910 ] 12:11:04.220625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.220625 : OnScreen Cursor Position (Px) = [ 995, 713 ] 12:11:04.221622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.221622 : ClientWindow Style = FullScreen 12:11:04.221622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.221622 : Game Position (Hex) = [ 03E3, 02C9 ] 12:11:04.221622 : Game Position (Dec) = [ 995, 713 ] 12:11:04.221622 : - 12:11:04.223124 : Cannot read memory at address 0x0000030B 12:11:04.223124 : Cannot read memory at address 0x0000038B 12:11:04.225125 : Cannot read memory at address 0x0000030B 12:11:04.225125 : Cannot read memory at address 0x0000038B 12:11:04.227122 : Cannot read memory at address 0x0000030B 12:11:04.227122 : Cannot read memory at address 0x0000038B 12:11:04.228115 : RawData event for Player #1: 12:11:04.228115 : Device rawinput data (Hex) = [ 000084C8, 0000A910 ] 12:11:04.228115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.228115 : OnScreen Cursor Position (Px) = [ 995, 713 ] 12:11:04.228115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.228115 : ClientWindow Style = FullScreen 12:11:04.228115 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.228115 : Game Position (Hex) = [ 03E3, 02C9 ] 12:11:04.228115 : Game Position (Dec) = [ 995, 713 ] 12:11:04.228115 : - 12:11:04.229112 : Cannot read memory at address 0x0000030B 12:11:04.229112 : Cannot read memory at address 0x0000038B 12:11:04.231106 : Cannot read memory at address 0x0000030B 12:11:04.231106 : Cannot read memory at address 0x0000038B 12:11:04.233099 : Cannot read memory at address 0x0000030B 12:11:04.233099 : Cannot read memory at address 0x0000038B 12:11:04.234598 : Cannot read memory at address 0x0000030B 12:11:04.234598 : Cannot read memory at address 0x0000038B 12:11:04.234598 : RawData event for Player #1: 12:11:04.234598 : Device rawinput data (Hex) = [ 000084C8, 0000A910 ] 12:11:04.234598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.234598 : OnScreen Cursor Position (Px) = [ 995, 713 ] 12:11:04.235594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.235594 : ClientWindow Style = FullScreen 12:11:04.235594 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.235594 : Game Position (Hex) = [ 03E3, 02C9 ] 12:11:04.235594 : Game Position (Dec) = [ 995, 713 ] 12:11:04.235594 : - 12:11:04.236591 : Cannot read memory at address 0x0000030B 12:11:04.236591 : Cannot read memory at address 0x0000038B 12:11:04.238585 : Cannot read memory at address 0x0000030B 12:11:04.238585 : Cannot read memory at address 0x0000038B 12:11:04.240582 : Cannot read memory at address 0x0000030B 12:11:04.240582 : Cannot read memory at address 0x0000038B 12:11:04.241579 : RawData event for Player #1: 12:11:04.241579 : Device rawinput data (Hex) = [ 000084C8, 0000A910 ] 12:11:04.241579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.241579 : OnScreen Cursor Position (Px) = [ 995, 713 ] 12:11:04.241579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.241579 : ClientWindow Style = FullScreen 12:11:04.241579 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.243082 : Game Position (Hex) = [ 03E3, 02C9 ] 12:11:04.243082 : Game Position (Dec) = [ 995, 713 ] 12:11:04.243082 : Cannot read memory at address 0x0000030B 12:11:04.243082 : - 12:11:04.243082 : Cannot read memory at address 0x0000038B 12:11:04.245118 : Cannot read memory at address 0x0000030B 12:11:04.245118 : Cannot read memory at address 0x0000038B 12:11:04.247108 : Cannot read memory at address 0x0000030B 12:11:04.247108 : Cannot read memory at address 0x0000038B 12:11:04.248105 : RawData event for Player #1: 12:11:04.248105 : Device rawinput data (Hex) = [ 000084C8, 0000A910 ] 12:11:04.248105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.248105 : OnScreen Cursor Position (Px) = [ 995, 713 ] 12:11:04.248105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.248105 : ClientWindow Style = FullScreen 12:11:04.248105 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.248105 : Game Position (Hex) = [ 03E3, 02C9 ] 12:11:04.248105 : Game Position (Dec) = [ 995, 713 ] 12:11:04.248105 : - 12:11:04.249103 : Cannot read memory at address 0x0000030B 12:11:04.249103 : Cannot read memory at address 0x0000038B 12:11:04.251095 : Cannot read memory at address 0x0000030B 12:11:04.251095 : Cannot read memory at address 0x0000038B 12:11:04.253090 : Cannot read memory at address 0x0000030B 12:11:04.253090 : Cannot read memory at address 0x0000038B 12:11:04.254589 : Cannot read memory at address 0x0000030B 12:11:04.254589 : Cannot read memory at address 0x0000038B 12:11:04.254589 : RawData event for Player #1: 12:11:04.254589 : Device rawinput data (Hex) = [ 000084C8, 0000A910 ] 12:11:04.254589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.255586 : OnScreen Cursor Position (Px) = [ 995, 713 ] 12:11:04.255586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.255586 : ClientWindow Style = FullScreen 12:11:04.255586 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.255586 : Game Position (Hex) = [ 03E3, 02C9 ] 12:11:04.255586 : Game Position (Dec) = [ 995, 713 ] 12:11:04.255586 : - 12:11:04.256587 : Cannot read memory at address 0x0000030B 12:11:04.256587 : Cannot read memory at address 0x0000038B 12:11:04.258580 : Cannot read memory at address 0x0000030B 12:11:04.258580 : Cannot read memory at address 0x0000038B 12:11:04.260569 : Cannot read memory at address 0x0000030B 12:11:04.260569 : Cannot read memory at address 0x0000038B 12:11:04.261569 : RawData event for Player #1: 12:11:04.261569 : Device rawinput data (Hex) = [ 000084EC, 0000A910 ] 12:11:04.261569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.261569 : OnScreen Cursor Position (Px) = [ 996, 713 ] 12:11:04.261569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.261569 : ClientWindow Style = FullScreen 12:11:04.261569 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.261569 : Game Position (Hex) = [ 03E4, 02C9 ] 12:11:04.263073 : Game Position (Dec) = [ 996, 713 ] 12:11:04.263073 : - 12:11:04.263073 : Cannot read memory at address 0x0000030B 12:11:04.263073 : Cannot read memory at address 0x0000038B 12:11:04.265580 : Cannot read memory at address 0x0000030B 12:11:04.265580 : Cannot read memory at address 0x0000038B 12:11:04.267580 : Cannot read memory at address 0x0000030B 12:11:04.267580 : Cannot read memory at address 0x0000038B 12:11:04.268577 : RawData event for Player #1: 12:11:04.268577 : Device rawinput data (Hex) = [ 000084EC, 0000A910 ] 12:11:04.269574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.269574 : Cannot read memory at address 0x0000030B 12:11:04.269574 : OnScreen Cursor Position (Px) = [ 996, 713 ] 12:11:04.269574 : Cannot read memory at address 0x0000038B 12:11:04.269574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.269574 : ClientWindow Style = FullScreen 12:11:04.269574 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.269574 : Game Position (Hex) = [ 03E4, 02C9 ] 12:11:04.269574 : Game Position (Dec) = [ 996, 713 ] 12:11:04.269574 : - 12:11:04.271567 : Cannot read memory at address 0x0000030B 12:11:04.271567 : Cannot read memory at address 0x0000038B 12:11:04.273073 : Cannot read memory at address 0x0000030B 12:11:04.273073 : Cannot read memory at address 0x0000038B 12:11:04.275109 : Cannot read memory at address 0x0000030B 12:11:04.275109 : Cannot read memory at address 0x0000038B 12:11:04.276106 : RawData event for Player #1: 12:11:04.276106 : Device rawinput data (Hex) = [ 000084EC, 0000A910 ] 12:11:04.276106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.276106 : OnScreen Cursor Position (Px) = [ 996, 713 ] 12:11:04.276106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.276106 : ClientWindow Style = FullScreen 12:11:04.276106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.277099 : Game Position (Hex) = [ 03E4, 02C9 ] 12:11:04.277099 : Cannot read memory at address 0x0000030B 12:11:04.277099 : Game Position (Dec) = [ 996, 713 ] 12:11:04.277099 : Cannot read memory at address 0x0000038B 12:11:04.277099 : - 12:11:04.279092 : Cannot read memory at address 0x0000030B 12:11:04.279092 : Cannot read memory at address 0x0000038B 12:11:04.281085 : Cannot read memory at address 0x0000030B 12:11:04.281085 : Cannot read memory at address 0x0000038B 12:11:04.283078 : Cannot read memory at address 0x0000030B 12:11:04.283078 : Cannot read memory at address 0x0000038B 12:11:04.283078 : RawData event for Player #1: 12:11:04.283078 : Device rawinput data (Hex) = [ 000084E4, 0000A8BC ] 12:11:04.283582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.283582 : OnScreen Cursor Position (Px) = [ 996, 711 ] 12:11:04.283582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.283582 : ClientWindow Style = FullScreen 12:11:04.283582 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.283582 : Game Position (Hex) = [ 03E4, 02C7 ] 12:11:04.283582 : Game Position (Dec) = [ 996, 711 ] 12:11:04.283582 : - 12:11:04.284581 : Cannot read memory at address 0x0000030B 12:11:04.284581 : Cannot read memory at address 0x0000038B 12:11:04.286574 : Cannot read memory at address 0x0000030B 12:11:04.286574 : Cannot read memory at address 0x0000038B 12:11:04.288571 : Cannot read memory at address 0x0000030B 12:11:04.288571 : Cannot read memory at address 0x0000038B 12:11:04.288571 : RawData event for Player #1: 12:11:04.289564 : Device rawinput data (Hex) = [ 000084F0, 0000A8BC ] 12:11:04.289564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.289564 : OnScreen Cursor Position (Px) = [ 997, 711 ] 12:11:04.289564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.289564 : ClientWindow Style = FullScreen 12:11:04.289564 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.289564 : Game Position (Hex) = [ 03E5, 02C7 ] 12:11:04.289564 : Game Position (Dec) = [ 997, 711 ] 12:11:04.289564 : - 12:11:04.290561 : Cannot read memory at address 0x0000030B 12:11:04.290561 : Cannot read memory at address 0x0000038B 12:11:04.293069 : Cannot read memory at address 0x0000030B 12:11:04.293069 : Cannot read memory at address 0x0000038B 12:11:04.294626 : Cannot read memory at address 0x0000030B 12:11:04.294626 : Cannot read memory at address 0x0000038B 12:11:04.296623 : RawData event for Player #1: 12:11:04.296623 : Cannot read memory at address 0x0000030B 12:11:04.296623 : Device rawinput data (Hex) = [ 00008518, 0000A8C8 ] 12:11:04.296623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.296623 : OnScreen Cursor Position (Px) = [ 998, 712 ] 12:11:04.296623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.297620 : ClientWindow Style = FullScreen 12:11:04.297620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.297620 : Game Position (Hex) = [ 03E6, 02C8 ] 12:11:04.297620 : Game Position (Dec) = [ 998, 712 ] 12:11:04.297620 : - 12:11:04.298616 : Cannot read memory at address 0x0000030B 12:11:04.298616 : Cannot read memory at address 0x0000038B 12:11:04.300610 : Cannot read memory at address 0x0000030B 12:11:04.300610 : Cannot read memory at address 0x0000038B 12:11:04.303109 : Cannot read memory at address 0x0000030B 12:11:04.303109 : RawData event for Player #1: 12:11:04.303109 : Device rawinput data (Hex) = [ 00008548, 0000A8A0 ] 12:11:04.303109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.303109 : OnScreen Cursor Position (Px) = [ 999, 711 ] 12:11:04.303109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.303109 : ClientWindow Style = FullScreen 12:11:04.304113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.304113 : Game Position (Hex) = [ 03E7, 02C7 ] 12:11:04.304113 : Game Position (Dec) = [ 999, 711 ] 12:11:04.304113 : - 12:11:04.305116 : Cannot read memory at address 0x0000030B 12:11:04.305116 : Cannot read memory at address 0x0000038B 12:11:04.307107 : Cannot read memory at address 0x0000030B 12:11:04.307107 : Cannot read memory at address 0x0000038B 12:11:04.309100 : Cannot read memory at address 0x0000030B 12:11:04.309100 : Cannot read memory at address 0x0000038B 12:11:04.310098 : RawData event for Player #1: 12:11:04.310098 : Device rawinput data (Hex) = [ 00008548, 0000A8A0 ] 12:11:04.310098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.310098 : OnScreen Cursor Position (Px) = [ 999, 711 ] 12:11:04.310098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.310098 : ClientWindow Style = FullScreen 12:11:04.311090 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.311090 : Cannot read memory at address 0x0000030B 12:11:04.311090 : Cannot read memory at address 0x0000038B 12:11:04.311090 : - 12:11:04.313087 : Cannot read memory at address 0x0000030B 12:11:04.313087 : Cannot read memory at address 0x0000038B 12:11:04.314590 : Cannot read memory at address 0x0000030B 12:11:04.314590 : Cannot read memory at address 0x0000038B 12:11:04.316553 : Cannot read memory at address 0x0000030B 12:11:04.316553 : Cannot read memory at address 0x0000038B 12:11:04.316553 : RawData event for Player #1: 12:11:04.317551 : Device rawinput data (Hex) = [ 00008550, 0000A8A0 ] 12:11:04.317551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.317551 : OnScreen Cursor Position (Px) = [ 999, 711 ] 12:11:04.317551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.317551 : ClientWindow Style = FullScreen 12:11:04.317551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.317551 : Game Position (Hex) = [ 03E7, 02C7 ] 12:11:04.317551 : Game Position (Dec) = [ 999, 711 ] 12:11:04.317551 : - 12:11:04.318548 : Cannot read memory at address 0x0000030B 12:11:04.318548 : Cannot read memory at address 0x0000038B 12:11:04.320500 : Cannot read memory at address 0x0000030B 12:11:04.320500 : Cannot read memory at address 0x0000038B 12:11:04.323008 : Cannot read memory at address 0x0000030B 12:11:04.323008 : Cannot read memory at address 0x0000038B 12:11:04.323008 : RawData event for Player #1: 12:11:04.323008 : Device rawinput data (Hex) = [ 00008554, 0000A8A0 ] 12:11:04.323008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.323008 : OnScreen Cursor Position (Px) = [ 999, 711 ] 12:11:04.324047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.324047 : ClientWindow Style = FullScreen 12:11:04.324047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.324047 : Game Position (Hex) = [ 03E7, 02C7 ] 12:11:04.324047 : Game Position (Dec) = [ 999, 711 ] 12:11:04.324047 : - 12:11:04.325044 : Cannot read memory at address 0x0000030B 12:11:04.325044 : Cannot read memory at address 0x0000038B 12:11:04.327041 : Cannot read memory at address 0x0000030B 12:11:04.327041 : Cannot read memory at address 0x0000038B 12:11:04.329034 : Cannot read memory at address 0x0000030B 12:11:04.329034 : Cannot read memory at address 0x0000038B 12:11:04.330027 : RawData event for Player #1: 12:11:04.330027 : Device rawinput data (Hex) = [ 00008554, 0000A8A0 ] 12:11:04.330027 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.330027 : OnScreen Cursor Position (Px) = [ 999, 711 ] 12:11:04.330027 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.331024 : ClientWindow Style = FullScreen 12:11:04.331024 : Cannot read memory at address 0x0000030B 12:11:04.331024 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.331024 : Cannot read memory at address 0x0000038B 12:11:04.331024 : Game Position (Hex) = [ 03E7, 02C7 ] 12:11:04.331024 : Game Position (Dec) = [ 999, 711 ] 12:11:04.331024 : - 12:11:04.333017 : Cannot read memory at address 0x0000030B 12:11:04.333017 : Cannot read memory at address 0x0000038B 12:11:04.334517 : Cannot read memory at address 0x0000030B 12:11:04.334517 : Cannot read memory at address 0x0000038B 12:11:04.336514 : Cannot read memory at address 0x0000030B 12:11:04.336514 : Cannot read memory at address 0x0000038B 12:11:04.337507 : RawData event for Player #1: 12:11:04.337507 : Device rawinput data (Hex) = [ 00008554, 0000A878 ] 12:11:04.337507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.337507 : OnScreen Cursor Position (Px) = [ 999, 710 ] 12:11:04.337507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.337507 : ClientWindow Style = FullScreen 12:11:04.337507 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.337507 : Game Position (Hex) = [ 03E7, 02C6 ] 12:11:04.337507 : Game Position (Dec) = [ 999, 710 ] 12:11:04.338504 : - 12:11:04.338504 : Cannot read memory at address 0x0000030B 12:11:04.338504 : Cannot read memory at address 0x0000038B 12:11:04.340501 : Cannot read memory at address 0x0000030B 12:11:04.340501 : Cannot read memory at address 0x0000038B 12:11:04.343004 : Cannot read memory at address 0x0000030B 12:11:04.343004 : Cannot read memory at address 0x0000038B 12:11:04.344041 : RawData event for Player #1: 12:11:04.344041 : Device rawinput data (Hex) = [ 0000854C, 0000A84C ] 12:11:04.344620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.344620 : OnScreen Cursor Position (Px) = [ 999, 710 ] 12:11:04.344620 : Cannot read memory at address 0x0000030B 12:11:04.344620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.344620 : Cannot read memory at address 0x0000038B 12:11:04.344620 : ClientWindow Style = FullScreen 12:11:04.344620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.344620 : Game Position (Hex) = [ 03E7, 02C6 ] 12:11:04.344620 : Game Position (Dec) = [ 999, 710 ] 12:11:04.344620 : - 12:11:04.346615 : Cannot read memory at address 0x0000030B 12:11:04.346615 : Cannot read memory at address 0x0000038B 12:11:04.348608 : Cannot read memory at address 0x0000030B 12:11:04.348608 : Cannot read memory at address 0x0000038B 12:11:04.350605 : Cannot read memory at address 0x0000030B 12:11:04.350605 : Cannot read memory at address 0x0000038B 12:11:04.350605 : RawData event for Player #1: 12:11:04.350605 : Device rawinput data (Hex) = [ 0000854C, 0000A84C ] 12:11:04.350605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.350605 : OnScreen Cursor Position (Px) = [ 999, 710 ] 12:11:04.351598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.351598 : ClientWindow Style = FullScreen 12:11:04.351598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.351598 : Game Position (Hex) = [ 03E7, 02C6 ] 12:11:04.351598 : Game Position (Dec) = [ 999, 710 ] 12:11:04.351598 : - 12:11:04.353104 : Cannot read memory at address 0x0000030B 12:11:04.353104 : Cannot read memory at address 0x0000038B 12:11:04.355135 : Cannot read memory at address 0x0000030B 12:11:04.355135 : Cannot read memory at address 0x0000038B 12:11:04.357128 : Cannot read memory at address 0x0000030B 12:11:04.357128 : Cannot read memory at address 0x0000038B 12:11:04.358125 : RawData event for Player #1: 12:11:04.358125 : Device rawinput data (Hex) = [ 0000854C, 0000A824 ] 12:11:04.358125 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.358125 : OnScreen Cursor Position (Px) = [ 999, 709 ] 12:11:04.358125 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.358125 : ClientWindow Style = FullScreen 12:11:04.358125 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.359118 : Game Position (Hex) = [ 03E7, 02C5 ] 12:11:04.359118 : Cannot read memory at address 0x0000030B 12:11:04.359118 : Game Position (Dec) = [ 999, 709 ] 12:11:04.359118 : Cannot read memory at address 0x0000038B 12:11:04.359118 : - 12:11:04.361114 : Cannot read memory at address 0x0000030B 12:11:04.361114 : Cannot read memory at address 0x0000038B 12:11:04.363108 : Cannot read memory at address 0x0000030B 12:11:04.363108 : Cannot read memory at address 0x0000038B 12:11:04.363612 : RawData event for Player #1: 12:11:04.363612 : Device rawinput data (Hex) = [ 0000854C, 0000A824 ] 12:11:04.364610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.364610 : Cannot read memory at address 0x0000030B 12:11:04.364610 : OnScreen Cursor Position (Px) = [ 999, 709 ] 12:11:04.364610 : Cannot read memory at address 0x0000038B 12:11:04.364610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.364610 : ClientWindow Style = FullScreen 12:11:04.364610 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.364610 : Game Position (Hex) = [ 03E7, 02C5 ] 12:11:04.364610 : Game Position (Dec) = [ 999, 709 ] 12:11:04.364610 : - 12:11:04.366112 : Cannot read memory at address 0x0000030B 12:11:04.366112 : Cannot read memory at address 0x0000038B 12:11:04.368109 : Cannot read memory at address 0x0000030B 12:11:04.368109 : Cannot read memory at address 0x0000038B 12:11:04.370102 : Cannot read memory at address 0x0000030B 12:11:04.370102 : Cannot read memory at address 0x0000038B 12:11:04.371103 : RawData event for Player #1: 12:11:04.371103 : Device rawinput data (Hex) = [ 00008554, 0000A824 ] 12:11:04.371103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.371103 : OnScreen Cursor Position (Px) = [ 999, 709 ] 12:11:04.371103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.371103 : ClientWindow Style = FullScreen 12:11:04.371103 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.372096 : Game Position (Hex) = [ 03E7, 02C5 ] 12:11:04.372096 : Game Position (Dec) = [ 999, 709 ] 12:11:04.372096 : Cannot read memory at address 0x0000038B 12:11:04.373599 : Cannot read memory at address 0x0000030B 12:11:04.373599 : Cannot read memory at address 0x0000038B 12:11:04.374872 : Cannot read memory at address 0x0000030B 12:11:04.374872 : Cannot read memory at address 0x0000038B 12:11:04.375881 : RawData event for Player #1: 12:11:04.375881 : Device rawinput data (Hex) = [ 00008554, 0000A824 ] 12:11:04.375881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.375881 : OnScreen Cursor Position (Px) = [ 999, 709 ] 12:11:04.375881 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.375881 : ClientWindow Style = FullScreen 12:11:04.376874 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.376874 : Cannot read memory at address 0x0000030B 12:11:04.376874 : Game Position (Hex) = [ 03E7, 02C5 ] 12:11:04.376874 : Cannot read memory at address 0x0000038B 12:11:04.376874 : - 12:11:04.378871 : Cannot read memory at address 0x0000030B 12:11:04.378871 : Cannot read memory at address 0x0000038B 12:11:04.380861 : Cannot read memory at address 0x0000030B 12:11:04.380861 : Cannot read memory at address 0x0000038B 12:11:04.380861 : RawData event for Player #1: 12:11:04.380861 : Device rawinput data (Hex) = [ 00008554, 0000A7F8 ] 12:11:04.380861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.380861 : OnScreen Cursor Position (Px) = [ 999, 708 ] 12:11:04.380861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.380861 : ClientWindow Style = FullScreen 12:11:04.381857 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.381857 : Game Position (Hex) = [ 03E7, 02C4 ] 12:11:04.381857 : Game Position (Dec) = [ 999, 708 ] 12:11:04.381857 : - 12:11:04.383441 : Cannot read memory at address 0x0000030B 12:11:04.383441 : Cannot read memory at address 0x0000038B 12:11:04.385441 : Cannot read memory at address 0x0000030B 12:11:04.385441 : Cannot read memory at address 0x0000038B 12:11:04.386434 : RawData event for Player #1: 12:11:04.386434 : Device rawinput data (Hex) = [ 00008554, 0000A7F8 ] 12:11:04.386434 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.386434 : OnScreen Cursor Position (Px) = [ 999, 708 ] 12:11:04.386434 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.386434 : ClientWindow Style = FullScreen 12:11:04.386434 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.386434 : Game Position (Hex) = [ 03E7, 02C4 ] 12:11:04.386434 : Game Position (Dec) = [ 999, 708 ] 12:11:04.386434 : - 12:11:04.387430 : Cannot read memory at address 0x0000030B 12:11:04.387430 : Cannot read memory at address 0x0000038B 12:11:04.389424 : Cannot read memory at address 0x0000030B 12:11:04.389424 : Cannot read memory at address 0x0000038B 12:11:04.390420 : RawData event for Player #1: 12:11:04.390420 : Device rawinput data (Hex) = [ 0000855C, 0000A7A4 ] 12:11:04.390420 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.390420 : OnScreen Cursor Position (Px) = [ 1000, 707 ] 12:11:04.390420 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.390420 : ClientWindow Style = FullScreen 12:11:04.390420 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.390420 : Game Position (Hex) = [ 03E8, 02C3 ] 12:11:04.390420 : Game Position (Dec) = [ 1000, 707 ] 12:11:04.390420 : - 12:11:04.391417 : Cannot read memory at address 0x0000030B 12:11:04.391417 : Cannot read memory at address 0x0000038B 12:11:04.392922 : Cannot read memory at address 0x0000030B 12:11:04.392922 : Cannot read memory at address 0x0000038B 12:11:04.394615 : Cannot read memory at address 0x0000030B 12:11:04.394615 : Cannot read memory at address 0x0000038B 12:11:04.394615 : RawData event for Player #1: 12:11:04.394615 : Device rawinput data (Hex) = [ 0000855C, 0000A7A4 ] 12:11:04.394615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.394615 : OnScreen Cursor Position (Px) = [ 1000, 707 ] 12:11:04.395615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.395615 : ClientWindow Style = FullScreen 12:11:04.395615 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.395615 : Game Position (Hex) = [ 03E8, 02C3 ] 12:11:04.395615 : Game Position (Dec) = [ 1000, 707 ] 12:11:04.395615 : - 12:11:04.396611 : Cannot read memory at address 0x0000030B 12:11:04.396611 : Cannot read memory at address 0x0000038B 12:11:04.398604 : Cannot read memory at address 0x0000030B 12:11:04.398604 : Cannot read memory at address 0x0000038B 12:11:04.399607 : RawData event for Player #1: 12:11:04.399607 : Device rawinput data (Hex) = [ 0000855C, 0000A7A0 ] 12:11:04.400598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.400598 : Cannot read memory at address 0x0000030B 12:11:04.400598 : OnScreen Cursor Position (Px) = [ 1000, 707 ] 12:11:04.400598 : Cannot read memory at address 0x0000038B 12:11:04.400598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.400598 : ClientWindow Style = FullScreen 12:11:04.400598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.400598 : Game Position (Hex) = [ 03E8, 02C3 ] 12:11:04.400598 : Game Position (Dec) = [ 1000, 707 ] 12:11:04.400598 : - 12:11:04.403100 : Cannot read memory at address 0x0000030B 12:11:04.403100 : Cannot read memory at address 0x0000038B 12:11:04.405134 : Cannot read memory at address 0x0000030B 12:11:04.405134 : RawData event for Player #1: 12:11:04.405134 : Cannot read memory at address 0x0000038B 12:11:04.405134 : Device rawinput data (Hex) = [ 00008508, 0000A798 ] 12:11:04.405134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.405134 : OnScreen Cursor Position (Px) = [ 997, 707 ] 12:11:04.406125 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.406125 : ClientWindow Style = FullScreen 12:11:04.406125 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.406125 : Game Position (Hex) = [ 03E5, 02C3 ] 12:11:04.406125 : Game Position (Dec) = [ 997, 707 ] 12:11:04.406125 : - 12:11:04.407126 : Cannot read memory at address 0x0000030B 12:11:04.407126 : Cannot read memory at address 0x0000038B 12:11:04.409119 : Cannot read memory at address 0x0000030B 12:11:04.409119 : Cannot read memory at address 0x0000038B 12:11:04.410116 : RawData event for Player #1: 12:11:04.410116 : Device rawinput data (Hex) = [ 00008508, 0000A798 ] 12:11:04.410116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.410116 : OnScreen Cursor Position (Px) = [ 997, 707 ] 12:11:04.410116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.410116 : ClientWindow Style = FullScreen 12:11:04.410116 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.411109 : Cannot read memory at address 0x0000030B 12:11:04.411109 : Game Position (Hex) = [ 03E5, 02C3 ] 12:11:04.411109 : Cannot read memory at address 0x0000038B 12:11:04.411109 : Game Position (Dec) = [ 997, 707 ] 12:11:04.411109 : - 12:11:04.413106 : Cannot read memory at address 0x0000030B 12:11:04.413106 : Cannot read memory at address 0x0000038B 12:11:04.413610 : RawData event for Player #1: 12:11:04.413610 : Device rawinput data (Hex) = [ 00008508, 0000A798 ] 12:11:04.413610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.414608 : OnScreen Cursor Position (Px) = [ 997, 707 ] 12:11:04.414608 : Cannot read memory at address 0x0000030B 12:11:04.414608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.414608 : Cannot read memory at address 0x0000038B 12:11:04.414608 : ClientWindow Style = FullScreen 12:11:04.414608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.414608 : Game Position (Hex) = [ 03E5, 02C3 ] 12:11:04.414608 : Game Position (Dec) = [ 997, 707 ] 12:11:04.414608 : - 12:11:04.416601 : Cannot read memory at address 0x0000030B 12:11:04.416601 : Cannot read memory at address 0x0000038B 12:11:04.418595 : Cannot read memory at address 0x0000030B 12:11:04.418595 : Cannot read memory at address 0x0000038B 12:11:04.418595 : RawData event for Player #1: 12:11:04.418595 : Device rawinput data (Hex) = [ 00008508, 0000A798 ] 12:11:04.418595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.418595 : OnScreen Cursor Position (Px) = [ 997, 707 ] 12:11:04.419591 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.419591 : ClientWindow Style = FullScreen 12:11:04.419591 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.419591 : Game Position (Hex) = [ 03E5, 02C3 ] 12:11:04.419591 : Game Position (Dec) = [ 997, 707 ] 12:11:04.419591 : - 12:11:04.420588 : Cannot read memory at address 0x0000030B 12:11:04.420588 : Cannot read memory at address 0x0000038B 12:11:04.423086 : Cannot read memory at address 0x0000030B 12:11:04.423086 : Cannot read memory at address 0x0000038B 12:11:04.424090 : RawData event for Player #1: 12:11:04.424090 : Device rawinput data (Hex) = [ 00008508, 0000A798 ] 12:11:04.424090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.424090 : OnScreen Cursor Position (Px) = [ 997, 707 ] 12:11:04.424090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.424090 : ClientWindow Style = FullScreen 12:11:04.424090 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.424090 : Game Position (Hex) = [ 03E5, 02C3 ] 12:11:04.425164 : Game Position (Dec) = [ 997, 707 ] 12:11:04.425164 : Cannot read memory at address 0x0000030B 12:11:04.425164 : - 12:11:04.425164 : Cannot read memory at address 0x0000038B 12:11:04.426745 : Cannot read memory at address 0x0000030B 12:11:04.426745 : Cannot read memory at address 0x0000038B 12:11:04.428702 : Cannot read memory at address 0x0000030B 12:11:04.428702 : Cannot read memory at address 0x0000038B 12:11:04.428702 : RawData event for Player #1: 12:11:04.428702 : Device rawinput data (Hex) = [ 00008508, 0000A798 ] 12:11:04.428702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.428702 : OnScreen Cursor Position (Px) = [ 997, 707 ] 12:11:04.428702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.428702 : ClientWindow Style = FullScreen 12:11:04.429736 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.429736 : Game Position (Hex) = [ 03E5, 02C3 ] 12:11:04.429736 : Game Position (Dec) = [ 997, 707 ] 12:11:04.429736 : - 12:11:04.430696 : Cannot read memory at address 0x0000030B 12:11:04.430696 : Cannot read memory at address 0x0000038B 12:11:04.433194 : Cannot read memory at address 0x0000030B 12:11:04.433194 : Device rawinput data (Hex) = [ 00008518, 0000A76C ] 12:11:04.433194 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.433194 : OnScreen Cursor Position (Px) = [ 998, 706 ] 12:11:04.433194 : Cannot read memory at address 0x0000038B 12:11:04.433194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.433194 : ClientWindow Style = FullScreen 12:11:04.433194 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.433194 : Game Position (Hex) = [ 03E6, 02C2 ] 12:11:04.433194 : Game Position (Dec) = [ 998, 706 ] 12:11:04.434205 : - 12:11:04.435202 : Cannot read memory at address 0x0000030B 12:11:04.435202 : Cannot read memory at address 0x0000038B 12:11:04.437195 : Cannot read memory at address 0x0000030B 12:11:04.437195 : Cannot read memory at address 0x0000038B 12:11:04.438192 : RawData event for Player #1: 12:11:04.438192 : Device rawinput data (Hex) = [ 00008518, 0000A76C ] 12:11:04.438192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.438192 : OnScreen Cursor Position (Px) = [ 998, 706 ] 12:11:04.438192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.438192 : ClientWindow Style = FullScreen 12:11:04.438192 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.438192 : Game Position (Hex) = [ 03E6, 02C2 ] 12:11:04.438192 : Game Position (Dec) = [ 998, 706 ] 12:11:04.438192 : - 12:11:04.439189 : Cannot read memory at address 0x0000030B 12:11:04.439189 : Cannot read memory at address 0x0000038B 12:11:04.441182 : Cannot read memory at address 0x0000030B 12:11:04.441182 : Cannot read memory at address 0x0000038B 12:11:04.443175 : Cannot read memory at address 0x0000030B 12:11:04.443175 : RawData event for Player #1: 12:11:04.443175 : Cannot read memory at address 0x0000038B 12:11:04.443175 : Device rawinput data (Hex) = [ 000084F0, 0000A76C ] 12:11:04.443175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.443676 : OnScreen Cursor Position (Px) = [ 997, 706 ] 12:11:04.443676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.443676 : ClientWindow Style = FullScreen 12:11:04.443676 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.443676 : Game Position (Hex) = [ 03E5, 02C2 ] 12:11:04.443676 : Game Position (Dec) = [ 997, 706 ] 12:11:04.443676 : - 12:11:04.444675 : Cannot read memory at address 0x0000030B 12:11:04.444675 : Cannot read memory at address 0x0000038B 12:11:04.446668 : Cannot read memory at address 0x0000030B 12:11:04.446668 : Cannot read memory at address 0x0000038B 12:11:04.447665 : RawData event for Player #1: 12:11:04.447665 : Device rawinput data (Hex) = [ 000084C8, 0000A764 ] 12:11:04.447665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.448661 : OnScreen Cursor Position (Px) = [ 995, 706 ] 12:11:04.448661 : Cannot read memory at address 0x0000030B 12:11:04.448661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.448661 : Cannot read memory at address 0x0000038B 12:11:04.448661 : ClientWindow Style = FullScreen 12:11:04.448661 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.448661 : Game Position (Hex) = [ 03E3, 02C2 ] 12:11:04.448661 : Game Position (Dec) = [ 995, 706 ] 12:11:04.448661 : - 12:11:04.450655 : Cannot read memory at address 0x0000030B 12:11:04.450655 : Cannot read memory at address 0x0000038B 12:11:04.453152 : Cannot read memory at address 0x0000030B 12:11:04.453152 : Cannot read memory at address 0x0000038B 12:11:04.455155 : Cannot read memory at address 0x0000030B 12:11:04.455155 : RawData event for Player #1: 12:11:04.455155 : Cannot read memory at address 0x0000038B 12:11:04.455155 : Device rawinput data (Hex) = [ 000084E8, 0000A76C ] 12:11:04.455155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.455155 : OnScreen Cursor Position (Px) = [ 996, 706 ] 12:11:04.455155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.455155 : ClientWindow Style = FullScreen 12:11:04.455155 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.455155 : Game Position (Hex) = [ 03E4, 02C2 ] 12:11:04.455155 : Game Position (Dec) = [ 996, 706 ] 12:11:04.455155 : - 12:11:04.457149 : Cannot read memory at address 0x0000030B 12:11:04.457149 : Cannot read memory at address 0x0000038B 12:11:04.459142 : Cannot read memory at address 0x0000030B 12:11:04.459142 : Cannot read memory at address 0x0000038B 12:11:04.461140 : Cannot read memory at address 0x0000030B 12:11:04.461140 : RawData event for Player #1: 12:11:04.461140 : Device rawinput data (Hex) = [ 00008498, 0000A760 ] 12:11:04.461140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.461140 : OnScreen Cursor Position (Px) = [ 994, 706 ] 12:11:04.461140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.461140 : ClientWindow Style = FullScreen 12:11:04.461140 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.461140 : Game Position (Hex) = [ 03E2, 02C2 ] 12:11:04.462132 : Game Position (Dec) = [ 994, 706 ] 12:11:04.462132 : - 12:11:04.463133 : Cannot read memory at address 0x0000030B 12:11:04.463133 : Cannot read memory at address 0x0000038B 12:11:04.464634 : Cannot read memory at address 0x0000030B 12:11:04.464634 : Cannot read memory at address 0x0000038B 12:11:04.466133 : Cannot read memory at address 0x0000030B 12:11:04.466133 : Cannot read memory at address 0x0000038B 12:11:04.468127 : Cannot read memory at address 0x0000030B 12:11:04.468127 : RawData event for Player #1: 12:11:04.468127 : Cannot read memory at address 0x0000038B 12:11:04.468127 : Device rawinput data (Hex) = [ 00008498, 0000A760 ] 12:11:04.468127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.468127 : OnScreen Cursor Position (Px) = [ 994, 706 ] 12:11:04.468127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.468127 : ClientWindow Style = FullScreen 12:11:04.468127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.468127 : Game Position (Hex) = [ 03E2, 02C2 ] 12:11:04.468127 : Game Position (Dec) = [ 994, 706 ] 12:11:04.468127 : - 12:11:04.470121 : Cannot read memory at address 0x0000030B 12:11:04.470121 : Cannot read memory at address 0x0000038B 12:11:04.472114 : Cannot read memory at address 0x0000030B 12:11:04.472114 : Cannot read memory at address 0x0000038B 12:11:04.473612 : Cannot read memory at address 0x0000030B 12:11:04.473612 : Cannot read memory at address 0x0000038B 12:11:04.474611 : RawData event for Player #1: 12:11:04.474611 : Device rawinput data (Hex) = [ 0000846C, 0000A764 ] 12:11:04.474611 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.474611 : OnScreen Cursor Position (Px) = [ 993, 706 ] 12:11:04.475607 : Cannot read memory at address 0x0000030B 12:11:04.475607 : Cannot read memory at address 0x0000038B 12:11:04.475607 : ClientWindow Style = FullScreen 12:11:04.475607 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.475607 : Game Position (Hex) = [ 03E1, 02C2 ] 12:11:04.475607 : Game Position (Dec) = [ 993, 706 ] 12:11:04.475607 : - 12:11:04.477601 : Cannot read memory at address 0x0000030B 12:11:04.477601 : Cannot read memory at address 0x0000038B 12:11:04.479598 : Cannot read memory at address 0x0000030B 12:11:04.479598 : Cannot read memory at address 0x0000038B 12:11:04.481587 : Cannot read memory at address 0x0000030B 12:11:04.481587 : Cannot read memory at address 0x0000038B 12:11:04.481587 : RawData event for Player #1: 12:11:04.481587 : Device rawinput data (Hex) = [ 00008464, 0000A790 ] 12:11:04.481587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.481587 : OnScreen Cursor Position (Px) = [ 992, 706 ] 12:11:04.481587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.481587 : ClientWindow Style = FullScreen 12:11:04.481587 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.481587 : Game Position (Hex) = [ 03E0, 02C2 ] 12:11:04.481587 : Game Position (Dec) = [ 992, 706 ] 12:11:04.481587 : - 12:11:04.483089 : Cannot read memory at address 0x0000030B 12:11:04.483089 : Cannot read memory at address 0x0000038B 12:11:04.485090 : Cannot read memory at address 0x0000030B 12:11:04.485090 : Cannot read memory at address 0x0000038B 12:11:04.487083 : Cannot read memory at address 0x0000030B 12:11:04.487083 : Cannot read memory at address 0x0000038B 12:11:04.489076 : Cannot read memory at address 0x0000030B 12:11:04.489076 : Cannot read memory at address 0x0000038B 12:11:04.489076 : RawData event for Player #1: 12:11:04.489076 : Device rawinput data (Hex) = [ 00008414, 0000A784 ] 12:11:04.489076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.489076 : OnScreen Cursor Position (Px) = [ 990, 706 ] 12:11:04.489076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.489076 : ClientWindow Style = FullScreen 12:11:04.489076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.489076 : Game Position (Hex) = [ 03DE, 02C2 ] 12:11:04.489076 : Game Position (Dec) = [ 990, 706 ] 12:11:04.489076 : - 12:11:04.491070 : Cannot read memory at address 0x0000030B 12:11:04.491070 : Cannot read memory at address 0x0000038B 12:11:04.493063 : Cannot read memory at address 0x0000030B 12:11:04.493063 : Cannot read memory at address 0x0000038B 12:11:04.494563 : Cannot read memory at address 0x0000030B 12:11:04.494563 : Cannot read memory at address 0x0000038B 12:11:04.495563 : RawData event for Player #1: 12:11:04.495563 : Device rawinput data (Hex) = [ 00008414, 0000A784 ] 12:11:04.496556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.496556 : Cannot read memory at address 0x0000030B 12:11:04.496556 : OnScreen Cursor Position (Px) = [ 990, 706 ] 12:11:04.496556 : Cannot read memory at address 0x0000038B 12:11:04.496556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.496556 : ClientWindow Style = FullScreen 12:11:04.496556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.496556 : Game Position (Hex) = [ 03DE, 02C2 ] 12:11:04.496556 : Game Position (Dec) = [ 990, 706 ] 12:11:04.496556 : - 12:11:04.498550 : Cannot read memory at address 0x0000030B 12:11:04.498550 : Cannot read memory at address 0x0000038B 12:11:04.499546 : RawData event for Player #1: 12:11:04.499546 : Device rawinput data (Hex) = [ 00008414, 0000A784 ] 12:11:04.499546 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.500543 : Cannot read memory at address 0x0000030B 12:11:04.500543 : Cannot read memory at address 0x0000038B 12:11:04.500543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.500543 : ClientWindow Style = FullScreen 12:11:04.500543 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.500543 : Game Position (Hex) = [ 03DE, 02C2 ] 12:11:04.500543 : Game Position (Dec) = [ 990, 706 ] 12:11:04.500543 : - 12:11:04.503041 : Cannot read memory at address 0x0000030B 12:11:04.503041 : Cannot read memory at address 0x0000038B 12:11:04.505043 : Cannot read memory at address 0x0000030B 12:11:04.505043 : Cannot read memory at address 0x0000038B 12:11:04.505043 : RawData event for Player #1: 12:11:04.505043 : Device rawinput data (Hex) = [ 000083F0, 0000A7B0 ] 12:11:04.505043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.505043 : OnScreen Cursor Position (Px) = [ 989, 707 ] 12:11:04.505043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.505043 : ClientWindow Style = FullScreen 12:11:04.505043 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.505043 : Game Position (Hex) = [ 03DD, 02C3 ] 12:11:04.505043 : Game Position (Dec) = [ 989, 707 ] 12:11:04.505043 : - 12:11:04.507036 : Cannot read memory at address 0x0000030B 12:11:04.507036 : Cannot read memory at address 0x0000038B 12:11:04.509030 : Cannot read memory at address 0x0000030B 12:11:04.509030 : Cannot read memory at address 0x0000038B 12:11:04.511027 : Cannot read memory at address 0x0000030B 12:11:04.511027 : Cannot read memory at address 0x0000038B 12:11:04.512023 : RawData event for Player #1: 12:11:04.512023 : Device rawinput data (Hex) = [ 000083F0, 0000A7B0 ] 12:11:04.512023 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.512023 : OnScreen Cursor Position (Px) = [ 989, 707 ] 12:11:04.512023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.512023 : ClientWindow Style = FullScreen 12:11:04.512023 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.512023 : Game Position (Hex) = [ 03DD, 02C3 ] 12:11:04.512023 : Game Position (Dec) = [ 989, 707 ] 12:11:04.513016 : - 12:11:04.513016 : Cannot read memory at address 0x0000030B 12:11:04.513016 : Cannot read memory at address 0x0000038B 12:11:04.514516 : Cannot read memory at address 0x0000030B 12:11:04.514516 : Cannot read memory at address 0x0000038B 12:11:04.516509 : Cannot read memory at address 0x0000030B 12:11:04.516509 : Cannot read memory at address 0x0000038B 12:11:04.518503 : Cannot read memory at address 0x0000030B 12:11:04.518503 : Cannot read memory at address 0x0000038B 12:11:04.518503 : RawData event for Player #1: 12:11:04.518503 : Device rawinput data (Hex) = [ 000083C0, 0000A7C8 ] 12:11:04.518503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.519500 : OnScreen Cursor Position (Px) = [ 988, 707 ] 12:11:04.519500 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.519500 : ClientWindow Style = FullScreen 12:11:04.519500 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.519500 : Game Position (Hex) = [ 03DC, 02C3 ] 12:11:04.519500 : Game Position (Dec) = [ 988, 707 ] 12:11:04.519500 : - 12:11:04.520496 : Cannot read memory at address 0x0000030B 12:11:04.520496 : Cannot read memory at address 0x0000038B 12:11:04.522994 : Cannot read memory at address 0x0000030B 12:11:04.522994 : Cannot read memory at address 0x0000038B 12:11:04.524999 : Cannot read memory at address 0x0000030B 12:11:04.524999 : Cannot read memory at address 0x0000038B 12:11:04.525995 : RawData event for Player #1: 12:11:04.525995 : Device rawinput data (Hex) = [ 000083C0, 0000A7C8 ] 12:11:04.525995 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.525995 : OnScreen Cursor Position (Px) = [ 988, 707 ] 12:11:04.525995 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.525995 : ClientWindow Style = FullScreen 12:11:04.525995 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.526988 : Game Position (Hex) = [ 03DC, 02C3 ] 12:11:04.526988 : Game Position (Dec) = [ 988, 707 ] 12:11:04.526988 : Cannot read memory at address 0x0000030B 12:11:04.526988 : Cannot read memory at address 0x0000038B 12:11:04.528985 : Cannot read memory at address 0x0000030B 12:11:04.528985 : Cannot read memory at address 0x0000038B 12:11:04.530975 : Cannot read memory at address 0x0000030B 12:11:04.530975 : Cannot read memory at address 0x0000038B 12:11:04.532968 : Cannot read memory at address 0x0000030B 12:11:04.532968 : Cannot read memory at address 0x0000038B 12:11:04.532968 : RawData event for Player #1: 12:11:04.532968 : Device rawinput data (Hex) = [ 000083C0, 0000A7C8 ] 12:11:04.533469 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.533469 : OnScreen Cursor Position (Px) = [ 988, 707 ] 12:11:04.533469 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.533469 : ClientWindow Style = FullScreen 12:11:04.533469 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.533469 : Game Position (Hex) = [ 03DC, 02C3 ] 12:11:04.533469 : Game Position (Dec) = [ 988, 707 ] 12:11:04.533469 : - 12:11:04.534467 : Cannot read memory at address 0x0000030B 12:11:04.534467 : Cannot read memory at address 0x0000038B 12:11:04.536461 : Cannot read memory at address 0x0000030B 12:11:04.536461 : Cannot read memory at address 0x0000038B 12:11:04.536461 : RawData event for Player #1: 12:11:04.536461 : Device rawinput data (Hex) = [ 000083C0, 0000A7C8 ] 12:11:04.537457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.537457 : OnScreen Cursor Position (Px) = [ 988, 707 ] 12:11:04.537457 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.537457 : ClientWindow Style = FullScreen 12:11:04.537457 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.537457 : Game Position (Hex) = [ 03DC, 02C3 ] 12:11:04.537457 : Game Position (Dec) = [ 988, 707 ] 12:11:04.537457 : - 12:11:04.538454 : Cannot read memory at address 0x0000030B 12:11:04.538454 : Cannot read memory at address 0x0000038B 12:11:04.540447 : Cannot read memory at address 0x0000030B 12:11:04.540447 : Cannot read memory at address 0x0000038B 12:11:04.541447 : RawData event for Player #1: 12:11:04.541447 : Device rawinput data (Hex) = [ 00008394, 0000A7C4 ] 12:11:04.541447 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.541447 : OnScreen Cursor Position (Px) = [ 986, 707 ] 12:11:04.541447 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.541447 : ClientWindow Style = FullScreen 12:11:04.541447 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.542950 : Game Position (Hex) = [ 03DA, 02C3 ] 12:11:04.542950 : Cannot read memory at address 0x0000030B 12:11:04.542950 : Game Position (Dec) = [ 986, 707 ] 12:11:04.542950 : Cannot read memory at address 0x0000038B 12:11:04.542950 : - 12:11:04.544709 : Cannot read memory at address 0x0000030B 12:11:04.544709 : Cannot read memory at address 0x0000038B 12:11:04.546929 : Cannot read memory at address 0x0000030B 12:11:04.546929 : Cannot read memory at address 0x0000038B 12:11:04.546929 : Device rawinput data (Hex) = [ 00008394, 0000A7C4 ] 12:11:04.546929 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.546929 : OnScreen Cursor Position (Px) = [ 986, 707 ] 12:11:04.546929 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.546929 : ClientWindow Style = FullScreen 12:11:04.546929 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.547926 : Game Position (Hex) = [ 03DA, 02C3 ] 12:11:04.547926 : Game Position (Dec) = [ 986, 707 ] 12:11:04.547926 : - 12:11:04.548923 : Cannot read memory at address 0x0000030B 12:11:04.548923 : Cannot read memory at address 0x0000038B 12:11:04.550916 : Cannot read memory at address 0x0000030B 12:11:04.550916 : Cannot read memory at address 0x0000038B 12:11:04.551913 : RawData event for Player #1: 12:11:04.551913 : Device rawinput data (Hex) = [ 000083A0, 0000A7F0 ] 12:11:04.551913 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.551913 : OnScreen Cursor Position (Px) = [ 987, 708 ] 12:11:04.551913 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.551913 : ClientWindow Style = FullScreen 12:11:04.551913 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.551913 : Game Position (Hex) = [ 03DB, 02C4 ] 12:11:04.552909 : Game Position (Dec) = [ 987, 708 ] 12:11:04.552909 : Cannot read memory at address 0x0000030B 12:11:04.552909 : Cannot read memory at address 0x0000038B 12:11:04.554409 : Cannot read memory at address 0x0000030B 12:11:04.554409 : Cannot read memory at address 0x0000038B 12:11:04.556406 : Cannot read memory at address 0x0000030B 12:11:04.556406 : Cannot read memory at address 0x0000038B 12:11:04.557399 : RawData event for Player #1: 12:11:04.557399 : Device rawinput data (Hex) = [ 000083A0, 0000A7F0 ] 12:11:04.557399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.557399 : OnScreen Cursor Position (Px) = [ 987, 708 ] 12:11:04.557399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.557399 : ClientWindow Style = FullScreen 12:11:04.557399 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.557399 : Game Position (Hex) = [ 03DB, 02C4 ] 12:11:04.557399 : Game Position (Dec) = [ 987, 708 ] 12:11:04.557399 : - 12:11:04.558396 : Cannot read memory at address 0x0000030B 12:11:04.558396 : Cannot read memory at address 0x0000038B 12:11:04.560393 : Cannot read memory at address 0x0000030B 12:11:04.560393 : Cannot read memory at address 0x0000038B 12:11:04.560393 : RawData event for Player #1: 12:11:04.561386 : Device rawinput data (Hex) = [ 000083A0, 0000A7F0 ] 12:11:04.561386 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.561386 : OnScreen Cursor Position (Px) = [ 987, 708 ] 12:11:04.561386 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.561386 : ClientWindow Style = FullScreen 12:11:04.561386 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.561386 : Game Position (Hex) = [ 03DB, 02C4 ] 12:11:04.561386 : Game Position (Dec) = [ 987, 708 ] 12:11:04.561386 : - 12:11:04.562892 : Cannot read memory at address 0x0000030B 12:11:04.562892 : Cannot read memory at address 0x0000038B 12:11:04.564925 : Cannot read memory at address 0x0000030B 12:11:04.564925 : Cannot read memory at address 0x0000038B 12:11:04.565922 : RawData event for Player #1: 12:11:04.565922 : Device rawinput data (Hex) = [ 000083A0, 0000A7F0 ] 12:11:04.566423 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.566423 : Cannot read memory at address 0x0000030B 12:11:04.566423 : Cannot read memory at address 0x0000038B 12:11:04.566423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.566423 : ClientWindow Style = FullScreen 12:11:04.566423 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.566423 : Game Position (Hex) = [ 03DB, 02C4 ] 12:11:04.566423 : Game Position (Dec) = [ 987, 708 ] 12:11:04.566423 : - 12:11:04.568418 : Cannot read memory at address 0x0000030B 12:11:04.568418 : Cannot read memory at address 0x0000038B 12:11:04.570411 : Cannot read memory at address 0x0000030B 12:11:04.570411 : Cannot read memory at address 0x0000038B 12:11:04.570411 : RawData event for Player #1: 12:11:04.570411 : Device rawinput data (Hex) = [ 000083A0, 0000A7F0 ] 12:11:04.571408 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.571408 : OnScreen Cursor Position (Px) = [ 987, 708 ] 12:11:04.571408 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.571408 : ClientWindow Style = FullScreen 12:11:04.571408 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.571408 : Game Position (Hex) = [ 03DB, 02C4 ] 12:11:04.571408 : Game Position (Dec) = [ 987, 708 ] 12:11:04.571408 : - 12:11:04.572914 : Cannot read memory at address 0x0000030B 12:11:04.572914 : Cannot read memory at address 0x0000038B 12:11:04.574618 : Cannot read memory at address 0x0000030B 12:11:04.574618 : Cannot read memory at address 0x0000038B 12:11:04.575621 : RawData event for Player #1: 12:11:04.575621 : Device rawinput data (Hex) = [ 000083A0, 0000A7F0 ] 12:11:04.575621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.576614 : OnScreen Cursor Position (Px) = [ 987, 708 ] 12:11:04.576614 : Cannot read memory at address 0x0000030B 12:11:04.576614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.576614 : Cannot read memory at address 0x0000038B 12:11:04.576614 : ClientWindow Style = FullScreen 12:11:04.576614 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.576614 : Game Position (Hex) = [ 03DB, 02C4 ] 12:11:04.576614 : Game Position (Dec) = [ 987, 708 ] 12:11:04.576614 : - 12:11:04.578611 : Cannot read memory at address 0x0000030B 12:11:04.578611 : Cannot read memory at address 0x0000038B 12:11:04.579608 : RawData event for Player #1: 12:11:04.579608 : Device rawinput data (Hex) = [ 000083A0, 0000A7F0 ] 12:11:04.579608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.579608 : OnScreen Cursor Position (Px) = [ 987, 708 ] 12:11:04.580601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.580601 : Cannot read memory at address 0x0000030B 12:11:04.580601 : ClientWindow Style = FullScreen 12:11:04.580601 : Cannot read memory at address 0x0000038B 12:11:04.580601 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.580601 : Game Position (Hex) = [ 03DB, 02C4 ] 12:11:04.580601 : Game Position (Dec) = [ 987, 708 ] 12:11:04.580601 : - 12:11:04.583099 : Cannot read memory at address 0x0000030B 12:11:04.583099 : Cannot read memory at address 0x0000038B 12:11:04.585100 : Cannot read memory at address 0x0000030B 12:11:04.585100 : RawData event for Player #1: 12:11:04.585100 : Cannot read memory at address 0x0000038B 12:11:04.585100 : Device rawinput data (Hex) = [ 000083A0, 0000A7F0 ] 12:11:04.585100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.585100 : OnScreen Cursor Position (Px) = [ 987, 708 ] 12:11:04.585100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.585100 : ClientWindow Style = FullScreen 12:11:04.585100 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.585100 : Game Position (Hex) = [ 03DB, 02C4 ] 12:11:04.585100 : Game Position (Dec) = [ 987, 708 ] 12:11:04.585100 : - 12:11:04.587093 : Cannot read memory at address 0x0000030B 12:11:04.587093 : Cannot read memory at address 0x0000038B 12:11:04.589090 : Cannot read memory at address 0x0000030B 12:11:04.589090 : Cannot read memory at address 0x0000038B 12:11:04.590087 : RawData event for Player #1: 12:11:04.590087 : Device rawinput data (Hex) = [ 000083A0, 0000A7F0 ] 12:11:04.590087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.590087 : OnScreen Cursor Position (Px) = [ 987, 708 ] 12:11:04.590087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.590087 : ClientWindow Style = FullScreen 12:11:04.590087 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.590087 : Game Position (Hex) = [ 03DB, 02C4 ] 12:11:04.591080 : Game Position (Dec) = [ 987, 708 ] 12:11:04.591080 : Cannot read memory at address 0x0000030B 12:11:04.591080 : - 12:11:04.591080 : Cannot read memory at address 0x0000038B 12:11:04.593077 : Cannot read memory at address 0x0000030B 12:11:04.593077 : Cannot read memory at address 0x0000038B 12:11:04.594420 : Cannot read memory at address 0x0000030B 12:11:04.594420 : Cannot read memory at address 0x0000038B 12:11:04.594420 : RawData event for Player #1: 12:11:04.595418 : Device rawinput data (Hex) = [ 000083A0, 0000A7F0 ] 12:11:04.595418 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.595418 : OnScreen Cursor Position (Px) = [ 987, 708 ] 12:11:04.595418 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.595418 : ClientWindow Style = FullScreen 12:11:04.595418 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.595418 : Game Position (Hex) = [ 03DB, 02C4 ] 12:11:04.595418 : Game Position (Dec) = [ 987, 708 ] 12:11:04.595418 : - 12:11:04.596415 : Cannot read memory at address 0x0000030B 12:11:04.596415 : Cannot read memory at address 0x0000038B 12:11:04.598408 : Cannot read memory at address 0x0000030B 12:11:04.598408 : Cannot read memory at address 0x0000038B 12:11:04.599404 : RawData event for Player #1: 12:11:04.599404 : Device rawinput data (Hex) = [ 000083A0, 0000A7F0 ] 12:11:04.600401 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.600401 : Cannot read memory at address 0x0000030B 12:11:04.600401 : OnScreen Cursor Position (Px) = [ 987, 708 ] 12:11:04.600401 : Cannot read memory at address 0x0000038B 12:11:04.600401 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.600401 : ClientWindow Style = FullScreen 12:11:04.600401 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.600401 : Game Position (Hex) = [ 03DB, 02C4 ] 12:11:04.600401 : Game Position (Dec) = [ 987, 708 ] 12:11:04.600401 : - 12:11:04.602904 : Cannot read memory at address 0x0000030B 12:11:04.602904 : Cannot read memory at address 0x0000038B 12:11:04.603939 : RawData event for Player #1: 12:11:04.603939 : Device rawinput data (Hex) = [ 000083A0, 0000A7F0 ] 12:11:04.603939 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.603939 : OnScreen Cursor Position (Px) = [ 987, 708 ] 12:11:04.604628 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.604628 : Cannot read memory at address 0x0000030B 12:11:04.604628 : Cannot read memory at address 0x0000038B 12:11:04.604628 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.604628 : Game Position (Hex) = [ 03DB, 02C4 ] 12:11:04.604628 : Game Position (Dec) = [ 987, 708 ] 12:11:04.604628 : - 12:11:04.606627 : Cannot read memory at address 0x0000030B 12:11:04.606627 : Cannot read memory at address 0x0000038B 12:11:04.608620 : Cannot read memory at address 0x0000030B 12:11:04.608620 : Cannot read memory at address 0x0000038B 12:11:04.608620 : RawData event for Player #1: 12:11:04.608620 : Device rawinput data (Hex) = [ 000083A0, 0000A7EC ] 12:11:04.608620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.608620 : OnScreen Cursor Position (Px) = [ 987, 708 ] 12:11:04.609613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.609613 : ClientWindow Style = FullScreen 12:11:04.609613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.609613 : Game Position (Hex) = [ 03DB, 02C4 ] 12:11:04.609613 : Game Position (Dec) = [ 987, 708 ] 12:11:04.609613 : - 12:11:04.610614 : Cannot read memory at address 0x0000030B 12:11:04.610614 : Cannot read memory at address 0x0000038B 12:11:04.613116 : Cannot read memory at address 0x0000030B 12:11:04.613116 : Cannot read memory at address 0x0000038B 12:11:04.614149 : RawData event for Player #1: 12:11:04.614149 : Device rawinput data (Hex) = [ 000083A0, 0000A7EC ] 12:11:04.614149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.614149 : OnScreen Cursor Position (Px) = [ 987, 708 ] 12:11:04.614149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.614149 : ClientWindow Style = FullScreen 12:11:04.614149 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.614149 : Game Position (Hex) = [ 03DB, 02C4 ] 12:11:04.614149 : Game Position (Dec) = [ 987, 708 ] 12:11:04.614149 : - 12:11:04.615145 : Cannot read memory at address 0x0000030B 12:11:04.615145 : Cannot read memory at address 0x0000038B 12:11:04.617139 : Cannot read memory at address 0x0000030B 12:11:04.617139 : Cannot read memory at address 0x0000038B 12:11:04.619132 : Cannot read memory at address 0x0000030B 12:11:04.619132 : RawData event for Player #1: 12:11:04.619132 : Device rawinput data (Hex) = [ 00008374, 0000A7E4 ] 12:11:04.619132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.619132 : OnScreen Cursor Position (Px) = [ 985, 708 ] 12:11:04.619132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.619132 : ClientWindow Style = FullScreen 12:11:04.619132 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.619132 : Game Position (Hex) = [ 03D9, 02C4 ] 12:11:04.619132 : Game Position (Dec) = [ 985, 708 ] 12:11:04.619132 : - 12:11:04.621130 : Cannot read memory at address 0x0000030B 12:11:04.621130 : Cannot read memory at address 0x0000038B 12:11:04.623262 : Cannot read memory at address 0x0000030B 12:11:04.623262 : Cannot read memory at address 0x0000038B 12:11:04.623978 : RawData event for Player #1: 12:11:04.623978 : Device rawinput data (Hex) = [ 00008374, 0000A7E4 ] 12:11:04.624483 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.624483 : OnScreen Cursor Position (Px) = [ 985, 708 ] 12:11:04.624483 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.624483 : ClientWindow Style = FullScreen 12:11:04.624483 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.624483 : Game Position (Hex) = [ 03D9, 02C4 ] 12:11:04.624483 : Game Position (Dec) = [ 985, 708 ] 12:11:04.624483 : - 12:11:04.625488 : Cannot read memory at address 0x0000030B 12:11:04.625488 : Cannot read memory at address 0x0000038B 12:11:04.627479 : Cannot read memory at address 0x0000030B 12:11:04.627479 : Cannot read memory at address 0x0000038B 12:11:04.627479 : RawData event for Player #1: 12:11:04.627479 : Device rawinput data (Hex) = [ 00008374, 0000A7E4 ] 12:11:04.627479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.627479 : OnScreen Cursor Position (Px) = [ 985, 708 ] 12:11:04.628472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.628472 : ClientWindow Style = FullScreen 12:11:04.628472 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.628472 : Game Position (Hex) = [ 03D9, 02C4 ] 12:11:04.628472 : Game Position (Dec) = [ 985, 708 ] 12:11:04.628472 : - 12:11:04.629469 : Cannot read memory at address 0x0000030B 12:11:04.629469 : Cannot read memory at address 0x0000038B 12:11:04.631462 : Cannot read memory at address 0x0000030B 12:11:04.631462 : Cannot read memory at address 0x0000038B 12:11:04.632963 : Cannot read memory at address 0x0000030B 12:11:04.632963 : Cannot read memory at address 0x0000038B 12:11:04.632963 : RawData event for Player #1: 12:11:04.632963 : Device rawinput data (Hex) = [ 00008374, 0000A7E4 ] 12:11:04.632963 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.632963 : OnScreen Cursor Position (Px) = [ 985, 708 ] 12:11:04.632963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.632963 : ClientWindow Style = FullScreen 12:11:04.632963 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.632963 : Game Position (Hex) = [ 03D9, 02C4 ] 12:11:04.633978 : Game Position (Dec) = [ 985, 708 ] 12:11:04.633978 : - 12:11:04.634582 : Cannot read memory at address 0x0000030B 12:11:04.634582 : Cannot read memory at address 0x0000038B 12:11:04.636584 : Cannot read memory at address 0x0000030B 12:11:04.636584 : Cannot read memory at address 0x0000038B 12:11:04.637582 : RawData event for Player #1: 12:11:04.637582 : Device rawinput data (Hex) = [ 00008374, 0000A7E4 ] 12:11:04.637582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.638574 : OnScreen Cursor Position (Px) = [ 985, 708 ] 12:11:04.638574 : Cannot read memory at address 0x0000030B 12:11:04.638574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.638574 : Cannot read memory at address 0x0000038B 12:11:04.638574 : ClientWindow Style = FullScreen 12:11:04.638574 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.638574 : Game Position (Hex) = [ 03D9, 02C4 ] 12:11:04.638574 : Game Position (Dec) = [ 985, 708 ] 12:11:04.638574 : - 12:11:04.640571 : Cannot read memory at address 0x0000030B 12:11:04.640571 : Cannot read memory at address 0x0000038B 12:11:04.643077 : Cannot read memory at address 0x0000030B 12:11:04.643077 : Cannot read memory at address 0x0000038B 12:11:04.643077 : RawData event for Player #1: 12:11:04.643077 : Device rawinput data (Hex) = [ 00008374, 0000A7E4 ] 12:11:04.643077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.643077 : OnScreen Cursor Position (Px) = [ 985, 708 ] 12:11:04.643077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.643077 : ClientWindow Style = FullScreen 12:11:04.643077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.643077 : Game Position (Hex) = [ 03D9, 02C4 ] 12:11:04.643077 : Game Position (Dec) = [ 985, 708 ] 12:11:04.644111 : - 12:11:04.645111 : Cannot read memory at address 0x0000030B 12:11:04.645111 : Cannot read memory at address 0x0000038B 12:11:04.647101 : Cannot read memory at address 0x0000030B 12:11:04.647101 : Cannot read memory at address 0x0000038B 12:11:04.648097 : RawData event for Player #1: 12:11:04.648097 : Device rawinput data (Hex) = [ 00008374, 0000A7E4 ] 12:11:04.648097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.648097 : OnScreen Cursor Position (Px) = [ 985, 708 ] 12:11:04.648097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.648097 : ClientWindow Style = FullScreen 12:11:04.648097 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.648097 : Game Position (Hex) = [ 03D9, 02C4 ] 12:11:04.649094 : Game Position (Dec) = [ 985, 708 ] 12:11:04.649094 : - 12:11:04.649094 : Cannot read memory at address 0x0000030B 12:11:04.649094 : Cannot read memory at address 0x0000038B 12:11:04.651092 : Cannot read memory at address 0x0000030B 12:11:04.651092 : Cannot read memory at address 0x0000038B 12:11:04.652089 : RawData event for Player #1: 12:11:04.652089 : Device rawinput data (Hex) = [ 00008374, 0000A7E4 ] 12:11:04.652089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.652089 : OnScreen Cursor Position (Px) = [ 985, 708 ] 12:11:04.652089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.652089 : ClientWindow Style = FullScreen 12:11:04.652089 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.652089 : Game Position (Hex) = [ 03D9, 02C4 ] 12:11:04.652089 : Game Position (Dec) = [ 985, 708 ] 12:11:04.653081 : - 12:11:04.653081 : Cannot read memory at address 0x0000030B 12:11:04.653081 : Cannot read memory at address 0x0000038B 12:11:04.654370 : Cannot read memory at address 0x0000030B 12:11:04.654370 : Cannot read memory at address 0x0000038B 12:11:04.656370 : Cannot read memory at address 0x0000030B 12:11:04.656370 : Cannot read memory at address 0x0000038B 12:11:04.657362 : RawData event for Player #1: 12:11:04.657362 : Device rawinput data (Hex) = [ 00008374, 0000A7E4 ] 12:11:04.657362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.657362 : OnScreen Cursor Position (Px) = [ 985, 708 ] 12:11:04.657362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.657362 : ClientWindow Style = FullScreen 12:11:04.657362 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.657362 : Game Position (Hex) = [ 03D9, 02C4 ] 12:11:04.657362 : Game Position (Dec) = [ 985, 708 ] 12:11:04.657362 : - 12:11:04.658359 : Cannot read memory at address 0x0000030B 12:11:04.658359 : Cannot read memory at address 0x0000038B 12:11:04.660352 : Cannot read memory at address 0x0000030B 12:11:04.660352 : Cannot read memory at address 0x0000038B 12:11:04.662345 : Cannot read memory at address 0x0000030B 12:11:04.662345 : RawData event for Player #1: 12:11:04.662345 : Cannot read memory at address 0x0000038B 12:11:04.662345 : Device rawinput data (Hex) = [ 0000836C, 0000A7B8 ] 12:11:04.662345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.662345 : OnScreen Cursor Position (Px) = [ 985, 707 ] 12:11:04.662345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.662345 : ClientWindow Style = FullScreen 12:11:04.662345 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.662345 : Game Position (Hex) = [ 03D9, 02C3 ] 12:11:04.662345 : Game Position (Dec) = [ 985, 707 ] 12:11:04.662345 : - 12:11:04.663844 : Cannot read memory at address 0x0000030B 12:11:04.663844 : Cannot read memory at address 0x0000038B 12:11:04.665844 : Cannot read memory at address 0x0000030B 12:11:04.665844 : Cannot read memory at address 0x0000038B 12:11:04.666349 : RawData event for Player #1: 12:11:04.667347 : Device rawinput data (Hex) = [ 0000836C, 0000A7B8 ] 12:11:04.667347 : Cannot read memory at address 0x0000030B 12:11:04.667347 : Cannot read memory at address 0x0000038B 12:11:04.667347 : OnScreen Cursor Position (Px) = [ 985, 707 ] 12:11:04.667347 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.667347 : ClientWindow Style = FullScreen 12:11:04.667347 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.667347 : Game Position (Hex) = [ 03D9, 02C3 ] 12:11:04.667347 : Game Position (Dec) = [ 985, 707 ] 12:11:04.667347 : - 12:11:04.669344 : Cannot read memory at address 0x0000030B 12:11:04.669344 : Cannot read memory at address 0x0000038B 12:11:04.671333 : Cannot read memory at address 0x0000030B 12:11:04.671333 : RawData event for Player #1: 12:11:04.671333 : Cannot read memory at address 0x0000038B 12:11:04.671333 : Device rawinput data (Hex) = [ 0000836C, 0000A7B8 ] 12:11:04.671333 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.671333 : OnScreen Cursor Position (Px) = [ 985, 707 ] 12:11:04.671333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.671333 : ClientWindow Style = FullScreen 12:11:04.671333 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.671333 : Game Position (Hex) = [ 03D9, 02C3 ] 12:11:04.671333 : Game Position (Dec) = [ 985, 707 ] 12:11:04.672330 : - 12:11:04.673327 : Cannot read memory at address 0x0000030B 12:11:04.673327 : Cannot read memory at address 0x0000038B 12:11:04.674841 : Cannot read memory at address 0x0000030B 12:11:04.674841 : Cannot read memory at address 0x0000038B 12:11:04.676834 : Cannot read memory at address 0x0000030B 12:11:04.676834 : Cannot read memory at address 0x0000038B 12:11:04.677831 : RawData event for Player #1: 12:11:04.677831 : Device rawinput data (Hex) = [ 00008344, 0000A7B8 ] 12:11:04.677831 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.677831 : OnScreen Cursor Position (Px) = [ 984, 707 ] 12:11:04.677831 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.677831 : ClientWindow Style = FullScreen 12:11:04.678823 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.678823 : Game Position (Hex) = [ 03D8, 02C3 ] 12:11:04.678823 : Game Position (Dec) = [ 984, 707 ] 12:11:04.678823 : - 12:11:04.680816 : Cannot read memory at address 0x0000030B 12:11:04.680816 : Cannot read memory at address 0x0000038B 12:11:04.683320 : Cannot read memory at address 0x0000030B 12:11:04.683320 : Cannot read memory at address 0x0000038B 12:11:04.685353 : Cannot read memory at address 0x0000030B 12:11:04.685353 : RawData event for Player #1: 12:11:04.685353 : Cannot read memory at address 0x0000038B 12:11:04.685353 : Device rawinput data (Hex) = [ 0000834C, 0000A78C ] 12:11:04.685353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.685353 : OnScreen Cursor Position (Px) = [ 984, 706 ] 12:11:04.685353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.685353 : ClientWindow Style = FullScreen 12:11:04.685353 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.686351 : Game Position (Hex) = [ 03D8, 02C2 ] 12:11:04.686351 : Game Position (Dec) = [ 984, 706 ] 12:11:04.686351 : - 12:11:04.687347 : Cannot read memory at address 0x0000030B 12:11:04.687347 : Cannot read memory at address 0x0000038B 12:11:04.689343 : Cannot read memory at address 0x0000030B 12:11:04.689343 : Cannot read memory at address 0x0000038B 12:11:04.691337 : Cannot read memory at address 0x0000030B 12:11:04.691337 : Cannot read memory at address 0x0000038B 12:11:04.692330 : RawData event for Player #1: 12:11:04.692330 : Device rawinput data (Hex) = [ 0000834C, 0000A78C ] 12:11:04.692330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.692330 : OnScreen Cursor Position (Px) = [ 984, 706 ] 12:11:04.692330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.692330 : ClientWindow Style = FullScreen 12:11:04.692330 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.693327 : Game Position (Hex) = [ 03D8, 02C2 ] 12:11:04.693327 : Cannot read memory at address 0x0000030B 12:11:04.693327 : Game Position (Dec) = [ 984, 706 ] 12:11:04.693327 : Cannot read memory at address 0x0000038B 12:11:04.694756 : Cannot read memory at address 0x0000030B 12:11:04.694756 : Cannot read memory at address 0x0000038B 12:11:04.696760 : Cannot read memory at address 0x0000030B 12:11:04.696760 : Cannot read memory at address 0x0000038B 12:11:04.698752 : Cannot read memory at address 0x0000030B 12:11:04.698752 : Cannot read memory at address 0x0000038B 12:11:04.698752 : RawData event for Player #1: 12:11:04.698752 : Device rawinput data (Hex) = [ 00008354, 0000A768 ] 12:11:04.698752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.698752 : OnScreen Cursor Position (Px) = [ 984, 706 ] 12:11:04.699750 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.699750 : ClientWindow Style = FullScreen 12:11:04.699750 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.699750 : Game Position (Hex) = [ 03D8, 02C2 ] 12:11:04.699750 : Game Position (Dec) = [ 984, 706 ] 12:11:04.699750 : - 12:11:04.700746 : Cannot read memory at address 0x0000030B 12:11:04.700746 : Cannot read memory at address 0x0000038B 12:11:04.703245 : Cannot read memory at address 0x0000030B 12:11:04.703245 : Cannot read memory at address 0x0000038B 12:11:04.705245 : Cannot read memory at address 0x0000030B 12:11:04.705245 : Cannot read memory at address 0x0000038B 12:11:04.706241 : RawData event for Player #1: 12:11:04.706241 : Device rawinput data (Hex) = [ 00008354, 0000A768 ] 12:11:04.706241 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.706241 : OnScreen Cursor Position (Px) = [ 984, 706 ] 12:11:04.706241 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.706241 : ClientWindow Style = FullScreen 12:11:04.706241 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.706241 : Game Position (Hex) = [ 03D8, 02C2 ] 12:11:04.706241 : Game Position (Dec) = [ 984, 706 ] 12:11:04.706241 : - 12:11:04.707239 : Cannot read memory at address 0x0000030B 12:11:04.707239 : Cannot read memory at address 0x0000038B 12:11:04.709231 : Cannot read memory at address 0x0000030B 12:11:04.709231 : Cannot read memory at address 0x0000038B 12:11:04.711225 : Cannot read memory at address 0x0000030B 12:11:04.711225 : Cannot read memory at address 0x0000038B 12:11:04.712221 : RawData event for Player #1: 12:11:04.712221 : Device rawinput data (Hex) = [ 00008354, 0000A768 ] 12:11:04.712221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.712221 : OnScreen Cursor Position (Px) = [ 984, 706 ] 12:11:04.712221 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.712221 : ClientWindow Style = FullScreen 12:11:04.712221 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.712221 : Game Position (Hex) = [ 03D8, 02C2 ] 12:11:04.712221 : Game Position (Dec) = [ 984, 706 ] 12:11:04.712221 : - 12:11:04.713218 : Cannot read memory at address 0x0000030B 12:11:04.713218 : Cannot read memory at address 0x0000038B 12:11:04.714718 : Cannot read memory at address 0x0000030B 12:11:04.714718 : Cannot read memory at address 0x0000038B 12:11:04.716712 : Cannot read memory at address 0x0000030B 12:11:04.716712 : Cannot read memory at address 0x0000038B 12:11:04.718705 : Cannot read memory at address 0x0000030B 12:11:04.718705 : Cannot read memory at address 0x0000038B 12:11:04.718705 : RawData event for Player #1: 12:11:04.718705 : Device rawinput data (Hex) = [ 0000834C, 0000A73C ] 12:11:04.718705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.718705 : OnScreen Cursor Position (Px) = [ 984, 705 ] 12:11:04.718705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.719702 : ClientWindow Style = FullScreen 12:11:04.719702 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.719702 : Game Position (Hex) = [ 03D8, 02C1 ] 12:11:04.719702 : Game Position (Dec) = [ 984, 705 ] 12:11:04.719702 : - 12:11:04.720699 : Cannot read memory at address 0x0000030B 12:11:04.720699 : Cannot read memory at address 0x0000038B 12:11:04.723197 : Cannot read memory at address 0x0000030B 12:11:04.723197 : Cannot read memory at address 0x0000038B 12:11:04.725197 : Cannot read memory at address 0x0000030B 12:11:04.725197 : Cannot read memory at address 0x0000038B 12:11:04.726193 : RawData event for Player #1: 12:11:04.726193 : Device rawinput data (Hex) = [ 0000834C, 0000A73C ] 12:11:04.726193 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.726193 : OnScreen Cursor Position (Px) = [ 984, 705 ] 12:11:04.726193 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.726193 : ClientWindow Style = FullScreen 12:11:04.726193 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.726193 : Game Position (Hex) = [ 03D8, 02C1 ] 12:11:04.726193 : Game Position (Dec) = [ 984, 705 ] 12:11:04.727190 : - 12:11:04.727190 : Cannot read memory at address 0x0000030B 12:11:04.727190 : Cannot read memory at address 0x0000038B 12:11:04.729184 : Cannot read memory at address 0x0000030B 12:11:04.729184 : Cannot read memory at address 0x0000038B 12:11:04.731177 : Cannot read memory at address 0x0000030B 12:11:04.731177 : Cannot read memory at address 0x0000038B 12:11:04.733171 : Cannot read memory at address 0x0000030B 12:11:04.733171 : Cannot read memory at address 0x0000038B 12:11:04.733171 : Device rawinput data (Hex) = [ 0000834C, 0000A73C ] 12:11:04.733673 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.733673 : OnScreen Cursor Position (Px) = [ 984, 705 ] 12:11:04.733673 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.733673 : ClientWindow Style = FullScreen 12:11:04.733673 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.733673 : Game Position (Hex) = [ 03D8, 02C1 ] 12:11:04.733673 : Game Position (Dec) = [ 984, 705 ] 12:11:04.733673 : - 12:11:04.734609 : Cannot read memory at address 0x0000030B 12:11:04.734609 : Cannot read memory at address 0x0000038B 12:11:04.736603 : Cannot read memory at address 0x0000030B 12:11:04.736603 : Cannot read memory at address 0x0000038B 12:11:04.738597 : Cannot read memory at address 0x0000030B 12:11:04.738597 : Cannot read memory at address 0x0000038B 12:11:04.739593 : RawData event for Player #1: 12:11:04.739593 : Device rawinput data (Hex) = [ 0000834C, 0000A73C ] 12:11:04.739593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.739593 : OnScreen Cursor Position (Px) = [ 984, 705 ] 12:11:04.740590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.740590 : Cannot read memory at address 0x0000030B 12:11:04.740590 : ClientWindow Style = FullScreen 12:11:04.740590 : Cannot read memory at address 0x0000038B 12:11:04.740590 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.740590 : Game Position (Hex) = [ 03D8, 02C1 ] 12:11:04.740590 : Game Position (Dec) = [ 984, 705 ] 12:11:04.740590 : - 12:11:04.743089 : Cannot read memory at address 0x0000030B 12:11:04.743089 : Cannot read memory at address 0x0000038B 12:11:04.745093 : Cannot read memory at address 0x0000030B 12:11:04.745093 : Cannot read memory at address 0x0000038B 12:11:04.747084 : Cannot read memory at address 0x0000030B 12:11:04.747084 : RawData event for Player #1: 12:11:04.747084 : Device rawinput data (Hex) = [ 00008374, 0000A73C ] 12:11:04.747084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.747084 : OnScreen Cursor Position (Px) = [ 985, 705 ] 12:11:04.747084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.747084 : ClientWindow Style = FullScreen 12:11:04.747084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.747084 : Game Position (Hex) = [ 03D9, 02C1 ] 12:11:04.747084 : Game Position (Dec) = [ 985, 705 ] 12:11:04.747084 : - 12:11:04.749076 : Cannot read memory at address 0x0000030B 12:11:04.749076 : Cannot read memory at address 0x0000038B 12:11:04.751082 : Cannot read memory at address 0x0000030B 12:11:04.751082 : Cannot read memory at address 0x0000038B 12:11:04.753063 : Cannot read memory at address 0x0000030B 12:11:04.753565 : Cannot read memory at address 0x0000038B 12:11:04.753565 : RawData event for Player #1: 12:11:04.753565 : Device rawinput data (Hex) = [ 0000837C, 0000A748 ] 12:11:04.753565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.754564 : OnScreen Cursor Position (Px) = [ 986, 705 ] 12:11:04.754564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.754564 : ClientWindow Style = FullScreen 12:11:04.754564 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.754564 : Game Position (Hex) = [ 03DA, 02C1 ] 12:11:04.754564 : Game Position (Dec) = [ 986, 705 ] 12:11:04.754564 : - 12:11:04.755561 : Cannot read memory at address 0x0000030B 12:11:04.755561 : Cannot read memory at address 0x0000038B 12:11:04.757644 : Cannot read memory at address 0x0000030B 12:11:04.757644 : Cannot read memory at address 0x0000038B 12:11:04.759146 : Cannot read memory at address 0x0000030B 12:11:04.759146 : Cannot read memory at address 0x0000038B 12:11:04.760144 : RawData event for Player #1: 12:11:04.760144 : Device rawinput data (Hex) = [ 000083A4, 0000A720 ] 12:11:04.760144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.760144 : OnScreen Cursor Position (Px) = [ 987, 705 ] 12:11:04.760144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.760144 : ClientWindow Style = FullScreen 12:11:04.760144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.760144 : Game Position (Hex) = [ 03DB, 02C1 ] 12:11:04.760144 : Game Position (Dec) = [ 987, 705 ] 12:11:04.760144 : - 12:11:04.761139 : Cannot read memory at address 0x0000030B 12:11:04.761139 : Cannot read memory at address 0x0000038B 12:11:04.763134 : Cannot read memory at address 0x0000030B 12:11:04.763134 : Cannot read memory at address 0x0000038B 12:11:04.764635 : Cannot read memory at address 0x0000030B 12:11:04.764635 : Cannot read memory at address 0x0000038B 12:11:04.766136 : Cannot read memory at address 0x0000030B 12:11:04.766136 : Cannot read memory at address 0x0000038B 12:11:04.767139 : RawData event for Player #1: 12:11:04.767139 : Device rawinput data (Hex) = [ 000083A4, 0000A720 ] 12:11:04.767139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.767139 : OnScreen Cursor Position (Px) = [ 987, 705 ] 12:11:04.767139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.767139 : ClientWindow Style = FullScreen 12:11:04.767139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.767139 : Game Position (Hex) = [ 03DB, 02C1 ] 12:11:04.767139 : Game Position (Dec) = [ 987, 705 ] 12:11:04.767139 : - 12:11:04.768136 : Cannot read memory at address 0x0000030B 12:11:04.768136 : Cannot read memory at address 0x0000038B 12:11:04.770130 : Cannot read memory at address 0x0000030B 12:11:04.770130 : Cannot read memory at address 0x0000038B 12:11:04.772123 : Cannot read memory at address 0x0000030B 12:11:04.772123 : Cannot read memory at address 0x0000038B 12:11:04.773622 : Cannot read memory at address 0x0000030B 12:11:04.773622 : Cannot read memory at address 0x0000038B 12:11:04.773622 : RawData event for Player #1: 12:11:04.773622 : Device rawinput data (Hex) = [ 000083A4, 0000A720 ] 12:11:04.773622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.773622 : OnScreen Cursor Position (Px) = [ 987, 705 ] 12:11:04.774620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.774620 : ClientWindow Style = FullScreen 12:11:04.774620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.774620 : Game Position (Hex) = [ 03DB, 02C1 ] 12:11:04.774620 : Game Position (Dec) = [ 987, 705 ] 12:11:04.774620 : - 12:11:04.775617 : Cannot read memory at address 0x0000030B 12:11:04.775617 : Cannot read memory at address 0x0000038B 12:11:04.777614 : Cannot read memory at address 0x0000030B 12:11:04.777614 : Cannot read memory at address 0x0000038B 12:11:04.779607 : Cannot read memory at address 0x0000030B 12:11:04.779607 : Cannot read memory at address 0x0000038B 12:11:04.780600 : RawData event for Player #1: 12:11:04.780600 : Device rawinput data (Hex) = [ 000083A4, 0000A720 ] 12:11:04.780600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.780600 : OnScreen Cursor Position (Px) = [ 987, 705 ] 12:11:04.781596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.781596 : Cannot read memory at address 0x0000030B 12:11:04.781596 : ClientWindow Style = FullScreen 12:11:04.781596 : Cannot read memory at address 0x0000038B 12:11:04.781596 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.781596 : Game Position (Hex) = [ 03DB, 02C1 ] 12:11:04.781596 : Game Position (Dec) = [ 987, 705 ] 12:11:04.781596 : - 12:11:04.783098 : Cannot read memory at address 0x0000030B 12:11:04.783098 : Cannot read memory at address 0x0000038B 12:11:04.785099 : Cannot read memory at address 0x0000030B 12:11:04.785099 : Cannot read memory at address 0x0000038B 12:11:04.787092 : Cannot read memory at address 0x0000030B 12:11:04.787092 : Cannot read memory at address 0x0000038B 12:11:04.788089 : RawData event for Player #1: 12:11:04.788089 : Device rawinput data (Hex) = [ 000083B0, 0000A6F8 ] 12:11:04.788089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.788089 : OnScreen Cursor Position (Px) = [ 987, 704 ] 12:11:04.788089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.788089 : ClientWindow Style = FullScreen 12:11:04.788089 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.788089 : Game Position (Hex) = [ 03DB, 02C0 ] 12:11:04.788089 : Game Position (Dec) = [ 987, 704 ] 12:11:04.788089 : - 12:11:04.789086 : Cannot read memory at address 0x0000030B 12:11:04.789086 : Cannot read memory at address 0x0000038B 12:11:04.791079 : Cannot read memory at address 0x0000030B 12:11:04.791079 : Cannot read memory at address 0x0000038B 12:11:04.793265 : Cannot read memory at address 0x0000030B 12:11:04.793265 : Cannot read memory at address 0x0000038B 12:11:04.794495 : Cannot read memory at address 0x0000030B 12:11:04.794495 : Cannot read memory at address 0x0000038B 12:11:04.794495 : RawData event for Player #1: 12:11:04.794495 : Device rawinput data (Hex) = [ 000083A0, 0000A6CC ] 12:11:04.795497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.795497 : OnScreen Cursor Position (Px) = [ 987, 703 ] 12:11:04.795497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.795497 : ClientWindow Style = FullScreen 12:11:04.795497 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.795497 : Game Position (Hex) = [ 03DB, 02BF ] 12:11:04.795497 : Game Position (Dec) = [ 987, 703 ] 12:11:04.795497 : - 12:11:04.796499 : Cannot read memory at address 0x0000030B 12:11:04.796499 : Cannot read memory at address 0x0000038B 12:11:04.798487 : Cannot read memory at address 0x0000030B 12:11:04.798487 : Cannot read memory at address 0x0000038B 12:11:04.800480 : Cannot read memory at address 0x0000030B 12:11:04.800480 : Cannot read memory at address 0x0000038B 12:11:04.800480 : RawData event for Player #1: 12:11:04.800480 : Device rawinput data (Hex) = [ 000083A0, 0000A6CC ] 12:11:04.800480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.801477 : OnScreen Cursor Position (Px) = [ 987, 703 ] 12:11:04.801477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.801477 : ClientWindow Style = FullScreen 12:11:04.801477 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.801477 : Game Position (Hex) = [ 03DB, 02BF ] 12:11:04.801477 : Game Position (Dec) = [ 987, 703 ] 12:11:04.801477 : - 12:11:04.802979 : Cannot read memory at address 0x0000030B 12:11:04.802979 : Cannot read memory at address 0x0000038B 12:11:04.804602 : Cannot read memory at address 0x0000030B 12:11:04.804602 : Cannot read memory at address 0x0000038B 12:11:04.806597 : Cannot read memory at address 0x0000030B 12:11:04.806597 : Cannot read memory at address 0x0000038B 12:11:04.807594 : RawData event for Player #1: 12:11:04.807594 : Device rawinput data (Hex) = [ 000083A0, 0000A6CC ] 12:11:04.808590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.808590 : Cannot read memory at address 0x0000030B 12:11:04.808590 : Cannot read memory at address 0x0000038B 12:11:04.808590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.808590 : ClientWindow Style = FullScreen 12:11:04.808590 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.808590 : Game Position (Hex) = [ 03DB, 02BF ] 12:11:04.808590 : Game Position (Dec) = [ 987, 703 ] 12:11:04.808590 : - 12:11:04.810588 : Cannot read memory at address 0x0000030B 12:11:04.810588 : Cannot read memory at address 0x0000038B 12:11:04.813092 : Cannot read memory at address 0x0000030B 12:11:04.813092 : Cannot read memory at address 0x0000038B 12:11:04.815116 : Cannot read memory at address 0x0000030B 12:11:04.815116 : RawData event for Player #1: 12:11:04.815116 : Cannot read memory at address 0x0000038B 12:11:04.815116 : Device rawinput data (Hex) = [ 000083A0, 0000A6CC ] 12:11:04.815116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.815116 : OnScreen Cursor Position (Px) = [ 987, 703 ] 12:11:04.815116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.815116 : ClientWindow Style = FullScreen 12:11:04.815116 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.815116 : Game Position (Hex) = [ 03DB, 02BF ] 12:11:04.815116 : Game Position (Dec) = [ 987, 703 ] 12:11:04.815116 : - 12:11:04.817110 : Cannot read memory at address 0x0000030B 12:11:04.817110 : Cannot read memory at address 0x0000038B 12:11:04.819104 : Cannot read memory at address 0x0000030B 12:11:04.819104 : Cannot read memory at address 0x0000038B 12:11:04.821096 : Cannot read memory at address 0x0000030B 12:11:04.821096 : Cannot read memory at address 0x0000038B 12:11:04.822094 : RawData event for Player #1: 12:11:04.822094 : Device rawinput data (Hex) = [ 00008374, 0000A6C0 ] 12:11:04.822094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.822094 : OnScreen Cursor Position (Px) = [ 985, 703 ] 12:11:04.822094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.822094 : ClientWindow Style = FullScreen 12:11:04.822094 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.822094 : Game Position (Hex) = [ 03D9, 02BF ] 12:11:04.822094 : Game Position (Dec) = [ 985, 703 ] 12:11:04.822094 : - 12:11:04.823090 : Cannot read memory at address 0x0000030B 12:11:04.823090 : Cannot read memory at address 0x0000038B 12:11:04.824595 : Cannot read memory at address 0x0000030B 12:11:04.824595 : Cannot read memory at address 0x0000038B 12:11:04.826587 : Cannot read memory at address 0x0000030B 12:11:04.826587 : Cannot read memory at address 0x0000038B 12:11:04.828581 : Cannot read memory at address 0x0000030B 12:11:04.828581 : Cannot read memory at address 0x0000038B 12:11:04.829103 : RawData event for Player #1: 12:11:04.829103 : Device rawinput data (Hex) = [ 00008374, 0000A6A0 ] 12:11:04.829103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.829103 : OnScreen Cursor Position (Px) = [ 985, 702 ] 12:11:04.829667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.829667 : ClientWindow Style = FullScreen 12:11:04.829667 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.829667 : Game Position (Hex) = [ 03D9, 02BE ] 12:11:04.829667 : Game Position (Dec) = [ 985, 702 ] 12:11:04.829667 : - 12:11:04.830697 : Cannot read memory at address 0x0000030B 12:11:04.830697 : Cannot read memory at address 0x0000038B 12:11:04.833232 : Cannot read memory at address 0x0000030B 12:11:04.833232 : Cannot read memory at address 0x0000038B 12:11:04.835274 : Cannot read memory at address 0x0000030B 12:11:04.835274 : Cannot read memory at address 0x0000038B 12:11:04.836237 : RawData event for Player #1: 12:11:04.836237 : Device rawinput data (Hex) = [ 0000834C, 0000A694 ] 12:11:04.836237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.836237 : OnScreen Cursor Position (Px) = [ 984, 702 ] 12:11:04.836237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.836237 : ClientWindow Style = FullScreen 12:11:04.836237 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.836237 : Game Position (Hex) = [ 03D8, 02BE ] 12:11:04.836237 : Game Position (Dec) = [ 984, 702 ] 12:11:04.836237 : - 12:11:04.837234 : Cannot read memory at address 0x0000030B 12:11:04.837234 : Cannot read memory at address 0x0000038B 12:11:04.839231 : Cannot read memory at address 0x0000030B 12:11:04.839231 : Cannot read memory at address 0x0000038B 12:11:04.841220 : Cannot read memory at address 0x0000030B 12:11:04.841220 : Cannot read memory at address 0x0000038B 12:11:04.842217 : RawData event for Player #1: 12:11:04.842217 : Device rawinput data (Hex) = [ 0000834C, 0000A694 ] 12:11:04.842217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.842217 : OnScreen Cursor Position (Px) = [ 984, 702 ] 12:11:04.842217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.842217 : ClientWindow Style = FullScreen 12:11:04.842217 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.842217 : Game Position (Hex) = [ 03D8, 02BE ] 12:11:04.842217 : Game Position (Dec) = [ 984, 702 ] 12:11:04.842217 : - 12:11:04.843214 : Cannot read memory at address 0x0000030B 12:11:04.843214 : Cannot read memory at address 0x0000038B 12:11:04.844383 : Cannot read memory at address 0x0000030B 12:11:04.844383 : Cannot read memory at address 0x0000038B 12:11:04.846379 : Cannot read memory at address 0x0000030B 12:11:04.846379 : Cannot read memory at address 0x0000038B 12:11:04.848372 : Cannot read memory at address 0x0000030B 12:11:04.848372 : Cannot read memory at address 0x0000038B 12:11:04.848372 : RawData event for Player #1: 12:11:04.848372 : Device rawinput data (Hex) = [ 00008358, 0000A668 ] 12:11:04.849369 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.849369 : OnScreen Cursor Position (Px) = [ 985, 702 ] 12:11:04.849369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.849369 : ClientWindow Style = FullScreen 12:11:04.849369 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.849369 : Game Position (Hex) = [ 03D9, 02BE ] 12:11:04.849369 : Game Position (Dec) = [ 985, 702 ] 12:11:04.849369 : - 12:11:04.850366 : Cannot read memory at address 0x0000030B 12:11:04.850366 : Cannot read memory at address 0x0000038B 12:11:04.852359 : Cannot read memory at address 0x0000030B 12:11:04.852359 : Cannot read memory at address 0x0000038B 12:11:04.853858 : Cannot read memory at address 0x0000030B 12:11:04.853858 : Cannot read memory at address 0x0000038B 12:11:04.855023 : Cannot read memory at address 0x0000030B 12:11:04.855023 : Cannot read memory at address 0x0000038B 12:11:04.856029 : RawData event for Player #1: 12:11:04.856029 : Device rawinput data (Hex) = [ 00008358, 0000A668 ] 12:11:04.856029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.856029 : OnScreen Cursor Position (Px) = [ 985, 702 ] 12:11:04.856029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.856029 : ClientWindow Style = FullScreen 12:11:04.856029 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.856029 : Game Position (Hex) = [ 03D9, 02BE ] 12:11:04.856029 : Game Position (Dec) = [ 985, 702 ] 12:11:04.856029 : - 12:11:04.857026 : Cannot read memory at address 0x0000030B 12:11:04.857026 : Cannot read memory at address 0x0000038B 12:11:04.859023 : Cannot read memory at address 0x0000030B 12:11:04.859023 : Cannot read memory at address 0x0000038B 12:11:04.861016 : Cannot read memory at address 0x0000030B 12:11:04.861016 : Cannot read memory at address 0x0000038B 12:11:04.863196 : Cannot read memory at address 0x0000030B 12:11:04.863196 : Cannot read memory at address 0x0000038B 12:11:04.863196 : RawData event for Player #1: 12:11:04.863196 : Device rawinput data (Hex) = [ 00008358, 0000A668 ] 12:11:04.863737 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.863737 : OnScreen Cursor Position (Px) = [ 985, 702 ] 12:11:04.863737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.863737 : ClientWindow Style = FullScreen 12:11:04.863737 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.863737 : Game Position (Hex) = [ 03D9, 02BE ] 12:11:04.863737 : Game Position (Dec) = [ 985, 702 ] 12:11:04.863737 : - 12:11:04.864773 : Cannot read memory at address 0x0000030B 12:11:04.864773 : Cannot read memory at address 0x0000038B 12:11:04.866321 : Cannot read memory at address 0x0000030B 12:11:04.866321 : Cannot read memory at address 0x0000038B 12:11:04.868325 : Cannot read memory at address 0x0000030B 12:11:04.868325 : Cannot read memory at address 0x0000038B 12:11:04.870318 : Cannot read memory at address 0x0000030B 12:11:04.870318 : RawData event for Player #1: 12:11:04.870318 : Cannot read memory at address 0x0000038B 12:11:04.870318 : Device rawinput data (Hex) = [ 00008358, 0000A668 ] 12:11:04.870318 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.870318 : OnScreen Cursor Position (Px) = [ 985, 702 ] 12:11:04.870318 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.870318 : ClientWindow Style = FullScreen 12:11:04.870318 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.870318 : Game Position (Hex) = [ 03D9, 02BE ] 12:11:04.870318 : Game Position (Dec) = [ 985, 702 ] 12:11:04.870318 : - 12:11:04.872315 : Cannot read memory at address 0x0000030B 12:11:04.872315 : Cannot read memory at address 0x0000038B 12:11:04.873818 : Cannot read memory at address 0x0000030B 12:11:04.873818 : Cannot read memory at address 0x0000038B 12:11:04.875182 : Cannot read memory at address 0x0000030B 12:11:04.875182 : Cannot read memory at address 0x0000038B 12:11:04.877184 : Cannot read memory at address 0x0000030B 12:11:04.877184 : RawData event for Player #1: 12:11:04.877184 : Cannot read memory at address 0x0000038B 12:11:04.877184 : Device rawinput data (Hex) = [ 00008358, 0000A668 ] 12:11:04.877184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.877184 : OnScreen Cursor Position (Px) = [ 985, 702 ] 12:11:04.877184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.877184 : ClientWindow Style = FullScreen 12:11:04.877184 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.877184 : Game Position (Hex) = [ 03D9, 02BE ] 12:11:04.878180 : Game Position (Dec) = [ 985, 702 ] 12:11:04.878180 : - 12:11:04.879181 : Cannot read memory at address 0x0000030B 12:11:04.879181 : Cannot read memory at address 0x0000038B 12:11:04.881171 : Cannot read memory at address 0x0000030B 12:11:04.881171 : Cannot read memory at address 0x0000038B 12:11:04.883167 : Cannot read memory at address 0x0000030B 12:11:04.883167 : RawData event for Player #1: 12:11:04.883167 : Cannot read memory at address 0x0000038B 12:11:04.883167 : Device rawinput data (Hex) = [ 00008354, 0000A668 ] 12:11:04.883167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.883167 : OnScreen Cursor Position (Px) = [ 984, 702 ] 12:11:04.883167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.883167 : ClientWindow Style = FullScreen 12:11:04.883167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.883167 : Game Position (Hex) = [ 03D8, 02BE ] 12:11:04.883167 : Game Position (Dec) = [ 984, 702 ] 12:11:04.884174 : - 12:11:04.885169 : Cannot read memory at address 0x0000030B 12:11:04.885169 : Cannot read memory at address 0x0000038B 12:11:04.887166 : Cannot read memory at address 0x0000030B 12:11:04.887166 : Cannot read memory at address 0x0000038B 12:11:04.889159 : Cannot read memory at address 0x0000030B 12:11:04.889159 : Cannot read memory at address 0x0000038B 12:11:04.890156 : RawData event for Player #1: 12:11:04.890156 : Device rawinput data (Hex) = [ 00008354, 0000A668 ] 12:11:04.890156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.890156 : OnScreen Cursor Position (Px) = [ 984, 702 ] 12:11:04.890156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.890156 : ClientWindow Style = FullScreen 12:11:04.890156 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.890156 : Game Position (Hex) = [ 03D8, 02BE ] 12:11:04.890156 : Game Position (Dec) = [ 984, 702 ] 12:11:04.890156 : - 12:11:04.891149 : Cannot read memory at address 0x0000030B 12:11:04.891149 : Cannot read memory at address 0x0000038B 12:11:04.893278 : Cannot read memory at address 0x0000030B 12:11:04.893278 : Cannot read memory at address 0x0000038B 12:11:04.895513 : Cannot read memory at address 0x0000030B 12:11:04.895513 : Cannot read memory at address 0x0000038B 12:11:04.896471 : RawData event for Player #1: 12:11:04.896471 : Device rawinput data (Hex) = [ 0000832C, 0000A668 ] 12:11:04.897465 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.897465 : OnScreen Cursor Position (Px) = [ 983, 702 ] 12:11:04.897465 : Cannot read memory at address 0x0000038B 12:11:04.897465 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.897465 : ClientWindow Style = FullScreen 12:11:04.897465 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.897465 : Game Position (Hex) = [ 03D7, 02BE ] 12:11:04.897465 : Game Position (Dec) = [ 983, 702 ] 12:11:04.897465 : - 12:11:04.899423 : Cannot read memory at address 0x0000030B 12:11:04.899423 : Cannot read memory at address 0x0000038B 12:11:04.901420 : Cannot read memory at address 0x0000030B 12:11:04.901420 : Cannot read memory at address 0x0000038B 12:11:04.902924 : Cannot read memory at address 0x0000030B 12:11:04.902924 : Cannot read memory at address 0x0000038B 12:11:04.903938 : RawData event for Player #1: 12:11:04.903938 : Device rawinput data (Hex) = [ 00008304, 0000A658 ] 12:11:04.903938 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.903938 : OnScreen Cursor Position (Px) = [ 982, 701 ] 12:11:04.903938 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.903938 : ClientWindow Style = FullScreen 12:11:04.903938 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.904930 : Game Position (Hex) = [ 03D6, 02BD ] 12:11:04.904930 : Game Position (Dec) = [ 982, 701 ] 12:11:04.904930 : - 12:11:04.904930 : Cannot read memory at address 0x0000038B 12:11:04.906927 : Cannot read memory at address 0x0000030B 12:11:04.906927 : Cannot read memory at address 0x0000038B 12:11:04.908921 : Cannot read memory at address 0x0000030B 12:11:04.908921 : Cannot read memory at address 0x0000038B 12:11:04.910914 : Cannot read memory at address 0x0000030B 12:11:04.910914 : Cannot read memory at address 0x0000038B 12:11:04.910914 : Device rawinput data (Hex) = [ 00008304, 0000A634 ] 12:11:04.910914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.910914 : OnScreen Cursor Position (Px) = [ 982, 701 ] 12:11:04.911907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.911907 : ClientWindow Style = FullScreen 12:11:04.911907 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.911907 : Game Position (Hex) = [ 03D6, 02BD ] 12:11:04.911907 : Game Position (Dec) = [ 982, 701 ] 12:11:04.911907 : - 12:11:04.912907 : Cannot read memory at address 0x0000030B 12:11:04.912907 : Cannot read memory at address 0x0000038B 12:11:04.914411 : Cannot read memory at address 0x0000030B 12:11:04.914411 : Cannot read memory at address 0x0000038B 12:11:04.916404 : Cannot read memory at address 0x0000030B 12:11:04.916404 : Cannot read memory at address 0x0000038B 12:11:04.917405 : RawData event for Player #1: 12:11:04.918397 : Device rawinput data (Hex) = [ 00008304, 0000A634 ] 12:11:04.918397 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.918397 : Cannot read memory at address 0x0000038B 12:11:04.918397 : OnScreen Cursor Position (Px) = [ 982, 701 ] 12:11:04.918397 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.918397 : ClientWindow Style = FullScreen 12:11:04.918397 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.918397 : Game Position (Hex) = [ 03D6, 02BD ] 12:11:04.918397 : Game Position (Dec) = [ 982, 701 ] 12:11:04.918397 : - 12:11:04.920394 : Cannot read memory at address 0x0000030B 12:11:04.920394 : Cannot read memory at address 0x0000038B 12:11:04.922894 : Cannot read memory at address 0x0000030B 12:11:04.922894 : Cannot read memory at address 0x0000038B 12:11:04.923930 : RawData event for Player #1: 12:11:04.923930 : Device rawinput data (Hex) = [ 000082DC, 0000A634 ] 12:11:04.923930 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.923930 : OnScreen Cursor Position (Px) = [ 981, 701 ] 12:11:04.924645 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.924645 : ClientWindow Style = FullScreen 12:11:04.924645 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.924645 : Game Position (Hex) = [ 03D5, 02BD ] 12:11:04.924645 : Game Position (Dec) = [ 981, 701 ] 12:11:04.924645 : - 12:11:04.924645 : Cannot read memory at address 0x0000030B 12:11:04.924645 : Cannot read memory at address 0x0000038B 12:11:04.926644 : Cannot read memory at address 0x0000030B 12:11:04.926644 : Cannot read memory at address 0x0000038B 12:11:04.928637 : Cannot read memory at address 0x0000030B 12:11:04.928637 : Cannot read memory at address 0x0000038B 12:11:04.930627 : Cannot read memory at address 0x0000030B 12:11:04.930627 : Cannot read memory at address 0x0000038B 12:11:04.930627 : RawData event for Player #1: 12:11:04.930627 : Device rawinput data (Hex) = [ 000082B0, 0000A608 ] 12:11:04.930627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.930627 : OnScreen Cursor Position (Px) = [ 980, 700 ] 12:11:04.930627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.930627 : ClientWindow Style = FullScreen 12:11:04.931624 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.931624 : Game Position (Hex) = [ 03D4, 02BC ] 12:11:04.931624 : Game Position (Dec) = [ 980, 700 ] 12:11:04.931624 : - 12:11:04.933130 : Cannot read memory at address 0x0000030B 12:11:04.933130 : Cannot read memory at address 0x0000038B 12:11:04.935259 : Cannot read memory at address 0x0000030B 12:11:04.935259 : Cannot read memory at address 0x0000038B 12:11:04.936576 : Cannot read memory at address 0x0000030B 12:11:04.936576 : Cannot read memory at address 0x0000038B 12:11:04.937648 : RawData event for Player #1: 12:11:04.937648 : Device rawinput data (Hex) = [ 000082B0, 0000A608 ] 12:11:04.937648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.938627 : OnScreen Cursor Position (Px) = [ 980, 700 ] 12:11:04.938627 : Cannot read memory at address 0x0000030B 12:11:04.938627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.938627 : Cannot read memory at address 0x0000038B 12:11:04.938627 : ClientWindow Style = FullScreen 12:11:04.938627 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.938627 : Game Position (Hex) = [ 03D4, 02BC ] 12:11:04.938627 : Game Position (Dec) = [ 980, 700 ] 12:11:04.938627 : - 12:11:04.940638 : Cannot read memory at address 0x0000030B 12:11:04.940638 : Cannot read memory at address 0x0000038B 12:11:04.943091 : Cannot read memory at address 0x0000030B 12:11:04.943091 : Cannot read memory at address 0x0000038B 12:11:04.945127 : Cannot read memory at address 0x0000030B 12:11:04.945127 : RawData event for Player #1: 12:11:04.945127 : Device rawinput data (Hex) = [ 000082B0, 0000A608 ] 12:11:04.945127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.945127 : OnScreen Cursor Position (Px) = [ 980, 700 ] 12:11:04.945127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.945127 : ClientWindow Style = FullScreen 12:11:04.946124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.946124 : Game Position (Hex) = [ 03D4, 02BC ] 12:11:04.946124 : Game Position (Dec) = [ 980, 700 ] 12:11:04.946124 : - 12:11:04.947120 : Cannot read memory at address 0x0000030B 12:11:04.947120 : Cannot read memory at address 0x0000038B 12:11:04.949114 : Cannot read memory at address 0x0000030B 12:11:04.949114 : Cannot read memory at address 0x0000038B 12:11:04.951110 : Cannot read memory at address 0x0000030B 12:11:04.951110 : Cannot read memory at address 0x0000038B 12:11:04.952104 : RawData event for Player #1: 12:11:04.952104 : Device rawinput data (Hex) = [ 00008288, 0000A5D4 ] 12:11:04.952104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.952104 : OnScreen Cursor Position (Px) = [ 978, 699 ] 12:11:04.952104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.953100 : ClientWindow Style = FullScreen 12:11:04.953100 : Cannot read memory at address 0x0000030B 12:11:04.953100 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.953100 : Cannot read memory at address 0x0000038B 12:11:04.953100 : Game Position (Hex) = [ 03D2, 02BB ] 12:11:04.953100 : Game Position (Dec) = [ 978, 699 ] 12:11:04.953603 : - 12:11:04.954515 : Cannot read memory at address 0x0000030B 12:11:04.954515 : Cannot read memory at address 0x0000038B 12:11:04.956515 : Cannot read memory at address 0x0000030B 12:11:04.956515 : Cannot read memory at address 0x0000038B 12:11:04.958508 : Cannot read memory at address 0x0000030B 12:11:04.958508 : Cannot read memory at address 0x0000038B 12:11:04.958508 : RawData event for Player #1: 12:11:04.959502 : Device rawinput data (Hex) = [ 00008260, 0000A5D0 ] 12:11:04.959502 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.959502 : OnScreen Cursor Position (Px) = [ 977, 699 ] 12:11:04.959502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.959502 : ClientWindow Style = FullScreen 12:11:04.959502 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.960499 : Game Position (Hex) = [ 03D1, 02BB ] 12:11:04.960499 : Cannot read memory at address 0x0000030B 12:11:04.960499 : Game Position (Dec) = [ 977, 699 ] 12:11:04.960499 : Cannot read memory at address 0x0000038B 12:11:04.960499 : - 12:11:04.963001 : Cannot read memory at address 0x0000030B 12:11:04.963001 : Cannot read memory at address 0x0000038B 12:11:04.965034 : Cannot read memory at address 0x0000030B 12:11:04.965034 : RawData event for Player #1: 12:11:04.965034 : Cannot read memory at address 0x0000038B 12:11:04.965034 : Device rawinput data (Hex) = [ 00008268, 0000A5D0 ] 12:11:04.965034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.965034 : OnScreen Cursor Position (Px) = [ 978, 699 ] 12:11:04.965034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.965034 : ClientWindow Style = FullScreen 12:11:04.965034 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.966537 : Game Position (Hex) = [ 03D2, 02BB ] 12:11:04.966537 : Game Position (Dec) = [ 978, 699 ] 12:11:04.966537 : - 12:11:04.967548 : Cannot read memory at address 0x0000030B 12:11:04.967548 : Cannot read memory at address 0x0000038B 12:11:04.969538 : Cannot read memory at address 0x0000030B 12:11:04.969538 : Cannot read memory at address 0x0000038B 12:11:04.971535 : Cannot read memory at address 0x0000030B 12:11:04.971535 : Cannot read memory at address 0x0000038B 12:11:04.971535 : RawData event for Player #1: 12:11:04.971535 : Device rawinput data (Hex) = [ 00008268, 0000A5AC ] 12:11:04.971535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.971535 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:04.971535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.973038 : Cannot read memory at address 0x0000030B 12:11:04.973038 : ClientWindow Style = FullScreen 12:11:04.973038 : Cannot read memory at address 0x0000038B 12:11:04.973038 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.973038 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:04.973038 : Game Position (Dec) = [ 978, 698 ] 12:11:04.973038 : - 12:11:04.975046 : Cannot read memory at address 0x0000030B 12:11:04.975046 : Cannot read memory at address 0x0000038B 12:11:04.977039 : Cannot read memory at address 0x0000030B 12:11:04.977039 : Cannot read memory at address 0x0000038B 12:11:04.979032 : Cannot read memory at address 0x0000030B 12:11:04.979032 : Cannot read memory at address 0x0000038B 12:11:04.979032 : RawData event for Player #1: 12:11:04.979032 : Device rawinput data (Hex) = [ 00008240, 0000A5AC ] 12:11:04.979032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.980026 : OnScreen Cursor Position (Px) = [ 976, 698 ] 12:11:04.980026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.980026 : ClientWindow Style = FullScreen 12:11:04.980026 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.980026 : Game Position (Hex) = [ 03D0, 02BA ] 12:11:04.980026 : Game Position (Dec) = [ 976, 698 ] 12:11:04.981023 : - 12:11:04.981023 : Cannot read memory at address 0x0000030B 12:11:04.981023 : Cannot read memory at address 0x0000038B 12:11:04.983015 : Cannot read memory at address 0x0000030B 12:11:04.983015 : Cannot read memory at address 0x0000038B 12:11:04.984516 : Cannot read memory at address 0x0000030B 12:11:04.984516 : Cannot read memory at address 0x0000038B 12:11:04.985513 : RawData event for Player #1: 12:11:04.986510 : Device rawinput data (Hex) = [ 00008240, 0000A5AC ] 12:11:04.986510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.986510 : Cannot read memory at address 0x0000030B 12:11:04.986510 : OnScreen Cursor Position (Px) = [ 976, 698 ] 12:11:04.986510 : Cannot read memory at address 0x0000038B 12:11:04.986510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.986510 : ClientWindow Style = FullScreen 12:11:04.986510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.986510 : Game Position (Hex) = [ 03D0, 02BA ] 12:11:04.987506 : Game Position (Dec) = [ 976, 698 ] 12:11:04.987506 : - 12:11:04.988503 : Cannot read memory at address 0x0000030B 12:11:04.988503 : Cannot read memory at address 0x0000038B 12:11:04.990496 : Cannot read memory at address 0x0000030B 12:11:04.990496 : Cannot read memory at address 0x0000038B 12:11:04.992995 : Cannot read memory at address 0x0000030B 12:11:04.992995 : Cannot read memory at address 0x0000038B 12:11:04.992995 : RawData event for Player #1: 12:11:04.992995 : Device rawinput data (Hex) = [ 00008214, 0000A5A0 ] 12:11:04.992995 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.992995 : OnScreen Cursor Position (Px) = [ 975, 698 ] 12:11:04.992995 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.992995 : ClientWindow Style = FullScreen 12:11:04.994001 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.994001 : Game Position (Hex) = [ 03CF, 02BA ] 12:11:04.994001 : Game Position (Dec) = [ 975, 698 ] 12:11:04.994001 : - 12:11:04.994998 : Cannot read memory at address 0x0000030B 12:11:04.994998 : Cannot read memory at address 0x0000038B 12:11:04.996991 : Cannot read memory at address 0x0000030B 12:11:04.996991 : Cannot read memory at address 0x0000038B 12:11:04.998984 : Cannot read memory at address 0x0000030B 12:11:04.998984 : Cannot read memory at address 0x0000038B 12:11:04.999981 : RawData event for Player #1: 12:11:04.999981 : Device rawinput data (Hex) = [ 00008214, 0000A5A0 ] 12:11:04.999981 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:04.999981 : OnScreen Cursor Position (Px) = [ 975, 698 ] 12:11:04.999981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:04.999981 : ClientWindow Style = FullScreen 12:11:04.999981 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:04.999981 : Game Position (Hex) = [ 03CF, 02BA ] 12:11:04.999981 : Game Position (Dec) = [ 975, 698 ] 12:11:04.999981 : - 12:11:05.000978 : Cannot read memory at address 0x0000030B 12:11:05.000978 : Cannot read memory at address 0x0000038B 12:11:05.002971 : Cannot read memory at address 0x0000030B 12:11:05.002971 : Cannot read memory at address 0x0000038B 12:11:05.004471 : Cannot read memory at address 0x0000030B 12:11:05.004471 : Cannot read memory at address 0x0000038B 12:11:05.005467 : RawData event for Player #1: 12:11:05.005467 : Device rawinput data (Hex) = [ 00008214, 0000A5A0 ] 12:11:05.005467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.006464 : OnScreen Cursor Position (Px) = [ 975, 698 ] 12:11:05.006464 : Cannot read memory at address 0x0000030B 12:11:05.006464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.006464 : ClientWindow Style = FullScreen 12:11:05.006464 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.006464 : Game Position (Hex) = [ 03CF, 02BA ] 12:11:05.006464 : Game Position (Dec) = [ 975, 698 ] 12:11:05.006464 : Cannot read memory at address 0x0000038B 12:11:05.008457 : Cannot read memory at address 0x0000030B 12:11:05.008457 : Cannot read memory at address 0x0000038B 12:11:05.010451 : Cannot read memory at address 0x0000030B 12:11:05.010451 : Cannot read memory at address 0x0000038B 12:11:05.012953 : Cannot read memory at address 0x0000030B 12:11:05.012953 : Cannot read memory at address 0x0000038B 12:11:05.012953 : RawData event for Player #1: 12:11:05.012953 : Device rawinput data (Hex) = [ 00008214, 0000A5A0 ] 12:11:05.012953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.012953 : OnScreen Cursor Position (Px) = [ 975, 698 ] 12:11:05.012953 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.012953 : ClientWindow Style = FullScreen 12:11:05.012953 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.013983 : Game Position (Hex) = [ 03CF, 02BA ] 12:11:05.013983 : Game Position (Dec) = [ 975, 698 ] 12:11:05.013983 : - 12:11:05.014980 : Cannot read memory at address 0x0000030B 12:11:05.014980 : Cannot read memory at address 0x0000038B 12:11:05.016973 : Cannot read memory at address 0x0000030B 12:11:05.016973 : Cannot read memory at address 0x0000038B 12:11:05.018966 : Cannot read memory at address 0x0000030B 12:11:05.018966 : Cannot read memory at address 0x0000038B 12:11:05.019963 : RawData event for Player #1: 12:11:05.019963 : Device rawinput data (Hex) = [ 00008214, 0000A5A0 ] 12:11:05.019963 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.019963 : OnScreen Cursor Position (Px) = [ 975, 698 ] 12:11:05.019963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.019963 : ClientWindow Style = FullScreen 12:11:05.019963 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.019963 : Game Position (Hex) = [ 03CF, 02BA ] 12:11:05.019963 : Game Position (Dec) = [ 975, 698 ] 12:11:05.020961 : - 12:11:05.020961 : Cannot read memory at address 0x0000030B 12:11:05.020961 : Cannot read memory at address 0x0000038B 12:11:05.022953 : Cannot read memory at address 0x0000030B 12:11:05.022953 : Cannot read memory at address 0x0000038B 12:11:05.024453 : Cannot read memory at address 0x0000030B 12:11:05.024453 : Cannot read memory at address 0x0000038B 12:11:05.026446 : Cannot read memory at address 0x0000030B 12:11:05.026446 : Cannot read memory at address 0x0000038B 12:11:05.026446 : RawData event for Player #1: 12:11:05.027443 : Device rawinput data (Hex) = [ 0000820C, 0000A5CC ] 12:11:05.027443 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.027443 : OnScreen Cursor Position (Px) = [ 975, 699 ] 12:11:05.027443 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.027443 : ClientWindow Style = FullScreen 12:11:05.027443 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.027443 : Game Position (Hex) = [ 03CF, 02BB ] 12:11:05.027443 : Game Position (Dec) = [ 975, 699 ] 12:11:05.027443 : - 12:11:05.028440 : Cannot read memory at address 0x0000030B 12:11:05.028440 : Cannot read memory at address 0x0000038B 12:11:05.030433 : Cannot read memory at address 0x0000030B 12:11:05.030433 : Cannot read memory at address 0x0000038B 12:11:05.032931 : Cannot read memory at address 0x0000030B 12:11:05.032931 : Cannot read memory at address 0x0000038B 12:11:05.033935 : RawData event for Player #1: 12:11:05.033935 : Device rawinput data (Hex) = [ 0000823C, 0000A5D8 ] 12:11:05.033935 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.033935 : OnScreen Cursor Position (Px) = [ 976, 699 ] 12:11:05.033935 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.033935 : ClientWindow Style = FullScreen 12:11:05.033935 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.033935 : Game Position (Hex) = [ 03D0, 02BB ] 12:11:05.033935 : Game Position (Dec) = [ 976, 699 ] 12:11:05.034932 : - 12:11:05.034932 : Cannot read memory at address 0x0000030B 12:11:05.034932 : Cannot read memory at address 0x0000038B 12:11:05.036925 : Cannot read memory at address 0x0000030B 12:11:05.036925 : Cannot read memory at address 0x0000038B 12:11:05.038918 : Cannot read memory at address 0x0000030B 12:11:05.038918 : Cannot read memory at address 0x0000038B 12:11:05.040912 : Cannot read memory at address 0x0000030B 12:11:05.040912 : Cannot read memory at address 0x0000038B 12:11:05.040912 : RawData event for Player #1: 12:11:05.040912 : Device rawinput data (Hex) = [ 00008240, 0000A5D8 ] 12:11:05.040912 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.040912 : OnScreen Cursor Position (Px) = [ 976, 699 ] 12:11:05.040912 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.040912 : ClientWindow Style = FullScreen 12:11:05.040912 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.041908 : Game Position (Hex) = [ 03D0, 02BB ] 12:11:05.041908 : Game Position (Dec) = [ 976, 699 ] 12:11:05.041908 : - 12:11:05.042905 : Cannot read memory at address 0x0000030B 12:11:05.042905 : Cannot read memory at address 0x0000038B 12:11:05.044126 : Cannot read memory at address 0x0000030B 12:11:05.044126 : Cannot read memory at address 0x0000038B 12:11:05.046125 : Cannot read memory at address 0x0000030B 12:11:05.046125 : Cannot read memory at address 0x0000038B 12:11:05.047118 : RawData event for Player #1: 12:11:05.047118 : Device rawinput data (Hex) = [ 00008240, 0000A5D8 ] 12:11:05.047118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.047118 : OnScreen Cursor Position (Px) = [ 976, 699 ] 12:11:05.047118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.047118 : ClientWindow Style = FullScreen 12:11:05.047118 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.047118 : Game Position (Hex) = [ 03D0, 02BB ] 12:11:05.047118 : Game Position (Dec) = [ 976, 699 ] 12:11:05.048114 : Cannot read memory at address 0x0000030B 12:11:05.048114 : Cannot read memory at address 0x0000038B 12:11:05.050107 : Cannot read memory at address 0x0000030B 12:11:05.050107 : Cannot read memory at address 0x0000038B 12:11:05.052101 : Cannot read memory at address 0x0000030B 12:11:05.052101 : Cannot read memory at address 0x0000038B 12:11:05.053599 : Cannot read memory at address 0x0000030B 12:11:05.053599 : Cannot read memory at address 0x0000038B 12:11:05.053599 : RawData event for Player #1: 12:11:05.053599 : Device rawinput data (Hex) = [ 00008260, 0000A5FC ] 12:11:05.053599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.053599 : OnScreen Cursor Position (Px) = [ 977, 700 ] 12:11:05.054597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.054597 : ClientWindow Style = FullScreen 12:11:05.054597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.054597 : Game Position (Hex) = [ 03D1, 02BC ] 12:11:05.054597 : Game Position (Dec) = [ 977, 700 ] 12:11:05.054597 : - 12:11:05.055594 : Cannot read memory at address 0x0000030B 12:11:05.055594 : Cannot read memory at address 0x0000038B 12:11:05.057587 : Cannot read memory at address 0x0000030B 12:11:05.057587 : Cannot read memory at address 0x0000038B 12:11:05.059585 : Cannot read memory at address 0x0000030B 12:11:05.059585 : Cannot read memory at address 0x0000038B 12:11:05.060581 : RawData event for Player #1: 12:11:05.060581 : Device rawinput data (Hex) = [ 00008260, 0000A5FC ] 12:11:05.061574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.061574 : OnScreen Cursor Position (Px) = [ 977, 700 ] 12:11:05.061574 : Cannot read memory at address 0x0000030B 12:11:05.061574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.061574 : Cannot read memory at address 0x0000038B 12:11:05.061574 : ClientWindow Style = FullScreen 12:11:05.061574 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.061574 : Game Position (Hex) = [ 03D1, 02BC ] 12:11:05.061574 : Game Position (Dec) = [ 977, 700 ] 12:11:05.061574 : - 12:11:05.063079 : Cannot read memory at address 0x0000030B 12:11:05.063079 : Cannot read memory at address 0x0000038B 12:11:05.065106 : Cannot read memory at address 0x0000030B 12:11:05.065106 : Cannot read memory at address 0x0000038B 12:11:05.066608 : Cannot read memory at address 0x0000030B 12:11:05.066608 : Cannot read memory at address 0x0000038B 12:11:05.067612 : RawData event for Player #1: 12:11:05.067612 : Device rawinput data (Hex) = [ 00008260, 0000A5FC ] 12:11:05.067612 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.067612 : OnScreen Cursor Position (Px) = [ 977, 700 ] 12:11:05.068609 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.068609 : ClientWindow Style = FullScreen 12:11:05.068609 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.068609 : Game Position (Hex) = [ 03D1, 02BC ] 12:11:05.068609 : Cannot read memory at address 0x0000030B 12:11:05.068609 : Game Position (Dec) = [ 977, 700 ] 12:11:05.068609 : Cannot read memory at address 0x0000038B 12:11:05.068609 : - 12:11:05.070602 : Cannot read memory at address 0x0000030B 12:11:05.070602 : Cannot read memory at address 0x0000038B 12:11:05.073100 : Cannot read memory at address 0x0000030B 12:11:05.073100 : Cannot read memory at address 0x0000038B 12:11:05.075100 : Cannot read memory at address 0x0000030B 12:11:05.075100 : RawData event for Player #1: 12:11:05.075100 : Cannot read memory at address 0x0000038B 12:11:05.075100 : Device rawinput data (Hex) = [ 00008260, 0000A5FC ] 12:11:05.075100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.075100 : OnScreen Cursor Position (Px) = [ 977, 700 ] 12:11:05.075100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.075100 : ClientWindow Style = FullScreen 12:11:05.075100 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.075100 : Game Position (Hex) = [ 03D1, 02BC ] 12:11:05.075100 : Game Position (Dec) = [ 977, 700 ] 12:11:05.075100 : - 12:11:05.077271 : Cannot read memory at address 0x0000030B 12:11:05.077271 : Cannot read memory at address 0x0000038B 12:11:05.078543 : Cannot read memory at address 0x0000030B 12:11:05.078543 : Cannot read memory at address 0x0000038B 12:11:05.080607 : Cannot read memory at address 0x0000030B 12:11:05.080607 : Cannot read memory at address 0x0000038B 12:11:05.081595 : RawData event for Player #1: 12:11:05.081595 : Device rawinput data (Hex) = [ 00008260, 0000A5FC ] 12:11:05.081595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.081595 : OnScreen Cursor Position (Px) = [ 977, 700 ] 12:11:05.081595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.081595 : ClientWindow Style = FullScreen 12:11:05.081595 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.081595 : Game Position (Hex) = [ 03D1, 02BC ] 12:11:05.081595 : Game Position (Dec) = [ 977, 700 ] 12:11:05.081595 : - 12:11:05.083097 : Cannot read memory at address 0x0000030B 12:11:05.083097 : Cannot read memory at address 0x0000038B 12:11:05.085149 : Cannot read memory at address 0x0000030B 12:11:05.085149 : Cannot read memory at address 0x0000038B 12:11:05.087142 : Cannot read memory at address 0x0000030B 12:11:05.087142 : Cannot read memory at address 0x0000038B 12:11:05.088130 : RawData event for Player #1: 12:11:05.088130 : Device rawinput data (Hex) = [ 00008288, 0000A5FC ] 12:11:05.088130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.088130 : OnScreen Cursor Position (Px) = [ 978, 700 ] 12:11:05.088130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.088130 : ClientWindow Style = FullScreen 12:11:05.088130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.088130 : Game Position (Hex) = [ 03D2, 02BC ] 12:11:05.088130 : Game Position (Dec) = [ 978, 700 ] 12:11:05.088130 : - 12:11:05.089088 : Cannot read memory at address 0x0000030B 12:11:05.089088 : Cannot read memory at address 0x0000038B 12:11:05.091086 : Cannot read memory at address 0x0000030B 12:11:05.091086 : Cannot read memory at address 0x0000038B 12:11:05.093075 : Cannot read memory at address 0x0000030B 12:11:05.093075 : Cannot read memory at address 0x0000038B 12:11:05.094249 : Cannot read memory at address 0x0000030B 12:11:05.094249 : Cannot read memory at address 0x0000038B 12:11:05.095248 : RawData event for Player #1: 12:11:05.095248 : Device rawinput data (Hex) = [ 00008288, 0000A5FC ] 12:11:05.095248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.095248 : OnScreen Cursor Position (Px) = [ 978, 700 ] 12:11:05.095248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.095248 : ClientWindow Style = FullScreen 12:11:05.095248 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.095248 : Game Position (Hex) = [ 03D2, 02BC ] 12:11:05.095248 : Game Position (Dec) = [ 978, 700 ] 12:11:05.095248 : - 12:11:05.096244 : Cannot read memory at address 0x0000030B 12:11:05.096244 : Cannot read memory at address 0x0000038B 12:11:05.098237 : Cannot read memory at address 0x0000030B 12:11:05.098237 : Cannot read memory at address 0x0000038B 12:11:05.100231 : Cannot read memory at address 0x0000030B 12:11:05.100231 : Cannot read memory at address 0x0000038B 12:11:05.102224 : RawData event for Player #1: 12:11:05.102224 : Cannot read memory at address 0x0000030B 12:11:05.102224 : Device rawinput data (Hex) = [ 000082A8, 0000A608 ] 12:11:05.102224 : Cannot read memory at address 0x0000038B 12:11:05.102224 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.102224 : OnScreen Cursor Position (Px) = [ 979, 700 ] 12:11:05.102224 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.102224 : ClientWindow Style = FullScreen 12:11:05.102224 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.102224 : Game Position (Hex) = [ 03D3, 02BC ] 12:11:05.102224 : Game Position (Dec) = [ 979, 700 ] 12:11:05.102224 : - 12:11:05.103723 : Cannot read memory at address 0x0000030B 12:11:05.103723 : Cannot read memory at address 0x0000038B 12:11:05.105597 : Cannot read memory at address 0x0000030B 12:11:05.105597 : Cannot read memory at address 0x0000038B 12:11:05.107595 : Cannot read memory at address 0x0000030B 12:11:05.107595 : Cannot read memory at address 0x0000038B 12:11:05.108591 : RawData event for Player #1: 12:11:05.108591 : Device rawinput data (Hex) = [ 000082B0, 0000A634 ] 12:11:05.108591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.109584 : OnScreen Cursor Position (Px) = [ 980, 701 ] 12:11:05.109584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.109584 : ClientWindow Style = FullScreen 12:11:05.109584 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.109584 : Game Position (Hex) = [ 03D4, 02BD ] 12:11:05.109584 : Game Position (Dec) = [ 980, 701 ] 12:11:05.109584 : - 12:11:05.111582 : Cannot read memory at address 0x0000030B 12:11:05.111582 : Cannot read memory at address 0x0000038B 12:11:05.113090 : Cannot read memory at address 0x0000030B 12:11:05.113090 : Cannot read memory at address 0x0000038B 12:11:05.115121 : Cannot read memory at address 0x0000030B 12:11:05.115121 : Cannot read memory at address 0x0000038B 12:11:05.116118 : RawData event for Player #1: 12:11:05.116118 : Device rawinput data (Hex) = [ 000082A8, 0000A658 ] 12:11:05.116118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.116118 : OnScreen Cursor Position (Px) = [ 979, 701 ] 12:11:05.116118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.117115 : ClientWindow Style = FullScreen 12:11:05.117115 : Cannot read memory at address 0x0000030B 12:11:05.117115 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.117115 : Cannot read memory at address 0x0000038B 12:11:05.117115 : Game Position (Hex) = [ 03D3, 02BD ] 12:11:05.117115 : Game Position (Dec) = [ 979, 701 ] 12:11:05.117115 : - 12:11:05.119108 : Cannot read memory at address 0x0000030B 12:11:05.119108 : Cannot read memory at address 0x0000038B 12:11:05.121102 : Cannot read memory at address 0x0000030B 12:11:05.121102 : Cannot read memory at address 0x0000038B 12:11:05.123100 : Cannot read memory at address 0x0000030B 12:11:05.123100 : RawData event for Player #1: 12:11:05.123100 : Device rawinput data (Hex) = [ 000082A8, 0000A684 ] 12:11:05.123603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.123603 : OnScreen Cursor Position (Px) = [ 979, 702 ] 12:11:05.123603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.123603 : ClientWindow Style = FullScreen 12:11:05.123603 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.123603 : Game Position (Hex) = [ 03D3, 02BE ] 12:11:05.123603 : Game Position (Dec) = [ 979, 702 ] 12:11:05.123603 : - 12:11:05.124605 : Cannot read memory at address 0x0000030B 12:11:05.124605 : Cannot read memory at address 0x0000038B 12:11:05.126598 : Cannot read memory at address 0x0000030B 12:11:05.126598 : Cannot read memory at address 0x0000038B 12:11:05.128588 : Cannot read memory at address 0x0000030B 12:11:05.128588 : Cannot read memory at address 0x0000038B 12:11:05.128588 : RawData event for Player #1: 12:11:05.128588 : Device rawinput data (Hex) = [ 000082D0, 0000A6B0 ] 12:11:05.128588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.128588 : OnScreen Cursor Position (Px) = [ 981, 703 ] 12:11:05.129585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.129585 : ClientWindow Style = FullScreen 12:11:05.129585 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.129585 : Game Position (Hex) = [ 03D5, 02BF ] 12:11:05.129585 : Game Position (Dec) = [ 981, 703 ] 12:11:05.129585 : - 12:11:05.130581 : Cannot read memory at address 0x0000030B 12:11:05.130581 : Cannot read memory at address 0x0000038B 12:11:05.132260 : Cannot read memory at address 0x0000030B 12:11:05.135749 : Cannot read memory at address 0x0000038B 12:11:05.135749 : RawData event for Player #1: 12:11:05.135749 : Device rawinput data (Hex) = [ 000082D0, 0000A6B0 ] 12:11:05.135749 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.136746 : OnScreen Cursor Position (Px) = [ 981, 703 ] 12:11:05.136746 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.136746 : ClientWindow Style = FullScreen 12:11:05.136746 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.136746 : Game Position (Hex) = [ 03D5, 02BF ] 12:11:05.136746 : Game Position (Dec) = [ 981, 703 ] 12:11:05.136746 : - 12:11:05.137743 : Cannot read memory at address 0x0000030B 12:11:05.137743 : Cannot read memory at address 0x0000038B 12:11:05.139741 : Cannot read memory at address 0x0000030B 12:11:05.139741 : Cannot read memory at address 0x0000038B 12:11:05.141734 : Cannot read memory at address 0x0000030B 12:11:05.141734 : Cannot read memory at address 0x0000038B 12:11:05.143237 : Cannot read memory at address 0x0000030B 12:11:05.143237 : RawData event for Player #1: 12:11:05.143237 : Cannot read memory at address 0x0000038B 12:11:05.143237 : Device rawinput data (Hex) = [ 000082D0, 0000A6B0 ] 12:11:05.143237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.143237 : OnScreen Cursor Position (Px) = [ 981, 703 ] 12:11:05.143237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.143237 : ClientWindow Style = FullScreen 12:11:05.143237 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.143237 : Game Position (Hex) = [ 03D5, 02BF ] 12:11:05.143237 : Game Position (Dec) = [ 981, 703 ] 12:11:05.143237 : - 12:11:05.145243 : Cannot read memory at address 0x0000030B 12:11:05.145243 : Cannot read memory at address 0x0000038B 12:11:05.147232 : Cannot read memory at address 0x0000030B 12:11:05.147232 : Cannot read memory at address 0x0000038B 12:11:05.149225 : Cannot read memory at address 0x0000030B 12:11:05.149225 : Cannot read memory at address 0x0000038B 12:11:05.150222 : RawData event for Player #1: 12:11:05.150222 : Device rawinput data (Hex) = [ 000082DC, 0000A6DC ] 12:11:05.150222 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.150222 : OnScreen Cursor Position (Px) = [ 981, 703 ] 12:11:05.150222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.150222 : ClientWindow Style = FullScreen 12:11:05.150222 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.150222 : Game Position (Hex) = [ 03D5, 02BF ] 12:11:05.150222 : Game Position (Dec) = [ 981, 703 ] 12:11:05.150222 : - 12:11:05.151219 : Cannot read memory at address 0x0000030B 12:11:05.151219 : Cannot read memory at address 0x0000038B 12:11:05.153216 : Cannot read memory at address 0x0000030B 12:11:05.153216 : Cannot read memory at address 0x0000038B 12:11:05.155449 : Cannot read memory at address 0x0000030B 12:11:05.155449 : Cannot read memory at address 0x0000038B 12:11:05.156450 : RawData event for Player #1: 12:11:05.157443 : Cannot read memory at address 0x0000030B 12:11:05.157443 : Device rawinput data (Hex) = [ 000082FC, 0000A730 ] 12:11:05.157443 : Cannot read memory at address 0x0000038B 12:11:05.157443 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.157443 : OnScreen Cursor Position (Px) = [ 982, 705 ] 12:11:05.157443 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.157443 : ClientWindow Style = FullScreen 12:11:05.157443 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.157443 : Game Position (Hex) = [ 03D6, 02C1 ] 12:11:05.157443 : Game Position (Dec) = [ 982, 705 ] 12:11:05.157443 : - 12:11:05.159440 : Cannot read memory at address 0x0000030B 12:11:05.159440 : Cannot read memory at address 0x0000038B 12:11:05.161430 : Cannot read memory at address 0x0000030B 12:11:05.161430 : Cannot read memory at address 0x0000038B 12:11:05.163001 : Cannot read memory at address 0x0000030B 12:11:05.163001 : Cannot read memory at address 0x0000038B 12:11:05.164004 : RawData event for Player #1: 12:11:05.164004 : Device rawinput data (Hex) = [ 00008324, 0000A73C ] 12:11:05.164004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.165002 : OnScreen Cursor Position (Px) = [ 983, 705 ] 12:11:05.165002 : Cannot read memory at address 0x0000030B 12:11:05.165002 : Cannot read memory at address 0x0000038B 12:11:05.165002 : ClientWindow Style = FullScreen 12:11:05.165002 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.165002 : Game Position (Hex) = [ 03D7, 02C1 ] 12:11:05.165002 : Game Position (Dec) = [ 983, 705 ] 12:11:05.165002 : - 12:11:05.166505 : Cannot read memory at address 0x0000030B 12:11:05.166505 : Cannot read memory at address 0x0000038B 12:11:05.168509 : Cannot read memory at address 0x0000030B 12:11:05.168509 : Cannot read memory at address 0x0000038B 12:11:05.169506 : RawData event for Player #1: 12:11:05.170503 : Device rawinput data (Hex) = [ 00008324, 0000A73C ] 12:11:05.170503 : Cannot read memory at address 0x0000030B 12:11:05.170503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.170503 : Cannot read memory at address 0x0000038B 12:11:05.170503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.170503 : ClientWindow Style = FullScreen 12:11:05.170503 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.170503 : Game Position (Hex) = [ 03D7, 02C1 ] 12:11:05.170503 : Game Position (Dec) = [ 983, 705 ] 12:11:05.170503 : - 12:11:05.173005 : Cannot read memory at address 0x0000030B 12:11:05.173005 : Cannot read memory at address 0x0000038B 12:11:05.174574 : Cannot read memory at address 0x0000030B 12:11:05.174574 : Cannot read memory at address 0x0000038B 12:11:05.176575 : Cannot read memory at address 0x0000030B 12:11:05.176575 : Cannot read memory at address 0x0000038B 12:11:05.176575 : RawData event for Player #1: 12:11:05.176575 : Device rawinput data (Hex) = [ 00008324, 0000A73C ] 12:11:05.177569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.177569 : OnScreen Cursor Position (Px) = [ 983, 705 ] 12:11:05.177569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.177569 : ClientWindow Style = FullScreen 12:11:05.177569 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.177569 : Game Position (Hex) = [ 03D7, 02C1 ] 12:11:05.177569 : Game Position (Dec) = [ 983, 705 ] 12:11:05.177569 : - 12:11:05.178565 : Cannot read memory at address 0x0000030B 12:11:05.178565 : Cannot read memory at address 0x0000038B 12:11:05.180560 : Cannot read memory at address 0x0000030B 12:11:05.180560 : Cannot read memory at address 0x0000038B 12:11:05.183057 : Cannot read memory at address 0x0000030B 12:11:05.183057 : Cannot read memory at address 0x0000038B 12:11:05.184062 : RawData event for Player #1: 12:11:05.184062 : Device rawinput data (Hex) = [ 00008324, 0000A73C ] 12:11:05.184062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.184062 : OnScreen Cursor Position (Px) = [ 983, 705 ] 12:11:05.184062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.184062 : ClientWindow Style = FullScreen 12:11:05.184062 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.184062 : Game Position (Hex) = [ 03D7, 02C1 ] 12:11:05.184062 : Game Position (Dec) = [ 983, 705 ] 12:11:05.184062 : - 12:11:05.185132 : Cannot read memory at address 0x0000030B 12:11:05.185132 : Cannot read memory at address 0x0000038B 12:11:05.186406 : Cannot read memory at address 0x0000030B 12:11:05.186406 : Cannot read memory at address 0x0000038B 12:11:05.188453 : Cannot read memory at address 0x0000030B 12:11:05.188453 : Cannot read memory at address 0x0000038B 12:11:05.190446 : Cannot read memory at address 0x0000030B 12:11:05.190446 : Cannot read memory at address 0x0000038B 12:11:05.191433 : RawData event for Player #1: 12:11:05.191433 : Device rawinput data (Hex) = [ 00008324, 0000A73C ] 12:11:05.191433 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.191433 : OnScreen Cursor Position (Px) = [ 983, 705 ] 12:11:05.191433 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.191433 : ClientWindow Style = FullScreen 12:11:05.191433 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.191433 : Game Position (Hex) = [ 03D7, 02C1 ] 12:11:05.191433 : Game Position (Dec) = [ 983, 705 ] 12:11:05.191433 : - 12:11:05.192936 : Cannot read memory at address 0x0000030B 12:11:05.192936 : Cannot read memory at address 0x0000038B 12:11:05.194572 : Cannot read memory at address 0x0000030B 12:11:05.194572 : Cannot read memory at address 0x0000038B 12:11:05.196568 : Cannot read memory at address 0x0000030B 12:11:05.196568 : Cannot read memory at address 0x0000038B 12:11:05.197564 : RawData event for Player #1: 12:11:05.197564 : Device rawinput data (Hex) = [ 00008324, 0000A73C ] 12:11:05.197564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.197564 : OnScreen Cursor Position (Px) = [ 983, 705 ] 12:11:05.198561 : Cannot read memory at address 0x0000030B 12:11:05.198561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.198561 : Cannot read memory at address 0x0000038B 12:11:05.198561 : ClientWindow Style = FullScreen 12:11:05.198561 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.198561 : Game Position (Hex) = [ 03D7, 02C1 ] 12:11:05.198561 : Game Position (Dec) = [ 983, 705 ] 12:11:05.198561 : - 12:11:05.200554 : Cannot read memory at address 0x0000030B 12:11:05.200554 : Cannot read memory at address 0x0000038B 12:11:05.203061 : Cannot read memory at address 0x0000030B 12:11:05.203061 : Cannot read memory at address 0x0000038B 12:11:05.205095 : Cannot read memory at address 0x0000030B 12:11:05.205095 : Cannot read memory at address 0x0000038B 12:11:05.205095 : RawData event for Player #1: 12:11:05.205095 : Device rawinput data (Hex) = [ 00008324, 0000A73C ] 12:11:05.205095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.205095 : OnScreen Cursor Position (Px) = [ 983, 705 ] 12:11:05.205095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.205095 : ClientWindow Style = FullScreen 12:11:05.205095 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.206087 : Game Position (Hex) = [ 03D7, 02C1 ] 12:11:05.206087 : Game Position (Dec) = [ 983, 705 ] 12:11:05.206087 : - 12:11:05.207088 : Cannot read memory at address 0x0000030B 12:11:05.207088 : Cannot read memory at address 0x0000038B 12:11:05.209080 : Cannot read memory at address 0x0000030B 12:11:05.209080 : Cannot read memory at address 0x0000038B 12:11:05.211070 : Cannot read memory at address 0x0000030B 12:11:05.211070 : Cannot read memory at address 0x0000038B 12:11:05.211070 : RawData event for Player #1: 12:11:05.211070 : Device rawinput data (Hex) = [ 00008304, 0000A708 ] 12:11:05.211070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.211070 : OnScreen Cursor Position (Px) = [ 982, 704 ] 12:11:05.211070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.211070 : ClientWindow Style = FullScreen 12:11:05.212067 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.212067 : Game Position (Hex) = [ 03D6, 02C0 ] 12:11:05.212067 : Game Position (Dec) = [ 982, 704 ] 12:11:05.212067 : - 12:11:05.213068 : Cannot read memory at address 0x0000030B 12:11:05.213068 : Cannot read memory at address 0x0000038B 12:11:05.214570 : Cannot read memory at address 0x0000030B 12:11:05.214570 : Cannot read memory at address 0x0000038B 12:11:05.216567 : Cannot read memory at address 0x0000030B 12:11:05.216567 : Cannot read memory at address 0x0000038B 12:11:05.217563 : RawData event for Player #1: 12:11:05.218557 : Device rawinput data (Hex) = [ 000082F4, 0000A6E8 ] 12:11:05.218557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.218557 : Cannot read memory at address 0x0000038B 12:11:05.218557 : OnScreen Cursor Position (Px) = [ 982, 704 ] 12:11:05.218557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.218557 : ClientWindow Style = FullScreen 12:11:05.218557 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.218557 : Game Position (Hex) = [ 03D6, 02C0 ] 12:11:05.219553 : Game Position (Dec) = [ 982, 704 ] 12:11:05.219553 : - 12:11:05.220554 : Cannot read memory at address 0x0000030B 12:11:05.220554 : Cannot read memory at address 0x0000038B 12:11:05.223057 : Cannot read memory at address 0x0000030B 12:11:05.223057 : Cannot read memory at address 0x0000038B 12:11:05.225088 : Cannot read memory at address 0x0000030B 12:11:05.225088 : Cannot read memory at address 0x0000038B 12:11:05.225088 : RawData event for Player #1: 12:11:05.225088 : Device rawinput data (Hex) = [ 000082FC, 0000A6B0 ] 12:11:05.225088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.226081 : OnScreen Cursor Position (Px) = [ 982, 703 ] 12:11:05.226081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.226081 : ClientWindow Style = FullScreen 12:11:05.226081 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.226081 : Game Position (Hex) = [ 03D6, 02BF ] 12:11:05.226081 : Game Position (Dec) = [ 982, 703 ] 12:11:05.226081 : - 12:11:05.227077 : Cannot read memory at address 0x0000030B 12:11:05.227077 : Cannot read memory at address 0x0000038B 12:11:05.229071 : Cannot read memory at address 0x0000030B 12:11:05.229071 : Cannot read memory at address 0x0000038B 12:11:05.231065 : Cannot read memory at address 0x0000030B 12:11:05.231065 : Cannot read memory at address 0x0000038B 12:11:05.232065 : RawData event for Player #1: 12:11:05.232065 : Device rawinput data (Hex) = [ 000082FC, 0000A6B0 ] 12:11:05.232065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.232065 : OnScreen Cursor Position (Px) = [ 982, 703 ] 12:11:05.233058 : Cannot read memory at address 0x0000030B 12:11:05.233058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.233562 : Cannot read memory at address 0x0000038B 12:11:05.233562 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.233562 : Game Position (Hex) = [ 03D6, 02BF ] 12:11:05.233562 : Game Position (Dec) = [ 982, 703 ] 12:11:05.233562 : - 12:11:05.235561 : Cannot read memory at address 0x0000030B 12:11:05.235561 : Cannot read memory at address 0x0000038B 12:11:05.237554 : Cannot read memory at address 0x0000030B 12:11:05.237554 : Cannot read memory at address 0x0000038B 12:11:05.239545 : RawData event for Player #1: 12:11:05.239545 : Device rawinput data (Hex) = [ 000082FC, 0000A6B0 ] 12:11:05.239545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.239545 : Cannot read memory at address 0x0000038B 12:11:05.239545 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.240542 : ClientWindow Style = FullScreen 12:11:05.240542 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.240542 : Game Position (Hex) = [ 03D6, 02BF ] 12:11:05.240542 : Game Position (Dec) = [ 982, 703 ] 12:11:05.240542 : - 12:11:05.241537 : Cannot read memory at address 0x0000030B 12:11:05.241537 : Cannot read memory at address 0x0000038B 12:11:05.243039 : Cannot read memory at address 0x0000030B 12:11:05.243039 : Cannot read memory at address 0x0000038B 12:11:05.245047 : Cannot read memory at address 0x0000030B 12:11:05.245047 : Cannot read memory at address 0x0000038B 12:11:05.246043 : RawData event for Player #1: 12:11:05.246043 : Device rawinput data (Hex) = [ 000082FC, 0000A6B0 ] 12:11:05.246043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.246043 : OnScreen Cursor Position (Px) = [ 982, 703 ] 12:11:05.247036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.247036 : Cannot read memory at address 0x0000030B 12:11:05.247036 : Cannot read memory at address 0x0000038B 12:11:05.247036 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.247036 : Game Position (Hex) = [ 03D6, 02BF ] 12:11:05.247036 : Game Position (Dec) = [ 982, 703 ] 12:11:05.247036 : - 12:11:05.249033 : Cannot read memory at address 0x0000030B 12:11:05.249033 : Cannot read memory at address 0x0000038B 12:11:05.251027 : Cannot read memory at address 0x0000030B 12:11:05.251027 : Cannot read memory at address 0x0000038B 12:11:05.252023 : RawData event for Player #1: 12:11:05.252023 : Device rawinput data (Hex) = [ 000082FC, 0000A694 ] 12:11:05.252023 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.252023 : OnScreen Cursor Position (Px) = [ 982, 702 ] 12:11:05.252023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.252023 : ClientWindow Style = FullScreen 12:11:05.253016 : Cannot read memory at address 0x0000030B 12:11:05.253016 : Cannot read memory at address 0x0000038B 12:11:05.253016 : Game Position (Hex) = [ 03D6, 02BE ] 12:11:05.253016 : Game Position (Dec) = [ 982, 702 ] 12:11:05.253518 : - 12:11:05.254490 : Cannot read memory at address 0x0000030B 12:11:05.254490 : Cannot read memory at address 0x0000038B 12:11:05.256491 : Cannot read memory at address 0x0000030B 12:11:05.256491 : Cannot read memory at address 0x0000038B 12:11:05.258480 : Cannot read memory at address 0x0000030B 12:11:05.258480 : Cannot read memory at address 0x0000038B 12:11:05.258480 : RawData event for Player #1: 12:11:05.259477 : Device rawinput data (Hex) = [ 000082FC, 0000A694 ] 12:11:05.259477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.259477 : OnScreen Cursor Position (Px) = [ 982, 702 ] 12:11:05.259477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.259477 : ClientWindow Style = FullScreen 12:11:05.259477 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.259477 : Game Position (Hex) = [ 03D6, 02BE ] 12:11:05.259477 : Game Position (Dec) = [ 982, 702 ] 12:11:05.260474 : - 12:11:05.260474 : Cannot read memory at address 0x0000030B 12:11:05.260474 : Cannot read memory at address 0x0000038B 12:11:05.262976 : Cannot read memory at address 0x0000030B 12:11:05.262976 : Cannot read memory at address 0x0000038B 12:11:05.265004 : Cannot read memory at address 0x0000030B 12:11:05.265004 : Cannot read memory at address 0x0000038B 12:11:05.265004 : RawData event for Player #1: 12:11:05.266506 : Device rawinput data (Hex) = [ 000082DC, 0000A658 ] 12:11:05.266506 : Cannot read memory at address 0x0000030B 12:11:05.266506 : OnScreen Cursor Position (Px) = [ 981, 701 ] 12:11:05.266506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.266506 : ClientWindow Style = FullScreen 12:11:05.266506 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.266506 : Game Position (Hex) = [ 03D5, 02BD ] 12:11:05.267512 : Game Position (Dec) = [ 981, 701 ] 12:11:05.267512 : - 12:11:05.268514 : Cannot read memory at address 0x0000030B 12:11:05.268514 : Cannot read memory at address 0x0000038B 12:11:05.270505 : Cannot read memory at address 0x0000030B 12:11:05.270505 : Cannot read memory at address 0x0000038B 12:11:05.273071 : Cannot read memory at address 0x0000030B 12:11:05.273071 : RawData event for Player #1: 12:11:05.273071 : Cannot read memory at address 0x0000038B 12:11:05.273071 : Device rawinput data (Hex) = [ 000082DC, 0000A634 ] 12:11:05.273071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.273071 : OnScreen Cursor Position (Px) = [ 981, 701 ] 12:11:05.274074 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.274074 : ClientWindow Style = FullScreen 12:11:05.274074 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.274074 : Game Position (Hex) = [ 03D5, 02BD ] 12:11:05.274074 : Game Position (Dec) = [ 981, 701 ] 12:11:05.274074 : - 12:11:05.275071 : Cannot read memory at address 0x0000030B 12:11:05.275071 : Cannot read memory at address 0x0000038B 12:11:05.277067 : Cannot read memory at address 0x0000030B 12:11:05.277067 : Cannot read memory at address 0x0000038B 12:11:05.279061 : Cannot read memory at address 0x0000030B 12:11:05.279061 : Cannot read memory at address 0x0000038B 12:11:05.280054 : RawData event for Player #1: 12:11:05.280054 : Device rawinput data (Hex) = [ 000082D4, 0000A610 ] 12:11:05.280054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.280054 : OnScreen Cursor Position (Px) = [ 981, 700 ] 12:11:05.280054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.281051 : ClientWindow Style = FullScreen 12:11:05.281051 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.281051 : Game Position (Hex) = [ 03D5, 02BC ] 12:11:05.281051 : Cannot read memory at address 0x0000038B 12:11:05.281051 : Game Position (Dec) = [ 981, 700 ] 12:11:05.281051 : - 12:11:05.283044 : Cannot read memory at address 0x0000030B 12:11:05.283044 : Cannot read memory at address 0x0000038B 12:11:05.284545 : Cannot read memory at address 0x0000030B 12:11:05.284545 : Cannot read memory at address 0x0000038B 12:11:05.286538 : Cannot read memory at address 0x0000030B 12:11:05.286538 : Cannot read memory at address 0x0000038B 12:11:05.286538 : RawData event for Player #1: 12:11:05.286538 : Device rawinput data (Hex) = [ 000082D4, 0000A610 ] 12:11:05.286538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.286538 : OnScreen Cursor Position (Px) = [ 981, 700 ] 12:11:05.287535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.287535 : ClientWindow Style = FullScreen 12:11:05.287535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.287535 : Game Position (Hex) = [ 03D5, 02BC ] 12:11:05.287535 : Game Position (Dec) = [ 981, 700 ] 12:11:05.287535 : - 12:11:05.288531 : Cannot read memory at address 0x0000030B 12:11:05.288531 : Cannot read memory at address 0x0000038B 12:11:05.290525 : Cannot read memory at address 0x0000030B 12:11:05.290525 : Cannot read memory at address 0x0000038B 12:11:05.293023 : Cannot read memory at address 0x0000030B 12:11:05.293023 : RawData event for Player #1: 12:11:05.293023 : Device rawinput data (Hex) = [ 000082D8, 0000A608 ] 12:11:05.293023 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.293023 : OnScreen Cursor Position (Px) = [ 981, 700 ] 12:11:05.293023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.293023 : ClientWindow Style = FullScreen 12:11:05.293023 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.293023 : Game Position (Hex) = [ 03D5, 02BC ] 12:11:05.293023 : Game Position (Dec) = [ 981, 700 ] 12:11:05.294027 : - 12:11:05.295024 : Cannot read memory at address 0x0000030B 12:11:05.295024 : Cannot read memory at address 0x0000038B 12:11:05.297017 : Cannot read memory at address 0x0000030B 12:11:05.297017 : Cannot read memory at address 0x0000038B 12:11:05.299010 : Cannot read memory at address 0x0000030B 12:11:05.299010 : Cannot read memory at address 0x0000038B 12:11:05.300007 : RawData event for Player #1: 12:11:05.300007 : Device rawinput data (Hex) = [ 000082D8, 0000A608 ] 12:11:05.300007 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.300007 : OnScreen Cursor Position (Px) = [ 981, 700 ] 12:11:05.300007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.300007 : ClientWindow Style = FullScreen 12:11:05.300007 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.300007 : Game Position (Hex) = [ 03D5, 02BC ] 12:11:05.300007 : Game Position (Dec) = [ 981, 700 ] 12:11:05.300007 : - 12:11:05.301004 : Cannot read memory at address 0x0000030B 12:11:05.301004 : Cannot read memory at address 0x0000038B 12:11:05.302997 : Cannot read memory at address 0x0000030B 12:11:05.302997 : Cannot read memory at address 0x0000038B 12:11:05.304496 : Cannot read memory at address 0x0000030B 12:11:05.304496 : Cannot read memory at address 0x0000038B 12:11:05.306490 : Cannot read memory at address 0x0000030B 12:11:05.306490 : Cannot read memory at address 0x0000038B 12:11:05.306490 : RawData event for Player #1: 12:11:05.306490 : Device rawinput data (Hex) = [ 000082E0, 0000A5E4 ] 12:11:05.306490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.307486 : OnScreen Cursor Position (Px) = [ 981, 699 ] 12:11:05.307486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.307486 : ClientWindow Style = FullScreen 12:11:05.307486 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.307486 : Game Position (Hex) = [ 03D5, 02BB ] 12:11:05.307486 : Game Position (Dec) = [ 981, 699 ] 12:11:05.307486 : - 12:11:05.308483 : Cannot read memory at address 0x0000030B 12:11:05.308483 : Cannot read memory at address 0x0000038B 12:11:05.310476 : Cannot read memory at address 0x0000030B 12:11:05.310476 : Cannot read memory at address 0x0000038B 12:11:05.312978 : Cannot read memory at address 0x0000030B 12:11:05.312978 : Cannot read memory at address 0x0000038B 12:11:05.314009 : RawData event for Player #1: 12:11:05.314009 : Device rawinput data (Hex) = [ 000082B0, 0000A58C ] 12:11:05.314009 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.314009 : OnScreen Cursor Position (Px) = [ 980, 698 ] 12:11:05.314009 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.315006 : Cannot read memory at address 0x0000030B 12:11:05.315006 : ClientWindow Style = FullScreen 12:11:05.315006 : Cannot read memory at address 0x0000038B 12:11:05.315006 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.315006 : Game Position (Hex) = [ 03D4, 02BA ] 12:11:05.315006 : Game Position (Dec) = [ 980, 698 ] 12:11:05.315006 : - 12:11:05.316999 : Cannot read memory at address 0x0000030B 12:11:05.316999 : Cannot read memory at address 0x0000038B 12:11:05.318992 : Cannot read memory at address 0x0000030B 12:11:05.318992 : Cannot read memory at address 0x0000038B 12:11:05.320986 : Cannot read memory at address 0x0000030B 12:11:05.320986 : Cannot read memory at address 0x0000038B 12:11:05.320986 : RawData event for Player #1: 12:11:05.320986 : Device rawinput data (Hex) = [ 00008288, 0000A588 ] 12:11:05.320986 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.320986 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.320986 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.320986 : ClientWindow Style = FullScreen 12:11:05.320986 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.320986 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.321982 : Game Position (Dec) = [ 978, 698 ] 12:11:05.321982 : - 12:11:05.322979 : Cannot read memory at address 0x0000030B 12:11:05.322979 : Cannot read memory at address 0x0000038B 12:11:05.324479 : Cannot read memory at address 0x0000030B 12:11:05.324479 : Cannot read memory at address 0x0000038B 12:11:05.326472 : Cannot read memory at address 0x0000030B 12:11:05.326472 : Cannot read memory at address 0x0000038B 12:11:05.327469 : RawData event for Player #1: 12:11:05.327469 : Device rawinput data (Hex) = [ 00008288, 0000A57C ] 12:11:05.328466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.328466 : Cannot read memory at address 0x0000030B 12:11:05.328466 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.328466 : Cannot read memory at address 0x0000038B 12:11:05.328466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.328466 : ClientWindow Style = FullScreen 12:11:05.328466 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.328466 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.328466 : Game Position (Dec) = [ 978, 698 ] 12:11:05.328466 : - 12:11:05.330459 : Cannot read memory at address 0x0000030B 12:11:05.330459 : Cannot read memory at address 0x0000038B 12:11:05.332957 : Cannot read memory at address 0x0000030B 12:11:05.332957 : Cannot read memory at address 0x0000038B 12:11:05.333961 : RawData event for Player #1: 12:11:05.333961 : Device rawinput data (Hex) = [ 00008288, 0000A57C ] 12:11:05.333961 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.333961 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.333961 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.333961 : ClientWindow Style = FullScreen 12:11:05.333961 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.333961 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.333961 : Game Position (Dec) = [ 978, 698 ] 12:11:05.333961 : - 12:11:05.334957 : Cannot read memory at address 0x0000030B 12:11:05.334957 : Cannot read memory at address 0x0000038B 12:11:05.336548 : Cannot read memory at address 0x0000030B 12:11:05.336548 : Cannot read memory at address 0x0000038B 12:11:05.338546 : Cannot read memory at address 0x0000030B 12:11:05.338546 : Cannot read memory at address 0x0000038B 12:11:05.340540 : Cannot read memory at address 0x0000030B 12:11:05.340540 : Cannot read memory at address 0x0000038B 12:11:05.340540 : RawData event for Player #1: 12:11:05.340540 : Device rawinput data (Hex) = [ 00008288, 0000A57C ] 12:11:05.340540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.340540 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.341536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.341536 : ClientWindow Style = FullScreen 12:11:05.341536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.341536 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.341536 : Game Position (Dec) = [ 978, 698 ] 12:11:05.341536 : - 12:11:05.343038 : Cannot read memory at address 0x0000030B 12:11:05.343038 : Cannot read memory at address 0x0000038B 12:11:05.344588 : Cannot read memory at address 0x0000030B 12:11:05.344588 : Cannot read memory at address 0x0000038B 12:11:05.346585 : Cannot read memory at address 0x0000030B 12:11:05.346585 : Cannot read memory at address 0x0000038B 12:11:05.347581 : RawData event for Player #1: 12:11:05.347581 : Device rawinput data (Hex) = [ 00008288, 0000A57C ] 12:11:05.347581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.347581 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.348578 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.348578 : Cannot read memory at address 0x0000030B 12:11:05.348578 : ClientWindow Style = FullScreen 12:11:05.348578 : Cannot read memory at address 0x0000038B 12:11:05.348578 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.348578 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.348578 : Game Position (Dec) = [ 978, 698 ] 12:11:05.348578 : - 12:11:05.350571 : Cannot read memory at address 0x0000030B 12:11:05.350571 : Cannot read memory at address 0x0000038B 12:11:05.353069 : Cannot read memory at address 0x0000030B 12:11:05.353069 : Cannot read memory at address 0x0000038B 12:11:05.355073 : Cannot read memory at address 0x0000030B 12:11:05.355073 : RawData event for Player #1: 12:11:05.355073 : Cannot read memory at address 0x0000038B 12:11:05.355073 : Device rawinput data (Hex) = [ 00008288, 0000A57C ] 12:11:05.355073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.355073 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.355073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.355073 : ClientWindow Style = FullScreen 12:11:05.355073 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.355073 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.356070 : Game Position (Dec) = [ 978, 698 ] 12:11:05.356070 : - 12:11:05.357067 : Cannot read memory at address 0x0000030B 12:11:05.357067 : Cannot read memory at address 0x0000038B 12:11:05.359060 : Cannot read memory at address 0x0000030B 12:11:05.359060 : Cannot read memory at address 0x0000038B 12:11:05.361057 : Cannot read memory at address 0x0000030B 12:11:05.361057 : Cannot read memory at address 0x0000038B 12:11:05.362055 : RawData event for Player #1: 12:11:05.362055 : Device rawinput data (Hex) = [ 00008288, 0000A57C ] 12:11:05.362055 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.362055 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.362055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.362055 : ClientWindow Style = FullScreen 12:11:05.362055 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.362055 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.363046 : Game Position (Dec) = [ 978, 698 ] 12:11:05.363046 : - 12:11:05.363046 : Cannot read memory at address 0x0000030B 12:11:05.363046 : Cannot read memory at address 0x0000038B 12:11:05.364546 : Cannot read memory at address 0x0000030B 12:11:05.364546 : Cannot read memory at address 0x0000038B 12:11:05.366539 : Cannot read memory at address 0x0000030B 12:11:05.366539 : Cannot read memory at address 0x0000038B 12:11:05.368039 : Cannot read memory at address 0x0000030B 12:11:05.368039 : Cannot read memory at address 0x0000038B 12:11:05.369057 : RawData event for Player #1: 12:11:05.369057 : Device rawinput data (Hex) = [ 00008288, 0000A57C ] 12:11:05.369057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.369057 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.369057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.369057 : ClientWindow Style = FullScreen 12:11:05.369057 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.369057 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.369057 : Game Position (Dec) = [ 978, 698 ] 12:11:05.369057 : - 12:11:05.370040 : Cannot read memory at address 0x0000030B 12:11:05.370040 : Cannot read memory at address 0x0000038B 12:11:05.372025 : Cannot read memory at address 0x0000030B 12:11:05.372025 : Cannot read memory at address 0x0000038B 12:11:05.373523 : Cannot read memory at address 0x0000030B 12:11:05.373523 : Cannot read memory at address 0x0000038B 12:11:05.374521 : RawData event for Player #1: 12:11:05.374521 : Device rawinput data (Hex) = [ 00008260, 0000A57C ] 12:11:05.375518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.375518 : OnScreen Cursor Position (Px) = [ 977, 698 ] 12:11:05.375518 : Cannot read memory at address 0x0000038B 12:11:05.375518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.375518 : ClientWindow Style = FullScreen 12:11:05.375518 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.375518 : Game Position (Hex) = [ 03D1, 02BA ] 12:11:05.375518 : Game Position (Dec) = [ 977, 698 ] 12:11:05.375518 : - 12:11:05.377515 : Cannot read memory at address 0x0000030B 12:11:05.377515 : Cannot read memory at address 0x0000038B 12:11:05.379508 : Cannot read memory at address 0x0000030B 12:11:05.379508 : Cannot read memory at address 0x0000038B 12:11:05.381498 : Cannot read memory at address 0x0000030B 12:11:05.381498 : Cannot read memory at address 0x0000038B 12:11:05.381498 : RawData event for Player #1: 12:11:05.381498 : Device rawinput data (Hex) = [ 00008288, 0000A57C ] 12:11:05.381498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.381498 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.381498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.381498 : ClientWindow Style = FullScreen 12:11:05.381498 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.381498 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.381498 : Game Position (Dec) = [ 978, 698 ] 12:11:05.381498 : - 12:11:05.383000 : Cannot read memory at address 0x0000030B 12:11:05.383000 : Cannot read memory at address 0x0000038B 12:11:05.385010 : Cannot read memory at address 0x0000030B 12:11:05.385010 : Cannot read memory at address 0x0000038B 12:11:05.387004 : Cannot read memory at address 0x0000030B 12:11:05.387004 : Cannot read memory at address 0x0000038B 12:11:05.388997 : Cannot read memory at address 0x0000030B 12:11:05.388997 : Cannot read memory at address 0x0000038B 12:11:05.388997 : RawData event for Player #1: 12:11:05.388997 : Device rawinput data (Hex) = [ 00008288, 0000A57C ] 12:11:05.388997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.388997 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.388997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.388997 : ClientWindow Style = FullScreen 12:11:05.388997 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.388997 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.388997 : Game Position (Dec) = [ 978, 698 ] 12:11:05.388997 : - 12:11:05.390994 : Cannot read memory at address 0x0000030B 12:11:05.390994 : Cannot read memory at address 0x0000038B 12:11:05.392987 : Cannot read memory at address 0x0000030B 12:11:05.392987 : Cannot read memory at address 0x0000038B 12:11:05.394287 : Cannot read memory at address 0x0000030B 12:11:05.394287 : Cannot read memory at address 0x0000038B 12:11:05.396281 : Cannot read memory at address 0x0000030B 12:11:05.396281 : Cannot read memory at address 0x0000038B 12:11:05.396281 : Device rawinput data (Hex) = [ 00008288, 0000A57C ] 12:11:05.396281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.396281 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.396281 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.396281 : ClientWindow Style = FullScreen 12:11:05.396281 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.396281 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.397278 : Game Position (Dec) = [ 978, 698 ] 12:11:05.397278 : - 12:11:05.398274 : Cannot read memory at address 0x0000030B 12:11:05.398274 : Cannot read memory at address 0x0000038B 12:11:05.400268 : Cannot read memory at address 0x0000030B 12:11:05.400268 : Cannot read memory at address 0x0000038B 12:11:05.402261 : Cannot read memory at address 0x0000030B 12:11:05.402261 : Cannot read memory at address 0x0000038B 12:11:05.403258 : RawData event for Player #1: 12:11:05.403258 : Device rawinput data (Hex) = [ 00008288, 0000A57C ] 12:11:05.403258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.403258 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.403258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.403258 : ClientWindow Style = FullScreen 12:11:05.403760 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.403760 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.403760 : Game Position (Dec) = [ 978, 698 ] 12:11:05.403760 : Cannot read memory at address 0x0000038B 12:11:05.403760 : - 12:11:05.405570 : Cannot read memory at address 0x0000030B 12:11:05.405570 : Cannot read memory at address 0x0000038B 12:11:05.407568 : Cannot read memory at address 0x0000030B 12:11:05.407568 : Cannot read memory at address 0x0000038B 12:11:05.408564 : RawData event for Player #1: 12:11:05.408564 : Device rawinput data (Hex) = [ 00008288, 0000A57C ] 12:11:05.409557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.409557 : Cannot read memory at address 0x0000030B 12:11:05.409557 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.409557 : Cannot read memory at address 0x0000038B 12:11:05.409557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.409557 : ClientWindow Style = FullScreen 12:11:05.409557 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.409557 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.409557 : Game Position (Dec) = [ 978, 698 ] 12:11:05.409557 : - 12:11:05.411551 : Cannot read memory at address 0x0000030B 12:11:05.411551 : Cannot read memory at address 0x0000038B 12:11:05.413056 : Cannot read memory at address 0x0000030B 12:11:05.413056 : Cannot read memory at address 0x0000038B 12:11:05.415083 : Cannot read memory at address 0x0000030B 12:11:05.415083 : Cannot read memory at address 0x0000038B 12:11:05.416079 : RawData event for Player #1: 12:11:05.416079 : Device rawinput data (Hex) = [ 00008288, 0000A57C ] 12:11:05.416079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.416079 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.416079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.416079 : ClientWindow Style = FullScreen 12:11:05.416079 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.416079 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.416079 : Game Position (Dec) = [ 978, 698 ] 12:11:05.416079 : - 12:11:05.417076 : Cannot read memory at address 0x0000030B 12:11:05.417076 : Cannot read memory at address 0x0000038B 12:11:05.419069 : Cannot read memory at address 0x0000030B 12:11:05.419069 : Cannot read memory at address 0x0000038B 12:11:05.421063 : Cannot read memory at address 0x0000030B 12:11:05.421063 : Cannot read memory at address 0x0000038B 12:11:05.423056 : Cannot read memory at address 0x0000030B 12:11:05.423056 : Cannot read memory at address 0x0000038B 12:11:05.423056 : RawData event for Player #1: 12:11:05.423056 : Device rawinput data (Hex) = [ 00008288, 0000A57C ] 12:11:05.423056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.423558 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.423558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.423558 : ClientWindow Style = FullScreen 12:11:05.423558 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.423558 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.423558 : Game Position (Dec) = [ 978, 698 ] 12:11:05.423558 : - 12:11:05.424560 : Cannot read memory at address 0x0000030B 12:11:05.424560 : Cannot read memory at address 0x0000038B 12:11:05.426553 : Cannot read memory at address 0x0000030B 12:11:05.426553 : Cannot read memory at address 0x0000038B 12:11:05.428546 : Cannot read memory at address 0x0000030B 12:11:05.428546 : Cannot read memory at address 0x0000038B 12:11:05.429543 : RawData event for Player #1: 12:11:05.429543 : Device rawinput data (Hex) = [ 00008288, 0000A57C ] 12:11:05.429543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.430536 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.430536 : Cannot read memory at address 0x0000030B 12:11:05.430536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.430536 : Cannot read memory at address 0x0000038B 12:11:05.430536 : ClientWindow Style = FullScreen 12:11:05.430536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.430536 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.430536 : Game Position (Dec) = [ 978, 698 ] 12:11:05.430536 : - 12:11:05.433035 : Cannot read memory at address 0x0000030B 12:11:05.433035 : Cannot read memory at address 0x0000038B 12:11:05.435037 : Cannot read memory at address 0x0000030B 12:11:05.435037 : Cannot read memory at address 0x0000038B 12:11:05.437052 : Cannot read memory at address 0x0000030B 12:11:05.437052 : RawData event for Player #1: 12:11:05.437052 : Device rawinput data (Hex) = [ 00008288, 0000A57C ] 12:11:05.437052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.437052 : OnScreen Cursor Position (Px) = [ 978, 698 ] 12:11:05.437052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.437052 : ClientWindow Style = FullScreen 12:11:05.437052 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.437052 : Game Position (Hex) = [ 03D2, 02BA ] 12:11:05.437052 : Game Position (Dec) = [ 978, 698 ] 12:11:05.437052 : - 12:11:05.439027 : Cannot read memory at address 0x0000030B 12:11:05.439027 : Cannot read memory at address 0x0000038B 12:11:05.441017 : Cannot read memory at address 0x0000030B 12:11:05.441017 : Cannot read memory at address 0x0000038B 12:11:05.443014 : Cannot read memory at address 0x0000030B 12:11:05.443014 : Cannot read memory at address 0x0000038B 12:11:05.444324 : RawData event for Player #1: 12:11:05.444324 : Cannot read memory at address 0x0000030B 12:11:05.444324 : Cannot read memory at address 0x0000038B 12:11:05.444324 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.444324 : OnScreen Cursor Position (Px) = [ 978, 699 ] 12:11:05.444324 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.444324 : ClientWindow Style = FullScreen 12:11:05.444324 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.444324 : Game Position (Hex) = [ 03D2, 02BB ] 12:11:05.445322 : Game Position (Dec) = [ 978, 699 ] 12:11:05.445322 : - 12:11:05.446324 : Cannot read memory at address 0x0000030B 12:11:05.446324 : Cannot read memory at address 0x0000038B 12:11:05.448312 : Cannot read memory at address 0x0000030B 12:11:05.448312 : Cannot read memory at address 0x0000038B 12:11:05.449308 : RawData event for Player #1: 12:11:05.450305 : Device rawinput data (Hex) = [ 00008280, 0000A5B8 ] 12:11:05.450305 : Cannot read memory at address 0x0000030B 12:11:05.450305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.450305 : Cannot read memory at address 0x0000038B 12:11:05.450305 : OnScreen Cursor Position (Px) = [ 978, 699 ] 12:11:05.450305 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.450305 : ClientWindow Style = FullScreen 12:11:05.450305 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.450305 : Game Position (Hex) = [ 03D2, 02BB ] 12:11:05.450305 : Game Position (Dec) = [ 978, 699 ] 12:11:05.450305 : - 12:11:05.452803 : Cannot read memory at address 0x0000030B 12:11:05.452803 : Cannot read memory at address 0x0000038B 12:11:05.454493 : Cannot read memory at address 0x0000030B 12:11:05.454493 : Cannot read memory at address 0x0000038B 12:11:05.456490 : Cannot read memory at address 0x0000030B 12:11:05.456490 : Cannot read memory at address 0x0000038B 12:11:05.456490 : RawData event for Player #1: 12:11:05.457487 : Device rawinput data (Hex) = [ 00008290, 0000A5E4 ] 12:11:05.457487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.457487 : OnScreen Cursor Position (Px) = [ 979, 699 ] 12:11:05.457487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.457487 : ClientWindow Style = FullScreen 12:11:05.457487 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.457487 : Game Position (Hex) = [ 03D3, 02BB ] 12:11:05.457487 : Game Position (Dec) = [ 979, 699 ] 12:11:05.457487 : - 12:11:05.458483 : Cannot read memory at address 0x0000030B 12:11:05.458483 : Cannot read memory at address 0x0000038B 12:11:05.460480 : Cannot read memory at address 0x0000030B 12:11:05.460480 : Cannot read memory at address 0x0000038B 12:11:05.462975 : Cannot read memory at address 0x0000030B 12:11:05.462975 : Cannot read memory at address 0x0000038B 12:11:05.463981 : RawData event for Player #1: 12:11:05.463981 : Device rawinput data (Hex) = [ 00008288, 0000A5D8 ] 12:11:05.463981 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.463981 : OnScreen Cursor Position (Px) = [ 978, 699 ] 12:11:05.463981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.464978 : ClientWindow Style = FullScreen 12:11:05.464978 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.464978 : Cannot read memory at address 0x0000030B 12:11:05.464978 : Game Position (Hex) = [ 03D2, 02BB ] 12:11:05.464978 : Cannot read memory at address 0x0000038B 12:11:05.464978 : - 12:11:05.466480 : Cannot read memory at address 0x0000030B 12:11:05.466480 : Cannot read memory at address 0x0000038B 12:11:05.468482 : Cannot read memory at address 0x0000030B 12:11:05.468482 : Cannot read memory at address 0x0000038B 12:11:05.470475 : Cannot read memory at address 0x0000030B 12:11:05.470475 : Cannot read memory at address 0x0000038B 12:11:05.470475 : RawData event for Player #1: 12:11:05.470475 : Device rawinput data (Hex) = [ 000082B0, 0000A608 ] 12:11:05.470475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.471472 : OnScreen Cursor Position (Px) = [ 980, 700 ] 12:11:05.471472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.471472 : ClientWindow Style = FullScreen 12:11:05.471472 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.471472 : Game Position (Hex) = [ 03D4, 02BC ] 12:11:05.471472 : Game Position (Dec) = [ 980, 700 ] 12:11:05.471472 : - 12:11:05.472974 : Cannot read memory at address 0x0000030B 12:11:05.472974 : Cannot read memory at address 0x0000038B 12:11:05.474975 : Cannot read memory at address 0x0000030B 12:11:05.474975 : Cannot read memory at address 0x0000038B 12:11:05.476968 : Cannot read memory at address 0x0000030B 12:11:05.476968 : Cannot read memory at address 0x0000038B 12:11:05.477965 : RawData event for Player #1: 12:11:05.477965 : Device rawinput data (Hex) = [ 000082B0, 0000A608 ] 12:11:05.477965 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.477965 : OnScreen Cursor Position (Px) = [ 980, 700 ] 12:11:05.477965 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.477965 : ClientWindow Style = FullScreen 12:11:05.477965 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.477965 : Game Position (Hex) = [ 03D4, 02BC ] 12:11:05.478961 : Game Position (Dec) = [ 980, 700 ] 12:11:05.478961 : Cannot read memory at address 0x0000030B 12:11:05.478961 : - 12:11:05.478961 : Cannot read memory at address 0x0000038B 12:11:05.480955 : Cannot read memory at address 0x0000030B 12:11:05.480955 : Cannot read memory at address 0x0000038B 12:11:05.482948 : Cannot read memory at address 0x0000030B 12:11:05.482948 : Cannot read memory at address 0x0000038B 12:11:05.484447 : Cannot read memory at address 0x0000030B 12:11:05.484447 : Cannot read memory at address 0x0000038B 12:11:05.484447 : RawData event for Player #1: 12:11:05.485444 : Device rawinput data (Hex) = [ 000082B0, 0000A608 ] 12:11:05.485444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.485444 : OnScreen Cursor Position (Px) = [ 980, 700 ] 12:11:05.485444 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.485444 : ClientWindow Style = FullScreen 12:11:05.485444 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.485444 : Game Position (Hex) = [ 03D4, 02BC ] 12:11:05.485444 : Game Position (Dec) = [ 980, 700 ] 12:11:05.485444 : - 12:11:05.486441 : Cannot read memory at address 0x0000030B 12:11:05.486441 : Cannot read memory at address 0x0000038B 12:11:05.488438 : Cannot read memory at address 0x0000030B 12:11:05.488438 : Cannot read memory at address 0x0000038B 12:11:05.490431 : Cannot read memory at address 0x0000030B 12:11:05.490431 : Cannot read memory at address 0x0000038B 12:11:05.490431 : RawData event for Player #1: 12:11:05.490431 : Device rawinput data (Hex) = [ 000082D8, 0000A608 ] 12:11:05.491424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.491424 : OnScreen Cursor Position (Px) = [ 981, 700 ] 12:11:05.491424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.491424 : ClientWindow Style = FullScreen 12:11:05.491424 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.491424 : Game Position (Hex) = [ 03D5, 02BC ] 12:11:05.491424 : Game Position (Dec) = [ 981, 700 ] 12:11:05.491424 : - 12:11:05.492926 : Cannot read memory at address 0x0000030B 12:11:05.492926 : Cannot read memory at address 0x0000038B 12:11:05.494926 : Cannot read memory at address 0x0000030B 12:11:05.494926 : Cannot read memory at address 0x0000038B 12:11:05.496920 : Cannot read memory at address 0x0000030B 12:11:05.496920 : Cannot read memory at address 0x0000038B 12:11:05.497916 : RawData event for Player #1: 12:11:05.497916 : Device rawinput data (Hex) = [ 000082D8, 0000A608 ] 12:11:05.497916 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.497916 : OnScreen Cursor Position (Px) = [ 981, 700 ] 12:11:05.497916 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.497916 : ClientWindow Style = FullScreen 12:11:05.498913 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.498913 : Cannot read memory at address 0x0000030B 12:11:05.498913 : Cannot read memory at address 0x0000038B 12:11:05.498913 : Game Position (Dec) = [ 981, 700 ] 12:11:05.498913 : - 12:11:05.500906 : Cannot read memory at address 0x0000030B 12:11:05.500906 : Cannot read memory at address 0x0000038B 12:11:05.502900 : Cannot read memory at address 0x0000030B 12:11:05.502900 : Cannot read memory at address 0x0000038B 12:11:05.504399 : Cannot read memory at address 0x0000030B 12:11:05.504399 : Cannot read memory at address 0x0000038B 12:11:05.504399 : RawData event for Player #1: 12:11:05.504399 : Device rawinput data (Hex) = [ 000082D4, 0000A610 ] 12:11:05.505396 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.505396 : OnScreen Cursor Position (Px) = [ 981, 700 ] 12:11:05.505396 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.505396 : ClientWindow Style = FullScreen 12:11:05.505396 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.505396 : Game Position (Hex) = [ 03D5, 02BC ] 12:11:05.505396 : Game Position (Dec) = [ 981, 700 ] 12:11:05.505396 : - 12:11:05.506393 : Cannot read memory at address 0x0000030B 12:11:05.506393 : Cannot read memory at address 0x0000038B 12:11:05.508386 : Cannot read memory at address 0x0000030B 12:11:05.508386 : Cannot read memory at address 0x0000038B 12:11:05.510379 : Cannot read memory at address 0x0000030B 12:11:05.510379 : Cannot read memory at address 0x0000038B 12:11:05.511376 : RawData event for Player #1: 12:11:05.511376 : Device rawinput data (Hex) = [ 00008304, 0000A634 ] 12:11:05.511376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.511376 : OnScreen Cursor Position (Px) = [ 982, 701 ] 12:11:05.511376 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.511376 : ClientWindow Style = FullScreen 12:11:05.511376 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.512877 : Game Position (Hex) = [ 03D6, 02BD ] 12:11:05.512877 : Cannot read memory at address 0x0000030B 12:11:05.512877 : - 12:11:05.512877 : Cannot read memory at address 0x0000038B 12:11:05.514618 : Cannot read memory at address 0x0000030B 12:11:05.514618 : Cannot read memory at address 0x0000038B 12:11:05.516612 : Cannot read memory at address 0x0000030B 12:11:05.516612 : Cannot read memory at address 0x0000038B 12:11:05.518606 : Cannot read memory at address 0x0000030B 12:11:05.518606 : Cannot read memory at address 0x0000038B 12:11:05.518606 : RawData event for Player #1: 12:11:05.518606 : Device rawinput data (Hex) = [ 00008304, 0000A634 ] 12:11:05.518606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.518606 : OnScreen Cursor Position (Px) = [ 982, 701 ] 12:11:05.519603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.519603 : ClientWindow Style = FullScreen 12:11:05.519603 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.519603 : Game Position (Hex) = [ 03D6, 02BD ] 12:11:05.519603 : Game Position (Dec) = [ 982, 701 ] 12:11:05.519603 : - 12:11:05.520599 : Cannot read memory at address 0x0000030B 12:11:05.520599 : Cannot read memory at address 0x0000038B 12:11:05.523098 : Cannot read memory at address 0x0000030B 12:11:05.523098 : Cannot read memory at address 0x0000038B 12:11:05.525107 : Cannot read memory at address 0x0000030B 12:11:05.525107 : Cannot read memory at address 0x0000038B 12:11:05.526103 : RawData event for Player #1: 12:11:05.526103 : Device rawinput data (Hex) = [ 00008304, 0000A634 ] 12:11:05.526103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.526103 : OnScreen Cursor Position (Px) = [ 982, 701 ] 12:11:05.526103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.526103 : ClientWindow Style = FullScreen 12:11:05.526103 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.526103 : Game Position (Hex) = [ 03D6, 02BD ] 12:11:05.527100 : Cannot read memory at address 0x0000030B 12:11:05.527100 : Game Position (Dec) = [ 982, 701 ] 12:11:05.527100 : Cannot read memory at address 0x0000038B 12:11:05.527100 : - 12:11:05.529093 : Cannot read memory at address 0x0000030B 12:11:05.529393 : Cannot read memory at address 0x0000038B 12:11:05.531156 : Cannot read memory at address 0x0000030B 12:11:05.531156 : Cannot read memory at address 0x0000038B 12:11:05.532153 : RawData event for Player #1: 12:11:05.532153 : Device rawinput data (Hex) = [ 00008304, 0000A634 ] 12:11:05.532153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.532153 : OnScreen Cursor Position (Px) = [ 982, 701 ] 12:11:05.532153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.532153 : ClientWindow Style = FullScreen 12:11:05.532153 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.532153 : Game Position (Hex) = [ 03D6, 02BD ] 12:11:05.532153 : Game Position (Dec) = [ 982, 701 ] 12:11:05.532153 : - 12:11:05.533151 : Cannot read memory at address 0x0000030B 12:11:05.533151 : Cannot read memory at address 0x0000038B 12:11:05.534527 : Cannot read memory at address 0x0000030B 12:11:05.534527 : Cannot read memory at address 0x0000038B 12:11:05.536522 : Cannot read memory at address 0x0000030B 12:11:05.536522 : Cannot read memory at address 0x0000038B 12:11:05.538516 : Cannot read memory at address 0x0000030B 12:11:05.538516 : Cannot read memory at address 0x0000038B 12:11:05.538516 : RawData event for Player #1: 12:11:05.538516 : Device rawinput data (Hex) = [ 00008324, 0000A694 ] 12:11:05.539512 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.539512 : OnScreen Cursor Position (Px) = [ 983, 702 ] 12:11:05.539512 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.539512 : ClientWindow Style = FullScreen 12:11:05.539512 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.539512 : Game Position (Hex) = [ 03D7, 02BE ] 12:11:05.539512 : Game Position (Dec) = [ 983, 702 ] 12:11:05.539512 : - 12:11:05.540509 : Cannot read memory at address 0x0000030B 12:11:05.540509 : Cannot read memory at address 0x0000038B 12:11:05.543008 : Cannot read memory at address 0x0000030B 12:11:05.543008 : Cannot read memory at address 0x0000038B 12:11:05.545010 : Cannot read memory at address 0x0000030B 12:11:05.545010 : Cannot read memory at address 0x0000038B 12:11:05.546006 : RawData event for Player #1: 12:11:05.546006 : Device rawinput data (Hex) = [ 00008324, 0000A694 ] 12:11:05.546006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.546006 : OnScreen Cursor Position (Px) = [ 983, 702 ] 12:11:05.546006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.546006 : ClientWindow Style = FullScreen 12:11:05.546006 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.547003 : Game Position (Hex) = [ 03D7, 02BE ] 12:11:05.547003 : Cannot read memory at address 0x0000030B 12:11:05.547003 : Cannot read memory at address 0x0000038B 12:11:05.548996 : Cannot read memory at address 0x0000030B 12:11:05.548996 : Cannot read memory at address 0x0000038B 12:11:05.550994 : Cannot read memory at address 0x0000030B 12:11:05.550994 : Cannot read memory at address 0x0000038B 12:11:05.552986 : Cannot read memory at address 0x0000030B 12:11:05.552986 : Cannot read memory at address 0x0000038B 12:11:05.552986 : RawData event for Player #1: 12:11:05.552986 : Device rawinput data (Hex) = [ 00008324, 0000A694 ] 12:11:05.553489 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.553489 : OnScreen Cursor Position (Px) = [ 983, 702 ] 12:11:05.553489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.553489 : ClientWindow Style = FullScreen 12:11:05.554488 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.554488 : Cannot read memory at address 0x0000030B 12:11:05.554488 : Game Position (Hex) = [ 03D7, 02BE ] 12:11:05.554488 : Cannot read memory at address 0x0000038B 12:11:05.554488 : Game Position (Dec) = [ 983, 702 ] 12:11:05.554488 : - 12:11:05.556481 : Cannot read memory at address 0x0000030B 12:11:05.556481 : Cannot read memory at address 0x0000038B 12:11:05.558474 : Cannot read memory at address 0x0000030B 12:11:05.558474 : Cannot read memory at address 0x0000038B 12:11:05.559476 : RawData event for Player #1: 12:11:05.559476 : Device rawinput data (Hex) = [ 00008324, 0000A694 ] 12:11:05.560468 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.560468 : Cannot read memory at address 0x0000030B 12:11:05.560468 : Cannot read memory at address 0x0000038B 12:11:05.560468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.560468 : ClientWindow Style = FullScreen 12:11:05.560468 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.560468 : Game Position (Hex) = [ 03D7, 02BE ] 12:11:05.560468 : Game Position (Dec) = [ 983, 702 ] 12:11:05.560468 : - 12:11:05.562970 : Cannot read memory at address 0x0000030B 12:11:05.562970 : Cannot read memory at address 0x0000038B 12:11:05.565001 : Cannot read memory at address 0x0000030B 12:11:05.565001 : Cannot read memory at address 0x0000038B 12:11:05.566503 : Cannot read memory at address 0x0000030B 12:11:05.566503 : Cannot read memory at address 0x0000038B 12:11:05.566503 : RawData event for Player #1: 12:11:05.566503 : Device rawinput data (Hex) = [ 00008324, 0000A6C0 ] 12:11:05.566503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.566503 : OnScreen Cursor Position (Px) = [ 983, 703 ] 12:11:05.567508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.567508 : ClientWindow Style = FullScreen 12:11:05.567508 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.567508 : Game Position (Hex) = [ 03D7, 02BF ] 12:11:05.567508 : Game Position (Dec) = [ 983, 703 ] 12:11:05.567508 : - 12:11:05.568505 : Cannot read memory at address 0x0000030B 12:11:05.568505 : Cannot read memory at address 0x0000038B 12:11:05.570498 : Cannot read memory at address 0x0000030B 12:11:05.570498 : Cannot read memory at address 0x0000038B 12:11:05.572997 : Cannot read memory at address 0x0000030B 12:11:05.572997 : Cannot read memory at address 0x0000038B 12:11:05.572997 : RawData event for Player #1: 12:11:05.572997 : Device rawinput data (Hex) = [ 00008324, 0000A6C0 ] 12:11:05.572997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.572997 : OnScreen Cursor Position (Px) = [ 983, 703 ] 12:11:05.572997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.572997 : ClientWindow Style = FullScreen 12:11:05.572997 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.572997 : Game Position (Hex) = [ 03D7, 02BF ] 12:11:05.572997 : Game Position (Dec) = [ 983, 703 ] 12:11:05.572997 : - 12:11:05.574999 : Cannot read memory at address 0x0000030B 12:11:05.574999 : Cannot read memory at address 0x0000038B 12:11:05.576992 : Cannot read memory at address 0x0000030B 12:11:05.576992 : Cannot read memory at address 0x0000038B 12:11:05.578985 : Cannot read memory at address 0x0000030B 12:11:05.578985 : Cannot read memory at address 0x0000038B 12:11:05.579982 : RawData event for Player #1: 12:11:05.579982 : Device rawinput data (Hex) = [ 00008324, 0000A6C0 ] 12:11:05.579982 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.579982 : OnScreen Cursor Position (Px) = [ 983, 703 ] 12:11:05.579982 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.579982 : ClientWindow Style = FullScreen 12:11:05.579982 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.579982 : Game Position (Hex) = [ 03D7, 02BF ] 12:11:05.579982 : Game Position (Dec) = [ 983, 703 ] 12:11:05.579982 : - 12:11:05.580979 : Cannot read memory at address 0x0000030B 12:11:05.580979 : Cannot read memory at address 0x0000038B 12:11:05.582972 : Cannot read memory at address 0x0000030B 12:11:05.582972 : Cannot read memory at address 0x0000038B 12:11:05.584471 : Cannot read memory at address 0x0000030B 12:11:05.584471 : Cannot read memory at address 0x0000038B 12:11:05.586464 : Cannot read memory at address 0x0000030B 12:11:05.586464 : Cannot read memory at address 0x0000038B 12:11:05.586464 : RawData event for Player #1: 12:11:05.586464 : Device rawinput data (Hex) = [ 00008324, 0000A6C0 ] 12:11:05.587461 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.587461 : OnScreen Cursor Position (Px) = [ 983, 703 ] 12:11:05.587461 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.587461 : ClientWindow Style = FullScreen 12:11:05.587461 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.587461 : Game Position (Hex) = [ 03D7, 02BF ] 12:11:05.587461 : Game Position (Dec) = [ 983, 703 ] 12:11:05.587461 : - 12:11:05.588458 : Cannot read memory at address 0x0000030B 12:11:05.588458 : Cannot read memory at address 0x0000038B 12:11:05.590451 : Cannot read memory at address 0x0000030B 12:11:05.590451 : Cannot read memory at address 0x0000038B 12:11:05.592950 : Cannot read memory at address 0x0000030B 12:11:05.592950 : Cannot read memory at address 0x0000038B 12:11:05.593954 : RawData event for Player #1: 12:11:05.593954 : Device rawinput data (Hex) = [ 00008324, 0000A6C0 ] 12:11:05.593954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.593954 : OnScreen Cursor Position (Px) = [ 983, 703 ] 12:11:05.593954 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.594551 : ClientWindow Style = FullScreen 12:11:05.594551 : Cannot read memory at address 0x0000030B 12:11:05.594551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.594551 : Cannot read memory at address 0x0000038B 12:11:05.594551 : Game Position (Hex) = [ 03D7, 02BF ] 12:11:05.594551 : Game Position (Dec) = [ 983, 703 ] 12:11:05.594551 : - 12:11:05.596546 : Cannot read memory at address 0x0000030B 12:11:05.596546 : Cannot read memory at address 0x0000038B 12:11:05.598539 : Cannot read memory at address 0x0000030B 12:11:05.598539 : Cannot read memory at address 0x0000038B 12:11:05.600533 : Cannot read memory at address 0x0000030B 12:11:05.600533 : Cannot read memory at address 0x0000038B 12:11:05.600533 : RawData event for Player #1: 12:11:05.600533 : Device rawinput data (Hex) = [ 0000834C, 0000A6C0 ] 12:11:05.600533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.601529 : OnScreen Cursor Position (Px) = [ 984, 703 ] 12:11:05.601529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.601529 : ClientWindow Style = FullScreen 12:11:05.601529 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.601529 : Game Position (Hex) = [ 03D8, 02BF ] 12:11:05.601529 : Game Position (Dec) = [ 984, 703 ] 12:11:05.601529 : - 12:11:05.603031 : Cannot read memory at address 0x0000030B 12:11:05.603031 : Cannot read memory at address 0x0000038B 12:11:05.605033 : Cannot read memory at address 0x0000030B 12:11:05.605033 : Cannot read memory at address 0x0000038B 12:11:05.607026 : Cannot read memory at address 0x0000030B 12:11:05.607026 : Cannot read memory at address 0x0000038B 12:11:05.608023 : RawData event for Player #1: 12:11:05.608023 : Device rawinput data (Hex) = [ 0000834C, 0000A6C0 ] 12:11:05.608023 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.608023 : OnScreen Cursor Position (Px) = [ 984, 703 ] 12:11:05.608023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.608023 : ClientWindow Style = FullScreen 12:11:05.608023 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.608023 : Game Position (Hex) = [ 03D8, 02BF ] 12:11:05.608023 : Game Position (Dec) = [ 984, 703 ] 12:11:05.608023 : - 12:11:05.609019 : Cannot read memory at address 0x0000030B 12:11:05.609019 : Cannot read memory at address 0x0000038B 12:11:05.611012 : Cannot read memory at address 0x0000030B 12:11:05.611012 : Cannot read memory at address 0x0000038B 12:11:05.613010 : Cannot read memory at address 0x0000030B 12:11:05.613010 : Cannot read memory at address 0x0000038B 12:11:05.613513 : RawData event for Player #1: 12:11:05.613513 : Device rawinput data (Hex) = [ 0000835C, 0000A694 ] 12:11:05.613513 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.613513 : OnScreen Cursor Position (Px) = [ 985, 702 ] 12:11:05.614512 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.614512 : Cannot read memory at address 0x0000030B 12:11:05.614512 : ClientWindow Style = FullScreen 12:11:05.614512 : Cannot read memory at address 0x0000038B 12:11:05.614512 : Game Position (Hex) = [ 03D9, 02BE ] 12:11:05.614512 : Game Position (Dec) = [ 985, 702 ] 12:11:05.614512 : - 12:11:05.616505 : Cannot read memory at address 0x0000030B 12:11:05.616505 : Cannot read memory at address 0x0000038B 12:11:05.618498 : Cannot read memory at address 0x0000030B 12:11:05.618498 : Cannot read memory at address 0x0000038B 12:11:05.620492 : Cannot read memory at address 0x0000030B 12:11:05.620492 : Cannot read memory at address 0x0000038B 12:11:05.620492 : RawData event for Player #1: 12:11:05.620492 : Device rawinput data (Hex) = [ 00008354, 0000A668 ] 12:11:05.621488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.621488 : OnScreen Cursor Position (Px) = [ 984, 702 ] 12:11:05.621488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.621488 : ClientWindow Style = FullScreen 12:11:05.621488 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.621488 : Game Position (Hex) = [ 03D8, 02BE ] 12:11:05.621488 : Game Position (Dec) = [ 984, 702 ] 12:11:05.621488 : - 12:11:05.622990 : Cannot read memory at address 0x0000030B 12:11:05.622990 : Cannot read memory at address 0x0000038B 12:11:05.624992 : Cannot read memory at address 0x0000030B 12:11:05.624992 : Cannot read memory at address 0x0000038B 12:11:05.626985 : Cannot read memory at address 0x0000030B 12:11:05.626985 : Cannot read memory at address 0x0000038B 12:11:05.627982 : RawData event for Player #1: 12:11:05.627982 : Device rawinput data (Hex) = [ 00008354, 0000A640 ] 12:11:05.627982 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.627982 : OnScreen Cursor Position (Px) = [ 984, 701 ] 12:11:05.627982 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.627982 : ClientWindow Style = FullScreen 12:11:05.627982 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.627982 : Game Position (Hex) = [ 03D8, 02BD ] 12:11:05.627982 : Game Position (Dec) = [ 984, 701 ] 12:11:05.628978 : - 12:11:05.628978 : Cannot read memory at address 0x0000030B 12:11:05.628978 : Cannot read memory at address 0x0000038B 12:11:05.630972 : Cannot read memory at address 0x0000030B 12:11:05.630972 : Cannot read memory at address 0x0000038B 12:11:05.632965 : Cannot read memory at address 0x0000030B 12:11:05.632965 : Cannot read memory at address 0x0000038B 12:11:05.634464 : Cannot read memory at address 0x0000030B 12:11:05.634464 : Cannot read memory at address 0x0000038B 12:11:05.634464 : RawData event for Player #1: 12:11:05.634464 : Device rawinput data (Hex) = [ 00008354, 0000A640 ] 12:11:05.634464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.635461 : OnScreen Cursor Position (Px) = [ 984, 701 ] 12:11:05.635461 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.635461 : ClientWindow Style = FullScreen 12:11:05.635461 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.635461 : Game Position (Hex) = [ 03D8, 02BD ] 12:11:05.635461 : Game Position (Dec) = [ 984, 701 ] 12:11:05.635461 : - 12:11:05.636457 : Cannot read memory at address 0x0000030B 12:11:05.636457 : Cannot read memory at address 0x0000038B 12:11:05.638451 : Cannot read memory at address 0x0000030B 12:11:05.638451 : Cannot read memory at address 0x0000038B 12:11:05.640444 : Cannot read memory at address 0x0000030B 12:11:05.640444 : Cannot read memory at address 0x0000038B 12:11:05.641441 : RawData event for Player #1: 12:11:05.641441 : Device rawinput data (Hex) = [ 00008354, 0000A640 ] 12:11:05.641441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.641441 : OnScreen Cursor Position (Px) = [ 984, 701 ] 12:11:05.642943 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.642943 : ClientWindow Style = FullScreen 12:11:05.642943 : Cannot read memory at address 0x0000030B 12:11:05.642943 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.642943 : Cannot read memory at address 0x0000038B 12:11:05.642943 : Game Position (Hex) = [ 03D8, 02BD ] 12:11:05.642943 : Game Position (Dec) = [ 984, 701 ] 12:11:05.642943 : - 12:11:05.644485 : Cannot read memory at address 0x0000030B 12:11:05.644485 : Cannot read memory at address 0x0000038B 12:11:05.646480 : Cannot read memory at address 0x0000030B 12:11:05.646480 : Cannot read memory at address 0x0000038B 12:11:05.648474 : Cannot read memory at address 0x0000030B 12:11:05.648474 : Cannot read memory at address 0x0000038B 12:11:05.648474 : RawData event for Player #1: 12:11:05.649470 : Device rawinput data (Hex) = [ 0000832C, 0000A614 ] 12:11:05.649470 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.649470 : OnScreen Cursor Position (Px) = [ 983, 700 ] 12:11:05.649470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.649470 : ClientWindow Style = FullScreen 12:11:05.649470 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.649470 : Game Position (Hex) = [ 03D7, 02BC ] 12:11:05.649470 : Game Position (Dec) = [ 983, 700 ] 12:11:05.649470 : - 12:11:05.650467 : Cannot read memory at address 0x0000030B 12:11:05.650467 : Cannot read memory at address 0x0000038B 12:11:05.652965 : Cannot read memory at address 0x0000030B 12:11:05.652965 : Cannot read memory at address 0x0000038B 12:11:05.654540 : Cannot read memory at address 0x0000030B 12:11:05.654540 : Cannot read memory at address 0x0000038B 12:11:05.654540 : RawData event for Player #1: 12:11:05.654540 : Device rawinput data (Hex) = [ 0000830C, 0000A5DC ] 12:11:05.654540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.654540 : OnScreen Cursor Position (Px) = [ 982, 699 ] 12:11:05.655538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.655538 : ClientWindow Style = FullScreen 12:11:05.655538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.655538 : Game Position (Hex) = [ 03D6, 02BB ] 12:11:05.655538 : Game Position (Dec) = [ 982, 699 ] 12:11:05.655538 : - 12:11:05.656535 : Cannot read memory at address 0x0000030B 12:11:05.656535 : Cannot read memory at address 0x0000038B 12:11:05.658532 : Cannot read memory at address 0x0000030B 12:11:05.658532 : Cannot read memory at address 0x0000038B 12:11:05.660525 : Cannot read memory at address 0x0000030B 12:11:05.660525 : Cannot read memory at address 0x0000038B 12:11:05.661524 : RawData event for Player #1: 12:11:05.661524 : Device rawinput data (Hex) = [ 0000830C, 0000A5B8 ] 12:11:05.661524 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.661524 : OnScreen Cursor Position (Px) = [ 982, 699 ] 12:11:05.661524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.661524 : ClientWindow Style = FullScreen 12:11:05.661524 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.661524 : Game Position (Hex) = [ 03D6, 02BB ] 12:11:05.661524 : Game Position (Dec) = [ 982, 699 ] 12:11:05.661524 : - 12:11:05.663130 : Cannot read memory at address 0x0000030B 12:11:05.663130 : Cannot read memory at address 0x0000038B 12:11:05.665125 : Cannot read memory at address 0x0000030B 12:11:05.665125 : Cannot read memory at address 0x0000038B 12:11:05.666626 : Cannot read memory at address 0x0000030B 12:11:05.666626 : Cannot read memory at address 0x0000038B 12:11:05.668628 : Cannot read memory at address 0x0000030B 12:11:05.668628 : Cannot read memory at address 0x0000038B 12:11:05.668628 : RawData event for Player #1: 12:11:05.668628 : Device rawinput data (Hex) = [ 0000830C, 0000A5B8 ] 12:11:05.668628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.668628 : OnScreen Cursor Position (Px) = [ 982, 699 ] 12:11:05.668628 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.668628 : ClientWindow Style = FullScreen 12:11:05.669625 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.669625 : Game Position (Hex) = [ 03D6, 02BB ] 12:11:05.669625 : Game Position (Dec) = [ 982, 699 ] 12:11:05.669625 : - 12:11:05.670622 : Cannot read memory at address 0x0000030B 12:11:05.670622 : Cannot read memory at address 0x0000038B 12:11:05.673120 : Cannot read memory at address 0x0000030B 12:11:05.673120 : Cannot read memory at address 0x0000038B 12:11:05.675126 : Cannot read memory at address 0x0000030B 12:11:05.675126 : Cannot read memory at address 0x0000038B 12:11:05.676121 : RawData event for Player #1: 12:11:05.676121 : Device rawinput data (Hex) = [ 00008308, 0000A5B8 ] 12:11:05.676121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.676121 : OnScreen Cursor Position (Px) = [ 982, 699 ] 12:11:05.676121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.676121 : ClientWindow Style = FullScreen 12:11:05.676121 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.676121 : Game Position (Hex) = [ 03D6, 02BB ] 12:11:05.676121 : Game Position (Dec) = [ 982, 699 ] 12:11:05.676121 : - 12:11:05.677115 : Cannot read memory at address 0x0000030B 12:11:05.677115 : Cannot read memory at address 0x0000038B 12:11:05.679110 : Cannot read memory at address 0x0000030B 12:11:05.679110 : Cannot read memory at address 0x0000038B 12:11:05.681102 : Cannot read memory at address 0x0000030B 12:11:05.681102 : Cannot read memory at address 0x0000038B 12:11:05.683096 : Cannot read memory at address 0x0000030B 12:11:05.683096 : RawData event for Player #1: 12:11:05.683096 : Cannot read memory at address 0x0000038B 12:11:05.683096 : Device rawinput data (Hex) = [ 000082D8, 0000A58C ] 12:11:05.683096 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.683096 : OnScreen Cursor Position (Px) = [ 981, 698 ] 12:11:05.683096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.683096 : ClientWindow Style = FullScreen 12:11:05.683096 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.683096 : Game Position (Hex) = [ 03D5, 02BA ] 12:11:05.683096 : Game Position (Dec) = [ 981, 698 ] 12:11:05.683096 : - 12:11:05.685097 : Cannot read memory at address 0x0000030B 12:11:05.685097 : Cannot read memory at address 0x0000038B 12:11:05.687091 : Cannot read memory at address 0x0000030B 12:11:05.687091 : Cannot read memory at address 0x0000038B 12:11:05.689084 : Cannot read memory at address 0x0000030B 12:11:05.689084 : Cannot read memory at address 0x0000038B 12:11:05.690082 : RawData event for Player #1: 12:11:05.690082 : Device rawinput data (Hex) = [ 000082D8, 0000A58C ] 12:11:05.690082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.690082 : OnScreen Cursor Position (Px) = [ 981, 698 ] 12:11:05.690082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.690082 : ClientWindow Style = FullScreen 12:11:05.690082 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.690082 : Game Position (Hex) = [ 03D5, 02BA ] 12:11:05.690082 : Game Position (Dec) = [ 981, 698 ] 12:11:05.690082 : - 12:11:05.691078 : Cannot read memory at address 0x0000030B 12:11:05.691078 : Cannot read memory at address 0x0000038B 12:11:05.693072 : Cannot read memory at address 0x0000030B 12:11:05.693072 : Cannot read memory at address 0x0000038B 12:11:05.695042 : Cannot read memory at address 0x0000030B 12:11:05.695042 : Cannot read memory at address 0x0000038B 12:11:05.696038 : RawData event for Player #1: 12:11:05.696038 : Device rawinput data (Hex) = [ 000082C0, 0000A538 ] 12:11:05.696038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.696038 : OnScreen Cursor Position (Px) = [ 980, 697 ] 12:11:05.696038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.696038 : ClientWindow Style = FullScreen 12:11:05.696038 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.696038 : Game Position (Hex) = [ 03D4, 02B9 ] 12:11:05.696038 : Game Position (Dec) = [ 980, 697 ] 12:11:05.696038 : - 12:11:05.697035 : Cannot read memory at address 0x0000030B 12:11:05.697035 : Cannot read memory at address 0x0000038B 12:11:05.699028 : Cannot read memory at address 0x0000030B 12:11:05.699028 : Cannot read memory at address 0x0000038B 12:11:05.701022 : Cannot read memory at address 0x0000030B 12:11:05.701022 : Cannot read memory at address 0x0000038B 12:11:05.703015 : Cannot read memory at address 0x0000030B 12:11:05.703015 : RawData event for Player #1: 12:11:05.703015 : Cannot read memory at address 0x0000038B 12:11:05.703015 : Device rawinput data (Hex) = [ 000082C0, 0000A538 ] 12:11:05.703015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.703015 : OnScreen Cursor Position (Px) = [ 980, 697 ] 12:11:05.703516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.703516 : ClientWindow Style = FullScreen 12:11:05.703516 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.703516 : Game Position (Hex) = [ 03D4, 02B9 ] 12:11:05.703516 : Game Position (Dec) = [ 980, 697 ] 12:11:05.703516 : - 12:11:05.704515 : Cannot read memory at address 0x0000030B 12:11:05.704515 : Cannot read memory at address 0x0000038B 12:11:05.706512 : Cannot read memory at address 0x0000030B 12:11:05.706512 : Cannot read memory at address 0x0000038B 12:11:05.708505 : Cannot read memory at address 0x0000030B 12:11:05.708505 : Cannot read memory at address 0x0000038B 12:11:05.709503 : RawData event for Player #1: 12:11:05.709503 : Device rawinput data (Hex) = [ 00008298, 0000A530 ] 12:11:05.709503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.709503 : OnScreen Cursor Position (Px) = [ 979, 696 ] 12:11:05.710495 : Cannot read memory at address 0x0000030B 12:11:05.710495 : Cannot read memory at address 0x0000038B 12:11:05.710495 : ClientWindow Style = FullScreen 12:11:05.710495 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.710495 : Game Position (Hex) = [ 03D3, 02B8 ] 12:11:05.710495 : Game Position (Dec) = [ 979, 696 ] 12:11:05.710495 : - 12:11:05.713004 : Cannot read memory at address 0x0000030B 12:11:05.713004 : Cannot read memory at address 0x0000038B 12:11:05.715033 : Cannot read memory at address 0x0000030B 12:11:05.715033 : Cannot read memory at address 0x0000038B 12:11:05.717027 : Cannot read memory at address 0x0000030B 12:11:05.717027 : Cannot read memory at address 0x0000038B 12:11:05.717027 : RawData event for Player #1: 12:11:05.717027 : Device rawinput data (Hex) = [ 00008270, 0000A52C ] 12:11:05.717027 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.717027 : OnScreen Cursor Position (Px) = [ 978, 696 ] 12:11:05.717027 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.717027 : ClientWindow Style = FullScreen 12:11:05.717027 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.717027 : Game Position (Hex) = [ 03D2, 02B8 ] 12:11:05.717027 : Game Position (Dec) = [ 978, 696 ] 12:11:05.717027 : - 12:11:05.719020 : Cannot read memory at address 0x0000030B 12:11:05.719020 : Cannot read memory at address 0x0000038B 12:11:05.721018 : Cannot read memory at address 0x0000030B 12:11:05.721018 : Cannot read memory at address 0x0000038B 12:11:05.723011 : Cannot read memory at address 0x0000030B 12:11:05.723011 : Cannot read memory at address 0x0000038B 12:11:05.723779 : RawData event for Player #1: 12:11:05.724322 : Device rawinput data (Hex) = [ 00008278, 0000A508 ] 12:11:05.724322 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.724322 : OnScreen Cursor Position (Px) = [ 978, 696 ] 12:11:05.724322 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.724322 : ClientWindow Style = FullScreen 12:11:05.724322 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.724322 : Game Position (Hex) = [ 03D2, 02B8 ] 12:11:05.724322 : Game Position (Dec) = [ 978, 696 ] 12:11:05.724322 : - 12:11:05.725354 : Cannot read memory at address 0x0000030B 12:11:05.725354 : Cannot read memory at address 0x0000038B 12:11:05.727319 : Cannot read memory at address 0x0000030B 12:11:05.727319 : Cannot read memory at address 0x0000038B 12:11:05.729308 : Cannot read memory at address 0x0000030B 12:11:05.729308 : Cannot read memory at address 0x0000038B 12:11:05.730305 : RawData event for Player #1: 12:11:05.730305 : Device rawinput data (Hex) = [ 0000824C, 0000A50C ] 12:11:05.731301 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.731301 : Cannot read memory at address 0x0000030B 12:11:05.731301 : OnScreen Cursor Position (Px) = [ 977, 696 ] 12:11:05.731301 : Cannot read memory at address 0x0000038B 12:11:05.731301 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.731301 : ClientWindow Style = FullScreen 12:11:05.731301 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.731301 : Game Position (Hex) = [ 03D1, 02B8 ] 12:11:05.731301 : Game Position (Dec) = [ 977, 696 ] 12:11:05.731301 : - 12:11:05.732804 : Cannot read memory at address 0x0000030B 12:11:05.732804 : Cannot read memory at address 0x0000038B 12:11:05.734808 : Cannot read memory at address 0x0000030B 12:11:05.734808 : Cannot read memory at address 0x0000038B 12:11:05.736805 : Cannot read memory at address 0x0000030B 12:11:05.736805 : Cannot read memory at address 0x0000038B 12:11:05.736805 : RawData event for Player #1: 12:11:05.736805 : Device rawinput data (Hex) = [ 0000824C, 0000A50C ] 12:11:05.736805 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.736805 : OnScreen Cursor Position (Px) = [ 977, 696 ] 12:11:05.736805 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.736805 : ClientWindow Style = FullScreen 12:11:05.736805 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.736805 : Game Position (Hex) = [ 03D1, 02B8 ] 12:11:05.737797 : Game Position (Dec) = [ 977, 696 ] 12:11:05.737797 : - 12:11:05.738798 : Cannot read memory at address 0x0000030B 12:11:05.738798 : Cannot read memory at address 0x0000038B 12:11:05.740791 : Cannot read memory at address 0x0000030B 12:11:05.740791 : Cannot read memory at address 0x0000038B 12:11:05.742925 : Cannot read memory at address 0x0000030B 12:11:05.742925 : Cannot read memory at address 0x0000038B 12:11:05.744215 : RawData event for Player #1: 12:11:05.744215 : Cannot read memory at address 0x0000030B 12:11:05.744215 : Device rawinput data (Hex) = [ 0000821C, 0000A500 ] 12:11:05.744215 : Cannot read memory at address 0x0000038B 12:11:05.744215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.744215 : OnScreen Cursor Position (Px) = [ 975, 696 ] 12:11:05.744215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.744215 : ClientWindow Style = FullScreen 12:11:05.744215 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.744215 : Game Position (Hex) = [ 03CF, 02B8 ] 12:11:05.744215 : Game Position (Dec) = [ 975, 696 ] 12:11:05.744215 : - 12:11:05.746211 : Cannot read memory at address 0x0000030B 12:11:05.746211 : Cannot read memory at address 0x0000038B 12:11:05.748245 : Cannot read memory at address 0x0000030B 12:11:05.748245 : Cannot read memory at address 0x0000038B 12:11:05.750237 : Cannot read memory at address 0x0000030B 12:11:05.750237 : Cannot read memory at address 0x0000038B 12:11:05.751194 : RawData event for Player #1: 12:11:05.751194 : Device rawinput data (Hex) = [ 0000821C, 0000A500 ] 12:11:05.751194 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.751194 : OnScreen Cursor Position (Px) = [ 975, 696 ] 12:11:05.751194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.751194 : ClientWindow Style = FullScreen 12:11:05.751194 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.751194 : Game Position (Hex) = [ 03CF, 02B8 ] 12:11:05.751194 : Game Position (Dec) = [ 975, 696 ] 12:11:05.751194 : - 12:11:05.752191 : Cannot read memory at address 0x0000030B 12:11:05.752191 : Cannot read memory at address 0x0000038B 12:11:05.753699 : Cannot read memory at address 0x0000030B 12:11:05.753699 : Cannot read memory at address 0x0000038B 12:11:05.755035 : Cannot read memory at address 0x0000030B 12:11:05.755035 : Cannot read memory at address 0x0000038B 12:11:05.757093 : Cannot read memory at address 0x0000030B 12:11:05.757093 : Cannot read memory at address 0x0000038B 12:11:05.758042 : RawData event for Player #1: 12:11:05.758042 : Device rawinput data (Hex) = [ 000081F4, 0000A50C ] 12:11:05.758042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.758042 : OnScreen Cursor Position (Px) = [ 974, 696 ] 12:11:05.758042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.758042 : ClientWindow Style = FullScreen 12:11:05.758042 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.758042 : Game Position (Hex) = [ 03CE, 02B8 ] 12:11:05.758042 : Game Position (Dec) = [ 974, 696 ] 12:11:05.759062 : - 12:11:05.759062 : Cannot read memory at address 0x0000030B 12:11:05.759062 : Cannot read memory at address 0x0000038B 12:11:05.761021 : Cannot read memory at address 0x0000030B 12:11:05.761021 : Cannot read memory at address 0x0000038B 12:11:05.763020 : Cannot read memory at address 0x0000030B 12:11:05.763020 : Cannot read memory at address 0x0000038B 12:11:05.764524 : Cannot read memory at address 0x0000030B 12:11:05.764524 : Cannot read memory at address 0x0000038B 12:11:05.764524 : RawData event for Player #1: 12:11:05.764524 : Device rawinput data (Hex) = [ 000081F4, 0000A504 ] 12:11:05.764524 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.764524 : OnScreen Cursor Position (Px) = [ 974, 696 ] 12:11:05.765520 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.765520 : ClientWindow Style = FullScreen 12:11:05.765520 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.765520 : Game Position (Hex) = [ 03CE, 02B8 ] 12:11:05.765520 : Game Position (Dec) = [ 974, 696 ] 12:11:05.765520 : - 12:11:05.766517 : Cannot read memory at address 0x0000030B 12:11:05.766517 : Cannot read memory at address 0x0000038B 12:11:05.768023 : Cannot read memory at address 0x0000030B 12:11:05.768023 : Cannot read memory at address 0x0000038B 12:11:05.770012 : Cannot read memory at address 0x0000030B 12:11:05.770012 : Cannot read memory at address 0x0000038B 12:11:05.772010 : Cannot read memory at address 0x0000030B 12:11:05.772010 : RawData event for Player #1: 12:11:05.772010 : Device rawinput data (Hex) = [ 000081F4, 0000A504 ] 12:11:05.772010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.772010 : OnScreen Cursor Position (Px) = [ 974, 696 ] 12:11:05.772010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.772010 : ClientWindow Style = FullScreen 12:11:05.772010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.772010 : Game Position (Hex) = [ 03CE, 02B8 ] 12:11:05.773003 : Game Position (Dec) = [ 974, 696 ] 12:11:05.773003 : - 12:11:05.773509 : Cannot read memory at address 0x0000030B 12:11:05.773509 : Cannot read memory at address 0x0000038B 12:11:05.774803 : Cannot read memory at address 0x0000030B 12:11:05.774803 : Cannot read memory at address 0x0000038B 12:11:05.775814 : RawData event for Player #1: 12:11:05.775814 : Device rawinput data (Hex) = [ 000081F4, 0000A504 ] 12:11:05.775814 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.775814 : OnScreen Cursor Position (Px) = [ 974, 696 ] 12:11:05.775814 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.775814 : ClientWindow Style = FullScreen 12:11:05.775814 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.776807 : Game Position (Hex) = [ 03CE, 02B8 ] 12:11:05.776807 : Game Position (Dec) = [ 974, 696 ] 12:11:05.776807 : Cannot read memory at address 0x0000030B 12:11:05.776807 : - 12:11:05.776807 : Cannot read memory at address 0x0000038B 12:11:05.778804 : Cannot read memory at address 0x0000030B 12:11:05.778804 : Cannot read memory at address 0x0000038B 12:11:05.780793 : Cannot read memory at address 0x0000030B 12:11:05.780793 : Cannot read memory at address 0x0000038B 12:11:05.780793 : RawData event for Player #1: 12:11:05.780793 : Device rawinput data (Hex) = [ 000081F4, 0000A530 ] 12:11:05.780793 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.780793 : OnScreen Cursor Position (Px) = [ 974, 696 ] 12:11:05.780793 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.780793 : ClientWindow Style = FullScreen 12:11:05.780793 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.780793 : Game Position (Hex) = [ 03CE, 02B8 ] 12:11:05.781790 : Game Position (Dec) = [ 974, 696 ] 12:11:05.781790 : - 12:11:05.782787 : Cannot read memory at address 0x0000030B 12:11:05.782787 : Cannot read memory at address 0x0000038B 12:11:05.784498 : Cannot read memory at address 0x0000030B 12:11:05.784498 : Cannot read memory at address 0x0000038B 12:11:05.785504 : RawData event for Player #1: 12:11:05.785504 : Device rawinput data (Hex) = [ 00008204, 0000A504 ] 12:11:05.785504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.786496 : OnScreen Cursor Position (Px) = [ 975, 696 ] 12:11:05.786496 : Cannot read memory at address 0x0000030B 12:11:05.786496 : Cannot read memory at address 0x0000038B 12:11:05.786496 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.786496 : ClientWindow Style = FullScreen 12:11:05.786496 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.786496 : Game Position (Hex) = [ 03CF, 02B8 ] 12:11:05.786496 : Game Position (Dec) = [ 975, 696 ] 12:11:05.786496 : - 12:11:05.788489 : Cannot read memory at address 0x0000030B 12:11:05.788489 : Cannot read memory at address 0x0000038B 12:11:05.790483 : Cannot read memory at address 0x0000030B 12:11:05.790483 : Cannot read memory at address 0x0000038B 12:11:05.792992 : Cannot read memory at address 0x0000030B 12:11:05.792992 : RawData event for Player #1: 12:11:05.792992 : Device rawinput data (Hex) = [ 000081A0, 0000A550 ] 12:11:05.792992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.792992 : OnScreen Cursor Position (Px) = [ 972, 697 ] 12:11:05.792992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.792992 : ClientWindow Style = FullScreen 12:11:05.792992 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.792992 : Game Position (Hex) = [ 03CC, 02B9 ] 12:11:05.794030 : Game Position (Dec) = [ 972, 697 ] 12:11:05.794030 : - 12:11:05.795030 : Cannot read memory at address 0x0000030B 12:11:05.795030 : Cannot read memory at address 0x0000038B 12:11:05.797020 : Cannot read memory at address 0x0000030B 12:11:05.797020 : Cannot read memory at address 0x0000038B 12:11:05.799013 : Cannot read memory at address 0x0000030B 12:11:05.799013 : Cannot read memory at address 0x0000038B 12:11:05.800010 : RawData event for Player #1: 12:11:05.800010 : Device rawinput data (Hex) = [ 000081B0, 0000A51C ] 12:11:05.800010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.800010 : OnScreen Cursor Position (Px) = [ 972, 696 ] 12:11:05.800010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.800010 : ClientWindow Style = FullScreen 12:11:05.800010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.801006 : Game Position (Hex) = [ 03CC, 02B8 ] 12:11:05.801006 : Cannot read memory at address 0x0000030B 12:11:05.801006 : Game Position (Dec) = [ 972, 696 ] 12:11:05.801006 : Cannot read memory at address 0x0000038B 12:11:05.801006 : - 12:11:05.803004 : Cannot read memory at address 0x0000030B 12:11:05.803004 : Cannot read memory at address 0x0000038B 12:11:05.805483 : Cannot read memory at address 0x0000030B 12:11:05.805483 : Cannot read memory at address 0x0000038B 12:11:05.806480 : RawData event for Player #1: 12:11:05.807473 : Device rawinput data (Hex) = [ 000081B0, 0000A51C ] 12:11:05.807473 : Cannot read memory at address 0x0000030B 12:11:05.807473 : Cannot read memory at address 0x0000038B 12:11:05.807473 : OnScreen Cursor Position (Px) = [ 972, 696 ] 12:11:05.807473 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.807473 : ClientWindow Style = FullScreen 12:11:05.807473 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.807473 : Game Position (Hex) = [ 03CC, 02B8 ] 12:11:05.808469 : Game Position (Dec) = [ 972, 696 ] 12:11:05.808469 : - 12:11:05.809471 : Cannot read memory at address 0x0000030B 12:11:05.809471 : Cannot read memory at address 0x0000038B 12:11:05.811463 : Cannot read memory at address 0x0000030B 12:11:05.811463 : Cannot read memory at address 0x0000038B 12:11:05.812970 : Cannot read memory at address 0x0000030B 12:11:05.812970 : Cannot read memory at address 0x0000038B 12:11:05.812970 : RawData event for Player #1: 12:11:05.812970 : Device rawinput data (Hex) = [ 000081B0, 0000A51C ] 12:11:05.812970 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.812970 : OnScreen Cursor Position (Px) = [ 972, 696 ] 12:11:05.814006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.814006 : ClientWindow Style = FullScreen 12:11:05.814006 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.814006 : Game Position (Hex) = [ 03CC, 02B8 ] 12:11:05.814006 : Game Position (Dec) = [ 972, 696 ] 12:11:05.814006 : - 12:11:05.815002 : Cannot read memory at address 0x0000030B 12:11:05.815002 : Cannot read memory at address 0x0000038B 12:11:05.816996 : Cannot read memory at address 0x0000030B 12:11:05.816996 : Cannot read memory at address 0x0000038B 12:11:05.818993 : Cannot read memory at address 0x0000030B 12:11:05.818993 : Cannot read memory at address 0x0000038B 12:11:05.819986 : RawData event for Player #1: 12:11:05.819986 : Device rawinput data (Hex) = [ 000081B0, 0000A510 ] 12:11:05.819986 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.819986 : OnScreen Cursor Position (Px) = [ 972, 696 ] 12:11:05.819986 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.819986 : ClientWindow Style = FullScreen 12:11:05.819986 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.820982 : Game Position (Hex) = [ 03CC, 02B8 ] 12:11:05.820982 : Cannot read memory at address 0x0000030B 12:11:05.820982 : Game Position (Dec) = [ 972, 696 ] 12:11:05.820982 : Cannot read memory at address 0x0000038B 12:11:05.820982 : - 12:11:05.822979 : Cannot read memory at address 0x0000030B 12:11:05.822979 : Cannot read memory at address 0x0000038B 12:11:05.825245 : Cannot read memory at address 0x0000030B 12:11:05.825245 : Cannot read memory at address 0x0000038B 12:11:05.827234 : Cannot read memory at address 0x0000030B 12:11:05.827234 : RawData event for Player #1: 12:11:05.827234 : Cannot read memory at address 0x0000038B 12:11:05.827234 : Device rawinput data (Hex) = [ 00008188, 0000A510 ] 12:11:05.827234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.827234 : OnScreen Cursor Position (Px) = [ 971, 696 ] 12:11:05.827234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.828231 : ClientWindow Style = FullScreen 12:11:05.828231 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.828231 : Game Position (Hex) = [ 03CB, 02B8 ] 12:11:05.828231 : Game Position (Dec) = [ 971, 696 ] 12:11:05.828231 : - 12:11:05.829228 : Cannot read memory at address 0x0000030B 12:11:05.829228 : Cannot read memory at address 0x0000038B 12:11:05.831225 : Cannot read memory at address 0x0000030B 12:11:05.831225 : Cannot read memory at address 0x0000038B 12:11:05.833220 : Cannot read memory at address 0x0000030B 12:11:05.833220 : Cannot read memory at address 0x0000038B 12:11:05.834249 : RawData event for Player #1: 12:11:05.834249 : Device rawinput data (Hex) = [ 00008188, 0000A510 ] 12:11:05.834249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.834249 : OnScreen Cursor Position (Px) = [ 971, 696 ] 12:11:05.834249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.834249 : ClientWindow Style = FullScreen 12:11:05.834249 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.834249 : Game Position (Hex) = [ 03CB, 02B8 ] 12:11:05.834249 : Game Position (Dec) = [ 971, 696 ] 12:11:05.835246 : Cannot read memory at address 0x0000030B 12:11:05.835246 : Cannot read memory at address 0x0000038B 12:11:05.837243 : Cannot read memory at address 0x0000030B 12:11:05.837243 : Cannot read memory at address 0x0000038B 12:11:05.839236 : Cannot read memory at address 0x0000030B 12:11:05.839236 : Cannot read memory at address 0x0000038B 12:11:05.841226 : Cannot read memory at address 0x0000030B 12:11:05.841226 : Cannot read memory at address 0x0000038B 12:11:05.841226 : Device rawinput data (Hex) = [ 00008188, 0000A510 ] 12:11:05.841226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.841226 : OnScreen Cursor Position (Px) = [ 971, 696 ] 12:11:05.841226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.841226 : ClientWindow Style = FullScreen 12:11:05.841226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.841226 : Game Position (Hex) = [ 03CB, 02B8 ] 12:11:05.841226 : Game Position (Dec) = [ 971, 696 ] 12:11:05.841226 : - 12:11:05.842729 : Cannot read memory at address 0x0000030B 12:11:05.842729 : Cannot read memory at address 0x0000038B 12:11:05.844488 : Cannot read memory at address 0x0000030B 12:11:05.844488 : Cannot read memory at address 0x0000038B 12:11:05.846486 : Cannot read memory at address 0x0000030B 12:11:05.846486 : Cannot read memory at address 0x0000038B 12:11:05.847483 : RawData event for Player #1: 12:11:05.848479 : Device rawinput data (Hex) = [ 00008134, 0000A500 ] 12:11:05.848479 : Cannot read memory at address 0x0000030B 12:11:05.848479 : OnScreen Cursor Position (Px) = [ 969, 696 ] 12:11:05.848479 : Cannot read memory at address 0x0000038B 12:11:05.848479 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.848479 : ClientWindow Style = FullScreen 12:11:05.848479 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.848479 : Game Position (Hex) = [ 03C9, 02B8 ] 12:11:05.848479 : Game Position (Dec) = [ 969, 696 ] 12:11:05.849548 : - 12:11:05.850050 : Cannot read memory at address 0x0000030B 12:11:05.850050 : Cannot read memory at address 0x0000038B 12:11:05.852051 : Cannot read memory at address 0x0000030B 12:11:05.852051 : Cannot read memory at address 0x0000038B 12:11:05.853550 : Cannot read memory at address 0x0000030B 12:11:05.853550 : Cannot read memory at address 0x0000038B 12:11:05.853550 : RawData event for Player #1: 12:11:05.853550 : Device rawinput data (Hex) = [ 00008134, 0000A4DC ] 12:11:05.853550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.853550 : OnScreen Cursor Position (Px) = [ 969, 695 ] 12:11:05.854476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.854476 : ClientWindow Style = FullScreen 12:11:05.854476 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.854476 : Game Position (Hex) = [ 03C9, 02B7 ] 12:11:05.854476 : Game Position (Dec) = [ 969, 695 ] 12:11:05.854476 : - 12:11:05.855475 : Cannot read memory at address 0x0000030B 12:11:05.855475 : Cannot read memory at address 0x0000038B 12:11:05.857468 : Cannot read memory at address 0x0000030B 12:11:05.857468 : Cannot read memory at address 0x0000038B 12:11:05.859462 : Cannot read memory at address 0x0000030B 12:11:05.859462 : Cannot read memory at address 0x0000038B 12:11:05.860458 : RawData event for Player #1: 12:11:05.860458 : Device rawinput data (Hex) = [ 00008134, 0000A4DC ] 12:11:05.860458 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.860458 : OnScreen Cursor Position (Px) = [ 969, 695 ] 12:11:05.861455 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.861455 : Cannot read memory at address 0x0000030B 12:11:05.861455 : ClientWindow Style = FullScreen 12:11:05.861455 : Cannot read memory at address 0x0000038B 12:11:05.861455 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.861455 : Game Position (Hex) = [ 03C9, 02B7 ] 12:11:05.861455 : Game Position (Dec) = [ 969, 695 ] 12:11:05.861455 : - 12:11:05.862963 : Cannot read memory at address 0x0000030B 12:11:05.862963 : Cannot read memory at address 0x0000038B 12:11:05.864996 : Cannot read memory at address 0x0000030B 12:11:05.864996 : Cannot read memory at address 0x0000038B 12:11:05.866498 : Cannot read memory at address 0x0000030B 12:11:05.866498 : Cannot read memory at address 0x0000038B 12:11:05.867505 : RawData event for Player #1: 12:11:05.867505 : Device rawinput data (Hex) = [ 00008134, 0000A4DC ] 12:11:05.867505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.867505 : OnScreen Cursor Position (Px) = [ 969, 695 ] 12:11:05.868502 : Cannot read memory at address 0x0000030B 12:11:05.868502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.868502 : Cannot read memory at address 0x0000038B 12:11:05.868502 : ClientWindow Style = FullScreen 12:11:05.868502 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.868502 : Game Position (Hex) = [ 03C9, 02B7 ] 12:11:05.868502 : Game Position (Dec) = [ 969, 695 ] 12:11:05.868502 : - 12:11:05.870495 : Cannot read memory at address 0x0000030B 12:11:05.870495 : Cannot read memory at address 0x0000038B 12:11:05.872994 : Cannot read memory at address 0x0000030B 12:11:05.872994 : Cannot read memory at address 0x0000038B 12:11:05.874997 : Cannot read memory at address 0x0000030B 12:11:05.874997 : Cannot read memory at address 0x0000038B 12:11:05.874997 : RawData event for Player #1: 12:11:05.874997 : Device rawinput data (Hex) = [ 00008134, 0000A4DC ] 12:11:05.874997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.874997 : OnScreen Cursor Position (Px) = [ 969, 695 ] 12:11:05.874997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.874997 : ClientWindow Style = FullScreen 12:11:05.874997 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.874997 : Game Position (Hex) = [ 03C9, 02B7 ] 12:11:05.874997 : Game Position (Dec) = [ 969, 695 ] 12:11:05.875994 : - 12:11:05.876990 : Cannot read memory at address 0x0000030B 12:11:05.876990 : Cannot read memory at address 0x0000038B 12:11:05.878984 : Cannot read memory at address 0x0000030B 12:11:05.878984 : Cannot read memory at address 0x0000038B 12:11:05.880977 : Cannot read memory at address 0x0000030B 12:11:05.880977 : Cannot read memory at address 0x0000038B 12:11:05.881974 : RawData event for Player #1: 12:11:05.881974 : Device rawinput data (Hex) = [ 0000813C, 0000A4B0 ] 12:11:05.881974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.881974 : OnScreen Cursor Position (Px) = [ 969, 694 ] 12:11:05.881974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.881974 : ClientWindow Style = FullScreen 12:11:05.881974 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.881974 : Game Position (Hex) = [ 03C9, 02B6 ] 12:11:05.881974 : Game Position (Dec) = [ 969, 694 ] 12:11:05.881974 : - 12:11:05.882970 : Cannot read memory at address 0x0000030B 12:11:05.882970 : Cannot read memory at address 0x0000038B 12:11:05.884471 : Cannot read memory at address 0x0000030B 12:11:05.884471 : Cannot read memory at address 0x0000038B 12:11:05.886464 : Cannot read memory at address 0x0000030B 12:11:05.886464 : Cannot read memory at address 0x0000038B 12:11:05.888458 : Cannot read memory at address 0x0000030B 12:11:05.888458 : Cannot read memory at address 0x0000038B 12:11:05.888458 : RawData event for Player #1: 12:11:05.888458 : Device rawinput data (Hex) = [ 0000813C, 0000A4B0 ] 12:11:05.888458 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.889454 : OnScreen Cursor Position (Px) = [ 969, 694 ] 12:11:05.889454 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.889454 : ClientWindow Style = FullScreen 12:11:05.889454 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.889454 : Game Position (Hex) = [ 03C9, 02B6 ] 12:11:05.889454 : Game Position (Dec) = [ 969, 694 ] 12:11:05.889454 : - 12:11:05.890451 : Cannot read memory at address 0x0000030B 12:11:05.890451 : Cannot read memory at address 0x0000038B 12:11:05.892950 : Cannot read memory at address 0x0000030B 12:11:05.892950 : Cannot read memory at address 0x0000038B 12:11:05.894956 : Cannot read memory at address 0x0000030B 12:11:05.894956 : RawData event for Player #1: 12:11:05.894956 : Cannot read memory at address 0x0000038B 12:11:05.894956 : Device rawinput data (Hex) = [ 0000813C, 0000A4B0 ] 12:11:05.894956 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.894956 : OnScreen Cursor Position (Px) = [ 969, 694 ] 12:11:05.894956 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.894956 : ClientWindow Style = FullScreen 12:11:05.894956 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.894956 : Game Position (Hex) = [ 03C9, 02B6 ] 12:11:05.894956 : Game Position (Dec) = [ 969, 694 ] 12:11:05.894956 : - 12:11:05.896946 : Cannot read memory at address 0x0000030B 12:11:05.896946 : Cannot read memory at address 0x0000038B 12:11:05.898939 : Cannot read memory at address 0x0000030B 12:11:05.898939 : Cannot read memory at address 0x0000038B 12:11:05.900932 : Cannot read memory at address 0x0000030B 12:11:05.900932 : Cannot read memory at address 0x0000038B 12:11:05.901929 : RawData event for Player #1: 12:11:05.901929 : Device rawinput data (Hex) = [ 0000813C, 0000A4B0 ] 12:11:05.901929 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.901929 : OnScreen Cursor Position (Px) = [ 969, 694 ] 12:11:05.901929 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.901929 : ClientWindow Style = FullScreen 12:11:05.901929 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.901929 : Game Position (Hex) = [ 03C9, 02B6 ] 12:11:05.901929 : Game Position (Dec) = [ 969, 694 ] 12:11:05.901929 : - 12:11:05.902926 : Cannot read memory at address 0x0000030B 12:11:05.902926 : Cannot read memory at address 0x0000038B 12:11:05.904427 : Cannot read memory at address 0x0000030B 12:11:05.904427 : Cannot read memory at address 0x0000038B 12:11:05.906420 : Cannot read memory at address 0x0000030B 12:11:05.906420 : Cannot read memory at address 0x0000038B 12:11:05.908413 : Cannot read memory at address 0x0000030B 12:11:05.908413 : Cannot read memory at address 0x0000038B 12:11:05.908413 : RawData event for Player #1: 12:11:05.908413 : Device rawinput data (Hex) = [ 0000813C, 0000A4B0 ] 12:11:05.908413 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.908413 : OnScreen Cursor Position (Px) = [ 969, 694 ] 12:11:05.909410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.909410 : ClientWindow Style = FullScreen 12:11:05.909410 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.909410 : Game Position (Hex) = [ 03C9, 02B6 ] 12:11:05.909410 : Game Position (Dec) = [ 969, 694 ] 12:11:05.909410 : - 12:11:05.910411 : Cannot read memory at address 0x0000030B 12:11:05.910411 : Cannot read memory at address 0x0000038B 12:11:05.912915 : Cannot read memory at address 0x0000030B 12:11:05.912915 : Cannot read memory at address 0x0000038B 12:11:05.914943 : Cannot read memory at address 0x0000030B 12:11:05.914943 : Cannot read memory at address 0x0000038B 12:11:05.915940 : RawData event for Player #1: 12:11:05.915940 : Device rawinput data (Hex) = [ 0000813C, 0000A4B0 ] 12:11:05.915940 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.915940 : OnScreen Cursor Position (Px) = [ 969, 694 ] 12:11:05.915940 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.915940 : ClientWindow Style = FullScreen 12:11:05.916937 : Cannot read memory at address 0x0000030B 12:11:05.916937 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.916937 : Cannot read memory at address 0x0000038B 12:11:05.916937 : Game Position (Hex) = [ 03C9, 02B6 ] 12:11:05.916937 : Game Position (Dec) = [ 969, 694 ] 12:11:05.916937 : - 12:11:05.918930 : Cannot read memory at address 0x0000030B 12:11:05.918930 : Cannot read memory at address 0x0000038B 12:11:05.920923 : Cannot read memory at address 0x0000030B 12:11:05.921068 : Cannot read memory at address 0x0000038B 12:11:05.923072 : Cannot read memory at address 0x0000030B 12:11:05.923072 : Cannot read memory at address 0x0000038B 12:11:05.923072 : Device rawinput data (Hex) = [ 0000813C, 0000A4B0 ] 12:11:05.923072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.923072 : OnScreen Cursor Position (Px) = [ 969, 694 ] 12:11:05.923072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.923072 : ClientWindow Style = FullScreen 12:11:05.923072 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.923072 : Game Position (Hex) = [ 03C9, 02B6 ] 12:11:05.923072 : Game Position (Dec) = [ 969, 694 ] 12:11:05.923072 : - 12:11:05.925127 : Cannot read memory at address 0x0000030B 12:11:05.925127 : Cannot read memory at address 0x0000038B 12:11:05.927181 : Cannot read memory at address 0x0000030B 12:11:05.927181 : Cannot read memory at address 0x0000038B 12:11:05.929061 : Cannot read memory at address 0x0000030B 12:11:05.929249 : Cannot read memory at address 0x0000038B 12:11:05.930170 : RawData event for Player #1: 12:11:05.930170 : Device rawinput data (Hex) = [ 0000813C, 0000A4B0 ] 12:11:05.930170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.930170 : OnScreen Cursor Position (Px) = [ 969, 694 ] 12:11:05.930170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.930170 : ClientWindow Style = FullScreen 12:11:05.930170 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.930170 : Game Position (Hex) = [ 03C9, 02B6 ] 12:11:05.930170 : Game Position (Dec) = [ 969, 694 ] 12:11:05.930170 : - 12:11:05.931169 : Cannot read memory at address 0x0000030B 12:11:05.931169 : Cannot read memory at address 0x0000038B 12:11:05.933162 : Cannot read memory at address 0x0000030B 12:11:05.933162 : Cannot read memory at address 0x0000038B 12:11:05.934663 : Cannot read memory at address 0x0000030B 12:11:05.934663 : Cannot read memory at address 0x0000038B 12:11:05.936656 : Cannot read memory at address 0x0000030B 12:11:05.936656 : Cannot read memory at address 0x0000038B 12:11:05.936656 : RawData event for Player #1: 12:11:05.936656 : Device rawinput data (Hex) = [ 0000813C, 0000A4B0 ] 12:11:05.936656 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.936656 : OnScreen Cursor Position (Px) = [ 969, 694 ] 12:11:05.936656 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.936656 : ClientWindow Style = FullScreen 12:11:05.937653 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.937653 : Game Position (Hex) = [ 03C9, 02B6 ] 12:11:05.937653 : Game Position (Dec) = [ 969, 694 ] 12:11:05.937653 : - 12:11:05.938650 : Cannot read memory at address 0x0000030B 12:11:05.938650 : Cannot read memory at address 0x0000038B 12:11:05.940643 : Cannot read memory at address 0x0000030B 12:11:05.940643 : Cannot read memory at address 0x0000038B 12:11:05.943198 : Cannot read memory at address 0x0000030B 12:11:05.943198 : RawData event for Player #1: 12:11:05.943198 : Device rawinput data (Hex) = [ 0000813C, 0000A4B0 ] 12:11:05.943198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.943198 : OnScreen Cursor Position (Px) = [ 969, 694 ] 12:11:05.943198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.943198 : ClientWindow Style = FullScreen 12:11:05.943198 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.943198 : Game Position (Hex) = [ 03C9, 02B6 ] 12:11:05.943198 : Game Position (Dec) = [ 969, 694 ] 12:11:05.944197 : - 12:11:05.945197 : Cannot read memory at address 0x0000030B 12:11:05.945197 : Cannot read memory at address 0x0000038B 12:11:05.947187 : Cannot read memory at address 0x0000030B 12:11:05.947187 : Cannot read memory at address 0x0000038B 12:11:05.949180 : Cannot read memory at address 0x0000030B 12:11:05.949180 : Cannot read memory at address 0x0000038B 12:11:05.950177 : RawData event for Player #1: 12:11:05.950177 : Device rawinput data (Hex) = [ 0000813C, 0000A4B0 ] 12:11:05.950177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.950177 : OnScreen Cursor Position (Px) = [ 969, 694 ] 12:11:05.950177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.950177 : ClientWindow Style = FullScreen 12:11:05.950177 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.950177 : Game Position (Hex) = [ 03C9, 02B6 ] 12:11:05.950177 : Game Position (Dec) = [ 969, 694 ] 12:11:05.950177 : - 12:11:05.951174 : Cannot read memory at address 0x0000030B 12:11:05.951174 : Cannot read memory at address 0x0000038B 12:11:05.953167 : Cannot read memory at address 0x0000030B 12:11:05.953167 : Cannot read memory at address 0x0000038B 12:11:05.954668 : Cannot read memory at address 0x0000030B 12:11:05.954668 : Cannot read memory at address 0x0000038B 12:11:05.956661 : Cannot read memory at address 0x0000030B 12:11:05.956661 : Cannot read memory at address 0x0000038B 12:11:05.956661 : RawData event for Player #1: 12:11:05.956661 : Device rawinput data (Hex) = [ 00008114, 0000A4B4 ] 12:11:05.956661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.956661 : OnScreen Cursor Position (Px) = [ 968, 694 ] 12:11:05.956661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.956661 : ClientWindow Style = FullScreen 12:11:05.956661 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.957658 : Game Position (Hex) = [ 03C8, 02B6 ] 12:11:05.957658 : Game Position (Dec) = [ 968, 694 ] 12:11:05.957658 : - 12:11:05.958659 : Cannot read memory at address 0x0000030B 12:11:05.958659 : Cannot read memory at address 0x0000038B 12:11:05.960652 : Cannot read memory at address 0x0000030B 12:11:05.960652 : Cannot read memory at address 0x0000038B 12:11:05.963153 : Cannot read memory at address 0x0000030B 12:11:05.963153 : Cannot read memory at address 0x0000038B 12:11:05.964166 : RawData event for Player #1: 12:11:05.964166 : Device rawinput data (Hex) = [ 00008114, 0000A4B4 ] 12:11:05.964166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.964166 : OnScreen Cursor Position (Px) = [ 968, 694 ] 12:11:05.964166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.964166 : ClientWindow Style = FullScreen 12:11:05.964166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.964166 : Game Position (Hex) = [ 03C8, 02B6 ] 12:11:05.964166 : Game Position (Dec) = [ 968, 694 ] 12:11:05.964166 : - 12:11:05.965162 : Cannot read memory at address 0x0000030B 12:11:05.965162 : Cannot read memory at address 0x0000038B 12:11:05.966665 : Cannot read memory at address 0x0000030B 12:11:05.966665 : Cannot read memory at address 0x0000038B 12:11:05.968667 : Cannot read memory at address 0x0000030B 12:11:05.968667 : Cannot read memory at address 0x0000038B 12:11:05.970660 : Cannot read memory at address 0x0000030B 12:11:05.970660 : Cannot read memory at address 0x0000038B 12:11:05.970660 : RawData event for Player #1: 12:11:05.970660 : Device rawinput data (Hex) = [ 0000811C, 0000A4E0 ] 12:11:05.970660 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.970660 : OnScreen Cursor Position (Px) = [ 968, 695 ] 12:11:05.970660 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.971657 : ClientWindow Style = FullScreen 12:11:05.971657 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.971657 : Game Position (Hex) = [ 03C8, 02B7 ] 12:11:05.971657 : Game Position (Dec) = [ 968, 695 ] 12:11:05.971657 : - 12:11:05.973163 : Cannot read memory at address 0x0000030B 12:11:05.973163 : Cannot read memory at address 0x0000038B 12:11:05.975198 : Cannot read memory at address 0x0000030B 12:11:05.975198 : Cannot read memory at address 0x0000038B 12:11:05.977191 : Cannot read memory at address 0x0000030B 12:11:05.977191 : Cannot read memory at address 0x0000038B 12:11:05.978188 : RawData event for Player #1: 12:11:05.978188 : Device rawinput data (Hex) = [ 0000811C, 0000A4E0 ] 12:11:05.978188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.978188 : OnScreen Cursor Position (Px) = [ 968, 695 ] 12:11:05.978188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.978188 : ClientWindow Style = FullScreen 12:11:05.978188 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.978188 : Game Position (Hex) = [ 03C8, 02B7 ] 12:11:05.978188 : Game Position (Dec) = [ 968, 695 ] 12:11:05.978188 : - 12:11:05.979184 : Cannot read memory at address 0x0000030B 12:11:05.979184 : Cannot read memory at address 0x0000038B 12:11:05.981178 : Cannot read memory at address 0x0000030B 12:11:05.981178 : Cannot read memory at address 0x0000038B 12:11:05.983171 : Cannot read memory at address 0x0000030B 12:11:05.983171 : Cannot read memory at address 0x0000038B 12:11:05.983674 : RawData event for Player #1: 12:11:05.983674 : Device rawinput data (Hex) = [ 0000811C, 0000A4E0 ] 12:11:05.983674 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.983674 : OnScreen Cursor Position (Px) = [ 968, 695 ] 12:11:05.984462 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.984462 : ClientWindow Style = FullScreen 12:11:05.984462 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.984462 : Game Position (Hex) = [ 03C8, 02B7 ] 12:11:05.984462 : Game Position (Dec) = [ 968, 695 ] 12:11:05.984462 : - 12:11:05.985461 : Cannot read memory at address 0x0000030B 12:11:05.985461 : Cannot read memory at address 0x0000038B 12:11:05.987455 : Cannot read memory at address 0x0000030B 12:11:05.987455 : Cannot read memory at address 0x0000038B 12:11:05.989452 : Cannot read memory at address 0x0000030B 12:11:05.989452 : Cannot read memory at address 0x0000038B 12:11:05.990445 : RawData event for Player #1: 12:11:05.990445 : Device rawinput data (Hex) = [ 0000811C, 0000A4E0 ] 12:11:05.991441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.991441 : Cannot read memory at address 0x0000030B 12:11:05.991441 : OnScreen Cursor Position (Px) = [ 968, 695 ] 12:11:05.991441 : Cannot read memory at address 0x0000038B 12:11:05.991441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.991441 : ClientWindow Style = FullScreen 12:11:05.991441 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.991441 : Game Position (Hex) = [ 03C8, 02B7 ] 12:11:05.991441 : Game Position (Dec) = [ 968, 695 ] 12:11:05.991441 : - 12:11:05.992948 : Cannot read memory at address 0x0000030B 12:11:05.992948 : Cannot read memory at address 0x0000038B 12:11:05.994614 : Cannot read memory at address 0x0000030B 12:11:05.994614 : Cannot read memory at address 0x0000038B 12:11:05.996611 : Cannot read memory at address 0x0000030B 12:11:05.996611 : Cannot read memory at address 0x0000038B 12:11:05.997608 : RawData event for Player #1: 12:11:05.997608 : Device rawinput data (Hex) = [ 0000811C, 0000A4E0 ] 12:11:05.997608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:05.997608 : OnScreen Cursor Position (Px) = [ 968, 695 ] 12:11:05.997608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:05.997608 : ClientWindow Style = FullScreen 12:11:05.997608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:05.998605 : Game Position (Hex) = [ 03C8, 02B7 ] 12:11:05.998605 : Cannot read memory at address 0x0000030B 12:11:05.998605 : Game Position (Dec) = [ 968, 695 ] 12:11:05.998605 : Cannot read memory at address 0x0000038B 12:11:05.998605 : - 12:11:06.000598 : Cannot read memory at address 0x0000030B 12:11:06.000598 : Cannot read memory at address 0x0000038B 12:11:06.003097 : Cannot read memory at address 0x0000030B 12:11:06.003097 : Cannot read memory at address 0x0000038B 12:11:06.005104 : Cannot read memory at address 0x0000030B 12:11:06.005104 : Cannot read memory at address 0x0000038B 12:11:06.005104 : RawData event for Player #1: 12:11:06.005104 : Device rawinput data (Hex) = [ 0000811C, 0000A4E0 ] 12:11:06.005104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.005104 : OnScreen Cursor Position (Px) = [ 968, 695 ] 12:11:06.005104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.005104 : ClientWindow Style = FullScreen 12:11:06.005104 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.005104 : Game Position (Hex) = [ 03C8, 02B7 ] 12:11:06.005104 : Game Position (Dec) = [ 968, 695 ] 12:11:06.006097 : - 12:11:06.007094 : Cannot read memory at address 0x0000030B 12:11:06.007094 : Cannot read memory at address 0x0000038B 12:11:06.009091 : Cannot read memory at address 0x0000030B 12:11:06.009091 : Cannot read memory at address 0x0000038B 12:11:06.011084 : Cannot read memory at address 0x0000030B 12:11:06.011084 : Cannot read memory at address 0x0000038B 12:11:06.012081 : RawData event for Player #1: 12:11:06.012081 : Device rawinput data (Hex) = [ 0000811C, 0000A4E0 ] 12:11:06.012081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.012081 : OnScreen Cursor Position (Px) = [ 968, 695 ] 12:11:06.012081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.012081 : ClientWindow Style = FullScreen 12:11:06.012081 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.012081 : Game Position (Hex) = [ 03C8, 02B7 ] 12:11:06.012081 : Game Position (Dec) = [ 968, 695 ] 12:11:06.012081 : - 12:11:06.013074 : Cannot read memory at address 0x0000030B 12:11:06.013074 : Cannot read memory at address 0x0000038B 12:11:06.014575 : Cannot read memory at address 0x0000030B 12:11:06.014575 : Cannot read memory at address 0x0000038B 12:11:06.016568 : Cannot read memory at address 0x0000030B 12:11:06.016568 : Cannot read memory at address 0x0000038B 12:11:06.018562 : Cannot read memory at address 0x0000030B 12:11:06.018562 : Cannot read memory at address 0x0000038B 12:11:06.018562 : RawData event for Player #1: 12:11:06.018562 : Device rawinput data (Hex) = [ 0000811C, 0000A4E0 ] 12:11:06.018562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.018562 : OnScreen Cursor Position (Px) = [ 968, 695 ] 12:11:06.018562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.019558 : ClientWindow Style = FullScreen 12:11:06.019558 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.019558 : Game Position (Hex) = [ 03C8, 02B7 ] 12:11:06.019558 : Game Position (Dec) = [ 968, 695 ] 12:11:06.019558 : - 12:11:06.020559 : Cannot read memory at address 0x0000030B 12:11:06.020559 : Cannot read memory at address 0x0000038B 12:11:06.023064 : Cannot read memory at address 0x0000030B 12:11:06.023064 : Cannot read memory at address 0x0000038B 12:11:06.025101 : Cannot read memory at address 0x0000030B 12:11:06.025101 : Cannot read memory at address 0x0000038B 12:11:06.026098 : RawData event for Player #1: 12:11:06.026098 : Device rawinput data (Hex) = [ 0000813C, 0000A4DC ] 12:11:06.026098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.026098 : OnScreen Cursor Position (Px) = [ 969, 695 ] 12:11:06.026098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.026098 : ClientWindow Style = FullScreen 12:11:06.026098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.026098 : Game Position (Hex) = [ 03C9, 02B7 ] 12:11:06.027095 : Game Position (Dec) = [ 969, 695 ] 12:11:06.027095 : Cannot read memory at address 0x0000030B 12:11:06.027095 : - 12:11:06.027095 : Cannot read memory at address 0x0000038B 12:11:06.029092 : Cannot read memory at address 0x0000030B 12:11:06.029092 : Cannot read memory at address 0x0000038B 12:11:06.031082 : Cannot read memory at address 0x0000030B 12:11:06.031082 : Cannot read memory at address 0x0000038B 12:11:06.032078 : RawData event for Player #1: 12:11:06.032078 : Device rawinput data (Hex) = [ 0000816C, 0000A4E0 ] 12:11:06.032078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.032078 : OnScreen Cursor Position (Px) = [ 970, 695 ] 12:11:06.032078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.032078 : ClientWindow Style = FullScreen 12:11:06.032078 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.032078 : Game Position (Hex) = [ 03CA, 02B7 ] 12:11:06.032078 : Game Position (Dec) = [ 970, 695 ] 12:11:06.032078 : - 12:11:06.033075 : Cannot read memory at address 0x0000030B 12:11:06.033075 : Cannot read memory at address 0x0000038B 12:11:06.034576 : Cannot read memory at address 0x0000030B 12:11:06.034576 : Cannot read memory at address 0x0000038B 12:11:06.036573 : Cannot read memory at address 0x0000030B 12:11:06.036573 : Cannot read memory at address 0x0000038B 12:11:06.038567 : Cannot read memory at address 0x0000030B 12:11:06.038567 : Cannot read memory at address 0x0000038B 12:11:06.038567 : RawData event for Player #1: 12:11:06.038567 : Device rawinput data (Hex) = [ 0000816C, 0000A4E0 ] 12:11:06.038567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.038567 : OnScreen Cursor Position (Px) = [ 970, 695 ] 12:11:06.038567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.039559 : ClientWindow Style = FullScreen 12:11:06.039559 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.039559 : Game Position (Hex) = [ 03CA, 02B7 ] 12:11:06.039559 : Game Position (Dec) = [ 970, 695 ] 12:11:06.039559 : - 12:11:06.040560 : Cannot read memory at address 0x0000030B 12:11:06.040560 : Cannot read memory at address 0x0000038B 12:11:06.043061 : Cannot read memory at address 0x0000030B 12:11:06.043061 : Cannot read memory at address 0x0000038B 12:11:06.045068 : Cannot read memory at address 0x0000030B 12:11:06.045068 : Cannot read memory at address 0x0000038B 12:11:06.046061 : RawData event for Player #1: 12:11:06.046061 : Device rawinput data (Hex) = [ 0000816C, 0000A4E0 ] 12:11:06.046061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.046061 : OnScreen Cursor Position (Px) = [ 970, 695 ] 12:11:06.046061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.046061 : ClientWindow Style = FullScreen 12:11:06.046061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.047057 : Game Position (Hex) = [ 03CA, 02B7 ] 12:11:06.047057 : Cannot read memory at address 0x0000030B 12:11:06.047057 : Cannot read memory at address 0x0000038B 12:11:06.047057 : - 12:11:06.049050 : Cannot read memory at address 0x0000030B 12:11:06.049050 : Cannot read memory at address 0x0000038B 12:11:06.051048 : Cannot read memory at address 0x0000030B 12:11:06.051048 : Cannot read memory at address 0x0000038B 12:11:06.053042 : Cannot read memory at address 0x0000030B 12:11:06.053042 : RawData event for Player #1: 12:11:06.053042 : Cannot read memory at address 0x0000038B 12:11:06.053042 : Device rawinput data (Hex) = [ 0000816C, 0000A4E0 ] 12:11:06.053042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.053546 : OnScreen Cursor Position (Px) = [ 970, 695 ] 12:11:06.053546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.053546 : ClientWindow Style = FullScreen 12:11:06.053546 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.053546 : Game Position (Hex) = [ 03CA, 02B7 ] 12:11:06.053546 : Game Position (Dec) = [ 970, 695 ] 12:11:06.053546 : - 12:11:06.054471 : Cannot read memory at address 0x0000030B 12:11:06.054471 : Cannot read memory at address 0x0000038B 12:11:06.056470 : Cannot read memory at address 0x0000030B 12:11:06.056470 : Cannot read memory at address 0x0000038B 12:11:06.058459 : Cannot read memory at address 0x0000030B 12:11:06.058459 : Cannot read memory at address 0x0000038B 12:11:06.059460 : RawData event for Player #1: 12:11:06.060453 : Device rawinput data (Hex) = [ 0000816C, 0000A4E0 ] 12:11:06.060453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.060453 : OnScreen Cursor Position (Px) = [ 970, 695 ] 12:11:06.060453 : Cannot read memory at address 0x0000038B 12:11:06.060453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.060453 : ClientWindow Style = FullScreen 12:11:06.060453 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.060453 : Game Position (Hex) = [ 03CA, 02B7 ] 12:11:06.060453 : Game Position (Dec) = [ 970, 695 ] 12:11:06.061449 : - 12:11:06.062956 : Cannot read memory at address 0x0000030B 12:11:06.062956 : Cannot read memory at address 0x0000038B 12:11:06.064985 : Cannot read memory at address 0x0000030B 12:11:06.064985 : Cannot read memory at address 0x0000038B 12:11:06.066978 : Cannot read memory at address 0x0000030B 12:11:06.066978 : RawData event for Player #1: 12:11:06.066978 : Cannot read memory at address 0x0000038B 12:11:06.066978 : Device rawinput data (Hex) = [ 00008198, 0000A4EC ] 12:11:06.067481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.067481 : OnScreen Cursor Position (Px) = [ 971, 695 ] 12:11:06.067481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.067481 : ClientWindow Style = FullScreen 12:11:06.067481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.067481 : Game Position (Hex) = [ 03CB, 02B7 ] 12:11:06.067481 : Game Position (Dec) = [ 971, 695 ] 12:11:06.067481 : - 12:11:06.068484 : Cannot read memory at address 0x0000030B 12:11:06.068484 : Cannot read memory at address 0x0000038B 12:11:06.070477 : Cannot read memory at address 0x0000030B 12:11:06.070477 : Cannot read memory at address 0x0000038B 12:11:06.072987 : Cannot read memory at address 0x0000030B 12:11:06.072987 : RawData event for Player #1: 12:11:06.072987 : Cannot read memory at address 0x0000038B 12:11:06.072987 : Device rawinput data (Hex) = [ 000081C0, 0000A4E4 ] 12:11:06.072987 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.072987 : OnScreen Cursor Position (Px) = [ 973, 695 ] 12:11:06.072987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.072987 : ClientWindow Style = FullScreen 12:11:06.072987 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.072987 : Game Position (Hex) = [ 03CD, 02B7 ] 12:11:06.072987 : Game Position (Dec) = [ 973, 695 ] 12:11:06.074026 : - 12:11:06.075027 : Cannot read memory at address 0x0000030B 12:11:06.075027 : Cannot read memory at address 0x0000038B 12:11:06.077163 : Cannot read memory at address 0x0000030B 12:11:06.077163 : Cannot read memory at address 0x0000038B 12:11:06.078454 : Cannot read memory at address 0x0000030B 12:11:06.078454 : Cannot read memory at address 0x0000038B 12:11:06.079523 : RawData event for Player #1: 12:11:06.079523 : Device rawinput data (Hex) = [ 000081B8, 0000A4C0 ] 12:11:06.080503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.080503 : Cannot read memory at address 0x0000030B 12:11:06.080503 : OnScreen Cursor Position (Px) = [ 972, 695 ] 12:11:06.080503 : Cannot read memory at address 0x0000038B 12:11:06.080503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.080503 : ClientWindow Style = FullScreen 12:11:06.080503 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.080503 : Game Position (Hex) = [ 03CC, 02B7 ] 12:11:06.080503 : Game Position (Dec) = [ 972, 695 ] 12:11:06.080503 : - 12:11:06.083126 : Cannot read memory at address 0x0000030B 12:11:06.083126 : Cannot read memory at address 0x0000038B 12:11:06.085162 : Cannot read memory at address 0x0000030B 12:11:06.085162 : Cannot read memory at address 0x0000038B 12:11:06.087115 : Cannot read memory at address 0x0000030B 12:11:06.087115 : RawData event for Player #1: 12:11:06.087115 : Cannot read memory at address 0x0000038B 12:11:06.087115 : Device rawinput data (Hex) = [ 000081B8, 0000A4C0 ] 12:11:06.087115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.087115 : OnScreen Cursor Position (Px) = [ 972, 695 ] 12:11:06.087115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.087115 : ClientWindow Style = FullScreen 12:11:06.087115 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.087115 : Game Position (Hex) = [ 03CC, 02B7 ] 12:11:06.087115 : Game Position (Dec) = [ 972, 695 ] 12:11:06.087115 : - 12:11:06.089113 : Cannot read memory at address 0x0000030B 12:11:06.089113 : Cannot read memory at address 0x0000038B 12:11:06.091101 : Cannot read memory at address 0x0000030B 12:11:06.091101 : Cannot read memory at address 0x0000038B 12:11:06.093098 : Cannot read memory at address 0x0000030B 12:11:06.093098 : Cannot read memory at address 0x0000038B 12:11:06.093891 : RawData event for Player #1: 12:11:06.094398 : Device rawinput data (Hex) = [ 000081B8, 0000A4C0 ] 12:11:06.094398 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.094398 : OnScreen Cursor Position (Px) = [ 972, 695 ] 12:11:06.094398 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.094398 : ClientWindow Style = FullScreen 12:11:06.094398 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.094398 : Game Position (Hex) = [ 03CC, 02B7 ] 12:11:06.094398 : Game Position (Dec) = [ 972, 695 ] 12:11:06.094398 : - 12:11:06.095397 : Cannot read memory at address 0x0000030B 12:11:06.095397 : Cannot read memory at address 0x0000038B 12:11:06.097391 : Cannot read memory at address 0x0000030B 12:11:06.097391 : Cannot read memory at address 0x0000038B 12:11:06.099384 : Cannot read memory at address 0x0000030B 12:11:06.099384 : Cannot read memory at address 0x0000038B 12:11:06.100385 : RawData event for Player #1: 12:11:06.101377 : Device rawinput data (Hex) = [ 000081B8, 0000A4C0 ] 12:11:06.101377 : Cannot read memory at address 0x0000030B 12:11:06.101377 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.101377 : Cannot read memory at address 0x0000038B 12:11:06.101377 : OnScreen Cursor Position (Px) = [ 972, 695 ] 12:11:06.101377 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.101377 : ClientWindow Style = FullScreen 12:11:06.101377 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.101377 : Game Position (Hex) = [ 03CC, 02B7 ] 12:11:06.101377 : Game Position (Dec) = [ 972, 695 ] 12:11:06.101377 : - 12:11:06.102884 : Cannot read memory at address 0x0000030B 12:11:06.102884 : Cannot read memory at address 0x0000038B 12:11:06.104921 : Cannot read memory at address 0x0000030B 12:11:06.104921 : Cannot read memory at address 0x0000038B 12:11:06.106913 : Cannot read memory at address 0x0000030B 12:11:06.106913 : Cannot read memory at address 0x0000038B 12:11:06.107912 : RawData event for Player #1: 12:11:06.107912 : Device rawinput data (Hex) = [ 000081B8, 0000A49C ] 12:11:06.107912 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.107912 : OnScreen Cursor Position (Px) = [ 972, 694 ] 12:11:06.108904 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.108904 : Cannot read memory at address 0x0000030B 12:11:06.108904 : ClientWindow Style = FullScreen 12:11:06.108904 : Cannot read memory at address 0x0000038B 12:11:06.108904 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.108904 : Game Position (Hex) = [ 03CC, 02B6 ] 12:11:06.108904 : Game Position (Dec) = [ 972, 694 ] 12:11:06.108904 : - 12:11:06.110900 : Cannot read memory at address 0x0000030B 12:11:06.110900 : Cannot read memory at address 0x0000038B 12:11:06.112893 : Cannot read memory at address 0x0000030B 12:11:06.112893 : Cannot read memory at address 0x0000038B 12:11:06.113397 : RawData event for Player #1: 12:11:06.113397 : Device rawinput data (Hex) = [ 000081B8, 0000A49C ] 12:11:06.114396 : Cannot read memory at address 0x0000030B 12:11:06.114396 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.114396 : Cannot read memory at address 0x0000038B 12:11:06.114396 : OnScreen Cursor Position (Px) = [ 972, 694 ] 12:11:06.114396 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.114396 : ClientWindow Style = FullScreen 12:11:06.115393 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.115393 : Game Position (Hex) = [ 03CC, 02B6 ] 12:11:06.115393 : Game Position (Dec) = [ 972, 694 ] 12:11:06.115393 : - 12:11:06.116389 : Cannot read memory at address 0x0000030B 12:11:06.116389 : Cannot read memory at address 0x0000038B 12:11:06.118386 : Cannot read memory at address 0x0000030B 12:11:06.118386 : Cannot read memory at address 0x0000038B 12:11:06.120379 : Cannot read memory at address 0x0000030B 12:11:06.120379 : Cannot read memory at address 0x0000038B 12:11:06.120379 : RawData event for Player #1: 12:11:06.121373 : Device rawinput data (Hex) = [ 000081C0, 0000A470 ] 12:11:06.121373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.121373 : OnScreen Cursor Position (Px) = [ 973, 693 ] 12:11:06.121373 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.121373 : ClientWindow Style = FullScreen 12:11:06.121373 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.121373 : Game Position (Hex) = [ 03CD, 02B5 ] 12:11:06.121373 : Game Position (Dec) = [ 973, 693 ] 12:11:06.121373 : - 12:11:06.122880 : Cannot read memory at address 0x0000030B 12:11:06.122880 : Cannot read memory at address 0x0000038B 12:11:06.124543 : Cannot read memory at address 0x0000030B 12:11:06.124543 : Cannot read memory at address 0x0000038B 12:11:06.126544 : Cannot read memory at address 0x0000030B 12:11:06.126544 : Cannot read memory at address 0x0000038B 12:11:06.127541 : RawData event for Player #1: 12:11:06.127541 : Device rawinput data (Hex) = [ 000081C0, 0000A470 ] 12:11:06.128535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.128535 : Cannot read memory at address 0x0000030B 12:11:06.128535 : Cannot read memory at address 0x0000038B 12:11:06.128535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.128535 : ClientWindow Style = FullScreen 12:11:06.128535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.128535 : Game Position (Hex) = [ 03CD, 02B5 ] 12:11:06.128535 : Game Position (Dec) = [ 973, 693 ] 12:11:06.129681 : - 12:11:06.130183 : Cannot read memory at address 0x0000030B 12:11:06.130183 : Cannot read memory at address 0x0000038B 12:11:06.132182 : Cannot read memory at address 0x0000030B 12:11:06.132182 : Cannot read memory at address 0x0000038B 12:11:06.133680 : Cannot read memory at address 0x0000030B 12:11:06.133680 : Cannot read memory at address 0x0000038B 12:11:06.134679 : RawData event for Player #1: 12:11:06.134679 : Device rawinput data (Hex) = [ 000081C0, 0000A470 ] 12:11:06.134679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.134679 : OnScreen Cursor Position (Px) = [ 973, 693 ] 12:11:06.134679 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.134679 : ClientWindow Style = FullScreen 12:11:06.135675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.135675 : Cannot read memory at address 0x0000030B 12:11:06.135675 : Game Position (Hex) = [ 03CD, 02B5 ] 12:11:06.135675 : Cannot read memory at address 0x0000038B 12:11:06.135675 : Game Position (Dec) = [ 973, 693 ] 12:11:06.135675 : - 12:11:06.137668 : Cannot read memory at address 0x0000030B 12:11:06.137668 : Cannot read memory at address 0x0000038B 12:11:06.139661 : Cannot read memory at address 0x0000030B 12:11:06.139661 : Cannot read memory at address 0x0000038B 12:11:06.141655 : Cannot read memory at address 0x0000030B 12:11:06.141655 : Cannot read memory at address 0x0000038B 12:11:06.141655 : RawData event for Player #1: 12:11:06.141655 : Device rawinput data (Hex) = [ 00008164, 0000A490 ] 12:11:06.141655 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.141655 : OnScreen Cursor Position (Px) = [ 970, 694 ] 12:11:06.141655 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.141655 : ClientWindow Style = FullScreen 12:11:06.141655 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.141655 : Game Position (Hex) = [ 03CA, 02B6 ] 12:11:06.141655 : Game Position (Dec) = [ 970, 694 ] 12:11:06.141655 : - 12:11:06.143156 : Cannot read memory at address 0x0000030B 12:11:06.143156 : Cannot read memory at address 0x0000038B 12:11:06.145158 : Cannot read memory at address 0x0000030B 12:11:06.145158 : Cannot read memory at address 0x0000038B 12:11:06.147152 : Cannot read memory at address 0x0000030B 12:11:06.147152 : Cannot read memory at address 0x0000038B 12:11:06.149145 : RawData event for Player #1: 12:11:06.149145 : Cannot read memory at address 0x0000030B 12:11:06.149145 : Device rawinput data (Hex) = [ 00008190, 0000A4BC ] 12:11:06.149145 : Cannot read memory at address 0x0000038B 12:11:06.149145 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.149145 : OnScreen Cursor Position (Px) = [ 971, 694 ] 12:11:06.149145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.149145 : ClientWindow Style = FullScreen 12:11:06.149145 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.149145 : Game Position (Hex) = [ 03CB, 02B6 ] 12:11:06.149145 : Game Position (Dec) = [ 971, 694 ] 12:11:06.149145 : - 12:11:06.151138 : Cannot read memory at address 0x0000030B 12:11:06.151138 : Cannot read memory at address 0x0000038B 12:11:06.153131 : Cannot read memory at address 0x0000030B 12:11:06.153131 : Cannot read memory at address 0x0000038B 12:11:06.154631 : Cannot read memory at address 0x0000030B 12:11:06.154631 : Cannot read memory at address 0x0000038B 12:11:06.154631 : RawData event for Player #1: 12:11:06.154631 : Device rawinput data (Hex) = [ 00008164, 0000A4B4 ] 12:11:06.154631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.154631 : OnScreen Cursor Position (Px) = [ 970, 694 ] 12:11:06.154631 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.155628 : ClientWindow Style = FullScreen 12:11:06.155628 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.155628 : Game Position (Hex) = [ 03CA, 02B6 ] 12:11:06.155628 : Game Position (Dec) = [ 970, 694 ] 12:11:06.155628 : - 12:11:06.156625 : Cannot read memory at address 0x0000030B 12:11:06.156625 : Cannot read memory at address 0x0000038B 12:11:06.158618 : Cannot read memory at address 0x0000030B 12:11:06.158618 : Cannot read memory at address 0x0000038B 12:11:06.160611 : Cannot read memory at address 0x0000030B 12:11:06.160611 : Cannot read memory at address 0x0000038B 12:11:06.161608 : RawData event for Player #1: 12:11:06.161608 : Device rawinput data (Hex) = [ 0000815C, 0000A4B4 ] 12:11:06.161608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.161608 : OnScreen Cursor Position (Px) = [ 970, 694 ] 12:11:06.161608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.161608 : ClientWindow Style = FullScreen 12:11:06.161608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.161608 : Game Position (Hex) = [ 03CA, 02B6 ] 12:11:06.161608 : Game Position (Dec) = [ 970, 694 ] 12:11:06.161608 : - 12:11:06.163110 : Cannot read memory at address 0x0000030B 12:11:06.163110 : Cannot read memory at address 0x0000038B 12:11:06.165112 : Cannot read memory at address 0x0000030B 12:11:06.165112 : Cannot read memory at address 0x0000038B 12:11:06.167106 : Cannot read memory at address 0x0000030B 12:11:06.167106 : Cannot read memory at address 0x0000038B 12:11:06.168605 : Cannot read memory at address 0x0000030B 12:11:06.168605 : Cannot read memory at address 0x0000038B 12:11:06.168605 : RawData event for Player #1: 12:11:06.168605 : Device rawinput data (Hex) = [ 0000815C, 0000A4B4 ] 12:11:06.168605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.168605 : OnScreen Cursor Position (Px) = [ 970, 694 ] 12:11:06.169602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.169602 : ClientWindow Style = FullScreen 12:11:06.169602 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.169602 : Game Position (Hex) = [ 03CA, 02B6 ] 12:11:06.169602 : Game Position (Dec) = [ 970, 694 ] 12:11:06.169602 : - 12:11:06.170599 : Cannot read memory at address 0x0000030B 12:11:06.170599 : Cannot read memory at address 0x0000038B 12:11:06.173097 : Cannot read memory at address 0x0000030B 12:11:06.173097 : Cannot read memory at address 0x0000038B 12:11:06.175098 : Cannot read memory at address 0x0000030B 12:11:06.175098 : Cannot read memory at address 0x0000038B 12:11:06.176095 : RawData event for Player #1: 12:11:06.176095 : Device rawinput data (Hex) = [ 0000816C, 0000A4E0 ] 12:11:06.176095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.176095 : OnScreen Cursor Position (Px) = [ 970, 695 ] 12:11:06.176095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.176095 : ClientWindow Style = FullScreen 12:11:06.176095 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.176095 : Game Position (Hex) = [ 03CA, 02B7 ] 12:11:06.176095 : Game Position (Dec) = [ 970, 695 ] 12:11:06.176095 : - 12:11:06.177092 : Cannot read memory at address 0x0000030B 12:11:06.177092 : Cannot read memory at address 0x0000038B 12:11:06.179085 : Cannot read memory at address 0x0000030B 12:11:06.179085 : Cannot read memory at address 0x0000038B 12:11:06.181078 : Cannot read memory at address 0x0000030B 12:11:06.181078 : Cannot read memory at address 0x0000038B 12:11:06.183071 : Cannot read memory at address 0x0000030B 12:11:06.183071 : RawData event for Player #1: 12:11:06.183071 : Cannot read memory at address 0x0000038B 12:11:06.183071 : Device rawinput data (Hex) = [ 0000816C, 0000A4E0 ] 12:11:06.183071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.183071 : OnScreen Cursor Position (Px) = [ 970, 695 ] 12:11:06.183573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.183573 : ClientWindow Style = FullScreen 12:11:06.183573 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.183573 : Game Position (Hex) = [ 03CA, 02B7 ] 12:11:06.183573 : Game Position (Dec) = [ 970, 695 ] 12:11:06.183573 : - 12:11:06.184572 : Cannot read memory at address 0x0000030B 12:11:06.184572 : Cannot read memory at address 0x0000038B 12:11:06.186565 : Cannot read memory at address 0x0000030B 12:11:06.186565 : Cannot read memory at address 0x0000038B 12:11:06.188558 : Cannot read memory at address 0x0000030B 12:11:06.188558 : Cannot read memory at address 0x0000038B 12:11:06.189555 : RawData event for Player #1: 12:11:06.189555 : Device rawinput data (Hex) = [ 0000816C, 0000A4E0 ] 12:11:06.189555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.189555 : OnScreen Cursor Position (Px) = [ 970, 695 ] 12:11:06.189555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.189555 : ClientWindow Style = FullScreen 12:11:06.189555 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.190551 : Cannot read memory at address 0x0000030B 12:11:06.190551 : Cannot read memory at address 0x0000038B 12:11:06.190551 : Game Position (Dec) = [ 970, 695 ] 12:11:06.190551 : - 12:11:06.193050 : Cannot read memory at address 0x0000030B 12:11:06.193050 : Cannot read memory at address 0x0000038B 12:11:06.194579 : Cannot read memory at address 0x0000030B 12:11:06.194579 : Cannot read memory at address 0x0000038B 12:11:06.196577 : Cannot read memory at address 0x0000030B 12:11:06.196577 : Cannot read memory at address 0x0000038B 12:11:06.196577 : RawData event for Player #1: 12:11:06.196577 : Device rawinput data (Hex) = [ 0000816C, 0000A4E0 ] 12:11:06.196577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.196577 : OnScreen Cursor Position (Px) = [ 970, 695 ] 12:11:06.196577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.197573 : ClientWindow Style = FullScreen 12:11:06.197573 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.197573 : Game Position (Hex) = [ 03CA, 02B7 ] 12:11:06.197573 : Game Position (Dec) = [ 970, 695 ] 12:11:06.197573 : - 12:11:06.198570 : Cannot read memory at address 0x0000030B 12:11:06.198570 : Cannot read memory at address 0x0000038B 12:11:06.200563 : Cannot read memory at address 0x0000030B 12:11:06.200563 : Cannot read memory at address 0x0000038B 12:11:06.203061 : Cannot read memory at address 0x0000030B 12:11:06.203061 : RawData event for Player #1: 12:11:06.203061 : Cannot read memory at address 0x0000038B 12:11:06.203061 : Device rawinput data (Hex) = [ 00008170, 0000A50C ] 12:11:06.203061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.203061 : OnScreen Cursor Position (Px) = [ 970, 696 ] 12:11:06.203061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.203061 : ClientWindow Style = FullScreen 12:11:06.203061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.203061 : Game Position (Hex) = [ 03CA, 02B8 ] 12:11:06.203061 : Game Position (Dec) = [ 970, 696 ] 12:11:06.203061 : - 12:11:06.205065 : Cannot read memory at address 0x0000030B 12:11:06.205065 : Cannot read memory at address 0x0000038B 12:11:06.207058 : Cannot read memory at address 0x0000030B 12:11:06.207058 : Cannot read memory at address 0x0000038B 12:11:06.209051 : Cannot read memory at address 0x0000030B 12:11:06.209051 : Cannot read memory at address 0x0000038B 12:11:06.210052 : RawData event for Player #1: 12:11:06.210052 : Device rawinput data (Hex) = [ 00008170, 0000A50C ] 12:11:06.210052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.210052 : OnScreen Cursor Position (Px) = [ 970, 696 ] 12:11:06.210052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.210052 : ClientWindow Style = FullScreen 12:11:06.210052 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.210052 : Game Position (Hex) = [ 03CA, 02B8 ] 12:11:06.210052 : Game Position (Dec) = [ 970, 696 ] 12:11:06.210052 : - 12:11:06.211045 : Cannot read memory at address 0x0000030B 12:11:06.211045 : Cannot read memory at address 0x0000038B 12:11:06.213039 : Cannot read memory at address 0x0000030B 12:11:06.213039 : Cannot read memory at address 0x0000038B 12:11:06.214542 : Cannot read memory at address 0x0000030B 12:11:06.214542 : Cannot read memory at address 0x0000038B 12:11:06.216535 : Cannot read memory at address 0x0000030B 12:11:06.216535 : Cannot read memory at address 0x0000038B 12:11:06.216535 : RawData event for Player #1: 12:11:06.216535 : Device rawinput data (Hex) = [ 00008170, 0000A50C ] 12:11:06.216535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.216535 : OnScreen Cursor Position (Px) = [ 970, 696 ] 12:11:06.216535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.216535 : ClientWindow Style = FullScreen 12:11:06.217531 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.217531 : Game Position (Hex) = [ 03CA, 02B8 ] 12:11:06.217531 : Game Position (Dec) = [ 970, 696 ] 12:11:06.217531 : - 12:11:06.218528 : Cannot read memory at address 0x0000030B 12:11:06.218528 : Cannot read memory at address 0x0000038B 12:11:06.220521 : Cannot read memory at address 0x0000030B 12:11:06.220521 : Cannot read memory at address 0x0000038B 12:11:06.223020 : Cannot read memory at address 0x0000030B 12:11:06.223020 : Cannot read memory at address 0x0000038B 12:11:06.224038 : RawData event for Player #1: 12:11:06.224038 : Device rawinput data (Hex) = [ 0000814C, 0000A538 ] 12:11:06.224038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.224038 : OnScreen Cursor Position (Px) = [ 969, 697 ] 12:11:06.224038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.224038 : ClientWindow Style = FullScreen 12:11:06.224038 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.224038 : Game Position (Hex) = [ 03C9, 02B9 ] 12:11:06.224038 : Game Position (Dec) = [ 969, 697 ] 12:11:06.224038 : - 12:11:06.225034 : Cannot read memory at address 0x0000030B 12:11:06.225034 : Cannot read memory at address 0x0000038B 12:11:06.227029 : Cannot read memory at address 0x0000030B 12:11:06.227029 : Cannot read memory at address 0x0000038B 12:11:06.229024 : Cannot read memory at address 0x0000030B 12:11:06.229024 : Cannot read memory at address 0x0000038B 12:11:06.231014 : Cannot read memory at address 0x0000030B 12:11:06.231014 : RawData event for Player #1: 12:11:06.231014 : Cannot read memory at address 0x0000038B 12:11:06.231014 : Device rawinput data (Hex) = [ 0000814C, 0000A538 ] 12:11:06.231014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.231014 : OnScreen Cursor Position (Px) = [ 969, 697 ] 12:11:06.231014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.231014 : ClientWindow Style = FullScreen 12:11:06.231014 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.231014 : Game Position (Hex) = [ 03C9, 02B9 ] 12:11:06.231014 : Game Position (Dec) = [ 969, 697 ] 12:11:06.231014 : - 12:11:06.233007 : Cannot read memory at address 0x0000030B 12:11:06.233007 : Cannot read memory at address 0x0000038B 12:11:06.234506 : Cannot read memory at address 0x0000030B 12:11:06.234506 : Cannot read memory at address 0x0000038B 12:11:06.236500 : Cannot read memory at address 0x0000030B 12:11:06.236500 : Cannot read memory at address 0x0000038B 12:11:06.237497 : RawData event for Player #1: 12:11:06.237497 : Device rawinput data (Hex) = [ 000080FC, 0000A550 ] 12:11:06.237497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.237497 : OnScreen Cursor Position (Px) = [ 967, 697 ] 12:11:06.238494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.238494 : Cannot read memory at address 0x0000030B 12:11:06.238494 : ClientWindow Style = FullScreen 12:11:06.238494 : Cannot read memory at address 0x0000038B 12:11:06.238494 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.238494 : Game Position (Hex) = [ 03C7, 02B9 ] 12:11:06.238494 : Game Position (Dec) = [ 967, 697 ] 12:11:06.238494 : - 12:11:06.240492 : Cannot read memory at address 0x0000030B 12:11:06.240492 : Cannot read memory at address 0x0000038B 12:11:06.242989 : Cannot read memory at address 0x0000030B 12:11:06.242989 : Cannot read memory at address 0x0000038B 12:11:06.244021 : RawData event for Player #1: 12:11:06.244021 : Device rawinput data (Hex) = [ 000080FC, 0000A550 ] 12:11:06.244021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.244021 : OnScreen Cursor Position (Px) = [ 967, 697 ] 12:11:06.244574 : Cannot read memory at address 0x0000030B 12:11:06.244574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.244574 : Cannot read memory at address 0x0000038B 12:11:06.244574 : ClientWindow Style = FullScreen 12:11:06.244574 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.244574 : Game Position (Hex) = [ 03C7, 02B9 ] 12:11:06.244574 : Game Position (Dec) = [ 967, 697 ] 12:11:06.244574 : - 12:11:06.246569 : Cannot read memory at address 0x0000030B 12:11:06.246569 : Cannot read memory at address 0x0000038B 12:11:06.248562 : Cannot read memory at address 0x0000030B 12:11:06.248562 : Cannot read memory at address 0x0000038B 12:11:06.250555 : Cannot read memory at address 0x0000030B 12:11:06.250555 : Cannot read memory at address 0x0000038B 12:11:06.250555 : RawData event for Player #1: 12:11:06.250555 : Device rawinput data (Hex) = [ 000080A8, 0000A550 ] 12:11:06.250555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.250555 : OnScreen Cursor Position (Px) = [ 964, 697 ] 12:11:06.250555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.251552 : ClientWindow Style = FullScreen 12:11:06.251552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.251552 : Game Position (Hex) = [ 03C4, 02B9 ] 12:11:06.251552 : Game Position (Dec) = [ 964, 697 ] 12:11:06.251552 : - 12:11:06.253054 : Cannot read memory at address 0x0000030B 12:11:06.253054 : Cannot read memory at address 0x0000038B 12:11:06.255057 : Cannot read memory at address 0x0000030B 12:11:06.255057 : Cannot read memory at address 0x0000038B 12:11:06.257053 : Cannot read memory at address 0x0000030B 12:11:06.257053 : Cannot read memory at address 0x0000038B 12:11:06.258048 : RawData event for Player #1: 12:11:06.258048 : Device rawinput data (Hex) = [ 000080A8, 0000A550 ] 12:11:06.258048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.258048 : OnScreen Cursor Position (Px) = [ 964, 697 ] 12:11:06.258048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.258048 : ClientWindow Style = FullScreen 12:11:06.258048 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.258048 : Game Position (Hex) = [ 03C4, 02B9 ] 12:11:06.258048 : Game Position (Dec) = [ 964, 697 ] 12:11:06.259043 : - 12:11:06.259043 : Cannot read memory at address 0x0000030B 12:11:06.259043 : Cannot read memory at address 0x0000038B 12:11:06.261157 : Cannot read memory at address 0x0000030B 12:11:06.261157 : Cannot read memory at address 0x0000038B 12:11:06.262431 : Cannot read memory at address 0x0000030B 12:11:06.262431 : Cannot read memory at address 0x0000038B 12:11:06.264029 : Cannot read memory at address 0x0000030B 12:11:06.264029 : RawData event for Player #1: 12:11:06.264029 : Cannot read memory at address 0x0000038B 12:11:06.264029 : Device rawinput data (Hex) = [ 000080A8, 0000A550 ] 12:11:06.264029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.264029 : OnScreen Cursor Position (Px) = [ 964, 697 ] 12:11:06.264029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.264029 : ClientWindow Style = FullScreen 12:11:06.264029 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.264029 : Game Position (Hex) = [ 03C4, 02B9 ] 12:11:06.264029 : Game Position (Dec) = [ 964, 697 ] 12:11:06.264987 : - 12:11:06.266033 : Cannot read memory at address 0x0000030B 12:11:06.266033 : Cannot read memory at address 0x0000038B 12:11:06.267559 : Cannot read memory at address 0x0000030B 12:11:06.267559 : Cannot read memory at address 0x0000038B 12:11:06.269596 : Cannot read memory at address 0x0000030B 12:11:06.269596 : Cannot read memory at address 0x0000038B 12:11:06.270587 : RawData event for Player #1: 12:11:06.270587 : Device rawinput data (Hex) = [ 00008050, 0000A570 ] 12:11:06.270587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.270587 : OnScreen Cursor Position (Px) = [ 962, 697 ] 12:11:06.270587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.271583 : ClientWindow Style = FullScreen 12:11:06.271583 : Cannot read memory at address 0x0000030B 12:11:06.271583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.271583 : Cannot read memory at address 0x0000038B 12:11:06.271583 : Game Position (Hex) = [ 03C2, 02B9 ] 12:11:06.271583 : Game Position (Dec) = [ 962, 697 ] 12:11:06.271583 : - 12:11:06.273141 : Cannot read memory at address 0x0000030B 12:11:06.273141 : Cannot read memory at address 0x0000038B 12:11:06.275186 : Cannot read memory at address 0x0000030B 12:11:06.275186 : Cannot read memory at address 0x0000038B 12:11:06.277184 : Cannot read memory at address 0x0000030B 12:11:06.277184 : Cannot read memory at address 0x0000038B 12:11:06.278176 : RawData event for Player #1: 12:11:06.278176 : Device rawinput data (Hex) = [ 00008024, 0000A5AC ] 12:11:06.278176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.278176 : OnScreen Cursor Position (Px) = [ 961, 698 ] 12:11:06.278176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.278176 : ClientWindow Style = FullScreen 12:11:06.278176 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.278176 : Game Position (Hex) = [ 03C1, 02BA ] 12:11:06.278176 : Game Position (Dec) = [ 961, 698 ] 12:11:06.278176 : - 12:11:06.279172 : Cannot read memory at address 0x0000030B 12:11:06.279172 : Cannot read memory at address 0x0000038B 12:11:06.281166 : Cannot read memory at address 0x0000030B 12:11:06.281166 : Cannot read memory at address 0x0000038B 12:11:06.283159 : Cannot read memory at address 0x0000030B 12:11:06.283159 : Cannot read memory at address 0x0000038B 12:11:06.283661 : RawData event for Player #1: 12:11:06.283661 : Device rawinput data (Hex) = [ 00008024, 0000A5A0 ] 12:11:06.283661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.283661 : OnScreen Cursor Position (Px) = [ 961, 698 ] 12:11:06.283661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.283661 : ClientWindow Style = FullScreen 12:11:06.283661 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.284659 : Cannot read memory at address 0x0000030B 12:11:06.284659 : Game Position (Hex) = [ 03C1, 02BA ] 12:11:06.284659 : Cannot read memory at address 0x0000038B 12:11:06.284659 : Game Position (Dec) = [ 961, 698 ] 12:11:06.284659 : - 12:11:06.286653 : Cannot read memory at address 0x0000030B 12:11:06.286653 : Cannot read memory at address 0x0000038B 12:11:06.288650 : Cannot read memory at address 0x0000030B 12:11:06.288650 : Cannot read memory at address 0x0000038B 12:11:06.290643 : Cannot read memory at address 0x0000030B 12:11:06.290643 : Cannot read memory at address 0x0000038B 12:11:06.290643 : RawData event for Player #1: 12:11:06.290643 : Device rawinput data (Hex) = [ 00008024, 0000A5A0 ] 12:11:06.290643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.290643 : OnScreen Cursor Position (Px) = [ 961, 698 ] 12:11:06.290643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.290643 : ClientWindow Style = FullScreen 12:11:06.291636 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.291636 : Game Position (Hex) = [ 03C1, 02BA ] 12:11:06.291636 : Game Position (Dec) = [ 961, 698 ] 12:11:06.291636 : - 12:11:06.293142 : Cannot read memory at address 0x0000030B 12:11:06.293142 : Cannot read memory at address 0x0000038B 12:11:06.295176 : Cannot read memory at address 0x0000030B 12:11:06.295176 : Cannot read memory at address 0x0000038B 12:11:06.297165 : Cannot read memory at address 0x0000030B 12:11:06.297165 : Cannot read memory at address 0x0000038B 12:11:06.298162 : RawData event for Player #1: 12:11:06.298162 : Device rawinput data (Hex) = [ 00008024, 0000A5A0 ] 12:11:06.298162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.298162 : OnScreen Cursor Position (Px) = [ 961, 698 ] 12:11:06.298162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.298162 : ClientWindow Style = FullScreen 12:11:06.298162 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.298162 : Game Position (Hex) = [ 03C1, 02BA ] 12:11:06.298162 : Game Position (Dec) = [ 961, 698 ] 12:11:06.298162 : - 12:11:06.299159 : Cannot read memory at address 0x0000030B 12:11:06.299159 : Cannot read memory at address 0x0000038B 12:11:06.301152 : Cannot read memory at address 0x0000030B 12:11:06.301152 : Cannot read memory at address 0x0000038B 12:11:06.303145 : Cannot read memory at address 0x0000030B 12:11:06.303145 : Cannot read memory at address 0x0000038B 12:11:06.304339 : Cannot read memory at address 0x0000030B 12:11:06.304339 : Cannot read memory at address 0x0000038B 12:11:06.304339 : RawData event for Player #1: 12:11:06.304339 : Device rawinput data (Hex) = [ 00008004, 0000A5E4 ] 12:11:06.305337 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.305337 : OnScreen Cursor Position (Px) = [ 960, 699 ] 12:11:06.305337 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.305337 : ClientWindow Style = FullScreen 12:11:06.305337 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.305337 : Game Position (Hex) = [ 03C0, 02BB ] 12:11:06.305337 : Game Position (Dec) = [ 960, 699 ] 12:11:06.305337 : - 12:11:06.306338 : Cannot read memory at address 0x0000030B 12:11:06.306338 : Cannot read memory at address 0x0000038B 12:11:06.308327 : Cannot read memory at address 0x0000030B 12:11:06.308327 : Cannot read memory at address 0x0000038B 12:11:06.310324 : Cannot read memory at address 0x0000030B 12:11:06.310324 : Cannot read memory at address 0x0000038B 12:11:06.311317 : RawData event for Player #1: 12:11:06.311317 : Device rawinput data (Hex) = [ 00008004, 0000A5E4 ] 12:11:06.311317 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.311317 : OnScreen Cursor Position (Px) = [ 960, 699 ] 12:11:06.311317 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.311317 : ClientWindow Style = FullScreen 12:11:06.311317 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.311317 : Game Position (Hex) = [ 03C0, 02BB ] 12:11:06.311317 : Game Position (Dec) = [ 960, 699 ] 12:11:06.312818 : - 12:11:06.312818 : Cannot read memory at address 0x0000030B 12:11:06.312818 : Cannot read memory at address 0x0000038B 12:11:06.314557 : Cannot read memory at address 0x0000030B 12:11:06.314557 : Cannot read memory at address 0x0000038B 12:11:06.316551 : Cannot read memory at address 0x0000030B 12:11:06.316551 : Cannot read memory at address 0x0000038B 12:11:06.318545 : Cannot read memory at address 0x0000030B 12:11:06.318545 : Cannot read memory at address 0x0000038B 12:11:06.318545 : RawData event for Player #1: 12:11:06.318545 : Device rawinput data (Hex) = [ 00007FFC, 0000A610 ] 12:11:06.318545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.318545 : OnScreen Cursor Position (Px) = [ 959, 700 ] 12:11:06.319542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.319542 : ClientWindow Style = FullScreen 12:11:06.319542 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.319542 : Game Position (Hex) = [ 03BF, 02BC ] 12:11:06.319542 : Game Position (Dec) = [ 959, 700 ] 12:11:06.319542 : - 12:11:06.320544 : Cannot read memory at address 0x0000030B 12:11:06.320544 : Cannot read memory at address 0x0000038B 12:11:06.323042 : Cannot read memory at address 0x0000030B 12:11:06.323042 : Cannot read memory at address 0x0000038B 12:11:06.325178 : Cannot read memory at address 0x0000030B 12:11:06.325178 : Cannot read memory at address 0x0000038B 12:11:06.325178 : Device rawinput data (Hex) = [ 00007FFC, 0000A610 ] 12:11:06.325178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.325722 : OnScreen Cursor Position (Px) = [ 959, 700 ] 12:11:06.325722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.325722 : ClientWindow Style = FullScreen 12:11:06.325722 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.325722 : Game Position (Hex) = [ 03BF, 02BC ] 12:11:06.325722 : Game Position (Dec) = [ 959, 700 ] 12:11:06.325722 : - 12:11:06.326785 : Cannot read memory at address 0x0000030B 12:11:06.326785 : Cannot read memory at address 0x0000038B 12:11:06.328767 : Cannot read memory at address 0x0000030B 12:11:06.328767 : Cannot read memory at address 0x0000038B 12:11:06.329771 : RawData event for Player #1: 12:11:06.329771 : Device rawinput data (Hex) = [ 00007FFC, 0000A60C ] 12:11:06.329771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.329771 : OnScreen Cursor Position (Px) = [ 959, 700 ] 12:11:06.329771 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.329771 : ClientWindow Style = FullScreen 12:11:06.329771 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.330747 : Game Position (Hex) = [ 03BF, 02BC ] 12:11:06.330747 : Cannot read memory at address 0x0000030B 12:11:06.330747 : Cannot read memory at address 0x0000038B 12:11:06.330747 : - 12:11:06.332701 : Cannot read memory at address 0x0000030B 12:11:06.332701 : Cannot read memory at address 0x0000038B 12:11:06.334202 : Cannot read memory at address 0x0000030B 12:11:06.334202 : Cannot read memory at address 0x0000038B 12:11:06.335198 : RawData event for Player #1: 12:11:06.335198 : Device rawinput data (Hex) = [ 00007FFC, 0000A60C ] 12:11:06.335198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.335198 : OnScreen Cursor Position (Px) = [ 959, 700 ] 12:11:06.335198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.335198 : ClientWindow Style = FullScreen 12:11:06.335198 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.335198 : Game Position (Hex) = [ 03BF, 02BC ] 12:11:06.335198 : Game Position (Dec) = [ 959, 700 ] 12:11:06.335198 : - 12:11:06.336194 : Cannot read memory at address 0x0000030B 12:11:06.336194 : Cannot read memory at address 0x0000038B 12:11:06.338191 : Cannot read memory at address 0x0000030B 12:11:06.338191 : Cannot read memory at address 0x0000038B 12:11:06.340181 : Cannot read memory at address 0x0000030B 12:11:06.340181 : RawData event for Player #1: 12:11:06.340181 : Cannot read memory at address 0x0000038B 12:11:06.340181 : Device rawinput data (Hex) = [ 00007FDC, 0000A610 ] 12:11:06.340181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.340181 : OnScreen Cursor Position (Px) = [ 958, 700 ] 12:11:06.340181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.340181 : ClientWindow Style = FullScreen 12:11:06.340181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.340181 : Game Position (Hex) = [ 03BE, 02BC ] 12:11:06.340181 : Game Position (Dec) = [ 958, 700 ] 12:11:06.341178 : - 12:11:06.342174 : Cannot read memory at address 0x0000030B 12:11:06.342174 : Cannot read memory at address 0x0000038B 12:11:06.343681 : Cannot read memory at address 0x0000030B 12:11:06.343681 : Cannot read memory at address 0x0000038B 12:11:06.344954 : Cannot read memory at address 0x0000030B 12:11:06.344954 : Cannot read memory at address 0x0000038B 12:11:06.344954 : RawData event for Player #1: 12:11:06.344954 : Device rawinput data (Hex) = [ 00007FDC, 0000A610 ] 12:11:06.344954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.344954 : OnScreen Cursor Position (Px) = [ 958, 700 ] 12:11:06.344954 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.344954 : ClientWindow Style = FullScreen 12:11:06.345962 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.345962 : Game Position (Hex) = [ 03BE, 02BC ] 12:11:06.345962 : Game Position (Dec) = [ 958, 700 ] 12:11:06.345962 : - 12:11:06.346959 : Cannot read memory at address 0x0000030B 12:11:06.346959 : Cannot read memory at address 0x0000038B 12:11:06.348952 : Cannot read memory at address 0x0000030B 12:11:06.348952 : RawData event for Player #1: 12:11:06.348952 : Cannot read memory at address 0x0000038B 12:11:06.348952 : Device rawinput data (Hex) = [ 00007FDC, 0000A610 ] 12:11:06.348952 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.348952 : OnScreen Cursor Position (Px) = [ 958, 700 ] 12:11:06.348952 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.348952 : ClientWindow Style = FullScreen 12:11:06.348952 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.349949 : Game Position (Hex) = [ 03BE, 02BC ] 12:11:06.349949 : Game Position (Dec) = [ 958, 700 ] 12:11:06.349949 : - 12:11:06.350949 : Cannot read memory at address 0x0000030B 12:11:06.350949 : Cannot read memory at address 0x0000038B 12:11:06.352942 : Cannot read memory at address 0x0000030B 12:11:06.352942 : Cannot read memory at address 0x0000038B 12:11:06.353900 : RawData event for Player #1: 12:11:06.354264 : Device rawinput data (Hex) = [ 00007FB0, 0000A610 ] 12:11:06.354264 : Cannot read memory at address 0x0000030B 12:11:06.354264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.354264 : Cannot read memory at address 0x0000038B 12:11:06.354264 : OnScreen Cursor Position (Px) = [ 957, 700 ] 12:11:06.354264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.354264 : ClientWindow Style = FullScreen 12:11:06.354264 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.354264 : Game Position (Hex) = [ 03BD, 02BC ] 12:11:06.354264 : Game Position (Dec) = [ 957, 700 ] 12:11:06.354264 : - 12:11:06.356263 : Cannot read memory at address 0x0000030B 12:11:06.356263 : Cannot read memory at address 0x0000038B 12:11:06.358253 : Cannot read memory at address 0x0000030B 12:11:06.358253 : Cannot read memory at address 0x0000038B 12:11:06.359250 : RawData event for Player #1: 12:11:06.359250 : Device rawinput data (Hex) = [ 00007FB8, 0000A5E4 ] 12:11:06.359250 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.359250 : OnScreen Cursor Position (Px) = [ 957, 699 ] 12:11:06.359250 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.359250 : ClientWindow Style = FullScreen 12:11:06.359250 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.359250 : Game Position (Hex) = [ 03BD, 02BB ] 12:11:06.359250 : Game Position (Dec) = [ 957, 699 ] 12:11:06.359250 : - 12:11:06.360247 : Cannot read memory at address 0x0000030B 12:11:06.360247 : Cannot read memory at address 0x0000038B 12:11:06.362745 : Cannot read memory at address 0x0000030B 12:11:06.362745 : Cannot read memory at address 0x0000038B 12:11:06.364756 : Cannot read memory at address 0x0000030B 12:11:06.364756 : Cannot read memory at address 0x0000038B 12:11:06.365752 : RawData event for Player #1: 12:11:06.365752 : Device rawinput data (Hex) = [ 00007FB8, 0000A5E4 ] 12:11:06.365752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.365752 : OnScreen Cursor Position (Px) = [ 957, 699 ] 12:11:06.365752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.365752 : ClientWindow Style = FullScreen 12:11:06.365752 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.367255 : Game Position (Hex) = [ 03BD, 02BB ] 12:11:06.367255 : Cannot read memory at address 0x0000030B 12:11:06.367255 : Cannot read memory at address 0x0000038B 12:11:06.367255 : - 12:11:06.369259 : Cannot read memory at address 0x0000030B 12:11:06.369259 : Cannot read memory at address 0x0000038B 12:11:06.371255 : Cannot read memory at address 0x0000030B 12:11:06.371255 : Cannot read memory at address 0x0000038B 12:11:06.372762 : Cannot read memory at address 0x0000030B 12:11:06.372762 : Cannot read memory at address 0x0000038B 12:11:06.372762 : RawData event for Player #1: 12:11:06.372762 : Device rawinput data (Hex) = [ 00007FC0, 0000A5C0 ] 12:11:06.372762 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.373797 : OnScreen Cursor Position (Px) = [ 958, 699 ] 12:11:06.373797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.373797 : ClientWindow Style = FullScreen 12:11:06.373797 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.374527 : Cannot read memory at address 0x0000030B 12:11:06.374527 : Cannot read memory at address 0x0000038B 12:11:06.374527 : Game Position (Dec) = [ 958, 699 ] 12:11:06.374527 : - 12:11:06.376527 : Cannot read memory at address 0x0000030B 12:11:06.376527 : Cannot read memory at address 0x0000038B 12:11:06.378520 : Cannot read memory at address 0x0000030B 12:11:06.378520 : Cannot read memory at address 0x0000038B 12:11:06.378520 : RawData event for Player #1: 12:11:06.379515 : Device rawinput data (Hex) = [ 00007FC0, 0000A5C0 ] 12:11:06.379515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.379515 : OnScreen Cursor Position (Px) = [ 958, 699 ] 12:11:06.380511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.380511 : Cannot read memory at address 0x0000030B 12:11:06.380511 : ClientWindow Style = FullScreen 12:11:06.380511 : Cannot read memory at address 0x0000038B 12:11:06.380511 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.380511 : Game Position (Hex) = [ 03BE, 02BB ] 12:11:06.380511 : Game Position (Dec) = [ 958, 699 ] 12:11:06.380511 : - 12:11:06.383085 : Cannot read memory at address 0x0000030B 12:11:06.383085 : Cannot read memory at address 0x0000038B 12:11:06.385085 : Cannot read memory at address 0x0000030B 12:11:06.385085 : Cannot read memory at address 0x0000038B 12:11:06.386079 : RawData event for Player #1: 12:11:06.386079 : Device rawinput data (Hex) = [ 00007FC0, 0000A568 ] 12:11:06.386079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.386079 : OnScreen Cursor Position (Px) = [ 958, 697 ] 12:11:06.387075 : Cannot read memory at address 0x0000030B 12:11:06.387075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.387075 : Cannot read memory at address 0x0000038B 12:11:06.387075 : ClientWindow Style = FullScreen 12:11:06.387075 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.387075 : Game Position (Hex) = [ 03BE, 02B9 ] 12:11:06.387075 : Game Position (Dec) = [ 958, 697 ] 12:11:06.387075 : - 12:11:06.389072 : Cannot read memory at address 0x0000030B 12:11:06.389072 : Cannot read memory at address 0x0000038B 12:11:06.391065 : Cannot read memory at address 0x0000030B 12:11:06.391065 : Cannot read memory at address 0x0000038B 12:11:06.393061 : Cannot read memory at address 0x0000030B 12:11:06.393061 : RawData event for Player #1: 12:11:06.393565 : Device rawinput data (Hex) = [ 00007FC0, 0000A568 ] 12:11:06.393565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.393565 : OnScreen Cursor Position (Px) = [ 958, 697 ] 12:11:06.393565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.393565 : ClientWindow Style = FullScreen 12:11:06.394564 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.394564 : Game Position (Hex) = [ 03BE, 02B9 ] 12:11:06.394564 : Game Position (Dec) = [ 958, 697 ] 12:11:06.394564 : - 12:11:06.395564 : Cannot read memory at address 0x0000030B 12:11:06.395564 : Cannot read memory at address 0x0000038B 12:11:06.397554 : Cannot read memory at address 0x0000030B 12:11:06.397554 : Cannot read memory at address 0x0000038B 12:11:06.399550 : Cannot read memory at address 0x0000030B 12:11:06.399550 : Cannot read memory at address 0x0000038B 12:11:06.399550 : RawData event for Player #1: 12:11:06.400544 : Device rawinput data (Hex) = [ 00007FA0, 0000A50C ] 12:11:06.400544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.400544 : OnScreen Cursor Position (Px) = [ 957, 696 ] 12:11:06.400544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.400544 : ClientWindow Style = FullScreen 12:11:06.400544 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.401541 : Cannot read memory at address 0x0000030B 12:11:06.401541 : Game Position (Hex) = [ 03BD, 02B8 ] 12:11:06.401541 : Cannot read memory at address 0x0000038B 12:11:06.401541 : Game Position (Dec) = [ 957, 696 ] 12:11:06.401541 : - 12:11:06.403047 : Cannot read memory at address 0x0000030B 12:11:06.403047 : Cannot read memory at address 0x0000038B 12:11:06.404693 : Cannot read memory at address 0x0000030B 12:11:06.404693 : Cannot read memory at address 0x0000038B 12:11:06.406693 : Cannot read memory at address 0x0000030B 12:11:06.406693 : Cannot read memory at address 0x0000038B 12:11:06.406693 : RawData event for Player #1: 12:11:06.406693 : Device rawinput data (Hex) = [ 00007FA0, 0000A50C ] 12:11:06.407687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.407687 : OnScreen Cursor Position (Px) = [ 957, 696 ] 12:11:06.407687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.407687 : ClientWindow Style = FullScreen 12:11:06.407687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.407687 : Game Position (Hex) = [ 03BD, 02B8 ] 12:11:06.407687 : Game Position (Dec) = [ 957, 696 ] 12:11:06.408684 : - 12:11:06.408684 : Cannot read memory at address 0x0000030B 12:11:06.408684 : Cannot read memory at address 0x0000038B 12:11:06.410676 : Cannot read memory at address 0x0000030B 12:11:06.410676 : Cannot read memory at address 0x0000038B 12:11:06.413180 : Cannot read memory at address 0x0000030B 12:11:06.413180 : Cannot read memory at address 0x0000038B 12:11:06.414189 : RawData event for Player #1: 12:11:06.414189 : Device rawinput data (Hex) = [ 00007FA0, 0000A504 ] 12:11:06.414189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.414189 : OnScreen Cursor Position (Px) = [ 957, 696 ] 12:11:06.414189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.415187 : ClientWindow Style = FullScreen 12:11:06.415187 : Cannot read memory at address 0x0000030B 12:11:06.415187 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.415187 : Cannot read memory at address 0x0000038B 12:11:06.415187 : Game Position (Hex) = [ 03BD, 02B8 ] 12:11:06.415187 : Game Position (Dec) = [ 957, 696 ] 12:11:06.415187 : - 12:11:06.417179 : Cannot read memory at address 0x0000030B 12:11:06.417179 : Cannot read memory at address 0x0000038B 12:11:06.419172 : Cannot read memory at address 0x0000030B 12:11:06.419172 : Cannot read memory at address 0x0000038B 12:11:06.420169 : RawData event for Player #1: 12:11:06.420169 : Device rawinput data (Hex) = [ 00007F98, 0000A4E0 ] 12:11:06.420169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.420169 : OnScreen Cursor Position (Px) = [ 956, 695 ] 12:11:06.420169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.420169 : ClientWindow Style = FullScreen 12:11:06.420169 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.420169 : Game Position (Hex) = [ 03BC, 02B7 ] 12:11:06.420169 : Game Position (Dec) = [ 956, 695 ] 12:11:06.420169 : - 12:11:06.421166 : Cannot read memory at address 0x0000030B 12:11:06.421166 : Cannot read memory at address 0x0000038B 12:11:06.423159 : Cannot read memory at address 0x0000030B 12:11:06.423159 : Cannot read memory at address 0x0000038B 12:11:06.424659 : Cannot read memory at address 0x0000030B 12:11:06.424659 : Cannot read memory at address 0x0000038B 12:11:06.426652 : Cannot read memory at address 0x0000030B 12:11:06.426652 : Cannot read memory at address 0x0000038B 12:11:06.426652 : RawData event for Player #1: 12:11:06.426652 : Device rawinput data (Hex) = [ 00007F98, 0000A4BC ] 12:11:06.426652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.426652 : OnScreen Cursor Position (Px) = [ 956, 694 ] 12:11:06.426652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.426652 : ClientWindow Style = FullScreen 12:11:06.427649 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.427649 : Game Position (Hex) = [ 03BC, 02B6 ] 12:11:06.427649 : Game Position (Dec) = [ 956, 694 ] 12:11:06.427649 : - 12:11:06.428645 : Cannot read memory at address 0x0000030B 12:11:06.428645 : Cannot read memory at address 0x0000038B 12:11:06.430639 : Cannot read memory at address 0x0000030B 12:11:06.430639 : Cannot read memory at address 0x0000038B 12:11:06.433137 : Cannot read memory at address 0x0000030B 12:11:06.433137 : Cannot read memory at address 0x0000038B 12:11:06.434141 : RawData event for Player #1: 12:11:06.434141 : Device rawinput data (Hex) = [ 00007FA0, 0000A458 ] 12:11:06.434141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.434141 : OnScreen Cursor Position (Px) = [ 957, 693 ] 12:11:06.434141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.434141 : ClientWindow Style = FullScreen 12:11:06.434141 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.434141 : Game Position (Hex) = [ 03BD, 02B5 ] 12:11:06.434141 : Game Position (Dec) = [ 957, 693 ] 12:11:06.434141 : - 12:11:06.435138 : Cannot read memory at address 0x0000030B 12:11:06.435138 : Cannot read memory at address 0x0000038B 12:11:06.437131 : Cannot read memory at address 0x0000030B 12:11:06.437131 : Cannot read memory at address 0x0000038B 12:11:06.439124 : Cannot read memory at address 0x0000030B 12:11:06.439124 : Cannot read memory at address 0x0000038B 12:11:06.441118 : Cannot read memory at address 0x0000030B 12:11:06.441118 : RawData event for Player #1: 12:11:06.441118 : Device rawinput data (Hex) = [ 00007F7C, 0000A454 ] 12:11:06.441118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.441118 : Cannot read memory at address 0x0000038B 12:11:06.441118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.441118 : ClientWindow Style = FullScreen 12:11:06.441118 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.442115 : Game Position (Hex) = [ 03BC, 02B5 ] 12:11:06.442115 : Game Position (Dec) = [ 956, 693 ] 12:11:06.442115 : - 12:11:06.443111 : Cannot read memory at address 0x0000030B 12:11:06.443111 : Cannot read memory at address 0x0000038B 12:11:06.444611 : Cannot read memory at address 0x0000030B 12:11:06.444611 : Cannot read memory at address 0x0000038B 12:11:06.446604 : Cannot read memory at address 0x0000030B 12:11:06.446604 : Cannot read memory at address 0x0000038B 12:11:06.447601 : RawData event for Player #1: 12:11:06.447601 : Device rawinput data (Hex) = [ 00007F84, 0000A3D8 ] 12:11:06.447601 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.447601 : OnScreen Cursor Position (Px) = [ 956, 691 ] 12:11:06.447601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.448598 : ClientWindow Style = FullScreen 12:11:06.448598 : Cannot read memory at address 0x0000030B 12:11:06.448598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.448598 : Cannot read memory at address 0x0000038B 12:11:06.448598 : Game Position (Hex) = [ 03BC, 02B3 ] 12:11:06.448598 : Game Position (Dec) = [ 956, 691 ] 12:11:06.448598 : - 12:11:06.450591 : Cannot read memory at address 0x0000030B 12:11:06.450591 : Cannot read memory at address 0x0000038B 12:11:06.453089 : Cannot read memory at address 0x0000030B 12:11:06.453089 : Cannot read memory at address 0x0000038B 12:11:06.455089 : Cannot read memory at address 0x0000030B 12:11:06.455089 : RawData event for Player #1: 12:11:06.455089 : Cannot read memory at address 0x0000038B 12:11:06.455089 : Device rawinput data (Hex) = [ 00007F54, 0000A3DC ] 12:11:06.455089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.455089 : OnScreen Cursor Position (Px) = [ 954, 691 ] 12:11:06.455089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.455089 : ClientWindow Style = FullScreen 12:11:06.455089 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.455089 : Game Position (Hex) = [ 03BA, 02B3 ] 12:11:06.455089 : Game Position (Dec) = [ 954, 691 ] 12:11:06.456086 : - 12:11:06.457083 : Cannot read memory at address 0x0000030B 12:11:06.457083 : Cannot read memory at address 0x0000038B 12:11:06.459076 : Cannot read memory at address 0x0000030B 12:11:06.459076 : Cannot read memory at address 0x0000038B 12:11:06.461069 : Cannot read memory at address 0x0000030B 12:11:06.461069 : RawData event for Player #1: 12:11:06.461069 : Cannot read memory at address 0x0000038B 12:11:06.461069 : Device rawinput data (Hex) = [ 00007F5C, 0000A3DC ] 12:11:06.461069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.461069 : OnScreen Cursor Position (Px) = [ 955, 691 ] 12:11:06.461069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.461069 : ClientWindow Style = FullScreen 12:11:06.461069 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.461069 : Game Position (Hex) = [ 03BB, 02B3 ] 12:11:06.461069 : Game Position (Dec) = [ 955, 691 ] 12:11:06.461069 : - 12:11:06.463067 : Cannot read memory at address 0x0000030B 12:11:06.463067 : Cannot read memory at address 0x0000038B 12:11:06.464568 : Cannot read memory at address 0x0000030B 12:11:06.464568 : Cannot read memory at address 0x0000038B 12:11:06.466561 : Cannot read memory at address 0x0000030B 12:11:06.466561 : Cannot read memory at address 0x0000038B 12:11:06.468062 : Cannot read memory at address 0x0000030B 12:11:06.468062 : RawData event for Player #1: 12:11:06.468062 : Cannot read memory at address 0x0000038B 12:11:06.468062 : Device rawinput data (Hex) = [ 00007F54, 0000A360 ] 12:11:06.468062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.468062 : OnScreen Cursor Position (Px) = [ 954, 689 ] 12:11:06.468062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.468062 : ClientWindow Style = FullScreen 12:11:06.468062 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.468062 : Game Position (Hex) = [ 03BA, 02B1 ] 12:11:06.468062 : Game Position (Dec) = [ 954, 689 ] 12:11:06.469060 : - 12:11:06.470057 : Cannot read memory at address 0x0000030B 12:11:06.470057 : Cannot read memory at address 0x0000038B 12:11:06.472050 : Cannot read memory at address 0x0000030B 12:11:06.472050 : Cannot read memory at address 0x0000038B 12:11:06.473549 : Cannot read memory at address 0x0000030B 12:11:06.473549 : Cannot read memory at address 0x0000038B 12:11:06.474547 : RawData event for Player #1: 12:11:06.474547 : Device rawinput data (Hex) = [ 00007F5C, 0000A360 ] 12:11:06.474547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.474547 : OnScreen Cursor Position (Px) = [ 955, 689 ] 12:11:06.475543 : Cannot read memory at address 0x0000030B 12:11:06.475543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.475543 : Cannot read memory at address 0x0000038B 12:11:06.475543 : ClientWindow Style = FullScreen 12:11:06.475543 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.475543 : Game Position (Hex) = [ 03BB, 02B1 ] 12:11:06.475543 : Game Position (Dec) = [ 955, 689 ] 12:11:06.475543 : - 12:11:06.477540 : Cannot read memory at address 0x0000030B 12:11:06.477540 : Cannot read memory at address 0x0000038B 12:11:06.479534 : Cannot read memory at address 0x0000030B 12:11:06.479534 : Cannot read memory at address 0x0000038B 12:11:06.481523 : Cannot read memory at address 0x0000030B 12:11:06.481523 : Cannot read memory at address 0x0000038B 12:11:06.481523 : RawData event for Player #1: 12:11:06.481523 : Device rawinput data (Hex) = [ 00007F34, 0000A350 ] 12:11:06.481523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.481523 : OnScreen Cursor Position (Px) = [ 954, 688 ] 12:11:06.481523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.481523 : ClientWindow Style = FullScreen 12:11:06.481523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.481523 : Game Position (Hex) = [ 03BA, 02B0 ] 12:11:06.481523 : Game Position (Dec) = [ 954, 688 ] 12:11:06.481523 : - 12:11:06.483025 : Cannot read memory at address 0x0000030B 12:11:06.483025 : Cannot read memory at address 0x0000038B 12:11:06.485025 : Cannot read memory at address 0x0000030B 12:11:06.485025 : Cannot read memory at address 0x0000038B 12:11:06.487019 : Cannot read memory at address 0x0000030B 12:11:06.487019 : Cannot read memory at address 0x0000038B 12:11:06.488670 : Cannot read memory at address 0x0000030B 12:11:06.490667 : RawData event for Player #1: 12:11:06.490667 : Cannot read memory at address 0x0000038B 12:11:06.490667 : Device rawinput data (Hex) = [ 00007F08, 0000A330 ] 12:11:06.490667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.490667 : OnScreen Cursor Position (Px) = [ 952, 688 ] 12:11:06.490667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.490667 : ClientWindow Style = FullScreen 12:11:06.491664 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.491664 : Game Position (Hex) = [ 03B8, 02B0 ] 12:11:06.491664 : Game Position (Dec) = [ 952, 688 ] 12:11:06.491664 : - 12:11:06.493166 : Cannot read memory at address 0x0000030B 12:11:06.493166 : Cannot read memory at address 0x0000038B 12:11:06.494171 : RawData event for Player #1: 12:11:06.494171 : Device rawinput data (Hex) = [ 00007F10, 0000A2E0 ] 12:11:06.494171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.494171 : OnScreen Cursor Position (Px) = [ 952, 687 ] 12:11:06.494171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.494171 : ClientWindow Style = FullScreen 12:11:06.494171 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.494171 : Game Position (Hex) = [ 03B8, 02AF ] 12:11:06.494171 : Game Position (Dec) = [ 952, 687 ] 12:11:06.494171 : - 12:11:06.495167 : Cannot read memory at address 0x0000030B 12:11:06.495167 : Cannot read memory at address 0x0000038B 12:11:06.497160 : Cannot read memory at address 0x0000030B 12:11:06.497160 : Cannot read memory at address 0x0000038B 12:11:06.498157 : RawData event for Player #1: 12:11:06.498157 : Device rawinput data (Hex) = [ 00007F10, 0000A2E0 ] 12:11:06.498157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.498157 : OnScreen Cursor Position (Px) = [ 952, 687 ] 12:11:06.498157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.498157 : ClientWindow Style = FullScreen 12:11:06.498157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.498157 : Game Position (Hex) = [ 03B8, 02AF ] 12:11:06.498157 : Game Position (Dec) = [ 952, 687 ] 12:11:06.498157 : - 12:11:06.499154 : Cannot read memory at address 0x0000030B 12:11:06.499154 : Cannot read memory at address 0x0000038B 12:11:06.501147 : Cannot read memory at address 0x0000030B 12:11:06.501147 : Cannot read memory at address 0x0000038B 12:11:06.503140 : RawData event for Player #1: 12:11:06.503140 : Cannot read memory at address 0x0000030B 12:11:06.503140 : Device rawinput data (Hex) = [ 00007F10, 0000A2E0 ] 12:11:06.503140 : Cannot read memory at address 0x0000038B 12:11:06.503140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.503140 : OnScreen Cursor Position (Px) = [ 952, 687 ] 12:11:06.503642 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.503642 : ClientWindow Style = FullScreen 12:11:06.503642 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.503642 : Game Position (Hex) = [ 03B8, 02AF ] 12:11:06.503642 : Game Position (Dec) = [ 952, 687 ] 12:11:06.503642 : - 12:11:06.504641 : Cannot read memory at address 0x0000030B 12:11:06.504641 : Cannot read memory at address 0x0000038B 12:11:06.506634 : Cannot read memory at address 0x0000030B 12:11:06.506634 : Cannot read memory at address 0x0000038B 12:11:06.507630 : RawData event for Player #1: 12:11:06.507630 : Device rawinput data (Hex) = [ 00007EEC, 0000A2E0 ] 12:11:06.507630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.507630 : OnScreen Cursor Position (Px) = [ 951, 687 ] 12:11:06.507630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.508627 : ClientWindow Style = FullScreen 12:11:06.508627 : Cannot read memory at address 0x0000030B 12:11:06.508627 : Cannot read memory at address 0x0000038B 12:11:06.508627 : Game Position (Hex) = [ 03B7, 02AF ] 12:11:06.508627 : Game Position (Dec) = [ 951, 687 ] 12:11:06.508627 : - 12:11:06.510624 : Cannot read memory at address 0x0000030B 12:11:06.510624 : Cannot read memory at address 0x0000038B 12:11:06.513124 : Cannot read memory at address 0x0000030B 12:11:06.513124 : Cannot read memory at address 0x0000038B 12:11:06.513124 : RawData event for Player #1: 12:11:06.513124 : Device rawinput data (Hex) = [ 00007EE4, 0000A2B0 ] 12:11:06.513124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.513124 : OnScreen Cursor Position (Px) = [ 951, 686 ] 12:11:06.513124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.513124 : ClientWindow Style = FullScreen 12:11:06.513124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.513124 : Game Position (Hex) = [ 03B7, 02AE ] 12:11:06.513124 : Game Position (Dec) = [ 951, 686 ] 12:11:06.514128 : - 12:11:06.515125 : Cannot read memory at address 0x0000030B 12:11:06.515125 : Cannot read memory at address 0x0000038B 12:11:06.517118 : Cannot read memory at address 0x0000030B 12:11:06.517118 : Cannot read memory at address 0x0000038B 12:11:06.519111 : Cannot read memory at address 0x0000030B 12:11:06.519111 : Cannot read memory at address 0x0000038B 12:11:06.520108 : RawData event for Player #1: 12:11:06.520108 : Device rawinput data (Hex) = [ 00007F10, 0000A2B0 ] 12:11:06.520108 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.520108 : OnScreen Cursor Position (Px) = [ 952, 686 ] 12:11:06.520108 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.520108 : ClientWindow Style = FullScreen 12:11:06.520108 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.520108 : Game Position (Hex) = [ 03B8, 02AE ] 12:11:06.520108 : Game Position (Dec) = [ 952, 686 ] 12:11:06.520108 : - 12:11:06.521105 : Cannot read memory at address 0x0000030B 12:11:06.521105 : Cannot read memory at address 0x0000038B 12:11:06.523098 : Cannot read memory at address 0x0000030B 12:11:06.523098 : Cannot read memory at address 0x0000038B 12:11:06.524601 : Cannot read memory at address 0x0000030B 12:11:06.524601 : Cannot read memory at address 0x0000038B 12:11:06.526594 : Cannot read memory at address 0x0000030B 12:11:06.526594 : Cannot read memory at address 0x0000038B 12:11:06.526594 : RawData event for Player #1: 12:11:06.526594 : Device rawinput data (Hex) = [ 00007F18, 0000A258 ] 12:11:06.526594 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.526594 : OnScreen Cursor Position (Px) = [ 953, 684 ] 12:11:06.526594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.526594 : ClientWindow Style = FullScreen 12:11:06.527588 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.527588 : Game Position (Hex) = [ 03B9, 02AC ] 12:11:06.527588 : Game Position (Dec) = [ 953, 684 ] 12:11:06.527588 : - 12:11:06.528588 : Cannot read memory at address 0x0000030B 12:11:06.528588 : Cannot read memory at address 0x0000038B 12:11:06.530578 : Cannot read memory at address 0x0000030B 12:11:06.530578 : Cannot read memory at address 0x0000038B 12:11:06.533076 : RawData event for Player #1: 12:11:06.533076 : Cannot read memory at address 0x0000030B 12:11:06.533076 : Device rawinput data (Hex) = [ 00007F18, 0000A258 ] 12:11:06.533076 : Cannot read memory at address 0x0000038B 12:11:06.533076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.533076 : OnScreen Cursor Position (Px) = [ 953, 684 ] 12:11:06.533076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.533076 : ClientWindow Style = FullScreen 12:11:06.533076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.533076 : Game Position (Hex) = [ 03B9, 02AC ] 12:11:06.533076 : Game Position (Dec) = [ 953, 684 ] 12:11:06.533076 : - 12:11:06.535077 : Cannot read memory at address 0x0000030B 12:11:06.535077 : Cannot read memory at address 0x0000038B 12:11:06.537070 : Cannot read memory at address 0x0000030B 12:11:06.537070 : Cannot read memory at address 0x0000038B 12:11:06.539064 : Cannot read memory at address 0x0000030B 12:11:06.539064 : Cannot read memory at address 0x0000038B 12:11:06.540061 : RawData event for Player #1: 12:11:06.540061 : Device rawinput data (Hex) = [ 00007F18, 0000A258 ] 12:11:06.540061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.540061 : OnScreen Cursor Position (Px) = [ 953, 684 ] 12:11:06.540061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.540061 : ClientWindow Style = FullScreen 12:11:06.540061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.540061 : Game Position (Hex) = [ 03B9, 02AC ] 12:11:06.540061 : Game Position (Dec) = [ 953, 684 ] 12:11:06.540061 : - 12:11:06.541057 : Cannot read memory at address 0x0000030B 12:11:06.541057 : Cannot read memory at address 0x0000038B 12:11:06.543054 : Cannot read memory at address 0x0000030B 12:11:06.543054 : Cannot read memory at address 0x0000038B 12:11:06.544340 : Cannot read memory at address 0x0000030B 12:11:06.544340 : Cannot read memory at address 0x0000038B 12:11:06.546338 : Cannot read memory at address 0x0000030B 12:11:06.546338 : Cannot read memory at address 0x0000038B 12:11:06.546338 : RawData event for Player #1: 12:11:06.547332 : Device rawinput data (Hex) = [ 00007F18, 0000A258 ] 12:11:06.547332 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.547332 : OnScreen Cursor Position (Px) = [ 953, 684 ] 12:11:06.547332 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.547332 : ClientWindow Style = FullScreen 12:11:06.547332 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.547332 : Game Position (Hex) = [ 03B9, 02AC ] 12:11:06.547332 : Game Position (Dec) = [ 953, 684 ] 12:11:06.547332 : - 12:11:06.548328 : Cannot read memory at address 0x0000030B 12:11:06.548328 : Cannot read memory at address 0x0000038B 12:11:06.550321 : Cannot read memory at address 0x0000030B 12:11:06.550321 : Cannot read memory at address 0x0000038B 12:11:06.552820 : Cannot read memory at address 0x0000030B 12:11:06.552820 : Cannot read memory at address 0x0000038B 12:11:06.553825 : RawData event for Player #1: 12:11:06.553825 : Device rawinput data (Hex) = [ 00007F18, 0000A214 ] 12:11:06.553825 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.553825 : OnScreen Cursor Position (Px) = [ 953, 683 ] 12:11:06.553825 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.553825 : ClientWindow Style = FullScreen 12:11:06.553825 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.553825 : Game Position (Hex) = [ 03B9, 02AB ] 12:11:06.554822 : Game Position (Dec) = [ 953, 683 ] 12:11:06.554822 : Cannot read memory at address 0x0000030B 12:11:06.554822 : - 12:11:06.556819 : Cannot read memory at address 0x0000030B 12:11:06.556819 : Cannot read memory at address 0x0000038B 12:11:06.558812 : Cannot read memory at address 0x0000030B 12:11:06.558812 : Cannot read memory at address 0x0000038B 12:11:06.560806 : Cannot read memory at address 0x0000030B 12:11:06.560806 : Cannot read memory at address 0x0000038B 12:11:06.560806 : RawData event for Player #1: 12:11:06.560806 : Device rawinput data (Hex) = [ 00007F18, 0000A214 ] 12:11:06.560806 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.560806 : OnScreen Cursor Position (Px) = [ 953, 683 ] 12:11:06.560806 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.560806 : ClientWindow Style = FullScreen 12:11:06.560806 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.560806 : Game Position (Hex) = [ 03B9, 02AB ] 12:11:06.561799 : Game Position (Dec) = [ 953, 683 ] 12:11:06.561799 : - 12:11:06.562799 : Cannot read memory at address 0x0000030B 12:11:06.562799 : Cannot read memory at address 0x0000038B 12:11:06.564301 : Cannot read memory at address 0x0000030B 12:11:06.564301 : Cannot read memory at address 0x0000038B 12:11:06.566294 : Cannot read memory at address 0x0000030B 12:11:06.566294 : Cannot read memory at address 0x0000038B 12:11:06.566294 : RawData event for Player #1: 12:11:06.566294 : Device rawinput data (Hex) = [ 00007F18, 0000A214 ] 12:11:06.566294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.566294 : OnScreen Cursor Position (Px) = [ 953, 683 ] 12:11:06.566294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.566294 : ClientWindow Style = FullScreen 12:11:06.566294 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.566294 : Game Position (Hex) = [ 03B9, 02AB ] 12:11:06.567796 : Game Position (Dec) = [ 953, 683 ] 12:11:06.567796 : - 12:11:06.567796 : Cannot read memory at address 0x0000030B 12:11:06.567796 : Cannot read memory at address 0x0000038B 12:11:06.569797 : Cannot read memory at address 0x0000030B 12:11:06.569797 : Cannot read memory at address 0x0000038B 12:11:06.571794 : Cannot read memory at address 0x0000030B 12:11:06.571794 : Cannot read memory at address 0x0000038B 12:11:06.573293 : Cannot read memory at address 0x0000030B 12:11:06.573293 : Cannot read memory at address 0x0000038B 12:11:06.573293 : RawData event for Player #1: 12:11:06.574291 : Device rawinput data (Hex) = [ 00007F18, 0000A214 ] 12:11:06.574291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.574291 : OnScreen Cursor Position (Px) = [ 953, 683 ] 12:11:06.574291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.574291 : ClientWindow Style = FullScreen 12:11:06.574291 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.574291 : Game Position (Hex) = [ 03B9, 02AB ] 12:11:06.574291 : Game Position (Dec) = [ 953, 683 ] 12:11:06.574291 : - 12:11:06.575288 : Cannot read memory at address 0x0000030B 12:11:06.575288 : Cannot read memory at address 0x0000038B 12:11:06.577285 : Cannot read memory at address 0x0000030B 12:11:06.577285 : Cannot read memory at address 0x0000038B 12:11:06.579278 : Cannot read memory at address 0x0000030B 12:11:06.579278 : Cannot read memory at address 0x0000038B 12:11:06.580271 : RawData event for Player #1: 12:11:06.581268 : Cannot read memory at address 0x0000030B 12:11:06.581268 : Device rawinput data (Hex) = [ 00007F18, 0000A214 ] 12:11:06.581268 : Cannot read memory at address 0x0000038B 12:11:06.581268 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.581268 : OnScreen Cursor Position (Px) = [ 953, 683 ] 12:11:06.581268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.581268 : ClientWindow Style = FullScreen 12:11:06.581268 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.581268 : Game Position (Hex) = [ 03B9, 02AB ] 12:11:06.581268 : Game Position (Dec) = [ 953, 683 ] 12:11:06.581268 : - 12:11:06.582770 : Cannot read memory at address 0x0000030B 12:11:06.582770 : Cannot read memory at address 0x0000038B 12:11:06.584771 : Cannot read memory at address 0x0000030B 12:11:06.584771 : Cannot read memory at address 0x0000038B 12:11:06.586769 : Cannot read memory at address 0x0000030B 12:11:06.586769 : Cannot read memory at address 0x0000038B 12:11:06.587765 : RawData event for Player #1: 12:11:06.587765 : Device rawinput data (Hex) = [ 00007F3C, 0000A230 ] 12:11:06.587765 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.587765 : OnScreen Cursor Position (Px) = [ 954, 684 ] 12:11:06.587765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.587765 : ClientWindow Style = FullScreen 12:11:06.587765 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.587765 : Game Position (Hex) = [ 03BA, 02AC ] 12:11:06.588758 : Game Position (Dec) = [ 954, 684 ] 12:11:06.588758 : - 12:11:06.588758 : Cannot read memory at address 0x0000030B 12:11:06.588758 : Cannot read memory at address 0x0000038B 12:11:06.590755 : Cannot read memory at address 0x0000030B 12:11:06.590755 : Cannot read memory at address 0x0000038B 12:11:06.592748 : Cannot read memory at address 0x0000030B 12:11:06.592748 : Cannot read memory at address 0x0000038B 12:11:06.594688 : Cannot read memory at address 0x0000030B 12:11:06.594688 : Cannot read memory at address 0x0000038B 12:11:06.594688 : RawData event for Player #1: 12:11:06.594688 : Device rawinput data (Hex) = [ 00007F3C, 0000A230 ] 12:11:06.594688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.595688 : OnScreen Cursor Position (Px) = [ 954, 684 ] 12:11:06.595688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.595688 : ClientWindow Style = FullScreen 12:11:06.595688 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.595688 : Game Position (Hex) = [ 03BA, 02AC ] 12:11:06.595688 : Game Position (Dec) = [ 954, 684 ] 12:11:06.595688 : - 12:11:06.596685 : Cannot read memory at address 0x0000030B 12:11:06.596685 : Cannot read memory at address 0x0000038B 12:11:06.598678 : Cannot read memory at address 0x0000030B 12:11:06.598678 : Cannot read memory at address 0x0000038B 12:11:06.600671 : Cannot read memory at address 0x0000030B 12:11:06.600671 : Cannot read memory at address 0x0000038B 12:11:06.601668 : RawData event for Player #1: 12:11:06.601668 : Device rawinput data (Hex) = [ 00007F5C, 0000A29C ] 12:11:06.601668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.601668 : OnScreen Cursor Position (Px) = [ 955, 686 ] 12:11:06.601668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.601668 : ClientWindow Style = FullScreen 12:11:06.601668 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.601668 : Game Position (Hex) = [ 03BB, 02AE ] 12:11:06.601668 : Game Position (Dec) = [ 955, 686 ] 12:11:06.601668 : - 12:11:06.603169 : Cannot read memory at address 0x0000030B 12:11:06.603169 : Cannot read memory at address 0x0000038B 12:11:06.604690 : Cannot read memory at address 0x0000030B 12:11:06.604690 : Cannot read memory at address 0x0000038B 12:11:06.606691 : Cannot read memory at address 0x0000030B 12:11:06.606691 : Cannot read memory at address 0x0000038B 12:11:06.607687 : RawData event for Player #1: 12:11:06.607687 : Device rawinput data (Hex) = [ 00007F5C, 0000A29C ] 12:11:06.607687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.607687 : OnScreen Cursor Position (Px) = [ 955, 686 ] 12:11:06.607687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.607687 : ClientWindow Style = FullScreen 12:11:06.608680 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.608680 : Cannot read memory at address 0x0000030B 12:11:06.608680 : Cannot read memory at address 0x0000038B 12:11:06.608680 : Game Position (Dec) = [ 955, 686 ] 12:11:06.608680 : - 12:11:06.610677 : Cannot read memory at address 0x0000030B 12:11:06.610677 : Cannot read memory at address 0x0000038B 12:11:06.613177 : Cannot read memory at address 0x0000030B 12:11:06.613177 : Cannot read memory at address 0x0000038B 12:11:06.615181 : RawData event for Player #1: 12:11:06.615181 : Cannot read memory at address 0x0000030B 12:11:06.615181 : Cannot read memory at address 0x0000038B 12:11:06.615181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.615181 : OnScreen Cursor Position (Px) = [ 955, 686 ] 12:11:06.615181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.615181 : ClientWindow Style = FullScreen 12:11:06.615181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.616177 : Game Position (Hex) = [ 03BB, 02AE ] 12:11:06.616177 : Game Position (Dec) = [ 955, 686 ] 12:11:06.616177 : - 12:11:06.617174 : Cannot read memory at address 0x0000030B 12:11:06.617174 : Cannot read memory at address 0x0000038B 12:11:06.619170 : Cannot read memory at address 0x0000030B 12:11:06.619170 : Cannot read memory at address 0x0000038B 12:11:06.621164 : Cannot read memory at address 0x0000030B 12:11:06.621164 : Cannot read memory at address 0x0000038B 12:11:06.622157 : RawData event for Player #1: 12:11:06.622157 : Device rawinput data (Hex) = [ 00007F64, 0000A2EC ] 12:11:06.622157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.622157 : OnScreen Cursor Position (Px) = [ 955, 687 ] 12:11:06.622157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.622157 : ClientWindow Style = FullScreen 12:11:06.622157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.622157 : Game Position (Hex) = [ 03BB, 02AF ] 12:11:06.623154 : Game Position (Dec) = [ 955, 687 ] 12:11:06.623154 : Cannot read memory at address 0x0000030B 12:11:06.623154 : Cannot read memory at address 0x0000038B 12:11:06.624514 : Cannot read memory at address 0x0000030B 12:11:06.624514 : Cannot read memory at address 0x0000038B 12:11:06.626514 : Cannot read memory at address 0x0000030B 12:11:06.626514 : Cannot read memory at address 0x0000038B 12:11:06.627510 : RawData event for Player #1: 12:11:06.627510 : Device rawinput data (Hex) = [ 00007F64, 0000A2EC ] 12:11:06.628504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.628504 : OnScreen Cursor Position (Px) = [ 955, 687 ] 12:11:06.628504 : Cannot read memory at address 0x0000030B 12:11:06.628504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.628504 : Cannot read memory at address 0x0000038B 12:11:06.628504 : ClientWindow Style = FullScreen 12:11:06.628504 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.628504 : Game Position (Hex) = [ 03BB, 02AF ] 12:11:06.628504 : Game Position (Dec) = [ 955, 687 ] 12:11:06.628504 : - 12:11:06.630497 : Cannot read memory at address 0x0000030B 12:11:06.630497 : Cannot read memory at address 0x0000038B 12:11:06.632995 : Cannot read memory at address 0x0000030B 12:11:06.632995 : Cannot read memory at address 0x0000038B 12:11:06.634003 : RawData event for Player #1: 12:11:06.634003 : Device rawinput data (Hex) = [ 0000EF88, 00007C9C ] 12:11:06.634003 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.634003 : OnScreen Cursor Position (Px) = [ 1796, 525 ] 12:11:06.634003 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.634003 : ClientWindow Style = FullScreen 12:11:06.634003 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.634003 : Game Position (Hex) = [ 0704, 020D ] 12:11:06.634003 : Game Position (Dec) = [ 1796, 525 ] 12:11:06.634996 : Cannot read memory at address 0x0000030B 12:11:06.634996 : - 12:11:06.634996 : Cannot read memory at address 0x0000038B 12:11:06.636994 : Cannot read memory at address 0x0000030B 12:11:06.636994 : Cannot read memory at address 0x0000038B 12:11:06.638986 : Cannot read memory at address 0x0000030B 12:11:06.638986 : Cannot read memory at address 0x0000038B 12:11:06.638986 : Device rawinput data (Hex) = [ 0000EF88, 00007C98 ] 12:11:06.638986 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.638986 : OnScreen Cursor Position (Px) = [ 1796, 525 ] 12:11:06.638986 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.638986 : ClientWindow Style = FullScreen 12:11:06.638986 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.639979 : Game Position (Hex) = [ 0704, 020D ] 12:11:06.639979 : Game Position (Dec) = [ 1796, 525 ] 12:11:06.639979 : - 12:11:06.640979 : Cannot read memory at address 0x0000030B 12:11:06.640979 : Cannot read memory at address 0x0000038B 12:11:06.642973 : Cannot read memory at address 0x0000030B 12:11:06.642973 : Cannot read memory at address 0x0000038B 12:11:06.643476 : RawData event for Player #1: 12:11:06.643476 : Device rawinput data (Hex) = [ 0000EF88, 00007C98 ] 12:11:06.643476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.643476 : OnScreen Cursor Position (Px) = [ 1796, 525 ] 12:11:06.644474 : Cannot read memory at address 0x0000030B 12:11:06.644474 : Cannot read memory at address 0x0000038B 12:11:06.644474 : ClientWindow Style = FullScreen 12:11:06.644474 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.644474 : Game Position (Hex) = [ 0704, 020D ] 12:11:06.644474 : Game Position (Dec) = [ 1796, 525 ] 12:11:06.644474 : - 12:11:06.646468 : Cannot read memory at address 0x0000030B 12:11:06.646468 : Cannot read memory at address 0x0000038B 12:11:06.647464 : RawData event for Player #1: 12:11:06.647464 : Device rawinput data (Hex) = [ 0000EF88, 00007C98 ] 12:11:06.647464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.648461 : OnScreen Cursor Position (Px) = [ 1796, 525 ] 12:11:06.648461 : Cannot read memory at address 0x0000030B 12:11:06.648461 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.648461 : Cannot read memory at address 0x0000038B 12:11:06.648461 : ClientWindow Style = FullScreen 12:11:06.648461 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.648461 : Game Position (Hex) = [ 0704, 020D ] 12:11:06.648461 : Game Position (Dec) = [ 1796, 525 ] 12:11:06.648461 : - 12:11:06.650458 : Cannot read memory at address 0x0000030B 12:11:06.650458 : Cannot read memory at address 0x0000038B 12:11:06.652961 : Cannot read memory at address 0x0000030B 12:11:06.652961 : Cannot read memory at address 0x0000038B 12:11:06.654660 : Cannot read memory at address 0x0000030B 12:11:06.654660 : Cannot read memory at address 0x0000038B 12:11:06.654660 : RawData event for Player #1: 12:11:06.654660 : Device rawinput data (Hex) = [ 00007FA0, 0000A360 ] 12:11:06.654660 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.654660 : OnScreen Cursor Position (Px) = [ 957, 689 ] 12:11:06.654660 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.655660 : ClientWindow Style = FullScreen 12:11:06.655660 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.655660 : Game Position (Hex) = [ 03BD, 02B1 ] 12:11:06.655660 : Game Position (Dec) = [ 957, 689 ] 12:11:06.655660 : - 12:11:06.656660 : Cannot read memory at address 0x0000030B 12:11:06.656660 : Cannot read memory at address 0x0000038B 12:11:06.658654 : Cannot read memory at address 0x0000030B 12:11:06.658654 : Cannot read memory at address 0x0000038B 12:11:06.660644 : Cannot read memory at address 0x0000030B 12:11:06.660644 : Cannot read memory at address 0x0000038B 12:11:06.661640 : RawData event for Player #1: 12:11:06.661640 : Device rawinput data (Hex) = [ 00007F7C, 0000A368 ] 12:11:06.661640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.661640 : OnScreen Cursor Position (Px) = [ 956, 689 ] 12:11:06.661640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.661640 : ClientWindow Style = FullScreen 12:11:06.661640 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.661640 : Game Position (Hex) = [ 03BC, 02B1 ] 12:11:06.663143 : Game Position (Dec) = [ 956, 689 ] 12:11:06.663143 : Cannot read memory at address 0x0000030B 12:11:06.663143 : - 12:11:06.663143 : Cannot read memory at address 0x0000038B 12:11:06.665145 : Cannot read memory at address 0x0000030B 12:11:06.665145 : Cannot read memory at address 0x0000038B 12:11:06.667654 : Cannot read memory at address 0x0000030B 12:11:06.667654 : Cannot read memory at address 0x0000038B 12:11:06.668692 : RawData event for Player #1: 12:11:06.668692 : Device rawinput data (Hex) = [ 00007F64, 0000A394 ] 12:11:06.668692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.668692 : OnScreen Cursor Position (Px) = [ 955, 690 ] 12:11:06.668692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.668692 : ClientWindow Style = FullScreen 12:11:06.668692 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.669685 : Game Position (Hex) = [ 03BB, 02B2 ] 12:11:06.669685 : Cannot read memory at address 0x0000030B 12:11:06.669685 : Game Position (Dec) = [ 955, 690 ] 12:11:06.669685 : Cannot read memory at address 0x0000038B 12:11:06.669685 : - 12:11:06.671682 : Cannot read memory at address 0x0000030B 12:11:06.671682 : Cannot read memory at address 0x0000038B 12:11:06.673185 : Cannot read memory at address 0x0000030B 12:11:06.673185 : Cannot read memory at address 0x0000038B 12:11:06.675192 : Cannot read memory at address 0x0000030B 12:11:06.675192 : Cannot read memory at address 0x0000038B 12:11:06.676185 : RawData event for Player #1: 12:11:06.676185 : Device rawinput data (Hex) = [ 00007F54, 0000A3E4 ] 12:11:06.676185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.676185 : OnScreen Cursor Position (Px) = [ 954, 691 ] 12:11:06.676185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.676185 : ClientWindow Style = FullScreen 12:11:06.676185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.676185 : Game Position (Hex) = [ 03BA, 02B3 ] 12:11:06.676185 : Game Position (Dec) = [ 954, 691 ] 12:11:06.677181 : Cannot read memory at address 0x0000030B 12:11:06.677181 : Cannot read memory at address 0x0000038B 12:11:06.679175 : Cannot read memory at address 0x0000030B 12:11:06.679175 : Cannot read memory at address 0x0000038B 12:11:06.681168 : Cannot read memory at address 0x0000030B 12:11:06.681168 : Cannot read memory at address 0x0000038B 12:11:06.683162 : Cannot read memory at address 0x0000030B 12:11:06.683162 : RawData event for Player #1: 12:11:06.683162 : Device rawinput data (Hex) = [ 00007F5C, 0000A3E4 ] 12:11:06.683162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.683663 : OnScreen Cursor Position (Px) = [ 955, 691 ] 12:11:06.683663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.683663 : ClientWindow Style = FullScreen 12:11:06.683663 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.683663 : Game Position (Hex) = [ 03BB, 02B3 ] 12:11:06.683663 : Game Position (Dec) = [ 955, 691 ] 12:11:06.683663 : - 12:11:06.684661 : Cannot read memory at address 0x0000030B 12:11:06.684661 : Cannot read memory at address 0x0000038B 12:11:06.686658 : Cannot read memory at address 0x0000030B 12:11:06.686658 : Cannot read memory at address 0x0000038B 12:11:06.688652 : Cannot read memory at address 0x0000030B 12:11:06.688652 : Cannot read memory at address 0x0000038B 12:11:06.688652 : RawData event for Player #1: 12:11:06.688652 : Device rawinput data (Hex) = [ 00007F5C, 0000A3DC ] 12:11:06.688652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.688652 : OnScreen Cursor Position (Px) = [ 955, 691 ] 12:11:06.689645 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.689645 : ClientWindow Style = FullScreen 12:11:06.689645 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.689645 : Game Position (Hex) = [ 03BB, 02B3 ] 12:11:06.689645 : Game Position (Dec) = [ 955, 691 ] 12:11:06.689645 : - 12:11:06.690646 : Cannot read memory at address 0x0000030B 12:11:06.690646 : Cannot read memory at address 0x0000038B 12:11:06.693149 : Cannot read memory at address 0x0000030B 12:11:06.693149 : Cannot read memory at address 0x0000038B 12:11:06.695176 : Cannot read memory at address 0x0000030B 12:11:06.695176 : Cannot read memory at address 0x0000038B 12:11:06.696173 : RawData event for Player #1: 12:11:06.696173 : Device rawinput data (Hex) = [ 00007F54, 0000A3DC ] 12:11:06.696173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.696173 : OnScreen Cursor Position (Px) = [ 954, 691 ] 12:11:06.696173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.696173 : ClientWindow Style = FullScreen 12:11:06.696173 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.697169 : Game Position (Hex) = [ 03BA, 02B3 ] 12:11:06.697169 : Cannot read memory at address 0x0000030B 12:11:06.697169 : Game Position (Dec) = [ 954, 691 ] 12:11:06.697169 : - 12:11:06.699163 : Cannot read memory at address 0x0000030B 12:11:06.699163 : Cannot read memory at address 0x0000038B 12:11:06.701156 : Cannot read memory at address 0x0000030B 12:11:06.701156 : Cannot read memory at address 0x0000038B 12:11:06.703149 : RawData event for Player #1: 12:11:06.703149 : Device rawinput data (Hex) = [ 00007F54, 0000A42C ] 12:11:06.703149 : Cannot read memory at address 0x0000038B 12:11:06.703652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.703652 : OnScreen Cursor Position (Px) = [ 954, 692 ] 12:11:06.703652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.703652 : ClientWindow Style = FullScreen 12:11:06.703652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.703652 : Game Position (Hex) = [ 03BA, 02B4 ] 12:11:06.703652 : Game Position (Dec) = [ 954, 692 ] 12:11:06.704651 : - 12:11:06.705721 : Cannot read memory at address 0x0000030B 12:11:06.705721 : Cannot read memory at address 0x0000038B 12:11:06.707224 : Cannot read memory at address 0x0000030B 12:11:06.707224 : Cannot read memory at address 0x0000038B 12:11:06.709217 : Cannot read memory at address 0x0000030B 12:11:06.709217 : Cannot read memory at address 0x0000038B 12:11:06.710214 : RawData event for Player #1: 12:11:06.710214 : Device rawinput data (Hex) = [ 00007F54, 0000A458 ] 12:11:06.710214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.710214 : OnScreen Cursor Position (Px) = [ 954, 693 ] 12:11:06.710214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.710214 : ClientWindow Style = FullScreen 12:11:06.710214 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.710214 : Game Position (Hex) = [ 03BA, 02B5 ] 12:11:06.710214 : Game Position (Dec) = [ 954, 693 ] 12:11:06.710214 : - 12:11:06.711210 : Cannot read memory at address 0x0000030B 12:11:06.711210 : Cannot read memory at address 0x0000038B 12:11:06.713203 : Cannot read memory at address 0x0000030B 12:11:06.713203 : Cannot read memory at address 0x0000038B 12:11:06.714724 : Cannot read memory at address 0x0000030B 12:11:06.714724 : Cannot read memory at address 0x0000038B 12:11:06.716717 : Cannot read memory at address 0x0000030B 12:11:06.716717 : Cannot read memory at address 0x0000038B 12:11:06.716717 : RawData event for Player #1: 12:11:06.716717 : Device rawinput data (Hex) = [ 00007F5C, 0000A488 ] 12:11:06.716717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.716717 : OnScreen Cursor Position (Px) = [ 955, 694 ] 12:11:06.716717 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.716717 : ClientWindow Style = FullScreen 12:11:06.717714 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.717714 : Game Position (Hex) = [ 03BB, 02B6 ] 12:11:06.717714 : Game Position (Dec) = [ 955, 694 ] 12:11:06.717714 : - 12:11:06.718710 : Cannot read memory at address 0x0000030B 12:11:06.718710 : Cannot read memory at address 0x0000038B 12:11:06.720704 : Cannot read memory at address 0x0000030B 12:11:06.720704 : Cannot read memory at address 0x0000038B 12:11:06.723202 : Cannot read memory at address 0x0000030B 12:11:06.723202 : Cannot read memory at address 0x0000038B 12:11:06.723202 : RawData event for Player #1: 12:11:06.724206 : Device rawinput data (Hex) = [ 00007F5C, 0000A488 ] 12:11:06.724206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.724206 : OnScreen Cursor Position (Px) = [ 955, 694 ] 12:11:06.724206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.724206 : ClientWindow Style = FullScreen 12:11:06.724206 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.724206 : Game Position (Hex) = [ 03BB, 02B6 ] 12:11:06.724206 : Game Position (Dec) = [ 955, 694 ] 12:11:06.724206 : - 12:11:06.725202 : Cannot read memory at address 0x0000030B 12:11:06.725202 : Cannot read memory at address 0x0000038B 12:11:06.727195 : Cannot read memory at address 0x0000030B 12:11:06.727195 : Cannot read memory at address 0x0000038B 12:11:06.729188 : Cannot read memory at address 0x0000030B 12:11:06.729188 : Cannot read memory at address 0x0000038B 12:11:06.730185 : RawData event for Player #1: 12:11:06.730185 : Device rawinput data (Hex) = [ 00007F5C, 0000A488 ] 12:11:06.730185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.730185 : OnScreen Cursor Position (Px) = [ 955, 694 ] 12:11:06.730185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.730185 : ClientWindow Style = FullScreen 12:11:06.730185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.730185 : Game Position (Hex) = [ 03BB, 02B6 ] 12:11:06.730185 : Game Position (Dec) = [ 955, 694 ] 12:11:06.730185 : - 12:11:06.731182 : Cannot read memory at address 0x0000030B 12:11:06.731182 : Cannot read memory at address 0x0000038B 12:11:06.733175 : Cannot read memory at address 0x0000030B 12:11:06.733175 : Cannot read memory at address 0x0000038B 12:11:06.734675 : Cannot read memory at address 0x0000030B 12:11:06.734675 : Cannot read memory at address 0x0000038B 12:11:06.736668 : Cannot read memory at address 0x0000030B 12:11:06.736668 : Cannot read memory at address 0x0000038B 12:11:06.736668 : RawData event for Player #1: 12:11:06.736668 : Device rawinput data (Hex) = [ 00007F38, 0000A4C8 ] 12:11:06.736668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.736668 : OnScreen Cursor Position (Px) = [ 954, 695 ] 12:11:06.736668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.737665 : ClientWindow Style = FullScreen 12:11:06.737665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.737665 : Game Position (Hex) = [ 03BA, 02B7 ] 12:11:06.737665 : Game Position (Dec) = [ 954, 695 ] 12:11:06.737665 : - 12:11:06.738662 : Cannot read memory at address 0x0000030B 12:11:06.738662 : Cannot read memory at address 0x0000038B 12:11:06.740655 : Cannot read memory at address 0x0000030B 12:11:06.740655 : Cannot read memory at address 0x0000038B 12:11:06.743153 : Cannot read memory at address 0x0000030B 12:11:06.743153 : Cannot read memory at address 0x0000038B 12:11:06.744157 : RawData event for Player #1: 12:11:06.744157 : Device rawinput data (Hex) = [ 00007F08, 0000A4D4 ] 12:11:06.744157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.744157 : OnScreen Cursor Position (Px) = [ 952, 695 ] 12:11:06.744157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.744157 : ClientWindow Style = FullScreen 12:11:06.744157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.744157 : Game Position (Hex) = [ 03B8, 02B7 ] 12:11:06.744157 : Game Position (Dec) = [ 952, 695 ] 12:11:06.744157 : - 12:11:06.745153 : Cannot read memory at address 0x0000030B 12:11:06.745153 : Cannot read memory at address 0x0000038B 12:11:06.747147 : Cannot read memory at address 0x0000030B 12:11:06.747147 : Cannot read memory at address 0x0000038B 12:11:06.749140 : Cannot read memory at address 0x0000030B 12:11:06.749140 : Cannot read memory at address 0x0000038B 12:11:06.751134 : Cannot read memory at address 0x0000030B 12:11:06.751134 : RawData event for Player #1: 12:11:06.751134 : Cannot read memory at address 0x0000038B 12:11:06.751134 : Device rawinput data (Hex) = [ 00007F08, 0000A4D4 ] 12:11:06.751134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.751134 : OnScreen Cursor Position (Px) = [ 952, 695 ] 12:11:06.751134 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.751134 : ClientWindow Style = FullScreen 12:11:06.751134 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.751134 : Game Position (Hex) = [ 03B8, 02B7 ] 12:11:06.751134 : Game Position (Dec) = [ 952, 695 ] 12:11:06.751134 : - 12:11:06.753127 : Cannot read memory at address 0x0000030B 12:11:06.753127 : Cannot read memory at address 0x0000038B 12:11:06.754627 : Cannot read memory at address 0x0000030B 12:11:06.754627 : Cannot read memory at address 0x0000038B 12:11:06.756620 : Cannot read memory at address 0x0000030B 12:11:06.756620 : Cannot read memory at address 0x0000038B 12:11:06.757617 : RawData event for Player #1: 12:11:06.757617 : Device rawinput data (Hex) = [ 00007F08, 0000A4C8 ] 12:11:06.757617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.757617 : OnScreen Cursor Position (Px) = [ 952, 695 ] 12:11:06.757617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.757617 : ClientWindow Style = FullScreen 12:11:06.758613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.758613 : Cannot read memory at address 0x0000030B 12:11:06.758613 : Cannot read memory at address 0x0000038B 12:11:06.758613 : Game Position (Dec) = [ 952, 695 ] 12:11:06.758613 : - 12:11:06.760610 : Cannot read memory at address 0x0000030B 12:11:06.760610 : Cannot read memory at address 0x0000038B 12:11:06.763229 : Cannot read memory at address 0x0000030B 12:11:06.763229 : Cannot read memory at address 0x0000038B 12:11:06.764227 : RawData event for Player #1: 12:11:06.764227 : Device rawinput data (Hex) = [ 00007F08, 0000A4C8 ] 12:11:06.764227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.764227 : OnScreen Cursor Position (Px) = [ 952, 695 ] 12:11:06.764227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.764227 : ClientWindow Style = FullScreen 12:11:06.764227 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.764227 : Game Position (Hex) = [ 03B8, 02B7 ] 12:11:06.764227 : Game Position (Dec) = [ 952, 695 ] 12:11:06.764227 : - 12:11:06.765223 : Cannot read memory at address 0x0000030B 12:11:06.765223 : Cannot read memory at address 0x0000038B 12:11:06.767815 : Cannot read memory at address 0x0000030B 12:11:06.767815 : Cannot read memory at address 0x0000038B 12:11:06.769811 : Cannot read memory at address 0x0000030B 12:11:06.769811 : Cannot read memory at address 0x0000038B 12:11:06.770806 : RawData event for Player #1: 12:11:06.770806 : Device rawinput data (Hex) = [ 00007EE4, 0000A4C8 ] 12:11:06.770806 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.770806 : OnScreen Cursor Position (Px) = [ 951, 695 ] 12:11:06.770806 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.770806 : ClientWindow Style = FullScreen 12:11:06.770806 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.770806 : Game Position (Hex) = [ 03B7, 02B7 ] 12:11:06.770806 : Game Position (Dec) = [ 951, 695 ] 12:11:06.771803 : - 12:11:06.771803 : Cannot read memory at address 0x0000030B 12:11:06.771803 : Cannot read memory at address 0x0000038B 12:11:06.773304 : Cannot read memory at address 0x0000030B 12:11:06.773304 : Cannot read memory at address 0x0000038B 12:11:06.775305 : Cannot read memory at address 0x0000030B 12:11:06.775305 : Cannot read memory at address 0x0000038B 12:11:06.777302 : Cannot read memory at address 0x0000030B 12:11:06.777302 : Cannot read memory at address 0x0000038B 12:11:06.778295 : RawData event for Player #1: 12:11:06.778295 : Device rawinput data (Hex) = [ 00007EC4, 0000A4BC ] 12:11:06.778295 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.778295 : OnScreen Cursor Position (Px) = [ 950, 694 ] 12:11:06.778295 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.778295 : ClientWindow Style = FullScreen 12:11:06.778295 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.778295 : Game Position (Hex) = [ 03B6, 02B6 ] 12:11:06.778295 : Game Position (Dec) = [ 950, 694 ] 12:11:06.778295 : - 12:11:06.779292 : Cannot read memory at address 0x0000030B 12:11:06.779292 : Cannot read memory at address 0x0000038B 12:11:06.781285 : Cannot read memory at address 0x0000030B 12:11:06.781285 : Cannot read memory at address 0x0000038B 12:11:06.782786 : Cannot read memory at address 0x0000030B 12:11:06.782786 : Cannot read memory at address 0x0000038B 12:11:06.784805 : Cannot read memory at address 0x0000030B 12:11:06.784805 : Cannot read memory at address 0x0000038B 12:11:06.785801 : RawData event for Player #1: 12:11:06.785801 : Device rawinput data (Hex) = [ 00007EA0, 0000A4BC ] 12:11:06.785801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.785801 : OnScreen Cursor Position (Px) = [ 949, 694 ] 12:11:06.785801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.785801 : ClientWindow Style = FullScreen 12:11:06.785801 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.785801 : Game Position (Hex) = [ 03B5, 02B6 ] 12:11:06.785801 : Game Position (Dec) = [ 949, 694 ] 12:11:06.786798 : - 12:11:06.787795 : Cannot read memory at address 0x0000030B 12:11:06.787795 : Cannot read memory at address 0x0000038B 12:11:06.789788 : Cannot read memory at address 0x0000030B 12:11:06.789788 : Cannot read memory at address 0x0000038B 12:11:06.791785 : Cannot read memory at address 0x0000030B 12:11:06.791785 : Cannot read memory at address 0x0000038B 12:11:06.791785 : RawData event for Player #1: 12:11:06.791785 : Device rawinput data (Hex) = [ 00007E70, 0000A474 ] 12:11:06.791785 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.791785 : OnScreen Cursor Position (Px) = [ 948, 693 ] 12:11:06.791785 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.791785 : ClientWindow Style = FullScreen 12:11:06.791785 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.791785 : Game Position (Hex) = [ 03B4, 02B5 ] 12:11:06.792778 : Game Position (Dec) = [ 948, 693 ] 12:11:06.792778 : - 12:11:06.793279 : Cannot read memory at address 0x0000030B 12:11:06.793279 : Cannot read memory at address 0x0000038B 12:11:06.795274 : Cannot read memory at address 0x0000030B 12:11:06.795274 : Cannot read memory at address 0x0000038B 12:11:06.797267 : Cannot read memory at address 0x0000030B 12:11:06.797267 : Cannot read memory at address 0x0000038B 12:11:06.798264 : RawData event for Player #1: 12:11:06.799261 : Device rawinput data (Hex) = [ 00007E24, 0000A468 ] 12:11:06.799261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.799261 : OnScreen Cursor Position (Px) = [ 946, 693 ] 12:11:06.799261 : Cannot read memory at address 0x0000038B 12:11:06.799261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.799261 : ClientWindow Style = FullScreen 12:11:06.799261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.799261 : Game Position (Hex) = [ 03B2, 02B5 ] 12:11:06.799261 : Game Position (Dec) = [ 946, 693 ] 12:11:06.799261 : - 12:11:06.801254 : Cannot read memory at address 0x0000030B 12:11:06.801254 : Cannot read memory at address 0x0000038B 12:11:06.803247 : Cannot read memory at address 0x0000030B 12:11:06.803247 : Cannot read memory at address 0x0000038B 12:11:06.804747 : Cannot read memory at address 0x0000030B 12:11:06.804747 : Cannot read memory at address 0x0000038B 12:11:06.804747 : RawData event for Player #1: 12:11:06.804747 : Device rawinput data (Hex) = [ 00007E2C, 0000A468 ] 12:11:06.804747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.804747 : OnScreen Cursor Position (Px) = [ 946, 693 ] 12:11:06.804747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.804747 : ClientWindow Style = FullScreen 12:11:06.804747 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.804747 : Game Position (Hex) = [ 03B2, 02B5 ] 12:11:06.805743 : Game Position (Dec) = [ 946, 693 ] 12:11:06.805743 : - 12:11:06.806740 : Cannot read memory at address 0x0000030B 12:11:06.806740 : Cannot read memory at address 0x0000038B 12:11:06.808737 : Cannot read memory at address 0x0000030B 12:11:06.808737 : Cannot read memory at address 0x0000038B 12:11:06.809733 : RawData event for Player #1: 12:11:06.809733 : Device rawinput data (Hex) = [ 00007E0C, 0000A43C ] 12:11:06.809733 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.809733 : OnScreen Cursor Position (Px) = [ 945, 692 ] 12:11:06.809733 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.809733 : ClientWindow Style = FullScreen 12:11:06.809733 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.809733 : Game Position (Hex) = [ 03B1, 02B4 ] 12:11:06.809733 : Game Position (Dec) = [ 945, 692 ] 12:11:06.810727 : - 12:11:06.810727 : Cannot read memory at address 0x0000030B 12:11:06.810727 : Cannot read memory at address 0x0000038B 12:11:06.813230 : Cannot read memory at address 0x0000030B 12:11:06.813230 : Cannot read memory at address 0x0000038B 12:11:06.814236 : RawData event for Player #1: 12:11:06.815232 : Device rawinput data (Hex) = [ 00007DE8, 0000A43C ] 12:11:06.815232 : Cannot read memory at address 0x0000030B 12:11:06.815232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.815232 : Cannot read memory at address 0x0000038B 12:11:06.815232 : OnScreen Cursor Position (Px) = [ 944, 692 ] 12:11:06.815232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.815232 : ClientWindow Style = FullScreen 12:11:06.815232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.815232 : Game Position (Hex) = [ 03B0, 02B4 ] 12:11:06.815232 : Game Position (Dec) = [ 944, 692 ] 12:11:06.815232 : - 12:11:06.817226 : Cannot read memory at address 0x0000030B 12:11:06.817226 : Cannot read memory at address 0x0000038B 12:11:06.819219 : Cannot read memory at address 0x0000030B 12:11:06.819219 : Cannot read memory at address 0x0000038B 12:11:06.821212 : Cannot read memory at address 0x0000030B 12:11:06.821212 : Cannot read memory at address 0x0000038B 12:11:06.821212 : RawData event for Player #1: 12:11:06.822209 : Device rawinput data (Hex) = [ 00007DC4, 0000A434 ] 12:11:06.822209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.822209 : OnScreen Cursor Position (Px) = [ 943, 692 ] 12:11:06.822209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.822209 : ClientWindow Style = FullScreen 12:11:06.822209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.822209 : Game Position (Hex) = [ 03AF, 02B4 ] 12:11:06.822209 : Game Position (Dec) = [ 943, 692 ] 12:11:06.822209 : - 12:11:06.823205 : Cannot read memory at address 0x0000030B 12:11:06.823205 : Cannot read memory at address 0x0000038B 12:11:06.824597 : Cannot read memory at address 0x0000030B 12:11:06.824597 : Cannot read memory at address 0x0000038B 12:11:06.826597 : Cannot read memory at address 0x0000030B 12:11:06.826597 : Cannot read memory at address 0x0000038B 12:11:06.826597 : RawData event for Player #1: 12:11:06.826597 : Device rawinput data (Hex) = [ 00007DBC, 0000A404 ] 12:11:06.826597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.826597 : OnScreen Cursor Position (Px) = [ 943, 691 ] 12:11:06.826597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.826597 : ClientWindow Style = FullScreen 12:11:06.827590 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.827590 : Game Position (Hex) = [ 03AF, 02B3 ] 12:11:06.827590 : Game Position (Dec) = [ 943, 691 ] 12:11:06.827590 : - 12:11:06.828590 : Cannot read memory at address 0x0000030B 12:11:06.828590 : Cannot read memory at address 0x0000038B 12:11:06.830580 : Cannot read memory at address 0x0000030B 12:11:06.830580 : Cannot read memory at address 0x0000038B 12:11:06.830580 : RawData event for Player #1: 12:11:06.830580 : Device rawinput data (Hex) = [ 00007D94, 0000A3E0 ] 12:11:06.830580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.830580 : OnScreen Cursor Position (Px) = [ 941, 691 ] 12:11:06.830580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.831576 : ClientWindow Style = FullScreen 12:11:06.831576 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.831576 : Game Position (Hex) = [ 03AD, 02B3 ] 12:11:06.831576 : Game Position (Dec) = [ 941, 691 ] 12:11:06.831576 : - 12:11:06.833078 : Cannot read memory at address 0x0000030B 12:11:06.833078 : Cannot read memory at address 0x0000038B 12:11:06.835078 : Cannot read memory at address 0x0000030B 12:11:06.835078 : Cannot read memory at address 0x0000038B 12:11:06.836075 : RawData event for Player #1: 12:11:06.836075 : Device rawinput data (Hex) = [ 00007D9C, 0000A3B4 ] 12:11:06.836075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.836075 : OnScreen Cursor Position (Px) = [ 942, 690 ] 12:11:06.836075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.836075 : ClientWindow Style = FullScreen 12:11:06.836075 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.836075 : Game Position (Hex) = [ 03AE, 02B2 ] 12:11:06.836075 : Game Position (Dec) = [ 942, 690 ] 12:11:06.836075 : - 12:11:06.837071 : Cannot read memory at address 0x0000030B 12:11:06.837071 : Cannot read memory at address 0x0000038B 12:11:06.839064 : Cannot read memory at address 0x0000030B 12:11:06.839064 : Cannot read memory at address 0x0000038B 12:11:06.841058 : Cannot read memory at address 0x0000030B 12:11:06.841058 : Cannot read memory at address 0x0000038B 12:11:06.841058 : RawData event for Player #1: 12:11:06.841058 : Device rawinput data (Hex) = [ 00007D78, 0000A3B8 ] 12:11:06.841058 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.841058 : OnScreen Cursor Position (Px) = [ 941, 690 ] 12:11:06.841058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.841058 : ClientWindow Style = FullScreen 12:11:06.841058 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.841058 : Game Position (Hex) = [ 03AD, 02B2 ] 12:11:06.841058 : Game Position (Dec) = [ 941, 690 ] 12:11:06.842054 : - 12:11:06.843053 : Cannot read memory at address 0x0000030B 12:11:06.843053 : Cannot read memory at address 0x0000038B 12:11:06.844553 : Cannot read memory at address 0x0000030B 12:11:06.844553 : Cannot read memory at address 0x0000038B 12:11:06.845550 : RawData event for Player #1: 12:11:06.845550 : Device rawinput data (Hex) = [ 00007D78, 0000A388 ] 12:11:06.845550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.845550 : OnScreen Cursor Position (Px) = [ 941, 689 ] 12:11:06.846546 : Cannot read memory at address 0x0000030B 12:11:06.846546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.846546 : Cannot read memory at address 0x0000038B 12:11:06.846546 : ClientWindow Style = FullScreen 12:11:06.846546 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.846546 : Game Position (Hex) = [ 03AD, 02B1 ] 12:11:06.846546 : Game Position (Dec) = [ 941, 689 ] 12:11:06.846546 : - 12:11:06.848540 : Cannot read memory at address 0x0000030B 12:11:06.848540 : Cannot read memory at address 0x0000038B 12:11:06.850533 : Cannot read memory at address 0x0000030B 12:11:06.850533 : Cannot read memory at address 0x0000038B 12:11:06.850533 : RawData event for Player #1: 12:11:06.850533 : Device rawinput data (Hex) = [ 00007D78, 0000A388 ] 12:11:06.850533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.850533 : OnScreen Cursor Position (Px) = [ 941, 689 ] 12:11:06.850533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.851530 : ClientWindow Style = FullScreen 12:11:06.851530 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.851530 : Game Position (Hex) = [ 03AD, 02B1 ] 12:11:06.851530 : Game Position (Dec) = [ 941, 689 ] 12:11:06.851530 : - 12:11:06.853031 : Cannot read memory at address 0x0000030B 12:11:06.853031 : Cannot read memory at address 0x0000038B 12:11:06.855032 : Cannot read memory at address 0x0000030B 12:11:06.855032 : RawData event for Player #1: 12:11:06.855032 : Device rawinput data (Hex) = [ 00007D78, 0000A364 ] 12:11:06.855032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.855032 : OnScreen Cursor Position (Px) = [ 941, 689 ] 12:11:06.855032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.855032 : ClientWindow Style = FullScreen 12:11:06.855032 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.855032 : Game Position (Hex) = [ 03AD, 02B1 ] 12:11:06.855032 : Game Position (Dec) = [ 941, 689 ] 12:11:06.855032 : - 12:11:06.857025 : Cannot read memory at address 0x0000030B 12:11:06.857025 : Cannot read memory at address 0x0000038B 12:11:06.859018 : Cannot read memory at address 0x0000030B 12:11:06.859018 : Cannot read memory at address 0x0000038B 12:11:06.860015 : RawData event for Player #1: 12:11:06.860015 : Device rawinput data (Hex) = [ 00007D24, 0000A32C ] 12:11:06.860015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.860015 : OnScreen Cursor Position (Px) = [ 938, 688 ] 12:11:06.860015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.860015 : ClientWindow Style = FullScreen 12:11:06.860015 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.860015 : Game Position (Hex) = [ 03AA, 02B0 ] 12:11:06.861012 : Game Position (Dec) = [ 938, 688 ] 12:11:06.861012 : - 12:11:06.861012 : Cannot read memory at address 0x0000038B 12:11:06.863005 : Cannot read memory at address 0x0000030B 12:11:06.863005 : Cannot read memory at address 0x0000038B 12:11:06.864505 : Cannot read memory at address 0x0000030B 12:11:06.864505 : Cannot read memory at address 0x0000038B 12:11:06.864505 : RawData event for Player #1: 12:11:06.864505 : Device rawinput data (Hex) = [ 00007D24, 0000A32C ] 12:11:06.864505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.864505 : OnScreen Cursor Position (Px) = [ 938, 688 ] 12:11:06.865501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.865501 : ClientWindow Style = FullScreen 12:11:06.865501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.865501 : Game Position (Hex) = [ 03AA, 02B0 ] 12:11:06.865501 : Game Position (Dec) = [ 938, 688 ] 12:11:06.865501 : - 12:11:06.866498 : Cannot read memory at address 0x0000030B 12:11:06.866498 : Cannot read memory at address 0x0000038B 12:11:06.868000 : Cannot read memory at address 0x0000030B 12:11:06.868000 : Cannot read memory at address 0x0000038B 12:11:06.870001 : Cannot read memory at address 0x0000030B 12:11:06.870001 : Cannot read memory at address 0x0000038B 12:11:06.870001 : RawData event for Player #1: 12:11:06.870001 : Device rawinput data (Hex) = [ 00007D2C, 0000A2FC ] 12:11:06.870001 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.870001 : OnScreen Cursor Position (Px) = [ 938, 687 ] 12:11:06.870001 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.870001 : ClientWindow Style = FullScreen 12:11:06.870001 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.870001 : Game Position (Hex) = [ 03AA, 02AF ] 12:11:06.870001 : Game Position (Dec) = [ 938, 687 ] 12:11:06.870997 : - 12:11:06.871995 : Cannot read memory at address 0x0000030B 12:11:06.871995 : Cannot read memory at address 0x0000038B 12:11:06.873493 : Cannot read memory at address 0x0000030B 12:11:06.873493 : Cannot read memory at address 0x0000038B 12:11:06.875487 : Cannot read memory at address 0x0000030B 12:11:06.875487 : Cannot read memory at address 0x0000038B 12:11:06.876484 : RawData event for Player #1: 12:11:06.876484 : Device rawinput data (Hex) = [ 00007D50, 0000A2FC ] 12:11:06.876484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.876484 : OnScreen Cursor Position (Px) = [ 939, 687 ] 12:11:06.877481 : Cannot read memory at address 0x0000030B 12:11:06.877481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.877481 : Cannot read memory at address 0x0000038B 12:11:06.877481 : ClientWindow Style = FullScreen 12:11:06.877481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.877481 : Game Position (Hex) = [ 03AB, 02AF ] 12:11:06.877481 : Game Position (Dec) = [ 939, 687 ] 12:11:06.877481 : - 12:11:06.879474 : Cannot read memory at address 0x0000030B 12:11:06.879474 : Cannot read memory at address 0x0000038B 12:11:06.881467 : Cannot read memory at address 0x0000030B 12:11:06.881467 : Cannot read memory at address 0x0000038B 12:11:06.882969 : Cannot read memory at address 0x0000030B 12:11:06.882969 : Cannot read memory at address 0x0000038B 12:11:06.882969 : RawData event for Player #1: 12:11:06.882969 : Device rawinput data (Hex) = [ 00007D2C, 0000A2AC ] 12:11:06.882969 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.882969 : OnScreen Cursor Position (Px) = [ 938, 686 ] 12:11:06.882969 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.882969 : ClientWindow Style = FullScreen 12:11:06.882969 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.882969 : Game Position (Hex) = [ 03AA, 02AE ] 12:11:06.882969 : Game Position (Dec) = [ 938, 686 ] 12:11:06.882969 : - 12:11:06.884979 : Cannot read memory at address 0x0000030B 12:11:06.884979 : Cannot read memory at address 0x0000038B 12:11:06.886972 : Cannot read memory at address 0x0000030B 12:11:06.886972 : Cannot read memory at address 0x0000038B 12:11:06.888965 : Cannot read memory at address 0x0000030B 12:11:06.888965 : Cannot read memory at address 0x0000038B 12:11:06.889962 : RawData event for Player #1: 12:11:06.889962 : Device rawinput data (Hex) = [ 00007D28, 0000A2AC ] 12:11:06.889962 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.889962 : OnScreen Cursor Position (Px) = [ 938, 686 ] 12:11:06.889962 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.889962 : ClientWindow Style = FullScreen 12:11:06.889962 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.889962 : Game Position (Hex) = [ 03AA, 02AE ] 12:11:06.889962 : Game Position (Dec) = [ 938, 686 ] 12:11:06.889962 : - 12:11:06.890959 : Cannot read memory at address 0x0000030B 12:11:06.890959 : Cannot read memory at address 0x0000038B 12:11:06.892952 : Cannot read memory at address 0x0000030B 12:11:06.892952 : Cannot read memory at address 0x0000038B 12:11:06.894452 : Cannot read memory at address 0x0000030B 12:11:06.894452 : Cannot read memory at address 0x0000038B 12:11:06.896445 : Cannot read memory at address 0x0000030B 12:11:06.896445 : Cannot read memory at address 0x0000038B 12:11:06.896445 : RawData event for Player #1: 12:11:06.896445 : Device rawinput data (Hex) = [ 00007D28, 0000A2AC ] 12:11:06.896445 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.896445 : OnScreen Cursor Position (Px) = [ 938, 686 ] 12:11:06.897442 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.897442 : ClientWindow Style = FullScreen 12:11:06.897442 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.897442 : Game Position (Hex) = [ 03AA, 02AE ] 12:11:06.897442 : Game Position (Dec) = [ 938, 686 ] 12:11:06.897442 : - 12:11:06.898441 : Cannot read memory at address 0x0000030B 12:11:06.898441 : Cannot read memory at address 0x0000038B 12:11:06.900432 : Cannot read memory at address 0x0000030B 12:11:06.900432 : Cannot read memory at address 0x0000038B 12:11:06.902931 : Cannot read memory at address 0x0000030B 12:11:06.902931 : Cannot read memory at address 0x0000038B 12:11:06.903946 : RawData event for Player #1: 12:11:06.903946 : Device rawinput data (Hex) = [ 00007D30, 0000A230 ] 12:11:06.903946 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.903946 : OnScreen Cursor Position (Px) = [ 938, 684 ] 12:11:06.903946 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.903946 : ClientWindow Style = FullScreen 12:11:06.903946 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.903946 : Game Position (Hex) = [ 03AA, 02AC ] 12:11:06.903946 : Game Position (Dec) = [ 938, 684 ] 12:11:06.904949 : Cannot read memory at address 0x0000030B 12:11:06.904949 : Cannot read memory at address 0x0000038B 12:11:06.906944 : Cannot read memory at address 0x0000030B 12:11:06.906944 : Cannot read memory at address 0x0000038B 12:11:06.908918 : Cannot read memory at address 0x0000030B 12:11:06.908918 : Cannot read memory at address 0x0000038B 12:11:06.910912 : Cannot read memory at address 0x0000030B 12:11:06.910912 : Cannot read memory at address 0x0000038B 12:11:06.910912 : RawData event for Player #1: 12:11:06.910912 : Device rawinput data (Hex) = [ 00007D30, 0000A230 ] 12:11:06.910912 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.910912 : OnScreen Cursor Position (Px) = [ 938, 684 ] 12:11:06.910912 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.910912 : ClientWindow Style = FullScreen 12:11:06.911909 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.911909 : Game Position (Hex) = [ 03AA, 02AC ] 12:11:06.911909 : Game Position (Dec) = [ 938, 684 ] 12:11:06.911909 : - 12:11:06.912905 : Cannot read memory at address 0x0000030B 12:11:06.912905 : Cannot read memory at address 0x0000038B 12:11:06.914405 : Cannot read memory at address 0x0000030B 12:11:06.914405 : Cannot read memory at address 0x0000038B 12:11:06.916398 : Cannot read memory at address 0x0000030B 12:11:06.916398 : Cannot read memory at address 0x0000038B 12:11:06.917395 : RawData event for Player #1: 12:11:06.917395 : Device rawinput data (Hex) = [ 00007D58, 0000A228 ] 12:11:06.918391 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.918391 : OnScreen Cursor Position (Px) = [ 940, 684 ] 12:11:06.918391 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.918391 : Cannot read memory at address 0x0000038B 12:11:06.918391 : ClientWindow Style = FullScreen 12:11:06.918391 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.918391 : Game Position (Hex) = [ 03AC, 02AC ] 12:11:06.918391 : Game Position (Dec) = [ 940, 684 ] 12:11:06.918391 : - 12:11:06.920385 : Cannot read memory at address 0x0000030B 12:11:06.920385 : Cannot read memory at address 0x0000038B 12:11:06.922883 : Cannot read memory at address 0x0000030B 12:11:06.922883 : Cannot read memory at address 0x0000038B 12:11:06.923887 : RawData event for Player #1: 12:11:06.923887 : Device rawinput data (Hex) = [ 00007D54, 0000A210 ] 12:11:06.923887 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.923887 : OnScreen Cursor Position (Px) = [ 939, 683 ] 12:11:06.923887 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.923887 : ClientWindow Style = FullScreen 12:11:06.923887 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.923887 : Game Position (Hex) = [ 03AB, 02AB ] 12:11:06.924884 : Game Position (Dec) = [ 939, 683 ] 12:11:06.924884 : Cannot read memory at address 0x0000030B 12:11:06.924884 : Cannot read memory at address 0x0000038B 12:11:06.926880 : Cannot read memory at address 0x0000030B 12:11:06.926880 : Cannot read memory at address 0x0000038B 12:11:06.928874 : Cannot read memory at address 0x0000030B 12:11:06.928874 : Cannot read memory at address 0x0000038B 12:11:06.930867 : Cannot read memory at address 0x0000030B 12:11:06.930867 : Cannot read memory at address 0x0000038B 12:11:06.930867 : RawData event for Player #1: 12:11:06.930867 : Device rawinput data (Hex) = [ 00007D58, 0000A1B4 ] 12:11:06.930867 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.930867 : OnScreen Cursor Position (Px) = [ 940, 682 ] 12:11:06.930867 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.930867 : ClientWindow Style = FullScreen 12:11:06.930867 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.930867 : Game Position (Hex) = [ 03AC, 02AA ] 12:11:06.931860 : Game Position (Dec) = [ 940, 682 ] 12:11:06.931860 : - 12:11:06.932857 : Cannot read memory at address 0x0000030B 12:11:06.932857 : Cannot read memory at address 0x0000038B 12:11:06.934714 : Cannot read memory at address 0x0000030B 12:11:06.934714 : Cannot read memory at address 0x0000038B 12:11:06.936714 : Cannot read memory at address 0x0000030B 12:11:06.936714 : Cannot read memory at address 0x0000038B 12:11:06.937711 : RawData event for Player #1: 12:11:06.937711 : Device rawinput data (Hex) = [ 00007D58, 0000A1B4 ] 12:11:06.937711 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.937711 : OnScreen Cursor Position (Px) = [ 940, 682 ] 12:11:06.937711 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.937711 : ClientWindow Style = FullScreen 12:11:06.937711 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.938704 : Game Position (Hex) = [ 03AC, 02AA ] 12:11:06.938704 : Cannot read memory at address 0x0000030B 12:11:06.938704 : Game Position (Dec) = [ 940, 682 ] 12:11:06.938704 : Cannot read memory at address 0x0000038B 12:11:06.938704 : - 12:11:06.940701 : Cannot read memory at address 0x0000030B 12:11:06.940701 : Cannot read memory at address 0x0000038B 12:11:06.943200 : Cannot read memory at address 0x0000030B 12:11:06.943200 : Cannot read memory at address 0x0000038B 12:11:06.945205 : Cannot read memory at address 0x0000030B 12:11:06.945205 : RawData event for Player #1: 12:11:06.945205 : Cannot read memory at address 0x0000038B 12:11:06.945205 : Device rawinput data (Hex) = [ 00007D58, 0000A194 ] 12:11:06.945205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.945205 : OnScreen Cursor Position (Px) = [ 940, 681 ] 12:11:06.946202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.946202 : ClientWindow Style = FullScreen 12:11:06.946202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.946202 : Game Position (Hex) = [ 03AC, 02A9 ] 12:11:06.946202 : Game Position (Dec) = [ 940, 681 ] 12:11:06.946202 : - 12:11:06.947198 : Cannot read memory at address 0x0000030B 12:11:06.947198 : Cannot read memory at address 0x0000038B 12:11:06.949191 : Cannot read memory at address 0x0000030B 12:11:06.949191 : Cannot read memory at address 0x0000038B 12:11:06.951185 : Cannot read memory at address 0x0000030B 12:11:06.951185 : Cannot read memory at address 0x0000038B 12:11:06.952182 : RawData event for Player #1: 12:11:06.952182 : Device rawinput data (Hex) = [ 00007D5C, 0000A164 ] 12:11:06.952182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.952182 : OnScreen Cursor Position (Px) = [ 940, 680 ] 12:11:06.952182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.952182 : ClientWindow Style = FullScreen 12:11:06.953178 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.953178 : Cannot read memory at address 0x0000030B 12:11:06.953178 : Game Position (Hex) = [ 03AC, 02A8 ] 12:11:06.953178 : Cannot read memory at address 0x0000038B 12:11:06.953178 : Game Position (Dec) = [ 940, 680 ] 12:11:06.953681 : - 12:11:06.954669 : Cannot read memory at address 0x0000030B 12:11:06.954669 : Cannot read memory at address 0x0000038B 12:11:06.956674 : Cannot read memory at address 0x0000030B 12:11:06.956674 : Cannot read memory at address 0x0000038B 12:11:06.958667 : Cannot read memory at address 0x0000030B 12:11:06.958667 : Cannot read memory at address 0x0000038B 12:11:06.958667 : RawData event for Player #1: 12:11:06.958667 : Device rawinput data (Hex) = [ 00007D5C, 0000A164 ] 12:11:06.958667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.959661 : OnScreen Cursor Position (Px) = [ 940, 680 ] 12:11:06.959661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.959661 : ClientWindow Style = FullScreen 12:11:06.959661 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.959661 : Game Position (Hex) = [ 03AC, 02A8 ] 12:11:06.959661 : Game Position (Dec) = [ 940, 680 ] 12:11:06.960657 : - 12:11:06.960657 : Cannot read memory at address 0x0000030B 12:11:06.960657 : Cannot read memory at address 0x0000038B 12:11:06.963156 : Cannot read memory at address 0x0000030B 12:11:06.963156 : Cannot read memory at address 0x0000038B 12:11:06.965161 : Cannot read memory at address 0x0000030B 12:11:06.965161 : RawData event for Player #1: 12:11:06.965161 : Cannot read memory at address 0x0000038B 12:11:06.965161 : Device rawinput data (Hex) = [ 00007D5C, 0000A138 ] 12:11:06.965161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.965161 : OnScreen Cursor Position (Px) = [ 940, 680 ] 12:11:06.966157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.966157 : ClientWindow Style = FullScreen 12:11:06.966157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.966157 : Game Position (Hex) = [ 03AC, 02A8 ] 12:11:06.966157 : Game Position (Dec) = [ 940, 680 ] 12:11:06.966157 : - 12:11:06.967154 : Cannot read memory at address 0x0000030B 12:11:06.967154 : Cannot read memory at address 0x0000038B 12:11:06.968656 : Cannot read memory at address 0x0000030B 12:11:06.968656 : Cannot read memory at address 0x0000038B 12:11:06.970656 : Cannot read memory at address 0x0000030B 12:11:06.970656 : Cannot read memory at address 0x0000038B 12:11:06.971653 : RawData event for Player #1: 12:11:06.971653 : Device rawinput data (Hex) = [ 00007D5C, 0000A12C ] 12:11:06.971653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.971653 : OnScreen Cursor Position (Px) = [ 940, 679 ] 12:11:06.971653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.971653 : ClientWindow Style = FullScreen 12:11:06.973157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.973157 : Cannot read memory at address 0x0000030B 12:11:06.973157 : Game Position (Hex) = [ 03AC, 02A7 ] 12:11:06.973157 : Cannot read memory at address 0x0000038B 12:11:06.973157 : Game Position (Dec) = [ 940, 679 ] 12:11:06.973157 : - 12:11:06.975166 : Cannot read memory at address 0x0000030B 12:11:06.975166 : Cannot read memory at address 0x0000038B 12:11:06.977156 : Cannot read memory at address 0x0000030B 12:11:06.977156 : Cannot read memory at address 0x0000038B 12:11:06.979150 : Cannot read memory at address 0x0000030B 12:11:06.979150 : RawData event for Player #1: 12:11:06.979150 : Device rawinput data (Hex) = [ 00007D14, 0000A118 ] 12:11:06.979150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.979150 : OnScreen Cursor Position (Px) = [ 938, 679 ] 12:11:06.980146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.980146 : ClientWindow Style = FullScreen 12:11:06.980146 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.980146 : Game Position (Hex) = [ 03AA, 02A7 ] 12:11:06.980146 : Game Position (Dec) = [ 938, 679 ] 12:11:06.981143 : - 12:11:06.981143 : Cannot read memory at address 0x0000030B 12:11:06.981143 : Cannot read memory at address 0x0000038B 12:11:06.983136 : Cannot read memory at address 0x0000030B 12:11:06.983136 : Cannot read memory at address 0x0000038B 12:11:06.984637 : Cannot read memory at address 0x0000030B 12:11:06.984637 : Cannot read memory at address 0x0000038B 12:11:06.985633 : RawData event for Player #1: 12:11:06.985633 : Device rawinput data (Hex) = [ 00007D10, 0000A118 ] 12:11:06.985633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.985633 : OnScreen Cursor Position (Px) = [ 937, 679 ] 12:11:06.985633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.986630 : ClientWindow Style = FullScreen 12:11:06.986630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.986630 : Game Position (Hex) = [ 03A9, 02A7 ] 12:11:06.986630 : Cannot read memory at address 0x0000030B 12:11:06.986630 : Game Position (Dec) = [ 937, 679 ] 12:11:06.986630 : - 12:11:06.986630 : Cannot read memory at address 0x0000038B 12:11:06.988623 : Cannot read memory at address 0x0000030B 12:11:06.988623 : Cannot read memory at address 0x0000038B 12:11:06.990617 : Cannot read memory at address 0x0000030B 12:11:06.990617 : Cannot read memory at address 0x0000038B 12:11:06.993115 : RawData event for Player #1: 12:11:06.993115 : Cannot read memory at address 0x0000030B 12:11:06.993115 : Device rawinput data (Hex) = [ 00007D18, 0000A118 ] 12:11:06.993115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:06.993115 : Cannot read memory at address 0x0000038B 12:11:06.993115 : OnScreen Cursor Position (Px) = [ 938, 679 ] 12:11:06.993115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:06.993115 : ClientWindow Style = FullScreen 12:11:06.993115 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:06.993115 : Game Position (Hex) = [ 03AA, 02A7 ] 12:11:06.993115 : Game Position (Dec) = [ 938, 679 ] 12:11:06.994118 : - 12:11:06.995114 : Cannot read memory at address 0x0000030B 12:11:06.995114 : Cannot read memory at address 0x0000038B 12:11:06.997108 : Cannot read memory at address 0x0000030B 12:11:06.997108 : Cannot read memory at address 0x0000038B 12:11:06.999101 : Cannot read memory at address 0x0000030B 12:11:06.999101 : Cannot read memory at address 0x0000038B 12:11:07.000098 : RawData event for Player #1: 12:11:07.000098 : Device rawinput data (Hex) = [ 00007CCC, 0000A0DC ] 12:11:07.000098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.000098 : OnScreen Cursor Position (Px) = [ 935, 678 ] 12:11:07.000098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.000098 : ClientWindow Style = FullScreen 12:11:07.000098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.000098 : Game Position (Hex) = [ 03A7, 02A6 ] 12:11:07.000098 : Game Position (Dec) = [ 935, 678 ] 12:11:07.000098 : - 12:11:07.001095 : Cannot read memory at address 0x0000030B 12:11:07.001095 : Cannot read memory at address 0x0000038B 12:11:07.003088 : Cannot read memory at address 0x0000030B 12:11:07.003088 : Cannot read memory at address 0x0000038B 12:11:07.004588 : Cannot read memory at address 0x0000030B 12:11:07.004588 : Cannot read memory at address 0x0000038B 12:11:07.005584 : RawData event for Player #1: 12:11:07.005584 : Device rawinput data (Hex) = [ 00007CCC, 0000A0DC ] 12:11:07.005584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.005584 : OnScreen Cursor Position (Px) = [ 935, 678 ] 12:11:07.005584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.005584 : ClientWindow Style = FullScreen 12:11:07.006581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.006581 : Cannot read memory at address 0x0000030B 12:11:07.006581 : Game Position (Hex) = [ 03A7, 02A6 ] 12:11:07.006581 : Cannot read memory at address 0x0000038B 12:11:07.006581 : Game Position (Dec) = [ 935, 678 ] 12:11:07.006581 : - 12:11:07.008574 : Cannot read memory at address 0x0000030B 12:11:07.008574 : Cannot read memory at address 0x0000038B 12:11:07.010568 : Cannot read memory at address 0x0000030B 12:11:07.010568 : Cannot read memory at address 0x0000038B 12:11:07.013066 : Cannot read memory at address 0x0000030B 12:11:07.013066 : RawData event for Player #1: 12:11:07.013066 : Device rawinput data (Hex) = [ 00007CA0, 0000A0FC ] 12:11:07.013066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.013066 : OnScreen Cursor Position (Px) = [ 934, 679 ] 12:11:07.013066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.013066 : ClientWindow Style = FullScreen 12:11:07.013066 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.013066 : Game Position (Hex) = [ 03A6, 02A7 ] 12:11:07.013066 : Game Position (Dec) = [ 934, 679 ] 12:11:07.013066 : - 12:11:07.015067 : Cannot read memory at address 0x0000030B 12:11:07.015067 : Cannot read memory at address 0x0000038B 12:11:07.017060 : Cannot read memory at address 0x0000030B 12:11:07.017060 : Cannot read memory at address 0x0000038B 12:11:07.019053 : Cannot read memory at address 0x0000030B 12:11:07.019053 : Cannot read memory at address 0x0000038B 12:11:07.020050 : RawData event for Player #1: 12:11:07.020050 : Device rawinput data (Hex) = [ 00007C78, 0000A0F0 ] 12:11:07.020050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.020050 : OnScreen Cursor Position (Px) = [ 933, 678 ] 12:11:07.020050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.020050 : ClientWindow Style = FullScreen 12:11:07.020050 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.020050 : Game Position (Hex) = [ 03A5, 02A6 ] 12:11:07.020050 : Game Position (Dec) = [ 933, 678 ] 12:11:07.020050 : - 12:11:07.021047 : Cannot read memory at address 0x0000030B 12:11:07.021047 : Cannot read memory at address 0x0000038B 12:11:07.023040 : Cannot read memory at address 0x0000030B 12:11:07.023040 : Cannot read memory at address 0x0000038B 12:11:07.024540 : Cannot read memory at address 0x0000030B 12:11:07.024540 : Cannot read memory at address 0x0000038B 12:11:07.026533 : Cannot read memory at address 0x0000030B 12:11:07.026533 : Cannot read memory at address 0x0000038B 12:11:07.026533 : RawData event for Player #1: 12:11:07.026533 : Device rawinput data (Hex) = [ 00007C54, 0000A11C ] 12:11:07.026533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.026533 : OnScreen Cursor Position (Px) = [ 932, 679 ] 12:11:07.027530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.027530 : ClientWindow Style = FullScreen 12:11:07.027530 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.027530 : Game Position (Hex) = [ 03A4, 02A7 ] 12:11:07.027530 : Game Position (Dec) = [ 932, 679 ] 12:11:07.027530 : - 12:11:07.028526 : Cannot read memory at address 0x0000030B 12:11:07.028526 : Cannot read memory at address 0x0000038B 12:11:07.030520 : Cannot read memory at address 0x0000030B 12:11:07.030520 : Cannot read memory at address 0x0000038B 12:11:07.033018 : Cannot read memory at address 0x0000030B 12:11:07.033018 : Cannot read memory at address 0x0000038B 12:11:07.034028 : RawData event for Player #1: 12:11:07.034028 : Device rawinput data (Hex) = [ 00007C30, 0000A11C ] 12:11:07.034028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.034028 : OnScreen Cursor Position (Px) = [ 931, 679 ] 12:11:07.034028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.034028 : ClientWindow Style = FullScreen 12:11:07.034028 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.034028 : Game Position (Hex) = [ 03A3, 02A7 ] 12:11:07.034028 : Game Position (Dec) = [ 931, 679 ] 12:11:07.034028 : - 12:11:07.035025 : Cannot read memory at address 0x0000030B 12:11:07.035025 : Cannot read memory at address 0x0000038B 12:11:07.037017 : Cannot read memory at address 0x0000030B 12:11:07.037017 : Cannot read memory at address 0x0000038B 12:11:07.039011 : Cannot read memory at address 0x0000030B 12:11:07.039011 : Cannot read memory at address 0x0000038B 12:11:07.041004 : Cannot read memory at address 0x0000030B 12:11:07.041004 : RawData event for Player #1: 12:11:07.041004 : Device rawinput data (Hex) = [ 00007C2C, 0000A11C ] 12:11:07.041004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.041004 : OnScreen Cursor Position (Px) = [ 931, 679 ] 12:11:07.041004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.041004 : ClientWindow Style = FullScreen 12:11:07.041004 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.041004 : Game Position (Hex) = [ 03A3, 02A7 ] 12:11:07.041004 : Game Position (Dec) = [ 931, 679 ] 12:11:07.041004 : - 12:11:07.042998 : Cannot read memory at address 0x0000030B 12:11:07.042998 : Cannot read memory at address 0x0000038B 12:11:07.044500 : Cannot read memory at address 0x0000030B 12:11:07.044500 : Cannot read memory at address 0x0000038B 12:11:07.046493 : Cannot read memory at address 0x0000030B 12:11:07.046493 : Cannot read memory at address 0x0000038B 12:11:07.046493 : RawData event for Player #1: 12:11:07.046493 : Device rawinput data (Hex) = [ 00007C08, 0000A110 ] 12:11:07.046493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.046493 : OnScreen Cursor Position (Px) = [ 930, 679 ] 12:11:07.046493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.047490 : ClientWindow Style = FullScreen 12:11:07.047490 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.047490 : Game Position (Hex) = [ 03A2, 02A7 ] 12:11:07.047490 : Game Position (Dec) = [ 930, 679 ] 12:11:07.047490 : - 12:11:07.048487 : Cannot read memory at address 0x0000030B 12:11:07.048487 : Cannot read memory at address 0x0000038B 12:11:07.050480 : Cannot read memory at address 0x0000030B 12:11:07.050480 : Cannot read memory at address 0x0000038B 12:11:07.051476 : RawData event for Player #1: 12:11:07.051476 : Device rawinput data (Hex) = [ 00007C10, 0000A10C ] 12:11:07.051476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.051476 : OnScreen Cursor Position (Px) = [ 930, 679 ] 12:11:07.051476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.051476 : ClientWindow Style = FullScreen 12:11:07.051476 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.051476 : Game Position (Hex) = [ 03A2, 02A7 ] 12:11:07.051476 : Game Position (Dec) = [ 930, 679 ] 12:11:07.051476 : - 12:11:07.052978 : Cannot read memory at address 0x0000030B 12:11:07.052978 : Cannot read memory at address 0x0000038B 12:11:07.054978 : Cannot read memory at address 0x0000030B 12:11:07.054978 : Cannot read memory at address 0x0000038B 12:11:07.056972 : Cannot read memory at address 0x0000030B 12:11:07.056972 : Cannot read memory at address 0x0000038B 12:11:07.058965 : Cannot read memory at address 0x0000030B 12:11:07.058965 : RawData event for Player #1: 12:11:07.058965 : Device rawinput data (Hex) = [ 00007BC0, 0000A140 ] 12:11:07.058965 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.058965 : OnScreen Cursor Position (Px) = [ 928, 680 ] 12:11:07.058965 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.058965 : ClientWindow Style = FullScreen 12:11:07.058965 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.058965 : Game Position (Hex) = [ 03A0, 02A8 ] 12:11:07.058965 : Game Position (Dec) = [ 928, 680 ] 12:11:07.058965 : - 12:11:07.060958 : Cannot read memory at address 0x0000030B 12:11:07.060958 : Cannot read memory at address 0x0000038B 12:11:07.062951 : Cannot read memory at address 0x0000030B 12:11:07.062951 : Cannot read memory at address 0x0000038B 12:11:07.064451 : Cannot read memory at address 0x0000030B 12:11:07.064451 : Cannot read memory at address 0x0000038B 12:11:07.065448 : RawData event for Player #1: 12:11:07.066444 : Device rawinput data (Hex) = [ 00007B74, 0000A134 ] 12:11:07.066444 : Cannot read memory at address 0x0000030B 12:11:07.066444 : Cannot read memory at address 0x0000038B 12:11:07.066444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.066444 : OnScreen Cursor Position (Px) = [ 925, 680 ] 12:11:07.066444 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.066444 : ClientWindow Style = FullScreen 12:11:07.066444 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.066444 : Game Position (Hex) = [ 039D, 02A8 ] 12:11:07.066444 : Game Position (Dec) = [ 925, 680 ] 12:11:07.066444 : - 12:11:07.068437 : Cannot read memory at address 0x0000030B 12:11:07.068437 : Cannot read memory at address 0x0000038B 12:11:07.069937 : Cannot read memory at address 0x0000030B 12:11:07.069937 : Cannot read memory at address 0x0000038B 12:11:07.071931 : Cannot read memory at address 0x0000030B 12:11:07.071931 : Cannot read memory at address 0x0000038B 12:11:07.072927 : RawData event for Player #1: 12:11:07.072927 : Device rawinput data (Hex) = [ 00007B50, 0000A13C ] 12:11:07.072927 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.073429 : OnScreen Cursor Position (Px) = [ 924, 680 ] 12:11:07.073429 : Cannot read memory at address 0x0000030B 12:11:07.073429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.073429 : Cannot read memory at address 0x0000038B 12:11:07.073429 : ClientWindow Style = FullScreen 12:11:07.073429 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.073429 : Game Position (Hex) = [ 039C, 02A8 ] 12:11:07.073429 : Game Position (Dec) = [ 924, 680 ] 12:11:07.073429 : - 12:11:07.075423 : Cannot read memory at address 0x0000030B 12:11:07.075423 : Cannot read memory at address 0x0000038B 12:11:07.077417 : Cannot read memory at address 0x0000030B 12:11:07.077417 : Cannot read memory at address 0x0000038B 12:11:07.079410 : Cannot read memory at address 0x0000030B 12:11:07.079410 : Cannot read memory at address 0x0000038B 12:11:07.079410 : RawData event for Player #1: 12:11:07.079410 : Device rawinput data (Hex) = [ 00007B28, 0000A13C ] 12:11:07.080407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.080407 : OnScreen Cursor Position (Px) = [ 923, 680 ] 12:11:07.080407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.080407 : ClientWindow Style = FullScreen 12:11:07.080407 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.080407 : Game Position (Hex) = [ 039B, 02A8 ] 12:11:07.080407 : Game Position (Dec) = [ 923, 680 ] 12:11:07.080407 : - 12:11:07.081404 : Cannot read memory at address 0x0000030B 12:11:07.081404 : Cannot read memory at address 0x0000038B 12:11:07.082905 : Cannot read memory at address 0x0000030B 12:11:07.082905 : Cannot read memory at address 0x0000038B 12:11:07.084905 : Cannot read memory at address 0x0000030B 12:11:07.084905 : Cannot read memory at address 0x0000038B 12:11:07.085901 : RawData event for Player #1: 12:11:07.085901 : Device rawinput data (Hex) = [ 00007B28, 0000A154 ] 12:11:07.085901 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.085901 : OnScreen Cursor Position (Px) = [ 923, 680 ] 12:11:07.085901 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.085901 : ClientWindow Style = FullScreen 12:11:07.085901 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.085901 : Game Position (Hex) = [ 039B, 02A8 ] 12:11:07.085901 : Game Position (Dec) = [ 923, 680 ] 12:11:07.085901 : - 12:11:07.086898 : Cannot read memory at address 0x0000030B 12:11:07.086898 : Cannot read memory at address 0x0000038B 12:11:07.088891 : Cannot read memory at address 0x0000030B 12:11:07.088891 : Cannot read memory at address 0x0000038B 12:11:07.090885 : Cannot read memory at address 0x0000030B 12:11:07.090885 : Cannot read memory at address 0x0000038B 12:11:07.092878 : Cannot read memory at address 0x0000030B 12:11:07.092878 : Cannot read memory at address 0x0000038B 12:11:07.092878 : RawData event for Player #1: 12:11:07.092878 : Device rawinput data (Hex) = [ 00007B04, 0000A148 ] 12:11:07.092878 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.093379 : OnScreen Cursor Position (Px) = [ 922, 680 ] 12:11:07.093379 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.093379 : ClientWindow Style = FullScreen 12:11:07.093379 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.093379 : Game Position (Hex) = [ 039A, 02A8 ] 12:11:07.093379 : Game Position (Dec) = [ 922, 680 ] 12:11:07.093379 : - 12:11:07.094377 : Cannot read memory at address 0x0000030B 12:11:07.094377 : Cannot read memory at address 0x0000038B 12:11:07.096371 : Cannot read memory at address 0x0000030B 12:11:07.096371 : Cannot read memory at address 0x0000038B 12:11:07.098364 : Cannot read memory at address 0x0000030B 12:11:07.098364 : Cannot read memory at address 0x0000038B 12:11:07.099361 : RawData event for Player #1: 12:11:07.099361 : Device rawinput data (Hex) = [ 00007AF8, 0000A148 ] 12:11:07.100357 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.100357 : Cannot read memory at address 0x0000030B 12:11:07.100357 : OnScreen Cursor Position (Px) = [ 922, 680 ] 12:11:07.100357 : Cannot read memory at address 0x0000038B 12:11:07.100357 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.100357 : ClientWindow Style = FullScreen 12:11:07.100357 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.100357 : Game Position (Hex) = [ 039A, 02A8 ] 12:11:07.100357 : Game Position (Dec) = [ 922, 680 ] 12:11:07.100357 : - 12:11:07.102855 : Cannot read memory at address 0x0000030B 12:11:07.102855 : Cannot read memory at address 0x0000038B 12:11:07.104856 : Cannot read memory at address 0x0000030B 12:11:07.104856 : Cannot read memory at address 0x0000038B 12:11:07.106849 : Cannot read memory at address 0x0000030B 12:11:07.106849 : Cannot read memory at address 0x0000038B 12:11:07.106849 : RawData event for Player #1: 12:11:07.106849 : Device rawinput data (Hex) = [ 00007AD0, 0000A174 ] 12:11:07.106849 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.106849 : OnScreen Cursor Position (Px) = [ 921, 681 ] 12:11:07.106849 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.106849 : ClientWindow Style = FullScreen 12:11:07.106849 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.106849 : Game Position (Hex) = [ 0399, 02A9 ] 12:11:07.107846 : Game Position (Dec) = [ 921, 681 ] 12:11:07.107846 : - 12:11:07.108842 : Cannot read memory at address 0x0000030B 12:11:07.108842 : Cannot read memory at address 0x0000038B 12:11:07.110836 : Cannot read memory at address 0x0000030B 12:11:07.110836 : Cannot read memory at address 0x0000038B 12:11:07.112829 : Cannot read memory at address 0x0000030B 12:11:07.112829 : Cannot read memory at address 0x0000038B 12:11:07.113331 : RawData event for Player #1: 12:11:07.113331 : Device rawinput data (Hex) = [ 00007AB0, 0000A1C4 ] 12:11:07.114329 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.114329 : Cannot read memory at address 0x0000030B 12:11:07.114329 : OnScreen Cursor Position (Px) = [ 920, 682 ] 12:11:07.114329 : Cannot read memory at address 0x0000038B 12:11:07.114329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.114329 : ClientWindow Style = FullScreen 12:11:07.114329 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.114329 : Game Position (Hex) = [ 0398, 02AA ] 12:11:07.114329 : Game Position (Dec) = [ 920, 682 ] 12:11:07.114329 : - 12:11:07.116322 : Cannot read memory at address 0x0000030B 12:11:07.116322 : Cannot read memory at address 0x0000038B 12:11:07.118315 : Cannot read memory at address 0x0000030B 12:11:07.118315 : Cannot read memory at address 0x0000038B 12:11:07.120309 : Cannot read memory at address 0x0000030B 12:11:07.120309 : Cannot read memory at address 0x0000038B 12:11:07.120309 : RawData event for Player #1: 12:11:07.121305 : Device rawinput data (Hex) = [ 00007A8C, 0000A1B8 ] 12:11:07.121305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.121305 : OnScreen Cursor Position (Px) = [ 919, 682 ] 12:11:07.121305 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.121305 : ClientWindow Style = FullScreen 12:11:07.121305 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.121305 : Game Position (Hex) = [ 0397, 02AA ] 12:11:07.121305 : Game Position (Dec) = [ 919, 682 ] 12:11:07.121305 : - 12:11:07.122302 : Cannot read memory at address 0x0000030B 12:11:07.122302 : Cannot read memory at address 0x0000038B 12:11:07.123800 : Cannot read memory at address 0x0000030B 12:11:07.123800 : Cannot read memory at address 0x0000038B 12:11:07.125795 : Cannot read memory at address 0x0000030B 12:11:07.125795 : Cannot read memory at address 0x0000038B 12:11:07.126792 : RawData event for Player #1: 12:11:07.126792 : Device rawinput data (Hex) = [ 00007A3C, 0000A1B8 ] 12:11:07.126792 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.126792 : OnScreen Cursor Position (Px) = [ 916, 682 ] 12:11:07.126792 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.126792 : ClientWindow Style = FullScreen 12:11:07.127788 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.127788 : Cannot read memory at address 0x0000030B 12:11:07.127788 : Cannot read memory at address 0x0000038B 12:11:07.127788 : Game Position (Dec) = [ 916, 682 ] 12:11:07.127788 : - 12:11:07.129782 : Cannot read memory at address 0x0000030B 12:11:07.129782 : Cannot read memory at address 0x0000038B 12:11:07.131775 : Cannot read memory at address 0x0000030B 12:11:07.131775 : Cannot read memory at address 0x0000038B 12:11:07.131775 : RawData event for Player #1: 12:11:07.131775 : Device rawinput data (Hex) = [ 000079E8, 0000A1DC ] 12:11:07.131775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.131775 : OnScreen Cursor Position (Px) = [ 914, 682 ] 12:11:07.131775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.131775 : ClientWindow Style = FullScreen 12:11:07.131775 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.131775 : Game Position (Hex) = [ 0392, 02AA ] 12:11:07.131775 : Game Position (Dec) = [ 914, 682 ] 12:11:07.131775 : - 12:11:07.133276 : Cannot read memory at address 0x0000030B 12:11:07.133276 : Cannot read memory at address 0x0000038B 12:11:07.135277 : Cannot read memory at address 0x0000030B 12:11:07.135277 : Cannot read memory at address 0x0000038B 12:11:07.137271 : Cannot read memory at address 0x0000030B 12:11:07.137271 : Cannot read memory at address 0x0000038B 12:11:07.138267 : RawData event for Player #1: 12:11:07.138267 : Device rawinput data (Hex) = [ 000079EC, 0000A228 ] 12:11:07.139264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.139264 : Cannot read memory at address 0x0000030B 12:11:07.139264 : OnScreen Cursor Position (Px) = [ 914, 684 ] 12:11:07.139264 : Cannot read memory at address 0x0000038B 12:11:07.139264 : ClientWindow Style = FullScreen 12:11:07.139264 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.139264 : Game Position (Hex) = [ 0392, 02AC ] 12:11:07.139264 : Game Position (Dec) = [ 914, 684 ] 12:11:07.139264 : - 12:11:07.141257 : Cannot read memory at address 0x0000030B 12:11:07.141257 : Cannot read memory at address 0x0000038B 12:11:07.143251 : Cannot read memory at address 0x0000030B 12:11:07.143251 : Cannot read memory at address 0x0000038B 12:11:07.144751 : Cannot read memory at address 0x0000030B 12:11:07.144751 : Cannot read memory at address 0x0000038B 12:11:07.145748 : RawData event for Player #1: 12:11:07.145748 : Device rawinput data (Hex) = [ 000079EC, 0000A228 ] 12:11:07.145748 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.145748 : OnScreen Cursor Position (Px) = [ 914, 684 ] 12:11:07.145748 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.146744 : ClientWindow Style = FullScreen 12:11:07.146744 : Cannot read memory at address 0x0000030B 12:11:07.146744 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.146744 : Cannot read memory at address 0x0000038B 12:11:07.146744 : Game Position (Hex) = [ 0392, 02AC ] 12:11:07.146744 : Game Position (Dec) = [ 914, 684 ] 12:11:07.146744 : - 12:11:07.148737 : Cannot read memory at address 0x0000030B 12:11:07.148737 : Cannot read memory at address 0x0000038B 12:11:07.150731 : Cannot read memory at address 0x0000030B 12:11:07.150731 : Cannot read memory at address 0x0000038B 12:11:07.151727 : RawData event for Player #1: 12:11:07.153229 : Device rawinput data (Hex) = [ 000079A0, 0000A220 ] 12:11:07.153229 : Cannot read memory at address 0x0000030B 12:11:07.153229 : OnScreen Cursor Position (Px) = [ 912, 683 ] 12:11:07.153229 : Cannot read memory at address 0x0000038B 12:11:07.153229 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.153229 : ClientWindow Style = FullScreen 12:11:07.153229 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.153229 : Game Position (Hex) = [ 0390, 02AB ] 12:11:07.153229 : Game Position (Dec) = [ 912, 683 ] 12:11:07.153229 : - 12:11:07.155229 : Cannot read memory at address 0x0000030B 12:11:07.155229 : Cannot read memory at address 0x0000038B 12:11:07.157222 : Cannot read memory at address 0x0000030B 12:11:07.157222 : Cannot read memory at address 0x0000038B 12:11:07.159216 : Cannot read memory at address 0x0000030B 12:11:07.159216 : Cannot read memory at address 0x0000038B 12:11:07.160213 : RawData event for Player #1: 12:11:07.160213 : Device rawinput data (Hex) = [ 0000797C, 0000A21C ] 12:11:07.160213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.160213 : OnScreen Cursor Position (Px) = [ 911, 683 ] 12:11:07.160213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.160213 : ClientWindow Style = FullScreen 12:11:07.160213 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.160213 : Game Position (Hex) = [ 038F, 02AB ] 12:11:07.160213 : Game Position (Dec) = [ 911, 683 ] 12:11:07.160213 : - 12:11:07.161209 : Cannot read memory at address 0x0000030B 12:11:07.161209 : Cannot read memory at address 0x0000038B 12:11:07.163203 : Cannot read memory at address 0x0000030B 12:11:07.163203 : Cannot read memory at address 0x0000038B 12:11:07.163704 : RawData event for Player #1: 12:11:07.163704 : Device rawinput data (Hex) = [ 00007960, 0000A270 ] 12:11:07.163704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.163704 : OnScreen Cursor Position (Px) = [ 910, 685 ] 12:11:07.163704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.163704 : ClientWindow Style = FullScreen 12:11:07.164702 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.164702 : Cannot read memory at address 0x0000030B 12:11:07.164702 : Game Position (Hex) = [ 038E, 02AD ] 12:11:07.164702 : Cannot read memory at address 0x0000038B 12:11:07.164702 : - 12:11:07.166696 : Cannot read memory at address 0x0000030B 12:11:07.166696 : Cannot read memory at address 0x0000038B 12:11:07.168689 : Cannot read memory at address 0x0000030B 12:11:07.168689 : Cannot read memory at address 0x0000038B 12:11:07.169191 : RawData event for Player #1: 12:11:07.169191 : Device rawinput data (Hex) = [ 00007960, 0000A26C ] 12:11:07.169191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.169191 : OnScreen Cursor Position (Px) = [ 910, 685 ] 12:11:07.169191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.169191 : ClientWindow Style = FullScreen 12:11:07.169191 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.169191 : Game Position (Hex) = [ 038E, 02AD ] 12:11:07.169191 : Game Position (Dec) = [ 910, 685 ] 12:11:07.169191 : - 12:11:07.170189 : Cannot read memory at address 0x0000030B 12:11:07.170189 : Cannot read memory at address 0x0000038B 12:11:07.172182 : Cannot read memory at address 0x0000030B 12:11:07.172182 : Cannot read memory at address 0x0000038B 12:11:07.173681 : Cannot read memory at address 0x0000030B 12:11:07.173681 : Cannot read memory at address 0x0000038B 12:11:07.173681 : RawData event for Player #1: 12:11:07.173681 : Device rawinput data (Hex) = [ 00007930, 0000A2C8 ] 12:11:07.173681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.173681 : OnScreen Cursor Position (Px) = [ 908, 686 ] 12:11:07.173681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.173681 : ClientWindow Style = FullScreen 12:11:07.173681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.174679 : Game Position (Hex) = [ 038C, 02AE ] 12:11:07.174679 : Game Position (Dec) = [ 908, 686 ] 12:11:07.174679 : - 12:11:07.175676 : Cannot read memory at address 0x0000030B 12:11:07.175676 : Cannot read memory at address 0x0000038B 12:11:07.177669 : Cannot read memory at address 0x0000030B 12:11:07.177669 : Cannot read memory at address 0x0000038B 12:11:07.178665 : RawData event for Player #1: 12:11:07.178665 : Device rawinput data (Hex) = [ 0000790C, 0000A2C8 ] 12:11:07.178665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.178665 : OnScreen Cursor Position (Px) = [ 907, 686 ] 12:11:07.178665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.178665 : ClientWindow Style = FullScreen 12:11:07.178665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.178665 : Game Position (Hex) = [ 038B, 02AE ] 12:11:07.179662 : Cannot read memory at address 0x0000030B 12:11:07.179662 : Game Position (Dec) = [ 907, 686 ] 12:11:07.179662 : Cannot read memory at address 0x0000038B 12:11:07.179662 : - 12:11:07.181655 : Cannot read memory at address 0x0000030B 12:11:07.181655 : Cannot read memory at address 0x0000038B 12:11:07.183157 : Cannot read memory at address 0x0000030B 12:11:07.183157 : Cannot read memory at address 0x0000038B 12:11:07.184161 : RawData event for Player #1: 12:11:07.184161 : Device rawinput data (Hex) = [ 0000790C, 0000A2C8 ] 12:11:07.184161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.184161 : OnScreen Cursor Position (Px) = [ 907, 686 ] 12:11:07.184161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.184161 : ClientWindow Style = FullScreen 12:11:07.184161 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.184161 : Game Position (Hex) = [ 038B, 02AE ] 12:11:07.184161 : Game Position (Dec) = [ 907, 686 ] 12:11:07.184161 : - 12:11:07.185158 : Cannot read memory at address 0x0000030B 12:11:07.185158 : Cannot read memory at address 0x0000038B 12:11:07.187151 : Cannot read memory at address 0x0000030B 12:11:07.187151 : Cannot read memory at address 0x0000038B 12:11:07.188148 : RawData event for Player #1: 12:11:07.188148 : Device rawinput data (Hex) = [ 00007914, 0000A2F4 ] 12:11:07.188148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.188148 : OnScreen Cursor Position (Px) = [ 908, 687 ] 12:11:07.188148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.188148 : ClientWindow Style = FullScreen 12:11:07.188148 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.188148 : Game Position (Hex) = [ 038C, 02AF ] 12:11:07.188148 : Game Position (Dec) = [ 908, 687 ] 12:11:07.188148 : - 12:11:07.189145 : Cannot read memory at address 0x0000030B 12:11:07.189145 : Cannot read memory at address 0x0000038B 12:11:07.191138 : Cannot read memory at address 0x0000030B 12:11:07.191138 : Cannot read memory at address 0x0000038B 12:11:07.193131 : RawData event for Player #1: 12:11:07.193131 : Device rawinput data (Hex) = [ 00007914, 0000A314 ] 12:11:07.193131 : Cannot read memory at address 0x0000030B 12:11:07.193131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.193131 : Cannot read memory at address 0x0000038B 12:11:07.193131 : OnScreen Cursor Position (Px) = [ 908, 687 ] 12:11:07.193131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.193633 : ClientWindow Style = FullScreen 12:11:07.193633 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.193633 : Game Position (Hex) = [ 038C, 02AF ] 12:11:07.193633 : Game Position (Dec) = [ 908, 687 ] 12:11:07.193633 : - 12:11:07.194630 : Cannot read memory at address 0x0000030B 12:11:07.194630 : Cannot read memory at address 0x0000038B 12:11:07.196624 : Cannot read memory at address 0x0000030B 12:11:07.196624 : Cannot read memory at address 0x0000038B 12:11:07.197621 : RawData event for Player #1: 12:11:07.197621 : Device rawinput data (Hex) = [ 00007914, 0000A314 ] 12:11:07.197621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.197621 : OnScreen Cursor Position (Px) = [ 908, 687 ] 12:11:07.197621 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.197621 : ClientWindow Style = FullScreen 12:11:07.197621 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.198618 : Game Position (Hex) = [ 038C, 02AF ] 12:11:07.198618 : Cannot read memory at address 0x0000030B 12:11:07.198618 : Game Position (Dec) = [ 908, 687 ] 12:11:07.198618 : Cannot read memory at address 0x0000038B 12:11:07.198618 : - 12:11:07.200611 : Cannot read memory at address 0x0000030B 12:11:07.200611 : Cannot read memory at address 0x0000038B 12:11:07.203109 : Cannot read memory at address 0x0000030B 12:11:07.203109 : Cannot read memory at address 0x0000038B 12:11:07.204305 : RawData event for Player #1: 12:11:07.204305 : Device rawinput data (Hex) = [ 000078F0, 0000A344 ] 12:11:07.205309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.205309 : Cannot read memory at address 0x0000030B 12:11:07.205309 : OnScreen Cursor Position (Px) = [ 907, 688 ] 12:11:07.205309 : Cannot read memory at address 0x0000038B 12:11:07.205309 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.205309 : ClientWindow Style = FullScreen 12:11:07.205309 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.205309 : Game Position (Hex) = [ 038B, 02B0 ] 12:11:07.205309 : Game Position (Dec) = [ 907, 688 ] 12:11:07.205309 : - 12:11:07.207302 : Cannot read memory at address 0x0000030B 12:11:07.207302 : Cannot read memory at address 0x0000038B 12:11:07.209295 : Cannot read memory at address 0x0000030B 12:11:07.209295 : Cannot read memory at address 0x0000038B 12:11:07.211288 : Cannot read memory at address 0x0000030B 12:11:07.211288 : Cannot read memory at address 0x0000038B 12:11:07.211288 : RawData event for Player #1: 12:11:07.211288 : Device rawinput data (Hex) = [ 000078E8, 0000A364 ] 12:11:07.212285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.212285 : OnScreen Cursor Position (Px) = [ 906, 689 ] 12:11:07.212285 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.212285 : ClientWindow Style = FullScreen 12:11:07.212285 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.212285 : Game Position (Hex) = [ 038A, 02B1 ] 12:11:07.212285 : Game Position (Dec) = [ 906, 689 ] 12:11:07.212285 : - 12:11:07.213281 : Cannot read memory at address 0x0000030B 12:11:07.213281 : Cannot read memory at address 0x0000038B 12:11:07.214781 : Cannot read memory at address 0x0000030B 12:11:07.214781 : Cannot read memory at address 0x0000038B 12:11:07.216774 : Cannot read memory at address 0x0000030B 12:11:07.216774 : Cannot read memory at address 0x0000038B 12:11:07.217771 : RawData event for Player #1: 12:11:07.217771 : Device rawinput data (Hex) = [ 000078C4, 0000A364 ] 12:11:07.217771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.217771 : OnScreen Cursor Position (Px) = [ 905, 689 ] 12:11:07.217771 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.217771 : ClientWindow Style = FullScreen 12:11:07.217771 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.217771 : Game Position (Hex) = [ 0389, 02B1 ] 12:11:07.218768 : Game Position (Dec) = [ 905, 689 ] 12:11:07.218768 : Cannot read memory at address 0x0000030B 12:11:07.218768 : Cannot read memory at address 0x0000038B 12:11:07.220761 : Cannot read memory at address 0x0000030B 12:11:07.220761 : Cannot read memory at address 0x0000038B 12:11:07.223259 : Cannot read memory at address 0x0000030B 12:11:07.223259 : Cannot read memory at address 0x0000038B 12:11:07.224264 : RawData event for Player #1: 12:11:07.224264 : Device rawinput data (Hex) = [ 000078C4, 0000A364 ] 12:11:07.225260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.225260 : Cannot read memory at address 0x0000030B 12:11:07.225260 : Cannot read memory at address 0x0000038B 12:11:07.225260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.225260 : ClientWindow Style = FullScreen 12:11:07.225260 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.225260 : Game Position (Hex) = [ 0389, 02B1 ] 12:11:07.225260 : Game Position (Dec) = [ 905, 689 ] 12:11:07.225260 : - 12:11:07.227254 : Cannot read memory at address 0x0000030B 12:11:07.227254 : Cannot read memory at address 0x0000038B 12:11:07.229247 : Cannot read memory at address 0x0000030B 12:11:07.229247 : Cannot read memory at address 0x0000038B 12:11:07.231240 : Cannot read memory at address 0x0000030B 12:11:07.231240 : Cannot read memory at address 0x0000038B 12:11:07.231240 : RawData event for Player #1: 12:11:07.231240 : Device rawinput data (Hex) = [ 000078CC, 0000A3B4 ] 12:11:07.232237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.232237 : OnScreen Cursor Position (Px) = [ 905, 690 ] 12:11:07.232237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.232237 : ClientWindow Style = FullScreen 12:11:07.232237 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.232237 : Game Position (Hex) = [ 0389, 02B2 ] 12:11:07.232237 : Game Position (Dec) = [ 905, 690 ] 12:11:07.232237 : - 12:11:07.233234 : Cannot read memory at address 0x0000030B 12:11:07.233234 : Cannot read memory at address 0x0000038B 12:11:07.234734 : Cannot read memory at address 0x0000030B 12:11:07.234734 : Cannot read memory at address 0x0000038B 12:11:07.236727 : Cannot read memory at address 0x0000030B 12:11:07.236727 : Cannot read memory at address 0x0000038B 12:11:07.238720 : Cannot read memory at address 0x0000030B 12:11:07.238720 : Cannot read memory at address 0x0000038B 12:11:07.238720 : RawData event for Player #1: 12:11:07.238720 : Device rawinput data (Hex) = [ 000078CC, 0000A3B4 ] 12:11:07.238720 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.238720 : OnScreen Cursor Position (Px) = [ 905, 690 ] 12:11:07.238720 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.238720 : ClientWindow Style = FullScreen 12:11:07.238720 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.238720 : Game Position (Hex) = [ 0389, 02B2 ] 12:11:07.239716 : Game Position (Dec) = [ 905, 690 ] 12:11:07.239716 : - 12:11:07.240714 : Cannot read memory at address 0x0000030B 12:11:07.240714 : Cannot read memory at address 0x0000038B 12:11:07.243211 : Cannot read memory at address 0x0000030B 12:11:07.243211 : Cannot read memory at address 0x0000038B 12:11:07.244216 : RawData event for Player #1: 12:11:07.245212 : Device rawinput data (Hex) = [ 000078F0, 0000A3C0 ] 12:11:07.245212 : Cannot read memory at address 0x0000030B 12:11:07.245212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.245212 : Cannot read memory at address 0x0000038B 12:11:07.245212 : OnScreen Cursor Position (Px) = [ 907, 690 ] 12:11:07.245212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.245212 : ClientWindow Style = FullScreen 12:11:07.245212 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.245212 : Game Position (Hex) = [ 038B, 02B2 ] 12:11:07.245212 : Game Position (Dec) = [ 907, 690 ] 12:11:07.245212 : - 12:11:07.247206 : Cannot read memory at address 0x0000030B 12:11:07.247206 : Cannot read memory at address 0x0000038B 12:11:07.249199 : Cannot read memory at address 0x0000030B 12:11:07.249199 : Cannot read memory at address 0x0000038B 12:11:07.251192 : Cannot read memory at address 0x0000030B 12:11:07.251192 : Cannot read memory at address 0x0000038B 12:11:07.251192 : RawData event for Player #1: 12:11:07.252189 : Device rawinput data (Hex) = [ 000078F0, 0000A3C0 ] 12:11:07.252189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.252189 : OnScreen Cursor Position (Px) = [ 907, 690 ] 12:11:07.252189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.252189 : ClientWindow Style = FullScreen 12:11:07.252189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.252189 : Game Position (Hex) = [ 038B, 02B2 ] 12:11:07.252189 : Game Position (Dec) = [ 907, 690 ] 12:11:07.252189 : - 12:11:07.253186 : Cannot read memory at address 0x0000030B 12:11:07.253186 : Cannot read memory at address 0x0000038B 12:11:07.254685 : Cannot read memory at address 0x0000030B 12:11:07.254685 : Cannot read memory at address 0x0000038B 12:11:07.256679 : Cannot read memory at address 0x0000030B 12:11:07.256679 : Cannot read memory at address 0x0000038B 12:11:07.258672 : Cannot read memory at address 0x0000030B 12:11:07.258672 : Cannot read memory at address 0x0000038B 12:11:07.258672 : RawData event for Player #1: 12:11:07.258672 : Device rawinput data (Hex) = [ 000078F0, 0000A3C0 ] 12:11:07.258672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.258672 : OnScreen Cursor Position (Px) = [ 907, 690 ] 12:11:07.258672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.258672 : ClientWindow Style = FullScreen 12:11:07.258672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.258672 : Game Position (Hex) = [ 038B, 02B2 ] 12:11:07.259669 : Game Position (Dec) = [ 907, 690 ] 12:11:07.259669 : - 12:11:07.260665 : Cannot read memory at address 0x0000030B 12:11:07.260665 : Cannot read memory at address 0x0000038B 12:11:07.263163 : Cannot read memory at address 0x0000030B 12:11:07.263163 : Cannot read memory at address 0x0000038B 12:11:07.265172 : Cannot read memory at address 0x0000030B 12:11:07.265172 : Cannot read memory at address 0x0000038B 12:11:07.266169 : RawData event for Player #1: 12:11:07.266169 : Device rawinput data (Hex) = [ 000078F0, 0000A3C0 ] 12:11:07.266169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.266169 : OnScreen Cursor Position (Px) = [ 907, 690 ] 12:11:07.266169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.266169 : ClientWindow Style = FullScreen 12:11:07.266169 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.266169 : Game Position (Hex) = [ 038B, 02B2 ] 12:11:07.266169 : Game Position (Dec) = [ 907, 690 ] 12:11:07.266169 : - 12:11:07.267166 : Cannot read memory at address 0x0000030B 12:11:07.267166 : Cannot read memory at address 0x0000038B 12:11:07.268668 : Cannot read memory at address 0x0000030B 12:11:07.268668 : Cannot read memory at address 0x0000038B 12:11:07.270669 : Cannot read memory at address 0x0000030B 12:11:07.270669 : Cannot read memory at address 0x0000038B 12:11:07.271666 : RawData event for Player #1: 12:11:07.273168 : Cannot read memory at address 0x0000030B 12:11:07.273168 : Device rawinput data (Hex) = [ 000078F0, 0000A3C0 ] 12:11:07.273168 : Cannot read memory at address 0x0000038B 12:11:07.273168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.273168 : OnScreen Cursor Position (Px) = [ 907, 690 ] 12:11:07.273168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.273168 : ClientWindow Style = FullScreen 12:11:07.273168 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.273168 : Game Position (Hex) = [ 038B, 02B2 ] 12:11:07.273168 : Game Position (Dec) = [ 907, 690 ] 12:11:07.273168 : - 12:11:07.275167 : Cannot read memory at address 0x0000030B 12:11:07.275167 : Cannot read memory at address 0x0000038B 12:11:07.277161 : Cannot read memory at address 0x0000030B 12:11:07.277161 : Cannot read memory at address 0x0000038B 12:11:07.279154 : RawData event for Player #1: 12:11:07.279154 : Cannot read memory at address 0x0000030B 12:11:07.279154 : Device rawinput data (Hex) = [ 000078F0, 0000A3C0 ] 12:11:07.279154 : Cannot read memory at address 0x0000038B 12:11:07.279154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.279154 : OnScreen Cursor Position (Px) = [ 907, 690 ] 12:11:07.279154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.279154 : ClientWindow Style = FullScreen 12:11:07.279154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.279154 : Game Position (Hex) = [ 038B, 02B2 ] 12:11:07.279154 : Game Position (Dec) = [ 907, 690 ] 12:11:07.279154 : - 12:11:07.281147 : Cannot read memory at address 0x0000030B 12:11:07.281147 : Cannot read memory at address 0x0000038B 12:11:07.283141 : Cannot read memory at address 0x0000030B 12:11:07.283141 : Cannot read memory at address 0x0000038B 12:11:07.284641 : Cannot read memory at address 0x0000030B 12:11:07.284641 : Cannot read memory at address 0x0000038B 12:11:07.285638 : RawData event for Player #1: 12:11:07.285638 : Device rawinput data (Hex) = [ 000078E0, 0000A388 ] 12:11:07.285638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.285638 : OnScreen Cursor Position (Px) = [ 906, 689 ] 12:11:07.285638 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.285638 : ClientWindow Style = FullScreen 12:11:07.286634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.286634 : Cannot read memory at address 0x0000030B 12:11:07.286634 : Cannot read memory at address 0x0000038B 12:11:07.286634 : Game Position (Dec) = [ 906, 689 ] 12:11:07.286634 : - 12:11:07.288628 : Cannot read memory at address 0x0000030B 12:11:07.288628 : Cannot read memory at address 0x0000038B 12:11:07.290621 : Cannot read memory at address 0x0000030B 12:11:07.290621 : Cannot read memory at address 0x0000038B 12:11:07.293119 : RawData event for Player #1: 12:11:07.293119 : Cannot read memory at address 0x0000030B 12:11:07.293119 : Device rawinput data (Hex) = [ 000078E0, 0000A388 ] 12:11:07.293119 : Cannot read memory at address 0x0000038B 12:11:07.293119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.293119 : OnScreen Cursor Position (Px) = [ 906, 689 ] 12:11:07.293119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.293119 : ClientWindow Style = FullScreen 12:11:07.293119 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.293119 : Game Position (Hex) = [ 038A, 02B1 ] 12:11:07.294123 : Game Position (Dec) = [ 906, 689 ] 12:11:07.294123 : - 12:11:07.295120 : Cannot read memory at address 0x0000030B 12:11:07.295120 : Cannot read memory at address 0x0000038B 12:11:07.297113 : Cannot read memory at address 0x0000030B 12:11:07.297113 : Cannot read memory at address 0x0000038B 12:11:07.299106 : Cannot read memory at address 0x0000030B 12:11:07.299106 : Cannot read memory at address 0x0000038B 12:11:07.300103 : RawData event for Player #1: 12:11:07.300103 : Device rawinput data (Hex) = [ 000078E8, 0000A364 ] 12:11:07.300103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.300103 : OnScreen Cursor Position (Px) = [ 906, 689 ] 12:11:07.300103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.300103 : ClientWindow Style = FullScreen 12:11:07.300103 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.300103 : Game Position (Hex) = [ 038A, 02B1 ] 12:11:07.300103 : Game Position (Dec) = [ 906, 689 ] 12:11:07.301100 : - 12:11:07.301100 : Cannot read memory at address 0x0000030B 12:11:07.301100 : Cannot read memory at address 0x0000038B 12:11:07.303093 : Cannot read memory at address 0x0000030B 12:11:07.303093 : Cannot read memory at address 0x0000038B 12:11:07.304593 : Cannot read memory at address 0x0000030B 12:11:07.304593 : Cannot read memory at address 0x0000038B 12:11:07.306586 : Cannot read memory at address 0x0000030B 12:11:07.306586 : Cannot read memory at address 0x0000038B 12:11:07.306586 : RawData event for Player #1: 12:11:07.306586 : Device rawinput data (Hex) = [ 000078E8, 0000A364 ] 12:11:07.306586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.306586 : OnScreen Cursor Position (Px) = [ 906, 689 ] 12:11:07.306586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.306586 : ClientWindow Style = FullScreen 12:11:07.307583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.307583 : Game Position (Hex) = [ 038A, 02B1 ] 12:11:07.307583 : Game Position (Dec) = [ 906, 689 ] 12:11:07.307583 : - 12:11:07.308579 : Cannot read memory at address 0x0000030B 12:11:07.308579 : Cannot read memory at address 0x0000038B 12:11:07.310573 : Cannot read memory at address 0x0000030B 12:11:07.310573 : Cannot read memory at address 0x0000038B 12:11:07.310573 : RawData event for Player #1: 12:11:07.310573 : Device rawinput data (Hex) = [ 000078F0, 0000A370 ] 12:11:07.310573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.310573 : OnScreen Cursor Position (Px) = [ 907, 689 ] 12:11:07.310573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.311570 : ClientWindow Style = FullScreen 12:11:07.311570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.311570 : Game Position (Hex) = [ 038B, 02B1 ] 12:11:07.311570 : Game Position (Dec) = [ 907, 689 ] 12:11:07.311570 : - 12:11:07.313071 : Cannot read memory at address 0x0000030B 12:11:07.313071 : Cannot read memory at address 0x0000038B 12:11:07.315086 : Cannot read memory at address 0x0000030B 12:11:07.315086 : Cannot read memory at address 0x0000038B 12:11:07.316083 : RawData event for Player #1: 12:11:07.316083 : Device rawinput data (Hex) = [ 000078C8, 0000A338 ] 12:11:07.317080 : Cannot read memory at address 0x0000030B 12:11:07.317080 : Cannot read memory at address 0x0000038B 12:11:07.317080 : OnScreen Cursor Position (Px) = [ 905, 688 ] 12:11:07.317080 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.317080 : ClientWindow Style = FullScreen 12:11:07.317080 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.317080 : Game Position (Hex) = [ 0389, 02B0 ] 12:11:07.317080 : Game Position (Dec) = [ 905, 688 ] 12:11:07.317080 : - 12:11:07.319073 : Cannot read memory at address 0x0000030B 12:11:07.319073 : Cannot read memory at address 0x0000038B 12:11:07.321066 : RawData event for Player #1: 12:11:07.321066 : Device rawinput data (Hex) = [ 000078D0, 0000A308 ] 12:11:07.321066 : Cannot read memory at address 0x0000038B 12:11:07.321066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.321066 : OnScreen Cursor Position (Px) = [ 906, 687 ] 12:11:07.321066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.321066 : ClientWindow Style = FullScreen 12:11:07.321066 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.321066 : Game Position (Hex) = [ 038A, 02AF ] 12:11:07.321066 : Game Position (Dec) = [ 906, 687 ] 12:11:07.321066 : - 12:11:07.323059 : Cannot read memory at address 0x0000030B 12:11:07.323059 : Cannot read memory at address 0x0000038B 12:11:07.324559 : Cannot read memory at address 0x0000030B 12:11:07.324559 : Cannot read memory at address 0x0000038B 12:11:07.325555 : RawData event for Player #1: 12:11:07.325555 : Device rawinput data (Hex) = [ 000078D0, 0000A308 ] 12:11:07.325555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.325555 : OnScreen Cursor Position (Px) = [ 906, 687 ] 12:11:07.325555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.326552 : ClientWindow Style = FullScreen 12:11:07.326552 : Cannot read memory at address 0x0000030B 12:11:07.326552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.326552 : Cannot read memory at address 0x0000038B 12:11:07.326552 : Game Position (Hex) = [ 038A, 02AF ] 12:11:07.326552 : Game Position (Dec) = [ 906, 687 ] 12:11:07.326552 : - 12:11:07.328545 : Cannot read memory at address 0x0000030B 12:11:07.328545 : Cannot read memory at address 0x0000038B 12:11:07.330539 : Cannot read memory at address 0x0000030B 12:11:07.330539 : Cannot read memory at address 0x0000038B 12:11:07.330539 : RawData event for Player #1: 12:11:07.330539 : Device rawinput data (Hex) = [ 000078C8, 0000A2B8 ] 12:11:07.330539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.330539 : OnScreen Cursor Position (Px) = [ 905, 686 ] 12:11:07.330539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.331535 : ClientWindow Style = FullScreen 12:11:07.331535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.331535 : Game Position (Hex) = [ 0389, 02AE ] 12:11:07.331535 : Game Position (Dec) = [ 905, 686 ] 12:11:07.331535 : - 12:11:07.333037 : Cannot read memory at address 0x0000030B 12:11:07.333037 : Cannot read memory at address 0x0000038B 12:11:07.335037 : Cannot read memory at address 0x0000030B 12:11:07.335037 : RawData event for Player #1: 12:11:07.335037 : Cannot read memory at address 0x0000038B 12:11:07.335037 : Device rawinput data (Hex) = [ 000078C8, 0000A2B8 ] 12:11:07.335037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.335037 : OnScreen Cursor Position (Px) = [ 905, 686 ] 12:11:07.335037 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.335037 : ClientWindow Style = FullScreen 12:11:07.335037 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.335037 : Game Position (Hex) = [ 0389, 02AE ] 12:11:07.335037 : Game Position (Dec) = [ 905, 686 ] 12:11:07.335037 : - 12:11:07.337032 : Cannot read memory at address 0x0000030B 12:11:07.337032 : Cannot read memory at address 0x0000038B 12:11:07.339024 : Cannot read memory at address 0x0000030B 12:11:07.339024 : Cannot read memory at address 0x0000038B 12:11:07.340021 : RawData event for Player #1: 12:11:07.340021 : Device rawinput data (Hex) = [ 000078C8, 0000A28C ] 12:11:07.340021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.340021 : OnScreen Cursor Position (Px) = [ 905, 685 ] 12:11:07.340021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.340021 : ClientWindow Style = FullScreen 12:11:07.340021 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.340021 : Game Position (Hex) = [ 0389, 02AD ] 12:11:07.340021 : Game Position (Dec) = [ 905, 685 ] 12:11:07.341018 : - 12:11:07.341018 : Cannot read memory at address 0x0000030B 12:11:07.341018 : Cannot read memory at address 0x0000038B 12:11:07.343011 : Cannot read memory at address 0x0000030B 12:11:07.343011 : Cannot read memory at address 0x0000038B 12:11:07.344511 : Cannot read memory at address 0x0000030B 12:11:07.344511 : Cannot read memory at address 0x0000038B 12:11:07.346504 : Cannot read memory at address 0x0000030B 12:11:07.346504 : Cannot read memory at address 0x0000038B 12:11:07.346504 : RawData event for Player #1: 12:11:07.346504 : Device rawinput data (Hex) = [ 000078C0, 0000A28C ] 12:11:07.346504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.346504 : OnScreen Cursor Position (Px) = [ 905, 685 ] 12:11:07.347501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.347501 : ClientWindow Style = FullScreen 12:11:07.347501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.347501 : Game Position (Hex) = [ 0389, 02AD ] 12:11:07.347501 : Game Position (Dec) = [ 905, 685 ] 12:11:07.347501 : - 12:11:07.348497 : Cannot read memory at address 0x0000030B 12:11:07.348497 : Cannot read memory at address 0x0000038B 12:11:07.350491 : Cannot read memory at address 0x0000030B 12:11:07.350491 : Cannot read memory at address 0x0000038B 12:11:07.352989 : Cannot read memory at address 0x0000030B 12:11:07.352989 : Cannot read memory at address 0x0000038B 12:11:07.353993 : RawData event for Player #1: 12:11:07.353993 : Device rawinput data (Hex) = [ 000078F0, 0000A268 ] 12:11:07.353993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.353993 : OnScreen Cursor Position (Px) = [ 907, 685 ] 12:11:07.353993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.353993 : ClientWindow Style = FullScreen 12:11:07.353993 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.353993 : Game Position (Hex) = [ 038B, 02AD ] 12:11:07.353993 : Game Position (Dec) = [ 907, 685 ] 12:11:07.353993 : - 12:11:07.354990 : Cannot read memory at address 0x0000030B 12:11:07.354990 : Cannot read memory at address 0x0000038B 12:11:07.356983 : Cannot read memory at address 0x0000030B 12:11:07.356983 : Cannot read memory at address 0x0000038B 12:11:07.358977 : Cannot read memory at address 0x0000030B 12:11:07.358977 : RawData event for Player #1: 12:11:07.358977 : Device rawinput data (Hex) = [ 000078E8, 0000A218 ] 12:11:07.358977 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.358977 : OnScreen Cursor Position (Px) = [ 906, 683 ] 12:11:07.358977 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.358977 : ClientWindow Style = FullScreen 12:11:07.358977 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.358977 : Game Position (Hex) = [ 038A, 02AB ] 12:11:07.358977 : Game Position (Dec) = [ 906, 683 ] 12:11:07.358977 : - 12:11:07.360970 : Cannot read memory at address 0x0000030B 12:11:07.360970 : Cannot read memory at address 0x0000038B 12:11:07.362963 : Cannot read memory at address 0x0000030B 12:11:07.362963 : RawData event for Player #1: 12:11:07.362963 : Device rawinput data (Hex) = [ 000078E8, 0000A218 ] 12:11:07.362963 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.363465 : OnScreen Cursor Position (Px) = [ 906, 683 ] 12:11:07.363465 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.363465 : ClientWindow Style = FullScreen 12:11:07.363465 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.363465 : Game Position (Hex) = [ 038A, 02AB ] 12:11:07.363465 : Game Position (Dec) = [ 906, 683 ] 12:11:07.363465 : - 12:11:07.364463 : Cannot read memory at address 0x0000030B 12:11:07.364463 : Cannot read memory at address 0x0000038B 12:11:07.366456 : Cannot read memory at address 0x0000030B 12:11:07.366456 : Cannot read memory at address 0x0000038B 12:11:07.367453 : RawData event for Player #1: 12:11:07.367453 : Device rawinput data (Hex) = [ 000078E8, 0000A218 ] 12:11:07.367453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.367453 : OnScreen Cursor Position (Px) = [ 906, 683 ] 12:11:07.367453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.367453 : ClientWindow Style = FullScreen 12:11:07.367453 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.367453 : Game Position (Hex) = [ 038A, 02AB ] 12:11:07.367453 : Game Position (Dec) = [ 906, 683 ] 12:11:07.367453 : - 12:11:07.368954 : Cannot read memory at address 0x0000030B 12:11:07.368954 : Cannot read memory at address 0x0000038B 12:11:07.370960 : Cannot read memory at address 0x0000030B 12:11:07.370960 : Cannot read memory at address 0x0000038B 12:11:07.372953 : Cannot read memory at address 0x0000030B 12:11:07.372953 : RawData event for Player #1: 12:11:07.372953 : Device rawinput data (Hex) = [ 000078F0, 0000A1BC ] 12:11:07.372953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.372953 : OnScreen Cursor Position (Px) = [ 907, 682 ] 12:11:07.373455 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.373455 : ClientWindow Style = FullScreen 12:11:07.373455 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.373455 : Game Position (Hex) = [ 038B, 02AA ] 12:11:07.373455 : Game Position (Dec) = [ 907, 682 ] 12:11:07.373455 : - 12:11:07.374453 : Cannot read memory at address 0x0000030B 12:11:07.374453 : Cannot read memory at address 0x0000038B 12:11:07.376446 : Cannot read memory at address 0x0000030B 12:11:07.376446 : Cannot read memory at address 0x0000038B 12:11:07.377443 : RawData event for Player #1: 12:11:07.377443 : Device rawinput data (Hex) = [ 000078F0, 0000A1C0 ] 12:11:07.377443 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.378440 : OnScreen Cursor Position (Px) = [ 907, 682 ] 12:11:07.378440 : Cannot read memory at address 0x0000030B 12:11:07.378440 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.378440 : Cannot read memory at address 0x0000038B 12:11:07.378440 : ClientWindow Style = FullScreen 12:11:07.378440 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.378440 : Game Position (Hex) = [ 038B, 02AA ] 12:11:07.378440 : Game Position (Dec) = [ 907, 682 ] 12:11:07.378440 : - 12:11:07.380433 : Cannot read memory at address 0x0000030B 12:11:07.380433 : Cannot read memory at address 0x0000038B 12:11:07.382931 : Cannot read memory at address 0x0000030B 12:11:07.382931 : Cannot read memory at address 0x0000038B 12:11:07.382931 : RawData event for Player #1: 12:11:07.382931 : Device rawinput data (Hex) = [ 0000791C, 0000A1A0 ] 12:11:07.382931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.382931 : OnScreen Cursor Position (Px) = [ 908, 681 ] 12:11:07.382931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.382931 : ClientWindow Style = FullScreen 12:11:07.382931 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.382931 : Game Position (Hex) = [ 038C, 02A9 ] 12:11:07.383936 : Game Position (Dec) = [ 908, 681 ] 12:11:07.383936 : - 12:11:07.384932 : Cannot read memory at address 0x0000030B 12:11:07.384932 : Cannot read memory at address 0x0000038B 12:11:07.386926 : Cannot read memory at address 0x0000030B 12:11:07.386926 : Cannot read memory at address 0x0000038B 12:11:07.388919 : Cannot read memory at address 0x0000030B 12:11:07.388919 : RawData event for Player #1: 12:11:07.388919 : Cannot read memory at address 0x0000038B 12:11:07.388919 : Device rawinput data (Hex) = [ 00007940, 0000A170 ] 12:11:07.388919 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.388919 : OnScreen Cursor Position (Px) = [ 909, 681 ] 12:11:07.388919 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.388919 : ClientWindow Style = FullScreen 12:11:07.388919 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.388919 : Game Position (Hex) = [ 038D, 02A9 ] 12:11:07.388919 : Game Position (Dec) = [ 909, 681 ] 12:11:07.389923 : - 12:11:07.390912 : Cannot read memory at address 0x0000030B 12:11:07.390912 : Cannot read memory at address 0x0000038B 12:11:07.392906 : Cannot read memory at address 0x0000030B 12:11:07.392906 : Cannot read memory at address 0x0000038B 12:11:07.394406 : Cannot read memory at address 0x0000030B 12:11:07.394406 : Cannot read memory at address 0x0000038B 12:11:07.395402 : RawData event for Player #1: 12:11:07.395402 : Device rawinput data (Hex) = [ 00007940, 0000A0F4 ] 12:11:07.395402 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.395402 : OnScreen Cursor Position (Px) = [ 909, 679 ] 12:11:07.396399 : Cannot read memory at address 0x0000030B 12:11:07.396399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.396399 : Cannot read memory at address 0x0000038B 12:11:07.396399 : ClientWindow Style = FullScreen 12:11:07.396399 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.396399 : Game Position (Hex) = [ 038D, 02A7 ] 12:11:07.396399 : Game Position (Dec) = [ 909, 679 ] 12:11:07.396399 : - 12:11:07.398392 : Cannot read memory at address 0x0000030B 12:11:07.398392 : Cannot read memory at address 0x0000038B 12:11:07.400385 : Cannot read memory at address 0x0000030B 12:11:07.400385 : Cannot read memory at address 0x0000038B 12:11:07.402884 : Cannot read memory at address 0x0000030B 12:11:07.402884 : Cannot read memory at address 0x0000038B 12:11:07.402884 : RawData event for Player #1: 12:11:07.402884 : Device rawinput data (Hex) = [ 00007948, 0000A0F4 ] 12:11:07.402884 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.402884 : OnScreen Cursor Position (Px) = [ 909, 679 ] 12:11:07.402884 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.402884 : ClientWindow Style = FullScreen 12:11:07.402884 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.402884 : Game Position (Hex) = [ 038D, 02A7 ] 12:11:07.403887 : Game Position (Dec) = [ 909, 679 ] 12:11:07.403887 : - 12:11:07.404884 : Cannot read memory at address 0x0000030B 12:11:07.404884 : Cannot read memory at address 0x0000038B 12:11:07.406948 : Cannot read memory at address 0x0000030B 12:11:07.406948 : Cannot read memory at address 0x0000038B 12:11:07.408449 : Cannot read memory at address 0x0000030B 12:11:07.408449 : Cannot read memory at address 0x0000038B 12:11:07.409445 : RawData event for Player #1: 12:11:07.409445 : Device rawinput data (Hex) = [ 0000794C, 0000A0A4 ] 12:11:07.409445 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.409445 : OnScreen Cursor Position (Px) = [ 909, 677 ] 12:11:07.410442 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.410442 : Cannot read memory at address 0x0000030B 12:11:07.410442 : ClientWindow Style = FullScreen 12:11:07.410442 : Cannot read memory at address 0x0000038B 12:11:07.410442 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.410442 : Game Position (Hex) = [ 038D, 02A5 ] 12:11:07.410442 : Game Position (Dec) = [ 909, 677 ] 12:11:07.410442 : - 12:11:07.412940 : Cannot read memory at address 0x0000030B 12:11:07.412940 : Cannot read memory at address 0x0000038B 12:11:07.414945 : Cannot read memory at address 0x0000030B 12:11:07.414945 : RawData event for Player #1: 12:11:07.414945 : Cannot read memory at address 0x0000038B 12:11:07.414945 : Device rawinput data (Hex) = [ 0000794C, 0000A054 ] 12:11:07.414945 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.414945 : OnScreen Cursor Position (Px) = [ 909, 676 ] 12:11:07.414945 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.414945 : ClientWindow Style = FullScreen 12:11:07.414945 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.414945 : Game Position (Hex) = [ 038D, 02A4 ] 12:11:07.414945 : Game Position (Dec) = [ 909, 676 ] 12:11:07.414945 : - 12:11:07.416938 : Cannot read memory at address 0x0000030B 12:11:07.416938 : Cannot read memory at address 0x0000038B 12:11:07.418931 : Cannot read memory at address 0x0000030B 12:11:07.418931 : RawData event for Player #1: 12:11:07.418931 : Cannot read memory at address 0x0000038B 12:11:07.418931 : Device rawinput data (Hex) = [ 0000794C, 0000A054 ] 12:11:07.418931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.418931 : OnScreen Cursor Position (Px) = [ 909, 676 ] 12:11:07.418931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.418931 : ClientWindow Style = FullScreen 12:11:07.418931 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.418931 : Game Position (Hex) = [ 038D, 02A4 ] 12:11:07.419927 : Game Position (Dec) = [ 909, 676 ] 12:11:07.419927 : - 12:11:07.420925 : Cannot read memory at address 0x0000030B 12:11:07.420925 : Cannot read memory at address 0x0000038B 12:11:07.422918 : Cannot read memory at address 0x0000030B 12:11:07.422918 : Cannot read memory at address 0x0000038B 12:11:07.423420 : RawData event for Player #1: 12:11:07.423420 : Device rawinput data (Hex) = [ 0000794C, 0000A028 ] 12:11:07.423420 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.423420 : OnScreen Cursor Position (Px) = [ 909, 675 ] 12:11:07.424418 : Cannot read memory at address 0x0000030B 12:11:07.424418 : Cannot read memory at address 0x0000038B 12:11:07.424418 : ClientWindow Style = FullScreen 12:11:07.424418 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.424418 : Game Position (Hex) = [ 038D, 02A3 ] 12:11:07.424418 : Game Position (Dec) = [ 909, 675 ] 12:11:07.424418 : - 12:11:07.426411 : Cannot read memory at address 0x0000030B 12:11:07.426411 : Cannot read memory at address 0x0000038B 12:11:07.428404 : Cannot read memory at address 0x0000030B 12:11:07.428404 : Cannot read memory at address 0x0000038B 12:11:07.428404 : RawData event for Player #1: 12:11:07.428404 : Device rawinput data (Hex) = [ 0000794C, 0000A024 ] 12:11:07.428404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.428404 : OnScreen Cursor Position (Px) = [ 909, 675 ] 12:11:07.429401 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.429401 : ClientWindow Style = FullScreen 12:11:07.429401 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.429401 : Game Position (Hex) = [ 038D, 02A3 ] 12:11:07.429401 : Game Position (Dec) = [ 909, 675 ] 12:11:07.429401 : - 12:11:07.430398 : Cannot read memory at address 0x0000030B 12:11:07.430398 : Cannot read memory at address 0x0000038B 12:11:07.432896 : Cannot read memory at address 0x0000030B 12:11:07.432896 : Cannot read memory at address 0x0000038B 12:11:07.433911 : RawData event for Player #1: 12:11:07.433911 : Device rawinput data (Hex) = [ 00007954, 00009FD8 ] 12:11:07.433911 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.433911 : OnScreen Cursor Position (Px) = [ 909, 674 ] 12:11:07.433911 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.433911 : ClientWindow Style = FullScreen 12:11:07.433911 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.433911 : Game Position (Hex) = [ 038D, 02A2 ] 12:11:07.433911 : Game Position (Dec) = [ 909, 674 ] 12:11:07.433911 : - 12:11:07.434908 : Cannot read memory at address 0x0000030B 12:11:07.434908 : Cannot read memory at address 0x0000038B 12:11:07.436901 : Cannot read memory at address 0x0000030B 12:11:07.436901 : Cannot read memory at address 0x0000038B 12:11:07.438894 : Cannot read memory at address 0x0000030B 12:11:07.438894 : Cannot read memory at address 0x0000038B 12:11:07.438894 : RawData event for Player #1: 12:11:07.438894 : Device rawinput data (Hex) = [ 0000794C, 00009FA8 ] 12:11:07.438894 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.438894 : OnScreen Cursor Position (Px) = [ 909, 673 ] 12:11:07.438894 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.438894 : ClientWindow Style = FullScreen 12:11:07.438894 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.438894 : Game Position (Hex) = [ 038D, 02A1 ] 12:11:07.439891 : Game Position (Dec) = [ 909, 673 ] 12:11:07.439891 : - 12:11:07.440888 : Cannot read memory at address 0x0000030B 12:11:07.440888 : Cannot read memory at address 0x0000038B 12:11:07.442881 : Cannot read memory at address 0x0000030B 12:11:07.442881 : Cannot read memory at address 0x0000038B 12:11:07.442881 : RawData event for Player #1: 12:11:07.442881 : Device rawinput data (Hex) = [ 0000794C, 00009FA8 ] 12:11:07.442881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.443383 : OnScreen Cursor Position (Px) = [ 909, 673 ] 12:11:07.443383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.443383 : ClientWindow Style = FullScreen 12:11:07.443383 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.443383 : Game Position (Hex) = [ 038D, 02A1 ] 12:11:07.443383 : Game Position (Dec) = [ 909, 673 ] 12:11:07.443383 : - 12:11:07.444381 : Cannot read memory at address 0x0000030B 12:11:07.444381 : Cannot read memory at address 0x0000038B 12:11:07.446374 : Cannot read memory at address 0x0000030B 12:11:07.446374 : Cannot read memory at address 0x0000038B 12:11:07.447371 : RawData event for Player #1: 12:11:07.447371 : Device rawinput data (Hex) = [ 0000794C, 00009F74 ] 12:11:07.447371 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.448367 : OnScreen Cursor Position (Px) = [ 909, 672 ] 12:11:07.448367 : Cannot read memory at address 0x0000030B 12:11:07.448367 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.448367 : ClientWindow Style = FullScreen 12:11:07.448367 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.448367 : Game Position (Hex) = [ 038D, 02A0 ] 12:11:07.448367 : Game Position (Dec) = [ 909, 672 ] 12:11:07.448367 : - 12:11:07.450361 : Cannot read memory at address 0x0000030B 12:11:07.450361 : Cannot read memory at address 0x0000038B 12:11:07.452859 : Cannot read memory at address 0x0000030B 12:11:07.452859 : Cannot read memory at address 0x0000038B 12:11:07.452859 : RawData event for Player #1: 12:11:07.452859 : Device rawinput data (Hex) = [ 0000794C, 00009F74 ] 12:11:07.452859 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.452859 : OnScreen Cursor Position (Px) = [ 909, 672 ] 12:11:07.452859 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.452859 : ClientWindow Style = FullScreen 12:11:07.452859 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.452859 : Game Position (Hex) = [ 038D, 02A0 ] 12:11:07.452859 : Game Position (Dec) = [ 909, 672 ] 12:11:07.453863 : - 12:11:07.454859 : Cannot read memory at address 0x0000030B 12:11:07.454859 : Cannot read memory at address 0x0000038B 12:11:07.456853 : Cannot read memory at address 0x0000030B 12:11:07.456853 : Cannot read memory at address 0x0000038B 12:11:07.457850 : RawData event for Player #1: 12:11:07.457850 : Device rawinput data (Hex) = [ 0000794C, 00009F74 ] 12:11:07.457850 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.457850 : OnScreen Cursor Position (Px) = [ 909, 672 ] 12:11:07.457850 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.457850 : ClientWindow Style = FullScreen 12:11:07.457850 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.457850 : Game Position (Hex) = [ 038D, 02A0 ] 12:11:07.457850 : Game Position (Dec) = [ 909, 672 ] 12:11:07.458846 : - 12:11:07.458846 : Cannot read memory at address 0x0000030B 12:11:07.458846 : Cannot read memory at address 0x0000038B 12:11:07.460840 : Cannot read memory at address 0x0000030B 12:11:07.460840 : Cannot read memory at address 0x0000038B 12:11:07.461836 : RawData event for Player #1: 12:11:07.461836 : Device rawinput data (Hex) = [ 00007954, 00009F48 ] 12:11:07.461836 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.463338 : OnScreen Cursor Position (Px) = [ 909, 671 ] 12:11:07.463338 : Cannot read memory at address 0x0000030B 12:11:07.463338 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.463338 : Cannot read memory at address 0x0000038B 12:11:07.463338 : ClientWindow Style = FullScreen 12:11:07.463338 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.463338 : Game Position (Hex) = [ 038D, 029F ] 12:11:07.463338 : Game Position (Dec) = [ 909, 671 ] 12:11:07.463338 : - 12:11:07.465338 : Cannot read memory at address 0x0000030B 12:11:07.465338 : Cannot read memory at address 0x0000038B 12:11:07.466335 : RawData event for Player #1: 12:11:07.466335 : Device rawinput data (Hex) = [ 00007908, 00009F40 ] 12:11:07.466335 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.466335 : OnScreen Cursor Position (Px) = [ 907, 671 ] 12:11:07.467332 : Cannot read memory at address 0x0000030B 12:11:07.467332 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.467332 : ClientWindow Style = FullScreen 12:11:07.467332 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.467332 : Game Position (Hex) = [ 038B, 029F ] 12:11:07.467332 : Game Position (Dec) = [ 907, 671 ] 12:11:07.467332 : - 12:11:07.468834 : Cannot read memory at address 0x0000030B 12:11:07.468834 : Cannot read memory at address 0x0000038B 12:11:07.470836 : Cannot read memory at address 0x0000030B 12:11:07.470836 : Cannot read memory at address 0x0000038B 12:11:07.471832 : RawData event for Player #1: 12:11:07.471832 : Device rawinput data (Hex) = [ 00007908, 00009F20 ] 12:11:07.471832 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.471832 : OnScreen Cursor Position (Px) = [ 907, 671 ] 12:11:07.471832 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.471832 : ClientWindow Style = FullScreen 12:11:07.471832 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.471832 : Game Position (Hex) = [ 038B, 029F ] 12:11:07.471832 : Game Position (Dec) = [ 907, 671 ] 12:11:07.471832 : - 12:11:07.473334 : Cannot read memory at address 0x0000030B 12:11:07.473334 : Cannot read memory at address 0x0000038B 12:11:07.475334 : Cannot read memory at address 0x0000030B 12:11:07.475334 : Cannot read memory at address 0x0000038B 12:11:07.476331 : RawData event for Player #1: 12:11:07.476331 : Device rawinput data (Hex) = [ 00007908, 00009EF8 ] 12:11:07.476331 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.477328 : OnScreen Cursor Position (Px) = [ 907, 670 ] 12:11:07.477328 : Cannot read memory at address 0x0000030B 12:11:07.477328 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.477328 : Cannot read memory at address 0x0000038B 12:11:07.477328 : ClientWindow Style = FullScreen 12:11:07.477328 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.477328 : Game Position (Hex) = [ 038B, 029E ] 12:11:07.477328 : Game Position (Dec) = [ 907, 670 ] 12:11:07.477328 : - 12:11:07.479321 : Cannot read memory at address 0x0000030B 12:11:07.479321 : Cannot read memory at address 0x0000038B 12:11:07.481314 : Cannot read memory at address 0x0000030B 12:11:07.481314 : Cannot read memory at address 0x0000038B 12:11:07.481314 : RawData event for Player #1: 12:11:07.481314 : Device rawinput data (Hex) = [ 00007908, 00009EF8 ] 12:11:07.481314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.481314 : OnScreen Cursor Position (Px) = [ 907, 670 ] 12:11:07.482311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.482311 : ClientWindow Style = FullScreen 12:11:07.482311 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.482311 : Game Position (Hex) = [ 038B, 029E ] 12:11:07.482311 : Game Position (Dec) = [ 907, 670 ] 12:11:07.482311 : - 12:11:07.483308 : Cannot read memory at address 0x0000030B 12:11:07.483308 : Cannot read memory at address 0x0000038B 12:11:07.484807 : Cannot read memory at address 0x0000030B 12:11:07.484807 : Cannot read memory at address 0x0000038B 12:11:07.486801 : Cannot read memory at address 0x0000030B 12:11:07.486801 : Cannot read memory at address 0x0000038B 12:11:07.486801 : RawData event for Player #1: 12:11:07.486801 : Device rawinput data (Hex) = [ 00007908, 00009EF8 ] 12:11:07.486801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.486801 : OnScreen Cursor Position (Px) = [ 907, 670 ] 12:11:07.486801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.486801 : ClientWindow Style = FullScreen 12:11:07.486801 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.486801 : Game Position (Hex) = [ 038B, 029E ] 12:11:07.486801 : Game Position (Dec) = [ 907, 670 ] 12:11:07.487797 : - 12:11:07.488794 : Cannot read memory at address 0x0000030B 12:11:07.488794 : Cannot read memory at address 0x0000038B 12:11:07.490787 : Cannot read memory at address 0x0000030B 12:11:07.490787 : Cannot read memory at address 0x0000038B 12:11:07.490787 : RawData event for Player #1: 12:11:07.490787 : Device rawinput data (Hex) = [ 00007908, 00009EF8 ] 12:11:07.490787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.490787 : OnScreen Cursor Position (Px) = [ 907, 670 ] 12:11:07.490787 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.490787 : ClientWindow Style = FullScreen 12:11:07.490787 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.490787 : Game Position (Hex) = [ 038B, 029E ] 12:11:07.490787 : Game Position (Dec) = [ 907, 670 ] 12:11:07.490787 : - 12:11:07.493285 : Cannot read memory at address 0x0000030B 12:11:07.493285 : Cannot read memory at address 0x0000038B 12:11:07.495285 : Cannot read memory at address 0x0000030B 12:11:07.495285 : Cannot read memory at address 0x0000038B 12:11:07.495285 : RawData event for Player #1: 12:11:07.495285 : Device rawinput data (Hex) = [ 000078BC, 00009EEC ] 12:11:07.495285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.496282 : OnScreen Cursor Position (Px) = [ 905, 670 ] 12:11:07.496282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.496282 : ClientWindow Style = FullScreen 12:11:07.496282 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.496282 : Game Position (Hex) = [ 0389, 029E ] 12:11:07.496282 : Game Position (Dec) = [ 905, 670 ] 12:11:07.496282 : - 12:11:07.497279 : Cannot read memory at address 0x0000030B 12:11:07.497279 : Cannot read memory at address 0x0000038B 12:11:07.499272 : Cannot read memory at address 0x0000030B 12:11:07.499272 : Cannot read memory at address 0x0000038B 12:11:07.500269 : RawData event for Player #1: 12:11:07.500269 : Device rawinput data (Hex) = [ 000078BC, 00009EEC ] 12:11:07.500269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.501265 : OnScreen Cursor Position (Px) = [ 905, 670 ] 12:11:07.501265 : Cannot read memory at address 0x0000030B 12:11:07.501265 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.501265 : Cannot read memory at address 0x0000038B 12:11:07.501265 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.501265 : Game Position (Hex) = [ 0389, 029E ] 12:11:07.501265 : Game Position (Dec) = [ 905, 670 ] 12:11:07.501265 : - 12:11:07.503259 : Cannot read memory at address 0x0000030B 12:11:07.503259 : Cannot read memory at address 0x0000038B 12:11:07.504758 : Cannot read memory at address 0x0000030B 12:11:07.504758 : Cannot read memory at address 0x0000038B 12:11:07.505755 : RawData event for Player #1: 12:11:07.505755 : Device rawinput data (Hex) = [ 000078BC, 00009EEC ] 12:11:07.505755 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.505755 : OnScreen Cursor Position (Px) = [ 905, 670 ] 12:11:07.505755 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.505755 : ClientWindow Style = FullScreen 12:11:07.505755 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.505755 : Game Position (Hex) = [ 0389, 029E ] 12:11:07.505755 : Game Position (Dec) = [ 905, 670 ] 12:11:07.506752 : - 12:11:07.506752 : Cannot read memory at address 0x0000030B 12:11:07.506752 : Cannot read memory at address 0x0000038B 12:11:07.508745 : Cannot read memory at address 0x0000030B 12:11:07.508745 : Cannot read memory at address 0x0000038B 12:11:07.510738 : Cannot read memory at address 0x0000030B 12:11:07.510738 : Cannot read memory at address 0x0000038B 12:11:07.510738 : RawData event for Player #1: 12:11:07.510738 : Device rawinput data (Hex) = [ 00007898, 00009EEC ] 12:11:07.510738 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.510738 : OnScreen Cursor Position (Px) = [ 904, 670 ] 12:11:07.510738 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.510738 : ClientWindow Style = FullScreen 12:11:07.510738 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.510738 : Game Position (Hex) = [ 0388, 029E ] 12:11:07.511735 : Game Position (Dec) = [ 904, 670 ] 12:11:07.511735 : - 12:11:07.513237 : Cannot read memory at address 0x0000030B 12:11:07.513237 : Cannot read memory at address 0x0000038B 12:11:07.514241 : RawData event for Player #1: 12:11:07.514241 : Device rawinput data (Hex) = [ 00007870, 00009F10 ] 12:11:07.515237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.515237 : OnScreen Cursor Position (Px) = [ 903, 671 ] 12:11:07.515237 : Cannot read memory at address 0x0000030B 12:11:07.515237 : Cannot read memory at address 0x0000038B 12:11:07.515237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.515237 : ClientWindow Style = FullScreen 12:11:07.515237 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.515237 : Game Position (Hex) = [ 0387, 029F ] 12:11:07.515237 : Game Position (Dec) = [ 903, 671 ] 12:11:07.515237 : - 12:11:07.517231 : Cannot read memory at address 0x0000030B 12:11:07.517231 : Cannot read memory at address 0x0000038B 12:11:07.519224 : Cannot read memory at address 0x0000030B 12:11:07.519224 : Cannot read memory at address 0x0000038B 12:11:07.519224 : RawData event for Player #1: 12:11:07.520221 : Device rawinput data (Hex) = [ 00007870, 00009F10 ] 12:11:07.520221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.520221 : OnScreen Cursor Position (Px) = [ 903, 671 ] 12:11:07.520221 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.520221 : ClientWindow Style = FullScreen 12:11:07.520221 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.520221 : Game Position (Hex) = [ 0387, 029F ] 12:11:07.520221 : Game Position (Dec) = [ 903, 671 ] 12:11:07.520221 : - 12:11:07.521218 : Cannot read memory at address 0x0000030B 12:11:07.521218 : Cannot read memory at address 0x0000038B 12:11:07.523210 : Cannot read memory at address 0x0000030B 12:11:07.523210 : Cannot read memory at address 0x0000038B 12:11:07.524709 : Cannot read memory at address 0x0000030B 12:11:07.524709 : Cannot read memory at address 0x0000038B 12:11:07.526703 : Cannot read memory at address 0x0000030B 12:11:07.526703 : Cannot read memory at address 0x0000038B 12:11:07.526703 : RawData event for Player #1: 12:11:07.526703 : Device rawinput data (Hex) = [ 00007864, 00009F40 ] 12:11:07.526703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.526703 : OnScreen Cursor Position (Px) = [ 902, 671 ] 12:11:07.526703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.526703 : ClientWindow Style = FullScreen 12:11:07.526703 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.526703 : Game Position (Hex) = [ 0386, 029F ] 12:11:07.526703 : Game Position (Dec) = [ 902, 671 ] 12:11:07.527700 : - 12:11:07.528700 : Cannot read memory at address 0x0000030B 12:11:07.528700 : Cannot read memory at address 0x0000038B 12:11:07.530690 : Cannot read memory at address 0x0000030B 12:11:07.530690 : Cannot read memory at address 0x0000038B 12:11:07.533188 : Cannot read memory at address 0x0000030B 12:11:07.533188 : Cannot read memory at address 0x0000038B 12:11:07.533188 : RawData event for Player #1: 12:11:07.534192 : Device rawinput data (Hex) = [ 00007864, 00009F38 ] 12:11:07.534192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.534192 : OnScreen Cursor Position (Px) = [ 902, 671 ] 12:11:07.534192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.534192 : ClientWindow Style = FullScreen 12:11:07.534192 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.534192 : Game Position (Hex) = [ 0386, 029F ] 12:11:07.534192 : Game Position (Dec) = [ 902, 671 ] 12:11:07.534192 : - 12:11:07.535189 : Cannot read memory at address 0x0000030B 12:11:07.535189 : Cannot read memory at address 0x0000038B 12:11:07.537182 : Cannot read memory at address 0x0000030B 12:11:07.537182 : Cannot read memory at address 0x0000038B 12:11:07.539175 : Cannot read memory at address 0x0000030B 12:11:07.539175 : Cannot read memory at address 0x0000038B 12:11:07.540172 : RawData event for Player #1: 12:11:07.541169 : Device rawinput data (Hex) = [ 00007860, 00009F90 ] 12:11:07.541169 : Cannot read memory at address 0x0000030B 12:11:07.541169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.541169 : Cannot read memory at address 0x0000038B 12:11:07.541169 : OnScreen Cursor Position (Px) = [ 902, 673 ] 12:11:07.541169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.541169 : ClientWindow Style = FullScreen 12:11:07.541169 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.541169 : Game Position (Hex) = [ 0386, 02A1 ] 12:11:07.541169 : Game Position (Dec) = [ 902, 673 ] 12:11:07.541169 : - 12:11:07.543162 : Cannot read memory at address 0x0000030B 12:11:07.543162 : Cannot read memory at address 0x0000038B 12:11:07.544340 : Cannot read memory at address 0x0000030B 12:11:07.544340 : Cannot read memory at address 0x0000038B 12:11:07.546339 : Cannot read memory at address 0x0000030B 12:11:07.546339 : Cannot read memory at address 0x0000038B 12:11:07.547332 : RawData event for Player #1: 12:11:07.547332 : Device rawinput data (Hex) = [ 00007860, 00009F90 ] 12:11:07.547332 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.547332 : OnScreen Cursor Position (Px) = [ 902, 673 ] 12:11:07.548328 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.548328 : Cannot read memory at address 0x0000030B 12:11:07.548328 : ClientWindow Style = FullScreen 12:11:07.548328 : Cannot read memory at address 0x0000038B 12:11:07.548328 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.548328 : Game Position (Hex) = [ 0386, 02A1 ] 12:11:07.548328 : Game Position (Dec) = [ 902, 673 ] 12:11:07.548328 : - 12:11:07.550321 : Cannot read memory at address 0x0000030B 12:11:07.550321 : Cannot read memory at address 0x0000038B 12:11:07.552314 : Cannot read memory at address 0x0000030B 12:11:07.552314 : Cannot read memory at address 0x0000038B 12:11:07.553813 : Cannot read memory at address 0x0000030B 12:11:07.553813 : Cannot read memory at address 0x0000038B 12:11:07.553813 : RawData event for Player #1: 12:11:07.553813 : Device rawinput data (Hex) = [ 00007840, 00009FE0 ] 12:11:07.553813 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.553813 : OnScreen Cursor Position (Px) = [ 901, 674 ] 12:11:07.553813 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.553813 : ClientWindow Style = FullScreen 12:11:07.553813 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.553813 : Game Position (Hex) = [ 0385, 02A2 ] 12:11:07.553813 : Game Position (Dec) = [ 901, 674 ] 12:11:07.553813 : - 12:11:07.555808 : Cannot read memory at address 0x0000030B 12:11:07.555808 : Cannot read memory at address 0x0000038B 12:11:07.557801 : Cannot read memory at address 0x0000030B 12:11:07.557801 : Cannot read memory at address 0x0000038B 12:11:07.559799 : Cannot read memory at address 0x0000030B 12:11:07.559799 : Cannot read memory at address 0x0000038B 12:11:07.560795 : RawData event for Player #1: 12:11:07.560795 : Device rawinput data (Hex) = [ 00007810, 0000A000 ] 12:11:07.560795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.560795 : OnScreen Cursor Position (Px) = [ 900, 675 ] 12:11:07.560795 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.560795 : ClientWindow Style = FullScreen 12:11:07.560795 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.560795 : Game Position (Hex) = [ 0384, 02A3 ] 12:11:07.560795 : Game Position (Dec) = [ 900, 675 ] 12:11:07.561788 : - 12:11:07.561788 : Cannot read memory at address 0x0000030B 12:11:07.561788 : Cannot read memory at address 0x0000038B 12:11:07.563289 : Cannot read memory at address 0x0000030B 12:11:07.563289 : Cannot read memory at address 0x0000038B 12:11:07.565301 : Cannot read memory at address 0x0000030B 12:11:07.565301 : Cannot read memory at address 0x0000038B 12:11:07.567294 : Cannot read memory at address 0x0000030B 12:11:07.567294 : Cannot read memory at address 0x0000038B 12:11:07.567294 : RawData event for Player #1: 12:11:07.567294 : Device rawinput data (Hex) = [ 00007810, 0000A030 ] 12:11:07.567294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.567294 : OnScreen Cursor Position (Px) = [ 900, 675 ] 12:11:07.567294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.567294 : ClientWindow Style = FullScreen 12:11:07.567294 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.567294 : Game Position (Hex) = [ 0384, 02A3 ] 12:11:07.567294 : Game Position (Dec) = [ 900, 675 ] 12:11:07.567294 : - 12:11:07.568796 : Cannot read memory at address 0x0000030B 12:11:07.568796 : Cannot read memory at address 0x0000038B 12:11:07.570797 : Cannot read memory at address 0x0000030B 12:11:07.570797 : Cannot read memory at address 0x0000038B 12:11:07.573294 : Cannot read memory at address 0x0000030B 12:11:07.573294 : Cannot read memory at address 0x0000038B 12:11:07.574298 : RawData event for Player #1: 12:11:07.574298 : Device rawinput data (Hex) = [ 00007810, 0000A030 ] 12:11:07.574298 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.575294 : OnScreen Cursor Position (Px) = [ 900, 675 ] 12:11:07.575294 : Cannot read memory at address 0x0000030B 12:11:07.575294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.575294 : Cannot read memory at address 0x0000038B 12:11:07.575294 : ClientWindow Style = FullScreen 12:11:07.575294 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.575294 : Game Position (Hex) = [ 0384, 02A3 ] 12:11:07.575294 : Game Position (Dec) = [ 900, 675 ] 12:11:07.575294 : - 12:11:07.577291 : Cannot read memory at address 0x0000030B 12:11:07.577291 : Cannot read memory at address 0x0000038B 12:11:07.579285 : Cannot read memory at address 0x0000030B 12:11:07.579285 : Cannot read memory at address 0x0000038B 12:11:07.581274 : Cannot read memory at address 0x0000030B 12:11:07.581274 : Cannot read memory at address 0x0000038B 12:11:07.581274 : RawData event for Player #1: 12:11:07.581274 : Device rawinput data (Hex) = [ 0000780C, 0000A050 ] 12:11:07.582271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.582271 : OnScreen Cursor Position (Px) = [ 900, 676 ] 12:11:07.582271 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.582271 : ClientWindow Style = FullScreen 12:11:07.582271 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.582271 : Game Position (Hex) = [ 0384, 02A4 ] 12:11:07.582271 : Game Position (Dec) = [ 900, 676 ] 12:11:07.582271 : - 12:11:07.583267 : Cannot read memory at address 0x0000030B 12:11:07.583267 : Cannot read memory at address 0x0000038B 12:11:07.584767 : Cannot read memory at address 0x0000030B 12:11:07.584767 : Cannot read memory at address 0x0000038B 12:11:07.586760 : Cannot read memory at address 0x0000030B 12:11:07.586760 : Cannot read memory at address 0x0000038B 12:11:07.588753 : Cannot read memory at address 0x0000030B 12:11:07.588753 : Cannot read memory at address 0x0000038B 12:11:07.588753 : RawData event for Player #1: 12:11:07.588753 : Device rawinput data (Hex) = [ 000077F0, 0000A0AC ] 12:11:07.588753 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.588753 : OnScreen Cursor Position (Px) = [ 899, 677 ] 12:11:07.588753 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.588753 : ClientWindow Style = FullScreen 12:11:07.588753 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.588753 : Game Position (Hex) = [ 0383, 02A5 ] 12:11:07.589750 : Game Position (Dec) = [ 899, 677 ] 12:11:07.589750 : - 12:11:07.590746 : Cannot read memory at address 0x0000030B 12:11:07.590746 : Cannot read memory at address 0x0000038B 12:11:07.593254 : Cannot read memory at address 0x0000030B 12:11:07.593254 : Cannot read memory at address 0x0000038B 12:11:07.595282 : RawData event for Player #1: 12:11:07.595282 : Cannot read memory at address 0x0000030B 12:11:07.595282 : Cannot read memory at address 0x0000038B 12:11:07.595282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.595282 : OnScreen Cursor Position (Px) = [ 899, 677 ] 12:11:07.595282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.595282 : ClientWindow Style = FullScreen 12:11:07.595282 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.595282 : Game Position (Hex) = [ 0383, 02A5 ] 12:11:07.595282 : Game Position (Dec) = [ 899, 677 ] 12:11:07.595282 : - 12:11:07.597276 : Cannot read memory at address 0x0000030B 12:11:07.597276 : Cannot read memory at address 0x0000038B 12:11:07.599269 : Cannot read memory at address 0x0000030B 12:11:07.599269 : Cannot read memory at address 0x0000038B 12:11:07.601262 : Cannot read memory at address 0x0000030B 12:11:07.601262 : Cannot read memory at address 0x0000038B 12:11:07.601262 : RawData event for Player #1: 12:11:07.602259 : Device rawinput data (Hex) = [ 000077C0, 0000A0CC ] 12:11:07.602259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.602259 : OnScreen Cursor Position (Px) = [ 898, 678 ] 12:11:07.602259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.602259 : ClientWindow Style = FullScreen 12:11:07.602259 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.602259 : Game Position (Hex) = [ 0382, 02A6 ] 12:11:07.602259 : Game Position (Dec) = [ 898, 678 ] 12:11:07.602259 : - 12:11:07.603255 : Cannot read memory at address 0x0000030B 12:11:07.603255 : Cannot read memory at address 0x0000038B 12:11:07.604754 : Cannot read memory at address 0x0000030B 12:11:07.604754 : Cannot read memory at address 0x0000038B 12:11:07.606752 : Cannot read memory at address 0x0000030B 12:11:07.606752 : Cannot read memory at address 0x0000038B 12:11:07.608745 : Cannot read memory at address 0x0000030B 12:11:07.608745 : Cannot read memory at address 0x0000038B 12:11:07.608745 : RawData event for Player #1: 12:11:07.608745 : Device rawinput data (Hex) = [ 000077C4, 0000A0F4 ] 12:11:07.608745 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.608745 : OnScreen Cursor Position (Px) = [ 898, 679 ] 12:11:07.608745 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.608745 : ClientWindow Style = FullScreen 12:11:07.608745 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.609738 : Game Position (Hex) = [ 0382, 02A7 ] 12:11:07.609738 : Game Position (Dec) = [ 898, 679 ] 12:11:07.609738 : - 12:11:07.610738 : Cannot read memory at address 0x0000030B 12:11:07.610738 : Cannot read memory at address 0x0000038B 12:11:07.613239 : Cannot read memory at address 0x0000030B 12:11:07.613239 : Cannot read memory at address 0x0000038B 12:11:07.615240 : Cannot read memory at address 0x0000030B 12:11:07.615240 : Cannot read memory at address 0x0000038B 12:11:07.615240 : RawData event for Player #1: 12:11:07.615240 : Device rawinput data (Hex) = [ 000077C0, 0000A0FC ] 12:11:07.616236 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.616236 : OnScreen Cursor Position (Px) = [ 898, 679 ] 12:11:07.616236 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.616236 : ClientWindow Style = FullScreen 12:11:07.616236 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.616236 : Game Position (Hex) = [ 0382, 02A7 ] 12:11:07.616236 : Game Position (Dec) = [ 898, 679 ] 12:11:07.616236 : - 12:11:07.617233 : Cannot read memory at address 0x0000030B 12:11:07.617233 : Cannot read memory at address 0x0000038B 12:11:07.619226 : Cannot read memory at address 0x0000030B 12:11:07.619226 : Cannot read memory at address 0x0000038B 12:11:07.621220 : Cannot read memory at address 0x0000030B 12:11:07.621220 : Cannot read memory at address 0x0000038B 12:11:07.623213 : Cannot read memory at address 0x0000030B 12:11:07.623213 : Cannot read memory at address 0x0000038B 12:11:07.623213 : Device rawinput data (Hex) = [ 0000779C, 0000A120 ] 12:11:07.623213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.623213 : OnScreen Cursor Position (Px) = [ 897, 679 ] 12:11:07.623715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.623715 : ClientWindow Style = FullScreen 12:11:07.623715 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.623715 : Game Position (Hex) = [ 0381, 02A7 ] 12:11:07.623715 : Game Position (Dec) = [ 897, 679 ] 12:11:07.623715 : - 12:11:07.624717 : Cannot read memory at address 0x0000030B 12:11:07.624717 : Cannot read memory at address 0x0000038B 12:11:07.626710 : Cannot read memory at address 0x0000030B 12:11:07.626710 : Cannot read memory at address 0x0000038B 12:11:07.626710 : RawData event for Player #1: 12:11:07.626710 : Device rawinput data (Hex) = [ 000077A0, 0000A120 ] 12:11:07.626710 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.626710 : OnScreen Cursor Position (Px) = [ 897, 679 ] 12:11:07.626710 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.626710 : ClientWindow Style = FullScreen 12:11:07.626710 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.627703 : Game Position (Hex) = [ 0381, 02A7 ] 12:11:07.627703 : Game Position (Dec) = [ 897, 679 ] 12:11:07.627703 : - 12:11:07.628703 : Cannot read memory at address 0x0000030B 12:11:07.628703 : Cannot read memory at address 0x0000038B 12:11:07.630693 : Cannot read memory at address 0x0000030B 12:11:07.630693 : Cannot read memory at address 0x0000038B 12:11:07.633191 : Cannot read memory at address 0x0000030B 12:11:07.633191 : Cannot read memory at address 0x0000038B 12:11:07.634196 : RawData event for Player #1: 12:11:07.634196 : Device rawinput data (Hex) = [ 00007778, 0000A110 ] 12:11:07.634196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.634196 : OnScreen Cursor Position (Px) = [ 896, 679 ] 12:11:07.634196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.634196 : ClientWindow Style = FullScreen 12:11:07.634196 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.634196 : Game Position (Hex) = [ 0380, 02A7 ] 12:11:07.634196 : Game Position (Dec) = [ 896, 679 ] 12:11:07.634196 : - 12:11:07.635193 : Cannot read memory at address 0x0000030B 12:11:07.635193 : Cannot read memory at address 0x0000038B 12:11:07.637186 : Cannot read memory at address 0x0000030B 12:11:07.637186 : Cannot read memory at address 0x0000038B 12:11:07.639179 : Cannot read memory at address 0x0000030B 12:11:07.639179 : Cannot read memory at address 0x0000038B 12:11:07.641172 : RawData event for Player #1: 12:11:07.641172 : Device rawinput data (Hex) = [ 00007750, 0000A114 ] 12:11:07.641172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.641172 : Cannot read memory at address 0x0000038B 12:11:07.641172 : OnScreen Cursor Position (Px) = [ 894, 679 ] 12:11:07.641172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.641172 : ClientWindow Style = FullScreen 12:11:07.641172 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.641172 : Game Position (Hex) = [ 037E, 02A7 ] 12:11:07.642169 : Game Position (Dec) = [ 894, 679 ] 12:11:07.642169 : - 12:11:07.643166 : Cannot read memory at address 0x0000030B 12:11:07.643166 : Cannot read memory at address 0x0000038B 12:11:07.644670 : Cannot read memory at address 0x0000030B 12:11:07.644670 : Cannot read memory at address 0x0000038B 12:11:07.646660 : Cannot read memory at address 0x0000030B 12:11:07.646660 : Cannot read memory at address 0x0000038B 12:11:07.647656 : RawData event for Player #1: 12:11:07.647656 : Device rawinput data (Hex) = [ 00007750, 0000A114 ] 12:11:07.647656 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.647656 : OnScreen Cursor Position (Px) = [ 894, 679 ] 12:11:07.648653 : Cannot read memory at address 0x0000030B 12:11:07.648653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.648653 : Cannot read memory at address 0x0000038B 12:11:07.648653 : ClientWindow Style = FullScreen 12:11:07.648653 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.648653 : Game Position (Hex) = [ 037E, 02A7 ] 12:11:07.648653 : Game Position (Dec) = [ 894, 679 ] 12:11:07.648653 : - 12:11:07.650646 : Cannot read memory at address 0x0000030B 12:11:07.650646 : Cannot read memory at address 0x0000038B 12:11:07.653145 : Cannot read memory at address 0x0000030B 12:11:07.653145 : Cannot read memory at address 0x0000038B 12:11:07.655147 : Cannot read memory at address 0x0000030B 12:11:07.655147 : Cannot read memory at address 0x0000038B 12:11:07.655147 : Device rawinput data (Hex) = [ 0000772C, 0000A114 ] 12:11:07.655147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.655147 : OnScreen Cursor Position (Px) = [ 893, 679 ] 12:11:07.655147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.656144 : ClientWindow Style = FullScreen 12:11:07.656144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.656144 : Game Position (Hex) = [ 037D, 02A7 ] 12:11:07.656144 : Game Position (Dec) = [ 893, 679 ] 12:11:07.656144 : - 12:11:07.657144 : Cannot read memory at address 0x0000030B 12:11:07.657144 : Cannot read memory at address 0x0000038B 12:11:07.659134 : Cannot read memory at address 0x0000030B 12:11:07.659134 : Cannot read memory at address 0x0000038B 12:11:07.661128 : Cannot read memory at address 0x0000030B 12:11:07.661128 : RawData event for Player #1: 12:11:07.661128 : Device rawinput data (Hex) = [ 00007734, 0000A0C4 ] 12:11:07.661128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.661128 : OnScreen Cursor Position (Px) = [ 894, 678 ] 12:11:07.662124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.662124 : ClientWindow Style = FullScreen 12:11:07.662124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.662124 : Game Position (Hex) = [ 037E, 02A6 ] 12:11:07.662124 : Game Position (Dec) = [ 894, 678 ] 12:11:07.662124 : - 12:11:07.663121 : Cannot read memory at address 0x0000030B 12:11:07.663121 : Cannot read memory at address 0x0000038B 12:11:07.664622 : Cannot read memory at address 0x0000030B 12:11:07.664622 : Cannot read memory at address 0x0000038B 12:11:07.666615 : Cannot read memory at address 0x0000030B 12:11:07.666615 : Cannot read memory at address 0x0000038B 12:11:07.667611 : RawData event for Player #1: 12:11:07.667611 : Device rawinput data (Hex) = [ 00007710, 0000A0C8 ] 12:11:07.667611 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.667611 : OnScreen Cursor Position (Px) = [ 892, 678 ] 12:11:07.667611 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.667611 : ClientWindow Style = FullScreen 12:11:07.667611 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.668608 : Game Position (Hex) = [ 037C, 02A6 ] 12:11:07.668608 : Cannot read memory at address 0x0000030B 12:11:07.668608 : Game Position (Dec) = [ 892, 678 ] 12:11:07.668608 : Cannot read memory at address 0x0000038B 12:11:07.668608 : - 12:11:07.670033 : Cannot read memory at address 0x0000030B 12:11:07.670033 : Cannot read memory at address 0x0000038B 12:11:07.672081 : Cannot read memory at address 0x0000030B 12:11:07.672081 : Cannot read memory at address 0x0000038B 12:11:07.673543 : Cannot read memory at address 0x0000030B 12:11:07.673543 : Cannot read memory at address 0x0000038B 12:11:07.674548 : RawData event for Player #1: 12:11:07.674548 : Device rawinput data (Hex) = [ 00007710, 0000A0C8 ] 12:11:07.674548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.674548 : OnScreen Cursor Position (Px) = [ 892, 678 ] 12:11:07.674548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.675541 : ClientWindow Style = FullScreen 12:11:07.675541 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.675541 : Cannot read memory at address 0x0000030B 12:11:07.675541 : Game Position (Hex) = [ 037C, 02A6 ] 12:11:07.675541 : Cannot read memory at address 0x0000038B 12:11:07.675541 : Game Position (Dec) = [ 892, 678 ] 12:11:07.675541 : - 12:11:07.677538 : Cannot read memory at address 0x0000030B 12:11:07.677538 : Cannot read memory at address 0x0000038B 12:11:07.679531 : Cannot read memory at address 0x0000030B 12:11:07.679531 : Cannot read memory at address 0x0000038B 12:11:07.681521 : Cannot read memory at address 0x0000030B 12:11:07.681521 : Cannot read memory at address 0x0000038B 12:11:07.681521 : RawData event for Player #1: 12:11:07.681521 : Device rawinput data (Hex) = [ 000076EC, 0000A0C4 ] 12:11:07.681521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.681521 : OnScreen Cursor Position (Px) = [ 891, 678 ] 12:11:07.681521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.681521 : ClientWindow Style = FullScreen 12:11:07.681521 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.683023 : Game Position (Hex) = [ 037B, 02A6 ] 12:11:07.683023 : Cannot read memory at address 0x0000030B 12:11:07.683023 : Game Position (Dec) = [ 891, 678 ] 12:11:07.683023 : Cannot read memory at address 0x0000038B 12:11:07.683023 : - 12:11:07.685030 : Cannot read memory at address 0x0000030B 12:11:07.685030 : Cannot read memory at address 0x0000038B 12:11:07.687022 : Cannot read memory at address 0x0000030B 12:11:07.687022 : Cannot read memory at address 0x0000038B 12:11:07.689013 : Cannot read memory at address 0x0000030B 12:11:07.689013 : Cannot read memory at address 0x0000038B 12:11:07.689013 : RawData event for Player #1: 12:11:07.689013 : Device rawinput data (Hex) = [ 000076EC, 0000A0C4 ] 12:11:07.689013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.689013 : OnScreen Cursor Position (Px) = [ 891, 678 ] 12:11:07.689013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.690010 : ClientWindow Style = FullScreen 12:11:07.690010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.690010 : Game Position (Hex) = [ 037B, 02A6 ] 12:11:07.690010 : Game Position (Dec) = [ 891, 678 ] 12:11:07.690010 : - 12:11:07.691013 : Cannot read memory at address 0x0000030B 12:11:07.691013 : Cannot read memory at address 0x0000038B 12:11:07.693004 : Cannot read memory at address 0x0000030B 12:11:07.693004 : Cannot read memory at address 0x0000038B 12:11:07.694510 : Cannot read memory at address 0x0000030B 12:11:07.694510 : Cannot read memory at address 0x0000038B 12:11:07.695507 : RawData event for Player #1: 12:11:07.695507 : Device rawinput data (Hex) = [ 000076F4, 0000A074 ] 12:11:07.696500 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.696500 : OnScreen Cursor Position (Px) = [ 892, 676 ] 12:11:07.696500 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.696500 : ClientWindow Style = FullScreen 12:11:07.697496 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.697496 : Game Position (Hex) = [ 037C, 02A4 ] 12:11:07.697496 : Game Position (Dec) = [ 892, 676 ] 12:11:07.697496 : - 12:11:07.698493 : Cannot read memory at address 0x0000030B 12:11:07.698493 : Cannot read memory at address 0x0000038B 12:11:07.700486 : Cannot read memory at address 0x0000030B 12:11:07.700486 : Cannot read memory at address 0x0000038B 12:11:07.701486 : RawData event for Player #1: 12:11:07.701486 : Device rawinput data (Hex) = [ 000076F0, 0000A048 ] 12:11:07.701486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.701486 : OnScreen Cursor Position (Px) = [ 892, 676 ] 12:11:07.702990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.702990 : ClientWindow Style = FullScreen 12:11:07.702990 : Cannot read memory at address 0x0000038B 12:11:07.702990 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.702990 : Game Position (Hex) = [ 037C, 02A4 ] 12:11:07.702990 : Game Position (Dec) = [ 892, 676 ] 12:11:07.702990 : - 12:11:07.704609 : Cannot read memory at address 0x0000030B 12:11:07.704609 : Cannot read memory at address 0x0000038B 12:11:07.706610 : Cannot read memory at address 0x0000030B 12:11:07.706610 : Cannot read memory at address 0x0000038B 12:11:07.708603 : Cannot read memory at address 0x0000030B 12:11:07.708603 : Cannot read memory at address 0x0000038B 12:11:07.708603 : RawData event for Player #1: 12:11:07.708603 : Device rawinput data (Hex) = [ 000076F0, 0000A048 ] 12:11:07.708603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.709597 : OnScreen Cursor Position (Px) = [ 892, 676 ] 12:11:07.709597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.709597 : ClientWindow Style = FullScreen 12:11:07.709597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.709597 : Game Position (Hex) = [ 037C, 02A4 ] 12:11:07.709597 : Game Position (Dec) = [ 892, 676 ] 12:11:07.709597 : - 12:11:07.710593 : Cannot read memory at address 0x0000030B 12:11:07.710593 : Cannot read memory at address 0x0000038B 12:11:07.713097 : Cannot read memory at address 0x0000030B 12:11:07.713097 : Cannot read memory at address 0x0000038B 12:11:07.714105 : RawData event for Player #1: 12:11:07.714105 : Device rawinput data (Hex) = [ 000076F0, 0000A028 ] 12:11:07.714105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.714105 : OnScreen Cursor Position (Px) = [ 892, 675 ] 12:11:07.714105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.715101 : ClientWindow Style = FullScreen 12:11:07.715101 : Cannot read memory at address 0x0000030B 12:11:07.715101 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.715101 : Cannot read memory at address 0x0000038B 12:11:07.715101 : Game Position (Hex) = [ 037C, 02A3 ] 12:11:07.715101 : Game Position (Dec) = [ 892, 675 ] 12:11:07.715101 : - 12:11:07.717094 : Cannot read memory at address 0x0000030B 12:11:07.717094 : Cannot read memory at address 0x0000038B 12:11:07.719088 : Cannot read memory at address 0x0000030B 12:11:07.719088 : RawData event for Player #1: 12:11:07.719088 : Device rawinput data (Hex) = [ 000076F4, 00009FF8 ] 12:11:07.719088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.719088 : OnScreen Cursor Position (Px) = [ 892, 674 ] 12:11:07.719088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.720084 : ClientWindow Style = FullScreen 12:11:07.720084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.720084 : Game Position (Hex) = [ 037C, 02A2 ] 12:11:07.720084 : Game Position (Dec) = [ 892, 674 ] 12:11:07.720084 : - 12:11:07.721081 : Cannot read memory at address 0x0000030B 12:11:07.721081 : Cannot read memory at address 0x0000038B 12:11:07.723074 : Cannot read memory at address 0x0000030B 12:11:07.723074 : Cannot read memory at address 0x0000038B 12:11:07.723906 : RawData event for Player #1: 12:11:07.724275 : Device rawinput data (Hex) = [ 000076F4, 00009FC8 ] 12:11:07.724275 : Cannot read memory at address 0x0000030B 12:11:07.724275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.724275 : Cannot read memory at address 0x0000038B 12:11:07.724275 : OnScreen Cursor Position (Px) = [ 892, 674 ] 12:11:07.724275 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.724275 : ClientWindow Style = FullScreen 12:11:07.724275 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.724275 : Game Position (Hex) = [ 037C, 02A2 ] 12:11:07.724275 : Game Position (Dec) = [ 892, 674 ] 12:11:07.724275 : - 12:11:07.726270 : Cannot read memory at address 0x0000030B 12:11:07.726270 : Cannot read memory at address 0x0000038B 12:11:07.728264 : RawData event for Player #1: 12:11:07.728264 : Cannot read memory at address 0x0000030B 12:11:07.728264 : Device rawinput data (Hex) = [ 000076F4, 00009FA8 ] 12:11:07.728264 : Cannot read memory at address 0x0000038B 12:11:07.728264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.728264 : OnScreen Cursor Position (Px) = [ 892, 673 ] 12:11:07.728264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.728264 : ClientWindow Style = FullScreen 12:11:07.728264 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.729261 : Game Position (Hex) = [ 037C, 02A1 ] 12:11:07.729261 : Game Position (Dec) = [ 892, 673 ] 12:11:07.729261 : - 12:11:07.730257 : Cannot read memory at address 0x0000030B 12:11:07.730257 : Cannot read memory at address 0x0000038B 12:11:07.732254 : Cannot read memory at address 0x0000030B 12:11:07.732254 : Cannot read memory at address 0x0000038B 12:11:07.732254 : RawData event for Player #1: 12:11:07.733247 : Device rawinput data (Hex) = [ 000076F4, 00009FAC ] 12:11:07.733247 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.733247 : OnScreen Cursor Position (Px) = [ 892, 673 ] 12:11:07.733247 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.733247 : ClientWindow Style = FullScreen 12:11:07.733247 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.733749 : Game Position (Hex) = [ 037C, 02A1 ] 12:11:07.733749 : Cannot read memory at address 0x0000030B 12:11:07.733749 : Game Position (Dec) = [ 892, 673 ] 12:11:07.733749 : Cannot read memory at address 0x0000038B 12:11:07.733749 : - 12:11:07.735747 : Cannot read memory at address 0x0000030B 12:11:07.735747 : Cannot read memory at address 0x0000038B 12:11:07.737741 : Cannot read memory at address 0x0000030B 12:11:07.737741 : Cannot read memory at address 0x0000038B 12:11:07.739735 : Cannot read memory at address 0x0000030B 12:11:07.739735 : Cannot read memory at address 0x0000038B 12:11:07.739735 : RawData event for Player #1: 12:11:07.739735 : Device rawinput data (Hex) = [ 00007744, 00009F4C ] 12:11:07.739735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.739735 : OnScreen Cursor Position (Px) = [ 894, 672 ] 12:11:07.740728 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.740728 : ClientWindow Style = FullScreen 12:11:07.740728 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.740728 : Game Position (Hex) = [ 037E, 02A0 ] 12:11:07.740728 : Game Position (Dec) = [ 894, 672 ] 12:11:07.740728 : - 12:11:07.741724 : Cannot read memory at address 0x0000030B 12:11:07.741724 : Cannot read memory at address 0x0000038B 12:11:07.743230 : Cannot read memory at address 0x0000030B 12:11:07.743230 : Cannot read memory at address 0x0000038B 12:11:07.745259 : Cannot read memory at address 0x0000030B 12:11:07.745259 : Cannot read memory at address 0x0000038B 12:11:07.747253 : Cannot read memory at address 0x0000030B 12:11:07.747253 : RawData event for Player #1: 12:11:07.747253 : Cannot read memory at address 0x0000038B 12:11:07.747253 : Device rawinput data (Hex) = [ 00007748, 00009F2C ] 12:11:07.747253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.747253 : OnScreen Cursor Position (Px) = [ 894, 671 ] 12:11:07.748249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.748249 : ClientWindow Style = FullScreen 12:11:07.748249 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.748249 : Game Position (Hex) = [ 037E, 029F ] 12:11:07.748249 : Game Position (Dec) = [ 894, 671 ] 12:11:07.748249 : - 12:11:07.749250 : Cannot read memory at address 0x0000030B 12:11:07.749250 : Cannot read memory at address 0x0000038B 12:11:07.751239 : Cannot read memory at address 0x0000030B 12:11:07.751239 : Cannot read memory at address 0x0000038B 12:11:07.753232 : Cannot read memory at address 0x0000030B 12:11:07.753232 : Cannot read memory at address 0x0000038B 12:11:07.753923 : RawData event for Player #1: 12:11:07.753923 : Device rawinput data (Hex) = [ 00007748, 00009EFC ] 12:11:07.754499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.754499 : Cannot read memory at address 0x0000038B 12:11:07.754499 : OnScreen Cursor Position (Px) = [ 894, 670 ] 12:11:07.754499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.754499 : ClientWindow Style = FullScreen 12:11:07.754499 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.754499 : Game Position (Hex) = [ 037E, 029E ] 12:11:07.755579 : Game Position (Dec) = [ 894, 670 ] 12:11:07.755579 : - 12:11:07.756546 : Cannot read memory at address 0x0000030B 12:11:07.756546 : Cannot read memory at address 0x0000038B 12:11:07.758493 : Cannot read memory at address 0x0000030B 12:11:07.758493 : Cannot read memory at address 0x0000038B 12:11:07.759489 : RawData event for Player #1: 12:11:07.759489 : Device rawinput data (Hex) = [ 0000776C, 00009EA0 ] 12:11:07.760482 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.760482 : Cannot read memory at address 0x0000030B 12:11:07.760482 : OnScreen Cursor Position (Px) = [ 895, 669 ] 12:11:07.760482 : Cannot read memory at address 0x0000038B 12:11:07.760482 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.760482 : ClientWindow Style = FullScreen 12:11:07.760482 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.760482 : Game Position (Hex) = [ 037F, 029D ] 12:11:07.760482 : Game Position (Dec) = [ 895, 669 ] 12:11:07.761479 : - 12:11:07.763086 : Cannot read memory at address 0x0000030B 12:11:07.763086 : Cannot read memory at address 0x0000038B 12:11:07.765082 : Cannot read memory at address 0x0000030B 12:11:07.765082 : Cannot read memory at address 0x0000038B 12:11:07.767076 : Cannot read memory at address 0x0000030B 12:11:07.767076 : RawData event for Player #1: 12:11:07.767076 : Cannot read memory at address 0x0000038B 12:11:07.767076 : Device rawinput data (Hex) = [ 0000776C, 00009E80 ] 12:11:07.767076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.767076 : OnScreen Cursor Position (Px) = [ 895, 668 ] 12:11:07.767076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.767076 : ClientWindow Style = FullScreen 12:11:07.767076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.767076 : Game Position (Hex) = [ 037F, 029C ] 12:11:07.767076 : Game Position (Dec) = [ 895, 668 ] 12:11:07.767076 : - 12:11:07.768578 : Cannot read memory at address 0x0000030B 12:11:07.768578 : Cannot read memory at address 0x0000038B 12:11:07.770587 : Cannot read memory at address 0x0000030B 12:11:07.770587 : Cannot read memory at address 0x0000038B 12:11:07.773087 : Cannot read memory at address 0x0000030B 12:11:07.773087 : Cannot read memory at address 0x0000038B 12:11:07.774096 : RawData event for Player #1: 12:11:07.774096 : Device rawinput data (Hex) = [ 0000776C, 00009E50 ] 12:11:07.774096 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.774096 : OnScreen Cursor Position (Px) = [ 895, 667 ] 12:11:07.774096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.774096 : ClientWindow Style = FullScreen 12:11:07.774096 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.775092 : Game Position (Hex) = [ 037F, 029B ] 12:11:07.775092 : Cannot read memory at address 0x0000030B 12:11:07.775092 : Game Position (Dec) = [ 895, 667 ] 12:11:07.775092 : Cannot read memory at address 0x0000038B 12:11:07.775092 : - 12:11:07.777090 : Cannot read memory at address 0x0000030B 12:11:07.777090 : Cannot read memory at address 0x0000038B 12:11:07.779078 : Cannot read memory at address 0x0000030B 12:11:07.779078 : Cannot read memory at address 0x0000038B 12:11:07.781072 : Cannot read memory at address 0x0000030B 12:11:07.781072 : RawData event for Player #1: 12:11:07.781072 : Device rawinput data (Hex) = [ 00007774, 00009E20 ] 12:11:07.781072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.781072 : OnScreen Cursor Position (Px) = [ 895, 667 ] 12:11:07.781072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.782068 : ClientWindow Style = FullScreen 12:11:07.782068 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.782068 : Game Position (Hex) = [ 037F, 029B ] 12:11:07.782068 : Game Position (Dec) = [ 895, 667 ] 12:11:07.782068 : - 12:11:07.783069 : Cannot read memory at address 0x0000030B 12:11:07.783069 : Cannot read memory at address 0x0000038B 12:11:07.784366 : Cannot read memory at address 0x0000030B 12:11:07.784366 : Cannot read memory at address 0x0000038B 12:11:07.786366 : Cannot read memory at address 0x0000030B 12:11:07.786366 : Cannot read memory at address 0x0000038B 12:11:07.787362 : RawData event for Player #1: 12:11:07.787362 : Device rawinput data (Hex) = [ 00007798, 00009E2C ] 12:11:07.788355 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.788355 : Cannot read memory at address 0x0000030B 12:11:07.788355 : OnScreen Cursor Position (Px) = [ 896, 667 ] 12:11:07.788355 : Cannot read memory at address 0x0000038B 12:11:07.788355 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.788355 : ClientWindow Style = FullScreen 12:11:07.788355 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.788355 : Game Position (Hex) = [ 0380, 029B ] 12:11:07.788355 : Game Position (Dec) = [ 896, 667 ] 12:11:07.789351 : - 12:11:07.790352 : Cannot read memory at address 0x0000030B 12:11:07.790352 : Cannot read memory at address 0x0000038B 12:11:07.792342 : Cannot read memory at address 0x0000030B 12:11:07.792342 : Cannot read memory at address 0x0000038B 12:11:07.793849 : Cannot read memory at address 0x0000030B 12:11:07.793849 : RawData event for Player #1: 12:11:07.793849 : Device rawinput data (Hex) = [ 00007788, 00009DEC ] 12:11:07.793849 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.793849 : OnScreen Cursor Position (Px) = [ 896, 666 ] 12:11:07.794849 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.794849 : ClientWindow Style = FullScreen 12:11:07.794849 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.794849 : Game Position (Hex) = [ 0380, 029A ] 12:11:07.794849 : Game Position (Dec) = [ 896, 666 ] 12:11:07.794849 : - 12:11:07.795846 : Cannot read memory at address 0x0000030B 12:11:07.795846 : Cannot read memory at address 0x0000038B 12:11:07.797844 : Cannot read memory at address 0x0000030B 12:11:07.797844 : Cannot read memory at address 0x0000038B 12:11:07.799837 : Cannot read memory at address 0x0000030B 12:11:07.799837 : Cannot read memory at address 0x0000038B 12:11:07.800834 : RawData event for Player #1: 12:11:07.800834 : Device rawinput data (Hex) = [ 000077B4, 00009DE0 ] 12:11:07.800834 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.800834 : OnScreen Cursor Position (Px) = [ 897, 666 ] 12:11:07.801827 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.801827 : Cannot read memory at address 0x0000030B 12:11:07.801827 : ClientWindow Style = FullScreen 12:11:07.801827 : Cannot read memory at address 0x0000038B 12:11:07.801827 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.801827 : Game Position (Hex) = [ 0381, 029A ] 12:11:07.801827 : Game Position (Dec) = [ 897, 666 ] 12:11:07.801827 : - 12:11:07.803333 : Cannot read memory at address 0x0000030B 12:11:07.803333 : Cannot read memory at address 0x0000038B 12:11:07.805365 : Cannot read memory at address 0x0000030B 12:11:07.805365 : Cannot read memory at address 0x0000038B 12:11:07.807359 : Cannot read memory at address 0x0000030B 12:11:07.807359 : Cannot read memory at address 0x0000038B 12:11:07.807359 : RawData event for Player #1: 12:11:07.807359 : Device rawinput data (Hex) = [ 000077D8, 00009DD4 ] 12:11:07.808352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.808352 : OnScreen Cursor Position (Px) = [ 898, 665 ] 12:11:07.808352 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.808352 : ClientWindow Style = FullScreen 12:11:07.808352 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.808352 : Game Position (Hex) = [ 0382, 0299 ] 12:11:07.808352 : Game Position (Dec) = [ 898, 665 ] 12:11:07.809349 : - 12:11:07.809349 : Cannot read memory at address 0x0000030B 12:11:07.809349 : Cannot read memory at address 0x0000038B 12:11:07.811345 : Cannot read memory at address 0x0000030B 12:11:07.811345 : Cannot read memory at address 0x0000038B 12:11:07.813336 : Cannot read memory at address 0x0000030B 12:11:07.813336 : Cannot read memory at address 0x0000038B 12:11:07.814839 : RawData event for Player #1: 12:11:07.814839 : Device rawinput data (Hex) = [ 000077D8, 00009DDC ] 12:11:07.814839 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.814839 : OnScreen Cursor Position (Px) = [ 898, 665 ] 12:11:07.815835 : Cannot read memory at address 0x0000030B 12:11:07.815835 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.815835 : Cannot read memory at address 0x0000038B 12:11:07.815835 : ClientWindow Style = FullScreen 12:11:07.815835 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.815835 : Game Position (Hex) = [ 0382, 0299 ] 12:11:07.815835 : Game Position (Dec) = [ 898, 665 ] 12:11:07.815835 : - 12:11:07.817828 : Cannot read memory at address 0x0000030B 12:11:07.817828 : Cannot read memory at address 0x0000038B 12:11:07.819821 : Cannot read memory at address 0x0000030B 12:11:07.819821 : Cannot read memory at address 0x0000038B 12:11:07.821815 : Cannot read memory at address 0x0000030B 12:11:07.821815 : Cannot read memory at address 0x0000038B 12:11:07.821815 : RawData event for Player #1: 12:11:07.821815 : Device rawinput data (Hex) = [ 000077DC, 00009DDC ] 12:11:07.821815 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.821815 : OnScreen Cursor Position (Px) = [ 898, 665 ] 12:11:07.821815 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.821815 : ClientWindow Style = FullScreen 12:11:07.821815 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.821815 : Game Position (Hex) = [ 0382, 0299 ] 12:11:07.821815 : Game Position (Dec) = [ 898, 665 ] 12:11:07.821815 : - 12:11:07.823317 : Cannot read memory at address 0x0000030B 12:11:07.823317 : Cannot read memory at address 0x0000038B 12:11:07.825319 : Cannot read memory at address 0x0000030B 12:11:07.825319 : Cannot read memory at address 0x0000038B 12:11:07.827313 : Cannot read memory at address 0x0000030B 12:11:07.827313 : Cannot read memory at address 0x0000038B 12:11:07.828309 : RawData event for Player #1: 12:11:07.829306 : Cannot read memory at address 0x0000030B 12:11:07.829306 : Device rawinput data (Hex) = [ 000077DC, 00009DDC ] 12:11:07.829306 : Cannot read memory at address 0x0000038B 12:11:07.829306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.829306 : OnScreen Cursor Position (Px) = [ 898, 665 ] 12:11:07.829306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.830303 : ClientWindow Style = FullScreen 12:11:07.830303 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.830303 : Game Position (Hex) = [ 0382, 0299 ] 12:11:07.830303 : Game Position (Dec) = [ 898, 665 ] 12:11:07.830303 : - 12:11:07.831300 : Cannot read memory at address 0x0000030B 12:11:07.831300 : Cannot read memory at address 0x0000038B 12:11:07.833293 : Cannot read memory at address 0x0000030B 12:11:07.833293 : Cannot read memory at address 0x0000038B 12:11:07.834794 : Cannot read memory at address 0x0000030B 12:11:07.834794 : Cannot read memory at address 0x0000038B 12:11:07.834794 : RawData event for Player #1: 12:11:07.834794 : Device rawinput data (Hex) = [ 00007800, 00009DDC ] 12:11:07.834794 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.834794 : OnScreen Cursor Position (Px) = [ 900, 665 ] 12:11:07.834794 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.834794 : ClientWindow Style = FullScreen 12:11:07.834794 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.834794 : Game Position (Hex) = [ 0384, 0299 ] 12:11:07.834794 : Game Position (Dec) = [ 900, 665 ] 12:11:07.835790 : - 12:11:07.836788 : Cannot read memory at address 0x0000030B 12:11:07.836788 : Cannot read memory at address 0x0000038B 12:11:07.838780 : Cannot read memory at address 0x0000030B 12:11:07.838780 : Cannot read memory at address 0x0000038B 12:11:07.840774 : Cannot read memory at address 0x0000030B 12:11:07.840774 : Cannot read memory at address 0x0000038B 12:11:07.841770 : RawData event for Player #1: 12:11:07.841770 : Device rawinput data (Hex) = [ 00007824, 00009DDC ] 12:11:07.841770 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.841770 : OnScreen Cursor Position (Px) = [ 901, 665 ] 12:11:07.841770 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.841770 : ClientWindow Style = FullScreen 12:11:07.841770 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.841770 : Game Position (Hex) = [ 0385, 0299 ] 12:11:07.841770 : Game Position (Dec) = [ 901, 665 ] 12:11:07.841770 : - 12:11:07.843272 : Cannot read memory at address 0x0000030B 12:11:07.843272 : Cannot read memory at address 0x0000038B 12:11:07.844795 : Cannot read memory at address 0x0000030B 12:11:07.844795 : Cannot read memory at address 0x0000038B 12:11:07.846788 : Cannot read memory at address 0x0000030B 12:11:07.846788 : Cannot read memory at address 0x0000038B 12:11:07.848781 : Cannot read memory at address 0x0000030B 12:11:07.848781 : RawData event for Player #1: 12:11:07.848781 : Cannot read memory at address 0x0000038B 12:11:07.848781 : Device rawinput data (Hex) = [ 00007824, 00009DDC ] 12:11:07.848781 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.848781 : OnScreen Cursor Position (Px) = [ 901, 665 ] 12:11:07.848781 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.848781 : ClientWindow Style = FullScreen 12:11:07.848781 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.848781 : Game Position (Hex) = [ 0385, 0299 ] 12:11:07.848781 : Game Position (Dec) = [ 901, 665 ] 12:11:07.848781 : - 12:11:07.850775 : Cannot read memory at address 0x0000030B 12:11:07.850775 : Cannot read memory at address 0x0000038B 12:11:07.853273 : Cannot read memory at address 0x0000030B 12:11:07.853273 : Cannot read memory at address 0x0000038B 12:11:07.855276 : Cannot read memory at address 0x0000030B 12:11:07.855276 : Cannot read memory at address 0x0000038B 12:11:07.855276 : RawData event for Player #1: 12:11:07.855276 : Device rawinput data (Hex) = [ 0000784C, 00009DE8 ] 12:11:07.855276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.856273 : OnScreen Cursor Position (Px) = [ 902, 666 ] 12:11:07.856273 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.856273 : ClientWindow Style = FullScreen 12:11:07.856273 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.856273 : Game Position (Hex) = [ 0386, 029A ] 12:11:07.856273 : Game Position (Dec) = [ 902, 666 ] 12:11:07.856273 : - 12:11:07.857269 : Cannot read memory at address 0x0000030B 12:11:07.857269 : Cannot read memory at address 0x0000038B 12:11:07.859440 : Cannot read memory at address 0x0000030B 12:11:07.866600 : Cannot read memory at address 0x0000038B 12:11:07.866600 : Device rawinput data (Hex) = [ 00007854, 00009E10 ] 12:11:07.866600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.866600 : OnScreen Cursor Position (Px) = [ 902, 666 ] 12:11:07.866600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.866600 : ClientWindow Style = FullScreen 12:11:07.866600 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.866600 : Game Position (Hex) = [ 0386, 029A ] 12:11:07.866600 : Game Position (Dec) = [ 902, 666 ] 12:11:07.866600 : - 12:11:07.868594 : Cannot read memory at address 0x0000030B 12:11:07.868594 : Cannot read memory at address 0x0000038B 12:11:07.868594 : RawData event for Player #1: 12:11:07.869095 : Device rawinput data (Hex) = [ 0000784C, 00009E68 ] 12:11:07.869095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.869095 : OnScreen Cursor Position (Px) = [ 902, 668 ] 12:11:07.869095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.869095 : ClientWindow Style = FullScreen 12:11:07.869095 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.869095 : Game Position (Hex) = [ 0386, 029C ] 12:11:07.869095 : Game Position (Dec) = [ 902, 668 ] 12:11:07.869095 : - 12:11:07.870094 : Cannot read memory at address 0x0000030B 12:11:07.870094 : Cannot read memory at address 0x0000038B 12:11:07.872087 : Cannot read memory at address 0x0000030B 12:11:07.872087 : Cannot read memory at address 0x0000038B 12:11:07.873585 : Cannot read memory at address 0x0000030B 12:11:07.873585 : Cannot read memory at address 0x0000038B 12:11:07.875580 : Cannot read memory at address 0x0000030B 12:11:07.875580 : Cannot read memory at address 0x0000038B 12:11:07.875580 : RawData event for Player #1: 12:11:07.875580 : Device rawinput data (Hex) = [ 0000784C, 00009E68 ] 12:11:07.875580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.875580 : OnScreen Cursor Position (Px) = [ 902, 668 ] 12:11:07.875580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.875580 : ClientWindow Style = FullScreen 12:11:07.876577 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.876577 : Game Position (Hex) = [ 0386, 029C ] 12:11:07.876577 : Game Position (Dec) = [ 902, 668 ] 12:11:07.876577 : - 12:11:07.877573 : Cannot read memory at address 0x0000030B 12:11:07.877573 : Cannot read memory at address 0x0000038B 12:11:07.879571 : Cannot read memory at address 0x0000030B 12:11:07.879571 : Cannot read memory at address 0x0000038B 12:11:07.881560 : Cannot read memory at address 0x0000030B 12:11:07.881560 : Cannot read memory at address 0x0000038B 12:11:07.881560 : RawData event for Player #1: 12:11:07.883061 : Cannot read memory at address 0x0000030B 12:11:07.883061 : Device rawinput data (Hex) = [ 0000784C, 00009E68 ] 12:11:07.883061 : Cannot read memory at address 0x0000038B 12:11:07.883061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.883061 : OnScreen Cursor Position (Px) = [ 902, 668 ] 12:11:07.883061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.883061 : ClientWindow Style = FullScreen 12:11:07.883061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.883061 : Game Position (Hex) = [ 0386, 029C ] 12:11:07.883061 : Game Position (Dec) = [ 902, 668 ] 12:11:07.883061 : - 12:11:07.885063 : Cannot read memory at address 0x0000030B 12:11:07.885063 : Cannot read memory at address 0x0000038B 12:11:07.887056 : Cannot read memory at address 0x0000030B 12:11:07.887056 : Cannot read memory at address 0x0000038B 12:11:07.889049 : Cannot read memory at address 0x0000030B 12:11:07.889049 : Cannot read memory at address 0x0000038B 12:11:07.890046 : RawData event for Player #1: 12:11:07.890046 : Device rawinput data (Hex) = [ 00007874, 00009E68 ] 12:11:07.890046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.890046 : OnScreen Cursor Position (Px) = [ 903, 668 ] 12:11:07.890046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.890046 : ClientWindow Style = FullScreen 12:11:07.890046 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.890046 : Game Position (Hex) = [ 0387, 029C ] 12:11:07.890046 : Game Position (Dec) = [ 903, 668 ] 12:11:07.890046 : - 12:11:07.891043 : Cannot read memory at address 0x0000030B 12:11:07.891043 : Cannot read memory at address 0x0000038B 12:11:07.893036 : Cannot read memory at address 0x0000030B 12:11:07.893036 : Cannot read memory at address 0x0000038B 12:11:07.894249 : Cannot read memory at address 0x0000030B 12:11:07.894249 : Cannot read memory at address 0x0000038B 12:11:07.896247 : Cannot read memory at address 0x0000030B 12:11:07.896247 : Cannot read memory at address 0x0000038B 12:11:07.896247 : RawData event for Player #1: 12:11:07.896247 : Device rawinput data (Hex) = [ 00007874, 00009E68 ] 12:11:07.896247 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.897240 : OnScreen Cursor Position (Px) = [ 903, 668 ] 12:11:07.897240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.897240 : ClientWindow Style = FullScreen 12:11:07.897240 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.897240 : Game Position (Hex) = [ 0387, 029C ] 12:11:07.897240 : Game Position (Dec) = [ 903, 668 ] 12:11:07.897240 : - 12:11:07.898236 : Cannot read memory at address 0x0000030B 12:11:07.898236 : Cannot read memory at address 0x0000038B 12:11:07.900229 : Cannot read memory at address 0x0000030B 12:11:07.900229 : Cannot read memory at address 0x0000038B 12:11:07.902223 : Cannot read memory at address 0x0000030B 12:11:07.902223 : Cannot read memory at address 0x0000038B 12:11:07.902223 : RawData event for Player #1: 12:11:07.902223 : Device rawinput data (Hex) = [ 00007874, 00009E68 ] 12:11:07.903220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.903220 : OnScreen Cursor Position (Px) = [ 903, 668 ] 12:11:07.903220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.903220 : ClientWindow Style = FullScreen 12:11:07.903220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.903220 : Game Position (Hex) = [ 0387, 029C ] 12:11:07.903220 : Game Position (Dec) = [ 903, 668 ] 12:11:07.903722 : - 12:11:07.903722 : Cannot read memory at address 0x0000030B 12:11:07.903722 : Cannot read memory at address 0x0000038B 12:11:07.905717 : Cannot read memory at address 0x0000030B 12:11:07.905717 : Cannot read memory at address 0x0000038B 12:11:07.907710 : Cannot read memory at address 0x0000030B 12:11:07.907710 : Cannot read memory at address 0x0000038B 12:11:07.909708 : Cannot read memory at address 0x0000030B 12:11:07.909708 : RawData event for Player #1: 12:11:07.909708 : Device rawinput data (Hex) = [ 00007874, 00009E68 ] 12:11:07.909708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.909708 : OnScreen Cursor Position (Px) = [ 903, 668 ] 12:11:07.909708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.909708 : ClientWindow Style = FullScreen 12:11:07.909708 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.910700 : Game Position (Hex) = [ 0387, 029C ] 12:11:07.910700 : Game Position (Dec) = [ 903, 668 ] 12:11:07.910700 : - 12:11:07.911702 : Cannot read memory at address 0x0000030B 12:11:07.911702 : Cannot read memory at address 0x0000038B 12:11:07.913205 : Cannot read memory at address 0x0000030B 12:11:07.913205 : Cannot read memory at address 0x0000038B 12:11:07.915207 : Cannot read memory at address 0x0000030B 12:11:07.915207 : Cannot read memory at address 0x0000038B 12:11:07.916203 : RawData event for Player #1: 12:11:07.916203 : Device rawinput data (Hex) = [ 00007874, 00009EB4 ] 12:11:07.917200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.917200 : Cannot read memory at address 0x0000030B 12:11:07.917200 : Cannot read memory at address 0x0000038B 12:11:07.917200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.917200 : ClientWindow Style = FullScreen 12:11:07.917200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.917200 : Game Position (Hex) = [ 0387, 029D ] 12:11:07.917200 : Game Position (Dec) = [ 903, 669 ] 12:11:07.917200 : - 12:11:07.919193 : Cannot read memory at address 0x0000030B 12:11:07.919193 : Cannot read memory at address 0x0000038B 12:11:07.921187 : Cannot read memory at address 0x0000030B 12:11:07.921187 : Cannot read memory at address 0x0000038B 12:11:07.923180 : Cannot read memory at address 0x0000030B 12:11:07.923180 : Cannot read memory at address 0x0000038B 12:11:07.923682 : RawData event for Player #1: 12:11:07.923682 : Device rawinput data (Hex) = [ 00007890, 00009EE4 ] 12:11:07.923682 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.923682 : OnScreen Cursor Position (Px) = [ 904, 670 ] 12:11:07.923682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.923682 : ClientWindow Style = FullScreen 12:11:07.923682 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.923682 : Game Position (Hex) = [ 0388, 029E ] 12:11:07.924680 : Game Position (Dec) = [ 904, 670 ] 12:11:07.924680 : Cannot read memory at address 0x0000030B 12:11:07.924680 : - 12:11:07.924680 : Cannot read memory at address 0x0000038B 12:11:07.926678 : Cannot read memory at address 0x0000030B 12:11:07.926678 : Cannot read memory at address 0x0000038B 12:11:07.928671 : Cannot read memory at address 0x0000030B 12:11:07.928920 : Cannot read memory at address 0x0000038B 12:11:07.930114 : Cannot read memory at address 0x0000030B 12:11:07.930114 : Cannot read memory at address 0x0000038B 12:11:07.931156 : RawData event for Player #1: 12:11:07.931156 : Device rawinput data (Hex) = [ 00007890, 00009EE4 ] 12:11:07.931156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.931156 : OnScreen Cursor Position (Px) = [ 904, 670 ] 12:11:07.931156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.931156 : ClientWindow Style = FullScreen 12:11:07.931156 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.931156 : Game Position (Hex) = [ 0388, 029E ] 12:11:07.931156 : Game Position (Dec) = [ 904, 670 ] 12:11:07.931156 : - 12:11:07.932153 : Cannot read memory at address 0x0000030B 12:11:07.932153 : Cannot read memory at address 0x0000038B 12:11:07.933696 : Cannot read memory at address 0x0000030B 12:11:07.933696 : Cannot read memory at address 0x0000038B 12:11:07.934736 : RawData event for Player #1: 12:11:07.934736 : Device rawinput data (Hex) = [ 00007898, 00009F18 ] 12:11:07.934736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.934736 : OnScreen Cursor Position (Px) = [ 904, 671 ] 12:11:07.934736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.934736 : ClientWindow Style = FullScreen 12:11:07.934736 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.934736 : Game Position (Hex) = [ 0388, 029F ] 12:11:07.934736 : Game Position (Dec) = [ 904, 671 ] 12:11:07.935732 : - 12:11:07.935732 : Cannot read memory at address 0x0000030B 12:11:07.935732 : Cannot read memory at address 0x0000038B 12:11:07.937725 : Cannot read memory at address 0x0000030B 12:11:07.937725 : Cannot read memory at address 0x0000038B 12:11:07.939731 : Cannot read memory at address 0x0000030B 12:11:07.939731 : Cannot read memory at address 0x0000038B 12:11:07.939731 : RawData event for Player #1: 12:11:07.939731 : Device rawinput data (Hex) = [ 00007898, 00009F44 ] 12:11:07.939731 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.939731 : OnScreen Cursor Position (Px) = [ 904, 671 ] 12:11:07.939731 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.939731 : ClientWindow Style = FullScreen 12:11:07.939731 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.940675 : Game Position (Hex) = [ 0388, 029F ] 12:11:07.940675 : Game Position (Dec) = [ 904, 671 ] 12:11:07.940675 : - 12:11:07.941675 : Cannot read memory at address 0x0000030B 12:11:07.941675 : Cannot read memory at address 0x0000038B 12:11:07.943178 : Cannot read memory at address 0x0000030B 12:11:07.943178 : Cannot read memory at address 0x0000038B 12:11:07.945184 : Cannot read memory at address 0x0000030B 12:11:07.945184 : Cannot read memory at address 0x0000038B 12:11:07.946176 : RawData event for Player #1: 12:11:07.947174 : Device rawinput data (Hex) = [ 00007898, 00009F44 ] 12:11:07.947174 : Cannot read memory at address 0x0000030B 12:11:07.947174 : Cannot read memory at address 0x0000038B 12:11:07.947174 : OnScreen Cursor Position (Px) = [ 904, 671 ] 12:11:07.947174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.947174 : ClientWindow Style = FullScreen 12:11:07.947174 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.947174 : Game Position (Hex) = [ 0388, 029F ] 12:11:07.947174 : Game Position (Dec) = [ 904, 671 ] 12:11:07.947174 : - 12:11:07.949167 : Cannot read memory at address 0x0000030B 12:11:07.949167 : Cannot read memory at address 0x0000038B 12:11:07.951160 : Cannot read memory at address 0x0000030B 12:11:07.951160 : Cannot read memory at address 0x0000038B 12:11:07.953153 : Cannot read memory at address 0x0000030B 12:11:07.953153 : Cannot read memory at address 0x0000038B 12:11:07.953655 : RawData event for Player #1: 12:11:07.953655 : Device rawinput data (Hex) = [ 00007890, 00009F94 ] 12:11:07.953655 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.953655 : OnScreen Cursor Position (Px) = [ 904, 673 ] 12:11:07.953655 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.953655 : ClientWindow Style = FullScreen 12:11:07.954653 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.954653 : Cannot read memory at address 0x0000030B 12:11:07.954653 : Game Position (Hex) = [ 0388, 02A1 ] 12:11:07.954653 : Cannot read memory at address 0x0000038B 12:11:07.954653 : Game Position (Dec) = [ 904, 673 ] 12:11:07.954653 : - 12:11:07.956650 : Cannot read memory at address 0x0000030B 12:11:07.956650 : Cannot read memory at address 0x0000038B 12:11:07.958643 : Cannot read memory at address 0x0000030B 12:11:07.958643 : Cannot read memory at address 0x0000038B 12:11:07.960637 : Cannot read memory at address 0x0000030B 12:11:07.960637 : Cannot read memory at address 0x0000038B 12:11:07.960637 : RawData event for Player #1: 12:11:07.960637 : Device rawinput data (Hex) = [ 00007890, 00009F94 ] 12:11:07.960637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.960637 : OnScreen Cursor Position (Px) = [ 904, 673 ] 12:11:07.960637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.961630 : ClientWindow Style = FullScreen 12:11:07.961630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.961630 : Game Position (Hex) = [ 0388, 02A1 ] 12:11:07.961630 : Game Position (Dec) = [ 904, 673 ] 12:11:07.961630 : - 12:11:07.963132 : Cannot read memory at address 0x0000030B 12:11:07.963132 : Cannot read memory at address 0x0000038B 12:11:07.965137 : Cannot read memory at address 0x0000030B 12:11:07.965137 : Cannot read memory at address 0x0000038B 12:11:07.967131 : RawData event for Player #1: 12:11:07.967131 : Cannot read memory at address 0x0000030B 12:11:07.967131 : Device rawinput data (Hex) = [ 00007890, 00009FC4 ] 12:11:07.967131 : Cannot read memory at address 0x0000038B 12:11:07.967131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.967131 : OnScreen Cursor Position (Px) = [ 904, 674 ] 12:11:07.967131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.967131 : ClientWindow Style = FullScreen 12:11:07.967131 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.967131 : Game Position (Hex) = [ 0388, 02A2 ] 12:11:07.967131 : Game Position (Dec) = [ 904, 674 ] 12:11:07.967131 : - 12:11:07.968632 : Cannot read memory at address 0x0000030B 12:11:07.968632 : Cannot read memory at address 0x0000038B 12:11:07.970644 : Cannot read memory at address 0x0000030B 12:11:07.970644 : Cannot read memory at address 0x0000038B 12:11:07.973148 : Cannot read memory at address 0x0000030B 12:11:07.973148 : Cannot read memory at address 0x0000038B 12:11:07.974155 : RawData event for Player #1: 12:11:07.974155 : Device rawinput data (Hex) = [ 00007890, 00009FE0 ] 12:11:07.974155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.974155 : OnScreen Cursor Position (Px) = [ 904, 674 ] 12:11:07.974155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.974155 : ClientWindow Style = FullScreen 12:11:07.974155 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.975151 : Game Position (Hex) = [ 0388, 02A2 ] 12:11:07.975151 : Cannot read memory at address 0x0000030B 12:11:07.975151 : Game Position (Dec) = [ 904, 674 ] 12:11:07.975151 : Cannot read memory at address 0x0000038B 12:11:07.975151 : - 12:11:07.977148 : Cannot read memory at address 0x0000030B 12:11:07.977148 : Cannot read memory at address 0x0000038B 12:11:07.979138 : Cannot read memory at address 0x0000030B 12:11:07.979138 : Cannot read memory at address 0x0000038B 12:11:07.981132 : RawData event for Player #1: 12:11:07.981132 : Cannot read memory at address 0x0000030B 12:11:07.981132 : Device rawinput data (Hex) = [ 00007890, 00009FE0 ] 12:11:07.981132 : Cannot read memory at address 0x0000038B 12:11:07.981132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.981132 : OnScreen Cursor Position (Px) = [ 904, 674 ] 12:11:07.981132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.981132 : ClientWindow Style = FullScreen 12:11:07.982128 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.982128 : Game Position (Hex) = [ 0388, 02A2 ] 12:11:07.982128 : Game Position (Dec) = [ 904, 674 ] 12:11:07.982128 : - 12:11:07.983125 : Cannot read memory at address 0x0000030B 12:11:07.983125 : Cannot read memory at address 0x0000038B 12:11:07.984625 : Cannot read memory at address 0x0000030B 12:11:07.984625 : Cannot read memory at address 0x0000038B 12:11:07.986618 : Cannot read memory at address 0x0000030B 12:11:07.986618 : Cannot read memory at address 0x0000038B 12:11:07.987615 : RawData event for Player #1: 12:11:07.987615 : Device rawinput data (Hex) = [ 00007888, 0000A010 ] 12:11:07.987615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.987615 : OnScreen Cursor Position (Px) = [ 903, 675 ] 12:11:07.988612 : Cannot read memory at address 0x0000030B 12:11:07.988612 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.988612 : Cannot read memory at address 0x0000038B 12:11:07.988612 : ClientWindow Style = FullScreen 12:11:07.988612 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.988612 : Game Position (Hex) = [ 0387, 02A3 ] 12:11:07.988612 : Game Position (Dec) = [ 903, 675 ] 12:11:07.988612 : - 12:11:07.990609 : Cannot read memory at address 0x0000030B 12:11:07.990609 : Cannot read memory at address 0x0000038B 12:11:07.993108 : Cannot read memory at address 0x0000030B 12:11:07.993108 : Cannot read memory at address 0x0000038B 12:11:07.994631 : Cannot read memory at address 0x0000030B 12:11:07.994631 : Cannot read memory at address 0x0000038B 12:11:07.994631 : RawData event for Player #1: 12:11:07.994631 : Device rawinput data (Hex) = [ 00007888, 0000A010 ] 12:11:07.994631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:07.994631 : OnScreen Cursor Position (Px) = [ 903, 675 ] 12:11:07.995632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:07.995632 : ClientWindow Style = FullScreen 12:11:07.995632 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:07.995632 : Game Position (Hex) = [ 0387, 02A3 ] 12:11:07.995632 : Game Position (Dec) = [ 903, 675 ] 12:11:07.995632 : - 12:11:07.996629 : Cannot read memory at address 0x0000030B 12:11:07.996629 : Cannot read memory at address 0x0000038B 12:11:07.998621 : Cannot read memory at address 0x0000030B 12:11:07.998621 : Cannot read memory at address 0x0000038B 12:11:08.000615 : Cannot read memory at address 0x0000030B 12:11:08.000615 : Cannot read memory at address 0x0000038B 12:11:08.000615 : RawData event for Player #1: 12:11:08.000615 : Device rawinput data (Hex) = [ 00007888, 0000A010 ] 12:11:08.000615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.000615 : OnScreen Cursor Position (Px) = [ 903, 675 ] 12:11:08.000615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.001611 : ClientWindow Style = FullScreen 12:11:08.001611 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.001611 : Game Position (Hex) = [ 0387, 02A3 ] 12:11:08.001611 : Game Position (Dec) = [ 903, 675 ] 12:11:08.001611 : - 12:11:08.003113 : Cannot read memory at address 0x0000030B 12:11:08.003113 : Cannot read memory at address 0x0000038B 12:11:08.005115 : Cannot read memory at address 0x0000030B 12:11:08.005115 : Cannot read memory at address 0x0000038B 12:11:08.007109 : Cannot read memory at address 0x0000030B 12:11:08.007109 : Cannot read memory at address 0x0000038B 12:11:08.008106 : RawData event for Player #1: 12:11:08.008106 : Device rawinput data (Hex) = [ 00007890, 0000A060 ] 12:11:08.008106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.008106 : OnScreen Cursor Position (Px) = [ 904, 676 ] 12:11:08.008106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.008106 : ClientWindow Style = FullScreen 12:11:08.008106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.008106 : Game Position (Hex) = [ 0388, 02A4 ] 12:11:08.008106 : Game Position (Dec) = [ 904, 676 ] 12:11:08.009102 : - 12:11:08.009102 : Cannot read memory at address 0x0000030B 12:11:08.009102 : Cannot read memory at address 0x0000038B 12:11:08.011099 : Cannot read memory at address 0x0000030B 12:11:08.011099 : Cannot read memory at address 0x0000038B 12:11:08.013089 : Cannot read memory at address 0x0000030B 12:11:08.013089 : Cannot read memory at address 0x0000038B 12:11:08.014590 : Cannot read memory at address 0x0000030B 12:11:08.014590 : Cannot read memory at address 0x0000038B 12:11:08.014590 : RawData event for Player #1: 12:11:08.014590 : Device rawinput data (Hex) = [ 00007890, 0000A060 ] 12:11:08.014590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.015587 : OnScreen Cursor Position (Px) = [ 904, 676 ] 12:11:08.015587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.015587 : ClientWindow Style = FullScreen 12:11:08.015587 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.015587 : Game Position (Hex) = [ 0388, 02A4 ] 12:11:08.016583 : Game Position (Dec) = [ 904, 676 ] 12:11:08.016583 : Cannot read memory at address 0x0000030B 12:11:08.016583 : - 12:11:08.016583 : Cannot read memory at address 0x0000038B 12:11:08.018580 : Cannot read memory at address 0x0000030B 12:11:08.018580 : Cannot read memory at address 0x0000038B 12:11:08.020573 : Cannot read memory at address 0x0000030B 12:11:08.020573 : Cannot read memory at address 0x0000038B 12:11:08.021570 : RawData event for Player #1: 12:11:08.021570 : Device rawinput data (Hex) = [ 00007890, 0000A060 ] 12:11:08.021570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.021570 : OnScreen Cursor Position (Px) = [ 904, 676 ] 12:11:08.021570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.021570 : ClientWindow Style = FullScreen 12:11:08.021570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.021570 : Game Position (Hex) = [ 0388, 02A4 ] 12:11:08.023073 : Game Position (Dec) = [ 904, 676 ] 12:11:08.023073 : Cannot read memory at address 0x0000030B 12:11:08.023073 : - 12:11:08.023073 : Cannot read memory at address 0x0000038B 12:11:08.025078 : Cannot read memory at address 0x0000030B 12:11:08.025078 : Cannot read memory at address 0x0000038B 12:11:08.027071 : Cannot read memory at address 0x0000030B 12:11:08.027071 : Cannot read memory at address 0x0000038B 12:11:08.029062 : Cannot read memory at address 0x0000030B 12:11:08.029062 : RawData event for Player #1: 12:11:08.029062 : Cannot read memory at address 0x0000038B 12:11:08.029062 : Device rawinput data (Hex) = [ 00007890, 0000A060 ] 12:11:08.029062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.029062 : OnScreen Cursor Position (Px) = [ 904, 676 ] 12:11:08.029062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.029062 : ClientWindow Style = FullScreen 12:11:08.030058 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.030058 : Game Position (Hex) = [ 0388, 02A4 ] 12:11:08.030058 : Game Position (Dec) = [ 904, 676 ] 12:11:08.030058 : - 12:11:08.031054 : Cannot read memory at address 0x0000030B 12:11:08.031054 : Cannot read memory at address 0x0000038B 12:11:08.033048 : Cannot read memory at address 0x0000030B 12:11:08.033048 : Cannot read memory at address 0x0000038B 12:11:08.034254 : Cannot read memory at address 0x0000030B 12:11:08.034254 : Cannot read memory at address 0x0000038B 12:11:08.035252 : RawData event for Player #1: 12:11:08.036249 : Device rawinput data (Hex) = [ 00007890, 0000A060 ] 12:11:08.036249 : Cannot read memory at address 0x0000030B 12:11:08.036249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.036249 : Cannot read memory at address 0x0000038B 12:11:08.036249 : OnScreen Cursor Position (Px) = [ 904, 676 ] 12:11:08.036249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.036249 : ClientWindow Style = FullScreen 12:11:08.036249 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.037245 : Game Position (Hex) = [ 0388, 02A4 ] 12:11:08.037245 : Game Position (Dec) = [ 904, 676 ] 12:11:08.037245 : - 12:11:08.038242 : Cannot read memory at address 0x0000030B 12:11:08.038242 : Cannot read memory at address 0x0000038B 12:11:08.040235 : Cannot read memory at address 0x0000030B 12:11:08.040235 : Cannot read memory at address 0x0000038B 12:11:08.042229 : RawData event for Player #1: 12:11:08.042229 : Cannot read memory at address 0x0000030B 12:11:08.042229 : Cannot read memory at address 0x0000038B 12:11:08.042229 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.042229 : OnScreen Cursor Position (Px) = [ 904, 676 ] 12:11:08.042229 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.042229 : ClientWindow Style = FullScreen 12:11:08.043225 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.043225 : Game Position (Hex) = [ 0388, 02A4 ] 12:11:08.043225 : Game Position (Dec) = [ 904, 676 ] 12:11:08.043225 : - 12:11:08.043727 : Cannot read memory at address 0x0000030B 12:11:08.043727 : Cannot read memory at address 0x0000038B 12:11:08.045011 : Cannot read memory at address 0x0000030B 12:11:08.045011 : Cannot read memory at address 0x0000038B 12:11:08.047013 : Cannot read memory at address 0x0000030B 12:11:08.047013 : Cannot read memory at address 0x0000038B 12:11:08.049006 : Cannot read memory at address 0x0000030B 12:11:08.049006 : RawData event for Player #1: 12:11:08.049006 : Cannot read memory at address 0x0000038B 12:11:08.049006 : Device rawinput data (Hex) = [ 00007890, 0000A040 ] 12:11:08.049006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.049006 : OnScreen Cursor Position (Px) = [ 904, 676 ] 12:11:08.049006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.049006 : ClientWindow Style = FullScreen 12:11:08.050003 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.050003 : Game Position (Hex) = [ 0388, 02A4 ] 12:11:08.050003 : Game Position (Dec) = [ 904, 676 ] 12:11:08.050003 : - 12:11:08.051000 : Cannot read memory at address 0x0000030B 12:11:08.051000 : Cannot read memory at address 0x0000038B 12:11:08.052993 : Cannot read memory at address 0x0000030B 12:11:08.052993 : Cannot read memory at address 0x0000038B 12:11:08.054258 : Cannot read memory at address 0x0000030B 12:11:08.054258 : Cannot read memory at address 0x0000038B 12:11:08.056254 : RawData event for Player #1: 12:11:08.056254 : Cannot read memory at address 0x0000030B 12:11:08.056254 : Device rawinput data (Hex) = [ 00007888, 0000A010 ] 12:11:08.056254 : Cannot read memory at address 0x0000038B 12:11:08.056254 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.056254 : OnScreen Cursor Position (Px) = [ 903, 675 ] 12:11:08.056254 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.056254 : ClientWindow Style = FullScreen 12:11:08.057250 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.057250 : Game Position (Hex) = [ 0387, 02A3 ] 12:11:08.057250 : Game Position (Dec) = [ 903, 675 ] 12:11:08.057250 : - 12:11:08.058251 : Cannot read memory at address 0x0000030B 12:11:08.058251 : Cannot read memory at address 0x0000038B 12:11:08.060240 : Cannot read memory at address 0x0000030B 12:11:08.060240 : Cannot read memory at address 0x0000038B 12:11:08.062237 : Cannot read memory at address 0x0000030B 12:11:08.062237 : Cannot read memory at address 0x0000038B 12:11:08.063230 : RawData event for Player #1: 12:11:08.063230 : Device rawinput data (Hex) = [ 00007888, 0000A010 ] 12:11:08.063733 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.063733 : Cannot read memory at address 0x0000030B 12:11:08.063733 : Cannot read memory at address 0x0000038B 12:11:08.063733 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.063733 : ClientWindow Style = FullScreen 12:11:08.063733 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.063733 : Game Position (Hex) = [ 0387, 02A3 ] 12:11:08.063733 : Game Position (Dec) = [ 903, 675 ] 12:11:08.064732 : - 12:11:08.065731 : Cannot read memory at address 0x0000030B 12:11:08.065731 : Cannot read memory at address 0x0000038B 12:11:08.067725 : Cannot read memory at address 0x0000030B 12:11:08.067725 : Cannot read memory at address 0x0000038B 12:11:08.069228 : Cannot read memory at address 0x0000030B 12:11:08.069228 : Cannot read memory at address 0x0000038B 12:11:08.070228 : RawData event for Player #1: 12:11:08.070228 : Device rawinput data (Hex) = [ 00007890, 00009FE0 ] 12:11:08.070228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.070228 : OnScreen Cursor Position (Px) = [ 904, 674 ] 12:11:08.070228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.070228 : ClientWindow Style = FullScreen 12:11:08.070228 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.071225 : Game Position (Hex) = [ 0388, 02A2 ] 12:11:08.071225 : Game Position (Dec) = [ 904, 674 ] 12:11:08.071225 : Cannot read memory at address 0x0000038B 12:11:08.071225 : - 12:11:08.073221 : Cannot read memory at address 0x0000030B 12:11:08.073221 : Cannot read memory at address 0x0000038B 12:11:08.075570 : Cannot read memory at address 0x0000030B 12:11:08.075570 : Cannot read memory at address 0x0000038B 12:11:08.075570 : RawData event for Player #1: 12:11:08.075570 : Device rawinput data (Hex) = [ 00007890, 00009FE0 ] 12:11:08.075570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.075570 : OnScreen Cursor Position (Px) = [ 904, 674 ] 12:11:08.076522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.076522 : ClientWindow Style = FullScreen 12:11:08.076522 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.076522 : Game Position (Hex) = [ 0388, 02A2 ] 12:11:08.076522 : Game Position (Dec) = [ 904, 674 ] 12:11:08.076522 : - 12:11:08.077640 : Cannot read memory at address 0x0000030B 12:11:08.077640 : Cannot read memory at address 0x0000038B 12:11:08.079182 : Cannot read memory at address 0x0000030B 12:11:08.079182 : Cannot read memory at address 0x0000038B 12:11:08.081179 : Cannot read memory at address 0x0000030B 12:11:08.081179 : Cannot read memory at address 0x0000038B 12:11:08.083169 : RawData event for Player #1: 12:11:08.083169 : Cannot read memory at address 0x0000030B 12:11:08.083169 : Device rawinput data (Hex) = [ 00007890, 00009FE0 ] 12:11:08.083169 : Cannot read memory at address 0x0000038B 12:11:08.083169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.083672 : OnScreen Cursor Position (Px) = [ 904, 674 ] 12:11:08.083672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.083672 : ClientWindow Style = FullScreen 12:11:08.083672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.083672 : Game Position (Hex) = [ 0388, 02A2 ] 12:11:08.083672 : Game Position (Dec) = [ 904, 674 ] 12:11:08.083672 : - 12:11:08.084671 : Cannot read memory at address 0x0000030B 12:11:08.084671 : Cannot read memory at address 0x0000038B 12:11:08.086668 : Cannot read memory at address 0x0000030B 12:11:08.086668 : Cannot read memory at address 0x0000038B 12:11:08.088662 : Cannot read memory at address 0x0000030B 12:11:08.088662 : Cannot read memory at address 0x0000038B 12:11:08.089658 : RawData event for Player #1: 12:11:08.089658 : Device rawinput data (Hex) = [ 00007898, 00009FC4 ] 12:11:08.089658 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.089658 : OnScreen Cursor Position (Px) = [ 904, 674 ] 12:11:08.090652 : Cannot read memory at address 0x0000030B 12:11:08.090652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.090652 : Cannot read memory at address 0x0000038B 12:11:08.090652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.090652 : Game Position (Hex) = [ 0388, 02A2 ] 12:11:08.090652 : Game Position (Dec) = [ 904, 674 ] 12:11:08.091648 : - 12:11:08.093151 : Cannot read memory at address 0x0000030B 12:11:08.093151 : Cannot read memory at address 0x0000038B 12:11:08.095186 : Cannot read memory at address 0x0000030B 12:11:08.095186 : Cannot read memory at address 0x0000038B 12:11:08.096182 : RawData event for Player #1: 12:11:08.097179 : Device rawinput data (Hex) = [ 00007890, 00009F94 ] 12:11:08.097179 : Cannot read memory at address 0x0000030B 12:11:08.097179 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.097179 : Cannot read memory at address 0x0000038B 12:11:08.097179 : OnScreen Cursor Position (Px) = [ 904, 673 ] 12:11:08.097179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.097179 : ClientWindow Style = FullScreen 12:11:08.097179 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.097179 : Game Position (Hex) = [ 0388, 02A1 ] 12:11:08.097179 : Game Position (Dec) = [ 904, 673 ] 12:11:08.098175 : - 12:11:08.099172 : Cannot read memory at address 0x0000030B 12:11:08.099172 : Cannot read memory at address 0x0000038B 12:11:08.101169 : Cannot read memory at address 0x0000030B 12:11:08.101169 : Cannot read memory at address 0x0000038B 12:11:08.103162 : Cannot read memory at address 0x0000030B 12:11:08.103162 : Cannot read memory at address 0x0000038B 12:11:08.103837 : RawData event for Player #1: 12:11:08.103837 : Device rawinput data (Hex) = [ 00007890, 00009F94 ] 12:11:08.104343 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.104343 : OnScreen Cursor Position (Px) = [ 904, 673 ] 12:11:08.104343 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.104343 : ClientWindow Style = FullScreen 12:11:08.104343 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.104343 : Game Position (Hex) = [ 0388, 02A1 ] 12:11:08.104343 : Game Position (Dec) = [ 904, 673 ] 12:11:08.104343 : - 12:11:08.105349 : Cannot read memory at address 0x0000030B 12:11:08.105349 : Cannot read memory at address 0x0000038B 12:11:08.107339 : Cannot read memory at address 0x0000030B 12:11:08.107339 : Cannot read memory at address 0x0000038B 12:11:08.107339 : RawData event for Player #1: 12:11:08.107339 : Device rawinput data (Hex) = [ 00007898, 00009F94 ] 12:11:08.107339 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.107339 : OnScreen Cursor Position (Px) = [ 904, 673 ] 12:11:08.108332 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.108332 : ClientWindow Style = FullScreen 12:11:08.108332 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.108332 : Game Position (Hex) = [ 0388, 02A1 ] 12:11:08.108332 : Game Position (Dec) = [ 904, 673 ] 12:11:08.108332 : - 12:11:08.109333 : Cannot read memory at address 0x0000030B 12:11:08.109333 : Cannot read memory at address 0x0000038B 12:11:08.111325 : Cannot read memory at address 0x0000030B 12:11:08.111325 : Cannot read memory at address 0x0000038B 12:11:08.113315 : RawData event for Player #1: 12:11:08.113315 : Cannot read memory at address 0x0000030B 12:11:08.113315 : Device rawinput data (Hex) = [ 00007890, 00009F44 ] 12:11:08.113315 : Cannot read memory at address 0x0000038B 12:11:08.113315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.113817 : OnScreen Cursor Position (Px) = [ 904, 671 ] 12:11:08.113817 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.113817 : ClientWindow Style = FullScreen 12:11:08.113817 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.113817 : Game Position (Hex) = [ 0388, 029F ] 12:11:08.113817 : Game Position (Dec) = [ 904, 671 ] 12:11:08.113817 : - 12:11:08.114816 : Cannot read memory at address 0x0000030B 12:11:08.114816 : Cannot read memory at address 0x0000038B 12:11:08.116809 : Cannot read memory at address 0x0000030B 12:11:08.116809 : Cannot read memory at address 0x0000038B 12:11:08.118802 : Cannot read memory at address 0x0000030B 12:11:08.118802 : Cannot read memory at address 0x0000038B 12:11:08.119799 : RawData event for Player #1: 12:11:08.119799 : Device rawinput data (Hex) = [ 00007898, 00009F18 ] 12:11:08.119799 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.119799 : OnScreen Cursor Position (Px) = [ 904, 671 ] 12:11:08.119799 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.119799 : ClientWindow Style = FullScreen 12:11:08.119799 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.119799 : Game Position (Hex) = [ 0388, 029F ] 12:11:08.119799 : Game Position (Dec) = [ 904, 671 ] 12:11:08.119799 : - 12:11:08.120796 : Cannot read memory at address 0x0000030B 12:11:08.120796 : Cannot read memory at address 0x0000038B 12:11:08.123294 : Cannot read memory at address 0x0000030B 12:11:08.123294 : Cannot read memory at address 0x0000038B 12:11:08.125294 : Cannot read memory at address 0x0000030B 12:11:08.125294 : Cannot read memory at address 0x0000038B 12:11:08.126291 : RawData event for Player #1: 12:11:08.126291 : Device rawinput data (Hex) = [ 00007890, 00009EE4 ] 12:11:08.127287 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.127287 : Cannot read memory at address 0x0000030B 12:11:08.127287 : Cannot read memory at address 0x0000038B 12:11:08.127287 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.127287 : ClientWindow Style = FullScreen 12:11:08.127287 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.127287 : Game Position (Hex) = [ 0388, 029E ] 12:11:08.127287 : Game Position (Dec) = [ 904, 670 ] 12:11:08.127287 : - 12:11:08.129281 : Cannot read memory at address 0x0000030B 12:11:08.129281 : Cannot read memory at address 0x0000038B 12:11:08.131274 : Cannot read memory at address 0x0000030B 12:11:08.131274 : Cannot read memory at address 0x0000038B 12:11:08.133267 : Cannot read memory at address 0x0000030B 12:11:08.133267 : Cannot read memory at address 0x0000038B 12:11:08.133769 : RawData event for Player #1: 12:11:08.133769 : Device rawinput data (Hex) = [ 00007890, 00009EE4 ] 12:11:08.133769 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.133769 : OnScreen Cursor Position (Px) = [ 904, 670 ] 12:11:08.133769 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.133769 : ClientWindow Style = FullScreen 12:11:08.133769 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.133769 : Game Position (Hex) = [ 0388, 029E ] 12:11:08.133769 : Game Position (Dec) = [ 904, 670 ] 12:11:08.134770 : - 12:11:08.134770 : Cannot read memory at address 0x0000030B 12:11:08.134770 : Cannot read memory at address 0x0000038B 12:11:08.136760 : Cannot read memory at address 0x0000030B 12:11:08.136760 : Cannot read memory at address 0x0000038B 12:11:08.138754 : Cannot read memory at address 0x0000030B 12:11:08.138754 : Cannot read memory at address 0x0000038B 12:11:08.139751 : RawData event for Player #1: 12:11:08.139751 : Device rawinput data (Hex) = [ 000078B8, 00009EB4 ] 12:11:08.139751 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.139751 : OnScreen Cursor Position (Px) = [ 905, 669 ] 12:11:08.139751 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.139751 : ClientWindow Style = FullScreen 12:11:08.139751 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.139751 : Game Position (Hex) = [ 0389, 029D ] 12:11:08.139751 : Game Position (Dec) = [ 905, 669 ] 12:11:08.140747 : - 12:11:08.140747 : Cannot read memory at address 0x0000030B 12:11:08.140747 : Cannot read memory at address 0x0000038B 12:11:08.143246 : Cannot read memory at address 0x0000030B 12:11:08.143246 : Cannot read memory at address 0x0000038B 12:11:08.145250 : Cannot read memory at address 0x0000030B 12:11:08.145250 : Cannot read memory at address 0x0000038B 12:11:08.146242 : RawData event for Player #1: 12:11:08.147239 : Device rawinput data (Hex) = [ 000078E4, 00009E74 ] 12:11:08.147239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.147239 : OnScreen Cursor Position (Px) = [ 906, 668 ] 12:11:08.147239 : Cannot read memory at address 0x0000030B 12:11:08.147239 : Cannot read memory at address 0x0000038B 12:11:08.147239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.147239 : ClientWindow Style = FullScreen 12:11:08.147239 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.147239 : Game Position (Hex) = [ 038A, 029C ] 12:11:08.147239 : Game Position (Dec) = [ 906, 668 ] 12:11:08.147239 : - 12:11:08.149232 : Cannot read memory at address 0x0000030B 12:11:08.149232 : Cannot read memory at address 0x0000038B 12:11:08.151225 : Cannot read memory at address 0x0000030B 12:11:08.151225 : Cannot read memory at address 0x0000038B 12:11:08.153219 : Cannot read memory at address 0x0000030B 12:11:08.153219 : Cannot read memory at address 0x0000038B 12:11:08.153721 : RawData event for Player #1: 12:11:08.153721 : Device rawinput data (Hex) = [ 000078E4, 00009E74 ] 12:11:08.153721 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.153721 : OnScreen Cursor Position (Px) = [ 906, 668 ] 12:11:08.154568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.154568 : Cannot read memory at address 0x0000030B 12:11:08.154568 : Cannot read memory at address 0x0000038B 12:11:08.154568 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.154568 : Game Position (Hex) = [ 038A, 029C ] 12:11:08.154568 : Game Position (Dec) = [ 906, 668 ] 12:11:08.154568 : - 12:11:08.156563 : Cannot read memory at address 0x0000030B 12:11:08.156563 : Cannot read memory at address 0x0000038B 12:11:08.158556 : Cannot read memory at address 0x0000030B 12:11:08.158556 : Cannot read memory at address 0x0000038B 12:11:08.160549 : Cannot read memory at address 0x0000030B 12:11:08.160549 : Cannot read memory at address 0x0000038B 12:11:08.160549 : RawData event for Player #1: 12:11:08.160549 : Device rawinput data (Hex) = [ 000078E8, 00009E74 ] 12:11:08.160549 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.160549 : OnScreen Cursor Position (Px) = [ 906, 668 ] 12:11:08.160549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.160549 : ClientWindow Style = FullScreen 12:11:08.160549 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.161546 : Game Position (Hex) = [ 038A, 029C ] 12:11:08.161546 : Game Position (Dec) = [ 906, 668 ] 12:11:08.161546 : - 12:11:08.163048 : Cannot read memory at address 0x0000030B 12:11:08.163048 : Cannot read memory at address 0x0000038B 12:11:08.165055 : Cannot read memory at address 0x0000030B 12:11:08.165055 : Cannot read memory at address 0x0000038B 12:11:08.167049 : Cannot read memory at address 0x0000030B 12:11:08.167049 : Cannot read memory at address 0x0000038B 12:11:08.167049 : RawData event for Player #1: 12:11:08.167049 : Device rawinput data (Hex) = [ 0000790C, 00009DF4 ] 12:11:08.167049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.167049 : OnScreen Cursor Position (Px) = [ 907, 666 ] 12:11:08.168550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.168550 : Cannot read memory at address 0x0000030B 12:11:08.168550 : Cannot read memory at address 0x0000038B 12:11:08.168550 : Game Position (Hex) = [ 038B, 029A ] 12:11:08.168550 : Game Position (Dec) = [ 907, 666 ] 12:11:08.168550 : - 12:11:08.170552 : Cannot read memory at address 0x0000030B 12:11:08.170552 : Cannot read memory at address 0x0000038B 12:11:08.173051 : Cannot read memory at address 0x0000030B 12:11:08.173051 : Cannot read memory at address 0x0000038B 12:11:08.174053 : RawData event for Player #1: 12:11:08.174053 : Device rawinput data (Hex) = [ 0000790C, 00009DF4 ] 12:11:08.174053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.174053 : OnScreen Cursor Position (Px) = [ 907, 666 ] 12:11:08.174053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.174053 : ClientWindow Style = FullScreen 12:11:08.174053 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.174053 : Game Position (Hex) = [ 038B, 029A ] 12:11:08.174053 : Game Position (Dec) = [ 907, 666 ] 12:11:08.174053 : - 12:11:08.175050 : Cannot read memory at address 0x0000030B 12:11:08.175050 : Cannot read memory at address 0x0000038B 12:11:08.177044 : Cannot read memory at address 0x0000030B 12:11:08.177044 : Cannot read memory at address 0x0000038B 12:11:08.179040 : Cannot read memory at address 0x0000030B 12:11:08.179040 : Cannot read memory at address 0x0000038B 12:11:08.181030 : RawData event for Player #1: 12:11:08.181030 : Cannot read memory at address 0x0000030B 12:11:08.181030 : Device rawinput data (Hex) = [ 0000790C, 00009DF4 ] 12:11:08.181030 : Cannot read memory at address 0x0000038B 12:11:08.181030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.181030 : OnScreen Cursor Position (Px) = [ 907, 666 ] 12:11:08.181030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.181030 : ClientWindow Style = FullScreen 12:11:08.181030 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.181030 : Game Position (Hex) = [ 038B, 029A ] 12:11:08.181030 : Game Position (Dec) = [ 907, 666 ] 12:11:08.181030 : - 12:11:08.183023 : Cannot read memory at address 0x0000030B 12:11:08.183023 : Cannot read memory at address 0x0000038B 12:11:08.184522 : Cannot read memory at address 0x0000030B 12:11:08.184522 : Cannot read memory at address 0x0000038B 12:11:08.186515 : Cannot read memory at address 0x0000030B 12:11:08.186515 : Cannot read memory at address 0x0000038B 12:11:08.187512 : RawData event for Player #1: 12:11:08.187512 : Device rawinput data (Hex) = [ 0000790C, 00009DD0 ] 12:11:08.187512 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.187512 : OnScreen Cursor Position (Px) = [ 907, 665 ] 12:11:08.187512 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.187512 : ClientWindow Style = FullScreen 12:11:08.188509 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.188509 : Cannot read memory at address 0x0000030B 12:11:08.188509 : Cannot read memory at address 0x0000038B 12:11:08.188509 : - 12:11:08.190502 : Cannot read memory at address 0x0000030B 12:11:08.190502 : Cannot read memory at address 0x0000038B 12:11:08.193000 : Cannot read memory at address 0x0000030B 12:11:08.193000 : Cannot read memory at address 0x0000038B 12:11:08.195007 : Cannot read memory at address 0x0000030B 12:11:08.195007 : RawData event for Player #1: 12:11:08.195007 : Cannot read memory at address 0x0000038B 12:11:08.195007 : Device rawinput data (Hex) = [ 0000790C, 00009DA8 ] 12:11:08.195007 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.195007 : OnScreen Cursor Position (Px) = [ 907, 665 ] 12:11:08.195007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.195007 : ClientWindow Style = FullScreen 12:11:08.195007 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.195007 : Game Position (Hex) = [ 038B, 0299 ] 12:11:08.195007 : Game Position (Dec) = [ 907, 665 ] 12:11:08.196000 : - 12:11:08.196996 : Cannot read memory at address 0x0000030B 12:11:08.196996 : Cannot read memory at address 0x0000038B 12:11:08.198989 : Cannot read memory at address 0x0000030B 12:11:08.198989 : Cannot read memory at address 0x0000038B 12:11:08.200982 : Cannot read memory at address 0x0000030B 12:11:08.200982 : Cannot read memory at address 0x0000038B 12:11:08.201980 : RawData event for Player #1: 12:11:08.201980 : Device rawinput data (Hex) = [ 00007914, 00009D78 ] 12:11:08.201980 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.201980 : OnScreen Cursor Position (Px) = [ 908, 664 ] 12:11:08.201980 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.201980 : ClientWindow Style = FullScreen 12:11:08.201980 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.201980 : Game Position (Hex) = [ 038C, 0298 ] 12:11:08.201980 : Game Position (Dec) = [ 908, 664 ] 12:11:08.202976 : - 12:11:08.202976 : Cannot read memory at address 0x0000030B 12:11:08.202976 : Cannot read memory at address 0x0000038B 12:11:08.204477 : Cannot read memory at address 0x0000030B 12:11:08.204477 : Cannot read memory at address 0x0000038B 12:11:08.206470 : Cannot read memory at address 0x0000030B 12:11:08.206470 : Cannot read memory at address 0x0000038B 12:11:08.207467 : RawData event for Player #1: 12:11:08.207467 : Device rawinput data (Hex) = [ 00007918, 00009D84 ] 12:11:08.207467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.207467 : OnScreen Cursor Position (Px) = [ 908, 664 ] 12:11:08.208464 : Cannot read memory at address 0x0000030B 12:11:08.208464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.208464 : Cannot read memory at address 0x0000038B 12:11:08.208464 : ClientWindow Style = FullScreen 12:11:08.208464 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.208464 : Game Position (Hex) = [ 038C, 0298 ] 12:11:08.208464 : Game Position (Dec) = [ 908, 664 ] 12:11:08.208464 : - 12:11:08.210461 : Cannot read memory at address 0x0000030B 12:11:08.210461 : Cannot read memory at address 0x0000038B 12:11:08.212964 : Cannot read memory at address 0x0000030B 12:11:08.212964 : Cannot read memory at address 0x0000038B 12:11:08.214998 : Cannot read memory at address 0x0000030B 12:11:08.214998 : RawData event for Player #1: 12:11:08.214998 : Device rawinput data (Hex) = [ 0000793C, 00009D90 ] 12:11:08.214998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.214998 : OnScreen Cursor Position (Px) = [ 909, 664 ] 12:11:08.214998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.214998 : ClientWindow Style = FullScreen 12:11:08.214998 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.214998 : Game Position (Hex) = [ 038D, 0298 ] 12:11:08.214998 : Game Position (Dec) = [ 909, 664 ] 12:11:08.214998 : - 12:11:08.216991 : Cannot read memory at address 0x0000030B 12:11:08.216991 : Cannot read memory at address 0x0000038B 12:11:08.218985 : Cannot read memory at address 0x0000030B 12:11:08.218985 : Cannot read memory at address 0x0000038B 12:11:08.220978 : Cannot read memory at address 0x0000030B 12:11:08.220978 : Cannot read memory at address 0x0000038B 12:11:08.221975 : RawData event for Player #1: 12:11:08.221975 : Device rawinput data (Hex) = [ 00007960, 00009D84 ] 12:11:08.221975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.221975 : OnScreen Cursor Position (Px) = [ 910, 664 ] 12:11:08.221975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.221975 : ClientWindow Style = FullScreen 12:11:08.221975 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.221975 : Game Position (Hex) = [ 038E, 0298 ] 12:11:08.221975 : Game Position (Dec) = [ 910, 664 ] 12:11:08.221975 : - 12:11:08.222972 : Cannot read memory at address 0x0000030B 12:11:08.222972 : Cannot read memory at address 0x0000038B 12:11:08.224170 : Cannot read memory at address 0x0000030B 12:11:08.224170 : Cannot read memory at address 0x0000038B 12:11:08.226168 : Cannot read memory at address 0x0000030B 12:11:08.226168 : Cannot read memory at address 0x0000038B 12:11:08.228162 : Cannot read memory at address 0x0000030B 12:11:08.228162 : Cannot read memory at address 0x0000038B 12:11:08.229155 : RawData event for Player #1: 12:11:08.229155 : Device rawinput data (Hex) = [ 00007958, 00009D60 ] 12:11:08.229155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.229155 : OnScreen Cursor Position (Px) = [ 910, 663 ] 12:11:08.229155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.229155 : ClientWindow Style = FullScreen 12:11:08.229155 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.229155 : Game Position (Hex) = [ 038E, 0297 ] 12:11:08.229155 : Game Position (Dec) = [ 910, 663 ] 12:11:08.229155 : - 12:11:08.230152 : Cannot read memory at address 0x0000030B 12:11:08.230152 : Cannot read memory at address 0x0000038B 12:11:08.232145 : Cannot read memory at address 0x0000030B 12:11:08.232145 : Cannot read memory at address 0x0000038B 12:11:08.233643 : Cannot read memory at address 0x0000030B 12:11:08.233643 : Cannot read memory at address 0x0000038B 12:11:08.235638 : Cannot read memory at address 0x0000030B 12:11:08.235638 : Cannot read memory at address 0x0000038B 12:11:08.235638 : RawData event for Player #1: 12:11:08.235638 : Device rawinput data (Hex) = [ 000079A4, 00009D60 ] 12:11:08.235638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.235638 : OnScreen Cursor Position (Px) = [ 912, 663 ] 12:11:08.235638 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.235638 : ClientWindow Style = FullScreen 12:11:08.235638 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.235638 : Game Position (Hex) = [ 0390, 0297 ] 12:11:08.236635 : Game Position (Dec) = [ 912, 663 ] 12:11:08.236635 : - 12:11:08.237632 : Cannot read memory at address 0x0000030B 12:11:08.237632 : Cannot read memory at address 0x0000038B 12:11:08.239629 : Cannot read memory at address 0x0000030B 12:11:08.239629 : Cannot read memory at address 0x0000038B 12:11:08.241623 : Cannot read memory at address 0x0000030B 12:11:08.241623 : Cannot read memory at address 0x0000038B 12:11:08.243126 : Cannot read memory at address 0x0000030B 12:11:08.243126 : Cannot read memory at address 0x0000038B 12:11:08.243126 : Device rawinput data (Hex) = [ 000079C8, 00009D60 ] 12:11:08.243126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.243126 : OnScreen Cursor Position (Px) = [ 913, 663 ] 12:11:08.243126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.243126 : ClientWindow Style = FullScreen 12:11:08.243126 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.243126 : Game Position (Hex) = [ 0391, 0297 ] 12:11:08.243126 : Game Position (Dec) = [ 913, 663 ] 12:11:08.243126 : - 12:11:08.245131 : Cannot read memory at address 0x0000030B 12:11:08.245131 : Cannot read memory at address 0x0000038B 12:11:08.247120 : Cannot read memory at address 0x0000030B 12:11:08.247120 : Cannot read memory at address 0x0000038B 12:11:08.249113 : RawData event for Player #1: 12:11:08.249113 : Device rawinput data (Hex) = [ 000079F4, 00009D40 ] 12:11:08.249113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.249113 : OnScreen Cursor Position (Px) = [ 914, 663 ] 12:11:08.249113 : Cannot read memory at address 0x0000030B 12:11:08.249113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.249113 : ClientWindow Style = FullScreen 12:11:08.249113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.249113 : Game Position (Hex) = [ 0392, 0297 ] 12:11:08.249113 : Game Position (Dec) = [ 914, 663 ] 12:11:08.249113 : - 12:11:08.251107 : Cannot read memory at address 0x0000030B 12:11:08.251107 : Cannot read memory at address 0x0000038B 12:11:08.253100 : Cannot read memory at address 0x0000030B 12:11:08.253100 : Cannot read memory at address 0x0000038B 12:11:08.254600 : Cannot read memory at address 0x0000030B 12:11:08.254600 : Cannot read memory at address 0x0000038B 12:11:08.255601 : RawData event for Player #1: 12:11:08.255601 : Device rawinput data (Hex) = [ 00007A1C, 00009D20 ] 12:11:08.255601 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.255601 : OnScreen Cursor Position (Px) = [ 915, 662 ] 12:11:08.255601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.255601 : ClientWindow Style = FullScreen 12:11:08.255601 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.255601 : Game Position (Hex) = [ 0393, 0296 ] 12:11:08.256594 : Game Position (Dec) = [ 915, 662 ] 12:11:08.256594 : Cannot read memory at address 0x0000030B 12:11:08.256594 : Cannot read memory at address 0x0000038B 12:11:08.258591 : Cannot read memory at address 0x0000030B 12:11:08.258591 : Cannot read memory at address 0x0000038B 12:11:08.260585 : Cannot read memory at address 0x0000030B 12:11:08.260585 : Cannot read memory at address 0x0000038B 12:11:08.263085 : Cannot read memory at address 0x0000030B 12:11:08.263085 : RawData event for Player #1: 12:11:08.263085 : Cannot read memory at address 0x0000038B 12:11:08.263085 : Device rawinput data (Hex) = [ 00007A44, 00009D20 ] 12:11:08.263085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.263085 : OnScreen Cursor Position (Px) = [ 917, 662 ] 12:11:08.263085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.263085 : ClientWindow Style = FullScreen 12:11:08.263085 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.264095 : Game Position (Hex) = [ 0395, 0296 ] 12:11:08.264095 : Game Position (Dec) = [ 917, 662 ] 12:11:08.264095 : - 12:11:08.265091 : Cannot read memory at address 0x0000030B 12:11:08.265091 : Cannot read memory at address 0x0000038B 12:11:08.267084 : Cannot read memory at address 0x0000030B 12:11:08.267084 : Cannot read memory at address 0x0000038B 12:11:08.268586 : Cannot read memory at address 0x0000030B 12:11:08.268586 : Cannot read memory at address 0x0000038B 12:11:08.269591 : RawData event for Player #1: 12:11:08.269591 : Device rawinput data (Hex) = [ 00007A68, 00009CEC ] 12:11:08.269591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.269591 : OnScreen Cursor Position (Px) = [ 918, 662 ] 12:11:08.269591 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.269591 : ClientWindow Style = FullScreen 12:11:08.270588 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.270588 : Cannot read memory at address 0x0000030B 12:11:08.270588 : Game Position (Hex) = [ 0396, 0296 ] 12:11:08.270588 : Cannot read memory at address 0x0000038B 12:11:08.270588 : Game Position (Dec) = [ 918, 662 ] 12:11:08.270588 : - 12:11:08.273100 : Cannot read memory at address 0x0000030B 12:11:08.273100 : Cannot read memory at address 0x0000038B 12:11:08.275134 : Cannot read memory at address 0x0000030B 12:11:08.275134 : Cannot read memory at address 0x0000038B 12:11:08.277124 : Cannot read memory at address 0x0000030B 12:11:08.277124 : RawData event for Player #1: 12:11:08.277124 : Cannot read memory at address 0x0000038B 12:11:08.277124 : Device rawinput data (Hex) = [ 00007A8C, 00009CF0 ] 12:11:08.277124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.277124 : OnScreen Cursor Position (Px) = [ 919, 662 ] 12:11:08.277124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.277124 : ClientWindow Style = FullScreen 12:11:08.277124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.278121 : Game Position (Hex) = [ 0397, 0296 ] 12:11:08.278121 : Game Position (Dec) = [ 919, 662 ] 12:11:08.278121 : - 12:11:08.279121 : Cannot read memory at address 0x0000030B 12:11:08.279121 : Cannot read memory at address 0x0000038B 12:11:08.281111 : Cannot read memory at address 0x0000030B 12:11:08.281111 : Cannot read memory at address 0x0000038B 12:11:08.283104 : Cannot read memory at address 0x0000030B 12:11:08.283104 : Cannot read memory at address 0x0000038B 12:11:08.283606 : RawData event for Player #1: 12:11:08.283606 : Device rawinput data (Hex) = [ 00007A90, 00009CF0 ] 12:11:08.283606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.283606 : OnScreen Cursor Position (Px) = [ 919, 662 ] 12:11:08.283606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.283606 : ClientWindow Style = FullScreen 12:11:08.283606 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.284604 : Game Position (Hex) = [ 0397, 0296 ] 12:11:08.284604 : Cannot read memory at address 0x0000030B 12:11:08.284604 : Cannot read memory at address 0x0000038B 12:11:08.284604 : - 12:11:08.286601 : Cannot read memory at address 0x0000030B 12:11:08.286601 : Cannot read memory at address 0x0000038B 12:11:08.288595 : Cannot read memory at address 0x0000030B 12:11:08.288595 : Cannot read memory at address 0x0000038B 12:11:08.289592 : RawData event for Player #1: 12:11:08.289592 : Device rawinput data (Hex) = [ 00007AB4, 00009CF8 ] 12:11:08.289592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.289592 : OnScreen Cursor Position (Px) = [ 920, 662 ] 12:11:08.289592 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.289592 : ClientWindow Style = FullScreen 12:11:08.289592 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.290584 : Game Position (Hex) = [ 0398, 0296 ] 12:11:08.290584 : Game Position (Dec) = [ 920, 662 ] 12:11:08.290584 : - 12:11:08.293093 : Cannot read memory at address 0x0000030B 12:11:08.293093 : Cannot read memory at address 0x0000038B 12:11:08.295125 : Cannot read memory at address 0x0000030B 12:11:08.295125 : Cannot read memory at address 0x0000038B 12:11:08.297115 : RawData event for Player #1: 12:11:08.297115 : Device rawinput data (Hex) = [ 00007AAC, 00009D1C ] 12:11:08.297115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.297115 : Cannot read memory at address 0x0000038B 12:11:08.297115 : OnScreen Cursor Position (Px) = [ 920, 662 ] 12:11:08.297115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.297115 : ClientWindow Style = FullScreen 12:11:08.297115 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.298112 : Game Position (Hex) = [ 0398, 0296 ] 12:11:08.298112 : Game Position (Dec) = [ 920, 662 ] 12:11:08.298112 : - 12:11:08.299108 : Cannot read memory at address 0x0000030B 12:11:08.299108 : Cannot read memory at address 0x0000038B 12:11:08.301101 : Cannot read memory at address 0x0000030B 12:11:08.301101 : Cannot read memory at address 0x0000038B 12:11:08.303098 : Cannot read memory at address 0x0000030B 12:11:08.303098 : Cannot read memory at address 0x0000038B 12:11:08.303601 : RawData event for Player #1: 12:11:08.303601 : Device rawinput data (Hex) = [ 00007AD0, 00009D2C ] 12:11:08.303601 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.303601 : OnScreen Cursor Position (Px) = [ 921, 663 ] 12:11:08.303601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.303601 : ClientWindow Style = FullScreen 12:11:08.303601 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.304599 : Game Position (Hex) = [ 0399, 0297 ] 12:11:08.304599 : Cannot read memory at address 0x0000030B 12:11:08.304599 : Game Position (Dec) = [ 921, 663 ] 12:11:08.304599 : Cannot read memory at address 0x0000038B 12:11:08.304599 : - 12:11:08.306597 : Cannot read memory at address 0x0000030B 12:11:08.306597 : Cannot read memory at address 0x0000038B 12:11:08.308591 : Cannot read memory at address 0x0000030B 12:11:08.308591 : Cannot read memory at address 0x0000038B 12:11:08.310584 : Cannot read memory at address 0x0000030B 12:11:08.310584 : Cannot read memory at address 0x0000038B 12:11:08.310584 : RawData event for Player #1: 12:11:08.310584 : Device rawinput data (Hex) = [ 00007AD0, 00009D2C ] 12:11:08.310584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.310584 : OnScreen Cursor Position (Px) = [ 921, 663 ] 12:11:08.310584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.310584 : ClientWindow Style = FullScreen 12:11:08.311576 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.311576 : Game Position (Hex) = [ 0399, 0297 ] 12:11:08.311576 : Game Position (Dec) = [ 921, 663 ] 12:11:08.311576 : - 12:11:08.313078 : Cannot read memory at address 0x0000030B 12:11:08.313078 : Cannot read memory at address 0x0000038B 12:11:08.315080 : Cannot read memory at address 0x0000030B 12:11:08.315080 : Cannot read memory at address 0x0000038B 12:11:08.317074 : Cannot read memory at address 0x0000030B 12:11:08.317074 : Cannot read memory at address 0x0000038B 12:11:08.318070 : RawData event for Player #1: 12:11:08.318070 : Device rawinput data (Hex) = [ 00007AF4, 00009D20 ] 12:11:08.318070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.318070 : OnScreen Cursor Position (Px) = [ 922, 662 ] 12:11:08.318070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.318070 : ClientWindow Style = FullScreen 12:11:08.318070 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.318070 : Game Position (Hex) = [ 039A, 0296 ] 12:11:08.318070 : Game Position (Dec) = [ 922, 662 ] 12:11:08.318070 : - 12:11:08.319067 : Cannot read memory at address 0x0000030B 12:11:08.319067 : Cannot read memory at address 0x0000038B 12:11:08.321064 : Cannot read memory at address 0x0000030B 12:11:08.321064 : Cannot read memory at address 0x0000038B 12:11:08.323057 : Cannot read memory at address 0x0000030B 12:11:08.323057 : Cannot read memory at address 0x0000038B 12:11:08.324564 : Cannot read memory at address 0x0000030B 12:11:08.324564 : Cannot read memory at address 0x0000038B 12:11:08.324564 : RawData event for Player #1: 12:11:08.324564 : Device rawinput data (Hex) = [ 00007AF0, 00009D78 ] 12:11:08.324564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.324564 : OnScreen Cursor Position (Px) = [ 922, 664 ] 12:11:08.325556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.325556 : ClientWindow Style = FullScreen 12:11:08.325556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.325556 : Game Position (Hex) = [ 039A, 0298 ] 12:11:08.325556 : Game Position (Dec) = [ 922, 664 ] 12:11:08.325556 : - 12:11:08.326553 : Cannot read memory at address 0x0000030B 12:11:08.326553 : Cannot read memory at address 0x0000038B 12:11:08.328546 : Cannot read memory at address 0x0000030B 12:11:08.328546 : Cannot read memory at address 0x0000038B 12:11:08.330539 : Cannot read memory at address 0x0000030B 12:11:08.330539 : Cannot read memory at address 0x0000038B 12:11:08.330539 : RawData event for Player #1: 12:11:08.330539 : Device rawinput data (Hex) = [ 00007AF0, 00009DD8 ] 12:11:08.330539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.330539 : OnScreen Cursor Position (Px) = [ 922, 665 ] 12:11:08.331536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.331536 : ClientWindow Style = FullScreen 12:11:08.331536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.331536 : Game Position (Hex) = [ 039A, 0299 ] 12:11:08.331536 : Game Position (Dec) = [ 922, 665 ] 12:11:08.331536 : - 12:11:08.333038 : Cannot read memory at address 0x0000030B 12:11:08.333038 : Cannot read memory at address 0x0000038B 12:11:08.335041 : Cannot read memory at address 0x0000030B 12:11:08.335041 : Cannot read memory at address 0x0000038B 12:11:08.337035 : Cannot read memory at address 0x0000030B 12:11:08.337035 : Cannot read memory at address 0x0000038B 12:11:08.338031 : RawData event for Player #1: 12:11:08.338031 : Device rawinput data (Hex) = [ 00007AF0, 00009DD8 ] 12:11:08.338031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.338031 : OnScreen Cursor Position (Px) = [ 922, 665 ] 12:11:08.338031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.338031 : ClientWindow Style = FullScreen 12:11:08.338031 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.338031 : Game Position (Hex) = [ 039A, 0299 ] 12:11:08.339028 : Cannot read memory at address 0x0000030B 12:11:08.339028 : Game Position (Dec) = [ 922, 665 ] 12:11:08.339028 : Cannot read memory at address 0x0000038B 12:11:08.339028 : - 12:11:08.341021 : Cannot read memory at address 0x0000030B 12:11:08.341021 : Cannot read memory at address 0x0000038B 12:11:08.343018 : Cannot read memory at address 0x0000030B 12:11:08.343018 : Cannot read memory at address 0x0000038B 12:11:08.344526 : Cannot read memory at address 0x0000030B 12:11:08.344526 : Cannot read memory at address 0x0000038B 12:11:08.344526 : RawData event for Player #1: 12:11:08.344526 : Device rawinput data (Hex) = [ 00007AE8, 00009DF4 ] 12:11:08.344526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.344526 : OnScreen Cursor Position (Px) = [ 921, 666 ] 12:11:08.345518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.345518 : ClientWindow Style = FullScreen 12:11:08.345518 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.345518 : Game Position (Hex) = [ 0399, 029A ] 12:11:08.345518 : Game Position (Dec) = [ 921, 666 ] 12:11:08.345518 : - 12:11:08.346514 : Cannot read memory at address 0x0000030B 12:11:08.346514 : Cannot read memory at address 0x0000038B 12:11:08.348507 : Cannot read memory at address 0x0000030B 12:11:08.348507 : Cannot read memory at address 0x0000038B 12:11:08.350504 : Cannot read memory at address 0x0000030B 12:11:08.350504 : Cannot read memory at address 0x0000038B 12:11:08.351502 : RawData event for Player #1: 12:11:08.351502 : Device rawinput data (Hex) = [ 00007AEC, 00009E30 ] 12:11:08.351502 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.351502 : OnScreen Cursor Position (Px) = [ 921, 667 ] 12:11:08.353006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.353006 : Cannot read memory at address 0x0000030B 12:11:08.353006 : ClientWindow Style = FullScreen 12:11:08.353006 : Cannot read memory at address 0x0000038B 12:11:08.353006 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.353006 : Game Position (Hex) = [ 0399, 029B ] 12:11:08.353006 : Game Position (Dec) = [ 921, 667 ] 12:11:08.353006 : - 12:11:08.355011 : Cannot read memory at address 0x0000030B 12:11:08.355011 : Cannot read memory at address 0x0000038B 12:11:08.357008 : Cannot read memory at address 0x0000030B 12:11:08.357008 : Cannot read memory at address 0x0000038B 12:11:08.358997 : Cannot read memory at address 0x0000030B 12:11:08.358997 : RawData event for Player #1: 12:11:08.358997 : Cannot read memory at address 0x0000038B 12:11:08.358997 : Device rawinput data (Hex) = [ 00007AEC, 00009E30 ] 12:11:08.358997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.358997 : OnScreen Cursor Position (Px) = [ 921, 667 ] 12:11:08.358997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.359995 : ClientWindow Style = FullScreen 12:11:08.359995 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.359995 : Game Position (Hex) = [ 0399, 029B ] 12:11:08.359995 : Game Position (Dec) = [ 921, 667 ] 12:11:08.359995 : - 12:11:08.360991 : Cannot read memory at address 0x0000030B 12:11:08.360991 : Cannot read memory at address 0x0000038B 12:11:08.362984 : Cannot read memory at address 0x0000030B 12:11:08.362984 : Cannot read memory at address 0x0000038B 12:11:08.363487 : RawData event for Player #1: 12:11:08.364486 : Device rawinput data (Hex) = [ 00007AEC, 00009E7C ] 12:11:08.364486 : Cannot read memory at address 0x0000030B 12:11:08.364486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.364486 : Cannot read memory at address 0x0000038B 12:11:08.364486 : OnScreen Cursor Position (Px) = [ 921, 668 ] 12:11:08.364486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.364486 : ClientWindow Style = FullScreen 12:11:08.364486 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.365483 : Game Position (Hex) = [ 0399, 029C ] 12:11:08.365483 : Game Position (Dec) = [ 921, 668 ] 12:11:08.365483 : - 12:11:08.366483 : Cannot read memory at address 0x0000030B 12:11:08.366483 : Cannot read memory at address 0x0000038B 12:11:08.367481 : RawData event for Player #1: 12:11:08.367481 : Device rawinput data (Hex) = [ 00007B0C, 00009EAC ] 12:11:08.367481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.368473 : OnScreen Cursor Position (Px) = [ 922, 669 ] 12:11:08.368473 : Cannot read memory at address 0x0000030B 12:11:08.368473 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.368473 : Cannot read memory at address 0x0000038B 12:11:08.368473 : ClientWindow Style = FullScreen 12:11:08.368976 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.368976 : Game Position (Hex) = [ 039A, 029D ] 12:11:08.368976 : Game Position (Dec) = [ 922, 669 ] 12:11:08.368976 : - 12:11:08.369979 : Cannot read memory at address 0x0000030B 12:11:08.369979 : Cannot read memory at address 0x0000038B 12:11:08.371968 : Cannot read memory at address 0x0000030B 12:11:08.371968 : Cannot read memory at address 0x0000038B 12:11:08.372968 : RawData event for Player #1: 12:11:08.372968 : Device rawinput data (Hex) = [ 00007B0C, 00009EAC ] 12:11:08.372968 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.373470 : Cannot read memory at address 0x0000030B 12:11:08.373470 : OnScreen Cursor Position (Px) = [ 922, 669 ] 12:11:08.373470 : Cannot read memory at address 0x0000038B 12:11:08.373470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.373470 : ClientWindow Style = FullScreen 12:11:08.373470 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.373470 : Game Position (Hex) = [ 039A, 029D ] 12:11:08.373470 : Game Position (Dec) = [ 922, 669 ] 12:11:08.374470 : - 12:11:08.375470 : Cannot read memory at address 0x0000030B 12:11:08.375470 : Cannot read memory at address 0x0000038B 12:11:08.377464 : Cannot read memory at address 0x0000030B 12:11:08.377464 : Cannot read memory at address 0x0000038B 12:11:08.379456 : Cannot read memory at address 0x0000030B 12:11:08.379785 : Cannot read memory at address 0x0000038B 12:11:08.380330 : RawData event for Player #1: 12:11:08.380330 : Device rawinput data (Hex) = [ 00007B30, 00009EAC ] 12:11:08.380330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.381375 : Cannot read memory at address 0x0000030B 12:11:08.381375 : Cannot read memory at address 0x0000038B 12:11:08.381375 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.381375 : ClientWindow Style = FullScreen 12:11:08.381375 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.381375 : Game Position (Hex) = [ 039B, 029D ] 12:11:08.381375 : Game Position (Dec) = [ 923, 669 ] 12:11:08.381375 : - 12:11:08.382943 : Cannot read memory at address 0x0000030B 12:11:08.382943 : Cannot read memory at address 0x0000038B 12:11:08.384702 : Cannot read memory at address 0x0000030B 12:11:08.384702 : Cannot read memory at address 0x0000038B 12:11:08.386705 : Cannot read memory at address 0x0000030B 12:11:08.386705 : Cannot read memory at address 0x0000038B 12:11:08.386705 : RawData event for Player #1: 12:11:08.386705 : Device rawinput data (Hex) = [ 00007B50, 00009F2C ] 12:11:08.386705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.386705 : OnScreen Cursor Position (Px) = [ 924, 671 ] 12:11:08.386705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.387698 : ClientWindow Style = FullScreen 12:11:08.387698 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.387698 : Game Position (Hex) = [ 039C, 029F ] 12:11:08.387698 : Game Position (Dec) = [ 924, 671 ] 12:11:08.387698 : - 12:11:08.388701 : Cannot read memory at address 0x0000030B 12:11:08.388701 : Cannot read memory at address 0x0000038B 12:11:08.390692 : Cannot read memory at address 0x0000030B 12:11:08.390692 : Cannot read memory at address 0x0000038B 12:11:08.393198 : Cannot read memory at address 0x0000030B 12:11:08.393198 : Cannot read memory at address 0x0000038B 12:11:08.394241 : RawData event for Player #1: 12:11:08.394241 : Device rawinput data (Hex) = [ 00007B7C, 00009F34 ] 12:11:08.394241 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.394241 : OnScreen Cursor Position (Px) = [ 926, 671 ] 12:11:08.394241 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.395237 : ClientWindow Style = FullScreen 12:11:08.395237 : Cannot read memory at address 0x0000030B 12:11:08.395237 : Cannot read memory at address 0x0000038B 12:11:08.395237 : Game Position (Hex) = [ 039E, 029F ] 12:11:08.395237 : Game Position (Dec) = [ 926, 671 ] 12:11:08.395237 : - 12:11:08.397230 : Cannot read memory at address 0x0000030B 12:11:08.397230 : Cannot read memory at address 0x0000038B 12:11:08.398227 : RawData event for Player #1: 12:11:08.398227 : Device rawinput data (Hex) = [ 00007B7C, 00009F54 ] 12:11:08.398227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.398227 : OnScreen Cursor Position (Px) = [ 926, 672 ] 12:11:08.398227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.398227 : ClientWindow Style = FullScreen 12:11:08.398227 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.398227 : Game Position (Hex) = [ 039E, 02A0 ] 12:11:08.399223 : Game Position (Dec) = [ 926, 672 ] 12:11:08.399223 : Cannot read memory at address 0x0000030B 12:11:08.399223 : - 12:11:08.399223 : Cannot read memory at address 0x0000038B 12:11:08.401220 : Cannot read memory at address 0x0000030B 12:11:08.401220 : Cannot read memory at address 0x0000038B 12:11:08.403214 : Cannot read memory at address 0x0000030B 12:11:08.403214 : Cannot read memory at address 0x0000038B 12:11:08.405216 : RawData event for Player #1: 12:11:08.405216 : Device rawinput data (Hex) = [ 00007B78, 00009FB4 ] 12:11:08.405216 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.405216 : OnScreen Cursor Position (Px) = [ 926, 673 ] 12:11:08.405216 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.406212 : ClientWindow Style = FullScreen 12:11:08.406212 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.406212 : Game Position (Hex) = [ 039E, 02A1 ] 12:11:08.406212 : Game Position (Dec) = [ 926, 673 ] 12:11:08.406212 : - 12:11:08.407212 : Cannot read memory at address 0x0000030B 12:11:08.407212 : Cannot read memory at address 0x0000038B 12:11:08.409206 : Cannot read memory at address 0x0000030B 12:11:08.409206 : Cannot read memory at address 0x0000038B 12:11:08.411195 : Cannot read memory at address 0x0000030B 12:11:08.411195 : Cannot read memory at address 0x0000038B 12:11:08.412192 : RawData event for Player #1: 12:11:08.412192 : Device rawinput data (Hex) = [ 00007B94, 00009FB8 ] 12:11:08.412192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.412192 : OnScreen Cursor Position (Px) = [ 926, 673 ] 12:11:08.412192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.412192 : ClientWindow Style = FullScreen 12:11:08.412192 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.413189 : Game Position (Hex) = [ 039E, 02A1 ] 12:11:08.413189 : Cannot read memory at address 0x0000030B 12:11:08.413189 : - 12:11:08.415688 : Cannot read memory at address 0x0000030B 12:11:08.415688 : Cannot read memory at address 0x0000038B 12:11:08.417681 : Cannot read memory at address 0x0000030B 12:11:08.417681 : Cannot read memory at address 0x0000038B 12:11:08.418678 : RawData event for Player #1: 12:11:08.418678 : Device rawinput data (Hex) = [ 00007B8C, 0000A004 ] 12:11:08.418678 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.418678 : OnScreen Cursor Position (Px) = [ 926, 675 ] 12:11:08.419675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.419675 : ClientWindow Style = FullScreen 12:11:08.419675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.419675 : Game Position (Hex) = [ 039E, 02A3 ] 12:11:08.419675 : Game Position (Dec) = [ 926, 675 ] 12:11:08.419675 : - 12:11:08.419675 : Cannot read memory at address 0x0000030B 12:11:08.420672 : Cannot read memory at address 0x0000038B 12:11:08.423170 : Cannot read memory at address 0x0000030B 12:11:08.423170 : Cannot read memory at address 0x0000038B 12:11:08.425171 : Cannot read memory at address 0x0000030B 12:11:08.425171 : Cannot read memory at address 0x0000038B 12:11:08.425171 : RawData event for Player #1: 12:11:08.425171 : Device rawinput data (Hex) = [ 00007B68, 0000A060 ] 12:11:08.426167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.426167 : OnScreen Cursor Position (Px) = [ 925, 676 ] 12:11:08.426167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.426167 : ClientWindow Style = FullScreen 12:11:08.426167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.426167 : Game Position (Hex) = [ 039D, 02A4 ] 12:11:08.426167 : Game Position (Dec) = [ 925, 676 ] 12:11:08.426167 : - 12:11:08.427164 : Cannot read memory at address 0x0000030B 12:11:08.427164 : Cannot read memory at address 0x0000038B 12:11:08.429157 : Cannot read memory at address 0x0000030B 12:11:08.429157 : Cannot read memory at address 0x0000038B 12:11:08.431151 : Cannot read memory at address 0x0000030B 12:11:08.431151 : Cannot read memory at address 0x0000038B 12:11:08.432147 : RawData event for Player #1: 12:11:08.433144 : Cannot read memory at address 0x0000030B 12:11:08.433144 : Cannot read memory at address 0x0000038B 12:11:08.433144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.433144 : OnScreen Cursor Position (Px) = [ 925, 677 ] 12:11:08.433144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.433646 : ClientWindow Style = FullScreen 12:11:08.433646 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.433646 : Game Position (Hex) = [ 039D, 02A5 ] 12:11:08.433646 : Game Position (Dec) = [ 925, 677 ] 12:11:08.433646 : - 12:11:08.434644 : Cannot read memory at address 0x0000030B 12:11:08.434644 : Cannot read memory at address 0x0000038B 12:11:08.436637 : Cannot read memory at address 0x0000030B 12:11:08.436637 : Cannot read memory at address 0x0000038B 12:11:08.438630 : Cannot read memory at address 0x0000030B 12:11:08.438630 : Cannot read memory at address 0x0000038B 12:11:08.438630 : RawData event for Player #1: 12:11:08.438630 : Device rawinput data (Hex) = [ 00007B60, 0000A0FC ] 12:11:08.438630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.438630 : OnScreen Cursor Position (Px) = [ 925, 679 ] 12:11:08.438630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.438630 : ClientWindow Style = FullScreen 12:11:08.438630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.439627 : Game Position (Hex) = [ 039D, 02A7 ] 12:11:08.439627 : Game Position (Dec) = [ 925, 679 ] 12:11:08.439627 : - 12:11:08.440624 : Cannot read memory at address 0x0000030B 12:11:08.440624 : Cannot read memory at address 0x0000038B 12:11:08.443122 : Cannot read memory at address 0x0000030B 12:11:08.443122 : Cannot read memory at address 0x0000038B 12:11:08.443122 : RawData event for Player #1: 12:11:08.444126 : Device rawinput data (Hex) = [ 00007B60, 0000A158 ] 12:11:08.444126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.444126 : OnScreen Cursor Position (Px) = [ 925, 680 ] 12:11:08.444126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.444126 : ClientWindow Style = FullScreen 12:11:08.444126 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.444126 : Game Position (Hex) = [ 039D, 02A8 ] 12:11:08.444126 : Game Position (Dec) = [ 925, 680 ] 12:11:08.444126 : - 12:11:08.445122 : Cannot read memory at address 0x0000030B 12:11:08.445122 : Cannot read memory at address 0x0000038B 12:11:08.447116 : Cannot read memory at address 0x0000030B 12:11:08.447116 : Cannot read memory at address 0x0000038B 12:11:08.448113 : RawData event for Player #1: 12:11:08.449109 : Device rawinput data (Hex) = [ 00007B60, 0000A1A8 ] 12:11:08.449109 : Cannot read memory at address 0x0000030B 12:11:08.449109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.449109 : Cannot read memory at address 0x0000038B 12:11:08.449109 : OnScreen Cursor Position (Px) = [ 925, 681 ] 12:11:08.449109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.449109 : ClientWindow Style = FullScreen 12:11:08.449109 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.449109 : Game Position (Hex) = [ 039D, 02A9 ] 12:11:08.449109 : Game Position (Dec) = [ 925, 681 ] 12:11:08.449109 : - 12:11:08.451102 : Cannot read memory at address 0x0000030B 12:11:08.451102 : Cannot read memory at address 0x0000038B 12:11:08.453096 : Cannot read memory at address 0x0000030B 12:11:08.453096 : Cannot read memory at address 0x0000038B 12:11:08.454610 : Cannot read memory at address 0x0000030B 12:11:08.454610 : Cannot read memory at address 0x0000038B 12:11:08.455592 : RawData event for Player #1: 12:11:08.455592 : Device rawinput data (Hex) = [ 00007B58, 0000A1A8 ] 12:11:08.455592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.455592 : OnScreen Cursor Position (Px) = [ 925, 681 ] 12:11:08.455592 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.455592 : ClientWindow Style = FullScreen 12:11:08.455592 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.456589 : Game Position (Hex) = [ 039D, 02A9 ] 12:11:08.456589 : Cannot read memory at address 0x0000030B 12:11:08.456589 : Cannot read memory at address 0x0000038B 12:11:08.456589 : - 12:11:08.458582 : Cannot read memory at address 0x0000030B 12:11:08.458582 : Cannot read memory at address 0x0000038B 12:11:08.460576 : Cannot read memory at address 0x0000030B 12:11:08.460576 : Cannot read memory at address 0x0000038B 12:11:08.463079 : Cannot read memory at address 0x0000030B 12:11:08.463079 : RawData event for Player #1: 12:11:08.463079 : Cannot read memory at address 0x0000038B 12:11:08.463079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.463079 : OnScreen Cursor Position (Px) = [ 924, 683 ] 12:11:08.463079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.463079 : ClientWindow Style = FullScreen 12:11:08.463079 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.464083 : Game Position (Hex) = [ 039C, 02AB ] 12:11:08.464083 : Game Position (Dec) = [ 924, 683 ] 12:11:08.464083 : - 12:11:08.465079 : Cannot read memory at address 0x0000030B 12:11:08.465079 : Cannot read memory at address 0x0000038B 12:11:08.467072 : Cannot read memory at address 0x0000030B 12:11:08.467072 : Cannot read memory at address 0x0000038B 12:11:08.468574 : Cannot read memory at address 0x0000030B 12:11:08.468574 : Cannot read memory at address 0x0000038B 12:11:08.469579 : RawData event for Player #1: 12:11:08.469579 : Device rawinput data (Hex) = [ 00007B58, 0000A254 ] 12:11:08.469579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.469579 : OnScreen Cursor Position (Px) = [ 925, 684 ] 12:11:08.469579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.469579 : ClientWindow Style = FullScreen 12:11:08.469579 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.470575 : Cannot read memory at address 0x0000030B 12:11:08.470575 : Cannot read memory at address 0x0000038B 12:11:08.470575 : Game Position (Dec) = [ 925, 684 ] 12:11:08.470575 : - 12:11:08.473074 : Cannot read memory at address 0x0000030B 12:11:08.473074 : Cannot read memory at address 0x0000038B 12:11:08.475074 : Cannot read memory at address 0x0000030B 12:11:08.475074 : Cannot read memory at address 0x0000038B 12:11:08.475074 : RawData event for Player #1: 12:11:08.476071 : Device rawinput data (Hex) = [ 00007B50, 0000A268 ] 12:11:08.476071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.476071 : OnScreen Cursor Position (Px) = [ 924, 685 ] 12:11:08.476071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.476071 : ClientWindow Style = FullScreen 12:11:08.476071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.476071 : Game Position (Hex) = [ 039C, 02AD ] 12:11:08.476071 : Game Position (Dec) = [ 924, 685 ] 12:11:08.476071 : - 12:11:08.477067 : Cannot read memory at address 0x0000030B 12:11:08.477067 : Cannot read memory at address 0x0000038B 12:11:08.479064 : Cannot read memory at address 0x0000030B 12:11:08.479064 : Cannot read memory at address 0x0000038B 12:11:08.481054 : Cannot read memory at address 0x0000030B 12:11:08.481054 : Cannot read memory at address 0x0000038B 12:11:08.483048 : RawData event for Player #1: 12:11:08.483048 : Cannot read memory at address 0x0000030B 12:11:08.483048 : Device rawinput data (Hex) = [ 00007B70, 0000A2F4 ] 12:11:08.483048 : Cannot read memory at address 0x0000038B 12:11:08.483048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.483048 : OnScreen Cursor Position (Px) = [ 925, 687 ] 12:11:08.483549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.483549 : ClientWindow Style = FullScreen 12:11:08.483549 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.483549 : Game Position (Hex) = [ 039D, 02AF ] 12:11:08.483549 : Game Position (Dec) = [ 925, 687 ] 12:11:08.483549 : - 12:11:08.484548 : Cannot read memory at address 0x0000030B 12:11:08.484548 : Cannot read memory at address 0x0000038B 12:11:08.486541 : Cannot read memory at address 0x0000030B 12:11:08.486541 : Cannot read memory at address 0x0000038B 12:11:08.487538 : RawData event for Player #1: 12:11:08.487538 : Device rawinput data (Hex) = [ 00007B78, 0000A2F4 ] 12:11:08.487538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.487538 : OnScreen Cursor Position (Px) = [ 926, 687 ] 12:11:08.487538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.487538 : ClientWindow Style = FullScreen 12:11:08.487538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.488534 : Game Position (Hex) = [ 039E, 02AF ] 12:11:08.488534 : Cannot read memory at address 0x0000030B 12:11:08.488534 : Game Position (Dec) = [ 926, 687 ] 12:11:08.488534 : Cannot read memory at address 0x0000038B 12:11:08.488534 : - 12:11:08.490528 : Cannot read memory at address 0x0000030B 12:11:08.490528 : Cannot read memory at address 0x0000038B 12:11:08.493030 : Cannot read memory at address 0x0000030B 12:11:08.493030 : Cannot read memory at address 0x0000038B 12:11:08.495061 : Cannot read memory at address 0x0000030B 12:11:08.495061 : RawData event for Player #1: 12:11:08.495061 : Cannot read memory at address 0x0000038B 12:11:08.495061 : Device rawinput data (Hex) = [ 00007B68, 0000A320 ] 12:11:08.495061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.495061 : OnScreen Cursor Position (Px) = [ 925, 688 ] 12:11:08.495061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.495061 : ClientWindow Style = FullScreen 12:11:08.495061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.495061 : Game Position (Hex) = [ 039D, 02B0 ] 12:11:08.495061 : Game Position (Dec) = [ 925, 688 ] 12:11:08.495061 : - 12:11:08.497052 : Cannot read memory at address 0x0000030B 12:11:08.497052 : Cannot read memory at address 0x0000038B 12:11:08.499045 : Cannot read memory at address 0x0000030B 12:11:08.499045 : Cannot read memory at address 0x0000038B 12:11:08.501038 : Cannot read memory at address 0x0000030B 12:11:08.501038 : Cannot read memory at address 0x0000038B 12:11:08.502035 : RawData event for Player #1: 12:11:08.502035 : Device rawinput data (Hex) = [ 00007B84, 0000A398 ] 12:11:08.502035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.502035 : OnScreen Cursor Position (Px) = [ 926, 690 ] 12:11:08.502035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.502035 : ClientWindow Style = FullScreen 12:11:08.502035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.502035 : Game Position (Hex) = [ 039E, 02B2 ] 12:11:08.502035 : Game Position (Dec) = [ 926, 690 ] 12:11:08.502035 : - 12:11:08.503032 : Cannot read memory at address 0x0000030B 12:11:08.503032 : Cannot read memory at address 0x0000038B 12:11:08.504532 : Cannot read memory at address 0x0000030B 12:11:08.504532 : Cannot read memory at address 0x0000038B 12:11:08.506525 : Cannot read memory at address 0x0000030B 12:11:08.506525 : Cannot read memory at address 0x0000038B 12:11:08.508522 : Cannot read memory at address 0x0000030B 12:11:08.508522 : Cannot read memory at address 0x0000038B 12:11:08.508522 : RawData event for Player #1: 12:11:08.508522 : Device rawinput data (Hex) = [ 00007BB4, 0000A3CC ] 12:11:08.508522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.508522 : OnScreen Cursor Position (Px) = [ 927, 691 ] 12:11:08.508522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.508522 : ClientWindow Style = FullScreen 12:11:08.508522 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.509515 : Game Position (Hex) = [ 039F, 02B3 ] 12:11:08.509515 : Game Position (Dec) = [ 927, 691 ] 12:11:08.509515 : - 12:11:08.510515 : Cannot read memory at address 0x0000030B 12:11:08.510515 : Cannot read memory at address 0x0000038B 12:11:08.513116 : Cannot read memory at address 0x0000030B 12:11:08.513116 : Cannot read memory at address 0x0000038B 12:11:08.515111 : RawData event for Player #1: 12:11:08.515111 : Cannot read memory at address 0x0000030B 12:11:08.515111 : Device rawinput data (Hex) = [ 00007BA4, 0000A41C ] 12:11:08.515111 : Cannot read memory at address 0x0000038B 12:11:08.515111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.515111 : OnScreen Cursor Position (Px) = [ 927, 692 ] 12:11:08.515111 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.515111 : ClientWindow Style = FullScreen 12:11:08.515111 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.515111 : Game Position (Hex) = [ 039F, 02B4 ] 12:11:08.515111 : Game Position (Dec) = [ 927, 692 ] 12:11:08.515111 : - 12:11:08.517104 : Cannot read memory at address 0x0000030B 12:11:08.517104 : Cannot read memory at address 0x0000038B 12:11:08.519098 : Cannot read memory at address 0x0000030B 12:11:08.519098 : Cannot read memory at address 0x0000038B 12:11:08.521091 : Cannot read memory at address 0x0000030B 12:11:08.521091 : Cannot read memory at address 0x0000038B 12:11:08.522088 : RawData event for Player #1: 12:11:08.522088 : Device rawinput data (Hex) = [ 00007BF0, 0000A4A4 ] 12:11:08.522088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.522088 : OnScreen Cursor Position (Px) = [ 929, 694 ] 12:11:08.522088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.522088 : ClientWindow Style = FullScreen 12:11:08.522088 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.522088 : Game Position (Hex) = [ 03A1, 02B6 ] 12:11:08.522088 : Game Position (Dec) = [ 929, 694 ] 12:11:08.522088 : - 12:11:08.523085 : Cannot read memory at address 0x0000030B 12:11:08.523085 : Cannot read memory at address 0x0000038B 12:11:08.524299 : Cannot read memory at address 0x0000030B 12:11:08.524299 : Cannot read memory at address 0x0000038B 12:11:08.526297 : Cannot read memory at address 0x0000030B 12:11:08.526297 : Cannot read memory at address 0x0000038B 12:11:08.528287 : Cannot read memory at address 0x0000030B 12:11:08.528287 : Cannot read memory at address 0x0000038B 12:11:08.528287 : RawData event for Player #1: 12:11:08.529284 : Device rawinput data (Hex) = [ 00007C0C, 0000A520 ] 12:11:08.529284 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.529284 : OnScreen Cursor Position (Px) = [ 930, 696 ] 12:11:08.529284 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.530281 : ClientWindow Style = FullScreen 12:11:08.530281 : Cannot read memory at address 0x0000030B 12:11:08.530281 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.530281 : Cannot read memory at address 0x0000038B 12:11:08.530281 : Game Position (Hex) = [ 03A2, 02B8 ] 12:11:08.530281 : Game Position (Dec) = [ 930, 696 ] 12:11:08.530281 : - 12:11:08.532273 : Cannot read memory at address 0x0000030B 12:11:08.532273 : Cannot read memory at address 0x0000038B 12:11:08.533773 : Cannot read memory at address 0x0000030B 12:11:08.533773 : Cannot read memory at address 0x0000038B 12:11:08.535768 : Cannot read memory at address 0x0000030B 12:11:08.535768 : Cannot read memory at address 0x0000038B 12:11:08.535768 : RawData event for Player #1: 12:11:08.535768 : Device rawinput data (Hex) = [ 00007C2C, 0000A5AC ] 12:11:08.535768 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.535768 : OnScreen Cursor Position (Px) = [ 931, 698 ] 12:11:08.535768 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.535768 : ClientWindow Style = FullScreen 12:11:08.536765 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.536765 : Game Position (Hex) = [ 03A3, 02BA ] 12:11:08.536765 : Game Position (Dec) = [ 931, 698 ] 12:11:08.536765 : - 12:11:08.537761 : Cannot read memory at address 0x0000030B 12:11:08.537761 : Cannot read memory at address 0x0000038B 12:11:08.539755 : Cannot read memory at address 0x0000030B 12:11:08.539755 : Cannot read memory at address 0x0000038B 12:11:08.541751 : Cannot read memory at address 0x0000030B 12:11:08.541751 : Cannot read memory at address 0x0000038B 12:11:08.543255 : RawData event for Player #1: 12:11:08.543255 : Cannot read memory at address 0x0000030B 12:11:08.543255 : Device rawinput data (Hex) = [ 00007C34, 0000A5D8 ] 12:11:08.543255 : Cannot read memory at address 0x0000038B 12:11:08.543255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.543255 : OnScreen Cursor Position (Px) = [ 931, 699 ] 12:11:08.543255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.544264 : ClientWindow Style = FullScreen 12:11:08.544264 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.544264 : Game Position (Hex) = [ 03A3, 02BB ] 12:11:08.544264 : Game Position (Dec) = [ 931, 699 ] 12:11:08.544264 : - 12:11:08.545264 : Cannot read memory at address 0x0000030B 12:11:08.545264 : Cannot read memory at address 0x0000038B 12:11:08.547254 : Cannot read memory at address 0x0000030B 12:11:08.547254 : Cannot read memory at address 0x0000038B 12:11:08.549247 : Cannot read memory at address 0x0000030B 12:11:08.549247 : Cannot read memory at address 0x0000038B 12:11:08.549247 : RawData event for Player #1: 12:11:08.550243 : Device rawinput data (Hex) = [ 00007C54, 0000A5F4 ] 12:11:08.550243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.550243 : OnScreen Cursor Position (Px) = [ 932, 700 ] 12:11:08.550243 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.550243 : ClientWindow Style = FullScreen 12:11:08.550243 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.550243 : Game Position (Hex) = [ 03A4, 02BC ] 12:11:08.550243 : Game Position (Dec) = [ 932, 700 ] 12:11:08.550243 : - 12:11:08.551240 : Cannot read memory at address 0x0000030B 12:11:08.551240 : Cannot read memory at address 0x0000038B 12:11:08.553233 : Cannot read memory at address 0x0000030B 12:11:08.553233 : Cannot read memory at address 0x0000038B 12:11:08.554733 : Cannot read memory at address 0x0000030B 12:11:08.554733 : Cannot read memory at address 0x0000038B 12:11:08.555733 : RawData event for Player #1: 12:11:08.555733 : Device rawinput data (Hex) = [ 00007C58, 0000A620 ] 12:11:08.555733 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.555733 : OnScreen Cursor Position (Px) = [ 932, 700 ] 12:11:08.555733 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.555733 : ClientWindow Style = FullScreen 12:11:08.555733 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.555733 : Game Position (Hex) = [ 03A4, 02BC ] 12:11:08.556726 : Game Position (Dec) = [ 932, 700 ] 12:11:08.556726 : - 12:11:08.556726 : Cannot read memory at address 0x0000038B 12:11:08.558724 : Cannot read memory at address 0x0000030B 12:11:08.558724 : Cannot read memory at address 0x0000038B 12:11:08.560717 : Cannot read memory at address 0x0000030B 12:11:08.560717 : Cannot read memory at address 0x0000038B 12:11:08.561710 : RawData event for Player #1: 12:11:08.563211 : Device rawinput data (Hex) = [ 00007C58, 0000A620 ] 12:11:08.563211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.563211 : Cannot read memory at address 0x0000030B 12:11:08.563211 : Cannot read memory at address 0x0000038B 12:11:08.563211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.563211 : ClientWindow Style = FullScreen 12:11:08.563211 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.563211 : Game Position (Hex) = [ 03A4, 02BC ] 12:11:08.563211 : Game Position (Dec) = [ 932, 700 ] 12:11:08.563211 : - 12:11:08.565213 : Cannot read memory at address 0x0000030B 12:11:08.565213 : Cannot read memory at address 0x0000038B 12:11:08.567206 : Cannot read memory at address 0x0000030B 12:11:08.567206 : Cannot read memory at address 0x0000038B 12:11:08.568707 : Cannot read memory at address 0x0000030B 12:11:08.568707 : Cannot read memory at address 0x0000038B 12:11:08.569712 : RawData event for Player #1: 12:11:08.569712 : Device rawinput data (Hex) = [ 00007C60, 0000A620 ] 12:11:08.569712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.569712 : OnScreen Cursor Position (Px) = [ 932, 700 ] 12:11:08.569712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.570708 : Cannot read memory at address 0x0000030B 12:11:08.570708 : Cannot read memory at address 0x0000038B 12:11:08.570708 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.570708 : Game Position (Hex) = [ 03A4, 02BC ] 12:11:08.570708 : Game Position (Dec) = [ 932, 700 ] 12:11:08.570708 : - 12:11:08.573216 : Cannot read memory at address 0x0000030B 12:11:08.573216 : Cannot read memory at address 0x0000038B 12:11:08.575246 : Cannot read memory at address 0x0000030B 12:11:08.575246 : Cannot read memory at address 0x0000038B 12:11:08.576246 : RawData event for Player #1: 12:11:08.576246 : Device rawinput data (Hex) = [ 00007C3C, 0000A5F8 ] 12:11:08.576246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.577240 : OnScreen Cursor Position (Px) = [ 931, 700 ] 12:11:08.577240 : Cannot read memory at address 0x0000030B 12:11:08.577240 : Cannot read memory at address 0x0000038B 12:11:08.577240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.577240 : ClientWindow Style = FullScreen 12:11:08.577240 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.577240 : Game Position (Hex) = [ 03A3, 02BC ] 12:11:08.577240 : Game Position (Dec) = [ 931, 700 ] 12:11:08.577240 : - 12:11:08.579237 : Cannot read memory at address 0x0000030B 12:11:08.579237 : Cannot read memory at address 0x0000038B 12:11:08.581226 : Cannot read memory at address 0x0000030B 12:11:08.581226 : Cannot read memory at address 0x0000038B 12:11:08.583220 : Cannot read memory at address 0x0000030B 12:11:08.583220 : Cannot read memory at address 0x0000038B 12:11:08.583721 : RawData event for Player #1: 12:11:08.583721 : Device rawinput data (Hex) = [ 00007BF8, 0000A598 ] 12:11:08.583721 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.583721 : OnScreen Cursor Position (Px) = [ 929, 698 ] 12:11:08.583721 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.583721 : ClientWindow Style = FullScreen 12:11:08.583721 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.584720 : Cannot read memory at address 0x0000030B 12:11:08.584720 : Cannot read memory at address 0x0000038B 12:11:08.584720 : - 12:11:08.586717 : Cannot read memory at address 0x0000030B 12:11:08.586717 : Cannot read memory at address 0x0000038B 12:11:08.588710 : Cannot read memory at address 0x0000030B 12:11:08.588710 : Cannot read memory at address 0x0000038B 12:11:08.590703 : Cannot read memory at address 0x0000030B 12:11:08.590703 : Cannot read memory at address 0x0000038B 12:11:08.590703 : RawData event for Player #1: 12:11:08.590703 : Device rawinput data (Hex) = [ 00007BD4, 0000A598 ] 12:11:08.590703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.590703 : OnScreen Cursor Position (Px) = [ 928, 698 ] 12:11:08.590703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.590703 : ClientWindow Style = FullScreen 12:11:08.591696 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.591696 : Game Position (Hex) = [ 03A0, 02BA ] 12:11:08.591696 : Game Position (Dec) = [ 928, 698 ] 12:11:08.591696 : - 12:11:08.593202 : Cannot read memory at address 0x0000030B 12:11:08.593202 : Cannot read memory at address 0x0000038B 12:11:08.595233 : Cannot read memory at address 0x0000030B 12:11:08.595233 : Cannot read memory at address 0x0000038B 12:11:08.597227 : RawData event for Player #1: 12:11:08.597227 : Cannot read memory at address 0x0000030B 12:11:08.597227 : Device rawinput data (Hex) = [ 00007B70, 0000A544 ] 12:11:08.597227 : Cannot read memory at address 0x0000038B 12:11:08.597227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.597227 : OnScreen Cursor Position (Px) = [ 925, 697 ] 12:11:08.597227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.597227 : ClientWindow Style = FullScreen 12:11:08.598223 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.598223 : Game Position (Hex) = [ 039D, 02B9 ] 12:11:08.598223 : Game Position (Dec) = [ 925, 697 ] 12:11:08.598223 : - 12:11:08.599220 : Cannot read memory at address 0x0000030B 12:11:08.599220 : Cannot read memory at address 0x0000038B 12:11:08.601213 : Cannot read memory at address 0x0000030B 12:11:08.601213 : Cannot read memory at address 0x0000038B 12:11:08.603206 : Cannot read memory at address 0x0000030B 12:11:08.603206 : Cannot read memory at address 0x0000038B 12:11:08.603863 : RawData event for Player #1: 12:11:08.603863 : Device rawinput data (Hex) = [ 00007B28, 0000A4EC ] 12:11:08.603863 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.603863 : OnScreen Cursor Position (Px) = [ 923, 695 ] 12:11:08.604437 : Cannot read memory at address 0x0000030B 12:11:08.604437 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.604437 : Cannot read memory at address 0x0000038B 12:11:08.604437 : ClientWindow Style = FullScreen 12:11:08.604437 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.604437 : Game Position (Hex) = [ 039B, 02B7 ] 12:11:08.604437 : Game Position (Dec) = [ 923, 695 ] 12:11:08.604437 : - 12:11:08.606478 : Cannot read memory at address 0x0000030B 12:11:08.606478 : Cannot read memory at address 0x0000038B 12:11:08.608466 : Cannot read memory at address 0x0000030B 12:11:08.608466 : Cannot read memory at address 0x0000038B 12:11:08.610424 : Cannot read memory at address 0x0000030B 12:11:08.610424 : Cannot read memory at address 0x0000038B 12:11:08.610424 : RawData event for Player #1: 12:11:08.610424 : Device rawinput data (Hex) = [ 00007B2C, 0000A4C0 ] 12:11:08.610424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.610424 : OnScreen Cursor Position (Px) = [ 923, 695 ] 12:11:08.611416 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.611416 : ClientWindow Style = FullScreen 12:11:08.611416 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.611416 : Game Position (Hex) = [ 039B, 02B7 ] 12:11:08.611416 : Game Position (Dec) = [ 923, 695 ] 12:11:08.611416 : - 12:11:08.613012 : Cannot read memory at address 0x0000030B 12:11:08.613012 : Cannot read memory at address 0x0000038B 12:11:08.615008 : Cannot read memory at address 0x0000030B 12:11:08.615008 : Cannot read memory at address 0x0000038B 12:11:08.617001 : Cannot read memory at address 0x0000030B 12:11:08.617001 : Cannot read memory at address 0x0000038B 12:11:08.617998 : RawData event for Player #1: 12:11:08.617998 : Device rawinput data (Hex) = [ 00007ADC, 0000A4B4 ] 12:11:08.617998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.617998 : OnScreen Cursor Position (Px) = [ 921, 694 ] 12:11:08.617998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.617998 : ClientWindow Style = FullScreen 12:11:08.617998 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.617998 : Game Position (Hex) = [ 0399, 02B6 ] 12:11:08.617998 : Game Position (Dec) = [ 921, 694 ] 12:11:08.617998 : - 12:11:08.618994 : Cannot read memory at address 0x0000030B 12:11:08.618994 : Cannot read memory at address 0x0000038B 12:11:08.620992 : Cannot read memory at address 0x0000030B 12:11:08.620992 : Cannot read memory at address 0x0000038B 12:11:08.622985 : Cannot read memory at address 0x0000030B 12:11:08.622985 : Cannot read memory at address 0x0000038B 12:11:08.624493 : Cannot read memory at address 0x0000030B 12:11:08.624493 : Cannot read memory at address 0x0000038B 12:11:08.624493 : RawData event for Player #1: 12:11:08.624493 : Device rawinput data (Hex) = [ 00007ABC, 0000A458 ] 12:11:08.624493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.624493 : OnScreen Cursor Position (Px) = [ 920, 693 ] 12:11:08.624493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.624493 : ClientWindow Style = FullScreen 12:11:08.625485 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.625485 : Game Position (Hex) = [ 0398, 02B5 ] 12:11:08.625485 : Game Position (Dec) = [ 920, 693 ] 12:11:08.625485 : - 12:11:08.626485 : Cannot read memory at address 0x0000030B 12:11:08.626485 : Cannot read memory at address 0x0000038B 12:11:08.628479 : Cannot read memory at address 0x0000030B 12:11:08.628479 : Cannot read memory at address 0x0000038B 12:11:08.630468 : Cannot read memory at address 0x0000030B 12:11:08.630468 : Cannot read memory at address 0x0000038B 12:11:08.631465 : RawData event for Player #1: 12:11:08.631465 : Device rawinput data (Hex) = [ 00007A70, 0000A428 ] 12:11:08.631465 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.631465 : OnScreen Cursor Position (Px) = [ 918, 692 ] 12:11:08.631465 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.631465 : ClientWindow Style = FullScreen 12:11:08.631465 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.631465 : Game Position (Hex) = [ 0396, 02B4 ] 12:11:08.631465 : Game Position (Dec) = [ 918, 692 ] 12:11:08.631465 : - 12:11:08.632967 : Cannot read memory at address 0x0000030B 12:11:08.632967 : Cannot read memory at address 0x0000038B 12:11:08.634523 : Cannot read memory at address 0x0000030B 12:11:08.634523 : Cannot read memory at address 0x0000038B 12:11:08.636524 : Cannot read memory at address 0x0000030B 12:11:08.636524 : Cannot read memory at address 0x0000038B 12:11:08.637521 : RawData event for Player #1: 12:11:08.637521 : Device rawinput data (Hex) = [ 00007A4C, 0000A428 ] 12:11:08.637521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.637521 : OnScreen Cursor Position (Px) = [ 917, 692 ] 12:11:08.637521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.637521 : ClientWindow Style = FullScreen 12:11:08.638513 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.638513 : Game Position (Hex) = [ 0395, 02B4 ] 12:11:08.638513 : Cannot read memory at address 0x0000030B 12:11:08.638513 : Game Position (Dec) = [ 917, 692 ] 12:11:08.638513 : Cannot read memory at address 0x0000038B 12:11:08.638513 : - 12:11:08.640510 : Cannot read memory at address 0x0000030B 12:11:08.640510 : Cannot read memory at address 0x0000038B 12:11:08.643011 : Cannot read memory at address 0x0000030B 12:11:08.643011 : Cannot read memory at address 0x0000038B 12:11:08.644613 : Cannot read memory at address 0x0000030B 12:11:08.644613 : Cannot read memory at address 0x0000038B 12:11:08.644613 : RawData event for Player #1: 12:11:08.644613 : Device rawinput data (Hex) = [ 00007A24, 0000A428 ] 12:11:08.644613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.644613 : OnScreen Cursor Position (Px) = [ 916, 692 ] 12:11:08.644613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.645613 : ClientWindow Style = FullScreen 12:11:08.645613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.645613 : Game Position (Hex) = [ 0394, 02B4 ] 12:11:08.645613 : Game Position (Dec) = [ 916, 692 ] 12:11:08.645613 : - 12:11:08.646610 : Cannot read memory at address 0x0000030B 12:11:08.646610 : Cannot read memory at address 0x0000038B 12:11:08.648603 : Cannot read memory at address 0x0000030B 12:11:08.648603 : Cannot read memory at address 0x0000038B 12:11:08.650600 : Cannot read memory at address 0x0000030B 12:11:08.650600 : Cannot read memory at address 0x0000038B 12:11:08.651597 : RawData event for Player #1: 12:11:08.651597 : Device rawinput data (Hex) = [ 00007A24, 0000A428 ] 12:11:08.651597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.651597 : OnScreen Cursor Position (Px) = [ 916, 692 ] 12:11:08.651597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.651597 : ClientWindow Style = FullScreen 12:11:08.651597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.653101 : Game Position (Hex) = [ 0394, 02B4 ] 12:11:08.653101 : Cannot read memory at address 0x0000030B 12:11:08.653101 : Cannot read memory at address 0x0000038B 12:11:08.655108 : Cannot read memory at address 0x0000030B 12:11:08.655108 : Cannot read memory at address 0x0000038B 12:11:08.657105 : Cannot read memory at address 0x0000030B 12:11:08.657105 : Cannot read memory at address 0x0000038B 12:11:08.659095 : Cannot read memory at address 0x0000030B 12:11:08.659095 : RawData event for Player #1: 12:11:08.659095 : Cannot read memory at address 0x0000038B 12:11:08.659095 : Device rawinput data (Hex) = [ 00007A24, 0000A428 ] 12:11:08.659095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.660092 : OnScreen Cursor Position (Px) = [ 916, 692 ] 12:11:08.660092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.660092 : ClientWindow Style = FullScreen 12:11:08.660092 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.661089 : Game Position (Hex) = [ 0394, 02B4 ] 12:11:08.661089 : Cannot read memory at address 0x0000030B 12:11:08.661089 : Game Position (Dec) = [ 916, 692 ] 12:11:08.661089 : Cannot read memory at address 0x0000038B 12:11:08.661089 : - 12:11:08.663082 : Cannot read memory at address 0x0000030B 12:11:08.663082 : Cannot read memory at address 0x0000038B 12:11:08.664589 : Cannot read memory at address 0x0000030B 12:11:08.664589 : Cannot read memory at address 0x0000038B 12:11:08.665586 : RawData event for Player #1: 12:11:08.665586 : Device rawinput data (Hex) = [ 00007A24, 0000A44C ] 12:11:08.666579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.666579 : Cannot read memory at address 0x0000030B 12:11:08.666579 : OnScreen Cursor Position (Px) = [ 916, 693 ] 12:11:08.666579 : Cannot read memory at address 0x0000038B 12:11:08.666579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.666579 : ClientWindow Style = FullScreen 12:11:08.667577 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.667577 : Game Position (Hex) = [ 0394, 02B5 ] 12:11:08.667577 : Game Position (Dec) = [ 916, 693 ] 12:11:08.667577 : - 12:11:08.668576 : Cannot read memory at address 0x0000030B 12:11:08.668576 : Cannot read memory at address 0x0000038B 12:11:08.670581 : Cannot read memory at address 0x0000030B 12:11:08.670581 : Cannot read memory at address 0x0000038B 12:11:08.673080 : RawData event for Player #1: 12:11:08.673080 : Device rawinput data (Hex) = [ 00007A24, 0000A44C ] 12:11:08.673080 : Cannot read memory at address 0x0000038B 12:11:08.673080 : OnScreen Cursor Position (Px) = [ 916, 693 ] 12:11:08.673080 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.673080 : ClientWindow Style = FullScreen 12:11:08.673080 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.674088 : Game Position (Hex) = [ 0394, 02B5 ] 12:11:08.674088 : Game Position (Dec) = [ 916, 693 ] 12:11:08.674088 : - 12:11:08.675084 : Cannot read memory at address 0x0000030B 12:11:08.675084 : Cannot read memory at address 0x0000038B 12:11:08.677082 : Cannot read memory at address 0x0000030B 12:11:08.677082 : Cannot read memory at address 0x0000038B 12:11:08.679072 : RawData event for Player #1: 12:11:08.679072 : Device rawinput data (Hex) = [ 00007A20, 0000A470 ] 12:11:08.679072 : Cannot read memory at address 0x0000038B 12:11:08.679072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.679072 : OnScreen Cursor Position (Px) = [ 915, 693 ] 12:11:08.679072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.680068 : ClientWindow Style = FullScreen 12:11:08.680068 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.680068 : Game Position (Hex) = [ 0393, 02B5 ] 12:11:08.680068 : Game Position (Dec) = [ 915, 693 ] 12:11:08.680068 : - 12:11:08.681064 : Cannot read memory at address 0x0000030B 12:11:08.681064 : Cannot read memory at address 0x0000038B 12:11:08.683061 : Cannot read memory at address 0x0000030B 12:11:08.683061 : Cannot read memory at address 0x0000038B 12:11:08.684399 : Cannot read memory at address 0x0000030B 12:11:08.684399 : Cannot read memory at address 0x0000038B 12:11:08.685445 : RawData event for Player #1: 12:11:08.685445 : Device rawinput data (Hex) = [ 00007A2C, 0000A49C ] 12:11:08.686437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.686437 : Cannot read memory at address 0x0000030B 12:11:08.686437 : OnScreen Cursor Position (Px) = [ 916, 694 ] 12:11:08.686437 : Cannot read memory at address 0x0000038B 12:11:08.686437 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.686437 : ClientWindow Style = FullScreen 12:11:08.686437 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.686437 : Game Position (Hex) = [ 0394, 02B6 ] 12:11:08.687426 : Game Position (Dec) = [ 916, 694 ] 12:11:08.687426 : - 12:11:08.688437 : Cannot read memory at address 0x0000030B 12:11:08.688437 : Cannot read memory at address 0x0000038B 12:11:08.690386 : Cannot read memory at address 0x0000030B 12:11:08.690386 : Cannot read memory at address 0x0000038B 12:11:08.692888 : Cannot read memory at address 0x0000030B 12:11:08.692888 : RawData event for Player #1: 12:11:08.692888 : Cannot read memory at address 0x0000038B 12:11:08.692888 : Device rawinput data (Hex) = [ 00007A48, 0000A49C ] 12:11:08.692888 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.692888 : OnScreen Cursor Position (Px) = [ 917, 694 ] 12:11:08.693901 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.693901 : ClientWindow Style = FullScreen 12:11:08.693901 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.693901 : Game Position (Hex) = [ 0395, 02B6 ] 12:11:08.693901 : Game Position (Dec) = [ 917, 694 ] 12:11:08.693901 : - 12:11:08.694898 : Cannot read memory at address 0x0000030B 12:11:08.694898 : Cannot read memory at address 0x0000038B 12:11:08.696892 : Cannot read memory at address 0x0000030B 12:11:08.696892 : Cannot read memory at address 0x0000038B 12:11:08.698885 : Cannot read memory at address 0x0000030B 12:11:08.698885 : Cannot read memory at address 0x0000038B 12:11:08.699885 : RawData event for Player #1: 12:11:08.699885 : Device rawinput data (Hex) = [ 00007A5C, 0000A4D8 ] 12:11:08.699885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.699885 : OnScreen Cursor Position (Px) = [ 917, 695 ] 12:11:08.700878 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.700878 : Cannot read memory at address 0x0000030B 12:11:08.700878 : ClientWindow Style = FullScreen 12:11:08.700878 : Cannot read memory at address 0x0000038B 12:11:08.700878 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.700878 : Game Position (Hex) = [ 0395, 02B7 ] 12:11:08.700878 : Game Position (Dec) = [ 917, 695 ] 12:11:08.700878 : - 12:11:08.702872 : Cannot read memory at address 0x0000030B 12:11:08.702872 : Cannot read memory at address 0x0000038B 12:11:08.704135 : Cannot read memory at address 0x0000030B 12:11:08.704135 : Cannot read memory at address 0x0000038B 12:11:08.706131 : Cannot read memory at address 0x0000030B 12:11:08.706131 : Cannot read memory at address 0x0000038B 12:11:08.707128 : RawData event for Player #1: 12:11:08.707128 : Device rawinput data (Hex) = [ 00007A54, 0000A4FC ] 12:11:08.707128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.707128 : OnScreen Cursor Position (Px) = [ 917, 696 ] 12:11:08.707128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.707128 : ClientWindow Style = FullScreen 12:11:08.708125 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.708125 : Game Position (Hex) = [ 0395, 02B8 ] 12:11:08.708125 : Cannot read memory at address 0x0000038B 12:11:08.708125 : Game Position (Dec) = [ 917, 696 ] 12:11:08.708125 : - 12:11:08.710122 : Cannot read memory at address 0x0000030B 12:11:08.710122 : Cannot read memory at address 0x0000038B 12:11:08.712115 : Cannot read memory at address 0x0000030B 12:11:08.712115 : Cannot read memory at address 0x0000038B 12:11:08.713108 : RawData event for Player #1: 12:11:08.713108 : Device rawinput data (Hex) = [ 00007A68, 0000A528 ] 12:11:08.713611 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.713611 : OnScreen Cursor Position (Px) = [ 918, 696 ] 12:11:08.713611 : Cannot read memory at address 0x0000030B 12:11:08.713611 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.713611 : Cannot read memory at address 0x0000038B 12:11:08.713611 : ClientWindow Style = FullScreen 12:11:08.713611 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.714611 : Game Position (Hex) = [ 0396, 02B8 ] 12:11:08.714611 : Game Position (Dec) = [ 918, 696 ] 12:11:08.714611 : - 12:11:08.715607 : Cannot read memory at address 0x0000030B 12:11:08.715607 : Cannot read memory at address 0x0000038B 12:11:08.717600 : Cannot read memory at address 0x0000030B 12:11:08.717600 : Cannot read memory at address 0x0000038B 12:11:08.719593 : Cannot read memory at address 0x0000030B 12:11:08.719593 : Cannot read memory at address 0x0000038B 12:11:08.719593 : RawData event for Player #1: 12:11:08.719593 : Device rawinput data (Hex) = [ 00007A98, 0000A578 ] 12:11:08.719593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.719593 : OnScreen Cursor Position (Px) = [ 919, 698 ] 12:11:08.719593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.720590 : ClientWindow Style = FullScreen 12:11:08.720590 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.720590 : Game Position (Hex) = [ 0397, 02BA ] 12:11:08.720590 : Game Position (Dec) = [ 919, 698 ] 12:11:08.720590 : - 12:11:08.721587 : Cannot read memory at address 0x0000030B 12:11:08.721587 : Cannot read memory at address 0x0000038B 12:11:08.723089 : Cannot read memory at address 0x0000030B 12:11:08.723089 : Cannot read memory at address 0x0000038B 12:11:08.725093 : Cannot read memory at address 0x0000030B 12:11:08.725093 : Cannot read memory at address 0x0000038B 12:11:08.726090 : RawData event for Player #1: 12:11:08.727086 : Device rawinput data (Hex) = [ 00007A90, 0000A5A4 ] 12:11:08.727086 : Cannot read memory at address 0x0000030B 12:11:08.727086 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.727086 : Cannot read memory at address 0x0000038B 12:11:08.727086 : OnScreen Cursor Position (Px) = [ 919, 698 ] 12:11:08.727086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.727086 : ClientWindow Style = FullScreen 12:11:08.727086 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.727086 : Game Position (Hex) = [ 0397, 02BA ] 12:11:08.727086 : Game Position (Dec) = [ 919, 698 ] 12:11:08.727086 : - 12:11:08.729080 : Cannot read memory at address 0x0000030B 12:11:08.729080 : Cannot read memory at address 0x0000038B 12:11:08.731073 : Cannot read memory at address 0x0000030B 12:11:08.731073 : Cannot read memory at address 0x0000038B 12:11:08.733067 : Cannot read memory at address 0x0000030B 12:11:08.733067 : Cannot read memory at address 0x0000038B 12:11:08.733569 : RawData event for Player #1: 12:11:08.733569 : Device rawinput data (Hex) = [ 00007A90, 0000A620 ] 12:11:08.733569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.733569 : OnScreen Cursor Position (Px) = [ 919, 700 ] 12:11:08.733569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.733569 : ClientWindow Style = FullScreen 12:11:08.733569 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.734608 : Game Position (Hex) = [ 0397, 02BC ] 12:11:08.734608 : Game Position (Dec) = [ 919, 700 ] 12:11:08.734608 : Cannot read memory at address 0x0000038B 12:11:08.734608 : - 12:11:08.736193 : Cannot read memory at address 0x0000030B 12:11:08.736193 : Cannot read memory at address 0x0000038B 12:11:08.738189 : Cannot read memory at address 0x0000030B 12:11:08.738189 : Cannot read memory at address 0x0000038B 12:11:08.740179 : Cannot read memory at address 0x0000030B 12:11:08.740179 : Cannot read memory at address 0x0000038B 12:11:08.740179 : RawData event for Player #1: 12:11:08.740179 : Device rawinput data (Hex) = [ 00007AB0, 0000A620 ] 12:11:08.741176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.741176 : OnScreen Cursor Position (Px) = [ 920, 700 ] 12:11:08.741176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.741176 : ClientWindow Style = FullScreen 12:11:08.741176 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.741176 : Game Position (Hex) = [ 0398, 02BC ] 12:11:08.741176 : Game Position (Dec) = [ 920, 700 ] 12:11:08.741176 : - 12:11:08.742173 : Cannot read memory at address 0x0000030B 12:11:08.742173 : Cannot read memory at address 0x0000038B 12:11:08.743714 : Cannot read memory at address 0x0000030B 12:11:08.743714 : Cannot read memory at address 0x0000038B 12:11:08.745771 : Cannot read memory at address 0x0000030B 12:11:08.745771 : Cannot read memory at address 0x0000038B 12:11:08.746745 : RawData event for Player #1: 12:11:08.746745 : Device rawinput data (Hex) = [ 00007AD8, 0000A64C ] 12:11:08.747738 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.747738 : OnScreen Cursor Position (Px) = [ 921, 701 ] 12:11:08.747738 : Cannot read memory at address 0x0000030B 12:11:08.747738 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.747738 : ClientWindow Style = FullScreen 12:11:08.747738 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.747738 : Game Position (Hex) = [ 0399, 02BD ] 12:11:08.747738 : Game Position (Dec) = [ 921, 701 ] 12:11:08.747738 : - 12:11:08.749696 : Cannot read memory at address 0x0000030B 12:11:08.749696 : Cannot read memory at address 0x0000038B 12:11:08.751689 : Cannot read memory at address 0x0000030B 12:11:08.751689 : Cannot read memory at address 0x0000038B 12:11:08.753190 : Cannot read memory at address 0x0000030B 12:11:08.753190 : Cannot read memory at address 0x0000038B 12:11:08.753190 : RawData event for Player #1: 12:11:08.753190 : Device rawinput data (Hex) = [ 00007AF8, 0000A6A8 ] 12:11:08.753190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.754195 : OnScreen Cursor Position (Px) = [ 922, 703 ] 12:11:08.754195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.754195 : ClientWindow Style = FullScreen 12:11:08.754195 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.754195 : Game Position (Hex) = [ 039A, 02BF ] 12:11:08.754195 : Game Position (Dec) = [ 922, 703 ] 12:11:08.754195 : - 12:11:08.755192 : Cannot read memory at address 0x0000030B 12:11:08.755192 : Cannot read memory at address 0x0000038B 12:11:08.757185 : Cannot read memory at address 0x0000030B 12:11:08.757185 : Cannot read memory at address 0x0000038B 12:11:08.759178 : Cannot read memory at address 0x0000030B 12:11:08.759178 : Cannot read memory at address 0x0000038B 12:11:08.760175 : RawData event for Player #1: 12:11:08.760175 : Device rawinput data (Hex) = [ 00007AF8, 0000A6A8 ] 12:11:08.760175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.761172 : OnScreen Cursor Position (Px) = [ 922, 703 ] 12:11:08.761172 : Cannot read memory at address 0x0000030B 12:11:08.761172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.761172 : Cannot read memory at address 0x0000038B 12:11:08.761172 : ClientWindow Style = FullScreen 12:11:08.761172 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.761172 : Game Position (Hex) = [ 039A, 02BF ] 12:11:08.761172 : Game Position (Dec) = [ 922, 703 ] 12:11:08.761172 : - 12:11:08.763165 : Cannot read memory at address 0x0000030B 12:11:08.763165 : Cannot read memory at address 0x0000038B 12:11:08.764666 : Cannot read memory at address 0x0000030B 12:11:08.764666 : Cannot read memory at address 0x0000038B 12:11:08.765662 : RawData event for Player #1: 12:11:08.765662 : Device rawinput data (Hex) = [ 00007B18, 0000A688 ] 12:11:08.765662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.765662 : OnScreen Cursor Position (Px) = [ 923, 702 ] 12:11:08.765662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.765662 : ClientWindow Style = FullScreen 12:11:08.765662 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.765662 : Game Position (Hex) = [ 039B, 02BE ] 12:11:08.765662 : Game Position (Dec) = [ 923, 702 ] 12:11:08.766659 : - 12:11:08.766659 : Cannot read memory at address 0x0000030B 12:11:08.766659 : Cannot read memory at address 0x0000038B 12:11:08.768652 : Cannot read memory at address 0x0000030B 12:11:08.768652 : Cannot read memory at address 0x0000038B 12:11:08.770152 : Cannot read memory at address 0x0000030B 12:11:08.770152 : Cannot read memory at address 0x0000038B 12:11:08.772145 : Cannot read memory at address 0x0000030B 12:11:08.772145 : Cannot read memory at address 0x0000038B 12:11:08.772145 : RawData event for Player #1: 12:11:08.773142 : Device rawinput data (Hex) = [ 00007B38, 0000A6BC ] 12:11:08.773142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.773142 : OnScreen Cursor Position (Px) = [ 924, 703 ] 12:11:08.773142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.773142 : ClientWindow Style = FullScreen 12:11:08.773142 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.773142 : Game Position (Hex) = [ 039C, 02BF ] 12:11:08.773644 : Game Position (Dec) = [ 924, 703 ] 12:11:08.773644 : Cannot read memory at address 0x0000030B 12:11:08.773644 : - 12:11:08.773644 : Cannot read memory at address 0x0000038B 12:11:08.775638 : Cannot read memory at address 0x0000030B 12:11:08.775638 : Cannot read memory at address 0x0000038B 12:11:08.777635 : Cannot read memory at address 0x0000030B 12:11:08.777635 : Cannot read memory at address 0x0000038B 12:11:08.779625 : Cannot read memory at address 0x0000030B 12:11:08.779625 : Cannot read memory at address 0x0000038B 12:11:08.779625 : RawData event for Player #1: 12:11:08.779625 : Device rawinput data (Hex) = [ 00007BC4, 0000A690 ] 12:11:08.779625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.779625 : OnScreen Cursor Position (Px) = [ 928, 702 ] 12:11:08.779625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.780622 : ClientWindow Style = FullScreen 12:11:08.780622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.780622 : Game Position (Hex) = [ 03A0, 02BE ] 12:11:08.780622 : Game Position (Dec) = [ 928, 702 ] 12:11:08.780622 : - 12:11:08.781618 : Cannot read memory at address 0x0000030B 12:11:08.781618 : Cannot read memory at address 0x0000038B 12:11:08.783120 : Cannot read memory at address 0x0000030B 12:11:08.783120 : Cannot read memory at address 0x0000038B 12:11:08.785122 : Cannot read memory at address 0x0000030B 12:11:08.785122 : Cannot read memory at address 0x0000038B 12:11:08.785122 : RawData event for Player #1: 12:11:08.785122 : Device rawinput data (Hex) = [ 00007C0C, 0000A69C ] 12:11:08.786119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.786119 : OnScreen Cursor Position (Px) = [ 930, 702 ] 12:11:08.786119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.786119 : ClientWindow Style = FullScreen 12:11:08.786119 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.786119 : Game Position (Hex) = [ 03A2, 02BE ] 12:11:08.786119 : Game Position (Dec) = [ 930, 702 ] 12:11:08.786119 : - 12:11:08.787115 : Cannot read memory at address 0x0000030B 12:11:08.787115 : Cannot read memory at address 0x0000038B 12:11:08.789109 : Cannot read memory at address 0x0000030B 12:11:08.789109 : Cannot read memory at address 0x0000038B 12:11:08.790106 : RawData event for Player #1: 12:11:08.790106 : Device rawinput data (Hex) = [ 00007C58, 0000A69C ] 12:11:08.791102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.791102 : Cannot read memory at address 0x0000030B 12:11:08.791102 : OnScreen Cursor Position (Px) = [ 932, 702 ] 12:11:08.791102 : Cannot read memory at address 0x0000038B 12:11:08.791102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.791102 : ClientWindow Style = FullScreen 12:11:08.791102 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.791102 : Game Position (Hex) = [ 03A4, 02BE ] 12:11:08.791102 : Game Position (Dec) = [ 932, 702 ] 12:11:08.791102 : - 12:11:08.793099 : Cannot read memory at address 0x0000030B 12:11:08.793099 : Cannot read memory at address 0x0000038B 12:11:08.794639 : Cannot read memory at address 0x0000030B 12:11:08.794639 : Cannot read memory at address 0x0000038B 12:11:08.796633 : Cannot read memory at address 0x0000030B 12:11:08.796633 : Cannot read memory at address 0x0000038B 12:11:08.797630 : RawData event for Player #1: 12:11:08.797630 : Device rawinput data (Hex) = [ 00007A68, 0000A6CC ] 12:11:08.797630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.797630 : OnScreen Cursor Position (Px) = [ 918, 703 ] 12:11:08.797630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.797630 : ClientWindow Style = FullScreen 12:11:08.797630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.798627 : Game Position (Hex) = [ 0396, 02BF ] 12:11:08.798627 : Game Position (Dec) = [ 918, 703 ] 12:11:08.798627 : Cannot read memory at address 0x0000030B 12:11:08.798627 : - 12:11:08.798627 : Cannot read memory at address 0x0000038B 12:11:08.800620 : Cannot read memory at address 0x0000030B 12:11:08.800620 : Cannot read memory at address 0x0000038B 12:11:08.803118 : Cannot read memory at address 0x0000030B 12:11:08.803118 : Cannot read memory at address 0x0000038B 12:11:08.804122 : RawData event for Player #1: 12:11:08.805119 : Device rawinput data (Hex) = [ 00007CC0, 0000A6A8 ] 12:11:08.805119 : Cannot read memory at address 0x0000030B 12:11:08.805119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.805119 : Cannot read memory at address 0x0000038B 12:11:08.805119 : OnScreen Cursor Position (Px) = [ 935, 703 ] 12:11:08.805119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.805119 : ClientWindow Style = FullScreen 12:11:08.805119 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.805119 : Game Position (Hex) = [ 03A7, 02BF ] 12:11:08.805119 : Game Position (Dec) = [ 935, 703 ] 12:11:08.805119 : - 12:11:08.807112 : Cannot read memory at address 0x0000030B 12:11:08.807112 : Cannot read memory at address 0x0000038B 12:11:08.809105 : Cannot read memory at address 0x0000030B 12:11:08.809105 : Cannot read memory at address 0x0000038B 12:11:08.811102 : Cannot read memory at address 0x0000030B 12:11:08.811102 : Cannot read memory at address 0x0000038B 12:11:08.812095 : RawData event for Player #1: 12:11:08.812095 : Device rawinput data (Hex) = [ 00007CC0, 0000A6B4 ] 12:11:08.812095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.812095 : OnScreen Cursor Position (Px) = [ 935, 703 ] 12:11:08.812095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.812095 : ClientWindow Style = FullScreen 12:11:08.812095 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.812095 : Game Position (Hex) = [ 03A7, 02BF ] 12:11:08.812095 : Game Position (Dec) = [ 935, 703 ] 12:11:08.812095 : - 12:11:08.813092 : Cannot read memory at address 0x0000030B 12:11:08.813092 : Cannot read memory at address 0x0000038B 12:11:08.814592 : Cannot read memory at address 0x0000030B 12:11:08.814592 : Cannot read memory at address 0x0000038B 12:11:08.816585 : Cannot read memory at address 0x0000030B 12:11:08.816585 : Cannot read memory at address 0x0000038B 12:11:08.818578 : Cannot read memory at address 0x0000030B 12:11:08.818578 : Cannot read memory at address 0x0000038B 12:11:08.818578 : RawData event for Player #1: 12:11:08.818578 : Device rawinput data (Hex) = [ 00007CFC, 0000A6B4 ] 12:11:08.818578 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.818578 : OnScreen Cursor Position (Px) = [ 937, 703 ] 12:11:08.818578 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.818578 : ClientWindow Style = FullScreen 12:11:08.818578 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.819575 : Game Position (Hex) = [ 03A9, 02BF ] 12:11:08.819575 : Game Position (Dec) = [ 937, 703 ] 12:11:08.819575 : - 12:11:08.820571 : Cannot read memory at address 0x0000030B 12:11:08.820571 : Cannot read memory at address 0x0000038B 12:11:08.823069 : RawData event for Player #1: 12:11:08.823069 : Cannot read memory at address 0x0000030B 12:11:08.823069 : Cannot read memory at address 0x0000038B 12:11:08.823069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.823069 : OnScreen Cursor Position (Px) = [ 938, 703 ] 12:11:08.823069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.823069 : ClientWindow Style = FullScreen 12:11:08.823069 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.823069 : Game Position (Hex) = [ 03AA, 02BF ] 12:11:08.823069 : Game Position (Dec) = [ 938, 703 ] 12:11:08.823069 : - 12:11:08.825073 : Cannot read memory at address 0x0000030B 12:11:08.825073 : Cannot read memory at address 0x0000038B 12:11:08.827067 : Cannot read memory at address 0x0000030B 12:11:08.827067 : Cannot read memory at address 0x0000038B 12:11:08.829059 : Cannot read memory at address 0x0000030B 12:11:08.829059 : Cannot read memory at address 0x0000038B 12:11:08.830056 : RawData event for Player #1: 12:11:08.830056 : Device rawinput data (Hex) = [ 00007D1C, 0000A6E8 ] 12:11:08.830056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.830056 : OnScreen Cursor Position (Px) = [ 938, 704 ] 12:11:08.830056 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.830056 : ClientWindow Style = FullScreen 12:11:08.830056 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.830056 : Game Position (Hex) = [ 03AA, 02C0 ] 12:11:08.830056 : Game Position (Dec) = [ 938, 704 ] 12:11:08.831049 : - 12:11:08.831049 : Cannot read memory at address 0x0000030B 12:11:08.831049 : Cannot read memory at address 0x0000038B 12:11:08.833042 : Cannot read memory at address 0x0000030B 12:11:08.833042 : Cannot read memory at address 0x0000038B 12:11:08.834542 : Cannot read memory at address 0x0000030B 12:11:08.834542 : Cannot read memory at address 0x0000038B 12:11:08.836535 : Cannot read memory at address 0x0000030B 12:11:08.836535 : Cannot read memory at address 0x0000038B 12:11:08.836535 : RawData event for Player #1: 12:11:08.836535 : Device rawinput data (Hex) = [ 00007D14, 0000A710 ] 12:11:08.836535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.836535 : OnScreen Cursor Position (Px) = [ 938, 704 ] 12:11:08.836535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.836535 : ClientWindow Style = FullScreen 12:11:08.836535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.837532 : Game Position (Hex) = [ 03AA, 02C0 ] 12:11:08.837532 : Game Position (Dec) = [ 938, 704 ] 12:11:08.837532 : - 12:11:08.838528 : Cannot read memory at address 0x0000030B 12:11:08.838528 : Cannot read memory at address 0x0000038B 12:11:08.840525 : Cannot read memory at address 0x0000030B 12:11:08.840525 : Cannot read memory at address 0x0000038B 12:11:08.843029 : Cannot read memory at address 0x0000030B 12:11:08.843029 : Cannot read memory at address 0x0000038B 12:11:08.843029 : RawData event for Player #1: 12:11:08.844058 : Device rawinput data (Hex) = [ 00007D14, 0000A710 ] 12:11:08.844058 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.844058 : OnScreen Cursor Position (Px) = [ 938, 704 ] 12:11:08.844058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.844058 : ClientWindow Style = FullScreen 12:11:08.844058 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.844058 : Game Position (Hex) = [ 03AA, 02C0 ] 12:11:08.844058 : Game Position (Dec) = [ 938, 704 ] 12:11:08.844058 : - 12:11:08.845055 : Cannot read memory at address 0x0000030B 12:11:08.845055 : Cannot read memory at address 0x0000038B 12:11:08.847049 : Cannot read memory at address 0x0000030B 12:11:08.847049 : Cannot read memory at address 0x0000038B 12:11:08.849042 : Cannot read memory at address 0x0000030B 12:11:08.849042 : Cannot read memory at address 0x0000038B 12:11:08.851035 : RawData event for Player #1: 12:11:08.851035 : Cannot read memory at address 0x0000030B 12:11:08.851035 : Device rawinput data (Hex) = [ 00007CE0, 0000A788 ] 12:11:08.851035 : Cannot read memory at address 0x0000038B 12:11:08.851035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.851035 : OnScreen Cursor Position (Px) = [ 936, 706 ] 12:11:08.851035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.851035 : ClientWindow Style = FullScreen 12:11:08.851035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.851035 : Game Position (Hex) = [ 03A8, 02C2 ] 12:11:08.851035 : Game Position (Dec) = [ 936, 706 ] 12:11:08.851035 : - 12:11:08.853029 : Cannot read memory at address 0x0000030B 12:11:08.853029 : Cannot read memory at address 0x0000038B 12:11:08.854528 : Cannot read memory at address 0x0000030B 12:11:08.854528 : Cannot read memory at address 0x0000038B 12:11:08.856525 : Cannot read memory at address 0x0000030B 12:11:08.856525 : Cannot read memory at address 0x0000038B 12:11:08.857522 : RawData event for Player #1: 12:11:08.857522 : Device rawinput data (Hex) = [ 00007CA8, 0000A79C ] 12:11:08.857522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.857522 : OnScreen Cursor Position (Px) = [ 934, 707 ] 12:11:08.857522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.858515 : ClientWindow Style = FullScreen 12:11:08.858515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.858515 : Cannot read memory at address 0x0000038B 12:11:08.858515 : Game Position (Hex) = [ 03A6, 02C3 ] 12:11:08.858515 : Game Position (Dec) = [ 934, 707 ] 12:11:08.858515 : - 12:11:08.860512 : Cannot read memory at address 0x0000030B 12:11:08.860512 : Cannot read memory at address 0x0000038B 12:11:08.863095 : Cannot read memory at address 0x0000030B 12:11:08.863095 : Cannot read memory at address 0x0000038B 12:11:08.864093 : RawData event for Player #1: 12:11:08.864093 : Device rawinput data (Hex) = [ 00007C7C, 0000A7F8 ] 12:11:08.864093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.864093 : OnScreen Cursor Position (Px) = [ 933, 708 ] 12:11:08.864093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.864093 : ClientWindow Style = FullScreen 12:11:08.864093 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.864093 : Game Position (Hex) = [ 03A5, 02C4 ] 12:11:08.864093 : Game Position (Dec) = [ 933, 708 ] 12:11:08.864093 : - 12:11:08.865089 : Cannot read memory at address 0x0000030B 12:11:08.865089 : Cannot read memory at address 0x0000038B 12:11:08.867083 : Cannot read memory at address 0x0000030B 12:11:08.867083 : Cannot read memory at address 0x0000038B 12:11:08.868584 : Cannot read memory at address 0x0000030B 12:11:08.868584 : Cannot read memory at address 0x0000038B 12:11:08.870585 : Cannot read memory at address 0x0000030B 12:11:08.870585 : Cannot read memory at address 0x0000038B 12:11:08.870585 : RawData event for Player #1: 12:11:08.870585 : Device rawinput data (Hex) = [ 00007C20, 0000A83C ] 12:11:08.870585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.870585 : OnScreen Cursor Position (Px) = [ 930, 709 ] 12:11:08.870585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.870585 : ClientWindow Style = FullScreen 12:11:08.870585 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.871582 : Game Position (Hex) = [ 03A2, 02C5 ] 12:11:08.871582 : Game Position (Dec) = [ 930, 709 ] 12:11:08.871582 : - 12:11:08.873083 : Cannot read memory at address 0x0000030B 12:11:08.873083 : Cannot read memory at address 0x0000038B 12:11:08.875104 : Cannot read memory at address 0x0000030B 12:11:08.875104 : Cannot read memory at address 0x0000038B 12:11:08.877097 : Cannot read memory at address 0x0000030B 12:11:08.877097 : Cannot read memory at address 0x0000038B 12:11:08.877097 : RawData event for Player #1: 12:11:08.878090 : Device rawinput data (Hex) = [ 00007BFC, 0000A88C ] 12:11:08.878090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.878090 : OnScreen Cursor Position (Px) = [ 929, 711 ] 12:11:08.878090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.878090 : ClientWindow Style = FullScreen 12:11:08.878090 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.878090 : Game Position (Hex) = [ 03A1, 02C7 ] 12:11:08.878090 : Game Position (Dec) = [ 929, 711 ] 12:11:08.878090 : - 12:11:08.879087 : Cannot read memory at address 0x0000030B 12:11:08.879087 : Cannot read memory at address 0x0000038B 12:11:08.881080 : Cannot read memory at address 0x0000030B 12:11:08.881080 : Cannot read memory at address 0x0000038B 12:11:08.883074 : RawData event for Player #1: 12:11:08.883074 : Cannot read memory at address 0x0000030B 12:11:08.883074 : Device rawinput data (Hex) = [ 00007B74, 0000A924 ] 12:11:08.883074 : Cannot read memory at address 0x0000038B 12:11:08.883074 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.883074 : OnScreen Cursor Position (Px) = [ 925, 713 ] 12:11:08.883074 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.883575 : ClientWindow Style = FullScreen 12:11:08.883575 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.883575 : Game Position (Hex) = [ 039D, 02C9 ] 12:11:08.883575 : Game Position (Dec) = [ 925, 713 ] 12:11:08.883575 : - 12:11:08.884573 : Cannot read memory at address 0x0000030B 12:11:08.884573 : Cannot read memory at address 0x0000038B 12:11:08.886570 : Cannot read memory at address 0x0000030B 12:11:08.886570 : Cannot read memory at address 0x0000038B 12:11:08.888041 : Cannot read memory at address 0x0000030B 12:11:08.888041 : RawData event for Player #1: 12:11:08.888041 : Device rawinput data (Hex) = [ 00007B14, 0000A970 ] 12:11:08.888041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.888041 : OnScreen Cursor Position (Px) = [ 923, 714 ] 12:11:08.888041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.888041 : ClientWindow Style = FullScreen 12:11:08.888041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.888041 : Game Position (Hex) = [ 039B, 02CA ] 12:11:08.889041 : Game Position (Dec) = [ 923, 714 ] 12:11:08.889041 : - 12:11:08.890076 : Cannot read memory at address 0x0000030B 12:11:08.890076 : Cannot read memory at address 0x0000038B 12:11:08.892031 : Cannot read memory at address 0x0000030B 12:11:08.892031 : Cannot read memory at address 0x0000038B 12:11:08.893538 : Cannot read memory at address 0x0000030B 12:11:08.893538 : Cannot read memory at address 0x0000038B 12:11:08.893538 : RawData event for Player #1: 12:11:08.893538 : Device rawinput data (Hex) = [ 00007B30, 0000A9B8 ] 12:11:08.893538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.893538 : OnScreen Cursor Position (Px) = [ 923, 716 ] 12:11:08.894539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.894539 : ClientWindow Style = FullScreen 12:11:08.894539 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.894539 : Game Position (Hex) = [ 039B, 02CC ] 12:11:08.894539 : Game Position (Dec) = [ 923, 716 ] 12:11:08.894539 : - 12:11:08.895540 : Cannot read memory at address 0x0000030B 12:11:08.895540 : Cannot read memory at address 0x0000038B 12:11:08.897529 : Cannot read memory at address 0x0000030B 12:11:08.897529 : Cannot read memory at address 0x0000038B 12:11:08.898525 : RawData event for Player #1: 12:11:08.898525 : Device rawinput data (Hex) = [ 00007AE4, 0000AA28 ] 12:11:08.898525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.898525 : OnScreen Cursor Position (Px) = [ 921, 717 ] 12:11:08.899523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.899523 : Cannot read memory at address 0x0000030B 12:11:08.899523 : ClientWindow Style = FullScreen 12:11:08.899523 : Cannot read memory at address 0x0000038B 12:11:08.899523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.899523 : Game Position (Hex) = [ 0399, 02CD ] 12:11:08.899523 : Game Position (Dec) = [ 921, 717 ] 12:11:08.899523 : - 12:11:08.901515 : Cannot read memory at address 0x0000030B 12:11:08.901515 : Cannot read memory at address 0x0000038B 12:11:08.903022 : Cannot read memory at address 0x0000030B 12:11:08.903022 : Cannot read memory at address 0x0000038B 12:11:08.905057 : Cannot read memory at address 0x0000030B 12:11:08.905057 : Cannot read memory at address 0x0000038B 12:11:08.906050 : RawData event for Player #1: 12:11:08.906050 : Device rawinput data (Hex) = [ 00007ADC, 0000AA24 ] 12:11:08.906050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.906050 : OnScreen Cursor Position (Px) = [ 921, 717 ] 12:11:08.906050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.906050 : ClientWindow Style = FullScreen 12:11:08.906050 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.907047 : Game Position (Hex) = [ 0399, 02CD ] 12:11:08.907047 : Cannot read memory at address 0x0000030B 12:11:08.907047 : Game Position (Dec) = [ 921, 717 ] 12:11:08.907047 : Cannot read memory at address 0x0000038B 12:11:08.909040 : Cannot read memory at address 0x0000030B 12:11:08.909040 : Cannot read memory at address 0x0000038B 12:11:08.911037 : Cannot read memory at address 0x0000030B 12:11:08.911037 : Cannot read memory at address 0x0000038B 12:11:08.913027 : Cannot read memory at address 0x0000030B 12:11:08.913027 : RawData event for Player #1: 12:11:08.913027 : Cannot read memory at address 0x0000038B 12:11:08.913530 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.913530 : OnScreen Cursor Position (Px) = [ 919, 718 ] 12:11:08.913530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.913530 : ClientWindow Style = FullScreen 12:11:08.913530 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.913530 : Game Position (Hex) = [ 0397, 02CE ] 12:11:08.913530 : Game Position (Dec) = [ 919, 718 ] 12:11:08.914529 : - 12:11:08.915526 : Cannot read memory at address 0x0000030B 12:11:08.915526 : Cannot read memory at address 0x0000038B 12:11:08.917518 : Cannot read memory at address 0x0000030B 12:11:08.917518 : Cannot read memory at address 0x0000038B 12:11:08.919515 : Cannot read memory at address 0x0000030B 12:11:08.919515 : Cannot read memory at address 0x0000038B 12:11:08.919515 : RawData event for Player #1: 12:11:08.919515 : Device rawinput data (Hex) = [ 00007A04, 0000AAF8 ] 12:11:08.919515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.919515 : OnScreen Cursor Position (Px) = [ 915, 721 ] 12:11:08.920509 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.920509 : ClientWindow Style = FullScreen 12:11:08.920509 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.920509 : Game Position (Hex) = [ 0393, 02D1 ] 12:11:08.920509 : Game Position (Dec) = [ 915, 721 ] 12:11:08.920509 : - 12:11:08.921512 : Cannot read memory at address 0x0000030B 12:11:08.921512 : Cannot read memory at address 0x0000038B 12:11:08.923016 : Cannot read memory at address 0x0000030B 12:11:08.923016 : Cannot read memory at address 0x0000038B 12:11:08.924576 : Cannot read memory at address 0x0000030B 12:11:08.924576 : Cannot read memory at address 0x0000038B 12:11:08.925580 : RawData event for Player #1: 12:11:08.925580 : Device rawinput data (Hex) = [ 000079B0, 0000AAEC ] 12:11:08.925580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.926574 : OnScreen Cursor Position (Px) = [ 912, 721 ] 12:11:08.926574 : Cannot read memory at address 0x0000030B 12:11:08.926574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.926574 : Cannot read memory at address 0x0000038B 12:11:08.926574 : ClientWindow Style = FullScreen 12:11:08.926574 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.926574 : Game Position (Hex) = [ 0390, 02D1 ] 12:11:08.926574 : Game Position (Dec) = [ 912, 721 ] 12:11:08.926574 : - 12:11:08.928570 : Cannot read memory at address 0x0000030B 12:11:08.928570 : Cannot read memory at address 0x0000038B 12:11:08.930561 : Cannot read memory at address 0x0000030B 12:11:08.930561 : Cannot read memory at address 0x0000038B 12:11:08.933060 : Cannot read memory at address 0x0000030B 12:11:08.933060 : RawData event for Player #1: 12:11:08.933060 : Cannot read memory at address 0x0000038B 12:11:08.933060 : Device rawinput data (Hex) = [ 00007910, 0000AB80 ] 12:11:08.933060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.933060 : OnScreen Cursor Position (Px) = [ 907, 723 ] 12:11:08.933060 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.933060 : ClientWindow Style = FullScreen 12:11:08.933060 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.934071 : Game Position (Hex) = [ 038B, 02D3 ] 12:11:08.934071 : Game Position (Dec) = [ 907, 723 ] 12:11:08.934071 : - 12:11:08.935071 : Cannot read memory at address 0x0000030B 12:11:08.935071 : Cannot read memory at address 0x0000038B 12:11:08.937061 : Cannot read memory at address 0x0000030B 12:11:08.937061 : Cannot read memory at address 0x0000038B 12:11:08.939058 : Cannot read memory at address 0x0000030B 12:11:08.939058 : Cannot read memory at address 0x0000038B 12:11:08.940051 : RawData event for Player #1: 12:11:08.940051 : Device rawinput data (Hex) = [ 000078E0, 0000ABCC ] 12:11:08.940051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.940051 : OnScreen Cursor Position (Px) = [ 906, 724 ] 12:11:08.940051 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.940051 : ClientWindow Style = FullScreen 12:11:08.941048 : Cannot read memory at address 0x0000030B 12:11:08.941048 : Cannot read memory at address 0x0000038B 12:11:08.941048 : Game Position (Hex) = [ 038A, 02D4 ] 12:11:08.941048 : Game Position (Dec) = [ 906, 724 ] 12:11:08.941048 : - 12:11:08.943041 : Cannot read memory at address 0x0000030B 12:11:08.943041 : Cannot read memory at address 0x0000038B 12:11:08.945214 : RawData event for Player #1: 12:11:08.945214 : Cannot read memory at address 0x0000030B 12:11:08.945214 : Device rawinput data (Hex) = [ 00007864, 0000ABD8 ] 12:11:08.945214 : Cannot read memory at address 0x0000038B 12:11:08.945214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.945214 : OnScreen Cursor Position (Px) = [ 902, 724 ] 12:11:08.946209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.946209 : ClientWindow Style = FullScreen 12:11:08.946209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.946209 : Game Position (Hex) = [ 0386, 02D4 ] 12:11:08.946209 : Game Position (Dec) = [ 902, 724 ] 12:11:08.946209 : - 12:11:08.947204 : Cannot read memory at address 0x0000030B 12:11:08.947204 : Cannot read memory at address 0x0000038B 12:11:08.949163 : Cannot read memory at address 0x0000030B 12:11:08.949163 : Cannot read memory at address 0x0000038B 12:11:08.949163 : RawData event for Player #1: 12:11:08.950159 : Device rawinput data (Hex) = [ 00007814, 0000ABFC ] 12:11:08.950159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.950159 : OnScreen Cursor Position (Px) = [ 900, 725 ] 12:11:08.950159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.950159 : ClientWindow Style = FullScreen 12:11:08.950159 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.950159 : Game Position (Hex) = [ 0384, 02D5 ] 12:11:08.951156 : Game Position (Dec) = [ 900, 725 ] 12:11:08.951156 : - 12:11:08.951156 : Cannot read memory at address 0x0000030B 12:11:08.951156 : Cannot read memory at address 0x0000038B 12:11:08.953153 : Cannot read memory at address 0x0000030B 12:11:08.953153 : Cannot read memory at address 0x0000038B 12:11:08.954540 : Cannot read memory at address 0x0000030B 12:11:08.954540 : Cannot read memory at address 0x0000038B 12:11:08.955555 : RawData event for Player #1: 12:11:08.955555 : Device rawinput data (Hex) = [ 000077A8, 0000AC18 ] 12:11:08.955555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.955555 : OnScreen Cursor Position (Px) = [ 897, 726 ] 12:11:08.956547 : Cannot read memory at address 0x0000030B 12:11:08.956547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.956547 : Cannot read memory at address 0x0000038B 12:11:08.956547 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.956547 : Game Position (Hex) = [ 0381, 02D6 ] 12:11:08.956547 : Game Position (Dec) = [ 897, 726 ] 12:11:08.957543 : - 12:11:08.958545 : Cannot read memory at address 0x0000030B 12:11:08.958545 : Cannot read memory at address 0x0000038B 12:11:08.960536 : Cannot read memory at address 0x0000030B 12:11:08.960536 : Cannot read memory at address 0x0000038B 12:11:08.960536 : RawData event for Player #1: 12:11:08.960536 : Device rawinput data (Hex) = [ 0000772C, 0000AC34 ] 12:11:08.960536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.960536 : OnScreen Cursor Position (Px) = [ 893, 726 ] 12:11:08.961530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.961530 : ClientWindow Style = FullScreen 12:11:08.961530 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.961530 : Game Position (Hex) = [ 037D, 02D6 ] 12:11:08.961530 : Game Position (Dec) = [ 893, 726 ] 12:11:08.961530 : - 12:11:08.963033 : Cannot read memory at address 0x0000030B 12:11:08.963033 : Cannot read memory at address 0x0000038B 12:11:08.965038 : Cannot read memory at address 0x0000030B 12:11:08.965038 : Cannot read memory at address 0x0000038B 12:11:08.967034 : Cannot read memory at address 0x0000030B 12:11:08.967034 : Cannot read memory at address 0x0000038B 12:11:08.967034 : RawData event for Player #1: 12:11:08.967034 : Device rawinput data (Hex) = [ 000076FC, 0000AC18 ] 12:11:08.967034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.968538 : OnScreen Cursor Position (Px) = [ 892, 726 ] 12:11:08.968538 : Cannot read memory at address 0x0000038B 12:11:08.968538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.968538 : ClientWindow Style = FullScreen 12:11:08.968538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.968538 : Game Position (Hex) = [ 037C, 02D6 ] 12:11:08.968538 : Game Position (Dec) = [ 892, 726 ] 12:11:08.969548 : - 12:11:08.970549 : Cannot read memory at address 0x0000030B 12:11:08.970549 : Cannot read memory at address 0x0000038B 12:11:08.973054 : Cannot read memory at address 0x0000030B 12:11:08.973054 : Cannot read memory at address 0x0000038B 12:11:08.975059 : RawData event for Player #1: 12:11:08.975059 : Cannot read memory at address 0x0000030B 12:11:08.975059 : Device rawinput data (Hex) = [ 000076B0, 0000AC34 ] 12:11:08.975059 : Cannot read memory at address 0x0000038B 12:11:08.975059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.975059 : OnScreen Cursor Position (Px) = [ 890, 726 ] 12:11:08.975059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.975059 : ClientWindow Style = FullScreen 12:11:08.976056 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.976056 : Game Position (Hex) = [ 037A, 02D6 ] 12:11:08.976056 : Game Position (Dec) = [ 890, 726 ] 12:11:08.976056 : - 12:11:08.977055 : Cannot read memory at address 0x0000030B 12:11:08.977055 : Cannot read memory at address 0x0000038B 12:11:08.979045 : Cannot read memory at address 0x0000030B 12:11:08.979045 : Cannot read memory at address 0x0000038B 12:11:08.981043 : Cannot read memory at address 0x0000030B 12:11:08.981043 : Cannot read memory at address 0x0000038B 12:11:08.982035 : RawData event for Player #1: 12:11:08.982035 : Device rawinput data (Hex) = [ 00007594, 0000AC3C ] 12:11:08.982035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.982035 : OnScreen Cursor Position (Px) = [ 881, 726 ] 12:11:08.982035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.983032 : ClientWindow Style = FullScreen 12:11:08.983032 : Cannot read memory at address 0x0000030B 12:11:08.983032 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.983032 : Cannot read memory at address 0x0000038B 12:11:08.983032 : Game Position (Hex) = [ 0371, 02D6 ] 12:11:08.983535 : Game Position (Dec) = [ 881, 726 ] 12:11:08.983535 : - 12:11:08.984539 : Cannot read memory at address 0x0000030B 12:11:08.984539 : Cannot read memory at address 0x0000038B 12:11:08.986531 : Cannot read memory at address 0x0000030B 12:11:08.986531 : Cannot read memory at address 0x0000038B 12:11:08.986531 : RawData event for Player #1: 12:11:08.986531 : Device rawinput data (Hex) = [ 00007548, 0000AC2C ] 12:11:08.986531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.987524 : OnScreen Cursor Position (Px) = [ 879, 726 ] 12:11:08.987524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.987524 : ClientWindow Style = FullScreen 12:11:08.987524 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.987524 : Game Position (Hex) = [ 036F, 02D6 ] 12:11:08.987524 : Game Position (Dec) = [ 879, 726 ] 12:11:08.987524 : - 12:11:08.988527 : Cannot read memory at address 0x0000030B 12:11:08.988527 : Cannot read memory at address 0x0000038B 12:11:08.990518 : Cannot read memory at address 0x0000030B 12:11:08.990518 : Cannot read memory at address 0x0000038B 12:11:08.990518 : RawData event for Player #1: 12:11:08.990518 : Device rawinput data (Hex) = [ 000074F0, 0000AC3C ] 12:11:08.990518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.990518 : OnScreen Cursor Position (Px) = [ 877, 726 ] 12:11:08.990518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.990518 : ClientWindow Style = FullScreen 12:11:08.991512 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.991512 : Game Position (Hex) = [ 036D, 02D6 ] 12:11:08.991512 : Game Position (Dec) = [ 877, 726 ] 12:11:08.991512 : - 12:11:08.993014 : Cannot read memory at address 0x0000030B 12:11:08.993014 : Cannot read memory at address 0x0000038B 12:11:08.995021 : Cannot read memory at address 0x0000030B 12:11:08.995021 : Cannot read memory at address 0x0000038B 12:11:08.997010 : Cannot read memory at address 0x0000030B 12:11:08.997010 : Cannot read memory at address 0x0000038B 12:11:08.998006 : RawData event for Player #1: 12:11:08.998006 : Device rawinput data (Hex) = [ 00007478, 0000AC48 ] 12:11:08.998006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:08.998006 : OnScreen Cursor Position (Px) = [ 873, 726 ] 12:11:08.998006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:08.998006 : ClientWindow Style = FullScreen 12:11:08.998006 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:08.999004 : Game Position (Hex) = [ 0369, 02D6 ] 12:11:08.999004 : Cannot read memory at address 0x0000030B 12:11:08.999004 : Game Position (Dec) = [ 873, 726 ] 12:11:08.999004 : - 12:11:08.999004 : Cannot read memory at address 0x0000038B 12:11:09.000996 : Cannot read memory at address 0x0000030B 12:11:09.000996 : Cannot read memory at address 0x0000038B 12:11:09.002993 : Cannot read memory at address 0x0000030B 12:11:09.002993 : Cannot read memory at address 0x0000038B 12:11:09.004502 : Cannot read memory at address 0x0000030B 12:11:09.004502 : Cannot read memory at address 0x0000038B 12:11:09.004502 : RawData event for Player #1: 12:11:09.004502 : Device rawinput data (Hex) = [ 000073CC, 0000AC78 ] 12:11:09.004502 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.004502 : OnScreen Cursor Position (Px) = [ 868, 727 ] 12:11:09.004502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.004502 : ClientWindow Style = FullScreen 12:11:09.005492 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.005492 : Game Position (Hex) = [ 0364, 02D7 ] 12:11:09.005492 : Game Position (Dec) = [ 868, 727 ] 12:11:09.005492 : - 12:11:09.006493 : Cannot read memory at address 0x0000030B 12:11:09.006493 : Cannot read memory at address 0x0000038B 12:11:09.008486 : Cannot read memory at address 0x0000030B 12:11:09.008486 : Cannot read memory at address 0x0000038B 12:11:09.010479 : Cannot read memory at address 0x0000030B 12:11:09.010479 : Cannot read memory at address 0x0000038B 12:11:09.011476 : RawData event for Player #1: 12:11:09.011476 : Device rawinput data (Hex) = [ 00007358, 0000AC58 ] 12:11:09.011476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.011476 : OnScreen Cursor Position (Px) = [ 865, 727 ] 12:11:09.011476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.013053 : ClientWindow Style = FullScreen 12:11:09.013053 : Cannot read memory at address 0x0000030B 12:11:09.013053 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.013053 : Cannot read memory at address 0x0000038B 12:11:09.013053 : Game Position (Dec) = [ 865, 727 ] 12:11:09.014054 : - 12:11:09.015050 : Cannot read memory at address 0x0000030B 12:11:09.015050 : Cannot read memory at address 0x0000038B 12:11:09.017043 : RawData event for Player #1: 12:11:09.017043 : Cannot read memory at address 0x0000030B 12:11:09.017043 : Device rawinput data (Hex) = [ 000072E8, 0000AC48 ] 12:11:09.017043 : Cannot read memory at address 0x0000038B 12:11:09.017043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.017043 : OnScreen Cursor Position (Px) = [ 861, 726 ] 12:11:09.017043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.017043 : ClientWindow Style = FullScreen 12:11:09.017043 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.017043 : Game Position (Hex) = [ 035D, 02D6 ] 12:11:09.018040 : Game Position (Dec) = [ 861, 726 ] 12:11:09.018040 : - 12:11:09.019037 : Cannot read memory at address 0x0000030B 12:11:09.019037 : Cannot read memory at address 0x0000038B 12:11:09.021030 : RawData event for Player #1: 12:11:09.021030 : Device rawinput data (Hex) = [ 000072C8, 0000AC34 ] 12:11:09.021030 : Cannot read memory at address 0x0000038B 12:11:09.021030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.021030 : OnScreen Cursor Position (Px) = [ 860, 726 ] 12:11:09.021030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.021030 : ClientWindow Style = FullScreen 12:11:09.021030 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.022027 : Game Position (Hex) = [ 035C, 02D6 ] 12:11:09.022027 : Game Position (Dec) = [ 860, 726 ] 12:11:09.022027 : - 12:11:09.023023 : Cannot read memory at address 0x0000030B 12:11:09.023023 : Cannot read memory at address 0x0000038B 12:11:09.024525 : Cannot read memory at address 0x0000030B 12:11:09.024525 : Cannot read memory at address 0x0000038B 12:11:09.026518 : Cannot read memory at address 0x0000030B 12:11:09.026518 : Cannot read memory at address 0x0000038B 12:11:09.027515 : RawData event for Player #1: 12:11:09.027515 : Device rawinput data (Hex) = [ 0000720C, 0000AC60 ] 12:11:09.027515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.028512 : OnScreen Cursor Position (Px) = [ 855, 727 ] 12:11:09.028512 : Cannot read memory at address 0x0000030B 12:11:09.028512 : Cannot read memory at address 0x0000038B 12:11:09.028512 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.028512 : ClientWindow Style = FullScreen 12:11:09.028512 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.028512 : Game Position (Hex) = [ 0357, 02D7 ] 12:11:09.028512 : Game Position (Dec) = [ 855, 727 ] 12:11:09.029508 : - 12:11:09.030505 : Cannot read memory at address 0x0000030B 12:11:09.030505 : Cannot read memory at address 0x0000038B 12:11:09.033004 : Cannot read memory at address 0x0000030B 12:11:09.033004 : Cannot read memory at address 0x0000038B 12:11:09.035008 : Cannot read memory at address 0x0000030B 12:11:09.035008 : RawData event for Player #1: 12:11:09.035008 : Cannot read memory at address 0x0000038B 12:11:09.035008 : Device rawinput data (Hex) = [ 000071D0, 0000AC68 ] 12:11:09.035008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.035008 : OnScreen Cursor Position (Px) = [ 853, 727 ] 12:11:09.035008 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.035008 : ClientWindow Style = FullScreen 12:11:09.035008 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.035008 : Game Position (Hex) = [ 0355, 02D7 ] 12:11:09.035008 : Game Position (Dec) = [ 853, 727 ] 12:11:09.036005 : - 12:11:09.037001 : Cannot read memory at address 0x0000030B 12:11:09.037001 : Cannot read memory at address 0x0000038B 12:11:09.038995 : Cannot read memory at address 0x0000030B 12:11:09.038995 : Cannot read memory at address 0x0000038B 12:11:09.040988 : Cannot read memory at address 0x0000030B 12:11:09.040988 : Cannot read memory at address 0x0000038B 12:11:09.041984 : RawData event for Player #1: 12:11:09.041984 : Device rawinput data (Hex) = [ 0000715C, 0000AC50 ] 12:11:09.041984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.041984 : OnScreen Cursor Position (Px) = [ 850, 726 ] 12:11:09.041984 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.041984 : ClientWindow Style = FullScreen 12:11:09.041984 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.041984 : Game Position (Hex) = [ 0352, 02D6 ] 12:11:09.041984 : Game Position (Dec) = [ 850, 726 ] 12:11:09.041984 : - 12:11:09.042981 : Cannot read memory at address 0x0000030B 12:11:09.042981 : Cannot read memory at address 0x0000038B 12:11:09.044482 : Cannot read memory at address 0x0000030B 12:11:09.044482 : Cannot read memory at address 0x0000038B 12:11:09.046475 : Cannot read memory at address 0x0000030B 12:11:09.046475 : Cannot read memory at address 0x0000038B 12:11:09.048468 : Cannot read memory at address 0x0000030B 12:11:09.048468 : Cannot read memory at address 0x0000038B 12:11:09.048468 : RawData event for Player #1: 12:11:09.048468 : Device rawinput data (Hex) = [ 000070B8, 0000AC2C ] 12:11:09.048468 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.048468 : OnScreen Cursor Position (Px) = [ 845, 726 ] 12:11:09.048468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.048468 : ClientWindow Style = FullScreen 12:11:09.049465 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.049465 : Game Position (Hex) = [ 034D, 02D6 ] 12:11:09.049465 : Game Position (Dec) = [ 845, 726 ] 12:11:09.049465 : - 12:11:09.050462 : Cannot read memory at address 0x0000030B 12:11:09.050462 : Cannot read memory at address 0x0000038B 12:11:09.052959 : Cannot read memory at address 0x0000030B 12:11:09.052959 : Cannot read memory at address 0x0000038B 12:11:09.054959 : RawData event for Player #1: 12:11:09.054959 : Device rawinput data (Hex) = [ 0000709C, 0000AC20 ] 12:11:09.054959 : Cannot read memory at address 0x0000038B 12:11:09.054959 : OnScreen Cursor Position (Px) = [ 844, 726 ] 12:11:09.054959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.054959 : ClientWindow Style = FullScreen 12:11:09.054959 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.054959 : Game Position (Hex) = [ 034C, 02D6 ] 12:11:09.054959 : Game Position (Dec) = [ 844, 726 ] 12:11:09.054959 : - 12:11:09.056953 : Cannot read memory at address 0x0000030B 12:11:09.056953 : Cannot read memory at address 0x0000038B 12:11:09.058946 : Cannot read memory at address 0x0000030B 12:11:09.058946 : Cannot read memory at address 0x0000038B 12:11:09.060943 : Cannot read memory at address 0x0000030B 12:11:09.060943 : Cannot read memory at address 0x0000038B 12:11:09.061938 : RawData event for Player #1: 12:11:09.061938 : Device rawinput data (Hex) = [ 00006FE0, 0000AC30 ] 12:11:09.061938 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.061938 : OnScreen Cursor Position (Px) = [ 839, 726 ] 12:11:09.061938 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.061938 : ClientWindow Style = FullScreen 12:11:09.061938 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.061938 : Game Position (Hex) = [ 0347, 02D6 ] 12:11:09.061938 : Game Position (Dec) = [ 839, 726 ] 12:11:09.061938 : - 12:11:09.062933 : Cannot read memory at address 0x0000030B 12:11:09.062933 : Cannot read memory at address 0x0000038B 12:11:09.064433 : Cannot read memory at address 0x0000030B 12:11:09.064433 : Cannot read memory at address 0x0000038B 12:11:09.066427 : Cannot read memory at address 0x0000030B 12:11:09.066427 : Cannot read memory at address 0x0000038B 12:11:09.068420 : Cannot read memory at address 0x0000030B 12:11:09.068420 : Cannot read memory at address 0x0000038B 12:11:09.068922 : RawData event for Player #1: 12:11:09.068922 : Device rawinput data (Hex) = [ 00006FB0, 0000AC24 ] 12:11:09.068922 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.068922 : OnScreen Cursor Position (Px) = [ 837, 726 ] 12:11:09.068922 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.068922 : ClientWindow Style = FullScreen 12:11:09.068922 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.068922 : Game Position (Hex) = [ 0345, 02D6 ] 12:11:09.068922 : Game Position (Dec) = [ 837, 726 ] 12:11:09.068922 : - 12:11:09.069920 : Cannot read memory at address 0x0000030B 12:11:09.069920 : Cannot read memory at address 0x0000038B 12:11:09.071913 : Cannot read memory at address 0x0000030B 12:11:09.071913 : Cannot read memory at address 0x0000038B 12:11:09.073412 : Cannot read memory at address 0x0000030B 12:11:09.073412 : Cannot read memory at address 0x0000038B 12:11:09.075406 : Cannot read memory at address 0x0000030B 12:11:09.075406 : Cannot read memory at address 0x0000038B 12:11:09.075406 : RawData event for Player #1: 12:11:09.075406 : Device rawinput data (Hex) = [ 00006F4C, 0000AC68 ] 12:11:09.075406 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.076403 : OnScreen Cursor Position (Px) = [ 834, 727 ] 12:11:09.076403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.076403 : ClientWindow Style = FullScreen 12:11:09.076403 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.076403 : Game Position (Hex) = [ 0342, 02D7 ] 12:11:09.076403 : Game Position (Dec) = [ 834, 727 ] 12:11:09.076403 : - 12:11:09.077404 : Cannot read memory at address 0x0000030B 12:11:09.077404 : Cannot read memory at address 0x0000038B 12:11:09.079397 : Cannot read memory at address 0x0000030B 12:11:09.079397 : Cannot read memory at address 0x0000038B 12:11:09.081386 : Cannot read memory at address 0x0000030B 12:11:09.081386 : Cannot read memory at address 0x0000038B 12:11:09.082888 : Cannot read memory at address 0x0000030B 12:11:09.082888 : RawData event for Player #1: 12:11:09.082888 : Cannot read memory at address 0x0000038B 12:11:09.082888 : Device rawinput data (Hex) = [ 00006F18, 0000AC5C ] 12:11:09.082888 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.082888 : OnScreen Cursor Position (Px) = [ 833, 727 ] 12:11:09.082888 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.082888 : ClientWindow Style = FullScreen 12:11:09.082888 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.082888 : Game Position (Hex) = [ 0341, 02D7 ] 12:11:09.082888 : Game Position (Dec) = [ 833, 727 ] 12:11:09.082888 : - 12:11:09.084898 : Cannot read memory at address 0x0000030B 12:11:09.084898 : Cannot read memory at address 0x0000038B 12:11:09.086891 : Cannot read memory at address 0x0000030B 12:11:09.086891 : Cannot read memory at address 0x0000038B 12:11:09.088884 : Cannot read memory at address 0x0000030B 12:11:09.088884 : RawData event for Player #1: 12:11:09.088884 : Cannot read memory at address 0x0000038B 12:11:09.088884 : Device rawinput data (Hex) = [ 00006EE8, 0000AC68 ] 12:11:09.088884 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.088884 : OnScreen Cursor Position (Px) = [ 831, 727 ] 12:11:09.088884 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.088884 : ClientWindow Style = FullScreen 12:11:09.088884 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.088884 : Game Position (Hex) = [ 033F, 02D7 ] 12:11:09.088884 : Game Position (Dec) = [ 831, 727 ] 12:11:09.088884 : - 12:11:09.090878 : Cannot read memory at address 0x0000030B 12:11:09.090878 : Cannot read memory at address 0x0000038B 12:11:09.092872 : Cannot read memory at address 0x0000030B 12:11:09.092872 : Cannot read memory at address 0x0000038B 12:11:09.094379 : Cannot read memory at address 0x0000030B 12:11:09.094379 : Cannot read memory at address 0x0000038B 12:11:09.095374 : RawData event for Player #1: 12:11:09.095374 : Device rawinput data (Hex) = [ 00006EAC, 0000AC7C ] 12:11:09.095374 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.096367 : OnScreen Cursor Position (Px) = [ 830, 727 ] 12:11:09.096367 : Cannot read memory at address 0x0000030B 12:11:09.096367 : Cannot read memory at address 0x0000038B 12:11:09.096367 : ClientWindow Style = FullScreen 12:11:09.096367 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.096367 : Game Position (Hex) = [ 033E, 02D7 ] 12:11:09.096367 : Game Position (Dec) = [ 830, 727 ] 12:11:09.096367 : - 12:11:09.098360 : Cannot read memory at address 0x0000030B 12:11:09.098360 : Cannot read memory at address 0x0000038B 12:11:09.100354 : Cannot read memory at address 0x0000030B 12:11:09.100354 : Cannot read memory at address 0x0000038B 12:11:09.102852 : Cannot read memory at address 0x0000030B 12:11:09.102852 : Cannot read memory at address 0x0000038B 12:11:09.102852 : Device rawinput data (Hex) = [ 00006E8C, 0000AC80 ] 12:11:09.102852 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.102852 : OnScreen Cursor Position (Px) = [ 829, 727 ] 12:11:09.102852 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.102852 : ClientWindow Style = FullScreen 12:11:09.102852 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.102852 : Game Position (Hex) = [ 033D, 02D7 ] 12:11:09.102852 : Game Position (Dec) = [ 829, 727 ] 12:11:09.102852 : - 12:11:09.104853 : Cannot read memory at address 0x0000030B 12:11:09.104853 : Cannot read memory at address 0x0000038B 12:11:09.106846 : Cannot read memory at address 0x0000030B 12:11:09.106846 : Cannot read memory at address 0x0000038B 12:11:09.108840 : Cannot read memory at address 0x0000030B 12:11:09.108840 : Cannot read memory at address 0x0000038B 12:11:09.109842 : RawData event for Player #1: 12:11:09.109842 : Device rawinput data (Hex) = [ 00006E28, 0000AC6C ] 12:11:09.109842 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.109842 : OnScreen Cursor Position (Px) = [ 826, 727 ] 12:11:09.109842 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.109842 : ClientWindow Style = FullScreen 12:11:09.109842 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.110834 : Game Position (Hex) = [ 033A, 02D7 ] 12:11:09.110834 : Cannot read memory at address 0x0000030B 12:11:09.110834 : Cannot read memory at address 0x0000038B 12:11:09.110834 : - 12:11:09.112831 : Cannot read memory at address 0x0000030B 12:11:09.112831 : Cannot read memory at address 0x0000038B 12:11:09.114333 : Cannot read memory at address 0x0000030B 12:11:09.114333 : Cannot read memory at address 0x0000038B 12:11:09.116327 : Cannot read memory at address 0x0000030B 12:11:09.116327 : Cannot read memory at address 0x0000038B 12:11:09.116327 : RawData event for Player #1: 12:11:09.116327 : Device rawinput data (Hex) = [ 00006E14, 0000AC64 ] 12:11:09.116327 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.116327 : OnScreen Cursor Position (Px) = [ 825, 727 ] 12:11:09.117324 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.117324 : ClientWindow Style = FullScreen 12:11:09.117324 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.117324 : Game Position (Hex) = [ 0339, 02D7 ] 12:11:09.117324 : Game Position (Dec) = [ 825, 727 ] 12:11:09.117324 : - 12:11:09.118320 : Cannot read memory at address 0x0000030B 12:11:09.118320 : Cannot read memory at address 0x0000038B 12:11:09.120313 : Cannot read memory at address 0x0000030B 12:11:09.120313 : Cannot read memory at address 0x0000038B 12:11:09.122811 : Cannot read memory at address 0x0000030B 12:11:09.122811 : RawData event for Player #1: 12:11:09.122811 : Cannot read memory at address 0x0000038B 12:11:09.122811 : Device rawinput data (Hex) = [ 00006DFC, 0000AC50 ] 12:11:09.122811 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.122811 : OnScreen Cursor Position (Px) = [ 824, 726 ] 12:11:09.122811 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.122811 : ClientWindow Style = FullScreen 12:11:09.122811 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.122811 : Game Position (Hex) = [ 0338, 02D6 ] 12:11:09.122811 : Game Position (Dec) = [ 824, 726 ] 12:11:09.122811 : - 12:11:09.124832 : Cannot read memory at address 0x0000030B 12:11:09.124832 : Cannot read memory at address 0x0000038B 12:11:09.126824 : Cannot read memory at address 0x0000030B 12:11:09.126824 : Cannot read memory at address 0x0000038B 12:11:09.128816 : Cannot read memory at address 0x0000030B 12:11:09.128816 : Cannot read memory at address 0x0000038B 12:11:09.129809 : RawData event for Player #1: 12:11:09.129809 : Device rawinput data (Hex) = [ 00006D84, 0000AC38 ] 12:11:09.129809 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.129809 : OnScreen Cursor Position (Px) = [ 821, 726 ] 12:11:09.129809 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.129809 : ClientWindow Style = FullScreen 12:11:09.130807 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.130807 : Cannot read memory at address 0x0000030B 12:11:09.130807 : Game Position (Hex) = [ 0335, 02D6 ] 12:11:09.130807 : Cannot read memory at address 0x0000038B 12:11:09.130807 : Game Position (Dec) = [ 821, 726 ] 12:11:09.130807 : - 12:11:09.132800 : Cannot read memory at address 0x0000030B 12:11:09.132800 : Cannot read memory at address 0x0000038B 12:11:09.134300 : Cannot read memory at address 0x0000030B 12:11:09.134300 : Cannot read memory at address 0x0000038B 12:11:09.136294 : Cannot read memory at address 0x0000030B 12:11:09.136294 : Cannot read memory at address 0x0000038B 12:11:09.136294 : RawData event for Player #1: 12:11:09.136294 : Device rawinput data (Hex) = [ 00006D7C, 0000AC38 ] 12:11:09.137290 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.137290 : OnScreen Cursor Position (Px) = [ 821, 726 ] 12:11:09.137290 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.137290 : ClientWindow Style = FullScreen 12:11:09.137290 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.137290 : Game Position (Hex) = [ 0335, 02D6 ] 12:11:09.137290 : Game Position (Dec) = [ 821, 726 ] 12:11:09.137290 : - 12:11:09.138287 : Cannot read memory at address 0x0000030B 12:11:09.138287 : Cannot read memory at address 0x0000038B 12:11:09.140284 : Cannot read memory at address 0x0000030B 12:11:09.140284 : Cannot read memory at address 0x0000038B 12:11:09.142790 : Cannot read memory at address 0x0000030B 12:11:09.142790 : Cannot read memory at address 0x0000038B 12:11:09.143828 : RawData event for Player #1: 12:11:09.143828 : Device rawinput data (Hex) = [ 00006D38, 0000AC00 ] 12:11:09.143828 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.144512 : OnScreen Cursor Position (Px) = [ 819, 725 ] 12:11:09.144512 : Cannot read memory at address 0x0000030B 12:11:09.144512 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.144512 : Cannot read memory at address 0x0000038B 12:11:09.144512 : ClientWindow Style = FullScreen 12:11:09.144512 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.144512 : Game Position (Hex) = [ 0333, 02D5 ] 12:11:09.144512 : Game Position (Dec) = [ 819, 725 ] 12:11:09.144512 : - 12:11:09.146507 : Cannot read memory at address 0x0000030B 12:11:09.146507 : Cannot read memory at address 0x0000038B 12:11:09.148500 : Cannot read memory at address 0x0000030B 12:11:09.148500 : Cannot read memory at address 0x0000038B 12:11:09.149497 : RawData event for Player #1: 12:11:09.149497 : Device rawinput data (Hex) = [ 00006CF8, 0000ABFC ] 12:11:09.149497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.149497 : OnScreen Cursor Position (Px) = [ 817, 725 ] 12:11:09.149497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.150494 : ClientWindow Style = FullScreen 12:11:09.150494 : Cannot read memory at address 0x0000030B 12:11:09.150494 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.150494 : Game Position (Hex) = [ 0331, 02D5 ] 12:11:09.150494 : Cannot read memory at address 0x0000038B 12:11:09.150494 : Game Position (Dec) = [ 817, 725 ] 12:11:09.150494 : - 12:11:09.152992 : Cannot read memory at address 0x0000030B 12:11:09.152992 : Cannot read memory at address 0x0000038B 12:11:09.155000 : Cannot read memory at address 0x0000030B 12:11:09.155000 : Cannot read memory at address 0x0000038B 12:11:09.156989 : Cannot read memory at address 0x0000030B 12:11:09.156989 : RawData event for Player #1: 12:11:09.156989 : Cannot read memory at address 0x0000038B 12:11:09.156989 : Device rawinput data (Hex) = [ 00006CB0, 0000ABC4 ] 12:11:09.156989 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.156989 : OnScreen Cursor Position (Px) = [ 815, 724 ] 12:11:09.156989 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.157985 : ClientWindow Style = FullScreen 12:11:09.157985 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.157985 : Game Position (Hex) = [ 032F, 02D4 ] 12:11:09.157985 : Game Position (Dec) = [ 815, 724 ] 12:11:09.157985 : - 12:11:09.158988 : Cannot read memory at address 0x0000030B 12:11:09.158988 : Cannot read memory at address 0x0000038B 12:11:09.160979 : Cannot read memory at address 0x0000030B 12:11:09.160979 : Cannot read memory at address 0x0000038B 12:11:09.162969 : Cannot read memory at address 0x0000030B 12:11:09.162969 : Cannot read memory at address 0x0000038B 12:11:09.163471 : RawData event for Player #1: 12:11:09.163471 : Device rawinput data (Hex) = [ 00006CAC, 0000ABBC ] 12:11:09.163471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.164470 : OnScreen Cursor Position (Px) = [ 815, 724 ] 12:11:09.164470 : Cannot read memory at address 0x0000030B 12:11:09.164470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.164470 : Cannot read memory at address 0x0000038B 12:11:09.164470 : ClientWindow Style = FullScreen 12:11:09.164470 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.164470 : Game Position (Hex) = [ 032F, 02D4 ] 12:11:09.164470 : Game Position (Dec) = [ 815, 724 ] 12:11:09.164470 : - 12:11:09.166463 : Cannot read memory at address 0x0000030B 12:11:09.166463 : Cannot read memory at address 0x0000038B 12:11:09.168457 : Cannot read memory at address 0x0000030B 12:11:09.168457 : Cannot read memory at address 0x0000038B 12:11:09.169958 : Cannot read memory at address 0x0000030B 12:11:09.169958 : Cannot read memory at address 0x0000038B 12:11:09.170955 : RawData event for Player #1: 12:11:09.170955 : Device rawinput data (Hex) = [ 00006CA8, 0000AB6C ] 12:11:09.170955 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.170955 : OnScreen Cursor Position (Px) = [ 814, 723 ] 12:11:09.170955 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.170955 : ClientWindow Style = FullScreen 12:11:09.170955 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.170955 : Game Position (Hex) = [ 032E, 02D3 ] 12:11:09.171951 : Cannot read memory at address 0x0000030B 12:11:09.171951 : - 12:11:09.171951 : Cannot read memory at address 0x0000038B 12:11:09.173463 : Cannot read memory at address 0x0000030B 12:11:09.173463 : Cannot read memory at address 0x0000038B 12:11:09.175464 : Cannot read memory at address 0x0000030B 12:11:09.175464 : Cannot read memory at address 0x0000038B 12:11:09.177457 : Cannot read memory at address 0x0000030B 12:11:09.177457 : Cannot read memory at address 0x0000038B 12:11:09.177457 : RawData event for Player #1: 12:11:09.177457 : Device rawinput data (Hex) = [ 00006CC8, 0000AB14 ] 12:11:09.177457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.177457 : OnScreen Cursor Position (Px) = [ 815, 721 ] 12:11:09.178451 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.178451 : ClientWindow Style = FullScreen 12:11:09.178451 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.178451 : Game Position (Hex) = [ 032F, 02D1 ] 12:11:09.178451 : Game Position (Dec) = [ 815, 721 ] 12:11:09.178451 : - 12:11:09.179451 : Cannot read memory at address 0x0000030B 12:11:09.179451 : Cannot read memory at address 0x0000038B 12:11:09.181440 : Cannot read memory at address 0x0000030B 12:11:09.181440 : Cannot read memory at address 0x0000038B 12:11:09.182942 : Cannot read memory at address 0x0000030B 12:11:09.182942 : Cannot read memory at address 0x0000038B 12:11:09.183947 : RawData event for Player #1: 12:11:09.183947 : Device rawinput data (Hex) = [ 00006CF0, 0000AB1C ] 12:11:09.183947 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.183947 : OnScreen Cursor Position (Px) = [ 817, 721 ] 12:11:09.183947 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.183947 : ClientWindow Style = FullScreen 12:11:09.183947 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.183947 : Game Position (Hex) = [ 0331, 02D1 ] 12:11:09.184908 : Game Position (Dec) = [ 817, 721 ] 12:11:09.184908 : - 12:11:09.184908 : Cannot read memory at address 0x0000030B 12:11:09.184908 : Cannot read memory at address 0x0000038B 12:11:09.186908 : Cannot read memory at address 0x0000030B 12:11:09.186908 : Cannot read memory at address 0x0000038B 12:11:09.188901 : Cannot read memory at address 0x0000030B 12:11:09.188901 : Cannot read memory at address 0x0000038B 12:11:09.190890 : Cannot read memory at address 0x0000030B 12:11:09.190890 : RawData event for Player #1: 12:11:09.190890 : Device rawinput data (Hex) = [ 00006D18, 0000AACC ] 12:11:09.190890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.190890 : OnScreen Cursor Position (Px) = [ 818, 720 ] 12:11:09.190890 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.190890 : ClientWindow Style = FullScreen 12:11:09.190890 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.190890 : Game Position (Hex) = [ 0332, 02D0 ] 12:11:09.190890 : Game Position (Dec) = [ 818, 720 ] 12:11:09.190890 : - 12:11:09.192885 : Cannot read memory at address 0x0000030B 12:11:09.192885 : Cannot read memory at address 0x0000038B 12:11:09.194392 : Cannot read memory at address 0x0000030B 12:11:09.194392 : Cannot read memory at address 0x0000038B 12:11:09.196380 : Cannot read memory at address 0x0000030B 12:11:09.196380 : Cannot read memory at address 0x0000038B 12:11:09.197378 : RawData event for Player #1: 12:11:09.197378 : Device rawinput data (Hex) = [ 00006D54, 0000AA98 ] 12:11:09.197378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.197378 : OnScreen Cursor Position (Px) = [ 819, 719 ] 12:11:09.198374 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.198374 : Cannot read memory at address 0x0000030B 12:11:09.198374 : ClientWindow Style = FullScreen 12:11:09.198374 : Cannot read memory at address 0x0000038B 12:11:09.198374 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.198374 : Game Position (Hex) = [ 0333, 02CF ] 12:11:09.198374 : Game Position (Dec) = [ 819, 719 ] 12:11:09.198374 : - 12:11:09.200367 : Cannot read memory at address 0x0000030B 12:11:09.200367 : Cannot read memory at address 0x0000038B 12:11:09.202866 : Cannot read memory at address 0x0000030B 12:11:09.202866 : Cannot read memory at address 0x0000038B 12:11:09.204874 : Cannot read memory at address 0x0000030B 12:11:09.204874 : RawData event for Player #1: 12:11:09.204874 : Cannot read memory at address 0x0000038B 12:11:09.204874 : Device rawinput data (Hex) = [ 00006D6C, 0000AA5C ] 12:11:09.204874 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.204874 : OnScreen Cursor Position (Px) = [ 820, 718 ] 12:11:09.204874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.204874 : ClientWindow Style = FullScreen 12:11:09.204874 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.205865 : Game Position (Hex) = [ 0334, 02CE ] 12:11:09.205865 : Game Position (Dec) = [ 820, 718 ] 12:11:09.205865 : - 12:11:09.206862 : Cannot read memory at address 0x0000030B 12:11:09.206862 : Cannot read memory at address 0x0000038B 12:11:09.208858 : Cannot read memory at address 0x0000030B 12:11:09.208858 : Cannot read memory at address 0x0000038B 12:11:09.210852 : Cannot read memory at address 0x0000030B 12:11:09.210852 : Cannot read memory at address 0x0000038B 12:11:09.211845 : RawData event for Player #1: 12:11:09.211845 : Device rawinput data (Hex) = [ 00006D8C, 0000AA04 ] 12:11:09.211845 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.211845 : OnScreen Cursor Position (Px) = [ 821, 717 ] 12:11:09.211845 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.211845 : ClientWindow Style = FullScreen 12:11:09.211845 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.212841 : Game Position (Hex) = [ 0335, 02CD ] 12:11:09.212841 : Game Position (Dec) = [ 821, 717 ] 12:11:09.212841 : Cannot read memory at address 0x0000030B 12:11:09.212841 : - 12:11:09.213343 : Cannot read memory at address 0x0000038B 12:11:09.215339 : Cannot read memory at address 0x0000030B 12:11:09.215339 : Cannot read memory at address 0x0000038B 12:11:09.216980 : Cannot read memory at address 0x0000030B 12:11:09.229157 : Cannot read memory at address 0x0000038B 12:11:09.229157 : Device rawinput data (Hex) = [ 00006DD4, 0000A9EC ] 12:11:09.229659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.229659 : OnScreen Cursor Position (Px) = [ 823, 716 ] 12:11:09.229659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.229659 : ClientWindow Style = FullScreen 12:11:09.229659 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.229659 : Game Position (Hex) = [ 0337, 02CC ] 12:11:09.229659 : Game Position (Dec) = [ 823, 716 ] 12:11:09.229659 : - 12:11:09.230658 : Cannot read memory at address 0x0000030B 12:11:09.230658 : Cannot read memory at address 0x0000038B 12:11:09.230658 : RawData event for Player #1: 12:11:09.230658 : Device rawinput data (Hex) = [ 00006E0C, 0000A974 ] 12:11:09.230658 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.230658 : OnScreen Cursor Position (Px) = [ 825, 714 ] 12:11:09.230658 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.230658 : ClientWindow Style = FullScreen 12:11:09.231655 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.231655 : Game Position (Hex) = [ 0339, 02CA ] 12:11:09.231655 : Game Position (Dec) = [ 825, 714 ] 12:11:09.231655 : - 12:11:09.231655 : RawData event for Player #1: 12:11:09.231655 : Device rawinput data (Hex) = [ 00006E38, 0000A980 ] 12:11:09.231655 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.231655 : OnScreen Cursor Position (Px) = [ 826, 715 ] 12:11:09.231655 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.231655 : ClientWindow Style = FullScreen 12:11:09.231655 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.231655 : Game Position (Hex) = [ 033A, 02CB ] 12:11:09.231655 : Game Position (Dec) = [ 826, 715 ] 12:11:09.231655 : - 12:11:09.233157 : Cannot read memory at address 0x0000030B 12:11:09.233157 : Cannot read memory at address 0x0000038B 12:11:09.234164 : RawData event for Player #1: 12:11:09.235161 : Cannot read memory at address 0x0000030B 12:11:09.235161 : Device rawinput data (Hex) = [ 00006E68, 0000A938 ] 12:11:09.235161 : Cannot read memory at address 0x0000038B 12:11:09.235161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.235161 : OnScreen Cursor Position (Px) = [ 828, 713 ] 12:11:09.235161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.235161 : ClientWindow Style = FullScreen 12:11:09.235161 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.235161 : Game Position (Hex) = [ 033C, 02C9 ] 12:11:09.235161 : Game Position (Dec) = [ 828, 713 ] 12:11:09.235161 : - 12:11:09.237158 : Cannot read memory at address 0x0000030B 12:11:09.237158 : Cannot read memory at address 0x0000038B 12:11:09.239152 : Cannot read memory at address 0x0000030B 12:11:09.239152 : Cannot read memory at address 0x0000038B 12:11:09.241141 : Cannot read memory at address 0x0000030B 12:11:09.241141 : Cannot read memory at address 0x0000038B 12:11:09.241141 : RawData event for Player #1: 12:11:09.242137 : Device rawinput data (Hex) = [ 00006E6C, 0000A91C ] 12:11:09.242137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.242137 : OnScreen Cursor Position (Px) = [ 828, 713 ] 12:11:09.242137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.242137 : ClientWindow Style = FullScreen 12:11:09.242137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.242137 : Game Position (Hex) = [ 033C, 02C9 ] 12:11:09.242137 : Game Position (Dec) = [ 828, 713 ] 12:11:09.242137 : - 12:11:09.243134 : Cannot read memory at address 0x0000030B 12:11:09.243134 : Cannot read memory at address 0x0000038B 12:11:09.244650 : Cannot read memory at address 0x0000030B 12:11:09.244650 : Cannot read memory at address 0x0000038B 12:11:09.246639 : Cannot read memory at address 0x0000030B 12:11:09.246639 : Cannot read memory at address 0x0000038B 12:11:09.247635 : RawData event for Player #1: 12:11:09.247635 : Device rawinput data (Hex) = [ 00006E90, 0000A8EC ] 12:11:09.247635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.247635 : OnScreen Cursor Position (Px) = [ 829, 712 ] 12:11:09.247635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.247635 : ClientWindow Style = FullScreen 12:11:09.247635 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.247635 : Game Position (Hex) = [ 033D, 02C8 ] 12:11:09.248632 : Game Position (Dec) = [ 829, 712 ] 12:11:09.248632 : Cannot read memory at address 0x0000030B 12:11:09.248632 : Cannot read memory at address 0x0000038B 12:11:09.250629 : Cannot read memory at address 0x0000030B 12:11:09.250629 : Cannot read memory at address 0x0000038B 12:11:09.253137 : Cannot read memory at address 0x0000030B 12:11:09.253137 : Cannot read memory at address 0x0000038B 12:11:09.254172 : RawData event for Player #1: 12:11:09.254172 : Device rawinput data (Hex) = [ 00006E98, 0000A874 ] 12:11:09.255168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.255168 : Cannot read memory at address 0x0000030B 12:11:09.255168 : OnScreen Cursor Position (Px) = [ 829, 710 ] 12:11:09.255168 : Cannot read memory at address 0x0000038B 12:11:09.255168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.255168 : ClientWindow Style = FullScreen 12:11:09.255168 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.255168 : Game Position (Hex) = [ 033D, 02C6 ] 12:11:09.255168 : Game Position (Dec) = [ 829, 710 ] 12:11:09.255168 : - 12:11:09.257165 : Cannot read memory at address 0x0000030B 12:11:09.257165 : Cannot read memory at address 0x0000038B 12:11:09.259158 : Cannot read memory at address 0x0000030B 12:11:09.259158 : Cannot read memory at address 0x0000038B 12:11:09.261151 : Cannot read memory at address 0x0000030B 12:11:09.261151 : Cannot read memory at address 0x0000038B 12:11:09.261151 : RawData event for Player #1: 12:11:09.262145 : Device rawinput data (Hex) = [ 00006EBC, 0000A850 ] 12:11:09.262145 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.262145 : OnScreen Cursor Position (Px) = [ 830, 710 ] 12:11:09.262145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.262145 : ClientWindow Style = FullScreen 12:11:09.262145 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.262145 : Game Position (Hex) = [ 033E, 02C6 ] 12:11:09.262145 : Game Position (Dec) = [ 830, 710 ] 12:11:09.263142 : - 12:11:09.263142 : Cannot read memory at address 0x0000030B 12:11:09.263142 : Cannot read memory at address 0x0000038B 12:11:09.264647 : Cannot read memory at address 0x0000030B 12:11:09.264647 : Cannot read memory at address 0x0000038B 12:11:09.266641 : Cannot read memory at address 0x0000030B 12:11:09.266641 : Cannot read memory at address 0x0000038B 12:11:09.268634 : Cannot read memory at address 0x0000030B 12:11:09.268634 : Cannot read memory at address 0x0000038B 12:11:09.269138 : RawData event for Player #1: 12:11:09.269138 : Device rawinput data (Hex) = [ 00006F04, 0000A7B8 ] 12:11:09.269138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.269138 : OnScreen Cursor Position (Px) = [ 832, 707 ] 12:11:09.269138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.269138 : ClientWindow Style = FullScreen 12:11:09.269138 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.269138 : Game Position (Hex) = [ 0340, 02C3 ] 12:11:09.270137 : Game Position (Dec) = [ 832, 707 ] 12:11:09.270137 : - 12:11:09.271134 : Cannot read memory at address 0x0000030B 12:11:09.271134 : Cannot read memory at address 0x0000038B 12:11:09.273130 : Cannot read memory at address 0x0000030B 12:11:09.273130 : Cannot read memory at address 0x0000038B 12:11:09.274633 : Cannot read memory at address 0x0000030B 12:11:09.274633 : Cannot read memory at address 0x0000038B 12:11:09.275634 : RawData event for Player #1: 12:11:09.275634 : Device rawinput data (Hex) = [ 00006F2C, 0000A7BC ] 12:11:09.275634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.275634 : OnScreen Cursor Position (Px) = [ 833, 707 ] 12:11:09.276627 : Cannot read memory at address 0x0000030B 12:11:09.276627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.276627 : Cannot read memory at address 0x0000038B 12:11:09.276627 : ClientWindow Style = FullScreen 12:11:09.276627 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.276627 : Game Position (Hex) = [ 0341, 02C3 ] 12:11:09.276627 : Game Position (Dec) = [ 833, 707 ] 12:11:09.277623 : - 12:11:09.278625 : Cannot read memory at address 0x0000030B 12:11:09.278625 : Cannot read memory at address 0x0000038B 12:11:09.280614 : Cannot read memory at address 0x0000030B 12:11:09.280614 : Cannot read memory at address 0x0000038B 12:11:09.281613 : RawData event for Player #1: 12:11:09.281613 : Device rawinput data (Hex) = [ 00006F74, 0000A7CC ] 12:11:09.281613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.281613 : OnScreen Cursor Position (Px) = [ 835, 707 ] 12:11:09.281613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.281613 : ClientWindow Style = FullScreen 12:11:09.281613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.283117 : Game Position (Hex) = [ 0343, 02C3 ] 12:11:09.283117 : Cannot read memory at address 0x0000030B 12:11:09.283117 : Game Position (Dec) = [ 835, 707 ] 12:11:09.283117 : Cannot read memory at address 0x0000038B 12:11:09.283117 : - 12:11:09.285124 : Cannot read memory at address 0x0000030B 12:11:09.285124 : Cannot read memory at address 0x0000038B 12:11:09.287120 : Cannot read memory at address 0x0000030B 12:11:09.287120 : Cannot read memory at address 0x0000038B 12:11:09.289110 : Cannot read memory at address 0x0000030B 12:11:09.289110 : RawData event for Player #1: 12:11:09.289110 : Cannot read memory at address 0x0000038B 12:11:09.289110 : Device rawinput data (Hex) = [ 00006F98, 0000A774 ] 12:11:09.289110 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.289110 : OnScreen Cursor Position (Px) = [ 836, 706 ] 12:11:09.290108 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.290108 : ClientWindow Style = FullScreen 12:11:09.290108 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.290108 : Game Position (Hex) = [ 0344, 02C2 ] 12:11:09.290108 : Game Position (Dec) = [ 836, 706 ] 12:11:09.290108 : - 12:11:09.291104 : Cannot read memory at address 0x0000030B 12:11:09.291104 : Cannot read memory at address 0x0000038B 12:11:09.293605 : Cannot read memory at address 0x0000030B 12:11:09.293605 : Cannot read memory at address 0x0000038B 12:11:09.295603 : Cannot read memory at address 0x0000030B 12:11:09.295603 : Cannot read memory at address 0x0000038B 12:11:09.295603 : RawData event for Player #1: 12:11:09.295603 : Device rawinput data (Hex) = [ 00006FC8, 0000A75C ] 12:11:09.295603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.296599 : OnScreen Cursor Position (Px) = [ 838, 706 ] 12:11:09.296599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.296599 : ClientWindow Style = FullScreen 12:11:09.296599 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.296599 : Game Position (Hex) = [ 0346, 02C2 ] 12:11:09.297597 : Game Position (Dec) = [ 838, 706 ] 12:11:09.297597 : - 12:11:09.297597 : Cannot read memory at address 0x0000038B 12:11:09.299590 : Cannot read memory at address 0x0000030B 12:11:09.299590 : Cannot read memory at address 0x0000038B 12:11:09.301583 : Cannot read memory at address 0x0000030B 12:11:09.301583 : Cannot read memory at address 0x0000038B 12:11:09.303085 : RawData event for Player #1: 12:11:09.303085 : Cannot read memory at address 0x0000030B 12:11:09.303085 : Device rawinput data (Hex) = [ 00006FE8, 0000A750 ] 12:11:09.303085 : Cannot read memory at address 0x0000038B 12:11:09.303085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.303085 : OnScreen Cursor Position (Px) = [ 839, 705 ] 12:11:09.303085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.303085 : ClientWindow Style = FullScreen 12:11:09.304096 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.304096 : Game Position (Hex) = [ 0347, 02C1 ] 12:11:09.304096 : Game Position (Dec) = [ 839, 705 ] 12:11:09.304096 : - 12:11:09.305092 : Cannot read memory at address 0x0000030B 12:11:09.305092 : Cannot read memory at address 0x0000038B 12:11:09.307085 : Cannot read memory at address 0x0000030B 12:11:09.307085 : Cannot read memory at address 0x0000038B 12:11:09.309078 : RawData event for Player #1: 12:11:09.309078 : Cannot read memory at address 0x0000030B 12:11:09.309078 : Device rawinput data (Hex) = [ 00006FEC, 0000A72C ] 12:11:09.309078 : Cannot read memory at address 0x0000038B 12:11:09.309078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.309078 : OnScreen Cursor Position (Px) = [ 839, 705 ] 12:11:09.309078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.309078 : ClientWindow Style = FullScreen 12:11:09.309078 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.309078 : Game Position (Hex) = [ 0347, 02C1 ] 12:11:09.309078 : Game Position (Dec) = [ 839, 705 ] 12:11:09.309078 : - 12:11:09.311071 : Cannot read memory at address 0x0000030B 12:11:09.311071 : Cannot read memory at address 0x0000038B 12:11:09.313065 : Cannot read memory at address 0x0000030B 12:11:09.313065 : Cannot read memory at address 0x0000038B 12:11:09.314565 : Cannot read memory at address 0x0000030B 12:11:09.314565 : Cannot read memory at address 0x0000038B 12:11:09.315562 : RawData event for Player #1: 12:11:09.315562 : Device rawinput data (Hex) = [ 00007044, 0000A6EC ] 12:11:09.315562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.315562 : OnScreen Cursor Position (Px) = [ 842, 704 ] 12:11:09.315562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.315562 : ClientWindow Style = FullScreen 12:11:09.315562 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.316559 : Game Position (Hex) = [ 034A, 02C0 ] 12:11:09.316559 : Game Position (Dec) = [ 842, 704 ] 12:11:09.316559 : Cannot read memory at address 0x0000030B 12:11:09.316559 : - 12:11:09.316559 : Cannot read memory at address 0x0000038B 12:11:09.318552 : Cannot read memory at address 0x0000030B 12:11:09.318552 : Cannot read memory at address 0x0000038B 12:11:09.320545 : Cannot read memory at address 0x0000030B 12:11:09.320545 : Cannot read memory at address 0x0000038B 12:11:09.321542 : RawData event for Player #1: 12:11:09.323043 : Device rawinput data (Hex) = [ 0000703C, 0000A6EC ] 12:11:09.323043 : Cannot read memory at address 0x0000030B 12:11:09.323043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.323043 : Cannot read memory at address 0x0000038B 12:11:09.323043 : OnScreen Cursor Position (Px) = [ 841, 704 ] 12:11:09.323043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.323043 : ClientWindow Style = FullScreen 12:11:09.323043 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.323043 : Game Position (Hex) = [ 0349, 02C0 ] 12:11:09.323043 : Game Position (Dec) = [ 841, 704 ] 12:11:09.323043 : - 12:11:09.325043 : Cannot read memory at address 0x0000030B 12:11:09.325043 : Cannot read memory at address 0x0000038B 12:11:09.327036 : Cannot read memory at address 0x0000030B 12:11:09.327036 : Cannot read memory at address 0x0000038B 12:11:09.329034 : Cannot read memory at address 0x0000030B 12:11:09.329034 : Cannot read memory at address 0x0000038B 12:11:09.330026 : RawData event for Player #1: 12:11:09.330026 : Device rawinput data (Hex) = [ 0000703C, 0000A6F8 ] 12:11:09.330026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.330026 : OnScreen Cursor Position (Px) = [ 841, 704 ] 12:11:09.330026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.330026 : ClientWindow Style = FullScreen 12:11:09.330026 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.330026 : Game Position (Hex) = [ 0349, 02C0 ] 12:11:09.330026 : Game Position (Dec) = [ 841, 704 ] 12:11:09.330026 : - 12:11:09.331023 : Cannot read memory at address 0x0000030B 12:11:09.331023 : Cannot read memory at address 0x0000038B 12:11:09.333016 : Cannot read memory at address 0x0000030B 12:11:09.333016 : Cannot read memory at address 0x0000038B 12:11:09.334515 : Cannot read memory at address 0x0000030B 12:11:09.334515 : Cannot read memory at address 0x0000038B 12:11:09.336509 : Cannot read memory at address 0x0000030B 12:11:09.336509 : Cannot read memory at address 0x0000038B 12:11:09.336509 : RawData event for Player #1: 12:11:09.336509 : Device rawinput data (Hex) = [ 0000705C, 0000A6F0 ] 12:11:09.336509 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.336509 : OnScreen Cursor Position (Px) = [ 842, 704 ] 12:11:09.336509 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.336509 : ClientWindow Style = FullScreen 12:11:09.336509 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.337506 : Game Position (Hex) = [ 034A, 02C0 ] 12:11:09.337506 : Game Position (Dec) = [ 842, 704 ] 12:11:09.337506 : - 12:11:09.338503 : Cannot read memory at address 0x0000030B 12:11:09.338503 : Cannot read memory at address 0x0000038B 12:11:09.340496 : Cannot read memory at address 0x0000030B 12:11:09.340496 : Cannot read memory at address 0x0000038B 12:11:09.342994 : RawData event for Player #1: 12:11:09.342994 : Cannot read memory at address 0x0000030B 12:11:09.342994 : Device rawinput data (Hex) = [ 00007064, 0000A6F8 ] 12:11:09.342994 : Cannot read memory at address 0x0000038B 12:11:09.342994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.342994 : OnScreen Cursor Position (Px) = [ 842, 704 ] 12:11:09.342994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.342994 : ClientWindow Style = FullScreen 12:11:09.342994 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.342994 : Game Position (Hex) = [ 034A, 02C0 ] 12:11:09.342994 : Game Position (Dec) = [ 842, 704 ] 12:11:09.342994 : - 12:11:09.344999 : Cannot read memory at address 0x0000030B 12:11:09.344999 : Cannot read memory at address 0x0000038B 12:11:09.346988 : Cannot read memory at address 0x0000030B 12:11:09.346988 : Cannot read memory at address 0x0000038B 12:11:09.348982 : Cannot read memory at address 0x0000030B 12:11:09.348982 : Cannot read memory at address 0x0000038B 12:11:09.349979 : RawData event for Player #1: 12:11:09.349979 : Device rawinput data (Hex) = [ 0000706C, 0000A6D4 ] 12:11:09.349979 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.349979 : OnScreen Cursor Position (Px) = [ 843, 703 ] 12:11:09.349979 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.349979 : ClientWindow Style = FullScreen 12:11:09.349979 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.349979 : Game Position (Hex) = [ 034B, 02BF ] 12:11:09.349979 : Game Position (Dec) = [ 843, 703 ] 12:11:09.349979 : - 12:11:09.350975 : Cannot read memory at address 0x0000030B 12:11:09.350975 : Cannot read memory at address 0x0000038B 12:11:09.352968 : Cannot read memory at address 0x0000030B 12:11:09.352968 : Cannot read memory at address 0x0000038B 12:11:09.354468 : Cannot read memory at address 0x0000030B 12:11:09.354468 : Cannot read memory at address 0x0000038B 12:11:09.356461 : Cannot read memory at address 0x0000030B 12:11:09.356461 : Cannot read memory at address 0x0000038B 12:11:09.356461 : RawData event for Player #1: 12:11:09.356461 : Device rawinput data (Hex) = [ 00007064, 0000A6F8 ] 12:11:09.356461 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.356461 : OnScreen Cursor Position (Px) = [ 842, 704 ] 12:11:09.357458 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.357458 : ClientWindow Style = FullScreen 12:11:09.357458 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.357458 : Game Position (Hex) = [ 034A, 02C0 ] 12:11:09.357458 : Game Position (Dec) = [ 842, 704 ] 12:11:09.357458 : - 12:11:09.358455 : Cannot read memory at address 0x0000030B 12:11:09.358455 : Cannot read memory at address 0x0000038B 12:11:09.360452 : Cannot read memory at address 0x0000030B 12:11:09.360452 : Cannot read memory at address 0x0000038B 12:11:09.362953 : Cannot read memory at address 0x0000030B 12:11:09.362953 : Cannot read memory at address 0x0000038B 12:11:09.363958 : RawData event for Player #1: 12:11:09.363958 : Device rawinput data (Hex) = [ 000070A0, 0000A6FC ] 12:11:09.363958 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.363958 : OnScreen Cursor Position (Px) = [ 844, 704 ] 12:11:09.363958 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.363958 : ClientWindow Style = FullScreen 12:11:09.363958 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.363958 : Game Position (Hex) = [ 034C, 02C0 ] 12:11:09.363958 : Game Position (Dec) = [ 844, 704 ] 12:11:09.364878 : - 12:11:09.364878 : Cannot read memory at address 0x0000030B 12:11:09.364878 : Cannot read memory at address 0x0000038B 12:11:09.366873 : Cannot read memory at address 0x0000030B 12:11:09.366873 : Cannot read memory at address 0x0000038B 12:11:09.368867 : Cannot read memory at address 0x0000030B 12:11:09.368867 : Cannot read memory at address 0x0000038B 12:11:09.370367 : Cannot read memory at address 0x0000030B 12:11:09.370367 : Cannot read memory at address 0x0000038B 12:11:09.370367 : RawData event for Player #1: 12:11:09.370367 : Device rawinput data (Hex) = [ 000070A0, 0000A6FC ] 12:11:09.370367 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.370367 : OnScreen Cursor Position (Px) = [ 844, 704 ] 12:11:09.370367 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.371363 : ClientWindow Style = FullScreen 12:11:09.371363 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.371363 : Game Position (Hex) = [ 034C, 02C0 ] 12:11:09.371363 : Game Position (Dec) = [ 844, 704 ] 12:11:09.371363 : - 12:11:09.372865 : Cannot read memory at address 0x0000030B 12:11:09.372865 : Cannot read memory at address 0x0000038B 12:11:09.374873 : Cannot read memory at address 0x0000030B 12:11:09.374873 : Cannot read memory at address 0x0000038B 12:11:09.376866 : Cannot read memory at address 0x0000030B 12:11:09.376866 : RawData event for Player #1: 12:11:09.376866 : Cannot read memory at address 0x0000038B 12:11:09.376866 : Device rawinput data (Hex) = [ 000070A0, 0000A6FC ] 12:11:09.376866 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.376866 : OnScreen Cursor Position (Px) = [ 844, 704 ] 12:11:09.376866 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.376866 : ClientWindow Style = FullScreen 12:11:09.376866 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.376866 : Game Position (Hex) = [ 034C, 02C0 ] 12:11:09.376866 : Game Position (Dec) = [ 844, 704 ] 12:11:09.376866 : - 12:11:09.378864 : Cannot read memory at address 0x0000030B 12:11:09.378864 : Cannot read memory at address 0x0000038B 12:11:09.380853 : Cannot read memory at address 0x0000030B 12:11:09.380853 : Cannot read memory at address 0x0000038B 12:11:09.382846 : Cannot read memory at address 0x0000030B 12:11:09.382846 : Cannot read memory at address 0x0000038B 12:11:09.383348 : RawData event for Player #1: 12:11:09.383348 : Device rawinput data (Hex) = [ 000070A8, 0000A708 ] 12:11:09.383348 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.383348 : OnScreen Cursor Position (Px) = [ 844, 704 ] 12:11:09.384346 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.384346 : Cannot read memory at address 0x0000030B 12:11:09.384346 : ClientWindow Style = FullScreen 12:11:09.384346 : Cannot read memory at address 0x0000038B 12:11:09.384346 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.384346 : Game Position (Hex) = [ 034C, 02C0 ] 12:11:09.384346 : Game Position (Dec) = [ 844, 704 ] 12:11:09.384346 : - 12:11:09.386339 : Cannot read memory at address 0x0000030B 12:11:09.386339 : Cannot read memory at address 0x0000038B 12:11:09.388333 : Cannot read memory at address 0x0000030B 12:11:09.388333 : Cannot read memory at address 0x0000038B 12:11:09.390326 : Cannot read memory at address 0x0000030B 12:11:09.390326 : Cannot read memory at address 0x0000038B 12:11:09.390326 : RawData event for Player #1: 12:11:09.390326 : Device rawinput data (Hex) = [ 000070A8, 0000A730 ] 12:11:09.390326 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.391323 : OnScreen Cursor Position (Px) = [ 844, 705 ] 12:11:09.391323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.391323 : ClientWindow Style = FullScreen 12:11:09.391323 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.391323 : Game Position (Hex) = [ 034C, 02C1 ] 12:11:09.391323 : Game Position (Dec) = [ 844, 705 ] 12:11:09.391323 : - 12:11:09.392830 : Cannot read memory at address 0x0000030B 12:11:09.392830 : Cannot read memory at address 0x0000038B 12:11:09.394533 : Cannot read memory at address 0x0000030B 12:11:09.394533 : Cannot read memory at address 0x0000038B 12:11:09.396529 : Cannot read memory at address 0x0000030B 12:11:09.396529 : Cannot read memory at address 0x0000038B 12:11:09.397526 : RawData event for Player #1: 12:11:09.397526 : Device rawinput data (Hex) = [ 000070A4, 0000A758 ] 12:11:09.397526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.397526 : OnScreen Cursor Position (Px) = [ 844, 705 ] 12:11:09.397526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.397526 : ClientWindow Style = FullScreen 12:11:09.397526 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.398523 : Game Position (Hex) = [ 034C, 02C1 ] 12:11:09.398523 : Game Position (Dec) = [ 844, 705 ] 12:11:09.398523 : Cannot read memory at address 0x0000030B 12:11:09.398523 : - 12:11:09.398523 : Cannot read memory at address 0x0000038B 12:11:09.400516 : Cannot read memory at address 0x0000030B 12:11:09.400516 : Cannot read memory at address 0x0000038B 12:11:09.403014 : Cannot read memory at address 0x0000030B 12:11:09.403014 : Cannot read memory at address 0x0000038B 12:11:09.404017 : RawData event for Player #1: 12:11:09.404017 : Device rawinput data (Hex) = [ 000070C4, 0000A750 ] 12:11:09.404017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.404017 : OnScreen Cursor Position (Px) = [ 845, 705 ] 12:11:09.404017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.404017 : ClientWindow Style = FullScreen 12:11:09.404017 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.404017 : Game Position (Hex) = [ 034D, 02C1 ] 12:11:09.404017 : Game Position (Dec) = [ 845, 705 ] 12:11:09.404017 : - 12:11:09.405014 : Cannot read memory at address 0x0000030B 12:11:09.405014 : Cannot read memory at address 0x0000038B 12:11:09.407006 : Cannot read memory at address 0x0000030B 12:11:09.407006 : Cannot read memory at address 0x0000038B 12:11:09.409000 : Cannot read memory at address 0x0000030B 12:11:09.409000 : RawData event for Player #1: 12:11:09.409000 : Cannot read memory at address 0x0000038B 12:11:09.409000 : Device rawinput data (Hex) = [ 00007108, 0000A780 ] 12:11:09.409000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.409000 : OnScreen Cursor Position (Px) = [ 847, 706 ] 12:11:09.409000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.409000 : ClientWindow Style = FullScreen 12:11:09.409000 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.409000 : Game Position (Hex) = [ 034F, 02C2 ] 12:11:09.409000 : Game Position (Dec) = [ 847, 706 ] 12:11:09.409997 : - 12:11:09.410997 : Cannot read memory at address 0x0000030B 12:11:09.410997 : Cannot read memory at address 0x0000038B 12:11:09.412986 : Cannot read memory at address 0x0000030B 12:11:09.412986 : Cannot read memory at address 0x0000038B 12:11:09.413488 : RawData event for Player #1: 12:11:09.413488 : Device rawinput data (Hex) = [ 00007110, 0000A7B8 ] 12:11:09.413488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.413488 : OnScreen Cursor Position (Px) = [ 847, 707 ] 12:11:09.413488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.414486 : ClientWindow Style = FullScreen 12:11:09.414486 : Cannot read memory at address 0x0000030B 12:11:09.414486 : Game Position (Hex) = [ 034F, 02C3 ] 12:11:09.414486 : Cannot read memory at address 0x0000038B 12:11:09.414486 : - 12:11:09.416480 : Cannot read memory at address 0x0000030B 12:11:09.416480 : Cannot read memory at address 0x0000038B 12:11:09.418473 : Cannot read memory at address 0x0000030B 12:11:09.418473 : Cannot read memory at address 0x0000038B 12:11:09.420466 : Cannot read memory at address 0x0000030B 12:11:09.420466 : Cannot read memory at address 0x0000038B 12:11:09.420466 : RawData event for Player #1: 12:11:09.420466 : Device rawinput data (Hex) = [ 00007100, 0000A804 ] 12:11:09.420466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.420466 : OnScreen Cursor Position (Px) = [ 847, 708 ] 12:11:09.420466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.420466 : ClientWindow Style = FullScreen 12:11:09.421463 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.421463 : Game Position (Hex) = [ 034F, 02C4 ] 12:11:09.421463 : Game Position (Dec) = [ 847, 708 ] 12:11:09.421463 : - 12:11:09.422970 : Cannot read memory at address 0x0000030B 12:11:09.422970 : Cannot read memory at address 0x0000038B 12:11:09.425003 : Cannot read memory at address 0x0000030B 12:11:09.425003 : Cannot read memory at address 0x0000038B 12:11:09.426993 : Cannot read memory at address 0x0000030B 12:11:09.426993 : Cannot read memory at address 0x0000038B 12:11:09.427989 : RawData event for Player #1: 12:11:09.427989 : Device rawinput data (Hex) = [ 00007124, 0000A808 ] 12:11:09.427989 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.427989 : OnScreen Cursor Position (Px) = [ 848, 708 ] 12:11:09.427989 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.427989 : ClientWindow Style = FullScreen 12:11:09.427989 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.427989 : Game Position (Hex) = [ 0350, 02C4 ] 12:11:09.427989 : Game Position (Dec) = [ 848, 708 ] 12:11:09.427989 : - 12:11:09.428986 : Cannot read memory at address 0x0000030B 12:11:09.428986 : Cannot read memory at address 0x0000038B 12:11:09.430979 : Cannot read memory at address 0x0000030B 12:11:09.430979 : Cannot read memory at address 0x0000038B 12:11:09.432973 : Cannot read memory at address 0x0000030B 12:11:09.432973 : Cannot read memory at address 0x0000038B 12:11:09.433474 : RawData event for Player #1: 12:11:09.433474 : Device rawinput data (Hex) = [ 0000714C, 0000A814 ] 12:11:09.433474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.433474 : OnScreen Cursor Position (Px) = [ 849, 709 ] 12:11:09.433474 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.433474 : ClientWindow Style = FullScreen 12:11:09.434472 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.434472 : Game Position (Hex) = [ 0351, 02C5 ] 12:11:09.434472 : Game Position (Dec) = [ 849, 709 ] 12:11:09.434472 : Cannot read memory at address 0x0000038B 12:11:09.436044 : Cannot read memory at address 0x0000030B 12:11:09.436044 : Cannot read memory at address 0x0000038B 12:11:09.438041 : Cannot read memory at address 0x0000030B 12:11:09.438041 : Cannot read memory at address 0x0000038B 12:11:09.440038 : Cannot read memory at address 0x0000030B 12:11:09.440038 : Cannot read memory at address 0x0000038B 12:11:09.441031 : RawData event for Player #1: 12:11:09.441031 : Device rawinput data (Hex) = [ 000071B8, 0000A874 ] 12:11:09.441031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.441031 : OnScreen Cursor Position (Px) = [ 852, 710 ] 12:11:09.441031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.441031 : ClientWindow Style = FullScreen 12:11:09.441031 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.441031 : Game Position (Hex) = [ 0354, 02C6 ] 12:11:09.441031 : Game Position (Dec) = [ 852, 710 ] 12:11:09.441031 : - 12:11:09.442028 : Cannot read memory at address 0x0000030B 12:11:09.442028 : Cannot read memory at address 0x0000038B 12:11:09.443539 : Cannot read memory at address 0x0000030B 12:11:09.443539 : Cannot read memory at address 0x0000038B 12:11:09.445539 : Cannot read memory at address 0x0000030B 12:11:09.445539 : Cannot read memory at address 0x0000038B 12:11:09.447528 : Cannot read memory at address 0x0000030B 12:11:09.447528 : Cannot read memory at address 0x0000038B 12:11:09.447528 : RawData event for Player #1: 12:11:09.447528 : Device rawinput data (Hex) = [ 000071D4, 0000A89C ] 12:11:09.447528 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.447528 : OnScreen Cursor Position (Px) = [ 853, 711 ] 12:11:09.447528 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.447528 : ClientWindow Style = FullScreen 12:11:09.447528 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.448525 : Game Position (Hex) = [ 0355, 02C7 ] 12:11:09.448525 : Game Position (Dec) = [ 853, 711 ] 12:11:09.448525 : - 12:11:09.449522 : Cannot read memory at address 0x0000030B 12:11:09.449522 : Cannot read memory at address 0x0000038B 12:11:09.451515 : Cannot read memory at address 0x0000030B 12:11:09.451515 : Cannot read memory at address 0x0000038B 12:11:09.453017 : Cannot read memory at address 0x0000030B 12:11:09.453017 : Cannot read memory at address 0x0000038B 12:11:09.455016 : Cannot read memory at address 0x0000030B 12:11:09.455016 : RawData event for Player #1: 12:11:09.455016 : Cannot read memory at address 0x0000038B 12:11:09.455016 : Device rawinput data (Hex) = [ 00007220, 0000A904 ] 12:11:09.455016 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.455016 : OnScreen Cursor Position (Px) = [ 855, 713 ] 12:11:09.455016 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.455016 : ClientWindow Style = FullScreen 12:11:09.455016 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.455016 : Game Position (Hex) = [ 0357, 02C9 ] 12:11:09.455016 : Game Position (Dec) = [ 855, 713 ] 12:11:09.455016 : - 12:11:09.457013 : Cannot read memory at address 0x0000030B 12:11:09.457013 : Cannot read memory at address 0x0000038B 12:11:09.459007 : Cannot read memory at address 0x0000030B 12:11:09.459007 : Cannot read memory at address 0x0000038B 12:11:09.460996 : Cannot read memory at address 0x0000030B 12:11:09.460996 : Cannot read memory at address 0x0000038B 12:11:09.461994 : RawData event for Player #1: 12:11:09.461994 : Device rawinput data (Hex) = [ 00007248, 0000A970 ] 12:11:09.461994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.461994 : OnScreen Cursor Position (Px) = [ 857, 714 ] 12:11:09.461994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.461994 : ClientWindow Style = FullScreen 12:11:09.461994 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.461994 : Game Position (Hex) = [ 0359, 02CA ] 12:11:09.461994 : Game Position (Dec) = [ 857, 714 ] 12:11:09.461994 : - 12:11:09.462990 : Cannot read memory at address 0x0000030B 12:11:09.462990 : Cannot read memory at address 0x0000038B 12:11:09.464490 : Cannot read memory at address 0x0000030B 12:11:09.464490 : Cannot read memory at address 0x0000038B 12:11:09.466483 : Cannot read memory at address 0x0000030B 12:11:09.466483 : Cannot read memory at address 0x0000038B 12:11:09.467480 : RawData event for Player #1: 12:11:09.467480 : Device rawinput data (Hex) = [ 0000725C, 0000A990 ] 12:11:09.467480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.467480 : OnScreen Cursor Position (Px) = [ 857, 715 ] 12:11:09.467480 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.467480 : ClientWindow Style = FullScreen 12:11:09.467480 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.467480 : Game Position (Hex) = [ 0359, 02CB ] 12:11:09.467480 : Game Position (Dec) = [ 857, 715 ] 12:11:09.467480 : - 12:11:09.468982 : Cannot read memory at address 0x0000030B 12:11:09.468982 : Cannot read memory at address 0x0000038B 12:11:09.470986 : Cannot read memory at address 0x0000030B 12:11:09.470986 : Cannot read memory at address 0x0000038B 12:11:09.472979 : Cannot read memory at address 0x0000030B 12:11:09.472979 : Cannot read memory at address 0x0000038B 12:11:09.474486 : Cannot read memory at address 0x0000030B 12:11:09.474486 : Cannot read memory at address 0x0000038B 12:11:09.474486 : RawData event for Player #1: 12:11:09.474486 : Device rawinput data (Hex) = [ 00007288, 0000AA4C ] 12:11:09.474486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.474486 : OnScreen Cursor Position (Px) = [ 858, 718 ] 12:11:09.474486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.474486 : ClientWindow Style = FullScreen 12:11:09.475478 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.475478 : Game Position (Hex) = [ 035A, 02CE ] 12:11:09.475478 : Game Position (Dec) = [ 858, 718 ] 12:11:09.475478 : - 12:11:09.476478 : Cannot read memory at address 0x0000030B 12:11:09.476478 : Cannot read memory at address 0x0000038B 12:11:09.478472 : Cannot read memory at address 0x0000030B 12:11:09.478472 : Cannot read memory at address 0x0000038B 12:11:09.480461 : Cannot read memory at address 0x0000030B 12:11:09.480461 : Cannot read memory at address 0x0000038B 12:11:09.481458 : RawData event for Player #1: 12:11:09.481458 : Device rawinput data (Hex) = [ 00007284, 0000AA4C ] 12:11:09.481458 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.481458 : OnScreen Cursor Position (Px) = [ 858, 718 ] 12:11:09.481458 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.481458 : ClientWindow Style = FullScreen 12:11:09.482959 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.482959 : Cannot read memory at address 0x0000030B 12:11:09.482959 : Cannot read memory at address 0x0000038B 12:11:09.482959 : - 12:11:09.484962 : Cannot read memory at address 0x0000030B 12:11:09.484962 : Cannot read memory at address 0x0000038B 12:11:09.486955 : Cannot read memory at address 0x0000030B 12:11:09.486955 : Cannot read memory at address 0x0000038B 12:11:09.488948 : Cannot read memory at address 0x0000030B 12:11:09.488948 : RawData event for Player #1: 12:11:09.488948 : Cannot read memory at address 0x0000038B 12:11:09.488948 : Device rawinput data (Hex) = [ 000072C0, 0000AACC ] 12:11:09.488948 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.488948 : OnScreen Cursor Position (Px) = [ 860, 720 ] 12:11:09.488948 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.488948 : ClientWindow Style = FullScreen 12:11:09.489945 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.489945 : Game Position (Hex) = [ 035C, 02D0 ] 12:11:09.489945 : Game Position (Dec) = [ 860, 720 ] 12:11:09.489945 : - 12:11:09.490941 : Cannot read memory at address 0x0000030B 12:11:09.490941 : Cannot read memory at address 0x0000038B 12:11:09.492938 : Cannot read memory at address 0x0000030B 12:11:09.492938 : Cannot read memory at address 0x0000038B 12:11:09.494444 : Cannot read memory at address 0x0000030B 12:11:09.494444 : Cannot read memory at address 0x0000038B 12:11:09.494444 : RawData event for Player #1: 12:11:09.494444 : Device rawinput data (Hex) = [ 000072C0, 0000AB44 ] 12:11:09.494444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.494444 : OnScreen Cursor Position (Px) = [ 860, 722 ] 12:11:09.495438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.495438 : ClientWindow Style = FullScreen 12:11:09.495438 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.495438 : Game Position (Hex) = [ 035C, 02D2 ] 12:11:09.495438 : Game Position (Dec) = [ 860, 722 ] 12:11:09.495438 : - 12:11:09.496434 : Cannot read memory at address 0x0000030B 12:11:09.496434 : Cannot read memory at address 0x0000038B 12:11:09.498427 : Cannot read memory at address 0x0000030B 12:11:09.498427 : Cannot read memory at address 0x0000038B 12:11:09.500421 : Cannot read memory at address 0x0000030B 12:11:09.500421 : Cannot read memory at address 0x0000038B 12:11:09.501421 : RawData event for Player #1: 12:11:09.501421 : Device rawinput data (Hex) = [ 000072AC, 0000AB98 ] 12:11:09.501421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.501421 : OnScreen Cursor Position (Px) = [ 860, 723 ] 12:11:09.501421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.501421 : ClientWindow Style = FullScreen 12:11:09.501421 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.501421 : Game Position (Hex) = [ 035C, 02D3 ] 12:11:09.501421 : Game Position (Dec) = [ 860, 723 ] 12:11:09.502924 : - 12:11:09.502924 : Cannot read memory at address 0x0000030B 12:11:09.502924 : Cannot read memory at address 0x0000038B 12:11:09.504926 : Cannot read memory at address 0x0000030B 12:11:09.504926 : Cannot read memory at address 0x0000038B 12:11:09.506919 : Cannot read memory at address 0x0000030B 12:11:09.506919 : Cannot read memory at address 0x0000038B 12:11:09.508912 : Cannot read memory at address 0x0000030B 12:11:09.508912 : RawData event for Player #1: 12:11:09.508912 : Cannot read memory at address 0x0000038B 12:11:09.508912 : Device rawinput data (Hex) = [ 000072A8, 0000ABEC ] 12:11:09.508912 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.508912 : OnScreen Cursor Position (Px) = [ 859, 725 ] 12:11:09.508912 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.509910 : ClientWindow Style = FullScreen 12:11:09.509910 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.509910 : Game Position (Hex) = [ 035B, 02D5 ] 12:11:09.509910 : Game Position (Dec) = [ 859, 725 ] 12:11:09.509910 : - 12:11:09.510906 : Cannot read memory at address 0x0000030B 12:11:09.510906 : Cannot read memory at address 0x0000038B 12:11:09.512899 : Cannot read memory at address 0x0000030B 12:11:09.512899 : Cannot read memory at address 0x0000038B 12:11:09.514405 : Cannot read memory at address 0x0000030B 12:11:09.514405 : Cannot read memory at address 0x0000038B 12:11:09.515402 : RawData event for Player #1: 12:11:09.515402 : Device rawinput data (Hex) = [ 000072A4, 0000AC14 ] 12:11:09.515402 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.516398 : OnScreen Cursor Position (Px) = [ 859, 725 ] 12:11:09.516398 : Cannot read memory at address 0x0000030B 12:11:09.516398 : Cannot read memory at address 0x0000038B 12:11:09.516878 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.516878 : ClientWindow Style = FullScreen 12:11:09.516878 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.516878 : Game Position (Hex) = [ 035B, 02D5 ] 12:11:09.516878 : Game Position (Dec) = [ 859, 725 ] 12:11:09.516878 : - 12:11:09.518475 : Cannot read memory at address 0x0000030B 12:11:09.518475 : Cannot read memory at address 0x0000038B 12:11:09.520415 : Cannot read memory at address 0x0000030B 12:11:09.520415 : Cannot read memory at address 0x0000038B 12:11:09.522918 : Cannot read memory at address 0x0000030B 12:11:09.522918 : RawData event for Player #1: 12:11:09.522918 : Cannot read memory at address 0x0000038B 12:11:09.522918 : Device rawinput data (Hex) = [ 000072A0, 0000AC68 ] 12:11:09.522918 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.522918 : OnScreen Cursor Position (Px) = [ 859, 727 ] 12:11:09.522918 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.522918 : ClientWindow Style = FullScreen 12:11:09.523926 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.523926 : Game Position (Hex) = [ 035B, 02D7 ] 12:11:09.523926 : Game Position (Dec) = [ 859, 727 ] 12:11:09.523926 : - 12:11:09.524922 : Cannot read memory at address 0x0000030B 12:11:09.524922 : Cannot read memory at address 0x0000038B 12:11:09.526916 : Cannot read memory at address 0x0000030B 12:11:09.526916 : Cannot read memory at address 0x0000038B 12:11:09.528909 : Cannot read memory at address 0x0000030B 12:11:09.528909 : RawData event for Player #1: 12:11:09.528909 : Cannot read memory at address 0x0000038B 12:11:09.528909 : Device rawinput data (Hex) = [ 000072A0, 0000AC68 ] 12:11:09.528909 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.528909 : OnScreen Cursor Position (Px) = [ 859, 727 ] 12:11:09.528909 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.529906 : ClientWindow Style = FullScreen 12:11:09.529906 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.529906 : Game Position (Hex) = [ 035B, 02D7 ] 12:11:09.529906 : Game Position (Dec) = [ 859, 727 ] 12:11:09.529906 : - 12:11:09.530903 : Cannot read memory at address 0x0000030B 12:11:09.530903 : Cannot read memory at address 0x0000038B 12:11:09.532895 : Cannot read memory at address 0x0000030B 12:11:09.532895 : Cannot read memory at address 0x0000038B 12:11:09.535154 : Cannot read memory at address 0x0000030B 12:11:09.535154 : Cannot read memory at address 0x0000038B 12:11:09.536103 : RawData event for Player #1: 12:11:09.536103 : Device rawinput data (Hex) = [ 000072BC, 0000AC9C ] 12:11:09.536103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.536103 : OnScreen Cursor Position (Px) = [ 860, 728 ] 12:11:09.536103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.536103 : ClientWindow Style = FullScreen 12:11:09.536103 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.537099 : Game Position (Hex) = [ 035C, 02D8 ] 12:11:09.537099 : Cannot read memory at address 0x0000030B 12:11:09.537099 : Cannot read memory at address 0x0000038B 12:11:09.539093 : Cannot read memory at address 0x0000030B 12:11:09.539093 : Cannot read memory at address 0x0000038B 12:11:09.541086 : Cannot read memory at address 0x0000030B 12:11:09.541086 : Cannot read memory at address 0x0000038B 12:11:09.542086 : RawData event for Player #1: 12:11:09.543080 : Device rawinput data (Hex) = [ 000072CC, 0000ACD0 ] 12:11:09.543583 : Cannot read memory at address 0x0000030B 12:11:09.543583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.543583 : Cannot read memory at address 0x0000038B 12:11:09.543583 : OnScreen Cursor Position (Px) = [ 860, 729 ] 12:11:09.543583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.543583 : ClientWindow Style = FullScreen 12:11:09.543583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.543583 : Game Position (Hex) = [ 035C, 02D9 ] 12:11:09.544537 : Game Position (Dec) = [ 860, 729 ] 12:11:09.544537 : - 12:11:09.545536 : Cannot read memory at address 0x0000030B 12:11:09.545536 : Cannot read memory at address 0x0000038B 12:11:09.547529 : Cannot read memory at address 0x0000030B 12:11:09.547665 : Cannot read memory at address 0x0000038B 12:11:09.549187 : Cannot read memory at address 0x0000030B 12:11:09.549187 : Cannot read memory at address 0x0000038B 12:11:09.549187 : RawData event for Player #1: 12:11:09.550184 : Device rawinput data (Hex) = [ 000072AC, 0000ACE0 ] 12:11:09.550184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.550184 : OnScreen Cursor Position (Px) = [ 860, 729 ] 12:11:09.550184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.550184 : ClientWindow Style = FullScreen 12:11:09.550184 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.550184 : Game Position (Hex) = [ 035C, 02D9 ] 12:11:09.550184 : Game Position (Dec) = [ 860, 729 ] 12:11:09.550184 : - 12:11:09.551181 : Cannot read memory at address 0x0000030B 12:11:09.551181 : Cannot read memory at address 0x0000038B 12:11:09.553174 : Cannot read memory at address 0x0000030B 12:11:09.553174 : Cannot read memory at address 0x0000038B 12:11:09.554675 : Cannot read memory at address 0x0000030B 12:11:09.554675 : Cannot read memory at address 0x0000038B 12:11:09.556668 : Cannot read memory at address 0x0000030B 12:11:09.556668 : Cannot read memory at address 0x0000038B 12:11:09.556668 : Device rawinput data (Hex) = [ 00007390, 0000AD4C ] 12:11:09.556668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.556668 : OnScreen Cursor Position (Px) = [ 866, 731 ] 12:11:09.556668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.556668 : ClientWindow Style = FullScreen 12:11:09.556668 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.556668 : Game Position (Hex) = [ 0362, 02DB ] 12:11:09.557665 : Game Position (Dec) = [ 866, 731 ] 12:11:09.557665 : - 12:11:09.558662 : Cannot read memory at address 0x0000030B 12:11:09.558662 : Cannot read memory at address 0x0000038B 12:11:09.560655 : Cannot read memory at address 0x0000030B 12:11:09.560655 : Cannot read memory at address 0x0000038B 12:11:09.561652 : RawData event for Player #1: 12:11:09.561652 : Device rawinput data (Hex) = [ 000073B8, 0000AD7C ] 12:11:09.561652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.563154 : OnScreen Cursor Position (Px) = [ 867, 731 ] 12:11:09.563154 : Cannot read memory at address 0x0000030B 12:11:09.563154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.563154 : Cannot read memory at address 0x0000038B 12:11:09.563154 : ClientWindow Style = FullScreen 12:11:09.563154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.563154 : Game Position (Hex) = [ 0363, 02DB ] 12:11:09.563154 : Game Position (Dec) = [ 867, 731 ] 12:11:09.563154 : - 12:11:09.565156 : Cannot read memory at address 0x0000030B 12:11:09.565156 : Cannot read memory at address 0x0000038B 12:11:09.567150 : Cannot read memory at address 0x0000030B 12:11:09.567150 : Cannot read memory at address 0x0000038B 12:11:09.569143 : Cannot read memory at address 0x0000030B 12:11:09.569143 : Cannot read memory at address 0x0000038B 12:11:09.569646 : RawData event for Player #1: 12:11:09.569646 : Device rawinput data (Hex) = [ 0000748C, 0000ADC4 ] 12:11:09.569646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.569646 : OnScreen Cursor Position (Px) = [ 874, 733 ] 12:11:09.569646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.569646 : ClientWindow Style = FullScreen 12:11:09.569646 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.569646 : Game Position (Hex) = [ 036A, 02DD ] 12:11:09.569646 : Game Position (Dec) = [ 874, 733 ] 12:11:09.570644 : - 12:11:09.570644 : Cannot read memory at address 0x0000030B 12:11:09.570644 : Cannot read memory at address 0x0000038B 12:11:09.573143 : Cannot read memory at address 0x0000030B 12:11:09.573143 : Cannot read memory at address 0x0000038B 12:11:09.575146 : Cannot read memory at address 0x0000030B 12:11:09.575146 : Cannot read memory at address 0x0000038B 12:11:09.576142 : RawData event for Player #1: 12:11:09.577139 : Device rawinput data (Hex) = [ 000074E0, 0000ADB4 ] 12:11:09.577139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.577139 : Cannot read memory at address 0x0000030B 12:11:09.577139 : OnScreen Cursor Position (Px) = [ 876, 732 ] 12:11:09.577139 : Cannot read memory at address 0x0000038B 12:11:09.577139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.577139 : ClientWindow Style = FullScreen 12:11:09.577139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.577139 : Game Position (Hex) = [ 036C, 02DC ] 12:11:09.577139 : Game Position (Dec) = [ 876, 732 ] 12:11:09.577139 : - 12:11:09.579132 : Cannot read memory at address 0x0000030B 12:11:09.579132 : Cannot read memory at address 0x0000038B 12:11:09.581126 : Cannot read memory at address 0x0000030B 12:11:09.581126 : Cannot read memory at address 0x0000038B 12:11:09.581126 : RawData event for Player #1: 12:11:09.581126 : Device rawinput data (Hex) = [ 00007568, 0000AE20 ] 12:11:09.582122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.582122 : OnScreen Cursor Position (Px) = [ 880, 734 ] 12:11:09.582122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.582122 : ClientWindow Style = FullScreen 12:11:09.582122 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.582122 : Game Position (Hex) = [ 0370, 02DE ] 12:11:09.582122 : Game Position (Dec) = [ 880, 734 ] 12:11:09.582122 : - 12:11:09.583119 : Cannot read memory at address 0x0000030B 12:11:09.583119 : Cannot read memory at address 0x0000038B 12:11:09.584620 : Cannot read memory at address 0x0000030B 12:11:09.584620 : Cannot read memory at address 0x0000038B 12:11:09.585617 : RawData event for Player #1: 12:11:09.585617 : Device rawinput data (Hex) = [ 000075BC, 0000AE5C ] 12:11:09.585617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.585617 : OnScreen Cursor Position (Px) = [ 883, 735 ] 12:11:09.585617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.585617 : ClientWindow Style = FullScreen 12:11:09.585617 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.585617 : Game Position (Hex) = [ 0373, 02DF ] 12:11:09.586613 : Game Position (Dec) = [ 883, 735 ] 12:11:09.586613 : Cannot read memory at address 0x0000030B 12:11:09.586613 : - 12:11:09.586613 : Cannot read memory at address 0x0000038B 12:11:09.588607 : Cannot read memory at address 0x0000030B 12:11:09.588607 : Cannot read memory at address 0x0000038B 12:11:09.590600 : Cannot read memory at address 0x0000030B 12:11:09.590600 : Cannot read memory at address 0x0000038B 12:11:09.591597 : RawData event for Player #1: 12:11:09.591597 : Device rawinput data (Hex) = [ 00007604, 0000AE60 ] 12:11:09.593099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.593099 : OnScreen Cursor Position (Px) = [ 885, 735 ] 12:11:09.593099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.593099 : Cannot read memory at address 0x0000038B 12:11:09.593099 : ClientWindow Style = FullScreen 12:11:09.593099 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.593099 : Game Position (Hex) = [ 0375, 02DF ] 12:11:09.593099 : Game Position (Dec) = [ 885, 735 ] 12:11:09.593099 : - 12:11:09.595101 : Cannot read memory at address 0x0000030B 12:11:09.595101 : Cannot read memory at address 0x0000038B 12:11:09.597095 : Cannot read memory at address 0x0000030B 12:11:09.597095 : Cannot read memory at address 0x0000038B 12:11:09.599088 : Cannot read memory at address 0x0000030B 12:11:09.599088 : Cannot read memory at address 0x0000038B 12:11:09.599088 : RawData event for Player #1: 12:11:09.600085 : Device rawinput data (Hex) = [ 000076A4, 0000AEB4 ] 12:11:09.600085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.600085 : OnScreen Cursor Position (Px) = [ 889, 737 ] 12:11:09.600085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.600085 : ClientWindow Style = FullScreen 12:11:09.600085 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.600085 : Game Position (Hex) = [ 0379, 02E1 ] 12:11:09.600085 : Game Position (Dec) = [ 889, 737 ] 12:11:09.600085 : - 12:11:09.601081 : Cannot read memory at address 0x0000030B 12:11:09.601081 : Cannot read memory at address 0x0000038B 12:11:09.603075 : Cannot read memory at address 0x0000030B 12:11:09.603075 : Cannot read memory at address 0x0000038B 12:11:09.604576 : Cannot read memory at address 0x0000030B 12:11:09.604576 : Cannot read memory at address 0x0000038B 12:11:09.604576 : RawData event for Player #1: 12:11:09.604576 : Device rawinput data (Hex) = [ 000076FC, 0000AE90 ] 12:11:09.604576 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.604576 : OnScreen Cursor Position (Px) = [ 892, 736 ] 12:11:09.604576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.604576 : ClientWindow Style = FullScreen 12:11:09.604576 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.604576 : Game Position (Hex) = [ 037C, 02E0 ] 12:11:09.605573 : Game Position (Dec) = [ 892, 736 ] 12:11:09.605573 : - 12:11:09.606569 : Cannot read memory at address 0x0000030B 12:11:09.606569 : Cannot read memory at address 0x0000038B 12:11:09.608563 : Cannot read memory at address 0x0000030B 12:11:09.608563 : Cannot read memory at address 0x0000038B 12:11:09.609559 : RawData event for Player #1: 12:11:09.609559 : Device rawinput data (Hex) = [ 00007748, 0000AEA8 ] 12:11:09.609559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.609559 : OnScreen Cursor Position (Px) = [ 894, 736 ] 12:11:09.609559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.609559 : ClientWindow Style = FullScreen 12:11:09.609559 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.609559 : Game Position (Hex) = [ 037E, 02E0 ] 12:11:09.609559 : Game Position (Dec) = [ 894, 736 ] 12:11:09.610556 : - 12:11:09.610556 : Cannot read memory at address 0x0000030B 12:11:09.610556 : Cannot read memory at address 0x0000038B 12:11:09.613055 : Cannot read memory at address 0x0000030B 12:11:09.613055 : Cannot read memory at address 0x0000038B 12:11:09.615058 : Cannot read memory at address 0x0000030B 12:11:09.615058 : Cannot read memory at address 0x0000038B 12:11:09.615058 : RawData event for Player #1: 12:11:09.615058 : Device rawinput data (Hex) = [ 0000778C, 0000AEB4 ] 12:11:09.616054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.616054 : OnScreen Cursor Position (Px) = [ 896, 737 ] 12:11:09.616054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.616054 : ClientWindow Style = FullScreen 12:11:09.616054 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.616054 : Game Position (Hex) = [ 0380, 02E1 ] 12:11:09.616054 : Game Position (Dec) = [ 896, 737 ] 12:11:09.616054 : - 12:11:09.617051 : Cannot read memory at address 0x0000030B 12:11:09.617051 : Cannot read memory at address 0x0000038B 12:11:09.619044 : Cannot read memory at address 0x0000030B 12:11:09.619044 : Cannot read memory at address 0x0000038B 12:11:09.620041 : RawData event for Player #1: 12:11:09.620041 : Device rawinput data (Hex) = [ 000077D0, 0000AEC0 ] 12:11:09.621038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.621038 : OnScreen Cursor Position (Px) = [ 898, 737 ] 12:11:09.621038 : Cannot read memory at address 0x0000030B 12:11:09.621038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.621038 : Cannot read memory at address 0x0000038B 12:11:09.621038 : ClientWindow Style = FullScreen 12:11:09.621038 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.621038 : Game Position (Hex) = [ 0382, 02E1 ] 12:11:09.621038 : Game Position (Dec) = [ 898, 737 ] 12:11:09.621038 : - 12:11:09.623031 : Cannot read memory at address 0x0000030B 12:11:09.623031 : Cannot read memory at address 0x0000038B 12:11:09.624532 : Cannot read memory at address 0x0000030B 12:11:09.624532 : Cannot read memory at address 0x0000038B 12:11:09.625529 : RawData event for Player #1: 12:11:09.625529 : Device rawinput data (Hex) = [ 0000781C, 0000AECC ] 12:11:09.625529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.625529 : OnScreen Cursor Position (Px) = [ 900, 737 ] 12:11:09.625529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.625529 : ClientWindow Style = FullScreen 12:11:09.625529 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.625529 : Game Position (Hex) = [ 0384, 02E1 ] 12:11:09.626525 : Game Position (Dec) = [ 900, 737 ] 12:11:09.626525 : Cannot read memory at address 0x0000030B 12:11:09.626525 : - 12:11:09.626525 : Cannot read memory at address 0x0000038B 12:11:09.628519 : Cannot read memory at address 0x0000030B 12:11:09.628519 : Cannot read memory at address 0x0000038B 12:11:09.630512 : Cannot read memory at address 0x0000030B 12:11:09.630512 : Cannot read memory at address 0x0000038B 12:11:09.630512 : RawData event for Player #1: 12:11:09.630512 : Device rawinput data (Hex) = [ 00007844, 0000AE80 ] 12:11:09.630512 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.630512 : OnScreen Cursor Position (Px) = [ 902, 736 ] 12:11:09.630512 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.630512 : ClientWindow Style = FullScreen 12:11:09.630512 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.630512 : Game Position (Hex) = [ 0386, 02E0 ] 12:11:09.631509 : Game Position (Dec) = [ 902, 736 ] 12:11:09.631509 : - 12:11:09.633011 : Cannot read memory at address 0x0000030B 12:11:09.633011 : Cannot read memory at address 0x0000038B 12:11:09.635014 : Cannot read memory at address 0x0000030B 12:11:09.635014 : Cannot read memory at address 0x0000038B 12:11:09.636011 : RawData event for Player #1: 12:11:09.637007 : Device rawinput data (Hex) = [ 00007870, 0000AE90 ] 12:11:09.637007 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.637007 : OnScreen Cursor Position (Px) = [ 903, 736 ] 12:11:09.637007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.637007 : ClientWindow Style = FullScreen 12:11:09.637007 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.637007 : Game Position (Hex) = [ 0387, 02E0 ] 12:11:09.637007 : Game Position (Dec) = [ 903, 736 ] 12:11:09.637007 : - 12:11:09.639001 : Cannot read memory at address 0x0000030B 12:11:09.639001 : Cannot read memory at address 0x0000038B 12:11:09.640994 : Cannot read memory at address 0x0000030B 12:11:09.640994 : Cannot read memory at address 0x0000038B 12:11:09.642987 : Cannot read memory at address 0x0000030B 12:11:09.642987 : Cannot read memory at address 0x0000038B 12:11:09.643489 : RawData event for Player #1: 12:11:09.643489 : Device rawinput data (Hex) = [ 00007894, 0000AE70 ] 12:11:09.643489 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.643489 : OnScreen Cursor Position (Px) = [ 904, 735 ] 12:11:09.643489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.643489 : ClientWindow Style = FullScreen 12:11:09.643489 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.644488 : Game Position (Hex) = [ 0388, 02DF ] 12:11:09.644488 : Cannot read memory at address 0x0000030B 12:11:09.644488 : Cannot read memory at address 0x0000038B 12:11:09.646481 : Cannot read memory at address 0x0000030B 12:11:09.646481 : Cannot read memory at address 0x0000038B 12:11:09.648475 : Cannot read memory at address 0x0000030B 12:11:09.648475 : Cannot read memory at address 0x0000038B 12:11:09.650468 : Cannot read memory at address 0x0000030B 12:11:09.650468 : Cannot read memory at address 0x0000038B 12:11:09.650468 : RawData event for Player #1: 12:11:09.650468 : Device rawinput data (Hex) = [ 00007950, 0000AE0C ] 12:11:09.650468 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.650468 : OnScreen Cursor Position (Px) = [ 909, 734 ] 12:11:09.650468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.650468 : ClientWindow Style = FullScreen 12:11:09.650468 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.651465 : Game Position (Hex) = [ 038D, 02DE ] 12:11:09.651465 : Game Position (Dec) = [ 909, 734 ] 12:11:09.651465 : - 12:11:09.652967 : Cannot read memory at address 0x0000030B 12:11:09.652967 : Cannot read memory at address 0x0000038B 12:11:09.654500 : Cannot read memory at address 0x0000030B 12:11:09.654500 : Cannot read memory at address 0x0000038B 12:11:09.656496 : Cannot read memory at address 0x0000030B 12:11:09.656496 : Cannot read memory at address 0x0000038B 12:11:09.657493 : RawData event for Player #1: 12:11:09.657493 : Device rawinput data (Hex) = [ 00007988, 0000ADE8 ] 12:11:09.657493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.657493 : OnScreen Cursor Position (Px) = [ 911, 733 ] 12:11:09.657493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.657493 : ClientWindow Style = FullScreen 12:11:09.658490 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.658490 : Cannot read memory at address 0x0000030B 12:11:09.658490 : Game Position (Hex) = [ 038F, 02DD ] 12:11:09.658490 : Cannot read memory at address 0x0000038B 12:11:09.658490 : Game Position (Dec) = [ 911, 733 ] 12:11:09.658490 : - 12:11:09.660483 : Cannot read memory at address 0x0000030B 12:11:09.660483 : Cannot read memory at address 0x0000038B 12:11:09.662982 : Cannot read memory at address 0x0000030B 12:11:09.662982 : Cannot read memory at address 0x0000038B 12:11:09.663989 : RawData event for Player #1: 12:11:09.664985 : Device rawinput data (Hex) = [ 000079B8, 0000AD9C ] 12:11:09.664985 : Cannot read memory at address 0x0000030B 12:11:09.664985 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.664985 : Cannot read memory at address 0x0000038B 12:11:09.664985 : OnScreen Cursor Position (Px) = [ 912, 732 ] 12:11:09.664985 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.664985 : ClientWindow Style = FullScreen 12:11:09.664985 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.664985 : Game Position (Hex) = [ 0390, 02DC ] 12:11:09.664985 : Game Position (Dec) = [ 912, 732 ] 12:11:09.665982 : - 12:11:09.666979 : Cannot read memory at address 0x0000030B 12:11:09.666979 : Cannot read memory at address 0x0000038B 12:11:09.668972 : Cannot read memory at address 0x0000030B 12:11:09.668972 : Cannot read memory at address 0x0000038B 12:11:09.670473 : Cannot read memory at address 0x0000030B 12:11:09.670473 : Cannot read memory at address 0x0000038B 12:11:09.670473 : RawData event for Player #1: 12:11:09.670473 : Device rawinput data (Hex) = [ 00007A10, 0000ACEC ] 12:11:09.670473 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.670473 : OnScreen Cursor Position (Px) = [ 915, 729 ] 12:11:09.670473 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.670473 : ClientWindow Style = FullScreen 12:11:09.670473 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.670473 : Game Position (Hex) = [ 0393, 02D9 ] 12:11:09.671470 : Game Position (Dec) = [ 915, 729 ] 12:11:09.671470 : - 12:11:09.672972 : Cannot read memory at address 0x0000030B 12:11:09.672972 : Cannot read memory at address 0x0000038B 12:11:09.674975 : Cannot read memory at address 0x0000030B 12:11:09.674975 : Cannot read memory at address 0x0000038B 12:11:09.676968 : Cannot read memory at address 0x0000030B 12:11:09.676968 : Cannot read memory at address 0x0000038B 12:11:09.677965 : RawData event for Player #1: 12:11:09.677965 : Device rawinput data (Hex) = [ 00007A60, 0000ACD8 ] 12:11:09.677965 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.677965 : OnScreen Cursor Position (Px) = [ 917, 729 ] 12:11:09.677965 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.677965 : ClientWindow Style = FullScreen 12:11:09.677965 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.677965 : Game Position (Hex) = [ 0395, 02D9 ] 12:11:09.677965 : Game Position (Dec) = [ 917, 729 ] 12:11:09.677965 : - 12:11:09.678961 : Cannot read memory at address 0x0000030B 12:11:09.678961 : Cannot read memory at address 0x0000038B 12:11:09.680955 : Cannot read memory at address 0x0000030B 12:11:09.680955 : Cannot read memory at address 0x0000038B 12:11:09.682948 : RawData event for Player #1: 12:11:09.682948 : Cannot read memory at address 0x0000030B 12:11:09.682948 : Device rawinput data (Hex) = [ 00007B04, 0000AC1C ] 12:11:09.682948 : Cannot read memory at address 0x0000038B 12:11:09.682948 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.682948 : OnScreen Cursor Position (Px) = [ 922, 726 ] 12:11:09.682948 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.683451 : ClientWindow Style = FullScreen 12:11:09.683451 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.683451 : Game Position (Hex) = [ 039A, 02D6 ] 12:11:09.683451 : Game Position (Dec) = [ 922, 726 ] 12:11:09.683451 : - 12:11:09.684450 : Cannot read memory at address 0x0000030B 12:11:09.684450 : Cannot read memory at address 0x0000038B 12:11:09.686443 : Cannot read memory at address 0x0000030B 12:11:09.686443 : Cannot read memory at address 0x0000038B 12:11:09.688436 : Cannot read memory at address 0x0000030B 12:11:09.688436 : Cannot read memory at address 0x0000038B 12:11:09.689433 : RawData event for Player #1: 12:11:09.689433 : Device rawinput data (Hex) = [ 00007B7C, 0000AC00 ] 12:11:09.689433 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.689433 : OnScreen Cursor Position (Px) = [ 926, 725 ] 12:11:09.689433 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.689433 : ClientWindow Style = FullScreen 12:11:09.689433 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.690430 : Game Position (Hex) = [ 039E, 02D5 ] 12:11:09.690430 : Game Position (Dec) = [ 926, 725 ] 12:11:09.690430 : Cannot read memory at address 0x0000030B 12:11:09.690430 : - 12:11:09.690430 : Cannot read memory at address 0x0000038B 12:11:09.692929 : Cannot read memory at address 0x0000030B 12:11:09.692929 : Cannot read memory at address 0x0000038B 12:11:09.694932 : Cannot read memory at address 0x0000030B 12:11:09.694932 : Cannot read memory at address 0x0000038B 12:11:09.696925 : RawData event for Player #1: 12:11:09.696925 : Cannot read memory at address 0x0000030B 12:11:09.696925 : Cannot read memory at address 0x0000038B 12:11:09.696925 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.696925 : OnScreen Cursor Position (Px) = [ 928, 723 ] 12:11:09.696925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.696925 : ClientWindow Style = FullScreen 12:11:09.696925 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.696925 : Game Position (Hex) = [ 03A0, 02D3 ] 12:11:09.696925 : Game Position (Dec) = [ 928, 723 ] 12:11:09.696925 : - 12:11:09.698918 : Cannot read memory at address 0x0000030B 12:11:09.698918 : Cannot read memory at address 0x0000038B 12:11:09.700911 : Cannot read memory at address 0x0000030B 12:11:09.700911 : Cannot read memory at address 0x0000038B 12:11:09.702905 : Cannot read memory at address 0x0000030B 12:11:09.702905 : Cannot read memory at address 0x0000038B 12:11:09.702905 : Device rawinput data (Hex) = [ 00007C60, 0000AB2C ] 12:11:09.702905 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.702905 : OnScreen Cursor Position (Px) = [ 932, 722 ] 12:11:09.703407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.703407 : ClientWindow Style = FullScreen 12:11:09.703407 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.703407 : Game Position (Hex) = [ 03A4, 02D2 ] 12:11:09.703407 : Game Position (Dec) = [ 932, 722 ] 12:11:09.703407 : - 12:11:09.704407 : Cannot read memory at address 0x0000030B 12:11:09.704407 : Cannot read memory at address 0x0000038B 12:11:09.706399 : Cannot read memory at address 0x0000030B 12:11:09.706399 : Cannot read memory at address 0x0000038B 12:11:09.708393 : Cannot read memory at address 0x0000030B 12:11:09.708393 : Cannot read memory at address 0x0000038B 12:11:09.709389 : RawData event for Player #1: 12:11:09.709389 : Device rawinput data (Hex) = [ 00007C60, 0000AAF4 ] 12:11:09.709389 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.709389 : OnScreen Cursor Position (Px) = [ 932, 721 ] 12:11:09.709389 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.709389 : ClientWindow Style = FullScreen 12:11:09.710386 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.710386 : Cannot read memory at address 0x0000030B 12:11:09.710386 : Game Position (Hex) = [ 03A4, 02D1 ] 12:11:09.710386 : Cannot read memory at address 0x0000038B 12:11:09.710386 : Game Position (Dec) = [ 932, 721 ] 12:11:09.710386 : - 12:11:09.712885 : Cannot read memory at address 0x0000030B 12:11:09.712885 : Cannot read memory at address 0x0000038B 12:11:09.714892 : Cannot read memory at address 0x0000030B 12:11:09.714892 : Cannot read memory at address 0x0000038B 12:11:09.716885 : RawData event for Player #1: 12:11:09.716885 : Device rawinput data (Hex) = [ 00007CAC, 0000AA7C ] 12:11:09.716885 : Cannot read memory at address 0x0000038B 12:11:09.716885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.716885 : OnScreen Cursor Position (Px) = [ 935, 719 ] 12:11:09.716885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.716885 : ClientWindow Style = FullScreen 12:11:09.716885 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.716885 : Game Position (Hex) = [ 03A7, 02CF ] 12:11:09.716885 : Game Position (Dec) = [ 935, 719 ] 12:11:09.717882 : - 12:11:09.718878 : Cannot read memory at address 0x0000030B 12:11:09.718878 : Cannot read memory at address 0x0000038B 12:11:09.720872 : Cannot read memory at address 0x0000030B 12:11:09.720872 : Cannot read memory at address 0x0000038B 12:11:09.722865 : Cannot read memory at address 0x0000030B 12:11:09.722865 : Cannot read memory at address 0x0000038B 12:11:09.723367 : RawData event for Player #1: 12:11:09.723367 : Device rawinput data (Hex) = [ 00007D6C, 0000AA6C ] 12:11:09.723367 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.723367 : OnScreen Cursor Position (Px) = [ 940, 718 ] 12:11:09.723367 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.724366 : ClientWindow Style = FullScreen 12:11:09.724366 : Cannot read memory at address 0x0000030B 12:11:09.724366 : Cannot read memory at address 0x0000038B 12:11:09.724366 : Game Position (Dec) = [ 940, 718 ] 12:11:09.724366 : - 12:11:09.726360 : Cannot read memory at address 0x0000030B 12:11:09.726360 : Cannot read memory at address 0x0000038B 12:11:09.728353 : Cannot read memory at address 0x0000030B 12:11:09.728353 : Cannot read memory at address 0x0000038B 12:11:09.730346 : Cannot read memory at address 0x0000030B 12:11:09.730346 : Cannot read memory at address 0x0000038B 12:11:09.730346 : RawData event for Player #1: 12:11:09.730346 : Device rawinput data (Hex) = [ 00007DEC, 0000AA58 ] 12:11:09.730346 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.730346 : OnScreen Cursor Position (Px) = [ 944, 718 ] 12:11:09.731343 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.731343 : ClientWindow Style = FullScreen 12:11:09.731343 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.731343 : Game Position (Hex) = [ 03B0, 02CE ] 12:11:09.731343 : Game Position (Dec) = [ 944, 718 ] 12:11:09.731343 : - 12:11:09.732845 : Cannot read memory at address 0x0000030B 12:11:09.732845 : Cannot read memory at address 0x0000038B 12:11:09.734849 : Cannot read memory at address 0x0000030B 12:11:09.734849 : Cannot read memory at address 0x0000038B 12:11:09.736843 : Cannot read memory at address 0x0000030B 12:11:09.736843 : Cannot read memory at address 0x0000038B 12:11:09.736843 : Device rawinput data (Hex) = [ 00007E5C, 0000AA6C ] 12:11:09.736843 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.736843 : OnScreen Cursor Position (Px) = [ 947, 718 ] 12:11:09.736843 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.736843 : ClientWindow Style = FullScreen 12:11:09.736843 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.736843 : Game Position (Hex) = [ 03B3, 02CE ] 12:11:09.736843 : Game Position (Dec) = [ 947, 718 ] 12:11:09.736843 : - 12:11:09.738836 : Cannot read memory at address 0x0000030B 12:11:09.738836 : Cannot read memory at address 0x0000038B 12:11:09.740829 : Cannot read memory at address 0x0000030B 12:11:09.740829 : Cannot read memory at address 0x0000038B 12:11:09.742823 : Cannot read memory at address 0x0000030B 12:11:09.742823 : Cannot read memory at address 0x0000038B 12:11:09.743325 : RawData event for Player #1: 12:11:09.743325 : Device rawinput data (Hex) = [ 00007E5C, 0000AA74 ] 12:11:09.743325 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.743325 : OnScreen Cursor Position (Px) = [ 947, 719 ] 12:11:09.743325 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.743325 : ClientWindow Style = FullScreen 12:11:09.744324 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.744324 : Cannot read memory at address 0x0000030B 12:11:09.744324 : Game Position (Hex) = [ 03B3, 02CF ] 12:11:09.744324 : Cannot read memory at address 0x0000038B 12:11:09.744324 : Game Position (Dec) = [ 947, 719 ] 12:11:09.744324 : - 12:11:09.746317 : Cannot read memory at address 0x0000030B 12:11:09.746317 : Cannot read memory at address 0x0000038B 12:11:09.748311 : Cannot read memory at address 0x0000030B 12:11:09.748311 : Cannot read memory at address 0x0000038B 12:11:09.750304 : Cannot read memory at address 0x0000030B 12:11:09.750304 : Cannot read memory at address 0x0000038B 12:11:09.750304 : RawData event for Player #1: 12:11:09.750304 : Device rawinput data (Hex) = [ 00007EA0, 0000AA78 ] 12:11:09.750304 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.750304 : OnScreen Cursor Position (Px) = [ 949, 719 ] 12:11:09.751301 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.751301 : ClientWindow Style = FullScreen 12:11:09.751301 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.751301 : Game Position (Hex) = [ 03B5, 02CF ] 12:11:09.751301 : Game Position (Dec) = [ 949, 719 ] 12:11:09.751301 : - 12:11:09.752803 : Cannot read memory at address 0x0000030B 12:11:09.752803 : Cannot read memory at address 0x0000038B 12:11:09.754806 : Cannot read memory at address 0x0000030B 12:11:09.754806 : Cannot read memory at address 0x0000038B 12:11:09.756800 : Cannot read memory at address 0x0000030B 12:11:09.756800 : Cannot read memory at address 0x0000038B 12:11:09.757796 : RawData event for Player #1: 12:11:09.757796 : Device rawinput data (Hex) = [ 00007E98, 0000AAA8 ] 12:11:09.757796 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.757796 : OnScreen Cursor Position (Px) = [ 949, 719 ] 12:11:09.757796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.757796 : ClientWindow Style = FullScreen 12:11:09.757796 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.757796 : Game Position (Hex) = [ 03B5, 02CF ] 12:11:09.757796 : Game Position (Dec) = [ 949, 719 ] 12:11:09.757796 : - 12:11:09.758793 : Cannot read memory at address 0x0000030B 12:11:09.758793 : Cannot read memory at address 0x0000038B 12:11:09.760786 : Cannot read memory at address 0x0000030B 12:11:09.760786 : Cannot read memory at address 0x0000038B 12:11:09.762780 : Cannot read memory at address 0x0000030B 12:11:09.762780 : Cannot read memory at address 0x0000038B 12:11:09.764281 : Cannot read memory at address 0x0000030B 12:11:09.764281 : Cannot read memory at address 0x0000038B 12:11:09.764281 : RawData event for Player #1: 12:11:09.764281 : Device rawinput data (Hex) = [ 00007E94, 0000AADC ] 12:11:09.764281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.764281 : OnScreen Cursor Position (Px) = [ 949, 720 ] 12:11:09.765278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.765278 : ClientWindow Style = FullScreen 12:11:09.765278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.765278 : Game Position (Hex) = [ 03B5, 02D0 ] 12:11:09.765278 : Game Position (Dec) = [ 949, 720 ] 12:11:09.765278 : - 12:11:09.766274 : Cannot read memory at address 0x0000030B 12:11:09.766274 : Cannot read memory at address 0x0000038B 12:11:09.768268 : Cannot read memory at address 0x0000030B 12:11:09.768268 : Cannot read memory at address 0x0000038B 12:11:09.769767 : Cannot read memory at address 0x0000030B 12:11:09.769767 : Cannot read memory at address 0x0000038B 12:11:09.771762 : Cannot read memory at address 0x0000030B 12:11:09.771762 : RawData event for Player #1: 12:11:09.771762 : Device rawinput data (Hex) = [ 00007E94, 0000AB24 ] 12:11:09.771762 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.771762 : OnScreen Cursor Position (Px) = [ 949, 722 ] 12:11:09.771762 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.771762 : ClientWindow Style = FullScreen 12:11:09.771762 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.771762 : Game Position (Hex) = [ 03B5, 02D2 ] 12:11:09.771762 : Game Position (Dec) = [ 949, 722 ] 12:11:09.771762 : - 12:11:09.773261 : Cannot read memory at address 0x0000030B 12:11:09.773261 : Cannot read memory at address 0x0000038B 12:11:09.775257 : Cannot read memory at address 0x0000030B 12:11:09.775257 : Cannot read memory at address 0x0000038B 12:11:09.777331 : Cannot read memory at address 0x0000030B 12:11:09.777331 : Cannot read memory at address 0x0000038B 12:11:09.777833 : RawData event for Player #1: 12:11:09.777833 : Device rawinput data (Hex) = [ 00007E8C, 0000AB58 ] 12:11:09.777833 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.777833 : OnScreen Cursor Position (Px) = [ 949, 722 ] 12:11:09.777833 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.777833 : ClientWindow Style = FullScreen 12:11:09.777833 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.777833 : Game Position (Hex) = [ 03B5, 02D2 ] 12:11:09.777833 : Game Position (Dec) = [ 949, 722 ] 12:11:09.777833 : - 12:11:09.778835 : Cannot read memory at address 0x0000030B 12:11:09.778835 : Cannot read memory at address 0x0000038B 12:11:09.780828 : Cannot read memory at address 0x0000030B 12:11:09.780828 : Cannot read memory at address 0x0000038B 12:11:09.782822 : Cannot read memory at address 0x0000030B 12:11:09.782822 : Cannot read memory at address 0x0000038B 12:11:09.784323 : Cannot read memory at address 0x0000030B 12:11:09.784323 : Cannot read memory at address 0x0000038B 12:11:09.784323 : RawData event for Player #1: 12:11:09.784323 : Device rawinput data (Hex) = [ 00007E7C, 0000ABD4 ] 12:11:09.784323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.784323 : OnScreen Cursor Position (Px) = [ 948, 724 ] 12:11:09.784323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.784323 : ClientWindow Style = FullScreen 12:11:09.785320 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.785320 : Game Position (Hex) = [ 03B4, 02D4 ] 12:11:09.785320 : Game Position (Dec) = [ 948, 724 ] 12:11:09.785320 : - 12:11:09.786316 : Cannot read memory at address 0x0000030B 12:11:09.786316 : Cannot read memory at address 0x0000038B 12:11:09.788309 : Cannot read memory at address 0x0000030B 12:11:09.788309 : Cannot read memory at address 0x0000038B 12:11:09.789306 : RawData event for Player #1: 12:11:09.789306 : Device rawinput data (Hex) = [ 00007E50, 0000AC14 ] 12:11:09.789306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.789306 : OnScreen Cursor Position (Px) = [ 947, 725 ] 12:11:09.789306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.790303 : ClientWindow Style = FullScreen 12:11:09.790303 : Cannot read memory at address 0x0000030B 12:11:09.790303 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.790303 : Cannot read memory at address 0x0000038B 12:11:09.790303 : Game Position (Hex) = [ 03B3, 02D5 ] 12:11:09.790303 : Game Position (Dec) = [ 947, 725 ] 12:11:09.790303 : - 12:11:09.792802 : Cannot read memory at address 0x0000030B 12:11:09.792802 : Cannot read memory at address 0x0000038B 12:11:09.794815 : Cannot read memory at address 0x0000030B 12:11:09.794815 : RawData event for Player #1: 12:11:09.794815 : Cannot read memory at address 0x0000038B 12:11:09.794815 : Device rawinput data (Hex) = [ 00007E50, 0000AC14 ] 12:11:09.794815 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.794815 : OnScreen Cursor Position (Px) = [ 947, 725 ] 12:11:09.794815 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.794815 : ClientWindow Style = FullScreen 12:11:09.794815 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.794815 : Game Position (Hex) = [ 03B3, 02D5 ] 12:11:09.794815 : Game Position (Dec) = [ 947, 725 ] 12:11:09.795811 : - 12:11:09.796808 : Cannot read memory at address 0x0000030B 12:11:09.796808 : Cannot read memory at address 0x0000038B 12:11:09.798801 : Cannot read memory at address 0x0000030B 12:11:09.798801 : Cannot read memory at address 0x0000038B 12:11:09.800794 : Cannot read memory at address 0x0000030B 12:11:09.800794 : RawData event for Player #1: 12:11:09.800794 : Cannot read memory at address 0x0000038B 12:11:09.800794 : Device rawinput data (Hex) = [ 00007E7C, 0000AC6C ] 12:11:09.800794 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.800794 : OnScreen Cursor Position (Px) = [ 948, 727 ] 12:11:09.800794 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.800794 : ClientWindow Style = FullScreen 12:11:09.800794 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.800794 : Game Position (Hex) = [ 03B4, 02D7 ] 12:11:09.800794 : Game Position (Dec) = [ 948, 727 ] 12:11:09.800794 : - 12:11:09.802788 : Cannot read memory at address 0x0000030B 12:11:09.802788 : Cannot read memory at address 0x0000038B 12:11:09.804289 : Cannot read memory at address 0x0000030B 12:11:09.804289 : Cannot read memory at address 0x0000038B 12:11:09.805286 : RawData event for Player #1: 12:11:09.805286 : Device rawinput data (Hex) = [ 00007E7C, 0000AC98 ] 12:11:09.805286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.805286 : OnScreen Cursor Position (Px) = [ 948, 728 ] 12:11:09.806283 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.806283 : ClientWindow Style = FullScreen 12:11:09.806283 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.806283 : Cannot read memory at address 0x0000038B 12:11:09.806283 : Game Position (Dec) = [ 948, 728 ] 12:11:09.806283 : - 12:11:09.808276 : Cannot read memory at address 0x0000030B 12:11:09.808276 : Cannot read memory at address 0x0000038B 12:11:09.810269 : Cannot read memory at address 0x0000030B 12:11:09.810269 : Cannot read memory at address 0x0000038B 12:11:09.810269 : RawData event for Player #1: 12:11:09.810269 : Device rawinput data (Hex) = [ 00007E94, 0000ACFC ] 12:11:09.810269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.810269 : OnScreen Cursor Position (Px) = [ 949, 729 ] 12:11:09.810269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.811266 : ClientWindow Style = FullScreen 12:11:09.811266 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.811266 : Game Position (Hex) = [ 03B5, 02D9 ] 12:11:09.811266 : Game Position (Dec) = [ 949, 729 ] 12:11:09.811266 : - 12:11:09.812768 : Cannot read memory at address 0x0000030B 12:11:09.812768 : Cannot read memory at address 0x0000038B 12:11:09.814771 : Cannot read memory at address 0x0000030B 12:11:09.814771 : Cannot read memory at address 0x0000038B 12:11:09.815767 : RawData event for Player #1: 12:11:09.815767 : Device rawinput data (Hex) = [ 00007EC0, 0000AD1C ] 12:11:09.815767 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.815767 : OnScreen Cursor Position (Px) = [ 950, 730 ] 12:11:09.815767 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.815767 : ClientWindow Style = FullScreen 12:11:09.815767 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.815767 : Game Position (Hex) = [ 03B6, 02DA ] 12:11:09.815767 : Game Position (Dec) = [ 950, 730 ] 12:11:09.815767 : - 12:11:09.816764 : Cannot read memory at address 0x0000030B 12:11:09.816764 : Cannot read memory at address 0x0000038B 12:11:09.818757 : Cannot read memory at address 0x0000030B 12:11:09.818757 : Cannot read memory at address 0x0000038B 12:11:09.820751 : Cannot read memory at address 0x0000030B 12:11:09.820751 : Cannot read memory at address 0x0000038B 12:11:09.820751 : RawData event for Player #1: 12:11:09.820751 : Device rawinput data (Hex) = [ 00007ED8, 0000AD58 ] 12:11:09.820751 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.820751 : OnScreen Cursor Position (Px) = [ 951, 731 ] 12:11:09.820751 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.820751 : ClientWindow Style = FullScreen 12:11:09.820751 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.820751 : Game Position (Hex) = [ 03B7, 02DB ] 12:11:09.820751 : Game Position (Dec) = [ 951, 731 ] 12:11:09.821748 : - 12:11:09.822744 : Cannot read memory at address 0x0000030B 12:11:09.822744 : Cannot read memory at address 0x0000038B 12:11:09.824246 : Cannot read memory at address 0x0000030B 12:11:09.824246 : Cannot read memory at address 0x0000038B 12:11:09.824246 : RawData event for Player #1: 12:11:09.824246 : Device rawinput data (Hex) = [ 00007ED8, 0000AD80 ] 12:11:09.824246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.824246 : OnScreen Cursor Position (Px) = [ 951, 731 ] 12:11:09.825242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.825242 : ClientWindow Style = FullScreen 12:11:09.825242 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.825242 : Game Position (Hex) = [ 03B7, 02DB ] 12:11:09.825242 : Game Position (Dec) = [ 951, 731 ] 12:11:09.825242 : - 12:11:09.826239 : Cannot read memory at address 0x0000030B 12:11:09.826239 : Cannot read memory at address 0x0000038B 12:11:09.828232 : Cannot read memory at address 0x0000030B 12:11:09.828232 : Cannot read memory at address 0x0000038B 12:11:09.830225 : Cannot read memory at address 0x0000030B 12:11:09.830225 : Cannot read memory at address 0x0000038B 12:11:09.831222 : RawData event for Player #1: 12:11:09.831222 : Device rawinput data (Hex) = [ 00007F14, 0000ADDC ] 12:11:09.831222 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.831222 : OnScreen Cursor Position (Px) = [ 953, 733 ] 12:11:09.831222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.831222 : ClientWindow Style = FullScreen 12:11:09.831222 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.831222 : Game Position (Hex) = [ 03B9, 02DD ] 12:11:09.831222 : Game Position (Dec) = [ 953, 733 ] 12:11:09.832724 : Cannot read memory at address 0x0000030B 12:11:09.832724 : - 12:11:09.832724 : Cannot read memory at address 0x0000038B 12:11:09.834734 : Cannot read memory at address 0x0000030B 12:11:09.834734 : Cannot read memory at address 0x0000038B 12:11:09.836727 : Cannot read memory at address 0x0000030B 12:11:09.836727 : Cannot read memory at address 0x0000038B 12:11:09.838720 : Cannot read memory at address 0x0000030B 12:11:09.838720 : Cannot read memory at address 0x0000038B 12:11:09.838720 : RawData event for Player #1: 12:11:09.838720 : Device rawinput data (Hex) = [ 00007F58, 0000ADE4 ] 12:11:09.838720 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.838720 : OnScreen Cursor Position (Px) = [ 955, 733 ] 12:11:09.838720 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.838720 : ClientWindow Style = FullScreen 12:11:09.838720 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.838720 : Game Position (Hex) = [ 03BB, 02DD ] 12:11:09.838720 : Game Position (Dec) = [ 955, 733 ] 12:11:09.838720 : - 12:11:09.840714 : Cannot read memory at address 0x0000030B 12:11:09.840714 : Cannot read memory at address 0x0000038B 12:11:09.843213 : Cannot read memory at address 0x0000030B 12:11:09.843213 : Cannot read memory at address 0x0000038B 12:11:09.845216 : Cannot read memory at address 0x0000030B 12:11:09.845216 : Cannot read memory at address 0x0000038B 12:11:09.845216 : RawData event for Player #1: 12:11:09.845216 : Device rawinput data (Hex) = [ 00007F7C, 0000AE60 ] 12:11:09.845216 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.845216 : OnScreen Cursor Position (Px) = [ 956, 735 ] 12:11:09.846212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.846212 : ClientWindow Style = FullScreen 12:11:09.846212 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.846212 : Game Position (Hex) = [ 03BC, 02DF ] 12:11:09.846212 : Game Position (Dec) = [ 956, 735 ] 12:11:09.846212 : - 12:11:09.847209 : Cannot read memory at address 0x0000030B 12:11:09.847209 : Cannot read memory at address 0x0000038B 12:11:09.849203 : Cannot read memory at address 0x0000030B 12:11:09.849203 : Cannot read memory at address 0x0000038B 12:11:09.851196 : Cannot read memory at address 0x0000030B 12:11:09.851196 : Cannot read memory at address 0x0000038B 12:11:09.852193 : RawData event for Player #1: 12:11:09.852193 : Device rawinput data (Hex) = [ 00007FC0, 0000AE78 ] 12:11:09.852193 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.852193 : OnScreen Cursor Position (Px) = [ 958, 736 ] 12:11:09.853189 : Cannot read memory at address 0x0000030B 12:11:09.853189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.853189 : Cannot read memory at address 0x0000038B 12:11:09.853189 : ClientWindow Style = FullScreen 12:11:09.853189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.853189 : Game Position (Hex) = [ 03BE, 02E0 ] 12:11:09.853691 : Game Position (Dec) = [ 958, 736 ] 12:11:09.853691 : - 12:11:09.854690 : Cannot read memory at address 0x0000030B 12:11:09.854690 : Cannot read memory at address 0x0000038B 12:11:09.856684 : Cannot read memory at address 0x0000030B 12:11:09.856684 : Cannot read memory at address 0x0000038B 12:11:09.858677 : Cannot read memory at address 0x0000030B 12:11:09.858677 : Cannot read memory at address 0x0000038B 12:11:09.858677 : RawData event for Player #1: 12:11:09.858677 : Device rawinput data (Hex) = [ 00007FE4, 0000AEC4 ] 12:11:09.858677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.858677 : OnScreen Cursor Position (Px) = [ 959, 737 ] 12:11:09.858677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.858677 : ClientWindow Style = FullScreen 12:11:09.858677 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.858677 : Game Position (Hex) = [ 03BF, 02E1 ] 12:11:09.858677 : Game Position (Dec) = [ 959, 737 ] 12:11:09.858677 : - 12:11:09.860670 : Cannot read memory at address 0x0000030B 12:11:09.860670 : Cannot read memory at address 0x0000038B 12:11:09.863169 : Cannot read memory at address 0x0000030B 12:11:09.863169 : Cannot read memory at address 0x0000038B 12:11:09.865172 : Cannot read memory at address 0x0000030B 12:11:09.865172 : Cannot read memory at address 0x0000038B 12:11:09.865172 : RawData event for Player #1: 12:11:09.865172 : Device rawinput data (Hex) = [ 00007FD8, 0000AEF4 ] 12:11:09.865172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.865172 : OnScreen Cursor Position (Px) = [ 958, 738 ] 12:11:09.866169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.866169 : ClientWindow Style = FullScreen 12:11:09.866169 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.866169 : Game Position (Hex) = [ 03BE, 02E2 ] 12:11:09.866169 : Game Position (Dec) = [ 958, 738 ] 12:11:09.866169 : - 12:11:09.867166 : Cannot read memory at address 0x0000030B 12:11:09.867166 : Cannot read memory at address 0x0000038B 12:11:09.869159 : Cannot read memory at address 0x0000030B 12:11:09.869159 : Cannot read memory at address 0x0000038B 12:11:09.870660 : Cannot read memory at address 0x0000030B 12:11:09.870660 : Cannot read memory at address 0x0000038B 12:11:09.871657 : RawData event for Player #1: 12:11:09.871657 : Device rawinput data (Hex) = [ 00007FFC, 0000AF48 ] 12:11:09.873159 : Cannot read memory at address 0x0000030B 12:11:09.873159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.873159 : Cannot read memory at address 0x0000038B 12:11:09.873159 : OnScreen Cursor Position (Px) = [ 959, 739 ] 12:11:09.873159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.873159 : ClientWindow Style = FullScreen 12:11:09.873159 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.873159 : Game Position (Hex) = [ 03BF, 02E3 ] 12:11:09.873159 : Game Position (Dec) = [ 959, 739 ] 12:11:09.873159 : - 12:11:09.875163 : Cannot read memory at address 0x0000030B 12:11:09.875163 : Cannot read memory at address 0x0000038B 12:11:09.877157 : Cannot read memory at address 0x0000030B 12:11:09.877157 : Cannot read memory at address 0x0000038B 12:11:09.879150 : Cannot read memory at address 0x0000030B 12:11:09.879150 : Cannot read memory at address 0x0000038B 12:11:09.879150 : RawData event for Player #1: 12:11:09.879150 : Device rawinput data (Hex) = [ 00007FE4, 0000AF70 ] 12:11:09.879150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.880147 : OnScreen Cursor Position (Px) = [ 959, 740 ] 12:11:09.880147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.880147 : ClientWindow Style = FullScreen 12:11:09.880147 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.880147 : Game Position (Hex) = [ 03BF, 02E4 ] 12:11:09.880147 : Game Position (Dec) = [ 959, 740 ] 12:11:09.880147 : - 12:11:09.881143 : Cannot read memory at address 0x0000030B 12:11:09.881143 : Cannot read memory at address 0x0000038B 12:11:09.883136 : Cannot read memory at address 0x0000030B 12:11:09.883136 : Cannot read memory at address 0x0000038B 12:11:09.883639 : RawData event for Player #1: 12:11:09.883639 : Device rawinput data (Hex) = [ 00007F94, 0000AFE0 ] 12:11:09.883639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.883639 : OnScreen Cursor Position (Px) = [ 956, 741 ] 12:11:09.883639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.883639 : ClientWindow Style = FullScreen 12:11:09.883639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.883639 : Game Position (Hex) = [ 03BC, 02E5 ] 12:11:09.883639 : Game Position (Dec) = [ 956, 741 ] 12:11:09.883639 : - 12:11:09.884638 : Cannot read memory at address 0x0000030B 12:11:09.884638 : Cannot read memory at address 0x0000038B 12:11:09.886631 : Cannot read memory at address 0x0000030B 12:11:09.886631 : Cannot read memory at address 0x0000038B 12:11:09.888624 : Cannot read memory at address 0x0000030B 12:11:09.888624 : Cannot read memory at address 0x0000038B 12:11:09.890618 : Cannot read memory at address 0x0000030B 12:11:09.890618 : Cannot read memory at address 0x0000038B 12:11:09.890618 : RawData event for Player #1: 12:11:09.890618 : Device rawinput data (Hex) = [ 00007FC0, 0000AFFC ] 12:11:09.890618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.890618 : OnScreen Cursor Position (Px) = [ 958, 742 ] 12:11:09.890618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.890618 : ClientWindow Style = FullScreen 12:11:09.890618 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.890618 : Game Position (Hex) = [ 03BE, 02E6 ] 12:11:09.891615 : Game Position (Dec) = [ 958, 742 ] 12:11:09.891615 : - 12:11:09.893117 : Cannot read memory at address 0x0000030B 12:11:09.893117 : Cannot read memory at address 0x0000038B 12:11:09.895121 : Cannot read memory at address 0x0000030B 12:11:09.895121 : Cannot read memory at address 0x0000038B 12:11:09.897114 : Cannot read memory at address 0x0000030B 12:11:09.897114 : Cannot read memory at address 0x0000038B 12:11:09.897114 : RawData event for Player #1: 12:11:09.897114 : Device rawinput data (Hex) = [ 00007FB0, 0000B058 ] 12:11:09.898111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.898111 : OnScreen Cursor Position (Px) = [ 957, 743 ] 12:11:09.898111 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.898111 : ClientWindow Style = FullScreen 12:11:09.898111 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.898111 : Game Position (Hex) = [ 03BD, 02E7 ] 12:11:09.898111 : Game Position (Dec) = [ 957, 743 ] 12:11:09.898111 : - 12:11:09.899107 : Cannot read memory at address 0x0000030B 12:11:09.899107 : Cannot read memory at address 0x0000038B 12:11:09.901101 : Cannot read memory at address 0x0000030B 12:11:09.901101 : Cannot read memory at address 0x0000038B 12:11:09.903094 : Cannot read memory at address 0x0000030B 12:11:09.903094 : Cannot read memory at address 0x0000038B 12:11:09.904596 : Cannot read memory at address 0x0000030B 12:11:09.904596 : Cannot read memory at address 0x0000038B 12:11:09.904596 : RawData event for Player #1: 12:11:09.904596 : Device rawinput data (Hex) = [ 00007F38, 0000B0CC ] 12:11:09.904596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.904596 : OnScreen Cursor Position (Px) = [ 954, 745 ] 12:11:09.904596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.904596 : ClientWindow Style = FullScreen 12:11:09.904596 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.904596 : Game Position (Hex) = [ 03BA, 02E9 ] 12:11:09.904596 : Game Position (Dec) = [ 954, 745 ] 12:11:09.904596 : - 12:11:09.906589 : Cannot read memory at address 0x0000030B 12:11:09.906589 : Cannot read memory at address 0x0000038B 12:11:09.908582 : Cannot read memory at address 0x0000030B 12:11:09.908582 : Cannot read memory at address 0x0000038B 12:11:09.910575 : Cannot read memory at address 0x0000030B 12:11:09.910575 : Cannot read memory at address 0x0000038B 12:11:09.911572 : RawData event for Player #1: 12:11:09.911572 : Device rawinput data (Hex) = [ 00007F0C, 0000B0E8 ] 12:11:09.911572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.911572 : OnScreen Cursor Position (Px) = [ 952, 746 ] 12:11:09.911572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.911572 : ClientWindow Style = FullScreen 12:11:09.911572 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.911572 : Game Position (Hex) = [ 03B8, 02EA ] 12:11:09.911572 : Game Position (Dec) = [ 952, 746 ] 12:11:09.911572 : - 12:11:09.913075 : Cannot read memory at address 0x0000030B 12:11:09.913075 : Cannot read memory at address 0x0000038B 12:11:09.915076 : Cannot read memory at address 0x0000030B 12:11:09.915076 : Cannot read memory at address 0x0000038B 12:11:09.917070 : Cannot read memory at address 0x0000030B 12:11:09.917070 : Cannot read memory at address 0x0000038B 12:11:09.917070 : RawData event for Player #1: 12:11:09.917070 : Device rawinput data (Hex) = [ 00007EE0, 0000B134 ] 12:11:09.918066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.918066 : OnScreen Cursor Position (Px) = [ 951, 747 ] 12:11:09.918066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.918066 : ClientWindow Style = FullScreen 12:11:09.918066 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.918066 : Game Position (Hex) = [ 03B7, 02EB ] 12:11:09.918066 : Game Position (Dec) = [ 951, 747 ] 12:11:09.918066 : - 12:11:09.919063 : Cannot read memory at address 0x0000030B 12:11:09.919063 : Cannot read memory at address 0x0000038B 12:11:09.921056 : Cannot read memory at address 0x0000030B 12:11:09.921056 : Cannot read memory at address 0x0000038B 12:11:09.923050 : Cannot read memory at address 0x0000030B 12:11:09.923050 : Cannot read memory at address 0x0000038B 12:11:09.924551 : Cannot read memory at address 0x0000030B 12:11:09.924551 : Cannot read memory at address 0x0000038B 12:11:09.924551 : RawData event for Player #1: 12:11:09.924551 : Device rawinput data (Hex) = [ 00007EAC, 0000B160 ] 12:11:09.924551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.924551 : OnScreen Cursor Position (Px) = [ 950, 748 ] 12:11:09.924551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.924551 : ClientWindow Style = FullScreen 12:11:09.924551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.924551 : Game Position (Hex) = [ 03B6, 02EC ] 12:11:09.925548 : Game Position (Dec) = [ 950, 748 ] 12:11:09.925548 : - 12:11:09.926544 : Cannot read memory at address 0x0000030B 12:11:09.926544 : Cannot read memory at address 0x0000038B 12:11:09.928538 : Cannot read memory at address 0x0000030B 12:11:09.928538 : Cannot read memory at address 0x0000038B 12:11:09.930531 : Cannot read memory at address 0x0000030B 12:11:09.930531 : Cannot read memory at address 0x0000038B 12:11:09.931528 : RawData event for Player #1: 12:11:09.931528 : Device rawinput data (Hex) = [ 00007E80, 0000B1AC ] 12:11:09.931528 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.931528 : OnScreen Cursor Position (Px) = [ 948, 749 ] 12:11:09.931528 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.931528 : ClientWindow Style = FullScreen 12:11:09.931528 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.931528 : Game Position (Hex) = [ 03B4, 02ED ] 12:11:09.931528 : Game Position (Dec) = [ 948, 749 ] 12:11:09.931528 : - 12:11:09.933030 : Cannot read memory at address 0x0000030B 12:11:09.933030 : Cannot read memory at address 0x0000038B 12:11:09.935033 : Cannot read memory at address 0x0000030B 12:11:09.935033 : Cannot read memory at address 0x0000038B 12:11:09.937026 : Cannot read memory at address 0x0000030B 12:11:09.937026 : Cannot read memory at address 0x0000038B 12:11:09.938023 : RawData event for Player #1: 12:11:09.938023 : Device rawinput data (Hex) = [ 00007E70, 0000B228 ] 12:11:09.939019 : Cannot read memory at address 0x0000030B 12:11:09.939019 : Cannot read memory at address 0x0000038B 12:11:09.939019 : OnScreen Cursor Position (Px) = [ 948, 751 ] 12:11:09.939019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.939019 : ClientWindow Style = FullScreen 12:11:09.939019 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.939019 : Game Position (Hex) = [ 03B4, 02EF ] 12:11:09.939019 : Game Position (Dec) = [ 948, 751 ] 12:11:09.939019 : - 12:11:09.941012 : Cannot read memory at address 0x0000030B 12:11:09.941012 : Cannot read memory at address 0x0000038B 12:11:09.943006 : Cannot read memory at address 0x0000030B 12:11:09.943006 : Cannot read memory at address 0x0000038B 12:11:09.944507 : Cannot read memory at address 0x0000030B 12:11:09.944507 : Cannot read memory at address 0x0000038B 12:11:09.945504 : RawData event for Player #1: 12:11:09.945504 : Device rawinput data (Hex) = [ 00007EC8, 0000B248 ] 12:11:09.945504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.945504 : OnScreen Cursor Position (Px) = [ 950, 752 ] 12:11:09.945504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.945504 : ClientWindow Style = FullScreen 12:11:09.945504 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.945504 : Game Position (Hex) = [ 03B6, 02F0 ] 12:11:09.946500 : Game Position (Dec) = [ 950, 752 ] 12:11:09.946500 : Cannot read memory at address 0x0000030B 12:11:09.946500 : - 12:11:09.946500 : Cannot read memory at address 0x0000038B 12:11:09.948494 : Cannot read memory at address 0x0000030B 12:11:09.948494 : Cannot read memory at address 0x0000038B 12:11:09.950487 : Cannot read memory at address 0x0000030B 12:11:09.950487 : Cannot read memory at address 0x0000038B 12:11:09.951484 : RawData event for Player #1: 12:11:09.951484 : Device rawinput data (Hex) = [ 00007EB8, 0000B280 ] 12:11:09.951484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.951484 : OnScreen Cursor Position (Px) = [ 950, 753 ] 12:11:09.951484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.951484 : ClientWindow Style = FullScreen 12:11:09.951484 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.951484 : Game Position (Hex) = [ 03B6, 02F1 ] 12:11:09.951484 : Game Position (Dec) = [ 950, 753 ] 12:11:09.951484 : - 12:11:09.952986 : Cannot read memory at address 0x0000030B 12:11:09.952986 : Cannot read memory at address 0x0000038B 12:11:09.954989 : Cannot read memory at address 0x0000030B 12:11:09.954989 : Cannot read memory at address 0x0000038B 12:11:09.956982 : Cannot read memory at address 0x0000030B 12:11:09.956982 : Cannot read memory at address 0x0000038B 12:11:09.958975 : RawData event for Player #1: 12:11:09.958975 : Cannot read memory at address 0x0000030B 12:11:09.958975 : Device rawinput data (Hex) = [ 00007EE0, 0000B328 ] 12:11:09.958975 : Cannot read memory at address 0x0000038B 12:11:09.958975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.958975 : OnScreen Cursor Position (Px) = [ 951, 755 ] 12:11:09.958975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.958975 : ClientWindow Style = FullScreen 12:11:09.958975 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.958975 : Game Position (Hex) = [ 03B7, 02F3 ] 12:11:09.958975 : Game Position (Dec) = [ 951, 755 ] 12:11:09.958975 : - 12:11:09.960969 : Cannot read memory at address 0x0000030B 12:11:09.960969 : Cannot read memory at address 0x0000038B 12:11:09.962962 : Cannot read memory at address 0x0000030B 12:11:09.962962 : Cannot read memory at address 0x0000038B 12:11:09.964463 : Cannot read memory at address 0x0000030B 12:11:09.964463 : Cannot read memory at address 0x0000038B 12:11:09.965460 : RawData event for Player #1: 12:11:09.965460 : Device rawinput data (Hex) = [ 00007F0C, 0000B384 ] 12:11:09.965460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.965460 : OnScreen Cursor Position (Px) = [ 952, 757 ] 12:11:09.965460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.965460 : ClientWindow Style = FullScreen 12:11:09.965460 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.966457 : Game Position (Hex) = [ 03B8, 02F5 ] 12:11:09.966457 : Game Position (Dec) = [ 952, 757 ] 12:11:09.966457 : - 12:11:09.966457 : Cannot read memory at address 0x0000030B 12:11:09.966457 : Cannot read memory at address 0x0000038B 12:11:09.968450 : Cannot read memory at address 0x0000030B 12:11:09.968450 : Cannot read memory at address 0x0000038B 12:11:09.969949 : Cannot read memory at address 0x0000030B 12:11:09.969949 : Cannot read memory at address 0x0000038B 12:11:09.971944 : Cannot read memory at address 0x0000030B 12:11:09.971944 : Cannot read memory at address 0x0000038B 12:11:09.972941 : RawData event for Player #1: 12:11:09.972941 : Device rawinput data (Hex) = [ 00007F48, 0000B3D8 ] 12:11:09.972941 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.972941 : OnScreen Cursor Position (Px) = [ 954, 758 ] 12:11:09.972941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.972941 : ClientWindow Style = FullScreen 12:11:09.972941 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.973443 : Game Position (Hex) = [ 03BA, 02F6 ] 12:11:09.973443 : Cannot read memory at address 0x0000030B 12:11:09.973443 : Game Position (Dec) = [ 954, 758 ] 12:11:09.973443 : Cannot read memory at address 0x0000038B 12:11:09.973443 : - 12:11:09.975439 : Cannot read memory at address 0x0000030B 12:11:09.975439 : Cannot read memory at address 0x0000038B 12:11:09.977432 : Cannot read memory at address 0x0000030B 12:11:09.977432 : Cannot read memory at address 0x0000038B 12:11:09.979426 : Cannot read memory at address 0x0000030B 12:11:09.979426 : Cannot read memory at address 0x0000038B 12:11:09.979426 : RawData event for Player #1: 12:11:09.979426 : Device rawinput data (Hex) = [ 00007F84, 0000B414 ] 12:11:09.979426 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.979426 : OnScreen Cursor Position (Px) = [ 956, 759 ] 12:11:09.979426 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.979426 : ClientWindow Style = FullScreen 12:11:09.979426 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.980422 : Game Position (Hex) = [ 03BC, 02F7 ] 12:11:09.980422 : Game Position (Dec) = [ 956, 759 ] 12:11:09.980422 : - 12:11:09.981419 : Cannot read memory at address 0x0000030B 12:11:09.981419 : Cannot read memory at address 0x0000038B 12:11:09.982922 : Cannot read memory at address 0x0000030B 12:11:09.982922 : Cannot read memory at address 0x0000038B 12:11:09.984927 : Cannot read memory at address 0x0000030B 12:11:09.984927 : Cannot read memory at address 0x0000038B 12:11:09.985924 : RawData event for Player #1: 12:11:09.985924 : Device rawinput data (Hex) = [ 00007FEC, 0000B4B8 ] 12:11:09.985924 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.985924 : OnScreen Cursor Position (Px) = [ 959, 762 ] 12:11:09.985924 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.985924 : ClientWindow Style = FullScreen 12:11:09.985924 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.985924 : Game Position (Hex) = [ 03BF, 02FA ] 12:11:09.985924 : Game Position (Dec) = [ 959, 762 ] 12:11:09.985924 : - 12:11:09.986920 : Cannot read memory at address 0x0000030B 12:11:09.986920 : Cannot read memory at address 0x0000038B 12:11:09.988914 : Cannot read memory at address 0x0000030B 12:11:09.988914 : Cannot read memory at address 0x0000038B 12:11:09.990907 : Cannot read memory at address 0x0000030B 12:11:09.990907 : Cannot read memory at address 0x0000038B 12:11:09.992900 : Cannot read memory at address 0x0000030B 12:11:09.992900 : Device rawinput data (Hex) = [ 0000801C, 0000B4E8 ] 12:11:09.992900 : Cannot read memory at address 0x0000038B 12:11:09.992900 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.993403 : OnScreen Cursor Position (Px) = [ 960, 763 ] 12:11:09.993403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.993403 : ClientWindow Style = FullScreen 12:11:09.993403 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:09.993403 : Game Position (Hex) = [ 03C0, 02FB ] 12:11:09.993403 : Game Position (Dec) = [ 960, 763 ] 12:11:09.993403 : - 12:11:09.994402 : Cannot read memory at address 0x0000030B 12:11:09.994402 : Cannot read memory at address 0x0000038B 12:11:09.996395 : Cannot read memory at address 0x0000030B 12:11:09.996395 : Cannot read memory at address 0x0000038B 12:11:09.998389 : Cannot read memory at address 0x0000030B 12:11:09.998389 : Cannot read memory at address 0x0000038B 12:11:09.999385 : RawData event for Player #1: 12:11:09.999385 : Device rawinput data (Hex) = [ 00008044, 0000B578 ] 12:11:09.999385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:09.999385 : OnScreen Cursor Position (Px) = [ 962, 765 ] 12:11:09.999385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:09.999385 : ClientWindow Style = FullScreen 12:11:09.999385 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.000382 : Game Position (Hex) = [ 03C2, 02FD ] 12:11:10.000382 : Cannot read memory at address 0x0000030B 12:11:10.000382 : Game Position (Dec) = [ 962, 765 ] 12:11:10.000382 : Cannot read memory at address 0x0000038B 12:11:10.000382 : - 12:11:10.002881 : Cannot read memory at address 0x0000030B 12:11:10.002881 : Cannot read memory at address 0x0000038B 12:11:10.004884 : Cannot read memory at address 0x0000030B 12:11:10.004884 : Cannot read memory at address 0x0000038B 12:11:10.006877 : RawData event for Player #1: 12:11:10.006877 : Cannot read memory at address 0x0000030B 12:11:10.006877 : Device rawinput data (Hex) = [ 0000804C, 0000B608 ] 12:11:10.006877 : Cannot read memory at address 0x0000038B 12:11:10.006877 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.006877 : OnScreen Cursor Position (Px) = [ 962, 767 ] 12:11:10.006877 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.006877 : ClientWindow Style = FullScreen 12:11:10.006877 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.006877 : Game Position (Hex) = [ 03C2, 02FF ] 12:11:10.006877 : Game Position (Dec) = [ 962, 767 ] 12:11:10.006877 : - 12:11:10.008871 : Cannot read memory at address 0x0000030B 12:11:10.008871 : Cannot read memory at address 0x0000038B 12:11:10.010864 : Cannot read memory at address 0x0000030B 12:11:10.010864 : Cannot read memory at address 0x0000038B 12:11:10.012857 : Cannot read memory at address 0x0000030B 12:11:10.012857 : Cannot read memory at address 0x0000038B 12:11:10.013360 : RawData event for Player #1: 12:11:10.013360 : Device rawinput data (Hex) = [ 0000804C, 0000B648 ] 12:11:10.013360 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.013360 : OnScreen Cursor Position (Px) = [ 962, 769 ] 12:11:10.014359 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.014359 : Cannot read memory at address 0x0000030B 12:11:10.014359 : ClientWindow Style = FullScreen 12:11:10.014359 : Cannot read memory at address 0x0000038B 12:11:10.014359 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.014359 : Game Position (Hex) = [ 03C2, 0301 ] 12:11:10.014359 : Game Position (Dec) = [ 962, 769 ] 12:11:10.014359 : - 12:11:10.016352 : Cannot read memory at address 0x0000030B 12:11:10.016352 : Cannot read memory at address 0x0000038B 12:11:10.018345 : Cannot read memory at address 0x0000030B 12:11:10.018345 : Cannot read memory at address 0x0000038B 12:11:10.019342 : RawData event for Player #1: 12:11:10.019342 : Device rawinput data (Hex) = [ 000080A4, 0000B66C ] 12:11:10.019342 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.019342 : OnScreen Cursor Position (Px) = [ 964, 769 ] 12:11:10.019342 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.020338 : ClientWindow Style = FullScreen 12:11:10.020338 : Cannot read memory at address 0x0000030B 12:11:10.020338 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.020338 : Cannot read memory at address 0x0000038B 12:11:10.020338 : Game Position (Hex) = [ 03C4, 0301 ] 12:11:10.020338 : Game Position (Dec) = [ 964, 769 ] 12:11:10.020338 : - 12:11:10.022837 : Cannot read memory at address 0x0000030B 12:11:10.022837 : Cannot read memory at address 0x0000038B 12:11:10.024841 : Cannot read memory at address 0x0000030B 12:11:10.024841 : Cannot read memory at address 0x0000038B 12:11:10.026834 : Cannot read memory at address 0x0000030B 12:11:10.026834 : RawData event for Player #1: 12:11:10.026834 : Cannot read memory at address 0x0000038B 12:11:10.026834 : Device rawinput data (Hex) = [ 00008094, 0000B6C8 ] 12:11:10.026834 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.026834 : OnScreen Cursor Position (Px) = [ 964, 771 ] 12:11:10.026834 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.026834 : ClientWindow Style = FullScreen 12:11:10.026834 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.027830 : Game Position (Hex) = [ 03C4, 0303 ] 12:11:10.027830 : Game Position (Dec) = [ 964, 771 ] 12:11:10.027830 : - 12:11:10.028827 : Cannot read memory at address 0x0000030B 12:11:10.028827 : Cannot read memory at address 0x0000038B 12:11:10.030820 : Cannot read memory at address 0x0000030B 12:11:10.030820 : Cannot read memory at address 0x0000038B 12:11:10.032813 : Cannot read memory at address 0x0000030B 12:11:10.032813 : Cannot read memory at address 0x0000038B 12:11:10.033316 : RawData event for Player #1: 12:11:10.033316 : Device rawinput data (Hex) = [ 00008094, 0000B6C8 ] 12:11:10.033316 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.033316 : OnScreen Cursor Position (Px) = [ 964, 771 ] 12:11:10.034315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.034315 : Cannot read memory at address 0x0000030B 12:11:10.034315 : ClientWindow Style = FullScreen 12:11:10.034315 : Cannot read memory at address 0x0000038B 12:11:10.034315 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.034315 : Game Position (Hex) = [ 03C4, 0303 ] 12:11:10.034315 : Game Position (Dec) = [ 964, 771 ] 12:11:10.034315 : - 12:11:10.036308 : Cannot read memory at address 0x0000030B 12:11:10.036308 : Cannot read memory at address 0x0000038B 12:11:10.038301 : Cannot read memory at address 0x0000030B 12:11:10.038301 : Cannot read memory at address 0x0000038B 12:11:10.040295 : Cannot read memory at address 0x0000030B 12:11:10.040295 : Cannot read memory at address 0x0000038B 12:11:10.040295 : RawData event for Player #1: 12:11:10.040295 : Device rawinput data (Hex) = [ 000080BC, 0000B6D0 ] 12:11:10.040295 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.040295 : OnScreen Cursor Position (Px) = [ 965, 771 ] 12:11:10.040295 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.041291 : ClientWindow Style = FullScreen 12:11:10.041291 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.041291 : Game Position (Hex) = [ 03C5, 0303 ] 12:11:10.041291 : Game Position (Dec) = [ 965, 771 ] 12:11:10.041291 : - 12:11:10.042793 : Cannot read memory at address 0x0000030B 12:11:10.042793 : Cannot read memory at address 0x0000038B 12:11:10.044806 : Cannot read memory at address 0x0000030B 12:11:10.044806 : Cannot read memory at address 0x0000038B 12:11:10.046799 : Cannot read memory at address 0x0000030B 12:11:10.046799 : Cannot read memory at address 0x0000038B 12:11:10.047796 : RawData event for Player #1: 12:11:10.047796 : Device rawinput data (Hex) = [ 000080BC, 0000B6D0 ] 12:11:10.047796 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.047796 : OnScreen Cursor Position (Px) = [ 965, 771 ] 12:11:10.047796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.047796 : ClientWindow Style = FullScreen 12:11:10.047796 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.047796 : Game Position (Hex) = [ 03C5, 0303 ] 12:11:10.047796 : Game Position (Dec) = [ 965, 771 ] 12:11:10.047796 : - 12:11:10.048792 : Cannot read memory at address 0x0000030B 12:11:10.048792 : Cannot read memory at address 0x0000038B 12:11:10.050786 : Cannot read memory at address 0x0000030B 12:11:10.050786 : Cannot read memory at address 0x0000038B 12:11:10.052779 : Cannot read memory at address 0x0000030B 12:11:10.052779 : Cannot read memory at address 0x0000038B 12:11:10.054281 : Cannot read memory at address 0x0000030B 12:11:10.054281 : Cannot read memory at address 0x0000038B 12:11:10.054281 : RawData event for Player #1: 12:11:10.054281 : Device rawinput data (Hex) = [ 000080DC, 0000B6B0 ] 12:11:10.054281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.054281 : OnScreen Cursor Position (Px) = [ 966, 770 ] 12:11:10.054281 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.055278 : ClientWindow Style = FullScreen 12:11:10.055278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.055278 : Game Position (Hex) = [ 03C6, 0302 ] 12:11:10.055278 : Game Position (Dec) = [ 966, 770 ] 12:11:10.055278 : - 12:11:10.056274 : Cannot read memory at address 0x0000030B 12:11:10.056274 : Cannot read memory at address 0x0000038B 12:11:10.058268 : Cannot read memory at address 0x0000030B 12:11:10.058268 : Cannot read memory at address 0x0000038B 12:11:10.060261 : Cannot read memory at address 0x0000030B 12:11:10.060261 : Cannot read memory at address 0x0000038B 12:11:10.060261 : RawData event for Player #1: 12:11:10.060261 : Device rawinput data (Hex) = [ 0000810C, 0000B684 ] 12:11:10.060261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.060261 : OnScreen Cursor Position (Px) = [ 967, 769 ] 12:11:10.061257 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.061257 : ClientWindow Style = FullScreen 12:11:10.061257 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.061257 : Game Position (Hex) = [ 03C7, 0301 ] 12:11:10.061257 : Game Position (Dec) = [ 967, 769 ] 12:11:10.061257 : - 12:11:10.062760 : Cannot read memory at address 0x0000030B 12:11:10.062760 : Cannot read memory at address 0x0000038B 12:11:10.064762 : Cannot read memory at address 0x0000030B 12:11:10.064762 : Cannot read memory at address 0x0000038B 12:11:10.066755 : Cannot read memory at address 0x0000030B 12:11:10.066755 : Cannot read memory at address 0x0000038B 12:11:10.067752 : RawData event for Player #1: 12:11:10.067752 : Device rawinput data (Hex) = [ 00008138, 0000B608 ] 12:11:10.067752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.067752 : OnScreen Cursor Position (Px) = [ 969, 767 ] 12:11:10.067752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.067752 : ClientWindow Style = FullScreen 12:11:10.067752 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.067752 : Game Position (Hex) = [ 03C9, 02FF ] 12:11:10.067752 : Game Position (Dec) = [ 969, 767 ] 12:11:10.067752 : - 12:11:10.069254 : Cannot read memory at address 0x0000030B 12:11:10.069254 : Cannot read memory at address 0x0000038B 12:11:10.071258 : Cannot read memory at address 0x0000030B 12:11:10.071258 : Cannot read memory at address 0x0000038B 12:11:10.072760 : Cannot read memory at address 0x0000030B 12:11:10.072760 : Cannot read memory at address 0x0000038B 12:11:10.074764 : Cannot read memory at address 0x0000030B 12:11:10.074764 : RawData event for Player #1: 12:11:10.074764 : Device rawinput data (Hex) = [ 00008184, 0000B590 ] 12:11:10.074764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.074764 : OnScreen Cursor Position (Px) = [ 971, 765 ] 12:11:10.074764 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.074764 : ClientWindow Style = FullScreen 12:11:10.074764 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.074764 : Game Position (Hex) = [ 03CB, 02FD ] 12:11:10.074764 : Game Position (Dec) = [ 971, 765 ] 12:11:10.074764 : - 12:11:10.076757 : Cannot read memory at address 0x0000030B 12:11:10.076757 : Cannot read memory at address 0x0000038B 12:11:10.078750 : Cannot read memory at address 0x0000030B 12:11:10.078750 : Cannot read memory at address 0x0000038B 12:11:10.080744 : Cannot read memory at address 0x0000030B 12:11:10.080744 : Cannot read memory at address 0x0000038B 12:11:10.081740 : RawData event for Player #1: 12:11:10.081740 : Device rawinput data (Hex) = [ 00008260, 0000B528 ] 12:11:10.081740 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.081740 : OnScreen Cursor Position (Px) = [ 977, 764 ] 12:11:10.081740 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.081740 : ClientWindow Style = FullScreen 12:11:10.081740 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.081740 : Game Position (Hex) = [ 03D1, 02FC ] 12:11:10.081740 : Game Position (Dec) = [ 977, 764 ] 12:11:10.081740 : - 12:11:10.082737 : Cannot read memory at address 0x0000030B 12:11:10.082737 : Cannot read memory at address 0x0000038B 12:11:10.084239 : Cannot read memory at address 0x0000030B 12:11:10.084239 : Cannot read memory at address 0x0000038B 12:11:10.086232 : Cannot read memory at address 0x0000030B 12:11:10.086232 : Cannot read memory at address 0x0000038B 12:11:10.088225 : Cannot read memory at address 0x0000030B 12:11:10.088225 : Cannot read memory at address 0x0000038B 12:11:10.088225 : RawData event for Player #1: 12:11:10.088225 : Device rawinput data (Hex) = [ 000082B8, 0000B494 ] 12:11:10.088225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.088225 : OnScreen Cursor Position (Px) = [ 980, 761 ] 12:11:10.089222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.089222 : ClientWindow Style = FullScreen 12:11:10.089222 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.089222 : Game Position (Hex) = [ 03D4, 02F9 ] 12:11:10.089222 : Game Position (Dec) = [ 980, 761 ] 12:11:10.089222 : - 12:11:10.090218 : Cannot read memory at address 0x0000030B 12:11:10.090218 : Cannot read memory at address 0x0000038B 12:11:10.092718 : Cannot read memory at address 0x0000030B 12:11:10.092718 : Cannot read memory at address 0x0000038B 12:11:10.092718 : RawData event for Player #1: 12:11:10.092718 : Device rawinput data (Hex) = [ 00008310, 0000B3C4 ] 12:11:10.092718 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.092718 : OnScreen Cursor Position (Px) = [ 982, 758 ] 12:11:10.092718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.092718 : ClientWindow Style = FullScreen 12:11:10.092718 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.092718 : Game Position (Hex) = [ 03D6, 02F6 ] 12:11:10.093745 : Game Position (Dec) = [ 982, 758 ] 12:11:10.093745 : - 12:11:10.094741 : Cannot read memory at address 0x0000030B 12:11:10.094741 : Cannot read memory at address 0x0000038B 12:11:10.096734 : Cannot read memory at address 0x0000030B 12:11:10.096734 : Cannot read memory at address 0x0000038B 12:11:10.098728 : Cannot read memory at address 0x0000030B 12:11:10.098728 : Cannot read memory at address 0x0000038B 12:11:10.099724 : RawData event for Player #1: 12:11:10.099724 : Device rawinput data (Hex) = [ 00008340, 0000B3AC ] 12:11:10.099724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.099724 : OnScreen Cursor Position (Px) = [ 984, 758 ] 12:11:10.099724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.099724 : ClientWindow Style = FullScreen 12:11:10.099724 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.099724 : Game Position (Hex) = [ 03D8, 02F6 ] 12:11:10.099724 : Game Position (Dec) = [ 984, 758 ] 12:11:10.099724 : - 12:11:10.100721 : Cannot read memory at address 0x0000030B 12:11:10.100721 : Cannot read memory at address 0x0000038B 12:11:10.102714 : Cannot read memory at address 0x0000030B 12:11:10.102714 : Cannot read memory at address 0x0000038B 12:11:10.104216 : Cannot read memory at address 0x0000030B 12:11:10.104216 : Cannot read memory at address 0x0000038B 12:11:10.106209 : Cannot read memory at address 0x0000030B 12:11:10.106209 : Cannot read memory at address 0x0000038B 12:11:10.106209 : RawData event for Player #1: 12:11:10.106209 : Device rawinput data (Hex) = [ 000083D0, 0000B324 ] 12:11:10.106209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.106209 : OnScreen Cursor Position (Px) = [ 988, 755 ] 12:11:10.107206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.107206 : ClientWindow Style = FullScreen 12:11:10.107206 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.107206 : Game Position (Hex) = [ 03DC, 02F3 ] 12:11:10.107206 : Game Position (Dec) = [ 988, 755 ] 12:11:10.107206 : - 12:11:10.108202 : Cannot read memory at address 0x0000030B 12:11:10.108202 : Cannot read memory at address 0x0000038B 12:11:10.110196 : Cannot read memory at address 0x0000030B 12:11:10.110196 : Cannot read memory at address 0x0000038B 12:11:10.112189 : Cannot read memory at address 0x0000030B 12:11:10.112189 : Cannot read memory at address 0x0000038B 12:11:10.113688 : Cannot read memory at address 0x0000030B 12:11:10.113688 : Cannot read memory at address 0x0000038B 12:11:10.113688 : RawData event for Player #1: 12:11:10.113688 : Device rawinput data (Hex) = [ 00008404, 0000B2BC ] 12:11:10.113688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.113688 : OnScreen Cursor Position (Px) = [ 990, 754 ] 12:11:10.113688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.113688 : ClientWindow Style = FullScreen 12:11:10.113688 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.113688 : Game Position (Hex) = [ 03DE, 02F2 ] 12:11:10.113688 : Game Position (Dec) = [ 990, 754 ] 12:11:10.114687 : - 12:11:10.115683 : Cannot read memory at address 0x0000030B 12:11:10.115683 : Cannot read memory at address 0x0000038B 12:11:10.117677 : Cannot read memory at address 0x0000030B 12:11:10.117677 : Cannot read memory at address 0x0000038B 12:11:10.119670 : Cannot read memory at address 0x0000030B 12:11:10.119670 : Cannot read memory at address 0x0000038B 12:11:10.120666 : RawData event for Player #1: 12:11:10.120666 : Device rawinput data (Hex) = [ 0000848C, 0000B1D8 ] 12:11:10.120666 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.120666 : OnScreen Cursor Position (Px) = [ 994, 750 ] 12:11:10.120666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.120666 : ClientWindow Style = FullScreen 12:11:10.120666 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.120666 : Game Position (Hex) = [ 03E2, 02EE ] 12:11:10.120666 : Game Position (Dec) = [ 994, 750 ] 12:11:10.121663 : - 12:11:10.121663 : Cannot read memory at address 0x0000030B 12:11:10.121663 : Cannot read memory at address 0x0000038B 12:11:10.123165 : Cannot read memory at address 0x0000030B 12:11:10.123165 : Cannot read memory at address 0x0000038B 12:11:10.125168 : Cannot read memory at address 0x0000030B 12:11:10.125168 : Cannot read memory at address 0x0000038B 12:11:10.126165 : RawData event for Player #1: 12:11:10.126165 : Device rawinput data (Hex) = [ 000084DC, 0000B1E4 ] 12:11:10.126165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.126165 : OnScreen Cursor Position (Px) = [ 996, 750 ] 12:11:10.127161 : Cannot read memory at address 0x0000030B 12:11:10.127161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.127161 : Cannot read memory at address 0x0000038B 12:11:10.127161 : ClientWindow Style = FullScreen 12:11:10.127161 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.127161 : Game Position (Hex) = [ 03E4, 02EE ] 12:11:10.127161 : Game Position (Dec) = [ 996, 750 ] 12:11:10.127161 : - 12:11:10.129155 : Cannot read memory at address 0x0000030B 12:11:10.129155 : Cannot read memory at address 0x0000038B 12:11:10.131148 : Cannot read memory at address 0x0000030B 12:11:10.131148 : Cannot read memory at address 0x0000038B 12:11:10.133141 : Cannot read memory at address 0x0000030B 12:11:10.133141 : Cannot read memory at address 0x0000038B 12:11:10.133644 : RawData event for Player #1: 12:11:10.133644 : Device rawinput data (Hex) = [ 00008568, 0000B168 ] 12:11:10.133644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.133644 : OnScreen Cursor Position (Px) = [ 1000, 748 ] 12:11:10.133644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.133644 : ClientWindow Style = FullScreen 12:11:10.133644 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.133644 : Game Position (Hex) = [ 03E8, 02EC ] 12:11:10.133644 : Game Position (Dec) = [ 1000, 748 ] 12:11:10.133644 : - 12:11:10.134643 : Cannot read memory at address 0x0000030B 12:11:10.134643 : Cannot read memory at address 0x0000038B 12:11:10.136636 : Cannot read memory at address 0x0000030B 12:11:10.139554 : RawData event for Player #1: 12:11:10.139554 : Cannot read memory at address 0x0000038B 12:11:10.139554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.139554 : OnScreen Cursor Position (Px) = [ 1002, 746 ] 12:11:10.139554 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.140550 : ClientWindow Style = FullScreen 12:11:10.140550 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.140550 : Game Position (Hex) = [ 03EA, 02EA ] 12:11:10.140550 : Game Position (Dec) = [ 1002, 746 ] 12:11:10.140550 : - 12:11:10.141547 : Cannot read memory at address 0x0000030B 12:11:10.141547 : Cannot read memory at address 0x0000038B 12:11:10.143049 : Cannot read memory at address 0x0000030B 12:11:10.143049 : Cannot read memory at address 0x0000038B 12:11:10.143049 : RawData event for Player #1: 12:11:10.143049 : Device rawinput data (Hex) = [ 000085E0, 0000B07C ] 12:11:10.144055 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.144055 : OnScreen Cursor Position (Px) = [ 1004, 744 ] 12:11:10.144055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.144055 : ClientWindow Style = FullScreen 12:11:10.144055 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.144055 : Game Position (Hex) = [ 03EC, 02E8 ] 12:11:10.144055 : Game Position (Dec) = [ 1004, 744 ] 12:11:10.144055 : - 12:11:10.145052 : Cannot read memory at address 0x0000030B 12:11:10.145052 : Cannot read memory at address 0x0000038B 12:11:10.147045 : Cannot read memory at address 0x0000030B 12:11:10.147045 : Cannot read memory at address 0x0000038B 12:11:10.148042 : RawData event for Player #1: 12:11:10.148042 : Device rawinput data (Hex) = [ 000085F0, 0000B058 ] 12:11:10.148042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.148042 : OnScreen Cursor Position (Px) = [ 1004, 743 ] 12:11:10.148042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.148042 : ClientWindow Style = FullScreen 12:11:10.148042 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.148042 : Game Position (Hex) = [ 03EC, 02E7 ] 12:11:10.148042 : Game Position (Dec) = [ 1004, 743 ] 12:11:10.148042 : - 12:11:10.149038 : Cannot read memory at address 0x0000030B 12:11:10.149038 : Cannot read memory at address 0x0000038B 12:11:10.151032 : Cannot read memory at address 0x0000030B 12:11:10.151032 : Cannot read memory at address 0x0000038B 12:11:10.152029 : RawData event for Player #1: 12:11:10.153025 : Device rawinput data (Hex) = [ 000085E8, 0000B004 ] 12:11:10.153025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.153025 : Cannot read memory at address 0x0000038B 12:11:10.153025 : OnScreen Cursor Position (Px) = [ 1004, 742 ] 12:11:10.153025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.153528 : ClientWindow Style = FullScreen 12:11:10.153528 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.153528 : Game Position (Hex) = [ 03EC, 02E6 ] 12:11:10.153528 : Game Position (Dec) = [ 1004, 742 ] 12:11:10.153528 : - 12:11:10.154527 : Cannot read memory at address 0x0000030B 12:11:10.154527 : Cannot read memory at address 0x0000038B 12:11:10.156520 : Cannot read memory at address 0x0000030B 12:11:10.156520 : Cannot read memory at address 0x0000038B 12:11:10.157517 : RawData event for Player #1: 12:11:10.157517 : Device rawinput data (Hex) = [ 000085F8, 0000AFDC ] 12:11:10.157517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.157517 : OnScreen Cursor Position (Px) = [ 1004, 741 ] 12:11:10.157517 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.157517 : ClientWindow Style = FullScreen 12:11:10.157517 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.157517 : Game Position (Hex) = [ 03EC, 02E5 ] 12:11:10.158513 : Game Position (Dec) = [ 1004, 741 ] 12:11:10.158513 : Cannot read memory at address 0x0000030B 12:11:10.158513 : - 12:11:10.158513 : Cannot read memory at address 0x0000038B 12:11:10.160507 : Cannot read memory at address 0x0000030B 12:11:10.160507 : Cannot read memory at address 0x0000038B 12:11:10.163005 : Cannot read memory at address 0x0000030B 12:11:10.163005 : Cannot read memory at address 0x0000038B 12:11:10.163005 : Device rawinput data (Hex) = [ 000085D0, 0000AFB4 ] 12:11:10.163005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.163005 : OnScreen Cursor Position (Px) = [ 1003, 741 ] 12:11:10.163005 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.163005 : ClientWindow Style = FullScreen 12:11:10.163005 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.163005 : Game Position (Hex) = [ 03EB, 02E5 ] 12:11:10.164012 : Game Position (Dec) = [ 1003, 741 ] 12:11:10.164012 : - 12:11:10.165008 : Cannot read memory at address 0x0000030B 12:11:10.165008 : Cannot read memory at address 0x0000038B 12:11:10.167001 : Cannot read memory at address 0x0000030B 12:11:10.167001 : Cannot read memory at address 0x0000038B 12:11:10.167001 : RawData event for Player #1: 12:11:10.167998 : Device rawinput data (Hex) = [ 000085D8, 0000AF64 ] 12:11:10.167998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.167998 : OnScreen Cursor Position (Px) = [ 1003, 739 ] 12:11:10.167998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.167998 : ClientWindow Style = FullScreen 12:11:10.167998 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.167998 : Game Position (Hex) = [ 03EB, 02E3 ] 12:11:10.167998 : Game Position (Dec) = [ 1003, 739 ] 12:11:10.167998 : - 12:11:10.169500 : Cannot read memory at address 0x0000030B 12:11:10.169500 : Cannot read memory at address 0x0000038B 12:11:10.171504 : Cannot read memory at address 0x0000030B 12:11:10.171504 : Cannot read memory at address 0x0000038B 12:11:10.171504 : RawData event for Player #1: 12:11:10.171504 : Device rawinput data (Hex) = [ 000085B0, 0000AF30 ] 12:11:10.171504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.171504 : OnScreen Cursor Position (Px) = [ 1002, 739 ] 12:11:10.171504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.171504 : ClientWindow Style = FullScreen 12:11:10.171504 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.171504 : Game Position (Hex) = [ 03EA, 02E3 ] 12:11:10.171504 : Game Position (Dec) = [ 1002, 739 ] 12:11:10.171504 : - 12:11:10.173006 : Cannot read memory at address 0x0000030B 12:11:10.173006 : Cannot read memory at address 0x0000038B 12:11:10.175009 : Cannot read memory at address 0x0000030B 12:11:10.175009 : Cannot read memory at address 0x0000038B 12:11:10.177002 : Cannot read memory at address 0x0000030B 12:11:10.177002 : Cannot read memory at address 0x0000038B 12:11:10.178996 : RawData event for Player #1: 12:11:10.178996 : Device rawinput data (Hex) = [ 00008544, 0000AF04 ] 12:11:10.178996 : Cannot read memory at address 0x0000038B 12:11:10.178996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.178996 : OnScreen Cursor Position (Px) = [ 999, 738 ] 12:11:10.178996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.178996 : ClientWindow Style = FullScreen 12:11:10.178996 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.178996 : Game Position (Hex) = [ 03E7, 02E2 ] 12:11:10.178996 : Game Position (Dec) = [ 999, 738 ] 12:11:10.178996 : - 12:11:10.180989 : Cannot read memory at address 0x0000030B 12:11:10.180989 : Cannot read memory at address 0x0000038B 12:11:10.182982 : Cannot read memory at address 0x0000030B 12:11:10.182982 : Cannot read memory at address 0x0000038B 12:11:10.184484 : Cannot read memory at address 0x0000030B 12:11:10.184484 : Cannot read memory at address 0x0000038B 12:11:10.185481 : RawData event for Player #1: 12:11:10.185481 : Device rawinput data (Hex) = [ 00008530, 0000AEA4 ] 12:11:10.185481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.185481 : OnScreen Cursor Position (Px) = [ 998, 736 ] 12:11:10.185481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.185481 : ClientWindow Style = FullScreen 12:11:10.185481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.185481 : Game Position (Hex) = [ 03E6, 02E0 ] 12:11:10.186477 : Game Position (Dec) = [ 998, 736 ] 12:11:10.186477 : Cannot read memory at address 0x0000030B 12:11:10.186477 : Cannot read memory at address 0x0000038B 12:11:10.188470 : Cannot read memory at address 0x0000030B 12:11:10.188470 : Cannot read memory at address 0x0000038B 12:11:10.190464 : Cannot read memory at address 0x0000030B 12:11:10.190464 : Cannot read memory at address 0x0000038B 12:11:10.190464 : RawData event for Player #1: 12:11:10.190464 : Device rawinput data (Hex) = [ 000084D8, 0000AE78 ] 12:11:10.190464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.190464 : OnScreen Cursor Position (Px) = [ 996, 736 ] 12:11:10.190464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.190464 : ClientWindow Style = FullScreen 12:11:10.190464 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.190464 : Game Position (Hex) = [ 03E4, 02E0 ] 12:11:10.191460 : Game Position (Dec) = [ 996, 736 ] 12:11:10.191460 : - 12:11:10.192962 : Cannot read memory at address 0x0000030B 12:11:10.192962 : Cannot read memory at address 0x0000038B 12:11:10.194526 : Cannot read memory at address 0x0000030B 12:11:10.194526 : Cannot read memory at address 0x0000038B 12:11:10.195531 : RawData event for Player #1: 12:11:10.195531 : Device rawinput data (Hex) = [ 000084D8, 0000AE24 ] 12:11:10.195531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.195531 : OnScreen Cursor Position (Px) = [ 996, 734 ] 12:11:10.195531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.195531 : ClientWindow Style = FullScreen 12:11:10.195531 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.196523 : Game Position (Hex) = [ 03E4, 02DE ] 12:11:10.196523 : Cannot read memory at address 0x0000030B 12:11:10.196523 : Cannot read memory at address 0x0000038B 12:11:10.196523 : - 12:11:10.198516 : Cannot read memory at address 0x0000030B 12:11:10.198516 : Cannot read memory at address 0x0000038B 12:11:10.199513 : RawData event for Player #1: 12:11:10.199513 : Device rawinput data (Hex) = [ 000084B8, 0000ADF0 ] 12:11:10.199513 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.199513 : OnScreen Cursor Position (Px) = [ 995, 733 ] 12:11:10.199513 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.200510 : ClientWindow Style = FullScreen 12:11:10.200510 : Cannot read memory at address 0x0000030B 12:11:10.200510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.200510 : Game Position (Hex) = [ 03E3, 02DD ] 12:11:10.200510 : Game Position (Dec) = [ 995, 733 ] 12:11:10.200510 : - 12:11:10.200510 : Cannot read memory at address 0x0000038B 12:11:10.203009 : Cannot read memory at address 0x0000030B 12:11:10.203009 : Cannot read memory at address 0x0000038B 12:11:10.204016 : RawData event for Player #1: 12:11:10.204016 : Device rawinput data (Hex) = [ 00008490, 0000ADCC ] 12:11:10.205012 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.205012 : Cannot read memory at address 0x0000030B 12:11:10.205012 : OnScreen Cursor Position (Px) = [ 994, 733 ] 12:11:10.205012 : Cannot read memory at address 0x0000038B 12:11:10.205012 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.205012 : ClientWindow Style = FullScreen 12:11:10.205012 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.205012 : Game Position (Hex) = [ 03E2, 02DD ] 12:11:10.205012 : Game Position (Dec) = [ 994, 733 ] 12:11:10.205012 : - 12:11:10.207006 : Cannot read memory at address 0x0000030B 12:11:10.207006 : Cannot read memory at address 0x0000038B 12:11:10.208999 : Cannot read memory at address 0x0000030B 12:11:10.208999 : Cannot read memory at address 0x0000038B 12:11:10.208999 : RawData event for Player #1: 12:11:10.209996 : Device rawinput data (Hex) = [ 00008470, 0000AD44 ] 12:11:10.209996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.209996 : OnScreen Cursor Position (Px) = [ 993, 730 ] 12:11:10.209996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.209996 : ClientWindow Style = FullScreen 12:11:10.209996 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.209996 : Game Position (Hex) = [ 03E1, 02DA ] 12:11:10.209996 : Game Position (Dec) = [ 993, 730 ] 12:11:10.209996 : - 12:11:10.210993 : Cannot read memory at address 0x0000030B 12:11:10.210993 : Cannot read memory at address 0x0000038B 12:11:10.212986 : Cannot read memory at address 0x0000030B 12:11:10.212986 : Cannot read memory at address 0x0000038B 12:11:10.214487 : Cannot read memory at address 0x0000030B 12:11:10.214487 : Cannot read memory at address 0x0000038B 12:11:10.214487 : RawData event for Player #1: 12:11:10.214487 : Device rawinput data (Hex) = [ 00008454, 0000AD40 ] 12:11:10.214487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.214487 : OnScreen Cursor Position (Px) = [ 992, 730 ] 12:11:10.214487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.214487 : ClientWindow Style = FullScreen 12:11:10.214487 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.215484 : Game Position (Hex) = [ 03E0, 02DA ] 12:11:10.215484 : Game Position (Dec) = [ 992, 730 ] 12:11:10.215484 : - 12:11:10.216481 : Cannot read memory at address 0x0000030B 12:11:10.216481 : Cannot read memory at address 0x0000038B 12:11:10.218474 : Cannot read memory at address 0x0000030B 12:11:10.218474 : Cannot read memory at address 0x0000038B 12:11:10.218474 : RawData event for Player #1: 12:11:10.218474 : Device rawinput data (Hex) = [ 00008418, 0000ACE4 ] 12:11:10.218474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.218474 : OnScreen Cursor Position (Px) = [ 990, 729 ] 12:11:10.218474 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.218474 : ClientWindow Style = FullScreen 12:11:10.218474 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.218474 : Game Position (Hex) = [ 03DE, 02D9 ] 12:11:10.219471 : Game Position (Dec) = [ 990, 729 ] 12:11:10.219471 : - 12:11:10.220467 : Cannot read memory at address 0x0000030B 12:11:10.220467 : Cannot read memory at address 0x0000038B 12:11:10.222966 : Cannot read memory at address 0x0000030B 12:11:10.222966 : Cannot read memory at address 0x0000038B 12:11:10.224973 : Cannot read memory at address 0x0000030B 12:11:10.224973 : Cannot read memory at address 0x0000038B 12:11:10.225966 : RawData event for Player #1: 12:11:10.225966 : Device rawinput data (Hex) = [ 000083F8, 0000AC90 ] 12:11:10.225966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.225966 : OnScreen Cursor Position (Px) = [ 989, 728 ] 12:11:10.225966 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.225966 : ClientWindow Style = FullScreen 12:11:10.225966 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.225966 : Game Position (Hex) = [ 03DD, 02D8 ] 12:11:10.225966 : Game Position (Dec) = [ 989, 728 ] 12:11:10.225966 : - 12:11:10.226962 : Cannot read memory at address 0x0000030B 12:11:10.226962 : Cannot read memory at address 0x0000038B 12:11:10.228955 : Cannot read memory at address 0x0000030B 12:11:10.228955 : Cannot read memory at address 0x0000038B 12:11:10.230949 : Cannot read memory at address 0x0000030B 12:11:10.230949 : Cannot read memory at address 0x0000038B 12:11:10.231946 : RawData event for Player #1: 12:11:10.232942 : Cannot read memory at address 0x0000030B 12:11:10.232942 : Cannot read memory at address 0x0000038B 12:11:10.232942 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.232942 : OnScreen Cursor Position (Px) = [ 989, 727 ] 12:11:10.232942 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.233445 : ClientWindow Style = FullScreen 12:11:10.233445 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.233445 : Game Position (Hex) = [ 03DD, 02D7 ] 12:11:10.233445 : Game Position (Dec) = [ 989, 727 ] 12:11:10.233445 : - 12:11:10.234444 : Cannot read memory at address 0x0000030B 12:11:10.234444 : Cannot read memory at address 0x0000038B 12:11:10.236437 : Cannot read memory at address 0x0000030B 12:11:10.236437 : Cannot read memory at address 0x0000038B 12:11:10.238431 : Cannot read memory at address 0x0000030B 12:11:10.238431 : Cannot read memory at address 0x0000038B 12:11:10.239427 : RawData event for Player #1: 12:11:10.239427 : Device rawinput data (Hex) = [ 000083D8, 0000ABD8 ] 12:11:10.239427 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.239427 : OnScreen Cursor Position (Px) = [ 988, 724 ] 12:11:10.239427 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.239427 : ClientWindow Style = FullScreen 12:11:10.239427 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.240424 : Game Position (Hex) = [ 03DC, 02D4 ] 12:11:10.240424 : Cannot read memory at address 0x0000030B 12:11:10.240424 : Game Position (Dec) = [ 988, 724 ] 12:11:10.240424 : Cannot read memory at address 0x0000038B 12:11:10.240424 : - 12:11:10.242928 : Cannot read memory at address 0x0000030B 12:11:10.242928 : Cannot read memory at address 0x0000038B 12:11:10.244536 : Cannot read memory at address 0x0000030B 12:11:10.244536 : Cannot read memory at address 0x0000038B 12:11:10.246534 : Cannot read memory at address 0x0000030B 12:11:10.246534 : Cannot read memory at address 0x0000038B 12:11:10.246534 : RawData event for Player #1: 12:11:10.246534 : Device rawinput data (Hex) = [ 000083D8, 0000ABBC ] 12:11:10.246534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.246534 : OnScreen Cursor Position (Px) = [ 988, 724 ] 12:11:10.246534 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.246534 : ClientWindow Style = FullScreen 12:11:10.246534 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.246534 : Game Position (Hex) = [ 03DC, 02D4 ] 12:11:10.246534 : Game Position (Dec) = [ 988, 724 ] 12:11:10.247531 : - 12:11:10.248527 : Cannot read memory at address 0x0000030B 12:11:10.248527 : Cannot read memory at address 0x0000038B 12:11:10.250520 : Cannot read memory at address 0x0000030B 12:11:10.250520 : Cannot read memory at address 0x0000038B 12:11:10.251518 : RawData event for Player #1: 12:11:10.251518 : Device rawinput data (Hex) = [ 000083D8, 0000ABB4 ] 12:11:10.253020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.253020 : Cannot read memory at address 0x0000030B 12:11:10.253020 : OnScreen Cursor Position (Px) = [ 988, 724 ] 12:11:10.253020 : Cannot read memory at address 0x0000038B 12:11:10.253020 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.253020 : ClientWindow Style = FullScreen 12:11:10.253020 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.253020 : Game Position (Hex) = [ 03DC, 02D4 ] 12:11:10.253020 : Game Position (Dec) = [ 988, 724 ] 12:11:10.253020 : - 12:11:10.255026 : Cannot read memory at address 0x0000030B 12:11:10.255026 : Cannot read memory at address 0x0000038B 12:11:10.257019 : Cannot read memory at address 0x0000030B 12:11:10.257019 : Cannot read memory at address 0x0000038B 12:11:10.259016 : Cannot read memory at address 0x0000030B 12:11:10.259016 : Cannot read memory at address 0x0000038B 12:11:10.260009 : RawData event for Player #1: 12:11:10.260009 : Device rawinput data (Hex) = [ 000083DC, 0000AB20 ] 12:11:10.260009 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.260009 : OnScreen Cursor Position (Px) = [ 988, 721 ] 12:11:10.260009 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.260009 : ClientWindow Style = FullScreen 12:11:10.260009 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.260009 : Game Position (Hex) = [ 03DC, 02D1 ] 12:11:10.260009 : Game Position (Dec) = [ 988, 721 ] 12:11:10.260009 : - 12:11:10.261005 : Cannot read memory at address 0x0000030B 12:11:10.261005 : Cannot read memory at address 0x0000038B 12:11:10.262999 : Cannot read memory at address 0x0000030B 12:11:10.262999 : Cannot read memory at address 0x0000038B 12:11:10.264500 : Cannot read memory at address 0x0000030B 12:11:10.264500 : Cannot read memory at address 0x0000038B 12:11:10.266493 : Cannot read memory at address 0x0000030B 12:11:10.266493 : Cannot read memory at address 0x0000038B 12:11:10.266493 : RawData event for Player #1: 12:11:10.266493 : Device rawinput data (Hex) = [ 00008400, 0000AB18 ] 12:11:10.266493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.266493 : OnScreen Cursor Position (Px) = [ 990, 721 ] 12:11:10.266493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.266493 : ClientWindow Style = FullScreen 12:11:10.266493 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.266493 : Game Position (Hex) = [ 03DE, 02D1 ] 12:11:10.267490 : Game Position (Dec) = [ 990, 721 ] 12:11:10.267490 : - 12:11:10.268487 : Cannot read memory at address 0x0000030B 12:11:10.268487 : Cannot read memory at address 0x0000038B 12:11:10.269986 : Cannot read memory at address 0x0000030B 12:11:10.269986 : Cannot read memory at address 0x0000038B 12:11:10.271986 : Cannot read memory at address 0x0000030B 12:11:10.271986 : Cannot read memory at address 0x0000038B 12:11:10.273490 : Cannot read memory at address 0x0000030B 12:11:10.273490 : Cannot read memory at address 0x0000038B 12:11:10.273490 : RawData event for Player #1: 12:11:10.273490 : Device rawinput data (Hex) = [ 0000840C, 0000AADC ] 12:11:10.273490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.273490 : OnScreen Cursor Position (Px) = [ 990, 720 ] 12:11:10.273490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.273490 : ClientWindow Style = FullScreen 12:11:10.273490 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.273490 : Game Position (Hex) = [ 03DE, 02D0 ] 12:11:10.274491 : Game Position (Dec) = [ 990, 720 ] 12:11:10.274491 : - 12:11:10.275491 : Cannot read memory at address 0x0000030B 12:11:10.275491 : Cannot read memory at address 0x0000038B 12:11:10.277485 : Cannot read memory at address 0x0000030B 12:11:10.277485 : Cannot read memory at address 0x0000038B 12:11:10.279478 : Cannot read memory at address 0x0000030B 12:11:10.279478 : Cannot read memory at address 0x0000038B 12:11:10.280471 : RawData event for Player #1: 12:11:10.280471 : Device rawinput data (Hex) = [ 00008410, 0000AAE4 ] 12:11:10.280471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.280471 : OnScreen Cursor Position (Px) = [ 990, 720 ] 12:11:10.280471 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.280471 : ClientWindow Style = FullScreen 12:11:10.280471 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.280471 : Game Position (Hex) = [ 03DE, 02D0 ] 12:11:10.281467 : Game Position (Dec) = [ 990, 720 ] 12:11:10.281467 : Cannot read memory at address 0x0000030B 12:11:10.281467 : - 12:11:10.281467 : Cannot read memory at address 0x0000038B 12:11:10.282970 : Cannot read memory at address 0x0000030B 12:11:10.282970 : Cannot read memory at address 0x0000038B 12:11:10.284972 : Cannot read memory at address 0x0000030B 12:11:10.284972 : Cannot read memory at address 0x0000038B 12:11:10.285969 : RawData event for Player #1: 12:11:10.286966 : Device rawinput data (Hex) = [ 00008444, 0000AB38 ] 12:11:10.286966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.286966 : Cannot read memory at address 0x0000030B 12:11:10.286966 : OnScreen Cursor Position (Px) = [ 992, 722 ] 12:11:10.286966 : Cannot read memory at address 0x0000038B 12:11:10.286966 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.286966 : ClientWindow Style = FullScreen 12:11:10.286966 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.286966 : Game Position (Hex) = [ 03E0, 02D2 ] 12:11:10.286966 : Game Position (Dec) = [ 992, 722 ] 12:11:10.286966 : - 12:11:10.288963 : Cannot read memory at address 0x0000030B 12:11:10.288963 : Cannot read memory at address 0x0000038B 12:11:10.290952 : Cannot read memory at address 0x0000030B 12:11:10.290952 : Cannot read memory at address 0x0000038B 12:11:10.292946 : Cannot read memory at address 0x0000030B 12:11:10.292946 : Cannot read memory at address 0x0000038B 12:11:10.293694 : RawData event for Player #1: 12:11:10.293694 : Device rawinput data (Hex) = [ 0000849C, 0000AB70 ] 12:11:10.294150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.294150 : OnScreen Cursor Position (Px) = [ 994, 723 ] 12:11:10.294150 : Cannot read memory at address 0x0000038B 12:11:10.294150 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.294150 : ClientWindow Style = FullScreen 12:11:10.294150 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.294150 : Game Position (Hex) = [ 03E2, 02D3 ] 12:11:10.294150 : Game Position (Dec) = [ 994, 723 ] 12:11:10.294150 : - 12:11:10.296147 : Cannot read memory at address 0x0000030B 12:11:10.296147 : Cannot read memory at address 0x0000038B 12:11:10.298139 : Cannot read memory at address 0x0000030B 12:11:10.298139 : Cannot read memory at address 0x0000038B 12:11:10.298139 : RawData event for Player #1: 12:11:10.298139 : Device rawinput data (Hex) = [ 000084E4, 0000ABF4 ] 12:11:10.299136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.299136 : OnScreen Cursor Position (Px) = [ 996, 725 ] 12:11:10.299136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.299136 : ClientWindow Style = FullScreen 12:11:10.299136 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.299136 : Game Position (Hex) = [ 03E4, 02D5 ] 12:11:10.299136 : Game Position (Dec) = [ 996, 725 ] 12:11:10.299136 : - 12:11:10.300133 : Cannot read memory at address 0x0000030B 12:11:10.300133 : Cannot read memory at address 0x0000038B 12:11:10.302126 : Cannot read memory at address 0x0000030B 12:11:10.302126 : Cannot read memory at address 0x0000038B 12:11:10.303635 : Cannot read memory at address 0x0000030B 12:11:10.303635 : Cannot read memory at address 0x0000038B 12:11:10.303635 : RawData event for Player #1: 12:11:10.303635 : Device rawinput data (Hex) = [ 00008514, 0000AC1C ] 12:11:10.303635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.303635 : OnScreen Cursor Position (Px) = [ 998, 726 ] 12:11:10.303635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.303635 : ClientWindow Style = FullScreen 12:11:10.303635 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.303635 : Game Position (Hex) = [ 03E6, 02D6 ] 12:11:10.303635 : Game Position (Dec) = [ 998, 726 ] 12:11:10.304636 : - 12:11:10.305636 : Cannot read memory at address 0x0000030B 12:11:10.305636 : Cannot read memory at address 0x0000038B 12:11:10.307629 : Cannot read memory at address 0x0000030B 12:11:10.307629 : Cannot read memory at address 0x0000038B 12:11:10.308622 : RawData event for Player #1: 12:11:10.308622 : Device rawinput data (Hex) = [ 00008530, 0000AC80 ] 12:11:10.308622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.308622 : OnScreen Cursor Position (Px) = [ 998, 727 ] 12:11:10.308622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.308622 : ClientWindow Style = FullScreen 12:11:10.308622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.308622 : Game Position (Hex) = [ 03E6, 02D7 ] 12:11:10.308622 : Game Position (Dec) = [ 998, 727 ] 12:11:10.309619 : - 12:11:10.309619 : Cannot read memory at address 0x0000030B 12:11:10.309619 : Cannot read memory at address 0x0000038B 12:11:10.311616 : Cannot read memory at address 0x0000030B 12:11:10.311616 : Cannot read memory at address 0x0000038B 12:11:10.313120 : RawData event for Player #1: 12:11:10.313120 : Cannot read memory at address 0x0000030B 12:11:10.313120 : Device rawinput data (Hex) = [ 00008578, 0000AD04 ] 12:11:10.313120 : Cannot read memory at address 0x0000038B 12:11:10.313120 : OnScreen Cursor Position (Px) = [ 1001, 729 ] 12:11:10.313120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.313120 : ClientWindow Style = FullScreen 12:11:10.313120 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.313120 : Game Position (Hex) = [ 03E9, 02D9 ] 12:11:10.313120 : Game Position (Dec) = [ 1001, 729 ] 12:11:10.313120 : - 12:11:10.315125 : Cannot read memory at address 0x0000030B 12:11:10.315125 : Cannot read memory at address 0x0000038B 12:11:10.317119 : Cannot read memory at address 0x0000030B 12:11:10.317119 : Cannot read memory at address 0x0000038B 12:11:10.317119 : RawData event for Player #1: 12:11:10.317119 : Device rawinput data (Hex) = [ 00008580, 0000AD5C ] 12:11:10.317119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.318115 : OnScreen Cursor Position (Px) = [ 1001, 731 ] 12:11:10.318115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.318115 : ClientWindow Style = FullScreen 12:11:10.318115 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.318115 : Game Position (Hex) = [ 03E9, 02DB ] 12:11:10.318115 : Game Position (Dec) = [ 1001, 731 ] 12:11:10.318115 : - 12:11:10.319116 : Cannot read memory at address 0x0000030B 12:11:10.319116 : Cannot read memory at address 0x0000038B 12:11:10.321105 : Cannot read memory at address 0x0000030B 12:11:10.321105 : Cannot read memory at address 0x0000038B 12:11:10.323102 : Cannot read memory at address 0x0000030B 12:11:10.323102 : Cannot read memory at address 0x0000038B 12:11:10.324515 : Cannot read memory at address 0x0000030B 12:11:10.324515 : Cannot read memory at address 0x0000038B 12:11:10.324515 : RawData event for Player #1: 12:11:10.324515 : Device rawinput data (Hex) = [ 000085C4, 0000ADAC ] 12:11:10.324515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.324515 : OnScreen Cursor Position (Px) = [ 1003, 732 ] 12:11:10.324515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.324515 : ClientWindow Style = FullScreen 12:11:10.324515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.325522 : Game Position (Hex) = [ 03EB, 02DC ] 12:11:10.325522 : Game Position (Dec) = [ 1003, 732 ] 12:11:10.325522 : - 12:11:10.326523 : Cannot read memory at address 0x0000030B 12:11:10.326523 : Cannot read memory at address 0x0000038B 12:11:10.328517 : Cannot read memory at address 0x0000030B 12:11:10.328771 : Cannot read memory at address 0x0000038B 12:11:10.329890 : Cannot read memory at address 0x0000030B 12:11:10.329890 : Cannot read memory at address 0x0000038B 12:11:10.331924 : RawData event for Player #1: 12:11:10.331924 : Device rawinput data (Hex) = [ 000085E0, 0000AE78 ] 12:11:10.331924 : Cannot read memory at address 0x0000038B 12:11:10.331924 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.331924 : OnScreen Cursor Position (Px) = [ 1004, 736 ] 12:11:10.331924 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.331924 : ClientWindow Style = FullScreen 12:11:10.331924 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.331924 : Game Position (Hex) = [ 03EC, 02E0 ] 12:11:10.331924 : Game Position (Dec) = [ 1004, 736 ] 12:11:10.331924 : - 12:11:10.333465 : Cannot read memory at address 0x0000030B 12:11:10.333465 : Cannot read memory at address 0x0000038B 12:11:10.335515 : Cannot read memory at address 0x0000030B 12:11:10.335515 : Cannot read memory at address 0x0000038B 12:11:10.337459 : Cannot read memory at address 0x0000030B 12:11:10.337459 : Cannot read memory at address 0x0000038B 12:11:10.338456 : RawData event for Player #1: 12:11:10.338456 : Device rawinput data (Hex) = [ 000085D8, 0000AEF4 ] 12:11:10.338456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.338456 : OnScreen Cursor Position (Px) = [ 1003, 738 ] 12:11:10.338456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.338456 : ClientWindow Style = FullScreen 12:11:10.339447 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.339447 : Cannot read memory at address 0x0000030B 12:11:10.339447 : Game Position (Hex) = [ 03EB, 02E2 ] 12:11:10.339447 : Cannot read memory at address 0x0000038B 12:11:10.339447 : Game Position (Dec) = [ 1003, 738 ] 12:11:10.339447 : - 12:11:10.341444 : Cannot read memory at address 0x0000030B 12:11:10.341444 : Cannot read memory at address 0x0000038B 12:11:10.342947 : Cannot read memory at address 0x0000030B 12:11:10.342947 : Cannot read memory at address 0x0000038B 12:11:10.344521 : Cannot read memory at address 0x0000030B 12:11:10.344521 : Cannot read memory at address 0x0000038B 12:11:10.344521 : RawData event for Player #1: 12:11:10.344521 : Device rawinput data (Hex) = [ 000085C8, 0000AFC4 ] 12:11:10.344521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.344521 : OnScreen Cursor Position (Px) = [ 1003, 741 ] 12:11:10.344521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.344521 : ClientWindow Style = FullScreen 12:11:10.345521 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.345521 : Game Position (Hex) = [ 03EB, 02E5 ] 12:11:10.345521 : Game Position (Dec) = [ 1003, 741 ] 12:11:10.345521 : - 12:11:10.346517 : Cannot read memory at address 0x0000030B 12:11:10.346517 : Cannot read memory at address 0x0000038B 12:11:10.348510 : Cannot read memory at address 0x0000030B 12:11:10.348510 : Cannot read memory at address 0x0000038B 12:11:10.349507 : RawData event for Player #1: 12:11:10.349507 : Device rawinput data (Hex) = [ 0000856C, 0000B064 ] 12:11:10.349507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.349507 : OnScreen Cursor Position (Px) = [ 1000, 744 ] 12:11:10.349507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.349507 : ClientWindow Style = FullScreen 12:11:10.349507 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.350504 : Game Position (Hex) = [ 03E8, 02E8 ] 12:11:10.350504 : Game Position (Dec) = [ 1000, 744 ] 12:11:10.350504 : - 12:11:10.350504 : Cannot read memory at address 0x0000038B 12:11:10.353011 : Cannot read memory at address 0x0000030B 12:11:10.353011 : Cannot read memory at address 0x0000038B 12:11:10.354616 : Cannot read memory at address 0x0000030B 12:11:10.354616 : Cannot read memory at address 0x0000038B 12:11:10.354616 : Device rawinput data (Hex) = [ 0000855C, 0000B0E0 ] 12:11:10.354616 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.354616 : OnScreen Cursor Position (Px) = [ 1000, 746 ] 12:11:10.354616 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.354616 : ClientWindow Style = FullScreen 12:11:10.354616 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.355617 : Game Position (Hex) = [ 03E8, 02EA ] 12:11:10.355617 : Game Position (Dec) = [ 1000, 746 ] 12:11:10.355617 : - 12:11:10.356617 : Cannot read memory at address 0x0000030B 12:11:10.356617 : Cannot read memory at address 0x0000038B 12:11:10.358610 : Cannot read memory at address 0x0000030B 12:11:10.358610 : Cannot read memory at address 0x0000038B 12:11:10.360603 : Cannot read memory at address 0x0000030B 12:11:10.360603 : Cannot read memory at address 0x0000038B 12:11:10.361600 : RawData event for Player #1: 12:11:10.361600 : Device rawinput data (Hex) = [ 00008584, 0000B124 ] 12:11:10.361600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.361600 : OnScreen Cursor Position (Px) = [ 1001, 747 ] 12:11:10.361600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.361600 : ClientWindow Style = FullScreen 12:11:10.361600 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.361600 : Game Position (Hex) = [ 03E9, 02EB ] 12:11:10.361600 : Game Position (Dec) = [ 1001, 747 ] 12:11:10.361600 : - 12:11:10.363103 : Cannot read memory at address 0x0000030B 12:11:10.363103 : Cannot read memory at address 0x0000038B 12:11:10.365104 : Cannot read memory at address 0x0000030B 12:11:10.365104 : Cannot read memory at address 0x0000038B 12:11:10.367101 : Cannot read memory at address 0x0000030B 12:11:10.367101 : Cannot read memory at address 0x0000038B 12:11:10.367101 : RawData event for Player #1: 12:11:10.368094 : Device rawinput data (Hex) = [ 0000854C, 0000B180 ] 12:11:10.368094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.368094 : OnScreen Cursor Position (Px) = [ 999, 748 ] 12:11:10.368094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.368094 : ClientWindow Style = FullScreen 12:11:10.368094 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.368094 : Game Position (Hex) = [ 03E7, 02EC ] 12:11:10.368094 : Game Position (Dec) = [ 999, 748 ] 12:11:10.368094 : - 12:11:10.369670 : Cannot read memory at address 0x0000030B 12:11:10.369670 : Cannot read memory at address 0x0000038B 12:11:10.371671 : Cannot read memory at address 0x0000030B 12:11:10.371671 : Cannot read memory at address 0x0000038B 12:11:10.373178 : Cannot read memory at address 0x0000030B 12:11:10.373178 : Cannot read memory at address 0x0000038B 12:11:10.374210 : RawData event for Player #1: 12:11:10.374210 : Device rawinput data (Hex) = [ 00008524, 0000B264 ] 12:11:10.375207 : Cannot read memory at address 0x0000030B 12:11:10.375207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.375207 : Cannot read memory at address 0x0000038B 12:11:10.375207 : OnScreen Cursor Position (Px) = [ 998, 752 ] 12:11:10.375207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.375207 : ClientWindow Style = FullScreen 12:11:10.375207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.376203 : Game Position (Hex) = [ 03E6, 02F0 ] 12:11:10.376203 : Game Position (Dec) = [ 998, 752 ] 12:11:10.376203 : - 12:11:10.377203 : Cannot read memory at address 0x0000030B 12:11:10.377203 : Cannot read memory at address 0x0000038B 12:11:10.379196 : Cannot read memory at address 0x0000030B 12:11:10.379196 : Cannot read memory at address 0x0000038B 12:11:10.381186 : Cannot read memory at address 0x0000030B 12:11:10.381186 : Cannot read memory at address 0x0000038B 12:11:10.381186 : RawData event for Player #1: 12:11:10.381186 : Device rawinput data (Hex) = [ 00008524, 0000B2AC ] 12:11:10.381186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.381186 : OnScreen Cursor Position (Px) = [ 998, 753 ] 12:11:10.382689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.382689 : Cannot read memory at address 0x0000030B 12:11:10.382689 : ClientWindow Style = FullScreen 12:11:10.382689 : Cannot read memory at address 0x0000038B 12:11:10.382689 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.382689 : Game Position (Hex) = [ 03E6, 02F1 ] 12:11:10.382689 : Game Position (Dec) = [ 998, 753 ] 12:11:10.382689 : - 12:11:10.384425 : Cannot read memory at address 0x0000030B 12:11:10.384425 : Cannot read memory at address 0x0000038B 12:11:10.386425 : Cannot read memory at address 0x0000030B 12:11:10.386425 : Cannot read memory at address 0x0000038B 12:11:10.386425 : RawData event for Player #1: 12:11:10.386425 : Device rawinput data (Hex) = [ 00008534, 0000B3B4 ] 12:11:10.386425 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.386425 : OnScreen Cursor Position (Px) = [ 999, 758 ] 12:11:10.387419 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.387419 : ClientWindow Style = FullScreen 12:11:10.387419 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.387419 : Game Position (Hex) = [ 03E7, 02F6 ] 12:11:10.387419 : Game Position (Dec) = [ 999, 758 ] 12:11:10.387419 : - 12:11:10.388415 : Cannot read memory at address 0x0000030B 12:11:10.388415 : Cannot read memory at address 0x0000038B 12:11:10.390411 : Cannot read memory at address 0x0000030B 12:11:10.390411 : Cannot read memory at address 0x0000038B 12:11:10.391409 : RawData event for Player #1: 12:11:10.391409 : Device rawinput data (Hex) = [ 00008554, 0000B42C ] 12:11:10.391409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.391409 : OnScreen Cursor Position (Px) = [ 999, 760 ] 12:11:10.391409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.391409 : ClientWindow Style = FullScreen 12:11:10.391409 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.391409 : Game Position (Hex) = [ 03E7, 02F8 ] 12:11:10.392913 : Game Position (Dec) = [ 999, 760 ] 12:11:10.392913 : Cannot read memory at address 0x0000030B 12:11:10.392913 : Cannot read memory at address 0x0000038B 12:11:10.394920 : Cannot read memory at address 0x0000030B 12:11:10.394920 : Cannot read memory at address 0x0000038B 12:11:10.395914 : RawData event for Player #1: 12:11:10.395914 : Device rawinput data (Hex) = [ 0000854C, 0000B450 ] 12:11:10.395914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.395914 : OnScreen Cursor Position (Px) = [ 999, 760 ] 12:11:10.395914 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.396911 : ClientWindow Style = FullScreen 12:11:10.396911 : Cannot read memory at address 0x0000030B 12:11:10.396911 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.396911 : Cannot read memory at address 0x0000038B 12:11:10.396911 : Game Position (Hex) = [ 03E7, 02F8 ] 12:11:10.396911 : Game Position (Dec) = [ 999, 760 ] 12:11:10.396911 : - 12:11:10.398903 : Cannot read memory at address 0x0000030B 12:11:10.398903 : Cannot read memory at address 0x0000038B 12:11:10.400897 : Cannot read memory at address 0x0000030B 12:11:10.400897 : Cannot read memory at address 0x0000038B 12:11:10.402891 : Cannot read memory at address 0x0000030B 12:11:10.402891 : RawData event for Player #1: 12:11:10.402891 : Cannot read memory at address 0x0000038B 12:11:10.402891 : Device rawinput data (Hex) = [ 00008574, 0000B4B0 ] 12:11:10.402891 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.402891 : OnScreen Cursor Position (Px) = [ 1000, 762 ] 12:11:10.403904 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.403904 : ClientWindow Style = FullScreen 12:11:10.403904 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.403904 : Game Position (Hex) = [ 03E8, 02FA ] 12:11:10.403904 : Game Position (Dec) = [ 1000, 762 ] 12:11:10.403904 : - 12:11:10.404900 : Cannot read memory at address 0x0000030B 12:11:10.404900 : Cannot read memory at address 0x0000038B 12:11:10.406893 : Cannot read memory at address 0x0000030B 12:11:10.406893 : Cannot read memory at address 0x0000038B 12:11:10.408890 : Cannot read memory at address 0x0000030B 12:11:10.408890 : Cannot read memory at address 0x0000038B 12:11:10.409884 : RawData event for Player #1: 12:11:10.409884 : Device rawinput data (Hex) = [ 0000859C, 0000B52C ] 12:11:10.409884 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.409884 : OnScreen Cursor Position (Px) = [ 1002, 764 ] 12:11:10.409884 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.410881 : ClientWindow Style = FullScreen 12:11:10.410881 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.410881 : Cannot read memory at address 0x0000038B 12:11:10.410881 : Game Position (Dec) = [ 1002, 764 ] 12:11:10.410881 : - 12:11:10.412874 : Cannot read memory at address 0x0000030B 12:11:10.412874 : Cannot read memory at address 0x0000038B 12:11:10.414375 : Cannot read memory at address 0x0000030B 12:11:10.414375 : Cannot read memory at address 0x0000038B 12:11:10.416368 : Cannot read memory at address 0x0000030B 12:11:10.416368 : Cannot read memory at address 0x0000038B 12:11:10.416368 : RawData event for Player #1: 12:11:10.416368 : Device rawinput data (Hex) = [ 000085C8, 0000B58C ] 12:11:10.416368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.416368 : OnScreen Cursor Position (Px) = [ 1003, 765 ] 12:11:10.417365 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.417365 : ClientWindow Style = FullScreen 12:11:10.417365 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.417365 : Game Position (Hex) = [ 03EB, 02FD ] 12:11:10.417365 : Game Position (Dec) = [ 1003, 765 ] 12:11:10.417365 : - 12:11:10.418361 : Cannot read memory at address 0x0000030B 12:11:10.418361 : Cannot read memory at address 0x0000038B 12:11:10.420355 : Cannot read memory at address 0x0000030B 12:11:10.420355 : Cannot read memory at address 0x0000038B 12:11:10.422853 : Cannot read memory at address 0x0000030B 12:11:10.422853 : Cannot read memory at address 0x0000038B 12:11:10.423858 : RawData event for Player #1: 12:11:10.423858 : Device rawinput data (Hex) = [ 0000862C, 0000B63C ] 12:11:10.423858 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.423858 : OnScreen Cursor Position (Px) = [ 1006, 768 ] 12:11:10.423858 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.423858 : ClientWindow Style = FullScreen 12:11:10.423858 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.423858 : Game Position (Hex) = [ 03EE, 0300 ] 12:11:10.423858 : Game Position (Dec) = [ 1006, 768 ] 12:11:10.423858 : - 12:11:10.424855 : Cannot read memory at address 0x0000030B 12:11:10.424855 : Cannot read memory at address 0x0000038B 12:11:10.426848 : Cannot read memory at address 0x0000030B 12:11:10.426848 : Cannot read memory at address 0x0000038B 12:11:10.428841 : Cannot read memory at address 0x0000030B 12:11:10.428841 : Cannot read memory at address 0x0000038B 12:11:10.429838 : RawData event for Player #1: 12:11:10.429838 : Device rawinput data (Hex) = [ 00008654, 0000B670 ] 12:11:10.429838 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.429838 : OnScreen Cursor Position (Px) = [ 1007, 769 ] 12:11:10.429838 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.429838 : ClientWindow Style = FullScreen 12:11:10.429838 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.429838 : Game Position (Hex) = [ 03EF, 0301 ] 12:11:10.429838 : Game Position (Dec) = [ 1007, 769 ] 12:11:10.430835 : Cannot read memory at address 0x0000030B 12:11:10.430835 : - 12:11:10.430835 : Cannot read memory at address 0x0000038B 12:11:10.432828 : Cannot read memory at address 0x0000030B 12:11:10.432828 : Cannot read memory at address 0x0000038B 12:11:10.434328 : Cannot read memory at address 0x0000030B 12:11:10.434328 : Cannot read memory at address 0x0000038B 12:11:10.436321 : Cannot read memory at address 0x0000030B 12:11:10.436321 : Cannot read memory at address 0x0000038B 12:11:10.436321 : RawData event for Player #1: 12:11:10.436321 : Device rawinput data (Hex) = [ 0000867C, 0000B6F4 ] 12:11:10.436321 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.436321 : OnScreen Cursor Position (Px) = [ 1008, 771 ] 12:11:10.436321 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.437318 : ClientWindow Style = FullScreen 12:11:10.437318 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.437318 : Game Position (Hex) = [ 03F0, 0303 ] 12:11:10.437318 : Game Position (Dec) = [ 1008, 771 ] 12:11:10.437318 : - 12:11:10.438314 : Cannot read memory at address 0x0000030B 12:11:10.438314 : Cannot read memory at address 0x0000038B 12:11:10.440307 : Cannot read memory at address 0x0000030B 12:11:10.440307 : Cannot read memory at address 0x0000038B 12:11:10.441305 : RawData event for Player #1: 12:11:10.441305 : Device rawinput data (Hex) = [ 000086B0, 0000B73C ] 12:11:10.441305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.441305 : OnScreen Cursor Position (Px) = [ 1010, 773 ] 12:11:10.441305 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.441305 : ClientWindow Style = FullScreen 12:11:10.441305 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.441305 : Game Position (Hex) = [ 03F2, 0305 ] 12:11:10.441305 : Game Position (Dec) = [ 1010, 773 ] 12:11:10.441305 : - 12:11:10.442806 : Cannot read memory at address 0x0000030B 12:11:10.442806 : Cannot read memory at address 0x0000038B 12:11:10.444807 : Cannot read memory at address 0x0000030B 12:11:10.444807 : Cannot read memory at address 0x0000038B 12:11:10.446801 : Cannot read memory at address 0x0000030B 12:11:10.446801 : RawData event for Player #1: 12:11:10.446801 : Device rawinput data (Hex) = [ 00008700, 0000B748 ] 12:11:10.446801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.446801 : OnScreen Cursor Position (Px) = [ 1012, 773 ] 12:11:10.446801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.446801 : ClientWindow Style = FullScreen 12:11:10.446801 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.446801 : Game Position (Hex) = [ 03F4, 0305 ] 12:11:10.446801 : Game Position (Dec) = [ 1012, 773 ] 12:11:10.447797 : - 12:11:10.448794 : Cannot read memory at address 0x0000030B 12:11:10.448794 : Cannot read memory at address 0x0000038B 12:11:10.450787 : Cannot read memory at address 0x0000030B 12:11:10.450787 : Cannot read memory at address 0x0000038B 12:11:10.452780 : Cannot read memory at address 0x0000030B 12:11:10.452780 : Cannot read memory at address 0x0000038B 12:11:10.453282 : RawData event for Player #1: 12:11:10.453282 : Device rawinput data (Hex) = [ 000087B0, 0000B74C ] 12:11:10.453282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.453282 : OnScreen Cursor Position (Px) = [ 1017, 773 ] 12:11:10.454280 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.454280 : Cannot read memory at address 0x0000030B 12:11:10.454280 : ClientWindow Style = FullScreen 12:11:10.454280 : Cannot read memory at address 0x0000038B 12:11:10.454280 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.454280 : Game Position (Hex) = [ 03F9, 0305 ] 12:11:10.454280 : Game Position (Dec) = [ 1017, 773 ] 12:11:10.454280 : - 12:11:10.456273 : Cannot read memory at address 0x0000030B 12:11:10.456273 : Cannot read memory at address 0x0000038B 12:11:10.458267 : Cannot read memory at address 0x0000030B 12:11:10.458267 : Cannot read memory at address 0x0000038B 12:11:10.459263 : RawData event for Player #1: 12:11:10.459263 : Device rawinput data (Hex) = [ 00008858, 0000B73C ] 12:11:10.459263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.459263 : OnScreen Cursor Position (Px) = [ 1022, 773 ] 12:11:10.460261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.460261 : Cannot read memory at address 0x0000030B 12:11:10.460261 : ClientWindow Style = FullScreen 12:11:10.460261 : Cannot read memory at address 0x0000038B 12:11:10.460261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.460261 : Game Position (Hex) = [ 03FE, 0305 ] 12:11:10.460261 : Game Position (Dec) = [ 1022, 773 ] 12:11:10.460261 : - 12:11:10.462764 : Cannot read memory at address 0x0000030B 12:11:10.462764 : Cannot read memory at address 0x0000038B 12:11:10.464764 : Cannot read memory at address 0x0000030B 12:11:10.464764 : Cannot read memory at address 0x0000038B 12:11:10.466758 : Cannot read memory at address 0x0000030B 12:11:10.466758 : RawData event for Player #1: 12:11:10.466758 : Device rawinput data (Hex) = [ 000088A8, 0000B748 ] 12:11:10.466758 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.466758 : OnScreen Cursor Position (Px) = [ 1024, 773 ] 12:11:10.466758 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.466758 : ClientWindow Style = FullScreen 12:11:10.466758 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.466758 : Game Position (Hex) = [ 0400, 0305 ] 12:11:10.466758 : Game Position (Dec) = [ 1024, 773 ] 12:11:10.466758 : - 12:11:10.468751 : Cannot read memory at address 0x0000030B 12:11:10.468751 : Cannot read memory at address 0x0000038B 12:11:10.470249 : Cannot read memory at address 0x0000030B 12:11:10.470249 : Cannot read memory at address 0x0000038B 12:11:10.472749 : Cannot read memory at address 0x0000030B 12:11:10.472749 : Cannot read memory at address 0x0000038B 12:11:10.473752 : RawData event for Player #1: 12:11:10.473752 : Device rawinput data (Hex) = [ 00008904, 0000B72C ] 12:11:10.473752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.473752 : OnScreen Cursor Position (Px) = [ 1027, 772 ] 12:11:10.473752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.473752 : ClientWindow Style = FullScreen 12:11:10.473752 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.473752 : Game Position (Hex) = [ 0403, 0304 ] 12:11:10.474748 : Game Position (Dec) = [ 1027, 772 ] 12:11:10.474748 : Cannot read memory at address 0x0000030B 12:11:10.474748 : Cannot read memory at address 0x0000038B 12:11:10.476747 : Cannot read memory at address 0x0000030B 12:11:10.476747 : Cannot read memory at address 0x0000038B 12:11:10.478739 : Cannot read memory at address 0x0000030B 12:11:10.478739 : Cannot read memory at address 0x0000038B 12:11:10.480729 : Cannot read memory at address 0x0000030B 12:11:10.480729 : RawData event for Player #1: 12:11:10.480729 : Cannot read memory at address 0x0000038B 12:11:10.480729 : Device rawinput data (Hex) = [ 00008934, 0000B710 ] 12:11:10.480729 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.480729 : OnScreen Cursor Position (Px) = [ 1029, 772 ] 12:11:10.480729 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.480729 : ClientWindow Style = FullScreen 12:11:10.480729 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.480729 : Game Position (Hex) = [ 0405, 0304 ] 12:11:10.480729 : Game Position (Dec) = [ 1029, 772 ] 12:11:10.481730 : - 12:11:10.482722 : Cannot read memory at address 0x0000030B 12:11:10.482722 : Cannot read memory at address 0x0000038B 12:11:10.484222 : Cannot read memory at address 0x0000030B 12:11:10.484222 : Cannot read memory at address 0x0000038B 12:11:10.486215 : Cannot read memory at address 0x0000030B 12:11:10.486215 : Cannot read memory at address 0x0000038B 12:11:10.487212 : RawData event for Player #1: 12:11:10.487212 : Device rawinput data (Hex) = [ 00008978, 0000B6F0 ] 12:11:10.487212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.488209 : OnScreen Cursor Position (Px) = [ 1031, 771 ] 12:11:10.488209 : Cannot read memory at address 0x0000030B 12:11:10.488209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.488209 : Cannot read memory at address 0x0000038B 12:11:10.488209 : ClientWindow Style = FullScreen 12:11:10.488209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.488209 : Game Position (Hex) = [ 0407, 0303 ] 12:11:10.488209 : Game Position (Dec) = [ 1031, 771 ] 12:11:10.488209 : - 12:11:10.490202 : Cannot read memory at address 0x0000030B 12:11:10.490202 : Cannot read memory at address 0x0000038B 12:11:10.492700 : Cannot read memory at address 0x0000030B 12:11:10.492700 : Cannot read memory at address 0x0000038B 12:11:10.493708 : RawData event for Player #1: 12:11:10.493708 : Device rawinput data (Hex) = [ 000089C8, 0000B684 ] 12:11:10.493708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.493708 : OnScreen Cursor Position (Px) = [ 1033, 769 ] 12:11:10.493708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.493708 : ClientWindow Style = FullScreen 12:11:10.493708 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.493708 : Game Position (Hex) = [ 0409, 0301 ] 12:11:10.494701 : Game Position (Dec) = [ 1033, 769 ] 12:11:10.494701 : - 12:11:10.494701 : Cannot read memory at address 0x0000038B 12:11:10.496694 : Cannot read memory at address 0x0000030B 12:11:10.496694 : Cannot read memory at address 0x0000038B 12:11:10.498688 : Cannot read memory at address 0x0000030B 12:11:10.498688 : Cannot read memory at address 0x0000038B 12:11:10.500681 : Cannot read memory at address 0x0000030B 12:11:10.500681 : Cannot read memory at address 0x0000038B 12:11:10.500681 : RawData event for Player #1: 12:11:10.500681 : Device rawinput data (Hex) = [ 00008A04, 0000B668 ] 12:11:10.500681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.500681 : OnScreen Cursor Position (Px) = [ 1035, 769 ] 12:11:10.500681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.500681 : ClientWindow Style = FullScreen 12:11:10.500681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.500681 : Game Position (Hex) = [ 040B, 0301 ] 12:11:10.500681 : Game Position (Dec) = [ 1035, 769 ] 12:11:10.500681 : - 12:11:10.502674 : Cannot read memory at address 0x0000030B 12:11:10.502674 : Cannot read memory at address 0x0000038B 12:11:10.504174 : Cannot read memory at address 0x0000030B 12:11:10.504174 : Cannot read memory at address 0x0000038B 12:11:10.505171 : RawData event for Player #1: 12:11:10.505171 : Device rawinput data (Hex) = [ 00008A30, 0000B5EC ] 12:11:10.505171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.506167 : OnScreen Cursor Position (Px) = [ 1036, 767 ] 12:11:10.506167 : Cannot read memory at address 0x0000030B 12:11:10.506167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.506167 : Cannot read memory at address 0x0000038B 12:11:10.506167 : ClientWindow Style = FullScreen 12:11:10.506167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.506167 : Game Position (Hex) = [ 040C, 02FF ] 12:11:10.506167 : Game Position (Dec) = [ 1036, 767 ] 12:11:10.506167 : - 12:11:10.508164 : Cannot read memory at address 0x0000030B 12:11:10.508164 : Cannot read memory at address 0x0000038B 12:11:10.510154 : Cannot read memory at address 0x0000030B 12:11:10.510154 : Cannot read memory at address 0x0000038B 12:11:10.510154 : RawData event for Player #1: 12:11:10.511151 : Device rawinput data (Hex) = [ 00008A38, 0000B5A4 ] 12:11:10.511151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.511151 : OnScreen Cursor Position (Px) = [ 1036, 766 ] 12:11:10.511151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.511151 : ClientWindow Style = FullScreen 12:11:10.511151 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.511151 : Game Position (Hex) = [ 040C, 02FE ] 12:11:10.511151 : Game Position (Dec) = [ 1036, 766 ] 12:11:10.511151 : - 12:11:10.512147 : Cannot read memory at address 0x0000030B 12:11:10.512147 : Cannot read memory at address 0x0000038B 12:11:10.513646 : Cannot read memory at address 0x0000030B 12:11:10.513646 : Cannot read memory at address 0x0000038B 12:11:10.515640 : Cannot read memory at address 0x0000030B 12:11:10.515640 : Cannot read memory at address 0x0000038B 12:11:10.515640 : RawData event for Player #1: 12:11:10.515640 : Device rawinput data (Hex) = [ 00008A40, 0000B528 ] 12:11:10.515640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.515640 : OnScreen Cursor Position (Px) = [ 1036, 764 ] 12:11:10.515640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.515640 : ClientWindow Style = FullScreen 12:11:10.515640 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.515640 : Game Position (Hex) = [ 040C, 02FC ] 12:11:10.515640 : Game Position (Dec) = [ 1036, 764 ] 12:11:10.516637 : - 12:11:10.517634 : Cannot read memory at address 0x0000030B 12:11:10.517634 : Cannot read memory at address 0x0000038B 12:11:10.519627 : Cannot read memory at address 0x0000030B 12:11:10.519627 : Cannot read memory at address 0x0000038B 12:11:10.521620 : Cannot read memory at address 0x0000030B 12:11:10.521620 : Cannot read memory at address 0x0000038B 12:11:10.521620 : RawData event for Player #1: 12:11:10.521620 : Device rawinput data (Hex) = [ 00008A00, 0000B4C8 ] 12:11:10.521620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.521620 : OnScreen Cursor Position (Px) = [ 1035, 762 ] 12:11:10.521620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.521620 : ClientWindow Style = FullScreen 12:11:10.521620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.521620 : Game Position (Hex) = [ 040B, 02FA ] 12:11:10.521620 : Game Position (Dec) = [ 1035, 762 ] 12:11:10.521620 : - 12:11:10.523122 : Cannot read memory at address 0x0000030B 12:11:10.523122 : Cannot read memory at address 0x0000038B 12:11:10.525126 : Cannot read memory at address 0x0000030B 12:11:10.525126 : Cannot read memory at address 0x0000038B 12:11:10.526119 : RawData event for Player #1: 12:11:10.527116 : Device rawinput data (Hex) = [ 000089DC, 0000B4A0 ] 12:11:10.527116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.527116 : Cannot read memory at address 0x0000038B 12:11:10.527116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.527116 : ClientWindow Style = FullScreen 12:11:10.527116 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.527116 : Game Position (Hex) = [ 0409, 02FA ] 12:11:10.527116 : Game Position (Dec) = [ 1033, 762 ] 12:11:10.528113 : - 12:11:10.529113 : Cannot read memory at address 0x0000030B 12:11:10.529113 : Cannot read memory at address 0x0000038B 12:11:10.531103 : Cannot read memory at address 0x0000030B 12:11:10.531103 : Cannot read memory at address 0x0000038B 12:11:10.531103 : RawData event for Player #1: 12:11:10.531103 : Device rawinput data (Hex) = [ 0000899C, 0000B434 ] 12:11:10.531103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.532099 : OnScreen Cursor Position (Px) = [ 1032, 760 ] 12:11:10.532099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.532099 : ClientWindow Style = FullScreen 12:11:10.532099 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.532099 : Game Position (Hex) = [ 0408, 02F8 ] 12:11:10.532099 : Game Position (Dec) = [ 1032, 760 ] 12:11:10.532099 : - 12:11:10.533096 : Cannot read memory at address 0x0000030B 12:11:10.533096 : Cannot read memory at address 0x0000038B 12:11:10.534596 : Cannot read memory at address 0x0000030B 12:11:10.534596 : Cannot read memory at address 0x0000038B 12:11:10.536589 : Cannot read memory at address 0x0000030B 12:11:10.536589 : Cannot read memory at address 0x0000038B 12:11:10.538582 : Cannot read memory at address 0x0000030B 12:11:10.538582 : Cannot read memory at address 0x0000038B 12:11:10.538582 : RawData event for Player #1: 12:11:10.538582 : Device rawinput data (Hex) = [ 00008944, 0000B3DC ] 12:11:10.538582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.538582 : OnScreen Cursor Position (Px) = [ 1029, 758 ] 12:11:10.538582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.538582 : ClientWindow Style = FullScreen 12:11:10.538582 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.538582 : Game Position (Hex) = [ 0405, 02F6 ] 12:11:10.538582 : Game Position (Dec) = [ 1029, 758 ] 12:11:10.538582 : - 12:11:10.540579 : Cannot read memory at address 0x0000030B 12:11:10.540579 : Cannot read memory at address 0x0000038B 12:11:10.543078 : Cannot read memory at address 0x0000030B 12:11:10.543078 : Cannot read memory at address 0x0000038B 12:11:10.545108 : Cannot read memory at address 0x0000030B 12:11:10.545108 : Cannot read memory at address 0x0000038B 12:11:10.545108 : RawData event for Player #1: 12:11:10.546101 : Device rawinput data (Hex) = [ 00008904, 0000B334 ] 12:11:10.546101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.546101 : OnScreen Cursor Position (Px) = [ 1027, 756 ] 12:11:10.546101 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.546101 : ClientWindow Style = FullScreen 12:11:10.547098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.547098 : Cannot read memory at address 0x0000030B 12:11:10.547098 : Game Position (Hex) = [ 0403, 02F4 ] 12:11:10.547098 : Cannot read memory at address 0x0000038B 12:11:10.547098 : Game Position (Dec) = [ 1027, 756 ] 12:11:10.547098 : - 12:11:10.549091 : Cannot read memory at address 0x0000030B 12:11:10.549091 : Cannot read memory at address 0x0000038B 12:11:10.551084 : Cannot read memory at address 0x0000030B 12:11:10.551084 : Cannot read memory at address 0x0000038B 12:11:10.551084 : RawData event for Player #1: 12:11:10.551084 : Device rawinput data (Hex) = [ 00008860, 0000B2C0 ] 12:11:10.552081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.552081 : OnScreen Cursor Position (Px) = [ 1022, 754 ] 12:11:10.552081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.552081 : ClientWindow Style = FullScreen 12:11:10.552081 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.552081 : Game Position (Hex) = [ 03FE, 02F2 ] 12:11:10.552081 : Game Position (Dec) = [ 1022, 754 ] 12:11:10.552081 : - 12:11:10.553078 : Cannot read memory at address 0x0000030B 12:11:10.553078 : Cannot read memory at address 0x0000038B 12:11:10.554578 : Cannot read memory at address 0x0000030B 12:11:10.554578 : Cannot read memory at address 0x0000038B 12:11:10.556577 : Cannot read memory at address 0x0000030B 12:11:10.556577 : Cannot read memory at address 0x0000038B 12:11:10.558565 : Cannot read memory at address 0x0000030B 12:11:10.558565 : Cannot read memory at address 0x0000038B 12:11:10.558565 : RawData event for Player #1: 12:11:10.558565 : Device rawinput data (Hex) = [ 000087E0, 0000B254 ] 12:11:10.558565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.558565 : OnScreen Cursor Position (Px) = [ 1019, 752 ] 12:11:10.558565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.558565 : ClientWindow Style = FullScreen 12:11:10.558565 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.559562 : Game Position (Hex) = [ 03FB, 02F0 ] 12:11:10.559562 : Game Position (Dec) = [ 1019, 752 ] 12:11:10.559562 : - 12:11:10.560562 : Cannot read memory at address 0x0000030B 12:11:10.560562 : Cannot read memory at address 0x0000038B 12:11:10.563062 : Cannot read memory at address 0x0000030B 12:11:10.563062 : Cannot read memory at address 0x0000038B 12:11:10.563062 : RawData event for Player #1: 12:11:10.564067 : Device rawinput data (Hex) = [ 0000871C, 0000B1E4 ] 12:11:10.564067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.564067 : OnScreen Cursor Position (Px) = [ 1013, 750 ] 12:11:10.564067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.564067 : ClientWindow Style = FullScreen 12:11:10.564067 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.564067 : Game Position (Hex) = [ 03F5, 02EE ] 12:11:10.564067 : Game Position (Dec) = [ 1013, 750 ] 12:11:10.564067 : - 12:11:10.565063 : Cannot read memory at address 0x0000030B 12:11:10.565063 : Cannot read memory at address 0x0000038B 12:11:10.567057 : Cannot read memory at address 0x0000030B 12:11:10.567057 : Cannot read memory at address 0x0000038B 12:11:10.568053 : RawData event for Player #1: 12:11:10.568053 : Device rawinput data (Hex) = [ 000086AC, 0000B1A4 ] 12:11:10.568053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.568053 : OnScreen Cursor Position (Px) = [ 1010, 749 ] 12:11:10.568053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.568053 : ClientWindow Style = FullScreen 12:11:10.568053 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.568053 : Game Position (Hex) = [ 03F2, 02ED ] 12:11:10.569555 : Game Position (Dec) = [ 1010, 749 ] 12:11:10.569555 : Cannot read memory at address 0x0000030B 12:11:10.569555 : Cannot read memory at address 0x0000038B 12:11:10.571561 : Cannot read memory at address 0x0000030B 12:11:10.571561 : Cannot read memory at address 0x0000038B 12:11:10.573068 : Cannot read memory at address 0x0000030B 12:11:10.573068 : Cannot read memory at address 0x0000038B 12:11:10.575101 : Cannot read memory at address 0x0000030B 12:11:10.575101 : Cannot read memory at address 0x0000038B 12:11:10.575101 : RawData event for Player #1: 12:11:10.575101 : Device rawinput data (Hex) = [ 00008654, 0000B174 ] 12:11:10.576093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.576093 : OnScreen Cursor Position (Px) = [ 1007, 748 ] 12:11:10.576093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.576093 : ClientWindow Style = FullScreen 12:11:10.576093 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.576093 : Game Position (Hex) = [ 03EF, 02EC ] 12:11:10.576093 : Game Position (Dec) = [ 1007, 748 ] 12:11:10.576093 : - 12:11:10.577090 : Cannot read memory at address 0x0000030B 12:11:10.577090 : Cannot read memory at address 0x0000038B 12:11:10.579087 : Cannot read memory at address 0x0000030B 12:11:10.579087 : Cannot read memory at address 0x0000038B 12:11:10.581077 : Cannot read memory at address 0x0000030B 12:11:10.581077 : Cannot read memory at address 0x0000038B 12:11:10.581077 : RawData event for Player #1: 12:11:10.581077 : Device rawinput data (Hex) = [ 0000860C, 0000B160 ] 12:11:10.582073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.582073 : OnScreen Cursor Position (Px) = [ 1005, 748 ] 12:11:10.582073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.582073 : ClientWindow Style = FullScreen 12:11:10.582073 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.582073 : Game Position (Hex) = [ 03ED, 02EC ] 12:11:10.582073 : Game Position (Dec) = [ 1005, 748 ] 12:11:10.582073 : - 12:11:10.583070 : Cannot read memory at address 0x0000030B 12:11:10.583070 : Cannot read memory at address 0x0000038B 12:11:10.584570 : Cannot read memory at address 0x0000030B 12:11:10.584570 : Cannot read memory at address 0x0000038B 12:11:10.586567 : Cannot read memory at address 0x0000030B 12:11:10.586567 : RawData event for Player #1: 12:11:10.586567 : Cannot read memory at address 0x0000038B 12:11:10.586567 : Device rawinput data (Hex) = [ 00008588, 0000B12C ] 12:11:10.586567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.586567 : OnScreen Cursor Position (Px) = [ 1001, 747 ] 12:11:10.586567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.586567 : ClientWindow Style = FullScreen 12:11:10.586567 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.587560 : Game Position (Hex) = [ 03E9, 02EB ] 12:11:10.590407 : Cannot read memory at address 0x0000030B 12:11:10.590407 : Game Position (Dec) = [ 1001, 747 ] 12:11:10.590407 : Cannot read memory at address 0x0000038B 12:11:10.591914 : Cannot read memory at address 0x0000030B 12:11:10.591914 : Cannot read memory at address 0x0000038B 12:11:10.593417 : Cannot read memory at address 0x0000030B 12:11:10.593417 : Cannot read memory at address 0x0000038B 12:11:10.593417 : RawData event for Player #1: 12:11:10.593417 : Device rawinput data (Hex) = [ 00008490, 0000B14C ] 12:11:10.593417 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.593417 : OnScreen Cursor Position (Px) = [ 994, 747 ] 12:11:10.594419 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.594419 : ClientWindow Style = FullScreen 12:11:10.594419 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.594419 : Game Position (Hex) = [ 03E2, 02EB ] 12:11:10.594419 : Game Position (Dec) = [ 994, 747 ] 12:11:10.594419 : - 12:11:10.595418 : Cannot read memory at address 0x0000030B 12:11:10.595418 : Cannot read memory at address 0x0000038B 12:11:10.597409 : Cannot read memory at address 0x0000030B 12:11:10.597409 : Cannot read memory at address 0x0000038B 12:11:10.598405 : RawData event for Player #1: 12:11:10.598405 : Device rawinput data (Hex) = [ 000083F8, 0000B150 ] 12:11:10.598405 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.598405 : OnScreen Cursor Position (Px) = [ 989, 748 ] 12:11:10.598405 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.599401 : ClientWindow Style = FullScreen 12:11:10.599401 : Cannot read memory at address 0x0000030B 12:11:10.599401 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.599401 : Cannot read memory at address 0x0000038B 12:11:10.599401 : Game Position (Hex) = [ 03DD, 02EC ] 12:11:10.599401 : Game Position (Dec) = [ 989, 748 ] 12:11:10.599401 : - 12:11:10.601394 : Cannot read memory at address 0x0000030B 12:11:10.601394 : Cannot read memory at address 0x0000038B 12:11:10.603005 : Cannot read memory at address 0x0000030B 12:11:10.603005 : Cannot read memory at address 0x0000038B 12:11:10.604006 : RawData event for Player #1: 12:11:10.604006 : Device rawinput data (Hex) = [ 000083A4, 0000B144 ] 12:11:10.604006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.604006 : OnScreen Cursor Position (Px) = [ 987, 747 ] 12:11:10.604006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.604006 : ClientWindow Style = FullScreen 12:11:10.604006 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.604006 : Game Position (Hex) = [ 03DB, 02EB ] 12:11:10.604006 : Game Position (Dec) = [ 987, 747 ] 12:11:10.604006 : - 12:11:10.605002 : Cannot read memory at address 0x0000030B 12:11:10.605002 : Cannot read memory at address 0x0000038B 12:11:10.606999 : Cannot read memory at address 0x0000030B 12:11:10.606999 : Cannot read memory at address 0x0000038B 12:11:10.606999 : RawData event for Player #1: 12:11:10.607992 : Device rawinput data (Hex) = [ 0000839C, 0000B170 ] 12:11:10.607992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.607992 : OnScreen Cursor Position (Px) = [ 987, 748 ] 12:11:10.607992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.607992 : ClientWindow Style = FullScreen 12:11:10.607992 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.607992 : Game Position (Hex) = [ 03DB, 02EC ] 12:11:10.607992 : Game Position (Dec) = [ 987, 748 ] 12:11:10.607992 : - 12:11:10.608989 : Cannot read memory at address 0x0000030B 12:11:10.608989 : Cannot read memory at address 0x0000038B 12:11:10.610982 : Cannot read memory at address 0x0000030B 12:11:10.610982 : Cannot read memory at address 0x0000038B 12:11:10.612976 : Cannot read memory at address 0x0000030B 12:11:10.612976 : Cannot read memory at address 0x0000038B 12:11:10.614477 : Cannot read memory at address 0x0000030B 12:11:10.614477 : Cannot read memory at address 0x0000038B 12:11:10.614477 : RawData event for Player #1: 12:11:10.614477 : Device rawinput data (Hex) = [ 000083DC, 0000B194 ] 12:11:10.614477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.614477 : OnScreen Cursor Position (Px) = [ 988, 749 ] 12:11:10.614477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.614477 : ClientWindow Style = FullScreen 12:11:10.614477 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.614477 : Game Position (Hex) = [ 03DC, 02ED ] 12:11:10.615474 : Game Position (Dec) = [ 988, 749 ] 12:11:10.615474 : - 12:11:10.616470 : Cannot read memory at address 0x0000030B 12:11:10.616470 : Cannot read memory at address 0x0000038B 12:11:10.618467 : Cannot read memory at address 0x0000030B 12:11:10.618467 : Cannot read memory at address 0x0000038B 12:11:10.620460 : Cannot read memory at address 0x0000030B 12:11:10.620460 : Cannot read memory at address 0x0000038B 12:11:10.621457 : RawData event for Player #1: 12:11:10.621457 : Device rawinput data (Hex) = [ 000083EC, 0000B1B4 ] 12:11:10.621457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.621457 : OnScreen Cursor Position (Px) = [ 989, 749 ] 12:11:10.621457 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.621457 : ClientWindow Style = FullScreen 12:11:10.621457 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.621457 : Game Position (Hex) = [ 03DD, 02ED ] 12:11:10.621457 : Game Position (Dec) = [ 989, 749 ] 12:11:10.621457 : - 12:11:10.622960 : Cannot read memory at address 0x0000030B 12:11:10.622960 : Cannot read memory at address 0x0000038B 12:11:10.624509 : Cannot read memory at address 0x0000030B 12:11:10.624509 : Cannot read memory at address 0x0000038B 12:11:10.626509 : Cannot read memory at address 0x0000030B 12:11:10.626509 : Cannot read memory at address 0x0000038B 12:11:10.628503 : Cannot read memory at address 0x0000030B 12:11:10.628503 : Cannot read memory at address 0x0000038B 12:11:10.628503 : RawData event for Player #1: 12:11:10.628503 : Device rawinput data (Hex) = [ 000083AC, 0000B280 ] 12:11:10.628503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.628503 : OnScreen Cursor Position (Px) = [ 987, 753 ] 12:11:10.628503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.628503 : ClientWindow Style = FullScreen 12:11:10.629497 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.629497 : Game Position (Hex) = [ 03DB, 02F1 ] 12:11:10.629497 : Game Position (Dec) = [ 987, 753 ] 12:11:10.629497 : - 12:11:10.630493 : Cannot read memory at address 0x0000030B 12:11:10.630493 : Cannot read memory at address 0x0000038B 12:11:10.632991 : Cannot read memory at address 0x0000030B 12:11:10.632991 : Cannot read memory at address 0x0000038B 12:11:10.634620 : Cannot read memory at address 0x0000030B 12:11:10.634620 : Cannot read memory at address 0x0000038B 12:11:10.634620 : RawData event for Player #1: 12:11:10.634620 : Device rawinput data (Hex) = [ 000083B4, 0000B2A4 ] 12:11:10.634620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.634620 : OnScreen Cursor Position (Px) = [ 987, 753 ] 12:11:10.634620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.634620 : ClientWindow Style = FullScreen 12:11:10.635620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.635620 : Game Position (Hex) = [ 03DB, 02F1 ] 12:11:10.635620 : Game Position (Dec) = [ 987, 753 ] 12:11:10.635620 : - 12:11:10.636616 : Cannot read memory at address 0x0000030B 12:11:10.636616 : Cannot read memory at address 0x0000038B 12:11:10.638684 : Cannot read memory at address 0x0000030B 12:11:10.638684 : Cannot read memory at address 0x0000038B 12:11:10.639904 : Cannot read memory at address 0x0000030B 12:11:10.639904 : Cannot read memory at address 0x0000038B 12:11:10.639904 : Device rawinput data (Hex) = [ 0000839C, 0000B3C0 ] 12:11:10.639904 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.639904 : OnScreen Cursor Position (Px) = [ 987, 758 ] 12:11:10.639904 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.639904 : ClientWindow Style = FullScreen 12:11:10.639904 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.639904 : Game Position (Hex) = [ 03DB, 02F6 ] 12:11:10.639904 : Game Position (Dec) = [ 987, 758 ] 12:11:10.639904 : - 12:11:10.641958 : Cannot read memory at address 0x0000030B 12:11:10.641958 : Cannot read memory at address 0x0000038B 12:11:10.643453 : Cannot read memory at address 0x0000030B 12:11:10.643453 : Cannot read memory at address 0x0000038B 12:11:10.644886 : Cannot read memory at address 0x0000030B 12:11:10.644886 : RawData event for Player #1: 12:11:10.644886 : Cannot read memory at address 0x0000038B 12:11:10.644886 : Device rawinput data (Hex) = [ 00008388, 0000B414 ] 12:11:10.644886 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.644886 : OnScreen Cursor Position (Px) = [ 986, 759 ] 12:11:10.644886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.644886 : ClientWindow Style = FullScreen 12:11:10.644886 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.644886 : Game Position (Hex) = [ 03DA, 02F7 ] 12:11:10.644886 : Game Position (Dec) = [ 986, 759 ] 12:11:10.645885 : - 12:11:10.646882 : Cannot read memory at address 0x0000030B 12:11:10.646882 : Cannot read memory at address 0x0000038B 12:11:10.648875 : Cannot read memory at address 0x0000030B 12:11:10.648875 : Cannot read memory at address 0x0000038B 12:11:10.649872 : RawData event for Player #1: 12:11:10.649872 : Device rawinput data (Hex) = [ 00008380, 0000B490 ] 12:11:10.649872 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.649872 : OnScreen Cursor Position (Px) = [ 986, 761 ] 12:11:10.649872 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.649872 : ClientWindow Style = FullScreen 12:11:10.649872 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.649872 : Game Position (Hex) = [ 03DA, 02F9 ] 12:11:10.649872 : Game Position (Dec) = [ 986, 761 ] 12:11:10.649872 : - 12:11:10.650868 : Cannot read memory at address 0x0000030B 12:11:10.650868 : Cannot read memory at address 0x0000038B 12:11:10.652865 : Cannot read memory at address 0x0000030B 12:11:10.652865 : Cannot read memory at address 0x0000038B 12:11:10.654183 : Cannot read memory at address 0x0000030B 12:11:10.654183 : Cannot read memory at address 0x0000038B 12:11:10.656181 : Cannot read memory at address 0x0000030B 12:11:10.656181 : Cannot read memory at address 0x0000038B 12:11:10.656181 : RawData event for Player #1: 12:11:10.656181 : Device rawinput data (Hex) = [ 00008370, 0000B510 ] 12:11:10.657175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.657175 : OnScreen Cursor Position (Px) = [ 985, 763 ] 12:11:10.657175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.657175 : ClientWindow Style = FullScreen 12:11:10.657175 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.657175 : Game Position (Hex) = [ 03D9, 02FB ] 12:11:10.657175 : Game Position (Dec) = [ 985, 763 ] 12:11:10.657175 : - 12:11:10.658171 : Cannot read memory at address 0x0000030B 12:11:10.658171 : Cannot read memory at address 0x0000038B 12:11:10.660168 : Cannot read memory at address 0x0000030B 12:11:10.660168 : Cannot read memory at address 0x0000038B 12:11:10.662161 : Cannot read memory at address 0x0000030B 12:11:10.662161 : Cannot read memory at address 0x0000038B 12:11:10.662161 : RawData event for Player #1: 12:11:10.663155 : Device rawinput data (Hex) = [ 00008374, 0000B554 ] 12:11:10.663155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.663155 : OnScreen Cursor Position (Px) = [ 985, 764 ] 12:11:10.663657 : Cannot read memory at address 0x0000030B 12:11:10.663657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.663657 : Cannot read memory at address 0x0000038B 12:11:10.663657 : ClientWindow Style = FullScreen 12:11:10.663657 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.663657 : Game Position (Hex) = [ 03D9, 02FC ] 12:11:10.663657 : Game Position (Dec) = [ 985, 764 ] 12:11:10.663657 : - 12:11:10.665652 : Cannot read memory at address 0x0000030B 12:11:10.665652 : Cannot read memory at address 0x0000038B 12:11:10.667650 : Cannot read memory at address 0x0000030B 12:11:10.667650 : Cannot read memory at address 0x0000038B 12:11:10.669643 : Cannot read memory at address 0x0000030B 12:11:10.669643 : Cannot read memory at address 0x0000038B 12:11:10.669643 : RawData event for Player #1: 12:11:10.670147 : Device rawinput data (Hex) = [ 0000836C, 0000B65C ] 12:11:10.670147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.670147 : OnScreen Cursor Position (Px) = [ 985, 769 ] 12:11:10.670147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.670147 : ClientWindow Style = FullScreen 12:11:10.670147 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.670147 : Game Position (Hex) = [ 03D9, 0301 ] 12:11:10.670147 : Game Position (Dec) = [ 985, 769 ] 12:11:10.670147 : - 12:11:10.671146 : Cannot read memory at address 0x0000030B 12:11:10.671146 : Cannot read memory at address 0x0000038B 12:11:10.673142 : Cannot read memory at address 0x0000030B 12:11:10.673142 : Cannot read memory at address 0x0000038B 12:11:10.675437 : Cannot read memory at address 0x0000030B 12:11:10.675437 : Cannot read memory at address 0x0000038B 12:11:10.676435 : RawData event for Player #1: 12:11:10.676435 : Device rawinput data (Hex) = [ 00008338, 0000B738 ] 12:11:10.676435 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.677427 : OnScreen Cursor Position (Px) = [ 984, 772 ] 12:11:10.677427 : Cannot read memory at address 0x0000030B 12:11:10.677427 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.677427 : Cannot read memory at address 0x0000038B 12:11:10.677427 : ClientWindow Style = FullScreen 12:11:10.677427 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.677427 : Game Position (Hex) = [ 03D8, 0304 ] 12:11:10.677427 : Game Position (Dec) = [ 984, 772 ] 12:11:10.677427 : - 12:11:10.679423 : Cannot read memory at address 0x0000030B 12:11:10.679423 : Cannot read memory at address 0x0000038B 12:11:10.681413 : Cannot read memory at address 0x0000030B 12:11:10.681413 : Cannot read memory at address 0x0000038B 12:11:10.681413 : RawData event for Player #1: 12:11:10.681413 : Device rawinput data (Hex) = [ 00008310, 0000B7BC ] 12:11:10.681413 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.681413 : OnScreen Cursor Position (Px) = [ 982, 775 ] 12:11:10.681413 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.681413 : ClientWindow Style = FullScreen 12:11:10.681413 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.681413 : Game Position (Hex) = [ 03D6, 0307 ] 12:11:10.681413 : Game Position (Dec) = [ 982, 775 ] 12:11:10.682915 : - 12:11:10.682915 : Cannot read memory at address 0x0000030B 12:11:10.682915 : Cannot read memory at address 0x0000038B 12:11:10.684921 : Cannot read memory at address 0x0000030B 12:11:10.684921 : Cannot read memory at address 0x0000038B 12:11:10.686912 : Cannot read memory at address 0x0000030B 12:11:10.686912 : RawData event for Player #1: 12:11:10.686912 : Cannot read memory at address 0x0000038B 12:11:10.686912 : Device rawinput data (Hex) = [ 000082D8, 0000B824 ] 12:11:10.686912 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.686912 : OnScreen Cursor Position (Px) = [ 981, 776 ] 12:11:10.686912 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.686912 : ClientWindow Style = FullScreen 12:11:10.686912 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.687908 : Game Position (Hex) = [ 03D5, 0308 ] 12:11:10.687908 : Game Position (Dec) = [ 981, 776 ] 12:11:10.687908 : - 12:11:10.688905 : Cannot read memory at address 0x0000030B 12:11:10.688905 : Cannot read memory at address 0x0000038B 12:11:10.690898 : Cannot read memory at address 0x0000030B 12:11:10.690898 : RawData event for Player #1: 12:11:10.690898 : Cannot read memory at address 0x0000038B 12:11:10.690898 : Device rawinput data (Hex) = [ 00008298, 0000B8FC ] 12:11:10.690898 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.690898 : OnScreen Cursor Position (Px) = [ 979, 780 ] 12:11:10.690898 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.690898 : ClientWindow Style = FullScreen 12:11:10.690898 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.690898 : Game Position (Hex) = [ 03D3, 030C ] 12:11:10.691895 : Game Position (Dec) = [ 979, 780 ] 12:11:10.691895 : - 12:11:10.692891 : Cannot read memory at address 0x0000030B 12:11:10.692891 : Cannot read memory at address 0x0000038B 12:11:10.694397 : Cannot read memory at address 0x0000030B 12:11:10.694397 : Cannot read memory at address 0x0000038B 12:11:10.695393 : RawData event for Player #1: 12:11:10.695393 : Device rawinput data (Hex) = [ 00008248, 0000B98C ] 12:11:10.696385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.696385 : OnScreen Cursor Position (Px) = [ 977, 782 ] 12:11:10.696385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.696385 : Cannot read memory at address 0x0000038B 12:11:10.696385 : ClientWindow Style = FullScreen 12:11:10.696385 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.696385 : Game Position (Hex) = [ 03D1, 030E ] 12:11:10.696385 : Game Position (Dec) = [ 977, 782 ] 12:11:10.697382 : - 12:11:10.698382 : Cannot read memory at address 0x0000030B 12:11:10.698382 : Cannot read memory at address 0x0000038B 12:11:10.700375 : Cannot read memory at address 0x0000030B 12:11:10.700375 : Cannot read memory at address 0x0000038B 12:11:10.700375 : RawData event for Player #1: 12:11:10.700375 : Device rawinput data (Hex) = [ 00008230, 0000BA04 ] 12:11:10.700375 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.700375 : OnScreen Cursor Position (Px) = [ 976, 784 ] 12:11:10.701369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.701369 : ClientWindow Style = FullScreen 12:11:10.701369 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.701369 : Game Position (Hex) = [ 03D0, 0310 ] 12:11:10.701369 : Game Position (Dec) = [ 976, 784 ] 12:11:10.701369 : - 12:11:10.702872 : Cannot read memory at address 0x0000030B 12:11:10.702872 : Cannot read memory at address 0x0000038B 12:11:10.704877 : Cannot read memory at address 0x0000030B 12:11:10.704877 : Cannot read memory at address 0x0000038B 12:11:10.705873 : RawData event for Player #1: 12:11:10.705873 : Device rawinput data (Hex) = [ 000081B0, 0000BA6C ] 12:11:10.705873 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.705873 : OnScreen Cursor Position (Px) = [ 972, 786 ] 12:11:10.705873 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.706870 : ClientWindow Style = FullScreen 12:11:10.706870 : Cannot read memory at address 0x0000030B 12:11:10.706870 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.706870 : Cannot read memory at address 0x0000038B 12:11:10.706870 : Game Position (Hex) = [ 03CC, 0312 ] 12:11:10.706870 : Game Position (Dec) = [ 972, 786 ] 12:11:10.706870 : - 12:11:10.708866 : Cannot read memory at address 0x0000030B 12:11:10.708866 : Cannot read memory at address 0x0000038B 12:11:10.710856 : RawData event for Player #1: 12:11:10.710856 : Device rawinput data (Hex) = [ 000081B0, 0000BB08 ] 12:11:10.710856 : Cannot read memory at address 0x0000038B 12:11:10.710856 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.710856 : OnScreen Cursor Position (Px) = [ 972, 789 ] 12:11:10.711854 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.711854 : ClientWindow Style = FullScreen 12:11:10.711854 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.711854 : Game Position (Hex) = [ 03CC, 0315 ] 12:11:10.711854 : Game Position (Dec) = [ 972, 789 ] 12:11:10.711854 : - 12:11:10.712850 : Cannot read memory at address 0x0000030B 12:11:10.712850 : Cannot read memory at address 0x0000038B 12:11:10.714355 : Cannot read memory at address 0x0000030B 12:11:10.714355 : Cannot read memory at address 0x0000038B 12:11:10.714355 : RawData event for Player #1: 12:11:10.714355 : Device rawinput data (Hex) = [ 0000815C, 0000BBC8 ] 12:11:10.714355 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.714355 : OnScreen Cursor Position (Px) = [ 970, 792 ] 12:11:10.715348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.715348 : ClientWindow Style = FullScreen 12:11:10.715348 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.715348 : Game Position (Hex) = [ 03CA, 0318 ] 12:11:10.715348 : Game Position (Dec) = [ 970, 792 ] 12:11:10.715348 : - 12:11:10.716343 : Cannot read memory at address 0x0000030B 12:11:10.716343 : Cannot read memory at address 0x0000038B 12:11:10.718340 : Cannot read memory at address 0x0000030B 12:11:10.718340 : Cannot read memory at address 0x0000038B 12:11:10.719337 : RawData event for Player #1: 12:11:10.719337 : Device rawinput data (Hex) = [ 000080FC, 0000BC78 ] 12:11:10.719337 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.720330 : OnScreen Cursor Position (Px) = [ 967, 795 ] 12:11:10.720330 : Cannot read memory at address 0x0000030B 12:11:10.720330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.720330 : Cannot read memory at address 0x0000038B 12:11:10.720330 : ClientWindow Style = FullScreen 12:11:10.720330 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.720330 : Game Position (Hex) = [ 03C7, 031B ] 12:11:10.720330 : Game Position (Dec) = [ 967, 795 ] 12:11:10.720330 : - 12:11:10.722833 : Cannot read memory at address 0x0000030B 12:11:10.722833 : Cannot read memory at address 0x0000038B 12:11:10.724865 : Cannot read memory at address 0x0000030B 12:11:10.724865 : RawData event for Player #1: 12:11:10.724865 : Device rawinput data (Hex) = [ 00008084, 0000BD00 ] 12:11:10.724865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.724865 : OnScreen Cursor Position (Px) = [ 963, 797 ] 12:11:10.724865 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.725862 : ClientWindow Style = FullScreen 12:11:10.725862 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.725862 : Game Position (Hex) = [ 03C3, 031D ] 12:11:10.725862 : Game Position (Dec) = [ 963, 797 ] 12:11:10.725862 : - 12:11:10.726862 : Cannot read memory at address 0x0000030B 12:11:10.726862 : Cannot read memory at address 0x0000038B 12:11:10.728852 : Cannot read memory at address 0x0000030B 12:11:10.728852 : Cannot read memory at address 0x0000038B 12:11:10.729849 : RawData event for Player #1: 12:11:10.729849 : Device rawinput data (Hex) = [ 0000802C, 0000BDAC ] 12:11:10.729849 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.729849 : OnScreen Cursor Position (Px) = [ 961, 800 ] 12:11:10.729849 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.730846 : Cannot read memory at address 0x0000030B 12:11:10.730846 : ClientWindow Style = FullScreen 12:11:10.730846 : Cannot read memory at address 0x0000038B 12:11:10.730846 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.730846 : Game Position (Hex) = [ 03C1, 0320 ] 12:11:10.730846 : Game Position (Dec) = [ 961, 800 ] 12:11:10.730846 : - 12:11:10.732838 : Cannot read memory at address 0x0000030B 12:11:10.732838 : Cannot read memory at address 0x0000038B 12:11:10.733341 : RawData event for Player #1: 12:11:10.733341 : Device rawinput data (Hex) = [ 00007FE0, 0000BE38 ] 12:11:10.733341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.733341 : OnScreen Cursor Position (Px) = [ 959, 802 ] 12:11:10.734340 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.734340 : Cannot read memory at address 0x0000030B 12:11:10.734340 : Cannot read memory at address 0x0000038B 12:11:10.734340 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.734340 : Game Position (Hex) = [ 03BF, 0322 ] 12:11:10.734340 : Game Position (Dec) = [ 959, 802 ] 12:11:10.734340 : - 12:11:10.736333 : Cannot read memory at address 0x0000030B 12:11:10.736333 : Cannot read memory at address 0x0000038B 12:11:10.738326 : Cannot read memory at address 0x0000030B 12:11:10.738326 : Cannot read memory at address 0x0000038B 12:11:10.738326 : RawData event for Player #1: 12:11:10.738326 : Device rawinput data (Hex) = [ 00007F70, 0000BE9C ] 12:11:10.738326 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.738326 : OnScreen Cursor Position (Px) = [ 955, 804 ] 12:11:10.738326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.738326 : ClientWindow Style = FullScreen 12:11:10.739323 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.739323 : Game Position (Hex) = [ 03BB, 0324 ] 12:11:10.739323 : Game Position (Dec) = [ 955, 804 ] 12:11:10.739323 : - 12:11:10.740319 : Cannot read memory at address 0x0000030B 12:11:10.740319 : Cannot read memory at address 0x0000038B 12:11:10.742817 : Cannot read memory at address 0x0000030B 12:11:10.742817 : Cannot read memory at address 0x0000038B 12:11:10.743826 : RawData event for Player #1: 12:11:10.743826 : Device rawinput data (Hex) = [ 00007F24, 0000BF68 ] 12:11:10.743826 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.743826 : OnScreen Cursor Position (Px) = [ 953, 807 ] 12:11:10.743826 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.743826 : ClientWindow Style = FullScreen 12:11:10.743826 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.743826 : Game Position (Hex) = [ 03B9, 0327 ] 12:11:10.743826 : Game Position (Dec) = [ 953, 807 ] 12:11:10.743826 : - 12:11:10.744778 : Cannot read memory at address 0x0000030B 12:11:10.744778 : Cannot read memory at address 0x0000038B 12:11:10.746774 : Cannot read memory at address 0x0000030B 12:11:10.746774 : Cannot read memory at address 0x0000038B 12:11:10.748767 : Cannot read memory at address 0x0000030B 12:11:10.748767 : RawData event for Player #1: 12:11:10.748767 : Cannot read memory at address 0x0000038B 12:11:10.748767 : Device rawinput data (Hex) = [ 00007EF0, 0000BFE0 ] 12:11:10.748767 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.748767 : OnScreen Cursor Position (Px) = [ 952, 809 ] 12:11:10.748767 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.748767 : ClientWindow Style = FullScreen 12:11:10.748767 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.748767 : Game Position (Hex) = [ 03B8, 0329 ] 12:11:10.748767 : Game Position (Dec) = [ 952, 809 ] 12:11:10.748767 : - 12:11:10.750760 : Cannot read memory at address 0x0000030B 12:11:10.750760 : Cannot read memory at address 0x0000038B 12:11:10.752754 : Cannot read memory at address 0x0000030B 12:11:10.752754 : Cannot read memory at address 0x0000038B 12:11:10.753255 : RawData event for Player #1: 12:11:10.753255 : Device rawinput data (Hex) = [ 00007E88, 0000C064 ] 12:11:10.753255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.753255 : OnScreen Cursor Position (Px) = [ 948, 811 ] 12:11:10.754254 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.754254 : Cannot read memory at address 0x0000030B 12:11:10.754254 : ClientWindow Style = FullScreen 12:11:10.754254 : Cannot read memory at address 0x0000038B 12:11:10.754254 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.754254 : Game Position (Hex) = [ 03B4, 032B ] 12:11:10.754254 : Game Position (Dec) = [ 948, 811 ] 12:11:10.754254 : - 12:11:10.756246 : Cannot read memory at address 0x0000030B 12:11:10.756246 : Cannot read memory at address 0x0000038B 12:11:10.757243 : RawData event for Player #1: 12:11:10.757243 : Device rawinput data (Hex) = [ 00007E24, 0000C0F0 ] 12:11:10.757243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.757243 : OnScreen Cursor Position (Px) = [ 946, 813 ] 12:11:10.758240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.758240 : Cannot read memory at address 0x0000030B 12:11:10.758240 : ClientWindow Style = FullScreen 12:11:10.758240 : Cannot read memory at address 0x0000038B 12:11:10.758240 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.758240 : Game Position (Hex) = [ 03B2, 032D ] 12:11:10.758240 : Game Position (Dec) = [ 946, 813 ] 12:11:10.758240 : - 12:11:10.760233 : Cannot read memory at address 0x0000030B 12:11:10.760233 : Cannot read memory at address 0x0000038B 12:11:10.762808 : Cannot read memory at address 0x0000030B 12:11:10.762808 : RawData event for Player #1: 12:11:10.762808 : Device rawinput data (Hex) = [ 00007DD4, 0000C19C ] 12:11:10.762808 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.762808 : OnScreen Cursor Position (Px) = [ 943, 816 ] 12:11:10.762808 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.762808 : ClientWindow Style = FullScreen 12:11:10.762808 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.762808 : Game Position (Hex) = [ 03AF, 0330 ] 12:11:10.763811 : Game Position (Dec) = [ 943, 816 ] 12:11:10.763811 : - 12:11:10.764808 : Cannot read memory at address 0x0000030B 12:11:10.764808 : Cannot read memory at address 0x0000038B 12:11:10.766801 : Cannot read memory at address 0x0000030B 12:11:10.766801 : Cannot read memory at address 0x0000038B 12:11:10.767798 : RawData event for Player #1: 12:11:10.767798 : Device rawinput data (Hex) = [ 00007D80, 0000C20C ] 12:11:10.767798 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.767798 : OnScreen Cursor Position (Px) = [ 941, 818 ] 12:11:10.767798 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.767798 : ClientWindow Style = FullScreen 12:11:10.767798 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.767798 : Game Position (Hex) = [ 03AD, 0332 ] 12:11:10.767798 : Game Position (Dec) = [ 941, 818 ] 12:11:10.767798 : - 12:11:10.768795 : Cannot read memory at address 0x0000030B 12:11:10.768795 : Cannot read memory at address 0x0000038B 12:11:10.770293 : Cannot read memory at address 0x0000030B 12:11:10.770293 : Cannot read memory at address 0x0000038B 12:11:10.772792 : Cannot read memory at address 0x0000030B 12:11:10.772792 : RawData event for Player #1: 12:11:10.772792 : Cannot read memory at address 0x0000038B 12:11:10.772792 : Device rawinput data (Hex) = [ 00007D6C, 0000C280 ] 12:11:10.772792 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.772792 : OnScreen Cursor Position (Px) = [ 940, 820 ] 12:11:10.772792 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.772792 : ClientWindow Style = FullScreen 12:11:10.772792 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.772792 : Game Position (Hex) = [ 03AC, 0334 ] 12:11:10.772792 : Game Position (Dec) = [ 940, 820 ] 12:11:10.773796 : - 12:11:10.774792 : Cannot read memory at address 0x0000030B 12:11:10.774792 : Cannot read memory at address 0x0000038B 12:11:10.776785 : Cannot read memory at address 0x0000030B 12:11:10.776785 : Cannot read memory at address 0x0000038B 12:11:10.777783 : RawData event for Player #1: 12:11:10.777783 : Device rawinput data (Hex) = [ 00007D20, 0000C2F4 ] 12:11:10.777783 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.777783 : OnScreen Cursor Position (Px) = [ 938, 822 ] 12:11:10.777783 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.777783 : ClientWindow Style = FullScreen 12:11:10.777783 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.777783 : Game Position (Hex) = [ 03AA, 0336 ] 12:11:10.778779 : Game Position (Dec) = [ 938, 822 ] 12:11:10.778779 : Cannot read memory at address 0x0000030B 12:11:10.778779 : - 12:11:10.778779 : Cannot read memory at address 0x0000038B 12:11:10.780772 : Cannot read memory at address 0x0000030B 12:11:10.780772 : Cannot read memory at address 0x0000038B 12:11:10.781768 : RawData event for Player #1: 12:11:10.781768 : Device rawinput data (Hex) = [ 00007CEC, 0000C324 ] 12:11:10.781768 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.781768 : OnScreen Cursor Position (Px) = [ 936, 823 ] 12:11:10.781768 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.781768 : ClientWindow Style = FullScreen 12:11:10.781768 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.781768 : Game Position (Hex) = [ 03A8, 0337 ] 12:11:10.781768 : Game Position (Dec) = [ 936, 823 ] 12:11:10.781768 : - 12:11:10.782766 : Cannot read memory at address 0x0000030B 12:11:10.782766 : Cannot read memory at address 0x0000038B 12:11:10.784265 : Cannot read memory at address 0x0000030B 12:11:10.784265 : Cannot read memory at address 0x0000038B 12:11:10.786259 : Cannot read memory at address 0x0000030B 12:11:10.786259 : Cannot read memory at address 0x0000038B 12:11:10.786259 : RawData event for Player #1: 12:11:10.786259 : Device rawinput data (Hex) = [ 00007CD0, 0000C364 ] 12:11:10.786259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.786259 : OnScreen Cursor Position (Px) = [ 936, 824 ] 12:11:10.787255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.787255 : ClientWindow Style = FullScreen 12:11:10.787255 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.787255 : Game Position (Hex) = [ 03A8, 0338 ] 12:11:10.787255 : Game Position (Dec) = [ 936, 824 ] 12:11:10.787255 : - 12:11:10.788252 : Cannot read memory at address 0x0000030B 12:11:10.788252 : Cannot read memory at address 0x0000038B 12:11:10.790245 : Cannot read memory at address 0x0000030B 12:11:10.790245 : Cannot read memory at address 0x0000038B 12:11:10.791242 : RawData event for Player #1: 12:11:10.791242 : Device rawinput data (Hex) = [ 00007CA0, 0000C398 ] 12:11:10.791242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.791242 : OnScreen Cursor Position (Px) = [ 934, 825 ] 12:11:10.791242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.791242 : ClientWindow Style = FullScreen 12:11:10.791242 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.791242 : Game Position (Hex) = [ 03A6, 0339 ] 12:11:10.791242 : Game Position (Dec) = [ 934, 825 ] 12:11:10.791242 : - 12:11:10.792743 : Cannot read memory at address 0x0000030B 12:11:10.792743 : Cannot read memory at address 0x0000038B 12:11:10.794746 : Cannot read memory at address 0x0000030B 12:11:10.794746 : Cannot read memory at address 0x0000038B 12:11:10.796738 : Cannot read memory at address 0x0000030B 12:11:10.796738 : Cannot read memory at address 0x0000038B 12:11:10.796738 : Device rawinput data (Hex) = [ 00007CA0, 0000C3D4 ] 12:11:10.796738 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.796738 : OnScreen Cursor Position (Px) = [ 934, 826 ] 12:11:10.796738 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.796738 : ClientWindow Style = FullScreen 12:11:10.796738 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.797735 : Game Position (Hex) = [ 03A6, 033A ] 12:11:10.797735 : Game Position (Dec) = [ 934, 826 ] 12:11:10.797735 : - 12:11:10.798732 : Cannot read memory at address 0x0000030B 12:11:10.798732 : Cannot read memory at address 0x0000038B 12:11:10.800725 : Cannot read memory at address 0x0000030B 12:11:10.800725 : Cannot read memory at address 0x0000038B 12:11:10.801722 : RawData event for Player #1: 12:11:10.801722 : Device rawinput data (Hex) = [ 00007CA0, 0000C3D4 ] 12:11:10.801722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.801722 : OnScreen Cursor Position (Px) = [ 934, 826 ] 12:11:10.801722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.801722 : ClientWindow Style = FullScreen 12:11:10.801722 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.801722 : Game Position (Hex) = [ 03A6, 033A ] 12:11:10.801722 : Game Position (Dec) = [ 934, 826 ] 12:11:10.801722 : - 12:11:10.802718 : Cannot read memory at address 0x0000030B 12:11:10.802718 : Cannot read memory at address 0x0000038B 12:11:10.804218 : Cannot read memory at address 0x0000030B 12:11:10.804218 : Cannot read memory at address 0x0000038B 12:11:10.805786 : Cannot read memory at address 0x0000030B 12:11:10.805786 : RawData event for Player #1: 12:11:10.805786 : Cannot read memory at address 0x0000038B 12:11:10.805786 : Device rawinput data (Hex) = [ 00007CA0, 0000C414 ] 12:11:10.805786 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.805786 : OnScreen Cursor Position (Px) = [ 934, 827 ] 12:11:10.805786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.805786 : ClientWindow Style = FullScreen 12:11:10.805786 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.805786 : Game Position (Hex) = [ 03A6, 033B ] 12:11:10.806787 : Game Position (Dec) = [ 934, 827 ] 12:11:10.806787 : - 12:11:10.807784 : Cannot read memory at address 0x0000030B 12:11:10.807784 : Cannot read memory at address 0x0000038B 12:11:10.809777 : Cannot read memory at address 0x0000030B 12:11:10.809777 : Cannot read memory at address 0x0000038B 12:11:10.810773 : RawData event for Player #1: 12:11:10.810773 : Device rawinput data (Hex) = [ 00007CA0, 0000C414 ] 12:11:10.810773 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.810773 : OnScreen Cursor Position (Px) = [ 934, 827 ] 12:11:10.810773 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.810773 : ClientWindow Style = FullScreen 12:11:10.810773 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.810773 : Game Position (Hex) = [ 03A6, 033B ] 12:11:10.810773 : Game Position (Dec) = [ 934, 827 ] 12:11:10.810773 : - 12:11:10.811771 : Cannot read memory at address 0x0000030B 12:11:10.811771 : Cannot read memory at address 0x0000038B 12:11:10.813269 : Cannot read memory at address 0x0000030B 12:11:10.813269 : Cannot read memory at address 0x0000038B 12:11:10.815264 : Cannot read memory at address 0x0000030B 12:11:10.815264 : Cannot read memory at address 0x0000038B 12:11:10.815264 : RawData event for Player #1: 12:11:10.815264 : Device rawinput data (Hex) = [ 00007CA0, 0000C414 ] 12:11:10.815264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.815264 : OnScreen Cursor Position (Px) = [ 934, 827 ] 12:11:10.815264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.816260 : ClientWindow Style = FullScreen 12:11:10.816260 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.816260 : Game Position (Hex) = [ 03A6, 033B ] 12:11:10.816260 : Game Position (Dec) = [ 934, 827 ] 12:11:10.816260 : - 12:11:10.817258 : Cannot read memory at address 0x0000030B 12:11:10.817258 : Cannot read memory at address 0x0000038B 12:11:10.819251 : Cannot read memory at address 0x0000030B 12:11:10.819251 : Cannot read memory at address 0x0000038B 12:11:10.820247 : RawData event for Player #1: 12:11:10.820247 : Device rawinput data (Hex) = [ 00007CC8, 0000C414 ] 12:11:10.820247 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.820247 : OnScreen Cursor Position (Px) = [ 935, 827 ] 12:11:10.821244 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.821244 : Cannot read memory at address 0x0000030B 12:11:10.821244 : ClientWindow Style = FullScreen 12:11:10.821244 : Cannot read memory at address 0x0000038B 12:11:10.821244 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.821244 : Game Position (Hex) = [ 03A7, 033B ] 12:11:10.821244 : Game Position (Dec) = [ 935, 827 ] 12:11:10.821244 : - 12:11:10.822746 : Cannot read memory at address 0x0000030B 12:11:10.822746 : Cannot read memory at address 0x0000038B 12:11:10.824747 : Cannot read memory at address 0x0000030B 12:11:10.824747 : Cannot read memory at address 0x0000038B 12:11:10.825744 : RawData event for Player #1: 12:11:10.825744 : Device rawinput data (Hex) = [ 00007D14, 0000C3E0 ] 12:11:10.825744 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.825744 : OnScreen Cursor Position (Px) = [ 938, 826 ] 12:11:10.825744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.825744 : ClientWindow Style = FullScreen 12:11:10.825744 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.825744 : Game Position (Hex) = [ 03AA, 033A ] 12:11:10.825744 : Game Position (Dec) = [ 938, 826 ] 12:11:10.825744 : - 12:11:10.826741 : Cannot read memory at address 0x0000030B 12:11:10.826741 : Cannot read memory at address 0x0000038B 12:11:10.828733 : Cannot read memory at address 0x0000030B 12:11:10.828733 : Cannot read memory at address 0x0000038B 12:11:10.829730 : RawData event for Player #1: 12:11:10.829730 : Device rawinput data (Hex) = [ 00007D20, 0000C3D0 ] 12:11:10.829730 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.829730 : OnScreen Cursor Position (Px) = [ 938, 826 ] 12:11:10.829730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.829730 : ClientWindow Style = FullScreen 12:11:10.829730 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.829730 : Game Position (Hex) = [ 03AA, 033A ] 12:11:10.829730 : Game Position (Dec) = [ 938, 826 ] 12:11:10.829730 : - 12:11:10.830728 : Cannot read memory at address 0x0000030B 12:11:10.830728 : Cannot read memory at address 0x0000038B 12:11:10.832721 : Cannot read memory at address 0x0000030B 12:11:10.832721 : Cannot read memory at address 0x0000038B 12:11:10.834221 : Cannot read memory at address 0x0000030B 12:11:10.834221 : Cannot read memory at address 0x0000038B 12:11:10.834221 : RawData event for Player #1: 12:11:10.834221 : Device rawinput data (Hex) = [ 00007D6C, 0000C3DC ] 12:11:10.834221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.834221 : OnScreen Cursor Position (Px) = [ 940, 826 ] 12:11:10.835217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.835217 : ClientWindow Style = FullScreen 12:11:10.835217 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.835217 : Game Position (Hex) = [ 03AC, 033A ] 12:11:10.835217 : Game Position (Dec) = [ 940, 826 ] 12:11:10.835217 : - 12:11:10.836214 : Cannot read memory at address 0x0000030B 12:11:10.836214 : Cannot read memory at address 0x0000038B 12:11:10.838208 : Cannot read memory at address 0x0000030B 12:11:10.838208 : Cannot read memory at address 0x0000038B 12:11:10.839204 : RawData event for Player #1: 12:11:10.839204 : Device rawinput data (Hex) = [ 00007DC4, 0000C384 ] 12:11:10.839204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.839204 : OnScreen Cursor Position (Px) = [ 943, 824 ] 12:11:10.840201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.840201 : Cannot read memory at address 0x0000030B 12:11:10.840201 : ClientWindow Style = FullScreen 12:11:10.840201 : Cannot read memory at address 0x0000038B 12:11:10.840201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.840201 : Game Position (Hex) = [ 03AF, 0338 ] 12:11:10.840201 : Game Position (Dec) = [ 943, 824 ] 12:11:10.840201 : - 12:11:10.842699 : Cannot read memory at address 0x0000030B 12:11:10.842699 : Cannot read memory at address 0x0000038B 12:11:10.844700 : Cannot read memory at address 0x0000030B 12:11:10.844700 : Cannot read memory at address 0x0000038B 12:11:10.844700 : RawData event for Player #1: 12:11:10.844700 : Device rawinput data (Hex) = [ 00007E08, 0000C374 ] 12:11:10.844700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.844700 : OnScreen Cursor Position (Px) = [ 945, 824 ] 12:11:10.844700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.844700 : ClientWindow Style = FullScreen 12:11:10.844700 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.844700 : Game Position (Hex) = [ 03B1, 0338 ] 12:11:10.844700 : Game Position (Dec) = [ 945, 824 ] 12:11:10.845697 : - 12:11:10.846693 : Cannot read memory at address 0x0000030B 12:11:10.846693 : Cannot read memory at address 0x0000038B 12:11:10.848687 : Cannot read memory at address 0x0000030B 12:11:10.848687 : RawData event for Player #1: 12:11:10.848687 : Cannot read memory at address 0x0000038B 12:11:10.848687 : Device rawinput data (Hex) = [ 00007E60, 0000C320 ] 12:11:10.848687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.848687 : OnScreen Cursor Position (Px) = [ 947, 823 ] 12:11:10.848687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.848687 : ClientWindow Style = FullScreen 12:11:10.848687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.848687 : Game Position (Hex) = [ 03B3, 0337 ] 12:11:10.848687 : Game Position (Dec) = [ 947, 823 ] 12:11:10.848687 : - 12:11:10.850680 : Cannot read memory at address 0x0000030B 12:11:10.850680 : Cannot read memory at address 0x0000038B 12:11:10.852674 : Cannot read memory at address 0x0000030B 12:11:10.852674 : Cannot read memory at address 0x0000038B 12:11:10.853176 : RawData event for Player #1: 12:11:10.853176 : Device rawinput data (Hex) = [ 00007E54, 0000C308 ] 12:11:10.853176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.854180 : OnScreen Cursor Position (Px) = [ 947, 822 ] 12:11:10.854180 : Cannot read memory at address 0x0000030B 12:11:10.854180 : Cannot read memory at address 0x0000038B 12:11:10.854180 : ClientWindow Style = FullScreen 12:11:10.854180 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.854180 : Game Position (Hex) = [ 03B3, 0336 ] 12:11:10.854180 : Game Position (Dec) = [ 947, 822 ] 12:11:10.855176 : - 12:11:10.856173 : Cannot read memory at address 0x0000030B 12:11:10.856173 : Cannot read memory at address 0x0000038B 12:11:10.858166 : Cannot read memory at address 0x0000030B 12:11:10.858166 : Cannot read memory at address 0x0000038B 12:11:10.858166 : RawData event for Player #1: 12:11:10.858166 : Device rawinput data (Hex) = [ 00007EB4, 0000C2B8 ] 12:11:10.859163 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.859163 : OnScreen Cursor Position (Px) = [ 950, 821 ] 12:11:10.859163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.859163 : ClientWindow Style = FullScreen 12:11:10.859163 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.859163 : Game Position (Hex) = [ 03B6, 0335 ] 12:11:10.859163 : Game Position (Dec) = [ 950, 821 ] 12:11:10.859163 : - 12:11:10.860159 : Cannot read memory at address 0x0000030B 12:11:10.860159 : Cannot read memory at address 0x0000038B 12:11:10.862153 : Cannot read memory at address 0x0000030B 12:11:10.862153 : Cannot read memory at address 0x0000038B 12:11:10.863651 : Cannot read memory at address 0x0000030B 12:11:10.863651 : RawData event for Player #1: 12:11:10.863651 : Cannot read memory at address 0x0000038B 12:11:10.863651 : Device rawinput data (Hex) = [ 00007ED8, 0000C23C ] 12:11:10.863651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.863651 : OnScreen Cursor Position (Px) = [ 951, 819 ] 12:11:10.863651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.863651 : ClientWindow Style = FullScreen 12:11:10.863651 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.864492 : Game Position (Hex) = [ 03B7, 0333 ] 12:11:10.864492 : Game Position (Dec) = [ 951, 819 ] 12:11:10.864492 : - 12:11:10.865490 : Cannot read memory at address 0x0000030B 12:11:10.865490 : Cannot read memory at address 0x0000038B 12:11:10.867484 : Cannot read memory at address 0x0000030B 12:11:10.867484 : Cannot read memory at address 0x0000038B 12:11:10.868481 : RawData event for Player #1: 12:11:10.868481 : Device rawinput data (Hex) = [ 00007F0C, 0000C1F4 ] 12:11:10.868481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.868481 : OnScreen Cursor Position (Px) = [ 952, 818 ] 12:11:10.868481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.868481 : ClientWindow Style = FullScreen 12:11:10.868481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.868481 : Game Position (Hex) = [ 03B8, 0332 ] 12:11:10.868481 : Game Position (Dec) = [ 952, 818 ] 12:11:10.868481 : - 12:11:10.869982 : Cannot read memory at address 0x0000030B 12:11:10.869982 : Cannot read memory at address 0x0000038B 12:11:10.871984 : Cannot read memory at address 0x0000030B 12:11:10.871984 : Cannot read memory at address 0x0000038B 12:11:10.871984 : RawData event for Player #1: 12:11:10.872980 : Device rawinput data (Hex) = [ 00007F60, 0000C17C ] 12:11:10.872980 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.872980 : OnScreen Cursor Position (Px) = [ 955, 816 ] 12:11:10.872980 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.872980 : ClientWindow Style = FullScreen 12:11:10.872980 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.873482 : Game Position (Hex) = [ 03BB, 0330 ] 12:11:10.873482 : Cannot read memory at address 0x0000030B 12:11:10.873482 : Game Position (Dec) = [ 955, 816 ] 12:11:10.873482 : - 12:11:10.875477 : Cannot read memory at address 0x0000030B 12:11:10.875477 : Cannot read memory at address 0x0000038B 12:11:10.877470 : Cannot read memory at address 0x0000030B 12:11:10.877470 : Cannot read memory at address 0x0000038B 12:11:10.877470 : RawData event for Player #1: 12:11:10.877470 : Device rawinput data (Hex) = [ 00007F68, 0000C104 ] 12:11:10.877470 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.877470 : OnScreen Cursor Position (Px) = [ 955, 814 ] 12:11:10.877470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.877470 : ClientWindow Style = FullScreen 12:11:10.877470 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.878467 : Game Position (Hex) = [ 03BB, 032E ] 12:11:10.878467 : Game Position (Dec) = [ 955, 814 ] 12:11:10.878467 : - 12:11:10.879464 : Cannot read memory at address 0x0000030B 12:11:10.879464 : Cannot read memory at address 0x0000038B 12:11:10.881457 : Cannot read memory at address 0x0000030B 12:11:10.881457 : Cannot read memory at address 0x0000038B 12:11:10.882959 : RawData event for Player #1: 12:11:10.882959 : Device rawinput data (Hex) = [ 00007F70, 0000C0CC ] 12:11:10.882959 : Cannot read memory at address 0x0000038B 12:11:10.882959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.882959 : OnScreen Cursor Position (Px) = [ 955, 813 ] 12:11:10.882959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.882959 : ClientWindow Style = FullScreen 12:11:10.882959 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.882959 : Game Position (Hex) = [ 03BB, 032D ] 12:11:10.882959 : Game Position (Dec) = [ 955, 813 ] 12:11:10.882959 : - 12:11:10.884960 : Cannot read memory at address 0x0000030B 12:11:10.884960 : Cannot read memory at address 0x0000038B 12:11:10.886953 : Cannot read memory at address 0x0000030B 12:11:10.886953 : Cannot read memory at address 0x0000038B 12:11:10.886953 : RawData event for Player #1: 12:11:10.887950 : Device rawinput data (Hex) = [ 00007F68, 0000C070 ] 12:11:10.887950 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.887950 : OnScreen Cursor Position (Px) = [ 955, 811 ] 12:11:10.887950 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.887950 : ClientWindow Style = FullScreen 12:11:10.887950 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.887950 : Game Position (Hex) = [ 03BB, 032B ] 12:11:10.887950 : Game Position (Dec) = [ 955, 811 ] 12:11:10.887950 : - 12:11:10.888947 : Cannot read memory at address 0x0000030B 12:11:10.888947 : Cannot read memory at address 0x0000038B 12:11:10.890940 : Cannot read memory at address 0x0000030B 12:11:10.890940 : Cannot read memory at address 0x0000038B 12:11:10.891936 : RawData event for Player #1: 12:11:10.892933 : Device rawinput data (Hex) = [ 00007F70, 0000BFF4 ] 12:11:10.892933 : Cannot read memory at address 0x0000030B 12:11:10.892933 : Cannot read memory at address 0x0000038B 12:11:10.892933 : OnScreen Cursor Position (Px) = [ 955, 809 ] 12:11:10.892933 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.892933 : ClientWindow Style = FullScreen 12:11:10.892933 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.893434 : Game Position (Hex) = [ 03BB, 0329 ] 12:11:10.893434 : Game Position (Dec) = [ 955, 809 ] 12:11:10.893434 : - 12:11:10.894432 : Cannot read memory at address 0x0000030B 12:11:10.894432 : Cannot read memory at address 0x0000038B 12:11:10.896426 : Cannot read memory at address 0x0000030B 12:11:10.896426 : Cannot read memory at address 0x0000038B 12:11:10.896426 : RawData event for Player #1: 12:11:10.896426 : Device rawinput data (Hex) = [ 00007F7C, 0000BF98 ] 12:11:10.896426 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.896426 : OnScreen Cursor Position (Px) = [ 956, 808 ] 12:11:10.896426 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.896426 : ClientWindow Style = FullScreen 12:11:10.897423 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.897423 : Game Position (Hex) = [ 03BC, 0328 ] 12:11:10.897423 : Game Position (Dec) = [ 956, 808 ] 12:11:10.897423 : - 12:11:10.898420 : Cannot read memory at address 0x0000030B 12:11:10.898420 : Cannot read memory at address 0x0000038B 12:11:10.900413 : Cannot read memory at address 0x0000030B 12:11:10.900413 : Cannot read memory at address 0x0000038B 12:11:10.901409 : RawData event for Player #1: 12:11:10.901409 : Device rawinput data (Hex) = [ 00007F84, 0000BEE0 ] 12:11:10.901409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.901409 : OnScreen Cursor Position (Px) = [ 956, 805 ] 12:11:10.901409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.901409 : ClientWindow Style = FullScreen 12:11:10.901409 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.901409 : Game Position (Hex) = [ 03BC, 0325 ] 12:11:10.901409 : Game Position (Dec) = [ 956, 805 ] 12:11:10.901409 : - 12:11:10.902911 : Cannot read memory at address 0x0000030B 12:11:10.902911 : Cannot read memory at address 0x0000038B 12:11:10.904911 : Cannot read memory at address 0x0000030B 12:11:10.904911 : Cannot read memory at address 0x0000038B 12:11:10.906904 : RawData event for Player #1: 12:11:10.906904 : Cannot read memory at address 0x0000030B 12:11:10.906904 : Device rawinput data (Hex) = [ 00007F3C, 0000BE74 ] 12:11:10.906904 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.906904 : OnScreen Cursor Position (Px) = [ 954, 803 ] 12:11:10.906904 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.906904 : ClientWindow Style = FullScreen 12:11:10.906904 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.906904 : Game Position (Hex) = [ 03BA, 0323 ] 12:11:10.906904 : Game Position (Dec) = [ 954, 803 ] 12:11:10.906904 : - 12:11:10.908898 : Cannot read memory at address 0x0000030B 12:11:10.908898 : Cannot read memory at address 0x0000038B 12:11:10.910891 : Cannot read memory at address 0x0000030B 12:11:10.910891 : Cannot read memory at address 0x0000038B 12:11:10.911887 : RawData event for Player #1: 12:11:10.911887 : Device rawinput data (Hex) = [ 00007F40, 0000BDFC ] 12:11:10.911887 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.911887 : OnScreen Cursor Position (Px) = [ 954, 801 ] 12:11:10.911887 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.911887 : ClientWindow Style = FullScreen 12:11:10.911887 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.911887 : Game Position (Hex) = [ 03BA, 0321 ] 12:11:10.911887 : Game Position (Dec) = [ 954, 801 ] 12:11:10.911887 : - 12:11:10.912884 : Cannot read memory at address 0x0000030B 12:11:10.912884 : Cannot read memory at address 0x0000038B 12:11:10.914385 : Cannot read memory at address 0x0000030B 12:11:10.914385 : Cannot read memory at address 0x0000038B 12:11:10.916378 : Cannot read memory at address 0x0000030B 12:11:10.916378 : Cannot read memory at address 0x0000038B 12:11:10.916378 : RawData event for Player #1: 12:11:10.916378 : Device rawinput data (Hex) = [ 00007F1C, 0000BD14 ] 12:11:10.916378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.916378 : OnScreen Cursor Position (Px) = [ 953, 797 ] 12:11:10.916378 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.916378 : ClientWindow Style = FullScreen 12:11:10.917375 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.917375 : Game Position (Hex) = [ 03B9, 031D ] 12:11:10.917375 : Game Position (Dec) = [ 953, 797 ] 12:11:10.917375 : - 12:11:10.918371 : Cannot read memory at address 0x0000030B 12:11:10.918371 : Cannot read memory at address 0x0000038B 12:11:10.920365 : Cannot read memory at address 0x0000030B 12:11:10.920365 : Cannot read memory at address 0x0000038B 12:11:10.920365 : RawData event for Player #1: 12:11:10.920365 : Device rawinput data (Hex) = [ 00007F00, 0000BC98 ] 12:11:10.920365 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.920365 : OnScreen Cursor Position (Px) = [ 952, 795 ] 12:11:10.920365 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.920365 : ClientWindow Style = FullScreen 12:11:10.920365 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.921361 : Game Position (Hex) = [ 03B8, 031B ] 12:11:10.921361 : Game Position (Dec) = [ 952, 795 ] 12:11:10.921361 : - 12:11:10.922863 : Cannot read memory at address 0x0000030B 12:11:10.922863 : Cannot read memory at address 0x0000038B 12:11:10.924863 : Cannot read memory at address 0x0000030B 12:11:10.924863 : Cannot read memory at address 0x0000038B 12:11:10.925860 : RawData event for Player #1: 12:11:10.925860 : Device rawinput data (Hex) = [ 00007EBC, 0000BC10 ] 12:11:10.925860 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.925860 : OnScreen Cursor Position (Px) = [ 950, 793 ] 12:11:10.925860 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.925860 : ClientWindow Style = FullScreen 12:11:10.925860 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.925860 : Game Position (Hex) = [ 03B6, 0319 ] 12:11:10.925860 : Game Position (Dec) = [ 950, 793 ] 12:11:10.925860 : - 12:11:10.926857 : Cannot read memory at address 0x0000030B 12:11:10.926857 : Cannot read memory at address 0x0000038B 12:11:10.928850 : Cannot read memory at address 0x0000030B 12:11:10.928850 : Cannot read memory at address 0x0000038B 12:11:10.930843 : Cannot read memory at address 0x0000030B 12:11:10.930843 : RawData event for Player #1: 12:11:10.930843 : Cannot read memory at address 0x0000038B 12:11:10.930843 : Device rawinput data (Hex) = [ 00007E78, 0000BBC4 ] 12:11:10.930843 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.930843 : OnScreen Cursor Position (Px) = [ 948, 792 ] 12:11:10.930843 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.930843 : ClientWindow Style = FullScreen 12:11:10.930843 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.930843 : Game Position (Hex) = [ 03B4, 0318 ] 12:11:10.930843 : Game Position (Dec) = [ 948, 792 ] 12:11:10.930843 : - 12:11:10.932837 : Cannot read memory at address 0x0000030B 12:11:10.932837 : Cannot read memory at address 0x0000038B 12:11:10.934337 : Cannot read memory at address 0x0000030B 12:11:10.934337 : Cannot read memory at address 0x0000038B 12:11:10.935334 : RawData event for Player #1: 12:11:10.935334 : Device rawinput data (Hex) = [ 00007E28, 0000BB5C ] 12:11:10.935334 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.935334 : OnScreen Cursor Position (Px) = [ 946, 790 ] 12:11:10.935334 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.935334 : ClientWindow Style = FullScreen 12:11:10.936331 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.936331 : Cannot read memory at address 0x0000030B 12:11:10.936331 : Game Position (Hex) = [ 03B2, 0316 ] 12:11:10.936331 : Cannot read memory at address 0x0000038B 12:11:10.936331 : - 12:11:10.938324 : Cannot read memory at address 0x0000030B 12:11:10.938324 : Cannot read memory at address 0x0000038B 12:11:10.940317 : Cannot read memory at address 0x0000030B 12:11:10.940317 : Cannot read memory at address 0x0000038B 12:11:10.940317 : RawData event for Player #1: 12:11:10.940317 : Device rawinput data (Hex) = [ 00007DE4, 0000BAD4 ] 12:11:10.940317 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.940317 : OnScreen Cursor Position (Px) = [ 944, 788 ] 12:11:10.940317 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.941314 : ClientWindow Style = FullScreen 12:11:10.941314 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.941314 : Game Position (Hex) = [ 03B0, 0314 ] 12:11:10.941314 : Game Position (Dec) = [ 944, 788 ] 12:11:10.941314 : - 12:11:10.942816 : Cannot read memory at address 0x0000030B 12:11:10.942816 : Cannot read memory at address 0x0000038B 12:11:10.944816 : Cannot read memory at address 0x0000030B 12:11:10.944816 : RawData event for Player #1: 12:11:10.944816 : Device rawinput data (Hex) = [ 00007D88, 0000BA54 ] 12:11:10.944816 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.944816 : OnScreen Cursor Position (Px) = [ 941, 786 ] 12:11:10.944816 : Cannot read memory at address 0x0000038B 12:11:10.944816 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.944816 : ClientWindow Style = FullScreen 12:11:10.944816 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.945814 : Game Position (Hex) = [ 03AD, 0312 ] 12:11:10.945814 : Game Position (Dec) = [ 941, 786 ] 12:11:10.945814 : - 12:11:10.946810 : Cannot read memory at address 0x0000030B 12:11:10.946810 : Cannot read memory at address 0x0000038B 12:11:10.948803 : Cannot read memory at address 0x0000030B 12:11:10.948803 : Cannot read memory at address 0x0000038B 12:11:10.949800 : RawData event for Player #1: 12:11:10.949800 : Device rawinput data (Hex) = [ 00007D48, 0000B9CC ] 12:11:10.949800 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.949800 : OnScreen Cursor Position (Px) = [ 939, 783 ] 12:11:10.949800 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.949800 : ClientWindow Style = FullScreen 12:11:10.949800 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.950797 : Game Position (Hex) = [ 03AB, 030F ] 12:11:10.950797 : Game Position (Dec) = [ 939, 783 ] 12:11:10.950797 : Cannot read memory at address 0x0000038B 12:11:10.952790 : Cannot read memory at address 0x0000030B 12:11:10.952790 : Cannot read memory at address 0x0000038B 12:11:10.954290 : Cannot read memory at address 0x0000030B 12:11:10.954290 : Cannot read memory at address 0x0000038B 12:11:10.954290 : RawData event for Player #1: 12:11:10.954290 : Device rawinput data (Hex) = [ 00007CF4, 0000B968 ] 12:11:10.954290 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.954290 : OnScreen Cursor Position (Px) = [ 937, 782 ] 12:11:10.955286 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.955286 : ClientWindow Style = FullScreen 12:11:10.955286 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.955286 : Game Position (Hex) = [ 03A9, 030E ] 12:11:10.955286 : Game Position (Dec) = [ 937, 782 ] 12:11:10.955286 : - 12:11:10.956284 : Cannot read memory at address 0x0000030B 12:11:10.956284 : Cannot read memory at address 0x0000038B 12:11:10.958277 : Cannot read memory at address 0x0000030B 12:11:10.958277 : Cannot read memory at address 0x0000038B 12:11:10.959273 : RawData event for Player #1: 12:11:10.959273 : Device rawinput data (Hex) = [ 00007CD4, 0000B8E4 ] 12:11:10.959273 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.959273 : OnScreen Cursor Position (Px) = [ 936, 780 ] 12:11:10.960270 : Cannot read memory at address 0x0000030B 12:11:10.960270 : Game Position (Dec) = [ 936, 780 ] 12:11:10.960270 : - 12:11:10.960270 : Cannot read memory at address 0x0000038B 12:11:10.962769 : Cannot read memory at address 0x0000030B 12:11:10.962769 : Cannot read memory at address 0x0000038B 12:11:10.963774 : RawData event for Player #1: 12:11:10.963774 : Device rawinput data (Hex) = [ 00007C8C, 0000B8D8 ] 12:11:10.963774 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.963774 : OnScreen Cursor Position (Px) = [ 934, 779 ] 12:11:10.963774 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.963774 : ClientWindow Style = FullScreen 12:11:10.963774 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.963774 : Game Position (Hex) = [ 03A6, 030B ] 12:11:10.963774 : Game Position (Dec) = [ 934, 779 ] 12:11:10.964771 : - 12:11:10.964771 : Cannot read memory at address 0x0000038B 12:11:10.966765 : Cannot read memory at address 0x0000030B 12:11:10.966765 : Cannot read memory at address 0x0000038B 12:11:10.968758 : Cannot read memory at address 0x0000030B 12:11:10.968758 : RawData event for Player #1: 12:11:10.968758 : Cannot read memory at address 0x0000038B 12:11:10.968758 : Device rawinput data (Hex) = [ 00007C94, 0000B858 ] 12:11:10.968758 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.968758 : OnScreen Cursor Position (Px) = [ 934, 777 ] 12:11:10.968758 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.968758 : ClientWindow Style = FullScreen 12:11:10.968758 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.968758 : Game Position (Hex) = [ 03A6, 0309 ] 12:11:10.968758 : Game Position (Dec) = [ 934, 777 ] 12:11:10.968758 : - 12:11:10.970259 : Cannot read memory at address 0x0000030B 12:11:10.970259 : Cannot read memory at address 0x0000038B 12:11:10.972767 : Cannot read memory at address 0x0000030B 12:11:10.972767 : Cannot read memory at address 0x0000038B 12:11:10.973775 : RawData event for Player #1: 12:11:10.973775 : Device rawinput data (Hex) = [ 00007C70, 0000B848 ] 12:11:10.973775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.973775 : OnScreen Cursor Position (Px) = [ 933, 777 ] 12:11:10.973775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.973775 : ClientWindow Style = FullScreen 12:11:10.973775 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.973775 : Game Position (Hex) = [ 03A5, 0309 ] 12:11:10.973775 : Game Position (Dec) = [ 933, 777 ] 12:11:10.973775 : - 12:11:10.974676 : Cannot read memory at address 0x0000030B 12:11:10.974676 : Cannot read memory at address 0x0000038B 12:11:10.976671 : Cannot read memory at address 0x0000030B 12:11:10.976671 : Cannot read memory at address 0x0000038B 12:11:10.978665 : Cannot read memory at address 0x0000030B 12:11:10.978665 : Cannot read memory at address 0x0000038B 12:11:10.978665 : RawData event for Player #1: 12:11:10.978665 : Device rawinput data (Hex) = [ 00007C40, 0000B7F4 ] 12:11:10.978665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.978665 : OnScreen Cursor Position (Px) = [ 931, 776 ] 12:11:10.978665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.978665 : ClientWindow Style = FullScreen 12:11:10.978665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.978665 : Game Position (Hex) = [ 03A3, 0308 ] 12:11:10.978665 : Game Position (Dec) = [ 931, 776 ] 12:11:10.979662 : - 12:11:10.980658 : Cannot read memory at address 0x0000030B 12:11:10.980658 : Cannot read memory at address 0x0000038B 12:11:10.983157 : Cannot read memory at address 0x0000030B 12:11:10.983157 : Cannot read memory at address 0x0000038B 12:11:10.983157 : RawData event for Player #1: 12:11:10.983157 : Device rawinput data (Hex) = [ 00007C40, 0000B7F0 ] 12:11:10.983157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.984162 : OnScreen Cursor Position (Px) = [ 931, 775 ] 12:11:10.984162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.984162 : ClientWindow Style = FullScreen 12:11:10.984162 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.984162 : Game Position (Hex) = [ 03A3, 0307 ] 12:11:10.984162 : Game Position (Dec) = [ 931, 775 ] 12:11:10.984162 : - 12:11:10.985158 : Cannot read memory at address 0x0000030B 12:11:10.985158 : Cannot read memory at address 0x0000038B 12:11:10.987151 : Cannot read memory at address 0x0000030B 12:11:10.987151 : Cannot read memory at address 0x0000038B 12:11:10.987151 : RawData event for Player #1: 12:11:10.987151 : Device rawinput data (Hex) = [ 00007C50, 0000B7C8 ] 12:11:10.987151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.987151 : OnScreen Cursor Position (Px) = [ 932, 775 ] 12:11:10.988147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.988147 : ClientWindow Style = FullScreen 12:11:10.988147 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.988147 : Game Position (Hex) = [ 03A4, 0307 ] 12:11:10.988147 : Game Position (Dec) = [ 932, 775 ] 12:11:10.988147 : - 12:11:10.989145 : Cannot read memory at address 0x0000030B 12:11:10.989145 : Cannot read memory at address 0x0000038B 12:11:10.991137 : Cannot read memory at address 0x0000030B 12:11:10.991137 : Cannot read memory at address 0x0000038B 12:11:10.992135 : RawData event for Player #1: 12:11:10.992135 : Device rawinput data (Hex) = [ 00007C24, 0000B798 ] 12:11:10.992135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.992135 : OnScreen Cursor Position (Px) = [ 931, 774 ] 12:11:10.993131 : Cannot read memory at address 0x0000030B 12:11:10.993131 : Cannot read memory at address 0x0000038B 12:11:10.993131 : ClientWindow Style = FullScreen 12:11:10.993131 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.993131 : Game Position (Hex) = [ 03A3, 0306 ] 12:11:10.993131 : Game Position (Dec) = [ 931, 774 ] 12:11:10.993633 : - 12:11:10.994631 : Cannot read memory at address 0x0000030B 12:11:10.994758 : Cannot read memory at address 0x0000038B 12:11:10.996259 : Cannot read memory at address 0x0000030B 12:11:10.996259 : Cannot read memory at address 0x0000038B 12:11:10.997256 : RawData event for Player #1: 12:11:10.997256 : Device rawinput data (Hex) = [ 00007C24, 0000B794 ] 12:11:10.997256 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:10.997256 : OnScreen Cursor Position (Px) = [ 931, 774 ] 12:11:10.998298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:10.998298 : Cannot read memory at address 0x0000030B 12:11:10.998298 : ClientWindow Style = FullScreen 12:11:10.998298 : Cannot read memory at address 0x0000038B 12:11:10.998298 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:10.998298 : Game Position (Hex) = [ 03A3, 0306 ] 12:11:10.998298 : Game Position (Dec) = [ 931, 774 ] 12:11:10.998298 : - 12:11:11.000286 : Cannot read memory at address 0x0000030B 12:11:11.000286 : Cannot read memory at address 0x0000038B 12:11:11.002820 : Cannot read memory at address 0x0000030B 12:11:11.002820 : Cannot read memory at address 0x0000038B 12:11:11.002820 : Device rawinput data (Hex) = [ 00007C24, 0000B760 ] 12:11:11.002820 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.002820 : OnScreen Cursor Position (Px) = [ 931, 773 ] 12:11:11.002820 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.002820 : ClientWindow Style = FullScreen 12:11:11.002820 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.002820 : Game Position (Hex) = [ 03A3, 0305 ] 12:11:11.002820 : Game Position (Dec) = [ 931, 773 ] 12:11:11.002820 : - 12:11:11.004869 : Cannot read memory at address 0x0000030B 12:11:11.004869 : Cannot read memory at address 0x0000038B 12:11:11.006821 : Cannot read memory at address 0x0000030B 12:11:11.006821 : Cannot read memory at address 0x0000038B 12:11:11.007817 : RawData event for Player #1: 12:11:11.007817 : Device rawinput data (Hex) = [ 00007C14, 0000B764 ] 12:11:11.007817 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.007817 : OnScreen Cursor Position (Px) = [ 930, 773 ] 12:11:11.007817 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.007817 : ClientWindow Style = FullScreen 12:11:11.007817 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.007817 : Game Position (Hex) = [ 03A2, 0305 ] 12:11:11.007817 : Game Position (Dec) = [ 930, 773 ] 12:11:11.007817 : - 12:11:11.008814 : Cannot read memory at address 0x0000030B 12:11:11.008814 : Cannot read memory at address 0x0000038B 12:11:11.010807 : Cannot read memory at address 0x0000030B 12:11:11.010807 : Cannot read memory at address 0x0000038B 12:11:11.011804 : RawData event for Player #1: 12:11:11.011804 : Device rawinput data (Hex) = [ 00007BF0, 0000B760 ] 12:11:11.011804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.011804 : OnScreen Cursor Position (Px) = [ 929, 773 ] 12:11:11.011804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.011804 : ClientWindow Style = FullScreen 12:11:11.011804 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.011804 : Game Position (Hex) = [ 03A1, 0305 ] 12:11:11.012801 : Game Position (Dec) = [ 929, 773 ] 12:11:11.012801 : - 12:11:11.012801 : Cannot read memory at address 0x0000030B 12:11:11.012801 : Cannot read memory at address 0x0000038B 12:11:11.014301 : Cannot read memory at address 0x0000030B 12:11:11.014301 : Cannot read memory at address 0x0000038B 12:11:11.016294 : Cannot read memory at address 0x0000030B 12:11:11.016294 : Cannot read memory at address 0x0000038B 12:11:11.016294 : RawData event for Player #1: 12:11:11.016294 : Device rawinput data (Hex) = [ 00007BF0, 0000B794 ] 12:11:11.016294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.016294 : OnScreen Cursor Position (Px) = [ 929, 774 ] 12:11:11.016294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.017291 : ClientWindow Style = FullScreen 12:11:11.017291 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.017291 : Game Position (Hex) = [ 03A1, 0306 ] 12:11:11.017291 : Game Position (Dec) = [ 929, 774 ] 12:11:11.017291 : - 12:11:11.018287 : Cannot read memory at address 0x0000030B 12:11:11.018287 : Cannot read memory at address 0x0000038B 12:11:11.020281 : Cannot read memory at address 0x0000030B 12:11:11.020281 : Cannot read memory at address 0x0000038B 12:11:11.021277 : RawData event for Player #1: 12:11:11.021277 : Device rawinput data (Hex) = [ 00007BE0, 0000B7B8 ] 12:11:11.021277 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.021277 : OnScreen Cursor Position (Px) = [ 929, 775 ] 12:11:11.021277 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.021277 : ClientWindow Style = FullScreen 12:11:11.021277 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.021277 : Game Position (Hex) = [ 03A1, 0307 ] 12:11:11.021277 : Game Position (Dec) = [ 929, 775 ] 12:11:11.021277 : - 12:11:11.022779 : Cannot read memory at address 0x0000030B 12:11:11.022779 : Cannot read memory at address 0x0000038B 12:11:11.024780 : Cannot read memory at address 0x0000030B 12:11:11.024780 : Cannot read memory at address 0x0000038B 12:11:11.026775 : Cannot read memory at address 0x0000030B 12:11:11.026775 : RawData event for Player #1: 12:11:11.026775 : Cannot read memory at address 0x0000038B 12:11:11.026775 : Device rawinput data (Hex) = [ 00007C2C, 0000B7BC ] 12:11:11.026775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.026775 : OnScreen Cursor Position (Px) = [ 931, 775 ] 12:11:11.026775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.026775 : ClientWindow Style = FullScreen 12:11:11.026775 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.026775 : Game Position (Hex) = [ 03A3, 0307 ] 12:11:11.026775 : Game Position (Dec) = [ 931, 775 ] 12:11:11.026775 : - 12:11:11.028766 : Cannot read memory at address 0x0000030B 12:11:11.028766 : Cannot read memory at address 0x0000038B 12:11:11.030760 : Cannot read memory at address 0x0000030B 12:11:11.030760 : Cannot read memory at address 0x0000038B 12:11:11.031758 : RawData event for Player #1: 12:11:11.031758 : Device rawinput data (Hex) = [ 00007C2C, 0000B7BC ] 12:11:11.031758 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.031758 : OnScreen Cursor Position (Px) = [ 931, 775 ] 12:11:11.031758 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.031758 : ClientWindow Style = FullScreen 12:11:11.031758 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.031758 : Game Position (Hex) = [ 03A3, 0307 ] 12:11:11.031758 : Game Position (Dec) = [ 931, 775 ] 12:11:11.031758 : - 12:11:11.032753 : Cannot read memory at address 0x0000030B 12:11:11.032753 : Cannot read memory at address 0x0000038B 12:11:11.034253 : Cannot read memory at address 0x0000030B 12:11:11.034253 : Cannot read memory at address 0x0000038B 12:11:11.035249 : RawData event for Player #1: 12:11:11.035249 : Device rawinput data (Hex) = [ 00007C1C, 0000B810 ] 12:11:11.035249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.035249 : OnScreen Cursor Position (Px) = [ 930, 776 ] 12:11:11.036246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.036246 : Cannot read memory at address 0x0000030B 12:11:11.036246 : Cannot read memory at address 0x0000038B 12:11:11.036246 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.036246 : Game Position (Hex) = [ 03A2, 0308 ] 12:11:11.036246 : Game Position (Dec) = [ 930, 776 ] 12:11:11.036246 : - 12:11:11.038240 : Cannot read memory at address 0x0000030B 12:11:11.038240 : Cannot read memory at address 0x0000038B 12:11:11.040233 : Cannot read memory at address 0x0000030B 12:11:11.040233 : Cannot read memory at address 0x0000038B 12:11:11.040233 : RawData event for Player #1: 12:11:11.040233 : Device rawinput data (Hex) = [ 00007C24, 0000B83C ] 12:11:11.040233 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.040233 : OnScreen Cursor Position (Px) = [ 931, 777 ] 12:11:11.041229 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.041229 : ClientWindow Style = FullScreen 12:11:11.041229 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.041229 : Game Position (Hex) = [ 03A3, 0309 ] 12:11:11.041229 : Game Position (Dec) = [ 931, 777 ] 12:11:11.041229 : - 12:11:11.042731 : Cannot read memory at address 0x0000030B 12:11:11.042731 : Cannot read memory at address 0x0000038B 12:11:11.044732 : Cannot read memory at address 0x0000030B 12:11:11.044732 : Cannot read memory at address 0x0000038B 12:11:11.045732 : RawData event for Player #1: 12:11:11.045732 : Device rawinput data (Hex) = [ 00007C14, 0000B890 ] 12:11:11.045732 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.045732 : OnScreen Cursor Position (Px) = [ 930, 778 ] 12:11:11.045732 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.045732 : ClientWindow Style = FullScreen 12:11:11.045732 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.046725 : Cannot read memory at address 0x0000030B 12:11:11.046725 : Game Position (Hex) = [ 03A2, 030A ] 12:11:11.046725 : Cannot read memory at address 0x0000038B 12:11:11.046725 : Game Position (Dec) = [ 930, 778 ] 12:11:11.046725 : - 12:11:11.048718 : Cannot read memory at address 0x0000030B 12:11:11.048718 : Cannot read memory at address 0x0000038B 12:11:11.050712 : Cannot read memory at address 0x0000030B 12:11:11.050712 : Cannot read memory at address 0x0000038B 12:11:11.050712 : RawData event for Player #1: 12:11:11.050712 : Device rawinput data (Hex) = [ 00007C14, 0000B890 ] 12:11:11.050712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.050712 : OnScreen Cursor Position (Px) = [ 930, 778 ] 12:11:11.050712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.050712 : ClientWindow Style = FullScreen 12:11:11.050712 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.050712 : Game Position (Hex) = [ 03A2, 030A ] 12:11:11.050712 : Game Position (Dec) = [ 930, 778 ] 12:11:11.050712 : - 12:11:11.052705 : Cannot read memory at address 0x0000030B 12:11:11.052705 : Cannot read memory at address 0x0000038B 12:11:11.054205 : Cannot read memory at address 0x0000030B 12:11:11.054205 : Cannot read memory at address 0x0000038B 12:11:11.054205 : RawData event for Player #1: 12:11:11.054205 : Device rawinput data (Hex) = [ 00007C28, 0000B90C ] 12:11:11.054205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.054205 : OnScreen Cursor Position (Px) = [ 931, 780 ] 12:11:11.055201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.055201 : ClientWindow Style = FullScreen 12:11:11.055201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.055201 : Game Position (Hex) = [ 03A3, 030C ] 12:11:11.055201 : Game Position (Dec) = [ 931, 780 ] 12:11:11.055201 : - 12:11:11.056198 : Cannot read memory at address 0x0000030B 12:11:11.056198 : Cannot read memory at address 0x0000038B 12:11:11.058191 : Cannot read memory at address 0x0000030B 12:11:11.058191 : Cannot read memory at address 0x0000038B 12:11:11.059188 : RawData event for Player #1: 12:11:11.059188 : Device rawinput data (Hex) = [ 00007C1C, 0000B92C ] 12:11:11.059188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.059188 : OnScreen Cursor Position (Px) = [ 930, 781 ] 12:11:11.060185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.060185 : Cannot read memory at address 0x0000030B 12:11:11.060185 : ClientWindow Style = FullScreen 12:11:11.060185 : Cannot read memory at address 0x0000038B 12:11:11.060185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.060185 : Game Position (Hex) = [ 03A2, 030D ] 12:11:11.060185 : Game Position (Dec) = [ 930, 781 ] 12:11:11.060185 : - 12:11:11.062182 : Cannot read memory at address 0x0000030B 12:11:11.062182 : Cannot read memory at address 0x0000038B 12:11:11.063676 : Cannot read memory at address 0x0000030B 12:11:11.063676 : Cannot read memory at address 0x0000038B 12:11:11.064675 : RawData event for Player #1: 12:11:11.064675 : Device rawinput data (Hex) = [ 00007C24, 0000B984 ] 12:11:11.064675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.064675 : OnScreen Cursor Position (Px) = [ 931, 782 ] 12:11:11.064675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.064675 : ClientWindow Style = FullScreen 12:11:11.064675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.064675 : Game Position (Hex) = [ 03A3, 030E ] 12:11:11.064675 : Game Position (Dec) = [ 931, 782 ] 12:11:11.064675 : - 12:11:11.065671 : Cannot read memory at address 0x0000030B 12:11:11.065671 : Cannot read memory at address 0x0000038B 12:11:11.067665 : Cannot read memory at address 0x0000030B 12:11:11.067665 : Cannot read memory at address 0x0000038B 12:11:11.068661 : RawData event for Player #1: 12:11:11.068661 : Device rawinput data (Hex) = [ 00007C14, 0000B9E0 ] 12:11:11.070163 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.070163 : Cannot read memory at address 0x0000030B 12:11:11.070163 : OnScreen Cursor Position (Px) = [ 930, 784 ] 12:11:11.070163 : Cannot read memory at address 0x0000038B 12:11:11.070163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.070163 : ClientWindow Style = FullScreen 12:11:11.070163 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.070163 : Game Position (Hex) = [ 03A2, 0310 ] 12:11:11.070163 : Game Position (Dec) = [ 930, 784 ] 12:11:11.070163 : - 12:11:11.072164 : Cannot read memory at address 0x0000030B 12:11:11.072164 : Cannot read memory at address 0x0000038B 12:11:11.073663 : Cannot read memory at address 0x0000030B 12:11:11.073663 : Cannot read memory at address 0x0000038B 12:11:11.074661 : RawData event for Player #1: 12:11:11.074661 : Device rawinput data (Hex) = [ 00007C24, 0000BA74 ] 12:11:11.074661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.074661 : OnScreen Cursor Position (Px) = [ 931, 786 ] 12:11:11.074661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.074661 : ClientWindow Style = FullScreen 12:11:11.074661 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.074661 : Game Position (Hex) = [ 03A3, 0312 ] 12:11:11.074661 : Game Position (Dec) = [ 931, 786 ] 12:11:11.074661 : - 12:11:11.075657 : Cannot read memory at address 0x0000030B 12:11:11.075657 : Cannot read memory at address 0x0000038B 12:11:11.077650 : Cannot read memory at address 0x0000030B 12:11:11.077650 : Cannot read memory at address 0x0000038B 12:11:11.078651 : RawData event for Player #1: 12:11:11.078651 : Device rawinput data (Hex) = [ 00007C1C, 0000BAF0 ] 12:11:11.078651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.078651 : OnScreen Cursor Position (Px) = [ 930, 788 ] 12:11:11.078651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.078651 : ClientWindow Style = FullScreen 12:11:11.078651 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.078651 : Game Position (Hex) = [ 03A2, 0314 ] 12:11:11.079644 : Game Position (Dec) = [ 930, 788 ] 12:11:11.079644 : Cannot read memory at address 0x0000030B 12:11:11.079644 : - 12:11:11.079644 : Cannot read memory at address 0x0000038B 12:11:11.081638 : Cannot read memory at address 0x0000030B 12:11:11.081638 : Cannot read memory at address 0x0000038B 12:11:11.083139 : Cannot read memory at address 0x0000030B 12:11:11.083139 : Cannot read memory at address 0x0000038B 12:11:11.083139 : RawData event for Player #1: 12:11:11.083139 : Device rawinput data (Hex) = [ 00007C14, 0000BB6C ] 12:11:11.083139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.083139 : OnScreen Cursor Position (Px) = [ 930, 790 ] 12:11:11.084144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.084144 : ClientWindow Style = FullScreen 12:11:11.084144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.084144 : Game Position (Hex) = [ 03A2, 0316 ] 12:11:11.084144 : Game Position (Dec) = [ 930, 790 ] 12:11:11.084144 : - 12:11:11.085141 : Cannot read memory at address 0x0000030B 12:11:11.085141 : Cannot read memory at address 0x0000038B 12:11:11.087134 : Cannot read memory at address 0x0000030B 12:11:11.087134 : Cannot read memory at address 0x0000038B 12:11:11.088131 : RawData event for Player #1: 12:11:11.088131 : Device rawinput data (Hex) = [ 00007C38, 0000BC14 ] 12:11:11.088131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.088131 : OnScreen Cursor Position (Px) = [ 931, 793 ] 12:11:11.089127 : Cannot read memory at address 0x0000030B 12:11:11.089127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.089127 : Cannot read memory at address 0x0000038B 12:11:11.089127 : ClientWindow Style = FullScreen 12:11:11.089127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.089127 : Game Position (Hex) = [ 03A3, 0319 ] 12:11:11.089127 : Game Position (Dec) = [ 931, 793 ] 12:11:11.089127 : - 12:11:11.091121 : Cannot read memory at address 0x0000030B 12:11:11.091121 : Cannot read memory at address 0x0000038B 12:11:11.093114 : Cannot read memory at address 0x0000030B 12:11:11.093114 : Cannot read memory at address 0x0000038B 12:11:11.093678 : RawData event for Player #1: 12:11:11.093678 : Device rawinput data (Hex) = [ 00007C40, 0000BC6C ] 12:11:11.093678 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.093678 : OnScreen Cursor Position (Px) = [ 931, 794 ] 12:11:11.094218 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.094218 : ClientWindow Style = FullScreen 12:11:11.094218 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.094218 : Game Position (Hex) = [ 03A3, 031A ] 12:11:11.094218 : Game Position (Dec) = [ 931, 794 ] 12:11:11.094218 : - 12:11:11.095221 : Cannot read memory at address 0x0000030B 12:11:11.095221 : Cannot read memory at address 0x0000038B 12:11:11.097210 : Cannot read memory at address 0x0000030B 12:11:11.097210 : Cannot read memory at address 0x0000038B 12:11:11.098207 : RawData event for Player #1: 12:11:11.098207 : Device rawinput data (Hex) = [ 00007C40, 0000BD08 ] 12:11:11.098207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.098207 : OnScreen Cursor Position (Px) = [ 931, 797 ] 12:11:11.098207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.099204 : ClientWindow Style = FullScreen 12:11:11.099204 : Cannot read memory at address 0x0000030B 12:11:11.099204 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.099204 : Cannot read memory at address 0x0000038B 12:11:11.099204 : Game Position (Hex) = [ 03A3, 031D ] 12:11:11.099204 : Game Position (Dec) = [ 931, 797 ] 12:11:11.099204 : - 12:11:11.101197 : Cannot read memory at address 0x0000030B 12:11:11.101197 : Cannot read memory at address 0x0000038B 12:11:11.102194 : RawData event for Player #1: 12:11:11.102194 : Device rawinput data (Hex) = [ 00007C14, 0000BD84 ] 12:11:11.102194 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.102194 : OnScreen Cursor Position (Px) = [ 930, 799 ] 12:11:11.103190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.103190 : Cannot read memory at address 0x0000030B 12:11:11.103190 : ClientWindow Style = FullScreen 12:11:11.103190 : Cannot read memory at address 0x0000038B 12:11:11.103190 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.103190 : Game Position (Hex) = [ 03A2, 031F ] 12:11:11.103190 : Game Position (Dec) = [ 930, 799 ] 12:11:11.103190 : - 12:11:11.104692 : Cannot read memory at address 0x0000030B 12:11:11.104692 : Cannot read memory at address 0x0000038B 12:11:11.106685 : Cannot read memory at address 0x0000030B 12:11:11.106685 : Cannot read memory at address 0x0000038B 12:11:11.107686 : RawData event for Player #1: 12:11:11.107686 : Device rawinput data (Hex) = [ 00007C0C, 0000BE40 ] 12:11:11.107686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.107686 : OnScreen Cursor Position (Px) = [ 930, 802 ] 12:11:11.107686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.107686 : ClientWindow Style = FullScreen 12:11:11.107686 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.107686 : Game Position (Hex) = [ 03A2, 0322 ] 12:11:11.107686 : Game Position (Dec) = [ 930, 802 ] 12:11:11.107686 : - 12:11:11.108678 : Cannot read memory at address 0x0000030B 12:11:11.108678 : Cannot read memory at address 0x0000038B 12:11:11.110671 : Cannot read memory at address 0x0000030B 12:11:11.110671 : Cannot read memory at address 0x0000038B 12:11:11.111672 : RawData event for Player #1: 12:11:11.111672 : Device rawinput data (Hex) = [ 00007BFC, 0000BEF4 ] 12:11:11.111672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.113176 : OnScreen Cursor Position (Px) = [ 929, 805 ] 12:11:11.113176 : Cannot read memory at address 0x0000030B 12:11:11.113176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.113176 : ClientWindow Style = FullScreen 12:11:11.113176 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.113176 : Game Position (Hex) = [ 03A1, 0325 ] 12:11:11.113176 : Game Position (Dec) = [ 929, 805 ] 12:11:11.113176 : - 12:11:11.115180 : Cannot read memory at address 0x0000030B 12:11:11.115180 : Cannot read memory at address 0x0000038B 12:11:11.117173 : Cannot read memory at address 0x0000030B 12:11:11.117173 : Cannot read memory at address 0x0000038B 12:11:11.117173 : RawData event for Player #1: 12:11:11.117173 : Device rawinput data (Hex) = [ 00007BD8, 0000BF8C ] 12:11:11.117173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.118170 : OnScreen Cursor Position (Px) = [ 928, 808 ] 12:11:11.118170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.118170 : ClientWindow Style = FullScreen 12:11:11.118170 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.118170 : Game Position (Hex) = [ 03A0, 0328 ] 12:11:11.118170 : Game Position (Dec) = [ 928, 808 ] 12:11:11.118170 : - 12:11:11.119167 : Cannot read memory at address 0x0000030B 12:11:11.119167 : Cannot read memory at address 0x0000038B 12:11:11.121160 : Cannot read memory at address 0x0000030B 12:11:11.121160 : Cannot read memory at address 0x0000038B 12:11:11.121160 : RawData event for Player #1: 12:11:11.121160 : Device rawinput data (Hex) = [ 00007BAC, 0000C030 ] 12:11:11.121160 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.121160 : OnScreen Cursor Position (Px) = [ 927, 810 ] 12:11:11.121160 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.122157 : ClientWindow Style = FullScreen 12:11:11.122157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.122157 : Game Position (Hex) = [ 039F, 032A ] 12:11:11.122157 : Game Position (Dec) = [ 927, 810 ] 12:11:11.122157 : - 12:11:11.123157 : Cannot read memory at address 0x0000030B 12:11:11.123157 : Cannot read memory at address 0x0000038B 12:11:11.124430 : Cannot read memory at address 0x0000030B 12:11:11.124430 : Cannot read memory at address 0x0000038B 12:11:11.126429 : Cannot read memory at address 0x0000030B 12:11:11.126429 : Cannot read memory at address 0x0000038B 12:11:11.126429 : RawData event for Player #1: 12:11:11.126429 : Device rawinput data (Hex) = [ 00007BA4, 0000C0AC ] 12:11:11.126429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.126429 : OnScreen Cursor Position (Px) = [ 927, 812 ] 12:11:11.126429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.126429 : ClientWindow Style = FullScreen 12:11:11.126429 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.127422 : Game Position (Hex) = [ 039F, 032C ] 12:11:11.127422 : Game Position (Dec) = [ 927, 812 ] 12:11:11.127422 : - 12:11:11.128423 : Cannot read memory at address 0x0000030B 12:11:11.128423 : Cannot read memory at address 0x0000038B 12:11:11.130413 : Cannot read memory at address 0x0000030B 12:11:11.130413 : Cannot read memory at address 0x0000038B 12:11:11.131408 : RawData event for Player #1: 12:11:11.131408 : Device rawinput data (Hex) = [ 00007B80, 0000C144 ] 12:11:11.131408 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.131408 : OnScreen Cursor Position (Px) = [ 926, 815 ] 12:11:11.131408 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.131408 : ClientWindow Style = FullScreen 12:11:11.131408 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.131408 : Game Position (Hex) = [ 039E, 032F ] 12:11:11.131408 : Game Position (Dec) = [ 926, 815 ] 12:11:11.131408 : - 12:11:11.132911 : Cannot read memory at address 0x0000030B 12:11:11.132911 : Cannot read memory at address 0x0000038B 12:11:11.134914 : Cannot read memory at address 0x0000030B 12:11:11.134914 : Cannot read memory at address 0x0000038B 12:11:11.136907 : RawData event for Player #1: 12:11:11.136907 : Cannot read memory at address 0x0000030B 12:11:11.136907 : Device rawinput data (Hex) = [ 00007B50, 0000C1F8 ] 12:11:11.136907 : Cannot read memory at address 0x0000038B 12:11:11.136907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.136907 : OnScreen Cursor Position (Px) = [ 924, 818 ] 12:11:11.136907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.136907 : ClientWindow Style = FullScreen 12:11:11.136907 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.136907 : Game Position (Hex) = [ 039C, 0332 ] 12:11:11.136907 : Game Position (Dec) = [ 924, 818 ] 12:11:11.136907 : - 12:11:11.138905 : Cannot read memory at address 0x0000030B 12:11:11.138905 : Cannot read memory at address 0x0000038B 12:11:11.140897 : Cannot read memory at address 0x0000030B 12:11:11.140897 : Cannot read memory at address 0x0000038B 12:11:11.141890 : RawData event for Player #1: 12:11:11.141890 : Device rawinput data (Hex) = [ 00007B44, 0000C2B0 ] 12:11:11.141890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.141890 : OnScreen Cursor Position (Px) = [ 924, 821 ] 12:11:11.141890 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.141890 : ClientWindow Style = FullScreen 12:11:11.141890 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.141890 : Game Position (Hex) = [ 039C, 0335 ] 12:11:11.141890 : Game Position (Dec) = [ 924, 821 ] 12:11:11.141890 : - 12:11:11.142887 : Cannot read memory at address 0x0000030B 12:11:11.142887 : Cannot read memory at address 0x0000038B 12:11:11.144063 : Cannot read memory at address 0x0000030B 12:11:11.144063 : Cannot read memory at address 0x0000038B 12:11:11.145292 : RawData event for Player #1: 12:11:11.145292 : Device rawinput data (Hex) = [ 00007B18, 0000C364 ] 12:11:11.145292 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.145292 : OnScreen Cursor Position (Px) = [ 923, 824 ] 12:11:11.145292 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.145292 : ClientWindow Style = FullScreen 12:11:11.146331 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.146331 : Game Position (Hex) = [ 039B, 0338 ] 12:11:11.146331 : Cannot read memory at address 0x0000038B 12:11:11.146331 : Game Position (Dec) = [ 923, 824 ] 12:11:11.146331 : - 12:11:11.148321 : Cannot read memory at address 0x0000030B 12:11:11.148321 : Cannot read memory at address 0x0000038B 12:11:11.150312 : Cannot read memory at address 0x0000030B 12:11:11.150312 : Cannot read memory at address 0x0000038B 12:11:11.150312 : RawData event for Player #1: 12:11:11.150312 : Device rawinput data (Hex) = [ 00007AE4, 0000C414 ] 12:11:11.150312 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.150312 : OnScreen Cursor Position (Px) = [ 921, 827 ] 12:11:11.151311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.151311 : ClientWindow Style = FullScreen 12:11:11.151311 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.151311 : Game Position (Hex) = [ 0399, 033B ] 12:11:11.151311 : Game Position (Dec) = [ 921, 827 ] 12:11:11.151311 : - 12:11:11.152843 : Cannot read memory at address 0x0000030B 12:11:11.152843 : Cannot read memory at address 0x0000038B 12:11:11.154616 : Cannot read memory at address 0x0000030B 12:11:11.154616 : Cannot read memory at address 0x0000038B 12:11:11.155622 : RawData event for Player #1: 12:11:11.155622 : Device rawinput data (Hex) = [ 00007AB0, 0000C46C ] 12:11:11.155622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.155622 : OnScreen Cursor Position (Px) = [ 920, 828 ] 12:11:11.155622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.155622 : ClientWindow Style = FullScreen 12:11:11.155622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.155622 : Game Position (Hex) = [ 0398, 033C ] 12:11:11.156615 : Game Position (Dec) = [ 920, 828 ] 12:11:11.156615 : - 12:11:11.156615 : Cannot read memory at address 0x0000030B 12:11:11.156615 : Cannot read memory at address 0x0000038B 12:11:11.158612 : Cannot read memory at address 0x0000030B 12:11:11.158612 : Cannot read memory at address 0x0000038B 12:11:11.160605 : Cannot read memory at address 0x0000030B 12:11:11.160605 : Cannot read memory at address 0x0000038B 12:11:11.160605 : RawData event for Player #1: 12:11:11.160605 : Device rawinput data (Hex) = [ 00007AA8, 0000C4E8 ] 12:11:11.160605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.160605 : OnScreen Cursor Position (Px) = [ 919, 830 ] 12:11:11.160605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.160605 : ClientWindow Style = FullScreen 12:11:11.160605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.160605 : Game Position (Hex) = [ 0397, 033E ] 12:11:11.160605 : Game Position (Dec) = [ 919, 830 ] 12:11:11.160605 : - 12:11:11.163100 : Cannot read memory at address 0x0000030B 12:11:11.163100 : Cannot read memory at address 0x0000038B 12:11:11.164107 : RawData event for Player #1: 12:11:11.165104 : Device rawinput data (Hex) = [ 00007AB0, 0000C540 ] 12:11:11.165104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.165104 : Cannot read memory at address 0x0000038B 12:11:11.165104 : OnScreen Cursor Position (Px) = [ 920, 832 ] 12:11:11.165104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.165104 : ClientWindow Style = FullScreen 12:11:11.165104 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.165104 : Game Position (Hex) = [ 0398, 0340 ] 12:11:11.165104 : Game Position (Dec) = [ 920, 832 ] 12:11:11.166100 : - 12:11:11.167097 : Cannot read memory at address 0x0000030B 12:11:11.167097 : Cannot read memory at address 0x0000038B 12:11:11.169090 : Cannot read memory at address 0x0000030B 12:11:11.169090 : Cannot read memory at address 0x0000038B 12:11:11.169090 : RawData event for Player #1: 12:11:11.170087 : Device rawinput data (Hex) = [ 00007AA8, 0000C5BC ] 12:11:11.170087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.170087 : OnScreen Cursor Position (Px) = [ 919, 834 ] 12:11:11.170087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.170087 : ClientWindow Style = FullScreen 12:11:11.170087 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.170087 : Game Position (Hex) = [ 0397, 0342 ] 12:11:11.170087 : Game Position (Dec) = [ 919, 834 ] 12:11:11.170590 : - 12:11:11.170590 : Cannot read memory at address 0x0000030B 12:11:11.170590 : Cannot read memory at address 0x0000038B 12:11:11.173098 : Cannot read memory at address 0x0000030B 12:11:11.173098 : Cannot read memory at address 0x0000038B 12:11:11.174727 : Cannot read memory at address 0x0000030B 12:11:11.174727 : RawData event for Player #1: 12:11:11.174727 : Cannot read memory at address 0x0000038B 12:11:11.174727 : Device rawinput data (Hex) = [ 00007AA0, 0000C634 ] 12:11:11.174727 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.174727 : OnScreen Cursor Position (Px) = [ 919, 836 ] 12:11:11.174727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.174727 : ClientWindow Style = FullScreen 12:11:11.174727 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.174727 : Game Position (Hex) = [ 0397, 0344 ] 12:11:11.174727 : Game Position (Dec) = [ 919, 836 ] 12:11:11.174727 : - 12:11:11.176722 : Cannot read memory at address 0x0000030B 12:11:11.176722 : Cannot read memory at address 0x0000038B 12:11:11.178716 : Cannot read memory at address 0x0000030B 12:11:11.178716 : Cannot read memory at address 0x0000038B 12:11:11.179712 : RawData event for Player #1: 12:11:11.179712 : Device rawinput data (Hex) = [ 00007ABC, 0000C6BC ] 12:11:11.179712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.179712 : OnScreen Cursor Position (Px) = [ 920, 838 ] 12:11:11.179712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.179712 : ClientWindow Style = FullScreen 12:11:11.179712 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.179712 : Game Position (Hex) = [ 0398, 0346 ] 12:11:11.180709 : Game Position (Dec) = [ 920, 838 ] 12:11:11.180709 : Cannot read memory at address 0x0000030B 12:11:11.180709 : - 12:11:11.180709 : Cannot read memory at address 0x0000038B 12:11:11.183208 : Cannot read memory at address 0x0000030B 12:11:11.183208 : Cannot read memory at address 0x0000038B 12:11:11.184215 : RawData event for Player #1: 12:11:11.184215 : Device rawinput data (Hex) = [ 00007ADC, 0000C730 ] 12:11:11.184215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.184215 : OnScreen Cursor Position (Px) = [ 921, 840 ] 12:11:11.185211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.185211 : Cannot read memory at address 0x0000030B 12:11:11.185211 : ClientWindow Style = FullScreen 12:11:11.185211 : Cannot read memory at address 0x0000038B 12:11:11.185211 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.185211 : Game Position (Hex) = [ 0399, 0348 ] 12:11:11.185211 : Game Position (Dec) = [ 921, 840 ] 12:11:11.185211 : - 12:11:11.187209 : Cannot read memory at address 0x0000030B 12:11:11.187209 : Cannot read memory at address 0x0000038B 12:11:11.188201 : RawData event for Player #1: 12:11:11.188201 : Device rawinput data (Hex) = [ 00007AE8, 0000C764 ] 12:11:11.188201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.188201 : OnScreen Cursor Position (Px) = [ 921, 841 ] 12:11:11.189198 : Cannot read memory at address 0x0000030B 12:11:11.189198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.189198 : Cannot read memory at address 0x0000038B 12:11:11.189198 : ClientWindow Style = FullScreen 12:11:11.189198 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.189198 : Game Position (Hex) = [ 0399, 0349 ] 12:11:11.189198 : Game Position (Dec) = [ 921, 841 ] 12:11:11.189198 : - 12:11:11.191191 : Cannot read memory at address 0x0000030B 12:11:11.191191 : Cannot read memory at address 0x0000038B 12:11:11.193189 : Cannot read memory at address 0x0000030B 12:11:11.193189 : Cannot read memory at address 0x0000038B 12:11:11.193629 : RawData event for Player #1: 12:11:11.193629 : Device rawinput data (Hex) = [ 00007B20, 0000C7B8 ] 12:11:11.193629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.193629 : OnScreen Cursor Position (Px) = [ 923, 842 ] 12:11:11.194132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.194132 : ClientWindow Style = FullScreen 12:11:11.194132 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.194132 : Game Position (Hex) = [ 039B, 034A ] 12:11:11.194132 : Game Position (Dec) = [ 923, 842 ] 12:11:11.194132 : - 12:11:11.195136 : Cannot read memory at address 0x0000030B 12:11:11.195136 : Cannot read memory at address 0x0000038B 12:11:11.197125 : Cannot read memory at address 0x0000030B 12:11:11.197125 : Cannot read memory at address 0x0000038B 12:11:11.198122 : RawData event for Player #1: 12:11:11.198122 : Device rawinput data (Hex) = [ 00007B2C, 0000C7EC ] 12:11:11.198122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.199118 : OnScreen Cursor Position (Px) = [ 923, 843 ] 12:11:11.199118 : Cannot read memory at address 0x0000030B 12:11:11.199118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.199118 : ClientWindow Style = FullScreen 12:11:11.199118 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.199118 : Game Position (Hex) = [ 039B, 034B ] 12:11:11.199118 : Game Position (Dec) = [ 923, 843 ] 12:11:11.199118 : - 12:11:11.201112 : Cannot read memory at address 0x0000030B 12:11:11.201112 : Cannot read memory at address 0x0000038B 12:11:11.203105 : Cannot read memory at address 0x0000030B 12:11:11.203105 : Cannot read memory at address 0x0000038B 12:11:11.203607 : RawData event for Player #1: 12:11:11.203607 : Device rawinput data (Hex) = [ 00007B80, 0000C854 ] 12:11:11.203607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.203607 : OnScreen Cursor Position (Px) = [ 926, 845 ] 12:11:11.203607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.203607 : ClientWindow Style = FullScreen 12:11:11.203607 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.203607 : Game Position (Hex) = [ 039E, 034D ] 12:11:11.204606 : Game Position (Dec) = [ 926, 845 ] 12:11:11.204606 : - 12:11:11.204606 : Cannot read memory at address 0x0000030B 12:11:11.204606 : Cannot read memory at address 0x0000038B 12:11:11.206599 : Cannot read memory at address 0x0000030B 12:11:11.206599 : Cannot read memory at address 0x0000038B 12:11:11.208593 : Cannot read memory at address 0x0000030B 12:11:11.208593 : Cannot read memory at address 0x0000038B 12:11:11.208593 : RawData event for Player #1: 12:11:11.208593 : Device rawinput data (Hex) = [ 00007BA4, 0000C854 ] 12:11:11.208593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.208593 : OnScreen Cursor Position (Px) = [ 927, 845 ] 12:11:11.208593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.208593 : ClientWindow Style = FullScreen 12:11:11.209590 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.209590 : Game Position (Hex) = [ 039F, 034D ] 12:11:11.209590 : Game Position (Dec) = [ 927, 845 ] 12:11:11.209590 : - 12:11:11.210586 : Cannot read memory at address 0x0000030B 12:11:11.210586 : Cannot read memory at address 0x0000038B 12:11:11.211583 : RawData event for Player #1: 12:11:11.211583 : Device rawinput data (Hex) = [ 00007BE0, 0000C8C8 ] 12:11:11.211583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.211583 : OnScreen Cursor Position (Px) = [ 929, 847 ] 12:11:11.213085 : Cannot read memory at address 0x0000030B 12:11:11.213085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.213085 : Cannot read memory at address 0x0000038B 12:11:11.213085 : ClientWindow Style = FullScreen 12:11:11.213085 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.213085 : Game Position (Hex) = [ 03A1, 034F ] 12:11:11.213085 : Game Position (Dec) = [ 929, 847 ] 12:11:11.213085 : - 12:11:11.215089 : Cannot read memory at address 0x0000030B 12:11:11.215089 : Cannot read memory at address 0x0000038B 12:11:11.217082 : Cannot read memory at address 0x0000030B 12:11:11.217082 : Cannot read memory at address 0x0000038B 12:11:11.217082 : RawData event for Player #1: 12:11:11.218079 : Device rawinput data (Hex) = [ 00007C3C, 0000C8E8 ] 12:11:11.218079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.218079 : OnScreen Cursor Position (Px) = [ 931, 847 ] 12:11:11.218079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.218079 : ClientWindow Style = FullScreen 12:11:11.218079 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.218079 : Game Position (Hex) = [ 03A3, 034F ] 12:11:11.218079 : Game Position (Dec) = [ 931, 847 ] 12:11:11.218079 : - 12:11:11.219075 : Cannot read memory at address 0x0000030B 12:11:11.219075 : Cannot read memory at address 0x0000038B 12:11:11.221069 : Cannot read memory at address 0x0000030B 12:11:11.221069 : Cannot read memory at address 0x0000038B 12:11:11.223063 : Cannot read memory at address 0x0000030B 12:11:11.223063 : Cannot read memory at address 0x0000038B 12:11:11.223063 : RawData event for Player #1: 12:11:11.223063 : Device rawinput data (Hex) = [ 00007CA0, 0000C908 ] 12:11:11.223063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.223567 : OnScreen Cursor Position (Px) = [ 934, 848 ] 12:11:11.223567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.223567 : ClientWindow Style = FullScreen 12:11:11.223567 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.223567 : Game Position (Hex) = [ 03A6, 0350 ] 12:11:11.223567 : Game Position (Dec) = [ 934, 848 ] 12:11:11.223567 : - 12:11:11.224566 : Cannot read memory at address 0x0000030B 12:11:11.224566 : Cannot read memory at address 0x0000038B 12:11:11.226560 : Cannot read memory at address 0x0000030B 12:11:11.226560 : Cannot read memory at address 0x0000038B 12:11:11.227556 : RawData event for Player #1: 12:11:11.227556 : Device rawinput data (Hex) = [ 00007CF4, 0000C974 ] 12:11:11.227556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.227556 : OnScreen Cursor Position (Px) = [ 937, 849 ] 12:11:11.227556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.227556 : ClientWindow Style = FullScreen 12:11:11.227556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.227556 : Game Position (Hex) = [ 03A9, 0351 ] 12:11:11.227556 : Game Position (Dec) = [ 937, 849 ] 12:11:11.228554 : - 12:11:11.228554 : Cannot read memory at address 0x0000030B 12:11:11.228554 : Cannot read memory at address 0x0000038B 12:11:11.230546 : Cannot read memory at address 0x0000030B 12:11:11.230546 : Cannot read memory at address 0x0000038B 12:11:11.231543 : RawData event for Player #1: 12:11:11.231543 : Device rawinput data (Hex) = [ 00007D88, 0000C988 ] 12:11:11.231543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.233045 : OnScreen Cursor Position (Px) = [ 941, 850 ] 12:11:11.233045 : Cannot read memory at address 0x0000030B 12:11:11.233045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.233045 : Cannot read memory at address 0x0000038B 12:11:11.233045 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.233045 : Game Position (Hex) = [ 03AD, 0352 ] 12:11:11.233045 : Game Position (Dec) = [ 941, 850 ] 12:11:11.233045 : - 12:11:11.235049 : Cannot read memory at address 0x0000030B 12:11:11.235049 : Cannot read memory at address 0x0000038B 12:11:11.236045 : RawData event for Player #1: 12:11:11.237042 : Device rawinput data (Hex) = [ 00007DE4, 0000C9F4 ] 12:11:11.237042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.237042 : OnScreen Cursor Position (Px) = [ 944, 852 ] 12:11:11.237042 : Cannot read memory at address 0x0000038B 12:11:11.237042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.237042 : ClientWindow Style = FullScreen 12:11:11.237042 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.237042 : Game Position (Hex) = [ 03B0, 0354 ] 12:11:11.237042 : Game Position (Dec) = [ 944, 852 ] 12:11:11.237042 : - 12:11:11.239035 : Cannot read memory at address 0x0000030B 12:11:11.239035 : Cannot read memory at address 0x0000038B 12:11:11.241029 : Cannot read memory at address 0x0000030B 12:11:11.241029 : Cannot read memory at address 0x0000038B 12:11:11.241029 : RawData event for Player #1: 12:11:11.241029 : Device rawinput data (Hex) = [ 00007E2C, 0000CA08 ] 12:11:11.242025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.242025 : OnScreen Cursor Position (Px) = [ 946, 852 ] 12:11:11.242025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.242025 : ClientWindow Style = FullScreen 12:11:11.242025 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.242025 : Game Position (Hex) = [ 03B2, 0354 ] 12:11:11.242025 : Game Position (Dec) = [ 946, 852 ] 12:11:11.242025 : - 12:11:11.243022 : Cannot read memory at address 0x0000030B 12:11:11.243022 : Cannot read memory at address 0x0000038B 12:11:11.244523 : Cannot read memory at address 0x0000030B 12:11:11.244523 : Cannot read memory at address 0x0000038B 12:11:11.246516 : Cannot read memory at address 0x0000030B 12:11:11.246516 : Cannot read memory at address 0x0000038B 12:11:11.246516 : RawData event for Player #1: 12:11:11.246516 : Device rawinput data (Hex) = [ 00007E80, 0000CA2C ] 12:11:11.246516 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.246516 : OnScreen Cursor Position (Px) = [ 948, 852 ] 12:11:11.246516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.247513 : ClientWindow Style = FullScreen 12:11:11.247513 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.247513 : Game Position (Hex) = [ 03B4, 0354 ] 12:11:11.247513 : Game Position (Dec) = [ 948, 852 ] 12:11:11.247513 : - 12:11:11.248510 : Cannot read memory at address 0x0000030B 12:11:11.248510 : Cannot read memory at address 0x0000038B 12:11:11.250503 : Cannot read memory at address 0x0000030B 12:11:11.250503 : Cannot read memory at address 0x0000038B 12:11:11.251500 : RawData event for Player #1: 12:11:11.251500 : Device rawinput data (Hex) = [ 00007ED0, 0000CA54 ] 12:11:11.251500 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.251500 : OnScreen Cursor Position (Px) = [ 951, 853 ] 12:11:11.251500 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.251500 : ClientWindow Style = FullScreen 12:11:11.251500 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.251500 : Game Position (Hex) = [ 03B7, 0355 ] 12:11:11.251500 : Game Position (Dec) = [ 951, 853 ] 12:11:11.251500 : - 12:11:11.253002 : Cannot read memory at address 0x0000030B 12:11:11.253002 : Cannot read memory at address 0x0000038B 12:11:11.255006 : Cannot read memory at address 0x0000030B 12:11:11.255006 : Cannot read memory at address 0x0000038B 12:11:11.255006 : RawData event for Player #1: 12:11:11.255006 : Device rawinput data (Hex) = [ 00007F14, 0000CAE4 ] 12:11:11.256002 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.256002 : OnScreen Cursor Position (Px) = [ 953, 855 ] 12:11:11.256002 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.256002 : ClientWindow Style = FullScreen 12:11:11.256002 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.256002 : Game Position (Hex) = [ 03B9, 0357 ] 12:11:11.256002 : Game Position (Dec) = [ 953, 855 ] 12:11:11.256002 : - 12:11:11.256999 : Cannot read memory at address 0x0000030B 12:11:11.256999 : Cannot read memory at address 0x0000038B 12:11:11.258992 : Cannot read memory at address 0x0000030B 12:11:11.258992 : Cannot read memory at address 0x0000038B 12:11:11.259989 : RawData event for Player #1: 12:11:11.259989 : Device rawinput data (Hex) = [ 00007F84, 0000CAF0 ] 12:11:11.260987 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.260987 : OnScreen Cursor Position (Px) = [ 956, 856 ] 12:11:11.260987 : Cannot read memory at address 0x0000030B 12:11:11.260987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.260987 : Cannot read memory at address 0x0000038B 12:11:11.260987 : ClientWindow Style = FullScreen 12:11:11.260987 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.260987 : Game Position (Hex) = [ 03BC, 0358 ] 12:11:11.260987 : Game Position (Dec) = [ 956, 856 ] 12:11:11.260987 : - 12:11:11.262979 : Cannot read memory at address 0x0000030B 12:11:11.262979 : Cannot read memory at address 0x0000038B 12:11:11.264481 : Cannot read memory at address 0x0000030B 12:11:11.264481 : Cannot read memory at address 0x0000038B 12:11:11.265477 : RawData event for Player #1: 12:11:11.265477 : Device rawinput data (Hex) = [ 00007FB0, 0000CB50 ] 12:11:11.265477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.265477 : OnScreen Cursor Position (Px) = [ 957, 857 ] 12:11:11.265477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.265477 : ClientWindow Style = FullScreen 12:11:11.265477 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.265477 : Game Position (Hex) = [ 03BD, 0359 ] 12:11:11.265477 : Game Position (Dec) = [ 957, 857 ] 12:11:11.265477 : - 12:11:11.266474 : Cannot read memory at address 0x0000030B 12:11:11.266474 : Cannot read memory at address 0x0000038B 12:11:11.268467 : Cannot read memory at address 0x0000030B 12:11:11.268467 : Cannot read memory at address 0x0000038B 12:11:11.269970 : Cannot read memory at address 0x0000030B 12:11:11.269970 : Cannot read memory at address 0x0000038B 12:11:11.269970 : RawData event for Player #1: 12:11:11.270976 : Device rawinput data (Hex) = [ 00007FFC, 0000CB5C ] 12:11:11.270976 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.270976 : OnScreen Cursor Position (Px) = [ 959, 857 ] 12:11:11.270976 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.270976 : ClientWindow Style = FullScreen 12:11:11.270976 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.270976 : Game Position (Hex) = [ 03BF, 0359 ] 12:11:11.270976 : Game Position (Dec) = [ 959, 857 ] 12:11:11.270976 : - 12:11:11.271973 : Cannot read memory at address 0x0000030B 12:11:11.271973 : Cannot read memory at address 0x0000038B 12:11:11.273472 : Cannot read memory at address 0x0000030B 12:11:11.273472 : Cannot read memory at address 0x0000038B 12:11:11.275467 : Cannot read memory at address 0x0000030B 12:11:11.275467 : Cannot read memory at address 0x0000038B 12:11:11.275467 : RawData event for Player #1: 12:11:11.275467 : Device rawinput data (Hex) = [ 00008024, 0000CB58 ] 12:11:11.275467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.275467 : OnScreen Cursor Position (Px) = [ 961, 857 ] 12:11:11.275467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.275467 : ClientWindow Style = FullScreen 12:11:11.275467 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.275467 : Game Position (Hex) = [ 03C1, 0359 ] 12:11:11.276464 : Game Position (Dec) = [ 961, 857 ] 12:11:11.276464 : - 12:11:11.277461 : Cannot read memory at address 0x0000030B 12:11:11.277461 : Cannot read memory at address 0x0000038B 12:11:11.279454 : Cannot read memory at address 0x0000030B 12:11:11.279454 : Cannot read memory at address 0x0000038B 12:11:11.279454 : RawData event for Player #1: 12:11:11.279454 : Device rawinput data (Hex) = [ 0000804C, 0000CB6C ] 12:11:11.279454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.279454 : OnScreen Cursor Position (Px) = [ 962, 858 ] 12:11:11.279454 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.279454 : ClientWindow Style = FullScreen 12:11:11.279454 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.279454 : Game Position (Hex) = [ 03C2, 035A ] 12:11:11.279454 : Game Position (Dec) = [ 962, 858 ] 12:11:11.280451 : - 12:11:11.281448 : Cannot read memory at address 0x0000030B 12:11:11.281448 : Cannot read memory at address 0x0000038B 12:11:11.282950 : Cannot read memory at address 0x0000030B 12:11:11.282950 : Cannot read memory at address 0x0000038B 12:11:11.284886 : RawData event for Player #1: 12:11:11.284886 : Cannot read memory at address 0x0000030B 12:11:11.284886 : Device rawinput data (Hex) = [ 00008044, 0000CB54 ] 12:11:11.284886 : Cannot read memory at address 0x0000038B 12:11:11.284886 : OnScreen Cursor Position (Px) = [ 962, 857 ] 12:11:11.284886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.284886 : ClientWindow Style = FullScreen 12:11:11.284886 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.284886 : Game Position (Hex) = [ 03C2, 0359 ] 12:11:11.284886 : Game Position (Dec) = [ 962, 857 ] 12:11:11.284886 : - 12:11:11.286882 : Cannot read memory at address 0x0000030B 12:11:11.286882 : Cannot read memory at address 0x0000038B 12:11:11.288875 : Cannot read memory at address 0x0000030B 12:11:11.288875 : Cannot read memory at address 0x0000038B 12:11:11.289871 : RawData event for Player #1: 12:11:11.289871 : Device rawinput data (Hex) = [ 0000806C, 0000CB50 ] 12:11:11.289871 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.289871 : OnScreen Cursor Position (Px) = [ 963, 857 ] 12:11:11.289871 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.289871 : ClientWindow Style = FullScreen 12:11:11.289871 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.289871 : Game Position (Hex) = [ 03C3, 0359 ] 12:11:11.289871 : Game Position (Dec) = [ 963, 857 ] 12:11:11.289871 : - 12:11:11.290868 : Cannot read memory at address 0x0000030B 12:11:11.290868 : Cannot read memory at address 0x0000038B 12:11:11.292862 : Cannot read memory at address 0x0000030B 12:11:11.292862 : Cannot read memory at address 0x0000038B 12:11:11.294363 : Cannot read memory at address 0x0000030B 12:11:11.294363 : Cannot read memory at address 0x0000038B 12:11:11.294363 : RawData event for Player #1: 12:11:11.294363 : Device rawinput data (Hex) = [ 0000805C, 0000CB34 ] 12:11:11.294363 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.294363 : OnScreen Cursor Position (Px) = [ 962, 857 ] 12:11:11.294363 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.294363 : ClientWindow Style = FullScreen 12:11:11.294363 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.295359 : Game Position (Hex) = [ 03C2, 0359 ] 12:11:11.295359 : Game Position (Dec) = [ 962, 857 ] 12:11:11.295359 : - 12:11:11.296356 : Cannot read memory at address 0x0000030B 12:11:11.296356 : Cannot read memory at address 0x0000038B 12:11:11.298349 : Cannot read memory at address 0x0000030B 12:11:11.298349 : Cannot read memory at address 0x0000038B 12:11:11.299347 : RawData event for Player #1: 12:11:11.299347 : Device rawinput data (Hex) = [ 0000805C, 0000CB34 ] 12:11:11.299347 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.299347 : OnScreen Cursor Position (Px) = [ 962, 857 ] 12:11:11.299347 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.299347 : ClientWindow Style = FullScreen 12:11:11.299347 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.299347 : Game Position (Hex) = [ 03C2, 0359 ] 12:11:11.300343 : Game Position (Dec) = [ 962, 857 ] 12:11:11.300343 : Cannot read memory at address 0x0000030B 12:11:11.300343 : Cannot read memory at address 0x0000038B 12:11:11.302842 : Cannot read memory at address 0x0000030B 12:11:11.302842 : Cannot read memory at address 0x0000038B 12:11:11.303882 : RawData event for Player #1: 12:11:11.303882 : Device rawinput data (Hex) = [ 00008054, 0000CAD4 ] 12:11:11.303882 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.303882 : OnScreen Cursor Position (Px) = [ 962, 855 ] 12:11:11.303882 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.303882 : ClientWindow Style = FullScreen 12:11:11.304879 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.304879 : Cannot read memory at address 0x0000030B 12:11:11.304879 : Game Position (Hex) = [ 03C2, 0357 ] 12:11:11.304879 : Cannot read memory at address 0x0000038B 12:11:11.304879 : Game Position (Dec) = [ 962, 855 ] 12:11:11.304879 : - 12:11:11.306872 : Cannot read memory at address 0x0000030B 12:11:11.306872 : Cannot read memory at address 0x0000038B 12:11:11.307869 : RawData event for Player #1: 12:11:11.308865 : Device rawinput data (Hex) = [ 0000804C, 0000CAC4 ] 12:11:11.308865 : Cannot read memory at address 0x0000030B 12:11:11.308865 : Cannot read memory at address 0x0000038B 12:11:11.308865 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.308865 : ClientWindow Style = FullScreen 12:11:11.308865 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.308865 : Game Position (Hex) = [ 03C2, 0357 ] 12:11:11.308865 : Game Position (Dec) = [ 962, 855 ] 12:11:11.308865 : - 12:11:11.310859 : Cannot read memory at address 0x0000030B 12:11:11.310859 : Cannot read memory at address 0x0000038B 12:11:11.312852 : Cannot read memory at address 0x0000030B 12:11:11.312852 : Cannot read memory at address 0x0000038B 12:11:11.313354 : RawData event for Player #1: 12:11:11.313354 : Device rawinput data (Hex) = [ 0000802C, 0000CA3C ] 12:11:11.313354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.313354 : OnScreen Cursor Position (Px) = [ 961, 853 ] 12:11:11.313354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.313354 : ClientWindow Style = FullScreen 12:11:11.313354 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.314353 : Game Position (Hex) = [ 03C1, 0355 ] 12:11:11.314353 : Cannot read memory at address 0x0000030B 12:11:11.314353 : Game Position (Dec) = [ 961, 853 ] 12:11:11.314353 : - 12:11:11.314353 : Cannot read memory at address 0x0000038B 12:11:11.316346 : Cannot read memory at address 0x0000030B 12:11:11.316346 : Cannot read memory at address 0x0000038B 12:11:11.318340 : Cannot read memory at address 0x0000030B 12:11:11.318340 : Cannot read memory at address 0x0000038B 12:11:11.318340 : RawData event for Player #1: 12:11:11.318340 : Device rawinput data (Hex) = [ 0000802C, 0000CA3C ] 12:11:11.318340 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.318340 : OnScreen Cursor Position (Px) = [ 961, 853 ] 12:11:11.318340 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.318340 : ClientWindow Style = FullScreen 12:11:11.318340 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.318340 : Game Position (Hex) = [ 03C1, 0355 ] 12:11:11.319337 : Game Position (Dec) = [ 961, 853 ] 12:11:11.319337 : - 12:11:11.320333 : Cannot read memory at address 0x0000030B 12:11:11.320333 : Cannot read memory at address 0x0000038B 12:11:11.322832 : Cannot read memory at address 0x0000030B 12:11:11.322832 : Cannot read memory at address 0x0000038B 12:11:11.323841 : RawData event for Player #1: 12:11:11.323841 : Device rawinput data (Hex) = [ 0000801C, 0000C9DC ] 12:11:11.323841 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.323841 : OnScreen Cursor Position (Px) = [ 960, 851 ] 12:11:11.323841 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.323841 : ClientWindow Style = FullScreen 12:11:11.323841 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.323841 : Game Position (Hex) = [ 03C0, 0353 ] 12:11:11.323841 : Game Position (Dec) = [ 960, 851 ] 12:11:11.323841 : - 12:11:11.324838 : Cannot read memory at address 0x0000030B 12:11:11.324838 : Cannot read memory at address 0x0000038B 12:11:11.326831 : Cannot read memory at address 0x0000030B 12:11:11.326831 : Cannot read memory at address 0x0000038B 12:11:11.327828 : RawData event for Player #1: 12:11:11.327828 : Device rawinput data (Hex) = [ 00008014, 0000C9C8 ] 12:11:11.327828 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.327828 : OnScreen Cursor Position (Px) = [ 960, 851 ] 12:11:11.327828 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.327828 : ClientWindow Style = FullScreen 12:11:11.327828 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.327828 : Game Position (Hex) = [ 03C0, 0353 ] 12:11:11.327828 : Game Position (Dec) = [ 960, 851 ] 12:11:11.327828 : - 12:11:11.328824 : Cannot read memory at address 0x0000030B 12:11:11.328824 : Cannot read memory at address 0x0000038B 12:11:11.330818 : Cannot read memory at address 0x0000030B 12:11:11.330818 : Cannot read memory at address 0x0000038B 12:11:11.332811 : RawData event for Player #1: 12:11:11.332811 : Cannot read memory at address 0x0000030B 12:11:11.332811 : Device rawinput data (Hex) = [ 00008024, 0000C960 ] 12:11:11.332811 : Cannot read memory at address 0x0000038B 12:11:11.332811 : OnScreen Cursor Position (Px) = [ 961, 849 ] 12:11:11.333313 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.333313 : ClientWindow Style = FullScreen 12:11:11.333313 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.333313 : Game Position (Hex) = [ 03C1, 0351 ] 12:11:11.333313 : Game Position (Dec) = [ 961, 849 ] 12:11:11.333313 : - 12:11:11.334312 : Cannot read memory at address 0x0000030B 12:11:11.334312 : Cannot read memory at address 0x0000038B 12:11:11.336306 : Cannot read memory at address 0x0000030B 12:11:11.336306 : Cannot read memory at address 0x0000038B 12:11:11.337302 : RawData event for Player #1: 12:11:11.337302 : Device rawinput data (Hex) = [ 0000802C, 0000C92C ] 12:11:11.337302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.337302 : OnScreen Cursor Position (Px) = [ 961, 848 ] 12:11:11.338299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.338299 : ClientWindow Style = FullScreen 12:11:11.338299 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.338299 : Game Position (Hex) = [ 03C1, 0350 ] 12:11:11.338299 : Game Position (Dec) = [ 961, 848 ] 12:11:11.338299 : Cannot read memory at address 0x0000038B 12:11:11.340292 : Cannot read memory at address 0x0000030B 12:11:11.340292 : Cannot read memory at address 0x0000038B 12:11:11.342791 : Cannot read memory at address 0x0000030B 12:11:11.342791 : Cannot read memory at address 0x0000038B 12:11:11.342791 : Device rawinput data (Hex) = [ 0000802C, 0000C8E4 ] 12:11:11.342791 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.342791 : OnScreen Cursor Position (Px) = [ 961, 847 ] 12:11:11.342791 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.342791 : ClientWindow Style = FullScreen 12:11:11.342791 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.342791 : Game Position (Hex) = [ 03C1, 034F ] 12:11:11.342791 : Game Position (Dec) = [ 961, 847 ] 12:11:11.342791 : - 12:11:11.344795 : Cannot read memory at address 0x0000030B 12:11:11.344795 : Cannot read memory at address 0x0000038B 12:11:11.346789 : RawData event for Player #1: 12:11:11.346789 : Cannot read memory at address 0x0000030B 12:11:11.346789 : Device rawinput data (Hex) = [ 0000805C, 0000C86C ] 12:11:11.346789 : Cannot read memory at address 0x0000038B 12:11:11.346789 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.346789 : OnScreen Cursor Position (Px) = [ 962, 845 ] 12:11:11.346789 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.346789 : ClientWindow Style = FullScreen 12:11:11.346789 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.346789 : Game Position (Hex) = [ 03C2, 034D ] 12:11:11.346789 : Game Position (Dec) = [ 962, 845 ] 12:11:11.346789 : - 12:11:11.348782 : Cannot read memory at address 0x0000030B 12:11:11.348782 : Cannot read memory at address 0x0000038B 12:11:11.350775 : Cannot read memory at address 0x0000030B 12:11:11.350775 : Cannot read memory at address 0x0000038B 12:11:11.351772 : RawData event for Player #1: 12:11:11.351772 : Device rawinput data (Hex) = [ 00008064, 0000C838 ] 12:11:11.351772 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.351772 : OnScreen Cursor Position (Px) = [ 962, 844 ] 12:11:11.351772 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.351772 : ClientWindow Style = FullScreen 12:11:11.351772 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.351772 : Game Position (Hex) = [ 03C2, 034C ] 12:11:11.351772 : Game Position (Dec) = [ 962, 844 ] 12:11:11.351772 : - 12:11:11.352769 : Cannot read memory at address 0x0000030B 12:11:11.352769 : Cannot read memory at address 0x0000038B 12:11:11.354278 : Cannot read memory at address 0x0000030B 12:11:11.354278 : Cannot read memory at address 0x0000038B 12:11:11.356271 : Cannot read memory at address 0x0000030B 12:11:11.356271 : Cannot read memory at address 0x0000038B 12:11:11.356271 : RawData event for Player #1: 12:11:11.356271 : Device rawinput data (Hex) = [ 0000805C, 0000C7DC ] 12:11:11.356271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.356271 : OnScreen Cursor Position (Px) = [ 962, 843 ] 12:11:11.356271 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.357267 : ClientWindow Style = FullScreen 12:11:11.357267 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.357267 : Game Position (Hex) = [ 03C2, 034B ] 12:11:11.357267 : Game Position (Dec) = [ 962, 843 ] 12:11:11.357267 : - 12:11:11.358264 : Cannot read memory at address 0x0000030B 12:11:11.358264 : Cannot read memory at address 0x0000038B 12:11:11.360257 : Cannot read memory at address 0x0000030B 12:11:11.360257 : Cannot read memory at address 0x0000038B 12:11:11.361254 : RawData event for Player #1: 12:11:11.361254 : Device rawinput data (Hex) = [ 0000806C, 0000C7BC ] 12:11:11.361254 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.361254 : OnScreen Cursor Position (Px) = [ 963, 842 ] 12:11:11.361254 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.361254 : ClientWindow Style = FullScreen 12:11:11.362251 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.362251 : Cannot read memory at address 0x0000030B 12:11:11.362251 : Game Position (Dec) = [ 963, 842 ] 12:11:11.362251 : Cannot read memory at address 0x0000038B 12:11:11.362251 : - 12:11:11.363750 : Cannot read memory at address 0x0000030B 12:11:11.363750 : Cannot read memory at address 0x0000038B 12:11:11.365745 : Cannot read memory at address 0x0000030B 12:11:11.365745 : Cannot read memory at address 0x0000038B 12:11:11.366742 : RawData event for Player #1: 12:11:11.366742 : Device rawinput data (Hex) = [ 00008054, 0000C740 ] 12:11:11.366742 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.366742 : OnScreen Cursor Position (Px) = [ 962, 840 ] 12:11:11.366742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.366742 : ClientWindow Style = FullScreen 12:11:11.366742 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.366742 : Game Position (Hex) = [ 03C2, 0348 ] 12:11:11.366742 : Game Position (Dec) = [ 962, 840 ] 12:11:11.366742 : - 12:11:11.367739 : Cannot read memory at address 0x0000030B 12:11:11.367739 : Cannot read memory at address 0x0000038B 12:11:11.370238 : Cannot read memory at address 0x0000030B 12:11:11.370238 : Cannot read memory at address 0x0000038B 12:11:11.370238 : RawData event for Player #1: 12:11:11.370238 : Device rawinput data (Hex) = [ 0000804C, 0000C728 ] 12:11:11.370238 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.370238 : OnScreen Cursor Position (Px) = [ 962, 840 ] 12:11:11.370238 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.371245 : ClientWindow Style = FullScreen 12:11:11.371245 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.371245 : Game Position (Hex) = [ 03C2, 0348 ] 12:11:11.371245 : Game Position (Dec) = [ 962, 840 ] 12:11:11.371245 : - 12:11:11.372241 : Cannot read memory at address 0x0000030B 12:11:11.372241 : Cannot read memory at address 0x0000038B 12:11:11.373740 : Cannot read memory at address 0x0000030B 12:11:11.373740 : Cannot read memory at address 0x0000038B 12:11:11.375736 : Cannot read memory at address 0x0000030B 12:11:11.375736 : Cannot read memory at address 0x0000038B 12:11:11.375736 : RawData event for Player #1: 12:11:11.375736 : Device rawinput data (Hex) = [ 0000805C, 0000C6C4 ] 12:11:11.375736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.375736 : OnScreen Cursor Position (Px) = [ 962, 838 ] 12:11:11.375736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.375736 : ClientWindow Style = FullScreen 12:11:11.375736 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.375736 : Game Position (Hex) = [ 03C2, 0346 ] 12:11:11.375736 : Game Position (Dec) = [ 962, 838 ] 12:11:11.376732 : - 12:11:11.377729 : Cannot read memory at address 0x0000030B 12:11:11.377729 : Cannot read memory at address 0x0000038B 12:11:11.379722 : Cannot read memory at address 0x0000030B 12:11:11.379722 : Cannot read memory at address 0x0000038B 12:11:11.380719 : RawData event for Player #1: 12:11:11.380719 : Device rawinput data (Hex) = [ 00008054, 0000C6AC ] 12:11:11.380719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.380719 : OnScreen Cursor Position (Px) = [ 962, 838 ] 12:11:11.380719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.380719 : ClientWindow Style = FullScreen 12:11:11.380719 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.380719 : Game Position (Hex) = [ 03C2, 0346 ] 12:11:11.380719 : Game Position (Dec) = [ 962, 838 ] 12:11:11.380719 : - 12:11:11.381716 : Cannot read memory at address 0x0000030B 12:11:11.381716 : Cannot read memory at address 0x0000038B 12:11:11.383218 : Cannot read memory at address 0x0000030B 12:11:11.383218 : Cannot read memory at address 0x0000038B 12:11:11.385221 : Cannot read memory at address 0x0000030B 12:11:11.385221 : Cannot read memory at address 0x0000038B 12:11:11.385221 : RawData event for Player #1: 12:11:11.385221 : Device rawinput data (Hex) = [ 00008054, 0000C668 ] 12:11:11.385221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.385221 : OnScreen Cursor Position (Px) = [ 962, 837 ] 12:11:11.386217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.386217 : ClientWindow Style = FullScreen 12:11:11.386217 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.386217 : Game Position (Hex) = [ 03C2, 0345 ] 12:11:11.386217 : Game Position (Dec) = [ 962, 837 ] 12:11:11.386217 : - 12:11:11.387214 : Cannot read memory at address 0x0000030B 12:11:11.387214 : Cannot read memory at address 0x0000038B 12:11:11.389207 : Cannot read memory at address 0x0000030B 12:11:11.389207 : Cannot read memory at address 0x0000038B 12:11:11.389207 : RawData event for Player #1: 12:11:11.389207 : Device rawinput data (Hex) = [ 0000803C, 0000C640 ] 12:11:11.389207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.389207 : OnScreen Cursor Position (Px) = [ 961, 836 ] 12:11:11.389207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.390204 : ClientWindow Style = FullScreen 12:11:11.390204 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.390204 : Game Position (Hex) = [ 03C1, 0344 ] 12:11:11.390204 : Game Position (Dec) = [ 961, 836 ] 12:11:11.390204 : - 12:11:11.391201 : Cannot read memory at address 0x0000030B 12:11:11.391201 : Cannot read memory at address 0x0000038B 12:11:11.393194 : Cannot read memory at address 0x0000030B 12:11:11.393194 : Cannot read memory at address 0x0000038B 12:11:11.394696 : Cannot read memory at address 0x0000030B 12:11:11.394696 : Cannot read memory at address 0x0000038B 12:11:11.394696 : RawData event for Player #1: 12:11:11.394696 : Device rawinput data (Hex) = [ 00008034, 0000C62C ] 12:11:11.394696 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.394696 : OnScreen Cursor Position (Px) = [ 961, 836 ] 12:11:11.394696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.394696 : ClientWindow Style = FullScreen 12:11:11.394696 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.394696 : Game Position (Hex) = [ 03C1, 0344 ] 12:11:11.394696 : Game Position (Dec) = [ 961, 836 ] 12:11:11.394696 : - 12:11:11.396689 : Cannot read memory at address 0x0000030B 12:11:11.396689 : Cannot read memory at address 0x0000038B 12:11:11.398683 : Cannot read memory at address 0x0000030B 12:11:11.398683 : Cannot read memory at address 0x0000038B 12:11:11.399679 : RawData event for Player #1: 12:11:11.399679 : Device rawinput data (Hex) = [ 0000800C, 0000C5E0 ] 12:11:11.399679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.399679 : OnScreen Cursor Position (Px) = [ 960, 834 ] 12:11:11.399679 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.399679 : ClientWindow Style = FullScreen 12:11:11.399679 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.399679 : Game Position (Hex) = [ 03C0, 0342 ] 12:11:11.399679 : Game Position (Dec) = [ 960, 834 ] 12:11:11.400676 : - 12:11:11.400676 : Cannot read memory at address 0x0000030B 12:11:11.400676 : Cannot read memory at address 0x0000038B 12:11:11.403174 : Cannot read memory at address 0x0000030B 12:11:11.403174 : Cannot read memory at address 0x0000038B 12:11:11.404182 : RawData event for Player #1: 12:11:11.404182 : Device rawinput data (Hex) = [ 00007FEC, 0000C5A4 ] 12:11:11.404182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.404182 : OnScreen Cursor Position (Px) = [ 959, 833 ] 12:11:11.405178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.405178 : Cannot read memory at address 0x0000030B 12:11:11.405178 : ClientWindow Style = FullScreen 12:11:11.405178 : Cannot read memory at address 0x0000038B 12:11:11.405178 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.405178 : Game Position (Hex) = [ 03BF, 0341 ] 12:11:11.405178 : Game Position (Dec) = [ 959, 833 ] 12:11:11.405178 : - 12:11:11.407171 : Cannot read memory at address 0x0000030B 12:11:11.407171 : Cannot read memory at address 0x0000038B 12:11:11.409165 : Cannot read memory at address 0x0000030B 12:11:11.409165 : Cannot read memory at address 0x0000038B 12:11:11.409165 : RawData event for Player #1: 12:11:11.409165 : Device rawinput data (Hex) = [ 00007FF4, 0000C520 ] 12:11:11.410161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.410161 : OnScreen Cursor Position (Px) = [ 959, 831 ] 12:11:11.410161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.410161 : ClientWindow Style = FullScreen 12:11:11.410161 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.410161 : Game Position (Hex) = [ 03BF, 033F ] 12:11:11.410161 : Game Position (Dec) = [ 959, 831 ] 12:11:11.410161 : - 12:11:11.411158 : Cannot read memory at address 0x0000030B 12:11:11.411158 : Cannot read memory at address 0x0000038B 12:11:11.413151 : Cannot read memory at address 0x0000030B 12:11:11.413151 : Cannot read memory at address 0x0000038B 12:11:11.413654 : RawData event for Player #1: 12:11:11.413654 : Device rawinput data (Hex) = [ 00007FD0, 0000C4DC ] 12:11:11.413654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.413654 : OnScreen Cursor Position (Px) = [ 958, 830 ] 12:11:11.413654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.413654 : ClientWindow Style = FullScreen 12:11:11.413654 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.413654 : Game Position (Hex) = [ 03BE, 033E ] 12:11:11.413654 : Game Position (Dec) = [ 958, 830 ] 12:11:11.413654 : - 12:11:11.414653 : Cannot read memory at address 0x0000030B 12:11:11.414653 : Cannot read memory at address 0x0000038B 12:11:11.416646 : Cannot read memory at address 0x0000030B 12:11:11.416646 : Cannot read memory at address 0x0000038B 12:11:11.418639 : Cannot read memory at address 0x0000030B 12:11:11.418639 : Cannot read memory at address 0x0000038B 12:11:11.418639 : RawData event for Player #1: 12:11:11.418639 : Device rawinput data (Hex) = [ 00007FB0, 0000C49C ] 12:11:11.418639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.418639 : OnScreen Cursor Position (Px) = [ 957, 829 ] 12:11:11.418639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.418639 : ClientWindow Style = FullScreen 12:11:11.418639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.418639 : Game Position (Hex) = [ 03BD, 033D ] 12:11:11.418639 : Game Position (Dec) = [ 957, 829 ] 12:11:11.418639 : - 12:11:11.420633 : Cannot read memory at address 0x0000030B 12:11:11.420633 : Cannot read memory at address 0x0000038B 12:11:11.423131 : Cannot read memory at address 0x0000030B 12:11:11.423131 : Cannot read memory at address 0x0000038B 12:11:11.423131 : RawData event for Player #1: 12:11:11.423131 : Device rawinput data (Hex) = [ 00007F94, 0000C41C ] 12:11:11.424138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.424138 : OnScreen Cursor Position (Px) = [ 956, 827 ] 12:11:11.424138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.424138 : ClientWindow Style = FullScreen 12:11:11.424138 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.424138 : Game Position (Hex) = [ 03BC, 033B ] 12:11:11.424138 : Game Position (Dec) = [ 956, 827 ] 12:11:11.424138 : - 12:11:11.425134 : Cannot read memory at address 0x0000030B 12:11:11.425134 : Cannot read memory at address 0x0000038B 12:11:11.427128 : Cannot read memory at address 0x0000030B 12:11:11.427128 : Cannot read memory at address 0x0000038B 12:11:11.428124 : RawData event for Player #1: 12:11:11.428124 : Device rawinput data (Hex) = [ 00007F64, 0000C3F8 ] 12:11:11.428124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.428124 : OnScreen Cursor Position (Px) = [ 955, 826 ] 12:11:11.429121 : Cannot read memory at address 0x0000030B 12:11:11.429121 : Cannot read memory at address 0x0000038B 12:11:11.429121 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.429121 : Game Position (Hex) = [ 03BB, 033A ] 12:11:11.429121 : Game Position (Dec) = [ 955, 826 ] 12:11:11.429121 : - 12:11:11.431114 : Cannot read memory at address 0x0000030B 12:11:11.431114 : Cannot read memory at address 0x0000038B 12:11:11.433108 : Cannot read memory at address 0x0000030B 12:11:11.433108 : Cannot read memory at address 0x0000038B 12:11:11.433610 : RawData event for Player #1: 12:11:11.433610 : Device rawinput data (Hex) = [ 00007F6C, 0000C37C ] 12:11:11.433610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.433610 : OnScreen Cursor Position (Px) = [ 955, 824 ] 12:11:11.433610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.433610 : ClientWindow Style = FullScreen 12:11:11.433610 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.433610 : Game Position (Hex) = [ 03BB, 0338 ] 12:11:11.433610 : Game Position (Dec) = [ 955, 824 ] 12:11:11.433610 : - 12:11:11.434609 : Cannot read memory at address 0x0000030B 12:11:11.434609 : Cannot read memory at address 0x0000038B 12:11:11.436602 : Cannot read memory at address 0x0000030B 12:11:11.436602 : Cannot read memory at address 0x0000038B 12:11:11.437599 : RawData event for Player #1: 12:11:11.437599 : Device rawinput data (Hex) = [ 00007F30, 0000C310 ] 12:11:11.437599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.437599 : OnScreen Cursor Position (Px) = [ 953, 822 ] 12:11:11.437599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.437599 : ClientWindow Style = FullScreen 12:11:11.437599 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.437599 : Game Position (Hex) = [ 03B9, 0336 ] 12:11:11.437599 : Game Position (Dec) = [ 953, 822 ] 12:11:11.437599 : - 12:11:11.438596 : Cannot read memory at address 0x0000030B 12:11:11.438596 : Cannot read memory at address 0x0000038B 12:11:11.440589 : Cannot read memory at address 0x0000030B 12:11:11.440589 : Cannot read memory at address 0x0000038B 12:11:11.441586 : RawData event for Player #1: 12:11:11.441586 : Device rawinput data (Hex) = [ 00007F28, 0000C2F0 ] 12:11:11.441586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.441586 : OnScreen Cursor Position (Px) = [ 953, 822 ] 12:11:11.443088 : Cannot read memory at address 0x0000030B 12:11:11.443088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.443088 : Cannot read memory at address 0x0000038B 12:11:11.443088 : ClientWindow Style = FullScreen 12:11:11.443088 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.443088 : Game Position (Hex) = [ 03B9, 0336 ] 12:11:11.443088 : Game Position (Dec) = [ 953, 822 ] 12:11:11.443088 : - 12:11:11.445093 : Cannot read memory at address 0x0000030B 12:11:11.445093 : Cannot read memory at address 0x0000038B 12:11:11.447087 : Cannot read memory at address 0x0000030B 12:11:11.447087 : Cannot read memory at address 0x0000038B 12:11:11.447087 : RawData event for Player #1: 12:11:11.447087 : Device rawinput data (Hex) = [ 00007EEC, 0000C288 ] 12:11:11.447087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.447087 : OnScreen Cursor Position (Px) = [ 951, 820 ] 12:11:11.448083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.448083 : ClientWindow Style = FullScreen 12:11:11.448083 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.448083 : Game Position (Hex) = [ 03B7, 0334 ] 12:11:11.448083 : Game Position (Dec) = [ 951, 820 ] 12:11:11.448083 : - 12:11:11.449080 : Cannot read memory at address 0x0000030B 12:11:11.449080 : Cannot read memory at address 0x0000038B 12:11:11.451073 : Cannot read memory at address 0x0000030B 12:11:11.451073 : Cannot read memory at address 0x0000038B 12:11:11.452070 : RawData event for Player #1: 12:11:11.452070 : Device rawinput data (Hex) = [ 00007EFC, 0000C224 ] 12:11:11.452070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.453067 : OnScreen Cursor Position (Px) = [ 952, 819 ] 12:11:11.453067 : Cannot read memory at address 0x0000030B 12:11:11.453067 : Cannot read memory at address 0x0000038B 12:11:11.453067 : ClientWindow Style = FullScreen 12:11:11.453067 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.453067 : Game Position (Hex) = [ 03B8, 0333 ] 12:11:11.453569 : Game Position (Dec) = [ 952, 819 ] 12:11:11.453569 : - 12:11:11.454568 : Cannot read memory at address 0x0000030B 12:11:11.454568 : Cannot read memory at address 0x0000038B 12:11:11.456561 : Cannot read memory at address 0x0000030B 12:11:11.456561 : Cannot read memory at address 0x0000038B 12:11:11.456561 : RawData event for Player #1: 12:11:11.456561 : Device rawinput data (Hex) = [ 00007EA8, 0000C200 ] 12:11:11.456561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.456561 : OnScreen Cursor Position (Px) = [ 949, 818 ] 12:11:11.456561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.456561 : ClientWindow Style = FullScreen 12:11:11.456561 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.456561 : Game Position (Hex) = [ 03B5, 0332 ] 12:11:11.456561 : Game Position (Dec) = [ 949, 818 ] 12:11:11.457558 : - 12:11:11.458555 : Cannot read memory at address 0x0000030B 12:11:11.458555 : Cannot read memory at address 0x0000038B 12:11:11.460548 : Cannot read memory at address 0x0000030B 12:11:11.460548 : Cannot read memory at address 0x0000038B 12:11:11.461545 : RawData event for Player #1: 12:11:11.461545 : Device rawinput data (Hex) = [ 00007EB8, 0000C198 ] 12:11:11.461545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.461545 : OnScreen Cursor Position (Px) = [ 950, 816 ] 12:11:11.461545 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.461545 : ClientWindow Style = FullScreen 12:11:11.461545 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.461545 : Game Position (Hex) = [ 03B6, 0330 ] 12:11:11.461545 : Game Position (Dec) = [ 950, 816 ] 12:11:11.461545 : - 12:11:11.463047 : Cannot read memory at address 0x0000030B 12:11:11.463047 : Cannot read memory at address 0x0000038B 12:11:11.465050 : Cannot read memory at address 0x0000030B 12:11:11.465050 : Cannot read memory at address 0x0000038B 12:11:11.466046 : RawData event for Player #1: 12:11:11.466046 : Device rawinput data (Hex) = [ 00007E8C, 0000C17C ] 12:11:11.467043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.467043 : Cannot read memory at address 0x0000030B 12:11:11.467043 : Cannot read memory at address 0x0000038B 12:11:11.467043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.467043 : ClientWindow Style = FullScreen 12:11:11.467043 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.467043 : Game Position (Hex) = [ 03B5, 0330 ] 12:11:11.467043 : Game Position (Dec) = [ 949, 816 ] 12:11:11.467043 : - 12:11:11.469036 : Cannot read memory at address 0x0000030B 12:11:11.469036 : Cannot read memory at address 0x0000038B 12:11:11.470539 : Cannot read memory at address 0x0000030B 12:11:11.470539 : Cannot read memory at address 0x0000038B 12:11:11.471546 : RawData event for Player #1: 12:11:11.471546 : Device rawinput data (Hex) = [ 00007E6C, 0000C0F8 ] 12:11:11.471546 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.471546 : OnScreen Cursor Position (Px) = [ 948, 814 ] 12:11:11.471546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.471546 : ClientWindow Style = FullScreen 12:11:11.471546 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.471546 : Game Position (Hex) = [ 03B4, 032E ] 12:11:11.471546 : Game Position (Dec) = [ 948, 814 ] 12:11:11.471546 : - 12:11:11.473048 : Cannot read memory at address 0x0000030B 12:11:11.473048 : Cannot read memory at address 0x0000038B 12:11:11.475051 : Cannot read memory at address 0x0000030B 12:11:11.475051 : Cannot read memory at address 0x0000038B 12:11:11.476047 : RawData event for Player #1: 12:11:11.476047 : Device rawinput data (Hex) = [ 00007E58, 0000C090 ] 12:11:11.477044 : Cannot read memory at address 0x0000030B 12:11:11.477044 : Cannot read memory at address 0x0000038B 12:11:11.477044 : OnScreen Cursor Position (Px) = [ 947, 812 ] 12:11:11.477044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.477044 : ClientWindow Style = FullScreen 12:11:11.477044 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.477044 : Game Position (Hex) = [ 03B3, 032C ] 12:11:11.477044 : Game Position (Dec) = [ 947, 812 ] 12:11:11.477044 : - 12:11:11.479037 : Cannot read memory at address 0x0000030B 12:11:11.479037 : Cannot read memory at address 0x0000038B 12:11:11.480034 : RawData event for Player #1: 12:11:11.480034 : Device rawinput data (Hex) = [ 00007E30, 0000BFF4 ] 12:11:11.481030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.481030 : Cannot read memory at address 0x0000030B 12:11:11.481030 : OnScreen Cursor Position (Px) = [ 946, 809 ] 12:11:11.481030 : Cannot read memory at address 0x0000038B 12:11:11.481030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.481030 : ClientWindow Style = FullScreen 12:11:11.481030 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.481030 : Game Position (Hex) = [ 03B2, 0329 ] 12:11:11.481030 : Game Position (Dec) = [ 946, 809 ] 12:11:11.481030 : - 12:11:11.483024 : Cannot read memory at address 0x0000030B 12:11:11.483024 : Cannot read memory at address 0x0000038B 12:11:11.484525 : Cannot read memory at address 0x0000030B 12:11:11.484525 : Cannot read memory at address 0x0000038B 12:11:11.485522 : RawData event for Player #1: 12:11:11.485522 : Device rawinput data (Hex) = [ 00007E38, 0000BF78 ] 12:11:11.485522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.485522 : OnScreen Cursor Position (Px) = [ 946, 807 ] 12:11:11.485522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.485522 : ClientWindow Style = FullScreen 12:11:11.485522 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.485522 : Game Position (Hex) = [ 03B2, 0327 ] 12:11:11.485522 : Game Position (Dec) = [ 946, 807 ] 12:11:11.485522 : - 12:11:11.486518 : Cannot read memory at address 0x0000030B 12:11:11.486518 : Cannot read memory at address 0x0000038B 12:11:11.488512 : Cannot read memory at address 0x0000030B 12:11:11.488512 : Cannot read memory at address 0x0000038B 12:11:11.490505 : Cannot read memory at address 0x0000030B 12:11:11.490505 : Cannot read memory at address 0x0000038B 12:11:11.490505 : RawData event for Player #1: 12:11:11.490505 : Device rawinput data (Hex) = [ 00007DEC, 0000BF6C ] 12:11:11.490505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.490505 : OnScreen Cursor Position (Px) = [ 944, 807 ] 12:11:11.490505 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.490505 : ClientWindow Style = FullScreen 12:11:11.490505 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.490505 : Game Position (Hex) = [ 03B0, 0327 ] 12:11:11.491502 : Game Position (Dec) = [ 944, 807 ] 12:11:11.491502 : - 12:11:11.493004 : Cannot read memory at address 0x0000030B 12:11:11.493004 : Cannot read memory at address 0x0000038B 12:11:11.495007 : Cannot read memory at address 0x0000030B 12:11:11.495007 : Cannot read memory at address 0x0000038B 12:11:11.495007 : RawData event for Player #1: 12:11:11.496004 : Device rawinput data (Hex) = [ 00007DF4, 0000BEF0 ] 12:11:11.496004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.496004 : OnScreen Cursor Position (Px) = [ 944, 805 ] 12:11:11.496004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.496004 : ClientWindow Style = FullScreen 12:11:11.496004 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.496004 : Game Position (Hex) = [ 03B0, 0325 ] 12:11:11.496004 : Game Position (Dec) = [ 944, 805 ] 12:11:11.496004 : - 12:11:11.497001 : Cannot read memory at address 0x0000030B 12:11:11.497001 : Cannot read memory at address 0x0000038B 12:11:11.498994 : Cannot read memory at address 0x0000030B 12:11:11.498994 : Cannot read memory at address 0x0000038B 12:11:11.498994 : RawData event for Player #1: 12:11:11.499991 : Device rawinput data (Hex) = [ 00007DEC, 0000BED0 ] 12:11:11.499991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.499991 : OnScreen Cursor Position (Px) = [ 944, 805 ] 12:11:11.499991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.499991 : ClientWindow Style = FullScreen 12:11:11.499991 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.499991 : Game Position (Hex) = [ 03B0, 0325 ] 12:11:11.499991 : Game Position (Dec) = [ 944, 805 ] 12:11:11.499991 : - 12:11:11.500987 : Cannot read memory at address 0x0000030B 12:11:11.500987 : Cannot read memory at address 0x0000038B 12:11:11.502981 : Cannot read memory at address 0x0000030B 12:11:11.502981 : Cannot read memory at address 0x0000038B 12:11:11.504482 : Cannot read memory at address 0x0000030B 12:11:11.504482 : Cannot read memory at address 0x0000038B 12:11:11.504482 : RawData event for Player #1: 12:11:11.504482 : Device rawinput data (Hex) = [ 00007DD4, 0000BE54 ] 12:11:11.504482 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.504482 : OnScreen Cursor Position (Px) = [ 943, 802 ] 12:11:11.504482 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.504482 : ClientWindow Style = FullScreen 12:11:11.504482 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.505479 : Game Position (Hex) = [ 03AF, 0322 ] 12:11:11.505479 : Game Position (Dec) = [ 943, 802 ] 12:11:11.505479 : - 12:11:11.506475 : Cannot read memory at address 0x0000030B 12:11:11.506475 : Cannot read memory at address 0x0000038B 12:11:11.508469 : Cannot read memory at address 0x0000030B 12:11:11.508469 : Cannot read memory at address 0x0000038B 12:11:11.509465 : RawData event for Player #1: 12:11:11.509465 : Device rawinput data (Hex) = [ 00007DDC, 0000BDD4 ] 12:11:11.509465 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.509465 : OnScreen Cursor Position (Px) = [ 943, 800 ] 12:11:11.509465 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.509465 : ClientWindow Style = FullScreen 12:11:11.509465 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.510462 : Game Position (Hex) = [ 03AF, 0320 ] 12:11:11.510462 : Game Position (Dec) = [ 943, 800 ] 12:11:11.510462 : Cannot read memory at address 0x0000030B 12:11:11.510462 : - 12:11:11.510462 : Cannot read memory at address 0x0000038B 12:11:11.512961 : Cannot read memory at address 0x0000030B 12:11:11.512961 : Cannot read memory at address 0x0000038B 12:11:11.514641 : Cannot read memory at address 0x0000030B 12:11:11.514641 : Cannot read memory at address 0x0000038B 12:11:11.514641 : Device rawinput data (Hex) = [ 00007DDC, 0000BD94 ] 12:11:11.514641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.514641 : OnScreen Cursor Position (Px) = [ 943, 799 ] 12:11:11.514641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.514641 : ClientWindow Style = FullScreen 12:11:11.514641 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.515640 : Game Position (Hex) = [ 03AF, 031F ] 12:11:11.515640 : Game Position (Dec) = [ 943, 799 ] 12:11:11.515640 : - 12:11:11.516636 : Cannot read memory at address 0x0000030B 12:11:11.516636 : Cannot read memory at address 0x0000038B 12:11:11.518629 : Cannot read memory at address 0x0000030B 12:11:11.518629 : Cannot read memory at address 0x0000038B 12:11:11.519626 : RawData event for Player #1: 12:11:11.519626 : Device rawinput data (Hex) = [ 00007D90, 0000BD2C ] 12:11:11.519626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.519626 : OnScreen Cursor Position (Px) = [ 941, 798 ] 12:11:11.519626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.519626 : ClientWindow Style = FullScreen 12:11:11.519626 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.519626 : Game Position (Hex) = [ 03AD, 031E ] 12:11:11.519626 : Game Position (Dec) = [ 941, 798 ] 12:11:11.519626 : - 12:11:11.520623 : Cannot read memory at address 0x0000030B 12:11:11.520623 : Cannot read memory at address 0x0000038B 12:11:11.523122 : Cannot read memory at address 0x0000030B 12:11:11.523122 : Cannot read memory at address 0x0000038B 12:11:11.523122 : RawData event for Player #1: 12:11:11.523122 : Device rawinput data (Hex) = [ 00007D88, 0000BCD0 ] 12:11:11.523122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.524128 : OnScreen Cursor Position (Px) = [ 941, 796 ] 12:11:11.524128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.524128 : ClientWindow Style = FullScreen 12:11:11.524128 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.524128 : Game Position (Hex) = [ 03AD, 031C ] 12:11:11.524128 : Game Position (Dec) = [ 941, 796 ] 12:11:11.524128 : - 12:11:11.525125 : Cannot read memory at address 0x0000030B 12:11:11.525125 : Cannot read memory at address 0x0000038B 12:11:11.527118 : Cannot read memory at address 0x0000030B 12:11:11.527118 : Cannot read memory at address 0x0000038B 12:11:11.528115 : RawData event for Player #1: 12:11:11.528115 : Device rawinput data (Hex) = [ 00007D90, 0000BC54 ] 12:11:11.528115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.529112 : OnScreen Cursor Position (Px) = [ 941, 794 ] 12:11:11.529112 : Cannot read memory at address 0x0000030B 12:11:11.529112 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.529112 : ClientWindow Style = FullScreen 12:11:11.529112 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.529112 : Game Position (Hex) = [ 03AD, 031A ] 12:11:11.529112 : Game Position (Dec) = [ 941, 794 ] 12:11:11.529112 : - 12:11:11.531105 : Cannot read memory at address 0x0000030B 12:11:11.531105 : Cannot read memory at address 0x0000038B 12:11:11.533098 : Cannot read memory at address 0x0000030B 12:11:11.533098 : Cannot read memory at address 0x0000038B 12:11:11.533606 : RawData event for Player #1: 12:11:11.533606 : Device rawinput data (Hex) = [ 00007DB8, 0000BBBC ] 12:11:11.533606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.533606 : OnScreen Cursor Position (Px) = [ 942, 792 ] 12:11:11.534108 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.534108 : ClientWindow Style = FullScreen 12:11:11.534108 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.534108 : Game Position (Hex) = [ 03AE, 0318 ] 12:11:11.534108 : Game Position (Dec) = [ 942, 792 ] 12:11:11.534108 : - 12:11:11.535111 : Cannot read memory at address 0x0000030B 12:11:11.535111 : Cannot read memory at address 0x0000038B 12:11:11.537104 : Cannot read memory at address 0x0000030B 12:11:11.537104 : Cannot read memory at address 0x0000038B 12:11:11.538101 : RawData event for Player #1: 12:11:11.538101 : Device rawinput data (Hex) = [ 00007DC4, 0000BB60 ] 12:11:11.539094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.539094 : Cannot read memory at address 0x0000030B 12:11:11.539094 : Cannot read memory at address 0x0000038B 12:11:11.539094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.539094 : ClientWindow Style = FullScreen 12:11:11.539094 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.539094 : Game Position (Hex) = [ 03AF, 0316 ] 12:11:11.539094 : Game Position (Dec) = [ 943, 790 ] 12:11:11.539094 : - 12:11:11.541087 : Cannot read memory at address 0x0000030B 12:11:11.541087 : Cannot read memory at address 0x0000038B 12:11:11.542088 : RawData event for Player #1: 12:11:11.542088 : Device rawinput data (Hex) = [ 00007DCC, 0000BB18 ] 12:11:11.542088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.542088 : OnScreen Cursor Position (Px) = [ 943, 789 ] 12:11:11.543081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.543081 : Cannot read memory at address 0x0000030B 12:11:11.543081 : ClientWindow Style = FullScreen 12:11:11.543081 : Cannot read memory at address 0x0000038B 12:11:11.543081 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.543081 : Game Position (Hex) = [ 03AF, 0315 ] 12:11:11.543081 : Game Position (Dec) = [ 943, 789 ] 12:11:11.543583 : - 12:11:11.544586 : Cannot read memory at address 0x0000030B 12:11:11.544586 : Cannot read memory at address 0x0000038B 12:11:11.546575 : Cannot read memory at address 0x0000030B 12:11:11.546575 : Cannot read memory at address 0x0000038B 12:11:11.547572 : RawData event for Player #1: 12:11:11.547572 : Device rawinput data (Hex) = [ 00007DCC, 0000BABC ] 12:11:11.547572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.547572 : OnScreen Cursor Position (Px) = [ 943, 787 ] 12:11:11.547572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.547572 : ClientWindow Style = FullScreen 12:11:11.547572 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.547572 : Game Position (Hex) = [ 03AF, 0313 ] 12:11:11.547572 : Game Position (Dec) = [ 943, 787 ] 12:11:11.548569 : - 12:11:11.548569 : Cannot read memory at address 0x0000030B 12:11:11.548569 : Cannot read memory at address 0x0000038B 12:11:11.550562 : Cannot read memory at address 0x0000030B 12:11:11.550562 : Cannot read memory at address 0x0000038B 12:11:11.551559 : RawData event for Player #1: 12:11:11.551559 : Device rawinput data (Hex) = [ 00007DF8, 0000BA40 ] 12:11:11.551559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.553061 : OnScreen Cursor Position (Px) = [ 944, 785 ] 12:11:11.553061 : Cannot read memory at address 0x0000030B 12:11:11.553061 : Cannot read memory at address 0x0000038B 12:11:11.553061 : ClientWindow Style = FullScreen 12:11:11.553061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.553061 : Game Position (Hex) = [ 03B0, 0311 ] 12:11:11.553061 : Game Position (Dec) = [ 944, 785 ] 12:11:11.553061 : - 12:11:11.555073 : Cannot read memory at address 0x0000030B 12:11:11.555073 : Cannot read memory at address 0x0000038B 12:11:11.557066 : Cannot read memory at address 0x0000030B 12:11:11.557066 : Cannot read memory at address 0x0000038B 12:11:11.557066 : RawData event for Player #1: 12:11:11.557066 : Device rawinput data (Hex) = [ 00007DF4, 0000B9E4 ] 12:11:11.558063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.558063 : OnScreen Cursor Position (Px) = [ 944, 784 ] 12:11:11.558063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.558063 : ClientWindow Style = FullScreen 12:11:11.558063 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.558063 : Game Position (Hex) = [ 03B0, 0310 ] 12:11:11.558063 : Game Position (Dec) = [ 944, 784 ] 12:11:11.558063 : - 12:11:11.559059 : Cannot read memory at address 0x0000030B 12:11:11.559059 : Cannot read memory at address 0x0000038B 12:11:11.561053 : Cannot read memory at address 0x0000030B 12:11:11.561053 : Cannot read memory at address 0x0000038B 12:11:11.562049 : RawData event for Player #1: 12:11:11.562049 : Device rawinput data (Hex) = [ 00007E20, 0000B9B0 ] 12:11:11.563046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.563046 : Cannot read memory at address 0x0000030B 12:11:11.563046 : OnScreen Cursor Position (Px) = [ 945, 783 ] 12:11:11.563046 : Cannot read memory at address 0x0000038B 12:11:11.563046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.563046 : ClientWindow Style = FullScreen 12:11:11.563046 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.563548 : Game Position (Hex) = [ 03B1, 030F ] 12:11:11.563548 : Game Position (Dec) = [ 945, 783 ] 12:11:11.563548 : - 12:11:11.564547 : Cannot read memory at address 0x0000030B 12:11:11.564547 : Cannot read memory at address 0x0000038B 12:11:11.566541 : Cannot read memory at address 0x0000030B 12:11:11.566541 : Cannot read memory at address 0x0000038B 12:11:11.566541 : RawData event for Player #1: 12:11:11.566541 : Device rawinput data (Hex) = [ 00007E64, 0000B968 ] 12:11:11.566541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.566541 : OnScreen Cursor Position (Px) = [ 947, 782 ] 12:11:11.566541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.566541 : ClientWindow Style = FullScreen 12:11:11.566541 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.566541 : Game Position (Hex) = [ 03B3, 030E ] 12:11:11.566541 : Game Position (Dec) = [ 947, 782 ] 12:11:11.567537 : - 12:11:11.568534 : Cannot read memory at address 0x0000030B 12:11:11.568534 : Cannot read memory at address 0x0000038B 12:11:11.570527 : Cannot read memory at address 0x0000030B 12:11:11.570527 : Cannot read memory at address 0x0000038B 12:11:11.571030 : RawData event for Player #1: 12:11:11.572029 : Device rawinput data (Hex) = [ 00007EB8, 0000B924 ] 12:11:11.572029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.572029 : Cannot read memory at address 0x0000030B 12:11:11.572029 : OnScreen Cursor Position (Px) = [ 950, 781 ] 12:11:11.572029 : Cannot read memory at address 0x0000038B 12:11:11.572029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.572029 : ClientWindow Style = FullScreen 12:11:11.572029 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.572029 : Game Position (Hex) = [ 03B6, 030D ] 12:11:11.572029 : Game Position (Dec) = [ 950, 781 ] 12:11:11.572029 : - 12:11:11.573529 : Cannot read memory at address 0x0000030B 12:11:11.573529 : Cannot read memory at address 0x0000038B 12:11:11.575524 : Cannot read memory at address 0x0000030B 12:11:11.575524 : Cannot read memory at address 0x0000038B 12:11:11.577518 : Cannot read memory at address 0x0000030B 12:11:11.577518 : Cannot read memory at address 0x0000038B 12:11:11.578514 : RawData event for Player #1: 12:11:11.578514 : Device rawinput data (Hex) = [ 00007EA8, 0000B8FC ] 12:11:11.578514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.578514 : OnScreen Cursor Position (Px) = [ 949, 780 ] 12:11:11.578514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.578514 : ClientWindow Style = FullScreen 12:11:11.578514 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.578514 : Game Position (Hex) = [ 03B5, 030C ] 12:11:11.579511 : Game Position (Dec) = [ 949, 780 ] 12:11:11.579511 : Cannot read memory at address 0x0000030B 12:11:11.579511 : - 12:11:11.579511 : Cannot read memory at address 0x0000038B 12:11:11.581504 : Cannot read memory at address 0x0000030B 12:11:11.581504 : Cannot read memory at address 0x0000038B 12:11:11.583008 : Cannot read memory at address 0x0000030B 12:11:11.583008 : Cannot read memory at address 0x0000038B 12:11:11.583008 : RawData event for Player #1: 12:11:11.583008 : Device rawinput data (Hex) = [ 00007F50, 0000B898 ] 12:11:11.584014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.584014 : OnScreen Cursor Position (Px) = [ 954, 778 ] 12:11:11.584014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.584014 : ClientWindow Style = FullScreen 12:11:11.584014 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.584014 : Game Position (Hex) = [ 03BA, 030A ] 12:11:11.584014 : Game Position (Dec) = [ 954, 778 ] 12:11:11.584014 : - 12:11:11.585011 : Cannot read memory at address 0x0000030B 12:11:11.585011 : Cannot read memory at address 0x0000038B 12:11:11.587005 : Cannot read memory at address 0x0000030B 12:11:11.587005 : Cannot read memory at address 0x0000038B 12:11:11.588998 : Cannot read memory at address 0x0000030B 12:11:11.588998 : Cannot read memory at address 0x0000038B 12:11:11.589994 : RawData event for Player #1: 12:11:11.590991 : Device rawinput data (Hex) = [ 00008004, 0000B8A8 ] 12:11:11.590991 : Cannot read memory at address 0x0000030B 12:11:11.590991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.590991 : Cannot read memory at address 0x0000038B 12:11:11.590991 : OnScreen Cursor Position (Px) = [ 960, 779 ] 12:11:11.590991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.590991 : ClientWindow Style = FullScreen 12:11:11.590991 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.590991 : Game Position (Hex) = [ 03C0, 030B ] 12:11:11.590991 : Game Position (Dec) = [ 960, 779 ] 12:11:11.590991 : - 12:11:11.592984 : Cannot read memory at address 0x0000030B 12:11:11.592984 : Cannot read memory at address 0x0000038B 12:11:11.594486 : Cannot read memory at address 0x0000030B 12:11:11.594486 : Cannot read memory at address 0x0000038B 12:11:11.596479 : Cannot read memory at address 0x0000030B 12:11:11.596479 : Cannot read memory at address 0x0000038B 12:11:11.596479 : RawData event for Player #1: 12:11:11.596479 : Device rawinput data (Hex) = [ 00008074, 0000B86C ] 12:11:11.596479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.596479 : OnScreen Cursor Position (Px) = [ 963, 778 ] 12:11:11.596479 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.596479 : ClientWindow Style = FullScreen 12:11:11.596479 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.596479 : Game Position (Hex) = [ 03C3, 030A ] 12:11:11.597476 : Game Position (Dec) = [ 963, 778 ] 12:11:11.597476 : - 12:11:11.598473 : Cannot read memory at address 0x0000030B 12:11:11.598473 : Cannot read memory at address 0x0000038B 12:11:11.600466 : Cannot read memory at address 0x0000030B 12:11:11.600466 : Cannot read memory at address 0x0000038B 12:11:11.602965 : Cannot read memory at address 0x0000030B 12:11:11.602965 : Cannot read memory at address 0x0000038B 12:11:11.602965 : RawData event for Player #1: 12:11:11.603971 : Device rawinput data (Hex) = [ 000080F0, 0000B884 ] 12:11:11.603971 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.603971 : OnScreen Cursor Position (Px) = [ 967, 778 ] 12:11:11.603971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.603971 : ClientWindow Style = FullScreen 12:11:11.603971 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.603971 : Game Position (Hex) = [ 03C7, 030A ] 12:11:11.603971 : Game Position (Dec) = [ 967, 778 ] 12:11:11.603971 : - 12:11:11.604968 : Cannot read memory at address 0x0000030B 12:11:11.604968 : Cannot read memory at address 0x0000038B 12:11:11.606961 : Cannot read memory at address 0x0000030B 12:11:11.606961 : Cannot read memory at address 0x0000038B 12:11:11.608954 : Cannot read memory at address 0x0000030B 12:11:11.608954 : Cannot read memory at address 0x0000038B 12:11:11.609951 : RawData event for Player #1: 12:11:11.609951 : Device rawinput data (Hex) = [ 000081C4, 0000B874 ] 12:11:11.610948 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.610948 : Cannot read memory at address 0x0000030B 12:11:11.610948 : OnScreen Cursor Position (Px) = [ 973, 778 ] 12:11:11.610948 : Cannot read memory at address 0x0000038B 12:11:11.610948 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.610948 : ClientWindow Style = FullScreen 12:11:11.610948 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.610948 : Game Position (Hex) = [ 03CD, 030A ] 12:11:11.610948 : Game Position (Dec) = [ 973, 778 ] 12:11:11.610948 : - 12:11:11.612941 : Cannot read memory at address 0x0000030B 12:11:11.612941 : Cannot read memory at address 0x0000038B 12:11:11.614442 : Cannot read memory at address 0x0000030B 12:11:11.614442 : Cannot read memory at address 0x0000038B 12:11:11.616436 : Cannot read memory at address 0x0000030B 12:11:11.616436 : Cannot read memory at address 0x0000038B 12:11:11.617433 : RawData event for Player #1: 12:11:11.617433 : Device rawinput data (Hex) = [ 00008234, 0000B870 ] 12:11:11.617433 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.617433 : OnScreen Cursor Position (Px) = [ 976, 778 ] 12:11:11.617433 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.617433 : ClientWindow Style = FullScreen 12:11:11.617433 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.618429 : Game Position (Hex) = [ 03D0, 030A ] 12:11:11.618429 : Cannot read memory at address 0x0000030B 12:11:11.618429 : Game Position (Dec) = [ 976, 778 ] 12:11:11.618429 : Cannot read memory at address 0x0000038B 12:11:11.618429 : - 12:11:11.620422 : Cannot read memory at address 0x0000030B 12:11:11.620422 : Cannot read memory at address 0x0000038B 12:11:11.622921 : Cannot read memory at address 0x0000030B 12:11:11.622921 : Cannot read memory at address 0x0000038B 12:11:11.624864 : RawData event for Player #1: 12:11:11.624864 : Cannot read memory at address 0x0000030B 12:11:11.624864 : Device rawinput data (Hex) = [ 0000830C, 0000B8A0 ] 12:11:11.624864 : Cannot read memory at address 0x0000038B 12:11:11.624864 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.624864 : OnScreen Cursor Position (Px) = [ 982, 778 ] 12:11:11.624864 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.624864 : ClientWindow Style = FullScreen 12:11:11.624864 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.624864 : Game Position (Hex) = [ 03D6, 030A ] 12:11:11.624864 : Game Position (Dec) = [ 982, 778 ] 12:11:11.624864 : - 12:11:11.626860 : Cannot read memory at address 0x0000030B 12:11:11.626860 : Cannot read memory at address 0x0000038B 12:11:11.628857 : Cannot read memory at address 0x0000030B 12:11:11.628857 : Cannot read memory at address 0x0000038B 12:11:11.630847 : RawData event for Player #1: 12:11:11.630847 : Cannot read memory at address 0x0000030B 12:11:11.630847 : Cannot read memory at address 0x0000038B 12:11:11.630847 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.630847 : OnScreen Cursor Position (Px) = [ 985, 777 ] 12:11:11.630847 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.630847 : ClientWindow Style = FullScreen 12:11:11.630847 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.630847 : Game Position (Hex) = [ 03D9, 0309 ] 12:11:11.630847 : Game Position (Dec) = [ 985, 777 ] 12:11:11.630847 : - 12:11:11.632840 : Cannot read memory at address 0x0000030B 12:11:11.632840 : Cannot read memory at address 0x0000038B 12:11:11.634342 : Cannot read memory at address 0x0000030B 12:11:11.634342 : Cannot read memory at address 0x0000038B 12:11:11.636335 : Cannot read memory at address 0x0000030B 12:11:11.636335 : Cannot read memory at address 0x0000038B 12:11:11.637331 : RawData event for Player #1: 12:11:11.637331 : Device rawinput data (Hex) = [ 00008498, 0000B83C ] 12:11:11.637331 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.637331 : OnScreen Cursor Position (Px) = [ 994, 777 ] 12:11:11.637331 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.637331 : ClientWindow Style = FullScreen 12:11:11.638328 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.638328 : Cannot read memory at address 0x0000030B 12:11:11.638328 : Game Position (Hex) = [ 03E2, 0309 ] 12:11:11.638328 : Cannot read memory at address 0x0000038B 12:11:11.638328 : Game Position (Dec) = [ 994, 777 ] 12:11:11.638328 : - 12:11:11.640321 : Cannot read memory at address 0x0000030B 12:11:11.640321 : Cannot read memory at address 0x0000038B 12:11:11.642315 : Cannot read memory at address 0x0000030B 12:11:11.642315 : Cannot read memory at address 0x0000038B 12:11:11.643814 : Cannot read memory at address 0x0000030B 12:11:11.643814 : Cannot read memory at address 0x0000038B 12:11:11.643814 : RawData event for Player #1: 12:11:11.644813 : Device rawinput data (Hex) = [ 00008500, 0000B814 ] 12:11:11.644813 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.644813 : OnScreen Cursor Position (Px) = [ 997, 776 ] 12:11:11.644813 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.644813 : ClientWindow Style = FullScreen 12:11:11.644813 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.644813 : Game Position (Hex) = [ 03E5, 0308 ] 12:11:11.644813 : Game Position (Dec) = [ 997, 776 ] 12:11:11.644813 : - 12:11:11.645810 : Cannot read memory at address 0x0000030B 12:11:11.645810 : Cannot read memory at address 0x0000038B 12:11:11.647803 : Cannot read memory at address 0x0000030B 12:11:11.647803 : Cannot read memory at address 0x0000038B 12:11:11.649796 : RawData event for Player #1: 12:11:11.649796 : Cannot read memory at address 0x0000030B 12:11:11.649796 : Device rawinput data (Hex) = [ 00008594, 0000B80C ] 12:11:11.649796 : Cannot read memory at address 0x0000038B 12:11:11.649796 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.649796 : OnScreen Cursor Position (Px) = [ 1001, 776 ] 12:11:11.649796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.649796 : ClientWindow Style = FullScreen 12:11:11.649796 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.649796 : Game Position (Hex) = [ 03E9, 0308 ] 12:11:11.649796 : Game Position (Dec) = [ 1001, 776 ] 12:11:11.649796 : - 12:11:11.651790 : Cannot read memory at address 0x0000030B 12:11:11.651790 : Cannot read memory at address 0x0000038B 12:11:11.653292 : Cannot read memory at address 0x0000030B 12:11:11.653292 : Cannot read memory at address 0x0000038B 12:11:11.655294 : Cannot read memory at address 0x0000030B 12:11:11.655294 : Cannot read memory at address 0x0000038B 12:11:11.656291 : RawData event for Player #1: 12:11:11.656291 : Device rawinput data (Hex) = [ 00007BD4, 0000B7AC ] 12:11:11.656291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.656291 : OnScreen Cursor Position (Px) = [ 928, 774 ] 12:11:11.656291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.656291 : ClientWindow Style = FullScreen 12:11:11.657288 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.657288 : Cannot read memory at address 0x0000030B 12:11:11.657288 : Cannot read memory at address 0x0000038B 12:11:11.657288 : Game Position (Dec) = [ 928, 774 ] 12:11:11.657288 : - 12:11:11.659281 : Cannot read memory at address 0x0000030B 12:11:11.659281 : Cannot read memory at address 0x0000038B 12:11:11.661274 : Cannot read memory at address 0x0000030B 12:11:11.661274 : Cannot read memory at address 0x0000038B 12:11:11.662271 : RawData event for Player #1: 12:11:11.662271 : Device rawinput data (Hex) = [ 0000866C, 0000B800 ] 12:11:11.662271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.662271 : OnScreen Cursor Position (Px) = [ 1008, 776 ] 12:11:11.663268 : Cannot read memory at address 0x0000030B 12:11:11.663268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.663268 : ClientWindow Style = FullScreen 12:11:11.663268 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.663268 : Game Position (Hex) = [ 03F0, 0308 ] 12:11:11.663770 : Game Position (Dec) = [ 1008, 776 ] 12:11:11.663770 : - 12:11:11.664769 : Cannot read memory at address 0x0000030B 12:11:11.664769 : Cannot read memory at address 0x0000038B 12:11:11.666762 : Cannot read memory at address 0x0000030B 12:11:11.666762 : Cannot read memory at address 0x0000038B 12:11:11.668755 : Cannot read memory at address 0x0000030B 12:11:11.668755 : Cannot read memory at address 0x0000038B 12:11:11.669752 : RawData event for Player #1: 12:11:11.669752 : Device rawinput data (Hex) = [ 000086B8, 0000B808 ] 12:11:11.669752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.669752 : OnScreen Cursor Position (Px) = [ 1010, 776 ] 12:11:11.669752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.669752 : ClientWindow Style = FullScreen 12:11:11.669752 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.669752 : Game Position (Hex) = [ 03F2, 0308 ] 12:11:11.669752 : Game Position (Dec) = [ 1010, 776 ] 12:11:11.669752 : - 12:11:11.670749 : Cannot read memory at address 0x0000030B 12:11:11.670749 : Cannot read memory at address 0x0000038B 12:11:11.672250 : Cannot read memory at address 0x0000030B 12:11:11.672250 : Cannot read memory at address 0x0000038B 12:11:11.673749 : Cannot read memory at address 0x0000030B 12:11:11.673749 : Cannot read memory at address 0x0000038B 12:11:11.675745 : Cannot read memory at address 0x0000030B 12:11:11.675745 : Cannot read memory at address 0x0000038B 12:11:11.676741 : RawData event for Player #1: 12:11:11.676741 : Device rawinput data (Hex) = [ 00008728, 0000B83C ] 12:11:11.676741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.676741 : OnScreen Cursor Position (Px) = [ 1013, 777 ] 12:11:11.676741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.676741 : ClientWindow Style = FullScreen 12:11:11.676741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.676741 : Game Position (Hex) = [ 03F5, 0309 ] 12:11:11.676741 : Game Position (Dec) = [ 1013, 777 ] 12:11:11.676741 : - 12:11:11.677738 : Cannot read memory at address 0x0000030B 12:11:11.677738 : Cannot read memory at address 0x0000038B 12:11:11.679731 : Cannot read memory at address 0x0000030B 12:11:11.679731 : Cannot read memory at address 0x0000038B 12:11:11.681725 : Cannot read memory at address 0x0000030B 12:11:11.681725 : Cannot read memory at address 0x0000038B 12:11:11.683227 : Cannot read memory at address 0x0000030B 12:11:11.683227 : Cannot read memory at address 0x0000038B 12:11:11.683227 : RawData event for Player #1: 12:11:11.683227 : Device rawinput data (Hex) = [ 0000874C, 0000B844 ] 12:11:11.683227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.683227 : OnScreen Cursor Position (Px) = [ 1014, 777 ] 12:11:11.683227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.684233 : ClientWindow Style = FullScreen 12:11:11.684233 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.684233 : Game Position (Hex) = [ 03F6, 0309 ] 12:11:11.684233 : Game Position (Dec) = [ 1014, 777 ] 12:11:11.684233 : - 12:11:11.685230 : Cannot read memory at address 0x0000030B 12:11:11.685230 : Cannot read memory at address 0x0000038B 12:11:11.687223 : Cannot read memory at address 0x0000030B 12:11:11.687223 : Cannot read memory at address 0x0000038B 12:11:11.688220 : RawData event for Player #1: 12:11:11.688220 : Device rawinput data (Hex) = [ 00008794, 0000B880 ] 12:11:11.688220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.688220 : OnScreen Cursor Position (Px) = [ 1016, 778 ] 12:11:11.688220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.689216 : ClientWindow Style = FullScreen 12:11:11.689216 : Cannot read memory at address 0x0000030B 12:11:11.689216 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.689216 : Cannot read memory at address 0x0000038B 12:11:11.689216 : Game Position (Hex) = [ 03F8, 030A ] 12:11:11.689216 : Game Position (Dec) = [ 1016, 778 ] 12:11:11.689216 : - 12:11:11.691210 : Cannot read memory at address 0x0000030B 12:11:11.691210 : Cannot read memory at address 0x0000038B 12:11:11.692206 : RawData event for Player #1: 12:11:11.692206 : Device rawinput data (Hex) = [ 00008784, 0000B8D8 ] 12:11:11.692206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.692206 : OnScreen Cursor Position (Px) = [ 1016, 779 ] 12:11:11.692206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.693203 : Cannot read memory at address 0x0000030B 12:11:11.693203 : ClientWindow Style = FullScreen 12:11:11.693203 : Cannot read memory at address 0x0000038B 12:11:11.693203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.693203 : Game Position (Hex) = [ 03F8, 030B ] 12:11:11.693705 : Game Position (Dec) = [ 1016, 779 ] 12:11:11.693705 : - 12:11:11.694705 : Cannot read memory at address 0x0000030B 12:11:11.694705 : Cannot read memory at address 0x0000038B 12:11:11.696698 : Cannot read memory at address 0x0000030B 12:11:11.696698 : Cannot read memory at address 0x0000038B 12:11:11.698691 : Cannot read memory at address 0x0000030B 12:11:11.698691 : Cannot read memory at address 0x0000038B 12:11:11.699688 : RawData event for Player #1: 12:11:11.699688 : Device rawinput data (Hex) = [ 00008764, 0000B8F8 ] 12:11:11.699688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.699688 : OnScreen Cursor Position (Px) = [ 1015, 780 ] 12:11:11.699688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.699688 : ClientWindow Style = FullScreen 12:11:11.699688 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.699688 : Game Position (Hex) = [ 03F7, 030C ] 12:11:11.699688 : Game Position (Dec) = [ 1015, 780 ] 12:11:11.699688 : - 12:11:11.700684 : Cannot read memory at address 0x0000030B 12:11:11.700684 : Cannot read memory at address 0x0000038B 12:11:11.703183 : Cannot read memory at address 0x0000030B 12:11:11.703183 : Cannot read memory at address 0x0000038B 12:11:11.705185 : Cannot read memory at address 0x0000030B 12:11:11.705185 : Cannot read memory at address 0x0000038B 12:11:11.706182 : RawData event for Player #1: 12:11:11.706182 : Device rawinput data (Hex) = [ 00008788, 0000B940 ] 12:11:11.706182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.706182 : OnScreen Cursor Position (Px) = [ 1016, 781 ] 12:11:11.707179 : Cannot read memory at address 0x0000030B 12:11:11.707179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.707179 : Cannot read memory at address 0x0000038B 12:11:11.707179 : ClientWindow Style = FullScreen 12:11:11.707179 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.707179 : Game Position (Hex) = [ 03F8, 030D ] 12:11:11.707179 : Game Position (Dec) = [ 1016, 781 ] 12:11:11.707179 : - 12:11:11.709172 : Cannot read memory at address 0x0000030B 12:11:11.709172 : Cannot read memory at address 0x0000038B 12:11:11.711165 : Cannot read memory at address 0x0000030B 12:11:11.711165 : Cannot read memory at address 0x0000038B 12:11:11.713159 : Cannot read memory at address 0x0000030B 12:11:11.713159 : Cannot read memory at address 0x0000038B 12:11:11.713661 : RawData event for Player #1: 12:11:11.713661 : Device rawinput data (Hex) = [ 00008780, 0000B984 ] 12:11:11.713661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.713661 : OnScreen Cursor Position (Px) = [ 1016, 782 ] 12:11:11.713661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.713661 : ClientWindow Style = FullScreen 12:11:11.713661 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.713661 : Game Position (Hex) = [ 03F8, 030E ] 12:11:11.713661 : Game Position (Dec) = [ 1016, 782 ] 12:11:11.713661 : - 12:11:11.714660 : Cannot read memory at address 0x0000030B 12:11:11.714660 : Cannot read memory at address 0x0000038B 12:11:11.716653 : Cannot read memory at address 0x0000030B 12:11:11.716653 : Cannot read memory at address 0x0000038B 12:11:11.717650 : RawData event for Player #1: 12:11:11.717650 : Device rawinput data (Hex) = [ 00008780, 0000B9F8 ] 12:11:11.717650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.717650 : OnScreen Cursor Position (Px) = [ 1016, 784 ] 12:11:11.717650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.717650 : ClientWindow Style = FullScreen 12:11:11.717650 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.717650 : Game Position (Hex) = [ 03F8, 0310 ] 12:11:11.717650 : Game Position (Dec) = [ 1016, 784 ] 12:11:11.717650 : - 12:11:11.718647 : Cannot read memory at address 0x0000030B 12:11:11.718647 : Cannot read memory at address 0x0000038B 12:11:11.720640 : Cannot read memory at address 0x0000030B 12:11:11.720640 : Cannot read memory at address 0x0000038B 12:11:11.721637 : RawData event for Player #1: 12:11:11.721637 : Device rawinput data (Hex) = [ 00008744, 0000BA6C ] 12:11:11.721637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.721637 : OnScreen Cursor Position (Px) = [ 1014, 786 ] 12:11:11.723139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.723139 : Cannot read memory at address 0x0000030B 12:11:11.723139 : ClientWindow Style = FullScreen 12:11:11.723139 : Cannot read memory at address 0x0000038B 12:11:11.723139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.723139 : Game Position (Hex) = [ 03F6, 0312 ] 12:11:11.723139 : Game Position (Dec) = [ 1014, 786 ] 12:11:11.723139 : - 12:11:11.725141 : Cannot read memory at address 0x0000030B 12:11:11.725141 : Cannot read memory at address 0x0000038B 12:11:11.727135 : Cannot read memory at address 0x0000030B 12:11:11.727135 : Cannot read memory at address 0x0000038B 12:11:11.727135 : RawData event for Player #1: 12:11:11.727135 : Device rawinput data (Hex) = [ 0000873C, 0000BAE8 ] 12:11:11.727135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.728131 : OnScreen Cursor Position (Px) = [ 1014, 788 ] 12:11:11.728131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.728131 : ClientWindow Style = FullScreen 12:11:11.728131 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.728131 : Game Position (Hex) = [ 03F6, 0314 ] 12:11:11.728131 : Game Position (Dec) = [ 1014, 788 ] 12:11:11.728131 : - 12:11:11.729128 : Cannot read memory at address 0x0000030B 12:11:11.729128 : Cannot read memory at address 0x0000038B 12:11:11.731121 : Cannot read memory at address 0x0000030B 12:11:11.731121 : Cannot read memory at address 0x0000038B 12:11:11.732118 : RawData event for Player #1: 12:11:11.732118 : Device rawinput data (Hex) = [ 0000870C, 0000BB18 ] 12:11:11.732118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.733114 : OnScreen Cursor Position (Px) = [ 1012, 789 ] 12:11:11.733114 : Cannot read memory at address 0x0000030B 12:11:11.733114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.733114 : ClientWindow Style = FullScreen 12:11:11.733114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.733114 : Game Position (Hex) = [ 03F4, 0315 ] 12:11:11.733617 : Game Position (Dec) = [ 1012, 789 ] 12:11:11.733617 : - 12:11:11.734617 : Cannot read memory at address 0x0000030B 12:11:11.734617 : Cannot read memory at address 0x0000038B 12:11:11.736610 : Cannot read memory at address 0x0000030B 12:11:11.736610 : Cannot read memory at address 0x0000038B 12:11:11.736610 : Device rawinput data (Hex) = [ 000086D4, 0000BB80 ] 12:11:11.736610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.736610 : OnScreen Cursor Position (Px) = [ 1011, 791 ] 12:11:11.736610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.736610 : ClientWindow Style = FullScreen 12:11:11.736610 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.736610 : Game Position (Hex) = [ 03F3, 0317 ] 12:11:11.736610 : Game Position (Dec) = [ 1011, 791 ] 12:11:11.736610 : - 12:11:11.738603 : Cannot read memory at address 0x0000030B 12:11:11.738603 : Cannot read memory at address 0x0000038B 12:11:11.740596 : Cannot read memory at address 0x0000030B 12:11:11.740596 : Cannot read memory at address 0x0000038B 12:11:11.741593 : RawData event for Player #1: 12:11:11.741593 : Device rawinput data (Hex) = [ 000086C4, 0000BBDC ] 12:11:11.741593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.741593 : OnScreen Cursor Position (Px) = [ 1010, 792 ] 12:11:11.741593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.741593 : ClientWindow Style = FullScreen 12:11:11.741593 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.741593 : Game Position (Hex) = [ 03F2, 0318 ] 12:11:11.741593 : Game Position (Dec) = [ 1010, 792 ] 12:11:11.741593 : - 12:11:11.743096 : Cannot read memory at address 0x0000030B 12:11:11.743096 : Cannot read memory at address 0x0000038B 12:11:11.745099 : Cannot read memory at address 0x0000030B 12:11:11.745099 : Cannot read memory at address 0x0000038B 12:11:11.746097 : RawData event for Player #1: 12:11:11.746097 : Device rawinput data (Hex) = [ 00008678, 0000BBF0 ] 12:11:11.747093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.747093 : Cannot read memory at address 0x0000030B 12:11:11.747093 : OnScreen Cursor Position (Px) = [ 1008, 792 ] 12:11:11.747093 : Cannot read memory at address 0x0000038B 12:11:11.747093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.747093 : ClientWindow Style = FullScreen 12:11:11.747093 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.747093 : Game Position (Hex) = [ 03F0, 0318 ] 12:11:11.747093 : Game Position (Dec) = [ 1008, 792 ] 12:11:11.747093 : - 12:11:11.749086 : Cannot read memory at address 0x0000030B 12:11:11.749086 : Cannot read memory at address 0x0000038B 12:11:11.751079 : Cannot read memory at address 0x0000030B 12:11:11.751079 : Cannot read memory at address 0x0000038B 12:11:11.751079 : RawData event for Player #1: 12:11:11.751079 : Device rawinput data (Hex) = [ 00008660, 0000BC4C ] 12:11:11.752076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.752076 : OnScreen Cursor Position (Px) = [ 1007, 794 ] 12:11:11.752076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.752076 : ClientWindow Style = FullScreen 12:11:11.752076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.752076 : Game Position (Hex) = [ 03EF, 031A ] 12:11:11.752076 : Game Position (Dec) = [ 1007, 794 ] 12:11:11.752076 : - 12:11:11.753073 : Cannot read memory at address 0x0000030B 12:11:11.753073 : Cannot read memory at address 0x0000038B 12:11:11.754575 : Cannot read memory at address 0x0000030B 12:11:11.754575 : Cannot read memory at address 0x0000038B 12:11:11.756568 : Cannot read memory at address 0x0000030B 12:11:11.756568 : RawData event for Player #1: 12:11:11.756568 : Cannot read memory at address 0x0000038B 12:11:11.756568 : Device rawinput data (Hex) = [ 0000864C, 0000BC68 ] 12:11:11.756568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.756568 : OnScreen Cursor Position (Px) = [ 1007, 794 ] 12:11:11.756568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.756568 : ClientWindow Style = FullScreen 12:11:11.757565 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.757565 : Game Position (Hex) = [ 03EF, 031A ] 12:11:11.757565 : Game Position (Dec) = [ 1007, 794 ] 12:11:11.757565 : - 12:11:11.758561 : Cannot read memory at address 0x0000030B 12:11:11.758561 : Cannot read memory at address 0x0000038B 12:11:11.760554 : Cannot read memory at address 0x0000030B 12:11:11.760554 : Cannot read memory at address 0x0000038B 12:11:11.760554 : RawData event for Player #1: 12:11:11.760554 : Device rawinput data (Hex) = [ 00008608, 0000BCBC ] 12:11:11.760554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.760554 : OnScreen Cursor Position (Px) = [ 1005, 796 ] 12:11:11.760554 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.760554 : ClientWindow Style = FullScreen 12:11:11.761551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.761551 : Game Position (Hex) = [ 03ED, 031C ] 12:11:11.761551 : Game Position (Dec) = [ 1005, 796 ] 12:11:11.761551 : - 12:11:11.763053 : Cannot read memory at address 0x0000030B 12:11:11.763053 : Cannot read memory at address 0x0000038B 12:11:11.765057 : Cannot read memory at address 0x0000030B 12:11:11.765057 : Cannot read memory at address 0x0000038B 12:11:11.765057 : RawData event for Player #1: 12:11:11.765057 : Device rawinput data (Hex) = [ 000085E0, 0000BD28 ] 12:11:11.766053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.766053 : OnScreen Cursor Position (Px) = [ 1004, 798 ] 12:11:11.766053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.766053 : ClientWindow Style = FullScreen 12:11:11.766053 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.766053 : Game Position (Hex) = [ 03EC, 031E ] 12:11:11.766053 : Game Position (Dec) = [ 1004, 798 ] 12:11:11.766053 : - 12:11:11.767050 : Cannot read memory at address 0x0000030B 12:11:11.767050 : Cannot read memory at address 0x0000038B 12:11:11.769043 : Cannot read memory at address 0x0000030B 12:11:11.769043 : Cannot read memory at address 0x0000038B 12:11:11.770040 : RawData event for Player #1: 12:11:11.770040 : Device rawinput data (Hex) = [ 000085B4, 0000BD7C ] 12:11:11.771037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.771037 : Cannot read memory at address 0x0000030B 12:11:11.771037 : OnScreen Cursor Position (Px) = [ 1002, 799 ] 12:11:11.771037 : Cannot read memory at address 0x0000038B 12:11:11.771037 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.771037 : ClientWindow Style = FullScreen 12:11:11.771037 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.771037 : Game Position (Hex) = [ 03EA, 031F ] 12:11:11.771539 : Game Position (Dec) = [ 1002, 799 ] 12:11:11.771539 : - 12:11:11.773042 : Cannot read memory at address 0x0000030B 12:11:11.773042 : Cannot read memory at address 0x0000038B 12:11:11.775047 : Cannot read memory at address 0x0000030B 12:11:11.775047 : Cannot read memory at address 0x0000038B 12:11:11.775047 : RawData event for Player #1: 12:11:11.775047 : Device rawinput data (Hex) = [ 0000855C, 0000BDBC ] 12:11:11.775047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.776043 : OnScreen Cursor Position (Px) = [ 1000, 800 ] 12:11:11.776043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.776043 : ClientWindow Style = FullScreen 12:11:11.776043 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.777040 : Game Position (Hex) = [ 03E8, 0320 ] 12:11:11.777040 : Cannot read memory at address 0x0000030B 12:11:11.777040 : Cannot read memory at address 0x0000038B 12:11:11.777040 : - 12:11:11.779033 : Cannot read memory at address 0x0000030B 12:11:11.779033 : Cannot read memory at address 0x0000038B 12:11:11.779033 : RawData event for Player #1: 12:11:11.779033 : Device rawinput data (Hex) = [ 00008554, 0000BE2C ] 12:11:11.780030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.780030 : OnScreen Cursor Position (Px) = [ 999, 802 ] 12:11:11.780030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.780030 : ClientWindow Style = FullScreen 12:11:11.780030 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.780030 : Game Position (Hex) = [ 03E7, 0322 ] 12:11:11.780030 : Game Position (Dec) = [ 999, 802 ] 12:11:11.780030 : - 12:11:11.781027 : Cannot read memory at address 0x0000030B 12:11:11.781027 : Cannot read memory at address 0x0000038B 12:11:11.783020 : Cannot read memory at address 0x0000030B 12:11:11.783020 : Cannot read memory at address 0x0000038B 12:11:11.784522 : Cannot read memory at address 0x0000030B 12:11:11.784522 : Cannot read memory at address 0x0000038B 12:11:11.784522 : RawData event for Player #1: 12:11:11.784522 : Device rawinput data (Hex) = [ 000084FC, 0000BE9C ] 12:11:11.784522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.784522 : OnScreen Cursor Position (Px) = [ 997, 804 ] 12:11:11.784522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.784522 : ClientWindow Style = FullScreen 12:11:11.784522 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.784522 : Game Position (Hex) = [ 03E5, 0324 ] 12:11:11.784522 : Game Position (Dec) = [ 997, 804 ] 12:11:11.785518 : - 12:11:11.786515 : Cannot read memory at address 0x0000030B 12:11:11.786515 : Cannot read memory at address 0x0000038B 12:11:11.788508 : Cannot read memory at address 0x0000030B 12:11:11.788508 : Cannot read memory at address 0x0000038B 12:11:11.789505 : RawData event for Player #1: 12:11:11.789505 : Device rawinput data (Hex) = [ 000084C8, 0000BF14 ] 12:11:11.789505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.789505 : OnScreen Cursor Position (Px) = [ 995, 806 ] 12:11:11.789505 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.789505 : ClientWindow Style = FullScreen 12:11:11.789505 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.789505 : Game Position (Hex) = [ 03E3, 0326 ] 12:11:11.789505 : Game Position (Dec) = [ 995, 806 ] 12:11:11.790501 : - 12:11:11.790501 : Cannot read memory at address 0x0000030B 12:11:11.790501 : Cannot read memory at address 0x0000038B 12:11:11.793001 : Cannot read memory at address 0x0000030B 12:11:11.793001 : Cannot read memory at address 0x0000038B 12:11:11.794007 : RawData event for Player #1: 12:11:11.794007 : Device rawinput data (Hex) = [ 00008468, 0000BF78 ] 12:11:11.795004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.795004 : Cannot read memory at address 0x0000030B 12:11:11.795004 : Cannot read memory at address 0x0000038B 12:11:11.795004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.795004 : ClientWindow Style = FullScreen 12:11:11.795004 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.795004 : Game Position (Hex) = [ 03E1, 0327 ] 12:11:11.795004 : Game Position (Dec) = [ 993, 807 ] 12:11:11.795004 : - 12:11:11.796997 : Cannot read memory at address 0x0000030B 12:11:11.796997 : Cannot read memory at address 0x0000038B 12:11:11.797994 : RawData event for Player #1: 12:11:11.797994 : Device rawinput data (Hex) = [ 00008434, 0000BFFC ] 12:11:11.798990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.798990 : OnScreen Cursor Position (Px) = [ 991, 809 ] 12:11:11.798990 : Cannot read memory at address 0x0000030B 12:11:11.798990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.798990 : Cannot read memory at address 0x0000038B 12:11:11.798990 : ClientWindow Style = FullScreen 12:11:11.798990 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.798990 : Game Position (Hex) = [ 03DF, 0329 ] 12:11:11.798990 : Game Position (Dec) = [ 991, 809 ] 12:11:11.798990 : - 12:11:11.800984 : Cannot read memory at address 0x0000030B 12:11:11.800984 : Cannot read memory at address 0x0000038B 12:11:11.802977 : Cannot read memory at address 0x0000030B 12:11:11.802977 : Cannot read memory at address 0x0000038B 12:11:11.802977 : RawData event for Player #1: 12:11:11.802977 : Device rawinput data (Hex) = [ 000083EC, 0000C040 ] 12:11:11.804012 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.804012 : OnScreen Cursor Position (Px) = [ 989, 811 ] 12:11:11.804012 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.804012 : ClientWindow Style = FullScreen 12:11:11.804012 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.804012 : Game Position (Hex) = [ 03DD, 032B ] 12:11:11.804012 : Game Position (Dec) = [ 989, 811 ] 12:11:11.804012 : - 12:11:11.805009 : Cannot read memory at address 0x0000030B 12:11:11.805009 : Cannot read memory at address 0x0000038B 12:11:11.807002 : Cannot read memory at address 0x0000030B 12:11:11.807002 : Cannot read memory at address 0x0000038B 12:11:11.807999 : RawData event for Player #1: 12:11:11.807999 : Device rawinput data (Hex) = [ 00008394, 0000C0B0 ] 12:11:11.807999 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.808995 : OnScreen Cursor Position (Px) = [ 986, 812 ] 12:11:11.808995 : Cannot read memory at address 0x0000030B 12:11:11.808995 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.808995 : Cannot read memory at address 0x0000038B 12:11:11.808995 : ClientWindow Style = FullScreen 12:11:11.808995 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.808995 : Game Position (Hex) = [ 03DA, 032C ] 12:11:11.808995 : Game Position (Dec) = [ 986, 812 ] 12:11:11.808995 : - 12:11:11.810989 : Cannot read memory at address 0x0000030B 12:11:11.810989 : Cannot read memory at address 0x0000038B 12:11:11.812982 : Cannot read memory at address 0x0000030B 12:11:11.812982 : Cannot read memory at address 0x0000038B 12:11:11.813484 : RawData event for Player #1: 12:11:11.813484 : Device rawinput data (Hex) = [ 00008360, 0000C118 ] 12:11:11.813484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.813484 : OnScreen Cursor Position (Px) = [ 985, 814 ] 12:11:11.813484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.813484 : ClientWindow Style = FullScreen 12:11:11.813484 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.813484 : Game Position (Hex) = [ 03D9, 032E ] 12:11:11.814484 : Game Position (Dec) = [ 985, 814 ] 12:11:11.814484 : Cannot read memory at address 0x0000030B 12:11:11.814484 : - 12:11:11.814484 : Cannot read memory at address 0x0000038B 12:11:11.816477 : Cannot read memory at address 0x0000030B 12:11:11.816477 : Cannot read memory at address 0x0000038B 12:11:11.817474 : RawData event for Player #1: 12:11:11.817474 : Device rawinput data (Hex) = [ 00008310, 0000C1A8 ] 12:11:11.817474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.817474 : OnScreen Cursor Position (Px) = [ 982, 816 ] 12:11:11.817474 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.817474 : ClientWindow Style = FullScreen 12:11:11.817474 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.817474 : Game Position (Hex) = [ 03D6, 0330 ] 12:11:11.817474 : Game Position (Dec) = [ 982, 816 ] 12:11:11.818470 : - 12:11:11.818470 : Cannot read memory at address 0x0000030B 12:11:11.818470 : Cannot read memory at address 0x0000038B 12:11:11.820463 : Cannot read memory at address 0x0000030B 12:11:11.820463 : Cannot read memory at address 0x0000038B 12:11:11.821460 : RawData event for Player #1: 12:11:11.821460 : Device rawinput data (Hex) = [ 00008290, 0000C210 ] 12:11:11.822962 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.822962 : Cannot read memory at address 0x0000030B 12:11:11.822962 : Cannot read memory at address 0x0000038B 12:11:11.822962 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.822962 : ClientWindow Style = FullScreen 12:11:11.822962 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.822962 : Game Position (Hex) = [ 03D3, 0332 ] 12:11:11.822962 : Game Position (Dec) = [ 979, 818 ] 12:11:11.822962 : - 12:11:11.824967 : Cannot read memory at address 0x0000030B 12:11:11.824967 : Cannot read memory at address 0x0000038B 12:11:11.826960 : Cannot read memory at address 0x0000030B 12:11:11.826960 : Cannot read memory at address 0x0000038B 12:11:11.826960 : RawData event for Player #1: 12:11:11.827957 : Device rawinput data (Hex) = [ 0000820C, 0000C234 ] 12:11:11.827957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.827957 : OnScreen Cursor Position (Px) = [ 975, 819 ] 12:11:11.827957 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.827957 : ClientWindow Style = FullScreen 12:11:11.827957 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.827957 : Game Position (Hex) = [ 03CF, 0333 ] 12:11:11.827957 : Game Position (Dec) = [ 975, 819 ] 12:11:11.827957 : - 12:11:11.828953 : Cannot read memory at address 0x0000030B 12:11:11.828953 : Cannot read memory at address 0x0000038B 12:11:11.830947 : Cannot read memory at address 0x0000030B 12:11:11.830947 : Cannot read memory at address 0x0000038B 12:11:11.832940 : RawData event for Player #1: 12:11:11.832940 : Cannot read memory at address 0x0000030B 12:11:11.832940 : Device rawinput data (Hex) = [ 000081AC, 0000C2C8 ] 12:11:11.832940 : Cannot read memory at address 0x0000038B 12:11:11.832940 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.832940 : OnScreen Cursor Position (Px) = [ 972, 821 ] 12:11:11.832940 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.833443 : ClientWindow Style = FullScreen 12:11:11.833443 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.833443 : Game Position (Hex) = [ 03CC, 0335 ] 12:11:11.833443 : Game Position (Dec) = [ 972, 821 ] 12:11:11.833443 : - 12:11:11.834442 : Cannot read memory at address 0x0000030B 12:11:11.834442 : Cannot read memory at address 0x0000038B 12:11:11.835942 : Cannot read memory at address 0x0000030B 12:11:11.835942 : Cannot read memory at address 0x0000038B 12:11:11.836942 : RawData event for Player #1: 12:11:11.837938 : Device rawinput data (Hex) = [ 00008180, 0000C354 ] 12:11:11.837938 : Cannot read memory at address 0x0000030B 12:11:11.837938 : Cannot read memory at address 0x0000038B 12:11:11.837938 : OnScreen Cursor Position (Px) = [ 971, 824 ] 12:11:11.837938 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.837938 : ClientWindow Style = FullScreen 12:11:11.837938 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.837938 : Game Position (Hex) = [ 03CB, 0338 ] 12:11:11.837938 : Game Position (Dec) = [ 971, 824 ] 12:11:11.837938 : - 12:11:11.839931 : Cannot read memory at address 0x0000030B 12:11:11.839931 : Cannot read memory at address 0x0000038B 12:11:11.841925 : RawData event for Player #1: 12:11:11.841925 : Device rawinput data (Hex) = [ 00008100, 0000C3B8 ] 12:11:11.841925 : Cannot read memory at address 0x0000030B 12:11:11.841925 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.841925 : Cannot read memory at address 0x0000038B 12:11:11.841925 : OnScreen Cursor Position (Px) = [ 967, 825 ] 12:11:11.841925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.841925 : ClientWindow Style = FullScreen 12:11:11.841925 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.841925 : Game Position (Hex) = [ 03C7, 0339 ] 12:11:11.841925 : Game Position (Dec) = [ 967, 825 ] 12:11:11.841925 : - 12:11:11.843424 : Cannot read memory at address 0x0000030B 12:11:11.843424 : Cannot read memory at address 0x0000038B 12:11:11.845419 : Cannot read memory at address 0x0000030B 12:11:11.845419 : Cannot read memory at address 0x0000038B 12:11:11.846416 : RawData event for Player #1: 12:11:11.846416 : Device rawinput data (Hex) = [ 0000807C, 0000C3DC ] 12:11:11.846416 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.846416 : OnScreen Cursor Position (Px) = [ 963, 826 ] 12:11:11.846416 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.846416 : ClientWindow Style = FullScreen 12:11:11.846416 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.846416 : Game Position (Hex) = [ 03C3, 033A ] 12:11:11.847413 : Game Position (Dec) = [ 963, 826 ] 12:11:11.847413 : Cannot read memory at address 0x0000030B 12:11:11.847413 : Cannot read memory at address 0x0000038B 12:11:11.849406 : Cannot read memory at address 0x0000030B 12:11:11.849406 : Cannot read memory at address 0x0000038B 12:11:11.851400 : Cannot read memory at address 0x0000030B 12:11:11.851400 : Cannot read memory at address 0x0000038B 12:11:11.851400 : RawData event for Player #1: 12:11:11.851400 : Device rawinput data (Hex) = [ 00008024, 0000C44C ] 12:11:11.851400 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.851400 : OnScreen Cursor Position (Px) = [ 961, 828 ] 12:11:11.851400 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.851400 : ClientWindow Style = FullScreen 12:11:11.851400 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.851400 : Game Position (Hex) = [ 03C1, 033C ] 12:11:11.851400 : Game Position (Dec) = [ 961, 828 ] 12:11:11.851400 : - 12:11:11.852902 : Cannot read memory at address 0x0000030B 12:11:11.852902 : Cannot read memory at address 0x0000038B 12:11:11.854905 : Cannot read memory at address 0x0000030B 12:11:11.854905 : Cannot read memory at address 0x0000038B 12:11:11.855902 : RawData event for Player #1: 12:11:11.856898 : Device rawinput data (Hex) = [ 00007FB0, 0000C498 ] 12:11:11.856898 : Cannot read memory at address 0x0000030B 12:11:11.856898 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.856898 : Cannot read memory at address 0x0000038B 12:11:11.856898 : OnScreen Cursor Position (Px) = [ 957, 829 ] 12:11:11.856898 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.856898 : ClientWindow Style = FullScreen 12:11:11.856898 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.856898 : Game Position (Hex) = [ 03BD, 033D ] 12:11:11.856898 : Game Position (Dec) = [ 957, 829 ] 12:11:11.856898 : - 12:11:11.858891 : Cannot read memory at address 0x0000030B 12:11:11.858891 : Cannot read memory at address 0x0000038B 12:11:11.860885 : RawData event for Player #1: 12:11:11.860885 : Device rawinput data (Hex) = [ 00007F58, 0000C4EC ] 12:11:11.860885 : Cannot read memory at address 0x0000038B 12:11:11.860885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.860885 : OnScreen Cursor Position (Px) = [ 955, 830 ] 12:11:11.860885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.860885 : ClientWindow Style = FullScreen 12:11:11.860885 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.860885 : Game Position (Hex) = [ 03BB, 033E ] 12:11:11.860885 : Game Position (Dec) = [ 955, 830 ] 12:11:11.860885 : - 12:11:11.862878 : Cannot read memory at address 0x0000030B 12:11:11.862878 : Cannot read memory at address 0x0000038B 12:11:11.864380 : Cannot read memory at address 0x0000030B 12:11:11.864380 : Cannot read memory at address 0x0000038B 12:11:11.865376 : RawData event for Player #1: 12:11:11.865376 : Device rawinput data (Hex) = [ 00007F04, 0000C55C ] 12:11:11.865376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.865376 : OnScreen Cursor Position (Px) = [ 952, 832 ] 12:11:11.865376 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.865376 : ClientWindow Style = FullScreen 12:11:11.865376 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.865376 : Game Position (Hex) = [ 03B8, 0340 ] 12:11:11.866373 : Game Position (Dec) = [ 952, 832 ] 12:11:11.866373 : Cannot read memory at address 0x0000030B 12:11:11.866373 : Cannot read memory at address 0x0000038B 12:11:11.868366 : Cannot read memory at address 0x0000030B 12:11:11.868366 : Cannot read memory at address 0x0000038B 12:11:11.870865 : RawData event for Player #1: 12:11:11.870865 : Cannot read memory at address 0x0000030B 12:11:11.870865 : Device rawinput data (Hex) = [ 00007EB0, 0000C5B0 ] 12:11:11.870865 : Cannot read memory at address 0x0000038B 12:11:11.870865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.870865 : OnScreen Cursor Position (Px) = [ 950, 834 ] 12:11:11.870865 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.870865 : ClientWindow Style = FullScreen 12:11:11.870865 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.870865 : Game Position (Hex) = [ 03B6, 0342 ] 12:11:11.870865 : Game Position (Dec) = [ 950, 834 ] 12:11:11.870865 : - 12:11:11.872868 : Cannot read memory at address 0x0000030B 12:11:11.872868 : Cannot read memory at address 0x0000038B 12:11:11.874369 : Cannot read memory at address 0x0000030B 12:11:11.874369 : Cannot read memory at address 0x0000038B 12:11:11.875367 : RawData event for Player #1: 12:11:11.875367 : Device rawinput data (Hex) = [ 00007E30, 0000C5C8 ] 12:11:11.875367 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.875367 : OnScreen Cursor Position (Px) = [ 946, 834 ] 12:11:11.875367 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.875367 : ClientWindow Style = FullScreen 12:11:11.875367 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.875367 : Game Position (Hex) = [ 03B2, 0342 ] 12:11:11.876363 : Game Position (Dec) = [ 946, 834 ] 12:11:11.876363 : Cannot read memory at address 0x0000030B 12:11:11.876363 : - 12:11:11.876363 : Cannot read memory at address 0x0000038B 12:11:11.878356 : Cannot read memory at address 0x0000030B 12:11:11.878356 : Cannot read memory at address 0x0000038B 12:11:11.879352 : RawData event for Player #1: 12:11:11.879352 : Device rawinput data (Hex) = [ 00007DEC, 0000C610 ] 12:11:11.879352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.879352 : OnScreen Cursor Position (Px) = [ 944, 835 ] 12:11:11.879352 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.879352 : ClientWindow Style = FullScreen 12:11:11.879352 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.880349 : Game Position (Hex) = [ 03B0, 0343 ] 12:11:11.880349 : Cannot read memory at address 0x0000030B 12:11:11.880349 : Game Position (Dec) = [ 944, 835 ] 12:11:11.880349 : Cannot read memory at address 0x0000038B 12:11:11.882343 : Cannot read memory at address 0x0000030B 12:11:11.882343 : Cannot read memory at address 0x0000038B 12:11:11.883842 : Cannot read memory at address 0x0000030B 12:11:11.883842 : Cannot read memory at address 0x0000038B 12:11:11.883842 : RawData event for Player #1: 12:11:11.884841 : Device rawinput data (Hex) = [ 00007D78, 0000C640 ] 12:11:11.884841 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.884841 : OnScreen Cursor Position (Px) = [ 941, 836 ] 12:11:11.884841 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.884841 : ClientWindow Style = FullScreen 12:11:11.884841 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.884841 : Game Position (Hex) = [ 03AD, 0344 ] 12:11:11.884841 : Game Position (Dec) = [ 941, 836 ] 12:11:11.884841 : - 12:11:11.885837 : Cannot read memory at address 0x0000030B 12:11:11.885837 : Cannot read memory at address 0x0000038B 12:11:11.887830 : Cannot read memory at address 0x0000030B 12:11:11.887830 : Cannot read memory at address 0x0000038B 12:11:11.889824 : RawData event for Player #1: 12:11:11.889824 : Cannot read memory at address 0x0000030B 12:11:11.889824 : Cannot read memory at address 0x0000038B 12:11:11.889824 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.889824 : OnScreen Cursor Position (Px) = [ 937, 837 ] 12:11:11.889824 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.889824 : ClientWindow Style = FullScreen 12:11:11.889824 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.889824 : Game Position (Hex) = [ 03A9, 0345 ] 12:11:11.889824 : Game Position (Dec) = [ 937, 837 ] 12:11:11.889824 : - 12:11:11.891817 : Cannot read memory at address 0x0000030B 12:11:11.891817 : Cannot read memory at address 0x0000038B 12:11:11.893320 : Cannot read memory at address 0x0000030B 12:11:11.893320 : Cannot read memory at address 0x0000038B 12:11:11.894326 : RawData event for Player #1: 12:11:11.894326 : Device rawinput data (Hex) = [ 00007CB0, 0000C698 ] 12:11:11.894326 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.894326 : OnScreen Cursor Position (Px) = [ 935, 837 ] 12:11:11.894326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.895323 : ClientWindow Style = FullScreen 12:11:11.895323 : Cannot read memory at address 0x0000030B 12:11:11.895323 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.895323 : Cannot read memory at address 0x0000038B 12:11:11.895323 : Game Position (Hex) = [ 03A7, 0345 ] 12:11:11.895323 : Game Position (Dec) = [ 935, 837 ] 12:11:11.895323 : - 12:11:11.897316 : Cannot read memory at address 0x0000030B 12:11:11.897316 : Cannot read memory at address 0x0000038B 12:11:11.899309 : Cannot read memory at address 0x0000030B 12:11:11.899309 : Cannot read memory at address 0x0000038B 12:11:11.899309 : RawData event for Player #1: 12:11:11.899309 : Device rawinput data (Hex) = [ 00007C68, 0000C680 ] 12:11:11.899309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.899309 : OnScreen Cursor Position (Px) = [ 933, 837 ] 12:11:11.899309 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.899309 : ClientWindow Style = FullScreen 12:11:11.900306 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.900306 : Game Position (Hex) = [ 03A5, 0345 ] 12:11:11.900306 : Game Position (Dec) = [ 933, 837 ] 12:11:11.900306 : - 12:11:11.901303 : Cannot read memory at address 0x0000030B 12:11:11.901303 : Cannot read memory at address 0x0000038B 12:11:11.903296 : Cannot read memory at address 0x0000030B 12:11:11.903296 : Cannot read memory at address 0x0000038B 12:11:11.903798 : RawData event for Player #1: 12:11:11.903798 : Device rawinput data (Hex) = [ 00007C00, 0000C6D4 ] 12:11:11.903798 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.903798 : OnScreen Cursor Position (Px) = [ 930, 838 ] 12:11:11.903798 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.903798 : ClientWindow Style = FullScreen 12:11:11.903798 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.903798 : Game Position (Hex) = [ 03A2, 0346 ] 12:11:11.903798 : Game Position (Dec) = [ 930, 838 ] 12:11:11.903798 : - 12:11:11.904798 : Cannot read memory at address 0x0000030B 12:11:11.904798 : Cannot read memory at address 0x0000038B 12:11:11.906791 : Cannot read memory at address 0x0000030B 12:11:11.906791 : Cannot read memory at address 0x0000038B 12:11:11.908784 : RawData event for Player #1: 12:11:11.908784 : Cannot read memory at address 0x0000030B 12:11:11.908784 : Device rawinput data (Hex) = [ 00007B9C, 0000C6CC ] 12:11:11.908784 : Cannot read memory at address 0x0000038B 12:11:11.908784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.908784 : OnScreen Cursor Position (Px) = [ 927, 838 ] 12:11:11.908784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.908784 : ClientWindow Style = FullScreen 12:11:11.908784 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.908784 : Game Position (Hex) = [ 039F, 0346 ] 12:11:11.908784 : Game Position (Dec) = [ 927, 838 ] 12:11:11.908784 : - 12:11:11.910777 : Cannot read memory at address 0x0000030B 12:11:11.910777 : Cannot read memory at address 0x0000038B 12:11:11.913282 : Cannot read memory at address 0x0000030B 12:11:11.913282 : Cannot read memory at address 0x0000038B 12:11:11.913282 : RawData event for Player #1: 12:11:11.913282 : Device rawinput data (Hex) = [ 00007B5C, 0000C6D8 ] 12:11:11.913282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.913282 : OnScreen Cursor Position (Px) = [ 925, 838 ] 12:11:11.913282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.914288 : ClientWindow Style = FullScreen 12:11:11.914288 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.914288 : Game Position (Hex) = [ 039D, 0346 ] 12:11:11.914288 : Game Position (Dec) = [ 925, 838 ] 12:11:11.914288 : - 12:11:11.915285 : Cannot read memory at address 0x0000030B 12:11:11.915285 : Cannot read memory at address 0x0000038B 12:11:11.917278 : Cannot read memory at address 0x0000030B 12:11:11.917278 : Cannot read memory at address 0x0000038B 12:11:11.918275 : RawData event for Player #1: 12:11:11.918275 : Device rawinput data (Hex) = [ 00007AC4, 0000C70C ] 12:11:11.918275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.918275 : OnScreen Cursor Position (Px) = [ 920, 839 ] 12:11:11.918275 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.918275 : ClientWindow Style = FullScreen 12:11:11.919271 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.919271 : Game Position (Hex) = [ 0398, 0347 ] 12:11:11.919271 : Cannot read memory at address 0x0000030B 12:11:11.919271 : Game Position (Dec) = [ 920, 839 ] 12:11:11.919271 : Cannot read memory at address 0x0000038B 12:11:11.919271 : - 12:11:11.921265 : Cannot read memory at address 0x0000030B 12:11:11.921265 : Cannot read memory at address 0x0000038B 12:11:11.922261 : RawData event for Player #1: 12:11:11.922261 : Device rawinput data (Hex) = [ 00007A50, 0000C6FC ] 12:11:11.922261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.922261 : OnScreen Cursor Position (Px) = [ 917, 839 ] 12:11:11.922261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.922261 : ClientWindow Style = FullScreen 12:11:11.922261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.923258 : Game Position (Hex) = [ 0395, 0347 ] 12:11:11.923258 : Cannot read memory at address 0x0000030B 12:11:11.923258 : Game Position (Dec) = [ 917, 839 ] 12:11:11.923258 : Cannot read memory at address 0x0000038B 12:11:11.923258 : - 12:11:11.924760 : Cannot read memory at address 0x0000030B 12:11:11.924760 : Cannot read memory at address 0x0000038B 12:11:11.926753 : Cannot read memory at address 0x0000030B 12:11:11.926753 : Cannot read memory at address 0x0000038B 12:11:11.927749 : RawData event for Player #1: 12:11:11.927749 : Device rawinput data (Hex) = [ 000079E4, 0000C698 ] 12:11:11.927749 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.927749 : OnScreen Cursor Position (Px) = [ 914, 837 ] 12:11:11.927749 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.927749 : ClientWindow Style = FullScreen 12:11:11.928746 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.928746 : Cannot read memory at address 0x0000030B 12:11:11.928746 : Game Position (Hex) = [ 0392, 0345 ] 12:11:11.928746 : Cannot read memory at address 0x0000038B 12:11:11.928746 : Game Position (Dec) = [ 914, 837 ] 12:11:11.928746 : - 12:11:11.930739 : Cannot read memory at address 0x0000030B 12:11:11.930739 : Cannot read memory at address 0x0000038B 12:11:11.931736 : RawData event for Player #1: 12:11:11.931736 : Device rawinput data (Hex) = [ 00007964, 0000C6DC ] 12:11:11.931736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.931736 : OnScreen Cursor Position (Px) = [ 910, 838 ] 12:11:11.931736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.931736 : ClientWindow Style = FullScreen 12:11:11.931736 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.933238 : Game Position (Hex) = [ 038E, 0346 ] 12:11:11.933238 : Cannot read memory at address 0x0000030B 12:11:11.933238 : Game Position (Dec) = [ 910, 838 ] 12:11:11.933238 : Cannot read memory at address 0x0000038B 12:11:11.933238 : - 12:11:11.935241 : Cannot read memory at address 0x0000030B 12:11:11.935241 : Cannot read memory at address 0x0000038B 12:11:11.937234 : Cannot read memory at address 0x0000030B 12:11:11.937234 : Cannot read memory at address 0x0000038B 12:11:11.937234 : RawData event for Player #1: 12:11:11.937234 : Device rawinput data (Hex) = [ 000078E0, 0000C6E0 ] 12:11:11.937234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.937234 : OnScreen Cursor Position (Px) = [ 906, 839 ] 12:11:11.937234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.937234 : ClientWindow Style = FullScreen 12:11:11.937234 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.938231 : Game Position (Hex) = [ 038A, 0347 ] 12:11:11.938231 : Game Position (Dec) = [ 906, 839 ] 12:11:11.938231 : - 12:11:11.939228 : Cannot read memory at address 0x0000030B 12:11:11.939228 : Cannot read memory at address 0x0000038B 12:11:11.941221 : Cannot read memory at address 0x0000030B 12:11:11.941221 : Cannot read memory at address 0x0000038B 12:11:11.942218 : RawData event for Player #1: 12:11:11.942218 : Device rawinput data (Hex) = [ 00007894, 0000C6D4 ] 12:11:11.942218 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.942218 : OnScreen Cursor Position (Px) = [ 904, 838 ] 12:11:11.942218 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.943214 : ClientWindow Style = FullScreen 12:11:11.948171 : Cannot read memory at address 0x0000030B 12:11:11.951163 : Game Position (Hex) = [ 0388, 0346 ] 12:11:11.951163 : Game Position (Dec) = [ 904, 838 ] 12:11:11.951163 : - 12:11:11.952160 : RawData event for Player #1: 12:11:11.952160 : Device rawinput data (Hex) = [ 0000780C, 0000C6A8 ] 12:11:11.952160 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.952160 : OnScreen Cursor Position (Px) = [ 900, 838 ] 12:11:11.953157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.953157 : Cannot read memory at address 0x0000030B 12:11:11.953157 : Cannot read memory at address 0x0000038B 12:11:11.953157 : Game Position (Hex) = [ 0384, 0346 ] 12:11:11.953157 : Game Position (Dec) = [ 900, 838 ] 12:11:11.953157 : - 12:11:11.953659 : RawData event for Player #1: 12:11:11.953659 : Device rawinput data (Hex) = [ 000077C8, 0000C694 ] 12:11:11.953659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.953659 : OnScreen Cursor Position (Px) = [ 898, 837 ] 12:11:11.953659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.953659 : ClientWindow Style = FullScreen 12:11:11.953659 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.953659 : Game Position (Hex) = [ 0382, 0345 ] 12:11:11.953659 : Game Position (Dec) = [ 898, 837 ] 12:11:11.953659 : - 12:11:11.954657 : Cannot read memory at address 0x0000030B 12:11:11.954657 : Cannot read memory at address 0x0000038B 12:11:11.956650 : Cannot read memory at address 0x0000030B 12:11:11.956650 : RawData event for Player #1: 12:11:11.956650 : Cannot read memory at address 0x0000038B 12:11:11.956650 : Device rawinput data (Hex) = [ 0000771C, 0000C688 ] 12:11:11.956650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.956650 : OnScreen Cursor Position (Px) = [ 893, 837 ] 12:11:11.956650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.956650 : ClientWindow Style = FullScreen 12:11:11.956650 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.956650 : Game Position (Hex) = [ 037D, 0345 ] 12:11:11.956650 : Game Position (Dec) = [ 893, 837 ] 12:11:11.956650 : - 12:11:11.958644 : Cannot read memory at address 0x0000030B 12:11:11.958644 : Cannot read memory at address 0x0000038B 12:11:11.960637 : Cannot read memory at address 0x0000030B 12:11:11.960637 : Cannot read memory at address 0x0000038B 12:11:11.961634 : RawData event for Player #1: 12:11:11.961634 : Device rawinput data (Hex) = [ 000076C4, 0000C65C ] 12:11:11.961634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.961634 : OnScreen Cursor Position (Px) = [ 890, 836 ] 12:11:11.961634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.961634 : ClientWindow Style = FullScreen 12:11:11.961634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.961634 : Game Position (Hex) = [ 037A, 0344 ] 12:11:11.961634 : Game Position (Dec) = [ 890, 836 ] 12:11:11.961634 : - 12:11:11.963135 : Cannot read memory at address 0x0000030B 12:11:11.963135 : Cannot read memory at address 0x0000038B 12:11:11.965136 : Cannot read memory at address 0x0000030B 12:11:11.965136 : Cannot read memory at address 0x0000038B 12:11:11.965136 : RawData event for Player #1: 12:11:11.965136 : Device rawinput data (Hex) = [ 00007650, 0000C63C ] 12:11:11.965136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.965136 : OnScreen Cursor Position (Px) = [ 887, 836 ] 12:11:11.966133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.966133 : ClientWindow Style = FullScreen 12:11:11.966133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.966133 : Game Position (Hex) = [ 0377, 0344 ] 12:11:11.966133 : Game Position (Dec) = [ 887, 836 ] 12:11:11.966133 : - 12:11:11.967130 : Cannot read memory at address 0x0000030B 12:11:11.967130 : Cannot read memory at address 0x0000038B 12:11:11.969123 : Cannot read memory at address 0x0000030B 12:11:11.969123 : Cannot read memory at address 0x0000038B 12:11:11.970119 : RawData event for Player #1: 12:11:11.970119 : Device rawinput data (Hex) = [ 000075BC, 0000C630 ] 12:11:11.970119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.970119 : OnScreen Cursor Position (Px) = [ 883, 836 ] 12:11:11.971117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.971117 : Cannot read memory at address 0x0000030B 12:11:11.971117 : ClientWindow Style = FullScreen 12:11:11.971117 : Cannot read memory at address 0x0000038B 12:11:11.971117 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.971117 : Game Position (Hex) = [ 0373, 0344 ] 12:11:11.971117 : Game Position (Dec) = [ 883, 836 ] 12:11:11.971618 : - 12:11:11.973120 : Cannot read memory at address 0x0000030B 12:11:11.973120 : Cannot read memory at address 0x0000038B 12:11:11.975121 : Cannot read memory at address 0x0000030B 12:11:11.975121 : Cannot read memory at address 0x0000038B 12:11:11.975121 : RawData event for Player #1: 12:11:11.975121 : Device rawinput data (Hex) = [ 00007524, 0000C5D4 ] 12:11:11.975121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.975121 : OnScreen Cursor Position (Px) = [ 878, 834 ] 12:11:11.976117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.976117 : ClientWindow Style = FullScreen 12:11:11.976117 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.976117 : Game Position (Hex) = [ 036E, 0342 ] 12:11:11.976117 : Game Position (Dec) = [ 878, 834 ] 12:11:11.976117 : - 12:11:11.977114 : Cannot read memory at address 0x0000030B 12:11:11.977114 : Cannot read memory at address 0x0000038B 12:11:11.979107 : Cannot read memory at address 0x0000030B 12:11:11.979107 : Cannot read memory at address 0x0000038B 12:11:11.980104 : RawData event for Player #1: 12:11:11.980104 : Device rawinput data (Hex) = [ 000074B8, 0000C5BC ] 12:11:11.980104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.981101 : OnScreen Cursor Position (Px) = [ 875, 834 ] 12:11:11.981101 : Cannot read memory at address 0x0000030B 12:11:11.981101 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.981101 : Cannot read memory at address 0x0000038B 12:11:11.981101 : ClientWindow Style = FullScreen 12:11:11.981101 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.981101 : Game Position (Hex) = [ 036B, 0342 ] 12:11:11.981101 : Game Position (Dec) = [ 875, 834 ] 12:11:11.981101 : - 12:11:11.983094 : Cannot read memory at address 0x0000030B 12:11:11.983094 : Cannot read memory at address 0x0000038B 12:11:11.984594 : Cannot read memory at address 0x0000030B 12:11:11.984594 : Cannot read memory at address 0x0000038B 12:11:11.984594 : Device rawinput data (Hex) = [ 00007470, 0000C5A8 ] 12:11:11.984594 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.984594 : OnScreen Cursor Position (Px) = [ 873, 833 ] 12:11:11.984594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.984594 : ClientWindow Style = FullScreen 12:11:11.984594 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.984594 : Game Position (Hex) = [ 0369, 0341 ] 12:11:11.984594 : Game Position (Dec) = [ 873, 833 ] 12:11:11.984594 : - 12:11:11.986587 : Cannot read memory at address 0x0000030B 12:11:11.986587 : Cannot read memory at address 0x0000038B 12:11:11.988580 : Cannot read memory at address 0x0000030B 12:11:11.988580 : Cannot read memory at address 0x0000038B 12:11:11.989577 : RawData event for Player #1: 12:11:11.989577 : Device rawinput data (Hex) = [ 000073F0, 0000C578 ] 12:11:11.989577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.989577 : OnScreen Cursor Position (Px) = [ 869, 833 ] 12:11:11.989577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.989577 : ClientWindow Style = FullScreen 12:11:11.989577 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.990573 : Game Position (Hex) = [ 0365, 0341 ] 12:11:11.990573 : Cannot read memory at address 0x0000030B 12:11:11.990573 : Game Position (Dec) = [ 869, 833 ] 12:11:11.990573 : Cannot read memory at address 0x0000038B 12:11:11.990573 : - 12:11:11.993071 : Cannot read memory at address 0x0000030B 12:11:11.993071 : Cannot read memory at address 0x0000038B 12:11:11.994074 : RawData event for Player #1: 12:11:11.994074 : Device rawinput data (Hex) = [ 0000737C, 0000C56C ] 12:11:11.995071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:11.995071 : Cannot read memory at address 0x0000030B 12:11:11.995071 : OnScreen Cursor Position (Px) = [ 866, 832 ] 12:11:11.995071 : Cannot read memory at address 0x0000038B 12:11:11.995071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:11.995071 : ClientWindow Style = FullScreen 12:11:11.995071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:11.995071 : Game Position (Hex) = [ 0362, 0340 ] 12:11:11.995071 : Game Position (Dec) = [ 866, 832 ] 12:11:11.995071 : - 12:11:11.997064 : Cannot read memory at address 0x0000030B 12:11:11.997064 : Cannot read memory at address 0x0000038B 12:11:11.999058 : Cannot read memory at address 0x0000030B 12:11:11.999058 : Cannot read memory at address 0x0000038B 12:11:11.999058 : RawData event for Player #1: 12:11:11.999058 : Device rawinput data (Hex) = [ 000072E4, 0000C504 ] 12:11:12.000054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.000054 : OnScreen Cursor Position (Px) = [ 861, 831 ] 12:11:12.000054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.000054 : ClientWindow Style = FullScreen 12:11:12.000054 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.000054 : Game Position (Hex) = [ 035D, 033F ] 12:11:12.000054 : Game Position (Dec) = [ 861, 831 ] 12:11:12.000054 : - 12:11:12.001051 : Cannot read memory at address 0x0000030B 12:11:12.001051 : Cannot read memory at address 0x0000038B 12:11:12.003044 : Cannot read memory at address 0x0000030B 12:11:12.003044 : Cannot read memory at address 0x0000038B 12:11:12.004545 : Cannot read memory at address 0x0000030B 12:11:12.004545 : Cannot read memory at address 0x0000038B 12:11:12.004545 : RawData event for Player #1: 12:11:12.004545 : Device rawinput data (Hex) = [ 00007260, 0000C4DC ] 12:11:12.004545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.004545 : OnScreen Cursor Position (Px) = [ 857, 830 ] 12:11:12.004545 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.004545 : ClientWindow Style = FullScreen 12:11:12.004545 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.004545 : Game Position (Hex) = [ 0359, 033E ] 12:11:12.005541 : Game Position (Dec) = [ 857, 830 ] 12:11:12.005541 : - 12:11:12.006538 : Cannot read memory at address 0x0000030B 12:11:12.006538 : Cannot read memory at address 0x0000038B 12:11:12.008531 : Cannot read memory at address 0x0000030B 12:11:12.008531 : Cannot read memory at address 0x0000038B 12:11:12.008531 : RawData event for Player #1: 12:11:12.008531 : Device rawinput data (Hex) = [ 000071F8, 0000C4C4 ] 12:11:12.008531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.008531 : OnScreen Cursor Position (Px) = [ 854, 830 ] 12:11:12.008531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.008531 : ClientWindow Style = FullScreen 12:11:12.008531 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.008531 : Game Position (Hex) = [ 0356, 033E ] 12:11:12.009528 : Game Position (Dec) = [ 854, 830 ] 12:11:12.009528 : - 12:11:12.010524 : Cannot read memory at address 0x0000030B 12:11:12.010524 : Cannot read memory at address 0x0000038B 12:11:12.013022 : Cannot read memory at address 0x0000030B 12:11:12.013022 : Cannot read memory at address 0x0000038B 12:11:12.013022 : RawData event for Player #1: 12:11:12.013022 : Device rawinput data (Hex) = [ 000071BC, 0000C450 ] 12:11:12.014026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.014026 : OnScreen Cursor Position (Px) = [ 853, 828 ] 12:11:12.014026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.014026 : ClientWindow Style = FullScreen 12:11:12.014026 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.014026 : Game Position (Hex) = [ 0355, 033C ] 12:11:12.014026 : Game Position (Dec) = [ 853, 828 ] 12:11:12.014026 : - 12:11:12.015023 : Cannot read memory at address 0x0000030B 12:11:12.015023 : Cannot read memory at address 0x0000038B 12:11:12.017017 : Cannot read memory at address 0x0000030B 12:11:12.017017 : Cannot read memory at address 0x0000038B 12:11:12.018013 : RawData event for Player #1: 12:11:12.018013 : Device rawinput data (Hex) = [ 00007128, 0000C444 ] 12:11:12.019010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.019010 : Cannot read memory at address 0x0000030B 12:11:12.019010 : OnScreen Cursor Position (Px) = [ 848, 828 ] 12:11:12.019010 : Cannot read memory at address 0x0000038B 12:11:12.019010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.019010 : ClientWindow Style = FullScreen 12:11:12.019010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.019010 : Game Position (Hex) = [ 0350, 033C ] 12:11:12.019010 : Game Position (Dec) = [ 848, 828 ] 12:11:12.019010 : - 12:11:12.021003 : Cannot read memory at address 0x0000030B 12:11:12.021003 : Cannot read memory at address 0x0000038B 12:11:12.022996 : Cannot read memory at address 0x0000030B 12:11:12.022996 : Cannot read memory at address 0x0000038B 12:11:12.023498 : RawData event for Player #1: 12:11:12.023498 : Device rawinput data (Hex) = [ 00007098, 0000C3EC ] 12:11:12.023498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.023498 : OnScreen Cursor Position (Px) = [ 844, 826 ] 12:11:12.023498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.023498 : ClientWindow Style = FullScreen 12:11:12.023498 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.023498 : Game Position (Hex) = [ 034C, 033A ] 12:11:12.023498 : Game Position (Dec) = [ 844, 826 ] 12:11:12.024497 : - 12:11:12.024497 : Cannot read memory at address 0x0000030B 12:11:12.024497 : Cannot read memory at address 0x0000038B 12:11:12.026490 : Cannot read memory at address 0x0000030B 12:11:12.026490 : Cannot read memory at address 0x0000038B 12:11:12.027486 : RawData event for Player #1: 12:11:12.027486 : Device rawinput data (Hex) = [ 00007024, 0000C3D4 ] 12:11:12.027486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.027486 : OnScreen Cursor Position (Px) = [ 841, 826 ] 12:11:12.027486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.027486 : ClientWindow Style = FullScreen 12:11:12.027486 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.027486 : Game Position (Hex) = [ 0349, 033A ] 12:11:12.028483 : Game Position (Dec) = [ 841, 826 ] 12:11:12.028483 : Cannot read memory at address 0x0000030B 12:11:12.028483 : Cannot read memory at address 0x0000038B 12:11:12.030476 : Cannot read memory at address 0x0000030B 12:11:12.030476 : Cannot read memory at address 0x0000038B 12:11:12.031473 : RawData event for Player #1: 12:11:12.031473 : Device rawinput data (Hex) = [ 00007010, 0000C374 ] 12:11:12.032975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.032975 : Cannot read memory at address 0x0000030B 12:11:12.032975 : OnScreen Cursor Position (Px) = [ 840, 824 ] 12:11:12.032975 : Cannot read memory at address 0x0000038B 12:11:12.032975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.032975 : ClientWindow Style = FullScreen 12:11:12.032975 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.032975 : Game Position (Hex) = [ 0348, 0338 ] 12:11:12.032975 : Game Position (Dec) = [ 840, 824 ] 12:11:12.032975 : - 12:11:12.034976 : Cannot read memory at address 0x0000030B 12:11:12.034976 : Cannot read memory at address 0x0000038B 12:11:12.036969 : Cannot read memory at address 0x0000030B 12:11:12.036969 : Cannot read memory at address 0x0000038B 12:11:12.036969 : RawData event for Player #1: 12:11:12.037965 : Device rawinput data (Hex) = [ 00006F9C, 0000C354 ] 12:11:12.037965 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.037965 : OnScreen Cursor Position (Px) = [ 837, 824 ] 12:11:12.037965 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.037965 : ClientWindow Style = FullScreen 12:11:12.037965 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.037965 : Game Position (Hex) = [ 0345, 0338 ] 12:11:12.037965 : Game Position (Dec) = [ 837, 824 ] 12:11:12.037965 : - 12:11:12.038962 : Cannot read memory at address 0x0000030B 12:11:12.038962 : Cannot read memory at address 0x0000038B 12:11:12.040955 : Cannot read memory at address 0x0000030B 12:11:12.040955 : Cannot read memory at address 0x0000038B 12:11:12.041952 : RawData event for Player #1: 12:11:12.041952 : Device rawinput data (Hex) = [ 00006F44, 0000C2F0 ] 12:11:12.042949 : Cannot read memory at address 0x0000030B 12:11:12.042949 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.042949 : Cannot read memory at address 0x0000038B 12:11:12.042949 : OnScreen Cursor Position (Px) = [ 834, 822 ] 12:11:12.042949 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.042949 : ClientWindow Style = FullScreen 12:11:12.043450 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.043450 : Game Position (Hex) = [ 0342, 0336 ] 12:11:12.043450 : Game Position (Dec) = [ 834, 822 ] 12:11:12.043450 : - 12:11:12.044448 : Cannot read memory at address 0x0000030B 12:11:12.044448 : Cannot read memory at address 0x0000038B 12:11:12.046441 : Cannot read memory at address 0x0000030B 12:11:12.046441 : Cannot read memory at address 0x0000038B 12:11:12.046441 : RawData event for Player #1: 12:11:12.046441 : Device rawinput data (Hex) = [ 00006EA8, 0000C2B0 ] 12:11:12.046441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.046441 : OnScreen Cursor Position (Px) = [ 829, 821 ] 12:11:12.046441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.046441 : ClientWindow Style = FullScreen 12:11:12.046441 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.046441 : Game Position (Hex) = [ 033D, 0335 ] 12:11:12.046441 : Game Position (Dec) = [ 829, 821 ] 12:11:12.047438 : - 12:11:12.048435 : Cannot read memory at address 0x0000030B 12:11:12.048435 : Cannot read memory at address 0x0000038B 12:11:12.050428 : Cannot read memory at address 0x0000030B 12:11:12.050428 : Cannot read memory at address 0x0000038B 12:11:12.051425 : RawData event for Player #1: 12:11:12.051425 : Device rawinput data (Hex) = [ 00006E14, 0000C29C ] 12:11:12.051425 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.051425 : OnScreen Cursor Position (Px) = [ 825, 821 ] 12:11:12.051425 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.051425 : ClientWindow Style = FullScreen 12:11:12.051425 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.051425 : Game Position (Hex) = [ 0339, 0335 ] 12:11:12.051425 : Game Position (Dec) = [ 825, 821 ] 12:11:12.051425 : - 12:11:12.052927 : Cannot read memory at address 0x0000030B 12:11:12.052927 : Cannot read memory at address 0x0000038B 12:11:12.054931 : Cannot read memory at address 0x0000030B 12:11:12.054931 : Cannot read memory at address 0x0000038B 12:11:12.055927 : RawData event for Player #1: 12:11:12.056924 : Device rawinput data (Hex) = [ 00006DC8, 0000C248 ] 12:11:12.056924 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.056924 : Cannot read memory at address 0x0000030B 12:11:12.056924 : OnScreen Cursor Position (Px) = [ 823, 819 ] 12:11:12.056924 : Cannot read memory at address 0x0000038B 12:11:12.056924 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.056924 : ClientWindow Style = FullScreen 12:11:12.056924 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.056924 : Game Position (Hex) = [ 0337, 0333 ] 12:11:12.056924 : Game Position (Dec) = [ 823, 819 ] 12:11:12.056924 : - 12:11:12.058917 : Cannot read memory at address 0x0000030B 12:11:12.058917 : Cannot read memory at address 0x0000038B 12:11:12.060910 : Cannot read memory at address 0x0000030B 12:11:12.060910 : Cannot read memory at address 0x0000038B 12:11:12.061907 : RawData event for Player #1: 12:11:12.061907 : Device rawinput data (Hex) = [ 00006D50, 0000C220 ] 12:11:12.061907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.061907 : OnScreen Cursor Position (Px) = [ 819, 818 ] 12:11:12.061907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.061907 : ClientWindow Style = FullScreen 12:11:12.061907 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.061907 : Game Position (Hex) = [ 0333, 0332 ] 12:11:12.061907 : Game Position (Dec) = [ 819, 818 ] 12:11:12.061907 : - 12:11:12.062904 : Cannot read memory at address 0x0000030B 12:11:12.062904 : Cannot read memory at address 0x0000038B 12:11:12.064404 : Cannot read memory at address 0x0000030B 12:11:12.064404 : Cannot read memory at address 0x0000038B 12:11:12.066397 : Cannot read memory at address 0x0000030B 12:11:12.066397 : Cannot read memory at address 0x0000038B 12:11:12.066397 : RawData event for Player #1: 12:11:12.066397 : Device rawinput data (Hex) = [ 00006D14, 0000C1F0 ] 12:11:12.066397 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.066397 : OnScreen Cursor Position (Px) = [ 818, 818 ] 12:11:12.066397 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.066397 : ClientWindow Style = FullScreen 12:11:12.067394 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.067394 : Game Position (Hex) = [ 0332, 0332 ] 12:11:12.067394 : Game Position (Dec) = [ 818, 818 ] 12:11:12.067394 : - 12:11:12.068391 : Cannot read memory at address 0x0000030B 12:11:12.068391 : Cannot read memory at address 0x0000038B 12:11:12.070384 : Cannot read memory at address 0x0000030B 12:11:12.070384 : Cannot read memory at address 0x0000038B 12:11:12.070384 : RawData event for Player #1: 12:11:12.070384 : Device rawinput data (Hex) = [ 00006C9C, 0000C1B8 ] 12:11:12.070384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.070384 : OnScreen Cursor Position (Px) = [ 814, 817 ] 12:11:12.070384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.070384 : ClientWindow Style = FullScreen 12:11:12.070384 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.071381 : Game Position (Hex) = [ 032E, 0331 ] 12:11:12.071381 : Game Position (Dec) = [ 814, 817 ] 12:11:12.071381 : - 12:11:12.071883 : Cannot read memory at address 0x0000030B 12:11:12.071883 : Cannot read memory at address 0x0000038B 12:11:12.073887 : Cannot read memory at address 0x0000030B 12:11:12.073887 : Cannot read memory at address 0x0000038B 12:11:12.075881 : RawData event for Player #1: 12:11:12.075881 : Cannot read memory at address 0x0000030B 12:11:12.075881 : Device rawinput data (Hex) = [ 00006C08, 0000C168 ] 12:11:12.075881 : Cannot read memory at address 0x0000038B 12:11:12.075881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.075881 : OnScreen Cursor Position (Px) = [ 810, 815 ] 12:11:12.075881 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.075881 : ClientWindow Style = FullScreen 12:11:12.075881 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.075881 : Game Position (Hex) = [ 032A, 032F ] 12:11:12.075881 : Game Position (Dec) = [ 810, 815 ] 12:11:12.075881 : - 12:11:12.077874 : Cannot read memory at address 0x0000030B 12:11:12.077874 : Cannot read memory at address 0x0000038B 12:11:12.079867 : Cannot read memory at address 0x0000030B 12:11:12.079867 : Cannot read memory at address 0x0000038B 12:11:12.080864 : RawData event for Player #1: 12:11:12.080864 : Device rawinput data (Hex) = [ 00006BB4, 0000C128 ] 12:11:12.080864 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.080864 : OnScreen Cursor Position (Px) = [ 807, 814 ] 12:11:12.080864 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.080864 : ClientWindow Style = FullScreen 12:11:12.080864 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.080864 : Game Position (Hex) = [ 0327, 032E ] 12:11:12.080864 : Game Position (Dec) = [ 807, 814 ] 12:11:12.080864 : - 12:11:12.081861 : Cannot read memory at address 0x0000030B 12:11:12.081861 : Cannot read memory at address 0x0000038B 12:11:12.083362 : Cannot read memory at address 0x0000030B 12:11:12.083362 : Cannot read memory at address 0x0000038B 12:11:12.085371 : Cannot read memory at address 0x0000030B 12:11:12.085371 : Cannot read memory at address 0x0000038B 12:11:12.085371 : RawData event for Player #1: 12:11:12.085371 : Device rawinput data (Hex) = [ 00006B6C, 0000C0DC ] 12:11:12.085371 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.085371 : OnScreen Cursor Position (Px) = [ 805, 813 ] 12:11:12.085371 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.085371 : ClientWindow Style = FullScreen 12:11:12.085371 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.086368 : Game Position (Hex) = [ 0325, 032D ] 12:11:12.086368 : Game Position (Dec) = [ 805, 813 ] 12:11:12.086368 : - 12:11:12.087365 : Cannot read memory at address 0x0000030B 12:11:12.087365 : Cannot read memory at address 0x0000038B 12:11:12.089358 : Cannot read memory at address 0x0000030B 12:11:12.089358 : Cannot read memory at address 0x0000038B 12:11:12.089358 : RawData event for Player #1: 12:11:12.089358 : Device rawinput data (Hex) = [ 00006B2C, 0000C0B4 ] 12:11:12.089358 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.089358 : OnScreen Cursor Position (Px) = [ 803, 812 ] 12:11:12.089358 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.089358 : ClientWindow Style = FullScreen 12:11:12.089358 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.090355 : Game Position (Hex) = [ 0323, 032C ] 12:11:12.090355 : Game Position (Dec) = [ 803, 812 ] 12:11:12.090355 : - 12:11:12.091351 : Cannot read memory at address 0x0000030B 12:11:12.091351 : Cannot read memory at address 0x0000038B 12:11:12.093344 : Cannot read memory at address 0x0000030B 12:11:12.093344 : Cannot read memory at address 0x0000038B 12:11:12.094844 : RawData event for Player #1: 12:11:12.094844 : Device rawinput data (Hex) = [ 00006ADC, 0000C088 ] 12:11:12.094844 : Cannot read memory at address 0x0000038B 12:11:12.094844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.094844 : OnScreen Cursor Position (Px) = [ 801, 812 ] 12:11:12.094844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.094844 : ClientWindow Style = FullScreen 12:11:12.094844 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.094844 : Game Position (Hex) = [ 0321, 032C ] 12:11:12.094844 : Game Position (Dec) = [ 801, 812 ] 12:11:12.094844 : - 12:11:12.096837 : Cannot read memory at address 0x0000030B 12:11:12.096837 : Cannot read memory at address 0x0000038B 12:11:12.098831 : Cannot read memory at address 0x0000030B 12:11:12.098831 : Cannot read memory at address 0x0000038B 12:11:12.098831 : RawData event for Player #1: 12:11:12.099827 : Device rawinput data (Hex) = [ 00006A88, 0000C018 ] 12:11:12.099827 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.099827 : OnScreen Cursor Position (Px) = [ 798, 810 ] 12:11:12.099827 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.099827 : ClientWindow Style = FullScreen 12:11:12.099827 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.099827 : Game Position (Hex) = [ 031E, 032A ] 12:11:12.099827 : Game Position (Dec) = [ 798, 810 ] 12:11:12.099827 : - 12:11:12.100824 : Cannot read memory at address 0x0000030B 12:11:12.100824 : Cannot read memory at address 0x0000038B 12:11:12.103322 : Cannot read memory at address 0x0000030B 12:11:12.103322 : Cannot read memory at address 0x0000038B 12:11:12.104326 : RawData event for Player #1: 12:11:12.104326 : Device rawinput data (Hex) = [ 00006A54, 0000BFB0 ] 12:11:12.104326 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.104326 : OnScreen Cursor Position (Px) = [ 797, 808 ] 12:11:12.104326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.104326 : ClientWindow Style = FullScreen 12:11:12.104326 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.105323 : Game Position (Hex) = [ 031D, 0328 ] 12:11:12.105323 : Cannot read memory at address 0x0000030B 12:11:12.105323 : Game Position (Dec) = [ 797, 808 ] 12:11:12.105323 : Cannot read memory at address 0x0000038B 12:11:12.105323 : - 12:11:12.107316 : Cannot read memory at address 0x0000030B 12:11:12.107316 : Cannot read memory at address 0x0000038B 12:11:12.108313 : RawData event for Player #1: 12:11:12.108313 : Device rawinput data (Hex) = [ 00006A00, 0000BF78 ] 12:11:12.108313 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.108313 : OnScreen Cursor Position (Px) = [ 795, 807 ] 12:11:12.108313 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.108313 : ClientWindow Style = FullScreen 12:11:12.109309 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.109309 : Cannot read memory at address 0x0000030B 12:11:12.109309 : Game Position (Hex) = [ 031B, 0327 ] 12:11:12.109309 : Cannot read memory at address 0x0000038B 12:11:12.109309 : Game Position (Dec) = [ 795, 807 ] 12:11:12.109309 : - 12:11:12.111303 : Cannot read memory at address 0x0000030B 12:11:12.111303 : Cannot read memory at address 0x0000038B 12:11:12.113296 : Cannot read memory at address 0x0000030B 12:11:12.113296 : Cannot read memory at address 0x0000038B 12:11:12.113797 : RawData event for Player #1: 12:11:12.113797 : Device rawinput data (Hex) = [ 000069D4, 0000BF3C ] 12:11:12.113797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.113797 : OnScreen Cursor Position (Px) = [ 793, 806 ] 12:11:12.113797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.113797 : ClientWindow Style = FullScreen 12:11:12.113797 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.113797 : Game Position (Hex) = [ 0319, 0326 ] 12:11:12.114796 : Game Position (Dec) = [ 793, 806 ] 12:11:12.114796 : - 12:11:12.114796 : Cannot read memory at address 0x0000030B 12:11:12.114796 : Cannot read memory at address 0x0000038B 12:11:12.116789 : Cannot read memory at address 0x0000030B 12:11:12.116789 : Cannot read memory at address 0x0000038B 12:11:12.118782 : Cannot read memory at address 0x0000030B 12:11:12.118782 : Cannot read memory at address 0x0000038B 12:11:12.118782 : Device rawinput data (Hex) = [ 00006994, 0000BEF0 ] 12:11:12.118782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.118782 : OnScreen Cursor Position (Px) = [ 791, 805 ] 12:11:12.118782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.118782 : ClientWindow Style = FullScreen 12:11:12.118782 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.118782 : Game Position (Hex) = [ 0317, 0325 ] 12:11:12.118782 : Game Position (Dec) = [ 791, 805 ] 12:11:12.118782 : - 12:11:12.120776 : Cannot read memory at address 0x0000030B 12:11:12.120776 : Cannot read memory at address 0x0000038B 12:11:12.123274 : Cannot read memory at address 0x0000030B 12:11:12.123274 : Cannot read memory at address 0x0000038B 12:11:12.123274 : RawData event for Player #1: 12:11:12.123274 : Device rawinput data (Hex) = [ 00006974, 0000BEA0 ] 12:11:12.123274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.123274 : OnScreen Cursor Position (Px) = [ 790, 804 ] 12:11:12.123274 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.123274 : ClientWindow Style = FullScreen 12:11:12.124278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.124278 : Game Position (Hex) = [ 0316, 0324 ] 12:11:12.124278 : Game Position (Dec) = [ 790, 804 ] 12:11:12.124278 : - 12:11:12.125274 : Cannot read memory at address 0x0000030B 12:11:12.125274 : Cannot read memory at address 0x0000038B 12:11:12.127268 : Cannot read memory at address 0x0000030B 12:11:12.127268 : Cannot read memory at address 0x0000038B 12:11:12.128264 : RawData event for Player #1: 12:11:12.128264 : Device rawinput data (Hex) = [ 0000697C, 0000BE64 ] 12:11:12.128264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.128264 : OnScreen Cursor Position (Px) = [ 791, 803 ] 12:11:12.128264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.129261 : ClientWindow Style = FullScreen 12:11:12.129261 : Cannot read memory at address 0x0000030B 12:11:12.129261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.129261 : Game Position (Hex) = [ 0317, 0323 ] 12:11:12.129261 : Cannot read memory at address 0x0000038B 12:11:12.129261 : - 12:11:12.131254 : Cannot read memory at address 0x0000030B 12:11:12.131254 : Cannot read memory at address 0x0000038B 12:11:12.132251 : RawData event for Player #1: 12:11:12.132251 : Device rawinput data (Hex) = [ 0000695C, 0000BE18 ] 12:11:12.132251 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.132251 : OnScreen Cursor Position (Px) = [ 790, 801 ] 12:11:12.132251 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.133248 : Cannot read memory at address 0x0000030B 12:11:12.133248 : ClientWindow Style = FullScreen 12:11:12.133248 : Cannot read memory at address 0x0000038B 12:11:12.133248 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.133248 : Game Position (Hex) = [ 0316, 0321 ] 12:11:12.133749 : Game Position (Dec) = [ 790, 801 ] 12:11:12.133749 : - 12:11:12.134747 : Cannot read memory at address 0x0000030B 12:11:12.134747 : Cannot read memory at address 0x0000038B 12:11:12.136741 : Cannot read memory at address 0x0000030B 12:11:12.136741 : Cannot read memory at address 0x0000038B 12:11:12.137737 : RawData event for Player #1: 12:11:12.137737 : Device rawinput data (Hex) = [ 00006948, 0000BD90 ] 12:11:12.137737 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.137737 : OnScreen Cursor Position (Px) = [ 789, 799 ] 12:11:12.137737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.137737 : ClientWindow Style = FullScreen 12:11:12.137737 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.137737 : Game Position (Hex) = [ 0315, 031F ] 12:11:12.137737 : Game Position (Dec) = [ 789, 799 ] 12:11:12.137737 : - 12:11:12.138734 : Cannot read memory at address 0x0000030B 12:11:12.138734 : Cannot read memory at address 0x0000038B 12:11:12.140727 : Cannot read memory at address 0x0000030B 12:11:12.140727 : Cannot read memory at address 0x0000038B 12:11:12.141724 : RawData event for Player #1: 12:11:12.141724 : Device rawinput data (Hex) = [ 00006940, 0000BD24 ] 12:11:12.141724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.141724 : OnScreen Cursor Position (Px) = [ 789, 797 ] 12:11:12.141724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.141724 : ClientWindow Style = FullScreen 12:11:12.143225 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.143225 : Cannot read memory at address 0x0000030B 12:11:12.143225 : Game Position (Hex) = [ 0315, 031D ] 12:11:12.143225 : Cannot read memory at address 0x0000038B 12:11:12.143225 : Game Position (Dec) = [ 789, 797 ] 12:11:12.143225 : - 12:11:12.145226 : Cannot read memory at address 0x0000030B 12:11:12.145226 : Cannot read memory at address 0x0000038B 12:11:12.147219 : Cannot read memory at address 0x0000030B 12:11:12.147219 : Cannot read memory at address 0x0000038B 12:11:12.147219 : RawData event for Player #1: 12:11:12.147219 : Device rawinput data (Hex) = [ 00006948, 0000BCE4 ] 12:11:12.147219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.147219 : OnScreen Cursor Position (Px) = [ 789, 796 ] 12:11:12.148216 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.148216 : ClientWindow Style = FullScreen 12:11:12.148216 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.148216 : Game Position (Hex) = [ 0315, 031C ] 12:11:12.148216 : Game Position (Dec) = [ 789, 796 ] 12:11:12.148216 : - 12:11:12.149213 : Cannot read memory at address 0x0000030B 12:11:12.149213 : Cannot read memory at address 0x0000038B 12:11:12.151206 : Cannot read memory at address 0x0000030B 12:11:12.151206 : Cannot read memory at address 0x0000038B 12:11:12.151206 : RawData event for Player #1: 12:11:12.151206 : Device rawinput data (Hex) = [ 00006948, 0000BCA8 ] 12:11:12.151206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.151206 : OnScreen Cursor Position (Px) = [ 789, 795 ] 12:11:12.151206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.152203 : ClientWindow Style = FullScreen 12:11:12.152203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.152203 : Game Position (Hex) = [ 0315, 031B ] 12:11:12.152203 : Game Position (Dec) = [ 789, 795 ] 12:11:12.152203 : - 12:11:12.153199 : Cannot read memory at address 0x0000030B 12:11:12.153199 : Cannot read memory at address 0x0000038B 12:11:12.154699 : Cannot read memory at address 0x0000030B 12:11:12.154699 : Cannot read memory at address 0x0000038B 12:11:12.156693 : Cannot read memory at address 0x0000030B 12:11:12.156693 : RawData event for Player #1: 12:11:12.156693 : Cannot read memory at address 0x0000038B 12:11:12.156693 : Device rawinput data (Hex) = [ 00006954, 0000BC68 ] 12:11:12.156693 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.156693 : OnScreen Cursor Position (Px) = [ 789, 794 ] 12:11:12.156693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.156693 : ClientWindow Style = FullScreen 12:11:12.156693 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.156693 : Game Position (Hex) = [ 0315, 031A ] 12:11:12.156693 : Game Position (Dec) = [ 789, 794 ] 12:11:12.156693 : - 12:11:12.158686 : Cannot read memory at address 0x0000030B 12:11:12.158686 : Cannot read memory at address 0x0000038B 12:11:12.160679 : Cannot read memory at address 0x0000030B 12:11:12.160679 : Cannot read memory at address 0x0000038B 12:11:12.161747 : RawData event for Player #1: 12:11:12.161747 : Device rawinput data (Hex) = [ 00006930, 0000BC34 ] 12:11:12.161747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.161747 : OnScreen Cursor Position (Px) = [ 788, 793 ] 12:11:12.162249 : Cannot read memory at address 0x0000030B 12:11:12.162249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.162249 : Cannot read memory at address 0x0000038B 12:11:12.162249 : ClientWindow Style = FullScreen 12:11:12.162249 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.162249 : Game Position (Hex) = [ 0314, 0319 ] 12:11:12.162249 : Game Position (Dec) = [ 788, 793 ] 12:11:12.162249 : - 12:11:12.163749 : Cannot read memory at address 0x0000030B 12:11:12.163749 : Cannot read memory at address 0x0000038B 12:11:12.165744 : Cannot read memory at address 0x0000030B 12:11:12.165744 : Cannot read memory at address 0x0000038B 12:11:12.166741 : RawData event for Player #1: 12:11:12.166741 : Device rawinput data (Hex) = [ 00006918, 0000BC14 ] 12:11:12.166741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.166741 : OnScreen Cursor Position (Px) = [ 788, 793 ] 12:11:12.166741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.166741 : ClientWindow Style = FullScreen 12:11:12.166741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.166741 : Game Position (Hex) = [ 0314, 0319 ] 12:11:12.166741 : Game Position (Dec) = [ 788, 793 ] 12:11:12.166741 : - 12:11:12.167737 : Cannot read memory at address 0x0000030B 12:11:12.167737 : Cannot read memory at address 0x0000038B 12:11:12.169731 : Cannot read memory at address 0x0000030B 12:11:12.169731 : Cannot read memory at address 0x0000038B 12:11:12.169731 : RawData event for Player #1: 12:11:12.169731 : Device rawinput data (Hex) = [ 00006914, 0000BBE8 ] 12:11:12.169731 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.169731 : OnScreen Cursor Position (Px) = [ 788, 792 ] 12:11:12.169731 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.171232 : ClientWindow Style = FullScreen 12:11:12.171232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.171232 : Game Position (Hex) = [ 0314, 0318 ] 12:11:12.171232 : Game Position (Dec) = [ 788, 792 ] 12:11:12.171232 : - 12:11:12.173233 : Cannot read memory at address 0x0000030B 12:11:12.173233 : Cannot read memory at address 0x0000038B 12:11:12.174733 : Cannot read memory at address 0x0000030B 12:11:12.174733 : Cannot read memory at address 0x0000038B 12:11:12.175729 : RawData event for Player #1: 12:11:12.175729 : Device rawinput data (Hex) = [ 00006914, 0000BBAC ] 12:11:12.175729 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.175729 : OnScreen Cursor Position (Px) = [ 788, 791 ] 12:11:12.175729 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.175729 : ClientWindow Style = FullScreen 12:11:12.175729 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.175729 : Game Position (Hex) = [ 0314, 0317 ] 12:11:12.175729 : Game Position (Dec) = [ 788, 791 ] 12:11:12.175729 : - 12:11:12.176726 : Cannot read memory at address 0x0000030B 12:11:12.176726 : Cannot read memory at address 0x0000038B 12:11:12.178724 : Cannot read memory at address 0x0000030B 12:11:12.178724 : Cannot read memory at address 0x0000038B 12:11:12.180713 : Cannot read memory at address 0x0000030B 12:11:12.180713 : RawData event for Player #1: 12:11:12.180713 : Cannot read memory at address 0x0000038B 12:11:12.180713 : Device rawinput data (Hex) = [ 00006920, 0000BB98 ] 12:11:12.180713 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.180713 : OnScreen Cursor Position (Px) = [ 788, 791 ] 12:11:12.180713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.180713 : ClientWindow Style = FullScreen 12:11:12.180713 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.180713 : Game Position (Hex) = [ 0314, 0317 ] 12:11:12.180713 : Game Position (Dec) = [ 788, 791 ] 12:11:12.180713 : - 12:11:12.183211 : Cannot read memory at address 0x0000030B 12:11:12.183211 : Cannot read memory at address 0x0000038B 12:11:12.185212 : Cannot read memory at address 0x0000030B 12:11:12.185212 : Cannot read memory at address 0x0000038B 12:11:12.185212 : RawData event for Player #1: 12:11:12.185212 : Device rawinput data (Hex) = [ 00006920, 0000BB98 ] 12:11:12.185212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.185212 : OnScreen Cursor Position (Px) = [ 788, 791 ] 12:11:12.185212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.185212 : ClientWindow Style = FullScreen 12:11:12.186209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.186209 : Game Position (Hex) = [ 0314, 0317 ] 12:11:12.186209 : Game Position (Dec) = [ 788, 791 ] 12:11:12.186209 : - 12:11:12.187206 : Cannot read memory at address 0x0000030B 12:11:12.187206 : Cannot read memory at address 0x0000038B 12:11:12.189199 : Cannot read memory at address 0x0000030B 12:11:12.189199 : Cannot read memory at address 0x0000038B 12:11:12.190196 : RawData event for Player #1: 12:11:12.190196 : Device rawinput data (Hex) = [ 00006930, 0000BB84 ] 12:11:12.190196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.190196 : OnScreen Cursor Position (Px) = [ 788, 791 ] 12:11:12.190196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.190196 : ClientWindow Style = FullScreen 12:11:12.191192 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.191192 : Cannot read memory at address 0x0000030B 12:11:12.191192 : Game Position (Hex) = [ 0314, 0317 ] 12:11:12.191192 : Cannot read memory at address 0x0000038B 12:11:12.191192 : Game Position (Dec) = [ 788, 791 ] 12:11:12.191192 : - 12:11:12.193185 : Cannot read memory at address 0x0000030B 12:11:12.193185 : Cannot read memory at address 0x0000038B 12:11:12.194690 : Cannot read memory at address 0x0000030B 12:11:12.194690 : Cannot read memory at address 0x0000038B 12:11:12.194690 : Device rawinput data (Hex) = [ 000068DC, 0000BB10 ] 12:11:12.194690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.194690 : OnScreen Cursor Position (Px) = [ 786, 789 ] 12:11:12.194690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.194690 : ClientWindow Style = FullScreen 12:11:12.194690 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.194690 : Game Position (Hex) = [ 0312, 0315 ] 12:11:12.194690 : Game Position (Dec) = [ 786, 789 ] 12:11:12.195682 : - 12:11:12.196679 : Cannot read memory at address 0x0000030B 12:11:12.196679 : Cannot read memory at address 0x0000038B 12:11:12.198672 : Cannot read memory at address 0x0000030B 12:11:12.198672 : Cannot read memory at address 0x0000038B 12:11:12.199669 : RawData event for Player #1: 12:11:12.199669 : Device rawinput data (Hex) = [ 000068DC, 0000BB10 ] 12:11:12.199669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.199669 : OnScreen Cursor Position (Px) = [ 786, 789 ] 12:11:12.199669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.199669 : ClientWindow Style = FullScreen 12:11:12.199669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.199669 : Game Position (Hex) = [ 0312, 0315 ] 12:11:12.199669 : Game Position (Dec) = [ 786, 789 ] 12:11:12.199669 : - 12:11:12.200665 : Cannot read memory at address 0x0000030B 12:11:12.200665 : Cannot read memory at address 0x0000038B 12:11:12.203163 : Cannot read memory at address 0x0000030B 12:11:12.203163 : Cannot read memory at address 0x0000038B 12:11:12.204167 : RawData event for Player #1: 12:11:12.204167 : Device rawinput data (Hex) = [ 000068DC, 0000BB10 ] 12:11:12.204167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.204167 : OnScreen Cursor Position (Px) = [ 786, 789 ] 12:11:12.204167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.204167 : ClientWindow Style = FullScreen 12:11:12.205163 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.205163 : Cannot read memory at address 0x0000030B 12:11:12.205163 : Game Position (Hex) = [ 0312, 0315 ] 12:11:12.205163 : Cannot read memory at address 0x0000038B 12:11:12.205163 : Game Position (Dec) = [ 786, 789 ] 12:11:12.205163 : - 12:11:12.207157 : Cannot read memory at address 0x0000030B 12:11:12.207157 : Cannot read memory at address 0x0000038B 12:11:12.209150 : Cannot read memory at address 0x0000030B 12:11:12.209150 : Cannot read memory at address 0x0000038B 12:11:12.209150 : RawData event for Player #1: 12:11:12.209150 : Device rawinput data (Hex) = [ 000068C0, 0000BB00 ] 12:11:12.209150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.209150 : OnScreen Cursor Position (Px) = [ 785, 788 ] 12:11:12.210147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.210147 : ClientWindow Style = FullScreen 12:11:12.210147 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.210147 : Game Position (Hex) = [ 0311, 0314 ] 12:11:12.210147 : Game Position (Dec) = [ 785, 788 ] 12:11:12.210147 : - 12:11:12.211147 : Cannot read memory at address 0x0000030B 12:11:12.211147 : Cannot read memory at address 0x0000038B 12:11:12.213137 : Cannot read memory at address 0x0000030B 12:11:12.213137 : Cannot read memory at address 0x0000038B 12:11:12.213638 : RawData event for Player #1: 12:11:12.213638 : Device rawinput data (Hex) = [ 000068C0, 0000BAFC ] 12:11:12.213638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.213638 : OnScreen Cursor Position (Px) = [ 785, 788 ] 12:11:12.213638 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.213638 : ClientWindow Style = FullScreen 12:11:12.213638 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.213638 : Game Position (Hex) = [ 0311, 0314 ] 12:11:12.213638 : Game Position (Dec) = [ 785, 788 ] 12:11:12.213638 : - 12:11:12.214636 : Cannot read memory at address 0x0000030B 12:11:12.214636 : Cannot read memory at address 0x0000038B 12:11:12.216630 : Cannot read memory at address 0x0000030B 12:11:12.216630 : Cannot read memory at address 0x0000038B 12:11:12.218623 : Cannot read memory at address 0x0000030B 12:11:12.218623 : Cannot read memory at address 0x0000038B 12:11:12.218623 : RawData event for Player #1: 12:11:12.218623 : Device rawinput data (Hex) = [ 000068A0, 0000BAF0 ] 12:11:12.218623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.218623 : OnScreen Cursor Position (Px) = [ 784, 788 ] 12:11:12.218623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.218623 : ClientWindow Style = FullScreen 12:11:12.218623 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.218623 : Game Position (Hex) = [ 0310, 0314 ] 12:11:12.218623 : Game Position (Dec) = [ 784, 788 ] 12:11:12.218623 : - 12:11:12.220616 : Cannot read memory at address 0x0000030B 12:11:12.220616 : Cannot read memory at address 0x0000038B 12:11:12.223115 : Cannot read memory at address 0x0000030B 12:11:12.223115 : Cannot read memory at address 0x0000038B 12:11:12.223115 : RawData event for Player #1: 12:11:12.223115 : Device rawinput data (Hex) = [ 000068A0, 0000BAF0 ] 12:11:12.223115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.223115 : OnScreen Cursor Position (Px) = [ 784, 788 ] 12:11:12.224119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.224119 : ClientWindow Style = FullScreen 12:11:12.224119 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.224119 : Game Position (Hex) = [ 0310, 0314 ] 12:11:12.224119 : Game Position (Dec) = [ 784, 788 ] 12:11:12.224119 : - 12:11:12.225115 : Cannot read memory at address 0x0000030B 12:11:12.225115 : Cannot read memory at address 0x0000038B 12:11:12.227109 : Cannot read memory at address 0x0000030B 12:11:12.227109 : Cannot read memory at address 0x0000038B 12:11:12.228106 : RawData event for Player #1: 12:11:12.228106 : Device rawinput data (Hex) = [ 000068A0, 0000BAF0 ] 12:11:12.228106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.228106 : OnScreen Cursor Position (Px) = [ 784, 788 ] 12:11:12.229102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.229102 : ClientWindow Style = FullScreen 12:11:12.229102 : Cannot read memory at address 0x0000030B 12:11:12.229102 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.229102 : Cannot read memory at address 0x0000038B 12:11:12.229102 : Game Position (Hex) = [ 0310, 0314 ] 12:11:12.229102 : Game Position (Dec) = [ 784, 788 ] 12:11:12.229102 : - 12:11:12.231096 : Cannot read memory at address 0x0000030B 12:11:12.231096 : Cannot read memory at address 0x0000038B 12:11:12.232092 : RawData event for Player #1: 12:11:12.232092 : Device rawinput data (Hex) = [ 000068A0, 0000BAF0 ] 12:11:12.232092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.232092 : OnScreen Cursor Position (Px) = [ 784, 788 ] 12:11:12.233089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.233089 : ClientWindow Style = FullScreen 12:11:12.233089 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.233089 : Cannot read memory at address 0x0000038B 12:11:12.233089 : Game Position (Hex) = [ 0310, 0314 ] 12:11:12.233089 : Game Position (Dec) = [ 784, 788 ] 12:11:12.233089 : - 12:11:12.234589 : Cannot read memory at address 0x0000030B 12:11:12.234589 : Cannot read memory at address 0x0000038B 12:11:12.236582 : Cannot read memory at address 0x0000030B 12:11:12.236582 : Cannot read memory at address 0x0000038B 12:11:12.237579 : RawData event for Player #1: 12:11:12.237579 : Device rawinput data (Hex) = [ 000068A8, 0000BB18 ] 12:11:12.237579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.237579 : OnScreen Cursor Position (Px) = [ 784, 789 ] 12:11:12.237579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.237579 : ClientWindow Style = FullScreen 12:11:12.237579 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.237579 : Game Position (Hex) = [ 0310, 0315 ] 12:11:12.237579 : Game Position (Dec) = [ 784, 789 ] 12:11:12.237579 : - 12:11:12.238575 : Cannot read memory at address 0x0000030B 12:11:12.238575 : Cannot read memory at address 0x0000038B 12:11:12.240569 : Cannot read memory at address 0x0000030B 12:11:12.240569 : Cannot read memory at address 0x0000038B 12:11:12.241565 : RawData event for Player #1: 12:11:12.241565 : Device rawinput data (Hex) = [ 000068A8, 0000BB18 ] 12:11:12.241565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.241565 : OnScreen Cursor Position (Px) = [ 784, 789 ] 12:11:12.243067 : Cannot read memory at address 0x0000030B 12:11:12.243067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.243067 : Cannot read memory at address 0x0000038B 12:11:12.243067 : ClientWindow Style = FullScreen 12:11:12.243067 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.243067 : Game Position (Hex) = [ 0310, 0315 ] 12:11:12.243067 : Game Position (Dec) = [ 784, 789 ] 12:11:12.243067 : - 12:11:12.245068 : Cannot read memory at address 0x0000030B 12:11:12.245068 : Cannot read memory at address 0x0000038B 12:11:12.247061 : Cannot read memory at address 0x0000030B 12:11:12.247061 : Cannot read memory at address 0x0000038B 12:11:12.247061 : RawData event for Player #1: 12:11:12.247061 : Device rawinput data (Hex) = [ 00006898, 0000BB30 ] 12:11:12.247061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.248058 : OnScreen Cursor Position (Px) = [ 784, 789 ] 12:11:12.248058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.248058 : ClientWindow Style = FullScreen 12:11:12.248058 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.248058 : Game Position (Hex) = [ 0310, 0315 ] 12:11:12.248058 : Game Position (Dec) = [ 784, 789 ] 12:11:12.248058 : - 12:11:12.249055 : Cannot read memory at address 0x0000030B 12:11:12.249055 : Cannot read memory at address 0x0000038B 12:11:12.251048 : Cannot read memory at address 0x0000030B 12:11:12.251048 : Cannot read memory at address 0x0000038B 12:11:12.252045 : RawData event for Player #1: 12:11:12.252045 : Device rawinput data (Hex) = [ 00006898, 0000BB6C ] 12:11:12.252045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.252045 : OnScreen Cursor Position (Px) = [ 784, 790 ] 12:11:12.253041 : Cannot read memory at address 0x0000030B 12:11:12.253041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.253041 : Cannot read memory at address 0x0000038B 12:11:12.253041 : ClientWindow Style = FullScreen 12:11:12.253041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.253041 : Game Position (Hex) = [ 0310, 0316 ] 12:11:12.253543 : Game Position (Dec) = [ 784, 790 ] 12:11:12.253543 : - 12:11:12.254541 : Cannot read memory at address 0x0000030B 12:11:12.254541 : Cannot read memory at address 0x0000038B 12:11:12.256534 : Cannot read memory at address 0x0000030B 12:11:12.256534 : Cannot read memory at address 0x0000038B 12:11:12.256534 : RawData event for Player #1: 12:11:12.256534 : Device rawinput data (Hex) = [ 000068A0, 0000BB90 ] 12:11:12.256534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.256534 : OnScreen Cursor Position (Px) = [ 784, 791 ] 12:11:12.256534 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.256534 : ClientWindow Style = FullScreen 12:11:12.256534 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.256534 : Game Position (Hex) = [ 0310, 0317 ] 12:11:12.256534 : Game Position (Dec) = [ 784, 791 ] 12:11:12.256534 : - 12:11:12.258528 : Cannot read memory at address 0x0000030B 12:11:12.258528 : Cannot read memory at address 0x0000038B 12:11:12.260521 : Cannot read memory at address 0x0000030B 12:11:12.260521 : Cannot read memory at address 0x0000038B 12:11:12.261517 : RawData event for Player #1: 12:11:12.261517 : Device rawinput data (Hex) = [ 000068A0, 0000BB90 ] 12:11:12.261517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.261517 : OnScreen Cursor Position (Px) = [ 784, 791 ] 12:11:12.261517 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.261517 : ClientWindow Style = FullScreen 12:11:12.261517 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.261517 : Game Position (Hex) = [ 0310, 0317 ] 12:11:12.261517 : Game Position (Dec) = [ 784, 791 ] 12:11:12.261517 : - 12:11:12.263018 : Cannot read memory at address 0x0000030B 12:11:12.263018 : Cannot read memory at address 0x0000038B 12:11:12.265019 : Cannot read memory at address 0x0000030B 12:11:12.265019 : Cannot read memory at address 0x0000038B 12:11:12.266015 : RawData event for Player #1: 12:11:12.266015 : Device rawinput data (Hex) = [ 000068A8, 0000BBCC ] 12:11:12.266015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.267013 : OnScreen Cursor Position (Px) = [ 784, 792 ] 12:11:12.267013 : Cannot read memory at address 0x0000030B 12:11:12.267013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.267013 : Cannot read memory at address 0x0000038B 12:11:12.267013 : ClientWindow Style = FullScreen 12:11:12.267013 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.267013 : Game Position (Hex) = [ 0310, 0318 ] 12:11:12.267013 : Game Position (Dec) = [ 784, 792 ] 12:11:12.267013 : - 12:11:12.269006 : Cannot read memory at address 0x0000030B 12:11:12.269006 : Cannot read memory at address 0x0000038B 12:11:12.271503 : Cannot read memory at address 0x0000030B 12:11:12.271503 : RawData event for Player #1: 12:11:12.271503 : Cannot read memory at address 0x0000038B 12:11:12.271503 : Device rawinput data (Hex) = [ 000068A8, 0000BC04 ] 12:11:12.271503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.271503 : OnScreen Cursor Position (Px) = [ 784, 793 ] 12:11:12.271503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.271503 : ClientWindow Style = FullScreen 12:11:12.271503 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.271503 : Game Position (Hex) = [ 0310, 0319 ] 12:11:12.271503 : Game Position (Dec) = [ 784, 793 ] 12:11:12.271503 : - 12:11:12.274027 : Cannot read memory at address 0x0000030B 12:11:12.274027 : Cannot read memory at address 0x0000038B 12:11:12.275024 : RawData event for Player #1: 12:11:12.276020 : Device rawinput data (Hex) = [ 000068BC, 0000BC14 ] 12:11:12.276020 : Cannot read memory at address 0x0000030B 12:11:12.276020 : Cannot read memory at address 0x0000038B 12:11:12.276020 : OnScreen Cursor Position (Px) = [ 785, 793 ] 12:11:12.276020 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.276020 : ClientWindow Style = FullScreen 12:11:12.276020 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.276020 : Game Position (Hex) = [ 0311, 0319 ] 12:11:12.276020 : Game Position (Dec) = [ 785, 793 ] 12:11:12.276020 : - 12:11:12.278014 : Cannot read memory at address 0x0000030B 12:11:12.278014 : Cannot read memory at address 0x0000038B 12:11:12.280007 : Cannot read memory at address 0x0000030B 12:11:12.280007 : Cannot read memory at address 0x0000038B 12:11:12.280007 : RawData event for Player #1: 12:11:12.280007 : Device rawinput data (Hex) = [ 000068C4, 0000BC40 ] 12:11:12.280007 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.281004 : OnScreen Cursor Position (Px) = [ 785, 794 ] 12:11:12.281004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.281004 : ClientWindow Style = FullScreen 12:11:12.281004 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.281004 : Game Position (Hex) = [ 0311, 031A ] 12:11:12.281004 : Game Position (Dec) = [ 785, 794 ] 12:11:12.281004 : - 12:11:12.282000 : Cannot read memory at address 0x0000030B 12:11:12.282000 : Cannot read memory at address 0x0000038B 12:11:12.283499 : Cannot read memory at address 0x0000030B 12:11:12.283499 : Cannot read memory at address 0x0000038B 12:11:12.285493 : Cannot read memory at address 0x0000030B 12:11:12.285493 : Cannot read memory at address 0x0000038B 12:11:12.285493 : RawData event for Player #1: 12:11:12.285493 : Device rawinput data (Hex) = [ 000068CC, 0000BC6C ] 12:11:12.285493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.285493 : OnScreen Cursor Position (Px) = [ 785, 794 ] 12:11:12.285493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.285493 : ClientWindow Style = FullScreen 12:11:12.285493 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.285493 : Game Position (Hex) = [ 0311, 031A ] 12:11:12.285493 : Game Position (Dec) = [ 785, 794 ] 12:11:12.286490 : - 12:11:12.287487 : Cannot read memory at address 0x0000030B 12:11:12.287487 : Cannot read memory at address 0x0000038B 12:11:12.289480 : Cannot read memory at address 0x0000030B 12:11:12.289480 : Cannot read memory at address 0x0000038B 12:11:12.290477 : RawData event for Player #1: 12:11:12.290477 : Device rawinput data (Hex) = [ 000068F8, 0000BCB4 ] 12:11:12.290477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.290477 : OnScreen Cursor Position (Px) = [ 787, 796 ] 12:11:12.290477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.290477 : ClientWindow Style = FullScreen 12:11:12.290477 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.290477 : Game Position (Hex) = [ 0313, 031C ] 12:11:12.290477 : Game Position (Dec) = [ 787, 796 ] 12:11:12.290477 : - 12:11:12.291474 : Cannot read memory at address 0x0000030B 12:11:12.291474 : Cannot read memory at address 0x0000038B 12:11:12.292975 : Cannot read memory at address 0x0000030B 12:11:12.292975 : Cannot read memory at address 0x0000038B 12:11:12.294975 : Cannot read memory at address 0x0000030B 12:11:12.294975 : Cannot read memory at address 0x0000038B 12:11:12.294975 : RawData event for Player #1: 12:11:12.294975 : Device rawinput data (Hex) = [ 00006910, 0000BCF4 ] 12:11:12.295972 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.295972 : OnScreen Cursor Position (Px) = [ 787, 797 ] 12:11:12.295972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.295972 : ClientWindow Style = FullScreen 12:11:12.295972 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.295972 : Game Position (Hex) = [ 0313, 031D ] 12:11:12.295972 : Game Position (Dec) = [ 787, 797 ] 12:11:12.295972 : - 12:11:12.296969 : Cannot read memory at address 0x0000030B 12:11:12.296969 : Cannot read memory at address 0x0000038B 12:11:12.298962 : Cannot read memory at address 0x0000030B 12:11:12.298962 : Cannot read memory at address 0x0000038B 12:11:12.298962 : RawData event for Player #1: 12:11:12.298962 : Device rawinput data (Hex) = [ 00006918, 0000BD20 ] 12:11:12.299959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.299959 : OnScreen Cursor Position (Px) = [ 788, 797 ] 12:11:12.299959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.299959 : ClientWindow Style = FullScreen 12:11:12.299959 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.299959 : Game Position (Hex) = [ 0314, 031D ] 12:11:12.299959 : Game Position (Dec) = [ 788, 797 ] 12:11:12.299959 : - 12:11:12.300955 : Cannot read memory at address 0x0000030B 12:11:12.300955 : Cannot read memory at address 0x0000038B 12:11:12.302949 : Cannot read memory at address 0x0000030B 12:11:12.302949 : Cannot read memory at address 0x0000038B 12:11:12.303960 : RawData event for Player #1: 12:11:12.303960 : Device rawinput data (Hex) = [ 00006944, 0000BD68 ] 12:11:12.304957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.304957 : OnScreen Cursor Position (Px) = [ 789, 799 ] 12:11:12.304957 : Cannot read memory at address 0x0000030B 12:11:12.304957 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.304957 : Cannot read memory at address 0x0000038B 12:11:12.304957 : ClientWindow Style = FullScreen 12:11:12.304957 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.304957 : Game Position (Hex) = [ 0315, 031F ] 12:11:12.304957 : Game Position (Dec) = [ 789, 799 ] 12:11:12.304957 : - 12:11:12.306950 : Cannot read memory at address 0x0000030B 12:11:12.306950 : Cannot read memory at address 0x0000038B 12:11:12.308943 : Cannot read memory at address 0x0000030B 12:11:12.308943 : Cannot read memory at address 0x0000038B 12:11:12.308943 : RawData event for Player #1: 12:11:12.308943 : Device rawinput data (Hex) = [ 00006934, 0000BD7C ] 12:11:12.309940 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.309940 : OnScreen Cursor Position (Px) = [ 789, 799 ] 12:11:12.309940 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.309940 : ClientWindow Style = FullScreen 12:11:12.309940 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.309940 : Game Position (Hex) = [ 0315, 031F ] 12:11:12.309940 : Game Position (Dec) = [ 789, 799 ] 12:11:12.309940 : - 12:11:12.310937 : Cannot read memory at address 0x0000030B 12:11:12.310937 : Cannot read memory at address 0x0000038B 12:11:12.312930 : Cannot read memory at address 0x0000030B 12:11:12.312930 : Cannot read memory at address 0x0000038B 12:11:12.314429 : Cannot read memory at address 0x0000030B 12:11:12.314429 : Cannot read memory at address 0x0000038B 12:11:12.314429 : RawData event for Player #1: 12:11:12.314429 : Device rawinput data (Hex) = [ 0000693C, 0000BDE8 ] 12:11:12.314429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.314429 : OnScreen Cursor Position (Px) = [ 789, 801 ] 12:11:12.314429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.314429 : ClientWindow Style = FullScreen 12:11:12.314429 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.315426 : Game Position (Hex) = [ 0315, 0321 ] 12:11:12.315426 : Game Position (Dec) = [ 789, 801 ] 12:11:12.315426 : - 12:11:12.316422 : Cannot read memory at address 0x0000030B 12:11:12.316422 : Cannot read memory at address 0x0000038B 12:11:12.318415 : Cannot read memory at address 0x0000030B 12:11:12.318415 : Cannot read memory at address 0x0000038B 12:11:12.318415 : RawData event for Player #1: 12:11:12.318415 : Device rawinput data (Hex) = [ 00006958, 0000BE30 ] 12:11:12.318415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.318415 : OnScreen Cursor Position (Px) = [ 790, 802 ] 12:11:12.318415 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.318415 : ClientWindow Style = FullScreen 12:11:12.318415 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.319413 : Game Position (Hex) = [ 0316, 0322 ] 12:11:12.319413 : Game Position (Dec) = [ 790, 802 ] 12:11:12.319413 : - 12:11:12.320409 : Cannot read memory at address 0x0000030B 12:11:12.320409 : Cannot read memory at address 0x0000038B 12:11:12.322908 : Cannot read memory at address 0x0000030B 12:11:12.322908 : Cannot read memory at address 0x0000038B 12:11:12.322908 : RawData event for Player #1: 12:11:12.322908 : Device rawinput data (Hex) = [ 00006978, 0000BE3C ] 12:11:12.323912 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.323912 : OnScreen Cursor Position (Px) = [ 791, 802 ] 12:11:12.323912 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.323912 : ClientWindow Style = FullScreen 12:11:12.323912 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.323912 : Game Position (Hex) = [ 0317, 0322 ] 12:11:12.323912 : Game Position (Dec) = [ 791, 802 ] 12:11:12.323912 : - 12:11:12.324834 : Cannot read memory at address 0x0000030B 12:11:12.324834 : Cannot read memory at address 0x0000038B 12:11:12.326828 : Cannot read memory at address 0x0000030B 12:11:12.326828 : Cannot read memory at address 0x0000038B 12:11:12.328823 : RawData event for Player #1: 12:11:12.328823 : Cannot read memory at address 0x0000030B 12:11:12.328823 : Device rawinput data (Hex) = [ 00006968, 0000BE88 ] 12:11:12.328823 : Cannot read memory at address 0x0000038B 12:11:12.328823 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.328823 : OnScreen Cursor Position (Px) = [ 790, 803 ] 12:11:12.328823 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.328823 : ClientWindow Style = FullScreen 12:11:12.328823 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.328823 : Game Position (Hex) = [ 0316, 0323 ] 12:11:12.328823 : Game Position (Dec) = [ 790, 803 ] 12:11:12.328823 : - 12:11:12.330816 : Cannot read memory at address 0x0000030B 12:11:12.330816 : Cannot read memory at address 0x0000038B 12:11:12.333314 : Cannot read memory at address 0x0000030B 12:11:12.333314 : Cannot read memory at address 0x0000038B 12:11:12.333314 : RawData event for Player #1: 12:11:12.333314 : Device rawinput data (Hex) = [ 00006960, 0000BED4 ] 12:11:12.333314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.333314 : OnScreen Cursor Position (Px) = [ 790, 805 ] 12:11:12.333314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.333314 : ClientWindow Style = FullScreen 12:11:12.333314 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.334320 : Game Position (Hex) = [ 0316, 0325 ] 12:11:12.334320 : Game Position (Dec) = [ 790, 805 ] 12:11:12.334320 : - 12:11:12.335316 : Cannot read memory at address 0x0000030B 12:11:12.335316 : Cannot read memory at address 0x0000038B 12:11:12.337310 : Cannot read memory at address 0x0000030B 12:11:12.337310 : Cannot read memory at address 0x0000038B 12:11:12.337310 : RawData event for Player #1: 12:11:12.337310 : Device rawinput data (Hex) = [ 00006994, 0000BF28 ] 12:11:12.337310 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.337310 : OnScreen Cursor Position (Px) = [ 791, 806 ] 12:11:12.337310 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.337310 : ClientWindow Style = FullScreen 12:11:12.338306 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.338306 : Game Position (Hex) = [ 0317, 0326 ] 12:11:12.338306 : Game Position (Dec) = [ 791, 806 ] 12:11:12.338306 : - 12:11:12.339303 : Cannot read memory at address 0x0000030B 12:11:12.339303 : Cannot read memory at address 0x0000038B 12:11:12.341296 : Cannot read memory at address 0x0000030B 12:11:12.341296 : Cannot read memory at address 0x0000038B 12:11:12.342293 : RawData event for Player #1: 12:11:12.342293 : Device rawinput data (Hex) = [ 000069C0, 0000BF74 ] 12:11:12.342293 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.342293 : OnScreen Cursor Position (Px) = [ 793, 807 ] 12:11:12.342293 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.342293 : ClientWindow Style = FullScreen 12:11:12.343290 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.343290 : Cannot read memory at address 0x0000030B 12:11:12.343290 : Game Position (Hex) = [ 0319, 0327 ] 12:11:12.343290 : Game Position (Dec) = [ 793, 807 ] 12:11:12.343290 : - 12:11:12.344790 : Cannot read memory at address 0x0000030B 12:11:12.344790 : Cannot read memory at address 0x0000038B 12:11:12.346783 : Cannot read memory at address 0x0000030B 12:11:12.346783 : Cannot read memory at address 0x0000038B 12:11:12.347779 : RawData event for Player #1: 12:11:12.347779 : Device rawinput data (Hex) = [ 00006A04, 0000BFBC ] 12:11:12.347779 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.347779 : OnScreen Cursor Position (Px) = [ 795, 808 ] 12:11:12.347779 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.347779 : ClientWindow Style = FullScreen 12:11:12.347779 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.347779 : Game Position (Hex) = [ 031B, 0328 ] 12:11:12.347779 : Game Position (Dec) = [ 795, 808 ] 12:11:12.347779 : - 12:11:12.348776 : Cannot read memory at address 0x0000030B 12:11:12.348776 : Cannot read memory at address 0x0000038B 12:11:12.350770 : Cannot read memory at address 0x0000030B 12:11:12.350770 : Cannot read memory at address 0x0000038B 12:11:12.351766 : RawData event for Player #1: 12:11:12.351766 : Device rawinput data (Hex) = [ 00006A40, 0000BFE0 ] 12:11:12.351766 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.351766 : OnScreen Cursor Position (Px) = [ 796, 809 ] 12:11:12.351766 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.351766 : ClientWindow Style = FullScreen 12:11:12.353268 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.353268 : Cannot read memory at address 0x0000030B 12:11:12.353268 : Game Position (Hex) = [ 031C, 0329 ] 12:11:12.353268 : Game Position (Dec) = [ 796, 809 ] 12:11:12.353268 : - 12:11:12.355273 : Cannot read memory at address 0x0000030B 12:11:12.355273 : Cannot read memory at address 0x0000038B 12:11:12.357266 : Cannot read memory at address 0x0000030B 12:11:12.357266 : Cannot read memory at address 0x0000038B 12:11:12.357266 : RawData event for Player #1: 12:11:12.357266 : Device rawinput data (Hex) = [ 00006A94, 0000C04C ] 12:11:12.357266 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.357266 : OnScreen Cursor Position (Px) = [ 799, 811 ] 12:11:12.357266 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.357266 : ClientWindow Style = FullScreen 12:11:12.358263 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.358263 : Game Position (Hex) = [ 031F, 032B ] 12:11:12.358263 : Game Position (Dec) = [ 799, 811 ] 12:11:12.358263 : - 12:11:12.359260 : Cannot read memory at address 0x0000030B 12:11:12.359260 : Cannot read memory at address 0x0000038B 12:11:12.361253 : Cannot read memory at address 0x0000030B 12:11:12.361253 : Cannot read memory at address 0x0000038B 12:11:12.361253 : RawData event for Player #1: 12:11:12.361253 : Device rawinput data (Hex) = [ 00006AC0, 0000C050 ] 12:11:12.361253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.361253 : OnScreen Cursor Position (Px) = [ 800, 811 ] 12:11:12.361253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.362250 : ClientWindow Style = FullScreen 12:11:12.362250 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.362250 : Game Position (Hex) = [ 0320, 032B ] 12:11:12.362250 : Game Position (Dec) = [ 800, 811 ] 12:11:12.362250 : - 12:11:12.363246 : Cannot read memory at address 0x0000030B 12:11:12.363246 : Cannot read memory at address 0x0000038B 12:11:12.364746 : Cannot read memory at address 0x0000030B 12:11:12.364746 : Cannot read memory at address 0x0000038B 12:11:12.366739 : RawData event for Player #1: 12:11:12.366739 : Device rawinput data (Hex) = [ 00006B04, 0000C0D8 ] 12:11:12.366739 : Cannot read memory at address 0x0000038B 12:11:12.366739 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.366739 : OnScreen Cursor Position (Px) = [ 802, 813 ] 12:11:12.366739 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.366739 : ClientWindow Style = FullScreen 12:11:12.366739 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.366739 : Game Position (Hex) = [ 0322, 032D ] 12:11:12.366739 : Game Position (Dec) = [ 802, 813 ] 12:11:12.367736 : - 12:11:12.368732 : Cannot read memory at address 0x0000030B 12:11:12.368732 : Cannot read memory at address 0x0000038B 12:11:12.370726 : Cannot read memory at address 0x0000030B 12:11:12.370726 : Cannot read memory at address 0x0000038B 12:11:12.371722 : RawData event for Player #1: 12:11:12.371722 : Device rawinput data (Hex) = [ 00006B28, 0000C110 ] 12:11:12.371722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.371722 : OnScreen Cursor Position (Px) = [ 803, 814 ] 12:11:12.371722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.371722 : ClientWindow Style = FullScreen 12:11:12.372224 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.372224 : Cannot read memory at address 0x0000030B 12:11:12.372224 : Game Position (Hex) = [ 0323, 032E ] 12:11:12.372224 : Cannot read memory at address 0x0000038B 12:11:12.372224 : Game Position (Dec) = [ 803, 814 ] 12:11:12.372224 : - 12:11:12.374229 : Cannot read memory at address 0x0000030B 12:11:12.374229 : Cannot read memory at address 0x0000038B 12:11:12.376222 : Cannot read memory at address 0x0000030B 12:11:12.376222 : Cannot read memory at address 0x0000038B 12:11:12.376222 : RawData event for Player #1: 12:11:12.377219 : Device rawinput data (Hex) = [ 00006B74, 0000C11C ] 12:11:12.377219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.377219 : OnScreen Cursor Position (Px) = [ 805, 814 ] 12:11:12.377219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.377219 : ClientWindow Style = FullScreen 12:11:12.377219 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.377219 : Game Position (Hex) = [ 0325, 032E ] 12:11:12.377219 : Game Position (Dec) = [ 805, 814 ] 12:11:12.377219 : - 12:11:12.378216 : Cannot read memory at address 0x0000030B 12:11:12.378216 : Cannot read memory at address 0x0000038B 12:11:12.380209 : Cannot read memory at address 0x0000030B 12:11:12.380209 : Cannot read memory at address 0x0000038B 12:11:12.380209 : RawData event for Player #1: 12:11:12.380209 : Device rawinput data (Hex) = [ 00006BB8, 0000C1A4 ] 12:11:12.380209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.380209 : OnScreen Cursor Position (Px) = [ 807, 816 ] 12:11:12.380209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.381206 : ClientWindow Style = FullScreen 12:11:12.381206 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.381206 : Game Position (Hex) = [ 0327, 0330 ] 12:11:12.381206 : Game Position (Dec) = [ 807, 816 ] 12:11:12.381206 : - 12:11:12.382203 : Cannot read memory at address 0x0000030B 12:11:12.382203 : Cannot read memory at address 0x0000038B 12:11:12.383702 : Cannot read memory at address 0x0000030B 12:11:12.383702 : Cannot read memory at address 0x0000038B 12:11:12.385697 : Cannot read memory at address 0x0000030B 12:11:12.385697 : RawData event for Player #1: 12:11:12.385697 : Cannot read memory at address 0x0000038B 12:11:12.385697 : Device rawinput data (Hex) = [ 00006BE4, 0000C1A8 ] 12:11:12.385697 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.385697 : OnScreen Cursor Position (Px) = [ 809, 816 ] 12:11:12.385697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.385697 : ClientWindow Style = FullScreen 12:11:12.385697 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.385697 : Game Position (Hex) = [ 0329, 0330 ] 12:11:12.385697 : Game Position (Dec) = [ 809, 816 ] 12:11:12.385697 : - 12:11:12.387690 : Cannot read memory at address 0x0000030B 12:11:12.387690 : Cannot read memory at address 0x0000038B 12:11:12.389683 : Cannot read memory at address 0x0000030B 12:11:12.389683 : Cannot read memory at address 0x0000038B 12:11:12.390680 : RawData event for Player #1: 12:11:12.390680 : Device rawinput data (Hex) = [ 00006C50, 0000C1F8 ] 12:11:12.390680 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.390680 : OnScreen Cursor Position (Px) = [ 812, 818 ] 12:11:12.390680 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.390680 : ClientWindow Style = FullScreen 12:11:12.390680 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.390680 : Game Position (Hex) = [ 032C, 0332 ] 12:11:12.390680 : Game Position (Dec) = [ 812, 818 ] 12:11:12.390680 : - 12:11:12.391676 : Cannot read memory at address 0x0000030B 12:11:12.391676 : Cannot read memory at address 0x0000038B 12:11:12.393177 : Cannot read memory at address 0x0000030B 12:11:12.393177 : Cannot read memory at address 0x0000038B 12:11:12.395177 : Cannot read memory at address 0x0000030B 12:11:12.395177 : Cannot read memory at address 0x0000038B 12:11:12.395177 : RawData event for Player #1: 12:11:12.395177 : Device rawinput data (Hex) = [ 00006C9C, 0000C244 ] 12:11:12.395177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.395177 : OnScreen Cursor Position (Px) = [ 814, 819 ] 12:11:12.396175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.396175 : ClientWindow Style = FullScreen 12:11:12.396175 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.396175 : Game Position (Hex) = [ 032E, 0333 ] 12:11:12.396175 : Game Position (Dec) = [ 814, 819 ] 12:11:12.396175 : - 12:11:12.397172 : Cannot read memory at address 0x0000030B 12:11:12.397172 : Cannot read memory at address 0x0000038B 12:11:12.399165 : Cannot read memory at address 0x0000030B 12:11:12.399165 : Cannot read memory at address 0x0000038B 12:11:12.400161 : RawData event for Player #1: 12:11:12.400161 : Device rawinput data (Hex) = [ 00006CEC, 0000C278 ] 12:11:12.400161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.400161 : OnScreen Cursor Position (Px) = [ 816, 820 ] 12:11:12.401158 : Cannot read memory at address 0x0000030B 12:11:12.401158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.401158 : Cannot read memory at address 0x0000038B 12:11:12.401158 : ClientWindow Style = FullScreen 12:11:12.401158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.401158 : Game Position (Hex) = [ 0330, 0334 ] 12:11:12.401158 : Game Position (Dec) = [ 816, 820 ] 12:11:12.401158 : - 12:11:12.403151 : Cannot read memory at address 0x0000030B 12:11:12.403151 : Cannot read memory at address 0x0000038B 12:11:12.404651 : Cannot read memory at address 0x0000030B 12:11:12.404651 : RawData event for Player #1: 12:11:12.404651 : Cannot read memory at address 0x0000038B 12:11:12.404651 : Device rawinput data (Hex) = [ 00006D38, 0000C280 ] 12:11:12.404651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.404651 : OnScreen Cursor Position (Px) = [ 819, 820 ] 12:11:12.404651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.404651 : ClientWindow Style = FullScreen 12:11:12.404651 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.404651 : Game Position (Hex) = [ 0333, 0334 ] 12:11:12.404651 : Game Position (Dec) = [ 819, 820 ] 12:11:12.404651 : - 12:11:12.406644 : Cannot read memory at address 0x0000030B 12:11:12.406644 : Cannot read memory at address 0x0000038B 12:11:12.408638 : Cannot read memory at address 0x0000030B 12:11:12.408638 : Cannot read memory at address 0x0000038B 12:11:12.409634 : RawData event for Player #1: 12:11:12.409634 : Device rawinput data (Hex) = [ 00006D48, 0000C2A4 ] 12:11:12.409634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.409634 : OnScreen Cursor Position (Px) = [ 819, 821 ] 12:11:12.409634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.409634 : ClientWindow Style = FullScreen 12:11:12.409634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.409634 : Game Position (Hex) = [ 0333, 0335 ] 12:11:12.409634 : Game Position (Dec) = [ 819, 821 ] 12:11:12.409634 : - 12:11:12.410631 : Cannot read memory at address 0x0000030B 12:11:12.410631 : Cannot read memory at address 0x0000038B 12:11:12.413129 : Cannot read memory at address 0x0000030B 12:11:12.413129 : Cannot read memory at address 0x0000038B 12:11:12.414133 : RawData event for Player #1: 12:11:12.414133 : Device rawinput data (Hex) = [ 00006D74, 0000C2DC ] 12:11:12.414133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.414133 : OnScreen Cursor Position (Px) = [ 820, 822 ] 12:11:12.415130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.415130 : Cannot read memory at address 0x0000030B 12:11:12.415130 : ClientWindow Style = FullScreen 12:11:12.415130 : Cannot read memory at address 0x0000038B 12:11:12.415130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.415130 : Game Position (Hex) = [ 0334, 0336 ] 12:11:12.415130 : Game Position (Dec) = [ 820, 822 ] 12:11:12.415130 : - 12:11:12.417123 : Cannot read memory at address 0x0000030B 12:11:12.417123 : Cannot read memory at address 0x0000038B 12:11:12.419116 : Cannot read memory at address 0x0000030B 12:11:12.419116 : Cannot read memory at address 0x0000038B 12:11:12.419116 : RawData event for Player #1: 12:11:12.419116 : Device rawinput data (Hex) = [ 00006D94, 0000C2F0 ] 12:11:12.419116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.419116 : OnScreen Cursor Position (Px) = [ 821, 822 ] 12:11:12.420113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.420113 : ClientWindow Style = FullScreen 12:11:12.420113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.420113 : Game Position (Hex) = [ 0335, 0336 ] 12:11:12.420113 : Game Position (Dec) = [ 821, 822 ] 12:11:12.420113 : - 12:11:12.421110 : Cannot read memory at address 0x0000030B 12:11:12.421110 : Cannot read memory at address 0x0000038B 12:11:12.423103 : Cannot read memory at address 0x0000030B 12:11:12.423103 : Cannot read memory at address 0x0000038B 12:11:12.423604 : RawData event for Player #1: 12:11:12.423604 : Device rawinput data (Hex) = [ 00006DC8, 0000C30C ] 12:11:12.423604 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.423604 : OnScreen Cursor Position (Px) = [ 823, 822 ] 12:11:12.423604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.423604 : ClientWindow Style = FullScreen 12:11:12.423604 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.423604 : Game Position (Hex) = [ 0337, 0336 ] 12:11:12.423604 : Game Position (Dec) = [ 823, 822 ] 12:11:12.423604 : - 12:11:12.424603 : Cannot read memory at address 0x0000030B 12:11:12.424603 : Cannot read memory at address 0x0000038B 12:11:12.426596 : Cannot read memory at address 0x0000030B 12:11:12.426596 : Cannot read memory at address 0x0000038B 12:11:12.428589 : Cannot read memory at address 0x0000030B 12:11:12.428589 : Cannot read memory at address 0x0000038B 12:11:12.428589 : RawData event for Player #1: 12:11:12.428589 : Device rawinput data (Hex) = [ 00006DF0, 0000C354 ] 12:11:12.428589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.428589 : OnScreen Cursor Position (Px) = [ 824, 824 ] 12:11:12.428589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.428589 : ClientWindow Style = FullScreen 12:11:12.428589 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.428589 : Game Position (Hex) = [ 0338, 0338 ] 12:11:12.428589 : Game Position (Dec) = [ 824, 824 ] 12:11:12.429586 : - 12:11:12.430583 : Cannot read memory at address 0x0000030B 12:11:12.430583 : Cannot read memory at address 0x0000038B 12:11:12.433081 : Cannot read memory at address 0x0000030B 12:11:12.433081 : Cannot read memory at address 0x0000038B 12:11:12.433081 : RawData event for Player #1: 12:11:12.433081 : Device rawinput data (Hex) = [ 00006E30, 0000C374 ] 12:11:12.433081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.433081 : OnScreen Cursor Position (Px) = [ 826, 824 ] 12:11:12.434085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.434085 : ClientWindow Style = FullScreen 12:11:12.434085 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.434085 : Game Position (Hex) = [ 033A, 0338 ] 12:11:12.434085 : Game Position (Dec) = [ 826, 824 ] 12:11:12.434085 : - 12:11:12.435081 : Cannot read memory at address 0x0000030B 12:11:12.435081 : Cannot read memory at address 0x0000038B 12:11:12.437075 : Cannot read memory at address 0x0000030B 12:11:12.437075 : Cannot read memory at address 0x0000038B 12:11:12.438071 : RawData event for Player #1: 12:11:12.438071 : Device rawinput data (Hex) = [ 00006E34, 0000C3A0 ] 12:11:12.438071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.438071 : OnScreen Cursor Position (Px) = [ 826, 825 ] 12:11:12.439068 : Cannot read memory at address 0x0000030B 12:11:12.439068 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.439068 : Cannot read memory at address 0x0000038B 12:11:12.439068 : ClientWindow Style = FullScreen 12:11:12.439068 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.439068 : Game Position (Hex) = [ 033A, 0339 ] 12:11:12.439068 : Game Position (Dec) = [ 826, 825 ] 12:11:12.439068 : - 12:11:12.441061 : Cannot read memory at address 0x0000030B 12:11:12.441061 : Cannot read memory at address 0x0000038B 12:11:12.443055 : Cannot read memory at address 0x0000030B 12:11:12.443055 : Cannot read memory at address 0x0000038B 12:11:12.443556 : RawData event for Player #1: 12:11:12.443556 : Device rawinput data (Hex) = [ 00006E4C, 0000C3B8 ] 12:11:12.443556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.443556 : OnScreen Cursor Position (Px) = [ 827, 825 ] 12:11:12.443556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.443556 : ClientWindow Style = FullScreen 12:11:12.443556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.443556 : Game Position (Hex) = [ 033B, 0339 ] 12:11:12.443556 : Game Position (Dec) = [ 827, 825 ] 12:11:12.443556 : - 12:11:12.444555 : Cannot read memory at address 0x0000030B 12:11:12.444555 : Cannot read memory at address 0x0000038B 12:11:12.446548 : Cannot read memory at address 0x0000030B 12:11:12.446548 : Cannot read memory at address 0x0000038B 12:11:12.447545 : RawData event for Player #1: 12:11:12.447545 : Device rawinput data (Hex) = [ 00006E94, 0000C410 ] 12:11:12.447545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.447545 : OnScreen Cursor Position (Px) = [ 829, 827 ] 12:11:12.447545 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.447545 : ClientWindow Style = FullScreen 12:11:12.447545 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.447545 : Game Position (Hex) = [ 033D, 033B ] 12:11:12.447545 : Game Position (Dec) = [ 829, 827 ] 12:11:12.447545 : - 12:11:12.448541 : Cannot read memory at address 0x0000030B 12:11:12.448541 : Cannot read memory at address 0x0000038B 12:11:12.450535 : Cannot read memory at address 0x0000030B 12:11:12.450535 : Cannot read memory at address 0x0000038B 12:11:12.451531 : RawData event for Player #1: 12:11:12.451531 : Device rawinput data (Hex) = [ 00006E88, 0000C428 ] 12:11:12.451531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.453033 : OnScreen Cursor Position (Px) = [ 828, 827 ] 12:11:12.453033 : Cannot read memory at address 0x0000030B 12:11:12.453033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.453033 : ClientWindow Style = FullScreen 12:11:12.453033 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.453033 : Game Position (Hex) = [ 033C, 033B ] 12:11:12.453033 : Game Position (Dec) = [ 828, 827 ] 12:11:12.453033 : - 12:11:12.455033 : Cannot read memory at address 0x0000030B 12:11:12.455033 : Cannot read memory at address 0x0000038B 12:11:12.457026 : Cannot read memory at address 0x0000030B 12:11:12.457026 : Cannot read memory at address 0x0000038B 12:11:12.457026 : RawData event for Player #1: 12:11:12.457026 : Device rawinput data (Hex) = [ 00006ED0, 0000C42C ] 12:11:12.457026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.458023 : OnScreen Cursor Position (Px) = [ 831, 827 ] 12:11:12.458023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.458023 : ClientWindow Style = FullScreen 12:11:12.458023 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.458023 : Game Position (Hex) = [ 033F, 033B ] 12:11:12.458023 : Game Position (Dec) = [ 831, 827 ] 12:11:12.458023 : - 12:11:12.459019 : Cannot read memory at address 0x0000030B 12:11:12.459019 : Cannot read memory at address 0x0000038B 12:11:12.461013 : Cannot read memory at address 0x0000030B 12:11:12.461013 : Cannot read memory at address 0x0000038B 12:11:12.462009 : RawData event for Player #1: 12:11:12.462009 : Device rawinput data (Hex) = [ 00006EFC, 0000C434 ] 12:11:12.463006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.463006 : Cannot read memory at address 0x0000030B 12:11:12.463006 : OnScreen Cursor Position (Px) = [ 832, 827 ] 12:11:12.463006 : Cannot read memory at address 0x0000038B 12:11:12.463006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.463006 : ClientWindow Style = FullScreen 12:11:12.463507 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.463507 : Game Position (Hex) = [ 0340, 033B ] 12:11:12.463507 : Game Position (Dec) = [ 832, 827 ] 12:11:12.463507 : - 12:11:12.464506 : Cannot read memory at address 0x0000030B 12:11:12.464506 : Cannot read memory at address 0x0000038B 12:11:12.466499 : Cannot read memory at address 0x0000030B 12:11:12.466499 : Cannot read memory at address 0x0000038B 12:11:12.466499 : RawData event for Player #1: 12:11:12.466499 : Device rawinput data (Hex) = [ 00006F0C, 0000C48C ] 12:11:12.466499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.466499 : OnScreen Cursor Position (Px) = [ 832, 829 ] 12:11:12.466499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.466499 : ClientWindow Style = FullScreen 12:11:12.466499 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.466499 : Game Position (Hex) = [ 0340, 033D ] 12:11:12.466499 : Game Position (Dec) = [ 832, 829 ] 12:11:12.467495 : - 12:11:12.468492 : Cannot read memory at address 0x0000030B 12:11:12.468492 : Cannot read memory at address 0x0000038B 12:11:12.470485 : Cannot read memory at address 0x0000030B 12:11:12.470485 : Cannot read memory at address 0x0000038B 12:11:12.470485 : RawData event for Player #1: 12:11:12.470485 : Device rawinput data (Hex) = [ 00006F3C, 0000C4B8 ] 12:11:12.470485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.471987 : OnScreen Cursor Position (Px) = [ 834, 829 ] 12:11:12.471987 : Cannot read memory at address 0x0000030B 12:11:12.471987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.471987 : Cannot read memory at address 0x0000038B 12:11:12.471987 : ClientWindow Style = FullScreen 12:11:12.471987 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.471987 : Game Position (Hex) = [ 0342, 033D ] 12:11:12.471987 : Game Position (Dec) = [ 834, 829 ] 12:11:12.471987 : - 12:11:12.473997 : Cannot read memory at address 0x0000030B 12:11:12.473997 : Cannot read memory at address 0x0000038B 12:11:12.475991 : Cannot read memory at address 0x0000030B 12:11:12.475991 : Cannot read memory at address 0x0000038B 12:11:12.475991 : RawData event for Player #1: 12:11:12.475991 : Device rawinput data (Hex) = [ 00006F5C, 0000C4C0 ] 12:11:12.476987 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.476987 : OnScreen Cursor Position (Px) = [ 835, 830 ] 12:11:12.476987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.476987 : ClientWindow Style = FullScreen 12:11:12.476987 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.476987 : Game Position (Hex) = [ 0343, 033E ] 12:11:12.476987 : Game Position (Dec) = [ 835, 830 ] 12:11:12.476987 : - 12:11:12.477984 : Cannot read memory at address 0x0000030B 12:11:12.477984 : Cannot read memory at address 0x0000038B 12:11:12.479977 : Cannot read memory at address 0x0000030B 12:11:12.479977 : Cannot read memory at address 0x0000038B 12:11:12.480974 : RawData event for Player #1: 12:11:12.481971 : Device rawinput data (Hex) = [ 00006FA8, 0000C500 ] 12:11:12.481971 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.481971 : Cannot read memory at address 0x0000038B 12:11:12.481971 : OnScreen Cursor Position (Px) = [ 837, 831 ] 12:11:12.481971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.481971 : ClientWindow Style = FullScreen 12:11:12.481971 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.481971 : Game Position (Hex) = [ 0345, 033F ] 12:11:12.481971 : Game Position (Dec) = [ 837, 831 ] 12:11:12.481971 : - 12:11:12.483468 : Cannot read memory at address 0x0000030B 12:11:12.483468 : Cannot read memory at address 0x0000038B 12:11:12.485463 : Cannot read memory at address 0x0000030B 12:11:12.485463 : Cannot read memory at address 0x0000038B 12:11:12.485463 : RawData event for Player #1: 12:11:12.485463 : Device rawinput data (Hex) = [ 00006FDC, 0000C52C ] 12:11:12.485463 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.485463 : OnScreen Cursor Position (Px) = [ 838, 831 ] 12:11:12.485463 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.485463 : ClientWindow Style = FullScreen 12:11:12.485463 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.485463 : Game Position (Hex) = [ 0346, 033F ] 12:11:12.485463 : Game Position (Dec) = [ 838, 831 ] 12:11:12.486460 : - 12:11:12.487456 : Cannot read memory at address 0x0000030B 12:11:12.487456 : Cannot read memory at address 0x0000038B 12:11:12.489450 : Cannot read memory at address 0x0000030B 12:11:12.489450 : Cannot read memory at address 0x0000038B 12:11:12.490446 : RawData event for Player #1: 12:11:12.490446 : Device rawinput data (Hex) = [ 00006FE4, 0000C554 ] 12:11:12.490446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.490446 : OnScreen Cursor Position (Px) = [ 839, 832 ] 12:11:12.491443 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.491443 : Cannot read memory at address 0x0000030B 12:11:12.491443 : ClientWindow Style = FullScreen 12:11:12.491443 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.491443 : Game Position (Hex) = [ 0347, 0340 ] 12:11:12.491443 : Game Position (Dec) = [ 839, 832 ] 12:11:12.491443 : - 12:11:12.491443 : Cannot read memory at address 0x0000038B 12:11:12.493949 : Cannot read memory at address 0x0000030B 12:11:12.493949 : Cannot read memory at address 0x0000038B 12:11:12.494986 : RawData event for Player #1: 12:11:12.495992 : Device rawinput data (Hex) = [ 00007030, 0000C554 ] 12:11:12.495992 : Cannot read memory at address 0x0000030B 12:11:12.495992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.495992 : Cannot read memory at address 0x0000038B 12:11:12.495992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.495992 : ClientWindow Style = FullScreen 12:11:12.495992 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.495992 : Game Position (Hex) = [ 0349, 0340 ] 12:11:12.495992 : Game Position (Dec) = [ 841, 832 ] 12:11:12.495992 : - 12:11:12.497986 : Cannot read memory at address 0x0000030B 12:11:12.497986 : Cannot read memory at address 0x0000038B 12:11:12.499979 : Cannot read memory at address 0x0000030B 12:11:12.499979 : Cannot read memory at address 0x0000038B 12:11:12.499979 : RawData event for Player #1: 12:11:12.499979 : Device rawinput data (Hex) = [ 00007048, 0000C574 ] 12:11:12.499979 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.500976 : OnScreen Cursor Position (Px) = [ 842, 833 ] 12:11:12.500976 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.500976 : ClientWindow Style = FullScreen 12:11:12.500976 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.500976 : Game Position (Hex) = [ 034A, 0341 ] 12:11:12.500976 : Game Position (Dec) = [ 842, 833 ] 12:11:12.500976 : - 12:11:12.501973 : Cannot read memory at address 0x0000030B 12:11:12.501973 : Cannot read memory at address 0x0000038B 12:11:12.503471 : Cannot read memory at address 0x0000030B 12:11:12.503471 : Cannot read memory at address 0x0000038B 12:11:12.504469 : RawData event for Player #1: 12:11:12.504469 : Device rawinput data (Hex) = [ 0000709C, 0000C5EC ] 12:11:12.504469 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.504469 : OnScreen Cursor Position (Px) = [ 844, 834 ] 12:11:12.504469 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.504469 : ClientWindow Style = FullScreen 12:11:12.504469 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.504469 : Game Position (Hex) = [ 034C, 0342 ] 12:11:12.504469 : Game Position (Dec) = [ 844, 834 ] 12:11:12.504469 : - 12:11:12.505466 : Cannot read memory at address 0x0000030B 12:11:12.505466 : Cannot read memory at address 0x0000038B 12:11:12.507459 : Cannot read memory at address 0x0000030B 12:11:12.507459 : Cannot read memory at address 0x0000038B 12:11:12.509452 : Cannot read memory at address 0x0000030B 12:11:12.509452 : Cannot read memory at address 0x0000038B 12:11:12.509452 : RawData event for Player #1: 12:11:12.509452 : Device rawinput data (Hex) = [ 000070C4, 0000C5F4 ] 12:11:12.509452 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.509452 : OnScreen Cursor Position (Px) = [ 845, 835 ] 12:11:12.509452 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.509452 : ClientWindow Style = FullScreen 12:11:12.509452 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.509452 : Game Position (Hex) = [ 034D, 0343 ] 12:11:12.510449 : Game Position (Dec) = [ 845, 835 ] 12:11:12.510449 : - 12:11:12.511450 : Cannot read memory at address 0x0000030B 12:11:12.511450 : Cannot read memory at address 0x0000038B 12:11:12.512953 : Cannot read memory at address 0x0000030B 12:11:12.512953 : Cannot read memory at address 0x0000038B 12:11:12.513957 : RawData event for Player #1: 12:11:12.513957 : Device rawinput data (Hex) = [ 000070DC, 0000C630 ] 12:11:12.514954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.514954 : Cannot read memory at address 0x0000030B 12:11:12.514954 : OnScreen Cursor Position (Px) = [ 846, 836 ] 12:11:12.514954 : Cannot read memory at address 0x0000038B 12:11:12.514954 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.514954 : ClientWindow Style = FullScreen 12:11:12.514954 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.514954 : Game Position (Hex) = [ 034E, 0344 ] 12:11:12.514954 : Game Position (Dec) = [ 846, 836 ] 12:11:12.514954 : - 12:11:12.516947 : Cannot read memory at address 0x0000030B 12:11:12.516947 : Cannot read memory at address 0x0000038B 12:11:12.518941 : Cannot read memory at address 0x0000030B 12:11:12.518941 : Cannot read memory at address 0x0000038B 12:11:12.518941 : RawData event for Player #1: 12:11:12.518941 : Device rawinput data (Hex) = [ 00007108, 0000C688 ] 12:11:12.519937 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.519937 : OnScreen Cursor Position (Px) = [ 847, 837 ] 12:11:12.519937 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.519937 : ClientWindow Style = FullScreen 12:11:12.519937 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.519937 : Game Position (Hex) = [ 034F, 0345 ] 12:11:12.519937 : Game Position (Dec) = [ 847, 837 ] 12:11:12.519937 : - 12:11:12.520934 : Cannot read memory at address 0x0000030B 12:11:12.520934 : Cannot read memory at address 0x0000038B 12:11:12.522927 : Cannot read memory at address 0x0000030B 12:11:12.522927 : Cannot read memory at address 0x0000038B 12:11:12.524427 : Cannot read memory at address 0x0000030B 12:11:12.524427 : Cannot read memory at address 0x0000038B 12:11:12.524427 : RawData event for Player #1: 12:11:12.524427 : Device rawinput data (Hex) = [ 00007148, 0000C6CC ] 12:11:12.524427 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.524427 : OnScreen Cursor Position (Px) = [ 849, 838 ] 12:11:12.524427 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.524427 : ClientWindow Style = FullScreen 12:11:12.524427 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.524427 : Game Position (Hex) = [ 0351, 0346 ] 12:11:12.525424 : Game Position (Dec) = [ 849, 838 ] 12:11:12.525424 : - 12:11:12.526420 : Cannot read memory at address 0x0000030B 12:11:12.526420 : Cannot read memory at address 0x0000038B 12:11:12.528418 : Cannot read memory at address 0x0000030B 12:11:12.528418 : Cannot read memory at address 0x0000038B 12:11:12.528418 : RawData event for Player #1: 12:11:12.528418 : Device rawinput data (Hex) = [ 00007148, 0000C710 ] 12:11:12.528418 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.528418 : OnScreen Cursor Position (Px) = [ 849, 839 ] 12:11:12.528418 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.529410 : ClientWindow Style = FullScreen 12:11:12.529410 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.529410 : Game Position (Hex) = [ 0351, 0347 ] 12:11:12.529410 : Game Position (Dec) = [ 849, 839 ] 12:11:12.529410 : - 12:11:12.530407 : Cannot read memory at address 0x0000030B 12:11:12.530407 : Cannot read memory at address 0x0000038B 12:11:12.532905 : Cannot read memory at address 0x0000030B 12:11:12.532905 : Cannot read memory at address 0x0000038B 12:11:12.532905 : RawData event for Player #1: 12:11:12.532905 : Device rawinput data (Hex) = [ 0000715C, 0000C724 ] 12:11:12.533909 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.533909 : OnScreen Cursor Position (Px) = [ 850, 840 ] 12:11:12.533909 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.533909 : ClientWindow Style = FullScreen 12:11:12.533909 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.533909 : Game Position (Hex) = [ 0352, 0348 ] 12:11:12.533909 : Game Position (Dec) = [ 850, 840 ] 12:11:12.533909 : - 12:11:12.534906 : Cannot read memory at address 0x0000030B 12:11:12.534906 : Cannot read memory at address 0x0000038B 12:11:12.536899 : Cannot read memory at address 0x0000030B 12:11:12.536899 : Cannot read memory at address 0x0000038B 12:11:12.537896 : RawData event for Player #1: 12:11:12.538892 : Device rawinput data (Hex) = [ 00007180, 0000C760 ] 12:11:12.538892 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.538892 : Cannot read memory at address 0x0000030B 12:11:12.538892 : OnScreen Cursor Position (Px) = [ 851, 841 ] 12:11:12.538892 : Cannot read memory at address 0x0000038B 12:11:12.538892 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.538892 : ClientWindow Style = FullScreen 12:11:12.538892 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.538892 : Game Position (Hex) = [ 0353, 0349 ] 12:11:12.538892 : Game Position (Dec) = [ 851, 841 ] 12:11:12.538892 : - 12:11:12.540886 : Cannot read memory at address 0x0000030B 12:11:12.540886 : Cannot read memory at address 0x0000038B 12:11:12.542879 : Cannot read memory at address 0x0000030B 12:11:12.542879 : Cannot read memory at address 0x0000038B 12:11:12.543381 : RawData event for Player #1: 12:11:12.543381 : Device rawinput data (Hex) = [ 00007198, 0000C7A8 ] 12:11:12.543381 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.543381 : OnScreen Cursor Position (Px) = [ 851, 842 ] 12:11:12.543381 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.543381 : ClientWindow Style = FullScreen 12:11:12.544379 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.544379 : Game Position (Hex) = [ 0353, 034A ] 12:11:12.544379 : Cannot read memory at address 0x0000030B 12:11:12.544379 : Game Position (Dec) = [ 851, 842 ] 12:11:12.544379 : Cannot read memory at address 0x0000038B 12:11:12.544379 : - 12:11:12.546372 : Cannot read memory at address 0x0000030B 12:11:12.546372 : Cannot read memory at address 0x0000038B 12:11:12.547369 : RawData event for Player #1: 12:11:12.547369 : Device rawinput data (Hex) = [ 000071C0, 0000C7E0 ] 12:11:12.547369 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.547369 : OnScreen Cursor Position (Px) = [ 853, 843 ] 12:11:12.547369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.547369 : ClientWindow Style = FullScreen 12:11:12.547369 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.547369 : Game Position (Hex) = [ 0355, 034B ] 12:11:12.548365 : Game Position (Dec) = [ 853, 843 ] 12:11:12.548365 : Cannot read memory at address 0x0000030B 12:11:12.548365 : - 12:11:12.548365 : Cannot read memory at address 0x0000038B 12:11:12.550359 : Cannot read memory at address 0x0000030B 12:11:12.550359 : Cannot read memory at address 0x0000038B 12:11:12.552352 : Cannot read memory at address 0x0000030B 12:11:12.552352 : Cannot read memory at address 0x0000038B 12:11:12.552352 : RawData event for Player #1: 12:11:12.552352 : Device rawinput data (Hex) = [ 000071C0, 0000C82C ] 12:11:12.552352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.552352 : OnScreen Cursor Position (Px) = [ 853, 844 ] 12:11:12.552352 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.552352 : ClientWindow Style = FullScreen 12:11:12.552352 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.552352 : Game Position (Hex) = [ 0355, 034C ] 12:11:12.553349 : Game Position (Dec) = [ 853, 844 ] 12:11:12.553349 : - 12:11:12.553850 : Cannot read memory at address 0x0000030B 12:11:12.553850 : Cannot read memory at address 0x0000038B 12:11:12.555845 : Cannot read memory at address 0x0000030B 12:11:12.555845 : Cannot read memory at address 0x0000038B 12:11:12.556842 : RawData event for Player #1: 12:11:12.557838 : Device rawinput data (Hex) = [ 000071EC, 0000C830 ] 12:11:12.557838 : Cannot read memory at address 0x0000030B 12:11:12.557838 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.557838 : Cannot read memory at address 0x0000038B 12:11:12.557838 : OnScreen Cursor Position (Px) = [ 854, 844 ] 12:11:12.557838 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.557838 : ClientWindow Style = FullScreen 12:11:12.557838 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.557838 : Game Position (Hex) = [ 0356, 034C ] 12:11:12.557838 : Game Position (Dec) = [ 854, 844 ] 12:11:12.557838 : - 12:11:12.559832 : Cannot read memory at address 0x0000030B 12:11:12.559832 : Cannot read memory at address 0x0000038B 12:11:12.561825 : Cannot read memory at address 0x0000030B 12:11:12.561825 : Cannot read memory at address 0x0000038B 12:11:12.561825 : RawData event for Player #1: 12:11:12.561825 : Device rawinput data (Hex) = [ 000071D4, 0000C840 ] 12:11:12.561825 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.561825 : OnScreen Cursor Position (Px) = [ 853, 844 ] 12:11:12.561825 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.563327 : ClientWindow Style = FullScreen 12:11:12.563327 : Cannot read memory at address 0x0000030B 12:11:12.563327 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.563327 : Cannot read memory at address 0x0000038B 12:11:12.563327 : Game Position (Hex) = [ 0355, 034C ] 12:11:12.563327 : Game Position (Dec) = [ 853, 844 ] 12:11:12.563327 : - 12:11:12.565327 : Cannot read memory at address 0x0000030B 12:11:12.565327 : Cannot read memory at address 0x0000038B 12:11:12.566324 : RawData event for Player #1: 12:11:12.566324 : Device rawinput data (Hex) = [ 000071E4, 0000C8AC ] 12:11:12.566324 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.566324 : OnScreen Cursor Position (Px) = [ 854, 846 ] 12:11:12.566324 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.566324 : ClientWindow Style = FullScreen 12:11:12.566324 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.566324 : Game Position (Hex) = [ 0356, 034E ] 12:11:12.567320 : Game Position (Dec) = [ 854, 846 ] 12:11:12.567320 : Cannot read memory at address 0x0000030B 12:11:12.567320 : Cannot read memory at address 0x0000038B 12:11:12.569313 : Cannot read memory at address 0x0000030B 12:11:12.569313 : Cannot read memory at address 0x0000038B 12:11:12.570310 : RawData event for Player #1: 12:11:12.571812 : Device rawinput data (Hex) = [ 000071FC, 0000C8AC ] 12:11:12.571812 : Cannot read memory at address 0x0000030B 12:11:12.571812 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.571812 : Cannot read memory at address 0x0000038B 12:11:12.571812 : OnScreen Cursor Position (Px) = [ 854, 846 ] 12:11:12.571812 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.571812 : ClientWindow Style = FullScreen 12:11:12.571812 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.571812 : Game Position (Hex) = [ 0356, 034E ] 12:11:12.571812 : Game Position (Dec) = [ 854, 846 ] 12:11:12.571812 : - 12:11:12.573319 : Cannot read memory at address 0x0000030B 12:11:12.573319 : Cannot read memory at address 0x0000038B 12:11:12.575320 : Cannot read memory at address 0x0000030B 12:11:12.575320 : Cannot read memory at address 0x0000038B 12:11:12.576316 : RawData event for Player #1: 12:11:12.576316 : Device rawinput data (Hex) = [ 000071F0, 0000C8C4 ] 12:11:12.576316 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.576316 : OnScreen Cursor Position (Px) = [ 854, 846 ] 12:11:12.576316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.576316 : ClientWindow Style = FullScreen 12:11:12.577313 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.577313 : Game Position (Hex) = [ 0356, 034E ] 12:11:12.577313 : Cannot read memory at address 0x0000030B 12:11:12.577313 : Game Position (Dec) = [ 854, 846 ] 12:11:12.577313 : - 12:11:12.577313 : Cannot read memory at address 0x0000038B 12:11:12.579306 : Cannot read memory at address 0x0000030B 12:11:12.579306 : Cannot read memory at address 0x0000038B 12:11:12.581299 : Cannot read memory at address 0x0000030B 12:11:12.581299 : Cannot read memory at address 0x0000038B 12:11:12.581299 : RawData event for Player #1: 12:11:12.581299 : Device rawinput data (Hex) = [ 00007204, 0000C924 ] 12:11:12.581299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.581299 : OnScreen Cursor Position (Px) = [ 855, 848 ] 12:11:12.581299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.581299 : ClientWindow Style = FullScreen 12:11:12.582296 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.582296 : Game Position (Hex) = [ 0357, 0350 ] 12:11:12.582296 : Game Position (Dec) = [ 855, 848 ] 12:11:12.582296 : - 12:11:12.583293 : Cannot read memory at address 0x0000030B 12:11:12.583293 : Cannot read memory at address 0x0000038B 12:11:12.584793 : Cannot read memory at address 0x0000030B 12:11:12.584793 : Cannot read memory at address 0x0000038B 12:11:12.586786 : RawData event for Player #1: 12:11:12.586786 : Cannot read memory at address 0x0000030B 12:11:12.586786 : Device rawinput data (Hex) = [ 000071C8, 0000C934 ] 12:11:12.586786 : Cannot read memory at address 0x0000038B 12:11:12.586786 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.586786 : OnScreen Cursor Position (Px) = [ 853, 848 ] 12:11:12.586786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.586786 : ClientWindow Style = FullScreen 12:11:12.586786 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.586786 : Game Position (Hex) = [ 0355, 0350 ] 12:11:12.586786 : Game Position (Dec) = [ 853, 848 ] 12:11:12.586786 : - 12:11:12.588779 : Cannot read memory at address 0x0000030B 12:11:12.588779 : Cannot read memory at address 0x0000038B 12:11:12.590773 : RawData event for Player #1: 12:11:12.590773 : Cannot read memory at address 0x0000030B 12:11:12.590773 : Device rawinput data (Hex) = [ 000071C8, 0000C934 ] 12:11:12.590773 : Cannot read memory at address 0x0000038B 12:11:12.590773 : OnScreen Cursor Position (Px) = [ 853, 848 ] 12:11:12.590773 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.590773 : ClientWindow Style = FullScreen 12:11:12.590773 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.590773 : Game Position (Hex) = [ 0355, 0350 ] 12:11:12.590773 : Game Position (Dec) = [ 853, 848 ] 12:11:12.590773 : - 12:11:12.593271 : Cannot read memory at address 0x0000030B 12:11:12.593271 : Cannot read memory at address 0x0000038B 12:11:12.595271 : Cannot read memory at address 0x0000030B 12:11:12.595271 : Cannot read memory at address 0x0000038B 12:11:12.595271 : RawData event for Player #1: 12:11:12.595271 : Device rawinput data (Hex) = [ 000071CC, 0000C9A0 ] 12:11:12.595271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.595271 : OnScreen Cursor Position (Px) = [ 853, 850 ] 12:11:12.596268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.596268 : ClientWindow Style = FullScreen 12:11:12.596268 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.596268 : Game Position (Hex) = [ 0355, 0352 ] 12:11:12.596268 : Game Position (Dec) = [ 853, 850 ] 12:11:12.596268 : - 12:11:12.597265 : Cannot read memory at address 0x0000030B 12:11:12.597265 : Cannot read memory at address 0x0000038B 12:11:12.599258 : Cannot read memory at address 0x0000030B 12:11:12.599258 : Cannot read memory at address 0x0000038B 12:11:12.600255 : RawData event for Player #1: 12:11:12.600255 : Device rawinput data (Hex) = [ 0000719C, 0000C9A0 ] 12:11:12.600255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.600255 : OnScreen Cursor Position (Px) = [ 852, 850 ] 12:11:12.600255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.600255 : ClientWindow Style = FullScreen 12:11:12.601252 : Cannot read memory at address 0x0000030B 12:11:12.601252 : Cannot read memory at address 0x0000038B 12:11:12.601252 : Game Position (Hex) = [ 0354, 0352 ] 12:11:12.601252 : Game Position (Dec) = [ 852, 850 ] 12:11:12.601252 : - 12:11:12.603245 : Cannot read memory at address 0x0000030B 12:11:12.603245 : Cannot read memory at address 0x0000038B 12:11:12.604745 : Cannot read memory at address 0x0000030B 12:11:12.604745 : Cannot read memory at address 0x0000038B 12:11:12.605741 : RawData event for Player #1: 12:11:12.605741 : Device rawinput data (Hex) = [ 0000719C, 0000C9E0 ] 12:11:12.605741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.605741 : OnScreen Cursor Position (Px) = [ 852, 851 ] 12:11:12.605741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.605741 : ClientWindow Style = FullScreen 12:11:12.605741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.605741 : Game Position (Hex) = [ 0354, 0353 ] 12:11:12.605741 : Game Position (Dec) = [ 852, 851 ] 12:11:12.605741 : - 12:11:12.606738 : Cannot read memory at address 0x0000030B 12:11:12.606738 : Cannot read memory at address 0x0000038B 12:11:12.608731 : Cannot read memory at address 0x0000030B 12:11:12.608731 : Cannot read memory at address 0x0000038B 12:11:12.609728 : RawData event for Player #1: 12:11:12.609728 : Device rawinput data (Hex) = [ 00007174, 0000CA1C ] 12:11:12.609728 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.609728 : OnScreen Cursor Position (Px) = [ 850, 852 ] 12:11:12.609728 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.609728 : ClientWindow Style = FullScreen 12:11:12.609728 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.609728 : Game Position (Hex) = [ 0352, 0354 ] 12:11:12.609728 : Game Position (Dec) = [ 850, 852 ] 12:11:12.609728 : - 12:11:12.610725 : Cannot read memory at address 0x0000030B 12:11:12.610725 : Cannot read memory at address 0x0000038B 12:11:12.613223 : Cannot read memory at address 0x0000030B 12:11:12.613223 : Cannot read memory at address 0x0000038B 12:11:12.614227 : RawData event for Player #1: 12:11:12.614227 : Device rawinput data (Hex) = [ 00007154, 0000CA84 ] 12:11:12.614227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.614227 : OnScreen Cursor Position (Px) = [ 849, 854 ] 12:11:12.614227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.614227 : ClientWindow Style = FullScreen 12:11:12.615224 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.615224 : Cannot read memory at address 0x0000030B 12:11:12.615224 : Game Position (Hex) = [ 0351, 0356 ] 12:11:12.615224 : Cannot read memory at address 0x0000038B 12:11:12.615224 : - 12:11:12.617217 : Cannot read memory at address 0x0000030B 12:11:12.617217 : Cannot read memory at address 0x0000038B 12:11:12.619211 : Cannot read memory at address 0x0000030B 12:11:12.619211 : Cannot read memory at address 0x0000038B 12:11:12.619211 : RawData event for Player #1: 12:11:12.619211 : Device rawinput data (Hex) = [ 00007144, 0000CA88 ] 12:11:12.619211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.619211 : OnScreen Cursor Position (Px) = [ 849, 854 ] 12:11:12.619211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.619211 : ClientWindow Style = FullScreen 12:11:12.620207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.620207 : Game Position (Hex) = [ 0351, 0356 ] 12:11:12.620207 : Game Position (Dec) = [ 849, 854 ] 12:11:12.620207 : - 12:11:12.621204 : Cannot read memory at address 0x0000030B 12:11:12.621204 : Cannot read memory at address 0x0000038B 12:11:12.623197 : Cannot read memory at address 0x0000030B 12:11:12.623197 : Cannot read memory at address 0x0000038B 12:11:12.624697 : Cannot read memory at address 0x0000030B 12:11:12.624697 : RawData event for Player #1: 12:11:12.624697 : Cannot read memory at address 0x0000038B 12:11:12.624697 : Device rawinput data (Hex) = [ 0000711C, 0000CB04 ] 12:11:12.624697 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.624697 : OnScreen Cursor Position (Px) = [ 848, 856 ] 12:11:12.624697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.624697 : ClientWindow Style = FullScreen 12:11:12.624697 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.624697 : Game Position (Hex) = [ 0350, 0358 ] 12:11:12.624697 : Game Position (Dec) = [ 848, 856 ] 12:11:12.624697 : - 12:11:12.626690 : Cannot read memory at address 0x0000030B 12:11:12.626690 : Cannot read memory at address 0x0000038B 12:11:12.628684 : RawData event for Player #1: 12:11:12.628684 : Cannot read memory at address 0x0000030B 12:11:12.628684 : Device rawinput data (Hex) = [ 00007124, 0000CB1C ] 12:11:12.628684 : Cannot read memory at address 0x0000038B 12:11:12.628684 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.628684 : OnScreen Cursor Position (Px) = [ 848, 856 ] 12:11:12.628684 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.628684 : ClientWindow Style = FullScreen 12:11:12.628684 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.628684 : Game Position (Hex) = [ 0350, 0358 ] 12:11:12.628684 : Game Position (Dec) = [ 848, 856 ] 12:11:12.628684 : - 12:11:12.630677 : Cannot read memory at address 0x0000030B 12:11:12.630677 : Cannot read memory at address 0x0000038B 12:11:12.633175 : Cannot read memory at address 0x0000030B 12:11:12.633175 : Cannot read memory at address 0x0000038B 12:11:12.633175 : RawData event for Player #1: 12:11:12.633175 : Device rawinput data (Hex) = [ 000070EC, 0000CB78 ] 12:11:12.633175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.633175 : OnScreen Cursor Position (Px) = [ 846, 858 ] 12:11:12.633175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.634180 : ClientWindow Style = FullScreen 12:11:12.634180 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.634180 : Game Position (Hex) = [ 034E, 035A ] 12:11:12.634180 : Game Position (Dec) = [ 846, 858 ] 12:11:12.634180 : - 12:11:12.635176 : Cannot read memory at address 0x0000030B 12:11:12.635176 : Cannot read memory at address 0x0000038B 12:11:12.637169 : Cannot read memory at address 0x0000030B 12:11:12.637169 : Cannot read memory at address 0x0000038B 12:11:12.638166 : RawData event for Player #1: 12:11:12.638166 : Device rawinput data (Hex) = [ 000070C4, 0000CBA8 ] 12:11:12.638166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.638166 : OnScreen Cursor Position (Px) = [ 845, 859 ] 12:11:12.639163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.639163 : Cannot read memory at address 0x0000030B 12:11:12.639163 : Cannot read memory at address 0x0000038B 12:11:12.639163 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.639163 : Game Position (Hex) = [ 034D, 035B ] 12:11:12.639163 : Game Position (Dec) = [ 845, 859 ] 12:11:12.639163 : - 12:11:12.641156 : Cannot read memory at address 0x0000030B 12:11:12.641156 : Cannot read memory at address 0x0000038B 12:11:12.643149 : Cannot read memory at address 0x0000030B 12:11:12.643149 : Cannot read memory at address 0x0000038B 12:11:12.643651 : RawData event for Player #1: 12:11:12.643651 : Device rawinput data (Hex) = [ 000070CC, 0000CC04 ] 12:11:12.643651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.643651 : OnScreen Cursor Position (Px) = [ 845, 860 ] 12:11:12.643651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.643651 : ClientWindow Style = FullScreen 12:11:12.643651 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.643651 : Game Position (Hex) = [ 034D, 035C ] 12:11:12.643651 : Game Position (Dec) = [ 845, 860 ] 12:11:12.643651 : - 12:11:12.644649 : Cannot read memory at address 0x0000030B 12:11:12.644649 : Cannot read memory at address 0x0000038B 12:11:12.646642 : Cannot read memory at address 0x0000030B 12:11:12.646642 : Cannot read memory at address 0x0000038B 12:11:12.647639 : RawData event for Player #1: 12:11:12.647639 : Device rawinput data (Hex) = [ 000070CC, 0000CC50 ] 12:11:12.647639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.647639 : OnScreen Cursor Position (Px) = [ 845, 861 ] 12:11:12.647639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.647639 : ClientWindow Style = FullScreen 12:11:12.647639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.647639 : Game Position (Hex) = [ 034D, 035D ] 12:11:12.647639 : Game Position (Dec) = [ 845, 861 ] 12:11:12.648636 : - 12:11:12.648636 : Cannot read memory at address 0x0000030B 12:11:12.648636 : Cannot read memory at address 0x0000038B 12:11:12.650629 : Cannot read memory at address 0x0000030B 12:11:12.650629 : Cannot read memory at address 0x0000038B 12:11:12.651625 : RawData event for Player #1: 12:11:12.651625 : Device rawinput data (Hex) = [ 0000709C, 0000CC7C ] 12:11:12.651625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.651625 : OnScreen Cursor Position (Px) = [ 844, 862 ] 12:11:12.653127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.653127 : Cannot read memory at address 0x0000030B 12:11:12.653127 : ClientWindow Style = FullScreen 12:11:12.653127 : Cannot read memory at address 0x0000038B 12:11:12.653127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.653127 : Game Position (Hex) = [ 034C, 035E ] 12:11:12.653127 : Game Position (Dec) = [ 844, 862 ] 12:11:12.653127 : - 12:11:12.655127 : Cannot read memory at address 0x0000030B 12:11:12.655127 : Cannot read memory at address 0x0000038B 12:11:12.657120 : Cannot read memory at address 0x0000030B 12:11:12.657120 : Cannot read memory at address 0x0000038B 12:11:12.657120 : RawData event for Player #1: 12:11:12.657120 : Device rawinput data (Hex) = [ 0000709C, 0000CCC4 ] 12:11:12.657120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.657120 : OnScreen Cursor Position (Px) = [ 844, 863 ] 12:11:12.658117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.658117 : ClientWindow Style = FullScreen 12:11:12.658117 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.658117 : Game Position (Hex) = [ 034C, 035F ] 12:11:12.658117 : Game Position (Dec) = [ 844, 863 ] 12:11:12.658117 : - 12:11:12.659114 : Cannot read memory at address 0x0000030B 12:11:12.659114 : Cannot read memory at address 0x0000038B 12:11:12.661106 : Cannot read memory at address 0x0000030B 12:11:12.661106 : Cannot read memory at address 0x0000038B 12:11:12.662103 : RawData event for Player #1: 12:11:12.662103 : Device rawinput data (Hex) = [ 00007094, 0000CD40 ] 12:11:12.663100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.663100 : Cannot read memory at address 0x0000030B 12:11:12.663100 : OnScreen Cursor Position (Px) = [ 844, 865 ] 12:11:12.663100 : Cannot read memory at address 0x0000038B 12:11:12.663100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.663100 : ClientWindow Style = FullScreen 12:11:12.663602 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.663602 : Game Position (Hex) = [ 034C, 0361 ] 12:11:12.663602 : Game Position (Dec) = [ 844, 865 ] 12:11:12.663602 : - 12:11:12.664600 : Cannot read memory at address 0x0000030B 12:11:12.664600 : Cannot read memory at address 0x0000038B 12:11:12.666593 : Cannot read memory at address 0x0000030B 12:11:12.666593 : Cannot read memory at address 0x0000038B 12:11:12.667590 : RawData event for Player #1: 12:11:12.667590 : Device rawinput data (Hex) = [ 000070A4, 0000CD5C ] 12:11:12.667590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.667590 : OnScreen Cursor Position (Px) = [ 844, 866 ] 12:11:12.667590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.667590 : ClientWindow Style = FullScreen 12:11:12.667590 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.667590 : Game Position (Hex) = [ 034C, 0362 ] 12:11:12.667590 : Game Position (Dec) = [ 844, 866 ] 12:11:12.667590 : - 12:11:12.668586 : Cannot read memory at address 0x0000030B 12:11:12.668586 : Cannot read memory at address 0x0000038B 12:11:12.670580 : Cannot read memory at address 0x0000030B 12:11:12.670580 : Cannot read memory at address 0x0000038B 12:11:12.670580 : RawData event for Player #1: 12:11:12.670580 : Device rawinput data (Hex) = [ 00007050, 0000CDD0 ] 12:11:12.670580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.672081 : OnScreen Cursor Position (Px) = [ 842, 868 ] 12:11:12.672081 : Cannot read memory at address 0x0000030B 12:11:12.672081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.672081 : Cannot read memory at address 0x0000038B 12:11:12.672081 : ClientWindow Style = FullScreen 12:11:12.672081 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.672081 : Game Position (Hex) = [ 034A, 0364 ] 12:11:12.672081 : Game Position (Dec) = [ 842, 868 ] 12:11:12.672081 : - 12:11:12.674093 : Cannot read memory at address 0x0000030B 12:11:12.674093 : Cannot read memory at address 0x0000038B 12:11:12.676087 : Cannot read memory at address 0x0000030B 12:11:12.676087 : Cannot read memory at address 0x0000038B 12:11:12.676087 : RawData event for Player #1: 12:11:12.676087 : Device rawinput data (Hex) = [ 00007044, 0000CE4C ] 12:11:12.676087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.677083 : OnScreen Cursor Position (Px) = [ 842, 870 ] 12:11:12.677083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.677083 : ClientWindow Style = FullScreen 12:11:12.677083 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.677083 : Game Position (Hex) = [ 034A, 0366 ] 12:11:12.677083 : Game Position (Dec) = [ 842, 870 ] 12:11:12.677083 : - 12:11:12.678080 : Cannot read memory at address 0x0000030B 12:11:12.678080 : Cannot read memory at address 0x0000038B 12:11:12.680073 : Cannot read memory at address 0x0000030B 12:11:12.680073 : Cannot read memory at address 0x0000038B 12:11:12.681070 : RawData event for Player #1: 12:11:12.681070 : Device rawinput data (Hex) = [ 0000703C, 0000CE7C ] 12:11:12.681070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.681070 : OnScreen Cursor Position (Px) = [ 841, 871 ] 12:11:12.682066 : Cannot read memory at address 0x0000030B 12:11:12.682066 : Cannot read memory at address 0x0000038B 12:11:12.682066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.682066 : ClientWindow Style = FullScreen 12:11:12.682066 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.682066 : Game Position (Hex) = [ 0349, 0367 ] 12:11:12.682066 : Game Position (Dec) = [ 841, 871 ] 12:11:12.682066 : - 12:11:12.683565 : Cannot read memory at address 0x0000030B 12:11:12.683565 : Cannot read memory at address 0x0000038B 12:11:12.685560 : Cannot read memory at address 0x0000030B 12:11:12.685560 : Cannot read memory at address 0x0000038B 12:11:12.686556 : RawData event for Player #1: 12:11:12.686556 : Device rawinput data (Hex) = [ 0000700C, 0000CEBC ] 12:11:12.686556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.686556 : OnScreen Cursor Position (Px) = [ 840, 872 ] 12:11:12.686556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.686556 : ClientWindow Style = FullScreen 12:11:12.686556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.686556 : Game Position (Hex) = [ 0348, 0368 ] 12:11:12.686556 : Game Position (Dec) = [ 840, 872 ] 12:11:12.686556 : - 12:11:12.687553 : Cannot read memory at address 0x0000030B 12:11:12.687553 : Cannot read memory at address 0x0000038B 12:11:12.689546 : Cannot read memory at address 0x0000030B 12:11:12.689546 : Cannot read memory at address 0x0000038B 12:11:12.690543 : RawData event for Player #1: 12:11:12.690543 : Device rawinput data (Hex) = [ 0000701C, 0000CF2C ] 12:11:12.690543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.690543 : OnScreen Cursor Position (Px) = [ 840, 874 ] 12:11:12.690543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.690543 : ClientWindow Style = FullScreen 12:11:12.690543 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.690543 : Game Position (Hex) = [ 0348, 036A ] 12:11:12.690543 : Game Position (Dec) = [ 840, 874 ] 12:11:12.690543 : - 12:11:12.691540 : Cannot read memory at address 0x0000030B 12:11:12.691540 : Cannot read memory at address 0x0000038B 12:11:12.693041 : Cannot read memory at address 0x0000030B 12:11:12.693041 : Cannot read memory at address 0x0000038B 12:11:12.695041 : Cannot read memory at address 0x0000030B 12:11:12.695041 : Cannot read memory at address 0x0000038B 12:11:12.695041 : RawData event for Player #1: 12:11:12.695041 : Device rawinput data (Hex) = [ 00007008, 0000CF38 ] 12:11:12.695041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.695041 : OnScreen Cursor Position (Px) = [ 840, 874 ] 12:11:12.696037 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.696037 : ClientWindow Style = FullScreen 12:11:12.696037 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.696037 : Game Position (Hex) = [ 0348, 036A ] 12:11:12.696037 : Game Position (Dec) = [ 840, 874 ] 12:11:12.696037 : - 12:11:12.697035 : Cannot read memory at address 0x0000030B 12:11:12.697035 : Cannot read memory at address 0x0000038B 12:11:12.699028 : Cannot read memory at address 0x0000030B 12:11:12.699028 : Cannot read memory at address 0x0000038B 12:11:12.700025 : RawData event for Player #1: 12:11:12.700025 : Device rawinput data (Hex) = [ 0000700C, 0000CFA8 ] 12:11:12.700025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.701021 : OnScreen Cursor Position (Px) = [ 840, 876 ] 12:11:12.701021 : Cannot read memory at address 0x0000030B 12:11:12.701021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.701021 : Cannot read memory at address 0x0000038B 12:11:12.701021 : ClientWindow Style = FullScreen 12:11:12.701021 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.701021 : Game Position (Hex) = [ 0348, 036C ] 12:11:12.701021 : Game Position (Dec) = [ 840, 876 ] 12:11:12.701021 : - 12:11:12.703014 : Cannot read memory at address 0x0000030B 12:11:12.703014 : Cannot read memory at address 0x0000038B 12:11:12.704514 : Cannot read memory at address 0x0000030B 12:11:12.704514 : Cannot read memory at address 0x0000038B 12:11:12.705511 : RawData event for Player #1: 12:11:12.705511 : Device rawinput data (Hex) = [ 00006FE0, 0000CFB8 ] 12:11:12.705511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.705511 : OnScreen Cursor Position (Px) = [ 839, 876 ] 12:11:12.705511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.705511 : ClientWindow Style = FullScreen 12:11:12.705511 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.705511 : Game Position (Hex) = [ 0347, 036C ] 12:11:12.705511 : Game Position (Dec) = [ 839, 876 ] 12:11:12.705511 : - 12:11:12.706508 : Cannot read memory at address 0x0000030B 12:11:12.706508 : Cannot read memory at address 0x0000038B 12:11:12.708500 : Cannot read memory at address 0x0000030B 12:11:12.708500 : Cannot read memory at address 0x0000038B 12:11:12.709497 : RawData event for Player #1: 12:11:12.709497 : Device rawinput data (Hex) = [ 00006FEC, 0000CFD0 ] 12:11:12.709497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.709497 : OnScreen Cursor Position (Px) = [ 839, 876 ] 12:11:12.709497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.709497 : ClientWindow Style = FullScreen 12:11:12.709497 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.709497 : Game Position (Hex) = [ 0347, 036C ] 12:11:12.709497 : Game Position (Dec) = [ 839, 876 ] 12:11:12.710494 : - 12:11:12.710494 : Cannot read memory at address 0x0000030B 12:11:12.710494 : Cannot read memory at address 0x0000038B 12:11:12.712992 : Cannot read memory at address 0x0000030B 12:11:12.712992 : Cannot read memory at address 0x0000038B 12:11:12.713996 : RawData event for Player #1: 12:11:12.713996 : Device rawinput data (Hex) = [ 00006FEC, 0000D01C ] 12:11:12.713996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.714993 : OnScreen Cursor Position (Px) = [ 839, 877 ] 12:11:12.714993 : Cannot read memory at address 0x0000030B 12:11:12.714993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.714993 : ClientWindow Style = FullScreen 12:11:12.714993 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.714993 : Game Position (Hex) = [ 0347, 036D ] 12:11:12.714993 : Game Position (Dec) = [ 839, 877 ] 12:11:12.714993 : - 12:11:12.716986 : Cannot read memory at address 0x0000030B 12:11:12.716986 : Cannot read memory at address 0x0000038B 12:11:12.718980 : Cannot read memory at address 0x0000030B 12:11:12.718980 : Cannot read memory at address 0x0000038B 12:11:12.718980 : RawData event for Player #1: 12:11:12.718980 : Device rawinput data (Hex) = [ 00006FD8, 0000D034 ] 12:11:12.719976 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.719976 : OnScreen Cursor Position (Px) = [ 838, 878 ] 12:11:12.719976 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.719976 : ClientWindow Style = FullScreen 12:11:12.719976 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.719976 : Game Position (Hex) = [ 0346, 036E ] 12:11:12.719976 : Game Position (Dec) = [ 838, 878 ] 12:11:12.719976 : - 12:11:12.720973 : Cannot read memory at address 0x0000030B 12:11:12.720973 : Cannot read memory at address 0x0000038B 12:11:12.722966 : Cannot read memory at address 0x0000030B 12:11:12.722966 : Cannot read memory at address 0x0000038B 12:11:12.724466 : Cannot read memory at address 0x0000030B 12:11:12.724466 : Cannot read memory at address 0x0000038B 12:11:12.724466 : RawData event for Player #1: 12:11:12.724466 : Device rawinput data (Hex) = [ 00006FDC, 0000D098 ] 12:11:12.724466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.724466 : OnScreen Cursor Position (Px) = [ 838, 880 ] 12:11:12.724466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.724466 : ClientWindow Style = FullScreen 12:11:12.724466 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.724466 : Game Position (Hex) = [ 0346, 0370 ] 12:11:12.724466 : Game Position (Dec) = [ 838, 880 ] 12:11:12.724466 : - 12:11:12.726459 : Cannot read memory at address 0x0000030B 12:11:12.726459 : Cannot read memory at address 0x0000038B 12:11:12.728452 : Cannot read memory at address 0x0000030B 12:11:12.728452 : Cannot read memory at address 0x0000038B 12:11:12.729449 : RawData event for Player #1: 12:11:12.729449 : Device rawinput data (Hex) = [ 00006FEC, 0000D0B8 ] 12:11:12.729449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.729449 : OnScreen Cursor Position (Px) = [ 839, 880 ] 12:11:12.729449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.729449 : ClientWindow Style = FullScreen 12:11:12.729449 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.729449 : Game Position (Hex) = [ 0347, 0370 ] 12:11:12.730446 : Game Position (Dec) = [ 839, 880 ] 12:11:12.730446 : Cannot read memory at address 0x0000030B 12:11:12.730446 : - 12:11:12.730446 : Cannot read memory at address 0x0000038B 12:11:12.732944 : Cannot read memory at address 0x0000030B 12:11:12.732944 : Cannot read memory at address 0x0000038B 12:11:12.732944 : RawData event for Player #1: 12:11:12.732944 : Device rawinput data (Hex) = [ 00006FEC, 0000D0B8 ] 12:11:12.732944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.733949 : OnScreen Cursor Position (Px) = [ 839, 880 ] 12:11:12.733949 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.733949 : ClientWindow Style = FullScreen 12:11:12.733949 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.733949 : Game Position (Hex) = [ 0347, 0370 ] 12:11:12.733949 : Game Position (Dec) = [ 839, 880 ] 12:11:12.733949 : - 12:11:12.734946 : Cannot read memory at address 0x0000030B 12:11:12.734946 : Cannot read memory at address 0x0000038B 12:11:12.736939 : Cannot read memory at address 0x0000030B 12:11:12.736939 : Cannot read memory at address 0x0000038B 12:11:12.737935 : RawData event for Player #1: 12:11:12.737935 : Device rawinput data (Hex) = [ 00006FC4, 0000D130 ] 12:11:12.738932 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.738932 : Cannot read memory at address 0x0000030B 12:11:12.738932 : Cannot read memory at address 0x0000038B 12:11:12.738932 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.738932 : ClientWindow Style = FullScreen 12:11:12.738932 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.738932 : Game Position (Hex) = [ 0346, 0372 ] 12:11:12.738932 : Game Position (Dec) = [ 838, 882 ] 12:11:12.738932 : - 12:11:12.740926 : Cannot read memory at address 0x0000030B 12:11:12.740926 : Cannot read memory at address 0x0000038B 12:11:12.742918 : Cannot read memory at address 0x0000030B 12:11:12.742918 : Cannot read memory at address 0x0000038B 12:11:12.743420 : RawData event for Player #1: 12:11:12.743420 : Device rawinput data (Hex) = [ 00006FD4, 0000D14C ] 12:11:12.743420 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.743420 : OnScreen Cursor Position (Px) = [ 838, 882 ] 12:11:12.743420 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.743420 : ClientWindow Style = FullScreen 12:11:12.743420 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.743420 : Game Position (Hex) = [ 0346, 0372 ] 12:11:12.743420 : Game Position (Dec) = [ 838, 882 ] 12:11:12.744418 : - 12:11:12.744418 : Cannot read memory at address 0x0000030B 12:11:12.744418 : Cannot read memory at address 0x0000038B 12:11:12.746412 : Cannot read memory at address 0x0000030B 12:11:12.746412 : Cannot read memory at address 0x0000038B 12:11:12.748405 : Cannot read memory at address 0x0000030B 12:11:12.748405 : Cannot read memory at address 0x0000038B 12:11:12.748405 : RawData event for Player #1: 12:11:12.748405 : Device rawinput data (Hex) = [ 00006FD4, 0000D14C ] 12:11:12.748405 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.748405 : OnScreen Cursor Position (Px) = [ 838, 882 ] 12:11:12.748405 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.748405 : ClientWindow Style = FullScreen 12:11:12.748405 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.748405 : Game Position (Hex) = [ 0346, 0372 ] 12:11:12.749401 : Game Position (Dec) = [ 838, 882 ] 12:11:12.749401 : - 12:11:12.750398 : Cannot read memory at address 0x0000030B 12:11:12.750398 : Cannot read memory at address 0x0000038B 12:11:12.751395 : RawData event for Player #1: 12:11:12.752896 : Device rawinput data (Hex) = [ 00006FD8, 0000D170 ] 12:11:12.752896 : Cannot read memory at address 0x0000030B 12:11:12.752896 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.752896 : Cannot read memory at address 0x0000038B 12:11:12.752896 : OnScreen Cursor Position (Px) = [ 838, 883 ] 12:11:12.752896 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.752896 : ClientWindow Style = FullScreen 12:11:12.752896 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.752896 : Game Position (Hex) = [ 0346, 0373 ] 12:11:12.752896 : Game Position (Dec) = [ 838, 883 ] 12:11:12.752896 : - 12:11:12.754897 : Cannot read memory at address 0x0000030B 12:11:12.754897 : Cannot read memory at address 0x0000038B 12:11:12.756890 : Cannot read memory at address 0x0000030B 12:11:12.756890 : Cannot read memory at address 0x0000038B 12:11:12.757887 : RawData event for Player #1: 12:11:12.757887 : Device rawinput data (Hex) = [ 00006FD8, 0000D1BC ] 12:11:12.757887 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.757887 : OnScreen Cursor Position (Px) = [ 838, 884 ] 12:11:12.757887 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.757887 : ClientWindow Style = FullScreen 12:11:12.757887 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.757887 : Game Position (Hex) = [ 0346, 0374 ] 12:11:12.757887 : Game Position (Dec) = [ 838, 884 ] 12:11:12.757887 : - 12:11:12.758883 : Cannot read memory at address 0x0000030B 12:11:12.758883 : Cannot read memory at address 0x0000038B 12:11:12.760877 : Cannot read memory at address 0x0000030B 12:11:12.760877 : Cannot read memory at address 0x0000038B 12:11:12.762870 : Cannot read memory at address 0x0000030B 12:11:12.762870 : RawData event for Player #1: 12:11:12.762870 : Cannot read memory at address 0x0000038B 12:11:12.762870 : Device rawinput data (Hex) = [ 00006FB0, 0000D1D4 ] 12:11:12.762870 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.762870 : OnScreen Cursor Position (Px) = [ 837, 885 ] 12:11:12.763372 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.763372 : ClientWindow Style = FullScreen 12:11:12.763372 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.763372 : Game Position (Hex) = [ 0345, 0375 ] 12:11:12.763372 : Game Position (Dec) = [ 837, 885 ] 12:11:12.763372 : - 12:11:12.764370 : Cannot read memory at address 0x0000030B 12:11:12.764370 : Cannot read memory at address 0x0000038B 12:11:12.766363 : Cannot read memory at address 0x0000030B 12:11:12.766363 : Cannot read memory at address 0x0000038B 12:11:12.767360 : RawData event for Player #1: 12:11:12.767360 : Device rawinput data (Hex) = [ 00006FB0, 0000D1D4 ] 12:11:12.767360 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.767360 : OnScreen Cursor Position (Px) = [ 837, 885 ] 12:11:12.767360 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.767360 : ClientWindow Style = FullScreen 12:11:12.767360 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.767360 : Game Position (Hex) = [ 0345, 0375 ] 12:11:12.768357 : Game Position (Dec) = [ 837, 885 ] 12:11:12.768357 : Cannot read memory at address 0x0000030B 12:11:12.768357 : Cannot read memory at address 0x0000038B 12:11:12.770350 : Cannot read memory at address 0x0000030B 12:11:12.770350 : Cannot read memory at address 0x0000038B 12:11:12.772343 : Cannot read memory at address 0x0000030B 12:11:12.772343 : Cannot read memory at address 0x0000038B 12:11:12.772845 : RawData event for Player #1: 12:11:12.772845 : Device rawinput data (Hex) = [ 00006F8C, 0000D1DC ] 12:11:12.772845 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.772845 : OnScreen Cursor Position (Px) = [ 836, 885 ] 12:11:12.772845 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.772845 : ClientWindow Style = FullScreen 12:11:12.772845 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.773346 : Game Position (Hex) = [ 0344, 0375 ] 12:11:12.773346 : Game Position (Dec) = [ 836, 885 ] 12:11:12.773346 : - 12:11:12.774350 : Cannot read memory at address 0x0000030B 12:11:12.774350 : Cannot read memory at address 0x0000038B 12:11:12.776343 : Cannot read memory at address 0x0000030B 12:11:12.776343 : Cannot read memory at address 0x0000038B 12:11:12.776343 : RawData event for Player #1: 12:11:12.776343 : Device rawinput data (Hex) = [ 00006F68, 0000D220 ] 12:11:12.776343 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.776343 : OnScreen Cursor Position (Px) = [ 835, 886 ] 12:11:12.776343 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.776343 : ClientWindow Style = FullScreen 12:11:12.776343 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.776343 : Game Position (Hex) = [ 0343, 0376 ] 12:11:12.776343 : Game Position (Dec) = [ 835, 886 ] 12:11:12.777340 : - 12:11:12.778336 : Cannot read memory at address 0x0000030B 12:11:12.778336 : Cannot read memory at address 0x0000038B 12:11:12.780330 : Cannot read memory at address 0x0000030B 12:11:12.780330 : Cannot read memory at address 0x0000038B 12:11:12.781326 : RawData event for Player #1: 12:11:12.781326 : Device rawinput data (Hex) = [ 00006F50, 0000D234 ] 12:11:12.781326 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.781326 : OnScreen Cursor Position (Px) = [ 834, 886 ] 12:11:12.781326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.781326 : ClientWindow Style = FullScreen 12:11:12.781326 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.781326 : Game Position (Hex) = [ 0342, 0376 ] 12:11:12.781326 : Game Position (Dec) = [ 834, 886 ] 12:11:12.782323 : - 12:11:12.782323 : Cannot read memory at address 0x0000030B 12:11:12.782323 : Cannot read memory at address 0x0000038B 12:11:12.783821 : Cannot read memory at address 0x0000030B 12:11:12.783821 : Cannot read memory at address 0x0000038B 12:11:12.785816 : Cannot read memory at address 0x0000030B 12:11:12.785816 : Cannot read memory at address 0x0000038B 12:11:12.785816 : RawData event for Player #1: 12:11:12.786813 : Device rawinput data (Hex) = [ 00006F50, 0000D234 ] 12:11:12.786813 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.786813 : OnScreen Cursor Position (Px) = [ 834, 886 ] 12:11:12.786813 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.786813 : ClientWindow Style = FullScreen 12:11:12.786813 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.786813 : Game Position (Hex) = [ 0342, 0376 ] 12:11:12.786813 : Game Position (Dec) = [ 834, 886 ] 12:11:12.786813 : - 12:11:12.787809 : Cannot read memory at address 0x0000030B 12:11:12.787809 : Cannot read memory at address 0x0000038B 12:11:12.789802 : Cannot read memory at address 0x0000030B 12:11:12.789802 : Cannot read memory at address 0x0000038B 12:11:12.790799 : RawData event for Player #1: 12:11:12.791796 : Device rawinput data (Hex) = [ 00006F08, 0000D228 ] 12:11:12.791796 : Cannot read memory at address 0x0000030B 12:11:12.791796 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.791796 : Cannot read memory at address 0x0000038B 12:11:12.791796 : OnScreen Cursor Position (Px) = [ 832, 886 ] 12:11:12.791796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.791796 : ClientWindow Style = FullScreen 12:11:12.791796 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.791796 : Game Position (Hex) = [ 0340, 0376 ] 12:11:12.791796 : Game Position (Dec) = [ 832, 886 ] 12:11:12.791796 : - 12:11:12.793297 : Cannot read memory at address 0x0000030B 12:11:12.793297 : Cannot read memory at address 0x0000038B 12:11:12.795297 : Cannot read memory at address 0x0000030B 12:11:12.795297 : Cannot read memory at address 0x0000038B 12:11:12.795297 : RawData event for Player #1: 12:11:12.795297 : Device rawinput data (Hex) = [ 00006EE8, 0000D238 ] 12:11:12.795297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.795297 : OnScreen Cursor Position (Px) = [ 831, 886 ] 12:11:12.795297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.795297 : ClientWindow Style = FullScreen 12:11:12.796294 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.796294 : Game Position (Hex) = [ 033F, 0376 ] 12:11:12.796294 : Game Position (Dec) = [ 831, 886 ] 12:11:12.796294 : - 12:11:12.797290 : Cannot read memory at address 0x0000030B 12:11:12.797290 : Cannot read memory at address 0x0000038B 12:11:12.799284 : Cannot read memory at address 0x0000030B 12:11:12.799284 : Cannot read memory at address 0x0000038B 12:11:12.800280 : RawData event for Player #1: 12:11:12.800280 : Device rawinput data (Hex) = [ 00006ECC, 0000D240 ] 12:11:12.800280 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.800280 : OnScreen Cursor Position (Px) = [ 830, 887 ] 12:11:12.800280 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.800280 : ClientWindow Style = FullScreen 12:11:12.800280 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.801277 : Game Position (Hex) = [ 033E, 0377 ] 12:11:12.801277 : Game Position (Dec) = [ 830, 887 ] 12:11:12.801277 : Cannot read memory at address 0x0000030B 12:11:12.801277 : - 12:11:12.801277 : Cannot read memory at address 0x0000038B 12:11:12.803270 : Cannot read memory at address 0x0000030B 12:11:12.803270 : Cannot read memory at address 0x0000038B 12:11:12.804770 : Cannot read memory at address 0x0000030B 12:11:12.804770 : Cannot read memory at address 0x0000038B 12:11:12.804770 : RawData event for Player #1: 12:11:12.805767 : Device rawinput data (Hex) = [ 00006E80, 0000D234 ] 12:11:12.805767 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.805767 : OnScreen Cursor Position (Px) = [ 828, 886 ] 12:11:12.805767 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.805767 : ClientWindow Style = FullScreen 12:11:12.805767 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.805767 : Game Position (Hex) = [ 033C, 0376 ] 12:11:12.805767 : Game Position (Dec) = [ 828, 886 ] 12:11:12.805767 : - 12:11:12.806764 : Cannot read memory at address 0x0000030B 12:11:12.806764 : Cannot read memory at address 0x0000038B 12:11:12.808757 : Cannot read memory at address 0x0000030B 12:11:12.808757 : Cannot read memory at address 0x0000038B 12:11:12.810750 : RawData event for Player #1: 12:11:12.810750 : Cannot read memory at address 0x0000030B 12:11:12.810750 : Device rawinput data (Hex) = [ 00006E6C, 0000D21C ] 12:11:12.810750 : Cannot read memory at address 0x0000038B 12:11:12.810750 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.810750 : OnScreen Cursor Position (Px) = [ 828, 886 ] 12:11:12.810750 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.810750 : ClientWindow Style = FullScreen 12:11:12.810750 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.810750 : Game Position (Hex) = [ 033C, 0376 ] 12:11:12.810750 : Game Position (Dec) = [ 828, 886 ] 12:11:12.810750 : - 12:11:12.813248 : Cannot read memory at address 0x0000030B 12:11:12.813248 : Cannot read memory at address 0x0000038B 12:11:12.814254 : RawData event for Player #1: 12:11:12.814254 : Device rawinput data (Hex) = [ 00006E24, 0000D218 ] 12:11:12.814254 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.814254 : OnScreen Cursor Position (Px) = [ 826, 886 ] 12:11:12.814254 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.814254 : ClientWindow Style = FullScreen 12:11:12.815250 : Cannot read memory at address 0x0000030B 12:11:12.815250 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.815250 : Cannot read memory at address 0x0000038B 12:11:12.815250 : Game Position (Hex) = [ 033A, 0376 ] 12:11:12.815250 : Game Position (Dec) = [ 826, 886 ] 12:11:12.815250 : - 12:11:12.817244 : Cannot read memory at address 0x0000030B 12:11:12.817244 : Cannot read memory at address 0x0000038B 12:11:12.819237 : Cannot read memory at address 0x0000030B 12:11:12.819237 : Cannot read memory at address 0x0000038B 12:11:12.819237 : RawData event for Player #1: 12:11:12.820234 : Device rawinput data (Hex) = [ 00006DFC, 0000D20C ] 12:11:12.820234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.820234 : OnScreen Cursor Position (Px) = [ 824, 886 ] 12:11:12.820234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.820234 : ClientWindow Style = FullScreen 12:11:12.820234 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.820234 : Game Position (Hex) = [ 0338, 0376 ] 12:11:12.820234 : Game Position (Dec) = [ 824, 886 ] 12:11:12.820234 : - 12:11:12.821230 : Cannot read memory at address 0x0000030B 12:11:12.821230 : Cannot read memory at address 0x0000038B 12:11:12.823224 : Cannot read memory at address 0x0000030B 12:11:12.823224 : Cannot read memory at address 0x0000038B 12:11:12.824723 : RawData event for Player #1: 12:11:12.824723 : Cannot read memory at address 0x0000030B 12:11:12.824723 : Device rawinput data (Hex) = [ 00006DB4, 0000D200 ] 12:11:12.824723 : Cannot read memory at address 0x0000038B 12:11:12.824723 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.824723 : OnScreen Cursor Position (Px) = [ 822, 885 ] 12:11:12.824723 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.824723 : ClientWindow Style = FullScreen 12:11:12.824723 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.824723 : Game Position (Hex) = [ 0336, 0375 ] 12:11:12.824723 : Game Position (Dec) = [ 822, 885 ] 12:11:12.824723 : - 12:11:12.826717 : Cannot read memory at address 0x0000030B 12:11:12.826717 : Cannot read memory at address 0x0000038B 12:11:12.828710 : Cannot read memory at address 0x0000030B 12:11:12.828710 : Cannot read memory at address 0x0000038B 12:11:12.829707 : RawData event for Player #1: 12:11:12.829707 : Device rawinput data (Hex) = [ 00006D6C, 0000D1F4 ] 12:11:12.829707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.829707 : OnScreen Cursor Position (Px) = [ 820, 885 ] 12:11:12.829707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.829707 : ClientWindow Style = FullScreen 12:11:12.829707 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.829707 : Game Position (Hex) = [ 0334, 0375 ] 12:11:12.829707 : Game Position (Dec) = [ 820, 885 ] 12:11:12.829707 : - 12:11:12.830703 : Cannot read memory at address 0x0000030B 12:11:12.830703 : Cannot read memory at address 0x0000038B 12:11:12.833201 : Cannot read memory at address 0x0000030B 12:11:12.833201 : Cannot read memory at address 0x0000038B 12:11:12.834206 : RawData event for Player #1: 12:11:12.834206 : Device rawinput data (Hex) = [ 00006D6C, 0000D1F4 ] 12:11:12.834206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.834206 : OnScreen Cursor Position (Px) = [ 820, 885 ] 12:11:12.834206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.834206 : ClientWindow Style = FullScreen 12:11:12.835202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.835202 : Cannot read memory at address 0x0000030B 12:11:12.835202 : Game Position (Hex) = [ 0334, 0375 ] 12:11:12.835202 : Cannot read memory at address 0x0000038B 12:11:12.835202 : Game Position (Dec) = [ 820, 885 ] 12:11:12.835202 : - 12:11:12.837195 : Cannot read memory at address 0x0000030B 12:11:12.837195 : Cannot read memory at address 0x0000038B 12:11:12.838192 : RawData event for Player #1: 12:11:12.838192 : Device rawinput data (Hex) = [ 00006D30, 0000D204 ] 12:11:12.838192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.838192 : OnScreen Cursor Position (Px) = [ 818, 886 ] 12:11:12.838192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.838192 : ClientWindow Style = FullScreen 12:11:12.839189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.839189 : Cannot read memory at address 0x0000030B 12:11:12.839189 : Game Position (Hex) = [ 0332, 0376 ] 12:11:12.839189 : Cannot read memory at address 0x0000038B 12:11:12.839189 : Game Position (Dec) = [ 818, 886 ] 12:11:12.839189 : - 12:11:12.841182 : Cannot read memory at address 0x0000030B 12:11:12.841182 : Cannot read memory at address 0x0000038B 12:11:12.843175 : Cannot read memory at address 0x0000030B 12:11:12.843175 : Cannot read memory at address 0x0000038B 12:11:12.843677 : RawData event for Player #1: 12:11:12.843677 : Device rawinput data (Hex) = [ 00006D24, 0000D204 ] 12:11:12.843677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.843677 : OnScreen Cursor Position (Px) = [ 818, 886 ] 12:11:12.843677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.843677 : ClientWindow Style = FullScreen 12:11:12.843677 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.843677 : Game Position (Hex) = [ 0332, 0376 ] 12:11:12.843677 : Game Position (Dec) = [ 818, 886 ] 12:11:12.843677 : - 12:11:12.844675 : Cannot read memory at address 0x0000030B 12:11:12.844675 : Cannot read memory at address 0x0000038B 12:11:12.846668 : Cannot read memory at address 0x0000030B 12:11:12.846668 : Cannot read memory at address 0x0000038B 12:11:12.848662 : RawData event for Player #1: 12:11:12.848662 : Cannot read memory at address 0x0000030B 12:11:12.848662 : Device rawinput data (Hex) = [ 00006CFC, 0000D1F0 ] 12:11:12.848662 : Cannot read memory at address 0x0000038B 12:11:12.848662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.848662 : OnScreen Cursor Position (Px) = [ 817, 885 ] 12:11:12.848662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.848662 : ClientWindow Style = FullScreen 12:11:12.848662 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.848662 : Game Position (Hex) = [ 0331, 0375 ] 12:11:12.848662 : Game Position (Dec) = [ 817, 885 ] 12:11:12.848662 : - 12:11:12.850655 : Cannot read memory at address 0x0000030B 12:11:12.850655 : Cannot read memory at address 0x0000038B 12:11:12.853153 : Cannot read memory at address 0x0000030B 12:11:12.853153 : Cannot read memory at address 0x0000038B 12:11:12.853153 : RawData event for Player #1: 12:11:12.853153 : Device rawinput data (Hex) = [ 00006CFC, 0000D19C ] 12:11:12.853153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.853153 : OnScreen Cursor Position (Px) = [ 817, 884 ] 12:11:12.853153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.854158 : ClientWindow Style = FullScreen 12:11:12.854158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.854158 : Game Position (Hex) = [ 0331, 0374 ] 12:11:12.854158 : Game Position (Dec) = [ 817, 884 ] 12:11:12.854158 : - 12:11:12.855154 : Cannot read memory at address 0x0000030B 12:11:12.855154 : Cannot read memory at address 0x0000038B 12:11:12.857147 : Cannot read memory at address 0x0000030B 12:11:12.857147 : Cannot read memory at address 0x0000038B 12:11:12.858144 : RawData event for Player #1: 12:11:12.858144 : Device rawinput data (Hex) = [ 00006CDC, 0000D19C ] 12:11:12.858144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.858144 : OnScreen Cursor Position (Px) = [ 816, 884 ] 12:11:12.858144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.859141 : ClientWindow Style = FullScreen 12:11:12.859141 : Cannot read memory at address 0x0000030B 12:11:12.859141 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.859141 : Cannot read memory at address 0x0000038B 12:11:12.859141 : Game Position (Hex) = [ 0330, 0374 ] 12:11:12.859141 : Game Position (Dec) = [ 816, 884 ] 12:11:12.859141 : - 12:11:12.861134 : Cannot read memory at address 0x0000030B 12:11:12.861134 : Cannot read memory at address 0x0000038B 12:11:12.862131 : RawData event for Player #1: 12:11:12.862131 : Device rawinput data (Hex) = [ 00006CC0, 0000D18C ] 12:11:12.862131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.863128 : OnScreen Cursor Position (Px) = [ 815, 884 ] 12:11:12.863128 : Cannot read memory at address 0x0000030B 12:11:12.863128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.863128 : Cannot read memory at address 0x0000038B 12:11:12.863128 : ClientWindow Style = FullScreen 12:11:12.863128 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.863629 : Game Position (Hex) = [ 032F, 0374 ] 12:11:12.863629 : Game Position (Dec) = [ 815, 884 ] 12:11:12.863629 : - 12:11:12.864627 : Cannot read memory at address 0x0000030B 12:11:12.864627 : Cannot read memory at address 0x0000038B 12:11:12.866621 : Cannot read memory at address 0x0000030B 12:11:12.866621 : Cannot read memory at address 0x0000038B 12:11:12.867617 : RawData event for Player #1: 12:11:12.867617 : Device rawinput data (Hex) = [ 00006CA0, 0000D178 ] 12:11:12.867617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.867617 : OnScreen Cursor Position (Px) = [ 814, 883 ] 12:11:12.867617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.867617 : ClientWindow Style = FullScreen 12:11:12.867617 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.867617 : Game Position (Hex) = [ 032E, 0373 ] 12:11:12.867617 : Game Position (Dec) = [ 814, 883 ] 12:11:12.867617 : - 12:11:12.868614 : Cannot read memory at address 0x0000030B 12:11:12.868614 : Cannot read memory at address 0x0000038B 12:11:12.870607 : Cannot read memory at address 0x0000030B 12:11:12.870607 : Cannot read memory at address 0x0000038B 12:11:12.872600 : Cannot read memory at address 0x0000030B 12:11:12.872600 : Cannot read memory at address 0x0000038B 12:11:12.872600 : Device rawinput data (Hex) = [ 00006C54, 0000D17C ] 12:11:12.872600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.872600 : OnScreen Cursor Position (Px) = [ 812, 883 ] 12:11:12.873113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.873113 : ClientWindow Style = FullScreen 12:11:12.873113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.873113 : Game Position (Hex) = [ 032C, 0373 ] 12:11:12.873113 : Game Position (Dec) = [ 812, 883 ] 12:11:12.873113 : - 12:11:12.874117 : Cannot read memory at address 0x0000030B 12:11:12.874117 : Cannot read memory at address 0x0000038B 12:11:12.876111 : Cannot read memory at address 0x0000030B 12:11:12.876111 : Cannot read memory at address 0x0000038B 12:11:12.877107 : RawData event for Player #1: 12:11:12.877107 : Device rawinput data (Hex) = [ 00006C54, 0000D17C ] 12:11:12.877107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.877107 : OnScreen Cursor Position (Px) = [ 812, 883 ] 12:11:12.877107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.878104 : ClientWindow Style = FullScreen 12:11:12.878104 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.878104 : Cannot read memory at address 0x0000038B 12:11:12.878104 : Game Position (Hex) = [ 032C, 0373 ] 12:11:12.878104 : Game Position (Dec) = [ 812, 883 ] 12:11:12.878104 : - 12:11:12.880098 : Cannot read memory at address 0x0000030B 12:11:12.880098 : Cannot read memory at address 0x0000038B 12:11:12.881094 : RawData event for Player #1: 12:11:12.881094 : Device rawinput data (Hex) = [ 00006C40, 0000D170 ] 12:11:12.881094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.881094 : OnScreen Cursor Position (Px) = [ 811, 883 ] 12:11:12.882091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.882091 : Cannot read memory at address 0x0000030B 12:11:12.882091 : Cannot read memory at address 0x0000038B 12:11:12.882091 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.882091 : Game Position (Hex) = [ 032B, 0373 ] 12:11:12.882091 : Game Position (Dec) = [ 811, 883 ] 12:11:12.882091 : - 12:11:12.883589 : Cannot read memory at address 0x0000030B 12:11:12.883589 : Cannot read memory at address 0x0000038B 12:11:12.885584 : Cannot read memory at address 0x0000030B 12:11:12.885584 : Cannot read memory at address 0x0000038B 12:11:12.886581 : RawData event for Player #1: 12:11:12.886581 : Device rawinput data (Hex) = [ 00006C24, 0000D16C ] 12:11:12.886581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.886581 : OnScreen Cursor Position (Px) = [ 811, 883 ] 12:11:12.886581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.886581 : ClientWindow Style = FullScreen 12:11:12.886581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.886581 : Game Position (Hex) = [ 032B, 0373 ] 12:11:12.886581 : Game Position (Dec) = [ 811, 883 ] 12:11:12.886581 : - 12:11:12.887577 : Cannot read memory at address 0x0000030B 12:11:12.887577 : Cannot read memory at address 0x0000038B 12:11:12.889571 : Cannot read memory at address 0x0000030B 12:11:12.889571 : Cannot read memory at address 0x0000038B 12:11:12.891564 : Cannot read memory at address 0x0000030B 12:11:12.891564 : Cannot read memory at address 0x0000038B 12:11:12.891564 : RawData event for Player #1: 12:11:12.891564 : Device rawinput data (Hex) = [ 00006C24, 0000D164 ] 12:11:12.891564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.891564 : OnScreen Cursor Position (Px) = [ 811, 883 ] 12:11:12.891564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.891564 : ClientWindow Style = FullScreen 12:11:12.891564 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.891564 : Game Position (Hex) = [ 032B, 0373 ] 12:11:12.891564 : Game Position (Dec) = [ 811, 883 ] 12:11:12.891564 : - 12:11:12.893066 : Cannot read memory at address 0x0000030B 12:11:12.893066 : Cannot read memory at address 0x0000038B 12:11:12.895067 : Cannot read memory at address 0x0000030B 12:11:12.895067 : Cannot read memory at address 0x0000038B 12:11:12.896064 : RawData event for Player #1: 12:11:12.896064 : Device rawinput data (Hex) = [ 00006BE8, 0000D108 ] 12:11:12.896064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.896064 : OnScreen Cursor Position (Px) = [ 809, 881 ] 12:11:12.897061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.897061 : Cannot read memory at address 0x0000030B 12:11:12.897061 : Cannot read memory at address 0x0000038B 12:11:12.897061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.897061 : Game Position (Hex) = [ 0329, 0371 ] 12:11:12.897061 : Game Position (Dec) = [ 809, 881 ] 12:11:12.897061 : - 12:11:12.899054 : Cannot read memory at address 0x0000030B 12:11:12.899054 : Cannot read memory at address 0x0000038B 12:11:12.901047 : Cannot read memory at address 0x0000030B 12:11:12.901047 : Cannot read memory at address 0x0000038B 12:11:12.901047 : RawData event for Player #1: 12:11:12.901047 : Device rawinput data (Hex) = [ 00006BE8, 0000D108 ] 12:11:12.901047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.901047 : OnScreen Cursor Position (Px) = [ 809, 881 ] 12:11:12.902044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.902044 : ClientWindow Style = FullScreen 12:11:12.902044 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.902044 : Game Position (Hex) = [ 0329, 0371 ] 12:11:12.902044 : Game Position (Dec) = [ 809, 881 ] 12:11:12.902044 : - 12:11:12.903041 : Cannot read memory at address 0x0000030B 12:11:12.903041 : Cannot read memory at address 0x0000038B 12:11:12.904540 : Cannot read memory at address 0x0000030B 12:11:12.904540 : Cannot read memory at address 0x0000038B 12:11:12.905538 : RawData event for Player #1: 12:11:12.905538 : Device rawinput data (Hex) = [ 00006B9C, 0000D0FC ] 12:11:12.905538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.905538 : OnScreen Cursor Position (Px) = [ 807, 881 ] 12:11:12.905538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.905538 : ClientWindow Style = FullScreen 12:11:12.905538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.905538 : Game Position (Hex) = [ 0327, 0371 ] 12:11:12.905538 : Game Position (Dec) = [ 807, 881 ] 12:11:12.905538 : - 12:11:12.906534 : Cannot read memory at address 0x0000030B 12:11:12.906534 : Cannot read memory at address 0x0000038B 12:11:12.908527 : Cannot read memory at address 0x0000030B 12:11:12.908527 : Cannot read memory at address 0x0000038B 12:11:12.910521 : Cannot read memory at address 0x0000030B 12:11:12.910521 : Cannot read memory at address 0x0000038B 12:11:12.910521 : RawData event for Player #1: 12:11:12.910521 : Device rawinput data (Hex) = [ 00006BB4, 0000D0F4 ] 12:11:12.910521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.910521 : OnScreen Cursor Position (Px) = [ 807, 881 ] 12:11:12.910521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.910521 : ClientWindow Style = FullScreen 12:11:12.910521 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.910521 : Game Position (Hex) = [ 0327, 0371 ] 12:11:12.910521 : Game Position (Dec) = [ 807, 881 ] 12:11:12.911517 : - 12:11:12.913019 : Cannot read memory at address 0x0000030B 12:11:12.913019 : Cannot read memory at address 0x0000038B 12:11:12.915030 : Cannot read memory at address 0x0000030B 12:11:12.915030 : Cannot read memory at address 0x0000038B 12:11:12.915030 : RawData event for Player #1: 12:11:12.915030 : Device rawinput data (Hex) = [ 00006BB4, 0000D0A4 ] 12:11:12.915030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.915030 : OnScreen Cursor Position (Px) = [ 807, 880 ] 12:11:12.916027 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.916027 : ClientWindow Style = FullScreen 12:11:12.916027 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.916027 : Game Position (Hex) = [ 0327, 0370 ] 12:11:12.916027 : Game Position (Dec) = [ 807, 880 ] 12:11:12.916027 : - 12:11:12.917023 : Cannot read memory at address 0x0000030B 12:11:12.917023 : Cannot read memory at address 0x0000038B 12:11:12.919017 : Cannot read memory at address 0x0000030B 12:11:12.919017 : Cannot read memory at address 0x0000038B 12:11:12.920013 : RawData event for Player #1: 12:11:12.920013 : Device rawinput data (Hex) = [ 00006B78, 0000D094 ] 12:11:12.920013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.920013 : OnScreen Cursor Position (Px) = [ 806, 879 ] 12:11:12.921010 : Cannot read memory at address 0x0000030B 12:11:12.921010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.921010 : Cannot read memory at address 0x0000038B 12:11:12.921010 : ClientWindow Style = FullScreen 12:11:12.921010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.921010 : Game Position (Hex) = [ 0326, 036F ] 12:11:12.921010 : Game Position (Dec) = [ 806, 879 ] 12:11:12.921010 : - 12:11:12.923003 : Cannot read memory at address 0x0000030B 12:11:12.923003 : Cannot read memory at address 0x0000038B 12:11:12.924503 : Cannot read memory at address 0x0000030B 12:11:12.924503 : Cannot read memory at address 0x0000038B 12:11:12.924503 : RawData event for Player #1: 12:11:12.924503 : Device rawinput data (Hex) = [ 00006B78, 0000D094 ] 12:11:12.924503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.924503 : OnScreen Cursor Position (Px) = [ 806, 879 ] 12:11:12.924503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.924503 : ClientWindow Style = FullScreen 12:11:12.924503 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.924503 : Game Position (Hex) = [ 0326, 036F ] 12:11:12.924503 : Game Position (Dec) = [ 806, 879 ] 12:11:12.925500 : - 12:11:12.926496 : Cannot read memory at address 0x0000030B 12:11:12.926496 : Cannot read memory at address 0x0000038B 12:11:12.928490 : Cannot read memory at address 0x0000030B 12:11:12.928490 : Cannot read memory at address 0x0000038B 12:11:12.929486 : RawData event for Player #1: 12:11:12.929486 : Device rawinput data (Hex) = [ 00006B78, 0000D08C ] 12:11:12.929486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.929486 : OnScreen Cursor Position (Px) = [ 806, 879 ] 12:11:12.929486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.929486 : ClientWindow Style = FullScreen 12:11:12.929486 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.929486 : Game Position (Hex) = [ 0326, 036F ] 12:11:12.929486 : Game Position (Dec) = [ 806, 879 ] 12:11:12.929486 : - 12:11:12.930483 : Cannot read memory at address 0x0000030B 12:11:12.930483 : Cannot read memory at address 0x0000038B 12:11:12.932982 : Cannot read memory at address 0x0000030B 12:11:12.932982 : Cannot read memory at address 0x0000038B 12:11:12.933987 : RawData event for Player #1: 12:11:12.933987 : Device rawinput data (Hex) = [ 00006B70, 0000D028 ] 12:11:12.933987 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.934983 : OnScreen Cursor Position (Px) = [ 805, 878 ] 12:11:12.934983 : Cannot read memory at address 0x0000030B 12:11:12.934983 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.934983 : Cannot read memory at address 0x0000038B 12:11:12.934983 : ClientWindow Style = FullScreen 12:11:12.934983 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.934983 : Game Position (Hex) = [ 0325, 036E ] 12:11:12.934983 : Game Position (Dec) = [ 805, 878 ] 12:11:12.934983 : - 12:11:12.936977 : Cannot read memory at address 0x0000030B 12:11:12.936977 : Cannot read memory at address 0x0000038B 12:11:12.938970 : Cannot read memory at address 0x0000030B 12:11:12.938970 : Cannot read memory at address 0x0000038B 12:11:12.938970 : RawData event for Player #1: 12:11:12.938970 : Device rawinput data (Hex) = [ 00006B70, 0000D028 ] 12:11:12.938970 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.939967 : OnScreen Cursor Position (Px) = [ 805, 878 ] 12:11:12.939967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.939967 : ClientWindow Style = FullScreen 12:11:12.939967 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.939967 : Game Position (Hex) = [ 0325, 036E ] 12:11:12.939967 : Game Position (Dec) = [ 805, 878 ] 12:11:12.939967 : - 12:11:12.940963 : Cannot read memory at address 0x0000030B 12:11:12.940963 : Cannot read memory at address 0x0000038B 12:11:12.942957 : Cannot read memory at address 0x0000030B 12:11:12.942957 : Cannot read memory at address 0x0000038B 12:11:12.944456 : Cannot read memory at address 0x0000030B 12:11:12.944456 : RawData event for Player #1: 12:11:12.944456 : Cannot read memory at address 0x0000038B 12:11:12.944456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.944456 : OnScreen Cursor Position (Px) = [ 804, 877 ] 12:11:12.944456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.944456 : ClientWindow Style = FullScreen 12:11:12.944456 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.944456 : Game Position (Hex) = [ 0324, 036D ] 12:11:12.945453 : Game Position (Dec) = [ 804, 877 ] 12:11:12.945453 : - 12:11:12.946450 : Cannot read memory at address 0x0000030B 12:11:12.946450 : Cannot read memory at address 0x0000038B 12:11:12.948443 : Cannot read memory at address 0x0000030B 12:11:12.948443 : Cannot read memory at address 0x0000038B 12:11:12.948443 : RawData event for Player #1: 12:11:12.948443 : Device rawinput data (Hex) = [ 00006B50, 0000D01C ] 12:11:12.948443 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.948443 : OnScreen Cursor Position (Px) = [ 804, 877 ] 12:11:12.948443 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.948443 : ClientWindow Style = FullScreen 12:11:12.948443 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.948443 : Game Position (Hex) = [ 0324, 036D ] 12:11:12.948443 : Game Position (Dec) = [ 804, 877 ] 12:11:12.948443 : - 12:11:12.950436 : Cannot read memory at address 0x0000030B 12:11:12.950436 : Cannot read memory at address 0x0000038B 12:11:12.952934 : Cannot read memory at address 0x0000030B 12:11:12.952934 : Cannot read memory at address 0x0000038B 12:11:12.952934 : RawData event for Player #1: 12:11:12.952934 : Device rawinput data (Hex) = [ 00006B50, 0000CFD0 ] 12:11:12.953938 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.953938 : OnScreen Cursor Position (Px) = [ 804, 876 ] 12:11:12.953938 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.953938 : ClientWindow Style = FullScreen 12:11:12.953938 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.953938 : Game Position (Hex) = [ 0324, 036C ] 12:11:12.953938 : Game Position (Dec) = [ 804, 876 ] 12:11:12.953938 : - 12:11:12.954935 : Cannot read memory at address 0x0000030B 12:11:12.954935 : Cannot read memory at address 0x0000038B 12:11:12.956928 : Cannot read memory at address 0x0000030B 12:11:12.956928 : Cannot read memory at address 0x0000038B 12:11:12.957925 : RawData event for Player #1: 12:11:12.958922 : Device rawinput data (Hex) = [ 00006B58, 0000CFA4 ] 12:11:12.958922 : Cannot read memory at address 0x0000030B 12:11:12.958922 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.958922 : Cannot read memory at address 0x0000038B 12:11:12.958922 : OnScreen Cursor Position (Px) = [ 805, 875 ] 12:11:12.958922 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.958922 : ClientWindow Style = FullScreen 12:11:12.958922 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.958922 : Game Position (Hex) = [ 0325, 036B ] 12:11:12.958922 : Game Position (Dec) = [ 805, 875 ] 12:11:12.958922 : - 12:11:12.960915 : Cannot read memory at address 0x0000030B 12:11:12.960915 : Cannot read memory at address 0x0000038B 12:11:12.962908 : Cannot read memory at address 0x0000030B 12:11:12.962908 : Cannot read memory at address 0x0000038B 12:11:12.963410 : RawData event for Player #1: 12:11:12.963410 : Device rawinput data (Hex) = [ 00006B38, 0000CF98 ] 12:11:12.963410 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.963410 : OnScreen Cursor Position (Px) = [ 804, 875 ] 12:11:12.963410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.963410 : ClientWindow Style = FullScreen 12:11:12.963410 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.963410 : Game Position (Hex) = [ 0324, 036B ] 12:11:12.964408 : Game Position (Dec) = [ 804, 875 ] 12:11:12.964408 : Cannot read memory at address 0x0000030B 12:11:12.964408 : - 12:11:12.964408 : Cannot read memory at address 0x0000038B 12:11:12.966401 : Cannot read memory at address 0x0000030B 12:11:12.966401 : Cannot read memory at address 0x0000038B 12:11:12.968395 : Cannot read memory at address 0x0000030B 12:11:12.968395 : Cannot read memory at address 0x0000038B 12:11:12.968395 : RawData event for Player #1: 12:11:12.968395 : Device rawinput data (Hex) = [ 00006B38, 0000CF4C ] 12:11:12.968395 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.968395 : OnScreen Cursor Position (Px) = [ 804, 874 ] 12:11:12.968395 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.968395 : ClientWindow Style = FullScreen 12:11:12.968395 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.968395 : Game Position (Hex) = [ 0324, 036A ] 12:11:12.969392 : Game Position (Dec) = [ 804, 874 ] 12:11:12.969392 : - 12:11:12.970388 : Cannot read memory at address 0x0000030B 12:11:12.970388 : Cannot read memory at address 0x0000038B 12:11:12.972886 : RawData event for Player #1: 12:11:12.972886 : Device rawinput data (Hex) = [ 00006B50, 0000CF40 ] 12:11:12.972886 : Cannot read memory at address 0x0000038B 12:11:12.972886 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.972886 : OnScreen Cursor Position (Px) = [ 804, 874 ] 12:11:12.972886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.972886 : ClientWindow Style = FullScreen 12:11:12.972886 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.972886 : Game Position (Hex) = [ 0324, 036A ] 12:11:12.972886 : Game Position (Dec) = [ 804, 874 ] 12:11:12.973891 : - 12:11:12.974888 : Cannot read memory at address 0x0000030B 12:11:12.974888 : Cannot read memory at address 0x0000038B 12:11:12.976881 : Cannot read memory at address 0x0000030B 12:11:12.976881 : Cannot read memory at address 0x0000038B 12:11:12.976881 : RawData event for Player #1: 12:11:12.976881 : Device rawinput data (Hex) = [ 00006B50, 0000CF40 ] 12:11:12.977877 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.977877 : OnScreen Cursor Position (Px) = [ 804, 874 ] 12:11:12.977877 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.977877 : ClientWindow Style = FullScreen 12:11:12.977877 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.977877 : Game Position (Hex) = [ 0324, 036A ] 12:11:12.977877 : Game Position (Dec) = [ 804, 874 ] 12:11:12.977877 : - 12:11:12.978874 : Cannot read memory at address 0x0000030B 12:11:12.978874 : Cannot read memory at address 0x0000038B 12:11:12.980867 : Cannot read memory at address 0x0000030B 12:11:12.980867 : Cannot read memory at address 0x0000038B 12:11:12.982861 : Cannot read memory at address 0x0000030B 12:11:12.982861 : RawData event for Player #1: 12:11:12.982861 : Cannot read memory at address 0x0000038B 12:11:12.982861 : Device rawinput data (Hex) = [ 00006B50, 0000CEF4 ] 12:11:12.982861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.982861 : OnScreen Cursor Position (Px) = [ 804, 873 ] 12:11:12.983362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.983362 : ClientWindow Style = FullScreen 12:11:12.983362 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.983362 : Game Position (Hex) = [ 0324, 0369 ] 12:11:12.983362 : Game Position (Dec) = [ 804, 873 ] 12:11:12.983362 : - 12:11:12.984361 : Cannot read memory at address 0x0000030B 12:11:12.984361 : Cannot read memory at address 0x0000038B 12:11:12.986354 : Cannot read memory at address 0x0000030B 12:11:12.986354 : Cannot read memory at address 0x0000038B 12:11:12.987351 : RawData event for Player #1: 12:11:12.987351 : Device rawinput data (Hex) = [ 00006B58, 0000CEC4 ] 12:11:12.987351 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.987351 : OnScreen Cursor Position (Px) = [ 805, 872 ] 12:11:12.987351 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.987351 : ClientWindow Style = FullScreen 12:11:12.987351 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.987351 : Game Position (Hex) = [ 0325, 0368 ] 12:11:12.988347 : Game Position (Dec) = [ 805, 872 ] 12:11:12.988347 : Cannot read memory at address 0x0000030B 12:11:12.988347 : - 12:11:12.988347 : Cannot read memory at address 0x0000038B 12:11:12.990340 : Cannot read memory at address 0x0000030B 12:11:12.990340 : Cannot read memory at address 0x0000038B 12:11:12.991337 : RawData event for Player #1: 12:11:12.991337 : Device rawinput data (Hex) = [ 00006B58, 0000CE7C ] 12:11:12.991337 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.991337 : OnScreen Cursor Position (Px) = [ 805, 871 ] 12:11:12.991337 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.991337 : ClientWindow Style = FullScreen 12:11:12.991337 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.991337 : Game Position (Hex) = [ 0325, 0367 ] 12:11:12.991337 : Game Position (Dec) = [ 805, 871 ] 12:11:12.991337 : - 12:11:12.992839 : Cannot read memory at address 0x0000030B 12:11:12.992839 : Cannot read memory at address 0x0000038B 12:11:12.994839 : Cannot read memory at address 0x0000030B 12:11:12.994839 : Cannot read memory at address 0x0000038B 12:11:12.995836 : RawData event for Player #1: 12:11:12.996832 : Device rawinput data (Hex) = [ 00006B58, 0000CE7C ] 12:11:12.996832 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:12.996832 : OnScreen Cursor Position (Px) = [ 805, 871 ] 12:11:12.996832 : Cannot read memory at address 0x0000038B 12:11:12.996832 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:12.996832 : ClientWindow Style = FullScreen 12:11:12.996832 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:12.996832 : Game Position (Hex) = [ 0325, 0367 ] 12:11:12.996832 : Game Position (Dec) = [ 805, 871 ] 12:11:12.996832 : - 12:11:12.998826 : Cannot read memory at address 0x0000030B 12:11:12.998826 : Cannot read memory at address 0x0000038B 12:11:13.000819 : Cannot read memory at address 0x0000030B 12:11:13.000819 : Cannot read memory at address 0x0000038B 12:11:13.001816 : RawData event for Player #1: 12:11:13.001816 : Device rawinput data (Hex) = [ 00006B64, 0000CE70 ] 12:11:13.001816 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.001816 : OnScreen Cursor Position (Px) = [ 805, 870 ] 12:11:13.001816 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.001816 : ClientWindow Style = FullScreen 12:11:13.001816 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.001816 : Game Position (Hex) = [ 0325, 0366 ] 12:11:13.001816 : Game Position (Dec) = [ 805, 870 ] 12:11:13.001816 : - 12:11:13.003317 : Cannot read memory at address 0x0000030B 12:11:13.003317 : Cannot read memory at address 0x0000038B 12:11:13.005317 : Cannot read memory at address 0x0000030B 12:11:13.005317 : Cannot read memory at address 0x0000038B 12:11:13.006314 : RawData event for Player #1: 12:11:13.006314 : Device rawinput data (Hex) = [ 00006B64, 0000CE24 ] 12:11:13.006314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.006314 : OnScreen Cursor Position (Px) = [ 805, 869 ] 12:11:13.006314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.006314 : ClientWindow Style = FullScreen 12:11:13.006314 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.006314 : Game Position (Hex) = [ 0325, 0365 ] 12:11:13.007310 : Game Position (Dec) = [ 805, 869 ] 12:11:13.007310 : Cannot read memory at address 0x0000030B 12:11:13.007310 : - 12:11:13.007310 : Cannot read memory at address 0x0000038B 12:11:13.009304 : Cannot read memory at address 0x0000030B 12:11:13.009304 : Cannot read memory at address 0x0000038B 12:11:13.011297 : Cannot read memory at address 0x0000030B 12:11:13.011297 : Cannot read memory at address 0x0000038B 12:11:13.011297 : RawData event for Player #1: 12:11:13.011297 : Device rawinput data (Hex) = [ 00006B6C, 0000CDF8 ] 12:11:13.011297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.011297 : OnScreen Cursor Position (Px) = [ 805, 868 ] 12:11:13.011297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.011297 : ClientWindow Style = FullScreen 12:11:13.011297 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.012294 : Game Position (Hex) = [ 0325, 0364 ] 12:11:13.012294 : Game Position (Dec) = [ 805, 868 ] 12:11:13.012294 : - 12:11:13.013290 : Cannot read memory at address 0x0000030B 12:11:13.013290 : Cannot read memory at address 0x0000038B 12:11:13.014790 : Cannot read memory at address 0x0000030B 12:11:13.014790 : Cannot read memory at address 0x0000038B 12:11:13.014790 : RawData event for Player #1: 12:11:13.015787 : Device rawinput data (Hex) = [ 00006B6C, 0000CDAC ] 12:11:13.015787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.015787 : OnScreen Cursor Position (Px) = [ 805, 867 ] 12:11:13.015787 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.015787 : ClientWindow Style = FullScreen 12:11:13.015787 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.015787 : Game Position (Hex) = [ 0325, 0363 ] 12:11:13.015787 : Game Position (Dec) = [ 805, 867 ] 12:11:13.015787 : - 12:11:13.016784 : Cannot read memory at address 0x0000030B 12:11:13.016784 : Cannot read memory at address 0x0000038B 12:11:13.018777 : Cannot read memory at address 0x0000030B 12:11:13.018777 : Cannot read memory at address 0x0000038B 12:11:13.019773 : RawData event for Player #1: 12:11:13.020770 : Device rawinput data (Hex) = [ 00006B6C, 0000CDAC ] 12:11:13.020770 : Cannot read memory at address 0x0000030B 12:11:13.020770 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.020770 : Cannot read memory at address 0x0000038B 12:11:13.020770 : OnScreen Cursor Position (Px) = [ 805, 867 ] 12:11:13.020770 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.020770 : ClientWindow Style = FullScreen 12:11:13.020770 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.020770 : Game Position (Hex) = [ 0325, 0363 ] 12:11:13.020770 : Game Position (Dec) = [ 805, 867 ] 12:11:13.020770 : - 12:11:13.023267 : Cannot read memory at address 0x0000030B 12:11:13.023267 : Cannot read memory at address 0x0000038B 12:11:13.025274 : Cannot read memory at address 0x0000030B 12:11:13.025274 : Cannot read memory at address 0x0000038B 12:11:13.025274 : RawData event for Player #1: 12:11:13.025274 : Device rawinput data (Hex) = [ 00006B54, 0000CD84 ] 12:11:13.025274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.025274 : OnScreen Cursor Position (Px) = [ 804, 867 ] 12:11:13.025274 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.025274 : ClientWindow Style = FullScreen 12:11:13.026271 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.026271 : Game Position (Hex) = [ 0324, 0363 ] 12:11:13.026271 : Game Position (Dec) = [ 804, 867 ] 12:11:13.026271 : - 12:11:13.027267 : Cannot read memory at address 0x0000030B 12:11:13.027267 : Cannot read memory at address 0x0000038B 12:11:13.029261 : Cannot read memory at address 0x0000030B 12:11:13.029261 : Cannot read memory at address 0x0000038B 12:11:13.030257 : RawData event for Player #1: 12:11:13.030257 : Device rawinput data (Hex) = [ 00006B54, 0000CD84 ] 12:11:13.030257 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.030257 : OnScreen Cursor Position (Px) = [ 804, 867 ] 12:11:13.030257 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.030257 : ClientWindow Style = FullScreen 12:11:13.030257 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.031254 : Game Position (Hex) = [ 0324, 0363 ] 12:11:13.031254 : Cannot read memory at address 0x0000030B 12:11:13.031254 : Game Position (Dec) = [ 804, 867 ] 12:11:13.031254 : Cannot read memory at address 0x0000038B 12:11:13.031254 : - 12:11:13.033247 : Cannot read memory at address 0x0000030B 12:11:13.033247 : Cannot read memory at address 0x0000038B 12:11:13.034747 : Cannot read memory at address 0x0000030B 12:11:13.034747 : Cannot read memory at address 0x0000038B 12:11:13.035744 : RawData event for Player #1: 12:11:13.035744 : Device rawinput data (Hex) = [ 00006B54, 0000CD34 ] 12:11:13.035744 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.035744 : OnScreen Cursor Position (Px) = [ 804, 865 ] 12:11:13.035744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.035744 : ClientWindow Style = FullScreen 12:11:13.035744 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.035744 : Game Position (Hex) = [ 0324, 0361 ] 12:11:13.035744 : Game Position (Dec) = [ 804, 865 ] 12:11:13.035744 : - 12:11:13.036741 : Cannot read memory at address 0x0000030B 12:11:13.036741 : Cannot read memory at address 0x0000038B 12:11:13.038734 : Cannot read memory at address 0x0000030B 12:11:13.038734 : Cannot read memory at address 0x0000038B 12:11:13.039731 : RawData event for Player #1: 12:11:13.039731 : Device rawinput data (Hex) = [ 00006B50, 0000CD10 ] 12:11:13.039731 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.039731 : OnScreen Cursor Position (Px) = [ 804, 865 ] 12:11:13.039731 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.039731 : ClientWindow Style = FullScreen 12:11:13.039731 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.039731 : Game Position (Hex) = [ 0324, 0361 ] 12:11:13.039731 : Game Position (Dec) = [ 804, 865 ] 12:11:13.039731 : - 12:11:13.040727 : Cannot read memory at address 0x0000030B 12:11:13.040727 : Cannot read memory at address 0x0000038B 12:11:13.043225 : Cannot read memory at address 0x0000030B 12:11:13.043225 : Cannot read memory at address 0x0000038B 12:11:13.044230 : RawData event for Player #1: 12:11:13.044230 : Device rawinput data (Hex) = [ 00006B1C, 0000CD04 ] 12:11:13.044230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.044230 : OnScreen Cursor Position (Px) = [ 803, 864 ] 12:11:13.045227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.045227 : ClientWindow Style = FullScreen 12:11:13.045227 : Cannot read memory at address 0x0000030B 12:11:13.045227 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.045227 : Cannot read memory at address 0x0000038B 12:11:13.045227 : Game Position (Dec) = [ 803, 864 ] 12:11:13.045227 : - 12:11:13.047220 : Cannot read memory at address 0x0000030B 12:11:13.047220 : Cannot read memory at address 0x0000038B 12:11:13.049214 : Cannot read memory at address 0x0000030B 12:11:13.049214 : Cannot read memory at address 0x0000038B 12:11:13.049214 : RawData event for Player #1: 12:11:13.049214 : Device rawinput data (Hex) = [ 00006B24, 0000CCD4 ] 12:11:13.049214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.049214 : OnScreen Cursor Position (Px) = [ 803, 864 ] 12:11:13.049214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.049214 : ClientWindow Style = FullScreen 12:11:13.050210 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.050210 : Game Position (Hex) = [ 0323, 0360 ] 12:11:13.050210 : Game Position (Dec) = [ 803, 864 ] 12:11:13.050210 : - 12:11:13.051207 : Cannot read memory at address 0x0000030B 12:11:13.051207 : Cannot read memory at address 0x0000038B 12:11:13.053200 : Cannot read memory at address 0x0000030B 12:11:13.053200 : Cannot read memory at address 0x0000038B 12:11:13.054700 : Cannot read memory at address 0x0000030B 12:11:13.054700 : Cannot read memory at address 0x0000038B 12:11:13.054700 : RawData event for Player #1: 12:11:13.055697 : Device rawinput data (Hex) = [ 00006B24, 0000CC88 ] 12:11:13.055697 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.055697 : OnScreen Cursor Position (Px) = [ 803, 862 ] 12:11:13.055697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.055697 : ClientWindow Style = FullScreen 12:11:13.055697 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.055697 : Game Position (Hex) = [ 0323, 035E ] 12:11:13.055697 : Game Position (Dec) = [ 803, 862 ] 12:11:13.055697 : - 12:11:13.056693 : Cannot read memory at address 0x0000030B 12:11:13.056693 : Cannot read memory at address 0x0000038B 12:11:13.058686 : Cannot read memory at address 0x0000030B 12:11:13.058686 : Cannot read memory at address 0x0000038B 12:11:13.059683 : RawData event for Player #1: 12:11:13.059683 : Device rawinput data (Hex) = [ 00006B1C, 0000CC70 ] 12:11:13.059683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.059683 : OnScreen Cursor Position (Px) = [ 803, 862 ] 12:11:13.059683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.059683 : ClientWindow Style = FullScreen 12:11:13.059683 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.059683 : Game Position (Hex) = [ 0323, 035E ] 12:11:13.059683 : Game Position (Dec) = [ 803, 862 ] 12:11:13.059683 : - 12:11:13.060680 : Cannot read memory at address 0x0000030B 12:11:13.060680 : Cannot read memory at address 0x0000038B 12:11:13.063178 : Cannot read memory at address 0x0000030B 12:11:13.063178 : Cannot read memory at address 0x0000038B 12:11:13.063178 : RawData event for Player #1: 12:11:13.063178 : Device rawinput data (Hex) = [ 00006B48, 0000CC70 ] 12:11:13.063178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.063178 : OnScreen Cursor Position (Px) = [ 804, 862 ] 12:11:13.064181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.064181 : ClientWindow Style = FullScreen 12:11:13.064181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.064181 : Game Position (Hex) = [ 0324, 035E ] 12:11:13.064181 : Game Position (Dec) = [ 804, 862 ] 12:11:13.064181 : - 12:11:13.065178 : Cannot read memory at address 0x0000030B 12:11:13.065178 : Cannot read memory at address 0x0000038B 12:11:13.067171 : Cannot read memory at address 0x0000030B 12:11:13.067171 : Cannot read memory at address 0x0000038B 12:11:13.068168 : RawData event for Player #1: 12:11:13.068168 : Device rawinput data (Hex) = [ 00006B64, 0000CC6C ] 12:11:13.068168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.068168 : OnScreen Cursor Position (Px) = [ 805, 862 ] 12:11:13.068168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.068168 : ClientWindow Style = FullScreen 12:11:13.069165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.069165 : Cannot read memory at address 0x0000030B 12:11:13.069165 : Game Position (Hex) = [ 0325, 035E ] 12:11:13.069165 : Cannot read memory at address 0x0000038B 12:11:13.069165 : Game Position (Dec) = [ 805, 862 ] 12:11:13.069165 : - 12:11:13.071159 : Cannot read memory at address 0x0000030B 12:11:13.071159 : Cannot read memory at address 0x0000038B 12:11:13.073152 : Cannot read memory at address 0x0000030B 12:11:13.073152 : Cannot read memory at address 0x0000038B 12:11:13.073653 : RawData event for Player #1: 12:11:13.073653 : Device rawinput data (Hex) = [ 00006B58, 0000CC50 ] 12:11:13.073653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.073653 : OnScreen Cursor Position (Px) = [ 805, 861 ] 12:11:13.073653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.073653 : ClientWindow Style = FullScreen 12:11:13.073653 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.073653 : Game Position (Hex) = [ 0325, 035D ] 12:11:13.073653 : Game Position (Dec) = [ 805, 861 ] 12:11:13.073653 : - 12:11:13.074652 : Cannot read memory at address 0x0000030B 12:11:13.074652 : Cannot read memory at address 0x0000038B 12:11:13.076645 : Cannot read memory at address 0x0000030B 12:11:13.076645 : Cannot read memory at address 0x0000038B 12:11:13.078638 : Cannot read memory at address 0x0000030B 12:11:13.078638 : RawData event for Player #1: 12:11:13.078638 : Cannot read memory at address 0x0000038B 12:11:13.078638 : Device rawinput data (Hex) = [ 00006B48, 0000CC5C ] 12:11:13.078638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.078638 : OnScreen Cursor Position (Px) = [ 804, 862 ] 12:11:13.078638 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.078638 : ClientWindow Style = FullScreen 12:11:13.078638 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.078638 : Game Position (Hex) = [ 0324, 035E ] 12:11:13.078638 : Game Position (Dec) = [ 804, 862 ] 12:11:13.079635 : - 12:11:13.080632 : Cannot read memory at address 0x0000030B 12:11:13.080632 : Cannot read memory at address 0x0000038B 12:11:13.081628 : RawData event for Player #1: 12:11:13.081628 : Device rawinput data (Hex) = [ 00006B48, 0000CC64 ] 12:11:13.081628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.081628 : OnScreen Cursor Position (Px) = [ 804, 862 ] 12:11:13.081628 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.083130 : ClientWindow Style = FullScreen 12:11:13.083130 : Cannot read memory at address 0x0000030B 12:11:13.083130 : Cannot read memory at address 0x0000038B 12:11:13.083130 : Game Position (Hex) = [ 0324, 035E ] 12:11:13.083130 : Game Position (Dec) = [ 804, 862 ] 12:11:13.083130 : - 12:11:13.085130 : Cannot read memory at address 0x0000030B 12:11:13.085130 : Cannot read memory at address 0x0000038B 12:11:13.087123 : Cannot read memory at address 0x0000030B 12:11:13.087123 : Cannot read memory at address 0x0000038B 12:11:13.087123 : RawData event for Player #1: 12:11:13.087123 : Device rawinput data (Hex) = [ 00006B74, 0000CC64 ] 12:11:13.087123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.087123 : OnScreen Cursor Position (Px) = [ 805, 862 ] 12:11:13.088120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.088120 : ClientWindow Style = FullScreen 12:11:13.088120 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.088120 : Game Position (Hex) = [ 0325, 035E ] 12:11:13.088120 : Game Position (Dec) = [ 805, 862 ] 12:11:13.088120 : - 12:11:13.089117 : Cannot read memory at address 0x0000030B 12:11:13.089117 : Cannot read memory at address 0x0000038B 12:11:13.091110 : Cannot read memory at address 0x0000030B 12:11:13.091110 : Cannot read memory at address 0x0000038B 12:11:13.092107 : RawData event for Player #1: 12:11:13.092107 : Device rawinput data (Hex) = [ 00006B74, 0000CC64 ] 12:11:13.092107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.092107 : OnScreen Cursor Position (Px) = [ 805, 862 ] 12:11:13.092107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.093103 : ClientWindow Style = FullScreen 12:11:13.093103 : Cannot read memory at address 0x0000030B 12:11:13.093103 : Cannot read memory at address 0x0000038B 12:11:13.093103 : Game Position (Hex) = [ 0325, 035E ] 12:11:13.093103 : Game Position (Dec) = [ 805, 862 ] 12:11:13.093103 : - 12:11:13.094603 : Cannot read memory at address 0x0000030B 12:11:13.094603 : Cannot read memory at address 0x0000038B 12:11:13.096596 : Cannot read memory at address 0x0000030B 12:11:13.096596 : Cannot read memory at address 0x0000038B 12:11:13.097593 : RawData event for Player #1: 12:11:13.097593 : Device rawinput data (Hex) = [ 00006B9C, 0000CC90 ] 12:11:13.097593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.097593 : OnScreen Cursor Position (Px) = [ 807, 863 ] 12:11:13.097593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.097593 : ClientWindow Style = FullScreen 12:11:13.097593 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.097593 : Game Position (Hex) = [ 0327, 035F ] 12:11:13.097593 : Game Position (Dec) = [ 807, 863 ] 12:11:13.097593 : - 12:11:13.098589 : Cannot read memory at address 0x0000030B 12:11:13.098589 : Cannot read memory at address 0x0000038B 12:11:13.100582 : Cannot read memory at address 0x0000030B 12:11:13.100582 : Cannot read memory at address 0x0000038B 12:11:13.101579 : RawData event for Player #1: 12:11:13.101579 : Device rawinput data (Hex) = [ 00006B9C, 0000CC94 ] 12:11:13.101579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.103081 : OnScreen Cursor Position (Px) = [ 807, 863 ] 12:11:13.103081 : Cannot read memory at address 0x0000030B 12:11:13.103081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.103081 : ClientWindow Style = FullScreen 12:11:13.103081 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.103081 : Game Position (Hex) = [ 0327, 035F ] 12:11:13.103081 : Game Position (Dec) = [ 807, 863 ] 12:11:13.103081 : - 12:11:13.105080 : Cannot read memory at address 0x0000030B 12:11:13.105080 : Cannot read memory at address 0x0000038B 12:11:13.106077 : RawData event for Player #1: 12:11:13.106077 : Device rawinput data (Hex) = [ 00006B8C, 0000CCA4 ] 12:11:13.106077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.106077 : OnScreen Cursor Position (Px) = [ 806, 863 ] 12:11:13.107074 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.107074 : Cannot read memory at address 0x0000030B 12:11:13.107074 : ClientWindow Style = FullScreen 12:11:13.107074 : Cannot read memory at address 0x0000038B 12:11:13.107074 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.107074 : Game Position (Hex) = [ 0326, 035F ] 12:11:13.107074 : Game Position (Dec) = [ 806, 863 ] 12:11:13.107074 : - 12:11:13.109067 : Cannot read memory at address 0x0000030B 12:11:13.109067 : Cannot read memory at address 0x0000038B 12:11:13.111064 : Cannot read memory at address 0x0000030B 12:11:13.111064 : Cannot read memory at address 0x0000038B 12:11:13.111064 : RawData event for Player #1: 12:11:13.111064 : Device rawinput data (Hex) = [ 00006B8C, 0000CCEC ] 12:11:13.111064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.111064 : OnScreen Cursor Position (Px) = [ 806, 864 ] 12:11:13.112057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.112057 : ClientWindow Style = FullScreen 12:11:13.112057 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.112057 : Game Position (Hex) = [ 0326, 0360 ] 12:11:13.112057 : Game Position (Dec) = [ 806, 864 ] 12:11:13.112057 : - 12:11:13.113054 : Cannot read memory at address 0x0000030B 12:11:13.113054 : Cannot read memory at address 0x0000038B 12:11:13.114553 : Cannot read memory at address 0x0000030B 12:11:13.114553 : Cannot read memory at address 0x0000038B 12:11:13.116546 : Cannot read memory at address 0x0000030B 12:11:13.116546 : RawData event for Player #1: 12:11:13.116546 : Device rawinput data (Hex) = [ 00006B8C, 0000CCEC ] 12:11:13.116546 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.116546 : OnScreen Cursor Position (Px) = [ 806, 864 ] 12:11:13.116546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.116546 : ClientWindow Style = FullScreen 12:11:13.116546 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.116546 : Game Position (Hex) = [ 0326, 0360 ] 12:11:13.116546 : Game Position (Dec) = [ 806, 864 ] 12:11:13.116546 : - 12:11:13.118540 : Cannot read memory at address 0x0000030B 12:11:13.118540 : Cannot read memory at address 0x0000038B 12:11:13.120533 : Cannot read memory at address 0x0000030B 12:11:13.120533 : Cannot read memory at address 0x0000038B 12:11:13.121530 : RawData event for Player #1: 12:11:13.121530 : Device rawinput data (Hex) = [ 00006B84, 0000CD1C ] 12:11:13.121530 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.121530 : OnScreen Cursor Position (Px) = [ 806, 865 ] 12:11:13.121530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.121530 : ClientWindow Style = FullScreen 12:11:13.121530 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.121530 : Game Position (Hex) = [ 0326, 0361 ] 12:11:13.121530 : Game Position (Dec) = [ 806, 865 ] 12:11:13.121530 : - 12:11:13.123031 : Cannot read memory at address 0x0000030B 12:11:13.123031 : Cannot read memory at address 0x0000038B 12:11:13.125032 : Cannot read memory at address 0x0000030B 12:11:13.125032 : Cannot read memory at address 0x0000038B 12:11:13.126029 : RawData event for Player #1: 12:11:13.126029 : Device rawinput data (Hex) = [ 00006BB0, 0000CD1C ] 12:11:13.126029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.127025 : Cannot read memory at address 0x0000030B 12:11:13.127025 : Cannot read memory at address 0x0000038B 12:11:13.127025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.127025 : ClientWindow Style = FullScreen 12:11:13.127025 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.127025 : Game Position (Hex) = [ 0327, 0361 ] 12:11:13.127025 : Game Position (Dec) = [ 807, 865 ] 12:11:13.127025 : - 12:11:13.129022 : Cannot read memory at address 0x0000030B 12:11:13.129022 : Cannot read memory at address 0x0000038B 12:11:13.130015 : RawData event for Player #1: 12:11:13.130015 : Device rawinput data (Hex) = [ 00006BBC, 0000CD88 ] 12:11:13.130015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.131012 : OnScreen Cursor Position (Px) = [ 808, 867 ] 12:11:13.131012 : Cannot read memory at address 0x0000030B 12:11:13.131012 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.131012 : Cannot read memory at address 0x0000038B 12:11:13.131012 : ClientWindow Style = FullScreen 12:11:13.131012 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.131012 : Game Position (Hex) = [ 0328, 0363 ] 12:11:13.131012 : Game Position (Dec) = [ 808, 867 ] 12:11:13.131012 : - 12:11:13.133005 : Cannot read memory at address 0x0000030B 12:11:13.133005 : Cannot read memory at address 0x0000038B 12:11:13.134505 : Cannot read memory at address 0x0000030B 12:11:13.134505 : Cannot read memory at address 0x0000038B 12:11:13.135502 : RawData event for Player #1: 12:11:13.135502 : Device rawinput data (Hex) = [ 00006BA8, 0000CD94 ] 12:11:13.135502 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.135502 : OnScreen Cursor Position (Px) = [ 807, 867 ] 12:11:13.135502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.135502 : ClientWindow Style = FullScreen 12:11:13.135502 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.135502 : Game Position (Hex) = [ 0327, 0363 ] 12:11:13.135502 : Game Position (Dec) = [ 807, 867 ] 12:11:13.135502 : - 12:11:13.136498 : Cannot read memory at address 0x0000030B 12:11:13.136498 : Cannot read memory at address 0x0000038B 12:11:13.138492 : Cannot read memory at address 0x0000030B 12:11:13.138492 : Cannot read memory at address 0x0000038B 12:11:13.140485 : Cannot read memory at address 0x0000030B 12:11:13.140485 : Cannot read memory at address 0x0000038B 12:11:13.140485 : RawData event for Player #1: 12:11:13.140485 : Device rawinput data (Hex) = [ 00006BB4, 0000CDB8 ] 12:11:13.140485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.140485 : OnScreen Cursor Position (Px) = [ 807, 867 ] 12:11:13.140485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.140485 : ClientWindow Style = FullScreen 12:11:13.140485 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.140485 : Game Position (Hex) = [ 0327, 0363 ] 12:11:13.141482 : Game Position (Dec) = [ 807, 867 ] 12:11:13.141482 : - 12:11:13.142983 : Cannot read memory at address 0x0000030B 12:11:13.142983 : Cannot read memory at address 0x0000038B 12:11:13.144984 : Cannot read memory at address 0x0000030B 12:11:13.144984 : Cannot read memory at address 0x0000038B 12:11:13.144984 : RawData event for Player #1: 12:11:13.144984 : Device rawinput data (Hex) = [ 00006BA0, 0000CE0C ] 12:11:13.144984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.145981 : OnScreen Cursor Position (Px) = [ 807, 869 ] 12:11:13.145981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.145981 : ClientWindow Style = FullScreen 12:11:13.145981 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.145981 : Game Position (Hex) = [ 0327, 0365 ] 12:11:13.145981 : Game Position (Dec) = [ 807, 869 ] 12:11:13.145981 : - 12:11:13.146977 : Cannot read memory at address 0x0000030B 12:11:13.146977 : Cannot read memory at address 0x0000038B 12:11:13.148970 : Cannot read memory at address 0x0000030B 12:11:13.148970 : Cannot read memory at address 0x0000038B 12:11:13.148970 : RawData event for Player #1: 12:11:13.149967 : Device rawinput data (Hex) = [ 00006BA0, 0000CE0C ] 12:11:13.149967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.149967 : OnScreen Cursor Position (Px) = [ 807, 869 ] 12:11:13.149967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.149967 : ClientWindow Style = FullScreen 12:11:13.149967 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.149967 : Game Position (Hex) = [ 0327, 0365 ] 12:11:13.149967 : Game Position (Dec) = [ 807, 869 ] 12:11:13.149967 : - 12:11:13.150964 : Cannot read memory at address 0x0000030B 12:11:13.150964 : Cannot read memory at address 0x0000038B 12:11:13.152957 : Cannot read memory at address 0x0000030B 12:11:13.152957 : Cannot read memory at address 0x0000038B 12:11:13.154457 : Cannot read memory at address 0x0000030B 12:11:13.154457 : Cannot read memory at address 0x0000038B 12:11:13.154457 : RawData event for Player #1: 12:11:13.154457 : Device rawinput data (Hex) = [ 00006BB0, 0000CE7C ] 12:11:13.154457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.154457 : OnScreen Cursor Position (Px) = [ 807, 871 ] 12:11:13.154457 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.154457 : ClientWindow Style = FullScreen 12:11:13.154457 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.154457 : Game Position (Hex) = [ 0327, 0367 ] 12:11:13.154457 : Game Position (Dec) = [ 807, 871 ] 12:11:13.154457 : - 12:11:13.156450 : Cannot read memory at address 0x0000030B 12:11:13.156450 : Cannot read memory at address 0x0000038B 12:11:13.158444 : Cannot read memory at address 0x0000030B 12:11:13.158444 : Cannot read memory at address 0x0000038B 12:11:13.159441 : RawData event for Player #1: 12:11:13.159441 : Device rawinput data (Hex) = [ 00006BA0, 0000CE88 ] 12:11:13.159441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.159441 : OnScreen Cursor Position (Px) = [ 807, 871 ] 12:11:13.159441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.159441 : ClientWindow Style = FullScreen 12:11:13.159441 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.159441 : Game Position (Hex) = [ 0327, 0367 ] 12:11:13.159441 : Game Position (Dec) = [ 807, 871 ] 12:11:13.160437 : - 12:11:13.160437 : Cannot read memory at address 0x0000030B 12:11:13.160437 : Cannot read memory at address 0x0000038B 12:11:13.162935 : Cannot read memory at address 0x0000030B 12:11:13.162935 : Cannot read memory at address 0x0000038B 12:11:13.163939 : RawData event for Player #1: 12:11:13.163939 : Device rawinput data (Hex) = [ 00006BA8, 0000CEF4 ] 12:11:13.164936 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.164936 : OnScreen Cursor Position (Px) = [ 807, 873 ] 12:11:13.164936 : Cannot read memory at address 0x0000030B 12:11:13.164936 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.164936 : ClientWindow Style = FullScreen 12:11:13.164936 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.164936 : Game Position (Hex) = [ 0327, 0369 ] 12:11:13.164936 : Game Position (Dec) = [ 807, 873 ] 12:11:13.164936 : - 12:11:13.166929 : Cannot read memory at address 0x0000030B 12:11:13.166929 : Cannot read memory at address 0x0000038B 12:11:13.168923 : Cannot read memory at address 0x0000030B 12:11:13.168923 : Cannot read memory at address 0x0000038B 12:11:13.168923 : RawData event for Player #1: 12:11:13.168923 : Device rawinput data (Hex) = [ 00006BA8, 0000CEF4 ] 12:11:13.168923 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.169919 : OnScreen Cursor Position (Px) = [ 807, 873 ] 12:11:13.169919 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.169919 : ClientWindow Style = FullScreen 12:11:13.169919 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.169919 : Game Position (Hex) = [ 0327, 0369 ] 12:11:13.169919 : Game Position (Dec) = [ 807, 873 ] 12:11:13.169919 : - 12:11:13.170916 : Cannot read memory at address 0x0000030B 12:11:13.170916 : Cannot read memory at address 0x0000038B 12:11:13.172909 : Cannot read memory at address 0x0000030B 12:11:13.172909 : Cannot read memory at address 0x0000038B 12:11:13.173411 : RawData event for Player #1: 12:11:13.173411 : Device rawinput data (Hex) = [ 00006BC4, 0000CF50 ] 12:11:13.173411 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.173411 : OnScreen Cursor Position (Px) = [ 808, 874 ] 12:11:13.173411 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.173411 : ClientWindow Style = FullScreen 12:11:13.173411 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.173411 : Game Position (Hex) = [ 0328, 036A ] 12:11:13.173411 : Game Position (Dec) = [ 808, 874 ] 12:11:13.174415 : - 12:11:13.174415 : Cannot read memory at address 0x0000030B 12:11:13.174415 : Cannot read memory at address 0x0000038B 12:11:13.176408 : Cannot read memory at address 0x0000030B 12:11:13.176408 : Cannot read memory at address 0x0000038B 12:11:13.178402 : Cannot read memory at address 0x0000030B 12:11:13.178402 : Cannot read memory at address 0x0000038B 12:11:13.178402 : RawData event for Player #1: 12:11:13.178402 : Device rawinput data (Hex) = [ 00006BCC, 0000CF68 ] 12:11:13.178402 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.178402 : OnScreen Cursor Position (Px) = [ 808, 875 ] 12:11:13.178402 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.178402 : ClientWindow Style = FullScreen 12:11:13.178402 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.178402 : Game Position (Hex) = [ 0328, 036B ] 12:11:13.178402 : Game Position (Dec) = [ 808, 875 ] 12:11:13.178402 : - 12:11:13.180395 : Cannot read memory at address 0x0000030B 12:11:13.180395 : Cannot read memory at address 0x0000038B 12:11:13.182893 : Cannot read memory at address 0x0000030B 12:11:13.182893 : Cannot read memory at address 0x0000038B 12:11:13.182893 : RawData event for Player #1: 12:11:13.183897 : Device rawinput data (Hex) = [ 00006BCC, 0000CF6C ] 12:11:13.183897 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.183897 : OnScreen Cursor Position (Px) = [ 808, 875 ] 12:11:13.183897 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.183897 : ClientWindow Style = FullScreen 12:11:13.183897 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.183897 : Game Position (Hex) = [ 0328, 036B ] 12:11:13.183897 : Game Position (Dec) = [ 808, 875 ] 12:11:13.183897 : - 12:11:13.184894 : Cannot read memory at address 0x0000030B 12:11:13.184894 : Cannot read memory at address 0x0000038B 12:11:13.186887 : Cannot read memory at address 0x0000030B 12:11:13.186887 : Cannot read memory at address 0x0000038B 12:11:13.187884 : RawData event for Player #1: 12:11:13.187884 : Device rawinput data (Hex) = [ 00006BBC, 0000CFD0 ] 12:11:13.188881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.188881 : Cannot read memory at address 0x0000030B 12:11:13.188881 : OnScreen Cursor Position (Px) = [ 808, 876 ] 12:11:13.188881 : Cannot read memory at address 0x0000038B 12:11:13.188881 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.188881 : ClientWindow Style = FullScreen 12:11:13.188881 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.188881 : Game Position (Hex) = [ 0328, 036C ] 12:11:13.188881 : Game Position (Dec) = [ 808, 876 ] 12:11:13.188881 : - 12:11:13.190874 : Cannot read memory at address 0x0000030B 12:11:13.190874 : Cannot read memory at address 0x0000038B 12:11:13.192867 : Cannot read memory at address 0x0000030B 12:11:13.192867 : Cannot read memory at address 0x0000038B 12:11:13.193369 : RawData event for Player #1: 12:11:13.193369 : Device rawinput data (Hex) = [ 00006C0C, 0000CFEC ] 12:11:13.193369 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.193369 : OnScreen Cursor Position (Px) = [ 810, 877 ] 12:11:13.193369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.193369 : ClientWindow Style = FullScreen 12:11:13.193369 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.193369 : Game Position (Hex) = [ 032A, 036D ] 12:11:13.194367 : Game Position (Dec) = [ 810, 877 ] 12:11:13.194367 : Cannot read memory at address 0x0000030B 12:11:13.194367 : Cannot read memory at address 0x0000038B 12:11:13.196360 : Cannot read memory at address 0x0000030B 12:11:13.196360 : Cannot read memory at address 0x0000038B 12:11:13.197357 : RawData event for Player #1: 12:11:13.197357 : Device rawinput data (Hex) = [ 00006C0C, 0000CFEC ] 12:11:13.197357 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.197357 : OnScreen Cursor Position (Px) = [ 810, 877 ] 12:11:13.197357 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.197357 : ClientWindow Style = FullScreen 12:11:13.197357 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.197357 : Game Position (Hex) = [ 032A, 036D ] 12:11:13.198354 : Game Position (Dec) = [ 810, 877 ] 12:11:13.198354 : Cannot read memory at address 0x0000030B 12:11:13.198354 : - 12:11:13.198354 : Cannot read memory at address 0x0000038B 12:11:13.200346 : Cannot read memory at address 0x0000030B 12:11:13.200346 : Cannot read memory at address 0x0000038B 12:11:13.201343 : RawData event for Player #1: 12:11:13.202845 : Cannot read memory at address 0x0000030B 12:11:13.202845 : Cannot read memory at address 0x0000038B 12:11:13.202845 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.202845 : OnScreen Cursor Position (Px) = [ 811, 877 ] 12:11:13.202845 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.202845 : ClientWindow Style = FullScreen 12:11:13.202845 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.202845 : Game Position (Hex) = [ 032B, 036D ] 12:11:13.202845 : Game Position (Dec) = [ 811, 877 ] 12:11:13.202845 : - 12:11:13.204845 : Cannot read memory at address 0x0000030B 12:11:13.204845 : Cannot read memory at address 0x0000038B 12:11:13.206838 : Cannot read memory at address 0x0000030B 12:11:13.206838 : Cannot read memory at address 0x0000038B 12:11:13.206838 : RawData event for Player #1: 12:11:13.207835 : Device rawinput data (Hex) = [ 00006C38, 0000D078 ] 12:11:13.207835 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.207835 : OnScreen Cursor Position (Px) = [ 811, 879 ] 12:11:13.207835 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.207835 : ClientWindow Style = FullScreen 12:11:13.207835 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.207835 : Game Position (Hex) = [ 032B, 036F ] 12:11:13.207835 : Game Position (Dec) = [ 811, 879 ] 12:11:13.207835 : - 12:11:13.208831 : Cannot read memory at address 0x0000030B 12:11:13.208831 : Cannot read memory at address 0x0000038B 12:11:13.210824 : Cannot read memory at address 0x0000030B 12:11:13.210824 : Cannot read memory at address 0x0000038B 12:11:13.211821 : RawData event for Player #1: 12:11:13.212818 : Device rawinput data (Hex) = [ 00006C50, 0000D070 ] 12:11:13.212818 : Cannot read memory at address 0x0000030B 12:11:13.212818 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.212818 : Cannot read memory at address 0x0000038B 12:11:13.212818 : OnScreen Cursor Position (Px) = [ 812, 879 ] 12:11:13.212818 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.212818 : ClientWindow Style = FullScreen 12:11:13.213320 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.213320 : Game Position (Hex) = [ 032C, 036F ] 12:11:13.213320 : Game Position (Dec) = [ 812, 879 ] 12:11:13.213320 : - 12:11:13.214318 : Cannot read memory at address 0x0000030B 12:11:13.214318 : Cannot read memory at address 0x0000038B 12:11:13.216311 : Cannot read memory at address 0x0000030B 12:11:13.216311 : Cannot read memory at address 0x0000038B 12:11:13.216311 : RawData event for Player #1: 12:11:13.216311 : Device rawinput data (Hex) = [ 00006C78, 0000D084 ] 12:11:13.216311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.216311 : OnScreen Cursor Position (Px) = [ 813, 879 ] 12:11:13.216311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.216311 : ClientWindow Style = FullScreen 12:11:13.217308 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.217308 : Game Position (Hex) = [ 032D, 036F ] 12:11:13.217308 : Game Position (Dec) = [ 813, 879 ] 12:11:13.217308 : - 12:11:13.218305 : Cannot read memory at address 0x0000030B 12:11:13.218305 : Cannot read memory at address 0x0000038B 12:11:13.220298 : Cannot read memory at address 0x0000030B 12:11:13.220298 : Cannot read memory at address 0x0000038B 12:11:13.221295 : RawData event for Player #1: 12:11:13.221295 : Device rawinput data (Hex) = [ 00006C78, 0000D084 ] 12:11:13.221295 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.221295 : OnScreen Cursor Position (Px) = [ 813, 879 ] 12:11:13.221295 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.221295 : ClientWindow Style = FullScreen 12:11:13.221295 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.221295 : Game Position (Hex) = [ 032D, 036F ] 12:11:13.221295 : Game Position (Dec) = [ 813, 879 ] 12:11:13.221295 : - 12:11:13.222797 : Cannot read memory at address 0x0000030B 12:11:13.222797 : Cannot read memory at address 0x0000038B 12:11:13.224791 : Cannot read memory at address 0x0000030B 12:11:13.224791 : Cannot read memory at address 0x0000038B 12:11:13.225789 : RawData event for Player #1: 12:11:13.226786 : Device rawinput data (Hex) = [ 00006C94, 0000D090 ] 12:11:13.226786 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.226786 : Cannot read memory at address 0x0000030B 12:11:13.226786 : OnScreen Cursor Position (Px) = [ 814, 879 ] 12:11:13.226786 : Cannot read memory at address 0x0000038B 12:11:13.226786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.226786 : ClientWindow Style = FullScreen 12:11:13.226786 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.226786 : Game Position (Hex) = [ 032E, 036F ] 12:11:13.226786 : Game Position (Dec) = [ 814, 879 ] 12:11:13.226786 : - 12:11:13.228779 : Cannot read memory at address 0x0000030B 12:11:13.228779 : Cannot read memory at address 0x0000038B 12:11:13.230773 : Cannot read memory at address 0x0000030B 12:11:13.230773 : Cannot read memory at address 0x0000038B 12:11:13.230773 : RawData event for Player #1: 12:11:13.231769 : Device rawinput data (Hex) = [ 00006CC0, 0000D094 ] 12:11:13.231769 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.231769 : OnScreen Cursor Position (Px) = [ 815, 879 ] 12:11:13.231769 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.231769 : ClientWindow Style = FullScreen 12:11:13.231769 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.231769 : Game Position (Hex) = [ 032F, 036F ] 12:11:13.231769 : Game Position (Dec) = [ 815, 879 ] 12:11:13.231769 : - 12:11:13.233271 : Cannot read memory at address 0x0000030B 12:11:13.233271 : Cannot read memory at address 0x0000038B 12:11:13.235271 : Cannot read memory at address 0x0000030B 12:11:13.235271 : Cannot read memory at address 0x0000038B 12:11:13.236268 : RawData event for Player #1: 12:11:13.236268 : Device rawinput data (Hex) = [ 00006CDC, 0000D09C ] 12:11:13.236268 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.236268 : OnScreen Cursor Position (Px) = [ 816, 880 ] 12:11:13.236268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.236268 : ClientWindow Style = FullScreen 12:11:13.237265 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.237265 : Game Position (Hex) = [ 0330, 0370 ] 12:11:13.237265 : Game Position (Dec) = [ 816, 880 ] 12:11:13.237265 : Cannot read memory at address 0x0000038B 12:11:13.237265 : - 12:11:13.239258 : Cannot read memory at address 0x0000030B 12:11:13.239258 : Cannot read memory at address 0x0000038B 12:11:13.240255 : RawData event for Player #1: 12:11:13.240255 : Device rawinput data (Hex) = [ 00006CD8, 0000D07C ] 12:11:13.240255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.240255 : OnScreen Cursor Position (Px) = [ 816, 879 ] 12:11:13.240255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.240255 : ClientWindow Style = FullScreen 12:11:13.240255 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.240255 : Game Position (Hex) = [ 0330, 036F ] 12:11:13.241251 : Game Position (Dec) = [ 816, 879 ] 12:11:13.241251 : Cannot read memory at address 0x0000030B 12:11:13.241251 : Cannot read memory at address 0x0000038B 12:11:13.243245 : Cannot read memory at address 0x0000030B 12:11:13.243245 : Cannot read memory at address 0x0000038B 12:11:13.244745 : Cannot read memory at address 0x0000030B 12:11:13.244745 : Cannot read memory at address 0x0000038B 12:11:13.244745 : RawData event for Player #1: 12:11:13.245741 : Device rawinput data (Hex) = [ 00006CD8, 0000D030 ] 12:11:13.245741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.245741 : OnScreen Cursor Position (Px) = [ 816, 878 ] 12:11:13.245741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.245741 : ClientWindow Style = FullScreen 12:11:13.245741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.245741 : Game Position (Hex) = [ 0330, 036E ] 12:11:13.245741 : Game Position (Dec) = [ 816, 878 ] 12:11:13.245741 : - 12:11:13.246738 : Cannot read memory at address 0x0000030B 12:11:13.246738 : Cannot read memory at address 0x0000038B 12:11:13.248731 : Cannot read memory at address 0x0000030B 12:11:13.248731 : Cannot read memory at address 0x0000038B 12:11:13.250725 : RawData event for Player #1: 12:11:13.250725 : Cannot read memory at address 0x0000030B 12:11:13.250725 : Device rawinput data (Hex) = [ 00006CE4, 0000D024 ] 12:11:13.250725 : Cannot read memory at address 0x0000038B 12:11:13.250725 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.250725 : OnScreen Cursor Position (Px) = [ 816, 878 ] 12:11:13.250725 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.250725 : ClientWindow Style = FullScreen 12:11:13.250725 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.250725 : Game Position (Hex) = [ 0330, 036E ] 12:11:13.250725 : Game Position (Dec) = [ 816, 878 ] 12:11:13.250725 : - 12:11:13.253223 : Cannot read memory at address 0x0000030B 12:11:13.253223 : Cannot read memory at address 0x0000038B 12:11:13.255223 : Cannot read memory at address 0x0000030B 12:11:13.255223 : Cannot read memory at address 0x0000038B 12:11:13.255223 : RawData event for Player #1: 12:11:13.255223 : Device rawinput data (Hex) = [ 00006CE4, 0000D024 ] 12:11:13.255223 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.255223 : OnScreen Cursor Position (Px) = [ 816, 878 ] 12:11:13.255223 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.255223 : ClientWindow Style = FullScreen 12:11:13.256220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.256220 : Game Position (Hex) = [ 0330, 036E ] 12:11:13.256220 : Game Position (Dec) = [ 816, 878 ] 12:11:13.256220 : - 12:11:13.257217 : Cannot read memory at address 0x0000030B 12:11:13.257217 : Cannot read memory at address 0x0000038B 12:11:13.259210 : Cannot read memory at address 0x0000030B 12:11:13.259210 : Cannot read memory at address 0x0000038B 12:11:13.260207 : RawData event for Player #1: 12:11:13.260207 : Device rawinput data (Hex) = [ 00006CFC, 0000D00C ] 12:11:13.260207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.260207 : OnScreen Cursor Position (Px) = [ 817, 877 ] 12:11:13.261203 : Cannot read memory at address 0x0000030B 12:11:13.261203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.261203 : Cannot read memory at address 0x0000038B 12:11:13.261203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.261203 : Game Position (Hex) = [ 0331, 036D ] 12:11:13.261203 : Game Position (Dec) = [ 817, 877 ] 12:11:13.261203 : - 12:11:13.263197 : Cannot read memory at address 0x0000030B 12:11:13.263197 : Cannot read memory at address 0x0000038B 12:11:13.264697 : Cannot read memory at address 0x0000030B 12:11:13.264697 : RawData event for Player #1: 12:11:13.264697 : Cannot read memory at address 0x0000038B 12:11:13.264697 : Device rawinput data (Hex) = [ 00006D34, 0000CFB8 ] 12:11:13.264697 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.264697 : OnScreen Cursor Position (Px) = [ 819, 876 ] 12:11:13.264697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.264697 : ClientWindow Style = FullScreen 12:11:13.264697 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.264697 : Game Position (Hex) = [ 0333, 036C ] 12:11:13.265693 : Game Position (Dec) = [ 819, 876 ] 12:11:13.265693 : - 12:11:13.266690 : Cannot read memory at address 0x0000030B 12:11:13.266690 : Cannot read memory at address 0x0000038B 12:11:13.268683 : Cannot read memory at address 0x0000030B 12:11:13.268683 : Cannot read memory at address 0x0000038B 12:11:13.269680 : RawData event for Player #1: 12:11:13.269680 : Device rawinput data (Hex) = [ 00006D34, 0000CFB8 ] 12:11:13.269680 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.269680 : OnScreen Cursor Position (Px) = [ 819, 876 ] 12:11:13.269680 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.269680 : ClientWindow Style = FullScreen 12:11:13.269680 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.269680 : Game Position (Hex) = [ 0333, 036C ] 12:11:13.269680 : Game Position (Dec) = [ 819, 876 ] 12:11:13.269680 : - 12:11:13.270676 : Cannot read memory at address 0x0000030B 12:11:13.270676 : Cannot read memory at address 0x0000038B 12:11:13.273175 : Cannot read memory at address 0x0000030B 12:11:13.273175 : Cannot read memory at address 0x0000038B 12:11:13.274701 : RawData event for Player #1: 12:11:13.274701 : Cannot read memory at address 0x0000030B 12:11:13.274701 : Device rawinput data (Hex) = [ 00006D5C, 0000CF48 ] 12:11:13.274701 : Cannot read memory at address 0x0000038B 12:11:13.274701 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.274701 : OnScreen Cursor Position (Px) = [ 820, 874 ] 12:11:13.274701 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.274701 : ClientWindow Style = FullScreen 12:11:13.274701 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.274701 : Game Position (Hex) = [ 0334, 036A ] 12:11:13.274701 : Game Position (Dec) = [ 820, 874 ] 12:11:13.274701 : - 12:11:13.276694 : Cannot read memory at address 0x0000030B 12:11:13.276694 : Cannot read memory at address 0x0000038B 12:11:13.278688 : Cannot read memory at address 0x0000030B 12:11:13.278688 : Cannot read memory at address 0x0000038B 12:11:13.279684 : RawData event for Player #1: 12:11:13.279684 : Device rawinput data (Hex) = [ 00006D5C, 0000CF48 ] 12:11:13.279684 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.279684 : OnScreen Cursor Position (Px) = [ 820, 874 ] 12:11:13.279684 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.279684 : ClientWindow Style = FullScreen 12:11:13.279684 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.279684 : Game Position (Hex) = [ 0334, 036A ] 12:11:13.279684 : Game Position (Dec) = [ 820, 874 ] 12:11:13.279684 : - 12:11:13.280681 : Cannot read memory at address 0x0000030B 12:11:13.280681 : Cannot read memory at address 0x0000038B 12:11:13.283179 : Cannot read memory at address 0x0000030B 12:11:13.283179 : Cannot read memory at address 0x0000038B 12:11:13.284184 : RawData event for Player #1: 12:11:13.284184 : Device rawinput data (Hex) = [ 00006DAC, 0000CEDC ] 12:11:13.284184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.284184 : OnScreen Cursor Position (Px) = [ 822, 872 ] 12:11:13.284184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.284184 : ClientWindow Style = FullScreen 12:11:13.285181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.285181 : Game Position (Hex) = [ 0336, 0368 ] 12:11:13.285181 : Cannot read memory at address 0x0000030B 12:11:13.285181 : Game Position (Dec) = [ 822, 872 ] 12:11:13.285181 : Cannot read memory at address 0x0000038B 12:11:13.285181 : - 12:11:13.287174 : Cannot read memory at address 0x0000030B 12:11:13.287174 : Cannot read memory at address 0x0000038B 12:11:13.288170 : RawData event for Player #1: 12:11:13.288170 : Device rawinput data (Hex) = [ 00006DAC, 0000CE98 ] 12:11:13.288170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.288170 : OnScreen Cursor Position (Px) = [ 822, 871 ] 12:11:13.288170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.288170 : ClientWindow Style = FullScreen 12:11:13.288170 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.289167 : Game Position (Hex) = [ 0336, 0367 ] 12:11:13.289167 : Cannot read memory at address 0x0000030B 12:11:13.289167 : Game Position (Dec) = [ 822, 871 ] 12:11:13.289167 : Cannot read memory at address 0x0000038B 12:11:13.289167 : - 12:11:13.291160 : Cannot read memory at address 0x0000030B 12:11:13.291160 : Cannot read memory at address 0x0000038B 12:11:13.293153 : Cannot read memory at address 0x0000030B 12:11:13.293153 : Cannot read memory at address 0x0000038B 12:11:13.293655 : RawData event for Player #1: 12:11:13.293655 : Device rawinput data (Hex) = [ 00006DCC, 0000CE6C ] 12:11:13.293655 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.293655 : OnScreen Cursor Position (Px) = [ 823, 870 ] 12:11:13.293655 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.293655 : ClientWindow Style = FullScreen 12:11:13.293655 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.293655 : Game Position (Hex) = [ 0337, 0366 ] 12:11:13.293655 : Game Position (Dec) = [ 823, 870 ] 12:11:13.293655 : - 12:11:13.294654 : Cannot read memory at address 0x0000030B 12:11:13.294654 : Cannot read memory at address 0x0000038B 12:11:13.296647 : Cannot read memory at address 0x0000030B 12:11:13.296647 : Cannot read memory at address 0x0000038B 12:11:13.298640 : RawData event for Player #1: 12:11:13.298640 : Device rawinput data (Hex) = [ 00006DE0, 0000CE14 ] 12:11:13.298640 : Cannot read memory at address 0x0000038B 12:11:13.298640 : OnScreen Cursor Position (Px) = [ 824, 869 ] 12:11:13.298640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.298640 : ClientWindow Style = FullScreen 12:11:13.298640 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.298640 : Game Position (Hex) = [ 0338, 0365 ] 12:11:13.298640 : Game Position (Dec) = [ 824, 869 ] 12:11:13.298640 : - 12:11:13.300633 : Cannot read memory at address 0x0000030B 12:11:13.300633 : Cannot read memory at address 0x0000038B 12:11:13.303131 : Cannot read memory at address 0x0000030B 12:11:13.303131 : Cannot read memory at address 0x0000038B 12:11:13.303131 : RawData event for Player #1: 12:11:13.303131 : Device rawinput data (Hex) = [ 00006E34, 0000CDF0 ] 12:11:13.303131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.303131 : OnScreen Cursor Position (Px) = [ 826, 868 ] 12:11:13.303131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.304136 : ClientWindow Style = FullScreen 12:11:13.304136 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.304136 : Game Position (Hex) = [ 033A, 0364 ] 12:11:13.304136 : Game Position (Dec) = [ 826, 868 ] 12:11:13.304136 : - 12:11:13.305132 : Cannot read memory at address 0x0000030B 12:11:13.305132 : Cannot read memory at address 0x0000038B 12:11:13.306977 : Cannot read memory at address 0x0000030B 12:11:13.306977 : Cannot read memory at address 0x0000038B 12:11:13.307973 : RawData event for Player #1: 12:11:13.307973 : Device rawinput data (Hex) = [ 00006E70, 0000CD90 ] 12:11:13.308970 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.308970 : Cannot read memory at address 0x0000030B 12:11:13.308970 : OnScreen Cursor Position (Px) = [ 828, 867 ] 12:11:13.308970 : Cannot read memory at address 0x0000038B 12:11:13.308970 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.308970 : ClientWindow Style = FullScreen 12:11:13.308970 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.308970 : Game Position (Hex) = [ 033C, 0363 ] 12:11:13.308970 : Game Position (Dec) = [ 828, 867 ] 12:11:13.308970 : - 12:11:13.310963 : Cannot read memory at address 0x0000030B 12:11:13.310963 : Cannot read memory at address 0x0000038B 12:11:13.311960 : RawData event for Player #1: 12:11:13.311960 : Device rawinput data (Hex) = [ 00006E94, 0000CD10 ] 12:11:13.311960 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.311960 : OnScreen Cursor Position (Px) = [ 829, 865 ] 12:11:13.312957 : Cannot read memory at address 0x0000030B 12:11:13.312957 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.312957 : Cannot read memory at address 0x0000038B 12:11:13.312957 : ClientWindow Style = FullScreen 12:11:13.312957 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.312957 : Game Position (Hex) = [ 033D, 0361 ] 12:11:13.312957 : Game Position (Dec) = [ 829, 865 ] 12:11:13.313458 : - 12:11:13.314456 : Cannot read memory at address 0x0000030B 12:11:13.314456 : Cannot read memory at address 0x0000038B 12:11:13.316449 : Cannot read memory at address 0x0000030B 12:11:13.316449 : Cannot read memory at address 0x0000038B 12:11:13.317446 : RawData event for Player #1: 12:11:13.317446 : Device rawinput data (Hex) = [ 00006EC8, 0000CCA8 ] 12:11:13.317446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.317446 : OnScreen Cursor Position (Px) = [ 830, 863 ] 12:11:13.317446 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.317446 : ClientWindow Style = FullScreen 12:11:13.317446 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.317446 : Game Position (Hex) = [ 033E, 035F ] 12:11:13.317446 : Game Position (Dec) = [ 830, 863 ] 12:11:13.317446 : - 12:11:13.318443 : Cannot read memory at address 0x0000030B 12:11:13.318443 : Cannot read memory at address 0x0000038B 12:11:13.320436 : Cannot read memory at address 0x0000030B 12:11:13.320436 : Cannot read memory at address 0x0000038B 12:11:13.321433 : RawData event for Player #1: 12:11:13.321433 : Device rawinput data (Hex) = [ 00006F18, 0000CC7C ] 12:11:13.321433 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.322934 : OnScreen Cursor Position (Px) = [ 833, 862 ] 12:11:13.322934 : Cannot read memory at address 0x0000030B 12:11:13.322934 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.322934 : Cannot read memory at address 0x0000038B 12:11:13.322934 : ClientWindow Style = FullScreen 12:11:13.322934 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.322934 : Game Position (Hex) = [ 0341, 035E ] 12:11:13.322934 : Game Position (Dec) = [ 833, 862 ] 12:11:13.322934 : - 12:11:13.324934 : Cannot read memory at address 0x0000030B 12:11:13.324934 : Cannot read memory at address 0x0000038B 12:11:13.326927 : Cannot read memory at address 0x0000030B 12:11:13.326927 : Cannot read memory at address 0x0000038B 12:11:13.326927 : RawData event for Player #1: 12:11:13.326927 : Device rawinput data (Hex) = [ 00006F68, 0000CC10 ] 12:11:13.326927 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.327924 : OnScreen Cursor Position (Px) = [ 835, 860 ] 12:11:13.327924 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.327924 : ClientWindow Style = FullScreen 12:11:13.327924 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.327924 : Game Position (Hex) = [ 0343, 035C ] 12:11:13.327924 : Game Position (Dec) = [ 835, 860 ] 12:11:13.327924 : - 12:11:13.328920 : Cannot read memory at address 0x0000030B 12:11:13.328920 : Cannot read memory at address 0x0000038B 12:11:13.330914 : Cannot read memory at address 0x0000030B 12:11:13.330914 : Cannot read memory at address 0x0000038B 12:11:13.330914 : RawData event for Player #1: 12:11:13.330914 : Device rawinput data (Hex) = [ 00006FB0, 0000CBD4 ] 12:11:13.330914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.330914 : OnScreen Cursor Position (Px) = [ 837, 859 ] 12:11:13.331952 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.331952 : ClientWindow Style = FullScreen 12:11:13.331952 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.331952 : Game Position (Hex) = [ 0345, 035B ] 12:11:13.331952 : Game Position (Dec) = [ 837, 859 ] 12:11:13.331952 : - 12:11:13.332944 : Cannot read memory at address 0x0000030B 12:11:13.332944 : Cannot read memory at address 0x0000038B 12:11:13.334532 : Cannot read memory at address 0x0000030B 12:11:13.334532 : Cannot read memory at address 0x0000038B 12:11:13.336520 : Cannot read memory at address 0x0000030B 12:11:13.336520 : Cannot read memory at address 0x0000038B 12:11:13.336520 : RawData event for Player #1: 12:11:13.336520 : Device rawinput data (Hex) = [ 0000701C, 0000CB60 ] 12:11:13.336520 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.336520 : OnScreen Cursor Position (Px) = [ 840, 858 ] 12:11:13.336520 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.336520 : ClientWindow Style = FullScreen 12:11:13.336520 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.336520 : Game Position (Hex) = [ 0348, 035A ] 12:11:13.337529 : Game Position (Dec) = [ 840, 858 ] 12:11:13.337529 : - 12:11:13.338516 : Cannot read memory at address 0x0000030B 12:11:13.338516 : Cannot read memory at address 0x0000038B 12:11:13.340512 : Cannot read memory at address 0x0000030B 12:11:13.340512 : Cannot read memory at address 0x0000038B 12:11:13.341511 : RawData event for Player #1: 12:11:13.341511 : Device rawinput data (Hex) = [ 0000706C, 0000CAF8 ] 12:11:13.341511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.341511 : OnScreen Cursor Position (Px) = [ 843, 856 ] 12:11:13.341511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.341511 : ClientWindow Style = FullScreen 12:11:13.341511 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.341511 : Game Position (Hex) = [ 034B, 0358 ] 12:11:13.341511 : Game Position (Dec) = [ 843, 856 ] 12:11:13.341511 : - 12:11:13.343054 : Cannot read memory at address 0x0000030B 12:11:13.343054 : Cannot read memory at address 0x0000038B 12:11:13.345057 : Cannot read memory at address 0x0000030B 12:11:13.345057 : Cannot read memory at address 0x0000038B 12:11:13.346054 : RawData event for Player #1: 12:11:13.346054 : Device rawinput data (Hex) = [ 00007094, 0000CA88 ] 12:11:13.346054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.346054 : OnScreen Cursor Position (Px) = [ 844, 854 ] 12:11:13.346054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.347050 : ClientWindow Style = FullScreen 12:11:13.347050 : Cannot read memory at address 0x0000030B 12:11:13.347050 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.347050 : Cannot read memory at address 0x0000038B 12:11:13.347050 : Game Position (Hex) = [ 034C, 0356 ] 12:11:13.347050 : Game Position (Dec) = [ 844, 854 ] 12:11:13.347050 : - 12:11:13.349044 : Cannot read memory at address 0x0000030B 12:11:13.349044 : Cannot read memory at address 0x0000038B 12:11:13.351037 : Cannot read memory at address 0x0000030B 12:11:13.351037 : Cannot read memory at address 0x0000038B 12:11:13.351037 : RawData event for Player #1: 12:11:13.351037 : Device rawinput data (Hex) = [ 000070C4, 0000CA20 ] 12:11:13.351037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.351037 : OnScreen Cursor Position (Px) = [ 845, 852 ] 12:11:13.352034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.352034 : ClientWindow Style = FullScreen 12:11:13.352034 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.352034 : Game Position (Hex) = [ 034D, 0354 ] 12:11:13.352034 : Game Position (Dec) = [ 845, 852 ] 12:11:13.352034 : - 12:11:13.353031 : Cannot read memory at address 0x0000030B 12:11:13.353031 : Cannot read memory at address 0x0000038B 12:11:13.354531 : Cannot read memory at address 0x0000030B 12:11:13.354531 : Cannot read memory at address 0x0000038B 12:11:13.355527 : RawData event for Player #1: 12:11:13.355527 : Device rawinput data (Hex) = [ 000070DC, 0000C988 ] 12:11:13.355527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.355527 : OnScreen Cursor Position (Px) = [ 846, 850 ] 12:11:13.355527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.355527 : ClientWindow Style = FullScreen 12:11:13.355527 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.355527 : Game Position (Hex) = [ 034E, 0352 ] 12:11:13.355527 : Game Position (Dec) = [ 846, 850 ] 12:11:13.355527 : - 12:11:13.356524 : Cannot read memory at address 0x0000030B 12:11:13.356524 : Cannot read memory at address 0x0000038B 12:11:13.358517 : Cannot read memory at address 0x0000030B 12:11:13.358517 : Cannot read memory at address 0x0000038B 12:11:13.360511 : Cannot read memory at address 0x0000030B 12:11:13.360511 : RawData event for Player #1: 12:11:13.360511 : Device rawinput data (Hex) = [ 00007154, 0000C914 ] 12:11:13.360511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.360511 : OnScreen Cursor Position (Px) = [ 849, 848 ] 12:11:13.360511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.360511 : ClientWindow Style = FullScreen 12:11:13.360511 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.360511 : Game Position (Hex) = [ 0351, 0350 ] 12:11:13.360511 : Game Position (Dec) = [ 849, 848 ] 12:11:13.360511 : - 12:11:13.363009 : Cannot read memory at address 0x0000030B 12:11:13.363009 : Cannot read memory at address 0x0000038B 12:11:13.365010 : Cannot read memory at address 0x0000030B 12:11:13.365010 : Cannot read memory at address 0x0000038B 12:11:13.365010 : RawData event for Player #1: 12:11:13.365010 : Device rawinput data (Hex) = [ 000071D0, 0000C910 ] 12:11:13.365010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.365010 : OnScreen Cursor Position (Px) = [ 853, 848 ] 12:11:13.366007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.366007 : ClientWindow Style = FullScreen 12:11:13.366007 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.366007 : Game Position (Hex) = [ 0355, 0350 ] 12:11:13.366007 : Game Position (Dec) = [ 853, 848 ] 12:11:13.366007 : - 12:11:13.367003 : Cannot read memory at address 0x0000030B 12:11:13.367003 : Cannot read memory at address 0x0000038B 12:11:13.368997 : Cannot read memory at address 0x0000030B 12:11:13.368997 : Cannot read memory at address 0x0000038B 12:11:13.369993 : RawData event for Player #1: 12:11:13.369993 : Device rawinput data (Hex) = [ 00007210, 0000C8B0 ] 12:11:13.370990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.370990 : Cannot read memory at address 0x0000030B 12:11:13.370990 : OnScreen Cursor Position (Px) = [ 855, 846 ] 12:11:13.370990 : Cannot read memory at address 0x0000038B 12:11:13.370990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.370990 : ClientWindow Style = FullScreen 12:11:13.370990 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.370990 : Game Position (Hex) = [ 0357, 034E ] 12:11:13.370990 : Game Position (Dec) = [ 855, 846 ] 12:11:13.370990 : - 12:11:13.372983 : Cannot read memory at address 0x0000030B 12:11:13.372983 : Cannot read memory at address 0x0000038B 12:11:13.374991 : Cannot read memory at address 0x0000030B 12:11:13.374991 : Cannot read memory at address 0x0000038B 12:11:13.374991 : RawData event for Player #1: 12:11:13.374991 : Device rawinput data (Hex) = [ 00007260, 0000C844 ] 12:11:13.374991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.375988 : OnScreen Cursor Position (Px) = [ 857, 844 ] 12:11:13.375988 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.375988 : ClientWindow Style = FullScreen 12:11:13.375988 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.375988 : Game Position (Hex) = [ 0359, 034C ] 12:11:13.375988 : Game Position (Dec) = [ 857, 844 ] 12:11:13.375988 : - 12:11:13.376984 : Cannot read memory at address 0x0000030B 12:11:13.376984 : Cannot read memory at address 0x0000038B 12:11:13.378978 : Cannot read memory at address 0x0000030B 12:11:13.378978 : Cannot read memory at address 0x0000038B 12:11:13.378978 : RawData event for Player #1: 12:11:13.378978 : Device rawinput data (Hex) = [ 0000729C, 0000C7F8 ] 12:11:13.378978 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.378978 : OnScreen Cursor Position (Px) = [ 859, 843 ] 12:11:13.379974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.379974 : ClientWindow Style = FullScreen 12:11:13.379974 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.379974 : Game Position (Hex) = [ 035B, 034B ] 12:11:13.379974 : Game Position (Dec) = [ 859, 843 ] 12:11:13.379974 : - 12:11:13.380971 : Cannot read memory at address 0x0000030B 12:11:13.380971 : Cannot read memory at address 0x0000038B 12:11:13.382964 : Cannot read memory at address 0x0000030B 12:11:13.382964 : Cannot read memory at address 0x0000038B 12:11:13.384464 : Cannot read memory at address 0x0000030B 12:11:13.384464 : Cannot read memory at address 0x0000038B 12:11:13.384464 : RawData event for Player #1: 12:11:13.384464 : Device rawinput data (Hex) = [ 000072FC, 0000C7E8 ] 12:11:13.384464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.384464 : OnScreen Cursor Position (Px) = [ 862, 843 ] 12:11:13.384464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.384464 : ClientWindow Style = FullScreen 12:11:13.384464 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.384464 : Game Position (Hex) = [ 035E, 034B ] 12:11:13.385461 : Game Position (Dec) = [ 862, 843 ] 12:11:13.385461 : - 12:11:13.386457 : Cannot read memory at address 0x0000030B 12:11:13.386457 : Cannot read memory at address 0x0000038B 12:11:13.388450 : Cannot read memory at address 0x0000030B 12:11:13.388450 : Cannot read memory at address 0x0000038B 12:11:13.389447 : RawData event for Player #1: 12:11:13.389447 : Device rawinput data (Hex) = [ 00007358, 0000C790 ] 12:11:13.389447 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.389447 : OnScreen Cursor Position (Px) = [ 865, 841 ] 12:11:13.389447 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.389447 : ClientWindow Style = FullScreen 12:11:13.389447 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.389447 : Game Position (Hex) = [ 0361, 0349 ] 12:11:13.389447 : Game Position (Dec) = [ 865, 841 ] 12:11:13.389447 : - 12:11:13.390444 : Cannot read memory at address 0x0000030B 12:11:13.390444 : Cannot read memory at address 0x0000038B 12:11:13.392942 : Cannot read memory at address 0x0000030B 12:11:13.392942 : Cannot read memory at address 0x0000038B 12:11:13.393946 : RawData event for Player #1: 12:11:13.393946 : Device rawinput data (Hex) = [ 000073D0, 0000C774 ] 12:11:13.393946 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.394943 : OnScreen Cursor Position (Px) = [ 868, 841 ] 12:11:13.394943 : Cannot read memory at address 0x0000030B 12:11:13.394943 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.394943 : Cannot read memory at address 0x0000038B 12:11:13.394943 : ClientWindow Style = FullScreen 12:11:13.394943 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.394943 : Game Position (Hex) = [ 0364, 0349 ] 12:11:13.394943 : Game Position (Dec) = [ 868, 841 ] 12:11:13.394943 : - 12:11:13.396936 : Cannot read memory at address 0x0000030B 12:11:13.396936 : Cannot read memory at address 0x0000038B 12:11:13.398929 : Cannot read memory at address 0x0000030B 12:11:13.398929 : Cannot read memory at address 0x0000038B 12:11:13.398929 : RawData event for Player #1: 12:11:13.398929 : Device rawinput data (Hex) = [ 00007444, 0000C6FC ] 12:11:13.399926 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.399926 : OnScreen Cursor Position (Px) = [ 872, 839 ] 12:11:13.399926 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.399926 : ClientWindow Style = FullScreen 12:11:13.399926 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.399926 : Game Position (Hex) = [ 0368, 0347 ] 12:11:13.399926 : Game Position (Dec) = [ 872, 839 ] 12:11:13.399926 : - 12:11:13.400923 : Cannot read memory at address 0x0000030B 12:11:13.400923 : Cannot read memory at address 0x0000038B 12:11:13.402916 : Cannot read memory at address 0x0000030B 12:11:13.402916 : Cannot read memory at address 0x0000038B 12:11:13.403417 : RawData event for Player #1: 12:11:13.403417 : Device rawinput data (Hex) = [ 000074BC, 0000C6A4 ] 12:11:13.403417 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.403417 : OnScreen Cursor Position (Px) = [ 875, 838 ] 12:11:13.403417 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.403417 : ClientWindow Style = FullScreen 12:11:13.403417 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.403417 : Game Position (Hex) = [ 036B, 0346 ] 12:11:13.403417 : Game Position (Dec) = [ 875, 838 ] 12:11:13.404416 : - 12:11:13.404416 : Cannot read memory at address 0x0000030B 12:11:13.404416 : Cannot read memory at address 0x0000038B 12:11:13.406409 : Cannot read memory at address 0x0000030B 12:11:13.406409 : Cannot read memory at address 0x0000038B 12:11:13.408402 : Cannot read memory at address 0x0000030B 12:11:13.408402 : Cannot read memory at address 0x0000038B 12:11:13.408402 : RawData event for Player #1: 12:11:13.408402 : Device rawinput data (Hex) = [ 00007530, 0000C678 ] 12:11:13.408402 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.408402 : OnScreen Cursor Position (Px) = [ 878, 837 ] 12:11:13.408402 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.408402 : ClientWindow Style = FullScreen 12:11:13.408402 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.408402 : Game Position (Hex) = [ 036E, 0345 ] 12:11:13.409399 : Game Position (Dec) = [ 878, 837 ] 12:11:13.409399 : - 12:11:13.410396 : Cannot read memory at address 0x0000030B 12:11:13.410396 : Cannot read memory at address 0x0000038B 12:11:13.412894 : Cannot read memory at address 0x0000030B 12:11:13.412894 : Cannot read memory at address 0x0000038B 12:11:13.412894 : RawData event for Player #1: 12:11:13.412894 : Device rawinput data (Hex) = [ 00007594, 0000C628 ] 12:11:13.413897 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.413897 : OnScreen Cursor Position (Px) = [ 881, 835 ] 12:11:13.413897 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.413897 : ClientWindow Style = FullScreen 12:11:13.413897 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.413897 : Game Position (Hex) = [ 0371, 0343 ] 12:11:13.413897 : Game Position (Dec) = [ 881, 835 ] 12:11:13.413897 : - 12:11:13.414894 : Cannot read memory at address 0x0000030B 12:11:13.414894 : Cannot read memory at address 0x0000038B 12:11:13.416887 : Cannot read memory at address 0x0000030B 12:11:13.416887 : Cannot read memory at address 0x0000038B 12:11:13.418881 : RawData event for Player #1: 12:11:13.418881 : Cannot read memory at address 0x0000030B 12:11:13.418881 : Device rawinput data (Hex) = [ 0000760C, 0000C5E0 ] 12:11:13.418881 : Cannot read memory at address 0x0000038B 12:11:13.418881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.418881 : OnScreen Cursor Position (Px) = [ 885, 834 ] 12:11:13.418881 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.418881 : ClientWindow Style = FullScreen 12:11:13.418881 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.418881 : Game Position (Hex) = [ 0375, 0342 ] 12:11:13.419878 : Game Position (Dec) = [ 885, 834 ] 12:11:13.419878 : - 12:11:13.420874 : Cannot read memory at address 0x0000030B 12:11:13.420874 : Cannot read memory at address 0x0000038B 12:11:13.421870 : RawData event for Player #1: 12:11:13.421870 : Device rawinput data (Hex) = [ 000076A8, 0000C5BC ] 12:11:13.422867 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.422867 : Cannot read memory at address 0x0000030B 12:11:13.422867 : OnScreen Cursor Position (Px) = [ 889, 834 ] 12:11:13.422867 : Cannot read memory at address 0x0000038B 12:11:13.422867 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.423369 : ClientWindow Style = FullScreen 12:11:13.423369 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.423369 : Game Position (Hex) = [ 0379, 0342 ] 12:11:13.423369 : Game Position (Dec) = [ 889, 834 ] 12:11:13.423369 : - 12:11:13.424367 : Cannot read memory at address 0x0000030B 12:11:13.424367 : Cannot read memory at address 0x0000038B 12:11:13.426361 : Cannot read memory at address 0x0000030B 12:11:13.426361 : Cannot read memory at address 0x0000038B 12:11:13.427357 : RawData event for Player #1: 12:11:13.427357 : Device rawinput data (Hex) = [ 0000773C, 0000C590 ] 12:11:13.427357 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.427357 : OnScreen Cursor Position (Px) = [ 894, 833 ] 12:11:13.427357 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.427357 : ClientWindow Style = FullScreen 12:11:13.427357 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.427357 : Game Position (Hex) = [ 037E, 0341 ] 12:11:13.428354 : Cannot read memory at address 0x0000030B 12:11:13.428354 : Cannot read memory at address 0x0000038B 12:11:13.428354 : - 12:11:13.430347 : Cannot read memory at address 0x0000030B 12:11:13.430347 : Cannot read memory at address 0x0000038B 12:11:13.432845 : Cannot read memory at address 0x0000030B 12:11:13.432845 : Cannot read memory at address 0x0000038B 12:11:13.432845 : Device rawinput data (Hex) = [ 000077A4, 0000C54C ] 12:11:13.432845 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.432845 : OnScreen Cursor Position (Px) = [ 897, 832 ] 12:11:13.432845 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.432845 : ClientWindow Style = FullScreen 12:11:13.432845 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.432845 : Game Position (Hex) = [ 0381, 0340 ] 12:11:13.432845 : Game Position (Dec) = [ 897, 832 ] 12:11:13.432845 : - 12:11:13.434845 : Cannot read memory at address 0x0000030B 12:11:13.434845 : Cannot read memory at address 0x0000038B 12:11:13.436838 : Cannot read memory at address 0x0000030B 12:11:13.436838 : Cannot read memory at address 0x0000038B 12:11:13.436838 : RawData event for Player #1: 12:11:13.436838 : Device rawinput data (Hex) = [ 00007810, 0000C518 ] 12:11:13.437835 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.437835 : OnScreen Cursor Position (Px) = [ 900, 831 ] 12:11:13.437835 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.437835 : ClientWindow Style = FullScreen 12:11:13.437835 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.437835 : Game Position (Hex) = [ 0384, 033F ] 12:11:13.437835 : Game Position (Dec) = [ 900, 831 ] 12:11:13.437835 : - 12:11:13.438832 : Cannot read memory at address 0x0000030B 12:11:13.438832 : Cannot read memory at address 0x0000038B 12:11:13.440825 : Cannot read memory at address 0x0000030B 12:11:13.440825 : Cannot read memory at address 0x0000038B 12:11:13.442819 : RawData event for Player #1: 12:11:13.443320 : Cannot read memory at address 0x0000030B 12:11:13.443320 : Device rawinput data (Hex) = [ 000078A4, 0000C4F0 ] 12:11:13.443320 : Cannot read memory at address 0x0000038B 12:11:13.444318 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.444318 : OnScreen Cursor Position (Px) = [ 904, 830 ] 12:11:13.444318 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.444318 : ClientWindow Style = FullScreen 12:11:13.444318 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.444318 : Game Position (Hex) = [ 0388, 033E ] 12:11:13.444318 : Game Position (Dec) = [ 904, 830 ] 12:11:13.444318 : - 12:11:13.446312 : Cannot read memory at address 0x0000030B 12:11:13.446312 : Cannot read memory at address 0x0000038B 12:11:13.446312 : RawData event for Player #1: 12:11:13.446312 : Device rawinput data (Hex) = [ 00007940, 0000C490 ] 12:11:13.446312 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.446312 : OnScreen Cursor Position (Px) = [ 909, 829 ] 12:11:13.446312 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.446312 : ClientWindow Style = FullScreen 12:11:13.446312 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.447308 : Game Position (Hex) = [ 038D, 033D ] 12:11:13.447308 : Game Position (Dec) = [ 909, 829 ] 12:11:13.447308 : - 12:11:13.448305 : Cannot read memory at address 0x0000030B 12:11:13.448305 : Cannot read memory at address 0x0000038B 12:11:13.450298 : Cannot read memory at address 0x0000030B 12:11:13.450298 : Cannot read memory at address 0x0000038B 12:11:13.451295 : RawData event for Player #1: 12:11:13.451295 : Device rawinput data (Hex) = [ 000079D4, 0000C4A8 ] 12:11:13.451295 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.451295 : OnScreen Cursor Position (Px) = [ 913, 829 ] 12:11:13.451295 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.451295 : ClientWindow Style = FullScreen 12:11:13.451295 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.451295 : Game Position (Hex) = [ 0391, 033D ] 12:11:13.451295 : Game Position (Dec) = [ 913, 829 ] 12:11:13.451295 : - 12:11:13.452796 : Cannot read memory at address 0x0000030B 12:11:13.452796 : Cannot read memory at address 0x0000038B 12:11:13.454797 : Cannot read memory at address 0x0000030B 12:11:13.454797 : Cannot read memory at address 0x0000038B 12:11:13.456790 : RawData event for Player #1: 12:11:13.456790 : Cannot read memory at address 0x0000030B 12:11:13.456790 : Device rawinput data (Hex) = [ 00007A6C, 0000C488 ] 12:11:13.456790 : Cannot read memory at address 0x0000038B 12:11:13.456790 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.456790 : OnScreen Cursor Position (Px) = [ 918, 829 ] 12:11:13.456790 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.456790 : ClientWindow Style = FullScreen 12:11:13.456790 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.456790 : Game Position (Hex) = [ 0396, 033D ] 12:11:13.456790 : Game Position (Dec) = [ 918, 829 ] 12:11:13.456790 : - 12:11:13.458783 : Cannot read memory at address 0x0000030B 12:11:13.458783 : Cannot read memory at address 0x0000038B 12:11:13.460777 : Cannot read memory at address 0x0000030B 12:11:13.460777 : Cannot read memory at address 0x0000038B 12:11:13.461773 : RawData event for Player #1: 12:11:13.461773 : Device rawinput data (Hex) = [ 00007AF8, 0000C404 ] 12:11:13.461773 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.461773 : OnScreen Cursor Position (Px) = [ 922, 826 ] 12:11:13.461773 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.461773 : ClientWindow Style = FullScreen 12:11:13.461773 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.461773 : Game Position (Hex) = [ 039A, 033A ] 12:11:13.461773 : Game Position (Dec) = [ 922, 826 ] 12:11:13.461773 : - 12:11:13.462770 : Cannot read memory at address 0x0000030B 12:11:13.462770 : Cannot read memory at address 0x0000038B 12:11:13.464270 : Cannot read memory at address 0x0000030B 12:11:13.464270 : Cannot read memory at address 0x0000038B 12:11:13.466263 : Cannot read memory at address 0x0000030B 12:11:13.466263 : Cannot read memory at address 0x0000038B 12:11:13.466263 : RawData event for Player #1: 12:11:13.466263 : Device rawinput data (Hex) = [ 00007BB0, 0000C3E0 ] 12:11:13.466263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.466263 : OnScreen Cursor Position (Px) = [ 927, 826 ] 12:11:13.466263 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.466263 : ClientWindow Style = FullScreen 12:11:13.467260 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.467260 : Game Position (Hex) = [ 039F, 033A ] 12:11:13.467260 : Game Position (Dec) = [ 927, 826 ] 12:11:13.467260 : - 12:11:13.468256 : Cannot read memory at address 0x0000030B 12:11:13.468256 : Cannot read memory at address 0x0000038B 12:11:13.470250 : Cannot read memory at address 0x0000030B 12:11:13.470250 : Cannot read memory at address 0x0000038B 12:11:13.470250 : RawData event for Player #1: 12:11:13.470250 : Device rawinput data (Hex) = [ 00007C38, 0000C3D0 ] 12:11:13.470250 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.470250 : OnScreen Cursor Position (Px) = [ 931, 826 ] 12:11:13.470250 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.471246 : ClientWindow Style = FullScreen 12:11:13.471246 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.471246 : Game Position (Hex) = [ 03A3, 033A ] 12:11:13.471246 : Game Position (Dec) = [ 931, 826 ] 12:11:13.471246 : - 12:11:13.472748 : Cannot read memory at address 0x0000030B 12:11:13.472748 : Cannot read memory at address 0x0000038B 12:11:13.474255 : Cannot read memory at address 0x0000030B 12:11:13.474255 : Cannot read memory at address 0x0000038B 12:11:13.475259 : RawData event for Player #1: 12:11:13.475259 : Device rawinput data (Hex) = [ 00007CC8, 0000C370 ] 12:11:13.475259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.475259 : OnScreen Cursor Position (Px) = [ 935, 824 ] 12:11:13.475259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.475259 : ClientWindow Style = FullScreen 12:11:13.476256 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.476256 : Cannot read memory at address 0x0000030B 12:11:13.476256 : Cannot read memory at address 0x0000038B 12:11:13.476256 : - 12:11:13.478249 : Cannot read memory at address 0x0000030B 12:11:13.478249 : Cannot read memory at address 0x0000038B 12:11:13.480242 : Cannot read memory at address 0x0000030B 12:11:13.480242 : Cannot read memory at address 0x0000038B 12:11:13.480242 : RawData event for Player #1: 12:11:13.480242 : Device rawinput data (Hex) = [ 00007D54, 0000C368 ] 12:11:13.480242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.480242 : OnScreen Cursor Position (Px) = [ 939, 824 ] 12:11:13.480242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.480242 : ClientWindow Style = FullScreen 12:11:13.480242 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.481239 : Game Position (Hex) = [ 03AB, 0338 ] 12:11:13.481239 : Game Position (Dec) = [ 939, 824 ] 12:11:13.481239 : - 12:11:13.482236 : Cannot read memory at address 0x0000030B 12:11:13.482236 : Cannot read memory at address 0x0000038B 12:11:13.483734 : Cannot read memory at address 0x0000030B 12:11:13.483734 : Cannot read memory at address 0x0000038B 12:11:13.485729 : RawData event for Player #1: 12:11:13.485729 : Cannot read memory at address 0x0000030B 12:11:13.485729 : Device rawinput data (Hex) = [ 00007DAC, 0000C318 ] 12:11:13.485729 : Cannot read memory at address 0x0000038B 12:11:13.485729 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.485729 : OnScreen Cursor Position (Px) = [ 942, 823 ] 12:11:13.485729 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.485729 : ClientWindow Style = FullScreen 12:11:13.485729 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.485729 : Game Position (Hex) = [ 03AE, 0337 ] 12:11:13.485729 : Game Position (Dec) = [ 942, 823 ] 12:11:13.485729 : - 12:11:13.487722 : Cannot read memory at address 0x0000030B 12:11:13.487722 : Cannot read memory at address 0x0000038B 12:11:13.489715 : Cannot read memory at address 0x0000030B 12:11:13.489715 : Cannot read memory at address 0x0000038B 12:11:13.490712 : RawData event for Player #1: 12:11:13.490712 : Device rawinput data (Hex) = [ 00007E38, 0000C31C ] 12:11:13.490712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.490712 : OnScreen Cursor Position (Px) = [ 946, 823 ] 12:11:13.490712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.490712 : ClientWindow Style = FullScreen 12:11:13.490712 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.490712 : Game Position (Hex) = [ 03B2, 0337 ] 12:11:13.490712 : Game Position (Dec) = [ 946, 823 ] 12:11:13.490712 : - 12:11:13.491709 : Cannot read memory at address 0x0000030B 12:11:13.491709 : Cannot read memory at address 0x0000038B 12:11:13.493210 : Cannot read memory at address 0x0000030B 12:11:13.493210 : Cannot read memory at address 0x0000038B 12:11:13.494235 : RawData event for Player #1: 12:11:13.494235 : Device rawinput data (Hex) = [ 00007EDC, 0000C2D0 ] 12:11:13.494235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.494235 : OnScreen Cursor Position (Px) = [ 951, 821 ] 12:11:13.494235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.494235 : ClientWindow Style = FullScreen 12:11:13.495232 : Cannot read memory at address 0x0000030B 12:11:13.495232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.495232 : Cannot read memory at address 0x0000038B 12:11:13.495232 : Game Position (Hex) = [ 03B7, 0335 ] 12:11:13.495232 : Game Position (Dec) = [ 951, 821 ] 12:11:13.495232 : - 12:11:13.497225 : Cannot read memory at address 0x0000030B 12:11:13.497225 : Cannot read memory at address 0x0000038B 12:11:13.499219 : Cannot read memory at address 0x0000030B 12:11:13.499219 : Cannot read memory at address 0x0000038B 12:11:13.499219 : RawData event for Player #1: 12:11:13.499219 : Device rawinput data (Hex) = [ 00007F70, 0000C2E4 ] 12:11:13.499219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.499219 : OnScreen Cursor Position (Px) = [ 955, 822 ] 12:11:13.499219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.499219 : ClientWindow Style = FullScreen 12:11:13.500215 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.500215 : Game Position (Hex) = [ 03BB, 0336 ] 12:11:13.500215 : Game Position (Dec) = [ 955, 822 ] 12:11:13.500215 : - 12:11:13.501212 : Cannot read memory at address 0x0000030B 12:11:13.501212 : Cannot read memory at address 0x0000038B 12:11:13.503205 : Cannot read memory at address 0x0000030B 12:11:13.503205 : Cannot read memory at address 0x0000038B 12:11:13.504705 : RawData event for Player #1: 12:11:13.504705 : Cannot read memory at address 0x0000030B 12:11:13.504705 : Device rawinput data (Hex) = [ 00007FAC, 0000C29C ] 12:11:13.504705 : Cannot read memory at address 0x0000038B 12:11:13.504705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.504705 : OnScreen Cursor Position (Px) = [ 957, 821 ] 12:11:13.504705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.504705 : ClientWindow Style = FullScreen 12:11:13.504705 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.504705 : Game Position (Hex) = [ 03BD, 0335 ] 12:11:13.504705 : Game Position (Dec) = [ 957, 821 ] 12:11:13.504705 : - 12:11:13.506698 : Cannot read memory at address 0x0000030B 12:11:13.506698 : Cannot read memory at address 0x0000038B 12:11:13.508692 : Cannot read memory at address 0x0000030B 12:11:13.508692 : Cannot read memory at address 0x0000038B 12:11:13.509688 : RawData event for Player #1: 12:11:13.509688 : Device rawinput data (Hex) = [ 0000802C, 0000C28C ] 12:11:13.509688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.509688 : OnScreen Cursor Position (Px) = [ 961, 820 ] 12:11:13.509688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.509688 : ClientWindow Style = FullScreen 12:11:13.509688 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.509688 : Game Position (Hex) = [ 03C1, 0334 ] 12:11:13.509688 : Game Position (Dec) = [ 961, 820 ] 12:11:13.509688 : - 12:11:13.510685 : Cannot read memory at address 0x0000030B 12:11:13.510685 : Cannot read memory at address 0x0000038B 12:11:13.513183 : Cannot read memory at address 0x0000030B 12:11:13.513183 : Cannot read memory at address 0x0000038B 12:11:13.514186 : RawData event for Player #1: 12:11:13.514186 : Device rawinput data (Hex) = [ 000080A4, 0000C260 ] 12:11:13.514186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.514186 : OnScreen Cursor Position (Px) = [ 964, 820 ] 12:11:13.514186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.515183 : ClientWindow Style = FullScreen 12:11:13.515183 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.515183 : Cannot read memory at address 0x0000038B 12:11:13.515183 : Game Position (Hex) = [ 03C4, 0334 ] 12:11:13.515183 : Game Position (Dec) = [ 964, 820 ] 12:11:13.515183 : - 12:11:13.517176 : Cannot read memory at address 0x0000030B 12:11:13.517176 : Cannot read memory at address 0x0000038B 12:11:13.518173 : RawData event for Player #1: 12:11:13.518173 : Device rawinput data (Hex) = [ 00008138, 0000C260 ] 12:11:13.518173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.518173 : OnScreen Cursor Position (Px) = [ 969, 820 ] 12:11:13.518173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.518173 : ClientWindow Style = FullScreen 12:11:13.519169 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.519169 : Cannot read memory at address 0x0000030B 12:11:13.519169 : Cannot read memory at address 0x0000038B 12:11:13.519169 : Game Position (Dec) = [ 969, 820 ] 12:11:13.519169 : - 12:11:13.521163 : Cannot read memory at address 0x0000030B 12:11:13.521163 : Cannot read memory at address 0x0000038B 12:11:13.523156 : Cannot read memory at address 0x0000030B 12:11:13.523156 : Cannot read memory at address 0x0000038B 12:11:13.523657 : RawData event for Player #1: 12:11:13.523657 : Device rawinput data (Hex) = [ 00008188, 0000C26C ] 12:11:13.523657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.523657 : OnScreen Cursor Position (Px) = [ 971, 820 ] 12:11:13.523657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.523657 : ClientWindow Style = FullScreen 12:11:13.523657 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.523657 : Game Position (Hex) = [ 03CB, 0334 ] 12:11:13.523657 : Game Position (Dec) = [ 971, 820 ] 12:11:13.523657 : - 12:11:13.524742 : Cannot read memory at address 0x0000030B 12:11:13.524742 : Cannot read memory at address 0x0000038B 12:11:13.526329 : Cannot read memory at address 0x0000030B 12:11:13.526329 : Cannot read memory at address 0x0000038B 12:11:13.528322 : Cannot read memory at address 0x0000030B 12:11:13.528322 : Cannot read memory at address 0x0000038B 12:11:13.528322 : RawData event for Player #1: 12:11:13.528322 : Device rawinput data (Hex) = [ 00008210, 0000C258 ] 12:11:13.528322 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.528322 : OnScreen Cursor Position (Px) = [ 975, 819 ] 12:11:13.528322 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.529323 : ClientWindow Style = FullScreen 12:11:13.529323 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.529323 : Game Position (Hex) = [ 03CF, 0333 ] 12:11:13.529323 : Game Position (Dec) = [ 975, 819 ] 12:11:13.529323 : - 12:11:13.530275 : Cannot read memory at address 0x0000030B 12:11:13.530275 : Cannot read memory at address 0x0000038B 12:11:13.532773 : Cannot read memory at address 0x0000030B 12:11:13.532773 : Cannot read memory at address 0x0000038B 12:11:13.533777 : RawData event for Player #1: 12:11:13.533777 : Device rawinput data (Hex) = [ 00008258, 0000C210 ] 12:11:13.533777 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.533777 : OnScreen Cursor Position (Px) = [ 977, 818 ] 12:11:13.533777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.533777 : ClientWindow Style = FullScreen 12:11:13.533777 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.533777 : Game Position (Hex) = [ 03D1, 0332 ] 12:11:13.533777 : Game Position (Dec) = [ 977, 818 ] 12:11:13.533777 : - 12:11:13.534774 : Cannot read memory at address 0x0000030B 12:11:13.534774 : Cannot read memory at address 0x0000038B 12:11:13.536767 : Cannot read memory at address 0x0000030B 12:11:13.536767 : Cannot read memory at address 0x0000038B 12:11:13.538760 : RawData event for Player #1: 12:11:13.538760 : Cannot read memory at address 0x0000030B 12:11:13.538760 : Cannot read memory at address 0x0000038B 12:11:13.538760 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.538760 : OnScreen Cursor Position (Px) = [ 979, 818 ] 12:11:13.538760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.538760 : ClientWindow Style = FullScreen 12:11:13.538760 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.538760 : Game Position (Hex) = [ 03D3, 0332 ] 12:11:13.538760 : Game Position (Dec) = [ 979, 818 ] 12:11:13.538760 : - 12:11:13.540754 : Cannot read memory at address 0x0000030B 12:11:13.540754 : Cannot read memory at address 0x0000038B 12:11:13.542747 : RawData event for Player #1: 12:11:13.542747 : Cannot read memory at address 0x0000030B 12:11:13.542747 : Device rawinput data (Hex) = [ 000082F8, 0000C22C ] 12:11:13.542747 : Cannot read memory at address 0x0000038B 12:11:13.542747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.542747 : OnScreen Cursor Position (Px) = [ 982, 819 ] 12:11:13.542747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.543249 : ClientWindow Style = FullScreen 12:11:13.543249 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.543249 : Game Position (Hex) = [ 03D6, 0333 ] 12:11:13.543249 : Game Position (Dec) = [ 982, 819 ] 12:11:13.543249 : - 12:11:13.544247 : Cannot read memory at address 0x0000030B 12:11:13.544247 : Cannot read memory at address 0x0000038B 12:11:13.546240 : Cannot read memory at address 0x0000030B 12:11:13.546240 : Cannot read memory at address 0x0000038B 12:11:13.547237 : RawData event for Player #1: 12:11:13.547237 : Device rawinput data (Hex) = [ 00008370, 0000C244 ] 12:11:13.547237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.547237 : OnScreen Cursor Position (Px) = [ 985, 819 ] 12:11:13.547237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.547237 : ClientWindow Style = FullScreen 12:11:13.547237 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.548234 : Game Position (Hex) = [ 03D9, 0333 ] 12:11:13.548234 : Cannot read memory at address 0x0000030B 12:11:13.548234 : Cannot read memory at address 0x0000038B 12:11:13.548234 : - 12:11:13.550227 : Cannot read memory at address 0x0000030B 12:11:13.550227 : Cannot read memory at address 0x0000038B 12:11:13.552220 : Cannot read memory at address 0x0000030B 12:11:13.552220 : Cannot read memory at address 0x0000038B 12:11:13.552220 : RawData event for Player #1: 12:11:13.552220 : Device rawinput data (Hex) = [ 000083E0, 0000C250 ] 12:11:13.552220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.552220 : OnScreen Cursor Position (Px) = [ 989, 819 ] 12:11:13.552220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.552220 : ClientWindow Style = FullScreen 12:11:13.553217 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.553217 : Game Position (Hex) = [ 03DD, 0333 ] 12:11:13.553217 : Game Position (Dec) = [ 989, 819 ] 12:11:13.553217 : - 12:11:13.553718 : Cannot read memory at address 0x0000030B 12:11:13.553718 : Cannot read memory at address 0x0000038B 12:11:13.555713 : Cannot read memory at address 0x0000030B 12:11:13.555713 : Cannot read memory at address 0x0000038B 12:11:13.557706 : RawData event for Player #1: 12:11:13.557706 : Cannot read memory at address 0x0000030B 12:11:13.557706 : Device rawinput data (Hex) = [ 00008430, 0000C25C ] 12:11:13.557706 : Cannot read memory at address 0x0000038B 12:11:13.557706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.557706 : OnScreen Cursor Position (Px) = [ 991, 819 ] 12:11:13.557706 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.557706 : ClientWindow Style = FullScreen 12:11:13.557706 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.557706 : Game Position (Hex) = [ 03DF, 0333 ] 12:11:13.557706 : Game Position (Dec) = [ 991, 819 ] 12:11:13.557706 : - 12:11:13.559700 : Cannot read memory at address 0x0000030B 12:11:13.559700 : Cannot read memory at address 0x0000038B 12:11:13.561693 : Cannot read memory at address 0x0000030B 12:11:13.561693 : Cannot read memory at address 0x0000038B 12:11:13.561693 : RawData event for Player #1: 12:11:13.561693 : Device rawinput data (Hex) = [ 00008484, 0000C22C ] 12:11:13.561693 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.561693 : OnScreen Cursor Position (Px) = [ 993, 819 ] 12:11:13.561693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.561693 : ClientWindow Style = FullScreen 12:11:13.563195 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.563195 : Cannot read memory at address 0x0000030B 12:11:13.563195 : Game Position (Hex) = [ 03E1, 0333 ] 12:11:13.563195 : Cannot read memory at address 0x0000038B 12:11:13.563195 : Game Position (Dec) = [ 993, 819 ] 12:11:13.563195 : - 12:11:13.565195 : Cannot read memory at address 0x0000030B 12:11:13.565195 : Cannot read memory at address 0x0000038B 12:11:13.566191 : RawData event for Player #1: 12:11:13.566191 : Device rawinput data (Hex) = [ 000084C4, 0000C218 ] 12:11:13.566191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.566191 : OnScreen Cursor Position (Px) = [ 995, 818 ] 12:11:13.566191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.566191 : ClientWindow Style = FullScreen 12:11:13.567188 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.567188 : Cannot read memory at address 0x0000030B 12:11:13.567188 : Cannot read memory at address 0x0000038B 12:11:13.567188 : Game Position (Dec) = [ 995, 818 ] 12:11:13.567188 : - 12:11:13.569181 : Cannot read memory at address 0x0000030B 12:11:13.569181 : Cannot read memory at address 0x0000038B 12:11:13.571175 : Cannot read memory at address 0x0000030B 12:11:13.571175 : Cannot read memory at address 0x0000038B 12:11:13.571175 : RawData event for Player #1: 12:11:13.571175 : Device rawinput data (Hex) = [ 0000850C, 0000C204 ] 12:11:13.571175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.571175 : OnScreen Cursor Position (Px) = [ 997, 818 ] 12:11:13.571175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.571175 : ClientWindow Style = FullScreen 12:11:13.572171 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.572171 : Game Position (Hex) = [ 03E5, 0332 ] 12:11:13.572171 : Game Position (Dec) = [ 997, 818 ] 12:11:13.572171 : - 12:11:13.573168 : Cannot read memory at address 0x0000030B 12:11:13.573168 : Cannot read memory at address 0x0000038B 12:11:13.575173 : Cannot read memory at address 0x0000030B 12:11:13.575173 : Cannot read memory at address 0x0000038B 12:11:13.576170 : RawData event for Player #1: 12:11:13.576170 : Device rawinput data (Hex) = [ 0000855C, 0000C210 ] 12:11:13.576170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.576170 : OnScreen Cursor Position (Px) = [ 1000, 818 ] 12:11:13.577167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.577167 : Cannot read memory at address 0x0000030B 12:11:13.577167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.577167 : Cannot read memory at address 0x0000038B 12:11:13.577167 : Game Position (Hex) = [ 03E8, 0332 ] 12:11:13.577167 : Game Position (Dec) = [ 1000, 818 ] 12:11:13.577167 : - 12:11:13.579160 : Cannot read memory at address 0x0000030B 12:11:13.579160 : Cannot read memory at address 0x0000038B 12:11:13.581154 : Cannot read memory at address 0x0000030B 12:11:13.581154 : Cannot read memory at address 0x0000038B 12:11:13.581154 : RawData event for Player #1: 12:11:13.581154 : Device rawinput data (Hex) = [ 000085FC, 0000C22C ] 12:11:13.581154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.581154 : OnScreen Cursor Position (Px) = [ 1004, 819 ] 12:11:13.581154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.582150 : ClientWindow Style = FullScreen 12:11:13.582150 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.582150 : Game Position (Hex) = [ 03EC, 0333 ] 12:11:13.582150 : Game Position (Dec) = [ 1004, 819 ] 12:11:13.582150 : - 12:11:13.583147 : Cannot read memory at address 0x0000030B 12:11:13.583147 : Cannot read memory at address 0x0000038B 12:11:13.584647 : Cannot read memory at address 0x0000030B 12:11:13.584647 : Cannot read memory at address 0x0000038B 12:11:13.585644 : RawData event for Player #1: 12:11:13.585644 : Device rawinput data (Hex) = [ 0000864C, 0000C238 ] 12:11:13.585644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.585644 : OnScreen Cursor Position (Px) = [ 1007, 819 ] 12:11:13.585644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.585644 : ClientWindow Style = FullScreen 12:11:13.585644 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.585644 : Game Position (Hex) = [ 03EF, 0333 ] 12:11:13.585644 : Game Position (Dec) = [ 1007, 819 ] 12:11:13.585644 : - 12:11:13.586640 : Cannot read memory at address 0x0000030B 12:11:13.586640 : Cannot read memory at address 0x0000038B 12:11:13.588634 : Cannot read memory at address 0x0000030B 12:11:13.588634 : Cannot read memory at address 0x0000038B 12:11:13.590627 : Cannot read memory at address 0x0000030B 12:11:13.590627 : Cannot read memory at address 0x0000038B 12:11:13.590627 : RawData event for Player #1: 12:11:13.590627 : Device rawinput data (Hex) = [ 000086AC, 0000C264 ] 12:11:13.590627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.590627 : OnScreen Cursor Position (Px) = [ 1010, 820 ] 12:11:13.590627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.590627 : ClientWindow Style = FullScreen 12:11:13.590627 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.590627 : Game Position (Hex) = [ 03F2, 0334 ] 12:11:13.590627 : Game Position (Dec) = [ 1010, 820 ] 12:11:13.591624 : - 12:11:13.593125 : Cannot read memory at address 0x0000030B 12:11:13.593125 : Cannot read memory at address 0x0000038B 12:11:13.595126 : Cannot read memory at address 0x0000030B 12:11:13.595126 : Cannot read memory at address 0x0000038B 12:11:13.595126 : RawData event for Player #1: 12:11:13.595126 : Device rawinput data (Hex) = [ 000086EC, 0000C248 ] 12:11:13.595126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.595126 : OnScreen Cursor Position (Px) = [ 1011, 819 ] 12:11:13.596123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.596123 : ClientWindow Style = FullScreen 12:11:13.596123 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.596123 : Game Position (Hex) = [ 03F3, 0333 ] 12:11:13.596123 : Game Position (Dec) = [ 1011, 819 ] 12:11:13.596123 : - 12:11:13.597120 : Cannot read memory at address 0x0000030B 12:11:13.597120 : Cannot read memory at address 0x0000038B 12:11:13.599113 : Cannot read memory at address 0x0000030B 12:11:13.599113 : Cannot read memory at address 0x0000038B 12:11:13.600110 : RawData event for Player #1: 12:11:13.600110 : Device rawinput data (Hex) = [ 00008730, 0000C238 ] 12:11:13.600110 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.600110 : OnScreen Cursor Position (Px) = [ 1013, 819 ] 12:11:13.600110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.601107 : Cannot read memory at address 0x0000030B 12:11:13.601107 : Cannot read memory at address 0x0000038B 12:11:13.601107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.601107 : Game Position (Hex) = [ 03F5, 0333 ] 12:11:13.601107 : Game Position (Dec) = [ 1013, 819 ] 12:11:13.601107 : - 12:11:13.603100 : Cannot read memory at address 0x0000030B 12:11:13.603100 : Cannot read memory at address 0x0000038B 12:11:13.604600 : Cannot read memory at address 0x0000030B 12:11:13.604600 : Cannot read memory at address 0x0000038B 12:11:13.605597 : RawData event for Player #1: 12:11:13.605597 : Device rawinput data (Hex) = [ 00008778, 0000C244 ] 12:11:13.605597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.605597 : OnScreen Cursor Position (Px) = [ 1016, 819 ] 12:11:13.605597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.605597 : ClientWindow Style = FullScreen 12:11:13.605597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.605597 : Game Position (Hex) = [ 03F8, 0333 ] 12:11:13.605597 : Game Position (Dec) = [ 1016, 819 ] 12:11:13.605597 : - 12:11:13.606593 : Cannot read memory at address 0x0000030B 12:11:13.606593 : Cannot read memory at address 0x0000038B 12:11:13.608586 : Cannot read memory at address 0x0000030B 12:11:13.608586 : Cannot read memory at address 0x0000038B 12:11:13.609583 : RawData event for Player #1: 12:11:13.609583 : Device rawinput data (Hex) = [ 000087C8, 0000C250 ] 12:11:13.609583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.609583 : OnScreen Cursor Position (Px) = [ 1018, 819 ] 12:11:13.609583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.609583 : ClientWindow Style = FullScreen 12:11:13.609583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.609583 : Game Position (Hex) = [ 03FA, 0333 ] 12:11:13.609583 : Game Position (Dec) = [ 1018, 819 ] 12:11:13.609583 : - 12:11:13.610580 : Cannot read memory at address 0x0000030B 12:11:13.610580 : Cannot read memory at address 0x0000038B 12:11:13.613078 : Cannot read memory at address 0x0000030B 12:11:13.613078 : Cannot read memory at address 0x0000038B 12:11:13.614082 : RawData event for Player #1: 12:11:13.614082 : Device rawinput data (Hex) = [ 000087FC, 0000C21C ] 12:11:13.614082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.614082 : OnScreen Cursor Position (Px) = [ 1019, 818 ] 12:11:13.614082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.615078 : ClientWindow Style = FullScreen 12:11:13.615078 : Cannot read memory at address 0x0000030B 12:11:13.615078 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.615078 : Cannot read memory at address 0x0000038B 12:11:13.615078 : Game Position (Hex) = [ 03FB, 0332 ] 12:11:13.615078 : Game Position (Dec) = [ 1019, 818 ] 12:11:13.615078 : - 12:11:13.617072 : Cannot read memory at address 0x0000030B 12:11:13.617072 : Cannot read memory at address 0x0000038B 12:11:13.619065 : Cannot read memory at address 0x0000030B 12:11:13.619065 : Cannot read memory at address 0x0000038B 12:11:13.619065 : RawData event for Player #1: 12:11:13.619065 : Device rawinput data (Hex) = [ 00008840, 0000C20C ] 12:11:13.619065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.619065 : OnScreen Cursor Position (Px) = [ 1021, 818 ] 12:11:13.619065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.620062 : ClientWindow Style = FullScreen 12:11:13.620062 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.620062 : Game Position (Hex) = [ 03FD, 0332 ] 12:11:13.620062 : Game Position (Dec) = [ 1021, 818 ] 12:11:13.620062 : - 12:11:13.621058 : Cannot read memory at address 0x0000030B 12:11:13.621058 : Cannot read memory at address 0x0000038B 12:11:13.623052 : Cannot read memory at address 0x0000030B 12:11:13.623052 : Cannot read memory at address 0x0000038B 12:11:13.624552 : Cannot read memory at address 0x0000030B 12:11:13.624552 : Cannot read memory at address 0x0000038B 12:11:13.624552 : RawData event for Player #1: 12:11:13.624552 : Device rawinput data (Hex) = [ 00008890, 0000C218 ] 12:11:13.624552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.624552 : OnScreen Cursor Position (Px) = [ 1024, 818 ] 12:11:13.624552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.624552 : ClientWindow Style = FullScreen 12:11:13.624552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.624552 : Game Position (Hex) = [ 0400, 0332 ] 12:11:13.624552 : Game Position (Dec) = [ 1024, 818 ] 12:11:13.624552 : - 12:11:13.626544 : Cannot read memory at address 0x0000030B 12:11:13.626544 : Cannot read memory at address 0x0000038B 12:11:13.628538 : Cannot read memory at address 0x0000030B 12:11:13.628538 : Cannot read memory at address 0x0000038B 12:11:13.628538 : RawData event for Player #1: 12:11:13.628538 : Device rawinput data (Hex) = [ 000088E0, 0000C21C ] 12:11:13.628538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.628538 : OnScreen Cursor Position (Px) = [ 1026, 818 ] 12:11:13.628538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.628538 : ClientWindow Style = FullScreen 12:11:13.628538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.628538 : Game Position (Hex) = [ 0402, 0332 ] 12:11:13.628538 : Game Position (Dec) = [ 1026, 818 ] 12:11:13.628538 : - 12:11:13.630532 : Cannot read memory at address 0x0000030B 12:11:13.630532 : Cannot read memory at address 0x0000038B 12:11:13.633030 : Cannot read memory at address 0x0000030B 12:11:13.633030 : Cannot read memory at address 0x0000038B 12:11:13.633030 : RawData event for Player #1: 12:11:13.633030 : Device rawinput data (Hex) = [ 000088E0, 0000C224 ] 12:11:13.633030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.633030 : OnScreen Cursor Position (Px) = [ 1026, 819 ] 12:11:13.634033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.634033 : ClientWindow Style = FullScreen 12:11:13.634033 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.634033 : Game Position (Hex) = [ 0402, 0333 ] 12:11:13.634033 : Game Position (Dec) = [ 1026, 819 ] 12:11:13.634033 : - 12:11:13.635030 : Cannot read memory at address 0x0000030B 12:11:13.635030 : Cannot read memory at address 0x0000038B 12:11:13.637023 : Cannot read memory at address 0x0000030B 12:11:13.637023 : Cannot read memory at address 0x0000038B 12:11:13.638020 : RawData event for Player #1: 12:11:13.638020 : Device rawinput data (Hex) = [ 00008930, 0000C228 ] 12:11:13.638020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.638020 : OnScreen Cursor Position (Px) = [ 1028, 819 ] 12:11:13.639017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.639017 : Cannot read memory at address 0x0000030B 12:11:13.639017 : Cannot read memory at address 0x0000038B 12:11:13.639017 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.639017 : Game Position (Hex) = [ 0404, 0333 ] 12:11:13.639017 : Game Position (Dec) = [ 1028, 819 ] 12:11:13.639017 : - 12:11:13.641010 : Cannot read memory at address 0x0000030B 12:11:13.641010 : Cannot read memory at address 0x0000038B 12:11:13.643003 : Cannot read memory at address 0x0000030B 12:11:13.643003 : Cannot read memory at address 0x0000038B 12:11:13.643527 : RawData event for Player #1: 12:11:13.643527 : Device rawinput data (Hex) = [ 00008930, 0000C228 ] 12:11:13.643527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.643527 : OnScreen Cursor Position (Px) = [ 1028, 819 ] 12:11:13.643527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.643527 : ClientWindow Style = FullScreen 12:11:13.643527 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.643527 : Game Position (Hex) = [ 0404, 0333 ] 12:11:13.643527 : Game Position (Dec) = [ 1028, 819 ] 12:11:13.643527 : - 12:11:13.644525 : Cannot read memory at address 0x0000030B 12:11:13.644525 : Cannot read memory at address 0x0000038B 12:11:13.646518 : Cannot read memory at address 0x0000030B 12:11:13.646518 : Cannot read memory at address 0x0000038B 12:11:13.648511 : Cannot read memory at address 0x0000030B 12:11:13.648511 : Cannot read memory at address 0x0000038B 12:11:13.648511 : RawData event for Player #1: 12:11:13.648511 : Device rawinput data (Hex) = [ 0000895C, 0000C23C ] 12:11:13.648511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.648511 : OnScreen Cursor Position (Px) = [ 1030, 819 ] 12:11:13.648511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.648511 : ClientWindow Style = FullScreen 12:11:13.648511 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.649508 : Game Position (Hex) = [ 0406, 0333 ] 12:11:13.649508 : Game Position (Dec) = [ 1030, 819 ] 12:11:13.649603 : - 12:11:13.650104 : Cannot read memory at address 0x0000030B 12:11:13.650104 : Cannot read memory at address 0x0000038B 12:11:13.652102 : Cannot read memory at address 0x0000030B 12:11:13.652102 : Cannot read memory at address 0x0000038B 12:11:13.652102 : RawData event for Player #1: 12:11:13.652102 : Device rawinput data (Hex) = [ 00008954, 0000C220 ] 12:11:13.652102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.652102 : OnScreen Cursor Position (Px) = [ 1029, 818 ] 12:11:13.652102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.653098 : ClientWindow Style = FullScreen 12:11:13.653098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.653098 : Game Position (Hex) = [ 0405, 0332 ] 12:11:13.653098 : Game Position (Dec) = [ 1029, 818 ] 12:11:13.653098 : - 12:11:13.653600 : Cannot read memory at address 0x0000030B 12:11:13.653600 : Cannot read memory at address 0x0000038B 12:11:13.655595 : Cannot read memory at address 0x0000030B 12:11:13.655595 : Cannot read memory at address 0x0000038B 12:11:13.657588 : Cannot read memory at address 0x0000030B 12:11:13.657588 : Cannot read memory at address 0x0000038B 12:11:13.657588 : RawData event for Player #1: 12:11:13.657588 : Device rawinput data (Hex) = [ 00008970, 0000C2A0 ] 12:11:13.657588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.657588 : OnScreen Cursor Position (Px) = [ 1030, 821 ] 12:11:13.657588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.657588 : ClientWindow Style = FullScreen 12:11:13.657588 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.657588 : Game Position (Hex) = [ 0406, 0335 ] 12:11:13.657588 : Game Position (Dec) = [ 1030, 821 ] 12:11:13.658585 : - 12:11:13.659582 : Cannot read memory at address 0x0000030B 12:11:13.659582 : Cannot read memory at address 0x0000038B 12:11:13.661575 : Cannot read memory at address 0x0000030B 12:11:13.661575 : Cannot read memory at address 0x0000038B 12:11:13.661575 : RawData event for Player #1: 12:11:13.661575 : Device rawinput data (Hex) = [ 00008970, 0000C2A0 ] 12:11:13.661575 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.661575 : OnScreen Cursor Position (Px) = [ 1030, 821 ] 12:11:13.663076 : Cannot read memory at address 0x0000030B 12:11:13.663076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.663076 : Cannot read memory at address 0x0000038B 12:11:13.663076 : ClientWindow Style = FullScreen 12:11:13.663076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.663076 : Game Position (Hex) = [ 0406, 0335 ] 12:11:13.663076 : Game Position (Dec) = [ 1030, 821 ] 12:11:13.663076 : - 12:11:13.665076 : Cannot read memory at address 0x0000030B 12:11:13.665076 : Cannot read memory at address 0x0000038B 12:11:13.667070 : Cannot read memory at address 0x0000030B 12:11:13.667070 : Cannot read memory at address 0x0000038B 12:11:13.667070 : RawData event for Player #1: 12:11:13.667070 : Device rawinput data (Hex) = [ 00008970, 0000C2A0 ] 12:11:13.667070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.667070 : OnScreen Cursor Position (Px) = [ 1030, 821 ] 12:11:13.668067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.668067 : ClientWindow Style = FullScreen 12:11:13.668067 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.668067 : Game Position (Hex) = [ 0406, 0335 ] 12:11:13.668067 : Game Position (Dec) = [ 1030, 821 ] 12:11:13.668067 : - 12:11:13.669063 : Cannot read memory at address 0x0000030B 12:11:13.669063 : Cannot read memory at address 0x0000038B 12:11:13.671057 : Cannot read memory at address 0x0000030B 12:11:13.671057 : Cannot read memory at address 0x0000038B 12:11:13.672053 : RawData event for Player #1: 12:11:13.672053 : Device rawinput data (Hex) = [ 0000894C, 0000C298 ] 12:11:13.672053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.672053 : OnScreen Cursor Position (Px) = [ 1029, 820 ] 12:11:13.673050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.673050 : Cannot read memory at address 0x0000030B 12:11:13.673050 : ClientWindow Style = FullScreen 12:11:13.673050 : Cannot read memory at address 0x0000038B 12:11:13.673050 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.673050 : Game Position (Hex) = [ 0405, 0334 ] 12:11:13.673050 : Game Position (Dec) = [ 1029, 820 ] 12:11:13.673050 : - 12:11:13.675055 : Cannot read memory at address 0x0000030B 12:11:13.675055 : Cannot read memory at address 0x0000038B 12:11:13.676052 : RawData event for Player #1: 12:11:13.676052 : Device rawinput data (Hex) = [ 00008934, 0000C2FC ] 12:11:13.676052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.676052 : OnScreen Cursor Position (Px) = [ 1029, 822 ] 12:11:13.677049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.677049 : Cannot read memory at address 0x0000030B 12:11:13.677049 : ClientWindow Style = FullScreen 12:11:13.677049 : Cannot read memory at address 0x0000038B 12:11:13.677049 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.677049 : Game Position (Hex) = [ 0405, 0336 ] 12:11:13.677049 : Game Position (Dec) = [ 1029, 822 ] 12:11:13.677049 : - 12:11:13.679042 : Cannot read memory at address 0x0000030B 12:11:13.679042 : Cannot read memory at address 0x0000038B 12:11:13.681035 : Cannot read memory at address 0x0000030B 12:11:13.681035 : Cannot read memory at address 0x0000038B 12:11:13.681035 : RawData event for Player #1: 12:11:13.681035 : Device rawinput data (Hex) = [ 00008918, 0000C30C ] 12:11:13.681035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.682032 : OnScreen Cursor Position (Px) = [ 1028, 822 ] 12:11:13.682032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.682032 : ClientWindow Style = FullScreen 12:11:13.682032 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.682032 : Game Position (Hex) = [ 0404, 0336 ] 12:11:13.682032 : Game Position (Dec) = [ 1028, 822 ] 12:11:13.682032 : - 12:11:13.683029 : Cannot read memory at address 0x0000030B 12:11:13.683029 : Cannot read memory at address 0x0000038B 12:11:13.684528 : Cannot read memory at address 0x0000030B 12:11:13.684528 : Cannot read memory at address 0x0000038B 12:11:13.686522 : Cannot read memory at address 0x0000030B 12:11:13.686522 : Cannot read memory at address 0x0000038B 12:11:13.686522 : Device rawinput data (Hex) = [ 00008900, 0000C330 ] 12:11:13.686522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.686522 : OnScreen Cursor Position (Px) = [ 1027, 823 ] 12:11:13.686522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.686522 : ClientWindow Style = FullScreen 12:11:13.686522 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.686522 : Game Position (Hex) = [ 0403, 0337 ] 12:11:13.686522 : Game Position (Dec) = [ 1027, 823 ] 12:11:13.686522 : - 12:11:13.688515 : Cannot read memory at address 0x0000030B 12:11:13.688515 : Cannot read memory at address 0x0000038B 12:11:13.690508 : Cannot read memory at address 0x0000030B 12:11:13.690508 : Cannot read memory at address 0x0000038B 12:11:13.691522 : RawData event for Player #1: 12:11:13.691522 : Device rawinput data (Hex) = [ 000088C0, 0000C37C ] 12:11:13.691522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.691522 : OnScreen Cursor Position (Px) = [ 1025, 824 ] 12:11:13.691522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.691522 : ClientWindow Style = FullScreen 12:11:13.691522 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.691522 : Game Position (Hex) = [ 0401, 0338 ] 12:11:13.691522 : Game Position (Dec) = [ 1025, 824 ] 12:11:13.691522 : - 12:11:13.693024 : Cannot read memory at address 0x0000030B 12:11:13.693024 : Cannot read memory at address 0x0000038B 12:11:13.695025 : Cannot read memory at address 0x0000030B 12:11:13.695025 : Cannot read memory at address 0x0000038B 12:11:13.695025 : RawData event for Player #1: 12:11:13.695025 : Device rawinput data (Hex) = [ 00008880, 0000C398 ] 12:11:13.695025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.696022 : OnScreen Cursor Position (Px) = [ 1023, 825 ] 12:11:13.696022 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.696022 : ClientWindow Style = FullScreen 12:11:13.696022 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.696022 : Game Position (Hex) = [ 03FF, 0339 ] 12:11:13.696022 : Game Position (Dec) = [ 1023, 825 ] 12:11:13.696022 : - 12:11:13.697019 : Cannot read memory at address 0x0000030B 12:11:13.697019 : Cannot read memory at address 0x0000038B 12:11:13.699012 : Cannot read memory at address 0x0000030B 12:11:13.699012 : Cannot read memory at address 0x0000038B 12:11:13.700009 : RawData event for Player #1: 12:11:13.700009 : Device rawinput data (Hex) = [ 00008820, 0000C3E8 ] 12:11:13.700009 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.700009 : OnScreen Cursor Position (Px) = [ 1020, 826 ] 12:11:13.701005 : Cannot read memory at address 0x0000030B 12:11:13.701005 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.701005 : ClientWindow Style = FullScreen 12:11:13.701005 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.701005 : Game Position (Hex) = [ 03FC, 033A ] 12:11:13.701005 : Game Position (Dec) = [ 1020, 826 ] 12:11:13.701005 : - 12:11:13.702999 : Cannot read memory at address 0x0000030B 12:11:13.702999 : Cannot read memory at address 0x0000038B 12:11:13.704510 : Cannot read memory at address 0x0000030B 12:11:13.704510 : Cannot read memory at address 0x0000038B 12:11:13.705495 : RawData event for Player #1: 12:11:13.705495 : Device rawinput data (Hex) = [ 000087C8, 0000C454 ] 12:11:13.705495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.705495 : OnScreen Cursor Position (Px) = [ 1018, 828 ] 12:11:13.705495 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.705495 : ClientWindow Style = FullScreen 12:11:13.705495 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.705495 : Game Position (Hex) = [ 03FA, 033C ] 12:11:13.705495 : Game Position (Dec) = [ 1018, 828 ] 12:11:13.705495 : - 12:11:13.706492 : Cannot read memory at address 0x0000030B 12:11:13.706492 : Cannot read memory at address 0x0000038B 12:11:13.708485 : Cannot read memory at address 0x0000030B 12:11:13.708485 : Cannot read memory at address 0x0000038B 12:11:13.710479 : Cannot read memory at address 0x0000030B 12:11:13.710479 : Cannot read memory at address 0x0000038B 12:11:13.710479 : RawData event for Player #1: 12:11:13.710479 : Device rawinput data (Hex) = [ 00008794, 0000C4C8 ] 12:11:13.710479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.710479 : OnScreen Cursor Position (Px) = [ 1016, 830 ] 12:11:13.710479 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.710479 : ClientWindow Style = FullScreen 12:11:13.710479 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.710479 : Game Position (Hex) = [ 03F8, 033E ] 12:11:13.710479 : Game Position (Dec) = [ 1016, 830 ] 12:11:13.711475 : - 12:11:13.712977 : Cannot read memory at address 0x0000030B 12:11:13.712977 : Cannot read memory at address 0x0000038B 12:11:13.714978 : Cannot read memory at address 0x0000030B 12:11:13.714978 : Cannot read memory at address 0x0000038B 12:11:13.714978 : RawData event for Player #1: 12:11:13.714978 : Device rawinput data (Hex) = [ 00008740, 0000C4F4 ] 12:11:13.714978 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.715975 : OnScreen Cursor Position (Px) = [ 1014, 830 ] 12:11:13.715975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.715975 : ClientWindow Style = FullScreen 12:11:13.715975 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.715975 : Game Position (Hex) = [ 03F6, 033E ] 12:11:13.715975 : Game Position (Dec) = [ 1014, 830 ] 12:11:13.715975 : - 12:11:13.716971 : Cannot read memory at address 0x0000030B 12:11:13.716971 : Cannot read memory at address 0x0000038B 12:11:13.718964 : Cannot read memory at address 0x0000030B 12:11:13.718964 : Cannot read memory at address 0x0000038B 12:11:13.718964 : RawData event for Player #1: 12:11:13.718964 : Device rawinput data (Hex) = [ 000086E0, 0000C548 ] 12:11:13.718964 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.719961 : OnScreen Cursor Position (Px) = [ 1011, 832 ] 12:11:13.719961 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.719961 : ClientWindow Style = FullScreen 12:11:13.719961 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.719961 : Game Position (Hex) = [ 03F3, 0340 ] 12:11:13.719961 : Game Position (Dec) = [ 1011, 832 ] 12:11:13.719961 : - 12:11:13.720958 : Cannot read memory at address 0x0000030B 12:11:13.720958 : Cannot read memory at address 0x0000038B 12:11:13.722951 : Cannot read memory at address 0x0000030B 12:11:13.722951 : Cannot read memory at address 0x0000038B 12:11:13.724450 : Cannot read memory at address 0x0000030B 12:11:13.724450 : Cannot read memory at address 0x0000038B 12:11:13.724450 : RawData event for Player #1: 12:11:13.724450 : Device rawinput data (Hex) = [ 000086C0, 0000C598 ] 12:11:13.724450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.724450 : OnScreen Cursor Position (Px) = [ 1010, 833 ] 12:11:13.724450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.724450 : ClientWindow Style = FullScreen 12:11:13.724450 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.724450 : Game Position (Hex) = [ 03F2, 0341 ] 12:11:13.724450 : Game Position (Dec) = [ 1010, 833 ] 12:11:13.725447 : - 12:11:13.726443 : Cannot read memory at address 0x0000030B 12:11:13.726443 : Cannot read memory at address 0x0000038B 12:11:13.728437 : Cannot read memory at address 0x0000030B 12:11:13.728437 : Cannot read memory at address 0x0000038B 12:11:13.729433 : RawData event for Player #1: 12:11:13.729433 : Device rawinput data (Hex) = [ 00008640, 0000C5F8 ] 12:11:13.729433 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.729433 : OnScreen Cursor Position (Px) = [ 1006, 835 ] 12:11:13.729433 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.729433 : ClientWindow Style = FullScreen 12:11:13.729433 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.729433 : Game Position (Hex) = [ 03EE, 0343 ] 12:11:13.729433 : Game Position (Dec) = [ 1006, 835 ] 12:11:13.730431 : - 12:11:13.730431 : Cannot read memory at address 0x0000030B 12:11:13.730431 : Cannot read memory at address 0x0000038B 12:11:13.732929 : Cannot read memory at address 0x0000030B 12:11:13.732929 : Cannot read memory at address 0x0000038B 12:11:13.733933 : RawData event for Player #1: 12:11:13.733933 : Device rawinput data (Hex) = [ 000085E8, 0000C668 ] 12:11:13.734930 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.734930 : OnScreen Cursor Position (Px) = [ 1004, 837 ] 12:11:13.734930 : Cannot read memory at address 0x0000038B 12:11:13.734930 : ClientWindow Style = FullScreen 12:11:13.734930 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.734930 : Game Position (Hex) = [ 03EC, 0345 ] 12:11:13.734930 : Game Position (Dec) = [ 1004, 837 ] 12:11:13.734930 : - 12:11:13.736923 : Cannot read memory at address 0x0000030B 12:11:13.736923 : Cannot read memory at address 0x0000038B 12:11:13.737920 : RawData event for Player #1: 12:11:13.737920 : Device rawinput data (Hex) = [ 000085A0, 0000C678 ] 12:11:13.737920 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.738917 : OnScreen Cursor Position (Px) = [ 1002, 837 ] 12:11:13.738917 : Cannot read memory at address 0x0000030B 12:11:13.738917 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.738917 : ClientWindow Style = FullScreen 12:11:13.738917 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.738917 : Game Position (Hex) = [ 03EA, 0345 ] 12:11:13.738917 : Game Position (Dec) = [ 1002, 837 ] 12:11:13.738917 : - 12:11:13.740910 : Cannot read memory at address 0x0000030B 12:11:13.740910 : Cannot read memory at address 0x0000038B 12:11:13.742903 : Cannot read memory at address 0x0000030B 12:11:13.742903 : Cannot read memory at address 0x0000038B 12:11:13.743404 : RawData event for Player #1: 12:11:13.743404 : Device rawinput data (Hex) = [ 00008520, 0000C6D8 ] 12:11:13.743404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.743404 : OnScreen Cursor Position (Px) = [ 998, 838 ] 12:11:13.743404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.743404 : ClientWindow Style = FullScreen 12:11:13.743404 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.743404 : Game Position (Hex) = [ 03E6, 0346 ] 12:11:13.744403 : Game Position (Dec) = [ 998, 838 ] 12:11:13.744403 : Cannot read memory at address 0x0000030B 12:11:13.744403 : Cannot read memory at address 0x0000038B 12:11:13.746396 : Cannot read memory at address 0x0000030B 12:11:13.746396 : Cannot read memory at address 0x0000038B 12:11:13.748389 : Cannot read memory at address 0x0000030B 12:11:13.748389 : Cannot read memory at address 0x0000038B 12:11:13.748389 : RawData event for Player #1: 12:11:13.748389 : Device rawinput data (Hex) = [ 000084C0, 0000C738 ] 12:11:13.748389 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.748389 : OnScreen Cursor Position (Px) = [ 995, 840 ] 12:11:13.748389 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.748389 : ClientWindow Style = FullScreen 12:11:13.748389 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.748389 : Game Position (Hex) = [ 03E3, 0348 ] 12:11:13.749386 : Game Position (Dec) = [ 995, 840 ] 12:11:13.749386 : - 12:11:13.750383 : Cannot read memory at address 0x0000030B 12:11:13.750383 : Cannot read memory at address 0x0000038B 12:11:13.752881 : Cannot read memory at address 0x0000030B 12:11:13.752881 : Cannot read memory at address 0x0000038B 12:11:13.752881 : RawData event for Player #1: 12:11:13.752881 : Device rawinput data (Hex) = [ 00008434, 0000C7B4 ] 12:11:13.752881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.753885 : OnScreen Cursor Position (Px) = [ 991, 842 ] 12:11:13.753885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.753885 : ClientWindow Style = FullScreen 12:11:13.753885 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.753885 : Game Position (Hex) = [ 03DF, 034A ] 12:11:13.753885 : Game Position (Dec) = [ 991, 842 ] 12:11:13.753885 : - 12:11:13.754882 : Cannot read memory at address 0x0000030B 12:11:13.754882 : Cannot read memory at address 0x0000038B 12:11:13.756875 : Cannot read memory at address 0x0000030B 12:11:13.756875 : Cannot read memory at address 0x0000038B 12:11:13.757872 : RawData event for Player #1: 12:11:13.757872 : Device rawinput data (Hex) = [ 000083D4, 0000C81C ] 12:11:13.758869 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.758869 : Cannot read memory at address 0x0000030B 12:11:13.758869 : OnScreen Cursor Position (Px) = [ 988, 844 ] 12:11:13.758869 : Cannot read memory at address 0x0000038B 12:11:13.758869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.758869 : ClientWindow Style = FullScreen 12:11:13.758869 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.758869 : Game Position (Hex) = [ 03DC, 034C ] 12:11:13.758869 : Game Position (Dec) = [ 988, 844 ] 12:11:13.758869 : - 12:11:13.760862 : Cannot read memory at address 0x0000030B 12:11:13.760862 : Cannot read memory at address 0x0000038B 12:11:13.761858 : RawData event for Player #1: 12:11:13.762855 : Device rawinput data (Hex) = [ 00008364, 0000C89C ] 12:11:13.762855 : Cannot read memory at address 0x0000030B 12:11:13.762855 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.762855 : Cannot read memory at address 0x0000038B 12:11:13.762855 : OnScreen Cursor Position (Px) = [ 985, 846 ] 12:11:13.762855 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.762855 : ClientWindow Style = FullScreen 12:11:13.763357 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.763357 : Game Position (Hex) = [ 03D9, 034E ] 12:11:13.763357 : Game Position (Dec) = [ 985, 846 ] 12:11:13.763357 : - 12:11:13.764355 : Cannot read memory at address 0x0000030B 12:11:13.764355 : Cannot read memory at address 0x0000038B 12:11:13.766348 : Cannot read memory at address 0x0000030B 12:11:13.766348 : Cannot read memory at address 0x0000038B 12:11:13.767344 : RawData event for Player #1: 12:11:13.767344 : Device rawinput data (Hex) = [ 000082FC, 0000C8F0 ] 12:11:13.767344 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.767344 : OnScreen Cursor Position (Px) = [ 982, 847 ] 12:11:13.767344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.767344 : ClientWindow Style = FullScreen 12:11:13.767344 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.767344 : Game Position (Hex) = [ 03D6, 034F ] 12:11:13.767344 : Game Position (Dec) = [ 982, 847 ] 12:11:13.768342 : - 12:11:13.768342 : Cannot read memory at address 0x0000030B 12:11:13.768342 : Cannot read memory at address 0x0000038B 12:11:13.770335 : Cannot read memory at address 0x0000030B 12:11:13.770335 : Cannot read memory at address 0x0000038B 12:11:13.771331 : RawData event for Player #1: 12:11:13.771331 : Device rawinput data (Hex) = [ 000082A4, 0000C950 ] 12:11:13.772832 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.772832 : Cannot read memory at address 0x0000030B 12:11:13.772832 : OnScreen Cursor Position (Px) = [ 979, 849 ] 12:11:13.772832 : Cannot read memory at address 0x0000038B 12:11:13.772832 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.772832 : ClientWindow Style = FullScreen 12:11:13.772832 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.772832 : Game Position (Hex) = [ 03D3, 0351 ] 12:11:13.772832 : Game Position (Dec) = [ 979, 849 ] 12:11:13.772832 : - 12:11:13.774340 : Cannot read memory at address 0x0000030B 12:11:13.774340 : Cannot read memory at address 0x0000038B 12:11:13.776351 : Cannot read memory at address 0x0000030B 12:11:13.776351 : Cannot read memory at address 0x0000038B 12:11:13.777348 : RawData event for Player #1: 12:11:13.777348 : Device rawinput data (Hex) = [ 00008228, 0000C9C4 ] 12:11:13.777348 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.777348 : OnScreen Cursor Position (Px) = [ 976, 851 ] 12:11:13.777348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.777348 : ClientWindow Style = FullScreen 12:11:13.777348 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.777348 : Game Position (Hex) = [ 03D0, 0353 ] 12:11:13.778344 : Game Position (Dec) = [ 976, 851 ] 12:11:13.778344 : Cannot read memory at address 0x0000030B 12:11:13.778344 : Cannot read memory at address 0x0000038B 12:11:13.780338 : Cannot read memory at address 0x0000030B 12:11:13.780338 : Cannot read memory at address 0x0000038B 12:11:13.781334 : RawData event for Player #1: 12:11:13.781334 : Device rawinput data (Hex) = [ 000081B8, 0000CA00 ] 12:11:13.781334 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.781334 : OnScreen Cursor Position (Px) = [ 972, 852 ] 12:11:13.781334 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.781334 : ClientWindow Style = FullScreen 12:11:13.781334 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.781334 : Game Position (Hex) = [ 03CC, 0354 ] 12:11:13.781334 : Game Position (Dec) = [ 972, 852 ] 12:11:13.781334 : - 12:11:13.782836 : Cannot read memory at address 0x0000030B 12:11:13.782836 : Cannot read memory at address 0x0000038B 12:11:13.784801 : Cannot read memory at address 0x0000030B 12:11:13.784801 : Cannot read memory at address 0x0000038B 12:11:13.785799 : RawData event for Player #1: 12:11:13.786795 : Device rawinput data (Hex) = [ 00008138, 0000CA74 ] 12:11:13.786795 : Cannot read memory at address 0x0000030B 12:11:13.786795 : Cannot read memory at address 0x0000038B 12:11:13.786795 : OnScreen Cursor Position (Px) = [ 969, 854 ] 12:11:13.786795 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.786795 : ClientWindow Style = FullScreen 12:11:13.786795 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.786795 : Game Position (Hex) = [ 03C9, 0356 ] 12:11:13.786795 : Game Position (Dec) = [ 969, 854 ] 12:11:13.786795 : - 12:11:13.788789 : Cannot read memory at address 0x0000030B 12:11:13.788789 : Cannot read memory at address 0x0000038B 12:11:13.790782 : Cannot read memory at address 0x0000030B 12:11:13.790782 : Cannot read memory at address 0x0000038B 12:11:13.790782 : RawData event for Player #1: 12:11:13.791779 : Device rawinput data (Hex) = [ 000080AC, 0000CAF4 ] 12:11:13.791779 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.791779 : OnScreen Cursor Position (Px) = [ 965, 856 ] 12:11:13.791779 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.791779 : ClientWindow Style = FullScreen 12:11:13.791779 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.791779 : Game Position (Hex) = [ 03C5, 0358 ] 12:11:13.791779 : Game Position (Dec) = [ 965, 856 ] 12:11:13.791779 : - 12:11:13.792776 : Cannot read memory at address 0x0000030B 12:11:13.792776 : Cannot read memory at address 0x0000038B 12:11:13.794276 : Cannot read memory at address 0x0000030B 12:11:13.794276 : Cannot read memory at address 0x0000038B 12:11:13.796269 : Cannot read memory at address 0x0000030B 12:11:13.796269 : Cannot read memory at address 0x0000038B 12:11:13.796269 : RawData event for Player #1: 12:11:13.796269 : Device rawinput data (Hex) = [ 0000803C, 0000CB6C ] 12:11:13.796269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.796269 : OnScreen Cursor Position (Px) = [ 961, 858 ] 12:11:13.796269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.796269 : ClientWindow Style = FullScreen 12:11:13.796269 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.797265 : Game Position (Hex) = [ 03C1, 035A ] 12:11:13.797265 : Game Position (Dec) = [ 961, 858 ] 12:11:13.797265 : - 12:11:13.798262 : Cannot read memory at address 0x0000030B 12:11:13.798262 : Cannot read memory at address 0x0000038B 12:11:13.800255 : Cannot read memory at address 0x0000030B 12:11:13.800255 : Cannot read memory at address 0x0000038B 12:11:13.801252 : RawData event for Player #1: 12:11:13.801252 : Device rawinput data (Hex) = [ 00007FE4, 0000CBD8 ] 12:11:13.801252 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.801252 : OnScreen Cursor Position (Px) = [ 959, 859 ] 12:11:13.801252 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.801252 : ClientWindow Style = FullScreen 12:11:13.801252 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.801252 : Game Position (Hex) = [ 03BF, 035B ] 12:11:13.801252 : Game Position (Dec) = [ 959, 859 ] 12:11:13.801252 : - 12:11:13.802753 : Cannot read memory at address 0x0000030B 12:11:13.802753 : Cannot read memory at address 0x0000038B 12:11:13.804755 : Cannot read memory at address 0x0000030B 12:11:13.804755 : Cannot read memory at address 0x0000038B 12:11:13.804755 : RawData event for Player #1: 12:11:13.805750 : Device rawinput data (Hex) = [ 00007F54, 0000CC08 ] 12:11:13.805750 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.805750 : OnScreen Cursor Position (Px) = [ 954, 860 ] 12:11:13.805750 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.805750 : ClientWindow Style = FullScreen 12:11:13.805750 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.805750 : Game Position (Hex) = [ 03BA, 035C ] 12:11:13.805750 : Game Position (Dec) = [ 954, 860 ] 12:11:13.805750 : - 12:11:13.806748 : Cannot read memory at address 0x0000030B 12:11:13.806748 : Cannot read memory at address 0x0000038B 12:11:13.808741 : Cannot read memory at address 0x0000030B 12:11:13.808741 : Cannot read memory at address 0x0000038B 12:11:13.810734 : RawData event for Player #1: 12:11:13.810734 : Device rawinput data (Hex) = [ 00007ED8, 0000CC74 ] 12:11:13.810734 : Cannot read memory at address 0x0000030B 12:11:13.810734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.810734 : Cannot read memory at address 0x0000038B 12:11:13.810734 : OnScreen Cursor Position (Px) = [ 951, 862 ] 12:11:13.810734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.810734 : ClientWindow Style = FullScreen 12:11:13.810734 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.810734 : Game Position (Hex) = [ 03B7, 035E ] 12:11:13.810734 : Game Position (Dec) = [ 951, 862 ] 12:11:13.810734 : - 12:11:13.812728 : Cannot read memory at address 0x0000030B 12:11:13.812728 : Cannot read memory at address 0x0000038B 12:11:13.814227 : Cannot read memory at address 0x0000030B 12:11:13.814227 : Cannot read memory at address 0x0000038B 12:11:13.815224 : RawData event for Player #1: 12:11:13.815224 : Device rawinput data (Hex) = [ 00007E68, 0000CCD8 ] 12:11:13.815224 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.815224 : OnScreen Cursor Position (Px) = [ 948, 864 ] 12:11:13.815224 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.815224 : ClientWindow Style = FullScreen 12:11:13.816221 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.816221 : Game Position (Hex) = [ 03B4, 0360 ] 12:11:13.816221 : Cannot read memory at address 0x0000030B 12:11:13.816221 : Game Position (Dec) = [ 948, 864 ] 12:11:13.816221 : Cannot read memory at address 0x0000038B 12:11:13.816221 : - 12:11:13.818214 : Cannot read memory at address 0x0000030B 12:11:13.818214 : Cannot read memory at address 0x0000038B 12:11:13.820207 : Cannot read memory at address 0x0000030B 12:11:13.820207 : Cannot read memory at address 0x0000038B 12:11:13.820207 : RawData event for Player #1: 12:11:13.820207 : Device rawinput data (Hex) = [ 00007E00, 0000CCE4 ] 12:11:13.820207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.820207 : OnScreen Cursor Position (Px) = [ 945, 864 ] 12:11:13.820207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.820207 : ClientWindow Style = FullScreen 12:11:13.820207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.821204 : Game Position (Hex) = [ 03B1, 0360 ] 12:11:13.821204 : Game Position (Dec) = [ 945, 864 ] 12:11:13.821204 : - 12:11:13.822201 : Cannot read memory at address 0x0000030B 12:11:13.822201 : Cannot read memory at address 0x0000038B 12:11:13.823699 : Cannot read memory at address 0x0000030B 12:11:13.823699 : Cannot read memory at address 0x0000038B 12:11:13.825693 : RawData event for Player #1: 12:11:13.825693 : Device rawinput data (Hex) = [ 00007DC0, 0000CD30 ] 12:11:13.825693 : Cannot read memory at address 0x0000038B 12:11:13.825693 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.825693 : OnScreen Cursor Position (Px) = [ 943, 865 ] 12:11:13.825693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.825693 : ClientWindow Style = FullScreen 12:11:13.825693 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.825693 : Game Position (Hex) = [ 03AF, 0361 ] 12:11:13.825693 : Game Position (Dec) = [ 943, 865 ] 12:11:13.825693 : - 12:11:13.827687 : Cannot read memory at address 0x0000030B 12:11:13.827687 : Cannot read memory at address 0x0000038B 12:11:13.829680 : Cannot read memory at address 0x0000030B 12:11:13.829680 : Device rawinput data (Hex) = [ 00007D1C, 0000CD38 ] 12:11:13.829680 : Cannot read memory at address 0x0000038B 12:11:13.829680 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.829680 : OnScreen Cursor Position (Px) = [ 938, 865 ] 12:11:13.829680 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.829680 : ClientWindow Style = FullScreen 12:11:13.829680 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.829680 : Game Position (Hex) = [ 03AA, 0361 ] 12:11:13.829680 : Game Position (Dec) = [ 938, 865 ] 12:11:13.829680 : - 12:11:13.831674 : Cannot read memory at address 0x0000030B 12:11:13.831674 : Cannot read memory at address 0x0000038B 12:11:13.833175 : Cannot read memory at address 0x0000030B 12:11:13.833175 : Cannot read memory at address 0x0000038B 12:11:13.834179 : RawData event for Player #1: 12:11:13.834179 : Device rawinput data (Hex) = [ 00007C84, 0000CD9C ] 12:11:13.834179 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.834179 : OnScreen Cursor Position (Px) = [ 933, 867 ] 12:11:13.834179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.834179 : ClientWindow Style = FullScreen 12:11:13.835176 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.835176 : Cannot read memory at address 0x0000030B 12:11:13.835176 : Game Position (Hex) = [ 03A5, 0363 ] 12:11:13.835176 : Cannot read memory at address 0x0000038B 12:11:13.835176 : Game Position (Dec) = [ 933, 867 ] 12:11:13.835176 : - 12:11:13.837169 : Cannot read memory at address 0x0000030B 12:11:13.837169 : Cannot read memory at address 0x0000038B 12:11:13.839162 : Cannot read memory at address 0x0000030B 12:11:13.839162 : Cannot read memory at address 0x0000038B 12:11:13.839162 : RawData event for Player #1: 12:11:13.839162 : Device rawinput data (Hex) = [ 00007C1C, 0000CDA0 ] 12:11:13.839162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.839162 : OnScreen Cursor Position (Px) = [ 930, 867 ] 12:11:13.839162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.839162 : ClientWindow Style = FullScreen 12:11:13.840159 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.840159 : Game Position (Hex) = [ 03A2, 0363 ] 12:11:13.840159 : Game Position (Dec) = [ 930, 867 ] 12:11:13.840159 : - 12:11:13.841156 : Cannot read memory at address 0x0000030B 12:11:13.841156 : Cannot read memory at address 0x0000038B 12:11:13.843149 : Cannot read memory at address 0x0000030B 12:11:13.843149 : Cannot read memory at address 0x0000038B 12:11:13.844649 : Cannot read memory at address 0x0000030B 12:11:13.844649 : RawData event for Player #1: 12:11:13.844649 : Device rawinput data (Hex) = [ 00007BA0, 0000CDF0 ] 12:11:13.844649 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.844649 : OnScreen Cursor Position (Px) = [ 927, 868 ] 12:11:13.844649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.844649 : ClientWindow Style = FullScreen 12:11:13.844649 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.844649 : Game Position (Hex) = [ 039F, 0364 ] 12:11:13.844649 : Game Position (Dec) = [ 927, 868 ] 12:11:13.844649 : - 12:11:13.846642 : Cannot read memory at address 0x0000030B 12:11:13.846642 : Cannot read memory at address 0x0000038B 12:11:13.848635 : Cannot read memory at address 0x0000030B 12:11:13.848635 : Cannot read memory at address 0x0000038B 12:11:13.849632 : RawData event for Player #1: 12:11:13.849632 : Device rawinput data (Hex) = [ 00007B5C, 0000CDFC ] 12:11:13.849632 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.849632 : OnScreen Cursor Position (Px) = [ 925, 869 ] 12:11:13.849632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.849632 : ClientWindow Style = FullScreen 12:11:13.849632 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.849632 : Game Position (Hex) = [ 039D, 0365 ] 12:11:13.849632 : Game Position (Dec) = [ 925, 869 ] 12:11:13.849632 : - 12:11:13.850629 : Cannot read memory at address 0x0000030B 12:11:13.850629 : Cannot read memory at address 0x0000038B 12:11:13.853127 : Cannot read memory at address 0x0000030B 12:11:13.853127 : Cannot read memory at address 0x0000038B 12:11:13.853127 : RawData event for Player #1: 12:11:13.853127 : Device rawinput data (Hex) = [ 00007AF0, 0000CE5C ] 12:11:13.853127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.853127 : OnScreen Cursor Position (Px) = [ 922, 870 ] 12:11:13.853127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.853127 : ClientWindow Style = FullScreen 12:11:13.854148 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.854148 : Game Position (Hex) = [ 039A, 0366 ] 12:11:13.854148 : Game Position (Dec) = [ 922, 870 ] 12:11:13.854148 : - 12:11:13.855144 : Cannot read memory at address 0x0000030B 12:11:13.855144 : Cannot read memory at address 0x0000038B 12:11:13.857138 : Cannot read memory at address 0x0000030B 12:11:13.857138 : Cannot read memory at address 0x0000038B 12:11:13.858134 : RawData event for Player #1: 12:11:13.858134 : Device rawinput data (Hex) = [ 00007A5C, 0000CE44 ] 12:11:13.858134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.858134 : OnScreen Cursor Position (Px) = [ 917, 870 ] 12:11:13.858134 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.858134 : ClientWindow Style = FullScreen 12:11:13.859131 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.859131 : Cannot read memory at address 0x0000030B 12:11:13.859131 : Game Position (Hex) = [ 0395, 0366 ] 12:11:13.859131 : Cannot read memory at address 0x0000038B 12:11:13.859131 : Game Position (Dec) = [ 917, 870 ] 12:11:13.859131 : - 12:11:13.861124 : Cannot read memory at address 0x0000030B 12:11:13.861124 : Cannot read memory at address 0x0000038B 12:11:13.863117 : Cannot read memory at address 0x0000030B 12:11:13.863117 : Cannot read memory at address 0x0000038B 12:11:13.863618 : RawData event for Player #1: 12:11:13.863618 : Device rawinput data (Hex) = [ 000079CC, 0000CE34 ] 12:11:13.863618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.863618 : OnScreen Cursor Position (Px) = [ 913, 869 ] 12:11:13.863618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.863618 : ClientWindow Style = FullScreen 12:11:13.863618 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.863618 : Game Position (Hex) = [ 0391, 0365 ] 12:11:13.863618 : Game Position (Dec) = [ 913, 869 ] 12:11:13.863618 : - 12:11:13.864617 : Cannot read memory at address 0x0000030B 12:11:13.864617 : Cannot read memory at address 0x0000038B 12:11:13.866610 : Cannot read memory at address 0x0000030B 12:11:13.866610 : Cannot read memory at address 0x0000038B 12:11:13.868603 : Cannot read memory at address 0x0000030B 12:11:13.868603 : Cannot read memory at address 0x0000038B 12:11:13.869600 : RawData event for Player #1: 12:11:13.869600 : Device rawinput data (Hex) = [ 00007980, 0000CE28 ] 12:11:13.869600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.869600 : OnScreen Cursor Position (Px) = [ 911, 869 ] 12:11:13.869600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.869600 : ClientWindow Style = FullScreen 12:11:13.869600 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.869600 : Game Position (Hex) = [ 038F, 0365 ] 12:11:13.869600 : Game Position (Dec) = [ 911, 869 ] 12:11:13.869600 : - 12:11:13.870597 : Cannot read memory at address 0x0000030B 12:11:13.870597 : Cannot read memory at address 0x0000038B 12:11:13.871593 : RawData event for Player #1: 12:11:13.871593 : Device rawinput data (Hex) = [ 00007938, 0000CE64 ] 12:11:13.871593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.871593 : OnScreen Cursor Position (Px) = [ 909, 870 ] 12:11:13.871593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.873094 : ClientWindow Style = FullScreen 12:11:13.873094 : Cannot read memory at address 0x0000030B 12:11:13.873094 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.873094 : Cannot read memory at address 0x0000038B 12:11:13.873094 : Game Position (Hex) = [ 038D, 0366 ] 12:11:13.873094 : Game Position (Dec) = [ 909, 870 ] 12:11:13.873094 : - 12:11:13.874601 : Cannot read memory at address 0x0000030B 12:11:13.874601 : Cannot read memory at address 0x0000038B 12:11:13.876601 : Cannot read memory at address 0x0000030B 12:11:13.876601 : Cannot read memory at address 0x0000038B 12:11:13.877597 : RawData event for Player #1: 12:11:13.877597 : Device rawinput data (Hex) = [ 000078F4, 0000CE74 ] 12:11:13.877597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.877597 : OnScreen Cursor Position (Px) = [ 907, 870 ] 12:11:13.877597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.877597 : ClientWindow Style = FullScreen 12:11:13.877597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.877597 : Game Position (Hex) = [ 038B, 0366 ] 12:11:13.877597 : Game Position (Dec) = [ 907, 870 ] 12:11:13.877597 : - 12:11:13.878595 : Cannot read memory at address 0x0000030B 12:11:13.878595 : Cannot read memory at address 0x0000038B 12:11:13.880588 : Cannot read memory at address 0x0000030B 12:11:13.880588 : Cannot read memory at address 0x0000038B 12:11:13.881584 : RawData event for Player #1: 12:11:13.881584 : Device rawinput data (Hex) = [ 00007868, 0000CE5C ] 12:11:13.881584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.881584 : OnScreen Cursor Position (Px) = [ 903, 870 ] 12:11:13.881584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.883086 : ClientWindow Style = FullScreen 12:11:13.883086 : Cannot read memory at address 0x0000030B 12:11:13.883086 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.883086 : Cannot read memory at address 0x0000038B 12:11:13.883086 : Game Position (Hex) = [ 0387, 0366 ] 12:11:13.883086 : Game Position (Dec) = [ 903, 870 ] 12:11:13.883086 : - 12:11:13.885086 : Cannot read memory at address 0x0000030B 12:11:13.885086 : Cannot read memory at address 0x0000038B 12:11:13.887079 : Cannot read memory at address 0x0000030B 12:11:13.887079 : Cannot read memory at address 0x0000038B 12:11:13.887079 : RawData event for Player #1: 12:11:13.887079 : Device rawinput data (Hex) = [ 00007830, 0000CE38 ] 12:11:13.887079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.887079 : OnScreen Cursor Position (Px) = [ 901, 869 ] 12:11:13.888076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.888076 : ClientWindow Style = FullScreen 12:11:13.888076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.888076 : Game Position (Hex) = [ 0385, 0365 ] 12:11:13.888076 : Game Position (Dec) = [ 901, 869 ] 12:11:13.888076 : - 12:11:13.889073 : Cannot read memory at address 0x0000030B 12:11:13.889073 : Cannot read memory at address 0x0000038B 12:11:13.891066 : Cannot read memory at address 0x0000030B 12:11:13.891066 : Cannot read memory at address 0x0000038B 12:11:13.892063 : RawData event for Player #1: 12:11:13.892063 : Device rawinput data (Hex) = [ 0000779C, 0000CDE0 ] 12:11:13.892063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.892063 : OnScreen Cursor Position (Px) = [ 897, 868 ] 12:11:13.892063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.893059 : ClientWindow Style = FullScreen 12:11:13.893059 : Cannot read memory at address 0x0000030B 12:11:13.893059 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.893059 : Cannot read memory at address 0x0000038B 12:11:13.893059 : Game Position (Hex) = [ 0381, 0364 ] 12:11:13.893059 : Game Position (Dec) = [ 897, 868 ] 12:11:13.893059 : - 12:11:13.894558 : Cannot read memory at address 0x0000030B 12:11:13.894558 : Cannot read memory at address 0x0000038B 12:11:13.896552 : Cannot read memory at address 0x0000030B 12:11:13.896552 : RawData event for Player #1: 12:11:13.896552 : Device rawinput data (Hex) = [ 0000774C, 0000CDBC ] 12:11:13.896552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.896552 : OnScreen Cursor Position (Px) = [ 894, 867 ] 12:11:13.896552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.896552 : ClientWindow Style = FullScreen 12:11:13.896552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.896552 : Game Position (Hex) = [ 037E, 0363 ] 12:11:13.896552 : Game Position (Dec) = [ 894, 867 ] 12:11:13.896552 : - 12:11:13.898545 : Cannot read memory at address 0x0000030B 12:11:13.898545 : Cannot read memory at address 0x0000038B 12:11:13.900539 : Cannot read memory at address 0x0000030B 12:11:13.900539 : Cannot read memory at address 0x0000038B 12:11:13.901535 : RawData event for Player #1: 12:11:13.901535 : Device rawinput data (Hex) = [ 00007710, 0000CD94 ] 12:11:13.901535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.901535 : OnScreen Cursor Position (Px) = [ 892, 867 ] 12:11:13.901535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.901535 : ClientWindow Style = FullScreen 12:11:13.901535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.901535 : Game Position (Hex) = [ 037C, 0363 ] 12:11:13.901535 : Game Position (Dec) = [ 892, 867 ] 12:11:13.901535 : - 12:11:13.903036 : Cannot read memory at address 0x0000030B 12:11:13.903036 : Cannot read memory at address 0x0000038B 12:11:13.905037 : Cannot read memory at address 0x0000030B 12:11:13.905037 : Cannot read memory at address 0x0000038B 12:11:13.906034 : RawData event for Player #1: 12:11:13.906034 : Device rawinput data (Hex) = [ 000076C8, 0000CD84 ] 12:11:13.906034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.906034 : OnScreen Cursor Position (Px) = [ 890, 867 ] 12:11:13.907030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.907030 : Cannot read memory at address 0x0000030B 12:11:13.907030 : ClientWindow Style = FullScreen 12:11:13.907030 : Cannot read memory at address 0x0000038B 12:11:13.907030 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.907030 : Game Position (Hex) = [ 037A, 0363 ] 12:11:13.907030 : Game Position (Dec) = [ 890, 867 ] 12:11:13.907030 : - 12:11:13.909023 : Cannot read memory at address 0x0000030B 12:11:13.909023 : Cannot read memory at address 0x0000038B 12:11:13.911017 : Cannot read memory at address 0x0000030B 12:11:13.911017 : Cannot read memory at address 0x0000038B 12:11:13.911017 : RawData event for Player #1: 12:11:13.911017 : Device rawinput data (Hex) = [ 00007694, 0000CD20 ] 12:11:13.911017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.911017 : OnScreen Cursor Position (Px) = [ 889, 865 ] 12:11:13.912014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.912014 : ClientWindow Style = FullScreen 12:11:13.912014 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.912014 : Game Position (Hex) = [ 0379, 0361 ] 12:11:13.912014 : Game Position (Dec) = [ 889, 865 ] 12:11:13.912014 : - 12:11:13.913010 : Cannot read memory at address 0x0000030B 12:11:13.913010 : Cannot read memory at address 0x0000038B 12:11:13.914510 : Cannot read memory at address 0x0000030B 12:11:13.914510 : Cannot read memory at address 0x0000038B 12:11:13.916504 : Cannot read memory at address 0x0000030B 12:11:13.916504 : Cannot read memory at address 0x0000038B 12:11:13.916504 : Device rawinput data (Hex) = [ 00007648, 0000CD14 ] 12:11:13.916504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.916504 : OnScreen Cursor Position (Px) = [ 887, 865 ] 12:11:13.916504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.916504 : ClientWindow Style = FullScreen 12:11:13.916504 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.916504 : Game Position (Hex) = [ 0377, 0361 ] 12:11:13.916504 : Game Position (Dec) = [ 887, 865 ] 12:11:13.917500 : - 12:11:13.918497 : Cannot read memory at address 0x0000030B 12:11:13.918497 : Cannot read memory at address 0x0000038B 12:11:13.920491 : Cannot read memory at address 0x0000030B 12:11:13.920491 : Cannot read memory at address 0x0000038B 12:11:13.920491 : RawData event for Player #1: 12:11:13.920491 : Device rawinput data (Hex) = [ 00007600, 0000CD08 ] 12:11:13.920491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.920491 : OnScreen Cursor Position (Px) = [ 885, 864 ] 12:11:13.920491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.920491 : ClientWindow Style = FullScreen 12:11:13.920491 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.920491 : Game Position (Hex) = [ 0375, 0360 ] 12:11:13.921497 : Game Position (Dec) = [ 885, 864 ] 12:11:13.921497 : - 12:11:13.922998 : Cannot read memory at address 0x0000030B 12:11:13.922998 : Cannot read memory at address 0x0000038B 12:11:13.925000 : Cannot read memory at address 0x0000030B 12:11:13.925000 : Cannot read memory at address 0x0000038B 12:11:13.925000 : RawData event for Player #1: 12:11:13.925000 : Device rawinput data (Hex) = [ 000075A8, 0000CC90 ] 12:11:13.925000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.925000 : OnScreen Cursor Position (Px) = [ 882, 863 ] 12:11:13.925996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.925996 : ClientWindow Style = FullScreen 12:11:13.925996 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.925996 : Game Position (Hex) = [ 0372, 035F ] 12:11:13.925996 : Game Position (Dec) = [ 882, 863 ] 12:11:13.925996 : - 12:11:13.926993 : Cannot read memory at address 0x0000030B 12:11:13.926993 : Cannot read memory at address 0x0000038B 12:11:13.928986 : Cannot read memory at address 0x0000030B 12:11:13.928986 : Cannot read memory at address 0x0000038B 12:11:13.929983 : RawData event for Player #1: 12:11:13.929983 : Device rawinput data (Hex) = [ 00007574, 0000CC7C ] 12:11:13.929983 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.929983 : OnScreen Cursor Position (Px) = [ 880, 862 ] 12:11:13.930980 : Cannot read memory at address 0x0000030B 12:11:13.930980 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.930980 : ClientWindow Style = FullScreen 12:11:13.930980 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.930980 : Game Position (Hex) = [ 0370, 035E ] 12:11:13.930980 : Game Position (Dec) = [ 880, 862 ] 12:11:13.930980 : - 12:11:13.932973 : Cannot read memory at address 0x0000030B 12:11:13.932973 : Cannot read memory at address 0x0000038B 12:11:13.934473 : Cannot read memory at address 0x0000030B 12:11:13.934473 : Cannot read memory at address 0x0000038B 12:11:13.935469 : RawData event for Player #1: 12:11:13.935469 : Device rawinput data (Hex) = [ 0000751C, 0000CC10 ] 12:11:13.935469 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.935469 : OnScreen Cursor Position (Px) = [ 878, 860 ] 12:11:13.935469 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.935469 : ClientWindow Style = FullScreen 12:11:13.935469 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.935469 : Game Position (Hex) = [ 036E, 035C ] 12:11:13.935469 : Game Position (Dec) = [ 878, 860 ] 12:11:13.935469 : - 12:11:13.936466 : Cannot read memory at address 0x0000030B 12:11:13.936466 : Cannot read memory at address 0x0000038B 12:11:13.938460 : Cannot read memory at address 0x0000030B 12:11:13.938460 : Cannot read memory at address 0x0000038B 12:11:13.940453 : Cannot read memory at address 0x0000030B 12:11:13.940453 : Cannot read memory at address 0x0000038B 12:11:13.940453 : RawData event for Player #1: 12:11:13.940453 : Device rawinput data (Hex) = [ 000074F4, 0000CBFC ] 12:11:13.940453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.940453 : OnScreen Cursor Position (Px) = [ 877, 860 ] 12:11:13.940453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.940453 : ClientWindow Style = FullScreen 12:11:13.940453 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.940453 : Game Position (Hex) = [ 036D, 035C ] 12:11:13.940453 : Game Position (Dec) = [ 877, 860 ] 12:11:13.941449 : - 12:11:13.942951 : Cannot read memory at address 0x0000030B 12:11:13.942951 : Cannot read memory at address 0x0000038B 12:11:13.943954 : RawData event for Player #1: 12:11:13.943954 : Device rawinput data (Hex) = [ 000074DC, 0000CB84 ] 12:11:13.943954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.943954 : OnScreen Cursor Position (Px) = [ 876, 858 ] 12:11:13.944950 : Cannot read memory at address 0x0000030B 12:11:13.944950 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.944950 : Cannot read memory at address 0x0000038B 12:11:13.944950 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.944950 : Game Position (Hex) = [ 036C, 035A ] 12:11:13.944950 : Game Position (Dec) = [ 876, 858 ] 12:11:13.944950 : - 12:11:13.946944 : Cannot read memory at address 0x0000030B 12:11:13.946944 : Cannot read memory at address 0x0000038B 12:11:13.948937 : Cannot read memory at address 0x0000030B 12:11:13.948937 : Cannot read memory at address 0x0000038B 12:11:13.948937 : RawData event for Player #1: 12:11:13.948937 : Device rawinput data (Hex) = [ 00007490, 0000CB80 ] 12:11:13.948937 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.949934 : OnScreen Cursor Position (Px) = [ 874, 858 ] 12:11:13.949934 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.949934 : ClientWindow Style = FullScreen 12:11:13.949934 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.949934 : Game Position (Hex) = [ 036A, 035A ] 12:11:13.949934 : Game Position (Dec) = [ 874, 858 ] 12:11:13.949934 : - 12:11:13.950930 : Cannot read memory at address 0x0000030B 12:11:13.950930 : Cannot read memory at address 0x0000038B 12:11:13.952924 : Cannot read memory at address 0x0000030B 12:11:13.952924 : Cannot read memory at address 0x0000038B 12:11:13.954424 : Cannot read memory at address 0x0000030B 12:11:13.954424 : Cannot read memory at address 0x0000038B 12:11:13.954424 : RawData event for Player #1: 12:11:13.954424 : Device rawinput data (Hex) = [ 00007470, 0000CAF0 ] 12:11:13.954424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.954424 : OnScreen Cursor Position (Px) = [ 873, 856 ] 12:11:13.954424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.954424 : ClientWindow Style = FullScreen 12:11:13.954424 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.954424 : Game Position (Hex) = [ 0369, 0358 ] 12:11:13.954424 : Game Position (Dec) = [ 873, 856 ] 12:11:13.954424 : - 12:11:13.956417 : Cannot read memory at address 0x0000030B 12:11:13.956417 : Cannot read memory at address 0x0000038B 12:11:13.958410 : Cannot read memory at address 0x0000030B 12:11:13.958410 : Cannot read memory at address 0x0000038B 12:11:13.959407 : RawData event for Player #1: 12:11:13.959407 : Device rawinput data (Hex) = [ 00007428, 0000CAE4 ] 12:11:13.959407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.959407 : OnScreen Cursor Position (Px) = [ 871, 855 ] 12:11:13.959407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.959407 : ClientWindow Style = FullScreen 12:11:13.959407 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.959407 : Game Position (Hex) = [ 0367, 0357 ] 12:11:13.959407 : Game Position (Dec) = [ 871, 855 ] 12:11:13.959407 : - 12:11:13.960403 : Cannot read memory at address 0x0000030B 12:11:13.960403 : Cannot read memory at address 0x0000038B 12:11:13.962960 : Cannot read memory at address 0x0000030B 12:11:13.962960 : Cannot read memory at address 0x0000038B 12:11:13.963369 : RawData event for Player #1: 12:11:13.963870 : Device rawinput data (Hex) = [ 00007430, 0000CA64 ] 12:11:13.963870 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.963870 : OnScreen Cursor Position (Px) = [ 871, 853 ] 12:11:13.963870 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.963870 : ClientWindow Style = FullScreen 12:11:13.963870 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.963870 : Game Position (Hex) = [ 0367, 0355 ] 12:11:13.963870 : Game Position (Dec) = [ 871, 853 ] 12:11:13.963870 : - 12:11:13.964870 : Cannot read memory at address 0x0000030B 12:11:13.964870 : Cannot read memory at address 0x0000038B 12:11:13.966863 : Cannot read memory at address 0x0000030B 12:11:13.966863 : Cannot read memory at address 0x0000038B 12:11:13.967860 : RawData event for Player #1: 12:11:13.968856 : Device rawinput data (Hex) = [ 0000741C, 0000CA54 ] 12:11:13.968856 : Cannot read memory at address 0x0000030B 12:11:13.968856 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.968856 : Cannot read memory at address 0x0000038B 12:11:13.968856 : OnScreen Cursor Position (Px) = [ 870, 853 ] 12:11:13.968856 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.968856 : ClientWindow Style = FullScreen 12:11:13.968856 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.968856 : Game Position (Hex) = [ 0366, 0355 ] 12:11:13.968856 : Game Position (Dec) = [ 870, 853 ] 12:11:13.968856 : - 12:11:13.970850 : Cannot read memory at address 0x0000030B 12:11:13.970850 : Cannot read memory at address 0x0000038B 12:11:13.972843 : Cannot read memory at address 0x0000030B 12:11:13.972843 : Cannot read memory at address 0x0000038B 12:11:13.973344 : RawData event for Player #1: 12:11:13.973344 : Device rawinput data (Hex) = [ 000073CC, 0000C9E4 ] 12:11:13.973344 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.973344 : OnScreen Cursor Position (Px) = [ 868, 851 ] 12:11:13.973344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.973344 : ClientWindow Style = FullScreen 12:11:13.973344 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.973344 : Game Position (Hex) = [ 0364, 0353 ] 12:11:13.973344 : Game Position (Dec) = [ 868, 851 ] 12:11:13.973344 : - 12:11:13.974846 : Cannot read memory at address 0x0000030B 12:11:13.974846 : Cannot read memory at address 0x0000038B 12:11:13.976846 : Cannot read memory at address 0x0000030B 12:11:13.976846 : Cannot read memory at address 0x0000038B 12:11:13.977843 : RawData event for Player #1: 12:11:13.977843 : Device rawinput data (Hex) = [ 000073D8, 0000C9CC ] 12:11:13.978839 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.978839 : OnScreen Cursor Position (Px) = [ 868, 851 ] 12:11:13.978839 : Cannot read memory at address 0x0000038B 12:11:13.978839 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.978839 : ClientWindow Style = FullScreen 12:11:13.978839 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.978839 : Game Position (Hex) = [ 0364, 0353 ] 12:11:13.978839 : Game Position (Dec) = [ 868, 851 ] 12:11:13.978839 : - 12:11:13.980832 : Cannot read memory at address 0x0000030B 12:11:13.980832 : Cannot read memory at address 0x0000038B 12:11:13.982826 : Cannot read memory at address 0x0000030B 12:11:13.982826 : Cannot read memory at address 0x0000038B 12:11:13.983327 : RawData event for Player #1: 12:11:13.983327 : Device rawinput data (Hex) = [ 00007388, 0000C960 ] 12:11:13.983327 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.983327 : OnScreen Cursor Position (Px) = [ 866, 849 ] 12:11:13.983327 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.983327 : ClientWindow Style = FullScreen 12:11:13.983327 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.983327 : Game Position (Hex) = [ 0362, 0351 ] 12:11:13.983327 : Game Position (Dec) = [ 866, 849 ] 12:11:13.984325 : - 12:11:13.984325 : Cannot read memory at address 0x0000030B 12:11:13.984325 : Cannot read memory at address 0x0000038B 12:11:13.986318 : Cannot read memory at address 0x0000030B 12:11:13.986318 : Cannot read memory at address 0x0000038B 12:11:13.987315 : RawData event for Player #1: 12:11:13.987315 : Device rawinput data (Hex) = [ 00007370, 0000C948 ] 12:11:13.987315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.987315 : OnScreen Cursor Position (Px) = [ 865, 849 ] 12:11:13.987315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.987315 : ClientWindow Style = FullScreen 12:11:13.987315 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.987315 : Game Position (Hex) = [ 0361, 0351 ] 12:11:13.987315 : Game Position (Dec) = [ 865, 849 ] 12:11:13.988312 : Cannot read memory at address 0x0000030B 12:11:13.988312 : Cannot read memory at address 0x0000038B 12:11:13.990305 : Cannot read memory at address 0x0000030B 12:11:13.990305 : Cannot read memory at address 0x0000038B 12:11:13.991302 : RawData event for Player #1: 12:11:13.992803 : Device rawinput data (Hex) = [ 00007354, 0000C8CC ] 12:11:13.992803 : Cannot read memory at address 0x0000030B 12:11:13.992803 : Cannot read memory at address 0x0000038B 12:11:13.992803 : OnScreen Cursor Position (Px) = [ 864, 847 ] 12:11:13.992803 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.992803 : ClientWindow Style = FullScreen 12:11:13.992803 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.992803 : Game Position (Hex) = [ 0360, 034F ] 12:11:13.992803 : Game Position (Dec) = [ 864, 847 ] 12:11:13.992803 : - 12:11:13.994803 : Cannot read memory at address 0x0000030B 12:11:13.994803 : Cannot read memory at address 0x0000038B 12:11:13.996796 : Cannot read memory at address 0x0000030B 12:11:13.996796 : Cannot read memory at address 0x0000038B 12:11:13.996796 : RawData event for Player #1: 12:11:13.997793 : Device rawinput data (Hex) = [ 0000732C, 0000C8C0 ] 12:11:13.997793 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:13.997793 : OnScreen Cursor Position (Px) = [ 863, 846 ] 12:11:13.997793 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:13.997793 : ClientWindow Style = FullScreen 12:11:13.997793 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:13.997793 : Game Position (Hex) = [ 035F, 034E ] 12:11:13.997793 : Game Position (Dec) = [ 863, 846 ] 12:11:13.997793 : - 12:11:13.998790 : Cannot read memory at address 0x0000030B 12:11:13.998790 : Cannot read memory at address 0x0000038B 12:11:14.000783 : Cannot read memory at address 0x0000030B 12:11:14.000783 : Cannot read memory at address 0x0000038B 12:11:14.002776 : RawData event for Player #1: 12:11:14.002776 : Cannot read memory at address 0x0000030B 12:11:14.002776 : Device rawinput data (Hex) = [ 0000730C, 0000C8C8 ] 12:11:14.002776 : Cannot read memory at address 0x0000038B 12:11:14.002776 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.002776 : OnScreen Cursor Position (Px) = [ 862, 847 ] 12:11:14.002776 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.003279 : ClientWindow Style = FullScreen 12:11:14.003279 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.003279 : Game Position (Hex) = [ 035E, 034F ] 12:11:14.003279 : Game Position (Dec) = [ 862, 847 ] 12:11:14.003279 : - 12:11:14.004277 : Cannot read memory at address 0x0000030B 12:11:14.004277 : Cannot read memory at address 0x0000038B 12:11:14.006270 : Cannot read memory at address 0x0000030B 12:11:14.006270 : Cannot read memory at address 0x0000038B 12:11:14.007267 : RawData event for Player #1: 12:11:14.007267 : Device rawinput data (Hex) = [ 00007314, 0000C848 ] 12:11:14.007267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.007267 : OnScreen Cursor Position (Px) = [ 863, 844 ] 12:11:14.007267 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.007267 : ClientWindow Style = FullScreen 12:11:14.007267 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.007267 : Game Position (Hex) = [ 035F, 034C ] 12:11:14.008263 : Game Position (Dec) = [ 863, 844 ] 12:11:14.008263 : Cannot read memory at address 0x0000030B 12:11:14.008263 : - 12:11:14.008263 : Cannot read memory at address 0x0000038B 12:11:14.010257 : Cannot read memory at address 0x0000030B 12:11:14.010257 : Cannot read memory at address 0x0000038B 12:11:14.011253 : RawData event for Player #1: 12:11:14.011253 : Device rawinput data (Hex) = [ 000072C8, 0000C7FC ] 12:11:14.011253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.011253 : OnScreen Cursor Position (Px) = [ 860, 843 ] 12:11:14.011253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.011253 : ClientWindow Style = FullScreen 12:11:14.011253 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.011253 : Game Position (Hex) = [ 035C, 034B ] 12:11:14.011253 : Game Position (Dec) = [ 860, 843 ] 12:11:14.011253 : - 12:11:14.012755 : Cannot read memory at address 0x0000030B 12:11:14.012755 : Cannot read memory at address 0x0000038B 12:11:14.014755 : Cannot read memory at address 0x0000030B 12:11:14.014755 : Cannot read memory at address 0x0000038B 12:11:14.015752 : RawData event for Player #1: 12:11:14.016749 : Cannot read memory at address 0x0000030B 12:11:14.016749 : Cannot read memory at address 0x0000038B 12:11:14.016749 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.016749 : OnScreen Cursor Position (Px) = [ 861, 842 ] 12:11:14.016749 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.016749 : ClientWindow Style = FullScreen 12:11:14.016749 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.016749 : Game Position (Hex) = [ 035D, 034A ] 12:11:14.016749 : Game Position (Dec) = [ 861, 842 ] 12:11:14.016749 : - 12:11:14.018742 : Cannot read memory at address 0x0000030B 12:11:14.018742 : Cannot read memory at address 0x0000038B 12:11:14.020735 : Cannot read memory at address 0x0000030B 12:11:14.020735 : Cannot read memory at address 0x0000038B 12:11:14.021732 : RawData event for Player #1: 12:11:14.021732 : Device rawinput data (Hex) = [ 000072A8, 0000C770 ] 12:11:14.021732 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.021732 : OnScreen Cursor Position (Px) = [ 859, 841 ] 12:11:14.021732 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.021732 : ClientWindow Style = FullScreen 12:11:14.021732 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.021732 : Game Position (Hex) = [ 035B, 0349 ] 12:11:14.021732 : Game Position (Dec) = [ 859, 841 ] 12:11:14.021732 : - 12:11:14.022728 : Cannot read memory at address 0x0000030B 12:11:14.022728 : Cannot read memory at address 0x0000038B 12:11:14.024228 : Cannot read memory at address 0x0000030B 12:11:14.024228 : Cannot read memory at address 0x0000038B 12:11:14.026221 : Cannot read memory at address 0x0000030B 12:11:14.026221 : Cannot read memory at address 0x0000038B 12:11:14.026221 : RawData event for Player #1: 12:11:14.026221 : Device rawinput data (Hex) = [ 0000728C, 0000C73C ] 12:11:14.026221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.026221 : OnScreen Cursor Position (Px) = [ 859, 840 ] 12:11:14.027217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.027217 : ClientWindow Style = FullScreen 12:11:14.027217 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.027217 : Game Position (Hex) = [ 035B, 0348 ] 12:11:14.027217 : Game Position (Dec) = [ 859, 840 ] 12:11:14.027217 : - 12:11:14.028214 : Cannot read memory at address 0x0000030B 12:11:14.028214 : Cannot read memory at address 0x0000038B 12:11:14.030208 : Cannot read memory at address 0x0000030B 12:11:14.030208 : Cannot read memory at address 0x0000038B 12:11:14.031204 : RawData event for Player #1: 12:11:14.031204 : Device rawinput data (Hex) = [ 0000725C, 0000C6D0 ] 12:11:14.031204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.031204 : OnScreen Cursor Position (Px) = [ 857, 838 ] 12:11:14.031204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.031204 : ClientWindow Style = FullScreen 12:11:14.031204 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.031204 : Game Position (Hex) = [ 0359, 0346 ] 12:11:14.031204 : Game Position (Dec) = [ 857, 838 ] 12:11:14.031204 : - 12:11:14.032705 : Cannot read memory at address 0x0000030B 12:11:14.032705 : Cannot read memory at address 0x0000038B 12:11:14.034707 : Cannot read memory at address 0x0000030B 12:11:14.034707 : Cannot read memory at address 0x0000038B 12:11:14.035703 : RawData event for Player #1: 12:11:14.035703 : Device rawinput data (Hex) = [ 00007264, 0000C698 ] 12:11:14.035703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.035703 : OnScreen Cursor Position (Px) = [ 857, 837 ] 12:11:14.035703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.035703 : ClientWindow Style = FullScreen 12:11:14.035703 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.035703 : Game Position (Hex) = [ 0359, 0345 ] 12:11:14.035703 : Game Position (Dec) = [ 857, 837 ] 12:11:14.035703 : - 12:11:14.036700 : Cannot read memory at address 0x0000030B 12:11:14.036700 : Cannot read memory at address 0x0000038B 12:11:14.038694 : Cannot read memory at address 0x0000030B 12:11:14.038694 : Cannot read memory at address 0x0000038B 12:11:14.040687 : RawData event for Player #1: 12:11:14.040687 : Device rawinput data (Hex) = [ 00007274, 0000C634 ] 12:11:14.040687 : Cannot read memory at address 0x0000030B 12:11:14.040687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.040687 : Cannot read memory at address 0x0000038B 12:11:14.040687 : OnScreen Cursor Position (Px) = [ 858, 836 ] 12:11:14.040687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.040687 : ClientWindow Style = FullScreen 12:11:14.040687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.040687 : Game Position (Hex) = [ 035A, 0344 ] 12:11:14.041683 : Game Position (Dec) = [ 858, 836 ] 12:11:14.041683 : - 12:11:14.043185 : Cannot read memory at address 0x0000030B 12:11:14.043185 : Cannot read memory at address 0x0000038B 12:11:14.045185 : Cannot read memory at address 0x0000030B 12:11:14.045185 : Cannot read memory at address 0x0000038B 12:11:14.045185 : RawData event for Player #1: 12:11:14.045185 : Device rawinput data (Hex) = [ 00007258, 0000C61C ] 12:11:14.045185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.045185 : OnScreen Cursor Position (Px) = [ 857, 835 ] 12:11:14.045185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.046181 : ClientWindow Style = FullScreen 12:11:14.046181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.046181 : Game Position (Hex) = [ 0359, 0343 ] 12:11:14.046181 : Game Position (Dec) = [ 857, 835 ] 12:11:14.046181 : - 12:11:14.047179 : Cannot read memory at address 0x0000030B 12:11:14.047179 : Cannot read memory at address 0x0000038B 12:11:14.049172 : Cannot read memory at address 0x0000030B 12:11:14.049172 : Cannot read memory at address 0x0000038B 12:11:14.050168 : RawData event for Player #1: 12:11:14.050168 : Device rawinput data (Hex) = [ 00007260, 0000C5E4 ] 12:11:14.050168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.051165 : OnScreen Cursor Position (Px) = [ 857, 834 ] 12:11:14.051165 : Cannot read memory at address 0x0000030B 12:11:14.051165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.051165 : Cannot read memory at address 0x0000038B 12:11:14.051165 : ClientWindow Style = FullScreen 12:11:14.051165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.051165 : Game Position (Hex) = [ 0359, 0342 ] 12:11:14.052161 : Game Position (Dec) = [ 857, 834 ] 12:11:14.052161 : - 12:11:14.053158 : Cannot read memory at address 0x0000030B 12:11:14.053158 : Cannot read memory at address 0x0000038B 12:11:14.054658 : Cannot read memory at address 0x0000030B 12:11:14.054658 : Cannot read memory at address 0x0000038B 12:11:14.055655 : RawData event for Player #1: 12:11:14.055655 : Device rawinput data (Hex) = [ 00007238, 0000C598 ] 12:11:14.055655 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.055655 : OnScreen Cursor Position (Px) = [ 856, 833 ] 12:11:14.055655 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.055655 : ClientWindow Style = FullScreen 12:11:14.055655 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.055655 : Game Position (Hex) = [ 0358, 0341 ] 12:11:14.055655 : Game Position (Dec) = [ 856, 833 ] 12:11:14.056651 : - 12:11:14.056651 : Cannot read memory at address 0x0000030B 12:11:14.056651 : Cannot read memory at address 0x0000038B 12:11:14.058645 : Cannot read memory at address 0x0000030B 12:11:14.058645 : Cannot read memory at address 0x0000038B 12:11:14.059642 : RawData event for Player #1: 12:11:14.059642 : Device rawinput data (Hex) = [ 00007220, 0000C524 ] 12:11:14.059642 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.059642 : OnScreen Cursor Position (Px) = [ 855, 831 ] 12:11:14.059642 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.059642 : ClientWindow Style = FullScreen 12:11:14.059642 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.059642 : Game Position (Hex) = [ 0357, 033F ] 12:11:14.059642 : Game Position (Dec) = [ 855, 831 ] 12:11:14.060638 : - 12:11:14.060638 : Cannot read memory at address 0x0000030B 12:11:14.060638 : Cannot read memory at address 0x0000038B 12:11:14.063136 : Cannot read memory at address 0x0000030B 12:11:14.063136 : Cannot read memory at address 0x0000038B 12:11:14.064144 : RawData event for Player #1: 12:11:14.064144 : Device rawinput data (Hex) = [ 0000722C, 0000C508 ] 12:11:14.064144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.064144 : OnScreen Cursor Position (Px) = [ 856, 831 ] 12:11:14.064144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.065141 : ClientWindow Style = FullScreen 12:11:14.065141 : Cannot read memory at address 0x0000030B 12:11:14.065141 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.065141 : Cannot read memory at address 0x0000038B 12:11:14.065141 : Game Position (Dec) = [ 856, 831 ] 12:11:14.065141 : - 12:11:14.067134 : Cannot read memory at address 0x0000030B 12:11:14.067134 : Cannot read memory at address 0x0000038B 12:11:14.069128 : Cannot read memory at address 0x0000030B 12:11:14.069128 : Cannot read memory at address 0x0000038B 12:11:14.069128 : RawData event for Player #1: 12:11:14.069128 : Device rawinput data (Hex) = [ 000071FC, 0000C4A0 ] 12:11:14.069128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.069128 : OnScreen Cursor Position (Px) = [ 854, 829 ] 12:11:14.070124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.070124 : ClientWindow Style = FullScreen 12:11:14.070124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.070124 : Game Position (Hex) = [ 0356, 033D ] 12:11:14.070124 : Game Position (Dec) = [ 854, 829 ] 12:11:14.070124 : - 12:11:14.071121 : Cannot read memory at address 0x0000030B 12:11:14.071121 : Cannot read memory at address 0x0000038B 12:11:14.073114 : Cannot read memory at address 0x0000030B 12:11:14.073114 : Cannot read memory at address 0x0000038B 12:11:14.073616 : RawData event for Player #1: 12:11:14.073616 : Device rawinput data (Hex) = [ 0000720C, 0000C490 ] 12:11:14.073616 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.073616 : OnScreen Cursor Position (Px) = [ 855, 829 ] 12:11:14.075117 : Cannot read memory at address 0x0000030B 12:11:14.075117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.075117 : Cannot read memory at address 0x0000038B 12:11:14.075117 : ClientWindow Style = FullScreen 12:11:14.075117 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.075117 : Game Position (Hex) = [ 0357, 033D ] 12:11:14.075117 : Game Position (Dec) = [ 855, 829 ] 12:11:14.075117 : - 12:11:14.077121 : Cannot read memory at address 0x0000030B 12:11:14.077121 : Cannot read memory at address 0x0000038B 12:11:14.078117 : RawData event for Player #1: 12:11:14.078117 : Device rawinput data (Hex) = [ 00007204, 0000C424 ] 12:11:14.078117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.078117 : OnScreen Cursor Position (Px) = [ 855, 827 ] 12:11:14.079114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.079114 : Cannot read memory at address 0x0000030B 12:11:14.079114 : Cannot read memory at address 0x0000038B 12:11:14.079114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.079114 : Game Position (Hex) = [ 0357, 033B ] 12:11:14.079114 : Game Position (Dec) = [ 855, 827 ] 12:11:14.079114 : - 12:11:14.081107 : Cannot read memory at address 0x0000030B 12:11:14.081107 : Cannot read memory at address 0x0000038B 12:11:14.083101 : Cannot read memory at address 0x0000030B 12:11:14.083101 : Cannot read memory at address 0x0000038B 12:11:14.083602 : RawData event for Player #1: 12:11:14.083602 : Device rawinput data (Hex) = [ 000071DC, 0000C3E4 ] 12:11:14.083602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.083602 : OnScreen Cursor Position (Px) = [ 853, 826 ] 12:11:14.083602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.083602 : ClientWindow Style = FullScreen 12:11:14.083602 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.083602 : Game Position (Hex) = [ 0355, 033A ] 12:11:14.083602 : Game Position (Dec) = [ 853, 826 ] 12:11:14.083602 : - 12:11:14.084600 : Cannot read memory at address 0x0000030B 12:11:14.084600 : Cannot read memory at address 0x0000038B 12:11:14.086593 : Cannot read memory at address 0x0000030B 12:11:14.086593 : Cannot read memory at address 0x0000038B 12:11:14.088586 : Cannot read memory at address 0x0000030B 12:11:14.088586 : RawData event for Player #1: 12:11:14.088586 : Cannot read memory at address 0x0000038B 12:11:14.088586 : Device rawinput data (Hex) = [ 000071C0, 0000C3A0 ] 12:11:14.088586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.088586 : OnScreen Cursor Position (Px) = [ 853, 825 ] 12:11:14.088586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.088586 : ClientWindow Style = FullScreen 12:11:14.088586 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.088586 : Game Position (Hex) = [ 0355, 0339 ] 12:11:14.088586 : Game Position (Dec) = [ 853, 825 ] 12:11:14.088586 : - 12:11:14.090580 : Cannot read memory at address 0x0000030B 12:11:14.090580 : Cannot read memory at address 0x0000038B 12:11:14.093078 : Cannot read memory at address 0x0000030B 12:11:14.093078 : Cannot read memory at address 0x0000038B 12:11:14.093078 : RawData event for Player #1: 12:11:14.093078 : Device rawinput data (Hex) = [ 000071C8, 0000C324 ] 12:11:14.093078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.093078 : OnScreen Cursor Position (Px) = [ 853, 823 ] 12:11:14.093078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.094081 : ClientWindow Style = FullScreen 12:11:14.094081 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.094081 : Game Position (Hex) = [ 0355, 0337 ] 12:11:14.094081 : Game Position (Dec) = [ 853, 823 ] 12:11:14.094081 : - 12:11:14.095077 : Cannot read memory at address 0x0000030B 12:11:14.095077 : Cannot read memory at address 0x0000038B 12:11:14.097070 : Cannot read memory at address 0x0000030B 12:11:14.097070 : Cannot read memory at address 0x0000038B 12:11:14.098067 : RawData event for Player #1: 12:11:14.098067 : Device rawinput data (Hex) = [ 000071E8, 0000C330 ] 12:11:14.098067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.098067 : OnScreen Cursor Position (Px) = [ 854, 823 ] 12:11:14.098067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.099064 : ClientWindow Style = FullScreen 12:11:14.099064 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.099064 : Game Position (Hex) = [ 0356, 0337 ] 12:11:14.099064 : Cannot read memory at address 0x0000038B 12:11:14.099064 : - 12:11:14.101057 : Cannot read memory at address 0x0000030B 12:11:14.101057 : Cannot read memory at address 0x0000038B 12:11:14.102054 : RawData event for Player #1: 12:11:14.102054 : Device rawinput data (Hex) = [ 000071F0, 0000C2B8 ] 12:11:14.102054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.102054 : OnScreen Cursor Position (Px) = [ 854, 821 ] 12:11:14.102054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.103050 : ClientWindow Style = FullScreen 12:11:14.103050 : Cannot read memory at address 0x0000030B 12:11:14.103050 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.103050 : Cannot read memory at address 0x0000038B 12:11:14.103050 : Game Position (Dec) = [ 854, 821 ] 12:11:14.103552 : - 12:11:14.104550 : Cannot read memory at address 0x0000030B 12:11:14.104550 : Cannot read memory at address 0x0000038B 12:11:14.106543 : Cannot read memory at address 0x0000030B 12:11:14.106543 : Cannot read memory at address 0x0000038B 12:11:14.107540 : RawData event for Player #1: 12:11:14.107540 : Device rawinput data (Hex) = [ 000071F8, 0000C27C ] 12:11:14.107540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.107540 : OnScreen Cursor Position (Px) = [ 854, 820 ] 12:11:14.107540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.107540 : ClientWindow Style = FullScreen 12:11:14.107540 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.107540 : Game Position (Hex) = [ 0356, 0334 ] 12:11:14.107540 : Game Position (Dec) = [ 854, 820 ] 12:11:14.107540 : - 12:11:14.108536 : Cannot read memory at address 0x0000030B 12:11:14.108536 : Cannot read memory at address 0x0000038B 12:11:14.110530 : Cannot read memory at address 0x0000030B 12:11:14.110530 : Cannot read memory at address 0x0000038B 12:11:14.111526 : RawData event for Player #1: 12:11:14.111526 : Device rawinput data (Hex) = [ 000071F8, 0000C23C ] 12:11:14.111526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.111526 : OnScreen Cursor Position (Px) = [ 854, 819 ] 12:11:14.111526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.111526 : ClientWindow Style = FullScreen 12:11:14.113027 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.113027 : Game Position (Hex) = [ 0356, 0333 ] 12:11:14.113027 : Cannot read memory at address 0x0000038B 12:11:14.113027 : - 12:11:14.115027 : Cannot read memory at address 0x0000030B 12:11:14.115027 : Cannot read memory at address 0x0000038B 12:11:14.117020 : Cannot read memory at address 0x0000030B 12:11:14.117020 : Cannot read memory at address 0x0000038B 12:11:14.117020 : RawData event for Player #1: 12:11:14.117020 : Device rawinput data (Hex) = [ 00007208, 0000C220 ] 12:11:14.117020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.117020 : OnScreen Cursor Position (Px) = [ 855, 818 ] 12:11:14.118017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.118017 : ClientWindow Style = FullScreen 12:11:14.118017 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.118017 : Game Position (Hex) = [ 0357, 0332 ] 12:11:14.118017 : Game Position (Dec) = [ 855, 818 ] 12:11:14.118017 : - 12:11:14.119014 : Cannot read memory at address 0x0000030B 12:11:14.119014 : Cannot read memory at address 0x0000038B 12:11:14.121007 : Cannot read memory at address 0x0000030B 12:11:14.121007 : Cannot read memory at address 0x0000038B 12:11:14.122004 : RawData event for Player #1: 12:11:14.122004 : Device rawinput data (Hex) = [ 00007210, 0000C1E4 ] 12:11:14.122004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.122004 : OnScreen Cursor Position (Px) = [ 855, 817 ] 12:11:14.122004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.123000 : ClientWindow Style = FullScreen 12:11:14.123000 : Cannot read memory at address 0x0000030B 12:11:14.123000 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.123000 : Cannot read memory at address 0x0000038B 12:11:14.123000 : Game Position (Hex) = [ 0357, 0331 ] 12:11:14.123000 : Game Position (Dec) = [ 855, 817 ] 12:11:14.123000 : - 12:11:14.124499 : Cannot read memory at address 0x0000030B 12:11:14.124499 : Cannot read memory at address 0x0000038B 12:11:14.126493 : Cannot read memory at address 0x0000030B 12:11:14.126493 : RawData event for Player #1: 12:11:14.126493 : Cannot read memory at address 0x0000038B 12:11:14.126493 : Device rawinput data (Hex) = [ 00007210, 0000C1A4 ] 12:11:14.126493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.126493 : OnScreen Cursor Position (Px) = [ 855, 816 ] 12:11:14.126493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.126493 : ClientWindow Style = FullScreen 12:11:14.126493 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.126493 : Game Position (Hex) = [ 0357, 0330 ] 12:11:14.126493 : Game Position (Dec) = [ 855, 816 ] 12:11:14.126493 : - 12:11:14.128486 : Cannot read memory at address 0x0000030B 12:11:14.128486 : Cannot read memory at address 0x0000038B 12:11:14.130480 : Cannot read memory at address 0x0000030B 12:11:14.130480 : Cannot read memory at address 0x0000038B 12:11:14.131476 : RawData event for Player #1: 12:11:14.131476 : Device rawinput data (Hex) = [ 00007210, 0000C1AC ] 12:11:14.131476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.131476 : OnScreen Cursor Position (Px) = [ 855, 817 ] 12:11:14.131977 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.131977 : Cannot read memory at address 0x0000030B 12:11:14.131977 : Cannot read memory at address 0x0000038B 12:11:14.131977 : Game Position (Hex) = [ 0357, 0331 ] 12:11:14.131977 : Game Position (Dec) = [ 855, 817 ] 12:11:14.131977 : - 12:11:14.133981 : Cannot read memory at address 0x0000030B 12:11:14.133981 : Cannot read memory at address 0x0000038B 12:11:14.135974 : Cannot read memory at address 0x0000030B 12:11:14.135974 : Cannot read memory at address 0x0000038B 12:11:14.135974 : RawData event for Player #1: 12:11:14.135974 : Device rawinput data (Hex) = [ 00007238, 0000C138 ] 12:11:14.135974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.135974 : OnScreen Cursor Position (Px) = [ 856, 815 ] 12:11:14.136971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.136971 : ClientWindow Style = FullScreen 12:11:14.136971 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.136971 : Game Position (Hex) = [ 0358, 032F ] 12:11:14.136971 : Game Position (Dec) = [ 856, 815 ] 12:11:14.136971 : - 12:11:14.137967 : Cannot read memory at address 0x0000030B 12:11:14.137967 : Cannot read memory at address 0x0000038B 12:11:14.139961 : Cannot read memory at address 0x0000030B 12:11:14.139961 : Cannot read memory at address 0x0000038B 12:11:14.140957 : RawData event for Player #1: 12:11:14.140957 : Device rawinput data (Hex) = [ 00007238, 0000C138 ] 12:11:14.140957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.140957 : OnScreen Cursor Position (Px) = [ 856, 815 ] 12:11:14.141954 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.141954 : Cannot read memory at address 0x0000030B 12:11:14.141954 : ClientWindow Style = FullScreen 12:11:14.141954 : Cannot read memory at address 0x0000038B 12:11:14.141954 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.141954 : Game Position (Hex) = [ 0358, 032F ] 12:11:14.141954 : Game Position (Dec) = [ 856, 815 ] 12:11:14.141954 : - 12:11:14.143452 : Cannot read memory at address 0x0000030B 12:11:14.143452 : Cannot read memory at address 0x0000038B 12:11:14.145446 : Cannot read memory at address 0x0000030B 12:11:14.145446 : Cannot read memory at address 0x0000038B 12:11:14.145446 : RawData event for Player #1: 12:11:14.145446 : Device rawinput data (Hex) = [ 00007238, 0000C138 ] 12:11:14.145446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.145446 : OnScreen Cursor Position (Px) = [ 856, 815 ] 12:11:14.145446 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.145446 : ClientWindow Style = FullScreen 12:11:14.145446 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.145446 : Game Position (Hex) = [ 0358, 032F ] 12:11:14.145446 : Game Position (Dec) = [ 856, 815 ] 12:11:14.145446 : - 12:11:14.147440 : Cannot read memory at address 0x0000030B 12:11:14.147440 : Cannot read memory at address 0x0000038B 12:11:14.149433 : Cannot read memory at address 0x0000030B 12:11:14.149433 : Cannot read memory at address 0x0000038B 12:11:14.150430 : RawData event for Player #1: 12:11:14.150430 : Device rawinput data (Hex) = [ 0000723C, 0000C0C4 ] 12:11:14.150430 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.150430 : OnScreen Cursor Position (Px) = [ 856, 813 ] 12:11:14.150430 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.150430 : ClientWindow Style = FullScreen 12:11:14.150430 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.150430 : Game Position (Hex) = [ 0358, 032D ] 12:11:14.150430 : Game Position (Dec) = [ 856, 813 ] 12:11:14.150430 : - 12:11:14.151427 : Cannot read memory at address 0x0000030B 12:11:14.151427 : Cannot read memory at address 0x0000038B 12:11:14.152928 : Cannot read memory at address 0x0000030B 12:11:14.152928 : Cannot read memory at address 0x0000038B 12:11:14.154927 : Cannot read memory at address 0x0000030B 12:11:14.154927 : Cannot read memory at address 0x0000038B 12:11:14.154927 : RawData event for Player #1: 12:11:14.154927 : Device rawinput data (Hex) = [ 00007268, 0000C0C4 ] 12:11:14.154927 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.154927 : OnScreen Cursor Position (Px) = [ 858, 813 ] 12:11:14.155924 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.155924 : ClientWindow Style = FullScreen 12:11:14.155924 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.155924 : Game Position (Hex) = [ 035A, 032D ] 12:11:14.155924 : Game Position (Dec) = [ 858, 813 ] 12:11:14.155924 : - 12:11:14.156920 : Cannot read memory at address 0x0000030B 12:11:14.156920 : Cannot read memory at address 0x0000038B 12:11:14.158913 : Cannot read memory at address 0x0000030B 12:11:14.158913 : Cannot read memory at address 0x0000038B 12:11:14.159910 : RawData event for Player #1: 12:11:14.159910 : Device rawinput data (Hex) = [ 00007268, 0000C088 ] 12:11:14.159910 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.159910 : OnScreen Cursor Position (Px) = [ 858, 812 ] 12:11:14.160907 : Cannot read memory at address 0x0000030B 12:11:14.160907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.160907 : Cannot read memory at address 0x0000038B 12:11:14.160907 : ClientWindow Style = FullScreen 12:11:14.160907 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.160907 : Game Position (Hex) = [ 035A, 032C ] 12:11:14.160907 : Game Position (Dec) = [ 858, 812 ] 12:11:14.160907 : - 12:11:14.162900 : Cannot read memory at address 0x0000030B 12:11:14.162900 : Cannot read memory at address 0x0000038B 12:11:14.164399 : Cannot read memory at address 0x0000030B 12:11:14.164399 : Cannot read memory at address 0x0000038B 12:11:14.165396 : RawData event for Player #1: 12:11:14.165396 : Device rawinput data (Hex) = [ 00007268, 0000C088 ] 12:11:14.165396 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.165396 : OnScreen Cursor Position (Px) = [ 858, 812 ] 12:11:14.165396 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.165396 : ClientWindow Style = FullScreen 12:11:14.165396 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.165396 : Game Position (Hex) = [ 035A, 032C ] 12:11:14.165396 : Game Position (Dec) = [ 858, 812 ] 12:11:14.165396 : - 12:11:14.166392 : Cannot read memory at address 0x0000030B 12:11:14.166392 : Cannot read memory at address 0x0000038B 12:11:14.168431 : Cannot read memory at address 0x0000030B 12:11:14.168431 : Cannot read memory at address 0x0000038B 12:11:14.169426 : RawData event for Player #1: 12:11:14.169426 : Device rawinput data (Hex) = [ 00007268, 0000C054 ] 12:11:14.169426 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.169426 : OnScreen Cursor Position (Px) = [ 858, 811 ] 12:11:14.169426 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.169426 : ClientWindow Style = FullScreen 12:11:14.169426 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.169426 : Game Position (Hex) = [ 035A, 032B ] 12:11:14.169426 : Game Position (Dec) = [ 858, 811 ] 12:11:14.169426 : - 12:11:14.170420 : Cannot read memory at address 0x0000030B 12:11:14.170420 : Cannot read memory at address 0x0000038B 12:11:14.172962 : Cannot read memory at address 0x0000030B 12:11:14.172962 : Cannot read memory at address 0x0000038B 12:11:14.174012 : RawData event for Player #1: 12:11:14.174012 : Device rawinput data (Hex) = [ 00007290, 0000C014 ] 12:11:14.174012 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.174012 : OnScreen Cursor Position (Px) = [ 859, 810 ] 12:11:14.174966 : Cannot read memory at address 0x0000030B 12:11:14.174966 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.174966 : Cannot read memory at address 0x0000038B 12:11:14.174966 : ClientWindow Style = FullScreen 12:11:14.174966 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.175486 : Game Position (Hex) = [ 035B, 032A ] 12:11:14.175486 : Game Position (Dec) = [ 859, 810 ] 12:11:14.175486 : - 12:11:14.176485 : Cannot read memory at address 0x0000030B 12:11:14.176485 : Cannot read memory at address 0x0000038B 12:11:14.178478 : Cannot read memory at address 0x0000030B 12:11:14.178478 : Cannot read memory at address 0x0000038B 12:11:14.179474 : RawData event for Player #1: 12:11:14.179474 : Device rawinput data (Hex) = [ 00007274, 0000BFFC ] 12:11:14.179474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.179474 : OnScreen Cursor Position (Px) = [ 858, 809 ] 12:11:14.179474 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.179474 : ClientWindow Style = FullScreen 12:11:14.179474 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.179474 : Game Position (Hex) = [ 035A, 0329 ] 12:11:14.179474 : Game Position (Dec) = [ 858, 809 ] 12:11:14.179474 : - 12:11:14.180471 : Cannot read memory at address 0x0000030B 12:11:14.180471 : Cannot read memory at address 0x0000038B 12:11:14.182969 : Cannot read memory at address 0x0000030B 12:11:14.182969 : Cannot read memory at address 0x0000038B 12:11:14.183974 : RawData event for Player #1: 12:11:14.183974 : Device rawinput data (Hex) = [ 0000724C, 0000BFD0 ] 12:11:14.183974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.183974 : OnScreen Cursor Position (Px) = [ 857, 809 ] 12:11:14.184970 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.184970 : ClientWindow Style = FullScreen 12:11:14.184970 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.184970 : Cannot read memory at address 0x0000038B 12:11:14.184970 : Game Position (Hex) = [ 0359, 0329 ] 12:11:14.184970 : Game Position (Dec) = [ 857, 809 ] 12:11:14.184970 : - 12:11:14.186963 : Cannot read memory at address 0x0000030B 12:11:14.186963 : Cannot read memory at address 0x0000038B 12:11:14.187960 : RawData event for Player #1: 12:11:14.187960 : Device rawinput data (Hex) = [ 0000724C, 0000BF94 ] 12:11:14.187960 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.187960 : OnScreen Cursor Position (Px) = [ 857, 808 ] 12:11:14.188957 : Cannot read memory at address 0x0000030B 12:11:14.188957 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.188957 : ClientWindow Style = FullScreen 12:11:14.188957 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.188957 : Game Position (Hex) = [ 0359, 0328 ] 12:11:14.188957 : Game Position (Dec) = [ 857, 808 ] 12:11:14.188957 : - 12:11:14.190950 : Cannot read memory at address 0x0000030B 12:11:14.190950 : Cannot read memory at address 0x0000038B 12:11:14.192943 : Cannot read memory at address 0x0000030B 12:11:14.192943 : Cannot read memory at address 0x0000038B 12:11:14.193444 : RawData event for Player #1: 12:11:14.193444 : Device rawinput data (Hex) = [ 0000722C, 0000BF5C ] 12:11:14.193444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.193444 : OnScreen Cursor Position (Px) = [ 856, 807 ] 12:11:14.193444 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.193444 : ClientWindow Style = FullScreen 12:11:14.193444 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.193444 : Game Position (Hex) = [ 0358, 0327 ] 12:11:14.193444 : Game Position (Dec) = [ 856, 807 ] 12:11:14.193444 : - 12:11:14.194443 : Cannot read memory at address 0x0000030B 12:11:14.194443 : Cannot read memory at address 0x0000038B 12:11:14.196436 : Cannot read memory at address 0x0000030B 12:11:14.196436 : Cannot read memory at address 0x0000038B 12:11:14.198429 : Cannot read memory at address 0x0000030B 12:11:14.198429 : Cannot read memory at address 0x0000038B 12:11:14.198429 : RawData event for Player #1: 12:11:14.198429 : Device rawinput data (Hex) = [ 00007224, 0000BF28 ] 12:11:14.198429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.198429 : OnScreen Cursor Position (Px) = [ 856, 806 ] 12:11:14.198429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.198429 : ClientWindow Style = FullScreen 12:11:14.198429 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.198429 : Game Position (Hex) = [ 0358, 0326 ] 12:11:14.198429 : Game Position (Dec) = [ 856, 806 ] 12:11:14.199426 : - 12:11:14.200423 : Cannot read memory at address 0x0000030B 12:11:14.200423 : Cannot read memory at address 0x0000038B 12:11:14.202921 : Cannot read memory at address 0x0000030B 12:11:14.202921 : Cannot read memory at address 0x0000038B 12:11:14.202921 : RawData event for Player #1: 12:11:14.202921 : Device rawinput data (Hex) = [ 00007234, 0000BEDC ] 12:11:14.202921 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.203925 : OnScreen Cursor Position (Px) = [ 856, 805 ] 12:11:14.203925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.203925 : ClientWindow Style = FullScreen 12:11:14.203925 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.203925 : Game Position (Hex) = [ 0358, 0325 ] 12:11:14.203925 : Game Position (Dec) = [ 856, 805 ] 12:11:14.203925 : - 12:11:14.204781 : Cannot read memory at address 0x0000030B 12:11:14.204781 : Cannot read memory at address 0x0000038B 12:11:14.206776 : Cannot read memory at address 0x0000030B 12:11:14.206776 : Cannot read memory at address 0x0000038B 12:11:14.207773 : RawData event for Player #1: 12:11:14.208769 : Device rawinput data (Hex) = [ 00007208, 0000BEA8 ] 12:11:14.208769 : Cannot read memory at address 0x0000030B 12:11:14.208769 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.208769 : Cannot read memory at address 0x0000038B 12:11:14.208769 : OnScreen Cursor Position (Px) = [ 855, 804 ] 12:11:14.208769 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.208769 : ClientWindow Style = FullScreen 12:11:14.208769 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.208769 : Game Position (Hex) = [ 0357, 0324 ] 12:11:14.208769 : Game Position (Dec) = [ 855, 804 ] 12:11:14.208769 : - 12:11:14.210763 : Cannot read memory at address 0x0000030B 12:11:14.210763 : Cannot read memory at address 0x0000038B 12:11:14.211759 : RawData event for Player #1: 12:11:14.212756 : Device rawinput data (Hex) = [ 000071F0, 0000BE90 ] 12:11:14.212756 : Cannot read memory at address 0x0000030B 12:11:14.212756 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.212756 : Cannot read memory at address 0x0000038B 12:11:14.212756 : OnScreen Cursor Position (Px) = [ 854, 803 ] 12:11:14.212756 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.212756 : ClientWindow Style = FullScreen 12:11:14.213257 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.213257 : Game Position (Hex) = [ 0356, 0323 ] 12:11:14.213257 : Game Position (Dec) = [ 854, 803 ] 12:11:14.213257 : - 12:11:14.214256 : Cannot read memory at address 0x0000030B 12:11:14.214256 : Cannot read memory at address 0x0000038B 12:11:14.216249 : Cannot read memory at address 0x0000030B 12:11:14.216249 : Cannot read memory at address 0x0000038B 12:11:14.217246 : RawData event for Player #1: 12:11:14.217246 : Device rawinput data (Hex) = [ 000071C8, 0000BE60 ] 12:11:14.217246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.217246 : OnScreen Cursor Position (Px) = [ 853, 803 ] 12:11:14.217246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.217246 : ClientWindow Style = FullScreen 12:11:14.217246 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.218242 : Game Position (Hex) = [ 0355, 0323 ] 12:11:14.218242 : Cannot read memory at address 0x0000030B 12:11:14.218242 : Game Position (Dec) = [ 853, 803 ] 12:11:14.218242 : Cannot read memory at address 0x0000038B 12:11:14.218242 : - 12:11:14.220236 : Cannot read memory at address 0x0000030B 12:11:14.220236 : Cannot read memory at address 0x0000038B 12:11:14.222734 : RawData event for Player #1: 12:11:14.222734 : Cannot read memory at address 0x0000030B 12:11:14.222734 : Device rawinput data (Hex) = [ 000071A0, 0000BE10 ] 12:11:14.222734 : Cannot read memory at address 0x0000038B 12:11:14.222734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.222734 : OnScreen Cursor Position (Px) = [ 852, 801 ] 12:11:14.222734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.222734 : ClientWindow Style = FullScreen 12:11:14.222734 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.222734 : Game Position (Hex) = [ 0354, 0321 ] 12:11:14.223738 : Game Position (Dec) = [ 852, 801 ] 12:11:14.223738 : - 12:11:14.224735 : Cannot read memory at address 0x0000030B 12:11:14.224735 : Cannot read memory at address 0x0000038B 12:11:14.226728 : Cannot read memory at address 0x0000030B 12:11:14.226728 : Cannot read memory at address 0x0000038B 12:11:14.227725 : RawData event for Player #1: 12:11:14.227725 : Device rawinput data (Hex) = [ 00007154, 0000BE10 ] 12:11:14.227725 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.227725 : OnScreen Cursor Position (Px) = [ 849, 801 ] 12:11:14.227725 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.227725 : ClientWindow Style = FullScreen 12:11:14.228721 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.228721 : Game Position (Hex) = [ 0351, 0321 ] 12:11:14.228721 : Cannot read memory at address 0x0000038B 12:11:14.228721 : Game Position (Dec) = [ 849, 801 ] 12:11:14.228721 : - 12:11:14.230714 : Cannot read memory at address 0x0000030B 12:11:14.230714 : Cannot read memory at address 0x0000038B 12:11:14.231711 : RawData event for Player #1: 12:11:14.232708 : Cannot read memory at address 0x0000030B 12:11:14.232708 : Cannot read memory at address 0x0000038B 12:11:14.232708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.232708 : OnScreen Cursor Position (Px) = [ 849, 801 ] 12:11:14.232708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.232708 : ClientWindow Style = FullScreen 12:11:14.233209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.233209 : Game Position (Hex) = [ 0351, 0321 ] 12:11:14.233209 : Game Position (Dec) = [ 849, 801 ] 12:11:14.233209 : - 12:11:14.234207 : Cannot read memory at address 0x0000030B 12:11:14.234207 : Cannot read memory at address 0x0000038B 12:11:14.236200 : Cannot read memory at address 0x0000030B 12:11:14.236200 : Cannot read memory at address 0x0000038B 12:11:14.236200 : RawData event for Player #1: 12:11:14.236200 : Device rawinput data (Hex) = [ 00007110, 0000BD88 ] 12:11:14.236200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.236200 : OnScreen Cursor Position (Px) = [ 847, 799 ] 12:11:14.236200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.237197 : ClientWindow Style = FullScreen 12:11:14.237197 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.237197 : Game Position (Hex) = [ 034F, 031F ] 12:11:14.237197 : Game Position (Dec) = [ 847, 799 ] 12:11:14.237197 : - 12:11:14.238194 : Cannot read memory at address 0x0000030B 12:11:14.238194 : Cannot read memory at address 0x0000038B 12:11:14.240231 : Cannot read memory at address 0x0000030B 12:11:14.240231 : Cannot read memory at address 0x0000038B 12:11:14.241226 : RawData event for Player #1: 12:11:14.241226 : Device rawinput data (Hex) = [ 000070C8, 0000BD88 ] 12:11:14.241226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.241226 : OnScreen Cursor Position (Px) = [ 845, 799 ] 12:11:14.241226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.241226 : ClientWindow Style = FullScreen 12:11:14.241226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.241226 : Game Position (Hex) = [ 034D, 031F ] 12:11:14.241226 : Game Position (Dec) = [ 845, 799 ] 12:11:14.241226 : - 12:11:14.242729 : Cannot read memory at address 0x0000030B 12:11:14.242729 : Cannot read memory at address 0x0000038B 12:11:14.244732 : Cannot read memory at address 0x0000030B 12:11:14.244732 : Cannot read memory at address 0x0000038B 12:11:14.245728 : RawData event for Player #1: 12:11:14.246725 : Device rawinput data (Hex) = [ 0000707C, 0000BD7C ] 12:11:14.246725 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.246725 : Cannot read memory at address 0x0000038B 12:11:14.246725 : OnScreen Cursor Position (Px) = [ 843, 799 ] 12:11:14.246725 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.246725 : ClientWindow Style = FullScreen 12:11:14.246725 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.246725 : Game Position (Hex) = [ 034B, 031F ] 12:11:14.246725 : Game Position (Dec) = [ 843, 799 ] 12:11:14.246725 : - 12:11:14.248718 : Cannot read memory at address 0x0000030B 12:11:14.248718 : Cannot read memory at address 0x0000038B 12:11:14.250711 : Cannot read memory at address 0x0000030B 12:11:14.250711 : Cannot read memory at address 0x0000038B 12:11:14.251708 : RawData event for Player #1: 12:11:14.251708 : Device rawinput data (Hex) = [ 00007068, 0000BD60 ] 12:11:14.251708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.251708 : OnScreen Cursor Position (Px) = [ 843, 798 ] 12:11:14.251708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.251708 : ClientWindow Style = FullScreen 12:11:14.251708 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.251708 : Game Position (Hex) = [ 034B, 031E ] 12:11:14.251708 : Game Position (Dec) = [ 843, 798 ] 12:11:14.251708 : - 12:11:14.252705 : Cannot read memory at address 0x0000030B 12:11:14.252705 : Cannot read memory at address 0x0000038B 12:11:14.254205 : Cannot read memory at address 0x0000030B 12:11:14.254205 : Cannot read memory at address 0x0000038B 12:11:14.256198 : Cannot read memory at address 0x0000030B 12:11:14.256198 : Cannot read memory at address 0x0000038B 12:11:14.256198 : RawData event for Player #1: 12:11:14.256198 : Device rawinput data (Hex) = [ 0000701C, 0000BD54 ] 12:11:14.256198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.256198 : OnScreen Cursor Position (Px) = [ 840, 798 ] 12:11:14.256198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.256198 : ClientWindow Style = FullScreen 12:11:14.256198 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.257195 : Game Position (Hex) = [ 0348, 031E ] 12:11:14.257195 : Game Position (Dec) = [ 840, 798 ] 12:11:14.257195 : - 12:11:14.258192 : Cannot read memory at address 0x0000030B 12:11:14.258192 : Cannot read memory at address 0x0000038B 12:11:14.260185 : Cannot read memory at address 0x0000030B 12:11:14.260185 : Cannot read memory at address 0x0000038B 12:11:14.260185 : RawData event for Player #1: 12:11:14.260185 : Device rawinput data (Hex) = [ 00006FF4, 0000BD54 ] 12:11:14.260185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.260185 : OnScreen Cursor Position (Px) = [ 839, 798 ] 12:11:14.260185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.261182 : ClientWindow Style = FullScreen 12:11:14.261182 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.261182 : Game Position (Hex) = [ 0347, 031E ] 12:11:14.261182 : Game Position (Dec) = [ 839, 798 ] 12:11:14.261182 : - 12:11:14.262178 : Cannot read memory at address 0x0000030B 12:11:14.262178 : Cannot read memory at address 0x0000038B 12:11:14.263676 : Cannot read memory at address 0x0000030B 12:11:14.263676 : Cannot read memory at address 0x0000038B 12:11:14.265670 : RawData event for Player #1: 12:11:14.265670 : Cannot read memory at address 0x0000030B 12:11:14.265670 : Device rawinput data (Hex) = [ 00006FD4, 0000BD48 ] 12:11:14.265670 : Cannot read memory at address 0x0000038B 12:11:14.265670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.265670 : OnScreen Cursor Position (Px) = [ 838, 798 ] 12:11:14.265670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.265670 : ClientWindow Style = FullScreen 12:11:14.265670 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.265670 : Game Position (Hex) = [ 0346, 031E ] 12:11:14.265670 : Game Position (Dec) = [ 838, 798 ] 12:11:14.265670 : - 12:11:14.267664 : Cannot read memory at address 0x0000030B 12:11:14.267664 : Cannot read memory at address 0x0000038B 12:11:14.269657 : Cannot read memory at address 0x0000030B 12:11:14.269657 : Cannot read memory at address 0x0000038B 12:11:14.270654 : RawData event for Player #1: 12:11:14.270654 : Device rawinput data (Hex) = [ 00006FCC, 0000BCE8 ] 12:11:14.270654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.270654 : OnScreen Cursor Position (Px) = [ 838, 796 ] 12:11:14.270654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.270654 : ClientWindow Style = FullScreen 12:11:14.270654 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.270654 : Game Position (Hex) = [ 0346, 031C ] 12:11:14.270654 : Game Position (Dec) = [ 838, 796 ] 12:11:14.270654 : - 12:11:14.271650 : Cannot read memory at address 0x0000030B 12:11:14.271650 : Cannot read memory at address 0x0000038B 12:11:14.273152 : Cannot read memory at address 0x0000030B 12:11:14.273152 : Cannot read memory at address 0x0000038B 12:11:14.275152 : Cannot read memory at address 0x0000030B 12:11:14.275152 : Cannot read memory at address 0x0000038B 12:11:14.275653 : RawData event for Player #1: 12:11:14.275653 : Device rawinput data (Hex) = [ 00006FB0, 0000BCC8 ] 12:11:14.275653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.275653 : OnScreen Cursor Position (Px) = [ 837, 796 ] 12:11:14.275653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.275653 : ClientWindow Style = FullScreen 12:11:14.275653 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.275653 : Game Position (Hex) = [ 0345, 031C ] 12:11:14.275653 : Game Position (Dec) = [ 837, 796 ] 12:11:14.275653 : - 12:11:14.276652 : Cannot read memory at address 0x0000030B 12:11:14.276652 : Cannot read memory at address 0x0000038B 12:11:14.278645 : Cannot read memory at address 0x0000030B 12:11:14.278645 : Cannot read memory at address 0x0000038B 12:11:14.279642 : RawData event for Player #1: 12:11:14.279642 : Device rawinput data (Hex) = [ 00006F90, 0000BCB4 ] 12:11:14.279642 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.279642 : OnScreen Cursor Position (Px) = [ 836, 796 ] 12:11:14.279642 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.279642 : ClientWindow Style = FullScreen 12:11:14.279642 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.279642 : Game Position (Hex) = [ 0344, 031C ] 12:11:14.279642 : Game Position (Dec) = [ 836, 796 ] 12:11:14.279642 : - 12:11:14.280639 : Cannot read memory at address 0x0000030B 12:11:14.280639 : Cannot read memory at address 0x0000038B 12:11:14.283136 : Cannot read memory at address 0x0000030B 12:11:14.283136 : Cannot read memory at address 0x0000038B 12:11:14.284140 : RawData event for Player #1: 12:11:14.284140 : Device rawinput data (Hex) = [ 00006F60, 0000BC8C ] 12:11:14.284140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.284140 : OnScreen Cursor Position (Px) = [ 835, 795 ] 12:11:14.284140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.284140 : ClientWindow Style = FullScreen 12:11:14.285136 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.285136 : Cannot read memory at address 0x0000030B 12:11:14.285136 : Cannot read memory at address 0x0000038B 12:11:14.285136 : Game Position (Dec) = [ 835, 795 ] 12:11:14.285136 : - 12:11:14.287130 : Cannot read memory at address 0x0000030B 12:11:14.287130 : Cannot read memory at address 0x0000038B 12:11:14.289124 : Cannot read memory at address 0x0000030B 12:11:14.289124 : Cannot read memory at address 0x0000038B 12:11:14.289124 : RawData event for Player #1: 12:11:14.289124 : Device rawinput data (Hex) = [ 00006F40, 0000BC88 ] 12:11:14.289124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.289124 : OnScreen Cursor Position (Px) = [ 834, 795 ] 12:11:14.289124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.290120 : ClientWindow Style = FullScreen 12:11:14.290120 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.290120 : Game Position (Hex) = [ 0342, 031B ] 12:11:14.290120 : Game Position (Dec) = [ 834, 795 ] 12:11:14.290120 : - 12:11:14.291117 : Cannot read memory at address 0x0000030B 12:11:14.291117 : Cannot read memory at address 0x0000038B 12:11:14.293110 : Cannot read memory at address 0x0000030B 12:11:14.293110 : Cannot read memory at address 0x0000038B 12:11:14.294610 : Cannot read memory at address 0x0000030B 12:11:14.294610 : RawData event for Player #1: 12:11:14.294610 : Cannot read memory at address 0x0000038B 12:11:14.294610 : Device rawinput data (Hex) = [ 00006F10, 0000BC60 ] 12:11:14.294610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.294610 : OnScreen Cursor Position (Px) = [ 832, 794 ] 12:11:14.294610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.294610 : ClientWindow Style = FullScreen 12:11:14.294610 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.294610 : Game Position (Hex) = [ 0340, 031A ] 12:11:14.294610 : Game Position (Dec) = [ 832, 794 ] 12:11:14.294610 : - 12:11:14.296603 : Cannot read memory at address 0x0000030B 12:11:14.296603 : Cannot read memory at address 0x0000038B 12:11:14.298597 : Cannot read memory at address 0x0000030B 12:11:14.298597 : Cannot read memory at address 0x0000038B 12:11:14.299593 : RawData event for Player #1: 12:11:14.299593 : Device rawinput data (Hex) = [ 00006EBC, 0000BBF0 ] 12:11:14.299593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.299593 : OnScreen Cursor Position (Px) = [ 830, 792 ] 12:11:14.299593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.299593 : ClientWindow Style = FullScreen 12:11:14.299593 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.299593 : Game Position (Hex) = [ 033E, 0318 ] 12:11:14.299593 : Game Position (Dec) = [ 830, 792 ] 12:11:14.299593 : - 12:11:14.300590 : Cannot read memory at address 0x0000030B 12:11:14.300590 : Cannot read memory at address 0x0000038B 12:11:14.303088 : Cannot read memory at address 0x0000030B 12:11:14.303088 : Cannot read memory at address 0x0000038B 12:11:14.303088 : RawData event for Player #1: 12:11:14.303088 : Device rawinput data (Hex) = [ 00006EBC, 0000BBF0 ] 12:11:14.303088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.303088 : OnScreen Cursor Position (Px) = [ 830, 792 ] 12:11:14.303088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.303088 : ClientWindow Style = FullScreen 12:11:14.304093 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.304093 : Game Position (Hex) = [ 033E, 0318 ] 12:11:14.304093 : Game Position (Dec) = [ 830, 792 ] 12:11:14.304093 : - 12:11:14.305090 : Cannot read memory at address 0x0000030B 12:11:14.305090 : Cannot read memory at address 0x0000038B 12:11:14.307083 : Cannot read memory at address 0x0000030B 12:11:14.307083 : Cannot read memory at address 0x0000038B 12:11:14.308079 : RawData event for Player #1: 12:11:14.308079 : Device rawinput data (Hex) = [ 00006E8C, 0000BBBC ] 12:11:14.308079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.308079 : OnScreen Cursor Position (Px) = [ 829, 792 ] 12:11:14.308079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.309076 : ClientWindow Style = FullScreen 12:11:14.309076 : Cannot read memory at address 0x0000030B 12:11:14.309076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.309076 : Cannot read memory at address 0x0000038B 12:11:14.309076 : Game Position (Dec) = [ 829, 792 ] 12:11:14.309076 : - 12:11:14.311070 : Cannot read memory at address 0x0000030B 12:11:14.311070 : Cannot read memory at address 0x0000038B 12:11:14.313063 : Cannot read memory at address 0x0000030B 12:11:14.313063 : Cannot read memory at address 0x0000038B 12:11:14.313564 : RawData event for Player #1: 12:11:14.313564 : Device rawinput data (Hex) = [ 00006E6C, 0000BBB4 ] 12:11:14.313564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.313564 : OnScreen Cursor Position (Px) = [ 828, 791 ] 12:11:14.313564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.313564 : ClientWindow Style = FullScreen 12:11:14.313564 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.313564 : Game Position (Hex) = [ 033C, 0317 ] 12:11:14.313564 : Game Position (Dec) = [ 828, 791 ] 12:11:14.313564 : - 12:11:14.314563 : Cannot read memory at address 0x0000030B 12:11:14.314563 : Cannot read memory at address 0x0000038B 12:11:14.316556 : Cannot read memory at address 0x0000030B 12:11:14.317553 : Cannot read memory at address 0x0000038B 12:11:14.318551 : RawData event for Player #1: 12:11:14.318551 : Device rawinput data (Hex) = [ 00006E44, 0000BB78 ] 12:11:14.318551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.318551 : OnScreen Cursor Position (Px) = [ 827, 790 ] 12:11:14.318551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.318551 : ClientWindow Style = FullScreen 12:11:14.318551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.318551 : Game Position (Hex) = [ 033B, 0316 ] 12:11:14.318551 : Game Position (Dec) = [ 827, 790 ] 12:11:14.318551 : - 12:11:14.319546 : Cannot read memory at address 0x0000030B 12:11:14.319546 : Cannot read memory at address 0x0000038B 12:11:14.321540 : Cannot read memory at address 0x0000030B 12:11:14.321540 : Cannot read memory at address 0x0000038B 12:11:14.321540 : RawData event for Player #1: 12:11:14.321540 : Device rawinput data (Hex) = [ 00006E28, 0000BB2C ] 12:11:14.321540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.321540 : OnScreen Cursor Position (Px) = [ 826, 789 ] 12:11:14.323041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.323041 : Cannot read memory at address 0x0000030B 12:11:14.323041 : Cannot read memory at address 0x0000038B 12:11:14.323041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.323041 : Game Position (Hex) = [ 033A, 0315 ] 12:11:14.323041 : Game Position (Dec) = [ 826, 789 ] 12:11:14.323041 : - 12:11:14.325042 : Cannot read memory at address 0x0000030B 12:11:14.325042 : Cannot read memory at address 0x0000038B 12:11:14.327035 : Cannot read memory at address 0x0000030B 12:11:14.327035 : Cannot read memory at address 0x0000038B 12:11:14.327035 : RawData event for Player #1: 12:11:14.327035 : Device rawinput data (Hex) = [ 00006E00, 0000BB28 ] 12:11:14.327035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.327035 : OnScreen Cursor Position (Px) = [ 825, 789 ] 12:11:14.328032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.328032 : ClientWindow Style = FullScreen 12:11:14.328032 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.328032 : Game Position (Hex) = [ 0339, 0315 ] 12:11:14.328032 : Game Position (Dec) = [ 825, 789 ] 12:11:14.328032 : - 12:11:14.329028 : Cannot read memory at address 0x0000030B 12:11:14.329028 : Cannot read memory at address 0x0000038B 12:11:14.331022 : Cannot read memory at address 0x0000030B 12:11:14.331022 : Cannot read memory at address 0x0000038B 12:11:14.332019 : RawData event for Player #1: 12:11:14.332019 : Device rawinput data (Hex) = [ 00006DE0, 0000BAE8 ] 12:11:14.332019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.332019 : OnScreen Cursor Position (Px) = [ 824, 788 ] 12:11:14.333015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.333015 : ClientWindow Style = FullScreen 12:11:14.333015 : Cannot read memory at address 0x0000030B 12:11:14.333015 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.333015 : Cannot read memory at address 0x0000038B 12:11:14.333015 : Game Position (Hex) = [ 0338, 0314 ] 12:11:14.333015 : Game Position (Dec) = [ 824, 788 ] 12:11:14.333015 : - 12:11:14.334515 : Cannot read memory at address 0x0000030B 12:11:14.334515 : Cannot read memory at address 0x0000038B 12:11:14.336508 : Cannot read memory at address 0x0000030B 12:11:14.336508 : Cannot read memory at address 0x0000038B 12:11:14.337505 : RawData event for Player #1: 12:11:14.337505 : Device rawinput data (Hex) = [ 00006DB0, 0000BABC ] 12:11:14.337505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.337505 : OnScreen Cursor Position (Px) = [ 822, 787 ] 12:11:14.337505 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.337505 : ClientWindow Style = FullScreen 12:11:14.337505 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.337505 : Game Position (Hex) = [ 0336, 0313 ] 12:11:14.337505 : Game Position (Dec) = [ 822, 787 ] 12:11:14.338502 : Cannot read memory at address 0x0000030B 12:11:14.338502 : - 12:11:14.338502 : Cannot read memory at address 0x0000038B 12:11:14.340494 : Cannot read memory at address 0x0000030B 12:11:14.340494 : Cannot read memory at address 0x0000038B 12:11:14.341491 : RawData event for Player #1: 12:11:14.341491 : Device rawinput data (Hex) = [ 00006D90, 0000BA8C ] 12:11:14.341491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.341491 : OnScreen Cursor Position (Px) = [ 821, 787 ] 12:11:14.342993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.342993 : Cannot read memory at address 0x0000030B 12:11:14.342993 : Cannot read memory at address 0x0000038B 12:11:14.342993 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.342993 : Game Position (Hex) = [ 0335, 0313 ] 12:11:14.342993 : Game Position (Dec) = [ 821, 787 ] 12:11:14.342993 : - 12:11:14.344994 : Cannot read memory at address 0x0000030B 12:11:14.344994 : Cannot read memory at address 0x0000038B 12:11:14.345991 : RawData event for Player #1: 12:11:14.345991 : Device rawinput data (Hex) = [ 00006DA4, 0000BA58 ] 12:11:14.345991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.345991 : OnScreen Cursor Position (Px) = [ 822, 786 ] 12:11:14.346987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.346987 : Cannot read memory at address 0x0000030B 12:11:14.346987 : ClientWindow Style = FullScreen 12:11:14.346987 : Cannot read memory at address 0x0000038B 12:11:14.346987 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.346987 : Game Position (Hex) = [ 0336, 0312 ] 12:11:14.346987 : Game Position (Dec) = [ 822, 786 ] 12:11:14.346987 : - 12:11:14.348981 : Cannot read memory at address 0x0000030B 12:11:14.348981 : Cannot read memory at address 0x0000038B 12:11:14.350974 : Cannot read memory at address 0x0000030B 12:11:14.350974 : Cannot read memory at address 0x0000038B 12:11:14.350974 : RawData event for Player #1: 12:11:14.350974 : Device rawinput data (Hex) = [ 00006D58, 0000BA58 ] 12:11:14.350974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.350974 : OnScreen Cursor Position (Px) = [ 820, 786 ] 12:11:14.351971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.351971 : ClientWindow Style = FullScreen 12:11:14.351971 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.351971 : Game Position (Hex) = [ 0334, 0312 ] 12:11:14.351971 : Game Position (Dec) = [ 820, 786 ] 12:11:14.351971 : - 12:11:14.352967 : Cannot read memory at address 0x0000030B 12:11:14.352967 : Cannot read memory at address 0x0000038B 12:11:14.354467 : Cannot read memory at address 0x0000030B 12:11:14.354467 : Cannot read memory at address 0x0000038B 12:11:14.356461 : Cannot read memory at address 0x0000030B 12:11:14.356461 : Cannot read memory at address 0x0000038B 12:11:14.356461 : RawData event for Player #1: 12:11:14.356461 : Device rawinput data (Hex) = [ 00006D54, 0000BA04 ] 12:11:14.356461 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.356461 : OnScreen Cursor Position (Px) = [ 819, 784 ] 12:11:14.356461 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.356461 : ClientWindow Style = FullScreen 12:11:14.356461 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.356461 : Game Position (Hex) = [ 0333, 0310 ] 12:11:14.356461 : Game Position (Dec) = [ 819, 784 ] 12:11:14.357457 : - 12:11:14.358453 : Cannot read memory at address 0x0000030B 12:11:14.358453 : Cannot read memory at address 0x0000038B 12:11:14.360447 : Cannot read memory at address 0x0000030B 12:11:14.360447 : Cannot read memory at address 0x0000038B 12:11:14.361444 : RawData event for Player #1: 12:11:14.361444 : Device rawinput data (Hex) = [ 00006D20, 0000B9F4 ] 12:11:14.361444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.361444 : OnScreen Cursor Position (Px) = [ 818, 784 ] 12:11:14.361444 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.361444 : ClientWindow Style = FullScreen 12:11:14.361444 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.361444 : Game Position (Hex) = [ 0332, 0310 ] 12:11:14.361444 : Game Position (Dec) = [ 818, 784 ] 12:11:14.361444 : - 12:11:14.362945 : Cannot read memory at address 0x0000030B 12:11:14.362945 : Cannot read memory at address 0x0000038B 12:11:14.364946 : Cannot read memory at address 0x0000030B 12:11:14.364946 : Cannot read memory at address 0x0000038B 12:11:14.365943 : RawData event for Player #1: 12:11:14.365943 : Device rawinput data (Hex) = [ 00006D08, 0000B9EC ] 12:11:14.365943 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.366939 : OnScreen Cursor Position (Px) = [ 817, 784 ] 12:11:14.366939 : Cannot read memory at address 0x0000030B 12:11:14.366939 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.366939 : Cannot read memory at address 0x0000038B 12:11:14.366939 : ClientWindow Style = FullScreen 12:11:14.366939 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.366939 : Game Position (Hex) = [ 0331, 0310 ] 12:11:14.366939 : Game Position (Dec) = [ 817, 784 ] 12:11:14.366939 : - 12:11:14.368933 : Cannot read memory at address 0x0000030B 12:11:14.368933 : Cannot read memory at address 0x0000038B 12:11:14.369930 : RawData event for Player #1: 12:11:14.369930 : Device rawinput data (Hex) = [ 00006CE8, 0000B96C ] 12:11:14.369930 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.369930 : OnScreen Cursor Position (Px) = [ 816, 782 ] 12:11:14.370926 : Cannot read memory at address 0x0000030B 12:11:14.370926 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.370926 : Cannot read memory at address 0x0000038B 12:11:14.370926 : ClientWindow Style = FullScreen 12:11:14.370926 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.370926 : Game Position (Hex) = [ 0330, 030E ] 12:11:14.370926 : Game Position (Dec) = [ 816, 782 ] 12:11:14.370926 : - 12:11:14.372920 : Cannot read memory at address 0x0000030B 12:11:14.372920 : Cannot read memory at address 0x0000038B 12:11:14.374419 : Cannot read memory at address 0x0000030B 12:11:14.374419 : Cannot read memory at address 0x0000038B 12:11:14.375416 : RawData event for Player #1: 12:11:14.375416 : Device rawinput data (Hex) = [ 00006CE8, 0000B96C ] 12:11:14.375917 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.375917 : Cannot read memory at address 0x0000030B 12:11:14.375917 : OnScreen Cursor Position (Px) = [ 816, 782 ] 12:11:14.375917 : Cannot read memory at address 0x0000038B 12:11:14.375917 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.375917 : ClientWindow Style = FullScreen 12:11:14.375917 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.375917 : Game Position (Hex) = [ 0330, 030E ] 12:11:14.375917 : Game Position (Dec) = [ 816, 782 ] 12:11:14.375917 : - 12:11:14.377912 : Cannot read memory at address 0x0000030B 12:11:14.377912 : Cannot read memory at address 0x0000038B 12:11:14.379906 : Cannot read memory at address 0x0000030B 12:11:14.379906 : Cannot read memory at address 0x0000038B 12:11:14.379906 : RawData event for Player #1: 12:11:14.379906 : Device rawinput data (Hex) = [ 00006C9C, 0000B960 ] 12:11:14.380902 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.380902 : OnScreen Cursor Position (Px) = [ 814, 782 ] 12:11:14.380902 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.380902 : ClientWindow Style = FullScreen 12:11:14.380902 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.380902 : Game Position (Hex) = [ 032E, 030E ] 12:11:14.380902 : Game Position (Dec) = [ 814, 782 ] 12:11:14.380902 : - 12:11:14.381899 : Cannot read memory at address 0x0000030B 12:11:14.381899 : Cannot read memory at address 0x0000038B 12:11:14.383397 : Cannot read memory at address 0x0000030B 12:11:14.383397 : Cannot read memory at address 0x0000038B 12:11:14.385392 : Cannot read memory at address 0x0000030B 12:11:14.385392 : Cannot read memory at address 0x0000038B 12:11:14.385392 : RawData event for Player #1: 12:11:14.385392 : Device rawinput data (Hex) = [ 00006C6C, 0000B92C ] 12:11:14.385392 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.385392 : OnScreen Cursor Position (Px) = [ 813, 781 ] 12:11:14.385392 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.385392 : ClientWindow Style = FullScreen 12:11:14.385392 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.385392 : Game Position (Hex) = [ 032D, 030D ] 12:11:14.386389 : Game Position (Dec) = [ 813, 781 ] 12:11:14.386389 : - 12:11:14.387385 : Cannot read memory at address 0x0000030B 12:11:14.387385 : Cannot read memory at address 0x0000038B 12:11:14.389378 : Cannot read memory at address 0x0000030B 12:11:14.389378 : Cannot read memory at address 0x0000038B 12:11:14.389378 : RawData event for Player #1: 12:11:14.389378 : Device rawinput data (Hex) = [ 00006C70, 0000B90C ] 12:11:14.389378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.389378 : OnScreen Cursor Position (Px) = [ 813, 780 ] 12:11:14.389378 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.389378 : ClientWindow Style = FullScreen 12:11:14.389378 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.389378 : Game Position (Hex) = [ 032D, 030C ] 12:11:14.390375 : Game Position (Dec) = [ 813, 780 ] 12:11:14.390375 : - 12:11:14.391372 : Cannot read memory at address 0x0000030B 12:11:14.391372 : Cannot read memory at address 0x0000038B 12:11:14.392873 : Cannot read memory at address 0x0000030B 12:11:14.392873 : Cannot read memory at address 0x0000038B 12:11:14.393877 : RawData event for Player #1: 12:11:14.393877 : Device rawinput data (Hex) = [ 00006C40, 0000B8AC ] 12:11:14.393877 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.394874 : OnScreen Cursor Position (Px) = [ 811, 779 ] 12:11:14.394874 : Cannot read memory at address 0x0000030B 12:11:14.394874 : Cannot read memory at address 0x0000038B 12:11:14.394874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.394874 : ClientWindow Style = FullScreen 12:11:14.394874 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.394874 : Game Position (Hex) = [ 032B, 030B ] 12:11:14.394874 : Game Position (Dec) = [ 811, 779 ] 12:11:14.394874 : - 12:11:14.396867 : Cannot read memory at address 0x0000030B 12:11:14.396867 : Cannot read memory at address 0x0000038B 12:11:14.398861 : Cannot read memory at address 0x0000030B 12:11:14.398861 : Cannot read memory at address 0x0000038B 12:11:14.398861 : RawData event for Player #1: 12:11:14.398861 : Device rawinput data (Hex) = [ 00006C28, 0000B8A8 ] 12:11:14.398861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.399857 : OnScreen Cursor Position (Px) = [ 811, 779 ] 12:11:14.399857 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.399857 : ClientWindow Style = FullScreen 12:11:14.399857 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.399857 : Game Position (Hex) = [ 032B, 030B ] 12:11:14.399857 : Game Position (Dec) = [ 811, 779 ] 12:11:14.399857 : - 12:11:14.400854 : Cannot read memory at address 0x0000030B 12:11:14.400854 : Cannot read memory at address 0x0000038B 12:11:14.402847 : Cannot read memory at address 0x0000030B 12:11:14.402847 : Cannot read memory at address 0x0000038B 12:11:14.404347 : Cannot read memory at address 0x0000030B 12:11:14.404347 : Cannot read memory at address 0x0000038B 12:11:14.404347 : RawData event for Player #1: 12:11:14.404347 : Device rawinput data (Hex) = [ 00006C04, 0000B85C ] 12:11:14.404347 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.404347 : OnScreen Cursor Position (Px) = [ 810, 777 ] 12:11:14.404347 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.404347 : ClientWindow Style = FullScreen 12:11:14.404347 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.404347 : Game Position (Hex) = [ 032A, 0309 ] 12:11:14.404347 : Game Position (Dec) = [ 810, 777 ] 12:11:14.404347 : - 12:11:14.406340 : Cannot read memory at address 0x0000030B 12:11:14.406340 : Cannot read memory at address 0x0000038B 12:11:14.408333 : Cannot read memory at address 0x0000030B 12:11:14.408333 : Cannot read memory at address 0x0000038B 12:11:14.409330 : RawData event for Player #1: 12:11:14.409330 : Device rawinput data (Hex) = [ 00006C04, 0000B85C ] 12:11:14.409330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.409330 : OnScreen Cursor Position (Px) = [ 810, 777 ] 12:11:14.409330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.409330 : ClientWindow Style = FullScreen 12:11:14.409330 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.409330 : Game Position (Hex) = [ 032A, 0309 ] 12:11:14.409330 : Game Position (Dec) = [ 810, 777 ] 12:11:14.409330 : - 12:11:14.410327 : Cannot read memory at address 0x0000030B 12:11:14.410327 : Cannot read memory at address 0x0000038B 12:11:14.412825 : Cannot read memory at address 0x0000030B 12:11:14.412825 : Cannot read memory at address 0x0000038B 12:11:14.412825 : RawData event for Player #1: 12:11:14.412825 : Device rawinput data (Hex) = [ 00006C0C, 0000B7DC ] 12:11:14.413829 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.413829 : OnScreen Cursor Position (Px) = [ 810, 775 ] 12:11:14.413829 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.413829 : ClientWindow Style = FullScreen 12:11:14.413829 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.413829 : Game Position (Hex) = [ 032A, 0307 ] 12:11:14.413829 : Game Position (Dec) = [ 810, 775 ] 12:11:14.413829 : - 12:11:14.414826 : Cannot read memory at address 0x0000030B 12:11:14.414826 : Cannot read memory at address 0x0000038B 12:11:14.416819 : Cannot read memory at address 0x0000030B 12:11:14.416819 : Cannot read memory at address 0x0000038B 12:11:14.417816 : RawData event for Player #1: 12:11:14.417816 : Device rawinput data (Hex) = [ 00006C18, 0000B7C4 ] 12:11:14.418812 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.418812 : Cannot read memory at address 0x0000030B 12:11:14.418812 : OnScreen Cursor Position (Px) = [ 810, 775 ] 12:11:14.418812 : Cannot read memory at address 0x0000038B 12:11:14.418812 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.418812 : ClientWindow Style = FullScreen 12:11:14.418812 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.418812 : Game Position (Hex) = [ 032A, 0307 ] 12:11:14.418812 : Game Position (Dec) = [ 810, 775 ] 12:11:14.418812 : - 12:11:14.420806 : Cannot read memory at address 0x0000030B 12:11:14.420806 : Cannot read memory at address 0x0000038B 12:11:14.422799 : Cannot read memory at address 0x0000030B 12:11:14.422799 : Cannot read memory at address 0x0000038B 12:11:14.423301 : RawData event for Player #1: 12:11:14.423301 : Device rawinput data (Hex) = [ 00006BEC, 0000B77C ] 12:11:14.423301 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.423301 : OnScreen Cursor Position (Px) = [ 809, 774 ] 12:11:14.423301 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.423301 : ClientWindow Style = FullScreen 12:11:14.423301 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.423301 : Game Position (Hex) = [ 0329, 0306 ] 12:11:14.423301 : Game Position (Dec) = [ 809, 774 ] 12:11:14.424298 : - 12:11:14.424298 : Cannot read memory at address 0x0000030B 12:11:14.424298 : Cannot read memory at address 0x0000038B 12:11:14.426292 : Cannot read memory at address 0x0000030B 12:11:14.426292 : Cannot read memory at address 0x0000038B 12:11:14.428285 : Cannot read memory at address 0x0000030B 12:11:14.428285 : Cannot read memory at address 0x0000038B 12:11:14.428285 : RawData event for Player #1: 12:11:14.428285 : Device rawinput data (Hex) = [ 00006BF4, 0000B738 ] 12:11:14.428285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.428285 : OnScreen Cursor Position (Px) = [ 809, 772 ] 12:11:14.428285 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.428285 : ClientWindow Style = FullScreen 12:11:14.428285 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.428285 : Game Position (Hex) = [ 0329, 0304 ] 12:11:14.429282 : Game Position (Dec) = [ 809, 772 ] 12:11:14.429282 : - 12:11:14.430279 : Cannot read memory at address 0x0000030B 12:11:14.430279 : Cannot read memory at address 0x0000038B 12:11:14.431275 : RawData event for Player #1: 12:11:14.432777 : Device rawinput data (Hex) = [ 00006C04, 0000B6E4 ] 12:11:14.432777 : Cannot read memory at address 0x0000030B 12:11:14.432777 : Cannot read memory at address 0x0000038B 12:11:14.432777 : OnScreen Cursor Position (Px) = [ 810, 771 ] 12:11:14.432777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.432777 : ClientWindow Style = FullScreen 12:11:14.432777 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.432777 : Game Position (Hex) = [ 032A, 0303 ] 12:11:14.432777 : Game Position (Dec) = [ 810, 771 ] 12:11:14.432777 : - 12:11:14.434777 : Cannot read memory at address 0x0000030B 12:11:14.434777 : Cannot read memory at address 0x0000038B 12:11:14.436770 : Cannot read memory at address 0x0000030B 12:11:14.436770 : Cannot read memory at address 0x0000038B 12:11:14.436770 : RawData event for Player #1: 12:11:14.437767 : Device rawinput data (Hex) = [ 00006BE0, 0000B690 ] 12:11:14.437767 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.437767 : OnScreen Cursor Position (Px) = [ 809, 770 ] 12:11:14.437767 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.437767 : ClientWindow Style = FullScreen 12:11:14.437767 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.437767 : Game Position (Hex) = [ 0329, 0302 ] 12:11:14.437767 : Game Position (Dec) = [ 809, 770 ] 12:11:14.437767 : - 12:11:14.438763 : Cannot read memory at address 0x0000030B 12:11:14.438763 : Cannot read memory at address 0x0000038B 12:11:14.440756 : Cannot read memory at address 0x0000030B 12:11:14.440756 : Cannot read memory at address 0x0000038B 12:11:14.441753 : RawData event for Player #1: 12:11:14.442750 : Device rawinput data (Hex) = [ 00006BEC, 0000B670 ] 12:11:14.442750 : Cannot read memory at address 0x0000030B 12:11:14.442750 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.442750 : Cannot read memory at address 0x0000038B 12:11:14.442750 : OnScreen Cursor Position (Px) = [ 809, 769 ] 12:11:14.442750 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.442750 : ClientWindow Style = FullScreen 12:11:14.443251 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.443251 : Game Position (Hex) = [ 0329, 0301 ] 12:11:14.443251 : Game Position (Dec) = [ 809, 769 ] 12:11:14.443251 : - 12:11:14.444250 : Cannot read memory at address 0x0000030B 12:11:14.444250 : Cannot read memory at address 0x0000038B 12:11:14.446243 : Cannot read memory at address 0x0000030B 12:11:14.446243 : Cannot read memory at address 0x0000038B 12:11:14.447239 : RawData event for Player #1: 12:11:14.447239 : Device rawinput data (Hex) = [ 00006BC0, 0000B618 ] 12:11:14.447239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.447239 : OnScreen Cursor Position (Px) = [ 808, 768 ] 12:11:14.447239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.447239 : ClientWindow Style = FullScreen 12:11:14.447239 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.447239 : Game Position (Hex) = [ 0328, 0300 ] 12:11:14.448236 : Game Position (Dec) = [ 808, 768 ] 12:11:14.448236 : - 12:11:14.448236 : Cannot read memory at address 0x0000030B 12:11:14.448236 : Cannot read memory at address 0x0000038B 12:11:14.450230 : Cannot read memory at address 0x0000030B 12:11:14.450230 : Cannot read memory at address 0x0000038B 12:11:14.451226 : RawData event for Player #1: 12:11:14.452727 : Device rawinput data (Hex) = [ 00006BD0, 0000B5BC ] 12:11:14.452727 : Cannot read memory at address 0x0000030B 12:11:14.452727 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.452727 : Cannot read memory at address 0x0000038B 12:11:14.452727 : OnScreen Cursor Position (Px) = [ 808, 766 ] 12:11:14.452727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.452727 : ClientWindow Style = FullScreen 12:11:14.452727 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.452727 : Game Position (Hex) = [ 0328, 02FE ] 12:11:14.452727 : Game Position (Dec) = [ 808, 766 ] 12:11:14.452727 : - 12:11:14.454727 : Cannot read memory at address 0x0000030B 12:11:14.454727 : Cannot read memory at address 0x0000038B 12:11:14.456721 : RawData event for Player #1: 12:11:14.456721 : Device rawinput data (Hex) = [ 00006BD8, 0000B568 ] 12:11:14.456721 : Cannot read memory at address 0x0000038B 12:11:14.456721 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.456721 : OnScreen Cursor Position (Px) = [ 808, 765 ] 12:11:14.456721 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.456721 : ClientWindow Style = FullScreen 12:11:14.456721 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.456721 : Game Position (Hex) = [ 0328, 02FD ] 12:11:14.456721 : Game Position (Dec) = [ 808, 765 ] 12:11:14.456721 : - 12:11:14.458714 : Cannot read memory at address 0x0000030B 12:11:14.458714 : Cannot read memory at address 0x0000038B 12:11:14.460707 : Cannot read memory at address 0x0000030B 12:11:14.460707 : Cannot read memory at address 0x0000038B 12:11:14.460707 : RawData event for Player #1: 12:11:14.461704 : Device rawinput data (Hex) = [ 00006BD0, 0000B518 ] 12:11:14.461704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.461704 : OnScreen Cursor Position (Px) = [ 808, 764 ] 12:11:14.461704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.461704 : ClientWindow Style = FullScreen 12:11:14.461704 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.461704 : Game Position (Hex) = [ 0328, 02FC ] 12:11:14.461704 : Game Position (Dec) = [ 808, 764 ] 12:11:14.461704 : - 12:11:14.462701 : Cannot read memory at address 0x0000030B 12:11:14.462701 : Cannot read memory at address 0x0000038B 12:11:14.464201 : Cannot read memory at address 0x0000030B 12:11:14.464201 : Cannot read memory at address 0x0000038B 12:11:14.466195 : Cannot read memory at address 0x0000030B 12:11:14.466195 : Cannot read memory at address 0x0000038B 12:11:14.466195 : RawData event for Player #1: 12:11:14.466195 : Device rawinput data (Hex) = [ 00006BAC, 0000B4CC ] 12:11:14.466195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.466195 : OnScreen Cursor Position (Px) = [ 807, 762 ] 12:11:14.466195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.466195 : ClientWindow Style = FullScreen 12:11:14.466195 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.467191 : Game Position (Hex) = [ 0327, 02FA ] 12:11:14.467191 : Game Position (Dec) = [ 807, 762 ] 12:11:14.467191 : - 12:11:14.468188 : Cannot read memory at address 0x0000030B 12:11:14.468188 : Cannot read memory at address 0x0000038B 12:11:14.470181 : Cannot read memory at address 0x0000030B 12:11:14.470181 : Cannot read memory at address 0x0000038B 12:11:14.471177 : RawData event for Player #1: 12:11:14.471177 : Device rawinput data (Hex) = [ 00006BA0, 0000B440 ] 12:11:14.471177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.471177 : OnScreen Cursor Position (Px) = [ 807, 760 ] 12:11:14.471177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.471177 : ClientWindow Style = FullScreen 12:11:14.471177 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.471177 : Game Position (Hex) = [ 0327, 02F8 ] 12:11:14.471177 : Game Position (Dec) = [ 807, 760 ] 12:11:14.471177 : - 12:11:14.472679 : Cannot read memory at address 0x0000030B 12:11:14.472679 : Cannot read memory at address 0x0000038B 12:11:14.474680 : Cannot read memory at address 0x0000030B 12:11:14.474680 : Cannot read memory at address 0x0000038B 12:11:14.475677 : RawData event for Player #1: 12:11:14.475677 : Device rawinput data (Hex) = [ 00006BAC, 0000B3E8 ] 12:11:14.475677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.475677 : OnScreen Cursor Position (Px) = [ 807, 758 ] 12:11:14.475677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.475677 : ClientWindow Style = FullScreen 12:11:14.475677 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.476179 : Game Position (Hex) = [ 0327, 02F6 ] 12:11:14.476250 : Cannot read memory at address 0x0000030B 12:11:14.476250 : Game Position (Dec) = [ 807, 758 ] 12:11:14.476250 : Cannot read memory at address 0x0000038B 12:11:14.476250 : - 12:11:14.477752 : Cannot read memory at address 0x0000030B 12:11:14.477752 : Cannot read memory at address 0x0000038B 12:11:14.479745 : Cannot read memory at address 0x0000030B 12:11:14.479745 : Cannot read memory at address 0x0000038B 12:11:14.479745 : RawData event for Player #1: 12:11:14.480743 : Device rawinput data (Hex) = [ 00006BB4, 0000B3A0 ] 12:11:14.480743 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.480743 : OnScreen Cursor Position (Px) = [ 807, 757 ] 12:11:14.480743 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.480743 : ClientWindow Style = FullScreen 12:11:14.480743 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.480743 : Game Position (Hex) = [ 0327, 02F5 ] 12:11:14.480743 : Game Position (Dec) = [ 807, 757 ] 12:11:14.480743 : - 12:11:14.481739 : Cannot read memory at address 0x0000030B 12:11:14.481739 : Cannot read memory at address 0x0000038B 12:11:14.483237 : Cannot read memory at address 0x0000030B 12:11:14.483237 : Cannot read memory at address 0x0000038B 12:11:14.485232 : Cannot read memory at address 0x0000030B 12:11:14.485232 : Cannot read memory at address 0x0000038B 12:11:14.485232 : RawData event for Player #1: 12:11:14.485232 : Device rawinput data (Hex) = [ 00006B80, 0000B33C ] 12:11:14.485232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.485232 : OnScreen Cursor Position (Px) = [ 806, 756 ] 12:11:14.485232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.485232 : ClientWindow Style = FullScreen 12:11:14.485232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.485232 : Game Position (Hex) = [ 0326, 02F4 ] 12:11:14.486229 : Game Position (Dec) = [ 806, 756 ] 12:11:14.486229 : - 12:11:14.487229 : Cannot read memory at address 0x0000030B 12:11:14.487229 : Cannot read memory at address 0x0000038B 12:11:14.489219 : Cannot read memory at address 0x0000030B 12:11:14.489219 : Cannot read memory at address 0x0000038B 12:11:14.490215 : RawData event for Player #1: 12:11:14.490215 : Device rawinput data (Hex) = [ 00006B80, 0000B33C ] 12:11:14.490215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.490215 : OnScreen Cursor Position (Px) = [ 806, 756 ] 12:11:14.490215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.490215 : ClientWindow Style = FullScreen 12:11:14.490215 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.490215 : Game Position (Hex) = [ 0326, 02F4 ] 12:11:14.491212 : Game Position (Dec) = [ 806, 756 ] 12:11:14.491212 : - 12:11:14.491212 : Cannot read memory at address 0x0000038B 12:11:14.492714 : Cannot read memory at address 0x0000030B 12:11:14.492714 : Cannot read memory at address 0x0000038B 12:11:14.494726 : Cannot read memory at address 0x0000030B 12:11:14.494726 : Cannot read memory at address 0x0000038B 12:11:14.496720 : Cannot read memory at address 0x0000030B 12:11:14.496720 : Cannot read memory at address 0x0000038B 12:11:14.497716 : RawData event for Player #1: 12:11:14.497716 : Device rawinput data (Hex) = [ 00006B7C, 0000B2CC ] 12:11:14.497716 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.497716 : OnScreen Cursor Position (Px) = [ 806, 754 ] 12:11:14.497716 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.497716 : ClientWindow Style = FullScreen 12:11:14.497716 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.497716 : Game Position (Hex) = [ 0326, 02F2 ] 12:11:14.497716 : Game Position (Dec) = [ 806, 754 ] 12:11:14.497716 : - 12:11:14.498713 : Cannot read memory at address 0x0000030B 12:11:14.498713 : Cannot read memory at address 0x0000038B 12:11:14.500706 : Cannot read memory at address 0x0000030B 12:11:14.500706 : Cannot read memory at address 0x0000038B 12:11:14.502700 : Cannot read memory at address 0x0000030B 12:11:14.502700 : Cannot read memory at address 0x0000038B 12:11:14.503201 : RawData event for Player #1: 12:11:14.503201 : Device rawinput data (Hex) = [ 00006B94, 0000B298 ] 12:11:14.503201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.503201 : OnScreen Cursor Position (Px) = [ 806, 753 ] 12:11:14.503201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.503201 : ClientWindow Style = FullScreen 12:11:14.503201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.504200 : Game Position (Hex) = [ 0326, 02F1 ] 12:11:14.504200 : Cannot read memory at address 0x0000030B 12:11:14.504200 : Cannot read memory at address 0x0000038B 12:11:14.504200 : - 12:11:14.506193 : Cannot read memory at address 0x0000030B 12:11:14.506193 : Cannot read memory at address 0x0000038B 12:11:14.508186 : Cannot read memory at address 0x0000030B 12:11:14.508186 : Cannot read memory at address 0x0000038B 12:11:14.510179 : Cannot read memory at address 0x0000030B 12:11:14.510179 : Cannot read memory at address 0x0000038B 12:11:14.510179 : RawData event for Player #1: 12:11:14.510179 : Device rawinput data (Hex) = [ 00006BE4, 0000B250 ] 12:11:14.510179 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.510179 : OnScreen Cursor Position (Px) = [ 809, 752 ] 12:11:14.510179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.510179 : ClientWindow Style = FullScreen 12:11:14.510179 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.511176 : Game Position (Hex) = [ 0329, 02F0 ] 12:11:14.511176 : Game Position (Dec) = [ 809, 752 ] 12:11:14.511176 : - 12:11:14.512677 : Cannot read memory at address 0x0000030B 12:11:14.512677 : Cannot read memory at address 0x0000038B 12:11:14.514678 : Cannot read memory at address 0x0000030B 12:11:14.514678 : Cannot read memory at address 0x0000038B 12:11:14.516671 : Cannot read memory at address 0x0000030B 12:11:14.516671 : Cannot read memory at address 0x0000038B 12:11:14.517668 : RawData event for Player #1: 12:11:14.517668 : Device rawinput data (Hex) = [ 00006C00, 0000B1D0 ] 12:11:14.517668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.517668 : OnScreen Cursor Position (Px) = [ 810, 750 ] 12:11:14.517668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.517668 : ClientWindow Style = FullScreen 12:11:14.517668 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.517668 : Game Position (Hex) = [ 032A, 02EE ] 12:11:14.517668 : Game Position (Dec) = [ 810, 750 ] 12:11:14.517668 : - 12:11:14.518664 : Cannot read memory at address 0x0000030B 12:11:14.518664 : Cannot read memory at address 0x0000038B 12:11:14.520658 : Cannot read memory at address 0x0000030B 12:11:14.520658 : Cannot read memory at address 0x0000038B 12:11:14.523155 : Cannot read memory at address 0x0000030B 12:11:14.523155 : Cannot read memory at address 0x0000038B 12:11:14.524159 : RawData event for Player #1: 12:11:14.524159 : Device rawinput data (Hex) = [ 00006C44, 0000B188 ] 12:11:14.524159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.524159 : OnScreen Cursor Position (Px) = [ 812, 748 ] 12:11:14.524159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.524159 : ClientWindow Style = FullScreen 12:11:14.524159 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.525156 : Game Position (Hex) = [ 032C, 02EC ] 12:11:14.525156 : Cannot read memory at address 0x0000030B 12:11:14.525156 : Game Position (Dec) = [ 812, 748 ] 12:11:14.525156 : Cannot read memory at address 0x0000038B 12:11:14.525156 : - 12:11:14.527149 : Cannot read memory at address 0x0000030B 12:11:14.527149 : Cannot read memory at address 0x0000038B 12:11:14.529142 : Cannot read memory at address 0x0000030B 12:11:14.529142 : Cannot read memory at address 0x0000038B 12:11:14.531136 : Cannot read memory at address 0x0000030B 12:11:14.531136 : Cannot read memory at address 0x0000038B 12:11:14.531136 : RawData event for Player #1: 12:11:14.531136 : Device rawinput data (Hex) = [ 00006C4C, 0000B164 ] 12:11:14.531136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.531136 : OnScreen Cursor Position (Px) = [ 812, 748 ] 12:11:14.531136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.531136 : ClientWindow Style = FullScreen 12:11:14.532132 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.532132 : Game Position (Hex) = [ 032C, 02EC ] 12:11:14.532132 : Game Position (Dec) = [ 812, 748 ] 12:11:14.532132 : - 12:11:14.533129 : Cannot read memory at address 0x0000030B 12:11:14.533129 : Cannot read memory at address 0x0000038B 12:11:14.534629 : Cannot read memory at address 0x0000030B 12:11:14.534629 : Cannot read memory at address 0x0000038B 12:11:14.536622 : Cannot read memory at address 0x0000030B 12:11:14.536622 : Cannot read memory at address 0x0000038B 12:11:14.537618 : RawData event for Player #1: 12:11:14.537618 : Device rawinput data (Hex) = [ 00006CA8, 0000B148 ] 12:11:14.537618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.537618 : OnScreen Cursor Position (Px) = [ 814, 747 ] 12:11:14.537618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.537618 : ClientWindow Style = FullScreen 12:11:14.537618 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.537618 : Game Position (Hex) = [ 032E, 02EB ] 12:11:14.537618 : Game Position (Dec) = [ 814, 747 ] 12:11:14.537618 : - 12:11:14.538616 : Cannot read memory at address 0x0000030B 12:11:14.538616 : Cannot read memory at address 0x0000038B 12:11:14.540609 : Cannot read memory at address 0x0000030B 12:11:14.540609 : Cannot read memory at address 0x0000038B 12:11:14.543107 : Cannot read memory at address 0x0000030B 12:11:14.543107 : Cannot read memory at address 0x0000038B 12:11:14.544111 : RawData event for Player #1: 12:11:14.544111 : Device rawinput data (Hex) = [ 00006D90, 0000B11C ] 12:11:14.544111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.544111 : OnScreen Cursor Position (Px) = [ 821, 747 ] 12:11:14.544111 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.544111 : ClientWindow Style = FullScreen 12:11:14.545108 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.545108 : Cannot read memory at address 0x0000030B 12:11:14.545108 : Game Position (Hex) = [ 0335, 02EB ] 12:11:14.545108 : Cannot read memory at address 0x0000038B 12:11:14.545108 : Game Position (Dec) = [ 821, 747 ] 12:11:14.545108 : - 12:11:14.547101 : Cannot read memory at address 0x0000030B 12:11:14.547101 : Cannot read memory at address 0x0000038B 12:11:14.549094 : Cannot read memory at address 0x0000030B 12:11:14.549094 : Cannot read memory at address 0x0000038B 12:11:14.551088 : Cannot read memory at address 0x0000030B 12:11:14.551088 : Cannot read memory at address 0x0000038B 12:11:14.551088 : RawData event for Player #1: 12:11:14.551088 : Device rawinput data (Hex) = [ 00006E10, 0000B100 ] 12:11:14.551088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.551088 : OnScreen Cursor Position (Px) = [ 825, 746 ] 12:11:14.551088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.552084 : ClientWindow Style = FullScreen 12:11:14.552084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.552084 : Game Position (Hex) = [ 0339, 02EA ] 12:11:14.552084 : Game Position (Dec) = [ 825, 746 ] 12:11:14.552084 : - 12:11:14.553081 : Cannot read memory at address 0x0000030B 12:11:14.553081 : Cannot read memory at address 0x0000038B 12:11:14.554581 : Cannot read memory at address 0x0000030B 12:11:14.554581 : Cannot read memory at address 0x0000038B 12:11:14.556575 : Cannot read memory at address 0x0000030B 12:11:14.556575 : RawData event for Player #1: 12:11:14.556575 : Cannot read memory at address 0x0000038B 12:11:14.556575 : Device rawinput data (Hex) = [ 00006E78, 0000B0F0 ] 12:11:14.556575 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.556575 : OnScreen Cursor Position (Px) = [ 828, 746 ] 12:11:14.556575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.556575 : ClientWindow Style = FullScreen 12:11:14.556575 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.556575 : Game Position (Hex) = [ 033C, 02EA ] 12:11:14.556575 : Game Position (Dec) = [ 828, 746 ] 12:11:14.556575 : - 12:11:14.558567 : Cannot read memory at address 0x0000030B 12:11:14.558567 : Cannot read memory at address 0x0000038B 12:11:14.560561 : Cannot read memory at address 0x0000030B 12:11:14.560561 : RawData event for Player #1: 12:11:14.560561 : Cannot read memory at address 0x0000038B 12:11:14.560561 : Device rawinput data (Hex) = [ 00006EC4, 0000B0FC ] 12:11:14.560561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.560561 : OnScreen Cursor Position (Px) = [ 830, 746 ] 12:11:14.560561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.560561 : ClientWindow Style = FullScreen 12:11:14.560561 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.560561 : Game Position (Hex) = [ 033E, 02EA ] 12:11:14.560561 : Game Position (Dec) = [ 830, 746 ] 12:11:14.560561 : - 12:11:14.563058 : Cannot read memory at address 0x0000030B 12:11:14.563058 : Cannot read memory at address 0x0000038B 12:11:14.565059 : Cannot read memory at address 0x0000030B 12:11:14.565059 : Cannot read memory at address 0x0000038B 12:11:14.567053 : Cannot read memory at address 0x0000030B 12:11:14.567053 : Cannot read memory at address 0x0000038B 12:11:14.567053 : RawData event for Player #1: 12:11:14.567053 : Device rawinput data (Hex) = [ 00006EF0, 0000B0E4 ] 12:11:14.567053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.567053 : OnScreen Cursor Position (Px) = [ 832, 746 ] 12:11:14.568049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.568049 : ClientWindow Style = FullScreen 12:11:14.568049 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.568049 : Game Position (Hex) = [ 0340, 02EA ] 12:11:14.568049 : Game Position (Dec) = [ 832, 746 ] 12:11:14.568049 : - 12:11:14.569046 : Cannot read memory at address 0x0000030B 12:11:14.569046 : Cannot read memory at address 0x0000038B 12:11:14.571039 : Cannot read memory at address 0x0000030B 12:11:14.571039 : Cannot read memory at address 0x0000038B 12:11:14.573033 : Cannot read memory at address 0x0000030B 12:11:14.573033 : Cannot read memory at address 0x0000038B 12:11:14.574532 : Cannot read memory at address 0x0000030B 12:11:14.574532 : RawData event for Player #1: 12:11:14.574532 : Cannot read memory at address 0x0000038B 12:11:14.574532 : Device rawinput data (Hex) = [ 00006F88, 0000B12C ] 12:11:14.574532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.574532 : OnScreen Cursor Position (Px) = [ 836, 747 ] 12:11:14.574532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.574532 : ClientWindow Style = FullScreen 12:11:14.574532 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.574532 : Game Position (Hex) = [ 0344, 02EB ] 12:11:14.574532 : Game Position (Dec) = [ 836, 747 ] 12:11:14.574532 : - 12:11:14.576030 : Cannot read memory at address 0x0000030B 12:11:14.576030 : Cannot read memory at address 0x0000038B 12:11:14.578025 : Cannot read memory at address 0x0000030B 12:11:14.578025 : Cannot read memory at address 0x0000038B 12:11:14.580018 : Cannot read memory at address 0x0000030B 12:11:14.580018 : Cannot read memory at address 0x0000038B 12:11:14.581015 : RawData event for Player #1: 12:11:14.581015 : Device rawinput data (Hex) = [ 00006FFC, 0000B114 ] 12:11:14.581015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.581015 : OnScreen Cursor Position (Px) = [ 839, 747 ] 12:11:14.582012 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.582012 : Cannot read memory at address 0x0000030B 12:11:14.582012 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.582012 : Cannot read memory at address 0x0000038B 12:11:14.582012 : Game Position (Hex) = [ 0347, 02EB ] 12:11:14.582012 : Game Position (Dec) = [ 839, 747 ] 12:11:14.582012 : - 12:11:14.583509 : Cannot read memory at address 0x0000030B 12:11:14.583509 : Cannot read memory at address 0x0000038B 12:11:14.585504 : Cannot read memory at address 0x0000030B 12:11:14.585504 : Cannot read memory at address 0x0000038B 12:11:14.587498 : Cannot read memory at address 0x0000030B 12:11:14.587498 : Cannot read memory at address 0x0000038B 12:11:14.588494 : RawData event for Player #1: 12:11:14.588494 : Device rawinput data (Hex) = [ 00007094, 0000B194 ] 12:11:14.588494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.588494 : OnScreen Cursor Position (Px) = [ 844, 749 ] 12:11:14.588494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.588494 : ClientWindow Style = FullScreen 12:11:14.588494 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.588494 : Game Position (Hex) = [ 034C, 02ED ] 12:11:14.588494 : Game Position (Dec) = [ 844, 749 ] 12:11:14.588494 : - 12:11:14.589491 : Cannot read memory at address 0x0000030B 12:11:14.589491 : Cannot read memory at address 0x0000038B 12:11:14.591484 : Cannot read memory at address 0x0000030B 12:11:14.591484 : Cannot read memory at address 0x0000038B 12:11:14.592985 : Cannot read memory at address 0x0000030B 12:11:14.592985 : Cannot read memory at address 0x0000038B 12:11:14.593990 : RawData event for Player #1: 12:11:14.593990 : Device rawinput data (Hex) = [ 000070E0, 0000B1BC ] 12:11:14.593990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.593990 : OnScreen Cursor Position (Px) = [ 846, 749 ] 12:11:14.594987 : Cannot read memory at address 0x0000030B 12:11:14.594987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.594987 : Cannot read memory at address 0x0000038B 12:11:14.594987 : ClientWindow Style = FullScreen 12:11:14.594987 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.594987 : Game Position (Hex) = [ 034E, 02ED ] 12:11:14.594987 : Game Position (Dec) = [ 846, 749 ] 12:11:14.594987 : - 12:11:14.596981 : Cannot read memory at address 0x0000030B 12:11:14.596981 : Cannot read memory at address 0x0000038B 12:11:14.598973 : Cannot read memory at address 0x0000030B 12:11:14.598973 : Cannot read memory at address 0x0000038B 12:11:14.600967 : Cannot read memory at address 0x0000030B 12:11:14.600967 : Cannot read memory at address 0x0000038B 12:11:14.600967 : RawData event for Player #1: 12:11:14.600967 : Device rawinput data (Hex) = [ 00007124, 0000B22C ] 12:11:14.600967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.600967 : OnScreen Cursor Position (Px) = [ 848, 751 ] 12:11:14.601963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.601963 : ClientWindow Style = FullScreen 12:11:14.601963 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.601963 : Game Position (Hex) = [ 0350, 02EF ] 12:11:14.601963 : Game Position (Dec) = [ 848, 751 ] 12:11:14.601963 : - 12:11:14.602960 : Cannot read memory at address 0x0000030B 12:11:14.602960 : Cannot read memory at address 0x0000038B 12:11:14.604460 : Cannot read memory at address 0x0000030B 12:11:14.604460 : Cannot read memory at address 0x0000038B 12:11:14.606453 : Cannot read memory at address 0x0000030B 12:11:14.606453 : Cannot read memory at address 0x0000038B 12:11:14.608446 : Cannot read memory at address 0x0000030B 12:11:14.608446 : Cannot read memory at address 0x0000038B 12:11:14.608446 : Device rawinput data (Hex) = [ 00007144, 0000B260 ] 12:11:14.608446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.608446 : OnScreen Cursor Position (Px) = [ 849, 752 ] 12:11:14.608446 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.608446 : ClientWindow Style = FullScreen 12:11:14.608446 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.608446 : Game Position (Hex) = [ 0351, 02F0 ] 12:11:14.609443 : Game Position (Dec) = [ 849, 752 ] 12:11:14.609443 : - 12:11:14.610440 : Cannot read memory at address 0x0000030B 12:11:14.610440 : Cannot read memory at address 0x0000038B 12:11:14.612938 : Cannot read memory at address 0x0000030B 12:11:14.612938 : Cannot read memory at address 0x0000038B 12:11:14.614692 : Cannot read memory at address 0x0000030B 12:11:14.614692 : Cannot read memory at address 0x0000038B 12:11:14.614692 : RawData event for Player #1: 12:11:14.615690 : Device rawinput data (Hex) = [ 000071A0, 0000B2CC ] 12:11:14.615690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.615690 : OnScreen Cursor Position (Px) = [ 852, 754 ] 12:11:14.615690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.615690 : ClientWindow Style = FullScreen 12:11:14.615690 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.615690 : Game Position (Hex) = [ 0354, 02F2 ] 12:11:14.615690 : Game Position (Dec) = [ 852, 754 ] 12:11:14.615690 : - 12:11:14.616687 : Cannot read memory at address 0x0000030B 12:11:14.616687 : Cannot read memory at address 0x0000038B 12:11:14.618680 : Cannot read memory at address 0x0000030B 12:11:14.618680 : Cannot read memory at address 0x0000038B 12:11:14.620674 : Cannot read memory at address 0x0000030B 12:11:14.620674 : Cannot read memory at address 0x0000038B 12:11:14.621670 : RawData event for Player #1: 12:11:14.621670 : Device rawinput data (Hex) = [ 00007268, 0000B380 ] 12:11:14.621670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.621670 : OnScreen Cursor Position (Px) = [ 858, 757 ] 12:11:14.621670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.621670 : ClientWindow Style = FullScreen 12:11:14.621670 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.621670 : Game Position (Hex) = [ 035A, 02F5 ] 12:11:14.623172 : Game Position (Dec) = [ 858, 757 ] 12:11:14.623172 : Cannot read memory at address 0x0000030B 12:11:14.623172 : - 12:11:14.625173 : Cannot read memory at address 0x0000030B 12:11:14.625173 : Cannot read memory at address 0x0000038B 12:11:14.627166 : Cannot read memory at address 0x0000030B 12:11:14.627166 : Cannot read memory at address 0x0000038B 12:11:14.628162 : RawData event for Player #1: 12:11:14.628162 : Device rawinput data (Hex) = [ 00007288, 0000B3DC ] 12:11:14.628162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.628162 : OnScreen Cursor Position (Px) = [ 858, 758 ] 12:11:14.628162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.628162 : ClientWindow Style = FullScreen 12:11:14.628162 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.629159 : Game Position (Hex) = [ 035A, 02F6 ] 12:11:14.629159 : Cannot read memory at address 0x0000030B 12:11:14.629159 : Game Position (Dec) = [ 858, 758 ] 12:11:14.629159 : Cannot read memory at address 0x0000038B 12:11:14.629159 : - 12:11:14.631152 : Cannot read memory at address 0x0000030B 12:11:14.631152 : Cannot read memory at address 0x0000038B 12:11:14.633146 : Cannot read memory at address 0x0000030B 12:11:14.633146 : Cannot read memory at address 0x0000038B 12:11:14.633146 : RawData event for Player #1: 12:11:14.633146 : Device rawinput data (Hex) = [ 000072E4, 0000B4C0 ] 12:11:14.633146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.633146 : OnScreen Cursor Position (Px) = [ 861, 762 ] 12:11:14.633146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.633146 : ClientWindow Style = FullScreen 12:11:14.633146 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.634162 : Game Position (Hex) = [ 035D, 02FA ] 12:11:14.634162 : Game Position (Dec) = [ 861, 762 ] 12:11:14.634162 : - 12:11:14.635159 : Cannot read memory at address 0x0000030B 12:11:14.635159 : Cannot read memory at address 0x0000038B 12:11:14.637152 : Cannot read memory at address 0x0000030B 12:11:14.637152 : Cannot read memory at address 0x0000038B 12:11:14.638149 : RawData event for Player #1: 12:11:14.638149 : Device rawinput data (Hex) = [ 00007300, 0000B544 ] 12:11:14.638149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.638149 : OnScreen Cursor Position (Px) = [ 862, 764 ] 12:11:14.638149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.638149 : ClientWindow Style = FullScreen 12:11:14.639146 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.639146 : Cannot read memory at address 0x0000030B 12:11:14.639146 : Cannot read memory at address 0x0000038B 12:11:14.639146 : Game Position (Dec) = [ 862, 764 ] 12:11:14.639146 : - 12:11:14.641139 : Cannot read memory at address 0x0000030B 12:11:14.641139 : Cannot read memory at address 0x0000038B 12:11:14.643133 : Cannot read memory at address 0x0000030B 12:11:14.643133 : Cannot read memory at address 0x0000038B 12:11:14.643133 : RawData event for Player #1: 12:11:14.643634 : Device rawinput data (Hex) = [ 00007314, 0000B5E8 ] 12:11:14.643634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.643634 : OnScreen Cursor Position (Px) = [ 863, 767 ] 12:11:14.643634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.643634 : ClientWindow Style = FullScreen 12:11:14.643634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.643634 : Game Position (Hex) = [ 035F, 02FF ] 12:11:14.643634 : Game Position (Dec) = [ 863, 767 ] 12:11:14.643634 : - 12:11:14.644633 : Cannot read memory at address 0x0000030B 12:11:14.644633 : Cannot read memory at address 0x0000038B 12:11:14.646626 : Cannot read memory at address 0x0000030B 12:11:14.646626 : Cannot read memory at address 0x0000038B 12:11:14.647622 : RawData event for Player #1: 12:11:14.647622 : Device rawinput data (Hex) = [ 0000730C, 0000B654 ] 12:11:14.647622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.647622 : OnScreen Cursor Position (Px) = [ 862, 769 ] 12:11:14.647622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.647622 : ClientWindow Style = FullScreen 12:11:14.647622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.647622 : Game Position (Hex) = [ 035E, 0301 ] 12:11:14.648619 : Game Position (Dec) = [ 862, 769 ] 12:11:14.648619 : - 12:11:14.648619 : Cannot read memory at address 0x0000030B 12:11:14.648619 : Cannot read memory at address 0x0000038B 12:11:14.650613 : Cannot read memory at address 0x0000030B 12:11:14.650613 : Cannot read memory at address 0x0000038B 12:11:14.651609 : RawData event for Player #1: 12:11:14.651609 : Device rawinput data (Hex) = [ 00007350, 0000B6E8 ] 12:11:14.651609 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.651609 : OnScreen Cursor Position (Px) = [ 864, 771 ] 12:11:14.651609 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.651609 : ClientWindow Style = FullScreen 12:11:14.653111 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.653111 : Game Position (Hex) = [ 0360, 0303 ] 12:11:14.653111 : Game Position (Dec) = [ 864, 771 ] 12:11:14.653111 : Cannot read memory at address 0x0000038B 12:11:14.655112 : Cannot read memory at address 0x0000030B 12:11:14.655112 : Cannot read memory at address 0x0000038B 12:11:14.657106 : Cannot read memory at address 0x0000030B 12:11:14.657106 : Cannot read memory at address 0x0000038B 12:11:14.657106 : RawData event for Player #1: 12:11:14.657106 : Device rawinput data (Hex) = [ 00007348, 0000B758 ] 12:11:14.657106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.657106 : OnScreen Cursor Position (Px) = [ 864, 773 ] 12:11:14.657106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.657106 : ClientWindow Style = FullScreen 12:11:14.658102 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.658102 : Game Position (Hex) = [ 0360, 0305 ] 12:11:14.658102 : Game Position (Dec) = [ 864, 773 ] 12:11:14.658102 : - 12:11:14.659098 : Cannot read memory at address 0x0000030B 12:11:14.659098 : Cannot read memory at address 0x0000038B 12:11:14.661092 : Cannot read memory at address 0x0000030B 12:11:14.661092 : Cannot read memory at address 0x0000038B 12:11:14.662089 : RawData event for Player #1: 12:11:14.662089 : Device rawinput data (Hex) = [ 00007364, 0000B7E0 ] 12:11:14.662089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.662089 : OnScreen Cursor Position (Px) = [ 865, 775 ] 12:11:14.662089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.663086 : ClientWindow Style = FullScreen 12:11:14.663086 : Cannot read memory at address 0x0000030B 12:11:14.663086 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.663086 : Cannot read memory at address 0x0000038B 12:11:14.663086 : Game Position (Hex) = [ 0361, 0307 ] 12:11:14.663086 : Game Position (Dec) = [ 865, 775 ] 12:11:14.663086 : - 12:11:14.664584 : Cannot read memory at address 0x0000030B 12:11:14.665582 : Cannot read memory at address 0x0000038B 12:11:14.667575 : RawData event for Player #1: 12:11:14.667575 : Cannot read memory at address 0x0000030B 12:11:14.667575 : Device rawinput data (Hex) = [ 0000739C, 0000B834 ] 12:11:14.667575 : Cannot read memory at address 0x0000038B 12:11:14.667575 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.667575 : OnScreen Cursor Position (Px) = [ 867, 777 ] 12:11:14.667575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.667575 : ClientWindow Style = FullScreen 12:11:14.667575 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.667575 : Game Position (Hex) = [ 0363, 0309 ] 12:11:14.667575 : Game Position (Dec) = [ 867, 777 ] 12:11:14.667575 : - 12:11:14.669568 : Cannot read memory at address 0x0000030B 12:11:14.669568 : Cannot read memory at address 0x0000038B 12:11:14.671561 : Cannot read memory at address 0x0000030B 12:11:14.671561 : RawData event for Player #1: 12:11:14.671561 : Cannot read memory at address 0x0000038B 12:11:14.671561 : Device rawinput data (Hex) = [ 00007398, 0000B8B4 ] 12:11:14.671561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.671561 : OnScreen Cursor Position (Px) = [ 866, 779 ] 12:11:14.671561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.671561 : ClientWindow Style = FullScreen 12:11:14.671561 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.671561 : Game Position (Hex) = [ 0362, 030B ] 12:11:14.671561 : Game Position (Dec) = [ 866, 779 ] 12:11:14.671561 : - 12:11:14.673063 : Cannot read memory at address 0x0000030B 12:11:14.673063 : Cannot read memory at address 0x0000038B 12:11:14.675569 : Cannot read memory at address 0x0000030B 12:11:14.675569 : Cannot read memory at address 0x0000038B 12:11:14.676573 : RawData event for Player #1: 12:11:14.676573 : Device rawinput data (Hex) = [ 000073D4, 0000B8E8 ] 12:11:14.676573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.676573 : OnScreen Cursor Position (Px) = [ 868, 780 ] 12:11:14.676573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.676573 : ClientWindow Style = FullScreen 12:11:14.676573 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.676573 : Game Position (Hex) = [ 0364, 030C ] 12:11:14.676573 : Game Position (Dec) = [ 868, 780 ] 12:11:14.676573 : - 12:11:14.677570 : Cannot read memory at address 0x0000030B 12:11:14.677570 : Cannot read memory at address 0x0000038B 12:11:14.679564 : Cannot read memory at address 0x0000030B 12:11:14.679564 : Cannot read memory at address 0x0000038B 12:11:14.681558 : Cannot read memory at address 0x0000030B 12:11:14.681558 : RawData event for Player #1: 12:11:14.681558 : Cannot read memory at address 0x0000038B 12:11:14.681558 : Device rawinput data (Hex) = [ 00007418, 0000B968 ] 12:11:14.681558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.681558 : OnScreen Cursor Position (Px) = [ 870, 782 ] 12:11:14.683061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.683061 : ClientWindow Style = FullScreen 12:11:14.683061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.683061 : Game Position (Hex) = [ 0366, 030E ] 12:11:14.683061 : Game Position (Dec) = [ 870, 782 ] 12:11:14.684073 : - 12:11:14.684073 : Cannot read memory at address 0x0000030B 12:11:14.684073 : Cannot read memory at address 0x0000038B 12:11:14.686066 : Cannot read memory at address 0x0000030B 12:11:14.686066 : Cannot read memory at address 0x0000038B 12:11:14.686066 : RawData event for Player #1: 12:11:14.686066 : Device rawinput data (Hex) = [ 00007430, 0000B9D0 ] 12:11:14.686066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.686066 : OnScreen Cursor Position (Px) = [ 871, 783 ] 12:11:14.687063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.687063 : ClientWindow Style = FullScreen 12:11:14.687063 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.687063 : Game Position (Hex) = [ 0367, 030F ] 12:11:14.687063 : Game Position (Dec) = [ 871, 783 ] 12:11:14.687063 : - 12:11:14.688059 : Cannot read memory at address 0x0000030B 12:11:14.688059 : Cannot read memory at address 0x0000038B 12:11:14.690052 : Cannot read memory at address 0x0000030B 12:11:14.690052 : Cannot read memory at address 0x0000038B 12:11:14.690052 : RawData event for Player #1: 12:11:14.690052 : Device rawinput data (Hex) = [ 00007444, 0000B9EC ] 12:11:14.690052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.691049 : OnScreen Cursor Position (Px) = [ 872, 784 ] 12:11:14.691049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.691049 : ClientWindow Style = FullScreen 12:11:14.691049 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.691049 : Game Position (Hex) = [ 0368, 0310 ] 12:11:14.691049 : Game Position (Dec) = [ 872, 784 ] 12:11:14.691049 : - 12:11:14.692045 : Cannot read memory at address 0x0000030B 12:11:14.692045 : Cannot read memory at address 0x0000038B 12:11:14.693545 : Cannot read memory at address 0x0000030B 12:11:14.693545 : Cannot read memory at address 0x0000038B 12:11:14.695540 : Cannot read memory at address 0x0000030B 12:11:14.695540 : Cannot read memory at address 0x0000038B 12:11:14.695540 : RawData event for Player #1: 12:11:14.695540 : Device rawinput data (Hex) = [ 00007490, 0000BA30 ] 12:11:14.696536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.696536 : OnScreen Cursor Position (Px) = [ 874, 785 ] 12:11:14.696536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.696536 : ClientWindow Style = FullScreen 12:11:14.696536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.696536 : Game Position (Hex) = [ 036A, 0311 ] 12:11:14.696536 : Game Position (Dec) = [ 874, 785 ] 12:11:14.696536 : - 12:11:14.697533 : Cannot read memory at address 0x0000030B 12:11:14.697533 : Cannot read memory at address 0x0000038B 12:11:14.699527 : Cannot read memory at address 0x0000030B 12:11:14.699527 : Cannot read memory at address 0x0000038B 12:11:14.700523 : RawData event for Player #1: 12:11:14.700523 : Device rawinput data (Hex) = [ 000074C4, 0000BA58 ] 12:11:14.700523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.700523 : OnScreen Cursor Position (Px) = [ 875, 786 ] 12:11:14.700523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.700523 : ClientWindow Style = FullScreen 12:11:14.700523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.700523 : Game Position (Hex) = [ 036B, 0312 ] 12:11:14.700523 : Game Position (Dec) = [ 875, 786 ] 12:11:14.700523 : - 12:11:14.701520 : Cannot read memory at address 0x0000030B 12:11:14.701520 : Cannot read memory at address 0x0000038B 12:11:14.703022 : Cannot read memory at address 0x0000030B 12:11:14.703022 : Cannot read memory at address 0x0000038B 12:11:14.705025 : Cannot read memory at address 0x0000030B 12:11:14.705025 : Cannot read memory at address 0x0000038B 12:11:14.705025 : RawData event for Player #1: 12:11:14.705025 : Device rawinput data (Hex) = [ 00007500, 0000BAC0 ] 12:11:14.705025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.705025 : OnScreen Cursor Position (Px) = [ 877, 787 ] 12:11:14.705025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.706021 : ClientWindow Style = FullScreen 12:11:14.706021 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.706021 : Game Position (Hex) = [ 036D, 0313 ] 12:11:14.706021 : Game Position (Dec) = [ 877, 787 ] 12:11:14.706021 : - 12:11:14.707018 : Cannot read memory at address 0x0000030B 12:11:14.707018 : Cannot read memory at address 0x0000038B 12:11:14.709011 : Cannot read memory at address 0x0000030B 12:11:14.709011 : Cannot read memory at address 0x0000038B 12:11:14.709011 : RawData event for Player #1: 12:11:14.709011 : Device rawinput data (Hex) = [ 00007520, 0000BAD8 ] 12:11:14.709011 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.709011 : OnScreen Cursor Position (Px) = [ 878, 788 ] 12:11:14.710008 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.710008 : ClientWindow Style = FullScreen 12:11:14.710008 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.710008 : Game Position (Hex) = [ 036E, 0314 ] 12:11:14.710008 : Game Position (Dec) = [ 878, 788 ] 12:11:14.710008 : - 12:11:14.711005 : Cannot read memory at address 0x0000030B 12:11:14.711005 : Cannot read memory at address 0x0000038B 12:11:14.712998 : Cannot read memory at address 0x0000030B 12:11:14.712998 : Cannot read memory at address 0x0000038B 12:11:14.714498 : Cannot read memory at address 0x0000030B 12:11:14.714498 : RawData event for Player #1: 12:11:14.714498 : Device rawinput data (Hex) = [ 0000753C, 0000BAE0 ] 12:11:14.714498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.714498 : OnScreen Cursor Position (Px) = [ 879, 788 ] 12:11:14.714498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.714498 : ClientWindow Style = FullScreen 12:11:14.714498 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.714498 : Game Position (Hex) = [ 036F, 0314 ] 12:11:14.714498 : Game Position (Dec) = [ 879, 788 ] 12:11:14.714498 : - 12:11:14.716491 : Cannot read memory at address 0x0000030B 12:11:14.716491 : Cannot read memory at address 0x0000038B 12:11:14.718485 : Cannot read memory at address 0x0000030B 12:11:14.718485 : Cannot read memory at address 0x0000038B 12:11:14.719481 : RawData event for Player #1: 12:11:14.719481 : Device rawinput data (Hex) = [ 00007578, 0000BB4C ] 12:11:14.719481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.719481 : OnScreen Cursor Position (Px) = [ 881, 790 ] 12:11:14.719481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.719481 : ClientWindow Style = FullScreen 12:11:14.719481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.719481 : Game Position (Hex) = [ 0371, 0316 ] 12:11:14.719481 : Game Position (Dec) = [ 881, 790 ] 12:11:14.719481 : - 12:11:14.720478 : Cannot read memory at address 0x0000030B 12:11:14.720478 : Cannot read memory at address 0x0000038B 12:11:14.722976 : Cannot read memory at address 0x0000030B 12:11:14.722976 : Cannot read memory at address 0x0000038B 12:11:14.723981 : RawData event for Player #1: 12:11:14.723981 : Device rawinput data (Hex) = [ 000075E4, 0000BBDC ] 12:11:14.723981 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.723981 : OnScreen Cursor Position (Px) = [ 884, 792 ] 12:11:14.723981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.724977 : ClientWindow Style = FullScreen 12:11:14.724977 : Cannot read memory at address 0x0000030B 12:11:14.724977 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.724977 : Cannot read memory at address 0x0000038B 12:11:14.724977 : Game Position (Hex) = [ 0374, 0318 ] 12:11:14.724977 : Game Position (Dec) = [ 884, 792 ] 12:11:14.724977 : - 12:11:14.726970 : Cannot read memory at address 0x0000030B 12:11:14.726970 : Cannot read memory at address 0x0000038B 12:11:14.727967 : RawData event for Player #1: 12:11:14.727967 : Device rawinput data (Hex) = [ 00007620, 0000BBFC ] 12:11:14.727967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.727967 : OnScreen Cursor Position (Px) = [ 885, 793 ] 12:11:14.728964 : Cannot read memory at address 0x0000030B 12:11:14.728964 : Cannot read memory at address 0x0000038B 12:11:14.728964 : ClientWindow Style = FullScreen 12:11:14.728964 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.728964 : Game Position (Hex) = [ 0375, 0319 ] 12:11:14.728964 : Game Position (Dec) = [ 885, 793 ] 12:11:14.728964 : - 12:11:14.730957 : Cannot read memory at address 0x0000030B 12:11:14.730957 : Cannot read memory at address 0x0000038B 12:11:14.732950 : Cannot read memory at address 0x0000030B 12:11:14.732950 : Cannot read memory at address 0x0000038B 12:11:14.733452 : RawData event for Player #1: 12:11:14.733452 : Device rawinput data (Hex) = [ 00007664, 0000BC14 ] 12:11:14.733452 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.733452 : OnScreen Cursor Position (Px) = [ 887, 793 ] 12:11:14.733452 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.733452 : ClientWindow Style = FullScreen 12:11:14.733452 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.733452 : Game Position (Hex) = [ 0377, 0319 ] 12:11:14.733452 : Game Position (Dec) = [ 887, 793 ] 12:11:14.733452 : - 12:11:14.734450 : Cannot read memory at address 0x0000030B 12:11:14.734450 : Cannot read memory at address 0x0000038B 12:11:14.736444 : Cannot read memory at address 0x0000030B 12:11:14.736444 : Cannot read memory at address 0x0000038B 12:11:14.738437 : Cannot read memory at address 0x0000030B 12:11:14.738437 : Cannot read memory at address 0x0000038B 12:11:14.738437 : RawData event for Player #1: 12:11:14.738437 : Device rawinput data (Hex) = [ 000076C8, 0000BC74 ] 12:11:14.738437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.738437 : OnScreen Cursor Position (Px) = [ 890, 795 ] 12:11:14.738437 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.738437 : ClientWindow Style = FullScreen 12:11:14.738437 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.738437 : Game Position (Hex) = [ 037A, 031B ] 12:11:14.738437 : Game Position (Dec) = [ 890, 795 ] 12:11:14.738437 : - 12:11:14.740430 : Cannot read memory at address 0x0000030B 12:11:14.740430 : Cannot read memory at address 0x0000038B 12:11:14.742929 : Cannot read memory at address 0x0000030B 12:11:14.742929 : Cannot read memory at address 0x0000038B 12:11:14.742929 : RawData event for Player #1: 12:11:14.742929 : Device rawinput data (Hex) = [ 00007704, 0000BCC4 ] 12:11:14.742929 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.742929 : OnScreen Cursor Position (Px) = [ 892, 796 ] 12:11:14.743954 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.743954 : ClientWindow Style = FullScreen 12:11:14.743954 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.743954 : Game Position (Hex) = [ 037C, 031C ] 12:11:14.743954 : Game Position (Dec) = [ 892, 796 ] 12:11:14.743954 : - 12:11:14.744915 : Cannot read memory at address 0x0000030B 12:11:14.744915 : Cannot read memory at address 0x0000038B 12:11:14.746910 : Cannot read memory at address 0x0000030B 12:11:14.746910 : Cannot read memory at address 0x0000038B 12:11:14.747906 : RawData event for Player #1: 12:11:14.747906 : Device rawinput data (Hex) = [ 00007750, 0000BD08 ] 12:11:14.747906 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.747906 : OnScreen Cursor Position (Px) = [ 894, 797 ] 12:11:14.748903 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.748903 : ClientWindow Style = FullScreen 12:11:14.748903 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.748903 : Cannot read memory at address 0x0000030B 12:11:14.748903 : Cannot read memory at address 0x0000038B 12:11:14.748903 : Game Position (Dec) = [ 894, 797 ] 12:11:14.748903 : - 12:11:14.750897 : Cannot read memory at address 0x0000030B 12:11:14.750897 : Cannot read memory at address 0x0000038B 12:11:14.751893 : RawData event for Player #1: 12:11:14.751893 : Device rawinput data (Hex) = [ 000077B4, 0000BD7C ] 12:11:14.751893 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.752889 : OnScreen Cursor Position (Px) = [ 897, 799 ] 12:11:14.752889 : Cannot read memory at address 0x0000030B 12:11:14.752889 : Cannot read memory at address 0x0000038B 12:11:14.752889 : ClientWindow Style = FullScreen 12:11:14.752889 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.753391 : Game Position (Hex) = [ 0381, 031F ] 12:11:14.753391 : Game Position (Dec) = [ 897, 799 ] 12:11:14.753391 : - 12:11:14.754388 : Cannot read memory at address 0x0000030B 12:11:14.754388 : Cannot read memory at address 0x0000038B 12:11:14.756382 : Cannot read memory at address 0x0000030B 12:11:14.756382 : Cannot read memory at address 0x0000038B 12:11:14.757378 : RawData event for Player #1: 12:11:14.757378 : Device rawinput data (Hex) = [ 00007854, 0000BDB8 ] 12:11:14.757378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.757378 : OnScreen Cursor Position (Px) = [ 902, 800 ] 12:11:14.757378 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.757378 : ClientWindow Style = FullScreen 12:11:14.757378 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.757378 : Game Position (Hex) = [ 0386, 0320 ] 12:11:14.757378 : Game Position (Dec) = [ 902, 800 ] 12:11:14.757378 : - 12:11:14.758375 : Cannot read memory at address 0x0000030B 12:11:14.758375 : Cannot read memory at address 0x0000038B 12:11:14.760368 : Cannot read memory at address 0x0000030B 12:11:14.760368 : Cannot read memory at address 0x0000038B 12:11:14.761365 : RawData event for Player #1: 12:11:14.761365 : Device rawinput data (Hex) = [ 00007890, 0000BE3C ] 12:11:14.761365 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.762866 : OnScreen Cursor Position (Px) = [ 904, 802 ] 12:11:14.762866 : Cannot read memory at address 0x0000030B 12:11:14.762866 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.762866 : Cannot read memory at address 0x0000038B 12:11:14.762866 : ClientWindow Style = FullScreen 12:11:14.762866 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.762866 : Game Position (Hex) = [ 0388, 0322 ] 12:11:14.762866 : Game Position (Dec) = [ 904, 802 ] 12:11:14.762866 : - 12:11:14.764867 : Cannot read memory at address 0x0000030B 12:11:14.764867 : Cannot read memory at address 0x0000038B 12:11:14.766901 : Cannot read memory at address 0x0000030B 12:11:14.766901 : Cannot read memory at address 0x0000038B 12:11:14.766901 : RawData event for Player #1: 12:11:14.766901 : Device rawinput data (Hex) = [ 0000791C, 0000BEE0 ] 12:11:14.767857 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.767857 : OnScreen Cursor Position (Px) = [ 908, 805 ] 12:11:14.767857 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.767857 : ClientWindow Style = FullScreen 12:11:14.767857 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.767857 : Game Position (Hex) = [ 038C, 0325 ] 12:11:14.767857 : Game Position (Dec) = [ 908, 805 ] 12:11:14.767857 : - 12:11:14.768854 : Cannot read memory at address 0x0000030B 12:11:14.768854 : Cannot read memory at address 0x0000038B 12:11:14.770847 : Cannot read memory at address 0x0000030B 12:11:14.770847 : Cannot read memory at address 0x0000038B 12:11:14.770847 : RawData event for Player #1: 12:11:14.770847 : Device rawinput data (Hex) = [ 00007970, 0000BF44 ] 12:11:14.770847 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.771844 : OnScreen Cursor Position (Px) = [ 910, 806 ] 12:11:14.771844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.771844 : ClientWindow Style = FullScreen 12:11:14.771844 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.771844 : Game Position (Hex) = [ 038E, 0326 ] 12:11:14.771844 : Game Position (Dec) = [ 910, 806 ] 12:11:14.771844 : - 12:11:14.772841 : Cannot read memory at address 0x0000030B 12:11:14.772841 : Cannot read memory at address 0x0000038B 12:11:14.774341 : Cannot read memory at address 0x0000030B 12:11:14.774341 : Cannot read memory at address 0x0000038B 12:11:14.775843 : Cannot read memory at address 0x0000030B 12:11:14.775843 : Cannot read memory at address 0x0000038B 12:11:14.775843 : RawData event for Player #1: 12:11:14.775843 : Device rawinput data (Hex) = [ 000079AC, 0000BFD4 ] 12:11:14.775843 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.776848 : OnScreen Cursor Position (Px) = [ 912, 809 ] 12:11:14.776848 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.776848 : ClientWindow Style = FullScreen 12:11:14.776848 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.776848 : Game Position (Hex) = [ 0390, 0329 ] 12:11:14.776848 : Game Position (Dec) = [ 912, 809 ] 12:11:14.776848 : - 12:11:14.777844 : Cannot read memory at address 0x0000030B 12:11:14.777844 : Cannot read memory at address 0x0000038B 12:11:14.779837 : Cannot read memory at address 0x0000030B 12:11:14.779837 : Cannot read memory at address 0x0000038B 12:11:14.780834 : RawData event for Player #1: 12:11:14.780834 : Device rawinput data (Hex) = [ 00007A1C, 0000C0A0 ] 12:11:14.781831 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.781831 : Cannot read memory at address 0x0000030B 12:11:14.781831 : OnScreen Cursor Position (Px) = [ 915, 812 ] 12:11:14.781831 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.781831 : ClientWindow Style = FullScreen 12:11:14.781831 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.781831 : Game Position (Hex) = [ 0393, 032C ] 12:11:14.781831 : Game Position (Dec) = [ 915, 812 ] 12:11:14.781831 : - 12:11:14.783329 : Cannot read memory at address 0x0000030B 12:11:14.783329 : Cannot read memory at address 0x0000038B 12:11:14.785324 : Cannot read memory at address 0x0000030B 12:11:14.785324 : Cannot read memory at address 0x0000038B 12:11:14.786320 : RawData event for Player #1: 12:11:14.786320 : Device rawinput data (Hex) = [ 00007AA8, 0000C134 ] 12:11:14.786320 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.786320 : OnScreen Cursor Position (Px) = [ 919, 815 ] 12:11:14.786320 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.786320 : ClientWindow Style = FullScreen 12:11:14.786320 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.786320 : Game Position (Hex) = [ 0397, 032F ] 12:11:14.786320 : Game Position (Dec) = [ 919, 815 ] 12:11:14.787317 : - 12:11:14.787317 : Cannot read memory at address 0x0000030B 12:11:14.787317 : Cannot read memory at address 0x0000038B 12:11:14.789310 : Cannot read memory at address 0x0000030B 12:11:14.789310 : Cannot read memory at address 0x0000038B 12:11:14.790307 : RawData event for Player #1: 12:11:14.790307 : Device rawinput data (Hex) = [ 00007AC0, 0000C1C8 ] 12:11:14.790307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.790307 : OnScreen Cursor Position (Px) = [ 920, 817 ] 12:11:14.790307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.790307 : ClientWindow Style = FullScreen 12:11:14.790307 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.790307 : Game Position (Hex) = [ 0398, 0331 ] 12:11:14.790307 : Game Position (Dec) = [ 920, 817 ] 12:11:14.791304 : - 12:11:14.791304 : Cannot read memory at address 0x0000030B 12:11:14.791304 : Cannot read memory at address 0x0000038B 12:11:14.792805 : Cannot read memory at address 0x0000030B 12:11:14.792805 : Cannot read memory at address 0x0000038B 12:11:14.794805 : Cannot read memory at address 0x0000030B 12:11:14.794805 : Cannot read memory at address 0x0000038B 12:11:14.794805 : RawData event for Player #1: 12:11:14.794805 : Device rawinput data (Hex) = [ 00007B28, 0000C294 ] 12:11:14.794805 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.795802 : OnScreen Cursor Position (Px) = [ 923, 820 ] 12:11:14.795802 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.795802 : ClientWindow Style = FullScreen 12:11:14.795802 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.795802 : Game Position (Hex) = [ 039B, 0334 ] 12:11:14.795802 : Game Position (Dec) = [ 923, 820 ] 12:11:14.795802 : - 12:11:14.796839 : Cannot read memory at address 0x0000030B 12:11:14.796839 : Cannot read memory at address 0x0000038B 12:11:14.798834 : Cannot read memory at address 0x0000030B 12:11:14.798834 : Cannot read memory at address 0x0000038B 12:11:14.799831 : RawData event for Player #1: 12:11:14.799831 : Device rawinput data (Hex) = [ 00007B58, 0000C33C ] 12:11:14.799831 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.800825 : OnScreen Cursor Position (Px) = [ 925, 823 ] 12:11:14.800825 : Cannot read memory at address 0x0000030B 12:11:14.800825 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.800825 : ClientWindow Style = FullScreen 12:11:14.800825 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.800825 : Game Position (Hex) = [ 039D, 0337 ] 12:11:14.800825 : Game Position (Dec) = [ 925, 823 ] 12:11:14.800825 : - 12:11:14.802779 : Cannot read memory at address 0x0000030B 12:11:14.802779 : Cannot read memory at address 0x0000038B 12:11:14.804279 : Cannot read memory at address 0x0000030B 12:11:14.804279 : Cannot read memory at address 0x0000038B 12:11:14.805276 : RawData event for Player #1: 12:11:14.805276 : Device rawinput data (Hex) = [ 00007BB8, 0000C3F8 ] 12:11:14.805276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.805276 : OnScreen Cursor Position (Px) = [ 927, 826 ] 12:11:14.805276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.805276 : ClientWindow Style = FullScreen 12:11:14.805276 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.805276 : Game Position (Hex) = [ 039F, 033A ] 12:11:14.806272 : Game Position (Dec) = [ 927, 826 ] 12:11:14.806272 : Cannot read memory at address 0x0000030B 12:11:14.806272 : - 12:11:14.806272 : Cannot read memory at address 0x0000038B 12:11:14.808266 : Cannot read memory at address 0x0000030B 12:11:14.808266 : Cannot read memory at address 0x0000038B 12:11:14.810259 : Cannot read memory at address 0x0000030B 12:11:14.810259 : Cannot read memory at address 0x0000038B 12:11:14.810259 : RawData event for Player #1: 12:11:14.810259 : Device rawinput data (Hex) = [ 00007C20, 0000C4D4 ] 12:11:14.810259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.810259 : OnScreen Cursor Position (Px) = [ 930, 830 ] 12:11:14.810259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.810259 : ClientWindow Style = FullScreen 12:11:14.810259 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.810259 : Game Position (Hex) = [ 03A2, 033E ] 12:11:14.811256 : Game Position (Dec) = [ 930, 830 ] 12:11:14.811256 : - 12:11:14.812757 : Cannot read memory at address 0x0000030B 12:11:14.812757 : Cannot read memory at address 0x0000038B 12:11:14.813762 : RawData event for Player #1: 12:11:14.813762 : Device rawinput data (Hex) = [ 00007C54, 0000C53C ] 12:11:14.814759 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.814759 : Cannot read memory at address 0x0000030B 12:11:14.814759 : OnScreen Cursor Position (Px) = [ 932, 832 ] 12:11:14.814759 : Cannot read memory at address 0x0000038B 12:11:14.814759 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.814759 : ClientWindow Style = FullScreen 12:11:14.814759 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.814759 : Game Position (Hex) = [ 03A4, 0340 ] 12:11:14.814759 : Game Position (Dec) = [ 932, 832 ] 12:11:14.814759 : - 12:11:14.816752 : Cannot read memory at address 0x0000030B 12:11:14.816752 : Cannot read memory at address 0x0000038B 12:11:14.818745 : Cannot read memory at address 0x0000030B 12:11:14.818745 : Cannot read memory at address 0x0000038B 12:11:14.818745 : RawData event for Player #1: 12:11:14.818745 : Device rawinput data (Hex) = [ 00007CE4, 0000C5D4 ] 12:11:14.819742 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.819742 : OnScreen Cursor Position (Px) = [ 936, 834 ] 12:11:14.819742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.819742 : ClientWindow Style = FullScreen 12:11:14.819742 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.819742 : Game Position (Hex) = [ 03A8, 0342 ] 12:11:14.819742 : Game Position (Dec) = [ 936, 834 ] 12:11:14.819742 : - 12:11:14.820739 : Cannot read memory at address 0x0000030B 12:11:14.820739 : Cannot read memory at address 0x0000038B 12:11:14.822732 : Cannot read memory at address 0x0000030B 12:11:14.822732 : Cannot read memory at address 0x0000038B 12:11:14.824232 : Cannot read memory at address 0x0000030B 12:11:14.824232 : Cannot read memory at address 0x0000038B 12:11:14.824232 : RawData event for Player #1: 12:11:14.824232 : Device rawinput data (Hex) = [ 00007D28, 0000C69C ] 12:11:14.824232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.824232 : OnScreen Cursor Position (Px) = [ 938, 837 ] 12:11:14.824232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.824232 : ClientWindow Style = FullScreen 12:11:14.824232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.824232 : Game Position (Hex) = [ 03AA, 0345 ] 12:11:14.824232 : Game Position (Dec) = [ 938, 837 ] 12:11:14.825228 : - 12:11:14.826225 : Cannot read memory at address 0x0000030B 12:11:14.826225 : Cannot read memory at address 0x0000038B 12:11:14.828218 : Cannot read memory at address 0x0000030B 12:11:14.828218 : Cannot read memory at address 0x0000038B 12:11:14.829215 : RawData event for Player #1: 12:11:14.829215 : Device rawinput data (Hex) = [ 00007D28, 0000C740 ] 12:11:14.829215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.829215 : OnScreen Cursor Position (Px) = [ 938, 840 ] 12:11:14.829215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.829215 : ClientWindow Style = FullScreen 12:11:14.830212 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.830212 : Cannot read memory at address 0x0000030B 12:11:14.830212 : Cannot read memory at address 0x0000038B 12:11:14.830212 : Game Position (Dec) = [ 938, 840 ] 12:11:14.830212 : - 12:11:14.832205 : Cannot read memory at address 0x0000030B 12:11:14.832205 : Cannot read memory at address 0x0000038B 12:11:14.833202 : RawData event for Player #1: 12:11:14.833703 : Device rawinput data (Hex) = [ 00007D54, 0000C7F4 ] 12:11:14.833703 : Cannot read memory at address 0x0000030B 12:11:14.833703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.833703 : Cannot read memory at address 0x0000038B 12:11:14.833703 : OnScreen Cursor Position (Px) = [ 939, 843 ] 12:11:14.833703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.833703 : ClientWindow Style = FullScreen 12:11:14.833703 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.833703 : Game Position (Hex) = [ 03AB, 034B ] 12:11:14.833703 : Game Position (Dec) = [ 939, 843 ] 12:11:14.833703 : - 12:11:14.835673 : Cannot read memory at address 0x0000030B 12:11:14.835673 : Cannot read memory at address 0x0000038B 12:11:14.837666 : Cannot read memory at address 0x0000030B 12:11:14.837666 : Cannot read memory at address 0x0000038B 12:11:14.837666 : RawData event for Player #1: 12:11:14.838663 : Device rawinput data (Hex) = [ 00007DA0, 0000C8DC ] 12:11:14.838663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.838663 : OnScreen Cursor Position (Px) = [ 942, 847 ] 12:11:14.838663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.838663 : ClientWindow Style = FullScreen 12:11:14.838663 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.838663 : Game Position (Hex) = [ 03AE, 034F ] 12:11:14.838663 : Game Position (Dec) = [ 942, 847 ] 12:11:14.838663 : - 12:11:14.839659 : Cannot read memory at address 0x0000030B 12:11:14.839659 : Cannot read memory at address 0x0000038B 12:11:14.841653 : Cannot read memory at address 0x0000030B 12:11:14.841653 : Cannot read memory at address 0x0000038B 12:11:14.843154 : Cannot read memory at address 0x0000030B 12:11:14.843154 : Cannot read memory at address 0x0000038B 12:11:14.843154 : RawData event for Player #1: 12:11:14.843154 : Device rawinput data (Hex) = [ 00007E2C, 0000C96C ] 12:11:14.843154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.843154 : OnScreen Cursor Position (Px) = [ 946, 849 ] 12:11:14.843154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.844159 : ClientWindow Style = FullScreen 12:11:14.844159 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.844159 : Game Position (Hex) = [ 03B2, 0351 ] 12:11:14.844159 : Game Position (Dec) = [ 946, 849 ] 12:11:14.844159 : - 12:11:14.845155 : Cannot read memory at address 0x0000030B 12:11:14.845155 : Cannot read memory at address 0x0000038B 12:11:14.847148 : Cannot read memory at address 0x0000030B 12:11:14.847148 : Cannot read memory at address 0x0000038B 12:11:14.848145 : RawData event for Player #1: 12:11:14.848145 : Device rawinput data (Hex) = [ 00007E68, 0000C9F8 ] 12:11:14.848145 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.848145 : OnScreen Cursor Position (Px) = [ 948, 852 ] 12:11:14.849142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.849142 : Cannot read memory at address 0x0000030B 12:11:14.849142 : ClientWindow Style = FullScreen 12:11:14.849142 : Cannot read memory at address 0x0000038B 12:11:14.849142 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.849142 : Game Position (Hex) = [ 03B4, 0354 ] 12:11:14.849142 : Game Position (Dec) = [ 948, 852 ] 12:11:14.849142 : - 12:11:14.851135 : Cannot read memory at address 0x0000030B 12:11:14.851135 : Cannot read memory at address 0x0000038B 12:11:14.852132 : RawData event for Player #1: 12:11:14.852132 : Device rawinput data (Hex) = [ 00007EAC, 0000CA80 ] 12:11:14.852132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.852132 : OnScreen Cursor Position (Px) = [ 950, 854 ] 12:11:14.852132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.852132 : ClientWindow Style = FullScreen 12:11:14.852132 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.853128 : Game Position (Hex) = [ 03B6, 0356 ] 12:11:14.853128 : Game Position (Dec) = [ 950, 854 ] 12:11:14.853128 : - 12:11:14.853128 : Cannot read memory at address 0x0000038B 12:11:14.854628 : Cannot read memory at address 0x0000030B 12:11:14.854628 : Cannot read memory at address 0x0000038B 12:11:14.856621 : Cannot read memory at address 0x0000030B 12:11:14.856621 : Cannot read memory at address 0x0000038B 12:11:14.857618 : RawData event for Player #1: 12:11:14.857618 : Device rawinput data (Hex) = [ 00007EF0, 0000CB08 ] 12:11:14.857618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.857618 : OnScreen Cursor Position (Px) = [ 952, 856 ] 12:11:14.857618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.857618 : ClientWindow Style = FullScreen 12:11:14.857618 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.857618 : Game Position (Hex) = [ 03B8, 0358 ] 12:11:14.857618 : Game Position (Dec) = [ 952, 856 ] 12:11:14.857618 : - 12:11:14.858615 : Cannot read memory at address 0x0000030B 12:11:14.858615 : Cannot read memory at address 0x0000038B 12:11:14.860608 : Cannot read memory at address 0x0000030B 12:11:14.860608 : Cannot read memory at address 0x0000038B 12:11:14.861605 : RawData event for Player #1: 12:11:14.861605 : Device rawinput data (Hex) = [ 00007F34, 0000CB90 ] 12:11:14.861605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.861605 : OnScreen Cursor Position (Px) = [ 954, 858 ] 12:11:14.861605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.863106 : ClientWindow Style = FullScreen 12:11:14.863106 : Cannot read memory at address 0x0000030B 12:11:14.863106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.863106 : Cannot read memory at address 0x0000038B 12:11:14.863106 : Game Position (Hex) = [ 03BA, 035A ] 12:11:14.863106 : Game Position (Dec) = [ 954, 858 ] 12:11:14.863106 : - 12:11:14.865107 : Cannot read memory at address 0x0000030B 12:11:14.865107 : Cannot read memory at address 0x0000038B 12:11:14.867100 : Cannot read memory at address 0x0000030B 12:11:14.867100 : Cannot read memory at address 0x0000038B 12:11:14.867100 : RawData event for Player #1: 12:11:14.867100 : Device rawinput data (Hex) = [ 00007F48, 0000CC20 ] 12:11:14.867100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.867100 : OnScreen Cursor Position (Px) = [ 954, 861 ] 12:11:14.867100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.867100 : ClientWindow Style = FullScreen 12:11:14.867100 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.868097 : Game Position (Hex) = [ 03BA, 035D ] 12:11:14.868175 : Game Position (Dec) = [ 954, 861 ] 12:11:14.868175 : - 12:11:14.868677 : Cannot read memory at address 0x0000030B 12:11:14.868677 : Cannot read memory at address 0x0000038B 12:11:14.870674 : Cannot read memory at address 0x0000030B 12:11:14.870674 : Cannot read memory at address 0x0000038B 12:11:14.871670 : RawData event for Player #1: 12:11:14.871670 : Device rawinput data (Hex) = [ 00007F60, 0000CC40 ] 12:11:14.871670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.871670 : OnScreen Cursor Position (Px) = [ 955, 861 ] 12:11:14.871670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.871670 : ClientWindow Style = FullScreen 12:11:14.871670 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.871670 : Game Position (Hex) = [ 03BB, 035D ] 12:11:14.873171 : Game Position (Dec) = [ 955, 861 ] 12:11:14.873171 : - 12:11:14.873171 : Cannot read memory at address 0x0000038B 12:11:14.875677 : Cannot read memory at address 0x0000030B 12:11:14.875677 : Cannot read memory at address 0x0000038B 12:11:14.876681 : RawData event for Player #1: 12:11:14.876681 : Device rawinput data (Hex) = [ 00007FA4, 0000CCC8 ] 12:11:14.876681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.876681 : OnScreen Cursor Position (Px) = [ 957, 863 ] 12:11:14.876681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.876681 : ClientWindow Style = FullScreen 12:11:14.876681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.876681 : Game Position (Hex) = [ 03BD, 035F ] 12:11:14.876681 : Game Position (Dec) = [ 957, 863 ] 12:11:14.876681 : - 12:11:14.877678 : Cannot read memory at address 0x0000030B 12:11:14.877678 : Cannot read memory at address 0x0000038B 12:11:14.879671 : Cannot read memory at address 0x0000030B 12:11:14.879671 : Cannot read memory at address 0x0000038B 12:11:14.880668 : RawData event for Player #1: 12:11:14.881665 : Cannot read memory at address 0x0000030B 12:11:14.881665 : Cannot read memory at address 0x0000038B 12:11:14.881665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.881665 : OnScreen Cursor Position (Px) = [ 959, 864 ] 12:11:14.881665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.881665 : ClientWindow Style = FullScreen 12:11:14.881665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.881665 : Game Position (Hex) = [ 03BF, 0360 ] 12:11:14.881665 : Game Position (Dec) = [ 959, 864 ] 12:11:14.881665 : - 12:11:14.883167 : Cannot read memory at address 0x0000030B 12:11:14.883167 : Cannot read memory at address 0x0000038B 12:11:14.885168 : Cannot read memory at address 0x0000030B 12:11:14.885168 : Cannot read memory at address 0x0000038B 12:11:14.886164 : RawData event for Player #1: 12:11:14.886164 : Device rawinput data (Hex) = [ 00008064, 0000CD70 ] 12:11:14.886164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.886164 : OnScreen Cursor Position (Px) = [ 962, 866 ] 12:11:14.886164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.886164 : ClientWindow Style = FullScreen 12:11:14.886164 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.886164 : Game Position (Hex) = [ 03C2, 0362 ] 12:11:14.887161 : Game Position (Dec) = [ 962, 866 ] 12:11:14.887161 : Cannot read memory at address 0x0000030B 12:11:14.887161 : Cannot read memory at address 0x0000038B 12:11:14.889154 : Cannot read memory at address 0x0000030B 12:11:14.889154 : Cannot read memory at address 0x0000038B 12:11:14.891148 : Cannot read memory at address 0x0000030B 12:11:14.891148 : Cannot read memory at address 0x0000038B 12:11:14.891148 : RawData event for Player #1: 12:11:14.891148 : Device rawinput data (Hex) = [ 00008064, 0000CD78 ] 12:11:14.891148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.891148 : OnScreen Cursor Position (Px) = [ 962, 866 ] 12:11:14.891148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.891148 : ClientWindow Style = FullScreen 12:11:14.891148 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.891148 : Game Position (Hex) = [ 03C2, 0362 ] 12:11:14.892144 : Game Position (Dec) = [ 962, 866 ] 12:11:14.892144 : - 12:11:14.893141 : Cannot read memory at address 0x0000030B 12:11:14.893141 : Cannot read memory at address 0x0000038B 12:11:14.894953 : Cannot read memory at address 0x0000030B 12:11:14.894953 : Cannot read memory at address 0x0000038B 12:11:14.894953 : RawData event for Player #1: 12:11:14.894953 : Device rawinput data (Hex) = [ 000080BC, 0000CDA4 ] 12:11:14.894953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.894953 : OnScreen Cursor Position (Px) = [ 965, 867 ] 12:11:14.895949 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.895949 : ClientWindow Style = FullScreen 12:11:14.895949 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.895949 : Game Position (Hex) = [ 03C5, 0363 ] 12:11:14.895949 : Game Position (Dec) = [ 965, 867 ] 12:11:14.895949 : - 12:11:14.896983 : Cannot read memory at address 0x0000030B 12:11:14.896983 : Cannot read memory at address 0x0000038B 12:11:14.898976 : Cannot read memory at address 0x0000030B 12:11:14.898976 : Cannot read memory at address 0x0000038B 12:11:14.899975 : RawData event for Player #1: 12:11:14.899975 : Device rawinput data (Hex) = [ 0000810C, 0000CDA8 ] 12:11:14.899975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.899975 : OnScreen Cursor Position (Px) = [ 967, 867 ] 12:11:14.900970 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.900970 : Cannot read memory at address 0x0000030B 12:11:14.900970 : Cannot read memory at address 0x0000038B 12:11:14.900970 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.900970 : Game Position (Hex) = [ 03C7, 0363 ] 12:11:14.900970 : Game Position (Dec) = [ 967, 867 ] 12:11:14.900970 : - 12:11:14.902927 : Cannot read memory at address 0x0000030B 12:11:14.902927 : Cannot read memory at address 0x0000038B 12:11:14.904426 : Cannot read memory at address 0x0000030B 12:11:14.904426 : Cannot read memory at address 0x0000038B 12:11:14.905423 : RawData event for Player #1: 12:11:14.905423 : Device rawinput data (Hex) = [ 0000810C, 0000CDFC ] 12:11:14.905423 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.905423 : OnScreen Cursor Position (Px) = [ 967, 869 ] 12:11:14.905423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.905423 : ClientWindow Style = FullScreen 12:11:14.905423 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.905423 : Game Position (Hex) = [ 03C7, 0365 ] 12:11:14.905423 : Game Position (Dec) = [ 967, 869 ] 12:11:14.905423 : - 12:11:14.906420 : Cannot read memory at address 0x0000030B 12:11:14.906420 : Cannot read memory at address 0x0000038B 12:11:14.908413 : Cannot read memory at address 0x0000030B 12:11:14.908413 : Cannot read memory at address 0x0000038B 12:11:14.910407 : Cannot read memory at address 0x0000030B 12:11:14.910407 : RawData event for Player #1: 12:11:14.910407 : Cannot read memory at address 0x0000038B 12:11:14.910407 : Device rawinput data (Hex) = [ 00008134, 0000CDF4 ] 12:11:14.910407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.910407 : OnScreen Cursor Position (Px) = [ 969, 868 ] 12:11:14.910407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.910407 : ClientWindow Style = FullScreen 12:11:14.910407 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.910407 : Game Position (Hex) = [ 03C9, 0364 ] 12:11:14.910407 : Game Position (Dec) = [ 969, 868 ] 12:11:14.911403 : - 12:11:14.912905 : Cannot read memory at address 0x0000030B 12:11:14.912905 : Cannot read memory at address 0x0000038B 12:11:14.913910 : RawData event for Player #1: 12:11:14.913910 : Device rawinput data (Hex) = [ 0000815C, 0000CDB4 ] 12:11:14.913910 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.913910 : OnScreen Cursor Position (Px) = [ 970, 867 ] 12:11:14.914906 : Cannot read memory at address 0x0000030B 12:11:14.914906 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.914906 : ClientWindow Style = FullScreen 12:11:14.914906 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.914906 : Game Position (Hex) = [ 03CA, 0363 ] 12:11:14.914906 : Game Position (Dec) = [ 970, 867 ] 12:11:14.914906 : - 12:11:14.916899 : Cannot read memory at address 0x0000030B 12:11:14.916899 : Cannot read memory at address 0x0000038B 12:11:14.918892 : Cannot read memory at address 0x0000030B 12:11:14.918892 : Cannot read memory at address 0x0000038B 12:11:14.918892 : RawData event for Player #1: 12:11:14.918892 : Device rawinput data (Hex) = [ 00008144, 0000CDD4 ] 12:11:14.918892 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.918892 : OnScreen Cursor Position (Px) = [ 969, 868 ] 12:11:14.919890 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.919890 : ClientWindow Style = FullScreen 12:11:14.919890 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.919890 : Game Position (Hex) = [ 03C9, 0364 ] 12:11:14.919890 : Game Position (Dec) = [ 969, 868 ] 12:11:14.919890 : - 12:11:14.920886 : Cannot read memory at address 0x0000030B 12:11:14.920886 : Cannot read memory at address 0x0000038B 12:11:14.922879 : Cannot read memory at address 0x0000030B 12:11:14.922879 : Cannot read memory at address 0x0000038B 12:11:14.924380 : Cannot read memory at address 0x0000030B 12:11:14.924380 : RawData event for Player #1: 12:11:14.924380 : Cannot read memory at address 0x0000038B 12:11:14.924380 : Device rawinput data (Hex) = [ 00008144, 0000CDD4 ] 12:11:14.924380 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.924380 : OnScreen Cursor Position (Px) = [ 969, 868 ] 12:11:14.924380 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.924380 : ClientWindow Style = FullScreen 12:11:14.924380 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.924380 : Game Position (Hex) = [ 03C9, 0364 ] 12:11:14.924380 : Game Position (Dec) = [ 969, 868 ] 12:11:14.924380 : - 12:11:14.926373 : Cannot read memory at address 0x0000030B 12:11:14.926373 : Cannot read memory at address 0x0000038B 12:11:14.928366 : Cannot read memory at address 0x0000030B 12:11:14.928366 : Cannot read memory at address 0x0000038B 12:11:14.929363 : RawData event for Player #1: 12:11:14.929363 : Device rawinput data (Hex) = [ 0000815C, 0000CDB4 ] 12:11:14.929363 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.929363 : OnScreen Cursor Position (Px) = [ 970, 867 ] 12:11:14.929363 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.929363 : ClientWindow Style = FullScreen 12:11:14.929363 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.929363 : Game Position (Hex) = [ 03CA, 0363 ] 12:11:14.929363 : Game Position (Dec) = [ 970, 867 ] 12:11:14.929363 : - 12:11:14.930359 : Cannot read memory at address 0x0000030B 12:11:14.930359 : Cannot read memory at address 0x0000038B 12:11:14.932858 : Cannot read memory at address 0x0000030B 12:11:14.932858 : Cannot read memory at address 0x0000038B 12:11:14.933862 : RawData event for Player #1: 12:11:14.933862 : Device rawinput data (Hex) = [ 00008154, 0000CDA0 ] 12:11:14.933862 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.933862 : OnScreen Cursor Position (Px) = [ 969, 867 ] 12:11:14.934859 : Cannot read memory at address 0x0000030B 12:11:14.934859 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.934859 : Cannot read memory at address 0x0000038B 12:11:14.934859 : ClientWindow Style = FullScreen 12:11:14.934859 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.934859 : Game Position (Hex) = [ 03C9, 0363 ] 12:11:14.934859 : Game Position (Dec) = [ 969, 867 ] 12:11:14.934859 : - 12:11:14.936852 : Cannot read memory at address 0x0000030B 12:11:14.936852 : Cannot read memory at address 0x0000038B 12:11:14.937849 : RawData event for Player #1: 12:11:14.937849 : Device rawinput data (Hex) = [ 00008154, 0000CDA0 ] 12:11:14.937849 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.937849 : OnScreen Cursor Position (Px) = [ 969, 867 ] 12:11:14.938845 : Cannot read memory at address 0x0000030B 12:11:14.938845 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.938845 : Cannot read memory at address 0x0000038B 12:11:14.938845 : ClientWindow Style = FullScreen 12:11:14.938845 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.938845 : Game Position (Hex) = [ 03C9, 0363 ] 12:11:14.938845 : Game Position (Dec) = [ 969, 867 ] 12:11:14.938845 : - 12:11:14.940839 : Cannot read memory at address 0x0000030B 12:11:14.940839 : Cannot read memory at address 0x0000038B 12:11:14.942832 : Cannot read memory at address 0x0000030B 12:11:14.942832 : Cannot read memory at address 0x0000038B 12:11:14.943334 : RawData event for Player #1: 12:11:14.943334 : Device rawinput data (Hex) = [ 00008154, 0000CDA0 ] 12:11:14.943334 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.943334 : OnScreen Cursor Position (Px) = [ 969, 867 ] 12:11:14.944332 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.944332 : Cannot read memory at address 0x0000030B 12:11:14.944332 : ClientWindow Style = FullScreen 12:11:14.944332 : Cannot read memory at address 0x0000038B 12:11:14.944332 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.944332 : Game Position (Hex) = [ 03C9, 0363 ] 12:11:14.944332 : Game Position (Dec) = [ 969, 867 ] 12:11:14.944332 : - 12:11:14.946325 : Cannot read memory at address 0x0000030B 12:11:14.946325 : Cannot read memory at address 0x0000038B 12:11:14.948319 : Cannot read memory at address 0x0000030B 12:11:14.948319 : Cannot read memory at address 0x0000038B 12:11:14.948319 : RawData event for Player #1: 12:11:14.948319 : Device rawinput data (Hex) = [ 00008154, 0000CDA0 ] 12:11:14.948319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.948319 : OnScreen Cursor Position (Px) = [ 969, 867 ] 12:11:14.948319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.948319 : ClientWindow Style = FullScreen 12:11:14.949315 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.949315 : Game Position (Hex) = [ 03C9, 0363 ] 12:11:14.949315 : Game Position (Dec) = [ 969, 867 ] 12:11:14.949315 : - 12:11:14.950312 : Cannot read memory at address 0x0000030B 12:11:14.950312 : Cannot read memory at address 0x0000038B 12:11:14.952810 : Cannot read memory at address 0x0000030B 12:11:14.952810 : Cannot read memory at address 0x0000038B 12:11:14.952810 : RawData event for Player #1: 12:11:14.952810 : Device rawinput data (Hex) = [ 0000812C, 0000CDA0 ] 12:11:14.952810 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.953815 : OnScreen Cursor Position (Px) = [ 968, 867 ] 12:11:14.953815 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.953815 : ClientWindow Style = FullScreen 12:11:14.953815 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.953815 : Game Position (Hex) = [ 03C8, 0363 ] 12:11:14.953815 : Game Position (Dec) = [ 968, 867 ] 12:11:14.953815 : - 12:11:14.954811 : Cannot read memory at address 0x0000030B 12:11:14.954811 : Cannot read memory at address 0x0000038B 12:11:14.956805 : Cannot read memory at address 0x0000030B 12:11:14.956805 : Cannot read memory at address 0x0000038B 12:11:14.956805 : RawData event for Player #1: 12:11:14.956805 : Device rawinput data (Hex) = [ 0000812C, 0000CD9C ] 12:11:14.957801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.957801 : OnScreen Cursor Position (Px) = [ 968, 867 ] 12:11:14.957801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.957801 : ClientWindow Style = FullScreen 12:11:14.957801 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.957801 : Game Position (Hex) = [ 03C8, 0363 ] 12:11:14.957801 : Game Position (Dec) = [ 968, 867 ] 12:11:14.957801 : - 12:11:14.958798 : Cannot read memory at address 0x0000030B 12:11:14.958798 : Cannot read memory at address 0x0000038B 12:11:14.960791 : Cannot read memory at address 0x0000030B 12:11:14.960791 : Cannot read memory at address 0x0000038B 12:11:14.961788 : RawData event for Player #1: 12:11:14.961788 : Device rawinput data (Hex) = [ 000080FC, 0000CD94 ] 12:11:14.962785 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.962785 : Cannot read memory at address 0x0000030B 12:11:14.962785 : OnScreen Cursor Position (Px) = [ 967, 867 ] 12:11:14.962785 : Cannot read memory at address 0x0000038B 12:11:14.962785 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.962785 : ClientWindow Style = FullScreen 12:11:14.962785 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.962785 : Game Position (Hex) = [ 03C7, 0363 ] 12:11:14.963287 : Game Position (Dec) = [ 967, 867 ] 12:11:14.963287 : - 12:11:14.964285 : Cannot read memory at address 0x0000030B 12:11:14.964285 : Cannot read memory at address 0x0000038B 12:11:14.966278 : Cannot read memory at address 0x0000030B 12:11:14.966278 : Cannot read memory at address 0x0000038B 12:11:14.967275 : RawData event for Player #1: 12:11:14.967275 : Device rawinput data (Hex) = [ 000080DC, 0000CD38 ] 12:11:14.967275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.967275 : OnScreen Cursor Position (Px) = [ 966, 865 ] 12:11:14.967275 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.967275 : ClientWindow Style = FullScreen 12:11:14.967275 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.967275 : Game Position (Hex) = [ 03C6, 0361 ] 12:11:14.967275 : Game Position (Dec) = [ 966, 865 ] 12:11:14.967275 : - 12:11:14.968272 : Cannot read memory at address 0x0000030B 12:11:14.968272 : Cannot read memory at address 0x0000038B 12:11:14.970265 : Cannot read memory at address 0x0000030B 12:11:14.970265 : Cannot read memory at address 0x0000038B 12:11:14.971261 : RawData event for Player #1: 12:11:14.971261 : Device rawinput data (Hex) = [ 000080AC, 0000CD38 ] 12:11:14.972763 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.972763 : Cannot read memory at address 0x0000030B 12:11:14.972763 : Cannot read memory at address 0x0000038B 12:11:14.972763 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.972763 : ClientWindow Style = FullScreen 12:11:14.972763 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.972763 : Game Position (Hex) = [ 03C5, 0361 ] 12:11:14.972763 : Game Position (Dec) = [ 965, 865 ] 12:11:14.972763 : - 12:11:14.974764 : Cannot read memory at address 0x0000030B 12:11:14.974764 : Cannot read memory at address 0x0000038B 12:11:14.976262 : Cannot read memory at address 0x0000030B 12:11:14.976262 : Cannot read memory at address 0x0000038B 12:11:14.976262 : RawData event for Player #1: 12:11:14.976262 : Device rawinput data (Hex) = [ 000080AC, 0000CD38 ] 12:11:14.976262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.976262 : OnScreen Cursor Position (Px) = [ 965, 865 ] 12:11:14.976262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.976262 : ClientWindow Style = FullScreen 12:11:14.976262 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.976262 : Game Position (Hex) = [ 03C5, 0361 ] 12:11:14.976262 : Game Position (Dec) = [ 965, 865 ] 12:11:14.977261 : - 12:11:14.978258 : Cannot read memory at address 0x0000030B 12:11:14.978258 : Cannot read memory at address 0x0000038B 12:11:14.980251 : Cannot read memory at address 0x0000030B 12:11:14.980251 : Cannot read memory at address 0x0000038B 12:11:14.981247 : RawData event for Player #1: 12:11:14.981247 : Device rawinput data (Hex) = [ 0000805C, 0000CD20 ] 12:11:14.981247 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.981247 : OnScreen Cursor Position (Px) = [ 962, 865 ] 12:11:14.981247 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.981247 : ClientWindow Style = FullScreen 12:11:14.981247 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.981247 : Game Position (Hex) = [ 03C2, 0361 ] 12:11:14.981247 : Game Position (Dec) = [ 962, 865 ] 12:11:14.982244 : - 12:11:14.982244 : Cannot read memory at address 0x0000030B 12:11:14.982244 : Cannot read memory at address 0x0000038B 12:11:14.983743 : Cannot read memory at address 0x0000030B 12:11:14.983743 : Cannot read memory at address 0x0000038B 12:11:14.985737 : Cannot read memory at address 0x0000030B 12:11:14.985737 : Cannot read memory at address 0x0000038B 12:11:14.985737 : RawData event for Player #1: 12:11:14.985737 : Device rawinput data (Hex) = [ 00008004, 0000CCFC ] 12:11:14.986734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.986734 : OnScreen Cursor Position (Px) = [ 960, 864 ] 12:11:14.986734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.986734 : ClientWindow Style = FullScreen 12:11:14.986734 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.986734 : Game Position (Hex) = [ 03C0, 0360 ] 12:11:14.986734 : Game Position (Dec) = [ 960, 864 ] 12:11:14.986734 : - 12:11:14.987731 : Cannot read memory at address 0x0000030B 12:11:14.987731 : Cannot read memory at address 0x0000038B 12:11:14.989724 : Cannot read memory at address 0x0000030B 12:11:14.989724 : Cannot read memory at address 0x0000038B 12:11:14.990721 : RawData event for Player #1: 12:11:14.990721 : Device rawinput data (Hex) = [ 00007FB8, 0000CCEC ] 12:11:14.991717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.991717 : Cannot read memory at address 0x0000030B 12:11:14.991717 : OnScreen Cursor Position (Px) = [ 957, 864 ] 12:11:14.991717 : Cannot read memory at address 0x0000038B 12:11:14.991717 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.991717 : ClientWindow Style = FullScreen 12:11:14.991717 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.991717 : Game Position (Hex) = [ 03BD, 0360 ] 12:11:14.991717 : Game Position (Dec) = [ 957, 864 ] 12:11:14.991717 : - 12:11:14.993219 : Cannot read memory at address 0x0000030B 12:11:14.993219 : Cannot read memory at address 0x0000038B 12:11:14.995237 : Cannot read memory at address 0x0000030B 12:11:14.995237 : Cannot read memory at address 0x0000038B 12:11:14.995237 : RawData event for Player #1: 12:11:14.995237 : Device rawinput data (Hex) = [ 00007F70, 0000CCE8 ] 12:11:14.995237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:14.995237 : OnScreen Cursor Position (Px) = [ 955, 864 ] 12:11:14.995237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:14.995237 : ClientWindow Style = FullScreen 12:11:14.995237 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:14.995237 : Game Position (Hex) = [ 03BB, 0360 ] 12:11:14.996233 : Game Position (Dec) = [ 955, 864 ] 12:11:14.996233 : - 12:11:14.997230 : Cannot read memory at address 0x0000030B 12:11:14.997230 : Cannot read memory at address 0x0000038B 12:11:14.999223 : Cannot read memory at address 0x0000030B 12:11:14.999223 : Cannot read memory at address 0x0000038B 12:11:15.000220 : RawData event for Player #1: 12:11:15.000220 : Device rawinput data (Hex) = [ 00007F50, 0000CC8C ] 12:11:15.000220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.000220 : OnScreen Cursor Position (Px) = [ 954, 862 ] 12:11:15.000220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.000220 : ClientWindow Style = FullScreen 12:11:15.000220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.000220 : Game Position (Hex) = [ 03BA, 035E ] 12:11:15.001217 : Game Position (Dec) = [ 954, 862 ] 12:11:15.001217 : Cannot read memory at address 0x0000030B 12:11:15.001217 : - 12:11:15.001217 : Cannot read memory at address 0x0000038B 12:11:15.003210 : Cannot read memory at address 0x0000030B 12:11:15.003210 : Cannot read memory at address 0x0000038B 12:11:15.004710 : Cannot read memory at address 0x0000030B 12:11:15.004710 : Cannot read memory at address 0x0000038B 12:11:15.004710 : RawData event for Player #1: 12:11:15.004710 : Device rawinput data (Hex) = [ 00007F10, 0000CC54 ] 12:11:15.005706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.005706 : OnScreen Cursor Position (Px) = [ 952, 862 ] 12:11:15.005706 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.005706 : ClientWindow Style = FullScreen 12:11:15.005706 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.005706 : Game Position (Hex) = [ 03B8, 035E ] 12:11:15.005706 : Game Position (Dec) = [ 952, 862 ] 12:11:15.005706 : - 12:11:15.006703 : Cannot read memory at address 0x0000030B 12:11:15.006703 : Cannot read memory at address 0x0000038B 12:11:15.008696 : Cannot read memory at address 0x0000030B 12:11:15.008696 : Cannot read memory at address 0x0000038B 12:11:15.010689 : RawData event for Player #1: 12:11:15.010689 : Cannot read memory at address 0x0000030B 12:11:15.010689 : Device rawinput data (Hex) = [ 00007ECC, 0000CC48 ] 12:11:15.010689 : Cannot read memory at address 0x0000038B 12:11:15.010689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.010689 : OnScreen Cursor Position (Px) = [ 950, 861 ] 12:11:15.010689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.010689 : ClientWindow Style = FullScreen 12:11:15.010689 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.010689 : Game Position (Hex) = [ 03B6, 035D ] 12:11:15.010689 : Game Position (Dec) = [ 950, 861 ] 12:11:15.010689 : - 12:11:15.013187 : Cannot read memory at address 0x0000030B 12:11:15.013187 : Cannot read memory at address 0x0000038B 12:11:15.015188 : Cannot read memory at address 0x0000030B 12:11:15.015188 : Cannot read memory at address 0x0000038B 12:11:15.015188 : RawData event for Player #1: 12:11:15.015188 : Device rawinput data (Hex) = [ 00007E7C, 0000CBF0 ] 12:11:15.015188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.015188 : OnScreen Cursor Position (Px) = [ 948, 860 ] 12:11:15.015188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.016185 : ClientWindow Style = FullScreen 12:11:15.016185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.016185 : Game Position (Hex) = [ 03B4, 035C ] 12:11:15.016185 : Game Position (Dec) = [ 948, 860 ] 12:11:15.016185 : - 12:11:15.017181 : Cannot read memory at address 0x0000030B 12:11:15.017181 : Cannot read memory at address 0x0000038B 12:11:15.019174 : Cannot read memory at address 0x0000030B 12:11:15.019174 : Cannot read memory at address 0x0000038B 12:11:15.019174 : RawData event for Player #1: 12:11:15.019174 : Device rawinput data (Hex) = [ 00007E30, 0000CBE4 ] 12:11:15.019174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.019174 : OnScreen Cursor Position (Px) = [ 946, 860 ] 12:11:15.019174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.019174 : ClientWindow Style = FullScreen 12:11:15.019174 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.019174 : Game Position (Hex) = [ 03B2, 035C ] 12:11:15.020171 : Game Position (Dec) = [ 946, 860 ] 12:11:15.020171 : - 12:11:15.021168 : Cannot read memory at address 0x0000030B 12:11:15.021168 : Cannot read memory at address 0x0000038B 12:11:15.023161 : Cannot read memory at address 0x0000030B 12:11:15.023161 : Cannot read memory at address 0x0000038B 12:11:15.024661 : RawData event for Player #1: 12:11:15.024661 : Cannot read memory at address 0x0000030B 12:11:15.024661 : Cannot read memory at address 0x0000038B 12:11:15.024661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.024661 : OnScreen Cursor Position (Px) = [ 944, 859 ] 12:11:15.024661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.024661 : ClientWindow Style = FullScreen 12:11:15.024661 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.024661 : Game Position (Hex) = [ 03B0, 035B ] 12:11:15.024661 : Game Position (Dec) = [ 944, 859 ] 12:11:15.024661 : - 12:11:15.026654 : Cannot read memory at address 0x0000030B 12:11:15.026654 : Cannot read memory at address 0x0000038B 12:11:15.028647 : Cannot read memory at address 0x0000030B 12:11:15.028647 : Cannot read memory at address 0x0000038B 12:11:15.029644 : RawData event for Player #1: 12:11:15.029644 : Device rawinput data (Hex) = [ 00007D94, 0000CBA4 ] 12:11:15.029644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.029644 : OnScreen Cursor Position (Px) = [ 941, 859 ] 12:11:15.029644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.029644 : ClientWindow Style = FullScreen 12:11:15.029644 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.029644 : Game Position (Hex) = [ 03AD, 035B ] 12:11:15.029644 : Game Position (Dec) = [ 941, 859 ] 12:11:15.029644 : - 12:11:15.030641 : Cannot read memory at address 0x0000030B 12:11:15.030641 : Cannot read memory at address 0x0000038B 12:11:15.033139 : Cannot read memory at address 0x0000030B 12:11:15.033139 : Cannot read memory at address 0x0000038B 12:11:15.034143 : RawData event for Player #1: 12:11:15.034143 : Device rawinput data (Hex) = [ 00007D34, 0000CB78 ] 12:11:15.034143 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.034143 : OnScreen Cursor Position (Px) = [ 939, 858 ] 12:11:15.034143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.034143 : ClientWindow Style = FullScreen 12:11:15.034143 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.034143 : Game Position (Hex) = [ 03AB, 035A ] 12:11:15.035140 : Game Position (Dec) = [ 939, 858 ] 12:11:15.035140 : - 12:11:15.035140 : Cannot read memory at address 0x0000030B 12:11:15.035140 : Cannot read memory at address 0x0000038B 12:11:15.037133 : Cannot read memory at address 0x0000030B 12:11:15.037133 : Cannot read memory at address 0x0000038B 12:11:15.038130 : RawData event for Player #1: 12:11:15.038130 : Device rawinput data (Hex) = [ 00007CF0, 0000CB6C ] 12:11:15.038130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.038130 : OnScreen Cursor Position (Px) = [ 937, 858 ] 12:11:15.038130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.038130 : ClientWindow Style = FullScreen 12:11:15.038130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.039127 : Game Position (Hex) = [ 03A9, 035A ] 12:11:15.039127 : Game Position (Dec) = [ 937, 858 ] 12:11:15.039127 : - 12:11:15.039127 : Cannot read memory at address 0x0000038B 12:11:15.041120 : Cannot read memory at address 0x0000030B 12:11:15.041120 : Cannot read memory at address 0x0000038B 12:11:15.043113 : Cannot read memory at address 0x0000030B 12:11:15.043113 : Cannot read memory at address 0x0000038B 12:11:15.043615 : RawData event for Player #1: 12:11:15.043615 : Device rawinput data (Hex) = [ 00007C80, 0000CB58 ] 12:11:15.043615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.043615 : OnScreen Cursor Position (Px) = [ 933, 857 ] 12:11:15.043615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.043615 : ClientWindow Style = FullScreen 12:11:15.043615 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.043615 : Game Position (Hex) = [ 03A5, 0359 ] 12:11:15.043615 : Game Position (Dec) = [ 933, 857 ] 12:11:15.043615 : - 12:11:15.044613 : Cannot read memory at address 0x0000030B 12:11:15.044613 : Cannot read memory at address 0x0000038B 12:11:15.046606 : Cannot read memory at address 0x0000030B 12:11:15.046606 : Cannot read memory at address 0x0000038B 12:11:15.048600 : RawData event for Player #1: 12:11:15.048600 : Cannot read memory at address 0x0000030B 12:11:15.048600 : Device rawinput data (Hex) = [ 00007C20, 0000CB5C ] 12:11:15.048600 : Cannot read memory at address 0x0000038B 12:11:15.048600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.048600 : OnScreen Cursor Position (Px) = [ 930, 857 ] 12:11:15.048600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.048600 : ClientWindow Style = FullScreen 12:11:15.048600 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.048600 : Game Position (Hex) = [ 03A2, 0359 ] 12:11:15.048600 : Game Position (Dec) = [ 930, 857 ] 12:11:15.048600 : - 12:11:15.050593 : Cannot read memory at address 0x0000030B 12:11:15.050593 : Cannot read memory at address 0x0000038B 12:11:15.053091 : Cannot read memory at address 0x0000030B 12:11:15.053091 : Cannot read memory at address 0x0000038B 12:11:15.053091 : RawData event for Player #1: 12:11:15.053091 : Device rawinput data (Hex) = [ 00007BE0, 0000CB50 ] 12:11:15.053091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.053091 : OnScreen Cursor Position (Px) = [ 929, 857 ] 12:11:15.053091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.053091 : ClientWindow Style = FullScreen 12:11:15.053091 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.054096 : Game Position (Hex) = [ 03A1, 0359 ] 12:11:15.054096 : Game Position (Dec) = [ 929, 857 ] 12:11:15.054096 : - 12:11:15.055093 : Cannot read memory at address 0x0000030B 12:11:15.055093 : Cannot read memory at address 0x0000038B 12:11:15.057086 : Cannot read memory at address 0x0000030B 12:11:15.057086 : Cannot read memory at address 0x0000038B 12:11:15.058082 : RawData event for Player #1: 12:11:15.058082 : Device rawinput data (Hex) = [ 00007B9C, 0000CB5C ] 12:11:15.058082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.058082 : OnScreen Cursor Position (Px) = [ 927, 857 ] 12:11:15.058082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.058082 : ClientWindow Style = FullScreen 12:11:15.058082 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.059079 : Game Position (Hex) = [ 039F, 0359 ] 12:11:15.059079 : Cannot read memory at address 0x0000030B 12:11:15.059079 : Game Position (Dec) = [ 927, 857 ] 12:11:15.059079 : Cannot read memory at address 0x0000038B 12:11:15.059079 : - 12:11:15.061073 : Cannot read memory at address 0x0000030B 12:11:15.061073 : Cannot read memory at address 0x0000038B 12:11:15.062069 : RawData event for Player #1: 12:11:15.062069 : Device rawinput data (Hex) = [ 00007B50, 0000CB50 ] 12:11:15.062069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.062069 : OnScreen Cursor Position (Px) = [ 924, 857 ] 12:11:15.062069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.062069 : ClientWindow Style = FullScreen 12:11:15.062069 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.063066 : Game Position (Hex) = [ 039C, 0359 ] 12:11:15.063066 : Cannot read memory at address 0x0000030B 12:11:15.063066 : Game Position (Dec) = [ 924, 857 ] 12:11:15.063066 : - 12:11:15.063066 : Cannot read memory at address 0x0000038B 12:11:15.064566 : Cannot read memory at address 0x0000030B 12:11:15.064566 : Cannot read memory at address 0x0000038B 12:11:15.066559 : Cannot read memory at address 0x0000030B 12:11:15.066559 : Cannot read memory at address 0x0000038B 12:11:15.067555 : RawData event for Player #1: 12:11:15.067555 : Device rawinput data (Hex) = [ 00007B08, 0000CB28 ] 12:11:15.067555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.067555 : OnScreen Cursor Position (Px) = [ 922, 857 ] 12:11:15.067555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.067555 : ClientWindow Style = FullScreen 12:11:15.067555 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.067555 : Game Position (Hex) = [ 039A, 0359 ] 12:11:15.067555 : Game Position (Dec) = [ 922, 857 ] 12:11:15.067555 : - 12:11:15.068553 : Cannot read memory at address 0x0000030B 12:11:15.068553 : Cannot read memory at address 0x0000038B 12:11:15.070546 : Cannot read memory at address 0x0000030B 12:11:15.070546 : Cannot read memory at address 0x0000038B 12:11:15.071543 : RawData event for Player #1: 12:11:15.071543 : Device rawinput data (Hex) = [ 00007AC4, 0000CB44 ] 12:11:15.071543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.071543 : OnScreen Cursor Position (Px) = [ 920, 857 ] 12:11:15.071543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.071543 : ClientWindow Style = FullScreen 12:11:15.073044 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.073044 : Game Position (Hex) = [ 0398, 0359 ] 12:11:15.073044 : Cannot read memory at address 0x0000030B 12:11:15.073044 : Game Position (Dec) = [ 920, 857 ] 12:11:15.073044 : - 12:11:15.075045 : Cannot read memory at address 0x0000030B 12:11:15.075045 : Cannot read memory at address 0x0000038B 12:11:15.076544 : Cannot read memory at address 0x0000030B 12:11:15.076544 : Cannot read memory at address 0x0000038B 12:11:15.077542 : RawData event for Player #1: 12:11:15.077542 : Device rawinput data (Hex) = [ 00007A7C, 0000CB80 ] 12:11:15.077542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.077542 : OnScreen Cursor Position (Px) = [ 918, 858 ] 12:11:15.077542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.077542 : ClientWindow Style = FullScreen 12:11:15.077542 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.077542 : Game Position (Hex) = [ 0396, 035A ] 12:11:15.077542 : Game Position (Dec) = [ 918, 858 ] 12:11:15.077542 : - 12:11:15.078539 : Cannot read memory at address 0x0000030B 12:11:15.078539 : Cannot read memory at address 0x0000038B 12:11:15.080532 : Cannot read memory at address 0x0000030B 12:11:15.080532 : Cannot read memory at address 0x0000038B 12:11:15.081528 : RawData event for Player #1: 12:11:15.081528 : Device rawinput data (Hex) = [ 00007A04, 0000CB98 ] 12:11:15.081528 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.081528 : OnScreen Cursor Position (Px) = [ 915, 858 ] 12:11:15.081528 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.081528 : ClientWindow Style = FullScreen 12:11:15.081528 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.081528 : Game Position (Hex) = [ 0393, 035A ] 12:11:15.081528 : Game Position (Dec) = [ 915, 858 ] 12:11:15.081528 : - 12:11:15.083030 : Cannot read memory at address 0x0000030B 12:11:15.083030 : Cannot read memory at address 0x0000038B 12:11:15.085032 : Cannot read memory at address 0x0000030B 12:11:15.085032 : Cannot read memory at address 0x0000038B 12:11:15.086028 : RawData event for Player #1: 12:11:15.086028 : Device rawinput data (Hex) = [ 000079E8, 0000CB98 ] 12:11:15.086028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.086028 : OnScreen Cursor Position (Px) = [ 914, 858 ] 12:11:15.086028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.086028 : ClientWindow Style = FullScreen 12:11:15.086028 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.087025 : Game Position (Hex) = [ 0392, 035A ] 12:11:15.087025 : Game Position (Dec) = [ 914, 858 ] 12:11:15.087025 : - 12:11:15.087025 : Cannot read memory at address 0x0000030B 12:11:15.087025 : Cannot read memory at address 0x0000038B 12:11:15.089018 : Cannot read memory at address 0x0000030B 12:11:15.089018 : Cannot read memory at address 0x0000038B 12:11:15.091011 : Cannot read memory at address 0x0000030B 12:11:15.091011 : Cannot read memory at address 0x0000038B 12:11:15.091011 : RawData event for Player #1: 12:11:15.091011 : Device rawinput data (Hex) = [ 000079A8, 0000CBE8 ] 12:11:15.091011 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.091011 : OnScreen Cursor Position (Px) = [ 912, 860 ] 12:11:15.091011 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.092008 : ClientWindow Style = FullScreen 12:11:15.092008 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.092008 : Game Position (Hex) = [ 0390, 035C ] 12:11:15.092008 : Game Position (Dec) = [ 912, 860 ] 12:11:15.092008 : - 12:11:15.093004 : Cannot read memory at address 0x0000030B 12:11:15.093004 : Cannot read memory at address 0x0000038B 12:11:15.094505 : Cannot read memory at address 0x0000030B 12:11:15.094505 : Cannot read memory at address 0x0000038B 12:11:15.096498 : Cannot read memory at address 0x0000030B 12:11:15.096498 : RawData event for Player #1: 12:11:15.096498 : Device rawinput data (Hex) = [ 00007974, 0000CBF4 ] 12:11:15.096498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.096498 : OnScreen Cursor Position (Px) = [ 910, 860 ] 12:11:15.096498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.096498 : ClientWindow Style = FullScreen 12:11:15.096498 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.097495 : Game Position (Hex) = [ 038E, 035C ] 12:11:15.097495 : Game Position (Dec) = [ 910, 860 ] 12:11:15.097495 : - 12:11:15.098491 : Cannot read memory at address 0x0000030B 12:11:15.098491 : Cannot read memory at address 0x0000038B 12:11:15.100484 : Cannot read memory at address 0x0000030B 12:11:15.100484 : Cannot read memory at address 0x0000038B 12:11:15.101481 : RawData event for Player #1: 12:11:15.101481 : Device rawinput data (Hex) = [ 00007954, 0000CC4C ] 12:11:15.101481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.101481 : OnScreen Cursor Position (Px) = [ 909, 861 ] 12:11:15.101481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.101481 : ClientWindow Style = FullScreen 12:11:15.101481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.101481 : Game Position (Hex) = [ 038D, 035D ] 12:11:15.101481 : Game Position (Dec) = [ 909, 861 ] 12:11:15.101481 : - 12:11:15.102983 : Cannot read memory at address 0x0000030B 12:11:15.102983 : Cannot read memory at address 0x0000038B 12:11:15.104991 : Cannot read memory at address 0x0000030B 12:11:15.104991 : Cannot read memory at address 0x0000038B 12:11:15.104991 : RawData event for Player #1: 12:11:15.104991 : Device rawinput data (Hex) = [ 0000790C, 0000CC40 ] 12:11:15.104991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.104991 : OnScreen Cursor Position (Px) = [ 907, 861 ] 12:11:15.104991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.105987 : ClientWindow Style = FullScreen 12:11:15.105987 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.105987 : Game Position (Hex) = [ 038B, 035D ] 12:11:15.105987 : Game Position (Dec) = [ 907, 861 ] 12:11:15.105987 : - 12:11:15.106984 : Cannot read memory at address 0x0000030B 12:11:15.106984 : Cannot read memory at address 0x0000038B 12:11:15.108977 : Cannot read memory at address 0x0000030B 12:11:15.108977 : Cannot read memory at address 0x0000038B 12:11:15.109974 : RawData event for Player #1: 12:11:15.109974 : Device rawinput data (Hex) = [ 000078C8, 0000CC94 ] 12:11:15.109974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.109974 : OnScreen Cursor Position (Px) = [ 905, 863 ] 12:11:15.109974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.110971 : ClientWindow Style = FullScreen 12:11:15.110971 : Cannot read memory at address 0x0000030B 12:11:15.110971 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.110971 : Cannot read memory at address 0x0000038B 12:11:15.110971 : Game Position (Hex) = [ 0389, 035F ] 12:11:15.110971 : Game Position (Dec) = [ 905, 863 ] 12:11:15.110971 : - 12:11:15.112964 : Cannot read memory at address 0x0000030B 12:11:15.112964 : Cannot read memory at address 0x0000038B 12:11:15.114464 : Cannot read memory at address 0x0000030B 12:11:15.114464 : Cannot read memory at address 0x0000038B 12:11:15.115461 : RawData event for Player #1: 12:11:15.115461 : Device rawinput data (Hex) = [ 000078A0, 0000CCC0 ] 12:11:15.115461 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.115461 : OnScreen Cursor Position (Px) = [ 904, 863 ] 12:11:15.115461 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.115461 : ClientWindow Style = FullScreen 12:11:15.115461 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.115461 : Game Position (Hex) = [ 0388, 035F ] 12:11:15.115461 : Game Position (Dec) = [ 904, 863 ] 12:11:15.115461 : - 12:11:15.116457 : Cannot read memory at address 0x0000030B 12:11:15.116457 : Cannot read memory at address 0x0000038B 12:11:15.118451 : Cannot read memory at address 0x0000030B 12:11:15.118451 : Cannot read memory at address 0x0000038B 12:11:15.120529 : RawData event for Player #1: 12:11:15.120529 : Device rawinput data (Hex) = [ 0000785C, 0000CCF0 ] 12:11:15.120529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.120529 : OnScreen Cursor Position (Px) = [ 902, 864 ] 12:11:15.120529 : Cannot read memory at address 0x0000030B 12:11:15.120529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.120529 : ClientWindow Style = FullScreen 12:11:15.120529 : Cannot read memory at address 0x0000038B 12:11:15.120529 : Game Position (Hex) = [ 0386, 0360 ] 12:11:15.121526 : Game Position (Dec) = [ 902, 864 ] 12:11:15.121526 : - 12:11:15.123028 : Cannot read memory at address 0x0000030B 12:11:15.123028 : Cannot read memory at address 0x0000038B 12:11:15.124039 : RawData event for Player #1: 12:11:15.124039 : Device rawinput data (Hex) = [ 00007804, 0000CD1C ] 12:11:15.124039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.124039 : OnScreen Cursor Position (Px) = [ 900, 865 ] 12:11:15.125035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.125035 : Cannot read memory at address 0x0000030B 12:11:15.125035 : Cannot read memory at address 0x0000038B 12:11:15.125035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.125035 : Game Position (Hex) = [ 0384, 0361 ] 12:11:15.125035 : Game Position (Dec) = [ 900, 865 ] 12:11:15.125035 : - 12:11:15.127032 : Cannot read memory at address 0x0000030B 12:11:15.127032 : Cannot read memory at address 0x0000038B 12:11:15.129025 : Cannot read memory at address 0x0000030B 12:11:15.129025 : Cannot read memory at address 0x0000038B 12:11:15.129025 : RawData event for Player #1: 12:11:15.129025 : Device rawinput data (Hex) = [ 000077C8, 0000CD74 ] 12:11:15.129025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.129025 : OnScreen Cursor Position (Px) = [ 898, 866 ] 12:11:15.129025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.130018 : ClientWindow Style = FullScreen 12:11:15.130018 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.130018 : Game Position (Hex) = [ 0382, 0362 ] 12:11:15.130018 : Game Position (Dec) = [ 898, 866 ] 12:11:15.130018 : - 12:11:15.131015 : Cannot read memory at address 0x0000030B 12:11:15.131015 : Cannot read memory at address 0x0000038B 12:11:15.133008 : Cannot read memory at address 0x0000030B 12:11:15.133008 : Cannot read memory at address 0x0000038B 12:11:15.134508 : Cannot read memory at address 0x0000030B 12:11:15.134508 : RawData event for Player #1: 12:11:15.134508 : Cannot read memory at address 0x0000038B 12:11:15.134508 : Device rawinput data (Hex) = [ 00007774, 0000CDE0 ] 12:11:15.134508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.134508 : OnScreen Cursor Position (Px) = [ 895, 868 ] 12:11:15.134508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.134508 : ClientWindow Style = FullScreen 12:11:15.134508 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.134508 : Game Position (Hex) = [ 037F, 0364 ] 12:11:15.134508 : Game Position (Dec) = [ 895, 868 ] 12:11:15.134508 : - 12:11:15.136501 : Cannot read memory at address 0x0000030B 12:11:15.136501 : Cannot read memory at address 0x0000038B 12:11:15.138495 : Cannot read memory at address 0x0000030B 12:11:15.138495 : Cannot read memory at address 0x0000038B 12:11:15.139491 : RawData event for Player #1: 12:11:15.139491 : Device rawinput data (Hex) = [ 0000775C, 0000CE00 ] 12:11:15.139491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.139491 : OnScreen Cursor Position (Px) = [ 895, 869 ] 12:11:15.139491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.139491 : ClientWindow Style = FullScreen 12:11:15.139491 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.139491 : Game Position (Hex) = [ 037F, 0365 ] 12:11:15.139491 : Game Position (Dec) = [ 895, 869 ] 12:11:15.139491 : - 12:11:15.140488 : Cannot read memory at address 0x0000030B 12:11:15.140488 : Cannot read memory at address 0x0000038B 12:11:15.142990 : Cannot read memory at address 0x0000030B 12:11:15.142990 : Cannot read memory at address 0x0000038B 12:11:15.142990 : RawData event for Player #1: 12:11:15.142990 : Device rawinput data (Hex) = [ 0000772C, 0000CE68 ] 12:11:15.142990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.142990 : OnScreen Cursor Position (Px) = [ 893, 870 ] 12:11:15.142990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.144022 : ClientWindow Style = FullScreen 12:11:15.144022 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.144022 : Game Position (Hex) = [ 037D, 0366 ] 12:11:15.144022 : Game Position (Dec) = [ 893, 870 ] 12:11:15.144022 : - 12:11:15.144939 : Cannot read memory at address 0x0000030B 12:11:15.144939 : Cannot read memory at address 0x0000038B 12:11:15.146936 : Cannot read memory at address 0x0000030B 12:11:15.146936 : Cannot read memory at address 0x0000038B 12:11:15.147932 : RawData event for Player #1: 12:11:15.147932 : Device rawinput data (Hex) = [ 000076FC, 0000CE74 ] 12:11:15.147932 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.147932 : OnScreen Cursor Position (Px) = [ 892, 870 ] 12:11:15.148929 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.148929 : ClientWindow Style = FullScreen 12:11:15.148929 : Cannot read memory at address 0x0000030B 12:11:15.148929 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.148929 : Cannot read memory at address 0x0000038B 12:11:15.148929 : Game Position (Hex) = [ 037C, 0366 ] 12:11:15.148929 : Game Position (Dec) = [ 892, 870 ] 12:11:15.148929 : - 12:11:15.150922 : Cannot read memory at address 0x0000030B 12:11:15.150922 : Cannot read memory at address 0x0000038B 12:11:15.152916 : Cannot read memory at address 0x0000030B 12:11:15.152916 : Cannot read memory at address 0x0000038B 12:11:15.153417 : RawData event for Player #1: 12:11:15.153417 : Device rawinput data (Hex) = [ 000076B8, 0000CEC8 ] 12:11:15.153417 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.153417 : OnScreen Cursor Position (Px) = [ 890, 872 ] 12:11:15.153417 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.153417 : ClientWindow Style = FullScreen 12:11:15.153417 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.153417 : Game Position (Hex) = [ 037A, 0368 ] 12:11:15.153417 : Game Position (Dec) = [ 890, 872 ] 12:11:15.153417 : - 12:11:15.154415 : Cannot read memory at address 0x0000030B 12:11:15.154415 : Cannot read memory at address 0x0000038B 12:11:15.156409 : Cannot read memory at address 0x0000030B 12:11:15.156409 : Cannot read memory at address 0x0000038B 12:11:15.158406 : Cannot read memory at address 0x0000030B 12:11:15.158406 : Cannot read memory at address 0x0000038B 12:11:15.158406 : RawData event for Player #1: 12:11:15.158406 : Device rawinput data (Hex) = [ 00007668, 0000CF38 ] 12:11:15.158406 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.158406 : OnScreen Cursor Position (Px) = [ 888, 874 ] 12:11:15.158406 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.158406 : ClientWindow Style = FullScreen 12:11:15.158406 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.158406 : Game Position (Hex) = [ 0378, 036A ] 12:11:15.159398 : Game Position (Dec) = [ 888, 874 ] 12:11:15.159398 : - 12:11:15.160399 : Cannot read memory at address 0x0000030B 12:11:15.160399 : Cannot read memory at address 0x0000038B 12:11:15.162903 : Cannot read memory at address 0x0000030B 12:11:15.162903 : Cannot read memory at address 0x0000038B 12:11:15.162903 : RawData event for Player #1: 12:11:15.162903 : Device rawinput data (Hex) = [ 000075EC, 0000CF54 ] 12:11:15.162903 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.163908 : OnScreen Cursor Position (Px) = [ 884, 874 ] 12:11:15.163908 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.163908 : ClientWindow Style = FullScreen 12:11:15.163908 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.163908 : Game Position (Hex) = [ 0374, 036A ] 12:11:15.163908 : Game Position (Dec) = [ 884, 874 ] 12:11:15.163908 : - 12:11:15.164895 : Cannot read memory at address 0x0000030B 12:11:15.164895 : Cannot read memory at address 0x0000038B 12:11:15.166890 : Cannot read memory at address 0x0000030B 12:11:15.166890 : Cannot read memory at address 0x0000038B 12:11:15.166890 : RawData event for Player #1: 12:11:15.166890 : Device rawinput data (Hex) = [ 000075A4, 0000CF94 ] 12:11:15.166890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.166890 : OnScreen Cursor Position (Px) = [ 882, 875 ] 12:11:15.167886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.167886 : ClientWindow Style = FullScreen 12:11:15.167886 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.167886 : Game Position (Hex) = [ 0372, 036B ] 12:11:15.167886 : Game Position (Dec) = [ 882, 875 ] 12:11:15.167886 : - 12:11:15.168883 : Cannot read memory at address 0x0000030B 12:11:15.168883 : Cannot read memory at address 0x0000038B 12:11:15.170876 : Cannot read memory at address 0x0000030B 12:11:15.170876 : Cannot read memory at address 0x0000038B 12:11:15.171873 : RawData event for Player #1: 12:11:15.171873 : Device rawinput data (Hex) = [ 00007550, 0000D004 ] 12:11:15.171873 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.171873 : OnScreen Cursor Position (Px) = [ 879, 877 ] 12:11:15.172870 : Cannot read memory at address 0x0000030B 12:11:15.172870 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.172870 : Cannot read memory at address 0x0000038B 12:11:15.172870 : ClientWindow Style = FullScreen 12:11:15.172870 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.172870 : Game Position (Hex) = [ 036F, 036D ] 12:11:15.172870 : Game Position (Dec) = [ 879, 877 ] 12:11:15.173371 : - 12:11:15.174369 : Cannot read memory at address 0x0000030B 12:11:15.174369 : Cannot read memory at address 0x0000038B 12:11:15.175875 : Cannot read memory at address 0x0000030B 12:11:15.175875 : Cannot read memory at address 0x0000038B 12:11:15.176917 : RawData event for Player #1: 12:11:15.176917 : Device rawinput data (Hex) = [ 00007510, 0000D014 ] 12:11:15.176917 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.177910 : OnScreen Cursor Position (Px) = [ 877, 877 ] 12:11:15.177910 : Cannot read memory at address 0x0000030B 12:11:15.177910 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.177910 : Cannot read memory at address 0x0000038B 12:11:15.177910 : ClientWindow Style = FullScreen 12:11:15.177910 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.177910 : Game Position (Hex) = [ 036D, 036D ] 12:11:15.177910 : Game Position (Dec) = [ 877, 877 ] 12:11:15.177910 : - 12:11:15.179903 : Cannot read memory at address 0x0000030B 12:11:15.179903 : Cannot read memory at address 0x0000038B 12:11:15.181896 : Cannot read memory at address 0x0000030B 12:11:15.181896 : Cannot read memory at address 0x0000038B 12:11:15.181896 : RawData event for Player #1: 12:11:15.181896 : Device rawinput data (Hex) = [ 000074D4, 0000D064 ] 12:11:15.181896 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.182893 : OnScreen Cursor Position (Px) = [ 876, 879 ] 12:11:15.182893 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.182893 : ClientWindow Style = FullScreen 12:11:15.182893 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.182893 : Game Position (Hex) = [ 036C, 036F ] 12:11:15.182893 : Game Position (Dec) = [ 876, 879 ] 12:11:15.183394 : - 12:11:15.183394 : Cannot read memory at address 0x0000030B 12:11:15.183394 : Cannot read memory at address 0x0000038B 12:11:15.185389 : Cannot read memory at address 0x0000030B 12:11:15.185389 : Cannot read memory at address 0x0000038B 12:11:15.186385 : RawData event for Player #1: 12:11:15.186385 : Device rawinput data (Hex) = [ 00007484, 0000D084 ] 12:11:15.186385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.186385 : OnScreen Cursor Position (Px) = [ 873, 879 ] 12:11:15.186385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.186385 : ClientWindow Style = FullScreen 12:11:15.186385 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.186385 : Game Position (Hex) = [ 0369, 036F ] 12:11:15.186385 : Game Position (Dec) = [ 873, 879 ] 12:11:15.186385 : - 12:11:15.187382 : Cannot read memory at address 0x0000030B 12:11:15.187382 : Cannot read memory at address 0x0000038B 12:11:15.189380 : Cannot read memory at address 0x0000030B 12:11:15.189380 : Cannot read memory at address 0x0000038B 12:11:15.191373 : Cannot read memory at address 0x0000030B 12:11:15.191373 : Cannot read memory at address 0x0000038B 12:11:15.191373 : RawData event for Player #1: 12:11:15.191373 : Device rawinput data (Hex) = [ 00007460, 0000D0C0 ] 12:11:15.191373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.191373 : OnScreen Cursor Position (Px) = [ 872, 880 ] 12:11:15.191373 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.191373 : ClientWindow Style = FullScreen 12:11:15.191373 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.191373 : Game Position (Hex) = [ 0368, 0370 ] 12:11:15.191373 : Game Position (Dec) = [ 872, 880 ] 12:11:15.191373 : - 12:11:15.192880 : Cannot read memory at address 0x0000030B 12:11:15.192880 : Cannot read memory at address 0x0000038B 12:11:15.194606 : Cannot read memory at address 0x0000030B 12:11:15.194606 : Cannot read memory at address 0x0000038B 12:11:15.196601 : RawData event for Player #1: 12:11:15.196601 : Cannot read memory at address 0x0000030B 12:11:15.196601 : Device rawinput data (Hex) = [ 00007410, 0000D0E0 ] 12:11:15.196601 : Cannot read memory at address 0x0000038B 12:11:15.196601 : OnScreen Cursor Position (Px) = [ 870, 881 ] 12:11:15.196601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.196601 : ClientWindow Style = FullScreen 12:11:15.196601 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.196601 : Game Position (Hex) = [ 0366, 0371 ] 12:11:15.196601 : Game Position (Dec) = [ 870, 881 ] 12:11:15.197598 : - 12:11:15.198595 : Cannot read memory at address 0x0000030B 12:11:15.198595 : Cannot read memory at address 0x0000038B 12:11:15.200588 : Cannot read memory at address 0x0000030B 12:11:15.200588 : Cannot read memory at address 0x0000038B 12:11:15.201585 : RawData event for Player #1: 12:11:15.201585 : Device rawinput data (Hex) = [ 000073B0, 0000D12C ] 12:11:15.201585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.201585 : OnScreen Cursor Position (Px) = [ 867, 882 ] 12:11:15.201585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.201585 : ClientWindow Style = FullScreen 12:11:15.201585 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.201585 : Game Position (Hex) = [ 0363, 0372 ] 12:11:15.201585 : Game Position (Dec) = [ 867, 882 ] 12:11:15.201585 : - 12:11:15.203086 : Cannot read memory at address 0x0000030B 12:11:15.203086 : Cannot read memory at address 0x0000038B 12:11:15.204890 : Cannot read memory at address 0x0000030B 12:11:15.204890 : Cannot read memory at address 0x0000038B 12:11:15.204890 : RawData event for Player #1: 12:11:15.204890 : Device rawinput data (Hex) = [ 00007360, 0000D1A0 ] 12:11:15.204890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.204890 : OnScreen Cursor Position (Px) = [ 865, 884 ] 12:11:15.205890 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.205890 : ClientWindow Style = FullScreen 12:11:15.205890 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.205890 : Game Position (Hex) = [ 0361, 0374 ] 12:11:15.205890 : Game Position (Dec) = [ 865, 884 ] 12:11:15.205890 : - 12:11:15.206891 : Cannot read memory at address 0x0000030B 12:11:15.206891 : Cannot read memory at address 0x0000038B 12:11:15.208884 : Cannot read memory at address 0x0000030B 12:11:15.208884 : Cannot read memory at address 0x0000038B 12:11:15.209880 : RawData event for Player #1: 12:11:15.209880 : Device rawinput data (Hex) = [ 00007330, 0000D1AC ] 12:11:15.210874 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.210874 : Cannot read memory at address 0x0000030B 12:11:15.210874 : Cannot read memory at address 0x0000038B 12:11:15.210874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.210874 : ClientWindow Style = FullScreen 12:11:15.210874 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.210874 : Game Position (Hex) = [ 035F, 0374 ] 12:11:15.210874 : Game Position (Dec) = [ 863, 884 ] 12:11:15.210874 : - 12:11:15.212867 : Cannot read memory at address 0x0000030B 12:11:15.212867 : Cannot read memory at address 0x0000038B 12:11:15.214367 : Cannot read memory at address 0x0000030B 12:11:15.214367 : Cannot read memory at address 0x0000038B 12:11:15.215363 : RawData event for Player #1: 12:11:15.215363 : Device rawinput data (Hex) = [ 00007300, 0000D210 ] 12:11:15.215363 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.215363 : OnScreen Cursor Position (Px) = [ 862, 886 ] 12:11:15.215363 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.215363 : ClientWindow Style = FullScreen 12:11:15.215363 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.215363 : Game Position (Hex) = [ 035E, 0376 ] 12:11:15.215363 : Game Position (Dec) = [ 862, 886 ] 12:11:15.215363 : - 12:11:15.216360 : Cannot read memory at address 0x0000030B 12:11:15.216360 : Cannot read memory at address 0x0000038B 12:11:15.218353 : Cannot read memory at address 0x0000030B 12:11:15.218353 : Cannot read memory at address 0x0000038B 12:11:15.220347 : Cannot read memory at address 0x0000030B 12:11:15.220347 : RawData event for Player #1: 12:11:15.220347 : Cannot read memory at address 0x0000038B 12:11:15.220347 : Device rawinput data (Hex) = [ 000072E0, 0000D218 ] 12:11:15.220347 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.220347 : OnScreen Cursor Position (Px) = [ 861, 886 ] 12:11:15.220347 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.220347 : ClientWindow Style = FullScreen 12:11:15.220347 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.220347 : Game Position (Hex) = [ 035D, 0376 ] 12:11:15.220347 : Game Position (Dec) = [ 861, 886 ] 12:11:15.220347 : - 12:11:15.222845 : Cannot read memory at address 0x0000030B 12:11:15.222845 : Cannot read memory at address 0x0000038B 12:11:15.224616 : Cannot read memory at address 0x0000030B 12:11:15.224616 : Cannot read memory at address 0x0000038B 12:11:15.225614 : RawData event for Player #1: 12:11:15.225614 : Device rawinput data (Hex) = [ 000072C8, 0000D270 ] 12:11:15.225614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.225614 : OnScreen Cursor Position (Px) = [ 860, 887 ] 12:11:15.225614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.225614 : ClientWindow Style = FullScreen 12:11:15.225614 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.225614 : Game Position (Hex) = [ 035C, 0377 ] 12:11:15.225614 : Game Position (Dec) = [ 860, 887 ] 12:11:15.225614 : - 12:11:15.226610 : Cannot read memory at address 0x0000030B 12:11:15.226610 : Cannot read memory at address 0x0000038B 12:11:15.228603 : Cannot read memory at address 0x0000030B 12:11:15.228603 : Cannot read memory at address 0x0000038B 12:11:15.229600 : RawData event for Player #1: 12:11:15.229600 : Device rawinput data (Hex) = [ 000072D8, 0000D294 ] 12:11:15.229600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.229600 : OnScreen Cursor Position (Px) = [ 861, 888 ] 12:11:15.229600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.229600 : ClientWindow Style = FullScreen 12:11:15.229600 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.229600 : Game Position (Hex) = [ 035D, 0378 ] 12:11:15.230597 : Game Position (Dec) = [ 861, 888 ] 12:11:15.230597 : Cannot read memory at address 0x0000030B 12:11:15.230597 : Cannot read memory at address 0x0000038B 12:11:15.233095 : Cannot read memory at address 0x0000030B 12:11:15.233095 : Cannot read memory at address 0x0000038B 12:11:15.234099 : RawData event for Player #1: 12:11:15.234099 : Device rawinput data (Hex) = [ 000072D8, 0000D2E0 ] 12:11:15.234099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.234099 : OnScreen Cursor Position (Px) = [ 861, 889 ] 12:11:15.234099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.234099 : ClientWindow Style = FullScreen 12:11:15.235096 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.235096 : Game Position (Hex) = [ 035D, 0379 ] 12:11:15.235096 : Cannot read memory at address 0x0000038B 12:11:15.235096 : - 12:11:15.237094 : Cannot read memory at address 0x0000030B 12:11:15.237094 : Cannot read memory at address 0x0000038B 12:11:15.239086 : Cannot read memory at address 0x0000030B 12:11:15.239086 : Cannot read memory at address 0x0000038B 12:11:15.239086 : RawData event for Player #1: 12:11:15.239086 : Device rawinput data (Hex) = [ 000072B0, 0000D300 ] 12:11:15.239086 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.239086 : OnScreen Cursor Position (Px) = [ 860, 890 ] 12:11:15.239086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.239086 : ClientWindow Style = FullScreen 12:11:15.239086 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.240080 : Game Position (Hex) = [ 035C, 037A ] 12:11:15.240080 : Game Position (Dec) = [ 860, 890 ] 12:11:15.240080 : - 12:11:15.241080 : Cannot read memory at address 0x0000030B 12:11:15.241080 : Cannot read memory at address 0x0000038B 12:11:15.243073 : Cannot read memory at address 0x0000030B 12:11:15.243073 : Cannot read memory at address 0x0000038B 12:11:15.244385 : Cannot read memory at address 0x0000030B 12:11:15.244385 : RawData event for Player #1: 12:11:15.244385 : Device rawinput data (Hex) = [ 000072D8, 0000D370 ] 12:11:15.244385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.244385 : OnScreen Cursor Position (Px) = [ 861, 892 ] 12:11:15.244385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.244385 : ClientWindow Style = FullScreen 12:11:15.244385 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.244385 : Game Position (Hex) = [ 035D, 037C ] 12:11:15.244385 : Game Position (Dec) = [ 861, 892 ] 12:11:15.245383 : - 12:11:15.246380 : Cannot read memory at address 0x0000030B 12:11:15.246380 : Cannot read memory at address 0x0000038B 12:11:15.248373 : Cannot read memory at address 0x0000030B 12:11:15.248373 : Cannot read memory at address 0x0000038B 12:11:15.248373 : Device rawinput data (Hex) = [ 000072D8, 0000D370 ] 12:11:15.248373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.248373 : OnScreen Cursor Position (Px) = [ 861, 892 ] 12:11:15.249369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.249369 : ClientWindow Style = FullScreen 12:11:15.249369 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.249369 : Game Position (Hex) = [ 035D, 037C ] 12:11:15.249369 : Game Position (Dec) = [ 861, 892 ] 12:11:15.249369 : - 12:11:15.250367 : Cannot read memory at address 0x0000030B 12:11:15.250367 : Cannot read memory at address 0x0000038B 12:11:15.252864 : Cannot read memory at address 0x0000030B 12:11:15.252864 : Cannot read memory at address 0x0000038B 12:11:15.252864 : RawData event for Player #1: 12:11:15.252864 : Device rawinput data (Hex) = [ 000072F8, 0000D3A0 ] 12:11:15.252864 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.252864 : OnScreen Cursor Position (Px) = [ 862, 892 ] 12:11:15.253868 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.253868 : ClientWindow Style = FullScreen 12:11:15.253868 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.253868 : Game Position (Hex) = [ 035E, 037C ] 12:11:15.253868 : Game Position (Dec) = [ 862, 892 ] 12:11:15.253868 : - 12:11:15.254869 : Cannot read memory at address 0x0000030B 12:11:15.254869 : Cannot read memory at address 0x0000038B 12:11:15.256862 : Cannot read memory at address 0x0000030B 12:11:15.256862 : Cannot read memory at address 0x0000038B 12:11:15.257859 : RawData event for Player #1: 12:11:15.257859 : Device rawinput data (Hex) = [ 000072F8, 0000D3A0 ] 12:11:15.257859 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.258852 : OnScreen Cursor Position (Px) = [ 862, 892 ] 12:11:15.258852 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.258852 : Cannot read memory at address 0x0000038B 12:11:15.258852 : ClientWindow Style = FullScreen 12:11:15.258852 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.258852 : Game Position (Hex) = [ 035E, 037C ] 12:11:15.258852 : Game Position (Dec) = [ 862, 892 ] 12:11:15.258852 : - 12:11:15.260845 : Cannot read memory at address 0x0000030B 12:11:15.260845 : Cannot read memory at address 0x0000038B 12:11:15.262838 : Cannot read memory at address 0x0000030B 12:11:15.262838 : Cannot read memory at address 0x0000038B 12:11:15.263340 : RawData event for Player #1: 12:11:15.263340 : Device rawinput data (Hex) = [ 00007330, 0000D408 ] 12:11:15.263340 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.263340 : OnScreen Cursor Position (Px) = [ 863, 894 ] 12:11:15.263340 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.263340 : ClientWindow Style = FullScreen 12:11:15.263340 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.263340 : Game Position (Hex) = [ 035F, 037E ] 12:11:15.264338 : Game Position (Dec) = [ 863, 894 ] 12:11:15.264338 : Cannot read memory at address 0x0000030B 12:11:15.264338 : - 12:11:15.264338 : Cannot read memory at address 0x0000038B 12:11:15.266332 : Cannot read memory at address 0x0000030B 12:11:15.266332 : Cannot read memory at address 0x0000038B 12:11:15.268329 : Cannot read memory at address 0x0000030B 12:11:15.268329 : Cannot read memory at address 0x0000038B 12:11:15.268329 : RawData event for Player #1: 12:11:15.268329 : Device rawinput data (Hex) = [ 0000733C, 0000D428 ] 12:11:15.268329 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.268329 : OnScreen Cursor Position (Px) = [ 864, 895 ] 12:11:15.268329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.268329 : ClientWindow Style = FullScreen 12:11:15.268329 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.268329 : Game Position (Hex) = [ 0360, 037F ] 12:11:15.268329 : Game Position (Dec) = [ 864, 895 ] 12:11:15.269322 : - 12:11:15.270322 : Cannot read memory at address 0x0000030B 12:11:15.270322 : Cannot read memory at address 0x0000038B 12:11:15.271319 : RawData event for Player #1: 12:11:15.272822 : Device rawinput data (Hex) = [ 0000733C, 0000D428 ] 12:11:15.272822 : Cannot read memory at address 0x0000030B 12:11:15.272822 : Cannot read memory at address 0x0000038B 12:11:15.272822 : OnScreen Cursor Position (Px) = [ 864, 895 ] 12:11:15.272822 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.272822 : ClientWindow Style = FullScreen 12:11:15.272822 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.272822 : Game Position (Hex) = [ 0360, 037F ] 12:11:15.272822 : Game Position (Dec) = [ 864, 895 ] 12:11:15.272822 : - 12:11:15.274827 : Cannot read memory at address 0x0000030B 12:11:15.274827 : Cannot read memory at address 0x0000038B 12:11:15.276327 : Cannot read memory at address 0x0000030B 12:11:15.276327 : Cannot read memory at address 0x0000038B 12:11:15.277329 : RawData event for Player #1: 12:11:15.277329 : Device rawinput data (Hex) = [ 00007364, 0000D42C ] 12:11:15.277329 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.277329 : OnScreen Cursor Position (Px) = [ 865, 895 ] 12:11:15.277329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.277329 : ClientWindow Style = FullScreen 12:11:15.278322 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.278322 : Game Position (Hex) = [ 0361, 037F ] 12:11:15.278322 : Cannot read memory at address 0x0000030B 12:11:15.278322 : Game Position (Dec) = [ 865, 895 ] 12:11:15.278322 : Cannot read memory at address 0x0000038B 12:11:15.280316 : Cannot read memory at address 0x0000030B 12:11:15.280316 : Cannot read memory at address 0x0000038B 12:11:15.282308 : Cannot read memory at address 0x0000030B 12:11:15.282308 : Cannot read memory at address 0x0000038B 12:11:15.282308 : RawData event for Player #1: 12:11:15.282308 : Device rawinput data (Hex) = [ 0000734C, 0000D434 ] 12:11:15.282308 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.282308 : OnScreen Cursor Position (Px) = [ 864, 895 ] 12:11:15.282308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.282308 : ClientWindow Style = FullScreen 12:11:15.283306 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.283306 : Game Position (Hex) = [ 0360, 037F ] 12:11:15.283306 : Game Position (Dec) = [ 864, 895 ] 12:11:15.283306 : - 12:11:15.283807 : Cannot read memory at address 0x0000030B 12:11:15.283807 : Cannot read memory at address 0x0000038B 12:11:15.285085 : Cannot read memory at address 0x0000030B 12:11:15.285085 : Cannot read memory at address 0x0000038B 12:11:15.287091 : Cannot read memory at address 0x0000030B 12:11:15.287091 : Cannot read memory at address 0x0000038B 12:11:15.287091 : RawData event for Player #1: 12:11:15.287091 : Device rawinput data (Hex) = [ 0000736C, 0000D498 ] 12:11:15.287091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.287091 : OnScreen Cursor Position (Px) = [ 865, 896 ] 12:11:15.288084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.288084 : ClientWindow Style = FullScreen 12:11:15.288084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.288084 : Game Position (Hex) = [ 0361, 0380 ] 12:11:15.288084 : Game Position (Dec) = [ 865, 896 ] 12:11:15.288084 : - 12:11:15.289084 : Cannot read memory at address 0x0000030B 12:11:15.289084 : Cannot read memory at address 0x0000038B 12:11:15.291077 : Cannot read memory at address 0x0000030B 12:11:15.291077 : Cannot read memory at address 0x0000038B 12:11:15.291077 : RawData event for Player #1: 12:11:15.291077 : Device rawinput data (Hex) = [ 00007398, 0000D490 ] 12:11:15.291077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.291077 : OnScreen Cursor Position (Px) = [ 866, 896 ] 12:11:15.292071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.292071 : ClientWindow Style = FullScreen 12:11:15.292071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.292071 : Game Position (Hex) = [ 0362, 0380 ] 12:11:15.292071 : Game Position (Dec) = [ 866, 896 ] 12:11:15.292071 : - 12:11:15.293067 : Cannot read memory at address 0x0000030B 12:11:15.293067 : Cannot read memory at address 0x0000038B 12:11:15.294332 : Cannot read memory at address 0x0000030B 12:11:15.294332 : Cannot read memory at address 0x0000038B 12:11:15.296328 : Cannot read memory at address 0x0000030B 12:11:15.296328 : Cannot read memory at address 0x0000038B 12:11:15.296328 : RawData event for Player #1: 12:11:15.296328 : Device rawinput data (Hex) = [ 00007398, 0000D490 ] 12:11:15.297325 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.297325 : OnScreen Cursor Position (Px) = [ 866, 896 ] 12:11:15.297325 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.297325 : ClientWindow Style = FullScreen 12:11:15.297325 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.297325 : Game Position (Hex) = [ 0362, 0380 ] 12:11:15.297325 : Game Position (Dec) = [ 866, 896 ] 12:11:15.297325 : - 12:11:15.298321 : Cannot read memory at address 0x0000030B 12:11:15.298321 : Cannot read memory at address 0x0000038B 12:11:15.300318 : Cannot read memory at address 0x0000030B 12:11:15.300318 : Cannot read memory at address 0x0000038B 12:11:15.301314 : RawData event for Player #1: 12:11:15.301314 : Device rawinput data (Hex) = [ 00007398, 0000D490 ] 12:11:15.301314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.301314 : OnScreen Cursor Position (Px) = [ 866, 896 ] 12:11:15.301314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.301314 : ClientWindow Style = FullScreen 12:11:15.302308 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.302308 : Cannot read memory at address 0x0000030B 12:11:15.302308 : Game Position (Hex) = [ 0362, 0380 ] 12:11:15.302308 : Cannot read memory at address 0x0000038B 12:11:15.302308 : - 12:11:15.303824 : Cannot read memory at address 0x0000030B 12:11:15.303824 : Cannot read memory at address 0x0000038B 12:11:15.305690 : Cannot read memory at address 0x0000030B 12:11:15.305690 : Cannot read memory at address 0x0000038B 12:11:15.306687 : RawData event for Player #1: 12:11:15.306687 : Device rawinput data (Hex) = [ 000073B8, 0000D49C ] 12:11:15.306687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.306687 : OnScreen Cursor Position (Px) = [ 867, 896 ] 12:11:15.306687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.306687 : ClientWindow Style = FullScreen 12:11:15.306687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.306687 : Game Position (Hex) = [ 0363, 0380 ] 12:11:15.307684 : Game Position (Dec) = [ 867, 896 ] 12:11:15.307684 : Cannot read memory at address 0x0000030B 12:11:15.307684 : - 12:11:15.307684 : Cannot read memory at address 0x0000038B 12:11:15.309680 : Cannot read memory at address 0x0000030B 12:11:15.309680 : Cannot read memory at address 0x0000038B 12:11:15.310674 : RawData event for Player #1: 12:11:15.310674 : Device rawinput data (Hex) = [ 000073A0, 0000D4A4 ] 12:11:15.310674 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.310674 : OnScreen Cursor Position (Px) = [ 867, 897 ] 12:11:15.310674 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.310674 : ClientWindow Style = FullScreen 12:11:15.310674 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.310674 : Game Position (Hex) = [ 0363, 0381 ] 12:11:15.311670 : Game Position (Dec) = [ 867, 897 ] 12:11:15.311670 : - 12:11:15.311670 : Cannot read memory at address 0x0000030B 12:11:15.311670 : Cannot read memory at address 0x0000038B 12:11:15.313172 : Cannot read memory at address 0x0000030B 12:11:15.313172 : Cannot read memory at address 0x0000038B 12:11:15.315178 : Cannot read memory at address 0x0000030B 12:11:15.315178 : Cannot read memory at address 0x0000038B 12:11:15.315178 : RawData event for Player #1: 12:11:15.315178 : Device rawinput data (Hex) = [ 000073D0, 0000D4B0 ] 12:11:15.315178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.315178 : OnScreen Cursor Position (Px) = [ 868, 897 ] 12:11:15.316172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.316172 : ClientWindow Style = FullScreen 12:11:15.316172 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.316172 : Game Position (Hex) = [ 0364, 0381 ] 12:11:15.316172 : Game Position (Dec) = [ 868, 897 ] 12:11:15.316172 : - 12:11:15.317172 : Cannot read memory at address 0x0000030B 12:11:15.317172 : Cannot read memory at address 0x0000038B 12:11:15.319165 : Cannot read memory at address 0x0000030B 12:11:15.319165 : Cannot read memory at address 0x0000038B 12:11:15.320161 : RawData event for Player #1: 12:11:15.320161 : Device rawinput data (Hex) = [ 000073EC, 0000D4B0 ] 12:11:15.320161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.320161 : OnScreen Cursor Position (Px) = [ 869, 897 ] 12:11:15.321154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.321154 : Cannot read memory at address 0x0000030B 12:11:15.321154 : Cannot read memory at address 0x0000038B 12:11:15.321154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.321154 : Game Position (Hex) = [ 0365, 0381 ] 12:11:15.321154 : Game Position (Dec) = [ 869, 897 ] 12:11:15.321154 : - 12:11:15.323152 : Cannot read memory at address 0x0000030B 12:11:15.323152 : Cannot read memory at address 0x0000038B 12:11:15.324483 : Cannot read memory at address 0x0000030B 12:11:15.324483 : Cannot read memory at address 0x0000038B 12:11:15.325485 : RawData event for Player #1: 12:11:15.325485 : Device rawinput data (Hex) = [ 000073EC, 0000D4B0 ] 12:11:15.325485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.325485 : OnScreen Cursor Position (Px) = [ 869, 897 ] 12:11:15.325485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.325485 : ClientWindow Style = FullScreen 12:11:15.326480 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.326480 : Cannot read memory at address 0x0000030B 12:11:15.326480 : Game Position (Hex) = [ 0365, 0381 ] 12:11:15.326480 : Cannot read memory at address 0x0000038B 12:11:15.326480 : Game Position (Dec) = [ 869, 897 ] 12:11:15.326480 : - 12:11:15.328477 : Cannot read memory at address 0x0000030B 12:11:15.328477 : Cannot read memory at address 0x0000038B 12:11:15.329470 : RawData event for Player #1: 12:11:15.329470 : Device rawinput data (Hex) = [ 0000741C, 0000D4BC ] 12:11:15.329470 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.329470 : OnScreen Cursor Position (Px) = [ 870, 897 ] 12:11:15.329470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.329470 : ClientWindow Style = FullScreen 12:11:15.330467 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.330467 : Cannot read memory at address 0x0000030B 12:11:15.330467 : Game Position (Hex) = [ 0366, 0381 ] 12:11:15.330467 : Cannot read memory at address 0x0000038B 12:11:15.330467 : - 12:11:15.332965 : Cannot read memory at address 0x0000030B 12:11:15.332965 : Cannot read memory at address 0x0000038B 12:11:15.333970 : RawData event for Player #1: 12:11:15.333970 : Device rawinput data (Hex) = [ 0000741C, 0000D4BC ] 12:11:15.333970 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.333970 : OnScreen Cursor Position (Px) = [ 870, 897 ] 12:11:15.334967 : Cannot read memory at address 0x0000030B 12:11:15.334967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.334967 : Cannot read memory at address 0x0000038B 12:11:15.334967 : ClientWindow Style = FullScreen 12:11:15.334967 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.334967 : Game Position (Hex) = [ 0366, 0381 ] 12:11:15.334967 : Game Position (Dec) = [ 870, 897 ] 12:11:15.334967 : - 12:11:15.336960 : Cannot read memory at address 0x0000030B 12:11:15.336960 : Cannot read memory at address 0x0000038B 12:11:15.338954 : Cannot read memory at address 0x0000030B 12:11:15.338954 : Cannot read memory at address 0x0000038B 12:11:15.338954 : RawData event for Player #1: 12:11:15.338954 : Device rawinput data (Hex) = [ 00007444, 0000D4DC ] 12:11:15.338954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.338954 : OnScreen Cursor Position (Px) = [ 872, 898 ] 12:11:15.339950 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.339950 : ClientWindow Style = FullScreen 12:11:15.339950 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.339950 : Game Position (Hex) = [ 0368, 0382 ] 12:11:15.339950 : Game Position (Dec) = [ 872, 898 ] 12:11:15.339950 : - 12:11:15.340946 : Cannot read memory at address 0x0000030B 12:11:15.340946 : Cannot read memory at address 0x0000038B 12:11:15.342940 : Cannot read memory at address 0x0000030B 12:11:15.342940 : Cannot read memory at address 0x0000038B 12:11:15.344440 : Cannot read memory at address 0x0000030B 12:11:15.344440 : RawData event for Player #1: 12:11:15.344440 : Cannot read memory at address 0x0000038B 12:11:15.344440 : Device rawinput data (Hex) = [ 0000746C, 0000D4E8 ] 12:11:15.344440 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.344440 : OnScreen Cursor Position (Px) = [ 873, 898 ] 12:11:15.344440 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.344440 : ClientWindow Style = FullScreen 12:11:15.344440 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.344440 : Game Position (Hex) = [ 0369, 0382 ] 12:11:15.345437 : Game Position (Dec) = [ 873, 898 ] 12:11:15.345437 : - 12:11:15.346434 : Cannot read memory at address 0x0000030B 12:11:15.346434 : Cannot read memory at address 0x0000038B 12:11:15.348427 : Cannot read memory at address 0x0000030B 12:11:15.348427 : Cannot read memory at address 0x0000038B 12:11:15.349423 : RawData event for Player #1: 12:11:15.349423 : Device rawinput data (Hex) = [ 0000746C, 0000D53C ] 12:11:15.349423 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.349423 : OnScreen Cursor Position (Px) = [ 873, 899 ] 12:11:15.349423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.349423 : ClientWindow Style = FullScreen 12:11:15.349423 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.349423 : Game Position (Hex) = [ 0369, 0383 ] 12:11:15.349423 : Game Position (Dec) = [ 873, 899 ] 12:11:15.349423 : - 12:11:15.350420 : Cannot read memory at address 0x0000030B 12:11:15.350420 : Cannot read memory at address 0x0000038B 12:11:15.352918 : Cannot read memory at address 0x0000030B 12:11:15.352918 : Cannot read memory at address 0x0000038B 12:11:15.352918 : RawData event for Player #1: 12:11:15.352918 : Device rawinput data (Hex) = [ 000074B4, 0000D548 ] 12:11:15.352918 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.352918 : OnScreen Cursor Position (Px) = [ 875, 899 ] 12:11:15.353923 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.353923 : ClientWindow Style = FullScreen 12:11:15.353923 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.353923 : Game Position (Hex) = [ 036B, 0383 ] 12:11:15.353923 : Game Position (Dec) = [ 875, 899 ] 12:11:15.353923 : - 12:11:15.354920 : Cannot read memory at address 0x0000030B 12:11:15.354920 : Cannot read memory at address 0x0000038B 12:11:15.356913 : Cannot read memory at address 0x0000030B 12:11:15.356913 : Cannot read memory at address 0x0000038B 12:11:15.357910 : RawData event for Player #1: 12:11:15.357910 : Device rawinput data (Hex) = [ 000074B4, 0000D548 ] 12:11:15.357910 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.357910 : OnScreen Cursor Position (Px) = [ 875, 899 ] 12:11:15.358907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.358907 : Cannot read memory at address 0x0000030B 12:11:15.358907 : ClientWindow Style = FullScreen 12:11:15.358907 : Cannot read memory at address 0x0000038B 12:11:15.358907 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.358907 : Game Position (Hex) = [ 036B, 0383 ] 12:11:15.358907 : Game Position (Dec) = [ 875, 899 ] 12:11:15.358907 : - 12:11:15.360900 : Cannot read memory at address 0x0000030B 12:11:15.360900 : Cannot read memory at address 0x0000038B 12:11:15.362893 : Cannot read memory at address 0x0000030B 12:11:15.362893 : Cannot read memory at address 0x0000038B 12:11:15.363395 : RawData event for Player #1: 12:11:15.363395 : Device rawinput data (Hex) = [ 000074B4, 0000D558 ] 12:11:15.363395 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.363395 : OnScreen Cursor Position (Px) = [ 875, 900 ] 12:11:15.363395 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.363395 : ClientWindow Style = FullScreen 12:11:15.363395 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.363395 : Game Position (Hex) = [ 036B, 0384 ] 12:11:15.363395 : Game Position (Dec) = [ 875, 900 ] 12:11:15.363395 : - 12:11:15.364392 : Cannot read memory at address 0x0000030B 12:11:15.364392 : Cannot read memory at address 0x0000038B 12:11:15.366386 : Cannot read memory at address 0x0000030B 12:11:15.366386 : Cannot read memory at address 0x0000038B 12:11:15.368380 : Cannot read memory at address 0x0000030B 12:11:15.368380 : RawData event for Player #1: 12:11:15.368380 : Device rawinput data (Hex) = [ 00007500, 0000D554 ] 12:11:15.368380 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.368380 : OnScreen Cursor Position (Px) = [ 877, 899 ] 12:11:15.368380 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.368380 : ClientWindow Style = FullScreen 12:11:15.368380 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.368380 : Game Position (Hex) = [ 036D, 0383 ] 12:11:15.368380 : Game Position (Dec) = [ 877, 899 ] 12:11:15.368380 : - 12:11:15.370373 : Cannot read memory at address 0x0000030B 12:11:15.370373 : Cannot read memory at address 0x0000038B 12:11:15.371370 : RawData event for Player #1: 12:11:15.371370 : Device rawinput data (Hex) = [ 00007500, 0000D554 ] 12:11:15.371370 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.371370 : OnScreen Cursor Position (Px) = [ 877, 899 ] 12:11:15.372871 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.372871 : Cannot read memory at address 0x0000030B 12:11:15.372871 : Cannot read memory at address 0x0000038B 12:11:15.372871 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.372871 : Game Position (Hex) = [ 036D, 0383 ] 12:11:15.372871 : Game Position (Dec) = [ 877, 899 ] 12:11:15.372871 : - 12:11:15.374872 : Cannot read memory at address 0x0000030B 12:11:15.374872 : Cannot read memory at address 0x0000038B 12:11:15.376371 : Cannot read memory at address 0x0000030B 12:11:15.376371 : Cannot read memory at address 0x0000038B 12:11:15.377369 : RawData event for Player #1: 12:11:15.377369 : Device rawinput data (Hex) = [ 00007534, 0000D554 ] 12:11:15.377369 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.377369 : OnScreen Cursor Position (Px) = [ 879, 899 ] 12:11:15.377369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.377369 : ClientWindow Style = FullScreen 12:11:15.377369 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.377369 : Game Position (Hex) = [ 036F, 0383 ] 12:11:15.377369 : Game Position (Dec) = [ 879, 899 ] 12:11:15.378366 : - 12:11:15.378366 : Cannot read memory at address 0x0000030B 12:11:15.378366 : Cannot read memory at address 0x0000038B 12:11:15.380359 : Cannot read memory at address 0x0000030B 12:11:15.380359 : Cannot read memory at address 0x0000038B 12:11:15.381356 : RawData event for Player #1: 12:11:15.381356 : Device rawinput data (Hex) = [ 00007564, 0000D56C ] 12:11:15.381356 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.381356 : OnScreen Cursor Position (Px) = [ 880, 900 ] 12:11:15.382857 : Cannot read memory at address 0x0000030B 12:11:15.382857 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.382857 : Cannot read memory at address 0x0000038B 12:11:15.382857 : ClientWindow Style = FullScreen 12:11:15.382857 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.382857 : Game Position (Hex) = [ 0370, 0384 ] 12:11:15.382857 : Game Position (Dec) = [ 880, 900 ] 12:11:15.382857 : - 12:11:15.384638 : Cannot read memory at address 0x0000030B 12:11:15.384638 : Cannot read memory at address 0x0000038B 12:11:15.386633 : Cannot read memory at address 0x0000030B 12:11:15.386633 : Cannot read memory at address 0x0000038B 12:11:15.386633 : RawData event for Player #1: 12:11:15.387629 : Device rawinput data (Hex) = [ 00007564, 0000D51C ] 12:11:15.387629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.387629 : OnScreen Cursor Position (Px) = [ 880, 899 ] 12:11:15.387629 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.387629 : ClientWindow Style = FullScreen 12:11:15.387629 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.387629 : Game Position (Hex) = [ 0370, 0383 ] 12:11:15.387629 : Game Position (Dec) = [ 880, 899 ] 12:11:15.387629 : - 12:11:15.388626 : Cannot read memory at address 0x0000030B 12:11:15.388626 : Cannot read memory at address 0x0000038B 12:11:15.390619 : Cannot read memory at address 0x0000030B 12:11:15.390619 : Cannot read memory at address 0x0000038B 12:11:15.391616 : RawData event for Player #1: 12:11:15.391616 : Device rawinput data (Hex) = [ 00007564, 0000D52C ] 12:11:15.391616 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.391616 : OnScreen Cursor Position (Px) = [ 880, 899 ] 12:11:15.391616 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.391616 : ClientWindow Style = FullScreen 12:11:15.391616 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.391616 : Game Position (Hex) = [ 0370, 0383 ] 12:11:15.391616 : Game Position (Dec) = [ 880, 899 ] 12:11:15.391616 : - 12:11:15.393117 : Cannot read memory at address 0x0000030B 12:11:15.393117 : Cannot read memory at address 0x0000038B 12:11:15.394699 : Cannot read memory at address 0x0000030B 12:11:15.394699 : Cannot read memory at address 0x0000038B 12:11:15.395701 : RawData event for Player #1: 12:11:15.396694 : Device rawinput data (Hex) = [ 0000759C, 0000D514 ] 12:11:15.396694 : Cannot read memory at address 0x0000030B 12:11:15.396694 : Cannot read memory at address 0x0000038B 12:11:15.396694 : OnScreen Cursor Position (Px) = [ 882, 898 ] 12:11:15.396694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.396694 : ClientWindow Style = FullScreen 12:11:15.396694 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.396694 : Game Position (Hex) = [ 0372, 0382 ] 12:11:15.396694 : Game Position (Dec) = [ 882, 898 ] 12:11:15.396694 : - 12:11:15.398687 : Cannot read memory at address 0x0000030B 12:11:15.398687 : Cannot read memory at address 0x0000038B 12:11:15.400681 : Cannot read memory at address 0x0000030B 12:11:15.400681 : Cannot read memory at address 0x0000038B 12:11:15.400681 : RawData event for Player #1: 12:11:15.400681 : Device rawinput data (Hex) = [ 0000759C, 0000D514 ] 12:11:15.401677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.401677 : OnScreen Cursor Position (Px) = [ 882, 898 ] 12:11:15.401677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.401677 : ClientWindow Style = FullScreen 12:11:15.401677 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.401677 : Game Position (Hex) = [ 0372, 0382 ] 12:11:15.401677 : Game Position (Dec) = [ 882, 898 ] 12:11:15.401677 : - 12:11:15.403178 : Cannot read memory at address 0x0000030B 12:11:15.403178 : Cannot read memory at address 0x0000038B 12:11:15.405178 : Cannot read memory at address 0x0000030B 12:11:15.405178 : Cannot read memory at address 0x0000038B 12:11:15.406175 : RawData event for Player #1: 12:11:15.406175 : Device rawinput data (Hex) = [ 000075B4, 0000D4FC ] 12:11:15.406175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.406175 : OnScreen Cursor Position (Px) = [ 882, 898 ] 12:11:15.406175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.406175 : ClientWindow Style = FullScreen 12:11:15.406175 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.406175 : Game Position (Hex) = [ 0372, 0382 ] 12:11:15.406175 : Game Position (Dec) = [ 882, 898 ] 12:11:15.407171 : - 12:11:15.407171 : Cannot read memory at address 0x0000030B 12:11:15.407171 : Cannot read memory at address 0x0000038B 12:11:15.409165 : Cannot read memory at address 0x0000030B 12:11:15.409165 : Cannot read memory at address 0x0000038B 12:11:15.411162 : Cannot read memory at address 0x0000030B 12:11:15.411162 : Cannot read memory at address 0x0000038B 12:11:15.411162 : RawData event for Player #1: 12:11:15.411162 : Device rawinput data (Hex) = [ 000075B4, 0000D50C ] 12:11:15.411162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.411162 : OnScreen Cursor Position (Px) = [ 882, 898 ] 12:11:15.411162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.411162 : ClientWindow Style = FullScreen 12:11:15.411162 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.411162 : Game Position (Hex) = [ 0372, 0382 ] 12:11:15.412155 : Game Position (Dec) = [ 882, 898 ] 12:11:15.412155 : - 12:11:15.413151 : Cannot read memory at address 0x0000030B 12:11:15.413151 : Cannot read memory at address 0x0000038B 12:11:15.414651 : Cannot read memory at address 0x0000030B 12:11:15.414651 : Cannot read memory at address 0x0000038B 12:11:15.414651 : RawData event for Player #1: 12:11:15.414651 : Device rawinput data (Hex) = [ 000075CC, 0000D500 ] 12:11:15.415648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.415648 : OnScreen Cursor Position (Px) = [ 883, 898 ] 12:11:15.415648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.415648 : ClientWindow Style = FullScreen 12:11:15.415648 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.415648 : Game Position (Hex) = [ 0373, 0382 ] 12:11:15.415648 : Game Position (Dec) = [ 883, 898 ] 12:11:15.415648 : - 12:11:15.416645 : Cannot read memory at address 0x0000030B 12:11:15.416645 : Cannot read memory at address 0x0000038B 12:11:15.418638 : Cannot read memory at address 0x0000030B 12:11:15.418638 : Cannot read memory at address 0x0000038B 12:11:15.419635 : RawData event for Player #1: 12:11:15.420631 : Device rawinput data (Hex) = [ 000075CC, 0000D4B0 ] 12:11:15.420631 : Cannot read memory at address 0x0000030B 12:11:15.420631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.420631 : Cannot read memory at address 0x0000038B 12:11:15.420631 : OnScreen Cursor Position (Px) = [ 883, 897 ] 12:11:15.420631 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.420631 : ClientWindow Style = FullScreen 12:11:15.420631 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.420631 : Game Position (Hex) = [ 0373, 0381 ] 12:11:15.420631 : Game Position (Dec) = [ 883, 897 ] 12:11:15.420631 : - 12:11:15.423130 : Cannot read memory at address 0x0000030B 12:11:15.423130 : Cannot read memory at address 0x0000038B 12:11:15.425134 : Cannot read memory at address 0x0000030B 12:11:15.425134 : Cannot read memory at address 0x0000038B 12:11:15.425134 : RawData event for Player #1: 12:11:15.425134 : Device rawinput data (Hex) = [ 000075CC, 0000D4B0 ] 12:11:15.425134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.425134 : OnScreen Cursor Position (Px) = [ 883, 897 ] 12:11:15.425134 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.425134 : ClientWindow Style = FullScreen 12:11:15.425134 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.425134 : Game Position (Hex) = [ 0373, 0381 ] 12:11:15.426127 : Game Position (Dec) = [ 883, 897 ] 12:11:15.426127 : - 12:11:15.427128 : Cannot read memory at address 0x0000030B 12:11:15.427128 : Cannot read memory at address 0x0000038B 12:11:15.429121 : Cannot read memory at address 0x0000030B 12:11:15.429121 : Cannot read memory at address 0x0000038B 12:11:15.430114 : RawData event for Player #1: 12:11:15.430114 : Device rawinput data (Hex) = [ 000075BC, 0000D494 ] 12:11:15.430114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.430114 : OnScreen Cursor Position (Px) = [ 883, 896 ] 12:11:15.430114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.430114 : ClientWindow Style = FullScreen 12:11:15.430114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.431111 : Game Position (Hex) = [ 0373, 0380 ] 12:11:15.431111 : Cannot read memory at address 0x0000030B 12:11:15.431111 : Game Position (Dec) = [ 883, 896 ] 12:11:15.431111 : Cannot read memory at address 0x0000038B 12:11:15.433103 : Cannot read memory at address 0x0000030B 12:11:15.433103 : Cannot read memory at address 0x0000038B 12:11:15.433605 : RawData event for Player #1: 12:11:15.434603 : Cannot read memory at address 0x0000030B 12:11:15.434603 : Cannot read memory at address 0x0000038B 12:11:15.434603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.434603 : OnScreen Cursor Position (Px) = [ 883, 895 ] 12:11:15.434603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.434603 : ClientWindow Style = FullScreen 12:11:15.434603 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.434603 : Game Position (Hex) = [ 0373, 037F ] 12:11:15.434603 : Game Position (Dec) = [ 883, 895 ] 12:11:15.434603 : - 12:11:15.436597 : Cannot read memory at address 0x0000030B 12:11:15.436597 : Cannot read memory at address 0x0000038B 12:11:15.438590 : Cannot read memory at address 0x0000030B 12:11:15.438590 : Cannot read memory at address 0x0000038B 12:11:15.439586 : RawData event for Player #1: 12:11:15.439586 : Device rawinput data (Hex) = [ 000075D0, 0000D438 ] 12:11:15.439586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.439586 : OnScreen Cursor Position (Px) = [ 883, 895 ] 12:11:15.439586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.439586 : ClientWindow Style = FullScreen 12:11:15.439586 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.439586 : Game Position (Hex) = [ 0373, 037F ] 12:11:15.439586 : Game Position (Dec) = [ 883, 895 ] 12:11:15.439586 : - 12:11:15.440583 : Cannot read memory at address 0x0000030B 12:11:15.440583 : Cannot read memory at address 0x0000038B 12:11:15.443085 : Cannot read memory at address 0x0000030B 12:11:15.443085 : Cannot read memory at address 0x0000038B 12:11:15.444119 : RawData event for Player #1: 12:11:15.444697 : Device rawinput data (Hex) = [ 000075D0, 0000D438 ] 12:11:15.444697 : Cannot read memory at address 0x0000030B 12:11:15.444697 : Cannot read memory at address 0x0000038B 12:11:15.444697 : OnScreen Cursor Position (Px) = [ 883, 895 ] 12:11:15.444697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.444697 : ClientWindow Style = FullScreen 12:11:15.444697 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.444697 : Game Position (Hex) = [ 0373, 037F ] 12:11:15.444697 : Game Position (Dec) = [ 883, 895 ] 12:11:15.444697 : - 12:11:15.446692 : Cannot read memory at address 0x0000030B 12:11:15.446692 : Cannot read memory at address 0x0000038B 12:11:15.448685 : Cannot read memory at address 0x0000030B 12:11:15.448685 : Cannot read memory at address 0x0000038B 12:11:15.448685 : RawData event for Player #1: 12:11:15.449682 : Device rawinput data (Hex) = [ 000075C4, 0000D418 ] 12:11:15.449682 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.449682 : OnScreen Cursor Position (Px) = [ 883, 894 ] 12:11:15.449682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.449682 : ClientWindow Style = FullScreen 12:11:15.449682 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.449682 : Game Position (Hex) = [ 0373, 037E ] 12:11:15.449682 : Game Position (Dec) = [ 883, 894 ] 12:11:15.449682 : - 12:11:15.450678 : Cannot read memory at address 0x0000030B 12:11:15.450678 : Cannot read memory at address 0x0000038B 12:11:15.453176 : Cannot read memory at address 0x0000030B 12:11:15.453176 : Cannot read memory at address 0x0000038B 12:11:15.453176 : RawData event for Player #1: 12:11:15.453176 : Device rawinput data (Hex) = [ 000075D8, 0000D3BC ] 12:11:15.453176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.453176 : OnScreen Cursor Position (Px) = [ 883, 893 ] 12:11:15.453176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.453176 : ClientWindow Style = FullScreen 12:11:15.453176 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.454181 : Game Position (Hex) = [ 0373, 037D ] 12:11:15.454181 : Game Position (Dec) = [ 883, 893 ] 12:11:15.454181 : - 12:11:15.455177 : Cannot read memory at address 0x0000030B 12:11:15.455177 : Cannot read memory at address 0x0000038B 12:11:15.457175 : Cannot read memory at address 0x0000030B 12:11:15.457175 : Cannot read memory at address 0x0000038B 12:11:15.458172 : RawData event for Player #1: 12:11:15.458172 : Device rawinput data (Hex) = [ 000075CC, 0000D3A0 ] 12:11:15.458172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.458172 : OnScreen Cursor Position (Px) = [ 883, 892 ] 12:11:15.458172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.458172 : ClientWindow Style = FullScreen 12:11:15.458172 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.458172 : Game Position (Hex) = [ 0373, 037C ] 12:11:15.459164 : Game Position (Dec) = [ 883, 892 ] 12:11:15.459164 : Cannot read memory at address 0x0000030B 12:11:15.459164 : - 12:11:15.459164 : Cannot read memory at address 0x0000038B 12:11:15.461162 : Cannot read memory at address 0x0000030B 12:11:15.461162 : Cannot read memory at address 0x0000038B 12:11:15.463151 : Cannot read memory at address 0x0000030B 12:11:15.463151 : Cannot read memory at address 0x0000038B 12:11:15.463652 : RawData event for Player #1: 12:11:15.463652 : Device rawinput data (Hex) = [ 000075CC, 0000D3A0 ] 12:11:15.463652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.463652 : OnScreen Cursor Position (Px) = [ 883, 892 ] 12:11:15.463652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.463652 : ClientWindow Style = FullScreen 12:11:15.463652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.463652 : Game Position (Hex) = [ 0373, 037C ] 12:11:15.463652 : Game Position (Dec) = [ 883, 892 ] 12:11:15.463652 : - 12:11:15.464651 : Cannot read memory at address 0x0000030B 12:11:15.464651 : Cannot read memory at address 0x0000038B 12:11:15.466644 : Cannot read memory at address 0x0000030B 12:11:15.466644 : Cannot read memory at address 0x0000038B 12:11:15.467641 : RawData event for Player #1: 12:11:15.468637 : Device rawinput data (Hex) = [ 000075EC, 0000D354 ] 12:11:15.468637 : Cannot read memory at address 0x0000030B 12:11:15.468637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.468637 : Cannot read memory at address 0x0000038B 12:11:15.468637 : OnScreen Cursor Position (Px) = [ 884, 891 ] 12:11:15.468637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.468637 : ClientWindow Style = FullScreen 12:11:15.468637 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.468637 : Game Position (Hex) = [ 0374, 037B ] 12:11:15.468637 : Game Position (Dec) = [ 884, 891 ] 12:11:15.468637 : - 12:11:15.470630 : Cannot read memory at address 0x0000030B 12:11:15.470630 : Cannot read memory at address 0x0000038B 12:11:15.473133 : Cannot read memory at address 0x0000030B 12:11:15.473133 : Cannot read memory at address 0x0000038B 12:11:15.473133 : RawData event for Player #1: 12:11:15.473133 : Device rawinput data (Hex) = [ 0000761C, 0000D32C ] 12:11:15.473133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.473133 : OnScreen Cursor Position (Px) = [ 885, 890 ] 12:11:15.473133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.473133 : ClientWindow Style = FullScreen 12:11:15.473133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.473133 : Game Position (Hex) = [ 0375, 037A ] 12:11:15.474164 : Game Position (Dec) = [ 885, 890 ] 12:11:15.474164 : - 12:11:15.475164 : Cannot read memory at address 0x0000030B 12:11:15.475164 : Cannot read memory at address 0x0000038B 12:11:15.476665 : Cannot read memory at address 0x0000030B 12:11:15.476665 : Cannot read memory at address 0x0000038B 12:11:15.477663 : RawData event for Player #1: 12:11:15.477663 : Device rawinput data (Hex) = [ 0000761C, 0000D33C ] 12:11:15.477663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.477663 : OnScreen Cursor Position (Px) = [ 885, 891 ] 12:11:15.477663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.477663 : ClientWindow Style = FullScreen 12:11:15.477663 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.477663 : Game Position (Hex) = [ 0375, 037B ] 12:11:15.477663 : Game Position (Dec) = [ 885, 891 ] 12:11:15.477663 : - 12:11:15.478659 : Cannot read memory at address 0x0000030B 12:11:15.478659 : Cannot read memory at address 0x0000038B 12:11:15.480652 : Cannot read memory at address 0x0000030B 12:11:15.480652 : Cannot read memory at address 0x0000038B 12:11:15.481649 : RawData event for Player #1: 12:11:15.481649 : Device rawinput data (Hex) = [ 00007654, 0000D2D8 ] 12:11:15.481649 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.481649 : OnScreen Cursor Position (Px) = [ 887, 889 ] 12:11:15.481649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.483150 : ClientWindow Style = FullScreen 12:11:15.483150 : Cannot read memory at address 0x0000030B 12:11:15.483150 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.483150 : Cannot read memory at address 0x0000038B 12:11:15.483150 : Game Position (Hex) = [ 0377, 0379 ] 12:11:15.483150 : Game Position (Dec) = [ 887, 889 ] 12:11:15.483150 : - 12:11:15.485151 : Cannot read memory at address 0x0000030B 12:11:15.485151 : Cannot read memory at address 0x0000038B 12:11:15.487146 : Cannot read memory at address 0x0000030B 12:11:15.487146 : Cannot read memory at address 0x0000038B 12:11:15.487146 : RawData event for Player #1: 12:11:15.487146 : Device rawinput data (Hex) = [ 00007644, 0000D2BC ] 12:11:15.487146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.487146 : OnScreen Cursor Position (Px) = [ 887, 889 ] 12:11:15.487146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.487146 : ClientWindow Style = FullScreen 12:11:15.488142 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.488142 : Game Position (Hex) = [ 0377, 0379 ] 12:11:15.488142 : Game Position (Dec) = [ 887, 889 ] 12:11:15.488142 : - 12:11:15.489143 : Cannot read memory at address 0x0000030B 12:11:15.489143 : Cannot read memory at address 0x0000038B 12:11:15.491136 : Cannot read memory at address 0x0000030B 12:11:15.491136 : Cannot read memory at address 0x0000038B 12:11:15.492132 : RawData event for Player #1: 12:11:15.492132 : Device rawinput data (Hex) = [ 00007644, 0000D2C4 ] 12:11:15.492132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.492132 : OnScreen Cursor Position (Px) = [ 887, 889 ] 12:11:15.492132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.492132 : ClientWindow Style = FullScreen 12:11:15.493125 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.493125 : Game Position (Hex) = [ 0377, 0379 ] 12:11:15.493125 : Cannot read memory at address 0x0000030B 12:11:15.493125 : Game Position (Dec) = [ 887, 889 ] 12:11:15.493125 : Cannot read memory at address 0x0000038B 12:11:15.493125 : - 12:11:15.494481 : Cannot read memory at address 0x0000030B 12:11:15.494481 : Cannot read memory at address 0x0000038B 12:11:15.496476 : Cannot read memory at address 0x0000030B 12:11:15.496476 : RawData event for Player #1: 12:11:15.496476 : Cannot read memory at address 0x0000038B 12:11:15.496476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.496476 : OnScreen Cursor Position (Px) = [ 888, 888 ] 12:11:15.496476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.497473 : ClientWindow Style = FullScreen 12:11:15.497473 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.497473 : Game Position (Hex) = [ 0378, 0378 ] 12:11:15.497473 : Game Position (Dec) = [ 888, 888 ] 12:11:15.497473 : - 12:11:15.498472 : Cannot read memory at address 0x0000030B 12:11:15.498472 : Cannot read memory at address 0x0000038B 12:11:15.500463 : Cannot read memory at address 0x0000030B 12:11:15.500463 : Cannot read memory at address 0x0000038B 12:11:15.501460 : RawData event for Player #1: 12:11:15.501460 : Device rawinput data (Hex) = [ 000076A4, 0000D26C ] 12:11:15.501460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.501460 : OnScreen Cursor Position (Px) = [ 889, 887 ] 12:11:15.501460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.501460 : ClientWindow Style = FullScreen 12:11:15.501460 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.501460 : Game Position (Hex) = [ 0379, 0377 ] 12:11:15.501460 : Game Position (Dec) = [ 889, 887 ] 12:11:15.501460 : - 12:11:15.502961 : Cannot read memory at address 0x0000030B 12:11:15.502961 : Cannot read memory at address 0x0000038B 12:11:15.504643 : Cannot read memory at address 0x0000030B 12:11:15.504643 : Cannot read memory at address 0x0000038B 12:11:15.506640 : Cannot read memory at address 0x0000030B 12:11:15.506640 : RawData event for Player #1: 12:11:15.506640 : Cannot read memory at address 0x0000038B 12:11:15.506640 : Device rawinput data (Hex) = [ 000076AC, 0000D248 ] 12:11:15.506640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.506640 : OnScreen Cursor Position (Px) = [ 890, 887 ] 12:11:15.506640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.506640 : ClientWindow Style = FullScreen 12:11:15.506640 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.507637 : Game Position (Hex) = [ 037A, 0377 ] 12:11:15.507637 : Game Position (Dec) = [ 890, 887 ] 12:11:15.507637 : - 12:11:15.508634 : Cannot read memory at address 0x0000030B 12:11:15.508634 : Cannot read memory at address 0x0000038B 12:11:15.510630 : Cannot read memory at address 0x0000030B 12:11:15.510630 : Cannot read memory at address 0x0000038B 12:11:15.511624 : RawData event for Player #1: 12:11:15.511624 : Device rawinput data (Hex) = [ 000076CC, 0000D248 ] 12:11:15.511624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.511624 : OnScreen Cursor Position (Px) = [ 890, 887 ] 12:11:15.511624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.511624 : ClientWindow Style = FullScreen 12:11:15.511624 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.511624 : Game Position (Hex) = [ 037A, 0377 ] 12:11:15.511624 : Game Position (Dec) = [ 890, 887 ] 12:11:15.511624 : - 12:11:15.513126 : Cannot read memory at address 0x0000030B 12:11:15.513126 : Cannot read memory at address 0x0000038B 12:11:15.515128 : Cannot read memory at address 0x0000030B 12:11:15.515128 : Cannot read memory at address 0x0000038B 12:11:15.516124 : RawData event for Player #1: 12:11:15.516124 : Device rawinput data (Hex) = [ 000076CC, 0000D248 ] 12:11:15.516124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.516124 : OnScreen Cursor Position (Px) = [ 890, 887 ] 12:11:15.516124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.516124 : ClientWindow Style = FullScreen 12:11:15.517121 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.517121 : Game Position (Hex) = [ 037A, 0377 ] 12:11:15.517121 : Game Position (Dec) = [ 890, 887 ] 12:11:15.517121 : Cannot read memory at address 0x0000038B 12:11:15.519118 : Cannot read memory at address 0x0000030B 12:11:15.519118 : Cannot read memory at address 0x0000038B 12:11:15.520115 : RawData event for Player #1: 12:11:15.520115 : Device rawinput data (Hex) = [ 0000770C, 0000D1F0 ] 12:11:15.520115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.520115 : OnScreen Cursor Position (Px) = [ 892, 885 ] 12:11:15.520115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.520115 : ClientWindow Style = FullScreen 12:11:15.521107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.521107 : Game Position (Hex) = [ 037C, 0375 ] 12:11:15.521107 : Game Position (Dec) = [ 892, 885 ] 12:11:15.521107 : Cannot read memory at address 0x0000038B 12:11:15.523104 : Cannot read memory at address 0x0000030B 12:11:15.523608 : Cannot read memory at address 0x0000038B 12:11:15.524703 : Cannot read memory at address 0x0000030B 12:11:15.524703 : Cannot read memory at address 0x0000038B 12:11:15.525708 : RawData event for Player #1: 12:11:15.525708 : Device rawinput data (Hex) = [ 00007728, 0000D1FC ] 12:11:15.525708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.525708 : OnScreen Cursor Position (Px) = [ 893, 885 ] 12:11:15.525708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.525708 : ClientWindow Style = FullScreen 12:11:15.525708 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.525708 : Game Position (Hex) = [ 037D, 0375 ] 12:11:15.525708 : Game Position (Dec) = [ 893, 885 ] 12:11:15.525708 : - 12:11:15.526704 : Cannot read memory at address 0x0000030B 12:11:15.526704 : Cannot read memory at address 0x0000038B 12:11:15.528698 : Cannot read memory at address 0x0000030B 12:11:15.528698 : Cannot read memory at address 0x0000038B 12:11:15.529694 : RawData event for Player #1: 12:11:15.530691 : Device rawinput data (Hex) = [ 00007728, 0000D204 ] 12:11:15.530691 : Cannot read memory at address 0x0000030B 12:11:15.530691 : OnScreen Cursor Position (Px) = [ 893, 886 ] 12:11:15.530691 : Cannot read memory at address 0x0000038B 12:11:15.530691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.530691 : ClientWindow Style = FullScreen 12:11:15.530691 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.530691 : Game Position (Hex) = [ 037D, 0376 ] 12:11:15.530691 : Game Position (Dec) = [ 893, 886 ] 12:11:15.531688 : - 12:11:15.533190 : Cannot read memory at address 0x0000030B 12:11:15.533190 : Cannot read memory at address 0x0000038B 12:11:15.535196 : Cannot read memory at address 0x0000030B 12:11:15.535196 : Cannot read memory at address 0x0000038B 12:11:15.535196 : RawData event for Player #1: 12:11:15.535196 : Device rawinput data (Hex) = [ 00007760, 0000D1F4 ] 12:11:15.535196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.535196 : OnScreen Cursor Position (Px) = [ 895, 885 ] 12:11:15.535196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.535196 : ClientWindow Style = FullScreen 12:11:15.535196 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.536189 : Game Position (Hex) = [ 037F, 0375 ] 12:11:15.536189 : Game Position (Dec) = [ 895, 885 ] 12:11:15.536189 : - 12:11:15.537189 : Cannot read memory at address 0x0000030B 12:11:15.537189 : Cannot read memory at address 0x0000038B 12:11:15.539182 : Cannot read memory at address 0x0000030B 12:11:15.539182 : Cannot read memory at address 0x0000038B 12:11:15.539182 : RawData event for Player #1: 12:11:15.539182 : Device rawinput data (Hex) = [ 00007784, 0000D1F4 ] 12:11:15.539182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.539182 : OnScreen Cursor Position (Px) = [ 896, 885 ] 12:11:15.540175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.540175 : ClientWindow Style = FullScreen 12:11:15.540175 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.540175 : Game Position (Hex) = [ 0380, 0375 ] 12:11:15.540175 : Game Position (Dec) = [ 896, 885 ] 12:11:15.540175 : - 12:11:15.541172 : Cannot read memory at address 0x0000030B 12:11:15.541172 : Cannot read memory at address 0x0000038B 12:11:15.543169 : Cannot read memory at address 0x0000030B 12:11:15.543169 : Cannot read memory at address 0x0000038B 12:11:15.544489 : Cannot read memory at address 0x0000030B 12:11:15.544489 : RawData event for Player #1: 12:11:15.544489 : Cannot read memory at address 0x0000038B 12:11:15.544489 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.544489 : OnScreen Cursor Position (Px) = [ 896, 885 ] 12:11:15.544489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.545487 : ClientWindow Style = FullScreen 12:11:15.545487 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.545487 : Game Position (Hex) = [ 0380, 0375 ] 12:11:15.545487 : Game Position (Dec) = [ 896, 885 ] 12:11:15.545487 : - 12:11:15.546484 : Cannot read memory at address 0x0000030B 12:11:15.546484 : Cannot read memory at address 0x0000038B 12:11:15.548479 : Cannot read memory at address 0x0000030B 12:11:15.548479 : Cannot read memory at address 0x0000038B 12:11:15.549474 : RawData event for Player #1: 12:11:15.549474 : Device rawinput data (Hex) = [ 00007798, 0000D1E8 ] 12:11:15.549474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.549474 : OnScreen Cursor Position (Px) = [ 896, 885 ] 12:11:15.549474 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.549474 : ClientWindow Style = FullScreen 12:11:15.549474 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.549474 : Game Position (Hex) = [ 0380, 0375 ] 12:11:15.549474 : Game Position (Dec) = [ 896, 885 ] 12:11:15.549474 : - 12:11:15.550471 : Cannot read memory at address 0x0000030B 12:11:15.550471 : Cannot read memory at address 0x0000038B 12:11:15.552978 : Cannot read memory at address 0x0000030B 12:11:15.552978 : Cannot read memory at address 0x0000038B 12:11:15.554016 : RawData event for Player #1: 12:11:15.554016 : Device rawinput data (Hex) = [ 000077C0, 0000D1E8 ] 12:11:15.554680 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.554680 : Cannot read memory at address 0x0000030B 12:11:15.554680 : Cannot read memory at address 0x0000038B 12:11:15.554680 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.554680 : ClientWindow Style = FullScreen 12:11:15.554680 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.554680 : Game Position (Hex) = [ 0382, 0375 ] 12:11:15.554680 : Game Position (Dec) = [ 898, 885 ] 12:11:15.554680 : - 12:11:15.556675 : Cannot read memory at address 0x0000030B 12:11:15.556675 : Cannot read memory at address 0x0000038B 12:11:15.558668 : Cannot read memory at address 0x0000030B 12:11:15.558668 : Cannot read memory at address 0x0000038B 12:11:15.559665 : RawData event for Player #1: 12:11:15.559665 : Device rawinput data (Hex) = [ 000077C0, 0000D1F0 ] 12:11:15.559665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.559665 : OnScreen Cursor Position (Px) = [ 898, 885 ] 12:11:15.559665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.559665 : ClientWindow Style = FullScreen 12:11:15.559665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.559665 : Game Position (Hex) = [ 0382, 0375 ] 12:11:15.559665 : Game Position (Dec) = [ 898, 885 ] 12:11:15.559665 : - 12:11:15.560661 : Cannot read memory at address 0x0000030B 12:11:15.560661 : Cannot read memory at address 0x0000038B 12:11:15.563160 : Cannot read memory at address 0x0000030B 12:11:15.563160 : Cannot read memory at address 0x0000038B 12:11:15.563160 : RawData event for Player #1: 12:11:15.563160 : Device rawinput data (Hex) = [ 0000780C, 0000D1F4 ] 12:11:15.563160 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.563160 : OnScreen Cursor Position (Px) = [ 900, 885 ] 12:11:15.564165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.564165 : ClientWindow Style = FullScreen 12:11:15.564165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.564165 : Game Position (Hex) = [ 0384, 0375 ] 12:11:15.564165 : Game Position (Dec) = [ 900, 885 ] 12:11:15.564165 : - 12:11:15.565161 : Cannot read memory at address 0x0000030B 12:11:15.565161 : Cannot read memory at address 0x0000038B 12:11:15.567159 : Cannot read memory at address 0x0000030B 12:11:15.567159 : Cannot read memory at address 0x0000038B 12:11:15.568158 : RawData event for Player #1: 12:11:15.568158 : Device rawinput data (Hex) = [ 0000780C, 0000D1F4 ] 12:11:15.568158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.568158 : OnScreen Cursor Position (Px) = [ 900, 885 ] 12:11:15.568158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.568158 : ClientWindow Style = FullScreen 12:11:15.568158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.569148 : Game Position (Hex) = [ 0384, 0375 ] 12:11:15.569148 : Cannot read memory at address 0x0000030B 12:11:15.569148 : Game Position (Dec) = [ 900, 885 ] 12:11:15.569148 : Cannot read memory at address 0x0000038B 12:11:15.569148 : - 12:11:15.571142 : Cannot read memory at address 0x0000030B 12:11:15.571142 : Cannot read memory at address 0x0000038B 12:11:15.573139 : Cannot read memory at address 0x0000030B 12:11:15.573139 : Cannot read memory at address 0x0000038B 12:11:15.573139 : RawData event for Player #1: 12:11:15.573643 : Device rawinput data (Hex) = [ 00007838, 0000D200 ] 12:11:15.573643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.573643 : OnScreen Cursor Position (Px) = [ 901, 885 ] 12:11:15.573643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.573643 : ClientWindow Style = FullScreen 12:11:15.573643 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.573643 : Game Position (Hex) = [ 0385, 0375 ] 12:11:15.573643 : Game Position (Dec) = [ 901, 885 ] 12:11:15.573643 : - 12:11:15.574642 : Cannot read memory at address 0x0000030B 12:11:15.574642 : Cannot read memory at address 0x0000038B 12:11:15.576147 : Cannot read memory at address 0x0000030B 12:11:15.576147 : Cannot read memory at address 0x0000038B 12:11:15.578178 : Cannot read memory at address 0x0000030B 12:11:15.578178 : Cannot read memory at address 0x0000038B 12:11:15.578178 : RawData event for Player #1: 12:11:15.578178 : Device rawinput data (Hex) = [ 00007854, 0000D200 ] 12:11:15.578178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.578178 : OnScreen Cursor Position (Px) = [ 902, 885 ] 12:11:15.579171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.579171 : ClientWindow Style = FullScreen 12:11:15.579171 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.579171 : Game Position (Hex) = [ 0386, 0375 ] 12:11:15.579171 : Game Position (Dec) = [ 902, 885 ] 12:11:15.579171 : - 12:11:15.580168 : Cannot read memory at address 0x0000030B 12:11:15.580168 : Cannot read memory at address 0x0000038B 12:11:15.582165 : Cannot read memory at address 0x0000030B 12:11:15.582165 : Cannot read memory at address 0x0000038B 12:11:15.582165 : RawData event for Player #1: 12:11:15.582165 : Device rawinput data (Hex) = [ 00007854, 0000D200 ] 12:11:15.582165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.582165 : OnScreen Cursor Position (Px) = [ 902, 885 ] 12:11:15.583158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.583158 : ClientWindow Style = FullScreen 12:11:15.583158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.583158 : Game Position (Hex) = [ 0386, 0375 ] 12:11:15.583158 : Game Position (Dec) = [ 902, 885 ] 12:11:15.583660 : - 12:11:15.584657 : Cannot read memory at address 0x0000030B 12:11:15.584657 : Cannot read memory at address 0x0000038B 12:11:15.586654 : Cannot read memory at address 0x0000030B 12:11:15.586654 : Cannot read memory at address 0x0000038B 12:11:15.587650 : RawData event for Player #1: 12:11:15.587650 : Device rawinput data (Hex) = [ 000078AC, 0000D230 ] 12:11:15.587650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.587650 : OnScreen Cursor Position (Px) = [ 905, 886 ] 12:11:15.587650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.587650 : ClientWindow Style = FullScreen 12:11:15.587650 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.587650 : Game Position (Hex) = [ 0389, 0376 ] 12:11:15.587650 : Game Position (Dec) = [ 905, 886 ] 12:11:15.587650 : - 12:11:15.588646 : Cannot read memory at address 0x0000030B 12:11:15.588646 : Cannot read memory at address 0x0000038B 12:11:15.590644 : Cannot read memory at address 0x0000030B 12:11:15.590644 : Cannot read memory at address 0x0000038B 12:11:15.591640 : RawData event for Player #1: 12:11:15.591640 : Device rawinput data (Hex) = [ 000078AC, 0000D230 ] 12:11:15.591640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.591640 : OnScreen Cursor Position (Px) = [ 905, 886 ] 12:11:15.593143 : Cannot read memory at address 0x0000030B 12:11:15.593143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.593143 : Cannot read memory at address 0x0000038B 12:11:15.593143 : ClientWindow Style = FullScreen 12:11:15.593143 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.593143 : Game Position (Hex) = [ 0389, 0376 ] 12:11:15.593143 : Game Position (Dec) = [ 905, 886 ] 12:11:15.593143 : - 12:11:15.595149 : Cannot read memory at address 0x0000030B 12:11:15.595149 : Cannot read memory at address 0x0000038B 12:11:15.597140 : Cannot read memory at address 0x0000030B 12:11:15.597140 : Cannot read memory at address 0x0000038B 12:11:15.597140 : RawData event for Player #1: 12:11:15.597140 : Device rawinput data (Hex) = [ 000078AC, 0000D238 ] 12:11:15.597140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.597140 : OnScreen Cursor Position (Px) = [ 905, 886 ] 12:11:15.598136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.598136 : ClientWindow Style = FullScreen 12:11:15.598136 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.598136 : Game Position (Hex) = [ 0389, 0376 ] 12:11:15.598136 : Game Position (Dec) = [ 905, 886 ] 12:11:15.598136 : - 12:11:15.599137 : Cannot read memory at address 0x0000030B 12:11:15.599137 : Cannot read memory at address 0x0000038B 12:11:15.601130 : Cannot read memory at address 0x0000030B 12:11:15.601130 : Cannot read memory at address 0x0000038B 12:11:15.602123 : RawData event for Player #1: 12:11:15.602123 : Device rawinput data (Hex) = [ 000078F8, 0000D23C ] 12:11:15.602123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.602123 : OnScreen Cursor Position (Px) = [ 907, 886 ] 12:11:15.602123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.602123 : ClientWindow Style = FullScreen 12:11:15.603119 : Cannot read memory at address 0x0000030B 12:11:15.603119 : Cannot read memory at address 0x0000038B 12:11:15.603119 : Game Position (Hex) = [ 038B, 0376 ] 12:11:15.603621 : Game Position (Dec) = [ 907, 886 ] 12:11:15.603621 : - 12:11:15.604602 : Cannot read memory at address 0x0000030B 12:11:15.604602 : Cannot read memory at address 0x0000038B 12:11:15.606599 : Cannot read memory at address 0x0000030B 12:11:15.606599 : RawData event for Player #1: 12:11:15.606599 : Cannot read memory at address 0x0000038B 12:11:15.606599 : Device rawinput data (Hex) = [ 000078F8, 0000D23C ] 12:11:15.606599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.606599 : OnScreen Cursor Position (Px) = [ 907, 886 ] 12:11:15.606599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.606599 : ClientWindow Style = FullScreen 12:11:15.606599 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.606599 : Game Position (Hex) = [ 038B, 0376 ] 12:11:15.606599 : Game Position (Dec) = [ 907, 886 ] 12:11:15.607596 : - 12:11:15.608596 : Cannot read memory at address 0x0000030B 12:11:15.608596 : Cannot read memory at address 0x0000038B 12:11:15.610589 : Cannot read memory at address 0x0000030B 12:11:15.610589 : Cannot read memory at address 0x0000038B 12:11:15.611582 : RawData event for Player #1: 12:11:15.611582 : Device rawinput data (Hex) = [ 00007910, 0000D248 ] 12:11:15.611582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.611582 : OnScreen Cursor Position (Px) = [ 907, 887 ] 12:11:15.611582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.611582 : ClientWindow Style = FullScreen 12:11:15.611582 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.611582 : Game Position (Hex) = [ 038B, 0377 ] 12:11:15.611582 : Game Position (Dec) = [ 907, 887 ] 12:11:15.611582 : - 12:11:15.613084 : Cannot read memory at address 0x0000030B 12:11:15.613084 : Cannot read memory at address 0x0000038B 12:11:15.615091 : Cannot read memory at address 0x0000030B 12:11:15.615091 : Cannot read memory at address 0x0000038B 12:11:15.616087 : RawData event for Player #1: 12:11:15.616087 : Device rawinput data (Hex) = [ 0000792C, 0000D2AC ] 12:11:15.616087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.616087 : OnScreen Cursor Position (Px) = [ 908, 888 ] 12:11:15.617080 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.617080 : ClientWindow Style = FullScreen 12:11:15.617080 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.617080 : Game Position (Hex) = [ 038C, 0378 ] 12:11:15.617080 : Game Position (Dec) = [ 908, 888 ] 12:11:15.617080 : - 12:11:15.619074 : Cannot read memory at address 0x0000030B 12:11:15.619074 : Cannot read memory at address 0x0000038B 12:11:15.621067 : Cannot read memory at address 0x0000030B 12:11:15.621067 : Cannot read memory at address 0x0000038B 12:11:15.621067 : RawData event for Player #1: 12:11:15.621067 : Device rawinput data (Hex) = [ 0000792C, 0000D2B4 ] 12:11:15.621067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.621067 : OnScreen Cursor Position (Px) = [ 908, 888 ] 12:11:15.622064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.622064 : ClientWindow Style = FullScreen 12:11:15.622064 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.622064 : Game Position (Hex) = [ 038C, 0378 ] 12:11:15.622064 : Game Position (Dec) = [ 908, 888 ] 12:11:15.622064 : - 12:11:15.623061 : Cannot read memory at address 0x0000030B 12:11:15.623061 : Cannot read memory at address 0x0000038B 12:11:15.624561 : Cannot read memory at address 0x0000030B 12:11:15.624561 : Cannot read memory at address 0x0000038B 12:11:15.625558 : RawData event for Player #1: 12:11:15.625558 : Device rawinput data (Hex) = [ 0000792C, 0000D2B4 ] 12:11:15.625558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.625558 : OnScreen Cursor Position (Px) = [ 908, 888 ] 12:11:15.625558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.625558 : ClientWindow Style = FullScreen 12:11:15.625558 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.625558 : Game Position (Hex) = [ 038C, 0378 ] 12:11:15.625558 : Game Position (Dec) = [ 908, 888 ] 12:11:15.626554 : - 12:11:15.626554 : Cannot read memory at address 0x0000038B 12:11:15.628547 : Cannot read memory at address 0x0000030B 12:11:15.628547 : Cannot read memory at address 0x0000038B 12:11:15.630540 : Cannot read memory at address 0x0000030B 12:11:15.630540 : Cannot read memory at address 0x0000038B 12:11:15.630540 : Device rawinput data (Hex) = [ 00007954, 0000D2D0 ] 12:11:15.630540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.630540 : OnScreen Cursor Position (Px) = [ 909, 889 ] 12:11:15.630540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.631538 : ClientWindow Style = FullScreen 12:11:15.631538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.631538 : Game Position (Hex) = [ 038D, 0379 ] 12:11:15.631538 : Game Position (Dec) = [ 909, 889 ] 12:11:15.631538 : - 12:11:15.633040 : Cannot read memory at address 0x0000030B 12:11:15.633040 : Cannot read memory at address 0x0000038B 12:11:15.634896 : Cannot read memory at address 0x0000030B 12:11:15.634896 : Cannot read memory at address 0x0000038B 12:11:15.634896 : RawData event for Player #1: 12:11:15.634896 : Device rawinput data (Hex) = [ 00007954, 0000D2D0 ] 12:11:15.634896 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.634896 : OnScreen Cursor Position (Px) = [ 909, 889 ] 12:11:15.634896 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.635895 : ClientWindow Style = FullScreen 12:11:15.635895 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.635895 : Game Position (Hex) = [ 038D, 0379 ] 12:11:15.635895 : Game Position (Dec) = [ 909, 889 ] 12:11:15.635895 : - 12:11:15.636891 : Cannot read memory at address 0x0000030B 12:11:15.636891 : Cannot read memory at address 0x0000038B 12:11:15.638885 : Cannot read memory at address 0x0000030B 12:11:15.638885 : Cannot read memory at address 0x0000038B 12:11:15.639882 : RawData event for Player #1: 12:11:15.639882 : Device rawinput data (Hex) = [ 00007944, 0000D2D8 ] 12:11:15.639882 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.639882 : OnScreen Cursor Position (Px) = [ 909, 889 ] 12:11:15.640878 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.640878 : Cannot read memory at address 0x0000030B 12:11:15.640878 : ClientWindow Style = FullScreen 12:11:15.640878 : Cannot read memory at address 0x0000038B 12:11:15.640878 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.640878 : Game Position (Hex) = [ 038D, 0379 ] 12:11:15.640878 : Game Position (Dec) = [ 909, 889 ] 12:11:15.640878 : - 12:11:15.642871 : Cannot read memory at address 0x0000030B 12:11:15.642871 : Cannot read memory at address 0x0000038B 12:11:15.644371 : Cannot read memory at address 0x0000030B 12:11:15.644371 : Cannot read memory at address 0x0000038B 12:11:15.644371 : RawData event for Player #1: 12:11:15.644371 : Device rawinput data (Hex) = [ 00007944, 0000D328 ] 12:11:15.644371 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.644371 : OnScreen Cursor Position (Px) = [ 909, 890 ] 12:11:15.644371 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.644371 : ClientWindow Style = FullScreen 12:11:15.644371 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.644371 : Game Position (Hex) = [ 038D, 037A ] 12:11:15.644371 : Game Position (Dec) = [ 909, 890 ] 12:11:15.644371 : - 12:11:15.646364 : Cannot read memory at address 0x0000030B 12:11:15.646364 : Cannot read memory at address 0x0000038B 12:11:15.648358 : Cannot read memory at address 0x0000030B 12:11:15.648358 : Cannot read memory at address 0x0000038B 12:11:15.649355 : RawData event for Player #1: 12:11:15.649355 : Device rawinput data (Hex) = [ 00007944, 0000D328 ] 12:11:15.649694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.649694 : OnScreen Cursor Position (Px) = [ 909, 890 ] 12:11:15.649694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.649694 : ClientWindow Style = FullScreen 12:11:15.649694 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.650195 : Cannot read memory at address 0x0000030B 12:11:15.650195 : Cannot read memory at address 0x0000038B 12:11:15.650195 : Game Position (Dec) = [ 909, 890 ] 12:11:15.650195 : - 12:11:15.652193 : Cannot read memory at address 0x0000030B 12:11:15.652193 : Cannot read memory at address 0x0000038B 12:11:15.653691 : Cannot read memory at address 0x0000030B 12:11:15.653691 : Cannot read memory at address 0x0000038B 12:11:15.653691 : RawData event for Player #1: 12:11:15.654689 : Device rawinput data (Hex) = [ 00007938, 0000D360 ] 12:11:15.654689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.654689 : OnScreen Cursor Position (Px) = [ 909, 891 ] 12:11:15.654689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.654689 : ClientWindow Style = FullScreen 12:11:15.654689 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.654689 : Game Position (Hex) = [ 038D, 037B ] 12:11:15.654689 : Game Position (Dec) = [ 909, 891 ] 12:11:15.654689 : - 12:11:15.655686 : Cannot read memory at address 0x0000030B 12:11:15.655686 : Cannot read memory at address 0x0000038B 12:11:15.657679 : Cannot read memory at address 0x0000030B 12:11:15.657679 : Cannot read memory at address 0x0000038B 12:11:15.658676 : RawData event for Player #1: 12:11:15.658676 : Device rawinput data (Hex) = [ 00007938, 0000D360 ] 12:11:15.659672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.659672 : Cannot read memory at address 0x0000030B 12:11:15.659672 : OnScreen Cursor Position (Px) = [ 909, 891 ] 12:11:15.659672 : Cannot read memory at address 0x0000038B 12:11:15.659672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.659672 : ClientWindow Style = FullScreen 12:11:15.659672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.659672 : Game Position (Hex) = [ 038D, 037B ] 12:11:15.659672 : Game Position (Dec) = [ 909, 891 ] 12:11:15.659672 : - 12:11:15.661666 : Cannot read memory at address 0x0000030B 12:11:15.661666 : Cannot read memory at address 0x0000038B 12:11:15.663167 : Cannot read memory at address 0x0000030B 12:11:15.663167 : Cannot read memory at address 0x0000038B 12:11:15.664171 : RawData event for Player #1: 12:11:15.664171 : Device rawinput data (Hex) = [ 00007938, 0000D360 ] 12:11:15.664171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.664171 : OnScreen Cursor Position (Px) = [ 909, 891 ] 12:11:15.664171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.664171 : ClientWindow Style = FullScreen 12:11:15.664171 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.665168 : Game Position (Hex) = [ 038D, 037B ] 12:11:15.665168 : Cannot read memory at address 0x0000030B 12:11:15.665168 : Game Position (Dec) = [ 909, 891 ] 12:11:15.665168 : - 12:11:15.665168 : Cannot read memory at address 0x0000038B 12:11:15.667161 : Cannot read memory at address 0x0000030B 12:11:15.667161 : Cannot read memory at address 0x0000038B 12:11:15.668158 : RawData event for Player #1: 12:11:15.668158 : Device rawinput data (Hex) = [ 00007944, 0000D3B8 ] 12:11:15.668158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.668158 : OnScreen Cursor Position (Px) = [ 909, 893 ] 12:11:15.668158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.668158 : ClientWindow Style = FullScreen 12:11:15.668158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.668158 : Game Position (Hex) = [ 038D, 037D ] 12:11:15.669155 : Game Position (Dec) = [ 909, 893 ] 12:11:15.669155 : Cannot read memory at address 0x0000030B 12:11:15.669155 : - 12:11:15.669155 : Cannot read memory at address 0x0000038B 12:11:15.671148 : Cannot read memory at address 0x0000030B 12:11:15.671148 : Cannot read memory at address 0x0000038B 12:11:15.673141 : Cannot read memory at address 0x0000030B 12:11:15.673141 : Cannot read memory at address 0x0000038B 12:11:15.673141 : RawData event for Player #1: 12:11:15.673642 : Device rawinput data (Hex) = [ 00007944, 0000D3B8 ] 12:11:15.673642 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.673642 : OnScreen Cursor Position (Px) = [ 909, 893 ] 12:11:15.673642 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.673642 : ClientWindow Style = FullScreen 12:11:15.673642 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.673642 : Game Position (Hex) = [ 038D, 037D ] 12:11:15.673642 : Game Position (Dec) = [ 909, 893 ] 12:11:15.673642 : - 12:11:15.674641 : Cannot read memory at address 0x0000030B 12:11:15.674641 : Cannot read memory at address 0x0000038B 12:11:15.676142 : Cannot read memory at address 0x0000030B 12:11:15.676142 : Cannot read memory at address 0x0000038B 12:11:15.678148 : Cannot read memory at address 0x0000030B 12:11:15.678148 : Cannot read memory at address 0x0000038B 12:11:15.678148 : RawData event for Player #1: 12:11:15.678148 : Device rawinput data (Hex) = [ 00007930, 0000D3CC ] 12:11:15.678148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.678148 : OnScreen Cursor Position (Px) = [ 908, 893 ] 12:11:15.678148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.678148 : ClientWindow Style = FullScreen 12:11:15.678148 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.679140 : Game Position (Hex) = [ 038C, 037D ] 12:11:15.679140 : Game Position (Dec) = [ 908, 893 ] 12:11:15.679140 : - 12:11:15.680136 : Cannot read memory at address 0x0000030B 12:11:15.680136 : Cannot read memory at address 0x0000038B 12:11:15.682130 : Cannot read memory at address 0x0000030B 12:11:15.682130 : Cannot read memory at address 0x0000038B 12:11:15.683126 : RawData event for Player #1: 12:11:15.683628 : Device rawinput data (Hex) = [ 00007914, 0000D3D4 ] 12:11:15.683628 : Cannot read memory at address 0x0000030B 12:11:15.683628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.683628 : Cannot read memory at address 0x0000038B 12:11:15.683628 : OnScreen Cursor Position (Px) = [ 908, 893 ] 12:11:15.683628 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.683628 : ClientWindow Style = FullScreen 12:11:15.683628 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.683628 : Game Position (Hex) = [ 038C, 037D ] 12:11:15.683628 : Game Position (Dec) = [ 908, 893 ] 12:11:15.683628 : - 12:11:15.685618 : Cannot read memory at address 0x0000030B 12:11:15.685618 : Cannot read memory at address 0x0000038B 12:11:15.686615 : RawData event for Player #1: 12:11:15.687611 : Device rawinput data (Hex) = [ 0000791C, 0000D438 ] 12:11:15.687611 : Cannot read memory at address 0x0000030B 12:11:15.687611 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.687611 : Cannot read memory at address 0x0000038B 12:11:15.687611 : OnScreen Cursor Position (Px) = [ 908, 895 ] 12:11:15.687611 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.687611 : ClientWindow Style = FullScreen 12:11:15.687611 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.687611 : Game Position (Hex) = [ 038C, 037F ] 12:11:15.687611 : Game Position (Dec) = [ 908, 895 ] 12:11:15.687611 : - 12:11:15.689605 : Cannot read memory at address 0x0000030B 12:11:15.689605 : Cannot read memory at address 0x0000038B 12:11:15.691598 : Cannot read memory at address 0x0000030B 12:11:15.691598 : Cannot read memory at address 0x0000038B 12:11:15.691598 : RawData event for Player #1: 12:11:15.691598 : Device rawinput data (Hex) = [ 000078F4, 0000D424 ] 12:11:15.691598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.691598 : OnScreen Cursor Position (Px) = [ 907, 894 ] 12:11:15.691598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.691598 : ClientWindow Style = FullScreen 12:11:15.693099 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.693099 : Cannot read memory at address 0x0000030B 12:11:15.693099 : Game Position (Hex) = [ 038B, 037E ] 12:11:15.693099 : Cannot read memory at address 0x0000038B 12:11:15.693393 : - 12:11:15.694505 : Cannot read memory at address 0x0000030B 12:11:15.694505 : Cannot read memory at address 0x0000038B 12:11:15.696539 : Cannot read memory at address 0x0000030B 12:11:15.696539 : Cannot read memory at address 0x0000038B 12:11:15.697538 : RawData event for Player #1: 12:11:15.697538 : Device rawinput data (Hex) = [ 000078F4, 0000D424 ] 12:11:15.697538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.697538 : OnScreen Cursor Position (Px) = [ 907, 894 ] 12:11:15.697538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.697538 : ClientWindow Style = FullScreen 12:11:15.697538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.697538 : Game Position (Hex) = [ 038B, 037E ] 12:11:15.697538 : Game Position (Dec) = [ 907, 894 ] 12:11:15.697538 : - 12:11:15.698545 : Cannot read memory at address 0x0000030B 12:11:15.698545 : Cannot read memory at address 0x0000038B 12:11:15.700526 : Cannot read memory at address 0x0000030B 12:11:15.700526 : Cannot read memory at address 0x0000038B 12:11:15.701526 : RawData event for Player #1: 12:11:15.701526 : Device rawinput data (Hex) = [ 000078BC, 0000D434 ] 12:11:15.701526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.701526 : OnScreen Cursor Position (Px) = [ 905, 895 ] 12:11:15.701526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.701526 : ClientWindow Style = FullScreen 12:11:15.701526 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.703073 : Game Position (Hex) = [ 0389, 037F ] 12:11:15.703073 : Game Position (Dec) = [ 905, 895 ] 12:11:15.703073 : Cannot read memory at address 0x0000030B 12:11:15.703073 : - 12:11:15.703073 : Cannot read memory at address 0x0000038B 12:11:15.705077 : Cannot read memory at address 0x0000030B 12:11:15.705077 : Cannot read memory at address 0x0000038B 12:11:15.707071 : Cannot read memory at address 0x0000030B 12:11:15.707071 : Cannot read memory at address 0x0000038B 12:11:15.707071 : RawData event for Player #1: 12:11:15.707071 : Device rawinput data (Hex) = [ 000078C8, 0000D458 ] 12:11:15.707071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.707071 : OnScreen Cursor Position (Px) = [ 905, 895 ] 12:11:15.707071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.707071 : ClientWindow Style = FullScreen 12:11:15.707071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.708067 : Game Position (Hex) = [ 0389, 037F ] 12:11:15.708067 : Game Position (Dec) = [ 905, 895 ] 12:11:15.708067 : - 12:11:15.709064 : Cannot read memory at address 0x0000030B 12:11:15.709064 : Cannot read memory at address 0x0000038B 12:11:15.711061 : Cannot read memory at address 0x0000030B 12:11:15.711061 : Cannot read memory at address 0x0000038B 12:11:15.711061 : RawData event for Player #1: 12:11:15.711061 : Device rawinput data (Hex) = [ 000078C8, 0000D450 ] 12:11:15.711061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.711061 : OnScreen Cursor Position (Px) = [ 905, 895 ] 12:11:15.711061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.711061 : ClientWindow Style = FullScreen 12:11:15.711061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.712054 : Game Position (Hex) = [ 0389, 037F ] 12:11:15.712054 : Game Position (Dec) = [ 905, 895 ] 12:11:15.712054 : - 12:11:15.713051 : Cannot read memory at address 0x0000030B 12:11:15.713051 : Cannot read memory at address 0x0000038B 12:11:15.714551 : Cannot read memory at address 0x0000030B 12:11:15.714551 : Cannot read memory at address 0x0000038B 12:11:15.716544 : RawData event for Player #1: 12:11:15.716544 : Cannot read memory at address 0x0000030B 12:11:15.716544 : Device rawinput data (Hex) = [ 000078A8, 0000D494 ] 12:11:15.716544 : Cannot read memory at address 0x0000038B 12:11:15.716544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.716544 : OnScreen Cursor Position (Px) = [ 904, 896 ] 12:11:15.716544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.716544 : ClientWindow Style = FullScreen 12:11:15.716544 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.716544 : Game Position (Hex) = [ 0388, 0380 ] 12:11:15.716544 : Game Position (Dec) = [ 904, 896 ] 12:11:15.716544 : - 12:11:15.718537 : Cannot read memory at address 0x0000030B 12:11:15.718537 : Cannot read memory at address 0x0000038B 12:11:15.720531 : Cannot read memory at address 0x0000030B 12:11:15.720531 : Cannot read memory at address 0x0000038B 12:11:15.721527 : RawData event for Player #1: 12:11:15.721527 : Device rawinput data (Hex) = [ 00007880, 0000D49C ] 12:11:15.721527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.721527 : OnScreen Cursor Position (Px) = [ 903, 896 ] 12:11:15.721527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.721527 : ClientWindow Style = FullScreen 12:11:15.721527 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.721527 : Game Position (Hex) = [ 0387, 0380 ] 12:11:15.721527 : Game Position (Dec) = [ 903, 896 ] 12:11:15.721527 : - 12:11:15.723029 : Cannot read memory at address 0x0000030B 12:11:15.723029 : Cannot read memory at address 0x0000038B 12:11:15.725033 : Cannot read memory at address 0x0000030B 12:11:15.725033 : Cannot read memory at address 0x0000038B 12:11:15.726030 : RawData event for Player #1: 12:11:15.726030 : Device rawinput data (Hex) = [ 0000785C, 0000D488 ] 12:11:15.726030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.726030 : OnScreen Cursor Position (Px) = [ 902, 896 ] 12:11:15.726030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.726030 : ClientWindow Style = FullScreen 12:11:15.727023 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.727023 : Cannot read memory at address 0x0000030B 12:11:15.727023 : Cannot read memory at address 0x0000038B 12:11:15.727023 : Game Position (Dec) = [ 902, 896 ] 12:11:15.727023 : - 12:11:15.729020 : Cannot read memory at address 0x0000030B 12:11:15.729020 : Cannot read memory at address 0x0000038B 12:11:15.730013 : RawData event for Player #1: 12:11:15.730013 : Device rawinput data (Hex) = [ 0000785C, 0000D488 ] 12:11:15.730013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.730013 : OnScreen Cursor Position (Px) = [ 902, 896 ] 12:11:15.730013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.730013 : ClientWindow Style = FullScreen 12:11:15.731010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.731010 : Cannot read memory at address 0x0000030B 12:11:15.731010 : Game Position (Hex) = [ 0386, 0380 ] 12:11:15.731010 : Cannot read memory at address 0x0000038B 12:11:15.731010 : Game Position (Dec) = [ 902, 896 ] 12:11:15.731010 : - 12:11:15.733003 : Cannot read memory at address 0x0000030B 12:11:15.733003 : Cannot read memory at address 0x0000038B 12:11:15.734502 : Cannot read memory at address 0x0000030B 12:11:15.734502 : Cannot read memory at address 0x0000038B 12:11:15.735499 : RawData event for Player #1: 12:11:15.735499 : Device rawinput data (Hex) = [ 00007814, 0000D484 ] 12:11:15.735499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.735499 : OnScreen Cursor Position (Px) = [ 900, 896 ] 12:11:15.735499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.735499 : ClientWindow Style = FullScreen 12:11:15.735499 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.735499 : Game Position (Hex) = [ 0384, 0380 ] 12:11:15.735499 : Game Position (Dec) = [ 900, 896 ] 12:11:15.735499 : - 12:11:15.736496 : Cannot read memory at address 0x0000030B 12:11:15.736496 : Cannot read memory at address 0x0000038B 12:11:15.738489 : Cannot read memory at address 0x0000030B 12:11:15.738489 : Cannot read memory at address 0x0000038B 12:11:15.740482 : RawData event for Player #1: 12:11:15.740482 : Cannot read memory at address 0x0000030B 12:11:15.740482 : Device rawinput data (Hex) = [ 00007824, 0000D490 ] 12:11:15.740482 : Cannot read memory at address 0x0000038B 12:11:15.740482 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.740482 : OnScreen Cursor Position (Px) = [ 901, 896 ] 12:11:15.740482 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.740482 : ClientWindow Style = FullScreen 12:11:15.740482 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.740482 : Game Position (Hex) = [ 0385, 0380 ] 12:11:15.740482 : Game Position (Dec) = [ 901, 896 ] 12:11:15.740482 : - 12:11:15.743051 : Cannot read memory at address 0x0000030B 12:11:15.743051 : Cannot read memory at address 0x0000038B 12:11:15.744723 : Cannot read memory at address 0x0000030B 12:11:15.744723 : Cannot read memory at address 0x0000038B 12:11:15.744723 : RawData event for Player #1: 12:11:15.744723 : Device rawinput data (Hex) = [ 000077EC, 0000D478 ] 12:11:15.745729 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.745729 : OnScreen Cursor Position (Px) = [ 899, 896 ] 12:11:15.745729 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.745729 : ClientWindow Style = FullScreen 12:11:15.745729 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.745729 : Game Position (Hex) = [ 0383, 0380 ] 12:11:15.745729 : Game Position (Dec) = [ 899, 896 ] 12:11:15.745729 : - 12:11:15.746725 : Cannot read memory at address 0x0000030B 12:11:15.746725 : Cannot read memory at address 0x0000038B 12:11:15.748719 : Cannot read memory at address 0x0000030B 12:11:15.748719 : Cannot read memory at address 0x0000038B 12:11:15.749715 : RawData event for Player #1: 12:11:15.749715 : Device rawinput data (Hex) = [ 000077CC, 0000D470 ] 12:11:15.750712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.750712 : Cannot read memory at address 0x0000030B 12:11:15.750712 : OnScreen Cursor Position (Px) = [ 898, 896 ] 12:11:15.750712 : Cannot read memory at address 0x0000038B 12:11:15.750712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.750712 : ClientWindow Style = FullScreen 12:11:15.750712 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.750712 : Game Position (Hex) = [ 0382, 0380 ] 12:11:15.750712 : Game Position (Dec) = [ 898, 896 ] 12:11:15.750712 : - 12:11:15.753210 : Cannot read memory at address 0x0000030B 12:11:15.753210 : Cannot read memory at address 0x0000038B 12:11:15.754216 : RawData event for Player #1: 12:11:15.754216 : Device rawinput data (Hex) = [ 000077A4, 0000D46C ] 12:11:15.754216 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.754216 : OnScreen Cursor Position (Px) = [ 897, 896 ] 12:11:15.754216 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.754216 : ClientWindow Style = FullScreen 12:11:15.754216 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.754216 : Game Position (Hex) = [ 0381, 0380 ] 12:11:15.754216 : Game Position (Dec) = [ 897, 896 ] 12:11:15.754216 : - 12:11:15.755212 : Cannot read memory at address 0x0000030B 12:11:15.755212 : Cannot read memory at address 0x0000038B 12:11:15.757209 : Cannot read memory at address 0x0000030B 12:11:15.757209 : Cannot read memory at address 0x0000038B 12:11:15.759199 : Cannot read memory at address 0x0000030B 12:11:15.759199 : Cannot read memory at address 0x0000038B 12:11:15.759199 : RawData event for Player #1: 12:11:15.759199 : Device rawinput data (Hex) = [ 00007780, 0000D464 ] 12:11:15.759199 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.759199 : OnScreen Cursor Position (Px) = [ 896, 896 ] 12:11:15.759199 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.759199 : ClientWindow Style = FullScreen 12:11:15.759199 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.760196 : Game Position (Hex) = [ 0380, 0380 ] 12:11:15.760196 : Game Position (Dec) = [ 896, 896 ] 12:11:15.760196 : - 12:11:15.761192 : Cannot read memory at address 0x0000030B 12:11:15.761192 : Cannot read memory at address 0x0000038B 12:11:15.763186 : Cannot read memory at address 0x0000030B 12:11:15.763186 : Cannot read memory at address 0x0000038B 12:11:15.763688 : RawData event for Player #1: 12:11:15.764686 : Device rawinput data (Hex) = [ 00007758, 0000D45C ] 12:11:15.764686 : Cannot read memory at address 0x0000030B 12:11:15.764686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.764686 : Cannot read memory at address 0x0000038B 12:11:15.764686 : OnScreen Cursor Position (Px) = [ 895, 895 ] 12:11:15.764686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.764686 : ClientWindow Style = FullScreen 12:11:15.764686 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.764686 : Game Position (Hex) = [ 037F, 037F ] 12:11:15.764686 : Game Position (Dec) = [ 895, 895 ] 12:11:15.764686 : - 12:11:15.766679 : Cannot read memory at address 0x0000030B 12:11:15.766679 : Cannot read memory at address 0x0000038B 12:11:15.768673 : Cannot read memory at address 0x0000030B 12:11:15.768673 : Cannot read memory at address 0x0000038B 12:11:15.768673 : RawData event for Player #1: 12:11:15.769669 : Device rawinput data (Hex) = [ 00007734, 0000D414 ] 12:11:15.769669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.769669 : OnScreen Cursor Position (Px) = [ 894, 894 ] 12:11:15.769669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.769669 : ClientWindow Style = FullScreen 12:11:15.769669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.769669 : Game Position (Hex) = [ 037E, 037E ] 12:11:15.769669 : Game Position (Dec) = [ 894, 894 ] 12:11:15.769669 : - 12:11:15.770666 : Cannot read memory at address 0x0000030B 12:11:15.770666 : Cannot read memory at address 0x0000038B 12:11:15.773168 : Cannot read memory at address 0x0000030B 12:11:15.773168 : Cannot read memory at address 0x0000038B 12:11:15.773168 : RawData event for Player #1: 12:11:15.773168 : Device rawinput data (Hex) = [ 00007708, 0000D3EC ] 12:11:15.773168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.773168 : OnScreen Cursor Position (Px) = [ 892, 894 ] 12:11:15.773168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.773168 : ClientWindow Style = FullScreen 12:11:15.773168 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.773168 : Game Position (Hex) = [ 037C, 037E ] 12:11:15.774199 : Game Position (Dec) = [ 892, 894 ] 12:11:15.774199 : - 12:11:15.775196 : Cannot read memory at address 0x0000030B 12:11:15.775196 : Cannot read memory at address 0x0000038B 12:11:15.776694 : Cannot read memory at address 0x0000030B 12:11:15.776694 : Cannot read memory at address 0x0000038B 12:11:15.778689 : RawData event for Player #1: 12:11:15.778689 : Cannot read memory at address 0x0000030B 12:11:15.778689 : Device rawinput data (Hex) = [ 000076F0, 0000D3CC ] 12:11:15.778689 : Cannot read memory at address 0x0000038B 12:11:15.778689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.778689 : OnScreen Cursor Position (Px) = [ 892, 893 ] 12:11:15.778689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.778689 : ClientWindow Style = FullScreen 12:11:15.778689 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.778689 : Game Position (Hex) = [ 037C, 037D ] 12:11:15.778689 : Game Position (Dec) = [ 892, 893 ] 12:11:15.778689 : - 12:11:15.780682 : Cannot read memory at address 0x0000030B 12:11:15.780682 : Cannot read memory at address 0x0000038B 12:11:15.783180 : Cannot read memory at address 0x0000030B 12:11:15.783180 : Cannot read memory at address 0x0000038B 12:11:15.783180 : RawData event for Player #1: 12:11:15.783180 : Device rawinput data (Hex) = [ 000076D4, 0000D3CC ] 12:11:15.783180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.783180 : OnScreen Cursor Position (Px) = [ 891, 893 ] 12:11:15.783180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.783180 : ClientWindow Style = FullScreen 12:11:15.783180 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.784184 : Game Position (Hex) = [ 037B, 037D ] 12:11:15.784184 : Game Position (Dec) = [ 891, 893 ] 12:11:15.784184 : - 12:11:15.785181 : Cannot read memory at address 0x0000030B 12:11:15.785181 : Cannot read memory at address 0x0000038B 12:11:15.787174 : Cannot read memory at address 0x0000030B 12:11:15.787174 : Cannot read memory at address 0x0000038B 12:11:15.788175 : RawData event for Player #1: 12:11:15.788175 : Device rawinput data (Hex) = [ 000076A4, 0000D3B8 ] 12:11:15.788175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.788175 : OnScreen Cursor Position (Px) = [ 889, 893 ] 12:11:15.788175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.788175 : ClientWindow Style = FullScreen 12:11:15.788175 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.788175 : Game Position (Hex) = [ 0379, 037D ] 12:11:15.788175 : Game Position (Dec) = [ 889, 893 ] 12:11:15.789168 : - 12:11:15.789168 : Cannot read memory at address 0x0000030B 12:11:15.789168 : Cannot read memory at address 0x0000038B 12:11:15.791165 : Cannot read memory at address 0x0000030B 12:11:15.791165 : Cannot read memory at address 0x0000038B 12:11:15.793159 : Cannot read memory at address 0x0000030B 12:11:15.793159 : Cannot read memory at address 0x0000038B 12:11:15.793159 : RawData event for Player #1: 12:11:15.793159 : Device rawinput data (Hex) = [ 000076A0, 0000D350 ] 12:11:15.793662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.793662 : OnScreen Cursor Position (Px) = [ 889, 891 ] 12:11:15.793662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.793662 : ClientWindow Style = FullScreen 12:11:15.793662 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.793662 : Game Position (Hex) = [ 0379, 037B ] 12:11:15.793662 : Game Position (Dec) = [ 889, 891 ] 12:11:15.793662 : - 12:11:15.794660 : Cannot read memory at address 0x0000030B 12:11:15.794660 : Cannot read memory at address 0x0000038B 12:11:15.796653 : Cannot read memory at address 0x0000030B 12:11:15.796653 : Cannot read memory at address 0x0000038B 12:11:15.796653 : RawData event for Player #1: 12:11:15.797650 : Device rawinput data (Hex) = [ 0000767C, 0000D344 ] 12:11:15.797650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.797650 : OnScreen Cursor Position (Px) = [ 888, 891 ] 12:11:15.797650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.797650 : ClientWindow Style = FullScreen 12:11:15.797650 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.797650 : Game Position (Hex) = [ 0378, 037B ] 12:11:15.797650 : Game Position (Dec) = [ 888, 891 ] 12:11:15.797650 : - 12:11:15.798647 : Cannot read memory at address 0x0000030B 12:11:15.798647 : Cannot read memory at address 0x0000038B 12:11:15.800640 : Cannot read memory at address 0x0000030B 12:11:15.800640 : Cannot read memory at address 0x0000038B 12:11:15.801637 : RawData event for Player #1: 12:11:15.801637 : Device rawinput data (Hex) = [ 0000766C, 0000D330 ] 12:11:15.801637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.801637 : OnScreen Cursor Position (Px) = [ 888, 890 ] 12:11:15.801637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.801637 : ClientWindow Style = FullScreen 12:11:15.801637 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.801637 : Game Position (Hex) = [ 0378, 037A ] 12:11:15.803138 : Game Position (Dec) = [ 888, 890 ] 12:11:15.803138 : Cannot read memory at address 0x0000030B 12:11:15.803138 : - 12:11:15.803138 : Cannot read memory at address 0x0000038B 12:11:15.804674 : Cannot read memory at address 0x0000030B 12:11:15.804674 : Cannot read memory at address 0x0000038B 12:11:15.806669 : Cannot read memory at address 0x0000030B 12:11:15.806669 : Cannot read memory at address 0x0000038B 12:11:15.806669 : RawData event for Player #1: 12:11:15.807666 : Device rawinput data (Hex) = [ 00007648, 0000D338 ] 12:11:15.807666 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.807666 : OnScreen Cursor Position (Px) = [ 887, 891 ] 12:11:15.807666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.807666 : ClientWindow Style = FullScreen 12:11:15.807666 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.807666 : Game Position (Hex) = [ 0377, 037B ] 12:11:15.807666 : Game Position (Dec) = [ 887, 891 ] 12:11:15.807666 : - 12:11:15.808662 : Cannot read memory at address 0x0000030B 12:11:15.808662 : Cannot read memory at address 0x0000038B 12:11:15.810659 : Cannot read memory at address 0x0000030B 12:11:15.810659 : Cannot read memory at address 0x0000038B 12:11:15.811656 : RawData event for Player #1: 12:11:15.811656 : Device rawinput data (Hex) = [ 00007614, 0000D2C0 ] 12:11:15.811656 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.813159 : OnScreen Cursor Position (Px) = [ 885, 889 ] 12:11:15.813159 : Cannot read memory at address 0x0000030B 12:11:15.813159 : Cannot read memory at address 0x0000038B 12:11:15.813159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.813159 : ClientWindow Style = FullScreen 12:11:15.813159 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.813159 : Game Position (Hex) = [ 0375, 0379 ] 12:11:15.813159 : Game Position (Dec) = [ 885, 889 ] 12:11:15.814165 : - 12:11:15.815161 : Cannot read memory at address 0x0000030B 12:11:15.815161 : Cannot read memory at address 0x0000038B 12:11:15.816158 : RawData event for Player #1: 12:11:15.816158 : Device rawinput data (Hex) = [ 00007608, 0000D2A8 ] 12:11:15.816158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.816158 : OnScreen Cursor Position (Px) = [ 885, 888 ] 12:11:15.816158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.816158 : ClientWindow Style = FullScreen 12:11:15.816158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.817155 : Game Position (Hex) = [ 0375, 0378 ] 12:11:15.817155 : Game Position (Dec) = [ 885, 888 ] 12:11:15.817155 : Cannot read memory at address 0x0000038B 12:11:15.817155 : - 12:11:15.819152 : Cannot read memory at address 0x0000030B 12:11:15.819152 : Cannot read memory at address 0x0000038B 12:11:15.821141 : Cannot read memory at address 0x0000030B 12:11:15.821141 : Cannot read memory at address 0x0000038B 12:11:15.821141 : RawData event for Player #1: 12:11:15.821141 : Device rawinput data (Hex) = [ 000075D0, 0000D288 ] 12:11:15.821141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.821141 : OnScreen Cursor Position (Px) = [ 883, 888 ] 12:11:15.821141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.822138 : ClientWindow Style = FullScreen 12:11:15.822138 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.822138 : Game Position (Hex) = [ 0373, 0378 ] 12:11:15.822138 : Game Position (Dec) = [ 883, 888 ] 12:11:15.822138 : - 12:11:15.823138 : Cannot read memory at address 0x0000030B 12:11:15.823138 : Cannot read memory at address 0x0000038B 12:11:15.824498 : Cannot read memory at address 0x0000030B 12:11:15.824498 : Cannot read memory at address 0x0000038B 12:11:15.826495 : Cannot read memory at address 0x0000030B 12:11:15.826495 : RawData event for Player #1: 12:11:15.826495 : Cannot read memory at address 0x0000038B 12:11:15.826495 : Device rawinput data (Hex) = [ 000075E8, 0000D224 ] 12:11:15.826495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.826495 : OnScreen Cursor Position (Px) = [ 884, 886 ] 12:11:15.826495 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.826495 : ClientWindow Style = FullScreen 12:11:15.827492 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.827492 : Game Position (Hex) = [ 0374, 0376 ] 12:11:15.827492 : Game Position (Dec) = [ 884, 886 ] 12:11:15.827492 : - 12:11:15.828491 : Cannot read memory at address 0x0000030B 12:11:15.828491 : Cannot read memory at address 0x0000038B 12:11:15.830482 : Cannot read memory at address 0x0000030B 12:11:15.830482 : Cannot read memory at address 0x0000038B 12:11:15.831478 : RawData event for Player #1: 12:11:15.831478 : Device rawinput data (Hex) = [ 0000759C, 0000D218 ] 12:11:15.831478 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.831478 : OnScreen Cursor Position (Px) = [ 882, 886 ] 12:11:15.831478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.831478 : ClientWindow Style = FullScreen 12:11:15.831478 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.831478 : Game Position (Hex) = [ 0372, 0376 ] 12:11:15.831478 : Game Position (Dec) = [ 882, 886 ] 12:11:15.831478 : - 12:11:15.832980 : Cannot read memory at address 0x0000030B 12:11:15.832980 : Cannot read memory at address 0x0000038B 12:11:15.834801 : Cannot read memory at address 0x0000030B 12:11:15.834801 : Cannot read memory at address 0x0000038B 12:11:15.835804 : RawData event for Player #1: 12:11:15.835804 : Device rawinput data (Hex) = [ 00007594, 0000D200 ] 12:11:15.836798 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.836798 : Cannot read memory at address 0x0000030B 12:11:15.836798 : OnScreen Cursor Position (Px) = [ 881, 885 ] 12:11:15.836798 : Cannot read memory at address 0x0000038B 12:11:15.836798 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.837794 : ClientWindow Style = FullScreen 12:11:15.837794 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.837794 : Game Position (Hex) = [ 0371, 0375 ] 12:11:15.837794 : Game Position (Dec) = [ 881, 885 ] 12:11:15.837794 : - 12:11:15.838794 : Cannot read memory at address 0x0000030B 12:11:15.838794 : Cannot read memory at address 0x0000038B 12:11:15.839791 : RawData event for Player #1: 12:11:15.840784 : Device rawinput data (Hex) = [ 00007558, 0000D1E0 ] 12:11:15.840784 : Cannot read memory at address 0x0000030B 12:11:15.840784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.840784 : Cannot read memory at address 0x0000038B 12:11:15.840784 : OnScreen Cursor Position (Px) = [ 880, 885 ] 12:11:15.840784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.840784 : ClientWindow Style = FullScreen 12:11:15.840784 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.840784 : Game Position (Hex) = [ 0370, 0375 ] 12:11:15.840784 : Game Position (Dec) = [ 880, 885 ] 12:11:15.840784 : - 12:11:15.843286 : Cannot read memory at address 0x0000030B 12:11:15.843286 : Cannot read memory at address 0x0000038B 12:11:15.845317 : Cannot read memory at address 0x0000030B 12:11:15.845317 : RawData event for Player #1: 12:11:15.845317 : Cannot read memory at address 0x0000038B 12:11:15.845317 : Device rawinput data (Hex) = [ 00007558, 0000D190 ] 12:11:15.845317 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.845317 : OnScreen Cursor Position (Px) = [ 880, 884 ] 12:11:15.845317 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.846310 : ClientWindow Style = FullScreen 12:11:15.846310 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.846310 : Game Position (Hex) = [ 0370, 0374 ] 12:11:15.846310 : Game Position (Dec) = [ 880, 884 ] 12:11:15.846310 : - 12:11:15.847307 : Cannot read memory at address 0x0000030B 12:11:15.847307 : Cannot read memory at address 0x0000038B 12:11:15.849300 : Cannot read memory at address 0x0000030B 12:11:15.849300 : Cannot read memory at address 0x0000038B 12:11:15.850300 : RawData event for Player #1: 12:11:15.850300 : Device rawinput data (Hex) = [ 0000752C, 0000D174 ] 12:11:15.850300 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.850300 : OnScreen Cursor Position (Px) = [ 878, 883 ] 12:11:15.850300 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.850300 : ClientWindow Style = FullScreen 12:11:15.850300 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.850300 : Game Position (Hex) = [ 036E, 0373 ] 12:11:15.851293 : Game Position (Dec) = [ 878, 883 ] 12:11:15.851293 : Cannot read memory at address 0x0000030B 12:11:15.851293 : - 12:11:15.851293 : Cannot read memory at address 0x0000038B 12:11:15.853290 : Cannot read memory at address 0x0000030B 12:11:15.853290 : Cannot read memory at address 0x0000038B 12:11:15.855505 : Cannot read memory at address 0x0000030B 12:11:15.855505 : Cannot read memory at address 0x0000038B 12:11:15.855505 : Device rawinput data (Hex) = [ 00007518, 0000D158 ] 12:11:15.855505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.855505 : OnScreen Cursor Position (Px) = [ 878, 883 ] 12:11:15.855505 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.855505 : ClientWindow Style = FullScreen 12:11:15.855505 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.855505 : Game Position (Hex) = [ 036E, 0373 ] 12:11:15.856501 : Game Position (Dec) = [ 878, 883 ] 12:11:15.856501 : - 12:11:15.857498 : Cannot read memory at address 0x0000030B 12:11:15.857498 : Cannot read memory at address 0x0000038B 12:11:15.859491 : Cannot read memory at address 0x0000030B 12:11:15.859491 : Cannot read memory at address 0x0000038B 12:11:15.859491 : Device rawinput data (Hex) = [ 000074F0, 0000D104 ] 12:11:15.859491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.859491 : OnScreen Cursor Position (Px) = [ 877, 881 ] 12:11:15.859491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.859491 : ClientWindow Style = FullScreen 12:11:15.859491 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.859491 : Game Position (Hex) = [ 036D, 0371 ] 12:11:15.860488 : Game Position (Dec) = [ 877, 881 ] 12:11:15.860488 : - 12:11:15.861489 : Cannot read memory at address 0x0000030B 12:11:15.861489 : Cannot read memory at address 0x0000038B 12:11:15.862992 : Cannot read memory at address 0x0000030B 12:11:15.862992 : Cannot read memory at address 0x0000038B 12:11:15.863998 : RawData event for Player #1: 12:11:15.863998 : Device rawinput data (Hex) = [ 000074E8, 0000D0F0 ] 12:11:15.863998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.863998 : OnScreen Cursor Position (Px) = [ 876, 881 ] 12:11:15.863998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.864995 : ClientWindow Style = FullScreen 12:11:15.864995 : Cannot read memory at address 0x0000030B 12:11:15.864995 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.864995 : Cannot read memory at address 0x0000038B 12:11:15.864995 : Game Position (Hex) = [ 036C, 0371 ] 12:11:15.864995 : Game Position (Dec) = [ 876, 881 ] 12:11:15.864995 : - 12:11:15.866992 : Cannot read memory at address 0x0000030B 12:11:15.866992 : Cannot read memory at address 0x0000038B 12:11:15.868985 : Cannot read memory at address 0x0000030B 12:11:15.868985 : Cannot read memory at address 0x0000038B 12:11:15.868985 : RawData event for Player #1: 12:11:15.868985 : Device rawinput data (Hex) = [ 000074AC, 0000D0CC ] 12:11:15.868985 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.868985 : OnScreen Cursor Position (Px) = [ 875, 880 ] 12:11:15.868985 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.869978 : ClientWindow Style = FullScreen 12:11:15.869978 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.869978 : Game Position (Hex) = [ 036B, 0370 ] 12:11:15.869978 : Game Position (Dec) = [ 875, 880 ] 12:11:15.869978 : - 12:11:15.870979 : Cannot read memory at address 0x0000030B 12:11:15.870979 : Cannot read memory at address 0x0000038B 12:11:15.872971 : Cannot read memory at address 0x0000030B 12:11:15.872971 : Cannot read memory at address 0x0000038B 12:11:15.874292 : Cannot read memory at address 0x0000030B 12:11:15.874292 : Cannot read memory at address 0x0000038B 12:11:15.874292 : RawData event for Player #1: 12:11:15.874292 : Device rawinput data (Hex) = [ 000074AC, 0000D078 ] 12:11:15.874292 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.874292 : OnScreen Cursor Position (Px) = [ 875, 879 ] 12:11:15.874292 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.874292 : ClientWindow Style = FullScreen 12:11:15.874292 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.875321 : Game Position (Hex) = [ 036B, 036F ] 12:11:15.875321 : Game Position (Dec) = [ 875, 879 ] 12:11:15.875321 : - 12:11:15.876335 : Cannot read memory at address 0x0000030B 12:11:15.876335 : Cannot read memory at address 0x0000038B 12:11:15.877699 : Cannot read memory at address 0x0000030B 12:11:15.877699 : Cannot read memory at address 0x0000038B 12:11:15.879742 : RawData event for Player #1: 12:11:15.879742 : Device rawinput data (Hex) = [ 00007494, 0000D078 ] 12:11:15.879742 : Cannot read memory at address 0x0000038B 12:11:15.879742 : OnScreen Cursor Position (Px) = [ 874, 879 ] 12:11:15.879742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.879742 : ClientWindow Style = FullScreen 12:11:15.880734 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.880734 : Game Position (Hex) = [ 036A, 036F ] 12:11:15.880734 : Game Position (Dec) = [ 874, 879 ] 12:11:15.880734 : - 12:11:15.881706 : Cannot read memory at address 0x0000030B 12:11:15.881706 : Cannot read memory at address 0x0000038B 12:11:15.883320 : Cannot read memory at address 0x0000030B 12:11:15.883320 : Cannot read memory at address 0x0000038B 12:11:15.883320 : RawData event for Player #1: 12:11:15.883320 : Device rawinput data (Hex) = [ 00007484, 0000D04C ] 12:11:15.883320 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.883320 : OnScreen Cursor Position (Px) = [ 873, 878 ] 12:11:15.883320 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.883320 : ClientWindow Style = FullScreen 12:11:15.883320 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.884319 : Game Position (Hex) = [ 0369, 036E ] 12:11:15.884319 : Game Position (Dec) = [ 873, 878 ] 12:11:15.884319 : - 12:11:15.885316 : Cannot read memory at address 0x0000030B 12:11:15.885316 : Cannot read memory at address 0x0000038B 12:11:15.887312 : Cannot read memory at address 0x0000030B 12:11:15.887312 : Cannot read memory at address 0x0000038B 12:11:15.888309 : RawData event for Player #1: 12:11:15.888309 : Device rawinput data (Hex) = [ 0000746C, 0000CFF0 ] 12:11:15.888309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.888309 : OnScreen Cursor Position (Px) = [ 873, 877 ] 12:11:15.888309 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.888309 : ClientWindow Style = FullScreen 12:11:15.888309 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.888309 : Game Position (Hex) = [ 0369, 036D ] 12:11:15.889302 : Game Position (Dec) = [ 873, 877 ] 12:11:15.889302 : Cannot read memory at address 0x0000030B 12:11:15.889302 : - 12:11:15.889302 : Cannot read memory at address 0x0000038B 12:11:15.891299 : Cannot read memory at address 0x0000030B 12:11:15.891299 : Cannot read memory at address 0x0000038B 12:11:15.893292 : Cannot read memory at address 0x0000030B 12:11:15.893292 : Cannot read memory at address 0x0000038B 12:11:15.893292 : RawData event for Player #1: 12:11:15.893797 : Device rawinput data (Hex) = [ 00007450, 0000CFF0 ] 12:11:15.893797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.893797 : OnScreen Cursor Position (Px) = [ 872, 877 ] 12:11:15.893797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.893797 : ClientWindow Style = FullScreen 12:11:15.893797 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.893797 : Game Position (Hex) = [ 0368, 036D ] 12:11:15.893797 : Game Position (Dec) = [ 872, 877 ] 12:11:15.893797 : - 12:11:15.894796 : Cannot read memory at address 0x0000030B 12:11:15.894796 : Cannot read memory at address 0x0000038B 12:11:15.896789 : Cannot read memory at address 0x0000030B 12:11:15.896789 : Cannot read memory at address 0x0000038B 12:11:15.897786 : RawData event for Player #1: 12:11:15.898782 : Device rawinput data (Hex) = [ 00007458, 0000CFBC ] 12:11:15.898782 : Cannot read memory at address 0x0000030B 12:11:15.898782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.898782 : Cannot read memory at address 0x0000038B 12:11:15.898782 : OnScreen Cursor Position (Px) = [ 872, 876 ] 12:11:15.898782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.898782 : ClientWindow Style = FullScreen 12:11:15.898782 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.898782 : Game Position (Hex) = [ 0368, 036C ] 12:11:15.899779 : Game Position (Dec) = [ 872, 876 ] 12:11:15.899779 : - 12:11:15.900780 : Cannot read memory at address 0x0000030B 12:11:15.900780 : Cannot read memory at address 0x0000038B 12:11:15.901776 : RawData event for Player #1: 12:11:15.901776 : Device rawinput data (Hex) = [ 00007430, 0000CF68 ] 12:11:15.901776 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.901776 : OnScreen Cursor Position (Px) = [ 871, 875 ] 12:11:15.901776 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.901776 : ClientWindow Style = FullScreen 12:11:15.903281 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.903281 : Cannot read memory at address 0x0000030B 12:11:15.903281 : Game Position (Hex) = [ 0367, 036B ] 12:11:15.903281 : Cannot read memory at address 0x0000038B 12:11:15.903281 : Game Position (Dec) = [ 871, 875 ] 12:11:15.903281 : - 12:11:15.905288 : Cannot read memory at address 0x0000030B 12:11:15.905288 : Cannot read memory at address 0x0000038B 12:11:15.907282 : Cannot read memory at address 0x0000030B 12:11:15.907282 : Cannot read memory at address 0x0000038B 12:11:15.907282 : RawData event for Player #1: 12:11:15.907282 : Device rawinput data (Hex) = [ 0000740C, 0000CF68 ] 12:11:15.907282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.907282 : OnScreen Cursor Position (Px) = [ 870, 875 ] 12:11:15.907282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.907282 : ClientWindow Style = FullScreen 12:11:15.908275 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.908275 : Game Position (Hex) = [ 0366, 036B ] 12:11:15.908275 : Game Position (Dec) = [ 870, 875 ] 12:11:15.908275 : - 12:11:15.909275 : Cannot read memory at address 0x0000030B 12:11:15.909275 : Cannot read memory at address 0x0000038B 12:11:15.911268 : Cannot read memory at address 0x0000030B 12:11:15.911268 : Cannot read memory at address 0x0000038B 12:11:15.912261 : RawData event for Player #1: 12:11:15.912261 : Device rawinput data (Hex) = [ 000073EC, 0000CEE4 ] 12:11:15.912261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.912261 : OnScreen Cursor Position (Px) = [ 869, 872 ] 12:11:15.913258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.913258 : ClientWindow Style = FullScreen 12:11:15.913258 : Cannot read memory at address 0x0000030B 12:11:15.913258 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.913258 : Cannot read memory at address 0x0000038B 12:11:15.913761 : Game Position (Hex) = [ 0365, 0368 ] 12:11:15.913761 : Game Position (Dec) = [ 869, 872 ] 12:11:15.913761 : - 12:11:15.915771 : Cannot read memory at address 0x0000030B 12:11:15.915771 : Cannot read memory at address 0x0000038B 12:11:15.916772 : RawData event for Player #1: 12:11:15.917765 : Device rawinput data (Hex) = [ 000073E0, 0000CECC ] 12:11:15.917765 : Cannot read memory at address 0x0000030B 12:11:15.917765 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.917765 : Cannot read memory at address 0x0000038B 12:11:15.917765 : OnScreen Cursor Position (Px) = [ 869, 872 ] 12:11:15.917765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.917765 : ClientWindow Style = FullScreen 12:11:15.917765 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.917765 : Game Position (Hex) = [ 0365, 0368 ] 12:11:15.917765 : Game Position (Dec) = [ 869, 872 ] 12:11:15.918761 : - 12:11:15.919762 : Cannot read memory at address 0x0000030B 12:11:15.919762 : Cannot read memory at address 0x0000038B 12:11:15.921755 : Cannot read memory at address 0x0000030B 12:11:15.921755 : Cannot read memory at address 0x0000038B 12:11:15.921755 : RawData event for Player #1: 12:11:15.921755 : Device rawinput data (Hex) = [ 000073D4, 0000CEAC ] 12:11:15.921755 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.921755 : OnScreen Cursor Position (Px) = [ 868, 871 ] 12:11:15.921755 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.923259 : ClientWindow Style = FullScreen 12:11:15.923259 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.923259 : Cannot read memory at address 0x0000030B 12:11:15.923259 : Game Position (Hex) = [ 0364, 0367 ] 12:11:15.923259 : Cannot read memory at address 0x0000038B 12:11:15.923259 : Game Position (Dec) = [ 868, 871 ] 12:11:15.923259 : - 12:11:15.925268 : Cannot read memory at address 0x0000030B 12:11:15.925268 : Cannot read memory at address 0x0000038B 12:11:15.926264 : RawData event for Player #1: 12:11:15.926264 : Device rawinput data (Hex) = [ 000073AC, 0000CE5C ] 12:11:15.926264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.926264 : OnScreen Cursor Position (Px) = [ 867, 870 ] 12:11:15.926264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.927258 : ClientWindow Style = FullScreen 12:11:15.927258 : Cannot read memory at address 0x0000030B 12:11:15.927258 : Cannot read memory at address 0x0000038B 12:11:15.927258 : Game Position (Hex) = [ 0363, 0366 ] 12:11:15.927258 : Game Position (Dec) = [ 867, 870 ] 12:11:15.927258 : - 12:11:15.929257 : Cannot read memory at address 0x0000030B 12:11:15.929257 : Cannot read memory at address 0x0000038B 12:11:15.931245 : Cannot read memory at address 0x0000030B 12:11:15.931245 : Cannot read memory at address 0x0000038B 12:11:15.931245 : Device rawinput data (Hex) = [ 000073B0, 0000CE24 ] 12:11:15.931245 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.931245 : OnScreen Cursor Position (Px) = [ 867, 869 ] 12:11:15.931245 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.932241 : ClientWindow Style = FullScreen 12:11:15.932241 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.932241 : Game Position (Hex) = [ 0363, 0365 ] 12:11:15.932241 : Game Position (Dec) = [ 867, 869 ] 12:11:15.932241 : - 12:11:15.933238 : Cannot read memory at address 0x0000030B 12:11:15.933238 : Cannot read memory at address 0x0000038B 12:11:15.934739 : Cannot read memory at address 0x0000030B 12:11:15.934739 : Cannot read memory at address 0x0000038B 12:11:15.935735 : RawData event for Player #1: 12:11:15.935735 : Device rawinput data (Hex) = [ 00007390, 0000CE2C ] 12:11:15.935735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.936732 : OnScreen Cursor Position (Px) = [ 866, 869 ] 12:11:15.936732 : Cannot read memory at address 0x0000030B 12:11:15.936732 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.936732 : Cannot read memory at address 0x0000038B 12:11:15.936732 : ClientWindow Style = FullScreen 12:11:15.936732 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.936732 : Game Position (Hex) = [ 0362, 0365 ] 12:11:15.936732 : Game Position (Dec) = [ 866, 869 ] 12:11:15.936732 : - 12:11:15.938725 : Cannot read memory at address 0x0000030B 12:11:15.938725 : Cannot read memory at address 0x0000038B 12:11:15.940719 : Cannot read memory at address 0x0000030B 12:11:15.940719 : Cannot read memory at address 0x0000038B 12:11:15.940719 : RawData event for Player #1: 12:11:15.940719 : Device rawinput data (Hex) = [ 00007368, 0000CE18 ] 12:11:15.940719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.941715 : OnScreen Cursor Position (Px) = [ 865, 869 ] 12:11:15.941715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.941715 : ClientWindow Style = FullScreen 12:11:15.941715 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.941715 : Game Position (Hex) = [ 0361, 0365 ] 12:11:15.941715 : Game Position (Dec) = [ 865, 869 ] 12:11:15.941715 : - 12:11:15.943218 : Cannot read memory at address 0x0000030B 12:11:15.943218 : Cannot read memory at address 0x0000038B 12:11:15.945220 : Cannot read memory at address 0x0000030B 12:11:15.945306 : Cannot read memory at address 0x0000038B 12:11:15.945306 : RawData event for Player #1: 12:11:15.945306 : Device rawinput data (Hex) = [ 0000734C, 0000CDA4 ] 12:11:15.945306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.945808 : OnScreen Cursor Position (Px) = [ 864, 867 ] 12:11:15.945808 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.945808 : ClientWindow Style = FullScreen 12:11:15.945808 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.945808 : Game Position (Hex) = [ 0360, 0363 ] 12:11:15.945808 : Game Position (Dec) = [ 864, 867 ] 12:11:15.945808 : - 12:11:15.946810 : Cannot read memory at address 0x0000030B 12:11:15.946810 : Cannot read memory at address 0x0000038B 12:11:15.948803 : Cannot read memory at address 0x0000030B 12:11:15.948803 : Cannot read memory at address 0x0000038B 12:11:15.949800 : RawData event for Player #1: 12:11:15.949800 : Device rawinput data (Hex) = [ 0000734C, 0000CDA4 ] 12:11:15.949800 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.949800 : OnScreen Cursor Position (Px) = [ 864, 867 ] 12:11:15.950796 : Cannot read memory at address 0x0000030B 12:11:15.950796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.950796 : Cannot read memory at address 0x0000038B 12:11:15.950796 : ClientWindow Style = FullScreen 12:11:15.950796 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.950796 : Game Position (Hex) = [ 0360, 0363 ] 12:11:15.950796 : Game Position (Dec) = [ 864, 867 ] 12:11:15.950796 : - 12:11:15.953295 : Cannot read memory at address 0x0000030B 12:11:15.953295 : Cannot read memory at address 0x0000038B 12:11:15.955298 : Cannot read memory at address 0x0000030B 12:11:15.955298 : Cannot read memory at address 0x0000038B 12:11:15.955298 : RawData event for Player #1: 12:11:15.955298 : Device rawinput data (Hex) = [ 00007324, 0000CDA0 ] 12:11:15.955298 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.955298 : OnScreen Cursor Position (Px) = [ 863, 867 ] 12:11:15.955298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.955298 : ClientWindow Style = FullScreen 12:11:15.955298 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.955298 : Game Position (Hex) = [ 035F, 0363 ] 12:11:15.955298 : Game Position (Dec) = [ 863, 867 ] 12:11:15.955298 : - 12:11:15.957292 : Cannot read memory at address 0x0000030B 12:11:15.957292 : Cannot read memory at address 0x0000038B 12:11:15.959289 : Cannot read memory at address 0x0000030B 12:11:15.959289 : Cannot read memory at address 0x0000038B 12:11:15.960285 : RawData event for Player #1: 12:11:15.960285 : Device rawinput data (Hex) = [ 00007304, 0000CD44 ] 12:11:15.960285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.960285 : OnScreen Cursor Position (Px) = [ 862, 865 ] 12:11:15.960285 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.960285 : ClientWindow Style = FullScreen 12:11:15.960285 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.960285 : Game Position (Hex) = [ 035E, 0361 ] 12:11:15.960285 : Game Position (Dec) = [ 862, 865 ] 12:11:15.960285 : - 12:11:15.961278 : Cannot read memory at address 0x0000030B 12:11:15.961278 : Cannot read memory at address 0x0000038B 12:11:15.963271 : Cannot read memory at address 0x0000030B 12:11:15.963271 : Cannot read memory at address 0x0000038B 12:11:15.964630 : Cannot read memory at address 0x0000030B 12:11:15.964630 : Cannot read memory at address 0x0000038B 12:11:15.965641 : RawData event for Player #1: 12:11:15.965641 : Device rawinput data (Hex) = [ 00007318, 0000CD38 ] 12:11:15.965641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.965641 : OnScreen Cursor Position (Px) = [ 863, 865 ] 12:11:15.965641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.965641 : ClientWindow Style = FullScreen 12:11:15.965641 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.965641 : Game Position (Hex) = [ 035F, 0361 ] 12:11:15.965641 : Game Position (Dec) = [ 863, 865 ] 12:11:15.965641 : - 12:11:15.966638 : Cannot read memory at address 0x0000030B 12:11:15.966638 : Cannot read memory at address 0x0000038B 12:11:15.968631 : Cannot read memory at address 0x0000030B 12:11:15.968631 : Cannot read memory at address 0x0000038B 12:11:15.969627 : RawData event for Player #1: 12:11:15.969627 : Device rawinput data (Hex) = [ 0000730C, 0000CD14 ] 12:11:15.969627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.969627 : OnScreen Cursor Position (Px) = [ 862, 865 ] 12:11:15.969627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.969627 : ClientWindow Style = FullScreen 12:11:15.969627 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.969627 : Game Position (Hex) = [ 035E, 0361 ] 12:11:15.969627 : Game Position (Dec) = [ 862, 865 ] 12:11:15.969627 : - 12:11:15.970625 : Cannot read memory at address 0x0000030B 12:11:15.970625 : Cannot read memory at address 0x0000038B 12:11:15.973127 : Cannot read memory at address 0x0000030B 12:11:15.973127 : Cannot read memory at address 0x0000038B 12:11:15.974161 : RawData event for Player #1: 12:11:15.974161 : Device rawinput data (Hex) = [ 000072E4, 0000CD18 ] 12:11:15.974161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.974161 : OnScreen Cursor Position (Px) = [ 861, 865 ] 12:11:15.974161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.974161 : ClientWindow Style = FullScreen 12:11:15.974161 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.974161 : Game Position (Hex) = [ 035D, 0361 ] 12:11:15.975158 : Game Position (Dec) = [ 861, 865 ] 12:11:15.975158 : Cannot read memory at address 0x0000030B 12:11:15.975158 : - 12:11:15.975158 : Cannot read memory at address 0x0000038B 12:11:15.976660 : Cannot read memory at address 0x0000030B 12:11:15.976660 : Cannot read memory at address 0x0000038B 12:11:15.978673 : Cannot read memory at address 0x0000030B 12:11:15.978673 : Cannot read memory at address 0x0000038B 12:11:15.979666 : RawData event for Player #1: 12:11:15.979666 : Device rawinput data (Hex) = [ 000072C0, 0000CD0C ] 12:11:15.979666 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.979666 : OnScreen Cursor Position (Px) = [ 860, 865 ] 12:11:15.979666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.979666 : ClientWindow Style = FullScreen 12:11:15.979666 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.979666 : Game Position (Hex) = [ 035C, 0361 ] 12:11:15.979666 : Game Position (Dec) = [ 860, 865 ] 12:11:15.979666 : - 12:11:15.980663 : Cannot read memory at address 0x0000030B 12:11:15.980663 : Cannot read memory at address 0x0000038B 12:11:15.983161 : Cannot read memory at address 0x0000030B 12:11:15.983161 : Cannot read memory at address 0x0000038B 12:11:15.984166 : RawData event for Player #1: 12:11:15.984166 : Device rawinput data (Hex) = [ 000072C0, 0000CD0C ] 12:11:15.984166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.984166 : OnScreen Cursor Position (Px) = [ 860, 865 ] 12:11:15.984166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.984166 : ClientWindow Style = FullScreen 12:11:15.984166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.984166 : Game Position (Hex) = [ 035C, 0361 ] 12:11:15.984166 : Game Position (Dec) = [ 860, 865 ] 12:11:15.985162 : - 12:11:15.985162 : Cannot read memory at address 0x0000030B 12:11:15.985162 : Cannot read memory at address 0x0000038B 12:11:15.987156 : Cannot read memory at address 0x0000030B 12:11:15.987156 : Cannot read memory at address 0x0000038B 12:11:15.988152 : RawData event for Player #1: 12:11:15.988152 : Device rawinput data (Hex) = [ 000072C0, 0000CCC4 ] 12:11:15.988152 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.988152 : OnScreen Cursor Position (Px) = [ 860, 863 ] 12:11:15.988152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.988152 : ClientWindow Style = FullScreen 12:11:15.988152 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.988152 : Game Position (Hex) = [ 035C, 035F ] 12:11:15.989149 : Game Position (Dec) = [ 860, 863 ] 12:11:15.989149 : Cannot read memory at address 0x0000030B 12:11:15.989149 : - 12:11:15.989149 : Cannot read memory at address 0x0000038B 12:11:15.991142 : Cannot read memory at address 0x0000030B 12:11:15.991142 : Cannot read memory at address 0x0000038B 12:11:15.993136 : Cannot read memory at address 0x0000030B 12:11:15.993136 : Cannot read memory at address 0x0000038B 12:11:15.993136 : RawData event for Player #1: 12:11:15.993637 : Device rawinput data (Hex) = [ 000072D8, 0000CCB0 ] 12:11:15.993637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.993637 : OnScreen Cursor Position (Px) = [ 861, 863 ] 12:11:15.993637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.993637 : ClientWindow Style = FullScreen 12:11:15.993637 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.993637 : Game Position (Hex) = [ 035D, 035F ] 12:11:15.993637 : Game Position (Dec) = [ 861, 863 ] 12:11:15.993637 : - 12:11:15.994636 : Cannot read memory at address 0x0000030B 12:11:15.994636 : Cannot read memory at address 0x0000038B 12:11:15.996629 : Cannot read memory at address 0x0000030B 12:11:15.996629 : Cannot read memory at address 0x0000038B 12:11:15.997626 : RawData event for Player #1: 12:11:15.998623 : Device rawinput data (Hex) = [ 000072D8, 0000CCB0 ] 12:11:15.998623 : Cannot read memory at address 0x0000030B 12:11:15.998623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:15.998623 : Cannot read memory at address 0x0000038B 12:11:15.998623 : OnScreen Cursor Position (Px) = [ 861, 863 ] 12:11:15.998623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:15.998623 : ClientWindow Style = FullScreen 12:11:15.998623 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:15.998623 : Game Position (Hex) = [ 035D, 035F ] 12:11:15.998623 : Game Position (Dec) = [ 861, 863 ] 12:11:15.998623 : - 12:11:16.000615 : Cannot read memory at address 0x0000030B 12:11:16.000615 : Cannot read memory at address 0x0000038B 12:11:16.003114 : Cannot read memory at address 0x0000030B 12:11:16.003114 : Cannot read memory at address 0x0000038B 12:11:16.003114 : RawData event for Player #1: 12:11:16.003114 : Device rawinput data (Hex) = [ 000072D8, 0000CCB0 ] 12:11:16.003114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.003114 : OnScreen Cursor Position (Px) = [ 861, 863 ] 12:11:16.003114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.003114 : ClientWindow Style = FullScreen 12:11:16.003114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.003114 : Game Position (Hex) = [ 035D, 035F ] 12:11:16.004119 : Game Position (Dec) = [ 861, 863 ] 12:11:16.004119 : - 12:11:16.005115 : Cannot read memory at address 0x0000030B 12:11:16.005115 : Cannot read memory at address 0x0000038B 12:11:16.007108 : Cannot read memory at address 0x0000030B 12:11:16.007108 : Cannot read memory at address 0x0000038B 12:11:16.008105 : RawData event for Player #1: 12:11:16.008105 : Device rawinput data (Hex) = [ 000072D8, 0000CCB0 ] 12:11:16.008105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.008105 : OnScreen Cursor Position (Px) = [ 861, 863 ] 12:11:16.008105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.008105 : ClientWindow Style = FullScreen 12:11:16.008105 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.008105 : Game Position (Hex) = [ 035D, 035F ] 12:11:16.008105 : Game Position (Dec) = [ 861, 863 ] 12:11:16.009102 : - 12:11:16.009102 : Cannot read memory at address 0x0000030B 12:11:16.009102 : Cannot read memory at address 0x0000038B 12:11:16.011095 : Cannot read memory at address 0x0000030B 12:11:16.011095 : Cannot read memory at address 0x0000038B 12:11:16.012095 : RawData event for Player #1: 12:11:16.012095 : Device rawinput data (Hex) = [ 000072D8, 0000CCB0 ] 12:11:16.012095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.012095 : OnScreen Cursor Position (Px) = [ 861, 863 ] 12:11:16.012095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.012095 : ClientWindow Style = FullScreen 12:11:16.013089 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.013089 : Cannot read memory at address 0x0000030B 12:11:16.013089 : Cannot read memory at address 0x0000038B 12:11:16.013089 : Game Position (Dec) = [ 861, 863 ] 12:11:16.013089 : - 12:11:16.014589 : Cannot read memory at address 0x0000030B 12:11:16.014589 : Cannot read memory at address 0x0000038B 12:11:16.016582 : Cannot read memory at address 0x0000030B 12:11:16.016582 : Cannot read memory at address 0x0000038B 12:11:16.016582 : RawData event for Player #1: 12:11:16.017579 : Device rawinput data (Hex) = [ 000072D8, 0000CCB0 ] 12:11:16.017579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.017579 : OnScreen Cursor Position (Px) = [ 861, 863 ] 12:11:16.017579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.017579 : ClientWindow Style = FullScreen 12:11:16.017579 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.017579 : Game Position (Hex) = [ 035D, 035F ] 12:11:16.017579 : Game Position (Dec) = [ 861, 863 ] 12:11:16.017579 : - 12:11:16.018576 : Cannot read memory at address 0x0000030B 12:11:16.018576 : Cannot read memory at address 0x0000038B 12:11:16.020569 : Cannot read memory at address 0x0000030B 12:11:16.020569 : Cannot read memory at address 0x0000038B 12:11:16.021565 : RawData event for Player #1: 12:11:16.021565 : Device rawinput data (Hex) = [ 000072D8, 0000CCB0 ] 12:11:16.021565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.021565 : OnScreen Cursor Position (Px) = [ 861, 863 ] 12:11:16.021565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.021565 : ClientWindow Style = FullScreen 12:11:16.021565 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.021565 : Game Position (Hex) = [ 035D, 035F ] 12:11:16.021565 : Game Position (Dec) = [ 861, 863 ] 12:11:16.023067 : - 12:11:16.023067 : Cannot read memory at address 0x0000030B 12:11:16.023067 : Cannot read memory at address 0x0000038B 12:11:16.025067 : Cannot read memory at address 0x0000030B 12:11:16.025067 : Cannot read memory at address 0x0000038B 12:11:16.027060 : Cannot read memory at address 0x0000030B 12:11:16.027060 : Cannot read memory at address 0x0000038B 12:11:16.027060 : RawData event for Player #1: 12:11:16.027060 : Device rawinput data (Hex) = [ 000072D8, 0000CCB0 ] 12:11:16.027060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.027060 : OnScreen Cursor Position (Px) = [ 861, 863 ] 12:11:16.027060 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.027060 : ClientWindow Style = FullScreen 12:11:16.027060 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.028057 : Game Position (Hex) = [ 035D, 035F ] 12:11:16.028057 : Game Position (Dec) = [ 861, 863 ] 12:11:16.028057 : - 12:11:16.029058 : Cannot read memory at address 0x0000030B 12:11:16.029058 : Cannot read memory at address 0x0000038B 12:11:16.031047 : Cannot read memory at address 0x0000030B 12:11:16.031047 : Cannot read memory at address 0x0000038B 12:11:16.031047 : RawData event for Player #1: 12:11:16.031047 : Device rawinput data (Hex) = [ 000072D8, 0000CCB8 ] 12:11:16.031047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.031047 : OnScreen Cursor Position (Px) = [ 861, 863 ] 12:11:16.031047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.031047 : ClientWindow Style = FullScreen 12:11:16.031047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.032043 : Game Position (Hex) = [ 035D, 035F ] 12:11:16.032043 : Game Position (Dec) = [ 861, 863 ] 12:11:16.032043 : - 12:11:16.033041 : Cannot read memory at address 0x0000030B 12:11:16.033041 : Cannot read memory at address 0x0000038B 12:11:16.034540 : Cannot read memory at address 0x0000030B 12:11:16.034540 : Cannot read memory at address 0x0000038B 12:11:16.035537 : RawData event for Player #1: 12:11:16.036533 : Cannot read memory at address 0x0000030B 12:11:16.036533 : Cannot read memory at address 0x0000038B 12:11:16.036533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.036533 : OnScreen Cursor Position (Px) = [ 861, 863 ] 12:11:16.036533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.036533 : ClientWindow Style = FullScreen 12:11:16.036533 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.036533 : Game Position (Hex) = [ 035D, 035F ] 12:11:16.036533 : Game Position (Dec) = [ 861, 863 ] 12:11:16.036533 : - 12:11:16.038527 : Cannot read memory at address 0x0000030B 12:11:16.038527 : Cannot read memory at address 0x0000038B 12:11:16.040520 : Cannot read memory at address 0x0000030B 12:11:16.043339 : Cannot read memory at address 0x0000038B 12:11:16.043339 : Device rawinput data (Hex) = [ 000072D8, 0000CCB8 ] 12:11:16.043339 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.043339 : OnScreen Cursor Position (Px) = [ 861, 863 ] 12:11:16.043841 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.043841 : ClientWindow Style = FullScreen 12:11:16.043841 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.043841 : Game Position (Hex) = [ 035D, 035F ] 12:11:16.043841 : Game Position (Dec) = [ 861, 863 ] 12:11:16.043841 : - 12:11:16.044848 : Cannot read memory at address 0x0000030B 12:11:16.044848 : Cannot read memory at address 0x0000038B 12:11:16.045840 : RawData event for Player #1: 12:11:16.045840 : Device rawinput data (Hex) = [ 000072D8, 0000CCB8 ] 12:11:16.045840 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.045840 : OnScreen Cursor Position (Px) = [ 861, 863 ] 12:11:16.046833 : Cannot read memory at address 0x0000030B 12:11:16.046833 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.046833 : ClientWindow Style = FullScreen 12:11:16.046833 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.046833 : Game Position (Hex) = [ 035D, 035F ] 12:11:16.046833 : Game Position (Dec) = [ 861, 863 ] 12:11:16.046833 : - 12:11:16.048826 : Cannot read memory at address 0x0000030B 12:11:16.048826 : Cannot read memory at address 0x0000038B 12:11:16.049823 : RawData event for Player #1: 12:11:16.049823 : Device rawinput data (Hex) = [ 000072D8, 0000CCB8 ] 12:11:16.049823 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.049823 : OnScreen Cursor Position (Px) = [ 861, 863 ] 12:11:16.050820 : Cannot read memory at address 0x0000030B 12:11:16.050820 : Cannot read memory at address 0x0000038B 12:11:16.050820 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.050820 : Game Position (Hex) = [ 035D, 035F ] 12:11:16.050820 : Game Position (Dec) = [ 861, 863 ] 12:11:16.050820 : - 12:11:16.053319 : Cannot read memory at address 0x0000030B 12:11:16.053319 : Cannot read memory at address 0x0000038B 12:11:16.055321 : Cannot read memory at address 0x0000030B 12:11:16.055321 : Cannot read memory at address 0x0000038B 12:11:16.055321 : RawData event for Player #1: 12:11:16.055321 : Device rawinput data (Hex) = [ 000072D8, 0000CCB0 ] 12:11:16.055321 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.055321 : OnScreen Cursor Position (Px) = [ 861, 863 ] 12:11:16.055321 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.055321 : ClientWindow Style = FullScreen 12:11:16.055321 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.055321 : Game Position (Hex) = [ 035D, 035F ] 12:11:16.056318 : Game Position (Dec) = [ 861, 863 ] 12:11:16.056318 : - 12:11:16.057314 : Cannot read memory at address 0x0000030B 12:11:16.057314 : Cannot read memory at address 0x0000038B 12:11:16.059312 : Cannot read memory at address 0x0000030B 12:11:16.059312 : Cannot read memory at address 0x0000038B 12:11:16.060304 : RawData event for Player #1: 12:11:16.060304 : Device rawinput data (Hex) = [ 000072B0, 0000CCAC ] 12:11:16.060304 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.060304 : OnScreen Cursor Position (Px) = [ 860, 863 ] 12:11:16.060304 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.060304 : ClientWindow Style = FullScreen 12:11:16.060304 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.060304 : Game Position (Hex) = [ 035C, 035F ] 12:11:16.060304 : Game Position (Dec) = [ 860, 863 ] 12:11:16.060304 : - 12:11:16.061301 : Cannot read memory at address 0x0000030B 12:11:16.061301 : Cannot read memory at address 0x0000038B 12:11:16.063294 : Cannot read memory at address 0x0000030B 12:11:16.063294 : Cannot read memory at address 0x0000038B 12:11:16.064795 : Cannot read memory at address 0x0000030B 12:11:16.064795 : Cannot read memory at address 0x0000038B 12:11:16.064795 : RawData event for Player #1: 12:11:16.064795 : Device rawinput data (Hex) = [ 000072B0, 0000CCAC ] 12:11:16.064795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.064795 : OnScreen Cursor Position (Px) = [ 860, 863 ] 12:11:16.065792 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.065792 : ClientWindow Style = FullScreen 12:11:16.065792 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.065792 : Game Position (Hex) = [ 035C, 035F ] 12:11:16.065792 : Game Position (Dec) = [ 860, 863 ] 12:11:16.065792 : - 12:11:16.066788 : Cannot read memory at address 0x0000030B 12:11:16.066788 : Cannot read memory at address 0x0000038B 12:11:16.068782 : Cannot read memory at address 0x0000030B 12:11:16.068782 : Cannot read memory at address 0x0000038B 12:11:16.069778 : RawData event for Player #1: 12:11:16.069778 : Device rawinput data (Hex) = [ 000072B0, 0000CCAC ] 12:11:16.069778 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.070775 : OnScreen Cursor Position (Px) = [ 860, 863 ] 12:11:16.070775 : Cannot read memory at address 0x0000030B 12:11:16.070775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.070775 : ClientWindow Style = FullScreen 12:11:16.070775 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.070775 : Game Position (Hex) = [ 035C, 035F ] 12:11:16.070775 : Game Position (Dec) = [ 860, 863 ] 12:11:16.070775 : Cannot read memory at address 0x0000038B 12:11:16.070775 : - 12:11:16.073273 : Cannot read memory at address 0x0000030B 12:11:16.073273 : Cannot read memory at address 0x0000038B 12:11:16.074276 : RawData event for Player #1: 12:11:16.074276 : Device rawinput data (Hex) = [ 000072B0, 0000CCAC ] 12:11:16.074276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.074276 : OnScreen Cursor Position (Px) = [ 860, 863 ] 12:11:16.074276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.074276 : ClientWindow Style = FullScreen 12:11:16.074276 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.074276 : Game Position (Hex) = [ 035C, 035F ] 12:11:16.074276 : Game Position (Dec) = [ 860, 863 ] 12:11:16.075273 : - 12:11:16.075273 : Cannot read memory at address 0x0000030B 12:11:16.075273 : Cannot read memory at address 0x0000038B 12:11:16.076775 : Cannot read memory at address 0x0000030B 12:11:16.076775 : Cannot read memory at address 0x0000038B 12:11:16.078781 : Cannot read memory at address 0x0000030B 12:11:16.078781 : Cannot read memory at address 0x0000038B 12:11:16.078781 : RawData event for Player #1: 12:11:16.078781 : Device rawinput data (Hex) = [ 000072B0, 0000CCB4 ] 12:11:16.078781 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.079774 : OnScreen Cursor Position (Px) = [ 860, 863 ] 12:11:16.079774 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.079774 : ClientWindow Style = FullScreen 12:11:16.079774 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.079774 : Game Position (Hex) = [ 035C, 035F ] 12:11:16.079774 : Game Position (Dec) = [ 860, 863 ] 12:11:16.079774 : - 12:11:16.080771 : Cannot read memory at address 0x0000030B 12:11:16.080771 : Cannot read memory at address 0x0000038B 12:11:16.083268 : Cannot read memory at address 0x0000030B 12:11:16.083268 : Cannot read memory at address 0x0000038B 12:11:16.084271 : RawData event for Player #1: 12:11:16.084271 : Device rawinput data (Hex) = [ 000072B0, 0000CCB4 ] 12:11:16.084271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.084271 : OnScreen Cursor Position (Px) = [ 860, 863 ] 12:11:16.084271 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.084271 : ClientWindow Style = FullScreen 12:11:16.084271 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.084271 : Game Position (Hex) = [ 035C, 035F ] 12:11:16.084271 : Game Position (Dec) = [ 860, 863 ] 12:11:16.084271 : - 12:11:16.085269 : Cannot read memory at address 0x0000030B 12:11:16.085269 : Cannot read memory at address 0x0000038B 12:11:16.087262 : Cannot read memory at address 0x0000030B 12:11:16.087262 : Cannot read memory at address 0x0000038B 12:11:16.089255 : Cannot read memory at address 0x0000030B 12:11:16.089255 : Cannot read memory at address 0x0000038B 12:11:16.089255 : RawData event for Player #1: 12:11:16.089255 : Device rawinput data (Hex) = [ 000072D8, 0000CCB8 ] 12:11:16.089255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.089255 : OnScreen Cursor Position (Px) = [ 861, 863 ] 12:11:16.089255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.089255 : ClientWindow Style = FullScreen 12:11:16.089255 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.089255 : Game Position (Hex) = [ 035D, 035F ] 12:11:16.089255 : Game Position (Dec) = [ 861, 863 ] 12:11:16.090252 : - 12:11:16.091253 : Cannot read memory at address 0x0000030B 12:11:16.091253 : Cannot read memory at address 0x0000038B 12:11:16.093245 : Cannot read memory at address 0x0000030B 12:11:16.093245 : Cannot read memory at address 0x0000038B 12:11:16.093245 : RawData event for Player #1: 12:11:16.093245 : Device rawinput data (Hex) = [ 000072D8, 0000CCB8 ] 12:11:16.093245 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.093748 : OnScreen Cursor Position (Px) = [ 861, 863 ] 12:11:16.093748 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.093748 : ClientWindow Style = FullScreen 12:11:16.093748 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.093748 : Game Position (Hex) = [ 035D, 035F ] 12:11:16.093748 : Game Position (Dec) = [ 861, 863 ] 12:11:16.093748 : - 12:11:16.094752 : Cannot read memory at address 0x0000030B 12:11:16.094752 : Cannot read memory at address 0x0000038B 12:11:16.096740 : Cannot read memory at address 0x0000030B 12:11:16.096740 : Cannot read memory at address 0x0000038B 12:11:16.097736 : RawData event for Player #1: 12:11:16.097736 : Device rawinput data (Hex) = [ 000072F8, 0000CCB8 ] 12:11:16.097736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.098733 : OnScreen Cursor Position (Px) = [ 862, 863 ] 12:11:16.098733 : Cannot read memory at address 0x0000030B 12:11:16.098733 : Cannot read memory at address 0x0000038B 12:11:16.098733 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.098733 : ClientWindow Style = FullScreen 12:11:16.098733 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.098733 : Game Position (Hex) = [ 035E, 035F ] 12:11:16.098733 : Game Position (Dec) = [ 862, 863 ] 12:11:16.098733 : - 12:11:16.100726 : Cannot read memory at address 0x0000030B 12:11:16.100726 : Cannot read memory at address 0x0000038B 12:11:16.103225 : Cannot read memory at address 0x0000030B 12:11:16.103225 : Cannot read memory at address 0x0000038B 12:11:16.103225 : RawData event for Player #1: 12:11:16.103225 : Device rawinput data (Hex) = [ 00007308, 0000CCAC ] 12:11:16.103225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.103225 : OnScreen Cursor Position (Px) = [ 862, 863 ] 12:11:16.103225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.103225 : ClientWindow Style = FullScreen 12:11:16.103225 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.103225 : Game Position (Hex) = [ 035E, 035F ] 12:11:16.104230 : Game Position (Dec) = [ 862, 863 ] 12:11:16.104230 : - 12:11:16.105227 : Cannot read memory at address 0x0000030B 12:11:16.105227 : Cannot read memory at address 0x0000038B 12:11:16.107224 : Cannot read memory at address 0x0000030B 12:11:16.107224 : Cannot read memory at address 0x0000038B 12:11:16.108223 : RawData event for Player #1: 12:11:16.108223 : Device rawinput data (Hex) = [ 00007308, 0000CCAC ] 12:11:16.108223 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.108223 : OnScreen Cursor Position (Px) = [ 862, 863 ] 12:11:16.108223 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.108223 : ClientWindow Style = FullScreen 12:11:16.108223 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.108223 : Game Position (Hex) = [ 035E, 035F ] 12:11:16.108223 : Game Position (Dec) = [ 862, 863 ] 12:11:16.108223 : - 12:11:16.109214 : Cannot read memory at address 0x0000030B 12:11:16.109214 : Cannot read memory at address 0x0000038B 12:11:16.111211 : Cannot read memory at address 0x0000030B 12:11:16.111211 : Cannot read memory at address 0x0000038B 12:11:16.113200 : Cannot read memory at address 0x0000030B 12:11:16.113200 : Cannot read memory at address 0x0000038B 12:11:16.113200 : RawData event for Player #1: 12:11:16.113703 : Device rawinput data (Hex) = [ 00007308, 0000CCAC ] 12:11:16.113703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.113703 : OnScreen Cursor Position (Px) = [ 862, 863 ] 12:11:16.113703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.113703 : ClientWindow Style = FullScreen 12:11:16.113703 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.113703 : Game Position (Hex) = [ 035E, 035F ] 12:11:16.113703 : Game Position (Dec) = [ 862, 863 ] 12:11:16.113703 : - 12:11:16.114701 : Cannot read memory at address 0x0000030B 12:11:16.114701 : Cannot read memory at address 0x0000038B 12:11:16.116694 : Cannot read memory at address 0x0000030B 12:11:16.116694 : Cannot read memory at address 0x0000038B 12:11:16.116694 : RawData event for Player #1: 12:11:16.116694 : Device rawinput data (Hex) = [ 00007308, 0000CC68 ] 12:11:16.117691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.117691 : OnScreen Cursor Position (Px) = [ 862, 862 ] 12:11:16.117691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.117691 : ClientWindow Style = FullScreen 12:11:16.117691 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.117691 : Game Position (Hex) = [ 035E, 035E ] 12:11:16.117691 : Game Position (Dec) = [ 862, 862 ] 12:11:16.117691 : - 12:11:16.118688 : Cannot read memory at address 0x0000030B 12:11:16.118688 : Cannot read memory at address 0x0000038B 12:11:16.120681 : Cannot read memory at address 0x0000030B 12:11:16.120681 : Cannot read memory at address 0x0000038B 12:11:16.121678 : RawData event for Player #1: 12:11:16.121678 : Device rawinput data (Hex) = [ 00007338, 0000CC50 ] 12:11:16.121678 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.121678 : OnScreen Cursor Position (Px) = [ 864, 861 ] 12:11:16.121678 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.121678 : ClientWindow Style = FullScreen 12:11:16.121678 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.123179 : Game Position (Hex) = [ 0360, 035D ] 12:11:16.123179 : Cannot read memory at address 0x0000030B 12:11:16.123179 : Cannot read memory at address 0x0000038B 12:11:16.123179 : - 12:11:16.125186 : Cannot read memory at address 0x0000030B 12:11:16.125186 : Cannot read memory at address 0x0000038B 12:11:16.127178 : Cannot read memory at address 0x0000030B 12:11:16.127178 : Cannot read memory at address 0x0000038B 12:11:16.127178 : RawData event for Player #1: 12:11:16.127178 : Device rawinput data (Hex) = [ 00007330, 0000CC3C ] 12:11:16.127178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.127178 : OnScreen Cursor Position (Px) = [ 863, 861 ] 12:11:16.127178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.127178 : ClientWindow Style = FullScreen 12:11:16.127178 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.127178 : Game Position (Hex) = [ 035F, 035D ] 12:11:16.127178 : Game Position (Dec) = [ 863, 861 ] 12:11:16.128171 : - 12:11:16.129173 : Cannot read memory at address 0x0000030B 12:11:16.129173 : Cannot read memory at address 0x0000038B 12:11:16.131161 : Cannot read memory at address 0x0000030B 12:11:16.131161 : Cannot read memory at address 0x0000038B 12:11:16.132158 : RawData event for Player #1: 12:11:16.132158 : Device rawinput data (Hex) = [ 00007330, 0000CC3C ] 12:11:16.132158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.132158 : OnScreen Cursor Position (Px) = [ 863, 861 ] 12:11:16.132158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.132158 : ClientWindow Style = FullScreen 12:11:16.132158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.133155 : Game Position (Hex) = [ 035F, 035D ] 12:11:16.133155 : Cannot read memory at address 0x0000030B 12:11:16.133155 : Game Position (Dec) = [ 863, 861 ] 12:11:16.133155 : Cannot read memory at address 0x0000038B 12:11:16.134654 : Cannot read memory at address 0x0000030B 12:11:16.134654 : Cannot read memory at address 0x0000038B 12:11:16.135652 : RawData event for Player #1: 12:11:16.135652 : Device rawinput data (Hex) = [ 00007370, 0000CBE4 ] 12:11:16.136648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.136648 : Cannot read memory at address 0x0000030B 12:11:16.136648 : Cannot read memory at address 0x0000038B 12:11:16.136648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.136648 : ClientWindow Style = FullScreen 12:11:16.136648 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.136648 : Game Position (Hex) = [ 0361, 035C ] 12:11:16.136648 : Game Position (Dec) = [ 865, 860 ] 12:11:16.136648 : - 12:11:16.138642 : Cannot read memory at address 0x0000030B 12:11:16.138642 : Cannot read memory at address 0x0000038B 12:11:16.140635 : Cannot read memory at address 0x0000030B 12:11:16.140635 : Cannot read memory at address 0x0000038B 12:11:16.141632 : RawData event for Player #1: 12:11:16.141632 : Device rawinput data (Hex) = [ 00007388, 0000CBE4 ] 12:11:16.141632 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.141632 : OnScreen Cursor Position (Px) = [ 866, 860 ] 12:11:16.141632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.141632 : ClientWindow Style = FullScreen 12:11:16.141632 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.141632 : Game Position (Hex) = [ 0362, 035C ] 12:11:16.141632 : Game Position (Dec) = [ 866, 860 ] 12:11:16.141632 : - 12:11:16.143138 : Cannot read memory at address 0x0000030B 12:11:16.143138 : Cannot read memory at address 0x0000038B 12:11:16.145176 : Cannot read memory at address 0x0000030B 12:11:16.145176 : Cannot read memory at address 0x0000038B 12:11:16.146169 : RawData event for Player #1: 12:11:16.146169 : Device rawinput data (Hex) = [ 00007388, 0000CBE4 ] 12:11:16.146169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.146169 : OnScreen Cursor Position (Px) = [ 866, 860 ] 12:11:16.146169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.146169 : ClientWindow Style = FullScreen 12:11:16.147166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.147166 : Cannot read memory at address 0x0000030B 12:11:16.147166 : Game Position (Hex) = [ 0362, 035C ] 12:11:16.147166 : Cannot read memory at address 0x0000038B 12:11:16.147166 : Game Position (Dec) = [ 866, 860 ] 12:11:16.147166 : - 12:11:16.149159 : Cannot read memory at address 0x0000030B 12:11:16.149159 : Cannot read memory at address 0x0000038B 12:11:16.151152 : Cannot read memory at address 0x0000030B 12:11:16.151152 : Cannot read memory at address 0x0000038B 12:11:16.151152 : RawData event for Player #1: 12:11:16.151152 : Device rawinput data (Hex) = [ 0000739C, 0000CBD4 ] 12:11:16.151152 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.151152 : OnScreen Cursor Position (Px) = [ 867, 859 ] 12:11:16.151152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.151152 : ClientWindow Style = FullScreen 12:11:16.151152 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.151152 : Game Position (Hex) = [ 0363, 035B ] 12:11:16.151152 : Game Position (Dec) = [ 867, 859 ] 12:11:16.152149 : - 12:11:16.153150 : Cannot read memory at address 0x0000030B 12:11:16.153150 : Cannot read memory at address 0x0000038B 12:11:16.154455 : Cannot read memory at address 0x0000030B 12:11:16.154455 : Cannot read memory at address 0x0000038B 12:11:16.156454 : Cannot read memory at address 0x0000030B 12:11:16.156454 : RawData event for Player #1: 12:11:16.156454 : Cannot read memory at address 0x0000038B 12:11:16.156454 : Device rawinput data (Hex) = [ 00007390, 0000CB68 ] 12:11:16.156454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.156454 : OnScreen Cursor Position (Px) = [ 866, 858 ] 12:11:16.156454 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.156454 : ClientWindow Style = FullScreen 12:11:16.156454 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.156454 : Game Position (Hex) = [ 0362, 035A ] 12:11:16.156454 : Game Position (Dec) = [ 866, 858 ] 12:11:16.156454 : - 12:11:16.158447 : Cannot read memory at address 0x0000030B 12:11:16.158447 : Cannot read memory at address 0x0000038B 12:11:16.160437 : Cannot read memory at address 0x0000030B 12:11:16.160437 : Cannot read memory at address 0x0000038B 12:11:16.160437 : Device rawinput data (Hex) = [ 000073B0, 0000CB74 ] 12:11:16.160437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.160437 : OnScreen Cursor Position (Px) = [ 867, 858 ] 12:11:16.160437 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.160437 : ClientWindow Style = FullScreen 12:11:16.160437 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.160437 : Game Position (Hex) = [ 0363, 035A ] 12:11:16.160437 : Game Position (Dec) = [ 867, 858 ] 12:11:16.160437 : - 12:11:16.162935 : Cannot read memory at address 0x0000030B 12:11:16.162935 : Cannot read memory at address 0x0000038B 12:11:16.164936 : Cannot read memory at address 0x0000030B 12:11:16.164936 : Cannot read memory at address 0x0000038B 12:11:16.164936 : RawData event for Player #1: 12:11:16.164936 : Device rawinput data (Hex) = [ 000073F0, 0000CB60 ] 12:11:16.164936 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.164936 : OnScreen Cursor Position (Px) = [ 869, 858 ] 12:11:16.164936 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.164936 : ClientWindow Style = FullScreen 12:11:16.165932 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.165932 : Game Position (Hex) = [ 0365, 035A ] 12:11:16.165932 : Game Position (Dec) = [ 869, 858 ] 12:11:16.165932 : - 12:11:16.166929 : Cannot read memory at address 0x0000030B 12:11:16.166929 : Cannot read memory at address 0x0000038B 12:11:16.169123 : Cannot read memory at address 0x0000030B 12:11:16.169123 : Cannot read memory at address 0x0000038B 12:11:16.170519 : Cannot read memory at address 0x0000030B 12:11:16.170519 : RawData event for Player #1: 12:11:16.170519 : Cannot read memory at address 0x0000038B 12:11:16.170519 : Device rawinput data (Hex) = [ 000073F0, 0000CB60 ] 12:11:16.170519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.170519 : OnScreen Cursor Position (Px) = [ 869, 858 ] 12:11:16.170519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.170519 : ClientWindow Style = FullScreen 12:11:16.170519 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.170519 : Game Position (Hex) = [ 0365, 035A ] 12:11:16.170519 : Game Position (Dec) = [ 869, 858 ] 12:11:16.170519 : - 12:11:16.173132 : Cannot read memory at address 0x0000030B 12:11:16.173132 : Cannot read memory at address 0x0000038B 12:11:16.175181 : Cannot read memory at address 0x0000030B 12:11:16.175181 : Cannot read memory at address 0x0000038B 12:11:16.175181 : Device rawinput data (Hex) = [ 000073E0, 0000CAF0 ] 12:11:16.175181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.175181 : OnScreen Cursor Position (Px) = [ 869, 856 ] 12:11:16.175181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.175181 : ClientWindow Style = FullScreen 12:11:16.175181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.175181 : Game Position (Hex) = [ 0365, 0358 ] 12:11:16.175181 : Game Position (Dec) = [ 869, 856 ] 12:11:16.175181 : - 12:11:16.176741 : Cannot read memory at address 0x0000030B 12:11:16.176741 : Cannot read memory at address 0x0000038B 12:11:16.178784 : Cannot read memory at address 0x0000030B 12:11:16.178784 : Cannot read memory at address 0x0000038B 12:11:16.178784 : RawData event for Player #1: 12:11:16.178784 : Device rawinput data (Hex) = [ 00007418, 0000CAEC ] 12:11:16.178784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.179777 : OnScreen Cursor Position (Px) = [ 870, 856 ] 12:11:16.179777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.179777 : ClientWindow Style = FullScreen 12:11:16.179777 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.179777 : Game Position (Hex) = [ 0366, 0358 ] 12:11:16.179777 : Game Position (Dec) = [ 870, 856 ] 12:11:16.179777 : - 12:11:16.180774 : Cannot read memory at address 0x0000030B 12:11:16.180774 : Cannot read memory at address 0x0000038B 12:11:16.183272 : Cannot read memory at address 0x0000030B 12:11:16.183272 : Cannot read memory at address 0x0000038B 12:11:16.184276 : RawData event for Player #1: 12:11:16.184276 : Device rawinput data (Hex) = [ 0000740C, 0000CA8C ] 12:11:16.184276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.184276 : OnScreen Cursor Position (Px) = [ 870, 854 ] 12:11:16.184276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.184276 : ClientWindow Style = FullScreen 12:11:16.184276 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.184276 : Game Position (Hex) = [ 0366, 0356 ] 12:11:16.184276 : Game Position (Dec) = [ 870, 854 ] 12:11:16.185273 : - 12:11:16.185273 : Cannot read memory at address 0x0000030B 12:11:16.185273 : Cannot read memory at address 0x0000038B 12:11:16.187266 : Cannot read memory at address 0x0000030B 12:11:16.187266 : Cannot read memory at address 0x0000038B 12:11:16.189264 : Cannot read memory at address 0x0000030B 12:11:16.189264 : RawData event for Player #1: 12:11:16.189264 : Device rawinput data (Hex) = [ 0000740C, 0000CA8C ] 12:11:16.189264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.189264 : OnScreen Cursor Position (Px) = [ 870, 854 ] 12:11:16.189264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.189264 : ClientWindow Style = FullScreen 12:11:16.189264 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.189264 : Game Position (Hex) = [ 0366, 0356 ] 12:11:16.189264 : Game Position (Dec) = [ 870, 854 ] 12:11:16.190256 : - 12:11:16.191257 : Cannot read memory at address 0x0000030B 12:11:16.191257 : Cannot read memory at address 0x0000038B 12:11:16.193250 : Cannot read memory at address 0x0000030B 12:11:16.193250 : Cannot read memory at address 0x0000038B 12:11:16.194501 : RawData event for Player #1: 12:11:16.194501 : Device rawinput data (Hex) = [ 00007424, 0000CA70 ] 12:11:16.194501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.194501 : OnScreen Cursor Position (Px) = [ 871, 854 ] 12:11:16.194501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.194501 : ClientWindow Style = FullScreen 12:11:16.194501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.194501 : Game Position (Hex) = [ 0367, 0356 ] 12:11:16.194501 : Game Position (Dec) = [ 871, 854 ] 12:11:16.194501 : - 12:11:16.195499 : Cannot read memory at address 0x0000030B 12:11:16.195499 : Cannot read memory at address 0x0000038B 12:11:16.197493 : Cannot read memory at address 0x0000030B 12:11:16.197493 : Cannot read memory at address 0x0000038B 12:11:16.199486 : Cannot read memory at address 0x0000030B 12:11:16.199486 : RawData event for Player #1: 12:11:16.199486 : Cannot read memory at address 0x0000038B 12:11:16.199486 : Device rawinput data (Hex) = [ 0000745C, 0000CA10 ] 12:11:16.199486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.199486 : OnScreen Cursor Position (Px) = [ 872, 852 ] 12:11:16.199486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.199486 : ClientWindow Style = FullScreen 12:11:16.199486 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.199486 : Game Position (Hex) = [ 0368, 0354 ] 12:11:16.199486 : Game Position (Dec) = [ 872, 852 ] 12:11:16.199486 : - 12:11:16.201483 : Cannot read memory at address 0x0000030B 12:11:16.201483 : Cannot read memory at address 0x0000038B 12:11:16.202991 : Cannot read memory at address 0x0000030B 12:11:16.202991 : Cannot read memory at address 0x0000038B 12:11:16.202991 : RawData event for Player #1: 12:11:16.202991 : Device rawinput data (Hex) = [ 00007454, 0000CA08 ] 12:11:16.202991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.202991 : OnScreen Cursor Position (Px) = [ 872, 852 ] 12:11:16.202991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.202991 : ClientWindow Style = FullScreen 12:11:16.202991 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.204026 : Game Position (Hex) = [ 0368, 0354 ] 12:11:16.204026 : Game Position (Dec) = [ 872, 852 ] 12:11:16.204026 : - 12:11:16.204736 : Cannot read memory at address 0x0000030B 12:11:16.204736 : Cannot read memory at address 0x0000038B 12:11:16.206737 : Cannot read memory at address 0x0000030B 12:11:16.206737 : Cannot read memory at address 0x0000038B 12:11:16.207734 : RawData event for Player #1: 12:11:16.207734 : Device rawinput data (Hex) = [ 00007478, 0000CA00 ] 12:11:16.208727 : Cannot read memory at address 0x0000030B 12:11:16.208727 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.208727 : OnScreen Cursor Position (Px) = [ 873, 852 ] 12:11:16.208727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.208727 : ClientWindow Style = FullScreen 12:11:16.208727 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.208727 : Game Position (Hex) = [ 0369, 0354 ] 12:11:16.208727 : Game Position (Dec) = [ 873, 852 ] 12:11:16.208727 : - 12:11:16.210720 : Cannot read memory at address 0x0000030B 12:11:16.210720 : Cannot read memory at address 0x0000038B 12:11:16.213220 : Cannot read memory at address 0x0000030B 12:11:16.213220 : Cannot read memory at address 0x0000038B 12:11:16.213220 : RawData event for Player #1: 12:11:16.213220 : Device rawinput data (Hex) = [ 000074AC, 0000C9E8 ] 12:11:16.213220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.213220 : OnScreen Cursor Position (Px) = [ 875, 851 ] 12:11:16.214226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.214226 : ClientWindow Style = FullScreen 12:11:16.214226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.214226 : Game Position (Hex) = [ 036B, 0353 ] 12:11:16.214226 : Game Position (Dec) = [ 875, 851 ] 12:11:16.214226 : - 12:11:16.215222 : Cannot read memory at address 0x0000030B 12:11:16.215222 : Cannot read memory at address 0x0000038B 12:11:16.217220 : Cannot read memory at address 0x0000030B 12:11:16.217220 : Cannot read memory at address 0x0000038B 12:11:16.218216 : RawData event for Player #1: 12:11:16.218216 : Device rawinput data (Hex) = [ 000074A8, 0000C98C ] 12:11:16.218216 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.218216 : OnScreen Cursor Position (Px) = [ 874, 850 ] 12:11:16.218216 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.218216 : ClientWindow Style = FullScreen 12:11:16.218216 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.218216 : Game Position (Hex) = [ 036A, 0352 ] 12:11:16.219210 : Cannot read memory at address 0x0000030B 12:11:16.219210 : Game Position (Dec) = [ 874, 850 ] 12:11:16.219210 : Cannot read memory at address 0x0000038B 12:11:16.219210 : - 12:11:16.221206 : Cannot read memory at address 0x0000030B 12:11:16.221206 : Cannot read memory at address 0x0000038B 12:11:16.222203 : RawData event for Player #1: 12:11:16.222203 : Device rawinput data (Hex) = [ 000074C8, 0000C994 ] 12:11:16.222203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.222203 : OnScreen Cursor Position (Px) = [ 875, 850 ] 12:11:16.222203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.222203 : ClientWindow Style = FullScreen 12:11:16.222203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.222203 : Game Position (Hex) = [ 036B, 0352 ] 12:11:16.223196 : Game Position (Dec) = [ 875, 850 ] 12:11:16.223196 : Cannot read memory at address 0x0000030B 12:11:16.223196 : - 12:11:16.223196 : Cannot read memory at address 0x0000038B 12:11:16.225492 : Cannot read memory at address 0x0000030B 12:11:16.225492 : Cannot read memory at address 0x0000038B 12:11:16.227483 : Cannot read memory at address 0x0000030B 12:11:16.227483 : RawData event for Player #1: 12:11:16.227483 : Cannot read memory at address 0x0000038B 12:11:16.227483 : Device rawinput data (Hex) = [ 000074C8, 0000C994 ] 12:11:16.227483 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.227483 : OnScreen Cursor Position (Px) = [ 875, 850 ] 12:11:16.227483 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.227483 : ClientWindow Style = FullScreen 12:11:16.227483 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.227483 : Game Position (Hex) = [ 036B, 0352 ] 12:11:16.227483 : Game Position (Dec) = [ 875, 850 ] 12:11:16.227483 : - 12:11:16.229475 : Cannot read memory at address 0x0000030B 12:11:16.229475 : Cannot read memory at address 0x0000038B 12:11:16.231472 : Cannot read memory at address 0x0000030B 12:11:16.231472 : Cannot read memory at address 0x0000038B 12:11:16.231472 : RawData event for Player #1: 12:11:16.231472 : Device rawinput data (Hex) = [ 000074C8, 0000C94C ] 12:11:16.231472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.231472 : OnScreen Cursor Position (Px) = [ 875, 849 ] 12:11:16.231472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.232976 : ClientWindow Style = FullScreen 12:11:16.232976 : Cannot read memory at address 0x0000030B 12:11:16.232976 : Cannot read memory at address 0x0000038B 12:11:16.232976 : Game Position (Hex) = [ 036B, 0351 ] 12:11:16.232976 : Game Position (Dec) = [ 875, 849 ] 12:11:16.232976 : - 12:11:16.234982 : Cannot read memory at address 0x0000030B 12:11:16.234982 : Cannot read memory at address 0x0000038B 12:11:16.236974 : Cannot read memory at address 0x0000030B 12:11:16.236974 : Cannot read memory at address 0x0000038B 12:11:16.236974 : RawData event for Player #1: 12:11:16.236974 : Device rawinput data (Hex) = [ 000074F8, 0000C92C ] 12:11:16.236974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.236974 : OnScreen Cursor Position (Px) = [ 877, 848 ] 12:11:16.236974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.236974 : ClientWindow Style = FullScreen 12:11:16.237966 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.237966 : Game Position (Hex) = [ 036D, 0350 ] 12:11:16.237966 : Game Position (Dec) = [ 877, 848 ] 12:11:16.237966 : - 12:11:16.238963 : Cannot read memory at address 0x0000030B 12:11:16.238963 : Cannot read memory at address 0x0000038B 12:11:16.240960 : Cannot read memory at address 0x0000030B 12:11:16.240960 : Cannot read memory at address 0x0000038B 12:11:16.240960 : RawData event for Player #1: 12:11:16.240960 : Device rawinput data (Hex) = [ 000074F8, 0000C92C ] 12:11:16.240960 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.240960 : OnScreen Cursor Position (Px) = [ 877, 848 ] 12:11:16.240960 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.241953 : ClientWindow Style = FullScreen 12:11:16.241953 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.241953 : Game Position (Hex) = [ 036D, 0350 ] 12:11:16.241953 : Game Position (Dec) = [ 877, 848 ] 12:11:16.241953 : - 12:11:16.242954 : Cannot read memory at address 0x0000030B 12:11:16.242954 : Cannot read memory at address 0x0000038B 12:11:16.244252 : Cannot read memory at address 0x0000030B 12:11:16.244252 : Cannot read memory at address 0x0000038B 12:11:16.246248 : Cannot read memory at address 0x0000030B 12:11:16.246248 : Cannot read memory at address 0x0000038B 12:11:16.246248 : RawData event for Player #1: 12:11:16.246248 : Device rawinput data (Hex) = [ 000074F8, 0000C8E4 ] 12:11:16.246248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.246248 : OnScreen Cursor Position (Px) = [ 877, 847 ] 12:11:16.246248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.246248 : ClientWindow Style = FullScreen 12:11:16.246248 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.246248 : Game Position (Hex) = [ 036D, 034F ] 12:11:16.247244 : Game Position (Dec) = [ 877, 847 ] 12:11:16.247244 : - 12:11:16.248245 : Cannot read memory at address 0x0000030B 12:11:16.248245 : Cannot read memory at address 0x0000038B 12:11:16.250237 : Cannot read memory at address 0x0000030B 12:11:16.250237 : Cannot read memory at address 0x0000038B 12:11:16.251237 : RawData event for Player #1: 12:11:16.251237 : Device rawinput data (Hex) = [ 00007514, 0000C8C4 ] 12:11:16.251237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.251237 : OnScreen Cursor Position (Px) = [ 878, 846 ] 12:11:16.251237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.251237 : ClientWindow Style = FullScreen 12:11:16.251237 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.251237 : Game Position (Hex) = [ 036E, 034E ] 12:11:16.251237 : Game Position (Dec) = [ 878, 846 ] 12:11:16.251237 : - 12:11:16.252227 : Cannot read memory at address 0x0000030B 12:11:16.252227 : Cannot read memory at address 0x0000038B 12:11:16.253738 : Cannot read memory at address 0x0000030B 12:11:16.253738 : Cannot read memory at address 0x0000038B 12:11:16.255735 : Cannot read memory at address 0x0000030B 12:11:16.255735 : Cannot read memory at address 0x0000038B 12:11:16.255735 : RawData event for Player #1: 12:11:16.256732 : Device rawinput data (Hex) = [ 00007520, 0000C8B4 ] 12:11:16.256732 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.256732 : OnScreen Cursor Position (Px) = [ 878, 846 ] 12:11:16.256732 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.256732 : ClientWindow Style = FullScreen 12:11:16.256732 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.256732 : Game Position (Hex) = [ 036E, 034E ] 12:11:16.256732 : Game Position (Dec) = [ 878, 846 ] 12:11:16.256732 : - 12:11:16.257804 : Cannot read memory at address 0x0000030B 12:11:16.257804 : Cannot read memory at address 0x0000038B 12:11:16.259305 : Cannot read memory at address 0x0000030B 12:11:16.259305 : Cannot read memory at address 0x0000038B 12:11:16.261299 : Cannot read memory at address 0x0000030B 12:11:16.261299 : RawData event for Player #1: 12:11:16.261299 : Device rawinput data (Hex) = [ 00007548, 0000C8B0 ] 12:11:16.261299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.261299 : OnScreen Cursor Position (Px) = [ 879, 846 ] 12:11:16.261299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.261299 : ClientWindow Style = FullScreen 12:11:16.261299 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.261299 : Game Position (Hex) = [ 036F, 034E ] 12:11:16.261299 : Game Position (Dec) = [ 879, 846 ] 12:11:16.262296 : - 12:11:16.263293 : Cannot read memory at address 0x0000030B 12:11:16.263293 : Cannot read memory at address 0x0000038B 12:11:16.264797 : Cannot read memory at address 0x0000030B 12:11:16.264797 : Cannot read memory at address 0x0000038B 12:11:16.264797 : RawData event for Player #1: 12:11:16.264797 : Device rawinput data (Hex) = [ 00007548, 0000C868 ] 12:11:16.264797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.264797 : OnScreen Cursor Position (Px) = [ 879, 845 ] 12:11:16.265789 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.265789 : ClientWindow Style = FullScreen 12:11:16.265789 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.265789 : Game Position (Hex) = [ 036F, 034D ] 12:11:16.265789 : Game Position (Dec) = [ 879, 845 ] 12:11:16.265789 : - 12:11:16.266791 : Cannot read memory at address 0x0000030B 12:11:16.266791 : Cannot read memory at address 0x0000038B 12:11:16.268783 : Cannot read memory at address 0x0000030B 12:11:16.268783 : Cannot read memory at address 0x0000038B 12:11:16.269781 : RawData event for Player #1: 12:11:16.269781 : Device rawinput data (Hex) = [ 00007550, 0000C834 ] 12:11:16.270773 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.270773 : Cannot read memory at address 0x0000030B 12:11:16.270773 : OnScreen Cursor Position (Px) = [ 879, 844 ] 12:11:16.270773 : Cannot read memory at address 0x0000038B 12:11:16.270773 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.270773 : ClientWindow Style = FullScreen 12:11:16.270773 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.270773 : Game Position (Hex) = [ 036F, 034C ] 12:11:16.270773 : Game Position (Dec) = [ 879, 844 ] 12:11:16.270773 : - 12:11:16.273370 : Cannot read memory at address 0x0000030B 12:11:16.273370 : Cannot read memory at address 0x0000038B 12:11:16.275374 : Cannot read memory at address 0x0000030B 12:11:16.275374 : RawData event for Player #1: 12:11:16.275374 : Device rawinput data (Hex) = [ 00007550, 0000C834 ] 12:11:16.275374 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.275374 : OnScreen Cursor Position (Px) = [ 879, 844 ] 12:11:16.275374 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.275374 : ClientWindow Style = FullScreen 12:11:16.275374 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.275374 : Game Position (Hex) = [ 036F, 034C ] 12:11:16.275374 : Game Position (Dec) = [ 879, 844 ] 12:11:16.275374 : - 12:11:16.276878 : Cannot read memory at address 0x0000030B 12:11:16.276878 : Cannot read memory at address 0x0000038B 12:11:16.278886 : Cannot read memory at address 0x0000030B 12:11:16.278886 : Cannot read memory at address 0x0000038B 12:11:16.279880 : RawData event for Player #1: 12:11:16.280876 : Device rawinput data (Hex) = [ 00007550, 0000C840 ] 12:11:16.280876 : Cannot read memory at address 0x0000030B 12:11:16.280876 : Cannot read memory at address 0x0000038B 12:11:16.280876 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.280876 : ClientWindow Style = FullScreen 12:11:16.280876 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.280876 : Game Position (Hex) = [ 036F, 034C ] 12:11:16.281873 : Game Position (Dec) = [ 879, 844 ] 12:11:16.281873 : - 12:11:16.283376 : Cannot read memory at address 0x0000030B 12:11:16.283376 : Cannot read memory at address 0x0000038B 12:11:16.284382 : RawData event for Player #1: 12:11:16.284382 : Device rawinput data (Hex) = [ 0000756C, 0000C820 ] 12:11:16.284382 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.284382 : OnScreen Cursor Position (Px) = [ 880, 844 ] 12:11:16.284382 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.284382 : ClientWindow Style = FullScreen 12:11:16.284382 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.285378 : Cannot read memory at address 0x0000030B 12:11:16.285378 : Game Position (Hex) = [ 0370, 034C ] 12:11:16.285378 : Cannot read memory at address 0x0000038B 12:11:16.285378 : Game Position (Dec) = [ 880, 844 ] 12:11:16.285378 : - 12:11:16.287371 : Cannot read memory at address 0x0000030B 12:11:16.287371 : Cannot read memory at address 0x0000038B 12:11:16.289365 : Cannot read memory at address 0x0000030B 12:11:16.289365 : RawData event for Player #1: 12:11:16.289365 : Cannot read memory at address 0x0000038B 12:11:16.289365 : Device rawinput data (Hex) = [ 0000757C, 0000C7CC ] 12:11:16.289365 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.289365 : OnScreen Cursor Position (Px) = [ 881, 842 ] 12:11:16.289365 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.289365 : ClientWindow Style = FullScreen 12:11:16.289365 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.289365 : Game Position (Hex) = [ 0371, 034A ] 12:11:16.289365 : Game Position (Dec) = [ 881, 842 ] 12:11:16.289365 : - 12:11:16.291358 : Cannot read memory at address 0x0000030B 12:11:16.291358 : Cannot read memory at address 0x0000038B 12:11:16.293351 : Cannot read memory at address 0x0000030B 12:11:16.293351 : Cannot read memory at address 0x0000038B 12:11:16.293853 : RawData event for Player #1: 12:11:16.293853 : Device rawinput data (Hex) = [ 0000757C, 0000C7CC ] 12:11:16.293853 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.293853 : OnScreen Cursor Position (Px) = [ 881, 842 ] 12:11:16.293853 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.294841 : ClientWindow Style = FullScreen 12:11:16.294841 : Cannot read memory at address 0x0000030B 12:11:16.294841 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.294841 : Cannot read memory at address 0x0000038B 12:11:16.294841 : Game Position (Hex) = [ 0371, 034A ] 12:11:16.294841 : Game Position (Dec) = [ 881, 842 ] 12:11:16.294841 : - 12:11:16.296837 : Cannot read memory at address 0x0000030B 12:11:16.296837 : Cannot read memory at address 0x0000038B 12:11:16.298830 : Cannot read memory at address 0x0000030B 12:11:16.298830 : Cannot read memory at address 0x0000038B 12:11:16.298830 : RawData event for Player #1: 12:11:16.298830 : Device rawinput data (Hex) = [ 00007574, 0000C7A4 ] 12:11:16.298830 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.299826 : OnScreen Cursor Position (Px) = [ 880, 842 ] 12:11:16.299826 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.299826 : ClientWindow Style = FullScreen 12:11:16.299826 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.299826 : Game Position (Hex) = [ 0370, 034A ] 12:11:16.299826 : Game Position (Dec) = [ 880, 842 ] 12:11:16.299826 : - 12:11:16.300823 : Cannot read memory at address 0x0000030B 12:11:16.300823 : Cannot read memory at address 0x0000038B 12:11:16.303321 : Cannot read memory at address 0x0000030B 12:11:16.303321 : Cannot read memory at address 0x0000038B 12:11:16.304325 : RawData event for Player #1: 12:11:16.304325 : Device rawinput data (Hex) = [ 00007574, 0000C7A4 ] 12:11:16.304325 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.304325 : OnScreen Cursor Position (Px) = [ 880, 842 ] 12:11:16.304325 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.304325 : ClientWindow Style = FullScreen 12:11:16.304325 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.304325 : Game Position (Hex) = [ 0370, 034A ] 12:11:16.305322 : Cannot read memory at address 0x0000030B 12:11:16.305322 : Cannot read memory at address 0x0000038B 12:11:16.305322 : - 12:11:16.307315 : Cannot read memory at address 0x0000030B 12:11:16.307315 : Cannot read memory at address 0x0000038B 12:11:16.308312 : RawData event for Player #1: 12:11:16.308312 : Device rawinput data (Hex) = [ 00007580, 0000C750 ] 12:11:16.308312 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.308312 : OnScreen Cursor Position (Px) = [ 881, 840 ] 12:11:16.308312 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.308312 : ClientWindow Style = FullScreen 12:11:16.308312 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.308312 : Game Position (Hex) = [ 0371, 0348 ] 12:11:16.308312 : Game Position (Dec) = [ 881, 840 ] 12:11:16.308312 : - 12:11:16.309309 : Cannot read memory at address 0x0000030B 12:11:16.309309 : Cannot read memory at address 0x0000038B 12:11:16.311302 : Cannot read memory at address 0x0000030B 12:11:16.311302 : Cannot read memory at address 0x0000038B 12:11:16.313295 : Cannot read memory at address 0x0000030B 12:11:16.313295 : Cannot read memory at address 0x0000038B 12:11:16.313295 : RawData event for Player #1: 12:11:16.313295 : Device rawinput data (Hex) = [ 0000757C, 0000C724 ] 12:11:16.313295 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.313797 : OnScreen Cursor Position (Px) = [ 881, 840 ] 12:11:16.313797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.313797 : ClientWindow Style = FullScreen 12:11:16.313797 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.313797 : Game Position (Hex) = [ 0371, 0348 ] 12:11:16.313797 : Game Position (Dec) = [ 881, 840 ] 12:11:16.313797 : - 12:11:16.314796 : Cannot read memory at address 0x0000030B 12:11:16.314796 : Cannot read memory at address 0x0000038B 12:11:16.316789 : Cannot read memory at address 0x0000030B 12:11:16.316789 : Cannot read memory at address 0x0000038B 12:11:16.317786 : RawData event for Player #1: 12:11:16.317786 : Device rawinput data (Hex) = [ 00007554, 0000C724 ] 12:11:16.317786 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.317786 : OnScreen Cursor Position (Px) = [ 879, 840 ] 12:11:16.318782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.318782 : Cannot read memory at address 0x0000030B 12:11:16.318782 : Cannot read memory at address 0x0000038B 12:11:16.318782 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.318782 : Game Position (Hex) = [ 036F, 0348 ] 12:11:16.318782 : Game Position (Dec) = [ 879, 840 ] 12:11:16.318782 : - 12:11:16.320776 : Cannot read memory at address 0x0000030B 12:11:16.320776 : Cannot read memory at address 0x0000038B 12:11:16.323274 : Cannot read memory at address 0x0000030B 12:11:16.323274 : Cannot read memory at address 0x0000038B 12:11:16.323274 : RawData event for Player #1: 12:11:16.323274 : Device rawinput data (Hex) = [ 00007554, 0000C724 ] 12:11:16.323274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.323274 : OnScreen Cursor Position (Px) = [ 879, 840 ] 12:11:16.323274 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.323274 : ClientWindow Style = FullScreen 12:11:16.323274 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.323274 : Game Position (Hex) = [ 036F, 0348 ] 12:11:16.323274 : Game Position (Dec) = [ 879, 840 ] 12:11:16.323274 : - 12:11:16.325276 : Cannot read memory at address 0x0000030B 12:11:16.325276 : Cannot read memory at address 0x0000038B 12:11:16.327269 : Cannot read memory at address 0x0000030B 12:11:16.327269 : Cannot read memory at address 0x0000038B 12:11:16.327269 : RawData event for Player #1: 12:11:16.327269 : Device rawinput data (Hex) = [ 00007554, 0000C724 ] 12:11:16.327269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.327269 : OnScreen Cursor Position (Px) = [ 879, 840 ] 12:11:16.327269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.327269 : ClientWindow Style = FullScreen 12:11:16.327269 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.327269 : Game Position (Hex) = [ 036F, 0348 ] 12:11:16.327269 : Game Position (Dec) = [ 879, 840 ] 12:11:16.327269 : - 12:11:16.329266 : Cannot read memory at address 0x0000030B 12:11:16.329266 : Cannot read memory at address 0x0000038B 12:11:16.331256 : Cannot read memory at address 0x0000030B 12:11:16.331256 : Cannot read memory at address 0x0000038B 12:11:16.332253 : RawData event for Player #1: 12:11:16.332253 : Device rawinput data (Hex) = [ 00007540, 0000C6C8 ] 12:11:16.332253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.332253 : OnScreen Cursor Position (Px) = [ 879, 838 ] 12:11:16.332253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.332253 : ClientWindow Style = FullScreen 12:11:16.332253 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.332253 : Game Position (Hex) = [ 036F, 0346 ] 12:11:16.332253 : Game Position (Dec) = [ 879, 838 ] 12:11:16.332253 : - 12:11:16.333249 : Cannot read memory at address 0x0000030B 12:11:16.333249 : Cannot read memory at address 0x0000038B 12:11:16.334748 : Cannot read memory at address 0x0000030B 12:11:16.334748 : Cannot read memory at address 0x0000038B 12:11:16.336742 : Cannot read memory at address 0x0000030B 12:11:16.336742 : Cannot read memory at address 0x0000038B 12:11:16.336742 : RawData event for Player #1: 12:11:16.336742 : Device rawinput data (Hex) = [ 00007538, 0000C6A4 ] 12:11:16.336742 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.337739 : OnScreen Cursor Position (Px) = [ 879, 838 ] 12:11:16.337739 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.337739 : ClientWindow Style = FullScreen 12:11:16.337739 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.337739 : Game Position (Hex) = [ 036F, 0346 ] 12:11:16.337739 : Game Position (Dec) = [ 879, 838 ] 12:11:16.337739 : - 12:11:16.338736 : Cannot read memory at address 0x0000030B 12:11:16.338736 : Cannot read memory at address 0x0000038B 12:11:16.340729 : Cannot read memory at address 0x0000030B 12:11:16.340729 : Cannot read memory at address 0x0000038B 12:11:16.341726 : RawData event for Player #1: 12:11:16.341726 : Device rawinput data (Hex) = [ 00007538, 0000C6A4 ] 12:11:16.341726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.341726 : OnScreen Cursor Position (Px) = [ 879, 838 ] 12:11:16.341726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.341726 : ClientWindow Style = FullScreen 12:11:16.341726 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.341726 : Game Position (Hex) = [ 036F, 0346 ] 12:11:16.341726 : Game Position (Dec) = [ 879, 838 ] 12:11:16.341726 : - 12:11:16.343227 : Cannot read memory at address 0x0000030B 12:11:16.343227 : Cannot read memory at address 0x0000038B 12:11:16.345232 : Cannot read memory at address 0x0000030B 12:11:16.345232 : Cannot read memory at address 0x0000038B 12:11:16.346225 : RawData event for Player #1: 12:11:16.346225 : Device rawinput data (Hex) = [ 00007510, 0000C69C ] 12:11:16.346225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.346225 : OnScreen Cursor Position (Px) = [ 877, 837 ] 12:11:16.346225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.346225 : ClientWindow Style = FullScreen 12:11:16.346225 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.346225 : Game Position (Hex) = [ 036D, 0345 ] 12:11:16.346225 : Game Position (Dec) = [ 877, 837 ] 12:11:16.346225 : - 12:11:16.347221 : Cannot read memory at address 0x0000030B 12:11:16.347221 : Cannot read memory at address 0x0000038B 12:11:16.349214 : Cannot read memory at address 0x0000030B 12:11:16.349214 : Cannot read memory at address 0x0000038B 12:11:16.351207 : Cannot read memory at address 0x0000030B 12:11:16.351207 : Cannot read memory at address 0x0000038B 12:11:16.351207 : RawData event for Player #1: 12:11:16.351207 : Device rawinput data (Hex) = [ 00007510, 0000C69C ] 12:11:16.351207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.351207 : OnScreen Cursor Position (Px) = [ 877, 837 ] 12:11:16.351207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.351207 : ClientWindow Style = FullScreen 12:11:16.351207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.351207 : Game Position (Hex) = [ 036D, 0345 ] 12:11:16.352205 : Game Position (Dec) = [ 877, 837 ] 12:11:16.352205 : - 12:11:16.353201 : Cannot read memory at address 0x0000030B 12:11:16.353201 : Cannot read memory at address 0x0000038B 12:11:16.354702 : Cannot read memory at address 0x0000030B 12:11:16.354702 : Cannot read memory at address 0x0000038B 12:11:16.355698 : RawData event for Player #1: 12:11:16.355698 : Device rawinput data (Hex) = [ 00007510, 0000C69C ] 12:11:16.355698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.356695 : OnScreen Cursor Position (Px) = [ 877, 837 ] 12:11:16.356695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.356695 : Cannot read memory at address 0x0000038B 12:11:16.356695 : ClientWindow Style = FullScreen 12:11:16.356695 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.356695 : Game Position (Hex) = [ 036D, 0345 ] 12:11:16.356695 : Game Position (Dec) = [ 877, 837 ] 12:11:16.356695 : - 12:11:16.358688 : Cannot read memory at address 0x0000030B 12:11:16.358688 : Cannot read memory at address 0x0000038B 12:11:16.360681 : Cannot read memory at address 0x0000030B 12:11:16.360681 : Cannot read memory at address 0x0000038B 12:11:16.360681 : RawData event for Player #1: 12:11:16.361678 : Device rawinput data (Hex) = [ 000074EC, 0000C694 ] 12:11:16.361678 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.361678 : OnScreen Cursor Position (Px) = [ 876, 837 ] 12:11:16.361678 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.361678 : ClientWindow Style = FullScreen 12:11:16.361678 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.361678 : Game Position (Hex) = [ 036C, 0345 ] 12:11:16.361678 : Game Position (Dec) = [ 876, 837 ] 12:11:16.361678 : - 12:11:16.363180 : Cannot read memory at address 0x0000030B 12:11:16.363180 : Cannot read memory at address 0x0000038B 12:11:16.365182 : Cannot read memory at address 0x0000030B 12:11:16.365182 : Cannot read memory at address 0x0000038B 12:11:16.366179 : RawData event for Player #1: 12:11:16.366179 : Device rawinput data (Hex) = [ 000074EC, 0000C694 ] 12:11:16.366179 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.366179 : OnScreen Cursor Position (Px) = [ 876, 837 ] 12:11:16.366179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.366179 : ClientWindow Style = FullScreen 12:11:16.366179 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.366179 : Game Position (Hex) = [ 036C, 0345 ] 12:11:16.366179 : Game Position (Dec) = [ 876, 837 ] 12:11:16.367175 : - 12:11:16.367175 : Cannot read memory at address 0x0000030B 12:11:16.367175 : Cannot read memory at address 0x0000038B 12:11:16.369169 : Cannot read memory at address 0x0000030B 12:11:16.369169 : Cannot read memory at address 0x0000038B 12:11:16.370166 : RawData event for Player #1: 12:11:16.370166 : Device rawinput data (Hex) = [ 000074D4, 0000C680 ] 12:11:16.370166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.370166 : OnScreen Cursor Position (Px) = [ 876, 837 ] 12:11:16.370166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.370166 : ClientWindow Style = FullScreen 12:11:16.370166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.370166 : Game Position (Hex) = [ 036C, 0345 ] 12:11:16.370166 : Game Position (Dec) = [ 876, 837 ] 12:11:16.370166 : - 12:11:16.371162 : Cannot read memory at address 0x0000030B 12:11:16.371162 : Cannot read memory at address 0x0000038B 12:11:16.373155 : Cannot read memory at address 0x0000030B 12:11:16.373155 : Cannot read memory at address 0x0000038B 12:11:16.374656 : Cannot read memory at address 0x0000030B 12:11:16.374656 : Cannot read memory at address 0x0000038B 12:11:16.374656 : RawData event for Player #1: 12:11:16.375652 : Device rawinput data (Hex) = [ 000074D4, 0000C674 ] 12:11:16.375652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.375652 : OnScreen Cursor Position (Px) = [ 876, 837 ] 12:11:16.375652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.375652 : ClientWindow Style = FullScreen 12:11:16.375652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.375652 : Game Position (Hex) = [ 036C, 0345 ] 12:11:16.375652 : Game Position (Dec) = [ 876, 837 ] 12:11:16.375652 : - 12:11:16.377156 : Cannot read memory at address 0x0000030B 12:11:16.377156 : Cannot read memory at address 0x0000038B 12:11:16.379189 : Cannot read memory at address 0x0000030B 12:11:16.379189 : Cannot read memory at address 0x0000038B 12:11:16.380181 : RawData event for Player #1: 12:11:16.380181 : Device rawinput data (Hex) = [ 000074D4, 0000C674 ] 12:11:16.380181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.380181 : OnScreen Cursor Position (Px) = [ 876, 837 ] 12:11:16.380181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.380181 : ClientWindow Style = FullScreen 12:11:16.380181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.380181 : Game Position (Hex) = [ 036C, 0345 ] 12:11:16.381178 : Game Position (Dec) = [ 876, 837 ] 12:11:16.381178 : Cannot read memory at address 0x0000030B 12:11:16.381178 : - 12:11:16.381178 : Cannot read memory at address 0x0000038B 12:11:16.383171 : Cannot read memory at address 0x0000030B 12:11:16.383171 : Cannot read memory at address 0x0000038B 12:11:16.384671 : Cannot read memory at address 0x0000030B 12:11:16.384671 : Cannot read memory at address 0x0000038B 12:11:16.384671 : RawData event for Player #1: 12:11:16.384671 : Device rawinput data (Hex) = [ 000074D4, 0000C674 ] 12:11:16.384671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.385668 : OnScreen Cursor Position (Px) = [ 876, 837 ] 12:11:16.385668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.385668 : ClientWindow Style = FullScreen 12:11:16.385668 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.385668 : Game Position (Hex) = [ 036C, 0345 ] 12:11:16.385668 : Game Position (Dec) = [ 876, 837 ] 12:11:16.385668 : - 12:11:16.386665 : Cannot read memory at address 0x0000030B 12:11:16.386665 : Cannot read memory at address 0x0000038B 12:11:16.388658 : Cannot read memory at address 0x0000030B 12:11:16.388658 : Cannot read memory at address 0x0000038B 12:11:16.388658 : RawData event for Player #1: 12:11:16.388658 : Device rawinput data (Hex) = [ 00007488, 0000C674 ] 12:11:16.388658 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.389655 : OnScreen Cursor Position (Px) = [ 873, 837 ] 12:11:16.389655 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.389655 : ClientWindow Style = FullScreen 12:11:16.389655 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.389655 : Game Position (Hex) = [ 0369, 0345 ] 12:11:16.389655 : Game Position (Dec) = [ 873, 837 ] 12:11:16.389655 : - 12:11:16.390657 : Cannot read memory at address 0x0000030B 12:11:16.390657 : Cannot read memory at address 0x0000038B 12:11:16.393154 : Cannot read memory at address 0x0000030B 12:11:16.393154 : Cannot read memory at address 0x0000038B 12:11:16.394181 : RawData event for Player #1: 12:11:16.394181 : Device rawinput data (Hex) = [ 00007488, 0000C668 ] 12:11:16.394181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.394181 : OnScreen Cursor Position (Px) = [ 873, 837 ] 12:11:16.394181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.394181 : ClientWindow Style = FullScreen 12:11:16.394181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.394181 : Game Position (Hex) = [ 0369, 0345 ] 12:11:16.395177 : Game Position (Dec) = [ 873, 837 ] 12:11:16.395177 : Cannot read memory at address 0x0000030B 12:11:16.395177 : Cannot read memory at address 0x0000038B 12:11:16.397171 : Cannot read memory at address 0x0000030B 12:11:16.397171 : Cannot read memory at address 0x0000038B 12:11:16.399164 : Cannot read memory at address 0x0000030B 12:11:16.399164 : Cannot read memory at address 0x0000038B 12:11:16.399164 : RawData event for Player #1: 12:11:16.399164 : Device rawinput data (Hex) = [ 00007488, 0000C668 ] 12:11:16.399164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.399164 : OnScreen Cursor Position (Px) = [ 873, 837 ] 12:11:16.399164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.399164 : ClientWindow Style = FullScreen 12:11:16.399164 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.399164 : Game Position (Hex) = [ 0369, 0345 ] 12:11:16.400161 : Game Position (Dec) = [ 873, 837 ] 12:11:16.400161 : - 12:11:16.401157 : Cannot read memory at address 0x0000030B 12:11:16.401157 : Cannot read memory at address 0x0000038B 12:11:16.403151 : Cannot read memory at address 0x0000030B 12:11:16.403151 : Cannot read memory at address 0x0000038B 12:11:16.403653 : RawData event for Player #1: 12:11:16.404568 : Device rawinput data (Hex) = [ 00007468, 0000C66C ] 12:11:16.404568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.404568 : OnScreen Cursor Position (Px) = [ 873, 837 ] 12:11:16.404568 : Cannot read memory at address 0x0000030B 12:11:16.404568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.404568 : Cannot read memory at address 0x0000038B 12:11:16.404568 : ClientWindow Style = FullScreen 12:11:16.404568 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.404568 : Game Position (Hex) = [ 0369, 0345 ] 12:11:16.404568 : Game Position (Dec) = [ 873, 837 ] 12:11:16.404568 : - 12:11:16.406567 : Cannot read memory at address 0x0000030B 12:11:16.406567 : Cannot read memory at address 0x0000038B 12:11:16.408557 : Cannot read memory at address 0x0000030B 12:11:16.408557 : Cannot read memory at address 0x0000038B 12:11:16.409553 : RawData event for Player #1: 12:11:16.409553 : Device rawinput data (Hex) = [ 00007468, 0000C66C ] 12:11:16.409553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.409553 : OnScreen Cursor Position (Px) = [ 873, 837 ] 12:11:16.409553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.409553 : ClientWindow Style = FullScreen 12:11:16.409553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.409553 : Game Position (Hex) = [ 0369, 0345 ] 12:11:16.409553 : Game Position (Dec) = [ 873, 837 ] 12:11:16.409553 : - 12:11:16.410550 : Cannot read memory at address 0x0000030B 12:11:16.410550 : Cannot read memory at address 0x0000038B 12:11:16.413049 : Cannot read memory at address 0x0000030B 12:11:16.413049 : Cannot read memory at address 0x0000038B 12:11:16.413049 : RawData event for Player #1: 12:11:16.413049 : Device rawinput data (Hex) = [ 00007430, 0000C66C ] 12:11:16.413049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.413049 : OnScreen Cursor Position (Px) = [ 871, 837 ] 12:11:16.413049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.414063 : ClientWindow Style = FullScreen 12:11:16.414063 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.414063 : Game Position (Hex) = [ 0367, 0345 ] 12:11:16.414063 : Game Position (Dec) = [ 871, 837 ] 12:11:16.414063 : - 12:11:16.415059 : Cannot read memory at address 0x0000030B 12:11:16.415059 : Cannot read memory at address 0x0000038B 12:11:16.417053 : Cannot read memory at address 0x0000030B 12:11:16.417053 : Cannot read memory at address 0x0000038B 12:11:16.418049 : RawData event for Player #1: 12:11:16.418049 : Device rawinput data (Hex) = [ 00007430, 0000C66C ] 12:11:16.418049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.418049 : OnScreen Cursor Position (Px) = [ 871, 837 ] 12:11:16.418049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.418049 : ClientWindow Style = FullScreen 12:11:16.418049 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.418049 : Game Position (Hex) = [ 0367, 0345 ] 12:11:16.419046 : Game Position (Dec) = [ 871, 837 ] 12:11:16.419046 : Cannot read memory at address 0x0000030B 12:11:16.419046 : - 12:11:16.419046 : Cannot read memory at address 0x0000038B 12:11:16.421039 : Cannot read memory at address 0x0000030B 12:11:16.421039 : Cannot read memory at address 0x0000038B 12:11:16.423037 : Cannot read memory at address 0x0000030B 12:11:16.423037 : Cannot read memory at address 0x0000038B 12:11:16.423037 : RawData event for Player #1: 12:11:16.423541 : Device rawinput data (Hex) = [ 00007410, 0000C670 ] 12:11:16.423541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.423541 : OnScreen Cursor Position (Px) = [ 870, 837 ] 12:11:16.423541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.423541 : ClientWindow Style = FullScreen 12:11:16.423541 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.423541 : Game Position (Hex) = [ 0366, 0345 ] 12:11:16.423541 : Game Position (Dec) = [ 870, 837 ] 12:11:16.423541 : - 12:11:16.424540 : Cannot read memory at address 0x0000030B 12:11:16.424540 : Cannot read memory at address 0x0000038B 12:11:16.426537 : Cannot read memory at address 0x0000030B 12:11:16.426537 : Cannot read memory at address 0x0000038B 12:11:16.428526 : Cannot read memory at address 0x0000030B 12:11:16.428526 : RawData event for Player #1: 12:11:16.428526 : Device rawinput data (Hex) = [ 000073E8, 0000C66C ] 12:11:16.428526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.428526 : OnScreen Cursor Position (Px) = [ 869, 837 ] 12:11:16.428526 : Cannot read memory at address 0x0000038B 12:11:16.428526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.428526 : ClientWindow Style = FullScreen 12:11:16.428526 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.429523 : Game Position (Hex) = [ 0365, 0345 ] 12:11:16.429523 : Game Position (Dec) = [ 869, 837 ] 12:11:16.429523 : - 12:11:16.430519 : Cannot read memory at address 0x0000030B 12:11:16.430519 : Cannot read memory at address 0x0000038B 12:11:16.431516 : RawData event for Player #1: 12:11:16.431516 : Device rawinput data (Hex) = [ 000073EC, 0000C694 ] 12:11:16.431516 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.431516 : OnScreen Cursor Position (Px) = [ 869, 837 ] 12:11:16.431516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.431516 : ClientWindow Style = FullScreen 12:11:16.431516 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.433018 : Game Position (Hex) = [ 0365, 0345 ] 12:11:16.433018 : Cannot read memory at address 0x0000030B 12:11:16.433018 : Cannot read memory at address 0x0000038B 12:11:16.433018 : - 12:11:16.435020 : Cannot read memory at address 0x0000030B 12:11:16.435020 : Cannot read memory at address 0x0000038B 12:11:16.437013 : Cannot read memory at address 0x0000030B 12:11:16.437013 : Cannot read memory at address 0x0000038B 12:11:16.437013 : RawData event for Player #1: 12:11:16.437013 : Device rawinput data (Hex) = [ 000073EC, 0000C684 ] 12:11:16.437013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.437013 : OnScreen Cursor Position (Px) = [ 869, 837 ] 12:11:16.437013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.437013 : ClientWindow Style = FullScreen 12:11:16.437013 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.437013 : Game Position (Hex) = [ 0365, 0345 ] 12:11:16.438010 : Game Position (Dec) = [ 869, 837 ] 12:11:16.438010 : - 12:11:16.439011 : Cannot read memory at address 0x0000030B 12:11:16.439011 : Cannot read memory at address 0x0000038B 12:11:16.441004 : Cannot read memory at address 0x0000030B 12:11:16.441004 : Cannot read memory at address 0x0000038B 12:11:16.442000 : RawData event for Player #1: 12:11:16.442000 : Device rawinput data (Hex) = [ 000073D4, 0000C680 ] 12:11:16.442000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.442000 : OnScreen Cursor Position (Px) = [ 868, 837 ] 12:11:16.442000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.442993 : ClientWindow Style = FullScreen 12:11:16.442993 : Cannot read memory at address 0x0000030B 12:11:16.442993 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.442993 : Cannot read memory at address 0x0000038B 12:11:16.442993 : Game Position (Hex) = [ 0364, 0345 ] 12:11:16.442993 : Game Position (Dec) = [ 868, 837 ] 12:11:16.442993 : - 12:11:16.444819 : Cannot read memory at address 0x0000030B 12:11:16.444819 : Cannot read memory at address 0x0000038B 12:11:16.446814 : Cannot read memory at address 0x0000030B 12:11:16.446814 : Cannot read memory at address 0x0000038B 12:11:16.446814 : RawData event for Player #1: 12:11:16.446814 : Device rawinput data (Hex) = [ 000073A4, 0000C688 ] 12:11:16.446814 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.447811 : OnScreen Cursor Position (Px) = [ 867, 837 ] 12:11:16.447811 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.447811 : ClientWindow Style = FullScreen 12:11:16.447811 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.447811 : Game Position (Hex) = [ 0363, 0345 ] 12:11:16.447811 : Game Position (Dec) = [ 867, 837 ] 12:11:16.447811 : - 12:11:16.448807 : Cannot read memory at address 0x0000030B 12:11:16.448807 : Cannot read memory at address 0x0000038B 12:11:16.450801 : Cannot read memory at address 0x0000030B 12:11:16.450801 : Cannot read memory at address 0x0000038B 12:11:16.451797 : RawData event for Player #1: 12:11:16.451797 : Device rawinput data (Hex) = [ 000073A4, 0000C688 ] 12:11:16.451797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.451797 : OnScreen Cursor Position (Px) = [ 867, 837 ] 12:11:16.451797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.451797 : ClientWindow Style = FullScreen 12:11:16.451797 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.451797 : Game Position (Hex) = [ 0363, 0345 ] 12:11:16.451797 : Game Position (Dec) = [ 867, 837 ] 12:11:16.451797 : - 12:11:16.453299 : Cannot read memory at address 0x0000030B 12:11:16.453299 : Cannot read memory at address 0x0000038B 12:11:16.455305 : Cannot read memory at address 0x0000030B 12:11:16.455305 : Cannot read memory at address 0x0000038B 12:11:16.456302 : RawData event for Player #1: 12:11:16.456302 : Device rawinput data (Hex) = [ 00007388, 0000C67C ] 12:11:16.456302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.456302 : OnScreen Cursor Position (Px) = [ 866, 837 ] 12:11:16.456302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.456302 : ClientWindow Style = FullScreen 12:11:16.456302 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.456302 : Game Position (Hex) = [ 0362, 0345 ] 12:11:16.456302 : Game Position (Dec) = [ 866, 837 ] 12:11:16.456302 : - 12:11:16.457294 : Cannot read memory at address 0x0000030B 12:11:16.457294 : Cannot read memory at address 0x0000038B 12:11:16.459287 : Cannot read memory at address 0x0000030B 12:11:16.459287 : Cannot read memory at address 0x0000038B 12:11:16.461284 : Cannot read memory at address 0x0000030B 12:11:16.461284 : RawData event for Player #1: 12:11:16.461284 : Device rawinput data (Hex) = [ 00007390, 0000C69C ] 12:11:16.461284 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.461284 : OnScreen Cursor Position (Px) = [ 866, 837 ] 12:11:16.461284 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.461284 : ClientWindow Style = FullScreen 12:11:16.461284 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.461284 : Game Position (Hex) = [ 0362, 0345 ] 12:11:16.461284 : Game Position (Dec) = [ 866, 837 ] 12:11:16.462278 : - 12:11:16.463274 : Cannot read memory at address 0x0000030B 12:11:16.463274 : Cannot read memory at address 0x0000038B 12:11:16.464775 : Cannot read memory at address 0x0000030B 12:11:16.464775 : Cannot read memory at address 0x0000038B 12:11:16.465771 : RawData event for Player #1: 12:11:16.465771 : Device rawinput data (Hex) = [ 00007368, 0000C690 ] 12:11:16.465771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.466768 : OnScreen Cursor Position (Px) = [ 865, 837 ] 12:11:16.466768 : Cannot read memory at address 0x0000030B 12:11:16.466768 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.466768 : ClientWindow Style = FullScreen 12:11:16.466768 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.466768 : Game Position (Hex) = [ 0361, 0345 ] 12:11:16.466768 : Game Position (Dec) = [ 865, 837 ] 12:11:16.466768 : - 12:11:16.468761 : Cannot read memory at address 0x0000030B 12:11:16.468761 : Cannot read memory at address 0x0000038B 12:11:16.470758 : Cannot read memory at address 0x0000030B 12:11:16.470758 : Cannot read memory at address 0x0000038B 12:11:16.470758 : RawData event for Player #1: 12:11:16.470758 : Device rawinput data (Hex) = [ 00007344, 0000C690 ] 12:11:16.470758 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.470758 : OnScreen Cursor Position (Px) = [ 864, 837 ] 12:11:16.471751 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.471751 : ClientWindow Style = FullScreen 12:11:16.471751 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.471751 : Game Position (Hex) = [ 0360, 0345 ] 12:11:16.471751 : Game Position (Dec) = [ 864, 837 ] 12:11:16.471751 : - 12:11:16.473257 : Cannot read memory at address 0x0000030B 12:11:16.473257 : Cannot read memory at address 0x0000038B 12:11:16.475285 : Cannot read memory at address 0x0000030B 12:11:16.475285 : Cannot read memory at address 0x0000038B 12:11:16.475285 : RawData event for Player #1: 12:11:16.475285 : Device rawinput data (Hex) = [ 00007344, 0000C688 ] 12:11:16.475285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.475285 : OnScreen Cursor Position (Px) = [ 864, 837 ] 12:11:16.475285 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.476278 : ClientWindow Style = FullScreen 12:11:16.476278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.476278 : Game Position (Hex) = [ 0360, 0345 ] 12:11:16.476278 : Game Position (Dec) = [ 864, 837 ] 12:11:16.476278 : - 12:11:16.477275 : Cannot read memory at address 0x0000030B 12:11:16.477275 : Cannot read memory at address 0x0000038B 12:11:16.478467 : Cannot read memory at address 0x0000030B 12:11:16.478467 : Cannot read memory at address 0x0000038B 12:11:16.480469 : Cannot read memory at address 0x0000030B 12:11:16.480469 : Cannot read memory at address 0x0000038B 12:11:16.480469 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.480469 : OnScreen Cursor Position (Px) = [ 863, 837 ] 12:11:16.480469 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.480469 : ClientWindow Style = FullScreen 12:11:16.480469 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.480469 : Game Position (Hex) = [ 035F, 0345 ] 12:11:16.480469 : Game Position (Dec) = [ 863, 837 ] 12:11:16.480469 : - 12:11:16.482968 : Cannot read memory at address 0x0000030B 12:11:16.482968 : Cannot read memory at address 0x0000038B 12:11:16.484747 : Cannot read memory at address 0x0000030B 12:11:16.484747 : Cannot read memory at address 0x0000038B 12:11:16.484747 : RawData event for Player #1: 12:11:16.484747 : Device rawinput data (Hex) = [ 00007308, 0000C668 ] 12:11:16.484747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.484747 : OnScreen Cursor Position (Px) = [ 862, 837 ] 12:11:16.485747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.485747 : ClientWindow Style = FullScreen 12:11:16.485747 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.485747 : Game Position (Hex) = [ 035E, 0345 ] 12:11:16.485747 : Game Position (Dec) = [ 862, 837 ] 12:11:16.485747 : - 12:11:16.486748 : Cannot read memory at address 0x0000030B 12:11:16.486748 : Cannot read memory at address 0x0000038B 12:11:16.488740 : Cannot read memory at address 0x0000030B 12:11:16.488740 : Cannot read memory at address 0x0000038B 12:11:16.489734 : RawData event for Player #1: 12:11:16.489734 : Device rawinput data (Hex) = [ 00007308, 0000C664 ] 12:11:16.490730 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.490730 : Cannot read memory at address 0x0000030B 12:11:16.490730 : Cannot read memory at address 0x0000038B 12:11:16.490730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.490730 : ClientWindow Style = FullScreen 12:11:16.490730 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.490730 : Game Position (Hex) = [ 035E, 0344 ] 12:11:16.490730 : Game Position (Dec) = [ 862, 836 ] 12:11:16.490730 : - 12:11:16.493233 : Cannot read memory at address 0x0000030B 12:11:16.493233 : Cannot read memory at address 0x0000038B 12:11:16.495260 : Cannot read memory at address 0x0000030B 12:11:16.495260 : Cannot read memory at address 0x0000038B 12:11:16.495260 : RawData event for Player #1: 12:11:16.495260 : Device rawinput data (Hex) = [ 000072E0, 0000C65C ] 12:11:16.495260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.495260 : OnScreen Cursor Position (Px) = [ 861, 836 ] 12:11:16.495260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.495260 : ClientWindow Style = FullScreen 12:11:16.495260 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.495260 : Game Position (Hex) = [ 035D, 0344 ] 12:11:16.495260 : Game Position (Dec) = [ 861, 836 ] 12:11:16.496257 : - 12:11:16.497253 : Cannot read memory at address 0x0000030B 12:11:16.497253 : Cannot read memory at address 0x0000038B 12:11:16.499246 : Cannot read memory at address 0x0000030B 12:11:16.499246 : Cannot read memory at address 0x0000038B 12:11:16.499246 : RawData event for Player #1: 12:11:16.499246 : Device rawinput data (Hex) = [ 000072C0, 0000C654 ] 12:11:16.499246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.499246 : OnScreen Cursor Position (Px) = [ 860, 836 ] 12:11:16.499246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.499246 : ClientWindow Style = FullScreen 12:11:16.499246 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.499246 : Game Position (Hex) = [ 035C, 0344 ] 12:11:16.500244 : Game Position (Dec) = [ 860, 836 ] 12:11:16.500244 : - 12:11:16.501246 : Cannot read memory at address 0x0000030B 12:11:16.501246 : Cannot read memory at address 0x0000038B 12:11:16.503237 : Cannot read memory at address 0x0000030B 12:11:16.503237 : Cannot read memory at address 0x0000038B 12:11:16.504002 : RawData event for Player #1: 12:11:16.504508 : Device rawinput data (Hex) = [ 00007294, 0000C650 ] 12:11:16.504508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.504508 : OnScreen Cursor Position (Px) = [ 859, 836 ] 12:11:16.504508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.504508 : ClientWindow Style = FullScreen 12:11:16.504508 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.504508 : Game Position (Hex) = [ 035B, 0344 ] 12:11:16.504508 : Game Position (Dec) = [ 859, 836 ] 12:11:16.504508 : - 12:11:16.505508 : Cannot read memory at address 0x0000030B 12:11:16.505508 : Cannot read memory at address 0x0000038B 12:11:16.507504 : Cannot read memory at address 0x0000030B 12:11:16.507504 : Cannot read memory at address 0x0000038B 12:11:16.509494 : Cannot read memory at address 0x0000030B 12:11:16.509494 : RawData event for Player #1: 12:11:16.509494 : Cannot read memory at address 0x0000038B 12:11:16.509494 : Device rawinput data (Hex) = [ 00007294, 0000C650 ] 12:11:16.509494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.509494 : OnScreen Cursor Position (Px) = [ 859, 836 ] 12:11:16.509494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.509494 : ClientWindow Style = FullScreen 12:11:16.509494 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.509494 : Game Position (Hex) = [ 035B, 0344 ] 12:11:16.509494 : Game Position (Dec) = [ 859, 836 ] 12:11:16.509494 : - 12:11:16.511487 : Cannot read memory at address 0x0000030B 12:11:16.511487 : Cannot read memory at address 0x0000038B 12:11:16.512989 : Cannot read memory at address 0x0000030B 12:11:16.512989 : Cannot read memory at address 0x0000038B 12:11:16.513995 : RawData event for Player #1: 12:11:16.513995 : Device rawinput data (Hex) = [ 00007274, 0000C648 ] 12:11:16.514793 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.514793 : OnScreen Cursor Position (Px) = [ 858, 836 ] 12:11:16.514793 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.514793 : ClientWindow Style = FullScreen 12:11:16.514793 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.514793 : Game Position (Hex) = [ 035A, 0344 ] 12:11:16.514793 : Game Position (Dec) = [ 858, 836 ] 12:11:16.514793 : - 12:11:16.516793 : Cannot read memory at address 0x0000030B 12:11:16.516793 : Cannot read memory at address 0x0000038B 12:11:16.517791 : RawData event for Player #1: 12:11:16.517791 : Device rawinput data (Hex) = [ 0000724C, 0000C644 ] 12:11:16.518782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.518782 : Cannot read memory at address 0x0000030B 12:11:16.518782 : Cannot read memory at address 0x0000038B 12:11:16.518782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.518782 : ClientWindow Style = FullScreen 12:11:16.518782 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.518782 : Game Position (Hex) = [ 0359, 0344 ] 12:11:16.518782 : Game Position (Dec) = [ 857, 836 ] 12:11:16.518782 : - 12:11:16.520779 : Cannot read memory at address 0x0000030B 12:11:16.520779 : Cannot read memory at address 0x0000038B 12:11:16.523281 : Cannot read memory at address 0x0000030B 12:11:16.523281 : RawData event for Player #1: 12:11:16.523281 : Cannot read memory at address 0x0000038B 12:11:16.523281 : Device rawinput data (Hex) = [ 00007228, 0000C644 ] 12:11:16.523281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.523281 : OnScreen Cursor Position (Px) = [ 856, 836 ] 12:11:16.523281 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.523281 : ClientWindow Style = FullScreen 12:11:16.523281 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.523281 : Game Position (Hex) = [ 0358, 0344 ] 12:11:16.524288 : Game Position (Dec) = [ 856, 836 ] 12:11:16.524288 : - 12:11:16.525288 : Cannot read memory at address 0x0000030B 12:11:16.525288 : Cannot read memory at address 0x0000038B 12:11:16.527280 : Cannot read memory at address 0x0000030B 12:11:16.527280 : Cannot read memory at address 0x0000038B 12:11:16.528278 : RawData event for Player #1: 12:11:16.528278 : Device rawinput data (Hex) = [ 00007228, 0000C644 ] 12:11:16.528278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.528278 : OnScreen Cursor Position (Px) = [ 856, 836 ] 12:11:16.528278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.528278 : ClientWindow Style = FullScreen 12:11:16.529270 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.529270 : Cannot read memory at address 0x0000030B 12:11:16.529270 : Cannot read memory at address 0x0000038B 12:11:16.529270 : - 12:11:16.531263 : Cannot read memory at address 0x0000030B 12:11:16.531263 : Cannot read memory at address 0x0000038B 12:11:16.533260 : Cannot read memory at address 0x0000030B 12:11:16.533260 : Cannot read memory at address 0x0000038B 12:11:16.533260 : RawData event for Player #1: 12:11:16.533764 : Device rawinput data (Hex) = [ 00007238, 0000C620 ] 12:11:16.533764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.533764 : OnScreen Cursor Position (Px) = [ 856, 835 ] 12:11:16.533764 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.533764 : ClientWindow Style = FullScreen 12:11:16.533764 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.533764 : Game Position (Hex) = [ 0358, 0343 ] 12:11:16.533764 : Game Position (Dec) = [ 856, 835 ] 12:11:16.533764 : - 12:11:16.534763 : Cannot read memory at address 0x0000030B 12:11:16.534763 : Cannot read memory at address 0x0000038B 12:11:16.536756 : Cannot read memory at address 0x0000030B 12:11:16.536756 : Cannot read memory at address 0x0000038B 12:11:16.536756 : RawData event for Player #1: 12:11:16.536756 : Device rawinput data (Hex) = [ 00007218, 0000C628 ] 12:11:16.537753 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.537753 : OnScreen Cursor Position (Px) = [ 855, 835 ] 12:11:16.537753 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.537753 : ClientWindow Style = FullScreen 12:11:16.537753 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.537753 : Game Position (Hex) = [ 0357, 0343 ] 12:11:16.537753 : Game Position (Dec) = [ 855, 835 ] 12:11:16.537753 : - 12:11:16.538750 : Cannot read memory at address 0x0000030B 12:11:16.538750 : Cannot read memory at address 0x0000038B 12:11:16.540743 : Cannot read memory at address 0x0000030B 12:11:16.540743 : Cannot read memory at address 0x0000038B 12:11:16.541744 : RawData event for Player #1: 12:11:16.541744 : Device rawinput data (Hex) = [ 000071EC, 0000C61C ] 12:11:16.541744 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.541744 : OnScreen Cursor Position (Px) = [ 854, 835 ] 12:11:16.541744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.543353 : ClientWindow Style = FullScreen 12:11:16.543353 : Cannot read memory at address 0x0000030B 12:11:16.543353 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.543353 : Cannot read memory at address 0x0000038B 12:11:16.543353 : Game Position (Dec) = [ 854, 835 ] 12:11:16.543894 : - 12:11:16.544822 : Cannot read memory at address 0x0000030B 12:11:16.544822 : Cannot read memory at address 0x0000038B 12:11:16.546861 : Cannot read memory at address 0x0000030B 12:11:16.546861 : Cannot read memory at address 0x0000038B 12:11:16.547819 : RawData event for Player #1: 12:11:16.547819 : Device rawinput data (Hex) = [ 000071EC, 0000C5D8 ] 12:11:16.547819 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.547819 : OnScreen Cursor Position (Px) = [ 854, 834 ] 12:11:16.547819 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.547819 : ClientWindow Style = FullScreen 12:11:16.547819 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.547819 : Game Position (Hex) = [ 0356, 0342 ] 12:11:16.547819 : Game Position (Dec) = [ 854, 834 ] 12:11:16.547819 : - 12:11:16.548815 : Cannot read memory at address 0x0000030B 12:11:16.548815 : Cannot read memory at address 0x0000038B 12:11:16.550812 : Cannot read memory at address 0x0000030B 12:11:16.550812 : Cannot read memory at address 0x0000038B 12:11:16.551808 : RawData event for Player #1: 12:11:16.551808 : Device rawinput data (Hex) = [ 000071EC, 0000C5D8 ] 12:11:16.551808 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.551808 : OnScreen Cursor Position (Px) = [ 854, 834 ] 12:11:16.551808 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.551808 : ClientWindow Style = FullScreen 12:11:16.551808 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.551808 : Game Position (Hex) = [ 0356, 0342 ] 12:11:16.551808 : Game Position (Dec) = [ 854, 834 ] 12:11:16.553312 : - 12:11:16.553312 : Cannot read memory at address 0x0000030B 12:11:16.553312 : Cannot read memory at address 0x0000038B 12:11:16.555337 : Cannot read memory at address 0x0000030B 12:11:16.555337 : Cannot read memory at address 0x0000038B 12:11:16.557330 : Cannot read memory at address 0x0000030B 12:11:16.557330 : Cannot read memory at address 0x0000038B 12:11:16.557330 : Device rawinput data (Hex) = [ 000071EC, 0000C5D8 ] 12:11:16.557330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.557330 : OnScreen Cursor Position (Px) = [ 854, 834 ] 12:11:16.557330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.557330 : ClientWindow Style = FullScreen 12:11:16.558322 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.558322 : Game Position (Hex) = [ 0356, 0342 ] 12:11:16.558322 : Game Position (Dec) = [ 854, 834 ] 12:11:16.558322 : - 12:11:16.559319 : Cannot read memory at address 0x0000030B 12:11:16.559319 : Cannot read memory at address 0x0000038B 12:11:16.561316 : Cannot read memory at address 0x0000030B 12:11:16.561316 : Cannot read memory at address 0x0000038B 12:11:16.561316 : RawData event for Player #1: 12:11:16.561316 : Device rawinput data (Hex) = [ 000071E4, 0000C5BC ] 12:11:16.561316 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.561316 : OnScreen Cursor Position (Px) = [ 854, 834 ] 12:11:16.561316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.561316 : ClientWindow Style = FullScreen 12:11:16.561316 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.562309 : Game Position (Hex) = [ 0356, 0342 ] 12:11:16.562309 : Game Position (Dec) = [ 854, 834 ] 12:11:16.562309 : - 12:11:16.563306 : Cannot read memory at address 0x0000030B 12:11:16.563306 : Cannot read memory at address 0x0000038B 12:11:16.564569 : Cannot read memory at address 0x0000030B 12:11:16.564569 : Cannot read memory at address 0x0000038B 12:11:16.566564 : Cannot read memory at address 0x0000030B 12:11:16.566564 : Cannot read memory at address 0x0000038B 12:11:16.566564 : Device rawinput data (Hex) = [ 000071E4, 0000C5BC ] 12:11:16.566564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.566564 : OnScreen Cursor Position (Px) = [ 854, 834 ] 12:11:16.566564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.566564 : ClientWindow Style = FullScreen 12:11:16.566564 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.566564 : Game Position (Hex) = [ 0356, 0342 ] 12:11:16.566564 : Game Position (Dec) = [ 854, 834 ] 12:11:16.567561 : - 12:11:16.568557 : Cannot read memory at address 0x0000030B 12:11:16.568557 : Cannot read memory at address 0x0000038B 12:11:16.570554 : Cannot read memory at address 0x0000030B 12:11:16.570554 : Cannot read memory at address 0x0000038B 12:11:16.571547 : RawData event for Player #1: 12:11:16.571547 : Device rawinput data (Hex) = [ 000071FC, 0000C5A0 ] 12:11:16.571547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.571547 : OnScreen Cursor Position (Px) = [ 854, 833 ] 12:11:16.571547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.571547 : ClientWindow Style = FullScreen 12:11:16.571547 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.571547 : Game Position (Hex) = [ 0356, 0341 ] 12:11:16.571547 : Game Position (Dec) = [ 854, 833 ] 12:11:16.571547 : - 12:11:16.573054 : Cannot read memory at address 0x0000030B 12:11:16.573054 : Cannot read memory at address 0x0000038B 12:11:16.575089 : Cannot read memory at address 0x0000030B 12:11:16.575089 : Cannot read memory at address 0x0000038B 12:11:16.576085 : RawData event for Player #1: 12:11:16.576085 : Device rawinput data (Hex) = [ 000071FC, 0000C5A0 ] 12:11:16.576085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.576085 : OnScreen Cursor Position (Px) = [ 854, 833 ] 12:11:16.576085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.576085 : ClientWindow Style = FullScreen 12:11:16.576085 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.576085 : Game Position (Hex) = [ 0356, 0341 ] 12:11:16.577589 : Game Position (Dec) = [ 854, 833 ] 12:11:16.577589 : Cannot read memory at address 0x0000030B 12:11:16.577589 : Cannot read memory at address 0x0000038B 12:11:16.579593 : Cannot read memory at address 0x0000030B 12:11:16.579593 : Cannot read memory at address 0x0000038B 12:11:16.580590 : RawData event for Player #1: 12:11:16.580590 : Device rawinput data (Hex) = [ 000071FC, 0000C5A0 ] 12:11:16.580590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.580590 : OnScreen Cursor Position (Px) = [ 854, 833 ] 12:11:16.580590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.580590 : ClientWindow Style = FullScreen 12:11:16.580590 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.580590 : Game Position (Hex) = [ 0356, 0341 ] 12:11:16.580590 : Game Position (Dec) = [ 854, 833 ] 12:11:16.581586 : - 12:11:16.581586 : Cannot read memory at address 0x0000030B 12:11:16.581586 : Cannot read memory at address 0x0000038B 12:11:16.583089 : Cannot read memory at address 0x0000030B 12:11:16.583089 : Cannot read memory at address 0x0000038B 12:11:16.585092 : Cannot read memory at address 0x0000030B 12:11:16.585092 : Cannot read memory at address 0x0000038B 12:11:16.585092 : RawData event for Player #1: 12:11:16.585092 : Device rawinput data (Hex) = [ 000071FC, 0000C55C ] 12:11:16.585092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.585092 : OnScreen Cursor Position (Px) = [ 854, 832 ] 12:11:16.585092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.585092 : ClientWindow Style = FullScreen 12:11:16.585092 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.586088 : Game Position (Hex) = [ 0356, 0340 ] 12:11:16.586088 : Game Position (Dec) = [ 854, 832 ] 12:11:16.586088 : - 12:11:16.587085 : Cannot read memory at address 0x0000030B 12:11:16.587085 : Cannot read memory at address 0x0000038B 12:11:16.589078 : Cannot read memory at address 0x0000030B 12:11:16.589078 : Cannot read memory at address 0x0000038B 12:11:16.590075 : RawData event for Player #1: 12:11:16.590075 : Device rawinput data (Hex) = [ 000071EC, 0000C540 ] 12:11:16.590075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.590075 : OnScreen Cursor Position (Px) = [ 854, 832 ] 12:11:16.590075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.590075 : ClientWindow Style = FullScreen 12:11:16.590075 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.590075 : Game Position (Hex) = [ 0356, 0340 ] 12:11:16.590075 : Game Position (Dec) = [ 854, 832 ] 12:11:16.591072 : - 12:11:16.591072 : Cannot read memory at address 0x0000030B 12:11:16.591072 : Cannot read memory at address 0x0000038B 12:11:16.593065 : Cannot read memory at address 0x0000030B 12:11:16.593065 : Cannot read memory at address 0x0000038B 12:11:16.594565 : Cannot read memory at address 0x0000030B 12:11:16.594565 : Cannot read memory at address 0x0000038B 12:11:16.594565 : RawData event for Player #1: 12:11:16.595562 : Device rawinput data (Hex) = [ 00007228, 0000C530 ] 12:11:16.595562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.595562 : OnScreen Cursor Position (Px) = [ 856, 831 ] 12:11:16.595562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.595562 : ClientWindow Style = FullScreen 12:11:16.595562 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.595562 : Game Position (Hex) = [ 0358, 033F ] 12:11:16.595562 : Game Position (Dec) = [ 856, 831 ] 12:11:16.595562 : - 12:11:16.596558 : Cannot read memory at address 0x0000030B 12:11:16.596558 : Cannot read memory at address 0x0000038B 12:11:16.598551 : Cannot read memory at address 0x0000030B 12:11:16.598551 : Cannot read memory at address 0x0000038B 12:11:16.600545 : RawData event for Player #1: 12:11:16.600545 : Cannot read memory at address 0x0000030B 12:11:16.600545 : Device rawinput data (Hex) = [ 00007228, 0000C530 ] 12:11:16.600545 : Cannot read memory at address 0x0000038B 12:11:16.600545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.600545 : OnScreen Cursor Position (Px) = [ 856, 831 ] 12:11:16.600545 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.600545 : ClientWindow Style = FullScreen 12:11:16.600545 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.600545 : Game Position (Hex) = [ 0358, 033F ] 12:11:16.600545 : Game Position (Dec) = [ 856, 831 ] 12:11:16.600545 : - 12:11:16.603044 : Cannot read memory at address 0x0000030B 12:11:16.603044 : Cannot read memory at address 0x0000038B 12:11:16.604048 : RawData event for Player #1: 12:11:16.604048 : Device rawinput data (Hex) = [ 00007228, 0000C538 ] 12:11:16.604048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.604048 : OnScreen Cursor Position (Px) = [ 856, 832 ] 12:11:16.604048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.604048 : ClientWindow Style = FullScreen 12:11:16.604048 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.604048 : Game Position (Hex) = [ 0358, 0340 ] 12:11:16.605045 : Game Position (Dec) = [ 856, 832 ] 12:11:16.605045 : Cannot read memory at address 0x0000030B 12:11:16.605045 : Cannot read memory at address 0x0000038B 12:11:16.607038 : Cannot read memory at address 0x0000030B 12:11:16.607038 : Cannot read memory at address 0x0000038B 12:11:16.609031 : Cannot read memory at address 0x0000030B 12:11:16.609031 : Cannot read memory at address 0x0000038B 12:11:16.609031 : RawData event for Player #1: 12:11:16.609031 : Device rawinput data (Hex) = [ 00007228, 0000C538 ] 12:11:16.609031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.609031 : OnScreen Cursor Position (Px) = [ 856, 832 ] 12:11:16.609031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.609031 : ClientWindow Style = FullScreen 12:11:16.609031 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.609031 : Game Position (Hex) = [ 0358, 0340 ] 12:11:16.610028 : Game Position (Dec) = [ 856, 832 ] 12:11:16.610028 : - 12:11:16.611025 : Cannot read memory at address 0x0000030B 12:11:16.611025 : Cannot read memory at address 0x0000038B 12:11:16.613018 : Cannot read memory at address 0x0000030B 12:11:16.613018 : Cannot read memory at address 0x0000038B 12:11:16.614518 : RawData event for Player #1: 12:11:16.614518 : Cannot read memory at address 0x0000030B 12:11:16.614518 : Device rawinput data (Hex) = [ 00007250, 0000C530 ] 12:11:16.614518 : Cannot read memory at address 0x0000038B 12:11:16.614518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.614518 : OnScreen Cursor Position (Px) = [ 857, 831 ] 12:11:16.614518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.614518 : ClientWindow Style = FullScreen 12:11:16.614518 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.614518 : Game Position (Hex) = [ 0359, 033F ] 12:11:16.614518 : Game Position (Dec) = [ 857, 831 ] 12:11:16.614518 : - 12:11:16.616512 : Cannot read memory at address 0x0000030B 12:11:16.616512 : Cannot read memory at address 0x0000038B 12:11:16.618504 : Cannot read memory at address 0x0000030B 12:11:16.618504 : Cannot read memory at address 0x0000038B 12:11:16.619501 : RawData event for Player #1: 12:11:16.619501 : Device rawinput data (Hex) = [ 00007250, 0000C530 ] 12:11:16.619501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.619501 : OnScreen Cursor Position (Px) = [ 857, 831 ] 12:11:16.619501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.619501 : ClientWindow Style = FullScreen 12:11:16.619501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.619501 : Game Position (Hex) = [ 0359, 033F ] 12:11:16.619501 : Game Position (Dec) = [ 857, 831 ] 12:11:16.619501 : - 12:11:16.620498 : Cannot read memory at address 0x0000030B 12:11:16.620498 : Cannot read memory at address 0x0000038B 12:11:16.622996 : Cannot read memory at address 0x0000030B 12:11:16.622996 : Cannot read memory at address 0x0000038B 12:11:16.622996 : RawData event for Player #1: 12:11:16.622996 : Device rawinput data (Hex) = [ 00007254, 0000C4F8 ] 12:11:16.622996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.622996 : OnScreen Cursor Position (Px) = [ 857, 830 ] 12:11:16.622996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.622996 : ClientWindow Style = FullScreen 12:11:16.622996 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.622996 : Game Position (Hex) = [ 0359, 033E ] 12:11:16.624000 : Game Position (Dec) = [ 857, 830 ] 12:11:16.624000 : - 12:11:16.624997 : Cannot read memory at address 0x0000030B 12:11:16.624997 : Cannot read memory at address 0x0000038B 12:11:16.626990 : Cannot read memory at address 0x0000030B 12:11:16.626990 : Cannot read memory at address 0x0000038B 12:11:16.627993 : RawData event for Player #1: 12:11:16.627993 : Device rawinput data (Hex) = [ 00007254, 0000C4B8 ] 12:11:16.627993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.627993 : OnScreen Cursor Position (Px) = [ 857, 829 ] 12:11:16.627993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.627993 : ClientWindow Style = FullScreen 12:11:16.628984 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.628984 : Cannot read memory at address 0x0000030B 12:11:16.628984 : Game Position (Hex) = [ 0359, 033D ] 12:11:16.628984 : Cannot read memory at address 0x0000038B 12:11:16.628984 : Game Position (Dec) = [ 857, 829 ] 12:11:16.628984 : - 12:11:16.630977 : Cannot read memory at address 0x0000030B 12:11:16.630977 : Cannot read memory at address 0x0000038B 12:11:16.632970 : Cannot read memory at address 0x0000030B 12:11:16.632970 : Cannot read memory at address 0x0000038B 12:11:16.633472 : RawData event for Player #1: 12:11:16.633472 : Device rawinput data (Hex) = [ 00007254, 0000C4B8 ] 12:11:16.633472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.633472 : OnScreen Cursor Position (Px) = [ 857, 829 ] 12:11:16.633472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.633472 : ClientWindow Style = FullScreen 12:11:16.633472 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.633472 : Game Position (Hex) = [ 0359, 033D ] 12:11:16.633472 : Game Position (Dec) = [ 857, 829 ] 12:11:16.633472 : - 12:11:16.634470 : Cannot read memory at address 0x0000030B 12:11:16.634470 : Cannot read memory at address 0x0000038B 12:11:16.636464 : Cannot read memory at address 0x0000030B 12:11:16.636464 : Cannot read memory at address 0x0000038B 12:11:16.638457 : RawData event for Player #1: 12:11:16.638457 : Cannot read memory at address 0x0000030B 12:11:16.638457 : Device rawinput data (Hex) = [ 00007254, 0000C4B8 ] 12:11:16.638457 : Cannot read memory at address 0x0000038B 12:11:16.638457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.638457 : OnScreen Cursor Position (Px) = [ 857, 829 ] 12:11:16.638457 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.638457 : ClientWindow Style = FullScreen 12:11:16.638457 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.638457 : Game Position (Hex) = [ 0359, 033D ] 12:11:16.638457 : Game Position (Dec) = [ 857, 829 ] 12:11:16.638457 : - 12:11:16.640450 : Cannot read memory at address 0x0000030B 12:11:16.640450 : Cannot read memory at address 0x0000038B 12:11:16.641447 : RawData event for Player #1: 12:11:16.641447 : Device rawinput data (Hex) = [ 000072A0, 0000C4D0 ] 12:11:16.641447 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.641447 : OnScreen Cursor Position (Px) = [ 859, 830 ] 12:11:16.641447 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.641447 : ClientWindow Style = FullScreen 12:11:16.642948 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.642948 : Cannot read memory at address 0x0000030B 12:11:16.642948 : Game Position (Hex) = [ 035B, 033E ] 12:11:16.642948 : Cannot read memory at address 0x0000038B 12:11:16.642948 : Game Position (Dec) = [ 859, 830 ] 12:11:16.642948 : - 12:11:16.644815 : Cannot read memory at address 0x0000030B 12:11:16.644815 : Cannot read memory at address 0x0000038B 12:11:16.646812 : Cannot read memory at address 0x0000030B 12:11:16.646812 : Cannot read memory at address 0x0000038B 12:11:16.646812 : RawData event for Player #1: 12:11:16.647810 : Device rawinput data (Hex) = [ 000072A0, 0000C4D0 ] 12:11:16.647810 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.647810 : OnScreen Cursor Position (Px) = [ 859, 830 ] 12:11:16.647810 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.647810 : ClientWindow Style = FullScreen 12:11:16.647810 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.647810 : Game Position (Hex) = [ 035B, 033E ] 12:11:16.647810 : Game Position (Dec) = [ 859, 830 ] 12:11:16.647810 : - 12:11:16.648806 : Cannot read memory at address 0x0000030B 12:11:16.648806 : Cannot read memory at address 0x0000038B 12:11:16.650799 : Cannot read memory at address 0x0000030B 12:11:16.650799 : Cannot read memory at address 0x0000038B 12:11:16.651796 : RawData event for Player #1: 12:11:16.651796 : Device rawinput data (Hex) = [ 000072B0, 0000C4B4 ] 12:11:16.651796 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.651796 : OnScreen Cursor Position (Px) = [ 860, 829 ] 12:11:16.651796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.651796 : ClientWindow Style = FullScreen 12:11:16.651796 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.651796 : Game Position (Hex) = [ 035C, 033D ] 12:11:16.651796 : Game Position (Dec) = [ 860, 829 ] 12:11:16.651796 : - 12:11:16.653348 : Cannot read memory at address 0x0000038B 12:11:16.655344 : Cannot read memory at address 0x0000030B 12:11:16.655344 : Cannot read memory at address 0x0000038B 12:11:16.657337 : Cannot read memory at address 0x0000030B 12:11:16.657337 : RawData event for Player #1: 12:11:16.657337 : Cannot read memory at address 0x0000038B 12:11:16.657337 : Device rawinput data (Hex) = [ 000072A8, 0000C498 ] 12:11:16.657337 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.657337 : OnScreen Cursor Position (Px) = [ 859, 829 ] 12:11:16.657337 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.657337 : ClientWindow Style = FullScreen 12:11:16.657337 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.657337 : Game Position (Hex) = [ 035B, 033D ] 12:11:16.657337 : Game Position (Dec) = [ 859, 829 ] 12:11:16.657337 : - 12:11:16.659331 : Cannot read memory at address 0x0000030B 12:11:16.659331 : Cannot read memory at address 0x0000038B 12:11:16.661323 : Cannot read memory at address 0x0000030B 12:11:16.661323 : Cannot read memory at address 0x0000038B 12:11:16.662320 : RawData event for Player #1: 12:11:16.662320 : Device rawinput data (Hex) = [ 000072A8, 0000C454 ] 12:11:16.662320 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.662320 : OnScreen Cursor Position (Px) = [ 859, 828 ] 12:11:16.662320 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.662320 : ClientWindow Style = FullScreen 12:11:16.662320 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.662320 : Game Position (Hex) = [ 035B, 033C ] 12:11:16.663318 : Game Position (Dec) = [ 859, 828 ] 12:11:16.663318 : - 12:11:16.663318 : Cannot read memory at address 0x0000038B 12:11:16.664810 : Cannot read memory at address 0x0000030B 12:11:16.664810 : Cannot read memory at address 0x0000038B 12:11:16.665808 : RawData event for Player #1: 12:11:16.665808 : Device rawinput data (Hex) = [ 000072A8, 0000C454 ] 12:11:16.665808 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.665808 : OnScreen Cursor Position (Px) = [ 859, 828 ] 12:11:16.666805 : Cannot read memory at address 0x0000030B 12:11:16.666805 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.666805 : Cannot read memory at address 0x0000038B 12:11:16.666805 : ClientWindow Style = FullScreen 12:11:16.666805 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.666805 : Game Position (Hex) = [ 035B, 033C ] 12:11:16.666805 : Game Position (Dec) = [ 859, 828 ] 12:11:16.666805 : - 12:11:16.668798 : Cannot read memory at address 0x0000030B 12:11:16.668798 : Cannot read memory at address 0x0000038B 12:11:16.670792 : Cannot read memory at address 0x0000030B 12:11:16.670792 : Cannot read memory at address 0x0000038B 12:11:16.670792 : RawData event for Player #1: 12:11:16.670792 : Device rawinput data (Hex) = [ 000072F4, 0000C460 ] 12:11:16.670792 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.670792 : OnScreen Cursor Position (Px) = [ 862, 828 ] 12:11:16.671788 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.671788 : ClientWindow Style = FullScreen 12:11:16.671788 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.671788 : Game Position (Hex) = [ 035E, 033C ] 12:11:16.671788 : Game Position (Dec) = [ 862, 828 ] 12:11:16.671788 : - 12:11:16.673290 : Cannot read memory at address 0x0000030B 12:11:16.673290 : Cannot read memory at address 0x0000038B 12:11:16.675295 : Cannot read memory at address 0x0000030B 12:11:16.675295 : Cannot read memory at address 0x0000038B 12:11:16.676294 : RawData event for Player #1: 12:11:16.676294 : Device rawinput data (Hex) = [ 000072F4, 0000C460 ] 12:11:16.676294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.676294 : OnScreen Cursor Position (Px) = [ 862, 828 ] 12:11:16.676294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.676294 : ClientWindow Style = FullScreen 12:11:16.676294 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.676294 : Game Position (Hex) = [ 035E, 033C ] 12:11:16.676294 : Game Position (Dec) = [ 862, 828 ] 12:11:16.676294 : - 12:11:16.677855 : Cannot read memory at address 0x0000030B 12:11:16.677855 : Cannot read memory at address 0x0000038B 12:11:16.679853 : Cannot read memory at address 0x0000030B 12:11:16.679853 : Cannot read memory at address 0x0000038B 12:11:16.680850 : RawData event for Player #1: 12:11:16.680850 : Device rawinput data (Hex) = [ 00007300, 0000C444 ] 12:11:16.680850 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.680850 : OnScreen Cursor Position (Px) = [ 862, 828 ] 12:11:16.681847 : Cannot read memory at address 0x0000030B 12:11:16.681847 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.681847 : Cannot read memory at address 0x0000038B 12:11:16.681847 : ClientWindow Style = FullScreen 12:11:16.681847 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.681847 : Game Position (Hex) = [ 035E, 033C ] 12:11:16.681847 : Game Position (Dec) = [ 862, 828 ] 12:11:16.681847 : - 12:11:16.683349 : Cannot read memory at address 0x0000030B 12:11:16.683349 : Cannot read memory at address 0x0000038B 12:11:16.685350 : Cannot read memory at address 0x0000030B 12:11:16.685350 : RawData event for Player #1: 12:11:16.685350 : Cannot read memory at address 0x0000038B 12:11:16.685350 : Device rawinput data (Hex) = [ 00007300, 0000C444 ] 12:11:16.685350 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.685350 : OnScreen Cursor Position (Px) = [ 862, 828 ] 12:11:16.685350 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.685350 : ClientWindow Style = FullScreen 12:11:16.685350 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.685350 : Game Position (Hex) = [ 035E, 033C ] 12:11:16.685350 : Game Position (Dec) = [ 862, 828 ] 12:11:16.685350 : - 12:11:16.687343 : Cannot read memory at address 0x0000030B 12:11:16.687343 : Cannot read memory at address 0x0000038B 12:11:16.689337 : Cannot read memory at address 0x0000030B 12:11:16.689337 : Cannot read memory at address 0x0000038B 12:11:16.690333 : RawData event for Player #1: 12:11:16.690333 : Device rawinput data (Hex) = [ 00007324, 0000C458 ] 12:11:16.690333 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.690333 : OnScreen Cursor Position (Px) = [ 863, 828 ] 12:11:16.690333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.690333 : ClientWindow Style = FullScreen 12:11:16.690333 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.690333 : Game Position (Hex) = [ 035F, 033C ] 12:11:16.690333 : Game Position (Dec) = [ 863, 828 ] 12:11:16.690333 : - 12:11:16.691330 : Cannot read memory at address 0x0000030B 12:11:16.691330 : Cannot read memory at address 0x0000038B 12:11:16.693328 : Cannot read memory at address 0x0000030B 12:11:16.693328 : Cannot read memory at address 0x0000038B 12:11:16.694674 : Cannot read memory at address 0x0000030B 12:11:16.694674 : Cannot read memory at address 0x0000038B 12:11:16.694674 : RawData event for Player #1: 12:11:16.694674 : Device rawinput data (Hex) = [ 0000734C, 0000C450 ] 12:11:16.695681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.695681 : OnScreen Cursor Position (Px) = [ 864, 828 ] 12:11:16.695681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.695681 : ClientWindow Style = FullScreen 12:11:16.695681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.695681 : Game Position (Hex) = [ 0360, 033C ] 12:11:16.695681 : Game Position (Dec) = [ 864, 828 ] 12:11:16.695681 : - 12:11:16.696677 : Cannot read memory at address 0x0000030B 12:11:16.696677 : Cannot read memory at address 0x0000038B 12:11:16.698670 : Cannot read memory at address 0x0000030B 12:11:16.698670 : Cannot read memory at address 0x0000038B 12:11:16.699667 : RawData event for Player #1: 12:11:16.699667 : Device rawinput data (Hex) = [ 0000734C, 0000C450 ] 12:11:16.700664 : Cannot read memory at address 0x0000030B 12:11:16.700664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.700664 : Cannot read memory at address 0x0000038B 12:11:16.700664 : OnScreen Cursor Position (Px) = [ 864, 828 ] 12:11:16.700664 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.700664 : ClientWindow Style = FullScreen 12:11:16.700664 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.700664 : Game Position (Hex) = [ 0360, 033C ] 12:11:16.700664 : Game Position (Dec) = [ 864, 828 ] 12:11:16.700664 : - 12:11:16.703162 : Cannot read memory at address 0x0000030B 12:11:16.703162 : Cannot read memory at address 0x0000038B 12:11:16.705162 : Cannot read memory at address 0x0000030B 12:11:16.705162 : Cannot read memory at address 0x0000038B 12:11:16.705162 : RawData event for Player #1: 12:11:16.705162 : Device rawinput data (Hex) = [ 00007344, 0000C3F0 ] 12:11:16.705162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.705162 : OnScreen Cursor Position (Px) = [ 864, 826 ] 12:11:16.705162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.705162 : ClientWindow Style = FullScreen 12:11:16.705162 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.705162 : Game Position (Hex) = [ 0360, 033A ] 12:11:16.705162 : Game Position (Dec) = [ 864, 826 ] 12:11:16.706160 : - 12:11:16.707160 : Cannot read memory at address 0x0000030B 12:11:16.707160 : Cannot read memory at address 0x0000038B 12:11:16.709153 : Cannot read memory at address 0x0000030B 12:11:16.709153 : Cannot read memory at address 0x0000038B 12:11:16.709153 : RawData event for Player #1: 12:11:16.709153 : Device rawinput data (Hex) = [ 00007368, 0000C3F8 ] 12:11:16.709153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.709153 : OnScreen Cursor Position (Px) = [ 865, 826 ] 12:11:16.709153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.710146 : ClientWindow Style = FullScreen 12:11:16.710146 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.710146 : Game Position (Hex) = [ 0361, 033A ] 12:11:16.710146 : Game Position (Dec) = [ 865, 826 ] 12:11:16.710146 : - 12:11:16.711146 : Cannot read memory at address 0x0000030B 12:11:16.711146 : Cannot read memory at address 0x0000038B 12:11:16.713136 : Cannot read memory at address 0x0000030B 12:11:16.713136 : Cannot read memory at address 0x0000038B 12:11:16.713638 : RawData event for Player #1: 12:11:16.714636 : Device rawinput data (Hex) = [ 00007390, 0000C400 ] 12:11:16.714636 : Cannot read memory at address 0x0000030B 12:11:16.714636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.714636 : Cannot read memory at address 0x0000038B 12:11:16.714636 : OnScreen Cursor Position (Px) = [ 866, 826 ] 12:11:16.714636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.714636 : ClientWindow Style = FullScreen 12:11:16.714636 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.714636 : Game Position (Hex) = [ 0362, 033A ] 12:11:16.714636 : Game Position (Dec) = [ 866, 826 ] 12:11:16.714636 : - 12:11:16.716629 : Cannot read memory at address 0x0000030B 12:11:16.716629 : Cannot read memory at address 0x0000038B 12:11:16.718622 : Cannot read memory at address 0x0000030B 12:11:16.718622 : Cannot read memory at address 0x0000038B 12:11:16.718622 : RawData event for Player #1: 12:11:16.718622 : Device rawinput data (Hex) = [ 00007390, 0000C400 ] 12:11:16.719619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.719619 : OnScreen Cursor Position (Px) = [ 866, 826 ] 12:11:16.719619 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.719619 : ClientWindow Style = FullScreen 12:11:16.719619 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.719619 : Game Position (Hex) = [ 0362, 033A ] 12:11:16.719619 : Game Position (Dec) = [ 866, 826 ] 12:11:16.719619 : - 12:11:16.720616 : Cannot read memory at address 0x0000030B 12:11:16.720616 : Cannot read memory at address 0x0000038B 12:11:16.723118 : Cannot read memory at address 0x0000030B 12:11:16.723118 : Cannot read memory at address 0x0000038B 12:11:16.724152 : RawData event for Player #1: 12:11:16.724152 : Device rawinput data (Hex) = [ 000073B0, 0000C404 ] 12:11:16.724152 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.724152 : OnScreen Cursor Position (Px) = [ 867, 826 ] 12:11:16.724152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.724152 : ClientWindow Style = FullScreen 12:11:16.724152 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.724152 : Game Position (Hex) = [ 0363, 033A ] 12:11:16.724152 : Game Position (Dec) = [ 867, 826 ] 12:11:16.725148 : - 12:11:16.725148 : Cannot read memory at address 0x0000030B 12:11:16.725148 : Cannot read memory at address 0x0000038B 12:11:16.727145 : Cannot read memory at address 0x0000030B 12:11:16.727145 : Cannot read memory at address 0x0000038B 12:11:16.728144 : RawData event for Player #1: 12:11:16.728144 : Device rawinput data (Hex) = [ 000073D0, 0000C40C ] 12:11:16.728144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.728144 : OnScreen Cursor Position (Px) = [ 868, 827 ] 12:11:16.728144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.728144 : ClientWindow Style = FullScreen 12:11:16.728144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.728144 : Game Position (Hex) = [ 0364, 033B ] 12:11:16.729135 : Game Position (Dec) = [ 868, 827 ] 12:11:16.729135 : Cannot read memory at address 0x0000030B 12:11:16.729135 : - 12:11:16.729135 : Cannot read memory at address 0x0000038B 12:11:16.731128 : Cannot read memory at address 0x0000030B 12:11:16.731128 : Cannot read memory at address 0x0000038B 12:11:16.733121 : Cannot read memory at address 0x0000030B 12:11:16.733121 : Cannot read memory at address 0x0000038B 12:11:16.733121 : RawData event for Player #1: 12:11:16.733121 : Device rawinput data (Hex) = [ 000073FC, 0000C40C ] 12:11:16.733623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.733623 : OnScreen Cursor Position (Px) = [ 869, 827 ] 12:11:16.733623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.733623 : ClientWindow Style = FullScreen 12:11:16.733623 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.733623 : Game Position (Hex) = [ 0365, 033B ] 12:11:16.733623 : Game Position (Dec) = [ 869, 827 ] 12:11:16.733623 : - 12:11:16.734548 : Cannot read memory at address 0x0000030B 12:11:16.734548 : Cannot read memory at address 0x0000038B 12:11:16.736543 : Cannot read memory at address 0x0000030B 12:11:16.736543 : Cannot read memory at address 0x0000038B 12:11:16.738536 : RawData event for Player #1: 12:11:16.738536 : Cannot read memory at address 0x0000030B 12:11:16.738536 : Device rawinput data (Hex) = [ 000073FC, 0000C40C ] 12:11:16.738536 : Cannot read memory at address 0x0000038B 12:11:16.738536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.738536 : OnScreen Cursor Position (Px) = [ 869, 827 ] 12:11:16.738536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.738536 : ClientWindow Style = FullScreen 12:11:16.738536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.738536 : Game Position (Hex) = [ 0365, 033B ] 12:11:16.738536 : Game Position (Dec) = [ 869, 827 ] 12:11:16.738536 : - 12:11:16.740534 : Cannot read memory at address 0x0000030B 12:11:16.740534 : Cannot read memory at address 0x0000038B 12:11:16.743040 : Cannot read memory at address 0x0000030B 12:11:16.743040 : Cannot read memory at address 0x0000038B 12:11:16.743040 : RawData event for Player #1: 12:11:16.743040 : Device rawinput data (Hex) = [ 0000741C, 0000C410 ] 12:11:16.743040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.743040 : OnScreen Cursor Position (Px) = [ 870, 827 ] 12:11:16.743040 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.743040 : ClientWindow Style = FullScreen 12:11:16.743040 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.743040 : Game Position (Hex) = [ 0366, 033B ] 12:11:16.744070 : Game Position (Dec) = [ 870, 827 ] 12:11:16.744070 : - 12:11:16.745071 : Cannot read memory at address 0x0000030B 12:11:16.745071 : Cannot read memory at address 0x0000038B 12:11:16.747060 : Cannot read memory at address 0x0000030B 12:11:16.747060 : Cannot read memory at address 0x0000038B 12:11:16.748056 : RawData event for Player #1: 12:11:16.748056 : Device rawinput data (Hex) = [ 0000741C, 0000C418 ] 12:11:16.748056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.748056 : OnScreen Cursor Position (Px) = [ 870, 827 ] 12:11:16.749054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.749054 : ClientWindow Style = FullScreen 12:11:16.749054 : Cannot read memory at address 0x0000038B 12:11:16.749054 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.749054 : Game Position (Hex) = [ 0366, 033B ] 12:11:16.749054 : Game Position (Dec) = [ 870, 827 ] 12:11:16.749054 : - 12:11:16.751047 : Cannot read memory at address 0x0000030B 12:11:16.751047 : Cannot read memory at address 0x0000038B 12:11:16.752043 : RawData event for Player #1: 12:11:16.752043 : Device rawinput data (Hex) = [ 0000741C, 0000C418 ] 12:11:16.752043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.752043 : OnScreen Cursor Position (Px) = [ 870, 827 ] 12:11:16.752043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.752043 : ClientWindow Style = FullScreen 12:11:16.752043 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.752043 : Game Position (Hex) = [ 0366, 033B ] 12:11:16.753040 : Game Position (Dec) = [ 870, 827 ] 12:11:16.753040 : Cannot read memory at address 0x0000030B 12:11:16.753040 : Cannot read memory at address 0x0000038B 12:11:16.754328 : Cannot read memory at address 0x0000030B 12:11:16.754328 : Cannot read memory at address 0x0000038B 12:11:16.756323 : Cannot read memory at address 0x0000030B 12:11:16.756323 : Cannot read memory at address 0x0000038B 12:11:16.757319 : RawData event for Player #1: 12:11:16.757319 : Device rawinput data (Hex) = [ 00007444, 0000C3E4 ] 12:11:16.757319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.757319 : OnScreen Cursor Position (Px) = [ 872, 826 ] 12:11:16.757319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.757319 : ClientWindow Style = FullScreen 12:11:16.757319 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.757319 : Game Position (Hex) = [ 0368, 033A ] 12:11:16.757319 : Game Position (Dec) = [ 872, 826 ] 12:11:16.757319 : - 12:11:16.758318 : Cannot read memory at address 0x0000030B 12:11:16.758318 : Cannot read memory at address 0x0000038B 12:11:16.760314 : Cannot read memory at address 0x0000030B 12:11:16.760314 : Cannot read memory at address 0x0000038B 12:11:16.762303 : Cannot read memory at address 0x0000030B 12:11:16.762303 : RawData event for Player #1: 12:11:16.762303 : Cannot read memory at address 0x0000038B 12:11:16.762303 : Device rawinput data (Hex) = [ 00007470, 0000C3E4 ] 12:11:16.762303 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.762303 : OnScreen Cursor Position (Px) = [ 873, 826 ] 12:11:16.762303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.762303 : ClientWindow Style = FullScreen 12:11:16.762303 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.763300 : Game Position (Hex) = [ 0369, 033A ] 12:11:16.763300 : Game Position (Dec) = [ 873, 826 ] 12:11:16.763300 : - 12:11:16.763802 : Cannot read memory at address 0x0000030B 12:11:16.763802 : Cannot read memory at address 0x0000038B 12:11:16.765798 : Cannot read memory at address 0x0000030B 12:11:16.765798 : Cannot read memory at address 0x0000038B 12:11:16.766795 : RawData event for Player #1: 12:11:16.766795 : Device rawinput data (Hex) = [ 00007470, 0000C3A0 ] 12:11:16.766795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.766795 : OnScreen Cursor Position (Px) = [ 873, 825 ] 12:11:16.767791 : Cannot read memory at address 0x0000030B 12:11:16.767791 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.767791 : ClientWindow Style = FullScreen 12:11:16.767791 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.767791 : Game Position (Hex) = [ 0369, 0339 ] 12:11:16.767791 : Game Position (Dec) = [ 873, 825 ] 12:11:16.767791 : - 12:11:16.769788 : Cannot read memory at address 0x0000030B 12:11:16.769788 : Cannot read memory at address 0x0000038B 12:11:16.770786 : RawData event for Player #1: 12:11:16.770786 : Device rawinput data (Hex) = [ 00007470, 0000C3A0 ] 12:11:16.770786 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.770786 : OnScreen Cursor Position (Px) = [ 873, 825 ] 12:11:16.771778 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.771778 : Cannot read memory at address 0x0000030B 12:11:16.771778 : ClientWindow Style = FullScreen 12:11:16.771778 : Cannot read memory at address 0x0000038B 12:11:16.771778 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.771778 : Game Position (Hex) = [ 0369, 0339 ] 12:11:16.771778 : Game Position (Dec) = [ 873, 825 ] 12:11:16.771778 : - 12:11:16.773284 : Cannot read memory at address 0x0000030B 12:11:16.773284 : Cannot read memory at address 0x0000038B 12:11:16.775318 : Cannot read memory at address 0x0000030B 12:11:16.775318 : Cannot read memory at address 0x0000038B 12:11:16.776315 : RawData event for Player #1: 12:11:16.776315 : Device rawinput data (Hex) = [ 00007470, 0000C3E4 ] 12:11:16.776315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.776315 : OnScreen Cursor Position (Px) = [ 873, 826 ] 12:11:16.776315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.776315 : ClientWindow Style = FullScreen 12:11:16.776315 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.776315 : Game Position (Hex) = [ 0369, 033A ] 12:11:16.776315 : Game Position (Dec) = [ 873, 826 ] 12:11:16.776315 : - 12:11:16.777824 : Cannot read memory at address 0x0000030B 12:11:16.777824 : Cannot read memory at address 0x0000038B 12:11:16.779858 : Cannot read memory at address 0x0000030B 12:11:16.779858 : Cannot read memory at address 0x0000038B 12:11:16.780854 : RawData event for Player #1: 12:11:16.780854 : Device rawinput data (Hex) = [ 0000747C, 0000C40C ] 12:11:16.780854 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.780854 : OnScreen Cursor Position (Px) = [ 873, 827 ] 12:11:16.781850 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.781850 : Cannot read memory at address 0x0000030B 12:11:16.781850 : ClientWindow Style = FullScreen 12:11:16.781850 : Cannot read memory at address 0x0000038B 12:11:16.781850 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.781850 : Game Position (Hex) = [ 0369, 033B ] 12:11:16.781850 : Game Position (Dec) = [ 873, 827 ] 12:11:16.781850 : - 12:11:16.783352 : Cannot read memory at address 0x0000030B 12:11:16.783352 : Cannot read memory at address 0x0000038B 12:11:16.785358 : Cannot read memory at address 0x0000030B 12:11:16.785358 : Cannot read memory at address 0x0000038B 12:11:16.786354 : RawData event for Player #1: 12:11:16.786354 : Device rawinput data (Hex) = [ 0000747C, 0000C40C ] 12:11:16.786354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.786354 : OnScreen Cursor Position (Px) = [ 873, 827 ] 12:11:16.786354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.786354 : ClientWindow Style = FullScreen 12:11:16.786354 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.786354 : Game Position (Hex) = [ 0369, 033B ] 12:11:16.787347 : Game Position (Dec) = [ 873, 827 ] 12:11:16.787347 : Cannot read memory at address 0x0000030B 12:11:16.787347 : Cannot read memory at address 0x0000038B 12:11:16.789340 : Cannot read memory at address 0x0000030B 12:11:16.789340 : Cannot read memory at address 0x0000038B 12:11:16.791339 : Cannot read memory at address 0x0000030B 12:11:16.791339 : RawData event for Player #1: 12:11:16.791339 : Cannot read memory at address 0x0000038B 12:11:16.791339 : Device rawinput data (Hex) = [ 0000747C, 0000C40C ] 12:11:16.791339 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.791339 : OnScreen Cursor Position (Px) = [ 873, 827 ] 12:11:16.791339 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.791339 : ClientWindow Style = FullScreen 12:11:16.791339 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.791339 : Game Position (Hex) = [ 0369, 033B ] 12:11:16.791339 : Game Position (Dec) = [ 873, 827 ] 12:11:16.791339 : - 12:11:16.792847 : Cannot read memory at address 0x0000030B 12:11:16.792847 : Cannot read memory at address 0x0000038B 12:11:16.794881 : Cannot read memory at address 0x0000030B 12:11:16.794881 : Cannot read memory at address 0x0000038B 12:11:16.794881 : RawData event for Player #1: 12:11:16.794881 : Device rawinput data (Hex) = [ 0000747C, 0000C40C ] 12:11:16.794881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.794881 : OnScreen Cursor Position (Px) = [ 873, 827 ] 12:11:16.794881 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.794881 : ClientWindow Style = FullScreen 12:11:16.795873 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.795873 : Game Position (Hex) = [ 0369, 033B ] 12:11:16.795873 : Game Position (Dec) = [ 873, 827 ] 12:11:16.795873 : - 12:11:16.796870 : Cannot read memory at address 0x0000030B 12:11:16.796870 : Cannot read memory at address 0x0000038B 12:11:16.798863 : Cannot read memory at address 0x0000030B 12:11:16.798863 : Cannot read memory at address 0x0000038B 12:11:16.799860 : RawData event for Player #1: 12:11:16.799860 : Device rawinput data (Hex) = [ 0000747C, 0000C40C ] 12:11:16.799860 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.799860 : OnScreen Cursor Position (Px) = [ 873, 827 ] 12:11:16.800856 : Cannot read memory at address 0x0000030B 12:11:16.800856 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.800856 : Cannot read memory at address 0x0000038B 12:11:16.800856 : ClientWindow Style = FullScreen 12:11:16.800856 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.800856 : Game Position (Hex) = [ 0369, 033B ] 12:11:16.800856 : Game Position (Dec) = [ 873, 827 ] 12:11:16.800856 : - 12:11:16.802854 : Cannot read memory at address 0x0000030B 12:11:16.802854 : Cannot read memory at address 0x0000038B 12:11:16.804159 : Cannot read memory at address 0x0000030B 12:11:16.804159 : Cannot read memory at address 0x0000038B 12:11:16.805160 : RawData event for Player #1: 12:11:16.805160 : Device rawinput data (Hex) = [ 0000747C, 0000C40C ] 12:11:16.805160 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.805160 : OnScreen Cursor Position (Px) = [ 873, 827 ] 12:11:16.805160 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.805160 : ClientWindow Style = FullScreen 12:11:16.805160 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.805160 : Game Position (Hex) = [ 0369, 033B ] 12:11:16.805160 : Game Position (Dec) = [ 873, 827 ] 12:11:16.805160 : - 12:11:16.806153 : Cannot read memory at address 0x0000030B 12:11:16.806153 : Cannot read memory at address 0x0000038B 12:11:16.808151 : Cannot read memory at address 0x0000030B 12:11:16.808151 : Cannot read memory at address 0x0000038B 12:11:16.810144 : Cannot read memory at address 0x0000030B 12:11:16.810144 : Cannot read memory at address 0x0000038B 12:11:16.810144 : Device rawinput data (Hex) = [ 0000747C, 0000C40C ] 12:11:16.810144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.810144 : OnScreen Cursor Position (Px) = [ 873, 827 ] 12:11:16.810144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.810144 : ClientWindow Style = FullScreen 12:11:16.810144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.810144 : Game Position (Hex) = [ 0369, 033B ] 12:11:16.811137 : Game Position (Dec) = [ 873, 827 ] 12:11:16.811137 : - 12:11:16.812138 : Cannot read memory at address 0x0000030B 12:11:16.812138 : Cannot read memory at address 0x0000038B 12:11:16.813632 : Cannot read memory at address 0x0000030B 12:11:16.813632 : Cannot read memory at address 0x0000038B 12:11:16.813632 : RawData event for Player #1: 12:11:16.813632 : Device rawinput data (Hex) = [ 0000747C, 0000C40C ] 12:11:16.814631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.814631 : OnScreen Cursor Position (Px) = [ 873, 827 ] 12:11:16.814631 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.814631 : ClientWindow Style = FullScreen 12:11:16.814631 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.814631 : Game Position (Hex) = [ 0369, 033B ] 12:11:16.814631 : Game Position (Dec) = [ 873, 827 ] 12:11:16.814631 : - 12:11:16.815627 : Cannot read memory at address 0x0000030B 12:11:16.815627 : Cannot read memory at address 0x0000038B 12:11:16.817621 : Cannot read memory at address 0x0000030B 12:11:16.817621 : Cannot read memory at address 0x0000038B 12:11:16.818621 : RawData event for Player #1: 12:11:16.819614 : Cannot read memory at address 0x0000030B 12:11:16.819614 : Cannot read memory at address 0x0000038B 12:11:16.819614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.819614 : OnScreen Cursor Position (Px) = [ 873, 827 ] 12:11:16.819614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.819614 : ClientWindow Style = FullScreen 12:11:16.819614 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.819614 : Game Position (Hex) = [ 0369, 033B ] 12:11:16.819614 : Game Position (Dec) = [ 873, 827 ] 12:11:16.819614 : - 12:11:16.821611 : Cannot read memory at address 0x0000030B 12:11:16.821611 : Cannot read memory at address 0x0000038B 12:11:16.823118 : Cannot read memory at address 0x0000030B 12:11:16.823118 : Cannot read memory at address 0x0000038B 12:11:16.824145 : RawData event for Player #1: 12:11:16.824145 : Device rawinput data (Hex) = [ 0000747C, 0000C40C ] 12:11:16.824145 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.824145 : OnScreen Cursor Position (Px) = [ 873, 827 ] 12:11:16.824145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.824145 : ClientWindow Style = FullScreen 12:11:16.824145 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.824145 : Game Position (Hex) = [ 0369, 033B ] 12:11:16.824145 : Game Position (Dec) = [ 873, 827 ] 12:11:16.825142 : - 12:11:16.825142 : Cannot read memory at address 0x0000030B 12:11:16.825142 : Cannot read memory at address 0x0000038B 12:11:16.827139 : Cannot read memory at address 0x0000030B 12:11:16.827139 : Cannot read memory at address 0x0000038B 12:11:16.829133 : Cannot read memory at address 0x0000030B 12:11:16.829133 : RawData event for Player #1: 12:11:16.829133 : Cannot read memory at address 0x0000038B 12:11:16.829133 : Device rawinput data (Hex) = [ 0000747C, 0000C40C ] 12:11:16.829133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.829133 : OnScreen Cursor Position (Px) = [ 873, 827 ] 12:11:16.829133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.829133 : ClientWindow Style = FullScreen 12:11:16.830125 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.830125 : Game Position (Hex) = [ 0369, 033B ] 12:11:16.830125 : Game Position (Dec) = [ 873, 827 ] 12:11:16.830125 : - 12:11:16.831122 : Cannot read memory at address 0x0000030B 12:11:16.831122 : Cannot read memory at address 0x0000038B 12:11:16.833119 : Cannot read memory at address 0x0000030B 12:11:16.833119 : Cannot read memory at address 0x0000038B 12:11:16.833623 : RawData event for Player #1: 12:11:16.834541 : Device rawinput data (Hex) = [ 0000744C, 0000C400 ] 12:11:16.834541 : Cannot read memory at address 0x0000030B 12:11:16.834541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.834541 : Cannot read memory at address 0x0000038B 12:11:16.834541 : OnScreen Cursor Position (Px) = [ 872, 826 ] 12:11:16.834541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.834541 : ClientWindow Style = FullScreen 12:11:16.834541 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.834541 : Game Position (Hex) = [ 0368, 033A ] 12:11:16.834541 : Game Position (Dec) = [ 872, 826 ] 12:11:16.834541 : - 12:11:16.836540 : Cannot read memory at address 0x0000030B 12:11:16.836540 : Cannot read memory at address 0x0000038B 12:11:16.838529 : RawData event for Player #1: 12:11:16.838529 : Device rawinput data (Hex) = [ 00007430, 0000C408 ] 12:11:16.838529 : Cannot read memory at address 0x0000038B 12:11:16.838529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.838529 : OnScreen Cursor Position (Px) = [ 871, 827 ] 12:11:16.838529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.838529 : ClientWindow Style = FullScreen 12:11:16.838529 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.838529 : Game Position (Hex) = [ 0367, 033B ] 12:11:16.838529 : Game Position (Dec) = [ 871, 827 ] 12:11:16.838529 : - 12:11:16.840526 : Cannot read memory at address 0x0000030B 12:11:16.840526 : Cannot read memory at address 0x0000038B 12:11:16.843030 : Cannot read memory at address 0x0000030B 12:11:16.843030 : Cannot read memory at address 0x0000038B 12:11:16.843030 : RawData event for Player #1: 12:11:16.843030 : Device rawinput data (Hex) = [ 00007430, 0000C3C4 ] 12:11:16.843030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.843030 : OnScreen Cursor Position (Px) = [ 871, 825 ] 12:11:16.843030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.843030 : ClientWindow Style = FullScreen 12:11:16.843030 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.844062 : Game Position (Hex) = [ 0367, 0339 ] 12:11:16.844062 : Game Position (Dec) = [ 871, 825 ] 12:11:16.844062 : - 12:11:16.845063 : Cannot read memory at address 0x0000030B 12:11:16.845063 : Cannot read memory at address 0x0000038B 12:11:16.847052 : Cannot read memory at address 0x0000030B 12:11:16.847052 : Cannot read memory at address 0x0000038B 12:11:16.848055 : RawData event for Player #1: 12:11:16.848055 : Device rawinput data (Hex) = [ 00007430, 0000C3C4 ] 12:11:16.848055 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.848055 : OnScreen Cursor Position (Px) = [ 871, 825 ] 12:11:16.848055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.848055 : ClientWindow Style = FullScreen 12:11:16.848055 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.849046 : Game Position (Hex) = [ 0367, 0339 ] 12:11:16.849046 : Cannot read memory at address 0x0000030B 12:11:16.849046 : Game Position (Dec) = [ 871, 825 ] 12:11:16.849046 : - 12:11:16.851043 : Cannot read memory at address 0x0000030B 12:11:16.851043 : Cannot read memory at address 0x0000038B 12:11:16.853037 : Cannot read memory at address 0x0000030B 12:11:16.853037 : Cannot read memory at address 0x0000038B 12:11:16.853540 : RawData event for Player #1: 12:11:16.853540 : Device rawinput data (Hex) = [ 00007424, 0000C39C ] 12:11:16.853540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.853540 : OnScreen Cursor Position (Px) = [ 871, 825 ] 12:11:16.853540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.853540 : ClientWindow Style = FullScreen 12:11:16.853540 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.853540 : Game Position (Hex) = [ 0367, 0339 ] 12:11:16.853540 : Game Position (Dec) = [ 871, 825 ] 12:11:16.853540 : - 12:11:16.854539 : Cannot read memory at address 0x0000030B 12:11:16.854539 : Cannot read memory at address 0x0000038B 12:11:16.856532 : Cannot read memory at address 0x0000030B 12:11:16.856532 : Cannot read memory at address 0x0000038B 12:11:16.857529 : RawData event for Player #1: 12:11:16.857529 : Device rawinput data (Hex) = [ 00007424, 0000C39C ] 12:11:16.857529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.857529 : OnScreen Cursor Position (Px) = [ 871, 825 ] 12:11:16.857529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.857529 : ClientWindow Style = FullScreen 12:11:16.857529 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.857529 : Game Position (Hex) = [ 0367, 0339 ] 12:11:16.857529 : Game Position (Dec) = [ 871, 825 ] 12:11:16.857529 : - 12:11:16.858526 : Cannot read memory at address 0x0000030B 12:11:16.858526 : Cannot read memory at address 0x0000038B 12:11:16.860522 : Cannot read memory at address 0x0000030B 12:11:16.860522 : Cannot read memory at address 0x0000038B 12:11:16.861520 : RawData event for Player #1: 12:11:16.861520 : Device rawinput data (Hex) = [ 00007424, 0000C39C ] 12:11:16.861520 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.863023 : OnScreen Cursor Position (Px) = [ 871, 825 ] 12:11:16.863023 : Cannot read memory at address 0x0000030B 12:11:16.863023 : Cannot read memory at address 0x0000038B 12:11:16.863023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.863023 : ClientWindow Style = FullScreen 12:11:16.863023 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.863023 : Game Position (Hex) = [ 0367, 0339 ] 12:11:16.863023 : Game Position (Dec) = [ 871, 825 ] 12:11:16.863023 : - 12:11:16.865031 : Cannot read memory at address 0x0000030B 12:11:16.865031 : Cannot read memory at address 0x0000038B 12:11:16.867025 : Cannot read memory at address 0x0000030B 12:11:16.867025 : Cannot read memory at address 0x0000038B 12:11:16.867025 : RawData event for Player #1: 12:11:16.867025 : Device rawinput data (Hex) = [ 00007424, 0000C39C ] 12:11:16.867025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.867025 : OnScreen Cursor Position (Px) = [ 871, 825 ] 12:11:16.867025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.868021 : ClientWindow Style = FullScreen 12:11:16.868021 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.868021 : Game Position (Hex) = [ 0367, 0339 ] 12:11:16.868021 : Game Position (Dec) = [ 871, 825 ] 12:11:16.868021 : - 12:11:16.869018 : Cannot read memory at address 0x0000030B 12:11:16.869018 : Cannot read memory at address 0x0000038B 12:11:16.871011 : Cannot read memory at address 0x0000030B 12:11:16.871011 : Cannot read memory at address 0x0000038B 12:11:16.872008 : RawData event for Player #1: 12:11:16.872008 : Device rawinput data (Hex) = [ 00007424, 0000C39C ] 12:11:16.872008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.872008 : OnScreen Cursor Position (Px) = [ 871, 825 ] 12:11:16.872008 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.872008 : ClientWindow Style = FullScreen 12:11:16.872008 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.873005 : Game Position (Hex) = [ 0367, 0339 ] 12:11:16.873005 : Cannot read memory at address 0x0000030B 12:11:16.873005 : Cannot read memory at address 0x0000038B 12:11:16.873005 : - 12:11:16.874505 : Cannot read memory at address 0x0000030B 12:11:16.874505 : Cannot read memory at address 0x0000038B 12:11:16.876498 : Cannot read memory at address 0x0000030B 12:11:16.876498 : Cannot read memory at address 0x0000038B 12:11:16.876498 : RawData event for Player #1: 12:11:16.876498 : Device rawinput data (Hex) = [ 00007424, 0000C39C ] 12:11:16.876498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.876498 : OnScreen Cursor Position (Px) = [ 871, 825 ] 12:11:16.876498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.876498 : ClientWindow Style = FullScreen 12:11:16.876498 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.878000 : Game Position (Hex) = [ 0367, 0339 ] 12:11:16.878000 : Cannot read memory at address 0x0000030B 12:11:16.878000 : Game Position (Dec) = [ 871, 825 ] 12:11:16.878000 : Cannot read memory at address 0x0000038B 12:11:16.878000 : - 12:11:16.880004 : Cannot read memory at address 0x0000030B 12:11:16.880004 : Cannot read memory at address 0x0000038B 12:11:16.881000 : RawData event for Player #1: 12:11:16.881000 : Device rawinput data (Hex) = [ 00007438, 0000C384 ] 12:11:16.881000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.881000 : OnScreen Cursor Position (Px) = [ 871, 824 ] 12:11:16.881000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.881000 : ClientWindow Style = FullScreen 12:11:16.881997 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.881997 : Game Position (Hex) = [ 0367, 0338 ] 12:11:16.881997 : Cannot read memory at address 0x0000030B 12:11:16.881997 : Game Position (Dec) = [ 871, 824 ] 12:11:16.881997 : Cannot read memory at address 0x0000038B 12:11:16.881997 : - 12:11:16.883496 : Cannot read memory at address 0x0000030B 12:11:16.883496 : Cannot read memory at address 0x0000038B 12:11:16.885490 : Cannot read memory at address 0x0000030B 12:11:16.885490 : Cannot read memory at address 0x0000038B 12:11:16.885490 : RawData event for Player #1: 12:11:16.886487 : Device rawinput data (Hex) = [ 00007438, 0000C384 ] 12:11:16.886487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.886487 : OnScreen Cursor Position (Px) = [ 871, 824 ] 12:11:16.886487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.886487 : ClientWindow Style = FullScreen 12:11:16.886487 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.886487 : Game Position (Hex) = [ 0367, 0338 ] 12:11:16.887484 : Game Position (Dec) = [ 871, 824 ] 12:11:16.887484 : Cannot read memory at address 0x0000030B 12:11:16.887484 : - 12:11:16.887484 : Cannot read memory at address 0x0000038B 12:11:16.889477 : Cannot read memory at address 0x0000030B 12:11:16.889477 : Cannot read memory at address 0x0000038B 12:11:16.891471 : RawData event for Player #1: 12:11:16.891471 : Cannot read memory at address 0x0000030B 12:11:16.891471 : Device rawinput data (Hex) = [ 00007410, 0000C33C ] 12:11:16.891471 : Cannot read memory at address 0x0000038B 12:11:16.891471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.891471 : OnScreen Cursor Position (Px) = [ 870, 823 ] 12:11:16.891471 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.891471 : ClientWindow Style = FullScreen 12:11:16.891471 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.891471 : Game Position (Hex) = [ 0366, 0337 ] 12:11:16.891471 : Game Position (Dec) = [ 870, 823 ] 12:11:16.891471 : - 12:11:16.892972 : Cannot read memory at address 0x0000030B 12:11:16.892972 : Cannot read memory at address 0x0000038B 12:11:16.894973 : Cannot read memory at address 0x0000030B 12:11:16.894973 : Cannot read memory at address 0x0000038B 12:11:16.895974 : RawData event for Player #1: 12:11:16.895974 : Device rawinput data (Hex) = [ 00007438, 0000C344 ] 12:11:16.895974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.895974 : OnScreen Cursor Position (Px) = [ 871, 823 ] 12:11:16.895974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.896967 : Cannot read memory at address 0x0000030B 12:11:16.896967 : ClientWindow Style = FullScreen 12:11:16.896967 : Cannot read memory at address 0x0000038B 12:11:16.896967 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.896967 : Game Position (Hex) = [ 0367, 0337 ] 12:11:16.896967 : Game Position (Dec) = [ 871, 823 ] 12:11:16.896967 : - 12:11:16.898960 : Cannot read memory at address 0x0000030B 12:11:16.898960 : Cannot read memory at address 0x0000038B 12:11:16.899957 : RawData event for Player #1: 12:11:16.899957 : Device rawinput data (Hex) = [ 00007410, 0000C33C ] 12:11:16.899957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.899957 : OnScreen Cursor Position (Px) = [ 870, 823 ] 12:11:16.899957 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.899957 : ClientWindow Style = FullScreen 12:11:16.900953 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.900953 : Game Position (Hex) = [ 0366, 0337 ] 12:11:16.900953 : Cannot read memory at address 0x0000030B 12:11:16.900953 : Game Position (Dec) = [ 870, 823 ] 12:11:16.900953 : Cannot read memory at address 0x0000038B 12:11:16.900953 : - 12:11:16.902946 : Cannot read memory at address 0x0000030B 12:11:16.902946 : Cannot read memory at address 0x0000038B 12:11:16.904446 : Cannot read memory at address 0x0000030B 12:11:16.904446 : Cannot read memory at address 0x0000038B 12:11:16.905443 : RawData event for Player #1: 12:11:16.905443 : Device rawinput data (Hex) = [ 00007410, 0000C33C ] 12:11:16.905443 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.905443 : OnScreen Cursor Position (Px) = [ 870, 823 ] 12:11:16.905443 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.905443 : ClientWindow Style = FullScreen 12:11:16.905443 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.905443 : Game Position (Hex) = [ 0366, 0337 ] 12:11:16.905443 : Game Position (Dec) = [ 870, 823 ] 12:11:16.905443 : - 12:11:16.906440 : Cannot read memory at address 0x0000030B 12:11:16.906440 : Cannot read memory at address 0x0000038B 12:11:16.908433 : Cannot read memory at address 0x0000030B 12:11:16.908433 : Cannot read memory at address 0x0000038B 12:11:16.910426 : RawData event for Player #1: 12:11:16.910426 : Cannot read memory at address 0x0000030B 12:11:16.910426 : Device rawinput data (Hex) = [ 00007408, 0000C320 ] 12:11:16.910426 : Cannot read memory at address 0x0000038B 12:11:16.910426 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.910426 : OnScreen Cursor Position (Px) = [ 870, 823 ] 12:11:16.910426 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.910426 : ClientWindow Style = FullScreen 12:11:16.910426 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.910426 : Game Position (Hex) = [ 0366, 0337 ] 12:11:16.910426 : Game Position (Dec) = [ 870, 823 ] 12:11:16.910426 : - 12:11:16.912925 : Cannot read memory at address 0x0000030B 12:11:16.912925 : Cannot read memory at address 0x0000038B 12:11:16.914927 : Cannot read memory at address 0x0000030B 12:11:16.914927 : Cannot read memory at address 0x0000038B 12:11:16.914927 : RawData event for Player #1: 12:11:16.914927 : Device rawinput data (Hex) = [ 000073E8, 0000C314 ] 12:11:16.914927 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.914927 : OnScreen Cursor Position (Px) = [ 869, 822 ] 12:11:16.915923 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.915923 : ClientWindow Style = FullScreen 12:11:16.915923 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.915923 : Game Position (Hex) = [ 0365, 0336 ] 12:11:16.915923 : Game Position (Dec) = [ 869, 822 ] 12:11:16.915923 : - 12:11:16.916920 : Cannot read memory at address 0x0000030B 12:11:16.916920 : Cannot read memory at address 0x0000038B 12:11:16.918913 : Cannot read memory at address 0x0000030B 12:11:16.918913 : Cannot read memory at address 0x0000038B 12:11:16.919910 : RawData event for Player #1: 12:11:16.919910 : Device rawinput data (Hex) = [ 000073E8, 0000C314 ] 12:11:16.919910 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.919910 : OnScreen Cursor Position (Px) = [ 869, 822 ] 12:11:16.919910 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.920906 : ClientWindow Style = FullScreen 12:11:16.920906 : Cannot read memory at address 0x0000030B 12:11:16.920906 : Cannot read memory at address 0x0000038B 12:11:16.920906 : Game Position (Hex) = [ 0365, 0336 ] 12:11:16.920906 : Game Position (Dec) = [ 869, 822 ] 12:11:16.920906 : - 12:11:16.922899 : Cannot read memory at address 0x0000030B 12:11:16.922899 : Cannot read memory at address 0x0000038B 12:11:16.924400 : RawData event for Player #1: 12:11:16.924400 : Device rawinput data (Hex) = [ 000073E8, 0000C314 ] 12:11:16.924400 : Cannot read memory at address 0x0000038B 12:11:16.924400 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.924400 : OnScreen Cursor Position (Px) = [ 869, 822 ] 12:11:16.924400 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.924400 : ClientWindow Style = FullScreen 12:11:16.924400 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.924400 : Game Position (Hex) = [ 0365, 0336 ] 12:11:16.924400 : Game Position (Dec) = [ 869, 822 ] 12:11:16.924400 : - 12:11:16.926393 : Cannot read memory at address 0x0000030B 12:11:16.926393 : Cannot read memory at address 0x0000038B 12:11:16.928390 : Cannot read memory at address 0x0000030B 12:11:16.928390 : Cannot read memory at address 0x0000038B 12:11:16.929383 : RawData event for Player #1: 12:11:16.929383 : Device rawinput data (Hex) = [ 000073E8, 0000C314 ] 12:11:16.929383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.929383 : OnScreen Cursor Position (Px) = [ 869, 822 ] 12:11:16.929383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.929383 : ClientWindow Style = FullScreen 12:11:16.930380 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.930380 : Cannot read memory at address 0x0000030B 12:11:16.930380 : Game Position (Hex) = [ 0365, 0336 ] 12:11:16.930380 : Cannot read memory at address 0x0000038B 12:11:16.930380 : Game Position (Dec) = [ 869, 822 ] 12:11:16.930380 : - 12:11:16.932878 : Cannot read memory at address 0x0000030B 12:11:16.932878 : Cannot read memory at address 0x0000038B 12:11:16.933882 : RawData event for Player #1: 12:11:16.933882 : Device rawinput data (Hex) = [ 000073FC, 0000C2F0 ] 12:11:16.933882 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.933882 : OnScreen Cursor Position (Px) = [ 869, 822 ] 12:11:16.934790 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.934790 : Cannot read memory at address 0x0000030B 12:11:16.934790 : ClientWindow Style = FullScreen 12:11:16.934790 : Cannot read memory at address 0x0000038B 12:11:16.934790 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.934790 : Game Position (Hex) = [ 0365, 0336 ] 12:11:16.934790 : Game Position (Dec) = [ 869, 822 ] 12:11:16.934790 : - 12:11:16.936784 : Cannot read memory at address 0x0000030B 12:11:16.936784 : Cannot read memory at address 0x0000038B 12:11:16.938778 : Cannot read memory at address 0x0000030B 12:11:16.938778 : Cannot read memory at address 0x0000038B 12:11:16.938778 : RawData event for Player #1: 12:11:16.938778 : Device rawinput data (Hex) = [ 00007424, 0000C2FC ] 12:11:16.938778 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.938778 : OnScreen Cursor Position (Px) = [ 871, 822 ] 12:11:16.939775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.939775 : ClientWindow Style = FullScreen 12:11:16.939775 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.939775 : Game Position (Hex) = [ 0367, 0336 ] 12:11:16.939775 : Game Position (Dec) = [ 871, 822 ] 12:11:16.939775 : - 12:11:16.940771 : Cannot read memory at address 0x0000030B 12:11:16.940771 : Cannot read memory at address 0x0000038B 12:11:16.943392 : Cannot read memory at address 0x0000030B 12:11:16.943392 : RawData event for Player #1: 12:11:16.943392 : Cannot read memory at address 0x0000038B 12:11:16.943392 : Device rawinput data (Hex) = [ 00007424, 0000C2FC ] 12:11:16.943392 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.943392 : OnScreen Cursor Position (Px) = [ 871, 822 ] 12:11:16.943392 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.943392 : ClientWindow Style = FullScreen 12:11:16.943392 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.943392 : Game Position (Hex) = [ 0367, 0336 ] 12:11:16.943392 : Game Position (Dec) = [ 871, 822 ] 12:11:16.944391 : - 12:11:16.945388 : Cannot read memory at address 0x0000030B 12:11:16.945388 : Cannot read memory at address 0x0000038B 12:11:16.947381 : Cannot read memory at address 0x0000030B 12:11:16.947381 : Cannot read memory at address 0x0000038B 12:11:16.948377 : RawData event for Player #1: 12:11:16.948377 : Device rawinput data (Hex) = [ 00007424, 0000C2FC ] 12:11:16.948377 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.948377 : OnScreen Cursor Position (Px) = [ 871, 822 ] 12:11:16.948377 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.948377 : ClientWindow Style = FullScreen 12:11:16.948377 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.948377 : Game Position (Hex) = [ 0367, 0336 ] 12:11:16.948377 : Game Position (Dec) = [ 871, 822 ] 12:11:16.948377 : - 12:11:16.949374 : Cannot read memory at address 0x0000030B 12:11:16.949374 : Cannot read memory at address 0x0000038B 12:11:16.951367 : Cannot read memory at address 0x0000030B 12:11:16.951367 : Cannot read memory at address 0x0000038B 12:11:16.952869 : Cannot read memory at address 0x0000030B 12:11:16.952869 : Cannot read memory at address 0x0000038B 12:11:16.952869 : RawData event for Player #1: 12:11:16.952869 : Device rawinput data (Hex) = [ 00007424, 0000C2BC ] 12:11:16.952869 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.952869 : OnScreen Cursor Position (Px) = [ 871, 821 ] 12:11:16.952869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.953873 : ClientWindow Style = FullScreen 12:11:16.953873 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.953873 : Game Position (Hex) = [ 0367, 0335 ] 12:11:16.953873 : Game Position (Dec) = [ 871, 821 ] 12:11:16.953873 : - 12:11:16.954773 : Cannot read memory at address 0x0000030B 12:11:16.954773 : Cannot read memory at address 0x0000038B 12:11:16.956768 : Cannot read memory at address 0x0000030B 12:11:16.956768 : Cannot read memory at address 0x0000038B 12:11:16.957765 : RawData event for Player #1: 12:11:16.957765 : Device rawinput data (Hex) = [ 00007444, 0000C2BC ] 12:11:16.957765 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.958761 : OnScreen Cursor Position (Px) = [ 872, 821 ] 12:11:16.958761 : Cannot read memory at address 0x0000038B 12:11:16.958761 : ClientWindow Style = FullScreen 12:11:16.958761 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.958761 : Game Position (Hex) = [ 0368, 0335 ] 12:11:16.958761 : Game Position (Dec) = [ 872, 821 ] 12:11:16.958761 : - 12:11:16.960758 : Cannot read memory at address 0x0000030B 12:11:16.960758 : Cannot read memory at address 0x0000038B 12:11:16.963258 : Cannot read memory at address 0x0000030B 12:11:16.963258 : RawData event for Player #1: 12:11:16.963258 : Cannot read memory at address 0x0000038B 12:11:16.963258 : Device rawinput data (Hex) = [ 00007444, 0000C2BC ] 12:11:16.963258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.963258 : OnScreen Cursor Position (Px) = [ 872, 821 ] 12:11:16.963258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.963258 : ClientWindow Style = FullScreen 12:11:16.963258 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.963258 : Game Position (Hex) = [ 0368, 0335 ] 12:11:16.964264 : Game Position (Dec) = [ 872, 821 ] 12:11:16.964264 : - 12:11:16.965260 : Cannot read memory at address 0x0000030B 12:11:16.965260 : Cannot read memory at address 0x0000038B 12:11:16.967253 : Cannot read memory at address 0x0000030B 12:11:16.967253 : Cannot read memory at address 0x0000038B 12:11:16.967253 : RawData event for Player #1: 12:11:16.967253 : Device rawinput data (Hex) = [ 00007440, 0000C2A0 ] 12:11:16.967253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.967253 : OnScreen Cursor Position (Px) = [ 871, 821 ] 12:11:16.967253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.967253 : ClientWindow Style = FullScreen 12:11:16.967253 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.967253 : Game Position (Hex) = [ 0367, 0335 ] 12:11:16.967253 : Game Position (Dec) = [ 871, 821 ] 12:11:16.967253 : - 12:11:16.969247 : Cannot read memory at address 0x0000030B 12:11:16.969247 : Cannot read memory at address 0x0000038B 12:11:16.971240 : Cannot read memory at address 0x0000030B 12:11:16.971240 : Cannot read memory at address 0x0000038B 12:11:16.972237 : RawData event for Player #1: 12:11:16.972237 : Device rawinput data (Hex) = [ 00007440, 0000C2A0 ] 12:11:16.972237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.972237 : OnScreen Cursor Position (Px) = [ 871, 821 ] 12:11:16.972237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.972237 : ClientWindow Style = FullScreen 12:11:16.972237 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.972237 : Game Position (Hex) = [ 0367, 0335 ] 12:11:16.972237 : Game Position (Dec) = [ 871, 821 ] 12:11:16.972237 : - 12:11:16.973234 : Cannot read memory at address 0x0000030B 12:11:16.973234 : Cannot read memory at address 0x0000038B 12:11:16.975236 : Cannot read memory at address 0x0000030B 12:11:16.975236 : Cannot read memory at address 0x0000038B 12:11:16.977236 : Cannot read memory at address 0x0000030B 12:11:16.977236 : RawData event for Player #1: 12:11:16.977236 : Cannot read memory at address 0x0000038B 12:11:16.977236 : Device rawinput data (Hex) = [ 00007468, 0000C2A0 ] 12:11:16.977236 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.977236 : OnScreen Cursor Position (Px) = [ 873, 821 ] 12:11:16.977236 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.977236 : ClientWindow Style = FullScreen 12:11:16.977236 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.977236 : Game Position (Hex) = [ 0369, 0335 ] 12:11:16.978226 : Game Position (Dec) = [ 873, 821 ] 12:11:16.978226 : - 12:11:16.978732 : Cannot read memory at address 0x0000030B 12:11:16.978732 : Cannot read memory at address 0x0000038B 12:11:16.980730 : Cannot read memory at address 0x0000030B 12:11:16.980730 : Cannot read memory at address 0x0000038B 12:11:16.981727 : RawData event for Player #1: 12:11:16.981727 : Device rawinput data (Hex) = [ 00007488, 0000C2A4 ] 12:11:16.981727 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.981727 : OnScreen Cursor Position (Px) = [ 873, 821 ] 12:11:16.981727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.981727 : ClientWindow Style = FullScreen 12:11:16.981727 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.981727 : Game Position (Hex) = [ 0369, 0335 ] 12:11:16.981727 : Game Position (Dec) = [ 873, 821 ] 12:11:16.981727 : - 12:11:16.983229 : Cannot read memory at address 0x0000030B 12:11:16.983229 : Cannot read memory at address 0x0000038B 12:11:16.985230 : Cannot read memory at address 0x0000030B 12:11:16.985230 : Cannot read memory at address 0x0000038B 12:11:16.986226 : RawData event for Player #1: 12:11:16.986226 : Device rawinput data (Hex) = [ 00007488, 0000C2A4 ] 12:11:16.986226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.986226 : OnScreen Cursor Position (Px) = [ 873, 821 ] 12:11:16.986226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.986226 : ClientWindow Style = FullScreen 12:11:16.986226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.986226 : Game Position (Hex) = [ 0369, 0335 ] 12:11:16.986226 : Game Position (Dec) = [ 873, 821 ] 12:11:16.986226 : - 12:11:16.987223 : Cannot read memory at address 0x0000030B 12:11:16.987223 : Cannot read memory at address 0x0000038B 12:11:16.989216 : Cannot read memory at address 0x0000030B 12:11:16.989216 : Cannot read memory at address 0x0000038B 12:11:16.991214 : Cannot read memory at address 0x0000030B 12:11:16.991214 : RawData event for Player #1: 12:11:16.991214 : Cannot read memory at address 0x0000038B 12:11:16.991214 : Device rawinput data (Hex) = [ 00007488, 0000C2A4 ] 12:11:16.991214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.991214 : OnScreen Cursor Position (Px) = [ 873, 821 ] 12:11:16.991214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.991214 : ClientWindow Style = FullScreen 12:11:16.991214 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.991214 : Game Position (Hex) = [ 0369, 0335 ] 12:11:16.992206 : Game Position (Dec) = [ 873, 821 ] 12:11:16.992206 : - 12:11:16.993207 : Cannot read memory at address 0x0000030B 12:11:16.993207 : Cannot read memory at address 0x0000038B 12:11:16.995484 : Cannot read memory at address 0x0000030B 12:11:16.995484 : Cannot read memory at address 0x0000038B 12:11:16.996481 : RawData event for Player #1: 12:11:16.996481 : Device rawinput data (Hex) = [ 00007488, 0000C2A4 ] 12:11:16.996481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:16.996481 : OnScreen Cursor Position (Px) = [ 873, 821 ] 12:11:16.996481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:16.996481 : ClientWindow Style = FullScreen 12:11:16.996481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:16.996481 : Game Position (Hex) = [ 0369, 0335 ] 12:11:16.996481 : Game Position (Dec) = [ 873, 821 ] 12:11:16.996481 : - 12:11:16.997477 : Cannot read memory at address 0x0000030B 12:11:16.997477 : Cannot read memory at address 0x0000038B 12:11:16.999470 : Cannot read memory at address 0x0000030B 12:11:16.999470 : Cannot read memory at address 0x0000038B 12:11:17.001464 : RawData event for Player #1: 12:11:17.001464 : Cannot read memory at address 0x0000030B 12:11:17.001464 : Device rawinput data (Hex) = [ 00007488, 0000C2AC ] 12:11:17.001464 : Cannot read memory at address 0x0000038B 12:11:17.001464 : OnScreen Cursor Position (Px) = [ 873, 821 ] 12:11:17.001464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.001464 : ClientWindow Style = FullScreen 12:11:17.001464 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.001464 : Game Position (Hex) = [ 0369, 0335 ] 12:11:17.001464 : Game Position (Dec) = [ 873, 821 ] 12:11:17.001464 : - 12:11:17.002966 : Cannot read memory at address 0x0000030B 12:11:17.002966 : Cannot read memory at address 0x0000038B 12:11:17.004967 : Cannot read memory at address 0x0000030B 12:11:17.004967 : Cannot read memory at address 0x0000038B 12:11:17.004967 : RawData event for Player #1: 12:11:17.004967 : Device rawinput data (Hex) = [ 00007488, 0000C2AC ] 12:11:17.004967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.004967 : OnScreen Cursor Position (Px) = [ 873, 821 ] 12:11:17.004967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.004967 : ClientWindow Style = FullScreen 12:11:17.005964 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.005964 : Game Position (Hex) = [ 0369, 0335 ] 12:11:17.005964 : Game Position (Dec) = [ 873, 821 ] 12:11:17.005964 : - 12:11:17.006965 : Cannot read memory at address 0x0000030B 12:11:17.006965 : Cannot read memory at address 0x0000038B 12:11:17.008957 : Cannot read memory at address 0x0000030B 12:11:17.008957 : Cannot read memory at address 0x0000038B 12:11:17.009955 : RawData event for Player #1: 12:11:17.009955 : Device rawinput data (Hex) = [ 00007488, 0000C2AC ] 12:11:17.009955 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.009955 : OnScreen Cursor Position (Px) = [ 873, 821 ] 12:11:17.009955 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.009955 : ClientWindow Style = FullScreen 12:11:17.010948 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.010948 : Cannot read memory at address 0x0000030B 12:11:17.010948 : Game Position (Hex) = [ 0369, 0335 ] 12:11:17.010948 : Cannot read memory at address 0x0000038B 12:11:17.010948 : Game Position (Dec) = [ 873, 821 ] 12:11:17.010948 : - 12:11:17.012941 : Cannot read memory at address 0x0000030B 12:11:17.012941 : Cannot read memory at address 0x0000038B 12:11:17.014441 : Cannot read memory at address 0x0000030B 12:11:17.014441 : Cannot read memory at address 0x0000038B 12:11:17.015437 : RawData event for Player #1: 12:11:17.015437 : Device rawinput data (Hex) = [ 00007488, 0000C2AC ] 12:11:17.015437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.015437 : OnScreen Cursor Position (Px) = [ 873, 821 ] 12:11:17.015437 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.015437 : ClientWindow Style = FullScreen 12:11:17.015437 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.015437 : Game Position (Hex) = [ 0369, 0335 ] 12:11:17.015437 : Game Position (Dec) = [ 873, 821 ] 12:11:17.015437 : - 12:11:17.016434 : Cannot read memory at address 0x0000030B 12:11:17.016434 : Cannot read memory at address 0x0000038B 12:11:17.018427 : Cannot read memory at address 0x0000030B 12:11:17.018427 : Cannot read memory at address 0x0000038B 12:11:17.020420 : Cannot read memory at address 0x0000030B 12:11:17.020420 : RawData event for Player #1: 12:11:17.020420 : Cannot read memory at address 0x0000038B 12:11:17.020420 : Device rawinput data (Hex) = [ 00007488, 0000C2AC ] 12:11:17.020420 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.020420 : OnScreen Cursor Position (Px) = [ 873, 821 ] 12:11:17.020420 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.020420 : ClientWindow Style = FullScreen 12:11:17.020420 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.020420 : Game Position (Hex) = [ 0369, 0335 ] 12:11:17.020420 : Game Position (Dec) = [ 873, 821 ] 12:11:17.021417 : - 12:11:17.022925 : Cannot read memory at address 0x0000030B 12:11:17.022925 : Cannot read memory at address 0x0000038B 12:11:17.024615 : Cannot read memory at address 0x0000030B 12:11:17.024615 : Cannot read memory at address 0x0000038B 12:11:17.024615 : RawData event for Player #1: 12:11:17.024615 : Device rawinput data (Hex) = [ 00007488, 0000C2EC ] 12:11:17.025616 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.025616 : OnScreen Cursor Position (Px) = [ 873, 822 ] 12:11:17.025616 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.025616 : ClientWindow Style = FullScreen 12:11:17.025616 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.025616 : Game Position (Hex) = [ 0369, 0336 ] 12:11:17.025616 : Game Position (Dec) = [ 873, 822 ] 12:11:17.025616 : - 12:11:17.026613 : Cannot read memory at address 0x0000030B 12:11:17.026613 : Cannot read memory at address 0x0000038B 12:11:17.028610 : Cannot read memory at address 0x0000030B 12:11:17.028610 : Cannot read memory at address 0x0000038B 12:11:17.029603 : RawData event for Player #1: 12:11:17.029603 : Device rawinput data (Hex) = [ 00007488, 0000C2EC ] 12:11:17.029603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.029603 : OnScreen Cursor Position (Px) = [ 873, 822 ] 12:11:17.029603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.029603 : ClientWindow Style = FullScreen 12:11:17.029603 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.029603 : Game Position (Hex) = [ 0369, 0336 ] 12:11:17.029603 : Game Position (Dec) = [ 873, 822 ] 12:11:17.029603 : - 12:11:17.030600 : Cannot read memory at address 0x0000030B 12:11:17.030600 : Cannot read memory at address 0x0000038B 12:11:17.033098 : Cannot read memory at address 0x0000030B 12:11:17.033098 : Cannot read memory at address 0x0000038B 12:11:17.034102 : RawData event for Player #1: 12:11:17.034102 : Device rawinput data (Hex) = [ 0000747C, 0000C304 ] 12:11:17.034102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.034102 : OnScreen Cursor Position (Px) = [ 873, 822 ] 12:11:17.034102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.034102 : ClientWindow Style = FullScreen 12:11:17.034102 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.034102 : Game Position (Hex) = [ 0369, 0336 ] 12:11:17.034102 : Game Position (Dec) = [ 873, 822 ] 12:11:17.035099 : - 12:11:17.035099 : Cannot read memory at address 0x0000030B 12:11:17.035099 : Cannot read memory at address 0x0000038B 12:11:17.037097 : Cannot read memory at address 0x0000030B 12:11:17.037097 : Cannot read memory at address 0x0000038B 12:11:17.039089 : Cannot read memory at address 0x0000030B 12:11:17.039089 : Cannot read memory at address 0x0000038B 12:11:17.039089 : Device rawinput data (Hex) = [ 00007480, 0000C328 ] 12:11:17.039089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.039089 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.039089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.040082 : ClientWindow Style = FullScreen 12:11:17.040082 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.040082 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.040082 : Game Position (Dec) = [ 873, 823 ] 12:11:17.040082 : - 12:11:17.041083 : Cannot read memory at address 0x0000030B 12:11:17.041083 : Cannot read memory at address 0x0000038B 12:11:17.043076 : Cannot read memory at address 0x0000030B 12:11:17.043076 : Cannot read memory at address 0x0000038B 12:11:17.044381 : RawData event for Player #1: 12:11:17.044381 : Device rawinput data (Hex) = [ 00007480, 0000C328 ] 12:11:17.044381 : Cannot read memory at address 0x0000038B 12:11:17.044381 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.044381 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.044381 : ClientWindow Style = FullScreen 12:11:17.044381 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.044381 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.044381 : Game Position (Dec) = [ 873, 823 ] 12:11:17.044381 : - 12:11:17.046377 : Cannot read memory at address 0x0000030B 12:11:17.046377 : Cannot read memory at address 0x0000038B 12:11:17.048370 : Cannot read memory at address 0x0000030B 12:11:17.048370 : RawData event for Player #1: 12:11:17.048370 : Cannot read memory at address 0x0000038B 12:11:17.048370 : Device rawinput data (Hex) = [ 00007480, 0000C328 ] 12:11:17.048370 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.048370 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.048370 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.048370 : ClientWindow Style = FullScreen 12:11:17.048370 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.048370 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.048370 : Game Position (Dec) = [ 873, 823 ] 12:11:17.048370 : - 12:11:17.050363 : Cannot read memory at address 0x0000030B 12:11:17.050363 : Cannot read memory at address 0x0000038B 12:11:17.052866 : Cannot read memory at address 0x0000030B 12:11:17.052866 : Cannot read memory at address 0x0000038B 12:11:17.052866 : RawData event for Player #1: 12:11:17.052866 : Device rawinput data (Hex) = [ 00007480, 0000C328 ] 12:11:17.052866 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.052866 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.052866 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.052866 : ClientWindow Style = FullScreen 12:11:17.053898 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.053898 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.053898 : Game Position (Dec) = [ 873, 823 ] 12:11:17.053898 : - 12:11:17.054672 : Cannot read memory at address 0x0000030B 12:11:17.054672 : Cannot read memory at address 0x0000038B 12:11:17.056674 : Cannot read memory at address 0x0000030B 12:11:17.056674 : Cannot read memory at address 0x0000038B 12:11:17.057666 : RawData event for Player #1: 12:11:17.057666 : Device rawinput data (Hex) = [ 00007480, 0000C328 ] 12:11:17.058663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.058663 : Cannot read memory at address 0x0000030B 12:11:17.058663 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.058663 : Cannot read memory at address 0x0000038B 12:11:17.058663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.058663 : ClientWindow Style = FullScreen 12:11:17.058663 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.058663 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.058663 : Game Position (Dec) = [ 873, 823 ] 12:11:17.058663 : - 12:11:17.060660 : Cannot read memory at address 0x0000030B 12:11:17.060660 : Cannot read memory at address 0x0000038B 12:11:17.063162 : Cannot read memory at address 0x0000030B 12:11:17.063162 : RawData event for Player #1: 12:11:17.063162 : Device rawinput data (Hex) = [ 00007480, 0000C328 ] 12:11:17.063162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.063162 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.063162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.063162 : ClientWindow Style = FullScreen 12:11:17.063162 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.064166 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.064166 : Game Position (Dec) = [ 873, 823 ] 12:11:17.064166 : - 12:11:17.065163 : Cannot read memory at address 0x0000030B 12:11:17.065163 : Cannot read memory at address 0x0000038B 12:11:17.067156 : Cannot read memory at address 0x0000030B 12:11:17.067156 : Cannot read memory at address 0x0000038B 12:11:17.067156 : RawData event for Player #1: 12:11:17.067156 : Device rawinput data (Hex) = [ 00007480, 0000C328 ] 12:11:17.067156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.067156 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.067156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.067156 : ClientWindow Style = FullScreen 12:11:17.067156 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.067156 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.067156 : Game Position (Dec) = [ 873, 823 ] 12:11:17.068153 : - 12:11:17.069154 : Cannot read memory at address 0x0000030B 12:11:17.069154 : Cannot read memory at address 0x0000038B 12:11:17.071142 : Cannot read memory at address 0x0000030B 12:11:17.071142 : Cannot read memory at address 0x0000038B 12:11:17.072144 : RawData event for Player #1: 12:11:17.072144 : Device rawinput data (Hex) = [ 00007480, 0000C328 ] 12:11:17.072144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.072144 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.072144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.072144 : ClientWindow Style = FullScreen 12:11:17.072144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.072144 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.072144 : Game Position (Dec) = [ 873, 823 ] 12:11:17.072144 : - 12:11:17.073136 : Cannot read memory at address 0x0000030B 12:11:17.073136 : Cannot read memory at address 0x0000038B 12:11:17.075280 : Cannot read memory at address 0x0000030B 12:11:17.075280 : Cannot read memory at address 0x0000038B 12:11:17.077272 : Cannot read memory at address 0x0000030B 12:11:17.077272 : RawData event for Player #1: 12:11:17.077272 : Cannot read memory at address 0x0000038B 12:11:17.077272 : Device rawinput data (Hex) = [ 00007480, 0000C328 ] 12:11:17.077272 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.077272 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.077272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.077272 : ClientWindow Style = FullScreen 12:11:17.077272 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.077272 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.077272 : Game Position (Dec) = [ 873, 823 ] 12:11:17.077272 : - 12:11:17.078771 : Cannot read memory at address 0x0000030B 12:11:17.078771 : Cannot read memory at address 0x0000038B 12:11:17.080768 : Cannot read memory at address 0x0000030B 12:11:17.080768 : Cannot read memory at address 0x0000038B 12:11:17.081765 : RawData event for Player #1: 12:11:17.081765 : Device rawinput data (Hex) = [ 00007480, 0000C320 ] 12:11:17.081765 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.081765 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.081765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.081765 : ClientWindow Style = FullScreen 12:11:17.081765 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.081765 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.081765 : Game Position (Dec) = [ 873, 823 ] 12:11:17.081765 : - 12:11:17.083266 : Cannot read memory at address 0x0000030B 12:11:17.083266 : Cannot read memory at address 0x0000038B 12:11:17.085310 : Cannot read memory at address 0x0000030B 12:11:17.085310 : Cannot read memory at address 0x0000038B 12:11:17.087305 : Cannot read memory at address 0x0000030B 12:11:17.087305 : Cannot read memory at address 0x0000038B 12:11:17.087305 : RawData event for Player #1: 12:11:17.087305 : Device rawinput data (Hex) = [ 00007480, 0000C320 ] 12:11:17.087305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.087305 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.087305 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.087305 : ClientWindow Style = FullScreen 12:11:17.087305 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.087305 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.088301 : Game Position (Dec) = [ 873, 823 ] 12:11:17.088301 : - 12:11:17.089297 : Cannot read memory at address 0x0000030B 12:11:17.089297 : Cannot read memory at address 0x0000038B 12:11:17.091292 : Cannot read memory at address 0x0000030B 12:11:17.091292 : RawData event for Player #1: 12:11:17.091292 : Cannot read memory at address 0x0000038B 12:11:17.091292 : Device rawinput data (Hex) = [ 00007480, 0000C320 ] 12:11:17.091292 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.091292 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.091292 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.091292 : ClientWindow Style = FullScreen 12:11:17.091292 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.091292 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.091292 : Game Position (Dec) = [ 873, 823 ] 12:11:17.091292 : - 12:11:17.092800 : Cannot read memory at address 0x0000030B 12:11:17.092800 : Cannot read memory at address 0x0000038B 12:11:17.094527 : Cannot read memory at address 0x0000030B 12:11:17.094527 : Cannot read memory at address 0x0000038B 12:11:17.096524 : RawData event for Player #1: 12:11:17.096524 : Cannot read memory at address 0x0000030B 12:11:17.096524 : Device rawinput data (Hex) = [ 00007480, 0000C320 ] 12:11:17.096524 : Cannot read memory at address 0x0000038B 12:11:17.096524 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.096524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.096524 : ClientWindow Style = FullScreen 12:11:17.096524 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.096524 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.096524 : Game Position (Dec) = [ 873, 823 ] 12:11:17.097521 : - 12:11:17.098517 : Cannot read memory at address 0x0000030B 12:11:17.098517 : Cannot read memory at address 0x0000038B 12:11:17.100515 : Cannot read memory at address 0x0000030B 12:11:17.100515 : Cannot read memory at address 0x0000038B 12:11:17.101508 : RawData event for Player #1: 12:11:17.101508 : Device rawinput data (Hex) = [ 00007460, 0000C31C ] 12:11:17.101508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.101508 : OnScreen Cursor Position (Px) = [ 872, 823 ] 12:11:17.101508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.101508 : ClientWindow Style = FullScreen 12:11:17.101508 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.101508 : Game Position (Hex) = [ 0368, 0337 ] 12:11:17.101508 : Game Position (Dec) = [ 872, 823 ] 12:11:17.101508 : - 12:11:17.103015 : Cannot read memory at address 0x0000030B 12:11:17.103015 : Cannot read memory at address 0x0000038B 12:11:17.104593 : Cannot read memory at address 0x0000030B 12:11:17.104593 : Cannot read memory at address 0x0000038B 12:11:17.105597 : RawData event for Player #1: 12:11:17.106588 : Cannot read memory at address 0x0000030B 12:11:17.106588 : Device rawinput data (Hex) = [ 00007468, 0000C344 ] 12:11:17.106588 : Cannot read memory at address 0x0000038B 12:11:17.106588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.106588 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.106588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.106588 : ClientWindow Style = FullScreen 12:11:17.106588 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.106588 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.106588 : Game Position (Dec) = [ 873, 823 ] 12:11:17.106588 : - 12:11:17.108585 : Cannot read memory at address 0x0000030B 12:11:17.108585 : Cannot read memory at address 0x0000038B 12:11:17.110574 : RawData event for Player #1: 12:11:17.110574 : Cannot read memory at address 0x0000030B 12:11:17.110574 : Cannot read memory at address 0x0000038B 12:11:17.110574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.110574 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.110574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.110574 : ClientWindow Style = FullScreen 12:11:17.110574 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.110574 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.110574 : Game Position (Dec) = [ 873, 823 ] 12:11:17.110574 : - 12:11:17.113072 : Cannot read memory at address 0x0000030B 12:11:17.113072 : Cannot read memory at address 0x0000038B 12:11:17.115077 : Cannot read memory at address 0x0000030B 12:11:17.115077 : Cannot read memory at address 0x0000038B 12:11:17.115077 : RawData event for Player #1: 12:11:17.115077 : Device rawinput data (Hex) = [ 00007468, 0000C344 ] 12:11:17.115077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.115077 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.115077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.115077 : ClientWindow Style = FullScreen 12:11:17.116069 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.116069 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.116069 : Game Position (Dec) = [ 873, 823 ] 12:11:17.116069 : - 12:11:17.117070 : Cannot read memory at address 0x0000030B 12:11:17.117070 : Cannot read memory at address 0x0000038B 12:11:17.119063 : Cannot read memory at address 0x0000030B 12:11:17.119063 : Cannot read memory at address 0x0000038B 12:11:17.120059 : RawData event for Player #1: 12:11:17.120059 : Device rawinput data (Hex) = [ 00007468, 0000C344 ] 12:11:17.120059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.120059 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.120059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.120059 : ClientWindow Style = FullScreen 12:11:17.120059 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.120059 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.120059 : Game Position (Dec) = [ 873, 823 ] 12:11:17.121052 : - 12:11:17.121052 : Cannot read memory at address 0x0000030B 12:11:17.121052 : Cannot read memory at address 0x0000038B 12:11:17.123049 : Cannot read memory at address 0x0000030B 12:11:17.123049 : Cannot read memory at address 0x0000038B 12:11:17.124551 : Cannot read memory at address 0x0000030B 12:11:17.124551 : Cannot read memory at address 0x0000038B 12:11:17.124551 : RawData event for Player #1: 12:11:17.124551 : Device rawinput data (Hex) = [ 00007468, 0000C344 ] 12:11:17.125548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.125548 : OnScreen Cursor Position (Px) = [ 873, 823 ] 12:11:17.125548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.125548 : ClientWindow Style = FullScreen 12:11:17.125548 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.125548 : Game Position (Hex) = [ 0369, 0337 ] 12:11:17.125548 : Game Position (Dec) = [ 873, 823 ] 12:11:17.125548 : - 12:11:17.126544 : Cannot read memory at address 0x0000030B 12:11:17.126544 : Cannot read memory at address 0x0000038B 12:11:17.128542 : Cannot read memory at address 0x0000030B 12:11:17.128542 : Cannot read memory at address 0x0000038B 12:11:17.129534 : RawData event for Player #1: 12:11:17.129534 : Device rawinput data (Hex) = [ 0000743C, 0000C338 ] 12:11:17.129534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.129534 : OnScreen Cursor Position (Px) = [ 871, 823 ] 12:11:17.129534 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.129534 : ClientWindow Style = FullScreen 12:11:17.129534 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.130531 : Game Position (Hex) = [ 0367, 0337 ] 12:11:17.130531 : Game Position (Dec) = [ 871, 823 ] 12:11:17.130531 : Cannot read memory at address 0x0000030B 12:11:17.130531 : - 12:11:17.130531 : Cannot read memory at address 0x0000038B 12:11:17.133041 : Cannot read memory at address 0x0000030B 12:11:17.133041 : Cannot read memory at address 0x0000038B 12:11:17.134076 : RawData event for Player #1: 12:11:17.134076 : Device rawinput data (Hex) = [ 0000743C, 0000C338 ] 12:11:17.134076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.134076 : OnScreen Cursor Position (Px) = [ 871, 823 ] 12:11:17.134076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.134076 : ClientWindow Style = FullScreen 12:11:17.135073 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.135073 : Cannot read memory at address 0x0000030B 12:11:17.135073 : Game Position (Hex) = [ 0367, 0337 ] 12:11:17.135073 : Cannot read memory at address 0x0000038B 12:11:17.135073 : Game Position (Dec) = [ 871, 823 ] 12:11:17.135073 : - 12:11:17.137070 : Cannot read memory at address 0x0000030B 12:11:17.137070 : Cannot read memory at address 0x0000038B 12:11:17.139063 : Cannot read memory at address 0x0000030B 12:11:17.139063 : Cannot read memory at address 0x0000038B 12:11:17.139063 : RawData event for Player #1: 12:11:17.139063 : Device rawinput data (Hex) = [ 0000743C, 0000C338 ] 12:11:17.139063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.139063 : OnScreen Cursor Position (Px) = [ 871, 823 ] 12:11:17.139063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.139063 : ClientWindow Style = FullScreen 12:11:17.140056 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.140056 : Game Position (Hex) = [ 0367, 0337 ] 12:11:17.140056 : Game Position (Dec) = [ 871, 823 ] 12:11:17.140056 : - 12:11:17.141057 : Cannot read memory at address 0x0000030B 12:11:17.141057 : Cannot read memory at address 0x0000038B 12:11:17.143050 : Cannot read memory at address 0x0000030B 12:11:17.143050 : Cannot read memory at address 0x0000038B 12:11:17.144386 : Cannot read memory at address 0x0000030B 12:11:17.144386 : RawData event for Player #1: 12:11:17.144386 : Cannot read memory at address 0x0000038B 12:11:17.144386 : Device rawinput data (Hex) = [ 0000743C, 0000C338 ] 12:11:17.144386 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.144386 : OnScreen Cursor Position (Px) = [ 871, 823 ] 12:11:17.144386 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.144386 : ClientWindow Style = FullScreen 12:11:17.144386 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.145386 : Game Position (Hex) = [ 0367, 0337 ] 12:11:17.145386 : Game Position (Dec) = [ 871, 823 ] 12:11:17.145386 : - 12:11:17.146382 : Cannot read memory at address 0x0000030B 12:11:17.146382 : Cannot read memory at address 0x0000038B 12:11:17.148379 : Cannot read memory at address 0x0000030B 12:11:17.148379 : Cannot read memory at address 0x0000038B 12:11:17.149372 : RawData event for Player #1: 12:11:17.149372 : Device rawinput data (Hex) = [ 0000741C, 0000C33C ] 12:11:17.149372 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.149372 : OnScreen Cursor Position (Px) = [ 870, 823 ] 12:11:17.149372 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.149372 : ClientWindow Style = FullScreen 12:11:17.149372 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.149372 : Game Position (Hex) = [ 0366, 0337 ] 12:11:17.150369 : Game Position (Dec) = [ 870, 823 ] 12:11:17.150369 : Cannot read memory at address 0x0000030B 12:11:17.150369 : - 12:11:17.150369 : Cannot read memory at address 0x0000038B 12:11:17.152877 : Cannot read memory at address 0x0000030B 12:11:17.152877 : Cannot read memory at address 0x0000038B 12:11:17.152877 : RawData event for Player #1: 12:11:17.152877 : Device rawinput data (Hex) = [ 0000741C, 0000C33C ] 12:11:17.152877 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.152877 : OnScreen Cursor Position (Px) = [ 870, 823 ] 12:11:17.152877 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.153910 : ClientWindow Style = FullScreen 12:11:17.153910 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.153910 : Game Position (Hex) = [ 0366, 0337 ] 12:11:17.153910 : Game Position (Dec) = [ 870, 823 ] 12:11:17.153910 : - 12:11:17.154758 : Cannot read memory at address 0x0000030B 12:11:17.154758 : Cannot read memory at address 0x0000038B 12:11:17.156760 : Cannot read memory at address 0x0000030B 12:11:17.156760 : Cannot read memory at address 0x0000038B 12:11:17.157757 : RawData event for Player #1: 12:11:17.157757 : Device rawinput data (Hex) = [ 00007434, 0000C320 ] 12:11:17.158750 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.158750 : OnScreen Cursor Position (Px) = [ 871, 823 ] 12:11:17.158750 : Cannot read memory at address 0x0000038B 12:11:17.158750 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.158750 : ClientWindow Style = FullScreen 12:11:17.158750 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.158750 : Game Position (Hex) = [ 0367, 0337 ] 12:11:17.158750 : Game Position (Dec) = [ 871, 823 ] 12:11:17.158750 : - 12:11:17.160744 : Cannot read memory at address 0x0000030B 12:11:17.160744 : Cannot read memory at address 0x0000038B 12:11:17.163242 : Cannot read memory at address 0x0000030B 12:11:17.163242 : Cannot read memory at address 0x0000038B 12:11:17.163242 : RawData event for Player #1: 12:11:17.163242 : Device rawinput data (Hex) = [ 00007434, 0000C31C ] 12:11:17.163242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.163242 : OnScreen Cursor Position (Px) = [ 871, 823 ] 12:11:17.164250 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.164250 : ClientWindow Style = FullScreen 12:11:17.164250 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.164250 : Game Position (Hex) = [ 0367, 0337 ] 12:11:17.164250 : Game Position (Dec) = [ 871, 823 ] 12:11:17.164250 : - 12:11:17.165245 : Cannot read memory at address 0x0000030B 12:11:17.165245 : Cannot read memory at address 0x0000038B 12:11:17.167239 : Cannot read memory at address 0x0000030B 12:11:17.167239 : Cannot read memory at address 0x0000038B 12:11:17.168235 : RawData event for Player #1: 12:11:17.168235 : Device rawinput data (Hex) = [ 00007434, 0000C31C ] 12:11:17.168235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.168235 : OnScreen Cursor Position (Px) = [ 871, 823 ] 12:11:17.168235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.168235 : ClientWindow Style = FullScreen 12:11:17.168235 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.168235 : Game Position (Hex) = [ 0367, 0337 ] 12:11:17.169232 : Game Position (Dec) = [ 871, 823 ] 12:11:17.169232 : Cannot read memory at address 0x0000030B 12:11:17.169232 : Cannot read memory at address 0x0000038B 12:11:17.171225 : Cannot read memory at address 0x0000030B 12:11:17.171225 : Cannot read memory at address 0x0000038B 12:11:17.172222 : RawData event for Player #1: 12:11:17.172222 : Device rawinput data (Hex) = [ 000073E8, 0000C314 ] 12:11:17.172222 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.172222 : OnScreen Cursor Position (Px) = [ 869, 822 ] 12:11:17.172222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.172222 : ClientWindow Style = FullScreen 12:11:17.172222 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.172222 : Game Position (Hex) = [ 0365, 0336 ] 12:11:17.172222 : Game Position (Dec) = [ 869, 822 ] 12:11:17.172222 : - 12:11:17.173219 : Cannot read memory at address 0x0000030B 12:11:17.173219 : Cannot read memory at address 0x0000038B 12:11:17.174720 : Cannot read memory at address 0x0000030B 12:11:17.174720 : Cannot read memory at address 0x0000038B 12:11:17.176713 : Cannot read memory at address 0x0000030B 12:11:17.176713 : Cannot read memory at address 0x0000038B 12:11:17.176713 : RawData event for Player #1: 12:11:17.176713 : Device rawinput data (Hex) = [ 000073E8, 0000C314 ] 12:11:17.176713 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.176713 : OnScreen Cursor Position (Px) = [ 869, 822 ] 12:11:17.176713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.176713 : ClientWindow Style = FullScreen 12:11:17.176713 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.176713 : Game Position (Hex) = [ 0365, 0336 ] 12:11:17.176713 : Game Position (Dec) = [ 869, 822 ] 12:11:17.176713 : - 12:11:17.178215 : Cannot read memory at address 0x0000030B 12:11:17.178215 : Cannot read memory at address 0x0000038B 12:11:17.180217 : Cannot read memory at address 0x0000030B 12:11:17.180217 : Cannot read memory at address 0x0000038B 12:11:17.182210 : Cannot read memory at address 0x0000030B 12:11:17.182210 : Cannot read memory at address 0x0000038B 12:11:17.182210 : RawData event for Player #1: 12:11:17.182210 : Device rawinput data (Hex) = [ 000073E0, 0000C2F8 ] 12:11:17.182210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.182210 : OnScreen Cursor Position (Px) = [ 869, 822 ] 12:11:17.182210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.182210 : ClientWindow Style = FullScreen 12:11:17.182210 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.182210 : Game Position (Hex) = [ 0365, 0336 ] 12:11:17.182210 : Game Position (Dec) = [ 869, 822 ] 12:11:17.182210 : - 12:11:17.183709 : Cannot read memory at address 0x0000030B 12:11:17.183709 : Cannot read memory at address 0x0000038B 12:11:17.185703 : Cannot read memory at address 0x0000030B 12:11:17.185703 : Cannot read memory at address 0x0000038B 12:11:17.186700 : RawData event for Player #1: 12:11:17.186700 : Device rawinput data (Hex) = [ 000073B0, 0000C2B0 ] 12:11:17.186700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.186700 : OnScreen Cursor Position (Px) = [ 867, 821 ] 12:11:17.187697 : Cannot read memory at address 0x0000030B 12:11:17.187697 : Cannot read memory at address 0x0000038B 12:11:17.187697 : ClientWindow Style = FullScreen 12:11:17.187697 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.187697 : Game Position (Hex) = [ 0363, 0335 ] 12:11:17.187697 : Game Position (Dec) = [ 867, 821 ] 12:11:17.187697 : - 12:11:17.189690 : Cannot read memory at address 0x0000030B 12:11:17.189690 : Cannot read memory at address 0x0000038B 12:11:17.191683 : Cannot read memory at address 0x0000030B 12:11:17.191683 : Cannot read memory at address 0x0000038B 12:11:17.191683 : RawData event for Player #1: 12:11:17.191683 : Device rawinput data (Hex) = [ 00007398, 0000C2B0 ] 12:11:17.191683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.191683 : OnScreen Cursor Position (Px) = [ 866, 821 ] 12:11:17.191683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.191683 : ClientWindow Style = FullScreen 12:11:17.191683 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.191683 : Game Position (Hex) = [ 0362, 0335 ] 12:11:17.191683 : Game Position (Dec) = [ 866, 821 ] 12:11:17.193185 : - 12:11:17.193185 : Cannot read memory at address 0x0000038B 12:11:17.195185 : Cannot read memory at address 0x0000030B 12:11:17.195185 : Cannot read memory at address 0x0000038B 12:11:17.196182 : RawData event for Player #1: 12:11:17.196182 : Device rawinput data (Hex) = [ 000073A4, 0000C28C ] 12:11:17.196182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.196182 : OnScreen Cursor Position (Px) = [ 867, 820 ] 12:11:17.196182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.196182 : ClientWindow Style = FullScreen 12:11:17.196182 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.196182 : Game Position (Hex) = [ 0363, 0334 ] 12:11:17.196182 : Game Position (Dec) = [ 867, 820 ] 12:11:17.197179 : - 12:11:17.197179 : Cannot read memory at address 0x0000030B 12:11:17.197179 : Cannot read memory at address 0x0000038B 12:11:17.199172 : Cannot read memory at address 0x0000030B 12:11:17.199172 : Cannot read memory at address 0x0000038B 12:11:17.201165 : Cannot read memory at address 0x0000030B 12:11:17.201165 : Cannot read memory at address 0x0000038B 12:11:17.201165 : RawData event for Player #1: 12:11:17.201165 : Device rawinput data (Hex) = [ 000073A4, 0000C28C ] 12:11:17.201165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.201165 : OnScreen Cursor Position (Px) = [ 867, 820 ] 12:11:17.201165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.201165 : ClientWindow Style = FullScreen 12:11:17.201165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.201165 : Game Position (Hex) = [ 0363, 0334 ] 12:11:17.201165 : Game Position (Dec) = [ 867, 820 ] 12:11:17.201165 : - 12:11:17.203159 : Cannot read memory at address 0x0000030B 12:11:17.203159 : Cannot read memory at address 0x0000038B 12:11:17.204659 : Cannot read memory at address 0x0000030B 12:11:17.204659 : Cannot read memory at address 0x0000038B 12:11:17.205656 : RawData event for Player #1: 12:11:17.205656 : Device rawinput data (Hex) = [ 00007354, 0000C25C ] 12:11:17.206652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.206652 : Cannot read memory at address 0x0000030B 12:11:17.206652 : Cannot read memory at address 0x0000038B 12:11:17.206652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.206652 : ClientWindow Style = FullScreen 12:11:17.206652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.206652 : Game Position (Hex) = [ 0360, 0333 ] 12:11:17.206652 : Game Position (Dec) = [ 864, 819 ] 12:11:17.206652 : - 12:11:17.208646 : Cannot read memory at address 0x0000030B 12:11:17.208646 : Cannot read memory at address 0x0000038B 12:11:17.210639 : Cannot read memory at address 0x0000030B 12:11:17.210639 : Cannot read memory at address 0x0000038B 12:11:17.210639 : RawData event for Player #1: 12:11:17.211636 : Device rawinput data (Hex) = [ 00007354, 0000C21C ] 12:11:17.211636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.211636 : OnScreen Cursor Position (Px) = [ 864, 818 ] 12:11:17.211636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.211636 : ClientWindow Style = FullScreen 12:11:17.211636 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.211636 : Game Position (Hex) = [ 0360, 0332 ] 12:11:17.211636 : Game Position (Dec) = [ 864, 818 ] 12:11:17.211636 : - 12:11:17.213138 : Cannot read memory at address 0x0000030B 12:11:17.213138 : Cannot read memory at address 0x0000038B 12:11:17.215138 : Cannot read memory at address 0x0000030B 12:11:17.215138 : Cannot read memory at address 0x0000038B 12:11:17.215138 : RawData event for Player #1: 12:11:17.215138 : Device rawinput data (Hex) = [ 00007354, 0000C218 ] 12:11:17.215138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.215138 : OnScreen Cursor Position (Px) = [ 864, 818 ] 12:11:17.215138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.215138 : ClientWindow Style = FullScreen 12:11:17.215138 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.215138 : Game Position (Hex) = [ 0360, 0332 ] 12:11:17.216135 : Game Position (Dec) = [ 864, 818 ] 12:11:17.216135 : - 12:11:17.217132 : Cannot read memory at address 0x0000030B 12:11:17.217132 : Cannot read memory at address 0x0000038B 12:11:17.219125 : Cannot read memory at address 0x0000030B 12:11:17.219125 : Cannot read memory at address 0x0000038B 12:11:17.220122 : RawData event for Player #1: 12:11:17.220122 : Device rawinput data (Hex) = [ 00007328, 0000C21C ] 12:11:17.220122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.220122 : OnScreen Cursor Position (Px) = [ 863, 818 ] 12:11:17.220122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.220122 : ClientWindow Style = FullScreen 12:11:17.220122 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.220122 : Game Position (Hex) = [ 035F, 0332 ] 12:11:17.220122 : Game Position (Dec) = [ 863, 818 ] 12:11:17.220122 : - 12:11:17.221118 : Cannot read memory at address 0x0000030B 12:11:17.221118 : Cannot read memory at address 0x0000038B 12:11:17.223111 : Cannot read memory at address 0x0000030B 12:11:17.223111 : Cannot read memory at address 0x0000038B 12:11:17.224612 : Cannot read memory at address 0x0000030B 12:11:17.224612 : Cannot read memory at address 0x0000038B 12:11:17.224612 : RawData event for Player #1: 12:11:17.224612 : Device rawinput data (Hex) = [ 00007308, 0000C210 ] 12:11:17.225609 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.225609 : OnScreen Cursor Position (Px) = [ 862, 818 ] 12:11:17.225609 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.225609 : ClientWindow Style = FullScreen 12:11:17.225609 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.225609 : Game Position (Hex) = [ 035E, 0332 ] 12:11:17.225609 : Game Position (Dec) = [ 862, 818 ] 12:11:17.225609 : - 12:11:17.226605 : Cannot read memory at address 0x0000030B 12:11:17.226605 : Cannot read memory at address 0x0000038B 12:11:17.228602 : Cannot read memory at address 0x0000030B 12:11:17.228602 : Cannot read memory at address 0x0000038B 12:11:17.229595 : RawData event for Player #1: 12:11:17.229595 : Device rawinput data (Hex) = [ 00007300, 0000C1F4 ] 12:11:17.230592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.230592 : Cannot read memory at address 0x0000030B 12:11:17.230592 : OnScreen Cursor Position (Px) = [ 862, 818 ] 12:11:17.230592 : Cannot read memory at address 0x0000038B 12:11:17.230592 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.230592 : ClientWindow Style = FullScreen 12:11:17.230592 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.230592 : Game Position (Hex) = [ 035E, 0332 ] 12:11:17.230592 : Game Position (Dec) = [ 862, 818 ] 12:11:17.230592 : - 12:11:17.233090 : Cannot read memory at address 0x0000030B 12:11:17.233090 : Cannot read memory at address 0x0000038B 12:11:17.234094 : RawData event for Player #1: 12:11:17.234094 : Device rawinput data (Hex) = [ 00007310, 0000C1D0 ] 12:11:17.234094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.234094 : OnScreen Cursor Position (Px) = [ 862, 817 ] 12:11:17.234094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.234094 : ClientWindow Style = FullScreen 12:11:17.234094 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.234094 : Game Position (Hex) = [ 035E, 0331 ] 12:11:17.234094 : Game Position (Dec) = [ 862, 817 ] 12:11:17.235091 : - 12:11:17.235091 : Cannot read memory at address 0x0000030B 12:11:17.235091 : Cannot read memory at address 0x0000038B 12:11:17.237084 : Cannot read memory at address 0x0000030B 12:11:17.237084 : Cannot read memory at address 0x0000038B 12:11:17.239077 : Cannot read memory at address 0x0000030B 12:11:17.239077 : Cannot read memory at address 0x0000038B 12:11:17.239077 : RawData event for Player #1: 12:11:17.239077 : Device rawinput data (Hex) = [ 000072E8, 0000C1D4 ] 12:11:17.239077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.239077 : OnScreen Cursor Position (Px) = [ 861, 817 ] 12:11:17.239077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.239077 : ClientWindow Style = FullScreen 12:11:17.239077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.239077 : Game Position (Hex) = [ 035D, 0331 ] 12:11:17.240074 : Game Position (Dec) = [ 861, 817 ] 12:11:17.240074 : - 12:11:17.241071 : Cannot read memory at address 0x0000030B 12:11:17.241071 : Cannot read memory at address 0x0000038B 12:11:17.243068 : Cannot read memory at address 0x0000030B 12:11:17.243068 : Cannot read memory at address 0x0000038B 12:11:17.244423 : RawData event for Player #1: 12:11:17.244423 : Device rawinput data (Hex) = [ 000072E8, 0000C1D4 ] 12:11:17.244423 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.244423 : OnScreen Cursor Position (Px) = [ 861, 817 ] 12:11:17.244423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.244423 : ClientWindow Style = FullScreen 12:11:17.244423 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.244423 : Game Position (Hex) = [ 035D, 0331 ] 12:11:17.244423 : Game Position (Dec) = [ 861, 817 ] 12:11:17.244423 : - 12:11:17.245422 : Cannot read memory at address 0x0000030B 12:11:17.245422 : Cannot read memory at address 0x0000038B 12:11:17.247415 : Cannot read memory at address 0x0000030B 12:11:17.247415 : Cannot read memory at address 0x0000038B 12:11:17.249408 : RawData event for Player #1: 12:11:17.249408 : Device rawinput data (Hex) = [ 000072E8, 0000C194 ] 12:11:17.249408 : Cannot read memory at address 0x0000038B 12:11:17.249408 : OnScreen Cursor Position (Px) = [ 861, 816 ] 12:11:17.249408 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.249408 : ClientWindow Style = FullScreen 12:11:17.249408 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.249408 : Game Position (Hex) = [ 035D, 0330 ] 12:11:17.249408 : Game Position (Dec) = [ 861, 816 ] 12:11:17.249408 : - 12:11:17.251402 : Cannot read memory at address 0x0000030B 12:11:17.251402 : Cannot read memory at address 0x0000038B 12:11:17.252903 : Cannot read memory at address 0x0000030B 12:11:17.252903 : Cannot read memory at address 0x0000038B 12:11:17.254522 : RawData event for Player #1: 12:11:17.254522 : Cannot read memory at address 0x0000030B 12:11:17.254522 : Device rawinput data (Hex) = [ 000072E8, 0000C194 ] 12:11:17.254522 : Cannot read memory at address 0x0000038B 12:11:17.254522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.254522 : OnScreen Cursor Position (Px) = [ 861, 816 ] 12:11:17.254522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.254522 : ClientWindow Style = FullScreen 12:11:17.254522 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.254522 : Game Position (Hex) = [ 035D, 0330 ] 12:11:17.254522 : Game Position (Dec) = [ 861, 816 ] 12:11:17.254522 : - 12:11:17.256517 : Cannot read memory at address 0x0000030B 12:11:17.256517 : Cannot read memory at address 0x0000038B 12:11:17.258510 : RawData event for Player #1: 12:11:17.258510 : Device rawinput data (Hex) = [ 000072E8, 0000C194 ] 12:11:17.258510 : Cannot read memory at address 0x0000038B 12:11:17.258510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.258510 : OnScreen Cursor Position (Px) = [ 861, 816 ] 12:11:17.258510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.258510 : ClientWindow Style = FullScreen 12:11:17.258510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.258510 : Game Position (Hex) = [ 035D, 0330 ] 12:11:17.258510 : Game Position (Dec) = [ 861, 816 ] 12:11:17.258510 : - 12:11:17.260503 : Cannot read memory at address 0x0000030B 12:11:17.260503 : Cannot read memory at address 0x0000038B 12:11:17.263010 : Cannot read memory at address 0x0000030B 12:11:17.263010 : Cannot read memory at address 0x0000038B 12:11:17.263010 : RawData event for Player #1: 12:11:17.263010 : Device rawinput data (Hex) = [ 000072F4, 0000C178 ] 12:11:17.263010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.263010 : OnScreen Cursor Position (Px) = [ 862, 816 ] 12:11:17.263010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.264017 : ClientWindow Style = FullScreen 12:11:17.264017 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.264017 : Game Position (Hex) = [ 035E, 0330 ] 12:11:17.264017 : Game Position (Dec) = [ 862, 816 ] 12:11:17.264017 : - 12:11:17.265013 : Cannot read memory at address 0x0000030B 12:11:17.265013 : Cannot read memory at address 0x0000038B 12:11:17.267007 : Cannot read memory at address 0x0000030B 12:11:17.267007 : Cannot read memory at address 0x0000038B 12:11:17.268004 : RawData event for Player #1: 12:11:17.268004 : Device rawinput data (Hex) = [ 000072F4, 0000C178 ] 12:11:17.268004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.268004 : OnScreen Cursor Position (Px) = [ 862, 816 ] 12:11:17.268004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.268004 : ClientWindow Style = FullScreen 12:11:17.269000 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.269000 : Game Position (Hex) = [ 035E, 0330 ] 12:11:17.269000 : Game Position (Dec) = [ 862, 816 ] 12:11:17.269000 : - 12:11:17.270993 : Cannot read memory at address 0x0000030B 12:11:17.270993 : Cannot read memory at address 0x0000038B 12:11:17.272987 : Cannot read memory at address 0x0000030B 12:11:17.272987 : Cannot read memory at address 0x0000038B 12:11:17.273488 : RawData event for Player #1: 12:11:17.273488 : Device rawinput data (Hex) = [ 000072F0, 0000C158 ] 12:11:17.273488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.273488 : OnScreen Cursor Position (Px) = [ 862, 815 ] 12:11:17.273488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.273488 : ClientWindow Style = FullScreen 12:11:17.273488 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.273488 : Game Position (Hex) = [ 035E, 032F ] 12:11:17.273488 : Game Position (Dec) = [ 862, 815 ] 12:11:17.273488 : - 12:11:17.274487 : Cannot read memory at address 0x0000030B 12:11:17.274487 : Cannot read memory at address 0x0000038B 12:11:17.276483 : Cannot read memory at address 0x0000030B 12:11:17.276483 : Cannot read memory at address 0x0000038B 12:11:17.277476 : RawData event for Player #1: 12:11:17.277476 : Device rawinput data (Hex) = [ 000072F0, 0000C158 ] 12:11:17.277476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.277476 : OnScreen Cursor Position (Px) = [ 862, 815 ] 12:11:17.277476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.277476 : ClientWindow Style = FullScreen 12:11:17.277476 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.277476 : Game Position (Hex) = [ 035E, 032F ] 12:11:17.277476 : Game Position (Dec) = [ 862, 815 ] 12:11:17.277476 : - 12:11:17.278473 : Cannot read memory at address 0x0000030B 12:11:17.278473 : Cannot read memory at address 0x0000038B 12:11:17.279982 : Cannot read memory at address 0x0000030B 12:11:17.279982 : Cannot read memory at address 0x0000038B 12:11:17.281976 : Cannot read memory at address 0x0000030B 12:11:17.281976 : Cannot read memory at address 0x0000038B 12:11:17.281976 : RawData event for Player #1: 12:11:17.281976 : Device rawinput data (Hex) = [ 000072F0, 0000C158 ] 12:11:17.281976 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.281976 : OnScreen Cursor Position (Px) = [ 862, 815 ] 12:11:17.281976 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.281976 : ClientWindow Style = FullScreen 12:11:17.282972 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.282972 : Game Position (Hex) = [ 035E, 032F ] 12:11:17.282972 : Game Position (Dec) = [ 862, 815 ] 12:11:17.282972 : - 12:11:17.283474 : Cannot read memory at address 0x0000030B 12:11:17.283474 : Cannot read memory at address 0x0000038B 12:11:17.285469 : Cannot read memory at address 0x0000030B 12:11:17.285469 : Cannot read memory at address 0x0000038B 12:11:17.287462 : RawData event for Player #1: 12:11:17.287462 : Cannot read memory at address 0x0000030B 12:11:17.287462 : Device rawinput data (Hex) = [ 000072F0, 0000C11C ] 12:11:17.287462 : Cannot read memory at address 0x0000038B 12:11:17.287462 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.287462 : OnScreen Cursor Position (Px) = [ 862, 814 ] 12:11:17.287462 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.287462 : ClientWindow Style = FullScreen 12:11:17.287462 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.287462 : Game Position (Hex) = [ 035E, 032E ] 12:11:17.287462 : Game Position (Dec) = [ 862, 814 ] 12:11:17.287462 : - 12:11:17.289459 : Cannot read memory at address 0x0000030B 12:11:17.289459 : Cannot read memory at address 0x0000038B 12:11:17.291449 : Cannot read memory at address 0x0000030B 12:11:17.291449 : Cannot read memory at address 0x0000038B 12:11:17.291449 : RawData event for Player #1: 12:11:17.291449 : Device rawinput data (Hex) = [ 000072FC, 0000C0FC ] 12:11:17.291449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.291449 : OnScreen Cursor Position (Px) = [ 862, 814 ] 12:11:17.291449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.291449 : ClientWindow Style = FullScreen 12:11:17.292950 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.292950 : Cannot read memory at address 0x0000030B 12:11:17.292950 : Game Position (Hex) = [ 035E, 032E ] 12:11:17.292950 : Cannot read memory at address 0x0000038B 12:11:17.292950 : Game Position (Dec) = [ 862, 814 ] 12:11:17.292950 : - 12:11:17.294956 : Cannot read memory at address 0x0000030B 12:11:17.294956 : Cannot read memory at address 0x0000038B 12:11:17.295951 : RawData event for Player #1: 12:11:17.295951 : Device rawinput data (Hex) = [ 000072FC, 0000C0FC ] 12:11:17.295951 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.295951 : OnScreen Cursor Position (Px) = [ 862, 814 ] 12:11:17.295951 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.295951 : ClientWindow Style = FullScreen 12:11:17.296944 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.296944 : Game Position (Hex) = [ 035E, 032E ] 12:11:17.296944 : Cannot read memory at address 0x0000030B 12:11:17.296944 : Game Position (Dec) = [ 862, 814 ] 12:11:17.296944 : Cannot read memory at address 0x0000038B 12:11:17.296944 : - 12:11:17.298937 : Cannot read memory at address 0x0000030B 12:11:17.298937 : Cannot read memory at address 0x0000038B 12:11:17.300931 : Cannot read memory at address 0x0000030B 12:11:17.300931 : Cannot read memory at address 0x0000038B 12:11:17.300931 : RawData event for Player #1: 12:11:17.300931 : Device rawinput data (Hex) = [ 00007328, 0000C108 ] 12:11:17.300931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.300931 : OnScreen Cursor Position (Px) = [ 863, 814 ] 12:11:17.301927 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.301927 : ClientWindow Style = FullScreen 12:11:17.301927 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.301927 : Game Position (Hex) = [ 035F, 032E ] 12:11:17.301927 : Game Position (Dec) = [ 863, 814 ] 12:11:17.301927 : - 12:11:17.302924 : Cannot read memory at address 0x0000030B 12:11:17.302924 : Cannot read memory at address 0x0000038B 12:11:17.304425 : Cannot read memory at address 0x0000030B 12:11:17.304425 : Cannot read memory at address 0x0000038B 12:11:17.306421 : Cannot read memory at address 0x0000030B 12:11:17.306421 : RawData event for Player #1: 12:11:17.306421 : Cannot read memory at address 0x0000038B 12:11:17.306421 : Device rawinput data (Hex) = [ 00007348, 0000C114 ] 12:11:17.306421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.306421 : OnScreen Cursor Position (Px) = [ 864, 814 ] 12:11:17.306421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.306421 : ClientWindow Style = FullScreen 12:11:17.306421 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.306421 : Game Position (Hex) = [ 0360, 032E ] 12:11:17.306421 : Game Position (Dec) = [ 864, 814 ] 12:11:17.306421 : - 12:11:17.308411 : Cannot read memory at address 0x0000030B 12:11:17.308411 : Cannot read memory at address 0x0000038B 12:11:17.310405 : Cannot read memory at address 0x0000030B 12:11:17.310405 : Cannot read memory at address 0x0000038B 12:11:17.311402 : RawData event for Player #1: 12:11:17.311402 : Device rawinput data (Hex) = [ 00007348, 0000C114 ] 12:11:17.311402 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.311402 : OnScreen Cursor Position (Px) = [ 864, 814 ] 12:11:17.311402 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.311402 : ClientWindow Style = FullScreen 12:11:17.311402 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.311402 : Game Position (Hex) = [ 0360, 032E ] 12:11:17.311402 : Game Position (Dec) = [ 864, 814 ] 12:11:17.311402 : - 12:11:17.312904 : Cannot read memory at address 0x0000030B 12:11:17.312904 : Cannot read memory at address 0x0000038B 12:11:17.314905 : Cannot read memory at address 0x0000030B 12:11:17.314905 : Cannot read memory at address 0x0000038B 12:11:17.315901 : RawData event for Player #1: 12:11:17.315901 : Device rawinput data (Hex) = [ 00007348, 0000C114 ] 12:11:17.315901 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.315901 : OnScreen Cursor Position (Px) = [ 864, 814 ] 12:11:17.315901 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.315901 : ClientWindow Style = FullScreen 12:11:17.316898 : Cannot read memory at address 0x0000030B 12:11:17.316898 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.316898 : Cannot read memory at address 0x0000038B 12:11:17.316898 : Game Position (Dec) = [ 864, 814 ] 12:11:17.316898 : - 12:11:17.318891 : Cannot read memory at address 0x0000030B 12:11:17.318891 : Cannot read memory at address 0x0000038B 12:11:17.319888 : RawData event for Player #1: 12:11:17.319888 : Device rawinput data (Hex) = [ 00007350, 0000C0D8 ] 12:11:17.319888 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.319888 : OnScreen Cursor Position (Px) = [ 864, 813 ] 12:11:17.319888 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.319888 : ClientWindow Style = FullScreen 12:11:17.320885 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.320885 : Game Position (Hex) = [ 0360, 032D ] 12:11:17.320885 : Cannot read memory at address 0x0000030B 12:11:17.320885 : Game Position (Dec) = [ 864, 813 ] 12:11:17.320885 : Cannot read memory at address 0x0000038B 12:11:17.322881 : Cannot read memory at address 0x0000030B 12:11:17.322881 : Cannot read memory at address 0x0000038B 12:11:17.324383 : Cannot read memory at address 0x0000030B 12:11:17.324383 : Cannot read memory at address 0x0000038B 12:11:17.325380 : RawData event for Player #1: 12:11:17.325380 : Device rawinput data (Hex) = [ 00007350, 0000C0D8 ] 12:11:17.325380 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.325380 : OnScreen Cursor Position (Px) = [ 864, 813 ] 12:11:17.325380 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.325380 : ClientWindow Style = FullScreen 12:11:17.325380 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.325380 : Game Position (Hex) = [ 0360, 032D ] 12:11:17.325380 : Game Position (Dec) = [ 864, 813 ] 12:11:17.325380 : - 12:11:17.326377 : Cannot read memory at address 0x0000030B 12:11:17.326377 : Cannot read memory at address 0x0000038B 12:11:17.328374 : Cannot read memory at address 0x0000030B 12:11:17.328374 : Cannot read memory at address 0x0000038B 12:11:17.330363 : RawData event for Player #1: 12:11:17.330363 : Cannot read memory at address 0x0000030B 12:11:17.330363 : Device rawinput data (Hex) = [ 00007350, 0000C0A0 ] 12:11:17.330363 : Cannot read memory at address 0x0000038B 12:11:17.330363 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.330363 : OnScreen Cursor Position (Px) = [ 864, 812 ] 12:11:17.330363 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.330363 : ClientWindow Style = FullScreen 12:11:17.330363 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.330363 : Game Position (Hex) = [ 0360, 032C ] 12:11:17.330363 : Game Position (Dec) = [ 864, 812 ] 12:11:17.330363 : - 12:11:17.332862 : Cannot read memory at address 0x0000030B 12:11:17.332862 : Cannot read memory at address 0x0000038B 12:11:17.334873 : Cannot read memory at address 0x0000030B 12:11:17.334873 : Cannot read memory at address 0x0000038B 12:11:17.334873 : RawData event for Player #1: 12:11:17.334873 : Device rawinput data (Hex) = [ 00007398, 0000C0A8 ] 12:11:17.335869 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.335869 : OnScreen Cursor Position (Px) = [ 866, 812 ] 12:11:17.335869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.335869 : ClientWindow Style = FullScreen 12:11:17.335869 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.335869 : Game Position (Hex) = [ 0362, 032C ] 12:11:17.335869 : Game Position (Dec) = [ 866, 812 ] 12:11:17.335869 : - 12:11:17.336866 : Cannot read memory at address 0x0000030B 12:11:17.336866 : Cannot read memory at address 0x0000038B 12:11:17.338863 : Cannot read memory at address 0x0000030B 12:11:17.338863 : Cannot read memory at address 0x0000038B 12:11:17.338863 : RawData event for Player #1: 12:11:17.338863 : Device rawinput data (Hex) = [ 00007398, 0000C0A8 ] 12:11:17.338863 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.338863 : OnScreen Cursor Position (Px) = [ 866, 812 ] 12:11:17.338863 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.338863 : ClientWindow Style = FullScreen 12:11:17.339856 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.339856 : Game Position (Hex) = [ 0362, 032C ] 12:11:17.339856 : Game Position (Dec) = [ 866, 812 ] 12:11:17.339856 : - 12:11:17.340856 : Cannot read memory at address 0x0000030B 12:11:17.340856 : Cannot read memory at address 0x0000038B 12:11:17.342850 : Cannot read memory at address 0x0000030B 12:11:17.342850 : Cannot read memory at address 0x0000038B 12:11:17.344134 : Cannot read memory at address 0x0000030B 12:11:17.344134 : Cannot read memory at address 0x0000038B 12:11:17.344134 : RawData event for Player #1: 12:11:17.344134 : Device rawinput data (Hex) = [ 00007398, 0000C0A8 ] 12:11:17.344134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.344134 : OnScreen Cursor Position (Px) = [ 866, 812 ] 12:11:17.344134 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.344134 : ClientWindow Style = FullScreen 12:11:17.344134 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.344134 : Game Position (Hex) = [ 0362, 032C ] 12:11:17.344134 : Game Position (Dec) = [ 866, 812 ] 12:11:17.344134 : - 12:11:17.346129 : Cannot read memory at address 0x0000030B 12:11:17.346129 : Cannot read memory at address 0x0000038B 12:11:17.348123 : Cannot read memory at address 0x0000030B 12:11:17.348123 : Cannot read memory at address 0x0000038B 12:11:17.349119 : RawData event for Player #1: 12:11:17.349119 : Device rawinput data (Hex) = [ 000073A8, 0000C088 ] 12:11:17.349119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.349119 : OnScreen Cursor Position (Px) = [ 867, 812 ] 12:11:17.349119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.349119 : ClientWindow Style = FullScreen 12:11:17.349119 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.349119 : Game Position (Hex) = [ 0363, 032C ] 12:11:17.350116 : Game Position (Dec) = [ 867, 812 ] 12:11:17.350116 : - 12:11:17.350116 : Cannot read memory at address 0x0000030B 12:11:17.350116 : Cannot read memory at address 0x0000038B 12:11:17.352113 : Cannot read memory at address 0x0000030B 12:11:17.352113 : Cannot read memory at address 0x0000038B 12:11:17.353618 : Cannot read memory at address 0x0000030B 12:11:17.353618 : Cannot read memory at address 0x0000038B 12:11:17.353618 : RawData event for Player #1: 12:11:17.353618 : Device rawinput data (Hex) = [ 000073D0, 0000C090 ] 12:11:17.354619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.354619 : OnScreen Cursor Position (Px) = [ 868, 812 ] 12:11:17.354619 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.354619 : ClientWindow Style = FullScreen 12:11:17.354619 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.354619 : Game Position (Hex) = [ 0364, 032C ] 12:11:17.354619 : Game Position (Dec) = [ 868, 812 ] 12:11:17.354619 : - 12:11:17.355616 : Cannot read memory at address 0x0000030B 12:11:17.355616 : Cannot read memory at address 0x0000038B 12:11:17.357609 : Cannot read memory at address 0x0000030B 12:11:17.357609 : Cannot read memory at address 0x0000038B 12:11:17.358609 : RawData event for Player #1: 12:11:17.359602 : Device rawinput data (Hex) = [ 000073F4, 0000C058 ] 12:11:17.359602 : Cannot read memory at address 0x0000030B 12:11:17.359602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.359602 : Cannot read memory at address 0x0000038B 12:11:17.359602 : OnScreen Cursor Position (Px) = [ 869, 811 ] 12:11:17.359602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.359602 : ClientWindow Style = FullScreen 12:11:17.359602 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.359602 : Game Position (Hex) = [ 0365, 032B ] 12:11:17.359602 : Game Position (Dec) = [ 869, 811 ] 12:11:17.359602 : - 12:11:17.361599 : Cannot read memory at address 0x0000030B 12:11:17.361599 : Cannot read memory at address 0x0000038B 12:11:17.363103 : Cannot read memory at address 0x0000030B 12:11:17.363103 : Cannot read memory at address 0x0000038B 12:11:17.363103 : RawData event for Player #1: 12:11:17.363103 : Device rawinput data (Hex) = [ 000073F4, 0000C058 ] 12:11:17.363103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.363103 : OnScreen Cursor Position (Px) = [ 869, 811 ] 12:11:17.363103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.364109 : ClientWindow Style = FullScreen 12:11:17.364109 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.364109 : Game Position (Hex) = [ 0365, 032B ] 12:11:17.364109 : Game Position (Dec) = [ 869, 811 ] 12:11:17.364109 : - 12:11:17.365105 : Cannot read memory at address 0x0000030B 12:11:17.365105 : Cannot read memory at address 0x0000038B 12:11:17.367098 : Cannot read memory at address 0x0000030B 12:11:17.367098 : Cannot read memory at address 0x0000038B 12:11:17.368100 : RawData event for Player #1: 12:11:17.368100 : Device rawinput data (Hex) = [ 000073F4, 0000C058 ] 12:11:17.368100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.368100 : OnScreen Cursor Position (Px) = [ 869, 811 ] 12:11:17.368100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.368100 : ClientWindow Style = FullScreen 12:11:17.368100 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.368100 : Game Position (Hex) = [ 0365, 032B ] 12:11:17.368100 : Game Position (Dec) = [ 869, 811 ] 12:11:17.369092 : - 12:11:17.369092 : Cannot read memory at address 0x0000030B 12:11:17.369092 : Cannot read memory at address 0x0000038B 12:11:17.371089 : Cannot read memory at address 0x0000030B 12:11:17.371089 : Cannot read memory at address 0x0000038B 12:11:17.373083 : Cannot read memory at address 0x0000030B 12:11:17.373083 : Cannot read memory at address 0x0000038B 12:11:17.373083 : RawData event for Player #1: 12:11:17.373083 : Device rawinput data (Hex) = [ 000073F4, 0000C058 ] 12:11:17.373587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.373587 : OnScreen Cursor Position (Px) = [ 869, 811 ] 12:11:17.373587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.373587 : ClientWindow Style = FullScreen 12:11:17.373587 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.373587 : Game Position (Hex) = [ 0365, 032B ] 12:11:17.373587 : Game Position (Dec) = [ 869, 811 ] 12:11:17.373587 : - 12:11:17.374585 : Cannot read memory at address 0x0000030B 12:11:17.374585 : Cannot read memory at address 0x0000038B 12:11:17.376582 : Cannot read memory at address 0x0000030B 12:11:17.376582 : Cannot read memory at address 0x0000038B 12:11:17.378572 : RawData event for Player #1: 12:11:17.378572 : Cannot read memory at address 0x0000030B 12:11:17.378572 : Cannot read memory at address 0x0000038B 12:11:17.378572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.378572 : OnScreen Cursor Position (Px) = [ 869, 810 ] 12:11:17.379074 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.379074 : ClientWindow Style = FullScreen 12:11:17.379074 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.379074 : Game Position (Hex) = [ 0365, 032A ] 12:11:17.379074 : Game Position (Dec) = [ 869, 810 ] 12:11:17.379074 : - 12:11:17.380073 : Cannot read memory at address 0x0000030B 12:11:17.380073 : Cannot read memory at address 0x0000038B 12:11:17.382066 : Cannot read memory at address 0x0000030B 12:11:17.382066 : Cannot read memory at address 0x0000038B 12:11:17.382066 : RawData event for Player #1: 12:11:17.382066 : Device rawinput data (Hex) = [ 00007424, 0000C020 ] 12:11:17.382066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.382066 : OnScreen Cursor Position (Px) = [ 871, 810 ] 12:11:17.382066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.382066 : ClientWindow Style = FullScreen 12:11:17.382066 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.382066 : Game Position (Hex) = [ 0367, 032A ] 12:11:17.383063 : Game Position (Dec) = [ 871, 810 ] 12:11:17.383063 : - 12:11:17.383564 : Cannot read memory at address 0x0000030B 12:11:17.383564 : Cannot read memory at address 0x0000038B 12:11:17.385559 : Cannot read memory at address 0x0000030B 12:11:17.385559 : Cannot read memory at address 0x0000038B 12:11:17.387553 : RawData event for Player #1: 12:11:17.387553 : Cannot read memory at address 0x0000030B 12:11:17.387553 : Device rawinput data (Hex) = [ 00007444, 0000BFDC ] 12:11:17.387553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.387553 : OnScreen Cursor Position (Px) = [ 872, 809 ] 12:11:17.387553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.387553 : ClientWindow Style = FullScreen 12:11:17.387553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.387553 : Game Position (Hex) = [ 0368, 0329 ] 12:11:17.387553 : Game Position (Dec) = [ 872, 809 ] 12:11:17.387553 : - 12:11:17.389550 : Cannot read memory at address 0x0000030B 12:11:17.389550 : Cannot read memory at address 0x0000038B 12:11:17.391540 : Cannot read memory at address 0x0000030B 12:11:17.391540 : Cannot read memory at address 0x0000038B 12:11:17.391540 : RawData event for Player #1: 12:11:17.391540 : Device rawinput data (Hex) = [ 00007444, 0000BFDC ] 12:11:17.391540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.391540 : OnScreen Cursor Position (Px) = [ 872, 809 ] 12:11:17.391540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.391540 : ClientWindow Style = FullScreen 12:11:17.393041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.393041 : Game Position (Hex) = [ 0368, 0329 ] 12:11:17.393041 : Cannot read memory at address 0x0000030B 12:11:17.393295 : Game Position (Dec) = [ 872, 809 ] 12:11:17.393295 : Cannot read memory at address 0x0000038B 12:11:17.393295 : - 12:11:17.395409 : Cannot read memory at address 0x0000030B 12:11:17.401315 : RawData event for Player #1: 12:11:17.401315 : Cannot read memory at address 0x0000038B 12:11:17.401315 : Device rawinput data (Hex) = [ 00007444, 0000BFDC ] 12:11:17.401315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.401315 : OnScreen Cursor Position (Px) = [ 872, 809 ] 12:11:17.401816 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.401816 : ClientWindow Style = FullScreen 12:11:17.401816 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.401816 : Game Position (Hex) = [ 0368, 0329 ] 12:11:17.401816 : Game Position (Dec) = [ 872, 809 ] 12:11:17.401816 : - 12:11:17.401816 : RawData event for Player #1: 12:11:17.401816 : Device rawinput data (Hex) = [ 00007444, 0000BFDC ] 12:11:17.401816 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.401816 : OnScreen Cursor Position (Px) = [ 872, 809 ] 12:11:17.402818 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.402818 : Cannot read memory at address 0x0000030B 12:11:17.402818 : Cannot read memory at address 0x0000038B 12:11:17.402818 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.402818 : Game Position (Hex) = [ 0368, 0329 ] 12:11:17.402818 : Game Position (Dec) = [ 872, 809 ] 12:11:17.402818 : - 12:11:17.404526 : Cannot read memory at address 0x0000030B 12:11:17.404526 : Cannot read memory at address 0x0000038B 12:11:17.406523 : RawData event for Player #1: 12:11:17.406523 : Cannot read memory at address 0x0000030B 12:11:17.406523 : Device rawinput data (Hex) = [ 00007444, 0000BFDC ] 12:11:17.406523 : Cannot read memory at address 0x0000038B 12:11:17.406523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.406523 : OnScreen Cursor Position (Px) = [ 872, 809 ] 12:11:17.406523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.406523 : ClientWindow Style = FullScreen 12:11:17.406523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.406523 : Game Position (Hex) = [ 0368, 0329 ] 12:11:17.406523 : Game Position (Dec) = [ 872, 809 ] 12:11:17.406523 : - 12:11:17.408516 : Cannot read memory at address 0x0000030B 12:11:17.408516 : Cannot read memory at address 0x0000038B 12:11:17.410510 : Cannot read memory at address 0x0000030B 12:11:17.410510 : Cannot read memory at address 0x0000038B 12:11:17.411506 : RawData event for Player #1: 12:11:17.411506 : Device rawinput data (Hex) = [ 00007444, 0000BFDC ] 12:11:17.411506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.411506 : OnScreen Cursor Position (Px) = [ 872, 809 ] 12:11:17.411506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.411506 : ClientWindow Style = FullScreen 12:11:17.411506 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.411506 : Game Position (Hex) = [ 0368, 0329 ] 12:11:17.411506 : Game Position (Dec) = [ 872, 809 ] 12:11:17.411506 : - 12:11:17.413008 : Cannot read memory at address 0x0000030B 12:11:17.413008 : Cannot read memory at address 0x0000038B 12:11:17.415017 : Cannot read memory at address 0x0000030B 12:11:17.415017 : Cannot read memory at address 0x0000038B 12:11:17.416012 : RawData event for Player #1: 12:11:17.416012 : Device rawinput data (Hex) = [ 00007444, 0000BFDC ] 12:11:17.416012 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.416012 : OnScreen Cursor Position (Px) = [ 872, 809 ] 12:11:17.416012 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.416012 : ClientWindow Style = FullScreen 12:11:17.417005 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.417005 : Game Position (Hex) = [ 0368, 0329 ] 12:11:17.417005 : Game Position (Dec) = [ 872, 809 ] 12:11:17.417005 : Cannot read memory at address 0x0000038B 12:11:17.417005 : - 12:11:17.419002 : Cannot read memory at address 0x0000030B 12:11:17.419002 : Cannot read memory at address 0x0000038B 12:11:17.420995 : Cannot read memory at address 0x0000030B 12:11:17.420995 : Cannot read memory at address 0x0000038B 12:11:17.420995 : RawData event for Player #1: 12:11:17.420995 : Device rawinput data (Hex) = [ 0000743C, 0000BFC8 ] 12:11:17.420995 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.420995 : OnScreen Cursor Position (Px) = [ 871, 809 ] 12:11:17.420995 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.420995 : ClientWindow Style = FullScreen 12:11:17.421988 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.421988 : Game Position (Hex) = [ 0367, 0329 ] 12:11:17.421988 : Game Position (Dec) = [ 871, 809 ] 12:11:17.421988 : - 12:11:17.422992 : Cannot read memory at address 0x0000030B 12:11:17.422992 : Cannot read memory at address 0x0000038B 12:11:17.424314 : Cannot read memory at address 0x0000030B 12:11:17.424314 : Cannot read memory at address 0x0000038B 12:11:17.425314 : RawData event for Player #1: 12:11:17.425314 : Device rawinput data (Hex) = [ 0000743C, 0000BF8C ] 12:11:17.425314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.425314 : OnScreen Cursor Position (Px) = [ 871, 808 ] 12:11:17.425314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.425314 : ClientWindow Style = FullScreen 12:11:17.425314 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.425314 : Game Position (Hex) = [ 0367, 0328 ] 12:11:17.425314 : Game Position (Dec) = [ 871, 808 ] 12:11:17.426309 : - 12:11:17.426309 : Cannot read memory at address 0x0000030B 12:11:17.426309 : Cannot read memory at address 0x0000038B 12:11:17.428309 : Cannot read memory at address 0x0000030B 12:11:17.428309 : Cannot read memory at address 0x0000038B 12:11:17.430296 : Cannot read memory at address 0x0000030B 12:11:17.430296 : Cannot read memory at address 0x0000038B 12:11:17.430296 : RawData event for Player #1: 12:11:17.430296 : Device rawinput data (Hex) = [ 00007470, 0000BF74 ] 12:11:17.430296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.430296 : OnScreen Cursor Position (Px) = [ 873, 807 ] 12:11:17.430296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.430296 : ClientWindow Style = FullScreen 12:11:17.430296 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.431292 : Game Position (Hex) = [ 0369, 0327 ] 12:11:17.431292 : Game Position (Dec) = [ 873, 807 ] 12:11:17.431292 : - 12:11:17.432802 : Cannot read memory at address 0x0000030B 12:11:17.432802 : Cannot read memory at address 0x0000038B 12:11:17.434527 : Cannot read memory at address 0x0000030B 12:11:17.434527 : Cannot read memory at address 0x0000038B 12:11:17.434527 : RawData event for Player #1: 12:11:17.435527 : Device rawinput data (Hex) = [ 00007498, 0000BF78 ] 12:11:17.435527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.435527 : OnScreen Cursor Position (Px) = [ 874, 807 ] 12:11:17.435527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.435527 : ClientWindow Style = FullScreen 12:11:17.435527 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.435527 : Game Position (Hex) = [ 036A, 0327 ] 12:11:17.435527 : Game Position (Dec) = [ 874, 807 ] 12:11:17.435527 : - 12:11:17.436523 : Cannot read memory at address 0x0000030B 12:11:17.436523 : Cannot read memory at address 0x0000038B 12:11:17.438517 : Cannot read memory at address 0x0000030B 12:11:17.438517 : Cannot read memory at address 0x0000038B 12:11:17.440510 : RawData event for Player #1: 12:11:17.440510 : Cannot read memory at address 0x0000030B 12:11:17.440510 : Device rawinput data (Hex) = [ 00007498, 0000BF78 ] 12:11:17.440510 : Cannot read memory at address 0x0000038B 12:11:17.440510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.440510 : OnScreen Cursor Position (Px) = [ 874, 807 ] 12:11:17.440510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.440510 : ClientWindow Style = FullScreen 12:11:17.440510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.440510 : Game Position (Hex) = [ 036A, 0327 ] 12:11:17.440510 : Game Position (Dec) = [ 874, 807 ] 12:11:17.441507 : - 12:11:17.443094 : Cannot read memory at address 0x0000030B 12:11:17.443094 : Cannot read memory at address 0x0000038B 12:11:17.445096 : Cannot read memory at address 0x0000030B 12:11:17.445096 : Cannot read memory at address 0x0000038B 12:11:17.445096 : RawData event for Player #1: 12:11:17.445096 : Device rawinput data (Hex) = [ 00007498, 0000BF78 ] 12:11:17.445096 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.445096 : OnScreen Cursor Position (Px) = [ 874, 807 ] 12:11:17.445096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.445096 : ClientWindow Style = FullScreen 12:11:17.446090 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.446090 : Game Position (Hex) = [ 036A, 0327 ] 12:11:17.446090 : Game Position (Dec) = [ 874, 807 ] 12:11:17.446090 : - 12:11:17.447087 : Cannot read memory at address 0x0000030B 12:11:17.447087 : Cannot read memory at address 0x0000038B 12:11:17.449080 : Cannot read memory at address 0x0000030B 12:11:17.449080 : Cannot read memory at address 0x0000038B 12:11:17.449080 : RawData event for Player #1: 12:11:17.449080 : Device rawinput data (Hex) = [ 000074B4, 0000BF58 ] 12:11:17.449080 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.449080 : OnScreen Cursor Position (Px) = [ 875, 807 ] 12:11:17.449080 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.450077 : ClientWindow Style = FullScreen 12:11:17.450077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.450077 : Game Position (Hex) = [ 036B, 0327 ] 12:11:17.450077 : Game Position (Dec) = [ 875, 807 ] 12:11:17.450077 : - 12:11:17.451074 : Cannot read memory at address 0x0000030B 12:11:17.451074 : Cannot read memory at address 0x0000038B 12:11:17.453067 : Cannot read memory at address 0x0000030B 12:11:17.453067 : Cannot read memory at address 0x0000038B 12:11:17.453569 : RawData event for Player #1: 12:11:17.454567 : Device rawinput data (Hex) = [ 000074B4, 0000BF58 ] 12:11:17.454567 : Cannot read memory at address 0x0000030B 12:11:17.454567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.454567 : Cannot read memory at address 0x0000038B 12:11:17.454567 : OnScreen Cursor Position (Px) = [ 875, 807 ] 12:11:17.454567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.454567 : ClientWindow Style = FullScreen 12:11:17.454567 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.454567 : Game Position (Hex) = [ 036B, 0327 ] 12:11:17.455564 : Game Position (Dec) = [ 875, 807 ] 12:11:17.455564 : - 12:11:17.456561 : Cannot read memory at address 0x0000030B 12:11:17.456561 : Cannot read memory at address 0x0000038B 12:11:17.458554 : Cannot read memory at address 0x0000030B 12:11:17.458554 : Cannot read memory at address 0x0000038B 12:11:17.458554 : RawData event for Player #1: 12:11:17.459551 : Device rawinput data (Hex) = [ 000074B4, 0000BF58 ] 12:11:17.459551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.459551 : OnScreen Cursor Position (Px) = [ 875, 807 ] 12:11:17.459551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.459551 : ClientWindow Style = FullScreen 12:11:17.459551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.459551 : Game Position (Hex) = [ 036B, 0327 ] 12:11:17.459551 : Game Position (Dec) = [ 875, 807 ] 12:11:17.460548 : - 12:11:17.460548 : Cannot read memory at address 0x0000030B 12:11:17.460548 : Cannot read memory at address 0x0000038B 12:11:17.463046 : Cannot read memory at address 0x0000030B 12:11:17.463046 : Cannot read memory at address 0x0000038B 12:11:17.464052 : RawData event for Player #1: 12:11:17.464052 : Device rawinput data (Hex) = [ 000074B4, 0000BF24 ] 12:11:17.464052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.464052 : OnScreen Cursor Position (Px) = [ 875, 806 ] 12:11:17.464052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.465049 : Cannot read memory at address 0x0000030B 12:11:17.465049 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.465049 : Cannot read memory at address 0x0000038B 12:11:17.465049 : Game Position (Hex) = [ 036B, 0326 ] 12:11:17.465049 : Game Position (Dec) = [ 875, 806 ] 12:11:17.465049 : - 12:11:17.467042 : Cannot read memory at address 0x0000030B 12:11:17.467042 : Cannot read memory at address 0x0000038B 12:11:17.468039 : RawData event for Player #1: 12:11:17.468039 : Device rawinput data (Hex) = [ 000074CC, 0000BF00 ] 12:11:17.468039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.468039 : OnScreen Cursor Position (Px) = [ 875, 805 ] 12:11:17.468039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.468039 : ClientWindow Style = FullScreen 12:11:17.469035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.469035 : Cannot read memory at address 0x0000030B 12:11:17.469035 : Game Position (Hex) = [ 036B, 0325 ] 12:11:17.469035 : Game Position (Dec) = [ 875, 805 ] 12:11:17.469035 : Cannot read memory at address 0x0000038B 12:11:17.469035 : - 12:11:17.471028 : Cannot read memory at address 0x0000030B 12:11:17.471028 : Cannot read memory at address 0x0000038B 12:11:17.473021 : Cannot read memory at address 0x0000030B 12:11:17.473021 : Cannot read memory at address 0x0000038B 12:11:17.473021 : RawData event for Player #1: 12:11:17.473021 : Device rawinput data (Hex) = [ 00007504, 0000BEEC ] 12:11:17.473523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.473523 : OnScreen Cursor Position (Px) = [ 877, 805 ] 12:11:17.473523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.473523 : ClientWindow Style = FullScreen 12:11:17.473523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.473523 : Game Position (Hex) = [ 036D, 0325 ] 12:11:17.473523 : Game Position (Dec) = [ 877, 805 ] 12:11:17.473523 : - 12:11:17.474522 : Cannot read memory at address 0x0000030B 12:11:17.474522 : Cannot read memory at address 0x0000038B 12:11:17.476515 : Cannot read memory at address 0x0000030B 12:11:17.476515 : Cannot read memory at address 0x0000038B 12:11:17.477512 : RawData event for Player #1: 12:11:17.478509 : Device rawinput data (Hex) = [ 00007504, 0000BEEC ] 12:11:17.478509 : Cannot read memory at address 0x0000030B 12:11:17.478509 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.478509 : Cannot read memory at address 0x0000038B 12:11:17.478509 : OnScreen Cursor Position (Px) = [ 877, 805 ] 12:11:17.478509 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.478509 : ClientWindow Style = FullScreen 12:11:17.479010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.479010 : Game Position (Hex) = [ 036D, 0325 ] 12:11:17.479010 : Game Position (Dec) = [ 877, 805 ] 12:11:17.479010 : - 12:11:17.480009 : Cannot read memory at address 0x0000030B 12:11:17.480009 : Cannot read memory at address 0x0000038B 12:11:17.482002 : Cannot read memory at address 0x0000030B 12:11:17.482002 : Cannot read memory at address 0x0000038B 12:11:17.482999 : RawData event for Player #1: 12:11:17.483500 : Device rawinput data (Hex) = [ 00007504, 0000BEF0 ] 12:11:17.483500 : Cannot read memory at address 0x0000030B 12:11:17.483500 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.483500 : Cannot read memory at address 0x0000038B 12:11:17.483500 : OnScreen Cursor Position (Px) = [ 877, 805 ] 12:11:17.483500 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.483500 : ClientWindow Style = FullScreen 12:11:17.483500 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.483500 : Game Position (Hex) = [ 036D, 0325 ] 12:11:17.483500 : Game Position (Dec) = [ 877, 805 ] 12:11:17.483500 : - 12:11:17.485495 : Cannot read memory at address 0x0000030B 12:11:17.485495 : Cannot read memory at address 0x0000038B 12:11:17.487489 : Cannot read memory at address 0x0000030B 12:11:17.487489 : Cannot read memory at address 0x0000038B 12:11:17.488485 : RawData event for Player #1: 12:11:17.488485 : Device rawinput data (Hex) = [ 000074FC, 0000BEC4 ] 12:11:17.488485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.488485 : OnScreen Cursor Position (Px) = [ 877, 804 ] 12:11:17.488485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.488485 : ClientWindow Style = FullScreen 12:11:17.488485 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.488485 : Game Position (Hex) = [ 036D, 0324 ] 12:11:17.488485 : Game Position (Dec) = [ 877, 804 ] 12:11:17.488485 : - 12:11:17.489482 : Cannot read memory at address 0x0000030B 12:11:17.489482 : Cannot read memory at address 0x0000038B 12:11:17.491476 : Cannot read memory at address 0x0000030B 12:11:17.491476 : Cannot read memory at address 0x0000038B 12:11:17.491476 : RawData event for Player #1: 12:11:17.491476 : Device rawinput data (Hex) = [ 000074FC, 0000BE88 ] 12:11:17.491476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.491476 : OnScreen Cursor Position (Px) = [ 877, 803 ] 12:11:17.491476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.492977 : Cannot read memory at address 0x0000030B 12:11:17.492977 : Cannot read memory at address 0x0000038B 12:11:17.492977 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.492977 : Game Position (Hex) = [ 036D, 0323 ] 12:11:17.492977 : Game Position (Dec) = [ 877, 803 ] 12:11:17.492977 : - 12:11:17.494985 : Cannot read memory at address 0x0000030B 12:11:17.494985 : Cannot read memory at address 0x0000038B 12:11:17.496974 : Cannot read memory at address 0x0000030B 12:11:17.496974 : Cannot read memory at address 0x0000038B 12:11:17.496974 : RawData event for Player #1: 12:11:17.496974 : Device rawinput data (Hex) = [ 000074FC, 0000BE88 ] 12:11:17.496974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.496974 : OnScreen Cursor Position (Px) = [ 877, 803 ] 12:11:17.496974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.497971 : ClientWindow Style = FullScreen 12:11:17.497971 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.497971 : Game Position (Hex) = [ 036D, 0323 ] 12:11:17.497971 : Game Position (Dec) = [ 877, 803 ] 12:11:17.497971 : - 12:11:17.498968 : Cannot read memory at address 0x0000030B 12:11:17.498968 : Cannot read memory at address 0x0000038B 12:11:17.500961 : Cannot read memory at address 0x0000030B 12:11:17.500961 : Cannot read memory at address 0x0000038B 12:11:17.501957 : RawData event for Player #1: 12:11:17.501957 : Device rawinput data (Hex) = [ 000074FC, 0000BE88 ] 12:11:17.501957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.501957 : OnScreen Cursor Position (Px) = [ 877, 803 ] 12:11:17.501957 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.501957 : ClientWindow Style = FullScreen 12:11:17.502954 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.502954 : Cannot read memory at address 0x0000030B 12:11:17.502954 : Cannot read memory at address 0x0000038B 12:11:17.502954 : Game Position (Dec) = [ 877, 803 ] 12:11:17.502954 : - 12:11:17.504455 : Cannot read memory at address 0x0000030B 12:11:17.504455 : Cannot read memory at address 0x0000038B 12:11:17.506448 : Cannot read memory at address 0x0000030B 12:11:17.506448 : Cannot read memory at address 0x0000038B 12:11:17.507444 : RawData event for Player #1: 12:11:17.507444 : Device rawinput data (Hex) = [ 0000750C, 0000BE78 ] 12:11:17.507444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.507444 : OnScreen Cursor Position (Px) = [ 877, 803 ] 12:11:17.507444 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.507444 : ClientWindow Style = FullScreen 12:11:17.507444 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.507444 : Game Position (Hex) = [ 036D, 0323 ] 12:11:17.507444 : Game Position (Dec) = [ 877, 803 ] 12:11:17.507444 : - 12:11:17.508441 : Cannot read memory at address 0x0000030B 12:11:17.508441 : Cannot read memory at address 0x0000038B 12:11:17.510438 : Cannot read memory at address 0x0000030B 12:11:17.510438 : Cannot read memory at address 0x0000038B 12:11:17.511432 : RawData event for Player #1: 12:11:17.511432 : Device rawinput data (Hex) = [ 000074E8, 0000BE64 ] 12:11:17.511432 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.511432 : OnScreen Cursor Position (Px) = [ 876, 803 ] 12:11:17.511432 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.511432 : ClientWindow Style = FullScreen 12:11:17.511432 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.511432 : Game Position (Hex) = [ 036C, 0323 ] 12:11:17.511432 : Game Position (Dec) = [ 876, 803 ] 12:11:17.511432 : - 12:11:17.512933 : Cannot read memory at address 0x0000030B 12:11:17.512933 : Cannot read memory at address 0x0000038B 12:11:17.514935 : Cannot read memory at address 0x0000030B 12:11:17.514935 : Cannot read memory at address 0x0000038B 12:11:17.515931 : RawData event for Player #1: 12:11:17.515931 : Device rawinput data (Hex) = [ 000074C0, 0000BE68 ] 12:11:17.515931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.515931 : OnScreen Cursor Position (Px) = [ 875, 803 ] 12:11:17.515931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.515931 : ClientWindow Style = FullScreen 12:11:17.516928 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.516928 : Cannot read memory at address 0x0000030B 12:11:17.516928 : Cannot read memory at address 0x0000038B 12:11:17.516928 : Game Position (Dec) = [ 875, 803 ] 12:11:17.516928 : - 12:11:17.518921 : Cannot read memory at address 0x0000030B 12:11:17.518921 : Cannot read memory at address 0x0000038B 12:11:17.520915 : Cannot read memory at address 0x0000030B 12:11:17.520915 : Cannot read memory at address 0x0000038B 12:11:17.520915 : RawData event for Player #1: 12:11:17.520915 : Device rawinput data (Hex) = [ 000074B8, 0000BE3C ] 12:11:17.520915 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.520915 : OnScreen Cursor Position (Px) = [ 875, 802 ] 12:11:17.520915 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.521911 : ClientWindow Style = FullScreen 12:11:17.521911 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.521911 : Game Position (Hex) = [ 036B, 0322 ] 12:11:17.521911 : Game Position (Dec) = [ 875, 802 ] 12:11:17.521911 : - 12:11:17.522908 : Cannot read memory at address 0x0000030B 12:11:17.522908 : Cannot read memory at address 0x0000038B 12:11:17.524409 : Cannot read memory at address 0x0000030B 12:11:17.524409 : Cannot read memory at address 0x0000038B 12:11:17.526401 : Cannot read memory at address 0x0000030B 12:11:17.526401 : RawData event for Player #1: 12:11:17.526401 : Cannot read memory at address 0x0000038B 12:11:17.526401 : Device rawinput data (Hex) = [ 000074B8, 0000BE3C ] 12:11:17.526401 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.526401 : OnScreen Cursor Position (Px) = [ 875, 802 ] 12:11:17.526401 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.526401 : ClientWindow Style = FullScreen 12:11:17.526401 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.526401 : Game Position (Hex) = [ 036B, 0322 ] 12:11:17.526401 : Game Position (Dec) = [ 875, 802 ] 12:11:17.526401 : - 12:11:17.528399 : Cannot read memory at address 0x0000030B 12:11:17.528399 : Cannot read memory at address 0x0000038B 12:11:17.530389 : Cannot read memory at address 0x0000030B 12:11:17.530389 : Cannot read memory at address 0x0000038B 12:11:17.531385 : RawData event for Player #1: 12:11:17.531385 : Device rawinput data (Hex) = [ 000074B8, 0000BE3C ] 12:11:17.531385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.531385 : OnScreen Cursor Position (Px) = [ 875, 802 ] 12:11:17.531385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.531385 : ClientWindow Style = FullScreen 12:11:17.531385 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.531385 : Game Position (Hex) = [ 036B, 0322 ] 12:11:17.531385 : Game Position (Dec) = [ 875, 802 ] 12:11:17.531385 : - 12:11:17.532887 : Cannot read memory at address 0x0000030B 12:11:17.532887 : Cannot read memory at address 0x0000038B 12:11:17.534888 : Cannot read memory at address 0x0000030B 12:11:17.534888 : Cannot read memory at address 0x0000038B 12:11:17.534888 : RawData event for Player #1: 12:11:17.534888 : Device rawinput data (Hex) = [ 000074B8, 0000BE04 ] 12:11:17.534888 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.534888 : OnScreen Cursor Position (Px) = [ 875, 801 ] 12:11:17.534888 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.534888 : ClientWindow Style = FullScreen 12:11:17.535885 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.535885 : Game Position (Hex) = [ 036B, 0321 ] 12:11:17.535885 : Game Position (Dec) = [ 875, 801 ] 12:11:17.535885 : - 12:11:17.536882 : Cannot read memory at address 0x0000030B 12:11:17.536882 : Cannot read memory at address 0x0000038B 12:11:17.538875 : Cannot read memory at address 0x0000030B 12:11:17.538875 : Cannot read memory at address 0x0000038B 12:11:17.539872 : RawData event for Player #1: 12:11:17.539872 : Device rawinput data (Hex) = [ 000074C8, 0000BDF0 ] 12:11:17.539872 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.539872 : OnScreen Cursor Position (Px) = [ 875, 801 ] 12:11:17.539872 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.540869 : ClientWindow Style = FullScreen 12:11:17.540869 : Cannot read memory at address 0x0000030B 12:11:17.540869 : Cannot read memory at address 0x0000038B 12:11:17.540869 : Game Position (Hex) = [ 036B, 0321 ] 12:11:17.540869 : Game Position (Dec) = [ 875, 801 ] 12:11:17.540869 : - 12:11:17.542865 : Cannot read memory at address 0x0000030B 12:11:17.542865 : Cannot read memory at address 0x0000038B 12:11:17.544175 : Cannot read memory at address 0x0000030B 12:11:17.544175 : Cannot read memory at address 0x0000038B 12:11:17.545173 : RawData event for Player #1: 12:11:17.545173 : Device rawinput data (Hex) = [ 000074C8, 0000BDF0 ] 12:11:17.545173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.545173 : OnScreen Cursor Position (Px) = [ 875, 801 ] 12:11:17.545173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.545173 : ClientWindow Style = FullScreen 12:11:17.545173 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.545173 : Game Position (Hex) = [ 036B, 0321 ] 12:11:17.545173 : Game Position (Dec) = [ 875, 801 ] 12:11:17.546170 : - 12:11:17.546170 : Cannot read memory at address 0x0000030B 12:11:17.546170 : Cannot read memory at address 0x0000038B 12:11:17.548163 : Cannot read memory at address 0x0000030B 12:11:17.548163 : Cannot read memory at address 0x0000038B 12:11:17.550156 : Cannot read memory at address 0x0000030B 12:11:17.550156 : Cannot read memory at address 0x0000038B 12:11:17.550156 : RawData event for Player #1: 12:11:17.550156 : Device rawinput data (Hex) = [ 000074C8, 0000BDF0 ] 12:11:17.550156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.550156 : OnScreen Cursor Position (Px) = [ 875, 801 ] 12:11:17.550156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.550156 : ClientWindow Style = FullScreen 12:11:17.550156 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.550156 : Game Position (Hex) = [ 036B, 0321 ] 12:11:17.551153 : Game Position (Dec) = [ 875, 801 ] 12:11:17.551153 : - 12:11:17.552150 : Cannot read memory at address 0x0000030B 12:11:17.552150 : Cannot read memory at address 0x0000038B 12:11:17.553648 : Cannot read memory at address 0x0000030B 12:11:17.553648 : Cannot read memory at address 0x0000038B 12:11:17.554042 : RawData event for Player #1: 12:11:17.554042 : Device rawinput data (Hex) = [ 000074C8, 0000BDF0 ] 12:11:17.554592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.554592 : OnScreen Cursor Position (Px) = [ 875, 801 ] 12:11:17.554592 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.554592 : ClientWindow Style = FullScreen 12:11:17.554592 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.554592 : Game Position (Hex) = [ 036B, 0321 ] 12:11:17.554592 : Game Position (Dec) = [ 875, 801 ] 12:11:17.554592 : - 12:11:17.555630 : Cannot read memory at address 0x0000030B 12:11:17.555630 : Cannot read memory at address 0x0000038B 12:11:17.557650 : Cannot read memory at address 0x0000030B 12:11:17.557650 : Cannot read memory at address 0x0000038B 12:11:17.558621 : RawData event for Player #1: 12:11:17.559577 : Device rawinput data (Hex) = [ 000074C8, 0000BDF0 ] 12:11:17.559577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.559577 : Cannot read memory at address 0x0000038B 12:11:17.559577 : OnScreen Cursor Position (Px) = [ 875, 801 ] 12:11:17.559577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.559577 : ClientWindow Style = FullScreen 12:11:17.559577 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.559577 : Game Position (Hex) = [ 036B, 0321 ] 12:11:17.559577 : Game Position (Dec) = [ 875, 801 ] 12:11:17.559577 : - 12:11:17.561570 : Cannot read memory at address 0x0000030B 12:11:17.561570 : Cannot read memory at address 0x0000038B 12:11:17.563072 : Cannot read memory at address 0x0000030B 12:11:17.563072 : Cannot read memory at address 0x0000038B 12:11:17.564078 : RawData event for Player #1: 12:11:17.564078 : Device rawinput data (Hex) = [ 000074C8, 0000BDF0 ] 12:11:17.564078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.564078 : OnScreen Cursor Position (Px) = [ 875, 801 ] 12:11:17.564078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.564078 : ClientWindow Style = FullScreen 12:11:17.564078 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.564078 : Game Position (Hex) = [ 036B, 0321 ] 12:11:17.564078 : Game Position (Dec) = [ 875, 801 ] 12:11:17.565075 : - 12:11:17.565075 : Cannot read memory at address 0x0000030B 12:11:17.565075 : Cannot read memory at address 0x0000038B 12:11:17.567068 : Cannot read memory at address 0x0000030B 12:11:17.567068 : Cannot read memory at address 0x0000038B 12:11:17.569061 : Cannot read memory at address 0x0000030B 12:11:17.569061 : Cannot read memory at address 0x0000038B 12:11:17.569061 : RawData event for Player #1: 12:11:17.569061 : Device rawinput data (Hex) = [ 000074D8, 0000BDD0 ] 12:11:17.569061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.569061 : OnScreen Cursor Position (Px) = [ 876, 800 ] 12:11:17.569061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.569061 : ClientWindow Style = FullScreen 12:11:17.569061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.570058 : Game Position (Hex) = [ 036C, 0320 ] 12:11:17.570058 : Game Position (Dec) = [ 876, 800 ] 12:11:17.570058 : - 12:11:17.571054 : Cannot read memory at address 0x0000030B 12:11:17.571054 : Cannot read memory at address 0x0000038B 12:11:17.573052 : Cannot read memory at address 0x0000030B 12:11:17.573052 : Cannot read memory at address 0x0000038B 12:11:17.573052 : RawData event for Player #1: 12:11:17.573052 : Device rawinput data (Hex) = [ 000074D8, 0000BDD0 ] 12:11:17.573555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.573555 : OnScreen Cursor Position (Px) = [ 876, 800 ] 12:11:17.573555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.573555 : ClientWindow Style = FullScreen 12:11:17.573555 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.573555 : Game Position (Hex) = [ 036C, 0320 ] 12:11:17.573555 : Game Position (Dec) = [ 876, 800 ] 12:11:17.573555 : - 12:11:17.574553 : Cannot read memory at address 0x0000030B 12:11:17.574553 : Cannot read memory at address 0x0000038B 12:11:17.576550 : Cannot read memory at address 0x0000030B 12:11:17.576550 : Cannot read memory at address 0x0000038B 12:11:17.578540 : RawData event for Player #1: 12:11:17.578540 : Cannot read memory at address 0x0000030B 12:11:17.578540 : Cannot read memory at address 0x0000038B 12:11:17.578540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.578540 : OnScreen Cursor Position (Px) = [ 876, 799 ] 12:11:17.579041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.579041 : ClientWindow Style = FullScreen 12:11:17.579041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.579041 : Game Position (Hex) = [ 036C, 031F ] 12:11:17.579041 : Game Position (Dec) = [ 876, 799 ] 12:11:17.579041 : - 12:11:17.580040 : Cannot read memory at address 0x0000030B 12:11:17.580040 : Cannot read memory at address 0x0000038B 12:11:17.582033 : Cannot read memory at address 0x0000030B 12:11:17.582033 : Cannot read memory at address 0x0000038B 12:11:17.583531 : RawData event for Player #1: 12:11:17.583531 : Cannot read memory at address 0x0000030B 12:11:17.583531 : Device rawinput data (Hex) = [ 000074D0, 0000BD74 ] 12:11:17.583531 : Cannot read memory at address 0x0000038B 12:11:17.583531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.583531 : OnScreen Cursor Position (Px) = [ 876, 799 ] 12:11:17.583531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.583531 : ClientWindow Style = FullScreen 12:11:17.583531 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.583531 : Game Position (Hex) = [ 036C, 031F ] 12:11:17.583531 : Game Position (Dec) = [ 876, 799 ] 12:11:17.583531 : - 12:11:17.585526 : Cannot read memory at address 0x0000030B 12:11:17.585526 : Cannot read memory at address 0x0000038B 12:11:17.587519 : Cannot read memory at address 0x0000030B 12:11:17.587519 : Cannot read memory at address 0x0000038B 12:11:17.587519 : RawData event for Player #1: 12:11:17.587519 : Device rawinput data (Hex) = [ 000074E0, 0000BD54 ] 12:11:17.588516 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.588516 : OnScreen Cursor Position (Px) = [ 876, 798 ] 12:11:17.588516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.588516 : ClientWindow Style = FullScreen 12:11:17.588516 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.588516 : Game Position (Hex) = [ 036C, 031E ] 12:11:17.588516 : Game Position (Dec) = [ 876, 798 ] 12:11:17.588516 : - 12:11:17.589512 : Cannot read memory at address 0x0000030B 12:11:17.589512 : Cannot read memory at address 0x0000038B 12:11:17.591506 : Cannot read memory at address 0x0000030B 12:11:17.591506 : Cannot read memory at address 0x0000038B 12:11:17.593012 : Cannot read memory at address 0x0000030B 12:11:17.593012 : Cannot read memory at address 0x0000038B 12:11:17.593012 : RawData event for Player #1: 12:11:17.593012 : Device rawinput data (Hex) = [ 000074B4, 0000BD58 ] 12:11:17.593012 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.593012 : OnScreen Cursor Position (Px) = [ 875, 798 ] 12:11:17.593012 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.593012 : ClientWindow Style = FullScreen 12:11:17.593012 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.593012 : Game Position (Hex) = [ 036B, 031E ] 12:11:17.594043 : Game Position (Dec) = [ 875, 798 ] 12:11:17.594043 : - 12:11:17.595043 : Cannot read memory at address 0x0000030B 12:11:17.595043 : Cannot read memory at address 0x0000038B 12:11:17.597033 : Cannot read memory at address 0x0000030B 12:11:17.597033 : Cannot read memory at address 0x0000038B 12:11:17.597033 : RawData event for Player #1: 12:11:17.597033 : Device rawinput data (Hex) = [ 000074C4, 0000BD00 ] 12:11:17.597033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.597033 : OnScreen Cursor Position (Px) = [ 875, 797 ] 12:11:17.597033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.597033 : ClientWindow Style = FullScreen 12:11:17.597033 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.598030 : Game Position (Hex) = [ 036B, 031D ] 12:11:17.598030 : Game Position (Dec) = [ 875, 797 ] 12:11:17.598030 : - 12:11:17.599026 : Cannot read memory at address 0x0000030B 12:11:17.599026 : Cannot read memory at address 0x0000038B 12:11:17.601020 : Cannot read memory at address 0x0000030B 12:11:17.601020 : Cannot read memory at address 0x0000038B 12:11:17.602016 : RawData event for Player #1: 12:11:17.602016 : Device rawinput data (Hex) = [ 000074C4, 0000BD00 ] 12:11:17.602016 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.602016 : OnScreen Cursor Position (Px) = [ 875, 797 ] 12:11:17.602016 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.602016 : ClientWindow Style = FullScreen 12:11:17.602016 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.603013 : Game Position (Hex) = [ 036B, 031D ] 12:11:17.603013 : Cannot read memory at address 0x0000030B 12:11:17.603013 : Cannot read memory at address 0x0000038B 12:11:17.604455 : Cannot read memory at address 0x0000030B 12:11:17.604455 : Cannot read memory at address 0x0000038B 12:11:17.606455 : Cannot read memory at address 0x0000030B 12:11:17.606455 : Cannot read memory at address 0x0000038B 12:11:17.607448 : RawData event for Player #1: 12:11:17.607448 : Device rawinput data (Hex) = [ 000074BC, 0000BCE0 ] 12:11:17.607448 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.607448 : OnScreen Cursor Position (Px) = [ 875, 796 ] 12:11:17.607448 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.607448 : ClientWindow Style = FullScreen 12:11:17.607448 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.607448 : Game Position (Hex) = [ 036B, 031C ] 12:11:17.607448 : Game Position (Dec) = [ 875, 796 ] 12:11:17.607448 : - 12:11:17.608444 : Cannot read memory at address 0x0000030B 12:11:17.608444 : Cannot read memory at address 0x0000038B 12:11:17.610441 : Cannot read memory at address 0x0000030B 12:11:17.610441 : Cannot read memory at address 0x0000038B 12:11:17.611434 : RawData event for Player #1: 12:11:17.611434 : Device rawinput data (Hex) = [ 000074BC, 0000BCE0 ] 12:11:17.611434 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.611434 : OnScreen Cursor Position (Px) = [ 875, 796 ] 12:11:17.613022 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.613022 : Cannot read memory at address 0x0000030B 12:11:17.613022 : ClientWindow Style = FullScreen 12:11:17.613022 : Cannot read memory at address 0x0000038B 12:11:17.613022 : Game Position (Hex) = [ 036B, 031C ] 12:11:17.613523 : Game Position (Dec) = [ 875, 796 ] 12:11:17.613523 : - 12:11:17.614526 : Cannot read memory at address 0x0000030B 12:11:17.614526 : Cannot read memory at address 0x0000038B 12:11:17.615522 : RawData event for Player #1: 12:11:17.616519 : Device rawinput data (Hex) = [ 000074A8, 0000BC84 ] 12:11:17.616519 : Cannot read memory at address 0x0000030B 12:11:17.616519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.616519 : Cannot read memory at address 0x0000038B 12:11:17.616519 : OnScreen Cursor Position (Px) = [ 874, 795 ] 12:11:17.616519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.616519 : ClientWindow Style = FullScreen 12:11:17.616519 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.616519 : Game Position (Hex) = [ 036A, 031B ] 12:11:17.616519 : Game Position (Dec) = [ 874, 795 ] 12:11:17.616519 : - 12:11:17.618512 : Cannot read memory at address 0x0000030B 12:11:17.618512 : Cannot read memory at address 0x0000038B 12:11:17.620509 : Cannot read memory at address 0x0000030B 12:11:17.620509 : Cannot read memory at address 0x0000038B 12:11:17.621502 : RawData event for Player #1: 12:11:17.621502 : Device rawinput data (Hex) = [ 000074A8, 0000BC84 ] 12:11:17.621502 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.621502 : OnScreen Cursor Position (Px) = [ 874, 795 ] 12:11:17.621502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.621502 : ClientWindow Style = FullScreen 12:11:17.621502 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.621502 : Game Position (Hex) = [ 036A, 031B ] 12:11:17.621502 : Game Position (Dec) = [ 874, 795 ] 12:11:17.621502 : - 12:11:17.623007 : Cannot read memory at address 0x0000030B 12:11:17.623007 : Cannot read memory at address 0x0000038B 12:11:17.624589 : Cannot read memory at address 0x0000030B 12:11:17.624589 : Cannot read memory at address 0x0000038B 12:11:17.625588 : RawData event for Player #1: 12:11:17.626585 : Device rawinput data (Hex) = [ 000074A8, 0000BC84 ] 12:11:17.626585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.626585 : Cannot read memory at address 0x0000030B 12:11:17.626585 : OnScreen Cursor Position (Px) = [ 874, 795 ] 12:11:17.626585 : Cannot read memory at address 0x0000038B 12:11:17.626585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.626585 : ClientWindow Style = FullScreen 12:11:17.626585 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.626585 : Game Position (Hex) = [ 036A, 031B ] 12:11:17.626585 : Game Position (Dec) = [ 874, 795 ] 12:11:17.626585 : - 12:11:17.628579 : Cannot read memory at address 0x0000030B 12:11:17.628579 : Cannot read memory at address 0x0000038B 12:11:17.630572 : Cannot read memory at address 0x0000030B 12:11:17.630572 : Cannot read memory at address 0x0000038B 12:11:17.631569 : RawData event for Player #1: 12:11:17.631569 : Device rawinput data (Hex) = [ 000074A4, 0000BC50 ] 12:11:17.631569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.631569 : OnScreen Cursor Position (Px) = [ 874, 794 ] 12:11:17.631569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.631569 : ClientWindow Style = FullScreen 12:11:17.631569 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.631569 : Game Position (Hex) = [ 036A, 031A ] 12:11:17.631569 : Game Position (Dec) = [ 874, 794 ] 12:11:17.631569 : - 12:11:17.633070 : Cannot read memory at address 0x0000030B 12:11:17.633070 : Cannot read memory at address 0x0000038B 12:11:17.635071 : Cannot read memory at address 0x0000030B 12:11:17.635071 : Cannot read memory at address 0x0000038B 12:11:17.636072 : RawData event for Player #1: 12:11:17.636072 : Device rawinput data (Hex) = [ 00007488, 0000BBFC ] 12:11:17.636072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.636072 : OnScreen Cursor Position (Px) = [ 873, 793 ] 12:11:17.636072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.636072 : ClientWindow Style = FullScreen 12:11:17.636072 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.636072 : Game Position (Hex) = [ 0369, 0319 ] 12:11:17.637065 : Game Position (Dec) = [ 873, 793 ] 12:11:17.637065 : Cannot read memory at address 0x0000030B 12:11:17.637065 : - 12:11:17.637065 : Cannot read memory at address 0x0000038B 12:11:17.639062 : Cannot read memory at address 0x0000030B 12:11:17.639062 : Cannot read memory at address 0x0000038B 12:11:17.640059 : RawData event for Player #1: 12:11:17.640059 : Device rawinput data (Hex) = [ 00007488, 0000BBFC ] 12:11:17.640059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.640059 : OnScreen Cursor Position (Px) = [ 873, 793 ] 12:11:17.640059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.641052 : ClientWindow Style = FullScreen 12:11:17.641052 : Cannot read memory at address 0x0000030B 12:11:17.641052 : Cannot read memory at address 0x0000038B 12:11:17.641052 : Game Position (Hex) = [ 0369, 0319 ] 12:11:17.641052 : Game Position (Dec) = [ 873, 793 ] 12:11:17.641052 : - 12:11:17.643049 : Cannot read memory at address 0x0000030B 12:11:17.643049 : Cannot read memory at address 0x0000038B 12:11:17.645051 : Cannot read memory at address 0x0000030B 12:11:17.645051 : Cannot read memory at address 0x0000038B 12:11:17.645051 : RawData event for Player #1: 12:11:17.645051 : Device rawinput data (Hex) = [ 00007488, 0000BBFC ] 12:11:17.645051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.645051 : OnScreen Cursor Position (Px) = [ 873, 793 ] 12:11:17.645051 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.645051 : ClientWindow Style = FullScreen 12:11:17.645051 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.646047 : Game Position (Hex) = [ 0369, 0319 ] 12:11:17.646047 : Game Position (Dec) = [ 873, 793 ] 12:11:17.646047 : - 12:11:17.647044 : Cannot read memory at address 0x0000030B 12:11:17.647044 : Cannot read memory at address 0x0000038B 12:11:17.649037 : Cannot read memory at address 0x0000030B 12:11:17.649037 : Cannot read memory at address 0x0000038B 12:11:17.650034 : RawData event for Player #1: 12:11:17.650034 : Device rawinput data (Hex) = [ 00007488, 0000BBFC ] 12:11:17.650034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.650034 : OnScreen Cursor Position (Px) = [ 873, 793 ] 12:11:17.650034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.650034 : ClientWindow Style = FullScreen 12:11:17.650034 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.650034 : Game Position (Hex) = [ 0369, 0319 ] 12:11:17.650034 : Game Position (Dec) = [ 873, 793 ] 12:11:17.651031 : Cannot read memory at address 0x0000030B 12:11:17.651031 : Cannot read memory at address 0x0000038B 12:11:17.653028 : Cannot read memory at address 0x0000030B 12:11:17.653028 : Cannot read memory at address 0x0000038B 12:11:17.654345 : Cannot read memory at address 0x0000030B 12:11:17.654345 : Cannot read memory at address 0x0000038B 12:11:17.655347 : RawData event for Player #1: 12:11:17.655347 : Device rawinput data (Hex) = [ 00007468, 0000BBC4 ] 12:11:17.655347 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.655347 : OnScreen Cursor Position (Px) = [ 873, 792 ] 12:11:17.655347 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.655347 : ClientWindow Style = FullScreen 12:11:17.655347 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.655347 : Game Position (Hex) = [ 0369, 0318 ] 12:11:17.655347 : Game Position (Dec) = [ 873, 792 ] 12:11:17.656339 : Cannot read memory at address 0x0000030B 12:11:17.656339 : - 12:11:17.656339 : Cannot read memory at address 0x0000038B 12:11:17.658337 : Cannot read memory at address 0x0000030B 12:11:17.658337 : Cannot read memory at address 0x0000038B 12:11:17.659330 : RawData event for Player #1: 12:11:17.659330 : Device rawinput data (Hex) = [ 0000744C, 0000BBA8 ] 12:11:17.659330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.659330 : OnScreen Cursor Position (Px) = [ 872, 791 ] 12:11:17.659330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.659330 : ClientWindow Style = FullScreen 12:11:17.659330 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.660326 : Game Position (Hex) = [ 0368, 0317 ] 12:11:17.660326 : Cannot read memory at address 0x0000030B 12:11:17.660326 : Game Position (Dec) = [ 872, 791 ] 12:11:17.660326 : Cannot read memory at address 0x0000038B 12:11:17.660326 : - 12:11:17.662830 : Cannot read memory at address 0x0000030B 12:11:17.662830 : Cannot read memory at address 0x0000038B 12:11:17.663836 : RawData event for Player #1: 12:11:17.663836 : Device rawinput data (Hex) = [ 00007444, 0000BB78 ] 12:11:17.663836 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.663836 : OnScreen Cursor Position (Px) = [ 872, 790 ] 12:11:17.664759 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.664759 : Cannot read memory at address 0x0000030B 12:11:17.664759 : ClientWindow Style = FullScreen 12:11:17.664759 : Cannot read memory at address 0x0000038B 12:11:17.664759 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.664759 : Game Position (Hex) = [ 0368, 0316 ] 12:11:17.664759 : Game Position (Dec) = [ 872, 790 ] 12:11:17.664759 : - 12:11:17.666754 : Cannot read memory at address 0x0000030B 12:11:17.666754 : Cannot read memory at address 0x0000038B 12:11:17.668751 : Cannot read memory at address 0x0000030B 12:11:17.668751 : Cannot read memory at address 0x0000038B 12:11:17.668751 : RawData event for Player #1: 12:11:17.668751 : Device rawinput data (Hex) = [ 00007444, 0000BB74 ] 12:11:17.668751 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.668751 : OnScreen Cursor Position (Px) = [ 872, 790 ] 12:11:17.669744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.669744 : ClientWindow Style = FullScreen 12:11:17.669744 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.669744 : Game Position (Hex) = [ 0368, 0316 ] 12:11:17.669744 : Game Position (Dec) = [ 872, 790 ] 12:11:17.669744 : - 12:11:17.670745 : Cannot read memory at address 0x0000030B 12:11:17.670745 : Cannot read memory at address 0x0000038B 12:11:17.672738 : Cannot read memory at address 0x0000030B 12:11:17.672738 : Cannot read memory at address 0x0000038B 12:11:17.674061 : Cannot read memory at address 0x0000030B 12:11:17.674061 : Cannot read memory at address 0x0000038B 12:11:17.674061 : RawData event for Player #1: 12:11:17.674061 : Device rawinput data (Hex) = [ 00007444, 0000BB74 ] 12:11:17.674061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.674061 : OnScreen Cursor Position (Px) = [ 872, 790 ] 12:11:17.674061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.674061 : ClientWindow Style = FullScreen 12:11:17.674061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.674061 : Game Position (Hex) = [ 0368, 0316 ] 12:11:17.675104 : Game Position (Dec) = [ 872, 790 ] 12:11:17.675104 : - 12:11:17.676095 : Cannot read memory at address 0x0000030B 12:11:17.676095 : Cannot read memory at address 0x0000038B 12:11:17.678639 : Cannot read memory at address 0x0000030B 12:11:17.678639 : Cannot read memory at address 0x0000038B 12:11:17.678639 : RawData event for Player #1: 12:11:17.679698 : Device rawinput data (Hex) = [ 00007444, 0000BB74 ] 12:11:17.679698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.679698 : OnScreen Cursor Position (Px) = [ 872, 790 ] 12:11:17.679698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.680689 : ClientWindow Style = FullScreen 12:11:17.680689 : Cannot read memory at address 0x0000030B 12:11:17.680689 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.680689 : Cannot read memory at address 0x0000038B 12:11:17.680689 : Game Position (Hex) = [ 0368, 0316 ] 12:11:17.680689 : Game Position (Dec) = [ 872, 790 ] 12:11:17.680689 : - 12:11:17.683229 : Cannot read memory at address 0x0000030B 12:11:17.683229 : Cannot read memory at address 0x0000038B 12:11:17.683229 : RawData event for Player #1: 12:11:17.683229 : Device rawinput data (Hex) = [ 00007444, 0000BB3C ] 12:11:17.683229 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.683229 : OnScreen Cursor Position (Px) = [ 872, 789 ] 12:11:17.683229 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.683229 : ClientWindow Style = FullScreen 12:11:17.683229 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.683229 : Game Position (Hex) = [ 0368, 0315 ] 12:11:17.683229 : Game Position (Dec) = [ 872, 789 ] 12:11:17.684239 : - 12:11:17.685235 : Cannot read memory at address 0x0000030B 12:11:17.685235 : Cannot read memory at address 0x0000038B 12:11:17.687228 : Cannot read memory at address 0x0000030B 12:11:17.687228 : Cannot read memory at address 0x0000038B 12:11:17.688225 : RawData event for Player #1: 12:11:17.688225 : Device rawinput data (Hex) = [ 00007444, 0000BB3C ] 12:11:17.688225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.688225 : OnScreen Cursor Position (Px) = [ 872, 789 ] 12:11:17.688225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.688225 : ClientWindow Style = FullScreen 12:11:17.688225 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.688225 : Game Position (Hex) = [ 0368, 0315 ] 12:11:17.688225 : Game Position (Dec) = [ 872, 789 ] 12:11:17.688225 : - 12:11:17.689222 : Cannot read memory at address 0x0000030B 12:11:17.689222 : Cannot read memory at address 0x0000038B 12:11:17.691215 : Cannot read memory at address 0x0000030B 12:11:17.691215 : Cannot read memory at address 0x0000038B 12:11:17.693208 : Cannot read memory at address 0x0000030B 12:11:17.693208 : RawData event for Player #1: 12:11:17.693208 : Device rawinput data (Hex) = [ 00007454, 0000BB28 ] 12:11:17.693208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.693208 : OnScreen Cursor Position (Px) = [ 872, 789 ] 12:11:17.693710 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.693710 : ClientWindow Style = FullScreen 12:11:17.693710 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.693710 : Game Position (Hex) = [ 0368, 0315 ] 12:11:17.693710 : Game Position (Dec) = [ 872, 789 ] 12:11:17.693710 : - 12:11:17.694712 : Cannot read memory at address 0x0000030B 12:11:17.694712 : Cannot read memory at address 0x0000038B 12:11:17.696702 : Cannot read memory at address 0x0000030B 12:11:17.696702 : Cannot read memory at address 0x0000038B 12:11:17.697698 : RawData event for Player #1: 12:11:17.697698 : Device rawinput data (Hex) = [ 0000744C, 0000BAF8 ] 12:11:17.698695 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.698695 : Cannot read memory at address 0x0000030B 12:11:17.698695 : OnScreen Cursor Position (Px) = [ 872, 788 ] 12:11:17.698695 : Cannot read memory at address 0x0000038B 12:11:17.698695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.698695 : ClientWindow Style = FullScreen 12:11:17.698695 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.698695 : Game Position (Hex) = [ 0368, 0314 ] 12:11:17.698695 : Game Position (Dec) = [ 872, 788 ] 12:11:17.698695 : - 12:11:17.700692 : Cannot read memory at address 0x0000030B 12:11:17.700692 : Cannot read memory at address 0x0000038B 12:11:17.701688 : RawData event for Player #1: 12:11:17.701688 : Device rawinput data (Hex) = [ 0000744C, 0000BAF8 ] 12:11:17.701688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.701688 : OnScreen Cursor Position (Px) = [ 872, 788 ] 12:11:17.701688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.701688 : ClientWindow Style = FullScreen 12:11:17.701688 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.701688 : Game Position (Hex) = [ 0368, 0314 ] 12:11:17.703191 : Game Position (Dec) = [ 872, 788 ] 12:11:17.703191 : Cannot read memory at address 0x0000030B 12:11:17.703191 : Cannot read memory at address 0x0000038B 12:11:17.705196 : Cannot read memory at address 0x0000030B 12:11:17.705196 : Cannot read memory at address 0x0000038B 12:11:17.707189 : Cannot read memory at address 0x0000030B 12:11:17.707189 : RawData event for Player #1: 12:11:17.707189 : Device rawinput data (Hex) = [ 0000744C, 0000BAF8 ] 12:11:17.707189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.707189 : OnScreen Cursor Position (Px) = [ 872, 788 ] 12:11:17.707189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.707189 : ClientWindow Style = FullScreen 12:11:17.707189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.707189 : Game Position (Hex) = [ 0368, 0314 ] 12:11:17.707189 : Game Position (Dec) = [ 872, 788 ] 12:11:17.708182 : - 12:11:17.709179 : Cannot read memory at address 0x0000030B 12:11:17.709179 : Cannot read memory at address 0x0000038B 12:11:17.711176 : Cannot read memory at address 0x0000030B 12:11:17.711176 : Cannot read memory at address 0x0000038B 12:11:17.712172 : RawData event for Player #1: 12:11:17.712172 : Device rawinput data (Hex) = [ 0000744C, 0000BAF8 ] 12:11:17.712172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.712172 : OnScreen Cursor Position (Px) = [ 872, 788 ] 12:11:17.712172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.712172 : ClientWindow Style = FullScreen 12:11:17.712172 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.712172 : Game Position (Hex) = [ 0368, 0314 ] 12:11:17.713165 : Game Position (Dec) = [ 872, 788 ] 12:11:17.713165 : - 12:11:17.713165 : Cannot read memory at address 0x0000038B 12:11:17.714642 : Cannot read memory at address 0x0000030B 12:11:17.714642 : Cannot read memory at address 0x0000038B 12:11:17.716640 : Cannot read memory at address 0x0000030B 12:11:17.716640 : Cannot read memory at address 0x0000038B 12:11:17.717633 : RawData event for Player #1: 12:11:17.717633 : Device rawinput data (Hex) = [ 0000745C, 0000BAE8 ] 12:11:17.717633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.717633 : OnScreen Cursor Position (Px) = [ 872, 788 ] 12:11:17.717633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.717633 : ClientWindow Style = FullScreen 12:11:17.717633 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.717633 : Game Position (Hex) = [ 0368, 0314 ] 12:11:17.717633 : Game Position (Dec) = [ 872, 788 ] 12:11:17.717633 : - 12:11:17.718630 : Cannot read memory at address 0x0000030B 12:11:17.718630 : Cannot read memory at address 0x0000038B 12:11:17.720627 : Cannot read memory at address 0x0000030B 12:11:17.720627 : Cannot read memory at address 0x0000038B 12:11:17.721623 : RawData event for Player #1: 12:11:17.721623 : Device rawinput data (Hex) = [ 00007454, 0000BA84 ] 12:11:17.721623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.721623 : OnScreen Cursor Position (Px) = [ 872, 786 ] 12:11:17.721623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.721623 : ClientWindow Style = FullScreen 12:11:17.721623 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.721623 : Game Position (Hex) = [ 0368, 0312 ] 12:11:17.723126 : Game Position (Dec) = [ 872, 786 ] 12:11:17.723126 : Cannot read memory at address 0x0000030B 12:11:17.723126 : - 12:11:17.723126 : Cannot read memory at address 0x0000038B 12:11:17.725130 : Cannot read memory at address 0x0000030B 12:11:17.725130 : Cannot read memory at address 0x0000038B 12:11:17.726127 : RawData event for Player #1: 12:11:17.726127 : Device rawinput data (Hex) = [ 00007454, 0000BA84 ] 12:11:17.726127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.726127 : OnScreen Cursor Position (Px) = [ 872, 786 ] 12:11:17.726127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.726127 : ClientWindow Style = FullScreen 12:11:17.726127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.727120 : Game Position (Hex) = [ 0368, 0312 ] 12:11:17.727120 : Cannot read memory at address 0x0000030B 12:11:17.727120 : Game Position (Dec) = [ 872, 786 ] 12:11:17.727120 : Cannot read memory at address 0x0000038B 12:11:17.727120 : - 12:11:17.729117 : Cannot read memory at address 0x0000030B 12:11:17.729117 : Cannot read memory at address 0x0000038B 12:11:17.731107 : Cannot read memory at address 0x0000030B 12:11:17.731107 : Cannot read memory at address 0x0000038B 12:11:17.731107 : RawData event for Player #1: 12:11:17.731107 : Device rawinput data (Hex) = [ 00007454, 0000BA84 ] 12:11:17.731107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.731107 : OnScreen Cursor Position (Px) = [ 872, 786 ] 12:11:17.731107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.731107 : ClientWindow Style = FullScreen 12:11:17.731107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.732104 : Game Position (Hex) = [ 0368, 0312 ] 12:11:17.732104 : Game Position (Dec) = [ 872, 786 ] 12:11:17.732104 : - 12:11:17.733100 : Cannot read memory at address 0x0000030B 12:11:17.733100 : Cannot read memory at address 0x0000038B 12:11:17.734600 : Cannot read memory at address 0x0000030B 12:11:17.734600 : Cannot read memory at address 0x0000038B 12:11:17.735597 : RawData event for Player #1: 12:11:17.735597 : Device rawinput data (Hex) = [ 0000745C, 0000BA40 ] 12:11:17.736593 : Cannot read memory at address 0x0000030B 12:11:17.736593 : Cannot read memory at address 0x0000038B 12:11:17.736593 : OnScreen Cursor Position (Px) = [ 872, 785 ] 12:11:17.736593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.736593 : ClientWindow Style = FullScreen 12:11:17.736593 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.736593 : Game Position (Hex) = [ 0368, 0311 ] 12:11:17.736593 : Game Position (Dec) = [ 872, 785 ] 12:11:17.736593 : - 12:11:17.738586 : Cannot read memory at address 0x0000030B 12:11:17.738586 : Cannot read memory at address 0x0000038B 12:11:17.740580 : Cannot read memory at address 0x0000030B 12:11:17.740580 : Cannot read memory at address 0x0000038B 12:11:17.740580 : RawData event for Player #1: 12:11:17.740580 : Device rawinput data (Hex) = [ 0000745C, 0000BA40 ] 12:11:17.741576 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.741576 : OnScreen Cursor Position (Px) = [ 872, 785 ] 12:11:17.741576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.741576 : ClientWindow Style = FullScreen 12:11:17.741576 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.741576 : Game Position (Hex) = [ 0368, 0311 ] 12:11:17.741576 : Game Position (Dec) = [ 872, 785 ] 12:11:17.741576 : - 12:11:17.743078 : Cannot read memory at address 0x0000030B 12:11:17.743078 : Cannot read memory at address 0x0000038B 12:11:17.745079 : Cannot read memory at address 0x0000030B 12:11:17.745079 : Cannot read memory at address 0x0000038B 12:11:17.745079 : RawData event for Player #1: 12:11:17.745079 : Device rawinput data (Hex) = [ 0000747C, 0000BA48 ] 12:11:17.745079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.745079 : OnScreen Cursor Position (Px) = [ 873, 785 ] 12:11:17.745079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.745079 : ClientWindow Style = FullScreen 12:11:17.746076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.746076 : Game Position (Hex) = [ 0369, 0311 ] 12:11:17.746076 : Game Position (Dec) = [ 873, 785 ] 12:11:17.746076 : - 12:11:17.747073 : Cannot read memory at address 0x0000030B 12:11:17.747073 : Cannot read memory at address 0x0000038B 12:11:17.749066 : Cannot read memory at address 0x0000030B 12:11:17.749066 : Cannot read memory at address 0x0000038B 12:11:17.750063 : RawData event for Player #1: 12:11:17.750063 : Device rawinput data (Hex) = [ 0000747C, 0000BA10 ] 12:11:17.750063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.750063 : OnScreen Cursor Position (Px) = [ 873, 784 ] 12:11:17.750063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.750063 : ClientWindow Style = FullScreen 12:11:17.750063 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.751059 : Game Position (Hex) = [ 0369, 0310 ] 12:11:17.751059 : Cannot read memory at address 0x0000030B 12:11:17.751059 : Game Position (Dec) = [ 873, 784 ] 12:11:17.751059 : Cannot read memory at address 0x0000038B 12:11:17.751059 : - 12:11:17.753052 : Cannot read memory at address 0x0000030B 12:11:17.753052 : Cannot read memory at address 0x0000038B 12:11:17.754552 : Cannot read memory at address 0x0000030B 12:11:17.754552 : Cannot read memory at address 0x0000038B 12:11:17.754552 : RawData event for Player #1: 12:11:17.754552 : Device rawinput data (Hex) = [ 0000748C, 0000B9EC ] 12:11:17.755549 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.755549 : OnScreen Cursor Position (Px) = [ 874, 784 ] 12:11:17.755549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.755549 : ClientWindow Style = FullScreen 12:11:17.755549 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.755549 : Game Position (Hex) = [ 036A, 0310 ] 12:11:17.755549 : Game Position (Dec) = [ 874, 784 ] 12:11:17.755549 : - 12:11:17.756546 : Cannot read memory at address 0x0000030B 12:11:17.756546 : Cannot read memory at address 0x0000038B 12:11:17.758539 : Cannot read memory at address 0x0000030B 12:11:17.758539 : Cannot read memory at address 0x0000038B 12:11:17.759536 : RawData event for Player #1: 12:11:17.759536 : Device rawinput data (Hex) = [ 00007484, 0000B9CC ] 12:11:17.760532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.760532 : Cannot read memory at address 0x0000030B 12:11:17.760532 : Cannot read memory at address 0x0000038B 12:11:17.760532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.760532 : ClientWindow Style = FullScreen 12:11:17.760532 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.760532 : Game Position (Hex) = [ 0369, 030F ] 12:11:17.760532 : Game Position (Dec) = [ 873, 783 ] 12:11:17.760532 : - 12:11:17.763030 : Cannot read memory at address 0x0000030B 12:11:17.763030 : Cannot read memory at address 0x0000038B 12:11:17.764035 : RawData event for Player #1: 12:11:17.764035 : Device rawinput data (Hex) = [ 00007484, 0000B9CC ] 12:11:17.764035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.764035 : OnScreen Cursor Position (Px) = [ 873, 783 ] 12:11:17.765032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.765032 : Cannot read memory at address 0x0000030B 12:11:17.765032 : ClientWindow Style = FullScreen 12:11:17.765032 : Cannot read memory at address 0x0000038B 12:11:17.765032 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.765032 : Game Position (Hex) = [ 0369, 030F ] 12:11:17.765032 : Game Position (Dec) = [ 873, 783 ] 12:11:17.765032 : - 12:11:17.767025 : Cannot read memory at address 0x0000030B 12:11:17.767025 : Cannot read memory at address 0x0000038B 12:11:17.769018 : Cannot read memory at address 0x0000030B 12:11:17.769018 : Cannot read memory at address 0x0000038B 12:11:17.769018 : RawData event for Player #1: 12:11:17.769018 : Device rawinput data (Hex) = [ 00007484, 0000B994 ] 12:11:17.769018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.769018 : OnScreen Cursor Position (Px) = [ 873, 782 ] 12:11:17.769018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.769018 : ClientWindow Style = FullScreen 12:11:17.770015 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.770015 : Game Position (Hex) = [ 0369, 030E ] 12:11:17.770015 : Game Position (Dec) = [ 873, 782 ] 12:11:17.770015 : - 12:11:17.771012 : Cannot read memory at address 0x0000030B 12:11:17.771012 : Cannot read memory at address 0x0000038B 12:11:17.773005 : Cannot read memory at address 0x0000030B 12:11:17.773005 : Cannot read memory at address 0x0000038B 12:11:17.773507 : RawData event for Player #1: 12:11:17.774505 : Device rawinput data (Hex) = [ 00007494, 0000B970 ] 12:11:17.774505 : Cannot read memory at address 0x0000030B 12:11:17.774505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.774505 : Cannot read memory at address 0x0000038B 12:11:17.774505 : OnScreen Cursor Position (Px) = [ 874, 782 ] 12:11:17.774505 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.774505 : ClientWindow Style = FullScreen 12:11:17.774505 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.774505 : Game Position (Hex) = [ 036A, 030E ] 12:11:17.774505 : Game Position (Dec) = [ 874, 782 ] 12:11:17.774505 : - 12:11:17.776498 : Cannot read memory at address 0x0000030B 12:11:17.776498 : Cannot read memory at address 0x0000038B 12:11:17.778491 : Cannot read memory at address 0x0000030B 12:11:17.778491 : Cannot read memory at address 0x0000038B 12:11:17.779155 : RawData event for Player #1: 12:11:17.779155 : Device rawinput data (Hex) = [ 00007494, 0000B970 ] 12:11:17.779155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.779662 : OnScreen Cursor Position (Px) = [ 874, 782 ] 12:11:17.779662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.779662 : ClientWindow Style = FullScreen 12:11:17.779662 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.779662 : Game Position (Hex) = [ 036A, 030E ] 12:11:17.779662 : Game Position (Dec) = [ 874, 782 ] 12:11:17.779662 : - 12:11:17.780662 : Cannot read memory at address 0x0000030B 12:11:17.781658 : Cannot read memory at address 0x0000038B 12:11:17.783161 : Cannot read memory at address 0x0000030B 12:11:17.783161 : Cannot read memory at address 0x0000038B 12:11:17.784168 : RawData event for Player #1: 12:11:17.784168 : Device rawinput data (Hex) = [ 00007494, 0000B970 ] 12:11:17.784168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.784168 : OnScreen Cursor Position (Px) = [ 874, 782 ] 12:11:17.784168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.784168 : ClientWindow Style = FullScreen 12:11:17.784168 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.784168 : Game Position (Hex) = [ 036A, 030E ] 12:11:17.784168 : Game Position (Dec) = [ 874, 782 ] 12:11:17.785164 : - 12:11:17.785164 : Cannot read memory at address 0x0000030B 12:11:17.785164 : Cannot read memory at address 0x0000038B 12:11:17.787158 : Cannot read memory at address 0x0000030B 12:11:17.787158 : Cannot read memory at address 0x0000038B 12:11:17.788154 : RawData event for Player #1: 12:11:17.788154 : Device rawinput data (Hex) = [ 00007494, 0000B970 ] 12:11:17.788154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.788154 : OnScreen Cursor Position (Px) = [ 874, 782 ] 12:11:17.788154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.788154 : ClientWindow Style = FullScreen 12:11:17.788154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.788154 : Game Position (Hex) = [ 036A, 030E ] 12:11:17.788154 : Game Position (Dec) = [ 874, 782 ] 12:11:17.788154 : - 12:11:17.789151 : Cannot read memory at address 0x0000030B 12:11:17.789151 : Cannot read memory at address 0x0000038B 12:11:17.791144 : Cannot read memory at address 0x0000030B 12:11:17.791144 : Cannot read memory at address 0x0000038B 12:11:17.793137 : Cannot read memory at address 0x0000030B 12:11:17.793137 : Cannot read memory at address 0x0000038B 12:11:17.793137 : RawData event for Player #1: 12:11:17.793137 : Device rawinput data (Hex) = [ 0000749C, 0000B8F0 ] 12:11:17.793137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.793137 : OnScreen Cursor Position (Px) = [ 874, 780 ] 12:11:17.793639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.793639 : ClientWindow Style = FullScreen 12:11:17.793639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.793639 : Game Position (Hex) = [ 036A, 030C ] 12:11:17.793639 : Game Position (Dec) = [ 874, 780 ] 12:11:17.793639 : - 12:11:17.794615 : Cannot read memory at address 0x0000030B 12:11:17.794615 : Cannot read memory at address 0x0000038B 12:11:17.796613 : Cannot read memory at address 0x0000030B 12:11:17.796613 : Cannot read memory at address 0x0000038B 12:11:17.797609 : RawData event for Player #1: 12:11:17.797609 : Device rawinput data (Hex) = [ 0000749C, 0000B8F0 ] 12:11:17.797609 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.798606 : OnScreen Cursor Position (Px) = [ 874, 780 ] 12:11:17.798606 : Cannot read memory at address 0x0000030B 12:11:17.798606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.798606 : Cannot read memory at address 0x0000038B 12:11:17.798606 : ClientWindow Style = FullScreen 12:11:17.798606 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.798606 : Game Position (Hex) = [ 036A, 030C ] 12:11:17.798606 : Game Position (Dec) = [ 874, 780 ] 12:11:17.798606 : - 12:11:17.800599 : Cannot read memory at address 0x0000030B 12:11:17.800599 : Cannot read memory at address 0x0000038B 12:11:17.803098 : Cannot read memory at address 0x0000030B 12:11:17.803098 : Cannot read memory at address 0x0000038B 12:11:17.803098 : RawData event for Player #1: 12:11:17.803098 : Device rawinput data (Hex) = [ 0000749C, 0000B8F0 ] 12:11:17.803098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.803098 : OnScreen Cursor Position (Px) = [ 874, 780 ] 12:11:17.803098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.803098 : ClientWindow Style = FullScreen 12:11:17.803098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.803098 : Game Position (Hex) = [ 036A, 030C ] 12:11:17.803098 : Game Position (Dec) = [ 874, 780 ] 12:11:17.803098 : - 12:11:17.805101 : Cannot read memory at address 0x0000030B 12:11:17.805101 : Cannot read memory at address 0x0000038B 12:11:17.807095 : Cannot read memory at address 0x0000030B 12:11:17.807095 : Cannot read memory at address 0x0000038B 12:11:17.808091 : RawData event for Player #1: 12:11:17.808091 : Device rawinput data (Hex) = [ 000074C4, 0000B8FC ] 12:11:17.808091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.808091 : OnScreen Cursor Position (Px) = [ 875, 780 ] 12:11:17.808091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.808091 : ClientWindow Style = FullScreen 12:11:17.808091 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.808091 : Game Position (Hex) = [ 036B, 030C ] 12:11:17.809088 : Game Position (Dec) = [ 875, 780 ] 12:11:17.809088 : - 12:11:17.809088 : Cannot read memory at address 0x0000030B 12:11:17.809088 : Cannot read memory at address 0x0000038B 12:11:17.811085 : Cannot read memory at address 0x0000030B 12:11:17.811085 : Cannot read memory at address 0x0000038B 12:11:17.812082 : RawData event for Player #1: 12:11:17.812082 : Device rawinput data (Hex) = [ 000074C4, 0000B8FC ] 12:11:17.812082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.812082 : OnScreen Cursor Position (Px) = [ 875, 780 ] 12:11:17.812082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.812082 : ClientWindow Style = FullScreen 12:11:17.812082 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.812082 : Game Position (Hex) = [ 036B, 030C ] 12:11:17.812082 : Game Position (Dec) = [ 875, 780 ] 12:11:17.812082 : - 12:11:17.813075 : Cannot read memory at address 0x0000030B 12:11:17.813075 : Cannot read memory at address 0x0000038B 12:11:17.814576 : Cannot read memory at address 0x0000030B 12:11:17.814576 : Cannot read memory at address 0x0000038B 12:11:17.816569 : Cannot read memory at address 0x0000030B 12:11:17.816569 : Cannot read memory at address 0x0000038B 12:11:17.816569 : RawData event for Player #1: 12:11:17.817565 : Device rawinput data (Hex) = [ 000074E8, 0000B908 ] 12:11:17.817565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.817565 : OnScreen Cursor Position (Px) = [ 876, 780 ] 12:11:17.817565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.817565 : ClientWindow Style = FullScreen 12:11:17.817565 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.817565 : Game Position (Hex) = [ 036C, 030C ] 12:11:17.817565 : Game Position (Dec) = [ 876, 780 ] 12:11:17.817565 : - 12:11:17.818562 : Cannot read memory at address 0x0000030B 12:11:17.818562 : Cannot read memory at address 0x0000038B 12:11:17.820556 : Cannot read memory at address 0x0000030B 12:11:17.820556 : Cannot read memory at address 0x0000038B 12:11:17.821552 : RawData event for Player #1: 12:11:17.821552 : Device rawinput data (Hex) = [ 000074F4, 0000B8E0 ] 12:11:17.821552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.821552 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:17.821552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.821552 : ClientWindow Style = FullScreen 12:11:17.821552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.821552 : Game Position (Hex) = [ 036D, 030B ] 12:11:17.823055 : Game Position (Dec) = [ 877, 779 ] 12:11:17.823055 : Cannot read memory at address 0x0000030B 12:11:17.823055 : Cannot read memory at address 0x0000038B 12:11:17.825062 : Cannot read memory at address 0x0000030B 12:11:17.825062 : Cannot read memory at address 0x0000038B 12:11:17.827055 : Cannot read memory at address 0x0000030B 12:11:17.827055 : Cannot read memory at address 0x0000038B 12:11:17.827055 : RawData event for Player #1: 12:11:17.827055 : Device rawinput data (Hex) = [ 000074F4, 0000B8E0 ] 12:11:17.827055 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.827055 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:17.827055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.827055 : ClientWindow Style = FullScreen 12:11:17.827055 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.827055 : Game Position (Hex) = [ 036D, 030B ] 12:11:17.827055 : Game Position (Dec) = [ 877, 779 ] 12:11:17.827055 : - 12:11:17.829048 : Cannot read memory at address 0x0000030B 12:11:17.829048 : Cannot read memory at address 0x0000038B 12:11:17.831038 : Cannot read memory at address 0x0000030B 12:11:17.831038 : Cannot read memory at address 0x0000038B 12:11:17.831038 : RawData event for Player #1: 12:11:17.831038 : Device rawinput data (Hex) = [ 000074F4, 0000B8E0 ] 12:11:17.831038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.831038 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:17.831038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.831038 : ClientWindow Style = FullScreen 12:11:17.831038 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.831038 : Game Position (Hex) = [ 036D, 030B ] 12:11:17.832034 : Game Position (Dec) = [ 877, 779 ] 12:11:17.832034 : - 12:11:17.833031 : Cannot read memory at address 0x0000030B 12:11:17.833031 : Cannot read memory at address 0x0000038B 12:11:17.834532 : Cannot read memory at address 0x0000030B 12:11:17.834532 : Cannot read memory at address 0x0000038B 12:11:17.835529 : RawData event for Player #1: 12:11:17.835529 : Device rawinput data (Hex) = [ 000074F4, 0000B8E0 ] 12:11:17.836526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.836526 : Cannot read memory at address 0x0000030B 12:11:17.836526 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:17.836526 : Cannot read memory at address 0x0000038B 12:11:17.836526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.836526 : ClientWindow Style = FullScreen 12:11:17.836526 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.836526 : Game Position (Hex) = [ 036D, 030B ] 12:11:17.836526 : Game Position (Dec) = [ 877, 779 ] 12:11:17.836526 : - 12:11:17.838519 : Cannot read memory at address 0x0000030B 12:11:17.838519 : Cannot read memory at address 0x0000038B 12:11:17.840516 : Cannot read memory at address 0x0000030B 12:11:17.840516 : Cannot read memory at address 0x0000038B 12:11:17.841509 : RawData event for Player #1: 12:11:17.841509 : Device rawinput data (Hex) = [ 000074F4, 0000B8E0 ] 12:11:17.841509 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.841509 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:17.841509 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.841509 : ClientWindow Style = FullScreen 12:11:17.841509 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.841509 : Game Position (Hex) = [ 036D, 030B ] 12:11:17.841509 : Game Position (Dec) = [ 877, 779 ] 12:11:17.841509 : - 12:11:17.843015 : Cannot read memory at address 0x0000030B 12:11:17.843015 : Cannot read memory at address 0x0000038B 12:11:17.844579 : Cannot read memory at address 0x0000030B 12:11:17.844579 : Cannot read memory at address 0x0000038B 12:11:17.845579 : RawData event for Player #1: 12:11:17.845579 : Device rawinput data (Hex) = [ 000074F4, 0000B8A8 ] 12:11:17.846576 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.846576 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:17.846576 : Cannot read memory at address 0x0000030B 12:11:17.846576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.846576 : ClientWindow Style = FullScreen 12:11:17.846576 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.846576 : Game Position (Hex) = [ 036D, 030B ] 12:11:17.846576 : Game Position (Dec) = [ 877, 779 ] 12:11:17.846576 : - 12:11:17.848570 : Cannot read memory at address 0x0000030B 12:11:17.848570 : Cannot read memory at address 0x0000038B 12:11:17.850563 : Cannot read memory at address 0x0000030B 12:11:17.850563 : Cannot read memory at address 0x0000038B 12:11:17.850563 : RawData event for Player #1: 12:11:17.850563 : Device rawinput data (Hex) = [ 000074F4, 0000B8A8 ] 12:11:17.851560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.851560 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:17.851560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.851560 : ClientWindow Style = FullScreen 12:11:17.851560 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.851560 : Game Position (Hex) = [ 036D, 030B ] 12:11:17.851560 : Game Position (Dec) = [ 877, 779 ] 12:11:17.851560 : - 12:11:17.853062 : Cannot read memory at address 0x0000030B 12:11:17.853062 : Cannot read memory at address 0x0000038B 12:11:17.855065 : Cannot read memory at address 0x0000030B 12:11:17.855065 : Cannot read memory at address 0x0000038B 12:11:17.855065 : RawData event for Player #1: 12:11:17.855065 : Device rawinput data (Hex) = [ 000074F4, 0000B8A8 ] 12:11:17.855065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.855065 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:17.855065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.855065 : ClientWindow Style = FullScreen 12:11:17.855065 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.855065 : Game Position (Hex) = [ 036D, 030B ] 12:11:17.855065 : Game Position (Dec) = [ 877, 779 ] 12:11:17.856062 : - 12:11:17.857063 : Cannot read memory at address 0x0000030B 12:11:17.857063 : Cannot read memory at address 0x0000038B 12:11:17.859056 : Cannot read memory at address 0x0000030B 12:11:17.859056 : Cannot read memory at address 0x0000038B 12:11:17.860053 : RawData event for Player #1: 12:11:17.860053 : Device rawinput data (Hex) = [ 000074F4, 0000B8A8 ] 12:11:17.860053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.860053 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:17.860053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.860053 : ClientWindow Style = FullScreen 12:11:17.860053 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.860053 : Game Position (Hex) = [ 036D, 030B ] 12:11:17.861045 : Game Position (Dec) = [ 877, 779 ] 12:11:17.861045 : Cannot read memory at address 0x0000030B 12:11:17.861045 : - 12:11:17.861045 : Cannot read memory at address 0x0000038B 12:11:17.863039 : Cannot read memory at address 0x0000030B 12:11:17.863039 : Cannot read memory at address 0x0000038B 12:11:17.864540 : Cannot read memory at address 0x0000030B 12:11:17.864540 : Cannot read memory at address 0x0000038B 12:11:17.864540 : RawData event for Player #1: 12:11:17.864540 : Device rawinput data (Hex) = [ 000074F4, 0000B8A8 ] 12:11:17.865536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.865536 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:17.865536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.865536 : ClientWindow Style = FullScreen 12:11:17.865536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.865536 : Game Position (Hex) = [ 036D, 030B ] 12:11:17.865536 : Game Position (Dec) = [ 877, 779 ] 12:11:17.865536 : - 12:11:17.866533 : Cannot read memory at address 0x0000030B 12:11:17.866533 : Cannot read memory at address 0x0000038B 12:11:17.868526 : Cannot read memory at address 0x0000030B 12:11:17.868526 : Cannot read memory at address 0x0000038B 12:11:17.869523 : RawData event for Player #1: 12:11:17.870519 : Device rawinput data (Hex) = [ 00007504, 0000B888 ] 12:11:17.870519 : Cannot read memory at address 0x0000030B 12:11:17.870519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.870519 : Cannot read memory at address 0x0000038B 12:11:17.870519 : OnScreen Cursor Position (Px) = [ 877, 778 ] 12:11:17.870519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.870519 : ClientWindow Style = FullScreen 12:11:17.870519 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.870519 : Game Position (Hex) = [ 036D, 030A ] 12:11:17.870519 : Game Position (Dec) = [ 877, 778 ] 12:11:17.870519 : - 12:11:17.873022 : Cannot read memory at address 0x0000030B 12:11:17.873022 : Cannot read memory at address 0x0000038B 12:11:17.874056 : RawData event for Player #1: 12:11:17.874056 : Device rawinput data (Hex) = [ 00007504, 0000B888 ] 12:11:17.874056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.874056 : OnScreen Cursor Position (Px) = [ 877, 778 ] 12:11:17.874056 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.874056 : ClientWindow Style = FullScreen 12:11:17.874056 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.874056 : Game Position (Hex) = [ 036D, 030A ] 12:11:17.874056 : Game Position (Dec) = [ 877, 778 ] 12:11:17.874056 : - 12:11:17.875053 : Cannot read memory at address 0x0000030B 12:11:17.875053 : Cannot read memory at address 0x0000038B 12:11:17.877050 : Cannot read memory at address 0x0000030B 12:11:17.877050 : Cannot read memory at address 0x0000038B 12:11:17.878554 : Cannot read memory at address 0x0000030B 12:11:17.878554 : Cannot read memory at address 0x0000038B 12:11:17.878554 : RawData event for Player #1: 12:11:17.878554 : Device rawinput data (Hex) = [ 00007504, 0000B888 ] 12:11:17.879579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.879579 : OnScreen Cursor Position (Px) = [ 877, 778 ] 12:11:17.879579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.879579 : ClientWindow Style = FullScreen 12:11:17.879579 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.879579 : Game Position (Hex) = [ 036D, 030A ] 12:11:17.879579 : Game Position (Dec) = [ 877, 778 ] 12:11:17.879579 : - 12:11:17.880576 : Cannot read memory at address 0x0000030B 12:11:17.880576 : Cannot read memory at address 0x0000038B 12:11:17.883074 : Cannot read memory at address 0x0000030B 12:11:17.883074 : Cannot read memory at address 0x0000038B 12:11:17.884081 : RawData event for Player #1: 12:11:17.884081 : Device rawinput data (Hex) = [ 00007504, 0000B888 ] 12:11:17.884081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.884081 : OnScreen Cursor Position (Px) = [ 877, 778 ] 12:11:17.884081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.884081 : ClientWindow Style = FullScreen 12:11:17.884081 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.885077 : Game Position (Hex) = [ 036D, 030A ] 12:11:17.885077 : Cannot read memory at address 0x0000030B 12:11:17.885077 : Game Position (Dec) = [ 877, 778 ] 12:11:17.885077 : Cannot read memory at address 0x0000038B 12:11:17.885077 : - 12:11:17.887071 : Cannot read memory at address 0x0000030B 12:11:17.887071 : Cannot read memory at address 0x0000038B 12:11:17.889068 : Cannot read memory at address 0x0000030B 12:11:17.889068 : Cannot read memory at address 0x0000038B 12:11:17.889068 : RawData event for Player #1: 12:11:17.889068 : Device rawinput data (Hex) = [ 000074E0, 0000B88C ] 12:11:17.889068 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.889068 : OnScreen Cursor Position (Px) = [ 876, 778 ] 12:11:17.889068 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.889068 : ClientWindow Style = FullScreen 12:11:17.889068 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.889068 : Game Position (Hex) = [ 036C, 030A ] 12:11:17.889068 : Game Position (Dec) = [ 876, 778 ] 12:11:17.890061 : - 12:11:17.891061 : Cannot read memory at address 0x0000030B 12:11:17.891061 : Cannot read memory at address 0x0000038B 12:11:17.893055 : Cannot read memory at address 0x0000030B 12:11:17.893055 : Cannot read memory at address 0x0000038B 12:11:17.894061 : RawData event for Player #1: 12:11:17.894061 : Device rawinput data (Hex) = [ 000074E0, 0000B88C ] 12:11:17.894061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.894061 : OnScreen Cursor Position (Px) = [ 876, 778 ] 12:11:17.894061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.894061 : ClientWindow Style = FullScreen 12:11:17.894061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.894061 : Game Position (Hex) = [ 036C, 030A ] 12:11:17.894061 : Game Position (Dec) = [ 876, 778 ] 12:11:17.895060 : - 12:11:17.895060 : Cannot read memory at address 0x0000030B 12:11:17.895060 : Cannot read memory at address 0x0000038B 12:11:17.897053 : Cannot read memory at address 0x0000030B 12:11:17.897053 : Cannot read memory at address 0x0000038B 12:11:17.898050 : RawData event for Player #1: 12:11:17.898050 : Device rawinput data (Hex) = [ 000074B8, 0000B884 ] 12:11:17.898050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.898050 : OnScreen Cursor Position (Px) = [ 875, 778 ] 12:11:17.898050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.898050 : ClientWindow Style = FullScreen 12:11:17.898050 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.899047 : Game Position (Hex) = [ 036B, 030A ] 12:11:17.899047 : Cannot read memory at address 0x0000030B 12:11:17.899047 : Game Position (Dec) = [ 875, 778 ] 12:11:17.899047 : Cannot read memory at address 0x0000038B 12:11:17.899047 : - 12:11:17.901040 : Cannot read memory at address 0x0000030B 12:11:17.901040 : Cannot read memory at address 0x0000038B 12:11:17.903033 : Cannot read memory at address 0x0000030B 12:11:17.903033 : Cannot read memory at address 0x0000038B 12:11:17.903033 : RawData event for Player #1: 12:11:17.903535 : Device rawinput data (Hex) = [ 000074B8, 0000B87C ] 12:11:17.903535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.903535 : OnScreen Cursor Position (Px) = [ 875, 778 ] 12:11:17.903535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.903535 : ClientWindow Style = FullScreen 12:11:17.903535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.903535 : Game Position (Hex) = [ 036B, 030A ] 12:11:17.903535 : Game Position (Dec) = [ 875, 778 ] 12:11:17.903535 : - 12:11:17.904534 : Cannot read memory at address 0x0000030B 12:11:17.904534 : Cannot read memory at address 0x0000038B 12:11:17.906527 : Cannot read memory at address 0x0000030B 12:11:17.906527 : Cannot read memory at address 0x0000038B 12:11:17.907529 : RawData event for Player #1: 12:11:17.908521 : Device rawinput data (Hex) = [ 000074B8, 0000B87C ] 12:11:17.908521 : Cannot read memory at address 0x0000030B 12:11:17.908521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.908521 : Cannot read memory at address 0x0000038B 12:11:17.908521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.908521 : ClientWindow Style = FullScreen 12:11:17.908521 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.908521 : Game Position (Hex) = [ 036B, 030A ] 12:11:17.908521 : Game Position (Dec) = [ 875, 778 ] 12:11:17.908521 : - 12:11:17.910518 : Cannot read memory at address 0x0000030B 12:11:17.910518 : Cannot read memory at address 0x0000038B 12:11:17.913019 : Cannot read memory at address 0x0000030B 12:11:17.913019 : Cannot read memory at address 0x0000038B 12:11:17.913019 : RawData event for Player #1: 12:11:17.913019 : Device rawinput data (Hex) = [ 00007498, 0000B880 ] 12:11:17.913019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.913019 : OnScreen Cursor Position (Px) = [ 874, 778 ] 12:11:17.913019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.913019 : ClientWindow Style = FullScreen 12:11:17.914025 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.914025 : Game Position (Hex) = [ 036A, 030A ] 12:11:17.914025 : Game Position (Dec) = [ 874, 778 ] 12:11:17.914025 : - 12:11:17.915021 : Cannot read memory at address 0x0000030B 12:11:17.915021 : Cannot read memory at address 0x0000038B 12:11:17.917015 : Cannot read memory at address 0x0000030B 12:11:17.917015 : Cannot read memory at address 0x0000038B 12:11:17.917015 : RawData event for Player #1: 12:11:17.917015 : Device rawinput data (Hex) = [ 00007498, 0000B880 ] 12:11:17.917015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.917015 : OnScreen Cursor Position (Px) = [ 874, 778 ] 12:11:17.917015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.917015 : ClientWindow Style = FullScreen 12:11:17.917015 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.917015 : Game Position (Hex) = [ 036A, 030A ] 12:11:17.918011 : Game Position (Dec) = [ 874, 778 ] 12:11:17.918011 : - 12:11:17.919012 : Cannot read memory at address 0x0000030B 12:11:17.919012 : Cannot read memory at address 0x0000038B 12:11:17.921005 : Cannot read memory at address 0x0000030B 12:11:17.921005 : Cannot read memory at address 0x0000038B 12:11:17.922002 : RawData event for Player #1: 12:11:17.922002 : Device rawinput data (Hex) = [ 0000746C, 0000B878 ] 12:11:17.922002 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.922002 : OnScreen Cursor Position (Px) = [ 873, 778 ] 12:11:17.922002 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.922002 : ClientWindow Style = FullScreen 12:11:17.922002 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.922002 : Game Position (Hex) = [ 0369, 030A ] 12:11:17.922994 : Game Position (Dec) = [ 873, 778 ] 12:11:17.922994 : Cannot read memory at address 0x0000030B 12:11:17.922994 : - 12:11:17.922994 : Cannot read memory at address 0x0000038B 12:11:17.924255 : Cannot read memory at address 0x0000030B 12:11:17.924255 : Cannot read memory at address 0x0000038B 12:11:17.926258 : Cannot read memory at address 0x0000030B 12:11:17.926258 : Cannot read memory at address 0x0000038B 12:11:17.927252 : RawData event for Player #1: 12:11:17.927252 : Device rawinput data (Hex) = [ 0000746C, 0000B878 ] 12:11:17.927252 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.927252 : OnScreen Cursor Position (Px) = [ 873, 778 ] 12:11:17.927252 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.927252 : ClientWindow Style = FullScreen 12:11:17.927252 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.927252 : Game Position (Hex) = [ 0369, 030A ] 12:11:17.927252 : Game Position (Dec) = [ 873, 778 ] 12:11:17.927252 : - 12:11:17.928305 : Cannot read memory at address 0x0000030B 12:11:17.928305 : Cannot read memory at address 0x0000038B 12:11:17.929574 : Cannot read memory at address 0x0000030B 12:11:17.929574 : Cannot read memory at address 0x0000038B 12:11:17.931606 : Cannot read memory at address 0x0000030B 12:11:17.931606 : Cannot read memory at address 0x0000038B 12:11:17.931606 : RawData event for Player #1: 12:11:17.931606 : Device rawinput data (Hex) = [ 0000746C, 0000B878 ] 12:11:17.931606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.931606 : OnScreen Cursor Position (Px) = [ 873, 778 ] 12:11:17.931606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.931606 : ClientWindow Style = FullScreen 12:11:17.931606 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.931606 : Game Position (Hex) = [ 0369, 030A ] 12:11:17.931606 : Game Position (Dec) = [ 873, 778 ] 12:11:17.931606 : - 12:11:17.933149 : Cannot read memory at address 0x0000030B 12:11:17.933149 : Cannot read memory at address 0x0000038B 12:11:17.935219 : Cannot read memory at address 0x0000030B 12:11:17.935219 : Cannot read memory at address 0x0000038B 12:11:17.937203 : Cannot read memory at address 0x0000030B 12:11:17.937203 : RawData event for Player #1: 12:11:17.937203 : Device rawinput data (Hex) = [ 0000744C, 0000B878 ] 12:11:17.937203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.937203 : OnScreen Cursor Position (Px) = [ 872, 778 ] 12:11:17.937203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.937203 : ClientWindow Style = FullScreen 12:11:17.938143 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.938143 : Game Position (Hex) = [ 0368, 030A ] 12:11:17.938143 : Game Position (Dec) = [ 872, 778 ] 12:11:17.938143 : - 12:11:17.939143 : Cannot read memory at address 0x0000030B 12:11:17.939143 : Cannot read memory at address 0x0000038B 12:11:17.941133 : Cannot read memory at address 0x0000030B 12:11:17.941133 : RawData event for Player #1: 12:11:17.941133 : Device rawinput data (Hex) = [ 0000744C, 0000B874 ] 12:11:17.941133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.941133 : OnScreen Cursor Position (Px) = [ 872, 778 ] 12:11:17.941133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.941133 : ClientWindow Style = FullScreen 12:11:17.941133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.941133 : Game Position (Hex) = [ 0368, 030A ] 12:11:17.941133 : Game Position (Dec) = [ 872, 778 ] 12:11:17.942129 : - 12:11:17.943130 : Cannot read memory at address 0x0000030B 12:11:17.943130 : Cannot read memory at address 0x0000038B 12:11:17.945392 : Cannot read memory at address 0x0000030B 12:11:17.945392 : Cannot read memory at address 0x0000038B 12:11:17.946389 : RawData event for Player #1: 12:11:17.946389 : Device rawinput data (Hex) = [ 00007424, 0000B86C ] 12:11:17.946389 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.946389 : OnScreen Cursor Position (Px) = [ 871, 778 ] 12:11:17.946389 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.946389 : ClientWindow Style = FullScreen 12:11:17.946389 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.946389 : Game Position (Hex) = [ 0367, 030A ] 12:11:17.946389 : Game Position (Dec) = [ 871, 778 ] 12:11:17.946389 : - 12:11:17.947386 : Cannot read memory at address 0x0000030B 12:11:17.947386 : Cannot read memory at address 0x0000038B 12:11:17.949378 : Cannot read memory at address 0x0000030B 12:11:17.949378 : Cannot read memory at address 0x0000038B 12:11:17.951372 : Cannot read memory at address 0x0000030B 12:11:17.951372 : RawData event for Player #1: 12:11:17.951372 : Cannot read memory at address 0x0000038B 12:11:17.951372 : Device rawinput data (Hex) = [ 00007424, 0000B86C ] 12:11:17.951372 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.951372 : OnScreen Cursor Position (Px) = [ 871, 778 ] 12:11:17.951372 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.951372 : ClientWindow Style = FullScreen 12:11:17.951372 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.951372 : Game Position (Hex) = [ 0367, 030A ] 12:11:17.951372 : Game Position (Dec) = [ 871, 778 ] 12:11:17.951372 : - 12:11:17.952879 : Cannot read memory at address 0x0000030B 12:11:17.952879 : Cannot read memory at address 0x0000038B 12:11:17.954919 : Cannot read memory at address 0x0000030B 12:11:17.954919 : Cannot read memory at address 0x0000038B 12:11:17.955914 : RawData event for Player #1: 12:11:17.955914 : Device rawinput data (Hex) = [ 00007400, 0000B86C ] 12:11:17.955914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.955914 : OnScreen Cursor Position (Px) = [ 870, 778 ] 12:11:17.956908 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.956908 : ClientWindow Style = FullScreen 12:11:17.956908 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.956908 : Cannot read memory at address 0x0000030B 12:11:17.956908 : Game Position (Hex) = [ 0366, 030A ] 12:11:17.956908 : Cannot read memory at address 0x0000038B 12:11:17.956908 : Game Position (Dec) = [ 870, 778 ] 12:11:17.956908 : - 12:11:17.958900 : Cannot read memory at address 0x0000030B 12:11:17.958900 : Cannot read memory at address 0x0000038B 12:11:17.960897 : Cannot read memory at address 0x0000030B 12:11:17.960897 : Cannot read memory at address 0x0000038B 12:11:17.960897 : RawData event for Player #1: 12:11:17.960897 : Device rawinput data (Hex) = [ 00007400, 0000B86C ] 12:11:17.960897 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.960897 : OnScreen Cursor Position (Px) = [ 870, 778 ] 12:11:17.961891 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.961891 : ClientWindow Style = FullScreen 12:11:17.961891 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.961891 : Game Position (Hex) = [ 0366, 030A ] 12:11:17.961891 : Game Position (Dec) = [ 870, 778 ] 12:11:17.961891 : - 12:11:17.962888 : Cannot read memory at address 0x0000030B 12:11:17.962888 : Cannot read memory at address 0x0000038B 12:11:17.964388 : Cannot read memory at address 0x0000030B 12:11:17.964388 : Cannot read memory at address 0x0000038B 12:11:17.965385 : RawData event for Player #1: 12:11:17.965385 : Device rawinput data (Hex) = [ 00007408, 0000B890 ] 12:11:17.965385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.965385 : OnScreen Cursor Position (Px) = [ 870, 778 ] 12:11:17.965385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.965385 : ClientWindow Style = FullScreen 12:11:17.965385 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.965385 : Game Position (Hex) = [ 0366, 030A ] 12:11:17.965385 : Game Position (Dec) = [ 870, 778 ] 12:11:17.965385 : - 12:11:17.966382 : Cannot read memory at address 0x0000030B 12:11:17.966382 : Cannot read memory at address 0x0000038B 12:11:17.968375 : Cannot read memory at address 0x0000030B 12:11:17.968375 : Cannot read memory at address 0x0000038B 12:11:17.970368 : Cannot read memory at address 0x0000030B 12:11:17.970368 : Cannot read memory at address 0x0000038B 12:11:17.970368 : RawData event for Player #1: 12:11:17.970368 : Device rawinput data (Hex) = [ 000073E0, 0000B894 ] 12:11:17.970368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.970368 : OnScreen Cursor Position (Px) = [ 869, 778 ] 12:11:17.970368 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.970368 : ClientWindow Style = FullScreen 12:11:17.970368 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.970368 : Game Position (Hex) = [ 0365, 030A ] 12:11:17.970368 : Game Position (Dec) = [ 869, 778 ] 12:11:17.970368 : - 12:11:17.972961 : Cannot read memory at address 0x0000030B 12:11:17.972961 : Cannot read memory at address 0x0000038B 12:11:17.974966 : Cannot read memory at address 0x0000030B 12:11:17.974966 : Cannot read memory at address 0x0000038B 12:11:17.974966 : RawData event for Player #1: 12:11:17.974966 : Device rawinput data (Hex) = [ 000073BC, 0000B8BC ] 12:11:17.974966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.974966 : OnScreen Cursor Position (Px) = [ 868, 779 ] 12:11:17.974966 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.974966 : ClientWindow Style = FullScreen 12:11:17.974966 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.975958 : Game Position (Hex) = [ 0364, 030B ] 12:11:17.975958 : Game Position (Dec) = [ 868, 779 ] 12:11:17.975958 : - 12:11:17.976959 : Cannot read memory at address 0x0000030B 12:11:17.976959 : Cannot read memory at address 0x0000038B 12:11:17.978462 : Cannot read memory at address 0x0000030B 12:11:17.978462 : Cannot read memory at address 0x0000038B 12:11:17.979467 : RawData event for Player #1: 12:11:17.980463 : Device rawinput data (Hex) = [ 000073BC, 0000B8BC ] 12:11:17.980463 : Cannot read memory at address 0x0000030B 12:11:17.980463 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.980463 : Cannot read memory at address 0x0000038B 12:11:17.980463 : OnScreen Cursor Position (Px) = [ 868, 779 ] 12:11:17.980463 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.980463 : ClientWindow Style = FullScreen 12:11:17.980463 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.980463 : Game Position (Hex) = [ 0364, 030B ] 12:11:17.980463 : Game Position (Dec) = [ 868, 779 ] 12:11:17.980463 : - 12:11:17.982966 : Cannot read memory at address 0x0000030B 12:11:17.982966 : Cannot read memory at address 0x0000038B 12:11:17.983999 : RawData event for Player #1: 12:11:17.983999 : Device rawinput data (Hex) = [ 000073BC, 0000B8BC ] 12:11:17.983999 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.983999 : OnScreen Cursor Position (Px) = [ 868, 779 ] 12:11:17.983999 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.984918 : ClientWindow Style = FullScreen 12:11:17.984918 : Cannot read memory at address 0x0000030B 12:11:17.984918 : Cannot read memory at address 0x0000038B 12:11:17.984918 : Game Position (Hex) = [ 0364, 030B ] 12:11:17.984918 : Game Position (Dec) = [ 868, 779 ] 12:11:17.984918 : - 12:11:17.986918 : Cannot read memory at address 0x0000030B 12:11:17.986918 : Cannot read memory at address 0x0000038B 12:11:17.988910 : Cannot read memory at address 0x0000030B 12:11:17.988910 : Cannot read memory at address 0x0000038B 12:11:17.988910 : RawData event for Player #1: 12:11:17.988910 : Device rawinput data (Hex) = [ 000073BC, 0000B8BC ] 12:11:17.988910 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.988910 : OnScreen Cursor Position (Px) = [ 868, 779 ] 12:11:17.988910 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.988910 : ClientWindow Style = FullScreen 12:11:17.989903 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.989903 : Game Position (Hex) = [ 0364, 030B ] 12:11:17.989903 : Game Position (Dec) = [ 868, 779 ] 12:11:17.989903 : - 12:11:17.990905 : Cannot read memory at address 0x0000030B 12:11:17.990905 : Cannot read memory at address 0x0000038B 12:11:17.992897 : Cannot read memory at address 0x0000030B 12:11:17.992897 : Cannot read memory at address 0x0000038B 12:11:17.994191 : Cannot read memory at address 0x0000030B 12:11:17.994191 : RawData event for Player #1: 12:11:17.994191 : Cannot read memory at address 0x0000038B 12:11:17.994191 : Device rawinput data (Hex) = [ 00007374, 0000B8B4 ] 12:11:17.994191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.994191 : OnScreen Cursor Position (Px) = [ 865, 779 ] 12:11:17.994191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.994191 : ClientWindow Style = FullScreen 12:11:17.995190 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.995190 : Game Position (Hex) = [ 0361, 030B ] 12:11:17.995190 : Game Position (Dec) = [ 865, 779 ] 12:11:17.995190 : - 12:11:17.996187 : Cannot read memory at address 0x0000030B 12:11:17.996187 : Cannot read memory at address 0x0000038B 12:11:17.998183 : Cannot read memory at address 0x0000030B 12:11:17.998183 : Cannot read memory at address 0x0000038B 12:11:17.999183 : RawData event for Player #1: 12:11:17.999183 : Device rawinput data (Hex) = [ 00007374, 0000B8AC ] 12:11:17.999183 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:17.999183 : OnScreen Cursor Position (Px) = [ 865, 779 ] 12:11:17.999183 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:17.999183 : ClientWindow Style = FullScreen 12:11:17.999183 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:17.999183 : Game Position (Hex) = [ 0361, 030B ] 12:11:17.999183 : Game Position (Dec) = [ 865, 779 ] 12:11:18.000173 : - 12:11:18.000173 : Cannot read memory at address 0x0000030B 12:11:18.000173 : Cannot read memory at address 0x0000038B 12:11:18.002171 : Cannot read memory at address 0x0000030B 12:11:18.002171 : Cannot read memory at address 0x0000038B 12:11:18.003673 : Cannot read memory at address 0x0000030B 12:11:18.003673 : Cannot read memory at address 0x0000038B 12:11:18.003673 : RawData event for Player #1: 12:11:18.003673 : Device rawinput data (Hex) = [ 00007374, 0000B8AC ] 12:11:18.003673 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.003673 : OnScreen Cursor Position (Px) = [ 865, 779 ] 12:11:18.004672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.004672 : ClientWindow Style = FullScreen 12:11:18.004672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.004672 : Game Position (Hex) = [ 0361, 030B ] 12:11:18.004672 : Game Position (Dec) = [ 865, 779 ] 12:11:18.004672 : - 12:11:18.005673 : Cannot read memory at address 0x0000030B 12:11:18.005673 : Cannot read memory at address 0x0000038B 12:11:18.007665 : Cannot read memory at address 0x0000030B 12:11:18.007665 : Cannot read memory at address 0x0000038B 12:11:18.007665 : RawData event for Player #1: 12:11:18.007665 : Device rawinput data (Hex) = [ 00007374, 0000B8AC ] 12:11:18.007665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.008658 : OnScreen Cursor Position (Px) = [ 865, 779 ] 12:11:18.008658 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.008658 : ClientWindow Style = FullScreen 12:11:18.008658 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.008658 : Game Position (Hex) = [ 0361, 030B ] 12:11:18.008658 : Game Position (Dec) = [ 865, 779 ] 12:11:18.008658 : - 12:11:18.009659 : Cannot read memory at address 0x0000030B 12:11:18.009659 : Cannot read memory at address 0x0000038B 12:11:18.011652 : Cannot read memory at address 0x0000030B 12:11:18.011652 : Cannot read memory at address 0x0000038B 12:11:18.013155 : Cannot read memory at address 0x0000030B 12:11:18.013155 : RawData event for Player #1: 12:11:18.013155 : Cannot read memory at address 0x0000038B 12:11:18.013155 : Device rawinput data (Hex) = [ 00007374, 0000B8AC ] 12:11:18.013155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.013155 : OnScreen Cursor Position (Px) = [ 865, 779 ] 12:11:18.013155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.013155 : ClientWindow Style = FullScreen 12:11:18.013155 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.014161 : Game Position (Hex) = [ 0361, 030B ] 12:11:18.014161 : Game Position (Dec) = [ 865, 779 ] 12:11:18.014161 : - 12:11:18.015158 : Cannot read memory at address 0x0000030B 12:11:18.015158 : Cannot read memory at address 0x0000038B 12:11:18.017151 : Cannot read memory at address 0x0000030B 12:11:18.017151 : Cannot read memory at address 0x0000038B 12:11:18.018148 : RawData event for Player #1: 12:11:18.018148 : Device rawinput data (Hex) = [ 00007378, 0000B8DC ] 12:11:18.018148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.018148 : OnScreen Cursor Position (Px) = [ 866, 779 ] 12:11:18.018148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.018148 : ClientWindow Style = FullScreen 12:11:18.018148 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.018148 : Game Position (Hex) = [ 0362, 030B ] 12:11:18.018148 : Game Position (Dec) = [ 866, 779 ] 12:11:18.018148 : - 12:11:18.019145 : Cannot read memory at address 0x0000030B 12:11:18.019145 : Cannot read memory at address 0x0000038B 12:11:18.021138 : Cannot read memory at address 0x0000030B 12:11:18.021138 : Cannot read memory at address 0x0000038B 12:11:18.023131 : Cannot read memory at address 0x0000030B 12:11:18.023131 : Cannot read memory at address 0x0000038B 12:11:18.023131 : RawData event for Player #1: 12:11:18.023131 : Device rawinput data (Hex) = [ 00007358, 0000B8D0 ] 12:11:18.023632 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.023632 : OnScreen Cursor Position (Px) = [ 865, 779 ] 12:11:18.023632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.023632 : ClientWindow Style = FullScreen 12:11:18.023632 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.023632 : Game Position (Hex) = [ 0361, 030B ] 12:11:18.023632 : Game Position (Dec) = [ 865, 779 ] 12:11:18.023632 : - 12:11:18.024631 : Cannot read memory at address 0x0000030B 12:11:18.024631 : Cannot read memory at address 0x0000038B 12:11:18.026625 : Cannot read memory at address 0x0000030B 12:11:18.026625 : Cannot read memory at address 0x0000038B 12:11:18.026625 : RawData event for Player #1: 12:11:18.026625 : Device rawinput data (Hex) = [ 00007330, 0000B8D0 ] 12:11:18.026625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.027621 : OnScreen Cursor Position (Px) = [ 863, 779 ] 12:11:18.027621 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.027621 : ClientWindow Style = FullScreen 12:11:18.027621 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.027621 : Game Position (Hex) = [ 035F, 030B ] 12:11:18.027621 : Game Position (Dec) = [ 863, 779 ] 12:11:18.027621 : - 12:11:18.028618 : Cannot read memory at address 0x0000030B 12:11:18.028618 : Cannot read memory at address 0x0000038B 12:11:18.030611 : Cannot read memory at address 0x0000030B 12:11:18.030611 : Cannot read memory at address 0x0000038B 12:11:18.031608 : RawData event for Player #1: 12:11:18.031608 : Device rawinput data (Hex) = [ 00007330, 0000B8D0 ] 12:11:18.031608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.031608 : OnScreen Cursor Position (Px) = [ 863, 779 ] 12:11:18.031608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.031608 : ClientWindow Style = FullScreen 12:11:18.031608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.031608 : Game Position (Hex) = [ 035F, 030B ] 12:11:18.031608 : Game Position (Dec) = [ 863, 779 ] 12:11:18.031608 : - 12:11:18.033109 : Cannot read memory at address 0x0000030B 12:11:18.033109 : Cannot read memory at address 0x0000038B 12:11:18.035110 : Cannot read memory at address 0x0000030B 12:11:18.035110 : Cannot read memory at address 0x0000038B 12:11:18.037103 : Cannot read memory at address 0x0000030B 12:11:18.037103 : Cannot read memory at address 0x0000038B 12:11:18.037103 : RawData event for Player #1: 12:11:18.037103 : Device rawinput data (Hex) = [ 00007330, 0000B8D0 ] 12:11:18.037103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.037103 : OnScreen Cursor Position (Px) = [ 863, 779 ] 12:11:18.037103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.037103 : ClientWindow Style = FullScreen 12:11:18.037103 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.037103 : Game Position (Hex) = [ 035F, 030B ] 12:11:18.037103 : Game Position (Dec) = [ 863, 779 ] 12:11:18.038100 : - 12:11:18.039097 : Cannot read memory at address 0x0000030B 12:11:18.039097 : Cannot read memory at address 0x0000038B 12:11:18.041090 : Cannot read memory at address 0x0000030B 12:11:18.041090 : Cannot read memory at address 0x0000038B 12:11:18.042087 : RawData event for Player #1: 12:11:18.042087 : Device rawinput data (Hex) = [ 00007330, 0000B8D0 ] 12:11:18.042087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.042087 : OnScreen Cursor Position (Px) = [ 863, 779 ] 12:11:18.042087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.042087 : ClientWindow Style = FullScreen 12:11:18.042087 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.042087 : Game Position (Hex) = [ 035F, 030B ] 12:11:18.042087 : Game Position (Dec) = [ 863, 779 ] 12:11:18.042087 : - 12:11:18.043083 : Cannot read memory at address 0x0000030B 12:11:18.043083 : Cannot read memory at address 0x0000038B 12:11:18.044583 : Cannot read memory at address 0x0000030B 12:11:18.044583 : Cannot read memory at address 0x0000038B 12:11:18.046577 : Cannot read memory at address 0x0000030B 12:11:18.046577 : Cannot read memory at address 0x0000038B 12:11:18.046577 : RawData event for Player #1: 12:11:18.046577 : Device rawinput data (Hex) = [ 00007330, 0000B8D0 ] 12:11:18.047574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.047574 : OnScreen Cursor Position (Px) = [ 863, 779 ] 12:11:18.047574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.047574 : ClientWindow Style = FullScreen 12:11:18.047574 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.047574 : Game Position (Hex) = [ 035F, 030B ] 12:11:18.047574 : Game Position (Dec) = [ 863, 779 ] 12:11:18.047574 : - 12:11:18.048570 : Cannot read memory at address 0x0000030B 12:11:18.048570 : Cannot read memory at address 0x0000038B 12:11:18.050564 : Cannot read memory at address 0x0000030B 12:11:18.050564 : Cannot read memory at address 0x0000038B 12:11:18.050564 : RawData event for Player #1: 12:11:18.050564 : Device rawinput data (Hex) = [ 00007330, 0000B8D0 ] 12:11:18.051560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.051560 : OnScreen Cursor Position (Px) = [ 863, 779 ] 12:11:18.051560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.051560 : ClientWindow Style = FullScreen 12:11:18.051560 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.051560 : Game Position (Hex) = [ 035F, 030B ] 12:11:18.051560 : Game Position (Dec) = [ 863, 779 ] 12:11:18.051560 : - 12:11:18.053062 : Cannot read memory at address 0x0000030B 12:11:18.053062 : Cannot read memory at address 0x0000038B 12:11:18.055063 : Cannot read memory at address 0x0000030B 12:11:18.055063 : Cannot read memory at address 0x0000038B 12:11:18.056059 : RawData event for Player #1: 12:11:18.056059 : Device rawinput data (Hex) = [ 00007330, 0000B8D0 ] 12:11:18.056059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.056059 : OnScreen Cursor Position (Px) = [ 863, 779 ] 12:11:18.056059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.056059 : ClientWindow Style = FullScreen 12:11:18.056059 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.056059 : Game Position (Hex) = [ 035F, 030B ] 12:11:18.056059 : Game Position (Dec) = [ 863, 779 ] 12:11:18.057056 : - 12:11:18.057056 : Cannot read memory at address 0x0000030B 12:11:18.057056 : Cannot read memory at address 0x0000038B 12:11:18.059050 : Cannot read memory at address 0x0000030B 12:11:18.059050 : Cannot read memory at address 0x0000038B 12:11:18.061047 : Cannot read memory at address 0x0000030B 12:11:18.061047 : Cannot read memory at address 0x0000038B 12:11:18.061047 : RawData event for Player #1: 12:11:18.061047 : Device rawinput data (Hex) = [ 00007330, 0000B8D0 ] 12:11:18.061047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.061047 : OnScreen Cursor Position (Px) = [ 863, 779 ] 12:11:18.061047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.061047 : ClientWindow Style = FullScreen 12:11:18.061047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.061047 : Game Position (Hex) = [ 035F, 030B ] 12:11:18.061047 : Game Position (Dec) = [ 863, 779 ] 12:11:18.061047 : - 12:11:18.063037 : Cannot read memory at address 0x0000030B 12:11:18.063037 : Cannot read memory at address 0x0000038B 12:11:18.064537 : Cannot read memory at address 0x0000030B 12:11:18.064537 : Cannot read memory at address 0x0000038B 12:11:18.065534 : RawData event for Player #1: 12:11:18.065534 : Device rawinput data (Hex) = [ 00007330, 0000B8CC ] 12:11:18.066530 : Cannot read memory at address 0x0000030B 12:11:18.066530 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.066530 : OnScreen Cursor Position (Px) = [ 863, 779 ] 12:11:18.066530 : Cannot read memory at address 0x0000038B 12:11:18.066530 : ClientWindow Style = FullScreen 12:11:18.066530 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.066530 : Game Position (Hex) = [ 035F, 030B ] 12:11:18.066530 : Game Position (Dec) = [ 863, 779 ] 12:11:18.067528 : - 12:11:18.068524 : Cannot read memory at address 0x0000030B 12:11:18.068524 : Cannot read memory at address 0x0000038B 12:11:18.070517 : RawData event for Player #1: 12:11:18.070517 : Cannot read memory at address 0x0000030B 12:11:18.070517 : Device rawinput data (Hex) = [ 00007304, 0000B8C4 ] 12:11:18.070517 : Cannot read memory at address 0x0000038B 12:11:18.070517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.070517 : OnScreen Cursor Position (Px) = [ 862, 779 ] 12:11:18.070517 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.070517 : ClientWindow Style = FullScreen 12:11:18.070517 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.070517 : Game Position (Hex) = [ 035E, 030B ] 12:11:18.070517 : Game Position (Dec) = [ 862, 779 ] 12:11:18.070517 : - 12:11:18.073015 : Cannot read memory at address 0x0000030B 12:11:18.073015 : Cannot read memory at address 0x0000038B 12:11:18.075017 : Cannot read memory at address 0x0000030B 12:11:18.075017 : Cannot read memory at address 0x0000038B 12:11:18.075017 : RawData event for Player #1: 12:11:18.075017 : Device rawinput data (Hex) = [ 00007304, 0000B8C4 ] 12:11:18.075017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.075017 : OnScreen Cursor Position (Px) = [ 862, 779 ] 12:11:18.075017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.075017 : ClientWindow Style = FullScreen 12:11:18.075017 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.075017 : Game Position (Hex) = [ 035E, 030B ] 12:11:18.075017 : Game Position (Dec) = [ 862, 779 ] 12:11:18.076014 : - 12:11:18.077014 : Cannot read memory at address 0x0000030B 12:11:18.077014 : Cannot read memory at address 0x0000038B 12:11:18.078523 : Cannot read memory at address 0x0000030B 12:11:18.078523 : Cannot read memory at address 0x0000038B 12:11:18.079557 : RawData event for Player #1: 12:11:18.079557 : Device rawinput data (Hex) = [ 000072E4, 0000B8C4 ] 12:11:18.080553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.080553 : Cannot read memory at address 0x0000030B 12:11:18.080553 : OnScreen Cursor Position (Px) = [ 861, 779 ] 12:11:18.080553 : Cannot read memory at address 0x0000038B 12:11:18.080553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.080553 : ClientWindow Style = FullScreen 12:11:18.080553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.080553 : Game Position (Hex) = [ 035D, 030B ] 12:11:18.080553 : Game Position (Dec) = [ 861, 779 ] 12:11:18.080553 : - 12:11:18.083052 : Cannot read memory at address 0x0000030B 12:11:18.083052 : Cannot read memory at address 0x0000038B 12:11:18.085067 : Cannot read memory at address 0x0000030B 12:11:18.085067 : Cannot read memory at address 0x0000038B 12:11:18.085067 : RawData event for Player #1: 12:11:18.085067 : Device rawinput data (Hex) = [ 000072E4, 0000B8C4 ] 12:11:18.085067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.085067 : OnScreen Cursor Position (Px) = [ 861, 779 ] 12:11:18.085067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.085067 : ClientWindow Style = FullScreen 12:11:18.085067 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.085067 : Game Position (Hex) = [ 035D, 030B ] 12:11:18.086064 : Game Position (Dec) = [ 861, 779 ] 12:11:18.086064 : - 12:11:18.087060 : Cannot read memory at address 0x0000030B 12:11:18.087060 : Cannot read memory at address 0x0000038B 12:11:18.089053 : Cannot read memory at address 0x0000030B 12:11:18.089053 : Cannot read memory at address 0x0000038B 12:11:18.090050 : RawData event for Player #1: 12:11:18.090050 : Device rawinput data (Hex) = [ 000072E4, 0000B8C4 ] 12:11:18.090050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.090050 : OnScreen Cursor Position (Px) = [ 861, 779 ] 12:11:18.090050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.090050 : ClientWindow Style = FullScreen 12:11:18.090050 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.090050 : Game Position (Hex) = [ 035D, 030B ] 12:11:18.090050 : Game Position (Dec) = [ 861, 779 ] 12:11:18.091047 : - 12:11:18.091047 : Cannot read memory at address 0x0000030B 12:11:18.091047 : Cannot read memory at address 0x0000038B 12:11:18.093044 : Cannot read memory at address 0x0000030B 12:11:18.093044 : Cannot read memory at address 0x0000038B 12:11:18.094344 : RawData event for Player #1: 12:11:18.094344 : Cannot read memory at address 0x0000030B 12:11:18.094344 : Device rawinput data (Hex) = [ 000072E4, 0000B8C0 ] 12:11:18.094344 : Cannot read memory at address 0x0000038B 12:11:18.094344 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.094344 : OnScreen Cursor Position (Px) = [ 861, 779 ] 12:11:18.094344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.094344 : ClientWindow Style = FullScreen 12:11:18.094344 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.094344 : Game Position (Hex) = [ 035D, 030B ] 12:11:18.094344 : Game Position (Dec) = [ 861, 779 ] 12:11:18.094344 : - 12:11:18.096339 : Cannot read memory at address 0x0000030B 12:11:18.096339 : Cannot read memory at address 0x0000038B 12:11:18.098332 : Cannot read memory at address 0x0000030B 12:11:18.098332 : Cannot read memory at address 0x0000038B 12:11:18.099329 : RawData event for Player #1: 12:11:18.099329 : Device rawinput data (Hex) = [ 000072E4, 0000B8C0 ] 12:11:18.099329 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.099329 : OnScreen Cursor Position (Px) = [ 861, 779 ] 12:11:18.099329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.099329 : ClientWindow Style = FullScreen 12:11:18.099329 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.099329 : Game Position (Hex) = [ 035D, 030B ] 12:11:18.099329 : Game Position (Dec) = [ 861, 779 ] 12:11:18.099329 : - 12:11:18.100325 : Cannot read memory at address 0x0000030B 12:11:18.100325 : Cannot read memory at address 0x0000038B 12:11:18.102823 : Cannot read memory at address 0x0000030B 12:11:18.102823 : Cannot read memory at address 0x0000038B 12:11:18.103827 : RawData event for Player #1: 12:11:18.103827 : Device rawinput data (Hex) = [ 000072E4, 0000B8C0 ] 12:11:18.103827 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.103827 : OnScreen Cursor Position (Px) = [ 861, 779 ] 12:11:18.104777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.104777 : Cannot read memory at address 0x0000030B 12:11:18.104777 : Cannot read memory at address 0x0000038B 12:11:18.104777 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.104777 : Game Position (Hex) = [ 035D, 030B ] 12:11:18.104777 : Game Position (Dec) = [ 861, 779 ] 12:11:18.104777 : - 12:11:18.106772 : Cannot read memory at address 0x0000030B 12:11:18.106772 : Cannot read memory at address 0x0000038B 12:11:18.108769 : Cannot read memory at address 0x0000030B 12:11:18.108769 : Cannot read memory at address 0x0000038B 12:11:18.108769 : RawData event for Player #1: 12:11:18.108769 : Device rawinput data (Hex) = [ 000072E4, 0000B8C0 ] 12:11:18.108769 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.108769 : OnScreen Cursor Position (Px) = [ 861, 779 ] 12:11:18.108769 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.109762 : ClientWindow Style = FullScreen 12:11:18.109762 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.109762 : Game Position (Hex) = [ 035D, 030B ] 12:11:18.109762 : Game Position (Dec) = [ 861, 779 ] 12:11:18.109762 : - 12:11:18.110763 : Cannot read memory at address 0x0000030B 12:11:18.110763 : Cannot read memory at address 0x0000038B 12:11:18.112753 : Cannot read memory at address 0x0000030B 12:11:18.112753 : Cannot read memory at address 0x0000038B 12:11:18.113254 : RawData event for Player #1: 12:11:18.113254 : Device rawinput data (Hex) = [ 000072D4, 0000B8D4 ] 12:11:18.113254 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.113254 : OnScreen Cursor Position (Px) = [ 861, 779 ] 12:11:18.113254 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.113254 : ClientWindow Style = FullScreen 12:11:18.113254 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.114253 : Game Position (Hex) = [ 035D, 030B ] 12:11:18.114253 : Game Position (Dec) = [ 861, 779 ] 12:11:18.114253 : - 12:11:18.114253 : Cannot read memory at address 0x0000038B 12:11:18.116246 : Cannot read memory at address 0x0000030B 12:11:18.116246 : Cannot read memory at address 0x0000038B 12:11:18.118239 : Cannot read memory at address 0x0000030B 12:11:18.118239 : Cannot read memory at address 0x0000038B 12:11:18.118239 : RawData event for Player #1: 12:11:18.118239 : Device rawinput data (Hex) = [ 000072D4, 0000B8D4 ] 12:11:18.118239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.118239 : OnScreen Cursor Position (Px) = [ 861, 779 ] 12:11:18.118239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.118239 : ClientWindow Style = FullScreen 12:11:18.118239 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.118239 : Game Position (Hex) = [ 035D, 030B ] 12:11:18.118239 : Game Position (Dec) = [ 861, 779 ] 12:11:18.118239 : - 12:11:18.120232 : Cannot read memory at address 0x0000030B 12:11:18.120232 : Cannot read memory at address 0x0000038B 12:11:18.122731 : Cannot read memory at address 0x0000030B 12:11:18.122731 : Cannot read memory at address 0x0000038B 12:11:18.122731 : RawData event for Player #1: 12:11:18.122731 : Device rawinput data (Hex) = [ 000072D4, 0000B8D4 ] 12:11:18.122731 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.122731 : OnScreen Cursor Position (Px) = [ 861, 779 ] 12:11:18.123734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.123734 : ClientWindow Style = FullScreen 12:11:18.123734 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.123734 : Game Position (Hex) = [ 035D, 030B ] 12:11:18.123734 : Game Position (Dec) = [ 861, 779 ] 12:11:18.123734 : - 12:11:18.124458 : Cannot read memory at address 0x0000030B 12:11:18.124458 : Cannot read memory at address 0x0000038B 12:11:18.126453 : Cannot read memory at address 0x0000030B 12:11:18.126453 : Cannot read memory at address 0x0000038B 12:11:18.128446 : RawData event for Player #1: 12:11:18.128446 : Cannot read memory at address 0x0000030B 12:11:18.128446 : Device rawinput data (Hex) = [ 000072D4, 0000B8D4 ] 12:11:18.128446 : Cannot read memory at address 0x0000038B 12:11:18.128446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.128446 : OnScreen Cursor Position (Px) = [ 861, 779 ] 12:11:18.128446 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.128446 : ClientWindow Style = FullScreen 12:11:18.128446 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.128446 : Game Position (Hex) = [ 035D, 030B ] 12:11:18.128446 : Game Position (Dec) = [ 861, 779 ] 12:11:18.128446 : - 12:11:18.130440 : Cannot read memory at address 0x0000030B 12:11:18.130440 : Cannot read memory at address 0x0000038B 12:11:18.132938 : Cannot read memory at address 0x0000030B 12:11:18.132938 : Cannot read memory at address 0x0000038B 12:11:18.132938 : RawData event for Player #1: 12:11:18.132938 : Device rawinput data (Hex) = [ 000072D4, 0000B8D8 ] 12:11:18.132938 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.132938 : OnScreen Cursor Position (Px) = [ 861, 779 ] 12:11:18.132938 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.132938 : ClientWindow Style = FullScreen 12:11:18.132938 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.133943 : Game Position (Hex) = [ 035D, 030B ] 12:11:18.133943 : Game Position (Dec) = [ 861, 779 ] 12:11:18.133943 : - 12:11:18.134939 : Cannot read memory at address 0x0000030B 12:11:18.134939 : Cannot read memory at address 0x0000038B 12:11:18.136932 : Cannot read memory at address 0x0000030B 12:11:18.136932 : Cannot read memory at address 0x0000038B 12:11:18.136932 : RawData event for Player #1: 12:11:18.136932 : Device rawinput data (Hex) = [ 000072F8, 0000B8E4 ] 12:11:18.136932 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.136932 : OnScreen Cursor Position (Px) = [ 862, 780 ] 12:11:18.136932 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.136932 : ClientWindow Style = FullScreen 12:11:18.136932 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.137929 : Game Position (Hex) = [ 035E, 030C ] 12:11:18.137929 : Game Position (Dec) = [ 862, 780 ] 12:11:18.137929 : - 12:11:18.138926 : Cannot read memory at address 0x0000030B 12:11:18.138926 : Cannot read memory at address 0x0000038B 12:11:18.140923 : Cannot read memory at address 0x0000030B 12:11:18.140923 : Cannot read memory at address 0x0000038B 12:11:18.141919 : RawData event for Player #1: 12:11:18.141919 : Device rawinput data (Hex) = [ 000072F8, 0000B8E4 ] 12:11:18.141919 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.141919 : OnScreen Cursor Position (Px) = [ 862, 780 ] 12:11:18.141919 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.141919 : ClientWindow Style = FullScreen 12:11:18.141919 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.142912 : Game Position (Hex) = [ 035E, 030C ] 12:11:18.142912 : Cannot read memory at address 0x0000030B 12:11:18.142912 : Game Position (Dec) = [ 862, 780 ] 12:11:18.142912 : Cannot read memory at address 0x0000038B 12:11:18.142912 : - 12:11:18.144528 : Cannot read memory at address 0x0000030B 12:11:18.144528 : Cannot read memory at address 0x0000038B 12:11:18.146523 : Cannot read memory at address 0x0000030B 12:11:18.146523 : Cannot read memory at address 0x0000038B 12:11:18.146523 : RawData event for Player #1: 12:11:18.147519 : Device rawinput data (Hex) = [ 00007328, 0000B94C ] 12:11:18.147519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.147519 : OnScreen Cursor Position (Px) = [ 863, 781 ] 12:11:18.147519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.147519 : ClientWindow Style = FullScreen 12:11:18.147519 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.147519 : Game Position (Hex) = [ 035F, 030D ] 12:11:18.147519 : Game Position (Dec) = [ 863, 781 ] 12:11:18.147519 : - 12:11:18.148516 : Cannot read memory at address 0x0000030B 12:11:18.148516 : Cannot read memory at address 0x0000038B 12:11:18.150509 : Cannot read memory at address 0x0000030B 12:11:18.150509 : Cannot read memory at address 0x0000038B 12:11:18.151506 : RawData event for Player #1: 12:11:18.151506 : Device rawinput data (Hex) = [ 00007328, 0000B94C ] 12:11:18.151506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.151506 : OnScreen Cursor Position (Px) = [ 863, 781 ] 12:11:18.151506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.151506 : ClientWindow Style = FullScreen 12:11:18.151506 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.151506 : Game Position (Hex) = [ 035F, 030D ] 12:11:18.153008 : Game Position (Dec) = [ 863, 781 ] 12:11:18.153008 : - 12:11:18.153008 : Cannot read memory at address 0x0000030B 12:11:18.153008 : Cannot read memory at address 0x0000038B 12:11:18.155014 : Cannot read memory at address 0x0000030B 12:11:18.155014 : Cannot read memory at address 0x0000038B 12:11:18.156010 : RawData event for Player #1: 12:11:18.156010 : Device rawinput data (Hex) = [ 00007318, 0000B960 ] 12:11:18.156010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.156010 : OnScreen Cursor Position (Px) = [ 863, 782 ] 12:11:18.156010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.156010 : ClientWindow Style = FullScreen 12:11:18.156010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.156010 : Game Position (Hex) = [ 035F, 030E ] 12:11:18.157003 : Game Position (Dec) = [ 863, 782 ] 12:11:18.157003 : - 12:11:18.157003 : Cannot read memory at address 0x0000030B 12:11:18.157003 : Cannot read memory at address 0x0000038B 12:11:18.159000 : Cannot read memory at address 0x0000030B 12:11:18.159000 : Cannot read memory at address 0x0000038B 12:11:18.160990 : Cannot read memory at address 0x0000030B 12:11:18.160990 : Cannot read memory at address 0x0000038B 12:11:18.160990 : RawData event for Player #1: 12:11:18.160990 : Device rawinput data (Hex) = [ 00007318, 0000B960 ] 12:11:18.160990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.160990 : OnScreen Cursor Position (Px) = [ 863, 782 ] 12:11:18.160990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.160990 : ClientWindow Style = FullScreen 12:11:18.160990 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.160990 : Game Position (Hex) = [ 035F, 030E ] 12:11:18.161986 : Game Position (Dec) = [ 863, 782 ] 12:11:18.161986 : - 12:11:18.162983 : Cannot read memory at address 0x0000030B 12:11:18.162983 : Cannot read memory at address 0x0000038B 12:11:18.164483 : Cannot read memory at address 0x0000030B 12:11:18.164483 : Cannot read memory at address 0x0000038B 12:11:18.165480 : RawData event for Player #1: 12:11:18.166477 : Device rawinput data (Hex) = [ 00007318, 0000B968 ] 12:11:18.166477 : Cannot read memory at address 0x0000030B 12:11:18.166477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.166477 : Cannot read memory at address 0x0000038B 12:11:18.166477 : OnScreen Cursor Position (Px) = [ 863, 782 ] 12:11:18.166477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.166477 : ClientWindow Style = FullScreen 12:11:18.166477 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.166477 : Game Position (Hex) = [ 035F, 030E ] 12:11:18.166477 : Game Position (Dec) = [ 863, 782 ] 12:11:18.166477 : - 12:11:18.168470 : Cannot read memory at address 0x0000030B 12:11:18.168470 : Cannot read memory at address 0x0000038B 12:11:18.170463 : Cannot read memory at address 0x0000030B 12:11:18.170463 : Cannot read memory at address 0x0000038B 12:11:18.171460 : RawData event for Player #1: 12:11:18.171460 : Device rawinput data (Hex) = [ 00007318, 0000B968 ] 12:11:18.171460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.171460 : OnScreen Cursor Position (Px) = [ 863, 782 ] 12:11:18.171460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.171460 : ClientWindow Style = FullScreen 12:11:18.171460 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.171460 : Game Position (Hex) = [ 035F, 030E ] 12:11:18.171460 : Game Position (Dec) = [ 863, 782 ] 12:11:18.171460 : - 12:11:18.172966 : Cannot read memory at address 0x0000030B 12:11:18.172966 : Cannot read memory at address 0x0000038B 12:11:18.174994 : Cannot read memory at address 0x0000030B 12:11:18.174994 : Cannot read memory at address 0x0000038B 12:11:18.175986 : RawData event for Player #1: 12:11:18.175986 : Device rawinput data (Hex) = [ 00007318, 0000B968 ] 12:11:18.175986 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.175986 : OnScreen Cursor Position (Px) = [ 863, 782 ] 12:11:18.175986 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.175986 : ClientWindow Style = FullScreen 12:11:18.175986 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.176983 : Game Position (Hex) = [ 035F, 030E ] 12:11:18.176983 : Cannot read memory at address 0x0000030B 12:11:18.176983 : Cannot read memory at address 0x0000038B 12:11:18.176983 : - 12:11:18.178489 : Cannot read memory at address 0x0000030B 12:11:18.178489 : Cannot read memory at address 0x0000038B 12:11:18.179523 : RawData event for Player #1: 12:11:18.179523 : Device rawinput data (Hex) = [ 00007318, 0000B968 ] 12:11:18.180519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.180519 : Cannot read memory at address 0x0000030B 12:11:18.180519 : OnScreen Cursor Position (Px) = [ 863, 782 ] 12:11:18.180519 : Cannot read memory at address 0x0000038B 12:11:18.180519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.180519 : ClientWindow Style = FullScreen 12:11:18.180519 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.180519 : Game Position (Hex) = [ 035F, 030E ] 12:11:18.180519 : Game Position (Dec) = [ 863, 782 ] 12:11:18.180519 : - 12:11:18.183018 : Cannot read memory at address 0x0000030B 12:11:18.183018 : Cannot read memory at address 0x0000038B 12:11:18.185018 : Cannot read memory at address 0x0000030B 12:11:18.185018 : Cannot read memory at address 0x0000038B 12:11:18.185018 : RawData event for Player #1: 12:11:18.185018 : Device rawinput data (Hex) = [ 00007318, 0000B968 ] 12:11:18.185018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.185018 : OnScreen Cursor Position (Px) = [ 863, 782 ] 12:11:18.185018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.185018 : ClientWindow Style = FullScreen 12:11:18.185018 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.185018 : Game Position (Hex) = [ 035F, 030E ] 12:11:18.185018 : Game Position (Dec) = [ 863, 782 ] 12:11:18.185018 : - 12:11:18.187015 : Cannot read memory at address 0x0000030B 12:11:18.187015 : Cannot read memory at address 0x0000038B 12:11:18.189009 : Cannot read memory at address 0x0000030B 12:11:18.189009 : Cannot read memory at address 0x0000038B 12:11:18.190005 : RawData event for Player #1: 12:11:18.190005 : Device rawinput data (Hex) = [ 00007364, 0000B96C ] 12:11:18.190005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.190005 : OnScreen Cursor Position (Px) = [ 865, 782 ] 12:11:18.190005 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.190005 : ClientWindow Style = FullScreen 12:11:18.190005 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.190005 : Game Position (Hex) = [ 0361, 030E ] 12:11:18.190998 : Game Position (Dec) = [ 865, 782 ] 12:11:18.190998 : Cannot read memory at address 0x0000030B 12:11:18.190998 : - 12:11:18.190998 : Cannot read memory at address 0x0000038B 12:11:18.192996 : Cannot read memory at address 0x0000030B 12:11:18.192996 : Cannot read memory at address 0x0000038B 12:11:18.194359 : Cannot read memory at address 0x0000030B 12:11:18.194359 : Cannot read memory at address 0x0000038B 12:11:18.195359 : RawData event for Player #1: 12:11:18.195359 : Device rawinput data (Hex) = [ 00007364, 0000B96C ] 12:11:18.195359 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.195359 : OnScreen Cursor Position (Px) = [ 865, 782 ] 12:11:18.195359 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.195359 : ClientWindow Style = FullScreen 12:11:18.195359 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.195359 : Game Position (Hex) = [ 0361, 030E ] 12:11:18.195359 : Game Position (Dec) = [ 865, 782 ] 12:11:18.195359 : - 12:11:18.196357 : Cannot read memory at address 0x0000030B 12:11:18.196357 : Cannot read memory at address 0x0000038B 12:11:18.198349 : Cannot read memory at address 0x0000030B 12:11:18.198349 : Cannot read memory at address 0x0000038B 12:11:18.200343 : RawData event for Player #1: 12:11:18.200343 : Device rawinput data (Hex) = [ 00007354, 0000B990 ] 12:11:18.200343 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.200343 : OnScreen Cursor Position (Px) = [ 864, 782 ] 12:11:18.200343 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.200343 : ClientWindow Style = FullScreen 12:11:18.200343 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.200343 : Game Position (Hex) = [ 0360, 030E ] 12:11:18.200343 : Game Position (Dec) = [ 864, 782 ] 12:11:18.200343 : - 12:11:18.202846 : Cannot read memory at address 0x0000030B 12:11:18.202846 : Cannot read memory at address 0x0000038B 12:11:18.203882 : RawData event for Player #1: 12:11:18.203882 : Device rawinput data (Hex) = [ 00007354, 0000B9C8 ] 12:11:18.203882 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.203882 : OnScreen Cursor Position (Px) = [ 864, 783 ] 12:11:18.204690 : Cannot read memory at address 0x0000030B 12:11:18.204690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.204690 : Cannot read memory at address 0x0000038B 12:11:18.204690 : ClientWindow Style = FullScreen 12:11:18.204690 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.204690 : Game Position (Hex) = [ 0360, 030F ] 12:11:18.204690 : Game Position (Dec) = [ 864, 783 ] 12:11:18.204690 : - 12:11:18.206685 : Cannot read memory at address 0x0000030B 12:11:18.206685 : Cannot read memory at address 0x0000038B 12:11:18.208682 : Cannot read memory at address 0x0000030B 12:11:18.208682 : Cannot read memory at address 0x0000038B 12:11:18.208682 : RawData event for Player #1: 12:11:18.208682 : Device rawinput data (Hex) = [ 00007354, 0000B9C8 ] 12:11:18.208682 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.208682 : OnScreen Cursor Position (Px) = [ 864, 783 ] 12:11:18.209675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.209675 : ClientWindow Style = FullScreen 12:11:18.209675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.209675 : Game Position (Hex) = [ 0360, 030F ] 12:11:18.209675 : Game Position (Dec) = [ 864, 783 ] 12:11:18.209675 : - 12:11:18.210676 : Cannot read memory at address 0x0000030B 12:11:18.210676 : Cannot read memory at address 0x0000038B 12:11:18.213176 : Cannot read memory at address 0x0000030B 12:11:18.213176 : Cannot read memory at address 0x0000038B 12:11:18.214181 : RawData event for Player #1: 12:11:18.214181 : Device rawinput data (Hex) = [ 00007354, 0000B9CC ] 12:11:18.214181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.214181 : OnScreen Cursor Position (Px) = [ 864, 783 ] 12:11:18.214181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.214181 : ClientWindow Style = FullScreen 12:11:18.214181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.214181 : Game Position (Hex) = [ 0360, 030F ] 12:11:18.214181 : Game Position (Dec) = [ 864, 783 ] 12:11:18.214181 : - 12:11:18.215178 : Cannot read memory at address 0x0000030B 12:11:18.215178 : Cannot read memory at address 0x0000038B 12:11:18.217170 : Cannot read memory at address 0x0000030B 12:11:18.217170 : Cannot read memory at address 0x0000038B 12:11:18.219168 : Cannot read memory at address 0x0000030B 12:11:18.219168 : RawData event for Player #1: 12:11:18.219168 : Device rawinput data (Hex) = [ 0000735C, 0000B9F0 ] 12:11:18.219168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.219168 : OnScreen Cursor Position (Px) = [ 865, 784 ] 12:11:18.219168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.219168 : ClientWindow Style = FullScreen 12:11:18.219168 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.219168 : Game Position (Hex) = [ 0361, 0310 ] 12:11:18.219168 : Game Position (Dec) = [ 865, 784 ] 12:11:18.220161 : - 12:11:18.221162 : Cannot read memory at address 0x0000030B 12:11:18.221162 : Cannot read memory at address 0x0000038B 12:11:18.223150 : Cannot read memory at address 0x0000030B 12:11:18.223150 : Cannot read memory at address 0x0000038B 12:11:18.223150 : RawData event for Player #1: 12:11:18.223150 : Device rawinput data (Hex) = [ 0000735C, 0000B9F0 ] 12:11:18.223652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.223652 : OnScreen Cursor Position (Px) = [ 865, 784 ] 12:11:18.223652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.223652 : ClientWindow Style = FullScreen 12:11:18.223652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.223652 : Game Position (Hex) = [ 0361, 0310 ] 12:11:18.223652 : Game Position (Dec) = [ 865, 784 ] 12:11:18.223652 : - 12:11:18.224655 : Cannot read memory at address 0x0000030B 12:11:18.224655 : Cannot read memory at address 0x0000038B 12:11:18.226644 : Cannot read memory at address 0x0000030B 12:11:18.226644 : Cannot read memory at address 0x0000038B 12:11:18.227645 : RawData event for Player #1: 12:11:18.227645 : Device rawinput data (Hex) = [ 0000735C, 0000B9F0 ] 12:11:18.228637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.228637 : Cannot read memory at address 0x0000030B 12:11:18.228637 : Cannot read memory at address 0x0000038B 12:11:18.228637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.228637 : ClientWindow Style = FullScreen 12:11:18.228637 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.228637 : Game Position (Hex) = [ 0361, 0310 ] 12:11:18.228637 : Game Position (Dec) = [ 865, 784 ] 12:11:18.228637 : - 12:11:18.230631 : Cannot read memory at address 0x0000030B 12:11:18.230631 : Cannot read memory at address 0x0000038B 12:11:18.233129 : Cannot read memory at address 0x0000030B 12:11:18.233129 : Cannot read memory at address 0x0000038B 12:11:18.233129 : Device rawinput data (Hex) = [ 00007370, 0000BA10 ] 12:11:18.233129 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.233129 : OnScreen Cursor Position (Px) = [ 865, 784 ] 12:11:18.233129 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.233129 : ClientWindow Style = FullScreen 12:11:18.233129 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.233129 : Game Position (Hex) = [ 0361, 0310 ] 12:11:18.233129 : Game Position (Dec) = [ 865, 784 ] 12:11:18.234133 : - 12:11:18.235134 : Cannot read memory at address 0x0000030B 12:11:18.235134 : Cannot read memory at address 0x0000038B 12:11:18.237127 : Cannot read memory at address 0x0000030B 12:11:18.237127 : Cannot read memory at address 0x0000038B 12:11:18.238124 : RawData event for Player #1: 12:11:18.238124 : Device rawinput data (Hex) = [ 00007398, 0000BA18 ] 12:11:18.238124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.238124 : OnScreen Cursor Position (Px) = [ 866, 785 ] 12:11:18.238124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.238124 : ClientWindow Style = FullScreen 12:11:18.238124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.238124 : Game Position (Hex) = [ 0362, 0311 ] 12:11:18.238124 : Game Position (Dec) = [ 866, 785 ] 12:11:18.239116 : - 12:11:18.239116 : Cannot read memory at address 0x0000030B 12:11:18.239116 : Cannot read memory at address 0x0000038B 12:11:18.241114 : Cannot read memory at address 0x0000030B 12:11:18.241114 : Cannot read memory at address 0x0000038B 12:11:18.243107 : Cannot read memory at address 0x0000030B 12:11:18.243107 : Cannot read memory at address 0x0000038B 12:11:18.243107 : RawData event for Player #1: 12:11:18.243107 : Device rawinput data (Hex) = [ 00007398, 0000BA1C ] 12:11:18.243610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.243610 : OnScreen Cursor Position (Px) = [ 866, 785 ] 12:11:18.243610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.243610 : ClientWindow Style = FullScreen 12:11:18.243610 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.243610 : Game Position (Hex) = [ 0362, 0311 ] 12:11:18.243610 : Game Position (Dec) = [ 866, 785 ] 12:11:18.243610 : - 12:11:18.244608 : Cannot read memory at address 0x0000030B 12:11:18.244608 : Cannot read memory at address 0x0000038B 12:11:18.246602 : Cannot read memory at address 0x0000030B 12:11:18.246602 : Cannot read memory at address 0x0000038B 12:11:18.246602 : RawData event for Player #1: 12:11:18.246602 : Device rawinput data (Hex) = [ 00007398, 0000BA1C ] 12:11:18.246602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.247598 : OnScreen Cursor Position (Px) = [ 866, 785 ] 12:11:18.247598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.247598 : ClientWindow Style = FullScreen 12:11:18.247598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.247598 : Game Position (Hex) = [ 0362, 0311 ] 12:11:18.247598 : Game Position (Dec) = [ 866, 785 ] 12:11:18.247598 : - 12:11:18.248595 : Cannot read memory at address 0x0000030B 12:11:18.248595 : Cannot read memory at address 0x0000038B 12:11:18.250592 : Cannot read memory at address 0x0000030B 12:11:18.250592 : Cannot read memory at address 0x0000038B 12:11:18.251585 : RawData event for Player #1: 12:11:18.251585 : Device rawinput data (Hex) = [ 00007398, 0000BA54 ] 12:11:18.251585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.251585 : OnScreen Cursor Position (Px) = [ 866, 786 ] 12:11:18.251585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.251585 : ClientWindow Style = FullScreen 12:11:18.251585 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.251585 : Game Position (Hex) = [ 0362, 0312 ] 12:11:18.251585 : Game Position (Dec) = [ 866, 786 ] 12:11:18.251585 : - 12:11:18.253087 : Cannot read memory at address 0x0000030B 12:11:18.253087 : Cannot read memory at address 0x0000038B 12:11:18.255105 : Cannot read memory at address 0x0000030B 12:11:18.255105 : Cannot read memory at address 0x0000038B 12:11:18.257102 : Cannot read memory at address 0x0000030B 12:11:18.257102 : Cannot read memory at address 0x0000038B 12:11:18.257102 : Device rawinput data (Hex) = [ 00007388, 0000BA68 ] 12:11:18.257102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.257102 : OnScreen Cursor Position (Px) = [ 866, 786 ] 12:11:18.257102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.257102 : ClientWindow Style = FullScreen 12:11:18.257102 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.257102 : Game Position (Hex) = [ 0362, 0312 ] 12:11:18.258095 : Game Position (Dec) = [ 866, 786 ] 12:11:18.258095 : - 12:11:18.259096 : Cannot read memory at address 0x0000030B 12:11:18.259096 : Cannot read memory at address 0x0000038B 12:11:18.261084 : Cannot read memory at address 0x0000030B 12:11:18.261084 : Cannot read memory at address 0x0000038B 12:11:18.262085 : RawData event for Player #1: 12:11:18.262085 : Device rawinput data (Hex) = [ 000073BC, 0000BA78 ] 12:11:18.262085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.262085 : OnScreen Cursor Position (Px) = [ 868, 786 ] 12:11:18.262085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.262085 : ClientWindow Style = FullScreen 12:11:18.262085 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.263078 : Game Position (Hex) = [ 0364, 0312 ] 12:11:18.263078 : Game Position (Dec) = [ 868, 786 ] 12:11:18.263078 : Cannot read memory at address 0x0000030B 12:11:18.263078 : - 12:11:18.263078 : Cannot read memory at address 0x0000038B 12:11:18.264579 : Cannot read memory at address 0x0000030B 12:11:18.264579 : Cannot read memory at address 0x0000038B 12:11:18.265575 : RawData event for Player #1: 12:11:18.266572 : Cannot read memory at address 0x0000030B 12:11:18.266572 : Cannot read memory at address 0x0000038B 12:11:18.266572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.266572 : OnScreen Cursor Position (Px) = [ 868, 787 ] 12:11:18.266572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.266572 : ClientWindow Style = FullScreen 12:11:18.266572 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.266572 : Game Position (Hex) = [ 0364, 0313 ] 12:11:18.266572 : Game Position (Dec) = [ 868, 787 ] 12:11:18.266572 : - 12:11:18.268565 : Cannot read memory at address 0x0000030B 12:11:18.268565 : Cannot read memory at address 0x0000038B 12:11:18.270562 : Cannot read memory at address 0x0000030B 12:11:18.270562 : Cannot read memory at address 0x0000038B 12:11:18.270562 : RawData event for Player #1: 12:11:18.270562 : Device rawinput data (Hex) = [ 000073DC, 0000BAA4 ] 12:11:18.271555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.271555 : OnScreen Cursor Position (Px) = [ 868, 787 ] 12:11:18.271555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.271555 : ClientWindow Style = FullScreen 12:11:18.271555 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.271555 : Game Position (Hex) = [ 0364, 0313 ] 12:11:18.271555 : Game Position (Dec) = [ 868, 787 ] 12:11:18.271555 : - 12:11:18.273061 : Cannot read memory at address 0x0000030B 12:11:18.273061 : Cannot read memory at address 0x0000038B 12:11:18.275090 : Cannot read memory at address 0x0000030B 12:11:18.275090 : Cannot read memory at address 0x0000038B 12:11:18.276087 : RawData event for Player #1: 12:11:18.276087 : Device rawinput data (Hex) = [ 00007404, 0000BAA4 ] 12:11:18.276087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.276087 : OnScreen Cursor Position (Px) = [ 870, 787 ] 12:11:18.276087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.276087 : ClientWindow Style = FullScreen 12:11:18.276087 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.276087 : Game Position (Hex) = [ 0366, 0313 ] 12:11:18.277080 : Game Position (Dec) = [ 870, 787 ] 12:11:18.277080 : Cannot read memory at address 0x0000030B 12:11:18.277080 : Cannot read memory at address 0x0000038B 12:11:18.278587 : Cannot read memory at address 0x0000030B 12:11:18.278587 : Cannot read memory at address 0x0000038B 12:11:18.280616 : Cannot read memory at address 0x0000030B 12:11:18.280616 : Cannot read memory at address 0x0000038B 12:11:18.280616 : RawData event for Player #1: 12:11:18.280616 : Device rawinput data (Hex) = [ 00007404, 0000BAA4 ] 12:11:18.281613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.281613 : OnScreen Cursor Position (Px) = [ 870, 787 ] 12:11:18.281613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.281613 : ClientWindow Style = FullScreen 12:11:18.281613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.281613 : Game Position (Hex) = [ 0366, 0313 ] 12:11:18.281613 : Game Position (Dec) = [ 870, 787 ] 12:11:18.281613 : - 12:11:18.283119 : Cannot read memory at address 0x0000030B 12:11:18.283119 : Cannot read memory at address 0x0000038B 12:11:18.285146 : Cannot read memory at address 0x0000030B 12:11:18.285146 : Cannot read memory at address 0x0000038B 12:11:18.286143 : RawData event for Player #1: 12:11:18.286143 : Device rawinput data (Hex) = [ 00007418, 0000BAC0 ] 12:11:18.286143 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.286143 : OnScreen Cursor Position (Px) = [ 870, 787 ] 12:11:18.286143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.286143 : ClientWindow Style = FullScreen 12:11:18.286143 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.286143 : Game Position (Hex) = [ 0366, 0313 ] 12:11:18.286143 : Game Position (Dec) = [ 870, 787 ] 12:11:18.286143 : - 12:11:18.287139 : Cannot read memory at address 0x0000030B 12:11:18.287139 : Cannot read memory at address 0x0000038B 12:11:18.289136 : Cannot read memory at address 0x0000030B 12:11:18.289136 : Cannot read memory at address 0x0000038B 12:11:18.290132 : RawData event for Player #1: 12:11:18.290132 : Device rawinput data (Hex) = [ 00007418, 0000BAC0 ] 12:11:18.290132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.290132 : OnScreen Cursor Position (Px) = [ 870, 787 ] 12:11:18.290132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.290132 : ClientWindow Style = FullScreen 12:11:18.290132 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.290132 : Game Position (Hex) = [ 0366, 0313 ] 12:11:18.290132 : Game Position (Dec) = [ 870, 787 ] 12:11:18.291125 : - 12:11:18.291125 : Cannot read memory at address 0x0000030B 12:11:18.291125 : Cannot read memory at address 0x0000038B 12:11:18.293123 : Cannot read memory at address 0x0000030B 12:11:18.293123 : Cannot read memory at address 0x0000038B 12:11:18.295411 : Cannot read memory at address 0x0000030B 12:11:18.295411 : Cannot read memory at address 0x0000038B 12:11:18.295411 : Device rawinput data (Hex) = [ 00007440, 0000BAC8 ] 12:11:18.295411 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.295411 : OnScreen Cursor Position (Px) = [ 871, 787 ] 12:11:18.295411 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.295411 : ClientWindow Style = FullScreen 12:11:18.295411 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.295411 : Game Position (Hex) = [ 0367, 0313 ] 12:11:18.296408 : Game Position (Dec) = [ 871, 787 ] 12:11:18.296408 : - 12:11:18.297405 : Cannot read memory at address 0x0000030B 12:11:18.297405 : Cannot read memory at address 0x0000038B 12:11:18.299398 : Cannot read memory at address 0x0000030B 12:11:18.299398 : Cannot read memory at address 0x0000038B 12:11:18.300395 : RawData event for Player #1: 12:11:18.300395 : Device rawinput data (Hex) = [ 00007440, 0000BB00 ] 12:11:18.300395 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.300395 : OnScreen Cursor Position (Px) = [ 871, 788 ] 12:11:18.300395 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.300395 : ClientWindow Style = FullScreen 12:11:18.300395 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.300395 : Game Position (Hex) = [ 0367, 0314 ] 12:11:18.300395 : Game Position (Dec) = [ 871, 788 ] 12:11:18.300395 : - 12:11:18.301391 : Cannot read memory at address 0x0000030B 12:11:18.301391 : Cannot read memory at address 0x0000038B 12:11:18.302893 : Cannot read memory at address 0x0000030B 12:11:18.302893 : Cannot read memory at address 0x0000038B 12:11:18.304707 : Cannot read memory at address 0x0000030B 12:11:18.304707 : Cannot read memory at address 0x0000038B 12:11:18.304707 : RawData event for Player #1: 12:11:18.304707 : Device rawinput data (Hex) = [ 00007440, 0000BB0C ] 12:11:18.304707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.304707 : OnScreen Cursor Position (Px) = [ 871, 789 ] 12:11:18.305705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.305705 : ClientWindow Style = FullScreen 12:11:18.305705 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.305705 : Game Position (Hex) = [ 0367, 0315 ] 12:11:18.305705 : Game Position (Dec) = [ 871, 789 ] 12:11:18.305705 : - 12:11:18.306702 : Cannot read memory at address 0x0000030B 12:11:18.306702 : Cannot read memory at address 0x0000038B 12:11:18.308694 : Cannot read memory at address 0x0000030B 12:11:18.308694 : Cannot read memory at address 0x0000038B 12:11:18.309691 : RawData event for Player #1: 12:11:18.309691 : Device rawinput data (Hex) = [ 00007440, 0000BB0C ] 12:11:18.309691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.309691 : OnScreen Cursor Position (Px) = [ 871, 789 ] 12:11:18.310688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.310688 : Cannot read memory at address 0x0000030B 12:11:18.310688 : ClientWindow Style = FullScreen 12:11:18.310688 : Cannot read memory at address 0x0000038B 12:11:18.310688 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.310688 : Game Position (Hex) = [ 0367, 0315 ] 12:11:18.310688 : Game Position (Dec) = [ 871, 789 ] 12:11:18.310688 : - 12:11:18.312681 : Cannot read memory at address 0x0000030B 12:11:18.312681 : Cannot read memory at address 0x0000038B 12:11:18.314181 : Cannot read memory at address 0x0000030B 12:11:18.314181 : Cannot read memory at address 0x0000038B 12:11:18.314181 : RawData event for Player #1: 12:11:18.314181 : Device rawinput data (Hex) = [ 00007464, 0000BB04 ] 12:11:18.314181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.314181 : OnScreen Cursor Position (Px) = [ 872, 788 ] 12:11:18.314181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.314181 : ClientWindow Style = FullScreen 12:11:18.314181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.314181 : Game Position (Hex) = [ 0368, 0314 ] 12:11:18.315178 : Game Position (Dec) = [ 872, 788 ] 12:11:18.315178 : - 12:11:18.316175 : Cannot read memory at address 0x0000030B 12:11:18.316175 : Cannot read memory at address 0x0000038B 12:11:18.318168 : Cannot read memory at address 0x0000030B 12:11:18.318168 : Cannot read memory at address 0x0000038B 12:11:18.319164 : RawData event for Player #1: 12:11:18.319164 : Device rawinput data (Hex) = [ 00007464, 0000BB04 ] 12:11:18.319164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.319164 : OnScreen Cursor Position (Px) = [ 872, 788 ] 12:11:18.319164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.319164 : ClientWindow Style = FullScreen 12:11:18.319164 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.319164 : Game Position (Hex) = [ 0368, 0314 ] 12:11:18.319164 : Game Position (Dec) = [ 872, 788 ] 12:11:18.319164 : - 12:11:18.320162 : Cannot read memory at address 0x0000030B 12:11:18.320162 : Cannot read memory at address 0x0000038B 12:11:18.322155 : Cannot read memory at address 0x0000030B 12:11:18.322155 : Cannot read memory at address 0x0000038B 12:11:18.323653 : Cannot read memory at address 0x0000030B 12:11:18.323653 : Cannot read memory at address 0x0000038B 12:11:18.323653 : RawData event for Player #1: 12:11:18.323653 : Device rawinput data (Hex) = [ 00007464, 0000BB04 ] 12:11:18.323653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.323653 : OnScreen Cursor Position (Px) = [ 872, 788 ] 12:11:18.324651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.324651 : ClientWindow Style = FullScreen 12:11:18.324651 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.324651 : Game Position (Hex) = [ 0368, 0314 ] 12:11:18.324651 : Game Position (Dec) = [ 872, 788 ] 12:11:18.324651 : - 12:11:18.325648 : Cannot read memory at address 0x0000030B 12:11:18.325648 : Cannot read memory at address 0x0000038B 12:11:18.327641 : Cannot read memory at address 0x0000030B 12:11:18.327641 : Cannot read memory at address 0x0000038B 12:11:18.328638 : RawData event for Player #1: 12:11:18.329635 : Device rawinput data (Hex) = [ 00007464, 0000BACC ] 12:11:18.329635 : Cannot read memory at address 0x0000030B 12:11:18.329635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.329635 : Cannot read memory at address 0x0000038B 12:11:18.329635 : OnScreen Cursor Position (Px) = [ 872, 788 ] 12:11:18.329635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.329635 : ClientWindow Style = FullScreen 12:11:18.329635 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.329635 : Game Position (Hex) = [ 0368, 0314 ] 12:11:18.329635 : Game Position (Dec) = [ 872, 788 ] 12:11:18.329635 : - 12:11:18.331628 : Cannot read memory at address 0x0000030B 12:11:18.331628 : Cannot read memory at address 0x0000038B 12:11:18.333130 : Cannot read memory at address 0x0000030B 12:11:18.333130 : Cannot read memory at address 0x0000038B 12:11:18.333130 : Device rawinput data (Hex) = [ 0000748C, 0000BAD4 ] 12:11:18.333130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.333130 : OnScreen Cursor Position (Px) = [ 874, 788 ] 12:11:18.333130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.333130 : ClientWindow Style = FullScreen 12:11:18.333130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.333130 : Game Position (Hex) = [ 036A, 0314 ] 12:11:18.334135 : Game Position (Dec) = [ 874, 788 ] 12:11:18.334135 : - 12:11:18.335132 : Cannot read memory at address 0x0000030B 12:11:18.335132 : Cannot read memory at address 0x0000038B 12:11:18.337125 : Cannot read memory at address 0x0000030B 12:11:18.337125 : Cannot read memory at address 0x0000038B 12:11:18.338121 : RawData event for Player #1: 12:11:18.338121 : Device rawinput data (Hex) = [ 0000748C, 0000BAD4 ] 12:11:18.338121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.338121 : OnScreen Cursor Position (Px) = [ 874, 788 ] 12:11:18.338121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.338121 : ClientWindow Style = FullScreen 12:11:18.338121 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.338121 : Game Position (Hex) = [ 036A, 0314 ] 12:11:18.338121 : Game Position (Dec) = [ 874, 788 ] 12:11:18.339119 : - 12:11:18.339119 : Cannot read memory at address 0x0000030B 12:11:18.339119 : Cannot read memory at address 0x0000038B 12:11:18.341112 : Cannot read memory at address 0x0000030B 12:11:18.341112 : Cannot read memory at address 0x0000038B 12:11:18.343105 : Cannot read memory at address 0x0000030B 12:11:18.343105 : Cannot read memory at address 0x0000038B 12:11:18.343105 : RawData event for Player #1: 12:11:18.343105 : Device rawinput data (Hex) = [ 0000748C, 0000BAD4 ] 12:11:18.343105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.343607 : OnScreen Cursor Position (Px) = [ 874, 788 ] 12:11:18.343607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.343607 : ClientWindow Style = FullScreen 12:11:18.343607 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.343607 : Game Position (Hex) = [ 036A, 0314 ] 12:11:18.343607 : Game Position (Dec) = [ 874, 788 ] 12:11:18.343607 : - 12:11:18.344611 : Cannot read memory at address 0x0000030B 12:11:18.344611 : Cannot read memory at address 0x0000038B 12:11:18.346599 : Cannot read memory at address 0x0000030B 12:11:18.346599 : Cannot read memory at address 0x0000038B 12:11:18.347596 : RawData event for Player #1: 12:11:18.347596 : Device rawinput data (Hex) = [ 0000748C, 0000BAD4 ] 12:11:18.347596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.348592 : OnScreen Cursor Position (Px) = [ 874, 788 ] 12:11:18.348592 : Cannot read memory at address 0x0000030B 12:11:18.348592 : Cannot read memory at address 0x0000038B 12:11:18.348592 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.348592 : ClientWindow Style = FullScreen 12:11:18.348592 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.348592 : Game Position (Hex) = [ 036A, 0314 ] 12:11:18.348592 : Game Position (Dec) = [ 874, 788 ] 12:11:18.348592 : - 12:11:18.350585 : Cannot read memory at address 0x0000030B 12:11:18.350585 : Cannot read memory at address 0x0000038B 12:11:18.353084 : Cannot read memory at address 0x0000030B 12:11:18.353084 : Cannot read memory at address 0x0000038B 12:11:18.353084 : RawData event for Player #1: 12:11:18.353084 : Device rawinput data (Hex) = [ 0000748C, 0000BAD4 ] 12:11:18.353084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.353084 : OnScreen Cursor Position (Px) = [ 874, 788 ] 12:11:18.353084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.353084 : ClientWindow Style = FullScreen 12:11:18.353084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.353084 : Game Position (Hex) = [ 036A, 0314 ] 12:11:18.353084 : Game Position (Dec) = [ 874, 788 ] 12:11:18.354088 : - 12:11:18.355085 : Cannot read memory at address 0x0000030B 12:11:18.355085 : Cannot read memory at address 0x0000038B 12:11:18.357077 : Cannot read memory at address 0x0000030B 12:11:18.357077 : Cannot read memory at address 0x0000038B 12:11:18.357077 : RawData event for Player #1: 12:11:18.357077 : Device rawinput data (Hex) = [ 000074AC, 0000BAD4 ] 12:11:18.357077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.357077 : OnScreen Cursor Position (Px) = [ 875, 788 ] 12:11:18.357077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.357077 : ClientWindow Style = FullScreen 12:11:18.357077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.357077 : Game Position (Hex) = [ 036B, 0314 ] 12:11:18.357077 : Game Position (Dec) = [ 875, 788 ] 12:11:18.357077 : - 12:11:18.359071 : Cannot read memory at address 0x0000030B 12:11:18.359071 : Cannot read memory at address 0x0000038B 12:11:18.361064 : Cannot read memory at address 0x0000030B 12:11:18.361064 : Cannot read memory at address 0x0000038B 12:11:18.362068 : RawData event for Player #1: 12:11:18.362068 : Device rawinput data (Hex) = [ 000074AC, 0000BAD4 ] 12:11:18.362068 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.362068 : OnScreen Cursor Position (Px) = [ 875, 788 ] 12:11:18.362068 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.363058 : ClientWindow Style = FullScreen 12:11:18.363058 : Cannot read memory at address 0x0000030B 12:11:18.363058 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.363058 : Game Position (Hex) = [ 036B, 0314 ] 12:11:18.363058 : Game Position (Dec) = [ 875, 788 ] 12:11:18.363560 : - 12:11:18.364558 : Cannot read memory at address 0x0000030B 12:11:18.364558 : Cannot read memory at address 0x0000038B 12:11:18.366552 : Cannot read memory at address 0x0000030B 12:11:18.366552 : Cannot read memory at address 0x0000038B 12:11:18.366552 : RawData event for Player #1: 12:11:18.366552 : Device rawinput data (Hex) = [ 000074AC, 0000BAD4 ] 12:11:18.367549 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.367549 : OnScreen Cursor Position (Px) = [ 875, 788 ] 12:11:18.367549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.367549 : ClientWindow Style = FullScreen 12:11:18.367549 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.367549 : Game Position (Hex) = [ 036B, 0314 ] 12:11:18.367549 : Game Position (Dec) = [ 875, 788 ] 12:11:18.367549 : - 12:11:18.368546 : Cannot read memory at address 0x0000030B 12:11:18.368546 : Cannot read memory at address 0x0000038B 12:11:18.370539 : Cannot read memory at address 0x0000030B 12:11:18.370539 : Cannot read memory at address 0x0000038B 12:11:18.371535 : RawData event for Player #1: 12:11:18.371535 : Device rawinput data (Hex) = [ 000074AC, 0000BAD4 ] 12:11:18.371535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.371535 : OnScreen Cursor Position (Px) = [ 875, 788 ] 12:11:18.371535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.371535 : ClientWindow Style = FullScreen 12:11:18.371535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.371535 : Game Position (Hex) = [ 036B, 0314 ] 12:11:18.371535 : Game Position (Dec) = [ 875, 788 ] 12:11:18.371535 : - 12:11:18.373037 : Cannot read memory at address 0x0000030B 12:11:18.373037 : Cannot read memory at address 0x0000038B 12:11:18.375037 : Cannot read memory at address 0x0000030B 12:11:18.375037 : Cannot read memory at address 0x0000038B 12:11:18.377034 : Cannot read memory at address 0x0000030B 12:11:18.377034 : Cannot read memory at address 0x0000038B 12:11:18.377034 : RawData event for Player #1: 12:11:18.377034 : Device rawinput data (Hex) = [ 000074AC, 0000BAD4 ] 12:11:18.377034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.377034 : OnScreen Cursor Position (Px) = [ 875, 788 ] 12:11:18.377034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.377034 : ClientWindow Style = FullScreen 12:11:18.377034 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.377034 : Game Position (Hex) = [ 036B, 0314 ] 12:11:18.377034 : Game Position (Dec) = [ 875, 788 ] 12:11:18.377034 : - 12:11:18.378605 : Cannot read memory at address 0x0000030B 12:11:18.378605 : Cannot read memory at address 0x0000038B 12:11:18.380605 : Cannot read memory at address 0x0000030B 12:11:18.380605 : Cannot read memory at address 0x0000038B 12:11:18.380605 : RawData event for Player #1: 12:11:18.380605 : Device rawinput data (Hex) = [ 000074AC, 0000BAD4 ] 12:11:18.380605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.381602 : OnScreen Cursor Position (Px) = [ 875, 788 ] 12:11:18.381602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.381602 : ClientWindow Style = FullScreen 12:11:18.381602 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.381602 : Game Position (Hex) = [ 036B, 0314 ] 12:11:18.381602 : Game Position (Dec) = [ 875, 788 ] 12:11:18.381602 : - 12:11:18.383103 : Cannot read memory at address 0x0000030B 12:11:18.383103 : Cannot read memory at address 0x0000038B 12:11:18.384958 : Cannot read memory at address 0x0000030B 12:11:18.384958 : Cannot read memory at address 0x0000038B 12:11:18.385460 : RawData event for Player #1: 12:11:18.386460 : Device rawinput data (Hex) = [ 000074AC, 0000BAD4 ] 12:11:18.386460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.386460 : Cannot read memory at address 0x0000030B 12:11:18.386460 : OnScreen Cursor Position (Px) = [ 875, 788 ] 12:11:18.386460 : Cannot read memory at address 0x0000038B 12:11:18.386460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.386460 : ClientWindow Style = FullScreen 12:11:18.386460 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.386460 : Game Position (Hex) = [ 036B, 0314 ] 12:11:18.386460 : Game Position (Dec) = [ 875, 788 ] 12:11:18.386460 : - 12:11:18.388960 : Cannot read memory at address 0x0000030B 12:11:18.388960 : Cannot read memory at address 0x0000038B 12:11:18.390953 : Cannot read memory at address 0x0000030B 12:11:18.390953 : Cannot read memory at address 0x0000038B 12:11:18.390953 : RawData event for Player #1: 12:11:18.390953 : Device rawinput data (Hex) = [ 000074AC, 0000BAD4 ] 12:11:18.390953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.390953 : OnScreen Cursor Position (Px) = [ 875, 788 ] 12:11:18.390953 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.390953 : ClientWindow Style = FullScreen 12:11:18.390953 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.391950 : Game Position (Hex) = [ 036B, 0314 ] 12:11:18.391950 : Game Position (Dec) = [ 875, 788 ] 12:11:18.391950 : - 12:11:18.392951 : Cannot read memory at address 0x0000030B 12:11:18.392951 : Cannot read memory at address 0x0000038B 12:11:18.394940 : Cannot read memory at address 0x0000030B 12:11:18.394940 : Cannot read memory at address 0x0000038B 12:11:18.395937 : RawData event for Player #1: 12:11:18.395937 : Device rawinput data (Hex) = [ 000074AC, 0000BAD4 ] 12:11:18.395937 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.395937 : OnScreen Cursor Position (Px) = [ 875, 788 ] 12:11:18.396933 : Cannot read memory at address 0x0000030B 12:11:18.396933 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.396933 : Cannot read memory at address 0x0000038B 12:11:18.396933 : ClientWindow Style = FullScreen 12:11:18.396933 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.396933 : Game Position (Hex) = [ 036B, 0314 ] 12:11:18.396933 : Game Position (Dec) = [ 875, 788 ] 12:11:18.396933 : - 12:11:18.398927 : Cannot read memory at address 0x0000030B 12:11:18.398927 : Cannot read memory at address 0x0000038B 12:11:18.399924 : RawData event for Player #1: 12:11:18.399924 : Device rawinput data (Hex) = [ 000074AC, 0000BAD4 ] 12:11:18.399924 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.399924 : OnScreen Cursor Position (Px) = [ 875, 788 ] 12:11:18.399924 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.399924 : ClientWindow Style = FullScreen 12:11:18.399924 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.400920 : Game Position (Hex) = [ 036B, 0314 ] 12:11:18.400920 : Cannot read memory at address 0x0000030B 12:11:18.400920 : Cannot read memory at address 0x0000038B 12:11:18.400920 : - 12:11:18.402914 : Cannot read memory at address 0x0000030B 12:11:18.402914 : Cannot read memory at address 0x0000038B 12:11:18.404906 : Cannot read memory at address 0x0000030B 12:11:18.404906 : Cannot read memory at address 0x0000038B 12:11:18.404906 : RawData event for Player #1: 12:11:18.404906 : Device rawinput data (Hex) = [ 000074AC, 0000BB0C ] 12:11:18.404906 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.404906 : OnScreen Cursor Position (Px) = [ 875, 789 ] 12:11:18.404906 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.404906 : ClientWindow Style = FullScreen 12:11:18.404906 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.405904 : Game Position (Hex) = [ 036B, 0315 ] 12:11:18.405904 : Game Position (Dec) = [ 875, 789 ] 12:11:18.405904 : - 12:11:18.406900 : Cannot read memory at address 0x0000030B 12:11:18.406900 : Cannot read memory at address 0x0000038B 12:11:18.408897 : Cannot read memory at address 0x0000030B 12:11:18.408897 : Cannot read memory at address 0x0000038B 12:11:18.409895 : RawData event for Player #1: 12:11:18.409895 : Device rawinput data (Hex) = [ 000074A0, 0000BB34 ] 12:11:18.409895 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.409895 : OnScreen Cursor Position (Px) = [ 874, 789 ] 12:11:18.409895 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.409895 : ClientWindow Style = FullScreen 12:11:18.410887 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.410887 : Cannot read memory at address 0x0000030B 12:11:18.410887 : Game Position (Hex) = [ 036A, 0315 ] 12:11:18.410887 : Cannot read memory at address 0x0000038B 12:11:18.410887 : Game Position (Dec) = [ 874, 789 ] 12:11:18.410887 : - 12:11:18.412880 : Cannot read memory at address 0x0000030B 12:11:18.412880 : Cannot read memory at address 0x0000038B 12:11:18.414873 : Cannot read memory at address 0x0000030B 12:11:18.414873 : Cannot read memory at address 0x0000038B 12:11:18.414873 : RawData event for Player #1: 12:11:18.414873 : Device rawinput data (Hex) = [ 000074A0, 0000BB34 ] 12:11:18.414873 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.414873 : OnScreen Cursor Position (Px) = [ 874, 789 ] 12:11:18.414873 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.414873 : ClientWindow Style = FullScreen 12:11:18.414873 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.415870 : Game Position (Hex) = [ 036A, 0315 ] 12:11:18.415870 : Game Position (Dec) = [ 874, 789 ] 12:11:18.415870 : - 12:11:18.416867 : Cannot read memory at address 0x0000030B 12:11:18.416867 : Cannot read memory at address 0x0000038B 12:11:18.418860 : Cannot read memory at address 0x0000030B 12:11:18.418860 : Cannot read memory at address 0x0000038B 12:11:18.419857 : RawData event for Player #1: 12:11:18.419857 : Device rawinput data (Hex) = [ 000074A0, 0000BB34 ] 12:11:18.419857 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.419857 : OnScreen Cursor Position (Px) = [ 874, 789 ] 12:11:18.419857 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.419857 : ClientWindow Style = FullScreen 12:11:18.419857 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.420853 : Game Position (Hex) = [ 036A, 0315 ] 12:11:18.420853 : Cannot read memory at address 0x0000030B 12:11:18.420853 : Cannot read memory at address 0x0000038B 12:11:18.420853 : - 12:11:18.422851 : Cannot read memory at address 0x0000030B 12:11:18.422851 : Cannot read memory at address 0x0000038B 12:11:18.423843 : RawData event for Player #1: 12:11:18.423843 : Device rawinput data (Hex) = [ 000074A0, 0000BB34 ] 12:11:18.423843 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.423843 : OnScreen Cursor Position (Px) = [ 874, 789 ] 12:11:18.423843 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.423843 : ClientWindow Style = FullScreen 12:11:18.423843 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.424840 : Game Position (Hex) = [ 036A, 0315 ] 12:11:18.424840 : Cannot read memory at address 0x0000030B 12:11:18.424840 : Game Position (Dec) = [ 874, 789 ] 12:11:18.424840 : Cannot read memory at address 0x0000038B 12:11:18.424840 : - 12:11:18.426837 : Cannot read memory at address 0x0000030B 12:11:18.426837 : Cannot read memory at address 0x0000038B 12:11:18.428831 : Cannot read memory at address 0x0000030B 12:11:18.428831 : Cannot read memory at address 0x0000038B 12:11:18.428831 : RawData event for Player #1: 12:11:18.428831 : Device rawinput data (Hex) = [ 000074A0, 0000BB34 ] 12:11:18.428831 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.428831 : OnScreen Cursor Position (Px) = [ 874, 789 ] 12:11:18.429824 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.429824 : ClientWindow Style = FullScreen 12:11:18.429824 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.429824 : Game Position (Hex) = [ 036A, 0315 ] 12:11:18.429824 : Game Position (Dec) = [ 874, 789 ] 12:11:18.429824 : - 12:11:18.430821 : Cannot read memory at address 0x0000030B 12:11:18.430821 : Cannot read memory at address 0x0000038B 12:11:18.432813 : Cannot read memory at address 0x0000030B 12:11:18.432813 : Cannot read memory at address 0x0000038B 12:11:18.433810 : RawData event for Player #1: 12:11:18.433810 : Device rawinput data (Hex) = [ 000074A0, 0000BB34 ] 12:11:18.433810 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.433810 : OnScreen Cursor Position (Px) = [ 874, 789 ] 12:11:18.433810 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.433810 : ClientWindow Style = FullScreen 12:11:18.434807 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.434807 : Cannot read memory at address 0x0000030B 12:11:18.434807 : Game Position (Hex) = [ 036A, 0315 ] 12:11:18.434807 : Cannot read memory at address 0x0000038B 12:11:18.434807 : Game Position (Dec) = [ 874, 789 ] 12:11:18.434807 : - 12:11:18.436800 : Cannot read memory at address 0x0000030B 12:11:18.436800 : Cannot read memory at address 0x0000038B 12:11:18.438798 : Cannot read memory at address 0x0000030B 12:11:18.438798 : Cannot read memory at address 0x0000038B 12:11:18.438798 : RawData event for Player #1: 12:11:18.438798 : Device rawinput data (Hex) = [ 000074A0, 0000BB34 ] 12:11:18.438798 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.438798 : OnScreen Cursor Position (Px) = [ 874, 789 ] 12:11:18.438798 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.438798 : ClientWindow Style = FullScreen 12:11:18.439790 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.439790 : Game Position (Hex) = [ 036A, 0315 ] 12:11:18.439790 : Game Position (Dec) = [ 874, 789 ] 12:11:18.439790 : - 12:11:18.440791 : Cannot read memory at address 0x0000030B 12:11:18.440791 : Cannot read memory at address 0x0000038B 12:11:18.442784 : Cannot read memory at address 0x0000030B 12:11:18.442784 : Cannot read memory at address 0x0000038B 12:11:18.442784 : RawData event for Player #1: 12:11:18.442784 : Device rawinput data (Hex) = [ 000074A0, 0000BB34 ] 12:11:18.442784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.442784 : OnScreen Cursor Position (Px) = [ 874, 789 ] 12:11:18.442784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.443777 : ClientWindow Style = FullScreen 12:11:18.443777 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.443777 : Game Position (Hex) = [ 036A, 0315 ] 12:11:18.443777 : Game Position (Dec) = [ 874, 789 ] 12:11:18.443777 : - 12:11:18.444778 : Cannot read memory at address 0x0000030B 12:11:18.444778 : Cannot read memory at address 0x0000038B 12:11:18.446767 : Cannot read memory at address 0x0000030B 12:11:18.446767 : Cannot read memory at address 0x0000038B 12:11:18.447763 : RawData event for Player #1: 12:11:18.447763 : Device rawinput data (Hex) = [ 000074C8, 0000BB2C ] 12:11:18.447763 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.447763 : OnScreen Cursor Position (Px) = [ 875, 789 ] 12:11:18.447763 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.448760 : ClientWindow Style = FullScreen 12:11:18.448760 : Cannot read memory at address 0x0000030B 12:11:18.448760 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.448760 : Cannot read memory at address 0x0000038B 12:11:18.448760 : Game Position (Hex) = [ 036B, 0315 ] 12:11:18.448760 : Game Position (Dec) = [ 875, 789 ] 12:11:18.448760 : - 12:11:18.450753 : Cannot read memory at address 0x0000030B 12:11:18.450753 : Cannot read memory at address 0x0000038B 12:11:18.452747 : Cannot read memory at address 0x0000030B 12:11:18.452747 : Cannot read memory at address 0x0000038B 12:11:18.452747 : RawData event for Player #1: 12:11:18.452747 : Device rawinput data (Hex) = [ 000074C8, 0000BB34 ] 12:11:18.452747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.452747 : OnScreen Cursor Position (Px) = [ 875, 789 ] 12:11:18.452747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.453743 : ClientWindow Style = FullScreen 12:11:18.453743 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.453743 : Game Position (Hex) = [ 036B, 0315 ] 12:11:18.453743 : Game Position (Dec) = [ 875, 789 ] 12:11:18.453743 : - 12:11:18.454744 : Cannot read memory at address 0x0000030B 12:11:18.454744 : Cannot read memory at address 0x0000038B 12:11:18.456737 : Cannot read memory at address 0x0000030B 12:11:18.456737 : Cannot read memory at address 0x0000038B 12:11:18.457735 : RawData event for Player #1: 12:11:18.457735 : Device rawinput data (Hex) = [ 000074C8, 0000BB34 ] 12:11:18.457735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.457735 : OnScreen Cursor Position (Px) = [ 875, 789 ] 12:11:18.458727 : Cannot read memory at address 0x0000030B 12:11:18.458727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.458727 : Cannot read memory at address 0x0000038B 12:11:18.458727 : ClientWindow Style = FullScreen 12:11:18.458727 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.458727 : Game Position (Hex) = [ 036B, 0315 ] 12:11:18.458727 : Game Position (Dec) = [ 875, 789 ] 12:11:18.458727 : - 12:11:18.460724 : Cannot read memory at address 0x0000030B 12:11:18.460724 : Cannot read memory at address 0x0000038B 12:11:18.462714 : Cannot read memory at address 0x0000030B 12:11:18.462714 : Cannot read memory at address 0x0000038B 12:11:18.462714 : RawData event for Player #1: 12:11:18.462714 : Device rawinput data (Hex) = [ 000074C8, 0000BB34 ] 12:11:18.462714 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.463710 : OnScreen Cursor Position (Px) = [ 875, 789 ] 12:11:18.463710 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.463710 : ClientWindow Style = FullScreen 12:11:18.463710 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.463710 : Game Position (Hex) = [ 036B, 0315 ] 12:11:18.463710 : Game Position (Dec) = [ 875, 789 ] 12:11:18.463710 : - 12:11:18.464707 : Cannot read memory at address 0x0000030B 12:11:18.464707 : Cannot read memory at address 0x0000038B 12:11:18.466700 : Cannot read memory at address 0x0000030B 12:11:18.466700 : Cannot read memory at address 0x0000038B 12:11:18.466700 : RawData event for Player #1: 12:11:18.466700 : Device rawinput data (Hex) = [ 000074C8, 0000BB34 ] 12:11:18.466700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.466700 : OnScreen Cursor Position (Px) = [ 875, 789 ] 12:11:18.467697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.467697 : ClientWindow Style = FullScreen 12:11:18.467697 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.467697 : Game Position (Hex) = [ 036B, 0315 ] 12:11:18.467697 : Game Position (Dec) = [ 875, 789 ] 12:11:18.467697 : - 12:11:18.468694 : Cannot read memory at address 0x0000030B 12:11:18.468694 : Cannot read memory at address 0x0000038B 12:11:18.470691 : Cannot read memory at address 0x0000030B 12:11:18.470691 : Cannot read memory at address 0x0000038B 12:11:18.471688 : RawData event for Player #1: 12:11:18.471688 : Device rawinput data (Hex) = [ 000074C8, 0000BB34 ] 12:11:18.471688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.471688 : OnScreen Cursor Position (Px) = [ 875, 789 ] 12:11:18.472680 : Cannot read memory at address 0x0000030B 12:11:18.472680 : Cannot read memory at address 0x0000038B 12:11:18.472680 : ClientWindow Style = FullScreen 12:11:18.472680 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.472680 : Game Position (Hex) = [ 036B, 0315 ] 12:11:18.472680 : Game Position (Dec) = [ 875, 789 ] 12:11:18.472680 : - 12:11:18.474673 : Cannot read memory at address 0x0000030B 12:11:18.474673 : Cannot read memory at address 0x0000038B 12:11:18.476671 : Cannot read memory at address 0x0000030B 12:11:18.476671 : Cannot read memory at address 0x0000038B 12:11:18.476671 : RawData event for Player #1: 12:11:18.476671 : Device rawinput data (Hex) = [ 000074C8, 0000BB34 ] 12:11:18.476671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.476671 : OnScreen Cursor Position (Px) = [ 875, 789 ] 12:11:18.477664 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.477664 : ClientWindow Style = FullScreen 12:11:18.477664 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.477664 : Game Position (Hex) = [ 036B, 0315 ] 12:11:18.477664 : Game Position (Dec) = [ 875, 789 ] 12:11:18.477664 : - 12:11:18.478665 : Cannot read memory at address 0x0000030B 12:11:18.478665 : Cannot read memory at address 0x0000038B 12:11:18.480167 : Cannot read memory at address 0x0000030B 12:11:18.480167 : Cannot read memory at address 0x0000038B 12:11:18.482161 : Cannot read memory at address 0x0000030B 12:11:18.482161 : RawData event for Player #1: 12:11:18.482161 : Cannot read memory at address 0x0000038B 12:11:18.482161 : Device rawinput data (Hex) = [ 000074C8, 0000BB34 ] 12:11:18.482161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.482161 : OnScreen Cursor Position (Px) = [ 875, 789 ] 12:11:18.482161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.482161 : ClientWindow Style = FullScreen 12:11:18.482161 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.482161 : Game Position (Hex) = [ 036B, 0315 ] 12:11:18.482161 : Game Position (Dec) = [ 875, 789 ] 12:11:18.482161 : - 12:11:18.484154 : Cannot read memory at address 0x0000030B 12:11:18.484154 : Cannot read memory at address 0x0000038B 12:11:18.486152 : Cannot read memory at address 0x0000030B 12:11:18.486152 : RawData event for Player #1: 12:11:18.486152 : Cannot read memory at address 0x0000038B 12:11:18.486152 : Device rawinput data (Hex) = [ 000074C8, 0000BB34 ] 12:11:18.486152 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.486152 : OnScreen Cursor Position (Px) = [ 875, 789 ] 12:11:18.486152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.486152 : ClientWindow Style = FullScreen 12:11:18.486152 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.486152 : Game Position (Hex) = [ 036B, 0315 ] 12:11:18.486152 : Game Position (Dec) = [ 875, 789 ] 12:11:18.487145 : - 12:11:18.488146 : Cannot read memory at address 0x0000030B 12:11:18.488146 : Cannot read memory at address 0x0000038B 12:11:18.490138 : Cannot read memory at address 0x0000030B 12:11:18.490138 : Cannot read memory at address 0x0000038B 12:11:18.491131 : RawData event for Player #1: 12:11:18.491131 : Device rawinput data (Hex) = [ 000074C8, 0000BB2C ] 12:11:18.491131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.491131 : OnScreen Cursor Position (Px) = [ 875, 789 ] 12:11:18.491131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.491131 : ClientWindow Style = FullScreen 12:11:18.491131 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.491131 : Game Position (Hex) = [ 036B, 0315 ] 12:11:18.491131 : Game Position (Dec) = [ 875, 789 ] 12:11:18.491131 : - 12:11:18.492127 : Cannot read memory at address 0x0000030B 12:11:18.492127 : Cannot read memory at address 0x0000038B 12:11:18.494125 : Cannot read memory at address 0x0000030B 12:11:18.494125 : Cannot read memory at address 0x0000038B 12:11:18.496114 : Cannot read memory at address 0x0000030B 12:11:18.496114 : Cannot read memory at address 0x0000038B 12:11:18.496114 : RawData event for Player #1: 12:11:18.496114 : Device rawinput data (Hex) = [ 000074C8, 0000BB2C ] 12:11:18.496114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.496114 : OnScreen Cursor Position (Px) = [ 875, 789 ] 12:11:18.496114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.496114 : ClientWindow Style = FullScreen 12:11:18.496114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.497111 : Game Position (Hex) = [ 036B, 0315 ] 12:11:18.497111 : Game Position (Dec) = [ 875, 789 ] 12:11:18.497111 : - 12:11:18.498108 : Cannot read memory at address 0x0000030B 12:11:18.498108 : Cannot read memory at address 0x0000038B 12:11:18.500101 : Cannot read memory at address 0x0000030B 12:11:18.500101 : Cannot read memory at address 0x0000038B 12:11:18.501102 : RawData event for Player #1: 12:11:18.501102 : Device rawinput data (Hex) = [ 000074A0, 0000BB34 ] 12:11:18.501102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.501102 : OnScreen Cursor Position (Px) = [ 874, 789 ] 12:11:18.501102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.501102 : ClientWindow Style = FullScreen 12:11:18.501102 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.501102 : Game Position (Hex) = [ 036A, 0315 ] 12:11:18.501102 : Game Position (Dec) = [ 874, 789 ] 12:11:18.502094 : - 12:11:18.502094 : Cannot read memory at address 0x0000030B 12:11:18.502094 : Cannot read memory at address 0x0000038B 12:11:18.504088 : Cannot read memory at address 0x0000030B 12:11:18.504088 : Cannot read memory at address 0x0000038B 12:11:18.506081 : Cannot read memory at address 0x0000030B 12:11:18.506081 : Cannot read memory at address 0x0000038B 12:11:18.506081 : RawData event for Player #1: 12:11:18.506081 : Device rawinput data (Hex) = [ 000074A0, 0000BB34 ] 12:11:18.506081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.506081 : OnScreen Cursor Position (Px) = [ 874, 789 ] 12:11:18.506081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.506081 : ClientWindow Style = FullScreen 12:11:18.506081 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.506081 : Game Position (Hex) = [ 036A, 0315 ] 12:11:18.506081 : Game Position (Dec) = [ 874, 789 ] 12:11:18.507078 : - 12:11:18.508079 : Cannot read memory at address 0x0000030B 12:11:18.508079 : Cannot read memory at address 0x0000038B 12:11:18.510072 : Cannot read memory at address 0x0000030B 12:11:18.510072 : Cannot read memory at address 0x0000038B 12:11:18.510072 : RawData event for Player #1: 12:11:18.510072 : Device rawinput data (Hex) = [ 000074A0, 0000BB6C ] 12:11:18.510072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.510072 : OnScreen Cursor Position (Px) = [ 874, 790 ] 12:11:18.510072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.510072 : ClientWindow Style = FullScreen 12:11:18.510072 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.511065 : Game Position (Hex) = [ 036A, 0316 ] 12:11:18.511065 : Game Position (Dec) = [ 874, 790 ] 12:11:18.511065 : - 12:11:18.512065 : Cannot read memory at address 0x0000030B 12:11:18.512065 : Cannot read memory at address 0x0000038B 12:11:18.514054 : Cannot read memory at address 0x0000030B 12:11:18.514054 : Cannot read memory at address 0x0000038B 12:11:18.515050 : RawData event for Player #1: 12:11:18.515050 : Device rawinput data (Hex) = [ 00007498, 0000BBAC ] 12:11:18.515050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.515050 : OnScreen Cursor Position (Px) = [ 874, 791 ] 12:11:18.515050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.515050 : ClientWindow Style = FullScreen 12:11:18.515050 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.515050 : Game Position (Hex) = [ 036A, 0317 ] 12:11:18.516047 : Game Position (Dec) = [ 874, 791 ] 12:11:18.516047 : Cannot read memory at address 0x0000030B 12:11:18.516047 : - 12:11:18.516047 : Cannot read memory at address 0x0000038B 12:11:18.518043 : Cannot read memory at address 0x0000030B 12:11:18.518043 : Cannot read memory at address 0x0000038B 12:11:18.520034 : Cannot read memory at address 0x0000030B 12:11:18.520034 : Cannot read memory at address 0x0000038B 12:11:18.520034 : RawData event for Player #1: 12:11:18.520034 : Device rawinput data (Hex) = [ 00007498, 0000BBAC ] 12:11:18.520034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.520034 : OnScreen Cursor Position (Px) = [ 874, 791 ] 12:11:18.520034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.520034 : ClientWindow Style = FullScreen 12:11:18.520034 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.520034 : Game Position (Hex) = [ 036A, 0317 ] 12:11:18.520034 : Game Position (Dec) = [ 874, 791 ] 12:11:18.521031 : - 12:11:18.522032 : Cannot read memory at address 0x0000030B 12:11:18.522032 : Cannot read memory at address 0x0000038B 12:11:18.524024 : Cannot read memory at address 0x0000030B 12:11:18.524024 : Cannot read memory at address 0x0000038B 12:11:18.525021 : RawData event for Player #1: 12:11:18.525021 : Device rawinput data (Hex) = [ 00007498, 0000BBAC ] 12:11:18.525021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.525021 : OnScreen Cursor Position (Px) = [ 874, 791 ] 12:11:18.525021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.525021 : ClientWindow Style = FullScreen 12:11:18.525021 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.525021 : Game Position (Hex) = [ 036A, 0317 ] 12:11:18.525021 : Game Position (Dec) = [ 874, 791 ] 12:11:18.526014 : Cannot read memory at address 0x0000030B 12:11:18.526014 : Cannot read memory at address 0x0000038B 12:11:18.528012 : Cannot read memory at address 0x0000030B 12:11:18.528012 : Cannot read memory at address 0x0000038B 12:11:18.529010 : RawData event for Player #1: 12:11:18.529010 : Device rawinput data (Hex) = [ 00007498, 0000BBAC ] 12:11:18.529010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.529010 : OnScreen Cursor Position (Px) = [ 874, 791 ] 12:11:18.529010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.529010 : ClientWindow Style = FullScreen 12:11:18.530002 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.530002 : Cannot read memory at address 0x0000030B 12:11:18.530002 : Game Position (Hex) = [ 036A, 0317 ] 12:11:18.530002 : Cannot read memory at address 0x0000038B 12:11:18.530002 : Game Position (Dec) = [ 874, 791 ] 12:11:18.530002 : - 12:11:18.531994 : Cannot read memory at address 0x0000030B 12:11:18.531994 : Cannot read memory at address 0x0000038B 12:11:18.533991 : Cannot read memory at address 0x0000030B 12:11:18.533991 : Cannot read memory at address 0x0000038B 12:11:18.533991 : RawData event for Player #1: 12:11:18.533991 : Device rawinput data (Hex) = [ 00007498, 0000BBAC ] 12:11:18.533991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.533991 : OnScreen Cursor Position (Px) = [ 874, 791 ] 12:11:18.533991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.533991 : ClientWindow Style = FullScreen 12:11:18.533991 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.533991 : Game Position (Hex) = [ 036A, 0317 ] 12:11:18.533991 : Game Position (Dec) = [ 874, 791 ] 12:11:18.534984 : - 12:11:18.535985 : Cannot read memory at address 0x0000030B 12:11:18.535985 : Cannot read memory at address 0x0000038B 12:11:18.537979 : Cannot read memory at address 0x0000030B 12:11:18.537979 : Cannot read memory at address 0x0000038B 12:11:18.538977 : RawData event for Player #1: 12:11:18.538977 : Device rawinput data (Hex) = [ 00007498, 0000BBAC ] 12:11:18.538977 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.538977 : OnScreen Cursor Position (Px) = [ 874, 791 ] 12:11:18.538977 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.538977 : ClientWindow Style = FullScreen 12:11:18.538977 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.538977 : Game Position (Hex) = [ 036A, 0317 ] 12:11:18.539968 : Game Position (Dec) = [ 874, 791 ] 12:11:18.539968 : Cannot read memory at address 0x0000030B 12:11:18.539968 : Cannot read memory at address 0x0000038B 12:11:18.541965 : Cannot read memory at address 0x0000030B 12:11:18.541965 : Cannot read memory at address 0x0000038B 12:11:18.543958 : Cannot read memory at address 0x0000030B 12:11:18.543958 : Cannot read memory at address 0x0000038B 12:11:18.543958 : RawData event for Player #1: 12:11:18.543958 : Device rawinput data (Hex) = [ 00007498, 0000BBE8 ] 12:11:18.543958 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.543958 : OnScreen Cursor Position (Px) = [ 874, 792 ] 12:11:18.543958 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.543958 : ClientWindow Style = FullScreen 12:11:18.544951 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.544951 : Game Position (Hex) = [ 036A, 0318 ] 12:11:18.544951 : Game Position (Dec) = [ 874, 792 ] 12:11:18.544951 : - 12:11:18.545947 : Cannot read memory at address 0x0000030B 12:11:18.545947 : Cannot read memory at address 0x0000038B 12:11:18.547941 : Cannot read memory at address 0x0000030B 12:11:18.547941 : Cannot read memory at address 0x0000038B 12:11:18.547941 : RawData event for Player #1: 12:11:18.547941 : Device rawinput data (Hex) = [ 00007498, 0000BBE8 ] 12:11:18.547941 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.547941 : OnScreen Cursor Position (Px) = [ 874, 792 ] 12:11:18.547941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.547941 : ClientWindow Style = FullScreen 12:11:18.547941 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.547941 : Game Position (Hex) = [ 036A, 0318 ] 12:11:18.547941 : Game Position (Dec) = [ 874, 792 ] 12:11:18.548938 : - 12:11:18.549939 : Cannot read memory at address 0x0000030B 12:11:18.549939 : Cannot read memory at address 0x0000038B 12:11:18.551931 : Cannot read memory at address 0x0000030B 12:11:18.551931 : Cannot read memory at address 0x0000038B 12:11:18.552930 : RawData event for Player #1: 12:11:18.552930 : Device rawinput data (Hex) = [ 00007488, 0000BBFC ] 12:11:18.552930 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.552930 : OnScreen Cursor Position (Px) = [ 873, 793 ] 12:11:18.552930 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.552930 : ClientWindow Style = FullScreen 12:11:18.552930 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.553921 : Game Position (Hex) = [ 0369, 0319 ] 12:11:18.553921 : Cannot read memory at address 0x0000030B 12:11:18.553921 : - 12:11:18.553921 : Cannot read memory at address 0x0000038B 12:11:18.555919 : Cannot read memory at address 0x0000030B 12:11:18.555919 : Cannot read memory at address 0x0000038B 12:11:18.557911 : Cannot read memory at address 0x0000030B 12:11:18.557911 : Cannot read memory at address 0x0000038B 12:11:18.557911 : RawData event for Player #1: 12:11:18.557911 : Device rawinput data (Hex) = [ 00007490, 0000BC28 ] 12:11:18.557911 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.557911 : OnScreen Cursor Position (Px) = [ 874, 793 ] 12:11:18.557911 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.557911 : ClientWindow Style = FullScreen 12:11:18.557911 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.558904 : Game Position (Hex) = [ 036A, 0319 ] 12:11:18.558904 : Game Position (Dec) = [ 874, 793 ] 12:11:18.558904 : - 12:11:18.559905 : Cannot read memory at address 0x0000030B 12:11:18.559905 : Cannot read memory at address 0x0000038B 12:11:18.561898 : Cannot read memory at address 0x0000030B 12:11:18.561898 : Cannot read memory at address 0x0000038B 12:11:18.562891 : RawData event for Player #1: 12:11:18.562891 : Device rawinput data (Hex) = [ 00007490, 0000BC28 ] 12:11:18.562891 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.562891 : OnScreen Cursor Position (Px) = [ 874, 793 ] 12:11:18.563888 : Cannot read memory at address 0x0000030B 12:11:18.563888 : Cannot read memory at address 0x0000038B 12:11:18.563888 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.563888 : Game Position (Hex) = [ 036A, 0319 ] 12:11:18.563888 : Game Position (Dec) = [ 874, 793 ] 12:11:18.563888 : - 12:11:18.565885 : Cannot read memory at address 0x0000030B 12:11:18.565885 : Cannot read memory at address 0x0000038B 12:11:18.567878 : Cannot read memory at address 0x0000030B 12:11:18.567878 : Cannot read memory at address 0x0000038B 12:11:18.567878 : RawData event for Player #1: 12:11:18.567878 : Device rawinput data (Hex) = [ 00007490, 0000BC28 ] 12:11:18.567878 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.567878 : OnScreen Cursor Position (Px) = [ 874, 793 ] 12:11:18.567878 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.568871 : ClientWindow Style = FullScreen 12:11:18.568871 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.568871 : Game Position (Hex) = [ 036A, 0319 ] 12:11:18.568871 : Game Position (Dec) = [ 874, 793 ] 12:11:18.568871 : - 12:11:18.569872 : Cannot read memory at address 0x0000030B 12:11:18.569872 : Cannot read memory at address 0x0000038B 12:11:18.571865 : Cannot read memory at address 0x0000030B 12:11:18.571865 : Cannot read memory at address 0x0000038B 12:11:18.571865 : RawData event for Player #1: 12:11:18.571865 : Device rawinput data (Hex) = [ 00007490, 0000BC28 ] 12:11:18.571865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.571865 : OnScreen Cursor Position (Px) = [ 874, 793 ] 12:11:18.572858 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.572858 : ClientWindow Style = FullScreen 12:11:18.572858 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.572858 : Game Position (Hex) = [ 036A, 0319 ] 12:11:18.572858 : Game Position (Dec) = [ 874, 793 ] 12:11:18.572858 : - 12:11:18.573858 : Cannot read memory at address 0x0000030B 12:11:18.573858 : Cannot read memory at address 0x0000038B 12:11:18.575851 : Cannot read memory at address 0x0000030B 12:11:18.575851 : Cannot read memory at address 0x0000038B 12:11:18.576850 : RawData event for Player #1: 12:11:18.576850 : Device rawinput data (Hex) = [ 00007490, 0000BC28 ] 12:11:18.576850 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.576850 : OnScreen Cursor Position (Px) = [ 874, 793 ] 12:11:18.577841 : Cannot read memory at address 0x0000030B 12:11:18.577841 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.577841 : Cannot read memory at address 0x0000038B 12:11:18.577841 : ClientWindow Style = FullScreen 12:11:18.577841 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.577841 : Game Position (Hex) = [ 036A, 0319 ] 12:11:18.577841 : Game Position (Dec) = [ 874, 793 ] 12:11:18.577841 : - 12:11:18.579340 : Cannot read memory at address 0x0000030B 12:11:18.579340 : Cannot read memory at address 0x0000038B 12:11:18.581335 : Cannot read memory at address 0x0000030B 12:11:18.581335 : Cannot read memory at address 0x0000038B 12:11:18.582332 : RawData event for Player #1: 12:11:18.582332 : Device rawinput data (Hex) = [ 00007490, 0000BC28 ] 12:11:18.582332 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.582332 : OnScreen Cursor Position (Px) = [ 874, 793 ] 12:11:18.582332 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.582332 : ClientWindow Style = FullScreen 12:11:18.582332 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.582332 : Game Position (Hex) = [ 036A, 0319 ] 12:11:18.582332 : Game Position (Dec) = [ 874, 793 ] 12:11:18.582332 : - 12:11:18.583328 : Cannot read memory at address 0x0000030B 12:11:18.583328 : Cannot read memory at address 0x0000038B 12:11:18.585321 : Cannot read memory at address 0x0000030B 12:11:18.585321 : Cannot read memory at address 0x0000038B 12:11:18.587315 : RawData event for Player #1: 12:11:18.587315 : Cannot read memory at address 0x0000030B 12:11:18.587315 : Device rawinput data (Hex) = [ 00007490, 0000BC28 ] 12:11:18.587315 : Cannot read memory at address 0x0000038B 12:11:18.587315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.587315 : OnScreen Cursor Position (Px) = [ 874, 793 ] 12:11:18.587315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.587315 : ClientWindow Style = FullScreen 12:11:18.587315 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.587315 : Game Position (Hex) = [ 036A, 0319 ] 12:11:18.587315 : Game Position (Dec) = [ 874, 793 ] 12:11:18.587315 : - 12:11:18.589308 : Cannot read memory at address 0x0000030B 12:11:18.589308 : Cannot read memory at address 0x0000038B 12:11:18.591301 : Cannot read memory at address 0x0000030B 12:11:18.591301 : RawData event for Player #1: 12:11:18.591301 : Device rawinput data (Hex) = [ 00007490, 0000BC28 ] 12:11:18.591301 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.591301 : OnScreen Cursor Position (Px) = [ 874, 793 ] 12:11:18.591301 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.591301 : ClientWindow Style = FullScreen 12:11:18.591301 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.591301 : Game Position (Hex) = [ 036A, 0319 ] 12:11:18.591301 : Game Position (Dec) = [ 874, 793 ] 12:11:18.591301 : - 12:11:18.593295 : Cannot read memory at address 0x0000030B 12:11:18.593295 : Cannot read memory at address 0x0000038B 12:11:18.595288 : Cannot read memory at address 0x0000030B 12:11:18.595288 : Cannot read memory at address 0x0000038B 12:11:18.596354 : RawData event for Player #1: 12:11:18.596354 : Device rawinput data (Hex) = [ 00007490, 0000BC28 ] 12:11:18.596354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.596354 : OnScreen Cursor Position (Px) = [ 874, 793 ] 12:11:18.596856 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.596856 : ClientWindow Style = FullScreen 12:11:18.596856 : Cannot read memory at address 0x0000038B 12:11:18.596856 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.596856 : Game Position (Hex) = [ 036A, 0319 ] 12:11:18.596856 : Game Position (Dec) = [ 874, 793 ] 12:11:18.596856 : - 12:11:18.598851 : Cannot read memory at address 0x0000030B 12:11:18.598851 : Cannot read memory at address 0x0000038B 12:11:18.600844 : Cannot read memory at address 0x0000030B 12:11:18.600844 : Cannot read memory at address 0x0000038B 12:11:18.600844 : RawData event for Player #1: 12:11:18.600844 : Device rawinput data (Hex) = [ 00007490, 0000BC28 ] 12:11:18.600844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.600844 : OnScreen Cursor Position (Px) = [ 874, 793 ] 12:11:18.600844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.600844 : ClientWindow Style = FullScreen 12:11:18.600844 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.601841 : Game Position (Hex) = [ 036A, 0319 ] 12:11:18.601841 : Game Position (Dec) = [ 874, 793 ] 12:11:18.601841 : - 12:11:18.602837 : Cannot read memory at address 0x0000030B 12:11:18.602837 : Cannot read memory at address 0x0000038B 12:11:18.604830 : Cannot read memory at address 0x0000030B 12:11:18.604830 : Cannot read memory at address 0x0000038B 12:11:18.605828 : RawData event for Player #1: 12:11:18.605828 : Device rawinput data (Hex) = [ 00007490, 0000BC28 ] 12:11:18.605828 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.605828 : OnScreen Cursor Position (Px) = [ 874, 793 ] 12:11:18.605828 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.605828 : ClientWindow Style = FullScreen 12:11:18.605828 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.606824 : Game Position (Hex) = [ 036A, 0319 ] 12:11:18.606824 : Cannot read memory at address 0x0000030B 12:11:18.606824 : Game Position (Dec) = [ 874, 793 ] 12:11:18.606824 : Cannot read memory at address 0x0000038B 12:11:18.606824 : - 12:11:18.608817 : Cannot read memory at address 0x0000030B 12:11:18.608817 : Cannot read memory at address 0x0000038B 12:11:18.610810 : Cannot read memory at address 0x0000030B 12:11:18.610810 : Cannot read memory at address 0x0000038B 12:11:18.610810 : RawData event for Player #1: 12:11:18.610810 : Device rawinput data (Hex) = [ 00007490, 0000BC28 ] 12:11:18.610810 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.610810 : OnScreen Cursor Position (Px) = [ 874, 793 ] 12:11:18.610810 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.610810 : ClientWindow Style = FullScreen 12:11:18.611807 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.611807 : Game Position (Hex) = [ 036A, 0319 ] 12:11:18.611807 : Game Position (Dec) = [ 874, 793 ] 12:11:18.611807 : - 12:11:18.612804 : Cannot read memory at address 0x0000030B 12:11:18.612804 : Cannot read memory at address 0x0000038B 12:11:18.614797 : Cannot read memory at address 0x0000030B 12:11:18.614797 : Cannot read memory at address 0x0000038B 12:11:18.614797 : RawData event for Player #1: 12:11:18.614797 : Device rawinput data (Hex) = [ 00007490, 0000BC28 ] 12:11:18.614797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.614797 : OnScreen Cursor Position (Px) = [ 874, 793 ] 12:11:18.614797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.615794 : ClientWindow Style = FullScreen 12:11:18.615794 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.615794 : Game Position (Hex) = [ 036A, 0319 ] 12:11:18.615794 : Game Position (Dec) = [ 874, 793 ] 12:11:18.615794 : - 12:11:18.616791 : Cannot read memory at address 0x0000030B 12:11:18.616791 : Cannot read memory at address 0x0000038B 12:11:18.618784 : Cannot read memory at address 0x0000030B 12:11:18.618784 : Cannot read memory at address 0x0000038B 12:11:18.619780 : RawData event for Player #1: 12:11:18.619780 : Device rawinput data (Hex) = [ 00007488, 0000BBFC ] 12:11:18.619780 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.619780 : OnScreen Cursor Position (Px) = [ 873, 793 ] 12:11:18.619780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.620777 : ClientWindow Style = FullScreen 12:11:18.620777 : Cannot read memory at address 0x0000030B 12:11:18.620777 : Cannot read memory at address 0x0000038B 12:11:18.620777 : Game Position (Hex) = [ 0369, 0319 ] 12:11:18.620777 : Game Position (Dec) = [ 873, 793 ] 12:11:18.620777 : - 12:11:18.622771 : Cannot read memory at address 0x0000030B 12:11:18.622771 : Cannot read memory at address 0x0000038B 12:11:18.624764 : Cannot read memory at address 0x0000030B 12:11:18.624764 : Cannot read memory at address 0x0000038B 12:11:18.624764 : RawData event for Player #1: 12:11:18.624764 : Device rawinput data (Hex) = [ 00007488, 0000BBFC ] 12:11:18.624764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.624764 : OnScreen Cursor Position (Px) = [ 873, 793 ] 12:11:18.624764 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.625761 : ClientWindow Style = FullScreen 12:11:18.625761 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.625761 : Game Position (Hex) = [ 0369, 0319 ] 12:11:18.625761 : Game Position (Dec) = [ 873, 793 ] 12:11:18.625761 : - 12:11:18.626757 : Cannot read memory at address 0x0000030B 12:11:18.626757 : Cannot read memory at address 0x0000038B 12:11:18.628755 : Cannot read memory at address 0x0000030B 12:11:18.628755 : Cannot read memory at address 0x0000038B 12:11:18.629748 : RawData event for Player #1: 12:11:18.629748 : Device rawinput data (Hex) = [ 00007488, 0000BBFC ] 12:11:18.629748 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.629748 : OnScreen Cursor Position (Px) = [ 873, 793 ] 12:11:18.629748 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.630744 : ClientWindow Style = FullScreen 12:11:18.630744 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.630744 : Cannot read memory at address 0x0000038B 12:11:18.630744 : Game Position (Dec) = [ 873, 793 ] 12:11:18.630744 : - 12:11:18.632738 : Cannot read memory at address 0x0000030B 12:11:18.632738 : Cannot read memory at address 0x0000038B 12:11:18.633734 : RawData event for Player #1: 12:11:18.633734 : Device rawinput data (Hex) = [ 00007468, 0000BBFC ] 12:11:18.633734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.633734 : OnScreen Cursor Position (Px) = [ 873, 793 ] 12:11:18.634731 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.634731 : Cannot read memory at address 0x0000030B 12:11:18.634731 : Cannot read memory at address 0x0000038B 12:11:18.634731 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.634731 : Game Position (Hex) = [ 0369, 0319 ] 12:11:18.634731 : Game Position (Dec) = [ 873, 793 ] 12:11:18.634731 : - 12:11:18.636724 : Cannot read memory at address 0x0000030B 12:11:18.636724 : Cannot read memory at address 0x0000038B 12:11:18.638717 : Cannot read memory at address 0x0000030B 12:11:18.638717 : Cannot read memory at address 0x0000038B 12:11:18.638717 : RawData event for Player #1: 12:11:18.638717 : Device rawinput data (Hex) = [ 00007468, 0000BBFC ] 12:11:18.638717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.638717 : OnScreen Cursor Position (Px) = [ 873, 793 ] 12:11:18.638717 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.639714 : ClientWindow Style = FullScreen 12:11:18.639714 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.639714 : Game Position (Hex) = [ 0369, 0319 ] 12:11:18.639714 : Game Position (Dec) = [ 873, 793 ] 12:11:18.639714 : - 12:11:18.640711 : Cannot read memory at address 0x0000030B 12:11:18.640711 : Cannot read memory at address 0x0000038B 12:11:18.642704 : Cannot read memory at address 0x0000030B 12:11:18.642704 : Cannot read memory at address 0x0000038B 12:11:18.643705 : RawData event for Player #1: 12:11:18.643705 : Device rawinput data (Hex) = [ 0000743C, 0000BBF4 ] 12:11:18.643705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.643705 : OnScreen Cursor Position (Px) = [ 871, 792 ] 12:11:18.644698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.644698 : ClientWindow Style = FullScreen 12:11:18.644698 : Cannot read memory at address 0x0000038B 12:11:18.644698 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.644698 : Game Position (Hex) = [ 0367, 0318 ] 12:11:18.644698 : Game Position (Dec) = [ 871, 792 ] 12:11:18.644698 : - 12:11:18.646691 : Cannot read memory at address 0x0000030B 12:11:18.646691 : Cannot read memory at address 0x0000038B 12:11:18.648684 : Cannot read memory at address 0x0000030B 12:11:18.648684 : Cannot read memory at address 0x0000038B 12:11:18.648684 : RawData event for Player #1: 12:11:18.648684 : Device rawinput data (Hex) = [ 0000743C, 0000BBF4 ] 12:11:18.648684 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.648684 : OnScreen Cursor Position (Px) = [ 871, 792 ] 12:11:18.648684 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.649681 : ClientWindow Style = FullScreen 12:11:18.649681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.649681 : Game Position (Hex) = [ 0367, 0318 ] 12:11:18.649681 : Game Position (Dec) = [ 871, 792 ] 12:11:18.649681 : - 12:11:18.650678 : Cannot read memory at address 0x0000030B 12:11:18.650678 : Cannot read memory at address 0x0000038B 12:11:18.652671 : Cannot read memory at address 0x0000030B 12:11:18.652671 : Cannot read memory at address 0x0000038B 12:11:18.653667 : RawData event for Player #1: 12:11:18.653667 : Device rawinput data (Hex) = [ 0000743C, 0000BBF0 ] 12:11:18.653667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.653667 : OnScreen Cursor Position (Px) = [ 871, 792 ] 12:11:18.654664 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.654664 : Cannot read memory at address 0x0000030B 12:11:18.654664 : ClientWindow Style = FullScreen 12:11:18.654664 : Cannot read memory at address 0x0000038B 12:11:18.654664 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.654664 : Game Position (Hex) = [ 0367, 0318 ] 12:11:18.654664 : Game Position (Dec) = [ 871, 792 ] 12:11:18.654664 : - 12:11:18.656657 : Cannot read memory at address 0x0000030B 12:11:18.656657 : Cannot read memory at address 0x0000038B 12:11:18.657654 : RawData event for Player #1: 12:11:18.657654 : Device rawinput data (Hex) = [ 0000743C, 0000BBF0 ] 12:11:18.657654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.657654 : OnScreen Cursor Position (Px) = [ 871, 792 ] 12:11:18.658650 : Cannot read memory at address 0x0000030B 12:11:18.658650 : Cannot read memory at address 0x0000038B 12:11:18.658650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.658650 : ClientWindow Style = FullScreen 12:11:18.658650 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.658650 : Game Position (Hex) = [ 0367, 0318 ] 12:11:18.658650 : Game Position (Dec) = [ 871, 792 ] 12:11:18.658650 : - 12:11:18.660648 : Cannot read memory at address 0x0000030B 12:11:18.660648 : Cannot read memory at address 0x0000038B 12:11:18.662637 : Cannot read memory at address 0x0000030B 12:11:18.662637 : Cannot read memory at address 0x0000038B 12:11:18.662637 : RawData event for Player #1: 12:11:18.662637 : Device rawinput data (Hex) = [ 0000743C, 0000BBF0 ] 12:11:18.662637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.662637 : OnScreen Cursor Position (Px) = [ 871, 792 ] 12:11:18.663635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.663635 : ClientWindow Style = FullScreen 12:11:18.663635 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.663635 : Game Position (Hex) = [ 0367, 0318 ] 12:11:18.663635 : Game Position (Dec) = [ 871, 792 ] 12:11:18.663635 : - 12:11:18.664631 : Cannot read memory at address 0x0000030B 12:11:18.664631 : Cannot read memory at address 0x0000038B 12:11:18.666624 : Cannot read memory at address 0x0000030B 12:11:18.666624 : Cannot read memory at address 0x0000038B 12:11:18.667621 : RawData event for Player #1: 12:11:18.667621 : Device rawinput data (Hex) = [ 0000741C, 0000BBF0 ] 12:11:18.667621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.667621 : OnScreen Cursor Position (Px) = [ 870, 792 ] 12:11:18.668617 : Cannot read memory at address 0x0000030B 12:11:18.668617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.668617 : Cannot read memory at address 0x0000038B 12:11:18.668617 : ClientWindow Style = FullScreen 12:11:18.668617 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.668617 : Game Position (Hex) = [ 0366, 0318 ] 12:11:18.668617 : Game Position (Dec) = [ 870, 792 ] 12:11:18.668617 : - 12:11:18.670611 : Cannot read memory at address 0x0000030B 12:11:18.670611 : Cannot read memory at address 0x0000038B 12:11:18.672604 : Cannot read memory at address 0x0000030B 12:11:18.672604 : Cannot read memory at address 0x0000038B 12:11:18.672604 : RawData event for Player #1: 12:11:18.672604 : Device rawinput data (Hex) = [ 0000741C, 0000BBF0 ] 12:11:18.672604 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.672604 : OnScreen Cursor Position (Px) = [ 870, 792 ] 12:11:18.673601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.673601 : ClientWindow Style = FullScreen 12:11:18.673601 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.673601 : Game Position (Hex) = [ 0366, 0318 ] 12:11:18.673601 : Game Position (Dec) = [ 870, 792 ] 12:11:18.673601 : - 12:11:18.674598 : Cannot read memory at address 0x0000030B 12:11:18.674598 : Cannot read memory at address 0x0000038B 12:11:18.676594 : Cannot read memory at address 0x0000030B 12:11:18.676594 : Cannot read memory at address 0x0000038B 12:11:18.676594 : RawData event for Player #1: 12:11:18.676594 : Device rawinput data (Hex) = [ 0000741C, 0000BBF0 ] 12:11:18.676594 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.676594 : OnScreen Cursor Position (Px) = [ 870, 792 ] 12:11:18.677588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.677588 : ClientWindow Style = FullScreen 12:11:18.677588 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.677588 : Game Position (Hex) = [ 0366, 0318 ] 12:11:18.677588 : Game Position (Dec) = [ 870, 792 ] 12:11:18.677588 : - 12:11:18.679094 : Cannot read memory at address 0x0000030B 12:11:18.679094 : Cannot read memory at address 0x0000038B 12:11:18.681092 : Cannot read memory at address 0x0000030B 12:11:18.681092 : Cannot read memory at address 0x0000038B 12:11:18.682088 : RawData event for Player #1: 12:11:18.682088 : Device rawinput data (Hex) = [ 0000741C, 0000BBF0 ] 12:11:18.682088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.682088 : OnScreen Cursor Position (Px) = [ 870, 792 ] 12:11:18.682088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.682088 : ClientWindow Style = FullScreen 12:11:18.682088 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.682088 : Game Position (Hex) = [ 0366, 0318 ] 12:11:18.682088 : Game Position (Dec) = [ 870, 792 ] 12:11:18.682088 : - 12:11:18.683085 : Cannot read memory at address 0x0000030B 12:11:18.683085 : Cannot read memory at address 0x0000038B 12:11:18.685078 : Cannot read memory at address 0x0000030B 12:11:18.685078 : Cannot read memory at address 0x0000038B 12:11:18.687071 : Cannot read memory at address 0x0000030B 12:11:18.687071 : Cannot read memory at address 0x0000038B 12:11:18.687071 : RawData event for Player #1: 12:11:18.687071 : Device rawinput data (Hex) = [ 000073F4, 0000BBE8 ] 12:11:18.687071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.687071 : OnScreen Cursor Position (Px) = [ 869, 792 ] 12:11:18.687071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.687071 : ClientWindow Style = FullScreen 12:11:18.687071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.687071 : Game Position (Hex) = [ 0365, 0318 ] 12:11:18.687071 : Game Position (Dec) = [ 869, 792 ] 12:11:18.687071 : - 12:11:18.689064 : Cannot read memory at address 0x0000030B 12:11:18.689064 : Cannot read memory at address 0x0000038B 12:11:18.691062 : Cannot read memory at address 0x0000030B 12:11:18.691062 : Cannot read memory at address 0x0000038B 12:11:18.692058 : RawData event for Player #1: 12:11:18.692058 : Device rawinput data (Hex) = [ 000073F4, 0000BBE8 ] 12:11:18.692058 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.692058 : OnScreen Cursor Position (Px) = [ 869, 792 ] 12:11:18.692058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.692058 : ClientWindow Style = FullScreen 12:11:18.693051 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.693051 : Cannot read memory at address 0x0000030B 12:11:18.693051 : Game Position (Hex) = [ 0365, 0318 ] 12:11:18.693051 : Cannot read memory at address 0x0000038B 12:11:18.693051 : Game Position (Dec) = [ 869, 792 ] 12:11:18.693051 : - 12:11:18.695048 : Cannot read memory at address 0x0000030B 12:11:18.695048 : Cannot read memory at address 0x0000038B 12:11:18.696041 : RawData event for Player #1: 12:11:18.696041 : Device rawinput data (Hex) = [ 000073F4, 0000BBE8 ] 12:11:18.696041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.696041 : OnScreen Cursor Position (Px) = [ 869, 792 ] 12:11:18.696041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.696041 : ClientWindow Style = FullScreen 12:11:18.696041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.697038 : Cannot read memory at address 0x0000030B 12:11:18.697038 : Game Position (Dec) = [ 869, 792 ] 12:11:18.697038 : - 12:11:18.699031 : Cannot read memory at address 0x0000030B 12:11:18.699031 : Cannot read memory at address 0x0000038B 12:11:18.701024 : Cannot read memory at address 0x0000030B 12:11:18.701024 : Cannot read memory at address 0x0000038B 12:11:18.701024 : RawData event for Player #1: 12:11:18.701024 : Device rawinput data (Hex) = [ 000073F4, 0000BBE8 ] 12:11:18.701024 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.701024 : OnScreen Cursor Position (Px) = [ 869, 792 ] 12:11:18.701024 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.701024 : ClientWindow Style = FullScreen 12:11:18.701024 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.701024 : Game Position (Hex) = [ 0365, 0318 ] 12:11:18.701024 : Game Position (Dec) = [ 869, 792 ] 12:11:18.701024 : - 12:11:18.703018 : Cannot read memory at address 0x0000030B 12:11:18.703018 : Cannot read memory at address 0x0000038B 12:11:18.705011 : Cannot read memory at address 0x0000030B 12:11:18.705011 : Cannot read memory at address 0x0000038B 12:11:18.706012 : RawData event for Player #1: 12:11:18.706012 : Device rawinput data (Hex) = [ 000073F4, 0000BBE8 ] 12:11:18.706012 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.707004 : Cannot read memory at address 0x0000030B 12:11:18.707004 : Cannot read memory at address 0x0000038B 12:11:18.707004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.707004 : ClientWindow Style = FullScreen 12:11:18.707004 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.707004 : Game Position (Hex) = [ 0365, 0318 ] 12:11:18.707004 : Game Position (Dec) = [ 869, 792 ] 12:11:18.707004 : - 12:11:18.708998 : Cannot read memory at address 0x0000030B 12:11:18.708998 : Cannot read memory at address 0x0000038B 12:11:18.710991 : Cannot read memory at address 0x0000030B 12:11:18.710991 : Cannot read memory at address 0x0000038B 12:11:18.710991 : RawData event for Player #1: 12:11:18.710991 : Device rawinput data (Hex) = [ 00007400, 0000BB9C ] 12:11:18.710991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.710991 : OnScreen Cursor Position (Px) = [ 870, 791 ] 12:11:18.710991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.710991 : ClientWindow Style = FullScreen 12:11:18.710991 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.710991 : Game Position (Hex) = [ 0366, 0317 ] 12:11:18.710991 : Game Position (Dec) = [ 870, 791 ] 12:11:18.711989 : - 12:11:18.712984 : Cannot read memory at address 0x0000030B 12:11:18.712984 : Cannot read memory at address 0x0000038B 12:11:18.714978 : Cannot read memory at address 0x0000030B 12:11:18.714978 : Cannot read memory at address 0x0000038B 12:11:18.715974 : RawData event for Player #1: 12:11:18.715974 : Device rawinput data (Hex) = [ 00007400, 0000BB9C ] 12:11:18.715974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.715974 : OnScreen Cursor Position (Px) = [ 870, 791 ] 12:11:18.715974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.715974 : ClientWindow Style = FullScreen 12:11:18.716971 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.716971 : Game Position (Hex) = [ 0366, 0317 ] 12:11:18.716971 : Cannot read memory at address 0x0000030B 12:11:18.716971 : Game Position (Dec) = [ 870, 791 ] 12:11:18.716971 : Cannot read memory at address 0x0000038B 12:11:18.718964 : Cannot read memory at address 0x0000030B 12:11:18.718964 : Cannot read memory at address 0x0000038B 12:11:18.719961 : RawData event for Player #1: 12:11:18.719961 : Device rawinput data (Hex) = [ 000073FC, 0000BB6C ] 12:11:18.719961 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.719961 : OnScreen Cursor Position (Px) = [ 869, 790 ] 12:11:18.719961 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.719961 : ClientWindow Style = FullScreen 12:11:18.719961 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.719961 : Game Position (Hex) = [ 0365, 0316 ] 12:11:18.720958 : Game Position (Dec) = [ 869, 790 ] 12:11:18.720958 : - 12:11:18.720958 : Cannot read memory at address 0x0000038B 12:11:18.722951 : Cannot read memory at address 0x0000030B 12:11:18.722951 : Cannot read memory at address 0x0000038B 12:11:18.724944 : Cannot read memory at address 0x0000030B 12:11:18.724944 : Cannot read memory at address 0x0000038B 12:11:18.724944 : RawData event for Player #1: 12:11:18.724944 : Device rawinput data (Hex) = [ 000073FC, 0000BB6C ] 12:11:18.724944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.724944 : OnScreen Cursor Position (Px) = [ 869, 790 ] 12:11:18.724944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.724944 : ClientWindow Style = FullScreen 12:11:18.724944 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.725941 : Game Position (Hex) = [ 0365, 0316 ] 12:11:18.725941 : Game Position (Dec) = [ 869, 790 ] 12:11:18.725941 : - 12:11:18.726943 : Cannot read memory at address 0x0000030B 12:11:18.726943 : Cannot read memory at address 0x0000038B 12:11:18.728932 : Cannot read memory at address 0x0000030B 12:11:18.728932 : Cannot read memory at address 0x0000038B 12:11:18.729928 : RawData event for Player #1: 12:11:18.729928 : Device rawinput data (Hex) = [ 000073FC, 0000BB6C ] 12:11:18.729928 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.729928 : OnScreen Cursor Position (Px) = [ 869, 790 ] 12:11:18.729928 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.729928 : ClientWindow Style = FullScreen 12:11:18.730924 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.730924 : Game Position (Hex) = [ 0365, 0316 ] 12:11:18.730924 : Cannot read memory at address 0x0000030B 12:11:18.730924 : Game Position (Dec) = [ 869, 790 ] 12:11:18.730924 : Cannot read memory at address 0x0000038B 12:11:18.730924 : - 12:11:18.732918 : Cannot read memory at address 0x0000030B 12:11:18.732918 : Cannot read memory at address 0x0000038B 12:11:18.734911 : Cannot read memory at address 0x0000030B 12:11:18.734911 : Cannot read memory at address 0x0000038B 12:11:18.734911 : RawData event for Player #1: 12:11:18.734911 : Device rawinput data (Hex) = [ 000073FC, 0000BB6C ] 12:11:18.734911 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.734911 : OnScreen Cursor Position (Px) = [ 869, 790 ] 12:11:18.734911 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.734911 : ClientWindow Style = FullScreen 12:11:18.734911 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.735908 : Game Position (Hex) = [ 0365, 0316 ] 12:11:18.735908 : Game Position (Dec) = [ 869, 790 ] 12:11:18.735908 : - 12:11:18.736904 : Cannot read memory at address 0x0000030B 12:11:18.736904 : Cannot read memory at address 0x0000038B 12:11:18.738898 : Cannot read memory at address 0x0000030B 12:11:18.738898 : Cannot read memory at address 0x0000038B 12:11:18.738898 : RawData event for Player #1: 12:11:18.738898 : Device rawinput data (Hex) = [ 000073FC, 0000BB34 ] 12:11:18.738898 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.738898 : OnScreen Cursor Position (Px) = [ 869, 789 ] 12:11:18.738898 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.738898 : ClientWindow Style = FullScreen 12:11:18.739895 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.739895 : Game Position (Hex) = [ 0365, 0315 ] 12:11:18.739895 : Game Position (Dec) = [ 869, 789 ] 12:11:18.739895 : - 12:11:18.740896 : Cannot read memory at address 0x0000030B 12:11:18.740896 : Cannot read memory at address 0x0000038B 12:11:18.742888 : Cannot read memory at address 0x0000030B 12:11:18.742888 : Cannot read memory at address 0x0000038B 12:11:18.743885 : RawData event for Player #1: 12:11:18.743885 : Device rawinput data (Hex) = [ 00007408, 0000BB20 ] 12:11:18.743885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.743885 : OnScreen Cursor Position (Px) = [ 870, 789 ] 12:11:18.743885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.743885 : ClientWindow Style = FullScreen 12:11:18.743885 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.743885 : Game Position (Hex) = [ 0366, 0315 ] 12:11:18.744878 : Game Position (Dec) = [ 870, 789 ] 12:11:18.744878 : Cannot read memory at address 0x0000030B 12:11:18.744878 : - 12:11:18.744878 : Cannot read memory at address 0x0000038B 12:11:18.746871 : Cannot read memory at address 0x0000030B 12:11:18.746871 : Cannot read memory at address 0x0000038B 12:11:18.748864 : Cannot read memory at address 0x0000030B 12:11:18.748864 : Cannot read memory at address 0x0000038B 12:11:18.748864 : RawData event for Player #1: 12:11:18.748864 : Device rawinput data (Hex) = [ 00007404, 0000BAF4 ] 12:11:18.748864 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.748864 : OnScreen Cursor Position (Px) = [ 870, 788 ] 12:11:18.748864 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.748864 : ClientWindow Style = FullScreen 12:11:18.748864 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.749861 : Game Position (Hex) = [ 0366, 0314 ] 12:11:18.749861 : Game Position (Dec) = [ 870, 788 ] 12:11:18.749861 : - 12:11:18.750858 : Cannot read memory at address 0x0000030B 12:11:18.750858 : Cannot read memory at address 0x0000038B 12:11:18.752851 : Cannot read memory at address 0x0000030B 12:11:18.752851 : Cannot read memory at address 0x0000038B 12:11:18.753853 : RawData event for Player #1: 12:11:18.753853 : Device rawinput data (Hex) = [ 00007404, 0000BAF4 ] 12:11:18.753853 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.753853 : OnScreen Cursor Position (Px) = [ 870, 788 ] 12:11:18.753853 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.753853 : ClientWindow Style = FullScreen 12:11:18.754845 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.754845 : Cannot read memory at address 0x0000030B 12:11:18.754845 : Game Position (Hex) = [ 0366, 0314 ] 12:11:18.754845 : Cannot read memory at address 0x0000038B 12:11:18.754845 : Game Position (Dec) = [ 870, 788 ] 12:11:18.754845 : - 12:11:18.756842 : Cannot read memory at address 0x0000030B 12:11:18.756842 : Cannot read memory at address 0x0000038B 12:11:18.757840 : RawData event for Player #1: 12:11:18.757840 : Device rawinput data (Hex) = [ 00007404, 0000BAEC ] 12:11:18.757840 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.757840 : OnScreen Cursor Position (Px) = [ 870, 788 ] 12:11:18.757840 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.758831 : ClientWindow Style = FullScreen 12:11:18.758831 : Cannot read memory at address 0x0000030B 12:11:18.758831 : Cannot read memory at address 0x0000038B 12:11:18.758831 : Game Position (Hex) = [ 0366, 0314 ] 12:11:18.758831 : Game Position (Dec) = [ 870, 788 ] 12:11:18.758831 : - 12:11:18.760829 : Cannot read memory at address 0x0000030B 12:11:18.760829 : Cannot read memory at address 0x0000038B 12:11:18.762818 : Cannot read memory at address 0x0000030B 12:11:18.762818 : Cannot read memory at address 0x0000038B 12:11:18.762818 : RawData event for Player #1: 12:11:18.762818 : Device rawinput data (Hex) = [ 000073D8, 0000BAEC ] 12:11:18.762818 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.762818 : OnScreen Cursor Position (Px) = [ 868, 788 ] 12:11:18.762818 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.762818 : ClientWindow Style = FullScreen 12:11:18.763814 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.763814 : Game Position (Hex) = [ 0364, 0314 ] 12:11:18.763814 : Game Position (Dec) = [ 868, 788 ] 12:11:18.763814 : - 12:11:18.764811 : Cannot read memory at address 0x0000030B 12:11:18.764811 : Cannot read memory at address 0x0000038B 12:11:18.766804 : Cannot read memory at address 0x0000030B 12:11:18.766804 : Cannot read memory at address 0x0000038B 12:11:18.768452 : RawData event for Player #1: 12:11:18.770802 : Device rawinput data (Hex) = [ 000073D8, 0000BAB4 ] 12:11:18.770802 : Cannot read memory at address 0x0000038B 12:11:18.770802 : OnScreen Cursor Position (Px) = [ 868, 787 ] 12:11:18.771304 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.771304 : ClientWindow Style = FullScreen 12:11:18.771304 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.771304 : Game Position (Hex) = [ 0364, 0313 ] 12:11:18.771304 : Game Position (Dec) = [ 868, 787 ] 12:11:18.771304 : - 12:11:18.772305 : Cannot read memory at address 0x0000030B 12:11:18.772305 : Cannot read memory at address 0x0000038B 12:11:18.773299 : RawData event for Player #1: 12:11:18.773299 : Device rawinput data (Hex) = [ 000073D0, 0000BA88 ] 12:11:18.773299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.773299 : OnScreen Cursor Position (Px) = [ 868, 786 ] 12:11:18.773299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.773299 : ClientWindow Style = FullScreen 12:11:18.773299 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.773299 : Game Position (Hex) = [ 0364, 0312 ] 12:11:18.773299 : Game Position (Dec) = [ 868, 786 ] 12:11:18.774296 : - 12:11:18.774296 : Cannot read memory at address 0x0000030B 12:11:18.774296 : Cannot read memory at address 0x0000038B 12:11:18.776293 : Cannot read memory at address 0x0000030B 12:11:18.776293 : Cannot read memory at address 0x0000038B 12:11:18.778290 : Cannot read memory at address 0x0000030B 12:11:18.778290 : Cannot read memory at address 0x0000038B 12:11:18.778290 : RawData event for Player #1: 12:11:18.778290 : Device rawinput data (Hex) = [ 000073D0, 0000BA88 ] 12:11:18.778290 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.778290 : OnScreen Cursor Position (Px) = [ 868, 786 ] 12:11:18.778290 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.778290 : ClientWindow Style = FullScreen 12:11:18.778290 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.778290 : Game Position (Hex) = [ 0364, 0312 ] 12:11:18.778290 : Game Position (Dec) = [ 868, 786 ] 12:11:18.778290 : - 12:11:18.779781 : Cannot read memory at address 0x0000030B 12:11:18.779781 : Cannot read memory at address 0x0000038B 12:11:18.781776 : Cannot read memory at address 0x0000030B 12:11:18.781776 : Cannot read memory at address 0x0000038B 12:11:18.781776 : RawData event for Player #1: 12:11:18.781776 : Device rawinput data (Hex) = [ 000073B0, 0000BA8C ] 12:11:18.781776 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.781776 : OnScreen Cursor Position (Px) = [ 867, 787 ] 12:11:18.782773 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.782773 : ClientWindow Style = FullScreen 12:11:18.782773 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.782773 : Game Position (Hex) = [ 0363, 0313 ] 12:11:18.782773 : Game Position (Dec) = [ 867, 787 ] 12:11:18.782773 : - 12:11:18.783770 : Cannot read memory at address 0x0000030B 12:11:18.783770 : Cannot read memory at address 0x0000038B 12:11:18.785766 : Cannot read memory at address 0x0000030B 12:11:18.785766 : Cannot read memory at address 0x0000038B 12:11:18.786763 : RawData event for Player #1: 12:11:18.786763 : Device rawinput data (Hex) = [ 000073B0, 0000BA8C ] 12:11:18.786763 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.786763 : OnScreen Cursor Position (Px) = [ 867, 787 ] 12:11:18.786763 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.787756 : ClientWindow Style = FullScreen 12:11:18.787756 : Cannot read memory at address 0x0000030B 12:11:18.787756 : Cannot read memory at address 0x0000038B 12:11:18.787756 : Game Position (Hex) = [ 0363, 0313 ] 12:11:18.787756 : Game Position (Dec) = [ 867, 787 ] 12:11:18.787756 : - 12:11:18.789754 : Cannot read memory at address 0x0000030B 12:11:18.789754 : Cannot read memory at address 0x0000038B 12:11:18.791746 : Cannot read memory at address 0x0000030B 12:11:18.791746 : Cannot read memory at address 0x0000038B 12:11:18.791746 : RawData event for Player #1: 12:11:18.791746 : Device rawinput data (Hex) = [ 000073B0, 0000BA8C ] 12:11:18.791746 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.791746 : OnScreen Cursor Position (Px) = [ 867, 787 ] 12:11:18.791746 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.792739 : ClientWindow Style = FullScreen 12:11:18.792739 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.792739 : Game Position (Hex) = [ 0363, 0313 ] 12:11:18.792739 : Game Position (Dec) = [ 867, 787 ] 12:11:18.792739 : - 12:11:18.793740 : Cannot read memory at address 0x0000030B 12:11:18.793740 : Cannot read memory at address 0x0000038B 12:11:18.795733 : Cannot read memory at address 0x0000030B 12:11:18.795733 : Cannot read memory at address 0x0000038B 12:11:18.796726 : RawData event for Player #1: 12:11:18.796726 : Device rawinput data (Hex) = [ 000073B0, 0000BA60 ] 12:11:18.796726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.796726 : OnScreen Cursor Position (Px) = [ 867, 786 ] 12:11:18.797722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.797722 : Cannot read memory at address 0x0000030B 12:11:18.797722 : ClientWindow Style = FullScreen 12:11:18.797722 : Cannot read memory at address 0x0000038B 12:11:18.797722 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.797722 : Game Position (Hex) = [ 0363, 0312 ] 12:11:18.797722 : Game Position (Dec) = [ 867, 786 ] 12:11:18.797722 : - 12:11:18.799716 : Cannot read memory at address 0x0000030B 12:11:18.799716 : Cannot read memory at address 0x0000038B 12:11:18.800717 : RawData event for Player #1: 12:11:18.800717 : Device rawinput data (Hex) = [ 000073B0, 0000BA60 ] 12:11:18.800717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.800717 : OnScreen Cursor Position (Px) = [ 867, 786 ] 12:11:18.800717 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.800717 : ClientWindow Style = FullScreen 12:11:18.801709 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.801709 : Cannot read memory at address 0x0000030B 12:11:18.801709 : Game Position (Hex) = [ 0363, 0312 ] 12:11:18.801709 : Cannot read memory at address 0x0000038B 12:11:18.801709 : - 12:11:18.803707 : Cannot read memory at address 0x0000030B 12:11:18.803707 : Cannot read memory at address 0x0000038B 12:11:18.805700 : Cannot read memory at address 0x0000030B 12:11:18.805700 : Cannot read memory at address 0x0000038B 12:11:18.805700 : RawData event for Player #1: 12:11:18.805700 : Device rawinput data (Hex) = [ 000073CC, 0000BA64 ] 12:11:18.805700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.805700 : OnScreen Cursor Position (Px) = [ 868, 786 ] 12:11:18.806693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.806693 : ClientWindow Style = FullScreen 12:11:18.806693 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.806693 : Game Position (Hex) = [ 0364, 0312 ] 12:11:18.806693 : Game Position (Dec) = [ 868, 786 ] 12:11:18.806693 : - 12:11:18.807694 : Cannot read memory at address 0x0000030B 12:11:18.807694 : Cannot read memory at address 0x0000038B 12:11:18.809686 : Cannot read memory at address 0x0000030B 12:11:18.809686 : Cannot read memory at address 0x0000038B 12:11:18.810683 : RawData event for Player #1: 12:11:18.810683 : Device rawinput data (Hex) = [ 000073CC, 0000BA64 ] 12:11:18.810683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.810683 : OnScreen Cursor Position (Px) = [ 868, 786 ] 12:11:18.811676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.811676 : Cannot read memory at address 0x0000030B 12:11:18.811676 : ClientWindow Style = FullScreen 12:11:18.811676 : Cannot read memory at address 0x0000038B 12:11:18.811676 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.811676 : Game Position (Hex) = [ 0364, 0312 ] 12:11:18.811676 : Game Position (Dec) = [ 868, 786 ] 12:11:18.811676 : - 12:11:18.813669 : Cannot read memory at address 0x0000030B 12:11:18.813669 : Cannot read memory at address 0x0000038B 12:11:18.815663 : Cannot read memory at address 0x0000030B 12:11:18.815663 : Cannot read memory at address 0x0000038B 12:11:18.815663 : RawData event for Player #1: 12:11:18.815663 : Device rawinput data (Hex) = [ 000073CC, 0000BA64 ] 12:11:18.815663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.815663 : OnScreen Cursor Position (Px) = [ 868, 786 ] 12:11:18.816659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.816659 : ClientWindow Style = FullScreen 12:11:18.816659 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.816659 : Game Position (Hex) = [ 0364, 0312 ] 12:11:18.816659 : Game Position (Dec) = [ 868, 786 ] 12:11:18.816659 : - 12:11:18.817660 : Cannot read memory at address 0x0000030B 12:11:18.817660 : Cannot read memory at address 0x0000038B 12:11:18.819649 : Cannot read memory at address 0x0000030B 12:11:18.819649 : Cannot read memory at address 0x0000038B 12:11:18.820650 : RawData event for Player #1: 12:11:18.820650 : Device rawinput data (Hex) = [ 000073D0, 0000BA88 ] 12:11:18.820650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.821643 : OnScreen Cursor Position (Px) = [ 868, 786 ] 12:11:18.821643 : Cannot read memory at address 0x0000030B 12:11:18.821643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.821643 : ClientWindow Style = FullScreen 12:11:18.821643 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.821643 : Game Position (Hex) = [ 0364, 0312 ] 12:11:18.821643 : Game Position (Dec) = [ 868, 786 ] 12:11:18.821643 : - 12:11:18.823640 : Cannot read memory at address 0x0000030B 12:11:18.823640 : Cannot read memory at address 0x0000038B 12:11:18.824636 : RawData event for Player #1: 12:11:18.824636 : Device rawinput data (Hex) = [ 000073FC, 0000BACC ] 12:11:18.825630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.825630 : Cannot read memory at address 0x0000030B 12:11:18.825630 : OnScreen Cursor Position (Px) = [ 869, 788 ] 12:11:18.825630 : Cannot read memory at address 0x0000038B 12:11:18.825630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.825630 : ClientWindow Style = FullScreen 12:11:18.825630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.825630 : Game Position (Hex) = [ 0365, 0314 ] 12:11:18.825630 : Game Position (Dec) = [ 869, 788 ] 12:11:18.825630 : - 12:11:18.827626 : Cannot read memory at address 0x0000030B 12:11:18.827626 : Cannot read memory at address 0x0000038B 12:11:18.829616 : Cannot read memory at address 0x0000030B 12:11:18.829616 : Cannot read memory at address 0x0000038B 12:11:18.829616 : RawData event for Player #1: 12:11:18.829616 : Device rawinput data (Hex) = [ 00007410, 0000BAEC ] 12:11:18.829616 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.830613 : OnScreen Cursor Position (Px) = [ 870, 788 ] 12:11:18.830613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.830613 : ClientWindow Style = FullScreen 12:11:18.830613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.830613 : Game Position (Hex) = [ 0366, 0314 ] 12:11:18.830613 : Game Position (Dec) = [ 870, 788 ] 12:11:18.830613 : - 12:11:18.831610 : Cannot read memory at address 0x0000030B 12:11:18.831610 : Cannot read memory at address 0x0000038B 12:11:18.833603 : Cannot read memory at address 0x0000030B 12:11:18.833603 : Cannot read memory at address 0x0000038B 12:11:18.834603 : RawData event for Player #1: 12:11:18.834603 : Device rawinput data (Hex) = [ 00007410, 0000BAEC ] 12:11:18.835596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.835596 : Cannot read memory at address 0x0000030B 12:11:18.835596 : OnScreen Cursor Position (Px) = [ 870, 788 ] 12:11:18.835596 : Cannot read memory at address 0x0000038B 12:11:18.835596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.835596 : ClientWindow Style = FullScreen 12:11:18.835596 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.835596 : Game Position (Hex) = [ 0366, 0314 ] 12:11:18.835596 : Game Position (Dec) = [ 870, 788 ] 12:11:18.835596 : - 12:11:18.837593 : Cannot read memory at address 0x0000030B 12:11:18.837593 : Cannot read memory at address 0x0000038B 12:11:18.839583 : Cannot read memory at address 0x0000030B 12:11:18.839583 : Cannot read memory at address 0x0000038B 12:11:18.839583 : RawData event for Player #1: 12:11:18.839583 : Device rawinput data (Hex) = [ 00007438, 0000BAEC ] 12:11:18.840580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.840580 : OnScreen Cursor Position (Px) = [ 871, 788 ] 12:11:18.840580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.840580 : ClientWindow Style = FullScreen 12:11:18.840580 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.840580 : Game Position (Hex) = [ 0367, 0314 ] 12:11:18.840580 : Game Position (Dec) = [ 871, 788 ] 12:11:18.840580 : - 12:11:18.841576 : Cannot read memory at address 0x0000030B 12:11:18.841576 : Cannot read memory at address 0x0000038B 12:11:18.843573 : Cannot read memory at address 0x0000030B 12:11:18.843573 : Cannot read memory at address 0x0000038B 12:11:18.843573 : RawData event for Player #1: 12:11:18.843573 : Device rawinput data (Hex) = [ 00007438, 0000BAEC ] 12:11:18.844566 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.844566 : OnScreen Cursor Position (Px) = [ 871, 788 ] 12:11:18.844566 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.844566 : ClientWindow Style = FullScreen 12:11:18.844566 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.844566 : Game Position (Hex) = [ 0367, 0314 ] 12:11:18.844566 : Game Position (Dec) = [ 871, 788 ] 12:11:18.844566 : - 12:11:18.845563 : Cannot read memory at address 0x0000030B 12:11:18.845563 : Cannot read memory at address 0x0000038B 12:11:18.847561 : Cannot read memory at address 0x0000030B 12:11:18.847561 : Cannot read memory at address 0x0000038B 12:11:18.848556 : RawData event for Player #1: 12:11:18.848556 : Device rawinput data (Hex) = [ 00007458, 0000BAF4 ] 12:11:18.848556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.849550 : OnScreen Cursor Position (Px) = [ 872, 788 ] 12:11:18.849550 : Cannot read memory at address 0x0000030B 12:11:18.849550 : Cannot read memory at address 0x0000038B 12:11:18.849550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.849550 : ClientWindow Style = FullScreen 12:11:18.849550 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.849550 : Game Position (Hex) = [ 0368, 0314 ] 12:11:18.849550 : Game Position (Dec) = [ 872, 788 ] 12:11:18.849550 : - 12:11:18.851546 : Cannot read memory at address 0x0000030B 12:11:18.851546 : Cannot read memory at address 0x0000038B 12:11:18.853536 : Cannot read memory at address 0x0000030B 12:11:18.853536 : Cannot read memory at address 0x0000038B 12:11:18.853536 : RawData event for Player #1: 12:11:18.854533 : Device rawinput data (Hex) = [ 00007488, 0000BB1C ] 12:11:18.854533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.854533 : OnScreen Cursor Position (Px) = [ 873, 789 ] 12:11:18.854533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.854533 : ClientWindow Style = FullScreen 12:11:18.854533 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.854533 : Game Position (Hex) = [ 0369, 0315 ] 12:11:18.854533 : Game Position (Dec) = [ 873, 789 ] 12:11:18.854533 : - 12:11:18.855530 : Cannot read memory at address 0x0000030B 12:11:18.855530 : Cannot read memory at address 0x0000038B 12:11:18.857526 : Cannot read memory at address 0x0000030B 12:11:18.857526 : Cannot read memory at address 0x0000038B 12:11:18.858520 : RawData event for Player #1: 12:11:18.859516 : Device rawinput data (Hex) = [ 00007488, 0000BB60 ] 12:11:18.859516 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.859516 : OnScreen Cursor Position (Px) = [ 873, 790 ] 12:11:18.859516 : Cannot read memory at address 0x0000030B 12:11:18.859516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.859516 : Cannot read memory at address 0x0000038B 12:11:18.859516 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.859516 : Game Position (Hex) = [ 0369, 0316 ] 12:11:18.860513 : Game Position (Dec) = [ 873, 790 ] 12:11:18.860513 : - 12:11:18.861510 : Cannot read memory at address 0x0000030B 12:11:18.861510 : Cannot read memory at address 0x0000038B 12:11:18.863503 : Cannot read memory at address 0x0000030B 12:11:18.863503 : Cannot read memory at address 0x0000038B 12:11:18.864500 : RawData event for Player #1: 12:11:18.864500 : Device rawinput data (Hex) = [ 000074AC, 0000BB58 ] 12:11:18.864500 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.864500 : OnScreen Cursor Position (Px) = [ 875, 790 ] 12:11:18.864500 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.864500 : ClientWindow Style = FullScreen 12:11:18.864500 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.864500 : Game Position (Hex) = [ 036B, 0316 ] 12:11:18.864500 : Game Position (Dec) = [ 875, 790 ] 12:11:18.865496 : - 12:11:18.865496 : Cannot read memory at address 0x0000030B 12:11:18.865496 : Cannot read memory at address 0x0000038B 12:11:18.867490 : Cannot read memory at address 0x0000030B 12:11:18.867490 : Cannot read memory at address 0x0000038B 12:11:18.867490 : RawData event for Player #1: 12:11:18.867490 : Device rawinput data (Hex) = [ 000074CC, 0000BBA4 ] 12:11:18.868486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.868486 : OnScreen Cursor Position (Px) = [ 875, 791 ] 12:11:18.868486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.868486 : ClientWindow Style = FullScreen 12:11:18.868486 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.868486 : Game Position (Hex) = [ 036B, 0317 ] 12:11:18.868486 : Game Position (Dec) = [ 875, 791 ] 12:11:18.868486 : - 12:11:18.869483 : Cannot read memory at address 0x0000030B 12:11:18.869483 : Cannot read memory at address 0x0000038B 12:11:18.871476 : Cannot read memory at address 0x0000030B 12:11:18.871476 : Cannot read memory at address 0x0000038B 12:11:18.872473 : RawData event for Player #1: 12:11:18.872473 : Device rawinput data (Hex) = [ 000074CC, 0000BBA4 ] 12:11:18.873470 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.873470 : Cannot read memory at address 0x0000030B 12:11:18.873470 : Cannot read memory at address 0x0000038B 12:11:18.873470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.873470 : ClientWindow Style = FullScreen 12:11:18.873470 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.873470 : Game Position (Hex) = [ 036B, 0317 ] 12:11:18.873470 : Game Position (Dec) = [ 875, 791 ] 12:11:18.873470 : - 12:11:18.875463 : Cannot read memory at address 0x0000030B 12:11:18.875463 : Cannot read memory at address 0x0000038B 12:11:18.877456 : Cannot read memory at address 0x0000030B 12:11:18.877456 : Cannot read memory at address 0x0000038B 12:11:18.877456 : RawData event for Player #1: 12:11:18.878453 : Device rawinput data (Hex) = [ 000074CC, 0000BBA4 ] 12:11:18.878453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.878453 : OnScreen Cursor Position (Px) = [ 875, 791 ] 12:11:18.878453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.878453 : ClientWindow Style = FullScreen 12:11:18.878453 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.878453 : Game Position (Hex) = [ 036B, 0317 ] 12:11:18.878453 : Game Position (Dec) = [ 875, 791 ] 12:11:18.878453 : - 12:11:18.879450 : Cannot read memory at address 0x0000030B 12:11:18.879450 : Cannot read memory at address 0x0000038B 12:11:18.880951 : Cannot read memory at address 0x0000030B 12:11:18.880951 : Cannot read memory at address 0x0000038B 12:11:18.882944 : Cannot read memory at address 0x0000030B 12:11:18.882944 : Cannot read memory at address 0x0000038B 12:11:18.882944 : RawData event for Player #1: 12:11:18.882944 : Device rawinput data (Hex) = [ 000074CC, 0000BBE8 ] 12:11:18.882944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.882944 : OnScreen Cursor Position (Px) = [ 875, 792 ] 12:11:18.882944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.882944 : ClientWindow Style = FullScreen 12:11:18.883941 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.883941 : Game Position (Hex) = [ 036B, 0318 ] 12:11:18.883941 : Game Position (Dec) = [ 875, 792 ] 12:11:18.883941 : - 12:11:18.884937 : Cannot read memory at address 0x0000030B 12:11:18.884937 : Cannot read memory at address 0x0000038B 12:11:18.886931 : Cannot read memory at address 0x0000030B 12:11:18.886931 : Cannot read memory at address 0x0000038B 12:11:18.886931 : RawData event for Player #1: 12:11:18.886931 : Device rawinput data (Hex) = [ 00007518, 0000BBE8 ] 12:11:18.886931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.886931 : OnScreen Cursor Position (Px) = [ 878, 792 ] 12:11:18.886931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.886931 : ClientWindow Style = FullScreen 12:11:18.886931 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.886931 : Game Position (Hex) = [ 036E, 0318 ] 12:11:18.886931 : Game Position (Dec) = [ 878, 792 ] 12:11:18.887927 : - 12:11:18.888924 : Cannot read memory at address 0x0000030B 12:11:18.888924 : Cannot read memory at address 0x0000038B 12:11:18.890917 : Cannot read memory at address 0x0000030B 12:11:18.890917 : Cannot read memory at address 0x0000038B 12:11:18.891914 : RawData event for Player #1: 12:11:18.891914 : Device rawinput data (Hex) = [ 00007510, 0000BC28 ] 12:11:18.891914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.891914 : OnScreen Cursor Position (Px) = [ 877, 793 ] 12:11:18.891914 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.891914 : ClientWindow Style = FullScreen 12:11:18.891914 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.892911 : Game Position (Hex) = [ 036D, 0319 ] 12:11:18.892911 : Cannot read memory at address 0x0000030B 12:11:18.892911 : Cannot read memory at address 0x0000038B 12:11:18.892911 : - 12:11:18.894904 : Cannot read memory at address 0x0000030B 12:11:18.894904 : Cannot read memory at address 0x0000038B 12:11:18.896898 : Cannot read memory at address 0x0000030B 12:11:18.896898 : Cannot read memory at address 0x0000038B 12:11:18.896898 : RawData event for Player #1: 12:11:18.896898 : Device rawinput data (Hex) = [ 00007510, 0000BC64 ] 12:11:18.896898 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.896898 : OnScreen Cursor Position (Px) = [ 877, 794 ] 12:11:18.896898 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.896898 : ClientWindow Style = FullScreen 12:11:18.897895 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.897895 : Game Position (Hex) = [ 036D, 031A ] 12:11:18.897895 : Game Position (Dec) = [ 877, 794 ] 12:11:18.897895 : - 12:11:18.898891 : Cannot read memory at address 0x0000030B 12:11:18.898891 : Cannot read memory at address 0x0000038B 12:11:18.900884 : Cannot read memory at address 0x0000030B 12:11:18.900884 : Cannot read memory at address 0x0000038B 12:11:18.901881 : RawData event for Player #1: 12:11:18.901881 : Device rawinput data (Hex) = [ 00007510, 0000BC64 ] 12:11:18.901881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.901881 : OnScreen Cursor Position (Px) = [ 877, 794 ] 12:11:18.901881 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.901881 : ClientWindow Style = FullScreen 12:11:18.901881 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.901881 : Game Position (Hex) = [ 036D, 031A ] 12:11:18.902877 : Game Position (Dec) = [ 877, 794 ] 12:11:18.902877 : Cannot read memory at address 0x0000030B 12:11:18.902877 : - 12:11:18.902877 : Cannot read memory at address 0x0000038B 12:11:18.904870 : Cannot read memory at address 0x0000030B 12:11:18.904870 : Cannot read memory at address 0x0000038B 12:11:18.906864 : Cannot read memory at address 0x0000030B 12:11:18.906864 : Cannot read memory at address 0x0000038B 12:11:18.906864 : RawData event for Player #1: 12:11:18.906864 : Device rawinput data (Hex) = [ 00007510, 0000BC70 ] 12:11:18.906864 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.906864 : OnScreen Cursor Position (Px) = [ 877, 794 ] 12:11:18.906864 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.906864 : ClientWindow Style = FullScreen 12:11:18.907861 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.907861 : Game Position (Hex) = [ 036D, 031A ] 12:11:18.907861 : Game Position (Dec) = [ 877, 794 ] 12:11:18.907861 : - 12:11:18.908858 : Cannot read memory at address 0x0000030B 12:11:18.908858 : Cannot read memory at address 0x0000038B 12:11:18.910851 : Cannot read memory at address 0x0000030B 12:11:18.910851 : Cannot read memory at address 0x0000038B 12:11:18.910851 : RawData event for Player #1: 12:11:18.910851 : Device rawinput data (Hex) = [ 00007500, 0000BCBC ] 12:11:18.910851 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.910851 : OnScreen Cursor Position (Px) = [ 877, 796 ] 12:11:18.910851 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.910851 : ClientWindow Style = FullScreen 12:11:18.911847 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.911847 : Game Position (Hex) = [ 036D, 031C ] 12:11:18.911847 : Game Position (Dec) = [ 877, 796 ] 12:11:18.911847 : - 12:11:18.912845 : Cannot read memory at address 0x0000030B 12:11:18.912845 : Cannot read memory at address 0x0000038B 12:11:18.914838 : Cannot read memory at address 0x0000030B 12:11:18.914838 : Cannot read memory at address 0x0000038B 12:11:18.915834 : RawData event for Player #1: 12:11:18.915834 : Device rawinput data (Hex) = [ 0000752C, 0000BCE4 ] 12:11:18.915834 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.915834 : OnScreen Cursor Position (Px) = [ 878, 796 ] 12:11:18.915834 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.916831 : ClientWindow Style = FullScreen 12:11:18.916831 : Cannot read memory at address 0x0000030B 12:11:18.916831 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.916831 : Cannot read memory at address 0x0000038B 12:11:18.916831 : Game Position (Hex) = [ 036E, 031C ] 12:11:18.916831 : Game Position (Dec) = [ 878, 796 ] 12:11:18.916831 : - 12:11:18.918824 : Cannot read memory at address 0x0000030B 12:11:18.918824 : Cannot read memory at address 0x0000038B 12:11:18.920817 : Cannot read memory at address 0x0000030B 12:11:18.920817 : Cannot read memory at address 0x0000038B 12:11:18.920817 : RawData event for Player #1: 12:11:18.920817 : Device rawinput data (Hex) = [ 00007554, 0000BCEC ] 12:11:18.920817 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.920817 : OnScreen Cursor Position (Px) = [ 879, 797 ] 12:11:18.920817 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.920817 : ClientWindow Style = FullScreen 12:11:18.921814 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.921814 : Game Position (Hex) = [ 036F, 031D ] 12:11:18.921814 : Game Position (Dec) = [ 879, 797 ] 12:11:18.921814 : - 12:11:18.922811 : Cannot read memory at address 0x0000030B 12:11:18.922811 : Cannot read memory at address 0x0000038B 12:11:18.924804 : Cannot read memory at address 0x0000030B 12:11:18.924804 : Cannot read memory at address 0x0000038B 12:11:18.925801 : RawData event for Player #1: 12:11:18.925801 : Device rawinput data (Hex) = [ 00007544, 0000BD00 ] 12:11:18.925801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.925801 : OnScreen Cursor Position (Px) = [ 879, 797 ] 12:11:18.925801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.926798 : ClientWindow Style = FullScreen 12:11:18.926798 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.926798 : Cannot read memory at address 0x0000038B 12:11:18.926798 : Game Position (Hex) = [ 036F, 031D ] 12:11:18.926798 : Game Position (Dec) = [ 879, 797 ] 12:11:18.926798 : - 12:11:18.928795 : Cannot read memory at address 0x0000030B 12:11:18.928795 : Cannot read memory at address 0x0000038B 12:11:18.929787 : RawData event for Player #1: 12:11:18.929787 : Device rawinput data (Hex) = [ 00007544, 0000BD38 ] 12:11:18.929787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.929787 : OnScreen Cursor Position (Px) = [ 879, 798 ] 12:11:18.929787 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.929787 : ClientWindow Style = FullScreen 12:11:18.930784 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.930784 : Cannot read memory at address 0x0000030B 12:11:18.930784 : Game Position (Hex) = [ 036F, 031E ] 12:11:18.930784 : Cannot read memory at address 0x0000038B 12:11:18.930784 : Game Position (Dec) = [ 879, 798 ] 12:11:18.930784 : - 12:11:18.932777 : Cannot read memory at address 0x0000030B 12:11:18.932777 : Cannot read memory at address 0x0000038B 12:11:18.934771 : Cannot read memory at address 0x0000030B 12:11:18.934771 : Cannot read memory at address 0x0000038B 12:11:18.934771 : RawData event for Player #1: 12:11:18.934771 : Device rawinput data (Hex) = [ 00007544, 0000BD38 ] 12:11:18.934771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.934771 : OnScreen Cursor Position (Px) = [ 879, 798 ] 12:11:18.935767 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.935767 : ClientWindow Style = FullScreen 12:11:18.935767 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.935767 : Game Position (Hex) = [ 036F, 031E ] 12:11:18.935767 : Game Position (Dec) = [ 879, 798 ] 12:11:18.935767 : - 12:11:18.936764 : Cannot read memory at address 0x0000030B 12:11:18.936764 : Cannot read memory at address 0x0000038B 12:11:18.938757 : Cannot read memory at address 0x0000030B 12:11:18.938757 : Cannot read memory at address 0x0000038B 12:11:18.939754 : RawData event for Player #1: 12:11:18.939754 : Device rawinput data (Hex) = [ 00007544, 0000BD44 ] 12:11:18.939754 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.939754 : OnScreen Cursor Position (Px) = [ 879, 798 ] 12:11:18.939754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.940751 : ClientWindow Style = FullScreen 12:11:18.940751 : Cannot read memory at address 0x0000030B 12:11:18.940751 : Cannot read memory at address 0x0000038B 12:11:18.940751 : Game Position (Hex) = [ 036F, 031E ] 12:11:18.940751 : Game Position (Dec) = [ 879, 798 ] 12:11:18.940751 : - 12:11:18.942748 : Cannot read memory at address 0x0000030B 12:11:18.942748 : Cannot read memory at address 0x0000038B 12:11:18.944741 : Cannot read memory at address 0x0000030B 12:11:18.944741 : Cannot read memory at address 0x0000038B 12:11:18.944741 : RawData event for Player #1: 12:11:18.944741 : Device rawinput data (Hex) = [ 0000754C, 0000BD74 ] 12:11:18.944741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.944741 : OnScreen Cursor Position (Px) = [ 879, 799 ] 12:11:18.944741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.945734 : ClientWindow Style = FullScreen 12:11:18.945734 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.945734 : Game Position (Hex) = [ 036F, 031F ] 12:11:18.945734 : Game Position (Dec) = [ 879, 799 ] 12:11:18.945734 : - 12:11:18.946731 : Cannot read memory at address 0x0000030B 12:11:18.946731 : Cannot read memory at address 0x0000038B 12:11:18.948724 : Cannot read memory at address 0x0000030B 12:11:18.948724 : Cannot read memory at address 0x0000038B 12:11:18.949721 : RawData event for Player #1: 12:11:18.949721 : Device rawinput data (Hex) = [ 0000753C, 0000BD84 ] 12:11:18.949721 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.949721 : OnScreen Cursor Position (Px) = [ 879, 799 ] 12:11:18.950718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.950718 : Cannot read memory at address 0x0000030B 12:11:18.950718 : ClientWindow Style = FullScreen 12:11:18.950718 : Cannot read memory at address 0x0000038B 12:11:18.950718 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.950718 : Game Position (Hex) = [ 036F, 031F ] 12:11:18.950718 : Game Position (Dec) = [ 879, 799 ] 12:11:18.950718 : - 12:11:18.952711 : Cannot read memory at address 0x0000030B 12:11:18.952711 : Cannot read memory at address 0x0000038B 12:11:18.953708 : RawData event for Player #1: 12:11:18.953708 : Device rawinput data (Hex) = [ 0000753C, 0000BD84 ] 12:11:18.953708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.953708 : OnScreen Cursor Position (Px) = [ 879, 799 ] 12:11:18.953708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.954704 : ClientWindow Style = FullScreen 12:11:18.954704 : Cannot read memory at address 0x0000030B 12:11:18.954704 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.954704 : Cannot read memory at address 0x0000038B 12:11:18.954704 : Game Position (Hex) = [ 036F, 031F ] 12:11:18.954704 : Game Position (Dec) = [ 879, 799 ] 12:11:18.954704 : - 12:11:18.956697 : Cannot read memory at address 0x0000030B 12:11:18.956697 : Cannot read memory at address 0x0000038B 12:11:18.958694 : Cannot read memory at address 0x0000030B 12:11:18.958694 : Cannot read memory at address 0x0000038B 12:11:18.958694 : RawData event for Player #1: 12:11:18.958694 : Device rawinput data (Hex) = [ 0000753C, 0000BD84 ] 12:11:18.958694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.958694 : OnScreen Cursor Position (Px) = [ 879, 799 ] 12:11:18.959687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.959687 : ClientWindow Style = FullScreen 12:11:18.959687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.959687 : Game Position (Hex) = [ 036F, 031F ] 12:11:18.959687 : Game Position (Dec) = [ 879, 799 ] 12:11:18.959687 : - 12:11:18.960688 : Cannot read memory at address 0x0000030B 12:11:18.960688 : Cannot read memory at address 0x0000038B 12:11:18.962677 : Cannot read memory at address 0x0000030B 12:11:18.962677 : Cannot read memory at address 0x0000038B 12:11:18.963674 : RawData event for Player #1: 12:11:18.963674 : Device rawinput data (Hex) = [ 00007564, 0000BD8C ] 12:11:18.963674 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.964671 : OnScreen Cursor Position (Px) = [ 880, 799 ] 12:11:18.964671 : Cannot read memory at address 0x0000030B 12:11:18.964671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.964671 : Cannot read memory at address 0x0000038B 12:11:18.964671 : ClientWindow Style = FullScreen 12:11:18.964671 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.964671 : Game Position (Hex) = [ 0370, 031F ] 12:11:18.964671 : Game Position (Dec) = [ 880, 799 ] 12:11:18.964671 : - 12:11:18.966664 : Cannot read memory at address 0x0000030B 12:11:18.966664 : Cannot read memory at address 0x0000038B 12:11:18.968657 : Cannot read memory at address 0x0000030B 12:11:18.968657 : Cannot read memory at address 0x0000038B 12:11:18.968657 : RawData event for Player #1: 12:11:18.968657 : Device rawinput data (Hex) = [ 00007588, 0000BD88 ] 12:11:18.968657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.968657 : OnScreen Cursor Position (Px) = [ 881, 799 ] 12:11:18.969654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.969654 : ClientWindow Style = FullScreen 12:11:18.969654 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.969654 : Game Position (Hex) = [ 0371, 031F ] 12:11:18.969654 : Game Position (Dec) = [ 881, 799 ] 12:11:18.969654 : - 12:11:18.970651 : Cannot read memory at address 0x0000030B 12:11:18.970651 : Cannot read memory at address 0x0000038B 12:11:18.972644 : Cannot read memory at address 0x0000030B 12:11:18.972644 : Cannot read memory at address 0x0000038B 12:11:18.972644 : RawData event for Player #1: 12:11:18.972644 : Device rawinput data (Hex) = [ 00007588, 0000BD88 ] 12:11:18.972644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.973641 : OnScreen Cursor Position (Px) = [ 881, 799 ] 12:11:18.973641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.973641 : ClientWindow Style = FullScreen 12:11:18.973641 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.973641 : Game Position (Hex) = [ 0371, 031F ] 12:11:18.973641 : Game Position (Dec) = [ 881, 799 ] 12:11:18.973641 : - 12:11:18.974641 : Cannot read memory at address 0x0000030B 12:11:18.974641 : Cannot read memory at address 0x0000038B 12:11:18.976634 : Cannot read memory at address 0x0000030B 12:11:18.976634 : Cannot read memory at address 0x0000038B 12:11:18.977631 : RawData event for Player #1: 12:11:18.977631 : Device rawinput data (Hex) = [ 00007594, 0000BD80 ] 12:11:18.978624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.978624 : OnScreen Cursor Position (Px) = [ 881, 799 ] 12:11:18.978624 : Cannot read memory at address 0x0000030B 12:11:18.978624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.978624 : Cannot read memory at address 0x0000038B 12:11:18.978624 : ClientWindow Style = FullScreen 12:11:18.978624 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.978624 : Game Position (Hex) = [ 0371, 031F ] 12:11:18.978624 : Game Position (Dec) = [ 881, 799 ] 12:11:18.978624 : - 12:11:18.980123 : Cannot read memory at address 0x0000030B 12:11:18.980123 : Cannot read memory at address 0x0000038B 12:11:18.982118 : Cannot read memory at address 0x0000030B 12:11:18.982118 : Cannot read memory at address 0x0000038B 12:11:18.983114 : RawData event for Player #1: 12:11:18.983114 : Device rawinput data (Hex) = [ 00007594, 0000BD80 ] 12:11:18.983114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.983114 : OnScreen Cursor Position (Px) = [ 881, 799 ] 12:11:18.983114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.983114 : ClientWindow Style = FullScreen 12:11:18.983114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.983114 : Game Position (Hex) = [ 0371, 031F ] 12:11:18.983114 : Game Position (Dec) = [ 881, 799 ] 12:11:18.983114 : - 12:11:18.984193 : Cannot read memory at address 0x0000030B 12:11:18.984193 : Cannot read memory at address 0x0000038B 12:11:18.985693 : Cannot read memory at address 0x0000030B 12:11:18.985693 : Cannot read memory at address 0x0000038B 12:11:18.987686 : Cannot read memory at address 0x0000030B 12:11:18.987686 : Cannot read memory at address 0x0000038B 12:11:18.987686 : RawData event for Player #1: 12:11:18.987686 : Device rawinput data (Hex) = [ 00007590, 0000BD50 ] 12:11:18.987686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.987686 : OnScreen Cursor Position (Px) = [ 881, 798 ] 12:11:18.988683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.988683 : ClientWindow Style = FullScreen 12:11:18.988683 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.988683 : Game Position (Hex) = [ 0371, 031E ] 12:11:18.988683 : Game Position (Dec) = [ 881, 798 ] 12:11:18.988683 : - 12:11:18.989683 : Cannot read memory at address 0x0000030B 12:11:18.989683 : Cannot read memory at address 0x0000038B 12:11:18.991677 : Cannot read memory at address 0x0000030B 12:11:18.991677 : Cannot read memory at address 0x0000038B 12:11:18.991677 : RawData event for Player #1: 12:11:18.991677 : Device rawinput data (Hex) = [ 00007590, 0000BD50 ] 12:11:18.991677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.991677 : OnScreen Cursor Position (Px) = [ 881, 798 ] 12:11:18.992669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.992669 : ClientWindow Style = FullScreen 12:11:18.992669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.992669 : Game Position (Hex) = [ 0371, 031E ] 12:11:18.992669 : Game Position (Dec) = [ 881, 798 ] 12:11:18.992669 : - 12:11:18.993670 : Cannot read memory at address 0x0000030B 12:11:18.993670 : Cannot read memory at address 0x0000038B 12:11:18.995659 : Cannot read memory at address 0x0000030B 12:11:18.995659 : Cannot read memory at address 0x0000038B 12:11:18.996657 : RawData event for Player #1: 12:11:18.996657 : Device rawinput data (Hex) = [ 00007590, 0000BD50 ] 12:11:18.996657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:18.996657 : OnScreen Cursor Position (Px) = [ 881, 798 ] 12:11:18.997653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:18.997653 : Cannot read memory at address 0x0000030B 12:11:18.997653 : ClientWindow Style = FullScreen 12:11:18.997653 : Cannot read memory at address 0x0000038B 12:11:18.997653 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:18.997653 : Game Position (Hex) = [ 0371, 031E ] 12:11:18.997653 : Game Position (Dec) = [ 881, 798 ] 12:11:18.997653 : - 12:11:18.999646 : Cannot read memory at address 0x0000030B 12:11:18.999646 : Cannot read memory at address 0x0000038B 12:11:19.001639 : Cannot read memory at address 0x0000030B 12:11:19.001639 : Cannot read memory at address 0x0000038B 12:11:19.001639 : RawData event for Player #1: 12:11:19.001639 : Device rawinput data (Hex) = [ 0000759C, 0000BD04 ] 12:11:19.001639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.001639 : OnScreen Cursor Position (Px) = [ 882, 797 ] 12:11:19.002636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.002636 : ClientWindow Style = FullScreen 12:11:19.002636 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.002636 : Game Position (Hex) = [ 0372, 031D ] 12:11:19.002636 : Game Position (Dec) = [ 882, 797 ] 12:11:19.002636 : - 12:11:19.003633 : Cannot read memory at address 0x0000030B 12:11:19.003633 : Cannot read memory at address 0x0000038B 12:11:19.005630 : Cannot read memory at address 0x0000030B 12:11:19.005630 : Cannot read memory at address 0x0000038B 12:11:19.006627 : RawData event for Player #1: 12:11:19.006627 : Device rawinput data (Hex) = [ 00007574, 0000BCF8 ] 12:11:19.006627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.007619 : OnScreen Cursor Position (Px) = [ 880, 797 ] 12:11:19.007619 : Cannot read memory at address 0x0000030B 12:11:19.007619 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.007619 : Cannot read memory at address 0x0000038B 12:11:19.007619 : ClientWindow Style = FullScreen 12:11:19.007619 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.007619 : Game Position (Hex) = [ 0370, 031D ] 12:11:19.007619 : Game Position (Dec) = [ 880, 797 ] 12:11:19.007619 : - 12:11:19.009617 : Cannot read memory at address 0x0000030B 12:11:19.009617 : Cannot read memory at address 0x0000038B 12:11:19.011610 : Cannot read memory at address 0x0000030B 12:11:19.011610 : Cannot read memory at address 0x0000038B 12:11:19.011610 : RawData event for Player #1: 12:11:19.011610 : Device rawinput data (Hex) = [ 00007574, 0000BCF8 ] 12:11:19.011610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.012603 : OnScreen Cursor Position (Px) = [ 880, 797 ] 12:11:19.012603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.012603 : ClientWindow Style = FullScreen 12:11:19.012603 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.012603 : Game Position (Hex) = [ 0370, 031D ] 12:11:19.012603 : Game Position (Dec) = [ 880, 797 ] 12:11:19.012603 : - 12:11:19.013599 : Cannot read memory at address 0x0000030B 12:11:19.013599 : Cannot read memory at address 0x0000038B 12:11:19.015593 : Cannot read memory at address 0x0000030B 12:11:19.015593 : Cannot read memory at address 0x0000038B 12:11:19.015593 : RawData event for Player #1: 12:11:19.015593 : Device rawinput data (Hex) = [ 00007570, 0000BCD8 ] 12:11:19.015593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.016590 : OnScreen Cursor Position (Px) = [ 880, 796 ] 12:11:19.016590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.016590 : ClientWindow Style = FullScreen 12:11:19.016590 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.016590 : Game Position (Hex) = [ 0370, 031C ] 12:11:19.016590 : Game Position (Dec) = [ 880, 796 ] 12:11:19.016590 : - 12:11:19.017586 : Cannot read memory at address 0x0000030B 12:11:19.017586 : Cannot read memory at address 0x0000038B 12:11:19.019579 : Cannot read memory at address 0x0000030B 12:11:19.019579 : Cannot read memory at address 0x0000038B 12:11:19.020576 : RawData event for Player #1: 12:11:19.020576 : Device rawinput data (Hex) = [ 0000757C, 0000BC7C ] 12:11:19.021573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.021573 : Cannot read memory at address 0x0000030B 12:11:19.021573 : OnScreen Cursor Position (Px) = [ 881, 795 ] 12:11:19.021573 : Cannot read memory at address 0x0000038B 12:11:19.021573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.021573 : ClientWindow Style = FullScreen 12:11:19.021573 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.021573 : Game Position (Hex) = [ 0371, 031B ] 12:11:19.021573 : Game Position (Dec) = [ 881, 795 ] 12:11:19.021573 : - 12:11:19.023566 : Cannot read memory at address 0x0000030B 12:11:19.023566 : Cannot read memory at address 0x0000038B 12:11:19.025563 : Cannot read memory at address 0x0000030B 12:11:19.025563 : Cannot read memory at address 0x0000038B 12:11:19.025563 : RawData event for Player #1: 12:11:19.025563 : Device rawinput data (Hex) = [ 0000757C, 0000BC7C ] 12:11:19.026556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.026556 : OnScreen Cursor Position (Px) = [ 881, 795 ] 12:11:19.026556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.026556 : ClientWindow Style = FullScreen 12:11:19.026556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.026556 : Game Position (Hex) = [ 0371, 031B ] 12:11:19.026556 : Game Position (Dec) = [ 881, 795 ] 12:11:19.026556 : - 12:11:19.027553 : Cannot read memory at address 0x0000030B 12:11:19.027553 : Cannot read memory at address 0x0000038B 12:11:19.029546 : Cannot read memory at address 0x0000030B 12:11:19.029546 : Cannot read memory at address 0x0000038B 12:11:19.030543 : RawData event for Player #1: 12:11:19.030543 : Device rawinput data (Hex) = [ 0000757C, 0000BC7C ] 12:11:19.031540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.031540 : Cannot read memory at address 0x0000030B 12:11:19.031540 : OnScreen Cursor Position (Px) = [ 881, 795 ] 12:11:19.031540 : Cannot read memory at address 0x0000038B 12:11:19.031540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.031540 : ClientWindow Style = FullScreen 12:11:19.031540 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.031540 : Game Position (Hex) = [ 0371, 031B ] 12:11:19.031540 : Game Position (Dec) = [ 881, 795 ] 12:11:19.031540 : - 12:11:19.033533 : Cannot read memory at address 0x0000030B 12:11:19.033533 : Cannot read memory at address 0x0000038B 12:11:19.035526 : Cannot read memory at address 0x0000030B 12:11:19.035526 : Cannot read memory at address 0x0000038B 12:11:19.035526 : RawData event for Player #1: 12:11:19.035526 : Device rawinput data (Hex) = [ 00007574, 0000BC5C ] 12:11:19.036523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.036523 : OnScreen Cursor Position (Px) = [ 880, 794 ] 12:11:19.036523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.036523 : ClientWindow Style = FullScreen 12:11:19.036523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.036523 : Game Position (Hex) = [ 0370, 031A ] 12:11:19.036523 : Game Position (Dec) = [ 880, 794 ] 12:11:19.036523 : - 12:11:19.037519 : Cannot read memory at address 0x0000030B 12:11:19.037519 : Cannot read memory at address 0x0000038B 12:11:19.039513 : Cannot read memory at address 0x0000030B 12:11:19.039513 : Cannot read memory at address 0x0000038B 12:11:19.039513 : RawData event for Player #1: 12:11:19.040509 : Device rawinput data (Hex) = [ 00007584, 0000BC00 ] 12:11:19.040509 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.040509 : OnScreen Cursor Position (Px) = [ 881, 793 ] 12:11:19.040509 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.040509 : ClientWindow Style = FullScreen 12:11:19.040509 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.040509 : Game Position (Hex) = [ 0371, 0319 ] 12:11:19.040509 : Game Position (Dec) = [ 881, 793 ] 12:11:19.040509 : - 12:11:19.041510 : Cannot read memory at address 0x0000030B 12:11:19.041510 : Cannot read memory at address 0x0000038B 12:11:19.043503 : Cannot read memory at address 0x0000030B 12:11:19.043503 : Cannot read memory at address 0x0000038B 12:11:19.044500 : RawData event for Player #1: 12:11:19.045493 : Device rawinput data (Hex) = [ 00007584, 0000BC00 ] 12:11:19.045493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.045493 : OnScreen Cursor Position (Px) = [ 881, 793 ] 12:11:19.045493 : Cannot read memory at address 0x0000038B 12:11:19.045493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.045493 : ClientWindow Style = FullScreen 12:11:19.045493 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.045493 : Game Position (Hex) = [ 0371, 0319 ] 12:11:19.045493 : Game Position (Dec) = [ 881, 793 ] 12:11:19.045493 : - 12:11:19.047486 : Cannot read memory at address 0x0000030B 12:11:19.047486 : Cannot read memory at address 0x0000038B 12:11:19.049479 : Cannot read memory at address 0x0000030B 12:11:19.049479 : Cannot read memory at address 0x0000038B 12:11:19.049479 : RawData event for Player #1: 12:11:19.049479 : Device rawinput data (Hex) = [ 00007584, 0000BC00 ] 12:11:19.050476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.050476 : OnScreen Cursor Position (Px) = [ 881, 793 ] 12:11:19.050476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.050476 : ClientWindow Style = FullScreen 12:11:19.050476 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.050476 : Game Position (Hex) = [ 0371, 0319 ] 12:11:19.050476 : Game Position (Dec) = [ 881, 793 ] 12:11:19.050476 : - 12:11:19.051473 : Cannot read memory at address 0x0000030B 12:11:19.051473 : Cannot read memory at address 0x0000038B 12:11:19.053466 : Cannot read memory at address 0x0000030B 12:11:19.053466 : Cannot read memory at address 0x0000038B 12:11:19.055459 : RawData event for Player #1: 12:11:19.055459 : Cannot read memory at address 0x0000030B 12:11:19.055459 : Device rawinput data (Hex) = [ 0000758C, 0000BB8C ] 12:11:19.055459 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.055459 : OnScreen Cursor Position (Px) = [ 881, 791 ] 12:11:19.055459 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.055459 : ClientWindow Style = FullScreen 12:11:19.055459 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.055459 : Game Position (Hex) = [ 0371, 0317 ] 12:11:19.055459 : Game Position (Dec) = [ 881, 791 ] 12:11:19.055459 : - 12:11:19.057457 : Cannot read memory at address 0x0000030B 12:11:19.057457 : Cannot read memory at address 0x0000038B 12:11:19.059446 : RawData event for Player #1: 12:11:19.059446 : Cannot read memory at address 0x0000030B 12:11:19.059446 : Device rawinput data (Hex) = [ 0000758C, 0000BB8C ] 12:11:19.059446 : Cannot read memory at address 0x0000038B 12:11:19.059446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.059446 : OnScreen Cursor Position (Px) = [ 881, 791 ] 12:11:19.059446 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.059446 : ClientWindow Style = FullScreen 12:11:19.059446 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.059446 : Game Position (Hex) = [ 0371, 0317 ] 12:11:19.059446 : Game Position (Dec) = [ 881, 791 ] 12:11:19.059446 : - 12:11:19.061443 : Cannot read memory at address 0x0000030B 12:11:19.061443 : Cannot read memory at address 0x0000038B 12:11:19.063433 : Cannot read memory at address 0x0000030B 12:11:19.063433 : Cannot read memory at address 0x0000038B 12:11:19.063433 : RawData event for Player #1: 12:11:19.064430 : Device rawinput data (Hex) = [ 0000758C, 0000BB8C ] 12:11:19.064430 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.064430 : OnScreen Cursor Position (Px) = [ 881, 791 ] 12:11:19.064430 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.064430 : ClientWindow Style = FullScreen 12:11:19.064430 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.064430 : Game Position (Hex) = [ 0371, 0317 ] 12:11:19.064430 : Game Position (Dec) = [ 881, 791 ] 12:11:19.064430 : - 12:11:19.065426 : Cannot read memory at address 0x0000030B 12:11:19.065426 : Cannot read memory at address 0x0000038B 12:11:19.067419 : Cannot read memory at address 0x0000030B 12:11:19.067419 : Cannot read memory at address 0x0000038B 12:11:19.069413 : RawData event for Player #1: 12:11:19.069413 : Device rawinput data (Hex) = [ 00007584, 0000BB24 ] 12:11:19.069413 : Cannot read memory at address 0x0000038B 12:11:19.069413 : OnScreen Cursor Position (Px) = [ 881, 789 ] 12:11:19.069413 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.069413 : ClientWindow Style = FullScreen 12:11:19.069413 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.069413 : Game Position (Hex) = [ 0371, 0315 ] 12:11:19.069413 : Game Position (Dec) = [ 881, 789 ] 12:11:19.069413 : - 12:11:19.071410 : Cannot read memory at address 0x0000030B 12:11:19.071410 : Cannot read memory at address 0x0000038B 12:11:19.073399 : Cannot read memory at address 0x0000030B 12:11:19.073399 : Cannot read memory at address 0x0000038B 12:11:19.074396 : RawData event for Player #1: 12:11:19.074396 : Device rawinput data (Hex) = [ 00007584, 0000BB24 ] 12:11:19.074396 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.074396 : OnScreen Cursor Position (Px) = [ 881, 789 ] 12:11:19.074396 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.074396 : ClientWindow Style = FullScreen 12:11:19.074396 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.074396 : Game Position (Hex) = [ 0371, 0315 ] 12:11:19.074396 : Game Position (Dec) = [ 881, 789 ] 12:11:19.074396 : - 12:11:19.075393 : Cannot read memory at address 0x0000030B 12:11:19.075393 : Cannot read memory at address 0x0000038B 12:11:19.077390 : Cannot read memory at address 0x0000030B 12:11:19.077390 : Cannot read memory at address 0x0000038B 12:11:19.078383 : RawData event for Player #1: 12:11:19.078383 : Device rawinput data (Hex) = [ 0000758C, 0000BAE4 ] 12:11:19.078383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.078383 : OnScreen Cursor Position (Px) = [ 881, 788 ] 12:11:19.078383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.078383 : ClientWindow Style = FullScreen 12:11:19.078383 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.078383 : Game Position (Hex) = [ 0371, 0314 ] 12:11:19.078383 : Game Position (Dec) = [ 881, 788 ] 12:11:19.078383 : - 12:11:19.079885 : Cannot read memory at address 0x0000030B 12:11:19.079885 : Cannot read memory at address 0x0000038B 12:11:19.081881 : Cannot read memory at address 0x0000030B 12:11:19.081881 : Cannot read memory at address 0x0000038B 12:11:19.082877 : RawData event for Player #1: 12:11:19.082877 : Device rawinput data (Hex) = [ 0000758C, 0000BAA8 ] 12:11:19.082877 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.082877 : OnScreen Cursor Position (Px) = [ 881, 787 ] 12:11:19.082877 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.082877 : ClientWindow Style = FullScreen 12:11:19.082877 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.082877 : Game Position (Hex) = [ 0371, 0313 ] 12:11:19.083874 : Game Position (Dec) = [ 881, 787 ] 12:11:19.083874 : Cannot read memory at address 0x0000030B 12:11:19.083874 : - 12:11:19.083874 : Cannot read memory at address 0x0000038B 12:11:19.085871 : Cannot read memory at address 0x0000030B 12:11:19.085871 : Cannot read memory at address 0x0000038B 12:11:19.087864 : Cannot read memory at address 0x0000030B 12:11:19.087864 : Cannot read memory at address 0x0000038B 12:11:19.087864 : RawData event for Player #1: 12:11:19.087864 : Device rawinput data (Hex) = [ 0000758C, 0000BAA8 ] 12:11:19.087864 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.087864 : OnScreen Cursor Position (Px) = [ 881, 787 ] 12:11:19.087864 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.087864 : ClientWindow Style = FullScreen 12:11:19.087864 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.087864 : Game Position (Hex) = [ 0371, 0313 ] 12:11:19.088857 : Game Position (Dec) = [ 881, 787 ] 12:11:19.088857 : - 12:11:19.089858 : Cannot read memory at address 0x0000030B 12:11:19.089858 : Cannot read memory at address 0x0000038B 12:11:19.091851 : Cannot read memory at address 0x0000030B 12:11:19.091851 : Cannot read memory at address 0x0000038B 12:11:19.092848 : RawData event for Player #1: 12:11:19.092848 : Device rawinput data (Hex) = [ 00007594, 0000BA68 ] 12:11:19.092848 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.092848 : OnScreen Cursor Position (Px) = [ 881, 786 ] 12:11:19.093840 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.093840 : Cannot read memory at address 0x0000030B 12:11:19.093840 : ClientWindow Style = FullScreen 12:11:19.093840 : Cannot read memory at address 0x0000038B 12:11:19.093840 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.093840 : Game Position (Hex) = [ 0371, 0312 ] 12:11:19.093840 : Game Position (Dec) = [ 881, 786 ] 12:11:19.093840 : - 12:11:19.095833 : Cannot read memory at address 0x0000030B 12:11:19.095833 : Cannot read memory at address 0x0000038B 12:11:19.097827 : Cannot read memory at address 0x0000030B 12:11:19.097827 : Cannot read memory at address 0x0000038B 12:11:19.097827 : RawData event for Player #1: 12:11:19.097827 : Device rawinput data (Hex) = [ 00007594, 0000BA68 ] 12:11:19.097827 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.097827 : OnScreen Cursor Position (Px) = [ 881, 786 ] 12:11:19.098824 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.098824 : ClientWindow Style = FullScreen 12:11:19.098824 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.098824 : Game Position (Hex) = [ 0371, 0312 ] 12:11:19.098824 : Game Position (Dec) = [ 881, 786 ] 12:11:19.098824 : - 12:11:19.099826 : Cannot read memory at address 0x0000030B 12:11:19.099826 : Cannot read memory at address 0x0000038B 12:11:19.101817 : Cannot read memory at address 0x0000030B 12:11:19.101817 : Cannot read memory at address 0x0000038B 12:11:19.101817 : RawData event for Player #1: 12:11:19.101817 : Device rawinput data (Hex) = [ 00007594, 0000BA30 ] 12:11:19.101817 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.101817 : OnScreen Cursor Position (Px) = [ 881, 785 ] 12:11:19.101817 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.102811 : ClientWindow Style = FullScreen 12:11:19.102811 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.102811 : Game Position (Hex) = [ 0371, 0311 ] 12:11:19.102811 : Game Position (Dec) = [ 881, 785 ] 12:11:19.102811 : - 12:11:19.103811 : Cannot read memory at address 0x0000030B 12:11:19.103811 : Cannot read memory at address 0x0000038B 12:11:19.105804 : Cannot read memory at address 0x0000030B 12:11:19.105804 : Cannot read memory at address 0x0000038B 12:11:19.106801 : RawData event for Player #1: 12:11:19.106801 : Device rawinput data (Hex) = [ 000075A0, 0000BA18 ] 12:11:19.106801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.106801 : OnScreen Cursor Position (Px) = [ 882, 785 ] 12:11:19.106801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.107794 : ClientWindow Style = FullScreen 12:11:19.107794 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.107794 : Cannot read memory at address 0x0000030B 12:11:19.107794 : Game Position (Hex) = [ 0372, 0311 ] 12:11:19.107794 : Cannot read memory at address 0x0000038B 12:11:19.107794 : - 12:11:19.109791 : Cannot read memory at address 0x0000030B 12:11:19.109791 : Cannot read memory at address 0x0000038B 12:11:19.111784 : Cannot read memory at address 0x0000030B 12:11:19.111784 : Cannot read memory at address 0x0000038B 12:11:19.111784 : RawData event for Player #1: 12:11:19.111784 : Device rawinput data (Hex) = [ 0000759C, 0000B9EC ] 12:11:19.111784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.112777 : OnScreen Cursor Position (Px) = [ 882, 784 ] 12:11:19.112777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.112777 : ClientWindow Style = FullScreen 12:11:19.112777 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.112777 : Game Position (Hex) = [ 0372, 0310 ] 12:11:19.112777 : Game Position (Dec) = [ 882, 784 ] 12:11:19.112777 : - 12:11:19.113774 : Cannot read memory at address 0x0000030B 12:11:19.113774 : Cannot read memory at address 0x0000038B 12:11:19.115767 : Cannot read memory at address 0x0000030B 12:11:19.115767 : Cannot read memory at address 0x0000038B 12:11:19.116767 : RawData event for Player #1: 12:11:19.116767 : Device rawinput data (Hex) = [ 000075A8, 0000B9D4 ] 12:11:19.116767 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.116767 : OnScreen Cursor Position (Px) = [ 882, 783 ] 12:11:19.117761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.117761 : Cannot read memory at address 0x0000030B 12:11:19.117761 : ClientWindow Style = FullScreen 12:11:19.117761 : Cannot read memory at address 0x0000038B 12:11:19.117761 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.117761 : Game Position (Hex) = [ 0372, 030F ] 12:11:19.117761 : Game Position (Dec) = [ 882, 783 ] 12:11:19.117761 : - 12:11:19.119757 : Cannot read memory at address 0x0000030B 12:11:19.119757 : Cannot read memory at address 0x0000038B 12:11:19.121751 : Cannot read memory at address 0x0000030B 12:11:19.121751 : Cannot read memory at address 0x0000038B 12:11:19.121751 : RawData event for Player #1: 12:11:19.121751 : Device rawinput data (Hex) = [ 00007588, 0000B9C8 ] 12:11:19.121751 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.121751 : OnScreen Cursor Position (Px) = [ 881, 783 ] 12:11:19.122744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.122744 : ClientWindow Style = FullScreen 12:11:19.122744 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.122744 : Game Position (Hex) = [ 0371, 030F ] 12:11:19.122744 : Game Position (Dec) = [ 881, 783 ] 12:11:19.122744 : - 12:11:19.123745 : Cannot read memory at address 0x0000030B 12:11:19.123745 : Cannot read memory at address 0x0000038B 12:11:19.125734 : Cannot read memory at address 0x0000030B 12:11:19.125734 : Cannot read memory at address 0x0000038B 12:11:19.125734 : RawData event for Player #1: 12:11:19.125734 : Device rawinput data (Hex) = [ 00007580, 0000B974 ] 12:11:19.125734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.125734 : OnScreen Cursor Position (Px) = [ 881, 782 ] 12:11:19.126730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.126730 : ClientWindow Style = FullScreen 12:11:19.126730 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.126730 : Game Position (Hex) = [ 0371, 030E ] 12:11:19.126730 : Game Position (Dec) = [ 881, 782 ] 12:11:19.126730 : - 12:11:19.127731 : Cannot read memory at address 0x0000030B 12:11:19.127731 : Cannot read memory at address 0x0000038B 12:11:19.129721 : Cannot read memory at address 0x0000030B 12:11:19.129721 : Cannot read memory at address 0x0000038B 12:11:19.130722 : RawData event for Player #1: 12:11:19.130722 : Device rawinput data (Hex) = [ 00007590, 0000B948 ] 12:11:19.130722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.130722 : OnScreen Cursor Position (Px) = [ 881, 781 ] 12:11:19.131714 : Cannot read memory at address 0x0000030B 12:11:19.131714 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.131714 : Cannot read memory at address 0x0000038B 12:11:19.131714 : ClientWindow Style = FullScreen 12:11:19.131714 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.131714 : Game Position (Hex) = [ 0371, 030D ] 12:11:19.131714 : Game Position (Dec) = [ 881, 781 ] 12:11:19.131714 : - 12:11:19.133711 : Cannot read memory at address 0x0000030B 12:11:19.133711 : Cannot read memory at address 0x0000038B 12:11:19.135704 : Cannot read memory at address 0x0000030B 12:11:19.135704 : Cannot read memory at address 0x0000038B 12:11:19.135704 : RawData event for Player #1: 12:11:19.135704 : Device rawinput data (Hex) = [ 00007590, 0000B948 ] 12:11:19.135704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.135704 : OnScreen Cursor Position (Px) = [ 881, 781 ] 12:11:19.136697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.136697 : ClientWindow Style = FullScreen 12:11:19.136697 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.136697 : Game Position (Hex) = [ 0371, 030D ] 12:11:19.136697 : Game Position (Dec) = [ 881, 781 ] 12:11:19.136697 : - 12:11:19.137698 : Cannot read memory at address 0x0000030B 12:11:19.137698 : Cannot read memory at address 0x0000038B 12:11:19.139691 : Cannot read memory at address 0x0000030B 12:11:19.139691 : Cannot read memory at address 0x0000038B 12:11:19.140684 : RawData event for Player #1: 12:11:19.140684 : Device rawinput data (Hex) = [ 00007590, 0000B948 ] 12:11:19.141681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.141681 : OnScreen Cursor Position (Px) = [ 881, 781 ] 12:11:19.141681 : Cannot read memory at address 0x0000030B 12:11:19.141681 : Cannot read memory at address 0x0000038B 12:11:19.141681 : ClientWindow Style = FullScreen 12:11:19.141681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.141681 : Game Position (Hex) = [ 0371, 030D ] 12:11:19.141681 : Game Position (Dec) = [ 881, 781 ] 12:11:19.141681 : - 12:11:19.143678 : Cannot read memory at address 0x0000030B 12:11:19.143678 : Cannot read memory at address 0x0000038B 12:11:19.144674 : RawData event for Player #1: 12:11:19.144674 : Device rawinput data (Hex) = [ 00007590, 0000B948 ] 12:11:19.145667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.145667 : Cannot read memory at address 0x0000030B 12:11:19.145667 : Cannot read memory at address 0x0000038B 12:11:19.145667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.145667 : ClientWindow Style = FullScreen 12:11:19.145667 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.145667 : Game Position (Hex) = [ 0371, 030D ] 12:11:19.145667 : Game Position (Dec) = [ 881, 781 ] 12:11:19.146664 : - 12:11:19.147661 : Cannot read memory at address 0x0000030B 12:11:19.147661 : Cannot read memory at address 0x0000038B 12:11:19.149654 : Cannot read memory at address 0x0000030B 12:11:19.149654 : Cannot read memory at address 0x0000038B 12:11:19.149654 : RawData event for Player #1: 12:11:19.149654 : Device rawinput data (Hex) = [ 00007590, 0000B91C ] 12:11:19.149654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.149654 : OnScreen Cursor Position (Px) = [ 881, 780 ] 12:11:19.150651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.150651 : ClientWindow Style = FullScreen 12:11:19.150651 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.150651 : Game Position (Hex) = [ 0371, 030C ] 12:11:19.150651 : Game Position (Dec) = [ 881, 780 ] 12:11:19.150651 : - 12:11:19.151647 : Cannot read memory at address 0x0000030B 12:11:19.151647 : Cannot read memory at address 0x0000038B 12:11:19.153640 : Cannot read memory at address 0x0000030B 12:11:19.153640 : Cannot read memory at address 0x0000038B 12:11:19.154637 : RawData event for Player #1: 12:11:19.154637 : Device rawinput data (Hex) = [ 000075A0, 0000B900 ] 12:11:19.154637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.154637 : OnScreen Cursor Position (Px) = [ 882, 780 ] 12:11:19.155634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.155634 : ClientWindow Style = FullScreen 12:11:19.155634 : Cannot read memory at address 0x0000038B 12:11:19.155634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.155634 : Game Position (Hex) = [ 0372, 030C ] 12:11:19.155634 : Game Position (Dec) = [ 882, 780 ] 12:11:19.155634 : - 12:11:19.157627 : Cannot read memory at address 0x0000030B 12:11:19.157627 : Cannot read memory at address 0x0000038B 12:11:19.159621 : Cannot read memory at address 0x0000030B 12:11:19.159621 : Cannot read memory at address 0x0000038B 12:11:19.159621 : RawData event for Player #1: 12:11:19.159621 : Device rawinput data (Hex) = [ 000075A0, 0000B900 ] 12:11:19.159621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.159621 : OnScreen Cursor Position (Px) = [ 882, 780 ] 12:11:19.160617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.160617 : ClientWindow Style = FullScreen 12:11:19.160617 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.160617 : Game Position (Hex) = [ 0372, 030C ] 12:11:19.160617 : Game Position (Dec) = [ 882, 780 ] 12:11:19.160617 : - 12:11:19.161614 : Cannot read memory at address 0x0000030B 12:11:19.161614 : Cannot read memory at address 0x0000038B 12:11:19.163607 : Cannot read memory at address 0x0000030B 12:11:19.163607 : Cannot read memory at address 0x0000038B 12:11:19.164604 : RawData event for Player #1: 12:11:19.165601 : Device rawinput data (Hex) = [ 00007598, 0000B8CC ] 12:11:19.165601 : Cannot read memory at address 0x0000030B 12:11:19.165601 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.165601 : Cannot read memory at address 0x0000038B 12:11:19.165601 : OnScreen Cursor Position (Px) = [ 881, 779 ] 12:11:19.165601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.165601 : ClientWindow Style = FullScreen 12:11:19.165601 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.165601 : Game Position (Hex) = [ 0371, 030B ] 12:11:19.165601 : Game Position (Dec) = [ 881, 779 ] 12:11:19.165601 : - 12:11:19.167594 : Cannot read memory at address 0x0000030B 12:11:19.167594 : Cannot read memory at address 0x0000038B 12:11:19.168591 : RawData event for Player #1: 12:11:19.168591 : Device rawinput data (Hex) = [ 00007598, 0000B8CC ] 12:11:19.168591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.169587 : OnScreen Cursor Position (Px) = [ 881, 779 ] 12:11:19.169587 : Cannot read memory at address 0x0000030B 12:11:19.169587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.169587 : Cannot read memory at address 0x0000038B 12:11:19.169587 : ClientWindow Style = FullScreen 12:11:19.169587 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.169587 : Game Position (Hex) = [ 0371, 030B ] 12:11:19.169587 : Game Position (Dec) = [ 881, 779 ] 12:11:19.169587 : - 12:11:19.171580 : Cannot read memory at address 0x0000030B 12:11:19.171580 : Cannot read memory at address 0x0000038B 12:11:19.173574 : Cannot read memory at address 0x0000030B 12:11:19.173574 : Cannot read memory at address 0x0000038B 12:11:19.173574 : RawData event for Player #1: 12:11:19.173574 : Device rawinput data (Hex) = [ 00007598, 0000B8CC ] 12:11:19.173574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.174571 : OnScreen Cursor Position (Px) = [ 881, 779 ] 12:11:19.174571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.174571 : ClientWindow Style = FullScreen 12:11:19.174571 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.174571 : Game Position (Hex) = [ 0371, 030B ] 12:11:19.174571 : Game Position (Dec) = [ 881, 779 ] 12:11:19.174571 : - 12:11:19.175567 : Cannot read memory at address 0x0000030B 12:11:19.175567 : Cannot read memory at address 0x0000038B 12:11:19.177561 : Cannot read memory at address 0x0000030B 12:11:19.177561 : Cannot read memory at address 0x0000038B 12:11:19.178557 : RawData event for Player #1: 12:11:19.178557 : Device rawinput data (Hex) = [ 00007598, 0000B8CC ] 12:11:19.178557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.178557 : OnScreen Cursor Position (Px) = [ 881, 779 ] 12:11:19.178557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.180058 : Cannot read memory at address 0x0000030B 12:11:19.180058 : ClientWindow Style = FullScreen 12:11:19.180058 : Cannot read memory at address 0x0000038B 12:11:19.180058 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.180058 : Game Position (Hex) = [ 0371, 030B ] 12:11:19.180058 : Game Position (Dec) = [ 881, 779 ] 12:11:19.180058 : - 12:11:19.182053 : Cannot read memory at address 0x0000030B 12:11:19.182053 : Cannot read memory at address 0x0000038B 12:11:19.184046 : Cannot read memory at address 0x0000030B 12:11:19.184046 : Cannot read memory at address 0x0000038B 12:11:19.184046 : RawData event for Player #1: 12:11:19.184046 : Device rawinput data (Hex) = [ 00007598, 0000B8CC ] 12:11:19.184046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.184046 : OnScreen Cursor Position (Px) = [ 881, 779 ] 12:11:19.184046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.184046 : ClientWindow Style = FullScreen 12:11:19.184046 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.184046 : Game Position (Hex) = [ 0371, 030B ] 12:11:19.184046 : Game Position (Dec) = [ 881, 779 ] 12:11:19.185044 : - 12:11:19.186040 : Cannot read memory at address 0x0000030B 12:11:19.186040 : Cannot read memory at address 0x0000038B 12:11:19.188034 : Cannot read memory at address 0x0000030B 12:11:19.188034 : Cannot read memory at address 0x0000038B 12:11:19.188034 : RawData event for Player #1: 12:11:19.188034 : Device rawinput data (Hex) = [ 00007598, 0000B8CC ] 12:11:19.188034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.188034 : OnScreen Cursor Position (Px) = [ 881, 779 ] 12:11:19.188034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.188034 : ClientWindow Style = FullScreen 12:11:19.188034 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.188034 : Game Position (Hex) = [ 0371, 030B ] 12:11:19.188034 : Game Position (Dec) = [ 881, 779 ] 12:11:19.188034 : - 12:11:19.190027 : Cannot read memory at address 0x0000030B 12:11:19.190027 : Cannot read memory at address 0x0000038B 12:11:19.192020 : Cannot read memory at address 0x0000030B 12:11:19.192020 : Cannot read memory at address 0x0000038B 12:11:19.193017 : RawData event for Player #1: 12:11:19.193017 : Device rawinput data (Hex) = [ 00007598, 0000B8CC ] 12:11:19.193017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.193017 : OnScreen Cursor Position (Px) = [ 881, 779 ] 12:11:19.193017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.193017 : ClientWindow Style = FullScreen 12:11:19.193017 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.193017 : Game Position (Hex) = [ 0371, 030B ] 12:11:19.193017 : Game Position (Dec) = [ 881, 779 ] 12:11:19.194014 : - 12:11:19.194014 : Cannot read memory at address 0x0000030B 12:11:19.194014 : Cannot read memory at address 0x0000038B 12:11:19.196007 : Cannot read memory at address 0x0000030B 12:11:19.196007 : Cannot read memory at address 0x0000038B 12:11:19.198000 : Cannot read memory at address 0x0000030B 12:11:19.198000 : Cannot read memory at address 0x0000038B 12:11:19.198000 : RawData event for Player #1: 12:11:19.198000 : Device rawinput data (Hex) = [ 00007598, 0000B8CC ] 12:11:19.198000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.198000 : OnScreen Cursor Position (Px) = [ 881, 779 ] 12:11:19.198000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.198000 : ClientWindow Style = FullScreen 12:11:19.198997 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.198997 : Game Position (Hex) = [ 0371, 030B ] 12:11:19.198997 : Game Position (Dec) = [ 881, 779 ] 12:11:19.198997 : - 12:11:19.199994 : Cannot read memory at address 0x0000030B 12:11:19.199994 : Cannot read memory at address 0x0000038B 12:11:19.201987 : Cannot read memory at address 0x0000030B 12:11:19.201987 : Cannot read memory at address 0x0000038B 12:11:19.202984 : RawData event for Player #1: 12:11:19.202984 : Device rawinput data (Hex) = [ 00007598, 0000B8CC ] 12:11:19.202984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.202984 : OnScreen Cursor Position (Px) = [ 881, 779 ] 12:11:19.202984 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.202984 : ClientWindow Style = FullScreen 12:11:19.202984 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.202984 : Game Position (Hex) = [ 0371, 030B ] 12:11:19.203980 : Game Position (Dec) = [ 881, 779 ] 12:11:19.203980 : - 12:11:19.203980 : Cannot read memory at address 0x0000030B 12:11:19.203980 : Cannot read memory at address 0x0000038B 12:11:19.205973 : Cannot read memory at address 0x0000030B 12:11:19.205973 : Cannot read memory at address 0x0000038B 12:11:19.207967 : Cannot read memory at address 0x0000030B 12:11:19.207967 : Cannot read memory at address 0x0000038B 12:11:19.207967 : RawData event for Player #1: 12:11:19.207967 : Device rawinput data (Hex) = [ 00007598, 0000B8CC ] 12:11:19.207967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.207967 : OnScreen Cursor Position (Px) = [ 881, 779 ] 12:11:19.207967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.207967 : ClientWindow Style = FullScreen 12:11:19.207967 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.208964 : Game Position (Hex) = [ 0371, 030B ] 12:11:19.208964 : Game Position (Dec) = [ 881, 779 ] 12:11:19.208964 : - 12:11:19.209965 : Cannot read memory at address 0x0000030B 12:11:19.209965 : Cannot read memory at address 0x0000038B 12:11:19.211957 : Cannot read memory at address 0x0000030B 12:11:19.211957 : Cannot read memory at address 0x0000038B 12:11:19.211957 : RawData event for Player #1: 12:11:19.211957 : Device rawinput data (Hex) = [ 000075A0, 0000B900 ] 12:11:19.211957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.211957 : OnScreen Cursor Position (Px) = [ 882, 780 ] 12:11:19.211957 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.211957 : ClientWindow Style = FullScreen 12:11:19.211957 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.211957 : Game Position (Hex) = [ 0372, 030C ] 12:11:19.212950 : Game Position (Dec) = [ 882, 780 ] 12:11:19.212950 : - 12:11:19.213947 : Cannot read memory at address 0x0000030B 12:11:19.213947 : Cannot read memory at address 0x0000038B 12:11:19.215940 : Cannot read memory at address 0x0000030B 12:11:19.215940 : Cannot read memory at address 0x0000038B 12:11:19.216937 : RawData event for Player #1: 12:11:19.216937 : Device rawinput data (Hex) = [ 000075A0, 0000B900 ] 12:11:19.216937 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.216937 : OnScreen Cursor Position (Px) = [ 882, 780 ] 12:11:19.216937 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.216937 : ClientWindow Style = FullScreen 12:11:19.216937 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.216937 : Game Position (Hex) = [ 0372, 030C ] 12:11:19.217934 : Game Position (Dec) = [ 882, 780 ] 12:11:19.217934 : - 12:11:19.217934 : Cannot read memory at address 0x0000030B 12:11:19.217934 : Cannot read memory at address 0x0000038B 12:11:19.219927 : Cannot read memory at address 0x0000030B 12:11:19.219927 : Cannot read memory at address 0x0000038B 12:11:19.221920 : Cannot read memory at address 0x0000030B 12:11:19.221920 : Cannot read memory at address 0x0000038B 12:11:19.221920 : RawData event for Player #1: 12:11:19.221920 : Device rawinput data (Hex) = [ 000075A0, 0000B900 ] 12:11:19.221920 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.221920 : OnScreen Cursor Position (Px) = [ 882, 780 ] 12:11:19.221920 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.221920 : ClientWindow Style = FullScreen 12:11:19.221920 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.221920 : Game Position (Hex) = [ 0372, 030C ] 12:11:19.221920 : Game Position (Dec) = [ 882, 780 ] 12:11:19.222917 : - 12:11:19.223914 : Cannot read memory at address 0x0000030B 12:11:19.223914 : Cannot read memory at address 0x0000038B 12:11:19.225911 : Cannot read memory at address 0x0000030B 12:11:19.225911 : Cannot read memory at address 0x0000038B 12:11:19.226907 : RawData event for Player #1: 12:11:19.226907 : Device rawinput data (Hex) = [ 000075A0, 0000B8F4 ] 12:11:19.226907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.226907 : OnScreen Cursor Position (Px) = [ 882, 780 ] 12:11:19.226907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.226907 : ClientWindow Style = FullScreen 12:11:19.226907 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.226907 : Game Position (Hex) = [ 0372, 030C ] 12:11:19.226907 : Game Position (Dec) = [ 882, 780 ] 12:11:19.227900 : - 12:11:19.227900 : Cannot read memory at address 0x0000030B 12:11:19.227900 : Cannot read memory at address 0x0000038B 12:11:19.229894 : Cannot read memory at address 0x0000030B 12:11:19.229894 : Cannot read memory at address 0x0000038B 12:11:19.230890 : RawData event for Player #1: 12:11:19.230890 : Device rawinput data (Hex) = [ 000075A0, 0000B8F4 ] 12:11:19.230890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.230890 : OnScreen Cursor Position (Px) = [ 882, 780 ] 12:11:19.230890 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.230890 : ClientWindow Style = FullScreen 12:11:19.230890 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.231887 : Game Position (Hex) = [ 0372, 030C ] 12:11:19.231887 : Cannot read memory at address 0x0000030B 12:11:19.231887 : Game Position (Dec) = [ 882, 780 ] 12:11:19.231887 : Cannot read memory at address 0x0000038B 12:11:19.231887 : - 12:11:19.233881 : Cannot read memory at address 0x0000030B 12:11:19.233881 : Cannot read memory at address 0x0000038B 12:11:19.235873 : Cannot read memory at address 0x0000030B 12:11:19.235873 : Cannot read memory at address 0x0000038B 12:11:19.235873 : RawData event for Player #1: 12:11:19.235873 : Device rawinput data (Hex) = [ 000075A0, 0000B8F4 ] 12:11:19.235873 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.235873 : OnScreen Cursor Position (Px) = [ 882, 780 ] 12:11:19.235873 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.235873 : ClientWindow Style = FullScreen 12:11:19.236870 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.236870 : Game Position (Hex) = [ 0372, 030C ] 12:11:19.236870 : Game Position (Dec) = [ 882, 780 ] 12:11:19.236870 : - 12:11:19.237867 : Cannot read memory at address 0x0000030B 12:11:19.237867 : Cannot read memory at address 0x0000038B 12:11:19.239860 : Cannot read memory at address 0x0000030B 12:11:19.239860 : Cannot read memory at address 0x0000038B 12:11:19.240857 : RawData event for Player #1: 12:11:19.240857 : Device rawinput data (Hex) = [ 000075A0, 0000B8F4 ] 12:11:19.240857 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.240857 : OnScreen Cursor Position (Px) = [ 882, 780 ] 12:11:19.240857 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.240857 : ClientWindow Style = FullScreen 12:11:19.240857 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.240857 : Game Position (Hex) = [ 0372, 030C ] 12:11:19.241854 : Game Position (Dec) = [ 882, 780 ] 12:11:19.241854 : - 12:11:19.241854 : Cannot read memory at address 0x0000038B 12:11:19.243851 : Cannot read memory at address 0x0000030B 12:11:19.243851 : Cannot read memory at address 0x0000038B 12:11:19.245844 : Cannot read memory at address 0x0000030B 12:11:19.245844 : Cannot read memory at address 0x0000038B 12:11:19.245844 : RawData event for Player #1: 12:11:19.245844 : Device rawinput data (Hex) = [ 000075A0, 0000B8F4 ] 12:11:19.245844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.245844 : OnScreen Cursor Position (Px) = [ 882, 780 ] 12:11:19.245844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.245844 : ClientWindow Style = FullScreen 12:11:19.246837 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.246837 : Game Position (Hex) = [ 0372, 030C ] 12:11:19.246837 : Game Position (Dec) = [ 882, 780 ] 12:11:19.246837 : - 12:11:19.247834 : Cannot read memory at address 0x0000030B 12:11:19.247834 : Cannot read memory at address 0x0000038B 12:11:19.249827 : Cannot read memory at address 0x0000030B 12:11:19.249827 : Cannot read memory at address 0x0000038B 12:11:19.250824 : RawData event for Player #1: 12:11:19.250824 : Device rawinput data (Hex) = [ 00007574, 0000B8F0 ] 12:11:19.250824 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.250824 : OnScreen Cursor Position (Px) = [ 880, 780 ] 12:11:19.251820 : Cannot read memory at address 0x0000030B 12:11:19.251820 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.251820 : ClientWindow Style = FullScreen 12:11:19.251820 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.251820 : Game Position (Hex) = [ 0370, 030C ] 12:11:19.251820 : Game Position (Dec) = [ 880, 780 ] 12:11:19.251820 : - 12:11:19.253814 : Cannot read memory at address 0x0000030B 12:11:19.253814 : Cannot read memory at address 0x0000038B 12:11:19.254810 : RawData event for Player #1: 12:11:19.254810 : Device rawinput data (Hex) = [ 00007574, 0000B8F0 ] 12:11:19.254810 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.254810 : OnScreen Cursor Position (Px) = [ 880, 780 ] 12:11:19.254810 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.254810 : ClientWindow Style = FullScreen 12:11:19.255807 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.255807 : Cannot read memory at address 0x0000030B 12:11:19.255807 : Cannot read memory at address 0x0000038B 12:11:19.255807 : Game Position (Dec) = [ 880, 780 ] 12:11:19.255807 : - 12:11:19.257804 : Cannot read memory at address 0x0000030B 12:11:19.257804 : Cannot read memory at address 0x0000038B 12:11:19.259797 : Cannot read memory at address 0x0000030B 12:11:19.259797 : Cannot read memory at address 0x0000038B 12:11:19.259797 : RawData event for Player #1: 12:11:19.259797 : Device rawinput data (Hex) = [ 00007568, 0000B948 ] 12:11:19.259797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.259797 : OnScreen Cursor Position (Px) = [ 880, 781 ] 12:11:19.259797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.260790 : ClientWindow Style = FullScreen 12:11:19.260790 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.260790 : Game Position (Hex) = [ 0370, 030D ] 12:11:19.260790 : Game Position (Dec) = [ 880, 781 ] 12:11:19.260790 : - 12:11:19.261792 : Cannot read memory at address 0x0000030B 12:11:19.261792 : Cannot read memory at address 0x0000038B 12:11:19.263780 : Cannot read memory at address 0x0000030B 12:11:19.263780 : Cannot read memory at address 0x0000038B 12:11:19.264778 : RawData event for Player #1: 12:11:19.264778 : Device rawinput data (Hex) = [ 00007568, 0000B948 ] 12:11:19.264778 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.264778 : OnScreen Cursor Position (Px) = [ 880, 781 ] 12:11:19.265773 : Cannot read memory at address 0x0000030B 12:11:19.265773 : ClientWindow Style = FullScreen 12:11:19.265773 : Cannot read memory at address 0x0000038B 12:11:19.265773 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.265773 : Game Position (Hex) = [ 0370, 030D ] 12:11:19.265773 : Game Position (Dec) = [ 880, 781 ] 12:11:19.265773 : - 12:11:19.267767 : Cannot read memory at address 0x0000030B 12:11:19.267767 : Cannot read memory at address 0x0000038B 12:11:19.269760 : Cannot read memory at address 0x0000030B 12:11:19.269760 : Cannot read memory at address 0x0000038B 12:11:19.269760 : RawData event for Player #1: 12:11:19.269760 : Device rawinput data (Hex) = [ 00007544, 0000B93C ] 12:11:19.269760 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.269760 : OnScreen Cursor Position (Px) = [ 879, 781 ] 12:11:19.269760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.269760 : ClientWindow Style = FullScreen 12:11:19.270757 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.270757 : Game Position (Hex) = [ 036F, 030D ] 12:11:19.270757 : Game Position (Dec) = [ 879, 781 ] 12:11:19.270757 : - 12:11:19.271754 : Cannot read memory at address 0x0000030B 12:11:19.271754 : Cannot read memory at address 0x0000038B 12:11:19.273751 : Cannot read memory at address 0x0000030B 12:11:19.273751 : Cannot read memory at address 0x0000038B 12:11:19.273751 : RawData event for Player #1: 12:11:19.273751 : Device rawinput data (Hex) = [ 00007544, 0000B93C ] 12:11:19.273751 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.273751 : OnScreen Cursor Position (Px) = [ 879, 781 ] 12:11:19.273751 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.273751 : ClientWindow Style = FullScreen 12:11:19.274744 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.274744 : Game Position (Hex) = [ 036F, 030D ] 12:11:19.274744 : Game Position (Dec) = [ 879, 781 ] 12:11:19.274744 : - 12:11:19.275745 : Cannot read memory at address 0x0000030B 12:11:19.275745 : Cannot read memory at address 0x0000038B 12:11:19.277737 : Cannot read memory at address 0x0000030B 12:11:19.277737 : Cannot read memory at address 0x0000038B 12:11:19.278736 : RawData event for Player #1: 12:11:19.278736 : Device rawinput data (Hex) = [ 00007544, 0000B93C ] 12:11:19.278736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.278736 : OnScreen Cursor Position (Px) = [ 879, 781 ] 12:11:19.278736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.278736 : ClientWindow Style = FullScreen 12:11:19.278736 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.278736 : Game Position (Hex) = [ 036F, 030D ] 12:11:19.280240 : Game Position (Dec) = [ 879, 781 ] 12:11:19.280240 : - 12:11:19.280240 : Cannot read memory at address 0x0000038B 12:11:19.282235 : Cannot read memory at address 0x0000030B 12:11:19.282235 : Cannot read memory at address 0x0000038B 12:11:19.284228 : RawData event for Player #1: 12:11:19.284228 : Device rawinput data (Hex) = [ 0000754C, 0000B974 ] 12:11:19.284228 : Cannot read memory at address 0x0000038B 12:11:19.284228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.284228 : OnScreen Cursor Position (Px) = [ 879, 782 ] 12:11:19.284228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.284228 : ClientWindow Style = FullScreen 12:11:19.284228 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.284228 : Game Position (Hex) = [ 036F, 030E ] 12:11:19.284228 : Game Position (Dec) = [ 879, 782 ] 12:11:19.284228 : - 12:11:19.286221 : Cannot read memory at address 0x0000030B 12:11:19.286221 : Cannot read memory at address 0x0000038B 12:11:19.288215 : Cannot read memory at address 0x0000030B 12:11:19.288215 : Cannot read memory at address 0x0000038B 12:11:19.289216 : RawData event for Player #1: 12:11:19.289216 : Device rawinput data (Hex) = [ 0000754C, 0000B974 ] 12:11:19.289216 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.289216 : OnScreen Cursor Position (Px) = [ 879, 782 ] 12:11:19.289216 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.289216 : ClientWindow Style = FullScreen 12:11:19.289216 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.289216 : Game Position (Hex) = [ 036F, 030E ] 12:11:19.289216 : Game Position (Dec) = [ 879, 782 ] 12:11:19.289216 : - 12:11:19.290208 : Cannot read memory at address 0x0000030B 12:11:19.290208 : Cannot read memory at address 0x0000038B 12:11:19.292205 : Cannot read memory at address 0x0000030B 12:11:19.292205 : Cannot read memory at address 0x0000038B 12:11:19.294199 : Cannot read memory at address 0x0000030B 12:11:19.294199 : Cannot read memory at address 0x0000038B 12:11:19.294199 : RawData event for Player #1: 12:11:19.294199 : Device rawinput data (Hex) = [ 0000754C, 0000B974 ] 12:11:19.294199 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.294199 : OnScreen Cursor Position (Px) = [ 879, 782 ] 12:11:19.294199 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.294199 : ClientWindow Style = FullScreen 12:11:19.295191 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.295191 : Game Position (Hex) = [ 036F, 030E ] 12:11:19.295191 : Game Position (Dec) = [ 879, 782 ] 12:11:19.295191 : - 12:11:19.296188 : Cannot read memory at address 0x0000030B 12:11:19.296188 : Cannot read memory at address 0x0000038B 12:11:19.298181 : Cannot read memory at address 0x0000030B 12:11:19.298181 : RawData event for Player #1: 12:11:19.298181 : Cannot read memory at address 0x0000038B 12:11:19.298181 : Device rawinput data (Hex) = [ 0000754C, 0000B974 ] 12:11:19.298181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.298181 : OnScreen Cursor Position (Px) = [ 879, 782 ] 12:11:19.298181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.298181 : ClientWindow Style = FullScreen 12:11:19.298181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.298181 : Game Position (Hex) = [ 036F, 030E ] 12:11:19.298181 : Game Position (Dec) = [ 879, 782 ] 12:11:19.298181 : - 12:11:19.300175 : Cannot read memory at address 0x0000030B 12:11:19.300175 : Cannot read memory at address 0x0000038B 12:11:19.302168 : Cannot read memory at address 0x0000030B 12:11:19.302168 : Cannot read memory at address 0x0000038B 12:11:19.303164 : RawData event for Player #1: 12:11:19.303164 : Device rawinput data (Hex) = [ 0000754C, 0000B974 ] 12:11:19.303164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.303164 : OnScreen Cursor Position (Px) = [ 879, 782 ] 12:11:19.303164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.303164 : ClientWindow Style = FullScreen 12:11:19.303164 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.303164 : Game Position (Hex) = [ 036F, 030E ] 12:11:19.303164 : Game Position (Dec) = [ 879, 782 ] 12:11:19.303164 : - 12:11:19.304161 : Cannot read memory at address 0x0000030B 12:11:19.304161 : Cannot read memory at address 0x0000038B 12:11:19.306159 : Cannot read memory at address 0x0000030B 12:11:19.306159 : Cannot read memory at address 0x0000038B 12:11:19.308152 : Cannot read memory at address 0x0000030B 12:11:19.308152 : RawData event for Player #1: 12:11:19.308152 : Cannot read memory at address 0x0000038B 12:11:19.308152 : Device rawinput data (Hex) = [ 00007524, 0000B964 ] 12:11:19.308152 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.308152 : OnScreen Cursor Position (Px) = [ 878, 782 ] 12:11:19.308152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.308152 : ClientWindow Style = FullScreen 12:11:19.308152 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.308152 : Game Position (Hex) = [ 036E, 030E ] 12:11:19.308152 : Game Position (Dec) = [ 878, 782 ] 12:11:19.309145 : - 12:11:19.310146 : Cannot read memory at address 0x0000030B 12:11:19.310146 : Cannot read memory at address 0x0000038B 12:11:19.312135 : Cannot read memory at address 0x0000030B 12:11:19.312135 : Cannot read memory at address 0x0000038B 12:11:19.313132 : RawData event for Player #1: 12:11:19.313132 : Device rawinput data (Hex) = [ 00007524, 0000B964 ] 12:11:19.313132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.313132 : OnScreen Cursor Position (Px) = [ 878, 782 ] 12:11:19.313132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.313132 : ClientWindow Style = FullScreen 12:11:19.313132 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.313132 : Game Position (Hex) = [ 036E, 030E ] 12:11:19.313132 : Game Position (Dec) = [ 878, 782 ] 12:11:19.313132 : - 12:11:19.314128 : Cannot read memory at address 0x0000030B 12:11:19.314128 : Cannot read memory at address 0x0000038B 12:11:19.316121 : Cannot read memory at address 0x0000030B 12:11:19.316121 : Cannot read memory at address 0x0000038B 12:11:19.318115 : Cannot read memory at address 0x0000030B 12:11:19.318115 : Cannot read memory at address 0x0000038B 12:11:19.318115 : RawData event for Player #1: 12:11:19.318115 : Device rawinput data (Hex) = [ 00007524, 0000B964 ] 12:11:19.318115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.318115 : OnScreen Cursor Position (Px) = [ 878, 782 ] 12:11:19.318115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.318115 : ClientWindow Style = FullScreen 12:11:19.318115 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.318115 : Game Position (Hex) = [ 036E, 030E ] 12:11:19.319112 : Game Position (Dec) = [ 878, 782 ] 12:11:19.319112 : - 12:11:19.320113 : Cannot read memory at address 0x0000030B 12:11:19.320113 : Cannot read memory at address 0x0000038B 12:11:19.322106 : Cannot read memory at address 0x0000030B 12:11:19.322106 : RawData event for Player #1: 12:11:19.322106 : Device rawinput data (Hex) = [ 00007524, 0000B964 ] 12:11:19.322106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.322106 : OnScreen Cursor Position (Px) = [ 878, 782 ] 12:11:19.322106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.322106 : ClientWindow Style = FullScreen 12:11:19.322106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.322106 : Game Position (Hex) = [ 036E, 030E ] 12:11:19.322106 : Game Position (Dec) = [ 878, 782 ] 12:11:19.322106 : - 12:11:19.324099 : Cannot read memory at address 0x0000030B 12:11:19.324099 : Cannot read memory at address 0x0000038B 12:11:19.326092 : Cannot read memory at address 0x0000030B 12:11:19.326092 : Cannot read memory at address 0x0000038B 12:11:19.327089 : RawData event for Player #1: 12:11:19.327089 : Device rawinput data (Hex) = [ 00007524, 0000B964 ] 12:11:19.327089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.327089 : OnScreen Cursor Position (Px) = [ 878, 782 ] 12:11:19.327089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.327089 : ClientWindow Style = FullScreen 12:11:19.327089 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.327089 : Game Position (Hex) = [ 036E, 030E ] 12:11:19.327089 : Game Position (Dec) = [ 878, 782 ] 12:11:19.328081 : - 12:11:19.328081 : Cannot read memory at address 0x0000030B 12:11:19.328081 : Cannot read memory at address 0x0000038B 12:11:19.330075 : Cannot read memory at address 0x0000030B 12:11:19.330075 : Cannot read memory at address 0x0000038B 12:11:19.332068 : Cannot read memory at address 0x0000030B 12:11:19.332068 : Cannot read memory at address 0x0000038B 12:11:19.332068 : RawData event for Player #1: 12:11:19.332068 : Device rawinput data (Hex) = [ 00007524, 0000B964 ] 12:11:19.332068 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.332068 : OnScreen Cursor Position (Px) = [ 878, 782 ] 12:11:19.332068 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.332068 : ClientWindow Style = FullScreen 12:11:19.332068 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.332068 : Game Position (Hex) = [ 036E, 030E ] 12:11:19.332068 : Game Position (Dec) = [ 878, 782 ] 12:11:19.333065 : - 12:11:19.334061 : Cannot read memory at address 0x0000030B 12:11:19.334061 : Cannot read memory at address 0x0000038B 12:11:19.336059 : Cannot read memory at address 0x0000030B 12:11:19.336059 : Cannot read memory at address 0x0000038B 12:11:19.337052 : RawData event for Player #1: 12:11:19.337052 : Device rawinput data (Hex) = [ 00007524, 0000B964 ] 12:11:19.337052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.337052 : OnScreen Cursor Position (Px) = [ 878, 782 ] 12:11:19.337052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.337052 : ClientWindow Style = FullScreen 12:11:19.337052 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.337052 : Game Position (Hex) = [ 036E, 030E ] 12:11:19.337052 : Game Position (Dec) = [ 878, 782 ] 12:11:19.337052 : - 12:11:19.338048 : Cannot read memory at address 0x0000030B 12:11:19.338048 : Cannot read memory at address 0x0000038B 12:11:19.340045 : Cannot read memory at address 0x0000030B 12:11:19.340045 : Cannot read memory at address 0x0000038B 12:11:19.341042 : RawData event for Player #1: 12:11:19.341042 : Device rawinput data (Hex) = [ 00007524, 0000B964 ] 12:11:19.341042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.341042 : OnScreen Cursor Position (Px) = [ 878, 782 ] 12:11:19.341042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.341042 : ClientWindow Style = FullScreen 12:11:19.341042 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.341042 : Game Position (Hex) = [ 036E, 030E ] 12:11:19.342035 : Game Position (Dec) = [ 878, 782 ] 12:11:19.342035 : Cannot read memory at address 0x0000030B 12:11:19.342035 : Cannot read memory at address 0x0000038B 12:11:19.344032 : Cannot read memory at address 0x0000030B 12:11:19.344032 : Cannot read memory at address 0x0000038B 12:11:19.346022 : Cannot read memory at address 0x0000030B 12:11:19.346022 : Cannot read memory at address 0x0000038B 12:11:19.346022 : RawData event for Player #1: 12:11:19.346022 : Device rawinput data (Hex) = [ 00007524, 0000B964 ] 12:11:19.346022 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.346022 : OnScreen Cursor Position (Px) = [ 878, 782 ] 12:11:19.346022 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.346022 : ClientWindow Style = FullScreen 12:11:19.346022 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.346022 : Game Position (Hex) = [ 036E, 030E ] 12:11:19.346022 : Game Position (Dec) = [ 878, 782 ] 12:11:19.347018 : - 12:11:19.348015 : Cannot read memory at address 0x0000030B 12:11:19.348015 : Cannot read memory at address 0x0000038B 12:11:19.350008 : Cannot read memory at address 0x0000030B 12:11:19.350008 : Cannot read memory at address 0x0000038B 12:11:19.351009 : RawData event for Player #1: 12:11:19.351009 : Device rawinput data (Hex) = [ 00007524, 0000B964 ] 12:11:19.351009 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.351009 : OnScreen Cursor Position (Px) = [ 878, 782 ] 12:11:19.351009 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.351009 : ClientWindow Style = FullScreen 12:11:19.351009 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.352001 : Game Position (Hex) = [ 036E, 030E ] 12:11:19.352001 : Game Position (Dec) = [ 878, 782 ] 12:11:19.352001 : Cannot read memory at address 0x0000030B 12:11:19.352001 : - 12:11:19.352001 : Cannot read memory at address 0x0000038B 12:11:19.354219 : Cannot read memory at address 0x0000030B 12:11:19.354219 : Cannot read memory at address 0x0000038B 12:11:19.356384 : Cannot read memory at address 0x0000030B 12:11:19.356384 : Cannot read memory at address 0x0000038B 12:11:19.356384 : Device rawinput data (Hex) = [ 000074FC, 0000B964 ] 12:11:19.356384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.356384 : OnScreen Cursor Position (Px) = [ 877, 782 ] 12:11:19.356384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.356384 : ClientWindow Style = FullScreen 12:11:19.356384 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.357381 : Game Position (Hex) = [ 036D, 030E ] 12:11:19.357381 : Game Position (Dec) = [ 877, 782 ] 12:11:19.357381 : - 12:11:19.358382 : Cannot read memory at address 0x0000030B 12:11:19.358382 : Cannot read memory at address 0x0000038B 12:11:19.360371 : Cannot read memory at address 0x0000030B 12:11:19.360371 : Cannot read memory at address 0x0000038B 12:11:19.361368 : RawData event for Player #1: 12:11:19.361368 : Device rawinput data (Hex) = [ 000074E8, 0000B940 ] 12:11:19.361368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.361368 : OnScreen Cursor Position (Px) = [ 876, 781 ] 12:11:19.361368 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.361368 : ClientWindow Style = FullScreen 12:11:19.361368 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.361368 : Game Position (Hex) = [ 036C, 030D ] 12:11:19.361368 : Game Position (Dec) = [ 876, 781 ] 12:11:19.362364 : - 12:11:19.362364 : Cannot read memory at address 0x0000030B 12:11:19.362364 : Cannot read memory at address 0x0000038B 12:11:19.364358 : Cannot read memory at address 0x0000030B 12:11:19.364358 : Cannot read memory at address 0x0000038B 12:11:19.365354 : RawData event for Player #1: 12:11:19.365354 : Device rawinput data (Hex) = [ 000074E8, 0000B940 ] 12:11:19.365354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.365354 : OnScreen Cursor Position (Px) = [ 876, 781 ] 12:11:19.365354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.365354 : ClientWindow Style = FullScreen 12:11:19.365354 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.365354 : Game Position (Hex) = [ 036C, 030D ] 12:11:19.365354 : Game Position (Dec) = [ 876, 781 ] 12:11:19.365354 : - 12:11:19.366351 : Cannot read memory at address 0x0000030B 12:11:19.366351 : Cannot read memory at address 0x0000038B 12:11:19.368344 : Cannot read memory at address 0x0000030B 12:11:19.368344 : Cannot read memory at address 0x0000038B 12:11:19.370338 : Cannot read memory at address 0x0000030B 12:11:19.370338 : RawData event for Player #1: 12:11:19.370338 : Cannot read memory at address 0x0000038B 12:11:19.370338 : Device rawinput data (Hex) = [ 000074E0, 0000B914 ] 12:11:19.370338 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.370338 : OnScreen Cursor Position (Px) = [ 876, 780 ] 12:11:19.370338 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.370338 : ClientWindow Style = FullScreen 12:11:19.370338 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.370338 : Game Position (Hex) = [ 036C, 030C ] 12:11:19.370338 : Game Position (Dec) = [ 876, 780 ] 12:11:19.370338 : - 12:11:19.372335 : Cannot read memory at address 0x0000030B 12:11:19.372335 : Cannot read memory at address 0x0000038B 12:11:19.374324 : Cannot read memory at address 0x0000030B 12:11:19.374324 : Cannot read memory at address 0x0000038B 12:11:19.375321 : RawData event for Player #1: 12:11:19.375321 : Device rawinput data (Hex) = [ 000074E0, 0000B914 ] 12:11:19.375321 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.375321 : OnScreen Cursor Position (Px) = [ 876, 780 ] 12:11:19.375321 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.375321 : ClientWindow Style = FullScreen 12:11:19.375321 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.375321 : Game Position (Hex) = [ 036C, 030C ] 12:11:19.375321 : Game Position (Dec) = [ 876, 780 ] 12:11:19.375321 : - 12:11:19.376317 : Cannot read memory at address 0x0000030B 12:11:19.376317 : Cannot read memory at address 0x0000038B 12:11:19.378315 : Cannot read memory at address 0x0000030B 12:11:19.378315 : Cannot read memory at address 0x0000038B 12:11:19.380305 : RawData event for Player #1: 12:11:19.380305 : Cannot read memory at address 0x0000030B 12:11:19.380305 : Device rawinput data (Hex) = [ 000074E0, 0000B8DC ] 12:11:19.380305 : Cannot read memory at address 0x0000038B 12:11:19.380305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.380305 : OnScreen Cursor Position (Px) = [ 876, 779 ] 12:11:19.380807 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.380807 : ClientWindow Style = FullScreen 12:11:19.380807 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.380807 : Game Position (Hex) = [ 036C, 030B ] 12:11:19.380807 : Game Position (Dec) = [ 876, 779 ] 12:11:19.380807 : - 12:11:19.381807 : Cannot read memory at address 0x0000030B 12:11:19.381807 : Cannot read memory at address 0x0000038B 12:11:19.383804 : Cannot read memory at address 0x0000030B 12:11:19.383804 : Cannot read memory at address 0x0000038B 12:11:19.383804 : RawData event for Player #1: 12:11:19.383804 : Device rawinput data (Hex) = [ 000074E0, 0000B8DC ] 12:11:19.383804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.383804 : OnScreen Cursor Position (Px) = [ 876, 779 ] 12:11:19.383804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.383804 : ClientWindow Style = FullScreen 12:11:19.384796 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.384796 : Game Position (Hex) = [ 036C, 030B ] 12:11:19.384796 : Game Position (Dec) = [ 876, 779 ] 12:11:19.384796 : - 12:11:19.385797 : Cannot read memory at address 0x0000030B 12:11:19.385797 : Cannot read memory at address 0x0000038B 12:11:19.387790 : Cannot read memory at address 0x0000030B 12:11:19.387790 : Cannot read memory at address 0x0000038B 12:11:19.388787 : RawData event for Player #1: 12:11:19.388787 : Device rawinput data (Hex) = [ 000074E0, 0000B8D4 ] 12:11:19.388787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.388787 : OnScreen Cursor Position (Px) = [ 876, 779 ] 12:11:19.389780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.389780 : Cannot read memory at address 0x0000030B 12:11:19.389780 : Cannot read memory at address 0x0000038B 12:11:19.389780 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.389780 : Game Position (Hex) = [ 036C, 030B ] 12:11:19.389780 : Game Position (Dec) = [ 876, 779 ] 12:11:19.389780 : - 12:11:19.391777 : Cannot read memory at address 0x0000030B 12:11:19.391777 : Cannot read memory at address 0x0000038B 12:11:19.393771 : Cannot read memory at address 0x0000030B 12:11:19.393771 : Cannot read memory at address 0x0000038B 12:11:19.393771 : RawData event for Player #1: 12:11:19.393771 : Device rawinput data (Hex) = [ 000074E0, 0000B8D4 ] 12:11:19.393771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.393771 : OnScreen Cursor Position (Px) = [ 876, 779 ] 12:11:19.393771 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.394763 : ClientWindow Style = FullScreen 12:11:19.394763 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.394763 : Game Position (Hex) = [ 036C, 030B ] 12:11:19.394763 : Game Position (Dec) = [ 876, 779 ] 12:11:19.394763 : - 12:11:19.395765 : Cannot read memory at address 0x0000030B 12:11:19.395765 : Cannot read memory at address 0x0000038B 12:11:19.397753 : Cannot read memory at address 0x0000030B 12:11:19.397753 : Cannot read memory at address 0x0000038B 12:11:19.398754 : RawData event for Player #1: 12:11:19.398754 : Device rawinput data (Hex) = [ 000074EC, 0000B8C0 ] 12:11:19.398754 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.398754 : OnScreen Cursor Position (Px) = [ 876, 779 ] 12:11:19.399747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.399747 : Cannot read memory at address 0x0000030B 12:11:19.399747 : Cannot read memory at address 0x0000038B 12:11:19.399747 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.399747 : Game Position (Hex) = [ 036C, 030B ] 12:11:19.399747 : Game Position (Dec) = [ 876, 779 ] 12:11:19.399747 : - 12:11:19.401744 : Cannot read memory at address 0x0000030B 12:11:19.401744 : Cannot read memory at address 0x0000038B 12:11:19.403737 : Cannot read memory at address 0x0000030B 12:11:19.403737 : Cannot read memory at address 0x0000038B 12:11:19.403737 : RawData event for Player #1: 12:11:19.403737 : Device rawinput data (Hex) = [ 000074E8, 0000B890 ] 12:11:19.403737 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.404730 : OnScreen Cursor Position (Px) = [ 876, 778 ] 12:11:19.404730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.404730 : ClientWindow Style = FullScreen 12:11:19.404730 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.404730 : Game Position (Hex) = [ 036C, 030A ] 12:11:19.404730 : Game Position (Dec) = [ 876, 778 ] 12:11:19.404730 : - 12:11:19.405731 : Cannot read memory at address 0x0000030B 12:11:19.405731 : Cannot read memory at address 0x0000038B 12:11:19.407724 : Cannot read memory at address 0x0000030B 12:11:19.407724 : Cannot read memory at address 0x0000038B 12:11:19.407724 : RawData event for Player #1: 12:11:19.407724 : Device rawinput data (Hex) = [ 000074E8, 0000B890 ] 12:11:19.407724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.407724 : OnScreen Cursor Position (Px) = [ 876, 778 ] 12:11:19.407724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.408716 : ClientWindow Style = FullScreen 12:11:19.408716 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.408716 : Game Position (Hex) = [ 036C, 030A ] 12:11:19.408716 : Game Position (Dec) = [ 876, 778 ] 12:11:19.408716 : - 12:11:19.409717 : Cannot read memory at address 0x0000030B 12:11:19.409717 : Cannot read memory at address 0x0000038B 12:11:19.411710 : Cannot read memory at address 0x0000030B 12:11:19.411710 : Cannot read memory at address 0x0000038B 12:11:19.412703 : RawData event for Player #1: 12:11:19.412703 : Device rawinput data (Hex) = [ 000074E8, 0000B858 ] 12:11:19.412703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.413700 : Cannot read memory at address 0x0000030B 12:11:19.413700 : OnScreen Cursor Position (Px) = [ 876, 777 ] 12:11:19.413700 : Cannot read memory at address 0x0000038B 12:11:19.413700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.413700 : ClientWindow Style = FullScreen 12:11:19.413700 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.413700 : Game Position (Hex) = [ 036C, 0309 ] 12:11:19.413700 : Game Position (Dec) = [ 876, 777 ] 12:11:19.413700 : - 12:11:19.415693 : Cannot read memory at address 0x0000030B 12:11:19.415693 : Cannot read memory at address 0x0000038B 12:11:19.417690 : Cannot read memory at address 0x0000030B 12:11:19.417690 : Cannot read memory at address 0x0000038B 12:11:19.417690 : RawData event for Player #1: 12:11:19.417690 : Device rawinput data (Hex) = [ 000074E8, 0000B858 ] 12:11:19.417690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.418683 : OnScreen Cursor Position (Px) = [ 876, 777 ] 12:11:19.418683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.418683 : ClientWindow Style = FullScreen 12:11:19.418683 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.418683 : Game Position (Hex) = [ 036C, 0309 ] 12:11:19.418683 : Game Position (Dec) = [ 876, 777 ] 12:11:19.418683 : - 12:11:19.419680 : Cannot read memory at address 0x0000030B 12:11:19.419680 : Cannot read memory at address 0x0000038B 12:11:19.421673 : Cannot read memory at address 0x0000030B 12:11:19.421673 : Cannot read memory at address 0x0000038B 12:11:19.422670 : RawData event for Player #1: 12:11:19.422670 : Device rawinput data (Hex) = [ 000074E8, 0000B858 ] 12:11:19.423667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.423667 : Cannot read memory at address 0x0000030B 12:11:19.423667 : Cannot read memory at address 0x0000038B 12:11:19.423667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.423667 : ClientWindow Style = FullScreen 12:11:19.423667 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.423667 : Game Position (Hex) = [ 036C, 0309 ] 12:11:19.423667 : Game Position (Dec) = [ 876, 777 ] 12:11:19.423667 : - 12:11:19.425664 : Cannot read memory at address 0x0000030B 12:11:19.425664 : Cannot read memory at address 0x0000038B 12:11:19.426660 : RawData event for Player #1: 12:11:19.426660 : Device rawinput data (Hex) = [ 000074F0, 0000B814 ] 12:11:19.427653 : Cannot read memory at address 0x0000030B 12:11:19.427653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.427653 : Cannot read memory at address 0x0000038B 12:11:19.427653 : OnScreen Cursor Position (Px) = [ 877, 776 ] 12:11:19.427653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.427653 : ClientWindow Style = FullScreen 12:11:19.427653 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.427653 : Game Position (Hex) = [ 036D, 0308 ] 12:11:19.428650 : Game Position (Dec) = [ 877, 776 ] 12:11:19.428650 : - 12:11:19.429647 : Cannot read memory at address 0x0000030B 12:11:19.429647 : Cannot read memory at address 0x0000038B 12:11:19.431644 : Cannot read memory at address 0x0000030B 12:11:19.431644 : Cannot read memory at address 0x0000038B 12:11:19.431644 : RawData event for Player #1: 12:11:19.431644 : Device rawinput data (Hex) = [ 000074F0, 0000B814 ] 12:11:19.431644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.432636 : OnScreen Cursor Position (Px) = [ 877, 776 ] 12:11:19.432636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.432636 : ClientWindow Style = FullScreen 12:11:19.432636 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.432636 : Game Position (Hex) = [ 036D, 0308 ] 12:11:19.432636 : Game Position (Dec) = [ 877, 776 ] 12:11:19.432636 : - 12:11:19.433637 : Cannot read memory at address 0x0000030B 12:11:19.433637 : Cannot read memory at address 0x0000038B 12:11:19.435631 : Cannot read memory at address 0x0000030B 12:11:19.435631 : Cannot read memory at address 0x0000038B 12:11:19.436628 : RawData event for Player #1: 12:11:19.436628 : Device rawinput data (Hex) = [ 000074F0, 0000B7E0 ] 12:11:19.436628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.436628 : OnScreen Cursor Position (Px) = [ 877, 775 ] 12:11:19.437620 : Cannot read memory at address 0x0000030B 12:11:19.437620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.437620 : ClientWindow Style = FullScreen 12:11:19.437620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.437620 : Game Position (Hex) = [ 036D, 0307 ] 12:11:19.437620 : Game Position (Dec) = [ 877, 775 ] 12:11:19.437620 : - 12:11:19.439617 : Cannot read memory at address 0x0000030B 12:11:19.439617 : Cannot read memory at address 0x0000038B 12:11:19.441610 : Cannot read memory at address 0x0000030B 12:11:19.441610 : Cannot read memory at address 0x0000038B 12:11:19.441610 : RawData event for Player #1: 12:11:19.441610 : Device rawinput data (Hex) = [ 000074F0, 0000B7E0 ] 12:11:19.441610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.442603 : OnScreen Cursor Position (Px) = [ 877, 775 ] 12:11:19.442603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.442603 : ClientWindow Style = FullScreen 12:11:19.442603 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.442603 : Game Position (Hex) = [ 036D, 0307 ] 12:11:19.442603 : Game Position (Dec) = [ 877, 775 ] 12:11:19.442603 : - 12:11:19.443600 : Cannot read memory at address 0x0000030B 12:11:19.443600 : Cannot read memory at address 0x0000038B 12:11:19.445597 : Cannot read memory at address 0x0000030B 12:11:19.445597 : Cannot read memory at address 0x0000038B 12:11:19.446590 : RawData event for Player #1: 12:11:19.447586 : Device rawinput data (Hex) = [ 000074C0, 0000B7B0 ] 12:11:19.447586 : Cannot read memory at address 0x0000030B 12:11:19.447586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.447586 : Cannot read memory at address 0x0000038B 12:11:19.447586 : OnScreen Cursor Position (Px) = [ 875, 774 ] 12:11:19.447586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.447586 : ClientWindow Style = FullScreen 12:11:19.447586 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.447586 : Game Position (Hex) = [ 036B, 0306 ] 12:11:19.447586 : Game Position (Dec) = [ 875, 774 ] 12:11:19.448583 : - 12:11:19.449580 : Cannot read memory at address 0x0000030B 12:11:19.449580 : Cannot read memory at address 0x0000038B 12:11:19.450577 : RawData event for Player #1: 12:11:19.450577 : Device rawinput data (Hex) = [ 000074C0, 0000B7B0 ] 12:11:19.450577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.451573 : OnScreen Cursor Position (Px) = [ 875, 774 ] 12:11:19.451573 : Cannot read memory at address 0x0000030B 12:11:19.451573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.451573 : ClientWindow Style = FullScreen 12:11:19.451573 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.451573 : Game Position (Hex) = [ 036B, 0306 ] 12:11:19.451573 : Game Position (Dec) = [ 875, 774 ] 12:11:19.451573 : - 12:11:19.453567 : Cannot read memory at address 0x0000030B 12:11:19.453567 : Cannot read memory at address 0x0000038B 12:11:19.455560 : Cannot read memory at address 0x0000030B 12:11:19.455560 : Cannot read memory at address 0x0000038B 12:11:19.455560 : RawData event for Player #1: 12:11:19.455560 : Device rawinput data (Hex) = [ 000074C0, 0000B780 ] 12:11:19.455560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.455560 : OnScreen Cursor Position (Px) = [ 875, 774 ] 12:11:19.456556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.456556 : ClientWindow Style = FullScreen 12:11:19.456556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.456556 : Game Position (Hex) = [ 036B, 0306 ] 12:11:19.456556 : Game Position (Dec) = [ 875, 774 ] 12:11:19.456556 : - 12:11:19.457553 : Cannot read memory at address 0x0000030B 12:11:19.457553 : Cannot read memory at address 0x0000038B 12:11:19.459546 : Cannot read memory at address 0x0000030B 12:11:19.459546 : Cannot read memory at address 0x0000038B 12:11:19.460543 : RawData event for Player #1: 12:11:19.460543 : Device rawinput data (Hex) = [ 000074C4, 0000B734 ] 12:11:19.460543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.461540 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.461540 : Cannot read memory at address 0x0000030B 12:11:19.461540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.461540 : ClientWindow Style = FullScreen 12:11:19.461540 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.461540 : Game Position (Hex) = [ 036B, 0304 ] 12:11:19.461540 : Game Position (Dec) = [ 875, 772 ] 12:11:19.461540 : - 12:11:19.463533 : Cannot read memory at address 0x0000030B 12:11:19.463533 : Cannot read memory at address 0x0000038B 12:11:19.465527 : Cannot read memory at address 0x0000030B 12:11:19.465527 : Cannot read memory at address 0x0000038B 12:11:19.465527 : RawData event for Player #1: 12:11:19.465527 : Device rawinput data (Hex) = [ 000074C4, 0000B734 ] 12:11:19.466523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.466523 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.466523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.466523 : ClientWindow Style = FullScreen 12:11:19.466523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.466523 : Game Position (Hex) = [ 036B, 0304 ] 12:11:19.466523 : Game Position (Dec) = [ 875, 772 ] 12:11:19.466523 : - 12:11:19.467520 : Cannot read memory at address 0x0000030B 12:11:19.467520 : Cannot read memory at address 0x0000038B 12:11:19.469513 : Cannot read memory at address 0x0000030B 12:11:19.469513 : Cannot read memory at address 0x0000038B 12:11:19.469513 : RawData event for Player #1: 12:11:19.469513 : Device rawinput data (Hex) = [ 000074C4, 0000B734 ] 12:11:19.469513 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.469513 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.470510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.470510 : ClientWindow Style = FullScreen 12:11:19.470510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.470510 : Game Position (Hex) = [ 036B, 0304 ] 12:11:19.470510 : Game Position (Dec) = [ 875, 772 ] 12:11:19.470510 : - 12:11:19.471506 : Cannot read memory at address 0x0000030B 12:11:19.471506 : Cannot read memory at address 0x0000038B 12:11:19.473500 : Cannot read memory at address 0x0000030B 12:11:19.473500 : Cannot read memory at address 0x0000038B 12:11:19.474497 : RawData event for Player #1: 12:11:19.474497 : Device rawinput data (Hex) = [ 000074C0, 0000B710 ] 12:11:19.474497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.475493 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.475493 : Cannot read memory at address 0x0000030B 12:11:19.475493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.475493 : Cannot read memory at address 0x0000038B 12:11:19.475493 : ClientWindow Style = FullScreen 12:11:19.475493 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.475493 : Game Position (Hex) = [ 036B, 0304 ] 12:11:19.475493 : Game Position (Dec) = [ 875, 772 ] 12:11:19.475493 : - 12:11:19.477487 : Cannot read memory at address 0x0000030B 12:11:19.477487 : Cannot read memory at address 0x0000038B 12:11:19.479480 : Cannot read memory at address 0x0000030B 12:11:19.479480 : Cannot read memory at address 0x0000038B 12:11:19.479480 : RawData event for Player #1: 12:11:19.479480 : Device rawinput data (Hex) = [ 000074C0, 0000B710 ] 12:11:19.479480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.480476 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.480476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.480476 : ClientWindow Style = FullScreen 12:11:19.480476 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.480476 : Game Position (Hex) = [ 036B, 0304 ] 12:11:19.480476 : Game Position (Dec) = [ 875, 772 ] 12:11:19.480476 : - 12:11:19.480979 : Cannot read memory at address 0x0000030B 12:11:19.480979 : Cannot read memory at address 0x0000038B 12:11:19.482975 : Cannot read memory at address 0x0000030B 12:11:19.482975 : Cannot read memory at address 0x0000038B 12:11:19.484968 : Cannot read memory at address 0x0000030B 12:11:19.484968 : Cannot read memory at address 0x0000038B 12:11:19.484968 : RawData event for Player #1: 12:11:19.484968 : Device rawinput data (Hex) = [ 000074C0, 0000B710 ] 12:11:19.484968 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.484968 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.484968 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.484968 : ClientWindow Style = FullScreen 12:11:19.484968 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.484968 : Game Position (Hex) = [ 036B, 0304 ] 12:11:19.484968 : Game Position (Dec) = [ 875, 772 ] 12:11:19.484968 : - 12:11:19.486961 : Cannot read memory at address 0x0000030B 12:11:19.486961 : Cannot read memory at address 0x0000038B 12:11:19.488955 : Cannot read memory at address 0x0000030B 12:11:19.488955 : Cannot read memory at address 0x0000038B 12:11:19.489951 : RawData event for Player #1: 12:11:19.489951 : Device rawinput data (Hex) = [ 000074C0, 0000B710 ] 12:11:19.489951 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.489951 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.489951 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.489951 : ClientWindow Style = FullScreen 12:11:19.489951 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.489951 : Game Position (Hex) = [ 036B, 0304 ] 12:11:19.490948 : Game Position (Dec) = [ 875, 772 ] 12:11:19.490948 : Cannot read memory at address 0x0000030B 12:11:19.490948 : - 12:11:19.490948 : Cannot read memory at address 0x0000038B 12:11:19.492941 : Cannot read memory at address 0x0000030B 12:11:19.492941 : Cannot read memory at address 0x0000038B 12:11:19.493938 : RawData event for Player #1: 12:11:19.493938 : Device rawinput data (Hex) = [ 000074C0, 0000B710 ] 12:11:19.493938 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.493938 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.493938 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.493938 : ClientWindow Style = FullScreen 12:11:19.493938 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.493938 : Game Position (Hex) = [ 036B, 0304 ] 12:11:19.493938 : Game Position (Dec) = [ 875, 772 ] 12:11:19.493938 : - 12:11:19.494935 : Cannot read memory at address 0x0000030B 12:11:19.494935 : Cannot read memory at address 0x0000038B 12:11:19.496928 : Cannot read memory at address 0x0000030B 12:11:19.496928 : Cannot read memory at address 0x0000038B 12:11:19.498921 : Cannot read memory at address 0x0000030B 12:11:19.498921 : Cannot read memory at address 0x0000038B 12:11:19.498921 : RawData event for Player #1: 12:11:19.498921 : Device rawinput data (Hex) = [ 000074C0, 0000B710 ] 12:11:19.498921 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.498921 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.498921 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.498921 : ClientWindow Style = FullScreen 12:11:19.498921 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.498921 : Game Position (Hex) = [ 036B, 0304 ] 12:11:19.499918 : Game Position (Dec) = [ 875, 772 ] 12:11:19.499918 : - 12:11:19.500915 : Cannot read memory at address 0x0000030B 12:11:19.500915 : Cannot read memory at address 0x0000038B 12:11:19.502908 : Cannot read memory at address 0x0000030B 12:11:19.502908 : Cannot read memory at address 0x0000038B 12:11:19.503905 : RawData event for Player #1: 12:11:19.503905 : Device rawinput data (Hex) = [ 000074DC, 0000B6EC ] 12:11:19.503905 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.503905 : OnScreen Cursor Position (Px) = [ 876, 771 ] 12:11:19.503905 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.503905 : ClientWindow Style = FullScreen 12:11:19.503905 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.504901 : Game Position (Hex) = [ 036C, 0303 ] 12:11:19.504901 : Game Position (Dec) = [ 876, 771 ] 12:11:19.504901 : - 12:11:19.504901 : Cannot read memory at address 0x0000038B 12:11:19.506895 : Cannot read memory at address 0x0000030B 12:11:19.506895 : Cannot read memory at address 0x0000038B 12:11:19.508888 : Cannot read memory at address 0x0000030B 12:11:19.508888 : Cannot read memory at address 0x0000038B 12:11:19.508888 : RawData event for Player #1: 12:11:19.508888 : Device rawinput data (Hex) = [ 0000750C, 0000B6F4 ] 12:11:19.508888 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.508888 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:19.508888 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.508888 : ClientWindow Style = FullScreen 12:11:19.508888 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.508888 : Game Position (Hex) = [ 036D, 0303 ] 12:11:19.509885 : Game Position (Dec) = [ 877, 771 ] 12:11:19.509885 : - 12:11:19.510886 : Cannot read memory at address 0x0000030B 12:11:19.510886 : Cannot read memory at address 0x0000038B 12:11:19.512875 : Cannot read memory at address 0x0000030B 12:11:19.512875 : Cannot read memory at address 0x0000038B 12:11:19.512875 : RawData event for Player #1: 12:11:19.512875 : Device rawinput data (Hex) = [ 0000750C, 0000B6F4 ] 12:11:19.512875 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.512875 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:19.512875 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.512875 : ClientWindow Style = FullScreen 12:11:19.512875 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.513871 : Game Position (Hex) = [ 036D, 0303 ] 12:11:19.513871 : Game Position (Dec) = [ 877, 771 ] 12:11:19.513871 : - 12:11:19.514868 : Cannot read memory at address 0x0000030B 12:11:19.514868 : Cannot read memory at address 0x0000038B 12:11:19.516861 : Cannot read memory at address 0x0000030B 12:11:19.516861 : Cannot read memory at address 0x0000038B 12:11:19.517858 : RawData event for Player #1: 12:11:19.517858 : Device rawinput data (Hex) = [ 000074FC, 0000B6E0 ] 12:11:19.517858 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.517858 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:19.517858 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.517858 : ClientWindow Style = FullScreen 12:11:19.517858 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.518855 : Game Position (Hex) = [ 036D, 0303 ] 12:11:19.518855 : Cannot read memory at address 0x0000030B 12:11:19.518855 : Game Position (Dec) = [ 877, 771 ] 12:11:19.518855 : Cannot read memory at address 0x0000038B 12:11:19.518855 : - 12:11:19.520848 : Cannot read memory at address 0x0000030B 12:11:19.520848 : Cannot read memory at address 0x0000038B 12:11:19.522841 : Cannot read memory at address 0x0000030B 12:11:19.522841 : Cannot read memory at address 0x0000038B 12:11:19.522841 : RawData event for Player #1: 12:11:19.522841 : Device rawinput data (Hex) = [ 000074FC, 0000B6E0 ] 12:11:19.522841 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.522841 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:19.522841 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.522841 : ClientWindow Style = FullScreen 12:11:19.522841 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.522841 : Game Position (Hex) = [ 036D, 0303 ] 12:11:19.523838 : Game Position (Dec) = [ 877, 771 ] 12:11:19.523838 : - 12:11:19.524835 : Cannot read memory at address 0x0000030B 12:11:19.524835 : Cannot read memory at address 0x0000038B 12:11:19.526832 : Cannot read memory at address 0x0000030B 12:11:19.526832 : Cannot read memory at address 0x0000038B 12:11:19.527829 : RawData event for Player #1: 12:11:19.527829 : Device rawinput data (Hex) = [ 00007548, 0000B6E4 ] 12:11:19.527829 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.527829 : OnScreen Cursor Position (Px) = [ 879, 771 ] 12:11:19.527829 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.527829 : ClientWindow Style = FullScreen 12:11:19.527829 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.528821 : Game Position (Hex) = [ 036F, 0303 ] 12:11:19.528821 : Game Position (Dec) = [ 879, 771 ] 12:11:19.528821 : Cannot read memory at address 0x0000030B 12:11:19.528821 : - 12:11:19.528821 : Cannot read memory at address 0x0000038B 12:11:19.530815 : Cannot read memory at address 0x0000030B 12:11:19.530815 : Cannot read memory at address 0x0000038B 12:11:19.531811 : RawData event for Player #1: 12:11:19.531811 : Device rawinput data (Hex) = [ 00007548, 0000B6E4 ] 12:11:19.531811 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.531811 : OnScreen Cursor Position (Px) = [ 879, 771 ] 12:11:19.532808 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.532808 : Cannot read memory at address 0x0000030B 12:11:19.532808 : ClientWindow Style = FullScreen 12:11:19.532808 : Cannot read memory at address 0x0000038B 12:11:19.532808 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.532808 : Game Position (Hex) = [ 036F, 0303 ] 12:11:19.532808 : Game Position (Dec) = [ 879, 771 ] 12:11:19.532808 : - 12:11:19.534801 : Cannot read memory at address 0x0000030B 12:11:19.534801 : Cannot read memory at address 0x0000038B 12:11:19.536795 : Cannot read memory at address 0x0000030B 12:11:19.536795 : Cannot read memory at address 0x0000038B 12:11:19.536795 : RawData event for Player #1: 12:11:19.536795 : Device rawinput data (Hex) = [ 00007548, 0000B71C ] 12:11:19.536795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.536795 : OnScreen Cursor Position (Px) = [ 879, 772 ] 12:11:19.536795 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.536795 : ClientWindow Style = FullScreen 12:11:19.536795 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.537791 : Game Position (Hex) = [ 036F, 0304 ] 12:11:19.537791 : Game Position (Dec) = [ 879, 772 ] 12:11:19.537791 : - 12:11:19.538788 : Cannot read memory at address 0x0000030B 12:11:19.538788 : Cannot read memory at address 0x0000038B 12:11:19.540781 : Cannot read memory at address 0x0000030B 12:11:19.540781 : Cannot read memory at address 0x0000038B 12:11:19.541782 : RawData event for Player #1: 12:11:19.541782 : Device rawinput data (Hex) = [ 00007548, 0000B71C ] 12:11:19.541782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.541782 : OnScreen Cursor Position (Px) = [ 879, 772 ] 12:11:19.541782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.542774 : ClientWindow Style = FullScreen 12:11:19.542774 : Cannot read memory at address 0x0000030B 12:11:19.542774 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.542774 : Cannot read memory at address 0x0000038B 12:11:19.542774 : Game Position (Hex) = [ 036F, 0304 ] 12:11:19.542774 : Game Position (Dec) = [ 879, 772 ] 12:11:19.542774 : - 12:11:19.544772 : Cannot read memory at address 0x0000030B 12:11:19.544772 : Cannot read memory at address 0x0000038B 12:11:19.546761 : Cannot read memory at address 0x0000030B 12:11:19.546761 : Cannot read memory at address 0x0000038B 12:11:19.546761 : RawData event for Player #1: 12:11:19.546761 : Device rawinput data (Hex) = [ 00007590, 0000B754 ] 12:11:19.546761 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.546761 : OnScreen Cursor Position (Px) = [ 881, 773 ] 12:11:19.546761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.546761 : ClientWindow Style = FullScreen 12:11:19.547758 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.547758 : Game Position (Hex) = [ 0371, 0305 ] 12:11:19.547758 : Game Position (Dec) = [ 881, 773 ] 12:11:19.547758 : - 12:11:19.548755 : Cannot read memory at address 0x0000030B 12:11:19.548755 : Cannot read memory at address 0x0000038B 12:11:19.550748 : Cannot read memory at address 0x0000030B 12:11:19.550748 : Cannot read memory at address 0x0000038B 12:11:19.551745 : RawData event for Player #1: 12:11:19.551745 : Device rawinput data (Hex) = [ 00007590, 0000B754 ] 12:11:19.551745 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.551745 : OnScreen Cursor Position (Px) = [ 881, 773 ] 12:11:19.551745 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.552741 : ClientWindow Style = FullScreen 12:11:19.552741 : Cannot read memory at address 0x0000030B 12:11:19.552741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.552741 : Cannot read memory at address 0x0000038B 12:11:19.552741 : Game Position (Hex) = [ 0371, 0305 ] 12:11:19.552741 : Game Position (Dec) = [ 881, 773 ] 12:11:19.552741 : - 12:11:19.554734 : Cannot read memory at address 0x0000030B 12:11:19.554734 : Cannot read memory at address 0x0000038B 12:11:19.555731 : RawData event for Player #1: 12:11:19.555731 : Device rawinput data (Hex) = [ 00007590, 0000B754 ] 12:11:19.555731 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.555731 : OnScreen Cursor Position (Px) = [ 881, 773 ] 12:11:19.555731 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.555731 : ClientWindow Style = FullScreen 12:11:19.556728 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.556728 : Game Position (Hex) = [ 0371, 0305 ] 12:11:19.556728 : Game Position (Dec) = [ 881, 773 ] 12:11:19.556728 : Cannot read memory at address 0x0000038B 12:11:19.556728 : - 12:11:19.558725 : Cannot read memory at address 0x0000030B 12:11:19.558725 : Cannot read memory at address 0x0000038B 12:11:19.560719 : Cannot read memory at address 0x0000030B 12:11:19.560719 : Cannot read memory at address 0x0000038B 12:11:19.560719 : RawData event for Player #1: 12:11:19.560719 : Device rawinput data (Hex) = [ 00007590, 0000B754 ] 12:11:19.560719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.560719 : OnScreen Cursor Position (Px) = [ 881, 773 ] 12:11:19.560719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.560719 : ClientWindow Style = FullScreen 12:11:19.561712 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.561712 : Game Position (Hex) = [ 0371, 0305 ] 12:11:19.561712 : Game Position (Dec) = [ 881, 773 ] 12:11:19.561712 : - 12:11:19.562708 : Cannot read memory at address 0x0000030B 12:11:19.562708 : Cannot read memory at address 0x0000038B 12:11:19.564701 : Cannot read memory at address 0x0000030B 12:11:19.564701 : Cannot read memory at address 0x0000038B 12:11:19.565698 : RawData event for Player #1: 12:11:19.565698 : Device rawinput data (Hex) = [ 00007590, 0000B754 ] 12:11:19.565698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.565698 : OnScreen Cursor Position (Px) = [ 881, 773 ] 12:11:19.565698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.566695 : Cannot read memory at address 0x0000030B 12:11:19.566695 : ClientWindow Style = FullScreen 12:11:19.566695 : Cannot read memory at address 0x0000038B 12:11:19.566695 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.566695 : Game Position (Hex) = [ 0371, 0305 ] 12:11:19.566695 : Game Position (Dec) = [ 881, 773 ] 12:11:19.566695 : - 12:11:19.568688 : Cannot read memory at address 0x0000030B 12:11:19.568688 : Cannot read memory at address 0x0000038B 12:11:19.570681 : Cannot read memory at address 0x0000030B 12:11:19.570681 : Cannot read memory at address 0x0000038B 12:11:19.570681 : RawData event for Player #1: 12:11:19.570681 : Device rawinput data (Hex) = [ 00007590, 0000B754 ] 12:11:19.570681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.570681 : OnScreen Cursor Position (Px) = [ 881, 773 ] 12:11:19.571678 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.571678 : ClientWindow Style = FullScreen 12:11:19.571678 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.571678 : Game Position (Hex) = [ 0371, 0305 ] 12:11:19.571678 : Game Position (Dec) = [ 881, 773 ] 12:11:19.571678 : - 12:11:19.572675 : Cannot read memory at address 0x0000030B 12:11:19.572675 : Cannot read memory at address 0x0000038B 12:11:19.574672 : Cannot read memory at address 0x0000030B 12:11:19.574672 : Cannot read memory at address 0x0000038B 12:11:19.574672 : RawData event for Player #1: 12:11:19.574672 : Device rawinput data (Hex) = [ 00007590, 0000B754 ] 12:11:19.574672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.574672 : OnScreen Cursor Position (Px) = [ 881, 773 ] 12:11:19.574672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.575665 : ClientWindow Style = FullScreen 12:11:19.575665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.575665 : Game Position (Hex) = [ 0371, 0305 ] 12:11:19.575665 : Game Position (Dec) = [ 881, 773 ] 12:11:19.575665 : - 12:11:19.576665 : Cannot read memory at address 0x0000030B 12:11:19.576665 : Cannot read memory at address 0x0000038B 12:11:19.578658 : Cannot read memory at address 0x0000030B 12:11:19.578658 : Cannot read memory at address 0x0000038B 12:11:19.579651 : RawData event for Player #1: 12:11:19.579651 : Device rawinput data (Hex) = [ 00007590, 0000B754 ] 12:11:19.579651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.579651 : OnScreen Cursor Position (Px) = [ 881, 773 ] 12:11:19.580648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.580648 : ClientWindow Style = FullScreen 12:11:19.580648 : Cannot read memory at address 0x0000030B 12:11:19.580648 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.580648 : Cannot read memory at address 0x0000038B 12:11:19.580648 : Game Position (Dec) = [ 881, 773 ] 12:11:19.581151 : - 12:11:19.582150 : Cannot read memory at address 0x0000030B 12:11:19.582150 : Cannot read memory at address 0x0000038B 12:11:19.584143 : Cannot read memory at address 0x0000030B 12:11:19.584143 : Cannot read memory at address 0x0000038B 12:11:19.585140 : RawData event for Player #1: 12:11:19.585140 : Device rawinput data (Hex) = [ 00007590, 0000B754 ] 12:11:19.585140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.585140 : OnScreen Cursor Position (Px) = [ 881, 773 ] 12:11:19.585140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.585140 : ClientWindow Style = FullScreen 12:11:19.585140 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.585140 : Game Position (Hex) = [ 0371, 0305 ] 12:11:19.585140 : Game Position (Dec) = [ 881, 773 ] 12:11:19.585140 : - 12:11:19.586136 : Cannot read memory at address 0x0000030B 12:11:19.586136 : Cannot read memory at address 0x0000038B 12:11:19.588130 : Cannot read memory at address 0x0000030B 12:11:19.588130 : Cannot read memory at address 0x0000038B 12:11:19.590128 : Cannot read memory at address 0x0000030B 12:11:19.590128 : Cannot read memory at address 0x0000038B 12:11:19.590128 : RawData event for Player #1: 12:11:19.590128 : Device rawinput data (Hex) = [ 00007548, 0000B74C ] 12:11:19.590128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.590128 : OnScreen Cursor Position (Px) = [ 879, 773 ] 12:11:19.590128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.590128 : ClientWindow Style = FullScreen 12:11:19.590128 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.590128 : Game Position (Hex) = [ 036F, 0305 ] 12:11:19.591120 : Game Position (Dec) = [ 879, 773 ] 12:11:19.591120 : - 12:11:19.592120 : Cannot read memory at address 0x0000030B 12:11:19.592120 : Cannot read memory at address 0x0000038B 12:11:19.594114 : Cannot read memory at address 0x0000030B 12:11:19.594114 : Cannot read memory at address 0x0000038B 12:11:19.594114 : RawData event for Player #1: 12:11:19.594114 : Device rawinput data (Hex) = [ 00007548, 0000B74C ] 12:11:19.594114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.594114 : OnScreen Cursor Position (Px) = [ 879, 773 ] 12:11:19.594114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.594114 : ClientWindow Style = FullScreen 12:11:19.594114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.594114 : Game Position (Hex) = [ 036F, 0305 ] 12:11:19.594114 : Game Position (Dec) = [ 879, 773 ] 12:11:19.595106 : - 12:11:19.596103 : Cannot read memory at address 0x0000030B 12:11:19.596103 : Cannot read memory at address 0x0000038B 12:11:19.598097 : Cannot read memory at address 0x0000030B 12:11:19.598097 : Cannot read memory at address 0x0000038B 12:11:19.599093 : RawData event for Player #1: 12:11:19.599093 : Device rawinput data (Hex) = [ 00007548, 0000B74C ] 12:11:19.599093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.599093 : OnScreen Cursor Position (Px) = [ 879, 773 ] 12:11:19.599093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.599093 : ClientWindow Style = FullScreen 12:11:19.599093 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.599093 : Game Position (Hex) = [ 036F, 0305 ] 12:11:19.599093 : Game Position (Dec) = [ 879, 773 ] 12:11:19.599093 : - 12:11:19.600090 : Cannot read memory at address 0x0000030B 12:11:19.600090 : Cannot read memory at address 0x0000038B 12:11:19.602083 : Cannot read memory at address 0x0000030B 12:11:19.602083 : Cannot read memory at address 0x0000038B 12:11:19.604076 : Cannot read memory at address 0x0000030B 12:11:19.604076 : RawData event for Player #1: 12:11:19.604076 : Device rawinput data (Hex) = [ 00007548, 0000B74C ] 12:11:19.604076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.604076 : OnScreen Cursor Position (Px) = [ 879, 773 ] 12:11:19.604076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.604076 : ClientWindow Style = FullScreen 12:11:19.604076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.604076 : Game Position (Hex) = [ 036F, 0305 ] 12:11:19.604076 : Game Position (Dec) = [ 879, 773 ] 12:11:19.604076 : - 12:11:19.606074 : Cannot read memory at address 0x0000030B 12:11:19.606074 : Cannot read memory at address 0x0000038B 12:11:19.608067 : Cannot read memory at address 0x0000030B 12:11:19.608067 : Cannot read memory at address 0x0000038B 12:11:19.609063 : RawData event for Player #1: 12:11:19.609063 : Device rawinput data (Hex) = [ 0000754C, 0000B768 ] 12:11:19.609063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.609063 : OnScreen Cursor Position (Px) = [ 879, 773 ] 12:11:19.609063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.609063 : ClientWindow Style = FullScreen 12:11:19.609063 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.609063 : Game Position (Hex) = [ 036F, 0305 ] 12:11:19.609063 : Game Position (Dec) = [ 879, 773 ] 12:11:19.610056 : - 12:11:19.610056 : Cannot read memory at address 0x0000030B 12:11:19.610056 : Cannot read memory at address 0x0000038B 12:11:19.612053 : Cannot read memory at address 0x0000030B 12:11:19.612053 : Cannot read memory at address 0x0000038B 12:11:19.613046 : RawData event for Player #1: 12:11:19.613046 : Device rawinput data (Hex) = [ 0000754C, 0000B768 ] 12:11:19.613046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.613046 : OnScreen Cursor Position (Px) = [ 879, 773 ] 12:11:19.613046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.613046 : ClientWindow Style = FullScreen 12:11:19.613046 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.613046 : Game Position (Hex) = [ 036F, 0305 ] 12:11:19.613046 : Game Position (Dec) = [ 879, 773 ] 12:11:19.614043 : - 12:11:19.614043 : Cannot read memory at address 0x0000030B 12:11:19.614043 : Cannot read memory at address 0x0000038B 12:11:19.616036 : Cannot read memory at address 0x0000030B 12:11:19.616036 : Cannot read memory at address 0x0000038B 12:11:19.618029 : Cannot read memory at address 0x0000030B 12:11:19.618029 : Cannot read memory at address 0x0000038B 12:11:19.618029 : RawData event for Player #1: 12:11:19.618029 : Device rawinput data (Hex) = [ 0000754C, 0000B768 ] 12:11:19.618029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.618029 : OnScreen Cursor Position (Px) = [ 879, 773 ] 12:11:19.618029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.618029 : ClientWindow Style = FullScreen 12:11:19.618029 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.618029 : Game Position (Hex) = [ 036F, 0305 ] 12:11:19.618029 : Game Position (Dec) = [ 879, 773 ] 12:11:19.618029 : - 12:11:19.620024 : Cannot read memory at address 0x0000030B 12:11:19.620024 : Cannot read memory at address 0x0000038B 12:11:19.622020 : Cannot read memory at address 0x0000030B 12:11:19.622020 : Cannot read memory at address 0x0000038B 12:11:19.623017 : RawData event for Player #1: 12:11:19.623017 : Device rawinput data (Hex) = [ 00007524, 0000B764 ] 12:11:19.623017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.623017 : OnScreen Cursor Position (Px) = [ 878, 773 ] 12:11:19.623017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.623017 : ClientWindow Style = FullScreen 12:11:19.623017 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.623017 : Game Position (Hex) = [ 036E, 0305 ] 12:11:19.624010 : Game Position (Dec) = [ 878, 773 ] 12:11:19.624010 : Cannot read memory at address 0x0000030B 12:11:19.624010 : - 12:11:19.624010 : Cannot read memory at address 0x0000038B 12:11:19.626007 : Cannot read memory at address 0x0000030B 12:11:19.626007 : Cannot read memory at address 0x0000038B 12:11:19.628000 : Cannot read memory at address 0x0000030B 12:11:19.628000 : RawData event for Player #1: 12:11:19.628000 : Cannot read memory at address 0x0000038B 12:11:19.628000 : Device rawinput data (Hex) = [ 00007504, 0000B798 ] 12:11:19.628000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.628000 : OnScreen Cursor Position (Px) = [ 877, 774 ] 12:11:19.628000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.628000 : ClientWindow Style = FullScreen 12:11:19.628000 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.628000 : Game Position (Hex) = [ 036D, 0306 ] 12:11:19.628993 : Game Position (Dec) = [ 877, 774 ] 12:11:19.628993 : - 12:11:19.629990 : Cannot read memory at address 0x0000030B 12:11:19.629990 : Cannot read memory at address 0x0000038B 12:11:19.631983 : Cannot read memory at address 0x0000030B 12:11:19.631983 : Cannot read memory at address 0x0000038B 12:11:19.632980 : RawData event for Player #1: 12:11:19.632980 : Device rawinput data (Hex) = [ 00007504, 0000B798 ] 12:11:19.632980 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.632980 : OnScreen Cursor Position (Px) = [ 877, 774 ] 12:11:19.632980 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.632980 : ClientWindow Style = FullScreen 12:11:19.632980 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.632980 : Game Position (Hex) = [ 036D, 0306 ] 12:11:19.632980 : Game Position (Dec) = [ 877, 774 ] 12:11:19.632980 : - 12:11:19.633976 : Cannot read memory at address 0x0000030B 12:11:19.633976 : Cannot read memory at address 0x0000038B 12:11:19.635974 : Cannot read memory at address 0x0000030B 12:11:19.635974 : Cannot read memory at address 0x0000038B 12:11:19.636970 : RawData event for Player #1: 12:11:19.636970 : Device rawinput data (Hex) = [ 00007504, 0000B768 ] 12:11:19.636970 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.636970 : OnScreen Cursor Position (Px) = [ 877, 773 ] 12:11:19.636970 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.636970 : ClientWindow Style = FullScreen 12:11:19.637963 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.637963 : Cannot read memory at address 0x0000030B 12:11:19.637963 : Game Position (Hex) = [ 036D, 0305 ] 12:11:19.637963 : Cannot read memory at address 0x0000038B 12:11:19.637963 : Game Position (Dec) = [ 877, 773 ] 12:11:19.637963 : - 12:11:19.639956 : Cannot read memory at address 0x0000030B 12:11:19.639956 : Cannot read memory at address 0x0000038B 12:11:19.641954 : Cannot read memory at address 0x0000030B 12:11:19.641954 : Cannot read memory at address 0x0000038B 12:11:19.641954 : RawData event for Player #1: 12:11:19.641954 : Device rawinput data (Hex) = [ 00007504, 0000B768 ] 12:11:19.641954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.641954 : OnScreen Cursor Position (Px) = [ 877, 773 ] 12:11:19.641954 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.641954 : ClientWindow Style = FullScreen 12:11:19.641954 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.641954 : Game Position (Hex) = [ 036D, 0305 ] 12:11:19.641954 : Game Position (Dec) = [ 877, 773 ] 12:11:19.642946 : - 12:11:19.643947 : Cannot read memory at address 0x0000030B 12:11:19.643947 : Cannot read memory at address 0x0000038B 12:11:19.645936 : Cannot read memory at address 0x0000030B 12:11:19.645936 : Cannot read memory at address 0x0000038B 12:11:19.646933 : RawData event for Player #1: 12:11:19.646933 : Device rawinput data (Hex) = [ 00007504, 0000B768 ] 12:11:19.646933 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.646933 : OnScreen Cursor Position (Px) = [ 877, 773 ] 12:11:19.646933 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.646933 : ClientWindow Style = FullScreen 12:11:19.647930 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.647930 : Cannot read memory at address 0x0000030B 12:11:19.647930 : Game Position (Hex) = [ 036D, 0305 ] 12:11:19.647930 : Cannot read memory at address 0x0000038B 12:11:19.647930 : Game Position (Dec) = [ 877, 773 ] 12:11:19.647930 : - 12:11:19.649923 : Cannot read memory at address 0x0000030B 12:11:19.649923 : Cannot read memory at address 0x0000038B 12:11:19.651920 : Cannot read memory at address 0x0000030B 12:11:19.651920 : Cannot read memory at address 0x0000038B 12:11:19.651920 : RawData event for Player #1: 12:11:19.651920 : Device rawinput data (Hex) = [ 00007504, 0000B768 ] 12:11:19.651920 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.651920 : OnScreen Cursor Position (Px) = [ 877, 773 ] 12:11:19.651920 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.651920 : ClientWindow Style = FullScreen 12:11:19.651920 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.652913 : Game Position (Hex) = [ 036D, 0305 ] 12:11:19.652913 : Game Position (Dec) = [ 877, 773 ] 12:11:19.652913 : - 12:11:19.653914 : Cannot read memory at address 0x0000030B 12:11:19.653914 : Cannot read memory at address 0x0000038B 12:11:19.655907 : Cannot read memory at address 0x0000030B 12:11:19.655907 : Cannot read memory at address 0x0000038B 12:11:19.655907 : RawData event for Player #1: 12:11:19.655907 : Device rawinput data (Hex) = [ 00007504, 0000B768 ] 12:11:19.655907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.655907 : OnScreen Cursor Position (Px) = [ 877, 773 ] 12:11:19.655907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.655907 : ClientWindow Style = FullScreen 12:11:19.655907 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.655907 : Game Position (Hex) = [ 036D, 0305 ] 12:11:19.656900 : Game Position (Dec) = [ 877, 773 ] 12:11:19.656900 : - 12:11:19.657900 : Cannot read memory at address 0x0000030B 12:11:19.657900 : Cannot read memory at address 0x0000038B 12:11:19.659893 : Cannot read memory at address 0x0000030B 12:11:19.659893 : Cannot read memory at address 0x0000038B 12:11:19.660890 : RawData event for Player #1: 12:11:19.660890 : Device rawinput data (Hex) = [ 000074FC, 0000B734 ] 12:11:19.660890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.660890 : OnScreen Cursor Position (Px) = [ 877, 772 ] 12:11:19.660890 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.660890 : ClientWindow Style = FullScreen 12:11:19.660890 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.660890 : Game Position (Hex) = [ 036D, 0304 ] 12:11:19.660890 : Game Position (Dec) = [ 877, 772 ] 12:11:19.661883 : - 12:11:19.661883 : Cannot read memory at address 0x0000030B 12:11:19.661883 : Cannot read memory at address 0x0000038B 12:11:19.663876 : Cannot read memory at address 0x0000030B 12:11:19.663876 : Cannot read memory at address 0x0000038B 12:11:19.665870 : Cannot read memory at address 0x0000030B 12:11:19.665870 : Cannot read memory at address 0x0000038B 12:11:19.665870 : RawData event for Player #1: 12:11:19.665870 : Device rawinput data (Hex) = [ 000074FC, 0000B734 ] 12:11:19.665870 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.665870 : OnScreen Cursor Position (Px) = [ 877, 772 ] 12:11:19.665870 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.665870 : ClientWindow Style = FullScreen 12:11:19.666867 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.666867 : Game Position (Hex) = [ 036D, 0304 ] 12:11:19.666867 : Game Position (Dec) = [ 877, 772 ] 12:11:19.666867 : - 12:11:19.667867 : Cannot read memory at address 0x0000030B 12:11:19.667867 : Cannot read memory at address 0x0000038B 12:11:19.669860 : Cannot read memory at address 0x0000030B 12:11:19.669860 : Cannot read memory at address 0x0000038B 12:11:19.670857 : RawData event for Player #1: 12:11:19.670857 : Device rawinput data (Hex) = [ 000074FC, 0000B734 ] 12:11:19.670857 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.670857 : OnScreen Cursor Position (Px) = [ 877, 772 ] 12:11:19.670857 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.670857 : ClientWindow Style = FullScreen 12:11:19.670857 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.671850 : Game Position (Hex) = [ 036D, 0304 ] 12:11:19.671850 : Cannot read memory at address 0x0000030B 12:11:19.671850 : Game Position (Dec) = [ 877, 772 ] 12:11:19.671850 : Cannot read memory at address 0x0000038B 12:11:19.671850 : - 12:11:19.673847 : Cannot read memory at address 0x0000030B 12:11:19.673847 : Cannot read memory at address 0x0000038B 12:11:19.674844 : RawData event for Player #1: 12:11:19.674844 : Device rawinput data (Hex) = [ 000074FC, 0000B734 ] 12:11:19.674844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.674844 : OnScreen Cursor Position (Px) = [ 877, 772 ] 12:11:19.674844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.674844 : ClientWindow Style = FullScreen 12:11:19.674844 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.674844 : Game Position (Hex) = [ 036D, 0304 ] 12:11:19.675837 : Game Position (Dec) = [ 877, 772 ] 12:11:19.675837 : Cannot read memory at address 0x0000030B 12:11:19.675837 : - 12:11:19.675837 : Cannot read memory at address 0x0000038B 12:11:19.677834 : Cannot read memory at address 0x0000030B 12:11:19.677834 : Cannot read memory at address 0x0000038B 12:11:19.679823 : Cannot read memory at address 0x0000030B 12:11:19.679823 : Cannot read memory at address 0x0000038B 12:11:19.679823 : RawData event for Player #1: 12:11:19.679823 : Device rawinput data (Hex) = [ 00007508, 0000B71C ] 12:11:19.679823 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.679823 : OnScreen Cursor Position (Px) = [ 877, 772 ] 12:11:19.679823 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.680820 : ClientWindow Style = FullScreen 12:11:19.680820 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.680820 : Game Position (Hex) = [ 036D, 0304 ] 12:11:19.680820 : Game Position (Dec) = [ 877, 772 ] 12:11:19.680820 : - 12:11:19.681322 : Cannot read memory at address 0x0000030B 12:11:19.681322 : Cannot read memory at address 0x0000038B 12:11:19.683318 : Cannot read memory at address 0x0000030B 12:11:19.683318 : Cannot read memory at address 0x0000038B 12:11:19.685312 : Cannot read memory at address 0x0000030B 12:11:19.685312 : Cannot read memory at address 0x0000038B 12:11:19.685312 : Device rawinput data (Hex) = [ 00007508, 0000B71C ] 12:11:19.685312 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.685312 : OnScreen Cursor Position (Px) = [ 877, 772 ] 12:11:19.685312 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.685312 : ClientWindow Style = FullScreen 12:11:19.685312 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.685312 : Game Position (Hex) = [ 036D, 0304 ] 12:11:19.685312 : Game Position (Dec) = [ 877, 772 ] 12:11:19.685312 : - 12:11:19.687308 : Cannot read memory at address 0x0000030B 12:11:19.687308 : Cannot read memory at address 0x0000038B 12:11:19.689301 : Cannot read memory at address 0x0000030B 12:11:19.689301 : Cannot read memory at address 0x0000038B 12:11:19.690294 : RawData event for Player #1: 12:11:19.690294 : Device rawinput data (Hex) = [ 0000750C, 0000B6F8 ] 12:11:19.690294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.690294 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:19.690294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.690294 : ClientWindow Style = FullScreen 12:11:19.690294 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.690294 : Game Position (Hex) = [ 036D, 0303 ] 12:11:19.690294 : Game Position (Dec) = [ 877, 771 ] 12:11:19.690294 : - 12:11:19.691291 : Cannot read memory at address 0x0000030B 12:11:19.691291 : Cannot read memory at address 0x0000038B 12:11:19.693284 : Cannot read memory at address 0x0000030B 12:11:19.693284 : Cannot read memory at address 0x0000038B 12:11:19.695278 : Cannot read memory at address 0x0000030B 12:11:19.695278 : RawData event for Player #1: 12:11:19.695278 : Cannot read memory at address 0x0000038B 12:11:19.695278 : Device rawinput data (Hex) = [ 0000750C, 0000B6C4 ] 12:11:19.695278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.695278 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:19.695278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.695278 : ClientWindow Style = FullScreen 12:11:19.695278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.695278 : Game Position (Hex) = [ 036D, 0303 ] 12:11:19.696274 : Game Position (Dec) = [ 877, 771 ] 12:11:19.696274 : - 12:11:19.697271 : Cannot read memory at address 0x0000030B 12:11:19.697271 : Cannot read memory at address 0x0000038B 12:11:19.699264 : Cannot read memory at address 0x0000030B 12:11:19.699264 : Cannot read memory at address 0x0000038B 12:11:19.699264 : RawData event for Player #1: 12:11:19.699264 : Device rawinput data (Hex) = [ 0000750C, 0000B6C4 ] 12:11:19.699264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.699264 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:19.699264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.699264 : ClientWindow Style = FullScreen 12:11:19.699264 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.700261 : Game Position (Hex) = [ 036D, 0303 ] 12:11:19.700261 : Game Position (Dec) = [ 877, 771 ] 12:11:19.700261 : - 12:11:19.701258 : Cannot read memory at address 0x0000030B 12:11:19.701258 : Cannot read memory at address 0x0000038B 12:11:19.703255 : Cannot read memory at address 0x0000030B 12:11:19.703255 : Cannot read memory at address 0x0000038B 12:11:19.704248 : RawData event for Player #1: 12:11:19.704248 : Device rawinput data (Hex) = [ 0000750C, 0000B6C4 ] 12:11:19.704248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.704248 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:19.704248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.704248 : ClientWindow Style = FullScreen 12:11:19.704248 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.704248 : Game Position (Hex) = [ 036D, 0303 ] 12:11:19.704248 : Game Position (Dec) = [ 877, 771 ] 12:11:19.704248 : - 12:11:19.705244 : Cannot read memory at address 0x0000030B 12:11:19.705244 : Cannot read memory at address 0x0000038B 12:11:19.707241 : Cannot read memory at address 0x0000030B 12:11:19.707241 : Cannot read memory at address 0x0000038B 12:11:19.709231 : Cannot read memory at address 0x0000030B 12:11:19.709231 : RawData event for Player #1: 12:11:19.709231 : Cannot read memory at address 0x0000038B 12:11:19.709231 : Device rawinput data (Hex) = [ 0000750C, 0000B6C4 ] 12:11:19.709231 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.709231 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:19.709231 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.709231 : ClientWindow Style = FullScreen 12:11:19.709231 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.709231 : Game Position (Hex) = [ 036D, 0303 ] 12:11:19.710228 : Game Position (Dec) = [ 877, 771 ] 12:11:19.710228 : - 12:11:19.711224 : Cannot read memory at address 0x0000030B 12:11:19.711224 : Cannot read memory at address 0x0000038B 12:11:19.713218 : Cannot read memory at address 0x0000030B 12:11:19.713218 : Cannot read memory at address 0x0000038B 12:11:19.714215 : RawData event for Player #1: 12:11:19.714215 : Device rawinput data (Hex) = [ 0000750C, 0000B6C4 ] 12:11:19.714215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.714215 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:19.714215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.714215 : ClientWindow Style = FullScreen 12:11:19.714215 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.714215 : Game Position (Hex) = [ 036D, 0303 ] 12:11:19.715211 : Cannot read memory at address 0x0000030B 12:11:19.715211 : Game Position (Dec) = [ 877, 771 ] 12:11:19.715211 : Cannot read memory at address 0x0000038B 12:11:19.717208 : Cannot read memory at address 0x0000030B 12:11:19.717208 : Cannot read memory at address 0x0000038B 12:11:19.718201 : RawData event for Player #1: 12:11:19.718201 : Device rawinput data (Hex) = [ 00007510, 0000B6A0 ] 12:11:19.718201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.718201 : OnScreen Cursor Position (Px) = [ 877, 770 ] 12:11:19.718201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.718201 : ClientWindow Style = FullScreen 12:11:19.718201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.718201 : Game Position (Hex) = [ 036D, 0302 ] 12:11:19.718201 : Game Position (Dec) = [ 877, 770 ] 12:11:19.718201 : - 12:11:19.719198 : Cannot read memory at address 0x0000030B 12:11:19.719198 : Cannot read memory at address 0x0000038B 12:11:19.721195 : Cannot read memory at address 0x0000030B 12:11:19.721195 : Cannot read memory at address 0x0000038B 12:11:19.723195 : Cannot read memory at address 0x0000030B 12:11:19.723195 : RawData event for Player #1: 12:11:19.723195 : Cannot read memory at address 0x0000038B 12:11:19.723195 : Device rawinput data (Hex) = [ 00007510, 0000B6A0 ] 12:11:19.723195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.723195 : OnScreen Cursor Position (Px) = [ 877, 770 ] 12:11:19.723195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.723195 : ClientWindow Style = FullScreen 12:11:19.723195 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.723195 : Game Position (Hex) = [ 036D, 0302 ] 12:11:19.723195 : Game Position (Dec) = [ 877, 770 ] 12:11:19.724181 : - 12:11:19.725182 : Cannot read memory at address 0x0000030B 12:11:19.725182 : Cannot read memory at address 0x0000038B 12:11:19.727175 : Cannot read memory at address 0x0000030B 12:11:19.727175 : Cannot read memory at address 0x0000038B 12:11:19.728172 : RawData event for Player #1: 12:11:19.728172 : Device rawinput data (Hex) = [ 00007510, 0000B670 ] 12:11:19.728172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.728172 : OnScreen Cursor Position (Px) = [ 877, 769 ] 12:11:19.728172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.728172 : ClientWindow Style = FullScreen 12:11:19.728172 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.728172 : Game Position (Hex) = [ 036D, 0301 ] 12:11:19.728172 : Game Position (Dec) = [ 877, 769 ] 12:11:19.729164 : Cannot read memory at address 0x0000030B 12:11:19.729164 : Cannot read memory at address 0x0000038B 12:11:19.731157 : Cannot read memory at address 0x0000030B 12:11:19.731157 : Cannot read memory at address 0x0000038B 12:11:19.733151 : Cannot read memory at address 0x0000030B 12:11:19.733151 : RawData event for Player #1: 12:11:19.733151 : Cannot read memory at address 0x0000038B 12:11:19.733151 : Device rawinput data (Hex) = [ 00007514, 0000B648 ] 12:11:19.733151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.733151 : OnScreen Cursor Position (Px) = [ 878, 769 ] 12:11:19.733151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.733151 : ClientWindow Style = FullScreen 12:11:19.733151 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.734148 : Game Position (Hex) = [ 036E, 0301 ] 12:11:19.734148 : Game Position (Dec) = [ 878, 769 ] 12:11:19.734148 : - 12:11:19.735144 : Cannot read memory at address 0x0000030B 12:11:19.735144 : Cannot read memory at address 0x0000038B 12:11:19.737138 : Cannot read memory at address 0x0000030B 12:11:19.737138 : Cannot read memory at address 0x0000038B 12:11:19.737138 : RawData event for Player #1: 12:11:19.737138 : Device rawinput data (Hex) = [ 000074E8, 0000B640 ] 12:11:19.737138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.737138 : OnScreen Cursor Position (Px) = [ 876, 768 ] 12:11:19.737138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.737138 : ClientWindow Style = FullScreen 12:11:19.737138 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.737138 : Game Position (Hex) = [ 036C, 0300 ] 12:11:19.737138 : Game Position (Dec) = [ 876, 768 ] 12:11:19.738134 : - 12:11:19.739131 : Cannot read memory at address 0x0000030B 12:11:19.739131 : Cannot read memory at address 0x0000038B 12:11:19.741124 : Cannot read memory at address 0x0000030B 12:11:19.741124 : Cannot read memory at address 0x0000038B 12:11:19.742121 : RawData event for Player #1: 12:11:19.742121 : Device rawinput data (Hex) = [ 000074F0, 0000B61C ] 12:11:19.742121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.742121 : OnScreen Cursor Position (Px) = [ 877, 768 ] 12:11:19.742121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.742121 : ClientWindow Style = FullScreen 12:11:19.742121 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.742121 : Game Position (Hex) = [ 036D, 0300 ] 12:11:19.742121 : Game Position (Dec) = [ 877, 768 ] 12:11:19.743118 : - 12:11:19.743118 : Cannot read memory at address 0x0000038B 12:11:19.745111 : Cannot read memory at address 0x0000030B 12:11:19.745111 : Cannot read memory at address 0x0000038B 12:11:19.747105 : Cannot read memory at address 0x0000030B 12:11:19.747105 : Cannot read memory at address 0x0000038B 12:11:19.749098 : Cannot read memory at address 0x0000030B 12:11:19.749098 : RawData event for Player #1: 12:11:19.749098 : Device rawinput data (Hex) = [ 0000750C, 0000B628 ] 12:11:19.749098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.749098 : OnScreen Cursor Position (Px) = [ 877, 768 ] 12:11:19.749098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.749098 : ClientWindow Style = FullScreen 12:11:19.749098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.749098 : Game Position (Hex) = [ 036D, 0300 ] 12:11:19.749098 : Game Position (Dec) = [ 877, 768 ] 12:11:19.749098 : - 12:11:19.751091 : Cannot read memory at address 0x0000030B 12:11:19.751091 : Cannot read memory at address 0x0000038B 12:11:19.753084 : Cannot read memory at address 0x0000030B 12:11:19.753084 : Cannot read memory at address 0x0000038B 12:11:19.755078 : Cannot read memory at address 0x0000030B 12:11:19.755078 : Cannot read memory at address 0x0000038B 12:11:19.756074 : RawData event for Player #1: 12:11:19.756074 : Device rawinput data (Hex) = [ 000074E8, 0000B61C ] 12:11:19.756074 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.756074 : OnScreen Cursor Position (Px) = [ 876, 768 ] 12:11:19.756074 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.756074 : ClientWindow Style = FullScreen 12:11:19.756074 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.756074 : Game Position (Hex) = [ 036C, 0300 ] 12:11:19.756074 : Game Position (Dec) = [ 876, 768 ] 12:11:19.756074 : - 12:11:19.757071 : Cannot read memory at address 0x0000030B 12:11:19.757071 : Cannot read memory at address 0x0000038B 12:11:19.759064 : Cannot read memory at address 0x0000030B 12:11:19.759064 : Cannot read memory at address 0x0000038B 12:11:19.761058 : Cannot read memory at address 0x0000030B 12:11:19.761058 : Cannot read memory at address 0x0000038B 12:11:19.763051 : Cannot read memory at address 0x0000030B 12:11:19.763051 : Cannot read memory at address 0x0000038B 12:11:19.763051 : Device rawinput data (Hex) = [ 0000750C, 0000B628 ] 12:11:19.763051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.763051 : OnScreen Cursor Position (Px) = [ 877, 768 ] 12:11:19.763051 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.763051 : ClientWindow Style = FullScreen 12:11:19.763051 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.763051 : Game Position (Hex) = [ 036D, 0300 ] 12:11:19.764048 : Game Position (Dec) = [ 877, 768 ] 12:11:19.764048 : - 12:11:19.765045 : Cannot read memory at address 0x0000030B 12:11:19.765045 : Cannot read memory at address 0x0000038B 12:11:19.767038 : Cannot read memory at address 0x0000030B 12:11:19.767038 : Cannot read memory at address 0x0000038B 12:11:19.769031 : Cannot read memory at address 0x0000030B 12:11:19.769031 : Cannot read memory at address 0x0000038B 12:11:19.769031 : RawData event for Player #1: 12:11:19.769031 : Device rawinput data (Hex) = [ 0000750C, 0000B628 ] 12:11:19.769031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.769031 : OnScreen Cursor Position (Px) = [ 877, 768 ] 12:11:19.769031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.769031 : ClientWindow Style = FullScreen 12:11:19.769031 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.769031 : Game Position (Hex) = [ 036D, 0300 ] 12:11:19.769031 : Game Position (Dec) = [ 877, 768 ] 12:11:19.769031 : - 12:11:19.771024 : Cannot read memory at address 0x0000030B 12:11:19.771024 : Cannot read memory at address 0x0000038B 12:11:19.773018 : Cannot read memory at address 0x0000030B 12:11:19.773018 : Cannot read memory at address 0x0000038B 12:11:19.775011 : Cannot read memory at address 0x0000030B 12:11:19.775011 : Cannot read memory at address 0x0000038B 12:11:19.776008 : RawData event for Player #1: 12:11:19.776008 : Device rawinput data (Hex) = [ 0000750C, 0000B5C4 ] 12:11:19.776008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.776008 : OnScreen Cursor Position (Px) = [ 877, 766 ] 12:11:19.776008 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.776008 : ClientWindow Style = FullScreen 12:11:19.776008 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.776008 : Game Position (Hex) = [ 036D, 02FE ] 12:11:19.777004 : Game Position (Dec) = [ 877, 766 ] 12:11:19.777004 : Cannot read memory at address 0x0000030B 12:11:19.777004 : - 12:11:19.777004 : Cannot read memory at address 0x0000038B 12:11:19.779001 : Cannot read memory at address 0x0000030B 12:11:19.779001 : Cannot read memory at address 0x0000038B 12:11:19.780991 : Cannot read memory at address 0x0000030B 12:11:19.780991 : Cannot read memory at address 0x0000038B 12:11:19.782493 : Cannot read memory at address 0x0000030B 12:11:19.782493 : Cannot read memory at address 0x0000038B 12:11:19.782493 : RawData event for Player #1: 12:11:19.782493 : Device rawinput data (Hex) = [ 0000750C, 0000B5C4 ] 12:11:19.783489 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.783489 : OnScreen Cursor Position (Px) = [ 877, 766 ] 12:11:19.783489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.783489 : ClientWindow Style = FullScreen 12:11:19.783489 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.783489 : Game Position (Hex) = [ 036D, 02FE ] 12:11:19.783489 : Game Position (Dec) = [ 877, 766 ] 12:11:19.783489 : - 12:11:19.784486 : Cannot read memory at address 0x0000030B 12:11:19.784486 : Cannot read memory at address 0x0000038B 12:11:19.786479 : Cannot read memory at address 0x0000030B 12:11:19.786479 : Cannot read memory at address 0x0000038B 12:11:19.788473 : Cannot read memory at address 0x0000030B 12:11:19.788473 : Cannot read memory at address 0x0000038B 12:11:19.789469 : RawData event for Player #1: 12:11:19.789469 : Device rawinput data (Hex) = [ 00007504, 0000B5C4 ] 12:11:19.789469 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.790466 : OnScreen Cursor Position (Px) = [ 877, 766 ] 12:11:19.790466 : Cannot read memory at address 0x0000030B 12:11:19.790466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.790466 : Cannot read memory at address 0x0000038B 12:11:19.790466 : ClientWindow Style = FullScreen 12:11:19.790466 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.790466 : Game Position (Hex) = [ 036D, 02FE ] 12:11:19.790466 : Game Position (Dec) = [ 877, 766 ] 12:11:19.790466 : - 12:11:19.792459 : Cannot read memory at address 0x0000030B 12:11:19.792459 : Cannot read memory at address 0x0000038B 12:11:19.794453 : Cannot read memory at address 0x0000030B 12:11:19.794453 : Cannot read memory at address 0x0000038B 12:11:19.796446 : Cannot read memory at address 0x0000030B 12:11:19.796446 : Cannot read memory at address 0x0000038B 12:11:19.796446 : RawData event for Player #1: 12:11:19.797443 : Device rawinput data (Hex) = [ 00007514, 0000B5B4 ] 12:11:19.797443 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.797443 : OnScreen Cursor Position (Px) = [ 878, 766 ] 12:11:19.797443 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.797443 : ClientWindow Style = FullScreen 12:11:19.797443 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.797443 : Game Position (Hex) = [ 036E, 02FE ] 12:11:19.797443 : Game Position (Dec) = [ 878, 766 ] 12:11:19.797443 : - 12:11:19.798439 : Cannot read memory at address 0x0000030B 12:11:19.798439 : Cannot read memory at address 0x0000038B 12:11:19.800433 : Cannot read memory at address 0x0000030B 12:11:19.800433 : Cannot read memory at address 0x0000038B 12:11:19.802426 : Cannot read memory at address 0x0000030B 12:11:19.802426 : Cannot read memory at address 0x0000038B 12:11:19.802426 : RawData event for Player #1: 12:11:19.802426 : Device rawinput data (Hex) = [ 00007514, 0000B5B4 ] 12:11:19.803423 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.803423 : OnScreen Cursor Position (Px) = [ 878, 766 ] 12:11:19.803423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.803423 : ClientWindow Style = FullScreen 12:11:19.803423 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.803423 : Game Position (Hex) = [ 036E, 02FE ] 12:11:19.803423 : Game Position (Dec) = [ 878, 766 ] 12:11:19.803423 : - 12:11:19.804419 : Cannot read memory at address 0x0000030B 12:11:19.804419 : Cannot read memory at address 0x0000038B 12:11:19.806412 : Cannot read memory at address 0x0000030B 12:11:19.806412 : Cannot read memory at address 0x0000038B 12:11:19.808406 : Cannot read memory at address 0x0000030B 12:11:19.808406 : Cannot read memory at address 0x0000038B 12:11:19.809407 : RawData event for Player #1: 12:11:19.810399 : Device rawinput data (Hex) = [ 00007514, 0000B5B4 ] 12:11:19.810399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.810399 : OnScreen Cursor Position (Px) = [ 878, 766 ] 12:11:19.810399 : Cannot read memory at address 0x0000038B 12:11:19.810399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.810399 : ClientWindow Style = FullScreen 12:11:19.810399 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.810399 : Game Position (Hex) = [ 036E, 02FE ] 12:11:19.810399 : Game Position (Dec) = [ 878, 766 ] 12:11:19.810399 : - 12:11:19.812392 : Cannot read memory at address 0x0000030B 12:11:19.812392 : Cannot read memory at address 0x0000038B 12:11:19.814386 : Cannot read memory at address 0x0000030B 12:11:19.814386 : Cannot read memory at address 0x0000038B 12:11:19.816379 : Cannot read memory at address 0x0000030B 12:11:19.816379 : Cannot read memory at address 0x0000038B 12:11:19.816379 : RawData event for Player #1: 12:11:19.817376 : Device rawinput data (Hex) = [ 00007518, 0000B5B4 ] 12:11:19.817376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.817376 : OnScreen Cursor Position (Px) = [ 878, 766 ] 12:11:19.817376 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.817376 : ClientWindow Style = FullScreen 12:11:19.817376 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.817376 : Game Position (Hex) = [ 036E, 02FE ] 12:11:19.817376 : Game Position (Dec) = [ 878, 766 ] 12:11:19.817376 : - 12:11:19.818373 : Cannot read memory at address 0x0000030B 12:11:19.818373 : Cannot read memory at address 0x0000038B 12:11:19.820366 : Cannot read memory at address 0x0000030B 12:11:19.820366 : Cannot read memory at address 0x0000038B 12:11:19.822359 : Cannot read memory at address 0x0000030B 12:11:19.822359 : Cannot read memory at address 0x0000038B 12:11:19.823356 : RawData event for Player #1: 12:11:19.824353 : Cannot read memory at address 0x0000030B 12:11:19.824353 : Device rawinput data (Hex) = [ 00007564, 0000B5C0 ] 12:11:19.824353 : Cannot read memory at address 0x0000038B 12:11:19.824353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.824353 : OnScreen Cursor Position (Px) = [ 880, 766 ] 12:11:19.824353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.824353 : ClientWindow Style = FullScreen 12:11:19.824353 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.824353 : Game Position (Hex) = [ 0370, 02FE ] 12:11:19.824353 : Game Position (Dec) = [ 880, 766 ] 12:11:19.824353 : - 12:11:19.826350 : Cannot read memory at address 0x0000030B 12:11:19.826350 : Cannot read memory at address 0x0000038B 12:11:19.828339 : Cannot read memory at address 0x0000030B 12:11:19.828339 : Cannot read memory at address 0x0000038B 12:11:19.829336 : RawData event for Player #1: 12:11:19.829336 : Device rawinput data (Hex) = [ 00007564, 0000B5C0 ] 12:11:19.829336 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.829336 : OnScreen Cursor Position (Px) = [ 880, 766 ] 12:11:19.829336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.829336 : ClientWindow Style = FullScreen 12:11:19.829336 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.829336 : Game Position (Hex) = [ 0370, 02FE ] 12:11:19.829336 : Game Position (Dec) = [ 880, 766 ] 12:11:19.829336 : - 12:11:19.830333 : Cannot read memory at address 0x0000030B 12:11:19.830333 : Cannot read memory at address 0x0000038B 12:11:19.832326 : Cannot read memory at address 0x0000030B 12:11:19.832326 : Cannot read memory at address 0x0000038B 12:11:19.832326 : RawData event for Player #1: 12:11:19.833323 : Device rawinput data (Hex) = [ 00007564, 0000B5C0 ] 12:11:19.833323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.833323 : OnScreen Cursor Position (Px) = [ 880, 766 ] 12:11:19.833323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.833323 : ClientWindow Style = FullScreen 12:11:19.833323 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.833323 : Game Position (Hex) = [ 0370, 02FE ] 12:11:19.833323 : Game Position (Dec) = [ 880, 766 ] 12:11:19.833323 : - 12:11:19.834319 : Cannot read memory at address 0x0000030B 12:11:19.834319 : Cannot read memory at address 0x0000038B 12:11:19.836313 : Cannot read memory at address 0x0000030B 12:11:19.836313 : Cannot read memory at address 0x0000038B 12:11:19.838306 : Cannot read memory at address 0x0000030B 12:11:19.838306 : Cannot read memory at address 0x0000038B 12:11:19.839303 : RawData event for Player #1: 12:11:19.840299 : Device rawinput data (Hex) = [ 00007564, 0000B5C0 ] 12:11:19.840299 : Cannot read memory at address 0x0000030B 12:11:19.840299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.840299 : Cannot read memory at address 0x0000038B 12:11:19.840299 : OnScreen Cursor Position (Px) = [ 880, 766 ] 12:11:19.840299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.840299 : ClientWindow Style = FullScreen 12:11:19.840299 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.840299 : Game Position (Hex) = [ 0370, 02FE ] 12:11:19.840299 : Game Position (Dec) = [ 880, 766 ] 12:11:19.840299 : - 12:11:19.842297 : Cannot read memory at address 0x0000030B 12:11:19.842297 : Cannot read memory at address 0x0000038B 12:11:19.844286 : Cannot read memory at address 0x0000030B 12:11:19.844286 : Cannot read memory at address 0x0000038B 12:11:19.846279 : Cannot read memory at address 0x0000030B 12:11:19.846279 : Cannot read memory at address 0x0000038B 12:11:19.847276 : RawData event for Player #1: 12:11:19.847276 : Device rawinput data (Hex) = [ 00007544, 0000B5B4 ] 12:11:19.847276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.847276 : OnScreen Cursor Position (Px) = [ 879, 766 ] 12:11:19.847276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.847276 : ClientWindow Style = FullScreen 12:11:19.847276 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.848273 : Game Position (Hex) = [ 036F, 02FE ] 12:11:19.848273 : Cannot read memory at address 0x0000030B 12:11:19.848273 : Cannot read memory at address 0x0000038B 12:11:19.848273 : - 12:11:19.850266 : Cannot read memory at address 0x0000030B 12:11:19.850266 : Cannot read memory at address 0x0000038B 12:11:19.852259 : Cannot read memory at address 0x0000030B 12:11:19.852259 : Cannot read memory at address 0x0000038B 12:11:19.854253 : RawData event for Player #1: 12:11:19.854253 : Cannot read memory at address 0x0000030B 12:11:19.854253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.854253 : OnScreen Cursor Position (Px) = [ 878, 766 ] 12:11:19.854253 : Cannot read memory at address 0x0000038B 12:11:19.854253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.854253 : ClientWindow Style = FullScreen 12:11:19.854253 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.854253 : Game Position (Hex) = [ 036E, 02FE ] 12:11:19.855250 : Game Position (Dec) = [ 878, 766 ] 12:11:19.855250 : - 12:11:19.856246 : Cannot read memory at address 0x0000030B 12:11:19.856246 : Cannot read memory at address 0x0000038B 12:11:19.858239 : Cannot read memory at address 0x0000030B 12:11:19.858239 : Cannot read memory at address 0x0000038B 12:11:19.860236 : Cannot read memory at address 0x0000030B 12:11:19.860236 : Cannot read memory at address 0x0000038B 12:11:19.861230 : RawData event for Player #1: 12:11:19.861230 : Device rawinput data (Hex) = [ 00007514, 0000B5B4 ] 12:11:19.861230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.861230 : OnScreen Cursor Position (Px) = [ 878, 766 ] 12:11:19.861230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.861230 : ClientWindow Style = FullScreen 12:11:19.861230 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.861230 : Game Position (Hex) = [ 036E, 02FE ] 12:11:19.861230 : Game Position (Dec) = [ 878, 766 ] 12:11:19.861230 : - 12:11:19.862226 : Cannot read memory at address 0x0000030B 12:11:19.862226 : Cannot read memory at address 0x0000038B 12:11:19.864220 : Cannot read memory at address 0x0000030B 12:11:19.864220 : Cannot read memory at address 0x0000038B 12:11:19.866213 : Cannot read memory at address 0x0000030B 12:11:19.866213 : Cannot read memory at address 0x0000038B 12:11:19.867209 : RawData event for Player #1: 12:11:19.867209 : Device rawinput data (Hex) = [ 00007514, 0000B5B4 ] 12:11:19.867209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.867209 : OnScreen Cursor Position (Px) = [ 878, 766 ] 12:11:19.867209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.867209 : ClientWindow Style = FullScreen 12:11:19.867209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.867209 : Game Position (Hex) = [ 036E, 02FE ] 12:11:19.867209 : Game Position (Dec) = [ 878, 766 ] 12:11:19.867209 : - 12:11:19.868206 : Cannot read memory at address 0x0000030B 12:11:19.868206 : Cannot read memory at address 0x0000038B 12:11:19.870199 : Cannot read memory at address 0x0000030B 12:11:19.870199 : Cannot read memory at address 0x0000038B 12:11:19.872308 : Cannot read memory at address 0x0000030B 12:11:19.872308 : Cannot read memory at address 0x0000038B 12:11:19.873595 : Cannot read memory at address 0x0000030B 12:11:19.873595 : Cannot read memory at address 0x0000038B 12:11:19.873595 : RawData event for Player #1: 12:11:19.873595 : Device rawinput data (Hex) = [ 00007514, 0000B5B4 ] 12:11:19.873595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.873595 : OnScreen Cursor Position (Px) = [ 878, 766 ] 12:11:19.874652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.874652 : ClientWindow Style = FullScreen 12:11:19.874652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.874652 : Game Position (Hex) = [ 036E, 02FE ] 12:11:19.874652 : Game Position (Dec) = [ 878, 766 ] 12:11:19.874652 : - 12:11:19.875610 : Cannot read memory at address 0x0000030B 12:11:19.875610 : Cannot read memory at address 0x0000038B 12:11:19.877603 : Cannot read memory at address 0x0000030B 12:11:19.877603 : Cannot read memory at address 0x0000038B 12:11:19.879592 : Cannot read memory at address 0x0000030B 12:11:19.879592 : Cannot read memory at address 0x0000038B 12:11:19.881094 : Cannot read memory at address 0x0000030B 12:11:19.881094 : RawData event for Player #1: 12:11:19.881094 : Device rawinput data (Hex) = [ 00007518, 0000B5FC ] 12:11:19.881094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.881094 : OnScreen Cursor Position (Px) = [ 878, 767 ] 12:11:19.881094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.881094 : ClientWindow Style = FullScreen 12:11:19.881094 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.881094 : Game Position (Hex) = [ 036E, 02FF ] 12:11:19.881094 : Game Position (Dec) = [ 878, 767 ] 12:11:19.881094 : - 12:11:19.883089 : Cannot read memory at address 0x0000030B 12:11:19.883089 : Cannot read memory at address 0x0000038B 12:11:19.885081 : Cannot read memory at address 0x0000030B 12:11:19.885081 : Cannot read memory at address 0x0000038B 12:11:19.887075 : Cannot read memory at address 0x0000030B 12:11:19.887075 : Cannot read memory at address 0x0000038B 12:11:19.888075 : RawData event for Player #1: 12:11:19.888075 : Device rawinput data (Hex) = [ 00007514, 0000B5F4 ] 12:11:19.888075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.888075 : OnScreen Cursor Position (Px) = [ 878, 767 ] 12:11:19.888075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.888075 : ClientWindow Style = FullScreen 12:11:19.888075 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.888075 : Game Position (Hex) = [ 036E, 02FF ] 12:11:19.888075 : Game Position (Dec) = [ 878, 767 ] 12:11:19.889068 : - 12:11:19.889068 : Cannot read memory at address 0x0000030B 12:11:19.889068 : Cannot read memory at address 0x0000038B 12:11:19.891066 : Cannot read memory at address 0x0000030B 12:11:19.891066 : Cannot read memory at address 0x0000038B 12:11:19.893059 : Cannot read memory at address 0x0000030B 12:11:19.893059 : RawData event for Player #1: 12:11:19.893059 : Cannot read memory at address 0x0000038B 12:11:19.893059 : Device rawinput data (Hex) = [ 00007514, 0000B624 ] 12:11:19.893059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.893059 : OnScreen Cursor Position (Px) = [ 878, 768 ] 12:11:19.893059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.893059 : ClientWindow Style = FullScreen 12:11:19.893059 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.893059 : Game Position (Hex) = [ 036E, 0300 ] 12:11:19.893059 : Game Position (Dec) = [ 878, 768 ] 12:11:19.894052 : - 12:11:19.895048 : Cannot read memory at address 0x0000030B 12:11:19.895048 : Cannot read memory at address 0x0000038B 12:11:19.897042 : Cannot read memory at address 0x0000030B 12:11:19.897042 : Cannot read memory at address 0x0000038B 12:11:19.897042 : RawData event for Player #1: 12:11:19.897042 : Device rawinput data (Hex) = [ 00007514, 0000B620 ] 12:11:19.897042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.897042 : OnScreen Cursor Position (Px) = [ 878, 768 ] 12:11:19.897042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.897042 : ClientWindow Style = FullScreen 12:11:19.897042 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.897042 : Game Position (Hex) = [ 036E, 0300 ] 12:11:19.897042 : Game Position (Dec) = [ 878, 768 ] 12:11:19.897042 : - 12:11:19.899035 : Cannot read memory at address 0x0000030B 12:11:19.899035 : Cannot read memory at address 0x0000038B 12:11:19.901029 : Cannot read memory at address 0x0000030B 12:11:19.901029 : Cannot read memory at address 0x0000038B 12:11:19.902025 : RawData event for Player #1: 12:11:19.902025 : Device rawinput data (Hex) = [ 00007514, 0000B620 ] 12:11:19.902025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.902025 : OnScreen Cursor Position (Px) = [ 878, 768 ] 12:11:19.902025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.902025 : ClientWindow Style = FullScreen 12:11:19.902025 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.902025 : Game Position (Hex) = [ 036E, 0300 ] 12:11:19.902025 : Game Position (Dec) = [ 878, 768 ] 12:11:19.903022 : - 12:11:19.903022 : Cannot read memory at address 0x0000030B 12:11:19.903022 : Cannot read memory at address 0x0000038B 12:11:19.905019 : Cannot read memory at address 0x0000030B 12:11:19.905019 : Cannot read memory at address 0x0000038B 12:11:19.907013 : Cannot read memory at address 0x0000030B 12:11:19.907013 : RawData event for Player #1: 12:11:19.907013 : Device rawinput data (Hex) = [ 00007514, 0000B620 ] 12:11:19.907013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.907013 : OnScreen Cursor Position (Px) = [ 878, 768 ] 12:11:19.907013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.907013 : ClientWindow Style = FullScreen 12:11:19.907013 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.907013 : Game Position (Hex) = [ 036E, 0300 ] 12:11:19.907013 : Game Position (Dec) = [ 878, 768 ] 12:11:19.908005 : - 12:11:19.909006 : Cannot read memory at address 0x0000030B 12:11:19.909006 : Cannot read memory at address 0x0000038B 12:11:19.910999 : Cannot read memory at address 0x0000030B 12:11:19.910999 : Cannot read memory at address 0x0000038B 12:11:19.911992 : RawData event for Player #1: 12:11:19.911992 : Device rawinput data (Hex) = [ 0000750C, 0000B668 ] 12:11:19.911992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.911992 : OnScreen Cursor Position (Px) = [ 877, 769 ] 12:11:19.912989 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.912989 : Cannot read memory at address 0x0000030B 12:11:19.912989 : Cannot read memory at address 0x0000038B 12:11:19.912989 : Game Position (Hex) = [ 036D, 0301 ] 12:11:19.912989 : Game Position (Dec) = [ 877, 769 ] 12:11:19.912989 : - 12:11:19.914982 : Cannot read memory at address 0x0000030B 12:11:19.914982 : Cannot read memory at address 0x0000038B 12:11:19.915979 : RawData event for Player #1: 12:11:19.915979 : Device rawinput data (Hex) = [ 0000750C, 0000B69C ] 12:11:19.915979 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.915979 : OnScreen Cursor Position (Px) = [ 877, 770 ] 12:11:19.915979 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.915979 : ClientWindow Style = FullScreen 12:11:19.915979 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.916975 : Game Position (Hex) = [ 036D, 0302 ] 12:11:19.916975 : Cannot read memory at address 0x0000030B 12:11:19.916975 : Game Position (Dec) = [ 877, 770 ] 12:11:19.916975 : Cannot read memory at address 0x0000038B 12:11:19.916975 : - 12:11:19.918973 : Cannot read memory at address 0x0000030B 12:11:19.918973 : Cannot read memory at address 0x0000038B 12:11:19.920966 : Cannot read memory at address 0x0000030B 12:11:19.920966 : Cannot read memory at address 0x0000038B 12:11:19.920966 : RawData event for Player #1: 12:11:19.920966 : Device rawinput data (Hex) = [ 0000750C, 0000B69C ] 12:11:19.920966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.920966 : OnScreen Cursor Position (Px) = [ 877, 770 ] 12:11:19.920966 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.920966 : ClientWindow Style = FullScreen 12:11:19.920966 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.921959 : Game Position (Hex) = [ 036D, 0302 ] 12:11:19.921959 : Game Position (Dec) = [ 877, 770 ] 12:11:19.921959 : - 12:11:19.922955 : Cannot read memory at address 0x0000030B 12:11:19.922955 : Cannot read memory at address 0x0000038B 12:11:19.924952 : Cannot read memory at address 0x0000030B 12:11:19.924952 : Cannot read memory at address 0x0000038B 12:11:19.925949 : RawData event for Player #1: 12:11:19.925949 : Device rawinput data (Hex) = [ 0000750C, 0000B69C ] 12:11:19.925949 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.925949 : OnScreen Cursor Position (Px) = [ 877, 770 ] 12:11:19.925949 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.925949 : ClientWindow Style = FullScreen 12:11:19.925949 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.926942 : Game Position (Hex) = [ 036D, 0302 ] 12:11:19.926942 : Cannot read memory at address 0x0000030B 12:11:19.926942 : Game Position (Dec) = [ 877, 770 ] 12:11:19.926942 : Cannot read memory at address 0x0000038B 12:11:19.926942 : - 12:11:19.928939 : Cannot read memory at address 0x0000030B 12:11:19.928939 : Cannot read memory at address 0x0000038B 12:11:19.930929 : Cannot read memory at address 0x0000030B 12:11:19.930929 : Cannot read memory at address 0x0000038B 12:11:19.930929 : RawData event for Player #1: 12:11:19.930929 : Device rawinput data (Hex) = [ 000074E8, 0000B694 ] 12:11:19.930929 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.930929 : OnScreen Cursor Position (Px) = [ 876, 770 ] 12:11:19.930929 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.931926 : ClientWindow Style = FullScreen 12:11:19.931926 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.931926 : Game Position (Hex) = [ 036C, 0302 ] 12:11:19.931926 : Game Position (Dec) = [ 876, 770 ] 12:11:19.931926 : - 12:11:19.932922 : Cannot read memory at address 0x0000030B 12:11:19.932922 : Cannot read memory at address 0x0000038B 12:11:19.934919 : Cannot read memory at address 0x0000030B 12:11:19.934919 : RawData event for Player #1: 12:11:19.934919 : Device rawinput data (Hex) = [ 000074C0, 0000B694 ] 12:11:19.934919 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.934919 : OnScreen Cursor Position (Px) = [ 875, 770 ] 12:11:19.934919 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.934919 : ClientWindow Style = FullScreen 12:11:19.934919 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.934919 : Game Position (Hex) = [ 036B, 0302 ] 12:11:19.935912 : Game Position (Dec) = [ 875, 770 ] 12:11:19.935912 : - 12:11:19.936912 : Cannot read memory at address 0x0000030B 12:11:19.936912 : Cannot read memory at address 0x0000038B 12:11:19.938905 : Cannot read memory at address 0x0000030B 12:11:19.938905 : Cannot read memory at address 0x0000038B 12:11:19.939903 : RawData event for Player #1: 12:11:19.939903 : Device rawinput data (Hex) = [ 000074B0, 0000B6AC ] 12:11:19.939903 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.939903 : OnScreen Cursor Position (Px) = [ 875, 770 ] 12:11:19.939903 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.939903 : ClientWindow Style = FullScreen 12:11:19.939903 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.940895 : Game Position (Hex) = [ 036B, 0302 ] 12:11:19.940895 : Cannot read memory at address 0x0000030B 12:11:19.940895 : Cannot read memory at address 0x0000038B 12:11:19.942893 : Cannot read memory at address 0x0000030B 12:11:19.942893 : Cannot read memory at address 0x0000038B 12:11:19.944886 : Cannot read memory at address 0x0000030B 12:11:19.944886 : Cannot read memory at address 0x0000038B 12:11:19.944886 : RawData event for Player #1: 12:11:19.944886 : Device rawinput data (Hex) = [ 000074B8, 0000B6E0 ] 12:11:19.944886 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.944886 : OnScreen Cursor Position (Px) = [ 875, 771 ] 12:11:19.944886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.944886 : ClientWindow Style = FullScreen 12:11:19.945879 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.945879 : Game Position (Hex) = [ 036B, 0303 ] 12:11:19.945879 : Game Position (Dec) = [ 875, 771 ] 12:11:19.945879 : - 12:11:19.946875 : Cannot read memory at address 0x0000030B 12:11:19.946875 : Cannot read memory at address 0x0000038B 12:11:19.948868 : Cannot read memory at address 0x0000030B 12:11:19.948868 : Cannot read memory at address 0x0000038B 12:11:19.949865 : RawData event for Player #1: 12:11:19.949865 : Device rawinput data (Hex) = [ 000074B8, 0000B710 ] 12:11:19.949865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.949865 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.949865 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.949865 : ClientWindow Style = FullScreen 12:11:19.949865 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.949865 : Game Position (Hex) = [ 036B, 0304 ] 12:11:19.950862 : Game Position (Dec) = [ 875, 772 ] 12:11:19.950862 : Cannot read memory at address 0x0000030B 12:11:19.950862 : - 12:11:19.950862 : Cannot read memory at address 0x0000038B 12:11:19.952859 : Cannot read memory at address 0x0000030B 12:11:19.952859 : Cannot read memory at address 0x0000038B 12:11:19.953857 : RawData event for Player #1: 12:11:19.953857 : Device rawinput data (Hex) = [ 000074B8, 0000B710 ] 12:11:19.953857 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.953857 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.953857 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.953857 : ClientWindow Style = FullScreen 12:11:19.953857 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.953857 : Game Position (Hex) = [ 036B, 0304 ] 12:11:19.954849 : Game Position (Dec) = [ 875, 772 ] 12:11:19.954849 : Cannot read memory at address 0x0000030B 12:11:19.954849 : - 12:11:19.954849 : Cannot read memory at address 0x0000038B 12:11:19.956846 : Cannot read memory at address 0x0000030B 12:11:19.956846 : Cannot read memory at address 0x0000038B 12:11:19.958840 : Cannot read memory at address 0x0000030B 12:11:19.958840 : Cannot read memory at address 0x0000038B 12:11:19.958840 : RawData event for Player #1: 12:11:19.958840 : Device rawinput data (Hex) = [ 000074B8, 0000B710 ] 12:11:19.958840 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.958840 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.958840 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.958840 : ClientWindow Style = FullScreen 12:11:19.958840 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.959832 : Game Position (Hex) = [ 036B, 0304 ] 12:11:19.959832 : Game Position (Dec) = [ 875, 772 ] 12:11:19.959832 : - 12:11:19.960833 : Cannot read memory at address 0x0000030B 12:11:19.960833 : Cannot read memory at address 0x0000038B 12:11:19.962822 : Cannot read memory at address 0x0000030B 12:11:19.962822 : Cannot read memory at address 0x0000038B 12:11:19.963819 : RawData event for Player #1: 12:11:19.963819 : Device rawinput data (Hex) = [ 000074C0, 0000B72C ] 12:11:19.963819 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.963819 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.963819 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.963819 : ClientWindow Style = FullScreen 12:11:19.964815 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.964815 : Cannot read memory at address 0x0000030B 12:11:19.964815 : Cannot read memory at address 0x0000038B 12:11:19.964815 : Game Position (Dec) = [ 875, 772 ] 12:11:19.964815 : - 12:11:19.966813 : Cannot read memory at address 0x0000030B 12:11:19.966813 : Cannot read memory at address 0x0000038B 12:11:19.968806 : Cannot read memory at address 0x0000030B 12:11:19.968806 : Cannot read memory at address 0x0000038B 12:11:19.968806 : RawData event for Player #1: 12:11:19.968806 : Device rawinput data (Hex) = [ 000074C0, 0000B72C ] 12:11:19.968806 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.968806 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.968806 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.968806 : ClientWindow Style = FullScreen 12:11:19.968806 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.968806 : Game Position (Hex) = [ 036B, 0304 ] 12:11:19.969799 : Game Position (Dec) = [ 875, 772 ] 12:11:19.969799 : - 12:11:19.970799 : Cannot read memory at address 0x0000030B 12:11:19.970799 : Cannot read memory at address 0x0000038B 12:11:19.972793 : Cannot read memory at address 0x0000030B 12:11:19.972793 : Cannot read memory at address 0x0000038B 12:11:19.973789 : RawData event for Player #1: 12:11:19.973789 : Device rawinput data (Hex) = [ 000074C0, 0000B72C ] 12:11:19.973789 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.973789 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.973789 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.973789 : ClientWindow Style = FullScreen 12:11:19.974782 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.974782 : Game Position (Hex) = [ 036B, 0304 ] 12:11:19.974782 : Game Position (Dec) = [ 875, 772 ] 12:11:19.975161 : Cannot read memory at address 0x0000038B 12:11:19.976269 : Cannot read memory at address 0x0000030B 12:11:19.976269 : Cannot read memory at address 0x0000038B 12:11:19.978278 : Cannot read memory at address 0x0000030B 12:11:19.978278 : Cannot read memory at address 0x0000038B 12:11:19.978278 : Device rawinput data (Hex) = [ 000074C0, 0000B72C ] 12:11:19.978278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.978278 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.978278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.978278 : ClientWindow Style = FullScreen 12:11:19.978278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.978278 : Game Position (Hex) = [ 036B, 0304 ] 12:11:19.979304 : Game Position (Dec) = [ 875, 772 ] 12:11:19.979304 : - 12:11:19.980292 : Cannot read memory at address 0x0000030B 12:11:19.980292 : Cannot read memory at address 0x0000038B 12:11:19.981760 : Cannot read memory at address 0x0000030B 12:11:19.981760 : Cannot read memory at address 0x0000038B 12:11:19.982764 : RawData event for Player #1: 12:11:19.982764 : Device rawinput data (Hex) = [ 000074C0, 0000B728 ] 12:11:19.982764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.983757 : OnScreen Cursor Position (Px) = [ 875, 772 ] 12:11:19.983757 : Cannot read memory at address 0x0000030B 12:11:19.983757 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.983757 : Cannot read memory at address 0x0000038B 12:11:19.983757 : ClientWindow Style = FullScreen 12:11:19.983757 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.983757 : Game Position (Hex) = [ 036B, 0304 ] 12:11:19.983757 : Game Position (Dec) = [ 875, 772 ] 12:11:19.983757 : - 12:11:19.985753 : Cannot read memory at address 0x0000030B 12:11:19.985753 : Cannot read memory at address 0x0000038B 12:11:19.987747 : Cannot read memory at address 0x0000030B 12:11:19.987747 : Cannot read memory at address 0x0000038B 12:11:19.987747 : RawData event for Player #1: 12:11:19.987747 : Device rawinput data (Hex) = [ 0000749C, 0000B72C ] 12:11:19.987747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.987747 : OnScreen Cursor Position (Px) = [ 874, 772 ] 12:11:19.987747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.988741 : ClientWindow Style = FullScreen 12:11:19.988741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.988741 : Game Position (Hex) = [ 036A, 0304 ] 12:11:19.988741 : Game Position (Dec) = [ 874, 772 ] 12:11:19.988741 : - 12:11:19.989740 : Cannot read memory at address 0x0000030B 12:11:19.989740 : Cannot read memory at address 0x0000038B 12:11:19.991733 : Cannot read memory at address 0x0000030B 12:11:19.991733 : Cannot read memory at address 0x0000038B 12:11:19.992730 : RawData event for Player #1: 12:11:19.992730 : Device rawinput data (Hex) = [ 00007474, 0000B754 ] 12:11:19.992730 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.992730 : OnScreen Cursor Position (Px) = [ 873, 773 ] 12:11:19.993723 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.993723 : Cannot read memory at address 0x0000030B 12:11:19.993723 : ClientWindow Style = FullScreen 12:11:19.993723 : Cannot read memory at address 0x0000038B 12:11:19.993723 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.993723 : Game Position (Hex) = [ 0369, 0305 ] 12:11:19.993723 : Game Position (Dec) = [ 873, 773 ] 12:11:19.993723 : - 12:11:19.995720 : Cannot read memory at address 0x0000030B 12:11:19.995720 : Cannot read memory at address 0x0000038B 12:11:19.996713 : RawData event for Player #1: 12:11:19.996713 : Device rawinput data (Hex) = [ 0000747C, 0000B784 ] 12:11:19.996713 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:19.996713 : OnScreen Cursor Position (Px) = [ 873, 774 ] 12:11:19.997710 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:19.997710 : Cannot read memory at address 0x0000030B 12:11:19.997710 : ClientWindow Style = FullScreen 12:11:19.997710 : Cannot read memory at address 0x0000038B 12:11:19.997710 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:19.997710 : Game Position (Hex) = [ 0369, 0306 ] 12:11:19.997710 : Game Position (Dec) = [ 873, 774 ] 12:11:19.997710 : - 12:11:19.999707 : Cannot read memory at address 0x0000030B 12:11:19.999707 : Cannot read memory at address 0x0000038B 12:11:20.001700 : Cannot read memory at address 0x0000030B 12:11:20.001700 : Cannot read memory at address 0x0000038B 12:11:20.001700 : RawData event for Player #1: 12:11:20.001700 : Device rawinput data (Hex) = [ 0000747C, 0000B784 ] 12:11:20.001700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.001700 : OnScreen Cursor Position (Px) = [ 873, 774 ] 12:11:20.001700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.001700 : ClientWindow Style = FullScreen 12:11:20.002693 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.002693 : Game Position (Hex) = [ 0369, 0306 ] 12:11:20.002693 : Game Position (Dec) = [ 873, 774 ] 12:11:20.002693 : - 12:11:20.003694 : Cannot read memory at address 0x0000030B 12:11:20.003694 : Cannot read memory at address 0x0000038B 12:11:20.005687 : Cannot read memory at address 0x0000030B 12:11:20.005687 : Cannot read memory at address 0x0000038B 12:11:20.006684 : RawData event for Player #1: 12:11:20.006684 : Device rawinput data (Hex) = [ 0000747C, 0000B784 ] 12:11:20.006684 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.006684 : OnScreen Cursor Position (Px) = [ 873, 774 ] 12:11:20.007677 : Cannot read memory at address 0x0000030B 12:11:20.007677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.007677 : Cannot read memory at address 0x0000038B 12:11:20.007677 : ClientWindow Style = FullScreen 12:11:20.007677 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.007677 : Game Position (Hex) = [ 0369, 0306 ] 12:11:20.007677 : Game Position (Dec) = [ 873, 774 ] 12:11:20.007677 : - 12:11:20.009674 : Cannot read memory at address 0x0000030B 12:11:20.009674 : Cannot read memory at address 0x0000038B 12:11:20.011667 : Cannot read memory at address 0x0000030B 12:11:20.011667 : Cannot read memory at address 0x0000038B 12:11:20.011667 : RawData event for Player #1: 12:11:20.011667 : Device rawinput data (Hex) = [ 0000747C, 0000B784 ] 12:11:20.011667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.011667 : OnScreen Cursor Position (Px) = [ 873, 774 ] 12:11:20.012660 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.012660 : ClientWindow Style = FullScreen 12:11:20.012660 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.012660 : Game Position (Hex) = [ 0369, 0306 ] 12:11:20.012660 : Game Position (Dec) = [ 873, 774 ] 12:11:20.012660 : - 12:11:20.013657 : Cannot read memory at address 0x0000030B 12:11:20.013657 : Cannot read memory at address 0x0000038B 12:11:20.015650 : Cannot read memory at address 0x0000030B 12:11:20.015650 : Cannot read memory at address 0x0000038B 12:11:20.016647 : RawData event for Player #1: 12:11:20.016647 : Device rawinput data (Hex) = [ 0000747C, 0000B784 ] 12:11:20.017644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.017644 : Cannot read memory at address 0x0000030B 12:11:20.017644 : Cannot read memory at address 0x0000038B 12:11:20.017644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.017644 : ClientWindow Style = FullScreen 12:11:20.017644 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.017644 : Game Position (Hex) = [ 0369, 0306 ] 12:11:20.017644 : Game Position (Dec) = [ 873, 774 ] 12:11:20.017644 : - 12:11:20.019637 : Cannot read memory at address 0x0000030B 12:11:20.019637 : Cannot read memory at address 0x0000038B 12:11:20.020634 : RawData event for Player #1: 12:11:20.020634 : Device rawinput data (Hex) = [ 0000747C, 0000B784 ] 12:11:20.020634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.020634 : OnScreen Cursor Position (Px) = [ 873, 774 ] 12:11:20.021630 : Cannot read memory at address 0x0000030B 12:11:20.021630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.021630 : Cannot read memory at address 0x0000038B 12:11:20.021630 : ClientWindow Style = FullScreen 12:11:20.021630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.021630 : Game Position (Hex) = [ 0369, 0306 ] 12:11:20.021630 : Game Position (Dec) = [ 873, 774 ] 12:11:20.021630 : - 12:11:20.023623 : Cannot read memory at address 0x0000030B 12:11:20.023623 : Cannot read memory at address 0x0000038B 12:11:20.025617 : Cannot read memory at address 0x0000030B 12:11:20.025617 : Cannot read memory at address 0x0000038B 12:11:20.025617 : RawData event for Player #1: 12:11:20.025617 : Device rawinput data (Hex) = [ 00007420, 0000B790 ] 12:11:20.025617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.025617 : OnScreen Cursor Position (Px) = [ 870, 774 ] 12:11:20.026613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.026613 : ClientWindow Style = FullScreen 12:11:20.026613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.026613 : Game Position (Hex) = [ 0366, 0306 ] 12:11:20.026613 : Game Position (Dec) = [ 870, 774 ] 12:11:20.026613 : - 12:11:20.027610 : Cannot read memory at address 0x0000030B 12:11:20.027610 : Cannot read memory at address 0x0000038B 12:11:20.029603 : Cannot read memory at address 0x0000030B 12:11:20.029603 : Cannot read memory at address 0x0000038B 12:11:20.030600 : RawData event for Player #1: 12:11:20.030600 : Device rawinput data (Hex) = [ 00007420, 0000B790 ] 12:11:20.030600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.031597 : OnScreen Cursor Position (Px) = [ 870, 774 ] 12:11:20.031597 : Cannot read memory at address 0x0000030B 12:11:20.031597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.031597 : Cannot read memory at address 0x0000038B 12:11:20.031597 : ClientWindow Style = FullScreen 12:11:20.031597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.031597 : Game Position (Hex) = [ 0366, 0306 ] 12:11:20.031597 : Game Position (Dec) = [ 870, 774 ] 12:11:20.031597 : - 12:11:20.033590 : Cannot read memory at address 0x0000030B 12:11:20.033590 : Cannot read memory at address 0x0000038B 12:11:20.035583 : Cannot read memory at address 0x0000030B 12:11:20.035583 : Cannot read memory at address 0x0000038B 12:11:20.035583 : RawData event for Player #1: 12:11:20.035583 : Device rawinput data (Hex) = [ 00007420, 0000B790 ] 12:11:20.035583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.035583 : OnScreen Cursor Position (Px) = [ 870, 774 ] 12:11:20.036580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.036580 : ClientWindow Style = FullScreen 12:11:20.036580 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.036580 : Game Position (Hex) = [ 0366, 0306 ] 12:11:20.036580 : Game Position (Dec) = [ 870, 774 ] 12:11:20.036580 : - 12:11:20.037577 : Cannot read memory at address 0x0000030B 12:11:20.037577 : Cannot read memory at address 0x0000038B 12:11:20.039570 : Cannot read memory at address 0x0000030B 12:11:20.039570 : Cannot read memory at address 0x0000038B 12:11:20.039570 : RawData event for Player #1: 12:11:20.039570 : Device rawinput data (Hex) = [ 00007420, 0000B790 ] 12:11:20.039570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.039570 : OnScreen Cursor Position (Px) = [ 870, 774 ] 12:11:20.040567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.040567 : ClientWindow Style = FullScreen 12:11:20.040567 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.040567 : Game Position (Hex) = [ 0366, 0306 ] 12:11:20.040567 : Game Position (Dec) = [ 870, 774 ] 12:11:20.040567 : - 12:11:20.041563 : Cannot read memory at address 0x0000030B 12:11:20.041563 : Cannot read memory at address 0x0000038B 12:11:20.043557 : Cannot read memory at address 0x0000030B 12:11:20.043557 : Cannot read memory at address 0x0000038B 12:11:20.044553 : RawData event for Player #1: 12:11:20.044553 : Device rawinput data (Hex) = [ 00007420, 0000B790 ] 12:11:20.044553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.044553 : OnScreen Cursor Position (Px) = [ 870, 774 ] 12:11:20.045550 : Cannot read memory at address 0x0000030B 12:11:20.045550 : Cannot read memory at address 0x0000038B 12:11:20.045550 : ClientWindow Style = FullScreen 12:11:20.045550 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.045550 : Game Position (Hex) = [ 0366, 0306 ] 12:11:20.045550 : Game Position (Dec) = [ 870, 774 ] 12:11:20.045550 : - 12:11:20.047543 : Cannot read memory at address 0x0000030B 12:11:20.047543 : Cannot read memory at address 0x0000038B 12:11:20.049537 : Cannot read memory at address 0x0000030B 12:11:20.049537 : Cannot read memory at address 0x0000038B 12:11:20.049537 : RawData event for Player #1: 12:11:20.049537 : Device rawinput data (Hex) = [ 00007428, 0000B7B8 ] 12:11:20.049537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.050533 : OnScreen Cursor Position (Px) = [ 871, 775 ] 12:11:20.050533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.050533 : ClientWindow Style = FullScreen 12:11:20.050533 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.050533 : Game Position (Hex) = [ 0367, 0307 ] 12:11:20.050533 : Game Position (Dec) = [ 871, 775 ] 12:11:20.050533 : - 12:11:20.051530 : Cannot read memory at address 0x0000030B 12:11:20.051530 : Cannot read memory at address 0x0000038B 12:11:20.053523 : Cannot read memory at address 0x0000030B 12:11:20.053523 : Cannot read memory at address 0x0000038B 12:11:20.054520 : RawData event for Player #1: 12:11:20.054520 : Device rawinput data (Hex) = [ 00007428, 0000B7B8 ] 12:11:20.054520 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.055516 : OnScreen Cursor Position (Px) = [ 871, 775 ] 12:11:20.055516 : Cannot read memory at address 0x0000030B 12:11:20.055516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.055516 : Cannot read memory at address 0x0000038B 12:11:20.055516 : ClientWindow Style = FullScreen 12:11:20.055516 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.055516 : Game Position (Hex) = [ 0367, 0307 ] 12:11:20.055516 : Game Position (Dec) = [ 871, 775 ] 12:11:20.055516 : - 12:11:20.057509 : Cannot read memory at address 0x0000030B 12:11:20.057509 : Cannot read memory at address 0x0000038B 12:11:20.059503 : Cannot read memory at address 0x0000030B 12:11:20.059503 : Cannot read memory at address 0x0000038B 12:11:20.059503 : RawData event for Player #1: 12:11:20.059503 : Device rawinput data (Hex) = [ 00007428, 0000B7B8 ] 12:11:20.059503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.059503 : OnScreen Cursor Position (Px) = [ 871, 775 ] 12:11:20.060500 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.060500 : ClientWindow Style = FullScreen 12:11:20.060500 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.060500 : Game Position (Hex) = [ 0367, 0307 ] 12:11:20.060500 : Game Position (Dec) = [ 871, 775 ] 12:11:20.060500 : - 12:11:20.061502 : Cannot read memory at address 0x0000030B 12:11:20.061502 : Cannot read memory at address 0x0000038B 12:11:20.063490 : Cannot read memory at address 0x0000030B 12:11:20.063490 : Cannot read memory at address 0x0000038B 12:11:20.063490 : RawData event for Player #1: 12:11:20.063490 : Device rawinput data (Hex) = [ 00007428, 0000B7B8 ] 12:11:20.064487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.064487 : OnScreen Cursor Position (Px) = [ 871, 775 ] 12:11:20.064487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.064487 : ClientWindow Style = FullScreen 12:11:20.064487 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.064487 : Game Position (Hex) = [ 0367, 0307 ] 12:11:20.064487 : Game Position (Dec) = [ 871, 775 ] 12:11:20.064487 : - 12:11:20.065483 : Cannot read memory at address 0x0000030B 12:11:20.065483 : Cannot read memory at address 0x0000038B 12:11:20.067477 : Cannot read memory at address 0x0000030B 12:11:20.067477 : Cannot read memory at address 0x0000038B 12:11:20.068473 : RawData event for Player #1: 12:11:20.068473 : Device rawinput data (Hex) = [ 00007428, 0000B7B8 ] 12:11:20.068473 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.068473 : OnScreen Cursor Position (Px) = [ 871, 775 ] 12:11:20.069470 : Cannot read memory at address 0x0000030B 12:11:20.069470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.069470 : ClientWindow Style = FullScreen 12:11:20.069470 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.069470 : Game Position (Hex) = [ 0367, 0307 ] 12:11:20.069470 : Game Position (Dec) = [ 871, 775 ] 12:11:20.069470 : - 12:11:20.071463 : Cannot read memory at address 0x0000030B 12:11:20.071463 : Cannot read memory at address 0x0000038B 12:11:20.073457 : Cannot read memory at address 0x0000030B 12:11:20.073457 : Cannot read memory at address 0x0000038B 12:11:20.073457 : RawData event for Player #1: 12:11:20.073457 : Device rawinput data (Hex) = [ 00007428, 0000B7B8 ] 12:11:20.073457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.074453 : OnScreen Cursor Position (Px) = [ 871, 775 ] 12:11:20.074453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.074453 : ClientWindow Style = FullScreen 12:11:20.074453 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.074453 : Game Position (Hex) = [ 0367, 0307 ] 12:11:20.074453 : Game Position (Dec) = [ 871, 775 ] 12:11:20.074453 : - 12:11:20.075450 : Cannot read memory at address 0x0000030B 12:11:20.075450 : Cannot read memory at address 0x0000038B 12:11:20.077448 : Cannot read memory at address 0x0000030B 12:11:20.077448 : Cannot read memory at address 0x0000038B 12:11:20.079437 : Cannot read memory at address 0x0000030B 12:11:20.079437 : Cannot read memory at address 0x0000038B 12:11:20.079437 : Device rawinput data (Hex) = [ 00007408, 0000B7B8 ] 12:11:20.079437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.079437 : OnScreen Cursor Position (Px) = [ 870, 775 ] 12:11:20.079437 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.079437 : ClientWindow Style = FullScreen 12:11:20.079437 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.079437 : Game Position (Hex) = [ 0366, 0307 ] 12:11:20.080433 : Game Position (Dec) = [ 870, 775 ] 12:11:20.080433 : - 12:11:20.081430 : Cannot read memory at address 0x0000030B 12:11:20.081430 : Cannot read memory at address 0x0000038B 12:11:20.082930 : Cannot read memory at address 0x0000030B 12:11:20.082930 : Cannot read memory at address 0x0000038B 12:11:20.082930 : RawData event for Player #1: 12:11:20.082930 : Device rawinput data (Hex) = [ 00007408, 0000B7B8 ] 12:11:20.082930 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.082930 : OnScreen Cursor Position (Px) = [ 870, 775 ] 12:11:20.082930 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.082930 : ClientWindow Style = FullScreen 12:11:20.082930 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.083927 : Game Position (Hex) = [ 0366, 0307 ] 12:11:20.083927 : Game Position (Dec) = [ 870, 775 ] 12:11:20.083927 : - 12:11:20.084924 : Cannot read memory at address 0x0000030B 12:11:20.084924 : Cannot read memory at address 0x0000038B 12:11:20.086917 : Cannot read memory at address 0x0000030B 12:11:20.086917 : Cannot read memory at address 0x0000038B 12:11:20.087913 : RawData event for Player #1: 12:11:20.087913 : Device rawinput data (Hex) = [ 00007408, 0000B7B4 ] 12:11:20.087913 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.087913 : OnScreen Cursor Position (Px) = [ 870, 775 ] 12:11:20.087913 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.087913 : ClientWindow Style = FullScreen 12:11:20.087913 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.087913 : Game Position (Hex) = [ 0366, 0307 ] 12:11:20.088910 : Game Position (Dec) = [ 870, 775 ] 12:11:20.088910 : Cannot read memory at address 0x0000030B 12:11:20.088910 : - 12:11:20.088910 : Cannot read memory at address 0x0000038B 12:11:20.090903 : Cannot read memory at address 0x0000030B 12:11:20.090903 : Cannot read memory at address 0x0000038B 12:11:20.092900 : Cannot read memory at address 0x0000030B 12:11:20.092900 : Cannot read memory at address 0x0000038B 12:11:20.092900 : RawData event for Player #1: 12:11:20.092900 : Device rawinput data (Hex) = [ 00007408, 0000B7B4 ] 12:11:20.092900 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.092900 : OnScreen Cursor Position (Px) = [ 870, 775 ] 12:11:20.092900 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.092900 : ClientWindow Style = FullScreen 12:11:20.092900 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.092900 : Game Position (Hex) = [ 0366, 0307 ] 12:11:20.092900 : Game Position (Dec) = [ 870, 775 ] 12:11:20.093894 : - 12:11:20.094894 : Cannot read memory at address 0x0000030B 12:11:20.094894 : Cannot read memory at address 0x0000038B 12:11:20.096884 : Cannot read memory at address 0x0000030B 12:11:20.096884 : Cannot read memory at address 0x0000038B 12:11:20.097880 : RawData event for Player #1: 12:11:20.097880 : Device rawinput data (Hex) = [ 00007408, 0000B7B4 ] 12:11:20.097880 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.097880 : OnScreen Cursor Position (Px) = [ 870, 775 ] 12:11:20.097880 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.098877 : ClientWindow Style = FullScreen 12:11:20.098877 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.098877 : Cannot read memory at address 0x0000030B 12:11:20.098877 : Game Position (Hex) = [ 0366, 0307 ] 12:11:20.098877 : Cannot read memory at address 0x0000038B 12:11:20.098877 : Game Position (Dec) = [ 870, 775 ] 12:11:20.098877 : - 12:11:20.100870 : Cannot read memory at address 0x0000030B 12:11:20.100870 : Cannot read memory at address 0x0000038B 12:11:20.101867 : RawData event for Player #1: 12:11:20.101867 : Device rawinput data (Hex) = [ 00007408, 0000B7B4 ] 12:11:20.101867 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.101867 : OnScreen Cursor Position (Px) = [ 870, 775 ] 12:11:20.101867 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.101867 : ClientWindow Style = FullScreen 12:11:20.101867 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.101867 : Game Position (Hex) = [ 0366, 0307 ] 12:11:20.102864 : Game Position (Dec) = [ 870, 775 ] 12:11:20.102864 : Cannot read memory at address 0x0000030B 12:11:20.102864 : - 12:11:20.102864 : Cannot read memory at address 0x0000038B 12:11:20.104857 : Cannot read memory at address 0x0000030B 12:11:20.104857 : Cannot read memory at address 0x0000038B 12:11:20.106850 : Cannot read memory at address 0x0000030B 12:11:20.106850 : Cannot read memory at address 0x0000038B 12:11:20.106850 : RawData event for Player #1: 12:11:20.106850 : Device rawinput data (Hex) = [ 00007400, 0000B790 ] 12:11:20.106850 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.106850 : OnScreen Cursor Position (Px) = [ 870, 774 ] 12:11:20.106850 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.106850 : ClientWindow Style = FullScreen 12:11:20.106850 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.106850 : Game Position (Hex) = [ 0366, 0306 ] 12:11:20.107847 : Game Position (Dec) = [ 870, 774 ] 12:11:20.107847 : - 12:11:20.108848 : Cannot read memory at address 0x0000030B 12:11:20.108848 : Cannot read memory at address 0x0000038B 12:11:20.110840 : Cannot read memory at address 0x0000030B 12:11:20.110840 : Cannot read memory at address 0x0000038B 12:11:20.111837 : RawData event for Player #1: 12:11:20.111837 : Device rawinput data (Hex) = [ 00007400, 0000B790 ] 12:11:20.111837 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.111837 : OnScreen Cursor Position (Px) = [ 870, 774 ] 12:11:20.111837 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.111837 : ClientWindow Style = FullScreen 12:11:20.112830 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.112830 : Cannot read memory at address 0x0000030B 12:11:20.112830 : Cannot read memory at address 0x0000038B 12:11:20.112830 : Game Position (Dec) = [ 870, 774 ] 12:11:20.112830 : - 12:11:20.114824 : Cannot read memory at address 0x0000030B 12:11:20.114824 : Cannot read memory at address 0x0000038B 12:11:20.122624 : RawData event for Player #1: 12:11:20.123800 : Cannot read memory at address 0x0000038B 12:11:20.123800 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.124303 : OnScreen Cursor Position (Px) = [ 870, 774 ] 12:11:20.124303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.124303 : ClientWindow Style = FullScreen 12:11:20.124303 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.124303 : Game Position (Hex) = [ 0366, 0306 ] 12:11:20.124303 : Game Position (Dec) = [ 870, 774 ] 12:11:20.124303 : - 12:11:20.124303 : RawData event for Player #1: 12:11:20.124303 : Device rawinput data (Hex) = [ 00007430, 0000B778 ] 12:11:20.125302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.125302 : Cannot read memory at address 0x0000030B 12:11:20.125302 : OnScreen Cursor Position (Px) = [ 871, 774 ] 12:11:20.125302 : Cannot read memory at address 0x0000038B 12:11:20.125302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.125302 : ClientWindow Style = FullScreen 12:11:20.125302 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.125302 : Game Position (Hex) = [ 0367, 0306 ] 12:11:20.125302 : Game Position (Dec) = [ 871, 774 ] 12:11:20.125302 : - 12:11:20.125302 : RawData event for Player #1: 12:11:20.126298 : Device rawinput data (Hex) = [ 00007430, 0000B778 ] 12:11:20.126298 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.126298 : OnScreen Cursor Position (Px) = [ 871, 774 ] 12:11:20.126298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.126298 : ClientWindow Style = FullScreen 12:11:20.126298 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.126298 : Game Position (Hex) = [ 0367, 0306 ] 12:11:20.126298 : Game Position (Dec) = [ 871, 774 ] 12:11:20.126298 : - 12:11:20.127295 : Cannot read memory at address 0x0000030B 12:11:20.127295 : Cannot read memory at address 0x0000038B 12:11:20.129288 : Cannot read memory at address 0x0000030B 12:11:20.129288 : Cannot read memory at address 0x0000038B 12:11:20.131282 : RawData event for Player #1: 12:11:20.131282 : Cannot read memory at address 0x0000030B 12:11:20.131282 : Device rawinput data (Hex) = [ 00007430, 0000B778 ] 12:11:20.131282 : Cannot read memory at address 0x0000038B 12:11:20.131282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.131282 : OnScreen Cursor Position (Px) = [ 871, 774 ] 12:11:20.131282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.131282 : ClientWindow Style = FullScreen 12:11:20.131282 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.131282 : Game Position (Hex) = [ 0367, 0306 ] 12:11:20.131282 : Game Position (Dec) = [ 871, 774 ] 12:11:20.132279 : - 12:11:20.133275 : Cannot read memory at address 0x0000030B 12:11:20.133275 : Cannot read memory at address 0x0000038B 12:11:20.135268 : Cannot read memory at address 0x0000030B 12:11:20.135268 : Cannot read memory at address 0x0000038B 12:11:20.136265 : RawData event for Player #1: 12:11:20.136265 : Device rawinput data (Hex) = [ 00007430, 0000B748 ] 12:11:20.136265 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.136265 : OnScreen Cursor Position (Px) = [ 871, 773 ] 12:11:20.136265 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.136265 : ClientWindow Style = FullScreen 12:11:20.136265 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.136265 : Game Position (Hex) = [ 0367, 0305 ] 12:11:20.136265 : Game Position (Dec) = [ 871, 773 ] 12:11:20.136265 : - 12:11:20.137261 : Cannot read memory at address 0x0000030B 12:11:20.137261 : Cannot read memory at address 0x0000038B 12:11:20.139255 : Cannot read memory at address 0x0000030B 12:11:20.139255 : Cannot read memory at address 0x0000038B 12:11:20.141248 : Cannot read memory at address 0x0000030B 12:11:20.141248 : RawData event for Player #1: 12:11:20.141248 : Cannot read memory at address 0x0000038B 12:11:20.141248 : Device rawinput data (Hex) = [ 00007430, 0000B748 ] 12:11:20.141248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.141248 : OnScreen Cursor Position (Px) = [ 871, 773 ] 12:11:20.141248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.141248 : ClientWindow Style = FullScreen 12:11:20.141248 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.141248 : Game Position (Hex) = [ 0367, 0305 ] 12:11:20.141248 : Game Position (Dec) = [ 871, 773 ] 12:11:20.141248 : - 12:11:20.143241 : Cannot read memory at address 0x0000030B 12:11:20.143241 : Cannot read memory at address 0x0000038B 12:11:20.145235 : Cannot read memory at address 0x0000030B 12:11:20.145235 : Cannot read memory at address 0x0000038B 12:11:20.145235 : RawData event for Player #1: 12:11:20.145235 : Device rawinput data (Hex) = [ 00007430, 0000B748 ] 12:11:20.145235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.145235 : OnScreen Cursor Position (Px) = [ 871, 773 ] 12:11:20.145235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.145235 : ClientWindow Style = FullScreen 12:11:20.145235 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.145235 : Game Position (Hex) = [ 0367, 0305 ] 12:11:20.145235 : Game Position (Dec) = [ 871, 773 ] 12:11:20.146232 : - 12:11:20.147228 : Cannot read memory at address 0x0000030B 12:11:20.147228 : Cannot read memory at address 0x0000038B 12:11:20.149222 : Cannot read memory at address 0x0000030B 12:11:20.149222 : Cannot read memory at address 0x0000038B 12:11:20.150219 : RawData event for Player #1: 12:11:20.150219 : Device rawinput data (Hex) = [ 00007428, 0000B714 ] 12:11:20.150219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.150219 : OnScreen Cursor Position (Px) = [ 871, 772 ] 12:11:20.150219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.150219 : ClientWindow Style = FullScreen 12:11:20.150219 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.150219 : Game Position (Hex) = [ 0367, 0304 ] 12:11:20.150219 : Game Position (Dec) = [ 871, 772 ] 12:11:20.150219 : - 12:11:20.151215 : Cannot read memory at address 0x0000030B 12:11:20.151215 : Cannot read memory at address 0x0000038B 12:11:20.153208 : Cannot read memory at address 0x0000030B 12:11:20.153208 : Cannot read memory at address 0x0000038B 12:11:20.155202 : Cannot read memory at address 0x0000030B 12:11:20.155202 : RawData event for Player #1: 12:11:20.155202 : Cannot read memory at address 0x0000038B 12:11:20.155202 : Device rawinput data (Hex) = [ 00007428, 0000B714 ] 12:11:20.155202 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.155202 : OnScreen Cursor Position (Px) = [ 871, 772 ] 12:11:20.155202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.155202 : ClientWindow Style = FullScreen 12:11:20.155202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.155202 : Game Position (Hex) = [ 0367, 0304 ] 12:11:20.155202 : Game Position (Dec) = [ 871, 772 ] 12:11:20.155202 : - 12:11:20.157198 : Cannot read memory at address 0x0000030B 12:11:20.157198 : Cannot read memory at address 0x0000038B 12:11:20.159194 : Cannot read memory at address 0x0000030B 12:11:20.159194 : Cannot read memory at address 0x0000038B 12:11:20.160185 : RawData event for Player #1: 12:11:20.160185 : Device rawinput data (Hex) = [ 00007428, 0000B714 ] 12:11:20.160185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.160185 : OnScreen Cursor Position (Px) = [ 871, 772 ] 12:11:20.160185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.160185 : ClientWindow Style = FullScreen 12:11:20.160185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.160185 : Game Position (Hex) = [ 0367, 0304 ] 12:11:20.160185 : Game Position (Dec) = [ 871, 772 ] 12:11:20.160185 : - 12:11:20.161181 : Cannot read memory at address 0x0000030B 12:11:20.161181 : Cannot read memory at address 0x0000038B 12:11:20.163175 : Cannot read memory at address 0x0000030B 12:11:20.163175 : Cannot read memory at address 0x0000038B 12:11:20.165168 : Cannot read memory at address 0x0000030B 12:11:20.165168 : Device rawinput data (Hex) = [ 00007428, 0000B714 ] 12:11:20.165168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.165168 : Cannot read memory at address 0x0000038B 12:11:20.165168 : OnScreen Cursor Position (Px) = [ 871, 772 ] 12:11:20.165168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.165168 : ClientWindow Style = FullScreen 12:11:20.165168 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.165168 : Game Position (Hex) = [ 0367, 0304 ] 12:11:20.165168 : Game Position (Dec) = [ 871, 772 ] 12:11:20.165168 : - 12:11:20.167162 : Cannot read memory at address 0x0000030B 12:11:20.167162 : Cannot read memory at address 0x0000038B 12:11:20.169155 : Cannot read memory at address 0x0000030B 12:11:20.169155 : RawData event for Player #1: 12:11:20.169155 : Cannot read memory at address 0x0000038B 12:11:20.169155 : Device rawinput data (Hex) = [ 00007428, 0000B714 ] 12:11:20.169155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.169155 : OnScreen Cursor Position (Px) = [ 871, 772 ] 12:11:20.169155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.169155 : ClientWindow Style = FullScreen 12:11:20.169155 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.169155 : Game Position (Hex) = [ 0367, 0304 ] 12:11:20.169155 : Game Position (Dec) = [ 871, 772 ] 12:11:20.169155 : - 12:11:20.171152 : Cannot read memory at address 0x0000030B 12:11:20.171152 : Cannot read memory at address 0x0000038B 12:11:20.173147 : Cannot read memory at address 0x0000030B 12:11:20.173147 : Cannot read memory at address 0x0000038B 12:11:20.174142 : RawData event for Player #1: 12:11:20.174142 : Device rawinput data (Hex) = [ 00007428, 0000B714 ] 12:11:20.174142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.174142 : OnScreen Cursor Position (Px) = [ 871, 772 ] 12:11:20.174142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.174142 : ClientWindow Style = FullScreen 12:11:20.174142 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.174142 : Game Position (Hex) = [ 0367, 0304 ] 12:11:20.174142 : Game Position (Dec) = [ 871, 772 ] 12:11:20.174142 : - 12:11:20.175135 : Cannot read memory at address 0x0000030B 12:11:20.175135 : Cannot read memory at address 0x0000038B 12:11:20.177132 : Cannot read memory at address 0x0000030B 12:11:20.177132 : Cannot read memory at address 0x0000038B 12:11:20.179122 : Cannot read memory at address 0x0000030B 12:11:20.179122 : Cannot read memory at address 0x0000038B 12:11:20.179122 : RawData event for Player #1: 12:11:20.179122 : Device rawinput data (Hex) = [ 00007428, 0000B714 ] 12:11:20.179122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.179122 : OnScreen Cursor Position (Px) = [ 871, 772 ] 12:11:20.179122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.179122 : ClientWindow Style = FullScreen 12:11:20.179122 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.180119 : Game Position (Hex) = [ 0367, 0304 ] 12:11:20.180119 : Game Position (Dec) = [ 871, 772 ] 12:11:20.180119 : - 12:11:20.181622 : Cannot read memory at address 0x0000030B 12:11:20.181622 : Cannot read memory at address 0x0000038B 12:11:20.183617 : Cannot read memory at address 0x0000030B 12:11:20.183617 : Cannot read memory at address 0x0000038B 12:11:20.183617 : RawData event for Player #1: 12:11:20.183617 : Device rawinput data (Hex) = [ 00007428, 0000B714 ] 12:11:20.183617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.184615 : OnScreen Cursor Position (Px) = [ 871, 772 ] 12:11:20.184615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.184615 : ClientWindow Style = FullScreen 12:11:20.184615 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.184615 : Game Position (Hex) = [ 0367, 0304 ] 12:11:20.184615 : Game Position (Dec) = [ 871, 772 ] 12:11:20.184615 : - 12:11:20.185611 : Cannot read memory at address 0x0000030B 12:11:20.185611 : Cannot read memory at address 0x0000038B 12:11:20.187607 : Cannot read memory at address 0x0000030B 12:11:20.187607 : Cannot read memory at address 0x0000038B 12:11:20.187607 : RawData event for Player #1: 12:11:20.187607 : Device rawinput data (Hex) = [ 00007428, 0000B714 ] 12:11:20.187607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.187607 : OnScreen Cursor Position (Px) = [ 871, 772 ] 12:11:20.188600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.188600 : ClientWindow Style = FullScreen 12:11:20.188600 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.188600 : Game Position (Hex) = [ 0367, 0304 ] 12:11:20.188600 : Game Position (Dec) = [ 871, 772 ] 12:11:20.188600 : - 12:11:20.189600 : Cannot read memory at address 0x0000030B 12:11:20.189600 : Cannot read memory at address 0x0000038B 12:11:20.191594 : Cannot read memory at address 0x0000030B 12:11:20.191594 : Cannot read memory at address 0x0000038B 12:11:20.192591 : RawData event for Player #1: 12:11:20.192591 : Device rawinput data (Hex) = [ 00007428, 0000B714 ] 12:11:20.192591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.192591 : OnScreen Cursor Position (Px) = [ 871, 772 ] 12:11:20.193584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.193584 : Cannot read memory at address 0x0000030B 12:11:20.193584 : ClientWindow Style = FullScreen 12:11:20.193584 : Cannot read memory at address 0x0000038B 12:11:20.193584 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.193584 : Game Position (Hex) = [ 0367, 0304 ] 12:11:20.193584 : Game Position (Dec) = [ 871, 772 ] 12:11:20.193584 : - 12:11:20.195581 : Cannot read memory at address 0x0000030B 12:11:20.195581 : Cannot read memory at address 0x0000038B 12:11:20.197571 : Cannot read memory at address 0x0000030B 12:11:20.197571 : Cannot read memory at address 0x0000038B 12:11:20.197571 : RawData event for Player #1: 12:11:20.197571 : Device rawinput data (Hex) = [ 00007428, 0000B714 ] 12:11:20.197571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.197571 : OnScreen Cursor Position (Px) = [ 871, 772 ] 12:11:20.198567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.198567 : ClientWindow Style = FullScreen 12:11:20.198567 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.198567 : Game Position (Hex) = [ 0367, 0304 ] 12:11:20.198567 : Game Position (Dec) = [ 871, 772 ] 12:11:20.198567 : - 12:11:20.199564 : Cannot read memory at address 0x0000030B 12:11:20.199564 : Cannot read memory at address 0x0000038B 12:11:20.201557 : Cannot read memory at address 0x0000030B 12:11:20.201557 : Cannot read memory at address 0x0000038B 12:11:20.202558 : RawData event for Player #1: 12:11:20.202558 : Device rawinput data (Hex) = [ 00007428, 0000B714 ] 12:11:20.202558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.203551 : OnScreen Cursor Position (Px) = [ 871, 772 ] 12:11:20.203551 : Cannot read memory at address 0x0000038B 12:11:20.203551 : ClientWindow Style = FullScreen 12:11:20.203551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.203551 : Game Position (Hex) = [ 0367, 0304 ] 12:11:20.203551 : Game Position (Dec) = [ 871, 772 ] 12:11:20.203551 : - 12:11:20.205547 : Cannot read memory at address 0x0000030B 12:11:20.205547 : Cannot read memory at address 0x0000038B 12:11:20.206544 : RawData event for Player #1: 12:11:20.206544 : Device rawinput data (Hex) = [ 00007428, 0000B714 ] 12:11:20.206544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.207537 : OnScreen Cursor Position (Px) = [ 871, 772 ] 12:11:20.207537 : Cannot read memory at address 0x0000038B 12:11:20.207537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.207537 : ClientWindow Style = FullScreen 12:11:20.207537 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.207537 : Game Position (Hex) = [ 0367, 0304 ] 12:11:20.207537 : Game Position (Dec) = [ 871, 772 ] 12:11:20.207537 : - 12:11:20.209530 : Cannot read memory at address 0x0000030B 12:11:20.209530 : Cannot read memory at address 0x0000038B 12:11:20.211528 : Cannot read memory at address 0x0000030B 12:11:20.211528 : Cannot read memory at address 0x0000038B 12:11:20.211528 : RawData event for Player #1: 12:11:20.211528 : Device rawinput data (Hex) = [ 00007450, 0000B720 ] 12:11:20.212521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.212521 : OnScreen Cursor Position (Px) = [ 872, 772 ] 12:11:20.212521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.212521 : ClientWindow Style = FullScreen 12:11:20.212521 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.212521 : Game Position (Hex) = [ 0368, 0304 ] 12:11:20.212521 : Game Position (Dec) = [ 872, 772 ] 12:11:20.212521 : - 12:11:20.213517 : Cannot read memory at address 0x0000030B 12:11:20.213517 : Cannot read memory at address 0x0000038B 12:11:20.215511 : Cannot read memory at address 0x0000030B 12:11:20.215511 : Cannot read memory at address 0x0000038B 12:11:20.216507 : RawData event for Player #1: 12:11:20.216507 : Device rawinput data (Hex) = [ 00007450, 0000B720 ] 12:11:20.217504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.217504 : Cannot read memory at address 0x0000030B 12:11:20.217504 : OnScreen Cursor Position (Px) = [ 872, 772 ] 12:11:20.217504 : Cannot read memory at address 0x0000038B 12:11:20.217504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.217504 : ClientWindow Style = FullScreen 12:11:20.217504 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.217504 : Game Position (Hex) = [ 0368, 0304 ] 12:11:20.217504 : Game Position (Dec) = [ 872, 772 ] 12:11:20.217504 : - 12:11:20.219500 : Cannot read memory at address 0x0000030B 12:11:20.219500 : Cannot read memory at address 0x0000038B 12:11:20.221494 : Cannot read memory at address 0x0000030B 12:11:20.221494 : Cannot read memory at address 0x0000038B 12:11:20.221494 : RawData event for Player #1: 12:11:20.221494 : Device rawinput data (Hex) = [ 00007474, 0000B720 ] 12:11:20.221494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.222488 : OnScreen Cursor Position (Px) = [ 873, 772 ] 12:11:20.222488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.222488 : ClientWindow Style = FullScreen 12:11:20.222488 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.222488 : Game Position (Hex) = [ 0369, 0304 ] 12:11:20.222488 : Game Position (Dec) = [ 873, 772 ] 12:11:20.222488 : - 12:11:20.223488 : Cannot read memory at address 0x0000030B 12:11:20.223488 : Cannot read memory at address 0x0000038B 12:11:20.225481 : Cannot read memory at address 0x0000030B 12:11:20.225481 : Cannot read memory at address 0x0000038B 12:11:20.226473 : RawData event for Player #1: 12:11:20.226473 : Device rawinput data (Hex) = [ 00007474, 0000B720 ] 12:11:20.226473 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.227470 : OnScreen Cursor Position (Px) = [ 873, 772 ] 12:11:20.227470 : Cannot read memory at address 0x0000030B 12:11:20.227470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.227470 : Cannot read memory at address 0x0000038B 12:11:20.227470 : ClientWindow Style = FullScreen 12:11:20.227470 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.227470 : Game Position (Hex) = [ 0369, 0304 ] 12:11:20.227470 : Game Position (Dec) = [ 873, 772 ] 12:11:20.227470 : - 12:11:20.229464 : Cannot read memory at address 0x0000030B 12:11:20.229464 : Cannot read memory at address 0x0000038B 12:11:20.230461 : RawData event for Player #1: 12:11:20.231458 : Device rawinput data (Hex) = [ 00007494, 0000B7A8 ] 12:11:20.231458 : Cannot read memory at address 0x0000030B 12:11:20.231458 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.231458 : Cannot read memory at address 0x0000038B 12:11:20.231458 : OnScreen Cursor Position (Px) = [ 874, 774 ] 12:11:20.231458 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.231458 : ClientWindow Style = FullScreen 12:11:20.231458 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.231458 : Game Position (Hex) = [ 036A, 0306 ] 12:11:20.231458 : Game Position (Dec) = [ 874, 774 ] 12:11:20.231458 : - 12:11:20.233455 : Cannot read memory at address 0x0000030B 12:11:20.233455 : Cannot read memory at address 0x0000038B 12:11:20.235447 : Cannot read memory at address 0x0000030B 12:11:20.235447 : Cannot read memory at address 0x0000038B 12:11:20.235447 : RawData event for Player #1: 12:11:20.235447 : Device rawinput data (Hex) = [ 00007494, 0000B7A8 ] 12:11:20.236440 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.236440 : OnScreen Cursor Position (Px) = [ 874, 774 ] 12:11:20.236440 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.236440 : ClientWindow Style = FullScreen 12:11:20.236440 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.236440 : Game Position (Hex) = [ 036A, 0306 ] 12:11:20.236440 : Game Position (Dec) = [ 874, 774 ] 12:11:20.236440 : - 12:11:20.237437 : Cannot read memory at address 0x0000030B 12:11:20.237437 : Cannot read memory at address 0x0000038B 12:11:20.239434 : Cannot read memory at address 0x0000030B 12:11:20.239434 : Cannot read memory at address 0x0000038B 12:11:20.240427 : RawData event for Player #1: 12:11:20.241423 : Device rawinput data (Hex) = [ 000074B8, 0000B7A4 ] 12:11:20.241423 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.241423 : Cannot read memory at address 0x0000030B 12:11:20.241423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.241423 : ClientWindow Style = FullScreen 12:11:20.241423 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.241423 : Cannot read memory at address 0x0000038B 12:11:20.241423 : Game Position (Hex) = [ 036B, 0306 ] 12:11:20.241423 : Game Position (Dec) = [ 875, 774 ] 12:11:20.241423 : - 12:11:20.243421 : Cannot read memory at address 0x0000030B 12:11:20.243421 : Cannot read memory at address 0x0000038B 12:11:20.245410 : Cannot read memory at address 0x0000030B 12:11:20.245410 : Cannot read memory at address 0x0000038B 12:11:20.245410 : RawData event for Player #1: 12:11:20.246408 : Device rawinput data (Hex) = [ 000074B8, 0000B7A4 ] 12:11:20.246408 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.246408 : OnScreen Cursor Position (Px) = [ 875, 774 ] 12:11:20.246408 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.246408 : ClientWindow Style = FullScreen 12:11:20.246408 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.246408 : Game Position (Hex) = [ 036B, 0306 ] 12:11:20.246408 : Game Position (Dec) = [ 875, 774 ] 12:11:20.246408 : - 12:11:20.247404 : Cannot read memory at address 0x0000030B 12:11:20.247404 : Cannot read memory at address 0x0000038B 12:11:20.249402 : Cannot read memory at address 0x0000030B 12:11:20.249402 : Cannot read memory at address 0x0000038B 12:11:20.249402 : RawData event for Player #1: 12:11:20.250394 : Device rawinput data (Hex) = [ 000074E8, 0000B7D8 ] 12:11:20.250394 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.250394 : OnScreen Cursor Position (Px) = [ 876, 775 ] 12:11:20.250394 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.250394 : ClientWindow Style = FullScreen 12:11:20.250394 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.250394 : Game Position (Hex) = [ 036C, 0307 ] 12:11:20.250394 : Game Position (Dec) = [ 876, 775 ] 12:11:20.250394 : - 12:11:20.251390 : Cannot read memory at address 0x0000030B 12:11:20.251390 : Cannot read memory at address 0x0000038B 12:11:20.253384 : Cannot read memory at address 0x0000030B 12:11:20.253384 : Cannot read memory at address 0x0000038B 12:11:20.255377 : RawData event for Player #1: 12:11:20.255377 : Cannot read memory at address 0x0000030B 12:11:20.255377 : Device rawinput data (Hex) = [ 000074E8, 0000B7D8 ] 12:11:20.255377 : Cannot read memory at address 0x0000038B 12:11:20.255377 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.255377 : OnScreen Cursor Position (Px) = [ 876, 775 ] 12:11:20.255377 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.255377 : ClientWindow Style = FullScreen 12:11:20.255377 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.255377 : Game Position (Hex) = [ 036C, 0307 ] 12:11:20.255377 : Game Position (Dec) = [ 876, 775 ] 12:11:20.255377 : - 12:11:20.257374 : Cannot read memory at address 0x0000030B 12:11:20.257374 : Cannot read memory at address 0x0000038B 12:11:20.259363 : Cannot read memory at address 0x0000030B 12:11:20.259363 : Cannot read memory at address 0x0000038B 12:11:20.260361 : RawData event for Player #1: 12:11:20.260361 : Device rawinput data (Hex) = [ 000074E8, 0000B80C ] 12:11:20.260361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.260361 : OnScreen Cursor Position (Px) = [ 876, 776 ] 12:11:20.260361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.260361 : ClientWindow Style = FullScreen 12:11:20.260361 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.260361 : Game Position (Hex) = [ 036C, 0308 ] 12:11:20.260361 : Game Position (Dec) = [ 876, 776 ] 12:11:20.260361 : - 12:11:20.261357 : Cannot read memory at address 0x0000030B 12:11:20.261357 : Cannot read memory at address 0x0000038B 12:11:20.263350 : Cannot read memory at address 0x0000030B 12:11:20.263350 : Cannot read memory at address 0x0000038B 12:11:20.265344 : Cannot read memory at address 0x0000030B 12:11:20.265344 : Cannot read memory at address 0x0000038B 12:11:20.265344 : RawData event for Player #1: 12:11:20.265344 : Device rawinput data (Hex) = [ 000074E8, 0000B80C ] 12:11:20.265344 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.265344 : OnScreen Cursor Position (Px) = [ 876, 776 ] 12:11:20.265344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.265344 : ClientWindow Style = FullScreen 12:11:20.265344 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.265344 : Game Position (Hex) = [ 036C, 0308 ] 12:11:20.265344 : Game Position (Dec) = [ 876, 776 ] 12:11:20.265344 : - 12:11:20.267341 : Cannot read memory at address 0x0000030B 12:11:20.267341 : Cannot read memory at address 0x0000038B 12:11:20.269334 : Cannot read memory at address 0x0000030B 12:11:20.269334 : Cannot read memory at address 0x0000038B 12:11:20.269334 : RawData event for Player #1: 12:11:20.270327 : Device rawinput data (Hex) = [ 000074F0, 0000B83C ] 12:11:20.270327 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.270327 : OnScreen Cursor Position (Px) = [ 877, 777 ] 12:11:20.270327 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.270327 : ClientWindow Style = FullScreen 12:11:20.270327 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.270327 : Game Position (Hex) = [ 036D, 0309 ] 12:11:20.270327 : Game Position (Dec) = [ 877, 777 ] 12:11:20.270327 : - 12:11:20.271323 : Cannot read memory at address 0x0000030B 12:11:20.271323 : Cannot read memory at address 0x0000038B 12:11:20.273318 : Cannot read memory at address 0x0000030B 12:11:20.273318 : Cannot read memory at address 0x0000038B 12:11:20.273318 : RawData event for Player #1: 12:11:20.274314 : Device rawinput data (Hex) = [ 000074E0, 0000B854 ] 12:11:20.274314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.274314 : OnScreen Cursor Position (Px) = [ 876, 777 ] 12:11:20.274314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.274314 : ClientWindow Style = FullScreen 12:11:20.274314 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.274314 : Game Position (Hex) = [ 036C, 0309 ] 12:11:20.274314 : Game Position (Dec) = [ 876, 777 ] 12:11:20.274314 : - 12:11:20.275310 : Cannot read memory at address 0x0000030B 12:11:20.275310 : Cannot read memory at address 0x0000038B 12:11:20.277307 : Cannot read memory at address 0x0000030B 12:11:20.277307 : Cannot read memory at address 0x0000038B 12:11:20.279298 : RawData event for Player #1: 12:11:20.279298 : Device rawinput data (Hex) = [ 000074E0, 0000B854 ] 12:11:20.279298 : Cannot read memory at address 0x0000038B 12:11:20.279298 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.279298 : OnScreen Cursor Position (Px) = [ 876, 777 ] 12:11:20.279298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.279298 : ClientWindow Style = FullScreen 12:11:20.279298 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.279298 : Game Position (Hex) = [ 036C, 0309 ] 12:11:20.279298 : Game Position (Dec) = [ 876, 777 ] 12:11:20.279298 : - 12:11:20.281800 : Cannot read memory at address 0x0000030B 12:11:20.281800 : Cannot read memory at address 0x0000038B 12:11:20.283801 : Cannot read memory at address 0x0000030B 12:11:20.283801 : Cannot read memory at address 0x0000038B 12:11:20.283801 : RawData event for Player #1: 12:11:20.283801 : Device rawinput data (Hex) = [ 000074E0, 0000B854 ] 12:11:20.283801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.283801 : OnScreen Cursor Position (Px) = [ 876, 777 ] 12:11:20.283801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.283801 : ClientWindow Style = FullScreen 12:11:20.284795 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.284795 : Game Position (Hex) = [ 036C, 0309 ] 12:11:20.284795 : Game Position (Dec) = [ 876, 777 ] 12:11:20.284795 : - 12:11:20.285795 : Cannot read memory at address 0x0000030B 12:11:20.285795 : Cannot read memory at address 0x0000038B 12:11:20.287788 : Cannot read memory at address 0x0000030B 12:11:20.287788 : Cannot read memory at address 0x0000038B 12:11:20.288781 : RawData event for Player #1: 12:11:20.288781 : Device rawinput data (Hex) = [ 000074E0, 0000B854 ] 12:11:20.288781 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.288781 : OnScreen Cursor Position (Px) = [ 876, 777 ] 12:11:20.288781 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.288781 : ClientWindow Style = FullScreen 12:11:20.289778 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.289778 : Cannot read memory at address 0x0000030B 12:11:20.289778 : Cannot read memory at address 0x0000038B 12:11:20.289778 : Game Position (Dec) = [ 876, 777 ] 12:11:20.289778 : - 12:11:20.291774 : Cannot read memory at address 0x0000030B 12:11:20.291774 : Cannot read memory at address 0x0000038B 12:11:20.292771 : RawData event for Player #1: 12:11:20.292771 : Device rawinput data (Hex) = [ 000074E0, 0000B888 ] 12:11:20.292771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.292771 : OnScreen Cursor Position (Px) = [ 876, 778 ] 12:11:20.293764 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.293764 : Cannot read memory at address 0x0000030B 12:11:20.293764 : ClientWindow Style = FullScreen 12:11:20.293764 : Cannot read memory at address 0x0000038B 12:11:20.293764 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.293764 : Game Position (Hex) = [ 036C, 030A ] 12:11:20.293764 : Game Position (Dec) = [ 876, 778 ] 12:11:20.293764 : - 12:11:20.295762 : Cannot read memory at address 0x0000030B 12:11:20.295762 : Cannot read memory at address 0x0000038B 12:11:20.297751 : Cannot read memory at address 0x0000030B 12:11:20.297751 : Cannot read memory at address 0x0000038B 12:11:20.297751 : RawData event for Player #1: 12:11:20.297751 : Device rawinput data (Hex) = [ 000074E8, 0000B8B8 ] 12:11:20.297751 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.297751 : OnScreen Cursor Position (Px) = [ 876, 779 ] 12:11:20.297751 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.298748 : ClientWindow Style = FullScreen 12:11:20.298748 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.298748 : Game Position (Hex) = [ 036C, 030B ] 12:11:20.298748 : Game Position (Dec) = [ 876, 779 ] 12:11:20.298748 : - 12:11:20.299744 : Cannot read memory at address 0x0000030B 12:11:20.299744 : Cannot read memory at address 0x0000038B 12:11:20.301737 : Cannot read memory at address 0x0000030B 12:11:20.301737 : Cannot read memory at address 0x0000038B 12:11:20.302734 : RawData event for Player #1: 12:11:20.302734 : Device rawinput data (Hex) = [ 000074E8, 0000B8B8 ] 12:11:20.302734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.302734 : OnScreen Cursor Position (Px) = [ 876, 779 ] 12:11:20.302734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.302734 : ClientWindow Style = FullScreen 12:11:20.302734 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.303731 : Game Position (Hex) = [ 036C, 030B ] 12:11:20.303731 : Game Position (Dec) = [ 876, 779 ] 12:11:20.303731 : Cannot read memory at address 0x0000030B 12:11:20.303731 : Cannot read memory at address 0x0000038B 12:11:20.305724 : Cannot read memory at address 0x0000030B 12:11:20.305724 : Cannot read memory at address 0x0000038B 12:11:20.307717 : Cannot read memory at address 0x0000030B 12:11:20.307717 : Cannot read memory at address 0x0000038B 12:11:20.307717 : RawData event for Player #1: 12:11:20.307717 : Device rawinput data (Hex) = [ 000074E8, 0000B8B8 ] 12:11:20.307717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.307717 : OnScreen Cursor Position (Px) = [ 876, 779 ] 12:11:20.307717 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.308714 : ClientWindow Style = FullScreen 12:11:20.308714 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.308714 : Game Position (Hex) = [ 036C, 030B ] 12:11:20.308714 : Game Position (Dec) = [ 876, 779 ] 12:11:20.308714 : - 12:11:20.309711 : Cannot read memory at address 0x0000030B 12:11:20.309711 : Cannot read memory at address 0x0000038B 12:11:20.311704 : Cannot read memory at address 0x0000030B 12:11:20.311704 : Cannot read memory at address 0x0000038B 12:11:20.311704 : RawData event for Player #1: 12:11:20.311704 : Device rawinput data (Hex) = [ 000074E8, 0000B8B8 ] 12:11:20.311704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.311704 : OnScreen Cursor Position (Px) = [ 876, 779 ] 12:11:20.311704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.311704 : ClientWindow Style = FullScreen 12:11:20.312701 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.312701 : Game Position (Hex) = [ 036C, 030B ] 12:11:20.312701 : Game Position (Dec) = [ 876, 779 ] 12:11:20.312701 : - 12:11:20.313698 : Cannot read memory at address 0x0000030B 12:11:20.313698 : Cannot read memory at address 0x0000038B 12:11:20.315691 : Cannot read memory at address 0x0000030B 12:11:20.315691 : Cannot read memory at address 0x0000038B 12:11:20.316687 : RawData event for Player #1: 12:11:20.316687 : Device rawinput data (Hex) = [ 00007510, 0000B8B8 ] 12:11:20.316687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.316687 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:20.316687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.317684 : Cannot read memory at address 0x0000030B 12:11:20.317684 : ClientWindow Style = FullScreen 12:11:20.317684 : Cannot read memory at address 0x0000038B 12:11:20.317684 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.317684 : Game Position (Hex) = [ 036D, 030B ] 12:11:20.317684 : Game Position (Dec) = [ 877, 779 ] 12:11:20.317684 : - 12:11:20.319677 : Cannot read memory at address 0x0000030B 12:11:20.319677 : Cannot read memory at address 0x0000038B 12:11:20.321670 : Cannot read memory at address 0x0000030B 12:11:20.321670 : Cannot read memory at address 0x0000038B 12:11:20.321670 : RawData event for Player #1: 12:11:20.321670 : Device rawinput data (Hex) = [ 00007510, 0000B8B8 ] 12:11:20.321670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.321670 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:20.321670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.321670 : ClientWindow Style = FullScreen 12:11:20.322667 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.322667 : Game Position (Hex) = [ 036D, 030B ] 12:11:20.322667 : Game Position (Dec) = [ 877, 779 ] 12:11:20.322667 : - 12:11:20.323664 : Cannot read memory at address 0x0000030B 12:11:20.323664 : Cannot read memory at address 0x0000038B 12:11:20.325657 : Cannot read memory at address 0x0000030B 12:11:20.325657 : Cannot read memory at address 0x0000038B 12:11:20.326654 : RawData event for Player #1: 12:11:20.326654 : Device rawinput data (Hex) = [ 00007510, 0000B8B8 ] 12:11:20.326654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.326654 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:20.326654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.326654 : ClientWindow Style = FullScreen 12:11:20.327651 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.327651 : Cannot read memory at address 0x0000030B 12:11:20.327651 : Cannot read memory at address 0x0000038B 12:11:20.327651 : Game Position (Dec) = [ 877, 779 ] 12:11:20.327651 : - 12:11:20.329644 : Cannot read memory at address 0x0000030B 12:11:20.329644 : Cannot read memory at address 0x0000038B 12:11:20.331637 : Cannot read memory at address 0x0000030B 12:11:20.331637 : Cannot read memory at address 0x0000038B 12:11:20.331637 : RawData event for Player #1: 12:11:20.331637 : Device rawinput data (Hex) = [ 00007510, 0000B8B8 ] 12:11:20.331637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.331637 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:20.332634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.332634 : ClientWindow Style = FullScreen 12:11:20.332634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.332634 : Game Position (Hex) = [ 036D, 030B ] 12:11:20.332634 : Game Position (Dec) = [ 877, 779 ] 12:11:20.332634 : - 12:11:20.333631 : Cannot read memory at address 0x0000030B 12:11:20.333631 : Cannot read memory at address 0x0000038B 12:11:20.335204 : Cannot read memory at address 0x0000030B 12:11:20.335204 : Cannot read memory at address 0x0000038B 12:11:20.336202 : RawData event for Player #1: 12:11:20.336202 : Device rawinput data (Hex) = [ 00007510, 0000B8B8 ] 12:11:20.336202 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.336202 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:20.336202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.336202 : ClientWindow Style = FullScreen 12:11:20.336202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.336202 : Game Position (Hex) = [ 036D, 030B ] 12:11:20.336202 : Game Position (Dec) = [ 877, 779 ] 12:11:20.336202 : - 12:11:20.337199 : Cannot read memory at address 0x0000030B 12:11:20.337199 : Cannot read memory at address 0x0000038B 12:11:20.339192 : Cannot read memory at address 0x0000030B 12:11:20.339192 : Cannot read memory at address 0x0000038B 12:11:20.341185 : RawData event for Player #1: 12:11:20.341185 : Device rawinput data (Hex) = [ 00007510, 0000B8B8 ] 12:11:20.341185 : Cannot read memory at address 0x0000038B 12:11:20.341185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.341185 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:20.341185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.341185 : ClientWindow Style = FullScreen 12:11:20.341185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.341185 : Game Position (Hex) = [ 036D, 030B ] 12:11:20.341185 : Game Position (Dec) = [ 877, 779 ] 12:11:20.341185 : - 12:11:20.343179 : Cannot read memory at address 0x0000030B 12:11:20.343179 : Cannot read memory at address 0x0000038B 12:11:20.345178 : Cannot read memory at address 0x0000030B 12:11:20.345178 : Cannot read memory at address 0x0000038B 12:11:20.346169 : RawData event for Player #1: 12:11:20.346169 : Device rawinput data (Hex) = [ 00007510, 0000B8B8 ] 12:11:20.346169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.346169 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:20.346169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.346169 : ClientWindow Style = FullScreen 12:11:20.346169 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.346169 : Game Position (Hex) = [ 036D, 030B ] 12:11:20.346169 : Game Position (Dec) = [ 877, 779 ] 12:11:20.346169 : - 12:11:20.347166 : Cannot read memory at address 0x0000030B 12:11:20.347166 : Cannot read memory at address 0x0000038B 12:11:20.349159 : Cannot read memory at address 0x0000030B 12:11:20.349159 : Cannot read memory at address 0x0000038B 12:11:20.351153 : Cannot read memory at address 0x0000030B 12:11:20.351153 : Cannot read memory at address 0x0000038B 12:11:20.351153 : RawData event for Player #1: 12:11:20.351153 : Device rawinput data (Hex) = [ 00007518, 0000B8E0 ] 12:11:20.351153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.351153 : OnScreen Cursor Position (Px) = [ 878, 779 ] 12:11:20.351153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.351153 : ClientWindow Style = FullScreen 12:11:20.351153 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.351153 : Game Position (Hex) = [ 036E, 030B ] 12:11:20.351153 : Game Position (Dec) = [ 878, 779 ] 12:11:20.352149 : - 12:11:20.353146 : Cannot read memory at address 0x0000030B 12:11:20.353146 : Cannot read memory at address 0x0000038B 12:11:20.355139 : Cannot read memory at address 0x0000030B 12:11:20.355139 : RawData event for Player #1: 12:11:20.355139 : Cannot read memory at address 0x0000038B 12:11:20.355139 : Device rawinput data (Hex) = [ 000074F0, 0000B8DC ] 12:11:20.355139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.355139 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:20.355139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.355139 : ClientWindow Style = FullScreen 12:11:20.355139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.355139 : Game Position (Hex) = [ 036D, 030B ] 12:11:20.355139 : Game Position (Dec) = [ 877, 779 ] 12:11:20.355139 : - 12:11:20.357132 : Cannot read memory at address 0x0000030B 12:11:20.357132 : Cannot read memory at address 0x0000038B 12:11:20.359126 : Cannot read memory at address 0x0000030B 12:11:20.359126 : Cannot read memory at address 0x0000038B 12:11:20.360123 : RawData event for Player #1: 12:11:20.360123 : Device rawinput data (Hex) = [ 000074F0, 0000B8DC ] 12:11:20.360123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.360123 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:20.360123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.360123 : ClientWindow Style = FullScreen 12:11:20.361119 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.361119 : Cannot read memory at address 0x0000030B 12:11:20.361119 : Game Position (Hex) = [ 036D, 030B ] 12:11:20.361119 : Cannot read memory at address 0x0000038B 12:11:20.361119 : Game Position (Dec) = [ 877, 779 ] 12:11:20.361119 : - 12:11:20.363112 : Cannot read memory at address 0x0000030B 12:11:20.363112 : Cannot read memory at address 0x0000038B 12:11:20.365106 : Cannot read memory at address 0x0000030B 12:11:20.365106 : Cannot read memory at address 0x0000038B 12:11:20.365106 : RawData event for Player #1: 12:11:20.365106 : Device rawinput data (Hex) = [ 000074CC, 0000B8D4 ] 12:11:20.365106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.365106 : OnScreen Cursor Position (Px) = [ 875, 779 ] 12:11:20.365106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.365106 : ClientWindow Style = FullScreen 12:11:20.365106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.366103 : Game Position (Hex) = [ 036B, 030B ] 12:11:20.366103 : Game Position (Dec) = [ 875, 779 ] 12:11:20.366103 : - 12:11:20.367099 : Cannot read memory at address 0x0000030B 12:11:20.367099 : Cannot read memory at address 0x0000038B 12:11:20.369092 : Cannot read memory at address 0x0000030B 12:11:20.369092 : Cannot read memory at address 0x0000038B 12:11:20.370089 : RawData event for Player #1: 12:11:20.370089 : Device rawinput data (Hex) = [ 000074CC, 0000B8D4 ] 12:11:20.370089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.370089 : OnScreen Cursor Position (Px) = [ 875, 779 ] 12:11:20.370089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.370089 : ClientWindow Style = FullScreen 12:11:20.370089 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.370089 : Game Position (Hex) = [ 036B, 030B ] 12:11:20.370089 : Game Position (Dec) = [ 875, 779 ] 12:11:20.370089 : - 12:11:20.371086 : Cannot read memory at address 0x0000030B 12:11:20.371086 : Cannot read memory at address 0x0000038B 12:11:20.373079 : Cannot read memory at address 0x0000030B 12:11:20.373079 : Cannot read memory at address 0x0000038B 12:11:20.375072 : Cannot read memory at address 0x0000030B 12:11:20.375072 : RawData event for Player #1: 12:11:20.375072 : Cannot read memory at address 0x0000038B 12:11:20.375072 : Device rawinput data (Hex) = [ 000074CC, 0000B8D4 ] 12:11:20.375072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.375072 : OnScreen Cursor Position (Px) = [ 875, 779 ] 12:11:20.375072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.375072 : ClientWindow Style = FullScreen 12:11:20.375072 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.375072 : Game Position (Hex) = [ 036B, 030B ] 12:11:20.375072 : Game Position (Dec) = [ 875, 779 ] 12:11:20.375072 : - 12:11:20.377070 : Cannot read memory at address 0x0000030B 12:11:20.377070 : Cannot read memory at address 0x0000038B 12:11:20.379064 : Cannot read memory at address 0x0000030B 12:11:20.379064 : Cannot read memory at address 0x0000038B 12:11:20.379064 : RawData event for Player #1: 12:11:20.379064 : Device rawinput data (Hex) = [ 000074BC, 0000B8F8 ] 12:11:20.379064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.379064 : OnScreen Cursor Position (Px) = [ 875, 780 ] 12:11:20.379064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.380057 : ClientWindow Style = FullScreen 12:11:20.380057 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.380057 : Game Position (Hex) = [ 036B, 030C ] 12:11:20.380057 : Game Position (Dec) = [ 875, 780 ] 12:11:20.380057 : - 12:11:20.381052 : Cannot read memory at address 0x0000030B 12:11:20.381052 : Cannot read memory at address 0x0000038B 12:11:20.382552 : Cannot read memory at address 0x0000030B 12:11:20.382552 : Cannot read memory at address 0x0000038B 12:11:20.383551 : RawData event for Player #1: 12:11:20.383551 : Device rawinput data (Hex) = [ 000074BC, 0000B8F8 ] 12:11:20.383551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.383551 : OnScreen Cursor Position (Px) = [ 875, 780 ] 12:11:20.384548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.384548 : ClientWindow Style = FullScreen 12:11:20.384548 : Cannot read memory at address 0x0000038B 12:11:20.384548 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.384548 : Game Position (Hex) = [ 036B, 030C ] 12:11:20.384548 : Game Position (Dec) = [ 875, 780 ] 12:11:20.384548 : - 12:11:20.386540 : Cannot read memory at address 0x0000030B 12:11:20.386540 : Cannot read memory at address 0x0000038B 12:11:20.388533 : Cannot read memory at address 0x0000030B 12:11:20.388533 : Cannot read memory at address 0x0000038B 12:11:20.388533 : RawData event for Player #1: 12:11:20.388533 : Device rawinput data (Hex) = [ 000074BC, 0000B8F8 ] 12:11:20.388533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.388533 : OnScreen Cursor Position (Px) = [ 875, 780 ] 12:11:20.389531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.389531 : ClientWindow Style = FullScreen 12:11:20.389531 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.389531 : Game Position (Hex) = [ 036B, 030C ] 12:11:20.389531 : Game Position (Dec) = [ 875, 780 ] 12:11:20.389531 : - 12:11:20.390527 : Cannot read memory at address 0x0000030B 12:11:20.390527 : Cannot read memory at address 0x0000038B 12:11:20.392524 : Cannot read memory at address 0x0000030B 12:11:20.392524 : Cannot read memory at address 0x0000038B 12:11:20.393522 : RawData event for Player #1: 12:11:20.393522 : Device rawinput data (Hex) = [ 000074BC, 0000B928 ] 12:11:20.394514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.394514 : Cannot read memory at address 0x0000030B 12:11:20.394514 : OnScreen Cursor Position (Px) = [ 875, 781 ] 12:11:20.394514 : Cannot read memory at address 0x0000038B 12:11:20.394514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.394514 : ClientWindow Style = FullScreen 12:11:20.394514 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.394514 : Game Position (Hex) = [ 036B, 030D ] 12:11:20.394514 : Game Position (Dec) = [ 875, 781 ] 12:11:20.394514 : - 12:11:20.396507 : Cannot read memory at address 0x0000030B 12:11:20.396507 : Cannot read memory at address 0x0000038B 12:11:20.397504 : RawData event for Player #1: 12:11:20.397504 : Device rawinput data (Hex) = [ 000074BC, 0000B928 ] 12:11:20.398501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.398501 : Cannot read memory at address 0x0000030B 12:11:20.398501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.398501 : ClientWindow Style = FullScreen 12:11:20.398501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.398501 : Game Position (Hex) = [ 036B, 030D ] 12:11:20.398501 : Game Position (Dec) = [ 875, 781 ] 12:11:20.398501 : - 12:11:20.400494 : Cannot read memory at address 0x0000030B 12:11:20.400494 : Cannot read memory at address 0x0000038B 12:11:20.402487 : Cannot read memory at address 0x0000030B 12:11:20.402487 : Cannot read memory at address 0x0000038B 12:11:20.402487 : RawData event for Player #1: 12:11:20.402487 : Device rawinput data (Hex) = [ 000074BC, 0000B928 ] 12:11:20.402487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.403484 : OnScreen Cursor Position (Px) = [ 875, 781 ] 12:11:20.403484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.403484 : ClientWindow Style = FullScreen 12:11:20.403484 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.403484 : Game Position (Hex) = [ 036B, 030D ] 12:11:20.403484 : Game Position (Dec) = [ 875, 781 ] 12:11:20.403484 : - 12:11:20.404480 : Cannot read memory at address 0x0000030B 12:11:20.404480 : Cannot read memory at address 0x0000038B 12:11:20.406474 : Cannot read memory at address 0x0000030B 12:11:20.406474 : Cannot read memory at address 0x0000038B 12:11:20.407475 : RawData event for Player #1: 12:11:20.407475 : Device rawinput data (Hex) = [ 000074BC, 0000B928 ] 12:11:20.408467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.408467 : Cannot read memory at address 0x0000030B 12:11:20.408467 : Cannot read memory at address 0x0000038B 12:11:20.408467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.408467 : ClientWindow Style = FullScreen 12:11:20.408467 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.408467 : Game Position (Hex) = [ 036B, 030D ] 12:11:20.408467 : Game Position (Dec) = [ 875, 781 ] 12:11:20.408467 : - 12:11:20.410460 : Cannot read memory at address 0x0000030B 12:11:20.410460 : Cannot read memory at address 0x0000038B 12:11:20.412455 : Cannot read memory at address 0x0000030B 12:11:20.412455 : Cannot read memory at address 0x0000038B 12:11:20.412455 : RawData event for Player #1: 12:11:20.412455 : Device rawinput data (Hex) = [ 000074BC, 0000B928 ] 12:11:20.412455 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.413451 : OnScreen Cursor Position (Px) = [ 875, 781 ] 12:11:20.413451 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.413451 : ClientWindow Style = FullScreen 12:11:20.413451 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.413451 : Game Position (Hex) = [ 036B, 030D ] 12:11:20.413451 : Game Position (Dec) = [ 875, 781 ] 12:11:20.413451 : - 12:11:20.414447 : Cannot read memory at address 0x0000030B 12:11:20.414447 : Cannot read memory at address 0x0000038B 12:11:20.416440 : Cannot read memory at address 0x0000030B 12:11:20.416440 : Cannot read memory at address 0x0000038B 12:11:20.417437 : RawData event for Player #1: 12:11:20.417437 : Device rawinput data (Hex) = [ 000074BC, 0000B8F8 ] 12:11:20.417437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.418434 : OnScreen Cursor Position (Px) = [ 875, 780 ] 12:11:20.418434 : Cannot read memory at address 0x0000030B 12:11:20.418434 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.418434 : Cannot read memory at address 0x0000038B 12:11:20.418434 : ClientWindow Style = FullScreen 12:11:20.418434 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.418434 : Game Position (Hex) = [ 036B, 030C ] 12:11:20.418434 : Game Position (Dec) = [ 875, 780 ] 12:11:20.418434 : - 12:11:20.420427 : Cannot read memory at address 0x0000030B 12:11:20.420427 : Cannot read memory at address 0x0000038B 12:11:20.421424 : RawData event for Player #1: 12:11:20.421424 : Device rawinput data (Hex) = [ 000074BC, 0000B8F8 ] 12:11:20.421424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.422421 : OnScreen Cursor Position (Px) = [ 875, 780 ] 12:11:20.422421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.422421 : ClientWindow Style = FullScreen 12:11:20.422421 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.422421 : Game Position (Hex) = [ 036B, 030C ] 12:11:20.422421 : Game Position (Dec) = [ 875, 780 ] 12:11:20.422421 : - 12:11:20.424417 : Cannot read memory at address 0x0000030B 12:11:20.424417 : Cannot read memory at address 0x0000038B 12:11:20.426407 : Cannot read memory at address 0x0000030B 12:11:20.426407 : Cannot read memory at address 0x0000038B 12:11:20.426407 : RawData event for Player #1: 12:11:20.427404 : Device rawinput data (Hex) = [ 000074BC, 0000B8F8 ] 12:11:20.427404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.427404 : OnScreen Cursor Position (Px) = [ 875, 780 ] 12:11:20.427404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.427404 : ClientWindow Style = FullScreen 12:11:20.427404 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.427404 : Game Position (Hex) = [ 036B, 030C ] 12:11:20.427404 : Game Position (Dec) = [ 875, 780 ] 12:11:20.427404 : - 12:11:20.428405 : Cannot read memory at address 0x0000030B 12:11:20.428405 : Cannot read memory at address 0x0000038B 12:11:20.430394 : Cannot read memory at address 0x0000030B 12:11:20.430394 : Cannot read memory at address 0x0000038B 12:11:20.432388 : RawData event for Player #1: 12:11:20.432388 : Device rawinput data (Hex) = [ 000074CC, 0000B8D4 ] 12:11:20.432388 : Cannot read memory at address 0x0000038B 12:11:20.432388 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.432388 : OnScreen Cursor Position (Px) = [ 875, 779 ] 12:11:20.432388 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.432388 : ClientWindow Style = FullScreen 12:11:20.432388 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.432388 : Game Position (Hex) = [ 036B, 030B ] 12:11:20.432388 : Game Position (Dec) = [ 875, 779 ] 12:11:20.432388 : - 12:11:20.434380 : Cannot read memory at address 0x0000030B 12:11:20.434380 : Cannot read memory at address 0x0000038B 12:11:20.436374 : Cannot read memory at address 0x0000030B 12:11:20.436374 : Cannot read memory at address 0x0000038B 12:11:20.436374 : RawData event for Player #1: 12:11:20.436374 : Device rawinput data (Hex) = [ 000074CC, 0000B8D4 ] 12:11:20.437371 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.437371 : OnScreen Cursor Position (Px) = [ 875, 779 ] 12:11:20.437371 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.437371 : ClientWindow Style = FullScreen 12:11:20.437371 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.437371 : Game Position (Hex) = [ 036B, 030B ] 12:11:20.437371 : Game Position (Dec) = [ 875, 779 ] 12:11:20.437371 : - 12:11:20.438367 : Cannot read memory at address 0x0000030B 12:11:20.438367 : Cannot read memory at address 0x0000038B 12:11:20.440360 : Cannot read memory at address 0x0000030B 12:11:20.440360 : Cannot read memory at address 0x0000038B 12:11:20.441361 : RawData event for Player #1: 12:11:20.442354 : Device rawinput data (Hex) = [ 000074CC, 0000B8D4 ] 12:11:20.442354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.442354 : OnScreen Cursor Position (Px) = [ 875, 779 ] 12:11:20.442354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.442354 : ClientWindow Style = FullScreen 12:11:20.442354 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.442354 : Game Position (Hex) = [ 036B, 030B ] 12:11:20.442354 : Game Position (Dec) = [ 875, 779 ] 12:11:20.442354 : - 12:11:20.444351 : Cannot read memory at address 0x0000030B 12:11:20.444351 : Cannot read memory at address 0x0000038B 12:11:20.446341 : RawData event for Player #1: 12:11:20.446341 : Cannot read memory at address 0x0000030B 12:11:20.446341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.446341 : Cannot read memory at address 0x0000038B 12:11:20.446341 : OnScreen Cursor Position (Px) = [ 875, 779 ] 12:11:20.446341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.446341 : ClientWindow Style = FullScreen 12:11:20.446341 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.446341 : Game Position (Hex) = [ 036B, 030B ] 12:11:20.446341 : Game Position (Dec) = [ 875, 779 ] 12:11:20.446341 : - 12:11:20.448334 : Cannot read memory at address 0x0000030B 12:11:20.448334 : Cannot read memory at address 0x0000038B 12:11:20.450327 : Cannot read memory at address 0x0000030B 12:11:20.450327 : Cannot read memory at address 0x0000038B 12:11:20.450327 : RawData event for Player #1: 12:11:20.451325 : Device rawinput data (Hex) = [ 00007510, 0000B8B4 ] 12:11:20.451325 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.451325 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:20.451325 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.451325 : ClientWindow Style = FullScreen 12:11:20.451325 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.451325 : Game Position (Hex) = [ 036D, 030B ] 12:11:20.451325 : Game Position (Dec) = [ 877, 779 ] 12:11:20.451325 : - 12:11:20.452321 : Cannot read memory at address 0x0000030B 12:11:20.452321 : Cannot read memory at address 0x0000038B 12:11:20.454314 : Cannot read memory at address 0x0000030B 12:11:20.454314 : Cannot read memory at address 0x0000038B 12:11:20.455315 : RawData event for Player #1: 12:11:20.456307 : Device rawinput data (Hex) = [ 00007518, 0000B8E0 ] 12:11:20.456307 : Cannot read memory at address 0x0000030B 12:11:20.456307 : Cannot read memory at address 0x0000038B 12:11:20.456307 : OnScreen Cursor Position (Px) = [ 878, 779 ] 12:11:20.456307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.456307 : ClientWindow Style = FullScreen 12:11:20.456307 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.456307 : Game Position (Hex) = [ 036E, 030B ] 12:11:20.456307 : Game Position (Dec) = [ 878, 779 ] 12:11:20.456307 : - 12:11:20.458304 : Cannot read memory at address 0x0000030B 12:11:20.458304 : Cannot read memory at address 0x0000038B 12:11:20.460294 : Cannot read memory at address 0x0000030B 12:11:20.460294 : Cannot read memory at address 0x0000038B 12:11:20.461291 : RawData event for Player #1: 12:11:20.461291 : Device rawinput data (Hex) = [ 00007518, 0000B8EC ] 12:11:20.461291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.461291 : OnScreen Cursor Position (Px) = [ 878, 780 ] 12:11:20.461291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.461291 : ClientWindow Style = FullScreen 12:11:20.461291 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.461291 : Game Position (Hex) = [ 036E, 030C ] 12:11:20.461291 : Game Position (Dec) = [ 878, 780 ] 12:11:20.461291 : - 12:11:20.462287 : Cannot read memory at address 0x0000030B 12:11:20.462287 : Cannot read memory at address 0x0000038B 12:11:20.464281 : Cannot read memory at address 0x0000030B 12:11:20.464281 : Cannot read memory at address 0x0000038B 12:11:20.465278 : RawData event for Player #1: 12:11:20.465278 : Device rawinput data (Hex) = [ 00007518, 0000B8EC ] 12:11:20.465278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.465278 : OnScreen Cursor Position (Px) = [ 878, 780 ] 12:11:20.465278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.465278 : ClientWindow Style = FullScreen 12:11:20.465278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.465278 : Game Position (Hex) = [ 036E, 030C ] 12:11:20.465278 : Game Position (Dec) = [ 878, 780 ] 12:11:20.465278 : - 12:11:20.466275 : Cannot read memory at address 0x0000030B 12:11:20.466275 : Cannot read memory at address 0x0000038B 12:11:20.468267 : Cannot read memory at address 0x0000030B 12:11:20.468267 : Cannot read memory at address 0x0000038B 12:11:20.470261 : Cannot read memory at address 0x0000030B 12:11:20.470261 : RawData event for Player #1: 12:11:20.470261 : Cannot read memory at address 0x0000038B 12:11:20.470261 : Device rawinput data (Hex) = [ 00007518, 0000B8EC ] 12:11:20.470261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.470261 : OnScreen Cursor Position (Px) = [ 878, 780 ] 12:11:20.470261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.470261 : ClientWindow Style = FullScreen 12:11:20.470261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.470261 : Game Position (Hex) = [ 036E, 030C ] 12:11:20.470261 : Game Position (Dec) = [ 878, 780 ] 12:11:20.470261 : - 12:11:20.472257 : Cannot read memory at address 0x0000030B 12:11:20.472257 : Cannot read memory at address 0x0000038B 12:11:20.474247 : Cannot read memory at address 0x0000030B 12:11:20.474247 : Cannot read memory at address 0x0000038B 12:11:20.475244 : RawData event for Player #1: 12:11:20.475244 : Device rawinput data (Hex) = [ 00007518, 0000B8EC ] 12:11:20.475244 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.475244 : OnScreen Cursor Position (Px) = [ 878, 780 ] 12:11:20.475244 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.475244 : ClientWindow Style = FullScreen 12:11:20.475244 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.475244 : Game Position (Hex) = [ 036E, 030C ] 12:11:20.475244 : Game Position (Dec) = [ 878, 780 ] 12:11:20.475244 : - 12:11:20.476240 : Cannot read memory at address 0x0000030B 12:11:20.476240 : Cannot read memory at address 0x0000038B 12:11:20.478237 : Cannot read memory at address 0x0000030B 12:11:20.478237 : Cannot read memory at address 0x0000038B 12:11:20.480228 : RawData event for Player #1: 12:11:20.480228 : Cannot read memory at address 0x0000030B 12:11:20.480228 : Device rawinput data (Hex) = [ 00007518, 0000B8EC ] 12:11:20.480228 : Cannot read memory at address 0x0000038B 12:11:20.480228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.480228 : OnScreen Cursor Position (Px) = [ 878, 780 ] 12:11:20.480228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.480228 : ClientWindow Style = FullScreen 12:11:20.480228 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.480228 : Game Position (Hex) = [ 036E, 030C ] 12:11:20.480228 : Game Position (Dec) = [ 878, 780 ] 12:11:20.480228 : - 12:11:20.482221 : Cannot read memory at address 0x0000030B 12:11:20.482221 : Cannot read memory at address 0x0000038B 12:11:20.483721 : Cannot read memory at address 0x0000030B 12:11:20.483721 : Cannot read memory at address 0x0000038B 12:11:20.484718 : RawData event for Player #1: 12:11:20.484718 : Device rawinput data (Hex) = [ 00007518, 0000B8EC ] 12:11:20.484718 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.484718 : OnScreen Cursor Position (Px) = [ 878, 780 ] 12:11:20.484718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.485715 : ClientWindow Style = FullScreen 12:11:20.485715 : Cannot read memory at address 0x0000030B 12:11:20.485715 : Cannot read memory at address 0x0000038B 12:11:20.485715 : Game Position (Hex) = [ 036E, 030C ] 12:11:20.485715 : Game Position (Dec) = [ 878, 780 ] 12:11:20.485715 : - 12:11:20.487711 : Cannot read memory at address 0x0000030B 12:11:20.487711 : Cannot read memory at address 0x0000038B 12:11:20.488709 : RawData event for Player #1: 12:11:20.488709 : Device rawinput data (Hex) = [ 00007518, 0000B8EC ] 12:11:20.488709 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.488709 : OnScreen Cursor Position (Px) = [ 878, 780 ] 12:11:20.488709 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.489701 : ClientWindow Style = FullScreen 12:11:20.489701 : Cannot read memory at address 0x0000030B 12:11:20.489701 : Cannot read memory at address 0x0000038B 12:11:20.489701 : Game Position (Hex) = [ 036E, 030C ] 12:11:20.489701 : Game Position (Dec) = [ 878, 780 ] 12:11:20.489701 : - 12:11:20.491698 : Cannot read memory at address 0x0000030B 12:11:20.491698 : Cannot read memory at address 0x0000038B 12:11:20.493691 : Cannot read memory at address 0x0000030B 12:11:20.493691 : Cannot read memory at address 0x0000038B 12:11:20.493691 : RawData event for Player #1: 12:11:20.493691 : Device rawinput data (Hex) = [ 00007518, 0000B8EC ] 12:11:20.493691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.493691 : OnScreen Cursor Position (Px) = [ 878, 780 ] 12:11:20.493691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.493691 : ClientWindow Style = FullScreen 12:11:20.494684 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.494684 : Game Position (Hex) = [ 036E, 030C ] 12:11:20.494684 : Game Position (Dec) = [ 878, 780 ] 12:11:20.494684 : - 12:11:20.495685 : Cannot read memory at address 0x0000030B 12:11:20.495685 : Cannot read memory at address 0x0000038B 12:11:20.497674 : Cannot read memory at address 0x0000030B 12:11:20.497674 : Cannot read memory at address 0x0000038B 12:11:20.498671 : RawData event for Player #1: 12:11:20.498671 : Device rawinput data (Hex) = [ 00007518, 0000B8EC ] 12:11:20.498671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.498671 : OnScreen Cursor Position (Px) = [ 878, 780 ] 12:11:20.498671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.499669 : ClientWindow Style = FullScreen 12:11:20.499669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.499669 : Cannot read memory at address 0x0000030B 12:11:20.499669 : Game Position (Hex) = [ 036E, 030C ] 12:11:20.499669 : Cannot read memory at address 0x0000038B 12:11:20.499669 : Game Position (Dec) = [ 878, 780 ] 12:11:20.499669 : - 12:11:20.501664 : Cannot read memory at address 0x0000030B 12:11:20.501664 : Cannot read memory at address 0x0000038B 12:11:20.503658 : Cannot read memory at address 0x0000030B 12:11:20.503658 : Cannot read memory at address 0x0000038B 12:11:20.503658 : RawData event for Player #1: 12:11:20.503658 : Device rawinput data (Hex) = [ 00007518, 0000B8EC ] 12:11:20.503658 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.503658 : OnScreen Cursor Position (Px) = [ 878, 780 ] 12:11:20.503658 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.504651 : ClientWindow Style = FullScreen 12:11:20.504651 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.504651 : Game Position (Hex) = [ 036E, 030C ] 12:11:20.504651 : Game Position (Dec) = [ 878, 780 ] 12:11:20.504651 : - 12:11:20.505651 : Cannot read memory at address 0x0000030B 12:11:20.505651 : Cannot read memory at address 0x0000038B 12:11:20.507641 : Cannot read memory at address 0x0000030B 12:11:20.507641 : Cannot read memory at address 0x0000038B 12:11:20.507641 : RawData event for Player #1: 12:11:20.507641 : Device rawinput data (Hex) = [ 00007518, 0000B8EC ] 12:11:20.507641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.507641 : OnScreen Cursor Position (Px) = [ 878, 780 ] 12:11:20.507641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.507641 : ClientWindow Style = FullScreen 12:11:20.508638 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.508638 : Game Position (Hex) = [ 036E, 030C ] 12:11:20.508638 : Game Position (Dec) = [ 878, 780 ] 12:11:20.508638 : - 12:11:20.509634 : Cannot read memory at address 0x0000030B 12:11:20.509634 : Cannot read memory at address 0x0000038B 12:11:20.511631 : Cannot read memory at address 0x0000030B 12:11:20.511631 : Cannot read memory at address 0x0000038B 12:11:20.512624 : RawData event for Player #1: 12:11:20.512624 : Device rawinput data (Hex) = [ 00007518, 0000B8EC ] 12:11:20.512624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.512624 : OnScreen Cursor Position (Px) = [ 878, 780 ] 12:11:20.513622 : Cannot read memory at address 0x0000030B 12:11:20.513622 : Cannot read memory at address 0x0000038B 12:11:20.513622 : ClientWindow Style = FullScreen 12:11:20.513622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.513622 : Game Position (Hex) = [ 036E, 030C ] 12:11:20.513622 : Game Position (Dec) = [ 878, 780 ] 12:11:20.513622 : - 12:11:20.515615 : Cannot read memory at address 0x0000030B 12:11:20.515615 : Cannot read memory at address 0x0000038B 12:11:20.517611 : Cannot read memory at address 0x0000030B 12:11:20.517611 : Cannot read memory at address 0x0000038B 12:11:20.517611 : RawData event for Player #1: 12:11:20.517611 : Device rawinput data (Hex) = [ 00007518, 0000B8EC ] 12:11:20.517611 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.517611 : OnScreen Cursor Position (Px) = [ 878, 780 ] 12:11:20.518604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.518604 : ClientWindow Style = FullScreen 12:11:20.518604 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.518604 : Game Position (Hex) = [ 036E, 030C ] 12:11:20.518604 : Game Position (Dec) = [ 878, 780 ] 12:11:20.518604 : - 12:11:20.519605 : Cannot read memory at address 0x0000030B 12:11:20.519605 : Cannot read memory at address 0x0000038B 12:11:20.521598 : Cannot read memory at address 0x0000030B 12:11:20.521598 : Cannot read memory at address 0x0000038B 12:11:20.522595 : RawData event for Player #1: 12:11:20.522595 : Device rawinput data (Hex) = [ 00007518, 0000B8EC ] 12:11:20.522595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.523588 : OnScreen Cursor Position (Px) = [ 878, 780 ] 12:11:20.523588 : Cannot read memory at address 0x0000030B 12:11:20.523588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.523588 : ClientWindow Style = FullScreen 12:11:20.523588 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.523588 : Game Position (Hex) = [ 036E, 030C ] 12:11:20.523588 : Game Position (Dec) = [ 878, 780 ] 12:11:20.523588 : - 12:11:20.525584 : Cannot read memory at address 0x0000030B 12:11:20.525584 : Cannot read memory at address 0x0000038B 12:11:20.527578 : Cannot read memory at address 0x0000030B 12:11:20.527578 : Cannot read memory at address 0x0000038B 12:11:20.527578 : RawData event for Player #1: 12:11:20.527578 : Device rawinput data (Hex) = [ 00007518, 0000B8EC ] 12:11:20.527578 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.527578 : OnScreen Cursor Position (Px) = [ 878, 780 ] 12:11:20.528571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.528571 : ClientWindow Style = FullScreen 12:11:20.528571 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.528571 : Game Position (Hex) = [ 036E, 030C ] 12:11:20.528571 : Game Position (Dec) = [ 878, 780 ] 12:11:20.528571 : - 12:11:20.529568 : Cannot read memory at address 0x0000030B 12:11:20.529568 : Cannot read memory at address 0x0000038B 12:11:20.531561 : Cannot read memory at address 0x0000030B 12:11:20.531561 : Cannot read memory at address 0x0000038B 12:11:20.531561 : RawData event for Player #1: 12:11:20.531561 : Device rawinput data (Hex) = [ 00007518, 0000B8EC ] 12:11:20.531561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.532558 : OnScreen Cursor Position (Px) = [ 878, 780 ] 12:11:20.532558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.532558 : ClientWindow Style = FullScreen 12:11:20.532558 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.532558 : Game Position (Hex) = [ 036E, 030C ] 12:11:20.532558 : Game Position (Dec) = [ 878, 780 ] 12:11:20.532558 : - 12:11:20.533559 : Cannot read memory at address 0x0000030B 12:11:20.533559 : Cannot read memory at address 0x0000038B 12:11:20.535547 : Cannot read memory at address 0x0000030B 12:11:20.535547 : Cannot read memory at address 0x0000038B 12:11:20.536548 : RawData event for Player #1: 12:11:20.536548 : Device rawinput data (Hex) = [ 00007518, 0000B8E0 ] 12:11:20.536548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.537542 : OnScreen Cursor Position (Px) = [ 878, 779 ] 12:11:20.537542 : Cannot read memory at address 0x0000030B 12:11:20.537542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.537542 : Cannot read memory at address 0x0000038B 12:11:20.537542 : ClientWindow Style = FullScreen 12:11:20.537542 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.537542 : Game Position (Hex) = [ 036E, 030B ] 12:11:20.537542 : Game Position (Dec) = [ 878, 779 ] 12:11:20.537542 : - 12:11:20.539538 : Cannot read memory at address 0x0000030B 12:11:20.539538 : Cannot read memory at address 0x0000038B 12:11:20.541531 : Cannot read memory at address 0x0000030B 12:11:20.541531 : Cannot read memory at address 0x0000038B 12:11:20.541531 : RawData event for Player #1: 12:11:20.541531 : Device rawinput data (Hex) = [ 000074F4, 0000B8DC ] 12:11:20.541531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.542525 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:20.542525 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.542525 : ClientWindow Style = FullScreen 12:11:20.542525 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.542525 : Game Position (Hex) = [ 036D, 030B ] 12:11:20.542525 : Game Position (Dec) = [ 877, 779 ] 12:11:20.542525 : - 12:11:20.543521 : Cannot read memory at address 0x0000030B 12:11:20.543521 : Cannot read memory at address 0x0000038B 12:11:20.545518 : Cannot read memory at address 0x0000030B 12:11:20.545518 : Cannot read memory at address 0x0000038B 12:11:20.546512 : RawData event for Player #1: 12:11:20.546512 : Device rawinput data (Hex) = [ 000074E8, 0000B8FC ] 12:11:20.546512 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.547509 : Cannot read memory at address 0x0000030B 12:11:20.547509 : Cannot read memory at address 0x0000038B 12:11:20.547509 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.547509 : ClientWindow Style = FullScreen 12:11:20.547509 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.547509 : Game Position (Hex) = [ 036C, 030C ] 12:11:20.547509 : Game Position (Dec) = [ 876, 780 ] 12:11:20.547509 : - 12:11:20.549506 : Cannot read memory at address 0x0000030B 12:11:20.549506 : Cannot read memory at address 0x0000038B 12:11:20.550502 : RawData event for Player #1: 12:11:20.551494 : Device rawinput data (Hex) = [ 000074E8, 0000B8FC ] 12:11:20.551494 : Cannot read memory at address 0x0000030B 12:11:20.551494 : Cannot read memory at address 0x0000038B 12:11:20.551494 : OnScreen Cursor Position (Px) = [ 876, 780 ] 12:11:20.551494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.551494 : ClientWindow Style = FullScreen 12:11:20.551494 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.551494 : Game Position (Hex) = [ 036C, 030C ] 12:11:20.551494 : Game Position (Dec) = [ 876, 780 ] 12:11:20.552492 : - 12:11:20.553492 : Cannot read memory at address 0x0000030B 12:11:20.553492 : Cannot read memory at address 0x0000038B 12:11:20.555485 : Cannot read memory at address 0x0000030B 12:11:20.555485 : Cannot read memory at address 0x0000038B 12:11:20.555485 : RawData event for Player #1: 12:11:20.555485 : Device rawinput data (Hex) = [ 000074E8, 0000B8FC ] 12:11:20.555485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.556478 : OnScreen Cursor Position (Px) = [ 876, 780 ] 12:11:20.556478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.556478 : ClientWindow Style = FullScreen 12:11:20.556478 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.556478 : Game Position (Hex) = [ 036C, 030C ] 12:11:20.556478 : Game Position (Dec) = [ 876, 780 ] 12:11:20.556478 : - 12:11:20.557474 : Cannot read memory at address 0x0000030B 12:11:20.557474 : Cannot read memory at address 0x0000038B 12:11:20.559471 : Cannot read memory at address 0x0000030B 12:11:20.559471 : Cannot read memory at address 0x0000038B 12:11:20.560464 : RawData event for Player #1: 12:11:20.561462 : Device rawinput data (Hex) = [ 000074E8, 0000B8FC ] 12:11:20.561462 : Cannot read memory at address 0x0000030B 12:11:20.561462 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.561462 : Cannot read memory at address 0x0000038B 12:11:20.561462 : OnScreen Cursor Position (Px) = [ 876, 780 ] 12:11:20.561462 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.561462 : ClientWindow Style = FullScreen 12:11:20.561462 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.561462 : Game Position (Hex) = [ 036C, 030C ] 12:11:20.561462 : Game Position (Dec) = [ 876, 780 ] 12:11:20.562459 : - 12:11:20.563455 : Cannot read memory at address 0x0000030B 12:11:20.563455 : Cannot read memory at address 0x0000038B 12:11:20.565453 : Cannot read memory at address 0x0000030B 12:11:20.565453 : Cannot read memory at address 0x0000038B 12:11:20.565453 : RawData event for Player #1: 12:11:20.566446 : Device rawinput data (Hex) = [ 000074E8, 0000B8FC ] 12:11:20.566446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.566446 : OnScreen Cursor Position (Px) = [ 876, 780 ] 12:11:20.566446 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.566446 : ClientWindow Style = FullScreen 12:11:20.566446 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.566446 : Game Position (Hex) = [ 036C, 030C ] 12:11:20.566446 : Game Position (Dec) = [ 876, 780 ] 12:11:20.567442 : - 12:11:20.567442 : Cannot read memory at address 0x0000030B 12:11:20.567442 : Cannot read memory at address 0x0000038B 12:11:20.569438 : Cannot read memory at address 0x0000030B 12:11:20.569438 : Cannot read memory at address 0x0000038B 12:11:20.571428 : RawData event for Player #1: 12:11:20.571428 : Cannot read memory at address 0x0000030B 12:11:20.571428 : Device rawinput data (Hex) = [ 000074E8, 0000B934 ] 12:11:20.571428 : Cannot read memory at address 0x0000038B 12:11:20.571428 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.571428 : OnScreen Cursor Position (Px) = [ 876, 781 ] 12:11:20.571428 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.571428 : ClientWindow Style = FullScreen 12:11:20.571428 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.571428 : Game Position (Hex) = [ 036C, 030D ] 12:11:20.572425 : Game Position (Dec) = [ 876, 781 ] 12:11:20.572425 : - 12:11:20.573425 : Cannot read memory at address 0x0000030B 12:11:20.573425 : Cannot read memory at address 0x0000038B 12:11:20.574418 : RawData event for Player #1: 12:11:20.575414 : Device rawinput data (Hex) = [ 000074E8, 0000B934 ] 12:11:20.575414 : Cannot read memory at address 0x0000030B 12:11:20.575414 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.575414 : Cannot read memory at address 0x0000038B 12:11:20.575414 : OnScreen Cursor Position (Px) = [ 876, 781 ] 12:11:20.575414 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.575414 : ClientWindow Style = FullScreen 12:11:20.575414 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.575414 : Game Position (Hex) = [ 036C, 030D ] 12:11:20.575414 : Game Position (Dec) = [ 876, 781 ] 12:11:20.575414 : - 12:11:20.577407 : Cannot read memory at address 0x0000030B 12:11:20.577407 : Cannot read memory at address 0x0000038B 12:11:20.579401 : Cannot read memory at address 0x0000030B 12:11:20.579401 : Cannot read memory at address 0x0000038B 12:11:20.579401 : RawData event for Player #1: 12:11:20.580399 : Device rawinput data (Hex) = [ 000074E8, 0000B934 ] 12:11:20.580399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.580399 : OnScreen Cursor Position (Px) = [ 876, 781 ] 12:11:20.580399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.580399 : ClientWindow Style = FullScreen 12:11:20.580399 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.580399 : Game Position (Hex) = [ 036C, 030D ] 12:11:20.580399 : Game Position (Dec) = [ 876, 781 ] 12:11:20.580399 : - 12:11:20.581395 : Cannot read memory at address 0x0000030B 12:11:20.581395 : Cannot read memory at address 0x0000038B 12:11:20.582893 : Cannot read memory at address 0x0000030B 12:11:20.582893 : Cannot read memory at address 0x0000038B 12:11:20.584888 : Cannot read memory at address 0x0000030B 12:11:20.584888 : Cannot read memory at address 0x0000038B 12:11:20.584888 : RawData event for Player #1: 12:11:20.584888 : Device rawinput data (Hex) = [ 000074E8, 0000B934 ] 12:11:20.584888 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.584888 : OnScreen Cursor Position (Px) = [ 876, 781 ] 12:11:20.584888 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.584888 : ClientWindow Style = FullScreen 12:11:20.584888 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.584888 : Game Position (Hex) = [ 036C, 030D ] 12:11:20.584888 : Game Position (Dec) = [ 876, 781 ] 12:11:20.585886 : - 12:11:20.586882 : Cannot read memory at address 0x0000030B 12:11:20.586882 : Cannot read memory at address 0x0000038B 12:11:20.588875 : Cannot read memory at address 0x0000030B 12:11:20.588875 : Cannot read memory at address 0x0000038B 12:11:20.589872 : RawData event for Player #1: 12:11:20.589872 : Device rawinput data (Hex) = [ 000074EC, 0000B958 ] 12:11:20.589872 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.589872 : OnScreen Cursor Position (Px) = [ 876, 781 ] 12:11:20.589872 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.589872 : ClientWindow Style = FullScreen 12:11:20.589872 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.589872 : Game Position (Hex) = [ 036C, 030D ] 12:11:20.589872 : Game Position (Dec) = [ 876, 781 ] 12:11:20.589872 : - 12:11:20.590869 : Cannot read memory at address 0x0000030B 12:11:20.590869 : Cannot read memory at address 0x0000038B 12:11:20.592861 : Cannot read memory at address 0x0000030B 12:11:20.592861 : Cannot read memory at address 0x0000038B 12:11:20.593858 : RawData event for Player #1: 12:11:20.593858 : Device rawinput data (Hex) = [ 000074C4, 0000B950 ] 12:11:20.593858 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.593858 : OnScreen Cursor Position (Px) = [ 875, 781 ] 12:11:20.593858 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.593858 : ClientWindow Style = FullScreen 12:11:20.593858 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.593858 : Game Position (Hex) = [ 036B, 030D ] 12:11:20.594855 : Game Position (Dec) = [ 875, 781 ] 12:11:20.594855 : Cannot read memory at address 0x0000030B 12:11:20.594855 : - 12:11:20.594855 : Cannot read memory at address 0x0000038B 12:11:20.596848 : Cannot read memory at address 0x0000030B 12:11:20.596848 : Cannot read memory at address 0x0000038B 12:11:20.598842 : Cannot read memory at address 0x0000030B 12:11:20.598842 : Cannot read memory at address 0x0000038B 12:11:20.598842 : RawData event for Player #1: 12:11:20.598842 : Device rawinput data (Hex) = [ 000074C4, 0000B950 ] 12:11:20.598842 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.598842 : OnScreen Cursor Position (Px) = [ 875, 781 ] 12:11:20.598842 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.598842 : ClientWindow Style = FullScreen 12:11:20.598842 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.598842 : Game Position (Hex) = [ 036B, 030D ] 12:11:20.599838 : Game Position (Dec) = [ 875, 781 ] 12:11:20.599838 : - 12:11:20.600835 : Cannot read memory at address 0x0000030B 12:11:20.600835 : Cannot read memory at address 0x0000038B 12:11:20.602829 : Cannot read memory at address 0x0000030B 12:11:20.602829 : Cannot read memory at address 0x0000038B 12:11:20.603825 : RawData event for Player #1: 12:11:20.603825 : Device rawinput data (Hex) = [ 000074B8, 0000B978 ] 12:11:20.603825 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.603825 : OnScreen Cursor Position (Px) = [ 875, 782 ] 12:11:20.603825 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.603825 : ClientWindow Style = FullScreen 12:11:20.603825 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.604822 : Game Position (Hex) = [ 036B, 030E ] 12:11:20.604822 : Cannot read memory at address 0x0000030B 12:11:20.604822 : Game Position (Dec) = [ 875, 782 ] 12:11:20.604822 : - 12:11:20.604822 : Cannot read memory at address 0x0000038B 12:11:20.606815 : Cannot read memory at address 0x0000030B 12:11:20.606815 : Cannot read memory at address 0x0000038B 12:11:20.608808 : Cannot read memory at address 0x0000030B 12:11:20.608808 : Cannot read memory at address 0x0000038B 12:11:20.608808 : RawData event for Player #1: 12:11:20.608808 : Device rawinput data (Hex) = [ 000074B8, 0000B9A4 ] 12:11:20.608808 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.608808 : OnScreen Cursor Position (Px) = [ 875, 783 ] 12:11:20.608808 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.608808 : ClientWindow Style = FullScreen 12:11:20.608808 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.608808 : Game Position (Hex) = [ 036B, 030F ] 12:11:20.609805 : Game Position (Dec) = [ 875, 783 ] 12:11:20.609805 : - 12:11:20.610802 : Cannot read memory at address 0x0000030B 12:11:20.610802 : Cannot read memory at address 0x0000038B 12:11:20.612795 : Cannot read memory at address 0x0000030B 12:11:20.612795 : Cannot read memory at address 0x0000038B 12:11:20.613792 : RawData event for Player #1: 12:11:20.613792 : Device rawinput data (Hex) = [ 000074B8, 0000B9A4 ] 12:11:20.613792 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.613792 : OnScreen Cursor Position (Px) = [ 875, 783 ] 12:11:20.613792 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.613792 : ClientWindow Style = FullScreen 12:11:20.613792 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.613792 : Game Position (Hex) = [ 036B, 030F ] 12:11:20.614789 : Game Position (Dec) = [ 875, 783 ] 12:11:20.614789 : - 12:11:20.614789 : Cannot read memory at address 0x0000030B 12:11:20.614789 : Cannot read memory at address 0x0000038B 12:11:20.616782 : Cannot read memory at address 0x0000030B 12:11:20.616782 : Cannot read memory at address 0x0000038B 12:11:20.617778 : RawData event for Player #1: 12:11:20.617778 : Device rawinput data (Hex) = [ 000074B8, 0000B9A4 ] 12:11:20.617778 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.617778 : OnScreen Cursor Position (Px) = [ 875, 783 ] 12:11:20.617778 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.617778 : ClientWindow Style = FullScreen 12:11:20.617778 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.618775 : Game Position (Hex) = [ 036B, 030F ] 12:11:20.618775 : Cannot read memory at address 0x0000030B 12:11:20.618775 : Game Position (Dec) = [ 875, 783 ] 12:11:20.618775 : Cannot read memory at address 0x0000038B 12:11:20.618775 : - 12:11:20.620769 : Cannot read memory at address 0x0000030B 12:11:20.620769 : Cannot read memory at address 0x0000038B 12:11:20.622761 : Cannot read memory at address 0x0000030B 12:11:20.622761 : Cannot read memory at address 0x0000038B 12:11:20.622761 : RawData event for Player #1: 12:11:20.622761 : Device rawinput data (Hex) = [ 000074BC, 0000B9D0 ] 12:11:20.622761 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.622761 : OnScreen Cursor Position (Px) = [ 875, 783 ] 12:11:20.622761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.622761 : ClientWindow Style = FullScreen 12:11:20.622761 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.623759 : Game Position (Hex) = [ 036B, 030F ] 12:11:20.623759 : Game Position (Dec) = [ 875, 783 ] 12:11:20.623759 : - 12:11:20.624755 : Cannot read memory at address 0x0000030B 12:11:20.624755 : Cannot read memory at address 0x0000038B 12:11:20.626748 : Cannot read memory at address 0x0000030B 12:11:20.626748 : Cannot read memory at address 0x0000038B 12:11:20.627748 : RawData event for Player #1: 12:11:20.627748 : Device rawinput data (Hex) = [ 000074B0, 0000B9F4 ] 12:11:20.627748 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.627748 : OnScreen Cursor Position (Px) = [ 875, 784 ] 12:11:20.627748 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.627748 : ClientWindow Style = FullScreen 12:11:20.628742 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.628742 : Cannot read memory at address 0x0000030B 12:11:20.628742 : Game Position (Hex) = [ 036B, 0310 ] 12:11:20.628742 : Cannot read memory at address 0x0000038B 12:11:20.628742 : Game Position (Dec) = [ 875, 784 ] 12:11:20.628742 : - 12:11:20.630735 : Cannot read memory at address 0x0000030B 12:11:20.630735 : Cannot read memory at address 0x0000038B 12:11:20.632728 : Cannot read memory at address 0x0000030B 12:11:20.632728 : Cannot read memory at address 0x0000038B 12:11:20.632728 : RawData event for Player #1: 12:11:20.632728 : Device rawinput data (Hex) = [ 000074B0, 0000B9F4 ] 12:11:20.632728 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.632728 : OnScreen Cursor Position (Px) = [ 875, 784 ] 12:11:20.632728 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.632728 : ClientWindow Style = FullScreen 12:11:20.632728 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.633725 : Game Position (Hex) = [ 036B, 0310 ] 12:11:20.633725 : Game Position (Dec) = [ 875, 784 ] 12:11:20.633725 : - 12:11:20.634722 : Cannot read memory at address 0x0000030B 12:11:20.634722 : Cannot read memory at address 0x0000038B 12:11:20.636715 : Cannot read memory at address 0x0000030B 12:11:20.636715 : Cannot read memory at address 0x0000038B 12:11:20.636715 : RawData event for Player #1: 12:11:20.636715 : Device rawinput data (Hex) = [ 000074B0, 0000BA24 ] 12:11:20.636715 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.636715 : OnScreen Cursor Position (Px) = [ 875, 785 ] 12:11:20.636715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.636715 : ClientWindow Style = FullScreen 12:11:20.636715 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.637712 : Game Position (Hex) = [ 036B, 0311 ] 12:11:20.637712 : Game Position (Dec) = [ 875, 785 ] 12:11:20.637712 : - 12:11:20.638708 : Cannot read memory at address 0x0000030B 12:11:20.638708 : Cannot read memory at address 0x0000038B 12:11:20.640702 : Cannot read memory at address 0x0000030B 12:11:20.640702 : Cannot read memory at address 0x0000038B 12:11:20.641698 : RawData event for Player #1: 12:11:20.641698 : Device rawinput data (Hex) = [ 0000748C, 0000BA20 ] 12:11:20.641698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.641698 : OnScreen Cursor Position (Px) = [ 874, 785 ] 12:11:20.641698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.641698 : ClientWindow Style = FullScreen 12:11:20.641698 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.642695 : Game Position (Hex) = [ 036A, 0311 ] 12:11:20.642695 : Cannot read memory at address 0x0000030B 12:11:20.642695 : Game Position (Dec) = [ 874, 785 ] 12:11:20.642695 : Cannot read memory at address 0x0000038B 12:11:20.642695 : - 12:11:20.644692 : Cannot read memory at address 0x0000030B 12:11:20.644692 : Cannot read memory at address 0x0000038B 12:11:20.646682 : Cannot read memory at address 0x0000030B 12:11:20.646682 : Cannot read memory at address 0x0000038B 12:11:20.646682 : RawData event for Player #1: 12:11:20.646682 : Device rawinput data (Hex) = [ 00007494, 0000BA4C ] 12:11:20.646682 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.646682 : OnScreen Cursor Position (Px) = [ 874, 785 ] 12:11:20.646682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.646682 : ClientWindow Style = FullScreen 12:11:20.647679 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.647679 : Game Position (Hex) = [ 036A, 0311 ] 12:11:20.647679 : Game Position (Dec) = [ 874, 785 ] 12:11:20.647679 : - 12:11:20.648675 : Cannot read memory at address 0x0000030B 12:11:20.648675 : Cannot read memory at address 0x0000038B 12:11:20.650668 : Cannot read memory at address 0x0000030B 12:11:20.650668 : Cannot read memory at address 0x0000038B 12:11:20.651665 : RawData event for Player #1: 12:11:20.651665 : Device rawinput data (Hex) = [ 00007494, 0000BA4C ] 12:11:20.651665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.651665 : OnScreen Cursor Position (Px) = [ 874, 785 ] 12:11:20.651665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.652662 : ClientWindow Style = FullScreen 12:11:20.652662 : Cannot read memory at address 0x0000030B 12:11:20.652662 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.652662 : Cannot read memory at address 0x0000038B 12:11:20.652662 : Game Position (Hex) = [ 036A, 0311 ] 12:11:20.652662 : Game Position (Dec) = [ 874, 785 ] 12:11:20.652662 : - 12:11:20.654655 : Cannot read memory at address 0x0000030B 12:11:20.654655 : Cannot read memory at address 0x0000038B 12:11:20.656648 : Cannot read memory at address 0x0000030B 12:11:20.656648 : Cannot read memory at address 0x0000038B 12:11:20.656648 : RawData event for Player #1: 12:11:20.656648 : Device rawinput data (Hex) = [ 00007484, 0000BA60 ] 12:11:20.656648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.656648 : OnScreen Cursor Position (Px) = [ 873, 786 ] 12:11:20.656648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.657646 : ClientWindow Style = FullScreen 12:11:20.657646 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.657646 : Game Position (Hex) = [ 0369, 0312 ] 12:11:20.657646 : Game Position (Dec) = [ 873, 786 ] 12:11:20.657646 : - 12:11:20.658642 : Cannot read memory at address 0x0000030B 12:11:20.658642 : Cannot read memory at address 0x0000038B 12:11:20.660639 : Cannot read memory at address 0x0000030B 12:11:20.660639 : Cannot read memory at address 0x0000038B 12:11:20.660639 : RawData event for Player #1: 12:11:20.660639 : Device rawinput data (Hex) = [ 0000748C, 0000BA90 ] 12:11:20.660639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.660639 : OnScreen Cursor Position (Px) = [ 874, 787 ] 12:11:20.660639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.661632 : ClientWindow Style = FullScreen 12:11:20.661632 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.661632 : Game Position (Hex) = [ 036A, 0313 ] 12:11:20.661632 : Game Position (Dec) = [ 874, 787 ] 12:11:20.661632 : - 12:11:20.662628 : Cannot read memory at address 0x0000030B 12:11:20.662628 : Cannot read memory at address 0x0000038B 12:11:20.664622 : Cannot read memory at address 0x0000030B 12:11:20.664622 : Cannot read memory at address 0x0000038B 12:11:20.665619 : RawData event for Player #1: 12:11:20.665619 : Device rawinput data (Hex) = [ 0000748C, 0000BA90 ] 12:11:20.665619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.665619 : OnScreen Cursor Position (Px) = [ 874, 787 ] 12:11:20.666615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.666615 : Cannot read memory at address 0x0000030B 12:11:20.666615 : ClientWindow Style = FullScreen 12:11:20.666615 : Cannot read memory at address 0x0000038B 12:11:20.666615 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.666615 : Game Position (Hex) = [ 036A, 0313 ] 12:11:20.666615 : Game Position (Dec) = [ 874, 787 ] 12:11:20.666615 : - 12:11:20.668608 : Cannot read memory at address 0x0000030B 12:11:20.668608 : Cannot read memory at address 0x0000038B 12:11:20.670602 : Cannot read memory at address 0x0000030B 12:11:20.670602 : Cannot read memory at address 0x0000038B 12:11:20.670602 : RawData event for Player #1: 12:11:20.670602 : Device rawinput data (Hex) = [ 0000748C, 0000BA90 ] 12:11:20.670602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.670602 : OnScreen Cursor Position (Px) = [ 874, 787 ] 12:11:20.671599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.671599 : ClientWindow Style = FullScreen 12:11:20.671599 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.671599 : Game Position (Hex) = [ 036A, 0313 ] 12:11:20.671599 : Game Position (Dec) = [ 874, 787 ] 12:11:20.671599 : - 12:11:20.672595 : Cannot read memory at address 0x0000030B 12:11:20.672595 : Cannot read memory at address 0x0000038B 12:11:20.674588 : Cannot read memory at address 0x0000030B 12:11:20.674588 : Cannot read memory at address 0x0000038B 12:11:20.675589 : RawData event for Player #1: 12:11:20.675589 : Device rawinput data (Hex) = [ 0000748C, 0000BAC8 ] 12:11:20.675589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.675589 : OnScreen Cursor Position (Px) = [ 874, 787 ] 12:11:20.675589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.676582 : ClientWindow Style = FullScreen 12:11:20.676582 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.676582 : Cannot read memory at address 0x0000038B 12:11:20.676582 : Game Position (Hex) = [ 036A, 0313 ] 12:11:20.676582 : Game Position (Dec) = [ 874, 787 ] 12:11:20.676582 : - 12:11:20.678579 : Cannot read memory at address 0x0000030B 12:11:20.678579 : Cannot read memory at address 0x0000038B 12:11:20.680569 : Cannot read memory at address 0x0000030B 12:11:20.680569 : Cannot read memory at address 0x0000038B 12:11:20.680569 : RawData event for Player #1: 12:11:20.680569 : Device rawinput data (Hex) = [ 00007494, 0000BAE8 ] 12:11:20.680569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.680569 : OnScreen Cursor Position (Px) = [ 874, 788 ] 12:11:20.681566 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.681566 : ClientWindow Style = FullScreen 12:11:20.681566 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.681566 : Game Position (Hex) = [ 036A, 0314 ] 12:11:20.681566 : Game Position (Dec) = [ 874, 788 ] 12:11:20.681566 : - 12:11:20.682562 : Cannot read memory at address 0x0000030B 12:11:20.682562 : Cannot read memory at address 0x0000038B 12:11:20.684063 : Cannot read memory at address 0x0000030B 12:11:20.684063 : Cannot read memory at address 0x0000038B 12:11:20.685060 : RawData event for Player #1: 12:11:20.685060 : Device rawinput data (Hex) = [ 00007484, 0000BB04 ] 12:11:20.685060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.685060 : OnScreen Cursor Position (Px) = [ 873, 788 ] 12:11:20.685060 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.685060 : ClientWindow Style = FullScreen 12:11:20.685060 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.685060 : Game Position (Hex) = [ 0369, 0314 ] 12:11:20.685060 : Game Position (Dec) = [ 873, 788 ] 12:11:20.685060 : - 12:11:20.686057 : Cannot read memory at address 0x0000030B 12:11:20.686057 : Cannot read memory at address 0x0000038B 12:11:20.688049 : Cannot read memory at address 0x0000030B 12:11:20.688049 : Cannot read memory at address 0x0000038B 12:11:20.690043 : Cannot read memory at address 0x0000030B 12:11:20.690043 : Cannot read memory at address 0x0000038B 12:11:20.690043 : RawData event for Player #1: 12:11:20.690043 : Device rawinput data (Hex) = [ 00007484, 0000BB04 ] 12:11:20.690043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.690043 : OnScreen Cursor Position (Px) = [ 873, 788 ] 12:11:20.690043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.690043 : ClientWindow Style = FullScreen 12:11:20.690043 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.690043 : Game Position (Hex) = [ 0369, 0314 ] 12:11:20.690043 : Game Position (Dec) = [ 873, 788 ] 12:11:20.690043 : - 12:11:20.692038 : Cannot read memory at address 0x0000030B 12:11:20.692038 : Cannot read memory at address 0x0000038B 12:11:20.694029 : Cannot read memory at address 0x0000030B 12:11:20.694029 : Cannot read memory at address 0x0000038B 12:11:20.695031 : RawData event for Player #1: 12:11:20.695031 : Device rawinput data (Hex) = [ 00007464, 0000BB00 ] 12:11:20.695031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.695031 : OnScreen Cursor Position (Px) = [ 872, 788 ] 12:11:20.695031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.695031 : ClientWindow Style = FullScreen 12:11:20.695031 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.695031 : Game Position (Hex) = [ 0368, 0314 ] 12:11:20.695031 : Game Position (Dec) = [ 872, 788 ] 12:11:20.696023 : - 12:11:20.696023 : Cannot read memory at address 0x0000030B 12:11:20.696023 : Cannot read memory at address 0x0000038B 12:11:20.698016 : Cannot read memory at address 0x0000030B 12:11:20.698016 : Cannot read memory at address 0x0000038B 12:11:20.700010 : Cannot read memory at address 0x0000030B 12:11:20.700010 : Cannot read memory at address 0x0000038B 12:11:20.700010 : RawData event for Player #1: 12:11:20.700010 : Device rawinput data (Hex) = [ 00007464, 0000BB00 ] 12:11:20.700010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.700010 : OnScreen Cursor Position (Px) = [ 872, 788 ] 12:11:20.700010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.700010 : ClientWindow Style = FullScreen 12:11:20.700010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.700010 : Game Position (Hex) = [ 0368, 0314 ] 12:11:20.700010 : Game Position (Dec) = [ 872, 788 ] 12:11:20.700010 : - 12:11:20.702003 : Cannot read memory at address 0x0000030B 12:11:20.702003 : Cannot read memory at address 0x0000038B 12:11:20.703996 : Cannot read memory at address 0x0000030B 12:11:20.703996 : Cannot read memory at address 0x0000038B 12:11:20.703996 : RawData event for Player #1: 12:11:20.703996 : Device rawinput data (Hex) = [ 00007438, 0000BB00 ] 12:11:20.703996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.703996 : OnScreen Cursor Position (Px) = [ 871, 788 ] 12:11:20.703996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.703996 : ClientWindow Style = FullScreen 12:11:20.703996 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.703996 : Game Position (Hex) = [ 0367, 0314 ] 12:11:20.703996 : Game Position (Dec) = [ 871, 788 ] 12:11:20.703996 : - 12:11:20.705989 : Cannot read memory at address 0x0000030B 12:11:20.705989 : Cannot read memory at address 0x0000038B 12:11:20.707986 : Cannot read memory at address 0x0000030B 12:11:20.707986 : Cannot read memory at address 0x0000038B 12:11:20.708984 : RawData event for Player #1: 12:11:20.708984 : Device rawinput data (Hex) = [ 00007438, 0000BB00 ] 12:11:20.708984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.708984 : OnScreen Cursor Position (Px) = [ 871, 788 ] 12:11:20.708984 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.708984 : ClientWindow Style = FullScreen 12:11:20.708984 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.708984 : Game Position (Hex) = [ 0367, 0314 ] 12:11:20.708984 : Game Position (Dec) = [ 871, 788 ] 12:11:20.709976 : - 12:11:20.709976 : Cannot read memory at address 0x0000030B 12:11:20.709976 : Cannot read memory at address 0x0000038B 12:11:20.711969 : Cannot read memory at address 0x0000030B 12:11:20.711969 : Cannot read memory at address 0x0000038B 12:11:20.713963 : Cannot read memory at address 0x0000030B 12:11:20.713963 : Cannot read memory at address 0x0000038B 12:11:20.713963 : RawData event for Player #1: 12:11:20.713963 : Device rawinput data (Hex) = [ 00007438, 0000BB00 ] 12:11:20.713963 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.713963 : OnScreen Cursor Position (Px) = [ 871, 788 ] 12:11:20.713963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.713963 : ClientWindow Style = FullScreen 12:11:20.713963 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.713963 : Game Position (Hex) = [ 0367, 0314 ] 12:11:20.713963 : Game Position (Dec) = [ 871, 788 ] 12:11:20.713963 : - 12:11:20.715957 : Cannot read memory at address 0x0000030B 12:11:20.715957 : Cannot read memory at address 0x0000038B 12:11:20.717949 : Cannot read memory at address 0x0000030B 12:11:20.717949 : Cannot read memory at address 0x0000038B 12:11:20.718946 : RawData event for Player #1: 12:11:20.718946 : Device rawinput data (Hex) = [ 00007438, 0000BB00 ] 12:11:20.718946 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.718946 : OnScreen Cursor Position (Px) = [ 871, 788 ] 12:11:20.718946 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.718946 : ClientWindow Style = FullScreen 12:11:20.718946 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.718946 : Game Position (Hex) = [ 0367, 0314 ] 12:11:20.718946 : Game Position (Dec) = [ 871, 788 ] 12:11:20.718946 : - 12:11:20.719943 : Cannot read memory at address 0x0000030B 12:11:20.719943 : Cannot read memory at address 0x0000038B 12:11:20.721940 : Cannot read memory at address 0x0000030B 12:11:20.721940 : Cannot read memory at address 0x0000038B 12:11:20.723933 : Cannot read memory at address 0x0000030B 12:11:20.723933 : Cannot read memory at address 0x0000038B 12:11:20.723933 : RawData event for Player #1: 12:11:20.723933 : Device rawinput data (Hex) = [ 00007438, 0000BB00 ] 12:11:20.723933 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.723933 : OnScreen Cursor Position (Px) = [ 871, 788 ] 12:11:20.724927 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.724927 : ClientWindow Style = FullScreen 12:11:20.724927 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.724927 : Game Position (Hex) = [ 0367, 0314 ] 12:11:20.724927 : Game Position (Dec) = [ 871, 788 ] 12:11:20.724927 : - 12:11:20.725923 : Cannot read memory at address 0x0000030B 12:11:20.725923 : Cannot read memory at address 0x0000038B 12:11:20.727920 : Cannot read memory at address 0x0000030B 12:11:20.727920 : Cannot read memory at address 0x0000038B 12:11:20.727920 : RawData event for Player #1: 12:11:20.727920 : Device rawinput data (Hex) = [ 00007438, 0000BB00 ] 12:11:20.727920 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.727920 : OnScreen Cursor Position (Px) = [ 871, 788 ] 12:11:20.727920 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.727920 : ClientWindow Style = FullScreen 12:11:20.727920 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.727920 : Game Position (Hex) = [ 0367, 0314 ] 12:11:20.727920 : Game Position (Dec) = [ 871, 788 ] 12:11:20.728913 : - 12:11:20.729911 : Cannot read memory at address 0x0000030B 12:11:20.729911 : Cannot read memory at address 0x0000038B 12:11:20.731903 : Cannot read memory at address 0x0000030B 12:11:20.731903 : Cannot read memory at address 0x0000038B 12:11:20.732900 : RawData event for Player #1: 12:11:20.732900 : Device rawinput data (Hex) = [ 00007438, 0000BB00 ] 12:11:20.732900 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.732900 : OnScreen Cursor Position (Px) = [ 871, 788 ] 12:11:20.732900 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.732900 : ClientWindow Style = FullScreen 12:11:20.732900 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.732900 : Game Position (Hex) = [ 0367, 0314 ] 12:11:20.732900 : Game Position (Dec) = [ 871, 788 ] 12:11:20.733897 : - 12:11:20.733897 : Cannot read memory at address 0x0000030B 12:11:20.733897 : Cannot read memory at address 0x0000038B 12:11:20.735889 : Cannot read memory at address 0x0000030B 12:11:20.735889 : Cannot read memory at address 0x0000038B 12:11:20.737886 : Cannot read memory at address 0x0000030B 12:11:20.737886 : Cannot read memory at address 0x0000038B 12:11:20.737886 : RawData event for Player #1: 12:11:20.737886 : Device rawinput data (Hex) = [ 00007438, 0000BB00 ] 12:11:20.737886 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.737886 : OnScreen Cursor Position (Px) = [ 871, 788 ] 12:11:20.737886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.737886 : ClientWindow Style = FullScreen 12:11:20.737886 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.738880 : Game Position (Hex) = [ 0367, 0314 ] 12:11:20.738880 : Game Position (Dec) = [ 871, 788 ] 12:11:20.738880 : - 12:11:20.739877 : Cannot read memory at address 0x0000030B 12:11:20.739877 : Cannot read memory at address 0x0000038B 12:11:20.741873 : Cannot read memory at address 0x0000030B 12:11:20.741873 : Cannot read memory at address 0x0000038B 12:11:20.742870 : RawData event for Player #1: 12:11:20.742870 : Device rawinput data (Hex) = [ 00007418, 0000BAF8 ] 12:11:20.742870 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.742870 : OnScreen Cursor Position (Px) = [ 870, 788 ] 12:11:20.742870 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.742870 : ClientWindow Style = FullScreen 12:11:20.742870 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.742870 : Game Position (Hex) = [ 0366, 0314 ] 12:11:20.742870 : Game Position (Dec) = [ 870, 788 ] 12:11:20.743863 : - 12:11:20.743863 : Cannot read memory at address 0x0000030B 12:11:20.743863 : Cannot read memory at address 0x0000038B 12:11:20.745858 : Cannot read memory at address 0x0000030B 12:11:20.745858 : Cannot read memory at address 0x0000038B 12:11:20.746853 : RawData event for Player #1: 12:11:20.746853 : Device rawinput data (Hex) = [ 00007418, 0000BAF8 ] 12:11:20.746853 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.746853 : OnScreen Cursor Position (Px) = [ 870, 788 ] 12:11:20.746853 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.747850 : ClientWindow Style = FullScreen 12:11:20.747850 : Cannot read memory at address 0x0000030B 12:11:20.747850 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.747850 : Game Position (Hex) = [ 0366, 0314 ] 12:11:20.747850 : Game Position (Dec) = [ 870, 788 ] 12:11:20.747850 : - 12:11:20.749843 : Cannot read memory at address 0x0000030B 12:11:20.749843 : Cannot read memory at address 0x0000038B 12:11:20.751836 : Cannot read memory at address 0x0000030B 12:11:20.751836 : Cannot read memory at address 0x0000038B 12:11:20.751836 : RawData event for Player #1: 12:11:20.751836 : Device rawinput data (Hex) = [ 000073F0, 0000BAF8 ] 12:11:20.751836 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.751836 : OnScreen Cursor Position (Px) = [ 869, 788 ] 12:11:20.752834 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.752834 : ClientWindow Style = FullScreen 12:11:20.752834 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.752834 : Game Position (Hex) = [ 0365, 0314 ] 12:11:20.752834 : Game Position (Dec) = [ 869, 788 ] 12:11:20.752834 : - 12:11:20.753834 : Cannot read memory at address 0x0000030B 12:11:20.753834 : Cannot read memory at address 0x0000038B 12:11:20.755827 : Cannot read memory at address 0x0000030B 12:11:20.755827 : Cannot read memory at address 0x0000038B 12:11:20.756825 : RawData event for Player #1: 12:11:20.756825 : Device rawinput data (Hex) = [ 000073F0, 0000BAF4 ] 12:11:20.756825 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.756825 : OnScreen Cursor Position (Px) = [ 869, 788 ] 12:11:20.756825 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.756825 : ClientWindow Style = FullScreen 12:11:20.756825 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.756825 : Game Position (Hex) = [ 0365, 0314 ] 12:11:20.756825 : Game Position (Dec) = [ 869, 788 ] 12:11:20.757816 : - 12:11:20.757816 : Cannot read memory at address 0x0000030B 12:11:20.757816 : Cannot read memory at address 0x0000038B 12:11:20.759813 : Cannot read memory at address 0x0000030B 12:11:20.759813 : Cannot read memory at address 0x0000038B 12:11:20.761806 : Cannot read memory at address 0x0000030B 12:11:20.761806 : Cannot read memory at address 0x0000038B 12:11:20.761806 : RawData event for Player #1: 12:11:20.761806 : Device rawinput data (Hex) = [ 000073F0, 0000BAF4 ] 12:11:20.761806 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.761806 : OnScreen Cursor Position (Px) = [ 869, 788 ] 12:11:20.761806 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.761806 : ClientWindow Style = FullScreen 12:11:20.761806 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.762801 : Game Position (Hex) = [ 0365, 0314 ] 12:11:20.762801 : Game Position (Dec) = [ 869, 788 ] 12:11:20.762801 : - 12:11:20.763797 : Cannot read memory at address 0x0000030B 12:11:20.763797 : Cannot read memory at address 0x0000038B 12:11:20.765790 : Cannot read memory at address 0x0000030B 12:11:20.765790 : Cannot read memory at address 0x0000038B 12:11:20.766786 : RawData event for Player #1: 12:11:20.766786 : Device rawinput data (Hex) = [ 000073F0, 0000BAF4 ] 12:11:20.766786 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.766786 : OnScreen Cursor Position (Px) = [ 869, 788 ] 12:11:20.766786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.766786 : ClientWindow Style = FullScreen 12:11:20.766786 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.766786 : Game Position (Hex) = [ 0365, 0314 ] 12:11:20.766786 : Game Position (Dec) = [ 869, 788 ] 12:11:20.767784 : - 12:11:20.767784 : Cannot read memory at address 0x0000030B 12:11:20.767784 : Cannot read memory at address 0x0000038B 12:11:20.769780 : Cannot read memory at address 0x0000030B 12:11:20.769780 : Cannot read memory at address 0x0000038B 12:11:20.770776 : RawData event for Player #1: 12:11:20.770776 : Device rawinput data (Hex) = [ 000073F0, 0000BAF4 ] 12:11:20.770776 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.770776 : OnScreen Cursor Position (Px) = [ 869, 788 ] 12:11:20.770776 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.770776 : ClientWindow Style = FullScreen 12:11:20.770776 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.771769 : Game Position (Hex) = [ 0365, 0314 ] 12:11:20.771769 : Cannot read memory at address 0x0000030B 12:11:20.771769 : Game Position (Dec) = [ 869, 788 ] 12:11:20.771769 : Cannot read memory at address 0x0000038B 12:11:20.771769 : - 12:11:20.773764 : Cannot read memory at address 0x0000030B 12:11:20.773764 : Cannot read memory at address 0x0000038B 12:11:20.775760 : Cannot read memory at address 0x0000030B 12:11:20.775760 : Cannot read memory at address 0x0000038B 12:11:20.775760 : RawData event for Player #1: 12:11:20.775760 : Device rawinput data (Hex) = [ 000073F0, 0000BAF4 ] 12:11:20.775760 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.775760 : OnScreen Cursor Position (Px) = [ 869, 788 ] 12:11:20.775760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.775760 : ClientWindow Style = FullScreen 12:11:20.775760 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.776753 : Game Position (Hex) = [ 0365, 0314 ] 12:11:20.776753 : Game Position (Dec) = [ 869, 788 ] 12:11:20.776753 : - 12:11:20.777753 : Cannot read memory at address 0x0000030B 12:11:20.777753 : Cannot read memory at address 0x0000038B 12:11:20.779743 : Cannot read memory at address 0x0000030B 12:11:20.779743 : Cannot read memory at address 0x0000038B 12:11:20.780740 : RawData event for Player #1: 12:11:20.780740 : Device rawinput data (Hex) = [ 000073F0, 0000BAF4 ] 12:11:20.780740 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.780740 : OnScreen Cursor Position (Px) = [ 869, 788 ] 12:11:20.780740 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.780740 : ClientWindow Style = FullScreen 12:11:20.780740 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.781737 : Game Position (Hex) = [ 0365, 0314 ] 12:11:20.781737 : Game Position (Dec) = [ 869, 788 ] 12:11:20.781737 : Cannot read memory at address 0x0000038B 12:11:20.783236 : Cannot read memory at address 0x0000030B 12:11:20.783236 : Cannot read memory at address 0x0000038B 12:11:20.785230 : Cannot read memory at address 0x0000030B 12:11:20.785230 : Cannot read memory at address 0x0000038B 12:11:20.786228 : RawData event for Player #1: 12:11:20.786228 : Device rawinput data (Hex) = [ 000073E8, 0000BAC4 ] 12:11:20.786228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.786228 : OnScreen Cursor Position (Px) = [ 869, 787 ] 12:11:20.786228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.786228 : ClientWindow Style = FullScreen 12:11:20.786228 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.786228 : Game Position (Hex) = [ 0365, 0313 ] 12:11:20.786228 : Game Position (Dec) = [ 869, 787 ] 12:11:20.786228 : - 12:11:20.787224 : Cannot read memory at address 0x0000030B 12:11:20.787224 : Cannot read memory at address 0x0000038B 12:11:20.789221 : Cannot read memory at address 0x0000030B 12:11:20.789221 : Cannot read memory at address 0x0000038B 12:11:20.790214 : RawData event for Player #1: 12:11:20.790214 : Device rawinput data (Hex) = [ 000073E8, 0000BAC4 ] 12:11:20.790214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.790214 : OnScreen Cursor Position (Px) = [ 869, 787 ] 12:11:20.790214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.790214 : ClientWindow Style = FullScreen 12:11:20.790214 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.790214 : Game Position (Hex) = [ 0365, 0313 ] 12:11:20.790214 : Game Position (Dec) = [ 869, 787 ] 12:11:20.790214 : - 12:11:20.791210 : Cannot read memory at address 0x0000030B 12:11:20.791210 : Cannot read memory at address 0x0000038B 12:11:20.793207 : Cannot read memory at address 0x0000030B 12:11:20.793207 : Cannot read memory at address 0x0000038B 12:11:20.795197 : Cannot read memory at address 0x0000030B 12:11:20.795197 : Cannot read memory at address 0x0000038B 12:11:20.795197 : Device rawinput data (Hex) = [ 000073F8, 0000BA78 ] 12:11:20.795197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.795197 : OnScreen Cursor Position (Px) = [ 869, 786 ] 12:11:20.795197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.795197 : ClientWindow Style = FullScreen 12:11:20.795197 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.795197 : Game Position (Hex) = [ 0365, 0312 ] 12:11:20.795197 : Game Position (Dec) = [ 869, 786 ] 12:11:20.796194 : - 12:11:20.797191 : Cannot read memory at address 0x0000030B 12:11:20.797191 : Cannot read memory at address 0x0000038B 12:11:20.799184 : Cannot read memory at address 0x0000030B 12:11:20.799184 : Cannot read memory at address 0x0000038B 12:11:20.800181 : RawData event for Player #1: 12:11:20.800181 : Device rawinput data (Hex) = [ 000073F8, 0000BA78 ] 12:11:20.800181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.800181 : OnScreen Cursor Position (Px) = [ 869, 786 ] 12:11:20.800181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.800181 : ClientWindow Style = FullScreen 12:11:20.800181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.800181 : Game Position (Hex) = [ 0365, 0312 ] 12:11:20.800181 : Game Position (Dec) = [ 869, 786 ] 12:11:20.800181 : - 12:11:20.801177 : Cannot read memory at address 0x0000030B 12:11:20.801177 : Cannot read memory at address 0x0000038B 12:11:20.803170 : Cannot read memory at address 0x0000030B 12:11:20.803170 : Cannot read memory at address 0x0000038B 12:11:20.805165 : Cannot read memory at address 0x0000030B 12:11:20.805165 : Cannot read memory at address 0x0000038B 12:11:20.805165 : Device rawinput data (Hex) = [ 000073F8, 0000BA78 ] 12:11:20.805165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.805165 : OnScreen Cursor Position (Px) = [ 869, 786 ] 12:11:20.805165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.805165 : ClientWindow Style = FullScreen 12:11:20.805165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.805165 : Game Position (Hex) = [ 0365, 0312 ] 12:11:20.805165 : Game Position (Dec) = [ 869, 786 ] 12:11:20.805165 : - 12:11:20.807161 : Cannot read memory at address 0x0000030B 12:11:20.807161 : Cannot read memory at address 0x0000038B 12:11:20.809154 : Cannot read memory at address 0x0000030B 12:11:20.809154 : Cannot read memory at address 0x0000038B 12:11:20.810148 : RawData event for Player #1: 12:11:20.810148 : Device rawinput data (Hex) = [ 000073F0, 0000BA48 ] 12:11:20.810148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.810148 : OnScreen Cursor Position (Px) = [ 869, 785 ] 12:11:20.810148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.811144 : ClientWindow Style = FullScreen 12:11:20.811144 : Cannot read memory at address 0x0000030B 12:11:20.811144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.811144 : Cannot read memory at address 0x0000038B 12:11:20.811144 : Game Position (Hex) = [ 0365, 0311 ] 12:11:20.811144 : Game Position (Dec) = [ 869, 785 ] 12:11:20.811144 : - 12:11:20.813138 : Cannot read memory at address 0x0000030B 12:11:20.813138 : Cannot read memory at address 0x0000038B 12:11:20.814135 : RawData event for Player #1: 12:11:20.814135 : Device rawinput data (Hex) = [ 000073FC, 0000BA34 ] 12:11:20.814135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.814135 : OnScreen Cursor Position (Px) = [ 869, 785 ] 12:11:20.814135 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.814135 : ClientWindow Style = FullScreen 12:11:20.814135 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.814135 : Game Position (Hex) = [ 0365, 0311 ] 12:11:20.814135 : Game Position (Dec) = [ 869, 785 ] 12:11:20.814135 : - 12:11:20.815131 : Cannot read memory at address 0x0000030B 12:11:20.815131 : Cannot read memory at address 0x0000038B 12:11:20.817128 : Cannot read memory at address 0x0000030B 12:11:20.817128 : Cannot read memory at address 0x0000038B 12:11:20.819123 : Cannot read memory at address 0x0000030B 12:11:20.819123 : Cannot read memory at address 0x0000038B 12:11:20.819123 : RawData event for Player #1: 12:11:20.819123 : Device rawinput data (Hex) = [ 000073F8, 0000BA04 ] 12:11:20.819123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.819123 : OnScreen Cursor Position (Px) = [ 869, 784 ] 12:11:20.819123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.819123 : ClientWindow Style = FullScreen 12:11:20.820115 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.820115 : Game Position (Hex) = [ 0365, 0310 ] 12:11:20.820115 : Game Position (Dec) = [ 869, 784 ] 12:11:20.820115 : - 12:11:20.821110 : Cannot read memory at address 0x0000030B 12:11:20.821110 : Cannot read memory at address 0x0000038B 12:11:20.823108 : Cannot read memory at address 0x0000030B 12:11:20.823108 : Cannot read memory at address 0x0000038B 12:11:20.824106 : RawData event for Player #1: 12:11:20.824106 : Device rawinput data (Hex) = [ 00007404, 0000B9B8 ] 12:11:20.824106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.824106 : OnScreen Cursor Position (Px) = [ 870, 783 ] 12:11:20.824106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.824106 : ClientWindow Style = FullScreen 12:11:20.824106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.824106 : Game Position (Hex) = [ 0366, 030F ] 12:11:20.825099 : Game Position (Dec) = [ 870, 783 ] 12:11:20.825099 : Cannot read memory at address 0x0000030B 12:11:20.825099 : Cannot read memory at address 0x0000038B 12:11:20.827096 : Cannot read memory at address 0x0000030B 12:11:20.827096 : Cannot read memory at address 0x0000038B 12:11:20.829090 : Cannot read memory at address 0x0000030B 12:11:20.829090 : RawData event for Player #1: 12:11:20.829090 : Cannot read memory at address 0x0000038B 12:11:20.829090 : Device rawinput data (Hex) = [ 00007404, 0000B9B8 ] 12:11:20.829090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.829090 : OnScreen Cursor Position (Px) = [ 870, 783 ] 12:11:20.830082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.830082 : ClientWindow Style = FullScreen 12:11:20.830082 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.830082 : Game Position (Hex) = [ 0366, 030F ] 12:11:20.830082 : Game Position (Dec) = [ 870, 783 ] 12:11:20.830082 : - 12:11:20.831077 : Cannot read memory at address 0x0000030B 12:11:20.831077 : Cannot read memory at address 0x0000038B 12:11:20.833071 : Cannot read memory at address 0x0000030B 12:11:20.833071 : Cannot read memory at address 0x0000038B 12:11:20.833071 : Device rawinput data (Hex) = [ 000073FC, 0000B984 ] 12:11:20.833071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.833071 : OnScreen Cursor Position (Px) = [ 869, 782 ] 12:11:20.833071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.833071 : ClientWindow Style = FullScreen 12:11:20.833071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.834068 : Game Position (Hex) = [ 0365, 030E ] 12:11:20.834068 : Game Position (Dec) = [ 869, 782 ] 12:11:20.834068 : - 12:11:20.835064 : Cannot read memory at address 0x0000030B 12:11:20.835064 : Cannot read memory at address 0x0000038B 12:11:20.837061 : Cannot read memory at address 0x0000030B 12:11:20.837061 : Cannot read memory at address 0x0000038B 12:11:20.838059 : RawData event for Player #1: 12:11:20.838059 : Device rawinput data (Hex) = [ 000073FC, 0000B954 ] 12:11:20.838059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.838059 : OnScreen Cursor Position (Px) = [ 869, 781 ] 12:11:20.838059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.838059 : ClientWindow Style = FullScreen 12:11:20.838059 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.838059 : Game Position (Hex) = [ 0365, 030D ] 12:11:20.839051 : Game Position (Dec) = [ 869, 781 ] 12:11:20.839051 : - 12:11:20.839051 : Cannot read memory at address 0x0000038B 12:11:20.841048 : Cannot read memory at address 0x0000030B 12:11:20.841048 : Cannot read memory at address 0x0000038B 12:11:20.843042 : Cannot read memory at address 0x0000030B 12:11:20.843042 : RawData event for Player #1: 12:11:20.843042 : Device rawinput data (Hex) = [ 0000740C, 0000B938 ] 12:11:20.843042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.843042 : OnScreen Cursor Position (Px) = [ 870, 781 ] 12:11:20.843042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.843042 : ClientWindow Style = FullScreen 12:11:20.843042 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.843042 : Game Position (Hex) = [ 0366, 030D ] 12:11:20.844035 : Game Position (Dec) = [ 870, 781 ] 12:11:20.844035 : - 12:11:20.845034 : Cannot read memory at address 0x0000030B 12:11:20.845034 : Cannot read memory at address 0x0000038B 12:11:20.847024 : Cannot read memory at address 0x0000030B 12:11:20.847024 : Cannot read memory at address 0x0000038B 12:11:20.848021 : RawData event for Player #1: 12:11:20.848021 : Device rawinput data (Hex) = [ 00007404, 0000B908 ] 12:11:20.848021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.848021 : OnScreen Cursor Position (Px) = [ 870, 780 ] 12:11:20.848021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.848021 : ClientWindow Style = FullScreen 12:11:20.848021 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.848021 : Game Position (Hex) = [ 0366, 030C ] 12:11:20.849018 : Game Position (Dec) = [ 870, 780 ] 12:11:20.849018 : - 12:11:20.849018 : Cannot read memory at address 0x0000030B 12:11:20.849018 : Cannot read memory at address 0x0000038B 12:11:20.851014 : Cannot read memory at address 0x0000030B 12:11:20.851014 : Cannot read memory at address 0x0000038B 12:11:20.853008 : Cannot read memory at address 0x0000030B 12:11:20.853008 : RawData event for Player #1: 12:11:20.853008 : Device rawinput data (Hex) = [ 00007404, 0000B908 ] 12:11:20.853008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.853008 : OnScreen Cursor Position (Px) = [ 870, 780 ] 12:11:20.853008 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.853008 : ClientWindow Style = FullScreen 12:11:20.853008 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.853008 : Game Position (Hex) = [ 0366, 030C ] 12:11:20.853008 : Game Position (Dec) = [ 870, 780 ] 12:11:20.854001 : - 12:11:20.855001 : Cannot read memory at address 0x0000030B 12:11:20.855001 : Cannot read memory at address 0x0000038B 12:11:20.856994 : Cannot read memory at address 0x0000030B 12:11:20.856994 : RawData event for Player #1: 12:11:20.856994 : Cannot read memory at address 0x0000038B 12:11:20.856994 : Device rawinput data (Hex) = [ 00007404, 0000B908 ] 12:11:20.856994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.856994 : OnScreen Cursor Position (Px) = [ 870, 780 ] 12:11:20.856994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.856994 : ClientWindow Style = FullScreen 12:11:20.856994 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.857988 : Game Position (Hex) = [ 0366, 030C ] 12:11:20.857988 : Game Position (Dec) = [ 870, 780 ] 12:11:20.857988 : - 12:11:20.858988 : Cannot read memory at address 0x0000030B 12:11:20.858988 : Cannot read memory at address 0x0000038B 12:11:20.860981 : Cannot read memory at address 0x0000030B 12:11:20.860981 : Cannot read memory at address 0x0000038B 12:11:20.861978 : RawData event for Player #1: 12:11:20.861978 : Device rawinput data (Hex) = [ 00007414, 0000B8BC ] 12:11:20.861978 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.861978 : OnScreen Cursor Position (Px) = [ 870, 779 ] 12:11:20.861978 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.861978 : ClientWindow Style = FullScreen 12:11:20.862972 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.862972 : Cannot read memory at address 0x0000030B 12:11:20.862972 : Game Position (Hex) = [ 0366, 030B ] 12:11:20.862972 : Cannot read memory at address 0x0000038B 12:11:20.862972 : - 12:11:20.864968 : Cannot read memory at address 0x0000030B 12:11:20.864968 : Cannot read memory at address 0x0000038B 12:11:20.866958 : Cannot read memory at address 0x0000030B 12:11:20.866958 : Cannot read memory at address 0x0000038B 12:11:20.866958 : RawData event for Player #1: 12:11:20.866958 : Device rawinput data (Hex) = [ 0000740C, 0000B898 ] 12:11:20.866958 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.866958 : OnScreen Cursor Position (Px) = [ 870, 778 ] 12:11:20.866958 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.866958 : ClientWindow Style = FullScreen 12:11:20.866958 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.867955 : Game Position (Hex) = [ 0366, 030A ] 12:11:20.867955 : Game Position (Dec) = [ 870, 778 ] 12:11:20.867955 : - 12:11:20.868954 : Cannot read memory at address 0x0000030B 12:11:20.868954 : Cannot read memory at address 0x0000038B 12:11:20.870948 : Cannot read memory at address 0x0000030B 12:11:20.870948 : Cannot read memory at address 0x0000038B 12:11:20.871945 : RawData event for Player #1: 12:11:20.871945 : Device rawinput data (Hex) = [ 0000740C, 0000B898 ] 12:11:20.871945 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.871945 : OnScreen Cursor Position (Px) = [ 870, 778 ] 12:11:20.871945 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.871945 : ClientWindow Style = FullScreen 12:11:20.872939 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.872939 : Cannot read memory at address 0x0000030B 12:11:20.872939 : Cannot read memory at address 0x0000038B 12:11:20.872939 : Game Position (Dec) = [ 870, 778 ] 12:11:20.872939 : - 12:11:20.874934 : Cannot read memory at address 0x0000030B 12:11:20.874934 : Cannot read memory at address 0x0000038B 12:11:20.875928 : RawData event for Player #1: 12:11:20.875928 : Device rawinput data (Hex) = [ 0000740C, 0000B898 ] 12:11:20.875928 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.875928 : OnScreen Cursor Position (Px) = [ 870, 778 ] 12:11:20.875928 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.875928 : ClientWindow Style = FullScreen 12:11:20.875928 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.876925 : Game Position (Hex) = [ 0366, 030A ] 12:11:20.876925 : Game Position (Dec) = [ 870, 778 ] 12:11:20.876925 : Cannot read memory at address 0x0000038B 12:11:20.878921 : Cannot read memory at address 0x0000030B 12:11:20.878921 : Cannot read memory at address 0x0000038B 12:11:20.880915 : Cannot read memory at address 0x0000030B 12:11:20.880915 : RawData event for Player #1: 12:11:20.880915 : Cannot read memory at address 0x0000038B 12:11:20.880915 : Device rawinput data (Hex) = [ 000073E4, 0000B894 ] 12:11:20.880915 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.880915 : OnScreen Cursor Position (Px) = [ 869, 778 ] 12:11:20.880915 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.880915 : ClientWindow Style = FullScreen 12:11:20.880915 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.881908 : Game Position (Hex) = [ 0365, 030A ] 12:11:20.881908 : Game Position (Dec) = [ 869, 778 ] 12:11:20.881908 : - 12:11:20.882908 : Cannot read memory at address 0x0000030B 12:11:20.882908 : Cannot read memory at address 0x0000038B 12:11:20.884249 : Cannot read memory at address 0x0000030B 12:11:20.884249 : Cannot read memory at address 0x0000038B 12:11:20.886254 : Cannot read memory at address 0x0000030B 12:11:20.886254 : RawData event for Player #1: 12:11:20.886254 : Cannot read memory at address 0x0000038B 12:11:20.886254 : Device rawinput data (Hex) = [ 000073E4, 0000B888 ] 12:11:20.886254 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.886254 : OnScreen Cursor Position (Px) = [ 869, 778 ] 12:11:20.886254 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.886254 : ClientWindow Style = FullScreen 12:11:20.886254 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.886254 : Game Position (Hex) = [ 0365, 030A ] 12:11:20.886254 : Game Position (Dec) = [ 869, 778 ] 12:11:20.886254 : - 12:11:20.888250 : Cannot read memory at address 0x0000030B 12:11:20.888250 : Cannot read memory at address 0x0000038B 12:11:20.890243 : Cannot read memory at address 0x0000030B 12:11:20.890243 : Cannot read memory at address 0x0000038B 12:11:20.891237 : RawData event for Player #1: 12:11:20.891237 : Device rawinput data (Hex) = [ 000073DC, 0000B828 ] 12:11:20.891237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.891237 : OnScreen Cursor Position (Px) = [ 868, 776 ] 12:11:20.891237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.891237 : ClientWindow Style = FullScreen 12:11:20.891237 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.891237 : Game Position (Hex) = [ 0364, 0308 ] 12:11:20.891237 : Game Position (Dec) = [ 868, 776 ] 12:11:20.892234 : - 12:11:20.892234 : Cannot read memory at address 0x0000030B 12:11:20.892234 : Cannot read memory at address 0x0000038B 12:11:20.894227 : Cannot read memory at address 0x0000030B 12:11:20.894227 : Cannot read memory at address 0x0000038B 12:11:20.896221 : Cannot read memory at address 0x0000030B 12:11:20.896221 : Cannot read memory at address 0x0000038B 12:11:20.896221 : Device rawinput data (Hex) = [ 000073EC, 0000B80C ] 12:11:20.896221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.896221 : OnScreen Cursor Position (Px) = [ 869, 776 ] 12:11:20.896221 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.896221 : ClientWindow Style = FullScreen 12:11:20.897218 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.897218 : Game Position (Hex) = [ 0365, 0308 ] 12:11:20.897218 : Game Position (Dec) = [ 869, 776 ] 12:11:20.897218 : - 12:11:20.898214 : Cannot read memory at address 0x0000030B 12:11:20.898214 : Cannot read memory at address 0x0000038B 12:11:20.900207 : Cannot read memory at address 0x0000030B 12:11:20.900207 : RawData event for Player #1: 12:11:20.900207 : Cannot read memory at address 0x0000038B 12:11:20.900207 : Device rawinput data (Hex) = [ 000073EC, 0000B80C ] 12:11:20.900207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.900207 : OnScreen Cursor Position (Px) = [ 869, 776 ] 12:11:20.900207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.900207 : ClientWindow Style = FullScreen 12:11:20.900207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.900207 : Game Position (Hex) = [ 0365, 0308 ] 12:11:20.900207 : Game Position (Dec) = [ 869, 776 ] 12:11:20.900207 : - 12:11:20.902200 : Cannot read memory at address 0x0000030B 12:11:20.902200 : Cannot read memory at address 0x0000038B 12:11:20.904193 : Cannot read memory at address 0x0000030B 12:11:20.904193 : Cannot read memory at address 0x0000038B 12:11:20.905190 : RawData event for Player #1: 12:11:20.905190 : Device rawinput data (Hex) = [ 000073EC, 0000B80C ] 12:11:20.905190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.905190 : OnScreen Cursor Position (Px) = [ 869, 776 ] 12:11:20.905190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.905190 : ClientWindow Style = FullScreen 12:11:20.905190 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.905190 : Game Position (Hex) = [ 0365, 0308 ] 12:11:20.905190 : Game Position (Dec) = [ 869, 776 ] 12:11:20.905190 : - 12:11:20.906187 : Cannot read memory at address 0x0000030B 12:11:20.906187 : Cannot read memory at address 0x0000038B 12:11:20.908180 : Cannot read memory at address 0x0000030B 12:11:20.908180 : Cannot read memory at address 0x0000038B 12:11:20.910173 : RawData event for Player #1: 12:11:20.910173 : Device rawinput data (Hex) = [ 000073EC, 0000B80C ] 12:11:20.910173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.910173 : OnScreen Cursor Position (Px) = [ 869, 776 ] 12:11:20.910173 : Cannot read memory at address 0x0000038B 12:11:20.910173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.910173 : ClientWindow Style = FullScreen 12:11:20.910173 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.910173 : Game Position (Hex) = [ 0365, 0308 ] 12:11:20.910173 : Game Position (Dec) = [ 869, 776 ] 12:11:20.910173 : - 12:11:20.912167 : Cannot read memory at address 0x0000030B 12:11:20.912167 : Cannot read memory at address 0x0000038B 12:11:20.914160 : Cannot read memory at address 0x0000030B 12:11:20.914160 : Cannot read memory at address 0x0000038B 12:11:20.915157 : RawData event for Player #1: 12:11:20.915157 : Device rawinput data (Hex) = [ 00007414, 0000B818 ] 12:11:20.915157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.915157 : OnScreen Cursor Position (Px) = [ 870, 776 ] 12:11:20.915157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.915157 : ClientWindow Style = FullScreen 12:11:20.915157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.915157 : Game Position (Hex) = [ 0366, 0308 ] 12:11:20.915157 : Game Position (Dec) = [ 870, 776 ] 12:11:20.915157 : - 12:11:20.916155 : Cannot read memory at address 0x0000030B 12:11:20.916155 : Cannot read memory at address 0x0000038B 12:11:20.918146 : Cannot read memory at address 0x0000030B 12:11:20.918146 : Cannot read memory at address 0x0000038B 12:11:20.919143 : RawData event for Player #1: 12:11:20.919143 : Device rawinput data (Hex) = [ 00007438, 0000B818 ] 12:11:20.919143 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.919143 : OnScreen Cursor Position (Px) = [ 871, 776 ] 12:11:20.919143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.919143 : ClientWindow Style = FullScreen 12:11:20.919143 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.919143 : Game Position (Hex) = [ 0367, 0308 ] 12:11:20.919143 : Game Position (Dec) = [ 871, 776 ] 12:11:20.919143 : - 12:11:20.920140 : Cannot read memory at address 0x0000030B 12:11:20.920140 : Cannot read memory at address 0x0000038B 12:11:20.922133 : Cannot read memory at address 0x0000030B 12:11:20.922133 : Cannot read memory at address 0x0000038B 12:11:20.924127 : RawData event for Player #1: 12:11:20.924127 : Cannot read memory at address 0x0000030B 12:11:20.924127 : Device rawinput data (Hex) = [ 00007438, 0000B7E8 ] 12:11:20.924127 : Cannot read memory at address 0x0000038B 12:11:20.924127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.924127 : OnScreen Cursor Position (Px) = [ 871, 775 ] 12:11:20.924127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.924127 : ClientWindow Style = FullScreen 12:11:20.924127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.924127 : Game Position (Hex) = [ 0367, 0307 ] 12:11:20.924127 : Game Position (Dec) = [ 871, 775 ] 12:11:20.924127 : - 12:11:20.926120 : Cannot read memory at address 0x0000030B 12:11:20.926120 : Cannot read memory at address 0x0000038B 12:11:20.928113 : Cannot read memory at address 0x0000030B 12:11:20.928113 : Cannot read memory at address 0x0000038B 12:11:20.929115 : RawData event for Player #1: 12:11:20.929115 : Device rawinput data (Hex) = [ 00007430, 0000B7C4 ] 12:11:20.929115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.929115 : OnScreen Cursor Position (Px) = [ 871, 775 ] 12:11:20.929115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.929115 : ClientWindow Style = FullScreen 12:11:20.929115 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.930108 : Game Position (Hex) = [ 0367, 0307 ] 12:11:20.930108 : Game Position (Dec) = [ 871, 775 ] 12:11:20.930108 : Cannot read memory at address 0x0000030B 12:11:20.930108 : - 12:11:20.930108 : Cannot read memory at address 0x0000038B 12:11:20.932100 : Cannot read memory at address 0x0000030B 12:11:20.932100 : Cannot read memory at address 0x0000038B 12:11:20.934094 : Cannot read memory at address 0x0000030B 12:11:20.934094 : Cannot read memory at address 0x0000038B 12:11:20.934094 : Device rawinput data (Hex) = [ 00007430, 0000B7C4 ] 12:11:20.934094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.934094 : OnScreen Cursor Position (Px) = [ 871, 775 ] 12:11:20.934094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.934094 : ClientWindow Style = FullScreen 12:11:20.934094 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.934094 : Game Position (Hex) = [ 0367, 0307 ] 12:11:20.934094 : Game Position (Dec) = [ 871, 775 ] 12:11:20.934094 : - 12:11:20.936087 : Cannot read memory at address 0x0000030B 12:11:20.936087 : Cannot read memory at address 0x0000038B 12:11:20.938080 : Cannot read memory at address 0x0000030B 12:11:20.938080 : Cannot read memory at address 0x0000038B 12:11:20.939077 : RawData event for Player #1: 12:11:20.939077 : Device rawinput data (Hex) = [ 00007430, 0000B7C4 ] 12:11:20.939077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.939077 : OnScreen Cursor Position (Px) = [ 871, 775 ] 12:11:20.939077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.939077 : ClientWindow Style = FullScreen 12:11:20.939077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.939077 : Game Position (Hex) = [ 0367, 0307 ] 12:11:20.939077 : Game Position (Dec) = [ 871, 775 ] 12:11:20.939077 : - 12:11:20.940074 : Cannot read memory at address 0x0000030B 12:11:20.940074 : Cannot read memory at address 0x0000038B 12:11:20.942067 : Cannot read memory at address 0x0000030B 12:11:20.942067 : Cannot read memory at address 0x0000038B 12:11:20.943064 : RawData event for Player #1: 12:11:20.943064 : Device rawinput data (Hex) = [ 00007430, 0000B7C4 ] 12:11:20.943064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.943064 : OnScreen Cursor Position (Px) = [ 871, 775 ] 12:11:20.943064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.943064 : ClientWindow Style = FullScreen 12:11:20.943064 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.943064 : Game Position (Hex) = [ 0367, 0307 ] 12:11:20.943064 : Game Position (Dec) = [ 871, 775 ] 12:11:20.943064 : - 12:11:20.944061 : Cannot read memory at address 0x0000030B 12:11:20.944061 : Cannot read memory at address 0x0000038B 12:11:20.946053 : Cannot read memory at address 0x0000030B 12:11:20.946053 : Cannot read memory at address 0x0000038B 12:11:20.948047 : Cannot read memory at address 0x0000030B 12:11:20.948047 : RawData event for Player #1: 12:11:20.948047 : Cannot read memory at address 0x0000038B 12:11:20.948047 : Device rawinput data (Hex) = [ 00007450, 0000B7C0 ] 12:11:20.948047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.948047 : OnScreen Cursor Position (Px) = [ 872, 775 ] 12:11:20.948047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.948047 : ClientWindow Style = FullScreen 12:11:20.948047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.948047 : Game Position (Hex) = [ 0368, 0307 ] 12:11:20.949044 : Game Position (Dec) = [ 872, 775 ] 12:11:20.949044 : - 12:11:20.950040 : Cannot read memory at address 0x0000030B 12:11:20.950040 : Cannot read memory at address 0x0000038B 12:11:20.952033 : Cannot read memory at address 0x0000030B 12:11:20.952033 : Cannot read memory at address 0x0000038B 12:11:20.953030 : RawData event for Player #1: 12:11:20.953030 : Device rawinput data (Hex) = [ 00007450, 0000B7C4 ] 12:11:20.953030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.953030 : OnScreen Cursor Position (Px) = [ 872, 775 ] 12:11:20.953030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.953030 : ClientWindow Style = FullScreen 12:11:20.953030 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.953030 : Game Position (Hex) = [ 0368, 0307 ] 12:11:20.953030 : Game Position (Dec) = [ 872, 775 ] 12:11:20.953030 : - 12:11:20.954027 : Cannot read memory at address 0x0000030B 12:11:20.954027 : Cannot read memory at address 0x0000038B 12:11:20.956020 : Cannot read memory at address 0x0000030B 12:11:20.956020 : Cannot read memory at address 0x0000038B 12:11:20.958013 : Cannot read memory at address 0x0000030B 12:11:20.958013 : Cannot read memory at address 0x0000038B 12:11:20.958013 : Device rawinput data (Hex) = [ 0000747C, 0000B7D0 ] 12:11:20.958013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.958013 : OnScreen Cursor Position (Px) = [ 873, 775 ] 12:11:20.958013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.958013 : ClientWindow Style = FullScreen 12:11:20.958013 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.958013 : Game Position (Hex) = [ 0369, 0307 ] 12:11:20.958013 : Game Position (Dec) = [ 873, 775 ] 12:11:20.959011 : - 12:11:20.960007 : Cannot read memory at address 0x0000030B 12:11:20.960007 : Cannot read memory at address 0x0000038B 12:11:20.962004 : Cannot read memory at address 0x0000030B 12:11:20.962004 : RawData event for Player #1: 12:11:20.962004 : Cannot read memory at address 0x0000038B 12:11:20.962004 : Device rawinput data (Hex) = [ 0000747C, 0000B7D0 ] 12:11:20.962004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.962004 : OnScreen Cursor Position (Px) = [ 873, 775 ] 12:11:20.962004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.962004 : ClientWindow Style = FullScreen 12:11:20.962004 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.962998 : Game Position (Hex) = [ 0369, 0307 ] 12:11:20.962998 : Game Position (Dec) = [ 873, 775 ] 12:11:20.962998 : - 12:11:20.963993 : Cannot read memory at address 0x0000030B 12:11:20.963993 : Cannot read memory at address 0x0000038B 12:11:20.965987 : Cannot read memory at address 0x0000030B 12:11:20.965987 : Cannot read memory at address 0x0000038B 12:11:20.966983 : RawData event for Player #1: 12:11:20.966983 : Device rawinput data (Hex) = [ 0000749C, 0000B7CC ] 12:11:20.966983 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.966983 : OnScreen Cursor Position (Px) = [ 874, 775 ] 12:11:20.966983 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.966983 : ClientWindow Style = FullScreen 12:11:20.966983 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.966983 : Game Position (Hex) = [ 036A, 0307 ] 12:11:20.966983 : Game Position (Dec) = [ 874, 775 ] 12:11:20.966983 : - 12:11:20.967981 : Cannot read memory at address 0x0000030B 12:11:20.967981 : Cannot read memory at address 0x0000038B 12:11:20.969974 : Cannot read memory at address 0x0000030B 12:11:20.969974 : Cannot read memory at address 0x0000038B 12:11:20.971967 : Cannot read memory at address 0x0000030B 12:11:20.971967 : Cannot read memory at address 0x0000038B 12:11:20.971967 : RawData event for Player #1: 12:11:20.971967 : Device rawinput data (Hex) = [ 0000749C, 0000B800 ] 12:11:20.971967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.971967 : OnScreen Cursor Position (Px) = [ 874, 776 ] 12:11:20.971967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.971967 : ClientWindow Style = FullScreen 12:11:20.971967 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.971967 : Game Position (Hex) = [ 036A, 0308 ] 12:11:20.971967 : Game Position (Dec) = [ 874, 776 ] 12:11:20.972964 : - 12:11:20.973960 : Cannot read memory at address 0x0000030B 12:11:20.973960 : Cannot read memory at address 0x0000038B 12:11:20.975957 : Cannot read memory at address 0x0000030B 12:11:20.975957 : Cannot read memory at address 0x0000038B 12:11:20.976954 : RawData event for Player #1: 12:11:20.976954 : Device rawinput data (Hex) = [ 000074CC, 0000B82C ] 12:11:20.976954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.976954 : OnScreen Cursor Position (Px) = [ 875, 776 ] 12:11:20.976954 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.976954 : ClientWindow Style = FullScreen 12:11:20.976954 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.976954 : Game Position (Hex) = [ 036B, 0308 ] 12:11:20.976954 : Game Position (Dec) = [ 875, 776 ] 12:11:20.977947 : - 12:11:20.977947 : Cannot read memory at address 0x0000030B 12:11:20.977947 : Cannot read memory at address 0x0000038B 12:11:20.979940 : Cannot read memory at address 0x0000030B 12:11:20.979940 : Cannot read memory at address 0x0000038B 12:11:20.981933 : Cannot read memory at address 0x0000030B 12:11:20.981933 : Cannot read memory at address 0x0000038B 12:11:20.981933 : RawData event for Player #1: 12:11:20.981933 : Device rawinput data (Hex) = [ 000074CC, 0000B82C ] 12:11:20.981933 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.981933 : OnScreen Cursor Position (Px) = [ 875, 776 ] 12:11:20.981933 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.981933 : ClientWindow Style = FullScreen 12:11:20.981933 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.981933 : Game Position (Hex) = [ 036B, 0308 ] 12:11:20.981933 : Game Position (Dec) = [ 875, 776 ] 12:11:20.982931 : - 12:11:20.983434 : Cannot read memory at address 0x0000030B 12:11:20.983434 : Cannot read memory at address 0x0000038B 12:11:20.985429 : Cannot read memory at address 0x0000030B 12:11:20.985429 : Cannot read memory at address 0x0000038B 12:11:20.985429 : RawData event for Player #1: 12:11:20.985429 : Device rawinput data (Hex) = [ 000074CC, 0000B830 ] 12:11:20.985429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.986426 : OnScreen Cursor Position (Px) = [ 875, 777 ] 12:11:20.986426 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.986426 : ClientWindow Style = FullScreen 12:11:20.986426 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.986426 : Game Position (Hex) = [ 036B, 0309 ] 12:11:20.986426 : Game Position (Dec) = [ 875, 777 ] 12:11:20.986426 : - 12:11:20.987422 : Cannot read memory at address 0x0000030B 12:11:20.987422 : Cannot read memory at address 0x0000038B 12:11:20.989415 : Cannot read memory at address 0x0000030B 12:11:20.989415 : Cannot read memory at address 0x0000038B 12:11:20.990412 : RawData event for Player #1: 12:11:20.990412 : Device rawinput data (Hex) = [ 000074CC, 0000B830 ] 12:11:20.990412 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.991410 : OnScreen Cursor Position (Px) = [ 875, 777 ] 12:11:20.991410 : Cannot read memory at address 0x0000030B 12:11:20.991410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.991410 : Cannot read memory at address 0x0000038B 12:11:20.991410 : ClientWindow Style = FullScreen 12:11:20.991410 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.991410 : Game Position (Hex) = [ 036B, 0309 ] 12:11:20.991410 : Game Position (Dec) = [ 875, 777 ] 12:11:20.991410 : - 12:11:20.993406 : Cannot read memory at address 0x0000030B 12:11:20.993406 : Cannot read memory at address 0x0000038B 12:11:20.995399 : Cannot read memory at address 0x0000030B 12:11:20.995399 : Cannot read memory at address 0x0000038B 12:11:20.995399 : RawData event for Player #1: 12:11:20.995399 : Device rawinput data (Hex) = [ 000074F0, 0000B83C ] 12:11:20.995399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:20.996393 : OnScreen Cursor Position (Px) = [ 877, 777 ] 12:11:20.996393 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:20.996393 : ClientWindow Style = FullScreen 12:11:20.996393 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:20.996393 : Game Position (Hex) = [ 036D, 0309 ] 12:11:20.996393 : Game Position (Dec) = [ 877, 777 ] 12:11:20.996393 : - 12:11:20.997389 : Cannot read memory at address 0x0000030B 12:11:20.997389 : Cannot read memory at address 0x0000038B 12:11:20.999382 : Cannot read memory at address 0x0000030B 12:11:20.999382 : Cannot read memory at address 0x0000038B 12:11:21.000379 : RawData event for Player #1: 12:11:21.000379 : Device rawinput data (Hex) = [ 000074E0, 0000B854 ] 12:11:21.000379 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.001375 : OnScreen Cursor Position (Px) = [ 876, 777 ] 12:11:21.001375 : Cannot read memory at address 0x0000030B 12:11:21.001375 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.001375 : Cannot read memory at address 0x0000038B 12:11:21.001375 : ClientWindow Style = FullScreen 12:11:21.001375 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.001375 : Game Position (Hex) = [ 036C, 0309 ] 12:11:21.001375 : Game Position (Dec) = [ 876, 777 ] 12:11:21.001375 : - 12:11:21.003369 : Cannot read memory at address 0x0000030B 12:11:21.003369 : Cannot read memory at address 0x0000038B 12:11:21.004365 : RawData event for Player #1: 12:11:21.004365 : Device rawinput data (Hex) = [ 000074E0, 0000B854 ] 12:11:21.004365 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.005362 : OnScreen Cursor Position (Px) = [ 876, 777 ] 12:11:21.005362 : Cannot read memory at address 0x0000030B 12:11:21.005362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.005362 : ClientWindow Style = FullScreen 12:11:21.005362 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.005362 : Game Position (Hex) = [ 036C, 0309 ] 12:11:21.005362 : Game Position (Dec) = [ 876, 777 ] 12:11:21.005362 : - 12:11:21.007359 : Cannot read memory at address 0x0000030B 12:11:21.007359 : Cannot read memory at address 0x0000038B 12:11:21.009352 : Cannot read memory at address 0x0000030B 12:11:21.009352 : Cannot read memory at address 0x0000038B 12:11:21.009352 : RawData event for Player #1: 12:11:21.010345 : Device rawinput data (Hex) = [ 000074E0, 0000B854 ] 12:11:21.010345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.010345 : OnScreen Cursor Position (Px) = [ 876, 777 ] 12:11:21.010345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.010345 : ClientWindow Style = FullScreen 12:11:21.010345 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.010345 : Game Position (Hex) = [ 036C, 0309 ] 12:11:21.010345 : Game Position (Dec) = [ 876, 777 ] 12:11:21.010345 : - 12:11:21.011342 : Cannot read memory at address 0x0000030B 12:11:21.011342 : Cannot read memory at address 0x0000038B 12:11:21.013336 : Cannot read memory at address 0x0000030B 12:11:21.013336 : Cannot read memory at address 0x0000038B 12:11:21.014332 : RawData event for Player #1: 12:11:21.014332 : Device rawinput data (Hex) = [ 000074C0, 0000B858 ] 12:11:21.015329 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.015329 : OnScreen Cursor Position (Px) = [ 875, 777 ] 12:11:21.015329 : Cannot read memory at address 0x0000038B 12:11:21.015329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.015329 : ClientWindow Style = FullScreen 12:11:21.015329 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.015329 : Game Position (Hex) = [ 036B, 0309 ] 12:11:21.015329 : Game Position (Dec) = [ 875, 777 ] 12:11:21.015329 : - 12:11:21.017322 : Cannot read memory at address 0x0000030B 12:11:21.017322 : Cannot read memory at address 0x0000038B 12:11:21.019315 : Cannot read memory at address 0x0000030B 12:11:21.019315 : Cannot read memory at address 0x0000038B 12:11:21.019315 : RawData event for Player #1: 12:11:21.019315 : Device rawinput data (Hex) = [ 000074C0, 0000B858 ] 12:11:21.020313 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.020313 : OnScreen Cursor Position (Px) = [ 875, 777 ] 12:11:21.020313 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.020313 : ClientWindow Style = FullScreen 12:11:21.020313 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.020313 : Game Position (Hex) = [ 036B, 0309 ] 12:11:21.020313 : Game Position (Dec) = [ 875, 777 ] 12:11:21.020313 : - 12:11:21.021309 : Cannot read memory at address 0x0000030B 12:11:21.021309 : Cannot read memory at address 0x0000038B 12:11:21.023306 : Cannot read memory at address 0x0000030B 12:11:21.023306 : Cannot read memory at address 0x0000038B 12:11:21.024303 : RawData event for Player #1: 12:11:21.025296 : Device rawinput data (Hex) = [ 000074C0, 0000B858 ] 12:11:21.025296 : Cannot read memory at address 0x0000030B 12:11:21.025296 : Cannot read memory at address 0x0000038B 12:11:21.025296 : OnScreen Cursor Position (Px) = [ 875, 777 ] 12:11:21.025296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.025296 : ClientWindow Style = FullScreen 12:11:21.025296 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.025296 : Game Position (Hex) = [ 036B, 0309 ] 12:11:21.025296 : Game Position (Dec) = [ 875, 777 ] 12:11:21.025296 : - 12:11:21.027292 : Cannot read memory at address 0x0000030B 12:11:21.027292 : Cannot read memory at address 0x0000038B 12:11:21.029282 : Cannot read memory at address 0x0000030B 12:11:21.029282 : RawData event for Player #1: 12:11:21.029282 : Cannot read memory at address 0x0000038B 12:11:21.029282 : Device rawinput data (Hex) = [ 000074C4, 0000B87C ] 12:11:21.029282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.029282 : OnScreen Cursor Position (Px) = [ 875, 778 ] 12:11:21.029282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.029282 : ClientWindow Style = FullScreen 12:11:21.029282 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.029282 : Game Position (Hex) = [ 036B, 030A ] 12:11:21.029282 : Game Position (Dec) = [ 875, 778 ] 12:11:21.029282 : - 12:11:21.031276 : Cannot read memory at address 0x0000030B 12:11:21.031276 : Cannot read memory at address 0x0000038B 12:11:21.033269 : Cannot read memory at address 0x0000030B 12:11:21.033269 : Cannot read memory at address 0x0000038B 12:11:21.033269 : RawData event for Player #1: 12:11:21.034266 : Device rawinput data (Hex) = [ 000074C4, 0000B87C ] 12:11:21.034266 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.034266 : OnScreen Cursor Position (Px) = [ 875, 778 ] 12:11:21.034266 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.034266 : ClientWindow Style = FullScreen 12:11:21.034266 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.034266 : Game Position (Hex) = [ 036B, 030A ] 12:11:21.034266 : Game Position (Dec) = [ 875, 778 ] 12:11:21.035262 : - 12:11:21.035262 : Cannot read memory at address 0x0000030B 12:11:21.035262 : Cannot read memory at address 0x0000038B 12:11:21.037256 : Cannot read memory at address 0x0000030B 12:11:21.037256 : Cannot read memory at address 0x0000038B 12:11:21.039249 : Cannot read memory at address 0x0000030B 12:11:21.039249 : RawData event for Player #1: 12:11:21.039249 : Cannot read memory at address 0x0000038B 12:11:21.039249 : Device rawinput data (Hex) = [ 000074C4, 0000B8AC ] 12:11:21.039249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.039249 : OnScreen Cursor Position (Px) = [ 875, 779 ] 12:11:21.039249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.039249 : ClientWindow Style = FullScreen 12:11:21.039249 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.039249 : Game Position (Hex) = [ 036B, 030B ] 12:11:21.039249 : Game Position (Dec) = [ 875, 779 ] 12:11:21.039249 : - 12:11:21.041246 : Cannot read memory at address 0x0000030B 12:11:21.041246 : Cannot read memory at address 0x0000038B 12:11:21.043239 : Cannot read memory at address 0x0000030B 12:11:21.043239 : Cannot read memory at address 0x0000038B 12:11:21.044232 : RawData event for Player #1: 12:11:21.044232 : Device rawinput data (Hex) = [ 000074C4, 0000B8AC ] 12:11:21.044232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.044232 : OnScreen Cursor Position (Px) = [ 875, 779 ] 12:11:21.044232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.044232 : ClientWindow Style = FullScreen 12:11:21.044232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.044232 : Game Position (Hex) = [ 036B, 030B ] 12:11:21.044232 : Game Position (Dec) = [ 875, 779 ] 12:11:21.044232 : - 12:11:21.045229 : Cannot read memory at address 0x0000030B 12:11:21.045229 : Cannot read memory at address 0x0000038B 12:11:21.047222 : Cannot read memory at address 0x0000030B 12:11:21.047222 : Cannot read memory at address 0x0000038B 12:11:21.048219 : RawData event for Player #1: 12:11:21.048219 : Device rawinput data (Hex) = [ 000074C4, 0000B8AC ] 12:11:21.048219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.048219 : OnScreen Cursor Position (Px) = [ 875, 779 ] 12:11:21.048219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.048219 : ClientWindow Style = FullScreen 12:11:21.048219 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.048219 : Game Position (Hex) = [ 036B, 030B ] 12:11:21.048219 : Game Position (Dec) = [ 875, 779 ] 12:11:21.048219 : - 12:11:21.049216 : Cannot read memory at address 0x0000030B 12:11:21.049216 : Cannot read memory at address 0x0000038B 12:11:21.051209 : Cannot read memory at address 0x0000030B 12:11:21.051209 : Cannot read memory at address 0x0000038B 12:11:21.053202 : RawData event for Player #1: 12:11:21.053202 : Device rawinput data (Hex) = [ 000074C4, 0000B8AC ] 12:11:21.053202 : Cannot read memory at address 0x0000038B 12:11:21.053202 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.053202 : OnScreen Cursor Position (Px) = [ 875, 779 ] 12:11:21.053202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.053202 : ClientWindow Style = FullScreen 12:11:21.053202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.053202 : Game Position (Hex) = [ 036B, 030B ] 12:11:21.053202 : Game Position (Dec) = [ 875, 779 ] 12:11:21.053202 : - 12:11:21.055199 : Cannot read memory at address 0x0000030B 12:11:21.055199 : Cannot read memory at address 0x0000038B 12:11:21.057192 : Cannot read memory at address 0x0000030B 12:11:21.057192 : Cannot read memory at address 0x0000038B 12:11:21.058186 : RawData event for Player #1: 12:11:21.058186 : Device rawinput data (Hex) = [ 000074C4, 0000B8AC ] 12:11:21.058186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.058186 : OnScreen Cursor Position (Px) = [ 875, 779 ] 12:11:21.058186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.058186 : ClientWindow Style = FullScreen 12:11:21.058186 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.058186 : Game Position (Hex) = [ 036B, 030B ] 12:11:21.058186 : Game Position (Dec) = [ 875, 779 ] 12:11:21.058186 : - 12:11:21.059182 : Cannot read memory at address 0x0000030B 12:11:21.059182 : Cannot read memory at address 0x0000038B 12:11:21.061175 : Cannot read memory at address 0x0000030B 12:11:21.061175 : Cannot read memory at address 0x0000038B 12:11:21.063169 : RawData event for Player #1: 12:11:21.063169 : Device rawinput data (Hex) = [ 000074C4, 0000B8AC ] 12:11:21.063169 : Cannot read memory at address 0x0000030B 12:11:21.063169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.063169 : Cannot read memory at address 0x0000038B 12:11:21.063169 : OnScreen Cursor Position (Px) = [ 875, 779 ] 12:11:21.063169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.063169 : ClientWindow Style = FullScreen 12:11:21.063169 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.063169 : Game Position (Hex) = [ 036B, 030B ] 12:11:21.063169 : Game Position (Dec) = [ 875, 779 ] 12:11:21.063169 : - 12:11:21.065162 : Cannot read memory at address 0x0000030B 12:11:21.065162 : Cannot read memory at address 0x0000038B 12:11:21.067156 : Cannot read memory at address 0x0000030B 12:11:21.067156 : Cannot read memory at address 0x0000038B 12:11:21.068152 : RawData event for Player #1: 12:11:21.068152 : Device rawinput data (Hex) = [ 000074C4, 0000B8AC ] 12:11:21.068152 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.068152 : OnScreen Cursor Position (Px) = [ 875, 779 ] 12:11:21.068152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.068152 : ClientWindow Style = FullScreen 12:11:21.068152 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.068152 : Game Position (Hex) = [ 036B, 030B ] 12:11:21.068152 : Game Position (Dec) = [ 875, 779 ] 12:11:21.068152 : - 12:11:21.069149 : Cannot read memory at address 0x0000030B 12:11:21.069149 : Cannot read memory at address 0x0000038B 12:11:21.071142 : Cannot read memory at address 0x0000030B 12:11:21.071142 : Cannot read memory at address 0x0000038B 12:11:21.072140 : RawData event for Player #1: 12:11:21.072140 : Device rawinput data (Hex) = [ 000074C4, 0000B8AC ] 12:11:21.072140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.072140 : OnScreen Cursor Position (Px) = [ 875, 779 ] 12:11:21.072140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.072140 : ClientWindow Style = FullScreen 12:11:21.072140 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.072140 : Game Position (Hex) = [ 036B, 030B ] 12:11:21.072140 : Game Position (Dec) = [ 875, 779 ] 12:11:21.072140 : - 12:11:21.073135 : Cannot read memory at address 0x0000030B 12:11:21.073135 : Cannot read memory at address 0x0000038B 12:11:21.075135 : Cannot read memory at address 0x0000030B 12:11:21.075135 : Cannot read memory at address 0x0000038B 12:11:21.077128 : Cannot read memory at address 0x0000030B 12:11:21.077128 : RawData event for Player #1: 12:11:21.077128 : Cannot read memory at address 0x0000038B 12:11:21.077128 : Device rawinput data (Hex) = [ 000074E8, 0000B8B8 ] 12:11:21.077128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.077128 : OnScreen Cursor Position (Px) = [ 876, 779 ] 12:11:21.077128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.077128 : ClientWindow Style = FullScreen 12:11:21.077128 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.077128 : Game Position (Hex) = [ 036C, 030B ] 12:11:21.077128 : Game Position (Dec) = [ 876, 779 ] 12:11:21.077128 : - 12:11:21.079122 : Cannot read memory at address 0x0000030B 12:11:21.079122 : Cannot read memory at address 0x0000038B 12:11:21.081109 : Cannot read memory at address 0x0000030B 12:11:21.081109 : Cannot read memory at address 0x0000038B 12:11:21.082106 : RawData event for Player #1: 12:11:21.082106 : Device rawinput data (Hex) = [ 000074E8, 0000B8B8 ] 12:11:21.082106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.082106 : OnScreen Cursor Position (Px) = [ 876, 779 ] 12:11:21.082106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.082106 : ClientWindow Style = FullScreen 12:11:21.082106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.082106 : Game Position (Hex) = [ 036C, 030B ] 12:11:21.082106 : Game Position (Dec) = [ 876, 779 ] 12:11:21.083103 : - 12:11:21.083103 : Cannot read memory at address 0x0000030B 12:11:21.083103 : Cannot read memory at address 0x0000038B 12:11:21.084604 : Cannot read memory at address 0x0000030B 12:11:21.084604 : Cannot read memory at address 0x0000038B 12:11:21.086601 : Cannot read memory at address 0x0000030B 12:11:21.086601 : Cannot read memory at address 0x0000038B 12:11:21.086601 : RawData event for Player #1: 12:11:21.086601 : Device rawinput data (Hex) = [ 000074E8, 0000B8B8 ] 12:11:21.086601 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.086601 : OnScreen Cursor Position (Px) = [ 876, 779 ] 12:11:21.086601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.086601 : ClientWindow Style = FullScreen 12:11:21.087594 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.087594 : Game Position (Hex) = [ 036C, 030B ] 12:11:21.087594 : Game Position (Dec) = [ 876, 779 ] 12:11:21.087594 : - 12:11:21.088594 : Cannot read memory at address 0x0000030B 12:11:21.088594 : Cannot read memory at address 0x0000038B 12:11:21.090587 : Cannot read memory at address 0x0000030B 12:11:21.090587 : Cannot read memory at address 0x0000038B 12:11:21.090587 : RawData event for Player #1: 12:11:21.090587 : Device rawinput data (Hex) = [ 00007510, 0000B8B4 ] 12:11:21.090587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.090587 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:21.090587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.090587 : ClientWindow Style = FullScreen 12:11:21.091580 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.091580 : Game Position (Hex) = [ 036D, 030B ] 12:11:21.091580 : Game Position (Dec) = [ 877, 779 ] 12:11:21.091580 : - 12:11:21.092581 : Cannot read memory at address 0x0000030B 12:11:21.092581 : Cannot read memory at address 0x0000038B 12:11:21.094574 : Cannot read memory at address 0x0000030B 12:11:21.094574 : Cannot read memory at address 0x0000038B 12:11:21.095571 : RawData event for Player #1: 12:11:21.095571 : Device rawinput data (Hex) = [ 00007510, 0000B8B4 ] 12:11:21.095571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.095571 : OnScreen Cursor Position (Px) = [ 877, 779 ] 12:11:21.096564 : Cannot read memory at address 0x0000030B 12:11:21.096564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.096564 : Cannot read memory at address 0x0000038B 12:11:21.096564 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.096564 : Game Position (Hex) = [ 036D, 030B ] 12:11:21.096564 : Game Position (Dec) = [ 877, 779 ] 12:11:21.096564 : - 12:11:21.098557 : Cannot read memory at address 0x0000030B 12:11:21.098557 : Cannot read memory at address 0x0000038B 12:11:21.100550 : Cannot read memory at address 0x0000030B 12:11:21.100550 : Cannot read memory at address 0x0000038B 12:11:21.100550 : RawData event for Player #1: 12:11:21.100550 : Device rawinput data (Hex) = [ 000074E8, 0000B8B8 ] 12:11:21.100550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.100550 : OnScreen Cursor Position (Px) = [ 876, 779 ] 12:11:21.101547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.101547 : ClientWindow Style = FullScreen 12:11:21.101547 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.101547 : Game Position (Hex) = [ 036C, 030B ] 12:11:21.101547 : Game Position (Dec) = [ 876, 779 ] 12:11:21.101547 : - 12:11:21.102547 : Cannot read memory at address 0x0000030B 12:11:21.102547 : Cannot read memory at address 0x0000038B 12:11:21.104540 : Cannot read memory at address 0x0000030B 12:11:21.104540 : Cannot read memory at address 0x0000038B 12:11:21.105537 : RawData event for Player #1: 12:11:21.105537 : Device rawinput data (Hex) = [ 000074E8, 0000B880 ] 12:11:21.105537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.106530 : OnScreen Cursor Position (Px) = [ 876, 778 ] 12:11:21.106530 : Cannot read memory at address 0x0000030B 12:11:21.106530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.106530 : Cannot read memory at address 0x0000038B 12:11:21.106530 : ClientWindow Style = FullScreen 12:11:21.106530 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.106530 : Game Position (Hex) = [ 036C, 030A ] 12:11:21.106530 : Game Position (Dec) = [ 876, 778 ] 12:11:21.106530 : - 12:11:21.108527 : Cannot read memory at address 0x0000030B 12:11:21.108527 : Cannot read memory at address 0x0000038B 12:11:21.110520 : Cannot read memory at address 0x0000030B 12:11:21.110520 : Cannot read memory at address 0x0000038B 12:11:21.110520 : RawData event for Player #1: 12:11:21.110520 : Device rawinput data (Hex) = [ 000074E8, 0000B880 ] 12:11:21.110520 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.111514 : OnScreen Cursor Position (Px) = [ 876, 778 ] 12:11:21.111514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.111514 : ClientWindow Style = FullScreen 12:11:21.111514 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.111514 : Game Position (Hex) = [ 036C, 030A ] 12:11:21.111514 : Game Position (Dec) = [ 876, 778 ] 12:11:21.111514 : - 12:11:21.112511 : Cannot read memory at address 0x0000030B 12:11:21.112511 : Cannot read memory at address 0x0000038B 12:11:21.114504 : Cannot read memory at address 0x0000030B 12:11:21.114504 : Cannot read memory at address 0x0000038B 12:11:21.114504 : RawData event for Player #1: 12:11:21.114504 : Device rawinput data (Hex) = [ 000074E8, 0000B880 ] 12:11:21.115501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.115501 : OnScreen Cursor Position (Px) = [ 876, 778 ] 12:11:21.115501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.115501 : ClientWindow Style = FullScreen 12:11:21.115501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.115501 : Game Position (Hex) = [ 036C, 030A ] 12:11:21.115501 : Game Position (Dec) = [ 876, 778 ] 12:11:21.115501 : - 12:11:21.116497 : Cannot read memory at address 0x0000030B 12:11:21.116497 : Cannot read memory at address 0x0000038B 12:11:21.118494 : Cannot read memory at address 0x0000030B 12:11:21.118494 : Cannot read memory at address 0x0000038B 12:11:21.119491 : RawData event for Player #1: 12:11:21.119491 : Device rawinput data (Hex) = [ 000074F0, 0000B83C ] 12:11:21.120483 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.120483 : Cannot read memory at address 0x0000030B 12:11:21.120483 : OnScreen Cursor Position (Px) = [ 877, 777 ] 12:11:21.120483 : Cannot read memory at address 0x0000038B 12:11:21.120483 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.120483 : ClientWindow Style = FullScreen 12:11:21.120483 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.120483 : Game Position (Hex) = [ 036D, 0309 ] 12:11:21.120483 : Game Position (Dec) = [ 877, 777 ] 12:11:21.120483 : - 12:11:21.122477 : Cannot read memory at address 0x0000030B 12:11:21.122477 : Cannot read memory at address 0x0000038B 12:11:21.124474 : Cannot read memory at address 0x0000030B 12:11:21.124474 : Cannot read memory at address 0x0000038B 12:11:21.124474 : RawData event for Player #1: 12:11:21.124474 : Device rawinput data (Hex) = [ 000074F0, 0000B83C ] 12:11:21.124474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.124474 : OnScreen Cursor Position (Px) = [ 877, 777 ] 12:11:21.125467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.125467 : ClientWindow Style = FullScreen 12:11:21.125467 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.125467 : Game Position (Hex) = [ 036D, 0309 ] 12:11:21.125467 : Game Position (Dec) = [ 877, 777 ] 12:11:21.125467 : - 12:11:21.126467 : Cannot read memory at address 0x0000030B 12:11:21.126467 : Cannot read memory at address 0x0000038B 12:11:21.128461 : Cannot read memory at address 0x0000030B 12:11:21.128461 : Cannot read memory at address 0x0000038B 12:11:21.129454 : RawData event for Player #1: 12:11:21.129454 : Device rawinput data (Hex) = [ 000074F0, 0000B83C ] 12:11:21.129454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.130450 : OnScreen Cursor Position (Px) = [ 877, 777 ] 12:11:21.130450 : Cannot read memory at address 0x0000030B 12:11:21.130450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.130450 : Cannot read memory at address 0x0000038B 12:11:21.130450 : ClientWindow Style = FullScreen 12:11:21.130450 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.130450 : Game Position (Hex) = [ 036D, 0309 ] 12:11:21.130450 : Game Position (Dec) = [ 877, 777 ] 12:11:21.130450 : - 12:11:21.132448 : Cannot read memory at address 0x0000030B 12:11:21.132448 : Cannot read memory at address 0x0000038B 12:11:21.133445 : RawData event for Player #1: 12:11:21.134437 : Device rawinput data (Hex) = [ 000074F0, 0000B83C ] 12:11:21.134437 : Cannot read memory at address 0x0000030B 12:11:21.134437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.134437 : Cannot read memory at address 0x0000038B 12:11:21.134437 : OnScreen Cursor Position (Px) = [ 877, 777 ] 12:11:21.134437 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.134437 : ClientWindow Style = FullScreen 12:11:21.134437 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.134437 : Game Position (Hex) = [ 036D, 0309 ] 12:11:21.134437 : Game Position (Dec) = [ 877, 777 ] 12:11:21.134437 : - 12:11:21.136430 : Cannot read memory at address 0x0000030B 12:11:21.136430 : Cannot read memory at address 0x0000038B 12:11:21.138427 : Cannot read memory at address 0x0000030B 12:11:21.138427 : Cannot read memory at address 0x0000038B 12:11:21.138427 : RawData event for Player #1: 12:11:21.139421 : Device rawinput data (Hex) = [ 000074CC, 0000B830 ] 12:11:21.139421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.139421 : OnScreen Cursor Position (Px) = [ 875, 777 ] 12:11:21.139421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.139421 : ClientWindow Style = FullScreen 12:11:21.139421 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.139421 : Game Position (Hex) = [ 036B, 0309 ] 12:11:21.139421 : Game Position (Dec) = [ 875, 777 ] 12:11:21.139421 : - 12:11:21.140417 : Cannot read memory at address 0x0000030B 12:11:21.140417 : Cannot read memory at address 0x0000038B 12:11:21.142410 : Cannot read memory at address 0x0000030B 12:11:21.142410 : Cannot read memory at address 0x0000038B 12:11:21.143407 : RawData event for Player #1: 12:11:21.143407 : Device rawinput data (Hex) = [ 000074CC, 0000B7F4 ] 12:11:21.143407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.144404 : OnScreen Cursor Position (Px) = [ 875, 776 ] 12:11:21.144404 : Cannot read memory at address 0x0000030B 12:11:21.144404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.144404 : Cannot read memory at address 0x0000038B 12:11:21.144404 : ClientWindow Style = FullScreen 12:11:21.144404 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.144404 : Game Position (Hex) = [ 036B, 0308 ] 12:11:21.144404 : Game Position (Dec) = [ 875, 776 ] 12:11:21.144404 : - 12:11:21.146397 : Cannot read memory at address 0x0000030B 12:11:21.146397 : Cannot read memory at address 0x0000038B 12:11:21.148390 : Cannot read memory at address 0x0000030B 12:11:21.148390 : Cannot read memory at address 0x0000038B 12:11:21.148390 : RawData event for Player #1: 12:11:21.148390 : Device rawinput data (Hex) = [ 0000749C, 0000B7CC ] 12:11:21.149387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.149387 : OnScreen Cursor Position (Px) = [ 874, 775 ] 12:11:21.149387 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.149387 : ClientWindow Style = FullScreen 12:11:21.149387 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.149387 : Game Position (Hex) = [ 036A, 0307 ] 12:11:21.149387 : Game Position (Dec) = [ 874, 775 ] 12:11:21.149387 : - 12:11:21.150384 : Cannot read memory at address 0x0000030B 12:11:21.150384 : Cannot read memory at address 0x0000038B 12:11:21.152381 : Cannot read memory at address 0x0000030B 12:11:21.152381 : Cannot read memory at address 0x0000038B 12:11:21.152381 : RawData event for Player #1: 12:11:21.152381 : Device rawinput data (Hex) = [ 0000749C, 0000B7CC ] 12:11:21.153374 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.153374 : OnScreen Cursor Position (Px) = [ 874, 775 ] 12:11:21.153374 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.153374 : ClientWindow Style = FullScreen 12:11:21.153374 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.153374 : Game Position (Hex) = [ 036A, 0307 ] 12:11:21.153374 : Game Position (Dec) = [ 874, 775 ] 12:11:21.153374 : - 12:11:21.154374 : Cannot read memory at address 0x0000030B 12:11:21.154374 : Cannot read memory at address 0x0000038B 12:11:21.156363 : Cannot read memory at address 0x0000030B 12:11:21.156363 : Cannot read memory at address 0x0000038B 12:11:21.157365 : RawData event for Player #1: 12:11:21.158358 : Device rawinput data (Hex) = [ 000074AC, 0000B7B4 ] 12:11:21.158358 : Cannot read memory at address 0x0000030B 12:11:21.158358 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.158358 : Cannot read memory at address 0x0000038B 12:11:21.158358 : OnScreen Cursor Position (Px) = [ 875, 775 ] 12:11:21.158358 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.158358 : ClientWindow Style = FullScreen 12:11:21.158358 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.158358 : Game Position (Hex) = [ 036B, 0307 ] 12:11:21.158358 : Game Position (Dec) = [ 875, 775 ] 12:11:21.158358 : - 12:11:21.160354 : Cannot read memory at address 0x0000030B 12:11:21.160354 : Cannot read memory at address 0x0000038B 12:11:21.162344 : Cannot read memory at address 0x0000030B 12:11:21.162344 : Cannot read memory at address 0x0000038B 12:11:21.162344 : RawData event for Player #1: 12:11:21.163341 : Device rawinput data (Hex) = [ 000074AC, 0000B780 ] 12:11:21.163341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.163341 : OnScreen Cursor Position (Px) = [ 875, 774 ] 12:11:21.163341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.163341 : ClientWindow Style = FullScreen 12:11:21.163341 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.163341 : Game Position (Hex) = [ 036B, 0306 ] 12:11:21.163341 : Game Position (Dec) = [ 875, 774 ] 12:11:21.164338 : - 12:11:21.164338 : Cannot read memory at address 0x0000030B 12:11:21.164338 : Cannot read memory at address 0x0000038B 12:11:21.166335 : Cannot read memory at address 0x0000030B 12:11:21.166335 : Cannot read memory at address 0x0000038B 12:11:21.168324 : RawData event for Player #1: 12:11:21.168324 : Cannot read memory at address 0x0000030B 12:11:21.168324 : Device rawinput data (Hex) = [ 000074A4, 0000B750 ] 12:11:21.168324 : Cannot read memory at address 0x0000038B 12:11:21.168324 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.168324 : OnScreen Cursor Position (Px) = [ 874, 773 ] 12:11:21.168324 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.168324 : ClientWindow Style = FullScreen 12:11:21.168324 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.168324 : Game Position (Hex) = [ 036A, 0305 ] 12:11:21.168324 : Game Position (Dec) = [ 874, 773 ] 12:11:21.168324 : - 12:11:21.170317 : Cannot read memory at address 0x0000030B 12:11:21.170317 : Cannot read memory at address 0x0000038B 12:11:21.172314 : Cannot read memory at address 0x0000030B 12:11:21.172314 : Cannot read memory at address 0x0000038B 12:11:21.173308 : RawData event for Player #1: 12:11:21.173308 : Device rawinput data (Hex) = [ 000074A4, 0000B750 ] 12:11:21.173308 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.173308 : OnScreen Cursor Position (Px) = [ 874, 773 ] 12:11:21.173308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.173308 : ClientWindow Style = FullScreen 12:11:21.173308 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.173308 : Game Position (Hex) = [ 036A, 0305 ] 12:11:21.174305 : Game Position (Dec) = [ 874, 773 ] 12:11:21.174305 : - 12:11:21.174305 : Cannot read memory at address 0x0000038B 12:11:21.176300 : Cannot read memory at address 0x0000030B 12:11:21.176300 : Cannot read memory at address 0x0000038B 12:11:21.177294 : RawData event for Player #1: 12:11:21.177294 : Device rawinput data (Hex) = [ 000074A4, 0000B750 ] 12:11:21.177294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.177294 : OnScreen Cursor Position (Px) = [ 874, 773 ] 12:11:21.177294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.177294 : ClientWindow Style = FullScreen 12:11:21.177294 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.177294 : Game Position (Hex) = [ 036A, 0305 ] 12:11:21.177294 : Game Position (Dec) = [ 874, 773 ] 12:11:21.177294 : - 12:11:21.178291 : Cannot read memory at address 0x0000030B 12:11:21.178291 : Cannot read memory at address 0x0000038B 12:11:21.180283 : Cannot read memory at address 0x0000030B 12:11:21.180283 : Cannot read memory at address 0x0000038B 12:11:21.182277 : RawData event for Player #1: 12:11:21.182277 : Device rawinput data (Hex) = [ 000074AC, 0000B6D4 ] 12:11:21.182277 : Cannot read memory at address 0x0000038B 12:11:21.182277 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.182277 : OnScreen Cursor Position (Px) = [ 875, 771 ] 12:11:21.182277 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.182277 : ClientWindow Style = FullScreen 12:11:21.182277 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.182277 : Game Position (Hex) = [ 036B, 0303 ] 12:11:21.182277 : Game Position (Dec) = [ 875, 771 ] 12:11:21.182277 : - 12:11:21.183780 : Cannot read memory at address 0x0000030B 12:11:21.183780 : Cannot read memory at address 0x0000038B 12:11:21.185781 : Cannot read memory at address 0x0000030B 12:11:21.185781 : Cannot read memory at address 0x0000038B 12:11:21.186777 : RawData event for Player #1: 12:11:21.186777 : Device rawinput data (Hex) = [ 000074AC, 0000B6D4 ] 12:11:21.186777 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.186777 : OnScreen Cursor Position (Px) = [ 875, 771 ] 12:11:21.186777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.187771 : ClientWindow Style = FullScreen 12:11:21.187771 : Cannot read memory at address 0x0000030B 12:11:21.187771 : Cannot read memory at address 0x0000038B 12:11:21.187771 : Game Position (Hex) = [ 036B, 0303 ] 12:11:21.187771 : Game Position (Dec) = [ 875, 771 ] 12:11:21.187771 : - 12:11:21.189764 : Cannot read memory at address 0x0000030B 12:11:21.189764 : Cannot read memory at address 0x0000038B 12:11:21.191758 : Cannot read memory at address 0x0000030B 12:11:21.191758 : Cannot read memory at address 0x0000038B 12:11:21.191758 : RawData event for Player #1: 12:11:21.191758 : Device rawinput data (Hex) = [ 000074AC, 0000B6D4 ] 12:11:21.191758 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.191758 : OnScreen Cursor Position (Px) = [ 875, 771 ] 12:11:21.192755 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.192755 : ClientWindow Style = FullScreen 12:11:21.192755 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.192755 : Game Position (Hex) = [ 036B, 0303 ] 12:11:21.192755 : Game Position (Dec) = [ 875, 771 ] 12:11:21.192755 : - 12:11:21.193754 : Cannot read memory at address 0x0000030B 12:11:21.193754 : Cannot read memory at address 0x0000038B 12:11:21.195750 : Cannot read memory at address 0x0000030B 12:11:21.195750 : Cannot read memory at address 0x0000038B 12:11:21.195750 : RawData event for Player #1: 12:11:21.195750 : Device rawinput data (Hex) = [ 000074A4, 0000B6B0 ] 12:11:21.195750 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.195750 : OnScreen Cursor Position (Px) = [ 874, 770 ] 12:11:21.196742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.196742 : ClientWindow Style = FullScreen 12:11:21.196742 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.196742 : Game Position (Hex) = [ 036A, 0302 ] 12:11:21.196742 : Game Position (Dec) = [ 874, 770 ] 12:11:21.196742 : - 12:11:21.197738 : Cannot read memory at address 0x0000030B 12:11:21.197738 : Cannot read memory at address 0x0000038B 12:11:21.199731 : Cannot read memory at address 0x0000030B 12:11:21.199731 : Cannot read memory at address 0x0000038B 12:11:21.200727 : RawData event for Player #1: 12:11:21.200727 : Device rawinput data (Hex) = [ 000074B4, 0000B68C ] 12:11:21.200727 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.200727 : OnScreen Cursor Position (Px) = [ 875, 770 ] 12:11:21.200727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.200727 : ClientWindow Style = FullScreen 12:11:21.201724 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.201724 : Cannot read memory at address 0x0000030B 12:11:21.201724 : Cannot read memory at address 0x0000038B 12:11:21.201724 : Game Position (Dec) = [ 875, 770 ] 12:11:21.201724 : - 12:11:21.203717 : Cannot read memory at address 0x0000030B 12:11:21.203717 : Cannot read memory at address 0x0000038B 12:11:21.205711 : Cannot read memory at address 0x0000030B 12:11:21.205711 : Cannot read memory at address 0x0000038B 12:11:21.205711 : RawData event for Player #1: 12:11:21.205711 : Device rawinput data (Hex) = [ 000074B4, 0000B68C ] 12:11:21.205711 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.205711 : OnScreen Cursor Position (Px) = [ 875, 770 ] 12:11:21.205711 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.205711 : ClientWindow Style = FullScreen 12:11:21.205711 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.206708 : Game Position (Hex) = [ 036B, 0302 ] 12:11:21.206708 : Game Position (Dec) = [ 875, 770 ] 12:11:21.206708 : - 12:11:21.207704 : Cannot read memory at address 0x0000030B 12:11:21.207704 : Cannot read memory at address 0x0000038B 12:11:21.209697 : Cannot read memory at address 0x0000030B 12:11:21.209697 : Cannot read memory at address 0x0000038B 12:11:21.210694 : RawData event for Player #1: 12:11:21.210694 : Device rawinput data (Hex) = [ 000074B4, 0000B68C ] 12:11:21.210694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.210694 : OnScreen Cursor Position (Px) = [ 875, 770 ] 12:11:21.210694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.210694 : ClientWindow Style = FullScreen 12:11:21.210694 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.211691 : Game Position (Hex) = [ 036B, 0302 ] 12:11:21.211691 : Cannot read memory at address 0x0000030B 12:11:21.211691 : Game Position (Dec) = [ 875, 770 ] 12:11:21.211691 : Cannot read memory at address 0x0000038B 12:11:21.213684 : Cannot read memory at address 0x0000030B 12:11:21.213684 : Cannot read memory at address 0x0000038B 12:11:21.214681 : RawData event for Player #1: 12:11:21.214681 : Device rawinput data (Hex) = [ 000074B4, 0000B658 ] 12:11:21.214681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.214681 : OnScreen Cursor Position (Px) = [ 875, 769 ] 12:11:21.214681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.214681 : ClientWindow Style = FullScreen 12:11:21.215678 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.215678 : Game Position (Hex) = [ 036B, 0301 ] 12:11:21.215678 : Cannot read memory at address 0x0000030B 12:11:21.215678 : Game Position (Dec) = [ 875, 769 ] 12:11:21.215678 : Cannot read memory at address 0x0000038B 12:11:21.215678 : - 12:11:21.217671 : Cannot read memory at address 0x0000030B 12:11:21.217671 : Cannot read memory at address 0x0000038B 12:11:21.219664 : Cannot read memory at address 0x0000030B 12:11:21.219664 : Cannot read memory at address 0x0000038B 12:11:21.219664 : RawData event for Player #1: 12:11:21.219664 : Device rawinput data (Hex) = [ 000074B4, 0000B658 ] 12:11:21.219664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.219664 : OnScreen Cursor Position (Px) = [ 875, 769 ] 12:11:21.219664 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.220661 : ClientWindow Style = FullScreen 12:11:21.220661 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.220661 : Game Position (Hex) = [ 036B, 0301 ] 12:11:21.220661 : Game Position (Dec) = [ 875, 769 ] 12:11:21.220661 : - 12:11:21.221658 : Cannot read memory at address 0x0000030B 12:11:21.221658 : Cannot read memory at address 0x0000038B 12:11:21.223651 : Cannot read memory at address 0x0000030B 12:11:21.223651 : Cannot read memory at address 0x0000038B 12:11:21.224647 : RawData event for Player #1: 12:11:21.224647 : Device rawinput data (Hex) = [ 000074C0, 0000B640 ] 12:11:21.224647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.224647 : OnScreen Cursor Position (Px) = [ 875, 768 ] 12:11:21.224647 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.224647 : ClientWindow Style = FullScreen 12:11:21.224647 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.225645 : Cannot read memory at address 0x0000030B 12:11:21.225645 : Cannot read memory at address 0x0000038B 12:11:21.225645 : - 12:11:21.227637 : Cannot read memory at address 0x0000030B 12:11:21.227637 : Cannot read memory at address 0x0000038B 12:11:21.229630 : Cannot read memory at address 0x0000030B 12:11:21.229630 : Cannot read memory at address 0x0000038B 12:11:21.229630 : RawData event for Player #1: 12:11:21.229630 : Device rawinput data (Hex) = [ 000074C0, 0000B640 ] 12:11:21.229630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.229630 : OnScreen Cursor Position (Px) = [ 875, 768 ] 12:11:21.229630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.229630 : ClientWindow Style = FullScreen 12:11:21.230627 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.230627 : Game Position (Hex) = [ 036B, 0300 ] 12:11:21.230627 : Game Position (Dec) = [ 875, 768 ] 12:11:21.230627 : - 12:11:21.231624 : Cannot read memory at address 0x0000030B 12:11:21.231624 : Cannot read memory at address 0x0000038B 12:11:21.233617 : Cannot read memory at address 0x0000030B 12:11:21.233617 : Cannot read memory at address 0x0000038B 12:11:21.234614 : RawData event for Player #1: 12:11:21.234614 : Device rawinput data (Hex) = [ 000074BC, 0000B610 ] 12:11:21.234614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.234614 : OnScreen Cursor Position (Px) = [ 875, 768 ] 12:11:21.234614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.235611 : ClientWindow Style = FullScreen 12:11:21.235611 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.235611 : Cannot read memory at address 0x0000030B 12:11:21.235611 : Game Position (Hex) = [ 036B, 0300 ] 12:11:21.235611 : Cannot read memory at address 0x0000038B 12:11:21.235611 : Game Position (Dec) = [ 875, 768 ] 12:11:21.235611 : - 12:11:21.237604 : Cannot read memory at address 0x0000030B 12:11:21.237604 : Cannot read memory at address 0x0000038B 12:11:21.238601 : RawData event for Player #1: 12:11:21.238601 : Device rawinput data (Hex) = [ 000074BC, 0000B610 ] 12:11:21.238601 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.238601 : OnScreen Cursor Position (Px) = [ 875, 768 ] 12:11:21.238601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.239597 : ClientWindow Style = FullScreen 12:11:21.239597 : Cannot read memory at address 0x0000030B 12:11:21.239597 : Cannot read memory at address 0x0000038B 12:11:21.239597 : Game Position (Hex) = [ 036B, 0300 ] 12:11:21.239597 : Game Position (Dec) = [ 875, 768 ] 12:11:21.239597 : - 12:11:21.241590 : Cannot read memory at address 0x0000030B 12:11:21.241590 : Cannot read memory at address 0x0000038B 12:11:21.243584 : Cannot read memory at address 0x0000030B 12:11:21.243584 : Cannot read memory at address 0x0000038B 12:11:21.243584 : RawData event for Player #1: 12:11:21.243584 : Device rawinput data (Hex) = [ 000074BC, 0000B610 ] 12:11:21.243584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.243584 : OnScreen Cursor Position (Px) = [ 875, 768 ] 12:11:21.243584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.243584 : ClientWindow Style = FullScreen 12:11:21.244580 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.244580 : Game Position (Hex) = [ 036B, 0300 ] 12:11:21.244580 : Game Position (Dec) = [ 875, 768 ] 12:11:21.244580 : - 12:11:21.245581 : Cannot read memory at address 0x0000030B 12:11:21.245581 : Cannot read memory at address 0x0000038B 12:11:21.247571 : Cannot read memory at address 0x0000030B 12:11:21.247571 : Cannot read memory at address 0x0000038B 12:11:21.248567 : RawData event for Player #1: 12:11:21.248567 : Device rawinput data (Hex) = [ 00007498, 0000B634 ] 12:11:21.248567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.248567 : OnScreen Cursor Position (Px) = [ 874, 768 ] 12:11:21.248567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.249565 : ClientWindow Style = FullScreen 12:11:21.249565 : Cannot read memory at address 0x0000030B 12:11:21.249565 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.249565 : Cannot read memory at address 0x0000038B 12:11:21.249565 : Game Position (Hex) = [ 036A, 0300 ] 12:11:21.249565 : Game Position (Dec) = [ 874, 768 ] 12:11:21.249565 : - 12:11:21.251557 : Cannot read memory at address 0x0000030B 12:11:21.251557 : Cannot read memory at address 0x0000038B 12:11:21.253551 : Cannot read memory at address 0x0000030B 12:11:21.253551 : Cannot read memory at address 0x0000038B 12:11:21.253551 : RawData event for Player #1: 12:11:21.253551 : Device rawinput data (Hex) = [ 00007498, 0000B634 ] 12:11:21.253551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.253551 : OnScreen Cursor Position (Px) = [ 874, 768 ] 12:11:21.254547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.254547 : ClientWindow Style = FullScreen 12:11:21.254547 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.254547 : Game Position (Hex) = [ 036A, 0300 ] 12:11:21.254547 : Game Position (Dec) = [ 874, 768 ] 12:11:21.254547 : - 12:11:21.255544 : Cannot read memory at address 0x0000030B 12:11:21.255544 : Cannot read memory at address 0x0000038B 12:11:21.257537 : Cannot read memory at address 0x0000030B 12:11:21.257537 : Cannot read memory at address 0x0000038B 12:11:21.257537 : RawData event for Player #1: 12:11:21.257537 : Device rawinput data (Hex) = [ 00007498, 0000B634 ] 12:11:21.257537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.257537 : OnScreen Cursor Position (Px) = [ 874, 768 ] 12:11:21.257537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.257537 : ClientWindow Style = FullScreen 12:11:21.258535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.258535 : Game Position (Hex) = [ 036A, 0300 ] 12:11:21.258535 : Game Position (Dec) = [ 874, 768 ] 12:11:21.258535 : - 12:11:21.259531 : Cannot read memory at address 0x0000030B 12:11:21.259531 : Cannot read memory at address 0x0000038B 12:11:21.261528 : Cannot read memory at address 0x0000030B 12:11:21.261528 : Cannot read memory at address 0x0000038B 12:11:21.262520 : RawData event for Player #1: 12:11:21.262520 : Device rawinput data (Hex) = [ 00007498, 0000B634 ] 12:11:21.262520 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.262520 : OnScreen Cursor Position (Px) = [ 874, 768 ] 12:11:21.262520 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.263518 : ClientWindow Style = FullScreen 12:11:21.263518 : Cannot read memory at address 0x0000030B 12:11:21.263518 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.263518 : Cannot read memory at address 0x0000038B 12:11:21.263518 : Game Position (Hex) = [ 036A, 0300 ] 12:11:21.263518 : Game Position (Dec) = [ 874, 768 ] 12:11:21.263518 : - 12:11:21.265511 : Cannot read memory at address 0x0000030B 12:11:21.265511 : Cannot read memory at address 0x0000038B 12:11:21.267504 : Cannot read memory at address 0x0000030B 12:11:21.267504 : Cannot read memory at address 0x0000038B 12:11:21.267504 : RawData event for Player #1: 12:11:21.267504 : Device rawinput data (Hex) = [ 00007498, 0000B634 ] 12:11:21.267504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.267504 : OnScreen Cursor Position (Px) = [ 874, 768 ] 12:11:21.268501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.268501 : ClientWindow Style = FullScreen 12:11:21.268501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.268501 : Game Position (Hex) = [ 036A, 0300 ] 12:11:21.268501 : Game Position (Dec) = [ 874, 768 ] 12:11:21.268501 : - 12:11:21.269497 : Cannot read memory at address 0x0000030B 12:11:21.269497 : Cannot read memory at address 0x0000038B 12:11:21.271490 : Cannot read memory at address 0x0000030B 12:11:21.271490 : Cannot read memory at address 0x0000038B 12:11:21.272487 : RawData event for Player #1: 12:11:21.272487 : Device rawinput data (Hex) = [ 00007498, 0000B634 ] 12:11:21.272487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.272487 : OnScreen Cursor Position (Px) = [ 874, 768 ] 12:11:21.273484 : Cannot read memory at address 0x0000030B 12:11:21.273484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.273484 : Cannot read memory at address 0x0000038B 12:11:21.273484 : ClientWindow Style = FullScreen 12:11:21.273484 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.273484 : Game Position (Hex) = [ 036A, 0300 ] 12:11:21.273484 : Game Position (Dec) = [ 874, 768 ] 12:11:21.273484 : - 12:11:21.275477 : Cannot read memory at address 0x0000030B 12:11:21.275477 : Cannot read memory at address 0x0000038B 12:11:21.276474 : RawData event for Player #1: 12:11:21.276474 : Device rawinput data (Hex) = [ 00007498, 0000B634 ] 12:11:21.277470 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.277470 : Cannot read memory at address 0x0000030B 12:11:21.277470 : Cannot read memory at address 0x0000038B 12:11:21.277470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.277470 : ClientWindow Style = FullScreen 12:11:21.277470 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.277470 : Game Position (Hex) = [ 036A, 0300 ] 12:11:21.277470 : Game Position (Dec) = [ 874, 768 ] 12:11:21.277470 : - 12:11:21.279464 : Cannot read memory at address 0x0000030B 12:11:21.279464 : Cannot read memory at address 0x0000038B 12:11:21.281457 : Cannot read memory at address 0x0000030B 12:11:21.281457 : Cannot read memory at address 0x0000038B 12:11:21.281457 : RawData event for Player #1: 12:11:21.281457 : Device rawinput data (Hex) = [ 00007498, 0000B634 ] 12:11:21.281457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.281457 : OnScreen Cursor Position (Px) = [ 874, 768 ] 12:11:21.282454 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.282454 : ClientWindow Style = FullScreen 12:11:21.282454 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.282454 : Game Position (Hex) = [ 036A, 0300 ] 12:11:21.282454 : Game Position (Dec) = [ 874, 768 ] 12:11:21.282454 : - 12:11:21.283451 : Cannot read memory at address 0x0000030B 12:11:21.283451 : Cannot read memory at address 0x0000038B 12:11:21.284951 : Cannot read memory at address 0x0000030B 12:11:21.284951 : Cannot read memory at address 0x0000038B 12:11:21.286944 : Cannot read memory at address 0x0000030B 12:11:21.286944 : Cannot read memory at address 0x0000038B 12:11:21.286944 : RawData event for Player #1: 12:11:21.286944 : Device rawinput data (Hex) = [ 00007498, 0000B634 ] 12:11:21.286944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.286944 : OnScreen Cursor Position (Px) = [ 874, 768 ] 12:11:21.286944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.286944 : ClientWindow Style = FullScreen 12:11:21.286944 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.286944 : Game Position (Hex) = [ 036A, 0300 ] 12:11:21.286944 : Game Position (Dec) = [ 874, 768 ] 12:11:21.286944 : - 12:11:21.288937 : Cannot read memory at address 0x0000030B 12:11:21.288937 : Cannot read memory at address 0x0000038B 12:11:21.290930 : Cannot read memory at address 0x0000030B 12:11:21.290930 : Cannot read memory at address 0x0000038B 12:11:21.291931 : RawData event for Player #1: 12:11:21.291931 : Device rawinput data (Hex) = [ 00007498, 0000B634 ] 12:11:21.291931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.291931 : OnScreen Cursor Position (Px) = [ 874, 768 ] 12:11:21.291931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.291931 : ClientWindow Style = FullScreen 12:11:21.291931 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.291931 : Game Position (Hex) = [ 036A, 0300 ] 12:11:21.292924 : Game Position (Dec) = [ 874, 768 ] 12:11:21.292924 : - 12:11:21.292924 : Cannot read memory at address 0x0000038B 12:11:21.295150 : Cannot read memory at address 0x0000030B 12:11:21.295150 : Cannot read memory at address 0x0000038B 12:11:21.297167 : RawData event for Player #1: 12:11:21.297167 : Device rawinput data (Hex) = [ 00007498, 0000B640 ] 12:11:21.297167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.297167 : Cannot read memory at address 0x0000030B 12:11:21.297167 : Cannot read memory at address 0x0000038B 12:11:21.297167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.297167 : ClientWindow Style = FullScreen 12:11:21.297167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.297167 : Game Position (Hex) = [ 036A, 0300 ] 12:11:21.297167 : Game Position (Dec) = [ 874, 768 ] 12:11:21.297167 : - 12:11:21.299161 : Cannot read memory at address 0x0000030B 12:11:21.299161 : Cannot read memory at address 0x0000038B 12:11:21.301154 : Cannot read memory at address 0x0000030B 12:11:21.301154 : RawData event for Player #1: 12:11:21.301154 : Cannot read memory at address 0x0000038B 12:11:21.301154 : Device rawinput data (Hex) = [ 00007498, 0000B640 ] 12:11:21.301154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.301154 : OnScreen Cursor Position (Px) = [ 874, 768 ] 12:11:21.301154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.301154 : ClientWindow Style = FullScreen 12:11:21.301154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.301154 : Game Position (Hex) = [ 036A, 0300 ] 12:11:21.301154 : Game Position (Dec) = [ 874, 768 ] 12:11:21.301154 : - 12:11:21.303147 : Cannot read memory at address 0x0000030B 12:11:21.303147 : Cannot read memory at address 0x0000038B 12:11:21.305141 : Cannot read memory at address 0x0000030B 12:11:21.305141 : Cannot read memory at address 0x0000038B 12:11:21.306137 : RawData event for Player #1: 12:11:21.306137 : Device rawinput data (Hex) = [ 000074C0, 0000B648 ] 12:11:21.306137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.306137 : OnScreen Cursor Position (Px) = [ 875, 769 ] 12:11:21.306137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.306137 : ClientWindow Style = FullScreen 12:11:21.306137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.306137 : Game Position (Hex) = [ 036B, 0301 ] 12:11:21.306137 : Game Position (Dec) = [ 875, 769 ] 12:11:21.306137 : - 12:11:21.307134 : Cannot read memory at address 0x0000030B 12:11:21.307134 : Cannot read memory at address 0x0000038B 12:11:21.309132 : Cannot read memory at address 0x0000030B 12:11:21.309132 : Cannot read memory at address 0x0000038B 12:11:21.311121 : RawData event for Player #1: 12:11:21.311121 : Device rawinput data (Hex) = [ 000074C0, 0000B648 ] 12:11:21.311121 : Cannot read memory at address 0x0000038B 12:11:21.311121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.311121 : OnScreen Cursor Position (Px) = [ 875, 769 ] 12:11:21.311121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.311121 : ClientWindow Style = FullScreen 12:11:21.311121 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.311121 : Game Position (Hex) = [ 036B, 0301 ] 12:11:21.311121 : Game Position (Dec) = [ 875, 769 ] 12:11:21.311121 : - 12:11:21.313114 : Cannot read memory at address 0x0000030B 12:11:21.313114 : Cannot read memory at address 0x0000038B 12:11:21.315107 : Cannot read memory at address 0x0000030B 12:11:21.315107 : Cannot read memory at address 0x0000038B 12:11:21.316104 : RawData event for Player #1: 12:11:21.316104 : Device rawinput data (Hex) = [ 000074E4, 0000B640 ] 12:11:21.316104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.316104 : OnScreen Cursor Position (Px) = [ 876, 768 ] 12:11:21.316104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.316104 : ClientWindow Style = FullScreen 12:11:21.316104 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.316104 : Game Position (Hex) = [ 036C, 0300 ] 12:11:21.316104 : Game Position (Dec) = [ 876, 768 ] 12:11:21.316104 : - 12:11:21.317101 : Cannot read memory at address 0x0000030B 12:11:21.317101 : Cannot read memory at address 0x0000038B 12:11:21.319094 : Cannot read memory at address 0x0000030B 12:11:21.319094 : Cannot read memory at address 0x0000038B 12:11:21.320091 : RawData event for Player #1: 12:11:21.320091 : Device rawinput data (Hex) = [ 000074E4, 0000B640 ] 12:11:21.320091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.320091 : OnScreen Cursor Position (Px) = [ 876, 768 ] 12:11:21.320091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.320091 : ClientWindow Style = FullScreen 12:11:21.320091 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.320091 : Game Position (Hex) = [ 036C, 0300 ] 12:11:21.320091 : Game Position (Dec) = [ 876, 768 ] 12:11:21.320091 : - 12:11:21.321087 : Cannot read memory at address 0x0000030B 12:11:21.321087 : Cannot read memory at address 0x0000038B 12:11:21.323085 : Cannot read memory at address 0x0000030B 12:11:21.323085 : Cannot read memory at address 0x0000038B 12:11:21.325078 : Cannot read memory at address 0x0000030B 12:11:21.325078 : RawData event for Player #1: 12:11:21.325078 : Cannot read memory at address 0x0000038B 12:11:21.325078 : Device rawinput data (Hex) = [ 000074E4, 0000B640 ] 12:11:21.325078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.325078 : OnScreen Cursor Position (Px) = [ 876, 768 ] 12:11:21.325078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.325078 : ClientWindow Style = FullScreen 12:11:21.325078 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.325078 : Game Position (Hex) = [ 036C, 0300 ] 12:11:21.325078 : Game Position (Dec) = [ 876, 768 ] 12:11:21.325078 : - 12:11:21.327071 : Cannot read memory at address 0x0000030B 12:11:21.327071 : Cannot read memory at address 0x0000038B 12:11:21.329008 : Cannot read memory at address 0x0000030B 12:11:21.332997 : RawData event for Player #1: 12:11:21.332997 : Cannot read memory at address 0x0000038B 12:11:21.332997 : Device rawinput data (Hex) = [ 000074EC, 0000B678 ] 12:11:21.332997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.332997 : OnScreen Cursor Position (Px) = [ 876, 769 ] 12:11:21.332997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.332997 : ClientWindow Style = FullScreen 12:11:21.332997 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.332997 : Game Position (Hex) = [ 036C, 0301 ] 12:11:21.332997 : Game Position (Dec) = [ 876, 769 ] 12:11:21.333994 : - 12:11:21.334990 : Cannot read memory at address 0x0000030B 12:11:21.334990 : Cannot read memory at address 0x0000038B 12:11:21.334990 : Device rawinput data (Hex) = [ 000074EC, 0000B678 ] 12:11:21.334990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.334990 : OnScreen Cursor Position (Px) = [ 876, 769 ] 12:11:21.334990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.334990 : ClientWindow Style = FullScreen 12:11:21.334990 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.334990 : Game Position (Hex) = [ 036C, 0301 ] 12:11:21.334990 : Game Position (Dec) = [ 876, 769 ] 12:11:21.334990 : - 12:11:21.336985 : Cannot read memory at address 0x0000030B 12:11:21.336985 : Cannot read memory at address 0x0000038B 12:11:21.338981 : Cannot read memory at address 0x0000030B 12:11:21.338981 : Cannot read memory at address 0x0000038B 12:11:21.339978 : RawData event for Player #1: 12:11:21.339978 : Device rawinput data (Hex) = [ 000074EC, 0000B6A4 ] 12:11:21.339978 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.339978 : OnScreen Cursor Position (Px) = [ 876, 770 ] 12:11:21.339978 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.339978 : ClientWindow Style = FullScreen 12:11:21.339978 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.339978 : Game Position (Hex) = [ 036C, 0302 ] 12:11:21.339978 : Game Position (Dec) = [ 876, 770 ] 12:11:21.340970 : - 12:11:21.340970 : Cannot read memory at address 0x0000030B 12:11:21.340970 : Cannot read memory at address 0x0000038B 12:11:21.342968 : Cannot read memory at address 0x0000030B 12:11:21.342968 : Cannot read memory at address 0x0000038B 12:11:21.343965 : RawData event for Player #1: 12:11:21.343965 : Device rawinput data (Hex) = [ 000074EC, 0000B6A4 ] 12:11:21.343965 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.343965 : OnScreen Cursor Position (Px) = [ 876, 770 ] 12:11:21.343965 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.343965 : ClientWindow Style = FullScreen 12:11:21.343965 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.343965 : Game Position (Hex) = [ 036C, 0302 ] 12:11:21.344957 : Game Position (Dec) = [ 876, 770 ] 12:11:21.344957 : Cannot read memory at address 0x0000030B 12:11:21.344957 : - 12:11:21.344957 : Cannot read memory at address 0x0000038B 12:11:21.346951 : Cannot read memory at address 0x0000030B 12:11:21.346951 : Cannot read memory at address 0x0000038B 12:11:21.348944 : Cannot read memory at address 0x0000030B 12:11:21.348944 : Cannot read memory at address 0x0000038B 12:11:21.348944 : RawData event for Player #1: 12:11:21.348944 : Device rawinput data (Hex) = [ 000074F4, 0000B6C8 ] 12:11:21.348944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.348944 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:21.348944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.348944 : ClientWindow Style = FullScreen 12:11:21.348944 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.348944 : Game Position (Hex) = [ 036D, 0303 ] 12:11:21.348944 : Game Position (Dec) = [ 877, 771 ] 12:11:21.349941 : - 12:11:21.350937 : Cannot read memory at address 0x0000030B 12:11:21.350937 : Cannot read memory at address 0x0000038B 12:11:21.352930 : Cannot read memory at address 0x0000030B 12:11:21.352930 : Cannot read memory at address 0x0000038B 12:11:21.353931 : RawData event for Player #1: 12:11:21.353931 : Device rawinput data (Hex) = [ 000074F4, 0000B6C8 ] 12:11:21.353931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.353931 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:21.353931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.353931 : ClientWindow Style = FullScreen 12:11:21.353931 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.353931 : Game Position (Hex) = [ 036D, 0303 ] 12:11:21.353931 : Game Position (Dec) = [ 877, 771 ] 12:11:21.353931 : - 12:11:21.354924 : Cannot read memory at address 0x0000030B 12:11:21.354924 : Cannot read memory at address 0x0000038B 12:11:21.356921 : Cannot read memory at address 0x0000030B 12:11:21.356921 : Cannot read memory at address 0x0000038B 12:11:21.358914 : Cannot read memory at address 0x0000030B 12:11:21.358914 : Cannot read memory at address 0x0000038B 12:11:21.358914 : RawData event for Player #1: 12:11:21.358914 : Device rawinput data (Hex) = [ 000074F4, 0000B6C8 ] 12:11:21.358914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.358914 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:21.358914 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.358914 : ClientWindow Style = FullScreen 12:11:21.359907 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.359907 : Game Position (Hex) = [ 036D, 0303 ] 12:11:21.359907 : Game Position (Dec) = [ 877, 771 ] 12:11:21.359907 : - 12:11:21.360908 : Cannot read memory at address 0x0000030B 12:11:21.360908 : Cannot read memory at address 0x0000038B 12:11:21.362897 : Cannot read memory at address 0x0000030B 12:11:21.362897 : Cannot read memory at address 0x0000038B 12:11:21.362897 : RawData event for Player #1: 12:11:21.362897 : Device rawinput data (Hex) = [ 000074F4, 0000B6C8 ] 12:11:21.362897 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.362897 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:21.362897 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.362897 : ClientWindow Style = FullScreen 12:11:21.362897 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.362897 : Game Position (Hex) = [ 036D, 0303 ] 12:11:21.362897 : Game Position (Dec) = [ 877, 771 ] 12:11:21.362897 : - 12:11:21.364890 : Cannot read memory at address 0x0000030B 12:11:21.364890 : Cannot read memory at address 0x0000038B 12:11:21.366884 : Cannot read memory at address 0x0000030B 12:11:21.366884 : Cannot read memory at address 0x0000038B 12:11:21.367881 : RawData event for Player #1: 12:11:21.367881 : Device rawinput data (Hex) = [ 000074F4, 0000B6C8 ] 12:11:21.367881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.367881 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:21.367881 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.367881 : ClientWindow Style = FullScreen 12:11:21.367881 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.368877 : Game Position (Hex) = [ 036D, 0303 ] 12:11:21.368877 : Cannot read memory at address 0x0000030B 12:11:21.368877 : Game Position (Dec) = [ 877, 771 ] 12:11:21.368877 : Cannot read memory at address 0x0000038B 12:11:21.368877 : - 12:11:21.370874 : Cannot read memory at address 0x0000030B 12:11:21.370874 : Cannot read memory at address 0x0000038B 12:11:21.372868 : Cannot read memory at address 0x0000030B 12:11:21.372868 : Cannot read memory at address 0x0000038B 12:11:21.372868 : RawData event for Player #1: 12:11:21.372868 : Device rawinput data (Hex) = [ 000074F4, 0000B6C8 ] 12:11:21.372868 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.372868 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:21.372868 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.372868 : ClientWindow Style = FullScreen 12:11:21.373861 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.373861 : Game Position (Hex) = [ 036D, 0303 ] 12:11:21.373861 : Game Position (Dec) = [ 877, 771 ] 12:11:21.373861 : - 12:11:21.374863 : Cannot read memory at address 0x0000030B 12:11:21.374863 : Cannot read memory at address 0x0000038B 12:11:21.376855 : Cannot read memory at address 0x0000030B 12:11:21.376855 : Cannot read memory at address 0x0000038B 12:11:21.377851 : RawData event for Player #1: 12:11:21.377851 : Device rawinput data (Hex) = [ 000074F4, 0000B6C8 ] 12:11:21.377851 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.377851 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:21.377851 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.377851 : ClientWindow Style = FullScreen 12:11:21.377851 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.377851 : Game Position (Hex) = [ 036D, 0303 ] 12:11:21.378844 : Game Position (Dec) = [ 877, 771 ] 12:11:21.378844 : - 12:11:21.378844 : Cannot read memory at address 0x0000038B 12:11:21.380837 : Cannot read memory at address 0x0000030B 12:11:21.380837 : Cannot read memory at address 0x0000038B 12:11:21.381834 : RawData event for Player #1: 12:11:21.381834 : Device rawinput data (Hex) = [ 000074F4, 0000B6C8 ] 12:11:21.381834 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.383336 : OnScreen Cursor Position (Px) = [ 877, 771 ] 12:11:21.383336 : Cannot read memory at address 0x0000030B 12:11:21.383336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.383336 : ClientWindow Style = FullScreen 12:11:21.383336 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.383336 : Game Position (Hex) = [ 036D, 0303 ] 12:11:21.383336 : Game Position (Dec) = [ 877, 771 ] 12:11:21.383336 : - 12:11:21.385336 : Cannot read memory at address 0x0000030B 12:11:21.385336 : Cannot read memory at address 0x0000038B 12:11:21.387325 : RawData event for Player #1: 12:11:21.387325 : Cannot read memory at address 0x0000030B 12:11:21.387325 : Device rawinput data (Hex) = [ 000074EC, 0000B6A4 ] 12:11:21.387325 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.387325 : OnScreen Cursor Position (Px) = [ 876, 770 ] 12:11:21.387325 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.387325 : ClientWindow Style = FullScreen 12:11:21.387325 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.387325 : Game Position (Hex) = [ 036C, 0302 ] 12:11:21.387325 : Game Position (Dec) = [ 876, 770 ] 12:11:21.387325 : - 12:11:21.389322 : Cannot read memory at address 0x0000030B 12:11:21.389322 : Cannot read memory at address 0x0000038B 12:11:21.391316 : Cannot read memory at address 0x0000030B 12:11:21.391316 : Cannot read memory at address 0x0000038B 12:11:21.391316 : RawData event for Player #1: 12:11:21.392308 : Device rawinput data (Hex) = [ 000074EC, 0000B6A4 ] 12:11:21.392308 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.392308 : OnScreen Cursor Position (Px) = [ 876, 770 ] 12:11:21.392308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.392308 : ClientWindow Style = FullScreen 12:11:21.392308 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.392308 : Game Position (Hex) = [ 036C, 0302 ] 12:11:21.392308 : Game Position (Dec) = [ 876, 770 ] 12:11:21.392308 : - 12:11:21.393306 : Cannot read memory at address 0x0000030B 12:11:21.393306 : Cannot read memory at address 0x0000038B 12:11:21.395298 : Cannot read memory at address 0x0000030B 12:11:21.395298 : Cannot read memory at address 0x0000038B 12:11:21.396295 : RawData event for Player #1: 12:11:21.397292 : Device rawinput data (Hex) = [ 000074EC, 0000B6A4 ] 12:11:21.397292 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.397292 : Cannot read memory at address 0x0000030B 12:11:21.397292 : OnScreen Cursor Position (Px) = [ 876, 770 ] 12:11:21.397292 : Cannot read memory at address 0x0000038B 12:11:21.397292 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.397292 : ClientWindow Style = FullScreen 12:11:21.397292 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.397292 : Game Position (Hex) = [ 036C, 0302 ] 12:11:21.397292 : Game Position (Dec) = [ 876, 770 ] 12:11:21.397292 : - 12:11:21.399285 : Cannot read memory at address 0x0000030B 12:11:21.399285 : Cannot read memory at address 0x0000038B 12:11:21.401278 : Cannot read memory at address 0x0000030B 12:11:21.401278 : Cannot read memory at address 0x0000038B 12:11:21.401278 : RawData event for Player #1: 12:11:21.401278 : Device rawinput data (Hex) = [ 000074EC, 0000B6A4 ] 12:11:21.402275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.402275 : OnScreen Cursor Position (Px) = [ 876, 770 ] 12:11:21.402275 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.402275 : ClientWindow Style = FullScreen 12:11:21.402275 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.402275 : Game Position (Hex) = [ 036C, 0302 ] 12:11:21.402275 : Game Position (Dec) = [ 876, 770 ] 12:11:21.402275 : - 12:11:21.403272 : Cannot read memory at address 0x0000030B 12:11:21.403272 : Cannot read memory at address 0x0000038B 12:11:21.405269 : Cannot read memory at address 0x0000030B 12:11:21.405269 : Cannot read memory at address 0x0000038B 12:11:21.406262 : RawData event for Player #1: 12:11:21.406262 : Device rawinput data (Hex) = [ 00007514, 0000B6A4 ] 12:11:21.406262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.406262 : OnScreen Cursor Position (Px) = [ 878, 770 ] 12:11:21.406262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.406262 : ClientWindow Style = FullScreen 12:11:21.406262 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.406262 : Game Position (Hex) = [ 036E, 0302 ] 12:11:21.406262 : Game Position (Dec) = [ 878, 770 ] 12:11:21.406262 : - 12:11:21.407258 : Cannot read memory at address 0x0000030B 12:11:21.407258 : Cannot read memory at address 0x0000038B 12:11:21.409252 : Cannot read memory at address 0x0000030B 12:11:21.409252 : Cannot read memory at address 0x0000038B 12:11:21.410252 : RawData event for Player #1: 12:11:21.411245 : Device rawinput data (Hex) = [ 00007538, 0000B6B4 ] 12:11:21.411245 : Cannot read memory at address 0x0000030B 12:11:21.411245 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.411245 : Cannot read memory at address 0x0000038B 12:11:21.411245 : OnScreen Cursor Position (Px) = [ 879, 770 ] 12:11:21.411245 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.411245 : ClientWindow Style = FullScreen 12:11:21.411245 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.411245 : Game Position (Hex) = [ 036F, 0302 ] 12:11:21.412242 : Game Position (Dec) = [ 879, 770 ] 12:11:21.412242 : - 12:11:21.413238 : Cannot read memory at address 0x0000030B 12:11:21.413238 : Cannot read memory at address 0x0000038B 12:11:21.415232 : Cannot read memory at address 0x0000030B 12:11:21.415232 : Cannot read memory at address 0x0000038B 12:11:21.415232 : RawData event for Player #1: 12:11:21.416228 : Device rawinput data (Hex) = [ 00007538, 0000B6B4 ] 12:11:21.416228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.416228 : OnScreen Cursor Position (Px) = [ 879, 770 ] 12:11:21.416228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.416228 : ClientWindow Style = FullScreen 12:11:21.416228 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.416228 : Game Position (Hex) = [ 036F, 0302 ] 12:11:21.416228 : Game Position (Dec) = [ 879, 770 ] 12:11:21.416228 : - 12:11:21.417225 : Cannot read memory at address 0x0000030B 12:11:21.417225 : Cannot read memory at address 0x0000038B 12:11:21.419222 : Cannot read memory at address 0x0000030B 12:11:21.419222 : Cannot read memory at address 0x0000038B 12:11:21.421212 : Cannot read memory at address 0x0000030B 12:11:21.421212 : RawData event for Player #1: 12:11:21.421212 : Cannot read memory at address 0x0000038B 12:11:21.421212 : Device rawinput data (Hex) = [ 00007538, 0000B6B4 ] 12:11:21.421212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.421212 : OnScreen Cursor Position (Px) = [ 879, 770 ] 12:11:21.421212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.421212 : ClientWindow Style = FullScreen 12:11:21.421212 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.421212 : Game Position (Hex) = [ 036F, 0302 ] 12:11:21.421212 : Game Position (Dec) = [ 879, 770 ] 12:11:21.421212 : - 12:11:21.423205 : Cannot read memory at address 0x0000030B 12:11:21.423205 : Cannot read memory at address 0x0000038B 12:11:21.425202 : Cannot read memory at address 0x0000030B 12:11:21.425202 : Cannot read memory at address 0x0000038B 12:11:21.426195 : RawData event for Player #1: 12:11:21.426195 : Device rawinput data (Hex) = [ 00007538, 0000B684 ] 12:11:21.426195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.426195 : OnScreen Cursor Position (Px) = [ 879, 769 ] 12:11:21.426195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.426195 : ClientWindow Style = FullScreen 12:11:21.426195 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.426195 : Game Position (Hex) = [ 036F, 0301 ] 12:11:21.426195 : Game Position (Dec) = [ 879, 769 ] 12:11:21.426195 : - 12:11:21.427192 : Cannot read memory at address 0x0000030B 12:11:21.427192 : Cannot read memory at address 0x0000038B 12:11:21.429185 : Cannot read memory at address 0x0000030B 12:11:21.429185 : Cannot read memory at address 0x0000038B 12:11:21.430182 : RawData event for Player #1: 12:11:21.430182 : Device rawinput data (Hex) = [ 00007538, 0000B684 ] 12:11:21.430182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.430182 : OnScreen Cursor Position (Px) = [ 879, 769 ] 12:11:21.430182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.430182 : ClientWindow Style = FullScreen 12:11:21.430182 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.430182 : Game Position (Hex) = [ 036F, 0301 ] 12:11:21.430182 : Game Position (Dec) = [ 879, 769 ] 12:11:21.430182 : - 12:11:21.431178 : Cannot read memory at address 0x0000030B 12:11:21.431178 : Cannot read memory at address 0x0000038B 12:11:21.433176 : Cannot read memory at address 0x0000030B 12:11:21.433176 : Cannot read memory at address 0x0000038B 12:11:21.435165 : Cannot read memory at address 0x0000030B 12:11:21.435165 : RawData event for Player #1: 12:11:21.435165 : Cannot read memory at address 0x0000038B 12:11:21.435165 : Device rawinput data (Hex) = [ 00007560, 0000B67C ] 12:11:21.435165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.435165 : OnScreen Cursor Position (Px) = [ 880, 769 ] 12:11:21.435165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.435165 : ClientWindow Style = FullScreen 12:11:21.435165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.435165 : Game Position (Hex) = [ 0370, 0301 ] 12:11:21.435165 : Game Position (Dec) = [ 880, 769 ] 12:11:21.435165 : - 12:11:21.437158 : Cannot read memory at address 0x0000030B 12:11:21.437158 : Cannot read memory at address 0x0000038B 12:11:21.439152 : Cannot read memory at address 0x0000030B 12:11:21.439152 : Cannot read memory at address 0x0000038B 12:11:21.440148 : RawData event for Player #1: 12:11:21.440148 : Device rawinput data (Hex) = [ 00007560, 0000B67C ] 12:11:21.440148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.440148 : OnScreen Cursor Position (Px) = [ 880, 769 ] 12:11:21.440148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.440148 : ClientWindow Style = FullScreen 12:11:21.440148 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.440148 : Game Position (Hex) = [ 0370, 0301 ] 12:11:21.440148 : Game Position (Dec) = [ 880, 769 ] 12:11:21.440148 : - 12:11:21.441145 : Cannot read memory at address 0x0000030B 12:11:21.441145 : Cannot read memory at address 0x0000038B 12:11:21.443139 : Cannot read memory at address 0x0000030B 12:11:21.443139 : Cannot read memory at address 0x0000038B 12:11:21.445132 : Cannot read memory at address 0x0000030B 12:11:21.445132 : RawData event for Player #1: 12:11:21.445132 : Cannot read memory at address 0x0000038B 12:11:21.445132 : Device rawinput data (Hex) = [ 00007560, 0000B684 ] 12:11:21.445132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.445132 : OnScreen Cursor Position (Px) = [ 880, 769 ] 12:11:21.445132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.445132 : ClientWindow Style = FullScreen 12:11:21.445132 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.445132 : Game Position (Hex) = [ 0370, 0301 ] 12:11:21.445132 : Game Position (Dec) = [ 880, 769 ] 12:11:21.445132 : - 12:11:21.447125 : Cannot read memory at address 0x0000030B 12:11:21.447125 : Cannot read memory at address 0x0000038B 12:11:21.449118 : Cannot read memory at address 0x0000030B 12:11:21.449118 : Cannot read memory at address 0x0000038B 12:11:21.449118 : Device rawinput data (Hex) = [ 00007560, 0000B684 ] 12:11:21.449118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.449118 : OnScreen Cursor Position (Px) = [ 880, 769 ] 12:11:21.449118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.449118 : ClientWindow Style = FullScreen 12:11:21.449118 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.449118 : Game Position (Hex) = [ 0370, 0301 ] 12:11:21.449118 : Game Position (Dec) = [ 880, 769 ] 12:11:21.449118 : - 12:11:21.451116 : Cannot read memory at address 0x0000030B 12:11:21.451116 : Cannot read memory at address 0x0000038B 12:11:21.453109 : Cannot read memory at address 0x0000030B 12:11:21.453109 : Cannot read memory at address 0x0000038B 12:11:21.454106 : RawData event for Player #1: 12:11:21.454106 : Device rawinput data (Hex) = [ 00007560, 0000B684 ] 12:11:21.454106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.454106 : OnScreen Cursor Position (Px) = [ 880, 769 ] 12:11:21.454106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.454106 : ClientWindow Style = FullScreen 12:11:21.454106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.454106 : Game Position (Hex) = [ 0370, 0301 ] 12:11:21.454106 : Game Position (Dec) = [ 880, 769 ] 12:11:21.454106 : - 12:11:21.455098 : Cannot read memory at address 0x0000030B 12:11:21.455098 : Cannot read memory at address 0x0000038B 12:11:21.457092 : Cannot read memory at address 0x0000030B 12:11:21.457092 : Cannot read memory at address 0x0000038B 12:11:21.459085 : Cannot read memory at address 0x0000030B 12:11:21.459085 : RawData event for Player #1: 12:11:21.459085 : Cannot read memory at address 0x0000038B 12:11:21.459085 : Device rawinput data (Hex) = [ 00007570, 0000B66C ] 12:11:21.459085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.459085 : OnScreen Cursor Position (Px) = [ 880, 769 ] 12:11:21.459085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.459085 : ClientWindow Style = FullScreen 12:11:21.459085 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.459085 : Game Position (Hex) = [ 0370, 0301 ] 12:11:21.460082 : Game Position (Dec) = [ 880, 769 ] 12:11:21.460082 : - 12:11:21.461083 : Cannot read memory at address 0x0000030B 12:11:21.461083 : Cannot read memory at address 0x0000038B 12:11:21.463072 : Cannot read memory at address 0x0000030B 12:11:21.463072 : Cannot read memory at address 0x0000038B 12:11:21.464073 : RawData event for Player #1: 12:11:21.464073 : Device rawinput data (Hex) = [ 00007568, 0000B63C ] 12:11:21.464073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.464073 : OnScreen Cursor Position (Px) = [ 880, 768 ] 12:11:21.464073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.464073 : ClientWindow Style = FullScreen 12:11:21.464073 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.464073 : Game Position (Hex) = [ 0370, 0300 ] 12:11:21.464073 : Game Position (Dec) = [ 880, 768 ] 12:11:21.464073 : - 12:11:21.465065 : Cannot read memory at address 0x0000030B 12:11:21.465065 : Cannot read memory at address 0x0000038B 12:11:21.467062 : Cannot read memory at address 0x0000030B 12:11:21.467062 : Cannot read memory at address 0x0000038B 12:11:21.469057 : Cannot read memory at address 0x0000030B 12:11:21.469057 : Cannot read memory at address 0x0000038B 12:11:21.469057 : Device rawinput data (Hex) = [ 00007568, 0000B638 ] 12:11:21.469057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.469057 : OnScreen Cursor Position (Px) = [ 880, 768 ] 12:11:21.469057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.469057 : ClientWindow Style = FullScreen 12:11:21.469057 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.470048 : Game Position (Hex) = [ 0370, 0300 ] 12:11:21.470048 : Game Position (Dec) = [ 880, 768 ] 12:11:21.470048 : - 12:11:21.471049 : Cannot read memory at address 0x0000030B 12:11:21.471049 : Cannot read memory at address 0x0000038B 12:11:21.473043 : Cannot read memory at address 0x0000030B 12:11:21.473043 : RawData event for Player #1: 12:11:21.473043 : Cannot read memory at address 0x0000038B 12:11:21.473043 : Device rawinput data (Hex) = [ 00007568, 0000B638 ] 12:11:21.473043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.473043 : OnScreen Cursor Position (Px) = [ 880, 768 ] 12:11:21.473043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.473043 : ClientWindow Style = FullScreen 12:11:21.473043 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.473043 : Game Position (Hex) = [ 0370, 0300 ] 12:11:21.474035 : Game Position (Dec) = [ 880, 768 ] 12:11:21.474035 : - 12:11:21.475032 : Cannot read memory at address 0x0000030B 12:11:21.475032 : Cannot read memory at address 0x0000038B 12:11:21.477029 : Cannot read memory at address 0x0000030B 12:11:21.477029 : Cannot read memory at address 0x0000038B 12:11:21.478026 : RawData event for Player #1: 12:11:21.478026 : Device rawinput data (Hex) = [ 00007540, 0000B638 ] 12:11:21.478026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.478026 : OnScreen Cursor Position (Px) = [ 879, 768 ] 12:11:21.478026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.478026 : ClientWindow Style = FullScreen 12:11:21.478026 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.478026 : Game Position (Hex) = [ 036F, 0300 ] 12:11:21.478026 : Game Position (Dec) = [ 879, 768 ] 12:11:21.479018 : Cannot read memory at address 0x0000030B 12:11:21.479018 : - 12:11:21.479018 : Cannot read memory at address 0x0000038B 12:11:21.481016 : Cannot read memory at address 0x0000030B 12:11:21.481016 : Cannot read memory at address 0x0000038B 12:11:21.482013 : RawData event for Player #1: 12:11:21.482013 : Device rawinput data (Hex) = [ 00007538, 0000B5D0 ] 12:11:21.482013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.483518 : OnScreen Cursor Position (Px) = [ 879, 767 ] 12:11:21.485281 : Cannot read memory at address 0x0000030B 12:11:21.485530 : Cannot read memory at address 0x0000038B 12:11:21.485530 : ClientWindow Style = FullScreen 12:11:21.485530 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.485530 : Game Position (Hex) = [ 036F, 02FF ] 12:11:21.485530 : Game Position (Dec) = [ 879, 767 ] 12:11:21.486032 : - 12:11:21.487032 : Cannot read memory at address 0x0000030B 12:11:21.487032 : Cannot read memory at address 0x0000038B 12:11:21.488032 : RawData event for Player #1: 12:11:21.488032 : Device rawinput data (Hex) = [ 00007538, 0000B5D0 ] 12:11:21.488032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.488032 : OnScreen Cursor Position (Px) = [ 879, 767 ] 12:11:21.488032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.488032 : ClientWindow Style = FullScreen 12:11:21.488032 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.488032 : Game Position (Hex) = [ 036F, 02FF ] 12:11:21.488032 : Game Position (Dec) = [ 879, 767 ] 12:11:21.488032 : - 12:11:21.489024 : Cannot read memory at address 0x0000030B 12:11:21.489024 : Cannot read memory at address 0x0000038B 12:11:21.491021 : Cannot read memory at address 0x0000030B 12:11:21.491021 : Cannot read memory at address 0x0000038B 12:11:21.492017 : RawData event for Player #1: 12:11:21.492017 : Device rawinput data (Hex) = [ 00007548, 0000B5BC ] 12:11:21.492017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.492017 : OnScreen Cursor Position (Px) = [ 879, 766 ] 12:11:21.492017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.492017 : ClientWindow Style = FullScreen 12:11:21.492017 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.492017 : Game Position (Hex) = [ 036F, 02FE ] 12:11:21.492017 : Game Position (Dec) = [ 879, 766 ] 12:11:21.493010 : - 12:11:21.493010 : Cannot read memory at address 0x0000030B 12:11:21.493010 : Cannot read memory at address 0x0000038B 12:11:21.495008 : Cannot read memory at address 0x0000030B 12:11:21.495008 : Cannot read memory at address 0x0000038B 12:11:21.496998 : Cannot read memory at address 0x0000030B 12:11:21.496998 : Cannot read memory at address 0x0000038B 12:11:21.498991 : Cannot read memory at address 0x0000030B 12:11:21.498991 : Cannot read memory at address 0x0000038B 12:11:21.498991 : RawData event for Player #1: 12:11:21.498991 : Device rawinput data (Hex) = [ 000074F4, 0000B5C0 ] 12:11:21.498991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.498991 : OnScreen Cursor Position (Px) = [ 877, 766 ] 12:11:21.498991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.498991 : ClientWindow Style = FullScreen 12:11:21.499987 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.499987 : Game Position (Hex) = [ 036D, 02FE ] 12:11:21.499987 : Game Position (Dec) = [ 877, 766 ] 12:11:21.499987 : - 12:11:21.500984 : Cannot read memory at address 0x0000030B 12:11:21.500984 : Cannot read memory at address 0x0000038B 12:11:21.502977 : Cannot read memory at address 0x0000030B 12:11:21.502977 : Cannot read memory at address 0x0000038B 12:11:21.504971 : Cannot read memory at address 0x0000030B 12:11:21.504971 : Cannot read memory at address 0x0000038B 12:11:21.505967 : RawData event for Player #1: 12:11:21.505967 : Device rawinput data (Hex) = [ 00007510, 0000B564 ] 12:11:21.505967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.505967 : OnScreen Cursor Position (Px) = [ 877, 765 ] 12:11:21.505967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.505967 : ClientWindow Style = FullScreen 12:11:21.505967 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.505967 : Game Position (Hex) = [ 036D, 02FD ] 12:11:21.505967 : Game Position (Dec) = [ 877, 765 ] 12:11:21.505967 : - 12:11:21.506964 : Cannot read memory at address 0x0000030B 12:11:21.506964 : Cannot read memory at address 0x0000038B 12:11:21.508957 : Cannot read memory at address 0x0000030B 12:11:21.508957 : Cannot read memory at address 0x0000038B 12:11:21.510951 : Cannot read memory at address 0x0000030B 12:11:21.510951 : Cannot read memory at address 0x0000038B 12:11:21.512944 : Cannot read memory at address 0x0000030B 12:11:21.512944 : Cannot read memory at address 0x0000038B 12:11:21.512944 : RawData event for Player #1: 12:11:21.512944 : Device rawinput data (Hex) = [ 0000751C, 0000B540 ] 12:11:21.512944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.512944 : OnScreen Cursor Position (Px) = [ 878, 764 ] 12:11:21.512944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.512944 : ClientWindow Style = FullScreen 12:11:21.512944 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.512944 : Game Position (Hex) = [ 036E, 02FC ] 12:11:21.512944 : Game Position (Dec) = [ 878, 764 ] 12:11:21.512944 : - 12:11:21.514937 : Cannot read memory at address 0x0000030B 12:11:21.514937 : Cannot read memory at address 0x0000038B 12:11:21.516931 : Cannot read memory at address 0x0000030B 12:11:21.516931 : Cannot read memory at address 0x0000038B 12:11:21.518924 : Cannot read memory at address 0x0000030B 12:11:21.518924 : Cannot read memory at address 0x0000038B 12:11:21.519921 : RawData event for Player #1: 12:11:21.519921 : Device rawinput data (Hex) = [ 00007540, 0000B548 ] 12:11:21.519921 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.519921 : OnScreen Cursor Position (Px) = [ 879, 764 ] 12:11:21.519921 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.519921 : ClientWindow Style = FullScreen 12:11:21.519921 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.519921 : Game Position (Hex) = [ 036F, 02FC ] 12:11:21.519921 : Game Position (Dec) = [ 879, 764 ] 12:11:21.519921 : - 12:11:21.520918 : Cannot read memory at address 0x0000030B 12:11:21.520918 : Cannot read memory at address 0x0000038B 12:11:21.522910 : Cannot read memory at address 0x0000030B 12:11:21.522910 : Cannot read memory at address 0x0000038B 12:11:21.524904 : Cannot read memory at address 0x0000030B 12:11:21.524904 : Cannot read memory at address 0x0000038B 12:11:21.525901 : RawData event for Player #1: 12:11:21.525901 : Device rawinput data (Hex) = [ 00007540, 0000B548 ] 12:11:21.525901 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.525901 : OnScreen Cursor Position (Px) = [ 879, 764 ] 12:11:21.525901 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.525901 : ClientWindow Style = FullScreen 12:11:21.525901 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.525901 : Game Position (Hex) = [ 036F, 02FC ] 12:11:21.525901 : Game Position (Dec) = [ 879, 764 ] 12:11:21.525901 : - 12:11:21.526897 : Cannot read memory at address 0x0000030B 12:11:21.526897 : Cannot read memory at address 0x0000038B 12:11:21.528896 : Cannot read memory at address 0x0000030B 12:11:21.528896 : Cannot read memory at address 0x0000038B 12:11:21.530884 : Cannot read memory at address 0x0000030B 12:11:21.530884 : Cannot read memory at address 0x0000038B 12:11:21.532877 : Cannot read memory at address 0x0000030B 12:11:21.532877 : Cannot read memory at address 0x0000038B 12:11:21.532877 : RawData event for Player #1: 12:11:21.532877 : Device rawinput data (Hex) = [ 00007548, 0000B514 ] 12:11:21.532877 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.532877 : OnScreen Cursor Position (Px) = [ 879, 763 ] 12:11:21.532877 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.532877 : ClientWindow Style = FullScreen 12:11:21.532877 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.532877 : Game Position (Hex) = [ 036F, 02FB ] 12:11:21.532877 : Game Position (Dec) = [ 879, 763 ] 12:11:21.533874 : - 12:11:21.534871 : Cannot read memory at address 0x0000030B 12:11:21.534871 : Cannot read memory at address 0x0000038B 12:11:21.536864 : Cannot read memory at address 0x0000030B 12:11:21.536864 : Cannot read memory at address 0x0000038B 12:11:21.538857 : Cannot read memory at address 0x0000030B 12:11:21.538857 : Cannot read memory at address 0x0000038B 12:11:21.539854 : RawData event for Player #1: 12:11:21.539854 : Device rawinput data (Hex) = [ 00007548, 0000B4CC ] 12:11:21.539854 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.539854 : OnScreen Cursor Position (Px) = [ 879, 762 ] 12:11:21.539854 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.539854 : ClientWindow Style = FullScreen 12:11:21.539854 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.539854 : Game Position (Hex) = [ 036F, 02FA ] 12:11:21.539854 : Game Position (Dec) = [ 879, 762 ] 12:11:21.540851 : - 12:11:21.540851 : Cannot read memory at address 0x0000030B 12:11:21.540851 : Cannot read memory at address 0x0000038B 12:11:21.542844 : Cannot read memory at address 0x0000030B 12:11:21.542844 : Cannot read memory at address 0x0000038B 12:11:21.544841 : Cannot read memory at address 0x0000030B 12:11:21.544841 : Cannot read memory at address 0x0000038B 12:11:21.546831 : Cannot read memory at address 0x0000030B 12:11:21.546831 : Cannot read memory at address 0x0000038B 12:11:21.546831 : RawData event for Player #1: 12:11:21.546831 : Device rawinput data (Hex) = [ 00007548, 0000B4CC ] 12:11:21.546831 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.546831 : OnScreen Cursor Position (Px) = [ 879, 762 ] 12:11:21.546831 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.546831 : ClientWindow Style = FullScreen 12:11:21.547828 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.547828 : Game Position (Hex) = [ 036F, 02FA ] 12:11:21.547828 : Game Position (Dec) = [ 879, 762 ] 12:11:21.547828 : - 12:11:21.548824 : Cannot read memory at address 0x0000030B 12:11:21.548824 : Cannot read memory at address 0x0000038B 12:11:21.550817 : Cannot read memory at address 0x0000030B 12:11:21.550817 : Cannot read memory at address 0x0000038B 12:11:21.552811 : Cannot read memory at address 0x0000030B 12:11:21.552811 : Cannot read memory at address 0x0000038B 12:11:21.553807 : RawData event for Player #1: 12:11:21.553807 : Device rawinput data (Hex) = [ 00007550, 0000B4CC ] 12:11:21.553807 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.553807 : OnScreen Cursor Position (Px) = [ 879, 762 ] 12:11:21.553807 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.553807 : ClientWindow Style = FullScreen 12:11:21.554804 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.554804 : Cannot read memory at address 0x0000030B 12:11:21.554804 : Game Position (Hex) = [ 036F, 02FA ] 12:11:21.554804 : Cannot read memory at address 0x0000038B 12:11:21.554804 : Game Position (Dec) = [ 879, 762 ] 12:11:21.554804 : - 12:11:21.556797 : Cannot read memory at address 0x0000030B 12:11:21.556797 : Cannot read memory at address 0x0000038B 12:11:21.558791 : Cannot read memory at address 0x0000030B 12:11:21.558791 : Cannot read memory at address 0x0000038B 12:11:21.559792 : RawData event for Player #1: 12:11:21.559792 : Device rawinput data (Hex) = [ 00007550, 0000B498 ] 12:11:21.559792 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.559792 : OnScreen Cursor Position (Px) = [ 879, 761 ] 12:11:21.559792 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.559792 : ClientWindow Style = FullScreen 12:11:21.559792 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.559792 : Game Position (Hex) = [ 036F, 02F9 ] 12:11:21.560784 : Game Position (Dec) = [ 879, 761 ] 12:11:21.560784 : Cannot read memory at address 0x0000030B 12:11:21.560784 : - 12:11:21.560784 : Cannot read memory at address 0x0000038B 12:11:21.562778 : Cannot read memory at address 0x0000030B 12:11:21.562778 : Cannot read memory at address 0x0000038B 12:11:21.564771 : Cannot read memory at address 0x0000030B 12:11:21.564771 : Cannot read memory at address 0x0000038B 12:11:21.566764 : Cannot read memory at address 0x0000030B 12:11:21.566764 : Cannot read memory at address 0x0000038B 12:11:21.566764 : RawData event for Player #1: 12:11:21.566764 : Device rawinput data (Hex) = [ 0000752C, 0000B48C ] 12:11:21.566764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.566764 : OnScreen Cursor Position (Px) = [ 878, 761 ] 12:11:21.566764 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.566764 : ClientWindow Style = FullScreen 12:11:21.566764 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.567761 : Game Position (Hex) = [ 036E, 02F9 ] 12:11:21.567761 : Game Position (Dec) = [ 878, 761 ] 12:11:21.567761 : - 12:11:21.568758 : Cannot read memory at address 0x0000030B 12:11:21.568758 : Cannot read memory at address 0x0000038B 12:11:21.570751 : Cannot read memory at address 0x0000030B 12:11:21.570751 : Cannot read memory at address 0x0000038B 12:11:21.572744 : Cannot read memory at address 0x0000030B 12:11:21.572744 : Cannot read memory at address 0x0000038B 12:11:21.573741 : RawData event for Player #1: 12:11:21.573741 : Device rawinput data (Hex) = [ 0000753C, 0000B474 ] 12:11:21.573741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.573741 : OnScreen Cursor Position (Px) = [ 879, 761 ] 12:11:21.573741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.573741 : ClientWindow Style = FullScreen 12:11:21.573741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.573741 : Game Position (Hex) = [ 036F, 02F9 ] 12:11:21.574738 : Game Position (Dec) = [ 879, 761 ] 12:11:21.574738 : Cannot read memory at address 0x0000030B 12:11:21.574738 : - 12:11:21.574738 : Cannot read memory at address 0x0000038B 12:11:21.576735 : Cannot read memory at address 0x0000030B 12:11:21.576735 : Cannot read memory at address 0x0000038B 12:11:21.578728 : Cannot read memory at address 0x0000030B 12:11:21.578728 : Cannot read memory at address 0x0000038B 12:11:21.580717 : Cannot read memory at address 0x0000030B 12:11:21.580717 : Cannot read memory at address 0x0000038B 12:11:21.580717 : RawData event for Player #1: 12:11:21.580717 : Device rawinput data (Hex) = [ 0000753C, 0000B474 ] 12:11:21.580717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.580717 : OnScreen Cursor Position (Px) = [ 879, 761 ] 12:11:21.580717 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.580717 : ClientWindow Style = FullScreen 12:11:21.580717 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.580717 : Game Position (Hex) = [ 036F, 02F9 ] 12:11:21.581714 : Game Position (Dec) = [ 879, 761 ] 12:11:21.581714 : - 12:11:21.582711 : Cannot read memory at address 0x0000030B 12:11:21.582711 : Cannot read memory at address 0x0000038B 12:11:21.584209 : Cannot read memory at address 0x0000030B 12:11:21.584209 : Cannot read memory at address 0x0000038B 12:11:21.586204 : Cannot read memory at address 0x0000030B 12:11:21.586204 : Cannot read memory at address 0x0000038B 12:11:21.588197 : RawData event for Player #1: 12:11:21.588197 : Device rawinput data (Hex) = [ 00007534, 0000B44C ] 12:11:21.588197 : Cannot read memory at address 0x0000038B 12:11:21.588197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.588197 : OnScreen Cursor Position (Px) = [ 879, 760 ] 12:11:21.588197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.588197 : ClientWindow Style = FullScreen 12:11:21.588197 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.588197 : Game Position (Hex) = [ 036F, 02F8 ] 12:11:21.589194 : Game Position (Dec) = [ 879, 760 ] 12:11:21.589194 : - 12:11:21.590190 : Cannot read memory at address 0x0000030B 12:11:21.590190 : Cannot read memory at address 0x0000038B 12:11:21.592187 : Cannot read memory at address 0x0000030B 12:11:21.592187 : Cannot read memory at address 0x0000038B 12:11:21.594177 : RawData event for Player #1: 12:11:21.594177 : Device rawinput data (Hex) = [ 00007534, 0000B44C ] 12:11:21.594177 : Cannot read memory at address 0x0000038B 12:11:21.594177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.594177 : OnScreen Cursor Position (Px) = [ 879, 760 ] 12:11:21.594177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.594177 : ClientWindow Style = FullScreen 12:11:21.594177 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.594177 : Game Position (Hex) = [ 036F, 02F8 ] 12:11:21.594177 : Game Position (Dec) = [ 879, 760 ] 12:11:21.594177 : - 12:11:21.596171 : Cannot read memory at address 0x0000030B 12:11:21.596171 : Cannot read memory at address 0x0000038B 12:11:21.598163 : Cannot read memory at address 0x0000030B 12:11:21.598163 : Cannot read memory at address 0x0000038B 12:11:21.600157 : Cannot read memory at address 0x0000030B 12:11:21.600157 : Cannot read memory at address 0x0000038B 12:11:21.601153 : RawData event for Player #1: 12:11:21.601153 : Device rawinput data (Hex) = [ 00007554, 0000B458 ] 12:11:21.601153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.601153 : OnScreen Cursor Position (Px) = [ 879, 760 ] 12:11:21.601153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.601153 : ClientWindow Style = FullScreen 12:11:21.601153 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.601153 : Game Position (Hex) = [ 036F, 02F8 ] 12:11:21.601153 : Game Position (Dec) = [ 879, 760 ] 12:11:21.601153 : - 12:11:21.602150 : Cannot read memory at address 0x0000030B 12:11:21.602150 : Cannot read memory at address 0x0000038B 12:11:21.604144 : Cannot read memory at address 0x0000030B 12:11:21.604144 : Cannot read memory at address 0x0000038B 12:11:21.606137 : Cannot read memory at address 0x0000030B 12:11:21.606137 : Cannot read memory at address 0x0000038B 12:11:21.608135 : Cannot read memory at address 0x0000030B 12:11:21.608135 : Cannot read memory at address 0x0000038B 12:11:21.608135 : RawData event for Player #1: 12:11:21.608135 : Device rawinput data (Hex) = [ 00007554, 0000B458 ] 12:11:21.608135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.608135 : OnScreen Cursor Position (Px) = [ 879, 760 ] 12:11:21.608135 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.608135 : ClientWindow Style = FullScreen 12:11:21.609127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.609127 : Game Position (Hex) = [ 036F, 02F8 ] 12:11:21.609127 : Game Position (Dec) = [ 879, 760 ] 12:11:21.609127 : - 12:11:21.610125 : Cannot read memory at address 0x0000030B 12:11:21.610125 : Cannot read memory at address 0x0000038B 12:11:21.612117 : Cannot read memory at address 0x0000030B 12:11:21.612117 : Cannot read memory at address 0x0000038B 12:11:21.614110 : Cannot read memory at address 0x0000030B 12:11:21.614110 : Cannot read memory at address 0x0000038B 12:11:21.615107 : RawData event for Player #1: 12:11:21.615107 : Device rawinput data (Hex) = [ 00007580, 0000B41C ] 12:11:21.615107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.615107 : OnScreen Cursor Position (Px) = [ 881, 759 ] 12:11:21.615107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.615107 : ClientWindow Style = FullScreen 12:11:21.615107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.615107 : Game Position (Hex) = [ 0371, 02F7 ] 12:11:21.615107 : Game Position (Dec) = [ 881, 759 ] 12:11:21.615107 : - 12:11:21.616104 : Cannot read memory at address 0x0000030B 12:11:21.616104 : Cannot read memory at address 0x0000038B 12:11:21.618097 : Cannot read memory at address 0x0000030B 12:11:21.618097 : Cannot read memory at address 0x0000038B 12:11:21.620090 : Cannot read memory at address 0x0000030B 12:11:21.620090 : Cannot read memory at address 0x0000038B 12:11:21.622084 : Cannot read memory at address 0x0000030B 12:11:21.622084 : Cannot read memory at address 0x0000038B 12:11:21.622084 : Device rawinput data (Hex) = [ 00007580, 0000B41C ] 12:11:21.622084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.622084 : OnScreen Cursor Position (Px) = [ 881, 759 ] 12:11:21.622084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.622084 : ClientWindow Style = FullScreen 12:11:21.622084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.622084 : Game Position (Hex) = [ 0371, 02F7 ] 12:11:21.622084 : Game Position (Dec) = [ 881, 759 ] 12:11:21.622084 : - 12:11:21.624078 : Cannot read memory at address 0x0000030B 12:11:21.624078 : Cannot read memory at address 0x0000038B 12:11:21.626074 : Cannot read memory at address 0x0000030B 12:11:21.626074 : Cannot read memory at address 0x0000038B 12:11:21.628068 : Cannot read memory at address 0x0000030B 12:11:21.628068 : Cannot read memory at address 0x0000038B 12:11:21.628068 : Device rawinput data (Hex) = [ 0000758C, 0000B404 ] 12:11:21.628068 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.628068 : OnScreen Cursor Position (Px) = [ 881, 759 ] 12:11:21.628068 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.628068 : ClientWindow Style = FullScreen 12:11:21.628068 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.628068 : Game Position (Hex) = [ 0371, 02F7 ] 12:11:21.628068 : Game Position (Dec) = [ 881, 759 ] 12:11:21.629060 : - 12:11:21.630057 : Cannot read memory at address 0x0000030B 12:11:21.630057 : Cannot read memory at address 0x0000038B 12:11:21.632050 : Cannot read memory at address 0x0000030B 12:11:21.632050 : Cannot read memory at address 0x0000038B 12:11:21.634043 : Cannot read memory at address 0x0000030B 12:11:21.634043 : Cannot read memory at address 0x0000038B 12:11:21.635040 : RawData event for Player #1: 12:11:21.635040 : Device rawinput data (Hex) = [ 000075B0, 0000B404 ] 12:11:21.635040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.635040 : OnScreen Cursor Position (Px) = [ 882, 759 ] 12:11:21.635040 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.635040 : ClientWindow Style = FullScreen 12:11:21.635040 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.635040 : Game Position (Hex) = [ 0372, 02F7 ] 12:11:21.635040 : Game Position (Dec) = [ 882, 759 ] 12:11:21.635040 : - 12:11:21.636037 : Cannot read memory at address 0x0000030B 12:11:21.636037 : Cannot read memory at address 0x0000038B 12:11:21.638030 : Cannot read memory at address 0x0000030B 12:11:21.638030 : Cannot read memory at address 0x0000038B 12:11:21.640024 : Cannot read memory at address 0x0000030B 12:11:21.640024 : Cannot read memory at address 0x0000038B 12:11:21.642021 : Cannot read memory at address 0x0000030B 12:11:21.642021 : RawData event for Player #1: 12:11:21.642021 : Cannot read memory at address 0x0000038B 12:11:21.642021 : Device rawinput data (Hex) = [ 000075B4, 0000B40C ] 12:11:21.642021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.642021 : OnScreen Cursor Position (Px) = [ 882, 759 ] 12:11:21.642021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.642021 : ClientWindow Style = FullScreen 12:11:21.642021 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.642021 : Game Position (Hex) = [ 0372, 02F7 ] 12:11:21.642021 : Game Position (Dec) = [ 882, 759 ] 12:11:21.643014 : - 12:11:21.644014 : Cannot read memory at address 0x0000030B 12:11:21.644014 : Cannot read memory at address 0x0000038B 12:11:21.646004 : Cannot read memory at address 0x0000030B 12:11:21.646004 : Cannot read memory at address 0x0000038B 12:11:21.647997 : Cannot read memory at address 0x0000030B 12:11:21.647997 : Cannot read memory at address 0x0000038B 12:11:21.648994 : RawData event for Player #1: 12:11:21.648994 : Device rawinput data (Hex) = [ 000075D8, 0000B410 ] 12:11:21.648994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.648994 : OnScreen Cursor Position (Px) = [ 883, 759 ] 12:11:21.648994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.648994 : ClientWindow Style = FullScreen 12:11:21.648994 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.648994 : Game Position (Hex) = [ 0373, 02F7 ] 12:11:21.648994 : Game Position (Dec) = [ 883, 759 ] 12:11:21.648994 : - 12:11:21.649992 : Cannot read memory at address 0x0000030B 12:11:21.649992 : Cannot read memory at address 0x0000038B 12:11:21.651984 : Cannot read memory at address 0x0000030B 12:11:21.651984 : Cannot read memory at address 0x0000038B 12:11:21.653982 : Cannot read memory at address 0x0000030B 12:11:21.653982 : Cannot read memory at address 0x0000038B 12:11:21.655970 : Cannot read memory at address 0x0000030B 12:11:21.655970 : Cannot read memory at address 0x0000038B 12:11:21.655970 : RawData event for Player #1: 12:11:21.655970 : Device rawinput data (Hex) = [ 000075D8, 0000B410 ] 12:11:21.655970 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.655970 : OnScreen Cursor Position (Px) = [ 883, 759 ] 12:11:21.655970 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.655970 : ClientWindow Style = FullScreen 12:11:21.655970 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.655970 : Game Position (Hex) = [ 0373, 02F7 ] 12:11:21.655970 : Game Position (Dec) = [ 883, 759 ] 12:11:21.656967 : - 12:11:21.657964 : Cannot read memory at address 0x0000030B 12:11:21.657964 : Cannot read memory at address 0x0000038B 12:11:21.659960 : Cannot read memory at address 0x0000030B 12:11:21.659960 : Cannot read memory at address 0x0000038B 12:11:21.661954 : Cannot read memory at address 0x0000030B 12:11:21.661954 : RawData event for Player #1: 12:11:21.661954 : Device rawinput data (Hex) = [ 000075D8, 0000B410 ] 12:11:21.661954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.661954 : OnScreen Cursor Position (Px) = [ 883, 759 ] 12:11:21.661954 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.661954 : ClientWindow Style = FullScreen 12:11:21.661954 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.661954 : Game Position (Hex) = [ 0373, 02F7 ] 12:11:21.662947 : Game Position (Dec) = [ 883, 759 ] 12:11:21.662947 : - 12:11:21.663944 : Cannot read memory at address 0x0000030B 12:11:21.663944 : Cannot read memory at address 0x0000038B 12:11:21.665937 : Cannot read memory at address 0x0000030B 12:11:21.665937 : Cannot read memory at address 0x0000038B 12:11:21.667930 : Cannot read memory at address 0x0000030B 12:11:21.667930 : Cannot read memory at address 0x0000038B 12:11:21.668927 : RawData event for Player #1: 12:11:21.668927 : Device rawinput data (Hex) = [ 000075E0, 0000B3C0 ] 12:11:21.668927 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.668927 : OnScreen Cursor Position (Px) = [ 884, 758 ] 12:11:21.668927 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.668927 : ClientWindow Style = FullScreen 12:11:21.668927 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.669924 : Game Position (Hex) = [ 0374, 02F6 ] 12:11:21.669924 : Cannot read memory at address 0x0000030B 12:11:21.669924 : Game Position (Dec) = [ 884, 758 ] 12:11:21.669924 : Cannot read memory at address 0x0000038B 12:11:21.669924 : - 12:11:21.671921 : Cannot read memory at address 0x0000030B 12:11:21.671921 : Cannot read memory at address 0x0000038B 12:11:21.673914 : Cannot read memory at address 0x0000030B 12:11:21.673914 : Cannot read memory at address 0x0000038B 12:11:21.675907 : Cannot read memory at address 0x0000030B 12:11:21.675907 : Cannot read memory at address 0x0000038B 12:11:21.675907 : RawData event for Player #1: 12:11:21.675907 : Device rawinput data (Hex) = [ 000075E0, 0000B3C0 ] 12:11:21.675907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.675907 : OnScreen Cursor Position (Px) = [ 884, 758 ] 12:11:21.675907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.675907 : ClientWindow Style = FullScreen 12:11:21.675907 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.675907 : Game Position (Hex) = [ 0374, 02F6 ] 12:11:21.675907 : Game Position (Dec) = [ 884, 758 ] 12:11:21.675907 : - 12:11:21.677901 : Cannot read memory at address 0x0000030B 12:11:21.677901 : Cannot read memory at address 0x0000038B 12:11:21.679890 : Cannot read memory at address 0x0000030B 12:11:21.679890 : Cannot read memory at address 0x0000038B 12:11:21.681884 : Cannot read memory at address 0x0000030B 12:11:21.681884 : Cannot read memory at address 0x0000038B 12:11:21.682881 : RawData event for Player #1: 12:11:21.682881 : Device rawinput data (Hex) = [ 000075E8, 0000B3C0 ] 12:11:21.682881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.682881 : OnScreen Cursor Position (Px) = [ 884, 758 ] 12:11:21.682881 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.682881 : ClientWindow Style = FullScreen 12:11:21.682881 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.682881 : Game Position (Hex) = [ 0374, 02F6 ] 12:11:21.682881 : Game Position (Dec) = [ 884, 758 ] 12:11:21.683877 : - 12:11:21.683877 : Cannot read memory at address 0x0000030B 12:11:21.683877 : Cannot read memory at address 0x0000038B 12:11:21.685377 : Cannot read memory at address 0x0000030B 12:11:21.685377 : Cannot read memory at address 0x0000038B 12:11:21.687374 : Cannot read memory at address 0x0000030B 12:11:21.687374 : Cannot read memory at address 0x0000038B 12:11:21.689367 : Cannot read memory at address 0x0000030B 12:11:21.689367 : Cannot read memory at address 0x0000038B 12:11:21.690360 : RawData event for Player #1: 12:11:21.690360 : Device rawinput data (Hex) = [ 000075D8, 0000B39C ] 12:11:21.690360 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.690360 : OnScreen Cursor Position (Px) = [ 883, 757 ] 12:11:21.690360 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.690360 : ClientWindow Style = FullScreen 12:11:21.690360 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.690360 : Game Position (Hex) = [ 0373, 02F5 ] 12:11:21.690360 : Game Position (Dec) = [ 883, 757 ] 12:11:21.690360 : - 12:11:21.691357 : Cannot read memory at address 0x0000030B 12:11:21.691357 : Cannot read memory at address 0x0000038B 12:11:21.693350 : Cannot read memory at address 0x0000030B 12:11:21.693350 : Cannot read memory at address 0x0000038B 12:11:21.695344 : RawData event for Player #1: 12:11:21.695344 : Cannot read memory at address 0x0000030B 12:11:21.695344 : Device rawinput data (Hex) = [ 00007618, 0000B384 ] 12:11:21.695344 : Cannot read memory at address 0x0000038B 12:11:21.695344 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.695344 : OnScreen Cursor Position (Px) = [ 885, 757 ] 12:11:21.695344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.695344 : ClientWindow Style = FullScreen 12:11:21.695344 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.695344 : Game Position (Hex) = [ 0375, 02F5 ] 12:11:21.695344 : Game Position (Dec) = [ 885, 757 ] 12:11:21.695344 : - 12:11:21.697337 : Cannot read memory at address 0x0000030B 12:11:21.697337 : Cannot read memory at address 0x0000038B 12:11:21.699330 : Cannot read memory at address 0x0000030B 12:11:21.699330 : Cannot read memory at address 0x0000038B 12:11:21.700902 : Cannot read memory at address 0x0000030B 12:11:21.700902 : Cannot read memory at address 0x0000038B 12:11:21.700902 : RawData event for Player #1: 12:11:21.700902 : Device rawinput data (Hex) = [ 00007518, 0000B37C ] 12:11:21.700902 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.700902 : OnScreen Cursor Position (Px) = [ 878, 757 ] 12:11:21.700902 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.700902 : ClientWindow Style = FullScreen 12:11:21.700902 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.700902 : Game Position (Hex) = [ 036E, 02F5 ] 12:11:21.700902 : Game Position (Dec) = [ 878, 757 ] 12:11:21.700902 : - 12:11:21.702901 : Cannot read memory at address 0x0000030B 12:11:21.702901 : Cannot read memory at address 0x0000038B 12:11:21.704894 : Cannot read memory at address 0x0000030B 12:11:21.704894 : Cannot read memory at address 0x0000038B 12:11:21.706887 : Cannot read memory at address 0x0000030B 12:11:21.706887 : Cannot read memory at address 0x0000038B 12:11:21.707884 : RawData event for Player #1: 12:11:21.707884 : Device rawinput data (Hex) = [ 000075E8, 0000B348 ] 12:11:21.707884 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.707884 : OnScreen Cursor Position (Px) = [ 884, 756 ] 12:11:21.707884 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.707884 : ClientWindow Style = FullScreen 12:11:21.707884 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.707884 : Game Position (Hex) = [ 0374, 02F4 ] 12:11:21.708877 : Cannot read memory at address 0x0000030B 12:11:21.708877 : Cannot read memory at address 0x0000038B 12:11:21.708877 : - 12:11:21.710874 : Cannot read memory at address 0x0000030B 12:11:21.710874 : Cannot read memory at address 0x0000038B 12:11:21.712864 : Cannot read memory at address 0x0000030B 12:11:21.712864 : Cannot read memory at address 0x0000038B 12:11:21.714857 : Cannot read memory at address 0x0000030B 12:11:21.714857 : Cannot read memory at address 0x0000038B 12:11:21.714857 : RawData event for Player #1: 12:11:21.714857 : Device rawinput data (Hex) = [ 000075E8, 0000B348 ] 12:11:21.714857 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.714857 : OnScreen Cursor Position (Px) = [ 884, 756 ] 12:11:21.714857 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.714857 : ClientWindow Style = FullScreen 12:11:21.715854 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.715854 : Game Position (Hex) = [ 0374, 02F4 ] 12:11:21.715854 : Game Position (Dec) = [ 884, 756 ] 12:11:21.715854 : - 12:11:21.716855 : Cannot read memory at address 0x0000030B 12:11:21.716855 : Cannot read memory at address 0x0000038B 12:11:21.718847 : Cannot read memory at address 0x0000030B 12:11:21.718847 : Cannot read memory at address 0x0000038B 12:11:21.719844 : RawData event for Player #1: 12:11:21.719844 : Device rawinput data (Hex) = [ 000075E8, 0000B348 ] 12:11:21.719844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.719844 : OnScreen Cursor Position (Px) = [ 884, 756 ] 12:11:21.719844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.719844 : ClientWindow Style = FullScreen 12:11:21.719844 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.720837 : Game Position (Hex) = [ 0374, 02F4 ] 12:11:21.720837 : Cannot read memory at address 0x0000030B 12:11:21.721081 : Game Position (Dec) = [ 884, 756 ] 12:11:21.721081 : Cannot read memory at address 0x0000038B 12:11:21.721081 : - 12:11:21.722312 : Cannot read memory at address 0x0000030B 12:11:21.722312 : Cannot read memory at address 0x0000038B 12:11:21.723383 : RawData event for Player #1: 12:11:21.723383 : Device rawinput data (Hex) = [ 000075E8, 0000B348 ] 12:11:21.724360 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.724360 : Cannot read memory at address 0x0000030B 12:11:21.724360 : OnScreen Cursor Position (Px) = [ 884, 756 ] 12:11:21.724360 : Cannot read memory at address 0x0000038B 12:11:21.724360 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.724360 : ClientWindow Style = FullScreen 12:11:21.724360 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.724360 : Game Position (Hex) = [ 0374, 02F4 ] 12:11:21.724360 : Game Position (Dec) = [ 884, 756 ] 12:11:21.724360 : - 12:11:21.726373 : Cannot read memory at address 0x0000030B 12:11:21.726373 : Cannot read memory at address 0x0000038B 12:11:21.728311 : Cannot read memory at address 0x0000030B 12:11:21.728311 : Cannot read memory at address 0x0000038B 12:11:21.729304 : RawData event for Player #1: 12:11:21.729304 : Device rawinput data (Hex) = [ 000075E8, 0000B348 ] 12:11:21.729304 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.729304 : OnScreen Cursor Position (Px) = [ 884, 756 ] 12:11:21.729304 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.729304 : ClientWindow Style = FullScreen 12:11:21.729304 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.729304 : Game Position (Hex) = [ 0374, 02F4 ] 12:11:21.730301 : Game Position (Dec) = [ 884, 756 ] 12:11:21.730301 : - 12:11:21.730301 : Cannot read memory at address 0x0000038B 12:11:21.732294 : Cannot read memory at address 0x0000030B 12:11:21.732294 : Cannot read memory at address 0x0000038B 12:11:21.734287 : RawData event for Player #1: 12:11:21.734287 : Cannot read memory at address 0x0000030B 12:11:21.734287 : Device rawinput data (Hex) = [ 000075E8, 0000B348 ] 12:11:21.734287 : Cannot read memory at address 0x0000038B 12:11:21.734287 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.734287 : OnScreen Cursor Position (Px) = [ 884, 756 ] 12:11:21.734287 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.734287 : ClientWindow Style = FullScreen 12:11:21.734287 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.734287 : Game Position (Hex) = [ 0374, 02F4 ] 12:11:21.734287 : Game Position (Dec) = [ 884, 756 ] 12:11:21.734287 : - 12:11:21.736284 : Cannot read memory at address 0x0000030B 12:11:21.736284 : Cannot read memory at address 0x0000038B 12:11:21.738274 : Cannot read memory at address 0x0000030B 12:11:21.738274 : Cannot read memory at address 0x0000038B 12:11:21.739271 : RawData event for Player #1: 12:11:21.739271 : Device rawinput data (Hex) = [ 000075E8, 0000B348 ] 12:11:21.739271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.739271 : OnScreen Cursor Position (Px) = [ 884, 756 ] 12:11:21.739271 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.739271 : ClientWindow Style = FullScreen 12:11:21.739271 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.739271 : Game Position (Hex) = [ 0374, 02F4 ] 12:11:21.739271 : Game Position (Dec) = [ 884, 756 ] 12:11:21.739271 : - 12:11:21.740267 : Cannot read memory at address 0x0000030B 12:11:21.740267 : Cannot read memory at address 0x0000038B 12:11:21.742261 : Cannot read memory at address 0x0000030B 12:11:21.742261 : Cannot read memory at address 0x0000038B 12:11:21.744254 : Cannot read memory at address 0x0000030B 12:11:21.744254 : RawData event for Player #1: 12:11:21.744254 : Cannot read memory at address 0x0000038B 12:11:21.744254 : Device rawinput data (Hex) = [ 000075E8, 0000B348 ] 12:11:21.744254 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.744254 : OnScreen Cursor Position (Px) = [ 884, 756 ] 12:11:21.744254 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.744254 : ClientWindow Style = FullScreen 12:11:21.744254 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.744254 : Game Position (Hex) = [ 0374, 02F4 ] 12:11:21.744254 : Game Position (Dec) = [ 884, 756 ] 12:11:21.745251 : - 12:11:21.746247 : Cannot read memory at address 0x0000030B 12:11:21.746247 : Cannot read memory at address 0x0000038B 12:11:21.747244 : RawData event for Player #1: 12:11:21.748241 : Cannot read memory at address 0x0000030B 12:11:21.748241 : Cannot read memory at address 0x0000038B 12:11:21.748241 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.748241 : OnScreen Cursor Position (Px) = [ 884, 755 ] 12:11:21.748241 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.748241 : ClientWindow Style = FullScreen 12:11:21.748241 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.748241 : Game Position (Hex) = [ 0374, 02F3 ] 12:11:21.748241 : Game Position (Dec) = [ 884, 755 ] 12:11:21.749237 : - 12:11:21.750241 : Cannot read memory at address 0x0000030B 12:11:21.750241 : Cannot read memory at address 0x0000038B 12:11:21.752227 : Cannot read memory at address 0x0000030B 12:11:21.752227 : Cannot read memory at address 0x0000038B 12:11:21.753224 : RawData event for Player #1: 12:11:21.753224 : Device rawinput data (Hex) = [ 000075F0, 0000B2FC ] 12:11:21.753224 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.753224 : OnScreen Cursor Position (Px) = [ 884, 755 ] 12:11:21.753224 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.753224 : ClientWindow Style = FullScreen 12:11:21.753224 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.753224 : Game Position (Hex) = [ 0374, 02F3 ] 12:11:21.753224 : Game Position (Dec) = [ 884, 755 ] 12:11:21.754221 : - 12:11:21.754221 : Cannot read memory at address 0x0000030B 12:11:21.754221 : Cannot read memory at address 0x0000038B 12:11:21.756217 : Cannot read memory at address 0x0000030B 12:11:21.756217 : Cannot read memory at address 0x0000038B 12:11:21.758208 : Cannot read memory at address 0x0000030B 12:11:21.758208 : RawData event for Player #1: 12:11:21.758208 : Cannot read memory at address 0x0000038B 12:11:21.758208 : Device rawinput data (Hex) = [ 000075F0, 0000B2FC ] 12:11:21.758208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.758208 : OnScreen Cursor Position (Px) = [ 884, 755 ] 12:11:21.758208 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.758208 : ClientWindow Style = FullScreen 12:11:21.758208 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.758208 : Game Position (Hex) = [ 0374, 02F3 ] 12:11:21.759204 : Game Position (Dec) = [ 884, 755 ] 12:11:21.759204 : - 12:11:21.760201 : Cannot read memory at address 0x0000030B 12:11:21.760201 : Cannot read memory at address 0x0000038B 12:11:21.762194 : Cannot read memory at address 0x0000030B 12:11:21.762194 : Cannot read memory at address 0x0000038B 12:11:21.763191 : RawData event for Player #1: 12:11:21.763191 : Device rawinput data (Hex) = [ 000075F0, 0000B2FC ] 12:11:21.763191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.763191 : OnScreen Cursor Position (Px) = [ 884, 755 ] 12:11:21.764187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.764187 : Cannot read memory at address 0x0000030B 12:11:21.764187 : Cannot read memory at address 0x0000038B 12:11:21.764187 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.764187 : Game Position (Hex) = [ 0374, 02F3 ] 12:11:21.764187 : Game Position (Dec) = [ 884, 755 ] 12:11:21.764187 : - 12:11:21.766181 : Cannot read memory at address 0x0000030B 12:11:21.766181 : Cannot read memory at address 0x0000038B 12:11:21.768174 : Cannot read memory at address 0x0000030B 12:11:21.768174 : RawData event for Player #1: 12:11:21.768174 : Cannot read memory at address 0x0000038B 12:11:21.768174 : Device rawinput data (Hex) = [ 000075F0, 0000B2FC ] 12:11:21.768174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.768174 : OnScreen Cursor Position (Px) = [ 884, 755 ] 12:11:21.768174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.768174 : ClientWindow Style = FullScreen 12:11:21.768174 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.768174 : Game Position (Hex) = [ 0374, 02F3 ] 12:11:21.768174 : Game Position (Dec) = [ 884, 755 ] 12:11:21.768174 : - 12:11:21.770171 : Cannot read memory at address 0x0000030B 12:11:21.770171 : Cannot read memory at address 0x0000038B 12:11:21.772164 : Cannot read memory at address 0x0000030B 12:11:21.772164 : Cannot read memory at address 0x0000038B 12:11:21.774156 : Cannot read memory at address 0x0000030B 12:11:21.774156 : RawData event for Player #1: 12:11:21.774156 : Cannot read memory at address 0x0000038B 12:11:21.774156 : Device rawinput data (Hex) = [ 000075F0, 0000B2FC ] 12:11:21.774156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.774156 : OnScreen Cursor Position (Px) = [ 884, 755 ] 12:11:21.774156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.774156 : ClientWindow Style = FullScreen 12:11:21.774156 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.774156 : Game Position (Hex) = [ 0374, 02F3 ] 12:11:21.775151 : Game Position (Dec) = [ 884, 755 ] 12:11:21.775151 : - 12:11:21.776151 : Cannot read memory at address 0x0000030B 12:11:21.776151 : Cannot read memory at address 0x0000038B 12:11:21.778144 : Cannot read memory at address 0x0000030B 12:11:21.778144 : Cannot read memory at address 0x0000038B 12:11:21.780134 : Cannot read memory at address 0x0000030B 12:11:21.780134 : Cannot read memory at address 0x0000038B 12:11:21.781131 : RawData event for Player #1: 12:11:21.781131 : Device rawinput data (Hex) = [ 000075F0, 0000B2CC ] 12:11:21.781131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.781131 : OnScreen Cursor Position (Px) = [ 884, 754 ] 12:11:21.781131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.781131 : ClientWindow Style = FullScreen 12:11:21.781131 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.781131 : Game Position (Hex) = [ 0374, 02F2 ] 12:11:21.781131 : Game Position (Dec) = [ 884, 754 ] 12:11:21.781131 : - 12:11:21.782127 : Cannot read memory at address 0x0000030B 12:11:21.782127 : Cannot read memory at address 0x0000038B 12:11:21.784121 : Cannot read memory at address 0x0000030B 12:11:21.784121 : Cannot read memory at address 0x0000038B 12:11:21.785621 : Cannot read memory at address 0x0000030B 12:11:21.785621 : Cannot read memory at address 0x0000038B 12:11:21.787614 : Cannot read memory at address 0x0000030B 12:11:21.787614 : Cannot read memory at address 0x0000038B 12:11:21.787614 : RawData event for Player #1: 12:11:21.787614 : Device rawinput data (Hex) = [ 000075DC, 0000B2A4 ] 12:11:21.787614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.788611 : OnScreen Cursor Position (Px) = [ 883, 753 ] 12:11:21.788611 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.788611 : ClientWindow Style = FullScreen 12:11:21.788611 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.788611 : Game Position (Hex) = [ 0373, 02F1 ] 12:11:21.788611 : Game Position (Dec) = [ 883, 753 ] 12:11:21.788611 : - 12:11:21.789608 : Cannot read memory at address 0x0000030B 12:11:21.789608 : Cannot read memory at address 0x0000038B 12:11:21.791601 : Cannot read memory at address 0x0000030B 12:11:21.791601 : Cannot read memory at address 0x0000038B 12:11:21.793594 : Cannot read memory at address 0x0000030B 12:11:21.793594 : Cannot read memory at address 0x0000038B 12:11:21.794591 : RawData event for Player #1: 12:11:21.794591 : Device rawinput data (Hex) = [ 000075D4, 0000B2A4 ] 12:11:21.794591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.794591 : OnScreen Cursor Position (Px) = [ 883, 753 ] 12:11:21.795587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.795587 : Cannot read memory at address 0x0000030B 12:11:21.795587 : ClientWindow Style = FullScreen 12:11:21.795587 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.795587 : Game Position (Hex) = [ 0373, 02F1 ] 12:11:21.795587 : Game Position (Dec) = [ 883, 753 ] 12:11:21.795587 : - 12:11:21.797581 : Cannot read memory at address 0x0000030B 12:11:21.797581 : Cannot read memory at address 0x0000038B 12:11:21.799574 : Cannot read memory at address 0x0000030B 12:11:21.799574 : Cannot read memory at address 0x0000038B 12:11:21.801567 : Cannot read memory at address 0x0000030B 12:11:21.801567 : Cannot read memory at address 0x0000038B 12:11:21.801567 : RawData event for Player #1: 12:11:21.801567 : Device rawinput data (Hex) = [ 000075D4, 0000B2A4 ] 12:11:21.801567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.801567 : OnScreen Cursor Position (Px) = [ 883, 753 ] 12:11:21.802564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.802564 : ClientWindow Style = FullScreen 12:11:21.802564 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.802564 : Game Position (Hex) = [ 0373, 02F1 ] 12:11:21.802564 : Game Position (Dec) = [ 883, 753 ] 12:11:21.802564 : - 12:11:21.803561 : Cannot read memory at address 0x0000030B 12:11:21.803561 : Cannot read memory at address 0x0000038B 12:11:21.805554 : Cannot read memory at address 0x0000030B 12:11:21.805554 : Cannot read memory at address 0x0000038B 12:11:21.807547 : Cannot read memory at address 0x0000030B 12:11:21.807547 : Cannot read memory at address 0x0000038B 12:11:21.807547 : RawData event for Player #1: 12:11:21.807547 : Device rawinput data (Hex) = [ 000075B0, 0000B29C ] 12:11:21.807547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.807547 : OnScreen Cursor Position (Px) = [ 882, 753 ] 12:11:21.808544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.808544 : ClientWindow Style = FullScreen 12:11:21.808544 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.808544 : Game Position (Hex) = [ 0372, 02F1 ] 12:11:21.808544 : Game Position (Dec) = [ 882, 753 ] 12:11:21.808544 : - 12:11:21.809541 : Cannot read memory at address 0x0000030B 12:11:21.809541 : Cannot read memory at address 0x0000038B 12:11:21.811534 : Cannot read memory at address 0x0000030B 12:11:21.811534 : Cannot read memory at address 0x0000038B 12:11:21.812531 : RawData event for Player #1: 12:11:21.812531 : Device rawinput data (Hex) = [ 00007588, 0000B270 ] 12:11:21.812531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.812531 : OnScreen Cursor Position (Px) = [ 881, 752 ] 12:11:21.813527 : Cannot read memory at address 0x0000030B 12:11:21.813527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.813527 : Cannot read memory at address 0x0000038B 12:11:21.813527 : ClientWindow Style = FullScreen 12:11:21.813527 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.813527 : Game Position (Hex) = [ 0371, 02F0 ] 12:11:21.813527 : Game Position (Dec) = [ 881, 752 ] 12:11:21.813527 : - 12:11:21.815520 : Cannot read memory at address 0x0000030B 12:11:21.815520 : Cannot read memory at address 0x0000038B 12:11:21.817514 : Cannot read memory at address 0x0000030B 12:11:21.817514 : Cannot read memory at address 0x0000038B 12:11:21.817514 : RawData event for Player #1: 12:11:21.817514 : Device rawinput data (Hex) = [ 00007588, 0000B270 ] 12:11:21.817514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.817514 : OnScreen Cursor Position (Px) = [ 881, 752 ] 12:11:21.818511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.818511 : ClientWindow Style = FullScreen 12:11:21.818511 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.818511 : Game Position (Hex) = [ 0371, 02F0 ] 12:11:21.818511 : Game Position (Dec) = [ 881, 752 ] 12:11:21.818511 : - 12:11:21.819508 : Cannot read memory at address 0x0000030B 12:11:21.819508 : Cannot read memory at address 0x0000038B 12:11:21.821501 : Cannot read memory at address 0x0000030B 12:11:21.821501 : Cannot read memory at address 0x0000038B 12:11:21.822497 : RawData event for Player #1: 12:11:21.822497 : Device rawinput data (Hex) = [ 00007598, 0000B21C ] 12:11:21.822497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.822497 : OnScreen Cursor Position (Px) = [ 881, 751 ] 12:11:21.823494 : Cannot read memory at address 0x0000030B 12:11:21.823494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.823494 : Cannot read memory at address 0x0000038B 12:11:21.823494 : ClientWindow Style = FullScreen 12:11:21.823494 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.823494 : Game Position (Hex) = [ 0371, 02EF ] 12:11:21.823494 : Game Position (Dec) = [ 881, 751 ] 12:11:21.823494 : - 12:11:21.825487 : Cannot read memory at address 0x0000030B 12:11:21.825487 : Cannot read memory at address 0x0000038B 12:11:21.827481 : Cannot read memory at address 0x0000030B 12:11:21.827481 : Cannot read memory at address 0x0000038B 12:11:21.828481 : RawData event for Player #1: 12:11:21.829474 : Device rawinput data (Hex) = [ 00007540, 0000B210 ] 12:11:21.829474 : Cannot read memory at address 0x0000030B 12:11:21.829474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.829474 : Cannot read memory at address 0x0000038B 12:11:21.829474 : OnScreen Cursor Position (Px) = [ 879, 751 ] 12:11:21.829474 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.829474 : ClientWindow Style = FullScreen 12:11:21.829474 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.829474 : Game Position (Hex) = [ 036F, 02EF ] 12:11:21.829474 : Game Position (Dec) = [ 879, 751 ] 12:11:21.829474 : - 12:11:21.831467 : Cannot read memory at address 0x0000030B 12:11:21.831467 : Cannot read memory at address 0x0000038B 12:11:21.833461 : Cannot read memory at address 0x0000030B 12:11:21.833461 : Cannot read memory at address 0x0000038B 12:11:21.835454 : Cannot read memory at address 0x0000030B 12:11:21.835454 : Cannot read memory at address 0x0000038B 12:11:21.835454 : RawData event for Player #1: 12:11:21.835454 : Device rawinput data (Hex) = [ 00007524, 0000B214 ] 12:11:21.835454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.836451 : OnScreen Cursor Position (Px) = [ 878, 751 ] 12:11:21.836451 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.836451 : ClientWindow Style = FullScreen 12:11:21.836451 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.836451 : Game Position (Hex) = [ 036E, 02EF ] 12:11:21.836451 : Game Position (Dec) = [ 878, 751 ] 12:11:21.836451 : - 12:11:21.837447 : Cannot read memory at address 0x0000030B 12:11:21.837447 : Cannot read memory at address 0x0000038B 12:11:21.839441 : Cannot read memory at address 0x0000030B 12:11:21.839441 : Cannot read memory at address 0x0000038B 12:11:21.841434 : Cannot read memory at address 0x0000030B 12:11:21.841434 : Cannot read memory at address 0x0000038B 12:11:21.842431 : RawData event for Player #1: 12:11:21.842431 : Device rawinput data (Hex) = [ 000074F8, 0000B1E4 ] 12:11:21.843427 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.843427 : Cannot read memory at address 0x0000030B 12:11:21.843427 : Cannot read memory at address 0x0000038B 12:11:21.843427 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.843427 : ClientWindow Style = FullScreen 12:11:21.843427 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.843427 : Game Position (Hex) = [ 036D, 02EE ] 12:11:21.843427 : Game Position (Dec) = [ 877, 750 ] 12:11:21.843427 : - 12:11:21.845424 : Cannot read memory at address 0x0000030B 12:11:21.845424 : Cannot read memory at address 0x0000038B 12:11:21.847414 : Cannot read memory at address 0x0000030B 12:11:21.847414 : Cannot read memory at address 0x0000038B 12:11:21.849407 : Cannot read memory at address 0x0000030B 12:11:21.849407 : Cannot read memory at address 0x0000038B 12:11:21.849407 : RawData event for Player #1: 12:11:21.849407 : Device rawinput data (Hex) = [ 000074D0, 0000B1DC ] 12:11:21.850404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.850404 : OnScreen Cursor Position (Px) = [ 876, 750 ] 12:11:21.850404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.850404 : ClientWindow Style = FullScreen 12:11:21.850404 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.850404 : Game Position (Hex) = [ 036C, 02EE ] 12:11:21.850404 : Game Position (Dec) = [ 876, 750 ] 12:11:21.850404 : - 12:11:21.851401 : Cannot read memory at address 0x0000030B 12:11:21.851401 : Cannot read memory at address 0x0000038B 12:11:21.853394 : Cannot read memory at address 0x0000030B 12:11:21.853394 : Cannot read memory at address 0x0000038B 12:11:21.855387 : Cannot read memory at address 0x0000030B 12:11:21.855387 : Cannot read memory at address 0x0000038B 12:11:21.856384 : RawData event for Player #1: 12:11:21.856384 : Device rawinput data (Hex) = [ 000074D8, 0000B1C4 ] 12:11:21.856384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.857381 : OnScreen Cursor Position (Px) = [ 876, 749 ] 12:11:21.857381 : Cannot read memory at address 0x0000030B 12:11:21.857381 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.857381 : Cannot read memory at address 0x0000038B 12:11:21.857381 : ClientWindow Style = FullScreen 12:11:21.857381 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.857381 : Game Position (Hex) = [ 036C, 02ED ] 12:11:21.857381 : Game Position (Dec) = [ 876, 749 ] 12:11:21.857381 : - 12:11:21.859378 : Cannot read memory at address 0x0000030B 12:11:21.859378 : Cannot read memory at address 0x0000038B 12:11:21.861367 : Cannot read memory at address 0x0000030B 12:11:21.861367 : Cannot read memory at address 0x0000038B 12:11:21.862368 : RawData event for Player #1: 12:11:21.863361 : Device rawinput data (Hex) = [ 000074BC, 0000B184 ] 12:11:21.863361 : Cannot read memory at address 0x0000030B 12:11:21.863361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.863361 : Cannot read memory at address 0x0000038B 12:11:21.863361 : OnScreen Cursor Position (Px) = [ 875, 748 ] 12:11:21.863361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.863361 : ClientWindow Style = FullScreen 12:11:21.863361 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.863361 : Game Position (Hex) = [ 036B, 02EC ] 12:11:21.863361 : Game Position (Dec) = [ 875, 748 ] 12:11:21.863361 : - 12:11:21.865354 : Cannot read memory at address 0x0000030B 12:11:21.865354 : Cannot read memory at address 0x0000038B 12:11:21.867347 : Cannot read memory at address 0x0000030B 12:11:21.867347 : Cannot read memory at address 0x0000038B 12:11:21.869341 : Cannot read memory at address 0x0000030B 12:11:21.869341 : Cannot read memory at address 0x0000038B 12:11:21.869341 : RawData event for Player #1: 12:11:21.869341 : Device rawinput data (Hex) = [ 00007494, 0000B184 ] 12:11:21.870337 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.870337 : OnScreen Cursor Position (Px) = [ 874, 748 ] 12:11:21.870337 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.870337 : ClientWindow Style = FullScreen 12:11:21.870337 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.870337 : Game Position (Hex) = [ 036A, 02EC ] 12:11:21.870337 : Game Position (Dec) = [ 874, 748 ] 12:11:21.870337 : - 12:11:21.871334 : Cannot read memory at address 0x0000030B 12:11:21.871334 : Cannot read memory at address 0x0000038B 12:11:21.873328 : Cannot read memory at address 0x0000030B 12:11:21.873328 : Cannot read memory at address 0x0000038B 12:11:21.875321 : RawData event for Player #1: 12:11:21.875321 : Cannot read memory at address 0x0000030B 12:11:21.875321 : Device rawinput data (Hex) = [ 0000749C, 0000B180 ] 12:11:21.875321 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.875321 : OnScreen Cursor Position (Px) = [ 874, 748 ] 12:11:21.875321 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.875321 : ClientWindow Style = FullScreen 12:11:21.875321 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.875321 : Game Position (Hex) = [ 036A, 02EC ] 12:11:21.875321 : Game Position (Dec) = [ 874, 748 ] 12:11:21.875321 : - 12:11:21.877314 : Cannot read memory at address 0x0000030B 12:11:21.877314 : Cannot read memory at address 0x0000038B 12:11:21.879307 : Cannot read memory at address 0x0000030B 12:11:21.879307 : Cannot read memory at address 0x0000038B 12:11:21.881301 : Cannot read memory at address 0x0000030B 12:11:21.881301 : Cannot read memory at address 0x0000038B 12:11:21.881301 : RawData event for Player #1: 12:11:21.882298 : Device rawinput data (Hex) = [ 00007464, 0000B15C ] 12:11:21.882298 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.882298 : OnScreen Cursor Position (Px) = [ 872, 748 ] 12:11:21.882298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.882298 : ClientWindow Style = FullScreen 12:11:21.882298 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.882298 : Game Position (Hex) = [ 0368, 02EC ] 12:11:21.882298 : Game Position (Dec) = [ 872, 748 ] 12:11:21.882298 : - 12:11:21.883294 : Cannot read memory at address 0x0000030B 12:11:21.883294 : Cannot read memory at address 0x0000038B 12:11:21.884793 : Cannot read memory at address 0x0000030B 12:11:21.884793 : Cannot read memory at address 0x0000038B 12:11:21.886787 : Cannot read memory at address 0x0000030B 12:11:21.886787 : Cannot read memory at address 0x0000038B 12:11:21.888780 : Cannot read memory at address 0x0000030B 12:11:21.888780 : Cannot read memory at address 0x0000038B 12:11:21.888780 : RawData event for Player #1: 12:11:21.888780 : Device rawinput data (Hex) = [ 00007464, 0000B15C ] 12:11:21.888780 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.888780 : OnScreen Cursor Position (Px) = [ 872, 748 ] 12:11:21.888780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.888780 : ClientWindow Style = FullScreen 12:11:21.888780 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.888780 : Game Position (Hex) = [ 0368, 02EC ] 12:11:21.888780 : Game Position (Dec) = [ 872, 748 ] 12:11:21.889777 : - 12:11:21.890778 : Cannot read memory at address 0x0000030B 12:11:21.890778 : Cannot read memory at address 0x0000038B 12:11:21.892771 : Cannot read memory at address 0x0000030B 12:11:21.892771 : Cannot read memory at address 0x0000038B 12:11:21.894765 : Cannot read memory at address 0x0000030B 12:11:21.894765 : Cannot read memory at address 0x0000038B 12:11:21.894765 : RawData event for Player #1: 12:11:21.894765 : Device rawinput data (Hex) = [ 00007464, 0000B15C ] 12:11:21.894765 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.894765 : OnScreen Cursor Position (Px) = [ 872, 748 ] 12:11:21.894765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.894765 : ClientWindow Style = FullScreen 12:11:21.894765 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.894765 : Game Position (Hex) = [ 0368, 02EC ] 12:11:21.895757 : Game Position (Dec) = [ 872, 748 ] 12:11:21.895757 : - 12:11:21.896754 : Cannot read memory at address 0x0000030B 12:11:21.896754 : Cannot read memory at address 0x0000038B 12:11:21.898747 : Cannot read memory at address 0x0000030B 12:11:21.898747 : Cannot read memory at address 0x0000038B 12:11:21.900741 : Cannot read memory at address 0x0000030B 12:11:21.900741 : Cannot read memory at address 0x0000038B 12:11:21.901737 : RawData event for Player #1: 12:11:21.901737 : Device rawinput data (Hex) = [ 00007464, 0000B15C ] 12:11:21.901737 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.901737 : OnScreen Cursor Position (Px) = [ 872, 748 ] 12:11:21.901737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.901737 : ClientWindow Style = FullScreen 12:11:21.902734 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.902734 : Game Position (Hex) = [ 0368, 02EC ] 12:11:21.902734 : Cannot read memory at address 0x0000030B 12:11:21.902734 : Cannot read memory at address 0x0000038B 12:11:21.902734 : - 12:11:21.904727 : Cannot read memory at address 0x0000030B 12:11:21.904727 : Cannot read memory at address 0x0000038B 12:11:21.906725 : Cannot read memory at address 0x0000030B 12:11:21.906725 : Cannot read memory at address 0x0000038B 12:11:21.908718 : Cannot read memory at address 0x0000030B 12:11:21.908718 : Cannot read memory at address 0x0000038B 12:11:21.908718 : RawData event for Player #1: 12:11:21.908718 : Device rawinput data (Hex) = [ 00007474, 0000B134 ] 12:11:21.908718 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.908718 : OnScreen Cursor Position (Px) = [ 873, 747 ] 12:11:21.908718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.908718 : ClientWindow Style = FullScreen 12:11:21.908718 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.909711 : Game Position (Hex) = [ 0369, 02EB ] 12:11:21.909711 : Game Position (Dec) = [ 873, 747 ] 12:11:21.909711 : - 12:11:21.910711 : Cannot read memory at address 0x0000030B 12:11:21.910711 : Cannot read memory at address 0x0000038B 12:11:21.912701 : Cannot read memory at address 0x0000030B 12:11:21.912701 : Cannot read memory at address 0x0000038B 12:11:21.914694 : Cannot read memory at address 0x0000030B 12:11:21.914694 : Cannot read memory at address 0x0000038B 12:11:21.915690 : RawData event for Player #1: 12:11:21.915690 : Device rawinput data (Hex) = [ 00007478, 0000B0FC ] 12:11:21.915690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.915690 : OnScreen Cursor Position (Px) = [ 873, 746 ] 12:11:21.915690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.915690 : ClientWindow Style = FullScreen 12:11:21.916687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.916687 : Cannot read memory at address 0x0000030B 12:11:21.916687 : Cannot read memory at address 0x0000038B 12:11:21.916687 : Game Position (Dec) = [ 873, 746 ] 12:11:21.916687 : - 12:11:21.918681 : Cannot read memory at address 0x0000030B 12:11:21.918681 : Cannot read memory at address 0x0000038B 12:11:21.920674 : Cannot read memory at address 0x0000030B 12:11:21.920674 : Cannot read memory at address 0x0000038B 12:11:21.922671 : Cannot read memory at address 0x0000030B 12:11:21.922671 : Cannot read memory at address 0x0000038B 12:11:21.922671 : RawData event for Player #1: 12:11:21.922671 : Device rawinput data (Hex) = [ 00007478, 0000B0FC ] 12:11:21.922671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.922671 : OnScreen Cursor Position (Px) = [ 873, 746 ] 12:11:21.922671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.922671 : ClientWindow Style = FullScreen 12:11:21.923664 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.923664 : Game Position (Hex) = [ 0369, 02EA ] 12:11:21.923664 : Game Position (Dec) = [ 873, 746 ] 12:11:21.923664 : - 12:11:21.924665 : Cannot read memory at address 0x0000030B 12:11:21.924665 : Cannot read memory at address 0x0000038B 12:11:21.926658 : Cannot read memory at address 0x0000030B 12:11:21.926658 : Cannot read memory at address 0x0000038B 12:11:21.928651 : Cannot read memory at address 0x0000030B 12:11:21.928651 : Cannot read memory at address 0x0000038B 12:11:21.928651 : RawData event for Player #1: 12:11:21.928651 : Device rawinput data (Hex) = [ 0000746C, 0000B0E0 ] 12:11:21.928651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.928651 : OnScreen Cursor Position (Px) = [ 873, 746 ] 12:11:21.929644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.929644 : ClientWindow Style = FullScreen 12:11:21.929644 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.929644 : Game Position (Hex) = [ 0369, 02EA ] 12:11:21.929644 : Game Position (Dec) = [ 873, 746 ] 12:11:21.929644 : - 12:11:21.930640 : Cannot read memory at address 0x0000030B 12:11:21.930640 : Cannot read memory at address 0x0000038B 12:11:21.932634 : Cannot read memory at address 0x0000030B 12:11:21.932634 : Cannot read memory at address 0x0000038B 12:11:21.934627 : Cannot read memory at address 0x0000030B 12:11:21.934627 : Cannot read memory at address 0x0000038B 12:11:21.935624 : RawData event for Player #1: 12:11:21.935624 : Device rawinput data (Hex) = [ 0000748C, 0000B0DC ] 12:11:21.935624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.935624 : OnScreen Cursor Position (Px) = [ 874, 746 ] 12:11:21.936621 : Cannot read memory at address 0x0000030B 12:11:21.936621 : Cannot read memory at address 0x0000038B 12:11:21.936621 : ClientWindow Style = FullScreen 12:11:21.936621 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.936621 : Game Position (Hex) = [ 036A, 02EA ] 12:11:21.936621 : Game Position (Dec) = [ 874, 746 ] 12:11:21.937618 : - 12:11:21.938618 : Cannot read memory at address 0x0000030B 12:11:21.938618 : Cannot read memory at address 0x0000038B 12:11:21.940611 : Cannot read memory at address 0x0000030B 12:11:21.940611 : Cannot read memory at address 0x0000038B 12:11:21.942605 : Cannot read memory at address 0x0000030B 12:11:21.942605 : Cannot read memory at address 0x0000038B 12:11:21.942605 : RawData event for Player #1: 12:11:21.942605 : Device rawinput data (Hex) = [ 000074C0, 0000B0E4 ] 12:11:21.942605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.942605 : OnScreen Cursor Position (Px) = [ 875, 746 ] 12:11:21.942605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.943597 : ClientWindow Style = FullScreen 12:11:21.943597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.943597 : Game Position (Hex) = [ 036B, 02EA ] 12:11:21.943597 : Game Position (Dec) = [ 875, 746 ] 12:11:21.943597 : - 12:11:21.944598 : Cannot read memory at address 0x0000030B 12:11:21.944598 : Cannot read memory at address 0x0000038B 12:11:21.946587 : Cannot read memory at address 0x0000030B 12:11:21.946587 : Cannot read memory at address 0x0000038B 12:11:21.948580 : Cannot read memory at address 0x0000030B 12:11:21.948580 : Cannot read memory at address 0x0000038B 12:11:21.949577 : RawData event for Player #1: 12:11:21.949577 : Device rawinput data (Hex) = [ 000074C4, 0000B0E4 ] 12:11:21.949577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.949577 : OnScreen Cursor Position (Px) = [ 875, 746 ] 12:11:21.950574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.950574 : ClientWindow Style = FullScreen 12:11:21.950574 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.950574 : Cannot read memory at address 0x0000038B 12:11:21.950574 : Game Position (Dec) = [ 875, 746 ] 12:11:21.950574 : - 12:11:21.952567 : Cannot read memory at address 0x0000030B 12:11:21.952567 : Cannot read memory at address 0x0000038B 12:11:21.954564 : Cannot read memory at address 0x0000030B 12:11:21.954564 : Cannot read memory at address 0x0000038B 12:11:21.956558 : Cannot read memory at address 0x0000030B 12:11:21.956558 : Cannot read memory at address 0x0000038B 12:11:21.956558 : RawData event for Player #1: 12:11:21.956558 : Device rawinput data (Hex) = [ 000074C4, 0000B0B4 ] 12:11:21.956558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.956558 : OnScreen Cursor Position (Px) = [ 875, 745 ] 12:11:21.956558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.957551 : ClientWindow Style = FullScreen 12:11:21.957551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.957551 : Game Position (Hex) = [ 036B, 02E9 ] 12:11:21.957551 : Game Position (Dec) = [ 875, 745 ] 12:11:21.957551 : - 12:11:21.958551 : Cannot read memory at address 0x0000030B 12:11:21.958551 : Cannot read memory at address 0x0000038B 12:11:21.960544 : Cannot read memory at address 0x0000030B 12:11:21.960544 : Cannot read memory at address 0x0000038B 12:11:21.962534 : Cannot read memory at address 0x0000030B 12:11:21.962534 : Cannot read memory at address 0x0000038B 12:11:21.963531 : RawData event for Player #1: 12:11:21.963531 : Device rawinput data (Hex) = [ 000074CC, 0000B08C ] 12:11:21.963531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.964527 : OnScreen Cursor Position (Px) = [ 875, 744 ] 12:11:21.964527 : Cannot read memory at address 0x0000030B 12:11:21.964527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.964527 : ClientWindow Style = FullScreen 12:11:21.964527 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.964527 : Cannot read memory at address 0x0000038B 12:11:21.964527 : Game Position (Hex) = [ 036B, 02E8 ] 12:11:21.964527 : Game Position (Dec) = [ 875, 744 ] 12:11:21.964527 : - 12:11:21.966521 : Cannot read memory at address 0x0000030B 12:11:21.966521 : Cannot read memory at address 0x0000038B 12:11:21.968514 : Cannot read memory at address 0x0000030B 12:11:21.968514 : Cannot read memory at address 0x0000038B 12:11:21.969515 : RawData event for Player #1: 12:11:21.969515 : Device rawinput data (Hex) = [ 000074CC, 0000B08C ] 12:11:21.969515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.969515 : OnScreen Cursor Position (Px) = [ 875, 744 ] 12:11:21.970507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.970507 : ClientWindow Style = FullScreen 12:11:21.970507 : Cannot read memory at address 0x0000038B 12:11:21.970507 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.970507 : Game Position (Hex) = [ 036B, 02E8 ] 12:11:21.970507 : Game Position (Dec) = [ 875, 744 ] 12:11:21.970507 : - 12:11:21.972505 : Cannot read memory at address 0x0000030B 12:11:21.972505 : Cannot read memory at address 0x0000038B 12:11:21.974497 : Cannot read memory at address 0x0000030B 12:11:21.974497 : Cannot read memory at address 0x0000038B 12:11:21.976491 : Cannot read memory at address 0x0000030B 12:11:21.976491 : Cannot read memory at address 0x0000038B 12:11:21.976491 : RawData event for Player #1: 12:11:21.976491 : Device rawinput data (Hex) = [ 000074CC, 0000B08C ] 12:11:21.976491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.976491 : OnScreen Cursor Position (Px) = [ 875, 744 ] 12:11:21.977484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.977484 : ClientWindow Style = FullScreen 12:11:21.977484 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.977484 : Game Position (Hex) = [ 036B, 02E8 ] 12:11:21.977484 : Game Position (Dec) = [ 875, 744 ] 12:11:21.977484 : - 12:11:21.978484 : Cannot read memory at address 0x0000030B 12:11:21.978484 : Cannot read memory at address 0x0000038B 12:11:21.980474 : Cannot read memory at address 0x0000030B 12:11:21.980474 : Cannot read memory at address 0x0000038B 12:11:21.981471 : RawData event for Player #1: 12:11:21.981471 : Device rawinput data (Hex) = [ 000074D4, 0000B09C ] 12:11:21.982467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.982467 : Cannot read memory at address 0x0000030B 12:11:21.982467 : OnScreen Cursor Position (Px) = [ 876, 745 ] 12:11:21.982467 : Cannot read memory at address 0x0000038B 12:11:21.982467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.982467 : ClientWindow Style = FullScreen 12:11:21.982467 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.982467 : Game Position (Hex) = [ 036C, 02E9 ] 12:11:21.982467 : Game Position (Dec) = [ 876, 745 ] 12:11:21.982467 : - 12:11:21.984461 : Cannot read memory at address 0x0000030B 12:11:21.984461 : Cannot read memory at address 0x0000038B 12:11:21.985635 : Cannot read memory at address 0x0000030B 12:11:21.985635 : Cannot read memory at address 0x0000038B 12:11:21.987640 : Cannot read memory at address 0x0000030B 12:11:21.987640 : Cannot read memory at address 0x0000038B 12:11:21.988637 : RawData event for Player #1: 12:11:21.988637 : Device rawinput data (Hex) = [ 000074C4, 0000B068 ] 12:11:21.988637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.988637 : OnScreen Cursor Position (Px) = [ 875, 744 ] 12:11:21.989630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.989630 : Cannot read memory at address 0x0000030B 12:11:21.989630 : ClientWindow Style = FullScreen 12:11:21.989630 : Cannot read memory at address 0x0000038B 12:11:21.989630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.989630 : Game Position (Hex) = [ 036B, 02E8 ] 12:11:21.989630 : Game Position (Dec) = [ 875, 744 ] 12:11:21.989630 : - 12:11:21.991627 : Cannot read memory at address 0x0000030B 12:11:21.991627 : Cannot read memory at address 0x0000038B 12:11:21.992624 : RawData event for Player #1: 12:11:21.992624 : Device rawinput data (Hex) = [ 000074C4, 0000B068 ] 12:11:21.992624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.992624 : OnScreen Cursor Position (Px) = [ 875, 744 ] 12:11:21.993617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.993617 : ClientWindow Style = FullScreen 12:11:21.993617 : Cannot read memory at address 0x0000038B 12:11:21.993617 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.993617 : Game Position (Hex) = [ 036B, 02E8 ] 12:11:21.993617 : Game Position (Dec) = [ 875, 744 ] 12:11:21.993617 : - 12:11:21.995614 : Cannot read memory at address 0x0000030B 12:11:21.995614 : Cannot read memory at address 0x0000038B 12:11:21.997603 : Cannot read memory at address 0x0000030B 12:11:21.997603 : Cannot read memory at address 0x0000038B 12:11:21.997603 : RawData event for Player #1: 12:11:21.997603 : Device rawinput data (Hex) = [ 000074C4, 0000B068 ] 12:11:21.997603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:21.997603 : OnScreen Cursor Position (Px) = [ 875, 744 ] 12:11:21.997603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:21.998600 : ClientWindow Style = FullScreen 12:11:21.998600 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:21.998600 : Game Position (Hex) = [ 036B, 02E8 ] 12:11:21.998600 : Game Position (Dec) = [ 875, 744 ] 12:11:21.998600 : - 12:11:21.999596 : Cannot read memory at address 0x0000030B 12:11:21.999596 : Cannot read memory at address 0x0000038B 12:11:22.001594 : Cannot read memory at address 0x0000030B 12:11:22.001594 : Cannot read memory at address 0x0000038B 12:11:22.003587 : Cannot read memory at address 0x0000030B 12:11:22.003587 : Cannot read memory at address 0x0000038B 12:11:22.004583 : RawData event for Player #1: 12:11:22.004583 : Device rawinput data (Hex) = [ 000074C4, 0000B068 ] 12:11:22.004583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.005577 : OnScreen Cursor Position (Px) = [ 875, 744 ] 12:11:22.005577 : Cannot read memory at address 0x0000030B 12:11:22.005577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.005577 : Cannot read memory at address 0x0000038B 12:11:22.005577 : ClientWindow Style = FullScreen 12:11:22.005577 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.005577 : Game Position (Hex) = [ 036B, 02E8 ] 12:11:22.005577 : Game Position (Dec) = [ 875, 744 ] 12:11:22.005577 : - 12:11:22.007574 : Cannot read memory at address 0x0000030B 12:11:22.007574 : Cannot read memory at address 0x0000038B 12:11:22.009567 : Cannot read memory at address 0x0000030B 12:11:22.009567 : Cannot read memory at address 0x0000038B 12:11:22.009567 : RawData event for Player #1: 12:11:22.009567 : Device rawinput data (Hex) = [ 000074C4, 0000B068 ] 12:11:22.009567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.009567 : OnScreen Cursor Position (Px) = [ 875, 744 ] 12:11:22.009567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.010560 : ClientWindow Style = FullScreen 12:11:22.010560 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.010560 : Game Position (Hex) = [ 036B, 02E8 ] 12:11:22.010560 : Game Position (Dec) = [ 875, 744 ] 12:11:22.010560 : - 12:11:22.011561 : Cannot read memory at address 0x0000030B 12:11:22.011561 : Cannot read memory at address 0x0000038B 12:11:22.013550 : Cannot read memory at address 0x0000030B 12:11:22.013550 : Cannot read memory at address 0x0000038B 12:11:22.014547 : RawData event for Player #1: 12:11:22.014547 : Device rawinput data (Hex) = [ 000074C4, 0000B068 ] 12:11:22.014547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.015543 : OnScreen Cursor Position (Px) = [ 875, 744 ] 12:11:22.015543 : Cannot read memory at address 0x0000030B 12:11:22.015543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.015543 : Cannot read memory at address 0x0000038B 12:11:22.015543 : ClientWindow Style = FullScreen 12:11:22.015543 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.015543 : Game Position (Hex) = [ 036B, 02E8 ] 12:11:22.015543 : Game Position (Dec) = [ 875, 744 ] 12:11:22.015543 : - 12:11:22.017541 : Cannot read memory at address 0x0000030B 12:11:22.017541 : Cannot read memory at address 0x0000038B 12:11:22.018537 : RawData event for Player #1: 12:11:22.018537 : Device rawinput data (Hex) = [ 000074C4, 0000B068 ] 12:11:22.018537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.019530 : OnScreen Cursor Position (Px) = [ 875, 744 ] 12:11:22.019530 : Cannot read memory at address 0x0000030B 12:11:22.019530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.019530 : Cannot read memory at address 0x0000038B 12:11:22.019530 : ClientWindow Style = FullScreen 12:11:22.019530 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.019530 : Game Position (Hex) = [ 036B, 02E8 ] 12:11:22.019530 : Game Position (Dec) = [ 875, 744 ] 12:11:22.019530 : - 12:11:22.021527 : Cannot read memory at address 0x0000030B 12:11:22.021527 : Cannot read memory at address 0x0000038B 12:11:22.023520 : Cannot read memory at address 0x0000030B 12:11:22.023520 : Cannot read memory at address 0x0000038B 12:11:22.023520 : RawData event for Player #1: 12:11:22.023520 : Device rawinput data (Hex) = [ 000074C4, 0000B068 ] 12:11:22.023520 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.023520 : OnScreen Cursor Position (Px) = [ 875, 744 ] 12:11:22.024513 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.024513 : ClientWindow Style = FullScreen 12:11:22.024513 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.024513 : Game Position (Hex) = [ 036B, 02E8 ] 12:11:22.024513 : Game Position (Dec) = [ 875, 744 ] 12:11:22.024513 : - 12:11:22.025514 : Cannot read memory at address 0x0000030B 12:11:22.025514 : Cannot read memory at address 0x0000038B 12:11:22.027507 : Cannot read memory at address 0x0000030B 12:11:22.027507 : Cannot read memory at address 0x0000038B 12:11:22.028504 : RawData event for Player #1: 12:11:22.029497 : Device rawinput data (Hex) = [ 000074C4, 0000B068 ] 12:11:22.029497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.029497 : OnScreen Cursor Position (Px) = [ 875, 744 ] 12:11:22.029835 : Cannot read memory at address 0x0000038B 12:11:22.029835 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.029835 : ClientWindow Style = FullScreen 12:11:22.029835 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.030337 : Game Position (Hex) = [ 036B, 02E8 ] 12:11:22.030337 : Game Position (Dec) = [ 875, 744 ] 12:11:22.030337 : - 12:11:22.031335 : Cannot read memory at address 0x0000030B 12:11:22.031335 : Cannot read memory at address 0x0000038B 12:11:22.033328 : Cannot read memory at address 0x0000030B 12:11:22.033328 : Cannot read memory at address 0x0000038B 12:11:22.033991 : RawData event for Player #1: 12:11:22.033991 : Device rawinput data (Hex) = [ 000074C4, 0000B038 ] 12:11:22.033991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.033991 : OnScreen Cursor Position (Px) = [ 875, 743 ] 12:11:22.034557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.034557 : ClientWindow Style = FullScreen 12:11:22.034557 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.034557 : Game Position (Hex) = [ 036B, 02E7 ] 12:11:22.034557 : Game Position (Dec) = [ 875, 743 ] 12:11:22.034557 : - 12:11:22.035603 : Cannot read memory at address 0x0000030B 12:11:22.035603 : Cannot read memory at address 0x0000038B 12:11:22.037599 : Cannot read memory at address 0x0000030B 12:11:22.037599 : Cannot read memory at address 0x0000038B 12:11:22.038551 : RawData event for Player #1: 12:11:22.038551 : Device rawinput data (Hex) = [ 000074C4, 0000B038 ] 12:11:22.038551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.039543 : OnScreen Cursor Position (Px) = [ 875, 743 ] 12:11:22.039543 : Cannot read memory at address 0x0000030B 12:11:22.039543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.039543 : Cannot read memory at address 0x0000038B 12:11:22.039543 : ClientWindow Style = FullScreen 12:11:22.039543 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.039543 : Game Position (Hex) = [ 036B, 02E7 ] 12:11:22.039543 : Game Position (Dec) = [ 875, 743 ] 12:11:22.039543 : - 12:11:22.041539 : Cannot read memory at address 0x0000030B 12:11:22.041539 : Cannot read memory at address 0x0000038B 12:11:22.042532 : RawData event for Player #1: 12:11:22.042532 : Device rawinput data (Hex) = [ 000074C4, 0000B038 ] 12:11:22.042532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.043529 : OnScreen Cursor Position (Px) = [ 875, 743 ] 12:11:22.043529 : Cannot read memory at address 0x0000030B 12:11:22.043529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.043529 : Cannot read memory at address 0x0000038B 12:11:22.043529 : ClientWindow Style = FullScreen 12:11:22.043529 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.043529 : Game Position (Hex) = [ 036B, 02E7 ] 12:11:22.043529 : Game Position (Dec) = [ 875, 743 ] 12:11:22.043529 : - 12:11:22.045526 : Cannot read memory at address 0x0000030B 12:11:22.045526 : Cannot read memory at address 0x0000038B 12:11:22.047520 : Cannot read memory at address 0x0000030B 12:11:22.047520 : Cannot read memory at address 0x0000038B 12:11:22.047520 : RawData event for Player #1: 12:11:22.047520 : Device rawinput data (Hex) = [ 000074CC, 0000B010 ] 12:11:22.047520 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.047520 : OnScreen Cursor Position (Px) = [ 875, 742 ] 12:11:22.048512 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.048512 : ClientWindow Style = FullScreen 12:11:22.048512 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.048512 : Game Position (Hex) = [ 036B, 02E6 ] 12:11:22.048512 : Game Position (Dec) = [ 875, 742 ] 12:11:22.048512 : - 12:11:22.049514 : Cannot read memory at address 0x0000030B 12:11:22.049514 : Cannot read memory at address 0x0000038B 12:11:22.051507 : Cannot read memory at address 0x0000030B 12:11:22.051507 : Cannot read memory at address 0x0000038B 12:11:22.052503 : RawData event for Player #1: 12:11:22.052503 : Device rawinput data (Hex) = [ 000074CC, 0000B010 ] 12:11:22.052503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.053496 : OnScreen Cursor Position (Px) = [ 875, 742 ] 12:11:22.053496 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.053496 : Cannot read memory at address 0x0000038B 12:11:22.053496 : ClientWindow Style = FullScreen 12:11:22.053496 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.053496 : Game Position (Hex) = [ 036B, 02E6 ] 12:11:22.053496 : Game Position (Dec) = [ 875, 742 ] 12:11:22.053496 : - 12:11:22.055493 : Cannot read memory at address 0x0000030B 12:11:22.055493 : Cannot read memory at address 0x0000038B 12:11:22.057487 : Cannot read memory at address 0x0000030B 12:11:22.057487 : Cannot read memory at address 0x0000038B 12:11:22.057487 : RawData event for Player #1: 12:11:22.057487 : Device rawinput data (Hex) = [ 000074F4, 0000B020 ] 12:11:22.058479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.058479 : OnScreen Cursor Position (Px) = [ 877, 743 ] 12:11:22.058479 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.058479 : ClientWindow Style = FullScreen 12:11:22.058479 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.058479 : Game Position (Hex) = [ 036D, 02E7 ] 12:11:22.058479 : Game Position (Dec) = [ 877, 743 ] 12:11:22.058479 : - 12:11:22.059476 : Cannot read memory at address 0x0000030B 12:11:22.059476 : Cannot read memory at address 0x0000038B 12:11:22.061473 : Cannot read memory at address 0x0000030B 12:11:22.061473 : Cannot read memory at address 0x0000038B 12:11:22.061473 : RawData event for Player #1: 12:11:22.061473 : Device rawinput data (Hex) = [ 000074F4, 0000B020 ] 12:11:22.062466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.062466 : OnScreen Cursor Position (Px) = [ 877, 743 ] 12:11:22.062466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.062466 : ClientWindow Style = FullScreen 12:11:22.062466 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.062466 : Game Position (Hex) = [ 036D, 02E7 ] 12:11:22.062466 : Game Position (Dec) = [ 877, 743 ] 12:11:22.062466 : - 12:11:22.063463 : Cannot read memory at address 0x0000030B 12:11:22.063463 : Cannot read memory at address 0x0000038B 12:11:22.065456 : Cannot read memory at address 0x0000030B 12:11:22.065456 : Cannot read memory at address 0x0000038B 12:11:22.067449 : Cannot read memory at address 0x0000030B 12:11:22.067449 : Cannot read memory at address 0x0000038B 12:11:22.068446 : RawData event for Player #1: 12:11:22.068446 : Device rawinput data (Hex) = [ 000074D4, 0000B010 ] 12:11:22.069443 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.069443 : Cannot read memory at address 0x0000030B 12:11:22.069443 : OnScreen Cursor Position (Px) = [ 876, 742 ] 12:11:22.069443 : Cannot read memory at address 0x0000038B 12:11:22.069443 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.069443 : ClientWindow Style = FullScreen 12:11:22.069443 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.069443 : Game Position (Hex) = [ 036C, 02E6 ] 12:11:22.069443 : Game Position (Dec) = [ 876, 742 ] 12:11:22.069443 : - 12:11:22.071436 : Cannot read memory at address 0x0000030B 12:11:22.071436 : Cannot read memory at address 0x0000038B 12:11:22.073429 : Cannot read memory at address 0x0000030B 12:11:22.073429 : Cannot read memory at address 0x0000038B 12:11:22.075422 : Cannot read memory at address 0x0000030B 12:11:22.075422 : Cannot read memory at address 0x0000038B 12:11:22.075422 : RawData event for Player #1: 12:11:22.075422 : Device rawinput data (Hex) = [ 000074F4, 0000B024 ] 12:11:22.075422 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.075422 : OnScreen Cursor Position (Px) = [ 877, 743 ] 12:11:22.076419 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.076419 : ClientWindow Style = FullScreen 12:11:22.076419 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.076419 : Game Position (Hex) = [ 036D, 02E7 ] 12:11:22.076419 : Game Position (Dec) = [ 877, 743 ] 12:11:22.076419 : - 12:11:22.077416 : Cannot read memory at address 0x0000030B 12:11:22.077416 : Cannot read memory at address 0x0000038B 12:11:22.079409 : Cannot read memory at address 0x0000030B 12:11:22.079409 : Cannot read memory at address 0x0000038B 12:11:22.081402 : Cannot read memory at address 0x0000030B 12:11:22.081402 : Cannot read memory at address 0x0000038B 12:11:22.082399 : RawData event for Player #1: 12:11:22.082399 : Device rawinput data (Hex) = [ 000074F4, 0000B024 ] 12:11:22.082399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.083396 : OnScreen Cursor Position (Px) = [ 877, 743 ] 12:11:22.083396 : Cannot read memory at address 0x0000030B 12:11:22.083396 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.083396 : Cannot read memory at address 0x0000038B 12:11:22.083396 : ClientWindow Style = FullScreen 12:11:22.083396 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.083396 : Game Position (Hex) = [ 036D, 02E7 ] 12:11:22.083396 : Game Position (Dec) = [ 877, 743 ] 12:11:22.083396 : - 12:11:22.084895 : Cannot read memory at address 0x0000030B 12:11:22.084895 : Cannot read memory at address 0x0000038B 12:11:22.086891 : Cannot read memory at address 0x0000030B 12:11:22.086891 : Cannot read memory at address 0x0000038B 12:11:22.088884 : Cannot read memory at address 0x0000030B 12:11:22.088884 : Cannot read memory at address 0x0000038B 12:11:22.089881 : RawData event for Player #1: 12:11:22.089881 : Device rawinput data (Hex) = [ 000074F4, 0000B024 ] 12:11:22.089881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.089881 : OnScreen Cursor Position (Px) = [ 877, 743 ] 12:11:22.089881 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.089881 : ClientWindow Style = FullScreen 12:11:22.089881 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.089881 : Game Position (Hex) = [ 036D, 02E7 ] 12:11:22.089881 : Game Position (Dec) = [ 877, 743 ] 12:11:22.090877 : - 12:11:22.090877 : Cannot read memory at address 0x0000030B 12:11:22.090877 : Cannot read memory at address 0x0000038B 12:11:22.092871 : Cannot read memory at address 0x0000030B 12:11:22.092871 : Cannot read memory at address 0x0000038B 12:11:22.094864 : Cannot read memory at address 0x0000030B 12:11:22.094864 : Cannot read memory at address 0x0000038B 12:11:22.095861 : RawData event for Player #1: 12:11:22.095861 : Device rawinput data (Hex) = [ 000074F4, 0000B024 ] 12:11:22.095861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.095861 : OnScreen Cursor Position (Px) = [ 877, 743 ] 12:11:22.095861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.095861 : ClientWindow Style = FullScreen 12:11:22.095861 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.095861 : Game Position (Hex) = [ 036D, 02E7 ] 12:11:22.096857 : Game Position (Dec) = [ 877, 743 ] 12:11:22.096857 : Cannot read memory at address 0x0000030B 12:11:22.096857 : - 12:11:22.096857 : Cannot read memory at address 0x0000038B 12:11:22.098851 : Cannot read memory at address 0x0000030B 12:11:22.098851 : Cannot read memory at address 0x0000038B 12:11:22.100844 : Cannot read memory at address 0x0000030B 12:11:22.100844 : Cannot read memory at address 0x0000038B 12:11:22.102837 : Cannot read memory at address 0x0000030B 12:11:22.102837 : Cannot read memory at address 0x0000038B 12:11:22.102837 : RawData event for Player #1: 12:11:22.102837 : Device rawinput data (Hex) = [ 000074F4, 0000B024 ] 12:11:22.102837 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.102837 : OnScreen Cursor Position (Px) = [ 877, 743 ] 12:11:22.102837 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.102837 : ClientWindow Style = FullScreen 12:11:22.102837 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.102837 : Game Position (Hex) = [ 036D, 02E7 ] 12:11:22.102837 : Game Position (Dec) = [ 877, 743 ] 12:11:22.103834 : - 12:11:22.104831 : Cannot read memory at address 0x0000030B 12:11:22.104831 : Cannot read memory at address 0x0000038B 12:11:22.106824 : Cannot read memory at address 0x0000030B 12:11:22.106824 : Cannot read memory at address 0x0000038B 12:11:22.107821 : RawData event for Player #1: 12:11:22.107821 : Device rawinput data (Hex) = [ 000074FC, 0000B024 ] 12:11:22.107821 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.107821 : OnScreen Cursor Position (Px) = [ 877, 743 ] 12:11:22.107821 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.107821 : ClientWindow Style = FullScreen 12:11:22.107821 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.108817 : Game Position (Hex) = [ 036D, 02E7 ] 12:11:22.108817 : Cannot read memory at address 0x0000030B 12:11:22.108817 : Game Position (Dec) = [ 877, 743 ] 12:11:22.108817 : Cannot read memory at address 0x0000038B 12:11:22.108817 : - 12:11:22.110811 : Cannot read memory at address 0x0000030B 12:11:22.110811 : Cannot read memory at address 0x0000038B 12:11:22.112804 : Cannot read memory at address 0x0000030B 12:11:22.112804 : Cannot read memory at address 0x0000038B 12:11:22.112804 : RawData event for Player #1: 12:11:22.112804 : Device rawinput data (Hex) = [ 000074FC, 0000B018 ] 12:11:22.112804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.112804 : OnScreen Cursor Position (Px) = [ 877, 742 ] 12:11:22.112804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.112804 : ClientWindow Style = FullScreen 12:11:22.112804 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.113801 : Game Position (Hex) = [ 036D, 02E6 ] 12:11:22.113801 : Game Position (Dec) = [ 877, 742 ] 12:11:22.113801 : - 12:11:22.114797 : Cannot read memory at address 0x0000030B 12:11:22.114797 : Cannot read memory at address 0x0000038B 12:11:22.116791 : Cannot read memory at address 0x0000030B 12:11:22.116791 : Cannot read memory at address 0x0000038B 12:11:22.117787 : RawData event for Player #1: 12:11:22.117787 : Device rawinput data (Hex) = [ 000074FC, 0000B018 ] 12:11:22.117787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.117787 : OnScreen Cursor Position (Px) = [ 877, 742 ] 12:11:22.117787 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.117787 : ClientWindow Style = FullScreen 12:11:22.117787 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.117787 : Game Position (Hex) = [ 036D, 02E6 ] 12:11:22.117787 : Game Position (Dec) = [ 877, 742 ] 12:11:22.117787 : - 12:11:22.118784 : Cannot read memory at address 0x0000030B 12:11:22.118784 : Cannot read memory at address 0x0000038B 12:11:22.120777 : Cannot read memory at address 0x0000030B 12:11:22.120777 : Cannot read memory at address 0x0000038B 12:11:22.121774 : RawData event for Player #1: 12:11:22.121774 : Device rawinput data (Hex) = [ 000074DC, 0000B020 ] 12:11:22.121774 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.121774 : OnScreen Cursor Position (Px) = [ 876, 743 ] 12:11:22.121774 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.121774 : ClientWindow Style = FullScreen 12:11:22.122771 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.122771 : Cannot read memory at address 0x0000030B 12:11:22.122771 : Game Position (Hex) = [ 036C, 02E7 ] 12:11:22.122771 : Cannot read memory at address 0x0000038B 12:11:22.122771 : - 12:11:22.124764 : Cannot read memory at address 0x0000030B 12:11:22.124764 : Cannot read memory at address 0x0000038B 12:11:22.126761 : Cannot read memory at address 0x0000030B 12:11:22.126761 : Cannot read memory at address 0x0000038B 12:11:22.126761 : RawData event for Player #1: 12:11:22.126761 : Device rawinput data (Hex) = [ 000074DC, 0000B020 ] 12:11:22.126761 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.126761 : OnScreen Cursor Position (Px) = [ 876, 743 ] 12:11:22.126761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.126761 : ClientWindow Style = FullScreen 12:11:22.126761 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.126761 : Game Position (Hex) = [ 036C, 02E7 ] 12:11:22.126761 : Game Position (Dec) = [ 876, 743 ] 12:11:22.127754 : - 12:11:22.128755 : Cannot read memory at address 0x0000030B 12:11:22.128755 : Cannot read memory at address 0x0000038B 12:11:22.130744 : Cannot read memory at address 0x0000030B 12:11:22.130744 : Cannot read memory at address 0x0000038B 12:11:22.131741 : RawData event for Player #1: 12:11:22.131741 : Device rawinput data (Hex) = [ 000074DC, 0000B020 ] 12:11:22.131741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.131741 : OnScreen Cursor Position (Px) = [ 876, 743 ] 12:11:22.131741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.131741 : ClientWindow Style = FullScreen 12:11:22.131741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.132737 : Game Position (Hex) = [ 036C, 02E7 ] 12:11:22.132737 : Cannot read memory at address 0x0000030B 12:11:22.132737 : Game Position (Dec) = [ 876, 743 ] 12:11:22.132737 : Cannot read memory at address 0x0000038B 12:11:22.134731 : Cannot read memory at address 0x0000030B 12:11:22.134731 : Cannot read memory at address 0x0000038B 12:11:22.136724 : Cannot read memory at address 0x0000030B 12:11:22.136724 : Cannot read memory at address 0x0000038B 12:11:22.136724 : RawData event for Player #1: 12:11:22.136724 : Device rawinput data (Hex) = [ 000074B0, 0000B018 ] 12:11:22.136724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.136724 : OnScreen Cursor Position (Px) = [ 875, 742 ] 12:11:22.136724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.136724 : ClientWindow Style = FullScreen 12:11:22.136724 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.137721 : Game Position (Hex) = [ 036B, 02E6 ] 12:11:22.137721 : Game Position (Dec) = [ 875, 742 ] 12:11:22.137721 : - 12:11:22.138717 : Cannot read memory at address 0x0000030B 12:11:22.138717 : Cannot read memory at address 0x0000038B 12:11:22.140710 : Cannot read memory at address 0x0000030B 12:11:22.140710 : Cannot read memory at address 0x0000038B 12:11:22.141707 : RawData event for Player #1: 12:11:22.141707 : Device rawinput data (Hex) = [ 000074B8, 0000B048 ] 12:11:22.141707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.141707 : OnScreen Cursor Position (Px) = [ 875, 743 ] 12:11:22.141707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.141707 : ClientWindow Style = FullScreen 12:11:22.141707 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.142704 : Game Position (Hex) = [ 036B, 02E7 ] 12:11:22.142704 : Cannot read memory at address 0x0000030B 12:11:22.142704 : Game Position (Dec) = [ 875, 743 ] 12:11:22.142977 : Cannot read memory at address 0x0000038B 12:11:22.142977 : - 12:11:22.144132 : Cannot read memory at address 0x0000030B 12:11:22.144132 : Cannot read memory at address 0x0000038B 12:11:22.145187 : RawData event for Player #1: 12:11:22.146181 : Device rawinput data (Hex) = [ 000074B8, 0000B048 ] 12:11:22.146181 : Cannot read memory at address 0x0000030B 12:11:22.146181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.146181 : Cannot read memory at address 0x0000038B 12:11:22.146181 : OnScreen Cursor Position (Px) = [ 875, 743 ] 12:11:22.146181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.146181 : ClientWindow Style = FullScreen 12:11:22.146181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.146181 : Game Position (Hex) = [ 036B, 02E7 ] 12:11:22.146181 : Game Position (Dec) = [ 875, 743 ] 12:11:22.146181 : - 12:11:22.148134 : Cannot read memory at address 0x0000030B 12:11:22.148134 : Cannot read memory at address 0x0000038B 12:11:22.150173 : Cannot read memory at address 0x0000030B 12:11:22.150173 : Cannot read memory at address 0x0000038B 12:11:22.151125 : RawData event for Player #1: 12:11:22.151125 : Device rawinput data (Hex) = [ 000074B8, 0000B048 ] 12:11:22.151125 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.151125 : OnScreen Cursor Position (Px) = [ 875, 743 ] 12:11:22.151125 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.151125 : ClientWindow Style = FullScreen 12:11:22.151125 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.151125 : Game Position (Hex) = [ 036B, 02E7 ] 12:11:22.151125 : Game Position (Dec) = [ 875, 743 ] 12:11:22.151125 : - 12:11:22.152164 : Cannot read memory at address 0x0000030B 12:11:22.152164 : Cannot read memory at address 0x0000038B 12:11:22.154156 : Cannot read memory at address 0x0000030B 12:11:22.154156 : Cannot read memory at address 0x0000038B 12:11:22.156150 : RawData event for Player #1: 12:11:22.156150 : Cannot read memory at address 0x0000030B 12:11:22.156150 : Device rawinput data (Hex) = [ 000074B0, 0000B018 ] 12:11:22.156150 : Cannot read memory at address 0x0000038B 12:11:22.156150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.156150 : OnScreen Cursor Position (Px) = [ 875, 742 ] 12:11:22.156150 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.156150 : ClientWindow Style = FullScreen 12:11:22.156150 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.156150 : Game Position (Hex) = [ 036B, 02E6 ] 12:11:22.156150 : Game Position (Dec) = [ 875, 742 ] 12:11:22.156150 : - 12:11:22.158105 : Cannot read memory at address 0x0000030B 12:11:22.158105 : Cannot read memory at address 0x0000038B 12:11:22.160095 : Cannot read memory at address 0x0000030B 12:11:22.160095 : Cannot read memory at address 0x0000038B 12:11:22.161091 : RawData event for Player #1: 12:11:22.161091 : Device rawinput data (Hex) = [ 000074B0, 0000B00C ] 12:11:22.161091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.161091 : OnScreen Cursor Position (Px) = [ 875, 742 ] 12:11:22.161091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.161091 : ClientWindow Style = FullScreen 12:11:22.161091 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.161091 : Game Position (Hex) = [ 036B, 02E6 ] 12:11:22.161091 : Game Position (Dec) = [ 875, 742 ] 12:11:22.161091 : - 12:11:22.162088 : Cannot read memory at address 0x0000030B 12:11:22.162088 : Cannot read memory at address 0x0000038B 12:11:22.164081 : Cannot read memory at address 0x0000030B 12:11:22.164081 : Cannot read memory at address 0x0000038B 12:11:22.165078 : RawData event for Player #1: 12:11:22.165078 : Device rawinput data (Hex) = [ 000074B0, 0000B00C ] 12:11:22.165078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.165078 : OnScreen Cursor Position (Px) = [ 875, 742 ] 12:11:22.165078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.165078 : ClientWindow Style = FullScreen 12:11:22.165078 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.165078 : Game Position (Hex) = [ 036B, 02E6 ] 12:11:22.165078 : Game Position (Dec) = [ 875, 742 ] 12:11:22.165078 : - 12:11:22.166075 : Cannot read memory at address 0x0000030B 12:11:22.166075 : Cannot read memory at address 0x0000038B 12:11:22.168068 : Cannot read memory at address 0x0000030B 12:11:22.168068 : Cannot read memory at address 0x0000038B 12:11:22.170061 : Cannot read memory at address 0x0000030B 12:11:22.170061 : Cannot read memory at address 0x0000038B 12:11:22.172055 : RawData event for Player #1: 12:11:22.172055 : Device rawinput data (Hex) = [ 00007490, 0000AFEC ] 12:11:22.172055 : Cannot read memory at address 0x0000038B 12:11:22.172055 : OnScreen Cursor Position (Px) = [ 874, 742 ] 12:11:22.172055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.172055 : ClientWindow Style = FullScreen 12:11:22.172055 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.172055 : Game Position (Hex) = [ 036A, 02E6 ] 12:11:22.172055 : Game Position (Dec) = [ 874, 742 ] 12:11:22.172055 : - 12:11:22.174052 : Cannot read memory at address 0x0000030B 12:11:22.174052 : Cannot read memory at address 0x0000038B 12:11:22.176045 : Cannot read memory at address 0x0000030B 12:11:22.176045 : Cannot read memory at address 0x0000038B 12:11:22.178035 : Cannot read memory at address 0x0000030B 12:11:22.178035 : Cannot read memory at address 0x0000038B 12:11:22.179035 : RawData event for Player #1: 12:11:22.179035 : Device rawinput data (Hex) = [ 00007490, 0000AFEC ] 12:11:22.179035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.179035 : OnScreen Cursor Position (Px) = [ 874, 742 ] 12:11:22.179035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.179035 : ClientWindow Style = FullScreen 12:11:22.179035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.179035 : Game Position (Hex) = [ 036A, 02E6 ] 12:11:22.180028 : Cannot read memory at address 0x0000030B 12:11:22.180028 : Game Position (Dec) = [ 874, 742 ] 12:11:22.180028 : Cannot read memory at address 0x0000038B 12:11:22.180028 : - 12:11:22.182021 : Cannot read memory at address 0x0000030B 12:11:22.182021 : Cannot read memory at address 0x0000038B 12:11:22.184521 : Cannot read memory at address 0x0000030B 12:11:22.184521 : Cannot read memory at address 0x0000038B 12:11:22.185519 : RawData event for Player #1: 12:11:22.185519 : Device rawinput data (Hex) = [ 00007490, 0000AFEC ] 12:11:22.185519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.185519 : OnScreen Cursor Position (Px) = [ 874, 742 ] 12:11:22.186515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.186515 : Cannot read memory at address 0x0000030B 12:11:22.186515 : ClientWindow Style = FullScreen 12:11:22.186515 : Cannot read memory at address 0x0000038B 12:11:22.186515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.186515 : Game Position (Hex) = [ 036A, 02E6 ] 12:11:22.186515 : Game Position (Dec) = [ 874, 742 ] 12:11:22.186515 : - 12:11:22.188508 : Cannot read memory at address 0x0000030B 12:11:22.188508 : Cannot read memory at address 0x0000038B 12:11:22.190506 : Cannot read memory at address 0x0000030B 12:11:22.190506 : Cannot read memory at address 0x0000038B 12:11:22.192499 : Cannot read memory at address 0x0000030B 12:11:22.192499 : Cannot read memory at address 0x0000038B 12:11:22.192499 : RawData event for Player #1: 12:11:22.192499 : Device rawinput data (Hex) = [ 00007488, 0000AFE4 ] 12:11:22.192499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.192499 : OnScreen Cursor Position (Px) = [ 873, 742 ] 12:11:22.192499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.193492 : ClientWindow Style = FullScreen 12:11:22.193492 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.193492 : Game Position (Hex) = [ 0369, 02E6 ] 12:11:22.193492 : Game Position (Dec) = [ 873, 742 ] 12:11:22.193492 : - 12:11:22.194492 : Cannot read memory at address 0x0000030B 12:11:22.194492 : Cannot read memory at address 0x0000038B 12:11:22.196482 : Cannot read memory at address 0x0000030B 12:11:22.196482 : Cannot read memory at address 0x0000038B 12:11:22.198475 : Cannot read memory at address 0x0000030B 12:11:22.198475 : Cannot read memory at address 0x0000038B 12:11:22.198475 : RawData event for Player #1: 12:11:22.198475 : Device rawinput data (Hex) = [ 00007468, 0000AFE0 ] 12:11:22.198475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.199472 : OnScreen Cursor Position (Px) = [ 873, 741 ] 12:11:22.199472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.199472 : ClientWindow Style = FullScreen 12:11:22.199472 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.199472 : Game Position (Hex) = [ 0369, 02E5 ] 12:11:22.199472 : Game Position (Dec) = [ 873, 741 ] 12:11:22.199472 : - 12:11:22.200469 : Cannot read memory at address 0x0000030B 12:11:22.200469 : Cannot read memory at address 0x0000038B 12:11:22.202462 : Cannot read memory at address 0x0000030B 12:11:22.202462 : Cannot read memory at address 0x0000038B 12:11:22.204455 : Cannot read memory at address 0x0000030B 12:11:22.204455 : Cannot read memory at address 0x0000038B 12:11:22.205455 : RawData event for Player #1: 12:11:22.205455 : Device rawinput data (Hex) = [ 00007468, 0000AFD8 ] 12:11:22.205455 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.205455 : OnScreen Cursor Position (Px) = [ 873, 741 ] 12:11:22.206449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.206449 : Cannot read memory at address 0x0000030B 12:11:22.206449 : ClientWindow Style = FullScreen 12:11:22.206449 : Cannot read memory at address 0x0000038B 12:11:22.206449 : Game Position (Hex) = [ 0369, 02E5 ] 12:11:22.206449 : Game Position (Dec) = [ 873, 741 ] 12:11:22.206449 : - 12:11:22.208445 : Cannot read memory at address 0x0000030B 12:11:22.208445 : Cannot read memory at address 0x0000038B 12:11:22.210439 : Cannot read memory at address 0x0000030B 12:11:22.210439 : Cannot read memory at address 0x0000038B 12:11:22.212429 : Cannot read memory at address 0x0000030B 12:11:22.212429 : Cannot read memory at address 0x0000038B 12:11:22.212429 : RawData event for Player #1: 12:11:22.212429 : Device rawinput data (Hex) = [ 00007468, 0000AFD8 ] 12:11:22.212429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.212429 : OnScreen Cursor Position (Px) = [ 873, 741 ] 12:11:22.213425 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.213425 : ClientWindow Style = FullScreen 12:11:22.213425 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.213425 : Game Position (Hex) = [ 0369, 02E5 ] 12:11:22.213425 : Game Position (Dec) = [ 873, 741 ] 12:11:22.213425 : - 12:11:22.214422 : Cannot read memory at address 0x0000030B 12:11:22.214422 : Cannot read memory at address 0x0000038B 12:11:22.216415 : Cannot read memory at address 0x0000030B 12:11:22.216415 : Cannot read memory at address 0x0000038B 12:11:22.218409 : Cannot read memory at address 0x0000030B 12:11:22.218409 : Cannot read memory at address 0x0000038B 12:11:22.219405 : RawData event for Player #1: 12:11:22.219405 : Device rawinput data (Hex) = [ 00007468, 0000AFD8 ] 12:11:22.219405 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.220402 : OnScreen Cursor Position (Px) = [ 873, 741 ] 12:11:22.220402 : Cannot read memory at address 0x0000030B 12:11:22.220402 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.220402 : ClientWindow Style = FullScreen 12:11:22.220402 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.220402 : Game Position (Hex) = [ 0369, 02E5 ] 12:11:22.220402 : Game Position (Dec) = [ 873, 741 ] 12:11:22.220402 : - 12:11:22.222399 : Cannot read memory at address 0x0000030B 12:11:22.222399 : Cannot read memory at address 0x0000038B 12:11:22.224392 : Cannot read memory at address 0x0000030B 12:11:22.224392 : Cannot read memory at address 0x0000038B 12:11:22.226386 : Cannot read memory at address 0x0000030B 12:11:22.226386 : Cannot read memory at address 0x0000038B 12:11:22.226386 : RawData event for Player #1: 12:11:22.227379 : Device rawinput data (Hex) = [ 00007468, 0000AFD8 ] 12:11:22.227379 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.227379 : OnScreen Cursor Position (Px) = [ 873, 741 ] 12:11:22.227379 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.227379 : ClientWindow Style = FullScreen 12:11:22.227379 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.227379 : Game Position (Hex) = [ 0369, 02E5 ] 12:11:22.227379 : Game Position (Dec) = [ 873, 741 ] 12:11:22.227379 : - 12:11:22.228375 : Cannot read memory at address 0x0000030B 12:11:22.228375 : Cannot read memory at address 0x0000038B 12:11:22.230369 : Cannot read memory at address 0x0000030B 12:11:22.230369 : Cannot read memory at address 0x0000038B 12:11:22.232362 : Cannot read memory at address 0x0000030B 12:11:22.232362 : Cannot read memory at address 0x0000038B 12:11:22.232362 : RawData event for Player #1: 12:11:22.232362 : Device rawinput data (Hex) = [ 00007468, 0000AFD8 ] 12:11:22.233359 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.233359 : OnScreen Cursor Position (Px) = [ 873, 741 ] 12:11:22.233359 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.233359 : ClientWindow Style = FullScreen 12:11:22.233359 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.233359 : Game Position (Hex) = [ 0369, 02E5 ] 12:11:22.233359 : Game Position (Dec) = [ 873, 741 ] 12:11:22.233359 : - 12:11:22.234355 : Cannot read memory at address 0x0000030B 12:11:22.234355 : Cannot read memory at address 0x0000038B 12:11:22.236352 : Cannot read memory at address 0x0000030B 12:11:22.236352 : Cannot read memory at address 0x0000038B 12:11:22.238346 : Cannot read memory at address 0x0000030B 12:11:22.238346 : Cannot read memory at address 0x0000038B 12:11:22.239339 : RawData event for Player #1: 12:11:22.240335 : Device rawinput data (Hex) = [ 00007468, 0000AFD8 ] 12:11:22.240335 : Cannot read memory at address 0x0000030B 12:11:22.240335 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.240335 : Cannot read memory at address 0x0000038B 12:11:22.240335 : OnScreen Cursor Position (Px) = [ 873, 741 ] 12:11:22.240335 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.240335 : ClientWindow Style = FullScreen 12:11:22.240335 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.240335 : Game Position (Hex) = [ 0369, 02E5 ] 12:11:22.240335 : Game Position (Dec) = [ 873, 741 ] 12:11:22.240335 : - 12:11:22.242329 : Cannot read memory at address 0x0000030B 12:11:22.242329 : Cannot read memory at address 0x0000038B 12:11:22.244436 : Cannot read memory at address 0x0000030B 12:11:22.244436 : Cannot read memory at address 0x0000038B 12:11:22.245938 : Cannot read memory at address 0x0000030B 12:11:22.245938 : Cannot read memory at address 0x0000038B 12:11:22.246935 : RawData event for Player #1: 12:11:22.246935 : Device rawinput data (Hex) = [ 00007468, 0000AFD8 ] 12:11:22.246935 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.246935 : OnScreen Cursor Position (Px) = [ 873, 741 ] 12:11:22.246935 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.246935 : ClientWindow Style = FullScreen 12:11:22.246935 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.246935 : Game Position (Hex) = [ 0369, 02E5 ] 12:11:22.246935 : Game Position (Dec) = [ 873, 741 ] 12:11:22.246935 : - 12:11:22.247932 : Cannot read memory at address 0x0000030B 12:11:22.247932 : Cannot read memory at address 0x0000038B 12:11:22.249925 : Cannot read memory at address 0x0000030B 12:11:22.249925 : Cannot read memory at address 0x0000038B 12:11:22.251918 : Cannot read memory at address 0x0000030B 12:11:22.251918 : Cannot read memory at address 0x0000038B 12:11:22.253915 : Cannot read memory at address 0x0000030B 12:11:22.253915 : RawData event for Player #1: 12:11:22.253915 : Cannot read memory at address 0x0000038B 12:11:22.253915 : Device rawinput data (Hex) = [ 00007468, 0000AFE0 ] 12:11:22.253915 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.253915 : OnScreen Cursor Position (Px) = [ 873, 741 ] 12:11:22.253915 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.253915 : ClientWindow Style = FullScreen 12:11:22.253915 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.253915 : Game Position (Hex) = [ 0369, 02E5 ] 12:11:22.254908 : Game Position (Dec) = [ 873, 741 ] 12:11:22.254908 : - 12:11:22.255908 : Cannot read memory at address 0x0000030B 12:11:22.255908 : Cannot read memory at address 0x0000038B 12:11:22.257902 : Cannot read memory at address 0x0000030B 12:11:22.257902 : Cannot read memory at address 0x0000038B 12:11:22.259892 : Cannot read memory at address 0x0000030B 12:11:22.259892 : Cannot read memory at address 0x0000038B 12:11:22.260888 : RawData event for Player #1: 12:11:22.260888 : Device rawinput data (Hex) = [ 00007468, 0000AFE0 ] 12:11:22.260888 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.260888 : OnScreen Cursor Position (Px) = [ 873, 741 ] 12:11:22.260888 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.260888 : ClientWindow Style = FullScreen 12:11:22.260888 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.261885 : Game Position (Hex) = [ 0369, 02E5 ] 12:11:22.261885 : Cannot read memory at address 0x0000030B 12:11:22.261885 : Cannot read memory at address 0x0000038B 12:11:22.261885 : - 12:11:22.263878 : Cannot read memory at address 0x0000030B 12:11:22.263878 : Cannot read memory at address 0x0000038B 12:11:22.264875 : RawData event for Player #1: 12:11:22.264875 : Device rawinput data (Hex) = [ 00007490, 0000AFBC ] 12:11:22.264875 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.264875 : OnScreen Cursor Position (Px) = [ 874, 741 ] 12:11:22.264875 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.264875 : ClientWindow Style = FullScreen 12:11:22.264875 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.264875 : Game Position (Hex) = [ 036A, 02E5 ] 12:11:22.265872 : Game Position (Dec) = [ 874, 741 ] 12:11:22.265872 : Cannot read memory at address 0x0000030B 12:11:22.265872 : - 12:11:22.265872 : Cannot read memory at address 0x0000038B 12:11:22.267869 : Cannot read memory at address 0x0000030B 12:11:22.267869 : Cannot read memory at address 0x0000038B 12:11:22.269929 : Cannot read memory at address 0x0000030B 12:11:22.269929 : Cannot read memory at address 0x0000038B 12:11:22.269929 : RawData event for Player #1: 12:11:22.269929 : Device rawinput data (Hex) = [ 00007490, 0000AFBC ] 12:11:22.269929 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.269929 : OnScreen Cursor Position (Px) = [ 874, 741 ] 12:11:22.270470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.270470 : ClientWindow Style = FullScreen 12:11:22.270470 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.270470 : Game Position (Hex) = [ 036A, 02E5 ] 12:11:22.270470 : Game Position (Dec) = [ 874, 741 ] 12:11:22.270470 : - 12:11:22.271540 : Cannot read memory at address 0x0000030B 12:11:22.271540 : Cannot read memory at address 0x0000038B 12:11:22.273530 : Cannot read memory at address 0x0000030B 12:11:22.273530 : Cannot read memory at address 0x0000038B 12:11:22.274516 : RawData event for Player #1: 12:11:22.274516 : Device rawinput data (Hex) = [ 00007490, 0000AFBC ] 12:11:22.274516 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.275496 : OnScreen Cursor Position (Px) = [ 874, 741 ] 12:11:22.275496 : Cannot read memory at address 0x0000030B 12:11:22.275496 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.275496 : Cannot read memory at address 0x0000038B 12:11:22.275496 : ClientWindow Style = FullScreen 12:11:22.275496 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.275496 : Game Position (Hex) = [ 036A, 02E5 ] 12:11:22.275496 : Game Position (Dec) = [ 874, 741 ] 12:11:22.275496 : - 12:11:22.277452 : Cannot read memory at address 0x0000030B 12:11:22.277452 : Cannot read memory at address 0x0000038B 12:11:22.279442 : Cannot read memory at address 0x0000030B 12:11:22.279442 : Cannot read memory at address 0x0000038B 12:11:22.279442 : RawData event for Player #1: 12:11:22.279442 : Device rawinput data (Hex) = [ 00007490, 0000AFBC ] 12:11:22.279442 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.280439 : OnScreen Cursor Position (Px) = [ 874, 741 ] 12:11:22.280439 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.280439 : ClientWindow Style = FullScreen 12:11:22.280439 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.280439 : Game Position (Hex) = [ 036A, 02E5 ] 12:11:22.280439 : Game Position (Dec) = [ 874, 741 ] 12:11:22.280439 : - 12:11:22.281435 : Cannot read memory at address 0x0000030B 12:11:22.281435 : Cannot read memory at address 0x0000038B 12:11:22.283432 : Cannot read memory at address 0x0000030B 12:11:22.283432 : Cannot read memory at address 0x0000038B 12:11:22.283432 : RawData event for Player #1: 12:11:22.283432 : Device rawinput data (Hex) = [ 00007490, 0000AFBC ] 12:11:22.283432 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.284425 : OnScreen Cursor Position (Px) = [ 874, 741 ] 12:11:22.284425 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.284425 : ClientWindow Style = FullScreen 12:11:22.284425 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.284425 : Game Position (Hex) = [ 036A, 02E5 ] 12:11:22.284425 : Game Position (Dec) = [ 874, 741 ] 12:11:22.284425 : - 12:11:22.284927 : Cannot read memory at address 0x0000030B 12:11:22.284927 : Cannot read memory at address 0x0000038B 12:11:22.286925 : Cannot read memory at address 0x0000030B 12:11:22.286925 : Cannot read memory at address 0x0000038B 12:11:22.288919 : Cannot read memory at address 0x0000030B 12:11:22.288919 : Cannot read memory at address 0x0000038B 12:11:22.288919 : RawData event for Player #1: 12:11:22.288919 : Device rawinput data (Hex) = [ 00007490, 0000AFBC ] 12:11:22.288919 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.288919 : OnScreen Cursor Position (Px) = [ 874, 741 ] 12:11:22.288919 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.288919 : ClientWindow Style = FullScreen 12:11:22.288919 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.288919 : Game Position (Hex) = [ 036A, 02E5 ] 12:11:22.289912 : Game Position (Dec) = [ 874, 741 ] 12:11:22.289912 : - 12:11:22.290912 : Cannot read memory at address 0x0000030B 12:11:22.290912 : Cannot read memory at address 0x0000038B 12:11:22.292902 : Cannot read memory at address 0x0000030B 12:11:22.292902 : Cannot read memory at address 0x0000038B 12:11:22.293902 : RawData event for Player #1: 12:11:22.293902 : Device rawinput data (Hex) = [ 00007490, 0000AFBC ] 12:11:22.293902 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.293902 : OnScreen Cursor Position (Px) = [ 874, 741 ] 12:11:22.293902 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.293902 : ClientWindow Style = FullScreen 12:11:22.293902 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.293902 : Game Position (Hex) = [ 036A, 02E5 ] 12:11:22.294895 : Game Position (Dec) = [ 874, 741 ] 12:11:22.294895 : Cannot read memory at address 0x0000030B 12:11:22.294895 : - 12:11:22.294895 : Cannot read memory at address 0x0000038B 12:11:22.296889 : Cannot read memory at address 0x0000030B 12:11:22.296889 : Cannot read memory at address 0x0000038B 12:11:22.298882 : Cannot read memory at address 0x0000030B 12:11:22.298882 : Cannot read memory at address 0x0000038B 12:11:22.298882 : Device rawinput data (Hex) = [ 000074B8, 0000AFA4 ] 12:11:22.298882 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.298882 : OnScreen Cursor Position (Px) = [ 875, 740 ] 12:11:22.298882 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.298882 : ClientWindow Style = FullScreen 12:11:22.298882 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.298882 : Game Position (Hex) = [ 036B, 02E4 ] 12:11:22.299879 : Game Position (Dec) = [ 875, 740 ] 12:11:22.299879 : - 12:11:22.300875 : Cannot read memory at address 0x0000030B 12:11:22.300875 : Cannot read memory at address 0x0000038B 12:11:22.302872 : Cannot read memory at address 0x0000030B 12:11:22.302872 : Cannot read memory at address 0x0000038B 12:11:22.303869 : RawData event for Player #1: 12:11:22.303869 : Device rawinput data (Hex) = [ 000074B8, 0000AFA4 ] 12:11:22.303869 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.303869 : OnScreen Cursor Position (Px) = [ 875, 740 ] 12:11:22.303869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.303869 : ClientWindow Style = FullScreen 12:11:22.303869 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.303869 : Game Position (Hex) = [ 036B, 02E4 ] 12:11:22.304862 : Game Position (Dec) = [ 875, 740 ] 12:11:22.304862 : Cannot read memory at address 0x0000030B 12:11:22.304862 : - 12:11:22.304862 : Cannot read memory at address 0x0000038B 12:11:22.306859 : Cannot read memory at address 0x0000030B 12:11:22.306859 : Cannot read memory at address 0x0000038B 12:11:22.307852 : RawData event for Player #1: 12:11:22.307852 : Device rawinput data (Hex) = [ 000074B8, 0000AFA4 ] 12:11:22.307852 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.307852 : OnScreen Cursor Position (Px) = [ 875, 740 ] 12:11:22.307852 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.307852 : ClientWindow Style = FullScreen 12:11:22.307852 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.307852 : Game Position (Hex) = [ 036B, 02E4 ] 12:11:22.307852 : Game Position (Dec) = [ 875, 740 ] 12:11:22.308849 : - 12:11:22.308849 : Cannot read memory at address 0x0000030B 12:11:22.308849 : Cannot read memory at address 0x0000038B 12:11:22.310845 : Cannot read memory at address 0x0000030B 12:11:22.310845 : Cannot read memory at address 0x0000038B 12:11:22.312835 : Cannot read memory at address 0x0000030B 12:11:22.312835 : Cannot read memory at address 0x0000038B 12:11:22.312835 : RawData event for Player #1: 12:11:22.312835 : Device rawinput data (Hex) = [ 000074B8, 0000AFA4 ] 12:11:22.312835 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.312835 : OnScreen Cursor Position (Px) = [ 875, 740 ] 12:11:22.312835 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.312835 : ClientWindow Style = FullScreen 12:11:22.312835 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.312835 : Game Position (Hex) = [ 036B, 02E4 ] 12:11:22.313832 : Game Position (Dec) = [ 875, 740 ] 12:11:22.313832 : - 12:11:22.314832 : Cannot read memory at address 0x0000030B 12:11:22.314832 : Cannot read memory at address 0x0000038B 12:11:22.316825 : Cannot read memory at address 0x0000030B 12:11:22.316825 : Cannot read memory at address 0x0000038B 12:11:22.317822 : RawData event for Player #1: 12:11:22.317822 : Device rawinput data (Hex) = [ 000074B8, 0000AFA4 ] 12:11:22.317822 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.317822 : OnScreen Cursor Position (Px) = [ 875, 740 ] 12:11:22.317822 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.317822 : ClientWindow Style = FullScreen 12:11:22.317822 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.317822 : Game Position (Hex) = [ 036B, 02E4 ] 12:11:22.317822 : Game Position (Dec) = [ 875, 740 ] 12:11:22.318815 : - 12:11:22.318815 : Cannot read memory at address 0x0000030B 12:11:22.318815 : Cannot read memory at address 0x0000038B 12:11:22.320812 : Cannot read memory at address 0x0000030B 12:11:22.320812 : Cannot read memory at address 0x0000038B 12:11:22.322802 : Cannot read memory at address 0x0000030B 12:11:22.322802 : Cannot read memory at address 0x0000038B 12:11:22.322802 : RawData event for Player #1: 12:11:22.322802 : Device rawinput data (Hex) = [ 000074B8, 0000AFA4 ] 12:11:22.322802 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.322802 : OnScreen Cursor Position (Px) = [ 875, 740 ] 12:11:22.322802 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.323799 : ClientWindow Style = FullScreen 12:11:22.323799 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.323799 : Game Position (Hex) = [ 036B, 02E4 ] 12:11:22.323799 : Game Position (Dec) = [ 875, 740 ] 12:11:22.323799 : - 12:11:22.324800 : Cannot read memory at address 0x0000030B 12:11:22.324800 : Cannot read memory at address 0x0000038B 12:11:22.326792 : Cannot read memory at address 0x0000030B 12:11:22.326792 : Cannot read memory at address 0x0000038B 12:11:22.327789 : RawData event for Player #1: 12:11:22.327789 : Device rawinput data (Hex) = [ 000074BC, 0000AF44 ] 12:11:22.327789 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.327789 : OnScreen Cursor Position (Px) = [ 875, 739 ] 12:11:22.327789 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.328782 : ClientWindow Style = FullScreen 12:11:22.328782 : Cannot read memory at address 0x0000038B 12:11:22.328782 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.328782 : Game Position (Hex) = [ 036B, 02E3 ] 12:11:22.328782 : Game Position (Dec) = [ 875, 739 ] 12:11:22.328782 : - 12:11:22.330775 : Cannot read memory at address 0x0000030B 12:11:22.330775 : Cannot read memory at address 0x0000038B 12:11:22.331775 : RawData event for Player #1: 12:11:22.331775 : Device rawinput data (Hex) = [ 000074BC, 0000AF44 ] 12:11:22.331775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.331775 : OnScreen Cursor Position (Px) = [ 875, 739 ] 12:11:22.331775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.331775 : ClientWindow Style = FullScreen 12:11:22.332769 : Cannot read memory at address 0x0000030B 12:11:22.332769 : Cannot read memory at address 0x0000038B 12:11:22.332769 : Game Position (Hex) = [ 036B, 02E3 ] 12:11:22.332769 : Game Position (Dec) = [ 875, 739 ] 12:11:22.332769 : - 12:11:22.334765 : Cannot read memory at address 0x0000030B 12:11:22.334765 : Cannot read memory at address 0x0000038B 12:11:22.336759 : Cannot read memory at address 0x0000030B 12:11:22.336759 : Cannot read memory at address 0x0000038B 12:11:22.336759 : RawData event for Player #1: 12:11:22.336759 : Device rawinput data (Hex) = [ 000074BC, 0000AF44 ] 12:11:22.336759 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.336759 : OnScreen Cursor Position (Px) = [ 875, 739 ] 12:11:22.337752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.337752 : ClientWindow Style = FullScreen 12:11:22.337752 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.337752 : Game Position (Hex) = [ 036B, 02E3 ] 12:11:22.337752 : Game Position (Dec) = [ 875, 739 ] 12:11:22.337752 : - 12:11:22.338749 : Cannot read memory at address 0x0000030B 12:11:22.338749 : Cannot read memory at address 0x0000038B 12:11:22.340745 : Cannot read memory at address 0x0000030B 12:11:22.340745 : Cannot read memory at address 0x0000038B 12:11:22.341742 : RawData event for Player #1: 12:11:22.341742 : Device rawinput data (Hex) = [ 000074BC, 0000AF44 ] 12:11:22.341742 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.341742 : OnScreen Cursor Position (Px) = [ 875, 739 ] 12:11:22.341742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.341742 : ClientWindow Style = FullScreen 12:11:22.342735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.342735 : Cannot read memory at address 0x0000030B 12:11:22.343063 : Game Position (Hex) = [ 036B, 02E3 ] 12:11:22.343063 : Cannot read memory at address 0x0000038B 12:11:22.343063 : - 12:11:22.344333 : Cannot read memory at address 0x0000030B 12:11:22.344333 : Cannot read memory at address 0x0000038B 12:11:22.346385 : Cannot read memory at address 0x0000030B 12:11:22.346385 : Cannot read memory at address 0x0000038B 12:11:22.346385 : RawData event for Player #1: 12:11:22.346385 : Device rawinput data (Hex) = [ 000074E4, 0000AF4C ] 12:11:22.347384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.347384 : OnScreen Cursor Position (Px) = [ 876, 739 ] 12:11:22.347384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.347384 : ClientWindow Style = FullScreen 12:11:22.347384 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.347384 : Game Position (Hex) = [ 036C, 02E3 ] 12:11:22.347384 : Game Position (Dec) = [ 876, 739 ] 12:11:22.347384 : - 12:11:22.348382 : Cannot read memory at address 0x0000030B 12:11:22.348382 : Cannot read memory at address 0x0000038B 12:11:22.350330 : Cannot read memory at address 0x0000030B 12:11:22.350330 : Cannot read memory at address 0x0000038B 12:11:22.350330 : RawData event for Player #1: 12:11:22.351326 : Device rawinput data (Hex) = [ 000074E4, 0000AF4C ] 12:11:22.351326 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.351326 : OnScreen Cursor Position (Px) = [ 876, 739 ] 12:11:22.351326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.351326 : ClientWindow Style = FullScreen 12:11:22.351326 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.351326 : Game Position (Hex) = [ 036C, 02E3 ] 12:11:22.351326 : Game Position (Dec) = [ 876, 739 ] 12:11:22.351326 : - 12:11:22.352323 : Cannot read memory at address 0x0000030B 12:11:22.352323 : Cannot read memory at address 0x0000038B 12:11:22.354316 : Cannot read memory at address 0x0000030B 12:11:22.354316 : Cannot read memory at address 0x0000038B 12:11:22.356309 : Cannot read memory at address 0x0000030B 12:11:22.356309 : Cannot read memory at address 0x0000038B 12:11:22.357306 : RawData event for Player #1: 12:11:22.357306 : Device rawinput data (Hex) = [ 000074E8, 0000AF4C ] 12:11:22.357306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.358302 : OnScreen Cursor Position (Px) = [ 876, 739 ] 12:11:22.358302 : Cannot read memory at address 0x0000030B 12:11:22.358302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.358302 : Cannot read memory at address 0x0000038B 12:11:22.358302 : ClientWindow Style = FullScreen 12:11:22.358302 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.358302 : Game Position (Hex) = [ 036C, 02E3 ] 12:11:22.358302 : Game Position (Dec) = [ 876, 739 ] 12:11:22.358302 : - 12:11:22.360296 : Cannot read memory at address 0x0000030B 12:11:22.360296 : Cannot read memory at address 0x0000038B 12:11:22.362289 : Cannot read memory at address 0x0000030B 12:11:22.362289 : Cannot read memory at address 0x0000038B 12:11:22.364283 : Cannot read memory at address 0x0000030B 12:11:22.364283 : Cannot read memory at address 0x0000038B 12:11:22.364283 : RawData event for Player #1: 12:11:22.365279 : Device rawinput data (Hex) = [ 000074E8, 0000AF4C ] 12:11:22.365279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.365279 : OnScreen Cursor Position (Px) = [ 876, 739 ] 12:11:22.365279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.365279 : ClientWindow Style = FullScreen 12:11:22.365279 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.365279 : Game Position (Hex) = [ 036C, 02E3 ] 12:11:22.365279 : Game Position (Dec) = [ 876, 739 ] 12:11:22.365279 : - 12:11:22.366276 : Cannot read memory at address 0x0000030B 12:11:22.366276 : Cannot read memory at address 0x0000038B 12:11:22.368269 : Cannot read memory at address 0x0000030B 12:11:22.368269 : Cannot read memory at address 0x0000038B 12:11:22.370263 : Cannot read memory at address 0x0000030B 12:11:22.370263 : Cannot read memory at address 0x0000038B 12:11:22.371259 : RawData event for Player #1: 12:11:22.372256 : Device rawinput data (Hex) = [ 00007514, 0000AF58 ] 12:11:22.372256 : Cannot read memory at address 0x0000030B 12:11:22.372256 : Cannot read memory at address 0x0000038B 12:11:22.372256 : OnScreen Cursor Position (Px) = [ 878, 739 ] 12:11:22.372256 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.372256 : ClientWindow Style = FullScreen 12:11:22.372256 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.372256 : Game Position (Hex) = [ 036E, 02E3 ] 12:11:22.372256 : Game Position (Dec) = [ 878, 739 ] 12:11:22.372256 : - 12:11:22.374249 : Cannot read memory at address 0x0000030B 12:11:22.374249 : Cannot read memory at address 0x0000038B 12:11:22.376243 : Cannot read memory at address 0x0000030B 12:11:22.376243 : Cannot read memory at address 0x0000038B 12:11:22.378236 : Cannot read memory at address 0x0000030B 12:11:22.378236 : Cannot read memory at address 0x0000038B 12:11:22.379232 : RawData event for Player #1: 12:11:22.379232 : Device rawinput data (Hex) = [ 00007514, 0000AF58 ] 12:11:22.379232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.379232 : OnScreen Cursor Position (Px) = [ 878, 739 ] 12:11:22.379232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.379232 : ClientWindow Style = FullScreen 12:11:22.379232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.380229 : Game Position (Hex) = [ 036E, 02E3 ] 12:11:22.380229 : Cannot read memory at address 0x0000030B 12:11:22.380229 : Cannot read memory at address 0x0000038B 12:11:22.382223 : Cannot read memory at address 0x0000030B 12:11:22.382223 : Cannot read memory at address 0x0000038B 12:11:22.384721 : Cannot read memory at address 0x0000030B 12:11:22.384721 : Cannot read memory at address 0x0000038B 12:11:22.385719 : RawData event for Player #1: 12:11:22.385719 : Device rawinput data (Hex) = [ 00007514, 0000AF58 ] 12:11:22.385719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.385719 : OnScreen Cursor Position (Px) = [ 878, 739 ] 12:11:22.385719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.385719 : ClientWindow Style = FullScreen 12:11:22.385719 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.386715 : Game Position (Hex) = [ 036E, 02E3 ] 12:11:22.386715 : Cannot read memory at address 0x0000030B 12:11:22.386715 : Game Position (Dec) = [ 878, 739 ] 12:11:22.386715 : Cannot read memory at address 0x0000038B 12:11:22.388708 : Cannot read memory at address 0x0000030B 12:11:22.388708 : Cannot read memory at address 0x0000038B 12:11:22.389706 : RawData event for Player #1: 12:11:22.389706 : Device rawinput data (Hex) = [ 0000751C, 0000AEDC ] 12:11:22.389706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.389706 : OnScreen Cursor Position (Px) = [ 878, 737 ] 12:11:22.389706 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.389706 : ClientWindow Style = FullScreen 12:11:22.389706 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.390702 : Game Position (Hex) = [ 036E, 02E1 ] 12:11:22.390702 : Cannot read memory at address 0x0000030B 12:11:22.390702 : Game Position (Dec) = [ 878, 737 ] 12:11:22.390702 : Cannot read memory at address 0x0000038B 12:11:22.390702 : - 12:11:22.392695 : Cannot read memory at address 0x0000030B 12:11:22.392695 : Cannot read memory at address 0x0000038B 12:11:22.394693 : Cannot read memory at address 0x0000030B 12:11:22.394693 : Cannot read memory at address 0x0000038B 12:11:22.396682 : Cannot read memory at address 0x0000030B 12:11:22.396682 : Cannot read memory at address 0x0000038B 12:11:22.396682 : RawData event for Player #1: 12:11:22.396682 : Device rawinput data (Hex) = [ 0000751C, 0000AEDC ] 12:11:22.396682 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.396682 : OnScreen Cursor Position (Px) = [ 878, 737 ] 12:11:22.396682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.396682 : ClientWindow Style = FullScreen 12:11:22.396682 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.397679 : Game Position (Hex) = [ 036E, 02E1 ] 12:11:22.397679 : Game Position (Dec) = [ 878, 737 ] 12:11:22.397679 : - 12:11:22.398675 : Cannot read memory at address 0x0000030B 12:11:22.398675 : Cannot read memory at address 0x0000038B 12:11:22.400669 : Cannot read memory at address 0x0000030B 12:11:22.400669 : Cannot read memory at address 0x0000038B 12:11:22.402662 : Cannot read memory at address 0x0000030B 12:11:22.402662 : Cannot read memory at address 0x0000038B 12:11:22.403659 : RawData event for Player #1: 12:11:22.403659 : Device rawinput data (Hex) = [ 0000751C, 0000AEDC ] 12:11:22.403659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.403659 : OnScreen Cursor Position (Px) = [ 878, 737 ] 12:11:22.403659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.403659 : ClientWindow Style = FullScreen 12:11:22.404656 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.404656 : Cannot read memory at address 0x0000030B 12:11:22.404656 : Game Position (Hex) = [ 036E, 02E1 ] 12:11:22.404656 : Cannot read memory at address 0x0000038B 12:11:22.404656 : Game Position (Dec) = [ 878, 737 ] 12:11:22.404656 : - 12:11:22.406649 : Cannot read memory at address 0x0000030B 12:11:22.406649 : Cannot read memory at address 0x0000038B 12:11:22.408642 : Cannot read memory at address 0x0000030B 12:11:22.408642 : Cannot read memory at address 0x0000038B 12:11:22.410639 : Cannot read memory at address 0x0000030B 12:11:22.410639 : Cannot read memory at address 0x0000038B 12:11:22.410639 : RawData event for Player #1: 12:11:22.410639 : Device rawinput data (Hex) = [ 000074F8, 0000AED0 ] 12:11:22.410639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.410639 : OnScreen Cursor Position (Px) = [ 877, 737 ] 12:11:22.410639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.411632 : ClientWindow Style = FullScreen 12:11:22.411632 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.411632 : Game Position (Hex) = [ 036D, 02E1 ] 12:11:22.411632 : Game Position (Dec) = [ 877, 737 ] 12:11:22.411632 : - 12:11:22.412629 : Cannot read memory at address 0x0000030B 12:11:22.412629 : Cannot read memory at address 0x0000038B 12:11:22.414622 : Cannot read memory at address 0x0000030B 12:11:22.414622 : Cannot read memory at address 0x0000038B 12:11:22.416616 : Cannot read memory at address 0x0000030B 12:11:22.416616 : Cannot read memory at address 0x0000038B 12:11:22.417612 : RawData event for Player #1: 12:11:22.417612 : Device rawinput data (Hex) = [ 000074F8, 0000AED0 ] 12:11:22.417612 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.417612 : OnScreen Cursor Position (Px) = [ 877, 737 ] 12:11:22.418609 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.418609 : ClientWindow Style = FullScreen 12:11:22.418609 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.418609 : Game Position (Hex) = [ 036D, 02E1 ] 12:11:22.418609 : Cannot read memory at address 0x0000038B 12:11:22.418609 : Game Position (Dec) = [ 877, 737 ] 12:11:22.418609 : - 12:11:22.420602 : Cannot read memory at address 0x0000030B 12:11:22.420602 : Cannot read memory at address 0x0000038B 12:11:22.421598 : RawData event for Player #1: 12:11:22.421598 : Device rawinput data (Hex) = [ 000074F8, 0000AED0 ] 12:11:22.421598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.421598 : OnScreen Cursor Position (Px) = [ 877, 737 ] 12:11:22.421598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.421598 : ClientWindow Style = FullScreen 12:11:22.422595 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.422595 : Cannot read memory at address 0x0000030B 12:11:22.422595 : Game Position (Hex) = [ 036D, 02E1 ] 12:11:22.422595 : Cannot read memory at address 0x0000038B 12:11:22.422595 : Game Position (Dec) = [ 877, 737 ] 12:11:22.422595 : - 12:11:22.424589 : Cannot read memory at address 0x0000030B 12:11:22.424589 : Cannot read memory at address 0x0000038B 12:11:22.426586 : Cannot read memory at address 0x0000030B 12:11:22.426586 : Cannot read memory at address 0x0000038B 12:11:22.426586 : RawData event for Player #1: 12:11:22.426586 : Device rawinput data (Hex) = [ 00007508, 0000AEB0 ] 12:11:22.426586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.426586 : OnScreen Cursor Position (Px) = [ 877, 736 ] 12:11:22.426586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.427579 : ClientWindow Style = FullScreen 12:11:22.427579 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.427579 : Game Position (Hex) = [ 036D, 02E0 ] 12:11:22.427579 : Game Position (Dec) = [ 877, 736 ] 12:11:22.427579 : - 12:11:22.428579 : Cannot read memory at address 0x0000030B 12:11:22.428579 : Cannot read memory at address 0x0000038B 12:11:22.430569 : Cannot read memory at address 0x0000030B 12:11:22.430569 : Cannot read memory at address 0x0000038B 12:11:22.431566 : RawData event for Player #1: 12:11:22.431566 : Device rawinput data (Hex) = [ 000074D8, 0000AEA8 ] 12:11:22.431566 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.431566 : OnScreen Cursor Position (Px) = [ 876, 736 ] 12:11:22.432562 : Cannot read memory at address 0x0000030B 12:11:22.432562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.432562 : ClientWindow Style = FullScreen 12:11:22.432562 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.432562 : Game Position (Hex) = [ 036C, 02E0 ] 12:11:22.432562 : Game Position (Dec) = [ 876, 736 ] 12:11:22.432562 : - 12:11:22.434555 : Cannot read memory at address 0x0000030B 12:11:22.434555 : Cannot read memory at address 0x0000038B 12:11:22.436548 : Cannot read memory at address 0x0000030B 12:11:22.436548 : Cannot read memory at address 0x0000038B 12:11:22.436548 : RawData event for Player #1: 12:11:22.437546 : Device rawinput data (Hex) = [ 000074D0, 0000AED0 ] 12:11:22.437546 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.437546 : OnScreen Cursor Position (Px) = [ 876, 737 ] 12:11:22.437546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.437546 : ClientWindow Style = FullScreen 12:11:22.437546 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.437546 : Game Position (Hex) = [ 036C, 02E1 ] 12:11:22.437546 : Game Position (Dec) = [ 876, 737 ] 12:11:22.437546 : - 12:11:22.438542 : Cannot read memory at address 0x0000030B 12:11:22.438542 : Cannot read memory at address 0x0000038B 12:11:22.440536 : Cannot read memory at address 0x0000030B 12:11:22.440536 : Cannot read memory at address 0x0000038B 12:11:22.440536 : RawData event for Player #1: 12:11:22.440536 : Device rawinput data (Hex) = [ 000074D0, 0000AED0 ] 12:11:22.440536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.440536 : OnScreen Cursor Position (Px) = [ 876, 737 ] 12:11:22.441532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.441532 : ClientWindow Style = FullScreen 12:11:22.441532 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.441532 : Game Position (Hex) = [ 036C, 02E1 ] 12:11:22.441532 : Game Position (Dec) = [ 876, 737 ] 12:11:22.441532 : - 12:11:22.442533 : Cannot read memory at address 0x0000030B 12:11:22.442533 : Cannot read memory at address 0x0000038B 12:11:22.444526 : Cannot read memory at address 0x0000030B 12:11:22.444526 : Cannot read memory at address 0x0000038B 12:11:22.445522 : RawData event for Player #1: 12:11:22.445522 : Device rawinput data (Hex) = [ 000074AC, 0000AEC4 ] 12:11:22.445522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.445522 : OnScreen Cursor Position (Px) = [ 875, 737 ] 12:11:22.446516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.446516 : ClientWindow Style = FullScreen 12:11:22.446516 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.446516 : Game Position (Hex) = [ 036B, 02E1 ] 12:11:22.446516 : Cannot read memory at address 0x0000030B 12:11:22.446516 : - 12:11:22.446516 : Cannot read memory at address 0x0000038B 12:11:22.448509 : Cannot read memory at address 0x0000030B 12:11:22.448509 : Cannot read memory at address 0x0000038B 12:11:22.450502 : Cannot read memory at address 0x0000030B 12:11:22.450502 : Cannot read memory at address 0x0000038B 12:11:22.452495 : Cannot read memory at address 0x0000030B 12:11:22.452495 : Cannot read memory at address 0x0000038B 12:11:22.452495 : RawData event for Player #1: 12:11:22.452495 : Device rawinput data (Hex) = [ 000058DC, 0000A9DC ] 12:11:22.452495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.452495 : OnScreen Cursor Position (Px) = [ 666, 716 ] 12:11:22.453492 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.453492 : ClientWindow Style = FullScreen 12:11:22.453492 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.453492 : Game Position (Hex) = [ 029A, 02CC ] 12:11:22.453492 : Game Position (Dec) = [ 666, 716 ] 12:11:22.453492 : - 12:11:22.454489 : Cannot read memory at address 0x0000030B 12:11:22.454489 : Cannot read memory at address 0x0000038B 12:11:22.456482 : Cannot read memory at address 0x0000030B 12:11:22.456482 : Cannot read memory at address 0x0000038B 12:11:22.458479 : Cannot read memory at address 0x0000030B 12:11:22.458479 : Cannot read memory at address 0x0000038B 12:11:22.459476 : RawData event for Player #1: 12:11:22.459476 : Device rawinput data (Hex) = [ 000074AC, 0000AEC4 ] 12:11:22.459476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.460469 : Cannot read memory at address 0x0000030B 12:11:22.460469 : Cannot read memory at address 0x0000038B 12:11:22.460469 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.460469 : ClientWindow Style = FullScreen 12:11:22.460469 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.460469 : Game Position (Hex) = [ 036B, 02E1 ] 12:11:22.460469 : Game Position (Dec) = [ 875, 737 ] 12:11:22.460469 : - 12:11:22.462462 : Cannot read memory at address 0x0000030B 12:11:22.462462 : Cannot read memory at address 0x0000038B 12:11:22.464456 : Cannot read memory at address 0x0000030B 12:11:22.464456 : Cannot read memory at address 0x0000038B 12:11:22.466449 : Cannot read memory at address 0x0000030B 12:11:22.466449 : Cannot read memory at address 0x0000038B 12:11:22.466449 : RawData event for Player #1: 12:11:22.466449 : Device rawinput data (Hex) = [ 00007484, 0000AEC4 ] 12:11:22.466449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.467446 : OnScreen Cursor Position (Px) = [ 873, 737 ] 12:11:22.467446 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.467446 : ClientWindow Style = FullScreen 12:11:22.467446 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.467446 : Game Position (Hex) = [ 0369, 02E1 ] 12:11:22.467446 : Game Position (Dec) = [ 873, 737 ] 12:11:22.467446 : - 12:11:22.468442 : Cannot read memory at address 0x0000030B 12:11:22.468442 : Cannot read memory at address 0x0000038B 12:11:22.470436 : Cannot read memory at address 0x0000030B 12:11:22.470436 : Cannot read memory at address 0x0000038B 12:11:22.470436 : RawData event for Player #1: 12:11:22.470436 : Device rawinput data (Hex) = [ 00007430, 0000AF38 ] 12:11:22.470436 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.470436 : OnScreen Cursor Position (Px) = [ 871, 739 ] 12:11:22.471432 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.471432 : ClientWindow Style = FullScreen 12:11:22.471432 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.471432 : Game Position (Hex) = [ 0367, 02E3 ] 12:11:22.471432 : Game Position (Dec) = [ 871, 739 ] 12:11:22.471432 : - 12:11:22.472429 : Cannot read memory at address 0x0000030B 12:11:22.472429 : Cannot read memory at address 0x0000038B 12:11:22.474426 : Cannot read memory at address 0x0000030B 12:11:22.474426 : Cannot read memory at address 0x0000038B 12:11:22.475422 : RawData event for Player #1: 12:11:22.475422 : Device rawinput data (Hex) = [ 00007430, 0000AF38 ] 12:11:22.476416 : Cannot read memory at address 0x0000030B 12:11:22.476416 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.476416 : Cannot read memory at address 0x0000038B 12:11:22.476416 : OnScreen Cursor Position (Px) = [ 871, 739 ] 12:11:22.476416 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.476416 : ClientWindow Style = FullScreen 12:11:22.476416 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.476416 : Game Position (Hex) = [ 0367, 02E3 ] 12:11:22.476416 : Game Position (Dec) = [ 871, 739 ] 12:11:22.476416 : - 12:11:22.478413 : Cannot read memory at address 0x0000030B 12:11:22.478413 : Cannot read memory at address 0x0000038B 12:11:22.480402 : Cannot read memory at address 0x0000030B 12:11:22.480402 : Cannot read memory at address 0x0000038B 12:11:22.480402 : RawData event for Player #1: 12:11:22.480402 : Device rawinput data (Hex) = [ 00007430, 0000AF38 ] 12:11:22.480402 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.480402 : OnScreen Cursor Position (Px) = [ 871, 739 ] 12:11:22.481399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.481399 : ClientWindow Style = FullScreen 12:11:22.481399 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.481399 : Game Position (Hex) = [ 0367, 02E3 ] 12:11:22.481399 : Game Position (Dec) = [ 871, 739 ] 12:11:22.481399 : - 12:11:22.482396 : Cannot read memory at address 0x0000030B 12:11:22.482396 : Cannot read memory at address 0x0000038B 12:11:22.484894 : Cannot read memory at address 0x0000030B 12:11:22.484894 : Cannot read memory at address 0x0000038B 12:11:22.485892 : RawData event for Player #1: 12:11:22.485892 : Device rawinput data (Hex) = [ 00007424, 0000AF54 ] 12:11:22.485892 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.485892 : OnScreen Cursor Position (Px) = [ 871, 739 ] 12:11:22.485892 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.485892 : ClientWindow Style = FullScreen 12:11:22.485892 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.485892 : Game Position (Hex) = [ 0367, 02E3 ] 12:11:22.485892 : Game Position (Dec) = [ 871, 739 ] 12:11:22.485892 : - 12:11:22.486889 : Cannot read memory at address 0x0000030B 12:11:22.486889 : Cannot read memory at address 0x0000038B 12:11:22.488882 : Cannot read memory at address 0x0000030B 12:11:22.488882 : Cannot read memory at address 0x0000038B 12:11:22.490880 : Cannot read memory at address 0x0000030B 12:11:22.490880 : Cannot read memory at address 0x0000038B 12:11:22.492872 : Cannot read memory at address 0x0000030B 12:11:22.492872 : Cannot read memory at address 0x0000038B 12:11:22.492872 : RawData event for Player #1: 12:11:22.492872 : Device rawinput data (Hex) = [ 00007444, 0000AF58 ] 12:11:22.492872 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.492872 : OnScreen Cursor Position (Px) = [ 872, 739 ] 12:11:22.492872 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.492872 : ClientWindow Style = FullScreen 12:11:22.492872 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.493866 : Game Position (Hex) = [ 0368, 02E3 ] 12:11:22.493866 : Game Position (Dec) = [ 872, 739 ] 12:11:22.493866 : - 12:11:22.494866 : Cannot read memory at address 0x0000030B 12:11:22.494866 : Cannot read memory at address 0x0000038B 12:11:22.496855 : Cannot read memory at address 0x0000030B 12:11:22.496855 : Cannot read memory at address 0x0000038B 12:11:22.498849 : Cannot read memory at address 0x0000030B 12:11:22.498849 : Cannot read memory at address 0x0000038B 12:11:22.498849 : RawData event for Player #1: 12:11:22.498849 : Device rawinput data (Hex) = [ 0000744C, 0000AF7C ] 12:11:22.498849 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.498849 : OnScreen Cursor Position (Px) = [ 872, 740 ] 12:11:22.498849 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.498849 : ClientWindow Style = FullScreen 12:11:22.498849 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.498849 : Game Position (Hex) = [ 0368, 02E4 ] 12:11:22.498849 : Game Position (Dec) = [ 872, 740 ] 12:11:22.499845 : - 12:11:22.500842 : Cannot read memory at address 0x0000030B 12:11:22.500842 : Cannot read memory at address 0x0000038B 12:11:22.502835 : Cannot read memory at address 0x0000030B 12:11:22.502835 : Cannot read memory at address 0x0000038B 12:11:22.504832 : Cannot read memory at address 0x0000030B 12:11:22.504832 : Cannot read memory at address 0x0000038B 12:11:22.505829 : RawData event for Player #1: 12:11:22.505829 : Device rawinput data (Hex) = [ 0000744C, 0000AFCC ] 12:11:22.505829 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.505829 : OnScreen Cursor Position (Px) = [ 872, 741 ] 12:11:22.505829 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.505829 : ClientWindow Style = FullScreen 12:11:22.505829 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.506822 : Game Position (Hex) = [ 0368, 02E5 ] 12:11:22.506822 : Cannot read memory at address 0x0000030B 12:11:22.506822 : Game Position (Dec) = [ 872, 741 ] 12:11:22.506822 : Cannot read memory at address 0x0000038B 12:11:22.506822 : - 12:11:22.508819 : Cannot read memory at address 0x0000030B 12:11:22.508819 : Cannot read memory at address 0x0000038B 12:11:22.510813 : Cannot read memory at address 0x0000030B 12:11:22.510813 : Cannot read memory at address 0x0000038B 12:11:22.512802 : Cannot read memory at address 0x0000030B 12:11:22.512802 : Cannot read memory at address 0x0000038B 12:11:22.512802 : RawData event for Player #1: 12:11:22.512802 : Device rawinput data (Hex) = [ 00007444, 0000AFF8 ] 12:11:22.512802 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.512802 : OnScreen Cursor Position (Px) = [ 872, 742 ] 12:11:22.512802 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.512802 : ClientWindow Style = FullScreen 12:11:22.513799 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.513799 : Game Position (Hex) = [ 0368, 02E6 ] 12:11:22.513799 : Game Position (Dec) = [ 872, 742 ] 12:11:22.513799 : - 12:11:22.514795 : Cannot read memory at address 0x0000030B 12:11:22.514795 : Cannot read memory at address 0x0000038B 12:11:22.516789 : Cannot read memory at address 0x0000030B 12:11:22.516789 : Cannot read memory at address 0x0000038B 12:11:22.518782 : Cannot read memory at address 0x0000030B 12:11:22.518782 : Cannot read memory at address 0x0000038B 12:11:22.519782 : RawData event for Player #1: 12:11:22.519782 : Device rawinput data (Hex) = [ 00007438, 0000B01C ] 12:11:22.519782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.519782 : OnScreen Cursor Position (Px) = [ 871, 742 ] 12:11:22.519782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.519782 : ClientWindow Style = FullScreen 12:11:22.519782 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.519782 : Game Position (Hex) = [ 0367, 02E6 ] 12:11:22.520775 : Game Position (Dec) = [ 871, 742 ] 12:11:22.520775 : Cannot read memory at address 0x0000030B 12:11:22.520775 : Cannot read memory at address 0x0000038B 12:11:22.522772 : Cannot read memory at address 0x0000030B 12:11:22.522772 : Cannot read memory at address 0x0000038B 12:11:22.524766 : Cannot read memory at address 0x0000030B 12:11:22.524766 : Cannot read memory at address 0x0000038B 12:11:22.526756 : Cannot read memory at address 0x0000030B 12:11:22.526756 : Cannot read memory at address 0x0000038B 12:11:22.526756 : RawData event for Player #1: 12:11:22.526756 : Device rawinput data (Hex) = [ 0000740C, 0000B074 ] 12:11:22.526756 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.526756 : OnScreen Cursor Position (Px) = [ 870, 744 ] 12:11:22.526756 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.526756 : ClientWindow Style = FullScreen 12:11:22.526756 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.527752 : Game Position (Hex) = [ 0366, 02E8 ] 12:11:22.527752 : Game Position (Dec) = [ 870, 744 ] 12:11:22.527752 : - 12:11:22.528752 : Cannot read memory at address 0x0000030B 12:11:22.528752 : Cannot read memory at address 0x0000038B 12:11:22.530742 : Cannot read memory at address 0x0000030B 12:11:22.530742 : Cannot read memory at address 0x0000038B 12:11:22.532735 : Cannot read memory at address 0x0000030B 12:11:22.532735 : Cannot read memory at address 0x0000038B 12:11:22.532735 : RawData event for Player #1: 12:11:22.532735 : Device rawinput data (Hex) = [ 00007414, 0000B06C ] 12:11:22.532735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.532735 : OnScreen Cursor Position (Px) = [ 870, 744 ] 12:11:22.532735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.532735 : ClientWindow Style = FullScreen 12:11:22.532735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.533732 : Game Position (Hex) = [ 0366, 02E8 ] 12:11:22.533732 : Game Position (Dec) = [ 870, 744 ] 12:11:22.533732 : - 12:11:22.534729 : Cannot read memory at address 0x0000030B 12:11:22.534729 : Cannot read memory at address 0x0000038B 12:11:22.536726 : Cannot read memory at address 0x0000030B 12:11:22.536726 : Cannot read memory at address 0x0000038B 12:11:22.538719 : Cannot read memory at address 0x0000030B 12:11:22.538719 : Cannot read memory at address 0x0000038B 12:11:22.539715 : RawData event for Player #1: 12:11:22.539715 : Device rawinput data (Hex) = [ 00007404, 0000B0E8 ] 12:11:22.539715 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.539715 : OnScreen Cursor Position (Px) = [ 870, 746 ] 12:11:22.539715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.539715 : ClientWindow Style = FullScreen 12:11:22.540709 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.540709 : Cannot read memory at address 0x0000030B 12:11:22.540709 : Cannot read memory at address 0x0000038B 12:11:22.540709 : Game Position (Dec) = [ 870, 746 ] 12:11:22.540709 : - 12:11:22.542706 : Cannot read memory at address 0x0000030B 12:11:22.542706 : Cannot read memory at address 0x0000038B 12:11:22.544699 : Cannot read memory at address 0x0000030B 12:11:22.544699 : Cannot read memory at address 0x0000038B 12:11:22.546689 : Cannot read memory at address 0x0000030B 12:11:22.546689 : Cannot read memory at address 0x0000038B 12:11:22.546689 : RawData event for Player #1: 12:11:22.546689 : Device rawinput data (Hex) = [ 000073EC, 0000B0D8 ] 12:11:22.546689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.546689 : OnScreen Cursor Position (Px) = [ 869, 746 ] 12:11:22.546689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.546689 : ClientWindow Style = FullScreen 12:11:22.546689 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.547685 : Game Position (Hex) = [ 0365, 02EA ] 12:11:22.547685 : Game Position (Dec) = [ 869, 746 ] 12:11:22.547685 : - 12:11:22.548682 : Cannot read memory at address 0x0000030B 12:11:22.548682 : Cannot read memory at address 0x0000038B 12:11:22.550675 : Cannot read memory at address 0x0000030B 12:11:22.550675 : Cannot read memory at address 0x0000038B 12:11:22.552672 : Cannot read memory at address 0x0000030B 12:11:22.552672 : Cannot read memory at address 0x0000038B 12:11:22.553669 : RawData event for Player #1: 12:11:22.553669 : Device rawinput data (Hex) = [ 000073F8, 0000B104 ] 12:11:22.553669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.553669 : OnScreen Cursor Position (Px) = [ 869, 746 ] 12:11:22.553669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.553669 : ClientWindow Style = FullScreen 12:11:22.554662 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.554662 : Cannot read memory at address 0x0000030B 12:11:22.554662 : Game Position (Hex) = [ 0365, 02EA ] 12:11:22.554662 : Cannot read memory at address 0x0000038B 12:11:22.554662 : Game Position (Dec) = [ 869, 746 ] 12:11:22.554662 : - 12:11:22.556655 : Cannot read memory at address 0x0000030B 12:11:22.556655 : Cannot read memory at address 0x0000038B 12:11:22.558652 : Cannot read memory at address 0x0000030B 12:11:22.558652 : Cannot read memory at address 0x0000038B 12:11:22.560646 : Cannot read memory at address 0x0000030B 12:11:22.560646 : Cannot read memory at address 0x0000038B 12:11:22.560646 : RawData event for Player #1: 12:11:22.560646 : Device rawinput data (Hex) = [ 00007400, 0000B164 ] 12:11:22.560646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.560646 : OnScreen Cursor Position (Px) = [ 870, 748 ] 12:11:22.560646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.560646 : ClientWindow Style = FullScreen 12:11:22.561639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.561639 : Game Position (Hex) = [ 0366, 02EC ] 12:11:22.561639 : Game Position (Dec) = [ 870, 748 ] 12:11:22.561639 : - 12:11:22.562635 : Cannot read memory at address 0x0000030B 12:11:22.562635 : Cannot read memory at address 0x0000038B 12:11:22.564628 : Cannot read memory at address 0x0000030B 12:11:22.564628 : Cannot read memory at address 0x0000038B 12:11:22.566622 : Cannot read memory at address 0x0000030B 12:11:22.566622 : Cannot read memory at address 0x0000038B 12:11:22.566622 : RawData event for Player #1: 12:11:22.566622 : Device rawinput data (Hex) = [ 00007404, 0000B18C ] 12:11:22.566622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.566622 : OnScreen Cursor Position (Px) = [ 870, 749 ] 12:11:22.566622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.567619 : ClientWindow Style = FullScreen 12:11:22.567619 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.567619 : Game Position (Hex) = [ 0366, 02ED ] 12:11:22.567619 : Game Position (Dec) = [ 870, 749 ] 12:11:22.567619 : - 12:11:22.568619 : Cannot read memory at address 0x0000030B 12:11:22.568619 : Cannot read memory at address 0x0000038B 12:11:22.570612 : Cannot read memory at address 0x0000030B 12:11:22.570612 : Cannot read memory at address 0x0000038B 12:11:22.572606 : Cannot read memory at address 0x0000030B 12:11:22.572606 : Cannot read memory at address 0x0000038B 12:11:22.573602 : RawData event for Player #1: 12:11:22.573602 : Device rawinput data (Hex) = [ 000073DC, 0000B1D8 ] 12:11:22.573602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.573602 : OnScreen Cursor Position (Px) = [ 868, 750 ] 12:11:22.574595 : Cannot read memory at address 0x0000030B 12:11:22.574595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.574595 : Cannot read memory at address 0x0000038B 12:11:22.574595 : ClientWindow Style = FullScreen 12:11:22.574595 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.574595 : Game Position (Hex) = [ 0364, 02EE ] 12:11:22.574595 : Game Position (Dec) = [ 868, 750 ] 12:11:22.574595 : - 12:11:22.576593 : Cannot read memory at address 0x0000030B 12:11:22.576593 : Cannot read memory at address 0x0000038B 12:11:22.578586 : Cannot read memory at address 0x0000030B 12:11:22.578586 : Cannot read memory at address 0x0000038B 12:11:22.580576 : Cannot read memory at address 0x0000030B 12:11:22.580576 : Cannot read memory at address 0x0000038B 12:11:22.580576 : RawData event for Player #1: 12:11:22.580576 : Device rawinput data (Hex) = [ 000073DC, 0000B204 ] 12:11:22.580576 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.580576 : OnScreen Cursor Position (Px) = [ 868, 751 ] 12:11:22.581572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.581572 : ClientWindow Style = FullScreen 12:11:22.581572 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.581572 : Game Position (Hex) = [ 0364, 02EF ] 12:11:22.581572 : Game Position (Dec) = [ 868, 751 ] 12:11:22.581572 : - 12:11:22.582572 : Cannot read memory at address 0x0000030B 12:11:22.582572 : Cannot read memory at address 0x0000038B 12:11:22.585077 : Cannot read memory at address 0x0000030B 12:11:22.585077 : Cannot read memory at address 0x0000038B 12:11:22.586082 : RawData event for Player #1: 12:11:22.586082 : Device rawinput data (Hex) = [ 000073D4, 0000B24C ] 12:11:22.586082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.586082 : OnScreen Cursor Position (Px) = [ 868, 752 ] 12:11:22.586082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.586082 : ClientWindow Style = FullScreen 12:11:22.586082 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.586082 : Game Position (Hex) = [ 0364, 02F0 ] 12:11:22.586082 : Game Position (Dec) = [ 868, 752 ] 12:11:22.586082 : - 12:11:22.587074 : Cannot read memory at address 0x0000030B 12:11:22.587074 : Cannot read memory at address 0x0000038B 12:11:22.589071 : Cannot read memory at address 0x0000030B 12:11:22.589071 : Cannot read memory at address 0x0000038B 12:11:22.591065 : Cannot read memory at address 0x0000030B 12:11:22.591065 : RawData event for Player #1: 12:11:22.591065 : Cannot read memory at address 0x0000038B 12:11:22.591065 : Device rawinput data (Hex) = [ 000073D4, 0000B24C ] 12:11:22.591065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.591065 : OnScreen Cursor Position (Px) = [ 868, 752 ] 12:11:22.591065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.591065 : ClientWindow Style = FullScreen 12:11:22.591065 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.591065 : Game Position (Hex) = [ 0364, 02F0 ] 12:11:22.591065 : Game Position (Dec) = [ 868, 752 ] 12:11:22.591065 : - 12:11:22.593058 : Cannot read memory at address 0x0000030B 12:11:22.593058 : Cannot read memory at address 0x0000038B 12:11:22.595052 : Cannot read memory at address 0x0000030B 12:11:22.595052 : RawData event for Player #1: 12:11:22.595052 : Cannot read memory at address 0x0000038B 12:11:22.595052 : Device rawinput data (Hex) = [ 000073D4, 0000B27C ] 12:11:22.595052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.595052 : OnScreen Cursor Position (Px) = [ 868, 752 ] 12:11:22.595052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.595052 : ClientWindow Style = FullScreen 12:11:22.595052 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.596044 : Game Position (Hex) = [ 0364, 02F0 ] 12:11:22.596044 : Game Position (Dec) = [ 868, 752 ] 12:11:22.596044 : - 12:11:22.597041 : Cannot read memory at address 0x0000030B 12:11:22.597041 : Cannot read memory at address 0x0000038B 12:11:22.599034 : Cannot read memory at address 0x0000030B 12:11:22.599034 : Cannot read memory at address 0x0000038B 12:11:22.601031 : Cannot read memory at address 0x0000030B 12:11:22.601031 : Cannot read memory at address 0x0000038B 12:11:22.602028 : RawData event for Player #1: 12:11:22.602028 : Device rawinput data (Hex) = [ 000073E4, 0000B27C ] 12:11:22.602028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.602028 : OnScreen Cursor Position (Px) = [ 869, 752 ] 12:11:22.602028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.602028 : ClientWindow Style = FullScreen 12:11:22.603021 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.603021 : Cannot read memory at address 0x0000030B 12:11:22.603021 : Game Position (Hex) = [ 0365, 02F0 ] 12:11:22.603021 : Cannot read memory at address 0x0000038B 12:11:22.603021 : Game Position (Dec) = [ 869, 752 ] 12:11:22.603021 : - 12:11:22.605018 : Cannot read memory at address 0x0000030B 12:11:22.605018 : Cannot read memory at address 0x0000038B 12:11:22.607012 : Cannot read memory at address 0x0000030B 12:11:22.607012 : Cannot read memory at address 0x0000038B 12:11:22.609005 : Cannot read memory at address 0x0000030B 12:11:22.609005 : RawData event for Player #1: 12:11:22.609005 : Cannot read memory at address 0x0000038B 12:11:22.609005 : Device rawinput data (Hex) = [ 000073DC, 0000B27C ] 12:11:22.609005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.609005 : OnScreen Cursor Position (Px) = [ 868, 752 ] 12:11:22.609005 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.609998 : ClientWindow Style = FullScreen 12:11:22.609998 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.609998 : Game Position (Hex) = [ 0364, 02F0 ] 12:11:22.609998 : Game Position (Dec) = [ 868, 752 ] 12:11:22.609998 : - 12:11:22.610998 : Cannot read memory at address 0x0000030B 12:11:22.610998 : Cannot read memory at address 0x0000038B 12:11:22.612987 : Cannot read memory at address 0x0000030B 12:11:22.612987 : Cannot read memory at address 0x0000038B 12:11:22.614981 : Cannot read memory at address 0x0000030B 12:11:22.614981 : Cannot read memory at address 0x0000038B 12:11:22.615982 : RawData event for Player #1: 12:11:22.615982 : Device rawinput data (Hex) = [ 000073D4, 0000B298 ] 12:11:22.615982 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.615982 : OnScreen Cursor Position (Px) = [ 868, 753 ] 12:11:22.615982 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.616974 : ClientWindow Style = FullScreen 12:11:22.616974 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.616974 : Game Position (Hex) = [ 0364, 02F1 ] 12:11:22.616974 : Cannot read memory at address 0x0000038B 12:11:22.616974 : Game Position (Dec) = [ 868, 753 ] 12:11:22.616974 : - 12:11:22.618971 : Cannot read memory at address 0x0000030B 12:11:22.618971 : Cannot read memory at address 0x0000038B 12:11:22.620965 : Cannot read memory at address 0x0000030B 12:11:22.620965 : Cannot read memory at address 0x0000038B 12:11:22.622957 : Cannot read memory at address 0x0000030B 12:11:22.622957 : RawData event for Player #1: 12:11:22.622957 : Cannot read memory at address 0x0000038B 12:11:22.622957 : Device rawinput data (Hex) = [ 000073DC, 0000B2D0 ] 12:11:22.622957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.622957 : OnScreen Cursor Position (Px) = [ 868, 754 ] 12:11:22.622957 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.623951 : ClientWindow Style = FullScreen 12:11:22.623951 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.623951 : Game Position (Hex) = [ 0364, 02F2 ] 12:11:22.623951 : Game Position (Dec) = [ 868, 754 ] 12:11:22.623951 : - 12:11:22.624947 : Cannot read memory at address 0x0000030B 12:11:22.624947 : Cannot read memory at address 0x0000038B 12:11:22.626945 : Cannot read memory at address 0x0000030B 12:11:22.626945 : Cannot read memory at address 0x0000038B 12:11:22.628937 : Cannot read memory at address 0x0000030B 12:11:22.628937 : RawData event for Player #1: 12:11:22.628937 : Device rawinput data (Hex) = [ 000073D4, 0000B300 ] 12:11:22.628937 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.629932 : OnScreen Cursor Position (Px) = [ 868, 755 ] 12:11:22.629932 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.629932 : ClientWindow Style = FullScreen 12:11:22.629932 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.629932 : Game Position (Hex) = [ 0364, 02F3 ] 12:11:22.629932 : Game Position (Dec) = [ 868, 755 ] 12:11:22.629932 : - 12:11:22.630928 : Cannot read memory at address 0x0000030B 12:11:22.630928 : Cannot read memory at address 0x0000038B 12:11:22.632921 : Cannot read memory at address 0x0000030B 12:11:22.632921 : Cannot read memory at address 0x0000038B 12:11:22.634914 : Cannot read memory at address 0x0000030B 12:11:22.634914 : Cannot read memory at address 0x0000038B 12:11:22.635911 : RawData event for Player #1: 12:11:22.635911 : Device rawinput data (Hex) = [ 000073D4, 0000B300 ] 12:11:22.635911 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.635911 : OnScreen Cursor Position (Px) = [ 868, 755 ] 12:11:22.635911 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.635911 : ClientWindow Style = FullScreen 12:11:22.635911 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.635911 : Game Position (Hex) = [ 0364, 02F3 ] 12:11:22.635911 : Game Position (Dec) = [ 868, 755 ] 12:11:22.635911 : - 12:11:22.636907 : Cannot read memory at address 0x0000030B 12:11:22.636907 : Cannot read memory at address 0x0000038B 12:11:22.638901 : Cannot read memory at address 0x0000030B 12:11:22.638901 : Cannot read memory at address 0x0000038B 12:11:22.640894 : Cannot read memory at address 0x0000030B 12:11:22.640894 : Cannot read memory at address 0x0000038B 12:11:22.642887 : Cannot read memory at address 0x0000030B 12:11:22.642887 : Cannot read memory at address 0x0000038B 12:11:22.642887 : RawData event for Player #1: 12:11:22.642887 : Device rawinput data (Hex) = [ 000073D4, 0000B300 ] 12:11:22.642887 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.642887 : OnScreen Cursor Position (Px) = [ 868, 755 ] 12:11:22.642887 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.642887 : ClientWindow Style = FullScreen 12:11:22.642887 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.642887 : Game Position (Hex) = [ 0364, 02F3 ] 12:11:22.642887 : Game Position (Dec) = [ 868, 755 ] 12:11:22.642887 : - 12:11:22.644880 : Cannot read memory at address 0x0000030B 12:11:22.644880 : Cannot read memory at address 0x0000038B 12:11:22.646874 : Cannot read memory at address 0x0000030B 12:11:22.646874 : Cannot read memory at address 0x0000038B 12:11:22.648867 : Cannot read memory at address 0x0000030B 12:11:22.648867 : Cannot read memory at address 0x0000038B 12:11:22.649864 : RawData event for Player #1: 12:11:22.649864 : Device rawinput data (Hex) = [ 000073F0, 0000B300 ] 12:11:22.649864 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.649864 : OnScreen Cursor Position (Px) = [ 869, 755 ] 12:11:22.649864 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.649864 : ClientWindow Style = FullScreen 12:11:22.649864 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.649864 : Game Position (Hex) = [ 0365, 02F3 ] 12:11:22.650861 : Game Position (Dec) = [ 869, 755 ] 12:11:22.650861 : - 12:11:22.650861 : Cannot read memory at address 0x0000030B 12:11:22.650861 : Cannot read memory at address 0x0000038B 12:11:22.652854 : Cannot read memory at address 0x0000030B 12:11:22.652854 : Cannot read memory at address 0x0000038B 12:11:22.654847 : Cannot read memory at address 0x0000030B 12:11:22.654847 : Cannot read memory at address 0x0000038B 12:11:22.656840 : Cannot read memory at address 0x0000030B 12:11:22.656840 : Cannot read memory at address 0x0000038B 12:11:22.656840 : RawData event for Player #1: 12:11:22.656840 : Device rawinput data (Hex) = [ 00007410, 0000B320 ] 12:11:22.656840 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.656840 : OnScreen Cursor Position (Px) = [ 870, 755 ] 12:11:22.656840 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.656840 : ClientWindow Style = FullScreen 12:11:22.656840 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.656840 : Game Position (Hex) = [ 0366, 02F3 ] 12:11:22.656840 : Game Position (Dec) = [ 870, 755 ] 12:11:22.657838 : - 12:11:22.658834 : Cannot read memory at address 0x0000030B 12:11:22.658834 : Cannot read memory at address 0x0000038B 12:11:22.660827 : Cannot read memory at address 0x0000030B 12:11:22.660827 : Cannot read memory at address 0x0000038B 12:11:22.662821 : Cannot read memory at address 0x0000030B 12:11:22.662821 : Cannot read memory at address 0x0000038B 12:11:22.662821 : RawData event for Player #1: 12:11:22.662821 : Device rawinput data (Hex) = [ 000073EC, 0000B324 ] 12:11:22.662821 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.662821 : OnScreen Cursor Position (Px) = [ 869, 755 ] 12:11:22.662821 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.662821 : ClientWindow Style = FullScreen 12:11:22.663817 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.663817 : Game Position (Hex) = [ 0365, 02F3 ] 12:11:22.663817 : Game Position (Dec) = [ 869, 755 ] 12:11:22.663817 : - 12:11:22.664814 : Cannot read memory at address 0x0000030B 12:11:22.664814 : Cannot read memory at address 0x0000038B 12:11:22.666807 : Cannot read memory at address 0x0000030B 12:11:22.666807 : Cannot read memory at address 0x0000038B 12:11:22.668800 : Cannot read memory at address 0x0000030B 12:11:22.668800 : Cannot read memory at address 0x0000038B 12:11:22.669797 : RawData event for Player #1: 12:11:22.669797 : Device rawinput data (Hex) = [ 00007408, 0000B350 ] 12:11:22.669797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.669797 : OnScreen Cursor Position (Px) = [ 870, 756 ] 12:11:22.669797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.669797 : ClientWindow Style = FullScreen 12:11:22.669797 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.669797 : Game Position (Hex) = [ 0366, 02F4 ] 12:11:22.670796 : Cannot read memory at address 0x0000030B 12:11:22.670796 : Game Position (Dec) = [ 870, 756 ] 12:11:22.670796 : Cannot read memory at address 0x0000038B 12:11:22.670796 : - 12:11:22.672787 : Cannot read memory at address 0x0000030B 12:11:22.672787 : Cannot read memory at address 0x0000038B 12:11:22.674780 : Cannot read memory at address 0x0000030B 12:11:22.674780 : Cannot read memory at address 0x0000038B 12:11:22.676774 : Cannot read memory at address 0x0000030B 12:11:22.676774 : Cannot read memory at address 0x0000038B 12:11:22.676774 : RawData event for Player #1: 12:11:22.676774 : Device rawinput data (Hex) = [ 00007408, 0000B350 ] 12:11:22.676774 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.676774 : OnScreen Cursor Position (Px) = [ 870, 756 ] 12:11:22.676774 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.676774 : ClientWindow Style = FullScreen 12:11:22.676774 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.676774 : Game Position (Hex) = [ 0366, 02F4 ] 12:11:22.677771 : Game Position (Dec) = [ 870, 756 ] 12:11:22.677771 : - 12:11:22.678771 : Cannot read memory at address 0x0000030B 12:11:22.678771 : Cannot read memory at address 0x0000038B 12:11:22.680761 : Cannot read memory at address 0x0000030B 12:11:22.680761 : Cannot read memory at address 0x0000038B 12:11:22.682754 : Cannot read memory at address 0x0000030B 12:11:22.682754 : Cannot read memory at address 0x0000038B 12:11:22.683750 : RawData event for Player #1: 12:11:22.683750 : Device rawinput data (Hex) = [ 000073FC, 0000B374 ] 12:11:22.683750 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.683750 : OnScreen Cursor Position (Px) = [ 869, 757 ] 12:11:22.683750 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.683750 : ClientWindow Style = FullScreen 12:11:22.683750 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.683750 : Game Position (Hex) = [ 0365, 02F5 ] 12:11:22.683750 : Game Position (Dec) = [ 869, 757 ] 12:11:22.683750 : - 12:11:22.685252 : Cannot read memory at address 0x0000030B 12:11:22.685252 : Cannot read memory at address 0x0000038B 12:11:22.687247 : Cannot read memory at address 0x0000030B 12:11:22.687247 : Cannot read memory at address 0x0000038B 12:11:22.689240 : Cannot read memory at address 0x0000030B 12:11:22.689240 : Cannot read memory at address 0x0000038B 12:11:22.689240 : RawData event for Player #1: 12:11:22.690237 : Device rawinput data (Hex) = [ 000073FC, 0000B374 ] 12:11:22.690237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.690237 : OnScreen Cursor Position (Px) = [ 869, 757 ] 12:11:22.690237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.690237 : ClientWindow Style = FullScreen 12:11:22.690237 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.690237 : Game Position (Hex) = [ 0365, 02F5 ] 12:11:22.690237 : Game Position (Dec) = [ 869, 757 ] 12:11:22.690237 : - 12:11:22.691234 : Cannot read memory at address 0x0000030B 12:11:22.691234 : Cannot read memory at address 0x0000038B 12:11:22.693227 : Cannot read memory at address 0x0000030B 12:11:22.693227 : Cannot read memory at address 0x0000038B 12:11:22.695224 : Cannot read memory at address 0x0000030B 12:11:22.695224 : Cannot read memory at address 0x0000038B 12:11:22.696217 : RawData event for Player #1: 12:11:22.697214 : Device rawinput data (Hex) = [ 000073FC, 0000B374 ] 12:11:22.697214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.697214 : Cannot read memory at address 0x0000038B 12:11:22.697214 : OnScreen Cursor Position (Px) = [ 869, 757 ] 12:11:22.697214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.697214 : ClientWindow Style = FullScreen 12:11:22.697214 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.697214 : Game Position (Hex) = [ 0365, 02F5 ] 12:11:22.697214 : Game Position (Dec) = [ 869, 757 ] 12:11:22.697214 : - 12:11:22.699207 : Cannot read memory at address 0x0000030B 12:11:22.699207 : Cannot read memory at address 0x0000038B 12:11:22.701200 : Cannot read memory at address 0x0000030B 12:11:22.701200 : Cannot read memory at address 0x0000038B 12:11:22.703193 : Cannot read memory at address 0x0000030B 12:11:22.703193 : Cannot read memory at address 0x0000038B 12:11:22.704190 : RawData event for Player #1: 12:11:22.704190 : Device rawinput data (Hex) = [ 00007408, 0000B37C ] 12:11:22.704190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.704190 : OnScreen Cursor Position (Px) = [ 870, 757 ] 12:11:22.704190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.704190 : ClientWindow Style = FullScreen 12:11:22.704190 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.704190 : Game Position (Hex) = [ 0366, 02F5 ] 12:11:22.704190 : Game Position (Dec) = [ 870, 757 ] 12:11:22.704190 : - 12:11:22.705187 : Cannot read memory at address 0x0000030B 12:11:22.705187 : Cannot read memory at address 0x0000038B 12:11:22.707180 : Cannot read memory at address 0x0000030B 12:11:22.707180 : Cannot read memory at address 0x0000038B 12:11:22.709177 : Cannot read memory at address 0x0000030B 12:11:22.709177 : Cannot read memory at address 0x0000038B 12:11:22.711167 : Cannot read memory at address 0x0000030B 12:11:22.711167 : RawData event for Player #1: 12:11:22.711167 : Cannot read memory at address 0x0000038B 12:11:22.711167 : Device rawinput data (Hex) = [ 00007408, 0000B37C ] 12:11:22.711167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.711167 : OnScreen Cursor Position (Px) = [ 870, 757 ] 12:11:22.711167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.711167 : ClientWindow Style = FullScreen 12:11:22.711167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.711167 : Game Position (Hex) = [ 0366, 02F5 ] 12:11:22.711167 : Game Position (Dec) = [ 870, 757 ] 12:11:22.711167 : - 12:11:22.713160 : Cannot read memory at address 0x0000030B 12:11:22.713160 : Cannot read memory at address 0x0000038B 12:11:22.715153 : Cannot read memory at address 0x0000030B 12:11:22.715153 : Cannot read memory at address 0x0000038B 12:11:22.717147 : Cannot read memory at address 0x0000030B 12:11:22.717147 : Cannot read memory at address 0x0000038B 12:11:22.718143 : RawData event for Player #1: 12:11:22.718143 : Device rawinput data (Hex) = [ 00007408, 0000B37C ] 12:11:22.718143 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.718143 : OnScreen Cursor Position (Px) = [ 870, 757 ] 12:11:22.718143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.718143 : ClientWindow Style = FullScreen 12:11:22.718143 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.718143 : Game Position (Hex) = [ 0366, 02F5 ] 12:11:22.718143 : Game Position (Dec) = [ 870, 757 ] 12:11:22.718143 : - 12:11:22.719140 : Cannot read memory at address 0x0000030B 12:11:22.719140 : Cannot read memory at address 0x0000038B 12:11:22.721134 : Cannot read memory at address 0x0000030B 12:11:22.721134 : Cannot read memory at address 0x0000038B 12:11:22.723127 : Cannot read memory at address 0x0000030B 12:11:22.723127 : Cannot read memory at address 0x0000038B 12:11:22.724124 : RawData event for Player #1: 12:11:22.724124 : Device rawinput data (Hex) = [ 00007424, 0000B380 ] 12:11:22.724124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.724124 : OnScreen Cursor Position (Px) = [ 871, 757 ] 12:11:22.724124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.724124 : ClientWindow Style = FullScreen 12:11:22.724124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.724124 : Game Position (Hex) = [ 0367, 02F5 ] 12:11:22.724124 : Game Position (Dec) = [ 871, 757 ] 12:11:22.724124 : - 12:11:22.725120 : Cannot read memory at address 0x0000030B 12:11:22.725120 : Cannot read memory at address 0x0000038B 12:11:22.727113 : Cannot read memory at address 0x0000030B 12:11:22.727113 : Cannot read memory at address 0x0000038B 12:11:22.729107 : Cannot read memory at address 0x0000030B 12:11:22.729107 : Cannot read memory at address 0x0000038B 12:11:22.731100 : Cannot read memory at address 0x0000030B 12:11:22.731100 : Cannot read memory at address 0x0000038B 12:11:22.731100 : Device rawinput data (Hex) = [ 0000742C, 0000B380 ] 12:11:22.731100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.731100 : OnScreen Cursor Position (Px) = [ 871, 757 ] 12:11:22.731100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.731100 : ClientWindow Style = FullScreen 12:11:22.731100 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.731100 : Game Position (Hex) = [ 0367, 02F5 ] 12:11:22.731100 : Game Position (Dec) = [ 871, 757 ] 12:11:22.731100 : - 12:11:22.733094 : Cannot read memory at address 0x0000030B 12:11:22.733094 : Cannot read memory at address 0x0000038B 12:11:22.735087 : Cannot read memory at address 0x0000030B 12:11:22.735087 : Cannot read memory at address 0x0000038B 12:11:22.737080 : Cannot read memory at address 0x0000030B 12:11:22.737080 : Cannot read memory at address 0x0000038B 12:11:22.738077 : RawData event for Player #1: 12:11:22.738077 : Device rawinput data (Hex) = [ 0000742C, 0000B380 ] 12:11:22.738077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.738077 : OnScreen Cursor Position (Px) = [ 871, 757 ] 12:11:22.738077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.738077 : ClientWindow Style = FullScreen 12:11:22.738077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.738077 : Game Position (Hex) = [ 0367, 02F5 ] 12:11:22.738077 : Game Position (Dec) = [ 871, 757 ] 12:11:22.738077 : - 12:11:22.739074 : Cannot read memory at address 0x0000030B 12:11:22.739074 : Cannot read memory at address 0x0000038B 12:11:22.741072 : Cannot read memory at address 0x0000030B 12:11:22.741072 : Cannot read memory at address 0x0000038B 12:11:22.743060 : Cannot read memory at address 0x0000030B 12:11:22.743060 : Cannot read memory at address 0x0000038B 12:11:22.745054 : Cannot read memory at address 0x0000030B 12:11:22.745054 : RawData event for Player #1: 12:11:22.745054 : Cannot read memory at address 0x0000038B 12:11:22.745054 : Device rawinput data (Hex) = [ 0000742C, 0000B380 ] 12:11:22.745054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.745054 : OnScreen Cursor Position (Px) = [ 871, 757 ] 12:11:22.745054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.745054 : ClientWindow Style = FullScreen 12:11:22.745054 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.745054 : Game Position (Hex) = [ 0367, 02F5 ] 12:11:22.745054 : Game Position (Dec) = [ 871, 757 ] 12:11:22.745054 : - 12:11:22.747047 : Cannot read memory at address 0x0000030B 12:11:22.747047 : Cannot read memory at address 0x0000038B 12:11:22.749040 : Cannot read memory at address 0x0000030B 12:11:22.749040 : Cannot read memory at address 0x0000038B 12:11:22.751033 : Cannot read memory at address 0x0000030B 12:11:22.751033 : Cannot read memory at address 0x0000038B 12:11:22.752030 : RawData event for Player #1: 12:11:22.752030 : Device rawinput data (Hex) = [ 00007424, 0000B3AC ] 12:11:22.752030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.752030 : OnScreen Cursor Position (Px) = [ 871, 758 ] 12:11:22.752030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.752030 : ClientWindow Style = FullScreen 12:11:22.752030 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.752030 : Game Position (Hex) = [ 0367, 02F6 ] 12:11:22.752030 : Game Position (Dec) = [ 871, 758 ] 12:11:22.752030 : - 12:11:22.753027 : Cannot read memory at address 0x0000030B 12:11:22.753027 : Cannot read memory at address 0x0000038B 12:11:22.755020 : Cannot read memory at address 0x0000030B 12:11:22.755020 : Cannot read memory at address 0x0000038B 12:11:22.757018 : Cannot read memory at address 0x0000030B 12:11:22.757018 : Cannot read memory at address 0x0000038B 12:11:22.759008 : Cannot read memory at address 0x0000030B 12:11:22.759008 : Cannot read memory at address 0x0000038B 12:11:22.759008 : Device rawinput data (Hex) = [ 00007424, 0000B3AC ] 12:11:22.759008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.759008 : OnScreen Cursor Position (Px) = [ 871, 758 ] 12:11:22.759008 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.759008 : ClientWindow Style = FullScreen 12:11:22.759008 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.759008 : Game Position (Hex) = [ 0367, 02F6 ] 12:11:22.759008 : Game Position (Dec) = [ 871, 758 ] 12:11:22.760004 : - 12:11:22.761004 : Cannot read memory at address 0x0000030B 12:11:22.761004 : Cannot read memory at address 0x0000038B 12:11:22.762994 : Cannot read memory at address 0x0000030B 12:11:22.762994 : Cannot read memory at address 0x0000038B 12:11:22.764987 : Cannot read memory at address 0x0000030B 12:11:22.764987 : RawData event for Player #1: 12:11:22.764987 : Cannot read memory at address 0x0000038B 12:11:22.764987 : Device rawinput data (Hex) = [ 00007470, 0000B408 ] 12:11:22.764987 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.764987 : OnScreen Cursor Position (Px) = [ 873, 759 ] 12:11:22.764987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.764987 : ClientWindow Style = FullScreen 12:11:22.764987 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.765983 : Game Position (Hex) = [ 0369, 02F7 ] 12:11:22.765983 : Game Position (Dec) = [ 873, 759 ] 12:11:22.765983 : - 12:11:22.766980 : Cannot read memory at address 0x0000030B 12:11:22.766980 : Cannot read memory at address 0x0000038B 12:11:22.768974 : Cannot read memory at address 0x0000030B 12:11:22.768974 : Cannot read memory at address 0x0000038B 12:11:22.770967 : Cannot read memory at address 0x0000030B 12:11:22.770967 : Cannot read memory at address 0x0000038B 12:11:22.771968 : RawData event for Player #1: 12:11:22.771968 : Device rawinput data (Hex) = [ 00007470, 0000B408 ] 12:11:22.771968 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.771968 : OnScreen Cursor Position (Px) = [ 873, 759 ] 12:11:22.771968 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.771968 : ClientWindow Style = FullScreen 12:11:22.771968 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.771968 : Game Position (Hex) = [ 0369, 02F7 ] 12:11:22.771968 : Game Position (Dec) = [ 873, 759 ] 12:11:22.772960 : - 12:11:22.772960 : Cannot read memory at address 0x0000030B 12:11:22.772960 : Cannot read memory at address 0x0000038B 12:11:22.774958 : Cannot read memory at address 0x0000030B 12:11:22.774958 : Cannot read memory at address 0x0000038B 12:11:22.776951 : Cannot read memory at address 0x0000030B 12:11:22.776951 : Cannot read memory at address 0x0000038B 12:11:22.778944 : Cannot read memory at address 0x0000030B 12:11:22.778944 : RawData event for Player #1: 12:11:22.778944 : Cannot read memory at address 0x0000038B 12:11:22.778944 : Device rawinput data (Hex) = [ 00007468, 0000B434 ] 12:11:22.778944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.778944 : OnScreen Cursor Position (Px) = [ 873, 760 ] 12:11:22.779942 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.779942 : ClientWindow Style = FullScreen 12:11:22.779942 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.779942 : Game Position (Hex) = [ 0369, 02F8 ] 12:11:22.779942 : Game Position (Dec) = [ 873, 760 ] 12:11:22.779942 : - 12:11:22.780934 : Cannot read memory at address 0x0000030B 12:11:22.780934 : Cannot read memory at address 0x0000038B 12:11:22.782927 : Cannot read memory at address 0x0000030B 12:11:22.782927 : Cannot read memory at address 0x0000038B 12:11:22.785425 : Cannot read memory at address 0x0000030B 12:11:22.785425 : Cannot read memory at address 0x0000038B 12:11:22.785425 : RawData event for Player #1: 12:11:22.785425 : Device rawinput data (Hex) = [ 00007480, 0000B45C ] 12:11:22.785425 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.785425 : OnScreen Cursor Position (Px) = [ 873, 760 ] 12:11:22.786423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.786423 : ClientWindow Style = FullScreen 12:11:22.786423 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.786423 : Game Position (Hex) = [ 0369, 02F8 ] 12:11:22.786423 : Game Position (Dec) = [ 873, 760 ] 12:11:22.786423 : - 12:11:22.787420 : Cannot read memory at address 0x0000030B 12:11:22.787420 : Cannot read memory at address 0x0000038B 12:11:22.789417 : Cannot read memory at address 0x0000030B 12:11:22.789417 : Cannot read memory at address 0x0000038B 12:11:22.791407 : Cannot read memory at address 0x0000030B 12:11:22.791407 : Cannot read memory at address 0x0000038B 12:11:22.792407 : RawData event for Player #1: 12:11:22.792407 : Device rawinput data (Hex) = [ 00007480, 0000B45C ] 12:11:22.793400 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.793400 : Cannot read memory at address 0x0000030B 12:11:22.793400 : OnScreen Cursor Position (Px) = [ 873, 760 ] 12:11:22.793400 : Cannot read memory at address 0x0000038B 12:11:22.793400 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.793400 : ClientWindow Style = FullScreen 12:11:22.793400 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.793400 : Game Position (Hex) = [ 0369, 02F8 ] 12:11:22.793400 : Game Position (Dec) = [ 873, 760 ] 12:11:22.793400 : - 12:11:22.795397 : Cannot read memory at address 0x0000030B 12:11:22.795397 : Cannot read memory at address 0x0000038B 12:11:22.797387 : Cannot read memory at address 0x0000030B 12:11:22.797387 : Cannot read memory at address 0x0000038B 12:11:22.798383 : RawData event for Player #1: 12:11:22.798383 : Device rawinput data (Hex) = [ 000074AC, 0000B490 ] 12:11:22.798383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.799380 : OnScreen Cursor Position (Px) = [ 875, 761 ] 12:11:22.799380 : Cannot read memory at address 0x0000038B 12:11:22.799380 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.799380 : ClientWindow Style = FullScreen 12:11:22.799380 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.799380 : Game Position (Hex) = [ 036B, 02F9 ] 12:11:22.799380 : Game Position (Dec) = [ 875, 761 ] 12:11:22.799380 : - 12:11:22.801373 : Cannot read memory at address 0x0000030B 12:11:22.801373 : Cannot read memory at address 0x0000038B 12:11:22.803371 : Cannot read memory at address 0x0000030B 12:11:22.803371 : Cannot read memory at address 0x0000038B 12:11:22.805360 : Cannot read memory at address 0x0000030B 12:11:22.805360 : Cannot read memory at address 0x0000038B 12:11:22.805360 : RawData event for Player #1: 12:11:22.805360 : Device rawinput data (Hex) = [ 0000749C, 0000B4E8 ] 12:11:22.806357 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.806357 : OnScreen Cursor Position (Px) = [ 874, 763 ] 12:11:22.806357 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.806357 : ClientWindow Style = FullScreen 12:11:22.806357 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.807353 : Game Position (Hex) = [ 036A, 02FB ] 12:11:22.807353 : Cannot read memory at address 0x0000030B 12:11:22.807353 : Cannot read memory at address 0x0000038B 12:11:22.807353 : - 12:11:22.809351 : Cannot read memory at address 0x0000030B 12:11:22.809351 : Cannot read memory at address 0x0000038B 12:11:22.811344 : Cannot read memory at address 0x0000030B 12:11:22.811344 : Cannot read memory at address 0x0000038B 12:11:22.812341 : RawData event for Player #1: 12:11:22.813333 : Device rawinput data (Hex) = [ 000074C4, 0000B4E4 ] 12:11:22.813333 : Cannot read memory at address 0x0000030B 12:11:22.813333 : Cannot read memory at address 0x0000038B 12:11:22.813333 : OnScreen Cursor Position (Px) = [ 875, 763 ] 12:11:22.813333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.813333 : ClientWindow Style = FullScreen 12:11:22.813333 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.813333 : Game Position (Hex) = [ 036B, 02FB ] 12:11:22.813333 : Game Position (Dec) = [ 875, 763 ] 12:11:22.813333 : - 12:11:22.815327 : Cannot read memory at address 0x0000030B 12:11:22.815327 : Cannot read memory at address 0x0000038B 12:11:22.817320 : Cannot read memory at address 0x0000030B 12:11:22.817320 : Cannot read memory at address 0x0000038B 12:11:22.819313 : Cannot read memory at address 0x0000030B 12:11:22.819313 : Cannot read memory at address 0x0000038B 12:11:22.819313 : RawData event for Player #1: 12:11:22.819313 : Device rawinput data (Hex) = [ 000074C4, 0000B4E4 ] 12:11:22.820310 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.820310 : OnScreen Cursor Position (Px) = [ 875, 763 ] 12:11:22.820310 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.820310 : ClientWindow Style = FullScreen 12:11:22.820310 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.820310 : Game Position (Hex) = [ 036B, 02FB ] 12:11:22.820310 : Game Position (Dec) = [ 875, 763 ] 12:11:22.820310 : - 12:11:22.821307 : Cannot read memory at address 0x0000030B 12:11:22.821307 : Cannot read memory at address 0x0000038B 12:11:22.823304 : Cannot read memory at address 0x0000030B 12:11:22.823304 : Cannot read memory at address 0x0000038B 12:11:22.825298 : Cannot read memory at address 0x0000030B 12:11:22.825298 : Cannot read memory at address 0x0000038B 12:11:22.827287 : RawData event for Player #1: 12:11:22.827287 : Cannot read memory at address 0x0000030B 12:11:22.827287 : Device rawinput data (Hex) = [ 000074C4, 0000B4E4 ] 12:11:22.827287 : Cannot read memory at address 0x0000038B 12:11:22.827287 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.827287 : OnScreen Cursor Position (Px) = [ 875, 763 ] 12:11:22.827287 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.827287 : ClientWindow Style = FullScreen 12:11:22.827287 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.827287 : Game Position (Hex) = [ 036B, 02FB ] 12:11:22.827287 : Game Position (Dec) = [ 875, 763 ] 12:11:22.827287 : - 12:11:22.829280 : Cannot read memory at address 0x0000030B 12:11:22.829280 : Cannot read memory at address 0x0000038B 12:11:22.831273 : Cannot read memory at address 0x0000030B 12:11:22.831273 : Cannot read memory at address 0x0000038B 12:11:22.832270 : RawData event for Player #1: 12:11:22.832270 : Device rawinput data (Hex) = [ 000074C4, 0000B4E4 ] 12:11:22.833267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.833267 : Cannot read memory at address 0x0000030B 12:11:22.833267 : OnScreen Cursor Position (Px) = [ 875, 763 ] 12:11:22.833267 : Cannot read memory at address 0x0000038B 12:11:22.833267 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.833267 : ClientWindow Style = FullScreen 12:11:22.833267 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.833267 : Game Position (Hex) = [ 036B, 02FB ] 12:11:22.833267 : Game Position (Dec) = [ 875, 763 ] 12:11:22.833267 : - 12:11:22.835260 : Cannot read memory at address 0x0000030B 12:11:22.835260 : Cannot read memory at address 0x0000038B 12:11:22.837257 : Cannot read memory at address 0x0000030B 12:11:22.837257 : Cannot read memory at address 0x0000038B 12:11:22.839251 : Cannot read memory at address 0x0000030B 12:11:22.839251 : Cannot read memory at address 0x0000038B 12:11:22.840243 : RawData event for Player #1: 12:11:22.840243 : Device rawinput data (Hex) = [ 000074CC, 0000B514 ] 12:11:22.840243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.840243 : OnScreen Cursor Position (Px) = [ 875, 763 ] 12:11:22.840243 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.840243 : ClientWindow Style = FullScreen 12:11:22.840243 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.840243 : Game Position (Hex) = [ 036B, 02FB ] 12:11:22.840243 : Game Position (Dec) = [ 875, 763 ] 12:11:22.840243 : - 12:11:22.841240 : Cannot read memory at address 0x0000030B 12:11:22.841240 : Cannot read memory at address 0x0000038B 12:11:22.843237 : Cannot read memory at address 0x0000030B 12:11:22.843237 : Cannot read memory at address 0x0000038B 12:11:22.845231 : Cannot read memory at address 0x0000030B 12:11:22.845231 : Cannot read memory at address 0x0000038B 12:11:22.847220 : RawData event for Player #1: 12:11:22.847220 : Cannot read memory at address 0x0000030B 12:11:22.847220 : Device rawinput data (Hex) = [ 000074BC, 0000B560 ] 12:11:22.847220 : Cannot read memory at address 0x0000038B 12:11:22.847220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.847220 : OnScreen Cursor Position (Px) = [ 875, 765 ] 12:11:22.847220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.847220 : ClientWindow Style = FullScreen 12:11:22.847220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.847220 : Game Position (Hex) = [ 036B, 02FD ] 12:11:22.847220 : Game Position (Dec) = [ 875, 765 ] 12:11:22.847220 : - 12:11:22.849214 : Cannot read memory at address 0x0000030B 12:11:22.849214 : Cannot read memory at address 0x0000038B 12:11:22.853584 : Cannot read memory at address 0x0000030B 12:11:22.853939 : RawData event for Player #1: 12:11:22.853939 : Cannot read memory at address 0x0000038B 12:11:22.853939 : Device rawinput data (Hex) = [ 000074BC, 0000B560 ] 12:11:22.854502 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.854502 : OnScreen Cursor Position (Px) = [ 875, 765 ] 12:11:22.854502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.854502 : ClientWindow Style = FullScreen 12:11:22.854502 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.854502 : Game Position (Hex) = [ 036B, 02FD ] 12:11:22.854502 : Game Position (Dec) = [ 875, 765 ] 12:11:22.854502 : - 12:11:22.855548 : Cannot read memory at address 0x0000030B 12:11:22.855548 : Cannot read memory at address 0x0000038B 12:11:22.857541 : Cannot read memory at address 0x0000030B 12:11:22.857541 : Cannot read memory at address 0x0000038B 12:11:22.859492 : Cannot read memory at address 0x0000030B 12:11:22.859492 : Cannot read memory at address 0x0000038B 12:11:22.860489 : RawData event for Player #1: 12:11:22.860489 : Device rawinput data (Hex) = [ 000074BC, 0000B560 ] 12:11:22.860489 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.860489 : OnScreen Cursor Position (Px) = [ 875, 765 ] 12:11:22.860489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.861481 : ClientWindow Style = FullScreen 12:11:22.861481 : Cannot read memory at address 0x0000030B 12:11:22.861481 : Cannot read memory at address 0x0000038B 12:11:22.861481 : Game Position (Hex) = [ 036B, 02FD ] 12:11:22.861481 : Game Position (Dec) = [ 875, 765 ] 12:11:22.861481 : - 12:11:22.863475 : Cannot read memory at address 0x0000030B 12:11:22.863475 : Cannot read memory at address 0x0000038B 12:11:22.865468 : Cannot read memory at address 0x0000030B 12:11:22.865468 : Cannot read memory at address 0x0000038B 12:11:22.866469 : RawData event for Player #1: 12:11:22.866469 : Device rawinput data (Hex) = [ 000074BC, 0000B560 ] 12:11:22.866469 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.866469 : OnScreen Cursor Position (Px) = [ 875, 765 ] 12:11:22.867461 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.867461 : ClientWindow Style = FullScreen 12:11:22.867461 : Cannot read memory at address 0x0000038B 12:11:22.867461 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.867461 : Game Position (Hex) = [ 036B, 02FD ] 12:11:22.867461 : Game Position (Dec) = [ 875, 765 ] 12:11:22.867461 : - 12:11:22.869458 : Cannot read memory at address 0x0000030B 12:11:22.869458 : Cannot read memory at address 0x0000038B 12:11:22.871452 : Cannot read memory at address 0x0000030B 12:11:22.871452 : Cannot read memory at address 0x0000038B 12:11:22.873445 : Cannot read memory at address 0x0000030B 12:11:22.873445 : Cannot read memory at address 0x0000038B 12:11:22.873445 : RawData event for Player #1: 12:11:22.873445 : Device rawinput data (Hex) = [ 000074BC, 0000B560 ] 12:11:22.873445 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.873445 : OnScreen Cursor Position (Px) = [ 875, 765 ] 12:11:22.874438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.874438 : ClientWindow Style = FullScreen 12:11:22.874438 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.874438 : Game Position (Hex) = [ 036B, 02FD ] 12:11:22.874438 : Game Position (Dec) = [ 875, 765 ] 12:11:22.874438 : - 12:11:22.875439 : Cannot read memory at address 0x0000030B 12:11:22.875439 : Cannot read memory at address 0x0000038B 12:11:22.877432 : Cannot read memory at address 0x0000030B 12:11:22.877432 : Cannot read memory at address 0x0000038B 12:11:22.879421 : Cannot read memory at address 0x0000030B 12:11:22.879421 : Cannot read memory at address 0x0000038B 12:11:22.880418 : RawData event for Player #1: 12:11:22.880418 : Device rawinput data (Hex) = [ 000074BC, 0000B560 ] 12:11:22.880418 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.880418 : OnScreen Cursor Position (Px) = [ 875, 765 ] 12:11:22.881415 : Cannot read memory at address 0x0000030B 12:11:22.881415 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.881415 : Cannot read memory at address 0x0000038B 12:11:22.881415 : ClientWindow Style = FullScreen 12:11:22.881415 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.881415 : Game Position (Hex) = [ 036B, 02FD ] 12:11:22.881415 : Game Position (Dec) = [ 875, 765 ] 12:11:22.881415 : - 12:11:22.883412 : Cannot read memory at address 0x0000030B 12:11:22.883412 : Cannot read memory at address 0x0000038B 12:11:22.885405 : Cannot read memory at address 0x0000030B 12:11:22.885405 : Cannot read memory at address 0x0000038B 12:11:22.886653 : Cannot read memory at address 0x0000030B 12:11:22.886653 : Cannot read memory at address 0x0000038B 12:11:22.887664 : RawData event for Player #1: 12:11:22.887664 : Device rawinput data (Hex) = [ 000074BC, 0000B560 ] 12:11:22.887664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.887664 : OnScreen Cursor Position (Px) = [ 875, 765 ] 12:11:22.888657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.888657 : ClientWindow Style = FullScreen 12:11:22.888657 : Cannot read memory at address 0x0000030B 12:11:22.888657 : Cannot read memory at address 0x0000038B 12:11:22.888657 : Game Position (Dec) = [ 875, 765 ] 12:11:22.888657 : - 12:11:22.890653 : Cannot read memory at address 0x0000030B 12:11:22.890653 : Cannot read memory at address 0x0000038B 12:11:22.892647 : Cannot read memory at address 0x0000030B 12:11:22.892647 : Cannot read memory at address 0x0000038B 12:11:22.892647 : RawData event for Player #1: 12:11:22.892647 : Device rawinput data (Hex) = [ 000074BC, 0000B5A8 ] 12:11:22.892647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.892647 : OnScreen Cursor Position (Px) = [ 875, 766 ] 12:11:22.893640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.893640 : ClientWindow Style = FullScreen 12:11:22.893640 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.893640 : Game Position (Hex) = [ 036B, 02FE ] 12:11:22.893640 : Game Position (Dec) = [ 875, 766 ] 12:11:22.893640 : - 12:11:22.894637 : Cannot read memory at address 0x0000030B 12:11:22.894637 : Cannot read memory at address 0x0000038B 12:11:22.896630 : Cannot read memory at address 0x0000030B 12:11:22.896630 : Cannot read memory at address 0x0000038B 12:11:22.897627 : RawData event for Player #1: 12:11:22.897627 : Device rawinput data (Hex) = [ 000074BC, 0000B5DC ] 12:11:22.897627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.897627 : OnScreen Cursor Position (Px) = [ 875, 767 ] 12:11:22.897627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.897627 : ClientWindow Style = FullScreen 12:11:22.897627 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.898623 : Game Position (Hex) = [ 036B, 02FF ] 12:11:22.898623 : Game Position (Dec) = [ 875, 767 ] 12:11:22.898623 : - 12:11:22.898623 : Cannot read memory at address 0x0000030B 12:11:22.898623 : Cannot read memory at address 0x0000038B 12:11:22.900620 : Cannot read memory at address 0x0000030B 12:11:22.900620 : Cannot read memory at address 0x0000038B 12:11:22.901617 : RawData event for Player #1: 12:11:22.901617 : Device rawinput data (Hex) = [ 0000749C, 0000B5E0 ] 12:11:22.901617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.901617 : OnScreen Cursor Position (Px) = [ 874, 767 ] 12:11:22.902610 : Cannot read memory at address 0x0000030B 12:11:22.902610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.902610 : Cannot read memory at address 0x0000038B 12:11:22.902610 : ClientWindow Style = FullScreen 12:11:22.902610 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.902610 : Game Position (Hex) = [ 036A, 02FF ] 12:11:22.902610 : Game Position (Dec) = [ 874, 767 ] 12:11:22.902610 : - 12:11:22.904607 : Cannot read memory at address 0x0000030B 12:11:22.904607 : Cannot read memory at address 0x0000038B 12:11:22.906600 : Cannot read memory at address 0x0000030B 12:11:22.906600 : Cannot read memory at address 0x0000038B 12:11:22.906600 : RawData event for Player #1: 12:11:22.906600 : Device rawinput data (Hex) = [ 0000749C, 0000B5E0 ] 12:11:22.906600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.906600 : OnScreen Cursor Position (Px) = [ 874, 767 ] 12:11:22.907593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.907593 : ClientWindow Style = FullScreen 12:11:22.907593 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.907593 : Game Position (Hex) = [ 036A, 02FF ] 12:11:22.907593 : Game Position (Dec) = [ 874, 767 ] 12:11:22.907593 : - 12:11:22.908590 : Cannot read memory at address 0x0000030B 12:11:22.908590 : Cannot read memory at address 0x0000038B 12:11:22.910587 : Cannot read memory at address 0x0000030B 12:11:22.910587 : Cannot read memory at address 0x0000038B 12:11:22.911584 : RawData event for Player #1: 12:11:22.912577 : Device rawinput data (Hex) = [ 0000749C, 0000B5D8 ] 12:11:22.912577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.912577 : Cannot read memory at address 0x0000030B 12:11:22.912577 : OnScreen Cursor Position (Px) = [ 874, 767 ] 12:11:22.912577 : Cannot read memory at address 0x0000038B 12:11:22.912577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.912577 : ClientWindow Style = FullScreen 12:11:22.912577 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.912577 : Game Position (Hex) = [ 036A, 02FF ] 12:11:22.913573 : Game Position (Dec) = [ 874, 767 ] 12:11:22.913573 : - 12:11:22.914571 : Cannot read memory at address 0x0000030B 12:11:22.914571 : Cannot read memory at address 0x0000038B 12:11:22.916563 : Cannot read memory at address 0x0000030B 12:11:22.916563 : Cannot read memory at address 0x0000038B 12:11:22.916563 : RawData event for Player #1: 12:11:22.916563 : Device rawinput data (Hex) = [ 00007470, 0000B5D0 ] 12:11:22.916563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.916563 : OnScreen Cursor Position (Px) = [ 873, 767 ] 12:11:22.916563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.916563 : ClientWindow Style = FullScreen 12:11:22.917560 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.917560 : Game Position (Hex) = [ 0369, 02FF ] 12:11:22.917560 : Game Position (Dec) = [ 873, 767 ] 12:11:22.917560 : - 12:11:22.918557 : Cannot read memory at address 0x0000030B 12:11:22.918557 : Cannot read memory at address 0x0000038B 12:11:22.920550 : Cannot read memory at address 0x0000030B 12:11:22.920550 : Cannot read memory at address 0x0000038B 12:11:22.920550 : RawData event for Player #1: 12:11:22.920550 : Device rawinput data (Hex) = [ 00007470, 0000B5D0 ] 12:11:22.920550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.920550 : OnScreen Cursor Position (Px) = [ 873, 767 ] 12:11:22.920550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.920550 : ClientWindow Style = FullScreen 12:11:22.920550 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.921547 : Game Position (Hex) = [ 0369, 02FF ] 12:11:22.921547 : Game Position (Dec) = [ 873, 767 ] 12:11:22.921547 : - 12:11:22.922543 : Cannot read memory at address 0x0000030B 12:11:22.922543 : Cannot read memory at address 0x0000038B 12:11:22.924537 : Cannot read memory at address 0x0000030B 12:11:22.924537 : Cannot read memory at address 0x0000038B 12:11:22.925533 : RawData event for Player #1: 12:11:22.925533 : Device rawinput data (Hex) = [ 00007470, 0000B5D0 ] 12:11:22.925533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.925533 : OnScreen Cursor Position (Px) = [ 873, 767 ] 12:11:22.925533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.925533 : ClientWindow Style = FullScreen 12:11:22.925533 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.926530 : Game Position (Hex) = [ 0369, 02FF ] 12:11:22.926530 : Game Position (Dec) = [ 873, 767 ] 12:11:22.926530 : Cannot read memory at address 0x0000038B 12:11:22.926530 : - 12:11:22.928523 : Cannot read memory at address 0x0000030B 12:11:22.928523 : Cannot read memory at address 0x0000038B 12:11:22.930517 : Cannot read memory at address 0x0000030B 12:11:22.930517 : Cannot read memory at address 0x0000038B 12:11:22.930517 : RawData event for Player #1: 12:11:22.930517 : Device rawinput data (Hex) = [ 00007470, 0000B5D0 ] 12:11:22.930517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.930517 : OnScreen Cursor Position (Px) = [ 873, 767 ] 12:11:22.930517 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.930517 : ClientWindow Style = FullScreen 12:11:22.931514 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.931514 : Game Position (Hex) = [ 0369, 02FF ] 12:11:22.931514 : Game Position (Dec) = [ 873, 767 ] 12:11:22.931514 : - 12:11:22.932510 : Cannot read memory at address 0x0000030B 12:11:22.932510 : Cannot read memory at address 0x0000038B 12:11:22.934503 : Cannot read memory at address 0x0000030B 12:11:22.934503 : Cannot read memory at address 0x0000038B 12:11:22.935500 : RawData event for Player #1: 12:11:22.935500 : Device rawinput data (Hex) = [ 00007470, 0000B5D0 ] 12:11:22.935500 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.935500 : OnScreen Cursor Position (Px) = [ 873, 767 ] 12:11:22.935500 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.936497 : ClientWindow Style = FullScreen 12:11:22.936497 : Cannot read memory at address 0x0000030B 12:11:22.936497 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.936497 : Cannot read memory at address 0x0000038B 12:11:22.936497 : Game Position (Hex) = [ 0369, 02FF ] 12:11:22.936497 : Game Position (Dec) = [ 873, 767 ] 12:11:22.936497 : - 12:11:22.938490 : Cannot read memory at address 0x0000030B 12:11:22.938490 : Cannot read memory at address 0x0000038B 12:11:22.939486 : RawData event for Player #1: 12:11:22.939486 : Device rawinput data (Hex) = [ 0000746C, 0000B618 ] 12:11:22.939486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.939486 : OnScreen Cursor Position (Px) = [ 873, 768 ] 12:11:22.939486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.940483 : Cannot read memory at address 0x0000030B 12:11:22.940483 : Cannot read memory at address 0x0000038B 12:11:22.940483 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.940483 : Game Position (Hex) = [ 0369, 0300 ] 12:11:22.940483 : Game Position (Dec) = [ 873, 768 ] 12:11:22.940483 : - 12:11:22.942476 : Cannot read memory at address 0x0000030B 12:11:22.942476 : Cannot read memory at address 0x0000038B 12:11:22.944470 : Cannot read memory at address 0x0000030B 12:11:22.944470 : Cannot read memory at address 0x0000038B 12:11:22.944470 : RawData event for Player #1: 12:11:22.944470 : Device rawinput data (Hex) = [ 0000746C, 0000B64C ] 12:11:22.944470 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.944470 : OnScreen Cursor Position (Px) = [ 873, 769 ] 12:11:22.945466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.945466 : ClientWindow Style = FullScreen 12:11:22.945466 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.945466 : Game Position (Hex) = [ 0369, 0301 ] 12:11:22.945466 : Game Position (Dec) = [ 873, 769 ] 12:11:22.945466 : - 12:11:22.946463 : Cannot read memory at address 0x0000030B 12:11:22.946463 : Cannot read memory at address 0x0000038B 12:11:22.948456 : Cannot read memory at address 0x0000030B 12:11:22.948456 : Cannot read memory at address 0x0000038B 12:11:22.949453 : RawData event for Player #1: 12:11:22.949453 : Device rawinput data (Hex) = [ 00007494, 0000B654 ] 12:11:22.949453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.949453 : OnScreen Cursor Position (Px) = [ 874, 769 ] 12:11:22.950451 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.950451 : Cannot read memory at address 0x0000030B 12:11:22.950451 : ClientWindow Style = FullScreen 12:11:22.950451 : Cannot read memory at address 0x0000038B 12:11:22.950451 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.950451 : Game Position (Hex) = [ 036A, 0301 ] 12:11:22.950451 : Game Position (Dec) = [ 874, 769 ] 12:11:22.950451 : - 12:11:22.952443 : Cannot read memory at address 0x0000030B 12:11:22.952443 : Cannot read memory at address 0x0000038B 12:11:22.954436 : Cannot read memory at address 0x0000030B 12:11:22.954436 : Cannot read memory at address 0x0000038B 12:11:22.954436 : RawData event for Player #1: 12:11:22.954436 : Device rawinput data (Hex) = [ 00007494, 0000B654 ] 12:11:22.954436 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.954436 : OnScreen Cursor Position (Px) = [ 874, 769 ] 12:11:22.955433 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.955433 : ClientWindow Style = FullScreen 12:11:22.955433 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.955433 : Game Position (Hex) = [ 036A, 0301 ] 12:11:22.955433 : Game Position (Dec) = [ 874, 769 ] 12:11:22.955433 : - 12:11:22.956430 : Cannot read memory at address 0x0000030B 12:11:22.956430 : Cannot read memory at address 0x0000038B 12:11:22.958423 : Cannot read memory at address 0x0000030B 12:11:22.958423 : Cannot read memory at address 0x0000038B 12:11:22.959420 : RawData event for Player #1: 12:11:22.959420 : Device rawinput data (Hex) = [ 000074B4, 0000B654 ] 12:11:22.959420 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.959420 : OnScreen Cursor Position (Px) = [ 875, 769 ] 12:11:22.960416 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.960416 : ClientWindow Style = FullScreen 12:11:22.960416 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.960416 : Game Position (Hex) = [ 036B, 0301 ] 12:11:22.960416 : Game Position (Dec) = [ 875, 769 ] 12:11:22.960416 : - 12:11:22.962410 : Cannot read memory at address 0x0000030B 12:11:22.962410 : Cannot read memory at address 0x0000038B 12:11:22.963407 : RawData event for Player #1: 12:11:22.963407 : Device rawinput data (Hex) = [ 000074B4, 0000B658 ] 12:11:22.963407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.963407 : OnScreen Cursor Position (Px) = [ 875, 769 ] 12:11:22.964403 : Cannot read memory at address 0x0000030B 12:11:22.964403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.964403 : Cannot read memory at address 0x0000038B 12:11:22.964403 : ClientWindow Style = FullScreen 12:11:22.964403 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.964403 : Game Position (Hex) = [ 036B, 0301 ] 12:11:22.964403 : Game Position (Dec) = [ 875, 769 ] 12:11:22.964403 : - 12:11:22.966397 : Cannot read memory at address 0x0000030B 12:11:22.966397 : Cannot read memory at address 0x0000038B 12:11:22.968390 : Cannot read memory at address 0x0000030B 12:11:22.968390 : Cannot read memory at address 0x0000038B 12:11:22.968390 : RawData event for Player #1: 12:11:22.968390 : Device rawinput data (Hex) = [ 000074B4, 0000B658 ] 12:11:22.968390 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.968390 : OnScreen Cursor Position (Px) = [ 875, 769 ] 12:11:22.969386 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.969386 : ClientWindow Style = FullScreen 12:11:22.969386 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.969386 : Game Position (Hex) = [ 036B, 0301 ] 12:11:22.969386 : Game Position (Dec) = [ 875, 769 ] 12:11:22.969386 : - 12:11:22.970383 : Cannot read memory at address 0x0000030B 12:11:22.970383 : Cannot read memory at address 0x0000038B 12:11:22.972376 : Cannot read memory at address 0x0000030B 12:11:22.972376 : Cannot read memory at address 0x0000038B 12:11:22.973373 : RawData event for Player #1: 12:11:22.973373 : Device rawinput data (Hex) = [ 000074B4, 0000B658 ] 12:11:22.973373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.973373 : OnScreen Cursor Position (Px) = [ 875, 769 ] 12:11:22.974370 : Cannot read memory at address 0x0000030B 12:11:22.974370 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.974370 : Cannot read memory at address 0x0000038B 12:11:22.974370 : ClientWindow Style = FullScreen 12:11:22.974370 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.974370 : Game Position (Hex) = [ 036B, 0301 ] 12:11:22.974370 : Game Position (Dec) = [ 875, 769 ] 12:11:22.974370 : - 12:11:22.976362 : Cannot read memory at address 0x0000030B 12:11:22.976362 : Cannot read memory at address 0x0000038B 12:11:22.978360 : Cannot read memory at address 0x0000030B 12:11:22.978360 : Cannot read memory at address 0x0000038B 12:11:22.978360 : RawData event for Player #1: 12:11:22.979353 : Device rawinput data (Hex) = [ 000074BC, 0000B67C ] 12:11:22.979353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.979353 : OnScreen Cursor Position (Px) = [ 875, 769 ] 12:11:22.979353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.979353 : ClientWindow Style = FullScreen 12:11:22.979353 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.979353 : Game Position (Hex) = [ 036B, 0301 ] 12:11:22.979353 : Game Position (Dec) = [ 875, 769 ] 12:11:22.979353 : - 12:11:22.980350 : Cannot read memory at address 0x0000030B 12:11:22.980350 : Cannot read memory at address 0x0000038B 12:11:22.982343 : Cannot read memory at address 0x0000030B 12:11:22.982343 : Cannot read memory at address 0x0000038B 12:11:22.983340 : RawData event for Player #1: 12:11:22.983340 : Device rawinput data (Hex) = [ 000074E4, 0000B684 ] 12:11:22.983340 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.984337 : OnScreen Cursor Position (Px) = [ 876, 769 ] 12:11:22.984337 : Cannot read memory at address 0x0000030B 12:11:22.984337 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.984337 : Cannot read memory at address 0x0000038B 12:11:22.984337 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.984337 : Game Position (Hex) = [ 036C, 0301 ] 12:11:22.984337 : Game Position (Dec) = [ 876, 769 ] 12:11:22.984337 : - 12:11:22.985836 : Cannot read memory at address 0x0000030B 12:11:22.985836 : Cannot read memory at address 0x0000038B 12:11:22.987832 : Cannot read memory at address 0x0000030B 12:11:22.987832 : Cannot read memory at address 0x0000038B 12:11:22.987832 : RawData event for Player #1: 12:11:22.987832 : Device rawinput data (Hex) = [ 000074E4, 0000B684 ] 12:11:22.987832 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.987832 : OnScreen Cursor Position (Px) = [ 876, 769 ] 12:11:22.987832 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.987832 : ClientWindow Style = FullScreen 12:11:22.987832 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.987832 : Game Position (Hex) = [ 036C, 0301 ] 12:11:22.987832 : Game Position (Dec) = [ 876, 769 ] 12:11:22.987832 : - 12:11:22.989825 : Cannot read memory at address 0x0000030B 12:11:22.989825 : Cannot read memory at address 0x0000038B 12:11:22.991819 : Cannot read memory at address 0x0000030B 12:11:22.991819 : Cannot read memory at address 0x0000038B 12:11:22.992819 : RawData event for Player #1: 12:11:22.992819 : Device rawinput data (Hex) = [ 000074E4, 0000B684 ] 12:11:22.992819 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.992819 : OnScreen Cursor Position (Px) = [ 876, 769 ] 12:11:22.992819 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.992819 : ClientWindow Style = FullScreen 12:11:22.992819 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.992819 : Game Position (Hex) = [ 036C, 0301 ] 12:11:22.992819 : Game Position (Dec) = [ 876, 769 ] 12:11:22.993812 : - 12:11:22.993812 : Cannot read memory at address 0x0000030B 12:11:22.993812 : Cannot read memory at address 0x0000038B 12:11:22.995805 : Cannot read memory at address 0x0000030B 12:11:22.995805 : Cannot read memory at address 0x0000038B 12:11:22.997799 : Cannot read memory at address 0x0000030B 12:11:22.997799 : Cannot read memory at address 0x0000038B 12:11:22.997799 : RawData event for Player #1: 12:11:22.997799 : Device rawinput data (Hex) = [ 000074E4, 0000B684 ] 12:11:22.997799 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:22.997799 : OnScreen Cursor Position (Px) = [ 876, 769 ] 12:11:22.997799 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:22.997799 : ClientWindow Style = FullScreen 12:11:22.997799 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:22.997799 : Game Position (Hex) = [ 036C, 0301 ] 12:11:22.997799 : Game Position (Dec) = [ 876, 769 ] 12:11:22.998795 : - 12:11:22.999792 : Cannot read memory at address 0x0000030B 12:11:22.999792 : Cannot read memory at address 0x0000038B 12:11:23.001785 : Cannot read memory at address 0x0000030B 12:11:23.001785 : Cannot read memory at address 0x0000038B 12:11:23.002782 : RawData event for Player #1: 12:11:23.002782 : Device rawinput data (Hex) = [ 000074E4, 0000B684 ] 12:11:23.002782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.002782 : OnScreen Cursor Position (Px) = [ 876, 769 ] 12:11:23.002782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.002782 : ClientWindow Style = FullScreen 12:11:23.002782 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.002782 : Game Position (Hex) = [ 036C, 0301 ] 12:11:23.002782 : Game Position (Dec) = [ 876, 769 ] 12:11:23.002782 : - 12:11:23.003779 : Cannot read memory at address 0x0000030B 12:11:23.003779 : Cannot read memory at address 0x0000038B 12:11:23.005772 : Cannot read memory at address 0x0000030B 12:11:23.005772 : Cannot read memory at address 0x0000038B 12:11:23.006769 : RawData event for Player #1: 12:11:23.006769 : Device rawinput data (Hex) = [ 000074E4, 0000B684 ] 12:11:23.006769 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.006769 : OnScreen Cursor Position (Px) = [ 876, 769 ] 12:11:23.006769 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.006769 : ClientWindow Style = FullScreen 12:11:23.006769 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.006769 : Game Position (Hex) = [ 036C, 0301 ] 12:11:23.007765 : Game Position (Dec) = [ 876, 769 ] 12:11:23.007765 : - 12:11:23.007765 : Cannot read memory at address 0x0000038B 12:11:23.009763 : Cannot read memory at address 0x0000030B 12:11:23.009763 : Cannot read memory at address 0x0000038B 12:11:23.011756 : Cannot read memory at address 0x0000030B 12:11:23.011756 : Cannot read memory at address 0x0000038B 12:11:23.011756 : RawData event for Player #1: 12:11:23.011756 : Device rawinput data (Hex) = [ 000074E4, 0000B684 ] 12:11:23.011756 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.011756 : OnScreen Cursor Position (Px) = [ 876, 769 ] 12:11:23.011756 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.011756 : ClientWindow Style = FullScreen 12:11:23.011756 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.012749 : Game Position (Hex) = [ 036C, 0301 ] 12:11:23.012749 : Game Position (Dec) = [ 876, 769 ] 12:11:23.012749 : - 12:11:23.013745 : Cannot read memory at address 0x0000030B 12:11:23.013745 : Cannot read memory at address 0x0000038B 12:11:23.015739 : Cannot read memory at address 0x0000030B 12:11:23.015739 : Cannot read memory at address 0x0000038B 12:11:23.016735 : RawData event for Player #1: 12:11:23.016735 : Device rawinput data (Hex) = [ 000074E4, 0000B684 ] 12:11:23.016735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.016735 : OnScreen Cursor Position (Px) = [ 876, 769 ] 12:11:23.016735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.016735 : ClientWindow Style = FullScreen 12:11:23.016735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.016735 : Game Position (Hex) = [ 036C, 0301 ] 12:11:23.016735 : Game Position (Dec) = [ 876, 769 ] 12:11:23.017732 : - 12:11:23.017732 : Cannot read memory at address 0x0000030B 12:11:23.017732 : Cannot read memory at address 0x0000038B 12:11:23.019726 : Cannot read memory at address 0x0000030B 12:11:23.019726 : Cannot read memory at address 0x0000038B 12:11:23.021719 : Cannot read memory at address 0x0000030B 12:11:23.021719 : Cannot read memory at address 0x0000038B 12:11:23.021719 : RawData event for Player #1: 12:11:23.021719 : Device rawinput data (Hex) = [ 00007508, 0000B684 ] 12:11:23.021719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.021719 : OnScreen Cursor Position (Px) = [ 877, 769 ] 12:11:23.021719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.021719 : ClientWindow Style = FullScreen 12:11:23.021719 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.022716 : Game Position (Hex) = [ 036D, 0301 ] 12:11:23.022716 : Game Position (Dec) = [ 877, 769 ] 12:11:23.022716 : - 12:11:23.023712 : Cannot read memory at address 0x0000030B 12:11:23.023712 : Cannot read memory at address 0x0000038B 12:11:23.025816 : Cannot read memory at address 0x0000030B 12:11:23.025816 : Cannot read memory at address 0x0000038B 12:11:23.027075 : Cannot read memory at address 0x0000030B 12:11:23.027075 : RawData event for Player #1: 12:11:23.027075 : Cannot read memory at address 0x0000038B 12:11:23.027075 : Device rawinput data (Hex) = [ 00007500, 0000B660 ] 12:11:23.027075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.027075 : OnScreen Cursor Position (Px) = [ 877, 769 ] 12:11:23.027075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.027075 : ClientWindow Style = FullScreen 12:11:23.027075 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.027075 : Game Position (Hex) = [ 036D, 0301 ] 12:11:23.027075 : Game Position (Dec) = [ 877, 769 ] 12:11:23.027075 : - 12:11:23.029076 : Cannot read memory at address 0x0000030B 12:11:23.029076 : Cannot read memory at address 0x0000038B 12:11:23.030067 : RawData event for Player #1: 12:11:23.031099 : Device rawinput data (Hex) = [ 00007500, 0000B660 ] 12:11:23.031099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.031099 : Cannot read memory at address 0x0000038B 12:11:23.031099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.031099 : ClientWindow Style = FullScreen 12:11:23.031099 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.031099 : Game Position (Hex) = [ 036D, 0301 ] 12:11:23.031099 : Game Position (Dec) = [ 877, 769 ] 12:11:23.031099 : - 12:11:23.033057 : Cannot read memory at address 0x0000030B 12:11:23.033057 : Cannot read memory at address 0x0000038B 12:11:23.035050 : Cannot read memory at address 0x0000030B 12:11:23.035050 : Cannot read memory at address 0x0000038B 12:11:23.036047 : RawData event for Player #1: 12:11:23.036047 : Device rawinput data (Hex) = [ 00007500, 0000B660 ] 12:11:23.036047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.036047 : OnScreen Cursor Position (Px) = [ 877, 769 ] 12:11:23.036047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.036047 : ClientWindow Style = FullScreen 12:11:23.036047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.036047 : Game Position (Hex) = [ 036D, 0301 ] 12:11:23.036047 : Game Position (Dec) = [ 877, 769 ] 12:11:23.036047 : - 12:11:23.037044 : Cannot read memory at address 0x0000030B 12:11:23.037044 : Cannot read memory at address 0x0000038B 12:11:23.039037 : Cannot read memory at address 0x0000030B 12:11:23.039037 : Cannot read memory at address 0x0000038B 12:11:23.041031 : Cannot read memory at address 0x0000030B 12:11:23.041031 : RawData event for Player #1: 12:11:23.041031 : Device rawinput data (Hex) = [ 00007500, 0000B660 ] 12:11:23.041031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.041031 : OnScreen Cursor Position (Px) = [ 877, 769 ] 12:11:23.041031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.041031 : ClientWindow Style = FullScreen 12:11:23.041031 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.041031 : Game Position (Hex) = [ 036D, 0301 ] 12:11:23.041031 : Game Position (Dec) = [ 877, 769 ] 12:11:23.041031 : - 12:11:23.043027 : Cannot read memory at address 0x0000030B 12:11:23.043027 : Cannot read memory at address 0x0000038B 12:11:23.045021 : Cannot read memory at address 0x0000030B 12:11:23.045021 : Cannot read memory at address 0x0000038B 12:11:23.046014 : RawData event for Player #1: 12:11:23.046014 : Device rawinput data (Hex) = [ 00007500, 0000B660 ] 12:11:23.046014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.046014 : OnScreen Cursor Position (Px) = [ 877, 769 ] 12:11:23.046014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.046014 : ClientWindow Style = FullScreen 12:11:23.046014 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.046014 : Game Position (Hex) = [ 036D, 0301 ] 12:11:23.046014 : Game Position (Dec) = [ 877, 769 ] 12:11:23.046014 : - 12:11:23.047010 : Cannot read memory at address 0x0000030B 12:11:23.047010 : Cannot read memory at address 0x0000038B 12:11:23.049004 : Cannot read memory at address 0x0000030B 12:11:23.049004 : Cannot read memory at address 0x0000038B 12:11:23.050000 : RawData event for Player #1: 12:11:23.050000 : Device rawinput data (Hex) = [ 00007500, 0000B62C ] 12:11:23.050000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.050000 : OnScreen Cursor Position (Px) = [ 877, 768 ] 12:11:23.050000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.050000 : ClientWindow Style = FullScreen 12:11:23.050000 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.050000 : Game Position (Hex) = [ 036D, 0300 ] 12:11:23.050000 : Game Position (Dec) = [ 877, 768 ] 12:11:23.050000 : - 12:11:23.050997 : Cannot read memory at address 0x0000030B 12:11:23.050997 : Cannot read memory at address 0x0000038B 12:11:23.052990 : Cannot read memory at address 0x0000030B 12:11:23.052990 : Cannot read memory at address 0x0000038B 12:11:23.054984 : Cannot read memory at address 0x0000030B 12:11:23.054984 : RawData event for Player #1: 12:11:23.054984 : Cannot read memory at address 0x0000038B 12:11:23.054984 : Device rawinput data (Hex) = [ 000074F8, 0000B610 ] 12:11:23.054984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.054984 : OnScreen Cursor Position (Px) = [ 877, 768 ] 12:11:23.054984 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.054984 : ClientWindow Style = FullScreen 12:11:23.054984 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.054984 : Game Position (Hex) = [ 036D, 0300 ] 12:11:23.054984 : Game Position (Dec) = [ 877, 768 ] 12:11:23.054984 : - 12:11:23.056980 : Cannot read memory at address 0x0000030B 12:11:23.056980 : Cannot read memory at address 0x0000038B 12:11:23.058974 : Cannot read memory at address 0x0000030B 12:11:23.058974 : Cannot read memory at address 0x0000038B 12:11:23.059971 : RawData event for Player #1: 12:11:23.059971 : Device rawinput data (Hex) = [ 000074F8, 0000B610 ] 12:11:23.059971 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.059971 : OnScreen Cursor Position (Px) = [ 877, 768 ] 12:11:23.059971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.059971 : ClientWindow Style = FullScreen 12:11:23.059971 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.059971 : Game Position (Hex) = [ 036D, 0300 ] 12:11:23.059971 : Game Position (Dec) = [ 877, 768 ] 12:11:23.059971 : - 12:11:23.060964 : Cannot read memory at address 0x0000030B 12:11:23.060964 : Cannot read memory at address 0x0000038B 12:11:23.062957 : Cannot read memory at address 0x0000030B 12:11:23.062957 : Cannot read memory at address 0x0000038B 12:11:23.064950 : Cannot read memory at address 0x0000030B 12:11:23.064950 : RawData event for Player #1: 12:11:23.064950 : Device rawinput data (Hex) = [ 000074F8, 0000B610 ] 12:11:23.064950 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.064950 : OnScreen Cursor Position (Px) = [ 877, 768 ] 12:11:23.064950 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.064950 : ClientWindow Style = FullScreen 12:11:23.064950 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.064950 : Game Position (Hex) = [ 036D, 0300 ] 12:11:23.065947 : Game Position (Dec) = [ 877, 768 ] 12:11:23.065947 : - 12:11:23.066944 : Cannot read memory at address 0x0000030B 12:11:23.066944 : Cannot read memory at address 0x0000038B 12:11:23.068517 : Cannot read memory at address 0x0000030B 12:11:23.068517 : Cannot read memory at address 0x0000038B 12:11:23.069515 : RawData event for Player #1: 12:11:23.069515 : Device rawinput data (Hex) = [ 000074F8, 0000B610 ] 12:11:23.069515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.069515 : OnScreen Cursor Position (Px) = [ 877, 768 ] 12:11:23.069515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.070511 : ClientWindow Style = FullScreen 12:11:23.070511 : Cannot read memory at address 0x0000030B 12:11:23.070511 : Cannot read memory at address 0x0000038B 12:11:23.070511 : Game Position (Hex) = [ 036D, 0300 ] 12:11:23.070511 : Game Position (Dec) = [ 877, 768 ] 12:11:23.070511 : - 12:11:23.072509 : Cannot read memory at address 0x0000030B 12:11:23.072509 : Cannot read memory at address 0x0000038B 12:11:23.073505 : RawData event for Player #1: 12:11:23.073505 : Device rawinput data (Hex) = [ 000074F8, 0000B610 ] 12:11:23.073505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.073505 : OnScreen Cursor Position (Px) = [ 877, 768 ] 12:11:23.073505 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.074498 : ClientWindow Style = FullScreen 12:11:23.074498 : Cannot read memory at address 0x0000030B 12:11:23.074498 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.074498 : Cannot read memory at address 0x0000038B 12:11:23.074498 : Game Position (Hex) = [ 036D, 0300 ] 12:11:23.074498 : Game Position (Dec) = [ 877, 768 ] 12:11:23.074498 : - 12:11:23.076495 : Cannot read memory at address 0x0000030B 12:11:23.076495 : Cannot read memory at address 0x0000038B 12:11:23.078489 : Cannot read memory at address 0x0000030B 12:11:23.078489 : Cannot read memory at address 0x0000038B 12:11:23.078489 : RawData event for Player #1: 12:11:23.078489 : Device rawinput data (Hex) = [ 000074F8, 0000B614 ] 12:11:23.078489 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.079481 : OnScreen Cursor Position (Px) = [ 877, 768 ] 12:11:23.079481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.079481 : ClientWindow Style = FullScreen 12:11:23.079481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.079481 : Game Position (Hex) = [ 036D, 0300 ] 12:11:23.079481 : Game Position (Dec) = [ 877, 768 ] 12:11:23.079481 : - 12:11:23.080478 : Cannot read memory at address 0x0000030B 12:11:23.080478 : Cannot read memory at address 0x0000038B 12:11:23.082472 : Cannot read memory at address 0x0000030B 12:11:23.082472 : Cannot read memory at address 0x0000038B 12:11:23.083468 : RawData event for Player #1: 12:11:23.084464 : Device rawinput data (Hex) = [ 00007520, 0000B610 ] 12:11:23.084464 : Cannot read memory at address 0x0000030B 12:11:23.084464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.084464 : Cannot read memory at address 0x0000038B 12:11:23.084464 : OnScreen Cursor Position (Px) = [ 878, 768 ] 12:11:23.084464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.084464 : ClientWindow Style = FullScreen 12:11:23.084464 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.084464 : Game Position (Hex) = [ 036E, 0300 ] 12:11:23.084464 : Game Position (Dec) = [ 878, 768 ] 12:11:23.084464 : - 12:11:23.085963 : Cannot read memory at address 0x0000030B 12:11:23.085963 : Cannot read memory at address 0x0000038B 12:11:23.087962 : Cannot read memory at address 0x0000030B 12:11:23.087962 : Cannot read memory at address 0x0000038B 12:11:23.088959 : RawData event for Player #1: 12:11:23.088959 : Device rawinput data (Hex) = [ 00007520, 0000B610 ] 12:11:23.088959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.088959 : OnScreen Cursor Position (Px) = [ 878, 768 ] 12:11:23.088959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.088959 : ClientWindow Style = FullScreen 12:11:23.088959 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.088959 : Game Position (Hex) = [ 036E, 0300 ] 12:11:23.088959 : Game Position (Dec) = [ 878, 768 ] 12:11:23.088959 : - 12:11:23.089951 : Cannot read memory at address 0x0000030B 12:11:23.089951 : Cannot read memory at address 0x0000038B 12:11:23.091944 : Cannot read memory at address 0x0000030B 12:11:23.091944 : Cannot read memory at address 0x0000038B 12:11:23.092945 : RawData event for Player #1: 12:11:23.092945 : Device rawinput data (Hex) = [ 00007530, 0000B5F0 ] 12:11:23.092945 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.092945 : OnScreen Cursor Position (Px) = [ 878, 767 ] 12:11:23.092945 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.092945 : ClientWindow Style = FullScreen 12:11:23.092945 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.092945 : Game Position (Hex) = [ 036E, 02FF ] 12:11:23.092945 : Game Position (Dec) = [ 878, 767 ] 12:11:23.092945 : - 12:11:23.093938 : Cannot read memory at address 0x0000030B 12:11:23.093938 : Cannot read memory at address 0x0000038B 12:11:23.095931 : Cannot read memory at address 0x0000030B 12:11:23.095931 : Cannot read memory at address 0x0000038B 12:11:23.097925 : Cannot read memory at address 0x0000030B 12:11:23.097925 : RawData event for Player #1: 12:11:23.097925 : Device rawinput data (Hex) = [ 0000753C, 0000B5EC ] 12:11:23.097925 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.097925 : OnScreen Cursor Position (Px) = [ 879, 767 ] 12:11:23.097925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.097925 : ClientWindow Style = FullScreen 12:11:23.097925 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.097925 : Game Position (Hex) = [ 036F, 02FF ] 12:11:23.097925 : Game Position (Dec) = [ 879, 767 ] 12:11:23.098921 : - 12:11:23.099917 : Cannot read memory at address 0x0000030B 12:11:23.099917 : Cannot read memory at address 0x0000038B 12:11:23.101911 : Cannot read memory at address 0x0000030B 12:11:23.101911 : Cannot read memory at address 0x0000038B 12:11:23.103909 : Cannot read memory at address 0x0000030B 12:11:23.103909 : Cannot read memory at address 0x0000038B 12:11:23.104906 : RawData event for Player #1: 12:11:23.104906 : Device rawinput data (Hex) = [ 00007568, 0000B5C8 ] 12:11:23.104906 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.104906 : OnScreen Cursor Position (Px) = [ 880, 766 ] 12:11:23.104906 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.104906 : ClientWindow Style = FullScreen 12:11:23.104906 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.104906 : Game Position (Hex) = [ 0370, 02FE ] 12:11:23.104906 : Game Position (Dec) = [ 880, 766 ] 12:11:23.105898 : - 12:11:23.105898 : Cannot read memory at address 0x0000030B 12:11:23.105898 : Cannot read memory at address 0x0000038B 12:11:23.107895 : Cannot read memory at address 0x0000030B 12:11:23.107895 : Cannot read memory at address 0x0000038B 12:11:23.109885 : Cannot read memory at address 0x0000030B 12:11:23.109885 : RawData event for Player #1: 12:11:23.109885 : Cannot read memory at address 0x0000038B 12:11:23.109885 : Device rawinput data (Hex) = [ 00007590, 0000B5D8 ] 12:11:23.109885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.109885 : OnScreen Cursor Position (Px) = [ 881, 767 ] 12:11:23.109885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.109885 : ClientWindow Style = FullScreen 12:11:23.109885 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.109885 : Game Position (Hex) = [ 0371, 02FF ] 12:11:23.109885 : Game Position (Dec) = [ 881, 767 ] 12:11:23.109885 : - 12:11:23.111882 : Cannot read memory at address 0x0000030B 12:11:23.111882 : Cannot read memory at address 0x0000038B 12:11:23.113871 : Cannot read memory at address 0x0000030B 12:11:23.113871 : Cannot read memory at address 0x0000038B 12:11:23.115865 : Cannot read memory at address 0x0000030B 12:11:23.115865 : Cannot read memory at address 0x0000038B 12:11:23.116861 : RawData event for Player #1: 12:11:23.116861 : Device rawinput data (Hex) = [ 00007590, 0000B5D8 ] 12:11:23.116861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.116861 : OnScreen Cursor Position (Px) = [ 881, 767 ] 12:11:23.116861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.116861 : ClientWindow Style = FullScreen 12:11:23.116861 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.116861 : Game Position (Hex) = [ 0371, 02FF ] 12:11:23.116861 : Game Position (Dec) = [ 881, 767 ] 12:11:23.117858 : - 12:11:23.117916 : Cannot read memory at address 0x0000030B 12:11:23.117916 : Cannot read memory at address 0x0000038B 12:11:23.120139 : Cannot read memory at address 0x0000030B 12:11:23.120139 : Cannot read memory at address 0x0000038B 12:11:23.121132 : RawData event for Player #1: 12:11:23.121132 : Device rawinput data (Hex) = [ 00007590, 0000B5D8 ] 12:11:23.121132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.121132 : OnScreen Cursor Position (Px) = [ 881, 767 ] 12:11:23.121132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.121132 : ClientWindow Style = FullScreen 12:11:23.121132 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.121132 : Game Position (Hex) = [ 0371, 02FF ] 12:11:23.121132 : Game Position (Dec) = [ 881, 767 ] 12:11:23.121132 : - 12:11:23.122129 : Cannot read memory at address 0x0000030B 12:11:23.122129 : Cannot read memory at address 0x0000038B 12:11:23.124126 : Cannot read memory at address 0x0000030B 12:11:23.124126 : Cannot read memory at address 0x0000038B 12:11:23.126115 : Cannot read memory at address 0x0000030B 12:11:23.126115 : Cannot read memory at address 0x0000038B 12:11:23.126115 : Device rawinput data (Hex) = [ 000075B8, 0000B5D8 ] 12:11:23.126115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.126115 : OnScreen Cursor Position (Px) = [ 882, 767 ] 12:11:23.126115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.126115 : ClientWindow Style = FullScreen 12:11:23.126115 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.126115 : Game Position (Hex) = [ 0372, 02FF ] 12:11:23.126115 : Game Position (Dec) = [ 882, 767 ] 12:11:23.126115 : - 12:11:23.128109 : Cannot read memory at address 0x0000030B 12:11:23.128109 : Cannot read memory at address 0x0000038B 12:11:23.130102 : Cannot read memory at address 0x0000030B 12:11:23.130102 : Cannot read memory at address 0x0000038B 12:11:23.131099 : RawData event for Player #1: 12:11:23.131099 : Device rawinput data (Hex) = [ 000075B8, 0000B5D8 ] 12:11:23.131099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.131099 : OnScreen Cursor Position (Px) = [ 882, 767 ] 12:11:23.131099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.131099 : ClientWindow Style = FullScreen 12:11:23.131099 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.131099 : Game Position (Hex) = [ 0372, 02FF ] 12:11:23.131099 : Game Position (Dec) = [ 882, 767 ] 12:11:23.131099 : - 12:11:23.132095 : Cannot read memory at address 0x0000030B 12:11:23.132095 : Cannot read memory at address 0x0000038B 12:11:23.134093 : Cannot read memory at address 0x0000030B 12:11:23.134093 : Cannot read memory at address 0x0000038B 12:11:23.136082 : Cannot read memory at address 0x0000030B 12:11:23.136082 : Cannot read memory at address 0x0000038B 12:11:23.136082 : Device rawinput data (Hex) = [ 000075DC, 0000B5E4 ] 12:11:23.136082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.136082 : OnScreen Cursor Position (Px) = [ 883, 767 ] 12:11:23.136082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.136082 : ClientWindow Style = FullScreen 12:11:23.136082 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.137079 : Game Position (Hex) = [ 0373, 02FF ] 12:11:23.137079 : Game Position (Dec) = [ 883, 767 ] 12:11:23.137079 : - 12:11:23.138079 : Cannot read memory at address 0x0000030B 12:11:23.138079 : Cannot read memory at address 0x0000038B 12:11:23.140073 : Cannot read memory at address 0x0000030B 12:11:23.140073 : Cannot read memory at address 0x0000038B 12:11:23.141065 : RawData event for Player #1: 12:11:23.141065 : Device rawinput data (Hex) = [ 000075DC, 0000B5B0 ] 12:11:23.141065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.141065 : OnScreen Cursor Position (Px) = [ 883, 766 ] 12:11:23.141065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.141065 : ClientWindow Style = FullScreen 12:11:23.141065 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.141065 : Game Position (Hex) = [ 0373, 02FE ] 12:11:23.141065 : Game Position (Dec) = [ 883, 766 ] 12:11:23.141065 : - 12:11:23.142062 : Cannot read memory at address 0x0000030B 12:11:23.142062 : Cannot read memory at address 0x0000038B 12:11:23.144056 : Cannot read memory at address 0x0000030B 12:11:23.144056 : Cannot read memory at address 0x0000038B 12:11:23.145052 : RawData event for Player #1: 12:11:23.145052 : Device rawinput data (Hex) = [ 00007604, 0000B5B0 ] 12:11:23.145052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.145052 : OnScreen Cursor Position (Px) = [ 885, 766 ] 12:11:23.145052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.145052 : ClientWindow Style = FullScreen 12:11:23.145052 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.145052 : Game Position (Hex) = [ 0375, 02FE ] 12:11:23.145052 : Game Position (Dec) = [ 885, 766 ] 12:11:23.146049 : - 12:11:23.146049 : Cannot read memory at address 0x0000030B 12:11:23.146049 : Cannot read memory at address 0x0000038B 12:11:23.148042 : Cannot read memory at address 0x0000030B 12:11:23.148042 : Cannot read memory at address 0x0000038B 12:11:23.150035 : Cannot read memory at address 0x0000030B 12:11:23.150035 : RawData event for Player #1: 12:11:23.150035 : Device rawinput data (Hex) = [ 00007604, 0000B5B0 ] 12:11:23.150035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.150035 : OnScreen Cursor Position (Px) = [ 885, 766 ] 12:11:23.150035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.150035 : ClientWindow Style = FullScreen 12:11:23.150035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.150035 : Game Position (Hex) = [ 0375, 02FE ] 12:11:23.151032 : Game Position (Dec) = [ 885, 766 ] 12:11:23.151032 : - 12:11:23.152029 : Cannot read memory at address 0x0000030B 12:11:23.152029 : Cannot read memory at address 0x0000038B 12:11:23.154026 : Cannot read memory at address 0x0000030B 12:11:23.154026 : Cannot read memory at address 0x0000038B 12:11:23.155019 : RawData event for Player #1: 12:11:23.155019 : Device rawinput data (Hex) = [ 00007604, 0000B5B0 ] 12:11:23.155019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.155019 : OnScreen Cursor Position (Px) = [ 885, 766 ] 12:11:23.155019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.155019 : ClientWindow Style = FullScreen 12:11:23.155019 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.155019 : Game Position (Hex) = [ 0375, 02FE ] 12:11:23.155019 : Game Position (Dec) = [ 885, 766 ] 12:11:23.155019 : - 12:11:23.156016 : Cannot read memory at address 0x0000030B 12:11:23.156016 : Cannot read memory at address 0x0000038B 12:11:23.158010 : Cannot read memory at address 0x0000030B 12:11:23.158010 : Cannot read memory at address 0x0000038B 12:11:23.160002 : Cannot read memory at address 0x0000030B 12:11:23.160002 : RawData event for Player #1: 12:11:23.160002 : Cannot read memory at address 0x0000038B 12:11:23.160002 : Device rawinput data (Hex) = [ 00007620, 0000B58C ] 12:11:23.160002 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.160002 : OnScreen Cursor Position (Px) = [ 885, 765 ] 12:11:23.160002 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.160002 : ClientWindow Style = FullScreen 12:11:23.160002 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.160999 : Game Position (Hex) = [ 0375, 02FD ] 12:11:23.160999 : Game Position (Dec) = [ 885, 765 ] 12:11:23.160999 : - 12:11:23.161996 : Cannot read memory at address 0x0000030B 12:11:23.161996 : Cannot read memory at address 0x0000038B 12:11:23.163989 : Cannot read memory at address 0x0000030B 12:11:23.163989 : RawData event for Player #1: 12:11:23.163989 : Cannot read memory at address 0x0000038B 12:11:23.163989 : Device rawinput data (Hex) = [ 00007620, 0000B590 ] 12:11:23.163989 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.163989 : OnScreen Cursor Position (Px) = [ 885, 765 ] 12:11:23.163989 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.163989 : ClientWindow Style = FullScreen 12:11:23.163989 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.163989 : Game Position (Hex) = [ 0375, 02FD ] 12:11:23.163989 : Game Position (Dec) = [ 885, 765 ] 12:11:23.163989 : - 12:11:23.165982 : Cannot read memory at address 0x0000030B 12:11:23.165982 : Cannot read memory at address 0x0000038B 12:11:23.167979 : Cannot read memory at address 0x0000030B 12:11:23.167979 : Cannot read memory at address 0x0000038B 12:11:23.168977 : RawData event for Player #1: 12:11:23.168977 : Device rawinput data (Hex) = [ 00007648, 0000B598 ] 12:11:23.168977 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.168977 : OnScreen Cursor Position (Px) = [ 887, 766 ] 12:11:23.168977 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.168977 : ClientWindow Style = FullScreen 12:11:23.168977 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.168977 : Game Position (Hex) = [ 0377, 02FE ] 12:11:23.168977 : Game Position (Dec) = [ 887, 766 ] 12:11:23.168977 : - 12:11:23.169969 : Cannot read memory at address 0x0000030B 12:11:23.169969 : Cannot read memory at address 0x0000038B 12:11:23.171966 : Cannot read memory at address 0x0000030B 12:11:23.171966 : Cannot read memory at address 0x0000038B 12:11:23.173955 : Cannot read memory at address 0x0000030B 12:11:23.173955 : RawData event for Player #1: 12:11:23.173955 : Cannot read memory at address 0x0000038B 12:11:23.173955 : Device rawinput data (Hex) = [ 00007648, 0000B598 ] 12:11:23.173955 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.173955 : OnScreen Cursor Position (Px) = [ 887, 766 ] 12:11:23.173955 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.173955 : ClientWindow Style = FullScreen 12:11:23.173955 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.173955 : Game Position (Hex) = [ 0377, 02FE ] 12:11:23.173955 : Game Position (Dec) = [ 887, 766 ] 12:11:23.173955 : - 12:11:23.175953 : Cannot read memory at address 0x0000030B 12:11:23.175953 : Cannot read memory at address 0x0000038B 12:11:23.177942 : Cannot read memory at address 0x0000030B 12:11:23.177942 : Cannot read memory at address 0x0000038B 12:11:23.178939 : RawData event for Player #1: 12:11:23.178939 : Device rawinput data (Hex) = [ 00007648, 0000B598 ] 12:11:23.178939 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.178939 : OnScreen Cursor Position (Px) = [ 887, 766 ] 12:11:23.178939 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.179935 : ClientWindow Style = FullScreen 12:11:23.179935 : Cannot read memory at address 0x0000030B 12:11:23.179935 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.179935 : Cannot read memory at address 0x0000038B 12:11:23.179935 : Game Position (Hex) = [ 0377, 02FE ] 12:11:23.179935 : Game Position (Dec) = [ 887, 766 ] 12:11:23.179935 : - 12:11:23.181933 : Cannot read memory at address 0x0000030B 12:11:23.181933 : Cannot read memory at address 0x0000038B 12:11:23.183926 : Cannot read memory at address 0x0000030B 12:11:23.183926 : Cannot read memory at address 0x0000038B 12:11:23.185434 : Cannot read memory at address 0x0000030B 12:11:23.185434 : Cannot read memory at address 0x0000038B 12:11:23.185434 : RawData event for Player #1: 12:11:23.185434 : Device rawinput data (Hex) = [ 00007530, 0000B5A0 ] 12:11:23.186435 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.186435 : OnScreen Cursor Position (Px) = [ 878, 766 ] 12:11:23.186435 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.186435 : ClientWindow Style = FullScreen 12:11:23.186435 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.186435 : Game Position (Hex) = [ 036E, 02FE ] 12:11:23.186435 : Game Position (Dec) = [ 878, 766 ] 12:11:23.186435 : - 12:11:23.187432 : Cannot read memory at address 0x0000030B 12:11:23.187432 : Cannot read memory at address 0x0000038B 12:11:23.189429 : Cannot read memory at address 0x0000030B 12:11:23.189429 : Cannot read memory at address 0x0000038B 12:11:23.191423 : Cannot read memory at address 0x0000030B 12:11:23.191423 : Cannot read memory at address 0x0000038B 12:11:23.191423 : RawData event for Player #1: 12:11:23.192416 : Device rawinput data (Hex) = [ 00007648, 0000B5A0 ] 12:11:23.192416 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.192416 : OnScreen Cursor Position (Px) = [ 887, 766 ] 12:11:23.192416 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.192416 : ClientWindow Style = FullScreen 12:11:23.192416 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.193413 : Game Position (Hex) = [ 0377, 02FE ] 12:11:23.193413 : Cannot read memory at address 0x0000030B 12:11:23.193413 : Game Position (Dec) = [ 887, 766 ] 12:11:23.193413 : Cannot read memory at address 0x0000038B 12:11:23.193413 : - 12:11:23.195410 : Cannot read memory at address 0x0000030B 12:11:23.195410 : Cannot read memory at address 0x0000038B 12:11:23.197399 : Cannot read memory at address 0x0000030B 12:11:23.197399 : Cannot read memory at address 0x0000038B 12:11:23.198396 : RawData event for Player #1: 12:11:23.198396 : Device rawinput data (Hex) = [ 00007648, 0000B5A0 ] 12:11:23.199392 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.199392 : Cannot read memory at address 0x0000030B 12:11:23.199392 : OnScreen Cursor Position (Px) = [ 887, 766 ] 12:11:23.199392 : Cannot read memory at address 0x0000038B 12:11:23.199392 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.199392 : ClientWindow Style = FullScreen 12:11:23.199392 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.199392 : Game Position (Hex) = [ 0377, 02FE ] 12:11:23.200389 : Game Position (Dec) = [ 887, 766 ] 12:11:23.200389 : - 12:11:23.201385 : Cannot read memory at address 0x0000030B 12:11:23.201385 : Cannot read memory at address 0x0000038B 12:11:23.203379 : Cannot read memory at address 0x0000030B 12:11:23.203379 : Cannot read memory at address 0x0000038B 12:11:23.205372 : Cannot read memory at address 0x0000030B 12:11:23.205372 : Cannot read memory at address 0x0000038B 12:11:23.205372 : RawData event for Player #1: 12:11:23.205372 : Device rawinput data (Hex) = [ 00007648, 0000B5A0 ] 12:11:23.205372 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.206369 : OnScreen Cursor Position (Px) = [ 887, 766 ] 12:11:23.206369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.206369 : ClientWindow Style = FullScreen 12:11:23.206369 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.206369 : Game Position (Hex) = [ 0377, 02FE ] 12:11:23.206369 : Game Position (Dec) = [ 887, 766 ] 12:11:23.206369 : - 12:11:23.207365 : Cannot read memory at address 0x0000030B 12:11:23.207365 : Cannot read memory at address 0x0000038B 12:11:23.209359 : Cannot read memory at address 0x0000030B 12:11:23.209359 : Cannot read memory at address 0x0000038B 12:11:23.211352 : Cannot read memory at address 0x0000030B 12:11:23.211352 : Cannot read memory at address 0x0000038B 12:11:23.212349 : RawData event for Player #1: 12:11:23.212349 : Device rawinput data (Hex) = [ 00007648, 0000B5A0 ] 12:11:23.212349 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.213345 : OnScreen Cursor Position (Px) = [ 887, 766 ] 12:11:23.213345 : Cannot read memory at address 0x0000030B 12:11:23.213345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.213345 : Cannot read memory at address 0x0000038B 12:11:23.213345 : ClientWindow Style = FullScreen 12:11:23.213345 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.213345 : Game Position (Hex) = [ 0377, 02FE ] 12:11:23.213345 : Game Position (Dec) = [ 887, 766 ] 12:11:23.213345 : - 12:11:23.215339 : Cannot read memory at address 0x0000030B 12:11:23.215339 : Cannot read memory at address 0x0000038B 12:11:23.217332 : Cannot read memory at address 0x0000030B 12:11:23.217332 : Cannot read memory at address 0x0000038B 12:11:23.219325 : Cannot read memory at address 0x0000030B 12:11:23.219325 : Cannot read memory at address 0x0000038B 12:11:23.219325 : RawData event for Player #1: 12:11:23.219325 : Device rawinput data (Hex) = [ 00007648, 0000B5A0 ] 12:11:23.220322 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.220322 : OnScreen Cursor Position (Px) = [ 887, 766 ] 12:11:23.220322 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.220322 : ClientWindow Style = FullScreen 12:11:23.220322 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.220322 : Game Position (Hex) = [ 0377, 02FE ] 12:11:23.220322 : Game Position (Dec) = [ 887, 766 ] 12:11:23.220322 : - 12:11:23.221319 : Cannot read memory at address 0x0000030B 12:11:23.221319 : Cannot read memory at address 0x0000038B 12:11:23.223312 : Cannot read memory at address 0x0000030B 12:11:23.223312 : Cannot read memory at address 0x0000038B 12:11:23.225305 : Cannot read memory at address 0x0000030B 12:11:23.225305 : Cannot read memory at address 0x0000038B 12:11:23.225305 : RawData event for Player #1: 12:11:23.225305 : Device rawinput data (Hex) = [ 00007648, 0000B5A0 ] 12:11:23.225305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.225305 : OnScreen Cursor Position (Px) = [ 887, 766 ] 12:11:23.226302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.226302 : ClientWindow Style = FullScreen 12:11:23.226302 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.226302 : Game Position (Hex) = [ 0377, 02FE ] 12:11:23.226302 : Game Position (Dec) = [ 887, 766 ] 12:11:23.226302 : - 12:11:23.227299 : Cannot read memory at address 0x0000030B 12:11:23.227299 : Cannot read memory at address 0x0000038B 12:11:23.229292 : Cannot read memory at address 0x0000030B 12:11:23.229292 : Cannot read memory at address 0x0000038B 12:11:23.231285 : Cannot read memory at address 0x0000030B 12:11:23.231285 : Cannot read memory at address 0x0000038B 12:11:23.232282 : RawData event for Player #1: 12:11:23.232282 : Device rawinput data (Hex) = [ 00007648, 0000B5A0 ] 12:11:23.232282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.233279 : Cannot read memory at address 0x0000030B 12:11:23.233279 : Cannot read memory at address 0x0000038B 12:11:23.233279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.233279 : ClientWindow Style = FullScreen 12:11:23.233279 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.233279 : Game Position (Hex) = [ 0377, 02FE ] 12:11:23.233279 : Game Position (Dec) = [ 887, 766 ] 12:11:23.233279 : - 12:11:23.235272 : Cannot read memory at address 0x0000030B 12:11:23.235272 : Cannot read memory at address 0x0000038B 12:11:23.237265 : Cannot read memory at address 0x0000030B 12:11:23.237265 : Cannot read memory at address 0x0000038B 12:11:23.239259 : Cannot read memory at address 0x0000030B 12:11:23.239259 : Cannot read memory at address 0x0000038B 12:11:23.239259 : RawData event for Player #1: 12:11:23.239259 : Device rawinput data (Hex) = [ 00007640, 0000B5A4 ] 12:11:23.240255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.240255 : OnScreen Cursor Position (Px) = [ 886, 766 ] 12:11:23.240255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.240255 : ClientWindow Style = FullScreen 12:11:23.240255 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.240255 : Game Position (Hex) = [ 0376, 02FE ] 12:11:23.240255 : Game Position (Dec) = [ 886, 766 ] 12:11:23.240255 : - 12:11:23.241252 : Cannot read memory at address 0x0000030B 12:11:23.241252 : Cannot read memory at address 0x0000038B 12:11:23.243245 : Cannot read memory at address 0x0000030B 12:11:23.243245 : Cannot read memory at address 0x0000038B 12:11:23.245239 : Cannot read memory at address 0x0000030B 12:11:23.245239 : Cannot read memory at address 0x0000038B 12:11:23.246235 : RawData event for Player #1: 12:11:23.246235 : Device rawinput data (Hex) = [ 00007638, 0000B5BC ] 12:11:23.247232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.247232 : Cannot read memory at address 0x0000030B 12:11:23.247232 : OnScreen Cursor Position (Px) = [ 886, 766 ] 12:11:23.247232 : Cannot read memory at address 0x0000038B 12:11:23.247232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.247232 : ClientWindow Style = FullScreen 12:11:23.247232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.247232 : Game Position (Hex) = [ 0376, 02FE ] 12:11:23.247232 : Game Position (Dec) = [ 886, 766 ] 12:11:23.247232 : - 12:11:23.249225 : Cannot read memory at address 0x0000030B 12:11:23.249225 : Cannot read memory at address 0x0000038B 12:11:23.251219 : Cannot read memory at address 0x0000030B 12:11:23.251219 : Cannot read memory at address 0x0000038B 12:11:23.253212 : Cannot read memory at address 0x0000030B 12:11:23.253212 : Cannot read memory at address 0x0000038B 12:11:23.253212 : RawData event for Player #1: 12:11:23.253212 : Device rawinput data (Hex) = [ 00007634, 0000B5F0 ] 12:11:23.254209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.254209 : OnScreen Cursor Position (Px) = [ 886, 767 ] 12:11:23.254209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.254209 : ClientWindow Style = FullScreen 12:11:23.254209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.254209 : Game Position (Hex) = [ 0376, 02FF ] 12:11:23.254209 : Game Position (Dec) = [ 886, 767 ] 12:11:23.254209 : - 12:11:23.255205 : Cannot read memory at address 0x0000030B 12:11:23.255205 : Cannot read memory at address 0x0000038B 12:11:23.257199 : Cannot read memory at address 0x0000030B 12:11:23.257199 : Cannot read memory at address 0x0000038B 12:11:23.259192 : Cannot read memory at address 0x0000030B 12:11:23.259192 : Cannot read memory at address 0x0000038B 12:11:23.259192 : RawData event for Player #1: 12:11:23.260189 : Device rawinput data (Hex) = [ 00007634, 0000B5E8 ] 12:11:23.260189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.260189 : OnScreen Cursor Position (Px) = [ 886, 767 ] 12:11:23.260189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.260189 : ClientWindow Style = FullScreen 12:11:23.260189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.260189 : Game Position (Hex) = [ 0376, 02FF ] 12:11:23.260189 : Game Position (Dec) = [ 886, 767 ] 12:11:23.260189 : - 12:11:23.261185 : Cannot read memory at address 0x0000030B 12:11:23.261185 : Cannot read memory at address 0x0000038B 12:11:23.263179 : Cannot read memory at address 0x0000030B 12:11:23.263179 : Cannot read memory at address 0x0000038B 12:11:23.265172 : Cannot read memory at address 0x0000030B 12:11:23.265172 : Cannot read memory at address 0x0000038B 12:11:23.266169 : RawData event for Player #1: 12:11:23.267165 : Cannot read memory at address 0x0000030B 12:11:23.267165 : Cannot read memory at address 0x0000038B 12:11:23.267165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.267165 : OnScreen Cursor Position (Px) = [ 886, 767 ] 12:11:23.267165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.267165 : ClientWindow Style = FullScreen 12:11:23.267165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.267165 : Game Position (Hex) = [ 0376, 02FF ] 12:11:23.267165 : Game Position (Dec) = [ 886, 767 ] 12:11:23.267165 : - 12:11:23.269159 : Cannot read memory at address 0x0000030B 12:11:23.269159 : Cannot read memory at address 0x0000038B 12:11:23.271152 : Cannot read memory at address 0x0000030B 12:11:23.271152 : Cannot read memory at address 0x0000038B 12:11:23.273145 : Cannot read memory at address 0x0000030B 12:11:23.273145 : Cannot read memory at address 0x0000038B 12:11:23.273145 : RawData event for Player #1: 12:11:23.274142 : Device rawinput data (Hex) = [ 0000762C, 0000B610 ] 12:11:23.274142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.274142 : OnScreen Cursor Position (Px) = [ 886, 768 ] 12:11:23.274142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.274142 : ClientWindow Style = FullScreen 12:11:23.274142 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.274142 : Game Position (Hex) = [ 0376, 0300 ] 12:11:23.274142 : Game Position (Dec) = [ 886, 768 ] 12:11:23.274142 : - 12:11:23.275140 : Cannot read memory at address 0x0000030B 12:11:23.275140 : Cannot read memory at address 0x0000038B 12:11:23.277136 : Cannot read memory at address 0x0000030B 12:11:23.277136 : Cannot read memory at address 0x0000038B 12:11:23.279125 : Cannot read memory at address 0x0000030B 12:11:23.279125 : Cannot read memory at address 0x0000038B 12:11:23.281119 : RawData event for Player #1: 12:11:23.281119 : Cannot read memory at address 0x0000030B 12:11:23.281119 : Cannot read memory at address 0x0000038B 12:11:23.281119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.281119 : OnScreen Cursor Position (Px) = [ 886, 768 ] 12:11:23.281119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.281119 : ClientWindow Style = FullScreen 12:11:23.281119 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.281119 : Game Position (Hex) = [ 0376, 0300 ] 12:11:23.281119 : Game Position (Dec) = [ 886, 768 ] 12:11:23.281119 : - 12:11:23.283112 : Cannot read memory at address 0x0000030B 12:11:23.283112 : Cannot read memory at address 0x0000038B 12:11:23.285611 : Cannot read memory at address 0x0000030B 12:11:23.285611 : Cannot read memory at address 0x0000038B 12:11:23.286610 : RawData event for Player #1: 12:11:23.286610 : Device rawinput data (Hex) = [ 0000764C, 0000B61C ] 12:11:23.286610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.286610 : OnScreen Cursor Position (Px) = [ 887, 768 ] 12:11:23.286610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.286610 : ClientWindow Style = FullScreen 12:11:23.286610 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.287607 : Game Position (Hex) = [ 0377, 0300 ] 12:11:23.287607 : Game Position (Dec) = [ 887, 768 ] 12:11:23.287607 : Cannot read memory at address 0x0000030B 12:11:23.287607 : - 12:11:23.287607 : Cannot read memory at address 0x0000038B 12:11:23.289600 : Cannot read memory at address 0x0000030B 12:11:23.289600 : Cannot read memory at address 0x0000038B 12:11:23.291593 : Cannot read memory at address 0x0000030B 12:11:23.291593 : Cannot read memory at address 0x0000038B 12:11:23.291593 : RawData event for Player #1: 12:11:23.291593 : Device rawinput data (Hex) = [ 0000764C, 0000B61C ] 12:11:23.291593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.291593 : OnScreen Cursor Position (Px) = [ 887, 768 ] 12:11:23.291593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.291593 : ClientWindow Style = FullScreen 12:11:23.291593 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.292590 : Game Position (Hex) = [ 0377, 0300 ] 12:11:23.292590 : Game Position (Dec) = [ 887, 768 ] 12:11:23.292590 : - 12:11:23.293591 : Cannot read memory at address 0x0000030B 12:11:23.293591 : Cannot read memory at address 0x0000038B 12:11:23.295583 : Cannot read memory at address 0x0000030B 12:11:23.295583 : Cannot read memory at address 0x0000038B 12:11:23.296577 : RawData event for Player #1: 12:11:23.296577 : Device rawinput data (Hex) = [ 0000764C, 0000B61C ] 12:11:23.296577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.296577 : OnScreen Cursor Position (Px) = [ 887, 768 ] 12:11:23.296577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.296577 : ClientWindow Style = FullScreen 12:11:23.296577 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.296577 : Game Position (Hex) = [ 0377, 0300 ] 12:11:23.297573 : Game Position (Dec) = [ 887, 768 ] 12:11:23.297573 : Cannot read memory at address 0x0000030B 12:11:23.297573 : - 12:11:23.297573 : Cannot read memory at address 0x0000038B 12:11:23.299567 : Cannot read memory at address 0x0000030B 12:11:23.299567 : Cannot read memory at address 0x0000038B 12:11:23.301560 : Cannot read memory at address 0x0000030B 12:11:23.301560 : Cannot read memory at address 0x0000038B 12:11:23.301560 : RawData event for Player #1: 12:11:23.301560 : Device rawinput data (Hex) = [ 0000764C, 0000B61C ] 12:11:23.301560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.301560 : OnScreen Cursor Position (Px) = [ 887, 768 ] 12:11:23.301560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.301560 : ClientWindow Style = FullScreen 12:11:23.302557 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.302557 : Game Position (Hex) = [ 0377, 0300 ] 12:11:23.302557 : Game Position (Dec) = [ 887, 768 ] 12:11:23.302557 : - 12:11:23.303553 : Cannot read memory at address 0x0000030B 12:11:23.303553 : Cannot read memory at address 0x0000038B 12:11:23.305547 : Cannot read memory at address 0x0000030B 12:11:23.305547 : Cannot read memory at address 0x0000038B 12:11:23.306543 : RawData event for Player #1: 12:11:23.306543 : Device rawinput data (Hex) = [ 00007648, 0000B664 ] 12:11:23.306543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.306543 : OnScreen Cursor Position (Px) = [ 887, 769 ] 12:11:23.306543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.306543 : ClientWindow Style = FullScreen 12:11:23.307540 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.307540 : Cannot read memory at address 0x0000030B 12:11:23.307540 : Game Position (Hex) = [ 0377, 0301 ] 12:11:23.307540 : Cannot read memory at address 0x0000038B 12:11:23.307540 : Game Position (Dec) = [ 887, 769 ] 12:11:23.307540 : - 12:11:23.309537 : Cannot read memory at address 0x0000030B 12:11:23.309537 : Cannot read memory at address 0x0000038B 12:11:23.310534 : RawData event for Player #1: 12:11:23.310534 : Device rawinput data (Hex) = [ 00007648, 0000B664 ] 12:11:23.310534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.310534 : OnScreen Cursor Position (Px) = [ 887, 769 ] 12:11:23.310534 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.310534 : ClientWindow Style = FullScreen 12:11:23.311527 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.311527 : Cannot read memory at address 0x0000030B 12:11:23.311527 : Game Position (Hex) = [ 0377, 0301 ] 12:11:23.311527 : Cannot read memory at address 0x0000038B 12:11:23.311527 : Game Position (Dec) = [ 887, 769 ] 12:11:23.311527 : - 12:11:23.313520 : Cannot read memory at address 0x0000030B 12:11:23.313520 : Cannot read memory at address 0x0000038B 12:11:23.315513 : Cannot read memory at address 0x0000030B 12:11:23.315513 : Cannot read memory at address 0x0000038B 12:11:23.315513 : RawData event for Player #1: 12:11:23.315513 : Device rawinput data (Hex) = [ 00007648, 0000B698 ] 12:11:23.315513 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.315513 : OnScreen Cursor Position (Px) = [ 887, 770 ] 12:11:23.315513 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.316510 : ClientWindow Style = FullScreen 12:11:23.316510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.316510 : Game Position (Hex) = [ 0377, 0302 ] 12:11:23.316510 : Game Position (Dec) = [ 887, 770 ] 12:11:23.316510 : - 12:11:23.317507 : Cannot read memory at address 0x0000030B 12:11:23.317507 : Cannot read memory at address 0x0000038B 12:11:23.319500 : Cannot read memory at address 0x0000030B 12:11:23.319500 : Cannot read memory at address 0x0000038B 12:11:23.320497 : RawData event for Player #1: 12:11:23.320497 : Device rawinput data (Hex) = [ 00007648, 0000B698 ] 12:11:23.320497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.320497 : OnScreen Cursor Position (Px) = [ 887, 770 ] 12:11:23.321493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.321493 : Cannot read memory at address 0x0000030B 12:11:23.321493 : ClientWindow Style = FullScreen 12:11:23.321493 : Cannot read memory at address 0x0000038B 12:11:23.321493 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.321493 : Game Position (Hex) = [ 0377, 0302 ] 12:11:23.321493 : Game Position (Dec) = [ 887, 770 ] 12:11:23.321493 : - 12:11:23.323491 : Cannot read memory at address 0x0000030B 12:11:23.323491 : Cannot read memory at address 0x0000038B 12:11:23.325484 : Cannot read memory at address 0x0000030B 12:11:23.325484 : Cannot read memory at address 0x0000038B 12:11:23.325484 : RawData event for Player #1: 12:11:23.325484 : Device rawinput data (Hex) = [ 00007648, 0000B698 ] 12:11:23.325484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.325484 : OnScreen Cursor Position (Px) = [ 887, 770 ] 12:11:23.325484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.326477 : ClientWindow Style = FullScreen 12:11:23.326477 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.326477 : Game Position (Hex) = [ 0377, 0302 ] 12:11:23.326477 : Game Position (Dec) = [ 887, 770 ] 12:11:23.326477 : - 12:11:23.327477 : Cannot read memory at address 0x0000030B 12:11:23.327477 : Cannot read memory at address 0x0000038B 12:11:23.329467 : Cannot read memory at address 0x0000030B 12:11:23.329467 : Cannot read memory at address 0x0000038B 12:11:23.329467 : RawData event for Player #1: 12:11:23.329467 : Device rawinput data (Hex) = [ 00007648, 0000B698 ] 12:11:23.329467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.329467 : OnScreen Cursor Position (Px) = [ 887, 770 ] 12:11:23.329467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.329467 : ClientWindow Style = FullScreen 12:11:23.330463 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.330463 : Game Position (Hex) = [ 0377, 0302 ] 12:11:23.330463 : Game Position (Dec) = [ 887, 770 ] 12:11:23.330463 : - 12:11:23.331460 : Cannot read memory at address 0x0000030B 12:11:23.331460 : Cannot read memory at address 0x0000038B 12:11:23.333453 : Cannot read memory at address 0x0000030B 12:11:23.333453 : Cannot read memory at address 0x0000038B 12:11:23.334450 : RawData event for Player #1: 12:11:23.334450 : Device rawinput data (Hex) = [ 00007648, 0000B698 ] 12:11:23.334450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.334450 : OnScreen Cursor Position (Px) = [ 887, 770 ] 12:11:23.334450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.334450 : ClientWindow Style = FullScreen 12:11:23.335447 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.335447 : Cannot read memory at address 0x0000030B 12:11:23.335447 : Game Position (Hex) = [ 0377, 0302 ] 12:11:23.335447 : Cannot read memory at address 0x0000038B 12:11:23.335447 : Game Position (Dec) = [ 887, 770 ] 12:11:23.335447 : - 12:11:23.337440 : Cannot read memory at address 0x0000030B 12:11:23.337440 : Cannot read memory at address 0x0000038B 12:11:23.339438 : Cannot read memory at address 0x0000030B 12:11:23.339438 : Cannot read memory at address 0x0000038B 12:11:23.339438 : RawData event for Player #1: 12:11:23.339438 : Device rawinput data (Hex) = [ 00007624, 0000B68C ] 12:11:23.339438 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.339438 : OnScreen Cursor Position (Px) = [ 886, 770 ] 12:11:23.339438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.339438 : ClientWindow Style = FullScreen 12:11:23.340430 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.340430 : Game Position (Hex) = [ 0376, 0302 ] 12:11:23.340430 : Game Position (Dec) = [ 886, 770 ] 12:11:23.340430 : - 12:11:23.341431 : Cannot read memory at address 0x0000030B 12:11:23.341431 : Cannot read memory at address 0x0000038B 12:11:23.343424 : Cannot read memory at address 0x0000030B 12:11:23.343424 : Cannot read memory at address 0x0000038B 12:11:23.344421 : RawData event for Player #1: 12:11:23.344421 : Device rawinput data (Hex) = [ 0000762C, 0000B6A4 ] 12:11:23.344421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.345413 : OnScreen Cursor Position (Px) = [ 886, 770 ] 12:11:23.345413 : Cannot read memory at address 0x0000030B 12:11:23.345413 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.345413 : Cannot read memory at address 0x0000038B 12:11:23.345413 : ClientWindow Style = FullScreen 12:11:23.345413 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.345413 : Game Position (Hex) = [ 0376, 0302 ] 12:11:23.345413 : Game Position (Dec) = [ 886, 770 ] 12:11:23.345413 : - 12:11:23.347407 : Cannot read memory at address 0x0000030B 12:11:23.347407 : Cannot read memory at address 0x0000038B 12:11:23.349400 : Cannot read memory at address 0x0000030B 12:11:23.349400 : Cannot read memory at address 0x0000038B 12:11:23.349400 : RawData event for Player #1: 12:11:23.349400 : Device rawinput data (Hex) = [ 0000762C, 0000B6A4 ] 12:11:23.349400 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.349400 : OnScreen Cursor Position (Px) = [ 886, 770 ] 12:11:23.350397 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.350397 : ClientWindow Style = FullScreen 12:11:23.350397 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.350397 : Game Position (Hex) = [ 0376, 0302 ] 12:11:23.350397 : Game Position (Dec) = [ 886, 770 ] 12:11:23.350397 : - 12:11:23.351394 : Cannot read memory at address 0x0000030B 12:11:23.351394 : Cannot read memory at address 0x0000038B 12:11:23.353387 : Cannot read memory at address 0x0000030B 12:11:23.353387 : Cannot read memory at address 0x0000038B 12:11:23.353387 : RawData event for Player #1: 12:11:23.353387 : Device rawinput data (Hex) = [ 0000762C, 0000B6A4 ] 12:11:23.353387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.353387 : OnScreen Cursor Position (Px) = [ 886, 770 ] 12:11:23.354383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.354383 : ClientWindow Style = FullScreen 12:11:23.354383 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.354383 : Game Position (Hex) = [ 0376, 0302 ] 12:11:23.354383 : Game Position (Dec) = [ 886, 770 ] 12:11:23.354383 : - 12:11:23.355384 : Cannot read memory at address 0x0000030B 12:11:23.355384 : Cannot read memory at address 0x0000038B 12:11:23.357377 : Cannot read memory at address 0x0000030B 12:11:23.357377 : Cannot read memory at address 0x0000038B 12:11:23.358374 : RawData event for Player #1: 12:11:23.358374 : Device rawinput data (Hex) = [ 000075E0, 0000B69C ] 12:11:23.359367 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.359367 : Cannot read memory at address 0x0000030B 12:11:23.359367 : OnScreen Cursor Position (Px) = [ 884, 770 ] 12:11:23.359367 : Cannot read memory at address 0x0000038B 12:11:23.359367 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.359367 : ClientWindow Style = FullScreen 12:11:23.359367 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.359367 : Game Position (Hex) = [ 0374, 0302 ] 12:11:23.359367 : Game Position (Dec) = [ 884, 770 ] 12:11:23.359367 : - 12:11:23.361364 : Cannot read memory at address 0x0000030B 12:11:23.361364 : Cannot read memory at address 0x0000038B 12:11:23.363354 : Cannot read memory at address 0x0000030B 12:11:23.363354 : Cannot read memory at address 0x0000038B 12:11:23.363354 : RawData event for Player #1: 12:11:23.363354 : Device rawinput data (Hex) = [ 000075E0, 0000B698 ] 12:11:23.364350 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.364350 : OnScreen Cursor Position (Px) = [ 884, 770 ] 12:11:23.364350 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.364350 : ClientWindow Style = FullScreen 12:11:23.364350 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.364350 : Game Position (Hex) = [ 0374, 0302 ] 12:11:23.364350 : Game Position (Dec) = [ 884, 770 ] 12:11:23.364350 : - 12:11:23.365347 : Cannot read memory at address 0x0000030B 12:11:23.365347 : Cannot read memory at address 0x0000038B 12:11:23.367340 : Cannot read memory at address 0x0000030B 12:11:23.367340 : Cannot read memory at address 0x0000038B 12:11:23.368337 : RawData event for Player #1: 12:11:23.368337 : Device rawinput data (Hex) = [ 000075E0, 0000B698 ] 12:11:23.368337 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.368337 : OnScreen Cursor Position (Px) = [ 884, 770 ] 12:11:23.369334 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.369334 : ClientWindow Style = FullScreen 12:11:23.369334 : Cannot read memory at address 0x0000038B 12:11:23.369334 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.369334 : Game Position (Hex) = [ 0374, 0302 ] 12:11:23.369334 : Game Position (Dec) = [ 884, 770 ] 12:11:23.369334 : - 12:11:23.371331 : Cannot read memory at address 0x0000030B 12:11:23.371331 : Cannot read memory at address 0x0000038B 12:11:23.372327 : RawData event for Player #1: 12:11:23.372327 : Device rawinput data (Hex) = [ 000075E0, 0000B698 ] 12:11:23.372327 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.372327 : OnScreen Cursor Position (Px) = [ 884, 770 ] 12:11:23.373320 : Cannot read memory at address 0x0000030B 12:11:23.373320 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.373320 : Cannot read memory at address 0x0000038B 12:11:23.373320 : ClientWindow Style = FullScreen 12:11:23.373320 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.373320 : Game Position (Hex) = [ 0374, 0302 ] 12:11:23.373320 : Game Position (Dec) = [ 884, 770 ] 12:11:23.373320 : - 12:11:23.375317 : Cannot read memory at address 0x0000030B 12:11:23.375317 : Cannot read memory at address 0x0000038B 12:11:23.377311 : Cannot read memory at address 0x0000030B 12:11:23.377311 : Cannot read memory at address 0x0000038B 12:11:23.377311 : RawData event for Player #1: 12:11:23.377311 : Device rawinput data (Hex) = [ 000075BC, 0000B69C ] 12:11:23.377311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.378303 : OnScreen Cursor Position (Px) = [ 883, 770 ] 12:11:23.378303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.378303 : ClientWindow Style = FullScreen 12:11:23.378303 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.378303 : Game Position (Hex) = [ 0373, 0302 ] 12:11:23.378303 : Game Position (Dec) = [ 883, 770 ] 12:11:23.378303 : - 12:11:23.379300 : Cannot read memory at address 0x0000030B 12:11:23.379300 : Cannot read memory at address 0x0000038B 12:11:23.381293 : Cannot read memory at address 0x0000030B 12:11:23.381293 : Cannot read memory at address 0x0000038B 12:11:23.382290 : RawData event for Player #1: 12:11:23.382290 : Device rawinput data (Hex) = [ 000075BC, 0000B69C ] 12:11:23.382290 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.383287 : OnScreen Cursor Position (Px) = [ 883, 770 ] 12:11:23.383287 : Cannot read memory at address 0x0000030B 12:11:23.383287 : Cannot read memory at address 0x0000038B 12:11:23.383287 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.383287 : ClientWindow Style = FullScreen 12:11:23.383287 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.383287 : Game Position (Hex) = [ 0373, 0302 ] 12:11:23.383287 : Game Position (Dec) = [ 883, 770 ] 12:11:23.383287 : - 12:11:23.385790 : Cannot read memory at address 0x0000030B 12:11:23.385790 : Cannot read memory at address 0x0000038B 12:11:23.387792 : Cannot read memory at address 0x0000030B 12:11:23.387792 : Cannot read memory at address 0x0000038B 12:11:23.387792 : RawData event for Player #1: 12:11:23.387792 : Device rawinput data (Hex) = [ 00007594, 0000B688 ] 12:11:23.387792 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.387792 : OnScreen Cursor Position (Px) = [ 881, 770 ] 12:11:23.387792 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.387792 : ClientWindow Style = FullScreen 12:11:23.387792 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.387792 : Game Position (Hex) = [ 0371, 0302 ] 12:11:23.387792 : Game Position (Dec) = [ 881, 770 ] 12:11:23.387792 : - 12:11:23.389785 : Cannot read memory at address 0x0000030B 12:11:23.389785 : Cannot read memory at address 0x0000038B 12:11:23.392000 : Cannot read memory at address 0x0000030B 12:11:23.392000 : Cannot read memory at address 0x0000038B 12:11:23.392000 : Device rawinput data (Hex) = [ 00007594, 0000B688 ] 12:11:23.392000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.392000 : OnScreen Cursor Position (Px) = [ 881, 770 ] 12:11:23.392540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.392540 : ClientWindow Style = FullScreen 12:11:23.392540 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.392540 : Game Position (Hex) = [ 0371, 0302 ] 12:11:23.392540 : Game Position (Dec) = [ 881, 770 ] 12:11:23.392540 : - 12:11:23.393594 : Cannot read memory at address 0x0000030B 12:11:23.393594 : Cannot read memory at address 0x0000038B 12:11:23.395573 : Cannot read memory at address 0x0000030B 12:11:23.395573 : Cannot read memory at address 0x0000038B 12:11:23.396566 : RawData event for Player #1: 12:11:23.396566 : Device rawinput data (Hex) = [ 00007594, 0000B688 ] 12:11:23.396566 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.396566 : OnScreen Cursor Position (Px) = [ 881, 770 ] 12:11:23.396566 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.397563 : ClientWindow Style = FullScreen 12:11:23.397563 : Cannot read memory at address 0x0000030B 12:11:23.397563 : Cannot read memory at address 0x0000038B 12:11:23.397563 : Game Position (Hex) = [ 0371, 0302 ] 12:11:23.397563 : Game Position (Dec) = [ 881, 770 ] 12:11:23.397563 : - 12:11:23.399556 : Cannot read memory at address 0x0000030B 12:11:23.399556 : Cannot read memory at address 0x0000038B 12:11:23.401517 : Cannot read memory at address 0x0000030B 12:11:23.401517 : Cannot read memory at address 0x0000038B 12:11:23.401517 : RawData event for Player #1: 12:11:23.401517 : Device rawinput data (Hex) = [ 00007594, 0000B688 ] 12:11:23.401517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.401517 : OnScreen Cursor Position (Px) = [ 881, 770 ] 12:11:23.401517 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.401517 : ClientWindow Style = FullScreen 12:11:23.402508 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.402508 : Game Position (Hex) = [ 0371, 0302 ] 12:11:23.402508 : Game Position (Dec) = [ 881, 770 ] 12:11:23.402508 : - 12:11:23.403509 : Cannot read memory at address 0x0000030B 12:11:23.403509 : Cannot read memory at address 0x0000038B 12:11:23.405502 : Cannot read memory at address 0x0000030B 12:11:23.405502 : Cannot read memory at address 0x0000038B 12:11:23.406498 : RawData event for Player #1: 12:11:23.406498 : Device rawinput data (Hex) = [ 00007594, 0000B688 ] 12:11:23.406498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.406498 : OnScreen Cursor Position (Px) = [ 881, 770 ] 12:11:23.406498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.407492 : Cannot read memory at address 0x0000030B 12:11:23.407492 : ClientWindow Style = FullScreen 12:11:23.407492 : Cannot read memory at address 0x0000038B 12:11:23.407492 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.407492 : Game Position (Hex) = [ 0371, 0302 ] 12:11:23.407492 : Game Position (Dec) = [ 881, 770 ] 12:11:23.407492 : - 12:11:23.409489 : Cannot read memory at address 0x0000030B 12:11:23.409489 : Cannot read memory at address 0x0000038B 12:11:23.411482 : Cannot read memory at address 0x0000030B 12:11:23.411482 : Cannot read memory at address 0x0000038B 12:11:23.411482 : RawData event for Player #1: 12:11:23.411482 : Device rawinput data (Hex) = [ 00007594, 0000B688 ] 12:11:23.411482 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.412475 : OnScreen Cursor Position (Px) = [ 881, 770 ] 12:11:23.412475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.412475 : ClientWindow Style = FullScreen 12:11:23.412475 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.412475 : Game Position (Hex) = [ 0371, 0302 ] 12:11:23.412475 : Game Position (Dec) = [ 881, 770 ] 12:11:23.412475 : - 12:11:23.413472 : Cannot read memory at address 0x0000030B 12:11:23.413472 : Cannot read memory at address 0x0000038B 12:11:23.415465 : Cannot read memory at address 0x0000030B 12:11:23.415465 : Cannot read memory at address 0x0000038B 12:11:23.415465 : RawData event for Player #1: 12:11:23.415465 : Device rawinput data (Hex) = [ 0000758C, 0000B66C ] 12:11:23.415465 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.415465 : OnScreen Cursor Position (Px) = [ 881, 769 ] 12:11:23.416461 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.416461 : ClientWindow Style = FullScreen 12:11:23.416461 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.416461 : Game Position (Hex) = [ 0371, 0301 ] 12:11:23.416461 : Game Position (Dec) = [ 881, 769 ] 12:11:23.416461 : - 12:11:23.417462 : Cannot read memory at address 0x0000030B 12:11:23.417462 : Cannot read memory at address 0x0000038B 12:11:23.419455 : Cannot read memory at address 0x0000030B 12:11:23.419455 : Cannot read memory at address 0x0000038B 12:11:23.420452 : RawData event for Player #1: 12:11:23.420452 : Device rawinput data (Hex) = [ 0000759C, 0000B644 ] 12:11:23.420452 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.420452 : OnScreen Cursor Position (Px) = [ 882, 768 ] 12:11:23.421445 : Cannot read memory at address 0x0000030B 12:11:23.421445 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.421445 : Cannot read memory at address 0x0000038B 12:11:23.421445 : ClientWindow Style = FullScreen 12:11:23.421445 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.421445 : Game Position (Hex) = [ 0372, 0300 ] 12:11:23.421445 : Game Position (Dec) = [ 882, 768 ] 12:11:23.421445 : - 12:11:23.423442 : Cannot read memory at address 0x0000030B 12:11:23.423442 : Cannot read memory at address 0x0000038B 12:11:23.425435 : Cannot read memory at address 0x0000030B 12:11:23.425435 : Cannot read memory at address 0x0000038B 12:11:23.425435 : RawData event for Player #1: 12:11:23.425435 : Device rawinput data (Hex) = [ 0000759C, 0000B644 ] 12:11:23.425435 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.425435 : OnScreen Cursor Position (Px) = [ 882, 768 ] 12:11:23.426428 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.426428 : ClientWindow Style = FullScreen 12:11:23.426428 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.426428 : Game Position (Hex) = [ 0372, 0300 ] 12:11:23.426428 : Game Position (Dec) = [ 882, 768 ] 12:11:23.426428 : - 12:11:23.427429 : Cannot read memory at address 0x0000030B 12:11:23.427429 : Cannot read memory at address 0x0000038B 12:11:23.429418 : Cannot read memory at address 0x0000030B 12:11:23.429418 : Cannot read memory at address 0x0000038B 12:11:23.430415 : RawData event for Player #1: 12:11:23.430415 : Device rawinput data (Hex) = [ 0000759C, 0000B644 ] 12:11:23.430415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.430415 : OnScreen Cursor Position (Px) = [ 882, 768 ] 12:11:23.431412 : Cannot read memory at address 0x0000030B 12:11:23.431412 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.431412 : Cannot read memory at address 0x0000038B 12:11:23.431412 : ClientWindow Style = FullScreen 12:11:23.431412 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.431412 : Game Position (Hex) = [ 0372, 0300 ] 12:11:23.431412 : Game Position (Dec) = [ 882, 768 ] 12:11:23.431412 : - 12:11:23.433409 : Cannot read memory at address 0x0000030B 12:11:23.433409 : Cannot read memory at address 0x0000038B 12:11:23.434405 : RawData event for Player #1: 12:11:23.434405 : Device rawinput data (Hex) = [ 0000759C, 0000B644 ] 12:11:23.434405 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.434405 : OnScreen Cursor Position (Px) = [ 882, 768 ] 12:11:23.435398 : Cannot read memory at address 0x0000030B 12:11:23.435398 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.435398 : Cannot read memory at address 0x0000038B 12:11:23.435398 : ClientWindow Style = FullScreen 12:11:23.435398 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.435398 : Game Position (Hex) = [ 0372, 0300 ] 12:11:23.435398 : Game Position (Dec) = [ 882, 768 ] 12:11:23.435398 : - 12:11:23.437395 : Cannot read memory at address 0x0000030B 12:11:23.437395 : Cannot read memory at address 0x0000038B 12:11:23.439388 : Cannot read memory at address 0x0000030B 12:11:23.440382 : Cannot read memory at address 0x0000038B 12:11:23.440382 : RawData event for Player #1: 12:11:23.440382 : Device rawinput data (Hex) = [ 0000759C, 0000B610 ] 12:11:23.440382 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.440382 : OnScreen Cursor Position (Px) = [ 882, 768 ] 12:11:23.440382 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.440382 : ClientWindow Style = FullScreen 12:11:23.440382 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.440382 : Game Position (Hex) = [ 0372, 0300 ] 12:11:23.441378 : Game Position (Dec) = [ 882, 768 ] 12:11:23.441378 : - 12:11:23.442379 : Cannot read memory at address 0x0000030B 12:11:23.442379 : Cannot read memory at address 0x0000038B 12:11:23.444372 : Cannot read memory at address 0x0000030B 12:11:23.444372 : Cannot read memory at address 0x0000038B 12:11:23.444372 : RawData event for Player #1: 12:11:23.444372 : Device rawinput data (Hex) = [ 000075A4, 0000B5C8 ] 12:11:23.444372 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.445365 : OnScreen Cursor Position (Px) = [ 882, 766 ] 12:11:23.445365 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.445365 : ClientWindow Style = FullScreen 12:11:23.445365 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.445365 : Game Position (Hex) = [ 0372, 02FE ] 12:11:23.445365 : Game Position (Dec) = [ 882, 766 ] 12:11:23.445365 : - 12:11:23.446362 : Cannot read memory at address 0x0000030B 12:11:23.446362 : Cannot read memory at address 0x0000038B 12:11:23.448359 : Cannot read memory at address 0x0000030B 12:11:23.448359 : Cannot read memory at address 0x0000038B 12:11:23.449355 : RawData event for Player #1: 12:11:23.449355 : Device rawinput data (Hex) = [ 000075C4, 0000B5D4 ] 12:11:23.450348 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.450348 : Cannot read memory at address 0x0000030B 12:11:23.450348 : OnScreen Cursor Position (Px) = [ 883, 767 ] 12:11:23.450348 : Cannot read memory at address 0x0000038B 12:11:23.450348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.450348 : ClientWindow Style = FullScreen 12:11:23.450348 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.450348 : Game Position (Hex) = [ 0373, 02FF ] 12:11:23.450348 : Game Position (Dec) = [ 883, 767 ] 12:11:23.450348 : - 12:11:23.452345 : Cannot read memory at address 0x0000030B 12:11:23.452345 : Cannot read memory at address 0x0000038B 12:11:23.454335 : Cannot read memory at address 0x0000030B 12:11:23.454335 : Cannot read memory at address 0x0000038B 12:11:23.454335 : RawData event for Player #1: 12:11:23.454335 : Device rawinput data (Hex) = [ 000075C4, 0000B5D8 ] 12:11:23.454335 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.455332 : OnScreen Cursor Position (Px) = [ 883, 767 ] 12:11:23.455332 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.455332 : ClientWindow Style = FullScreen 12:11:23.455332 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.455332 : Game Position (Hex) = [ 0373, 02FF ] 12:11:23.455332 : Game Position (Dec) = [ 883, 767 ] 12:11:23.455332 : - 12:11:23.456332 : Cannot read memory at address 0x0000030B 12:11:23.456332 : Cannot read memory at address 0x0000038B 12:11:23.458325 : Cannot read memory at address 0x0000030B 12:11:23.458325 : Cannot read memory at address 0x0000038B 12:11:23.458325 : RawData event for Player #1: 12:11:23.458325 : Device rawinput data (Hex) = [ 000075C4, 0000B5D8 ] 12:11:23.458325 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.459318 : OnScreen Cursor Position (Px) = [ 883, 767 ] 12:11:23.459318 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.459318 : ClientWindow Style = FullScreen 12:11:23.459318 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.459318 : Game Position (Hex) = [ 0373, 02FF ] 12:11:23.459318 : Game Position (Dec) = [ 883, 767 ] 12:11:23.459318 : - 12:11:23.460319 : Cannot read memory at address 0x0000030B 12:11:23.460319 : Cannot read memory at address 0x0000038B 12:11:23.462308 : Cannot read memory at address 0x0000030B 12:11:23.462308 : Cannot read memory at address 0x0000038B 12:11:23.463305 : RawData event for Player #1: 12:11:23.463305 : Device rawinput data (Hex) = [ 000075C4, 0000B5D8 ] 12:11:23.463305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.464302 : Cannot read memory at address 0x0000030B 12:11:23.464302 : OnScreen Cursor Position (Px) = [ 883, 767 ] 12:11:23.464302 : Cannot read memory at address 0x0000038B 12:11:23.464302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.464302 : ClientWindow Style = FullScreen 12:11:23.464302 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.464302 : Game Position (Hex) = [ 0373, 02FF ] 12:11:23.464302 : Game Position (Dec) = [ 883, 767 ] 12:11:23.464302 : - 12:11:23.466299 : Cannot read memory at address 0x0000030B 12:11:23.466299 : Cannot read memory at address 0x0000038B 12:11:23.468292 : Cannot read memory at address 0x0000030B 12:11:23.468292 : Cannot read memory at address 0x0000038B 12:11:23.468292 : RawData event for Player #1: 12:11:23.468292 : Device rawinput data (Hex) = [ 000075C4, 0000B5D8 ] 12:11:23.469285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.469285 : OnScreen Cursor Position (Px) = [ 883, 767 ] 12:11:23.469285 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.469285 : ClientWindow Style = FullScreen 12:11:23.469285 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.469285 : Game Position (Hex) = [ 0373, 02FF ] 12:11:23.469285 : Game Position (Dec) = [ 883, 767 ] 12:11:23.469285 : - 12:11:23.470282 : Cannot read memory at address 0x0000030B 12:11:23.470282 : Cannot read memory at address 0x0000038B 12:11:23.472275 : Cannot read memory at address 0x0000030B 12:11:23.472275 : Cannot read memory at address 0x0000038B 12:11:23.473272 : RawData event for Player #1: 12:11:23.473272 : Device rawinput data (Hex) = [ 000075F0, 0000B5AC ] 12:11:23.474268 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.474268 : Cannot read memory at address 0x0000030B 12:11:23.474268 : Cannot read memory at address 0x0000038B 12:11:23.474268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.474268 : ClientWindow Style = FullScreen 12:11:23.474268 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.474268 : Game Position (Hex) = [ 0374, 02FE ] 12:11:23.474268 : Game Position (Dec) = [ 884, 766 ] 12:11:23.474268 : - 12:11:23.476261 : Cannot read memory at address 0x0000030B 12:11:23.476261 : Cannot read memory at address 0x0000038B 12:11:23.477262 : RawData event for Player #1: 12:11:23.478255 : Device rawinput data (Hex) = [ 000075FC, 0000B588 ] 12:11:23.478255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.478255 : Cannot read memory at address 0x0000038B 12:11:23.478255 : OnScreen Cursor Position (Px) = [ 884, 765 ] 12:11:23.478255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.478255 : ClientWindow Style = FullScreen 12:11:23.478255 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.478255 : Game Position (Hex) = [ 0374, 02FD ] 12:11:23.478255 : Game Position (Dec) = [ 884, 765 ] 12:11:23.478255 : - 12:11:23.480248 : Cannot read memory at address 0x0000030B 12:11:23.480248 : Cannot read memory at address 0x0000038B 12:11:23.482242 : Cannot read memory at address 0x0000030B 12:11:23.482242 : Cannot read memory at address 0x0000038B 12:11:23.482242 : RawData event for Player #1: 12:11:23.483238 : Device rawinput data (Hex) = [ 000075F4, 0000B564 ] 12:11:23.483238 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.483238 : OnScreen Cursor Position (Px) = [ 884, 765 ] 12:11:23.483238 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.483238 : ClientWindow Style = FullScreen 12:11:23.483238 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.483238 : Game Position (Hex) = [ 0374, 02FD ] 12:11:23.483238 : Game Position (Dec) = [ 884, 765 ] 12:11:23.483238 : - 12:11:23.484235 : Cannot read memory at address 0x0000030B 12:11:23.484235 : Cannot read memory at address 0x0000038B 12:11:23.485741 : Cannot read memory at address 0x0000030B 12:11:23.485741 : Cannot read memory at address 0x0000038B 12:11:23.487738 : Cannot read memory at address 0x0000030B 12:11:23.487738 : Cannot read memory at address 0x0000038B 12:11:23.487738 : RawData event for Player #1: 12:11:23.487738 : Device rawinput data (Hex) = [ 000075F4, 0000B564 ] 12:11:23.487738 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.487738 : OnScreen Cursor Position (Px) = [ 884, 765 ] 12:11:23.487738 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.487738 : ClientWindow Style = FullScreen 12:11:23.488735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.488735 : Game Position (Hex) = [ 0374, 02FD ] 12:11:23.488735 : Game Position (Dec) = [ 884, 765 ] 12:11:23.488735 : - 12:11:23.489735 : Cannot read memory at address 0x0000030B 12:11:23.489735 : Cannot read memory at address 0x0000038B 12:11:23.491728 : Cannot read memory at address 0x0000030B 12:11:23.491728 : Cannot read memory at address 0x0000038B 12:11:23.492722 : RawData event for Player #1: 12:11:23.492722 : Device rawinput data (Hex) = [ 000075F4, 0000B564 ] 12:11:23.492722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.492722 : OnScreen Cursor Position (Px) = [ 884, 765 ] 12:11:23.492722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.492722 : ClientWindow Style = FullScreen 12:11:23.493718 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.493718 : Cannot read memory at address 0x0000030B 12:11:23.493718 : Game Position (Hex) = [ 0374, 02FD ] 12:11:23.493718 : Cannot read memory at address 0x0000038B 12:11:23.493718 : Game Position (Dec) = [ 884, 765 ] 12:11:23.493718 : - 12:11:23.495715 : Cannot read memory at address 0x0000030B 12:11:23.495715 : Cannot read memory at address 0x0000038B 12:11:23.497705 : Cannot read memory at address 0x0000030B 12:11:23.497705 : Cannot read memory at address 0x0000038B 12:11:23.499698 : Cannot read memory at address 0x0000030B 12:11:23.499698 : Cannot read memory at address 0x0000038B 12:11:23.499698 : RawData event for Player #1: 12:11:23.499698 : Device rawinput data (Hex) = [ 000075D4, 0000B564 ] 12:11:23.499698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.499698 : OnScreen Cursor Position (Px) = [ 883, 765 ] 12:11:23.500695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.500695 : ClientWindow Style = FullScreen 12:11:23.500695 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.500695 : Game Position (Hex) = [ 0373, 02FD ] 12:11:23.500695 : Game Position (Dec) = [ 883, 765 ] 12:11:23.500695 : - 12:11:23.501691 : Cannot read memory at address 0x0000030B 12:11:23.501691 : Cannot read memory at address 0x0000038B 12:11:23.503684 : Cannot read memory at address 0x0000030B 12:11:23.503684 : Cannot read memory at address 0x0000038B 12:11:23.505678 : Cannot read memory at address 0x0000030B 12:11:23.505678 : Cannot read memory at address 0x0000038B 12:11:23.505678 : RawData event for Player #1: 12:11:23.505678 : Device rawinput data (Hex) = [ 000075D4, 0000B564 ] 12:11:23.505678 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.505678 : OnScreen Cursor Position (Px) = [ 883, 765 ] 12:11:23.505678 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.505678 : ClientWindow Style = FullScreen 12:11:23.505678 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.506674 : Game Position (Hex) = [ 0373, 02FD ] 12:11:23.506674 : Game Position (Dec) = [ 883, 765 ] 12:11:23.506674 : - 12:11:23.507671 : Cannot read memory at address 0x0000030B 12:11:23.507671 : Cannot read memory at address 0x0000038B 12:11:23.509664 : Cannot read memory at address 0x0000030B 12:11:23.509664 : Cannot read memory at address 0x0000038B 12:11:23.511658 : Cannot read memory at address 0x0000030B 12:11:23.511658 : Cannot read memory at address 0x0000038B 12:11:23.512654 : RawData event for Player #1: 12:11:23.512654 : Device rawinput data (Hex) = [ 000075DC, 0000B530 ] 12:11:23.512654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.512654 : OnScreen Cursor Position (Px) = [ 883, 764 ] 12:11:23.512654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.512654 : ClientWindow Style = FullScreen 12:11:23.512654 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.513651 : Game Position (Hex) = [ 0373, 02FC ] 12:11:23.513651 : Game Position (Dec) = [ 883, 764 ] 12:11:23.513651 : - 12:11:23.513651 : Cannot read memory at address 0x0000038B 12:11:23.515644 : Cannot read memory at address 0x0000030B 12:11:23.515644 : Cannot read memory at address 0x0000038B 12:11:23.517637 : Cannot read memory at address 0x0000030B 12:11:23.517637 : Cannot read memory at address 0x0000038B 12:11:23.519630 : Cannot read memory at address 0x0000030B 12:11:23.519630 : Cannot read memory at address 0x0000038B 12:11:23.519630 : RawData event for Player #1: 12:11:23.519630 : Device rawinput data (Hex) = [ 000075DC, 0000B530 ] 12:11:23.519630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.519630 : OnScreen Cursor Position (Px) = [ 883, 764 ] 12:11:23.519630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.519630 : ClientWindow Style = FullScreen 12:11:23.520628 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.520628 : Game Position (Hex) = [ 0373, 02FC ] 12:11:23.520628 : Game Position (Dec) = [ 883, 764 ] 12:11:23.520628 : - 12:11:23.521624 : Cannot read memory at address 0x0000030B 12:11:23.521624 : Cannot read memory at address 0x0000038B 12:11:23.523618 : Cannot read memory at address 0x0000030B 12:11:23.523618 : Cannot read memory at address 0x0000038B 12:11:23.525611 : Cannot read memory at address 0x0000030B 12:11:23.525611 : Cannot read memory at address 0x0000038B 12:11:23.526608 : RawData event for Player #1: 12:11:23.526608 : Device rawinput data (Hex) = [ 000075F8, 0000B4EC ] 12:11:23.526608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.526608 : OnScreen Cursor Position (Px) = [ 884, 763 ] 12:11:23.526608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.526608 : ClientWindow Style = FullScreen 12:11:23.526608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.526608 : Game Position (Hex) = [ 0374, 02FB ] 12:11:23.527604 : Game Position (Dec) = [ 884, 763 ] 12:11:23.527604 : Cannot read memory at address 0x0000030B 12:11:23.527604 : - 12:11:23.527604 : Cannot read memory at address 0x0000038B 12:11:23.529598 : Cannot read memory at address 0x0000030B 12:11:23.529598 : Cannot read memory at address 0x0000038B 12:11:23.531591 : Cannot read memory at address 0x0000030B 12:11:23.531591 : Cannot read memory at address 0x0000038B 12:11:23.533584 : Cannot read memory at address 0x0000030B 12:11:23.533584 : Cannot read memory at address 0x0000038B 12:11:23.533584 : RawData event for Player #1: 12:11:23.533584 : Device rawinput data (Hex) = [ 000075F8, 0000B4EC ] 12:11:23.533584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.533584 : OnScreen Cursor Position (Px) = [ 884, 763 ] 12:11:23.533584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.533584 : ClientWindow Style = FullScreen 12:11:23.534581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.534581 : Game Position (Hex) = [ 0374, 02FB ] 12:11:23.534581 : Game Position (Dec) = [ 884, 763 ] 12:11:23.534581 : - 12:11:23.535578 : Cannot read memory at address 0x0000030B 12:11:23.535578 : Cannot read memory at address 0x0000038B 12:11:23.537571 : Cannot read memory at address 0x0000030B 12:11:23.537571 : Cannot read memory at address 0x0000038B 12:11:23.539564 : Cannot read memory at address 0x0000030B 12:11:23.539564 : Cannot read memory at address 0x0000038B 12:11:23.539564 : RawData event for Player #1: 12:11:23.539564 : Device rawinput data (Hex) = [ 000075FC, 0000B4F4 ] 12:11:23.539564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.539564 : OnScreen Cursor Position (Px) = [ 884, 763 ] 12:11:23.539564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.539564 : ClientWindow Style = FullScreen 12:11:23.540561 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.540561 : Game Position (Hex) = [ 0374, 02FB ] 12:11:23.540561 : Game Position (Dec) = [ 884, 763 ] 12:11:23.540561 : - 12:11:23.541558 : Cannot read memory at address 0x0000030B 12:11:23.541558 : Cannot read memory at address 0x0000038B 12:11:23.543551 : Cannot read memory at address 0x0000030B 12:11:23.543551 : Cannot read memory at address 0x0000038B 12:11:23.545548 : Cannot read memory at address 0x0000030B 12:11:23.545548 : Cannot read memory at address 0x0000038B 12:11:23.546541 : RawData event for Player #1: 12:11:23.546541 : Device rawinput data (Hex) = [ 00007620, 0000B4F4 ] 12:11:23.546541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.546541 : OnScreen Cursor Position (Px) = [ 885, 763 ] 12:11:23.546541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.547538 : ClientWindow Style = FullScreen 12:11:23.547538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.547538 : Cannot read memory at address 0x0000030B 12:11:23.547538 : Game Position (Hex) = [ 0375, 02FB ] 12:11:23.547538 : Cannot read memory at address 0x0000038B 12:11:23.547538 : Game Position (Dec) = [ 885, 763 ] 12:11:23.547538 : - 12:11:23.549531 : Cannot read memory at address 0x0000030B 12:11:23.549531 : Cannot read memory at address 0x0000038B 12:11:23.551524 : Cannot read memory at address 0x0000030B 12:11:23.551524 : Cannot read memory at address 0x0000038B 12:11:23.553517 : Cannot read memory at address 0x0000030B 12:11:23.553517 : Cannot read memory at address 0x0000038B 12:11:23.553517 : RawData event for Player #1: 12:11:23.553517 : Device rawinput data (Hex) = [ 00007624, 0000B4F4 ] 12:11:23.553517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.553517 : OnScreen Cursor Position (Px) = [ 886, 763 ] 12:11:23.554514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.554514 : ClientWindow Style = FullScreen 12:11:23.554514 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.554514 : Game Position (Hex) = [ 0376, 02FB ] 12:11:23.554514 : Game Position (Dec) = [ 886, 763 ] 12:11:23.554514 : - 12:11:23.555511 : Cannot read memory at address 0x0000030B 12:11:23.555511 : Cannot read memory at address 0x0000038B 12:11:23.557504 : Cannot read memory at address 0x0000030B 12:11:23.557504 : Cannot read memory at address 0x0000038B 12:11:23.559498 : Cannot read memory at address 0x0000030B 12:11:23.559498 : Cannot read memory at address 0x0000038B 12:11:23.560498 : RawData event for Player #1: 12:11:23.560498 : Device rawinput data (Hex) = [ 00007658, 0000B4A8 ] 12:11:23.560498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.560498 : OnScreen Cursor Position (Px) = [ 887, 762 ] 12:11:23.561491 : Cannot read memory at address 0x0000030B 12:11:23.561491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.561491 : Cannot read memory at address 0x0000038B 12:11:23.561491 : ClientWindow Style = FullScreen 12:11:23.561491 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.561491 : Game Position (Hex) = [ 0377, 02FA ] 12:11:23.561491 : Game Position (Dec) = [ 887, 762 ] 12:11:23.561491 : - 12:11:23.563484 : Cannot read memory at address 0x0000030B 12:11:23.563484 : Cannot read memory at address 0x0000038B 12:11:23.565478 : Cannot read memory at address 0x0000030B 12:11:23.565478 : Cannot read memory at address 0x0000038B 12:11:23.567471 : Cannot read memory at address 0x0000030B 12:11:23.567471 : Cannot read memory at address 0x0000038B 12:11:23.567471 : RawData event for Player #1: 12:11:23.567471 : Device rawinput data (Hex) = [ 00007658, 0000B4A8 ] 12:11:23.567471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.567471 : OnScreen Cursor Position (Px) = [ 887, 762 ] 12:11:23.568468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.568468 : ClientWindow Style = FullScreen 12:11:23.568468 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.568468 : Game Position (Hex) = [ 0377, 02FA ] 12:11:23.568468 : Game Position (Dec) = [ 887, 762 ] 12:11:23.568468 : - 12:11:23.569464 : Cannot read memory at address 0x0000030B 12:11:23.569464 : Cannot read memory at address 0x0000038B 12:11:23.571457 : Cannot read memory at address 0x0000030B 12:11:23.571457 : Cannot read memory at address 0x0000038B 12:11:23.573451 : Cannot read memory at address 0x0000030B 12:11:23.573451 : Cannot read memory at address 0x0000038B 12:11:23.573451 : RawData event for Player #1: 12:11:23.573451 : Device rawinput data (Hex) = [ 00007648, 0000B490 ] 12:11:23.573451 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.573451 : OnScreen Cursor Position (Px) = [ 887, 761 ] 12:11:23.574448 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.574448 : ClientWindow Style = FullScreen 12:11:23.574448 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.574448 : Game Position (Hex) = [ 0377, 02F9 ] 12:11:23.574448 : Game Position (Dec) = [ 887, 761 ] 12:11:23.574448 : - 12:11:23.575444 : Cannot read memory at address 0x0000030B 12:11:23.575444 : Cannot read memory at address 0x0000038B 12:11:23.577441 : Cannot read memory at address 0x0000030B 12:11:23.577441 : Cannot read memory at address 0x0000038B 12:11:23.579431 : Cannot read memory at address 0x0000030B 12:11:23.579431 : Cannot read memory at address 0x0000038B 12:11:23.580428 : RawData event for Player #1: 12:11:23.580428 : Device rawinput data (Hex) = [ 00007648, 0000B490 ] 12:11:23.580428 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.580428 : OnScreen Cursor Position (Px) = [ 887, 761 ] 12:11:23.581424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.581424 : Cannot read memory at address 0x0000030B 12:11:23.581424 : ClientWindow Style = FullScreen 12:11:23.581424 : Cannot read memory at address 0x0000038B 12:11:23.581424 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.581424 : Game Position (Hex) = [ 0377, 02F9 ] 12:11:23.581424 : Game Position (Dec) = [ 887, 761 ] 12:11:23.581424 : - 12:11:23.583418 : Cannot read memory at address 0x0000030B 12:11:23.583418 : Cannot read memory at address 0x0000038B 12:11:23.585916 : Cannot read memory at address 0x0000030B 12:11:23.585916 : Cannot read memory at address 0x0000038B 12:11:23.587911 : Cannot read memory at address 0x0000030B 12:11:23.587911 : RawData event for Player #1: 12:11:23.587911 : Device rawinput data (Hex) = [ 00007650, 0000B450 ] 12:11:23.587911 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.587911 : OnScreen Cursor Position (Px) = [ 887, 760 ] 12:11:23.587911 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.587911 : ClientWindow Style = FullScreen 12:11:23.587911 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.587911 : Game Position (Hex) = [ 0377, 02F8 ] 12:11:23.587911 : Game Position (Dec) = [ 887, 760 ] 12:11:23.587911 : - 12:11:23.589904 : Cannot read memory at address 0x0000030B 12:11:23.589904 : Cannot read memory at address 0x0000038B 12:11:23.591901 : Cannot read memory at address 0x0000030B 12:11:23.591901 : Cannot read memory at address 0x0000038B 12:11:23.593895 : Cannot read memory at address 0x0000030B 12:11:23.593895 : Cannot read memory at address 0x0000038B 12:11:23.594891 : RawData event for Player #1: 12:11:23.594891 : Device rawinput data (Hex) = [ 00007650, 0000B450 ] 12:11:23.594891 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.594891 : OnScreen Cursor Position (Px) = [ 887, 760 ] 12:11:23.594891 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.594891 : ClientWindow Style = FullScreen 12:11:23.594891 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.594891 : Game Position (Hex) = [ 0377, 02F8 ] 12:11:23.594891 : Game Position (Dec) = [ 887, 760 ] 12:11:23.595884 : - 12:11:23.595884 : Cannot read memory at address 0x0000030B 12:11:23.595884 : Cannot read memory at address 0x0000038B 12:11:23.597880 : Cannot read memory at address 0x0000030B 12:11:23.597880 : Cannot read memory at address 0x0000038B 12:11:23.599870 : Cannot read memory at address 0x0000030B 12:11:23.599870 : Cannot read memory at address 0x0000038B 12:11:23.601883 : Cannot read memory at address 0x0000030B 12:11:23.601883 : RawData event for Player #1: 12:11:23.601883 : Cannot read memory at address 0x0000038B 12:11:23.601883 : Device rawinput data (Hex) = [ 00007660, 0000B42C ] 12:11:23.601883 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.601883 : OnScreen Cursor Position (Px) = [ 887, 760 ] 12:11:23.601883 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.601883 : ClientWindow Style = FullScreen 12:11:23.601883 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.601883 : Game Position (Hex) = [ 0377, 02F8 ] 12:11:23.601883 : Game Position (Dec) = [ 887, 760 ] 12:11:23.601883 : - 12:11:23.603857 : Cannot read memory at address 0x0000030B 12:11:23.603857 : Cannot read memory at address 0x0000038B 12:11:23.605850 : Cannot read memory at address 0x0000030B 12:11:23.605850 : Cannot read memory at address 0x0000038B 12:11:23.605850 : RawData event for Player #1: 12:11:23.605850 : Device rawinput data (Hex) = [ 00007634, 0000B400 ] 12:11:23.605850 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.605850 : OnScreen Cursor Position (Px) = [ 886, 759 ] 12:11:23.605850 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.605850 : ClientWindow Style = FullScreen 12:11:23.605850 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.605850 : Game Position (Hex) = [ 0376, 02F7 ] 12:11:23.605850 : Game Position (Dec) = [ 886, 759 ] 12:11:23.606848 : - 12:11:23.607848 : Cannot read memory at address 0x0000030B 12:11:23.607848 : Cannot read memory at address 0x0000038B 12:11:23.609841 : Cannot read memory at address 0x0000030B 12:11:23.609841 : Cannot read memory at address 0x0000038B 12:11:23.610834 : RawData event for Player #1: 12:11:23.610834 : Device rawinput data (Hex) = [ 00007634, 0000B400 ] 12:11:23.610834 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.610834 : OnScreen Cursor Position (Px) = [ 886, 759 ] 12:11:23.610834 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.610834 : ClientWindow Style = FullScreen 12:11:23.610834 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.610834 : Game Position (Hex) = [ 0376, 02F7 ] 12:11:23.610834 : Game Position (Dec) = [ 886, 759 ] 12:11:23.610834 : - 12:11:23.611830 : Cannot read memory at address 0x0000030B 12:11:23.611830 : Cannot read memory at address 0x0000038B 12:11:23.613824 : Cannot read memory at address 0x0000030B 12:11:23.613824 : Cannot read memory at address 0x0000038B 12:11:23.615817 : Cannot read memory at address 0x0000030B 12:11:23.615817 : Cannot read memory at address 0x0000038B 12:11:23.615817 : Device rawinput data (Hex) = [ 00007634, 0000B3C8 ] 12:11:23.615817 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.615817 : OnScreen Cursor Position (Px) = [ 886, 758 ] 12:11:23.616814 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.616814 : ClientWindow Style = FullScreen 12:11:23.616814 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.616814 : Game Position (Hex) = [ 0376, 02F6 ] 12:11:23.616814 : Game Position (Dec) = [ 886, 758 ] 12:11:23.616814 : - 12:11:23.617811 : Cannot read memory at address 0x0000030B 12:11:23.617811 : Cannot read memory at address 0x0000038B 12:11:23.619804 : Cannot read memory at address 0x0000030B 12:11:23.619804 : Cannot read memory at address 0x0000038B 12:11:23.620801 : RawData event for Player #1: 12:11:23.620801 : Device rawinput data (Hex) = [ 00007634, 0000B3C8 ] 12:11:23.620801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.620801 : OnScreen Cursor Position (Px) = [ 886, 758 ] 12:11:23.620801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.620801 : ClientWindow Style = FullScreen 12:11:23.620801 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.620801 : Game Position (Hex) = [ 0376, 02F6 ] 12:11:23.620801 : Game Position (Dec) = [ 886, 758 ] 12:11:23.621797 : - 12:11:23.621797 : Cannot read memory at address 0x0000030B 12:11:23.621797 : Cannot read memory at address 0x0000038B 12:11:23.623794 : Cannot read memory at address 0x0000030B 12:11:23.623794 : Cannot read memory at address 0x0000038B 12:11:23.624791 : RawData event for Player #1: 12:11:23.624791 : Device rawinput data (Hex) = [ 00007630, 0000B3A4 ] 12:11:23.624791 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.624791 : OnScreen Cursor Position (Px) = [ 886, 757 ] 12:11:23.624791 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.624791 : ClientWindow Style = FullScreen 12:11:23.624791 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.624791 : Game Position (Hex) = [ 0376, 02F5 ] 12:11:23.625784 : Game Position (Dec) = [ 886, 757 ] 12:11:23.625784 : - 12:11:23.625784 : Cannot read memory at address 0x0000038B 12:11:23.627782 : Cannot read memory at address 0x0000030B 12:11:23.627782 : Cannot read memory at address 0x0000038B 12:11:23.629771 : Cannot read memory at address 0x0000030B 12:11:23.629771 : Cannot read memory at address 0x0000038B 12:11:23.629771 : RawData event for Player #1: 12:11:23.629771 : Device rawinput data (Hex) = [ 0000763C, 0000B380 ] 12:11:23.629771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.629771 : OnScreen Cursor Position (Px) = [ 886, 757 ] 12:11:23.629771 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.629771 : ClientWindow Style = FullScreen 12:11:23.629771 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.629771 : Game Position (Hex) = [ 0376, 02F5 ] 12:11:23.630767 : Game Position (Dec) = [ 886, 757 ] 12:11:23.630767 : - 12:11:23.631764 : Cannot read memory at address 0x0000030B 12:11:23.631764 : Cannot read memory at address 0x0000038B 12:11:23.633757 : Cannot read memory at address 0x0000030B 12:11:23.633757 : Cannot read memory at address 0x0000038B 12:11:23.634754 : RawData event for Player #1: 12:11:23.634754 : Device rawinput data (Hex) = [ 0000763C, 0000B380 ] 12:11:23.634754 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.634754 : OnScreen Cursor Position (Px) = [ 886, 757 ] 12:11:23.634754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.634754 : ClientWindow Style = FullScreen 12:11:23.634754 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.634754 : Game Position (Hex) = [ 0376, 02F5 ] 12:11:23.635751 : Game Position (Dec) = [ 886, 757 ] 12:11:23.635751 : - 12:11:23.635751 : Cannot read memory at address 0x0000030B 12:11:23.635751 : Cannot read memory at address 0x0000038B 12:11:23.637744 : Cannot read memory at address 0x0000030B 12:11:23.637744 : Cannot read memory at address 0x0000038B 12:11:23.639741 : Cannot read memory at address 0x0000030B 12:11:23.639741 : Cannot read memory at address 0x0000038B 12:11:23.639741 : RawData event for Player #1: 12:11:23.639741 : Device rawinput data (Hex) = [ 00007638, 0000B328 ] 12:11:23.639741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.639741 : OnScreen Cursor Position (Px) = [ 886, 755 ] 12:11:23.639741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.639741 : ClientWindow Style = FullScreen 12:11:23.639741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.639741 : Game Position (Hex) = [ 0376, 02F3 ] 12:11:23.640734 : Game Position (Dec) = [ 886, 755 ] 12:11:23.640734 : - 12:11:23.641734 : Cannot read memory at address 0x0000030B 12:11:23.641734 : Cannot read memory at address 0x0000038B 12:11:23.643728 : Cannot read memory at address 0x0000030B 12:11:23.643728 : Cannot read memory at address 0x0000038B 12:11:23.644724 : RawData event for Player #1: 12:11:23.644724 : Device rawinput data (Hex) = [ 00007638, 0000B328 ] 12:11:23.644724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.644724 : OnScreen Cursor Position (Px) = [ 886, 755 ] 12:11:23.644724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.644724 : ClientWindow Style = FullScreen 12:11:23.644724 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.644724 : Game Position (Hex) = [ 0376, 02F3 ] 12:11:23.645717 : Game Position (Dec) = [ 886, 755 ] 12:11:23.645717 : - 12:11:23.645717 : Cannot read memory at address 0x0000030B 12:11:23.645717 : Cannot read memory at address 0x0000038B 12:11:23.647711 : Cannot read memory at address 0x0000030B 12:11:23.647711 : Cannot read memory at address 0x0000038B 12:11:23.648708 : RawData event for Player #1: 12:11:23.648708 : Device rawinput data (Hex) = [ 00007638, 0000B328 ] 12:11:23.648708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.648708 : OnScreen Cursor Position (Px) = [ 886, 755 ] 12:11:23.648708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.648708 : ClientWindow Style = FullScreen 12:11:23.648708 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.648708 : Game Position (Hex) = [ 0376, 02F3 ] 12:11:23.649704 : Game Position (Dec) = [ 886, 755 ] 12:11:23.649704 : - 12:11:23.649704 : Cannot read memory at address 0x0000030B 12:11:23.649704 : Cannot read memory at address 0x0000038B 12:11:23.651697 : Cannot read memory at address 0x0000030B 12:11:23.651697 : Cannot read memory at address 0x0000038B 12:11:23.653691 : Cannot read memory at address 0x0000030B 12:11:23.653691 : Cannot read memory at address 0x0000038B 12:11:23.655688 : Cannot read memory at address 0x0000030B 12:11:23.655688 : Cannot read memory at address 0x0000038B 12:11:23.655688 : RawData event for Player #1: 12:11:23.655688 : Device rawinput data (Hex) = [ 00007614, 0000B324 ] 12:11:23.655688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.655688 : OnScreen Cursor Position (Px) = [ 885, 755 ] 12:11:23.655688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.655688 : ClientWindow Style = FullScreen 12:11:23.656681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.656681 : Game Position (Hex) = [ 0375, 02F3 ] 12:11:23.656681 : Game Position (Dec) = [ 885, 755 ] 12:11:23.656681 : - 12:11:23.657681 : Cannot read memory at address 0x0000030B 12:11:23.657681 : Cannot read memory at address 0x0000038B 12:11:23.659674 : Cannot read memory at address 0x0000030B 12:11:23.659674 : Cannot read memory at address 0x0000038B 12:11:23.660671 : RawData event for Player #1: 12:11:23.660671 : Device rawinput data (Hex) = [ 00007624, 0000B304 ] 12:11:23.660671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.660671 : OnScreen Cursor Position (Px) = [ 886, 755 ] 12:11:23.660671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.660671 : ClientWindow Style = FullScreen 12:11:23.660671 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.661664 : Game Position (Hex) = [ 0376, 02F3 ] 12:11:23.661664 : Cannot read memory at address 0x0000030B 12:11:23.661664 : Game Position (Dec) = [ 886, 755 ] 12:11:23.661664 : Cannot read memory at address 0x0000038B 12:11:23.663657 : Cannot read memory at address 0x0000030B 12:11:23.663657 : Cannot read memory at address 0x0000038B 12:11:23.665651 : Cannot read memory at address 0x0000030B 12:11:23.665651 : Cannot read memory at address 0x0000038B 12:11:23.665651 : RawData event for Player #1: 12:11:23.665651 : Device rawinput data (Hex) = [ 00007624, 0000B308 ] 12:11:23.665651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.665651 : OnScreen Cursor Position (Px) = [ 886, 755 ] 12:11:23.665651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.665651 : ClientWindow Style = FullScreen 12:11:23.665651 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.665651 : Game Position (Hex) = [ 0376, 02F3 ] 12:11:23.666647 : Game Position (Dec) = [ 886, 755 ] 12:11:23.666647 : - 12:11:23.667644 : Cannot read memory at address 0x0000030B 12:11:23.667644 : Cannot read memory at address 0x0000038B 12:11:23.669641 : Cannot read memory at address 0x0000030B 12:11:23.669641 : Cannot read memory at address 0x0000038B 12:11:23.669641 : RawData event for Player #1: 12:11:23.669641 : Device rawinput data (Hex) = [ 00007624, 0000B308 ] 12:11:23.669641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.669641 : OnScreen Cursor Position (Px) = [ 886, 755 ] 12:11:23.669641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.669641 : ClientWindow Style = FullScreen 12:11:23.669641 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.670634 : Game Position (Hex) = [ 0376, 02F3 ] 12:11:23.670634 : Game Position (Dec) = [ 886, 755 ] 12:11:23.670634 : - 12:11:23.671635 : Cannot read memory at address 0x0000030B 12:11:23.671635 : Cannot read memory at address 0x0000038B 12:11:23.673628 : Cannot read memory at address 0x0000030B 12:11:23.673628 : Cannot read memory at address 0x0000038B 12:11:23.674624 : RawData event for Player #1: 12:11:23.674624 : Device rawinput data (Hex) = [ 00007624, 0000B308 ] 12:11:23.674624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.674624 : OnScreen Cursor Position (Px) = [ 886, 755 ] 12:11:23.674624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.674624 : ClientWindow Style = FullScreen 12:11:23.675618 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.675618 : Cannot read memory at address 0x0000030B 12:11:23.675618 : Game Position (Dec) = [ 886, 755 ] 12:11:23.675618 : Cannot read memory at address 0x0000038B 12:11:23.675618 : - 12:11:23.677614 : Cannot read memory at address 0x0000030B 12:11:23.677614 : Cannot read memory at address 0x0000038B 12:11:23.679604 : Cannot read memory at address 0x0000030B 12:11:23.679604 : Cannot read memory at address 0x0000038B 12:11:23.679604 : RawData event for Player #1: 12:11:23.679604 : Device rawinput data (Hex) = [ 00007624, 0000B308 ] 12:11:23.679604 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.679604 : OnScreen Cursor Position (Px) = [ 886, 755 ] 12:11:23.679604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.680601 : ClientWindow Style = FullScreen 12:11:23.680601 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.680601 : Game Position (Hex) = [ 0376, 02F3 ] 12:11:23.680601 : Game Position (Dec) = [ 886, 755 ] 12:11:23.680601 : - 12:11:23.681597 : Cannot read memory at address 0x0000030B 12:11:23.681597 : Cannot read memory at address 0x0000038B 12:11:23.683591 : Cannot read memory at address 0x0000030B 12:11:23.683591 : Cannot read memory at address 0x0000038B 12:11:23.684587 : RawData event for Player #1: 12:11:23.684587 : Device rawinput data (Hex) = [ 00007624, 0000B308 ] 12:11:23.684587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.684587 : OnScreen Cursor Position (Px) = [ 886, 755 ] 12:11:23.684587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.684587 : ClientWindow Style = FullScreen 12:11:23.684587 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.684587 : Game Position (Hex) = [ 0376, 02F3 ] 12:11:23.684587 : Game Position (Dec) = [ 886, 755 ] 12:11:23.684587 : - 12:11:23.686089 : Cannot read memory at address 0x0000030B 12:11:23.686089 : Cannot read memory at address 0x0000038B 12:11:23.688087 : Cannot read memory at address 0x0000030B 12:11:23.688087 : Cannot read memory at address 0x0000038B 12:11:23.690077 : RawData event for Player #1: 12:11:23.690077 : Cannot read memory at address 0x0000030B 12:11:23.690077 : Device rawinput data (Hex) = [ 00007624, 0000B2DC ] 12:11:23.690077 : Cannot read memory at address 0x0000038B 12:11:23.690077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.690077 : OnScreen Cursor Position (Px) = [ 886, 754 ] 12:11:23.690077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.690077 : ClientWindow Style = FullScreen 12:11:23.690077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.690077 : Game Position (Hex) = [ 0376, 02F2 ] 12:11:23.690077 : Game Position (Dec) = [ 886, 754 ] 12:11:23.690077 : - 12:11:23.692074 : Cannot read memory at address 0x0000030B 12:11:23.692074 : Cannot read memory at address 0x0000038B 12:11:23.694067 : Cannot read memory at address 0x0000030B 12:11:23.694067 : RawData event for Player #1: 12:11:23.694067 : Cannot read memory at address 0x0000038B 12:11:23.694067 : Device rawinput data (Hex) = [ 00007624, 0000B2DC ] 12:11:23.694067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.694067 : OnScreen Cursor Position (Px) = [ 886, 754 ] 12:11:23.694067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.694067 : ClientWindow Style = FullScreen 12:11:23.694067 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.694067 : Game Position (Hex) = [ 0376, 02F2 ] 12:11:23.694067 : Game Position (Dec) = [ 886, 754 ] 12:11:23.694067 : - 12:11:23.696057 : Cannot read memory at address 0x0000030B 12:11:23.696057 : Cannot read memory at address 0x0000038B 12:11:23.698050 : Cannot read memory at address 0x0000030B 12:11:23.698050 : Cannot read memory at address 0x0000038B 12:11:23.699047 : RawData event for Player #1: 12:11:23.699047 : Device rawinput data (Hex) = [ 00007624, 0000B2DC ] 12:11:23.699047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.699047 : OnScreen Cursor Position (Px) = [ 886, 754 ] 12:11:23.699047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.699047 : ClientWindow Style = FullScreen 12:11:23.699047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.699047 : Game Position (Hex) = [ 0376, 02F2 ] 12:11:23.699047 : Game Position (Dec) = [ 886, 754 ] 12:11:23.699047 : - 12:11:23.700044 : Cannot read memory at address 0x0000030B 12:11:23.700044 : Cannot read memory at address 0x0000038B 12:11:23.702041 : Cannot read memory at address 0x0000030B 12:11:23.702041 : Cannot read memory at address 0x0000038B 12:11:23.704030 : Cannot read memory at address 0x0000030B 12:11:23.704030 : Cannot read memory at address 0x0000038B 12:11:23.704030 : Device rawinput data (Hex) = [ 00007610, 0000B2B0 ] 12:11:23.704030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.704030 : OnScreen Cursor Position (Px) = [ 885, 753 ] 12:11:23.704030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.704030 : ClientWindow Style = FullScreen 12:11:23.704030 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.704030 : Game Position (Hex) = [ 0375, 02F1 ] 12:11:23.704030 : Game Position (Dec) = [ 885, 753 ] 12:11:23.704030 : - 12:11:23.706028 : Cannot read memory at address 0x0000030B 12:11:23.706028 : Cannot read memory at address 0x0000038B 12:11:23.708021 : Cannot read memory at address 0x0000030B 12:11:23.708021 : Cannot read memory at address 0x0000038B 12:11:23.709018 : RawData event for Player #1: 12:11:23.709018 : Device rawinput data (Hex) = [ 00007608, 0000B280 ] 12:11:23.709018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.709018 : OnScreen Cursor Position (Px) = [ 885, 753 ] 12:11:23.709018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.709018 : ClientWindow Style = FullScreen 12:11:23.709018 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.709018 : Game Position (Hex) = [ 0375, 02F1 ] 12:11:23.709018 : Game Position (Dec) = [ 885, 753 ] 12:11:23.709018 : - 12:11:23.710010 : Cannot read memory at address 0x0000030B 12:11:23.710010 : Cannot read memory at address 0x0000038B 12:11:23.712008 : Cannot read memory at address 0x0000030B 12:11:23.712008 : Cannot read memory at address 0x0000038B 12:11:23.713000 : RawData event for Player #1: 12:11:23.713000 : Device rawinput data (Hex) = [ 00007608, 0000B280 ] 12:11:23.713000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.713000 : OnScreen Cursor Position (Px) = [ 885, 753 ] 12:11:23.713000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.713000 : ClientWindow Style = FullScreen 12:11:23.713000 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.713000 : Game Position (Hex) = [ 0375, 02F1 ] 12:11:23.713000 : Game Position (Dec) = [ 885, 753 ] 12:11:23.713000 : - 12:11:23.713997 : Cannot read memory at address 0x0000030B 12:11:23.713997 : Cannot read memory at address 0x0000038B 12:11:23.715990 : Cannot read memory at address 0x0000030B 12:11:23.715990 : Cannot read memory at address 0x0000038B 12:11:23.717989 : Cannot read memory at address 0x0000030B 12:11:23.717989 : RawData event for Player #1: 12:11:23.717989 : Device rawinput data (Hex) = [ 00007608, 0000B280 ] 12:11:23.717989 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.717989 : OnScreen Cursor Position (Px) = [ 885, 753 ] 12:11:23.717989 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.717989 : ClientWindow Style = FullScreen 12:11:23.717989 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.717989 : Game Position (Hex) = [ 0375, 02F1 ] 12:11:23.717989 : Game Position (Dec) = [ 885, 753 ] 12:11:23.717989 : - 12:11:23.719982 : Cannot read memory at address 0x0000030B 12:11:23.719982 : Cannot read memory at address 0x0000038B 12:11:23.721970 : Cannot read memory at address 0x0000030B 12:11:23.721970 : Cannot read memory at address 0x0000038B 12:11:23.722971 : RawData event for Player #1: 12:11:23.722971 : Device rawinput data (Hex) = [ 00007608, 0000B280 ] 12:11:23.722971 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.722971 : OnScreen Cursor Position (Px) = [ 885, 753 ] 12:11:23.722971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.722971 : ClientWindow Style = FullScreen 12:11:23.722971 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.722971 : Game Position (Hex) = [ 0375, 02F1 ] 12:11:23.722971 : Game Position (Dec) = [ 885, 753 ] 12:11:23.722971 : - 12:11:23.723964 : Cannot read memory at address 0x0000030B 12:11:23.723964 : Cannot read memory at address 0x0000038B 12:11:23.725962 : Cannot read memory at address 0x0000030B 12:11:23.725962 : Cannot read memory at address 0x0000038B 12:11:23.727954 : Cannot read memory at address 0x0000030B 12:11:23.727954 : RawData event for Player #1: 12:11:23.727954 : Device rawinput data (Hex) = [ 00007608, 0000B280 ] 12:11:23.727954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.727954 : OnScreen Cursor Position (Px) = [ 885, 753 ] 12:11:23.727954 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.727954 : ClientWindow Style = FullScreen 12:11:23.728947 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.728947 : Game Position (Hex) = [ 0375, 02F1 ] 12:11:23.728947 : Game Position (Dec) = [ 885, 753 ] 12:11:23.728947 : - 12:11:23.729944 : Cannot read memory at address 0x0000030B 12:11:23.729944 : Cannot read memory at address 0x0000038B 12:11:23.731937 : Cannot read memory at address 0x0000030B 12:11:23.731937 : Cannot read memory at address 0x0000038B 12:11:23.731937 : RawData event for Player #1: 12:11:23.731937 : Device rawinput data (Hex) = [ 00007608, 0000B280 ] 12:11:23.731937 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.731937 : OnScreen Cursor Position (Px) = [ 885, 753 ] 12:11:23.731937 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.731937 : ClientWindow Style = FullScreen 12:11:23.731937 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.731937 : Game Position (Hex) = [ 0375, 02F1 ] 12:11:23.731937 : Game Position (Dec) = [ 885, 753 ] 12:11:23.731937 : - 12:11:23.733934 : Cannot read memory at address 0x0000030B 12:11:23.733934 : Cannot read memory at address 0x0000038B 12:11:23.735927 : Cannot read memory at address 0x0000030B 12:11:23.735927 : Cannot read memory at address 0x0000038B 12:11:23.736920 : RawData event for Player #1: 12:11:23.736920 : Device rawinput data (Hex) = [ 00007608, 0000B280 ] 12:11:23.736920 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.736920 : OnScreen Cursor Position (Px) = [ 885, 753 ] 12:11:23.736920 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.736920 : ClientWindow Style = FullScreen 12:11:23.736920 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.736920 : Game Position (Hex) = [ 0375, 02F1 ] 12:11:23.736920 : Game Position (Dec) = [ 885, 753 ] 12:11:23.736920 : - 12:11:23.737917 : Cannot read memory at address 0x0000030B 12:11:23.737917 : Cannot read memory at address 0x0000038B 12:11:23.739910 : Cannot read memory at address 0x0000030B 12:11:23.739910 : Cannot read memory at address 0x0000038B 12:11:23.741908 : Cannot read memory at address 0x0000030B 12:11:23.741908 : Cannot read memory at address 0x0000038B 12:11:23.741908 : RawData event for Player #1: 12:11:23.741908 : Device rawinput data (Hex) = [ 00007610, 0000B2B0 ] 12:11:23.741908 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.741908 : OnScreen Cursor Position (Px) = [ 885, 753 ] 12:11:23.741908 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.741908 : ClientWindow Style = FullScreen 12:11:23.741908 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.742900 : Game Position (Hex) = [ 0375, 02F1 ] 12:11:23.742900 : Game Position (Dec) = [ 885, 753 ] 12:11:23.742900 : - 12:11:23.743901 : Cannot read memory at address 0x0000030B 12:11:23.743901 : Cannot read memory at address 0x0000038B 12:11:23.745890 : Cannot read memory at address 0x0000030B 12:11:23.745890 : Cannot read memory at address 0x0000038B 12:11:23.746887 : RawData event for Player #1: 12:11:23.746887 : Device rawinput data (Hex) = [ 00007610, 0000B2B0 ] 12:11:23.746887 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.746887 : OnScreen Cursor Position (Px) = [ 885, 753 ] 12:11:23.746887 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.746887 : ClientWindow Style = FullScreen 12:11:23.746887 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.746887 : Game Position (Hex) = [ 0375, 02F1 ] 12:11:23.747884 : Game Position (Dec) = [ 885, 753 ] 12:11:23.747884 : Cannot read memory at address 0x0000030B 12:11:23.747884 : - 12:11:23.747884 : Cannot read memory at address 0x0000038B 12:11:23.749881 : Cannot read memory at address 0x0000030B 12:11:23.749881 : Cannot read memory at address 0x0000038B 12:11:23.751874 : Cannot read memory at address 0x0000030B 12:11:23.751874 : RawData event for Player #1: 12:11:23.751874 : Device rawinput data (Hex) = [ 00007610, 0000B2B0 ] 12:11:23.751874 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.751874 : OnScreen Cursor Position (Px) = [ 885, 753 ] 12:11:23.751874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.751874 : ClientWindow Style = FullScreen 12:11:23.752867 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.752867 : Game Position (Hex) = [ 0375, 02F1 ] 12:11:23.752867 : Game Position (Dec) = [ 885, 753 ] 12:11:23.752867 : - 12:11:23.753868 : Cannot read memory at address 0x0000030B 12:11:23.753868 : Cannot read memory at address 0x0000038B 12:11:23.755861 : Cannot read memory at address 0x0000030B 12:11:23.755861 : Cannot read memory at address 0x0000038B 12:11:23.755861 : RawData event for Player #1: 12:11:23.755861 : Device rawinput data (Hex) = [ 00007610, 0000B2B0 ] 12:11:23.755861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.755861 : OnScreen Cursor Position (Px) = [ 885, 753 ] 12:11:23.755861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.755861 : ClientWindow Style = FullScreen 12:11:23.756854 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.756854 : Game Position (Hex) = [ 0375, 02F1 ] 12:11:23.756854 : Game Position (Dec) = [ 885, 753 ] 12:11:23.756854 : - 12:11:23.757850 : Cannot read memory at address 0x0000030B 12:11:23.757850 : Cannot read memory at address 0x0000038B 12:11:23.759847 : Cannot read memory at address 0x0000030B 12:11:23.759847 : Cannot read memory at address 0x0000038B 12:11:23.760844 : RawData event for Player #1: 12:11:23.760844 : Device rawinput data (Hex) = [ 00007610, 0000B2B8 ] 12:11:23.760844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.760844 : OnScreen Cursor Position (Px) = [ 885, 753 ] 12:11:23.760844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.760844 : ClientWindow Style = FullScreen 12:11:23.760844 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.761837 : Game Position (Hex) = [ 0375, 02F1 ] 12:11:23.761837 : Cannot read memory at address 0x0000030B 12:11:23.761837 : Game Position (Dec) = [ 885, 753 ] 12:11:23.761837 : Cannot read memory at address 0x0000038B 12:11:23.761837 : - 12:11:23.763837 : Cannot read memory at address 0x0000030B 12:11:23.763837 : Cannot read memory at address 0x0000038B 12:11:23.765824 : Cannot read memory at address 0x0000030B 12:11:23.765824 : RawData event for Player #1: 12:11:23.765824 : Cannot read memory at address 0x0000038B 12:11:23.765824 : Device rawinput data (Hex) = [ 00007610, 0000B2B8 ] 12:11:23.765824 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.765824 : OnScreen Cursor Position (Px) = [ 885, 753 ] 12:11:23.765824 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.766821 : ClientWindow Style = FullScreen 12:11:23.766821 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.766821 : Game Position (Hex) = [ 0375, 02F1 ] 12:11:23.766821 : Game Position (Dec) = [ 885, 753 ] 12:11:23.766821 : - 12:11:23.767817 : Cannot read memory at address 0x0000030B 12:11:23.767817 : Cannot read memory at address 0x0000038B 12:11:23.769814 : Cannot read memory at address 0x0000030B 12:11:23.769814 : Cannot read memory at address 0x0000038B 12:11:23.770810 : RawData event for Player #1: 12:11:23.770810 : Device rawinput data (Hex) = [ 0000765C, 0000B2C0 ] 12:11:23.770810 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.770810 : OnScreen Cursor Position (Px) = [ 887, 754 ] 12:11:23.770810 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.771804 : ClientWindow Style = FullScreen 12:11:23.771804 : Cannot read memory at address 0x0000030B 12:11:23.771804 : Cannot read memory at address 0x0000038B 12:11:23.771804 : Game Position (Hex) = [ 0377, 02F2 ] 12:11:23.771804 : Game Position (Dec) = [ 887, 754 ] 12:11:23.771804 : - 12:11:23.773800 : Cannot read memory at address 0x0000030B 12:11:23.773800 : Cannot read memory at address 0x0000038B 12:11:23.774799 : RawData event for Player #1: 12:11:23.774799 : Device rawinput data (Hex) = [ 0000765C, 0000B2C0 ] 12:11:23.774799 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.774799 : OnScreen Cursor Position (Px) = [ 887, 754 ] 12:11:23.774799 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.774799 : ClientWindow Style = FullScreen 12:11:23.775790 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.775790 : Cannot read memory at address 0x0000030B 12:11:23.775790 : Game Position (Hex) = [ 0377, 02F2 ] 12:11:23.775790 : Cannot read memory at address 0x0000038B 12:11:23.775790 : Game Position (Dec) = [ 887, 754 ] 12:11:23.775790 : - 12:11:23.777787 : Cannot read memory at address 0x0000030B 12:11:23.777787 : Cannot read memory at address 0x0000038B 12:11:23.779777 : Cannot read memory at address 0x0000030B 12:11:23.779777 : RawData event for Player #1: 12:11:23.779777 : Cannot read memory at address 0x0000038B 12:11:23.779777 : Device rawinput data (Hex) = [ 00007654, 0000B298 ] 12:11:23.779777 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.779777 : OnScreen Cursor Position (Px) = [ 887, 753 ] 12:11:23.779777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.779777 : ClientWindow Style = FullScreen 12:11:23.780774 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.780774 : Game Position (Hex) = [ 0377, 02F1 ] 12:11:23.780774 : Game Position (Dec) = [ 887, 753 ] 12:11:23.780774 : - 12:11:23.781771 : Cannot read memory at address 0x0000030B 12:11:23.781771 : Cannot read memory at address 0x0000038B 12:11:23.783763 : Cannot read memory at address 0x0000030B 12:11:23.783763 : Cannot read memory at address 0x0000038B 12:11:23.784760 : RawData event for Player #1: 12:11:23.784760 : Device rawinput data (Hex) = [ 00007654, 0000B298 ] 12:11:23.784760 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.784760 : OnScreen Cursor Position (Px) = [ 887, 753 ] 12:11:23.784760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.784760 : ClientWindow Style = FullScreen 12:11:23.784760 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.784760 : Game Position (Hex) = [ 0377, 02F1 ] 12:11:23.784760 : Game Position (Dec) = [ 887, 753 ] 12:11:23.784760 : - 12:11:23.786262 : Cannot read memory at address 0x0000030B 12:11:23.786262 : Cannot read memory at address 0x0000038B 12:11:23.788257 : Cannot read memory at address 0x0000030B 12:11:23.788257 : Cannot read memory at address 0x0000038B 12:11:23.790250 : Cannot read memory at address 0x0000030B 12:11:23.790250 : Cannot read memory at address 0x0000038B 12:11:23.791247 : RawData event for Player #1: 12:11:23.791247 : Device rawinput data (Hex) = [ 00007668, 0000B294 ] 12:11:23.792243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.792243 : Cannot read memory at address 0x0000030B 12:11:23.792243 : OnScreen Cursor Position (Px) = [ 888, 753 ] 12:11:23.792243 : Cannot read memory at address 0x0000038B 12:11:23.792243 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.792243 : ClientWindow Style = FullScreen 12:11:23.792243 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.792243 : Game Position (Hex) = [ 0378, 02F1 ] 12:11:23.792243 : Game Position (Dec) = [ 888, 753 ] 12:11:23.792243 : - 12:11:23.794237 : Cannot read memory at address 0x0000030B 12:11:23.794237 : Cannot read memory at address 0x0000038B 12:11:23.796230 : Cannot read memory at address 0x0000030B 12:11:23.796230 : Cannot read memory at address 0x0000038B 12:11:23.798223 : Cannot read memory at address 0x0000030B 12:11:23.798223 : Cannot read memory at address 0x0000038B 12:11:23.798223 : RawData event for Player #1: 12:11:23.799220 : Device rawinput data (Hex) = [ 00007668, 0000B294 ] 12:11:23.799220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.799220 : OnScreen Cursor Position (Px) = [ 888, 753 ] 12:11:23.799220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.799220 : ClientWindow Style = FullScreen 12:11:23.799220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.799220 : Game Position (Hex) = [ 0378, 02F1 ] 12:11:23.799220 : Game Position (Dec) = [ 888, 753 ] 12:11:23.799220 : - 12:11:23.800217 : Cannot read memory at address 0x0000030B 12:11:23.800217 : Cannot read memory at address 0x0000038B 12:11:23.802210 : Cannot read memory at address 0x0000030B 12:11:23.802210 : Cannot read memory at address 0x0000038B 12:11:23.804204 : Cannot read memory at address 0x0000030B 12:11:23.804204 : Cannot read memory at address 0x0000038B 12:11:23.804204 : RawData event for Player #1: 12:11:23.804204 : Device rawinput data (Hex) = [ 00007678, 0000B270 ] 12:11:23.805200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.805200 : OnScreen Cursor Position (Px) = [ 888, 752 ] 12:11:23.805200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.805200 : ClientWindow Style = FullScreen 12:11:23.805200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.805200 : Game Position (Hex) = [ 0378, 02F0 ] 12:11:23.805200 : Game Position (Dec) = [ 888, 752 ] 12:11:23.805200 : - 12:11:23.806197 : Cannot read memory at address 0x0000030B 12:11:23.806197 : Cannot read memory at address 0x0000038B 12:11:23.808190 : Cannot read memory at address 0x0000030B 12:11:23.808190 : Cannot read memory at address 0x0000038B 12:11:23.810183 : Cannot read memory at address 0x0000030B 12:11:23.810183 : Cannot read memory at address 0x0000038B 12:11:23.811180 : RawData event for Player #1: 12:11:23.812177 : Device rawinput data (Hex) = [ 00007698, 0000B274 ] 12:11:23.812177 : Cannot read memory at address 0x0000030B 12:11:23.812177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.812177 : Cannot read memory at address 0x0000038B 12:11:23.812177 : OnScreen Cursor Position (Px) = [ 889, 752 ] 12:11:23.812177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.812177 : ClientWindow Style = FullScreen 12:11:23.812177 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.812177 : Game Position (Hex) = [ 0379, 02F0 ] 12:11:23.812177 : Game Position (Dec) = [ 889, 752 ] 12:11:23.813173 : - 12:11:23.814170 : Cannot read memory at address 0x0000030B 12:11:23.814170 : Cannot read memory at address 0x0000038B 12:11:23.816164 : Cannot read memory at address 0x0000030B 12:11:23.816164 : Cannot read memory at address 0x0000038B 12:11:23.818157 : Cannot read memory at address 0x0000030B 12:11:23.818157 : Cannot read memory at address 0x0000038B 12:11:23.818157 : RawData event for Player #1: 12:11:23.819153 : Device rawinput data (Hex) = [ 0000768C, 0000B248 ] 12:11:23.819153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.819153 : OnScreen Cursor Position (Px) = [ 889, 752 ] 12:11:23.819153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.819153 : ClientWindow Style = FullScreen 12:11:23.819153 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.819153 : Game Position (Hex) = [ 0379, 02F0 ] 12:11:23.819153 : Game Position (Dec) = [ 889, 752 ] 12:11:23.819153 : - 12:11:23.820150 : Cannot read memory at address 0x0000030B 12:11:23.820150 : Cannot read memory at address 0x0000038B 12:11:23.822143 : Cannot read memory at address 0x0000030B 12:11:23.822143 : Cannot read memory at address 0x0000038B 12:11:23.824137 : Cannot read memory at address 0x0000030B 12:11:23.824137 : Cannot read memory at address 0x0000038B 12:11:23.825134 : RawData event for Player #1: 12:11:23.826130 : Device rawinput data (Hex) = [ 00007694, 0000B218 ] 12:11:23.826130 : Cannot read memory at address 0x0000030B 12:11:23.826130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.826130 : Cannot read memory at address 0x0000038B 12:11:23.826130 : OnScreen Cursor Position (Px) = [ 889, 751 ] 12:11:23.826130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.826130 : ClientWindow Style = FullScreen 12:11:23.826130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.826130 : Game Position (Hex) = [ 0379, 02EF ] 12:11:23.826130 : Game Position (Dec) = [ 889, 751 ] 12:11:23.826130 : - 12:11:23.828127 : Cannot read memory at address 0x0000030B 12:11:23.828127 : Cannot read memory at address 0x0000038B 12:11:23.830117 : Cannot read memory at address 0x0000030B 12:11:23.830117 : Cannot read memory at address 0x0000038B 12:11:23.832110 : Cannot read memory at address 0x0000030B 12:11:23.832110 : Cannot read memory at address 0x0000038B 12:11:23.833107 : RawData event for Player #1: 12:11:23.833107 : Device rawinput data (Hex) = [ 000076E0, 0000B204 ] 12:11:23.833107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.833107 : OnScreen Cursor Position (Px) = [ 891, 751 ] 12:11:23.833107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.833107 : ClientWindow Style = FullScreen 12:11:23.833107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.833107 : Game Position (Hex) = [ 037B, 02EF ] 12:11:23.833107 : Game Position (Dec) = [ 891, 751 ] 12:11:23.833107 : - 12:11:23.834103 : Cannot read memory at address 0x0000030B 12:11:23.834103 : Cannot read memory at address 0x0000038B 12:11:23.836097 : Cannot read memory at address 0x0000030B 12:11:23.836097 : Cannot read memory at address 0x0000038B 12:11:23.837093 : RawData event for Player #1: 12:11:23.837093 : Device rawinput data (Hex) = [ 00007700, 0000B1D8 ] 12:11:23.837093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.837093 : OnScreen Cursor Position (Px) = [ 892, 750 ] 12:11:23.837093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.837093 : ClientWindow Style = FullScreen 12:11:23.837093 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.837093 : Game Position (Hex) = [ 037C, 02EE ] 12:11:23.837093 : Game Position (Dec) = [ 892, 750 ] 12:11:23.837093 : - 12:11:23.838090 : Cannot read memory at address 0x0000030B 12:11:23.838090 : Cannot read memory at address 0x0000038B 12:11:23.840083 : Cannot read memory at address 0x0000030B 12:11:23.840083 : Cannot read memory at address 0x0000038B 12:11:23.842077 : Cannot read memory at address 0x0000030B 12:11:23.842077 : Cannot read memory at address 0x0000038B 12:11:23.844070 : Cannot read memory at address 0x0000030B 12:11:23.844070 : Cannot read memory at address 0x0000038B 12:11:23.844070 : RawData event for Player #1: 12:11:23.844070 : Device rawinput data (Hex) = [ 000076E0, 0000B1D0 ] 12:11:23.844070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.844070 : OnScreen Cursor Position (Px) = [ 891, 750 ] 12:11:23.844070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.844070 : ClientWindow Style = FullScreen 12:11:23.844070 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.844070 : Game Position (Hex) = [ 037B, 02EE ] 12:11:23.844070 : Game Position (Dec) = [ 891, 750 ] 12:11:23.845067 : - 12:11:23.846064 : Cannot read memory at address 0x0000030B 12:11:23.846064 : Cannot read memory at address 0x0000038B 12:11:23.848057 : Cannot read memory at address 0x0000030B 12:11:23.848057 : Cannot read memory at address 0x0000038B 12:11:23.850050 : Cannot read memory at address 0x0000030B 12:11:23.850050 : Cannot read memory at address 0x0000038B 12:11:23.851047 : RawData event for Player #1: 12:11:23.851047 : Device rawinput data (Hex) = [ 000076E4, 0000B1AC ] 12:11:23.851047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.851047 : OnScreen Cursor Position (Px) = [ 891, 749 ] 12:11:23.851047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.851047 : ClientWindow Style = FullScreen 12:11:23.851047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.851047 : Game Position (Hex) = [ 037B, 02ED ] 12:11:23.851047 : Game Position (Dec) = [ 891, 749 ] 12:11:23.851047 : - 12:11:23.852044 : Cannot read memory at address 0x0000030B 12:11:23.852044 : Cannot read memory at address 0x0000038B 12:11:23.854037 : Cannot read memory at address 0x0000030B 12:11:23.854037 : Cannot read memory at address 0x0000038B 12:11:23.856030 : Cannot read memory at address 0x0000030B 12:11:23.856030 : Cannot read memory at address 0x0000038B 12:11:23.858024 : RawData event for Player #1: 12:11:23.858024 : Device rawinput data (Hex) = [ 00007708, 0000B1A8 ] 12:11:23.858024 : Cannot read memory at address 0x0000038B 12:11:23.858024 : OnScreen Cursor Position (Px) = [ 892, 749 ] 12:11:23.858024 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.858024 : ClientWindow Style = FullScreen 12:11:23.858024 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.858024 : Game Position (Hex) = [ 037C, 02ED ] 12:11:23.859020 : Game Position (Dec) = [ 892, 749 ] 12:11:23.859020 : - 12:11:23.860018 : Cannot read memory at address 0x0000030B 12:11:23.860018 : Cannot read memory at address 0x0000038B 12:11:23.862010 : Cannot read memory at address 0x0000030B 12:11:23.862010 : Cannot read memory at address 0x0000038B 12:11:23.864003 : Cannot read memory at address 0x0000030B 12:11:23.864003 : Cannot read memory at address 0x0000038B 12:11:23.865000 : RawData event for Player #1: 12:11:23.865000 : Device rawinput data (Hex) = [ 00007710, 0000B1A8 ] 12:11:23.865000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.865000 : OnScreen Cursor Position (Px) = [ 892, 749 ] 12:11:23.865000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.865000 : ClientWindow Style = FullScreen 12:11:23.865000 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.865000 : Game Position (Hex) = [ 037C, 02ED ] 12:11:23.865000 : Game Position (Dec) = [ 892, 749 ] 12:11:23.865000 : - 12:11:23.865998 : Cannot read memory at address 0x0000030B 12:11:23.865998 : Cannot read memory at address 0x0000038B 12:11:23.867990 : Cannot read memory at address 0x0000030B 12:11:23.867990 : Cannot read memory at address 0x0000038B 12:11:23.869983 : Cannot read memory at address 0x0000030B 12:11:23.869983 : Cannot read memory at address 0x0000038B 12:11:23.870980 : RawData event for Player #1: 12:11:23.870980 : Device rawinput data (Hex) = [ 00007750, 0000B160 ] 12:11:23.870980 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.870980 : OnScreen Cursor Position (Px) = [ 894, 748 ] 12:11:23.870980 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.870980 : ClientWindow Style = FullScreen 12:11:23.870980 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.870980 : Game Position (Hex) = [ 037E, 02EC ] 12:11:23.870980 : Game Position (Dec) = [ 894, 748 ] 12:11:23.870980 : - 12:11:23.871977 : Cannot read memory at address 0x0000030B 12:11:23.871977 : Cannot read memory at address 0x0000038B 12:11:23.873970 : Cannot read memory at address 0x0000030B 12:11:23.873970 : Cannot read memory at address 0x0000038B 12:11:23.875963 : Cannot read memory at address 0x0000030B 12:11:23.875963 : Cannot read memory at address 0x0000038B 12:11:23.877961 : Cannot read memory at address 0x0000030B 12:11:23.877961 : RawData event for Player #1: 12:11:23.877961 : Device rawinput data (Hex) = [ 00007758, 0000B130 ] 12:11:23.877961 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.877961 : OnScreen Cursor Position (Px) = [ 895, 747 ] 12:11:23.877961 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.877961 : ClientWindow Style = FullScreen 12:11:23.877961 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.877961 : Game Position (Hex) = [ 037F, 02EB ] 12:11:23.877961 : Game Position (Dec) = [ 895, 747 ] 12:11:23.878954 : - 12:11:23.879950 : Cannot read memory at address 0x0000030B 12:11:23.879950 : Cannot read memory at address 0x0000038B 12:11:23.881943 : Cannot read memory at address 0x0000030B 12:11:23.881943 : Cannot read memory at address 0x0000038B 12:11:23.883937 : Cannot read memory at address 0x0000030B 12:11:23.883937 : Cannot read memory at address 0x0000038B 12:11:23.884933 : RawData event for Player #1: 12:11:23.884933 : Device rawinput data (Hex) = [ 00007780, 0000B138 ] 12:11:23.884933 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.884933 : OnScreen Cursor Position (Px) = [ 896, 747 ] 12:11:23.884933 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.884933 : ClientWindow Style = FullScreen 12:11:23.884933 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.884933 : Game Position (Hex) = [ 0380, 02EB ] 12:11:23.884933 : Game Position (Dec) = [ 896, 747 ] 12:11:23.884933 : - 12:11:23.886435 : Cannot read memory at address 0x0000030B 12:11:23.886435 : Cannot read memory at address 0x0000038B 12:11:23.888430 : Cannot read memory at address 0x0000030B 12:11:23.888430 : Cannot read memory at address 0x0000038B 12:11:23.890427 : Cannot read memory at address 0x0000030B 12:11:23.890427 : Cannot read memory at address 0x0000038B 12:11:23.891424 : RawData event for Player #1: 12:11:23.891424 : Device rawinput data (Hex) = [ 00007784, 0000B140 ] 12:11:23.891424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.892417 : OnScreen Cursor Position (Px) = [ 896, 747 ] 12:11:23.892417 : Cannot read memory at address 0x0000030B 12:11:23.892417 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.892417 : Cannot read memory at address 0x0000038B 12:11:23.892417 : ClientWindow Style = FullScreen 12:11:23.892417 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.892417 : Game Position (Hex) = [ 0380, 02EB ] 12:11:23.892417 : Game Position (Dec) = [ 896, 747 ] 12:11:23.892417 : - 12:11:23.894414 : Cannot read memory at address 0x0000030B 12:11:23.894414 : Cannot read memory at address 0x0000038B 12:11:23.896403 : Cannot read memory at address 0x0000030B 12:11:23.896403 : Cannot read memory at address 0x0000038B 12:11:23.898396 : Cannot read memory at address 0x0000030B 12:11:23.898396 : Cannot read memory at address 0x0000038B 12:11:23.898396 : RawData event for Player #1: 12:11:23.898396 : Device rawinput data (Hex) = [ 00007784, 0000B140 ] 12:11:23.898396 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.898396 : OnScreen Cursor Position (Px) = [ 896, 747 ] 12:11:23.899393 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.899393 : ClientWindow Style = FullScreen 12:11:23.899393 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.899393 : Game Position (Hex) = [ 0380, 02EB ] 12:11:23.899393 : Game Position (Dec) = [ 896, 747 ] 12:11:23.899393 : - 12:11:23.900390 : Cannot read memory at address 0x0000030B 12:11:23.900390 : Cannot read memory at address 0x0000038B 12:11:23.902383 : Cannot read memory at address 0x0000030B 12:11:23.902383 : Cannot read memory at address 0x0000038B 12:11:23.904376 : Cannot read memory at address 0x0000030B 12:11:23.904376 : Cannot read memory at address 0x0000038B 12:11:23.904376 : RawData event for Player #1: 12:11:23.904376 : Device rawinput data (Hex) = [ 0000779C, 0000B120 ] 12:11:23.904376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.904376 : OnScreen Cursor Position (Px) = [ 897, 747 ] 12:11:23.905373 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.905373 : ClientWindow Style = FullScreen 12:11:23.905373 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.905373 : Game Position (Hex) = [ 0381, 02EB ] 12:11:23.905373 : Game Position (Dec) = [ 897, 747 ] 12:11:23.905373 : - 12:11:23.906374 : Cannot read memory at address 0x0000030B 12:11:23.906374 : Cannot read memory at address 0x0000038B 12:11:23.908367 : Cannot read memory at address 0x0000030B 12:11:23.908367 : Cannot read memory at address 0x0000038B 12:11:23.910362 : Cannot read memory at address 0x0000030B 12:11:23.910362 : Cannot read memory at address 0x0000038B 12:11:23.911357 : RawData event for Player #1: 12:11:23.911357 : Device rawinput data (Hex) = [ 000077A0, 0000B0E8 ] 12:11:23.911357 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.912350 : OnScreen Cursor Position (Px) = [ 897, 746 ] 12:11:23.912350 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.912350 : ClientWindow Style = FullScreen 12:11:23.912350 : Cannot read memory at address 0x0000038B 12:11:23.912350 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.912350 : Game Position (Hex) = [ 0381, 02EA ] 12:11:23.912350 : Game Position (Dec) = [ 897, 746 ] 12:11:23.912350 : - 12:11:23.914343 : Cannot read memory at address 0x0000030B 12:11:23.914343 : Cannot read memory at address 0x0000038B 12:11:23.916337 : Cannot read memory at address 0x0000030B 12:11:23.916337 : Cannot read memory at address 0x0000038B 12:11:23.918330 : Cannot read memory at address 0x0000030B 12:11:23.918330 : Cannot read memory at address 0x0000038B 12:11:23.918330 : RawData event for Player #1: 12:11:23.918330 : Device rawinput data (Hex) = [ 000077A8, 0000B0C0 ] 12:11:23.918330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.919327 : OnScreen Cursor Position (Px) = [ 897, 745 ] 12:11:23.919327 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.919327 : ClientWindow Style = FullScreen 12:11:23.919327 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.919327 : Game Position (Hex) = [ 0381, 02E9 ] 12:11:23.919327 : Game Position (Dec) = [ 897, 745 ] 12:11:23.919327 : - 12:11:23.920323 : Cannot read memory at address 0x0000030B 12:11:23.920323 : Cannot read memory at address 0x0000038B 12:11:23.922320 : Cannot read memory at address 0x0000030B 12:11:23.922320 : Cannot read memory at address 0x0000038B 12:11:23.924310 : Cannot read memory at address 0x0000030B 12:11:23.924310 : Cannot read memory at address 0x0000038B 12:11:23.925310 : RawData event for Player #1: 12:11:23.926303 : Device rawinput data (Hex) = [ 000077D4, 0000B0C8 ] 12:11:23.926303 : Cannot read memory at address 0x0000030B 12:11:23.926303 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.926303 : Cannot read memory at address 0x0000038B 12:11:23.926303 : OnScreen Cursor Position (Px) = [ 898, 745 ] 12:11:23.926303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.926303 : ClientWindow Style = FullScreen 12:11:23.926303 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.926303 : Game Position (Hex) = [ 0382, 02E9 ] 12:11:23.926303 : Game Position (Dec) = [ 898, 745 ] 12:11:23.926303 : - 12:11:23.928301 : Cannot read memory at address 0x0000030B 12:11:23.928301 : Cannot read memory at address 0x0000038B 12:11:23.930290 : Cannot read memory at address 0x0000030B 12:11:23.930290 : Cannot read memory at address 0x0000038B 12:11:23.932283 : Cannot read memory at address 0x0000030B 12:11:23.932283 : Cannot read memory at address 0x0000038B 12:11:23.932283 : RawData event for Player #1: 12:11:23.932283 : Device rawinput data (Hex) = [ 000077D4, 0000B0C8 ] 12:11:23.932283 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.933280 : OnScreen Cursor Position (Px) = [ 898, 745 ] 12:11:23.933280 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.933280 : ClientWindow Style = FullScreen 12:11:23.933280 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.933280 : Game Position (Hex) = [ 0382, 02E9 ] 12:11:23.933280 : Game Position (Dec) = [ 898, 745 ] 12:11:23.933280 : - 12:11:23.934277 : Cannot read memory at address 0x0000030B 12:11:23.934277 : Cannot read memory at address 0x0000038B 12:11:23.936270 : Cannot read memory at address 0x0000030B 12:11:23.936270 : Cannot read memory at address 0x0000038B 12:11:23.938263 : Cannot read memory at address 0x0000030B 12:11:23.938263 : Cannot read memory at address 0x0000038B 12:11:23.939260 : RawData event for Player #1: 12:11:23.939260 : Device rawinput data (Hex) = [ 000077D4, 0000B0C8 ] 12:11:23.939260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.939260 : OnScreen Cursor Position (Px) = [ 898, 745 ] 12:11:23.939260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.939260 : ClientWindow Style = FullScreen 12:11:23.939260 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.939260 : Game Position (Hex) = [ 0382, 02E9 ] 12:11:23.939260 : Game Position (Dec) = [ 898, 745 ] 12:11:23.939260 : - 12:11:23.940257 : Cannot read memory at address 0x0000030B 12:11:23.940257 : Cannot read memory at address 0x0000038B 12:11:23.942253 : Cannot read memory at address 0x0000030B 12:11:23.942253 : Cannot read memory at address 0x0000038B 12:11:23.944243 : Cannot read memory at address 0x0000030B 12:11:23.944243 : Cannot read memory at address 0x0000038B 12:11:23.945244 : RawData event for Player #1: 12:11:23.946237 : Device rawinput data (Hex) = [ 000077D4, 0000B0C8 ] 12:11:23.946237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.946237 : Cannot read memory at address 0x0000030B 12:11:23.946237 : OnScreen Cursor Position (Px) = [ 898, 745 ] 12:11:23.946237 : Cannot read memory at address 0x0000038B 12:11:23.946237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.946237 : ClientWindow Style = FullScreen 12:11:23.946237 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.946237 : Game Position (Hex) = [ 0382, 02E9 ] 12:11:23.946237 : Game Position (Dec) = [ 898, 745 ] 12:11:23.946237 : - 12:11:23.948230 : Cannot read memory at address 0x0000030B 12:11:23.948230 : Cannot read memory at address 0x0000038B 12:11:23.950223 : Cannot read memory at address 0x0000030B 12:11:23.950223 : Cannot read memory at address 0x0000038B 12:11:23.952217 : Cannot read memory at address 0x0000030B 12:11:23.952217 : Cannot read memory at address 0x0000038B 12:11:23.953213 : RawData event for Player #1: 12:11:23.953213 : Device rawinput data (Hex) = [ 000077A0, 0000B09C ] 12:11:23.953213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.953213 : OnScreen Cursor Position (Px) = [ 897, 745 ] 12:11:23.953213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.953213 : ClientWindow Style = FullScreen 12:11:23.953213 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.953213 : Game Position (Hex) = [ 0381, 02E9 ] 12:11:23.953213 : Game Position (Dec) = [ 897, 745 ] 12:11:23.953213 : - 12:11:23.954210 : Cannot read memory at address 0x0000030B 12:11:23.954210 : Cannot read memory at address 0x0000038B 12:11:23.956207 : Cannot read memory at address 0x0000030B 12:11:23.956207 : Cannot read memory at address 0x0000038B 12:11:23.958197 : Cannot read memory at address 0x0000030B 12:11:23.958197 : Cannot read memory at address 0x0000038B 12:11:23.960190 : RawData event for Player #1: 12:11:23.960190 : Cannot read memory at address 0x0000030B 12:11:23.960190 : Device rawinput data (Hex) = [ 000077A8, 0000B06C ] 12:11:23.960190 : Cannot read memory at address 0x0000038B 12:11:23.960190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.960190 : OnScreen Cursor Position (Px) = [ 897, 744 ] 12:11:23.960190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.960190 : ClientWindow Style = FullScreen 12:11:23.960190 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.960190 : Game Position (Hex) = [ 0381, 02E8 ] 12:11:23.960190 : Game Position (Dec) = [ 897, 744 ] 12:11:23.960190 : - 12:11:23.962187 : Cannot read memory at address 0x0000030B 12:11:23.962187 : Cannot read memory at address 0x0000038B 12:11:23.964177 : Cannot read memory at address 0x0000030B 12:11:23.964177 : Cannot read memory at address 0x0000038B 12:11:23.966170 : Cannot read memory at address 0x0000030B 12:11:23.966170 : Cannot read memory at address 0x0000038B 12:11:23.966170 : RawData event for Player #1: 12:11:23.967167 : Device rawinput data (Hex) = [ 00007788, 0000B070 ] 12:11:23.967167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.967167 : OnScreen Cursor Position (Px) = [ 896, 744 ] 12:11:23.967167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.967167 : ClientWindow Style = FullScreen 12:11:23.967167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.967167 : Game Position (Hex) = [ 0380, 02E8 ] 12:11:23.967167 : Game Position (Dec) = [ 896, 744 ] 12:11:23.967167 : - 12:11:23.968164 : Cannot read memory at address 0x0000030B 12:11:23.968164 : Cannot read memory at address 0x0000038B 12:11:23.970161 : Cannot read memory at address 0x0000030B 12:11:23.970161 : Cannot read memory at address 0x0000038B 12:11:23.972154 : Cannot read memory at address 0x0000030B 12:11:23.972154 : Cannot read memory at address 0x0000038B 12:11:23.973147 : RawData event for Player #1: 12:11:23.973147 : Device rawinput data (Hex) = [ 00007788, 0000B070 ] 12:11:23.973147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.973147 : OnScreen Cursor Position (Px) = [ 896, 744 ] 12:11:23.973147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.973147 : ClientWindow Style = FullScreen 12:11:23.973147 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.973147 : Game Position (Hex) = [ 0380, 02E8 ] 12:11:23.973147 : Game Position (Dec) = [ 896, 744 ] 12:11:23.974144 : - 12:11:23.974144 : Cannot read memory at address 0x0000030B 12:11:23.974144 : Cannot read memory at address 0x0000038B 12:11:23.976141 : Cannot read memory at address 0x0000030B 12:11:23.976141 : Cannot read memory at address 0x0000038B 12:11:23.978134 : Cannot read memory at address 0x0000030B 12:11:23.978134 : Cannot read memory at address 0x0000038B 12:11:23.980124 : RawData event for Player #1: 12:11:23.980124 : Device rawinput data (Hex) = [ 0000778C, 0000B070 ] 12:11:23.980124 : Cannot read memory at address 0x0000038B 12:11:23.980124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.980124 : OnScreen Cursor Position (Px) = [ 896, 744 ] 12:11:23.980124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.980124 : ClientWindow Style = FullScreen 12:11:23.980124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.980124 : Game Position (Hex) = [ 0380, 02E8 ] 12:11:23.981120 : Game Position (Dec) = [ 896, 744 ] 12:11:23.981120 : - 12:11:23.982117 : Cannot read memory at address 0x0000030B 12:11:23.982117 : Cannot read memory at address 0x0000038B 12:11:23.984110 : Cannot read memory at address 0x0000030B 12:11:23.984110 : Cannot read memory at address 0x0000038B 12:11:23.985107 : RawData event for Player #1: 12:11:23.985107 : Device rawinput data (Hex) = [ 00007794, 0000B020 ] 12:11:23.985107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.985107 : OnScreen Cursor Position (Px) = [ 896, 743 ] 12:11:23.985107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.985107 : ClientWindow Style = FullScreen 12:11:23.985107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.985107 : Game Position (Hex) = [ 0380, 02E7 ] 12:11:23.985107 : Game Position (Dec) = [ 896, 743 ] 12:11:23.985107 : - 12:11:23.986610 : Cannot read memory at address 0x0000030B 12:11:23.986610 : Cannot read memory at address 0x0000038B 12:11:23.988608 : Cannot read memory at address 0x0000030B 12:11:23.988608 : Cannot read memory at address 0x0000038B 12:11:23.989605 : RawData event for Player #1: 12:11:23.989605 : Device rawinput data (Hex) = [ 00007774, 0000AFEC ] 12:11:23.989605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.989605 : OnScreen Cursor Position (Px) = [ 895, 742 ] 12:11:23.989605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.989605 : ClientWindow Style = FullScreen 12:11:23.990598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.990598 : Cannot read memory at address 0x0000030B 12:11:23.990598 : Game Position (Hex) = [ 037F, 02E6 ] 12:11:23.990598 : Cannot read memory at address 0x0000038B 12:11:23.990598 : Game Position (Dec) = [ 895, 742 ] 12:11:23.990598 : - 12:11:23.992595 : Cannot read memory at address 0x0000030B 12:11:23.992595 : Cannot read memory at address 0x0000038B 12:11:23.994588 : Cannot read memory at address 0x0000030B 12:11:23.994588 : Cannot read memory at address 0x0000038B 12:11:23.994588 : RawData event for Player #1: 12:11:23.994588 : Device rawinput data (Hex) = [ 00007774, 0000AFEC ] 12:11:23.994588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.994588 : OnScreen Cursor Position (Px) = [ 895, 742 ] 12:11:23.995582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.995582 : ClientWindow Style = FullScreen 12:11:23.995582 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.995582 : Game Position (Hex) = [ 037F, 02E6 ] 12:11:23.995582 : Game Position (Dec) = [ 895, 742 ] 12:11:23.995582 : - 12:11:23.996579 : Cannot read memory at address 0x0000030B 12:11:23.996579 : Cannot read memory at address 0x0000038B 12:11:23.998571 : Cannot read memory at address 0x0000030B 12:11:23.998571 : Cannot read memory at address 0x0000038B 12:11:23.998571 : RawData event for Player #1: 12:11:23.998571 : Device rawinput data (Hex) = [ 00007774, 0000AFEC ] 12:11:23.998571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:23.998571 : OnScreen Cursor Position (Px) = [ 895, 742 ] 12:11:23.999568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:23.999568 : ClientWindow Style = FullScreen 12:11:23.999568 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:23.999568 : Game Position (Hex) = [ 037F, 02E6 ] 12:11:23.999568 : Game Position (Dec) = [ 895, 742 ] 12:11:23.999568 : - 12:11:24.000565 : Cannot read memory at address 0x0000030B 12:11:24.000565 : Cannot read memory at address 0x0000038B 12:11:24.002562 : Cannot read memory at address 0x0000030B 12:11:24.002562 : Cannot read memory at address 0x0000038B 12:11:24.003558 : RawData event for Player #1: 12:11:24.003558 : Device rawinput data (Hex) = [ 00007748, 0000AFF0 ] 12:11:24.003558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.003558 : OnScreen Cursor Position (Px) = [ 894, 742 ] 12:11:24.004552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.004552 : Cannot read memory at address 0x0000030B 12:11:24.004552 : ClientWindow Style = FullScreen 12:11:24.004552 : Cannot read memory at address 0x0000038B 12:11:24.004552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.004552 : Game Position (Hex) = [ 037E, 02E6 ] 12:11:24.004552 : Game Position (Dec) = [ 894, 742 ] 12:11:24.004552 : - 12:11:24.006548 : Cannot read memory at address 0x0000030B 12:11:24.006548 : Cannot read memory at address 0x0000038B 12:11:24.008542 : Cannot read memory at address 0x0000030B 12:11:24.008542 : Cannot read memory at address 0x0000038B 12:11:24.008542 : RawData event for Player #1: 12:11:24.008542 : Device rawinput data (Hex) = [ 00007748, 0000AFF0 ] 12:11:24.008542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.008542 : OnScreen Cursor Position (Px) = [ 894, 742 ] 12:11:24.009535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.009535 : ClientWindow Style = FullScreen 12:11:24.009535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.009535 : Game Position (Hex) = [ 037E, 02E6 ] 12:11:24.009535 : Game Position (Dec) = [ 894, 742 ] 12:11:24.009535 : - 12:11:24.010535 : Cannot read memory at address 0x0000030B 12:11:24.010535 : Cannot read memory at address 0x0000038B 12:11:24.012525 : Cannot read memory at address 0x0000030B 12:11:24.012525 : Cannot read memory at address 0x0000038B 12:11:24.013522 : RawData event for Player #1: 12:11:24.013522 : Device rawinput data (Hex) = [ 00007758, 0000AFA0 ] 12:11:24.013522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.013522 : OnScreen Cursor Position (Px) = [ 895, 740 ] 12:11:24.014519 : Cannot read memory at address 0x0000030B 12:11:24.014519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.014519 : ClientWindow Style = FullScreen 12:11:24.014519 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.014519 : Game Position (Hex) = [ 037F, 02E4 ] 12:11:24.014519 : Game Position (Dec) = [ 895, 740 ] 12:11:24.014519 : - 12:11:24.016511 : Cannot read memory at address 0x0000030B 12:11:24.016511 : Cannot read memory at address 0x0000038B 12:11:24.018508 : Cannot read memory at address 0x0000030B 12:11:24.018508 : Cannot read memory at address 0x0000038B 12:11:24.019505 : RawData event for Player #1: 12:11:24.019505 : Device rawinput data (Hex) = [ 00007728, 0000AF98 ] 12:11:24.020498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.020498 : Cannot read memory at address 0x0000030B 12:11:24.020498 : OnScreen Cursor Position (Px) = [ 893, 740 ] 12:11:24.020498 : Cannot read memory at address 0x0000038B 12:11:24.020498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.020498 : ClientWindow Style = FullScreen 12:11:24.020498 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.020498 : Game Position (Hex) = [ 037D, 02E4 ] 12:11:24.020498 : Game Position (Dec) = [ 893, 740 ] 12:11:24.020498 : - 12:11:24.022495 : Cannot read memory at address 0x0000030B 12:11:24.022495 : Cannot read memory at address 0x0000038B 12:11:24.024488 : Cannot read memory at address 0x0000030B 12:11:24.024488 : Cannot read memory at address 0x0000038B 12:11:24.026481 : Cannot read memory at address 0x0000030B 12:11:24.026481 : Cannot read memory at address 0x0000038B 12:11:24.026481 : RawData event for Player #1: 12:11:24.026481 : Device rawinput data (Hex) = [ 00007720, 0000AF90 ] 12:11:24.027475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.027475 : OnScreen Cursor Position (Px) = [ 893, 740 ] 12:11:24.027475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.027475 : ClientWindow Style = FullScreen 12:11:24.027475 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.027475 : Game Position (Hex) = [ 037D, 02E4 ] 12:11:24.027475 : Game Position (Dec) = [ 893, 740 ] 12:11:24.027475 : - 12:11:24.028472 : Cannot read memory at address 0x0000030B 12:11:24.028472 : Cannot read memory at address 0x0000038B 12:11:24.030465 : Cannot read memory at address 0x0000030B 12:11:24.030465 : Cannot read memory at address 0x0000038B 12:11:24.032458 : Cannot read memory at address 0x0000030B 12:11:24.032458 : Cannot read memory at address 0x0000038B 12:11:24.033458 : RawData event for Player #1: 12:11:24.033458 : Device rawinput data (Hex) = [ 00007704, 0000AF68 ] 12:11:24.033458 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.034452 : OnScreen Cursor Position (Px) = [ 892, 740 ] 12:11:24.034452 : Cannot read memory at address 0x0000038B 12:11:24.034452 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.034452 : ClientWindow Style = FullScreen 12:11:24.034452 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.034452 : Game Position (Hex) = [ 037C, 02E4 ] 12:11:24.034452 : Game Position (Dec) = [ 892, 740 ] 12:11:24.034452 : - 12:11:24.036448 : Cannot read memory at address 0x0000030B 12:11:24.036448 : Cannot read memory at address 0x0000038B 12:11:24.038442 : Cannot read memory at address 0x0000030B 12:11:24.038442 : Cannot read memory at address 0x0000038B 12:11:24.040435 : Cannot read memory at address 0x0000030B 12:11:24.040435 : Cannot read memory at address 0x0000038B 12:11:24.040435 : RawData event for Player #1: 12:11:24.040435 : Device rawinput data (Hex) = [ 00007704, 0000AF68 ] 12:11:24.041428 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.041428 : OnScreen Cursor Position (Px) = [ 892, 740 ] 12:11:24.041428 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.041428 : ClientWindow Style = FullScreen 12:11:24.041428 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.041428 : Game Position (Hex) = [ 037C, 02E4 ] 12:11:24.041428 : Game Position (Dec) = [ 892, 740 ] 12:11:24.041428 : - 12:11:24.042425 : Cannot read memory at address 0x0000030B 12:11:24.042425 : Cannot read memory at address 0x0000038B 12:11:24.044422 : Cannot read memory at address 0x0000030B 12:11:24.044422 : Cannot read memory at address 0x0000038B 12:11:24.046412 : Cannot read memory at address 0x0000030B 12:11:24.046412 : Cannot read memory at address 0x0000038B 12:11:24.047409 : RawData event for Player #1: 12:11:24.047409 : Device rawinput data (Hex) = [ 000076C0, 0000AF58 ] 12:11:24.048405 : Cannot read memory at address 0x0000030B 12:11:24.048405 : Cannot read memory at address 0x0000038B 12:11:24.048405 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.048405 : ClientWindow Style = FullScreen 12:11:24.048405 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.048405 : Game Position (Hex) = [ 037A, 02E3 ] 12:11:24.049402 : Game Position (Dec) = [ 890, 739 ] 12:11:24.049402 : - 12:11:24.050402 : Cannot read memory at address 0x0000030B 12:11:24.050402 : Cannot read memory at address 0x0000038B 12:11:24.052395 : Cannot read memory at address 0x0000030B 12:11:24.052395 : Cannot read memory at address 0x0000038B 12:11:24.053392 : RawData event for Player #1: 12:11:24.054385 : Device rawinput data (Hex) = [ 00007688, 0000AF84 ] 12:11:24.054385 : Cannot read memory at address 0x0000030B 12:11:24.054385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.054385 : Cannot read memory at address 0x0000038B 12:11:24.054385 : OnScreen Cursor Position (Px) = [ 888, 740 ] 12:11:24.054385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.054385 : ClientWindow Style = FullScreen 12:11:24.054385 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.054385 : Game Position (Hex) = [ 0378, 02E4 ] 12:11:24.055382 : Game Position (Dec) = [ 888, 740 ] 12:11:24.055382 : - 12:11:24.056382 : Cannot read memory at address 0x0000030B 12:11:24.056382 : Cannot read memory at address 0x0000038B 12:11:24.058375 : Cannot read memory at address 0x0000030B 12:11:24.058375 : Cannot read memory at address 0x0000038B 12:11:24.060368 : Cannot read memory at address 0x0000030B 12:11:24.060368 : Cannot read memory at address 0x0000038B 12:11:24.060368 : RawData event for Player #1: 12:11:24.061362 : Device rawinput data (Hex) = [ 00007690, 0000AF84 ] 12:11:24.061362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.061362 : OnScreen Cursor Position (Px) = [ 889, 740 ] 12:11:24.061362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.061362 : ClientWindow Style = FullScreen 12:11:24.061362 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.062359 : Cannot read memory at address 0x0000030B 12:11:24.062359 : Game Position (Hex) = [ 0379, 02E4 ] 12:11:24.062359 : Cannot read memory at address 0x0000038B 12:11:24.062359 : Game Position (Dec) = [ 889, 740 ] 12:11:24.062359 : - 12:11:24.064355 : Cannot read memory at address 0x0000030B 12:11:24.064355 : Cannot read memory at address 0x0000038B 12:11:24.065352 : RawData event for Player #1: 12:11:24.065352 : Device rawinput data (Hex) = [ 00007670, 0000AFA8 ] 12:11:24.066345 : Cannot read memory at address 0x0000030B 12:11:24.066345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.066345 : Cannot read memory at address 0x0000038B 12:11:24.066345 : OnScreen Cursor Position (Px) = [ 888, 741 ] 12:11:24.066345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.066345 : ClientWindow Style = FullScreen 12:11:24.066345 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.066345 : Game Position (Hex) = [ 0378, 02E5 ] 12:11:24.066345 : Game Position (Dec) = [ 888, 741 ] 12:11:24.066345 : - 12:11:24.068342 : Cannot read memory at address 0x0000030B 12:11:24.068342 : Cannot read memory at address 0x0000038B 12:11:24.070335 : Cannot read memory at address 0x0000030B 12:11:24.070335 : Cannot read memory at address 0x0000038B 12:11:24.070335 : RawData event for Player #1: 12:11:24.071328 : Device rawinput data (Hex) = [ 00007670, 0000AFA4 ] 12:11:24.071328 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.071328 : OnScreen Cursor Position (Px) = [ 888, 740 ] 12:11:24.071328 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.071328 : ClientWindow Style = FullScreen 12:11:24.071328 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.071328 : Game Position (Hex) = [ 0378, 02E4 ] 12:11:24.071328 : Game Position (Dec) = [ 888, 740 ] 12:11:24.071328 : - 12:11:24.072325 : Cannot read memory at address 0x0000030B 12:11:24.072325 : Cannot read memory at address 0x0000038B 12:11:24.074318 : Cannot read memory at address 0x0000030B 12:11:24.074318 : Cannot read memory at address 0x0000038B 12:11:24.075318 : RawData event for Player #1: 12:11:24.076312 : Cannot read memory at address 0x0000030B 12:11:24.076312 : Device rawinput data (Hex) = [ 00007670, 0000AFA4 ] 12:11:24.076312 : Cannot read memory at address 0x0000038B 12:11:24.076312 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.076312 : OnScreen Cursor Position (Px) = [ 888, 740 ] 12:11:24.076312 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.077309 : ClientWindow Style = FullScreen 12:11:24.077309 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.077309 : Game Position (Hex) = [ 0378, 02E4 ] 12:11:24.077309 : Game Position (Dec) = [ 888, 740 ] 12:11:24.077309 : - 12:11:24.078305 : Cannot read memory at address 0x0000030B 12:11:24.078305 : Cannot read memory at address 0x0000038B 12:11:24.079302 : RawData event for Player #1: 12:11:24.080298 : Device rawinput data (Hex) = [ 00007670, 0000AFA4 ] 12:11:24.080298 : Cannot read memory at address 0x0000030B 12:11:24.080298 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.080298 : Cannot read memory at address 0x0000038B 12:11:24.080298 : OnScreen Cursor Position (Px) = [ 888, 740 ] 12:11:24.080298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.080298 : ClientWindow Style = FullScreen 12:11:24.080298 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.081295 : Game Position (Hex) = [ 0378, 02E4 ] 12:11:24.081295 : Game Position (Dec) = [ 888, 740 ] 12:11:24.081295 : - 12:11:24.082292 : Cannot read memory at address 0x0000030B 12:11:24.082292 : Cannot read memory at address 0x0000038B 12:11:24.084285 : Cannot read memory at address 0x0000030B 12:11:24.084285 : Cannot read memory at address 0x0000038B 12:11:24.084285 : RawData event for Player #1: 12:11:24.084285 : Device rawinput data (Hex) = [ 00007670, 0000AFA4 ] 12:11:24.085281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.085281 : OnScreen Cursor Position (Px) = [ 888, 740 ] 12:11:24.085281 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.085281 : ClientWindow Style = FullScreen 12:11:24.085281 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.085281 : Game Position (Hex) = [ 0378, 02E4 ] 12:11:24.085281 : Game Position (Dec) = [ 888, 740 ] 12:11:24.085281 : - 12:11:24.086783 : Cannot read memory at address 0x0000030B 12:11:24.086783 : Cannot read memory at address 0x0000038B 12:11:24.088779 : Cannot read memory at address 0x0000030B 12:11:24.088779 : Cannot read memory at address 0x0000038B 12:11:24.089775 : RawData event for Player #1: 12:11:24.089775 : Device rawinput data (Hex) = [ 00007660, 0000AFC4 ] 12:11:24.089775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.089775 : OnScreen Cursor Position (Px) = [ 887, 741 ] 12:11:24.089775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.089775 : ClientWindow Style = FullScreen 12:11:24.089775 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.090772 : Game Position (Hex) = [ 0377, 02E5 ] 12:11:24.090772 : Cannot read memory at address 0x0000030B 12:11:24.090772 : Cannot read memory at address 0x0000038B 12:11:24.090772 : - 12:11:24.092765 : Cannot read memory at address 0x0000030B 12:11:24.092765 : Cannot read memory at address 0x0000038B 12:11:24.094759 : Cannot read memory at address 0x0000030B 12:11:24.094759 : Cannot read memory at address 0x0000038B 12:11:24.096752 : Cannot read memory at address 0x0000030B 12:11:24.096752 : RawData event for Player #1: 12:11:24.096752 : Cannot read memory at address 0x0000038B 12:11:24.096752 : Device rawinput data (Hex) = [ 00007644, 0000B01C ] 12:11:24.096752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.096752 : OnScreen Cursor Position (Px) = [ 887, 742 ] 12:11:24.096752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.096752 : ClientWindow Style = FullScreen 12:11:24.096752 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.096752 : Game Position (Hex) = [ 0377, 02E6 ] 12:11:24.097748 : Game Position (Dec) = [ 887, 742 ] 12:11:24.097748 : - 12:11:24.098745 : Cannot read memory at address 0x0000030B 12:11:24.098745 : Cannot read memory at address 0x0000038B 12:11:24.100738 : Cannot read memory at address 0x0000030B 12:11:24.100738 : Cannot read memory at address 0x0000038B 12:11:24.101735 : RawData event for Player #1: 12:11:24.101735 : Device rawinput data (Hex) = [ 00007644, 0000B01C ] 12:11:24.101735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.101735 : OnScreen Cursor Position (Px) = [ 887, 742 ] 12:11:24.101735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.101735 : ClientWindow Style = FullScreen 12:11:24.101735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.101735 : Game Position (Hex) = [ 0377, 02E6 ] 12:11:24.101735 : Game Position (Dec) = [ 887, 742 ] 12:11:24.102731 : - 12:11:24.102731 : Cannot read memory at address 0x0000030B 12:11:24.102731 : Cannot read memory at address 0x0000038B 12:11:24.104725 : Cannot read memory at address 0x0000030B 12:11:24.104725 : Cannot read memory at address 0x0000038B 12:11:24.105722 : RawData event for Player #1: 12:11:24.105722 : Device rawinput data (Hex) = [ 00007644, 0000B01C ] 12:11:24.105722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.105722 : OnScreen Cursor Position (Px) = [ 887, 742 ] 12:11:24.105722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.105722 : ClientWindow Style = FullScreen 12:11:24.105722 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.105722 : Game Position (Hex) = [ 0377, 02E6 ] 12:11:24.106718 : Game Position (Dec) = [ 887, 742 ] 12:11:24.106718 : Cannot read memory at address 0x0000030B 12:11:24.106718 : Cannot read memory at address 0x0000038B 12:11:24.108712 : Cannot read memory at address 0x0000030B 12:11:24.108712 : Cannot read memory at address 0x0000038B 12:11:24.110705 : Cannot read memory at address 0x0000030B 12:11:24.110705 : Cannot read memory at address 0x0000038B 12:11:24.110705 : RawData event for Player #1: 12:11:24.110705 : Device rawinput data (Hex) = [ 0000764C, 0000B040 ] 12:11:24.110705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.110705 : OnScreen Cursor Position (Px) = [ 887, 743 ] 12:11:24.110705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.110705 : ClientWindow Style = FullScreen 12:11:24.110705 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.111702 : Game Position (Hex) = [ 0377, 02E7 ] 12:11:24.111702 : Game Position (Dec) = [ 887, 743 ] 12:11:24.111702 : - 12:11:24.112698 : Cannot read memory at address 0x0000030B 12:11:24.112698 : Cannot read memory at address 0x0000038B 12:11:24.114691 : Cannot read memory at address 0x0000030B 12:11:24.114691 : Cannot read memory at address 0x0000038B 12:11:24.115688 : RawData event for Player #1: 12:11:24.115688 : Device rawinput data (Hex) = [ 0000764C, 0000B040 ] 12:11:24.115688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.115688 : OnScreen Cursor Position (Px) = [ 887, 743 ] 12:11:24.116685 : Cannot read memory at address 0x0000030B 12:11:24.116685 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.116685 : Cannot read memory at address 0x0000038B 12:11:24.116685 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.116685 : Game Position (Hex) = [ 0377, 02E7 ] 12:11:24.116685 : Game Position (Dec) = [ 887, 743 ] 12:11:24.116685 : - 12:11:24.118678 : Cannot read memory at address 0x0000030B 12:11:24.118678 : Cannot read memory at address 0x0000038B 12:11:24.120671 : Cannot read memory at address 0x0000030B 12:11:24.120671 : Cannot read memory at address 0x0000038B 12:11:24.120671 : RawData event for Player #1: 12:11:24.120671 : Device rawinput data (Hex) = [ 0000764C, 0000B070 ] 12:11:24.120671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.120671 : OnScreen Cursor Position (Px) = [ 887, 744 ] 12:11:24.120671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.120671 : ClientWindow Style = FullScreen 12:11:24.120671 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.120671 : Game Position (Hex) = [ 0377, 02E8 ] 12:11:24.120671 : Game Position (Dec) = [ 887, 744 ] 12:11:24.121668 : - 12:11:24.122665 : Cannot read memory at address 0x0000030B 12:11:24.122665 : Cannot read memory at address 0x0000038B 12:11:24.124658 : Cannot read memory at address 0x0000030B 12:11:24.124658 : Cannot read memory at address 0x0000038B 12:11:24.124658 : RawData event for Player #1: 12:11:24.124658 : Device rawinput data (Hex) = [ 0000764C, 0000B070 ] 12:11:24.124658 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.124658 : OnScreen Cursor Position (Px) = [ 887, 744 ] 12:11:24.124658 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.124658 : ClientWindow Style = FullScreen 12:11:24.124658 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.124658 : Game Position (Hex) = [ 0377, 02E8 ] 12:11:24.125655 : Game Position (Dec) = [ 887, 744 ] 12:11:24.125655 : - 12:11:24.126652 : Cannot read memory at address 0x0000030B 12:11:24.126652 : Cannot read memory at address 0x0000038B 12:11:24.128649 : Cannot read memory at address 0x0000030B 12:11:24.128649 : Cannot read memory at address 0x0000038B 12:11:24.129642 : RawData event for Player #1: 12:11:24.129642 : Device rawinput data (Hex) = [ 0000764C, 0000B070 ] 12:11:24.129642 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.129642 : OnScreen Cursor Position (Px) = [ 887, 744 ] 12:11:24.129642 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.129642 : ClientWindow Style = FullScreen 12:11:24.130638 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.130638 : Cannot read memory at address 0x0000030B 12:11:24.130638 : Game Position (Hex) = [ 0377, 02E8 ] 12:11:24.130638 : Cannot read memory at address 0x0000038B 12:11:24.130638 : Game Position (Dec) = [ 887, 744 ] 12:11:24.130638 : - 12:11:24.132632 : Cannot read memory at address 0x0000030B 12:11:24.132632 : Cannot read memory at address 0x0000038B 12:11:24.134625 : Cannot read memory at address 0x0000030B 12:11:24.134625 : Cannot read memory at address 0x0000038B 12:11:24.134625 : RawData event for Player #1: 12:11:24.134625 : Device rawinput data (Hex) = [ 0000764C, 0000B09C ] 12:11:24.134625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.134625 : OnScreen Cursor Position (Px) = [ 887, 745 ] 12:11:24.134625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.134625 : ClientWindow Style = FullScreen 12:11:24.134625 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.135622 : Game Position (Hex) = [ 0377, 02E9 ] 12:11:24.135622 : Game Position (Dec) = [ 887, 745 ] 12:11:24.135622 : - 12:11:24.136618 : Cannot read memory at address 0x0000030B 12:11:24.136618 : Cannot read memory at address 0x0000038B 12:11:24.138612 : Cannot read memory at address 0x0000030B 12:11:24.138612 : Cannot read memory at address 0x0000038B 12:11:24.139608 : RawData event for Player #1: 12:11:24.139608 : Device rawinput data (Hex) = [ 0000764C, 0000B09C ] 12:11:24.139608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.139608 : OnScreen Cursor Position (Px) = [ 887, 745 ] 12:11:24.139608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.139608 : ClientWindow Style = FullScreen 12:11:24.139608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.140605 : Game Position (Hex) = [ 0377, 02E9 ] 12:11:24.140605 : Game Position (Dec) = [ 887, 745 ] 12:11:24.140605 : - 12:11:24.140605 : Cannot read memory at address 0x0000038B 12:11:24.142598 : Cannot read memory at address 0x0000030B 12:11:24.142598 : Cannot read memory at address 0x0000038B 12:11:24.143599 : RawData event for Player #1: 12:11:24.143599 : Device rawinput data (Hex) = [ 00007644, 0000B0EC ] 12:11:24.143599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.143599 : OnScreen Cursor Position (Px) = [ 887, 746 ] 12:11:24.143599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.143599 : ClientWindow Style = FullScreen 12:11:24.144592 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.144592 : Cannot read memory at address 0x0000030B 12:11:24.144592 : Game Position (Hex) = [ 0377, 02EA ] 12:11:24.144592 : Cannot read memory at address 0x0000038B 12:11:24.144592 : Game Position (Dec) = [ 887, 746 ] 12:11:24.144592 : - 12:11:24.146585 : Cannot read memory at address 0x0000030B 12:11:24.146585 : Cannot read memory at address 0x0000038B 12:11:24.148578 : Cannot read memory at address 0x0000030B 12:11:24.148578 : Cannot read memory at address 0x0000038B 12:11:24.148578 : RawData event for Player #1: 12:11:24.148578 : Device rawinput data (Hex) = [ 00007644, 0000B0EC ] 12:11:24.148578 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.148578 : OnScreen Cursor Position (Px) = [ 887, 746 ] 12:11:24.148578 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.148578 : ClientWindow Style = FullScreen 12:11:24.148578 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.148578 : Game Position (Hex) = [ 0377, 02EA ] 12:11:24.149575 : Game Position (Dec) = [ 887, 746 ] 12:11:24.149575 : - 12:11:24.150572 : Cannot read memory at address 0x0000030B 12:11:24.150572 : Cannot read memory at address 0x0000038B 12:11:24.152565 : Cannot read memory at address 0x0000030B 12:11:24.152565 : Cannot read memory at address 0x0000038B 12:11:24.154558 : Cannot read memory at address 0x0000030B 12:11:24.154558 : Cannot read memory at address 0x0000038B 12:11:24.155555 : RawData event for Player #1: 12:11:24.155555 : Device rawinput data (Hex) = [ 0000763C, 0000B0EC ] 12:11:24.155555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.155555 : OnScreen Cursor Position (Px) = [ 886, 746 ] 12:11:24.155555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.155555 : ClientWindow Style = FullScreen 12:11:24.156552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.156552 : Cannot read memory at address 0x0000030B 12:11:24.156552 : Game Position (Hex) = [ 0376, 02EA ] 12:11:24.156552 : Cannot read memory at address 0x0000038B 12:11:24.156552 : Game Position (Dec) = [ 886, 746 ] 12:11:24.156552 : - 12:11:24.158545 : Cannot read memory at address 0x0000030B 12:11:24.158545 : Cannot read memory at address 0x0000038B 12:11:24.160542 : Cannot read memory at address 0x0000030B 12:11:24.160542 : Cannot read memory at address 0x0000038B 12:11:24.162532 : Cannot read memory at address 0x0000030B 12:11:24.162532 : Cannot read memory at address 0x0000038B 12:11:24.162532 : RawData event for Player #1: 12:11:24.162532 : Device rawinput data (Hex) = [ 0000763C, 0000B0E4 ] 12:11:24.162532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.162532 : OnScreen Cursor Position (Px) = [ 886, 746 ] 12:11:24.163528 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.163528 : ClientWindow Style = FullScreen 12:11:24.163528 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.163528 : Game Position (Hex) = [ 0376, 02EA ] 12:11:24.163528 : Game Position (Dec) = [ 886, 746 ] 12:11:24.163528 : - 12:11:24.164525 : Cannot read memory at address 0x0000030B 12:11:24.164525 : Cannot read memory at address 0x0000038B 12:11:24.166518 : Cannot read memory at address 0x0000030B 12:11:24.166518 : Cannot read memory at address 0x0000038B 12:11:24.168512 : Cannot read memory at address 0x0000030B 12:11:24.168512 : Cannot read memory at address 0x0000038B 12:11:24.169508 : RawData event for Player #1: 12:11:24.169508 : Device rawinput data (Hex) = [ 00007644, 0000B118 ] 12:11:24.169508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.169508 : OnScreen Cursor Position (Px) = [ 887, 747 ] 12:11:24.170505 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.170505 : Cannot read memory at address 0x0000030B 12:11:24.170505 : ClientWindow Style = FullScreen 12:11:24.170505 : Cannot read memory at address 0x0000038B 12:11:24.170505 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.170505 : Game Position (Hex) = [ 0377, 02EB ] 12:11:24.170505 : Game Position (Dec) = [ 887, 747 ] 12:11:24.170505 : - 12:11:24.172498 : Cannot read memory at address 0x0000030B 12:11:24.172498 : Cannot read memory at address 0x0000038B 12:11:24.174492 : Cannot read memory at address 0x0000030B 12:11:24.174492 : Cannot read memory at address 0x0000038B 12:11:24.175492 : RawData event for Player #1: 12:11:24.175492 : Device rawinput data (Hex) = [ 00007644, 0000B118 ] 12:11:24.175492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.175492 : OnScreen Cursor Position (Px) = [ 887, 747 ] 12:11:24.175492 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.175492 : ClientWindow Style = FullScreen 12:11:24.176485 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.176485 : Cannot read memory at address 0x0000030B 12:11:24.176485 : Game Position (Hex) = [ 0377, 02EB ] 12:11:24.176485 : Cannot read memory at address 0x0000038B 12:11:24.176485 : Game Position (Dec) = [ 887, 747 ] 12:11:24.176485 : - 12:11:24.178482 : Cannot read memory at address 0x0000030B 12:11:24.178482 : Cannot read memory at address 0x0000038B 12:11:24.180471 : Cannot read memory at address 0x0000030B 12:11:24.180471 : Cannot read memory at address 0x0000038B 12:11:24.182465 : Cannot read memory at address 0x0000030B 12:11:24.182465 : Cannot read memory at address 0x0000038B 12:11:24.182465 : RawData event for Player #1: 12:11:24.182465 : Device rawinput data (Hex) = [ 00007644, 0000B118 ] 12:11:24.182465 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.182465 : OnScreen Cursor Position (Px) = [ 887, 747 ] 12:11:24.183462 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.183462 : ClientWindow Style = FullScreen 12:11:24.183462 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.183462 : Game Position (Hex) = [ 0377, 02EB ] 12:11:24.183462 : Game Position (Dec) = [ 887, 747 ] 12:11:24.183462 : - 12:11:24.184458 : Cannot read memory at address 0x0000030B 12:11:24.184458 : Cannot read memory at address 0x0000038B 12:11:24.186957 : Cannot read memory at address 0x0000030B 12:11:24.186957 : Cannot read memory at address 0x0000038B 12:11:24.188952 : Cannot read memory at address 0x0000030B 12:11:24.188952 : Cannot read memory at address 0x0000038B 12:11:24.189950 : RawData event for Player #1: 12:11:24.189950 : Device rawinput data (Hex) = [ 00007638, 0000B118 ] 12:11:24.189950 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.189950 : OnScreen Cursor Position (Px) = [ 886, 747 ] 12:11:24.189950 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.189950 : ClientWindow Style = FullScreen 12:11:24.189950 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.189950 : Game Position (Hex) = [ 0376, 02EB ] 12:11:24.189950 : Game Position (Dec) = [ 886, 747 ] 12:11:24.189950 : - 12:11:24.190945 : Cannot read memory at address 0x0000030B 12:11:24.190945 : Cannot read memory at address 0x0000038B 12:11:24.192942 : Cannot read memory at address 0x0000030B 12:11:24.192942 : Cannot read memory at address 0x0000038B 12:11:24.194935 : Cannot read memory at address 0x0000030B 12:11:24.194935 : Cannot read memory at address 0x0000038B 12:11:24.196925 : Cannot read memory at address 0x0000030B 12:11:24.196925 : RawData event for Player #1: 12:11:24.196925 : Device rawinput data (Hex) = [ 00007638, 0000B148 ] 12:11:24.196925 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.196925 : OnScreen Cursor Position (Px) = [ 886, 747 ] 12:11:24.196925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.196925 : ClientWindow Style = FullScreen 12:11:24.196925 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.196925 : Game Position (Hex) = [ 0376, 02EB ] 12:11:24.196925 : Game Position (Dec) = [ 886, 747 ] 12:11:24.196925 : - 12:11:24.198918 : Cannot read memory at address 0x0000030B 12:11:24.198918 : Cannot read memory at address 0x0000038B 12:11:24.200912 : Cannot read memory at address 0x0000030B 12:11:24.200912 : Cannot read memory at address 0x0000038B 12:11:24.202905 : Cannot read memory at address 0x0000030B 12:11:24.202905 : Cannot read memory at address 0x0000038B 12:11:24.203902 : RawData event for Player #1: 12:11:24.203902 : Device rawinput data (Hex) = [ 00007614, 0000B13C ] 12:11:24.203902 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.203902 : OnScreen Cursor Position (Px) = [ 885, 747 ] 12:11:24.203902 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.203902 : ClientWindow Style = FullScreen 12:11:24.203902 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.203902 : Game Position (Hex) = [ 0375, 02EB ] 12:11:24.203902 : Game Position (Dec) = [ 885, 747 ] 12:11:24.203902 : - 12:11:24.204899 : Cannot read memory at address 0x0000030B 12:11:24.204899 : Cannot read memory at address 0x0000038B 12:11:24.206896 : Cannot read memory at address 0x0000030B 12:11:24.206896 : Cannot read memory at address 0x0000038B 12:11:24.208889 : Cannot read memory at address 0x0000030B 12:11:24.208889 : Cannot read memory at address 0x0000038B 12:11:24.209886 : RawData event for Player #1: 12:11:24.209886 : Device rawinput data (Hex) = [ 00007638, 0000B148 ] 12:11:24.209886 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.209886 : OnScreen Cursor Position (Px) = [ 886, 747 ] 12:11:24.209886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.209886 : ClientWindow Style = FullScreen 12:11:24.209886 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.209886 : Game Position (Hex) = [ 0376, 02EB ] 12:11:24.209886 : Game Position (Dec) = [ 886, 747 ] 12:11:24.210879 : - 12:11:24.210879 : Cannot read memory at address 0x0000030B 12:11:24.210879 : Cannot read memory at address 0x0000038B 12:11:24.212892 : Cannot read memory at address 0x0000030B 12:11:24.212892 : Cannot read memory at address 0x0000038B 12:11:24.214865 : Cannot read memory at address 0x0000030B 12:11:24.214865 : Cannot read memory at address 0x0000038B 12:11:24.216859 : Cannot read memory at address 0x0000030B 12:11:24.222745 : Cannot read memory at address 0x0000038B 12:11:24.222745 : Device rawinput data (Hex) = [ 00007638, 0000B148 ] 12:11:24.222745 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.222745 : OnScreen Cursor Position (Px) = [ 886, 747 ] 12:11:24.223247 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.223247 : ClientWindow Style = FullScreen 12:11:24.223247 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.223247 : Game Position (Hex) = [ 0376, 02EB ] 12:11:24.223247 : Game Position (Dec) = [ 886, 747 ] 12:11:24.223247 : - 12:11:24.223247 : RawData event for Player #1: 12:11:24.223247 : Device rawinput data (Hex) = [ 00007638, 0000B148 ] 12:11:24.223247 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.224245 : OnScreen Cursor Position (Px) = [ 886, 747 ] 12:11:24.224245 : Cannot read memory at address 0x0000030B 12:11:24.224245 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.224245 : Cannot read memory at address 0x0000038B 12:11:24.224245 : ClientWindow Style = FullScreen 12:11:24.224245 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.224245 : Game Position (Hex) = [ 0376, 02EB ] 12:11:24.224245 : Game Position (Dec) = [ 886, 747 ] 12:11:24.224245 : - 12:11:24.226242 : Cannot read memory at address 0x0000030B 12:11:24.226242 : Cannot read memory at address 0x0000038B 12:11:24.228232 : Cannot read memory at address 0x0000030B 12:11:24.228232 : Cannot read memory at address 0x0000038B 12:11:24.230225 : Cannot read memory at address 0x0000030B 12:11:24.230225 : Cannot read memory at address 0x0000038B 12:11:24.230225 : RawData event for Player #1: 12:11:24.230225 : Device rawinput data (Hex) = [ 00007638, 0000B148 ] 12:11:24.230225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.231222 : OnScreen Cursor Position (Px) = [ 886, 747 ] 12:11:24.231222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.231222 : ClientWindow Style = FullScreen 12:11:24.231222 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.231222 : Game Position (Hex) = [ 0376, 02EB ] 12:11:24.231222 : Game Position (Dec) = [ 886, 747 ] 12:11:24.231222 : - 12:11:24.232219 : Cannot read memory at address 0x0000030B 12:11:24.232219 : Cannot read memory at address 0x0000038B 12:11:24.234212 : Cannot read memory at address 0x0000030B 12:11:24.234212 : Cannot read memory at address 0x0000038B 12:11:24.236205 : Cannot read memory at address 0x0000030B 12:11:24.236205 : Cannot read memory at address 0x0000038B 12:11:24.238198 : RawData event for Player #1: 12:11:24.238198 : Device rawinput data (Hex) = [ 00007638, 0000B118 ] 12:11:24.238198 : Cannot read memory at address 0x0000038B 12:11:24.238198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.238198 : OnScreen Cursor Position (Px) = [ 886, 747 ] 12:11:24.238198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.238198 : ClientWindow Style = FullScreen 12:11:24.238198 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.238198 : Game Position (Hex) = [ 0376, 02EB ] 12:11:24.238198 : Game Position (Dec) = [ 886, 747 ] 12:11:24.238198 : - 12:11:24.240196 : Cannot read memory at address 0x0000030B 12:11:24.240196 : Cannot read memory at address 0x0000038B 12:11:24.242185 : Cannot read memory at address 0x0000030B 12:11:24.242185 : Cannot read memory at address 0x0000038B 12:11:24.244179 : RawData event for Player #1: 12:11:24.244179 : Cannot read memory at address 0x0000030B 12:11:24.244179 : Device rawinput data (Hex) = [ 00007638, 0000B118 ] 12:11:24.244179 : Cannot read memory at address 0x0000038B 12:11:24.244179 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.244179 : OnScreen Cursor Position (Px) = [ 886, 747 ] 12:11:24.244179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.244179 : ClientWindow Style = FullScreen 12:11:24.244179 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.244179 : Game Position (Hex) = [ 0376, 02EB ] 12:11:24.244179 : Game Position (Dec) = [ 886, 747 ] 12:11:24.244179 : - 12:11:24.246172 : Cannot read memory at address 0x0000030B 12:11:24.246172 : Cannot read memory at address 0x0000038B 12:11:24.248165 : Cannot read memory at address 0x0000030B 12:11:24.248165 : Cannot read memory at address 0x0000038B 12:11:24.250159 : Cannot read memory at address 0x0000030B 12:11:24.250159 : Cannot read memory at address 0x0000038B 12:11:24.250159 : RawData event for Player #1: 12:11:24.251155 : Device rawinput data (Hex) = [ 00007638, 0000B118 ] 12:11:24.251155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.251155 : OnScreen Cursor Position (Px) = [ 886, 747 ] 12:11:24.251155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.251155 : ClientWindow Style = FullScreen 12:11:24.251155 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.251155 : Game Position (Hex) = [ 0376, 02EB ] 12:11:24.251155 : Game Position (Dec) = [ 886, 747 ] 12:11:24.251155 : - 12:11:24.252151 : Cannot read memory at address 0x0000030B 12:11:24.252151 : Cannot read memory at address 0x0000038B 12:11:24.254149 : Cannot read memory at address 0x0000030B 12:11:24.254149 : Cannot read memory at address 0x0000038B 12:11:24.256138 : Cannot read memory at address 0x0000030B 12:11:24.256138 : Cannot read memory at address 0x0000038B 12:11:24.258132 : Cannot read memory at address 0x0000030B 12:11:24.258132 : RawData event for Player #1: 12:11:24.258132 : Cannot read memory at address 0x0000038B 12:11:24.258132 : Device rawinput data (Hex) = [ 00007614, 0000B0E4 ] 12:11:24.258132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.258132 : OnScreen Cursor Position (Px) = [ 885, 746 ] 12:11:24.258132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.258132 : ClientWindow Style = FullScreen 12:11:24.258132 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.258132 : Game Position (Hex) = [ 0375, 02EA ] 12:11:24.258132 : Game Position (Dec) = [ 885, 746 ] 12:11:24.258132 : - 12:11:24.260129 : Cannot read memory at address 0x0000030B 12:11:24.260129 : Cannot read memory at address 0x0000038B 12:11:24.262122 : Cannot read memory at address 0x0000030B 12:11:24.262122 : Cannot read memory at address 0x0000038B 12:11:24.264112 : Cannot read memory at address 0x0000030B 12:11:24.264112 : Cannot read memory at address 0x0000038B 12:11:24.264112 : RawData event for Player #1: 12:11:24.265108 : Device rawinput data (Hex) = [ 00007614, 0000B0E4 ] 12:11:24.265108 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.265108 : OnScreen Cursor Position (Px) = [ 885, 746 ] 12:11:24.265108 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.265108 : ClientWindow Style = FullScreen 12:11:24.265108 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.265108 : Game Position (Hex) = [ 0375, 02EA ] 12:11:24.265108 : Game Position (Dec) = [ 885, 746 ] 12:11:24.265108 : - 12:11:24.266105 : Cannot read memory at address 0x0000030B 12:11:24.266105 : Cannot read memory at address 0x0000038B 12:11:24.268098 : Cannot read memory at address 0x0000030B 12:11:24.268098 : Cannot read memory at address 0x0000038B 12:11:24.270095 : Cannot read memory at address 0x0000030B 12:11:24.270095 : Cannot read memory at address 0x0000038B 12:11:24.272086 : Cannot read memory at address 0x0000030B 12:11:24.272086 : Cannot read memory at address 0x0000038B 12:11:24.272086 : Device rawinput data (Hex) = [ 00007614, 0000B0E4 ] 12:11:24.272086 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.272086 : OnScreen Cursor Position (Px) = [ 885, 746 ] 12:11:24.272086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.272086 : ClientWindow Style = FullScreen 12:11:24.272086 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.272086 : Game Position (Hex) = [ 0375, 02EA ] 12:11:24.272086 : Game Position (Dec) = [ 885, 746 ] 12:11:24.273082 : - 12:11:24.274083 : Cannot read memory at address 0x0000030B 12:11:24.274083 : Cannot read memory at address 0x0000038B 12:11:24.276072 : Cannot read memory at address 0x0000030B 12:11:24.276072 : RawData event for Player #1: 12:11:24.276072 : Cannot read memory at address 0x0000038B 12:11:24.276072 : Device rawinput data (Hex) = [ 00007624, 0000B090 ] 12:11:24.276072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.276072 : OnScreen Cursor Position (Px) = [ 886, 744 ] 12:11:24.276072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.276072 : ClientWindow Style = FullScreen 12:11:24.276072 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.277069 : Game Position (Hex) = [ 0376, 02E8 ] 12:11:24.277069 : Game Position (Dec) = [ 886, 744 ] 12:11:24.277069 : - 12:11:24.278065 : Cannot read memory at address 0x0000030B 12:11:24.278065 : Cannot read memory at address 0x0000038B 12:11:24.280059 : Cannot read memory at address 0x0000030B 12:11:24.280059 : Cannot read memory at address 0x0000038B 12:11:24.281055 : RawData event for Player #1: 12:11:24.281055 : Device rawinput data (Hex) = [ 0000761C, 0000B068 ] 12:11:24.281055 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.281055 : OnScreen Cursor Position (Px) = [ 885, 744 ] 12:11:24.281055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.281055 : ClientWindow Style = FullScreen 12:11:24.281055 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.281055 : Game Position (Hex) = [ 0375, 02E8 ] 12:11:24.281055 : Game Position (Dec) = [ 885, 744 ] 12:11:24.281055 : - 12:11:24.282052 : Cannot read memory at address 0x0000030B 12:11:24.282052 : Cannot read memory at address 0x0000038B 12:11:24.284045 : Cannot read memory at address 0x0000030B 12:11:24.284045 : Cannot read memory at address 0x0000038B 12:11:24.286039 : Cannot read memory at address 0x0000030B 12:11:24.286039 : RawData event for Player #1: 12:11:24.286039 : Cannot read memory at address 0x0000038B 12:11:24.286039 : Device rawinput data (Hex) = [ 0000761C, 0000B068 ] 12:11:24.286039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.286039 : OnScreen Cursor Position (Px) = [ 885, 744 ] 12:11:24.286039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.286039 : ClientWindow Style = FullScreen 12:11:24.286039 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.286039 : Game Position (Hex) = [ 0375, 02E8 ] 12:11:24.286039 : Game Position (Dec) = [ 885, 744 ] 12:11:24.286039 : - 12:11:24.287542 : Cannot read memory at address 0x0000030B 12:11:24.287542 : Cannot read memory at address 0x0000038B 12:11:24.289542 : Cannot read memory at address 0x0000030B 12:11:24.289542 : Cannot read memory at address 0x0000038B 12:11:24.290539 : RawData event for Player #1: 12:11:24.290539 : Device rawinput data (Hex) = [ 0000761C, 0000B068 ] 12:11:24.290539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.290539 : OnScreen Cursor Position (Px) = [ 885, 744 ] 12:11:24.290539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.291532 : ClientWindow Style = FullScreen 12:11:24.291532 : Cannot read memory at address 0x0000030B 12:11:24.291532 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.291532 : Cannot read memory at address 0x0000038B 12:11:24.291532 : Game Position (Hex) = [ 0375, 02E8 ] 12:11:24.291532 : Game Position (Dec) = [ 885, 744 ] 12:11:24.291532 : - 12:11:24.293529 : Cannot read memory at address 0x0000030B 12:11:24.293529 : Cannot read memory at address 0x0000038B 12:11:24.295518 : Cannot read memory at address 0x0000030B 12:11:24.295518 : Cannot read memory at address 0x0000038B 12:11:24.295518 : RawData event for Player #1: 12:11:24.295518 : Device rawinput data (Hex) = [ 0000761C, 0000B038 ] 12:11:24.295518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.295518 : OnScreen Cursor Position (Px) = [ 885, 743 ] 12:11:24.296515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.296515 : ClientWindow Style = FullScreen 12:11:24.296515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.296515 : Game Position (Hex) = [ 0375, 02E7 ] 12:11:24.296515 : Game Position (Dec) = [ 885, 743 ] 12:11:24.296515 : - 12:11:24.297512 : Cannot read memory at address 0x0000030B 12:11:24.297512 : Cannot read memory at address 0x0000038B 12:11:24.299505 : Cannot read memory at address 0x0000030B 12:11:24.299505 : Cannot read memory at address 0x0000038B 12:11:24.299505 : RawData event for Player #1: 12:11:24.299505 : Device rawinput data (Hex) = [ 0000762C, 0000B014 ] 12:11:24.299505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.299505 : OnScreen Cursor Position (Px) = [ 886, 742 ] 12:11:24.300502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.300502 : ClientWindow Style = FullScreen 12:11:24.300502 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.300502 : Game Position (Hex) = [ 0376, 02E6 ] 12:11:24.300502 : Game Position (Dec) = [ 886, 742 ] 12:11:24.300502 : - 12:11:24.301498 : Cannot read memory at address 0x0000030B 12:11:24.301498 : Cannot read memory at address 0x0000038B 12:11:24.303496 : Cannot read memory at address 0x0000030B 12:11:24.303496 : Cannot read memory at address 0x0000038B 12:11:24.305489 : Cannot read memory at address 0x0000030B 12:11:24.305489 : Cannot read memory at address 0x0000038B 12:11:24.306482 : RawData event for Player #1: 12:11:24.306482 : Device rawinput data (Hex) = [ 00007630, 0000B00C ] 12:11:24.306482 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.306482 : OnScreen Cursor Position (Px) = [ 886, 742 ] 12:11:24.307479 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.307479 : Cannot read memory at address 0x0000030B 12:11:24.307479 : Cannot read memory at address 0x0000038B 12:11:24.307479 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.307479 : Game Position (Hex) = [ 0376, 02E6 ] 12:11:24.307479 : Game Position (Dec) = [ 886, 742 ] 12:11:24.307479 : - 12:11:24.309476 : Cannot read memory at address 0x0000030B 12:11:24.309476 : Cannot read memory at address 0x0000038B 12:11:24.311465 : Cannot read memory at address 0x0000030B 12:11:24.311465 : Cannot read memory at address 0x0000038B 12:11:24.313459 : Cannot read memory at address 0x0000030B 12:11:24.313459 : Cannot read memory at address 0x0000038B 12:11:24.313459 : RawData event for Player #1: 12:11:24.313459 : Device rawinput data (Hex) = [ 00007610, 0000B014 ] 12:11:24.313459 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.313459 : OnScreen Cursor Position (Px) = [ 885, 742 ] 12:11:24.314455 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.314455 : ClientWindow Style = FullScreen 12:11:24.314455 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.314455 : Game Position (Hex) = [ 0375, 02E6 ] 12:11:24.314455 : Game Position (Dec) = [ 885, 742 ] 12:11:24.314455 : - 12:11:24.315452 : Cannot read memory at address 0x0000030B 12:11:24.315452 : Cannot read memory at address 0x0000038B 12:11:24.317449 : Cannot read memory at address 0x0000030B 12:11:24.317449 : Cannot read memory at address 0x0000038B 12:11:24.319442 : Cannot read memory at address 0x0000030B 12:11:24.319442 : Cannot read memory at address 0x0000038B 12:11:24.320439 : RawData event for Player #1: 12:11:24.320439 : Device rawinput data (Hex) = [ 00007610, 0000B014 ] 12:11:24.320439 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.320439 : OnScreen Cursor Position (Px) = [ 885, 742 ] 12:11:24.320439 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.321432 : Cannot read memory at address 0x0000030B 12:11:24.321432 : ClientWindow Style = FullScreen 12:11:24.321432 : Cannot read memory at address 0x0000038B 12:11:24.321432 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.321432 : Game Position (Hex) = [ 0375, 02E6 ] 12:11:24.321432 : Game Position (Dec) = [ 885, 742 ] 12:11:24.321432 : - 12:11:24.323429 : Cannot read memory at address 0x0000030B 12:11:24.323429 : Cannot read memory at address 0x0000038B 12:11:24.325423 : Cannot read memory at address 0x0000030B 12:11:24.325423 : Cannot read memory at address 0x0000038B 12:11:24.327416 : Cannot read memory at address 0x0000030B 12:11:24.327416 : Cannot read memory at address 0x0000038B 12:11:24.327416 : RawData event for Player #1: 12:11:24.327416 : Device rawinput data (Hex) = [ 000075FC, 0000AFE0 ] 12:11:24.327416 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.327416 : OnScreen Cursor Position (Px) = [ 884, 741 ] 12:11:24.328409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.328409 : ClientWindow Style = FullScreen 12:11:24.328409 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.328409 : Game Position (Hex) = [ 0374, 02E5 ] 12:11:24.328409 : Game Position (Dec) = [ 884, 741 ] 12:11:24.328409 : - 12:11:24.329405 : Cannot read memory at address 0x0000030B 12:11:24.329405 : Cannot read memory at address 0x0000038B 12:11:24.331398 : Cannot read memory at address 0x0000030B 12:11:24.331398 : Cannot read memory at address 0x0000038B 12:11:24.333395 : Cannot read memory at address 0x0000030B 12:11:24.333395 : Cannot read memory at address 0x0000038B 12:11:24.333395 : RawData event for Player #1: 12:11:24.333395 : Device rawinput data (Hex) = [ 00007600, 0000AFB0 ] 12:11:24.333395 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.333395 : OnScreen Cursor Position (Px) = [ 885, 741 ] 12:11:24.334388 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.334388 : ClientWindow Style = FullScreen 12:11:24.334388 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.334388 : Game Position (Hex) = [ 0375, 02E5 ] 12:11:24.334388 : Game Position (Dec) = [ 885, 741 ] 12:11:24.334388 : - 12:11:24.335389 : Cannot read memory at address 0x0000030B 12:11:24.335389 : Cannot read memory at address 0x0000038B 12:11:24.337378 : Cannot read memory at address 0x0000030B 12:11:24.337378 : Cannot read memory at address 0x0000038B 12:11:24.339376 : Cannot read memory at address 0x0000030B 12:11:24.339376 : Cannot read memory at address 0x0000038B 12:11:24.340372 : RawData event for Player #1: 12:11:24.340372 : Device rawinput data (Hex) = [ 000075E0, 0000AFB0 ] 12:11:24.341365 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.341365 : OnScreen Cursor Position (Px) = [ 884, 741 ] 12:11:24.341365 : Cannot read memory at address 0x0000030B 12:11:24.341365 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.341365 : Cannot read memory at address 0x0000038B 12:11:24.341365 : ClientWindow Style = FullScreen 12:11:24.341365 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.341365 : Game Position (Hex) = [ 0374, 02E5 ] 12:11:24.342362 : Game Position (Dec) = [ 884, 741 ] 12:11:24.342362 : - 12:11:24.343363 : Cannot read memory at address 0x0000030B 12:11:24.343363 : Cannot read memory at address 0x0000038B 12:11:24.345356 : Cannot read memory at address 0x0000030B 12:11:24.345356 : Cannot read memory at address 0x0000038B 12:11:24.347351 : Cannot read memory at address 0x0000030B 12:11:24.347351 : Cannot read memory at address 0x0000038B 12:11:24.347351 : RawData event for Player #1: 12:11:24.347351 : Device rawinput data (Hex) = [ 000075E0, 0000AFB0 ] 12:11:24.347351 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.348342 : OnScreen Cursor Position (Px) = [ 884, 741 ] 12:11:24.348342 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.348342 : ClientWindow Style = FullScreen 12:11:24.348342 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.348342 : Game Position (Hex) = [ 0374, 02E5 ] 12:11:24.348342 : Game Position (Dec) = [ 884, 741 ] 12:11:24.348342 : - 12:11:24.349343 : Cannot read memory at address 0x0000030B 12:11:24.349343 : Cannot read memory at address 0x0000038B 12:11:24.351335 : Cannot read memory at address 0x0000030B 12:11:24.351335 : Cannot read memory at address 0x0000038B 12:11:24.353329 : Cannot read memory at address 0x0000030B 12:11:24.353329 : Cannot read memory at address 0x0000038B 12:11:24.354326 : RawData event for Player #1: 12:11:24.355319 : Device rawinput data (Hex) = [ 000075E0, 0000AFB0 ] 12:11:24.355319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.355319 : Cannot read memory at address 0x0000030B 12:11:24.355319 : OnScreen Cursor Position (Px) = [ 884, 741 ] 12:11:24.355319 : Cannot read memory at address 0x0000038B 12:11:24.355319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.355319 : ClientWindow Style = FullScreen 12:11:24.355319 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.355319 : Game Position (Hex) = [ 0374, 02E5 ] 12:11:24.355319 : Game Position (Dec) = [ 884, 741 ] 12:11:24.356316 : - 12:11:24.357317 : Cannot read memory at address 0x0000030B 12:11:24.357317 : Cannot read memory at address 0x0000038B 12:11:24.359305 : Cannot read memory at address 0x0000030B 12:11:24.359305 : Cannot read memory at address 0x0000038B 12:11:24.361299 : Cannot read memory at address 0x0000030B 12:11:24.361299 : Cannot read memory at address 0x0000038B 12:11:24.361299 : RawData event for Player #1: 12:11:24.362296 : Device rawinput data (Hex) = [ 000075E0, 0000AFB0 ] 12:11:24.362296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.362296 : OnScreen Cursor Position (Px) = [ 884, 741 ] 12:11:24.362296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.362296 : ClientWindow Style = FullScreen 12:11:24.362296 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.362296 : Game Position (Hex) = [ 0374, 02E5 ] 12:11:24.362296 : Game Position (Dec) = [ 884, 741 ] 12:11:24.363293 : - 12:11:24.363293 : Cannot read memory at address 0x0000030B 12:11:24.363293 : Cannot read memory at address 0x0000038B 12:11:24.365285 : Cannot read memory at address 0x0000030B 12:11:24.365285 : Cannot read memory at address 0x0000038B 12:11:24.367278 : Cannot read memory at address 0x0000030B 12:11:24.367278 : Cannot read memory at address 0x0000038B 12:11:24.367278 : RawData event for Player #1: 12:11:24.367278 : Device rawinput data (Hex) = [ 000075E0, 0000AFB0 ] 12:11:24.367278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.367278 : OnScreen Cursor Position (Px) = [ 884, 741 ] 12:11:24.368275 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.368275 : ClientWindow Style = FullScreen 12:11:24.368275 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.368275 : Game Position (Hex) = [ 0374, 02E5 ] 12:11:24.368275 : Game Position (Dec) = [ 884, 741 ] 12:11:24.368275 : - 12:11:24.369272 : Cannot read memory at address 0x0000030B 12:11:24.369272 : Cannot read memory at address 0x0000038B 12:11:24.371265 : Cannot read memory at address 0x0000030B 12:11:24.371265 : Cannot read memory at address 0x0000038B 12:11:24.373259 : Cannot read memory at address 0x0000030B 12:11:24.373259 : Cannot read memory at address 0x0000038B 12:11:24.374255 : RawData event for Player #1: 12:11:24.374255 : Device rawinput data (Hex) = [ 000075E0, 0000AFB0 ] 12:11:24.374255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.375252 : OnScreen Cursor Position (Px) = [ 884, 741 ] 12:11:24.375252 : Cannot read memory at address 0x0000030B 12:11:24.375252 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.375252 : Cannot read memory at address 0x0000038B 12:11:24.375252 : ClientWindow Style = FullScreen 12:11:24.375252 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.375252 : Game Position (Hex) = [ 0374, 02E5 ] 12:11:24.375252 : Game Position (Dec) = [ 884, 741 ] 12:11:24.375252 : - 12:11:24.377245 : Cannot read memory at address 0x0000030B 12:11:24.377245 : Cannot read memory at address 0x0000038B 12:11:24.379239 : Cannot read memory at address 0x0000030B 12:11:24.379239 : Cannot read memory at address 0x0000038B 12:11:24.381233 : Cannot read memory at address 0x0000030B 12:11:24.381233 : Cannot read memory at address 0x0000038B 12:11:24.382229 : RawData event for Player #1: 12:11:24.382229 : Device rawinput data (Hex) = [ 000075E0, 0000AFB0 ] 12:11:24.382229 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.382229 : OnScreen Cursor Position (Px) = [ 884, 741 ] 12:11:24.382229 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.382229 : ClientWindow Style = FullScreen 12:11:24.382229 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.382229 : Game Position (Hex) = [ 0374, 02E5 ] 12:11:24.382229 : Game Position (Dec) = [ 884, 741 ] 12:11:24.382229 : - 12:11:24.383225 : Cannot read memory at address 0x0000030B 12:11:24.383225 : Cannot read memory at address 0x0000038B 12:11:24.385218 : Cannot read memory at address 0x0000030B 12:11:24.385218 : Cannot read memory at address 0x0000038B 12:11:24.387212 : Cannot read memory at address 0x0000030B 12:11:24.387212 : Cannot read memory at address 0x0000038B 12:11:24.388712 : Cannot read memory at address 0x0000030B 12:11:24.388712 : Cannot read memory at address 0x0000038B 12:11:24.388712 : RawData event for Player #1: 12:11:24.388712 : Device rawinput data (Hex) = [ 000075D8, 0000AFA8 ] 12:11:24.388712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.388712 : OnScreen Cursor Position (Px) = [ 883, 741 ] 12:11:24.388712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.388712 : ClientWindow Style = FullScreen 12:11:24.388712 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.389709 : Game Position (Hex) = [ 0373, 02E5 ] 12:11:24.389709 : Game Position (Dec) = [ 883, 741 ] 12:11:24.389709 : - 12:11:24.390706 : Cannot read memory at address 0x0000030B 12:11:24.390706 : Cannot read memory at address 0x0000038B 12:11:24.392699 : Cannot read memory at address 0x0000030B 12:11:24.392699 : Cannot read memory at address 0x0000038B 12:11:24.394692 : Cannot read memory at address 0x0000030B 12:11:24.394692 : Cannot read memory at address 0x0000038B 12:11:24.395694 : RawData event for Player #1: 12:11:24.395694 : Device rawinput data (Hex) = [ 000075B8, 0000AFA4 ] 12:11:24.395694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.395694 : OnScreen Cursor Position (Px) = [ 882, 740 ] 12:11:24.395694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.395694 : ClientWindow Style = FullScreen 12:11:24.395694 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.395694 : Game Position (Hex) = [ 0372, 02E4 ] 12:11:24.396685 : Game Position (Dec) = [ 882, 740 ] 12:11:24.396685 : Cannot read memory at address 0x0000030B 12:11:24.396685 : - 12:11:24.396685 : Cannot read memory at address 0x0000038B 12:11:24.398678 : Cannot read memory at address 0x0000030B 12:11:24.398678 : Cannot read memory at address 0x0000038B 12:11:24.400672 : Cannot read memory at address 0x0000030B 12:11:24.400672 : Cannot read memory at address 0x0000038B 12:11:24.401669 : RawData event for Player #1: 12:11:24.401669 : Device rawinput data (Hex) = [ 00007594, 0000AFA4 ] 12:11:24.401669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.401669 : OnScreen Cursor Position (Px) = [ 881, 740 ] 12:11:24.401669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.401669 : ClientWindow Style = FullScreen 12:11:24.401669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.401669 : Game Position (Hex) = [ 0371, 02E4 ] 12:11:24.402666 : Game Position (Dec) = [ 881, 740 ] 12:11:24.402666 : Cannot read memory at address 0x0000030B 12:11:24.402666 : - 12:11:24.402666 : Cannot read memory at address 0x0000038B 12:11:24.404658 : Cannot read memory at address 0x0000030B 12:11:24.404658 : Cannot read memory at address 0x0000038B 12:11:24.406652 : Cannot read memory at address 0x0000030B 12:11:24.406652 : Cannot read memory at address 0x0000038B 12:11:24.406652 : RawData event for Player #1: 12:11:24.406652 : Device rawinput data (Hex) = [ 00007594, 0000AFA4 ] 12:11:24.406652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.406652 : OnScreen Cursor Position (Px) = [ 881, 740 ] 12:11:24.406652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.406652 : ClientWindow Style = FullScreen 12:11:24.406652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.406652 : Game Position (Hex) = [ 0371, 02E4 ] 12:11:24.406652 : Game Position (Dec) = [ 881, 740 ] 12:11:24.407649 : - 12:11:24.408645 : Cannot read memory at address 0x0000030B 12:11:24.408645 : Cannot read memory at address 0x0000038B 12:11:24.410639 : Cannot read memory at address 0x0000030B 12:11:24.410639 : Cannot read memory at address 0x0000038B 12:11:24.411639 : RawData event for Player #1: 12:11:24.411639 : Device rawinput data (Hex) = [ 00007548, 0000AF9C ] 12:11:24.412632 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.412632 : Cannot read memory at address 0x0000030B 12:11:24.412632 : Cannot read memory at address 0x0000038B 12:11:24.412632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.412632 : ClientWindow Style = FullScreen 12:11:24.412632 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.412632 : Game Position (Hex) = [ 036F, 02E4 ] 12:11:24.412632 : Game Position (Dec) = [ 879, 740 ] 12:11:24.412632 : - 12:11:24.414626 : Cannot read memory at address 0x0000030B 12:11:24.414626 : Cannot read memory at address 0x0000038B 12:11:24.416618 : Cannot read memory at address 0x0000030B 12:11:24.416618 : Cannot read memory at address 0x0000038B 12:11:24.416618 : RawData event for Player #1: 12:11:24.416618 : Device rawinput data (Hex) = [ 00007548, 0000AF9C ] 12:11:24.416618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.416618 : OnScreen Cursor Position (Px) = [ 879, 740 ] 12:11:24.416618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.416618 : ClientWindow Style = FullScreen 12:11:24.416618 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.417615 : Game Position (Hex) = [ 036F, 02E4 ] 12:11:24.417615 : Game Position (Dec) = [ 879, 740 ] 12:11:24.417615 : - 12:11:24.418612 : Cannot read memory at address 0x0000030B 12:11:24.418612 : Cannot read memory at address 0x0000038B 12:11:24.420605 : Cannot read memory at address 0x0000030B 12:11:24.420605 : Cannot read memory at address 0x0000038B 12:11:24.420605 : RawData event for Player #1: 12:11:24.420605 : Device rawinput data (Hex) = [ 00007548, 0000AF9C ] 12:11:24.420605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.420605 : OnScreen Cursor Position (Px) = [ 879, 740 ] 12:11:24.420605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.420605 : ClientWindow Style = FullScreen 12:11:24.420605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.421602 : Game Position (Hex) = [ 036F, 02E4 ] 12:11:24.421602 : Game Position (Dec) = [ 879, 740 ] 12:11:24.421602 : - 12:11:24.422598 : Cannot read memory at address 0x0000030B 12:11:24.422598 : Cannot read memory at address 0x0000038B 12:11:24.424592 : Cannot read memory at address 0x0000030B 12:11:24.424592 : Cannot read memory at address 0x0000038B 12:11:24.425589 : RawData event for Player #1: 12:11:24.425589 : Device rawinput data (Hex) = [ 00007548, 0000AF9C ] 12:11:24.425589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.425589 : OnScreen Cursor Position (Px) = [ 879, 740 ] 12:11:24.425589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.425589 : ClientWindow Style = FullScreen 12:11:24.425589 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.426586 : Cannot read memory at address 0x0000030B 12:11:24.426586 : Cannot read memory at address 0x0000038B 12:11:24.426586 : Game Position (Dec) = [ 879, 740 ] 12:11:24.426586 : - 12:11:24.428583 : Cannot read memory at address 0x0000030B 12:11:24.428583 : Cannot read memory at address 0x0000038B 12:11:24.430572 : Cannot read memory at address 0x0000030B 12:11:24.430572 : Cannot read memory at address 0x0000038B 12:11:24.430572 : RawData event for Player #1: 12:11:24.430572 : Device rawinput data (Hex) = [ 00007550, 0000AFC0 ] 12:11:24.430572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.430572 : OnScreen Cursor Position (Px) = [ 879, 741 ] 12:11:24.430572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.430572 : ClientWindow Style = FullScreen 12:11:24.430572 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.431569 : Game Position (Hex) = [ 036F, 02E5 ] 12:11:24.431569 : Game Position (Dec) = [ 879, 741 ] 12:11:24.431569 : - 12:11:24.432565 : Cannot read memory at address 0x0000030B 12:11:24.432565 : Cannot read memory at address 0x0000038B 12:11:24.434627 : Cannot read memory at address 0x0000030B 12:11:24.434627 : Cannot read memory at address 0x0000038B 12:11:24.436128 : Cannot read memory at address 0x0000030B 12:11:24.436128 : Cannot read memory at address 0x0000038B 12:11:24.437124 : RawData event for Player #1: 12:11:24.437124 : Device rawinput data (Hex) = [ 00007554, 0000AFB8 ] 12:11:24.438121 : Cannot read memory at address 0x0000030B 12:11:24.438121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.438121 : Cannot read memory at address 0x0000038B 12:11:24.438121 : OnScreen Cursor Position (Px) = [ 879, 741 ] 12:11:24.438121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.438121 : ClientWindow Style = FullScreen 12:11:24.438121 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.438121 : Game Position (Hex) = [ 036F, 02E5 ] 12:11:24.438121 : Game Position (Dec) = [ 879, 741 ] 12:11:24.438121 : - 12:11:24.440114 : Cannot read memory at address 0x0000030B 12:11:24.440114 : Cannot read memory at address 0x0000038B 12:11:24.442108 : Cannot read memory at address 0x0000030B 12:11:24.442108 : Cannot read memory at address 0x0000038B 12:11:24.444105 : Cannot read memory at address 0x0000030B 12:11:24.444105 : Cannot read memory at address 0x0000038B 12:11:24.445098 : RawData event for Player #1: 12:11:24.445098 : Device rawinput data (Hex) = [ 00007550, 0000AFE8 ] 12:11:24.445098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.445098 : OnScreen Cursor Position (Px) = [ 879, 742 ] 12:11:24.445098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.445098 : ClientWindow Style = FullScreen 12:11:24.445098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.445098 : Game Position (Hex) = [ 036F, 02E6 ] 12:11:24.445098 : Game Position (Dec) = [ 879, 742 ] 12:11:24.445098 : - 12:11:24.446095 : Cannot read memory at address 0x0000030B 12:11:24.446095 : Cannot read memory at address 0x0000038B 12:11:24.448088 : Cannot read memory at address 0x0000030B 12:11:24.448088 : Cannot read memory at address 0x0000038B 12:11:24.450081 : Cannot read memory at address 0x0000030B 12:11:24.450081 : Cannot read memory at address 0x0000038B 12:11:24.450081 : RawData event for Player #1: 12:11:24.451078 : Device rawinput data (Hex) = [ 00007540, 0000B00C ] 12:11:24.451078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.451078 : OnScreen Cursor Position (Px) = [ 879, 742 ] 12:11:24.451078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.451078 : ClientWindow Style = FullScreen 12:11:24.451078 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.451078 : Game Position (Hex) = [ 036F, 02E6 ] 12:11:24.451078 : Game Position (Dec) = [ 879, 742 ] 12:11:24.451078 : - 12:11:24.452075 : Cannot read memory at address 0x0000030B 12:11:24.452075 : Cannot read memory at address 0x0000038B 12:11:24.454068 : Cannot read memory at address 0x0000030B 12:11:24.454068 : Cannot read memory at address 0x0000038B 12:11:24.456061 : Cannot read memory at address 0x0000030B 12:11:24.456061 : Cannot read memory at address 0x0000038B 12:11:24.458054 : RawData event for Player #1: 12:11:24.458054 : Cannot read memory at address 0x0000030B 12:11:24.458054 : Device rawinput data (Hex) = [ 00007520, 0000B008 ] 12:11:24.458054 : Cannot read memory at address 0x0000038B 12:11:24.458054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.458054 : OnScreen Cursor Position (Px) = [ 878, 742 ] 12:11:24.458054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.458054 : ClientWindow Style = FullScreen 12:11:24.458054 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.458054 : Game Position (Hex) = [ 036E, 02E6 ] 12:11:24.458054 : Game Position (Dec) = [ 878, 742 ] 12:11:24.458054 : - 12:11:24.460051 : Cannot read memory at address 0x0000030B 12:11:24.460051 : Cannot read memory at address 0x0000038B 12:11:24.462041 : Cannot read memory at address 0x0000030B 12:11:24.462041 : Cannot read memory at address 0x0000038B 12:11:24.464035 : Cannot read memory at address 0x0000030B 12:11:24.464035 : Cannot read memory at address 0x0000038B 12:11:24.465031 : RawData event for Player #1: 12:11:24.465031 : Device rawinput data (Hex) = [ 00007520, 0000B008 ] 12:11:24.465031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.465031 : OnScreen Cursor Position (Px) = [ 878, 742 ] 12:11:24.465031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.465031 : ClientWindow Style = FullScreen 12:11:24.465031 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.465031 : Game Position (Hex) = [ 036E, 02E6 ] 12:11:24.465031 : Game Position (Dec) = [ 878, 742 ] 12:11:24.465031 : - 12:11:24.466028 : Cannot read memory at address 0x0000030B 12:11:24.466028 : Cannot read memory at address 0x0000038B 12:11:24.468021 : Cannot read memory at address 0x0000030B 12:11:24.468021 : Cannot read memory at address 0x0000038B 12:11:24.470014 : Cannot read memory at address 0x0000030B 12:11:24.470014 : Cannot read memory at address 0x0000038B 12:11:24.472008 : RawData event for Player #1: 12:11:24.472008 : Cannot read memory at address 0x0000030B 12:11:24.472008 : Device rawinput data (Hex) = [ 00007504, 0000B058 ] 12:11:24.472008 : Cannot read memory at address 0x0000038B 12:11:24.472008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.472008 : OnScreen Cursor Position (Px) = [ 877, 743 ] 12:11:24.472008 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.472008 : ClientWindow Style = FullScreen 12:11:24.472008 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.472008 : Game Position (Hex) = [ 036D, 02E7 ] 12:11:24.472008 : Game Position (Dec) = [ 877, 743 ] 12:11:24.472008 : - 12:11:24.474005 : Cannot read memory at address 0x0000030B 12:11:24.474005 : Cannot read memory at address 0x0000038B 12:11:24.475995 : Cannot read memory at address 0x0000030B 12:11:24.475995 : Cannot read memory at address 0x0000038B 12:11:24.477988 : Cannot read memory at address 0x0000030B 12:11:24.477988 : Cannot read memory at address 0x0000038B 12:11:24.478985 : RawData event for Player #1: 12:11:24.478985 : Device rawinput data (Hex) = [ 000074D8, 0000B05C ] 12:11:24.478985 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.478985 : OnScreen Cursor Position (Px) = [ 876, 744 ] 12:11:24.478985 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.478985 : ClientWindow Style = FullScreen 12:11:24.478985 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.478985 : Game Position (Hex) = [ 036C, 02E8 ] 12:11:24.478985 : Game Position (Dec) = [ 876, 744 ] 12:11:24.479982 : - 12:11:24.479982 : Cannot read memory at address 0x0000038B 12:11:24.481974 : Cannot read memory at address 0x0000030B 12:11:24.481974 : Cannot read memory at address 0x0000038B 12:11:24.483968 : Cannot read memory at address 0x0000030B 12:11:24.483968 : Cannot read memory at address 0x0000038B 12:11:24.484964 : RawData event for Player #1: 12:11:24.484964 : Device rawinput data (Hex) = [ 000074D8, 0000B05C ] 12:11:24.484964 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.484964 : OnScreen Cursor Position (Px) = [ 876, 744 ] 12:11:24.484964 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.484964 : ClientWindow Style = FullScreen 12:11:24.484964 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.484964 : Game Position (Hex) = [ 036C, 02E8 ] 12:11:24.484964 : Game Position (Dec) = [ 876, 744 ] 12:11:24.484964 : - 12:11:24.485961 : Cannot read memory at address 0x0000030B 12:11:24.485961 : Cannot read memory at address 0x0000038B 12:11:24.487463 : Cannot read memory at address 0x0000030B 12:11:24.487463 : Cannot read memory at address 0x0000038B 12:11:24.489462 : Cannot read memory at address 0x0000030B 12:11:24.489462 : Cannot read memory at address 0x0000038B 12:11:24.491455 : Cannot read memory at address 0x0000030B 12:11:24.491455 : Cannot read memory at address 0x0000038B 12:11:24.491455 : RawData event for Player #1: 12:11:24.491455 : Device rawinput data (Hex) = [ 000074D8, 0000B05C ] 12:11:24.491455 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.491455 : OnScreen Cursor Position (Px) = [ 876, 744 ] 12:11:24.491455 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.492448 : ClientWindow Style = FullScreen 12:11:24.492448 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.492448 : Game Position (Hex) = [ 036C, 02E8 ] 12:11:24.492448 : Game Position (Dec) = [ 876, 744 ] 12:11:24.492448 : - 12:11:24.493448 : Cannot read memory at address 0x0000030B 12:11:24.493448 : Cannot read memory at address 0x0000038B 12:11:24.495442 : Cannot read memory at address 0x0000030B 12:11:24.495442 : Cannot read memory at address 0x0000038B 12:11:24.497431 : Cannot read memory at address 0x0000030B 12:11:24.497431 : Cannot read memory at address 0x0000038B 12:11:24.498428 : RawData event for Player #1: 12:11:24.498428 : Device rawinput data (Hex) = [ 000074B8, 0000B058 ] 12:11:24.498428 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.498428 : OnScreen Cursor Position (Px) = [ 875, 743 ] 12:11:24.499425 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.499425 : ClientWindow Style = FullScreen 12:11:24.499425 : Cannot read memory at address 0x0000038B 12:11:24.499425 : Game Position (Hex) = [ 036B, 02E7 ] 12:11:24.499425 : Game Position (Dec) = [ 875, 743 ] 12:11:24.499425 : - 12:11:24.501418 : Cannot read memory at address 0x0000030B 12:11:24.501418 : Cannot read memory at address 0x0000038B 12:11:24.503411 : Cannot read memory at address 0x0000030B 12:11:24.503411 : Cannot read memory at address 0x0000038B 12:11:24.505409 : Cannot read memory at address 0x0000030B 12:11:24.505409 : Cannot read memory at address 0x0000038B 12:11:24.505409 : RawData event for Player #1: 12:11:24.505409 : Device rawinput data (Hex) = [ 00007494, 0000B05C ] 12:11:24.505409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.505409 : OnScreen Cursor Position (Px) = [ 874, 744 ] 12:11:24.506402 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.506402 : ClientWindow Style = FullScreen 12:11:24.506402 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.506402 : Game Position (Hex) = [ 036A, 02E8 ] 12:11:24.506402 : Game Position (Dec) = [ 874, 744 ] 12:11:24.506402 : - 12:11:24.507402 : Cannot read memory at address 0x0000030B 12:11:24.507402 : Cannot read memory at address 0x0000038B 12:11:24.509395 : Cannot read memory at address 0x0000030B 12:11:24.509395 : Cannot read memory at address 0x0000038B 12:11:24.511388 : Cannot read memory at address 0x0000030B 12:11:24.511388 : Cannot read memory at address 0x0000038B 12:11:24.512386 : RawData event for Player #1: 12:11:24.512386 : Device rawinput data (Hex) = [ 0000748C, 0000B064 ] 12:11:24.513378 : Cannot read memory at address 0x0000030B 12:11:24.513378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.513378 : OnScreen Cursor Position (Px) = [ 874, 744 ] 12:11:24.513378 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.513378 : ClientWindow Style = FullScreen 12:11:24.514375 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.514375 : Game Position (Hex) = [ 036A, 02E8 ] 12:11:24.514375 : Game Position (Dec) = [ 874, 744 ] 12:11:24.514375 : - 12:11:24.515371 : Cannot read memory at address 0x0000030B 12:11:24.515371 : Cannot read memory at address 0x0000038B 12:11:24.517365 : Cannot read memory at address 0x0000030B 12:11:24.517365 : Cannot read memory at address 0x0000038B 12:11:24.518361 : RawData event for Player #1: 12:11:24.518361 : Device rawinput data (Hex) = [ 0000748C, 0000B07C ] 12:11:24.518361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.518361 : OnScreen Cursor Position (Px) = [ 874, 744 ] 12:11:24.519358 : Cannot read memory at address 0x0000030B 12:11:24.519358 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.519358 : Cannot read memory at address 0x0000038B 12:11:24.519358 : ClientWindow Style = FullScreen 12:11:24.519358 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.519358 : Game Position (Hex) = [ 036A, 02E8 ] 12:11:24.519358 : Game Position (Dec) = [ 874, 744 ] 12:11:24.519358 : - 12:11:24.521355 : Cannot read memory at address 0x0000030B 12:11:24.521355 : Cannot read memory at address 0x0000038B 12:11:24.523348 : Cannot read memory at address 0x0000030B 12:11:24.523348 : Cannot read memory at address 0x0000038B 12:11:24.523348 : RawData event for Player #1: 12:11:24.523348 : Device rawinput data (Hex) = [ 00007478, 0000B0AC ] 12:11:24.524342 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.524342 : OnScreen Cursor Position (Px) = [ 873, 745 ] 12:11:24.524342 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.524342 : ClientWindow Style = FullScreen 12:11:24.524342 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.524342 : Game Position (Hex) = [ 0369, 02E9 ] 12:11:24.524342 : Game Position (Dec) = [ 873, 745 ] 12:11:24.524342 : - 12:11:24.525338 : Cannot read memory at address 0x0000030B 12:11:24.525338 : Cannot read memory at address 0x0000038B 12:11:24.527335 : Cannot read memory at address 0x0000030B 12:11:24.527335 : Cannot read memory at address 0x0000038B 12:11:24.529325 : Cannot read memory at address 0x0000030B 12:11:24.529325 : Cannot read memory at address 0x0000038B 12:11:24.529325 : RawData event for Player #1: 12:11:24.529325 : Device rawinput data (Hex) = [ 00007478, 0000B0AC ] 12:11:24.529325 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.529325 : OnScreen Cursor Position (Px) = [ 873, 745 ] 12:11:24.530322 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.530322 : ClientWindow Style = FullScreen 12:11:24.530322 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.530322 : Game Position (Hex) = [ 0369, 02E9 ] 12:11:24.530322 : Game Position (Dec) = [ 873, 745 ] 12:11:24.530322 : - 12:11:24.531318 : Cannot read memory at address 0x0000030B 12:11:24.531318 : Cannot read memory at address 0x0000038B 12:11:24.533311 : Cannot read memory at address 0x0000030B 12:11:24.533311 : Cannot read memory at address 0x0000038B 12:11:24.533311 : RawData event for Player #1: 12:11:24.533311 : Device rawinput data (Hex) = [ 00007478, 0000B0AC ] 12:11:24.533311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.534308 : OnScreen Cursor Position (Px) = [ 873, 745 ] 12:11:24.534308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.534308 : ClientWindow Style = FullScreen 12:11:24.534308 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.534308 : Game Position (Hex) = [ 0369, 02E9 ] 12:11:24.534308 : Game Position (Dec) = [ 873, 745 ] 12:11:24.534308 : - 12:11:24.535304 : Cannot read memory at address 0x0000030B 12:11:24.535304 : Cannot read memory at address 0x0000038B 12:11:24.537298 : Cannot read memory at address 0x0000030B 12:11:24.537298 : Cannot read memory at address 0x0000038B 12:11:24.538298 : RawData event for Player #1: 12:11:24.538298 : Device rawinput data (Hex) = [ 00007478, 0000B0AC ] 12:11:24.539291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.539291 : Cannot read memory at address 0x0000030B 12:11:24.539291 : OnScreen Cursor Position (Px) = [ 873, 745 ] 12:11:24.539291 : Cannot read memory at address 0x0000038B 12:11:24.539291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.539291 : ClientWindow Style = FullScreen 12:11:24.539291 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.539291 : Game Position (Hex) = [ 0369, 02E9 ] 12:11:24.539291 : Game Position (Dec) = [ 873, 745 ] 12:11:24.539291 : - 12:11:24.541288 : Cannot read memory at address 0x0000030B 12:11:24.541288 : Cannot read memory at address 0x0000038B 12:11:24.542285 : RawData event for Player #1: 12:11:24.542285 : Device rawinput data (Hex) = [ 00007478, 0000B0AC ] 12:11:24.543278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.543278 : Cannot read memory at address 0x0000030B 12:11:24.543278 : OnScreen Cursor Position (Px) = [ 873, 745 ] 12:11:24.543278 : Cannot read memory at address 0x0000038B 12:11:24.543278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.543278 : ClientWindow Style = FullScreen 12:11:24.543278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.543278 : Game Position (Hex) = [ 0369, 02E9 ] 12:11:24.543278 : Game Position (Dec) = [ 873, 745 ] 12:11:24.543278 : - 12:11:24.545275 : Cannot read memory at address 0x0000030B 12:11:24.545275 : Cannot read memory at address 0x0000038B 12:11:24.547265 : Cannot read memory at address 0x0000030B 12:11:24.547265 : Cannot read memory at address 0x0000038B 12:11:24.547265 : RawData event for Player #1: 12:11:24.547265 : Device rawinput data (Hex) = [ 00007478, 0000B0AC ] 12:11:24.547265 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.548261 : OnScreen Cursor Position (Px) = [ 873, 745 ] 12:11:24.548261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.548261 : ClientWindow Style = FullScreen 12:11:24.548261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.548261 : Game Position (Hex) = [ 0369, 02E9 ] 12:11:24.548261 : Game Position (Dec) = [ 873, 745 ] 12:11:24.548261 : - 12:11:24.549258 : Cannot read memory at address 0x0000030B 12:11:24.549258 : Cannot read memory at address 0x0000038B 12:11:24.551251 : Cannot read memory at address 0x0000030B 12:11:24.551251 : Cannot read memory at address 0x0000038B 12:11:24.552252 : RawData event for Player #1: 12:11:24.553245 : Device rawinput data (Hex) = [ 00007478, 0000B0AC ] 12:11:24.553245 : Cannot read memory at address 0x0000030B 12:11:24.553245 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.553245 : Cannot read memory at address 0x0000038B 12:11:24.553245 : OnScreen Cursor Position (Px) = [ 873, 745 ] 12:11:24.553245 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.553245 : ClientWindow Style = FullScreen 12:11:24.553245 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.553245 : Game Position (Hex) = [ 0369, 02E9 ] 12:11:24.553245 : Game Position (Dec) = [ 873, 745 ] 12:11:24.553245 : - 12:11:24.555241 : Cannot read memory at address 0x0000030B 12:11:24.555241 : Cannot read memory at address 0x0000038B 12:11:24.557235 : Cannot read memory at address 0x0000030B 12:11:24.557235 : Cannot read memory at address 0x0000038B 12:11:24.559228 : Cannot read memory at address 0x0000030B 12:11:24.559228 : Cannot read memory at address 0x0000038B 12:11:24.559228 : RawData event for Player #1: 12:11:24.559228 : Device rawinput data (Hex) = [ 00005978, 0000ABDC ] 12:11:24.559228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.560221 : OnScreen Cursor Position (Px) = [ 671, 725 ] 12:11:24.560221 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.560221 : ClientWindow Style = FullScreen 12:11:24.560221 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.560221 : Game Position (Hex) = [ 029F, 02D5 ] 12:11:24.560221 : Game Position (Dec) = [ 671, 725 ] 12:11:24.560221 : - 12:11:24.561218 : Cannot read memory at address 0x0000030B 12:11:24.561218 : Cannot read memory at address 0x0000038B 12:11:24.563214 : Cannot read memory at address 0x0000030B 12:11:24.563214 : Cannot read memory at address 0x0000038B 12:11:24.565205 : Cannot read memory at address 0x0000030B 12:11:24.565205 : Cannot read memory at address 0x0000038B 12:11:24.565205 : RawData event for Player #1: 12:11:24.566201 : Device rawinput data (Hex) = [ 00007418, 0000B09C ] 12:11:24.566201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.566201 : OnScreen Cursor Position (Px) = [ 870, 745 ] 12:11:24.566201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.566201 : ClientWindow Style = FullScreen 12:11:24.566201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.566201 : Game Position (Hex) = [ 0366, 02E9 ] 12:11:24.566201 : Game Position (Dec) = [ 870, 745 ] 12:11:24.566201 : - 12:11:24.567197 : Cannot read memory at address 0x0000030B 12:11:24.567197 : Cannot read memory at address 0x0000038B 12:11:24.569195 : Cannot read memory at address 0x0000030B 12:11:24.569195 : Cannot read memory at address 0x0000038B 12:11:24.571188 : Cannot read memory at address 0x0000030B 12:11:24.571188 : Cannot read memory at address 0x0000038B 12:11:24.573178 : RawData event for Player #1: 12:11:24.573178 : Device rawinput data (Hex) = [ 00007418, 0000B09C ] 12:11:24.573178 : Cannot read memory at address 0x0000038B 12:11:24.573178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.573178 : OnScreen Cursor Position (Px) = [ 870, 745 ] 12:11:24.573178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.573178 : ClientWindow Style = FullScreen 12:11:24.573178 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.573178 : Game Position (Hex) = [ 0366, 02E9 ] 12:11:24.574175 : Game Position (Dec) = [ 870, 745 ] 12:11:24.574175 : - 12:11:24.575175 : Cannot read memory at address 0x0000030B 12:11:24.575175 : Cannot read memory at address 0x0000038B 12:11:24.577168 : Cannot read memory at address 0x0000030B 12:11:24.577168 : Cannot read memory at address 0x0000038B 12:11:24.579158 : Cannot read memory at address 0x0000030B 12:11:24.579158 : Cannot read memory at address 0x0000038B 12:11:24.580156 : RawData event for Player #1: 12:11:24.580156 : Device rawinput data (Hex) = [ 00007420, 0000B094 ] 12:11:24.580156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.580156 : OnScreen Cursor Position (Px) = [ 870, 744 ] 12:11:24.580156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.580156 : ClientWindow Style = FullScreen 12:11:24.580156 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.580156 : Game Position (Hex) = [ 0366, 02E8 ] 12:11:24.580156 : Game Position (Dec) = [ 870, 744 ] 12:11:24.581152 : - 12:11:24.581152 : Cannot read memory at address 0x0000030B 12:11:24.581152 : Cannot read memory at address 0x0000038B 12:11:24.583145 : Cannot read memory at address 0x0000030B 12:11:24.583145 : Cannot read memory at address 0x0000038B 12:11:24.585141 : Cannot read memory at address 0x0000030B 12:11:24.585141 : Cannot read memory at address 0x0000038B 12:11:24.586138 : RawData event for Player #1: 12:11:24.586138 : Device rawinput data (Hex) = [ 00007420, 0000B094 ] 12:11:24.586138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.586138 : OnScreen Cursor Position (Px) = [ 870, 744 ] 12:11:24.587642 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.587642 : Cannot read memory at address 0x0000030B 12:11:24.587642 : ClientWindow Style = FullScreen 12:11:24.587642 : Cannot read memory at address 0x0000038B 12:11:24.587642 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.587642 : Game Position (Hex) = [ 0366, 02E8 ] 12:11:24.587642 : Game Position (Dec) = [ 870, 744 ] 12:11:24.587642 : - 12:11:24.589641 : Cannot read memory at address 0x0000030B 12:11:24.589641 : Cannot read memory at address 0x0000038B 12:11:24.591634 : Cannot read memory at address 0x0000030B 12:11:24.591634 : Cannot read memory at address 0x0000038B 12:11:24.593628 : Cannot read memory at address 0x0000030B 12:11:24.593628 : Cannot read memory at address 0x0000038B 12:11:24.593628 : RawData event for Player #1: 12:11:24.593628 : Device rawinput data (Hex) = [ 00007420, 0000B0C4 ] 12:11:24.593628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.594622 : OnScreen Cursor Position (Px) = [ 870, 745 ] 12:11:24.594622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.594622 : ClientWindow Style = FullScreen 12:11:24.594622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.594622 : Game Position (Hex) = [ 0366, 02E9 ] 12:11:24.594622 : Game Position (Dec) = [ 870, 745 ] 12:11:24.594622 : - 12:11:24.595779 : Cannot read memory at address 0x0000030B 12:11:24.595779 : Cannot read memory at address 0x0000038B 12:11:24.597362 : Cannot read memory at address 0x0000030B 12:11:24.597362 : Cannot read memory at address 0x0000038B 12:11:24.599380 : Cannot read memory at address 0x0000030B 12:11:24.599380 : Cannot read memory at address 0x0000038B 12:11:24.599380 : RawData event for Player #1: 12:11:24.599380 : Device rawinput data (Hex) = [ 00007428, 0000B098 ] 12:11:24.600355 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.600355 : OnScreen Cursor Position (Px) = [ 871, 745 ] 12:11:24.600355 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.600355 : ClientWindow Style = FullScreen 12:11:24.600355 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.600355 : Game Position (Hex) = [ 0367, 02E9 ] 12:11:24.600355 : Game Position (Dec) = [ 871, 745 ] 12:11:24.604128 : Cannot read memory at address 0x0000030B 12:11:24.604128 : - 12:11:24.605528 : Cannot read memory at address 0x0000030B 12:11:24.605528 : Cannot read memory at address 0x0000038B 12:11:24.606542 : RawData event for Player #1: 12:11:24.606542 : Device rawinput data (Hex) = [ 00007428, 0000B098 ] 12:11:24.606542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.606542 : OnScreen Cursor Position (Px) = [ 871, 745 ] 12:11:24.607533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.607533 : Cannot read memory at address 0x0000030B 12:11:24.607533 : ClientWindow Style = FullScreen 12:11:24.607533 : Cannot read memory at address 0x0000038B 12:11:24.607533 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.607533 : Game Position (Hex) = [ 0367, 02E9 ] 12:11:24.607533 : Game Position (Dec) = [ 871, 745 ] 12:11:24.608530 : - 12:11:24.609529 : Cannot read memory at address 0x0000030B 12:11:24.609529 : Cannot read memory at address 0x0000038B 12:11:24.611522 : Cannot read memory at address 0x0000030B 12:11:24.611522 : Cannot read memory at address 0x0000038B 12:11:24.613513 : Cannot read memory at address 0x0000030B 12:11:24.613513 : Cannot read memory at address 0x0000038B 12:11:24.613513 : RawData event for Player #1: 12:11:24.614510 : Device rawinput data (Hex) = [ 00007428, 0000B098 ] 12:11:24.614510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.614510 : OnScreen Cursor Position (Px) = [ 871, 745 ] 12:11:24.614510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.614510 : ClientWindow Style = FullScreen 12:11:24.615507 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.615507 : Cannot read memory at address 0x0000030B 12:11:24.615507 : Cannot read memory at address 0x0000038B 12:11:24.615507 : Game Position (Dec) = [ 871, 745 ] 12:11:24.615507 : - 12:11:24.617502 : Cannot read memory at address 0x0000030B 12:11:24.617502 : Cannot read memory at address 0x0000038B 12:11:24.619496 : Cannot read memory at address 0x0000030B 12:11:24.619496 : Cannot read memory at address 0x0000038B 12:11:24.620492 : RawData event for Player #1: 12:11:24.620492 : Device rawinput data (Hex) = [ 000073E4, 0000B094 ] 12:11:24.620492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.621486 : Cannot read memory at address 0x0000030B 12:11:24.621486 : Cannot read memory at address 0x0000038B 12:11:24.621486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.621486 : ClientWindow Style = FullScreen 12:11:24.621486 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.621486 : Game Position (Hex) = [ 0365, 02E8 ] 12:11:24.621486 : Game Position (Dec) = [ 869, 744 ] 12:11:24.622483 : - 12:11:24.623483 : Cannot read memory at address 0x0000030B 12:11:24.623483 : Cannot read memory at address 0x0000038B 12:11:24.625476 : Cannot read memory at address 0x0000030B 12:11:24.625476 : Cannot read memory at address 0x0000038B 12:11:24.627469 : Cannot read memory at address 0x0000030B 12:11:24.627469 : Cannot read memory at address 0x0000038B 12:11:24.627469 : RawData event for Player #1: 12:11:24.627469 : Device rawinput data (Hex) = [ 000073DC, 0000B08C ] 12:11:24.628463 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.628463 : OnScreen Cursor Position (Px) = [ 868, 744 ] 12:11:24.628463 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.628463 : ClientWindow Style = FullScreen 12:11:24.628463 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.628463 : Game Position (Hex) = [ 0364, 02E8 ] 12:11:24.628463 : Game Position (Dec) = [ 868, 744 ] 12:11:24.628463 : - 12:11:24.629460 : Cannot read memory at address 0x0000030B 12:11:24.629460 : Cannot read memory at address 0x0000038B 12:11:24.631458 : Cannot read memory at address 0x0000030B 12:11:24.631458 : Cannot read memory at address 0x0000038B 12:11:24.633450 : Cannot read memory at address 0x0000030B 12:11:24.633450 : Cannot read memory at address 0x0000038B 12:11:24.633450 : RawData event for Player #1: 12:11:24.633450 : Device rawinput data (Hex) = [ 000073DC, 0000B08C ] 12:11:24.633450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.634443 : OnScreen Cursor Position (Px) = [ 868, 744 ] 12:11:24.634443 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.634443 : ClientWindow Style = FullScreen 12:11:24.634443 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.634443 : Game Position (Hex) = [ 0364, 02E8 ] 12:11:24.634443 : Game Position (Dec) = [ 868, 744 ] 12:11:24.634443 : - 12:11:24.635440 : Cannot read memory at address 0x0000030B 12:11:24.635440 : Cannot read memory at address 0x0000038B 12:11:24.637437 : Cannot read memory at address 0x0000030B 12:11:24.637437 : Cannot read memory at address 0x0000038B 12:11:24.639426 : Cannot read memory at address 0x0000030B 12:11:24.639426 : Cannot read memory at address 0x0000038B 12:11:24.640423 : RawData event for Player #1: 12:11:24.640423 : Device rawinput data (Hex) = [ 000073DC, 0000B034 ] 12:11:24.640423 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.641420 : OnScreen Cursor Position (Px) = [ 868, 743 ] 12:11:24.641420 : Cannot read memory at address 0x0000030B 12:11:24.641420 : Cannot read memory at address 0x0000038B 12:11:24.641420 : ClientWindow Style = FullScreen 12:11:24.641420 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.641420 : Game Position (Hex) = [ 0364, 02E7 ] 12:11:24.642416 : Game Position (Dec) = [ 868, 743 ] 12:11:24.642416 : - 12:11:24.643416 : Cannot read memory at address 0x0000030B 12:11:24.643416 : Cannot read memory at address 0x0000038B 12:11:24.645409 : Cannot read memory at address 0x0000030B 12:11:24.645409 : Cannot read memory at address 0x0000038B 12:11:24.647403 : Cannot read memory at address 0x0000030B 12:11:24.647403 : Cannot read memory at address 0x0000038B 12:11:24.647403 : RawData event for Player #1: 12:11:24.647403 : Device rawinput data (Hex) = [ 00007388, 0000B030 ] 12:11:24.648396 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.648396 : OnScreen Cursor Position (Px) = [ 866, 743 ] 12:11:24.648396 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.648396 : ClientWindow Style = FullScreen 12:11:24.648396 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.648396 : Game Position (Hex) = [ 0362, 02E7 ] 12:11:24.648396 : Game Position (Dec) = [ 866, 743 ] 12:11:24.649393 : - 12:11:24.649393 : Cannot read memory at address 0x0000030B 12:11:24.649393 : Cannot read memory at address 0x0000038B 12:11:24.651390 : Cannot read memory at address 0x0000030B 12:11:24.651390 : Cannot read memory at address 0x0000038B 12:11:24.653383 : Cannot read memory at address 0x0000030B 12:11:24.653383 : Cannot read memory at address 0x0000038B 12:11:24.654380 : RawData event for Player #1: 12:11:24.654380 : Device rawinput data (Hex) = [ 00007388, 0000B030 ] 12:11:24.655373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.655373 : Cannot read memory at address 0x0000030B 12:11:24.655373 : OnScreen Cursor Position (Px) = [ 866, 743 ] 12:11:24.655373 : Cannot read memory at address 0x0000038B 12:11:24.655373 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.655373 : ClientWindow Style = FullScreen 12:11:24.655373 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.655373 : Game Position (Hex) = [ 0362, 02E7 ] 12:11:24.655373 : Game Position (Dec) = [ 866, 743 ] 12:11:24.656369 : - 12:11:24.657371 : Cannot read memory at address 0x0000030B 12:11:24.657371 : Cannot read memory at address 0x0000038B 12:11:24.659363 : Cannot read memory at address 0x0000030B 12:11:24.659363 : Cannot read memory at address 0x0000038B 12:11:24.661356 : Cannot read memory at address 0x0000030B 12:11:24.661356 : Cannot read memory at address 0x0000038B 12:11:24.661356 : RawData event for Player #1: 12:11:24.662349 : Device rawinput data (Hex) = [ 00007398, 0000B004 ] 12:11:24.662349 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.662349 : OnScreen Cursor Position (Px) = [ 866, 742 ] 12:11:24.662349 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.662349 : ClientWindow Style = FullScreen 12:11:24.662349 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.663346 : Game Position (Hex) = [ 0362, 02E6 ] 12:11:24.663346 : Game Position (Dec) = [ 866, 742 ] 12:11:24.663346 : Cannot read memory at address 0x0000038B 12:11:24.663346 : - 12:11:24.665339 : Cannot read memory at address 0x0000030B 12:11:24.665339 : Cannot read memory at address 0x0000038B 12:11:24.667332 : Cannot read memory at address 0x0000030B 12:11:24.667332 : Cannot read memory at address 0x0000038B 12:11:24.667332 : RawData event for Player #1: 12:11:24.667332 : Device rawinput data (Hex) = [ 00007398, 0000B004 ] 12:11:24.668329 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.668329 : OnScreen Cursor Position (Px) = [ 866, 742 ] 12:11:24.668329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.668329 : ClientWindow Style = FullScreen 12:11:24.668329 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.668329 : Game Position (Hex) = [ 0362, 02E6 ] 12:11:24.668329 : Game Position (Dec) = [ 866, 742 ] 12:11:24.668329 : - 12:11:24.669326 : Cannot read memory at address 0x0000030B 12:11:24.669326 : Cannot read memory at address 0x0000038B 12:11:24.671319 : Cannot read memory at address 0x0000030B 12:11:24.671319 : Cannot read memory at address 0x0000038B 12:11:24.673312 : Cannot read memory at address 0x0000030B 12:11:24.673312 : Cannot read memory at address 0x0000038B 12:11:24.674309 : RawData event for Player #1: 12:11:24.674309 : Device rawinput data (Hex) = [ 00007398, 0000B004 ] 12:11:24.674309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.674309 : OnScreen Cursor Position (Px) = [ 866, 742 ] 12:11:24.675306 : Cannot read memory at address 0x0000030B 12:11:24.675306 : Cannot read memory at address 0x0000038B 12:11:24.675306 : ClientWindow Style = FullScreen 12:11:24.675306 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.675306 : Game Position (Hex) = [ 0362, 02E6 ] 12:11:24.675306 : Game Position (Dec) = [ 866, 742 ] 12:11:24.675306 : - 12:11:24.677298 : Cannot read memory at address 0x0000030B 12:11:24.677298 : Cannot read memory at address 0x0000038B 12:11:24.679292 : Cannot read memory at address 0x0000030B 12:11:24.679292 : Cannot read memory at address 0x0000038B 12:11:24.681286 : Cannot read memory at address 0x0000030B 12:11:24.681286 : Cannot read memory at address 0x0000038B 12:11:24.681286 : RawData event for Player #1: 12:11:24.682282 : Device rawinput data (Hex) = [ 000073A0, 0000AFD4 ] 12:11:24.682282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.682282 : OnScreen Cursor Position (Px) = [ 867, 741 ] 12:11:24.682282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.682282 : ClientWindow Style = FullScreen 12:11:24.682282 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.682282 : Game Position (Hex) = [ 0363, 02E5 ] 12:11:24.682282 : Game Position (Dec) = [ 867, 741 ] 12:11:24.682282 : - 12:11:24.683279 : Cannot read memory at address 0x0000030B 12:11:24.683279 : Cannot read memory at address 0x0000038B 12:11:24.685272 : Cannot read memory at address 0x0000030B 12:11:24.685272 : Cannot read memory at address 0x0000038B 12:11:24.687770 : Cannot read memory at address 0x0000030B 12:11:24.687770 : Cannot read memory at address 0x0000038B 12:11:24.688769 : RawData event for Player #1: 12:11:24.688769 : Device rawinput data (Hex) = [ 00007390, 0000AFB4 ] 12:11:24.688769 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.688769 : OnScreen Cursor Position (Px) = [ 866, 741 ] 12:11:24.688769 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.688769 : ClientWindow Style = FullScreen 12:11:24.688769 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.688769 : Game Position (Hex) = [ 0362, 02E5 ] 12:11:24.688769 : Game Position (Dec) = [ 866, 741 ] 12:11:24.688769 : - 12:11:24.689765 : Cannot read memory at address 0x0000030B 12:11:24.689765 : Cannot read memory at address 0x0000038B 12:11:24.691758 : Cannot read memory at address 0x0000030B 12:11:24.691758 : Cannot read memory at address 0x0000038B 12:11:24.693751 : Cannot read memory at address 0x0000030B 12:11:24.693751 : Cannot read memory at address 0x0000038B 12:11:24.695834 : Cannot read memory at address 0x0000030B 12:11:24.695834 : RawData event for Player #1: 12:11:24.695834 : Cannot read memory at address 0x0000038B 12:11:24.696404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.696404 : OnScreen Cursor Position (Px) = [ 866, 741 ] 12:11:24.696404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.696404 : ClientWindow Style = FullScreen 12:11:24.696404 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.696404 : Game Position (Hex) = [ 0362, 02E5 ] 12:11:24.696404 : Game Position (Dec) = [ 866, 741 ] 12:11:24.696404 : - 12:11:24.697436 : Cannot read memory at address 0x0000030B 12:11:24.697436 : Cannot read memory at address 0x0000038B 12:11:24.699427 : Cannot read memory at address 0x0000030B 12:11:24.699427 : Cannot read memory at address 0x0000038B 12:11:24.701428 : Cannot read memory at address 0x0000030B 12:11:24.701428 : Cannot read memory at address 0x0000038B 12:11:24.702421 : RawData event for Player #1: 12:11:24.702421 : Device rawinput data (Hex) = [ 000073A0, 0000AF84 ] 12:11:24.702421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.702421 : OnScreen Cursor Position (Px) = [ 867, 740 ] 12:11:24.702421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.703414 : ClientWindow Style = FullScreen 12:11:24.703414 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.703414 : Game Position (Hex) = [ 0363, 02E4 ] 12:11:24.703414 : Cannot read memory at address 0x0000038B 12:11:24.703414 : - 12:11:24.705416 : Cannot read memory at address 0x0000030B 12:11:24.705416 : Cannot read memory at address 0x0000038B 12:11:24.707371 : Cannot read memory at address 0x0000030B 12:11:24.707371 : Cannot read memory at address 0x0000038B 12:11:24.708367 : RawData event for Player #1: 12:11:24.708367 : Device rawinput data (Hex) = [ 000073A0, 0000AF84 ] 12:11:24.708367 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.708367 : OnScreen Cursor Position (Px) = [ 867, 740 ] 12:11:24.708367 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.709364 : ClientWindow Style = FullScreen 12:11:24.709364 : Cannot read memory at address 0x0000030B 12:11:24.709364 : Game Position (Hex) = [ 0363, 02E4 ] 12:11:24.709364 : Game Position (Dec) = [ 867, 740 ] 12:11:24.709364 : - 12:11:24.711361 : Cannot read memory at address 0x0000030B 12:11:24.711361 : Cannot read memory at address 0x0000038B 12:11:24.713351 : Cannot read memory at address 0x0000030B 12:11:24.713351 : Cannot read memory at address 0x0000038B 12:11:24.715344 : Cannot read memory at address 0x0000030B 12:11:24.715344 : Cannot read memory at address 0x0000038B 12:11:24.715344 : RawData event for Player #1: 12:11:24.715344 : Device rawinput data (Hex) = [ 000073A0, 0000AF84 ] 12:11:24.715344 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.715344 : OnScreen Cursor Position (Px) = [ 867, 740 ] 12:11:24.716341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.716341 : ClientWindow Style = FullScreen 12:11:24.716341 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.716341 : Game Position (Hex) = [ 0363, 02E4 ] 12:11:24.716341 : Game Position (Dec) = [ 867, 740 ] 12:11:24.716341 : - 12:11:24.717337 : Cannot read memory at address 0x0000030B 12:11:24.717337 : Cannot read memory at address 0x0000038B 12:11:24.719331 : Cannot read memory at address 0x0000030B 12:11:24.719331 : Cannot read memory at address 0x0000038B 12:11:24.721324 : Cannot read memory at address 0x0000030B 12:11:24.721324 : Cannot read memory at address 0x0000038B 12:11:24.722321 : RawData event for Player #1: 12:11:24.722321 : Device rawinput data (Hex) = [ 000073A0, 0000AF84 ] 12:11:24.722321 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.722321 : OnScreen Cursor Position (Px) = [ 867, 740 ] 12:11:24.723317 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.723317 : Cannot read memory at address 0x0000030B 12:11:24.723317 : ClientWindow Style = FullScreen 12:11:24.723317 : Cannot read memory at address 0x0000038B 12:11:24.723317 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.723317 : Game Position (Hex) = [ 0363, 02E4 ] 12:11:24.723317 : Game Position (Dec) = [ 867, 740 ] 12:11:24.723317 : - 12:11:24.725311 : Cannot read memory at address 0x0000030B 12:11:24.725311 : Cannot read memory at address 0x0000038B 12:11:24.727308 : Cannot read memory at address 0x0000030B 12:11:24.727308 : Cannot read memory at address 0x0000038B 12:11:24.729297 : Cannot read memory at address 0x0000030B 12:11:24.729297 : Cannot read memory at address 0x0000038B 12:11:24.729297 : RawData event for Player #1: 12:11:24.729297 : Device rawinput data (Hex) = [ 000073A8, 0000AF8C ] 12:11:24.729297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.730294 : OnScreen Cursor Position (Px) = [ 867, 740 ] 12:11:24.730294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.730294 : ClientWindow Style = FullScreen 12:11:24.730294 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.730294 : Game Position (Hex) = [ 0363, 02E4 ] 12:11:24.730294 : Game Position (Dec) = [ 867, 740 ] 12:11:24.730294 : - 12:11:24.731291 : Cannot read memory at address 0x0000030B 12:11:24.731291 : Cannot read memory at address 0x0000038B 12:11:24.733284 : Cannot read memory at address 0x0000030B 12:11:24.733284 : Cannot read memory at address 0x0000038B 12:11:24.735277 : Cannot read memory at address 0x0000030B 12:11:24.735277 : Cannot read memory at address 0x0000038B 12:11:24.736274 : RawData event for Player #1: 12:11:24.736274 : Device rawinput data (Hex) = [ 000073A8, 0000AF8C ] 12:11:24.736274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.736274 : OnScreen Cursor Position (Px) = [ 867, 740 ] 12:11:24.737271 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.737271 : Cannot read memory at address 0x0000030B 12:11:24.737271 : ClientWindow Style = FullScreen 12:11:24.737271 : Cannot read memory at address 0x0000038B 12:11:24.737271 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.737271 : Game Position (Hex) = [ 0363, 02E4 ] 12:11:24.737271 : Game Position (Dec) = [ 867, 740 ] 12:11:24.737271 : - 12:11:24.739264 : Cannot read memory at address 0x0000030B 12:11:24.739264 : Cannot read memory at address 0x0000038B 12:11:24.741257 : Cannot read memory at address 0x0000030B 12:11:24.741257 : Cannot read memory at address 0x0000038B 12:11:24.742254 : RawData event for Player #1: 12:11:24.742254 : Device rawinput data (Hex) = [ 000073A0, 0000AF8C ] 12:11:24.743251 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.743251 : Cannot read memory at address 0x0000030B 12:11:24.743251 : OnScreen Cursor Position (Px) = [ 867, 740 ] 12:11:24.743251 : Cannot read memory at address 0x0000038B 12:11:24.743251 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.743251 : ClientWindow Style = FullScreen 12:11:24.743251 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.743251 : Game Position (Hex) = [ 0363, 02E4 ] 12:11:24.743251 : Game Position (Dec) = [ 867, 740 ] 12:11:24.743251 : - 12:11:24.745248 : Cannot read memory at address 0x0000030B 12:11:24.745248 : Cannot read memory at address 0x0000038B 12:11:24.747237 : Cannot read memory at address 0x0000030B 12:11:24.747237 : Cannot read memory at address 0x0000038B 12:11:24.749231 : Cannot read memory at address 0x0000030B 12:11:24.749231 : Cannot read memory at address 0x0000038B 12:11:24.749231 : RawData event for Player #1: 12:11:24.750227 : Device rawinput data (Hex) = [ 00007390, 0000AFB4 ] 12:11:24.750227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.750227 : OnScreen Cursor Position (Px) = [ 866, 741 ] 12:11:24.750227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.750227 : ClientWindow Style = FullScreen 12:11:24.750227 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.750227 : Game Position (Hex) = [ 0362, 02E5 ] 12:11:24.750227 : Game Position (Dec) = [ 866, 741 ] 12:11:24.750227 : - 12:11:24.751224 : Cannot read memory at address 0x0000030B 12:11:24.751224 : Cannot read memory at address 0x0000038B 12:11:24.753217 : Cannot read memory at address 0x0000030B 12:11:24.753217 : Cannot read memory at address 0x0000038B 12:11:24.755211 : Cannot read memory at address 0x0000030B 12:11:24.755211 : Cannot read memory at address 0x0000038B 12:11:24.756207 : RawData event for Player #1: 12:11:24.756207 : Device rawinput data (Hex) = [ 000073B4, 0000AFA8 ] 12:11:24.756207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.757204 : OnScreen Cursor Position (Px) = [ 867, 741 ] 12:11:24.757204 : Cannot read memory at address 0x0000030B 12:11:24.757204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.757204 : Cannot read memory at address 0x0000038B 12:11:24.757204 : ClientWindow Style = FullScreen 12:11:24.757204 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.757204 : Game Position (Hex) = [ 0363, 02E5 ] 12:11:24.757204 : Game Position (Dec) = [ 867, 741 ] 12:11:24.757204 : - 12:11:24.759201 : Cannot read memory at address 0x0000030B 12:11:24.759201 : Cannot read memory at address 0x0000038B 12:11:24.761195 : Cannot read memory at address 0x0000030B 12:11:24.761195 : Cannot read memory at address 0x0000038B 12:11:24.763184 : Cannot read memory at address 0x0000030B 12:11:24.763184 : Cannot read memory at address 0x0000038B 12:11:24.763184 : RawData event for Player #1: 12:11:24.763184 : Device rawinput data (Hex) = [ 000073B4, 0000AFA8 ] 12:11:24.763184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.763184 : OnScreen Cursor Position (Px) = [ 867, 741 ] 12:11:24.764181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.764181 : ClientWindow Style = FullScreen 12:11:24.764181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.764181 : Game Position (Hex) = [ 0363, 02E5 ] 12:11:24.764181 : Game Position (Dec) = [ 867, 741 ] 12:11:24.764181 : - 12:11:24.765177 : Cannot read memory at address 0x0000030B 12:11:24.765177 : Cannot read memory at address 0x0000038B 12:11:24.767170 : Cannot read memory at address 0x0000030B 12:11:24.767170 : Cannot read memory at address 0x0000038B 12:11:24.769164 : Cannot read memory at address 0x0000030B 12:11:24.769164 : Cannot read memory at address 0x0000038B 12:11:24.770161 : RawData event for Player #1: 12:11:24.770161 : Device rawinput data (Hex) = [ 000073B4, 0000AFA8 ] 12:11:24.770161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.771157 : OnScreen Cursor Position (Px) = [ 867, 741 ] 12:11:24.771157 : Cannot read memory at address 0x0000030B 12:11:24.771157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.771157 : Cannot read memory at address 0x0000038B 12:11:24.771157 : ClientWindow Style = FullScreen 12:11:24.771157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.771157 : Game Position (Hex) = [ 0363, 02E5 ] 12:11:24.771157 : Game Position (Dec) = [ 867, 741 ] 12:11:24.771157 : - 12:11:24.773151 : Cannot read memory at address 0x0000030B 12:11:24.773151 : Cannot read memory at address 0x0000038B 12:11:24.775148 : Cannot read memory at address 0x0000030B 12:11:24.775148 : Cannot read memory at address 0x0000038B 12:11:24.776141 : RawData event for Player #1: 12:11:24.776141 : Device rawinput data (Hex) = [ 000073BC, 0000AFB0 ] 12:11:24.777137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.777137 : Cannot read memory at address 0x0000030B 12:11:24.777137 : OnScreen Cursor Position (Px) = [ 868, 741 ] 12:11:24.777137 : Cannot read memory at address 0x0000038B 12:11:24.777137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.777137 : ClientWindow Style = FullScreen 12:11:24.777137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.777137 : Game Position (Hex) = [ 0364, 02E5 ] 12:11:24.777137 : Game Position (Dec) = [ 868, 741 ] 12:11:24.777137 : - 12:11:24.779131 : Cannot read memory at address 0x0000030B 12:11:24.779131 : Cannot read memory at address 0x0000038B 12:11:24.781124 : Cannot read memory at address 0x0000030B 12:11:24.781124 : Cannot read memory at address 0x0000038B 12:11:24.783117 : Cannot read memory at address 0x0000030B 12:11:24.783117 : Cannot read memory at address 0x0000038B 12:11:24.783117 : RawData event for Player #1: 12:11:24.784114 : Device rawinput data (Hex) = [ 000073BC, 0000AFB0 ] 12:11:24.784114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.784114 : OnScreen Cursor Position (Px) = [ 868, 741 ] 12:11:24.784114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.784114 : ClientWindow Style = FullScreen 12:11:24.784114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.784114 : Game Position (Hex) = [ 0364, 02E5 ] 12:11:24.784114 : Game Position (Dec) = [ 868, 741 ] 12:11:24.784114 : - 12:11:24.785111 : Cannot read memory at address 0x0000030B 12:11:24.785111 : Cannot read memory at address 0x0000038B 12:11:24.787610 : Cannot read memory at address 0x0000030B 12:11:24.787610 : Cannot read memory at address 0x0000038B 12:11:24.789609 : Cannot read memory at address 0x0000030B 12:11:24.789609 : Cannot read memory at address 0x0000038B 12:11:24.790606 : RawData event for Player #1: 12:11:24.790606 : Device rawinput data (Hex) = [ 000073C8, 0000AFE4 ] 12:11:24.790606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.790606 : OnScreen Cursor Position (Px) = [ 868, 742 ] 12:11:24.790606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.790606 : ClientWindow Style = FullScreen 12:11:24.790606 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.791599 : Game Position (Hex) = [ 0364, 02E6 ] 12:11:24.791599 : Game Position (Dec) = [ 868, 742 ] 12:11:24.791599 : - 12:11:24.791599 : Cannot read memory at address 0x0000038B 12:11:24.793596 : Cannot read memory at address 0x0000030B 12:11:24.793596 : Cannot read memory at address 0x0000038B 12:11:24.795590 : Cannot read memory at address 0x0000030B 12:11:24.795590 : Cannot read memory at address 0x0000038B 12:11:24.797579 : Cannot read memory at address 0x0000030B 12:11:24.797579 : Cannot read memory at address 0x0000038B 12:11:24.797579 : RawData event for Player #1: 12:11:24.797579 : Device rawinput data (Hex) = [ 000073EC, 0000AFE0 ] 12:11:24.797579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.797579 : OnScreen Cursor Position (Px) = [ 869, 741 ] 12:11:24.797579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.797579 : ClientWindow Style = FullScreen 12:11:24.797579 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.797579 : Game Position (Hex) = [ 0365, 02E5 ] 12:11:24.798575 : Game Position (Dec) = [ 869, 741 ] 12:11:24.798575 : - 12:11:24.799572 : Cannot read memory at address 0x0000030B 12:11:24.799572 : Cannot read memory at address 0x0000038B 12:11:24.801566 : Cannot read memory at address 0x0000030B 12:11:24.801566 : Cannot read memory at address 0x0000038B 12:11:24.803559 : Cannot read memory at address 0x0000030B 12:11:24.803559 : Cannot read memory at address 0x0000038B 12:11:24.804555 : RawData event for Player #1: 12:11:24.804555 : Device rawinput data (Hex) = [ 000073EC, 0000AFE0 ] 12:11:24.804555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.804555 : OnScreen Cursor Position (Px) = [ 869, 741 ] 12:11:24.804555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.804555 : ClientWindow Style = FullScreen 12:11:24.804555 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.804555 : Game Position (Hex) = [ 0365, 02E5 ] 12:11:24.805552 : Game Position (Dec) = [ 869, 741 ] 12:11:24.805552 : Cannot read memory at address 0x0000030B 12:11:24.805552 : Cannot read memory at address 0x0000038B 12:11:24.807290 : Cannot read memory at address 0x0000030B 12:11:24.807290 : Cannot read memory at address 0x0000038B 12:11:24.809289 : Cannot read memory at address 0x0000030B 12:11:24.809289 : Cannot read memory at address 0x0000038B 12:11:24.810286 : RawData event for Player #1: 12:11:24.810286 : Device rawinput data (Hex) = [ 000073EC, 0000AFE0 ] 12:11:24.811279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.811279 : Cannot read memory at address 0x0000030B 12:11:24.811279 : Cannot read memory at address 0x0000038B 12:11:24.811279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.811279 : ClientWindow Style = FullScreen 12:11:24.811279 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.811279 : Game Position (Hex) = [ 0365, 02E5 ] 12:11:24.811279 : Game Position (Dec) = [ 869, 741 ] 12:11:24.811279 : - 12:11:24.813272 : Cannot read memory at address 0x0000030B 12:11:24.813272 : Cannot read memory at address 0x0000038B 12:11:24.815265 : Cannot read memory at address 0x0000030B 12:11:24.815265 : Cannot read memory at address 0x0000038B 12:11:24.817259 : Cannot read memory at address 0x0000030B 12:11:24.817259 : Cannot read memory at address 0x0000038B 12:11:24.817259 : RawData event for Player #1: 12:11:24.817259 : Device rawinput data (Hex) = [ 000073EC, 0000AFE0 ] 12:11:24.817259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.818255 : OnScreen Cursor Position (Px) = [ 869, 741 ] 12:11:24.818255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.818255 : ClientWindow Style = FullScreen 12:11:24.818255 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.818255 : Game Position (Hex) = [ 0365, 02E5 ] 12:11:24.818255 : Game Position (Dec) = [ 869, 741 ] 12:11:24.818255 : - 12:11:24.819252 : Cannot read memory at address 0x0000030B 12:11:24.819252 : Cannot read memory at address 0x0000038B 12:11:24.821245 : Cannot read memory at address 0x0000030B 12:11:24.821245 : Cannot read memory at address 0x0000038B 12:11:24.823243 : Cannot read memory at address 0x0000030B 12:11:24.823243 : Cannot read memory at address 0x0000038B 12:11:24.824239 : RawData event for Player #1: 12:11:24.825232 : Device rawinput data (Hex) = [ 000073EC, 0000AFE0 ] 12:11:24.825232 : Cannot read memory at address 0x0000030B 12:11:24.825232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.825232 : Cannot read memory at address 0x0000038B 12:11:24.825232 : OnScreen Cursor Position (Px) = [ 869, 741 ] 12:11:24.825232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.825232 : ClientWindow Style = FullScreen 12:11:24.825232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.826229 : Game Position (Hex) = [ 0365, 02E5 ] 12:11:24.826229 : Game Position (Dec) = [ 869, 741 ] 12:11:24.826229 : - 12:11:24.827225 : Cannot read memory at address 0x0000030B 12:11:24.827225 : Cannot read memory at address 0x0000038B 12:11:24.829219 : Cannot read memory at address 0x0000030B 12:11:24.829219 : Cannot read memory at address 0x0000038B 12:11:24.831212 : Cannot read memory at address 0x0000030B 12:11:24.831212 : Cannot read memory at address 0x0000038B 12:11:24.831212 : RawData event for Player #1: 12:11:24.831212 : Device rawinput data (Hex) = [ 000073EC, 0000AFE0 ] 12:11:24.832208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.832208 : OnScreen Cursor Position (Px) = [ 869, 741 ] 12:11:24.832208 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.832208 : ClientWindow Style = FullScreen 12:11:24.832208 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.832208 : Game Position (Hex) = [ 0365, 02E5 ] 12:11:24.832208 : Game Position (Dec) = [ 869, 741 ] 12:11:24.832208 : - 12:11:24.833205 : Cannot read memory at address 0x0000030B 12:11:24.833205 : Cannot read memory at address 0x0000038B 12:11:24.835199 : Cannot read memory at address 0x0000030B 12:11:24.835199 : Cannot read memory at address 0x0000038B 12:11:24.837196 : Cannot read memory at address 0x0000030B 12:11:24.837196 : Cannot read memory at address 0x0000038B 12:11:24.838192 : RawData event for Player #1: 12:11:24.838192 : Device rawinput data (Hex) = [ 000073EC, 0000AFE0 ] 12:11:24.838192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.839185 : OnScreen Cursor Position (Px) = [ 869, 741 ] 12:11:24.839185 : Cannot read memory at address 0x0000030B 12:11:24.839185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.839185 : ClientWindow Style = FullScreen 12:11:24.839185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.839185 : Game Position (Hex) = [ 0365, 02E5 ] 12:11:24.839185 : Game Position (Dec) = [ 869, 741 ] 12:11:24.839185 : - 12:11:24.841183 : Cannot read memory at address 0x0000030B 12:11:24.841183 : Cannot read memory at address 0x0000038B 12:11:24.843172 : Cannot read memory at address 0x0000030B 12:11:24.843172 : Cannot read memory at address 0x0000038B 12:11:24.845169 : Cannot read memory at address 0x0000030B 12:11:24.845169 : Cannot read memory at address 0x0000038B 12:11:24.845169 : RawData event for Player #1: 12:11:24.845169 : Device rawinput data (Hex) = [ 000073EC, 0000AFE0 ] 12:11:24.846162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.846162 : OnScreen Cursor Position (Px) = [ 869, 741 ] 12:11:24.846162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.846162 : ClientWindow Style = FullScreen 12:11:24.846162 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.846162 : Game Position (Hex) = [ 0365, 02E5 ] 12:11:24.846162 : Game Position (Dec) = [ 869, 741 ] 12:11:24.846162 : - 12:11:24.847159 : Cannot read memory at address 0x0000030B 12:11:24.847159 : Cannot read memory at address 0x0000038B 12:11:24.849152 : Cannot read memory at address 0x0000030B 12:11:24.849152 : Cannot read memory at address 0x0000038B 12:11:24.850148 : RawData event for Player #1: 12:11:24.850148 : Device rawinput data (Hex) = [ 00007400, 0000AFC4 ] 12:11:24.850148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.850148 : OnScreen Cursor Position (Px) = [ 870, 741 ] 12:11:24.850148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.850148 : ClientWindow Style = FullScreen 12:11:24.850148 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.850148 : Game Position (Hex) = [ 0366, 02E5 ] 12:11:24.850148 : Game Position (Dec) = [ 870, 741 ] 12:11:24.850148 : - 12:11:24.851145 : Cannot read memory at address 0x0000030B 12:11:24.851145 : Cannot read memory at address 0x0000038B 12:11:24.853142 : Cannot read memory at address 0x0000030B 12:11:24.853142 : Cannot read memory at address 0x0000038B 12:11:24.855132 : Cannot read memory at address 0x0000030B 12:11:24.855132 : Cannot read memory at address 0x0000038B 12:11:24.856128 : RawData event for Player #1: 12:11:24.857125 : Device rawinput data (Hex) = [ 000073F4, 0000AFC4 ] 12:11:24.857125 : Cannot read memory at address 0x0000030B 12:11:24.857125 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.857125 : Cannot read memory at address 0x0000038B 12:11:24.857125 : OnScreen Cursor Position (Px) = [ 869, 741 ] 12:11:24.857125 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.857125 : ClientWindow Style = FullScreen 12:11:24.857125 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.857125 : Game Position (Hex) = [ 0365, 02E5 ] 12:11:24.857125 : Game Position (Dec) = [ 869, 741 ] 12:11:24.857125 : - 12:11:24.859123 : Cannot read memory at address 0x0000030B 12:11:24.859123 : Cannot read memory at address 0x0000038B 12:11:24.861116 : Cannot read memory at address 0x0000030B 12:11:24.861116 : Cannot read memory at address 0x0000038B 12:11:24.863105 : Cannot read memory at address 0x0000030B 12:11:24.863105 : Cannot read memory at address 0x0000038B 12:11:24.863105 : RawData event for Player #1: 12:11:24.863105 : Device rawinput data (Hex) = [ 000073F4, 0000AFC4 ] 12:11:24.864102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.864102 : OnScreen Cursor Position (Px) = [ 869, 741 ] 12:11:24.864102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.864102 : ClientWindow Style = FullScreen 12:11:24.864102 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.864102 : Game Position (Hex) = [ 0365, 02E5 ] 12:11:24.864102 : Game Position (Dec) = [ 869, 741 ] 12:11:24.864102 : - 12:11:24.865099 : Cannot read memory at address 0x0000030B 12:11:24.865099 : Cannot read memory at address 0x0000038B 12:11:24.867092 : Cannot read memory at address 0x0000030B 12:11:24.867092 : Cannot read memory at address 0x0000038B 12:11:24.869089 : Cannot read memory at address 0x0000030B 12:11:24.869089 : Cannot read memory at address 0x0000038B 12:11:24.871079 : RawData event for Player #1: 12:11:24.871079 : Cannot read memory at address 0x0000030B 12:11:24.871079 : Device rawinput data (Hex) = [ 000073B0, 0000AFC0 ] 12:11:24.871079 : Cannot read memory at address 0x0000038B 12:11:24.871079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.871079 : OnScreen Cursor Position (Px) = [ 867, 741 ] 12:11:24.871079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.871079 : ClientWindow Style = FullScreen 12:11:24.871079 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.871079 : Game Position (Hex) = [ 0363, 02E5 ] 12:11:24.871079 : Game Position (Dec) = [ 867, 741 ] 12:11:24.871079 : - 12:11:24.873076 : Cannot read memory at address 0x0000030B 12:11:24.873076 : Cannot read memory at address 0x0000038B 12:11:24.875069 : Cannot read memory at address 0x0000030B 12:11:24.875069 : Cannot read memory at address 0x0000038B 12:11:24.877059 : Cannot read memory at address 0x0000030B 12:11:24.877059 : Cannot read memory at address 0x0000038B 12:11:24.878055 : RawData event for Player #1: 12:11:24.878055 : Device rawinput data (Hex) = [ 000073A0, 0000AF84 ] 12:11:24.878055 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.878055 : OnScreen Cursor Position (Px) = [ 867, 740 ] 12:11:24.878055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.878055 : ClientWindow Style = FullScreen 12:11:24.878055 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.878055 : Game Position (Hex) = [ 0363, 02E4 ] 12:11:24.878055 : Game Position (Dec) = [ 867, 740 ] 12:11:24.878055 : - 12:11:24.879052 : Cannot read memory at address 0x0000030B 12:11:24.879052 : Cannot read memory at address 0x0000038B 12:11:24.881045 : Cannot read memory at address 0x0000030B 12:11:24.881045 : Cannot read memory at address 0x0000038B 12:11:24.883039 : Cannot read memory at address 0x0000030B 12:11:24.883039 : Cannot read memory at address 0x0000038B 12:11:24.884035 : RawData event for Player #1: 12:11:24.884035 : Device rawinput data (Hex) = [ 000073A0, 0000AF84 ] 12:11:24.884035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.884035 : OnScreen Cursor Position (Px) = [ 867, 740 ] 12:11:24.884035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.884035 : ClientWindow Style = FullScreen 12:11:24.884035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.884035 : Game Position (Hex) = [ 0363, 02E4 ] 12:11:24.884035 : Game Position (Dec) = [ 867, 740 ] 12:11:24.884035 : - 12:11:24.885032 : Cannot read memory at address 0x0000030B 12:11:24.885032 : Cannot read memory at address 0x0000038B 12:11:24.887541 : Cannot read memory at address 0x0000030B 12:11:24.887541 : Cannot read memory at address 0x0000038B 12:11:24.889541 : Cannot read memory at address 0x0000030B 12:11:24.889541 : Cannot read memory at address 0x0000038B 12:11:24.890538 : RawData event for Player #1: 12:11:24.890538 : Device rawinput data (Hex) = [ 00007398, 0000AFB4 ] 12:11:24.890538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.890538 : OnScreen Cursor Position (Px) = [ 866, 741 ] 12:11:24.890538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.891531 : ClientWindow Style = FullScreen 12:11:24.891531 : Cannot read memory at address 0x0000030B 12:11:24.891531 : Cannot read memory at address 0x0000038B 12:11:24.891531 : Game Position (Hex) = [ 0362, 02E5 ] 12:11:24.891531 : Game Position (Dec) = [ 866, 741 ] 12:11:24.891531 : - 12:11:24.893528 : Cannot read memory at address 0x0000030B 12:11:24.893528 : Cannot read memory at address 0x0000038B 12:11:24.895521 : Cannot read memory at address 0x0000030B 12:11:24.895521 : Cannot read memory at address 0x0000038B 12:11:24.897511 : Cannot read memory at address 0x0000030B 12:11:24.897511 : Cannot read memory at address 0x0000038B 12:11:24.897511 : RawData event for Player #1: 12:11:24.897511 : Device rawinput data (Hex) = [ 00007390, 0000AFB4 ] 12:11:24.897511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.897511 : OnScreen Cursor Position (Px) = [ 866, 741 ] 12:11:24.898508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.898508 : ClientWindow Style = FullScreen 12:11:24.898508 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.898508 : Game Position (Hex) = [ 0362, 02E5 ] 12:11:24.898508 : Game Position (Dec) = [ 866, 741 ] 12:11:24.898508 : - 12:11:24.899504 : Cannot read memory at address 0x0000030B 12:11:24.899504 : Cannot read memory at address 0x0000038B 12:11:24.901498 : Cannot read memory at address 0x0000030B 12:11:24.901498 : Cannot read memory at address 0x0000038B 12:11:24.903495 : Cannot read memory at address 0x0000030B 12:11:24.903495 : Cannot read memory at address 0x0000038B 12:11:24.904492 : RawData event for Player #1: 12:11:24.904492 : Device rawinput data (Hex) = [ 00007390, 0000AFB4 ] 12:11:24.904492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.904492 : OnScreen Cursor Position (Px) = [ 866, 741 ] 12:11:24.905485 : Cannot read memory at address 0x0000030B 12:11:24.905485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.905485 : Cannot read memory at address 0x0000038B 12:11:24.905485 : ClientWindow Style = FullScreen 12:11:24.905485 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.905485 : Game Position (Hex) = [ 0362, 02E5 ] 12:11:24.905485 : Game Position (Dec) = [ 866, 741 ] 12:11:24.905485 : - 12:11:24.907482 : Cannot read memory at address 0x0000030B 12:11:24.907482 : Cannot read memory at address 0x0000038B 12:11:24.909475 : Cannot read memory at address 0x0000030B 12:11:24.909475 : Cannot read memory at address 0x0000038B 12:11:24.911468 : Cannot read memory at address 0x0000030B 12:11:24.911468 : Cannot read memory at address 0x0000038B 12:11:24.911468 : RawData event for Player #1: 12:11:24.911468 : Device rawinput data (Hex) = [ 000073A0, 0000AFD4 ] 12:11:24.912461 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.912461 : OnScreen Cursor Position (Px) = [ 867, 741 ] 12:11:24.912461 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.912461 : ClientWindow Style = FullScreen 12:11:24.912461 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.912461 : Game Position (Hex) = [ 0363, 02E5 ] 12:11:24.913458 : Cannot read memory at address 0x0000030B 12:11:24.913458 : Cannot read memory at address 0x0000038B 12:11:24.913458 : - 12:11:24.915452 : Cannot read memory at address 0x0000030B 12:11:24.915452 : Cannot read memory at address 0x0000038B 12:11:24.917448 : Cannot read memory at address 0x0000030B 12:11:24.917448 : Cannot read memory at address 0x0000038B 12:11:24.917448 : RawData event for Player #1: 12:11:24.917448 : Device rawinput data (Hex) = [ 000073A0, 0000AFD4 ] 12:11:24.917448 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.917448 : OnScreen Cursor Position (Px) = [ 867, 741 ] 12:11:24.917448 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.918441 : ClientWindow Style = FullScreen 12:11:24.918441 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.918441 : Game Position (Hex) = [ 0363, 02E5 ] 12:11:24.918441 : Game Position (Dec) = [ 867, 741 ] 12:11:24.918441 : - 12:11:24.919442 : Cannot read memory at address 0x0000030B 12:11:24.919442 : Cannot read memory at address 0x0000038B 12:11:24.921435 : Cannot read memory at address 0x0000030B 12:11:24.921435 : Cannot read memory at address 0x0000038B 12:11:24.923429 : Cannot read memory at address 0x0000030B 12:11:24.923429 : Cannot read memory at address 0x0000038B 12:11:24.924425 : RawData event for Player #1: 12:11:24.924425 : Device rawinput data (Hex) = [ 000073A8, 0000AFB8 ] 12:11:24.924425 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.925418 : OnScreen Cursor Position (Px) = [ 867, 741 ] 12:11:24.925418 : Cannot read memory at address 0x0000030B 12:11:24.925418 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.925418 : Cannot read memory at address 0x0000038B 12:11:24.925418 : ClientWindow Style = FullScreen 12:11:24.925418 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.925418 : Game Position (Hex) = [ 0363, 02E5 ] 12:11:24.925418 : Game Position (Dec) = [ 867, 741 ] 12:11:24.925418 : - 12:11:24.927415 : Cannot read memory at address 0x0000030B 12:11:24.927415 : Cannot read memory at address 0x0000038B 12:11:24.929405 : Cannot read memory at address 0x0000030B 12:11:24.929405 : Cannot read memory at address 0x0000038B 12:11:24.931401 : Cannot read memory at address 0x0000030B 12:11:24.931401 : Cannot read memory at address 0x0000038B 12:11:24.931401 : RawData event for Player #1: 12:11:24.931401 : Device rawinput data (Hex) = [ 000073A8, 0000AFB8 ] 12:11:24.932394 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.932394 : OnScreen Cursor Position (Px) = [ 867, 741 ] 12:11:24.932394 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.932394 : ClientWindow Style = FullScreen 12:11:24.932394 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.932394 : Game Position (Hex) = [ 0363, 02E5 ] 12:11:24.932394 : Game Position (Dec) = [ 867, 741 ] 12:11:24.932394 : - 12:11:24.933391 : Cannot read memory at address 0x0000030B 12:11:24.933391 : Cannot read memory at address 0x0000038B 12:11:24.935388 : Cannot read memory at address 0x0000030B 12:11:24.935388 : Cannot read memory at address 0x0000038B 12:11:24.937382 : Cannot read memory at address 0x0000030B 12:11:24.937382 : Cannot read memory at address 0x0000038B 12:11:24.938378 : RawData event for Player #1: 12:11:24.938378 : Device rawinput data (Hex) = [ 000073A8, 0000AFB8 ] 12:11:24.938378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.939371 : Cannot read memory at address 0x0000030B 12:11:24.939371 : Cannot read memory at address 0x0000038B 12:11:24.939371 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.939371 : ClientWindow Style = FullScreen 12:11:24.939371 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.939371 : Game Position (Hex) = [ 0363, 02E5 ] 12:11:24.939371 : Game Position (Dec) = [ 867, 741 ] 12:11:24.939371 : - 12:11:24.941368 : Cannot read memory at address 0x0000030B 12:11:24.941368 : Cannot read memory at address 0x0000038B 12:11:24.943362 : Cannot read memory at address 0x0000030B 12:11:24.943362 : Cannot read memory at address 0x0000038B 12:11:24.945355 : Cannot read memory at address 0x0000030B 12:11:24.945355 : Cannot read memory at address 0x0000038B 12:11:24.945355 : RawData event for Player #1: 12:11:24.945355 : Device rawinput data (Hex) = [ 000073A8, 0000AFB8 ] 12:11:24.946348 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.946348 : OnScreen Cursor Position (Px) = [ 867, 741 ] 12:11:24.946348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.946348 : ClientWindow Style = FullScreen 12:11:24.946348 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.946348 : Game Position (Hex) = [ 0363, 02E5 ] 12:11:24.946348 : Game Position (Dec) = [ 867, 741 ] 12:11:24.946348 : - 12:11:24.947344 : Cannot read memory at address 0x0000030B 12:11:24.947344 : Cannot read memory at address 0x0000038B 12:11:24.949342 : Cannot read memory at address 0x0000030B 12:11:24.949342 : Cannot read memory at address 0x0000038B 12:11:24.951335 : Cannot read memory at address 0x0000030B 12:11:24.951335 : Cannot read memory at address 0x0000038B 12:11:24.951335 : RawData event for Player #1: 12:11:24.951335 : Device rawinput data (Hex) = [ 000073A8, 0000AFB8 ] 12:11:24.951335 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.951335 : OnScreen Cursor Position (Px) = [ 867, 741 ] 12:11:24.952328 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.952328 : ClientWindow Style = FullScreen 12:11:24.952328 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.952328 : Game Position (Hex) = [ 0363, 02E5 ] 12:11:24.952328 : Game Position (Dec) = [ 867, 741 ] 12:11:24.952328 : - 12:11:24.953328 : Cannot read memory at address 0x0000030B 12:11:24.953328 : Cannot read memory at address 0x0000038B 12:11:24.955321 : Cannot read memory at address 0x0000030B 12:11:24.955321 : Cannot read memory at address 0x0000038B 12:11:24.957315 : Cannot read memory at address 0x0000030B 12:11:24.957315 : Cannot read memory at address 0x0000038B 12:11:24.958311 : RawData event for Player #1: 12:11:24.959305 : Device rawinput data (Hex) = [ 0000738C, 0000AFB4 ] 12:11:24.959305 : Cannot read memory at address 0x0000030B 12:11:24.959305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.959305 : Cannot read memory at address 0x0000038B 12:11:24.959305 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.959305 : ClientWindow Style = FullScreen 12:11:24.959305 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.960301 : Game Position (Hex) = [ 0362, 02E5 ] 12:11:24.960301 : Game Position (Dec) = [ 866, 741 ] 12:11:24.960301 : - 12:11:24.961302 : Cannot read memory at address 0x0000030B 12:11:24.961302 : Cannot read memory at address 0x0000038B 12:11:24.963291 : Cannot read memory at address 0x0000030B 12:11:24.963291 : Cannot read memory at address 0x0000038B 12:11:24.965284 : Cannot read memory at address 0x0000030B 12:11:24.965284 : Cannot read memory at address 0x0000038B 12:11:24.965284 : RawData event for Player #1: 12:11:24.965284 : Device rawinput data (Hex) = [ 0000738C, 0000AF98 ] 12:11:24.966281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.966281 : OnScreen Cursor Position (Px) = [ 866, 740 ] 12:11:24.966281 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.966281 : ClientWindow Style = FullScreen 12:11:24.966281 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.966281 : Game Position (Hex) = [ 0362, 02E4 ] 12:11:24.966281 : Game Position (Dec) = [ 866, 740 ] 12:11:24.966281 : - 12:11:24.967278 : Cannot read memory at address 0x0000030B 12:11:24.967278 : Cannot read memory at address 0x0000038B 12:11:24.969271 : Cannot read memory at address 0x0000030B 12:11:24.969271 : Cannot read memory at address 0x0000038B 12:11:24.971264 : Cannot read memory at address 0x0000030B 12:11:24.971264 : Cannot read memory at address 0x0000038B 12:11:24.972261 : RawData event for Player #1: 12:11:24.972261 : Device rawinput data (Hex) = [ 00007328, 0000AF94 ] 12:11:24.972261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.972261 : OnScreen Cursor Position (Px) = [ 863, 740 ] 12:11:24.973258 : Cannot read memory at address 0x0000030B 12:11:24.973258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.973258 : Cannot read memory at address 0x0000038B 12:11:24.973258 : ClientWindow Style = FullScreen 12:11:24.973258 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.973258 : Game Position (Hex) = [ 035F, 02E4 ] 12:11:24.973258 : Game Position (Dec) = [ 863, 740 ] 12:11:24.973258 : - 12:11:24.975251 : Cannot read memory at address 0x0000030B 12:11:24.975251 : Cannot read memory at address 0x0000038B 12:11:24.977244 : Cannot read memory at address 0x0000030B 12:11:24.977244 : Cannot read memory at address 0x0000038B 12:11:24.979238 : Cannot read memory at address 0x0000030B 12:11:24.979238 : Cannot read memory at address 0x0000038B 12:11:24.979238 : RawData event for Player #1: 12:11:24.979238 : Device rawinput data (Hex) = [ 00007320, 0000AF80 ] 12:11:24.979238 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.980234 : OnScreen Cursor Position (Px) = [ 863, 740 ] 12:11:24.980234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.980234 : ClientWindow Style = FullScreen 12:11:24.980234 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.980234 : Game Position (Hex) = [ 035F, 02E4 ] 12:11:24.980234 : Game Position (Dec) = [ 863, 740 ] 12:11:24.980234 : - 12:11:24.981231 : Cannot read memory at address 0x0000030B 12:11:24.981231 : Cannot read memory at address 0x0000038B 12:11:24.983224 : Cannot read memory at address 0x0000030B 12:11:24.983224 : Cannot read memory at address 0x0000038B 12:11:24.985218 : Cannot read memory at address 0x0000030B 12:11:24.985218 : Cannot read memory at address 0x0000038B 12:11:24.985218 : RawData event for Player #1: 12:11:24.985218 : Device rawinput data (Hex) = [ 000072B8, 0000AF80 ] 12:11:24.985218 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.986214 : OnScreen Cursor Position (Px) = [ 860, 740 ] 12:11:24.986214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.986214 : ClientWindow Style = FullScreen 12:11:24.986214 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.986214 : Game Position (Hex) = [ 035C, 02E4 ] 12:11:24.986214 : Game Position (Dec) = [ 860, 740 ] 12:11:24.986214 : - 12:11:24.987717 : Cannot read memory at address 0x0000030B 12:11:24.987717 : Cannot read memory at address 0x0000038B 12:11:24.989712 : Cannot read memory at address 0x0000030B 12:11:24.989712 : Cannot read memory at address 0x0000038B 12:11:24.991706 : Cannot read memory at address 0x0000030B 12:11:24.991706 : Cannot read memory at address 0x0000038B 12:11:24.992702 : RawData event for Player #1: 12:11:24.992702 : Device rawinput data (Hex) = [ 000072B0, 0000AF80 ] 12:11:24.992702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.992702 : OnScreen Cursor Position (Px) = [ 860, 740 ] 12:11:24.992702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.992702 : ClientWindow Style = FullScreen 12:11:24.992702 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.992702 : Game Position (Hex) = [ 035C, 02E4 ] 12:11:24.992702 : Game Position (Dec) = [ 860, 740 ] 12:11:24.993699 : - 12:11:24.993699 : Cannot read memory at address 0x0000030B 12:11:24.993699 : Cannot read memory at address 0x0000038B 12:11:24.995795 : Cannot read memory at address 0x0000030B 12:11:24.995795 : Cannot read memory at address 0x0000038B 12:11:24.997387 : Cannot read memory at address 0x0000030B 12:11:24.997387 : Cannot read memory at address 0x0000038B 12:11:24.997387 : RawData event for Player #1: 12:11:24.997387 : Device rawinput data (Hex) = [ 000072B8, 0000AF74 ] 12:11:24.997387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:24.997387 : OnScreen Cursor Position (Px) = [ 860, 740 ] 12:11:24.997387 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:24.998381 : ClientWindow Style = FullScreen 12:11:24.998381 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:24.998381 : Game Position (Hex) = [ 035C, 02E4 ] 12:11:24.998381 : Game Position (Dec) = [ 860, 740 ] 12:11:24.998381 : - 12:11:24.999381 : Cannot read memory at address 0x0000030B 12:11:24.999381 : Cannot read memory at address 0x0000038B 12:11:25.001372 : Cannot read memory at address 0x0000030B 12:11:25.001372 : Cannot read memory at address 0x0000038B 12:11:25.002367 : RawData event for Player #1: 12:11:25.002367 : Device rawinput data (Hex) = [ 000072B8, 0000AF74 ] 12:11:25.002367 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.002367 : OnScreen Cursor Position (Px) = [ 860, 740 ] 12:11:25.002367 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.003324 : ClientWindow Style = FullScreen 12:11:25.003324 : Cannot read memory at address 0x0000030B 12:11:25.003324 : Cannot read memory at address 0x0000038B 12:11:25.003324 : Game Position (Hex) = [ 035C, 02E4 ] 12:11:25.003324 : Game Position (Dec) = [ 860, 740 ] 12:11:25.003324 : - 12:11:25.005317 : Cannot read memory at address 0x0000030B 12:11:25.005317 : Cannot read memory at address 0x0000038B 12:11:25.007352 : Cannot read memory at address 0x0000030B 12:11:25.007352 : Cannot read memory at address 0x0000038B 12:11:25.007352 : RawData event for Player #1: 12:11:25.007352 : Device rawinput data (Hex) = [ 00007298, 0000AF78 ] 12:11:25.007352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.007352 : OnScreen Cursor Position (Px) = [ 859, 740 ] 12:11:25.008307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.008307 : ClientWindow Style = FullScreen 12:11:25.008307 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.008307 : Game Position (Hex) = [ 035B, 02E4 ] 12:11:25.008307 : Game Position (Dec) = [ 859, 740 ] 12:11:25.008307 : - 12:11:25.009303 : Cannot read memory at address 0x0000030B 12:11:25.009303 : Cannot read memory at address 0x0000038B 12:11:25.011300 : Cannot read memory at address 0x0000030B 12:11:25.011300 : Cannot read memory at address 0x0000038B 12:11:25.011300 : RawData event for Player #1: 12:11:25.011300 : Device rawinput data (Hex) = [ 00007298, 0000AF78 ] 12:11:25.011300 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.011300 : OnScreen Cursor Position (Px) = [ 859, 740 ] 12:11:25.012293 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.012293 : ClientWindow Style = FullScreen 12:11:25.012293 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.012293 : Game Position (Hex) = [ 035B, 02E4 ] 12:11:25.012293 : Game Position (Dec) = [ 859, 740 ] 12:11:25.012293 : - 12:11:25.013290 : Cannot read memory at address 0x0000030B 12:11:25.013290 : Cannot read memory at address 0x0000038B 12:11:25.015283 : Cannot read memory at address 0x0000030B 12:11:25.015283 : Cannot read memory at address 0x0000038B 12:11:25.016280 : RawData event for Player #1: 12:11:25.016280 : Device rawinput data (Hex) = [ 0000726C, 0000AF68 ] 12:11:25.016280 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.016280 : OnScreen Cursor Position (Px) = [ 858, 740 ] 12:11:25.017277 : Cannot read memory at address 0x0000030B 12:11:25.017277 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.017277 : Cannot read memory at address 0x0000038B 12:11:25.017277 : ClientWindow Style = FullScreen 12:11:25.017277 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.017277 : Game Position (Hex) = [ 035A, 02E4 ] 12:11:25.017277 : Game Position (Dec) = [ 858, 740 ] 12:11:25.017277 : - 12:11:25.019270 : Cannot read memory at address 0x0000030B 12:11:25.019270 : Cannot read memory at address 0x0000038B 12:11:25.021263 : Cannot read memory at address 0x0000030B 12:11:25.021263 : Cannot read memory at address 0x0000038B 12:11:25.021263 : RawData event for Player #1: 12:11:25.021263 : Device rawinput data (Hex) = [ 0000726C, 0000AF94 ] 12:11:25.021263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.021263 : OnScreen Cursor Position (Px) = [ 858, 740 ] 12:11:25.022260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.022260 : ClientWindow Style = FullScreen 12:11:25.022260 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.022260 : Game Position (Hex) = [ 035A, 02E4 ] 12:11:25.022260 : Game Position (Dec) = [ 858, 740 ] 12:11:25.022260 : - 12:11:25.023257 : Cannot read memory at address 0x0000030B 12:11:25.023257 : Cannot read memory at address 0x0000038B 12:11:25.025250 : Cannot read memory at address 0x0000030B 12:11:25.025250 : Cannot read memory at address 0x0000038B 12:11:25.026247 : RawData event for Player #1: 12:11:25.026247 : Device rawinput data (Hex) = [ 0000726C, 0000AF94 ] 12:11:25.026247 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.026247 : OnScreen Cursor Position (Px) = [ 858, 740 ] 12:11:25.027244 : Cannot read memory at address 0x0000030B 12:11:25.027244 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.027244 : Cannot read memory at address 0x0000038B 12:11:25.027244 : ClientWindow Style = FullScreen 12:11:25.027244 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.027244 : Game Position (Hex) = [ 035A, 02E4 ] 12:11:25.027244 : Game Position (Dec) = [ 858, 740 ] 12:11:25.027244 : - 12:11:25.029237 : Cannot read memory at address 0x0000030B 12:11:25.029237 : Cannot read memory at address 0x0000038B 12:11:25.031230 : Cannot read memory at address 0x0000030B 12:11:25.031230 : Cannot read memory at address 0x0000038B 12:11:25.031230 : RawData event for Player #1: 12:11:25.031230 : Device rawinput data (Hex) = [ 00007254, 0000AF8C ] 12:11:25.032227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.032227 : OnScreen Cursor Position (Px) = [ 857, 740 ] 12:11:25.032227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.032227 : ClientWindow Style = FullScreen 12:11:25.032227 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.032227 : Game Position (Hex) = [ 0359, 02E4 ] 12:11:25.032227 : Game Position (Dec) = [ 857, 740 ] 12:11:25.032227 : - 12:11:25.033224 : Cannot read memory at address 0x0000030B 12:11:25.033224 : Cannot read memory at address 0x0000038B 12:11:25.035217 : Cannot read memory at address 0x0000030B 12:11:25.035217 : Cannot read memory at address 0x0000038B 12:11:25.035217 : RawData event for Player #1: 12:11:25.035217 : Device rawinput data (Hex) = [ 00007254, 0000AF8C ] 12:11:25.035217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.035217 : OnScreen Cursor Position (Px) = [ 857, 740 ] 12:11:25.036214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.036214 : ClientWindow Style = FullScreen 12:11:25.036214 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.036214 : Game Position (Hex) = [ 0359, 02E4 ] 12:11:25.036214 : Game Position (Dec) = [ 857, 740 ] 12:11:25.036214 : - 12:11:25.037210 : Cannot read memory at address 0x0000030B 12:11:25.037210 : Cannot read memory at address 0x0000038B 12:11:25.039203 : Cannot read memory at address 0x0000030B 12:11:25.039203 : Cannot read memory at address 0x0000038B 12:11:25.040200 : RawData event for Player #1: 12:11:25.040200 : Device rawinput data (Hex) = [ 00007254, 0000AF8C ] 12:11:25.040200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.041197 : OnScreen Cursor Position (Px) = [ 857, 740 ] 12:11:25.041197 : Cannot read memory at address 0x0000030B 12:11:25.041197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.041197 : ClientWindow Style = FullScreen 12:11:25.041197 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.041197 : Game Position (Hex) = [ 0359, 02E4 ] 12:11:25.041197 : Game Position (Dec) = [ 857, 740 ] 12:11:25.041197 : - 12:11:25.041197 : Cannot read memory at address 0x0000038B 12:11:25.043194 : Cannot read memory at address 0x0000030B 12:11:25.043194 : Cannot read memory at address 0x0000038B 12:11:25.045187 : Cannot read memory at address 0x0000030B 12:11:25.045187 : Cannot read memory at address 0x0000038B 12:11:25.045187 : RawData event for Player #1: 12:11:25.046180 : Device rawinput data (Hex) = [ 00007254, 0000AF8C ] 12:11:25.046180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.046180 : OnScreen Cursor Position (Px) = [ 857, 740 ] 12:11:25.046180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.046180 : ClientWindow Style = FullScreen 12:11:25.046180 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.046180 : Game Position (Hex) = [ 0359, 02E4 ] 12:11:25.046180 : Game Position (Dec) = [ 857, 740 ] 12:11:25.046180 : - 12:11:25.047177 : Cannot read memory at address 0x0000030B 12:11:25.047177 : Cannot read memory at address 0x0000038B 12:11:25.049170 : Cannot read memory at address 0x0000030B 12:11:25.049170 : Cannot read memory at address 0x0000038B 12:11:25.051163 : Cannot read memory at address 0x0000030B 12:11:25.051163 : Cannot read memory at address 0x0000038B 12:11:25.052160 : RawData event for Player #1: 12:11:25.052160 : Device rawinput data (Hex) = [ 00007220, 0000AF68 ] 12:11:25.053157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.053157 : Cannot read memory at address 0x0000030B 12:11:25.053157 : OnScreen Cursor Position (Px) = [ 855, 740 ] 12:11:25.053157 : Cannot read memory at address 0x0000038B 12:11:25.053157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.053157 : ClientWindow Style = FullScreen 12:11:25.053157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.053157 : Game Position (Hex) = [ 0357, 02E4 ] 12:11:25.053157 : Game Position (Dec) = [ 855, 740 ] 12:11:25.053157 : - 12:11:25.055150 : Cannot read memory at address 0x0000030B 12:11:25.055150 : Cannot read memory at address 0x0000038B 12:11:25.057144 : Cannot read memory at address 0x0000030B 12:11:25.057144 : Cannot read memory at address 0x0000038B 12:11:25.059141 : Cannot read memory at address 0x0000030B 12:11:25.059141 : Cannot read memory at address 0x0000038B 12:11:25.059141 : RawData event for Player #1: 12:11:25.060133 : Device rawinput data (Hex) = [ 00007220, 0000AF68 ] 12:11:25.060133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.060133 : OnScreen Cursor Position (Px) = [ 855, 740 ] 12:11:25.060133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.060133 : ClientWindow Style = FullScreen 12:11:25.060133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.060133 : Game Position (Hex) = [ 0357, 02E4 ] 12:11:25.060133 : Game Position (Dec) = [ 855, 740 ] 12:11:25.060133 : - 12:11:25.061130 : Cannot read memory at address 0x0000030B 12:11:25.061130 : Cannot read memory at address 0x0000038B 12:11:25.063123 : Cannot read memory at address 0x0000030B 12:11:25.063123 : Cannot read memory at address 0x0000038B 12:11:25.065117 : Cannot read memory at address 0x0000030B 12:11:25.065117 : Cannot read memory at address 0x0000038B 12:11:25.065117 : RawData event for Player #1: 12:11:25.066114 : Device rawinput data (Hex) = [ 00007220, 0000AF68 ] 12:11:25.066114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.066114 : OnScreen Cursor Position (Px) = [ 855, 740 ] 12:11:25.066114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.066114 : ClientWindow Style = FullScreen 12:11:25.066114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.066114 : Game Position (Hex) = [ 0357, 02E4 ] 12:11:25.066114 : Game Position (Dec) = [ 855, 740 ] 12:11:25.066114 : - 12:11:25.067110 : Cannot read memory at address 0x0000030B 12:11:25.067110 : Cannot read memory at address 0x0000038B 12:11:25.069103 : Cannot read memory at address 0x0000030B 12:11:25.069103 : Cannot read memory at address 0x0000038B 12:11:25.070100 : RawData event for Player #1: 12:11:25.070100 : Device rawinput data (Hex) = [ 00007228, 0000AF68 ] 12:11:25.071097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.071097 : Cannot read memory at address 0x0000030B 12:11:25.071097 : Cannot read memory at address 0x0000038B 12:11:25.071097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.071097 : ClientWindow Style = FullScreen 12:11:25.071097 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.071097 : Game Position (Hex) = [ 0358, 02E4 ] 12:11:25.071097 : Game Position (Dec) = [ 856, 740 ] 12:11:25.071097 : - 12:11:25.073090 : Cannot read memory at address 0x0000030B 12:11:25.073090 : Cannot read memory at address 0x0000038B 12:11:25.075088 : Cannot read memory at address 0x0000030B 12:11:25.075088 : Cannot read memory at address 0x0000038B 12:11:25.077077 : Cannot read memory at address 0x0000030B 12:11:25.077077 : Cannot read memory at address 0x0000038B 12:11:25.078074 : RawData event for Player #1: 12:11:25.078074 : Device rawinput data (Hex) = [ 00007220, 0000AF68 ] 12:11:25.078074 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.078074 : OnScreen Cursor Position (Px) = [ 855, 740 ] 12:11:25.078074 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.078074 : ClientWindow Style = FullScreen 12:11:25.078074 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.078074 : Game Position (Hex) = [ 0357, 02E4 ] 12:11:25.078074 : Game Position (Dec) = [ 855, 740 ] 12:11:25.078074 : - 12:11:25.079070 : Cannot read memory at address 0x0000030B 12:11:25.079070 : Cannot read memory at address 0x0000038B 12:11:25.081064 : Cannot read memory at address 0x0000030B 12:11:25.081064 : Cannot read memory at address 0x0000038B 12:11:25.083057 : RawData event for Player #1: 12:11:25.083057 : Cannot read memory at address 0x0000030B 12:11:25.083057 : Device rawinput data (Hex) = [ 00007228, 0000AF68 ] 12:11:25.083057 : Cannot read memory at address 0x0000038B 12:11:25.083057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.083057 : OnScreen Cursor Position (Px) = [ 856, 740 ] 12:11:25.083057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.083057 : ClientWindow Style = FullScreen 12:11:25.083057 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.083057 : Game Position (Hex) = [ 0358, 02E4 ] 12:11:25.083057 : Game Position (Dec) = [ 856, 740 ] 12:11:25.083057 : - 12:11:25.085050 : Cannot read memory at address 0x0000030B 12:11:25.085050 : Cannot read memory at address 0x0000038B 12:11:25.087549 : Cannot read memory at address 0x0000030B 12:11:25.087549 : Cannot read memory at address 0x0000038B 12:11:25.088547 : RawData event for Player #1: 12:11:25.088547 : Device rawinput data (Hex) = [ 00007208, 0000AF64 ] 12:11:25.088547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.088547 : OnScreen Cursor Position (Px) = [ 855, 739 ] 12:11:25.088547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.088547 : ClientWindow Style = FullScreen 12:11:25.088547 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.088547 : Game Position (Hex) = [ 0357, 02E3 ] 12:11:25.088547 : Game Position (Dec) = [ 855, 739 ] 12:11:25.088547 : - 12:11:25.089543 : Cannot read memory at address 0x0000030B 12:11:25.089543 : Cannot read memory at address 0x0000038B 12:11:25.091540 : Cannot read memory at address 0x0000030B 12:11:25.091540 : Cannot read memory at address 0x0000038B 12:11:25.091540 : RawData event for Player #1: 12:11:25.091540 : Device rawinput data (Hex) = [ 00007208, 0000AF64 ] 12:11:25.091540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.091540 : OnScreen Cursor Position (Px) = [ 855, 739 ] 12:11:25.091540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.091540 : ClientWindow Style = FullScreen 12:11:25.091540 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.092533 : Game Position (Hex) = [ 0357, 02E3 ] 12:11:25.092533 : Game Position (Dec) = [ 855, 739 ] 12:11:25.092533 : - 12:11:25.093534 : Cannot read memory at address 0x0000030B 12:11:25.093534 : Cannot read memory at address 0x0000038B 12:11:25.095527 : Cannot read memory at address 0x0000030B 12:11:25.095527 : Cannot read memory at address 0x0000038B 12:11:25.096520 : RawData event for Player #1: 12:11:25.096520 : Device rawinput data (Hex) = [ 00007208, 0000AF64 ] 12:11:25.096520 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.096520 : OnScreen Cursor Position (Px) = [ 855, 739 ] 12:11:25.096520 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.096520 : ClientWindow Style = FullScreen 12:11:25.096520 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.097517 : Game Position (Hex) = [ 0357, 02E3 ] 12:11:25.097517 : Cannot read memory at address 0x0000030B 12:11:25.097517 : Game Position (Dec) = [ 855, 739 ] 12:11:25.097517 : Cannot read memory at address 0x0000038B 12:11:25.097517 : - 12:11:25.099510 : Cannot read memory at address 0x0000030B 12:11:25.099510 : Cannot read memory at address 0x0000038B 12:11:25.101503 : Cannot read memory at address 0x0000030B 12:11:25.101503 : Cannot read memory at address 0x0000038B 12:11:25.101503 : RawData event for Player #1: 12:11:25.101503 : Device rawinput data (Hex) = [ 00007208, 0000AF64 ] 12:11:25.101503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.101503 : OnScreen Cursor Position (Px) = [ 855, 739 ] 12:11:25.101503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.101503 : ClientWindow Style = FullScreen 12:11:25.101503 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.102500 : Game Position (Hex) = [ 0357, 02E3 ] 12:11:25.102500 : Game Position (Dec) = [ 855, 739 ] 12:11:25.102500 : - 12:11:25.103497 : Cannot read memory at address 0x0000030B 12:11:25.103497 : Cannot read memory at address 0x0000038B 12:11:25.105494 : Cannot read memory at address 0x0000030B 12:11:25.105494 : Cannot read memory at address 0x0000038B 12:11:25.106490 : RawData event for Player #1: 12:11:25.106490 : Device rawinput data (Hex) = [ 00007208, 0000AF64 ] 12:11:25.106490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.106490 : OnScreen Cursor Position (Px) = [ 855, 739 ] 12:11:25.106490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.106490 : ClientWindow Style = FullScreen 12:11:25.107483 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.107483 : Cannot read memory at address 0x0000030B 12:11:25.107483 : Game Position (Hex) = [ 0357, 02E3 ] 12:11:25.107483 : Cannot read memory at address 0x0000038B 12:11:25.107483 : Game Position (Dec) = [ 855, 739 ] 12:11:25.107483 : - 12:11:25.109480 : Cannot read memory at address 0x0000030B 12:11:25.109480 : Cannot read memory at address 0x0000038B 12:11:25.110477 : RawData event for Player #1: 12:11:25.110477 : Device rawinput data (Hex) = [ 00007208, 0000AF38 ] 12:11:25.110477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.110477 : OnScreen Cursor Position (Px) = [ 855, 739 ] 12:11:25.110477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.110477 : ClientWindow Style = FullScreen 12:11:25.111470 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.111470 : Cannot read memory at address 0x0000030B 12:11:25.111470 : Game Position (Hex) = [ 0357, 02E3 ] 12:11:25.111470 : Cannot read memory at address 0x0000038B 12:11:25.111470 : Game Position (Dec) = [ 855, 739 ] 12:11:25.111470 : - 12:11:25.113464 : Cannot read memory at address 0x0000030B 12:11:25.113464 : Cannot read memory at address 0x0000038B 12:11:25.115456 : Cannot read memory at address 0x0000030B 12:11:25.115456 : Cannot read memory at address 0x0000038B 12:11:25.115456 : RawData event for Player #1: 12:11:25.115456 : Device rawinput data (Hex) = [ 00007208, 0000AF38 ] 12:11:25.115456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.115456 : OnScreen Cursor Position (Px) = [ 855, 739 ] 12:11:25.115456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.116453 : ClientWindow Style = FullScreen 12:11:25.116453 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.116453 : Game Position (Hex) = [ 0357, 02E3 ] 12:11:25.116453 : Game Position (Dec) = [ 855, 739 ] 12:11:25.116453 : - 12:11:25.117450 : Cannot read memory at address 0x0000030B 12:11:25.117450 : Cannot read memory at address 0x0000038B 12:11:25.119443 : Cannot read memory at address 0x0000030B 12:11:25.119443 : Cannot read memory at address 0x0000038B 12:11:25.121441 : Cannot read memory at address 0x0000030B 12:11:25.121441 : Cannot read memory at address 0x0000038B 12:11:25.122438 : RawData event for Player #1: 12:11:25.122438 : Device rawinput data (Hex) = [ 000071F8, 0000AF04 ] 12:11:25.122438 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.122438 : OnScreen Cursor Position (Px) = [ 854, 738 ] 12:11:25.122438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.123430 : ClientWindow Style = FullScreen 12:11:25.123430 : Cannot read memory at address 0x0000030B 12:11:25.123430 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.123430 : Cannot read memory at address 0x0000038B 12:11:25.123430 : Game Position (Dec) = [ 854, 738 ] 12:11:25.123430 : - 12:11:25.125427 : Cannot read memory at address 0x0000030B 12:11:25.125427 : Cannot read memory at address 0x0000038B 12:11:25.127421 : Cannot read memory at address 0x0000030B 12:11:25.127421 : Cannot read memory at address 0x0000038B 12:11:25.127421 : RawData event for Player #1: 12:11:25.127421 : Device rawinput data (Hex) = [ 000071F8, 0000AF04 ] 12:11:25.127421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.127421 : OnScreen Cursor Position (Px) = [ 854, 738 ] 12:11:25.127421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.127421 : ClientWindow Style = FullScreen 12:11:25.128413 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.128413 : Game Position (Hex) = [ 0356, 02E2 ] 12:11:25.128413 : Game Position (Dec) = [ 854, 738 ] 12:11:25.128413 : - 12:11:25.129410 : Cannot read memory at address 0x0000030B 12:11:25.129410 : Cannot read memory at address 0x0000038B 12:11:25.131404 : Cannot read memory at address 0x0000030B 12:11:25.131404 : Cannot read memory at address 0x0000038B 12:11:25.133397 : Cannot read memory at address 0x0000030B 12:11:25.133397 : Cannot read memory at address 0x0000038B 12:11:25.134393 : RawData event for Player #1: 12:11:25.134393 : Device rawinput data (Hex) = [ 000071F8, 0000AF04 ] 12:11:25.134393 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.134393 : OnScreen Cursor Position (Px) = [ 854, 738 ] 12:11:25.134393 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.135390 : ClientWindow Style = FullScreen 12:11:25.135390 : Cannot read memory at address 0x0000030B 12:11:25.135390 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.135390 : Cannot read memory at address 0x0000038B 12:11:25.135390 : Game Position (Hex) = [ 0356, 02E2 ] 12:11:25.135390 : Game Position (Dec) = [ 854, 738 ] 12:11:25.135390 : - 12:11:25.137387 : Cannot read memory at address 0x0000030B 12:11:25.137387 : Cannot read memory at address 0x0000038B 12:11:25.139380 : Cannot read memory at address 0x0000030B 12:11:25.139380 : Cannot read memory at address 0x0000038B 12:11:25.140378 : RawData event for Player #1: 12:11:25.140378 : Device rawinput data (Hex) = [ 000071F8, 0000AF04 ] 12:11:25.140378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.141371 : OnScreen Cursor Position (Px) = [ 854, 738 ] 12:11:25.141371 : Cannot read memory at address 0x0000030B 12:11:25.141371 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.141371 : Cannot read memory at address 0x0000038B 12:11:25.141371 : ClientWindow Style = FullScreen 12:11:25.141371 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.141371 : Game Position (Hex) = [ 0356, 02E2 ] 12:11:25.141371 : Game Position (Dec) = [ 854, 738 ] 12:11:25.141371 : - 12:11:25.143367 : Cannot read memory at address 0x0000030B 12:11:25.143367 : Cannot read memory at address 0x0000038B 12:11:25.145361 : Cannot read memory at address 0x0000030B 12:11:25.145361 : Cannot read memory at address 0x0000038B 12:11:25.147350 : Cannot read memory at address 0x0000030B 12:11:25.147350 : Cannot read memory at address 0x0000038B 12:11:25.147350 : RawData event for Player #1: 12:11:25.147350 : Device rawinput data (Hex) = [ 000071F8, 0000AF04 ] 12:11:25.147350 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.148347 : OnScreen Cursor Position (Px) = [ 854, 738 ] 12:11:25.148347 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.148347 : ClientWindow Style = FullScreen 12:11:25.148347 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.148347 : Game Position (Hex) = [ 0356, 02E2 ] 12:11:25.148347 : Game Position (Dec) = [ 854, 738 ] 12:11:25.148347 : - 12:11:25.149344 : Cannot read memory at address 0x0000030B 12:11:25.149344 : Cannot read memory at address 0x0000038B 12:11:25.151337 : Cannot read memory at address 0x0000030B 12:11:25.151337 : Cannot read memory at address 0x0000038B 12:11:25.152337 : RawData event for Player #1: 12:11:25.152337 : Device rawinput data (Hex) = [ 00007228, 0000AF10 ] 12:11:25.152337 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.153330 : OnScreen Cursor Position (Px) = [ 856, 738 ] 12:11:25.153330 : Cannot read memory at address 0x0000030B 12:11:25.153330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.153330 : Cannot read memory at address 0x0000038B 12:11:25.153330 : ClientWindow Style = FullScreen 12:11:25.153330 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.153330 : Game Position (Hex) = [ 0358, 02E2 ] 12:11:25.153330 : Game Position (Dec) = [ 856, 738 ] 12:11:25.153330 : - 12:11:25.155328 : Cannot read memory at address 0x0000030B 12:11:25.155328 : Cannot read memory at address 0x0000038B 12:11:25.157320 : Cannot read memory at address 0x0000030B 12:11:25.157320 : Cannot read memory at address 0x0000038B 12:11:25.159314 : Cannot read memory at address 0x0000030B 12:11:25.159314 : Cannot read memory at address 0x0000038B 12:11:25.159314 : RawData event for Player #1: 12:11:25.159314 : Device rawinput data (Hex) = [ 00007208, 0000AF04 ] 12:11:25.159314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.159314 : OnScreen Cursor Position (Px) = [ 855, 738 ] 12:11:25.160307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.160307 : ClientWindow Style = FullScreen 12:11:25.160307 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.160307 : Game Position (Hex) = [ 0357, 02E2 ] 12:11:25.160307 : Game Position (Dec) = [ 855, 738 ] 12:11:25.160307 : - 12:11:25.161308 : Cannot read memory at address 0x0000030B 12:11:25.161308 : Cannot read memory at address 0x0000038B 12:11:25.163297 : Cannot read memory at address 0x0000030B 12:11:25.163297 : Cannot read memory at address 0x0000038B 12:11:25.165290 : Cannot read memory at address 0x0000030B 12:11:25.165290 : Cannot read memory at address 0x0000038B 12:11:25.166287 : RawData event for Player #1: 12:11:25.166287 : Device rawinput data (Hex) = [ 00007200, 0000AF0C ] 12:11:25.166287 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.166287 : OnScreen Cursor Position (Px) = [ 855, 738 ] 12:11:25.167284 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.167284 : Cannot read memory at address 0x0000030B 12:11:25.167284 : ClientWindow Style = FullScreen 12:11:25.167284 : Cannot read memory at address 0x0000038B 12:11:25.167284 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.167284 : Game Position (Hex) = [ 0357, 02E2 ] 12:11:25.167284 : Game Position (Dec) = [ 855, 738 ] 12:11:25.167284 : - 12:11:25.169281 : Cannot read memory at address 0x0000030B 12:11:25.169281 : Cannot read memory at address 0x0000038B 12:11:25.171274 : Cannot read memory at address 0x0000030B 12:11:25.171274 : Cannot read memory at address 0x0000038B 12:11:25.172271 : RawData event for Player #1: 12:11:25.172271 : Device rawinput data (Hex) = [ 00007220, 0000AF14 ] 12:11:25.173264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.173264 : OnScreen Cursor Position (Px) = [ 855, 738 ] 12:11:25.173264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.173264 : ClientWindow Style = FullScreen 12:11:25.173264 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.173264 : Game Position (Hex) = [ 0357, 02E2 ] 12:11:25.173264 : Game Position (Dec) = [ 855, 738 ] 12:11:25.173264 : - 12:11:25.175261 : Cannot read memory at address 0x0000030B 12:11:25.175261 : Cannot read memory at address 0x0000038B 12:11:25.177250 : Cannot read memory at address 0x0000030B 12:11:25.177250 : Cannot read memory at address 0x0000038B 12:11:25.179244 : Cannot read memory at address 0x0000030B 12:11:25.179244 : Cannot read memory at address 0x0000038B 12:11:25.179244 : RawData event for Player #1: 12:11:25.180240 : Device rawinput data (Hex) = [ 00007220, 0000AF14 ] 12:11:25.180240 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.180240 : OnScreen Cursor Position (Px) = [ 855, 738 ] 12:11:25.180240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.180240 : ClientWindow Style = FullScreen 12:11:25.180240 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.180240 : Game Position (Hex) = [ 0357, 02E2 ] 12:11:25.180240 : Game Position (Dec) = [ 855, 738 ] 12:11:25.180240 : - 12:11:25.181238 : Cannot read memory at address 0x0000030B 12:11:25.181238 : Cannot read memory at address 0x0000038B 12:11:25.183230 : Cannot read memory at address 0x0000030B 12:11:25.183230 : Cannot read memory at address 0x0000038B 12:11:25.185227 : Cannot read memory at address 0x0000030B 12:11:25.185227 : Cannot read memory at address 0x0000038B 12:11:25.186224 : RawData event for Player #1: 12:11:25.186224 : Device rawinput data (Hex) = [ 00007228, 0000AF1C ] 12:11:25.186224 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.186224 : OnScreen Cursor Position (Px) = [ 856, 738 ] 12:11:25.187727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.187727 : Cannot read memory at address 0x0000030B 12:11:25.187727 : ClientWindow Style = FullScreen 12:11:25.187727 : Cannot read memory at address 0x0000038B 12:11:25.187727 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.187727 : Game Position (Hex) = [ 0358, 02E2 ] 12:11:25.187727 : Game Position (Dec) = [ 856, 738 ] 12:11:25.187727 : - 12:11:25.189726 : Cannot read memory at address 0x0000030B 12:11:25.189726 : Cannot read memory at address 0x0000038B 12:11:25.191720 : Cannot read memory at address 0x0000030B 12:11:25.191720 : Cannot read memory at address 0x0000038B 12:11:25.193709 : Cannot read memory at address 0x0000030B 12:11:25.193709 : Cannot read memory at address 0x0000038B 12:11:25.193709 : RawData event for Player #1: 12:11:25.193709 : Device rawinput data (Hex) = [ 0000724C, 0000AF10 ] 12:11:25.193709 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.193709 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:25.193709 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.193709 : ClientWindow Style = FullScreen 12:11:25.193709 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.193709 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:25.193709 : Game Position (Dec) = [ 857, 738 ] 12:11:25.194706 : - 12:11:25.195703 : Cannot read memory at address 0x0000030B 12:11:25.195703 : Cannot read memory at address 0x0000038B 12:11:25.197696 : Cannot read memory at address 0x0000030B 12:11:25.197696 : Cannot read memory at address 0x0000038B 12:11:25.199693 : Cannot read memory at address 0x0000030B 12:11:25.199693 : Cannot read memory at address 0x0000038B 12:11:25.200689 : RawData event for Player #1: 12:11:25.200689 : Device rawinput data (Hex) = [ 0000724C, 0000AF10 ] 12:11:25.200689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.200689 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:25.200689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.200689 : ClientWindow Style = FullScreen 12:11:25.200689 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.200689 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:25.201682 : Game Position (Dec) = [ 857, 738 ] 12:11:25.201682 : Cannot read memory at address 0x0000030B 12:11:25.201682 : Cannot read memory at address 0x0000038B 12:11:25.203680 : Cannot read memory at address 0x0000030B 12:11:25.203680 : Cannot read memory at address 0x0000038B 12:11:25.205673 : Cannot read memory at address 0x0000030B 12:11:25.205673 : Cannot read memory at address 0x0000038B 12:11:25.207666 : Cannot read memory at address 0x0000030B 12:11:25.207666 : Cannot read memory at address 0x0000038B 12:11:25.207666 : RawData event for Player #1: 12:11:25.207666 : Device rawinput data (Hex) = [ 00007254, 0000AF10 ] 12:11:25.207666 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.207666 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:25.207666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.208659 : ClientWindow Style = FullScreen 12:11:25.208659 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.208659 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:25.208659 : Game Position (Dec) = [ 857, 738 ] 12:11:25.208659 : - 12:11:25.209662 : Cannot read memory at address 0x0000030B 12:11:25.209662 : Cannot read memory at address 0x0000038B 12:11:25.211652 : Cannot read memory at address 0x0000030B 12:11:25.211652 : Cannot read memory at address 0x0000038B 12:11:25.213643 : Cannot read memory at address 0x0000030B 12:11:25.213643 : Cannot read memory at address 0x0000038B 12:11:25.213643 : RawData event for Player #1: 12:11:25.213643 : Device rawinput data (Hex) = [ 00007258, 0000AEF4 ] 12:11:25.213643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.214639 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:25.214639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.214639 : ClientWindow Style = FullScreen 12:11:25.214639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.214639 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:25.214639 : Game Position (Dec) = [ 857, 738 ] 12:11:25.214639 : - 12:11:25.215637 : Cannot read memory at address 0x0000030B 12:11:25.215637 : Cannot read memory at address 0x0000038B 12:11:25.217632 : Cannot read memory at address 0x0000030B 12:11:25.217632 : Cannot read memory at address 0x0000038B 12:11:25.219626 : Cannot read memory at address 0x0000030B 12:11:25.219626 : Cannot read memory at address 0x0000038B 12:11:25.220623 : RawData event for Player #1: 12:11:25.220623 : Device rawinput data (Hex) = [ 00007258, 0000AEF4 ] 12:11:25.220623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.221616 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:25.221616 : Cannot read memory at address 0x0000030B 12:11:25.221616 : Cannot read memory at address 0x0000038B 12:11:25.221616 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.221616 : ClientWindow Style = FullScreen 12:11:25.221616 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.222614 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:25.222614 : Game Position (Dec) = [ 857, 738 ] 12:11:25.222614 : - 12:11:25.223612 : Cannot read memory at address 0x0000030B 12:11:25.223612 : Cannot read memory at address 0x0000038B 12:11:25.225606 : Cannot read memory at address 0x0000030B 12:11:25.225606 : Cannot read memory at address 0x0000038B 12:11:25.225606 : RawData event for Player #1: 12:11:25.225606 : Device rawinput data (Hex) = [ 00007260, 0000AEF4 ] 12:11:25.226600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.226600 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:25.226600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.226600 : ClientWindow Style = FullScreen 12:11:25.226600 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.226600 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:25.227597 : Game Position (Dec) = [ 857, 738 ] 12:11:25.227597 : Cannot read memory at address 0x0000030B 12:11:25.227597 : Cannot read memory at address 0x0000038B 12:11:25.229589 : Cannot read memory at address 0x0000030B 12:11:25.229589 : Cannot read memory at address 0x0000038B 12:11:25.230587 : RawData event for Player #1: 12:11:25.230587 : Device rawinput data (Hex) = [ 00007260, 0000AEF4 ] 12:11:25.230587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.230587 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:25.231583 : Cannot read memory at address 0x0000030B 12:11:25.231583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.231583 : Cannot read memory at address 0x0000038B 12:11:25.231583 : ClientWindow Style = FullScreen 12:11:25.231583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.231583 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:25.231583 : Game Position (Dec) = [ 857, 738 ] 12:11:25.232579 : - 12:11:25.233580 : Cannot read memory at address 0x0000030B 12:11:25.233580 : Cannot read memory at address 0x0000038B 12:11:25.235572 : Cannot read memory at address 0x0000030B 12:11:25.235572 : Cannot read memory at address 0x0000038B 12:11:25.235572 : RawData event for Player #1: 12:11:25.235572 : Device rawinput data (Hex) = [ 00007260, 0000AEF4 ] 12:11:25.235572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.235572 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:25.236567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.236567 : ClientWindow Style = FullScreen 12:11:25.236567 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.236567 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:25.236567 : Game Position (Dec) = [ 857, 738 ] 12:11:25.236567 : - 12:11:25.237568 : Cannot read memory at address 0x0000030B 12:11:25.237568 : Cannot read memory at address 0x0000038B 12:11:25.239560 : Cannot read memory at address 0x0000030B 12:11:25.239560 : Cannot read memory at address 0x0000038B 12:11:25.239560 : RawData event for Player #1: 12:11:25.239560 : Device rawinput data (Hex) = [ 00007260, 0000AEF4 ] 12:11:25.239560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.239560 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:25.239560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.240552 : ClientWindow Style = FullScreen 12:11:25.240552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.240552 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:25.240552 : Game Position (Dec) = [ 857, 738 ] 12:11:25.240552 : - 12:11:25.241555 : Cannot read memory at address 0x0000030B 12:11:25.241555 : Cannot read memory at address 0x0000038B 12:11:25.243542 : Cannot read memory at address 0x0000030B 12:11:25.243542 : Cannot read memory at address 0x0000038B 12:11:25.244543 : RawData event for Player #1: 12:11:25.244543 : Device rawinput data (Hex) = [ 00007260, 0000AEF4 ] 12:11:25.244543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.244543 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:25.245536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.245536 : ClientWindow Style = FullScreen 12:11:25.245536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.245536 : Cannot read memory at address 0x0000030B 12:11:25.245536 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:25.245536 : Game Position (Dec) = [ 857, 738 ] 12:11:25.245536 : Cannot read memory at address 0x0000038B 12:11:25.245536 : - 12:11:25.247534 : Cannot read memory at address 0x0000030B 12:11:25.247534 : Cannot read memory at address 0x0000038B 12:11:25.249527 : Cannot read memory at address 0x0000030B 12:11:25.249527 : Cannot read memory at address 0x0000038B 12:11:25.249527 : RawData event for Player #1: 12:11:25.249527 : Device rawinput data (Hex) = [ 00007260, 0000AEF4 ] 12:11:25.249527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.249527 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:25.250519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.250519 : ClientWindow Style = FullScreen 12:11:25.250519 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.250519 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:25.250519 : Game Position (Dec) = [ 857, 738 ] 12:11:25.250519 : - 12:11:25.251517 : Cannot read memory at address 0x0000030B 12:11:25.251517 : Cannot read memory at address 0x0000038B 12:11:25.253513 : Cannot read memory at address 0x0000030B 12:11:25.253513 : Cannot read memory at address 0x0000038B 12:11:25.254509 : RawData event for Player #1: 12:11:25.254509 : Device rawinput data (Hex) = [ 00007284, 0000AEF0 ] 12:11:25.255503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.255503 : Cannot read memory at address 0x0000030B 12:11:25.255503 : OnScreen Cursor Position (Px) = [ 858, 738 ] 12:11:25.255503 : Cannot read memory at address 0x0000038B 12:11:25.255503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.255503 : ClientWindow Style = FullScreen 12:11:25.255503 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.255503 : Game Position (Hex) = [ 035A, 02E2 ] 12:11:25.255503 : Game Position (Dec) = [ 858, 738 ] 12:11:25.256499 : - 12:11:25.257502 : Cannot read memory at address 0x0000030B 12:11:25.257502 : Cannot read memory at address 0x0000038B 12:11:25.258496 : RawData event for Player #1: 12:11:25.258496 : Device rawinput data (Hex) = [ 00007284, 0000AEF0 ] 12:11:25.258496 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.258496 : OnScreen Cursor Position (Px) = [ 858, 738 ] 12:11:25.259489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.259489 : Cannot read memory at address 0x0000030B 12:11:25.259489 : ClientWindow Style = FullScreen 12:11:25.259489 : Cannot read memory at address 0x0000038B 12:11:25.259489 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.259489 : Game Position (Hex) = [ 035A, 02E2 ] 12:11:25.259489 : Game Position (Dec) = [ 858, 738 ] 12:11:25.259489 : - 12:11:25.261486 : Cannot read memory at address 0x0000030B 12:11:25.261486 : Cannot read memory at address 0x0000038B 12:11:25.263476 : Cannot read memory at address 0x0000030B 12:11:25.263476 : Cannot read memory at address 0x0000038B 12:11:25.263476 : RawData event for Player #1: 12:11:25.263476 : Device rawinput data (Hex) = [ 00007284, 0000AEF0 ] 12:11:25.263476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.263476 : OnScreen Cursor Position (Px) = [ 858, 738 ] 12:11:25.264473 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.264473 : ClientWindow Style = FullScreen 12:11:25.264473 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.264473 : Game Position (Hex) = [ 035A, 02E2 ] 12:11:25.264473 : Game Position (Dec) = [ 858, 738 ] 12:11:25.264473 : - 12:11:25.265469 : Cannot read memory at address 0x0000030B 12:11:25.265469 : Cannot read memory at address 0x0000038B 12:11:25.267467 : Cannot read memory at address 0x0000030B 12:11:25.267467 : Cannot read memory at address 0x0000038B 12:11:25.268463 : RawData event for Player #1: 12:11:25.268463 : Device rawinput data (Hex) = [ 00007284, 0000AEF0 ] 12:11:25.268463 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.269456 : OnScreen Cursor Position (Px) = [ 858, 738 ] 12:11:25.269456 : Cannot read memory at address 0x0000030B 12:11:25.269456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.269456 : Cannot read memory at address 0x0000038B 12:11:25.269456 : ClientWindow Style = FullScreen 12:11:25.269456 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.269456 : Game Position (Hex) = [ 035A, 02E2 ] 12:11:25.269456 : Game Position (Dec) = [ 858, 738 ] 12:11:25.269456 : - 12:11:25.271453 : Cannot read memory at address 0x0000030B 12:11:25.271453 : Cannot read memory at address 0x0000038B 12:11:25.273446 : Cannot read memory at address 0x0000030B 12:11:25.273446 : Cannot read memory at address 0x0000038B 12:11:25.273446 : RawData event for Player #1: 12:11:25.273446 : Device rawinput data (Hex) = [ 00007284, 0000AEF0 ] 12:11:25.273446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.273446 : OnScreen Cursor Position (Px) = [ 858, 738 ] 12:11:25.274439 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.274439 : ClientWindow Style = FullScreen 12:11:25.274439 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.274439 : Game Position (Hex) = [ 035A, 02E2 ] 12:11:25.274439 : Game Position (Dec) = [ 858, 738 ] 12:11:25.274439 : - 12:11:25.275442 : Cannot read memory at address 0x0000030B 12:11:25.275442 : Cannot read memory at address 0x0000038B 12:11:25.277433 : Cannot read memory at address 0x0000030B 12:11:25.277433 : Cannot read memory at address 0x0000038B 12:11:25.278430 : RawData event for Player #1: 12:11:25.278430 : Device rawinput data (Hex) = [ 00007284, 0000AEF0 ] 12:11:25.279422 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.279422 : Cannot read memory at address 0x0000030B 12:11:25.279422 : Cannot read memory at address 0x0000038B 12:11:25.279422 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.279422 : ClientWindow Style = FullScreen 12:11:25.279422 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.279422 : Game Position (Hex) = [ 035A, 02E2 ] 12:11:25.279422 : Game Position (Dec) = [ 858, 738 ] 12:11:25.280420 : - 12:11:25.281419 : Cannot read memory at address 0x0000030B 12:11:25.281419 : Cannot read memory at address 0x0000038B 12:11:25.282416 : RawData event for Player #1: 12:11:25.282416 : Device rawinput data (Hex) = [ 00007284, 0000AEF0 ] 12:11:25.283409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.283409 : Cannot read memory at address 0x0000030B 12:11:25.283409 : Cannot read memory at address 0x0000038B 12:11:25.283409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.283409 : ClientWindow Style = FullScreen 12:11:25.283409 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.283409 : Game Position (Hex) = [ 035A, 02E2 ] 12:11:25.283409 : Game Position (Dec) = [ 858, 738 ] 12:11:25.283409 : - 12:11:25.285407 : Cannot read memory at address 0x0000030B 12:11:25.285407 : Cannot read memory at address 0x0000038B 12:11:25.287907 : Cannot read memory at address 0x0000030B 12:11:25.287907 : RawData event for Player #1: 12:11:25.287907 : Device rawinput data (Hex) = [ 00007284, 0000AEF0 ] 12:11:25.287907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.287907 : OnScreen Cursor Position (Px) = [ 858, 738 ] 12:11:25.287907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.287907 : ClientWindow Style = FullScreen 12:11:25.287907 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.287907 : Game Position (Hex) = [ 035A, 02E2 ] 12:11:25.288906 : Game Position (Dec) = [ 858, 738 ] 12:11:25.288906 : - 12:11:25.289903 : Cannot read memory at address 0x0000030B 12:11:25.289903 : Cannot read memory at address 0x0000038B 12:11:25.291896 : Cannot read memory at address 0x0000030B 12:11:25.291896 : Cannot read memory at address 0x0000038B 12:11:25.293890 : Cannot read memory at address 0x0000030B 12:11:25.293890 : Cannot read memory at address 0x0000038B 12:11:25.294886 : RawData event for Player #1: 12:11:25.294886 : Device rawinput data (Hex) = [ 00007258, 0000AEFC ] 12:11:25.294886 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.294886 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:25.294886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.294886 : ClientWindow Style = FullScreen 12:11:25.294886 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.295883 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:25.295883 : Game Position (Dec) = [ 857, 738 ] 12:11:25.295883 : Cannot read memory at address 0x0000038B 12:11:25.295883 : - 12:11:25.297876 : Cannot read memory at address 0x0000030B 12:11:25.297876 : Cannot read memory at address 0x0000038B 12:11:25.299869 : Cannot read memory at address 0x0000030B 12:11:25.299869 : Cannot read memory at address 0x0000038B 12:11:25.301863 : Cannot read memory at address 0x0000030B 12:11:25.301863 : RawData event for Player #1: 12:11:25.301863 : Device rawinput data (Hex) = [ 00007258, 0000AEFC ] 12:11:25.301863 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.301863 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:25.301863 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.301863 : ClientWindow Style = FullScreen 12:11:25.301863 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.301863 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:25.301863 : Game Position (Dec) = [ 857, 738 ] 12:11:25.302859 : - 12:11:25.303856 : Cannot read memory at address 0x0000030B 12:11:25.303856 : Cannot read memory at address 0x0000038B 12:11:25.305849 : Cannot read memory at address 0x0000030B 12:11:25.305849 : Cannot read memory at address 0x0000038B 12:11:25.307843 : Cannot read memory at address 0x0000030B 12:11:25.307843 : Cannot read memory at address 0x0000038B 12:11:25.308840 : RawData event for Player #1: 12:11:25.308840 : Device rawinput data (Hex) = [ 00007254, 0000AF18 ] 12:11:25.308840 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.308840 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:25.308840 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.308840 : ClientWindow Style = FullScreen 12:11:25.308840 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.308840 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:25.308840 : Game Position (Dec) = [ 857, 738 ] 12:11:25.308840 : - 12:11:25.309836 : Cannot read memory at address 0x0000030B 12:11:25.309836 : Cannot read memory at address 0x0000038B 12:11:25.311829 : Cannot read memory at address 0x0000030B 12:11:25.311829 : Cannot read memory at address 0x0000038B 12:11:25.313822 : Cannot read memory at address 0x0000030B 12:11:25.313822 : Cannot read memory at address 0x0000038B 12:11:25.314819 : RawData event for Player #1: 12:11:25.314819 : Device rawinput data (Hex) = [ 00007254, 0000AF18 ] 12:11:25.314819 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.314819 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:25.314819 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.314819 : ClientWindow Style = FullScreen 12:11:25.314819 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.314819 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:25.314819 : Game Position (Dec) = [ 857, 738 ] 12:11:25.314819 : - 12:11:25.315815 : Cannot read memory at address 0x0000030B 12:11:25.315815 : Cannot read memory at address 0x0000038B 12:11:25.317809 : Cannot read memory at address 0x0000030B 12:11:25.317809 : Cannot read memory at address 0x0000038B 12:11:25.319803 : Cannot read memory at address 0x0000030B 12:11:25.319803 : Cannot read memory at address 0x0000038B 12:11:25.321795 : Cannot read memory at address 0x0000030B 12:11:25.321795 : Cannot read memory at address 0x0000038B 12:11:25.321795 : RawData event for Player #1: 12:11:25.321795 : Device rawinput data (Hex) = [ 0000724C, 0000AF18 ] 12:11:25.321795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.321795 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:25.321795 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.321795 : ClientWindow Style = FullScreen 12:11:25.321795 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.321795 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:25.321795 : Game Position (Dec) = [ 857, 738 ] 12:11:25.321795 : - 12:11:25.323789 : Cannot read memory at address 0x0000030B 12:11:25.323789 : Cannot read memory at address 0x0000038B 12:11:25.325783 : Cannot read memory at address 0x0000030B 12:11:25.325783 : Cannot read memory at address 0x0000038B 12:11:25.327776 : Cannot read memory at address 0x0000030B 12:11:25.327776 : Cannot read memory at address 0x0000038B 12:11:25.328778 : RawData event for Player #1: 12:11:25.328778 : Device rawinput data (Hex) = [ 00007258, 0000AF4C ] 12:11:25.328778 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.328778 : OnScreen Cursor Position (Px) = [ 857, 739 ] 12:11:25.328778 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.328778 : ClientWindow Style = FullScreen 12:11:25.328778 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.328778 : Game Position (Hex) = [ 0359, 02E3 ] 12:11:25.329774 : Game Position (Dec) = [ 857, 739 ] 12:11:25.329774 : - 12:11:25.329774 : Cannot read memory at address 0x0000030B 12:11:25.329774 : Cannot read memory at address 0x0000038B 12:11:25.331763 : Cannot read memory at address 0x0000030B 12:11:25.331763 : Cannot read memory at address 0x0000038B 12:11:25.333756 : Cannot read memory at address 0x0000030B 12:11:25.333756 : Cannot read memory at address 0x0000038B 12:11:25.335751 : Cannot read memory at address 0x0000030B 12:11:25.335751 : Cannot read memory at address 0x0000038B 12:11:25.335751 : RawData event for Player #1: 12:11:25.335751 : Device rawinput data (Hex) = [ 00007254, 0000AF78 ] 12:11:25.335751 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.335751 : OnScreen Cursor Position (Px) = [ 857, 740 ] 12:11:25.335751 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.336746 : ClientWindow Style = FullScreen 12:11:25.336746 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.336746 : Game Position (Hex) = [ 0359, 02E4 ] 12:11:25.336746 : Game Position (Dec) = [ 857, 740 ] 12:11:25.336746 : - 12:11:25.337743 : Cannot read memory at address 0x0000030B 12:11:25.337743 : Cannot read memory at address 0x0000038B 12:11:25.339736 : Cannot read memory at address 0x0000030B 12:11:25.339736 : Cannot read memory at address 0x0000038B 12:11:25.341729 : Cannot read memory at address 0x0000030B 12:11:25.341729 : Cannot read memory at address 0x0000038B 12:11:25.342726 : RawData event for Player #1: 12:11:25.342726 : Device rawinput data (Hex) = [ 00007230, 0000AF70 ] 12:11:25.342726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.342726 : OnScreen Cursor Position (Px) = [ 856, 740 ] 12:11:25.342726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.342726 : ClientWindow Style = FullScreen 12:11:25.342726 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.342726 : Game Position (Hex) = [ 0358, 02E4 ] 12:11:25.342726 : Game Position (Dec) = [ 856, 740 ] 12:11:25.342726 : - 12:11:25.343723 : Cannot read memory at address 0x0000030B 12:11:25.343723 : Cannot read memory at address 0x0000038B 12:11:25.345715 : Cannot read memory at address 0x0000030B 12:11:25.345715 : Cannot read memory at address 0x0000038B 12:11:25.347709 : Cannot read memory at address 0x0000030B 12:11:25.347709 : Cannot read memory at address 0x0000038B 12:11:25.349703 : Cannot read memory at address 0x0000030B 12:11:25.349703 : Cannot read memory at address 0x0000038B 12:11:25.349703 : RawData event for Player #1: 12:11:25.349703 : Device rawinput data (Hex) = [ 00007254, 0000AF78 ] 12:11:25.349703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.349703 : OnScreen Cursor Position (Px) = [ 857, 740 ] 12:11:25.349703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.349703 : ClientWindow Style = FullScreen 12:11:25.349703 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.349703 : Game Position (Hex) = [ 0359, 02E4 ] 12:11:25.349703 : Game Position (Dec) = [ 857, 740 ] 12:11:25.350699 : - 12:11:25.351696 : Cannot read memory at address 0x0000030B 12:11:25.351696 : Cannot read memory at address 0x0000038B 12:11:25.353689 : Cannot read memory at address 0x0000030B 12:11:25.353689 : Cannot read memory at address 0x0000038B 12:11:25.355682 : Cannot read memory at address 0x0000030B 12:11:25.355682 : Cannot read memory at address 0x0000038B 12:11:25.355682 : RawData event for Player #1: 12:11:25.355682 : Device rawinput data (Hex) = [ 00007230, 0000AF70 ] 12:11:25.355682 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.355682 : OnScreen Cursor Position (Px) = [ 856, 740 ] 12:11:25.355682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.355682 : ClientWindow Style = FullScreen 12:11:25.355682 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.355682 : Game Position (Hex) = [ 0358, 02E4 ] 12:11:25.355682 : Game Position (Dec) = [ 856, 740 ] 12:11:25.355682 : - 12:11:25.357676 : Cannot read memory at address 0x0000030B 12:11:25.357676 : Cannot read memory at address 0x0000038B 12:11:25.359669 : Cannot read memory at address 0x0000030B 12:11:25.359669 : Cannot read memory at address 0x0000038B 12:11:25.361667 : Cannot read memory at address 0x0000030B 12:11:25.361667 : Cannot read memory at address 0x0000038B 12:11:25.362659 : RawData event for Player #1: 12:11:25.362659 : Device rawinput data (Hex) = [ 00007228, 0000AF68 ] 12:11:25.362659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.362659 : OnScreen Cursor Position (Px) = [ 856, 740 ] 12:11:25.362659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.362659 : ClientWindow Style = FullScreen 12:11:25.362659 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.362659 : Game Position (Hex) = [ 0358, 02E4 ] 12:11:25.362659 : Game Position (Dec) = [ 856, 740 ] 12:11:25.363656 : - 12:11:25.363656 : Cannot read memory at address 0x0000030B 12:11:25.363656 : Cannot read memory at address 0x0000038B 12:11:25.365649 : Cannot read memory at address 0x0000030B 12:11:25.365649 : Cannot read memory at address 0x0000038B 12:11:25.367643 : Cannot read memory at address 0x0000030B 12:11:25.367643 : Cannot read memory at address 0x0000038B 12:11:25.367643 : RawData event for Player #1: 12:11:25.367643 : Device rawinput data (Hex) = [ 00007230, 0000AF68 ] 12:11:25.367643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.367643 : OnScreen Cursor Position (Px) = [ 856, 740 ] 12:11:25.367643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.367643 : ClientWindow Style = FullScreen 12:11:25.367643 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.367643 : Game Position (Hex) = [ 0358, 02E4 ] 12:11:25.367643 : Game Position (Dec) = [ 856, 740 ] 12:11:25.367643 : - 12:11:25.369636 : Cannot read memory at address 0x0000030B 12:11:25.369636 : Cannot read memory at address 0x0000038B 12:11:25.371629 : Cannot read memory at address 0x0000030B 12:11:25.371629 : Cannot read memory at address 0x0000038B 12:11:25.372626 : RawData event for Player #1: 12:11:25.372626 : Device rawinput data (Hex) = [ 00007230, 0000AF68 ] 12:11:25.372626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.372626 : OnScreen Cursor Position (Px) = [ 856, 740 ] 12:11:25.372626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.372626 : ClientWindow Style = FullScreen 12:11:25.372626 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.372626 : Game Position (Hex) = [ 0358, 02E4 ] 12:11:25.373623 : Game Position (Dec) = [ 856, 740 ] 12:11:25.373623 : Cannot read memory at address 0x0000030B 12:11:25.373623 : Cannot read memory at address 0x0000038B 12:11:25.375616 : Cannot read memory at address 0x0000030B 12:11:25.375616 : Cannot read memory at address 0x0000038B 12:11:25.377613 : Cannot read memory at address 0x0000030B 12:11:25.377874 : Cannot read memory at address 0x0000038B 12:11:25.377874 : RawData event for Player #1: 12:11:25.377874 : Device rawinput data (Hex) = [ 00007230, 0000AF68 ] 12:11:25.377874 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.377874 : OnScreen Cursor Position (Px) = [ 856, 740 ] 12:11:25.377874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.378422 : ClientWindow Style = FullScreen 12:11:25.378422 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.378422 : Game Position (Hex) = [ 0358, 02E4 ] 12:11:25.378422 : Game Position (Dec) = [ 856, 740 ] 12:11:25.378422 : - 12:11:25.379459 : Cannot read memory at address 0x0000030B 12:11:25.379459 : Cannot read memory at address 0x0000038B 12:11:25.381457 : Cannot read memory at address 0x0000030B 12:11:25.381457 : Cannot read memory at address 0x0000038B 12:11:25.381457 : RawData event for Player #1: 12:11:25.381457 : Device rawinput data (Hex) = [ 00007240, 0000AF50 ] 12:11:25.381457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.381457 : OnScreen Cursor Position (Px) = [ 856, 739 ] 12:11:25.381457 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.381457 : ClientWindow Style = FullScreen 12:11:25.382447 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.382447 : Game Position (Hex) = [ 0358, 02E3 ] 12:11:25.382447 : Game Position (Dec) = [ 856, 739 ] 12:11:25.382447 : - 12:11:25.383448 : Cannot read memory at address 0x0000030B 12:11:25.383448 : Cannot read memory at address 0x0000038B 12:11:25.385446 : Cannot read memory at address 0x0000030B 12:11:25.385446 : Cannot read memory at address 0x0000038B 12:11:25.387975 : Cannot read memory at address 0x0000030B 12:11:25.387975 : Cannot read memory at address 0x0000038B 12:11:25.389012 : RawData event for Player #1: 12:11:25.389012 : Device rawinput data (Hex) = [ 00007230, 0000AF50 ] 12:11:25.389012 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.389012 : OnScreen Cursor Position (Px) = [ 856, 739 ] 12:11:25.389012 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.389012 : ClientWindow Style = FullScreen 12:11:25.389012 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.389012 : Game Position (Hex) = [ 0358, 02E3 ] 12:11:25.389012 : Game Position (Dec) = [ 856, 739 ] 12:11:25.389012 : - 12:11:25.389971 : Cannot read memory at address 0x0000030B 12:11:25.389971 : Cannot read memory at address 0x0000038B 12:11:25.391963 : Cannot read memory at address 0x0000030B 12:11:25.391963 : Cannot read memory at address 0x0000038B 12:11:25.393957 : Cannot read memory at address 0x0000030B 12:11:25.393957 : Cannot read memory at address 0x0000038B 12:11:25.395950 : RawData event for Player #1: 12:11:25.395950 : Cannot read memory at address 0x0000030B 12:11:25.395950 : Device rawinput data (Hex) = [ 00007228, 0000AF50 ] 12:11:25.395950 : Cannot read memory at address 0x0000038B 12:11:25.395950 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.395950 : OnScreen Cursor Position (Px) = [ 856, 739 ] 12:11:25.395950 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.395950 : ClientWindow Style = FullScreen 12:11:25.395950 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.395950 : Game Position (Hex) = [ 0358, 02E3 ] 12:11:25.395950 : Game Position (Dec) = [ 856, 739 ] 12:11:25.395950 : - 12:11:25.397944 : Cannot read memory at address 0x0000030B 12:11:25.397944 : Cannot read memory at address 0x0000038B 12:11:25.399937 : Cannot read memory at address 0x0000030B 12:11:25.399937 : Cannot read memory at address 0x0000038B 12:11:25.401930 : Cannot read memory at address 0x0000030B 12:11:25.401930 : Cannot read memory at address 0x0000038B 12:11:25.402927 : RawData event for Player #1: 12:11:25.402927 : Device rawinput data (Hex) = [ 000071EC, 0000AF14 ] 12:11:25.402927 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.402927 : OnScreen Cursor Position (Px) = [ 854, 738 ] 12:11:25.402927 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.402927 : ClientWindow Style = FullScreen 12:11:25.402927 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.402927 : Game Position (Hex) = [ 0356, 02E2 ] 12:11:25.402927 : Game Position (Dec) = [ 854, 738 ] 12:11:25.402927 : - 12:11:25.403924 : Cannot read memory at address 0x0000030B 12:11:25.403924 : Cannot read memory at address 0x0000038B 12:11:25.405917 : Cannot read memory at address 0x0000030B 12:11:25.405917 : Cannot read memory at address 0x0000038B 12:11:25.407910 : Cannot read memory at address 0x0000030B 12:11:25.407910 : Cannot read memory at address 0x0000038B 12:11:25.409908 : Cannot read memory at address 0x0000030B 12:11:25.409908 : Cannot read memory at address 0x0000038B 12:11:25.409908 : RawData event for Player #1: 12:11:25.409908 : Device rawinput data (Hex) = [ 000071EC, 0000AF14 ] 12:11:25.409908 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.409908 : OnScreen Cursor Position (Px) = [ 854, 738 ] 12:11:25.409908 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.409908 : ClientWindow Style = FullScreen 12:11:25.409908 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.409908 : Game Position (Hex) = [ 0356, 02E2 ] 12:11:25.409908 : Game Position (Dec) = [ 854, 738 ] 12:11:25.409908 : - 12:11:25.411900 : Cannot read memory at address 0x0000030B 12:11:25.411900 : Cannot read memory at address 0x0000038B 12:11:25.413890 : Cannot read memory at address 0x0000030B 12:11:25.413890 : Cannot read memory at address 0x0000038B 12:11:25.415884 : RawData event for Player #1: 12:11:25.415884 : Device rawinput data (Hex) = [ 000071EC, 0000AF14 ] 12:11:25.415884 : Cannot read memory at address 0x0000038B 12:11:25.415884 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.415884 : OnScreen Cursor Position (Px) = [ 854, 738 ] 12:11:25.415884 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.415884 : ClientWindow Style = FullScreen 12:11:25.415884 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.415884 : Game Position (Hex) = [ 0356, 02E2 ] 12:11:25.415884 : Game Position (Dec) = [ 854, 738 ] 12:11:25.415884 : - 12:11:25.417877 : Cannot read memory at address 0x0000030B 12:11:25.417877 : Cannot read memory at address 0x0000038B 12:11:25.419870 : Cannot read memory at address 0x0000030B 12:11:25.419870 : Cannot read memory at address 0x0000038B 12:11:25.421864 : Cannot read memory at address 0x0000030B 12:11:25.421864 : Cannot read memory at address 0x0000038B 12:11:25.422865 : RawData event for Player #1: 12:11:25.422865 : Device rawinput data (Hex) = [ 000071E4, 0000AEE0 ] 12:11:25.422865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.422865 : OnScreen Cursor Position (Px) = [ 854, 737 ] 12:11:25.422865 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.422865 : ClientWindow Style = FullScreen 12:11:25.422865 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.422865 : Game Position (Hex) = [ 0356, 02E1 ] 12:11:25.423857 : Game Position (Dec) = [ 854, 737 ] 12:11:25.423857 : Cannot read memory at address 0x0000030B 12:11:25.423857 : - 12:11:25.423857 : Cannot read memory at address 0x0000038B 12:11:25.425854 : Cannot read memory at address 0x0000030B 12:11:25.425854 : Cannot read memory at address 0x0000038B 12:11:25.427848 : Cannot read memory at address 0x0000030B 12:11:25.427848 : Cannot read memory at address 0x0000038B 12:11:25.429837 : Cannot read memory at address 0x0000030B 12:11:25.429837 : RawData event for Player #1: 12:11:25.429837 : Cannot read memory at address 0x0000038B 12:11:25.429837 : Device rawinput data (Hex) = [ 000071DC, 0000AEE0 ] 12:11:25.429837 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.429837 : OnScreen Cursor Position (Px) = [ 853, 737 ] 12:11:25.429837 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.429837 : ClientWindow Style = FullScreen 12:11:25.429837 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.429837 : Game Position (Hex) = [ 0355, 02E1 ] 12:11:25.429837 : Game Position (Dec) = [ 853, 737 ] 12:11:25.430834 : - 12:11:25.431830 : Cannot read memory at address 0x0000030B 12:11:25.431830 : Cannot read memory at address 0x0000038B 12:11:25.433824 : Cannot read memory at address 0x0000030B 12:11:25.433824 : Cannot read memory at address 0x0000038B 12:11:25.435817 : Cannot read memory at address 0x0000030B 12:11:25.435817 : Cannot read memory at address 0x0000038B 12:11:25.436814 : RawData event for Player #1: 12:11:25.436814 : Device rawinput data (Hex) = [ 000071EC, 0000AE98 ] 12:11:25.436814 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.436814 : OnScreen Cursor Position (Px) = [ 854, 736 ] 12:11:25.436814 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.436814 : ClientWindow Style = FullScreen 12:11:25.436814 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.436814 : Game Position (Hex) = [ 0356, 02E0 ] 12:11:25.436814 : Game Position (Dec) = [ 854, 736 ] 12:11:25.436814 : - 12:11:25.437810 : Cannot read memory at address 0x0000030B 12:11:25.437810 : Cannot read memory at address 0x0000038B 12:11:25.439807 : Cannot read memory at address 0x0000030B 12:11:25.439807 : Cannot read memory at address 0x0000038B 12:11:25.441797 : Cannot read memory at address 0x0000030B 12:11:25.441797 : Cannot read memory at address 0x0000038B 12:11:25.443795 : Cannot read memory at address 0x0000030B 12:11:25.443795 : RawData event for Player #1: 12:11:25.443795 : Cannot read memory at address 0x0000038B 12:11:25.443795 : Device rawinput data (Hex) = [ 000071EC, 0000AE98 ] 12:11:25.443795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.443795 : OnScreen Cursor Position (Px) = [ 854, 736 ] 12:11:25.443795 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.443795 : ClientWindow Style = FullScreen 12:11:25.443795 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.443795 : Game Position (Hex) = [ 0356, 02E0 ] 12:11:25.443795 : Game Position (Dec) = [ 854, 736 ] 12:11:25.444787 : - 12:11:25.445784 : Cannot read memory at address 0x0000030B 12:11:25.445784 : Cannot read memory at address 0x0000038B 12:11:25.447777 : Cannot read memory at address 0x0000030B 12:11:25.447777 : Cannot read memory at address 0x0000038B 12:11:25.449770 : Cannot read memory at address 0x0000030B 12:11:25.449770 : RawData event for Player #1: 12:11:25.449770 : Cannot read memory at address 0x0000038B 12:11:25.449770 : Device rawinput data (Hex) = [ 000071EC, 0000AE98 ] 12:11:25.449770 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.449770 : OnScreen Cursor Position (Px) = [ 854, 736 ] 12:11:25.449770 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.449770 : ClientWindow Style = FullScreen 12:11:25.449770 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.449770 : Game Position (Hex) = [ 0356, 02E0 ] 12:11:25.449770 : Game Position (Dec) = [ 854, 736 ] 12:11:25.450767 : - 12:11:25.451763 : Cannot read memory at address 0x0000030B 12:11:25.451763 : Cannot read memory at address 0x0000038B 12:11:25.453757 : Cannot read memory at address 0x0000030B 12:11:25.453757 : Cannot read memory at address 0x0000038B 12:11:25.455754 : Cannot read memory at address 0x0000030B 12:11:25.455754 : Cannot read memory at address 0x0000038B 12:11:25.456751 : RawData event for Player #1: 12:11:25.456751 : Device rawinput data (Hex) = [ 000071EC, 0000AE98 ] 12:11:25.456751 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.456751 : OnScreen Cursor Position (Px) = [ 854, 736 ] 12:11:25.456751 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.456751 : ClientWindow Style = FullScreen 12:11:25.456751 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.456751 : Game Position (Hex) = [ 0356, 02E0 ] 12:11:25.456751 : Game Position (Dec) = [ 854, 736 ] 12:11:25.456751 : - 12:11:25.457744 : Cannot read memory at address 0x0000030B 12:11:25.457744 : Cannot read memory at address 0x0000038B 12:11:25.459737 : Cannot read memory at address 0x0000030B 12:11:25.459737 : Cannot read memory at address 0x0000038B 12:11:25.461734 : Cannot read memory at address 0x0000030B 12:11:25.461734 : Cannot read memory at address 0x0000038B 12:11:25.463724 : Cannot read memory at address 0x0000030B 12:11:25.463724 : Cannot read memory at address 0x0000038B 12:11:25.463724 : RawData event for Player #1: 12:11:25.463724 : Device rawinput data (Hex) = [ 000071E4, 0000AE64 ] 12:11:25.463724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.463724 : OnScreen Cursor Position (Px) = [ 854, 735 ] 12:11:25.463724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.463724 : ClientWindow Style = FullScreen 12:11:25.463724 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.463724 : Game Position (Hex) = [ 0356, 02DF ] 12:11:25.464720 : Game Position (Dec) = [ 854, 735 ] 12:11:25.464720 : - 12:11:25.465717 : Cannot read memory at address 0x0000030B 12:11:25.465717 : Cannot read memory at address 0x0000038B 12:11:25.467710 : Cannot read memory at address 0x0000030B 12:11:25.467710 : Cannot read memory at address 0x0000038B 12:11:25.469708 : Cannot read memory at address 0x0000030B 12:11:25.469708 : Cannot read memory at address 0x0000038B 12:11:25.470704 : RawData event for Player #1: 12:11:25.470704 : Device rawinput data (Hex) = [ 000071F4, 0000AE1C ] 12:11:25.470704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.470704 : OnScreen Cursor Position (Px) = [ 854, 734 ] 12:11:25.470704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.470704 : ClientWindow Style = FullScreen 12:11:25.470704 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.470704 : Game Position (Hex) = [ 0356, 02DE ] 12:11:25.471697 : Game Position (Dec) = [ 854, 734 ] 12:11:25.471697 : Cannot read memory at address 0x0000030B 12:11:25.471697 : - 12:11:25.471697 : Cannot read memory at address 0x0000038B 12:11:25.473694 : Cannot read memory at address 0x0000030B 12:11:25.473694 : Cannot read memory at address 0x0000038B 12:11:25.475687 : Cannot read memory at address 0x0000030B 12:11:25.475687 : Cannot read memory at address 0x0000038B 12:11:25.477677 : Cannot read memory at address 0x0000030B 12:11:25.477677 : Cannot read memory at address 0x0000038B 12:11:25.477677 : RawData event for Player #1: 12:11:25.477677 : Device rawinput data (Hex) = [ 000071F4, 0000AE1C ] 12:11:25.477677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.477677 : OnScreen Cursor Position (Px) = [ 854, 734 ] 12:11:25.477677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.477677 : ClientWindow Style = FullScreen 12:11:25.477677 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.478674 : Game Position (Hex) = [ 0356, 02DE ] 12:11:25.478674 : Game Position (Dec) = [ 854, 734 ] 12:11:25.478674 : - 12:11:25.479670 : Cannot read memory at address 0x0000030B 12:11:25.479670 : Cannot read memory at address 0x0000038B 12:11:25.481664 : Cannot read memory at address 0x0000030B 12:11:25.481664 : Cannot read memory at address 0x0000038B 12:11:25.483657 : Cannot read memory at address 0x0000030B 12:11:25.483657 : Cannot read memory at address 0x0000038B 12:11:25.484654 : RawData event for Player #1: 12:11:25.484654 : Device rawinput data (Hex) = [ 000071D0, 0000AE0C ] 12:11:25.484654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.484654 : OnScreen Cursor Position (Px) = [ 853, 734 ] 12:11:25.484654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.484654 : ClientWindow Style = FullScreen 12:11:25.484654 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.484654 : Game Position (Hex) = [ 0355, 02DE ] 12:11:25.485650 : Game Position (Dec) = [ 853, 734 ] 12:11:25.485650 : - 12:11:25.485650 : Cannot read memory at address 0x0000030B 12:11:25.485650 : Cannot read memory at address 0x0000038B 12:11:25.488159 : Cannot read memory at address 0x0000030B 12:11:25.488159 : Cannot read memory at address 0x0000038B 12:11:25.490160 : Cannot read memory at address 0x0000030B 12:11:25.490160 : Cannot read memory at address 0x0000038B 12:11:25.490160 : RawData event for Player #1: 12:11:25.491153 : Device rawinput data (Hex) = [ 000071D0, 0000AE0C ] 12:11:25.491153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.491153 : OnScreen Cursor Position (Px) = [ 853, 734 ] 12:11:25.491153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.491153 : ClientWindow Style = FullScreen 12:11:25.491153 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.491153 : Game Position (Hex) = [ 0355, 02DE ] 12:11:25.491153 : Game Position (Dec) = [ 853, 734 ] 12:11:25.491153 : - 12:11:25.492149 : Cannot read memory at address 0x0000030B 12:11:25.492149 : Cannot read memory at address 0x0000038B 12:11:25.494147 : Cannot read memory at address 0x0000030B 12:11:25.494147 : Cannot read memory at address 0x0000038B 12:11:25.496136 : Cannot read memory at address 0x0000030B 12:11:25.496136 : Cannot read memory at address 0x0000038B 12:11:25.497133 : RawData event for Player #1: 12:11:25.498129 : Device rawinput data (Hex) = [ 000071D0, 0000AE0C ] 12:11:25.498129 : Cannot read memory at address 0x0000030B 12:11:25.498129 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.498129 : Cannot read memory at address 0x0000038B 12:11:25.498129 : OnScreen Cursor Position (Px) = [ 853, 734 ] 12:11:25.498129 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.498129 : ClientWindow Style = FullScreen 12:11:25.498129 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.498129 : Game Position (Hex) = [ 0355, 02DE ] 12:11:25.498129 : Game Position (Dec) = [ 853, 734 ] 12:11:25.498129 : - 12:11:25.500122 : Cannot read memory at address 0x0000030B 12:11:25.500122 : Cannot read memory at address 0x0000038B 12:11:25.502120 : Cannot read memory at address 0x0000030B 12:11:25.502120 : Cannot read memory at address 0x0000038B 12:11:25.504113 : Cannot read memory at address 0x0000030B 12:11:25.504113 : Cannot read memory at address 0x0000038B 12:11:25.504113 : RawData event for Player #1: 12:11:25.504113 : Device rawinput data (Hex) = [ 000071A0, 0000ADB0 ] 12:11:25.505106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.505106 : OnScreen Cursor Position (Px) = [ 852, 732 ] 12:11:25.505106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.505106 : ClientWindow Style = FullScreen 12:11:25.505106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.505106 : Game Position (Hex) = [ 0354, 02DC ] 12:11:25.505106 : Game Position (Dec) = [ 852, 732 ] 12:11:25.505106 : - 12:11:25.506103 : Cannot read memory at address 0x0000030B 12:11:25.506103 : Cannot read memory at address 0x0000038B 12:11:25.508096 : Cannot read memory at address 0x0000030B 12:11:25.508096 : Cannot read memory at address 0x0000038B 12:11:25.510089 : Cannot read memory at address 0x0000030B 12:11:25.510089 : Cannot read memory at address 0x0000038B 12:11:25.512083 : Cannot read memory at address 0x0000030B 12:11:25.512083 : Cannot read memory at address 0x0000038B 12:11:25.512083 : Device rawinput data (Hex) = [ 000071A8, 0000ADB0 ] 12:11:25.512083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.512083 : OnScreen Cursor Position (Px) = [ 852, 732 ] 12:11:25.512083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.512083 : ClientWindow Style = FullScreen 12:11:25.512083 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.513080 : Game Position (Hex) = [ 0354, 02DC ] 12:11:25.513080 : Game Position (Dec) = [ 852, 732 ] 12:11:25.513080 : - 12:11:25.514077 : Cannot read memory at address 0x0000030B 12:11:25.514077 : Cannot read memory at address 0x0000038B 12:11:25.516070 : Cannot read memory at address 0x0000030B 12:11:25.516070 : Cannot read memory at address 0x0000038B 12:11:25.518067 : Cannot read memory at address 0x0000030B 12:11:25.518067 : Cannot read memory at address 0x0000038B 12:11:25.519060 : RawData event for Player #1: 12:11:25.519060 : Device rawinput data (Hex) = [ 000071B0, 0000AD94 ] 12:11:25.519060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.519060 : OnScreen Cursor Position (Px) = [ 852, 732 ] 12:11:25.519060 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.519060 : ClientWindow Style = FullScreen 12:11:25.519060 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.519060 : Game Position (Hex) = [ 0354, 02DC ] 12:11:25.519060 : Game Position (Dec) = [ 852, 732 ] 12:11:25.519060 : - 12:11:25.520056 : Cannot read memory at address 0x0000030B 12:11:25.520056 : Cannot read memory at address 0x0000038B 12:11:25.522053 : Cannot read memory at address 0x0000030B 12:11:25.522053 : Cannot read memory at address 0x0000038B 12:11:25.524047 : Cannot read memory at address 0x0000030B 12:11:25.524047 : Cannot read memory at address 0x0000038B 12:11:25.525040 : RawData event for Player #1: 12:11:25.525040 : Device rawinput data (Hex) = [ 000071B0, 0000AD94 ] 12:11:25.525040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.525040 : OnScreen Cursor Position (Px) = [ 852, 732 ] 12:11:25.525040 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.525040 : ClientWindow Style = FullScreen 12:11:25.525040 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.525040 : Game Position (Hex) = [ 0354, 02DC ] 12:11:25.525040 : Game Position (Dec) = [ 852, 732 ] 12:11:25.525040 : - 12:11:25.526036 : Cannot read memory at address 0x0000030B 12:11:25.526036 : Cannot read memory at address 0x0000038B 12:11:25.528030 : Cannot read memory at address 0x0000030B 12:11:25.528030 : Cannot read memory at address 0x0000038B 12:11:25.530023 : Cannot read memory at address 0x0000030B 12:11:25.530023 : Cannot read memory at address 0x0000038B 12:11:25.532016 : Cannot read memory at address 0x0000030B 12:11:25.532016 : Cannot read memory at address 0x0000038B 12:11:25.532016 : Device rawinput data (Hex) = [ 000071A8, 0000AD60 ] 12:11:25.532016 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.532016 : OnScreen Cursor Position (Px) = [ 852, 731 ] 12:11:25.532016 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.532016 : ClientWindow Style = FullScreen 12:11:25.532016 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.533013 : Game Position (Hex) = [ 0354, 02DB ] 12:11:25.533013 : Game Position (Dec) = [ 852, 731 ] 12:11:25.533013 : - 12:11:25.534010 : Cannot read memory at address 0x0000030B 12:11:25.534010 : Cannot read memory at address 0x0000038B 12:11:25.536006 : Cannot read memory at address 0x0000030B 12:11:25.536006 : Cannot read memory at address 0x0000038B 12:11:25.538000 : Cannot read memory at address 0x0000030B 12:11:25.538000 : Cannot read memory at address 0x0000038B 12:11:25.538993 : RawData event for Player #1: 12:11:25.538993 : Device rawinput data (Hex) = [ 000071B0, 0000AD34 ] 12:11:25.538993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.538993 : OnScreen Cursor Position (Px) = [ 852, 730 ] 12:11:25.538993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.538993 : ClientWindow Style = FullScreen 12:11:25.538993 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.538993 : Game Position (Hex) = [ 0354, 02DA ] 12:11:25.539990 : Game Position (Dec) = [ 852, 730 ] 12:11:25.539990 : Cannot read memory at address 0x0000030B 12:11:25.539990 : - 12:11:25.539990 : Cannot read memory at address 0x0000038B 12:11:25.541983 : Cannot read memory at address 0x0000030B 12:11:25.541983 : Cannot read memory at address 0x0000038B 12:11:25.543980 : Cannot read memory at address 0x0000030B 12:11:25.543980 : Cannot read memory at address 0x0000038B 12:11:25.545970 : Cannot read memory at address 0x0000030B 12:11:25.545970 : Cannot read memory at address 0x0000038B 12:11:25.545970 : Device rawinput data (Hex) = [ 000071B0, 0000AD34 ] 12:11:25.545970 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.545970 : OnScreen Cursor Position (Px) = [ 852, 730 ] 12:11:25.546967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.546967 : ClientWindow Style = FullScreen 12:11:25.546967 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.546967 : Game Position (Hex) = [ 0354, 02DA ] 12:11:25.546967 : Game Position (Dec) = [ 852, 730 ] 12:11:25.546967 : - 12:11:25.547963 : Cannot read memory at address 0x0000030B 12:11:25.547963 : Cannot read memory at address 0x0000038B 12:11:25.549956 : Cannot read memory at address 0x0000030B 12:11:25.549956 : Cannot read memory at address 0x0000038B 12:11:25.551953 : Cannot read memory at address 0x0000030B 12:11:25.551953 : Cannot read memory at address 0x0000038B 12:11:25.552947 : RawData event for Player #1: 12:11:25.552947 : Device rawinput data (Hex) = [ 000071B0, 0000AD18 ] 12:11:25.552947 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.552947 : OnScreen Cursor Position (Px) = [ 852, 730 ] 12:11:25.552947 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.553944 : ClientWindow Style = FullScreen 12:11:25.553944 : Cannot read memory at address 0x0000030B 12:11:25.553944 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.553944 : Cannot read memory at address 0x0000038B 12:11:25.553944 : Game Position (Hex) = [ 0354, 02DA ] 12:11:25.553944 : Game Position (Dec) = [ 852, 730 ] 12:11:25.553944 : - 12:11:25.555937 : Cannot read memory at address 0x0000030B 12:11:25.555937 : Cannot read memory at address 0x0000038B 12:11:25.557933 : Cannot read memory at address 0x0000030B 12:11:25.557933 : Cannot read memory at address 0x0000038B 12:11:25.559924 : Cannot read memory at address 0x0000030B 12:11:25.559924 : RawData event for Player #1: 12:11:25.559924 : Device rawinput data (Hex) = [ 000071B0, 0000AD18 ] 12:11:25.559924 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.559924 : OnScreen Cursor Position (Px) = [ 852, 730 ] 12:11:25.560921 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.560921 : ClientWindow Style = FullScreen 12:11:25.560921 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.560921 : Game Position (Hex) = [ 0354, 02DA ] 12:11:25.560921 : Game Position (Dec) = [ 852, 730 ] 12:11:25.560921 : - 12:11:25.561916 : Cannot read memory at address 0x0000030B 12:11:25.561916 : Cannot read memory at address 0x0000038B 12:11:25.563910 : Cannot read memory at address 0x0000030B 12:11:25.563910 : Cannot read memory at address 0x0000038B 12:11:25.565904 : Cannot read memory at address 0x0000030B 12:11:25.565904 : RawData event for Player #1: 12:11:25.565904 : Cannot read memory at address 0x0000038B 12:11:25.565904 : Device rawinput data (Hex) = [ 000071B0, 0000AD18 ] 12:11:25.565904 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.565904 : OnScreen Cursor Position (Px) = [ 852, 730 ] 12:11:25.566900 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.566900 : ClientWindow Style = FullScreen 12:11:25.566900 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.566900 : Game Position (Hex) = [ 0354, 02DA ] 12:11:25.566900 : Game Position (Dec) = [ 852, 730 ] 12:11:25.566900 : - 12:11:25.567897 : Cannot read memory at address 0x0000030B 12:11:25.567897 : Cannot read memory at address 0x0000038B 12:11:25.569615 : Cannot read memory at address 0x0000030B 12:11:25.578842 : Cannot read memory at address 0x0000038B 12:11:25.579382 : Device rawinput data (Hex) = [ 000071B0, 0000AD18 ] 12:11:25.579382 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.579382 : OnScreen Cursor Position (Px) = [ 852, 730 ] 12:11:25.579382 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.579382 : ClientWindow Style = FullScreen 12:11:25.580415 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.580415 : Game Position (Hex) = [ 0354, 02DA ] 12:11:25.580415 : Game Position (Dec) = [ 852, 730 ] 12:11:25.580415 : - 12:11:25.580415 : RawData event for Player #1: 12:11:25.581410 : Device rawinput data (Hex) = [ 000071B0, 0000AD18 ] 12:11:25.581410 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.581410 : Cannot read memory at address 0x0000038B 12:11:25.581410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.581410 : ClientWindow Style = FullScreen 12:11:25.581410 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.581410 : Game Position (Hex) = [ 0354, 02DA ] 12:11:25.582375 : Game Position (Dec) = [ 852, 730 ] 12:11:25.582375 : - 12:11:25.583372 : Cannot read memory at address 0x0000030B 12:11:25.583372 : Cannot read memory at address 0x0000038B 12:11:25.585365 : Cannot read memory at address 0x0000030B 12:11:25.585365 : Cannot read memory at address 0x0000038B 12:11:25.586362 : RawData event for Player #1: 12:11:25.586362 : Device rawinput data (Hex) = [ 000071B0, 0000AD18 ] 12:11:25.586362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.586362 : OnScreen Cursor Position (Px) = [ 852, 730 ] 12:11:25.586362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.587359 : Cannot read memory at address 0x0000030B 12:11:25.587359 : Cannot read memory at address 0x0000038B 12:11:25.587359 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.587359 : Game Position (Hex) = [ 0354, 02DA ] 12:11:25.587359 : Game Position (Dec) = [ 852, 730 ] 12:11:25.587359 : - 12:11:25.588857 : Cannot read memory at address 0x0000030B 12:11:25.588857 : Cannot read memory at address 0x0000038B 12:11:25.590853 : Cannot read memory at address 0x0000030B 12:11:25.590853 : Cannot read memory at address 0x0000038B 12:11:25.592846 : Cannot read memory at address 0x0000030B 12:11:25.592846 : Cannot read memory at address 0x0000038B 12:11:25.593843 : RawData event for Player #1: 12:11:25.593843 : Device rawinput data (Hex) = [ 000071A8, 0000AD10 ] 12:11:25.593843 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.593843 : OnScreen Cursor Position (Px) = [ 852, 730 ] 12:11:25.593843 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.593843 : ClientWindow Style = FullScreen 12:11:25.593843 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.593843 : Game Position (Hex) = [ 0354, 02DA ] 12:11:25.593843 : Game Position (Dec) = [ 852, 730 ] 12:11:25.593843 : - 12:11:25.594840 : Cannot read memory at address 0x0000030B 12:11:25.594840 : Cannot read memory at address 0x0000038B 12:11:25.596833 : Cannot read memory at address 0x0000030B 12:11:25.596833 : Cannot read memory at address 0x0000038B 12:11:25.598826 : Cannot read memory at address 0x0000030B 12:11:25.598826 : Cannot read memory at address 0x0000038B 12:11:25.599823 : RawData event for Player #1: 12:11:25.599823 : Device rawinput data (Hex) = [ 000071A8, 0000AD10 ] 12:11:25.599823 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.599823 : OnScreen Cursor Position (Px) = [ 852, 730 ] 12:11:25.599823 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.599823 : ClientWindow Style = FullScreen 12:11:25.599823 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.599823 : Game Position (Hex) = [ 0354, 02DA ] 12:11:25.599823 : Game Position (Dec) = [ 852, 730 ] 12:11:25.599823 : - 12:11:25.600820 : Cannot read memory at address 0x0000030B 12:11:25.600820 : Cannot read memory at address 0x0000038B 12:11:25.602813 : Cannot read memory at address 0x0000030B 12:11:25.602813 : Cannot read memory at address 0x0000038B 12:11:25.604806 : Cannot read memory at address 0x0000030B 12:11:25.604806 : Cannot read memory at address 0x0000038B 12:11:25.606800 : Cannot read memory at address 0x0000030B 12:11:25.606800 : Cannot read memory at address 0x0000038B 12:11:25.606800 : Device rawinput data (Hex) = [ 000071A8, 0000AD10 ] 12:11:25.606800 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.606800 : OnScreen Cursor Position (Px) = [ 852, 730 ] 12:11:25.606800 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.606800 : ClientWindow Style = FullScreen 12:11:25.606800 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.606800 : Game Position (Hex) = [ 0354, 02DA ] 12:11:25.606800 : Game Position (Dec) = [ 852, 730 ] 12:11:25.606800 : - 12:11:25.608793 : Cannot read memory at address 0x0000030B 12:11:25.608793 : Cannot read memory at address 0x0000038B 12:11:25.610786 : Cannot read memory at address 0x0000030B 12:11:25.610786 : Cannot read memory at address 0x0000038B 12:11:25.612780 : Cannot read memory at address 0x0000030B 12:11:25.612780 : Cannot read memory at address 0x0000038B 12:11:25.613776 : RawData event for Player #1: 12:11:25.613776 : Device rawinput data (Hex) = [ 000071A8, 0000ACDC ] 12:11:25.613776 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.613776 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.613776 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.613776 : ClientWindow Style = FullScreen 12:11:25.613776 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.613776 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.613776 : Game Position (Dec) = [ 852, 729 ] 12:11:25.613776 : - 12:11:25.614773 : Cannot read memory at address 0x0000030B 12:11:25.614773 : Cannot read memory at address 0x0000038B 12:11:25.616766 : Cannot read memory at address 0x0000030B 12:11:25.616766 : Cannot read memory at address 0x0000038B 12:11:25.618760 : Cannot read memory at address 0x0000030B 12:11:25.618760 : Cannot read memory at address 0x0000038B 12:11:25.620753 : Cannot read memory at address 0x0000030B 12:11:25.620753 : RawData event for Player #1: 12:11:25.620753 : Cannot read memory at address 0x0000038B 12:11:25.620753 : Device rawinput data (Hex) = [ 000071A8, 0000ACDC ] 12:11:25.620753 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.620753 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.620753 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.620753 : ClientWindow Style = FullScreen 12:11:25.620753 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.620753 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.620753 : Game Position (Dec) = [ 852, 729 ] 12:11:25.620753 : - 12:11:25.622746 : Cannot read memory at address 0x0000030B 12:11:25.622746 : Cannot read memory at address 0x0000038B 12:11:25.624740 : Cannot read memory at address 0x0000030B 12:11:25.624740 : Cannot read memory at address 0x0000038B 12:11:25.626733 : Cannot read memory at address 0x0000030B 12:11:25.626733 : Cannot read memory at address 0x0000038B 12:11:25.627730 : RawData event for Player #1: 12:11:25.627730 : Device rawinput data (Hex) = [ 000071A8, 0000ACDC ] 12:11:25.627730 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.627730 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.627730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.627730 : ClientWindow Style = FullScreen 12:11:25.627730 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.627730 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.627730 : Game Position (Dec) = [ 852, 729 ] 12:11:25.627730 : - 12:11:25.628726 : Cannot read memory at address 0x0000030B 12:11:25.628726 : Cannot read memory at address 0x0000038B 12:11:25.630720 : Cannot read memory at address 0x0000030B 12:11:25.630720 : Cannot read memory at address 0x0000038B 12:11:25.632714 : Cannot read memory at address 0x0000030B 12:11:25.632714 : Cannot read memory at address 0x0000038B 12:11:25.634707 : Cannot read memory at address 0x0000030B 12:11:25.634707 : RawData event for Player #1: 12:11:25.634707 : Cannot read memory at address 0x0000038B 12:11:25.634707 : Device rawinput data (Hex) = [ 000071A8, 0000ACDC ] 12:11:25.634707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.634707 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.634707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.634707 : ClientWindow Style = FullScreen 12:11:25.634707 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.634707 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.634707 : Game Position (Dec) = [ 852, 729 ] 12:11:25.634707 : - 12:11:25.636700 : Cannot read memory at address 0x0000030B 12:11:25.636700 : Cannot read memory at address 0x0000038B 12:11:25.638693 : Cannot read memory at address 0x0000030B 12:11:25.638693 : Cannot read memory at address 0x0000038B 12:11:25.640686 : Cannot read memory at address 0x0000030B 12:11:25.640686 : Cannot read memory at address 0x0000038B 12:11:25.640686 : RawData event for Player #1: 12:11:25.640686 : Device rawinput data (Hex) = [ 000071A8, 0000ACDC ] 12:11:25.640686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.640686 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.640686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.640686 : ClientWindow Style = FullScreen 12:11:25.640686 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.640686 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.640686 : Game Position (Dec) = [ 852, 729 ] 12:11:25.640686 : - 12:11:25.642680 : Cannot read memory at address 0x0000030B 12:11:25.642680 : Cannot read memory at address 0x0000038B 12:11:25.644677 : Cannot read memory at address 0x0000030B 12:11:25.644677 : Cannot read memory at address 0x0000038B 12:11:25.646666 : Cannot read memory at address 0x0000030B 12:11:25.646666 : Cannot read memory at address 0x0000038B 12:11:25.647663 : RawData event for Player #1: 12:11:25.647663 : Device rawinput data (Hex) = [ 000071B0, 0000ACC0 ] 12:11:25.647663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.647663 : OnScreen Cursor Position (Px) = [ 852, 728 ] 12:11:25.647663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.647663 : ClientWindow Style = FullScreen 12:11:25.647663 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.648660 : Game Position (Hex) = [ 0354, 02D8 ] 12:11:25.648660 : Game Position (Dec) = [ 852, 728 ] 12:11:25.648660 : Cannot read memory at address 0x0000038B 12:11:25.648660 : - 12:11:25.650653 : Cannot read memory at address 0x0000030B 12:11:25.650653 : Cannot read memory at address 0x0000038B 12:11:25.652646 : Cannot read memory at address 0x0000030B 12:11:25.652646 : Cannot read memory at address 0x0000038B 12:11:25.654640 : Cannot read memory at address 0x0000030B 12:11:25.654640 : Cannot read memory at address 0x0000038B 12:11:25.654640 : RawData event for Player #1: 12:11:25.654640 : Device rawinput data (Hex) = [ 000071B0, 0000ACC0 ] 12:11:25.654640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.654640 : OnScreen Cursor Position (Px) = [ 852, 728 ] 12:11:25.654640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.654640 : ClientWindow Style = FullScreen 12:11:25.654640 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.654640 : Game Position (Hex) = [ 0354, 02D8 ] 12:11:25.654640 : Game Position (Dec) = [ 852, 728 ] 12:11:25.654640 : - 12:11:25.656633 : Cannot read memory at address 0x0000030B 12:11:25.656633 : Cannot read memory at address 0x0000038B 12:11:25.658626 : Cannot read memory at address 0x0000030B 12:11:25.658626 : Cannot read memory at address 0x0000038B 12:11:25.660624 : Cannot read memory at address 0x0000030B 12:11:25.660624 : Cannot read memory at address 0x0000038B 12:11:25.661620 : RawData event for Player #1: 12:11:25.661620 : Device rawinput data (Hex) = [ 0000718C, 0000ACB8 ] 12:11:25.661620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.661620 : OnScreen Cursor Position (Px) = [ 851, 728 ] 12:11:25.661620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.661620 : ClientWindow Style = FullScreen 12:11:25.662613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.662613 : Game Position (Hex) = [ 0353, 02D8 ] 12:11:25.662613 : Cannot read memory at address 0x0000030B 12:11:25.662613 : Game Position (Dec) = [ 851, 728 ] 12:11:25.662613 : Cannot read memory at address 0x0000038B 12:11:25.664606 : Cannot read memory at address 0x0000030B 12:11:25.664606 : Cannot read memory at address 0x0000038B 12:11:25.666600 : Cannot read memory at address 0x0000030B 12:11:25.666600 : Cannot read memory at address 0x0000038B 12:11:25.668593 : Cannot read memory at address 0x0000030B 12:11:25.668593 : Cannot read memory at address 0x0000038B 12:11:25.668593 : RawData event for Player #1: 12:11:25.668593 : Device rawinput data (Hex) = [ 0000718C, 0000ACB8 ] 12:11:25.668593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.668593 : OnScreen Cursor Position (Px) = [ 851, 728 ] 12:11:25.668593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.668593 : ClientWindow Style = FullScreen 12:11:25.668593 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.668593 : Game Position (Hex) = [ 0353, 02D8 ] 12:11:25.668593 : Game Position (Dec) = [ 851, 728 ] 12:11:25.669590 : - 12:11:25.670586 : Cannot read memory at address 0x0000030B 12:11:25.670586 : Cannot read memory at address 0x0000038B 12:11:25.672580 : Cannot read memory at address 0x0000030B 12:11:25.672580 : Cannot read memory at address 0x0000038B 12:11:25.674573 : Cannot read memory at address 0x0000030B 12:11:25.674573 : Cannot read memory at address 0x0000038B 12:11:25.674573 : RawData event for Player #1: 12:11:25.674573 : Device rawinput data (Hex) = [ 0000718C, 0000ACB8 ] 12:11:25.674573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.674573 : OnScreen Cursor Position (Px) = [ 851, 728 ] 12:11:25.674573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.674573 : ClientWindow Style = FullScreen 12:11:25.674573 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.674573 : Game Position (Hex) = [ 0353, 02D8 ] 12:11:25.674573 : Game Position (Dec) = [ 851, 728 ] 12:11:25.674573 : - 12:11:25.676570 : Cannot read memory at address 0x0000030B 12:11:25.676570 : Cannot read memory at address 0x0000038B 12:11:25.678564 : Cannot read memory at address 0x0000030B 12:11:25.678564 : Cannot read memory at address 0x0000038B 12:11:25.680553 : Cannot read memory at address 0x0000030B 12:11:25.680553 : Cannot read memory at address 0x0000038B 12:11:25.681550 : RawData event for Player #1: 12:11:25.681550 : Device rawinput data (Hex) = [ 0000718C, 0000ACB8 ] 12:11:25.681550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.681550 : OnScreen Cursor Position (Px) = [ 851, 728 ] 12:11:25.681550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.681550 : ClientWindow Style = FullScreen 12:11:25.681550 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.681550 : Game Position (Hex) = [ 0353, 02D8 ] 12:11:25.681550 : Game Position (Dec) = [ 851, 728 ] 12:11:25.682547 : - 12:11:25.682547 : Cannot read memory at address 0x0000030B 12:11:25.682547 : Cannot read memory at address 0x0000038B 12:11:25.684540 : Cannot read memory at address 0x0000030B 12:11:25.684540 : Cannot read memory at address 0x0000038B 12:11:25.686533 : Cannot read memory at address 0x0000030B 12:11:25.686533 : Cannot read memory at address 0x0000038B 12:11:25.688526 : Cannot read memory at address 0x0000030B 12:11:25.688526 : Cannot read memory at address 0x0000038B 12:11:25.688526 : RawData event for Player #1: 12:11:25.688526 : Device rawinput data (Hex) = [ 0000718C, 0000ACB8 ] 12:11:25.689028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.689028 : OnScreen Cursor Position (Px) = [ 851, 728 ] 12:11:25.689028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.689028 : ClientWindow Style = FullScreen 12:11:25.689028 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.689028 : Game Position (Hex) = [ 0353, 02D8 ] 12:11:25.689028 : Game Position (Dec) = [ 851, 728 ] 12:11:25.689028 : - 12:11:25.690027 : Cannot read memory at address 0x0000030B 12:11:25.690027 : Cannot read memory at address 0x0000038B 12:11:25.692024 : Cannot read memory at address 0x0000030B 12:11:25.692024 : Cannot read memory at address 0x0000038B 12:11:25.694018 : Cannot read memory at address 0x0000030B 12:11:25.694018 : Cannot read memory at address 0x0000038B 12:11:25.696007 : RawData event for Player #1: 12:11:25.696007 : Device rawinput data (Hex) = [ 0000716C, 0000ACB8 ] 12:11:25.696007 : Cannot read memory at address 0x0000030B 12:11:25.696007 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.696007 : Cannot read memory at address 0x0000038B 12:11:25.696007 : OnScreen Cursor Position (Px) = [ 850, 728 ] 12:11:25.696007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.696007 : ClientWindow Style = FullScreen 12:11:25.696007 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.696007 : Game Position (Hex) = [ 0352, 02D8 ] 12:11:25.696007 : Game Position (Dec) = [ 850, 728 ] 12:11:25.696007 : - 12:11:25.698001 : Cannot read memory at address 0x0000030B 12:11:25.698001 : Cannot read memory at address 0x0000038B 12:11:25.699994 : Cannot read memory at address 0x0000030B 12:11:25.699994 : Cannot read memory at address 0x0000038B 12:11:25.701987 : Cannot read memory at address 0x0000030B 12:11:25.701987 : Cannot read memory at address 0x0000038B 12:11:25.701987 : RawData event for Player #1: 12:11:25.702984 : Device rawinput data (Hex) = [ 0000716C, 0000ACB8 ] 12:11:25.702984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.702984 : OnScreen Cursor Position (Px) = [ 850, 728 ] 12:11:25.702984 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.702984 : ClientWindow Style = FullScreen 12:11:25.702984 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.702984 : Game Position (Hex) = [ 0352, 02D8 ] 12:11:25.702984 : Game Position (Dec) = [ 850, 728 ] 12:11:25.702984 : - 12:11:25.703981 : Cannot read memory at address 0x0000030B 12:11:25.703981 : Cannot read memory at address 0x0000038B 12:11:25.705974 : Cannot read memory at address 0x0000030B 12:11:25.705974 : Cannot read memory at address 0x0000038B 12:11:25.707967 : Cannot read memory at address 0x0000030B 12:11:25.707967 : Cannot read memory at address 0x0000038B 12:11:25.708964 : RawData event for Player #1: 12:11:25.709961 : Device rawinput data (Hex) = [ 00007164, 0000ACD4 ] 12:11:25.709961 : Cannot read memory at address 0x0000030B 12:11:25.709961 : Cannot read memory at address 0x0000038B 12:11:25.709961 : OnScreen Cursor Position (Px) = [ 850, 729 ] 12:11:25.709961 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.709961 : ClientWindow Style = FullScreen 12:11:25.709961 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.709961 : Game Position (Hex) = [ 0352, 02D9 ] 12:11:25.709961 : Game Position (Dec) = [ 850, 729 ] 12:11:25.709961 : - 12:11:25.711954 : Cannot read memory at address 0x0000030B 12:11:25.711954 : Cannot read memory at address 0x0000038B 12:11:25.713947 : Cannot read memory at address 0x0000030B 12:11:25.713947 : Cannot read memory at address 0x0000038B 12:11:25.715941 : RawData event for Player #1: 12:11:25.715941 : Cannot read memory at address 0x0000030B 12:11:25.715941 : Device rawinput data (Hex) = [ 0000715C, 0000ACD4 ] 12:11:25.715941 : Cannot read memory at address 0x0000038B 12:11:25.715941 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.715941 : OnScreen Cursor Position (Px) = [ 850, 729 ] 12:11:25.715941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.715941 : ClientWindow Style = FullScreen 12:11:25.715941 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.715941 : Game Position (Hex) = [ 0352, 02D9 ] 12:11:25.715941 : Game Position (Dec) = [ 850, 729 ] 12:11:25.715941 : - 12:11:25.717934 : Cannot read memory at address 0x0000030B 12:11:25.717934 : Cannot read memory at address 0x0000038B 12:11:25.719927 : Cannot read memory at address 0x0000030B 12:11:25.719927 : Cannot read memory at address 0x0000038B 12:11:25.721925 : Cannot read memory at address 0x0000030B 12:11:25.721925 : Cannot read memory at address 0x0000038B 12:11:25.722917 : RawData event for Player #1: 12:11:25.722917 : Device rawinput data (Hex) = [ 0000715C, 0000ACD4 ] 12:11:25.722917 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.722917 : OnScreen Cursor Position (Px) = [ 850, 729 ] 12:11:25.722917 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.722917 : ClientWindow Style = FullScreen 12:11:25.722917 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.722917 : Game Position (Hex) = [ 0352, 02D9 ] 12:11:25.722917 : Game Position (Dec) = [ 850, 729 ] 12:11:25.722917 : - 12:11:25.723914 : Cannot read memory at address 0x0000030B 12:11:25.723914 : Cannot read memory at address 0x0000038B 12:11:25.725907 : Cannot read memory at address 0x0000030B 12:11:25.725907 : Cannot read memory at address 0x0000038B 12:11:25.727900 : Cannot read memory at address 0x0000030B 12:11:25.727900 : Cannot read memory at address 0x0000038B 12:11:25.729894 : RawData event for Player #1: 12:11:25.729894 : Cannot read memory at address 0x0000038B 12:11:25.729894 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.729894 : OnScreen Cursor Position (Px) = [ 850, 729 ] 12:11:25.729894 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.729894 : ClientWindow Style = FullScreen 12:11:25.729894 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.729894 : Game Position (Hex) = [ 0352, 02D9 ] 12:11:25.729894 : Game Position (Dec) = [ 850, 729 ] 12:11:25.730891 : - 12:11:25.731887 : Cannot read memory at address 0x0000030B 12:11:25.731887 : Cannot read memory at address 0x0000038B 12:11:25.733881 : Cannot read memory at address 0x0000030B 12:11:25.733881 : Cannot read memory at address 0x0000038B 12:11:25.735874 : Cannot read memory at address 0x0000030B 12:11:25.735874 : Cannot read memory at address 0x0000038B 12:11:25.736871 : RawData event for Player #1: 12:11:25.736871 : Device rawinput data (Hex) = [ 00007164, 0000ACD4 ] 12:11:25.736871 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.736871 : OnScreen Cursor Position (Px) = [ 850, 729 ] 12:11:25.736871 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.736871 : ClientWindow Style = FullScreen 12:11:25.736871 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.736871 : Game Position (Hex) = [ 0352, 02D9 ] 12:11:25.736871 : Game Position (Dec) = [ 850, 729 ] 12:11:25.736871 : - 12:11:25.737867 : Cannot read memory at address 0x0000030B 12:11:25.737867 : Cannot read memory at address 0x0000038B 12:11:25.739864 : Cannot read memory at address 0x0000030B 12:11:25.739864 : Cannot read memory at address 0x0000038B 12:11:25.741858 : Cannot read memory at address 0x0000030B 12:11:25.741858 : Cannot read memory at address 0x0000038B 12:11:25.743847 : RawData event for Player #1: 12:11:25.743847 : Cannot read memory at address 0x0000030B 12:11:25.743847 : Device rawinput data (Hex) = [ 000071A8, 0000ACDC ] 12:11:25.743847 : Cannot read memory at address 0x0000038B 12:11:25.743847 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.743847 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.743847 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.743847 : ClientWindow Style = FullScreen 12:11:25.743847 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.743847 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.743847 : Game Position (Dec) = [ 852, 729 ] 12:11:25.743847 : - 12:11:25.745841 : Cannot read memory at address 0x0000030B 12:11:25.745841 : Cannot read memory at address 0x0000038B 12:11:25.747834 : Cannot read memory at address 0x0000030B 12:11:25.747834 : Cannot read memory at address 0x0000038B 12:11:25.749827 : RawData event for Player #1: 12:11:25.749827 : Device rawinput data (Hex) = [ 000071A8, 0000ACDC ] 12:11:25.749827 : Cannot read memory at address 0x0000038B 12:11:25.749827 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.749827 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.749827 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.749827 : ClientWindow Style = FullScreen 12:11:25.749827 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.749827 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.749827 : Game Position (Dec) = [ 852, 729 ] 12:11:25.749827 : - 12:11:25.751821 : Cannot read memory at address 0x0000030B 12:11:25.751821 : Cannot read memory at address 0x0000038B 12:11:25.753819 : Cannot read memory at address 0x0000030B 12:11:25.753819 : Cannot read memory at address 0x0000038B 12:11:25.755811 : Cannot read memory at address 0x0000030B 12:11:25.755811 : Cannot read memory at address 0x0000038B 12:11:25.756804 : RawData event for Player #1: 12:11:25.756804 : Device rawinput data (Hex) = [ 000071A8, 0000ACE4 ] 12:11:25.756804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.756804 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.756804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.756804 : ClientWindow Style = FullScreen 12:11:25.756804 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.756804 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.756804 : Game Position (Dec) = [ 852, 729 ] 12:11:25.756804 : - 12:11:25.757801 : Cannot read memory at address 0x0000030B 12:11:25.757801 : Cannot read memory at address 0x0000038B 12:11:25.759798 : Cannot read memory at address 0x0000030B 12:11:25.759798 : Cannot read memory at address 0x0000038B 12:11:25.761788 : Cannot read memory at address 0x0000030B 12:11:25.761788 : Cannot read memory at address 0x0000038B 12:11:25.763781 : Cannot read memory at address 0x0000030B 12:11:25.763781 : RawData event for Player #1: 12:11:25.763781 : Cannot read memory at address 0x0000038B 12:11:25.763781 : Device rawinput data (Hex) = [ 000071A8, 0000ACE4 ] 12:11:25.763781 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.763781 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.763781 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.763781 : ClientWindow Style = FullScreen 12:11:25.763781 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.763781 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.763781 : Game Position (Dec) = [ 852, 729 ] 12:11:25.763781 : - 12:11:25.765774 : Cannot read memory at address 0x0000030B 12:11:25.765774 : Cannot read memory at address 0x0000038B 12:11:25.767767 : Cannot read memory at address 0x0000030B 12:11:25.767767 : Cannot read memory at address 0x0000038B 12:11:25.769765 : Cannot read memory at address 0x0000030B 12:11:25.769765 : Cannot read memory at address 0x0000038B 12:11:25.770757 : RawData event for Player #1: 12:11:25.770757 : Device rawinput data (Hex) = [ 000071B0, 0000ACE4 ] 12:11:25.770757 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.770757 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.770757 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.770757 : ClientWindow Style = FullScreen 12:11:25.770757 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.770757 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.770757 : Game Position (Dec) = [ 852, 729 ] 12:11:25.770757 : - 12:11:25.771755 : Cannot read memory at address 0x0000030B 12:11:25.771755 : Cannot read memory at address 0x0000038B 12:11:25.773751 : Cannot read memory at address 0x0000030B 12:11:25.773751 : Cannot read memory at address 0x0000038B 12:11:25.775745 : Cannot read memory at address 0x0000030B 12:11:25.775745 : Cannot read memory at address 0x0000038B 12:11:25.777739 : Cannot read memory at address 0x0000030B 12:11:25.777739 : RawData event for Player #1: 12:11:25.777739 : Cannot read memory at address 0x0000038B 12:11:25.777739 : Device rawinput data (Hex) = [ 000071B0, 0000ACE4 ] 12:11:25.777739 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.777739 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.777739 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.777739 : ClientWindow Style = FullScreen 12:11:25.777739 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.777739 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.778731 : Game Position (Dec) = [ 852, 729 ] 12:11:25.778731 : - 12:11:25.779727 : Cannot read memory at address 0x0000030B 12:11:25.779727 : Cannot read memory at address 0x0000038B 12:11:25.781720 : Cannot read memory at address 0x0000030B 12:11:25.781720 : Cannot read memory at address 0x0000038B 12:11:25.783714 : Cannot read memory at address 0x0000030B 12:11:25.783714 : Cannot read memory at address 0x0000038B 12:11:25.784713 : RawData event for Player #1: 12:11:25.784713 : Device rawinput data (Hex) = [ 000071B0, 0000ACE4 ] 12:11:25.784713 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.784713 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.784713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.784713 : ClientWindow Style = FullScreen 12:11:25.784713 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.784713 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.785707 : Game Position (Dec) = [ 852, 729 ] 12:11:25.785707 : - 12:11:25.785707 : Cannot read memory at address 0x0000030B 12:11:25.785707 : Cannot read memory at address 0x0000038B 12:11:25.787409 : Cannot read memory at address 0x0000030B 12:11:25.787409 : Cannot read memory at address 0x0000038B 12:11:25.788915 : Cannot read memory at address 0x0000030B 12:11:25.788915 : Cannot read memory at address 0x0000038B 12:11:25.790912 : Cannot read memory at address 0x0000030B 12:11:25.790912 : RawData event for Player #1: 12:11:25.790912 : Cannot read memory at address 0x0000038B 12:11:25.790912 : Device rawinput data (Hex) = [ 000071B0, 0000ACE4 ] 12:11:25.790912 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.790912 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.790912 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.790912 : ClientWindow Style = FullScreen 12:11:25.790912 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.790912 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.790912 : Game Position (Dec) = [ 852, 729 ] 12:11:25.790912 : - 12:11:25.792905 : Cannot read memory at address 0x0000030B 12:11:25.792905 : Cannot read memory at address 0x0000038B 12:11:25.794902 : Cannot read memory at address 0x0000030B 12:11:25.794902 : Cannot read memory at address 0x0000038B 12:11:25.796892 : Cannot read memory at address 0x0000030B 12:11:25.796892 : Cannot read memory at address 0x0000038B 12:11:25.797888 : RawData event for Player #1: 12:11:25.797888 : Device rawinput data (Hex) = [ 000071B0, 0000ACE4 ] 12:11:25.797888 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.797888 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.797888 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.797888 : ClientWindow Style = FullScreen 12:11:25.797888 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.797888 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.797888 : Game Position (Dec) = [ 852, 729 ] 12:11:25.797888 : - 12:11:25.798885 : Cannot read memory at address 0x0000030B 12:11:25.798885 : Cannot read memory at address 0x0000038B 12:11:25.800879 : Cannot read memory at address 0x0000030B 12:11:25.800879 : Cannot read memory at address 0x0000038B 12:11:25.802876 : Cannot read memory at address 0x0000030B 12:11:25.802876 : Cannot read memory at address 0x0000038B 12:11:25.804865 : Cannot read memory at address 0x0000030B 12:11:25.804865 : Cannot read memory at address 0x0000038B 12:11:25.804865 : RawData event for Player #1: 12:11:25.804865 : Device rawinput data (Hex) = [ 000071A8, 0000ACE4 ] 12:11:25.804865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.804865 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.804865 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.804865 : ClientWindow Style = FullScreen 12:11:25.804865 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.805862 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.805862 : Game Position (Dec) = [ 852, 729 ] 12:11:25.805862 : - 12:11:25.806859 : Cannot read memory at address 0x0000030B 12:11:25.806859 : Cannot read memory at address 0x0000038B 12:11:25.808852 : Cannot read memory at address 0x0000030B 12:11:25.808852 : Cannot read memory at address 0x0000038B 12:11:25.810849 : Cannot read memory at address 0x0000030B 12:11:25.810849 : Cannot read memory at address 0x0000038B 12:11:25.811842 : RawData event for Player #1: 12:11:25.811842 : Device rawinput data (Hex) = [ 000071A8, 0000ACDC ] 12:11:25.811842 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.811842 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.811842 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.811842 : ClientWindow Style = FullScreen 12:11:25.811842 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.811842 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.812838 : Game Position (Dec) = [ 852, 729 ] 12:11:25.812838 : Cannot read memory at address 0x0000030B 12:11:25.812838 : - 12:11:25.812838 : Cannot read memory at address 0x0000038B 12:11:25.814832 : Cannot read memory at address 0x0000030B 12:11:25.814832 : Cannot read memory at address 0x0000038B 12:11:25.816825 : Cannot read memory at address 0x0000030B 12:11:25.816825 : Cannot read memory at address 0x0000038B 12:11:25.818818 : Cannot read memory at address 0x0000030B 12:11:25.818818 : RawData event for Player #1: 12:11:25.818818 : Cannot read memory at address 0x0000038B 12:11:25.818818 : Device rawinput data (Hex) = [ 000071A8, 0000ACDC ] 12:11:25.818818 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.818818 : OnScreen Cursor Position (Px) = [ 852, 729 ] 12:11:25.818818 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.818818 : ClientWindow Style = FullScreen 12:11:25.818818 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.818818 : Game Position (Hex) = [ 0354, 02D9 ] 12:11:25.818818 : Game Position (Dec) = [ 852, 729 ] 12:11:25.818818 : - 12:11:25.820816 : Cannot read memory at address 0x0000030B 12:11:25.820816 : Cannot read memory at address 0x0000038B 12:11:25.822810 : Cannot read memory at address 0x0000030B 12:11:25.822810 : Cannot read memory at address 0x0000038B 12:11:25.824803 : Cannot read memory at address 0x0000030B 12:11:25.824803 : RawData event for Player #1: 12:11:25.824803 : Cannot read memory at address 0x0000038B 12:11:25.824803 : Device rawinput data (Hex) = [ 00007184, 0000ACE4 ] 12:11:25.824803 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.824803 : OnScreen Cursor Position (Px) = [ 851, 729 ] 12:11:25.824803 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.824803 : ClientWindow Style = FullScreen 12:11:25.824803 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.824803 : Game Position (Hex) = [ 0353, 02D9 ] 12:11:25.825795 : Game Position (Dec) = [ 851, 729 ] 12:11:25.825795 : - 12:11:25.826796 : Cannot read memory at address 0x0000030B 12:11:25.826796 : Cannot read memory at address 0x0000038B 12:11:25.828789 : Cannot read memory at address 0x0000030B 12:11:25.828789 : Cannot read memory at address 0x0000038B 12:11:25.830779 : Cannot read memory at address 0x0000030B 12:11:25.830779 : Cannot read memory at address 0x0000038B 12:11:25.831779 : RawData event for Player #1: 12:11:25.831779 : Device rawinput data (Hex) = [ 00007184, 0000ACE4 ] 12:11:25.831779 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.831779 : OnScreen Cursor Position (Px) = [ 851, 729 ] 12:11:25.831779 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.831779 : ClientWindow Style = FullScreen 12:11:25.831779 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.832772 : Game Position (Hex) = [ 0353, 02D9 ] 12:11:25.832772 : Game Position (Dec) = [ 851, 729 ] 12:11:25.832772 : Cannot read memory at address 0x0000030B 12:11:25.832772 : - 12:11:25.832772 : Cannot read memory at address 0x0000038B 12:11:25.834271 : Cannot read memory at address 0x0000030B 12:11:25.834271 : Cannot read memory at address 0x0000038B 12:11:25.836271 : Cannot read memory at address 0x0000030B 12:11:25.836271 : Cannot read memory at address 0x0000038B 12:11:25.838264 : Cannot read memory at address 0x0000030B 12:11:25.838264 : Cannot read memory at address 0x0000038B 12:11:25.838264 : RawData event for Player #1: 12:11:25.838264 : Device rawinput data (Hex) = [ 0000715C, 0000ACD4 ] 12:11:25.838264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.838264 : OnScreen Cursor Position (Px) = [ 850, 729 ] 12:11:25.839257 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.839257 : ClientWindow Style = FullScreen 12:11:25.839257 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.839257 : Game Position (Hex) = [ 0352, 02D9 ] 12:11:25.839257 : Game Position (Dec) = [ 850, 729 ] 12:11:25.839257 : - 12:11:25.840254 : Cannot read memory at address 0x0000030B 12:11:25.840254 : Cannot read memory at address 0x0000038B 12:11:25.842251 : Cannot read memory at address 0x0000030B 12:11:25.842251 : Cannot read memory at address 0x0000038B 12:11:25.844244 : Cannot read memory at address 0x0000030B 12:11:25.844244 : Cannot read memory at address 0x0000038B 12:11:25.846234 : RawData event for Player #1: 12:11:25.846234 : Device rawinput data (Hex) = [ 00007138, 0000ACD4 ] 12:11:25.846234 : Cannot read memory at address 0x0000030B 12:11:25.846234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.846234 : Cannot read memory at address 0x0000038B 12:11:25.846234 : OnScreen Cursor Position (Px) = [ 849, 729 ] 12:11:25.846234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.846234 : ClientWindow Style = FullScreen 12:11:25.846234 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.847231 : Game Position (Hex) = [ 0351, 02D9 ] 12:11:25.847231 : Game Position (Dec) = [ 849, 729 ] 12:11:25.847231 : - 12:11:25.848232 : Cannot read memory at address 0x0000030B 12:11:25.848232 : Cannot read memory at address 0x0000038B 12:11:25.850224 : Cannot read memory at address 0x0000030B 12:11:25.850224 : Cannot read memory at address 0x0000038B 12:11:25.852218 : Cannot read memory at address 0x0000030B 12:11:25.852218 : Cannot read memory at address 0x0000038B 12:11:25.852218 : RawData event for Player #1: 12:11:25.852218 : Device rawinput data (Hex) = [ 00007138, 0000ACD4 ] 12:11:25.853211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.853211 : OnScreen Cursor Position (Px) = [ 849, 729 ] 12:11:25.853211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.853211 : ClientWindow Style = FullScreen 12:11:25.853211 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.853211 : Game Position (Hex) = [ 0351, 02D9 ] 12:11:25.853211 : Game Position (Dec) = [ 849, 729 ] 12:11:25.854207 : - 12:11:25.854207 : Cannot read memory at address 0x0000038B 12:11:25.856204 : Cannot read memory at address 0x0000030B 12:11:25.856204 : Cannot read memory at address 0x0000038B 12:11:25.858198 : Cannot read memory at address 0x0000030B 12:11:25.858198 : Cannot read memory at address 0x0000038B 12:11:25.860188 : RawData event for Player #1: 12:11:25.860188 : Cannot read memory at address 0x0000030B 12:11:25.860188 : Device rawinput data (Hex) = [ 00007140, 0000AC84 ] 12:11:25.860188 : Cannot read memory at address 0x0000038B 12:11:25.860188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.860188 : OnScreen Cursor Position (Px) = [ 849, 727 ] 12:11:25.860188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.861185 : ClientWindow Style = FullScreen 12:11:25.861185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.861185 : Game Position (Hex) = [ 0351, 02D7 ] 12:11:25.861185 : Game Position (Dec) = [ 849, 727 ] 12:11:25.861185 : - 12:11:25.862184 : Cannot read memory at address 0x0000030B 12:11:25.862184 : Cannot read memory at address 0x0000038B 12:11:25.864174 : Cannot read memory at address 0x0000030B 12:11:25.864174 : Cannot read memory at address 0x0000038B 12:11:25.865171 : RawData event for Player #1: 12:11:25.866167 : Device rawinput data (Hex) = [ 00007140, 0000AC84 ] 12:11:25.866167 : Cannot read memory at address 0x0000030B 12:11:25.866167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.866167 : Cannot read memory at address 0x0000038B 12:11:25.866167 : OnScreen Cursor Position (Px) = [ 849, 727 ] 12:11:25.866167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.866167 : ClientWindow Style = FullScreen 12:11:25.866167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.867165 : Game Position (Hex) = [ 0351, 02D7 ] 12:11:25.867165 : Game Position (Dec) = [ 849, 727 ] 12:11:25.867165 : - 12:11:25.868160 : Cannot read memory at address 0x0000030B 12:11:25.868160 : Cannot read memory at address 0x0000038B 12:11:25.870158 : Cannot read memory at address 0x0000030B 12:11:25.870158 : Cannot read memory at address 0x0000038B 12:11:25.872151 : Cannot read memory at address 0x0000030B 12:11:25.872151 : Cannot read memory at address 0x0000038B 12:11:25.872151 : RawData event for Player #1: 12:11:25.873144 : Device rawinput data (Hex) = [ 000070FC, 0000AC54 ] 12:11:25.873144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.873144 : OnScreen Cursor Position (Px) = [ 847, 727 ] 12:11:25.873144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.873144 : ClientWindow Style = FullScreen 12:11:25.873144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.873144 : Game Position (Hex) = [ 034F, 02D7 ] 12:11:25.873144 : Game Position (Dec) = [ 847, 727 ] 12:11:25.874141 : - 12:11:25.874141 : Cannot read memory at address 0x0000030B 12:11:25.874141 : Cannot read memory at address 0x0000038B 12:11:25.876134 : Cannot read memory at address 0x0000030B 12:11:25.876134 : Cannot read memory at address 0x0000038B 12:11:25.878131 : Cannot read memory at address 0x0000030B 12:11:25.878131 : Cannot read memory at address 0x0000038B 12:11:25.879125 : RawData event for Player #1: 12:11:25.880121 : Device rawinput data (Hex) = [ 000070FC, 0000AC54 ] 12:11:25.880121 : Cannot read memory at address 0x0000030B 12:11:25.880121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.880121 : OnScreen Cursor Position (Px) = [ 847, 727 ] 12:11:25.881119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.881119 : ClientWindow Style = FullScreen 12:11:25.881119 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.881119 : Game Position (Hex) = [ 034F, 02D7 ] 12:11:25.881119 : Game Position (Dec) = [ 847, 727 ] 12:11:25.882114 : - 12:11:25.882114 : Cannot read memory at address 0x0000030B 12:11:25.882114 : Cannot read memory at address 0x0000038B 12:11:25.884107 : Cannot read memory at address 0x0000030B 12:11:25.884107 : Cannot read memory at address 0x0000038B 12:11:25.886101 : Cannot read memory at address 0x0000030B 12:11:25.886101 : Cannot read memory at address 0x0000038B 12:11:25.886101 : RawData event for Player #1: 12:11:25.887097 : Device rawinput data (Hex) = [ 00007104, 0000AC04 ] 12:11:25.887097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.887097 : OnScreen Cursor Position (Px) = [ 847, 725 ] 12:11:25.887097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.887097 : ClientWindow Style = FullScreen 12:11:25.887097 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.887097 : Game Position (Hex) = [ 034F, 02D5 ] 12:11:25.887097 : Game Position (Dec) = [ 847, 725 ] 12:11:25.887097 : - 12:11:25.888600 : Cannot read memory at address 0x0000030B 12:11:25.888600 : Cannot read memory at address 0x0000038B 12:11:25.890595 : Cannot read memory at address 0x0000030B 12:11:25.890595 : Cannot read memory at address 0x0000038B 12:11:25.892588 : Cannot read memory at address 0x0000030B 12:11:25.892588 : Cannot read memory at address 0x0000038B 12:11:25.893585 : RawData event for Player #1: 12:11:25.893585 : Device rawinput data (Hex) = [ 00007104, 0000AC04 ] 12:11:25.893585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.893585 : OnScreen Cursor Position (Px) = [ 847, 725 ] 12:11:25.893585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.893585 : ClientWindow Style = FullScreen 12:11:25.893585 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.893585 : Game Position (Hex) = [ 034F, 02D5 ] 12:11:25.893585 : Game Position (Dec) = [ 847, 725 ] 12:11:25.894582 : - 12:11:25.894582 : Cannot read memory at address 0x0000030B 12:11:25.894582 : Cannot read memory at address 0x0000038B 12:11:25.896575 : Cannot read memory at address 0x0000030B 12:11:25.896575 : Cannot read memory at address 0x0000038B 12:11:25.898568 : Cannot read memory at address 0x0000030B 12:11:25.898568 : Cannot read memory at address 0x0000038B 12:11:25.899565 : RawData event for Player #1: 12:11:25.899565 : Device rawinput data (Hex) = [ 00007128, 0000AC08 ] 12:11:25.899565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.899565 : OnScreen Cursor Position (Px) = [ 848, 725 ] 12:11:25.899565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.899565 : ClientWindow Style = FullScreen 12:11:25.899565 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.899565 : Game Position (Hex) = [ 0350, 02D5 ] 12:11:25.899565 : Game Position (Dec) = [ 848, 725 ] 12:11:25.900562 : - 12:11:25.900562 : Cannot read memory at address 0x0000038B 12:11:25.902555 : Cannot read memory at address 0x0000030B 12:11:25.902555 : Cannot read memory at address 0x0000038B 12:11:25.904548 : Cannot read memory at address 0x0000030B 12:11:25.904548 : Cannot read memory at address 0x0000038B 12:11:25.906542 : Cannot read memory at address 0x0000030B 12:11:25.906542 : Cannot read memory at address 0x0000038B 12:11:25.906542 : RawData event for Player #1: 12:11:25.906542 : Device rawinput data (Hex) = [ 00007128, 0000AC08 ] 12:11:25.906542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.906542 : OnScreen Cursor Position (Px) = [ 848, 725 ] 12:11:25.906542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.906542 : ClientWindow Style = FullScreen 12:11:25.906542 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.906542 : Game Position (Hex) = [ 0350, 02D5 ] 12:11:25.907538 : Game Position (Dec) = [ 848, 725 ] 12:11:25.907538 : - 12:11:25.908535 : Cannot read memory at address 0x0000030B 12:11:25.908535 : Cannot read memory at address 0x0000038B 12:11:25.910528 : Cannot read memory at address 0x0000030B 12:11:25.910528 : Cannot read memory at address 0x0000038B 12:11:25.912522 : Cannot read memory at address 0x0000030B 12:11:25.912522 : Cannot read memory at address 0x0000038B 12:11:25.913519 : RawData event for Player #1: 12:11:25.913519 : Device rawinput data (Hex) = [ 00007128, 0000AC08 ] 12:11:25.913519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.913519 : OnScreen Cursor Position (Px) = [ 848, 725 ] 12:11:25.913519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.913519 : ClientWindow Style = FullScreen 12:11:25.913519 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.914515 : Game Position (Hex) = [ 0350, 02D5 ] 12:11:25.914515 : Game Position (Dec) = [ 848, 725 ] 12:11:25.914515 : Cannot read memory at address 0x0000030B 12:11:25.914515 : - 12:11:25.914515 : Cannot read memory at address 0x0000038B 12:11:25.916509 : Cannot read memory at address 0x0000030B 12:11:25.916509 : Cannot read memory at address 0x0000038B 12:11:25.918502 : Cannot read memory at address 0x0000030B 12:11:25.918502 : Cannot read memory at address 0x0000038B 12:11:25.918502 : RawData event for Player #1: 12:11:25.918502 : Device rawinput data (Hex) = [ 00007128, 0000ABCC ] 12:11:25.918502 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.918502 : OnScreen Cursor Position (Px) = [ 848, 724 ] 12:11:25.918502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.918502 : ClientWindow Style = FullScreen 12:11:25.918502 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.918502 : Game Position (Hex) = [ 0350, 02D4 ] 12:11:25.918502 : Game Position (Dec) = [ 848, 724 ] 12:11:25.919498 : - 12:11:25.920495 : Cannot read memory at address 0x0000030B 12:11:25.920495 : Cannot read memory at address 0x0000038B 12:11:25.922488 : Cannot read memory at address 0x0000030B 12:11:25.922488 : Cannot read memory at address 0x0000038B 12:11:25.923485 : RawData event for Player #1: 12:11:25.923485 : Device rawinput data (Hex) = [ 00007128, 0000ABCC ] 12:11:25.923485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.923485 : OnScreen Cursor Position (Px) = [ 848, 724 ] 12:11:25.923485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.923485 : ClientWindow Style = FullScreen 12:11:25.923485 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.924482 : Game Position (Hex) = [ 0350, 02D4 ] 12:11:25.924482 : Cannot read memory at address 0x0000030B 12:11:25.924482 : Cannot read memory at address 0x0000038B 12:11:25.924482 : - 12:11:25.926475 : Cannot read memory at address 0x0000030B 12:11:25.926475 : Cannot read memory at address 0x0000038B 12:11:25.927472 : RawData event for Player #1: 12:11:25.927472 : Device rawinput data (Hex) = [ 00007134, 0000AB8C ] 12:11:25.927472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.927472 : OnScreen Cursor Position (Px) = [ 849, 723 ] 12:11:25.927472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.927472 : ClientWindow Style = FullScreen 12:11:25.927472 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.927472 : Game Position (Hex) = [ 0351, 02D3 ] 12:11:25.928468 : Cannot read memory at address 0x0000030B 12:11:25.928468 : Game Position (Dec) = [ 849, 723 ] 12:11:25.928468 : Cannot read memory at address 0x0000038B 12:11:25.928468 : - 12:11:25.930462 : Cannot read memory at address 0x0000030B 12:11:25.930462 : Cannot read memory at address 0x0000038B 12:11:25.932455 : Cannot read memory at address 0x0000030B 12:11:25.932455 : Cannot read memory at address 0x0000038B 12:11:25.934448 : Cannot read memory at address 0x0000030B 12:11:25.934448 : Cannot read memory at address 0x0000038B 12:11:25.934448 : RawData event for Player #1: 12:11:25.934448 : Device rawinput data (Hex) = [ 00007130, 0000AB8C ] 12:11:25.934448 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.934448 : OnScreen Cursor Position (Px) = [ 848, 723 ] 12:11:25.934448 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.935445 : ClientWindow Style = FullScreen 12:11:25.935445 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.935445 : Game Position (Hex) = [ 0350, 02D3 ] 12:11:25.935445 : Game Position (Dec) = [ 848, 723 ] 12:11:25.935445 : - 12:11:25.936442 : Cannot read memory at address 0x0000030B 12:11:25.936442 : Cannot read memory at address 0x0000038B 12:11:25.938435 : Cannot read memory at address 0x0000030B 12:11:25.938435 : Cannot read memory at address 0x0000038B 12:11:25.940428 : Cannot read memory at address 0x0000030B 12:11:25.940428 : Cannot read memory at address 0x0000038B 12:11:25.941425 : RawData event for Player #1: 12:11:25.941425 : Device rawinput data (Hex) = [ 00007130, 0000AB8C ] 12:11:25.941425 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.941425 : OnScreen Cursor Position (Px) = [ 848, 723 ] 12:11:25.941425 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.941425 : ClientWindow Style = FullScreen 12:11:25.941425 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.941425 : Game Position (Hex) = [ 0350, 02D3 ] 12:11:25.942423 : Cannot read memory at address 0x0000030B 12:11:25.942423 : Game Position (Dec) = [ 848, 723 ] 12:11:25.942423 : - 12:11:25.942423 : Cannot read memory at address 0x0000038B 12:11:25.944415 : Cannot read memory at address 0x0000030B 12:11:25.944415 : Cannot read memory at address 0x0000038B 12:11:25.946408 : Cannot read memory at address 0x0000030B 12:11:25.946408 : Cannot read memory at address 0x0000038B 12:11:25.948402 : Cannot read memory at address 0x0000030B 12:11:25.948402 : Cannot read memory at address 0x0000038B 12:11:25.948402 : RawData event for Player #1: 12:11:25.948402 : Device rawinput data (Hex) = [ 00007130, 0000AB8C ] 12:11:25.948402 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.948402 : OnScreen Cursor Position (Px) = [ 848, 723 ] 12:11:25.949399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.949399 : ClientWindow Style = FullScreen 12:11:25.949399 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.949399 : Game Position (Hex) = [ 0350, 02D3 ] 12:11:25.949399 : Game Position (Dec) = [ 848, 723 ] 12:11:25.949399 : - 12:11:25.950395 : Cannot read memory at address 0x0000030B 12:11:25.950395 : Cannot read memory at address 0x0000038B 12:11:25.952388 : Cannot read memory at address 0x0000030B 12:11:25.952388 : Cannot read memory at address 0x0000038B 12:11:25.954382 : Cannot read memory at address 0x0000030B 12:11:25.954382 : Cannot read memory at address 0x0000038B 12:11:25.955378 : RawData event for Player #1: 12:11:25.955378 : Device rawinput data (Hex) = [ 00007124, 0000AB8C ] 12:11:25.955378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.955378 : OnScreen Cursor Position (Px) = [ 848, 723 ] 12:11:25.955378 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.955378 : ClientWindow Style = FullScreen 12:11:25.956375 : Cannot read memory at address 0x0000030B 12:11:25.956375 : Cannot read memory at address 0x0000038B 12:11:25.956375 : Game Position (Hex) = [ 0350, 02D3 ] 12:11:25.956375 : Game Position (Dec) = [ 848, 723 ] 12:11:25.956375 : - 12:11:25.958369 : Cannot read memory at address 0x0000030B 12:11:25.958369 : Cannot read memory at address 0x0000038B 12:11:25.960366 : Cannot read memory at address 0x0000030B 12:11:25.960366 : Cannot read memory at address 0x0000038B 12:11:25.962355 : Cannot read memory at address 0x0000030B 12:11:25.962355 : Cannot read memory at address 0x0000038B 12:11:25.962355 : RawData event for Player #1: 12:11:25.962355 : Device rawinput data (Hex) = [ 00007118, 0000AB54 ] 12:11:25.962355 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.962355 : OnScreen Cursor Position (Px) = [ 848, 722 ] 12:11:25.963352 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.963352 : ClientWindow Style = FullScreen 12:11:25.963352 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.963352 : Game Position (Hex) = [ 0350, 02D2 ] 12:11:25.963352 : Game Position (Dec) = [ 848, 722 ] 12:11:25.963352 : - 12:11:25.964349 : Cannot read memory at address 0x0000030B 12:11:25.964349 : Cannot read memory at address 0x0000038B 12:11:25.966342 : Cannot read memory at address 0x0000030B 12:11:25.966342 : Cannot read memory at address 0x0000038B 12:11:25.968335 : Cannot read memory at address 0x0000030B 12:11:25.968335 : Cannot read memory at address 0x0000038B 12:11:25.968335 : RawData event for Player #1: 12:11:25.968335 : Device rawinput data (Hex) = [ 00007118, 0000AB54 ] 12:11:25.968335 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.968335 : OnScreen Cursor Position (Px) = [ 848, 722 ] 12:11:25.968335 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.968335 : ClientWindow Style = FullScreen 12:11:25.969332 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.969332 : Game Position (Hex) = [ 0350, 02D2 ] 12:11:25.969332 : Game Position (Dec) = [ 848, 722 ] 12:11:25.969332 : - 12:11:25.970328 : Cannot read memory at address 0x0000030B 12:11:25.970328 : Cannot read memory at address 0x0000038B 12:11:25.972322 : Cannot read memory at address 0x0000030B 12:11:25.972322 : Cannot read memory at address 0x0000038B 12:11:25.974315 : Cannot read memory at address 0x0000030B 12:11:25.974315 : Cannot read memory at address 0x0000038B 12:11:25.975316 : RawData event for Player #1: 12:11:25.975316 : Device rawinput data (Hex) = [ 00007120, 0000AB2C ] 12:11:25.975316 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.975316 : OnScreen Cursor Position (Px) = [ 848, 722 ] 12:11:25.976308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.976308 : ClientWindow Style = FullScreen 12:11:25.976308 : Cannot read memory at address 0x0000038B 12:11:25.976308 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.976308 : Game Position (Hex) = [ 0350, 02D2 ] 12:11:25.976308 : Game Position (Dec) = [ 848, 722 ] 12:11:25.976308 : - 12:11:25.978306 : Cannot read memory at address 0x0000030B 12:11:25.978306 : Cannot read memory at address 0x0000038B 12:11:25.980295 : Cannot read memory at address 0x0000030B 12:11:25.980295 : Cannot read memory at address 0x0000038B 12:11:25.982288 : Cannot read memory at address 0x0000030B 12:11:25.982288 : Cannot read memory at address 0x0000038B 12:11:25.982288 : RawData event for Player #1: 12:11:25.982288 : Device rawinput data (Hex) = [ 00007128, 0000AB2C ] 12:11:25.982288 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.982288 : OnScreen Cursor Position (Px) = [ 848, 722 ] 12:11:25.982288 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.983285 : ClientWindow Style = FullScreen 12:11:25.983285 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.983285 : Game Position (Hex) = [ 0350, 02D2 ] 12:11:25.983285 : Game Position (Dec) = [ 848, 722 ] 12:11:25.983285 : - 12:11:25.984282 : Cannot read memory at address 0x0000030B 12:11:25.984282 : Cannot read memory at address 0x0000038B 12:11:25.986275 : Cannot read memory at address 0x0000030B 12:11:25.986275 : Cannot read memory at address 0x0000038B 12:11:25.988774 : Cannot read memory at address 0x0000030B 12:11:25.988774 : Cannot read memory at address 0x0000038B 12:11:25.989773 : RawData event for Player #1: 12:11:25.989773 : Device rawinput data (Hex) = [ 00007120, 0000AB5C ] 12:11:25.989773 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.989773 : OnScreen Cursor Position (Px) = [ 848, 722 ] 12:11:25.989773 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.989773 : ClientWindow Style = FullScreen 12:11:25.989773 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.989773 : Game Position (Hex) = [ 0350, 02D2 ] 12:11:25.989773 : Game Position (Dec) = [ 848, 722 ] 12:11:25.989773 : - 12:11:25.990770 : Cannot read memory at address 0x0000030B 12:11:25.990770 : Cannot read memory at address 0x0000038B 12:11:25.992768 : Cannot read memory at address 0x0000030B 12:11:25.992768 : Cannot read memory at address 0x0000038B 12:11:25.994761 : Cannot read memory at address 0x0000030B 12:11:25.994761 : Cannot read memory at address 0x0000038B 12:11:25.996750 : Cannot read memory at address 0x0000030B 12:11:25.996750 : RawData event for Player #1: 12:11:25.996750 : Cannot read memory at address 0x0000038B 12:11:25.996750 : Device rawinput data (Hex) = [ 00007130, 0000AB8C ] 12:11:25.996750 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:25.996750 : OnScreen Cursor Position (Px) = [ 848, 723 ] 12:11:25.996750 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:25.996750 : ClientWindow Style = FullScreen 12:11:25.996750 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:25.996750 : Game Position (Hex) = [ 0350, 02D3 ] 12:11:25.996750 : Game Position (Dec) = [ 848, 723 ] 12:11:25.996750 : - 12:11:25.998744 : Cannot read memory at address 0x0000030B 12:11:25.998744 : Cannot read memory at address 0x0000038B 12:11:26.000736 : Cannot read memory at address 0x0000030B 12:11:26.000736 : Cannot read memory at address 0x0000038B 12:11:26.002730 : Cannot read memory at address 0x0000030B 12:11:26.002730 : RawData event for Player #1: 12:11:26.002730 : Cannot read memory at address 0x0000038B 12:11:26.002730 : Device rawinput data (Hex) = [ 00007130, 0000AB94 ] 12:11:26.002730 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.002730 : OnScreen Cursor Position (Px) = [ 848, 723 ] 12:11:26.002730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.002730 : ClientWindow Style = FullScreen 12:11:26.002730 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.002730 : Game Position (Hex) = [ 0350, 02D3 ] 12:11:26.002730 : Game Position (Dec) = [ 848, 723 ] 12:11:26.002730 : - 12:11:26.004723 : Cannot read memory at address 0x0000030B 12:11:26.004723 : Cannot read memory at address 0x0000038B 12:11:26.006721 : Cannot read memory at address 0x0000030B 12:11:26.006721 : Cannot read memory at address 0x0000038B 12:11:26.008714 : Cannot read memory at address 0x0000030B 12:11:26.008714 : Cannot read memory at address 0x0000038B 12:11:26.009711 : RawData event for Player #1: 12:11:26.009711 : Device rawinput data (Hex) = [ 00007130, 0000AB94 ] 12:11:26.009711 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.009711 : OnScreen Cursor Position (Px) = [ 848, 723 ] 12:11:26.009711 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.009711 : ClientWindow Style = FullScreen 12:11:26.009711 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.009711 : Game Position (Hex) = [ 0350, 02D3 ] 12:11:26.010703 : Game Position (Dec) = [ 848, 723 ] 12:11:26.010703 : - 12:11:26.010703 : Cannot read memory at address 0x0000030B 12:11:26.010703 : Cannot read memory at address 0x0000038B 12:11:26.012697 : Cannot read memory at address 0x0000030B 12:11:26.012697 : Cannot read memory at address 0x0000038B 12:11:26.014690 : Cannot read memory at address 0x0000030B 12:11:26.014690 : Cannot read memory at address 0x0000038B 12:11:26.016683 : Cannot read memory at address 0x0000030B 12:11:26.016683 : RawData event for Player #1: 12:11:26.016683 : Device rawinput data (Hex) = [ 00007130, 0000AB94 ] 12:11:26.016683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.016683 : OnScreen Cursor Position (Px) = [ 848, 723 ] 12:11:26.016683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.016683 : ClientWindow Style = FullScreen 12:11:26.016683 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.016683 : Game Position (Hex) = [ 0350, 02D3 ] 12:11:26.016683 : Game Position (Dec) = [ 848, 723 ] 12:11:26.017680 : - 12:11:26.018677 : Cannot read memory at address 0x0000030B 12:11:26.018677 : Cannot read memory at address 0x0000038B 12:11:26.020670 : Cannot read memory at address 0x0000030B 12:11:26.020670 : Cannot read memory at address 0x0000038B 12:11:26.022667 : Cannot read memory at address 0x0000030B 12:11:26.022667 : Cannot read memory at address 0x0000038B 12:11:26.023664 : RawData event for Player #1: 12:11:26.023664 : Device rawinput data (Hex) = [ 00007130, 0000AB94 ] 12:11:26.023664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.023664 : OnScreen Cursor Position (Px) = [ 848, 723 ] 12:11:26.023664 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.023664 : ClientWindow Style = FullScreen 12:11:26.023664 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.023664 : Game Position (Hex) = [ 0350, 02D3 ] 12:11:26.023664 : Game Position (Dec) = [ 848, 723 ] 12:11:26.023664 : - 12:11:26.024657 : Cannot read memory at address 0x0000030B 12:11:26.024657 : Cannot read memory at address 0x0000038B 12:11:26.026650 : Cannot read memory at address 0x0000030B 12:11:26.026650 : Cannot read memory at address 0x0000038B 12:11:26.028647 : Cannot read memory at address 0x0000030B 12:11:26.028647 : Cannot read memory at address 0x0000038B 12:11:26.030637 : Cannot read memory at address 0x0000030B 12:11:26.030637 : Cannot read memory at address 0x0000038B 12:11:26.030637 : RawData event for Player #1: 12:11:26.030637 : Device rawinput data (Hex) = [ 00007130, 0000AB94 ] 12:11:26.030637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.030637 : OnScreen Cursor Position (Px) = [ 848, 723 ] 12:11:26.030637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.030637 : ClientWindow Style = FullScreen 12:11:26.030637 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.030637 : Game Position (Hex) = [ 0350, 02D3 ] 12:11:26.030637 : Game Position (Dec) = [ 848, 723 ] 12:11:26.030637 : - 12:11:26.032630 : Cannot read memory at address 0x0000030B 12:11:26.032630 : Cannot read memory at address 0x0000038B 12:11:26.034623 : Cannot read memory at address 0x0000030B 12:11:26.034623 : Cannot read memory at address 0x0000038B 12:11:26.036617 : Cannot read memory at address 0x0000030B 12:11:26.036617 : Cannot read memory at address 0x0000038B 12:11:26.036617 : RawData event for Player #1: 12:11:26.036617 : Device rawinput data (Hex) = [ 00007130, 0000AB94 ] 12:11:26.036617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.036617 : OnScreen Cursor Position (Px) = [ 848, 723 ] 12:11:26.036617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.036617 : ClientWindow Style = FullScreen 12:11:26.036617 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.036617 : Game Position (Hex) = [ 0350, 02D3 ] 12:11:26.036617 : Game Position (Dec) = [ 848, 723 ] 12:11:26.037613 : - 12:11:26.038614 : Cannot read memory at address 0x0000030B 12:11:26.038614 : Cannot read memory at address 0x0000038B 12:11:26.040607 : Cannot read memory at address 0x0000030B 12:11:26.040607 : Cannot read memory at address 0x0000038B 12:11:26.042601 : Cannot read memory at address 0x0000030B 12:11:26.042601 : Cannot read memory at address 0x0000038B 12:11:26.043597 : RawData event for Player #1: 12:11:26.043597 : Device rawinput data (Hex) = [ 00007130, 0000AB8C ] 12:11:26.043597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.043597 : OnScreen Cursor Position (Px) = [ 848, 723 ] 12:11:26.043597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.043597 : ClientWindow Style = FullScreen 12:11:26.043597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.043597 : Game Position (Hex) = [ 0350, 02D3 ] 12:11:26.044590 : Game Position (Dec) = [ 848, 723 ] 12:11:26.044590 : - 12:11:26.044590 : Cannot read memory at address 0x0000030B 12:11:26.044590 : Cannot read memory at address 0x0000038B 12:11:26.046583 : Cannot read memory at address 0x0000030B 12:11:26.046583 : Cannot read memory at address 0x0000038B 12:11:26.048577 : Cannot read memory at address 0x0000030B 12:11:26.048577 : Cannot read memory at address 0x0000038B 12:11:26.050570 : Cannot read memory at address 0x0000030B 12:11:26.050570 : Cannot read memory at address 0x0000038B 12:11:26.050570 : RawData event for Player #1: 12:11:26.050570 : Device rawinput data (Hex) = [ 00007130, 0000AB8C ] 12:11:26.050570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.050570 : OnScreen Cursor Position (Px) = [ 848, 723 ] 12:11:26.050570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.050570 : ClientWindow Style = FullScreen 12:11:26.050570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.050570 : Game Position (Hex) = [ 0350, 02D3 ] 12:11:26.050570 : Game Position (Dec) = [ 848, 723 ] 12:11:26.051567 : - 12:11:26.052563 : Cannot read memory at address 0x0000030B 12:11:26.052563 : Cannot read memory at address 0x0000038B 12:11:26.054560 : Cannot read memory at address 0x0000030B 12:11:26.054560 : Cannot read memory at address 0x0000038B 12:11:26.056554 : Cannot read memory at address 0x0000030B 12:11:26.056554 : Cannot read memory at address 0x0000038B 12:11:26.057550 : RawData event for Player #1: 12:11:26.057550 : Device rawinput data (Hex) = [ 00007130, 0000AB8C ] 12:11:26.057550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.057550 : OnScreen Cursor Position (Px) = [ 848, 723 ] 12:11:26.057550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.057550 : ClientWindow Style = FullScreen 12:11:26.057550 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.057550 : Game Position (Hex) = [ 0350, 02D3 ] 12:11:26.057550 : Game Position (Dec) = [ 848, 723 ] 12:11:26.057550 : - 12:11:26.058543 : Cannot read memory at address 0x0000030B 12:11:26.058543 : Cannot read memory at address 0x0000038B 12:11:26.060541 : Cannot read memory at address 0x0000030B 12:11:26.060541 : Cannot read memory at address 0x0000038B 12:11:26.062530 : Cannot read memory at address 0x0000030B 12:11:26.062530 : Cannot read memory at address 0x0000038B 12:11:26.064523 : Cannot read memory at address 0x0000030B 12:11:26.064523 : Cannot read memory at address 0x0000038B 12:11:26.064523 : RawData event for Player #1: 12:11:26.064523 : Device rawinput data (Hex) = [ 00007130, 0000AB8C ] 12:11:26.064523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.064523 : OnScreen Cursor Position (Px) = [ 848, 723 ] 12:11:26.064523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.064523 : ClientWindow Style = FullScreen 12:11:26.064523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.065520 : Game Position (Hex) = [ 0350, 02D3 ] 12:11:26.065520 : Game Position (Dec) = [ 848, 723 ] 12:11:26.065520 : - 12:11:26.066517 : Cannot read memory at address 0x0000030B 12:11:26.066517 : Cannot read memory at address 0x0000038B 12:11:26.068510 : Cannot read memory at address 0x0000030B 12:11:26.068510 : Cannot read memory at address 0x0000038B 12:11:26.070507 : Cannot read memory at address 0x0000030B 12:11:26.070507 : Cannot read memory at address 0x0000038B 12:11:26.071504 : RawData event for Player #1: 12:11:26.071504 : Device rawinput data (Hex) = [ 00007104, 0000AB80 ] 12:11:26.071504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.071504 : OnScreen Cursor Position (Px) = [ 847, 723 ] 12:11:26.071504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.071504 : ClientWindow Style = FullScreen 12:11:26.072497 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.072497 : Cannot read memory at address 0x0000030B 12:11:26.072497 : Game Position (Hex) = [ 034F, 02D3 ] 12:11:26.072497 : Cannot read memory at address 0x0000038B 12:11:26.072497 : Game Position (Dec) = [ 847, 723 ] 12:11:26.072497 : - 12:11:26.074494 : Cannot read memory at address 0x0000030B 12:11:26.074494 : Cannot read memory at address 0x0000038B 12:11:26.076487 : Cannot read memory at address 0x0000030B 12:11:26.076487 : Cannot read memory at address 0x0000038B 12:11:26.077484 : RawData event for Player #1: 12:11:26.077484 : Device rawinput data (Hex) = [ 00007104, 0000AB80 ] 12:11:26.077484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.077484 : OnScreen Cursor Position (Px) = [ 847, 723 ] 12:11:26.077484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.077484 : ClientWindow Style = FullScreen 12:11:26.077484 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.077484 : Game Position (Hex) = [ 034F, 02D3 ] 12:11:26.078477 : Game Position (Dec) = [ 847, 723 ] 12:11:26.078477 : Cannot read memory at address 0x0000030B 12:11:26.078477 : - 12:11:26.078477 : Cannot read memory at address 0x0000038B 12:11:26.080470 : Cannot read memory at address 0x0000030B 12:11:26.080470 : Cannot read memory at address 0x0000038B 12:11:26.082463 : Cannot read memory at address 0x0000030B 12:11:26.082463 : Cannot read memory at address 0x0000038B 12:11:26.082463 : RawData event for Player #1: 12:11:26.082463 : Device rawinput data (Hex) = [ 000070FC, 0000AB9C ] 12:11:26.082463 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.082463 : OnScreen Cursor Position (Px) = [ 847, 723 ] 12:11:26.082463 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.082463 : ClientWindow Style = FullScreen 12:11:26.083460 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.083460 : Game Position (Hex) = [ 034F, 02D3 ] 12:11:26.083460 : Game Position (Dec) = [ 847, 723 ] 12:11:26.083460 : - 12:11:26.084457 : Cannot read memory at address 0x0000030B 12:11:26.084457 : Cannot read memory at address 0x0000038B 12:11:26.086454 : Cannot read memory at address 0x0000030B 12:11:26.086454 : Cannot read memory at address 0x0000038B 12:11:26.087451 : RawData event for Player #1: 12:11:26.087451 : Device rawinput data (Hex) = [ 000070FC, 0000ABC4 ] 12:11:26.087451 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.087451 : OnScreen Cursor Position (Px) = [ 847, 724 ] 12:11:26.087451 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.087451 : ClientWindow Style = FullScreen 12:11:26.087451 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.087451 : Game Position (Hex) = [ 034F, 02D4 ] 12:11:26.087451 : Game Position (Dec) = [ 847, 724 ] 12:11:26.087451 : - 12:11:26.088955 : Cannot read memory at address 0x0000030B 12:11:26.088955 : Cannot read memory at address 0x0000038B 12:11:26.090950 : Cannot read memory at address 0x0000030B 12:11:26.090950 : Cannot read memory at address 0x0000038B 12:11:26.092944 : RawData event for Player #1: 12:11:26.092944 : Device rawinput data (Hex) = [ 000070FC, 0000ABC4 ] 12:11:26.092944 : Cannot read memory at address 0x0000038B 12:11:26.092944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.092944 : OnScreen Cursor Position (Px) = [ 847, 724 ] 12:11:26.092944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.092944 : ClientWindow Style = FullScreen 12:11:26.092944 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.092944 : Game Position (Hex) = [ 034F, 02D4 ] 12:11:26.092944 : Game Position (Dec) = [ 847, 724 ] 12:11:26.093941 : - 12:11:26.094941 : Cannot read memory at address 0x0000030B 12:11:26.094941 : Cannot read memory at address 0x0000038B 12:11:26.096931 : Cannot read memory at address 0x0000030B 12:11:26.096931 : Cannot read memory at address 0x0000038B 12:11:26.098924 : Cannot read memory at address 0x0000030B 12:11:26.098924 : Cannot read memory at address 0x0000038B 12:11:26.099921 : RawData event for Player #1: 12:11:26.099921 : Device rawinput data (Hex) = [ 000070FC, 0000ABFC ] 12:11:26.099921 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.099921 : OnScreen Cursor Position (Px) = [ 847, 725 ] 12:11:26.099921 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.099921 : ClientWindow Style = FullScreen 12:11:26.099921 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.099921 : Game Position (Hex) = [ 034F, 02D5 ] 12:11:26.099921 : Game Position (Dec) = [ 847, 725 ] 12:11:26.099921 : - 12:11:26.100917 : Cannot read memory at address 0x0000030B 12:11:26.100917 : Cannot read memory at address 0x0000038B 12:11:26.102915 : Cannot read memory at address 0x0000030B 12:11:26.102915 : Cannot read memory at address 0x0000038B 12:11:26.104904 : Cannot read memory at address 0x0000030B 12:11:26.104904 : Cannot read memory at address 0x0000038B 12:11:26.105900 : RawData event for Player #1: 12:11:26.105900 : Device rawinput data (Hex) = [ 000070FC, 0000ABFC ] 12:11:26.105900 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.105900 : OnScreen Cursor Position (Px) = [ 847, 725 ] 12:11:26.105900 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.105900 : ClientWindow Style = FullScreen 12:11:26.105900 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.105900 : Game Position (Hex) = [ 034F, 02D5 ] 12:11:26.106897 : Game Position (Dec) = [ 847, 725 ] 12:11:26.106897 : Cannot read memory at address 0x0000030B 12:11:26.106897 : - 12:11:26.106897 : Cannot read memory at address 0x0000038B 12:11:26.108894 : Cannot read memory at address 0x0000030B 12:11:26.108894 : Cannot read memory at address 0x0000038B 12:11:26.110888 : Cannot read memory at address 0x0000030B 12:11:26.110888 : Cannot read memory at address 0x0000038B 12:11:26.112878 : Cannot read memory at address 0x0000030B 12:11:26.112878 : RawData event for Player #1: 12:11:26.112878 : Device rawinput data (Hex) = [ 000070FC, 0000ABFC ] 12:11:26.112878 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.112878 : Cannot read memory at address 0x0000038B 12:11:26.113874 : OnScreen Cursor Position (Px) = [ 847, 725 ] 12:11:26.113874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.113874 : ClientWindow Style = FullScreen 12:11:26.113874 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.113874 : Game Position (Hex) = [ 034F, 02D5 ] 12:11:26.113874 : Game Position (Dec) = [ 847, 725 ] 12:11:26.113874 : - 12:11:26.115867 : Cannot read memory at address 0x0000030B 12:11:26.115867 : Cannot read memory at address 0x0000038B 12:11:26.117864 : Cannot read memory at address 0x0000030B 12:11:26.117864 : Cannot read memory at address 0x0000038B 12:11:26.119854 : Cannot read memory at address 0x0000030B 12:11:26.119854 : RawData event for Player #1: 12:11:26.119854 : Cannot read memory at address 0x0000038B 12:11:26.119854 : Device rawinput data (Hex) = [ 000070FC, 0000ABFC ] 12:11:26.119854 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.119854 : OnScreen Cursor Position (Px) = [ 847, 725 ] 12:11:26.119854 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.119854 : ClientWindow Style = FullScreen 12:11:26.119854 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.120851 : Game Position (Hex) = [ 034F, 02D5 ] 12:11:26.120851 : Game Position (Dec) = [ 847, 725 ] 12:11:26.120851 : - 12:11:26.121851 : Cannot read memory at address 0x0000030B 12:11:26.121851 : Cannot read memory at address 0x0000038B 12:11:26.123841 : Cannot read memory at address 0x0000030B 12:11:26.123841 : Cannot read memory at address 0x0000038B 12:11:26.125838 : Cannot read memory at address 0x0000030B 12:11:26.125838 : Cannot read memory at address 0x0000038B 12:11:26.126831 : RawData event for Player #1: 12:11:26.126831 : Device rawinput data (Hex) = [ 000070B8, 0000ABF8 ] 12:11:26.126831 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.126831 : OnScreen Cursor Position (Px) = [ 845, 725 ] 12:11:26.127828 : Cannot read memory at address 0x0000030B 12:11:26.127828 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.127828 : Cannot read memory at address 0x0000038B 12:11:26.127828 : ClientWindow Style = FullScreen 12:11:26.127828 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.127828 : Game Position (Hex) = [ 034D, 02D5 ] 12:11:26.127828 : Game Position (Dec) = [ 845, 725 ] 12:11:26.127828 : - 12:11:26.129821 : Cannot read memory at address 0x0000030B 12:11:26.129821 : Cannot read memory at address 0x0000038B 12:11:26.131819 : Cannot read memory at address 0x0000030B 12:11:26.131819 : Cannot read memory at address 0x0000038B 12:11:26.133808 : Cannot read memory at address 0x0000030B 12:11:26.133808 : RawData event for Player #1: 12:11:26.133808 : Cannot read memory at address 0x0000038B 12:11:26.133808 : Device rawinput data (Hex) = [ 000070B8, 0000ABF8 ] 12:11:26.133808 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.133808 : OnScreen Cursor Position (Px) = [ 845, 725 ] 12:11:26.133808 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.134804 : ClientWindow Style = FullScreen 12:11:26.134804 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.134804 : Game Position (Hex) = [ 034D, 02D5 ] 12:11:26.134804 : Game Position (Dec) = [ 845, 725 ] 12:11:26.134804 : - 12:11:26.135805 : Cannot read memory at address 0x0000030B 12:11:26.135805 : Cannot read memory at address 0x0000038B 12:11:26.137795 : Cannot read memory at address 0x0000030B 12:11:26.137795 : Cannot read memory at address 0x0000038B 12:11:26.139791 : Cannot read memory at address 0x0000030B 12:11:26.139791 : Cannot read memory at address 0x0000038B 12:11:26.140784 : RawData event for Player #1: 12:11:26.140784 : Device rawinput data (Hex) = [ 000070B8, 0000ABF8 ] 12:11:26.140784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.140784 : OnScreen Cursor Position (Px) = [ 845, 725 ] 12:11:26.141781 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.141781 : ClientWindow Style = FullScreen 12:11:26.141781 : Cannot read memory at address 0x0000030B 12:11:26.141781 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.141781 : Cannot read memory at address 0x0000038B 12:11:26.141781 : Game Position (Hex) = [ 034D, 02D5 ] 12:11:26.141781 : Game Position (Dec) = [ 845, 725 ] 12:11:26.141781 : - 12:11:26.143780 : Cannot read memory at address 0x0000030B 12:11:26.143780 : Cannot read memory at address 0x0000038B 12:11:26.145768 : Cannot read memory at address 0x0000030B 12:11:26.145768 : Cannot read memory at address 0x0000038B 12:11:26.146764 : RawData event for Player #1: 12:11:26.146764 : Device rawinput data (Hex) = [ 000070B8, 0000ABF8 ] 12:11:26.146764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.146764 : OnScreen Cursor Position (Px) = [ 845, 725 ] 12:11:26.146764 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.146764 : ClientWindow Style = FullScreen 12:11:26.146764 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.147761 : Game Position (Hex) = [ 034D, 02D5 ] 12:11:26.147761 : Cannot read memory at address 0x0000030B 12:11:26.147761 : Game Position (Dec) = [ 845, 725 ] 12:11:26.147761 : Cannot read memory at address 0x0000038B 12:11:26.147761 : - 12:11:26.149758 : Cannot read memory at address 0x0000030B 12:11:26.149758 : Cannot read memory at address 0x0000038B 12:11:26.151751 : Cannot read memory at address 0x0000030B 12:11:26.151751 : Cannot read memory at address 0x0000038B 12:11:26.153742 : Cannot read memory at address 0x0000030B 12:11:26.153742 : RawData event for Player #1: 12:11:26.153742 : Cannot read memory at address 0x0000038B 12:11:26.153742 : Device rawinput data (Hex) = [ 000070B8, 0000ABF8 ] 12:11:26.153742 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.153742 : OnScreen Cursor Position (Px) = [ 845, 725 ] 12:11:26.154738 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.154738 : ClientWindow Style = FullScreen 12:11:26.154738 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.154738 : Game Position (Hex) = [ 034D, 02D5 ] 12:11:26.154738 : Game Position (Dec) = [ 845, 725 ] 12:11:26.154738 : - 12:11:26.155734 : Cannot read memory at address 0x0000030B 12:11:26.155734 : Cannot read memory at address 0x0000038B 12:11:26.157732 : Cannot read memory at address 0x0000030B 12:11:26.157732 : Cannot read memory at address 0x0000038B 12:11:26.159725 : Cannot read memory at address 0x0000030B 12:11:26.159725 : Cannot read memory at address 0x0000038B 12:11:26.160718 : RawData event for Player #1: 12:11:26.160718 : Device rawinput data (Hex) = [ 000070B4, 0000ABF8 ] 12:11:26.160718 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.160718 : OnScreen Cursor Position (Px) = [ 845, 725 ] 12:11:26.160718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.160718 : ClientWindow Style = FullScreen 12:11:26.161714 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.161714 : Cannot read memory at address 0x0000030B 12:11:26.161714 : Game Position (Hex) = [ 034D, 02D5 ] 12:11:26.161714 : Cannot read memory at address 0x0000038B 12:11:26.161714 : Game Position (Dec) = [ 845, 725 ] 12:11:26.161714 : - 12:11:26.163707 : Cannot read memory at address 0x0000030B 12:11:26.163707 : Cannot read memory at address 0x0000038B 12:11:26.165705 : Cannot read memory at address 0x0000030B 12:11:26.165705 : RawData event for Player #1: 12:11:26.165705 : Device rawinput data (Hex) = [ 000070B8, 0000ABF8 ] 12:11:26.165705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.165705 : OnScreen Cursor Position (Px) = [ 845, 725 ] 12:11:26.165705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.165705 : ClientWindow Style = FullScreen 12:11:26.166697 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.166697 : Game Position (Hex) = [ 034D, 02D5 ] 12:11:26.166697 : Game Position (Dec) = [ 845, 725 ] 12:11:26.166697 : - 12:11:26.167698 : Cannot read memory at address 0x0000030B 12:11:26.167698 : Cannot read memory at address 0x0000038B 12:11:26.169691 : Cannot read memory at address 0x0000030B 12:11:26.169691 : Cannot read memory at address 0x0000038B 12:11:26.170688 : RawData event for Player #1: 12:11:26.170688 : Device rawinput data (Hex) = [ 000070B8, 0000ABF8 ] 12:11:26.170688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.170688 : OnScreen Cursor Position (Px) = [ 845, 725 ] 12:11:26.170688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.170688 : ClientWindow Style = FullScreen 12:11:26.170688 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.171681 : Game Position (Hex) = [ 034D, 02D5 ] 12:11:26.171681 : Game Position (Dec) = [ 845, 725 ] 12:11:26.171681 : Cannot read memory at address 0x0000030B 12:11:26.171681 : Cannot read memory at address 0x0000038B 12:11:26.173678 : Cannot read memory at address 0x0000030B 12:11:26.173678 : Cannot read memory at address 0x0000038B 12:11:26.174675 : RawData event for Player #1: 12:11:26.174675 : Device rawinput data (Hex) = [ 000070B8, 0000ABF8 ] 12:11:26.174675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.174675 : OnScreen Cursor Position (Px) = [ 845, 725 ] 12:11:26.174675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.174675 : ClientWindow Style = FullScreen 12:11:26.174675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.175668 : Game Position (Hex) = [ 034D, 02D5 ] 12:11:26.175668 : Cannot read memory at address 0x0000030B 12:11:26.175668 : Game Position (Dec) = [ 845, 725 ] 12:11:26.175668 : Cannot read memory at address 0x0000038B 12:11:26.175668 : - 12:11:26.177665 : Cannot read memory at address 0x0000030B 12:11:26.177665 : Cannot read memory at address 0x0000038B 12:11:26.179654 : Cannot read memory at address 0x0000030B 12:11:26.179654 : Cannot read memory at address 0x0000038B 12:11:26.179654 : RawData event for Player #1: 12:11:26.179654 : Device rawinput data (Hex) = [ 000070B8, 0000ABF8 ] 12:11:26.179654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.179654 : OnScreen Cursor Position (Px) = [ 845, 725 ] 12:11:26.180651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.180651 : ClientWindow Style = FullScreen 12:11:26.180651 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.180651 : Game Position (Hex) = [ 034D, 02D5 ] 12:11:26.180651 : Game Position (Dec) = [ 845, 725 ] 12:11:26.180651 : - 12:11:26.181647 : Cannot read memory at address 0x0000030B 12:11:26.181647 : Cannot read memory at address 0x0000038B 12:11:26.183641 : Cannot read memory at address 0x0000030B 12:11:26.183641 : Cannot read memory at address 0x0000038B 12:11:26.184637 : RawData event for Player #1: 12:11:26.184637 : Device rawinput data (Hex) = [ 000070B8, 0000ABF8 ] 12:11:26.184637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.184637 : OnScreen Cursor Position (Px) = [ 845, 725 ] 12:11:26.184637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.184637 : ClientWindow Style = FullScreen 12:11:26.184637 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.184637 : Game Position (Hex) = [ 034D, 02D5 ] 12:11:26.184637 : Game Position (Dec) = [ 845, 725 ] 12:11:26.185634 : - 12:11:26.185634 : Cannot read memory at address 0x0000030B 12:11:26.185634 : Cannot read memory at address 0x0000038B 12:11:26.187627 : Cannot read memory at address 0x0000030B 12:11:26.187627 : Cannot read memory at address 0x0000038B 12:11:26.189129 : Cannot read memory at address 0x0000030B 12:11:26.189129 : Cannot read memory at address 0x0000038B 12:11:26.189129 : RawData event for Player #1: 12:11:26.189129 : Device rawinput data (Hex) = [ 00007098, 0000ABFC ] 12:11:26.189129 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.189129 : OnScreen Cursor Position (Px) = [ 844, 725 ] 12:11:26.190128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.190128 : ClientWindow Style = FullScreen 12:11:26.190128 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.190128 : Game Position (Hex) = [ 034C, 02D5 ] 12:11:26.190128 : Game Position (Dec) = [ 844, 725 ] 12:11:26.190128 : - 12:11:26.191125 : Cannot read memory at address 0x0000030B 12:11:26.191125 : Cannot read memory at address 0x0000038B 12:11:26.193118 : Cannot read memory at address 0x0000030B 12:11:26.193118 : Cannot read memory at address 0x0000038B 12:11:26.193118 : RawData event for Player #1: 12:11:26.194115 : Device rawinput data (Hex) = [ 00007070, 0000ABEC ] 12:11:26.194115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.194115 : OnScreen Cursor Position (Px) = [ 843, 725 ] 12:11:26.194115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.194115 : ClientWindow Style = FullScreen 12:11:26.194115 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.194115 : Game Position (Hex) = [ 034B, 02D5 ] 12:11:26.194115 : Game Position (Dec) = [ 843, 725 ] 12:11:26.194115 : - 12:11:26.195111 : Cannot read memory at address 0x0000030B 12:11:26.195111 : Cannot read memory at address 0x0000038B 12:11:26.197105 : Cannot read memory at address 0x0000030B 12:11:26.197105 : Cannot read memory at address 0x0000038B 12:11:26.198101 : RawData event for Player #1: 12:11:26.198101 : Device rawinput data (Hex) = [ 00007070, 0000AC20 ] 12:11:26.199098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.199098 : Cannot read memory at address 0x0000030B 12:11:26.199098 : OnScreen Cursor Position (Px) = [ 843, 726 ] 12:11:26.199098 : Cannot read memory at address 0x0000038B 12:11:26.199098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.199098 : ClientWindow Style = FullScreen 12:11:26.199098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.199098 : Game Position (Hex) = [ 034B, 02D6 ] 12:11:26.199098 : Game Position (Dec) = [ 843, 726 ] 12:11:26.199098 : - 12:11:26.201091 : Cannot read memory at address 0x0000030B 12:11:26.201091 : Cannot read memory at address 0x0000038B 12:11:26.203085 : Cannot read memory at address 0x0000030B 12:11:26.203085 : Cannot read memory at address 0x0000038B 12:11:26.203085 : RawData event for Player #1: 12:11:26.203085 : Device rawinput data (Hex) = [ 00007070, 0000ABEC ] 12:11:26.204081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.204081 : OnScreen Cursor Position (Px) = [ 843, 725 ] 12:11:26.204081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.204081 : ClientWindow Style = FullScreen 12:11:26.204081 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.204081 : Game Position (Hex) = [ 034B, 02D5 ] 12:11:26.204081 : Game Position (Dec) = [ 843, 725 ] 12:11:26.204081 : - 12:11:26.205078 : Cannot read memory at address 0x0000030B 12:11:26.205078 : Cannot read memory at address 0x0000038B 12:11:26.207071 : Cannot read memory at address 0x0000030B 12:11:26.207071 : Cannot read memory at address 0x0000038B 12:11:26.208068 : RawData event for Player #1: 12:11:26.208068 : Device rawinput data (Hex) = [ 00007070, 0000ABEC ] 12:11:26.208068 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.208068 : OnScreen Cursor Position (Px) = [ 843, 725 ] 12:11:26.209065 : Cannot read memory at address 0x0000030B 12:11:26.209065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.209065 : Cannot read memory at address 0x0000038B 12:11:26.209065 : ClientWindow Style = FullScreen 12:11:26.209065 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.209065 : Game Position (Hex) = [ 034B, 02D5 ] 12:11:26.209065 : Game Position (Dec) = [ 843, 725 ] 12:11:26.209065 : - 12:11:26.211058 : Cannot read memory at address 0x0000030B 12:11:26.211058 : Cannot read memory at address 0x0000038B 12:11:26.213051 : Cannot read memory at address 0x0000030B 12:11:26.213051 : Cannot read memory at address 0x0000038B 12:11:26.213051 : RawData event for Player #1: 12:11:26.213051 : Device rawinput data (Hex) = [ 00007070, 0000ABEC ] 12:11:26.213051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.214048 : OnScreen Cursor Position (Px) = [ 843, 725 ] 12:11:26.214048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.214048 : ClientWindow Style = FullScreen 12:11:26.214048 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.214048 : Game Position (Hex) = [ 034B, 02D5 ] 12:11:26.214048 : Game Position (Dec) = [ 843, 725 ] 12:11:26.214048 : - 12:11:26.215045 : Cannot read memory at address 0x0000030B 12:11:26.215045 : Cannot read memory at address 0x0000038B 12:11:26.217038 : Cannot read memory at address 0x0000030B 12:11:26.217038 : Cannot read memory at address 0x0000038B 12:11:26.217038 : RawData event for Player #1: 12:11:26.217038 : Device rawinput data (Hex) = [ 00007070, 0000ABEC ] 12:11:26.218035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.218035 : OnScreen Cursor Position (Px) = [ 843, 725 ] 12:11:26.218035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.218035 : ClientWindow Style = FullScreen 12:11:26.218035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.218035 : Game Position (Hex) = [ 034B, 02D5 ] 12:11:26.218035 : Game Position (Dec) = [ 843, 725 ] 12:11:26.218035 : - 12:11:26.219031 : Cannot read memory at address 0x0000030B 12:11:26.219031 : Cannot read memory at address 0x0000038B 12:11:26.221025 : Cannot read memory at address 0x0000030B 12:11:26.221025 : Cannot read memory at address 0x0000038B 12:11:26.222021 : RawData event for Player #1: 12:11:26.222021 : Device rawinput data (Hex) = [ 00007070, 0000ABEC ] 12:11:26.222021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.223018 : OnScreen Cursor Position (Px) = [ 843, 725 ] 12:11:26.223018 : Cannot read memory at address 0x0000030B 12:11:26.223018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.223018 : Cannot read memory at address 0x0000038B 12:11:26.223018 : ClientWindow Style = FullScreen 12:11:26.223018 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.223018 : Game Position (Hex) = [ 034B, 02D5 ] 12:11:26.223018 : Game Position (Dec) = [ 843, 725 ] 12:11:26.223018 : - 12:11:26.225011 : Cannot read memory at address 0x0000030B 12:11:26.225011 : Cannot read memory at address 0x0000038B 12:11:26.227005 : Cannot read memory at address 0x0000030B 12:11:26.227005 : Cannot read memory at address 0x0000038B 12:11:26.227005 : RawData event for Player #1: 12:11:26.228001 : Device rawinput data (Hex) = [ 00007070, 0000ABEC ] 12:11:26.228001 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.228001 : OnScreen Cursor Position (Px) = [ 843, 725 ] 12:11:26.228001 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.228001 : ClientWindow Style = FullScreen 12:11:26.228001 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.228001 : Game Position (Hex) = [ 034B, 02D5 ] 12:11:26.228001 : Game Position (Dec) = [ 843, 725 ] 12:11:26.228001 : - 12:11:26.228998 : Cannot read memory at address 0x0000030B 12:11:26.228998 : Cannot read memory at address 0x0000038B 12:11:26.230991 : Cannot read memory at address 0x0000030B 12:11:26.230991 : Cannot read memory at address 0x0000038B 12:11:26.231988 : RawData event for Player #1: 12:11:26.232985 : Device rawinput data (Hex) = [ 00007070, 0000ABEC ] 12:11:26.232985 : Cannot read memory at address 0x0000030B 12:11:26.232985 : Cannot read memory at address 0x0000038B 12:11:26.232985 : OnScreen Cursor Position (Px) = [ 843, 725 ] 12:11:26.232985 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.232985 : ClientWindow Style = FullScreen 12:11:26.232985 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.232985 : Game Position (Hex) = [ 034B, 02D5 ] 12:11:26.232985 : Game Position (Dec) = [ 843, 725 ] 12:11:26.232985 : - 12:11:26.234978 : Cannot read memory at address 0x0000030B 12:11:26.234978 : Cannot read memory at address 0x0000038B 12:11:26.236971 : Cannot read memory at address 0x0000030B 12:11:26.236971 : Cannot read memory at address 0x0000038B 12:11:26.236971 : RawData event for Player #1: 12:11:26.237968 : Device rawinput data (Hex) = [ 00007070, 0000ABEC ] 12:11:26.237968 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.237968 : OnScreen Cursor Position (Px) = [ 843, 725 ] 12:11:26.237968 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.237968 : ClientWindow Style = FullScreen 12:11:26.237968 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.237968 : Game Position (Hex) = [ 034B, 02D5 ] 12:11:26.237968 : Game Position (Dec) = [ 843, 725 ] 12:11:26.237968 : - 12:11:26.238965 : Cannot read memory at address 0x0000030B 12:11:26.238965 : Cannot read memory at address 0x0000038B 12:11:26.240958 : Cannot read memory at address 0x0000030B 12:11:26.240958 : Cannot read memory at address 0x0000038B 12:11:26.240958 : RawData event for Player #1: 12:11:26.241955 : Device rawinput data (Hex) = [ 00007070, 0000ABEC ] 12:11:26.241955 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.241955 : OnScreen Cursor Position (Px) = [ 843, 725 ] 12:11:26.241955 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.241955 : ClientWindow Style = FullScreen 12:11:26.241955 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.241955 : Game Position (Hex) = [ 034B, 02D5 ] 12:11:26.241955 : Game Position (Dec) = [ 843, 725 ] 12:11:26.241955 : - 12:11:26.242951 : Cannot read memory at address 0x0000030B 12:11:26.242951 : Cannot read memory at address 0x0000038B 12:11:26.244946 : Cannot read memory at address 0x0000030B 12:11:26.244946 : Cannot read memory at address 0x0000038B 12:11:26.246938 : Cannot read memory at address 0x0000030B 12:11:26.246938 : Cannot read memory at address 0x0000038B 12:11:26.247935 : RawData event for Player #1: 12:11:26.248931 : Cannot read memory at address 0x0000030B 12:11:26.248931 : Device rawinput data (Hex) = [ 00007070, 0000ABEC ] 12:11:26.248931 : Cannot read memory at address 0x0000038B 12:11:26.248931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.248931 : OnScreen Cursor Position (Px) = [ 843, 725 ] 12:11:26.248931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.248931 : ClientWindow Style = FullScreen 12:11:26.248931 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.248931 : Game Position (Hex) = [ 034B, 02D5 ] 12:11:26.248931 : Game Position (Dec) = [ 843, 725 ] 12:11:26.248931 : - 12:11:26.250925 : Cannot read memory at address 0x0000030B 12:11:26.250925 : Cannot read memory at address 0x0000038B 12:11:26.252918 : Cannot read memory at address 0x0000030B 12:11:26.252918 : Cannot read memory at address 0x0000038B 12:11:26.254911 : Cannot read memory at address 0x0000030B 12:11:26.254911 : Cannot read memory at address 0x0000038B 12:11:26.254911 : RawData event for Player #1: 12:11:26.255908 : Device rawinput data (Hex) = [ 00007070, 0000ABEC ] 12:11:26.255908 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.255908 : OnScreen Cursor Position (Px) = [ 843, 725 ] 12:11:26.255908 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.255908 : ClientWindow Style = FullScreen 12:11:26.255908 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.255908 : Game Position (Hex) = [ 034B, 02D5 ] 12:11:26.255908 : Game Position (Dec) = [ 843, 725 ] 12:11:26.255908 : - 12:11:26.256905 : Cannot read memory at address 0x0000030B 12:11:26.256905 : Cannot read memory at address 0x0000038B 12:11:26.258898 : Cannot read memory at address 0x0000030B 12:11:26.258898 : Cannot read memory at address 0x0000038B 12:11:26.260891 : Cannot read memory at address 0x0000030B 12:11:26.260891 : Cannot read memory at address 0x0000038B 12:11:26.262885 : Cannot read memory at address 0x0000030B 12:11:26.262885 : RawData event for Player #1: 12:11:26.262885 : Cannot read memory at address 0x0000038B 12:11:26.262885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.262885 : OnScreen Cursor Position (Px) = [ 843, 724 ] 12:11:26.262885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.262885 : ClientWindow Style = FullScreen 12:11:26.262885 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.262885 : Game Position (Hex) = [ 034B, 02D4 ] 12:11:26.263882 : Game Position (Dec) = [ 843, 724 ] 12:11:26.263882 : - 12:11:26.264878 : Cannot read memory at address 0x0000030B 12:11:26.264878 : Cannot read memory at address 0x0000038B 12:11:26.266871 : Cannot read memory at address 0x0000030B 12:11:26.266871 : Cannot read memory at address 0x0000038B 12:11:26.267868 : RawData event for Player #1: 12:11:26.267868 : Device rawinput data (Hex) = [ 0000707C, 0000AB9C ] 12:11:26.267868 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.267868 : OnScreen Cursor Position (Px) = [ 843, 723 ] 12:11:26.267868 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.267868 : ClientWindow Style = FullScreen 12:11:26.267868 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.267868 : Game Position (Hex) = [ 034B, 02D3 ] 12:11:26.267868 : Game Position (Dec) = [ 843, 723 ] 12:11:26.267868 : - 12:11:26.268865 : Cannot read memory at address 0x0000030B 12:11:26.268865 : Cannot read memory at address 0x0000038B 12:11:26.270858 : Cannot read memory at address 0x0000030B 12:11:26.270858 : Cannot read memory at address 0x0000038B 12:11:26.271855 : RawData event for Player #1: 12:11:26.271855 : Device rawinput data (Hex) = [ 0000707C, 0000AB9C ] 12:11:26.271855 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.271855 : OnScreen Cursor Position (Px) = [ 843, 723 ] 12:11:26.271855 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.271855 : ClientWindow Style = FullScreen 12:11:26.271855 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.271855 : Game Position (Hex) = [ 034B, 02D3 ] 12:11:26.271855 : Game Position (Dec) = [ 843, 723 ] 12:11:26.271855 : - 12:11:26.272851 : Cannot read memory at address 0x0000030B 12:11:26.272851 : Cannot read memory at address 0x0000038B 12:11:26.274845 : Cannot read memory at address 0x0000030B 12:11:26.274845 : Cannot read memory at address 0x0000038B 12:11:26.276838 : Cannot read memory at address 0x0000030B 12:11:26.276838 : RawData event for Player #1: 12:11:26.276838 : Device rawinput data (Hex) = [ 0000707C, 0000AB6C ] 12:11:26.276838 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.276838 : OnScreen Cursor Position (Px) = [ 843, 723 ] 12:11:26.276838 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.276838 : ClientWindow Style = FullScreen 12:11:26.276838 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.276838 : Game Position (Hex) = [ 034B, 02D3 ] 12:11:26.276838 : Game Position (Dec) = [ 843, 723 ] 12:11:26.276838 : - 12:11:26.278836 : Cannot read memory at address 0x0000030B 12:11:26.278836 : Cannot read memory at address 0x0000038B 12:11:26.280825 : Cannot read memory at address 0x0000030B 12:11:26.280825 : Cannot read memory at address 0x0000038B 12:11:26.281823 : RawData event for Player #1: 12:11:26.281823 : Device rawinput data (Hex) = [ 0000707C, 0000AB6C ] 12:11:26.281823 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.281823 : OnScreen Cursor Position (Px) = [ 843, 723 ] 12:11:26.281823 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.281823 : ClientWindow Style = FullScreen 12:11:26.281823 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.281823 : Game Position (Hex) = [ 034B, 02D3 ] 12:11:26.281823 : Game Position (Dec) = [ 843, 723 ] 12:11:26.281823 : - 12:11:26.282818 : Cannot read memory at address 0x0000030B 12:11:26.282818 : Cannot read memory at address 0x0000038B 12:11:26.284811 : Cannot read memory at address 0x0000030B 12:11:26.284811 : Cannot read memory at address 0x0000038B 12:11:26.286805 : Cannot read memory at address 0x0000030B 12:11:26.286805 : Cannot read memory at address 0x0000038B 12:11:26.286805 : Device rawinput data (Hex) = [ 0000707C, 0000AB6C ] 12:11:26.286805 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.286805 : OnScreen Cursor Position (Px) = [ 843, 723 ] 12:11:26.286805 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.286805 : ClientWindow Style = FullScreen 12:11:26.286805 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.286805 : Game Position (Hex) = [ 034B, 02D3 ] 12:11:26.286805 : Game Position (Dec) = [ 843, 723 ] 12:11:26.286805 : - 12:11:26.289304 : Cannot read memory at address 0x0000030B 12:11:26.289304 : Cannot read memory at address 0x0000038B 12:11:26.291303 : Cannot read memory at address 0x0000030B 12:11:26.291303 : Cannot read memory at address 0x0000038B 12:11:26.291303 : RawData event for Player #1: 12:11:26.291303 : Device rawinput data (Hex) = [ 0000707C, 0000AB6C ] 12:11:26.291303 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.291303 : OnScreen Cursor Position (Px) = [ 843, 723 ] 12:11:26.291303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.291303 : ClientWindow Style = FullScreen 12:11:26.292296 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.292296 : Game Position (Hex) = [ 034B, 02D3 ] 12:11:26.292296 : Game Position (Dec) = [ 843, 723 ] 12:11:26.292296 : - 12:11:26.293296 : Cannot read memory at address 0x0000030B 12:11:26.293296 : Cannot read memory at address 0x0000038B 12:11:26.295290 : Cannot read memory at address 0x0000030B 12:11:26.295290 : Cannot read memory at address 0x0000038B 12:11:26.295290 : RawData event for Player #1: 12:11:26.295290 : Device rawinput data (Hex) = [ 0000707C, 0000AB6C ] 12:11:26.295290 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.295290 : OnScreen Cursor Position (Px) = [ 843, 723 ] 12:11:26.296283 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.296283 : ClientWindow Style = FullScreen 12:11:26.296283 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.296283 : Game Position (Hex) = [ 034B, 02D3 ] 12:11:26.296283 : Game Position (Dec) = [ 843, 723 ] 12:11:26.296283 : - 12:11:26.297279 : Cannot read memory at address 0x0000030B 12:11:26.297279 : Cannot read memory at address 0x0000038B 12:11:26.299272 : Cannot read memory at address 0x0000030B 12:11:26.299272 : Cannot read memory at address 0x0000038B 12:11:26.300269 : RawData event for Player #1: 12:11:26.300269 : Device rawinput data (Hex) = [ 0000707C, 0000AB6C ] 12:11:26.300269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.300269 : OnScreen Cursor Position (Px) = [ 843, 723 ] 12:11:26.300269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.301266 : ClientWindow Style = FullScreen 12:11:26.301266 : Cannot read memory at address 0x0000030B 12:11:26.301266 : Game Position (Hex) = [ 034B, 02D3 ] 12:11:26.301266 : Cannot read memory at address 0x0000038B 12:11:26.301266 : Game Position (Dec) = [ 843, 723 ] 12:11:26.301266 : - 12:11:26.303259 : Cannot read memory at address 0x0000030B 12:11:26.303259 : Cannot read memory at address 0x0000038B 12:11:26.305253 : Cannot read memory at address 0x0000030B 12:11:26.305253 : Cannot read memory at address 0x0000038B 12:11:26.305253 : RawData event for Player #1: 12:11:26.305253 : Device rawinput data (Hex) = [ 0000707C, 0000AB44 ] 12:11:26.305253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.305253 : OnScreen Cursor Position (Px) = [ 843, 722 ] 12:11:26.305253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.306249 : ClientWindow Style = FullScreen 12:11:26.306249 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.306249 : Game Position (Hex) = [ 034B, 02D2 ] 12:11:26.306249 : Game Position (Dec) = [ 843, 722 ] 12:11:26.306249 : - 12:11:26.307250 : Cannot read memory at address 0x0000030B 12:11:26.307250 : Cannot read memory at address 0x0000038B 12:11:26.309243 : Cannot read memory at address 0x0000030B 12:11:26.309243 : Cannot read memory at address 0x0000038B 12:11:26.310240 : RawData event for Player #1: 12:11:26.310240 : Device rawinput data (Hex) = [ 0000707C, 0000AB44 ] 12:11:26.311232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.311232 : Cannot read memory at address 0x0000030B 12:11:26.311232 : Cannot read memory at address 0x0000038B 12:11:26.311232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.311232 : ClientWindow Style = FullScreen 12:11:26.311232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.311232 : Game Position (Hex) = [ 034B, 02D2 ] 12:11:26.311232 : Game Position (Dec) = [ 843, 722 ] 12:11:26.311232 : - 12:11:26.313226 : Cannot read memory at address 0x0000030B 12:11:26.313226 : Cannot read memory at address 0x0000038B 12:11:26.314222 : RawData event for Player #1: 12:11:26.314222 : Device rawinput data (Hex) = [ 0000707C, 0000AB44 ] 12:11:26.314222 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.314222 : OnScreen Cursor Position (Px) = [ 843, 722 ] 12:11:26.315219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.315219 : ClientWindow Style = FullScreen 12:11:26.315219 : Cannot read memory at address 0x0000030B 12:11:26.315219 : Game Position (Hex) = [ 034B, 02D2 ] 12:11:26.315219 : Game Position (Dec) = [ 843, 722 ] 12:11:26.315219 : - 12:11:26.317213 : Cannot read memory at address 0x0000030B 12:11:26.317213 : Cannot read memory at address 0x0000038B 12:11:26.319206 : Cannot read memory at address 0x0000030B 12:11:26.319206 : Cannot read memory at address 0x0000038B 12:11:26.319206 : RawData event for Player #1: 12:11:26.319206 : Device rawinput data (Hex) = [ 00007074, 0000AB18 ] 12:11:26.319206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.319206 : OnScreen Cursor Position (Px) = [ 843, 721 ] 12:11:26.320202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.320202 : ClientWindow Style = FullScreen 12:11:26.320202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.320202 : Game Position (Hex) = [ 034B, 02D1 ] 12:11:26.320202 : Game Position (Dec) = [ 843, 721 ] 12:11:26.320202 : - 12:11:26.321199 : Cannot read memory at address 0x0000030B 12:11:26.321199 : Cannot read memory at address 0x0000038B 12:11:26.323196 : Cannot read memory at address 0x0000030B 12:11:26.323196 : Cannot read memory at address 0x0000038B 12:11:26.324193 : RawData event for Player #1: 12:11:26.324193 : Device rawinput data (Hex) = [ 00007074, 0000AB18 ] 12:11:26.325186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.325186 : Cannot read memory at address 0x0000030B 12:11:26.325186 : Cannot read memory at address 0x0000038B 12:11:26.325186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.325186 : ClientWindow Style = FullScreen 12:11:26.325186 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.325186 : Game Position (Hex) = [ 034B, 02D1 ] 12:11:26.325186 : Game Position (Dec) = [ 843, 721 ] 12:11:26.325186 : - 12:11:26.327184 : Cannot read memory at address 0x0000030B 12:11:26.327184 : Cannot read memory at address 0x0000038B 12:11:26.329173 : Cannot read memory at address 0x0000030B 12:11:26.329173 : Cannot read memory at address 0x0000038B 12:11:26.329173 : RawData event for Player #1: 12:11:26.329173 : Device rawinput data (Hex) = [ 00007074, 0000AB18 ] 12:11:26.329173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.329173 : OnScreen Cursor Position (Px) = [ 843, 721 ] 12:11:26.330169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.330169 : ClientWindow Style = FullScreen 12:11:26.330169 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.330169 : Game Position (Hex) = [ 034B, 02D1 ] 12:11:26.330169 : Game Position (Dec) = [ 843, 721 ] 12:11:26.330169 : - 12:11:26.331166 : Cannot read memory at address 0x0000030B 12:11:26.331166 : Cannot read memory at address 0x0000038B 12:11:26.333159 : Cannot read memory at address 0x0000030B 12:11:26.333159 : Cannot read memory at address 0x0000038B 12:11:26.334156 : RawData event for Player #1: 12:11:26.334156 : Device rawinput data (Hex) = [ 000070A0, 0000AB18 ] 12:11:26.334156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.334156 : OnScreen Cursor Position (Px) = [ 844, 721 ] 12:11:26.335153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.335153 : Cannot read memory at address 0x0000030B 12:11:26.335153 : ClientWindow Style = FullScreen 12:11:26.335153 : Cannot read memory at address 0x0000038B 12:11:26.335153 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.335153 : Game Position (Hex) = [ 034C, 02D1 ] 12:11:26.335153 : Game Position (Dec) = [ 844, 721 ] 12:11:26.335153 : - 12:11:26.337146 : Cannot read memory at address 0x0000030B 12:11:26.337146 : Cannot read memory at address 0x0000038B 12:11:26.338146 : RawData event for Player #1: 12:11:26.338146 : Device rawinput data (Hex) = [ 000070A0, 0000AB18 ] 12:11:26.339139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.339139 : Cannot read memory at address 0x0000030B 12:11:26.339139 : OnScreen Cursor Position (Px) = [ 844, 721 ] 12:11:26.339139 : Cannot read memory at address 0x0000038B 12:11:26.339139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.339139 : ClientWindow Style = FullScreen 12:11:26.339139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.339139 : Game Position (Hex) = [ 034C, 02D1 ] 12:11:26.339139 : Game Position (Dec) = [ 844, 721 ] 12:11:26.339139 : - 12:11:26.341132 : Cannot read memory at address 0x0000030B 12:11:26.341132 : Cannot read memory at address 0x0000038B 12:11:26.343130 : Cannot read memory at address 0x0000030B 12:11:26.343130 : Cannot read memory at address 0x0000038B 12:11:26.343130 : RawData event for Player #1: 12:11:26.343130 : Device rawinput data (Hex) = [ 000070C0, 0000AB24 ] 12:11:26.344122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.344122 : OnScreen Cursor Position (Px) = [ 845, 722 ] 12:11:26.344122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.344122 : ClientWindow Style = FullScreen 12:11:26.344122 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.344122 : Game Position (Hex) = [ 034D, 02D2 ] 12:11:26.344122 : Game Position (Dec) = [ 845, 722 ] 12:11:26.344122 : - 12:11:26.345119 : Cannot read memory at address 0x0000030B 12:11:26.345119 : Cannot read memory at address 0x0000038B 12:11:26.347113 : Cannot read memory at address 0x0000030B 12:11:26.347113 : Cannot read memory at address 0x0000038B 12:11:26.348109 : RawData event for Player #1: 12:11:26.348109 : Device rawinput data (Hex) = [ 000070C0, 0000AB24 ] 12:11:26.348109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.349106 : OnScreen Cursor Position (Px) = [ 845, 722 ] 12:11:26.349106 : Cannot read memory at address 0x0000030B 12:11:26.349106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.349106 : Cannot read memory at address 0x0000038B 12:11:26.349106 : ClientWindow Style = FullScreen 12:11:26.349106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.349106 : Game Position (Hex) = [ 034D, 02D2 ] 12:11:26.349106 : Game Position (Dec) = [ 845, 722 ] 12:11:26.349106 : - 12:11:26.351099 : Cannot read memory at address 0x0000030B 12:11:26.351099 : Cannot read memory at address 0x0000038B 12:11:26.353092 : Cannot read memory at address 0x0000030B 12:11:26.353092 : Cannot read memory at address 0x0000038B 12:11:26.355090 : Cannot read memory at address 0x0000030B 12:11:26.355090 : Cannot read memory at address 0x0000038B 12:11:26.355090 : RawData event for Player #1: 12:11:26.355090 : Device rawinput data (Hex) = [ 000070BC, 0000AB28 ] 12:11:26.356082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.356082 : OnScreen Cursor Position (Px) = [ 845, 722 ] 12:11:26.356082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.356082 : ClientWindow Style = FullScreen 12:11:26.356082 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.356082 : Game Position (Hex) = [ 034D, 02D2 ] 12:11:26.356082 : Game Position (Dec) = [ 845, 722 ] 12:11:26.356082 : - 12:11:26.357083 : Cannot read memory at address 0x0000030B 12:11:26.357083 : Cannot read memory at address 0x0000038B 12:11:26.359077 : Cannot read memory at address 0x0000030B 12:11:26.359077 : Cannot read memory at address 0x0000038B 12:11:26.361066 : Cannot read memory at address 0x0000030B 12:11:26.361066 : Cannot read memory at address 0x0000038B 12:11:26.362067 : RawData event for Player #1: 12:11:26.362067 : Device rawinput data (Hex) = [ 000070BC, 0000AB28 ] 12:11:26.363059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.363059 : Cannot read memory at address 0x0000030B 12:11:26.363059 : OnScreen Cursor Position (Px) = [ 845, 722 ] 12:11:26.363059 : Cannot read memory at address 0x0000038B 12:11:26.363059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.363059 : ClientWindow Style = FullScreen 12:11:26.363059 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.363059 : Game Position (Hex) = [ 034D, 02D2 ] 12:11:26.363059 : Game Position (Dec) = [ 845, 722 ] 12:11:26.363059 : - 12:11:26.365053 : Cannot read memory at address 0x0000030B 12:11:26.365053 : Cannot read memory at address 0x0000038B 12:11:26.367046 : Cannot read memory at address 0x0000030B 12:11:26.367046 : Cannot read memory at address 0x0000038B 12:11:26.368043 : RawData event for Player #1: 12:11:26.369039 : Device rawinput data (Hex) = [ 000070BC, 0000AB28 ] 12:11:26.369039 : Cannot read memory at address 0x0000030B 12:11:26.369039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.369039 : Cannot read memory at address 0x0000038B 12:11:26.369039 : OnScreen Cursor Position (Px) = [ 845, 722 ] 12:11:26.369039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.369039 : ClientWindow Style = FullScreen 12:11:26.369039 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.369039 : Game Position (Hex) = [ 034D, 02D2 ] 12:11:26.369039 : Game Position (Dec) = [ 845, 722 ] 12:11:26.369039 : - 12:11:26.371037 : Cannot read memory at address 0x0000030B 12:11:26.371037 : Cannot read memory at address 0x0000038B 12:11:26.373030 : Cannot read memory at address 0x0000030B 12:11:26.373030 : Cannot read memory at address 0x0000038B 12:11:26.375020 : Cannot read memory at address 0x0000030B 12:11:26.375020 : Cannot read memory at address 0x0000038B 12:11:26.376017 : RawData event for Player #1: 12:11:26.376017 : Device rawinput data (Hex) = [ 000070BC, 0000AB28 ] 12:11:26.376017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.376017 : OnScreen Cursor Position (Px) = [ 845, 722 ] 12:11:26.376017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.377014 : ClientWindow Style = FullScreen 12:11:26.377014 : Cannot read memory at address 0x0000030B 12:11:26.377014 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.377014 : Cannot read memory at address 0x0000038B 12:11:26.377014 : Game Position (Hex) = [ 034D, 02D2 ] 12:11:26.377014 : Game Position (Dec) = [ 845, 722 ] 12:11:26.377014 : - 12:11:26.379006 : Cannot read memory at address 0x0000030B 12:11:26.379006 : Cannot read memory at address 0x0000038B 12:11:26.381000 : Cannot read memory at address 0x0000030B 12:11:26.381000 : Cannot read memory at address 0x0000038B 12:11:26.382992 : RawData event for Player #1: 12:11:26.382992 : Device rawinput data (Hex) = [ 000070BC, 0000AB28 ] 12:11:26.382992 : Cannot read memory at address 0x0000030B 12:11:26.382992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.382992 : Cannot read memory at address 0x0000038B 12:11:26.382992 : OnScreen Cursor Position (Px) = [ 845, 722 ] 12:11:26.382992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.382992 : ClientWindow Style = FullScreen 12:11:26.382992 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.382992 : Game Position (Hex) = [ 034D, 02D2 ] 12:11:26.382992 : Game Position (Dec) = [ 845, 722 ] 12:11:26.382992 : - 12:11:26.384990 : Cannot read memory at address 0x0000030B 12:11:26.384990 : Cannot read memory at address 0x0000038B 12:11:26.386983 : Cannot read memory at address 0x0000030B 12:11:26.386983 : Cannot read memory at address 0x0000038B 12:11:26.389488 : Cannot read memory at address 0x0000030B 12:11:26.389488 : Cannot read memory at address 0x0000038B 12:11:26.389488 : RawData event for Player #1: 12:11:26.389488 : Device rawinput data (Hex) = [ 000070DC, 0000AB1C ] 12:11:26.389488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.389488 : OnScreen Cursor Position (Px) = [ 846, 721 ] 12:11:26.390490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.390490 : ClientWindow Style = FullScreen 12:11:26.390490 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.390490 : Game Position (Hex) = [ 034E, 02D1 ] 12:11:26.390490 : Game Position (Dec) = [ 846, 721 ] 12:11:26.390490 : - 12:11:26.391486 : Cannot read memory at address 0x0000030B 12:11:26.391486 : Cannot read memory at address 0x0000038B 12:11:26.393479 : Cannot read memory at address 0x0000030B 12:11:26.393479 : Cannot read memory at address 0x0000038B 12:11:26.395477 : Cannot read memory at address 0x0000030B 12:11:26.395477 : Cannot read memory at address 0x0000038B 12:11:26.396469 : RawData event for Player #1: 12:11:26.396469 : Device rawinput data (Hex) = [ 000070DC, 0000AB1C ] 12:11:26.396469 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.396469 : OnScreen Cursor Position (Px) = [ 846, 721 ] 12:11:26.397466 : Cannot read memory at address 0x0000030B 12:11:26.397466 : Cannot read memory at address 0x0000038B 12:11:26.397466 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.397466 : Game Position (Hex) = [ 034E, 02D1 ] 12:11:26.397466 : Game Position (Dec) = [ 846, 721 ] 12:11:26.397466 : - 12:11:26.399459 : Cannot read memory at address 0x0000030B 12:11:26.399459 : Cannot read memory at address 0x0000038B 12:11:26.401456 : Cannot read memory at address 0x0000030B 12:11:26.401456 : Cannot read memory at address 0x0000038B 12:11:26.402453 : RawData event for Player #1: 12:11:26.402453 : Device rawinput data (Hex) = [ 000070DC, 0000AB1C ] 12:11:26.402453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.402453 : OnScreen Cursor Position (Px) = [ 846, 721 ] 12:11:26.402453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.402453 : ClientWindow Style = FullScreen 12:11:26.402453 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.402453 : Game Position (Hex) = [ 034E, 02D1 ] 12:11:26.403446 : Game Position (Dec) = [ 846, 721 ] 12:11:26.403446 : Cannot read memory at address 0x0000030B 12:11:26.403446 : Cannot read memory at address 0x0000038B 12:11:26.405444 : Cannot read memory at address 0x0000030B 12:11:26.405444 : Cannot read memory at address 0x0000038B 12:11:26.407437 : Cannot read memory at address 0x0000030B 12:11:26.407437 : Cannot read memory at address 0x0000038B 12:11:26.409426 : Cannot read memory at address 0x0000030B 12:11:26.409426 : Cannot read memory at address 0x0000038B 12:11:26.409426 : RawData event for Player #1: 12:11:26.409426 : Device rawinput data (Hex) = [ 00007104, 0000AB80 ] 12:11:26.409426 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.409426 : OnScreen Cursor Position (Px) = [ 847, 723 ] 12:11:26.410423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.410423 : ClientWindow Style = FullScreen 12:11:26.410423 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.410423 : Game Position (Hex) = [ 034F, 02D3 ] 12:11:26.410423 : Game Position (Dec) = [ 847, 723 ] 12:11:26.410423 : - 12:11:26.411419 : Cannot read memory at address 0x0000030B 12:11:26.411419 : Cannot read memory at address 0x0000038B 12:11:26.413413 : Cannot read memory at address 0x0000030B 12:11:26.413413 : Cannot read memory at address 0x0000038B 12:11:26.415406 : Cannot read memory at address 0x0000030B 12:11:26.415406 : Cannot read memory at address 0x0000038B 12:11:26.416406 : RawData event for Player #1: 12:11:26.416406 : Device rawinput data (Hex) = [ 00007124, 0000AB8C ] 12:11:26.416406 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.417399 : OnScreen Cursor Position (Px) = [ 848, 723 ] 12:11:26.417399 : Cannot read memory at address 0x0000030B 12:11:26.417399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.417399 : Cannot read memory at address 0x0000038B 12:11:26.417399 : ClientWindow Style = FullScreen 12:11:26.417399 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.417399 : Game Position (Hex) = [ 0350, 02D3 ] 12:11:26.417399 : Game Position (Dec) = [ 848, 723 ] 12:11:26.417399 : - 12:11:26.419397 : Cannot read memory at address 0x0000030B 12:11:26.419397 : Cannot read memory at address 0x0000038B 12:11:26.421390 : Cannot read memory at address 0x0000030B 12:11:26.421390 : Cannot read memory at address 0x0000038B 12:11:26.421390 : RawData event for Player #1: 12:11:26.422383 : Device rawinput data (Hex) = [ 00007158, 0000AB88 ] 12:11:26.422383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.422383 : OnScreen Cursor Position (Px) = [ 850, 723 ] 12:11:26.422383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.423380 : Cannot read memory at address 0x0000030B 12:11:26.423380 : Cannot read memory at address 0x0000038B 12:11:26.423380 : Game Position (Hex) = [ 0352, 02D3 ] 12:11:26.423380 : Game Position (Dec) = [ 850, 723 ] 12:11:26.423380 : - 12:11:26.425377 : Cannot read memory at address 0x0000030B 12:11:26.425377 : Cannot read memory at address 0x0000038B 12:11:26.426373 : RawData event for Player #1: 12:11:26.426373 : Device rawinput data (Hex) = [ 00007148, 0000ABB0 ] 12:11:26.426373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.426373 : OnScreen Cursor Position (Px) = [ 849, 724 ] 12:11:26.427366 : Cannot read memory at address 0x0000030B 12:11:26.427366 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.427366 : Cannot read memory at address 0x0000038B 12:11:26.427366 : ClientWindow Style = FullScreen 12:11:26.427366 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.427366 : Game Position (Hex) = [ 0351, 02D4 ] 12:11:26.427366 : Game Position (Dec) = [ 849, 724 ] 12:11:26.427366 : - 12:11:26.429359 : Cannot read memory at address 0x0000030B 12:11:26.429359 : Cannot read memory at address 0x0000038B 12:11:26.431352 : Cannot read memory at address 0x0000030B 12:11:26.431352 : Cannot read memory at address 0x0000038B 12:11:26.431352 : RawData event for Player #1: 12:11:26.431352 : Device rawinput data (Hex) = [ 00007168, 0000ABAC ] 12:11:26.431352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.431352 : OnScreen Cursor Position (Px) = [ 850, 724 ] 12:11:26.431352 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.432349 : ClientWindow Style = FullScreen 12:11:26.432349 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.432349 : Game Position (Hex) = [ 0352, 02D4 ] 12:11:26.432349 : Game Position (Dec) = [ 850, 724 ] 12:11:26.432349 : - 12:11:26.433350 : Cannot read memory at address 0x0000030B 12:11:26.433350 : Cannot read memory at address 0x0000038B 12:11:26.435343 : Cannot read memory at address 0x0000030B 12:11:26.435343 : Cannot read memory at address 0x0000038B 12:11:26.435343 : RawData event for Player #1: 12:11:26.435343 : Device rawinput data (Hex) = [ 00007168, 0000ABAC ] 12:11:26.435343 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.435343 : OnScreen Cursor Position (Px) = [ 850, 724 ] 12:11:26.436336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.436336 : ClientWindow Style = FullScreen 12:11:26.436336 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.436336 : Game Position (Hex) = [ 0352, 02D4 ] 12:11:26.436336 : Game Position (Dec) = [ 850, 724 ] 12:11:26.436336 : - 12:11:26.437337 : Cannot read memory at address 0x0000030B 12:11:26.437337 : Cannot read memory at address 0x0000038B 12:11:26.439330 : Cannot read memory at address 0x0000030B 12:11:26.439330 : Cannot read memory at address 0x0000038B 12:11:26.440322 : RawData event for Player #1: 12:11:26.440322 : Device rawinput data (Hex) = [ 00007168, 0000ABB4 ] 12:11:26.440322 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.440322 : OnScreen Cursor Position (Px) = [ 850, 724 ] 12:11:26.441319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.441319 : Cannot read memory at address 0x0000030B 12:11:26.441319 : Cannot read memory at address 0x0000038B 12:11:26.441319 : Game Position (Hex) = [ 0352, 02D4 ] 12:11:26.441319 : Game Position (Dec) = [ 850, 724 ] 12:11:26.441319 : - 12:11:26.443317 : Cannot read memory at address 0x0000030B 12:11:26.443317 : Cannot read memory at address 0x0000038B 12:11:26.445310 : Cannot read memory at address 0x0000030B 12:11:26.445310 : Cannot read memory at address 0x0000038B 12:11:26.445310 : RawData event for Player #1: 12:11:26.445310 : Device rawinput data (Hex) = [ 00007168, 0000ABB4 ] 12:11:26.445310 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.446302 : OnScreen Cursor Position (Px) = [ 850, 724 ] 12:11:26.446302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.446302 : ClientWindow Style = FullScreen 12:11:26.446302 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.446302 : Game Position (Hex) = [ 0352, 02D4 ] 12:11:26.446302 : Game Position (Dec) = [ 850, 724 ] 12:11:26.446302 : - 12:11:26.447299 : Cannot read memory at address 0x0000030B 12:11:26.447299 : Cannot read memory at address 0x0000038B 12:11:26.449296 : Cannot read memory at address 0x0000030B 12:11:26.449296 : Cannot read memory at address 0x0000038B 12:11:26.450293 : RawData event for Player #1: 12:11:26.450293 : Device rawinput data (Hex) = [ 00007194, 0000ABB0 ] 12:11:26.450293 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.450293 : OnScreen Cursor Position (Px) = [ 851, 724 ] 12:11:26.451286 : Cannot read memory at address 0x0000030B 12:11:26.451286 : Cannot read memory at address 0x0000038B 12:11:26.451286 : ClientWindow Style = FullScreen 12:11:26.451286 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.451286 : Game Position (Hex) = [ 0353, 02D4 ] 12:11:26.451286 : Game Position (Dec) = [ 851, 724 ] 12:11:26.451286 : - 12:11:26.453283 : Cannot read memory at address 0x0000030B 12:11:26.453283 : Cannot read memory at address 0x0000038B 12:11:26.454280 : RawData event for Player #1: 12:11:26.454280 : Device rawinput data (Hex) = [ 00007194, 0000ABB0 ] 12:11:26.454280 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.454280 : OnScreen Cursor Position (Px) = [ 851, 724 ] 12:11:26.455272 : Cannot read memory at address 0x0000030B 12:11:26.455272 : Cannot read memory at address 0x0000038B 12:11:26.455272 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.455272 : Game Position (Hex) = [ 0353, 02D4 ] 12:11:26.455272 : Game Position (Dec) = [ 851, 724 ] 12:11:26.455272 : - 12:11:26.457270 : Cannot read memory at address 0x0000030B 12:11:26.457270 : Cannot read memory at address 0x0000038B 12:11:26.459263 : Cannot read memory at address 0x0000030B 12:11:26.459263 : Cannot read memory at address 0x0000038B 12:11:26.459263 : RawData event for Player #1: 12:11:26.459263 : Device rawinput data (Hex) = [ 00007194, 0000ABDC ] 12:11:26.459263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.460256 : OnScreen Cursor Position (Px) = [ 851, 725 ] 12:11:26.460256 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.460256 : ClientWindow Style = FullScreen 12:11:26.460256 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.460256 : Game Position (Hex) = [ 0353, 02D5 ] 12:11:26.460256 : Game Position (Dec) = [ 851, 725 ] 12:11:26.460256 : - 12:11:26.461253 : Cannot read memory at address 0x0000030B 12:11:26.461253 : Cannot read memory at address 0x0000038B 12:11:26.463246 : Cannot read memory at address 0x0000030B 12:11:26.463246 : Cannot read memory at address 0x0000038B 12:11:26.464243 : RawData event for Player #1: 12:11:26.464243 : Device rawinput data (Hex) = [ 00007194, 0000ABDC ] 12:11:26.464243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.465239 : OnScreen Cursor Position (Px) = [ 851, 725 ] 12:11:26.465239 : Cannot read memory at address 0x0000030B 12:11:26.465239 : Cannot read memory at address 0x0000038B 12:11:26.465239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.465239 : ClientWindow Style = FullScreen 12:11:26.465239 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.466235 : Game Position (Hex) = [ 0353, 02D5 ] 12:11:26.466235 : Game Position (Dec) = [ 851, 725 ] 12:11:26.466235 : - 12:11:26.466740 : Cannot read memory at address 0x0000030B 12:11:26.466740 : Cannot read memory at address 0x0000038B 12:11:26.468736 : Cannot read memory at address 0x0000030B 12:11:26.468736 : Cannot read memory at address 0x0000038B 12:11:26.469733 : RawData event for Player #1: 12:11:26.469733 : Device rawinput data (Hex) = [ 0000719C, 0000AC10 ] 12:11:26.469733 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.469733 : OnScreen Cursor Position (Px) = [ 852, 725 ] 12:11:26.469733 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.470729 : ClientWindow Style = FullScreen 12:11:26.470729 : Cannot read memory at address 0x0000030B 12:11:26.470729 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.470729 : Cannot read memory at address 0x0000038B 12:11:26.470729 : Game Position (Hex) = [ 0354, 02D5 ] 12:11:26.470729 : Game Position (Dec) = [ 852, 725 ] 12:11:26.470729 : - 12:11:26.472722 : Cannot read memory at address 0x0000030B 12:11:26.472722 : Cannot read memory at address 0x0000038B 12:11:26.474716 : Cannot read memory at address 0x0000030B 12:11:26.474716 : RawData event for Player #1: 12:11:26.474716 : Device rawinput data (Hex) = [ 0000719C, 0000AC10 ] 12:11:26.474716 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.474716 : OnScreen Cursor Position (Px) = [ 852, 725 ] 12:11:26.474716 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.474716 : ClientWindow Style = FullScreen 12:11:26.474716 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.474716 : Game Position (Hex) = [ 0354, 02D5 ] 12:11:26.474716 : Game Position (Dec) = [ 852, 725 ] 12:11:26.474716 : - 12:11:26.476709 : Cannot read memory at address 0x0000030B 12:11:26.476709 : Cannot read memory at address 0x0000038B 12:11:26.478702 : Cannot read memory at address 0x0000030B 12:11:26.478702 : RawData event for Player #1: 12:11:26.478702 : Device rawinput data (Hex) = [ 0000719C, 0000AC10 ] 12:11:26.478702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.478702 : OnScreen Cursor Position (Px) = [ 852, 725 ] 12:11:26.478702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.478702 : ClientWindow Style = FullScreen 12:11:26.478702 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.478702 : Game Position (Hex) = [ 0354, 02D5 ] 12:11:26.479699 : Game Position (Dec) = [ 852, 725 ] 12:11:26.479699 : - 12:11:26.480696 : Cannot read memory at address 0x0000030B 12:11:26.480696 : Cannot read memory at address 0x0000038B 12:11:26.482689 : Cannot read memory at address 0x0000030B 12:11:26.482689 : Cannot read memory at address 0x0000038B 12:11:26.483686 : RawData event for Player #1: 12:11:26.483686 : Device rawinput data (Hex) = [ 0000719C, 0000AC10 ] 12:11:26.483686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.483686 : OnScreen Cursor Position (Px) = [ 852, 725 ] 12:11:26.483686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.483686 : ClientWindow Style = FullScreen 12:11:26.483686 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.483686 : Game Position (Hex) = [ 0354, 02D5 ] 12:11:26.483686 : Game Position (Dec) = [ 852, 725 ] 12:11:26.483686 : - 12:11:26.484682 : Cannot read memory at address 0x0000030B 12:11:26.484682 : Cannot read memory at address 0x0000038B 12:11:26.486677 : Cannot read memory at address 0x0000030B 12:11:26.486677 : Cannot read memory at address 0x0000038B 12:11:26.488669 : Cannot read memory at address 0x0000030B 12:11:26.488669 : Cannot read memory at address 0x0000038B 12:11:26.488669 : RawData event for Player #1: 12:11:26.488669 : Device rawinput data (Hex) = [ 000071A4, 0000ABF4 ] 12:11:26.488669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.488669 : OnScreen Cursor Position (Px) = [ 852, 725 ] 12:11:26.488669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.488669 : ClientWindow Style = FullScreen 12:11:26.488669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.488669 : Game Position (Hex) = [ 0354, 02D5 ] 12:11:26.488669 : Game Position (Dec) = [ 852, 725 ] 12:11:26.489666 : - 12:11:26.490168 : Cannot read memory at address 0x0000030B 12:11:26.490168 : Cannot read memory at address 0x0000038B 12:11:26.492164 : Cannot read memory at address 0x0000030B 12:11:26.492164 : Cannot read memory at address 0x0000038B 12:11:26.493161 : RawData event for Player #1: 12:11:26.493161 : Device rawinput data (Hex) = [ 0000719C, 0000AC10 ] 12:11:26.493161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.493161 : OnScreen Cursor Position (Px) = [ 852, 725 ] 12:11:26.494157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.494157 : Cannot read memory at address 0x0000030B 12:11:26.494157 : Cannot read memory at address 0x0000038B 12:11:26.494157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.494157 : Game Position (Hex) = [ 0354, 02D5 ] 12:11:26.494157 : Game Position (Dec) = [ 852, 725 ] 12:11:26.494157 : - 12:11:26.496151 : Cannot read memory at address 0x0000030B 12:11:26.496151 : Cannot read memory at address 0x0000038B 12:11:26.498144 : Cannot read memory at address 0x0000030B 12:11:26.498144 : Cannot read memory at address 0x0000038B 12:11:26.498144 : RawData event for Player #1: 12:11:26.498144 : Device rawinput data (Hex) = [ 000071A4, 0000ABF4 ] 12:11:26.498144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.498144 : OnScreen Cursor Position (Px) = [ 852, 725 ] 12:11:26.499141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.499141 : ClientWindow Style = FullScreen 12:11:26.499141 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.499141 : Game Position (Hex) = [ 0354, 02D5 ] 12:11:26.499141 : Game Position (Dec) = [ 852, 725 ] 12:11:26.499141 : - 12:11:26.500137 : Cannot read memory at address 0x0000030B 12:11:26.500137 : Cannot read memory at address 0x0000038B 12:11:26.502131 : Cannot read memory at address 0x0000030B 12:11:26.502131 : Cannot read memory at address 0x0000038B 12:11:26.502131 : RawData event for Player #1: 12:11:26.502131 : Device rawinput data (Hex) = [ 00007178, 0000ABE8 ] 12:11:26.502131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.503127 : OnScreen Cursor Position (Px) = [ 851, 725 ] 12:11:26.503127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.503127 : ClientWindow Style = FullScreen 12:11:26.503127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.503127 : Game Position (Hex) = [ 0353, 02D5 ] 12:11:26.503127 : Game Position (Dec) = [ 851, 725 ] 12:11:26.503127 : - 12:11:26.504125 : Cannot read memory at address 0x0000030B 12:11:26.504125 : Cannot read memory at address 0x0000038B 12:11:26.506117 : Cannot read memory at address 0x0000030B 12:11:26.506117 : Cannot read memory at address 0x0000038B 12:11:26.507114 : RawData event for Player #1: 12:11:26.507114 : Device rawinput data (Hex) = [ 00007170, 0000AC14 ] 12:11:26.507114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.507114 : OnScreen Cursor Position (Px) = [ 850, 725 ] 12:11:26.508111 : Cannot read memory at address 0x0000030B 12:11:26.508111 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.508111 : ClientWindow Style = FullScreen 12:11:26.508111 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.508111 : Game Position (Hex) = [ 0352, 02D5 ] 12:11:26.508111 : Game Position (Dec) = [ 850, 725 ] 12:11:26.508111 : - 12:11:26.510104 : Cannot read memory at address 0x0000030B 12:11:26.510104 : Cannot read memory at address 0x0000038B 12:11:26.512101 : Cannot read memory at address 0x0000030B 12:11:26.512101 : Cannot read memory at address 0x0000038B 12:11:26.512101 : RawData event for Player #1: 12:11:26.512101 : Device rawinput data (Hex) = [ 00007170, 0000AC14 ] 12:11:26.512101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.512101 : OnScreen Cursor Position (Px) = [ 850, 725 ] 12:11:26.513094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.513094 : ClientWindow Style = FullScreen 12:11:26.513094 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.513094 : Game Position (Hex) = [ 0352, 02D5 ] 12:11:26.513094 : Game Position (Dec) = [ 850, 725 ] 12:11:26.513094 : - 12:11:26.514091 : Cannot read memory at address 0x0000030B 12:11:26.514091 : Cannot read memory at address 0x0000038B 12:11:26.516084 : Cannot read memory at address 0x0000030B 12:11:26.516084 : Cannot read memory at address 0x0000038B 12:11:26.518077 : Cannot read memory at address 0x0000030B 12:11:26.518077 : Cannot read memory at address 0x0000038B 12:11:26.519074 : RawData event for Player #1: 12:11:26.520071 : Device rawinput data (Hex) = [ 00007148, 0000AC08 ] 12:11:26.520071 : Cannot read memory at address 0x0000030B 12:11:26.520071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.520071 : Cannot read memory at address 0x0000038B 12:11:26.520071 : OnScreen Cursor Position (Px) = [ 849, 725 ] 12:11:26.520071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.520071 : ClientWindow Style = FullScreen 12:11:26.520071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.520071 : Game Position (Hex) = [ 0351, 02D5 ] 12:11:26.520071 : Game Position (Dec) = [ 849, 725 ] 12:11:26.520071 : - 12:11:26.522064 : Cannot read memory at address 0x0000030B 12:11:26.522064 : Cannot read memory at address 0x0000038B 12:11:26.524057 : Cannot read memory at address 0x0000030B 12:11:26.524057 : Cannot read memory at address 0x0000038B 12:11:26.526051 : Cannot read memory at address 0x0000030B 12:11:26.526051 : Cannot read memory at address 0x0000038B 12:11:26.526051 : RawData event for Player #1: 12:11:26.526051 : Device rawinput data (Hex) = [ 00007148, 0000AC08 ] 12:11:26.526051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.527047 : OnScreen Cursor Position (Px) = [ 849, 725 ] 12:11:26.527047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.527047 : ClientWindow Style = FullScreen 12:11:26.527047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.527047 : Game Position (Hex) = [ 0351, 02D5 ] 12:11:26.527047 : Game Position (Dec) = [ 849, 725 ] 12:11:26.527047 : - 12:11:26.528047 : Cannot read memory at address 0x0000030B 12:11:26.528047 : Cannot read memory at address 0x0000038B 12:11:26.530038 : Cannot read memory at address 0x0000030B 12:11:26.530038 : Cannot read memory at address 0x0000038B 12:11:26.532031 : Cannot read memory at address 0x0000030B 12:11:26.532031 : Cannot read memory at address 0x0000038B 12:11:26.532031 : RawData event for Player #1: 12:11:26.532031 : Device rawinput data (Hex) = [ 00007148, 0000AC08 ] 12:11:26.533027 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.533027 : OnScreen Cursor Position (Px) = [ 849, 725 ] 12:11:26.533027 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.533027 : ClientWindow Style = FullScreen 12:11:26.533027 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.533027 : Game Position (Hex) = [ 0351, 02D5 ] 12:11:26.533027 : Game Position (Dec) = [ 849, 725 ] 12:11:26.533027 : - 12:11:26.534024 : Cannot read memory at address 0x0000030B 12:11:26.534024 : Cannot read memory at address 0x0000038B 12:11:26.536018 : Cannot read memory at address 0x0000030B 12:11:26.536018 : Cannot read memory at address 0x0000038B 12:11:26.538011 : Cannot read memory at address 0x0000030B 12:11:26.538011 : Cannot read memory at address 0x0000038B 12:11:26.539007 : RawData event for Player #1: 12:11:26.539007 : Device rawinput data (Hex) = [ 00007148, 0000AC08 ] 12:11:26.539007 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.540004 : OnScreen Cursor Position (Px) = [ 849, 725 ] 12:11:26.540004 : Cannot read memory at address 0x0000030B 12:11:26.540004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.540004 : Cannot read memory at address 0x0000038B 12:11:26.540004 : ClientWindow Style = FullScreen 12:11:26.540004 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.540004 : Game Position (Hex) = [ 0351, 02D5 ] 12:11:26.540004 : Game Position (Dec) = [ 849, 725 ] 12:11:26.540004 : - 12:11:26.541997 : Cannot read memory at address 0x0000030B 12:11:26.541997 : Cannot read memory at address 0x0000038B 12:11:26.543995 : Cannot read memory at address 0x0000030B 12:11:26.543995 : Cannot read memory at address 0x0000038B 12:11:26.545984 : Cannot read memory at address 0x0000030B 12:11:26.545984 : Cannot read memory at address 0x0000038B 12:11:26.545984 : RawData event for Player #1: 12:11:26.545984 : Device rawinput data (Hex) = [ 00007148, 0000AC08 ] 12:11:26.546981 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.546981 : OnScreen Cursor Position (Px) = [ 849, 725 ] 12:11:26.546981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.546981 : ClientWindow Style = FullScreen 12:11:26.546981 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.546981 : Game Position (Hex) = [ 0351, 02D5 ] 12:11:26.546981 : Game Position (Dec) = [ 849, 725 ] 12:11:26.546981 : - 12:11:26.547977 : Cannot read memory at address 0x0000030B 12:11:26.547977 : Cannot read memory at address 0x0000038B 12:11:26.549971 : Cannot read memory at address 0x0000030B 12:11:26.549971 : Cannot read memory at address 0x0000038B 12:11:26.551964 : Cannot read memory at address 0x0000030B 12:11:26.551964 : Cannot read memory at address 0x0000038B 12:11:26.552961 : RawData event for Player #1: 12:11:26.552961 : Device rawinput data (Hex) = [ 00007168, 0000AC08 ] 12:11:26.553957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.553957 : Cannot read memory at address 0x0000030B 12:11:26.553957 : OnScreen Cursor Position (Px) = [ 850, 725 ] 12:11:26.553957 : Cannot read memory at address 0x0000038B 12:11:26.553957 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.553957 : ClientWindow Style = FullScreen 12:11:26.553957 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.553957 : Game Position (Hex) = [ 0352, 02D5 ] 12:11:26.553957 : Game Position (Dec) = [ 850, 725 ] 12:11:26.553957 : - 12:11:26.555951 : Cannot read memory at address 0x0000030B 12:11:26.555951 : Cannot read memory at address 0x0000038B 12:11:26.557944 : Cannot read memory at address 0x0000030B 12:11:26.557944 : Cannot read memory at address 0x0000038B 12:11:26.559941 : Cannot read memory at address 0x0000030B 12:11:26.559941 : Cannot read memory at address 0x0000038B 12:11:26.560934 : RawData event for Player #1: 12:11:26.560934 : Device rawinput data (Hex) = [ 00007174, 0000AC08 ] 12:11:26.560934 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.560934 : OnScreen Cursor Position (Px) = [ 850, 725 ] 12:11:26.560934 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.560934 : ClientWindow Style = FullScreen 12:11:26.560934 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.560934 : Game Position (Hex) = [ 0352, 02D5 ] 12:11:26.560934 : Game Position (Dec) = [ 850, 725 ] 12:11:26.560934 : - 12:11:26.561931 : Cannot read memory at address 0x0000030B 12:11:26.561931 : Cannot read memory at address 0x0000038B 12:11:26.563924 : Cannot read memory at address 0x0000030B 12:11:26.563924 : Cannot read memory at address 0x0000038B 12:11:26.565917 : Cannot read memory at address 0x0000030B 12:11:26.565917 : Cannot read memory at address 0x0000038B 12:11:26.565917 : RawData event for Player #1: 12:11:26.566914 : Device rawinput data (Hex) = [ 00007194, 0000AC10 ] 12:11:26.566914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.566914 : OnScreen Cursor Position (Px) = [ 851, 725 ] 12:11:26.566914 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.566914 : ClientWindow Style = FullScreen 12:11:26.566914 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.566914 : Game Position (Hex) = [ 0353, 02D5 ] 12:11:26.566914 : Game Position (Dec) = [ 851, 725 ] 12:11:26.566914 : - 12:11:26.567911 : Cannot read memory at address 0x0000030B 12:11:26.567911 : Cannot read memory at address 0x0000038B 12:11:26.569904 : Cannot read memory at address 0x0000030B 12:11:26.569904 : Cannot read memory at address 0x0000038B 12:11:26.571897 : Cannot read memory at address 0x0000030B 12:11:26.571897 : Cannot read memory at address 0x0000038B 12:11:26.573891 : RawData event for Player #1: 12:11:26.573891 : Cannot read memory at address 0x0000030B 12:11:26.573891 : Device rawinput data (Hex) = [ 000071B4, 0000AC0C ] 12:11:26.573891 : Cannot read memory at address 0x0000038B 12:11:26.573891 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.573891 : OnScreen Cursor Position (Px) = [ 852, 725 ] 12:11:26.573891 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.573891 : ClientWindow Style = FullScreen 12:11:26.573891 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.573891 : Game Position (Hex) = [ 0354, 02D5 ] 12:11:26.573891 : Game Position (Dec) = [ 852, 725 ] 12:11:26.573891 : - 12:11:26.575888 : Cannot read memory at address 0x0000030B 12:11:26.575888 : Cannot read memory at address 0x0000038B 12:11:26.577877 : Cannot read memory at address 0x0000030B 12:11:26.577877 : Cannot read memory at address 0x0000038B 12:11:26.579871 : Cannot read memory at address 0x0000030B 12:11:26.579871 : Cannot read memory at address 0x0000038B 12:11:26.580867 : RawData event for Player #1: 12:11:26.580867 : Device rawinput data (Hex) = [ 000071C0, 0000ABF8 ] 12:11:26.580867 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.580867 : OnScreen Cursor Position (Px) = [ 853, 725 ] 12:11:26.580867 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.580867 : ClientWindow Style = FullScreen 12:11:26.580867 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.580867 : Game Position (Hex) = [ 0355, 02D5 ] 12:11:26.580867 : Game Position (Dec) = [ 853, 725 ] 12:11:26.580867 : - 12:11:26.581864 : Cannot read memory at address 0x0000030B 12:11:26.581864 : Cannot read memory at address 0x0000038B 12:11:26.583857 : Cannot read memory at address 0x0000030B 12:11:26.583857 : Cannot read memory at address 0x0000038B 12:11:26.585851 : Cannot read memory at address 0x0000030B 12:11:26.585851 : Cannot read memory at address 0x0000038B 12:11:26.587844 : RawData event for Player #1: 12:11:26.587844 : Cannot read memory at address 0x0000030B 12:11:26.587844 : Device rawinput data (Hex) = [ 000071C4, 0000ABCC ] 12:11:26.587844 : Cannot read memory at address 0x0000038B 12:11:26.587844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.587844 : OnScreen Cursor Position (Px) = [ 853, 724 ] 12:11:26.587844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.587844 : ClientWindow Style = FullScreen 12:11:26.587844 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.587844 : Game Position (Hex) = [ 0355, 02D4 ] 12:11:26.587844 : Game Position (Dec) = [ 853, 724 ] 12:11:26.587844 : - 12:11:26.589842 : Cannot read memory at address 0x0000030B 12:11:26.589842 : Cannot read memory at address 0x0000038B 12:11:26.591148 : Cannot read memory at address 0x0000030B 12:11:26.591148 : Cannot read memory at address 0x0000038B 12:11:26.593158 : Cannot read memory at address 0x0000030B 12:11:26.593158 : Cannot read memory at address 0x0000038B 12:11:26.594154 : RawData event for Player #1: 12:11:26.594154 : Device rawinput data (Hex) = [ 000071C4, 0000ABCC ] 12:11:26.594154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.595147 : OnScreen Cursor Position (Px) = [ 853, 724 ] 12:11:26.595147 : Cannot read memory at address 0x0000030B 12:11:26.595147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.595147 : Cannot read memory at address 0x0000038B 12:11:26.595147 : ClientWindow Style = FullScreen 12:11:26.595147 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.595147 : Game Position (Hex) = [ 0355, 02D4 ] 12:11:26.595147 : Game Position (Dec) = [ 853, 724 ] 12:11:26.595147 : - 12:11:26.597140 : Cannot read memory at address 0x0000030B 12:11:26.597140 : Cannot read memory at address 0x0000038B 12:11:26.599134 : Cannot read memory at address 0x0000030B 12:11:26.599134 : Cannot read memory at address 0x0000038B 12:11:26.601127 : Cannot read memory at address 0x0000030B 12:11:26.601127 : Cannot read memory at address 0x0000038B 12:11:26.601127 : RawData event for Player #1: 12:11:26.601127 : Device rawinput data (Hex) = [ 00007208, 0000ABD0 ] 12:11:26.601127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.601127 : OnScreen Cursor Position (Px) = [ 855, 724 ] 12:11:26.602124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.602124 : ClientWindow Style = FullScreen 12:11:26.602124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.602124 : Game Position (Hex) = [ 0357, 02D4 ] 12:11:26.602124 : Game Position (Dec) = [ 855, 724 ] 12:11:26.602124 : - 12:11:26.603120 : Cannot read memory at address 0x0000030B 12:11:26.603120 : Cannot read memory at address 0x0000038B 12:11:26.605118 : Cannot read memory at address 0x0000030B 12:11:26.605118 : Cannot read memory at address 0x0000038B 12:11:26.607111 : Cannot read memory at address 0x0000030B 12:11:26.607111 : Cannot read memory at address 0x0000038B 12:11:26.607111 : RawData event for Player #1: 12:11:26.607111 : Device rawinput data (Hex) = [ 00007208, 0000ABD0 ] 12:11:26.607111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.607111 : OnScreen Cursor Position (Px) = [ 855, 724 ] 12:11:26.608104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.608104 : ClientWindow Style = FullScreen 12:11:26.608104 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.608104 : Game Position (Hex) = [ 0357, 02D4 ] 12:11:26.608104 : Game Position (Dec) = [ 855, 724 ] 12:11:26.608104 : - 12:11:26.609104 : Cannot read memory at address 0x0000030B 12:11:26.609104 : Cannot read memory at address 0x0000038B 12:11:26.611094 : Cannot read memory at address 0x0000030B 12:11:26.611094 : Cannot read memory at address 0x0000038B 12:11:26.613087 : Cannot read memory at address 0x0000030B 12:11:26.613087 : Cannot read memory at address 0x0000038B 12:11:26.614084 : RawData event for Player #1: 12:11:26.614084 : Device rawinput data (Hex) = [ 00007208, 0000ABD0 ] 12:11:26.614084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.614084 : OnScreen Cursor Position (Px) = [ 855, 724 ] 12:11:26.615080 : Cannot read memory at address 0x0000030B 12:11:26.615080 : Cannot read memory at address 0x0000038B 12:11:26.615080 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.615080 : ClientWindow Style = FullScreen 12:11:26.615080 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.615080 : Game Position (Hex) = [ 0357, 02D4 ] 12:11:26.615080 : Game Position (Dec) = [ 855, 724 ] 12:11:26.615080 : - 12:11:26.617074 : Cannot read memory at address 0x0000030B 12:11:26.617074 : Cannot read memory at address 0x0000038B 12:11:26.619067 : Cannot read memory at address 0x0000030B 12:11:26.619067 : Cannot read memory at address 0x0000038B 12:11:26.621064 : Cannot read memory at address 0x0000030B 12:11:26.621064 : Cannot read memory at address 0x0000038B 12:11:26.621064 : RawData event for Player #1: 12:11:26.621064 : Device rawinput data (Hex) = [ 00007208, 0000ABD0 ] 12:11:26.621064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.622057 : OnScreen Cursor Position (Px) = [ 855, 724 ] 12:11:26.622057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.622057 : ClientWindow Style = FullScreen 12:11:26.622057 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.622057 : Game Position (Hex) = [ 0357, 02D4 ] 12:11:26.622057 : Game Position (Dec) = [ 855, 724 ] 12:11:26.622057 : - 12:11:26.623058 : Cannot read memory at address 0x0000030B 12:11:26.623058 : Cannot read memory at address 0x0000038B 12:11:26.625047 : Cannot read memory at address 0x0000030B 12:11:26.625047 : Cannot read memory at address 0x0000038B 12:11:26.627040 : Cannot read memory at address 0x0000030B 12:11:26.627040 : Cannot read memory at address 0x0000038B 12:11:26.628037 : RawData event for Player #1: 12:11:26.628037 : Device rawinput data (Hex) = [ 000071E0, 0000ABF8 ] 12:11:26.629034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.629034 : OnScreen Cursor Position (Px) = [ 854, 725 ] 12:11:26.629034 : Cannot read memory at address 0x0000030B 12:11:26.629034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.629034 : ClientWindow Style = FullScreen 12:11:26.629034 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.629034 : Game Position (Hex) = [ 0356, 02D5 ] 12:11:26.629034 : Game Position (Dec) = [ 854, 725 ] 12:11:26.629034 : - 12:11:26.631027 : Cannot read memory at address 0x0000030B 12:11:26.631027 : Cannot read memory at address 0x0000038B 12:11:26.633020 : Cannot read memory at address 0x0000030B 12:11:26.633020 : Cannot read memory at address 0x0000038B 12:11:26.635014 : Cannot read memory at address 0x0000030B 12:11:26.635014 : Cannot read memory at address 0x0000038B 12:11:26.635014 : RawData event for Player #1: 12:11:26.635014 : Device rawinput data (Hex) = [ 000071E0, 0000ABF8 ] 12:11:26.636010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.636010 : OnScreen Cursor Position (Px) = [ 854, 725 ] 12:11:26.636010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.636010 : ClientWindow Style = FullScreen 12:11:26.636010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.636010 : Game Position (Hex) = [ 0356, 02D5 ] 12:11:26.636010 : Game Position (Dec) = [ 854, 725 ] 12:11:26.636010 : - 12:11:26.637007 : Cannot read memory at address 0x0000030B 12:11:26.637007 : Cannot read memory at address 0x0000038B 12:11:26.639000 : Cannot read memory at address 0x0000030B 12:11:26.639000 : Cannot read memory at address 0x0000038B 12:11:26.640998 : Cannot read memory at address 0x0000030B 12:11:26.640998 : Cannot read memory at address 0x0000038B 12:11:26.641991 : RawData event for Player #1: 12:11:26.641991 : Device rawinput data (Hex) = [ 000071E0, 0000ABF8 ] 12:11:26.641991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.641991 : OnScreen Cursor Position (Px) = [ 854, 725 ] 12:11:26.641991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.641991 : ClientWindow Style = FullScreen 12:11:26.641991 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.641991 : Game Position (Hex) = [ 0356, 02D5 ] 12:11:26.641991 : Game Position (Dec) = [ 854, 725 ] 12:11:26.641991 : - 12:11:26.642987 : Cannot read memory at address 0x0000030B 12:11:26.642987 : Cannot read memory at address 0x0000038B 12:11:26.644980 : Cannot read memory at address 0x0000030B 12:11:26.644980 : Cannot read memory at address 0x0000038B 12:11:26.646974 : Cannot read memory at address 0x0000030B 12:11:26.646974 : Cannot read memory at address 0x0000038B 12:11:26.647970 : RawData event for Player #1: 12:11:26.648967 : Device rawinput data (Hex) = [ 000071CC, 0000AC2C ] 12:11:26.648967 : Cannot read memory at address 0x0000030B 12:11:26.648967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.648967 : Cannot read memory at address 0x0000038B 12:11:26.648967 : OnScreen Cursor Position (Px) = [ 853, 726 ] 12:11:26.648967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.648967 : ClientWindow Style = FullScreen 12:11:26.648967 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.648967 : Game Position (Hex) = [ 0355, 02D6 ] 12:11:26.648967 : Game Position (Dec) = [ 853, 726 ] 12:11:26.649964 : - 12:11:26.650960 : Cannot read memory at address 0x0000030B 12:11:26.650960 : Cannot read memory at address 0x0000038B 12:11:26.652954 : Cannot read memory at address 0x0000030B 12:11:26.652954 : Cannot read memory at address 0x0000038B 12:11:26.654951 : Cannot read memory at address 0x0000030B 12:11:26.654951 : Cannot read memory at address 0x0000038B 12:11:26.654951 : RawData event for Player #1: 12:11:26.655944 : Device rawinput data (Hex) = [ 000071C0, 0000AC48 ] 12:11:26.655944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.655944 : OnScreen Cursor Position (Px) = [ 853, 726 ] 12:11:26.655944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.655944 : ClientWindow Style = FullScreen 12:11:26.655944 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.655944 : Game Position (Hex) = [ 0355, 02D6 ] 12:11:26.655944 : Game Position (Dec) = [ 853, 726 ] 12:11:26.655944 : - 12:11:26.656940 : Cannot read memory at address 0x0000030B 12:11:26.656940 : Cannot read memory at address 0x0000038B 12:11:26.658934 : Cannot read memory at address 0x0000030B 12:11:26.658934 : Cannot read memory at address 0x0000038B 12:11:26.660931 : Cannot read memory at address 0x0000030B 12:11:26.660931 : Cannot read memory at address 0x0000038B 12:11:26.662920 : RawData event for Player #1: 12:11:26.662920 : Cannot read memory at address 0x0000030B 12:11:26.662920 : Device rawinput data (Hex) = [ 000071CC, 0000AC2C ] 12:11:26.662920 : Cannot read memory at address 0x0000038B 12:11:26.662920 : OnScreen Cursor Position (Px) = [ 853, 726 ] 12:11:26.662920 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.662920 : ClientWindow Style = FullScreen 12:11:26.662920 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.662920 : Game Position (Hex) = [ 0355, 02D6 ] 12:11:26.662920 : Game Position (Dec) = [ 853, 726 ] 12:11:26.663917 : - 12:11:26.664914 : Cannot read memory at address 0x0000030B 12:11:26.664914 : Cannot read memory at address 0x0000038B 12:11:26.666907 : Cannot read memory at address 0x0000030B 12:11:26.666907 : Cannot read memory at address 0x0000038B 12:11:26.668904 : Cannot read memory at address 0x0000030B 12:11:26.668904 : Cannot read memory at address 0x0000038B 12:11:26.669897 : RawData event for Player #1: 12:11:26.669897 : Device rawinput data (Hex) = [ 000071CC, 0000AC2C ] 12:11:26.669897 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.669897 : OnScreen Cursor Position (Px) = [ 853, 726 ] 12:11:26.669897 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.669897 : ClientWindow Style = FullScreen 12:11:26.669897 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.669897 : Game Position (Hex) = [ 0355, 02D6 ] 12:11:26.669897 : Game Position (Dec) = [ 853, 726 ] 12:11:26.669897 : - 12:11:26.670894 : Cannot read memory at address 0x0000030B 12:11:26.670894 : Cannot read memory at address 0x0000038B 12:11:26.672887 : Cannot read memory at address 0x0000030B 12:11:26.672887 : Cannot read memory at address 0x0000038B 12:11:26.674884 : Cannot read memory at address 0x0000030B 12:11:26.674884 : Cannot read memory at address 0x0000038B 12:11:26.676874 : Cannot read memory at address 0x0000030B 12:11:26.676874 : RawData event for Player #1: 12:11:26.676874 : Cannot read memory at address 0x0000038B 12:11:26.676874 : Device rawinput data (Hex) = [ 000071F0, 0000AC24 ] 12:11:26.676874 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.676874 : OnScreen Cursor Position (Px) = [ 854, 726 ] 12:11:26.676874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.676874 : ClientWindow Style = FullScreen 12:11:26.676874 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.676874 : Game Position (Hex) = [ 0356, 02D6 ] 12:11:26.676874 : Game Position (Dec) = [ 854, 726 ] 12:11:26.676874 : - 12:11:26.678872 : Cannot read memory at address 0x0000030B 12:11:26.678872 : Cannot read memory at address 0x0000038B 12:11:26.680860 : Cannot read memory at address 0x0000030B 12:11:26.680860 : Cannot read memory at address 0x0000038B 12:11:26.682854 : RawData event for Player #1: 12:11:26.682854 : Cannot read memory at address 0x0000030B 12:11:26.682854 : Device rawinput data (Hex) = [ 000071E8, 0000ABD8 ] 12:11:26.682854 : Cannot read memory at address 0x0000038B 12:11:26.682854 : OnScreen Cursor Position (Px) = [ 854, 724 ] 12:11:26.682854 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.682854 : ClientWindow Style = FullScreen 12:11:26.682854 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.682854 : Game Position (Hex) = [ 0356, 02D4 ] 12:11:26.682854 : Game Position (Dec) = [ 854, 724 ] 12:11:26.683850 : - 12:11:26.684851 : Cannot read memory at address 0x0000030B 12:11:26.684851 : Cannot read memory at address 0x0000038B 12:11:26.686844 : Cannot read memory at address 0x0000030B 12:11:26.686844 : Cannot read memory at address 0x0000038B 12:11:26.688834 : Cannot read memory at address 0x0000030B 12:11:26.688834 : Cannot read memory at address 0x0000038B 12:11:26.689830 : RawData event for Player #1: 12:11:26.689830 : Device rawinput data (Hex) = [ 000071E8, 0000ABD8 ] 12:11:26.689830 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.689830 : OnScreen Cursor Position (Px) = [ 854, 724 ] 12:11:26.690333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.690333 : ClientWindow Style = FullScreen 12:11:26.690333 : Cannot read memory at address 0x0000038B 12:11:26.690333 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.690333 : Game Position (Hex) = [ 0356, 02D4 ] 12:11:26.690333 : Game Position (Dec) = [ 854, 724 ] 12:11:26.690333 : - 12:11:26.692333 : Cannot read memory at address 0x0000030B 12:11:26.692333 : Cannot read memory at address 0x0000038B 12:11:26.694326 : Cannot read memory at address 0x0000030B 12:11:26.694326 : Cannot read memory at address 0x0000038B 12:11:26.696315 : Cannot read memory at address 0x0000030B 12:11:26.696315 : Cannot read memory at address 0x0000038B 12:11:26.696315 : RawData event for Player #1: 12:11:26.696315 : Device rawinput data (Hex) = [ 000071F0, 0000ABD8 ] 12:11:26.696315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.697312 : OnScreen Cursor Position (Px) = [ 854, 724 ] 12:11:26.697312 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.697312 : ClientWindow Style = FullScreen 12:11:26.697312 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.697312 : Game Position (Hex) = [ 0356, 02D4 ] 12:11:26.697312 : Game Position (Dec) = [ 854, 724 ] 12:11:26.697312 : - 12:11:26.698309 : Cannot read memory at address 0x0000030B 12:11:26.698309 : Cannot read memory at address 0x0000038B 12:11:26.700306 : Cannot read memory at address 0x0000030B 12:11:26.700306 : Cannot read memory at address 0x0000038B 12:11:26.702299 : Cannot read memory at address 0x0000030B 12:11:26.702299 : Cannot read memory at address 0x0000038B 12:11:26.703296 : RawData event for Player #1: 12:11:26.703296 : Device rawinput data (Hex) = [ 00007210, 0000ABD8 ] 12:11:26.704289 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.704289 : OnScreen Cursor Position (Px) = [ 855, 724 ] 12:11:26.704289 : Cannot read memory at address 0x0000030B 12:11:26.704289 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.704701 : Cannot read memory at address 0x0000038B 12:11:26.704701 : ClientWindow Style = FullScreen 12:11:26.704701 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.704701 : Game Position (Hex) = [ 0357, 02D4 ] 12:11:26.704701 : Game Position (Dec) = [ 855, 724 ] 12:11:26.704701 : - 12:11:26.706324 : Cannot read memory at address 0x0000030B 12:11:26.706324 : Cannot read memory at address 0x0000038B 12:11:26.708322 : Cannot read memory at address 0x0000030B 12:11:26.708322 : Cannot read memory at address 0x0000038B 12:11:26.710315 : Cannot read memory at address 0x0000030B 12:11:26.710315 : Cannot read memory at address 0x0000038B 12:11:26.710315 : RawData event for Player #1: 12:11:26.710315 : Device rawinput data (Hex) = [ 0000723C, 0000ABB4 ] 12:11:26.710315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.711296 : OnScreen Cursor Position (Px) = [ 856, 724 ] 12:11:26.711296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.711296 : ClientWindow Style = FullScreen 12:11:26.711296 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.711296 : Game Position (Hex) = [ 0358, 02D4 ] 12:11:26.711296 : Game Position (Dec) = [ 856, 724 ] 12:11:26.712251 : - 12:11:26.712251 : Cannot read memory at address 0x0000030B 12:11:26.712251 : Cannot read memory at address 0x0000038B 12:11:26.714244 : Cannot read memory at address 0x0000030B 12:11:26.714244 : Cannot read memory at address 0x0000038B 12:11:26.716241 : Cannot read memory at address 0x0000030B 12:11:26.716241 : Cannot read memory at address 0x0000038B 12:11:26.716241 : RawData event for Player #1: 12:11:26.716241 : Device rawinput data (Hex) = [ 0000723C, 0000ABB4 ] 12:11:26.716241 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.717234 : OnScreen Cursor Position (Px) = [ 856, 724 ] 12:11:26.717234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.717234 : ClientWindow Style = FullScreen 12:11:26.717234 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.717234 : Game Position (Hex) = [ 0358, 02D4 ] 12:11:26.717234 : Game Position (Dec) = [ 856, 724 ] 12:11:26.717234 : - 12:11:26.718231 : Cannot read memory at address 0x0000030B 12:11:26.718231 : Cannot read memory at address 0x0000038B 12:11:26.720228 : Cannot read memory at address 0x0000030B 12:11:26.720228 : Cannot read memory at address 0x0000038B 12:11:26.721224 : RawData event for Player #1: 12:11:26.721224 : Device rawinput data (Hex) = [ 00007240, 0000AB88 ] 12:11:26.721224 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.722218 : OnScreen Cursor Position (Px) = [ 856, 723 ] 12:11:26.722218 : Cannot read memory at address 0x0000030B 12:11:26.722218 : Cannot read memory at address 0x0000038B 12:11:26.722218 : ClientWindow Style = FullScreen 12:11:26.722218 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.722218 : Game Position (Hex) = [ 0358, 02D3 ] 12:11:26.722218 : Game Position (Dec) = [ 856, 723 ] 12:11:26.722218 : - 12:11:26.724214 : Cannot read memory at address 0x0000030B 12:11:26.724214 : Cannot read memory at address 0x0000038B 12:11:26.726208 : Cannot read memory at address 0x0000030B 12:11:26.726208 : Cannot read memory at address 0x0000038B 12:11:26.726208 : RawData event for Player #1: 12:11:26.726208 : Device rawinput data (Hex) = [ 00007240, 0000AB88 ] 12:11:26.726208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.727201 : OnScreen Cursor Position (Px) = [ 856, 723 ] 12:11:26.727201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.727201 : ClientWindow Style = FullScreen 12:11:26.727201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.727201 : Game Position (Hex) = [ 0358, 02D3 ] 12:11:26.727201 : Game Position (Dec) = [ 856, 723 ] 12:11:26.727201 : - 12:11:26.728197 : Cannot read memory at address 0x0000030B 12:11:26.728197 : Cannot read memory at address 0x0000038B 12:11:26.730191 : Cannot read memory at address 0x0000030B 12:11:26.730191 : Cannot read memory at address 0x0000038B 12:11:26.731191 : RawData event for Player #1: 12:11:26.732184 : Device rawinput data (Hex) = [ 00007264, 0000AB88 ] 12:11:26.732184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.732184 : OnScreen Cursor Position (Px) = [ 857, 723 ] 12:11:26.732184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.732184 : ClientWindow Style = FullScreen 12:11:26.732184 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.732184 : Game Position (Hex) = [ 0359, 02D3 ] 12:11:26.733181 : Game Position (Dec) = [ 857, 723 ] 12:11:26.733181 : - 12:11:26.734181 : Cannot read memory at address 0x0000030B 12:11:26.734181 : Cannot read memory at address 0x0000038B 12:11:26.736174 : Cannot read memory at address 0x0000030B 12:11:26.736174 : Cannot read memory at address 0x0000038B 12:11:26.738168 : Cannot read memory at address 0x0000030B 12:11:26.738168 : Cannot read memory at address 0x0000038B 12:11:26.738168 : RawData event for Player #1: 12:11:26.738168 : Device rawinput data (Hex) = [ 00007248, 0000AB90 ] 12:11:26.739161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.739161 : OnScreen Cursor Position (Px) = [ 857, 723 ] 12:11:26.739161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.739161 : ClientWindow Style = FullScreen 12:11:26.739161 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.739161 : Game Position (Hex) = [ 0359, 02D3 ] 12:11:26.739161 : Game Position (Dec) = [ 857, 723 ] 12:11:26.740159 : - 12:11:26.740159 : Cannot read memory at address 0x0000038B 12:11:26.742154 : Cannot read memory at address 0x0000030B 12:11:26.742154 : Cannot read memory at address 0x0000038B 12:11:26.744147 : Cannot read memory at address 0x0000030B 12:11:26.744147 : Cannot read memory at address 0x0000038B 12:11:26.744147 : RawData event for Player #1: 12:11:26.745141 : Device rawinput data (Hex) = [ 00007248, 0000AB90 ] 12:11:26.745141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.745141 : OnScreen Cursor Position (Px) = [ 857, 723 ] 12:11:26.745141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.745141 : ClientWindow Style = FullScreen 12:11:26.745141 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.745141 : Game Position (Hex) = [ 0359, 02D3 ] 12:11:26.746138 : Game Position (Dec) = [ 857, 723 ] 12:11:26.746138 : Cannot read memory at address 0x0000030B 12:11:26.746138 : - 12:11:26.746138 : Cannot read memory at address 0x0000038B 12:11:26.748131 : Cannot read memory at address 0x0000030B 12:11:26.748131 : Cannot read memory at address 0x0000038B 12:11:26.750124 : Cannot read memory at address 0x0000030B 12:11:26.750124 : Cannot read memory at address 0x0000038B 12:11:26.751121 : RawData event for Player #1: 12:11:26.751121 : Device rawinput data (Hex) = [ 00007248, 0000AB90 ] 12:11:26.751121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.752117 : OnScreen Cursor Position (Px) = [ 857, 723 ] 12:11:26.752117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.752117 : ClientWindow Style = FullScreen 12:11:26.752117 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.752117 : Game Position (Hex) = [ 0359, 02D3 ] 12:11:26.752117 : Game Position (Dec) = [ 857, 723 ] 12:11:26.752117 : - 12:11:26.754111 : Cannot read memory at address 0x0000030B 12:11:26.754111 : Cannot read memory at address 0x0000038B 12:11:26.756104 : Cannot read memory at address 0x0000030B 12:11:26.756104 : Cannot read memory at address 0x0000038B 12:11:26.758097 : Cannot read memory at address 0x0000030B 12:11:26.758097 : Cannot read memory at address 0x0000038B 12:11:26.758097 : RawData event for Player #1: 12:11:26.759094 : Device rawinput data (Hex) = [ 0000723C, 0000AB5C ] 12:11:26.759094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.759094 : OnScreen Cursor Position (Px) = [ 856, 722 ] 12:11:26.759094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.759094 : ClientWindow Style = FullScreen 12:11:26.759094 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.759094 : Game Position (Hex) = [ 0358, 02D2 ] 12:11:26.759094 : Game Position (Dec) = [ 856, 722 ] 12:11:26.759094 : - 12:11:26.760091 : Cannot read memory at address 0x0000030B 12:11:26.760091 : Cannot read memory at address 0x0000038B 12:11:26.762084 : Cannot read memory at address 0x0000030B 12:11:26.762084 : Cannot read memory at address 0x0000038B 12:11:26.764077 : Cannot read memory at address 0x0000030B 12:11:26.764077 : Cannot read memory at address 0x0000038B 12:11:26.765074 : RawData event for Player #1: 12:11:26.765074 : Device rawinput data (Hex) = [ 0000723C, 0000AB5C ] 12:11:26.766071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.766071 : Cannot read memory at address 0x0000030B 12:11:26.766071 : Cannot read memory at address 0x0000038B 12:11:26.766071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.766071 : ClientWindow Style = FullScreen 12:11:26.766071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.766071 : Game Position (Hex) = [ 0358, 02D2 ] 12:11:26.766071 : Game Position (Dec) = [ 856, 722 ] 12:11:26.766071 : - 12:11:26.768064 : Cannot read memory at address 0x0000030B 12:11:26.768064 : Cannot read memory at address 0x0000038B 12:11:26.770057 : Cannot read memory at address 0x0000030B 12:11:26.770057 : Cannot read memory at address 0x0000038B 12:11:26.772050 : Cannot read memory at address 0x0000030B 12:11:26.772050 : Cannot read memory at address 0x0000038B 12:11:26.772050 : RawData event for Player #1: 12:11:26.773047 : Device rawinput data (Hex) = [ 00007228, 0000AB14 ] 12:11:26.773047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.773047 : OnScreen Cursor Position (Px) = [ 856, 721 ] 12:11:26.773047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.773047 : ClientWindow Style = FullScreen 12:11:26.773047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.773047 : Game Position (Hex) = [ 0358, 02D1 ] 12:11:26.773047 : Game Position (Dec) = [ 856, 721 ] 12:11:26.773047 : - 12:11:26.774044 : Cannot read memory at address 0x0000030B 12:11:26.774044 : Cannot read memory at address 0x0000038B 12:11:26.776037 : Cannot read memory at address 0x0000030B 12:11:26.776037 : Cannot read memory at address 0x0000038B 12:11:26.778030 : Cannot read memory at address 0x0000030B 12:11:26.778030 : Cannot read memory at address 0x0000038B 12:11:26.779027 : RawData event for Player #1: 12:11:26.780024 : Device rawinput data (Hex) = [ 00007228, 0000AB14 ] 12:11:26.780024 : Cannot read memory at address 0x0000030B 12:11:26.780024 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.780024 : Cannot read memory at address 0x0000038B 12:11:26.780024 : OnScreen Cursor Position (Px) = [ 856, 721 ] 12:11:26.780024 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.780024 : ClientWindow Style = FullScreen 12:11:26.780024 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.780024 : Game Position (Hex) = [ 0358, 02D1 ] 12:11:26.780024 : Game Position (Dec) = [ 856, 721 ] 12:11:26.780024 : - 12:11:26.782017 : Cannot read memory at address 0x0000030B 12:11:26.782017 : Cannot read memory at address 0x0000038B 12:11:26.784010 : Cannot read memory at address 0x0000030B 12:11:26.784010 : Cannot read memory at address 0x0000038B 12:11:26.785007 : RawData event for Player #1: 12:11:26.786004 : Device rawinput data (Hex) = [ 00007228, 0000AB14 ] 12:11:26.786004 : Cannot read memory at address 0x0000030B 12:11:26.786004 : Cannot read memory at address 0x0000038B 12:11:26.786004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.786004 : ClientWindow Style = FullScreen 12:11:26.786004 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.786004 : Game Position (Hex) = [ 0358, 02D1 ] 12:11:26.786004 : Game Position (Dec) = [ 856, 721 ] 12:11:26.786004 : - 12:11:26.787997 : Cannot read memory at address 0x0000030B 12:11:26.787997 : Cannot read memory at address 0x0000038B 12:11:26.789991 : Cannot read memory at address 0x0000030B 12:11:26.789991 : Cannot read memory at address 0x0000038B 12:11:26.791490 : Cannot read memory at address 0x0000030B 12:11:26.791490 : Cannot read memory at address 0x0000038B 12:11:26.792487 : RawData event for Player #1: 12:11:26.792487 : Device rawinput data (Hex) = [ 000071FC, 0000AB00 ] 12:11:26.792487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.792487 : OnScreen Cursor Position (Px) = [ 854, 721 ] 12:11:26.792487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.792487 : ClientWindow Style = FullScreen 12:11:26.792487 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.793484 : Cannot read memory at address 0x0000030B 12:11:26.793484 : Game Position (Hex) = [ 0356, 02D1 ] 12:11:26.793484 : Cannot read memory at address 0x0000038B 12:11:26.793484 : - 12:11:26.795481 : Cannot read memory at address 0x0000030B 12:11:26.795481 : Cannot read memory at address 0x0000038B 12:11:26.797471 : Cannot read memory at address 0x0000030B 12:11:26.797471 : Cannot read memory at address 0x0000038B 12:11:26.799464 : Cannot read memory at address 0x0000030B 12:11:26.799464 : Cannot read memory at address 0x0000038B 12:11:26.799464 : RawData event for Player #1: 12:11:26.799464 : Device rawinput data (Hex) = [ 000071FC, 0000AB00 ] 12:11:26.799464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.799464 : OnScreen Cursor Position (Px) = [ 854, 721 ] 12:11:26.799464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.799464 : ClientWindow Style = FullScreen 12:11:26.800461 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.800461 : Game Position (Hex) = [ 0356, 02D1 ] 12:11:26.800461 : Game Position (Dec) = [ 854, 721 ] 12:11:26.800461 : - 12:11:26.801457 : Cannot read memory at address 0x0000030B 12:11:26.801457 : Cannot read memory at address 0x0000038B 12:11:26.803451 : Cannot read memory at address 0x0000030B 12:11:26.803451 : Cannot read memory at address 0x0000038B 12:11:26.805444 : Cannot read memory at address 0x0000030B 12:11:26.805444 : Cannot read memory at address 0x0000038B 12:11:26.806440 : RawData event for Player #1: 12:11:26.806440 : Device rawinput data (Hex) = [ 000071FC, 0000AB00 ] 12:11:26.806440 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.806440 : OnScreen Cursor Position (Px) = [ 854, 721 ] 12:11:26.806440 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.806440 : ClientWindow Style = FullScreen 12:11:26.806440 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.807437 : Game Position (Hex) = [ 0356, 02D1 ] 12:11:26.807437 : Cannot read memory at address 0x0000030B 12:11:26.807437 : Game Position (Dec) = [ 854, 721 ] 12:11:26.807437 : Cannot read memory at address 0x0000038B 12:11:26.807437 : - 12:11:26.809430 : Cannot read memory at address 0x0000030B 12:11:26.809430 : Cannot read memory at address 0x0000038B 12:11:26.811428 : Cannot read memory at address 0x0000030B 12:11:26.811428 : Cannot read memory at address 0x0000038B 12:11:26.813417 : Cannot read memory at address 0x0000030B 12:11:26.813417 : Cannot read memory at address 0x0000038B 12:11:26.813417 : RawData event for Player #1: 12:11:26.813417 : Device rawinput data (Hex) = [ 000071FC, 0000AB00 ] 12:11:26.813417 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.813417 : OnScreen Cursor Position (Px) = [ 854, 721 ] 12:11:26.813417 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.814414 : ClientWindow Style = FullScreen 12:11:26.814414 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.814414 : Game Position (Hex) = [ 0356, 02D1 ] 12:11:26.814414 : Game Position (Dec) = [ 854, 721 ] 12:11:26.814414 : - 12:11:26.815411 : Cannot read memory at address 0x0000030B 12:11:26.815411 : Cannot read memory at address 0x0000038B 12:11:26.817404 : Cannot read memory at address 0x0000030B 12:11:26.817404 : Cannot read memory at address 0x0000038B 12:11:26.817404 : RawData event for Player #1: 12:11:26.817404 : Device rawinput data (Hex) = [ 00007204, 0000AB00 ] 12:11:26.817404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.817404 : OnScreen Cursor Position (Px) = [ 855, 721 ] 12:11:26.817404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.817404 : ClientWindow Style = FullScreen 12:11:26.818401 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.818401 : Game Position (Hex) = [ 0357, 02D1 ] 12:11:26.818401 : Game Position (Dec) = [ 855, 721 ] 12:11:26.818401 : - 12:11:26.819397 : Cannot read memory at address 0x0000030B 12:11:26.819397 : Cannot read memory at address 0x0000038B 12:11:26.821390 : Cannot read memory at address 0x0000030B 12:11:26.821390 : Cannot read memory at address 0x0000038B 12:11:26.822387 : RawData event for Player #1: 12:11:26.822387 : Device rawinput data (Hex) = [ 00007204, 0000AB00 ] 12:11:26.822387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.822387 : OnScreen Cursor Position (Px) = [ 855, 721 ] 12:11:26.822387 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.822387 : ClientWindow Style = FullScreen 12:11:26.823384 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.823384 : Cannot read memory at address 0x0000030B 12:11:26.823384 : Game Position (Hex) = [ 0357, 02D1 ] 12:11:26.823384 : Cannot read memory at address 0x0000038B 12:11:26.823384 : Game Position (Dec) = [ 855, 721 ] 12:11:26.823384 : - 12:11:26.825377 : Cannot read memory at address 0x0000030B 12:11:26.825377 : Cannot read memory at address 0x0000038B 12:11:26.827375 : Cannot read memory at address 0x0000030B 12:11:26.827375 : Cannot read memory at address 0x0000038B 12:11:26.829364 : Cannot read memory at address 0x0000030B 12:11:26.829364 : Cannot read memory at address 0x0000038B 12:11:26.829364 : RawData event for Player #1: 12:11:26.829364 : Device rawinput data (Hex) = [ 000071FC, 0000AB00 ] 12:11:26.829364 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.829364 : OnScreen Cursor Position (Px) = [ 854, 721 ] 12:11:26.830361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.830361 : ClientWindow Style = FullScreen 12:11:26.830361 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.830361 : Game Position (Hex) = [ 0356, 02D1 ] 12:11:26.830361 : Game Position (Dec) = [ 854, 721 ] 12:11:26.830361 : - 12:11:26.831357 : Cannot read memory at address 0x0000030B 12:11:26.831357 : Cannot read memory at address 0x0000038B 12:11:26.833350 : Cannot read memory at address 0x0000030B 12:11:26.833350 : Cannot read memory at address 0x0000038B 12:11:26.834347 : RawData event for Player #1: 12:11:26.834347 : Device rawinput data (Hex) = [ 00007204, 0000AB00 ] 12:11:26.834347 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.834347 : OnScreen Cursor Position (Px) = [ 855, 721 ] 12:11:26.834347 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.835344 : ClientWindow Style = FullScreen 12:11:26.835344 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.835344 : Game Position (Hex) = [ 0357, 02D1 ] 12:11:26.835344 : Cannot read memory at address 0x0000038B 12:11:26.835344 : Game Position (Dec) = [ 855, 721 ] 12:11:26.835344 : - 12:11:26.837337 : Cannot read memory at address 0x0000030B 12:11:26.837337 : Cannot read memory at address 0x0000038B 12:11:26.839330 : Cannot read memory at address 0x0000030B 12:11:26.839330 : Cannot read memory at address 0x0000038B 12:11:26.839330 : RawData event for Player #1: 12:11:26.839330 : Device rawinput data (Hex) = [ 00007204, 0000AB00 ] 12:11:26.839330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.839330 : OnScreen Cursor Position (Px) = [ 855, 721 ] 12:11:26.839330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.839330 : ClientWindow Style = FullScreen 12:11:26.840327 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.840327 : Game Position (Hex) = [ 0357, 02D1 ] 12:11:26.840327 : Game Position (Dec) = [ 855, 721 ] 12:11:26.840327 : - 12:11:26.841328 : Cannot read memory at address 0x0000030B 12:11:26.841328 : Cannot read memory at address 0x0000038B 12:11:26.843321 : Cannot read memory at address 0x0000030B 12:11:26.843321 : Cannot read memory at address 0x0000038B 12:11:26.843321 : RawData event for Player #1: 12:11:26.843321 : Device rawinput data (Hex) = [ 00007204, 0000AB00 ] 12:11:26.843321 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.843321 : OnScreen Cursor Position (Px) = [ 855, 721 ] 12:11:26.843321 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.844314 : ClientWindow Style = FullScreen 12:11:26.844314 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.844314 : Game Position (Hex) = [ 0357, 02D1 ] 12:11:26.844314 : Game Position (Dec) = [ 855, 721 ] 12:11:26.844314 : - 12:11:26.845314 : Cannot read memory at address 0x0000030B 12:11:26.845314 : Cannot read memory at address 0x0000038B 12:11:26.847304 : Cannot read memory at address 0x0000030B 12:11:26.847304 : Cannot read memory at address 0x0000038B 12:11:26.848301 : RawData event for Player #1: 12:11:26.848301 : Device rawinput data (Hex) = [ 00007204, 0000AB00 ] 12:11:26.848301 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.848301 : OnScreen Cursor Position (Px) = [ 855, 721 ] 12:11:26.848301 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.849297 : ClientWindow Style = FullScreen 12:11:26.849297 : Cannot read memory at address 0x0000030B 12:11:26.849297 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.849297 : Cannot read memory at address 0x0000038B 12:11:26.849297 : Game Position (Hex) = [ 0357, 02D1 ] 12:11:26.849297 : Game Position (Dec) = [ 855, 721 ] 12:11:26.849297 : - 12:11:26.851291 : Cannot read memory at address 0x0000030B 12:11:26.851291 : Cannot read memory at address 0x0000038B 12:11:26.853284 : Cannot read memory at address 0x0000030B 12:11:26.853284 : Cannot read memory at address 0x0000038B 12:11:26.855277 : Cannot read memory at address 0x0000030B 12:11:26.855277 : Cannot read memory at address 0x0000038B 12:11:26.855277 : RawData event for Player #1: 12:11:26.855277 : Device rawinput data (Hex) = [ 000071F8, 0000AB2C ] 12:11:26.855277 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.855277 : OnScreen Cursor Position (Px) = [ 854, 722 ] 12:11:26.855277 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.856274 : ClientWindow Style = FullScreen 12:11:26.856274 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.856274 : Game Position (Hex) = [ 0356, 02D2 ] 12:11:26.856274 : Game Position (Dec) = [ 854, 722 ] 12:11:26.856274 : - 12:11:26.857274 : Cannot read memory at address 0x0000030B 12:11:26.857274 : Cannot read memory at address 0x0000038B 12:11:26.859264 : Cannot read memory at address 0x0000030B 12:11:26.859264 : Cannot read memory at address 0x0000038B 12:11:26.861261 : Cannot read memory at address 0x0000030B 12:11:26.861261 : Cannot read memory at address 0x0000038B 12:11:26.862258 : RawData event for Player #1: 12:11:26.862258 : Device rawinput data (Hex) = [ 000071F8, 0000AB2C ] 12:11:26.862258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.862258 : OnScreen Cursor Position (Px) = [ 854, 722 ] 12:11:26.863251 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.863251 : Cannot read memory at address 0x0000030B 12:11:26.863251 : ClientWindow Style = FullScreen 12:11:26.863251 : Cannot read memory at address 0x0000038B 12:11:26.863251 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.863251 : Game Position (Hex) = [ 0356, 02D2 ] 12:11:26.863251 : Game Position (Dec) = [ 854, 722 ] 12:11:26.863251 : - 12:11:26.865245 : Cannot read memory at address 0x0000030B 12:11:26.865245 : Cannot read memory at address 0x0000038B 12:11:26.867237 : Cannot read memory at address 0x0000030B 12:11:26.867237 : Cannot read memory at address 0x0000038B 12:11:26.869230 : Cannot read memory at address 0x0000030B 12:11:26.869230 : Cannot read memory at address 0x0000038B 12:11:26.869230 : RawData event for Player #1: 12:11:26.869230 : Device rawinput data (Hex) = [ 000071D4, 0000AB38 ] 12:11:26.869230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.869230 : OnScreen Cursor Position (Px) = [ 853, 722 ] 12:11:26.870228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.870228 : ClientWindow Style = FullScreen 12:11:26.870228 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.870228 : Game Position (Hex) = [ 0355, 02D2 ] 12:11:26.870228 : Game Position (Dec) = [ 853, 722 ] 12:11:26.870228 : - 12:11:26.871224 : Cannot read memory at address 0x0000030B 12:11:26.871224 : Cannot read memory at address 0x0000038B 12:11:26.873221 : Cannot read memory at address 0x0000030B 12:11:26.873221 : Cannot read memory at address 0x0000038B 12:11:26.875211 : Cannot read memory at address 0x0000030B 12:11:26.875211 : Cannot read memory at address 0x0000038B 12:11:26.875211 : RawData event for Player #1: 12:11:26.875211 : Device rawinput data (Hex) = [ 000071D4, 0000AB38 ] 12:11:26.875211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.876207 : OnScreen Cursor Position (Px) = [ 853, 722 ] 12:11:26.876207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.876207 : ClientWindow Style = FullScreen 12:11:26.876207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.876207 : Game Position (Hex) = [ 0355, 02D2 ] 12:11:26.876207 : Game Position (Dec) = [ 853, 722 ] 12:11:26.876207 : - 12:11:26.877208 : Cannot read memory at address 0x0000030B 12:11:26.877208 : Cannot read memory at address 0x0000038B 12:11:26.879198 : Cannot read memory at address 0x0000030B 12:11:26.879198 : Cannot read memory at address 0x0000038B 12:11:26.881190 : Cannot read memory at address 0x0000030B 12:11:26.881190 : Cannot read memory at address 0x0000038B 12:11:26.882187 : RawData event for Player #1: 12:11:26.882187 : Device rawinput data (Hex) = [ 000071B4, 0000AB28 ] 12:11:26.882187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.883184 : OnScreen Cursor Position (Px) = [ 852, 722 ] 12:11:26.883184 : Cannot read memory at address 0x0000030B 12:11:26.883184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.883184 : Cannot read memory at address 0x0000038B 12:11:26.883184 : ClientWindow Style = FullScreen 12:11:26.883184 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.883184 : Game Position (Hex) = [ 0354, 02D2 ] 12:11:26.883184 : Game Position (Dec) = [ 852, 722 ] 12:11:26.883184 : - 12:11:26.885177 : Cannot read memory at address 0x0000030B 12:11:26.885177 : Cannot read memory at address 0x0000038B 12:11:26.887171 : Cannot read memory at address 0x0000030B 12:11:26.887171 : Cannot read memory at address 0x0000038B 12:11:26.889168 : Cannot read memory at address 0x0000030B 12:11:26.889168 : Cannot read memory at address 0x0000038B 12:11:26.889168 : RawData event for Player #1: 12:11:26.889168 : Device rawinput data (Hex) = [ 00007188, 0000AB2C ] 12:11:26.890161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.890161 : OnScreen Cursor Position (Px) = [ 851, 722 ] 12:11:26.890161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.890161 : ClientWindow Style = FullScreen 12:11:26.890161 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.890161 : Game Position (Hex) = [ 0353, 02D2 ] 12:11:26.890161 : Game Position (Dec) = [ 851, 722 ] 12:11:26.890672 : Cannot read memory at address 0x0000030B 12:11:26.890672 : - 12:11:26.890672 : Cannot read memory at address 0x0000038B 12:11:26.892670 : Cannot read memory at address 0x0000030B 12:11:26.892670 : Cannot read memory at address 0x0000038B 12:11:26.894663 : Cannot read memory at address 0x0000030B 12:11:26.894663 : Cannot read memory at address 0x0000038B 12:11:26.896653 : Cannot read memory at address 0x0000030B 12:11:26.896653 : RawData event for Player #1: 12:11:26.896653 : Cannot read memory at address 0x0000038B 12:11:26.896653 : Device rawinput data (Hex) = [ 00007188, 0000AB2C ] 12:11:26.896653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.896653 : OnScreen Cursor Position (Px) = [ 851, 722 ] 12:11:26.896653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.896653 : ClientWindow Style = FullScreen 12:11:26.896653 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.896653 : Game Position (Hex) = [ 0353, 02D2 ] 12:11:26.896653 : Game Position (Dec) = [ 851, 722 ] 12:11:26.896653 : - 12:11:26.898646 : Cannot read memory at address 0x0000030B 12:11:26.898646 : Cannot read memory at address 0x0000038B 12:11:26.900639 : Cannot read memory at address 0x0000030B 12:11:26.900639 : Cannot read memory at address 0x0000038B 12:11:26.902633 : Cannot read memory at address 0x0000030B 12:11:26.902633 : Cannot read memory at address 0x0000038B 12:11:26.903630 : RawData event for Player #1: 12:11:26.903630 : Device rawinput data (Hex) = [ 00007188, 0000AB24 ] 12:11:26.903630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.903630 : OnScreen Cursor Position (Px) = [ 851, 722 ] 12:11:26.903630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.903630 : ClientWindow Style = FullScreen 12:11:26.903630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.904626 : Game Position (Hex) = [ 0353, 02D2 ] 12:11:26.904626 : Game Position (Dec) = [ 851, 722 ] 12:11:26.904626 : Cannot read memory at address 0x0000030B 12:11:26.904626 : - 12:11:26.904626 : Cannot read memory at address 0x0000038B 12:11:26.906623 : Cannot read memory at address 0x0000030B 12:11:26.906623 : Cannot read memory at address 0x0000038B 12:11:26.908617 : Cannot read memory at address 0x0000030B 12:11:26.908617 : Cannot read memory at address 0x0000038B 12:11:26.910610 : Cannot read memory at address 0x0000030B 12:11:26.910610 : Cannot read memory at address 0x0000038B 12:11:26.910610 : RawData event for Player #1: 12:11:26.910610 : Device rawinput data (Hex) = [ 00007168, 0000AB54 ] 12:11:26.910610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.910610 : OnScreen Cursor Position (Px) = [ 850, 722 ] 12:11:26.911604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.911604 : ClientWindow Style = FullScreen 12:11:26.911604 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.911604 : Game Position (Hex) = [ 0352, 02D2 ] 12:11:26.911604 : Game Position (Dec) = [ 850, 722 ] 12:11:26.911604 : - 12:11:26.912600 : Cannot read memory at address 0x0000030B 12:11:26.912600 : Cannot read memory at address 0x0000038B 12:11:26.914593 : Cannot read memory at address 0x0000030B 12:11:26.914593 : Cannot read memory at address 0x0000038B 12:11:26.916586 : Cannot read memory at address 0x0000030B 12:11:26.916586 : Cannot read memory at address 0x0000038B 12:11:26.916586 : Device rawinput data (Hex) = [ 0000714C, 0000AB48 ] 12:11:26.916586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.916586 : OnScreen Cursor Position (Px) = [ 849, 722 ] 12:11:26.916586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.916586 : ClientWindow Style = FullScreen 12:11:26.916586 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.917583 : Game Position (Hex) = [ 0351, 02D2 ] 12:11:26.917583 : Game Position (Dec) = [ 849, 722 ] 12:11:26.917583 : - 12:11:26.918580 : Cannot read memory at address 0x0000030B 12:11:26.918580 : Cannot read memory at address 0x0000038B 12:11:26.920577 : Cannot read memory at address 0x0000030B 12:11:26.920577 : Cannot read memory at address 0x0000038B 12:11:26.922570 : Cannot read memory at address 0x0000030B 12:11:26.922570 : Cannot read memory at address 0x0000038B 12:11:26.923566 : RawData event for Player #1: 12:11:26.923566 : Device rawinput data (Hex) = [ 0000711C, 0000AB48 ] 12:11:26.923566 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.923566 : OnScreen Cursor Position (Px) = [ 848, 722 ] 12:11:26.923566 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.923566 : ClientWindow Style = FullScreen 12:11:26.923566 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.923566 : Game Position (Hex) = [ 0350, 02D2 ] 12:11:26.923566 : Game Position (Dec) = [ 848, 722 ] 12:11:26.924560 : - 12:11:26.924560 : Cannot read memory at address 0x0000030B 12:11:26.924560 : Cannot read memory at address 0x0000038B 12:11:26.926557 : Cannot read memory at address 0x0000030B 12:11:26.926557 : Cannot read memory at address 0x0000038B 12:11:26.928550 : Cannot read memory at address 0x0000030B 12:11:26.928550 : RawData event for Player #1: 12:11:26.928550 : Cannot read memory at address 0x0000038B 12:11:26.928550 : Device rawinput data (Hex) = [ 00007100, 0000AB4C ] 12:11:26.928550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.928550 : OnScreen Cursor Position (Px) = [ 847, 722 ] 12:11:26.929543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.929543 : ClientWindow Style = FullScreen 12:11:26.929543 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.929543 : Game Position (Hex) = [ 034F, 02D2 ] 12:11:26.929543 : Game Position (Dec) = [ 847, 722 ] 12:11:26.929543 : - 12:11:26.930540 : Cannot read memory at address 0x0000030B 12:11:26.930540 : Cannot read memory at address 0x0000038B 12:11:26.932533 : Cannot read memory at address 0x0000030B 12:11:26.932533 : Cannot read memory at address 0x0000038B 12:11:26.933530 : RawData event for Player #1: 12:11:26.933530 : Device rawinput data (Hex) = [ 00007100, 0000AB4C ] 12:11:26.933530 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.933530 : OnScreen Cursor Position (Px) = [ 847, 722 ] 12:11:26.933530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.933530 : ClientWindow Style = FullScreen 12:11:26.933530 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.933530 : Game Position (Hex) = [ 034F, 02D2 ] 12:11:26.933530 : Game Position (Dec) = [ 847, 722 ] 12:11:26.933530 : - 12:11:26.934526 : Cannot read memory at address 0x0000030B 12:11:26.934526 : Cannot read memory at address 0x0000038B 12:11:26.936523 : Cannot read memory at address 0x0000030B 12:11:26.942687 : Cannot read memory at address 0x0000038B 12:11:26.942687 : Device rawinput data (Hex) = [ 00007100, 0000AB4C ] 12:11:26.943228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.943228 : OnScreen Cursor Position (Px) = [ 847, 722 ] 12:11:26.943228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.943228 : ClientWindow Style = FullScreen 12:11:26.943228 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.943228 : Game Position (Hex) = [ 034F, 02D2 ] 12:11:26.943228 : Game Position (Dec) = [ 847, 722 ] 12:11:26.943228 : - 12:11:26.944265 : RawData event for Player #1: 12:11:26.944265 : Cannot read memory at address 0x0000030B 12:11:26.944265 : Device rawinput data (Hex) = [ 000070D8, 0000AB3C ] 12:11:26.944265 : Cannot read memory at address 0x0000038B 12:11:26.944265 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.944265 : OnScreen Cursor Position (Px) = [ 846, 722 ] 12:11:26.944265 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.944265 : ClientWindow Style = FullScreen 12:11:26.944265 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.946255 : Cannot read memory at address 0x0000030B 12:11:26.946255 : Game Position (Hex) = [ 034E, 02D2 ] 12:11:26.946255 : Cannot read memory at address 0x0000038B 12:11:26.946255 : Game Position (Dec) = [ 846, 722 ] 12:11:26.947217 : - 12:11:26.947217 : RawData event for Player #1: 12:11:26.947217 : Device rawinput data (Hex) = [ 000070BC, 0000AB40 ] 12:11:26.947217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.947217 : OnScreen Cursor Position (Px) = [ 845, 722 ] 12:11:26.948214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.948214 : Cannot read memory at address 0x0000030B 12:11:26.948214 : ClientWindow Style = FullScreen 12:11:26.948214 : Cannot read memory at address 0x0000038B 12:11:26.948214 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.949210 : Game Position (Hex) = [ 034D, 02D2 ] 12:11:26.949210 : Game Position (Dec) = [ 845, 722 ] 12:11:26.949210 : - 12:11:26.950207 : Cannot read memory at address 0x0000030B 12:11:26.950207 : Cannot read memory at address 0x0000038B 12:11:26.952204 : Cannot read memory at address 0x0000030B 12:11:26.952204 : Cannot read memory at address 0x0000038B 12:11:26.952204 : RawData event for Player #1: 12:11:26.952204 : Device rawinput data (Hex) = [ 000070B0, 0000AB5C ] 12:11:26.952204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.952204 : OnScreen Cursor Position (Px) = [ 845, 722 ] 12:11:26.953197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.953197 : ClientWindow Style = FullScreen 12:11:26.953197 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.953197 : Game Position (Hex) = [ 034D, 02D2 ] 12:11:26.953197 : Game Position (Dec) = [ 845, 722 ] 12:11:26.953197 : - 12:11:26.954198 : Cannot read memory at address 0x0000030B 12:11:26.954198 : Cannot read memory at address 0x0000038B 12:11:26.956191 : Cannot read memory at address 0x0000030B 12:11:26.956191 : Cannot read memory at address 0x0000038B 12:11:26.958184 : Cannot read memory at address 0x0000030B 12:11:26.958184 : Cannot read memory at address 0x0000038B 12:11:26.959181 : RawData event for Player #1: 12:11:26.959181 : Device rawinput data (Hex) = [ 000070D0, 0000AB58 ] 12:11:26.959181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.960174 : OnScreen Cursor Position (Px) = [ 846, 722 ] 12:11:26.960174 : Cannot read memory at address 0x0000030B 12:11:26.960174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.960174 : ClientWindow Style = FullScreen 12:11:26.960174 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.960174 : Game Position (Hex) = [ 034E, 02D2 ] 12:11:26.960174 : Game Position (Dec) = [ 846, 722 ] 12:11:26.960174 : - 12:11:26.962171 : Cannot read memory at address 0x0000030B 12:11:26.962171 : Cannot read memory at address 0x0000038B 12:11:26.964160 : Cannot read memory at address 0x0000030B 12:11:26.964160 : Cannot read memory at address 0x0000038B 12:11:26.966154 : Cannot read memory at address 0x0000030B 12:11:26.966154 : Cannot read memory at address 0x0000038B 12:11:26.966154 : RawData event for Player #1: 12:11:26.966154 : Device rawinput data (Hex) = [ 000070B0, 0000AB58 ] 12:11:26.967150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.967150 : OnScreen Cursor Position (Px) = [ 845, 722 ] 12:11:26.967150 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.967150 : ClientWindow Style = FullScreen 12:11:26.967150 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.967150 : Game Position (Hex) = [ 034D, 02D2 ] 12:11:26.967150 : Game Position (Dec) = [ 845, 722 ] 12:11:26.967150 : - 12:11:26.968147 : Cannot read memory at address 0x0000030B 12:11:26.968147 : Cannot read memory at address 0x0000038B 12:11:26.970144 : Cannot read memory at address 0x0000030B 12:11:26.970144 : Cannot read memory at address 0x0000038B 12:11:26.972137 : Cannot read memory at address 0x0000030B 12:11:26.972137 : Cannot read memory at address 0x0000038B 12:11:26.972137 : RawData event for Player #1: 12:11:26.972137 : Device rawinput data (Hex) = [ 000070B0, 0000AB58 ] 12:11:26.972137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.972137 : OnScreen Cursor Position (Px) = [ 845, 722 ] 12:11:26.973130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.973130 : ClientWindow Style = FullScreen 12:11:26.973130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.973130 : Game Position (Hex) = [ 034D, 02D2 ] 12:11:26.973130 : Game Position (Dec) = [ 845, 722 ] 12:11:26.973130 : - 12:11:26.974131 : Cannot read memory at address 0x0000030B 12:11:26.974131 : Cannot read memory at address 0x0000038B 12:11:26.976124 : Cannot read memory at address 0x0000030B 12:11:26.976124 : Cannot read memory at address 0x0000038B 12:11:26.978117 : Cannot read memory at address 0x0000030B 12:11:26.978117 : Cannot read memory at address 0x0000038B 12:11:26.979110 : RawData event for Player #1: 12:11:26.980107 : Device rawinput data (Hex) = [ 000070B4, 0000AB8C ] 12:11:26.980107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.980107 : Cannot read memory at address 0x0000030B 12:11:26.980107 : OnScreen Cursor Position (Px) = [ 845, 723 ] 12:11:26.980107 : Cannot read memory at address 0x0000038B 12:11:26.980107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.980107 : ClientWindow Style = FullScreen 12:11:26.980107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.980107 : Game Position (Hex) = [ 034D, 02D3 ] 12:11:26.980107 : Game Position (Dec) = [ 845, 723 ] 12:11:26.981104 : - 12:11:26.982101 : Cannot read memory at address 0x0000030B 12:11:26.982101 : Cannot read memory at address 0x0000038B 12:11:26.984094 : Cannot read memory at address 0x0000030B 12:11:26.984094 : Cannot read memory at address 0x0000038B 12:11:26.986091 : Cannot read memory at address 0x0000030B 12:11:26.986091 : Cannot read memory at address 0x0000038B 12:11:26.986091 : RawData event for Player #1: 12:11:26.986091 : Device rawinput data (Hex) = [ 000070B4, 0000AB8C ] 12:11:26.987084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.987084 : OnScreen Cursor Position (Px) = [ 845, 723 ] 12:11:26.987084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.987084 : ClientWindow Style = FullScreen 12:11:26.987084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.987084 : Game Position (Hex) = [ 034D, 02D3 ] 12:11:26.987084 : Game Position (Dec) = [ 845, 723 ] 12:11:26.987084 : - 12:11:26.988080 : Cannot read memory at address 0x0000030B 12:11:26.988080 : Cannot read memory at address 0x0000038B 12:11:26.990074 : Cannot read memory at address 0x0000030B 12:11:26.990074 : Cannot read memory at address 0x0000038B 12:11:26.992143 : Cannot read memory at address 0x0000030B 12:11:26.992143 : Cannot read memory at address 0x0000038B 12:11:26.993140 : RawData event for Player #1: 12:11:26.994133 : Cannot read memory at address 0x0000030B 12:11:26.994133 : Device rawinput data (Hex) = [ 00007094, 0000AB80 ] 12:11:26.994133 : Cannot read memory at address 0x0000038B 12:11:26.994133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:26.994133 : OnScreen Cursor Position (Px) = [ 844, 723 ] 12:11:26.994133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:26.994133 : ClientWindow Style = FullScreen 12:11:26.995130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:26.995130 : Game Position (Hex) = [ 034C, 02D3 ] 12:11:26.995130 : Game Position (Dec) = [ 844, 723 ] 12:11:26.995130 : - 12:11:26.996126 : Cannot read memory at address 0x0000030B 12:11:26.996126 : Cannot read memory at address 0x0000038B 12:11:26.998123 : Cannot read memory at address 0x0000030B 12:11:26.998123 : Cannot read memory at address 0x0000038B 12:11:27.000112 : Cannot read memory at address 0x0000030B 12:11:27.000112 : Cannot read memory at address 0x0000038B 12:11:27.000112 : RawData event for Player #1: 12:11:27.000112 : Device rawinput data (Hex) = [ 0000708C, 0000AB80 ] 12:11:27.000112 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.000112 : OnScreen Cursor Position (Px) = [ 844, 723 ] 12:11:27.001109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.001109 : ClientWindow Style = FullScreen 12:11:27.001109 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.001109 : Game Position (Hex) = [ 034C, 02D3 ] 12:11:27.001109 : Game Position (Dec) = [ 844, 723 ] 12:11:27.001109 : - 12:11:27.002106 : Cannot read memory at address 0x0000030B 12:11:27.002106 : Cannot read memory at address 0x0000038B 12:11:27.004099 : Cannot read memory at address 0x0000030B 12:11:27.004099 : Cannot read memory at address 0x0000038B 12:11:27.005100 : RawData event for Player #1: 12:11:27.006093 : Device rawinput data (Hex) = [ 00007090, 0000ABD8 ] 12:11:27.006093 : Cannot read memory at address 0x0000030B 12:11:27.006093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.006093 : Cannot read memory at address 0x0000038B 12:11:27.006093 : OnScreen Cursor Position (Px) = [ 844, 724 ] 12:11:27.006093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.006093 : ClientWindow Style = FullScreen 12:11:27.006093 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.006093 : Game Position (Hex) = [ 034C, 02D4 ] 12:11:27.006093 : Game Position (Dec) = [ 844, 724 ] 12:11:27.006093 : - 12:11:27.008090 : Cannot read memory at address 0x0000030B 12:11:27.008090 : Cannot read memory at address 0x0000038B 12:11:27.009086 : RawData event for Player #1: 12:11:27.010079 : Device rawinput data (Hex) = [ 00007090, 0000ABD8 ] 12:11:27.010079 : Cannot read memory at address 0x0000030B 12:11:27.010079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.010079 : Cannot read memory at address 0x0000038B 12:11:27.010079 : OnScreen Cursor Position (Px) = [ 844, 724 ] 12:11:27.010079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.010079 : ClientWindow Style = FullScreen 12:11:27.010079 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.010079 : Game Position (Hex) = [ 034C, 02D4 ] 12:11:27.010079 : Game Position (Dec) = [ 844, 724 ] 12:11:27.011076 : - 12:11:27.012076 : Cannot read memory at address 0x0000030B 12:11:27.012076 : Cannot read memory at address 0x0000038B 12:11:27.014070 : Cannot read memory at address 0x0000030B 12:11:27.014070 : Cannot read memory at address 0x0000038B 12:11:27.014070 : RawData event for Player #1: 12:11:27.014070 : Device rawinput data (Hex) = [ 00007068, 0000ABD0 ] 12:11:27.015063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.015063 : OnScreen Cursor Position (Px) = [ 843, 724 ] 12:11:27.015063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.015063 : ClientWindow Style = FullScreen 12:11:27.015063 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.015063 : Game Position (Hex) = [ 034B, 02D4 ] 12:11:27.015063 : Game Position (Dec) = [ 843, 724 ] 12:11:27.015063 : - 12:11:27.016059 : Cannot read memory at address 0x0000030B 12:11:27.016059 : Cannot read memory at address 0x0000038B 12:11:27.018052 : Cannot read memory at address 0x0000030B 12:11:27.018052 : Cannot read memory at address 0x0000038B 12:11:27.019054 : RawData event for Player #1: 12:11:27.020046 : Device rawinput data (Hex) = [ 00007070, 0000AC04 ] 12:11:27.020046 : Cannot read memory at address 0x0000030B 12:11:27.020046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.020046 : OnScreen Cursor Position (Px) = [ 843, 725 ] 12:11:27.020046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.020046 : ClientWindow Style = FullScreen 12:11:27.020046 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.020046 : Game Position (Hex) = [ 034B, 02D5 ] 12:11:27.020046 : Game Position (Dec) = [ 843, 725 ] 12:11:27.020046 : - 12:11:27.022043 : Cannot read memory at address 0x0000030B 12:11:27.022043 : Cannot read memory at address 0x0000038B 12:11:27.024032 : Cannot read memory at address 0x0000030B 12:11:27.024032 : Cannot read memory at address 0x0000038B 12:11:27.026026 : Cannot read memory at address 0x0000030B 12:11:27.026026 : Cannot read memory at address 0x0000038B 12:11:27.027023 : RawData event for Player #1: 12:11:27.027023 : Device rawinput data (Hex) = [ 00007070, 0000AC00 ] 12:11:27.027023 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.027023 : OnScreen Cursor Position (Px) = [ 843, 725 ] 12:11:27.027023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.027023 : ClientWindow Style = FullScreen 12:11:27.027023 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.027023 : Game Position (Hex) = [ 034B, 02D5 ] 12:11:27.027023 : Game Position (Dec) = [ 843, 725 ] 12:11:27.027023 : - 12:11:27.028020 : Cannot read memory at address 0x0000030B 12:11:27.028020 : Cannot read memory at address 0x0000038B 12:11:27.030013 : Cannot read memory at address 0x0000030B 12:11:27.030013 : Cannot read memory at address 0x0000038B 12:11:27.032006 : Cannot read memory at address 0x0000030B 12:11:27.032006 : Cannot read memory at address 0x0000038B 12:11:27.033003 : RawData event for Player #1: 12:11:27.033999 : Device rawinput data (Hex) = [ 00007070, 0000AC00 ] 12:11:27.033999 : Cannot read memory at address 0x0000030B 12:11:27.033999 : Cannot read memory at address 0x0000038B 12:11:27.033999 : OnScreen Cursor Position (Px) = [ 843, 725 ] 12:11:27.033999 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.033999 : ClientWindow Style = FullScreen 12:11:27.033999 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.033999 : Game Position (Hex) = [ 034B, 02D5 ] 12:11:27.034996 : Game Position (Dec) = [ 843, 725 ] 12:11:27.034996 : - 12:11:27.035993 : Cannot read memory at address 0x0000030B 12:11:27.035993 : Cannot read memory at address 0x0000038B 12:11:27.037987 : Cannot read memory at address 0x0000030B 12:11:27.037987 : Cannot read memory at address 0x0000038B 12:11:27.039980 : RawData event for Player #1: 12:11:27.039980 : Device rawinput data (Hex) = [ 00007050, 0000ABFC ] 12:11:27.039980 : Cannot read memory at address 0x0000038B 12:11:27.039980 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.039980 : OnScreen Cursor Position (Px) = [ 842, 725 ] 12:11:27.039980 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.039980 : ClientWindow Style = FullScreen 12:11:27.039980 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.040976 : Game Position (Hex) = [ 034A, 02D5 ] 12:11:27.040976 : Game Position (Dec) = [ 842, 725 ] 12:11:27.040976 : - 12:11:27.041973 : Cannot read memory at address 0x0000030B 12:11:27.041973 : Cannot read memory at address 0x0000038B 12:11:27.043966 : Cannot read memory at address 0x0000030B 12:11:27.043966 : Cannot read memory at address 0x0000038B 12:11:27.045959 : Cannot read memory at address 0x0000030B 12:11:27.045959 : Cannot read memory at address 0x0000038B 12:11:27.045959 : RawData event for Player #1: 12:11:27.046956 : Device rawinput data (Hex) = [ 00007058, 0000AC2C ] 12:11:27.046956 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.046956 : OnScreen Cursor Position (Px) = [ 842, 726 ] 12:11:27.046956 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.046956 : ClientWindow Style = FullScreen 12:11:27.046956 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.046956 : Game Position (Hex) = [ 034A, 02D6 ] 12:11:27.046956 : Game Position (Dec) = [ 842, 726 ] 12:11:27.046956 : - 12:11:27.047953 : Cannot read memory at address 0x0000030B 12:11:27.047953 : Cannot read memory at address 0x0000038B 12:11:27.049946 : Cannot read memory at address 0x0000030B 12:11:27.049946 : Cannot read memory at address 0x0000038B 12:11:27.051939 : Cannot read memory at address 0x0000030B 12:11:27.051939 : Cannot read memory at address 0x0000038B 12:11:27.053933 : RawData event for Player #1: 12:11:27.053933 : Cannot read memory at address 0x0000030B 12:11:27.053933 : Cannot read memory at address 0x0000038B 12:11:27.053933 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.053933 : OnScreen Cursor Position (Px) = [ 841, 726 ] 12:11:27.053933 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.053933 : ClientWindow Style = FullScreen 12:11:27.053933 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.053933 : Game Position (Hex) = [ 0349, 02D6 ] 12:11:27.053933 : Game Position (Dec) = [ 841, 726 ] 12:11:27.053933 : - 12:11:27.055926 : Cannot read memory at address 0x0000030B 12:11:27.055926 : Cannot read memory at address 0x0000038B 12:11:27.057919 : Cannot read memory at address 0x0000030B 12:11:27.057919 : Cannot read memory at address 0x0000038B 12:11:27.059913 : Cannot read memory at address 0x0000030B 12:11:27.059913 : Cannot read memory at address 0x0000038B 12:11:27.059913 : RawData event for Player #1: 12:11:27.060909 : Device rawinput data (Hex) = [ 0000700C, 0000AC48 ] 12:11:27.060909 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.060909 : OnScreen Cursor Position (Px) = [ 840, 726 ] 12:11:27.060909 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.060909 : ClientWindow Style = FullScreen 12:11:27.060909 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.060909 : Game Position (Hex) = [ 0348, 02D6 ] 12:11:27.060909 : Game Position (Dec) = [ 840, 726 ] 12:11:27.060909 : - 12:11:27.061906 : Cannot read memory at address 0x0000030B 12:11:27.061906 : Cannot read memory at address 0x0000038B 12:11:27.063899 : Cannot read memory at address 0x0000030B 12:11:27.063899 : Cannot read memory at address 0x0000038B 12:11:27.065893 : Cannot read memory at address 0x0000030B 12:11:27.065893 : Cannot read memory at address 0x0000038B 12:11:27.067886 : Cannot read memory at address 0x0000030B 12:11:27.067886 : RawData event for Player #1: 12:11:27.067886 : Cannot read memory at address 0x0000038B 12:11:27.067886 : Device rawinput data (Hex) = [ 00006FDC, 0000AC54 ] 12:11:27.067886 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.067886 : OnScreen Cursor Position (Px) = [ 838, 727 ] 12:11:27.067886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.067886 : ClientWindow Style = FullScreen 12:11:27.067886 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.067886 : Game Position (Hex) = [ 0346, 02D7 ] 12:11:27.067886 : Game Position (Dec) = [ 838, 727 ] 12:11:27.067886 : - 12:11:27.069879 : Cannot read memory at address 0x0000030B 12:11:27.069879 : Cannot read memory at address 0x0000038B 12:11:27.071872 : Cannot read memory at address 0x0000030B 12:11:27.071872 : Cannot read memory at address 0x0000038B 12:11:27.073866 : RawData event for Player #1: 12:11:27.073866 : Cannot read memory at address 0x0000030B 12:11:27.073866 : Device rawinput data (Hex) = [ 00006FA0, 0000AC48 ] 12:11:27.073866 : Cannot read memory at address 0x0000038B 12:11:27.073866 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.073866 : OnScreen Cursor Position (Px) = [ 837, 726 ] 12:11:27.073866 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.073866 : ClientWindow Style = FullScreen 12:11:27.073866 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.073866 : Game Position (Hex) = [ 0345, 02D6 ] 12:11:27.073866 : Game Position (Dec) = [ 837, 726 ] 12:11:27.073866 : - 12:11:27.075859 : Cannot read memory at address 0x0000030B 12:11:27.075859 : Cannot read memory at address 0x0000038B 12:11:27.077856 : Cannot read memory at address 0x0000030B 12:11:27.077856 : Cannot read memory at address 0x0000038B 12:11:27.079846 : Cannot read memory at address 0x0000030B 12:11:27.079846 : Cannot read memory at address 0x0000038B 12:11:27.080842 : RawData event for Player #1: 12:11:27.080842 : Device rawinput data (Hex) = [ 00006F90, 0000AC48 ] 12:11:27.080842 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.080842 : OnScreen Cursor Position (Px) = [ 836, 726 ] 12:11:27.080842 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.080842 : ClientWindow Style = FullScreen 12:11:27.080842 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.080842 : Game Position (Hex) = [ 0344, 02D6 ] 12:11:27.080842 : Game Position (Dec) = [ 836, 726 ] 12:11:27.080842 : - 12:11:27.081839 : Cannot read memory at address 0x0000030B 12:11:27.081839 : Cannot read memory at address 0x0000038B 12:11:27.083833 : Cannot read memory at address 0x0000030B 12:11:27.083833 : Cannot read memory at address 0x0000038B 12:11:27.085826 : Cannot read memory at address 0x0000030B 12:11:27.085826 : Cannot read memory at address 0x0000038B 12:11:27.087819 : RawData event for Player #1: 12:11:27.087819 : Cannot read memory at address 0x0000030B 12:11:27.087819 : Cannot read memory at address 0x0000038B 12:11:27.087819 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.087819 : OnScreen Cursor Position (Px) = [ 833, 726 ] 12:11:27.087819 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.087819 : ClientWindow Style = FullScreen 12:11:27.087819 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.087819 : Game Position (Hex) = [ 0341, 02D6 ] 12:11:27.087819 : Game Position (Dec) = [ 833, 726 ] 12:11:27.087819 : - 12:11:27.090318 : Cannot read memory at address 0x0000030B 12:11:27.090318 : Cannot read memory at address 0x0000038B 12:11:27.092314 : Cannot read memory at address 0x0000030B 12:11:27.092314 : Cannot read memory at address 0x0000038B 12:11:27.094312 : Cannot read memory at address 0x0000030B 12:11:27.094312 : Cannot read memory at address 0x0000038B 12:11:27.094312 : RawData event for Player #1: 12:11:27.094312 : Device rawinput data (Hex) = [ 00006F24, 0000AC30 ] 12:11:27.094312 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.094312 : OnScreen Cursor Position (Px) = [ 833, 726 ] 12:11:27.094312 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.095304 : ClientWindow Style = FullScreen 12:11:27.095304 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.095304 : Game Position (Hex) = [ 0341, 02D6 ] 12:11:27.095304 : Game Position (Dec) = [ 833, 726 ] 12:11:27.095304 : - 12:11:27.096300 : Cannot read memory at address 0x0000030B 12:11:27.096300 : Cannot read memory at address 0x0000038B 12:11:27.098293 : Cannot read memory at address 0x0000030B 12:11:27.098293 : Cannot read memory at address 0x0000038B 12:11:27.100287 : Cannot read memory at address 0x0000030B 12:11:27.100287 : Cannot read memory at address 0x0000038B 12:11:27.101284 : RawData event for Player #1: 12:11:27.101284 : Device rawinput data (Hex) = [ 00006F24, 0000AC30 ] 12:11:27.101284 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.101284 : OnScreen Cursor Position (Px) = [ 833, 726 ] 12:11:27.101284 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.102280 : ClientWindow Style = FullScreen 12:11:27.102280 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.102280 : Cannot read memory at address 0x0000030B 12:11:27.102280 : Game Position (Hex) = [ 0341, 02D6 ] 12:11:27.102280 : Cannot read memory at address 0x0000038B 12:11:27.102280 : - 12:11:27.104274 : Cannot read memory at address 0x0000030B 12:11:27.104274 : Cannot read memory at address 0x0000038B 12:11:27.106267 : Cannot read memory at address 0x0000030B 12:11:27.106267 : Cannot read memory at address 0x0000038B 12:11:27.106267 : RawData event for Player #1: 12:11:27.106267 : Device rawinput data (Hex) = [ 00006F04, 0000AC34 ] 12:11:27.106267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.106267 : OnScreen Cursor Position (Px) = [ 832, 726 ] 12:11:27.106267 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.107264 : ClientWindow Style = FullScreen 12:11:27.107264 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.107264 : Game Position (Hex) = [ 0340, 02D6 ] 12:11:27.107264 : Game Position (Dec) = [ 832, 726 ] 12:11:27.107264 : - 12:11:27.108260 : Cannot read memory at address 0x0000030B 12:11:27.108260 : Cannot read memory at address 0x0000038B 12:11:27.110257 : Cannot read memory at address 0x0000030B 12:11:27.110257 : Cannot read memory at address 0x0000038B 12:11:27.110257 : RawData event for Player #1: 12:11:27.110257 : Device rawinput data (Hex) = [ 00006F04, 0000AC30 ] 12:11:27.110257 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.110257 : OnScreen Cursor Position (Px) = [ 832, 726 ] 12:11:27.110257 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.111250 : ClientWindow Style = FullScreen 12:11:27.111250 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.111250 : Game Position (Hex) = [ 0340, 02D6 ] 12:11:27.111250 : Game Position (Dec) = [ 832, 726 ] 12:11:27.111250 : - 12:11:27.112247 : Cannot read memory at address 0x0000030B 12:11:27.112247 : Cannot read memory at address 0x0000038B 12:11:27.114240 : Cannot read memory at address 0x0000030B 12:11:27.114240 : Cannot read memory at address 0x0000038B 12:11:27.115237 : RawData event for Player #1: 12:11:27.115237 : Device rawinput data (Hex) = [ 00006F04, 0000AC30 ] 12:11:27.115237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.115237 : OnScreen Cursor Position (Px) = [ 832, 726 ] 12:11:27.115237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.116234 : ClientWindow Style = FullScreen 12:11:27.116234 : Cannot read memory at address 0x0000030B 12:11:27.116234 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.116234 : Cannot read memory at address 0x0000038B 12:11:27.116234 : Game Position (Hex) = [ 0340, 02D6 ] 12:11:27.116234 : Game Position (Dec) = [ 832, 726 ] 12:11:27.116234 : - 12:11:27.118227 : Cannot read memory at address 0x0000030B 12:11:27.118227 : Cannot read memory at address 0x0000038B 12:11:27.120220 : Cannot read memory at address 0x0000030B 12:11:27.120220 : Cannot read memory at address 0x0000038B 12:11:27.120220 : RawData event for Player #1: 12:11:27.120220 : Device rawinput data (Hex) = [ 00006ED8, 0000ABFC ] 12:11:27.120220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.120220 : OnScreen Cursor Position (Px) = [ 831, 725 ] 12:11:27.121217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.121217 : ClientWindow Style = FullScreen 12:11:27.121217 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.121217 : Game Position (Hex) = [ 033F, 02D5 ] 12:11:27.121217 : Game Position (Dec) = [ 831, 725 ] 12:11:27.121217 : - 12:11:27.122214 : Cannot read memory at address 0x0000030B 12:11:27.122214 : Cannot read memory at address 0x0000038B 12:11:27.124207 : Cannot read memory at address 0x0000030B 12:11:27.124207 : Cannot read memory at address 0x0000038B 12:11:27.125207 : RawData event for Player #1: 12:11:27.125207 : Device rawinput data (Hex) = [ 00006EE0, 0000ABE0 ] 12:11:27.125207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.126200 : OnScreen Cursor Position (Px) = [ 831, 725 ] 12:11:27.126200 : Cannot read memory at address 0x0000030B 12:11:27.126200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.126200 : Cannot read memory at address 0x0000038B 12:11:27.126200 : ClientWindow Style = FullScreen 12:11:27.126200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.126200 : Game Position (Hex) = [ 033F, 02D5 ] 12:11:27.126200 : Game Position (Dec) = [ 831, 725 ] 12:11:27.126200 : - 12:11:27.128197 : Cannot read memory at address 0x0000030B 12:11:27.128197 : Cannot read memory at address 0x0000038B 12:11:27.129190 : RawData event for Player #1: 12:11:27.129190 : Device rawinput data (Hex) = [ 00006ED8, 0000ABFC ] 12:11:27.129190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.129190 : OnScreen Cursor Position (Px) = [ 831, 725 ] 12:11:27.130187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.130187 : Cannot read memory at address 0x0000030B 12:11:27.130187 : ClientWindow Style = FullScreen 12:11:27.130187 : Cannot read memory at address 0x0000038B 12:11:27.130187 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.130187 : Game Position (Hex) = [ 033F, 02D5 ] 12:11:27.130187 : Game Position (Dec) = [ 831, 725 ] 12:11:27.130187 : - 12:11:27.132181 : Cannot read memory at address 0x0000030B 12:11:27.132181 : Cannot read memory at address 0x0000038B 12:11:27.134173 : Cannot read memory at address 0x0000030B 12:11:27.134173 : Cannot read memory at address 0x0000038B 12:11:27.134173 : RawData event for Player #1: 12:11:27.134173 : Device rawinput data (Hex) = [ 00006EE0, 0000ABE0 ] 12:11:27.134173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.134173 : OnScreen Cursor Position (Px) = [ 831, 725 ] 12:11:27.135170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.135170 : ClientWindow Style = FullScreen 12:11:27.135170 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.135170 : Game Position (Hex) = [ 033F, 02D5 ] 12:11:27.135170 : Game Position (Dec) = [ 831, 725 ] 12:11:27.135170 : - 12:11:27.136167 : Cannot read memory at address 0x0000030B 12:11:27.136167 : Cannot read memory at address 0x0000038B 12:11:27.138160 : Cannot read memory at address 0x0000030B 12:11:27.138160 : Cannot read memory at address 0x0000038B 12:11:27.139157 : RawData event for Player #1: 12:11:27.139157 : Device rawinput data (Hex) = [ 00006EE0, 0000ABE0 ] 12:11:27.139157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.139157 : OnScreen Cursor Position (Px) = [ 831, 725 ] 12:11:27.140154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.140154 : Cannot read memory at address 0x0000030B 12:11:27.140154 : ClientWindow Style = FullScreen 12:11:27.140154 : Cannot read memory at address 0x0000038B 12:11:27.140154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.140154 : Game Position (Hex) = [ 033F, 02D5 ] 12:11:27.140154 : Game Position (Dec) = [ 831, 725 ] 12:11:27.140154 : - 12:11:27.142151 : Cannot read memory at address 0x0000030B 12:11:27.142151 : Cannot read memory at address 0x0000038B 12:11:27.144144 : Cannot read memory at address 0x0000030B 12:11:27.144144 : Cannot read memory at address 0x0000038B 12:11:27.144144 : RawData event for Player #1: 12:11:27.144144 : Device rawinput data (Hex) = [ 00006EBC, 0000ABE0 ] 12:11:27.144144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.144144 : OnScreen Cursor Position (Px) = [ 830, 725 ] 12:11:27.145137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.145137 : ClientWindow Style = FullScreen 12:11:27.145137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.145137 : Game Position (Hex) = [ 033E, 02D5 ] 12:11:27.145137 : Game Position (Dec) = [ 830, 725 ] 12:11:27.145137 : - 12:11:27.146134 : Cannot read memory at address 0x0000030B 12:11:27.146134 : Cannot read memory at address 0x0000038B 12:11:27.148127 : Cannot read memory at address 0x0000030B 12:11:27.148127 : Cannot read memory at address 0x0000038B 12:11:27.148127 : RawData event for Player #1: 12:11:27.148127 : Device rawinput data (Hex) = [ 00006EBC, 0000ABE0 ] 12:11:27.148127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.148127 : OnScreen Cursor Position (Px) = [ 830, 725 ] 12:11:27.149124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.149124 : ClientWindow Style = FullScreen 12:11:27.149124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.149124 : Game Position (Hex) = [ 033E, 02D5 ] 12:11:27.149124 : Game Position (Dec) = [ 830, 725 ] 12:11:27.149124 : - 12:11:27.150120 : Cannot read memory at address 0x0000030B 12:11:27.150120 : Cannot read memory at address 0x0000038B 12:11:27.152114 : Cannot read memory at address 0x0000030B 12:11:27.152114 : Cannot read memory at address 0x0000038B 12:11:27.153110 : RawData event for Player #1: 12:11:27.153110 : Device rawinput data (Hex) = [ 00006EBC, 0000ABE0 ] 12:11:27.153110 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.153110 : OnScreen Cursor Position (Px) = [ 830, 725 ] 12:11:27.154107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.154185 : ClientWindow Style = FullScreen 12:11:27.154185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.154185 : Game Position (Hex) = [ 033E, 02D5 ] 12:11:27.154687 : Game Position (Dec) = [ 830, 725 ] 12:11:27.154687 : - 12:11:27.156683 : Cannot read memory at address 0x0000030B 12:11:27.156683 : Cannot read memory at address 0x0000038B 12:11:27.158681 : Cannot read memory at address 0x0000030B 12:11:27.158681 : RawData event for Player #1: 12:11:27.158681 : Cannot read memory at address 0x0000038B 12:11:27.158681 : Device rawinput data (Hex) = [ 00006EBC, 0000ABE0 ] 12:11:27.158681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.158681 : OnScreen Cursor Position (Px) = [ 830, 725 ] 12:11:27.158681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.158681 : ClientWindow Style = FullScreen 12:11:27.158681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.158681 : Game Position (Hex) = [ 033E, 02D5 ] 12:11:27.158681 : Game Position (Dec) = [ 830, 725 ] 12:11:27.159673 : - 12:11:27.160673 : Cannot read memory at address 0x0000030B 12:11:27.160673 : Cannot read memory at address 0x0000038B 12:11:27.162663 : Cannot read memory at address 0x0000030B 12:11:27.162663 : Cannot read memory at address 0x0000038B 12:11:27.163660 : RawData event for Player #1: 12:11:27.163660 : Device rawinput data (Hex) = [ 00006EBC, 0000ABE0 ] 12:11:27.163660 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.163660 : OnScreen Cursor Position (Px) = [ 830, 725 ] 12:11:27.163660 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.163660 : ClientWindow Style = FullScreen 12:11:27.163660 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.163660 : Game Position (Hex) = [ 033E, 02D5 ] 12:11:27.163660 : Game Position (Dec) = [ 830, 725 ] 12:11:27.163660 : - 12:11:27.164656 : Cannot read memory at address 0x0000030B 12:11:27.164656 : Cannot read memory at address 0x0000038B 12:11:27.166650 : Cannot read memory at address 0x0000030B 12:11:27.166650 : Cannot read memory at address 0x0000038B 12:11:27.168643 : Cannot read memory at address 0x0000030B 12:11:27.168643 : RawData event for Player #1: 12:11:27.168643 : Cannot read memory at address 0x0000038B 12:11:27.168643 : Device rawinput data (Hex) = [ 00006EBC, 0000ABE0 ] 12:11:27.168643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.168643 : OnScreen Cursor Position (Px) = [ 830, 725 ] 12:11:27.168643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.168643 : ClientWindow Style = FullScreen 12:11:27.168643 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.168643 : Game Position (Hex) = [ 033E, 02D5 ] 12:11:27.168643 : Game Position (Dec) = [ 830, 725 ] 12:11:27.168643 : - 12:11:27.170636 : Cannot read memory at address 0x0000030B 12:11:27.170636 : Cannot read memory at address 0x0000038B 12:11:27.172633 : Cannot read memory at address 0x0000030B 12:11:27.172633 : RawData event for Player #1: 12:11:27.172633 : Cannot read memory at address 0x0000038B 12:11:27.172633 : Device rawinput data (Hex) = [ 00006E94, 0000ABD4 ] 12:11:27.172633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.172633 : OnScreen Cursor Position (Px) = [ 829, 724 ] 12:11:27.172633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.172633 : ClientWindow Style = FullScreen 12:11:27.172633 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.172633 : Game Position (Hex) = [ 033D, 02D4 ] 12:11:27.172633 : Game Position (Dec) = [ 829, 724 ] 12:11:27.173626 : - 12:11:27.174627 : Cannot read memory at address 0x0000030B 12:11:27.174627 : Cannot read memory at address 0x0000038B 12:11:27.176621 : Cannot read memory at address 0x0000030B 12:11:27.176621 : Cannot read memory at address 0x0000038B 12:11:27.177617 : RawData event for Player #1: 12:11:27.177617 : Device rawinput data (Hex) = [ 00006E94, 0000ABA8 ] 12:11:27.177617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.177617 : OnScreen Cursor Position (Px) = [ 829, 724 ] 12:11:27.177617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.177617 : ClientWindow Style = FullScreen 12:11:27.177617 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.177617 : Game Position (Hex) = [ 033D, 02D4 ] 12:11:27.177617 : Game Position (Dec) = [ 829, 724 ] 12:11:27.178610 : - 12:11:27.178610 : Cannot read memory at address 0x0000030B 12:11:27.178610 : Cannot read memory at address 0x0000038B 12:11:27.180603 : Cannot read memory at address 0x0000030B 12:11:27.180603 : Cannot read memory at address 0x0000038B 12:11:27.182596 : Cannot read memory at address 0x0000030B 12:11:27.182596 : RawData event for Player #1: 12:11:27.182596 : Device rawinput data (Hex) = [ 00006E94, 0000ABA8 ] 12:11:27.182596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.182596 : OnScreen Cursor Position (Px) = [ 829, 724 ] 12:11:27.182596 : Cannot read memory at address 0x0000038B 12:11:27.182596 : ClientWindow Style = FullScreen 12:11:27.182596 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.182596 : Game Position (Hex) = [ 033D, 02D4 ] 12:11:27.182596 : Game Position (Dec) = [ 829, 724 ] 12:11:27.183593 : - 12:11:27.184590 : Cannot read memory at address 0x0000030B 12:11:27.184590 : Cannot read memory at address 0x0000038B 12:11:27.186583 : Cannot read memory at address 0x0000030B 12:11:27.186583 : Cannot read memory at address 0x0000038B 12:11:27.187583 : RawData event for Player #1: 12:11:27.187583 : Device rawinput data (Hex) = [ 00006EC0, 0000ABA8 ] 12:11:27.187583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.187583 : OnScreen Cursor Position (Px) = [ 830, 724 ] 12:11:27.187583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.187583 : ClientWindow Style = FullScreen 12:11:27.187583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.187583 : Game Position (Hex) = [ 033E, 02D4 ] 12:11:27.188576 : Game Position (Dec) = [ 830, 724 ] 12:11:27.188576 : Cannot read memory at address 0x0000030B 12:11:27.188576 : - 12:11:27.188576 : Cannot read memory at address 0x0000038B 12:11:27.190573 : Cannot read memory at address 0x0000030B 12:11:27.190573 : Cannot read memory at address 0x0000038B 12:11:27.191896 : Cannot read memory at address 0x0000030B 12:11:27.191896 : Cannot read memory at address 0x0000038B 12:11:27.191896 : Device rawinput data (Hex) = [ 00006EE0, 0000AB88 ] 12:11:27.191896 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.191896 : OnScreen Cursor Position (Px) = [ 831, 723 ] 12:11:27.191896 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.191896 : ClientWindow Style = FullScreen 12:11:27.191896 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.191896 : Game Position (Hex) = [ 033F, 02D3 ] 12:11:27.191896 : Game Position (Dec) = [ 831, 723 ] 12:11:27.191896 : - 12:11:27.193892 : Cannot read memory at address 0x0000030B 12:11:27.193892 : Cannot read memory at address 0x0000038B 12:11:27.195885 : Cannot read memory at address 0x0000030B 12:11:27.195885 : Cannot read memory at address 0x0000038B 12:11:27.197878 : Cannot read memory at address 0x0000030B 12:11:27.197878 : Cannot read memory at address 0x0000038B 12:11:27.198875 : RawData event for Player #1: 12:11:27.198875 : Device rawinput data (Hex) = [ 00006EE0, 0000AB54 ] 12:11:27.198875 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.198875 : OnScreen Cursor Position (Px) = [ 831, 722 ] 12:11:27.198875 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.198875 : ClientWindow Style = FullScreen 12:11:27.198875 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.198875 : Game Position (Hex) = [ 033F, 02D2 ] 12:11:27.198875 : Game Position (Dec) = [ 831, 722 ] 12:11:27.198875 : - 12:11:27.199872 : Cannot read memory at address 0x0000030B 12:11:27.199872 : Cannot read memory at address 0x0000038B 12:11:27.201865 : Cannot read memory at address 0x0000030B 12:11:27.201865 : Cannot read memory at address 0x0000038B 12:11:27.203858 : Cannot read memory at address 0x0000030B 12:11:27.203858 : Cannot read memory at address 0x0000038B 12:11:27.205852 : Cannot read memory at address 0x0000030B 12:11:27.205852 : Cannot read memory at address 0x0000038B 12:11:27.205852 : Device rawinput data (Hex) = [ 00006EE0, 0000AB54 ] 12:11:27.205852 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.205852 : OnScreen Cursor Position (Px) = [ 831, 722 ] 12:11:27.205852 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.205852 : ClientWindow Style = FullScreen 12:11:27.205852 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.205852 : Game Position (Hex) = [ 033F, 02D2 ] 12:11:27.205852 : Game Position (Dec) = [ 831, 722 ] 12:11:27.205852 : - 12:11:27.207849 : Cannot read memory at address 0x0000030B 12:11:27.207849 : Cannot read memory at address 0x0000038B 12:11:27.209838 : Cannot read memory at address 0x0000030B 12:11:27.209838 : Cannot read memory at address 0x0000038B 12:11:27.211835 : Cannot read memory at address 0x0000030B 12:11:27.211835 : Cannot read memory at address 0x0000038B 12:11:27.212828 : RawData event for Player #1: 12:11:27.212828 : Device rawinput data (Hex) = [ 00006F00, 0000AB54 ] 12:11:27.212828 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.212828 : OnScreen Cursor Position (Px) = [ 832, 722 ] 12:11:27.212828 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.212828 : ClientWindow Style = FullScreen 12:11:27.212828 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.212828 : Game Position (Hex) = [ 0340, 02D2 ] 12:11:27.212828 : Game Position (Dec) = [ 832, 722 ] 12:11:27.212828 : - 12:11:27.213825 : Cannot read memory at address 0x0000030B 12:11:27.213825 : Cannot read memory at address 0x0000038B 12:11:27.215819 : Cannot read memory at address 0x0000030B 12:11:27.215819 : Cannot read memory at address 0x0000038B 12:11:27.217812 : Cannot read memory at address 0x0000030B 12:11:27.217812 : Cannot read memory at address 0x0000038B 12:11:27.219805 : RawData event for Player #1: 12:11:27.219805 : Cannot read memory at address 0x0000030B 12:11:27.219805 : Device rawinput data (Hex) = [ 00006F18, 0000AB1C ] 12:11:27.219805 : Cannot read memory at address 0x0000038B 12:11:27.219805 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.219805 : OnScreen Cursor Position (Px) = [ 833, 721 ] 12:11:27.219805 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.219805 : ClientWindow Style = FullScreen 12:11:27.219805 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.219805 : Game Position (Hex) = [ 0341, 02D1 ] 12:11:27.219805 : Game Position (Dec) = [ 833, 721 ] 12:11:27.219805 : - 12:11:27.221798 : Cannot read memory at address 0x0000030B 12:11:27.221798 : Cannot read memory at address 0x0000038B 12:11:27.223792 : Cannot read memory at address 0x0000030B 12:11:27.223792 : Cannot read memory at address 0x0000038B 12:11:27.225789 : Cannot read memory at address 0x0000030B 12:11:27.225789 : Cannot read memory at address 0x0000038B 12:11:27.226782 : RawData event for Player #1: 12:11:27.226782 : Device rawinput data (Hex) = [ 00006F24, 0000AB28 ] 12:11:27.226782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.226782 : OnScreen Cursor Position (Px) = [ 833, 722 ] 12:11:27.226782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.226782 : ClientWindow Style = FullScreen 12:11:27.226782 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.226782 : Game Position (Hex) = [ 0341, 02D2 ] 12:11:27.226782 : Game Position (Dec) = [ 833, 722 ] 12:11:27.226782 : - 12:11:27.227778 : Cannot read memory at address 0x0000030B 12:11:27.227778 : Cannot read memory at address 0x0000038B 12:11:27.229772 : Cannot read memory at address 0x0000030B 12:11:27.229772 : Cannot read memory at address 0x0000038B 12:11:27.231765 : Cannot read memory at address 0x0000030B 12:11:27.231765 : Cannot read memory at address 0x0000038B 12:11:27.232762 : RawData event for Player #1: 12:11:27.232762 : Device rawinput data (Hex) = [ 00006F64, 0000AB2C ] 12:11:27.232762 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.232762 : OnScreen Cursor Position (Px) = [ 835, 722 ] 12:11:27.232762 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.232762 : ClientWindow Style = FullScreen 12:11:27.232762 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.232762 : Game Position (Hex) = [ 0343, 02D2 ] 12:11:27.232762 : Game Position (Dec) = [ 835, 722 ] 12:11:27.232762 : - 12:11:27.233758 : Cannot read memory at address 0x0000030B 12:11:27.233758 : Cannot read memory at address 0x0000038B 12:11:27.235756 : Cannot read memory at address 0x0000030B 12:11:27.235756 : Cannot read memory at address 0x0000038B 12:11:27.237745 : Cannot read memory at address 0x0000030B 12:11:27.237745 : Cannot read memory at address 0x0000038B 12:11:27.239739 : Cannot read memory at address 0x0000030B 12:11:27.239739 : RawData event for Player #1: 12:11:27.239739 : Cannot read memory at address 0x0000038B 12:11:27.239739 : Device rawinput data (Hex) = [ 00006F98, 0000AB14 ] 12:11:27.239739 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.239739 : OnScreen Cursor Position (Px) = [ 836, 721 ] 12:11:27.239739 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.239739 : ClientWindow Style = FullScreen 12:11:27.239739 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.240735 : Game Position (Hex) = [ 0344, 02D1 ] 12:11:27.240735 : Game Position (Dec) = [ 836, 721 ] 12:11:27.240735 : - 12:11:27.241736 : Cannot read memory at address 0x0000030B 12:11:27.241736 : Cannot read memory at address 0x0000038B 12:11:27.243727 : Cannot read memory at address 0x0000030B 12:11:27.243727 : Cannot read memory at address 0x0000038B 12:11:27.244724 : RawData event for Player #1: 12:11:27.244724 : Device rawinput data (Hex) = [ 00006F98, 0000AB18 ] 12:11:27.244724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.244724 : OnScreen Cursor Position (Px) = [ 836, 721 ] 12:11:27.244724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.244724 : ClientWindow Style = FullScreen 12:11:27.244724 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.245718 : Game Position (Hex) = [ 0344, 02D1 ] 12:11:27.245718 : Cannot read memory at address 0x0000030B 12:11:27.245718 : Cannot read memory at address 0x0000038B 12:11:27.245718 : Game Position (Dec) = [ 836, 721 ] 12:11:27.245718 : - 12:11:27.247712 : Cannot read memory at address 0x0000030B 12:11:27.247712 : Cannot read memory at address 0x0000038B 12:11:27.249705 : Cannot read memory at address 0x0000030B 12:11:27.249705 : RawData event for Player #1: 12:11:27.249705 : Cannot read memory at address 0x0000038B 12:11:27.249705 : Device rawinput data (Hex) = [ 00006FE0, 0000AB20 ] 12:11:27.249705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.249705 : OnScreen Cursor Position (Px) = [ 839, 721 ] 12:11:27.249705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.249705 : ClientWindow Style = FullScreen 12:11:27.249705 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.249705 : Game Position (Hex) = [ 0347, 02D1 ] 12:11:27.249705 : Game Position (Dec) = [ 839, 721 ] 12:11:27.249705 : - 12:11:27.251703 : Cannot read memory at address 0x0000030B 12:11:27.251703 : Cannot read memory at address 0x0000038B 12:11:27.253695 : Cannot read memory at address 0x0000030B 12:11:27.253695 : Cannot read memory at address 0x0000038B 12:11:27.254693 : RawData event for Player #1: 12:11:27.254693 : Device rawinput data (Hex) = [ 00006FE0, 0000AB20 ] 12:11:27.254693 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.254693 : OnScreen Cursor Position (Px) = [ 839, 721 ] 12:11:27.254693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.254693 : ClientWindow Style = FullScreen 12:11:27.254693 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.254693 : Game Position (Hex) = [ 0347, 02D1 ] 12:11:27.254693 : Game Position (Dec) = [ 839, 721 ] 12:11:27.255685 : - 12:11:27.255685 : Cannot read memory at address 0x0000030B 12:11:27.255685 : Cannot read memory at address 0x0000038B 12:11:27.257683 : Cannot read memory at address 0x0000030B 12:11:27.257683 : Cannot read memory at address 0x0000038B 12:11:27.259676 : Cannot read memory at address 0x0000030B 12:11:27.259676 : Cannot read memory at address 0x0000038B 12:11:27.260672 : RawData event for Player #1: 12:11:27.260672 : Device rawinput data (Hex) = [ 00007000, 0000AB14 ] 12:11:27.260672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.260672 : OnScreen Cursor Position (Px) = [ 840, 721 ] 12:11:27.260672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.260672 : ClientWindow Style = FullScreen 12:11:27.261665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.261665 : Cannot read memory at address 0x0000030B 12:11:27.261665 : Cannot read memory at address 0x0000038B 12:11:27.261665 : Game Position (Dec) = [ 840, 721 ] 12:11:27.261665 : - 12:11:27.263659 : Cannot read memory at address 0x0000030B 12:11:27.263659 : Cannot read memory at address 0x0000038B 12:11:27.265656 : Cannot read memory at address 0x0000030B 12:11:27.265656 : Cannot read memory at address 0x0000038B 12:11:27.267645 : Cannot read memory at address 0x0000030B 12:11:27.267645 : RawData event for Player #1: 12:11:27.267645 : Cannot read memory at address 0x0000038B 12:11:27.267645 : Device rawinput data (Hex) = [ 00007028, 0000AAF8 ] 12:11:27.267645 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.267645 : OnScreen Cursor Position (Px) = [ 841, 721 ] 12:11:27.267645 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.267645 : ClientWindow Style = FullScreen 12:11:27.267645 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.268642 : Game Position (Hex) = [ 0349, 02D1 ] 12:11:27.268642 : Game Position (Dec) = [ 841, 721 ] 12:11:27.268642 : - 12:11:27.269642 : Cannot read memory at address 0x0000030B 12:11:27.269642 : Cannot read memory at address 0x0000038B 12:11:27.271636 : Cannot read memory at address 0x0000030B 12:11:27.271636 : Cannot read memory at address 0x0000038B 12:11:27.273629 : Cannot read memory at address 0x0000030B 12:11:27.273629 : Cannot read memory at address 0x0000038B 12:11:27.274626 : RawData event for Player #1: 12:11:27.274626 : Device rawinput data (Hex) = [ 00007028, 0000AAF8 ] 12:11:27.274626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.274626 : OnScreen Cursor Position (Px) = [ 841, 721 ] 12:11:27.274626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.275619 : ClientWindow Style = FullScreen 12:11:27.275619 : Cannot read memory at address 0x0000030B 12:11:27.275619 : Cannot read memory at address 0x0000038B 12:11:27.275619 : Game Position (Hex) = [ 0349, 02D1 ] 12:11:27.275619 : Game Position (Dec) = [ 841, 721 ] 12:11:27.275619 : - 12:11:27.277612 : Cannot read memory at address 0x0000030B 12:11:27.277612 : Cannot read memory at address 0x0000038B 12:11:27.279605 : Cannot read memory at address 0x0000030B 12:11:27.279605 : Cannot read memory at address 0x0000038B 12:11:27.281602 : Cannot read memory at address 0x0000030B 12:11:27.281602 : RawData event for Player #1: 12:11:27.281602 : Device rawinput data (Hex) = [ 00007048, 0000AAF4 ] 12:11:27.281602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.281602 : OnScreen Cursor Position (Px) = [ 842, 721 ] 12:11:27.282596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.282596 : ClientWindow Style = FullScreen 12:11:27.282596 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.282596 : Game Position (Hex) = [ 034A, 02D1 ] 12:11:27.282596 : Game Position (Dec) = [ 842, 721 ] 12:11:27.282596 : - 12:11:27.283592 : Cannot read memory at address 0x0000030B 12:11:27.283592 : Cannot read memory at address 0x0000038B 12:11:27.285589 : Cannot read memory at address 0x0000030B 12:11:27.285589 : Cannot read memory at address 0x0000038B 12:11:27.287582 : Cannot read memory at address 0x0000030B 12:11:27.287582 : Cannot read memory at address 0x0000038B 12:11:27.288579 : RawData event for Player #1: 12:11:27.288579 : Device rawinput data (Hex) = [ 00007050, 0000AAF4 ] 12:11:27.288579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.288579 : OnScreen Cursor Position (Px) = [ 842, 721 ] 12:11:27.288579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.289572 : ClientWindow Style = FullScreen 12:11:27.289572 : Cannot read memory at address 0x0000030B 12:11:27.289572 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.289572 : Cannot read memory at address 0x0000038B 12:11:27.289572 : Game Position (Dec) = [ 842, 721 ] 12:11:27.289572 : - 12:11:27.292115 : Cannot read memory at address 0x0000030B 12:11:27.292115 : Cannot read memory at address 0x0000038B 12:11:27.294108 : Cannot read memory at address 0x0000030B 12:11:27.294108 : Cannot read memory at address 0x0000038B 12:11:27.295101 : RawData event for Player #1: 12:11:27.295101 : Device rawinput data (Hex) = [ 00007050, 0000AAF4 ] 12:11:27.296098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.296098 : Cannot read memory at address 0x0000030B 12:11:27.296098 : OnScreen Cursor Position (Px) = [ 842, 721 ] 12:11:27.296098 : Cannot read memory at address 0x0000038B 12:11:27.296098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.296098 : ClientWindow Style = FullScreen 12:11:27.296098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.296098 : Game Position (Hex) = [ 034A, 02D1 ] 12:11:27.296098 : Game Position (Dec) = [ 842, 721 ] 12:11:27.297095 : - 12:11:27.298097 : Cannot read memory at address 0x0000030B 12:11:27.298097 : Cannot read memory at address 0x0000038B 12:11:27.300088 : Cannot read memory at address 0x0000030B 12:11:27.300088 : Cannot read memory at address 0x0000038B 12:11:27.301081 : RawData event for Player #1: 12:11:27.301081 : Device rawinput data (Hex) = [ 00007070, 0000AB04 ] 12:11:27.301081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.302078 : OnScreen Cursor Position (Px) = [ 843, 721 ] 12:11:27.302078 : Cannot read memory at address 0x0000038B 12:11:27.302078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.302078 : ClientWindow Style = FullScreen 12:11:27.302078 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.302078 : Game Position (Hex) = [ 034B, 02D1 ] 12:11:27.302078 : Game Position (Dec) = [ 843, 721 ] 12:11:27.303074 : - 12:11:27.304075 : Cannot read memory at address 0x0000030B 12:11:27.304075 : Cannot read memory at address 0x0000038B 12:11:27.306068 : Cannot read memory at address 0x0000030B 12:11:27.306068 : Cannot read memory at address 0x0000038B 12:11:27.306068 : RawData event for Player #1: 12:11:27.306068 : Device rawinput data (Hex) = [ 00007078, 0000AB04 ] 12:11:27.306068 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.307061 : OnScreen Cursor Position (Px) = [ 843, 721 ] 12:11:27.307061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.307061 : ClientWindow Style = FullScreen 12:11:27.307061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.307061 : Game Position (Hex) = [ 034B, 02D1 ] 12:11:27.307061 : Game Position (Dec) = [ 843, 721 ] 12:11:27.307061 : - 12:11:27.308061 : Cannot read memory at address 0x0000030B 12:11:27.308061 : Cannot read memory at address 0x0000038B 12:11:27.310055 : Cannot read memory at address 0x0000030B 12:11:27.310055 : Cannot read memory at address 0x0000038B 12:11:27.312048 : Cannot read memory at address 0x0000030B 12:11:27.312048 : Cannot read memory at address 0x0000038B 12:11:27.313042 : RawData event for Player #1: 12:11:27.314038 : Device rawinput data (Hex) = [ 00007070, 0000AB04 ] 12:11:27.314038 : Cannot read memory at address 0x0000030B 12:11:27.314038 : Cannot read memory at address 0x0000038B 12:11:27.314038 : OnScreen Cursor Position (Px) = [ 843, 721 ] 12:11:27.314038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.314038 : ClientWindow Style = FullScreen 12:11:27.314038 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.314038 : Game Position (Hex) = [ 034B, 02D1 ] 12:11:27.314038 : Game Position (Dec) = [ 843, 721 ] 12:11:27.314038 : - 12:11:27.316031 : Cannot read memory at address 0x0000030B 12:11:27.316031 : Cannot read memory at address 0x0000038B 12:11:27.318024 : Cannot read memory at address 0x0000030B 12:11:27.318024 : Cannot read memory at address 0x0000038B 12:11:27.320018 : Cannot read memory at address 0x0000030B 12:11:27.320018 : Cannot read memory at address 0x0000038B 12:11:27.320018 : RawData event for Player #1: 12:11:27.321014 : Device rawinput data (Hex) = [ 00007068, 0000AB20 ] 12:11:27.321014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.321014 : OnScreen Cursor Position (Px) = [ 843, 721 ] 12:11:27.321014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.321014 : ClientWindow Style = FullScreen 12:11:27.321014 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.321014 : Game Position (Hex) = [ 034B, 02D1 ] 12:11:27.321014 : Game Position (Dec) = [ 843, 721 ] 12:11:27.321014 : - 12:11:27.322011 : Cannot read memory at address 0x0000030B 12:11:27.322011 : Cannot read memory at address 0x0000038B 12:11:27.324004 : Cannot read memory at address 0x0000030B 12:11:27.324004 : Cannot read memory at address 0x0000038B 12:11:27.325998 : Cannot read memory at address 0x0000030B 12:11:27.325998 : Cannot read memory at address 0x0000038B 12:11:27.326995 : RawData event for Player #1: 12:11:27.326995 : Device rawinput data (Hex) = [ 00007084, 0000AB4C ] 12:11:27.327991 : Cannot read memory at address 0x0000030B 12:11:27.327991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.327991 : Cannot read memory at address 0x0000038B 12:11:27.327991 : OnScreen Cursor Position (Px) = [ 843, 722 ] 12:11:27.327991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.327991 : ClientWindow Style = FullScreen 12:11:27.327991 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.327991 : Game Position (Hex) = [ 034B, 02D2 ] 12:11:27.327991 : Game Position (Dec) = [ 843, 722 ] 12:11:27.327991 : - 12:11:27.329984 : Cannot read memory at address 0x0000030B 12:11:27.329984 : Cannot read memory at address 0x0000038B 12:11:27.331978 : Cannot read memory at address 0x0000030B 12:11:27.331978 : Cannot read memory at address 0x0000038B 12:11:27.332974 : RawData event for Player #1: 12:11:27.333971 : Device rawinput data (Hex) = [ 00007084, 0000AB48 ] 12:11:27.333971 : Cannot read memory at address 0x0000030B 12:11:27.333971 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.333971 : Cannot read memory at address 0x0000038B 12:11:27.333971 : OnScreen Cursor Position (Px) = [ 843, 722 ] 12:11:27.333971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.333971 : ClientWindow Style = FullScreen 12:11:27.333971 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.333971 : Game Position (Hex) = [ 034B, 02D2 ] 12:11:27.333971 : Game Position (Dec) = [ 843, 722 ] 12:11:27.333971 : - 12:11:27.335964 : Cannot read memory at address 0x0000030B 12:11:27.335964 : Cannot read memory at address 0x0000038B 12:11:27.337958 : Cannot read memory at address 0x0000030B 12:11:27.337958 : Cannot read memory at address 0x0000038B 12:11:27.339951 : Cannot read memory at address 0x0000030B 12:11:27.339951 : Cannot read memory at address 0x0000038B 12:11:27.339951 : RawData event for Player #1: 12:11:27.340948 : Device rawinput data (Hex) = [ 0000708C, 0000AB54 ] 12:11:27.340948 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.340948 : OnScreen Cursor Position (Px) = [ 844, 722 ] 12:11:27.340948 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.340948 : ClientWindow Style = FullScreen 12:11:27.340948 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.340948 : Game Position (Hex) = [ 034C, 02D2 ] 12:11:27.340948 : Game Position (Dec) = [ 844, 722 ] 12:11:27.340948 : - 12:11:27.341945 : Cannot read memory at address 0x0000030B 12:11:27.341945 : Cannot read memory at address 0x0000038B 12:11:27.343938 : Cannot read memory at address 0x0000030B 12:11:27.343938 : Cannot read memory at address 0x0000038B 12:11:27.344934 : RawData event for Player #1: 12:11:27.345931 : Device rawinput data (Hex) = [ 0000708C, 0000ABD4 ] 12:11:27.345931 : Cannot read memory at address 0x0000030B 12:11:27.345931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.345931 : Cannot read memory at address 0x0000038B 12:11:27.345931 : OnScreen Cursor Position (Px) = [ 844, 724 ] 12:11:27.345931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.345931 : ClientWindow Style = FullScreen 12:11:27.345931 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.345931 : Game Position (Hex) = [ 034C, 02D4 ] 12:11:27.345931 : Game Position (Dec) = [ 844, 724 ] 12:11:27.345931 : - 12:11:27.347924 : Cannot read memory at address 0x0000030B 12:11:27.347924 : Cannot read memory at address 0x0000038B 12:11:27.349918 : Cannot read memory at address 0x0000030B 12:11:27.349918 : Cannot read memory at address 0x0000038B 12:11:27.349918 : RawData event for Player #1: 12:11:27.350914 : Device rawinput data (Hex) = [ 0000708C, 0000ABD4 ] 12:11:27.350914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.350914 : OnScreen Cursor Position (Px) = [ 844, 724 ] 12:11:27.350914 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.350914 : ClientWindow Style = FullScreen 12:11:27.350914 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.350914 : Game Position (Hex) = [ 034C, 02D4 ] 12:11:27.350914 : Game Position (Dec) = [ 844, 724 ] 12:11:27.350914 : - 12:11:27.351911 : Cannot read memory at address 0x0000030B 12:11:27.351911 : Cannot read memory at address 0x0000038B 12:11:27.353904 : Cannot read memory at address 0x0000030B 12:11:27.353904 : Cannot read memory at address 0x0000038B 12:11:27.354901 : RawData event for Player #1: 12:11:27.355897 : Device rawinput data (Hex) = [ 0000708C, 0000ABD4 ] 12:11:27.355897 : Cannot read memory at address 0x0000030B 12:11:27.355897 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.355897 : Cannot read memory at address 0x0000038B 12:11:27.355897 : OnScreen Cursor Position (Px) = [ 844, 724 ] 12:11:27.355897 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.355897 : ClientWindow Style = FullScreen 12:11:27.355897 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.355897 : Game Position (Hex) = [ 034C, 02D4 ] 12:11:27.355897 : Game Position (Dec) = [ 844, 724 ] 12:11:27.355897 : - 12:11:27.357891 : Cannot read memory at address 0x0000030B 12:11:27.357891 : Cannot read memory at address 0x0000038B 12:11:27.358888 : RawData event for Player #1: 12:11:27.359884 : Device rawinput data (Hex) = [ 0000708C, 0000ABD4 ] 12:11:27.359884 : Cannot read memory at address 0x0000030B 12:11:27.359884 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.359884 : Cannot read memory at address 0x0000038B 12:11:27.359884 : OnScreen Cursor Position (Px) = [ 844, 724 ] 12:11:27.359884 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.359884 : ClientWindow Style = FullScreen 12:11:27.359884 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.359884 : Game Position (Hex) = [ 034C, 02D4 ] 12:11:27.359884 : Game Position (Dec) = [ 844, 724 ] 12:11:27.359884 : - 12:11:27.361881 : Cannot read memory at address 0x0000030B 12:11:27.361881 : Cannot read memory at address 0x0000038B 12:11:27.363871 : Cannot read memory at address 0x0000030B 12:11:27.363871 : Cannot read memory at address 0x0000038B 12:11:27.363871 : RawData event for Player #1: 12:11:27.364868 : Device rawinput data (Hex) = [ 000070A8, 0000ABF0 ] 12:11:27.364868 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.364868 : OnScreen Cursor Position (Px) = [ 844, 725 ] 12:11:27.364868 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.364868 : ClientWindow Style = FullScreen 12:11:27.364868 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.364868 : Game Position (Hex) = [ 034C, 02D5 ] 12:11:27.364868 : Game Position (Dec) = [ 844, 725 ] 12:11:27.364868 : - 12:11:27.365864 : Cannot read memory at address 0x0000030B 12:11:27.365864 : Cannot read memory at address 0x0000038B 12:11:27.367858 : Cannot read memory at address 0x0000030B 12:11:27.367858 : Cannot read memory at address 0x0000038B 12:11:27.369851 : RawData event for Player #1: 12:11:27.369851 : Cannot read memory at address 0x0000030B 12:11:27.369851 : Device rawinput data (Hex) = [ 000070A8, 0000AC1C ] 12:11:27.369851 : Cannot read memory at address 0x0000038B 12:11:27.369851 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.369851 : OnScreen Cursor Position (Px) = [ 844, 726 ] 12:11:27.369851 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.369851 : ClientWindow Style = FullScreen 12:11:27.369851 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.369851 : Game Position (Hex) = [ 034C, 02D6 ] 12:11:27.369851 : Game Position (Dec) = [ 844, 726 ] 12:11:27.369851 : - 12:11:27.371844 : Cannot read memory at address 0x0000030B 12:11:27.371844 : Cannot read memory at address 0x0000038B 12:11:27.373837 : Cannot read memory at address 0x0000030B 12:11:27.373837 : Cannot read memory at address 0x0000038B 12:11:27.374834 : RawData event for Player #1: 12:11:27.374834 : Device rawinput data (Hex) = [ 000070A8, 0000AC1C ] 12:11:27.374834 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.374834 : OnScreen Cursor Position (Px) = [ 844, 726 ] 12:11:27.374834 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.374834 : ClientWindow Style = FullScreen 12:11:27.374834 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.374834 : Game Position (Hex) = [ 034C, 02D6 ] 12:11:27.374834 : Game Position (Dec) = [ 844, 726 ] 12:11:27.374834 : - 12:11:27.375831 : Cannot read memory at address 0x0000030B 12:11:27.375831 : Cannot read memory at address 0x0000038B 12:11:27.377828 : Cannot read memory at address 0x0000030B 12:11:27.377828 : Cannot read memory at address 0x0000038B 12:11:27.378822 : RawData event for Player #1: 12:11:27.378822 : Device rawinput data (Hex) = [ 000070A4, 0000AC50 ] 12:11:27.378822 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.378822 : OnScreen Cursor Position (Px) = [ 844, 726 ] 12:11:27.378822 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.378822 : ClientWindow Style = FullScreen 12:11:27.378822 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.378822 : Game Position (Hex) = [ 034C, 02D6 ] 12:11:27.378822 : Game Position (Dec) = [ 844, 726 ] 12:11:27.378822 : - 12:11:27.379818 : Cannot read memory at address 0x0000030B 12:11:27.379818 : Cannot read memory at address 0x0000038B 12:11:27.381810 : Cannot read memory at address 0x0000030B 12:11:27.381810 : Cannot read memory at address 0x0000038B 12:11:27.383804 : RawData event for Player #1: 12:11:27.383804 : Cannot read memory at address 0x0000030B 12:11:27.383804 : Cannot read memory at address 0x0000038B 12:11:27.383804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.383804 : OnScreen Cursor Position (Px) = [ 844, 726 ] 12:11:27.383804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.383804 : ClientWindow Style = FullScreen 12:11:27.383804 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.383804 : Game Position (Hex) = [ 034C, 02D6 ] 12:11:27.383804 : Game Position (Dec) = [ 844, 726 ] 12:11:27.383804 : - 12:11:27.385798 : Cannot read memory at address 0x0000030B 12:11:27.385798 : Cannot read memory at address 0x0000038B 12:11:27.387791 : Cannot read memory at address 0x0000030B 12:11:27.387791 : Cannot read memory at address 0x0000038B 12:11:27.388788 : RawData event for Player #1: 12:11:27.388788 : Device rawinput data (Hex) = [ 000070A4, 0000AC50 ] 12:11:27.388788 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.388788 : OnScreen Cursor Position (Px) = [ 844, 726 ] 12:11:27.388788 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.388788 : ClientWindow Style = FullScreen 12:11:27.388788 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.388788 : Game Position (Hex) = [ 034C, 02D6 ] 12:11:27.388788 : Game Position (Dec) = [ 844, 726 ] 12:11:27.388788 : - 12:11:27.389784 : Cannot read memory at address 0x0000030B 12:11:27.389784 : Cannot read memory at address 0x0000038B 12:11:27.391282 : Cannot read memory at address 0x0000030B 12:11:27.391282 : Cannot read memory at address 0x0000038B 12:11:27.393281 : Cannot read memory at address 0x0000030B 12:11:27.393281 : Cannot read memory at address 0x0000038B 12:11:27.393281 : RawData event for Player #1: 12:11:27.393281 : Device rawinput data (Hex) = [ 000070C8, 0000AC78 ] 12:11:27.393281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.393281 : OnScreen Cursor Position (Px) = [ 845, 727 ] 12:11:27.393281 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.394274 : ClientWindow Style = FullScreen 12:11:27.394274 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.394274 : Game Position (Hex) = [ 034D, 02D7 ] 12:11:27.394274 : Game Position (Dec) = [ 845, 727 ] 12:11:27.394274 : - 12:11:27.395274 : Cannot read memory at address 0x0000030B 12:11:27.395274 : Cannot read memory at address 0x0000038B 12:11:27.397264 : Cannot read memory at address 0x0000030B 12:11:27.397264 : Cannot read memory at address 0x0000038B 12:11:27.398260 : RawData event for Player #1: 12:11:27.398260 : Device rawinput data (Hex) = [ 000070C8, 0000ACA4 ] 12:11:27.398260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.398260 : OnScreen Cursor Position (Px) = [ 845, 728 ] 12:11:27.398260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.399257 : ClientWindow Style = FullScreen 12:11:27.399257 : Cannot read memory at address 0x0000030B 12:11:27.399257 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.399257 : Cannot read memory at address 0x0000038B 12:11:27.399257 : Game Position (Hex) = [ 034D, 02D8 ] 12:11:27.399257 : Game Position (Dec) = [ 845, 728 ] 12:11:27.399257 : - 12:11:27.401250 : Cannot read memory at address 0x0000030B 12:11:27.401250 : Cannot read memory at address 0x0000038B 12:11:27.402247 : RawData event for Player #1: 12:11:27.402247 : Device rawinput data (Hex) = [ 000070C8, 0000ACA4 ] 12:11:27.402247 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.402247 : OnScreen Cursor Position (Px) = [ 845, 728 ] 12:11:27.402247 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.402247 : ClientWindow Style = FullScreen 12:11:27.402247 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.403244 : Game Position (Hex) = [ 034D, 02D8 ] 12:11:27.403244 : Cannot read memory at address 0x0000030B 12:11:27.403244 : Game Position (Dec) = [ 845, 728 ] 12:11:27.403244 : Cannot read memory at address 0x0000038B 12:11:27.403244 : - 12:11:27.405237 : Cannot read memory at address 0x0000030B 12:11:27.405237 : Cannot read memory at address 0x0000038B 12:11:27.407230 : Cannot read memory at address 0x0000030B 12:11:27.407230 : Cannot read memory at address 0x0000038B 12:11:27.407230 : RawData event for Player #1: 12:11:27.407230 : Device rawinput data (Hex) = [ 000070C8, 0000ACCC ] 12:11:27.407230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.407230 : OnScreen Cursor Position (Px) = [ 845, 728 ] 12:11:27.408227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.408227 : ClientWindow Style = FullScreen 12:11:27.408227 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.408227 : Game Position (Hex) = [ 034D, 02D8 ] 12:11:27.408227 : Game Position (Dec) = [ 845, 728 ] 12:11:27.408227 : - 12:11:27.409228 : Cannot read memory at address 0x0000030B 12:11:27.409228 : Cannot read memory at address 0x0000038B 12:11:27.411221 : Cannot read memory at address 0x0000030B 12:11:27.411221 : Cannot read memory at address 0x0000038B 12:11:27.413211 : Cannot read memory at address 0x0000030B 12:11:27.413211 : Cannot read memory at address 0x0000038B 12:11:27.414208 : RawData event for Player #1: 12:11:27.414208 : Device rawinput data (Hex) = [ 000070BC, 0000ACF8 ] 12:11:27.414208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.414208 : OnScreen Cursor Position (Px) = [ 845, 729 ] 12:11:27.415204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.415204 : Cannot read memory at address 0x0000030B 12:11:27.415204 : ClientWindow Style = FullScreen 12:11:27.415204 : Cannot read memory at address 0x0000038B 12:11:27.415204 : Game Position (Hex) = [ 034D, 02D9 ] 12:11:27.415204 : Game Position (Dec) = [ 845, 729 ] 12:11:27.415204 : - 12:11:27.417197 : Cannot read memory at address 0x0000030B 12:11:27.417197 : Cannot read memory at address 0x0000038B 12:11:27.419190 : Cannot read memory at address 0x0000030B 12:11:27.419190 : Cannot read memory at address 0x0000038B 12:11:27.421183 : Cannot read memory at address 0x0000030B 12:11:27.421183 : Cannot read memory at address 0x0000038B 12:11:27.421183 : RawData event for Player #1: 12:11:27.421183 : Device rawinput data (Hex) = [ 000070BC, 0000AD20 ] 12:11:27.421183 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.421183 : OnScreen Cursor Position (Px) = [ 845, 730 ] 12:11:27.422181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.422181 : ClientWindow Style = FullScreen 12:11:27.422181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.422181 : Game Position (Hex) = [ 034D, 02DA ] 12:11:27.422181 : Game Position (Dec) = [ 845, 730 ] 12:11:27.422181 : - 12:11:27.423177 : Cannot read memory at address 0x0000030B 12:11:27.423177 : Cannot read memory at address 0x0000038B 12:11:27.425175 : Cannot read memory at address 0x0000030B 12:11:27.425175 : Cannot read memory at address 0x0000038B 12:11:27.427168 : Cannot read memory at address 0x0000030B 12:11:27.427168 : Cannot read memory at address 0x0000038B 12:11:27.428164 : RawData event for Player #1: 12:11:27.429157 : Device rawinput data (Hex) = [ 00007098, 0000AD28 ] 12:11:27.429157 : Cannot read memory at address 0x0000030B 12:11:27.429157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.429157 : Cannot read memory at address 0x0000038B 12:11:27.429157 : OnScreen Cursor Position (Px) = [ 844, 730 ] 12:11:27.429157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.429157 : ClientWindow Style = FullScreen 12:11:27.429157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.429157 : Game Position (Hex) = [ 034C, 02DA ] 12:11:27.429157 : Game Position (Dec) = [ 844, 730 ] 12:11:27.429157 : - 12:11:27.431151 : Cannot read memory at address 0x0000030B 12:11:27.431151 : Cannot read memory at address 0x0000038B 12:11:27.433144 : Cannot read memory at address 0x0000030B 12:11:27.433144 : Cannot read memory at address 0x0000038B 12:11:27.434140 : RawData event for Player #1: 12:11:27.434140 : Device rawinput data (Hex) = [ 00007094, 0000AD64 ] 12:11:27.434140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.434140 : OnScreen Cursor Position (Px) = [ 844, 731 ] 12:11:27.435137 : Cannot read memory at address 0x0000030B 12:11:27.435137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.435137 : Cannot read memory at address 0x0000038B 12:11:27.435137 : ClientWindow Style = FullScreen 12:11:27.435137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.435137 : Game Position (Hex) = [ 034C, 02DB ] 12:11:27.435137 : Game Position (Dec) = [ 844, 731 ] 12:11:27.435137 : - 12:11:27.437130 : Cannot read memory at address 0x0000030B 12:11:27.437130 : Cannot read memory at address 0x0000038B 12:11:27.439124 : Cannot read memory at address 0x0000030B 12:11:27.439124 : Cannot read memory at address 0x0000038B 12:11:27.441117 : Cannot read memory at address 0x0000030B 12:11:27.441117 : Cannot read memory at address 0x0000038B 12:11:27.441117 : RawData event for Player #1: 12:11:27.441117 : Device rawinput data (Hex) = [ 00007088, 0000AD64 ] 12:11:27.441117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.442114 : OnScreen Cursor Position (Px) = [ 843, 731 ] 12:11:27.442114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.442114 : ClientWindow Style = FullScreen 12:11:27.442114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.442114 : Game Position (Hex) = [ 034B, 02DB ] 12:11:27.442114 : Game Position (Dec) = [ 843, 731 ] 12:11:27.442114 : - 12:11:27.443115 : Cannot read memory at address 0x0000030B 12:11:27.443115 : Cannot read memory at address 0x0000038B 12:11:27.445107 : Cannot read memory at address 0x0000030B 12:11:27.445107 : Cannot read memory at address 0x0000038B 12:11:27.447098 : Cannot read memory at address 0x0000030B 12:11:27.447098 : Cannot read memory at address 0x0000038B 12:11:27.448094 : RawData event for Player #1: 12:11:27.448094 : Device rawinput data (Hex) = [ 00007068, 0000AD88 ] 12:11:27.448094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.449091 : OnScreen Cursor Position (Px) = [ 843, 732 ] 12:11:27.449091 : Cannot read memory at address 0x0000030B 12:11:27.449091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.449091 : ClientWindow Style = FullScreen 12:11:27.449091 : Cannot read memory at address 0x0000038B 12:11:27.449091 : Game Position (Hex) = [ 034B, 02DC ] 12:11:27.449091 : Game Position (Dec) = [ 843, 732 ] 12:11:27.450087 : - 12:11:27.451084 : Cannot read memory at address 0x0000030B 12:11:27.451084 : Cannot read memory at address 0x0000038B 12:11:27.453077 : Cannot read memory at address 0x0000030B 12:11:27.453077 : Cannot read memory at address 0x0000038B 12:11:27.455075 : Cannot read memory at address 0x0000030B 12:11:27.455075 : Cannot read memory at address 0x0000038B 12:11:27.455075 : RawData event for Player #1: 12:11:27.455075 : Device rawinput data (Hex) = [ 00007070, 0000AD88 ] 12:11:27.455075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.456067 : OnScreen Cursor Position (Px) = [ 843, 732 ] 12:11:27.456067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.456067 : ClientWindow Style = FullScreen 12:11:27.456067 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.456067 : Game Position (Hex) = [ 034B, 02DC ] 12:11:27.456067 : Game Position (Dec) = [ 843, 732 ] 12:11:27.456067 : - 12:11:27.457068 : Cannot read memory at address 0x0000030B 12:11:27.457068 : Cannot read memory at address 0x0000038B 12:11:27.459061 : Cannot read memory at address 0x0000030B 12:11:27.459061 : Cannot read memory at address 0x0000038B 12:11:27.461050 : Cannot read memory at address 0x0000030B 12:11:27.461050 : Cannot read memory at address 0x0000038B 12:11:27.462051 : RawData event for Player #1: 12:11:27.462051 : Device rawinput data (Hex) = [ 00007048, 0000ADA4 ] 12:11:27.462051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.463044 : OnScreen Cursor Position (Px) = [ 842, 732 ] 12:11:27.463044 : Cannot read memory at address 0x0000030B 12:11:27.463044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.463044 : Cannot read memory at address 0x0000038B 12:11:27.463044 : ClientWindow Style = FullScreen 12:11:27.463044 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.463044 : Game Position (Hex) = [ 034A, 02DC ] 12:11:27.463044 : Game Position (Dec) = [ 842, 732 ] 12:11:27.463044 : - 12:11:27.465037 : Cannot read memory at address 0x0000030B 12:11:27.465037 : Cannot read memory at address 0x0000038B 12:11:27.467030 : Cannot read memory at address 0x0000030B 12:11:27.467030 : Cannot read memory at address 0x0000038B 12:11:27.469024 : Cannot read memory at address 0x0000030B 12:11:27.469024 : Cannot read memory at address 0x0000038B 12:11:27.469024 : RawData event for Player #1: 12:11:27.469024 : Device rawinput data (Hex) = [ 0000703C, 0000ADA4 ] 12:11:27.470021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.470021 : OnScreen Cursor Position (Px) = [ 841, 732 ] 12:11:27.470021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.470021 : ClientWindow Style = FullScreen 12:11:27.470021 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.470021 : Game Position (Hex) = [ 0349, 02DC ] 12:11:27.470021 : Game Position (Dec) = [ 841, 732 ] 12:11:27.470021 : - 12:11:27.471017 : Cannot read memory at address 0x0000030B 12:11:27.471017 : Cannot read memory at address 0x0000038B 12:11:27.473014 : Cannot read memory at address 0x0000030B 12:11:27.473014 : Cannot read memory at address 0x0000038B 12:11:27.475004 : Cannot read memory at address 0x0000030B 12:11:27.475004 : Cannot read memory at address 0x0000038B 12:11:27.475004 : RawData event for Player #1: 12:11:27.476000 : Device rawinput data (Hex) = [ 00007038, 0000ADD0 ] 12:11:27.476000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.476000 : OnScreen Cursor Position (Px) = [ 841, 733 ] 12:11:27.476000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.476000 : ClientWindow Style = FullScreen 12:11:27.476000 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.476000 : Game Position (Hex) = [ 0349, 02DD ] 12:11:27.476000 : Game Position (Dec) = [ 841, 733 ] 12:11:27.476000 : - 12:11:27.476997 : Cannot read memory at address 0x0000030B 12:11:27.476997 : Cannot read memory at address 0x0000038B 12:11:27.478990 : Cannot read memory at address 0x0000030B 12:11:27.478990 : Cannot read memory at address 0x0000038B 12:11:27.480984 : Cannot read memory at address 0x0000030B 12:11:27.480984 : Cannot read memory at address 0x0000038B 12:11:27.481980 : RawData event for Player #1: 12:11:27.481980 : Device rawinput data (Hex) = [ 00007038, 0000ADD0 ] 12:11:27.482977 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.482977 : Cannot read memory at address 0x0000030B 12:11:27.482977 : OnScreen Cursor Position (Px) = [ 841, 733 ] 12:11:27.482977 : Cannot read memory at address 0x0000038B 12:11:27.482977 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.482977 : ClientWindow Style = FullScreen 12:11:27.482977 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.482977 : Game Position (Hex) = [ 0349, 02DD ] 12:11:27.482977 : Game Position (Dec) = [ 841, 733 ] 12:11:27.482977 : - 12:11:27.484971 : Cannot read memory at address 0x0000030B 12:11:27.484971 : Cannot read memory at address 0x0000038B 12:11:27.486968 : Cannot read memory at address 0x0000030B 12:11:27.486968 : Cannot read memory at address 0x0000038B 12:11:27.488957 : Cannot read memory at address 0x0000030B 12:11:27.488957 : Cannot read memory at address 0x0000038B 12:11:27.489954 : RawData event for Player #1: 12:11:27.489954 : Device rawinput data (Hex) = [ 00007038, 0000ADD0 ] 12:11:27.489954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.489954 : OnScreen Cursor Position (Px) = [ 841, 733 ] 12:11:27.489954 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.489954 : ClientWindow Style = FullScreen 12:11:27.489954 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.489954 : Game Position (Hex) = [ 0349, 02DD ] 12:11:27.489954 : Game Position (Dec) = [ 841, 733 ] 12:11:27.489954 : - 12:11:27.490950 : Cannot read memory at address 0x0000030B 12:11:27.490950 : Cannot read memory at address 0x0000038B 12:11:27.492128 : Cannot read memory at address 0x0000030B 12:11:27.492128 : Cannot read memory at address 0x0000038B 12:11:27.494123 : Cannot read memory at address 0x0000030B 12:11:27.494123 : Cannot read memory at address 0x0000038B 12:11:27.496116 : Cannot read memory at address 0x0000030B 12:11:27.496116 : Cannot read memory at address 0x0000038B 12:11:27.496116 : RawData event for Player #1: 12:11:27.496116 : Device rawinput data (Hex) = [ 00007014, 0000ADD0 ] 12:11:27.496116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.497113 : OnScreen Cursor Position (Px) = [ 840, 733 ] 12:11:27.497113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.497113 : ClientWindow Style = FullScreen 12:11:27.497113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.497113 : Game Position (Hex) = [ 0348, 02DD ] 12:11:27.497113 : Game Position (Dec) = [ 840, 733 ] 12:11:27.497113 : - 12:11:27.498109 : Cannot read memory at address 0x0000030B 12:11:27.498109 : Cannot read memory at address 0x0000038B 12:11:27.500103 : Cannot read memory at address 0x0000030B 12:11:27.500103 : Cannot read memory at address 0x0000038B 12:11:27.502101 : Cannot read memory at address 0x0000030B 12:11:27.502101 : Cannot read memory at address 0x0000038B 12:11:27.503097 : RawData event for Player #1: 12:11:27.503097 : Device rawinput data (Hex) = [ 0000701C, 0000ADF8 ] 12:11:27.504089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.504089 : Cannot read memory at address 0x0000030B 12:11:27.504089 : OnScreen Cursor Position (Px) = [ 840, 733 ] 12:11:27.504089 : Cannot read memory at address 0x0000038B 12:11:27.504089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.504089 : ClientWindow Style = FullScreen 12:11:27.504089 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.504089 : Game Position (Hex) = [ 0348, 02DD ] 12:11:27.504089 : Game Position (Dec) = [ 840, 733 ] 12:11:27.504089 : - 12:11:27.506087 : Cannot read memory at address 0x0000030B 12:11:27.506087 : Cannot read memory at address 0x0000038B 12:11:27.508076 : Cannot read memory at address 0x0000030B 12:11:27.508076 : Cannot read memory at address 0x0000038B 12:11:27.509076 : RawData event for Player #1: 12:11:27.509076 : Device rawinput data (Hex) = [ 0000701C, 0000ADF8 ] 12:11:27.510069 : Cannot read memory at address 0x0000030B 12:11:27.510069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.510069 : Cannot read memory at address 0x0000038B 12:11:27.510069 : OnScreen Cursor Position (Px) = [ 840, 733 ] 12:11:27.510069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.510069 : ClientWindow Style = FullScreen 12:11:27.510069 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.510069 : Game Position (Hex) = [ 0348, 02DD ] 12:11:27.510069 : Game Position (Dec) = [ 840, 733 ] 12:11:27.510069 : - 12:11:27.512067 : Cannot read memory at address 0x0000030B 12:11:27.512067 : Cannot read memory at address 0x0000038B 12:11:27.514056 : Cannot read memory at address 0x0000030B 12:11:27.514056 : Cannot read memory at address 0x0000038B 12:11:27.516049 : Cannot read memory at address 0x0000030B 12:11:27.516049 : Cannot read memory at address 0x0000038B 12:11:27.516049 : RawData event for Player #1: 12:11:27.516049 : Device rawinput data (Hex) = [ 0000701C, 0000ADF8 ] 12:11:27.517046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.517046 : OnScreen Cursor Position (Px) = [ 840, 733 ] 12:11:27.517046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.517046 : ClientWindow Style = FullScreen 12:11:27.517046 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.517046 : Game Position (Hex) = [ 0348, 02DD ] 12:11:27.517046 : Game Position (Dec) = [ 840, 733 ] 12:11:27.517046 : - 12:11:27.518042 : Cannot read memory at address 0x0000030B 12:11:27.518042 : Cannot read memory at address 0x0000038B 12:11:27.520040 : Cannot read memory at address 0x0000030B 12:11:27.520040 : Cannot read memory at address 0x0000038B 12:11:27.522029 : Cannot read memory at address 0x0000030B 12:11:27.522029 : Cannot read memory at address 0x0000038B 12:11:27.523030 : RawData event for Player #1: 12:11:27.523030 : Device rawinput data (Hex) = [ 0000701C, 0000ADF8 ] 12:11:27.523030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.524023 : OnScreen Cursor Position (Px) = [ 840, 733 ] 12:11:27.524023 : Cannot read memory at address 0x0000030B 12:11:27.524023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.524023 : Cannot read memory at address 0x0000038B 12:11:27.524023 : ClientWindow Style = FullScreen 12:11:27.524023 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.524023 : Game Position (Hex) = [ 0348, 02DD ] 12:11:27.524023 : Game Position (Dec) = [ 840, 733 ] 12:11:27.524023 : - 12:11:27.526020 : Cannot read memory at address 0x0000030B 12:11:27.526020 : Cannot read memory at address 0x0000038B 12:11:27.528013 : Cannot read memory at address 0x0000030B 12:11:27.528013 : Cannot read memory at address 0x0000038B 12:11:27.530003 : Cannot read memory at address 0x0000030B 12:11:27.530003 : Cannot read memory at address 0x0000038B 12:11:27.530003 : RawData event for Player #1: 12:11:27.530999 : Device rawinput data (Hex) = [ 00006FFC, 0000ADF8 ] 12:11:27.530999 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.530999 : OnScreen Cursor Position (Px) = [ 839, 733 ] 12:11:27.530999 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.530999 : ClientWindow Style = FullScreen 12:11:27.530999 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.530999 : Game Position (Hex) = [ 0347, 02DD ] 12:11:27.530999 : Game Position (Dec) = [ 839, 733 ] 12:11:27.530999 : - 12:11:27.531996 : Cannot read memory at address 0x0000030B 12:11:27.531996 : Cannot read memory at address 0x0000038B 12:11:27.533993 : Cannot read memory at address 0x0000030B 12:11:27.533993 : Cannot read memory at address 0x0000038B 12:11:27.535983 : Cannot read memory at address 0x0000030B 12:11:27.535983 : Cannot read memory at address 0x0000038B 12:11:27.537976 : RawData event for Player #1: 12:11:27.537976 : Cannot read memory at address 0x0000030B 12:11:27.537976 : Device rawinput data (Hex) = [ 00006FFC, 0000ADF8 ] 12:11:27.537976 : Cannot read memory at address 0x0000038B 12:11:27.537976 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.537976 : OnScreen Cursor Position (Px) = [ 839, 733 ] 12:11:27.537976 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.537976 : ClientWindow Style = FullScreen 12:11:27.537976 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.537976 : Game Position (Hex) = [ 0347, 02DD ] 12:11:27.537976 : Game Position (Dec) = [ 839, 733 ] 12:11:27.537976 : - 12:11:27.539975 : Cannot read memory at address 0x0000030B 12:11:27.539975 : Cannot read memory at address 0x0000038B 12:11:27.541963 : Cannot read memory at address 0x0000030B 12:11:27.541963 : Cannot read memory at address 0x0000038B 12:11:27.543956 : Cannot read memory at address 0x0000030B 12:11:27.543956 : Cannot read memory at address 0x0000038B 12:11:27.543956 : RawData event for Player #1: 12:11:27.544953 : Device rawinput data (Hex) = [ 00006FFC, 0000ADF8 ] 12:11:27.544953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.544953 : OnScreen Cursor Position (Px) = [ 839, 733 ] 12:11:27.544953 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.544953 : ClientWindow Style = FullScreen 12:11:27.544953 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.544953 : Game Position (Hex) = [ 0347, 02DD ] 12:11:27.544953 : Game Position (Dec) = [ 839, 733 ] 12:11:27.544953 : - 12:11:27.545949 : Cannot read memory at address 0x0000030B 12:11:27.545949 : Cannot read memory at address 0x0000038B 12:11:27.547942 : Cannot read memory at address 0x0000030B 12:11:27.547942 : Cannot read memory at address 0x0000038B 12:11:27.549936 : Cannot read memory at address 0x0000030B 12:11:27.549936 : Cannot read memory at address 0x0000038B 12:11:27.550933 : RawData event for Player #1: 12:11:27.550933 : Device rawinput data (Hex) = [ 00006FFC, 0000ADF8 ] 12:11:27.550933 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.550933 : OnScreen Cursor Position (Px) = [ 839, 733 ] 12:11:27.550933 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.550933 : ClientWindow Style = FullScreen 12:11:27.550933 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.550933 : Game Position (Hex) = [ 0347, 02DD ] 12:11:27.550933 : Game Position (Dec) = [ 839, 733 ] 12:11:27.551929 : - 12:11:27.551929 : Cannot read memory at address 0x0000030B 12:11:27.551929 : Cannot read memory at address 0x0000038B 12:11:27.553926 : Cannot read memory at address 0x0000030B 12:11:27.553926 : Cannot read memory at address 0x0000038B 12:11:27.555916 : Cannot read memory at address 0x0000030B 12:11:27.555916 : Cannot read memory at address 0x0000038B 12:11:27.557909 : Cannot read memory at address 0x0000030B 12:11:27.557909 : RawData event for Player #1: 12:11:27.557909 : Cannot read memory at address 0x0000038B 12:11:27.557909 : Device rawinput data (Hex) = [ 00006FF0, 0000ADF8 ] 12:11:27.557909 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.557909 : OnScreen Cursor Position (Px) = [ 839, 733 ] 12:11:27.557909 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.558906 : ClientWindow Style = FullScreen 12:11:27.558906 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.558906 : Game Position (Hex) = [ 0347, 02DD ] 12:11:27.558906 : Game Position (Dec) = [ 839, 733 ] 12:11:27.558906 : - 12:11:27.559906 : Cannot read memory at address 0x0000030B 12:11:27.559906 : Cannot read memory at address 0x0000038B 12:11:27.561900 : Cannot read memory at address 0x0000030B 12:11:27.561900 : Cannot read memory at address 0x0000038B 12:11:27.563890 : Cannot read memory at address 0x0000030B 12:11:27.563890 : Cannot read memory at address 0x0000038B 12:11:27.564886 : RawData event for Player #1: 12:11:27.564886 : Device rawinput data (Hex) = [ 00006FF0, 0000ADF8 ] 12:11:27.564886 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.564886 : OnScreen Cursor Position (Px) = [ 839, 733 ] 12:11:27.564886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.564886 : ClientWindow Style = FullScreen 12:11:27.564886 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.564886 : Game Position (Hex) = [ 0347, 02DD ] 12:11:27.565883 : Game Position (Dec) = [ 839, 733 ] 12:11:27.565883 : - 12:11:27.565883 : Cannot read memory at address 0x0000038B 12:11:27.567880 : Cannot read memory at address 0x0000030B 12:11:27.567880 : Cannot read memory at address 0x0000038B 12:11:27.569869 : Cannot read memory at address 0x0000030B 12:11:27.569869 : Cannot read memory at address 0x0000038B 12:11:27.571863 : Cannot read memory at address 0x0000030B 12:11:27.571863 : Cannot read memory at address 0x0000038B 12:11:27.571863 : Device rawinput data (Hex) = [ 00006FF0, 0000ADF8 ] 12:11:27.571863 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.571863 : OnScreen Cursor Position (Px) = [ 839, 733 ] 12:11:27.571863 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.571863 : ClientWindow Style = FullScreen 12:11:27.571863 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.572860 : Game Position (Hex) = [ 0347, 02DD ] 12:11:27.572860 : Game Position (Dec) = [ 839, 733 ] 12:11:27.572860 : - 12:11:27.573856 : Cannot read memory at address 0x0000030B 12:11:27.573856 : Cannot read memory at address 0x0000038B 12:11:27.575853 : Cannot read memory at address 0x0000030B 12:11:27.575853 : Cannot read memory at address 0x0000038B 12:11:27.577843 : Cannot read memory at address 0x0000030B 12:11:27.577843 : Cannot read memory at address 0x0000038B 12:11:27.578840 : RawData event for Player #1: 12:11:27.578840 : Device rawinput data (Hex) = [ 00006FF0, 0000ADF8 ] 12:11:27.578840 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.578840 : OnScreen Cursor Position (Px) = [ 839, 733 ] 12:11:27.578840 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.578840 : ClientWindow Style = FullScreen 12:11:27.578840 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.578840 : Game Position (Hex) = [ 0347, 02DD ] 12:11:27.579836 : Game Position (Dec) = [ 839, 733 ] 12:11:27.579836 : - 12:11:27.579836 : Cannot read memory at address 0x0000038B 12:11:27.581834 : Cannot read memory at address 0x0000030B 12:11:27.581834 : Cannot read memory at address 0x0000038B 12:11:27.583826 : Cannot read memory at address 0x0000030B 12:11:27.583826 : Cannot read memory at address 0x0000038B 12:11:27.584819 : RawData event for Player #1: 12:11:27.584819 : Device rawinput data (Hex) = [ 00006FF0, 0000ADF8 ] 12:11:27.584819 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.584819 : OnScreen Cursor Position (Px) = [ 839, 733 ] 12:11:27.584819 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.584819 : ClientWindow Style = FullScreen 12:11:27.584819 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.584819 : Game Position (Hex) = [ 0347, 02DD ] 12:11:27.584819 : Game Position (Dec) = [ 839, 733 ] 12:11:27.585816 : Cannot read memory at address 0x0000030B 12:11:27.585816 : - 12:11:27.585816 : Cannot read memory at address 0x0000038B 12:11:27.587809 : Cannot read memory at address 0x0000030B 12:11:27.587809 : Cannot read memory at address 0x0000038B 12:11:27.589807 : Cannot read memory at address 0x0000030B 12:11:27.589807 : Cannot read memory at address 0x0000038B 12:11:27.591310 : Cannot read memory at address 0x0000030B 12:11:27.591310 : Cannot read memory at address 0x0000038B 12:11:27.591310 : RawData event for Player #1: 12:11:27.591310 : Device rawinput data (Hex) = [ 00006FEC, 0000ADC4 ] 12:11:27.591310 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.591310 : OnScreen Cursor Position (Px) = [ 839, 733 ] 12:11:27.592310 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.592310 : ClientWindow Style = FullScreen 12:11:27.592310 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.592310 : Game Position (Hex) = [ 0347, 02DD ] 12:11:27.592310 : Game Position (Dec) = [ 839, 733 ] 12:11:27.592310 : - 12:11:27.593311 : Cannot read memory at address 0x0000030B 12:11:27.593311 : Cannot read memory at address 0x0000038B 12:11:27.595304 : Cannot read memory at address 0x0000030B 12:11:27.595304 : Cannot read memory at address 0x0000038B 12:11:27.597523 : Cannot read memory at address 0x0000030B 12:11:27.597523 : Cannot read memory at address 0x0000038B 12:11:27.598788 : Cannot read memory at address 0x0000030B 12:11:27.598788 : RawData event for Player #1: 12:11:27.598788 : Cannot read memory at address 0x0000038B 12:11:27.598788 : Device rawinput data (Hex) = [ 00006FEC, 0000ADC4 ] 12:11:27.598788 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.598788 : OnScreen Cursor Position (Px) = [ 839, 733 ] 12:11:27.598788 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.598788 : ClientWindow Style = FullScreen 12:11:27.598788 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.599787 : Game Position (Hex) = [ 0347, 02DD ] 12:11:27.599787 : Game Position (Dec) = [ 839, 733 ] 12:11:27.599787 : - 12:11:27.600840 : Cannot read memory at address 0x0000030B 12:11:27.600840 : Cannot read memory at address 0x0000038B 12:11:27.602785 : Cannot read memory at address 0x0000030B 12:11:27.602785 : Cannot read memory at address 0x0000038B 12:11:27.604808 : Cannot read memory at address 0x0000030B 12:11:27.604808 : Cannot read memory at address 0x0000038B 12:11:27.605766 : RawData event for Player #1: 12:11:27.605766 : Device rawinput data (Hex) = [ 00006FF4, 0000ADC4 ] 12:11:27.605766 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.605766 : OnScreen Cursor Position (Px) = [ 839, 733 ] 12:11:27.605766 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.605766 : ClientWindow Style = FullScreen 12:11:27.606763 : Cannot read memory at address 0x0000030B 12:11:27.606763 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.606763 : Cannot read memory at address 0x0000038B 12:11:27.606763 : Game Position (Hex) = [ 0347, 02DD ] 12:11:27.606763 : Game Position (Dec) = [ 839, 733 ] 12:11:27.606763 : - 12:11:27.608760 : Cannot read memory at address 0x0000030B 12:11:27.608760 : Cannot read memory at address 0x0000038B 12:11:27.610750 : Cannot read memory at address 0x0000030B 12:11:27.610750 : Cannot read memory at address 0x0000038B 12:11:27.612743 : Cannot read memory at address 0x0000030B 12:11:27.612743 : RawData event for Player #1: 12:11:27.612743 : Cannot read memory at address 0x0000038B 12:11:27.612743 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.612743 : OnScreen Cursor Position (Px) = [ 839, 733 ] 12:11:27.613740 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.613740 : ClientWindow Style = FullScreen 12:11:27.613740 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.613740 : Game Position (Hex) = [ 0347, 02DD ] 12:11:27.613740 : Game Position (Dec) = [ 839, 733 ] 12:11:27.613740 : - 12:11:27.614736 : Cannot read memory at address 0x0000030B 12:11:27.614736 : Cannot read memory at address 0x0000038B 12:11:27.616730 : Cannot read memory at address 0x0000030B 12:11:27.616730 : Cannot read memory at address 0x0000038B 12:11:27.618723 : Cannot read memory at address 0x0000030B 12:11:27.618723 : Cannot read memory at address 0x0000038B 12:11:27.619720 : RawData event for Player #1: 12:11:27.619720 : Device rawinput data (Hex) = [ 00006FE4, 0000ADF4 ] 12:11:27.619720 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.619720 : OnScreen Cursor Position (Px) = [ 839, 733 ] 12:11:27.619720 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.619720 : ClientWindow Style = FullScreen 12:11:27.619720 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.619720 : Game Position (Hex) = [ 0347, 02DD ] 12:11:27.619720 : Game Position (Dec) = [ 839, 733 ] 12:11:27.619720 : - 12:11:27.620718 : Cannot read memory at address 0x0000030B 12:11:27.620718 : Cannot read memory at address 0x0000038B 12:11:27.622710 : Cannot read memory at address 0x0000030B 12:11:27.622710 : Cannot read memory at address 0x0000038B 12:11:27.624703 : Cannot read memory at address 0x0000030B 12:11:27.624703 : Cannot read memory at address 0x0000038B 12:11:27.625700 : RawData event for Player #1: 12:11:27.625700 : Device rawinput data (Hex) = [ 00007008, 0000ADE8 ] 12:11:27.625700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.625700 : OnScreen Cursor Position (Px) = [ 840, 733 ] 12:11:27.625700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.625700 : ClientWindow Style = FullScreen 12:11:27.625700 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.625700 : Game Position (Hex) = [ 0348, 02DD ] 12:11:27.625700 : Game Position (Dec) = [ 840, 733 ] 12:11:27.625700 : - 12:11:27.626697 : Cannot read memory at address 0x0000030B 12:11:27.626697 : Cannot read memory at address 0x0000038B 12:11:27.628689 : Cannot read memory at address 0x0000030B 12:11:27.628689 : Cannot read memory at address 0x0000038B 12:11:27.630683 : Cannot read memory at address 0x0000030B 12:11:27.630683 : Cannot read memory at address 0x0000038B 12:11:27.632676 : Cannot read memory at address 0x0000030B 12:11:27.632676 : RawData event for Player #1: 12:11:27.632676 : Cannot read memory at address 0x0000038B 12:11:27.632676 : Device rawinput data (Hex) = [ 00007008, 0000ADE8 ] 12:11:27.632676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.632676 : OnScreen Cursor Position (Px) = [ 840, 733 ] 12:11:27.632676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.632676 : ClientWindow Style = FullScreen 12:11:27.632676 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.632676 : Game Position (Hex) = [ 0348, 02DD ] 12:11:27.632676 : Game Position (Dec) = [ 840, 733 ] 12:11:27.633672 : - 12:11:27.634670 : Cannot read memory at address 0x0000030B 12:11:27.634670 : Cannot read memory at address 0x0000038B 12:11:27.636663 : Cannot read memory at address 0x0000030B 12:11:27.636663 : Cannot read memory at address 0x0000038B 12:11:27.638656 : Cannot read memory at address 0x0000030B 12:11:27.638656 : Cannot read memory at address 0x0000038B 12:11:27.639653 : RawData event for Player #1: 12:11:27.639653 : Device rawinput data (Hex) = [ 00007028, 0000ADF8 ] 12:11:27.639653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.639653 : OnScreen Cursor Position (Px) = [ 841, 733 ] 12:11:27.639653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.639653 : ClientWindow Style = FullScreen 12:11:27.639653 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.639653 : Game Position (Hex) = [ 0349, 02DD ] 12:11:27.639653 : Game Position (Dec) = [ 841, 733 ] 12:11:27.639653 : - 12:11:27.640649 : Cannot read memory at address 0x0000030B 12:11:27.640649 : Cannot read memory at address 0x0000038B 12:11:27.642643 : Cannot read memory at address 0x0000030B 12:11:27.642643 : Cannot read memory at address 0x0000038B 12:11:27.644636 : Cannot read memory at address 0x0000030B 12:11:27.644636 : Cannot read memory at address 0x0000038B 12:11:27.646630 : Cannot read memory at address 0x0000030B 12:11:27.646630 : Cannot read memory at address 0x0000038B 12:11:27.646630 : RawData event for Player #1: 12:11:27.646630 : Device rawinput data (Hex) = [ 00007030, 0000AE00 ] 12:11:27.646630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.646630 : OnScreen Cursor Position (Px) = [ 841, 734 ] 12:11:27.646630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.646630 : ClientWindow Style = FullScreen 12:11:27.646630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.646630 : Game Position (Hex) = [ 0349, 02DE ] 12:11:27.646630 : Game Position (Dec) = [ 841, 734 ] 12:11:27.647629 : - 12:11:27.648623 : Cannot read memory at address 0x0000030B 12:11:27.648623 : Cannot read memory at address 0x0000038B 12:11:27.650616 : Cannot read memory at address 0x0000030B 12:11:27.650616 : Cannot read memory at address 0x0000038B 12:11:27.652610 : Cannot read memory at address 0x0000030B 12:11:27.652610 : Cannot read memory at address 0x0000038B 12:11:27.653607 : RawData event for Player #1: 12:11:27.653607 : Device rawinput data (Hex) = [ 00007030, 0000AE00 ] 12:11:27.653607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.653607 : OnScreen Cursor Position (Px) = [ 841, 734 ] 12:11:27.653607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.653607 : ClientWindow Style = FullScreen 12:11:27.653607 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.653607 : Game Position (Hex) = [ 0349, 02DE ] 12:11:27.653607 : Game Position (Dec) = [ 841, 734 ] 12:11:27.653607 : - 12:11:27.654603 : Cannot read memory at address 0x0000030B 12:11:27.654603 : Cannot read memory at address 0x0000038B 12:11:27.656596 : Cannot read memory at address 0x0000030B 12:11:27.656596 : Cannot read memory at address 0x0000038B 12:11:27.657593 : RawData event for Player #1: 12:11:27.657593 : Device rawinput data (Hex) = [ 00007038, 0000AE00 ] 12:11:27.657593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.657593 : OnScreen Cursor Position (Px) = [ 841, 734 ] 12:11:27.657593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.657593 : ClientWindow Style = FullScreen 12:11:27.657593 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.657593 : Game Position (Hex) = [ 0349, 02DE ] 12:11:27.657593 : Game Position (Dec) = [ 841, 734 ] 12:11:27.657593 : - 12:11:27.658590 : Cannot read memory at address 0x0000030B 12:11:27.658590 : Cannot read memory at address 0x0000038B 12:11:27.660583 : Cannot read memory at address 0x0000030B 12:11:27.660583 : Cannot read memory at address 0x0000038B 12:11:27.662576 : Cannot read memory at address 0x0000030B 12:11:27.662576 : RawData event for Player #1: 12:11:27.662576 : Cannot read memory at address 0x0000038B 12:11:27.662576 : Device rawinput data (Hex) = [ 00007038, 0000AE00 ] 12:11:27.662576 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.662576 : OnScreen Cursor Position (Px) = [ 841, 734 ] 12:11:27.662576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.662576 : ClientWindow Style = FullScreen 12:11:27.662576 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.662576 : Game Position (Hex) = [ 0349, 02DE ] 12:11:27.662576 : Game Position (Dec) = [ 841, 734 ] 12:11:27.662576 : - 12:11:27.664570 : Cannot read memory at address 0x0000030B 12:11:27.664570 : Cannot read memory at address 0x0000038B 12:11:27.666563 : Cannot read memory at address 0x0000030B 12:11:27.666563 : Cannot read memory at address 0x0000038B 12:11:27.667560 : RawData event for Player #1: 12:11:27.667560 : Device rawinput data (Hex) = [ 00007038, 0000AE00 ] 12:11:27.667560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.667560 : OnScreen Cursor Position (Px) = [ 841, 734 ] 12:11:27.667560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.667560 : ClientWindow Style = FullScreen 12:11:27.667560 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.667560 : Game Position (Hex) = [ 0349, 02DE ] 12:11:27.667560 : Game Position (Dec) = [ 841, 734 ] 12:11:27.667560 : - 12:11:27.668556 : Cannot read memory at address 0x0000030B 12:11:27.668556 : Cannot read memory at address 0x0000038B 12:11:27.670550 : Cannot read memory at address 0x0000030B 12:11:27.670550 : Cannot read memory at address 0x0000038B 12:11:27.672543 : Cannot read memory at address 0x0000030B 12:11:27.672543 : Cannot read memory at address 0x0000038B 12:11:27.672543 : RawData event for Player #1: 12:11:27.672543 : Device rawinput data (Hex) = [ 00007038, 0000AE00 ] 12:11:27.672543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.672543 : OnScreen Cursor Position (Px) = [ 841, 734 ] 12:11:27.672543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.672543 : ClientWindow Style = FullScreen 12:11:27.672543 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.672543 : Game Position (Hex) = [ 0349, 02DE ] 12:11:27.672543 : Game Position (Dec) = [ 841, 734 ] 12:11:27.673540 : - 12:11:27.674536 : Cannot read memory at address 0x0000030B 12:11:27.674536 : Cannot read memory at address 0x0000038B 12:11:27.676533 : Cannot read memory at address 0x0000030B 12:11:27.676533 : Cannot read memory at address 0x0000038B 12:11:27.676533 : RawData event for Player #1: 12:11:27.676533 : Device rawinput data (Hex) = [ 00007038, 0000AE00 ] 12:11:27.676533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.676533 : OnScreen Cursor Position (Px) = [ 841, 734 ] 12:11:27.676533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.676533 : ClientWindow Style = FullScreen 12:11:27.676533 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.676533 : Game Position (Hex) = [ 0349, 02DE ] 12:11:27.676533 : Game Position (Dec) = [ 841, 734 ] 12:11:27.677526 : - 12:11:27.678527 : Cannot read memory at address 0x0000030B 12:11:27.678527 : Cannot read memory at address 0x0000038B 12:11:27.680516 : Cannot read memory at address 0x0000030B 12:11:27.680516 : Cannot read memory at address 0x0000038B 12:11:27.681513 : RawData event for Player #1: 12:11:27.681513 : Device rawinput data (Hex) = [ 00007030, 0000AE7C ] 12:11:27.681513 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.681513 : OnScreen Cursor Position (Px) = [ 841, 736 ] 12:11:27.681513 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.681513 : ClientWindow Style = FullScreen 12:11:27.681513 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.681513 : Game Position (Hex) = [ 0349, 02E0 ] 12:11:27.681513 : Game Position (Dec) = [ 841, 736 ] 12:11:27.682510 : - 12:11:27.682510 : Cannot read memory at address 0x0000030B 12:11:27.682510 : Cannot read memory at address 0x0000038B 12:11:27.684503 : Cannot read memory at address 0x0000030B 12:11:27.684503 : Cannot read memory at address 0x0000038B 12:11:27.686496 : Cannot read memory at address 0x0000030B 12:11:27.686496 : Cannot read memory at address 0x0000038B 12:11:27.686496 : RawData event for Player #1: 12:11:27.686496 : Device rawinput data (Hex) = [ 00007030, 0000AE7C ] 12:11:27.686496 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.686496 : OnScreen Cursor Position (Px) = [ 841, 736 ] 12:11:27.686496 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.686496 : ClientWindow Style = FullScreen 12:11:27.686496 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.686496 : Game Position (Hex) = [ 0349, 02E0 ] 12:11:27.686496 : Game Position (Dec) = [ 841, 736 ] 12:11:27.686496 : - 12:11:27.688490 : Cannot read memory at address 0x0000030B 12:11:27.688490 : Cannot read memory at address 0x0000038B 12:11:27.690987 : Cannot read memory at address 0x0000030B 12:11:27.690987 : Cannot read memory at address 0x0000038B 12:11:27.691985 : RawData event for Player #1: 12:11:27.691985 : Device rawinput data (Hex) = [ 00007030, 0000AE7C ] 12:11:27.691985 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.691985 : OnScreen Cursor Position (Px) = [ 841, 736 ] 12:11:27.691985 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.691985 : ClientWindow Style = FullScreen 12:11:27.691985 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.691985 : Game Position (Hex) = [ 0349, 02E0 ] 12:11:27.691985 : Game Position (Dec) = [ 841, 736 ] 12:11:27.691985 : - 12:11:27.692982 : Cannot read memory at address 0x0000030B 12:11:27.692982 : Cannot read memory at address 0x0000038B 12:11:27.694975 : Cannot read memory at address 0x0000030B 12:11:27.694975 : Cannot read memory at address 0x0000038B 12:11:27.695972 : RawData event for Player #1: 12:11:27.695972 : Device rawinput data (Hex) = [ 00007030, 0000AE7C ] 12:11:27.696969 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.696969 : OnScreen Cursor Position (Px) = [ 841, 736 ] 12:11:27.696969 : Cannot read memory at address 0x0000030B 12:11:27.696969 : Cannot read memory at address 0x0000038B 12:11:27.696969 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.696969 : ClientWindow Style = FullScreen 12:11:27.696969 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.696969 : Game Position (Hex) = [ 0349, 02E0 ] 12:11:27.696969 : Game Position (Dec) = [ 841, 736 ] 12:11:27.696969 : - 12:11:27.698962 : Cannot read memory at address 0x0000030B 12:11:27.698962 : Cannot read memory at address 0x0000038B 12:11:27.699959 : RawData event for Player #1: 12:11:27.699959 : Device rawinput data (Hex) = [ 00007030, 0000AE7C ] 12:11:27.700955 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.700955 : OnScreen Cursor Position (Px) = [ 841, 736 ] 12:11:27.700955 : Cannot read memory at address 0x0000030B 12:11:27.700955 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.700955 : Cannot read memory at address 0x0000038B 12:11:27.700955 : ClientWindow Style = FullScreen 12:11:27.700955 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.700955 : Game Position (Hex) = [ 0349, 02E0 ] 12:11:27.700955 : Game Position (Dec) = [ 841, 736 ] 12:11:27.700955 : - 12:11:27.702949 : Cannot read memory at address 0x0000030B 12:11:27.702949 : Cannot read memory at address 0x0000038B 12:11:27.704942 : Cannot read memory at address 0x0000030B 12:11:27.704942 : Cannot read memory at address 0x0000038B 12:11:27.704942 : RawData event for Player #1: 12:11:27.705939 : Device rawinput data (Hex) = [ 00007030, 0000AE7C ] 12:11:27.705939 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.705939 : OnScreen Cursor Position (Px) = [ 841, 736 ] 12:11:27.705939 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.705939 : ClientWindow Style = FullScreen 12:11:27.705939 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.705939 : Game Position (Hex) = [ 0349, 02E0 ] 12:11:27.705939 : Game Position (Dec) = [ 841, 736 ] 12:11:27.705939 : - 12:11:27.706936 : Cannot read memory at address 0x0000030B 12:11:27.706936 : Cannot read memory at address 0x0000038B 12:11:27.708929 : Cannot read memory at address 0x0000030B 12:11:27.708929 : Cannot read memory at address 0x0000038B 12:11:27.710926 : Cannot read memory at address 0x0000030B 12:11:27.710926 : Cannot read memory at address 0x0000038B 12:11:27.711919 : RawData event for Player #1: 12:11:27.712915 : Device rawinput data (Hex) = [ 0000704C, 0000AE74 ] 12:11:27.712915 : Cannot read memory at address 0x0000030B 12:11:27.712915 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.712915 : Cannot read memory at address 0x0000038B 12:11:27.712915 : OnScreen Cursor Position (Px) = [ 842, 735 ] 12:11:27.712915 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.712915 : ClientWindow Style = FullScreen 12:11:27.712915 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.712915 : Game Position (Hex) = [ 034A, 02DF ] 12:11:27.712915 : Game Position (Dec) = [ 842, 735 ] 12:11:27.713912 : - 12:11:27.714909 : Cannot read memory at address 0x0000030B 12:11:27.714909 : Cannot read memory at address 0x0000038B 12:11:27.716902 : Cannot read memory at address 0x0000030B 12:11:27.716902 : Cannot read memory at address 0x0000038B 12:11:27.718895 : Cannot read memory at address 0x0000030B 12:11:27.718895 : Cannot read memory at address 0x0000038B 12:11:27.718895 : RawData event for Player #1: 12:11:27.719892 : Device rawinput data (Hex) = [ 0000704C, 0000AEA4 ] 12:11:27.719892 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.719892 : OnScreen Cursor Position (Px) = [ 842, 736 ] 12:11:27.719892 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.719892 : ClientWindow Style = FullScreen 12:11:27.719892 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.719892 : Game Position (Hex) = [ 034A, 02E0 ] 12:11:27.719892 : Game Position (Dec) = [ 842, 736 ] 12:11:27.719892 : - 12:11:27.720889 : Cannot read memory at address 0x0000030B 12:11:27.720889 : Cannot read memory at address 0x0000038B 12:11:27.722882 : Cannot read memory at address 0x0000030B 12:11:27.722882 : Cannot read memory at address 0x0000038B 12:11:27.724875 : Cannot read memory at address 0x0000030B 12:11:27.724875 : Cannot read memory at address 0x0000038B 12:11:27.726869 : Cannot read memory at address 0x0000030B 12:11:27.726869 : Cannot read memory at address 0x0000038B 12:11:27.726869 : Device rawinput data (Hex) = [ 00007044, 0000AEBC ] 12:11:27.726869 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.726869 : OnScreen Cursor Position (Px) = [ 842, 737 ] 12:11:27.726869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.726869 : ClientWindow Style = FullScreen 12:11:27.726869 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.726869 : Game Position (Hex) = [ 034A, 02E1 ] 12:11:27.726869 : Game Position (Dec) = [ 842, 737 ] 12:11:27.726869 : - 12:11:27.728867 : Cannot read memory at address 0x0000030B 12:11:27.728867 : Cannot read memory at address 0x0000038B 12:11:27.730855 : Cannot read memory at address 0x0000030B 12:11:27.730855 : RawData event for Player #1: 12:11:27.730855 : Cannot read memory at address 0x0000038B 12:11:27.730855 : Device rawinput data (Hex) = [ 00007044, 0000AEF0 ] 12:11:27.730855 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.730855 : OnScreen Cursor Position (Px) = [ 842, 738 ] 12:11:27.730855 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.730855 : ClientWindow Style = FullScreen 12:11:27.730855 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.730855 : Game Position (Hex) = [ 034A, 02E2 ] 12:11:27.730855 : Game Position (Dec) = [ 842, 738 ] 12:11:27.731852 : - 12:11:27.732849 : Cannot read memory at address 0x0000030B 12:11:27.732849 : Cannot read memory at address 0x0000038B 12:11:27.734842 : Cannot read memory at address 0x0000030B 12:11:27.734842 : Cannot read memory at address 0x0000038B 12:11:27.734842 : RawData event for Player #1: 12:11:27.735839 : Device rawinput data (Hex) = [ 00007044, 0000AEF0 ] 12:11:27.735839 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.735839 : OnScreen Cursor Position (Px) = [ 842, 738 ] 12:11:27.735839 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.735839 : ClientWindow Style = FullScreen 12:11:27.735839 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.735839 : Game Position (Hex) = [ 034A, 02E2 ] 12:11:27.735839 : Game Position (Dec) = [ 842, 738 ] 12:11:27.735839 : - 12:11:27.736836 : Cannot read memory at address 0x0000030B 12:11:27.736836 : Cannot read memory at address 0x0000038B 12:11:27.738829 : Cannot read memory at address 0x0000030B 12:11:27.738829 : Cannot read memory at address 0x0000038B 12:11:27.740822 : Cannot read memory at address 0x0000030B 12:11:27.740822 : RawData event for Player #1: 12:11:27.740822 : Device rawinput data (Hex) = [ 00007044, 0000AEF0 ] 12:11:27.740822 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.740822 : OnScreen Cursor Position (Px) = [ 842, 738 ] 12:11:27.740822 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.740822 : ClientWindow Style = FullScreen 12:11:27.740822 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.740822 : Game Position (Hex) = [ 034A, 02E2 ] 12:11:27.740822 : Game Position (Dec) = [ 842, 738 ] 12:11:27.740822 : - 12:11:27.742815 : Cannot read memory at address 0x0000030B 12:11:27.742815 : Cannot read memory at address 0x0000038B 12:11:27.744809 : Cannot read memory at address 0x0000030B 12:11:27.744809 : Cannot read memory at address 0x0000038B 12:11:27.745805 : RawData event for Player #1: 12:11:27.745805 : Device rawinput data (Hex) = [ 00007044, 0000AF20 ] 12:11:27.745805 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.745805 : OnScreen Cursor Position (Px) = [ 842, 738 ] 12:11:27.745805 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.745805 : ClientWindow Style = FullScreen 12:11:27.745805 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.745805 : Game Position (Hex) = [ 034A, 02E2 ] 12:11:27.745805 : Game Position (Dec) = [ 842, 738 ] 12:11:27.745805 : - 12:11:27.746802 : Cannot read memory at address 0x0000030B 12:11:27.746802 : Cannot read memory at address 0x0000038B 12:11:27.748795 : Cannot read memory at address 0x0000030B 12:11:27.748795 : Cannot read memory at address 0x0000038B 12:11:27.749792 : RawData event for Player #1: 12:11:27.749792 : Device rawinput data (Hex) = [ 00007044, 0000AF20 ] 12:11:27.749792 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.749792 : OnScreen Cursor Position (Px) = [ 842, 738 ] 12:11:27.749792 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.749792 : ClientWindow Style = FullScreen 12:11:27.749792 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.749792 : Game Position (Hex) = [ 034A, 02E2 ] 12:11:27.749792 : Game Position (Dec) = [ 842, 738 ] 12:11:27.749792 : - 12:11:27.750789 : Cannot read memory at address 0x0000030B 12:11:27.750789 : Cannot read memory at address 0x0000038B 12:11:27.752782 : Cannot read memory at address 0x0000030B 12:11:27.752782 : Cannot read memory at address 0x0000038B 12:11:27.754775 : Cannot read memory at address 0x0000030B 12:11:27.754775 : Cannot read memory at address 0x0000038B 12:11:27.754775 : Device rawinput data (Hex) = [ 00007044, 0000AF20 ] 12:11:27.754775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.754775 : OnScreen Cursor Position (Px) = [ 842, 738 ] 12:11:27.754775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.754775 : ClientWindow Style = FullScreen 12:11:27.754775 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.754775 : Game Position (Hex) = [ 034A, 02E2 ] 12:11:27.754775 : Game Position (Dec) = [ 842, 738 ] 12:11:27.754775 : - 12:11:27.756772 : Cannot read memory at address 0x0000030B 12:11:27.756772 : Cannot read memory at address 0x0000038B 12:11:27.758762 : Cannot read memory at address 0x0000030B 12:11:27.758762 : Cannot read memory at address 0x0000038B 12:11:27.759759 : RawData event for Player #1: 12:11:27.759759 : Device rawinput data (Hex) = [ 00007044, 0000AF20 ] 12:11:27.759759 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.759759 : OnScreen Cursor Position (Px) = [ 842, 738 ] 12:11:27.759759 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.759759 : ClientWindow Style = FullScreen 12:11:27.759759 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.759759 : Game Position (Hex) = [ 034A, 02E2 ] 12:11:27.759759 : Game Position (Dec) = [ 842, 738 ] 12:11:27.759759 : - 12:11:27.760755 : Cannot read memory at address 0x0000030B 12:11:27.760755 : Cannot read memory at address 0x0000038B 12:11:27.762749 : Cannot read memory at address 0x0000030B 12:11:27.762749 : Cannot read memory at address 0x0000038B 12:11:27.764742 : Cannot read memory at address 0x0000030B 12:11:27.764742 : RawData event for Player #1: 12:11:27.764742 : Cannot read memory at address 0x0000038B 12:11:27.764742 : Device rawinput data (Hex) = [ 0000703C, 0000AF38 ] 12:11:27.764742 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.764742 : OnScreen Cursor Position (Px) = [ 841, 739 ] 12:11:27.764742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.764742 : ClientWindow Style = FullScreen 12:11:27.764742 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.765739 : Game Position (Hex) = [ 0349, 02E3 ] 12:11:27.765739 : Game Position (Dec) = [ 841, 739 ] 12:11:27.765739 : - 12:11:27.766735 : Cannot read memory at address 0x0000030B 12:11:27.766735 : Cannot read memory at address 0x0000038B 12:11:27.768729 : Cannot read memory at address 0x0000030B 12:11:27.768729 : Cannot read memory at address 0x0000038B 12:11:27.769726 : RawData event for Player #1: 12:11:27.769726 : Device rawinput data (Hex) = [ 0000703C, 0000AF34 ] 12:11:27.769726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.769726 : OnScreen Cursor Position (Px) = [ 841, 739 ] 12:11:27.769726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.769726 : ClientWindow Style = FullScreen 12:11:27.769726 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.769726 : Game Position (Hex) = [ 0349, 02E3 ] 12:11:27.769726 : Game Position (Dec) = [ 841, 739 ] 12:11:27.769726 : - 12:11:27.770722 : Cannot read memory at address 0x0000030B 12:11:27.770722 : Cannot read memory at address 0x0000038B 12:11:27.772720 : Cannot read memory at address 0x0000030B 12:11:27.772720 : Cannot read memory at address 0x0000038B 12:11:27.773714 : RawData event for Player #1: 12:11:27.773714 : Device rawinput data (Hex) = [ 0000703C, 0000AF34 ] 12:11:27.773714 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.773714 : OnScreen Cursor Position (Px) = [ 841, 739 ] 12:11:27.773714 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.773714 : ClientWindow Style = FullScreen 12:11:27.773714 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.773714 : Game Position (Hex) = [ 0349, 02E3 ] 12:11:27.773714 : Game Position (Dec) = [ 841, 739 ] 12:11:27.773714 : - 12:11:27.774709 : Cannot read memory at address 0x0000030B 12:11:27.774709 : Cannot read memory at address 0x0000038B 12:11:27.776706 : Cannot read memory at address 0x0000030B 12:11:27.776706 : Cannot read memory at address 0x0000038B 12:11:27.778695 : Cannot read memory at address 0x0000030B 12:11:27.778695 : Cannot read memory at address 0x0000038B 12:11:27.780689 : Cannot read memory at address 0x0000030B 12:11:27.780689 : RawData event for Player #1: 12:11:27.780689 : Cannot read memory at address 0x0000038B 12:11:27.780689 : Device rawinput data (Hex) = [ 00007014, 0000AF98 ] 12:11:27.780689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.780689 : OnScreen Cursor Position (Px) = [ 840, 740 ] 12:11:27.780689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.780689 : ClientWindow Style = FullScreen 12:11:27.780689 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.780689 : Game Position (Hex) = [ 0348, 02E4 ] 12:11:27.780689 : Game Position (Dec) = [ 840, 740 ] 12:11:27.781685 : - 12:11:27.782682 : Cannot read memory at address 0x0000030B 12:11:27.782682 : Cannot read memory at address 0x0000038B 12:11:27.784675 : Cannot read memory at address 0x0000030B 12:11:27.784675 : Cannot read memory at address 0x0000038B 12:11:27.785672 : RawData event for Player #1: 12:11:27.785672 : Device rawinput data (Hex) = [ 0000701C, 0000AF98 ] 12:11:27.785672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.785672 : OnScreen Cursor Position (Px) = [ 840, 740 ] 12:11:27.785672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.785672 : ClientWindow Style = FullScreen 12:11:27.785672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.785672 : Game Position (Hex) = [ 0348, 02E4 ] 12:11:27.785672 : Game Position (Dec) = [ 840, 740 ] 12:11:27.785672 : - 12:11:27.786669 : Cannot read memory at address 0x0000030B 12:11:27.786669 : Cannot read memory at address 0x0000038B 12:11:27.788667 : Cannot read memory at address 0x0000030B 12:11:27.788667 : Cannot read memory at address 0x0000038B 12:11:27.791171 : Cannot read memory at address 0x0000030B 12:11:27.791171 : Cannot read memory at address 0x0000038B 12:11:27.792174 : RawData event for Player #1: 12:11:27.792174 : Device rawinput data (Hex) = [ 00007014, 0000AF98 ] 12:11:27.792174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.793167 : OnScreen Cursor Position (Px) = [ 840, 740 ] 12:11:27.793167 : Cannot read memory at address 0x0000030B 12:11:27.793167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.793167 : Cannot read memory at address 0x0000038B 12:11:27.793167 : ClientWindow Style = FullScreen 12:11:27.793167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.793167 : Game Position (Hex) = [ 0348, 02E4 ] 12:11:27.793167 : Game Position (Dec) = [ 840, 740 ] 12:11:27.793167 : - 12:11:27.795164 : Cannot read memory at address 0x0000030B 12:11:27.795164 : Cannot read memory at address 0x0000038B 12:11:27.797154 : Cannot read memory at address 0x0000030B 12:11:27.797154 : Cannot read memory at address 0x0000038B 12:11:27.799148 : Cannot read memory at address 0x0000030B 12:11:27.799148 : Cannot read memory at address 0x0000038B 12:11:27.799148 : RawData event for Player #1: 12:11:27.799148 : Device rawinput data (Hex) = [ 00007014, 0000AF98 ] 12:11:27.799148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.799148 : OnScreen Cursor Position (Px) = [ 840, 740 ] 12:11:27.800144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.800144 : ClientWindow Style = FullScreen 12:11:27.800144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.800144 : Game Position (Hex) = [ 0348, 02E4 ] 12:11:27.800144 : Game Position (Dec) = [ 840, 740 ] 12:11:27.800144 : - 12:11:27.801141 : Cannot read memory at address 0x0000030B 12:11:27.801141 : Cannot read memory at address 0x0000038B 12:11:27.803138 : Cannot read memory at address 0x0000030B 12:11:27.803138 : Cannot read memory at address 0x0000038B 12:11:27.805131 : Cannot read memory at address 0x0000030B 12:11:27.805131 : Cannot read memory at address 0x0000038B 12:11:27.805131 : RawData event for Player #1: 12:11:27.806124 : Device rawinput data (Hex) = [ 0000700C, 0000AFBC ] 12:11:27.806124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.806124 : OnScreen Cursor Position (Px) = [ 840, 741 ] 12:11:27.806124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.806124 : ClientWindow Style = FullScreen 12:11:27.806124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.806124 : Game Position (Hex) = [ 0348, 02E5 ] 12:11:27.806124 : Game Position (Dec) = [ 840, 741 ] 12:11:27.807121 : - 12:11:27.807121 : Cannot read memory at address 0x0000030B 12:11:27.807121 : Cannot read memory at address 0x0000038B 12:11:27.809118 : Cannot read memory at address 0x0000030B 12:11:27.809118 : Cannot read memory at address 0x0000038B 12:11:27.811111 : Cannot read memory at address 0x0000030B 12:11:27.811111 : Cannot read memory at address 0x0000038B 12:11:27.812107 : RawData event for Player #1: 12:11:27.813101 : Device rawinput data (Hex) = [ 00007014, 0000AFE4 ] 12:11:27.813101 : Cannot read memory at address 0x0000030B 12:11:27.813101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.813101 : Cannot read memory at address 0x0000038B 12:11:27.813101 : OnScreen Cursor Position (Px) = [ 840, 742 ] 12:11:27.813101 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.813101 : ClientWindow Style = FullScreen 12:11:27.813101 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.814098 : Game Position (Hex) = [ 0348, 02E6 ] 12:11:27.814098 : Game Position (Dec) = [ 840, 742 ] 12:11:27.814098 : - 12:11:27.815094 : Cannot read memory at address 0x0000030B 12:11:27.815094 : Cannot read memory at address 0x0000038B 12:11:27.817088 : Cannot read memory at address 0x0000030B 12:11:27.817088 : Cannot read memory at address 0x0000038B 12:11:27.819084 : Cannot read memory at address 0x0000030B 12:11:27.819084 : Cannot read memory at address 0x0000038B 12:11:27.819084 : RawData event for Player #1: 12:11:27.819084 : Device rawinput data (Hex) = [ 0000700C, 0000B014 ] 12:11:27.820077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.820077 : OnScreen Cursor Position (Px) = [ 840, 742 ] 12:11:27.820077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.820077 : ClientWindow Style = FullScreen 12:11:27.820077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.820077 : Game Position (Hex) = [ 0348, 02E6 ] 12:11:27.820077 : Game Position (Dec) = [ 840, 742 ] 12:11:27.820077 : - 12:11:27.821074 : Cannot read memory at address 0x0000030B 12:11:27.821074 : Cannot read memory at address 0x0000038B 12:11:27.823067 : Cannot read memory at address 0x0000030B 12:11:27.823067 : Cannot read memory at address 0x0000038B 12:11:27.825064 : Cannot read memory at address 0x0000030B 12:11:27.825064 : Cannot read memory at address 0x0000038B 12:11:27.826061 : RawData event for Player #1: 12:11:27.827054 : Device rawinput data (Hex) = [ 0000700C, 0000B014 ] 12:11:27.827054 : Cannot read memory at address 0x0000030B 12:11:27.827054 : Cannot read memory at address 0x0000038B 12:11:27.827054 : OnScreen Cursor Position (Px) = [ 840, 742 ] 12:11:27.827054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.827054 : ClientWindow Style = FullScreen 12:11:27.827054 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.827054 : Game Position (Hex) = [ 0348, 02E6 ] 12:11:27.828051 : Game Position (Dec) = [ 840, 742 ] 12:11:27.828051 : - 12:11:27.829048 : Cannot read memory at address 0x0000030B 12:11:27.829048 : Cannot read memory at address 0x0000038B 12:11:27.831041 : Cannot read memory at address 0x0000030B 12:11:27.831041 : Cannot read memory at address 0x0000038B 12:11:27.833034 : Cannot read memory at address 0x0000030B 12:11:27.833034 : Cannot read memory at address 0x0000038B 12:11:27.833034 : RawData event for Player #1: 12:11:27.833034 : Device rawinput data (Hex) = [ 0000701C, 0000B040 ] 12:11:27.833034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.834031 : OnScreen Cursor Position (Px) = [ 840, 743 ] 12:11:27.834031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.834031 : ClientWindow Style = FullScreen 12:11:27.834031 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.834031 : Game Position (Hex) = [ 0348, 02E7 ] 12:11:27.834031 : Game Position (Dec) = [ 840, 743 ] 12:11:27.834031 : - 12:11:27.835031 : Cannot read memory at address 0x0000030B 12:11:27.835031 : Cannot read memory at address 0x0000038B 12:11:27.837021 : Cannot read memory at address 0x0000030B 12:11:27.837021 : Cannot read memory at address 0x0000038B 12:11:27.839018 : Cannot read memory at address 0x0000030B 12:11:27.839018 : Cannot read memory at address 0x0000038B 12:11:27.839018 : RawData event for Player #1: 12:11:27.840011 : Device rawinput data (Hex) = [ 00007014, 0000B060 ] 12:11:27.840011 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.840011 : OnScreen Cursor Position (Px) = [ 840, 744 ] 12:11:27.840011 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.840011 : ClientWindow Style = FullScreen 12:11:27.840011 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.840011 : Game Position (Hex) = [ 0348, 02E8 ] 12:11:27.840011 : Game Position (Dec) = [ 840, 744 ] 12:11:27.840011 : - 12:11:27.841008 : Cannot read memory at address 0x0000030B 12:11:27.841008 : Cannot read memory at address 0x0000038B 12:11:27.843001 : Cannot read memory at address 0x0000030B 12:11:27.843001 : Cannot read memory at address 0x0000038B 12:11:27.844994 : Cannot read memory at address 0x0000030B 12:11:27.844994 : Cannot read memory at address 0x0000038B 12:11:27.845991 : RawData event for Player #1: 12:11:27.846987 : Device rawinput data (Hex) = [ 00007014, 0000B058 ] 12:11:27.846987 : Cannot read memory at address 0x0000030B 12:11:27.846987 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.846987 : Cannot read memory at address 0x0000038B 12:11:27.846987 : OnScreen Cursor Position (Px) = [ 840, 743 ] 12:11:27.846987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.846987 : ClientWindow Style = FullScreen 12:11:27.846987 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.846987 : Game Position (Hex) = [ 0348, 02E7 ] 12:11:27.846987 : Game Position (Dec) = [ 840, 743 ] 12:11:27.846987 : - 12:11:27.848984 : Cannot read memory at address 0x0000030B 12:11:27.848984 : Cannot read memory at address 0x0000038B 12:11:27.850974 : Cannot read memory at address 0x0000030B 12:11:27.850974 : Cannot read memory at address 0x0000038B 12:11:27.852971 : Cannot read memory at address 0x0000030B 12:11:27.852971 : Cannot read memory at address 0x0000038B 12:11:27.853964 : RawData event for Player #1: 12:11:27.853964 : Device rawinput data (Hex) = [ 0000700C, 0000B088 ] 12:11:27.853964 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.853964 : OnScreen Cursor Position (Px) = [ 840, 744 ] 12:11:27.853964 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.853964 : ClientWindow Style = FullScreen 12:11:27.853964 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.853964 : Game Position (Hex) = [ 0348, 02E8 ] 12:11:27.853964 : Game Position (Dec) = [ 840, 744 ] 12:11:27.853964 : - 12:11:27.854960 : Cannot read memory at address 0x0000030B 12:11:27.854960 : Cannot read memory at address 0x0000038B 12:11:27.856958 : Cannot read memory at address 0x0000030B 12:11:27.856958 : Cannot read memory at address 0x0000038B 12:11:27.858947 : Cannot read memory at address 0x0000030B 12:11:27.858947 : Cannot read memory at address 0x0000038B 12:11:27.860941 : RawData event for Player #1: 12:11:27.860941 : Cannot read memory at address 0x0000030B 12:11:27.860941 : Device rawinput data (Hex) = [ 00007014, 0000B0BC ] 12:11:27.860941 : Cannot read memory at address 0x0000038B 12:11:27.860941 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.860941 : OnScreen Cursor Position (Px) = [ 840, 745 ] 12:11:27.860941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.860941 : ClientWindow Style = FullScreen 12:11:27.860941 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.860941 : Game Position (Hex) = [ 0348, 02E9 ] 12:11:27.861937 : Game Position (Dec) = [ 840, 745 ] 12:11:27.861937 : - 12:11:27.862934 : Cannot read memory at address 0x0000030B 12:11:27.862934 : Cannot read memory at address 0x0000038B 12:11:27.864927 : Cannot read memory at address 0x0000030B 12:11:27.864927 : Cannot read memory at address 0x0000038B 12:11:27.866921 : Cannot read memory at address 0x0000030B 12:11:27.866921 : Cannot read memory at address 0x0000038B 12:11:27.867917 : RawData event for Player #1: 12:11:27.867917 : Device rawinput data (Hex) = [ 0000700C, 0000B0D4 ] 12:11:27.867917 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.867917 : OnScreen Cursor Position (Px) = [ 840, 746 ] 12:11:27.867917 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.867917 : ClientWindow Style = FullScreen 12:11:27.867917 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.868915 : Game Position (Hex) = [ 0348, 02EA ] 12:11:27.868915 : Cannot read memory at address 0x0000030B 12:11:27.868915 : Game Position (Dec) = [ 840, 746 ] 12:11:27.868915 : Cannot read memory at address 0x0000038B 12:11:27.868915 : - 12:11:27.870907 : Cannot read memory at address 0x0000030B 12:11:27.870907 : Cannot read memory at address 0x0000038B 12:11:27.872901 : Cannot read memory at address 0x0000030B 12:11:27.872901 : Cannot read memory at address 0x0000038B 12:11:27.874894 : RawData event for Player #1: 12:11:27.874894 : Cannot read memory at address 0x0000030B 12:11:27.874894 : Device rawinput data (Hex) = [ 0000700C, 0000B0D4 ] 12:11:27.874894 : Cannot read memory at address 0x0000038B 12:11:27.874894 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.874894 : OnScreen Cursor Position (Px) = [ 840, 746 ] 12:11:27.874894 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.874894 : ClientWindow Style = FullScreen 12:11:27.874894 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.874894 : Game Position (Hex) = [ 0348, 02EA ] 12:11:27.875891 : Game Position (Dec) = [ 840, 746 ] 12:11:27.875891 : - 12:11:27.876891 : Cannot read memory at address 0x0000030B 12:11:27.876891 : Cannot read memory at address 0x0000038B 12:11:27.878881 : Cannot read memory at address 0x0000030B 12:11:27.878881 : Cannot read memory at address 0x0000038B 12:11:27.880874 : RawData event for Player #1: 12:11:27.880874 : Device rawinput data (Hex) = [ 0000700C, 0000B0D4 ] 12:11:27.880874 : Cannot read memory at address 0x0000038B 12:11:27.880874 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.880874 : OnScreen Cursor Position (Px) = [ 840, 746 ] 12:11:27.880874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.880874 : ClientWindow Style = FullScreen 12:11:27.881871 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.881871 : Game Position (Hex) = [ 0348, 02EA ] 12:11:27.881871 : Game Position (Dec) = [ 840, 746 ] 12:11:27.881871 : - 12:11:27.882868 : Cannot read memory at address 0x0000030B 12:11:27.882868 : Cannot read memory at address 0x0000038B 12:11:27.884861 : Cannot read memory at address 0x0000030B 12:11:27.884861 : Cannot read memory at address 0x0000038B 12:11:27.886854 : Cannot read memory at address 0x0000030B 12:11:27.886854 : Cannot read memory at address 0x0000038B 12:11:27.887853 : RawData event for Player #1: 12:11:27.887853 : Device rawinput data (Hex) = [ 0000700C, 0000B0D4 ] 12:11:27.887984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.887984 : OnScreen Cursor Position (Px) = [ 840, 746 ] 12:11:27.887984 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.887984 : ClientWindow Style = FullScreen 12:11:27.888486 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.888486 : Cannot read memory at address 0x0000030B 12:11:27.888486 : Cannot read memory at address 0x0000038B 12:11:27.888486 : Game Position (Dec) = [ 840, 746 ] 12:11:27.888486 : - 12:11:27.890485 : Cannot read memory at address 0x0000030B 12:11:27.890485 : Cannot read memory at address 0x0000038B 12:11:27.891984 : Cannot read memory at address 0x0000030B 12:11:27.891984 : Cannot read memory at address 0x0000038B 12:11:27.893979 : Cannot read memory at address 0x0000030B 12:11:27.893979 : Cannot read memory at address 0x0000038B 12:11:27.893979 : RawData event for Player #1: 12:11:27.894975 : Device rawinput data (Hex) = [ 00007014, 0000B108 ] 12:11:27.894975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.894975 : OnScreen Cursor Position (Px) = [ 840, 746 ] 12:11:27.894975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.894975 : ClientWindow Style = FullScreen 12:11:27.894975 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.894975 : Game Position (Hex) = [ 0348, 02EA ] 12:11:27.894975 : Game Position (Dec) = [ 840, 746 ] 12:11:27.894975 : - 12:11:27.895972 : Cannot read memory at address 0x0000030B 12:11:27.895972 : Cannot read memory at address 0x0000038B 12:11:27.897965 : Cannot read memory at address 0x0000030B 12:11:27.897965 : Cannot read memory at address 0x0000038B 12:11:27.899959 : Cannot read memory at address 0x0000030B 12:11:27.899959 : Cannot read memory at address 0x0000038B 12:11:27.900955 : RawData event for Player #1: 12:11:27.900955 : Device rawinput data (Hex) = [ 0000700C, 0000B120 ] 12:11:27.901952 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.901952 : Cannot read memory at address 0x0000030B 12:11:27.901952 : OnScreen Cursor Position (Px) = [ 840, 747 ] 12:11:27.901952 : Cannot read memory at address 0x0000038B 12:11:27.901952 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.901952 : ClientWindow Style = FullScreen 12:11:27.901952 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.901952 : Game Position (Hex) = [ 0348, 02EB ] 12:11:27.901952 : Game Position (Dec) = [ 840, 747 ] 12:11:27.901952 : - 12:11:27.903945 : Cannot read memory at address 0x0000030B 12:11:27.903945 : Cannot read memory at address 0x0000038B 12:11:27.905939 : Cannot read memory at address 0x0000030B 12:11:27.905939 : Cannot read memory at address 0x0000038B 12:11:27.907932 : Cannot read memory at address 0x0000030B 12:11:27.907932 : Cannot read memory at address 0x0000038B 12:11:27.907932 : RawData event for Player #1: 12:11:27.908929 : Device rawinput data (Hex) = [ 00007034, 0000B134 ] 12:11:27.908929 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.908929 : OnScreen Cursor Position (Px) = [ 841, 747 ] 12:11:27.908929 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.908929 : ClientWindow Style = FullScreen 12:11:27.908929 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.908929 : Game Position (Hex) = [ 0349, 02EB ] 12:11:27.908929 : Game Position (Dec) = [ 841, 747 ] 12:11:27.908929 : - 12:11:27.909925 : Cannot read memory at address 0x0000030B 12:11:27.909925 : Cannot read memory at address 0x0000038B 12:11:27.911919 : Cannot read memory at address 0x0000030B 12:11:27.911919 : Cannot read memory at address 0x0000038B 12:11:27.913912 : Cannot read memory at address 0x0000030B 12:11:27.913912 : Cannot read memory at address 0x0000038B 12:11:27.913912 : RawData event for Player #1: 12:11:27.914909 : Device rawinput data (Hex) = [ 00007034, 0000B134 ] 12:11:27.914909 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.914909 : OnScreen Cursor Position (Px) = [ 841, 747 ] 12:11:27.914909 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.914909 : ClientWindow Style = FullScreen 12:11:27.914909 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.914909 : Game Position (Hex) = [ 0349, 02EB ] 12:11:27.914909 : Game Position (Dec) = [ 841, 747 ] 12:11:27.914909 : - 12:11:27.915905 : Cannot read memory at address 0x0000030B 12:11:27.915905 : Cannot read memory at address 0x0000038B 12:11:27.917899 : Cannot read memory at address 0x0000030B 12:11:27.917899 : Cannot read memory at address 0x0000038B 12:11:27.919892 : Cannot read memory at address 0x0000030B 12:11:27.919892 : Cannot read memory at address 0x0000038B 12:11:27.920889 : RawData event for Player #1: 12:11:27.921885 : Device rawinput data (Hex) = [ 00007054, 0000B134 ] 12:11:27.921885 : Cannot read memory at address 0x0000030B 12:11:27.921885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.921885 : Cannot read memory at address 0x0000038B 12:11:27.921885 : OnScreen Cursor Position (Px) = [ 842, 747 ] 12:11:27.921885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.921885 : ClientWindow Style = FullScreen 12:11:27.921885 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.921885 : Game Position (Hex) = [ 034A, 02EB ] 12:11:27.921885 : Game Position (Dec) = [ 842, 747 ] 12:11:27.921885 : - 12:11:27.923879 : Cannot read memory at address 0x0000030B 12:11:27.923879 : Cannot read memory at address 0x0000038B 12:11:27.925872 : Cannot read memory at address 0x0000030B 12:11:27.925872 : Cannot read memory at address 0x0000038B 12:11:27.927865 : Cannot read memory at address 0x0000030B 12:11:27.927865 : Cannot read memory at address 0x0000038B 12:11:27.928862 : RawData event for Player #1: 12:11:27.928862 : Device rawinput data (Hex) = [ 00007078, 0000B13C ] 12:11:27.928862 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.928862 : OnScreen Cursor Position (Px) = [ 843, 747 ] 12:11:27.928862 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.928862 : ClientWindow Style = FullScreen 12:11:27.928862 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.928862 : Game Position (Hex) = [ 034B, 02EB ] 12:11:27.928862 : Game Position (Dec) = [ 843, 747 ] 12:11:27.928862 : - 12:11:27.929859 : Cannot read memory at address 0x0000030B 12:11:27.929859 : Cannot read memory at address 0x0000038B 12:11:27.931852 : Cannot read memory at address 0x0000030B 12:11:27.931852 : Cannot read memory at address 0x0000038B 12:11:27.933845 : Cannot read memory at address 0x0000030B 12:11:27.933845 : Cannot read memory at address 0x0000038B 12:11:27.935839 : RawData event for Player #1: 12:11:27.935839 : Cannot read memory at address 0x0000030B 12:11:27.935839 : Device rawinput data (Hex) = [ 00007080, 0000B140 ] 12:11:27.935839 : Cannot read memory at address 0x0000038B 12:11:27.935839 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.935839 : OnScreen Cursor Position (Px) = [ 843, 747 ] 12:11:27.935839 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.935839 : ClientWindow Style = FullScreen 12:11:27.935839 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.935839 : Game Position (Hex) = [ 034B, 02EB ] 12:11:27.935839 : Game Position (Dec) = [ 843, 747 ] 12:11:27.935839 : - 12:11:27.937832 : Cannot read memory at address 0x0000030B 12:11:27.937832 : Cannot read memory at address 0x0000038B 12:11:27.939825 : Cannot read memory at address 0x0000030B 12:11:27.939825 : Cannot read memory at address 0x0000038B 12:11:27.941819 : Cannot read memory at address 0x0000030B 12:11:27.941819 : Cannot read memory at address 0x0000038B 12:11:27.942815 : RawData event for Player #1: 12:11:27.942815 : Device rawinput data (Hex) = [ 000070C4, 0000B0FC ] 12:11:27.942815 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.942815 : OnScreen Cursor Position (Px) = [ 845, 746 ] 12:11:27.942815 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.942815 : ClientWindow Style = FullScreen 12:11:27.942815 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.942815 : Game Position (Hex) = [ 034D, 02EA ] 12:11:27.942815 : Game Position (Dec) = [ 845, 746 ] 12:11:27.942815 : - 12:11:27.943812 : Cannot read memory at address 0x0000030B 12:11:27.943812 : Cannot read memory at address 0x0000038B 12:11:27.945805 : Cannot read memory at address 0x0000030B 12:11:27.945805 : Cannot read memory at address 0x0000038B 12:11:27.947799 : Cannot read memory at address 0x0000030B 12:11:27.947799 : Cannot read memory at address 0x0000038B 12:11:27.949792 : RawData event for Player #1: 12:11:27.949792 : Cannot read memory at address 0x0000030B 12:11:27.949792 : Device rawinput data (Hex) = [ 000070C4, 0000B0FC ] 12:11:27.949792 : Cannot read memory at address 0x0000038B 12:11:27.949792 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.949792 : OnScreen Cursor Position (Px) = [ 845, 746 ] 12:11:27.949792 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.949792 : ClientWindow Style = FullScreen 12:11:27.949792 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.949792 : Game Position (Hex) = [ 034D, 02EA ] 12:11:27.949792 : Game Position (Dec) = [ 845, 746 ] 12:11:27.949792 : - 12:11:27.951785 : Cannot read memory at address 0x0000030B 12:11:27.951785 : Cannot read memory at address 0x0000038B 12:11:27.953779 : Cannot read memory at address 0x0000030B 12:11:27.953779 : Cannot read memory at address 0x0000038B 12:11:27.955772 : RawData event for Player #1: 12:11:27.955772 : Device rawinput data (Hex) = [ 000070C4, 0000B0FC ] 12:11:27.955772 : Cannot read memory at address 0x0000038B 12:11:27.955772 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.955772 : OnScreen Cursor Position (Px) = [ 845, 746 ] 12:11:27.955772 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.955772 : ClientWindow Style = FullScreen 12:11:27.955772 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.955772 : Game Position (Hex) = [ 034D, 02EA ] 12:11:27.955772 : Game Position (Dec) = [ 845, 746 ] 12:11:27.955772 : - 12:11:27.957765 : Cannot read memory at address 0x0000030B 12:11:27.957765 : Cannot read memory at address 0x0000038B 12:11:27.959759 : Cannot read memory at address 0x0000030B 12:11:27.959759 : Cannot read memory at address 0x0000038B 12:11:27.961752 : Cannot read memory at address 0x0000030B 12:11:27.961752 : Cannot read memory at address 0x0000038B 12:11:27.962749 : RawData event for Player #1: 12:11:27.962749 : Device rawinput data (Hex) = [ 000070E0, 0000B0D4 ] 12:11:27.962749 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.962749 : OnScreen Cursor Position (Px) = [ 846, 746 ] 12:11:27.962749 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.962749 : ClientWindow Style = FullScreen 12:11:27.962749 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.962749 : Game Position (Hex) = [ 034E, 02EA ] 12:11:27.962749 : Game Position (Dec) = [ 846, 746 ] 12:11:27.962749 : - 12:11:27.963745 : Cannot read memory at address 0x0000030B 12:11:27.963745 : Cannot read memory at address 0x0000038B 12:11:27.965739 : Cannot read memory at address 0x0000030B 12:11:27.965739 : Cannot read memory at address 0x0000038B 12:11:27.967732 : Cannot read memory at address 0x0000030B 12:11:27.967732 : Cannot read memory at address 0x0000038B 12:11:27.969725 : Cannot read memory at address 0x0000030B 12:11:27.969725 : RawData event for Player #1: 12:11:27.969725 : Cannot read memory at address 0x0000038B 12:11:27.969725 : Device rawinput data (Hex) = [ 00007108, 0000B0D0 ] 12:11:27.969725 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.969725 : OnScreen Cursor Position (Px) = [ 847, 745 ] 12:11:27.969725 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.969725 : ClientWindow Style = FullScreen 12:11:27.969725 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.969725 : Game Position (Hex) = [ 034F, 02E9 ] 12:11:27.969725 : Game Position (Dec) = [ 847, 745 ] 12:11:27.970722 : - 12:11:27.971719 : Cannot read memory at address 0x0000030B 12:11:27.971719 : Cannot read memory at address 0x0000038B 12:11:27.973712 : Cannot read memory at address 0x0000030B 12:11:27.973712 : Cannot read memory at address 0x0000038B 12:11:27.975705 : Cannot read memory at address 0x0000030B 12:11:27.975705 : Cannot read memory at address 0x0000038B 12:11:27.976702 : RawData event for Player #1: 12:11:27.976702 : Device rawinput data (Hex) = [ 00007128, 0000B0B0 ] 12:11:27.976702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.976702 : OnScreen Cursor Position (Px) = [ 848, 745 ] 12:11:27.976702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.977699 : ClientWindow Style = FullScreen 12:11:27.977699 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.977699 : Game Position (Hex) = [ 0350, 02E9 ] 12:11:27.977699 : Cannot read memory at address 0x0000030B 12:11:27.977699 : Game Position (Dec) = [ 848, 745 ] 12:11:27.977699 : - 12:11:27.977699 : Cannot read memory at address 0x0000038B 12:11:27.979692 : Cannot read memory at address 0x0000030B 12:11:27.979692 : Cannot read memory at address 0x0000038B 12:11:27.981685 : Cannot read memory at address 0x0000030B 12:11:27.981685 : Cannot read memory at address 0x0000038B 12:11:27.983678 : Cannot read memory at address 0x0000030B 12:11:27.983678 : RawData event for Player #1: 12:11:27.983678 : Cannot read memory at address 0x0000038B 12:11:27.983678 : Device rawinput data (Hex) = [ 00007144, 0000B078 ] 12:11:27.983678 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.983678 : OnScreen Cursor Position (Px) = [ 849, 744 ] 12:11:27.983678 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.983678 : ClientWindow Style = FullScreen 12:11:27.984675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.984675 : Game Position (Hex) = [ 0351, 02E8 ] 12:11:27.984675 : Game Position (Dec) = [ 849, 744 ] 12:11:27.984675 : - 12:11:27.985672 : Cannot read memory at address 0x0000030B 12:11:27.985672 : Cannot read memory at address 0x0000038B 12:11:27.987665 : Cannot read memory at address 0x0000030B 12:11:27.987665 : Cannot read memory at address 0x0000038B 12:11:27.989659 : Cannot read memory at address 0x0000030B 12:11:27.989659 : RawData event for Player #1: 12:11:27.989659 : Cannot read memory at address 0x0000038B 12:11:27.989659 : Device rawinput data (Hex) = [ 0000714C, 0000B080 ] 12:11:27.989659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.989659 : OnScreen Cursor Position (Px) = [ 849, 744 ] 12:11:27.989659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.989659 : ClientWindow Style = FullScreen 12:11:27.989659 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.989659 : Game Position (Hex) = [ 0351, 02E8 ] 12:11:27.989659 : Game Position (Dec) = [ 849, 744 ] 12:11:27.989659 : - 12:11:27.991652 : Cannot read memory at address 0x0000030B 12:11:27.991652 : Cannot read memory at address 0x0000038B 12:11:27.994149 : Cannot read memory at address 0x0000030B 12:11:27.994149 : Cannot read memory at address 0x0000038B 12:11:27.996143 : Cannot read memory at address 0x0000030B 12:11:27.996143 : Cannot read memory at address 0x0000038B 12:11:27.996143 : RawData event for Player #1: 12:11:27.996143 : Device rawinput data (Hex) = [ 0000717C, 0000B06C ] 12:11:27.997139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:27.997139 : OnScreen Cursor Position (Px) = [ 851, 744 ] 12:11:27.997139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:27.997139 : ClientWindow Style = FullScreen 12:11:27.997139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:27.997139 : Game Position (Hex) = [ 0353, 02E8 ] 12:11:27.997139 : Game Position (Dec) = [ 851, 744 ] 12:11:27.997139 : - 12:11:27.998136 : Cannot read memory at address 0x0000030B 12:11:27.998136 : Cannot read memory at address 0x0000038B 12:11:28.000129 : Cannot read memory at address 0x0000030B 12:11:28.000129 : Cannot read memory at address 0x0000038B 12:11:28.002122 : Cannot read memory at address 0x0000030B 12:11:28.002122 : Cannot read memory at address 0x0000038B 12:11:28.003119 : RawData event for Player #1: 12:11:28.003119 : Device rawinput data (Hex) = [ 000071A4, 0000B06C ] 12:11:28.003119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.003119 : OnScreen Cursor Position (Px) = [ 852, 744 ] 12:11:28.004116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.004116 : ClientWindow Style = FullScreen 12:11:28.004116 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.004116 : Game Position (Hex) = [ 0354, 02E8 ] 12:11:28.004116 : Game Position (Dec) = [ 852, 744 ] 12:11:28.004116 : - 12:11:28.006109 : Cannot read memory at address 0x0000030B 12:11:28.006109 : Cannot read memory at address 0x0000038B 12:11:28.008102 : Cannot read memory at address 0x0000030B 12:11:28.008102 : Cannot read memory at address 0x0000038B 12:11:28.010095 : Cannot read memory at address 0x0000030B 12:11:28.010095 : Cannot read memory at address 0x0000038B 12:11:28.010095 : RawData event for Player #1: 12:11:28.010095 : Device rawinput data (Hex) = [ 00007198, 0000B040 ] 12:11:28.010095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.010095 : OnScreen Cursor Position (Px) = [ 851, 743 ] 12:11:28.011092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.011092 : ClientWindow Style = FullScreen 12:11:28.011092 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.011092 : Game Position (Hex) = [ 0353, 02E7 ] 12:11:28.011092 : Game Position (Dec) = [ 851, 743 ] 12:11:28.011092 : - 12:11:28.012089 : Cannot read memory at address 0x0000030B 12:11:28.012089 : Cannot read memory at address 0x0000038B 12:11:28.014082 : Cannot read memory at address 0x0000030B 12:11:28.014082 : Cannot read memory at address 0x0000038B 12:11:28.016075 : Cannot read memory at address 0x0000030B 12:11:28.016075 : Cannot read memory at address 0x0000038B 12:11:28.017072 : RawData event for Player #1: 12:11:28.017072 : Device rawinput data (Hex) = [ 000071DC, 0000B044 ] 12:11:28.017072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.017072 : OnScreen Cursor Position (Px) = [ 853, 743 ] 12:11:28.018069 : Cannot read memory at address 0x0000030B 12:11:28.018069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.018069 : Cannot read memory at address 0x0000038B 12:11:28.018069 : ClientWindow Style = FullScreen 12:11:28.018069 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.018069 : Game Position (Hex) = [ 0355, 02E7 ] 12:11:28.018069 : Game Position (Dec) = [ 853, 743 ] 12:11:28.018069 : - 12:11:28.020062 : Cannot read memory at address 0x0000030B 12:11:28.020062 : Cannot read memory at address 0x0000038B 12:11:28.022056 : Cannot read memory at address 0x0000030B 12:11:28.022056 : Cannot read memory at address 0x0000038B 12:11:28.024049 : Cannot read memory at address 0x0000030B 12:11:28.024049 : Cannot read memory at address 0x0000038B 12:11:28.024049 : RawData event for Player #1: 12:11:28.024049 : Device rawinput data (Hex) = [ 000071E4, 0000B04C ] 12:11:28.024049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.024049 : OnScreen Cursor Position (Px) = [ 854, 743 ] 12:11:28.025045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.025045 : ClientWindow Style = FullScreen 12:11:28.025045 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.025045 : Game Position (Hex) = [ 0356, 02E7 ] 12:11:28.025045 : Game Position (Dec) = [ 854, 743 ] 12:11:28.025045 : - 12:11:28.026042 : Cannot read memory at address 0x0000030B 12:11:28.026042 : Cannot read memory at address 0x0000038B 12:11:28.028036 : Cannot read memory at address 0x0000030B 12:11:28.028036 : Cannot read memory at address 0x0000038B 12:11:28.030029 : Cannot read memory at address 0x0000030B 12:11:28.030029 : Cannot read memory at address 0x0000038B 12:11:28.031026 : RawData event for Player #1: 12:11:28.031026 : Device rawinput data (Hex) = [ 000071F0, 0000B02C ] 12:11:28.031026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.031026 : OnScreen Cursor Position (Px) = [ 854, 743 ] 12:11:28.031026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.031026 : ClientWindow Style = FullScreen 12:11:28.031026 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.031026 : Game Position (Hex) = [ 0356, 02E7 ] 12:11:28.031026 : Game Position (Dec) = [ 854, 743 ] 12:11:28.031026 : - 12:11:28.032023 : Cannot read memory at address 0x0000030B 12:11:28.032023 : Cannot read memory at address 0x0000038B 12:11:28.034015 : Cannot read memory at address 0x0000030B 12:11:28.034015 : Cannot read memory at address 0x0000038B 12:11:28.036009 : Cannot read memory at address 0x0000030B 12:11:28.036009 : Cannot read memory at address 0x0000038B 12:11:28.037006 : RawData event for Player #1: 12:11:28.037006 : Device rawinput data (Hex) = [ 0000723C, 0000B000 ] 12:11:28.037006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.037006 : OnScreen Cursor Position (Px) = [ 856, 742 ] 12:11:28.038002 : Cannot read memory at address 0x0000030B 12:11:28.038002 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.038002 : Cannot read memory at address 0x0000038B 12:11:28.038002 : ClientWindow Style = FullScreen 12:11:28.038002 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.038002 : Game Position (Hex) = [ 0358, 02E6 ] 12:11:28.038002 : Game Position (Dec) = [ 856, 742 ] 12:11:28.038002 : - 12:11:28.039996 : Cannot read memory at address 0x0000030B 12:11:28.039996 : Cannot read memory at address 0x0000038B 12:11:28.041989 : Cannot read memory at address 0x0000030B 12:11:28.041989 : Cannot read memory at address 0x0000038B 12:11:28.043983 : Cannot read memory at address 0x0000030B 12:11:28.043983 : Cannot read memory at address 0x0000038B 12:11:28.043983 : RawData event for Player #1: 12:11:28.043983 : Device rawinput data (Hex) = [ 00007234, 0000AFDC ] 12:11:28.043983 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.044979 : OnScreen Cursor Position (Px) = [ 856, 741 ] 12:11:28.044979 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.044979 : ClientWindow Style = FullScreen 12:11:28.044979 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.044979 : Game Position (Hex) = [ 0358, 02E5 ] 12:11:28.044979 : Game Position (Dec) = [ 856, 741 ] 12:11:28.044979 : - 12:11:28.045975 : Cannot read memory at address 0x0000030B 12:11:28.045975 : Cannot read memory at address 0x0000038B 12:11:28.047969 : Cannot read memory at address 0x0000030B 12:11:28.047969 : Cannot read memory at address 0x0000038B 12:11:28.049962 : Cannot read memory at address 0x0000030B 12:11:28.049962 : Cannot read memory at address 0x0000038B 12:11:28.050959 : RawData event for Player #1: 12:11:28.050959 : Device rawinput data (Hex) = [ 00007234, 0000AFDC ] 12:11:28.050959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.051956 : OnScreen Cursor Position (Px) = [ 856, 741 ] 12:11:28.051956 : Cannot read memory at address 0x0000030B 12:11:28.051956 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.051956 : Cannot read memory at address 0x0000038B 12:11:28.051956 : ClientWindow Style = FullScreen 12:11:28.051956 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.051956 : Game Position (Hex) = [ 0358, 02E5 ] 12:11:28.051956 : Game Position (Dec) = [ 856, 741 ] 12:11:28.051956 : - 12:11:28.053949 : Cannot read memory at address 0x0000030B 12:11:28.053949 : Cannot read memory at address 0x0000038B 12:11:28.055942 : Cannot read memory at address 0x0000030B 12:11:28.055942 : Cannot read memory at address 0x0000038B 12:11:28.055942 : RawData event for Player #1: 12:11:28.055942 : Device rawinput data (Hex) = [ 0000723C, 0000AFE8 ] 12:11:28.056939 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.056939 : OnScreen Cursor Position (Px) = [ 856, 742 ] 12:11:28.056939 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.056939 : ClientWindow Style = FullScreen 12:11:28.056939 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.056939 : Game Position (Hex) = [ 0358, 02E6 ] 12:11:28.056939 : Game Position (Dec) = [ 856, 742 ] 12:11:28.056939 : - 12:11:28.057935 : Cannot read memory at address 0x0000030B 12:11:28.057935 : Cannot read memory at address 0x0000038B 12:11:28.059928 : Cannot read memory at address 0x0000030B 12:11:28.059928 : Cannot read memory at address 0x0000038B 12:11:28.059928 : RawData event for Player #1: 12:11:28.059928 : Device rawinput data (Hex) = [ 00007260, 0000AFBC ] 12:11:28.059928 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.060925 : OnScreen Cursor Position (Px) = [ 857, 741 ] 12:11:28.060925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.060925 : ClientWindow Style = FullScreen 12:11:28.060925 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.060925 : Game Position (Hex) = [ 0359, 02E5 ] 12:11:28.060925 : Game Position (Dec) = [ 857, 741 ] 12:11:28.060925 : - 12:11:28.061923 : Cannot read memory at address 0x0000030B 12:11:28.061923 : Cannot read memory at address 0x0000038B 12:11:28.063326 : Cannot read memory at address 0x0000030B 12:11:28.063326 : Cannot read memory at address 0x0000038B 12:11:28.065319 : Cannot read memory at address 0x0000030B 12:11:28.065319 : Cannot read memory at address 0x0000038B 12:11:28.065319 : RawData event for Player #1: 12:11:28.065319 : Device rawinput data (Hex) = [ 00007280, 0000AF90 ] 12:11:28.065319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.065319 : OnScreen Cursor Position (Px) = [ 858, 740 ] 12:11:28.065319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.066316 : ClientWindow Style = FullScreen 12:11:28.066316 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.066316 : Game Position (Hex) = [ 035A, 02E4 ] 12:11:28.066316 : Game Position (Dec) = [ 858, 740 ] 12:11:28.066316 : - 12:11:28.067312 : Cannot read memory at address 0x0000030B 12:11:28.067312 : Cannot read memory at address 0x0000038B 12:11:28.069306 : Cannot read memory at address 0x0000030B 12:11:28.069306 : Cannot read memory at address 0x0000038B 12:11:28.070303 : RawData event for Player #1: 12:11:28.070303 : Device rawinput data (Hex) = [ 00007290, 0000AF74 ] 12:11:28.070303 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.070303 : OnScreen Cursor Position (Px) = [ 859, 740 ] 12:11:28.070303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.070303 : ClientWindow Style = FullScreen 12:11:28.071299 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.071299 : Game Position (Hex) = [ 035B, 02E4 ] 12:11:28.071299 : Cannot read memory at address 0x0000038B 12:11:28.071299 : Game Position (Dec) = [ 859, 740 ] 12:11:28.071299 : - 12:11:28.073292 : Cannot read memory at address 0x0000030B 12:11:28.073292 : Cannot read memory at address 0x0000038B 12:11:28.075285 : Cannot read memory at address 0x0000030B 12:11:28.075285 : Cannot read memory at address 0x0000038B 12:11:28.075285 : RawData event for Player #1: 12:11:28.075285 : Device rawinput data (Hex) = [ 00007290, 0000AF78 ] 12:11:28.075285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.075285 : OnScreen Cursor Position (Px) = [ 859, 740 ] 12:11:28.075285 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.075285 : ClientWindow Style = FullScreen 12:11:28.075285 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.076282 : Game Position (Hex) = [ 035B, 02E4 ] 12:11:28.076282 : Game Position (Dec) = [ 859, 740 ] 12:11:28.076282 : - 12:11:28.077279 : Cannot read memory at address 0x0000030B 12:11:28.077279 : Cannot read memory at address 0x0000038B 12:11:28.078777 : Cannot read memory at address 0x0000030B 12:11:28.078777 : Cannot read memory at address 0x0000038B 12:11:28.078777 : RawData event for Player #1: 12:11:28.079776 : Device rawinput data (Hex) = [ 00007290, 0000AF78 ] 12:11:28.079776 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.079776 : OnScreen Cursor Position (Px) = [ 859, 740 ] 12:11:28.079776 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.079776 : ClientWindow Style = FullScreen 12:11:28.079776 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.079776 : Game Position (Hex) = [ 035B, 02E4 ] 12:11:28.079776 : Game Position (Dec) = [ 859, 740 ] 12:11:28.079776 : - 12:11:28.080773 : Cannot read memory at address 0x0000030B 12:11:28.080773 : Cannot read memory at address 0x0000038B 12:11:28.082766 : Cannot read memory at address 0x0000030B 12:11:28.082766 : Cannot read memory at address 0x0000038B 12:11:28.084759 : RawData event for Player #1: 12:11:28.084759 : Cannot read memory at address 0x0000030B 12:11:28.084759 : Device rawinput data (Hex) = [ 00007290, 0000AF78 ] 12:11:28.084759 : Cannot read memory at address 0x0000038B 12:11:28.084759 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.084759 : OnScreen Cursor Position (Px) = [ 859, 740 ] 12:11:28.084759 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.084759 : ClientWindow Style = FullScreen 12:11:28.084759 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.084759 : Game Position (Hex) = [ 035B, 02E4 ] 12:11:28.084759 : Game Position (Dec) = [ 859, 740 ] 12:11:28.084759 : - 12:11:28.086753 : Cannot read memory at address 0x0000030B 12:11:28.086753 : Cannot read memory at address 0x0000038B 12:11:28.088255 : Cannot read memory at address 0x0000030B 12:11:28.088255 : Cannot read memory at address 0x0000038B 12:11:28.089261 : RawData event for Player #1: 12:11:28.089261 : Device rawinput data (Hex) = [ 00007290, 0000AF78 ] 12:11:28.089261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.089261 : OnScreen Cursor Position (Px) = [ 859, 740 ] 12:11:28.089261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.089261 : ClientWindow Style = FullScreen 12:11:28.090257 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.090257 : Cannot read memory at address 0x0000030B 12:11:28.090257 : Game Position (Hex) = [ 035B, 02E4 ] 12:11:28.090257 : Cannot read memory at address 0x0000038B 12:11:28.090257 : Game Position (Dec) = [ 859, 740 ] 12:11:28.090257 : - 12:11:28.091759 : Cannot read memory at address 0x0000030B 12:11:28.091759 : Cannot read memory at address 0x0000038B 12:11:28.093761 : Cannot read memory at address 0x0000030B 12:11:28.093761 : Cannot read memory at address 0x0000038B 12:11:28.094757 : RawData event for Player #1: 12:11:28.094757 : Device rawinput data (Hex) = [ 00007290, 0000AF78 ] 12:11:28.094757 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.094757 : OnScreen Cursor Position (Px) = [ 859, 740 ] 12:11:28.094757 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.094757 : ClientWindow Style = FullScreen 12:11:28.094757 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.094757 : Game Position (Hex) = [ 035B, 02E4 ] 12:11:28.094757 : Game Position (Dec) = [ 859, 740 ] 12:11:28.094757 : - 12:11:28.095754 : Cannot read memory at address 0x0000030B 12:11:28.095754 : Cannot read memory at address 0x0000038B 12:11:28.098252 : Cannot read memory at address 0x0000030B 12:11:28.098252 : Cannot read memory at address 0x0000038B 12:11:28.099257 : RawData event for Player #1: 12:11:28.099257 : Device rawinput data (Hex) = [ 00007290, 0000AF4C ] 12:11:28.099257 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.099257 : OnScreen Cursor Position (Px) = [ 859, 739 ] 12:11:28.099257 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.099257 : ClientWindow Style = FullScreen 12:11:28.099257 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.100253 : Game Position (Hex) = [ 035B, 02E3 ] 12:11:28.100253 : Cannot read memory at address 0x0000030B 12:11:28.100253 : Game Position (Dec) = [ 859, 739 ] 12:11:28.100253 : Cannot read memory at address 0x0000038B 12:11:28.100253 : - 12:11:28.102247 : Cannot read memory at address 0x0000030B 12:11:28.102247 : Cannot read memory at address 0x0000038B 12:11:28.104240 : Cannot read memory at address 0x0000030B 12:11:28.104240 : Cannot read memory at address 0x0000038B 12:11:28.105237 : RawData event for Player #1: 12:11:28.105237 : Device rawinput data (Hex) = [ 00007298, 0000AF4C ] 12:11:28.105237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.105237 : OnScreen Cursor Position (Px) = [ 859, 739 ] 12:11:28.105237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.105237 : ClientWindow Style = FullScreen 12:11:28.105237 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.106233 : Game Position (Hex) = [ 035B, 02E3 ] 12:11:28.106233 : Cannot read memory at address 0x0000030B 12:11:28.106233 : Cannot read memory at address 0x0000038B 12:11:28.106233 : - 12:11:28.108227 : Cannot read memory at address 0x0000030B 12:11:28.108227 : Cannot read memory at address 0x0000038B 12:11:28.109727 : Cannot read memory at address 0x0000030B 12:11:28.109727 : Cannot read memory at address 0x0000038B 12:11:28.111720 : Cannot read memory at address 0x0000030B 12:11:28.111720 : Cannot read memory at address 0x0000038B 12:11:28.112716 : RawData event for Player #1: 12:11:28.112716 : Device rawinput data (Hex) = [ 00007298, 0000AF4C ] 12:11:28.112716 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.112716 : OnScreen Cursor Position (Px) = [ 859, 739 ] 12:11:28.112716 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.112716 : ClientWindow Style = FullScreen 12:11:28.112716 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.112716 : Game Position (Hex) = [ 035B, 02E3 ] 12:11:28.112716 : Game Position (Dec) = [ 859, 739 ] 12:11:28.112716 : - 12:11:28.113713 : Cannot read memory at address 0x0000030B 12:11:28.113713 : Cannot read memory at address 0x0000038B 12:11:28.115706 : Cannot read memory at address 0x0000030B 12:11:28.115706 : Cannot read memory at address 0x0000038B 12:11:28.118206 : Cannot read memory at address 0x0000030B 12:11:28.118206 : Cannot read memory at address 0x0000038B 12:11:28.119212 : RawData event for Player #1: 12:11:28.119212 : Device rawinput data (Hex) = [ 00007298, 0000AF4C ] 12:11:28.119212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.119212 : OnScreen Cursor Position (Px) = [ 859, 739 ] 12:11:28.119212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.120209 : ClientWindow Style = FullScreen 12:11:28.120209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.120209 : Cannot read memory at address 0x0000030B 12:11:28.120209 : Game Position (Hex) = [ 035B, 02E3 ] 12:11:28.120209 : Cannot read memory at address 0x0000038B 12:11:28.120209 : Game Position (Dec) = [ 859, 739 ] 12:11:28.120209 : - 12:11:28.122202 : Cannot read memory at address 0x0000030B 12:11:28.122202 : Cannot read memory at address 0x0000038B 12:11:28.124195 : Cannot read memory at address 0x0000030B 12:11:28.124195 : Cannot read memory at address 0x0000038B 12:11:28.126188 : Cannot read memory at address 0x0000030B 12:11:28.126188 : Cannot read memory at address 0x0000038B 12:11:28.126188 : RawData event for Player #1: 12:11:28.126188 : Device rawinput data (Hex) = [ 00007290, 0000AF6C ] 12:11:28.126188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.126188 : OnScreen Cursor Position (Px) = [ 859, 740 ] 12:11:28.126188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.127185 : ClientWindow Style = FullScreen 12:11:28.127185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.127185 : Game Position (Hex) = [ 035B, 02E4 ] 12:11:28.127185 : Game Position (Dec) = [ 859, 740 ] 12:11:28.127185 : - 12:11:28.128181 : Cannot read memory at address 0x0000030B 12:11:28.128181 : Cannot read memory at address 0x0000038B 12:11:28.129682 : Cannot read memory at address 0x0000030B 12:11:28.129682 : Cannot read memory at address 0x0000038B 12:11:28.131674 : Cannot read memory at address 0x0000030B 12:11:28.131674 : Cannot read memory at address 0x0000038B 12:11:28.133668 : Cannot read memory at address 0x0000030B 12:11:28.133668 : RawData event for Player #1: 12:11:28.133668 : Cannot read memory at address 0x0000038B 12:11:28.133668 : Device rawinput data (Hex) = [ 000072D4, 0000AF70 ] 12:11:28.133668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.133668 : OnScreen Cursor Position (Px) = [ 861, 740 ] 12:11:28.133668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.133668 : ClientWindow Style = FullScreen 12:11:28.133668 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.133668 : Game Position (Hex) = [ 035D, 02E4 ] 12:11:28.133668 : Game Position (Dec) = [ 861, 740 ] 12:11:28.133668 : - 12:11:28.135662 : Cannot read memory at address 0x0000030B 12:11:28.135662 : Cannot read memory at address 0x0000038B 12:11:28.138160 : Cannot read memory at address 0x0000030B 12:11:28.138160 : Cannot read memory at address 0x0000038B 12:11:28.139164 : RawData event for Player #1: 12:11:28.139164 : Device rawinput data (Hex) = [ 000072CC, 0000AF98 ] 12:11:28.139164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.139164 : OnScreen Cursor Position (Px) = [ 860, 740 ] 12:11:28.140161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.140161 : Cannot read memory at address 0x0000030B 12:11:28.140161 : ClientWindow Style = FullScreen 12:11:28.140161 : Cannot read memory at address 0x0000038B 12:11:28.140161 : Game Position (Hex) = [ 035C, 02E4 ] 12:11:28.140161 : Game Position (Dec) = [ 860, 740 ] 12:11:28.140161 : - 12:11:28.142154 : Cannot read memory at address 0x0000030B 12:11:28.142154 : Cannot read memory at address 0x0000038B 12:11:28.144147 : Cannot read memory at address 0x0000030B 12:11:28.144147 : Cannot read memory at address 0x0000038B 12:11:28.146141 : Cannot read memory at address 0x0000030B 12:11:28.146141 : Cannot read memory at address 0x0000038B 12:11:28.146141 : RawData event for Player #1: 12:11:28.146141 : Device rawinput data (Hex) = [ 000072CC, 0000AFA0 ] 12:11:28.146141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.146141 : OnScreen Cursor Position (Px) = [ 860, 740 ] 12:11:28.146141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.147138 : ClientWindow Style = FullScreen 12:11:28.147138 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.147138 : Game Position (Hex) = [ 035C, 02E4 ] 12:11:28.147138 : Game Position (Dec) = [ 860, 740 ] 12:11:28.147138 : - 12:11:28.148134 : Cannot read memory at address 0x0000030B 12:11:28.148134 : Cannot read memory at address 0x0000038B 12:11:28.149634 : Cannot read memory at address 0x0000030B 12:11:28.149634 : Cannot read memory at address 0x0000038B 12:11:28.151628 : Cannot read memory at address 0x0000030B 12:11:28.151628 : Cannot read memory at address 0x0000038B 12:11:28.153621 : Cannot read memory at address 0x0000030B 12:11:28.153621 : RawData event for Player #1: 12:11:28.153621 : Cannot read memory at address 0x0000038B 12:11:28.153621 : Device rawinput data (Hex) = [ 000072D4, 0000AFA0 ] 12:11:28.153621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.153621 : OnScreen Cursor Position (Px) = [ 861, 740 ] 12:11:28.153621 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.153621 : ClientWindow Style = FullScreen 12:11:28.153621 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.153621 : Game Position (Hex) = [ 035D, 02E4 ] 12:11:28.153621 : Game Position (Dec) = [ 861, 740 ] 12:11:28.153621 : - 12:11:28.155614 : Cannot read memory at address 0x0000030B 12:11:28.155614 : Cannot read memory at address 0x0000038B 12:11:28.158112 : Cannot read memory at address 0x0000030B 12:11:28.158112 : Cannot read memory at address 0x0000038B 12:11:28.160113 : Cannot read memory at address 0x0000030B 12:11:28.160113 : Cannot read memory at address 0x0000038B 12:11:28.160113 : RawData event for Player #1: 12:11:28.160113 : Device rawinput data (Hex) = [ 000072C4, 0000AFD0 ] 12:11:28.160113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.160113 : OnScreen Cursor Position (Px) = [ 860, 741 ] 12:11:28.160113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.161110 : ClientWindow Style = FullScreen 12:11:28.161110 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.161110 : Game Position (Hex) = [ 035C, 02E5 ] 12:11:28.161110 : Game Position (Dec) = [ 860, 741 ] 12:11:28.161110 : - 12:11:28.162107 : Cannot read memory at address 0x0000030B 12:11:28.162107 : Cannot read memory at address 0x0000038B 12:11:28.164100 : Cannot read memory at address 0x0000030B 12:11:28.164100 : Cannot read memory at address 0x0000038B 12:11:28.166093 : Cannot read memory at address 0x0000030B 12:11:28.166093 : Cannot read memory at address 0x0000038B 12:11:28.167090 : RawData event for Player #1: 12:11:28.167090 : Device rawinput data (Hex) = [ 000072CC, 0000B01C ] 12:11:28.167090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.168087 : OnScreen Cursor Position (Px) = [ 860, 742 ] 12:11:28.168087 : Cannot read memory at address 0x0000030B 12:11:28.168087 : Cannot read memory at address 0x0000038B 12:11:28.168087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.168087 : ClientWindow Style = FullScreen 12:11:28.168087 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.168588 : Game Position (Hex) = [ 035C, 02E6 ] 12:11:28.168588 : Game Position (Dec) = [ 860, 742 ] 12:11:28.168588 : - 12:11:28.169586 : Cannot read memory at address 0x0000030B 12:11:28.169586 : Cannot read memory at address 0x0000038B 12:11:28.171580 : Cannot read memory at address 0x0000030B 12:11:28.171580 : Cannot read memory at address 0x0000038B 12:11:28.173573 : Cannot read memory at address 0x0000030B 12:11:28.173573 : Cannot read memory at address 0x0000038B 12:11:28.173573 : RawData event for Player #1: 12:11:28.173573 : Device rawinput data (Hex) = [ 000072E8, 0000B014 ] 12:11:28.173573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.173573 : OnScreen Cursor Position (Px) = [ 861, 742 ] 12:11:28.174570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.174570 : ClientWindow Style = FullScreen 12:11:28.174570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.174570 : Game Position (Hex) = [ 035D, 02E6 ] 12:11:28.174570 : Game Position (Dec) = [ 861, 742 ] 12:11:28.174570 : - 12:11:28.175566 : Cannot read memory at address 0x0000030B 12:11:28.175566 : Cannot read memory at address 0x0000038B 12:11:28.177560 : Cannot read memory at address 0x0000030B 12:11:28.177560 : Cannot read memory at address 0x0000038B 12:11:28.179059 : Cannot read memory at address 0x0000030B 12:11:28.179059 : Cannot read memory at address 0x0000038B 12:11:28.180056 : RawData event for Player #1: 12:11:28.180056 : Device rawinput data (Hex) = [ 000072E0, 0000B038 ] 12:11:28.180056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.180056 : OnScreen Cursor Position (Px) = [ 861, 743 ] 12:11:28.181052 : Cannot read memory at address 0x0000030B 12:11:28.181052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.181052 : Cannot read memory at address 0x0000038B 12:11:28.181052 : ClientWindow Style = FullScreen 12:11:28.181052 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.181052 : Game Position (Hex) = [ 035D, 02E7 ] 12:11:28.181052 : Game Position (Dec) = [ 861, 743 ] 12:11:28.181052 : - 12:11:28.183046 : Cannot read memory at address 0x0000030B 12:11:28.183046 : Cannot read memory at address 0x0000038B 12:11:28.185040 : Cannot read memory at address 0x0000030B 12:11:28.185040 : Cannot read memory at address 0x0000038B 12:11:28.187538 : Cannot read memory at address 0x0000030B 12:11:28.187538 : Cannot read memory at address 0x0000038B 12:11:28.187538 : Device rawinput data (Hex) = [ 000072B4, 0000B064 ] 12:11:28.187538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.187538 : OnScreen Cursor Position (Px) = [ 860, 744 ] 12:11:28.187538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.187538 : ClientWindow Style = FullScreen 12:11:28.187538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.187538 : Game Position (Hex) = [ 035C, 02E8 ] 12:11:28.188542 : Game Position (Dec) = [ 860, 744 ] 12:11:28.188542 : - 12:11:28.189538 : Cannot read memory at address 0x0000030B 12:11:28.189538 : Cannot read memory at address 0x0000038B 12:11:28.192036 : Cannot read memory at address 0x0000030B 12:11:28.192036 : Cannot read memory at address 0x0000038B 12:11:28.194038 : Cannot read memory at address 0x0000030B 12:11:28.194038 : Cannot read memory at address 0x0000038B 12:11:28.194038 : RawData event for Player #1: 12:11:28.194038 : Device rawinput data (Hex) = [ 000072D0, 0000B08C ] 12:11:28.194038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.195035 : OnScreen Cursor Position (Px) = [ 861, 744 ] 12:11:28.195035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.195035 : ClientWindow Style = FullScreen 12:11:28.195035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.195035 : Game Position (Hex) = [ 035D, 02E8 ] 12:11:28.195035 : Game Position (Dec) = [ 861, 744 ] 12:11:28.195035 : - 12:11:28.196032 : Cannot read memory at address 0x0000030B 12:11:28.196032 : Cannot read memory at address 0x0000038B 12:11:28.197533 : Cannot read memory at address 0x0000030B 12:11:28.197533 : Cannot read memory at address 0x0000038B 12:11:28.199536 : Cannot read memory at address 0x0000030B 12:11:28.199536 : Cannot read memory at address 0x0000038B 12:11:28.201529 : Cannot read memory at address 0x0000030B 12:11:28.201529 : Cannot read memory at address 0x0000038B 12:11:28.201529 : RawData event for Player #1: 12:11:28.201529 : Device rawinput data (Hex) = [ 000072CC, 0000B08C ] 12:11:28.201529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.201529 : OnScreen Cursor Position (Px) = [ 860, 744 ] 12:11:28.201529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.201529 : ClientWindow Style = FullScreen 12:11:28.201529 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.202525 : Game Position (Hex) = [ 035C, 02E8 ] 12:11:28.202525 : Game Position (Dec) = [ 860, 744 ] 12:11:28.202525 : - 12:11:28.203522 : Cannot read memory at address 0x0000030B 12:11:28.203522 : Cannot read memory at address 0x0000038B 12:11:28.205515 : Cannot read memory at address 0x0000030B 12:11:28.205515 : Cannot read memory at address 0x0000038B 12:11:28.207509 : Cannot read memory at address 0x0000030B 12:11:28.207509 : Cannot read memory at address 0x0000038B 12:11:28.207509 : Device rawinput data (Hex) = [ 000072A8, 0000B0E4 ] 12:11:28.208010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.208010 : OnScreen Cursor Position (Px) = [ 859, 746 ] 12:11:28.208010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.208010 : ClientWindow Style = FullScreen 12:11:28.208010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.208010 : Game Position (Hex) = [ 035B, 02EA ] 12:11:28.208010 : Game Position (Dec) = [ 859, 746 ] 12:11:28.208010 : - 12:11:28.209009 : Cannot read memory at address 0x0000030B 12:11:28.209009 : Cannot read memory at address 0x0000038B 12:11:28.211002 : Cannot read memory at address 0x0000030B 12:11:28.211002 : Cannot read memory at address 0x0000038B 12:11:28.212995 : Cannot read memory at address 0x0000030B 12:11:28.212995 : Cannot read memory at address 0x0000038B 12:11:28.213992 : RawData event for Player #1: 12:11:28.213992 : Device rawinput data (Hex) = [ 000072A8, 0000B0E4 ] 12:11:28.213992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.213992 : OnScreen Cursor Position (Px) = [ 859, 746 ] 12:11:28.214989 : Cannot read memory at address 0x0000030B 12:11:28.214989 : Cannot read memory at address 0x0000038B 12:11:28.214989 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.214989 : Game Position (Hex) = [ 035B, 02EA ] 12:11:28.214989 : Game Position (Dec) = [ 859, 746 ] 12:11:28.214989 : - 12:11:28.217487 : Cannot read memory at address 0x0000030B 12:11:28.217487 : Cannot read memory at address 0x0000038B 12:11:28.219488 : Cannot read memory at address 0x0000030B 12:11:28.219488 : Cannot read memory at address 0x0000038B 12:11:28.221481 : Cannot read memory at address 0x0000030B 12:11:28.221481 : Cannot read memory at address 0x0000038B 12:11:28.221481 : RawData event for Player #1: 12:11:28.221481 : Device rawinput data (Hex) = [ 000072A8, 0000B130 ] 12:11:28.221481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.221481 : OnScreen Cursor Position (Px) = [ 859, 747 ] 12:11:28.221481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.221481 : ClientWindow Style = FullScreen 12:11:28.221481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.221481 : Game Position (Hex) = [ 035B, 02EB ] 12:11:28.221481 : Game Position (Dec) = [ 859, 747 ] 12:11:28.221481 : - 12:11:28.223474 : Cannot read memory at address 0x0000030B 12:11:28.223474 : Cannot read memory at address 0x0000038B 12:11:28.225468 : Cannot read memory at address 0x0000030B 12:11:28.225468 : Cannot read memory at address 0x0000038B 12:11:28.227966 : Cannot read memory at address 0x0000030B 12:11:28.227966 : Cannot read memory at address 0x0000038B 12:11:28.227966 : RawData event for Player #1: 12:11:28.227966 : Device rawinput data (Hex) = [ 000072B0, 0000B190 ] 12:11:28.227966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.228970 : OnScreen Cursor Position (Px) = [ 860, 749 ] 12:11:28.228970 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.228970 : ClientWindow Style = FullScreen 12:11:28.228970 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.228970 : Game Position (Hex) = [ 035C, 02ED ] 12:11:28.228970 : Game Position (Dec) = [ 860, 749 ] 12:11:28.228970 : - 12:11:28.229966 : Cannot read memory at address 0x0000030B 12:11:28.229966 : Cannot read memory at address 0x0000038B 12:11:28.231959 : Cannot read memory at address 0x0000030B 12:11:28.231959 : Cannot read memory at address 0x0000038B 12:11:28.233953 : Cannot read memory at address 0x0000030B 12:11:28.233953 : Cannot read memory at address 0x0000038B 12:11:28.234950 : RawData event for Player #1: 12:11:28.234950 : Device rawinput data (Hex) = [ 000072A8, 0000B190 ] 12:11:28.234950 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.235946 : Cannot read memory at address 0x0000030B 12:11:28.235946 : OnScreen Cursor Position (Px) = [ 859, 749 ] 12:11:28.235946 : Cannot read memory at address 0x0000038B 12:11:28.235946 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.235946 : ClientWindow Style = FullScreen 12:11:28.235946 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.235946 : Game Position (Hex) = [ 035B, 02ED ] 12:11:28.235946 : Game Position (Dec) = [ 859, 749 ] 12:11:28.235946 : - 12:11:28.237940 : Cannot read memory at address 0x0000030B 12:11:28.237940 : Cannot read memory at address 0x0000038B 12:11:28.239440 : Cannot read memory at address 0x0000030B 12:11:28.239440 : Cannot read memory at address 0x0000038B 12:11:28.241433 : Cannot read memory at address 0x0000030B 12:11:28.241433 : Cannot read memory at address 0x0000038B 12:11:28.241433 : RawData event for Player #1: 12:11:28.241433 : Device rawinput data (Hex) = [ 000072A8, 0000B20C ] 12:11:28.241433 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.241433 : OnScreen Cursor Position (Px) = [ 859, 751 ] 12:11:28.241433 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.241433 : ClientWindow Style = FullScreen 12:11:28.241433 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.241433 : Game Position (Hex) = [ 035B, 02EF ] 12:11:28.241433 : Game Position (Dec) = [ 859, 751 ] 12:11:28.241433 : - 12:11:28.243426 : Cannot read memory at address 0x0000030B 12:11:28.243426 : Cannot read memory at address 0x0000038B 12:11:28.245419 : Cannot read memory at address 0x0000030B 12:11:28.245419 : Cannot read memory at address 0x0000038B 12:11:28.247918 : Cannot read memory at address 0x0000030B 12:11:28.247918 : Cannot read memory at address 0x0000038B 12:11:28.247918 : RawData event for Player #1: 12:11:28.247918 : Device rawinput data (Hex) = [ 000072AC, 0000B22C ] 12:11:28.248921 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.248921 : OnScreen Cursor Position (Px) = [ 860, 751 ] 12:11:28.248921 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.248921 : ClientWindow Style = FullScreen 12:11:28.248921 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.248921 : Game Position (Hex) = [ 035C, 02EF ] 12:11:28.248921 : Game Position (Dec) = [ 860, 751 ] 12:11:28.248921 : - 12:11:28.249845 : Cannot read memory at address 0x0000030B 12:11:28.249845 : Cannot read memory at address 0x0000038B 12:11:28.251840 : Cannot read memory at address 0x0000030B 12:11:28.251840 : Cannot read memory at address 0x0000038B 12:11:28.253833 : Cannot read memory at address 0x0000030B 12:11:28.253833 : Cannot read memory at address 0x0000038B 12:11:28.254831 : RawData event for Player #1: 12:11:28.254831 : Device rawinput data (Hex) = [ 000072AC, 0000B22C ] 12:11:28.255827 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.255827 : OnScreen Cursor Position (Px) = [ 860, 751 ] 12:11:28.255827 : Cannot read memory at address 0x0000030B 12:11:28.255827 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.255827 : Cannot read memory at address 0x0000038B 12:11:28.255827 : ClientWindow Style = FullScreen 12:11:28.255827 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.255827 : Game Position (Hex) = [ 035C, 02EF ] 12:11:28.255827 : Game Position (Dec) = [ 860, 751 ] 12:11:28.255827 : - 12:11:28.257821 : Cannot read memory at address 0x0000030B 12:11:28.257821 : Cannot read memory at address 0x0000038B 12:11:28.259321 : Cannot read memory at address 0x0000030B 12:11:28.259321 : Cannot read memory at address 0x0000038B 12:11:28.261314 : Cannot read memory at address 0x0000030B 12:11:28.261314 : Cannot read memory at address 0x0000038B 12:11:28.262310 : RawData event for Player #1: 12:11:28.262310 : Device rawinput data (Hex) = [ 000072A8, 0000B25C ] 12:11:28.262310 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.262310 : OnScreen Cursor Position (Px) = [ 859, 752 ] 12:11:28.262310 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.262310 : ClientWindow Style = FullScreen 12:11:28.262310 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.263307 : Cannot read memory at address 0x0000030B 12:11:28.263307 : Cannot read memory at address 0x0000038B 12:11:28.263307 : Game Position (Dec) = [ 859, 752 ] 12:11:28.263307 : - 12:11:28.265300 : Cannot read memory at address 0x0000030B 12:11:28.265300 : Cannot read memory at address 0x0000038B 12:11:28.267799 : Cannot read memory at address 0x0000030B 12:11:28.267799 : Cannot read memory at address 0x0000038B 12:11:28.268803 : RawData event for Player #1: 12:11:28.269800 : Device rawinput data (Hex) = [ 00007284, 0000B2B4 ] 12:11:28.269800 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.269800 : Cannot read memory at address 0x0000038B 12:11:28.269800 : OnScreen Cursor Position (Px) = [ 858, 753 ] 12:11:28.269800 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.269800 : ClientWindow Style = FullScreen 12:11:28.269800 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.269800 : Game Position (Hex) = [ 035A, 02F1 ] 12:11:28.269800 : Game Position (Dec) = [ 858, 753 ] 12:11:28.269800 : - 12:11:28.271869 : Cannot read memory at address 0x0000030B 12:11:28.271869 : Cannot read memory at address 0x0000038B 12:11:28.273371 : Cannot read memory at address 0x0000030B 12:11:28.273371 : Cannot read memory at address 0x0000038B 12:11:28.275364 : Cannot read memory at address 0x0000030B 12:11:28.275364 : Cannot read memory at address 0x0000038B 12:11:28.276361 : RawData event for Player #1: 12:11:28.276361 : Device rawinput data (Hex) = [ 00007284, 0000B2B4 ] 12:11:28.276361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.276361 : OnScreen Cursor Position (Px) = [ 858, 753 ] 12:11:28.276361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.276361 : ClientWindow Style = FullScreen 12:11:28.276361 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.276361 : Game Position (Hex) = [ 035A, 02F1 ] 12:11:28.276361 : Game Position (Dec) = [ 858, 753 ] 12:11:28.276361 : - 12:11:28.277863 : Cannot read memory at address 0x0000030B 12:11:28.277863 : Cannot read memory at address 0x0000038B 12:11:28.279863 : Cannot read memory at address 0x0000030B 12:11:28.279863 : Cannot read memory at address 0x0000038B 12:11:28.281856 : Cannot read memory at address 0x0000030B 12:11:28.281856 : Cannot read memory at address 0x0000038B 12:11:28.281856 : RawData event for Player #1: 12:11:28.282853 : Device rawinput data (Hex) = [ 0000727C, 0000B2AC ] 12:11:28.282853 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.282853 : OnScreen Cursor Position (Px) = [ 858, 753 ] 12:11:28.282853 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.282853 : ClientWindow Style = FullScreen 12:11:28.282853 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.282853 : Game Position (Hex) = [ 035A, 02F1 ] 12:11:28.282853 : Game Position (Dec) = [ 858, 753 ] 12:11:28.282853 : - 12:11:28.283850 : Cannot read memory at address 0x0000030B 12:11:28.283850 : Cannot read memory at address 0x0000038B 12:11:28.285843 : Cannot read memory at address 0x0000030B 12:11:28.285843 : Cannot read memory at address 0x0000038B 12:11:28.287836 : Cannot read memory at address 0x0000030B 12:11:28.287836 : Cannot read memory at address 0x0000038B 12:11:28.289336 : Cannot read memory at address 0x0000030B 12:11:28.289336 : Cannot read memory at address 0x0000038B 12:11:28.289336 : RawData event for Player #1: 12:11:28.289336 : Device rawinput data (Hex) = [ 0000727C, 0000B2AC ] 12:11:28.289336 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.289336 : OnScreen Cursor Position (Px) = [ 858, 753 ] 12:11:28.289336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.289336 : ClientWindow Style = FullScreen 12:11:28.289336 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.289336 : Game Position (Hex) = [ 035A, 02F1 ] 12:11:28.289336 : Game Position (Dec) = [ 858, 753 ] 12:11:28.290333 : - 12:11:28.291330 : Cannot read memory at address 0x0000030B 12:11:28.291330 : Cannot read memory at address 0x0000038B 12:11:28.292828 : Cannot read memory at address 0x0000030B 12:11:28.292828 : Cannot read memory at address 0x0000038B 12:11:28.293826 : RawData event for Player #1: 12:11:28.294823 : Device rawinput data (Hex) = [ 00007284, 0000B2AC ] 12:11:28.294823 : Cannot read memory at address 0x0000030B 12:11:28.294823 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.294823 : Cannot read memory at address 0x0000038B 12:11:28.294823 : OnScreen Cursor Position (Px) = [ 858, 753 ] 12:11:28.294823 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.294823 : ClientWindow Style = FullScreen 12:11:28.294823 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.294823 : Game Position (Hex) = [ 035A, 02F1 ] 12:11:28.294823 : Game Position (Dec) = [ 858, 753 ] 12:11:28.294823 : - 12:11:28.296816 : Cannot read memory at address 0x0000030B 12:11:28.296816 : Cannot read memory at address 0x0000038B 12:11:28.298315 : Cannot read memory at address 0x0000030B 12:11:28.298315 : Cannot read memory at address 0x0000038B 12:11:28.300309 : Cannot read memory at address 0x0000030B 12:11:28.300309 : Cannot read memory at address 0x0000038B 12:11:28.301306 : RawData event for Player #1: 12:11:28.301306 : Device rawinput data (Hex) = [ 0000727C, 0000B2AC ] 12:11:28.301306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.301306 : OnScreen Cursor Position (Px) = [ 858, 753 ] 12:11:28.301306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.301306 : ClientWindow Style = FullScreen 12:11:28.301306 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.302303 : Game Position (Hex) = [ 035A, 02F1 ] 12:11:28.302303 : Cannot read memory at address 0x0000030B 12:11:28.302303 : Game Position (Dec) = [ 858, 753 ] 12:11:28.302303 : Cannot read memory at address 0x0000038B 12:11:28.302303 : - 12:11:28.304296 : Cannot read memory at address 0x0000030B 12:11:28.304296 : Cannot read memory at address 0x0000038B 12:11:28.306289 : Cannot read memory at address 0x0000030B 12:11:28.306289 : Cannot read memory at address 0x0000038B 12:11:28.307791 : Cannot read memory at address 0x0000030B 12:11:28.307791 : Cannot read memory at address 0x0000038B 12:11:28.307791 : RawData event for Player #1: 12:11:28.308797 : Device rawinput data (Hex) = [ 0000727C, 0000B2AC ] 12:11:28.308797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.308797 : OnScreen Cursor Position (Px) = [ 858, 753 ] 12:11:28.308797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.308797 : ClientWindow Style = FullScreen 12:11:28.308797 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.308797 : Game Position (Hex) = [ 035A, 02F1 ] 12:11:28.308797 : Game Position (Dec) = [ 858, 753 ] 12:11:28.308797 : - 12:11:28.309793 : Cannot read memory at address 0x0000030B 12:11:28.309793 : Cannot read memory at address 0x0000038B 12:11:28.311787 : Cannot read memory at address 0x0000030B 12:11:28.311787 : Cannot read memory at address 0x0000038B 12:11:28.312784 : RawData event for Player #1: 12:11:28.312784 : Device rawinput data (Hex) = [ 00007284, 0000B2AC ] 12:11:28.312784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.312784 : OnScreen Cursor Position (Px) = [ 858, 753 ] 12:11:28.312784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.312784 : ClientWindow Style = FullScreen 12:11:28.312784 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.312784 : Game Position (Hex) = [ 035A, 02F1 ] 12:11:28.312784 : Game Position (Dec) = [ 858, 753 ] 12:11:28.312784 : - 12:11:28.313780 : Cannot read memory at address 0x0000030B 12:11:28.313780 : Cannot read memory at address 0x0000038B 12:11:28.315773 : Cannot read memory at address 0x0000030B 12:11:28.315773 : Cannot read memory at address 0x0000038B 12:11:28.317767 : Cannot read memory at address 0x0000030B 12:11:28.317767 : Cannot read memory at address 0x0000038B 12:11:28.319268 : Cannot read memory at address 0x0000030B 12:11:28.319268 : Cannot read memory at address 0x0000038B 12:11:28.319268 : RawData event for Player #1: 12:11:28.319268 : Device rawinput data (Hex) = [ 0000727C, 0000B2AC ] 12:11:28.319268 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.319268 : OnScreen Cursor Position (Px) = [ 858, 753 ] 12:11:28.320264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.320264 : ClientWindow Style = FullScreen 12:11:28.320264 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.320264 : Game Position (Hex) = [ 035A, 02F1 ] 12:11:28.320264 : Game Position (Dec) = [ 858, 753 ] 12:11:28.320264 : - 12:11:28.321261 : Cannot read memory at address 0x0000030B 12:11:28.321261 : Cannot read memory at address 0x0000038B 12:11:28.323254 : Cannot read memory at address 0x0000030B 12:11:28.323254 : Cannot read memory at address 0x0000038B 12:11:28.325247 : Cannot read memory at address 0x0000030B 12:11:28.325247 : Cannot read memory at address 0x0000038B 12:11:28.326244 : RawData event for Player #1: 12:11:28.326244 : Device rawinput data (Hex) = [ 0000727C, 0000B2AC ] 12:11:28.326244 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.326244 : OnScreen Cursor Position (Px) = [ 858, 753 ] 12:11:28.326244 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.326244 : ClientWindow Style = FullScreen 12:11:28.326244 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.326244 : Game Position (Hex) = [ 035A, 02F1 ] 12:11:28.326244 : Game Position (Dec) = [ 858, 753 ] 12:11:28.326244 : - 12:11:28.327746 : Cannot read memory at address 0x0000030B 12:11:28.327746 : Cannot read memory at address 0x0000038B 12:11:28.329749 : Cannot read memory at address 0x0000030B 12:11:28.329749 : Cannot read memory at address 0x0000038B 12:11:28.331742 : Cannot read memory at address 0x0000030B 12:11:28.331742 : Cannot read memory at address 0x0000038B 12:11:28.333735 : Cannot read memory at address 0x0000030B 12:11:28.333735 : RawData event for Player #1: 12:11:28.333735 : Cannot read memory at address 0x0000038B 12:11:28.333735 : Device rawinput data (Hex) = [ 00007284, 0000B2B4 ] 12:11:28.333735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.333735 : OnScreen Cursor Position (Px) = [ 858, 753 ] 12:11:28.333735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.333735 : ClientWindow Style = FullScreen 12:11:28.333735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.333735 : Game Position (Hex) = [ 035A, 02F1 ] 12:11:28.333735 : Game Position (Dec) = [ 858, 753 ] 12:11:28.333735 : - 12:11:28.335729 : Cannot read memory at address 0x0000030B 12:11:28.335729 : Cannot read memory at address 0x0000038B 12:11:28.337722 : Cannot read memory at address 0x0000030B 12:11:28.337722 : Cannot read memory at address 0x0000038B 12:11:28.339223 : Cannot read memory at address 0x0000030B 12:11:28.339223 : Cannot read memory at address 0x0000038B 12:11:28.340219 : RawData event for Player #1: 12:11:28.340219 : Device rawinput data (Hex) = [ 00007294, 0000B288 ] 12:11:28.340219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.340219 : OnScreen Cursor Position (Px) = [ 859, 753 ] 12:11:28.340219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.341216 : ClientWindow Style = FullScreen 12:11:28.341216 : Cannot read memory at address 0x0000030B 12:11:28.341216 : Cannot read memory at address 0x0000038B 12:11:28.341216 : Game Position (Hex) = [ 035B, 02F1 ] 12:11:28.341216 : Game Position (Dec) = [ 859, 753 ] 12:11:28.341216 : - 12:11:28.343209 : Cannot read memory at address 0x0000030B 12:11:28.343209 : Cannot read memory at address 0x0000038B 12:11:28.345203 : Cannot read memory at address 0x0000030B 12:11:28.345203 : Cannot read memory at address 0x0000038B 12:11:28.346199 : RawData event for Player #1: 12:11:28.346199 : Device rawinput data (Hex) = [ 0000728C, 0000B238 ] 12:11:28.346199 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.346199 : OnScreen Cursor Position (Px) = [ 859, 751 ] 12:11:28.346199 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.346199 : ClientWindow Style = FullScreen 12:11:28.346199 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.346199 : Game Position (Hex) = [ 035B, 02EF ] 12:11:28.346199 : Game Position (Dec) = [ 859, 751 ] 12:11:28.346199 : - 12:11:28.347701 : Cannot read memory at address 0x0000030B 12:11:28.347701 : Cannot read memory at address 0x0000038B 12:11:28.349704 : Cannot read memory at address 0x0000030B 12:11:28.349704 : Cannot read memory at address 0x0000038B 12:11:28.351698 : Cannot read memory at address 0x0000030B 12:11:28.351698 : Cannot read memory at address 0x0000038B 12:11:28.353691 : RawData event for Player #1: 12:11:28.353691 : Device rawinput data (Hex) = [ 0000728C, 0000B238 ] 12:11:28.353691 : Cannot read memory at address 0x0000038B 12:11:28.353691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.353691 : OnScreen Cursor Position (Px) = [ 859, 751 ] 12:11:28.353691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.353691 : ClientWindow Style = FullScreen 12:11:28.353691 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.353691 : Game Position (Hex) = [ 035B, 02EF ] 12:11:28.353691 : Game Position (Dec) = [ 859, 751 ] 12:11:28.353691 : - 12:11:28.355684 : Cannot read memory at address 0x0000030B 12:11:28.355684 : Cannot read memory at address 0x0000038B 12:11:28.357677 : Cannot read memory at address 0x0000030B 12:11:28.357677 : Cannot read memory at address 0x0000038B 12:11:28.359177 : Cannot read memory at address 0x0000030B 12:11:28.359177 : Cannot read memory at address 0x0000038B 12:11:28.360174 : RawData event for Player #1: 12:11:28.360174 : Device rawinput data (Hex) = [ 00007284, 0000B230 ] 12:11:28.360174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.360174 : OnScreen Cursor Position (Px) = [ 858, 751 ] 12:11:28.361170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.361170 : ClientWindow Style = FullScreen 12:11:28.361170 : Cannot read memory at address 0x0000038B 12:11:28.361170 : Game Position (Hex) = [ 035A, 02EF ] 12:11:28.361170 : Game Position (Dec) = [ 858, 751 ] 12:11:28.361170 : - 12:11:28.363164 : Cannot read memory at address 0x0000030B 12:11:28.363164 : Cannot read memory at address 0x0000038B 12:11:28.365157 : Cannot read memory at address 0x0000030B 12:11:28.365157 : Cannot read memory at address 0x0000038B 12:11:28.367655 : Cannot read memory at address 0x0000030B 12:11:28.367655 : Cannot read memory at address 0x0000038B 12:11:28.367655 : Device rawinput data (Hex) = [ 0000728C, 0000B1B4 ] 12:11:28.367655 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.367655 : OnScreen Cursor Position (Px) = [ 859, 749 ] 12:11:28.367655 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.367655 : ClientWindow Style = FullScreen 12:11:28.367655 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.367655 : Game Position (Hex) = [ 035B, 02ED ] 12:11:28.367655 : Game Position (Dec) = [ 859, 749 ] 12:11:28.367655 : - 12:11:28.369658 : Cannot read memory at address 0x0000030B 12:11:28.369658 : Cannot read memory at address 0x0000038B 12:11:28.371651 : Cannot read memory at address 0x0000030B 12:11:28.371651 : Cannot read memory at address 0x0000038B 12:11:28.373645 : Cannot read memory at address 0x0000030B 12:11:28.373645 : Cannot read memory at address 0x0000038B 12:11:28.374641 : RawData event for Player #1: 12:11:28.374641 : Device rawinput data (Hex) = [ 00007264, 0000B184 ] 12:11:28.374641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.374641 : OnScreen Cursor Position (Px) = [ 857, 748 ] 12:11:28.374641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.374641 : ClientWindow Style = FullScreen 12:11:28.374641 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.374641 : Game Position (Hex) = [ 0359, 02EC ] 12:11:28.374641 : Game Position (Dec) = [ 857, 748 ] 12:11:28.374641 : - 12:11:28.375638 : Cannot read memory at address 0x0000030B 12:11:28.375638 : Cannot read memory at address 0x0000038B 12:11:28.377631 : Cannot read memory at address 0x0000030B 12:11:28.377631 : Cannot read memory at address 0x0000038B 12:11:28.379132 : Cannot read memory at address 0x0000030B 12:11:28.379132 : Cannot read memory at address 0x0000038B 12:11:28.380128 : RawData event for Player #1: 12:11:28.380128 : Device rawinput data (Hex) = [ 0000725C, 0000B0D4 ] 12:11:28.381125 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.381125 : OnScreen Cursor Position (Px) = [ 857, 746 ] 12:11:28.381125 : Cannot read memory at address 0x0000030B 12:11:28.381125 : ClientWindow Style = FullScreen 12:11:28.381125 : Cannot read memory at address 0x0000038B 12:11:28.381125 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.381125 : Game Position (Hex) = [ 0359, 02EA ] 12:11:28.382122 : Game Position (Dec) = [ 857, 746 ] 12:11:28.382122 : - 12:11:28.383118 : Cannot read memory at address 0x0000030B 12:11:28.383118 : Cannot read memory at address 0x0000038B 12:11:28.385112 : Cannot read memory at address 0x0000030B 12:11:28.385112 : Cannot read memory at address 0x0000038B 12:11:28.385112 : RawData event for Player #1: 12:11:28.385112 : Device rawinput data (Hex) = [ 00007264, 0000B0D4 ] 12:11:28.385112 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.385112 : OnScreen Cursor Position (Px) = [ 857, 746 ] 12:11:28.385112 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.386108 : ClientWindow Style = FullScreen 12:11:28.386108 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.386108 : Game Position (Hex) = [ 0359, 02EA ] 12:11:28.386108 : Game Position (Dec) = [ 857, 746 ] 12:11:28.386108 : - 12:11:28.387611 : Cannot read memory at address 0x0000030B 12:11:28.387611 : Cannot read memory at address 0x0000038B 12:11:28.389611 : Cannot read memory at address 0x0000030B 12:11:28.389611 : Cannot read memory at address 0x0000038B 12:11:28.390608 : RawData event for Player #1: 12:11:28.390608 : Device rawinput data (Hex) = [ 0000726C, 0000B058 ] 12:11:28.390608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.390608 : OnScreen Cursor Position (Px) = [ 858, 743 ] 12:11:28.390608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.390608 : ClientWindow Style = FullScreen 12:11:28.390608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.390608 : Game Position (Hex) = [ 035A, 02E7 ] 12:11:28.391605 : Cannot read memory at address 0x0000030B 12:11:28.391605 : Cannot read memory at address 0x0000038B 12:11:28.391605 : - 12:11:28.393103 : Cannot read memory at address 0x0000030B 12:11:28.393103 : Cannot read memory at address 0x0000038B 12:11:28.395098 : Cannot read memory at address 0x0000030B 12:11:28.395098 : Cannot read memory at address 0x0000038B 12:11:28.395098 : RawData event for Player #1: 12:11:28.395098 : Device rawinput data (Hex) = [ 0000726C, 0000B058 ] 12:11:28.395098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.395098 : OnScreen Cursor Position (Px) = [ 858, 743 ] 12:11:28.395098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.396095 : ClientWindow Style = FullScreen 12:11:28.396095 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.396095 : Game Position (Hex) = [ 035A, 02E7 ] 12:11:28.396095 : Game Position (Dec) = [ 858, 743 ] 12:11:28.396095 : - 12:11:28.397092 : Cannot read memory at address 0x0000030B 12:11:28.397092 : Cannot read memory at address 0x0000038B 12:11:28.398589 : Cannot read memory at address 0x0000030B 12:11:28.398589 : Cannot read memory at address 0x0000038B 12:11:28.400584 : Cannot read memory at address 0x0000030B 12:11:28.400584 : RawData event for Player #1: 12:11:28.400584 : Cannot read memory at address 0x0000038B 12:11:28.400584 : Device rawinput data (Hex) = [ 00007278, 0000B010 ] 12:11:28.400584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.400584 : OnScreen Cursor Position (Px) = [ 858, 742 ] 12:11:28.400584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.400584 : ClientWindow Style = FullScreen 12:11:28.400584 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.400584 : Game Position (Hex) = [ 035A, 02E6 ] 12:11:28.400584 : Game Position (Dec) = [ 858, 742 ] 12:11:28.400584 : - 12:11:28.402578 : Cannot read memory at address 0x0000030B 12:11:28.402578 : Cannot read memory at address 0x0000038B 12:11:28.404571 : Cannot read memory at address 0x0000030B 12:11:28.404571 : Cannot read memory at address 0x0000038B 12:11:28.404571 : RawData event for Player #1: 12:11:28.404571 : Device rawinput data (Hex) = [ 00007280, 0000AFC4 ] 12:11:28.404571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.404571 : OnScreen Cursor Position (Px) = [ 858, 741 ] 12:11:28.404571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.404571 : ClientWindow Style = FullScreen 12:11:28.404571 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.404571 : Game Position (Hex) = [ 035A, 02E5 ] 12:11:28.404571 : Game Position (Dec) = [ 858, 741 ] 12:11:28.404571 : - 12:11:28.406565 : Cannot read memory at address 0x0000030B 12:11:28.406565 : Cannot read memory at address 0x0000038B 12:11:28.408067 : Cannot read memory at address 0x0000030B 12:11:28.408067 : Cannot read memory at address 0x0000038B 12:11:28.409071 : RawData event for Player #1: 12:11:28.409071 : Device rawinput data (Hex) = [ 00007280, 0000AF94 ] 12:11:28.409071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.409071 : OnScreen Cursor Position (Px) = [ 858, 740 ] 12:11:28.410068 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.410068 : Cannot read memory at address 0x0000030B 12:11:28.410068 : Cannot read memory at address 0x0000038B 12:11:28.410068 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.410068 : Game Position (Hex) = [ 035A, 02E4 ] 12:11:28.410068 : Game Position (Dec) = [ 858, 740 ] 12:11:28.410068 : - 12:11:28.412061 : Cannot read memory at address 0x0000030B 12:11:28.412061 : Cannot read memory at address 0x0000038B 12:11:28.414054 : Cannot read memory at address 0x0000030B 12:11:28.414054 : Cannot read memory at address 0x0000038B 12:11:28.416048 : Cannot read memory at address 0x0000030B 12:11:28.416048 : Cannot read memory at address 0x0000038B 12:11:28.416048 : RawData event for Player #1: 12:11:28.417044 : Device rawinput data (Hex) = [ 0000726C, 0000AF70 ] 12:11:28.417044 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.417044 : OnScreen Cursor Position (Px) = [ 858, 740 ] 12:11:28.417044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.417044 : ClientWindow Style = FullScreen 12:11:28.417044 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.417044 : Game Position (Hex) = [ 035A, 02E4 ] 12:11:28.417044 : Game Position (Dec) = [ 858, 740 ] 12:11:28.417044 : - 12:11:28.418042 : Cannot read memory at address 0x0000030B 12:11:28.418042 : Cannot read memory at address 0x0000038B 12:11:28.419542 : Cannot read memory at address 0x0000030B 12:11:28.419542 : Cannot read memory at address 0x0000038B 12:11:28.421535 : Cannot read memory at address 0x0000030B 12:11:28.421535 : Cannot read memory at address 0x0000038B 12:11:28.421535 : RawData event for Player #1: 12:11:28.421535 : Device rawinput data (Hex) = [ 0000726C, 0000AF1C ] 12:11:28.421535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.421535 : OnScreen Cursor Position (Px) = [ 858, 738 ] 12:11:28.421535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.421535 : ClientWindow Style = FullScreen 12:11:28.421535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.422532 : Game Position (Hex) = [ 035A, 02E2 ] 12:11:28.422532 : Game Position (Dec) = [ 858, 738 ] 12:11:28.422532 : - 12:11:28.423528 : Cannot read memory at address 0x0000030B 12:11:28.423528 : Cannot read memory at address 0x0000038B 12:11:28.425521 : Cannot read memory at address 0x0000030B 12:11:28.425521 : Cannot read memory at address 0x0000038B 12:11:28.426518 : RawData event for Player #1: 12:11:28.426518 : Device rawinput data (Hex) = [ 00007254, 0000AEF4 ] 12:11:28.426518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.426518 : OnScreen Cursor Position (Px) = [ 857, 738 ] 12:11:28.426518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.426518 : ClientWindow Style = FullScreen 12:11:28.426518 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.426518 : Game Position (Hex) = [ 0359, 02E2 ] 12:11:28.426518 : Game Position (Dec) = [ 857, 738 ] 12:11:28.426518 : - 12:11:28.428020 : Cannot read memory at address 0x0000030B 12:11:28.428020 : Cannot read memory at address 0x0000038B 12:11:28.430039 : Cannot read memory at address 0x0000030B 12:11:28.430039 : Cannot read memory at address 0x0000038B 12:11:28.430039 : RawData event for Player #1: 12:11:28.430039 : Device rawinput data (Hex) = [ 00007254, 0000AEC8 ] 12:11:28.430039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.430039 : OnScreen Cursor Position (Px) = [ 857, 737 ] 12:11:28.431036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.431036 : ClientWindow Style = FullScreen 12:11:28.431036 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.431036 : Game Position (Hex) = [ 0359, 02E1 ] 12:11:28.431036 : Game Position (Dec) = [ 857, 737 ] 12:11:28.431036 : - 12:11:28.432032 : Cannot read memory at address 0x0000030B 12:11:28.432032 : Cannot read memory at address 0x0000038B 12:11:28.434025 : Cannot read memory at address 0x0000030B 12:11:28.434025 : Cannot read memory at address 0x0000038B 12:11:28.435022 : RawData event for Player #1: 12:11:28.435022 : Device rawinput data (Hex) = [ 00007254, 0000AEC8 ] 12:11:28.435022 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.436019 : OnScreen Cursor Position (Px) = [ 857, 737 ] 12:11:28.436019 : Cannot read memory at address 0x0000030B 12:11:28.436019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.436019 : Cannot read memory at address 0x0000038B 12:11:28.436019 : ClientWindow Style = FullScreen 12:11:28.436019 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.436019 : Game Position (Hex) = [ 0359, 02E1 ] 12:11:28.436019 : Game Position (Dec) = [ 857, 737 ] 12:11:28.436019 : - 12:11:28.438012 : Cannot read memory at address 0x0000030B 12:11:28.438012 : Cannot read memory at address 0x0000038B 12:11:28.439512 : Cannot read memory at address 0x0000030B 12:11:28.439512 : Cannot read memory at address 0x0000038B 12:11:28.440509 : RawData event for Player #1: 12:11:28.440509 : Device rawinput data (Hex) = [ 0000724C, 0000AE94 ] 12:11:28.440509 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.440509 : OnScreen Cursor Position (Px) = [ 857, 736 ] 12:11:28.440509 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.440509 : ClientWindow Style = FullScreen 12:11:28.440509 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.440509 : Game Position (Hex) = [ 0359, 02E0 ] 12:11:28.440509 : Game Position (Dec) = [ 857, 736 ] 12:11:28.440509 : - 12:11:28.441505 : Cannot read memory at address 0x0000030B 12:11:28.441505 : Cannot read memory at address 0x0000038B 12:11:28.443499 : Cannot read memory at address 0x0000030B 12:11:28.443499 : Cannot read memory at address 0x0000038B 12:11:28.445492 : Cannot read memory at address 0x0000030B 12:11:28.445492 : Cannot read memory at address 0x0000038B 12:11:28.445492 : RawData event for Player #1: 12:11:28.445492 : Device rawinput data (Hex) = [ 00007258, 0000AE4C ] 12:11:28.445492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.445492 : OnScreen Cursor Position (Px) = [ 857, 735 ] 12:11:28.445492 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.445492 : ClientWindow Style = FullScreen 12:11:28.445492 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.445492 : Game Position (Hex) = [ 0359, 02DF ] 12:11:28.446489 : Game Position (Dec) = [ 857, 735 ] 12:11:28.446489 : - 12:11:28.447991 : Cannot read memory at address 0x0000030B 12:11:28.447991 : Cannot read memory at address 0x0000038B 12:11:28.448996 : RawData event for Player #1: 12:11:28.448996 : Device rawinput data (Hex) = [ 00007258, 0000AE4C ] 12:11:28.448996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.448996 : OnScreen Cursor Position (Px) = [ 857, 735 ] 12:11:28.449993 : Cannot read memory at address 0x0000030B 12:11:28.449993 : Cannot read memory at address 0x0000038B 12:11:28.449993 : ClientWindow Style = FullScreen 12:11:28.449993 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.449993 : Game Position (Hex) = [ 0359, 02DF ] 12:11:28.449993 : Game Position (Dec) = [ 857, 735 ] 12:11:28.449993 : - 12:11:28.451986 : Cannot read memory at address 0x0000030B 12:11:28.451986 : Cannot read memory at address 0x0000038B 12:11:28.453979 : Cannot read memory at address 0x0000030B 12:11:28.453979 : Cannot read memory at address 0x0000038B 12:11:28.455972 : Cannot read memory at address 0x0000030B 12:11:28.455972 : Cannot read memory at address 0x0000038B 12:11:28.455972 : RawData event for Player #1: 12:11:28.455972 : Device rawinput data (Hex) = [ 0000727C, 0000AE4C ] 12:11:28.455972 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.456969 : OnScreen Cursor Position (Px) = [ 858, 735 ] 12:11:28.456969 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.456969 : ClientWindow Style = FullScreen 12:11:28.456969 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.456969 : Game Position (Hex) = [ 035A, 02DF ] 12:11:28.456969 : Game Position (Dec) = [ 858, 735 ] 12:11:28.456969 : - 12:11:28.457966 : Cannot read memory at address 0x0000030B 12:11:28.457966 : Cannot read memory at address 0x0000038B 12:11:28.459466 : Cannot read memory at address 0x0000030B 12:11:28.459466 : Cannot read memory at address 0x0000038B 12:11:28.461459 : Cannot read memory at address 0x0000030B 12:11:28.461459 : Cannot read memory at address 0x0000038B 12:11:28.463453 : Cannot read memory at address 0x0000030B 12:11:28.463453 : Cannot read memory at address 0x0000038B 12:11:28.463453 : RawData event for Player #1: 12:11:28.463453 : Device rawinput data (Hex) = [ 00007284, 0000ADD0 ] 12:11:28.463453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.463453 : OnScreen Cursor Position (Px) = [ 858, 733 ] 12:11:28.463453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.463453 : ClientWindow Style = FullScreen 12:11:28.463453 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.463453 : Game Position (Hex) = [ 035A, 02DD ] 12:11:28.463453 : Game Position (Dec) = [ 858, 733 ] 12:11:28.463453 : - 12:11:28.465446 : Cannot read memory at address 0x0000030B 12:11:28.465446 : Cannot read memory at address 0x0000038B 12:11:28.467944 : Cannot read memory at address 0x0000030B 12:11:28.467944 : Cannot read memory at address 0x0000038B 12:11:28.469945 : Cannot read memory at address 0x0000030B 12:11:28.469945 : Cannot read memory at address 0x0000038B 12:11:28.469945 : RawData event for Player #1: 12:11:28.469945 : Device rawinput data (Hex) = [ 00007274, 0000ADA8 ] 12:11:28.469945 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.470941 : OnScreen Cursor Position (Px) = [ 858, 732 ] 12:11:28.470941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.470941 : ClientWindow Style = FullScreen 12:11:28.470941 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.470941 : Game Position (Hex) = [ 035A, 02DC ] 12:11:28.470941 : Game Position (Dec) = [ 858, 732 ] 12:11:28.470941 : - 12:11:28.471938 : Cannot read memory at address 0x0000030B 12:11:28.471938 : Cannot read memory at address 0x0000038B 12:11:28.473931 : Cannot read memory at address 0x0000030B 12:11:28.473931 : Cannot read memory at address 0x0000038B 12:11:28.475925 : Cannot read memory at address 0x0000030B 12:11:28.475925 : Cannot read memory at address 0x0000038B 12:11:28.476921 : RawData event for Player #1: 12:11:28.476921 : Device rawinput data (Hex) = [ 00007274, 0000ADA8 ] 12:11:28.476921 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.477918 : OnScreen Cursor Position (Px) = [ 858, 732 ] 12:11:28.477918 : Cannot read memory at address 0x0000030B 12:11:28.477918 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.477918 : Cannot read memory at address 0x0000038B 12:11:28.477918 : ClientWindow Style = FullScreen 12:11:28.477918 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.477918 : Game Position (Hex) = [ 035A, 02DC ] 12:11:28.478420 : Game Position (Dec) = [ 858, 732 ] 12:11:28.478420 : - 12:11:28.479418 : Cannot read memory at address 0x0000030B 12:11:28.479418 : Cannot read memory at address 0x0000038B 12:11:28.481410 : Cannot read memory at address 0x0000030B 12:11:28.481410 : Cannot read memory at address 0x0000038B 12:11:28.483404 : Cannot read memory at address 0x0000030B 12:11:28.483404 : Cannot read memory at address 0x0000038B 12:11:28.483404 : RawData event for Player #1: 12:11:28.483404 : Device rawinput data (Hex) = [ 00007270, 0000AD74 ] 12:11:28.483404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.483404 : OnScreen Cursor Position (Px) = [ 858, 731 ] 12:11:28.483404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.483404 : ClientWindow Style = FullScreen 12:11:28.483404 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.484401 : Game Position (Hex) = [ 035A, 02DB ] 12:11:28.484401 : Game Position (Dec) = [ 858, 731 ] 12:11:28.484401 : - 12:11:28.485398 : Cannot read memory at address 0x0000030B 12:11:28.485398 : Cannot read memory at address 0x0000038B 12:11:28.487896 : Cannot read memory at address 0x0000030B 12:11:28.487896 : Cannot read memory at address 0x0000038B 12:11:28.489897 : Cannot read memory at address 0x0000030B 12:11:28.489897 : Cannot read memory at address 0x0000038B 12:11:28.489897 : RawData event for Player #1: 12:11:28.490894 : Device rawinput data (Hex) = [ 00007274, 0000AD48 ] 12:11:28.490894 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.490894 : OnScreen Cursor Position (Px) = [ 858, 731 ] 12:11:28.490894 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.490894 : ClientWindow Style = FullScreen 12:11:28.490894 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.490894 : Game Position (Hex) = [ 035A, 02DB ] 12:11:28.490894 : Game Position (Dec) = [ 858, 731 ] 12:11:28.490894 : - 12:11:28.491891 : Cannot read memory at address 0x0000030B 12:11:28.491891 : Cannot read memory at address 0x0000038B 12:11:28.493389 : Cannot read memory at address 0x0000030B 12:11:28.493389 : Cannot read memory at address 0x0000038B 12:11:28.495384 : Cannot read memory at address 0x0000030B 12:11:28.495384 : Cannot read memory at address 0x0000038B 12:11:28.495384 : RawData event for Player #1: 12:11:28.495384 : Device rawinput data (Hex) = [ 0000728C, 0000AD2C ] 12:11:28.495384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.495384 : OnScreen Cursor Position (Px) = [ 859, 730 ] 12:11:28.495384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.495384 : ClientWindow Style = FullScreen 12:11:28.495384 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.495384 : Game Position (Hex) = [ 035B, 02DA ] 12:11:28.495384 : Game Position (Dec) = [ 859, 730 ] 12:11:28.496380 : - 12:11:28.497881 : Cannot read memory at address 0x0000030B 12:11:28.497881 : Cannot read memory at address 0x0000038B 12:11:28.499881 : Cannot read memory at address 0x0000030B 12:11:28.499881 : Cannot read memory at address 0x0000038B 12:11:28.499881 : RawData event for Player #1: 12:11:28.499881 : Device rawinput data (Hex) = [ 0000728C, 0000AD2C ] 12:11:28.500878 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.500878 : OnScreen Cursor Position (Px) = [ 859, 730 ] 12:11:28.500878 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.500878 : ClientWindow Style = FullScreen 12:11:28.500878 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.500878 : Game Position (Hex) = [ 035B, 02DA ] 12:11:28.500878 : Game Position (Dec) = [ 859, 730 ] 12:11:28.501875 : - 12:11:28.501875 : Cannot read memory at address 0x0000030B 12:11:28.501875 : Cannot read memory at address 0x0000038B 12:11:28.503868 : Cannot read memory at address 0x0000030B 12:11:28.503868 : Cannot read memory at address 0x0000038B 12:11:28.505934 : Cannot read memory at address 0x0000030B 12:11:28.505934 : Cannot read memory at address 0x0000038B 12:11:28.506435 : RawData event for Player #1: 12:11:28.506435 : Device rawinput data (Hex) = [ 0000727C, 0000AD2C ] 12:11:28.507939 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.507939 : Cannot read memory at address 0x0000030B 12:11:28.507939 : OnScreen Cursor Position (Px) = [ 858, 730 ] 12:11:28.507939 : Cannot read memory at address 0x0000038B 12:11:28.507939 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.507939 : ClientWindow Style = FullScreen 12:11:28.507939 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.507939 : Game Position (Hex) = [ 035A, 02DA ] 12:11:28.507939 : Game Position (Dec) = [ 858, 730 ] 12:11:28.507939 : - 12:11:28.509942 : Cannot read memory at address 0x0000030B 12:11:28.509942 : Cannot read memory at address 0x0000038B 12:11:28.510938 : RawData event for Player #1: 12:11:28.510938 : Device rawinput data (Hex) = [ 0000727C, 0000AD2C ] 12:11:28.510938 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.510938 : OnScreen Cursor Position (Px) = [ 858, 730 ] 12:11:28.511935 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.511935 : Cannot read memory at address 0x0000038B 12:11:28.511935 : ClientWindow Style = FullScreen 12:11:28.511935 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.511935 : Game Position (Hex) = [ 035A, 02DA ] 12:11:28.511935 : Game Position (Dec) = [ 858, 730 ] 12:11:28.511935 : - 12:11:28.513928 : Cannot read memory at address 0x0000030B 12:11:28.513928 : Cannot read memory at address 0x0000038B 12:11:28.515922 : Cannot read memory at address 0x0000030B 12:11:28.515922 : Cannot read memory at address 0x0000038B 12:11:28.517915 : Cannot read memory at address 0x0000030B 12:11:28.517915 : Cannot read memory at address 0x0000038B 12:11:28.518417 : RawData event for Player #1: 12:11:28.518417 : Device rawinput data (Hex) = [ 0000727C, 0000AD2C ] 12:11:28.518417 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.518417 : OnScreen Cursor Position (Px) = [ 858, 730 ] 12:11:28.518417 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.518417 : ClientWindow Style = FullScreen 12:11:28.518417 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.518417 : Game Position (Hex) = [ 035A, 02DA ] 12:11:28.518417 : Game Position (Dec) = [ 858, 730 ] 12:11:28.519415 : - 12:11:28.519415 : Cannot read memory at address 0x0000030B 12:11:28.519415 : Cannot read memory at address 0x0000038B 12:11:28.521408 : Cannot read memory at address 0x0000030B 12:11:28.521408 : Cannot read memory at address 0x0000038B 12:11:28.523402 : Cannot read memory at address 0x0000030B 12:11:28.523402 : Cannot read memory at address 0x0000038B 12:11:28.525395 : Cannot read memory at address 0x0000030B 12:11:28.525395 : Cannot read memory at address 0x0000038B 12:11:28.525395 : RawData event for Player #1: 12:11:28.525395 : Device rawinput data (Hex) = [ 00007274, 0000AD48 ] 12:11:28.525395 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.525395 : OnScreen Cursor Position (Px) = [ 858, 731 ] 12:11:28.525395 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.525395 : ClientWindow Style = FullScreen 12:11:28.525395 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.525395 : Game Position (Hex) = [ 035A, 02DB ] 12:11:28.525395 : Game Position (Dec) = [ 858, 731 ] 12:11:28.526391 : - 12:11:28.527892 : Cannot read memory at address 0x0000030B 12:11:28.527892 : Cannot read memory at address 0x0000038B 12:11:28.529894 : Cannot read memory at address 0x0000030B 12:11:28.529894 : Cannot read memory at address 0x0000038B 12:11:28.531887 : Cannot read memory at address 0x0000030B 12:11:28.531887 : Cannot read memory at address 0x0000038B 12:11:28.531887 : RawData event for Player #1: 12:11:28.532884 : Device rawinput data (Hex) = [ 00007298, 0000AD50 ] 12:11:28.532884 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.532884 : OnScreen Cursor Position (Px) = [ 859, 731 ] 12:11:28.532884 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.532884 : ClientWindow Style = FullScreen 12:11:28.532884 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.532884 : Game Position (Hex) = [ 035B, 02DB ] 12:11:28.532884 : Game Position (Dec) = [ 859, 731 ] 12:11:28.532884 : - 12:11:28.533880 : Cannot read memory at address 0x0000030B 12:11:28.533880 : Cannot read memory at address 0x0000038B 12:11:28.535874 : Cannot read memory at address 0x0000030B 12:11:28.535874 : Cannot read memory at address 0x0000038B 12:11:28.537867 : Cannot read memory at address 0x0000030B 12:11:28.537867 : Cannot read memory at address 0x0000038B 12:11:28.539367 : Cannot read memory at address 0x0000030B 12:11:28.539367 : Cannot read memory at address 0x0000038B 12:11:28.539367 : RawData event for Player #1: 12:11:28.539367 : Device rawinput data (Hex) = [ 000072A8, 0000ADA4 ] 12:11:28.539367 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.539367 : OnScreen Cursor Position (Px) = [ 859, 732 ] 12:11:28.539367 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.539367 : ClientWindow Style = FullScreen 12:11:28.539367 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.539367 : Game Position (Hex) = [ 035B, 02DC ] 12:11:28.539367 : Game Position (Dec) = [ 859, 732 ] 12:11:28.540363 : - 12:11:28.541359 : Cannot read memory at address 0x0000030B 12:11:28.541359 : Cannot read memory at address 0x0000038B 12:11:28.543353 : Cannot read memory at address 0x0000030B 12:11:28.543353 : Cannot read memory at address 0x0000038B 12:11:28.545346 : Cannot read memory at address 0x0000030B 12:11:28.545346 : Cannot read memory at address 0x0000038B 12:11:28.545346 : RawData event for Player #1: 12:11:28.545346 : Device rawinput data (Hex) = [ 000072E8, 0000ADDC ] 12:11:28.545346 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.545346 : OnScreen Cursor Position (Px) = [ 861, 733 ] 12:11:28.545346 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.545346 : ClientWindow Style = FullScreen 12:11:28.545346 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.545346 : Game Position (Hex) = [ 035D, 02DD ] 12:11:28.545346 : Game Position (Dec) = [ 861, 733 ] 12:11:28.545346 : - 12:11:28.547845 : Cannot read memory at address 0x0000030B 12:11:28.547845 : Cannot read memory at address 0x0000038B 12:11:28.549847 : Cannot read memory at address 0x0000030B 12:11:28.549847 : Cannot read memory at address 0x0000038B 12:11:28.551840 : Cannot read memory at address 0x0000030B 12:11:28.551840 : Cannot read memory at address 0x0000038B 12:11:28.551840 : RawData event for Player #1: 12:11:28.552836 : Device rawinput data (Hex) = [ 000072E4, 0000AE2C ] 12:11:28.552836 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.552836 : OnScreen Cursor Position (Px) = [ 861, 734 ] 12:11:28.552836 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.552836 : ClientWindow Style = FullScreen 12:11:28.552836 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.552836 : Game Position (Hex) = [ 035D, 02DE ] 12:11:28.552836 : Game Position (Dec) = [ 861, 734 ] 12:11:28.552836 : - 12:11:28.553833 : Cannot read memory at address 0x0000030B 12:11:28.553833 : Cannot read memory at address 0x0000038B 12:11:28.555826 : Cannot read memory at address 0x0000030B 12:11:28.555826 : Cannot read memory at address 0x0000038B 12:11:28.557820 : Cannot read memory at address 0x0000030B 12:11:28.557820 : Cannot read memory at address 0x0000038B 12:11:28.559319 : Cannot read memory at address 0x0000030B 12:11:28.559319 : Cannot read memory at address 0x0000038B 12:11:28.559319 : RawData event for Player #1: 12:11:28.559319 : Device rawinput data (Hex) = [ 00007304, 0000AE54 ] 12:11:28.559319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.559319 : OnScreen Cursor Position (Px) = [ 862, 735 ] 12:11:28.559319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.559319 : ClientWindow Style = FullScreen 12:11:28.559319 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.559319 : Game Position (Hex) = [ 035E, 02DF ] 12:11:28.559319 : Game Position (Dec) = [ 862, 735 ] 12:11:28.559319 : - 12:11:28.561313 : Cannot read memory at address 0x0000030B 12:11:28.561313 : Cannot read memory at address 0x0000038B 12:11:28.563306 : Cannot read memory at address 0x0000030B 12:11:28.563306 : Cannot read memory at address 0x0000038B 12:11:28.565300 : Cannot read memory at address 0x0000030B 12:11:28.565300 : Cannot read memory at address 0x0000038B 12:11:28.566296 : RawData event for Player #1: 12:11:28.566296 : Device rawinput data (Hex) = [ 00007304, 0000AE54 ] 12:11:28.566296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.566296 : OnScreen Cursor Position (Px) = [ 862, 735 ] 12:11:28.566296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.566296 : ClientWindow Style = FullScreen 12:11:28.566296 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.566296 : Game Position (Hex) = [ 035E, 02DF ] 12:11:28.566296 : Game Position (Dec) = [ 862, 735 ] 12:11:28.566296 : - 12:11:28.567797 : Cannot read memory at address 0x0000030B 12:11:28.567797 : Cannot read memory at address 0x0000038B 12:11:28.569814 : Cannot read memory at address 0x0000030B 12:11:28.569814 : Cannot read memory at address 0x0000038B 12:11:28.571807 : Cannot read memory at address 0x0000030B 12:11:28.571807 : Cannot read memory at address 0x0000038B 12:11:28.572804 : RawData event for Player #1: 12:11:28.573801 : Device rawinput data (Hex) = [ 00007340, 0000AEB8 ] 12:11:28.573801 : Cannot read memory at address 0x0000030B 12:11:28.573801 : Cannot read memory at address 0x0000038B 12:11:28.573801 : OnScreen Cursor Position (Px) = [ 864, 737 ] 12:11:28.573801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.573801 : ClientWindow Style = FullScreen 12:11:28.573801 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.573801 : Game Position (Hex) = [ 0360, 02E1 ] 12:11:28.573801 : Game Position (Dec) = [ 864, 737 ] 12:11:28.573801 : - 12:11:28.575794 : Cannot read memory at address 0x0000030B 12:11:28.575794 : Cannot read memory at address 0x0000038B 12:11:28.576791 : RawData event for Player #1: 12:11:28.577787 : Device rawinput data (Hex) = [ 00007364, 0000AEB4 ] 12:11:28.577787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.577787 : Cannot read memory at address 0x0000038B 12:11:28.577787 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.578289 : ClientWindow Style = FullScreen 12:11:28.578289 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.578289 : Game Position (Hex) = [ 0361, 02E1 ] 12:11:28.578289 : Game Position (Dec) = [ 865, 737 ] 12:11:28.578289 : - 12:11:28.579287 : Cannot read memory at address 0x0000030B 12:11:28.579287 : Cannot read memory at address 0x0000038B 12:11:28.581280 : Cannot read memory at address 0x0000030B 12:11:28.581280 : Cannot read memory at address 0x0000038B 12:11:28.582277 : RawData event for Player #1: 12:11:28.582277 : Device rawinput data (Hex) = [ 00007364, 0000AEB4 ] 12:11:28.582277 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.582277 : OnScreen Cursor Position (Px) = [ 865, 737 ] 12:11:28.582277 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.582277 : ClientWindow Style = FullScreen 12:11:28.583274 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.583274 : Cannot read memory at address 0x0000030B 12:11:28.583274 : Game Position (Hex) = [ 0361, 02E1 ] 12:11:28.583274 : Cannot read memory at address 0x0000038B 12:11:28.583274 : Game Position (Dec) = [ 865, 737 ] 12:11:28.583274 : - 12:11:28.585267 : Cannot read memory at address 0x0000030B 12:11:28.585267 : Cannot read memory at address 0x0000038B 12:11:28.586264 : RawData event for Player #1: 12:11:28.587765 : Device rawinput data (Hex) = [ 00007364, 0000AEB4 ] 12:11:28.587765 : Cannot read memory at address 0x0000030B 12:11:28.587765 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.587765 : Cannot read memory at address 0x0000038B 12:11:28.587765 : OnScreen Cursor Position (Px) = [ 865, 737 ] 12:11:28.587765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.587765 : ClientWindow Style = FullScreen 12:11:28.587765 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.587765 : Game Position (Hex) = [ 0361, 02E1 ] 12:11:28.587765 : Game Position (Dec) = [ 865, 737 ] 12:11:28.587765 : - 12:11:28.589766 : Cannot read memory at address 0x0000030B 12:11:28.589766 : Cannot read memory at address 0x0000038B 12:11:28.591759 : Cannot read memory at address 0x0000030B 12:11:28.591759 : Cannot read memory at address 0x0000038B 12:11:28.593258 : Cannot read memory at address 0x0000030B 12:11:28.593258 : Cannot read memory at address 0x0000038B 12:11:28.594260 : RawData event for Player #1: 12:11:28.594260 : Device rawinput data (Hex) = [ 00007364, 0000AF08 ] 12:11:28.594260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.594260 : OnScreen Cursor Position (Px) = [ 865, 738 ] 12:11:28.594260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.594260 : ClientWindow Style = FullScreen 12:11:28.594260 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.594260 : Game Position (Hex) = [ 0361, 02E2 ] 12:11:28.595253 : Cannot read memory at address 0x0000030B 12:11:28.595253 : Game Position (Dec) = [ 865, 738 ] 12:11:28.595253 : Cannot read memory at address 0x0000038B 12:11:28.595253 : - 12:11:28.597751 : Cannot read memory at address 0x0000030B 12:11:28.597751 : Cannot read memory at address 0x0000038B 12:11:28.599752 : Cannot read memory at address 0x0000030B 12:11:28.599752 : Cannot read memory at address 0x0000038B 12:11:28.600749 : RawData event for Player #1: 12:11:28.601745 : Cannot read memory at address 0x0000030B 12:11:28.601745 : Cannot read memory at address 0x0000038B 12:11:28.601745 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.601745 : OnScreen Cursor Position (Px) = [ 867, 739 ] 12:11:28.601745 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.601745 : ClientWindow Style = FullScreen 12:11:28.601745 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.601745 : Game Position (Hex) = [ 0363, 02E3 ] 12:11:28.601745 : Game Position (Dec) = [ 867, 739 ] 12:11:28.601745 : - 12:11:28.603738 : Cannot read memory at address 0x0000030B 12:11:28.603738 : Cannot read memory at address 0x0000038B 12:11:28.605732 : Cannot read memory at address 0x0000030B 12:11:28.605732 : Cannot read memory at address 0x0000038B 12:11:28.607726 : RawData event for Player #1: 12:11:28.607726 : Cannot read memory at address 0x0000030B 12:11:28.607726 : Device rawinput data (Hex) = [ 000073B0, 0000AF3C ] 12:11:28.607726 : Cannot read memory at address 0x0000038B 12:11:28.607726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.607726 : OnScreen Cursor Position (Px) = [ 867, 739 ] 12:11:28.607726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.608227 : ClientWindow Style = FullScreen 12:11:28.608227 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.608227 : Game Position (Hex) = [ 0363, 02E3 ] 12:11:28.608227 : Game Position (Dec) = [ 867, 739 ] 12:11:28.608227 : - 12:11:28.609226 : Cannot read memory at address 0x0000030B 12:11:28.609226 : Cannot read memory at address 0x0000038B 12:11:28.611223 : Cannot read memory at address 0x0000030B 12:11:28.611223 : Cannot read memory at address 0x0000038B 12:11:28.613212 : Cannot read memory at address 0x0000030B 12:11:28.613212 : Cannot read memory at address 0x0000038B 12:11:28.614209 : RawData event for Player #1: 12:11:28.614209 : Device rawinput data (Hex) = [ 000073B0, 0000AF3C ] 12:11:28.614209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.614209 : OnScreen Cursor Position (Px) = [ 867, 739 ] 12:11:28.614209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.614209 : ClientWindow Style = FullScreen 12:11:28.615205 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.615205 : Game Position (Hex) = [ 0363, 02E3 ] 12:11:28.615205 : Cannot read memory at address 0x0000030B 12:11:28.615205 : Game Position (Dec) = [ 867, 739 ] 12:11:28.615205 : Cannot read memory at address 0x0000038B 12:11:28.615205 : - 12:11:28.617704 : Cannot read memory at address 0x0000030B 12:11:28.617704 : Cannot read memory at address 0x0000038B 12:11:28.619705 : Cannot read memory at address 0x0000030B 12:11:28.619705 : Cannot read memory at address 0x0000038B 12:11:28.621698 : RawData event for Player #1: 12:11:28.621698 : Cannot read memory at address 0x0000030B 12:11:28.621698 : Device rawinput data (Hex) = [ 000073B0, 0000AF3C ] 12:11:28.621698 : Cannot read memory at address 0x0000038B 12:11:28.621698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.621698 : OnScreen Cursor Position (Px) = [ 867, 739 ] 12:11:28.621698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.621698 : ClientWindow Style = FullScreen 12:11:28.621698 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.621698 : Game Position (Hex) = [ 0363, 02E3 ] 12:11:28.621698 : Game Position (Dec) = [ 867, 739 ] 12:11:28.621698 : - 12:11:28.623691 : Cannot read memory at address 0x0000030B 12:11:28.623691 : Cannot read memory at address 0x0000038B 12:11:28.625684 : Cannot read memory at address 0x0000030B 12:11:28.625684 : Cannot read memory at address 0x0000038B 12:11:28.627688 : Cannot read memory at address 0x0000030B 12:11:28.627688 : Cannot read memory at address 0x0000038B 12:11:28.628858 : RawData event for Player #1: 12:11:28.628858 : Cannot read memory at address 0x0000030B 12:11:28.628858 : Device rawinput data (Hex) = [ 000073B0, 0000AF3C ] 12:11:28.628858 : Cannot read memory at address 0x0000038B 12:11:28.628858 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.628858 : OnScreen Cursor Position (Px) = [ 867, 739 ] 12:11:28.629493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.629493 : ClientWindow Style = FullScreen 12:11:28.629493 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.630492 : Cannot read memory at address 0x0000030B 12:11:28.630492 : Cannot read memory at address 0x0000038B 12:11:28.632485 : Cannot read memory at address 0x0000030B 12:11:28.632485 : Cannot read memory at address 0x0000038B 12:11:28.633481 : RawData event for Player #1: 12:11:28.633481 : Device rawinput data (Hex) = [ 000073D0, 0000AF68 ] 12:11:28.633481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.633481 : OnScreen Cursor Position (Px) = [ 868, 740 ] 12:11:28.633481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.633481 : ClientWindow Style = FullScreen 12:11:28.633481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.633481 : Game Position (Hex) = [ 0364, 02E4 ] 12:11:28.633481 : Game Position (Dec) = [ 868, 740 ] 12:11:28.633481 : - 12:11:28.634479 : Cannot read memory at address 0x0000030B 12:11:28.634479 : Cannot read memory at address 0x0000038B 12:11:28.636472 : Cannot read memory at address 0x0000030B 12:11:28.636472 : Cannot read memory at address 0x0000038B 12:11:28.636472 : RawData event for Player #1: 12:11:28.636472 : Device rawinput data (Hex) = [ 000073D0, 0000AF68 ] 12:11:28.636472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.637973 : OnScreen Cursor Position (Px) = [ 868, 740 ] 12:11:28.637973 : Cannot read memory at address 0x0000030B 12:11:28.637973 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.637973 : Cannot read memory at address 0x0000038B 12:11:28.637973 : ClientWindow Style = FullScreen 12:11:28.637973 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.637973 : Game Position (Hex) = [ 0364, 02E4 ] 12:11:28.637973 : Game Position (Dec) = [ 868, 740 ] 12:11:28.637973 : - 12:11:28.639975 : Cannot read memory at address 0x0000030B 12:11:28.639975 : Cannot read memory at address 0x0000038B 12:11:28.641968 : Cannot read memory at address 0x0000030B 12:11:28.641968 : Cannot read memory at address 0x0000038B 12:11:28.641968 : RawData event for Player #1: 12:11:28.641968 : Device rawinput data (Hex) = [ 000073B0, 0000AF6C ] 12:11:28.642965 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.642965 : OnScreen Cursor Position (Px) = [ 867, 740 ] 12:11:28.642965 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.642965 : ClientWindow Style = FullScreen 12:11:28.642965 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.642965 : Game Position (Hex) = [ 0363, 02E4 ] 12:11:28.642965 : Game Position (Dec) = [ 867, 740 ] 12:11:28.642965 : - 12:11:28.643965 : Cannot read memory at address 0x0000030B 12:11:28.643965 : Cannot read memory at address 0x0000038B 12:11:28.645955 : Cannot read memory at address 0x0000030B 12:11:28.645955 : Cannot read memory at address 0x0000038B 12:11:28.646952 : RawData event for Player #1: 12:11:28.646952 : Device rawinput data (Hex) = [ 000073B0, 0000AF6C ] 12:11:28.646952 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.646952 : OnScreen Cursor Position (Px) = [ 867, 740 ] 12:11:28.647948 : Cannot read memory at address 0x0000030B 12:11:28.647948 : Cannot read memory at address 0x0000038B 12:11:28.647948 : ClientWindow Style = FullScreen 12:11:28.648449 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.648449 : Game Position (Hex) = [ 0363, 02E4 ] 12:11:28.648449 : Game Position (Dec) = [ 867, 740 ] 12:11:28.648449 : - 12:11:28.649448 : Cannot read memory at address 0x0000030B 12:11:28.649448 : Cannot read memory at address 0x0000038B 12:11:28.651441 : Cannot read memory at address 0x0000030B 12:11:28.651441 : Cannot read memory at address 0x0000038B 12:11:28.652438 : RawData event for Player #1: 12:11:28.652438 : Device rawinput data (Hex) = [ 000073B0, 0000AF6C ] 12:11:28.652438 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.652438 : OnScreen Cursor Position (Px) = [ 867, 740 ] 12:11:28.652438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.652438 : ClientWindow Style = FullScreen 12:11:28.652438 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.652438 : Game Position (Hex) = [ 0363, 02E4 ] 12:11:28.652438 : Game Position (Dec) = [ 867, 740 ] 12:11:28.653434 : - 12:11:28.653434 : Cannot read memory at address 0x0000030B 12:11:28.653434 : Cannot read memory at address 0x0000038B 12:11:28.655427 : Cannot read memory at address 0x0000030B 12:11:28.655427 : Cannot read memory at address 0x0000038B 12:11:28.656424 : RawData event for Player #1: 12:11:28.657926 : Device rawinput data (Hex) = [ 000073B0, 0000AF6C ] 12:11:28.657926 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.657926 : Cannot read memory at address 0x0000030B 12:11:28.657926 : OnScreen Cursor Position (Px) = [ 867, 740 ] 12:11:28.657926 : Cannot read memory at address 0x0000038B 12:11:28.657926 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.657926 : ClientWindow Style = FullScreen 12:11:28.657926 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.657926 : Game Position (Hex) = [ 0363, 02E4 ] 12:11:28.657926 : Game Position (Dec) = [ 867, 740 ] 12:11:28.657926 : - 12:11:28.659517 : Cannot read memory at address 0x0000030B 12:11:28.659517 : Cannot read memory at address 0x0000038B 12:11:28.661518 : Cannot read memory at address 0x0000030B 12:11:28.661518 : RawData event for Player #1: 12:11:28.661518 : Cannot read memory at address 0x0000038B 12:11:28.661518 : Device rawinput data (Hex) = [ 000073B0, 0000AF6C ] 12:11:28.661518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.661518 : OnScreen Cursor Position (Px) = [ 867, 740 ] 12:11:28.661518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.661518 : ClientWindow Style = FullScreen 12:11:28.661518 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.661518 : Game Position (Hex) = [ 0363, 02E4 ] 12:11:28.662511 : Game Position (Dec) = [ 867, 740 ] 12:11:28.662511 : - 12:11:28.663508 : Cannot read memory at address 0x0000030B 12:11:28.663508 : Cannot read memory at address 0x0000038B 12:11:28.665500 : Cannot read memory at address 0x0000030B 12:11:28.665500 : Cannot read memory at address 0x0000038B 12:11:28.666497 : RawData event for Player #1: 12:11:28.666497 : Device rawinput data (Hex) = [ 000073B0, 0000AF6C ] 12:11:28.666497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.666497 : OnScreen Cursor Position (Px) = [ 867, 740 ] 12:11:28.666497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.666497 : ClientWindow Style = FullScreen 12:11:28.666497 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.666497 : Game Position (Hex) = [ 0363, 02E4 ] 12:11:28.666497 : Game Position (Dec) = [ 867, 740 ] 12:11:28.666497 : - 12:11:28.667999 : Cannot read memory at address 0x0000030B 12:11:28.667999 : Cannot read memory at address 0x0000038B 12:11:28.670000 : Cannot read memory at address 0x0000030B 12:11:28.670000 : Cannot read memory at address 0x0000038B 12:11:28.670996 : RawData event for Player #1: 12:11:28.670996 : Device rawinput data (Hex) = [ 00007384, 0000AF60 ] 12:11:28.670996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.671993 : OnScreen Cursor Position (Px) = [ 866, 739 ] 12:11:28.671993 : Cannot read memory at address 0x0000030B 12:11:28.671993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.671993 : Cannot read memory at address 0x0000038B 12:11:28.671993 : ClientWindow Style = FullScreen 12:11:28.671993 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.671993 : Game Position (Hex) = [ 0362, 02E3 ] 12:11:28.671993 : Game Position (Dec) = [ 866, 739 ] 12:11:28.671993 : - 12:11:28.673986 : Cannot read memory at address 0x0000030B 12:11:28.673986 : Cannot read memory at address 0x0000038B 12:11:28.675983 : Cannot read memory at address 0x0000030B 12:11:28.675983 : Cannot read memory at address 0x0000038B 12:11:28.675983 : RawData event for Player #1: 12:11:28.675983 : Device rawinput data (Hex) = [ 00007384, 0000AF60 ] 12:11:28.675983 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.675983 : OnScreen Cursor Position (Px) = [ 866, 739 ] 12:11:28.676976 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.676976 : ClientWindow Style = FullScreen 12:11:28.676976 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.676976 : Game Position (Hex) = [ 0362, 02E3 ] 12:11:28.676976 : Game Position (Dec) = [ 866, 739 ] 12:11:28.676976 : - 12:11:28.677977 : Cannot read memory at address 0x0000030B 12:11:28.677977 : Cannot read memory at address 0x0000038B 12:11:28.680187 : Cannot read memory at address 0x0000030B 12:11:28.680187 : Cannot read memory at address 0x0000038B 12:11:28.680187 : RawData event for Player #1: 12:11:28.680187 : Device rawinput data (Hex) = [ 00007384, 0000AF60 ] 12:11:28.680187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.680187 : OnScreen Cursor Position (Px) = [ 866, 739 ] 12:11:28.680187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.681184 : ClientWindow Style = FullScreen 12:11:28.681184 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.681184 : Game Position (Hex) = [ 0362, 02E3 ] 12:11:28.681184 : Game Position (Dec) = [ 866, 739 ] 12:11:28.681184 : - 12:11:28.682180 : Cannot read memory at address 0x0000030B 12:11:28.682180 : Cannot read memory at address 0x0000038B 12:11:28.684174 : Cannot read memory at address 0x0000030B 12:11:28.684174 : Cannot read memory at address 0x0000038B 12:11:28.685170 : RawData event for Player #1: 12:11:28.685170 : Device rawinput data (Hex) = [ 00007384, 0000AF2C ] 12:11:28.685170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.685170 : OnScreen Cursor Position (Px) = [ 866, 739 ] 12:11:28.685170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.685170 : ClientWindow Style = FullScreen 12:11:28.686167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.686167 : Game Position (Hex) = [ 0362, 02E3 ] 12:11:28.686167 : Cannot read memory at address 0x0000030B 12:11:28.686167 : Game Position (Dec) = [ 866, 739 ] 12:11:28.686167 : Cannot read memory at address 0x0000038B 12:11:28.686167 : - 12:11:28.687670 : Cannot read memory at address 0x0000030B 12:11:28.687670 : Cannot read memory at address 0x0000038B 12:11:28.689678 : Cannot read memory at address 0x0000030B 12:11:28.689678 : Cannot read memory at address 0x0000038B 12:11:28.690671 : RawData event for Player #1: 12:11:28.690671 : Device rawinput data (Hex) = [ 00007364, 0000AF30 ] 12:11:28.690671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.690671 : OnScreen Cursor Position (Px) = [ 865, 739 ] 12:11:28.690671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.690671 : ClientWindow Style = FullScreen 12:11:28.690671 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.690671 : Game Position (Hex) = [ 0361, 02E3 ] 12:11:28.690671 : Game Position (Dec) = [ 865, 739 ] 12:11:28.690671 : - 12:11:28.691669 : Cannot read memory at address 0x0000030B 12:11:28.691669 : Cannot read memory at address 0x0000038B 12:11:28.693180 : Cannot read memory at address 0x0000030B 12:11:28.693180 : Cannot read memory at address 0x0000038B 12:11:28.695183 : Cannot read memory at address 0x0000030B 12:11:28.695183 : Cannot read memory at address 0x0000038B 12:11:28.695183 : RawData event for Player #1: 12:11:28.695183 : Device rawinput data (Hex) = [ 00007368, 0000AF14 ] 12:11:28.695183 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.695183 : OnScreen Cursor Position (Px) = [ 865, 738 ] 12:11:28.695183 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.696175 : ClientWindow Style = FullScreen 12:11:28.696175 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.696175 : Game Position (Hex) = [ 0361, 02E2 ] 12:11:28.696175 : Game Position (Dec) = [ 865, 738 ] 12:11:28.696175 : - 12:11:28.697172 : Cannot read memory at address 0x0000030B 12:11:28.697172 : Cannot read memory at address 0x0000038B 12:11:28.698671 : Cannot read memory at address 0x0000030B 12:11:28.698671 : Cannot read memory at address 0x0000038B 12:11:28.700667 : Cannot read memory at address 0x0000030B 12:11:28.700667 : Cannot read memory at address 0x0000038B 12:11:28.702660 : Cannot read memory at address 0x0000030B 12:11:28.702660 : RawData event for Player #1: 12:11:28.702660 : Cannot read memory at address 0x0000038B 12:11:28.702660 : Device rawinput data (Hex) = [ 0000733C, 0000AEDC ] 12:11:28.702660 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.702660 : OnScreen Cursor Position (Px) = [ 864, 737 ] 12:11:28.702660 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.702660 : ClientWindow Style = FullScreen 12:11:28.702660 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.702660 : Game Position (Hex) = [ 0360, 02E1 ] 12:11:28.702660 : Game Position (Dec) = [ 864, 737 ] 12:11:28.703656 : - 12:11:28.704657 : Cannot read memory at address 0x0000030B 12:11:28.704657 : Cannot read memory at address 0x0000038B 12:11:28.706650 : Cannot read memory at address 0x0000030B 12:11:28.706650 : Cannot read memory at address 0x0000038B 12:11:28.708253 : Cannot read memory at address 0x0000030B 12:11:28.708253 : Cannot read memory at address 0x0000038B 12:11:28.708253 : RawData event for Player #1: 12:11:28.708253 : Device rawinput data (Hex) = [ 00007364, 0000AEB4 ] 12:11:28.708253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.708253 : OnScreen Cursor Position (Px) = [ 865, 737 ] 12:11:28.708253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.708253 : ClientWindow Style = FullScreen 12:11:28.708253 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.709254 : Game Position (Hex) = [ 0361, 02E1 ] 12:11:28.709254 : Game Position (Dec) = [ 865, 737 ] 12:11:28.709254 : - 12:11:28.710255 : Cannot read memory at address 0x0000030B 12:11:28.710255 : Cannot read memory at address 0x0000038B 12:11:28.712244 : Cannot read memory at address 0x0000030B 12:11:28.712244 : Cannot read memory at address 0x0000038B 12:11:28.714237 : Cannot read memory at address 0x0000030B 12:11:28.714237 : Cannot read memory at address 0x0000038B 12:11:28.715234 : RawData event for Player #1: 12:11:28.715234 : Device rawinput data (Hex) = [ 00007348, 0000AE90 ] 12:11:28.715234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.715234 : OnScreen Cursor Position (Px) = [ 864, 736 ] 12:11:28.715234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.715234 : ClientWindow Style = FullScreen 12:11:28.715234 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.716231 : Game Position (Hex) = [ 0360, 02E0 ] 12:11:28.716231 : Cannot read memory at address 0x0000030B 12:11:28.716231 : Cannot read memory at address 0x0000038B 12:11:28.716231 : - 12:11:28.717733 : Cannot read memory at address 0x0000030B 12:11:28.717733 : Cannot read memory at address 0x0000038B 12:11:28.719685 : Cannot read memory at address 0x0000030B 12:11:28.719685 : Cannot read memory at address 0x0000038B 12:11:28.721681 : Cannot read memory at address 0x0000030B 12:11:28.721681 : Cannot read memory at address 0x0000038B 12:11:28.722678 : RawData event for Player #1: 12:11:28.722678 : Device rawinput data (Hex) = [ 00007348, 0000AE90 ] 12:11:28.722678 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.722678 : OnScreen Cursor Position (Px) = [ 864, 736 ] 12:11:28.722678 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.722678 : ClientWindow Style = FullScreen 12:11:28.722678 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.722678 : Game Position (Hex) = [ 0360, 02E0 ] 12:11:28.722678 : Game Position (Dec) = [ 864, 736 ] 12:11:28.722678 : - 12:11:28.723674 : Cannot read memory at address 0x0000030B 12:11:28.723674 : Cannot read memory at address 0x0000038B 12:11:28.725672 : Cannot read memory at address 0x0000030B 12:11:28.725672 : Cannot read memory at address 0x0000038B 12:11:28.727666 : Cannot read memory at address 0x0000030B 12:11:28.727666 : Cannot read memory at address 0x0000038B 12:11:28.728898 : Cannot read memory at address 0x0000030B 12:11:28.728898 : Cannot read memory at address 0x0000038B 12:11:28.728898 : RawData event for Player #1: 12:11:28.728898 : Device rawinput data (Hex) = [ 00007350, 0000AE38 ] 12:11:28.729897 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.729897 : OnScreen Cursor Position (Px) = [ 864, 734 ] 12:11:28.729897 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.729897 : ClientWindow Style = FullScreen 12:11:28.729897 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.729897 : Game Position (Hex) = [ 0360, 02DE ] 12:11:28.729897 : Game Position (Dec) = [ 864, 734 ] 12:11:28.729897 : - 12:11:28.730894 : Cannot read memory at address 0x0000030B 12:11:28.730894 : Cannot read memory at address 0x0000038B 12:11:28.732887 : Cannot read memory at address 0x0000030B 12:11:28.732887 : Cannot read memory at address 0x0000038B 12:11:28.734880 : Cannot read memory at address 0x0000030B 12:11:28.734880 : Cannot read memory at address 0x0000038B 12:11:28.735877 : RawData event for Player #1: 12:11:28.736874 : Device rawinput data (Hex) = [ 00007350, 0000AE14 ] 12:11:28.736874 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.736874 : Cannot read memory at address 0x0000038B 12:11:28.736874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.736874 : ClientWindow Style = FullScreen 12:11:28.736874 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.736874 : Game Position (Hex) = [ 0360, 02DE ] 12:11:28.736874 : Game Position (Dec) = [ 864, 734 ] 12:11:28.736874 : - 12:11:28.738377 : Cannot read memory at address 0x0000030B 12:11:28.738377 : Cannot read memory at address 0x0000038B 12:11:28.740374 : Cannot read memory at address 0x0000030B 12:11:28.740374 : Cannot read memory at address 0x0000038B 12:11:28.742371 : Cannot read memory at address 0x0000030B 12:11:28.742371 : Cannot read memory at address 0x0000038B 12:11:28.743368 : RawData event for Player #1: 12:11:28.743368 : Device rawinput data (Hex) = [ 00007348, 0000ADEC ] 12:11:28.743368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.743368 : OnScreen Cursor Position (Px) = [ 864, 733 ] 12:11:28.743368 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.743368 : ClientWindow Style = FullScreen 12:11:28.743368 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.743368 : Game Position (Hex) = [ 0360, 02DD ] 12:11:28.743368 : Game Position (Dec) = [ 864, 733 ] 12:11:28.744361 : - 12:11:28.744361 : Cannot read memory at address 0x0000030B 12:11:28.744361 : Cannot read memory at address 0x0000038B 12:11:28.746354 : Cannot read memory at address 0x0000030B 12:11:28.746354 : Cannot read memory at address 0x0000038B 12:11:28.747857 : Cannot read memory at address 0x0000030B 12:11:28.747857 : Cannot read memory at address 0x0000038B 12:11:28.748865 : RawData event for Player #1: 12:11:28.749861 : Device rawinput data (Hex) = [ 00007340, 0000AD8C ] 12:11:28.749861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.749861 : Cannot read memory at address 0x0000030B 12:11:28.749861 : OnScreen Cursor Position (Px) = [ 864, 732 ] 12:11:28.749861 : Cannot read memory at address 0x0000038B 12:11:28.749861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.749861 : ClientWindow Style = FullScreen 12:11:28.749861 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.749861 : Game Position (Hex) = [ 0360, 02DC ] 12:11:28.749861 : Game Position (Dec) = [ 864, 732 ] 12:11:28.749861 : - 12:11:28.751855 : Cannot read memory at address 0x0000030B 12:11:28.751855 : Cannot read memory at address 0x0000038B 12:11:28.753852 : Cannot read memory at address 0x0000030B 12:11:28.753852 : Cannot read memory at address 0x0000038B 12:11:28.755841 : Cannot read memory at address 0x0000030B 12:11:28.755841 : Cannot read memory at address 0x0000038B 12:11:28.755841 : RawData event for Player #1: 12:11:28.756838 : Device rawinput data (Hex) = [ 00007340, 0000AD8C ] 12:11:28.756838 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.756838 : OnScreen Cursor Position (Px) = [ 864, 732 ] 12:11:28.756838 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.756838 : ClientWindow Style = FullScreen 12:11:28.756838 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.756838 : Game Position (Hex) = [ 0360, 02DC ] 12:11:28.756838 : Game Position (Dec) = [ 864, 732 ] 12:11:28.756838 : - 12:11:28.757835 : Cannot read memory at address 0x0000030B 12:11:28.757835 : Cannot read memory at address 0x0000038B 12:11:28.759015 : Cannot read memory at address 0x0000030B 12:11:28.759015 : Cannot read memory at address 0x0000038B 12:11:28.761014 : Cannot read memory at address 0x0000030B 12:11:28.761014 : Cannot read memory at address 0x0000038B 12:11:28.763004 : Cannot read memory at address 0x0000030B 12:11:28.763004 : Cannot read memory at address 0x0000038B 12:11:28.763004 : RawData event for Player #1: 12:11:28.763004 : Device rawinput data (Hex) = [ 00007348, 0000AD88 ] 12:11:28.763004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.764000 : OnScreen Cursor Position (Px) = [ 864, 732 ] 12:11:28.764000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.764000 : ClientWindow Style = FullScreen 12:11:28.764000 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.764000 : Game Position (Hex) = [ 0360, 02DC ] 12:11:28.764000 : Game Position (Dec) = [ 864, 732 ] 12:11:28.764000 : - 12:11:28.764997 : Cannot read memory at address 0x0000030B 12:11:28.764997 : Cannot read memory at address 0x0000038B 12:11:28.766994 : Cannot read memory at address 0x0000030B 12:11:28.766994 : Cannot read memory at address 0x0000038B 12:11:28.768500 : Cannot read memory at address 0x0000030B 12:11:28.768500 : Cannot read memory at address 0x0000038B 12:11:28.769726 : Cannot read memory at address 0x0000030B 12:11:28.769726 : Cannot read memory at address 0x0000038B 12:11:28.770725 : RawData event for Player #1: 12:11:28.770725 : Device rawinput data (Hex) = [ 00007304, 0000AD0C ] 12:11:28.770725 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.770725 : OnScreen Cursor Position (Px) = [ 862, 730 ] 12:11:28.770725 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.770725 : ClientWindow Style = FullScreen 12:11:28.770725 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.770725 : Game Position (Hex) = [ 035E, 02DA ] 12:11:28.770725 : Game Position (Dec) = [ 862, 730 ] 12:11:28.770725 : - 12:11:28.771721 : Cannot read memory at address 0x0000030B 12:11:28.771721 : Cannot read memory at address 0x0000038B 12:11:28.773719 : Cannot read memory at address 0x0000030B 12:11:28.773719 : Cannot read memory at address 0x0000038B 12:11:28.775708 : Cannot read memory at address 0x0000030B 12:11:28.775708 : Cannot read memory at address 0x0000038B 12:11:28.777701 : Cannot read memory at address 0x0000030B 12:11:28.777701 : RawData event for Player #1: 12:11:28.777701 : Cannot read memory at address 0x0000038B 12:11:28.777701 : Device rawinput data (Hex) = [ 0000730C, 0000AD08 ] 12:11:28.777701 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.777701 : OnScreen Cursor Position (Px) = [ 862, 729 ] 12:11:28.778204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.778204 : ClientWindow Style = FullScreen 12:11:28.778204 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.778204 : Game Position (Hex) = [ 035E, 02D9 ] 12:11:28.778204 : Game Position (Dec) = [ 862, 729 ] 12:11:28.778204 : - 12:11:28.779203 : Cannot read memory at address 0x0000030B 12:11:28.779203 : Cannot read memory at address 0x0000038B 12:11:28.781196 : Cannot read memory at address 0x0000030B 12:11:28.781196 : Cannot read memory at address 0x0000038B 12:11:28.783193 : Cannot read memory at address 0x0000030B 12:11:28.783193 : Cannot read memory at address 0x0000038B 12:11:28.783193 : RawData event for Player #1: 12:11:28.783193 : Device rawinput data (Hex) = [ 00007300, 0000ACE4 ] 12:11:28.783193 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.783193 : OnScreen Cursor Position (Px) = [ 862, 729 ] 12:11:28.784187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.784187 : ClientWindow Style = FullScreen 12:11:28.784187 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.784187 : Game Position (Hex) = [ 035E, 02D9 ] 12:11:28.784187 : Game Position (Dec) = [ 862, 729 ] 12:11:28.784187 : - 12:11:28.785187 : Cannot read memory at address 0x0000030B 12:11:28.785187 : Cannot read memory at address 0x0000038B 12:11:28.787692 : Cannot read memory at address 0x0000030B 12:11:28.787692 : Cannot read memory at address 0x0000038B 12:11:28.789726 : Cannot read memory at address 0x0000030B 12:11:28.789726 : Cannot read memory at address 0x0000038B 12:11:28.790719 : RawData event for Player #1: 12:11:28.790719 : Device rawinput data (Hex) = [ 000072EC, 0000ACD8 ] 12:11:28.790719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.790719 : OnScreen Cursor Position (Px) = [ 861, 729 ] 12:11:28.790719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.790719 : ClientWindow Style = FullScreen 12:11:28.790719 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.790719 : Game Position (Hex) = [ 035D, 02D9 ] 12:11:28.791715 : Game Position (Dec) = [ 861, 729 ] 12:11:28.791715 : Cannot read memory at address 0x0000030B 12:11:28.791715 : - 12:11:28.791715 : Cannot read memory at address 0x0000038B 12:11:28.793224 : Cannot read memory at address 0x0000030B 12:11:28.793224 : Cannot read memory at address 0x0000038B 12:11:28.795226 : Cannot read memory at address 0x0000030B 12:11:28.795226 : Cannot read memory at address 0x0000038B 12:11:28.797721 : Cannot read memory at address 0x0000030B 12:11:28.797721 : Cannot read memory at address 0x0000038B 12:11:28.797721 : RawData event for Player #1: 12:11:28.797721 : Device rawinput data (Hex) = [ 000072F0, 0000AC90 ] 12:11:28.797721 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.797721 : OnScreen Cursor Position (Px) = [ 862, 728 ] 12:11:28.797721 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.798733 : ClientWindow Style = FullScreen 12:11:28.798733 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.798733 : Game Position (Hex) = [ 035E, 02D8 ] 12:11:28.798733 : Game Position (Dec) = [ 862, 728 ] 12:11:28.798733 : - 12:11:28.799690 : Cannot read memory at address 0x0000030B 12:11:28.799690 : Cannot read memory at address 0x0000038B 12:11:28.801686 : Cannot read memory at address 0x0000030B 12:11:28.801686 : Cannot read memory at address 0x0000038B 12:11:28.803683 : Cannot read memory at address 0x0000030B 12:11:28.803683 : Cannot read memory at address 0x0000038B 12:11:28.804676 : RawData event for Player #1: 12:11:28.804676 : Device rawinput data (Hex) = [ 000072F0, 0000AC90 ] 12:11:28.804676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.804676 : OnScreen Cursor Position (Px) = [ 862, 728 ] 12:11:28.804676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.804676 : ClientWindow Style = FullScreen 12:11:28.804676 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.805672 : Game Position (Hex) = [ 035E, 02D8 ] 12:11:28.805672 : Cannot read memory at address 0x0000030B 12:11:28.805672 : Game Position (Dec) = [ 862, 728 ] 12:11:28.805672 : Cannot read memory at address 0x0000038B 12:11:28.805672 : - 12:11:28.807670 : Cannot read memory at address 0x0000030B 12:11:28.807670 : Cannot read memory at address 0x0000038B 12:11:28.808958 : Cannot read memory at address 0x0000030B 12:11:28.808958 : Cannot read memory at address 0x0000038B 12:11:28.810286 : Cannot read memory at address 0x0000030B 12:11:28.810286 : Cannot read memory at address 0x0000038B 12:11:28.811297 : RawData event for Player #1: 12:11:28.811297 : Device rawinput data (Hex) = [ 000072F4, 0000AC58 ] 12:11:28.811297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.812290 : OnScreen Cursor Position (Px) = [ 862, 727 ] 12:11:28.812290 : Cannot read memory at address 0x0000030B 12:11:28.812290 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.812290 : Cannot read memory at address 0x0000038B 12:11:28.812290 : ClientWindow Style = FullScreen 12:11:28.812290 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.812290 : Game Position (Hex) = [ 035E, 02D7 ] 12:11:28.813287 : Game Position (Dec) = [ 862, 727 ] 12:11:28.813287 : - 12:11:28.814283 : Cannot read memory at address 0x0000030B 12:11:28.814283 : Cannot read memory at address 0x0000038B 12:11:28.816276 : Cannot read memory at address 0x0000030B 12:11:28.816276 : Cannot read memory at address 0x0000038B 12:11:28.816276 : RawData event for Player #1: 12:11:28.817778 : Device rawinput data (Hex) = [ 00007314, 0000AC60 ] 12:11:28.817778 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.817778 : Cannot read memory at address 0x0000030B 12:11:28.817778 : OnScreen Cursor Position (Px) = [ 863, 727 ] 12:11:28.817778 : Cannot read memory at address 0x0000038B 12:11:28.817778 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.817778 : ClientWindow Style = FullScreen 12:11:28.817778 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.817778 : Game Position (Hex) = [ 035F, 02D7 ] 12:11:28.817778 : Game Position (Dec) = [ 863, 727 ] 12:11:28.817778 : - 12:11:28.819818 : Cannot read memory at address 0x0000030B 12:11:28.819818 : Cannot read memory at address 0x0000038B 12:11:28.821810 : Cannot read memory at address 0x0000030B 12:11:28.821810 : Cannot read memory at address 0x0000038B 12:11:28.821810 : RawData event for Player #1: 12:11:28.822807 : Device rawinput data (Hex) = [ 00007314, 0000AC60 ] 12:11:28.822807 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.822807 : OnScreen Cursor Position (Px) = [ 863, 727 ] 12:11:28.822807 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.822807 : ClientWindow Style = FullScreen 12:11:28.822807 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.822807 : Game Position (Hex) = [ 035F, 02D7 ] 12:11:28.822807 : Game Position (Dec) = [ 863, 727 ] 12:11:28.822807 : - 12:11:28.823804 : Cannot read memory at address 0x0000030B 12:11:28.823804 : Cannot read memory at address 0x0000038B 12:11:28.825797 : Cannot read memory at address 0x0000030B 12:11:28.825797 : Cannot read memory at address 0x0000038B 12:11:28.826794 : RawData event for Player #1: 12:11:28.827790 : Device rawinput data (Hex) = [ 00007330, 0000AC60 ] 12:11:28.827790 : Cannot read memory at address 0x0000030B 12:11:28.827790 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.827790 : Cannot read memory at address 0x0000038B 12:11:28.827790 : OnScreen Cursor Position (Px) = [ 863, 727 ] 12:11:28.827790 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.827790 : ClientWindow Style = FullScreen 12:11:28.828293 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.828293 : Game Position (Hex) = [ 035F, 02D7 ] 12:11:28.828293 : Game Position (Dec) = [ 863, 727 ] 12:11:28.828293 : - 12:11:28.829292 : Cannot read memory at address 0x0000030B 12:11:28.829292 : Cannot read memory at address 0x0000038B 12:11:28.831285 : Cannot read memory at address 0x0000030B 12:11:28.831285 : Cannot read memory at address 0x0000038B 12:11:28.832282 : RawData event for Player #1: 12:11:28.832282 : Device rawinput data (Hex) = [ 0000733C, 0000AC3C ] 12:11:28.832282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.832282 : OnScreen Cursor Position (Px) = [ 864, 726 ] 12:11:28.832282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.832282 : ClientWindow Style = FullScreen 12:11:28.832282 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.833279 : Game Position (Hex) = [ 0360, 02D6 ] 12:11:28.833279 : Game Position (Dec) = [ 864, 726 ] 12:11:28.833279 : Cannot read memory at address 0x0000030B 12:11:28.833279 : - 12:11:28.833279 : Cannot read memory at address 0x0000038B 12:11:28.835272 : Cannot read memory at address 0x0000030B 12:11:28.835272 : Cannot read memory at address 0x0000038B 12:11:28.836269 : RawData event for Player #1: 12:11:28.837771 : Cannot read memory at address 0x0000030B 12:11:28.837771 : Cannot read memory at address 0x0000038B 12:11:28.837771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.837771 : OnScreen Cursor Position (Px) = [ 864, 725 ] 12:11:28.837771 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.837771 : ClientWindow Style = FullScreen 12:11:28.837771 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.837771 : Game Position (Hex) = [ 0360, 02D5 ] 12:11:28.837771 : Game Position (Dec) = [ 864, 725 ] 12:11:28.837771 : - 12:11:28.839776 : Cannot read memory at address 0x0000030B 12:11:28.839776 : Cannot read memory at address 0x0000038B 12:11:28.841769 : RawData event for Player #1: 12:11:28.841769 : Cannot read memory at address 0x0000030B 12:11:28.841769 : Device rawinput data (Hex) = [ 0000733C, 0000AC14 ] 12:11:28.841769 : Cannot read memory at address 0x0000038B 12:11:28.841769 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.841769 : OnScreen Cursor Position (Px) = [ 864, 725 ] 12:11:28.841769 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.841769 : ClientWindow Style = FullScreen 12:11:28.841769 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.841769 : Game Position (Hex) = [ 0360, 02D5 ] 12:11:28.841769 : Game Position (Dec) = [ 864, 725 ] 12:11:28.841769 : - 12:11:28.843762 : Cannot read memory at address 0x0000030B 12:11:28.843762 : Cannot read memory at address 0x0000038B 12:11:28.845756 : Cannot read memory at address 0x0000030B 12:11:28.845756 : Cannot read memory at address 0x0000038B 12:11:28.845756 : RawData event for Player #1: 12:11:28.846752 : Device rawinput data (Hex) = [ 0000733C, 0000AC18 ] 12:11:28.846752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.846752 : OnScreen Cursor Position (Px) = [ 864, 726 ] 12:11:28.846752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.846752 : ClientWindow Style = FullScreen 12:11:28.846752 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.846752 : Game Position (Hex) = [ 0360, 02D6 ] 12:11:28.846752 : Game Position (Dec) = [ 864, 726 ] 12:11:28.846752 : - 12:11:28.847749 : Cannot read memory at address 0x0000030B 12:11:28.847749 : Cannot read memory at address 0x0000038B 12:11:28.849250 : Cannot read memory at address 0x0000030B 12:11:28.849250 : Cannot read memory at address 0x0000038B 12:11:28.851243 : Cannot read memory at address 0x0000030B 12:11:28.851243 : Cannot read memory at address 0x0000038B 12:11:28.851243 : RawData event for Player #1: 12:11:28.851243 : Device rawinput data (Hex) = [ 0000733C, 0000AC18 ] 12:11:28.851243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.851243 : OnScreen Cursor Position (Px) = [ 864, 726 ] 12:11:28.851243 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.852240 : ClientWindow Style = FullScreen 12:11:28.852240 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.852240 : Game Position (Hex) = [ 0360, 02D6 ] 12:11:28.852240 : Game Position (Dec) = [ 864, 726 ] 12:11:28.852240 : - 12:11:28.853237 : Cannot read memory at address 0x0000030B 12:11:28.853237 : Cannot read memory at address 0x0000038B 12:11:28.855230 : Cannot read memory at address 0x0000030B 12:11:28.855230 : Cannot read memory at address 0x0000038B 12:11:28.856226 : RawData event for Player #1: 12:11:28.856226 : Device rawinput data (Hex) = [ 00007364, 0000AC14 ] 12:11:28.856226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.856226 : OnScreen Cursor Position (Px) = [ 865, 725 ] 12:11:28.856226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.856226 : ClientWindow Style = FullScreen 12:11:28.857729 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.857729 : Cannot read memory at address 0x0000030B 12:11:28.857729 : Cannot read memory at address 0x0000038B 12:11:28.857729 : Game Position (Dec) = [ 865, 725 ] 12:11:28.857729 : - 12:11:28.859733 : Cannot read memory at address 0x0000030B 12:11:28.859733 : Cannot read memory at address 0x0000038B 12:11:28.859733 : RawData event for Player #1: 12:11:28.860730 : Device rawinput data (Hex) = [ 00007364, 0000AC14 ] 12:11:28.860730 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.860730 : OnScreen Cursor Position (Px) = [ 865, 725 ] 12:11:28.860730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.860730 : ClientWindow Style = FullScreen 12:11:28.860730 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.860730 : Game Position (Hex) = [ 0361, 02D5 ] 12:11:28.860730 : Game Position (Dec) = [ 865, 725 ] 12:11:28.860730 : - 12:11:28.861726 : Cannot read memory at address 0x0000030B 12:11:28.861726 : Cannot read memory at address 0x0000038B 12:11:28.863720 : Cannot read memory at address 0x0000030B 12:11:28.863720 : Cannot read memory at address 0x0000038B 12:11:28.865713 : RawData event for Player #1: 12:11:28.865713 : Cannot read memory at address 0x0000030B 12:11:28.865713 : Device rawinput data (Hex) = [ 00007374, 0000ABF4 ] 12:11:28.865713 : Cannot read memory at address 0x0000038B 12:11:28.865713 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.865713 : OnScreen Cursor Position (Px) = [ 865, 725 ] 12:11:28.865713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.865713 : ClientWindow Style = FullScreen 12:11:28.865713 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.865713 : Game Position (Hex) = [ 0361, 02D5 ] 12:11:28.865713 : Game Position (Dec) = [ 865, 725 ] 12:11:28.865713 : - 12:11:28.867707 : Cannot read memory at address 0x0000030B 12:11:28.867707 : Cannot read memory at address 0x0000038B 12:11:28.869209 : Cannot read memory at address 0x0000030B 12:11:28.869209 : Cannot read memory at address 0x0000038B 12:11:28.870206 : RawData event for Player #1: 12:11:28.870206 : Device rawinput data (Hex) = [ 0000736C, 0000ABC0 ] 12:11:28.870206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.870206 : OnScreen Cursor Position (Px) = [ 865, 724 ] 12:11:28.870206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.870206 : ClientWindow Style = FullScreen 12:11:28.871202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.871202 : Cannot read memory at address 0x0000030B 12:11:28.871202 : Game Position (Hex) = [ 0361, 02D4 ] 12:11:28.871202 : Cannot read memory at address 0x0000038B 12:11:28.871202 : Game Position (Dec) = [ 865, 724 ] 12:11:28.871202 : - 12:11:28.873196 : Cannot read memory at address 0x0000030B 12:11:28.873196 : Cannot read memory at address 0x0000038B 12:11:28.875189 : Cannot read memory at address 0x0000030B 12:11:28.875189 : Cannot read memory at address 0x0000038B 12:11:28.875189 : RawData event for Player #1: 12:11:28.875189 : Device rawinput data (Hex) = [ 0000736C, 0000ABC0 ] 12:11:28.875189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.875189 : OnScreen Cursor Position (Px) = [ 865, 724 ] 12:11:28.875189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.875189 : ClientWindow Style = FullScreen 12:11:28.876186 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.876186 : Game Position (Hex) = [ 0361, 02D4 ] 12:11:28.876186 : Game Position (Dec) = [ 865, 724 ] 12:11:28.876186 : - 12:11:28.877688 : Cannot read memory at address 0x0000030B 12:11:28.877688 : Cannot read memory at address 0x0000038B 12:11:28.879692 : Cannot read memory at address 0x0000030B 12:11:28.879692 : Cannot read memory at address 0x0000038B 12:11:28.880688 : RawData event for Player #1: 12:11:28.880688 : Device rawinput data (Hex) = [ 0000736C, 0000ABC0 ] 12:11:28.880688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.880688 : OnScreen Cursor Position (Px) = [ 865, 724 ] 12:11:28.880688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.880688 : ClientWindow Style = FullScreen 12:11:28.880688 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.880688 : Game Position (Hex) = [ 0361, 02D4 ] 12:11:28.880688 : Game Position (Dec) = [ 865, 724 ] 12:11:28.880688 : - 12:11:28.881685 : Cannot read memory at address 0x0000030B 12:11:28.881685 : Cannot read memory at address 0x0000038B 12:11:28.883678 : Cannot read memory at address 0x0000030B 12:11:28.883678 : Cannot read memory at address 0x0000038B 12:11:28.884675 : RawData event for Player #1: 12:11:28.884675 : Device rawinput data (Hex) = [ 0000736C, 0000ABC0 ] 12:11:28.884675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.884675 : OnScreen Cursor Position (Px) = [ 865, 724 ] 12:11:28.884675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.884675 : ClientWindow Style = FullScreen 12:11:28.884675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.884675 : Game Position (Hex) = [ 0361, 02D4 ] 12:11:28.884675 : Game Position (Dec) = [ 865, 724 ] 12:11:28.884675 : - 12:11:28.885672 : Cannot read memory at address 0x0000030B 12:11:28.885672 : Cannot read memory at address 0x0000038B 12:11:28.888170 : Cannot read memory at address 0x0000030B 12:11:28.888170 : Cannot read memory at address 0x0000038B 12:11:28.889176 : RawData event for Player #1: 12:11:28.889176 : Device rawinput data (Hex) = [ 0000736C, 0000ABC0 ] 12:11:28.889176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.889176 : OnScreen Cursor Position (Px) = [ 865, 724 ] 12:11:28.889176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.889176 : ClientWindow Style = FullScreen 12:11:28.890173 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.890173 : Cannot read memory at address 0x0000030B 12:11:28.890173 : Cannot read memory at address 0x0000038B 12:11:28.890173 : Game Position (Dec) = [ 865, 724 ] 12:11:28.890173 : - 12:11:28.892672 : Cannot read memory at address 0x0000030B 12:11:28.892672 : Cannot read memory at address 0x0000038B 12:11:28.894676 : Cannot read memory at address 0x0000030B 12:11:28.894676 : Cannot read memory at address 0x0000038B 12:11:28.894676 : RawData event for Player #1: 12:11:28.894676 : Device rawinput data (Hex) = [ 0000736C, 0000AB94 ] 12:11:28.894676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.894676 : OnScreen Cursor Position (Px) = [ 865, 723 ] 12:11:28.894676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.894676 : ClientWindow Style = FullScreen 12:11:28.894676 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.894676 : Game Position (Hex) = [ 0361, 02D3 ] 12:11:28.894676 : Game Position (Dec) = [ 865, 723 ] 12:11:28.895672 : - 12:11:28.896668 : Cannot read memory at address 0x0000030B 12:11:28.896668 : Cannot read memory at address 0x0000038B 12:11:28.898171 : Cannot read memory at address 0x0000030B 12:11:28.898171 : Cannot read memory at address 0x0000038B 12:11:28.899178 : RawData event for Player #1: 12:11:28.899178 : Device rawinput data (Hex) = [ 0000736C, 0000AB94 ] 12:11:28.899178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.899178 : OnScreen Cursor Position (Px) = [ 865, 723 ] 12:11:28.899178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.899178 : ClientWindow Style = FullScreen 12:11:28.899178 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.900175 : Game Position (Hex) = [ 0361, 02D3 ] 12:11:28.900175 : Cannot read memory at address 0x0000030B 12:11:28.900175 : Game Position (Dec) = [ 865, 723 ] 12:11:28.900175 : Cannot read memory at address 0x0000038B 12:11:28.900175 : - 12:11:28.902168 : Cannot read memory at address 0x0000030B 12:11:28.902168 : Cannot read memory at address 0x0000038B 12:11:28.904161 : Cannot read memory at address 0x0000030B 12:11:28.904161 : Cannot read memory at address 0x0000038B 12:11:28.905158 : RawData event for Player #1: 12:11:28.905158 : Device rawinput data (Hex) = [ 00007368, 0000AB94 ] 12:11:28.905158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.905158 : OnScreen Cursor Position (Px) = [ 865, 723 ] 12:11:28.905158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.906155 : ClientWindow Style = FullScreen 12:11:28.906155 : Cannot read memory at address 0x0000030B 12:11:28.906155 : Cannot read memory at address 0x0000038B 12:11:28.906155 : Game Position (Hex) = [ 0361, 02D3 ] 12:11:28.906155 : Game Position (Dec) = [ 865, 723 ] 12:11:28.906155 : - 12:11:28.908148 : Cannot read memory at address 0x0000030B 12:11:28.908148 : Cannot read memory at address 0x0000038B 12:11:28.909427 : Cannot read memory at address 0x0000030B 12:11:28.909427 : Cannot read memory at address 0x0000038B 12:11:28.911467 : Cannot read memory at address 0x0000030B 12:11:28.911467 : Cannot read memory at address 0x0000038B 12:11:28.912456 : RawData event for Player #1: 12:11:28.912456 : Device rawinput data (Hex) = [ 00007344, 0000AB94 ] 12:11:28.912456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.912456 : OnScreen Cursor Position (Px) = [ 864, 723 ] 12:11:28.912456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.912456 : ClientWindow Style = FullScreen 12:11:28.912456 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.912456 : Game Position (Hex) = [ 0360, 02D3 ] 12:11:28.912456 : Game Position (Dec) = [ 864, 723 ] 12:11:28.912456 : - 12:11:28.913442 : Cannot read memory at address 0x0000030B 12:11:28.913442 : Cannot read memory at address 0x0000038B 12:11:28.915445 : Cannot read memory at address 0x0000030B 12:11:28.915445 : Cannot read memory at address 0x0000038B 12:11:28.917939 : Cannot read memory at address 0x0000030B 12:11:28.917939 : Cannot read memory at address 0x0000038B 12:11:28.918948 : RawData event for Player #1: 12:11:28.918948 : Device rawinput data (Hex) = [ 00007324, 0000AB90 ] 12:11:28.918948 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.919945 : OnScreen Cursor Position (Px) = [ 863, 723 ] 12:11:28.919945 : Cannot read memory at address 0x0000030B 12:11:28.919945 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.919945 : Cannot read memory at address 0x0000038B 12:11:28.919945 : ClientWindow Style = FullScreen 12:11:28.919945 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.919945 : Game Position (Hex) = [ 035F, 02D3 ] 12:11:28.919945 : Game Position (Dec) = [ 863, 723 ] 12:11:28.919945 : - 12:11:28.921938 : Cannot read memory at address 0x0000030B 12:11:28.921938 : Cannot read memory at address 0x0000038B 12:11:28.923932 : Cannot read memory at address 0x0000030B 12:11:28.923932 : Cannot read memory at address 0x0000038B 12:11:28.925925 : Cannot read memory at address 0x0000030B 12:11:28.925925 : Cannot read memory at address 0x0000038B 12:11:28.925925 : RawData event for Player #1: 12:11:28.925925 : Device rawinput data (Hex) = [ 0000731C, 0000AB88 ] 12:11:28.926922 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.926922 : OnScreen Cursor Position (Px) = [ 863, 723 ] 12:11:28.926922 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.926922 : ClientWindow Style = FullScreen 12:11:28.926922 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.926922 : Game Position (Hex) = [ 035F, 02D3 ] 12:11:28.926922 : Game Position (Dec) = [ 863, 723 ] 12:11:28.926922 : - 12:11:28.927922 : Cannot read memory at address 0x0000030B 12:11:28.927922 : Cannot read memory at address 0x0000038B 12:11:28.930169 : Cannot read memory at address 0x0000030B 12:11:28.930169 : Cannot read memory at address 0x0000038B 12:11:28.932163 : Cannot read memory at address 0x0000030B 12:11:28.932163 : Cannot read memory at address 0x0000038B 12:11:28.933159 : RawData event for Player #1: 12:11:28.933159 : Device rawinput data (Hex) = [ 0000731C, 0000AB88 ] 12:11:28.933159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.933159 : OnScreen Cursor Position (Px) = [ 863, 723 ] 12:11:28.933159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.933159 : ClientWindow Style = FullScreen 12:11:28.934156 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.934156 : Cannot read memory at address 0x0000030B 12:11:28.934156 : Game Position (Hex) = [ 035F, 02D3 ] 12:11:28.934156 : Cannot read memory at address 0x0000038B 12:11:28.934156 : - 12:11:28.936149 : Cannot read memory at address 0x0000030B 12:11:28.936149 : Cannot read memory at address 0x0000038B 12:11:28.938142 : Cannot read memory at address 0x0000030B 12:11:28.938142 : Cannot read memory at address 0x0000038B 12:11:28.939643 : Cannot read memory at address 0x0000030B 12:11:28.939643 : Cannot read memory at address 0x0000038B 12:11:28.939643 : Device rawinput data (Hex) = [ 0000731C, 0000AB88 ] 12:11:28.939643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.939643 : OnScreen Cursor Position (Px) = [ 863, 723 ] 12:11:28.939643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.939643 : ClientWindow Style = FullScreen 12:11:28.939643 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.939643 : Game Position (Hex) = [ 035F, 02D3 ] 12:11:28.939643 : Game Position (Dec) = [ 863, 723 ] 12:11:28.939643 : - 12:11:28.941637 : Cannot read memory at address 0x0000030B 12:11:28.941637 : Cannot read memory at address 0x0000038B 12:11:28.943634 : Cannot read memory at address 0x0000030B 12:11:28.943634 : Cannot read memory at address 0x0000038B 12:11:28.945623 : Cannot read memory at address 0x0000030B 12:11:28.945623 : Cannot read memory at address 0x0000038B 12:11:28.946620 : RawData event for Player #1: 12:11:28.946620 : Device rawinput data (Hex) = [ 000072F4, 0000ABC0 ] 12:11:28.946620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.946620 : OnScreen Cursor Position (Px) = [ 862, 724 ] 12:11:28.946620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.946620 : ClientWindow Style = FullScreen 12:11:28.946620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.946620 : Game Position (Hex) = [ 035E, 02D4 ] 12:11:28.946620 : Game Position (Dec) = [ 862, 724 ] 12:11:28.946620 : - 12:11:28.948123 : Cannot read memory at address 0x0000030B 12:11:28.948123 : Cannot read memory at address 0x0000038B 12:11:28.950126 : Cannot read memory at address 0x0000030B 12:11:28.950126 : Cannot read memory at address 0x0000038B 12:11:28.952119 : Cannot read memory at address 0x0000030B 12:11:28.952119 : Cannot read memory at address 0x0000038B 12:11:28.953115 : RawData event for Player #1: 12:11:28.953115 : Device rawinput data (Hex) = [ 000072D0, 0000ABB0 ] 12:11:28.953115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.953115 : OnScreen Cursor Position (Px) = [ 861, 724 ] 12:11:28.953115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.954112 : ClientWindow Style = FullScreen 12:11:28.954112 : Cannot read memory at address 0x0000030B 12:11:28.954112 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.954112 : Cannot read memory at address 0x0000038B 12:11:28.954112 : Game Position (Dec) = [ 861, 724 ] 12:11:28.954112 : - 12:11:28.956110 : Cannot read memory at address 0x0000030B 12:11:28.956110 : Cannot read memory at address 0x0000038B 12:11:28.958208 : Cannot read memory at address 0x0000030B 12:11:28.958208 : Cannot read memory at address 0x0000038B 12:11:28.960206 : Cannot read memory at address 0x0000030B 12:11:28.960206 : Cannot read memory at address 0x0000038B 12:11:28.960206 : RawData event for Player #1: 12:11:28.960206 : Device rawinput data (Hex) = [ 000072D0, 0000ABB0 ] 12:11:28.960206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.960206 : OnScreen Cursor Position (Px) = [ 861, 724 ] 12:11:28.960206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.960206 : ClientWindow Style = FullScreen 12:11:28.961203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.961203 : Game Position (Hex) = [ 035D, 02D4 ] 12:11:28.961203 : Game Position (Dec) = [ 861, 724 ] 12:11:28.961203 : - 12:11:28.962200 : Cannot read memory at address 0x0000030B 12:11:28.962200 : Cannot read memory at address 0x0000038B 12:11:28.964193 : Cannot read memory at address 0x0000030B 12:11:28.964193 : Cannot read memory at address 0x0000038B 12:11:28.966186 : Cannot read memory at address 0x0000030B 12:11:28.966186 : Cannot read memory at address 0x0000038B 12:11:28.967688 : RawData event for Player #1: 12:11:28.967688 : Cannot read memory at address 0x0000030B 12:11:28.967688 : Device rawinput data (Hex) = [ 000072D0, 0000ABB0 ] 12:11:28.967688 : Cannot read memory at address 0x0000038B 12:11:28.967688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.967688 : OnScreen Cursor Position (Px) = [ 861, 724 ] 12:11:28.967688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.967688 : ClientWindow Style = FullScreen 12:11:28.967688 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.967688 : Game Position (Hex) = [ 035D, 02D4 ] 12:11:28.967688 : Game Position (Dec) = [ 861, 724 ] 12:11:28.967688 : - 12:11:28.969691 : Cannot read memory at address 0x0000030B 12:11:28.969691 : Cannot read memory at address 0x0000038B 12:11:28.971688 : Cannot read memory at address 0x0000030B 12:11:28.971688 : Cannot read memory at address 0x0000038B 12:11:28.973682 : Cannot read memory at address 0x0000030B 12:11:28.973682 : Cannot read memory at address 0x0000038B 12:11:28.974675 : RawData event for Player #1: 12:11:28.974675 : Device rawinput data (Hex) = [ 000072D0, 0000ABB0 ] 12:11:28.974675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.974675 : OnScreen Cursor Position (Px) = [ 861, 724 ] 12:11:28.974675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.974675 : ClientWindow Style = FullScreen 12:11:28.974675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.974675 : Game Position (Hex) = [ 035D, 02D4 ] 12:11:28.974675 : Game Position (Dec) = [ 861, 724 ] 12:11:28.974675 : - 12:11:28.975671 : Cannot read memory at address 0x0000030B 12:11:28.975671 : Cannot read memory at address 0x0000038B 12:11:28.978180 : Cannot read memory at address 0x0000030B 12:11:28.978180 : Cannot read memory at address 0x0000038B 12:11:28.980210 : Cannot read memory at address 0x0000030B 12:11:28.980210 : Cannot read memory at address 0x0000038B 12:11:28.980210 : RawData event for Player #1: 12:11:28.980210 : Device rawinput data (Hex) = [ 000072D0, 0000ABB0 ] 12:11:28.980210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.980210 : OnScreen Cursor Position (Px) = [ 861, 724 ] 12:11:28.980210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.981207 : ClientWindow Style = FullScreen 12:11:28.981207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.981207 : Game Position (Hex) = [ 035D, 02D4 ] 12:11:28.981207 : Game Position (Dec) = [ 861, 724 ] 12:11:28.981207 : - 12:11:28.982204 : Cannot read memory at address 0x0000030B 12:11:28.982204 : Cannot read memory at address 0x0000038B 12:11:28.984197 : Cannot read memory at address 0x0000030B 12:11:28.984197 : Cannot read memory at address 0x0000038B 12:11:28.986190 : Cannot read memory at address 0x0000030B 12:11:28.986190 : Cannot read memory at address 0x0000038B 12:11:28.987692 : Cannot read memory at address 0x0000030B 12:11:28.987692 : RawData event for Player #1: 12:11:28.987692 : Cannot read memory at address 0x0000038B 12:11:28.987692 : Device rawinput data (Hex) = [ 000072F4, 0000ABBC ] 12:11:28.987692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.987692 : OnScreen Cursor Position (Px) = [ 862, 724 ] 12:11:28.987692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.987692 : ClientWindow Style = FullScreen 12:11:28.988698 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.988698 : Game Position (Hex) = [ 035E, 02D4 ] 12:11:28.988698 : Game Position (Dec) = [ 862, 724 ] 12:11:28.988698 : - 12:11:28.989695 : Cannot read memory at address 0x0000030B 12:11:28.989695 : Cannot read memory at address 0x0000038B 12:11:28.991692 : Cannot read memory at address 0x0000030B 12:11:28.991692 : Cannot read memory at address 0x0000038B 12:11:28.993191 : Cannot read memory at address 0x0000030B 12:11:28.993191 : Cannot read memory at address 0x0000038B 12:11:28.994196 : RawData event for Player #1: 12:11:28.994196 : Device rawinput data (Hex) = [ 00007314, 0000ABB4 ] 12:11:28.994196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:28.995189 : OnScreen Cursor Position (Px) = [ 863, 724 ] 12:11:28.995189 : Cannot read memory at address 0x0000030B 12:11:28.995189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:28.995189 : ClientWindow Style = FullScreen 12:11:28.995189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:28.995189 : Game Position (Hex) = [ 035F, 02D4 ] 12:11:28.995189 : Game Position (Dec) = [ 863, 724 ] 12:11:28.996186 : - 12:11:28.997688 : Cannot read memory at address 0x0000030B 12:11:28.997688 : Cannot read memory at address 0x0000038B 12:11:28.999692 : Cannot read memory at address 0x0000030B 12:11:28.999692 : Cannot read memory at address 0x0000038B 12:11:29.001685 : RawData event for Player #1: 12:11:29.001685 : Cannot read memory at address 0x0000030B 12:11:29.001685 : Device rawinput data (Hex) = [ 00007314, 0000ABBC ] 12:11:29.001685 : Cannot read memory at address 0x0000038B 12:11:29.001685 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.001685 : OnScreen Cursor Position (Px) = [ 863, 724 ] 12:11:29.001685 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.001685 : ClientWindow Style = FullScreen 12:11:29.001685 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.002682 : Game Position (Hex) = [ 035F, 02D4 ] 12:11:29.002682 : Game Position (Dec) = [ 863, 724 ] 12:11:29.002682 : - 12:11:29.003680 : Cannot read memory at address 0x0000030B 12:11:29.003680 : Cannot read memory at address 0x0000038B 12:11:29.005673 : Cannot read memory at address 0x0000030B 12:11:29.005673 : Cannot read memory at address 0x0000038B 12:11:29.008174 : Cannot read memory at address 0x0000030B 12:11:29.008174 : Cannot read memory at address 0x0000038B 12:11:29.008174 : RawData event for Player #1: 12:11:29.008174 : Device rawinput data (Hex) = [ 00007314, 0000ABBC ] 12:11:29.008174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.008174 : OnScreen Cursor Position (Px) = [ 863, 724 ] 12:11:29.009208 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.009208 : ClientWindow Style = FullScreen 12:11:29.009208 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.009208 : Game Position (Hex) = [ 035F, 02D4 ] 12:11:29.009208 : Game Position (Dec) = [ 863, 724 ] 12:11:29.009208 : - 12:11:29.010209 : Cannot read memory at address 0x0000030B 12:11:29.010209 : Cannot read memory at address 0x0000038B 12:11:29.012198 : Cannot read memory at address 0x0000030B 12:11:29.012198 : Cannot read memory at address 0x0000038B 12:11:29.014191 : Cannot read memory at address 0x0000030B 12:11:29.014191 : Cannot read memory at address 0x0000038B 12:11:29.014191 : RawData event for Player #1: 12:11:29.014191 : Device rawinput data (Hex) = [ 00007314, 0000ABBC ] 12:11:29.014191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.014191 : OnScreen Cursor Position (Px) = [ 863, 724 ] 12:11:29.014191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.015188 : ClientWindow Style = FullScreen 12:11:29.015188 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.015188 : Game Position (Hex) = [ 035F, 02D4 ] 12:11:29.015188 : Game Position (Dec) = [ 863, 724 ] 12:11:29.015188 : - 12:11:29.016185 : Cannot read memory at address 0x0000030B 12:11:29.016185 : Cannot read memory at address 0x0000038B 12:11:29.017687 : Cannot read memory at address 0x0000030B 12:11:29.017687 : Cannot read memory at address 0x0000038B 12:11:29.019621 : Cannot read memory at address 0x0000030B 12:11:29.019621 : Cannot read memory at address 0x0000038B 12:11:29.021620 : Cannot read memory at address 0x0000030B 12:11:29.021620 : RawData event for Player #1: 12:11:29.021620 : Cannot read memory at address 0x0000038B 12:11:29.021620 : Device rawinput data (Hex) = [ 000072F4, 0000ABC0 ] 12:11:29.021620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.021620 : OnScreen Cursor Position (Px) = [ 862, 724 ] 12:11:29.021620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.021620 : ClientWindow Style = FullScreen 12:11:29.021620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.022615 : Game Position (Hex) = [ 035E, 02D4 ] 12:11:29.022615 : Game Position (Dec) = [ 862, 724 ] 12:11:29.022615 : - 12:11:29.023616 : Cannot read memory at address 0x0000030B 12:11:29.023616 : Cannot read memory at address 0x0000038B 12:11:29.025681 : Cannot read memory at address 0x0000030B 12:11:29.025681 : Cannot read memory at address 0x0000038B 12:11:29.027058 : Cannot read memory at address 0x0000030B 12:11:29.027058 : Cannot read memory at address 0x0000038B 12:11:29.028136 : RawData event for Player #1: 12:11:29.029177 : Device rawinput data (Hex) = [ 000072F4, 0000ABC0 ] 12:11:29.029177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.029177 : OnScreen Cursor Position (Px) = [ 862, 724 ] 12:11:29.029177 : Cannot read memory at address 0x0000038B 12:11:29.029177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.030173 : ClientWindow Style = FullScreen 12:11:29.030173 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.030173 : Game Position (Hex) = [ 035E, 02D4 ] 12:11:29.030173 : Game Position (Dec) = [ 862, 724 ] 12:11:29.030173 : - 12:11:29.031169 : Cannot read memory at address 0x0000030B 12:11:29.031169 : Cannot read memory at address 0x0000038B 12:11:29.033162 : Cannot read memory at address 0x0000030B 12:11:29.033162 : Cannot read memory at address 0x0000038B 12:11:29.035160 : Cannot read memory at address 0x0000030B 12:11:29.035160 : Cannot read memory at address 0x0000038B 12:11:29.035160 : RawData event for Player #1: 12:11:29.035160 : Device rawinput data (Hex) = [ 000072D0, 0000ABB0 ] 12:11:29.035160 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.035160 : OnScreen Cursor Position (Px) = [ 861, 724 ] 12:11:29.036153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.036153 : ClientWindow Style = FullScreen 12:11:29.036153 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.036153 : Game Position (Hex) = [ 035D, 02D4 ] 12:11:29.036153 : Game Position (Dec) = [ 861, 724 ] 12:11:29.036153 : - 12:11:29.037150 : Cannot read memory at address 0x0000030B 12:11:29.037150 : Cannot read memory at address 0x0000038B 12:11:29.038897 : Cannot read memory at address 0x0000030B 12:11:29.038897 : Cannot read memory at address 0x0000038B 12:11:29.041155 : Cannot read memory at address 0x0000030B 12:11:29.041155 : Cannot read memory at address 0x0000038B 12:11:29.042153 : RawData event for Player #1: 12:11:29.042153 : Device rawinput data (Hex) = [ 000072BC, 0000ABDC ] 12:11:29.042153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.043145 : OnScreen Cursor Position (Px) = [ 860, 725 ] 12:11:29.043145 : Cannot read memory at address 0x0000030B 12:11:29.043145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.043145 : Cannot read memory at address 0x0000038B 12:11:29.043145 : ClientWindow Style = FullScreen 12:11:29.043145 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.043145 : Game Position (Hex) = [ 035C, 02D5 ] 12:11:29.043145 : Game Position (Dec) = [ 860, 725 ] 12:11:29.043145 : - 12:11:29.045097 : Cannot read memory at address 0x0000030B 12:11:29.045097 : Cannot read memory at address 0x0000038B 12:11:29.047086 : Cannot read memory at address 0x0000030B 12:11:29.047086 : Cannot read memory at address 0x0000038B 12:11:29.048585 : Cannot read memory at address 0x0000030B 12:11:29.048585 : RawData event for Player #1: 12:11:29.048585 : Cannot read memory at address 0x0000038B 12:11:29.048585 : Device rawinput data (Hex) = [ 000072BC, 0000ABDC ] 12:11:29.048585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.048585 : OnScreen Cursor Position (Px) = [ 860, 725 ] 12:11:29.048585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.048585 : ClientWindow Style = FullScreen 12:11:29.048585 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.049584 : Game Position (Hex) = [ 035C, 02D5 ] 12:11:29.049584 : Game Position (Dec) = [ 860, 725 ] 12:11:29.049584 : - 12:11:29.050585 : Cannot read memory at address 0x0000030B 12:11:29.050585 : Cannot read memory at address 0x0000038B 12:11:29.052578 : Cannot read memory at address 0x0000030B 12:11:29.052578 : Cannot read memory at address 0x0000038B 12:11:29.053570 : RawData event for Player #1: 12:11:29.053570 : Device rawinput data (Hex) = [ 00007270, 0000ABD4 ] 12:11:29.053570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.053570 : OnScreen Cursor Position (Px) = [ 858, 724 ] 12:11:29.053570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.053570 : ClientWindow Style = FullScreen 12:11:29.053570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.053570 : Game Position (Hex) = [ 035A, 02D4 ] 12:11:29.053570 : Game Position (Dec) = [ 858, 724 ] 12:11:29.053570 : - 12:11:29.054567 : Cannot read memory at address 0x0000030B 12:11:29.054567 : Cannot read memory at address 0x0000038B 12:11:29.056565 : Cannot read memory at address 0x0000030B 12:11:29.056565 : Cannot read memory at address 0x0000038B 12:11:29.058073 : Cannot read memory at address 0x0000030B 12:11:29.058073 : Cannot read memory at address 0x0000038B 12:11:29.058073 : RawData event for Player #1: 12:11:29.058073 : Device rawinput data (Hex) = [ 00007268, 0000ABAC ] 12:11:29.058073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.058073 : OnScreen Cursor Position (Px) = [ 858, 724 ] 12:11:29.059109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.059109 : ClientWindow Style = FullScreen 12:11:29.059109 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.059109 : Game Position (Hex) = [ 035A, 02D4 ] 12:11:29.059109 : Game Position (Dec) = [ 858, 724 ] 12:11:29.059109 : - 12:11:29.060110 : Cannot read memory at address 0x0000030B 12:11:29.060110 : Cannot read memory at address 0x0000038B 12:11:29.062104 : Cannot read memory at address 0x0000030B 12:11:29.062104 : Cannot read memory at address 0x0000038B 12:11:29.063096 : RawData event for Player #1: 12:11:29.063096 : Device rawinput data (Hex) = [ 00007268, 0000ABA8 ] 12:11:29.063096 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.063096 : OnScreen Cursor Position (Px) = [ 858, 724 ] 12:11:29.064092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.064092 : Cannot read memory at address 0x0000030B 12:11:29.064092 : ClientWindow Style = FullScreen 12:11:29.064092 : Cannot read memory at address 0x0000038B 12:11:29.064092 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.064092 : Game Position (Hex) = [ 035A, 02D4 ] 12:11:29.064092 : Game Position (Dec) = [ 858, 724 ] 12:11:29.064092 : - 12:11:29.066090 : Cannot read memory at address 0x0000030B 12:11:29.066090 : Cannot read memory at address 0x0000038B 12:11:29.067086 : RawData event for Player #1: 12:11:29.067086 : Device rawinput data (Hex) = [ 00007268, 0000ABA8 ] 12:11:29.067086 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.067086 : OnScreen Cursor Position (Px) = [ 858, 724 ] 12:11:29.068079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.068079 : Cannot read memory at address 0x0000030B 12:11:29.068079 : Cannot read memory at address 0x0000038B 12:11:29.068079 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.068079 : Game Position (Hex) = [ 035A, 02D4 ] 12:11:29.068582 : Game Position (Dec) = [ 858, 724 ] 12:11:29.068582 : - 12:11:29.069581 : Cannot read memory at address 0x0000030B 12:11:29.069581 : Cannot read memory at address 0x0000038B 12:11:29.071574 : Cannot read memory at address 0x0000030B 12:11:29.071574 : Cannot read memory at address 0x0000038B 12:11:29.072575 : RawData event for Player #1: 12:11:29.072575 : Device rawinput data (Hex) = [ 00007268, 0000ABA8 ] 12:11:29.072575 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.072575 : OnScreen Cursor Position (Px) = [ 858, 724 ] 12:11:29.072575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.072575 : ClientWindow Style = FullScreen 12:11:29.072575 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.072575 : Game Position (Hex) = [ 035A, 02D4 ] 12:11:29.072575 : Game Position (Dec) = [ 858, 724 ] 12:11:29.073567 : Cannot read memory at address 0x0000030B 12:11:29.073567 : - 12:11:29.073567 : Cannot read memory at address 0x0000038B 12:11:29.075565 : Cannot read memory at address 0x0000030B 12:11:29.075565 : Cannot read memory at address 0x0000038B 12:11:29.076561 : RawData event for Player #1: 12:11:29.076561 : Device rawinput data (Hex) = [ 00007268, 0000AB7C ] 12:11:29.076561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.078066 : OnScreen Cursor Position (Px) = [ 858, 723 ] 12:11:29.078066 : Cannot read memory at address 0x0000038B 12:11:29.078066 : ClientWindow Style = FullScreen 12:11:29.078066 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.078066 : Game Position (Hex) = [ 035A, 02D3 ] 12:11:29.078066 : Game Position (Dec) = [ 858, 723 ] 12:11:29.079074 : - 12:11:29.080071 : Cannot read memory at address 0x0000030B 12:11:29.080071 : Cannot read memory at address 0x0000038B 12:11:29.082068 : Cannot read memory at address 0x0000030B 12:11:29.082068 : Cannot read memory at address 0x0000038B 12:11:29.082068 : RawData event for Player #1: 12:11:29.082068 : Device rawinput data (Hex) = [ 00007268, 0000AB7C ] 12:11:29.082068 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.082068 : OnScreen Cursor Position (Px) = [ 858, 723 ] 12:11:29.083061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.083061 : ClientWindow Style = FullScreen 12:11:29.083061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.083061 : Game Position (Hex) = [ 035A, 02D3 ] 12:11:29.083061 : Game Position (Dec) = [ 858, 723 ] 12:11:29.083061 : - 12:11:29.084062 : Cannot read memory at address 0x0000030B 12:11:29.084062 : Cannot read memory at address 0x0000038B 12:11:29.086055 : Cannot read memory at address 0x0000030B 12:11:29.086055 : Cannot read memory at address 0x0000038B 12:11:29.087051 : RawData event for Player #1: 12:11:29.087051 : Device rawinput data (Hex) = [ 00007278, 0000AB54 ] 12:11:29.088044 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.088044 : Cannot read memory at address 0x0000030B 12:11:29.088044 : OnScreen Cursor Position (Px) = [ 858, 722 ] 12:11:29.088044 : Cannot read memory at address 0x0000038B 12:11:29.088044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.088547 : ClientWindow Style = FullScreen 12:11:29.088547 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.088547 : Game Position (Hex) = [ 035A, 02D2 ] 12:11:29.088547 : Game Position (Dec) = [ 858, 722 ] 12:11:29.088547 : - 12:11:29.089550 : Cannot read memory at address 0x0000030B 12:11:29.089550 : Cannot read memory at address 0x0000038B 12:11:29.091543 : Cannot read memory at address 0x0000030B 12:11:29.091543 : RawData event for Player #1: 12:11:29.091543 : Cannot read memory at address 0x0000038B 12:11:29.091543 : Device rawinput data (Hex) = [ 00007278, 0000AB54 ] 12:11:29.091543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.091543 : OnScreen Cursor Position (Px) = [ 858, 722 ] 12:11:29.091543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.091543 : ClientWindow Style = FullScreen 12:11:29.092536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.092536 : Game Position (Hex) = [ 035A, 02D2 ] 12:11:29.092536 : Game Position (Dec) = [ 858, 722 ] 12:11:29.092536 : - 12:11:29.093038 : Cannot read memory at address 0x0000030B 12:11:29.093038 : Cannot read memory at address 0x0000038B 12:11:29.095037 : Cannot read memory at address 0x0000030B 12:11:29.095037 : Cannot read memory at address 0x0000038B 12:11:29.096030 : RawData event for Player #1: 12:11:29.096030 : Device rawinput data (Hex) = [ 00007278, 0000AB54 ] 12:11:29.096030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.096030 : OnScreen Cursor Position (Px) = [ 858, 722 ] 12:11:29.097027 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.097027 : ClientWindow Style = FullScreen 12:11:29.097027 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.097027 : Cannot read memory at address 0x0000030B 12:11:29.097027 : Cannot read memory at address 0x0000038B 12:11:29.097027 : Game Position (Hex) = [ 035A, 02D2 ] 12:11:29.097027 : Game Position (Dec) = [ 858, 722 ] 12:11:29.097027 : - 12:11:29.099492 : Cannot read memory at address 0x0000030B 12:11:29.099492 : Cannot read memory at address 0x0000038B 12:11:29.101487 : Cannot read memory at address 0x0000030B 12:11:29.101487 : RawData event for Player #1: 12:11:29.101487 : Cannot read memory at address 0x0000038B 12:11:29.101487 : Device rawinput data (Hex) = [ 00007254, 0000AB54 ] 12:11:29.101487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.101487 : OnScreen Cursor Position (Px) = [ 857, 722 ] 12:11:29.101487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.101487 : ClientWindow Style = FullScreen 12:11:29.101487 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.101487 : Game Position (Hex) = [ 0359, 02D2 ] 12:11:29.101487 : Game Position (Dec) = [ 857, 722 ] 12:11:29.102484 : - 12:11:29.103484 : Cannot read memory at address 0x0000030B 12:11:29.103484 : Cannot read memory at address 0x0000038B 12:11:29.105477 : Cannot read memory at address 0x0000030B 12:11:29.105477 : Cannot read memory at address 0x0000038B 12:11:29.106474 : RawData event for Player #1: 12:11:29.106474 : Device rawinput data (Hex) = [ 00007254, 0000AB54 ] 12:11:29.106474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.106474 : OnScreen Cursor Position (Px) = [ 857, 722 ] 12:11:29.106474 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.106474 : ClientWindow Style = FullScreen 12:11:29.106474 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.106474 : Game Position (Hex) = [ 0359, 02D2 ] 12:11:29.106474 : Game Position (Dec) = [ 857, 722 ] 12:11:29.106474 : - 12:11:29.107978 : Cannot read memory at address 0x0000030B 12:11:29.107978 : Cannot read memory at address 0x0000038B 12:11:29.109583 : Cannot read memory at address 0x0000030B 12:11:29.109583 : Cannot read memory at address 0x0000038B 12:11:29.111583 : Cannot read memory at address 0x0000030B 12:11:29.111583 : Cannot read memory at address 0x0000038B 12:11:29.111583 : RawData event for Player #1: 12:11:29.111583 : Device rawinput data (Hex) = [ 00007254, 0000AB54 ] 12:11:29.111583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.111583 : OnScreen Cursor Position (Px) = [ 857, 722 ] 12:11:29.112575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.112575 : ClientWindow Style = FullScreen 12:11:29.112575 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.112575 : Game Position (Hex) = [ 0359, 02D2 ] 12:11:29.112575 : Game Position (Dec) = [ 857, 722 ] 12:11:29.112575 : - 12:11:29.113572 : Cannot read memory at address 0x0000030B 12:11:29.113572 : Cannot read memory at address 0x0000038B 12:11:29.115565 : Cannot read memory at address 0x0000030B 12:11:29.115565 : RawData event for Player #1: 12:11:29.115565 : Cannot read memory at address 0x0000038B 12:11:29.115565 : Device rawinput data (Hex) = [ 00007254, 0000AB54 ] 12:11:29.115565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.115565 : OnScreen Cursor Position (Px) = [ 857, 722 ] 12:11:29.115565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.115565 : ClientWindow Style = FullScreen 12:11:29.115565 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.115565 : Game Position (Hex) = [ 0359, 02D2 ] 12:11:29.115565 : Game Position (Dec) = [ 857, 722 ] 12:11:29.115565 : - 12:11:29.118064 : Cannot read memory at address 0x0000030B 12:11:29.118064 : Cannot read memory at address 0x0000038B 12:11:29.120067 : Cannot read memory at address 0x0000030B 12:11:29.120067 : Cannot read memory at address 0x0000038B 12:11:29.122060 : Cannot read memory at address 0x0000030B 12:11:29.122060 : Cannot read memory at address 0x0000038B 12:11:29.122060 : RawData event for Player #1: 12:11:29.122060 : Device rawinput data (Hex) = [ 00007278, 0000AB28 ] 12:11:29.122060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.122060 : OnScreen Cursor Position (Px) = [ 858, 722 ] 12:11:29.122060 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.123057 : ClientWindow Style = FullScreen 12:11:29.123057 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.123057 : Game Position (Hex) = [ 035A, 02D2 ] 12:11:29.123057 : Game Position (Dec) = [ 858, 722 ] 12:11:29.123057 : - 12:11:29.124054 : Cannot read memory at address 0x0000030B 12:11:29.124054 : Cannot read memory at address 0x0000038B 12:11:29.126047 : Cannot read memory at address 0x0000030B 12:11:29.126047 : Cannot read memory at address 0x0000038B 12:11:29.128040 : Cannot read memory at address 0x0000030B 12:11:29.128040 : Cannot read memory at address 0x0000038B 12:11:29.129541 : Cannot read memory at address 0x0000030B 12:11:29.129541 : Cannot read memory at address 0x0000038B 12:11:29.129541 : RawData event for Player #1: 12:11:29.129541 : Device rawinput data (Hex) = [ 00007278, 0000AB04 ] 12:11:29.129541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.129541 : OnScreen Cursor Position (Px) = [ 858, 721 ] 12:11:29.129541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.130538 : ClientWindow Style = FullScreen 12:11:29.130538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.130538 : Game Position (Hex) = [ 035A, 02D1 ] 12:11:29.130538 : Game Position (Dec) = [ 858, 721 ] 12:11:29.130538 : - 12:11:29.131534 : Cannot read memory at address 0x0000030B 12:11:29.131534 : Cannot read memory at address 0x0000038B 12:11:29.133527 : Cannot read memory at address 0x0000030B 12:11:29.133527 : Cannot read memory at address 0x0000038B 12:11:29.135521 : Cannot read memory at address 0x0000030B 12:11:29.135521 : Cannot read memory at address 0x0000038B 12:11:29.136518 : RawData event for Player #1: 12:11:29.136518 : Device rawinput data (Hex) = [ 00007278, 0000AB04 ] 12:11:29.136518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.136518 : OnScreen Cursor Position (Px) = [ 858, 721 ] 12:11:29.136518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.136518 : ClientWindow Style = FullScreen 12:11:29.136518 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.136518 : Game Position (Hex) = [ 035A, 02D1 ] 12:11:29.136518 : Game Position (Dec) = [ 858, 721 ] 12:11:29.136518 : - 12:11:29.138020 : Cannot read memory at address 0x0000030B 12:11:29.138020 : Cannot read memory at address 0x0000038B 12:11:29.139978 : Cannot read memory at address 0x0000030B 12:11:29.139978 : Cannot read memory at address 0x0000038B 12:11:29.141974 : Cannot read memory at address 0x0000030B 12:11:29.141974 : Cannot read memory at address 0x0000038B 12:11:29.142971 : RawData event for Player #1: 12:11:29.142971 : Device rawinput data (Hex) = [ 00007278, 0000AAD0 ] 12:11:29.142971 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.142971 : OnScreen Cursor Position (Px) = [ 858, 720 ] 12:11:29.143967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.143967 : Cannot read memory at address 0x0000030B 12:11:29.143967 : ClientWindow Style = FullScreen 12:11:29.143967 : Cannot read memory at address 0x0000038B 12:11:29.143967 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.143967 : Game Position (Hex) = [ 035A, 02D0 ] 12:11:29.143967 : Game Position (Dec) = [ 858, 720 ] 12:11:29.143967 : - 12:11:29.145961 : Cannot read memory at address 0x0000030B 12:11:29.145961 : Cannot read memory at address 0x0000038B 12:11:29.147954 : Cannot read memory at address 0x0000030B 12:11:29.147954 : Cannot read memory at address 0x0000038B 12:11:29.149455 : Cannot read memory at address 0x0000030B 12:11:29.149455 : Cannot read memory at address 0x0000038B 12:11:29.149455 : RawData event for Player #1: 12:11:29.149455 : Device rawinput data (Hex) = [ 00007278, 0000AAD0 ] 12:11:29.149455 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.149455 : OnScreen Cursor Position (Px) = [ 858, 720 ] 12:11:29.149455 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.149455 : ClientWindow Style = FullScreen 12:11:29.149455 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.149455 : Game Position (Hex) = [ 035A, 02D0 ] 12:11:29.149455 : Game Position (Dec) = [ 858, 720 ] 12:11:29.150452 : - 12:11:29.151449 : Cannot read memory at address 0x0000030B 12:11:29.151449 : Cannot read memory at address 0x0000038B 12:11:29.153442 : Cannot read memory at address 0x0000030B 12:11:29.153442 : Cannot read memory at address 0x0000038B 12:11:29.155435 : Cannot read memory at address 0x0000030B 12:11:29.155435 : Cannot read memory at address 0x0000038B 12:11:29.156432 : RawData event for Player #1: 12:11:29.156432 : Device rawinput data (Hex) = [ 00007278, 0000AAD0 ] 12:11:29.156432 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.156432 : OnScreen Cursor Position (Px) = [ 858, 720 ] 12:11:29.156432 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.156432 : ClientWindow Style = FullScreen 12:11:29.156432 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.156432 : Game Position (Hex) = [ 035A, 02D0 ] 12:11:29.156432 : Game Position (Dec) = [ 858, 720 ] 12:11:29.156432 : - 12:11:29.157934 : Cannot read memory at address 0x0000030B 12:11:29.157934 : Cannot read memory at address 0x0000038B 12:11:29.159936 : Cannot read memory at address 0x0000030B 12:11:29.159936 : Cannot read memory at address 0x0000038B 12:11:29.161931 : Cannot read memory at address 0x0000030B 12:11:29.161931 : Cannot read memory at address 0x0000038B 12:11:29.162926 : RawData event for Player #1: 12:11:29.162926 : Device rawinput data (Hex) = [ 00007278, 0000AA88 ] 12:11:29.163923 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.163923 : OnScreen Cursor Position (Px) = [ 858, 719 ] 12:11:29.163923 : Cannot read memory at address 0x0000030B 12:11:29.163923 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.163923 : Cannot read memory at address 0x0000038B 12:11:29.163923 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.163923 : Game Position (Hex) = [ 035A, 02CF ] 12:11:29.163923 : Game Position (Dec) = [ 858, 719 ] 12:11:29.163923 : - 12:11:29.165916 : Cannot read memory at address 0x0000030B 12:11:29.165916 : Cannot read memory at address 0x0000038B 12:11:29.167910 : Cannot read memory at address 0x0000030B 12:11:29.167910 : Cannot read memory at address 0x0000038B 12:11:29.169411 : Cannot read memory at address 0x0000030B 12:11:29.169411 : Cannot read memory at address 0x0000038B 12:11:29.170407 : RawData event for Player #1: 12:11:29.170407 : Device rawinput data (Hex) = [ 00007280, 0000AA88 ] 12:11:29.170407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.170407 : OnScreen Cursor Position (Px) = [ 858, 719 ] 12:11:29.170407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.170407 : ClientWindow Style = FullScreen 12:11:29.170407 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.170407 : Game Position (Hex) = [ 035A, 02CF ] 12:11:29.170407 : Game Position (Dec) = [ 858, 719 ] 12:11:29.170407 : - 12:11:29.171404 : Cannot read memory at address 0x0000030B 12:11:29.171404 : Cannot read memory at address 0x0000038B 12:11:29.173397 : Cannot read memory at address 0x0000030B 12:11:29.173397 : Cannot read memory at address 0x0000038B 12:11:29.175391 : Cannot read memory at address 0x0000030B 12:11:29.175391 : Cannot read memory at address 0x0000038B 12:11:29.176387 : RawData event for Player #1: 12:11:29.176387 : Device rawinput data (Hex) = [ 00007280, 0000AA88 ] 12:11:29.177890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.177890 : OnScreen Cursor Position (Px) = [ 858, 719 ] 12:11:29.177890 : Cannot read memory at address 0x0000038B 12:11:29.177890 : ClientWindow Style = FullScreen 12:11:29.177890 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.177890 : Game Position (Hex) = [ 035A, 02CF ] 12:11:29.177890 : Game Position (Dec) = [ 858, 719 ] 12:11:29.177890 : - 12:11:29.179893 : Cannot read memory at address 0x0000030B 12:11:29.179893 : Cannot read memory at address 0x0000038B 12:11:29.181886 : Cannot read memory at address 0x0000030B 12:11:29.181886 : Cannot read memory at address 0x0000038B 12:11:29.182883 : RawData event for Player #1: 12:11:29.182883 : Device rawinput data (Hex) = [ 00007280, 0000AA88 ] 12:11:29.182883 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.183880 : OnScreen Cursor Position (Px) = [ 858, 719 ] 12:11:29.183880 : Cannot read memory at address 0x0000030B 12:11:29.183880 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.183880 : Cannot read memory at address 0x0000038B 12:11:29.183880 : ClientWindow Style = FullScreen 12:11:29.183880 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.183880 : Game Position (Hex) = [ 035A, 02CF ] 12:11:29.183880 : Game Position (Dec) = [ 858, 719 ] 12:11:29.183880 : - 12:11:29.185873 : Cannot read memory at address 0x0000030B 12:11:29.185873 : Cannot read memory at address 0x0000038B 12:11:29.187866 : Cannot read memory at address 0x0000030B 12:11:29.187866 : Cannot read memory at address 0x0000038B 12:11:29.189367 : Cannot read memory at address 0x0000030B 12:11:29.189367 : Cannot read memory at address 0x0000038B 12:11:29.190364 : RawData event for Player #1: 12:11:29.190364 : Device rawinput data (Hex) = [ 00007280, 0000AA88 ] 12:11:29.190364 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.190364 : OnScreen Cursor Position (Px) = [ 858, 719 ] 12:11:29.190364 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.190364 : ClientWindow Style = FullScreen 12:11:29.190364 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.190364 : Game Position (Hex) = [ 035A, 02CF ] 12:11:29.190364 : Game Position (Dec) = [ 858, 719 ] 12:11:29.191361 : - 12:11:29.191361 : Cannot read memory at address 0x0000030B 12:11:29.191361 : Cannot read memory at address 0x0000038B 12:11:29.192863 : Cannot read memory at address 0x0000030B 12:11:29.192863 : Cannot read memory at address 0x0000038B 12:11:29.194865 : Cannot read memory at address 0x0000030B 12:11:29.194865 : Cannot read memory at address 0x0000038B 12:11:29.196855 : Cannot read memory at address 0x0000030B 12:11:29.196855 : Cannot read memory at address 0x0000038B 12:11:29.196855 : RawData event for Player #1: 12:11:29.196855 : Device rawinput data (Hex) = [ 00007280, 0000AA54 ] 12:11:29.197851 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.197851 : OnScreen Cursor Position (Px) = [ 858, 718 ] 12:11:29.197851 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.197851 : ClientWindow Style = FullScreen 12:11:29.197851 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.197851 : Game Position (Hex) = [ 035A, 02CE ] 12:11:29.197851 : Game Position (Dec) = [ 858, 718 ] 12:11:29.197851 : - 12:11:29.198353 : Cannot read memory at address 0x0000030B 12:11:29.198353 : Cannot read memory at address 0x0000038B 12:11:29.200349 : Cannot read memory at address 0x0000030B 12:11:29.200349 : Cannot read memory at address 0x0000038B 12:11:29.202342 : Cannot read memory at address 0x0000030B 12:11:29.202342 : Cannot read memory at address 0x0000038B 12:11:29.204336 : Cannot read memory at address 0x0000030B 12:11:29.204336 : Cannot read memory at address 0x0000038B 12:11:29.204336 : RawData event for Player #1: 12:11:29.204336 : Device rawinput data (Hex) = [ 00007280, 0000AA28 ] 12:11:29.204336 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.204336 : OnScreen Cursor Position (Px) = [ 858, 717 ] 12:11:29.204336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.204336 : ClientWindow Style = FullScreen 12:11:29.204336 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.204336 : Game Position (Hex) = [ 035A, 02CD ] 12:11:29.204336 : Game Position (Dec) = [ 858, 717 ] 12:11:29.205332 : - 12:11:29.206330 : Cannot read memory at address 0x0000030B 12:11:29.206330 : Cannot read memory at address 0x0000038B 12:11:29.207832 : Cannot read memory at address 0x0000030B 12:11:29.207832 : Cannot read memory at address 0x0000038B 12:11:29.209705 : Cannot read memory at address 0x0000030B 12:11:29.209705 : Cannot read memory at address 0x0000038B 12:11:29.211700 : Cannot read memory at address 0x0000030B 12:11:29.211700 : RawData event for Player #1: 12:11:29.211700 : Cannot read memory at address 0x0000038B 12:11:29.211700 : Device rawinput data (Hex) = [ 00007278, 0000AA0C ] 12:11:29.211700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.211700 : OnScreen Cursor Position (Px) = [ 858, 717 ] 12:11:29.211700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.211700 : ClientWindow Style = FullScreen 12:11:29.211700 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.212697 : Game Position (Hex) = [ 035A, 02CD ] 12:11:29.212697 : Game Position (Dec) = [ 858, 717 ] 12:11:29.212697 : - 12:11:29.213694 : Cannot read memory at address 0x0000030B 12:11:29.213694 : Cannot read memory at address 0x0000038B 12:11:29.215687 : Cannot read memory at address 0x0000030B 12:11:29.215687 : Cannot read memory at address 0x0000038B 12:11:29.216684 : RawData event for Player #1: 12:11:29.216684 : Device rawinput data (Hex) = [ 00007278, 0000AA0C ] 12:11:29.216684 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.216684 : OnScreen Cursor Position (Px) = [ 858, 717 ] 12:11:29.216684 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.216684 : ClientWindow Style = FullScreen 12:11:29.218186 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.218186 : Cannot read memory at address 0x0000030B 12:11:29.218186 : Cannot read memory at address 0x0000038B 12:11:29.218186 : Game Position (Dec) = [ 858, 717 ] 12:11:29.218186 : - 12:11:29.220188 : Cannot read memory at address 0x0000030B 12:11:29.220188 : Cannot read memory at address 0x0000038B 12:11:29.222181 : Cannot read memory at address 0x0000030B 12:11:29.222181 : Cannot read memory at address 0x0000038B 12:11:29.224175 : Cannot read memory at address 0x0000030B 12:11:29.224175 : Cannot read memory at address 0x0000038B 12:11:29.224175 : RawData event for Player #1: 12:11:29.224175 : Device rawinput data (Hex) = [ 00007280, 0000AA0C ] 12:11:29.224175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.224175 : OnScreen Cursor Position (Px) = [ 858, 717 ] 12:11:29.224175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.224175 : ClientWindow Style = FullScreen 12:11:29.224175 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.225172 : Game Position (Hex) = [ 035A, 02CD ] 12:11:29.225172 : Game Position (Dec) = [ 858, 717 ] 12:11:29.225172 : - 12:11:29.226172 : Cannot read memory at address 0x0000030B 12:11:29.226172 : Cannot read memory at address 0x0000038B 12:11:29.228166 : Cannot read memory at address 0x0000030B 12:11:29.228166 : Cannot read memory at address 0x0000038B 12:11:29.230157 : Cannot read memory at address 0x0000030B 12:11:29.230157 : Cannot read memory at address 0x0000038B 12:11:29.231154 : RawData event for Player #1: 12:11:29.231154 : Device rawinput data (Hex) = [ 00007278, 0000AA0C ] 12:11:29.231154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.231154 : OnScreen Cursor Position (Px) = [ 858, 717 ] 12:11:29.231154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.232150 : ClientWindow Style = FullScreen 12:11:29.232150 : Cannot read memory at address 0x0000030B 12:11:29.232150 : Game Position (Hex) = [ 035A, 02CD ] 12:11:29.232150 : Game Position (Dec) = [ 858, 717 ] 12:11:29.232150 : - 12:11:29.234144 : Cannot read memory at address 0x0000030B 12:11:29.234144 : Cannot read memory at address 0x0000038B 12:11:29.236137 : Cannot read memory at address 0x0000030B 12:11:29.236137 : Cannot read memory at address 0x0000038B 12:11:29.238130 : Cannot read memory at address 0x0000030B 12:11:29.238130 : Cannot read memory at address 0x0000038B 12:11:29.238632 : RawData event for Player #1: 12:11:29.238632 : Device rawinput data (Hex) = [ 0000725C, 0000A9FC ] 12:11:29.238632 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.238632 : OnScreen Cursor Position (Px) = [ 857, 717 ] 12:11:29.238632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.238632 : ClientWindow Style = FullScreen 12:11:29.238632 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.238632 : Game Position (Hex) = [ 0359, 02CD ] 12:11:29.238632 : Game Position (Dec) = [ 857, 717 ] 12:11:29.238632 : - 12:11:29.239631 : Cannot read memory at address 0x0000030B 12:11:29.239631 : Cannot read memory at address 0x0000038B 12:11:29.241628 : Cannot read memory at address 0x0000030B 12:11:29.241628 : Cannot read memory at address 0x0000038B 12:11:29.243622 : Cannot read memory at address 0x0000030B 12:11:29.243622 : Cannot read memory at address 0x0000038B 12:11:29.245611 : Cannot read memory at address 0x0000030B 12:11:29.245611 : RawData event for Player #1: 12:11:29.245611 : Cannot read memory at address 0x0000038B 12:11:29.245611 : Device rawinput data (Hex) = [ 0000725C, 0000A9FC ] 12:11:29.245611 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.245611 : OnScreen Cursor Position (Px) = [ 857, 717 ] 12:11:29.245611 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.245611 : ClientWindow Style = FullScreen 12:11:29.245611 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.245611 : Game Position (Hex) = [ 0359, 02CD ] 12:11:29.246608 : Game Position (Dec) = [ 857, 717 ] 12:11:29.246608 : - 12:11:29.248110 : Cannot read memory at address 0x0000030B 12:11:29.248110 : Cannot read memory at address 0x0000038B 12:11:29.250113 : Cannot read memory at address 0x0000030B 12:11:29.250113 : Cannot read memory at address 0x0000038B 12:11:29.251110 : RawData event for Player #1: 12:11:29.251110 : Device rawinput data (Hex) = [ 0000725C, 0000A9FC ] 12:11:29.251110 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.251110 : OnScreen Cursor Position (Px) = [ 857, 717 ] 12:11:29.251110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.251110 : ClientWindow Style = FullScreen 12:11:29.252107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.252107 : Cannot read memory at address 0x0000030B 12:11:29.252107 : Game Position (Hex) = [ 0359, 02CD ] 12:11:29.252107 : Cannot read memory at address 0x0000038B 12:11:29.252107 : Game Position (Dec) = [ 857, 717 ] 12:11:29.252107 : - 12:11:29.254100 : Cannot read memory at address 0x0000030B 12:11:29.254100 : Cannot read memory at address 0x0000038B 12:11:29.256097 : Cannot read memory at address 0x0000030B 12:11:29.256097 : Cannot read memory at address 0x0000038B 12:11:29.258090 : Cannot read memory at address 0x0000030B 12:11:29.258090 : Cannot read memory at address 0x0000038B 12:11:29.258487 : RawData event for Player #1: 12:11:29.258487 : Device rawinput data (Hex) = [ 0000725C, 0000A9FC ] 12:11:29.258487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.258487 : OnScreen Cursor Position (Px) = [ 857, 717 ] 12:11:29.258487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.258990 : ClientWindow Style = FullScreen 12:11:29.258990 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.258990 : Game Position (Hex) = [ 0359, 02CD ] 12:11:29.258990 : Game Position (Dec) = [ 857, 717 ] 12:11:29.258990 : - 12:11:29.259820 : Cannot read memory at address 0x0000030B 12:11:29.259820 : Cannot read memory at address 0x0000038B 12:11:29.261819 : Cannot read memory at address 0x0000030B 12:11:29.261819 : Cannot read memory at address 0x0000038B 12:11:29.263809 : Cannot read memory at address 0x0000030B 12:11:29.263809 : Cannot read memory at address 0x0000038B 12:11:29.264806 : RawData event for Player #1: 12:11:29.265802 : Device rawinput data (Hex) = [ 0000725C, 0000A9FC ] 12:11:29.265802 : Cannot read memory at address 0x0000030B 12:11:29.265802 : Cannot read memory at address 0x0000038B 12:11:29.265802 : OnScreen Cursor Position (Px) = [ 857, 717 ] 12:11:29.265802 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.265802 : ClientWindow Style = FullScreen 12:11:29.265802 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.265802 : Game Position (Hex) = [ 0359, 02CD ] 12:11:29.265802 : Game Position (Dec) = [ 857, 717 ] 12:11:29.265802 : - 12:11:29.267796 : Cannot read memory at address 0x0000030B 12:11:29.267796 : Cannot read memory at address 0x0000038B 12:11:29.269297 : Cannot read memory at address 0x0000030B 12:11:29.269297 : Cannot read memory at address 0x0000038B 12:11:29.271294 : Cannot read memory at address 0x0000030B 12:11:29.271294 : Cannot read memory at address 0x0000038B 12:11:29.272291 : RawData event for Player #1: 12:11:29.272291 : Device rawinput data (Hex) = [ 0000725C, 0000A9FC ] 12:11:29.272291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.272291 : OnScreen Cursor Position (Px) = [ 857, 717 ] 12:11:29.272291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.272291 : ClientWindow Style = FullScreen 12:11:29.272291 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.272291 : Game Position (Hex) = [ 0359, 02CD ] 12:11:29.273284 : Game Position (Dec) = [ 857, 717 ] 12:11:29.273284 : Cannot read memory at address 0x0000030B 12:11:29.273284 : - 12:11:29.273284 : Cannot read memory at address 0x0000038B 12:11:29.275281 : Cannot read memory at address 0x0000030B 12:11:29.275281 : Cannot read memory at address 0x0000038B 12:11:29.277785 : Cannot read memory at address 0x0000030B 12:11:29.277785 : Cannot read memory at address 0x0000038B 12:11:29.279597 : Cannot read memory at address 0x0000030B 12:11:29.279597 : Cannot read memory at address 0x0000038B 12:11:29.279597 : Device rawinput data (Hex) = [ 0000725C, 0000A9FC ] 12:11:29.279597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.279597 : OnScreen Cursor Position (Px) = [ 857, 717 ] 12:11:29.279597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.279597 : ClientWindow Style = FullScreen 12:11:29.279597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.279597 : Game Position (Hex) = [ 0359, 02CD ] 12:11:29.279597 : Game Position (Dec) = [ 857, 717 ] 12:11:29.280596 : - 12:11:29.281593 : Cannot read memory at address 0x0000030B 12:11:29.281593 : Cannot read memory at address 0x0000038B 12:11:29.283586 : Cannot read memory at address 0x0000030B 12:11:29.283586 : Cannot read memory at address 0x0000038B 12:11:29.285579 : Cannot read memory at address 0x0000030B 12:11:29.285579 : Cannot read memory at address 0x0000038B 12:11:29.286576 : RawData event for Player #1: 12:11:29.286576 : Device rawinput data (Hex) = [ 00007264, 0000AA30 ] 12:11:29.286576 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.286576 : OnScreen Cursor Position (Px) = [ 857, 717 ] 12:11:29.286576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.286576 : ClientWindow Style = FullScreen 12:11:29.286576 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.286576 : Game Position (Hex) = [ 0359, 02CD ] 12:11:29.286576 : Game Position (Dec) = [ 857, 717 ] 12:11:29.286576 : - 12:11:29.288083 : Cannot read memory at address 0x0000030B 12:11:29.288083 : Cannot read memory at address 0x0000038B 12:11:29.290119 : Cannot read memory at address 0x0000030B 12:11:29.290119 : Cannot read memory at address 0x0000038B 12:11:29.292619 : Cannot read memory at address 0x0000030B 12:11:29.292619 : Cannot read memory at address 0x0000038B 12:11:29.292619 : Device rawinput data (Hex) = [ 00007264, 0000AA30 ] 12:11:29.292619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.292619 : OnScreen Cursor Position (Px) = [ 857, 717 ] 12:11:29.292619 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.292619 : ClientWindow Style = FullScreen 12:11:29.292619 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.292619 : Game Position (Hex) = [ 0359, 02CD ] 12:11:29.292619 : Game Position (Dec) = [ 857, 717 ] 12:11:29.293627 : - 12:11:29.294627 : Cannot read memory at address 0x0000030B 12:11:29.294627 : Cannot read memory at address 0x0000038B 12:11:29.296617 : Cannot read memory at address 0x0000030B 12:11:29.296617 : Cannot read memory at address 0x0000038B 12:11:29.298119 : Cannot read memory at address 0x0000030B 12:11:29.298119 : Cannot read memory at address 0x0000038B 12:11:29.299126 : RawData event for Player #1: 12:11:29.299126 : Device rawinput data (Hex) = [ 00007264, 0000AA5C ] 12:11:29.299126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.299126 : OnScreen Cursor Position (Px) = [ 857, 718 ] 12:11:29.299126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.300122 : ClientWindow Style = FullScreen 12:11:29.300122 : Cannot read memory at address 0x0000030B 12:11:29.300122 : Cannot read memory at address 0x0000038B 12:11:29.300122 : Game Position (Hex) = [ 0359, 02CE ] 12:11:29.300122 : Game Position (Dec) = [ 857, 718 ] 12:11:29.300122 : - 12:11:29.302116 : Cannot read memory at address 0x0000030B 12:11:29.302116 : Cannot read memory at address 0x0000038B 12:11:29.304113 : Cannot read memory at address 0x0000030B 12:11:29.304113 : Cannot read memory at address 0x0000038B 12:11:29.306106 : Cannot read memory at address 0x0000030B 12:11:29.306106 : Cannot read memory at address 0x0000038B 12:11:29.306106 : RawData event for Player #1: 12:11:29.306106 : Device rawinput data (Hex) = [ 00007234, 0000AA48 ] 12:11:29.306106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.306106 : OnScreen Cursor Position (Px) = [ 856, 718 ] 12:11:29.307099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.307099 : ClientWindow Style = FullScreen 12:11:29.307099 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.307099 : Game Position (Hex) = [ 0358, 02CE ] 12:11:29.307099 : Game Position (Dec) = [ 856, 718 ] 12:11:29.307099 : - 12:11:29.308099 : Cannot read memory at address 0x0000030B 12:11:29.308099 : Cannot read memory at address 0x0000038B 12:11:29.309369 : Cannot read memory at address 0x0000030B 12:11:29.309369 : Cannot read memory at address 0x0000038B 12:11:29.311369 : Cannot read memory at address 0x0000030B 12:11:29.311369 : Cannot read memory at address 0x0000038B 12:11:29.313358 : Cannot read memory at address 0x0000030B 12:11:29.313358 : Cannot read memory at address 0x0000038B 12:11:29.313358 : RawData event for Player #1: 12:11:29.313358 : Device rawinput data (Hex) = [ 00007234, 0000AA48 ] 12:11:29.313358 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.313358 : OnScreen Cursor Position (Px) = [ 856, 718 ] 12:11:29.313358 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.313358 : ClientWindow Style = FullScreen 12:11:29.313358 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.313358 : Game Position (Hex) = [ 0358, 02CE ] 12:11:29.313358 : Game Position (Dec) = [ 856, 718 ] 12:11:29.314355 : - 12:11:29.315351 : Cannot read memory at address 0x0000030B 12:11:29.315351 : Cannot read memory at address 0x0000038B 12:11:29.317851 : Cannot read memory at address 0x0000030B 12:11:29.317851 : Cannot read memory at address 0x0000038B 12:11:29.319570 : Cannot read memory at address 0x0000030B 12:11:29.319570 : Cannot read memory at address 0x0000038B 12:11:29.320573 : RawData event for Player #1: 12:11:29.320573 : Device rawinput data (Hex) = [ 00007234, 0000AA48 ] 12:11:29.320573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.320573 : OnScreen Cursor Position (Px) = [ 856, 718 ] 12:11:29.320573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.320573 : ClientWindow Style = FullScreen 12:11:29.320573 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.320573 : Game Position (Hex) = [ 0358, 02CE ] 12:11:29.320573 : Game Position (Dec) = [ 856, 718 ] 12:11:29.321565 : - 12:11:29.321565 : Cannot read memory at address 0x0000030B 12:11:29.321565 : Cannot read memory at address 0x0000038B 12:11:29.323563 : Cannot read memory at address 0x0000030B 12:11:29.323563 : Cannot read memory at address 0x0000038B 12:11:29.325556 : Cannot read memory at address 0x0000030B 12:11:29.325556 : Cannot read memory at address 0x0000038B 12:11:29.326552 : RawData event for Player #1: 12:11:29.326552 : Device rawinput data (Hex) = [ 00007234, 0000AA48 ] 12:11:29.326552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.326552 : OnScreen Cursor Position (Px) = [ 856, 718 ] 12:11:29.326552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.326552 : ClientWindow Style = FullScreen 12:11:29.326552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.326552 : Game Position (Hex) = [ 0358, 02CE ] 12:11:29.326552 : Game Position (Dec) = [ 856, 718 ] 12:11:29.326552 : - 12:11:29.328060 : Cannot read memory at address 0x0000030B 12:11:29.328060 : Cannot read memory at address 0x0000038B 12:11:29.329733 : Cannot read memory at address 0x0000030B 12:11:29.329733 : Cannot read memory at address 0x0000038B 12:11:29.331729 : Cannot read memory at address 0x0000030B 12:11:29.331729 : Cannot read memory at address 0x0000038B 12:11:29.332726 : RawData event for Player #1: 12:11:29.333722 : Device rawinput data (Hex) = [ 00007224, 0000AA7C ] 12:11:29.333722 : Cannot read memory at address 0x0000030B 12:11:29.333722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.333722 : Cannot read memory at address 0x0000038B 12:11:29.333722 : OnScreen Cursor Position (Px) = [ 856, 719 ] 12:11:29.333722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.333722 : ClientWindow Style = FullScreen 12:11:29.333722 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.333722 : Game Position (Hex) = [ 0358, 02CF ] 12:11:29.333722 : Game Position (Dec) = [ 856, 719 ] 12:11:29.333722 : - 12:11:29.335719 : Cannot read memory at address 0x0000030B 12:11:29.335719 : Cannot read memory at address 0x0000038B 12:11:29.338223 : Cannot read memory at address 0x0000030B 12:11:29.338223 : Cannot read memory at address 0x0000038B 12:11:29.340259 : Cannot read memory at address 0x0000030B 12:11:29.340259 : Cannot read memory at address 0x0000038B 12:11:29.340259 : RawData event for Player #1: 12:11:29.340259 : Device rawinput data (Hex) = [ 00007224, 0000AA7C ] 12:11:29.340259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.340259 : OnScreen Cursor Position (Px) = [ 856, 719 ] 12:11:29.340259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.340259 : ClientWindow Style = FullScreen 12:11:29.340259 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.341251 : Game Position (Hex) = [ 0358, 02CF ] 12:11:29.341251 : Game Position (Dec) = [ 856, 719 ] 12:11:29.341251 : - 12:11:29.342252 : Cannot read memory at address 0x0000030B 12:11:29.342252 : Cannot read memory at address 0x0000038B 12:11:29.344245 : Cannot read memory at address 0x0000030B 12:11:29.344245 : Cannot read memory at address 0x0000038B 12:11:29.346235 : Cannot read memory at address 0x0000030B 12:11:29.346235 : Cannot read memory at address 0x0000038B 12:11:29.347232 : RawData event for Player #1: 12:11:29.347232 : Device rawinput data (Hex) = [ 00007208, 0000AA6C ] 12:11:29.347232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.347232 : OnScreen Cursor Position (Px) = [ 855, 718 ] 12:11:29.347232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.348228 : ClientWindow Style = FullScreen 12:11:29.348228 : Cannot read memory at address 0x0000030B 12:11:29.348228 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.348228 : Cannot read memory at address 0x0000038B 12:11:29.348730 : Game Position (Dec) = [ 855, 718 ] 12:11:29.348730 : - 12:11:29.349717 : Cannot read memory at address 0x0000030B 12:11:29.349717 : Cannot read memory at address 0x0000038B 12:11:29.351714 : Cannot read memory at address 0x0000030B 12:11:29.351714 : Cannot read memory at address 0x0000038B 12:11:29.353708 : Cannot read memory at address 0x0000030B 12:11:29.353708 : Cannot read memory at address 0x0000038B 12:11:29.354704 : RawData event for Player #1: 12:11:29.354704 : Device rawinput data (Hex) = [ 00007204, 0000AA94 ] 12:11:29.354704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.354704 : OnScreen Cursor Position (Px) = [ 855, 719 ] 12:11:29.354704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.354704 : ClientWindow Style = FullScreen 12:11:29.354704 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.354704 : Game Position (Hex) = [ 0357, 02CF ] 12:11:29.354704 : Game Position (Dec) = [ 855, 719 ] 12:11:29.354704 : - 12:11:29.355701 : Cannot read memory at address 0x0000030B 12:11:29.355701 : Cannot read memory at address 0x0000038B 12:11:29.358204 : Cannot read memory at address 0x0000030B 12:11:29.358204 : Cannot read memory at address 0x0000038B 12:11:29.359810 : Cannot read memory at address 0x0000030B 12:11:29.359810 : Cannot read memory at address 0x0000038B 12:11:29.359810 : RawData event for Player #1: 12:11:29.360809 : Device rawinput data (Hex) = [ 000071E0, 0000AAC4 ] 12:11:29.360809 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.360809 : OnScreen Cursor Position (Px) = [ 854, 720 ] 12:11:29.360809 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.360809 : ClientWindow Style = FullScreen 12:11:29.360809 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.360809 : Game Position (Hex) = [ 0356, 02D0 ] 12:11:29.360809 : Game Position (Dec) = [ 854, 720 ] 12:11:29.360809 : - 12:11:29.361805 : Cannot read memory at address 0x0000030B 12:11:29.361805 : Cannot read memory at address 0x0000038B 12:11:29.363799 : Cannot read memory at address 0x0000030B 12:11:29.363799 : Cannot read memory at address 0x0000038B 12:11:29.365792 : Cannot read memory at address 0x0000030B 12:11:29.365792 : Cannot read memory at address 0x0000038B 12:11:29.366793 : RawData event for Player #1: 12:11:29.367785 : Device rawinput data (Hex) = [ 000071E0, 0000AAC4 ] 12:11:29.367785 : Cannot read memory at address 0x0000030B 12:11:29.367785 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.367785 : Cannot read memory at address 0x0000038B 12:11:29.367785 : OnScreen Cursor Position (Px) = [ 854, 720 ] 12:11:29.367785 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.367785 : ClientWindow Style = FullScreen 12:11:29.368288 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.368288 : Game Position (Hex) = [ 0356, 02D0 ] 12:11:29.368288 : Game Position (Dec) = [ 854, 720 ] 12:11:29.368288 : - 12:11:29.369288 : Cannot read memory at address 0x0000030B 12:11:29.369288 : Cannot read memory at address 0x0000038B 12:11:29.371284 : Cannot read memory at address 0x0000030B 12:11:29.371284 : Cannot read memory at address 0x0000038B 12:11:29.373277 : Cannot read memory at address 0x0000030B 12:11:29.373277 : Cannot read memory at address 0x0000038B 12:11:29.374274 : RawData event for Player #1: 12:11:29.374274 : Device rawinput data (Hex) = [ 000071E0, 0000AAC4 ] 12:11:29.374274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.374274 : OnScreen Cursor Position (Px) = [ 854, 720 ] 12:11:29.374274 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.374274 : ClientWindow Style = FullScreen 12:11:29.375267 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.375267 : Cannot read memory at address 0x0000030B 12:11:29.375267 : Game Position (Hex) = [ 0356, 02D0 ] 12:11:29.375267 : Cannot read memory at address 0x0000038B 12:11:29.375267 : Game Position (Dec) = [ 854, 720 ] 12:11:29.375267 : - 12:11:29.377844 : Cannot read memory at address 0x0000030B 12:11:29.377844 : Cannot read memory at address 0x0000038B 12:11:29.379751 : Cannot read memory at address 0x0000030B 12:11:29.379751 : Cannot read memory at address 0x0000038B 12:11:29.381747 : Cannot read memory at address 0x0000030B 12:11:29.381747 : Cannot read memory at address 0x0000038B 12:11:29.381747 : Device rawinput data (Hex) = [ 000071E0, 0000AABC ] 12:11:29.381747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.381747 : OnScreen Cursor Position (Px) = [ 854, 720 ] 12:11:29.381747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.381747 : ClientWindow Style = FullScreen 12:11:29.381747 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.381747 : Game Position (Hex) = [ 0356, 02D0 ] 12:11:29.381747 : Game Position (Dec) = [ 854, 720 ] 12:11:29.381747 : - 12:11:29.383744 : Cannot read memory at address 0x0000030B 12:11:29.383744 : Cannot read memory at address 0x0000038B 12:11:29.385738 : Cannot read memory at address 0x0000030B 12:11:29.385738 : Cannot read memory at address 0x0000038B 12:11:29.388242 : Cannot read memory at address 0x0000030B 12:11:29.388242 : Cannot read memory at address 0x0000038B 12:11:29.388242 : RawData event for Player #1: 12:11:29.388242 : Device rawinput data (Hex) = [ 000071C4, 0000AAC0 ] 12:11:29.388242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.388242 : OnScreen Cursor Position (Px) = [ 853, 720 ] 12:11:29.388242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.388242 : ClientWindow Style = FullScreen 12:11:29.389275 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.389275 : Game Position (Hex) = [ 0355, 02D0 ] 12:11:29.389275 : Game Position (Dec) = [ 853, 720 ] 12:11:29.389275 : - 12:11:29.390276 : Cannot read memory at address 0x0000030B 12:11:29.391269 : Cannot read memory at address 0x0000038B 12:11:29.392875 : Cannot read memory at address 0x0000030B 12:11:29.392875 : Cannot read memory at address 0x0000038B 12:11:29.394874 : Cannot read memory at address 0x0000030B 12:11:29.394874 : Cannot read memory at address 0x0000038B 12:11:29.394874 : RawData event for Player #1: 12:11:29.395867 : Device rawinput data (Hex) = [ 000071B8, 0000AA88 ] 12:11:29.395867 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.395867 : OnScreen Cursor Position (Px) = [ 852, 719 ] 12:11:29.395867 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.395867 : ClientWindow Style = FullScreen 12:11:29.395867 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.395867 : Game Position (Hex) = [ 0354, 02CF ] 12:11:29.395867 : Game Position (Dec) = [ 852, 719 ] 12:11:29.396863 : - 12:11:29.396863 : Cannot read memory at address 0x0000030B 12:11:29.396863 : Cannot read memory at address 0x0000038B 12:11:29.398372 : Cannot read memory at address 0x0000030B 12:11:29.398372 : Cannot read memory at address 0x0000038B 12:11:29.400373 : Cannot read memory at address 0x0000030B 12:11:29.400373 : Cannot read memory at address 0x0000038B 12:11:29.401370 : RawData event for Player #1: 12:11:29.401370 : Device rawinput data (Hex) = [ 000071BC, 0000AA60 ] 12:11:29.401370 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.401370 : OnScreen Cursor Position (Px) = [ 853, 718 ] 12:11:29.401370 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.401370 : ClientWindow Style = FullScreen 12:11:29.401370 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.402363 : Game Position (Hex) = [ 0355, 02CE ] 12:11:29.402363 : Game Position (Dec) = [ 853, 718 ] 12:11:29.402363 : - 12:11:29.402363 : Cannot read memory at address 0x0000038B 12:11:29.404360 : Cannot read memory at address 0x0000030B 12:11:29.404360 : Cannot read memory at address 0x0000038B 12:11:29.406353 : Cannot read memory at address 0x0000030B 12:11:29.406353 : Cannot read memory at address 0x0000038B 12:11:29.407857 : Cannot read memory at address 0x0000030B 12:11:29.407857 : Cannot read memory at address 0x0000038B 12:11:29.407857 : RawData event for Player #1: 12:11:29.408864 : Device rawinput data (Hex) = [ 000071B4, 0000AA60 ] 12:11:29.408864 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.408864 : OnScreen Cursor Position (Px) = [ 852, 718 ] 12:11:29.408864 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.408864 : ClientWindow Style = FullScreen 12:11:29.408864 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.408864 : Game Position (Hex) = [ 0354, 02CE ] 12:11:29.408864 : Game Position (Dec) = [ 852, 718 ] 12:11:29.408864 : - 12:11:29.409861 : Cannot read memory at address 0x0000030B 12:11:29.409861 : Cannot read memory at address 0x0000038B 12:11:29.411854 : Cannot read memory at address 0x0000030B 12:11:29.411854 : Cannot read memory at address 0x0000038B 12:11:29.413848 : Cannot read memory at address 0x0000030B 12:11:29.413848 : Cannot read memory at address 0x0000038B 12:11:29.414844 : RawData event for Player #1: 12:11:29.414844 : Device rawinput data (Hex) = [ 000071BC, 0000AA60 ] 12:11:29.415841 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.415841 : Cannot read memory at address 0x0000030B 12:11:29.415841 : OnScreen Cursor Position (Px) = [ 853, 718 ] 12:11:29.415841 : Cannot read memory at address 0x0000038B 12:11:29.415841 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.415841 : ClientWindow Style = FullScreen 12:11:29.415841 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.415841 : Game Position (Hex) = [ 0355, 02CE ] 12:11:29.415841 : Game Position (Dec) = [ 853, 718 ] 12:11:29.415841 : - 12:11:29.417834 : Cannot read memory at address 0x0000030B 12:11:29.417834 : Cannot read memory at address 0x0000038B 12:11:29.419336 : Cannot read memory at address 0x0000030B 12:11:29.419336 : Cannot read memory at address 0x0000038B 12:11:29.421329 : Cannot read memory at address 0x0000030B 12:11:29.421329 : Cannot read memory at address 0x0000038B 12:11:29.422326 : RawData event for Player #1: 12:11:29.422326 : Device rawinput data (Hex) = [ 000071BC, 0000AA60 ] 12:11:29.422326 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.422326 : OnScreen Cursor Position (Px) = [ 853, 718 ] 12:11:29.422326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.422326 : ClientWindow Style = FullScreen 12:11:29.422326 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.423322 : Game Position (Hex) = [ 0355, 02CE ] 12:11:29.423322 : Cannot read memory at address 0x0000030B 12:11:29.423322 : Game Position (Dec) = [ 853, 718 ] 12:11:29.423322 : - 12:11:29.425316 : Cannot read memory at address 0x0000030B 12:11:29.425316 : Cannot read memory at address 0x0000038B 12:11:29.427814 : Cannot read memory at address 0x0000030B 12:11:29.427814 : Cannot read memory at address 0x0000038B 12:11:29.428821 : RawData event for Player #1: 12:11:29.429818 : Cannot read memory at address 0x0000030B 12:11:29.429818 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.429818 : OnScreen Cursor Position (Px) = [ 853, 718 ] 12:11:29.429818 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.429818 : Cannot read memory at address 0x0000038B 12:11:29.429818 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.429818 : Game Position (Hex) = [ 0355, 02CE ] 12:11:29.429818 : Game Position (Dec) = [ 853, 718 ] 12:11:29.429818 : - 12:11:29.431811 : Cannot read memory at address 0x0000030B 12:11:29.431811 : Cannot read memory at address 0x0000038B 12:11:29.433804 : Cannot read memory at address 0x0000030B 12:11:29.433804 : Cannot read memory at address 0x0000038B 12:11:29.434801 : RawData event for Player #1: 12:11:29.435798 : Device rawinput data (Hex) = [ 000071CC, 0000AA40 ] 12:11:29.435798 : Cannot read memory at address 0x0000030B 12:11:29.435798 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.435798 : Cannot read memory at address 0x0000038B 12:11:29.435798 : OnScreen Cursor Position (Px) = [ 853, 718 ] 12:11:29.435798 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.435798 : ClientWindow Style = FullScreen 12:11:29.435798 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.435798 : Game Position (Hex) = [ 0355, 02CE ] 12:11:29.435798 : Game Position (Dec) = [ 853, 718 ] 12:11:29.435798 : - 12:11:29.437791 : Cannot read memory at address 0x0000030B 12:11:29.437791 : Cannot read memory at address 0x0000038B 12:11:29.439293 : Cannot read memory at address 0x0000030B 12:11:29.439293 : Cannot read memory at address 0x0000038B 12:11:29.441286 : Cannot read memory at address 0x0000030B 12:11:29.441286 : Cannot read memory at address 0x0000038B 12:11:29.442283 : RawData event for Player #1: 12:11:29.442283 : Device rawinput data (Hex) = [ 000071E8, 0000AA44 ] 12:11:29.442283 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.442283 : OnScreen Cursor Position (Px) = [ 854, 718 ] 12:11:29.442283 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.442283 : ClientWindow Style = FullScreen 12:11:29.442283 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.442283 : Game Position (Hex) = [ 0356, 02CE ] 12:11:29.442283 : Game Position (Dec) = [ 854, 718 ] 12:11:29.443280 : - 12:11:29.443280 : Cannot read memory at address 0x0000030B 12:11:29.443280 : Cannot read memory at address 0x0000038B 12:11:29.445273 : Cannot read memory at address 0x0000030B 12:11:29.445273 : Cannot read memory at address 0x0000038B 12:11:29.447266 : Cannot read memory at address 0x0000030B 12:11:29.447266 : Cannot read memory at address 0x0000038B 12:11:29.448765 : Cannot read memory at address 0x0000030B 12:11:29.448765 : Cannot read memory at address 0x0000038B 12:11:29.448765 : RawData event for Player #1: 12:11:29.449764 : Device rawinput data (Hex) = [ 00007210, 0000AA44 ] 12:11:29.449764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.449764 : OnScreen Cursor Position (Px) = [ 855, 718 ] 12:11:29.449764 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.449764 : ClientWindow Style = FullScreen 12:11:29.449764 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.449764 : Game Position (Hex) = [ 0357, 02CE ] 12:11:29.449764 : Game Position (Dec) = [ 855, 718 ] 12:11:29.449764 : - 12:11:29.450761 : Cannot read memory at address 0x0000030B 12:11:29.450761 : Cannot read memory at address 0x0000038B 12:11:29.452754 : Cannot read memory at address 0x0000030B 12:11:29.452754 : Cannot read memory at address 0x0000038B 12:11:29.454747 : Cannot read memory at address 0x0000030B 12:11:29.454747 : Cannot read memory at address 0x0000038B 12:11:29.455744 : RawData event for Player #1: 12:11:29.456741 : Device rawinput data (Hex) = [ 00007210, 0000A9FC ] 12:11:29.456741 : Cannot read memory at address 0x0000030B 12:11:29.456741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.456741 : Cannot read memory at address 0x0000038B 12:11:29.456741 : OnScreen Cursor Position (Px) = [ 855, 717 ] 12:11:29.456741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.456741 : ClientWindow Style = FullScreen 12:11:29.456741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.456741 : Game Position (Hex) = [ 0357, 02CD ] 12:11:29.456741 : Game Position (Dec) = [ 855, 717 ] 12:11:29.456741 : - 12:11:29.458243 : Cannot read memory at address 0x0000030B 12:11:29.458243 : Cannot read memory at address 0x0000038B 12:11:29.460246 : Cannot read memory at address 0x0000030B 12:11:29.460246 : Cannot read memory at address 0x0000038B 12:11:29.462239 : Cannot read memory at address 0x0000030B 12:11:29.462239 : Cannot read memory at address 0x0000038B 12:11:29.463236 : RawData event for Player #1: 12:11:29.463236 : Device rawinput data (Hex) = [ 00007210, 0000A9FC ] 12:11:29.463236 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.463236 : OnScreen Cursor Position (Px) = [ 855, 717 ] 12:11:29.463236 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.463236 : ClientWindow Style = FullScreen 12:11:29.463236 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.463236 : Game Position (Hex) = [ 0357, 02CD ] 12:11:29.464233 : Game Position (Dec) = [ 855, 717 ] 12:11:29.464233 : Cannot read memory at address 0x0000030B 12:11:29.464233 : - 12:11:29.464233 : Cannot read memory at address 0x0000038B 12:11:29.466226 : Cannot read memory at address 0x0000030B 12:11:29.466226 : Cannot read memory at address 0x0000038B 12:11:29.468219 : Cannot read memory at address 0x0000030B 12:11:29.468219 : Cannot read memory at address 0x0000038B 12:11:29.470052 : Cannot read memory at address 0x0000030B 12:11:29.470052 : Cannot read memory at address 0x0000038B 12:11:29.470052 : RawData event for Player #1: 12:11:29.470052 : Device rawinput data (Hex) = [ 00007210, 0000A9FC ] 12:11:29.470052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.470052 : OnScreen Cursor Position (Px) = [ 855, 717 ] 12:11:29.470052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.470052 : ClientWindow Style = FullScreen 12:11:29.471090 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.471090 : Game Position (Hex) = [ 0357, 02CD ] 12:11:29.471090 : Game Position (Dec) = [ 855, 717 ] 12:11:29.471090 : - 12:11:29.472046 : Cannot read memory at address 0x0000030B 12:11:29.472046 : Cannot read memory at address 0x0000038B 12:11:29.474078 : Cannot read memory at address 0x0000030B 12:11:29.474078 : Cannot read memory at address 0x0000038B 12:11:29.476071 : Cannot read memory at address 0x0000030B 12:11:29.476071 : Cannot read memory at address 0x0000038B 12:11:29.476071 : RawData event for Player #1: 12:11:29.476071 : Device rawinput data (Hex) = [ 00007234, 0000AA00 ] 12:11:29.476071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.476071 : OnScreen Cursor Position (Px) = [ 856, 717 ] 12:11:29.477070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.477070 : ClientWindow Style = FullScreen 12:11:29.477070 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.477070 : Game Position (Hex) = [ 0358, 02CD ] 12:11:29.477070 : Game Position (Dec) = [ 856, 717 ] 12:11:29.477070 : - 12:11:29.478086 : Cannot read memory at address 0x0000030B 12:11:29.478086 : Cannot read memory at address 0x0000038B 12:11:29.480145 : Cannot read memory at address 0x0000030B 12:11:29.480145 : Cannot read memory at address 0x0000038B 12:11:29.482139 : Cannot read memory at address 0x0000030B 12:11:29.482139 : Cannot read memory at address 0x0000038B 12:11:29.483135 : RawData event for Player #1: 12:11:29.483135 : Device rawinput data (Hex) = [ 0000722C, 0000A9C8 ] 12:11:29.483135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.483135 : OnScreen Cursor Position (Px) = [ 856, 716 ] 12:11:29.483135 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.484132 : ClientWindow Style = FullScreen 12:11:29.484132 : Cannot read memory at address 0x0000030B 12:11:29.484132 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.484132 : Cannot read memory at address 0x0000038B 12:11:29.484132 : Game Position (Hex) = [ 0358, 02CC ] 12:11:29.484132 : Game Position (Dec) = [ 856, 716 ] 12:11:29.484132 : - 12:11:29.486125 : Cannot read memory at address 0x0000030B 12:11:29.486125 : Cannot read memory at address 0x0000038B 12:11:29.488119 : Cannot read memory at address 0x0000030B 12:11:29.488119 : Cannot read memory at address 0x0000038B 12:11:29.489620 : Cannot read memory at address 0x0000030B 12:11:29.489620 : Cannot read memory at address 0x0000038B 12:11:29.490617 : RawData event for Player #1: 12:11:29.490617 : Device rawinput data (Hex) = [ 00007254, 0000A9A0 ] 12:11:29.490617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.490617 : OnScreen Cursor Position (Px) = [ 857, 715 ] 12:11:29.490617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.490617 : ClientWindow Style = FullScreen 12:11:29.490617 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.490617 : Game Position (Hex) = [ 0359, 02CB ] 12:11:29.490617 : Game Position (Dec) = [ 857, 715 ] 12:11:29.490617 : - 12:11:29.491613 : Cannot read memory at address 0x0000030B 12:11:29.491613 : Cannot read memory at address 0x0000038B 12:11:29.493116 : Cannot read memory at address 0x0000030B 12:11:29.493116 : Cannot read memory at address 0x0000038B 12:11:29.495117 : Cannot read memory at address 0x0000030B 12:11:29.495117 : Cannot read memory at address 0x0000038B 12:11:29.497107 : Cannot read memory at address 0x0000030B 12:11:29.497107 : Cannot read memory at address 0x0000038B 12:11:29.497107 : RawData event for Player #1: 12:11:29.497107 : Device rawinput data (Hex) = [ 0000725C, 0000A954 ] 12:11:29.497107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.497107 : OnScreen Cursor Position (Px) = [ 857, 714 ] 12:11:29.498103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.498103 : ClientWindow Style = FullScreen 12:11:29.498103 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.498103 : Game Position (Hex) = [ 0359, 02CA ] 12:11:29.498103 : Game Position (Dec) = [ 857, 714 ] 12:11:29.498103 : - 12:11:29.498606 : Cannot read memory at address 0x0000030B 12:11:29.498606 : Cannot read memory at address 0x0000038B 12:11:29.500601 : Cannot read memory at address 0x0000030B 12:11:29.500601 : Cannot read memory at address 0x0000038B 12:11:29.502594 : Cannot read memory at address 0x0000030B 12:11:29.502594 : Cannot read memory at address 0x0000038B 12:11:29.504588 : Cannot read memory at address 0x0000030B 12:11:29.504588 : RawData event for Player #1: 12:11:29.504588 : Cannot read memory at address 0x0000038B 12:11:29.504588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.504588 : OnScreen Cursor Position (Px) = [ 857, 714 ] 12:11:29.504588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.504588 : ClientWindow Style = FullScreen 12:11:29.504588 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.504588 : Game Position (Hex) = [ 0359, 02CA ] 12:11:29.504588 : Game Position (Dec) = [ 857, 714 ] 12:11:29.504588 : - 12:11:29.506581 : Cannot read memory at address 0x0000030B 12:11:29.506581 : Cannot read memory at address 0x0000038B 12:11:29.508083 : Cannot read memory at address 0x0000030B 12:11:29.508083 : Cannot read memory at address 0x0000038B 12:11:29.509774 : Cannot read memory at address 0x0000030B 12:11:29.509774 : Cannot read memory at address 0x0000038B 12:11:29.510774 : RawData event for Player #1: 12:11:29.510774 : Device rawinput data (Hex) = [ 00007264, 0000A954 ] 12:11:29.510774 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.510774 : OnScreen Cursor Position (Px) = [ 857, 714 ] 12:11:29.510774 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.510774 : ClientWindow Style = FullScreen 12:11:29.510774 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.510774 : Game Position (Hex) = [ 0359, 02CA ] 12:11:29.510774 : Game Position (Dec) = [ 857, 714 ] 12:11:29.510774 : - 12:11:29.511771 : Cannot read memory at address 0x0000030B 12:11:29.511771 : Cannot read memory at address 0x0000038B 12:11:29.513764 : Cannot read memory at address 0x0000030B 12:11:29.513764 : Cannot read memory at address 0x0000038B 12:11:29.515758 : Cannot read memory at address 0x0000030B 12:11:29.515758 : Cannot read memory at address 0x0000038B 12:11:29.516754 : RawData event for Player #1: 12:11:29.516754 : Device rawinput data (Hex) = [ 00007264, 0000A954 ] 12:11:29.516754 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.516754 : OnScreen Cursor Position (Px) = [ 857, 714 ] 12:11:29.516754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.516754 : ClientWindow Style = FullScreen 12:11:29.516754 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.516754 : Game Position (Hex) = [ 0359, 02CA ] 12:11:29.516754 : Game Position (Dec) = [ 857, 714 ] 12:11:29.518257 : - 12:11:29.518257 : Cannot read memory at address 0x0000030B 12:11:29.518257 : Cannot read memory at address 0x0000038B 12:11:29.520264 : Cannot read memory at address 0x0000030B 12:11:29.520264 : Cannot read memory at address 0x0000038B 12:11:29.522258 : Cannot read memory at address 0x0000030B 12:11:29.522258 : Cannot read memory at address 0x0000038B 12:11:29.524255 : Cannot read memory at address 0x0000030B 12:11:29.524255 : Cannot read memory at address 0x0000038B 12:11:29.524255 : RawData event for Player #1: 12:11:29.524255 : Device rawinput data (Hex) = [ 00007264, 0000A954 ] 12:11:29.524255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.524255 : OnScreen Cursor Position (Px) = [ 857, 714 ] 12:11:29.524255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.524255 : ClientWindow Style = FullScreen 12:11:29.524255 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.525248 : Game Position (Hex) = [ 0359, 02CA ] 12:11:29.525248 : Game Position (Dec) = [ 857, 714 ] 12:11:29.525248 : - 12:11:29.526248 : Cannot read memory at address 0x0000030B 12:11:29.526248 : Cannot read memory at address 0x0000038B 12:11:29.528242 : Cannot read memory at address 0x0000030B 12:11:29.528242 : Cannot read memory at address 0x0000038B 12:11:29.529744 : RawData event for Player #1: 12:11:29.529744 : Cannot read memory at address 0x0000030B 12:11:29.529744 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.529744 : Cannot read memory at address 0x0000038B 12:11:29.529744 : OnScreen Cursor Position (Px) = [ 857, 713 ] 12:11:29.529744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.529744 : ClientWindow Style = FullScreen 12:11:29.529744 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.529744 : Game Position (Hex) = [ 0359, 02C9 ] 12:11:29.530741 : Game Position (Dec) = [ 857, 713 ] 12:11:29.530741 : - 12:11:29.531738 : Cannot read memory at address 0x0000030B 12:11:29.531738 : Cannot read memory at address 0x0000038B 12:11:29.533731 : Cannot read memory at address 0x0000030B 12:11:29.533731 : Cannot read memory at address 0x0000038B 12:11:29.533731 : RawData event for Player #1: 12:11:29.534728 : Device rawinput data (Hex) = [ 00007264, 0000A908 ] 12:11:29.534728 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.534728 : OnScreen Cursor Position (Px) = [ 857, 713 ] 12:11:29.534728 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.534728 : ClientWindow Style = FullScreen 12:11:29.534728 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.534728 : Game Position (Hex) = [ 0359, 02C9 ] 12:11:29.534728 : Game Position (Dec) = [ 857, 713 ] 12:11:29.534728 : - 12:11:29.535724 : Cannot read memory at address 0x0000030B 12:11:29.535724 : Cannot read memory at address 0x0000038B 12:11:29.538223 : Cannot read memory at address 0x0000030B 12:11:29.538223 : Cannot read memory at address 0x0000038B 12:11:29.538223 : RawData event for Player #1: 12:11:29.538223 : Device rawinput data (Hex) = [ 0000729C, 0000A8E8 ] 12:11:29.538223 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.538223 : OnScreen Cursor Position (Px) = [ 859, 712 ] 12:11:29.538223 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.538223 : ClientWindow Style = FullScreen 12:11:29.538223 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.539230 : Game Position (Hex) = [ 035B, 02C8 ] 12:11:29.539230 : Game Position (Dec) = [ 859, 712 ] 12:11:29.539230 : - 12:11:29.540234 : Cannot read memory at address 0x0000030B 12:11:29.540234 : Cannot read memory at address 0x0000038B 12:11:29.542224 : Cannot read memory at address 0x0000030B 12:11:29.542224 : Cannot read memory at address 0x0000038B 12:11:29.543220 : RawData event for Player #1: 12:11:29.543220 : Device rawinput data (Hex) = [ 0000729C, 0000A8E8 ] 12:11:29.543220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.543220 : OnScreen Cursor Position (Px) = [ 859, 712 ] 12:11:29.543220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.543220 : ClientWindow Style = FullScreen 12:11:29.543220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.544213 : Game Position (Hex) = [ 035B, 02C8 ] 12:11:29.544213 : Cannot read memory at address 0x0000030B 12:11:29.544213 : Cannot read memory at address 0x0000038B 12:11:29.544213 : - 12:11:29.546206 : Cannot read memory at address 0x0000030B 12:11:29.546206 : Cannot read memory at address 0x0000038B 12:11:29.548200 : Cannot read memory at address 0x0000030B 12:11:29.548200 : Cannot read memory at address 0x0000038B 12:11:29.548200 : RawData event for Player #1: 12:11:29.548702 : Device rawinput data (Hex) = [ 0000729C, 0000A8E8 ] 12:11:29.548702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.548702 : OnScreen Cursor Position (Px) = [ 859, 712 ] 12:11:29.548702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.548702 : ClientWindow Style = FullScreen 12:11:29.548702 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.548702 : Game Position (Hex) = [ 035B, 02C8 ] 12:11:29.548702 : Game Position (Dec) = [ 859, 712 ] 12:11:29.548702 : - 12:11:29.549701 : Cannot read memory at address 0x0000030B 12:11:29.549701 : Cannot read memory at address 0x0000038B 12:11:29.551694 : Cannot read memory at address 0x0000030B 12:11:29.551694 : Cannot read memory at address 0x0000038B 12:11:29.553687 : Cannot read memory at address 0x0000030B 12:11:29.553687 : Cannot read memory at address 0x0000038B 12:11:29.555681 : Cannot read memory at address 0x0000030B 12:11:29.555681 : RawData event for Player #1: 12:11:29.555681 : Cannot read memory at address 0x0000038B 12:11:29.555681 : Device rawinput data (Hex) = [ 00007298, 0000A8F0 ] 12:11:29.555681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.555681 : OnScreen Cursor Position (Px) = [ 859, 712 ] 12:11:29.555681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.555681 : ClientWindow Style = FullScreen 12:11:29.555681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.555681 : Game Position (Hex) = [ 035B, 02C8 ] 12:11:29.555681 : Game Position (Dec) = [ 859, 712 ] 12:11:29.555681 : - 12:11:29.558185 : Cannot read memory at address 0x0000030B 12:11:29.558185 : Cannot read memory at address 0x0000038B 12:11:29.559804 : Cannot read memory at address 0x0000030B 12:11:29.559804 : Cannot read memory at address 0x0000038B 12:11:29.560805 : RawData event for Player #1: 12:11:29.561801 : Cannot read memory at address 0x0000030B 12:11:29.561801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.561801 : OnScreen Cursor Position (Px) = [ 859, 712 ] 12:11:29.561801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.561801 : ClientWindow Style = FullScreen 12:11:29.561801 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.561801 : Game Position (Hex) = [ 035B, 02C8 ] 12:11:29.561801 : Game Position (Dec) = [ 859, 712 ] 12:11:29.561801 : - 12:11:29.563795 : Cannot read memory at address 0x0000030B 12:11:29.563795 : Cannot read memory at address 0x0000038B 12:11:29.565788 : Cannot read memory at address 0x0000030B 12:11:29.565788 : Cannot read memory at address 0x0000038B 12:11:29.568287 : Cannot read memory at address 0x0000030B 12:11:29.568287 : Cannot read memory at address 0x0000038B 12:11:29.568287 : RawData event for Player #1: 12:11:29.568287 : Device rawinput data (Hex) = [ 0000729C, 0000A874 ] 12:11:29.568287 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.568287 : OnScreen Cursor Position (Px) = [ 859, 710 ] 12:11:29.568287 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.568287 : ClientWindow Style = FullScreen 12:11:29.569293 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.569293 : Game Position (Hex) = [ 035B, 02C6 ] 12:11:29.569293 : Game Position (Dec) = [ 859, 710 ] 12:11:29.569293 : - 12:11:29.570290 : Cannot read memory at address 0x0000030B 12:11:29.570290 : Cannot read memory at address 0x0000038B 12:11:29.572287 : Cannot read memory at address 0x0000030B 12:11:29.572287 : Cannot read memory at address 0x0000038B 12:11:29.574280 : Cannot read memory at address 0x0000030B 12:11:29.574280 : Cannot read memory at address 0x0000038B 12:11:29.575277 : RawData event for Player #1: 12:11:29.575277 : Device rawinput data (Hex) = [ 0000729C, 0000A874 ] 12:11:29.575277 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.575277 : OnScreen Cursor Position (Px) = [ 859, 710 ] 12:11:29.575277 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.575277 : ClientWindow Style = FullScreen 12:11:29.575277 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.575277 : Game Position (Hex) = [ 035B, 02C6 ] 12:11:29.575277 : Game Position (Dec) = [ 859, 710 ] 12:11:29.576270 : - 12:11:29.576270 : Cannot read memory at address 0x0000038B 12:11:29.578267 : Cannot read memory at address 0x0000030B 12:11:29.578267 : Cannot read memory at address 0x0000038B 12:11:29.579578 : Cannot read memory at address 0x0000030B 12:11:29.579578 : Cannot read memory at address 0x0000038B 12:11:29.580577 : RawData event for Player #1: 12:11:29.580577 : Device rawinput data (Hex) = [ 0000729C, 0000A874 ] 12:11:29.580577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.580577 : OnScreen Cursor Position (Px) = [ 859, 710 ] 12:11:29.580577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.580577 : ClientWindow Style = FullScreen 12:11:29.580577 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.580577 : Game Position (Hex) = [ 035B, 02C6 ] 12:11:29.580577 : Game Position (Dec) = [ 859, 710 ] 12:11:29.580577 : - 12:11:29.581574 : Cannot read memory at address 0x0000030B 12:11:29.581574 : Cannot read memory at address 0x0000038B 12:11:29.583567 : Cannot read memory at address 0x0000030B 12:11:29.583567 : Cannot read memory at address 0x0000038B 12:11:29.585561 : Cannot read memory at address 0x0000030B 12:11:29.585561 : Cannot read memory at address 0x0000038B 12:11:29.585561 : RawData event for Player #1: 12:11:29.585561 : Device rawinput data (Hex) = [ 000072A4, 0000A848 ] 12:11:29.585561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.585561 : OnScreen Cursor Position (Px) = [ 859, 709 ] 12:11:29.585561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.586557 : ClientWindow Style = FullScreen 12:11:29.586557 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.586557 : Game Position (Hex) = [ 035B, 02C5 ] 12:11:29.586557 : Game Position (Dec) = [ 859, 709 ] 12:11:29.586557 : - 12:11:29.588064 : Cannot read memory at address 0x0000030B 12:11:29.588064 : Cannot read memory at address 0x0000038B 12:11:29.589103 : RawData event for Player #1: 12:11:29.589103 : Device rawinput data (Hex) = [ 000072A4, 0000A848 ] 12:11:29.589103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.589103 : OnScreen Cursor Position (Px) = [ 859, 709 ] 12:11:29.589103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.589103 : ClientWindow Style = FullScreen 12:11:29.589103 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.590096 : Game Position (Hex) = [ 035B, 02C5 ] 12:11:29.590096 : Cannot read memory at address 0x0000030B 12:11:29.590096 : Game Position (Dec) = [ 859, 709 ] 12:11:29.590096 : Cannot read memory at address 0x0000038B 12:11:29.590096 : - 12:11:29.592604 : Cannot read memory at address 0x0000030B 12:11:29.592604 : Cannot read memory at address 0x0000038B 12:11:29.594637 : Cannot read memory at address 0x0000030B 12:11:29.594637 : Cannot read memory at address 0x0000038B 12:11:29.594637 : Device rawinput data (Hex) = [ 000072A4, 0000A824 ] 12:11:29.594637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.594637 : OnScreen Cursor Position (Px) = [ 859, 709 ] 12:11:29.594637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.594637 : ClientWindow Style = FullScreen 12:11:29.595634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.595634 : Game Position (Hex) = [ 035B, 02C5 ] 12:11:29.595634 : Game Position (Dec) = [ 859, 709 ] 12:11:29.595634 : - 12:11:29.596631 : Cannot read memory at address 0x0000030B 12:11:29.596631 : Cannot read memory at address 0x0000038B 12:11:29.598134 : Cannot read memory at address 0x0000030B 12:11:29.598134 : Cannot read memory at address 0x0000038B 12:11:29.599144 : RawData event for Player #1: 12:11:29.599144 : Device rawinput data (Hex) = [ 000072A4, 0000A824 ] 12:11:29.599956 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.599956 : Cannot read memory at address 0x0000030B 12:11:29.599956 : OnScreen Cursor Position (Px) = [ 859, 709 ] 12:11:29.599956 : Cannot read memory at address 0x0000038B 12:11:29.599956 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.599956 : ClientWindow Style = FullScreen 12:11:29.599956 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.599956 : Game Position (Hex) = [ 035B, 02C5 ] 12:11:29.599956 : Game Position (Dec) = [ 859, 709 ] 12:11:29.599956 : - 12:11:29.601951 : Cannot read memory at address 0x0000030B 12:11:29.601951 : Cannot read memory at address 0x0000038B 12:11:29.603949 : Cannot read memory at address 0x0000030B 12:11:29.603949 : Cannot read memory at address 0x0000038B 12:11:29.603949 : RawData event for Player #1: 12:11:29.603949 : Device rawinput data (Hex) = [ 000072A4, 0000A7F8 ] 12:11:29.604941 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.604941 : OnScreen Cursor Position (Px) = [ 859, 708 ] 12:11:29.604941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.604941 : ClientWindow Style = FullScreen 12:11:29.604941 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.604941 : Game Position (Hex) = [ 035B, 02C4 ] 12:11:29.604941 : Game Position (Dec) = [ 859, 708 ] 12:11:29.604941 : - 12:11:29.605938 : Cannot read memory at address 0x0000030B 12:11:29.605938 : Cannot read memory at address 0x0000038B 12:11:29.607931 : Cannot read memory at address 0x0000030B 12:11:29.607931 : Cannot read memory at address 0x0000038B 12:11:29.609120 : Cannot read memory at address 0x0000030B 12:11:29.609120 : Cannot read memory at address 0x0000038B 12:11:29.609452 : RawData event for Player #1: 12:11:29.609452 : Device rawinput data (Hex) = [ 000072C0, 0000A7F4 ] 12:11:29.609452 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.609955 : OnScreen Cursor Position (Px) = [ 860, 708 ] 12:11:29.609955 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.609955 : ClientWindow Style = FullScreen 12:11:29.609955 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.609955 : Game Position (Hex) = [ 035C, 02C4 ] 12:11:29.609955 : Game Position (Dec) = [ 860, 708 ] 12:11:29.609955 : - 12:11:29.610960 : Cannot read memory at address 0x0000030B 12:11:29.610960 : Cannot read memory at address 0x0000038B 12:11:29.612947 : Cannot read memory at address 0x0000030B 12:11:29.612947 : Cannot read memory at address 0x0000038B 12:11:29.612947 : RawData event for Player #1: 12:11:29.612947 : Device rawinput data (Hex) = [ 000072D0, 0000A7D4 ] 12:11:29.613944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.613944 : OnScreen Cursor Position (Px) = [ 861, 708 ] 12:11:29.613944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.613944 : ClientWindow Style = FullScreen 12:11:29.613944 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.613944 : Game Position (Hex) = [ 035D, 02C4 ] 12:11:29.613944 : Game Position (Dec) = [ 861, 708 ] 12:11:29.613944 : - 12:11:29.614940 : Cannot read memory at address 0x0000030B 12:11:29.614940 : Cannot read memory at address 0x0000038B 12:11:29.616934 : Cannot read memory at address 0x0000030B 12:11:29.616934 : Cannot read memory at address 0x0000038B 12:11:29.618437 : Cannot read memory at address 0x0000030B 12:11:29.618437 : Cannot read memory at address 0x0000038B 12:11:29.618437 : RawData event for Player #1: 12:11:29.618437 : Device rawinput data (Hex) = [ 000072F8, 0000A7D4 ] 12:11:29.618437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.618437 : OnScreen Cursor Position (Px) = [ 862, 708 ] 12:11:29.618437 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.618437 : ClientWindow Style = FullScreen 12:11:29.618437 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.619438 : Game Position (Hex) = [ 035E, 02C4 ] 12:11:29.619438 : Game Position (Dec) = [ 862, 708 ] 12:11:29.619438 : - 12:11:29.620438 : Cannot read memory at address 0x0000030B 12:11:29.620438 : Cannot read memory at address 0x0000038B 12:11:29.622427 : Cannot read memory at address 0x0000030B 12:11:29.622427 : Cannot read memory at address 0x0000038B 12:11:29.623428 : RawData event for Player #1: 12:11:29.623428 : Device rawinput data (Hex) = [ 000072F8, 0000A7B0 ] 12:11:29.623428 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.623428 : OnScreen Cursor Position (Px) = [ 862, 707 ] 12:11:29.623428 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.623428 : ClientWindow Style = FullScreen 12:11:29.623428 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.623428 : Game Position (Hex) = [ 035E, 02C3 ] 12:11:29.623428 : Game Position (Dec) = [ 862, 707 ] 12:11:29.623428 : - 12:11:29.624421 : Cannot read memory at address 0x0000030B 12:11:29.624421 : Cannot read memory at address 0x0000038B 12:11:29.626418 : Cannot read memory at address 0x0000030B 12:11:29.626418 : Cannot read memory at address 0x0000038B 12:11:29.627922 : Cannot read memory at address 0x0000030B 12:11:29.627922 : Cannot read memory at address 0x0000038B 12:11:29.627922 : RawData event for Player #1: 12:11:29.628938 : Device rawinput data (Hex) = [ 000072F8, 0000A7B0 ] 12:11:29.628938 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.628938 : OnScreen Cursor Position (Px) = [ 862, 707 ] 12:11:29.628938 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.628938 : ClientWindow Style = FullScreen 12:11:29.628938 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.628938 : Game Position (Hex) = [ 035E, 02C3 ] 12:11:29.629935 : Game Position (Dec) = [ 862, 707 ] 12:11:29.629935 : Cannot read memory at address 0x0000030B 12:11:29.629935 : Cannot read memory at address 0x0000038B 12:11:29.631928 : Cannot read memory at address 0x0000030B 12:11:29.631928 : Cannot read memory at address 0x0000038B 12:11:29.631928 : RawData event for Player #1: 12:11:29.632925 : Device rawinput data (Hex) = [ 000072F8, 0000A7B4 ] 12:11:29.632925 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.632925 : OnScreen Cursor Position (Px) = [ 862, 707 ] 12:11:29.632925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.632925 : ClientWindow Style = FullScreen 12:11:29.632925 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.632925 : Game Position (Hex) = [ 035E, 02C3 ] 12:11:29.632925 : Game Position (Dec) = [ 862, 707 ] 12:11:29.632925 : - 12:11:29.633921 : Cannot read memory at address 0x0000030B 12:11:29.633921 : Cannot read memory at address 0x0000038B 12:11:29.635915 : Cannot read memory at address 0x0000030B 12:11:29.635915 : Cannot read memory at address 0x0000038B 12:11:29.636915 : RawData event for Player #1: 12:11:29.636915 : Device rawinput data (Hex) = [ 000072F8, 0000A7B4 ] 12:11:29.637908 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.637908 : Cannot read memory at address 0x0000030B 12:11:29.637908 : OnScreen Cursor Position (Px) = [ 862, 707 ] 12:11:29.637908 : Cannot read memory at address 0x0000038B 12:11:29.637908 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.637908 : ClientWindow Style = FullScreen 12:11:29.637908 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.637908 : Game Position (Hex) = [ 035E, 02C3 ] 12:11:29.638411 : Game Position (Dec) = [ 862, 707 ] 12:11:29.638411 : - 12:11:29.639409 : Cannot read memory at address 0x0000030B 12:11:29.639409 : Cannot read memory at address 0x0000038B 12:11:29.641407 : Cannot read memory at address 0x0000030B 12:11:29.641407 : Cannot read memory at address 0x0000038B 12:11:29.642403 : RawData event for Player #1: 12:11:29.642403 : Device rawinput data (Hex) = [ 000072F8, 0000A7B4 ] 12:11:29.642403 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.642403 : OnScreen Cursor Position (Px) = [ 862, 707 ] 12:11:29.642403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.642403 : ClientWindow Style = FullScreen 12:11:29.642403 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.642403 : Game Position (Hex) = [ 035E, 02C3 ] 12:11:29.642403 : Game Position (Dec) = [ 862, 707 ] 12:11:29.642403 : - 12:11:29.643396 : Cannot read memory at address 0x0000030B 12:11:29.643396 : Cannot read memory at address 0x0000038B 12:11:29.645394 : Cannot read memory at address 0x0000030B 12:11:29.645394 : Cannot read memory at address 0x0000038B 12:11:29.646386 : RawData event for Player #1: 12:11:29.646386 : Device rawinput data (Hex) = [ 00007308, 0000A78C ] 12:11:29.647889 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.647889 : Cannot read memory at address 0x0000030B 12:11:29.647889 : Cannot read memory at address 0x0000038B 12:11:29.647889 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.647889 : ClientWindow Style = FullScreen 12:11:29.647889 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.647889 : Game Position (Hex) = [ 035E, 02C2 ] 12:11:29.647889 : Game Position (Dec) = [ 862, 706 ] 12:11:29.647889 : - 12:11:29.649700 : Cannot read memory at address 0x0000030B 12:11:29.649700 : Cannot read memory at address 0x0000038B 12:11:29.651699 : Cannot read memory at address 0x0000030B 12:11:29.651699 : Cannot read memory at address 0x0000038B 12:11:29.652692 : RawData event for Player #1: 12:11:29.652692 : Device rawinput data (Hex) = [ 00007308, 0000A78C ] 12:11:29.652692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.652692 : OnScreen Cursor Position (Px) = [ 862, 706 ] 12:11:29.652692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.652692 : ClientWindow Style = FullScreen 12:11:29.652692 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.652692 : Game Position (Hex) = [ 035E, 02C2 ] 12:11:29.652692 : Game Position (Dec) = [ 862, 706 ] 12:11:29.652692 : - 12:11:29.653688 : Cannot read memory at address 0x0000030B 12:11:29.653688 : Cannot read memory at address 0x0000038B 12:11:29.655686 : Cannot read memory at address 0x0000030B 12:11:29.655686 : Cannot read memory at address 0x0000038B 12:11:29.658190 : Cannot read memory at address 0x0000030B 12:11:29.658190 : Cannot read memory at address 0x0000038B 12:11:29.658190 : RawData event for Player #1: 12:11:29.658190 : Device rawinput data (Hex) = [ 000072E4, 0000A764 ] 12:11:29.658190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.658190 : OnScreen Cursor Position (Px) = [ 861, 706 ] 12:11:29.658190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.658190 : ClientWindow Style = FullScreen 12:11:29.658190 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.659344 : Game Position (Hex) = [ 035D, 02C2 ] 12:11:29.665787 : Game Position (Dec) = [ 861, 706 ] 12:11:29.665787 : Cannot read memory at address 0x0000038B 12:11:29.666288 : RawData event for Player #1: 12:11:29.666288 : Device rawinput data (Hex) = [ 000072E4, 0000A764 ] 12:11:29.666288 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.666288 : OnScreen Cursor Position (Px) = [ 861, 706 ] 12:11:29.666288 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.666288 : ClientWindow Style = FullScreen 12:11:29.666288 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.666288 : Game Position (Hex) = [ 035D, 02C2 ] 12:11:29.666288 : Game Position (Dec) = [ 861, 706 ] 12:11:29.667287 : - 12:11:29.667287 : Cannot read memory at address 0x0000030B 12:11:29.667287 : Cannot read memory at address 0x0000038B 12:11:29.668794 : Cannot read memory at address 0x0000030B 12:11:29.668794 : Cannot read memory at address 0x0000038B 12:11:29.670792 : Cannot read memory at address 0x0000030B 12:11:29.670792 : Cannot read memory at address 0x0000038B 12:11:29.671785 : RawData event for Player #1: 12:11:29.672782 : Device rawinput data (Hex) = [ 000072E4, 0000A764 ] 12:11:29.672782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.672782 : Cannot read memory at address 0x0000038B 12:11:29.672782 : OnScreen Cursor Position (Px) = [ 861, 706 ] 12:11:29.672782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.672782 : ClientWindow Style = FullScreen 12:11:29.672782 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.672782 : Game Position (Hex) = [ 035D, 02C2 ] 12:11:29.672782 : Game Position (Dec) = [ 861, 706 ] 12:11:29.672782 : - 12:11:29.674775 : Cannot read memory at address 0x0000030B 12:11:29.674775 : Cannot read memory at address 0x0000038B 12:11:29.676772 : Cannot read memory at address 0x0000030B 12:11:29.676772 : Cannot read memory at address 0x0000038B 12:11:29.678281 : Cannot read memory at address 0x0000030B 12:11:29.678281 : Cannot read memory at address 0x0000038B 12:11:29.679308 : RawData event for Player #1: 12:11:29.679308 : Device rawinput data (Hex) = [ 000072E4, 0000A764 ] 12:11:29.679308 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.679308 : OnScreen Cursor Position (Px) = [ 861, 706 ] 12:11:29.680304 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.680304 : Cannot read memory at address 0x0000030B 12:11:29.680304 : ClientWindow Style = FullScreen 12:11:29.680304 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.680304 : Game Position (Hex) = [ 035D, 02C2 ] 12:11:29.680304 : Game Position (Dec) = [ 861, 706 ] 12:11:29.680304 : - 12:11:29.682301 : Cannot read memory at address 0x0000030B 12:11:29.682301 : Cannot read memory at address 0x0000038B 12:11:29.684291 : Cannot read memory at address 0x0000030B 12:11:29.684291 : Cannot read memory at address 0x0000038B 12:11:29.686288 : Cannot read memory at address 0x0000030B 12:11:29.686288 : Cannot read memory at address 0x0000038B 12:11:29.686288 : RawData event for Player #1: 12:11:29.686288 : Device rawinput data (Hex) = [ 000072E0, 0000A710 ] 12:11:29.686288 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.686288 : OnScreen Cursor Position (Px) = [ 861, 704 ] 12:11:29.686288 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.687281 : ClientWindow Style = FullScreen 12:11:29.687281 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.687281 : Game Position (Hex) = [ 035D, 02C0 ] 12:11:29.687281 : Game Position (Dec) = [ 861, 704 ] 12:11:29.687281 : - 12:11:29.688284 : Cannot read memory at address 0x0000030B 12:11:29.688284 : Cannot read memory at address 0x0000038B 12:11:29.689603 : Cannot read memory at address 0x0000030B 12:11:29.689603 : Cannot read memory at address 0x0000038B 12:11:29.691601 : Cannot read memory at address 0x0000030B 12:11:29.691601 : Cannot read memory at address 0x0000038B 12:11:29.693109 : Cannot read memory at address 0x0000030B 12:11:29.693109 : Cannot read memory at address 0x0000038B 12:11:29.693109 : RawData event for Player #1: 12:11:29.693109 : Device rawinput data (Hex) = [ 000072E0, 0000A710 ] 12:11:29.693109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.694110 : OnScreen Cursor Position (Px) = [ 861, 704 ] 12:11:29.694110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.694110 : ClientWindow Style = FullScreen 12:11:29.694110 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.694110 : Game Position (Hex) = [ 035D, 02C0 ] 12:11:29.694110 : Game Position (Dec) = [ 861, 704 ] 12:11:29.694110 : - 12:11:29.695107 : Cannot read memory at address 0x0000030B 12:11:29.695107 : Cannot read memory at address 0x0000038B 12:11:29.697100 : Cannot read memory at address 0x0000030B 12:11:29.697100 : Cannot read memory at address 0x0000038B 12:11:29.698597 : Cannot read memory at address 0x0000030B 12:11:29.698597 : Cannot read memory at address 0x0000038B 12:11:29.699596 : RawData event for Player #1: 12:11:29.699596 : Device rawinput data (Hex) = [ 000072EC, 0000A6E8 ] 12:11:29.699596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.699596 : OnScreen Cursor Position (Px) = [ 861, 704 ] 12:11:29.699596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.699596 : ClientWindow Style = FullScreen 12:11:29.699596 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.699596 : Game Position (Hex) = [ 035D, 02C0 ] 12:11:29.699596 : Game Position (Dec) = [ 861, 704 ] 12:11:29.699596 : - 12:11:29.700592 : Cannot read memory at address 0x0000030B 12:11:29.700592 : Cannot read memory at address 0x0000038B 12:11:29.702586 : Cannot read memory at address 0x0000030B 12:11:29.702586 : Cannot read memory at address 0x0000038B 12:11:29.704579 : Cannot read memory at address 0x0000030B 12:11:29.704579 : Cannot read memory at address 0x0000038B 12:11:29.706572 : Cannot read memory at address 0x0000030B 12:11:29.706572 : Cannot read memory at address 0x0000038B 12:11:29.706572 : RawData event for Player #1: 12:11:29.706572 : Device rawinput data (Hex) = [ 000072EC, 0000A6E8 ] 12:11:29.706572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.706572 : OnScreen Cursor Position (Px) = [ 861, 704 ] 12:11:29.706572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.706572 : ClientWindow Style = FullScreen 12:11:29.706572 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.706572 : Game Position (Hex) = [ 035D, 02C0 ] 12:11:29.706572 : Game Position (Dec) = [ 861, 704 ] 12:11:29.706572 : - 12:11:29.708074 : Cannot read memory at address 0x0000030B 12:11:29.708074 : Cannot read memory at address 0x0000038B 12:11:29.710075 : Cannot read memory at address 0x0000030B 12:11:29.710075 : Cannot read memory at address 0x0000038B 12:11:29.712068 : Cannot read memory at address 0x0000030B 12:11:29.712068 : Cannot read memory at address 0x0000038B 12:11:29.713065 : RawData event for Player #1: 12:11:29.713065 : Device rawinput data (Hex) = [ 000072EC, 0000A6E8 ] 12:11:29.713065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.713065 : OnScreen Cursor Position (Px) = [ 861, 704 ] 12:11:29.714061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.714061 : ClientWindow Style = FullScreen 12:11:29.714061 : Cannot read memory at address 0x0000030B 12:11:29.714061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.714061 : Cannot read memory at address 0x0000038B 12:11:29.714061 : Game Position (Hex) = [ 035D, 02C0 ] 12:11:29.714061 : Game Position (Dec) = [ 861, 704 ] 12:11:29.714061 : - 12:11:29.716055 : Cannot read memory at address 0x0000030B 12:11:29.716055 : Cannot read memory at address 0x0000038B 12:11:29.718048 : Cannot read memory at address 0x0000030B 12:11:29.718048 : Cannot read memory at address 0x0000038B 12:11:29.719548 : Cannot read memory at address 0x0000030B 12:11:29.719548 : Cannot read memory at address 0x0000038B 12:11:29.720545 : RawData event for Player #1: 12:11:29.720545 : Device rawinput data (Hex) = [ 000072F4, 0000A6C8 ] 12:11:29.720545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.720545 : OnScreen Cursor Position (Px) = [ 862, 703 ] 12:11:29.720545 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.720545 : ClientWindow Style = FullScreen 12:11:29.720545 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.720545 : Game Position (Hex) = [ 035E, 02BF ] 12:11:29.720545 : Game Position (Dec) = [ 862, 703 ] 12:11:29.721542 : - 12:11:29.721542 : Cannot read memory at address 0x0000030B 12:11:29.721542 : Cannot read memory at address 0x0000038B 12:11:29.723535 : Cannot read memory at address 0x0000030B 12:11:29.723535 : Cannot read memory at address 0x0000038B 12:11:29.725528 : Cannot read memory at address 0x0000030B 12:11:29.725528 : Cannot read memory at address 0x0000038B 12:11:29.726525 : RawData event for Player #1: 12:11:29.726525 : Device rawinput data (Hex) = [ 000072F4, 0000A66C ] 12:11:29.726525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.726525 : OnScreen Cursor Position (Px) = [ 862, 702 ] 12:11:29.728027 : Cannot read memory at address 0x0000030B 12:11:29.728027 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.728027 : Cannot read memory at address 0x0000038B 12:11:29.728027 : ClientWindow Style = FullScreen 12:11:29.728027 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.728027 : Game Position (Hex) = [ 035E, 02BE ] 12:11:29.728027 : Game Position (Dec) = [ 862, 702 ] 12:11:29.728027 : - 12:11:29.729687 : Cannot read memory at address 0x0000030B 12:11:29.729687 : Cannot read memory at address 0x0000038B 12:11:29.731683 : Cannot read memory at address 0x0000030B 12:11:29.731683 : Cannot read memory at address 0x0000038B 12:11:29.733676 : RawData event for Player #1: 12:11:29.733676 : Device rawinput data (Hex) = [ 000072F4, 0000A66C ] 12:11:29.733676 : Cannot read memory at address 0x0000038B 12:11:29.733676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.733676 : OnScreen Cursor Position (Px) = [ 862, 702 ] 12:11:29.733676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.733676 : ClientWindow Style = FullScreen 12:11:29.733676 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.733676 : Game Position (Hex) = [ 035E, 02BE ] 12:11:29.733676 : Game Position (Dec) = [ 862, 702 ] 12:11:29.733676 : - 12:11:29.735670 : Cannot read memory at address 0x0000030B 12:11:29.735670 : Cannot read memory at address 0x0000038B 12:11:29.738168 : Cannot read memory at address 0x0000030B 12:11:29.738168 : Cannot read memory at address 0x0000038B 12:11:29.738168 : RawData event for Player #1: 12:11:29.738168 : Device rawinput data (Hex) = [ 00007304, 0000A628 ] 12:11:29.738168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.738168 : OnScreen Cursor Position (Px) = [ 862, 700 ] 12:11:29.739177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.739177 : ClientWindow Style = FullScreen 12:11:29.739177 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.739177 : Game Position (Hex) = [ 035E, 02BC ] 12:11:29.739177 : Game Position (Dec) = [ 862, 700 ] 12:11:29.739177 : - 12:11:29.739756 : Cannot read memory at address 0x0000030B 12:11:29.739756 : Cannot read memory at address 0x0000038B 12:11:29.741751 : Cannot read memory at address 0x0000030B 12:11:29.741751 : Cannot read memory at address 0x0000038B 12:11:29.743744 : RawData event for Player #1: 12:11:29.743744 : Cannot read memory at address 0x0000030B 12:11:29.743744 : Device rawinput data (Hex) = [ 000072FC, 0000A5FC ] 12:11:29.743744 : Cannot read memory at address 0x0000038B 12:11:29.743744 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.743744 : OnScreen Cursor Position (Px) = [ 862, 700 ] 12:11:29.743744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.743744 : ClientWindow Style = FullScreen 12:11:29.743744 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.743744 : Game Position (Hex) = [ 035E, 02BC ] 12:11:29.743744 : Game Position (Dec) = [ 862, 700 ] 12:11:29.743744 : - 12:11:29.745738 : Cannot read memory at address 0x0000030B 12:11:29.745738 : Cannot read memory at address 0x0000038B 12:11:29.748237 : Cannot read memory at address 0x0000030B 12:11:29.748237 : Cannot read memory at address 0x0000038B 12:11:29.748237 : RawData event for Player #1: 12:11:29.748237 : Device rawinput data (Hex) = [ 0000730C, 0000A5CC ] 12:11:29.748237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.748237 : OnScreen Cursor Position (Px) = [ 862, 699 ] 12:11:29.748237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.749256 : ClientWindow Style = FullScreen 12:11:29.749256 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.749256 : Game Position (Hex) = [ 035E, 02BB ] 12:11:29.749256 : Game Position (Dec) = [ 862, 699 ] 12:11:29.749256 : - 12:11:29.750253 : Cannot read memory at address 0x0000030B 12:11:29.750253 : Cannot read memory at address 0x0000038B 12:11:29.752246 : Cannot read memory at address 0x0000030B 12:11:29.752246 : Cannot read memory at address 0x0000038B 12:11:29.753243 : RawData event for Player #1: 12:11:29.753243 : Device rawinput data (Hex) = [ 00007304, 0000A580 ] 12:11:29.753243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.753243 : OnScreen Cursor Position (Px) = [ 862, 698 ] 12:11:29.753243 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.753243 : ClientWindow Style = FullScreen 12:11:29.753243 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.754239 : Game Position (Hex) = [ 035E, 02BA ] 12:11:29.754239 : Game Position (Dec) = [ 862, 698 ] 12:11:29.754239 : - 12:11:29.754239 : Cannot read memory at address 0x0000030B 12:11:29.754239 : Cannot read memory at address 0x0000038B 12:11:29.756233 : Cannot read memory at address 0x0000030B 12:11:29.756233 : Cannot read memory at address 0x0000038B 12:11:29.758226 : Cannot read memory at address 0x0000030B 12:11:29.758226 : Cannot read memory at address 0x0000038B 12:11:29.758728 : RawData event for Player #1: 12:11:29.759726 : Device rawinput data (Hex) = [ 00007310, 0000A550 ] 12:11:29.759726 : Cannot read memory at address 0x0000030B 12:11:29.759726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.759726 : Cannot read memory at address 0x0000038B 12:11:29.759726 : OnScreen Cursor Position (Px) = [ 862, 697 ] 12:11:29.759726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.759726 : ClientWindow Style = FullScreen 12:11:29.759726 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.759726 : Game Position (Hex) = [ 035E, 02B9 ] 12:11:29.759726 : Game Position (Dec) = [ 862, 697 ] 12:11:29.759726 : - 12:11:29.761723 : Cannot read memory at address 0x0000030B 12:11:29.761723 : Cannot read memory at address 0x0000038B 12:11:29.763713 : Cannot read memory at address 0x0000030B 12:11:29.763713 : Cannot read memory at address 0x0000038B 12:11:29.765706 : Cannot read memory at address 0x0000030B 12:11:29.765706 : Cannot read memory at address 0x0000038B 12:11:29.766703 : RawData event for Player #1: 12:11:29.766703 : Device rawinput data (Hex) = [ 0000730C, 0000A504 ] 12:11:29.766703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.766703 : OnScreen Cursor Position (Px) = [ 862, 696 ] 12:11:29.766703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.766703 : ClientWindow Style = FullScreen 12:11:29.766703 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.766703 : Game Position (Hex) = [ 035E, 02B8 ] 12:11:29.766703 : Game Position (Dec) = [ 862, 696 ] 12:11:29.766703 : - 12:11:29.768205 : Cannot read memory at address 0x0000030B 12:11:29.768205 : Cannot read memory at address 0x0000038B 12:11:29.770206 : Cannot read memory at address 0x0000030B 12:11:29.770206 : Cannot read memory at address 0x0000038B 12:11:29.771203 : RawData event for Player #1: 12:11:29.771203 : Device rawinput data (Hex) = [ 00007310, 0000A4A8 ] 12:11:29.771203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.771203 : OnScreen Cursor Position (Px) = [ 862, 694 ] 12:11:29.771203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.771203 : ClientWindow Style = FullScreen 12:11:29.771203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.772200 : Game Position (Hex) = [ 035E, 02B6 ] 12:11:29.772200 : Game Position (Dec) = [ 862, 694 ] 12:11:29.772200 : Cannot read memory at address 0x0000030B 12:11:29.772200 : - 12:11:29.772200 : Cannot read memory at address 0x0000038B 12:11:29.774193 : Cannot read memory at address 0x0000030B 12:11:29.774193 : Cannot read memory at address 0x0000038B 12:11:29.776191 : Cannot read memory at address 0x0000030B 12:11:29.776191 : Cannot read memory at address 0x0000038B 12:11:29.776191 : RawData event for Player #1: 12:11:29.776191 : Device rawinput data (Hex) = [ 00007320, 0000A47C ] 12:11:29.776191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.776191 : OnScreen Cursor Position (Px) = [ 863, 693 ] 12:11:29.776191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.776191 : ClientWindow Style = FullScreen 12:11:29.777183 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.777183 : Game Position (Hex) = [ 035F, 02B5 ] 12:11:29.777183 : Game Position (Dec) = [ 863, 693 ] 12:11:29.777183 : - 12:11:29.778184 : Cannot read memory at address 0x0000030B 12:11:29.778184 : Cannot read memory at address 0x0000038B 12:11:29.780312 : Cannot read memory at address 0x0000030B 12:11:29.780312 : Cannot read memory at address 0x0000038B 12:11:29.781315 : RawData event for Player #1: 12:11:29.781315 : Device rawinput data (Hex) = [ 00007320, 0000A460 ] 12:11:29.781315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.781315 : OnScreen Cursor Position (Px) = [ 863, 693 ] 12:11:29.781315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.781315 : ClientWindow Style = FullScreen 12:11:29.781315 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.781315 : Game Position (Hex) = [ 035F, 02B5 ] 12:11:29.782282 : Game Position (Dec) = [ 863, 693 ] 12:11:29.782282 : Cannot read memory at address 0x0000030B 12:11:29.782282 : Cannot read memory at address 0x0000038B 12:11:29.784277 : Cannot read memory at address 0x0000030B 12:11:29.784277 : Cannot read memory at address 0x0000038B 12:11:29.785238 : RawData event for Player #1: 12:11:29.785238 : Device rawinput data (Hex) = [ 0000733C, 0000A430 ] 12:11:29.785238 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.785238 : OnScreen Cursor Position (Px) = [ 864, 692 ] 12:11:29.785238 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.785238 : ClientWindow Style = FullScreen 12:11:29.785238 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.785238 : Game Position (Hex) = [ 0360, 02B4 ] 12:11:29.786235 : Game Position (Dec) = [ 864, 692 ] 12:11:29.786235 : Cannot read memory at address 0x0000030B 12:11:29.786235 : Cannot read memory at address 0x0000038B 12:11:29.788228 : Cannot read memory at address 0x0000030B 12:11:29.788228 : Cannot read memory at address 0x0000038B 12:11:29.789729 : Cannot read memory at address 0x0000030B 12:11:29.789729 : Cannot read memory at address 0x0000038B 12:11:29.789729 : RawData event for Player #1: 12:11:29.789729 : Device rawinput data (Hex) = [ 0000734C, 0000A410 ] 12:11:29.790726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.790726 : OnScreen Cursor Position (Px) = [ 864, 692 ] 12:11:29.790726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.790726 : ClientWindow Style = FullScreen 12:11:29.790726 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.790726 : Game Position (Hex) = [ 0360, 02B4 ] 12:11:29.790726 : Game Position (Dec) = [ 864, 692 ] 12:11:29.790726 : - 12:11:29.791723 : Cannot read memory at address 0x0000030B 12:11:29.791723 : Cannot read memory at address 0x0000038B 12:11:29.793231 : Cannot read memory at address 0x0000030B 12:11:29.793231 : Cannot read memory at address 0x0000038B 12:11:29.795233 : Cannot read memory at address 0x0000030B 12:11:29.795233 : Cannot read memory at address 0x0000038B 12:11:29.797222 : Cannot read memory at address 0x0000030B 12:11:29.797222 : Cannot read memory at address 0x0000038B 12:11:29.797222 : RawData event for Player #1: 12:11:29.797222 : Device rawinput data (Hex) = [ 00005A14, 0000A0EC ] 12:11:29.797222 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.797222 : OnScreen Cursor Position (Px) = [ 675, 678 ] 12:11:29.797222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.797222 : ClientWindow Style = FullScreen 12:11:29.797222 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.797222 : Game Position (Hex) = [ 02A3, 02A6 ] 12:11:29.798219 : Game Position (Dec) = [ 675, 678 ] 12:11:29.798219 : - 12:11:29.798721 : Cannot read memory at address 0x0000030B 12:11:29.798721 : Cannot read memory at address 0x0000038B 12:11:29.800716 : Cannot read memory at address 0x0000030B 12:11:29.800716 : Cannot read memory at address 0x0000038B 12:11:29.802710 : Cannot read memory at address 0x0000030B 12:11:29.802710 : Cannot read memory at address 0x0000038B 12:11:29.803707 : RawData event for Player #1: 12:11:29.804703 : Device rawinput data (Hex) = [ 0000736C, 0000A410 ] 12:11:29.804703 : Cannot read memory at address 0x0000030B 12:11:29.804703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.804703 : Cannot read memory at address 0x0000038B 12:11:29.804703 : OnScreen Cursor Position (Px) = [ 865, 692 ] 12:11:29.804703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.804703 : ClientWindow Style = FullScreen 12:11:29.804703 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.804703 : Game Position (Hex) = [ 0361, 02B4 ] 12:11:29.804703 : Game Position (Dec) = [ 865, 692 ] 12:11:29.804703 : - 12:11:29.806697 : Cannot read memory at address 0x0000030B 12:11:29.806697 : Cannot read memory at address 0x0000038B 12:11:29.808203 : Cannot read memory at address 0x0000030B 12:11:29.808203 : Cannot read memory at address 0x0000038B 12:11:29.809798 : Cannot read memory at address 0x0000030B 12:11:29.809798 : Cannot read memory at address 0x0000038B 12:11:29.810799 : RawData event for Player #1: 12:11:29.811795 : Device rawinput data (Hex) = [ 00007380, 0000A3C0 ] 12:11:29.811795 : Cannot read memory at address 0x0000038B 12:11:29.811795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.811795 : OnScreen Cursor Position (Px) = [ 866, 690 ] 12:11:29.811795 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.811795 : ClientWindow Style = FullScreen 12:11:29.811795 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.811795 : Game Position (Hex) = [ 0362, 02B2 ] 12:11:29.811795 : Game Position (Dec) = [ 866, 690 ] 12:11:29.811795 : - 12:11:29.813789 : Cannot read memory at address 0x0000030B 12:11:29.813789 : Cannot read memory at address 0x0000038B 12:11:29.815782 : Cannot read memory at address 0x0000030B 12:11:29.815782 : Cannot read memory at address 0x0000038B 12:11:29.816779 : RawData event for Player #1: 12:11:29.816779 : Device rawinput data (Hex) = [ 000073B0, 0000A3CC ] 12:11:29.816779 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.816779 : OnScreen Cursor Position (Px) = [ 867, 691 ] 12:11:29.816779 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.816779 : ClientWindow Style = FullScreen 12:11:29.816779 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.816779 : Game Position (Hex) = [ 0363, 02B3 ] 12:11:29.816779 : Game Position (Dec) = [ 867, 691 ] 12:11:29.816779 : - 12:11:29.818281 : Cannot read memory at address 0x0000030B 12:11:29.818281 : Cannot read memory at address 0x0000038B 12:11:29.820284 : Cannot read memory at address 0x0000030B 12:11:29.820284 : Cannot read memory at address 0x0000038B 12:11:29.822278 : Cannot read memory at address 0x0000030B 12:11:29.822278 : Cannot read memory at address 0x0000038B 12:11:29.824275 : Cannot read memory at address 0x0000030B 12:11:29.824275 : Cannot read memory at address 0x0000038B 12:11:29.824275 : RawData event for Player #1: 12:11:29.824275 : Device rawinput data (Hex) = [ 000073D4, 0000A3C8 ] 12:11:29.824275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.824275 : OnScreen Cursor Position (Px) = [ 868, 690 ] 12:11:29.824275 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.824275 : ClientWindow Style = FullScreen 12:11:29.824275 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.824275 : Game Position (Hex) = [ 0364, 02B2 ] 12:11:29.825267 : Game Position (Dec) = [ 868, 690 ] 12:11:29.825267 : - 12:11:29.826268 : Cannot read memory at address 0x0000030B 12:11:29.826268 : Cannot read memory at address 0x0000038B 12:11:29.828261 : Cannot read memory at address 0x0000030B 12:11:29.828261 : Cannot read memory at address 0x0000038B 12:11:29.830130 : Cannot read memory at address 0x0000030B 12:11:29.830130 : Cannot read memory at address 0x0000038B 12:11:29.831127 : RawData event for Player #1: 12:11:29.831127 : Device rawinput data (Hex) = [ 000073F0, 0000A414 ] 12:11:29.831127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.831127 : OnScreen Cursor Position (Px) = [ 869, 692 ] 12:11:29.831127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.832123 : ClientWindow Style = FullScreen 12:11:29.832123 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.832123 : Cannot read memory at address 0x0000030B 12:11:29.832123 : Game Position (Hex) = [ 0365, 02B4 ] 12:11:29.832123 : Cannot read memory at address 0x0000038B 12:11:29.832123 : - 12:11:29.834116 : Cannot read memory at address 0x0000030B 12:11:29.834116 : Cannot read memory at address 0x0000038B 12:11:29.836110 : Cannot read memory at address 0x0000030B 12:11:29.836110 : Cannot read memory at address 0x0000038B 12:11:29.838103 : Cannot read memory at address 0x0000030B 12:11:29.838103 : Cannot read memory at address 0x0000038B 12:11:29.838439 : RawData event for Player #1: 12:11:29.838439 : Device rawinput data (Hex) = [ 00007410, 0000A41C ] 12:11:29.838439 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.838439 : OnScreen Cursor Position (Px) = [ 870, 692 ] 12:11:29.838942 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.838942 : ClientWindow Style = FullScreen 12:11:29.838942 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.838942 : Game Position (Hex) = [ 0366, 02B4 ] 12:11:29.838942 : Game Position (Dec) = [ 870, 692 ] 12:11:29.838942 : - 12:11:29.839700 : Cannot read memory at address 0x0000030B 12:11:29.839700 : Cannot read memory at address 0x0000038B 12:11:29.841696 : Cannot read memory at address 0x0000030B 12:11:29.841696 : Cannot read memory at address 0x0000038B 12:11:29.843693 : Cannot read memory at address 0x0000030B 12:11:29.843693 : Cannot read memory at address 0x0000038B 12:11:29.845682 : RawData event for Player #1: 12:11:29.845682 : Cannot read memory at address 0x0000030B 12:11:29.845682 : Device rawinput data (Hex) = [ 00007410, 0000A418 ] 12:11:29.845682 : Cannot read memory at address 0x0000038B 12:11:29.845682 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.845682 : OnScreen Cursor Position (Px) = [ 870, 692 ] 12:11:29.845682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.845682 : ClientWindow Style = FullScreen 12:11:29.845682 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.845682 : Game Position (Hex) = [ 0366, 02B4 ] 12:11:29.845682 : Game Position (Dec) = [ 870, 692 ] 12:11:29.845682 : - 12:11:29.848182 : Cannot read memory at address 0x0000030B 12:11:29.848182 : Cannot read memory at address 0x0000038B 12:11:29.849710 : Cannot read memory at address 0x0000030B 12:11:29.849710 : Cannot read memory at address 0x0000038B 12:11:29.851706 : Cannot read memory at address 0x0000030B 12:11:29.851706 : Cannot read memory at address 0x0000038B 12:11:29.852702 : RawData event for Player #1: 12:11:29.852702 : Device rawinput data (Hex) = [ 0000743C, 0000A420 ] 12:11:29.852702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.852702 : OnScreen Cursor Position (Px) = [ 871, 692 ] 12:11:29.852702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.852702 : ClientWindow Style = FullScreen 12:11:29.852702 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.852702 : Game Position (Hex) = [ 0367, 02B4 ] 12:11:29.852702 : Game Position (Dec) = [ 871, 692 ] 12:11:29.852702 : - 12:11:29.853699 : Cannot read memory at address 0x0000030B 12:11:29.853699 : Cannot read memory at address 0x0000038B 12:11:29.855692 : Cannot read memory at address 0x0000030B 12:11:29.855692 : Cannot read memory at address 0x0000038B 12:11:29.858202 : Cannot read memory at address 0x0000030B 12:11:29.858202 : Cannot read memory at address 0x0000038B 12:11:29.858202 : RawData event for Player #1: 12:11:29.858202 : Device rawinput data (Hex) = [ 00007480, 0000A424 ] 12:11:29.858202 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.858202 : OnScreen Cursor Position (Px) = [ 873, 692 ] 12:11:29.858202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.858202 : ClientWindow Style = FullScreen 12:11:29.858202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.859240 : Game Position (Hex) = [ 0369, 02B4 ] 12:11:29.859240 : Game Position (Dec) = [ 873, 692 ] 12:11:29.859240 : - 12:11:29.860240 : Cannot read memory at address 0x0000030B 12:11:29.860240 : Cannot read memory at address 0x0000038B 12:11:29.862230 : Cannot read memory at address 0x0000030B 12:11:29.862230 : Cannot read memory at address 0x0000038B 12:11:29.864223 : Cannot read memory at address 0x0000030B 12:11:29.864223 : Cannot read memory at address 0x0000038B 12:11:29.865220 : RawData event for Player #1: 12:11:29.865220 : Device rawinput data (Hex) = [ 00007480, 0000A450 ] 12:11:29.865220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.865220 : OnScreen Cursor Position (Px) = [ 873, 693 ] 12:11:29.865220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.866216 : ClientWindow Style = FullScreen 12:11:29.866216 : Cannot read memory at address 0x0000030B 12:11:29.866216 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.866216 : Cannot read memory at address 0x0000038B 12:11:29.866216 : Game Position (Hex) = [ 0369, 02B5 ] 12:11:29.866216 : Game Position (Dec) = [ 873, 693 ] 12:11:29.866216 : - 12:11:29.867213 : RawData event for Player #1: 12:11:29.867213 : Device rawinput data (Hex) = [ 00007480, 0000A450 ] 12:11:29.867213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.867213 : OnScreen Cursor Position (Px) = [ 873, 693 ] 12:11:29.867213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.867213 : ClientWindow Style = FullScreen 12:11:29.868210 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.868210 : Game Position (Hex) = [ 0369, 02B5 ] 12:11:29.868210 : Cannot read memory at address 0x0000030B 12:11:29.868210 : Game Position (Dec) = [ 873, 693 ] 12:11:29.868210 : Controller Buttons Events : OnScreenTriggerDown 12:11:29.868210 : - 12:11:29.869711 : Cannot read memory at address 0x0000030B 12:11:29.869711 : Cannot read memory at address 0x0000038B 12:11:29.871708 : Cannot read memory at address 0x0000030B 12:11:29.871708 : Cannot read memory at address 0x0000038B 12:11:29.872701 : RawData event for Player #1: 12:11:29.872701 : Device rawinput data (Hex) = [ 000074A0, 0000A460 ] 12:11:29.872701 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.872701 : OnScreen Cursor Position (Px) = [ 874, 693 ] 12:11:29.872701 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.872701 : ClientWindow Style = FullScreen 12:11:29.872701 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.872701 : Game Position (Hex) = [ 036A, 02B5 ] 12:11:29.872701 : Game Position (Dec) = [ 874, 693 ] 12:11:29.872701 : - 12:11:29.873698 : Cannot read memory at address 0x0000030B 12:11:29.873698 : Cannot read memory at address 0x0000038B 12:11:29.875695 : Cannot read memory at address 0x0000030B 12:11:29.875695 : Cannot read memory at address 0x0000038B 12:11:29.878200 : Cannot read memory at address 0x0000030B 12:11:29.878200 : Cannot read memory at address 0x0000038B 12:11:29.879234 : RawData event for Player #1: 12:11:29.879234 : Device rawinput data (Hex) = [ 000074A0, 0000A484 ] 12:11:29.879234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.879234 : OnScreen Cursor Position (Px) = [ 874, 694 ] 12:11:29.879234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.879234 : ClientWindow Style = FullScreen 12:11:29.879234 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.880231 : Game Position (Hex) = [ 036A, 02B6 ] 12:11:29.880301 : Game Position (Dec) = [ 874, 694 ] 12:11:29.880301 : Cannot read memory at address 0x0000038B 12:11:29.880301 : - 12:11:29.881805 : Cannot read memory at address 0x0000030B 12:11:29.881805 : Cannot read memory at address 0x0000038B 12:11:29.883798 : Cannot read memory at address 0x0000030B 12:11:29.883798 : Cannot read memory at address 0x0000038B 12:11:29.885796 : Cannot read memory at address 0x0000030B 12:11:29.885796 : Cannot read memory at address 0x0000038B 12:11:29.886788 : RawData event for Player #1: 12:11:29.886788 : Device rawinput data (Hex) = [ 000074C4, 0000A4AC ] 12:11:29.886788 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.886788 : OnScreen Cursor Position (Px) = [ 875, 694 ] 12:11:29.886788 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.886788 : ClientWindow Style = FullScreen 12:11:29.886788 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.886788 : Game Position (Hex) = [ 036B, 02B6 ] 12:11:29.886788 : Game Position (Dec) = [ 875, 694 ] 12:11:29.886788 : - 12:11:29.888295 : Cannot read memory at address 0x0000030B 12:11:29.888295 : Cannot read memory at address 0x0000038B 12:11:29.890332 : Cannot read memory at address 0x0000030B 12:11:29.890332 : Cannot read memory at address 0x0000038B 12:11:29.891329 : RawData event for Player #1: 12:11:29.891329 : Device rawinput data (Hex) = [ 000074C4, 0000A52C ] 12:11:29.891329 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.891329 : OnScreen Cursor Position (Px) = [ 875, 696 ] 12:11:29.891329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.891329 : ClientWindow Style = FullScreen 12:11:29.891329 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.891329 : Game Position (Hex) = [ 036B, 02B8 ] 12:11:29.891329 : Game Position (Dec) = [ 875, 696 ] 12:11:29.891329 : - 12:11:29.892832 : Cannot read memory at address 0x0000030B 12:11:29.892832 : Cannot read memory at address 0x0000038B 12:11:29.894836 : Cannot read memory at address 0x0000030B 12:11:29.894836 : Cannot read memory at address 0x0000038B 12:11:29.896830 : Cannot read memory at address 0x0000030B 12:11:29.896830 : Cannot read memory at address 0x0000038B 12:11:29.896830 : RawData event for Player #1: 12:11:29.896830 : Device rawinput data (Hex) = [ 000074B4, 0000A584 ] 12:11:29.896830 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.896830 : OnScreen Cursor Position (Px) = [ 875, 698 ] 12:11:29.896830 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.898332 : ClientWindow Style = FullScreen 12:11:29.898332 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.898332 : Game Position (Hex) = [ 036B, 02BA ] 12:11:29.898332 : Game Position (Dec) = [ 875, 698 ] 12:11:29.898332 : - 12:11:29.900336 : Cannot read memory at address 0x0000030B 12:11:29.900336 : Cannot read memory at address 0x0000038B 12:11:29.902333 : Cannot read memory at address 0x0000030B 12:11:29.902333 : Cannot read memory at address 0x0000038B 12:11:29.902333 : RawData event for Player #1: 12:11:29.902333 : Device rawinput data (Hex) = [ 000074DC, 0000A558 ] 12:11:29.902333 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.902333 : OnScreen Cursor Position (Px) = [ 876, 697 ] 12:11:29.902333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.902333 : ClientWindow Style = FullScreen 12:11:29.903326 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.903326 : Game Position (Hex) = [ 036C, 02B9 ] 12:11:29.903326 : Game Position (Dec) = [ 876, 697 ] 12:11:29.903326 : - 12:11:29.904327 : Cannot read memory at address 0x0000030B 12:11:29.904327 : Cannot read memory at address 0x0000038B 12:11:29.906320 : Cannot read memory at address 0x0000030B 12:11:29.906320 : Cannot read memory at address 0x0000038B 12:11:29.907317 : RawData event for Player #1: 12:11:29.907317 : Device rawinput data (Hex) = [ 00007500, 0000A530 ] 12:11:29.907317 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.907317 : OnScreen Cursor Position (Px) = [ 877, 696 ] 12:11:29.907317 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.907317 : ClientWindow Style = FullScreen 12:11:29.907317 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.907317 : Game Position (Hex) = [ 036D, 02B8 ] 12:11:29.908309 : Game Position (Dec) = [ 877, 696 ] 12:11:29.908309 : Cannot read memory at address 0x0000030B 12:11:29.908309 : Cannot read memory at address 0x0000038B 12:11:29.909568 : Cannot read memory at address 0x0000030B 12:11:29.909568 : Cannot read memory at address 0x0000038B 12:11:29.911564 : Cannot read memory at address 0x0000030B 12:11:29.911564 : Cannot read memory at address 0x0000038B 12:11:29.912560 : RawData event for Player #1: 12:11:29.912560 : Device rawinput data (Hex) = [ 00007528, 0000A540 ] 12:11:29.912560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.912560 : OnScreen Cursor Position (Px) = [ 878, 697 ] 12:11:29.912560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.912560 : ClientWindow Style = FullScreen 12:11:29.912560 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.913557 : Game Position (Hex) = [ 036E, 02B9 ] 12:11:29.913557 : Cannot read memory at address 0x0000030B 12:11:29.913557 : - 12:11:29.913557 : Cannot read memory at address 0x0000038B 12:11:29.915550 : Cannot read memory at address 0x0000030B 12:11:29.915550 : Cannot read memory at address 0x0000038B 12:11:29.918054 : Cannot read memory at address 0x0000030B 12:11:29.918054 : Cannot read memory at address 0x0000038B 12:11:29.919090 : RawData event for Player #1: 12:11:29.919764 : Device rawinput data (Hex) = [ 000074E4, 0000A540 ] 12:11:29.919764 : Cannot read memory at address 0x0000030B 12:11:29.919764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.919764 : Cannot read memory at address 0x0000038B 12:11:29.919764 : OnScreen Cursor Position (Px) = [ 876, 697 ] 12:11:29.919764 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.919764 : ClientWindow Style = FullScreen 12:11:29.919764 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.919764 : Game Position (Hex) = [ 036C, 02B9 ] 12:11:29.919764 : Game Position (Dec) = [ 876, 697 ] 12:11:29.919764 : - 12:11:29.921764 : Cannot read memory at address 0x0000030B 12:11:29.921764 : Cannot read memory at address 0x0000038B 12:11:29.923757 : Cannot read memory at address 0x0000030B 12:11:29.923757 : Cannot read memory at address 0x0000038B 12:11:29.925746 : RawData event for Player #1: 12:11:29.925746 : Device rawinput data (Hex) = [ 00007514, 0000A4B8 ] 12:11:29.925746 : Cannot read memory at address 0x0000038B 12:11:29.925746 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.925746 : OnScreen Cursor Position (Px) = [ 878, 694 ] 12:11:29.925746 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.925746 : ClientWindow Style = FullScreen 12:11:29.925746 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.926743 : Game Position (Hex) = [ 036E, 02B6 ] 12:11:29.926743 : Game Position (Dec) = [ 878, 694 ] 12:11:29.926743 : - 12:11:29.928249 : Cannot read memory at address 0x0000030B 12:11:29.928249 : Cannot read memory at address 0x0000038B 12:11:29.930278 : Cannot read memory at address 0x0000030B 12:11:29.930278 : Cannot read memory at address 0x0000038B 12:11:29.932271 : Cannot read memory at address 0x0000030B 12:11:29.932271 : Cannot read memory at address 0x0000038B 12:11:29.932570 : RawData event for Player #1: 12:11:29.932570 : Device rawinput data (Hex) = [ 000074F4, 0000A498 ] 12:11:29.932570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.932570 : OnScreen Cursor Position (Px) = [ 877, 694 ] 12:11:29.932570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.933073 : ClientWindow Style = FullScreen 12:11:29.933073 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.933073 : Game Position (Hex) = [ 036D, 02B6 ] 12:11:29.933073 : Game Position (Dec) = [ 877, 694 ] 12:11:29.933073 : - 12:11:29.934109 : Cannot read memory at address 0x0000030B 12:11:29.934109 : Cannot read memory at address 0x0000038B 12:11:29.936123 : Cannot read memory at address 0x0000030B 12:11:29.936123 : Cannot read memory at address 0x0000038B 12:11:29.938062 : Cannot read memory at address 0x0000030B 12:11:29.938062 : Cannot read memory at address 0x0000038B 12:11:29.939369 : Cannot read memory at address 0x0000030B 12:11:29.939369 : Cannot read memory at address 0x0000038B 12:11:29.939369 : Device rawinput data (Hex) = [ 000074F4, 0000A498 ] 12:11:29.939369 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.939369 : OnScreen Cursor Position (Px) = [ 877, 694 ] 12:11:29.939369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.939369 : ClientWindow Style = FullScreen 12:11:29.939369 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.939369 : Game Position (Hex) = [ 036D, 02B6 ] 12:11:29.940399 : Game Position (Dec) = [ 877, 694 ] 12:11:29.940399 : - 12:11:29.941408 : Cannot read memory at address 0x0000030B 12:11:29.941408 : Cannot read memory at address 0x0000038B 12:11:29.943405 : Cannot read memory at address 0x0000030B 12:11:29.943405 : Cannot read memory at address 0x0000038B 12:11:29.945356 : Cannot read memory at address 0x0000030B 12:11:29.945356 : Cannot read memory at address 0x0000038B 12:11:29.946349 : RawData event for Player #1: 12:11:29.946349 : Device rawinput data (Hex) = [ 00007514, 0000A498 ] 12:11:29.946349 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.946349 : OnScreen Cursor Position (Px) = [ 878, 694 ] 12:11:29.947346 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.947346 : Cannot read memory at address 0x0000030B 12:11:29.947346 : ClientWindow Style = FullScreen 12:11:29.947346 : Cannot read memory at address 0x0000038B 12:11:29.947346 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.947346 : Game Position (Hex) = [ 036E, 02B6 ] 12:11:29.947346 : Game Position (Dec) = [ 878, 694 ] 12:11:29.947346 : - 12:11:29.948848 : Cannot read memory at address 0x0000030B 12:11:29.948848 : Cannot read memory at address 0x0000038B 12:11:29.950150 : Cannot read memory at address 0x0000030B 12:11:29.950150 : Cannot read memory at address 0x0000038B 12:11:29.951161 : RawData event for Player #1: 12:11:29.951161 : Device rawinput data (Hex) = [ 0000751C, 0000A498 ] 12:11:29.951161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.951161 : OnScreen Cursor Position (Px) = [ 878, 694 ] 12:11:29.951161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.951161 : ClientWindow Style = FullScreen 12:11:29.952154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.952154 : Cannot read memory at address 0x0000030B 12:11:29.952154 : Game Position (Hex) = [ 036E, 02B6 ] 12:11:29.952154 : Cannot read memory at address 0x0000038B 12:11:29.952154 : - 12:11:29.954151 : Cannot read memory at address 0x0000030B 12:11:29.954151 : Cannot read memory at address 0x0000038B 12:11:29.956144 : Cannot read memory at address 0x0000030B 12:11:29.956144 : Cannot read memory at address 0x0000038B 12:11:29.957141 : RawData event for Player #1: 12:11:29.957141 : Device rawinput data (Hex) = [ 00007510, 0000A4C4 ] 12:11:29.957141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.957141 : OnScreen Cursor Position (Px) = [ 877, 695 ] 12:11:29.957141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.957141 : ClientWindow Style = FullScreen 12:11:29.957141 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.958134 : Game Position (Hex) = [ 036D, 02B7 ] 12:11:29.958134 : Cannot read memory at address 0x0000030B 12:11:29.958134 : Game Position (Dec) = [ 877, 695 ] 12:11:29.958134 : Cannot read memory at address 0x0000038B 12:11:29.958134 : - 12:11:29.959635 : Cannot read memory at address 0x0000030B 12:11:29.959635 : Cannot read memory at address 0x0000038B 12:11:29.961629 : Cannot read memory at address 0x0000030B 12:11:29.961629 : Cannot read memory at address 0x0000038B 12:11:29.963622 : Cannot read memory at address 0x0000030B 12:11:29.963622 : Cannot read memory at address 0x0000038B 12:11:29.964618 : RawData event for Player #1: 12:11:29.964618 : Device rawinput data (Hex) = [ 00007530, 0000A54C ] 12:11:29.964618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.964618 : OnScreen Cursor Position (Px) = [ 878, 697 ] 12:11:29.964618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.964618 : ClientWindow Style = FullScreen 12:11:29.964618 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.964618 : Game Position (Hex) = [ 036E, 02B9 ] 12:11:29.964618 : Game Position (Dec) = [ 878, 697 ] 12:11:29.964618 : - 12:11:29.965615 : Cannot read memory at address 0x0000030B 12:11:29.965615 : Cannot read memory at address 0x0000038B 12:11:29.968118 : Cannot read memory at address 0x0000030B 12:11:29.968118 : Cannot read memory at address 0x0000038B 12:11:29.969156 : RawData event for Player #1: 12:11:29.969789 : Device rawinput data (Hex) = [ 00007528, 0000A578 ] 12:11:29.969789 : Cannot read memory at address 0x0000030B 12:11:29.969789 : Cannot read memory at address 0x0000038B 12:11:29.969789 : OnScreen Cursor Position (Px) = [ 878, 698 ] 12:11:29.969789 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.969789 : ClientWindow Style = FullScreen 12:11:29.969789 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.969789 : Game Position (Hex) = [ 036E, 02BA ] 12:11:29.969789 : Game Position (Dec) = [ 878, 698 ] 12:11:29.969789 : - 12:11:29.971788 : Cannot read memory at address 0x0000030B 12:11:29.971788 : Cannot read memory at address 0x0000038B 12:11:29.974000 : Cannot read memory at address 0x0000030B 12:11:29.974000 : Cannot read memory at address 0x0000038B 12:11:29.974563 : RawData event for Player #1: 12:11:29.974563 : Device rawinput data (Hex) = [ 00007528, 0000A59C ] 12:11:29.974563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.974563 : OnScreen Cursor Position (Px) = [ 878, 698 ] 12:11:29.974563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.974563 : ClientWindow Style = FullScreen 12:11:29.974563 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.974563 : Game Position (Hex) = [ 036E, 02BA ] 12:11:29.974563 : Game Position (Dec) = [ 878, 698 ] 12:11:29.974563 : - 12:11:29.975594 : Cannot read memory at address 0x0000030B 12:11:29.975594 : Cannot read memory at address 0x0000038B 12:11:29.978227 : Cannot read memory at address 0x0000030B 12:11:29.978227 : Cannot read memory at address 0x0000038B 12:11:29.979229 : RawData event for Player #1: 12:11:29.979229 : Device rawinput data (Hex) = [ 00007528, 0000A59C ] 12:11:29.979229 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.979229 : OnScreen Cursor Position (Px) = [ 878, 698 ] 12:11:29.979229 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.980225 : ClientWindow Style = FullScreen 12:11:29.980225 : Cannot read memory at address 0x0000030B 12:11:29.980225 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.980225 : Cannot read memory at address 0x0000038B 12:11:29.980225 : Game Position (Dec) = [ 878, 698 ] 12:11:29.980225 : - 12:11:29.982218 : Cannot read memory at address 0x0000030B 12:11:29.982218 : Cannot read memory at address 0x0000038B 12:11:29.983215 : RawData event for Player #1: 12:11:29.983215 : Device rawinput data (Hex) = [ 0000754C, 0000A5C4 ] 12:11:29.983215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.983215 : OnScreen Cursor Position (Px) = [ 879, 699 ] 12:11:29.983215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.983215 : ClientWindow Style = FullScreen 12:11:29.984212 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.984212 : Cannot read memory at address 0x0000038B 12:11:29.984212 : Game Position (Hex) = [ 036F, 02BB ] 12:11:29.984212 : Game Position (Dec) = [ 879, 699 ] 12:11:29.984212 : - 12:11:29.986205 : Cannot read memory at address 0x0000030B 12:11:29.986205 : Cannot read memory at address 0x0000038B 12:11:29.988198 : Cannot read memory at address 0x0000030B 12:11:29.988198 : Cannot read memory at address 0x0000038B 12:11:29.988198 : RawData event for Player #1: 12:11:29.988700 : Device rawinput data (Hex) = [ 00007574, 0000A5D0 ] 12:11:29.988700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.988700 : OnScreen Cursor Position (Px) = [ 880, 699 ] 12:11:29.988700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.988700 : ClientWindow Style = FullScreen 12:11:29.988700 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.988700 : Game Position (Hex) = [ 0370, 02BB ] 12:11:29.988700 : Game Position (Dec) = [ 880, 699 ] 12:11:29.988700 : - 12:11:29.989700 : Cannot read memory at address 0x0000030B 12:11:29.989700 : Cannot read memory at address 0x0000038B 12:11:29.991693 : Cannot read memory at address 0x0000030B 12:11:29.991693 : Cannot read memory at address 0x0000038B 12:11:29.993192 : Cannot read memory at address 0x0000030B 12:11:29.993192 : Cannot read memory at address 0x0000038B 12:11:29.993192 : RawData event for Player #1: 12:11:29.993192 : Device rawinput data (Hex) = [ 0000756C, 0000A624 ] 12:11:29.993192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.993192 : OnScreen Cursor Position (Px) = [ 880, 700 ] 12:11:29.993192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.993192 : ClientWindow Style = FullScreen 12:11:29.993192 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.994191 : Game Position (Hex) = [ 0370, 02BC ] 12:11:29.994191 : Game Position (Dec) = [ 880, 700 ] 12:11:29.994191 : - 12:11:29.995187 : Cannot read memory at address 0x0000030B 12:11:29.995187 : Cannot read memory at address 0x0000038B 12:11:29.997181 : Cannot read memory at address 0x0000030B 12:11:29.997181 : Cannot read memory at address 0x0000038B 12:11:29.998177 : RawData event for Player #1: 12:11:29.998680 : Device rawinput data (Hex) = [ 0000756C, 0000A624 ] 12:11:29.998680 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:29.998680 : Cannot read memory at address 0x0000030B 12:11:29.998680 : OnScreen Cursor Position (Px) = [ 880, 700 ] 12:11:29.998680 : Cannot read memory at address 0x0000038B 12:11:29.998680 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:29.998680 : ClientWindow Style = FullScreen 12:11:29.998680 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:29.998680 : Game Position (Hex) = [ 0370, 02BC ] 12:11:29.998680 : Game Position (Dec) = [ 880, 700 ] 12:11:29.998680 : - 12:11:30.000675 : Cannot read memory at address 0x0000030B 12:11:30.000675 : Cannot read memory at address 0x0000038B 12:11:30.002668 : Cannot read memory at address 0x0000030B 12:11:30.002668 : Cannot read memory at address 0x0000038B 12:11:30.002668 : RawData event for Player #1: 12:11:30.003665 : Device rawinput data (Hex) = [ 0000756C, 0000A64C ] 12:11:30.003665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.003665 : OnScreen Cursor Position (Px) = [ 880, 701 ] 12:11:30.003665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.003665 : ClientWindow Style = FullScreen 12:11:30.003665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.003665 : Game Position (Hex) = [ 0370, 02BD ] 12:11:30.003665 : Game Position (Dec) = [ 880, 701 ] 12:11:30.003665 : - 12:11:30.004662 : Cannot read memory at address 0x0000030B 12:11:30.004662 : Cannot read memory at address 0x0000038B 12:11:30.006655 : Cannot read memory at address 0x0000030B 12:11:30.006655 : Cannot read memory at address 0x0000038B 12:11:30.006655 : RawData event for Player #1: 12:11:30.006655 : Device rawinput data (Hex) = [ 0000756C, 0000A64C ] 12:11:30.006655 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.006655 : OnScreen Cursor Position (Px) = [ 880, 701 ] 12:11:30.006655 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.006655 : ClientWindow Style = FullScreen 12:11:30.006655 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.008158 : Game Position (Hex) = [ 0370, 02BD ] 12:11:30.008158 : Cannot read memory at address 0x0000030B 12:11:30.008158 : Cannot read memory at address 0x0000038B 12:11:30.008158 : - 12:11:30.010161 : Cannot read memory at address 0x0000030B 12:11:30.010161 : Cannot read memory at address 0x0000038B 12:11:30.012154 : Cannot read memory at address 0x0000030B 12:11:30.012154 : Cannot read memory at address 0x0000038B 12:11:30.012154 : RawData event for Player #1: 12:11:30.012154 : Device rawinput data (Hex) = [ 00007574, 0000A670 ] 12:11:30.012154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.012154 : OnScreen Cursor Position (Px) = [ 880, 702 ] 12:11:30.012154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.012154 : ClientWindow Style = FullScreen 12:11:30.012154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.013151 : Game Position (Hex) = [ 0370, 02BE ] 12:11:30.013151 : Game Position (Dec) = [ 880, 702 ] 12:11:30.013151 : - 12:11:30.014148 : Cannot read memory at address 0x0000030B 12:11:30.014148 : Cannot read memory at address 0x0000038B 12:11:30.016141 : Cannot read memory at address 0x0000030B 12:11:30.016141 : Cannot read memory at address 0x0000038B 12:11:30.018134 : Cannot read memory at address 0x0000030B 12:11:30.018134 : Cannot read memory at address 0x0000038B 12:11:30.019636 : Cannot read memory at address 0x0000030B 12:11:30.019636 : RawData event for Player #1: 12:11:30.019636 : Cannot read memory at address 0x0000038B 12:11:30.019636 : Device rawinput data (Hex) = [ 00007550, 0000A680 ] 12:11:30.019636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.019636 : OnScreen Cursor Position (Px) = [ 879, 702 ] 12:11:30.019636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.019636 : ClientWindow Style = FullScreen 12:11:30.019636 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.019636 : Game Position (Hex) = [ 036F, 02BE ] 12:11:30.019636 : Game Position (Dec) = [ 879, 702 ] 12:11:30.019636 : - 12:11:30.021629 : Cannot read memory at address 0x0000030B 12:11:30.021629 : Cannot read memory at address 0x0000038B 12:11:30.023622 : Cannot read memory at address 0x0000030B 12:11:30.023622 : Cannot read memory at address 0x0000038B 12:11:30.024619 : RawData event for Player #1: 12:11:30.024619 : Device rawinput data (Hex) = [ 00007558, 0000A6A0 ] 12:11:30.024619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.024619 : OnScreen Cursor Position (Px) = [ 880, 702 ] 12:11:30.024619 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.024619 : ClientWindow Style = FullScreen 12:11:30.024619 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.024619 : Game Position (Hex) = [ 0370, 02BE ] 12:11:30.024619 : Game Position (Dec) = [ 880, 702 ] 12:11:30.024619 : - 12:11:30.025616 : Cannot read memory at address 0x0000030B 12:11:30.025616 : Cannot read memory at address 0x0000038B 12:11:30.028119 : Cannot read memory at address 0x0000030B 12:11:30.028119 : Cannot read memory at address 0x0000038B 12:11:30.030150 : Cannot read memory at address 0x0000030B 12:11:30.030150 : Cannot read memory at address 0x0000038B 12:11:30.030150 : RawData event for Player #1: 12:11:30.030150 : Device rawinput data (Hex) = [ 00007558, 0000A6D0 ] 12:11:30.030150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.030150 : OnScreen Cursor Position (Px) = [ 880, 703 ] 12:11:30.030150 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.030150 : ClientWindow Style = FullScreen 12:11:30.030150 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.031147 : Game Position (Hex) = [ 0370, 02BF ] 12:11:30.031147 : Game Position (Dec) = [ 880, 703 ] 12:11:30.031147 : - 12:11:30.032143 : Cannot read memory at address 0x0000030B 12:11:30.032143 : Cannot read memory at address 0x0000038B 12:11:30.034137 : Cannot read memory at address 0x0000030B 12:11:30.034137 : Cannot read memory at address 0x0000038B 12:11:30.036130 : Cannot read memory at address 0x0000030B 12:11:30.036130 : Cannot read memory at address 0x0000038B 12:11:30.037127 : RawData event for Player #1: 12:11:30.037127 : Device rawinput data (Hex) = [ 00007594, 0000A6DC ] 12:11:30.037127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.037127 : OnScreen Cursor Position (Px) = [ 881, 703 ] 12:11:30.037127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.037127 : ClientWindow Style = FullScreen 12:11:30.037127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.038123 : Game Position (Hex) = [ 0371, 02BF ] 12:11:30.038123 : Cannot read memory at address 0x0000030B 12:11:30.038123 : Cannot read memory at address 0x0000038B 12:11:30.038123 : - 12:11:30.039625 : Cannot read memory at address 0x0000030B 12:11:30.039625 : Cannot read memory at address 0x0000038B 12:11:30.041618 : Cannot read memory at address 0x0000030B 12:11:30.041618 : Cannot read memory at address 0x0000038B 12:11:30.043615 : Cannot read memory at address 0x0000030B 12:11:30.043615 : Cannot read memory at address 0x0000038B 12:11:30.044608 : RawData event for Player #1: 12:11:30.044608 : Device rawinput data (Hex) = [ 00007594, 0000A6DC ] 12:11:30.044608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.044608 : OnScreen Cursor Position (Px) = [ 881, 703 ] 12:11:30.044608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.044608 : ClientWindow Style = FullScreen 12:11:30.044608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.044608 : Game Position (Hex) = [ 0371, 02BF ] 12:11:30.044608 : Game Position (Dec) = [ 881, 703 ] 12:11:30.044608 : - 12:11:30.045605 : Cannot read memory at address 0x0000030B 12:11:30.045605 : Cannot read memory at address 0x0000038B 12:11:30.048103 : Cannot read memory at address 0x0000030B 12:11:30.048103 : Cannot read memory at address 0x0000038B 12:11:30.050108 : Cannot read memory at address 0x0000030B 12:11:30.050108 : Cannot read memory at address 0x0000038B 12:11:30.051104 : RawData event for Player #1: 12:11:30.051104 : Device rawinput data (Hex) = [ 000075E0, 0000A714 ] 12:11:30.051104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.051104 : OnScreen Cursor Position (Px) = [ 884, 704 ] 12:11:30.051104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.051104 : ClientWindow Style = FullScreen 12:11:30.052101 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.052101 : Cannot read memory at address 0x0000030B 12:11:30.052101 : Game Position (Hex) = [ 0374, 02C0 ] 12:11:30.052101 : Cannot read memory at address 0x0000038B 12:11:30.052101 : - 12:11:30.054094 : Cannot read memory at address 0x0000030B 12:11:30.054094 : Cannot read memory at address 0x0000038B 12:11:30.056088 : Cannot read memory at address 0x0000030B 12:11:30.056088 : Cannot read memory at address 0x0000038B 12:11:30.056088 : RawData event for Player #1: 12:11:30.056088 : Device rawinput data (Hex) = [ 000075E0, 0000A738 ] 12:11:30.056088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.056088 : OnScreen Cursor Position (Px) = [ 884, 705 ] 12:11:30.056088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.056088 : ClientWindow Style = FullScreen 12:11:30.057084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.057084 : Game Position (Hex) = [ 0374, 02C1 ] 12:11:30.057084 : Game Position (Dec) = [ 884, 705 ] 12:11:30.057084 : - 12:11:30.058081 : Cannot read memory at address 0x0000030B 12:11:30.058081 : Cannot read memory at address 0x0000038B 12:11:30.059582 : Cannot read memory at address 0x0000030B 12:11:30.059582 : Cannot read memory at address 0x0000038B 12:11:30.061576 : Cannot read memory at address 0x0000030B 12:11:30.061576 : Cannot read memory at address 0x0000038B 12:11:30.061576 : RawData event for Player #1: 12:11:30.061576 : Device rawinput data (Hex) = [ 000075D8, 0000A764 ] 12:11:30.061576 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.061576 : OnScreen Cursor Position (Px) = [ 883, 706 ] 12:11:30.061576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.061576 : ClientWindow Style = FullScreen 12:11:30.061576 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.061576 : Game Position (Hex) = [ 0373, 02C2 ] 12:11:30.061576 : Game Position (Dec) = [ 883, 706 ] 12:11:30.062572 : - 12:11:30.062572 : RawData event for Player #1: 12:11:30.062572 : Device rawinput data (Hex) = [ 000075D8, 0000A764 ] 12:11:30.062572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.062572 : OnScreen Cursor Position (Px) = [ 883, 706 ] 12:11:30.063570 : Cannot read memory at address 0x0000030B 12:11:30.063570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.063570 : Cannot read memory at address 0x0000038B 12:11:30.063570 : ClientWindow Style = FullScreen 12:11:30.063570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.063570 : Game Position (Hex) = [ 0373, 02C2 ] 12:11:30.063570 : Game Position (Dec) = [ 883, 706 ] 12:11:30.063570 : Controller Buttons Events : OnScreenTriggerUp 12:11:30.063570 : - 12:11:30.065562 : Cannot read memory at address 0x0000030B 12:11:30.065562 : Cannot read memory at address 0x0000038B 12:11:30.068062 : Cannot read memory at address 0x0000030B 12:11:30.068062 : Cannot read memory at address 0x0000038B 12:11:30.068062 : RawData event for Player #1: 12:11:30.068062 : Device rawinput data (Hex) = [ 000075D8, 0000A764 ] 12:11:30.068062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.068062 : OnScreen Cursor Position (Px) = [ 883, 706 ] 12:11:30.068062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.068062 : ClientWindow Style = FullScreen 12:11:30.068062 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.069090 : Game Position (Hex) = [ 0373, 02C2 ] 12:11:30.069090 : Game Position (Dec) = [ 883, 706 ] 12:11:30.069090 : - 12:11:30.069943 : Cannot read memory at address 0x0000030B 12:11:30.069943 : Cannot read memory at address 0x0000038B 12:11:30.071939 : Cannot read memory at address 0x0000030B 12:11:30.071939 : Cannot read memory at address 0x0000038B 12:11:30.073932 : Cannot read memory at address 0x0000030B 12:11:30.073932 : Cannot read memory at address 0x0000038B 12:11:30.074933 : RawData event for Player #1: 12:11:30.074933 : Device rawinput data (Hex) = [ 000075CC, 0000A7B8 ] 12:11:30.074933 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.074933 : OnScreen Cursor Position (Px) = [ 883, 707 ] 12:11:30.075925 : Cannot read memory at address 0x0000030B 12:11:30.075925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.075925 : Cannot read memory at address 0x0000038B 12:11:30.075925 : ClientWindow Style = FullScreen 12:11:30.075925 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.075925 : Game Position (Hex) = [ 0373, 02C3 ] 12:11:30.075925 : Game Position (Dec) = [ 883, 707 ] 12:11:30.075925 : - 12:11:30.077923 : Cannot read memory at address 0x0000030B 12:11:30.077923 : Cannot read memory at address 0x0000038B 12:11:30.080120 : Cannot read memory at address 0x0000030B 12:11:30.080120 : Cannot read memory at address 0x0000038B 12:11:30.082113 : Cannot read memory at address 0x0000030B 12:11:30.082113 : Cannot read memory at address 0x0000038B 12:11:30.082113 : RawData event for Player #1: 12:11:30.082113 : Device rawinput data (Hex) = [ 000075D0, 0000A7E0 ] 12:11:30.083110 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.083110 : OnScreen Cursor Position (Px) = [ 883, 708 ] 12:11:30.083110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.083110 : ClientWindow Style = FullScreen 12:11:30.083110 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.083110 : Game Position (Hex) = [ 0373, 02C4 ] 12:11:30.083110 : Game Position (Dec) = [ 883, 708 ] 12:11:30.083110 : - 12:11:30.084107 : Cannot read memory at address 0x0000030B 12:11:30.084107 : Cannot read memory at address 0x0000038B 12:11:30.086101 : Cannot read memory at address 0x0000030B 12:11:30.086101 : Cannot read memory at address 0x0000038B 12:11:30.088093 : Cannot read memory at address 0x0000030B 12:11:30.088093 : Cannot read memory at address 0x0000038B 12:11:30.089594 : RawData event for Player #1: 12:11:30.089594 : Cannot read memory at address 0x0000030B 12:11:30.089594 : Device rawinput data (Hex) = [ 000075CC, 0000A800 ] 12:11:30.089594 : Cannot read memory at address 0x0000038B 12:11:30.089594 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.089594 : OnScreen Cursor Position (Px) = [ 883, 708 ] 12:11:30.089594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.089594 : ClientWindow Style = FullScreen 12:11:30.089594 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.089594 : Game Position (Hex) = [ 0373, 02C4 ] 12:11:30.089594 : Game Position (Dec) = [ 883, 708 ] 12:11:30.089594 : - 12:11:30.091592 : Cannot read memory at address 0x0000030B 12:11:30.091592 : Cannot read memory at address 0x0000038B 12:11:30.093098 : Cannot read memory at address 0x0000030B 12:11:30.093098 : Cannot read memory at address 0x0000038B 12:11:30.095100 : Cannot read memory at address 0x0000030B 12:11:30.095100 : Cannot read memory at address 0x0000038B 12:11:30.096093 : RawData event for Player #1: 12:11:30.096093 : Device rawinput data (Hex) = [ 000075A8, 0000A824 ] 12:11:30.096093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.096093 : OnScreen Cursor Position (Px) = [ 882, 709 ] 12:11:30.096093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.096093 : ClientWindow Style = FullScreen 12:11:30.097090 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.097090 : Cannot read memory at address 0x0000030B 12:11:30.097090 : Cannot read memory at address 0x0000038B 12:11:30.097090 : Game Position (Dec) = [ 882, 709 ] 12:11:30.097090 : - 12:11:30.098588 : Cannot read memory at address 0x0000030B 12:11:30.098588 : Cannot read memory at address 0x0000038B 12:11:30.100584 : Cannot read memory at address 0x0000030B 12:11:30.100584 : Cannot read memory at address 0x0000038B 12:11:30.102577 : Cannot read memory at address 0x0000030B 12:11:30.102577 : Cannot read memory at address 0x0000038B 12:11:30.103575 : RawData event for Player #1: 12:11:30.103575 : Device rawinput data (Hex) = [ 00007578, 0000A818 ] 12:11:30.103575 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.103575 : OnScreen Cursor Position (Px) = [ 881, 709 ] 12:11:30.103575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.103575 : ClientWindow Style = FullScreen 12:11:30.103575 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.103575 : Game Position (Hex) = [ 0371, 02C5 ] 12:11:30.103575 : Game Position (Dec) = [ 881, 709 ] 12:11:30.103575 : - 12:11:30.104571 : Cannot read memory at address 0x0000030B 12:11:30.104571 : Cannot read memory at address 0x0000038B 12:11:30.106568 : Cannot read memory at address 0x0000030B 12:11:30.106568 : Cannot read memory at address 0x0000038B 12:11:30.108076 : Cannot read memory at address 0x0000030B 12:11:30.108076 : Cannot read memory at address 0x0000038B 12:11:30.109117 : RawData event for Player #1: 12:11:30.109117 : Device rawinput data (Hex) = [ 0000754C, 0000A8BC ] 12:11:30.109784 : Cannot read memory at address 0x0000030B 12:11:30.109784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.109784 : Cannot read memory at address 0x0000038B 12:11:30.109784 : OnScreen Cursor Position (Px) = [ 879, 711 ] 12:11:30.109784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.109784 : ClientWindow Style = FullScreen 12:11:30.109784 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.109784 : Game Position (Hex) = [ 036F, 02C7 ] 12:11:30.109784 : Game Position (Dec) = [ 879, 711 ] 12:11:30.109784 : - 12:11:30.111780 : Cannot read memory at address 0x0000030B 12:11:30.111780 : Cannot read memory at address 0x0000038B 12:11:30.113773 : Cannot read memory at address 0x0000030B 12:11:30.113773 : Cannot read memory at address 0x0000038B 12:11:30.113773 : RawData event for Player #1: 12:11:30.114771 : Device rawinput data (Hex) = [ 00007554, 0000A910 ] 12:11:30.114771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.114771 : OnScreen Cursor Position (Px) = [ 879, 713 ] 12:11:30.114771 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.114771 : ClientWindow Style = FullScreen 12:11:30.114771 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.114771 : Game Position (Hex) = [ 036F, 02C9 ] 12:11:30.114771 : Game Position (Dec) = [ 879, 713 ] 12:11:30.114771 : - 12:11:30.115767 : Cannot read memory at address 0x0000030B 12:11:30.115767 : Cannot read memory at address 0x0000038B 12:11:30.118266 : Cannot read memory at address 0x0000030B 12:11:30.118266 : Cannot read memory at address 0x0000038B 12:11:30.119272 : RawData event for Player #1: 12:11:30.119272 : Device rawinput data (Hex) = [ 00007544, 0000A938 ] 12:11:30.119272 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.119272 : OnScreen Cursor Position (Px) = [ 879, 713 ] 12:11:30.119272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.119272 : ClientWindow Style = FullScreen 12:11:30.119272 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.119272 : Game Position (Hex) = [ 036F, 02C9 ] 12:11:30.120269 : Game Position (Dec) = [ 879, 713 ] 12:11:30.120269 : Cannot read memory at address 0x0000030B 12:11:30.120269 : Cannot read memory at address 0x0000038B 12:11:30.122266 : Cannot read memory at address 0x0000030B 12:11:30.122266 : Cannot read memory at address 0x0000038B 12:11:30.124259 : Cannot read memory at address 0x0000030B 12:11:30.124259 : Cannot read memory at address 0x0000038B 12:11:30.124259 : RawData event for Player #1: 12:11:30.124259 : Device rawinput data (Hex) = [ 00007544, 0000A938 ] 12:11:30.124259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.124259 : OnScreen Cursor Position (Px) = [ 879, 713 ] 12:11:30.124259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.124259 : ClientWindow Style = FullScreen 12:11:30.124259 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.124259 : Game Position (Hex) = [ 036F, 02C9 ] 12:11:30.125252 : Game Position (Dec) = [ 879, 713 ] 12:11:30.125252 : - 12:11:30.126253 : Cannot read memory at address 0x0000030B 12:11:30.126253 : Cannot read memory at address 0x0000038B 12:11:30.128246 : Cannot read memory at address 0x0000030B 12:11:30.128246 : Cannot read memory at address 0x0000038B 12:11:30.129118 : RawData event for Player #1: 12:11:30.129118 : Device rawinput data (Hex) = [ 00007528, 0000A98C ] 12:11:30.129118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.129929 : OnScreen Cursor Position (Px) = [ 878, 715 ] 12:11:30.129929 : Cannot read memory at address 0x0000030B 12:11:30.129929 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.129929 : Cannot read memory at address 0x0000038B 12:11:30.129929 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.129929 : Game Position (Hex) = [ 036E, 02CB ] 12:11:30.129929 : Game Position (Dec) = [ 878, 715 ] 12:11:30.129929 : - 12:11:30.131925 : Cannot read memory at address 0x0000030B 12:11:30.131925 : Cannot read memory at address 0x0000038B 12:11:30.132922 : RawData event for Player #1: 12:11:30.132922 : Device rawinput data (Hex) = [ 0000751C, 0000A9AC ] 12:11:30.132922 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.133918 : OnScreen Cursor Position (Px) = [ 878, 715 ] 12:11:30.133918 : Cannot read memory at address 0x0000030B 12:11:30.133918 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.133918 : ClientWindow Style = FullScreen 12:11:30.133918 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.133918 : Cannot read memory at address 0x0000038B 12:11:30.133918 : Game Position (Hex) = [ 036E, 02CB ] 12:11:30.133918 : Game Position (Dec) = [ 878, 715 ] 12:11:30.133918 : - 12:11:30.135911 : Cannot read memory at address 0x0000030B 12:11:30.135911 : Cannot read memory at address 0x0000038B 12:11:30.138415 : Cannot read memory at address 0x0000030B 12:11:30.138415 : Cannot read memory at address 0x0000038B 12:11:30.138415 : Device rawinput data (Hex) = [ 000074F8, 0000A9D8 ] 12:11:30.138415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.138415 : OnScreen Cursor Position (Px) = [ 877, 716 ] 12:11:30.138415 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.138415 : ClientWindow Style = FullScreen 12:11:30.138415 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.138415 : Game Position (Hex) = [ 036D, 02CC ] 12:11:30.138415 : Game Position (Dec) = [ 877, 716 ] 12:11:30.139455 : - 12:11:30.140456 : Cannot read memory at address 0x0000030B 12:11:30.140456 : Cannot read memory at address 0x0000038B 12:11:30.142449 : Cannot read memory at address 0x0000030B 12:11:30.142449 : Cannot read memory at address 0x0000038B 12:11:30.144442 : Cannot read memory at address 0x0000030B 12:11:30.144442 : Cannot read memory at address 0x0000038B 12:11:30.145435 : RawData event for Player #1: 12:11:30.145435 : Device rawinput data (Hex) = [ 0000750C, 0000AA00 ] 12:11:30.145435 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.145435 : OnScreen Cursor Position (Px) = [ 877, 717 ] 12:11:30.145435 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.145435 : ClientWindow Style = FullScreen 12:11:30.146432 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.146432 : Game Position (Hex) = [ 036D, 02CD ] 12:11:30.146432 : Cannot read memory at address 0x0000030B 12:11:30.146432 : Game Position (Dec) = [ 877, 717 ] 12:11:30.146432 : Cannot read memory at address 0x0000038B 12:11:30.146432 : - 12:11:30.147934 : Cannot read memory at address 0x0000030B 12:11:30.147934 : Cannot read memory at address 0x0000038B 12:11:30.149937 : Cannot read memory at address 0x0000030B 12:11:30.149937 : Cannot read memory at address 0x0000038B 12:11:30.151930 : Cannot read memory at address 0x0000030B 12:11:30.151930 : Cannot read memory at address 0x0000038B 12:11:30.151930 : RawData event for Player #1: 12:11:30.151930 : Device rawinput data (Hex) = [ 00007514, 0000AA2C ] 12:11:30.151930 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.152927 : OnScreen Cursor Position (Px) = [ 878, 717 ] 12:11:30.152927 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.152927 : ClientWindow Style = FullScreen 12:11:30.152927 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.152927 : Game Position (Hex) = [ 036E, 02CD ] 12:11:30.152927 : Game Position (Dec) = [ 878, 717 ] 12:11:30.152927 : - 12:11:30.153928 : Cannot read memory at address 0x0000030B 12:11:30.153928 : Cannot read memory at address 0x0000038B 12:11:30.155921 : Cannot read memory at address 0x0000030B 12:11:30.155921 : Cannot read memory at address 0x0000038B 12:11:30.157915 : Cannot read memory at address 0x0000030B 12:11:30.157915 : Cannot read memory at address 0x0000038B 12:11:30.158419 : RawData event for Player #1: 12:11:30.158419 : Device rawinput data (Hex) = [ 000074F0, 0000AA50 ] 12:11:30.158419 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.158419 : OnScreen Cursor Position (Px) = [ 877, 718 ] 12:11:30.158419 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.158419 : ClientWindow Style = FullScreen 12:11:30.158419 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.158419 : Game Position (Hex) = [ 036D, 02CE ] 12:11:30.158419 : Game Position (Dec) = [ 877, 718 ] 12:11:30.158419 : - 12:11:30.159424 : Cannot read memory at address 0x0000030B 12:11:30.159424 : Cannot read memory at address 0x0000038B 12:11:30.161422 : Cannot read memory at address 0x0000030B 12:11:30.161422 : Cannot read memory at address 0x0000038B 12:11:30.163412 : Cannot read memory at address 0x0000030B 12:11:30.163412 : Cannot read memory at address 0x0000038B 12:11:30.165405 : Cannot read memory at address 0x0000030B 12:11:30.165405 : RawData event for Player #1: 12:11:30.165405 : Cannot read memory at address 0x0000038B 12:11:30.165405 : Device rawinput data (Hex) = [ 000074F0, 0000AA50 ] 12:11:30.165405 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.165405 : OnScreen Cursor Position (Px) = [ 877, 718 ] 12:11:30.165405 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.165405 : ClientWindow Style = FullScreen 12:11:30.166401 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.166401 : Game Position (Hex) = [ 036D, 02CE ] 12:11:30.166401 : Game Position (Dec) = [ 877, 718 ] 12:11:30.166401 : - 12:11:30.167398 : Cannot read memory at address 0x0000030B 12:11:30.167398 : Cannot read memory at address 0x0000038B 12:11:30.168901 : Cannot read memory at address 0x0000030B 12:11:30.168901 : Cannot read memory at address 0x0000038B 12:11:30.170243 : Cannot read memory at address 0x0000030B 12:11:30.170243 : Cannot read memory at address 0x0000038B 12:11:30.172251 : Cannot read memory at address 0x0000030B 12:11:30.172251 : Cannot read memory at address 0x0000038B 12:11:30.172251 : RawData event for Player #1: 12:11:30.172251 : Device rawinput data (Hex) = [ 000074EC, 0000AA78 ] 12:11:30.172251 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.172251 : OnScreen Cursor Position (Px) = [ 876, 719 ] 12:11:30.173244 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.173244 : ClientWindow Style = FullScreen 12:11:30.173244 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.173244 : Game Position (Hex) = [ 036C, 02CF ] 12:11:30.173244 : Game Position (Dec) = [ 876, 719 ] 12:11:30.173244 : - 12:11:30.174240 : Cannot read memory at address 0x0000030B 12:11:30.174240 : Cannot read memory at address 0x0000038B 12:11:30.176235 : Cannot read memory at address 0x0000030B 12:11:30.176235 : Cannot read memory at address 0x0000038B 12:11:30.178227 : Cannot read memory at address 0x0000030B 12:11:30.178227 : Cannot read memory at address 0x0000038B 12:11:30.179116 : RawData event for Player #1: 12:11:30.179116 : Device rawinput data (Hex) = [ 000074EC, 0000AA78 ] 12:11:30.179890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.179890 : OnScreen Cursor Position (Px) = [ 876, 719 ] 12:11:30.179890 : Cannot read memory at address 0x0000030B 12:11:30.179890 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.179890 : ClientWindow Style = FullScreen 12:11:30.179890 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.179890 : Game Position (Hex) = [ 036C, 02CF ] 12:11:30.179890 : Game Position (Dec) = [ 876, 719 ] 12:11:30.179890 : - 12:11:30.181886 : Cannot read memory at address 0x0000030B 12:11:30.181886 : Cannot read memory at address 0x0000038B 12:11:30.183879 : Cannot read memory at address 0x0000030B 12:11:30.183879 : Cannot read memory at address 0x0000038B 12:11:30.185876 : Cannot read memory at address 0x0000030B 12:11:30.185876 : Cannot read memory at address 0x0000038B 12:11:30.185876 : RawData event for Player #1: 12:11:30.185876 : Device rawinput data (Hex) = [ 000074E4, 0000AA70 ] 12:11:30.186869 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.186869 : OnScreen Cursor Position (Px) = [ 876, 719 ] 12:11:30.186869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.186869 : ClientWindow Style = FullScreen 12:11:30.186869 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.186869 : Game Position (Hex) = [ 036C, 02CF ] 12:11:30.186869 : Game Position (Dec) = [ 876, 719 ] 12:11:30.186869 : - 12:11:30.188376 : Cannot read memory at address 0x0000030B 12:11:30.188376 : Cannot read memory at address 0x0000038B 12:11:30.190412 : Cannot read memory at address 0x0000030B 12:11:30.190412 : Cannot read memory at address 0x0000038B 12:11:30.192916 : Cannot read memory at address 0x0000030B 12:11:30.192916 : Cannot read memory at address 0x0000038B 12:11:30.192916 : RawData event for Player #1: 12:11:30.192916 : Device rawinput data (Hex) = [ 000074E4, 0000AA70 ] 12:11:30.192916 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.192916 : OnScreen Cursor Position (Px) = [ 876, 719 ] 12:11:30.193952 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.193952 : ClientWindow Style = FullScreen 12:11:30.193952 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.193952 : Game Position (Hex) = [ 036C, 02CF ] 12:11:30.193952 : Game Position (Dec) = [ 876, 719 ] 12:11:30.193952 : - 12:11:30.194953 : Cannot read memory at address 0x0000030B 12:11:30.194953 : Cannot read memory at address 0x0000038B 12:11:30.196942 : Cannot read memory at address 0x0000030B 12:11:30.196942 : Cannot read memory at address 0x0000038B 12:11:30.198444 : Cannot read memory at address 0x0000030B 12:11:30.198444 : Cannot read memory at address 0x0000038B 12:11:30.199450 : RawData event for Player #1: 12:11:30.199450 : Device rawinput data (Hex) = [ 000074BC, 0000AA14 ] 12:11:30.199450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.199450 : OnScreen Cursor Position (Px) = [ 875, 717 ] 12:11:30.199450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.199450 : ClientWindow Style = FullScreen 12:11:30.199450 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.199450 : Game Position (Hex) = [ 036B, 02CD ] 12:11:30.199450 : Game Position (Dec) = [ 875, 717 ] 12:11:30.200447 : - 12:11:30.200447 : Cannot read memory at address 0x0000030B 12:11:30.200447 : Cannot read memory at address 0x0000038B 12:11:30.202440 : Cannot read memory at address 0x0000030B 12:11:30.202440 : Cannot read memory at address 0x0000038B 12:11:30.204438 : Cannot read memory at address 0x0000030B 12:11:30.204438 : Cannot read memory at address 0x0000038B 12:11:30.206431 : Cannot read memory at address 0x0000030B 12:11:30.206431 : RawData event for Player #1: 12:11:30.206431 : Cannot read memory at address 0x0000038B 12:11:30.206431 : Device rawinput data (Hex) = [ 000074BC, 0000AA14 ] 12:11:30.206431 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.206431 : OnScreen Cursor Position (Px) = [ 875, 717 ] 12:11:30.206431 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.206431 : ClientWindow Style = FullScreen 12:11:30.206431 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.206431 : Game Position (Hex) = [ 036B, 02CD ] 12:11:30.206431 : Game Position (Dec) = [ 875, 717 ] 12:11:30.206431 : - 12:11:30.207935 : Cannot read memory at address 0x0000030B 12:11:30.207935 : Cannot read memory at address 0x0000038B 12:11:30.209681 : Cannot read memory at address 0x0000030B 12:11:30.209681 : Cannot read memory at address 0x0000038B 12:11:30.211677 : Cannot read memory at address 0x0000030B 12:11:30.211677 : Cannot read memory at address 0x0000038B 12:11:30.213670 : RawData event for Player #1: 12:11:30.213670 : Cannot read memory at address 0x0000030B 12:11:30.213670 : Device rawinput data (Hex) = [ 000074DC, 0000A9E8 ] 12:11:30.213670 : Cannot read memory at address 0x0000038B 12:11:30.213670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.213670 : OnScreen Cursor Position (Px) = [ 876, 716 ] 12:11:30.213670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.213670 : ClientWindow Style = FullScreen 12:11:30.213670 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.213670 : Game Position (Hex) = [ 036C, 02CC ] 12:11:30.213670 : Game Position (Dec) = [ 876, 716 ] 12:11:30.214667 : - 12:11:30.215664 : Cannot read memory at address 0x0000030B 12:11:30.215664 : Cannot read memory at address 0x0000038B 12:11:30.218174 : Cannot read memory at address 0x0000030B 12:11:30.218174 : Cannot read memory at address 0x0000038B 12:11:30.218174 : RawData event for Player #1: 12:11:30.218174 : Device rawinput data (Hex) = [ 00007538, 0000A9D0 ] 12:11:30.218174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.218174 : OnScreen Cursor Position (Px) = [ 879, 716 ] 12:11:30.218174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.218174 : ClientWindow Style = FullScreen 12:11:30.219210 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.219210 : Game Position (Hex) = [ 036F, 02CC ] 12:11:30.219210 : Game Position (Dec) = [ 879, 716 ] 12:11:30.219210 : - 12:11:30.220210 : Cannot read memory at address 0x0000030B 12:11:30.220210 : Cannot read memory at address 0x0000038B 12:11:30.222204 : Cannot read memory at address 0x0000030B 12:11:30.222204 : Cannot read memory at address 0x0000038B 12:11:30.222204 : RawData event for Player #1: 12:11:30.222204 : Device rawinput data (Hex) = [ 00007538, 0000A9A8 ] 12:11:30.222204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.222204 : OnScreen Cursor Position (Px) = [ 879, 715 ] 12:11:30.222204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.222204 : ClientWindow Style = FullScreen 12:11:30.223196 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.223196 : Game Position (Hex) = [ 036F, 02CB ] 12:11:30.223196 : Game Position (Dec) = [ 879, 715 ] 12:11:30.223196 : - 12:11:30.224197 : Cannot read memory at address 0x0000030B 12:11:30.224197 : Cannot read memory at address 0x0000038B 12:11:30.226191 : Cannot read memory at address 0x0000030B 12:11:30.226191 : Cannot read memory at address 0x0000038B 12:11:30.227187 : RawData event for Player #1: 12:11:30.227187 : Device rawinput data (Hex) = [ 00007538, 0000A978 ] 12:11:30.227187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.227187 : OnScreen Cursor Position (Px) = [ 879, 714 ] 12:11:30.228180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.228180 : Cannot read memory at address 0x0000030B 12:11:30.228180 : ClientWindow Style = FullScreen 12:11:30.228180 : Cannot read memory at address 0x0000038B 12:11:30.228682 : Game Position (Hex) = [ 036F, 02CA ] 12:11:30.228682 : Game Position (Dec) = [ 879, 714 ] 12:11:30.228682 : - 12:11:30.230678 : Cannot read memory at address 0x0000030B 12:11:30.230678 : Cannot read memory at address 0x0000038B 12:11:30.232671 : RawData event for Player #1: 12:11:30.232671 : Cannot read memory at address 0x0000030B 12:11:30.232671 : Device rawinput data (Hex) = [ 0000758C, 0000A960 ] 12:11:30.232671 : Cannot read memory at address 0x0000038B 12:11:30.232671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.232671 : OnScreen Cursor Position (Px) = [ 881, 714 ] 12:11:30.232671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.232671 : ClientWindow Style = FullScreen 12:11:30.232671 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.232671 : Game Position (Hex) = [ 0371, 02CA ] 12:11:30.233668 : Game Position (Dec) = [ 881, 714 ] 12:11:30.233668 : - 12:11:30.234664 : Cannot read memory at address 0x0000030B 12:11:30.234664 : Cannot read memory at address 0x0000038B 12:11:30.236658 : Cannot read memory at address 0x0000030B 12:11:30.236658 : Cannot read memory at address 0x0000038B 12:11:30.238160 : Cannot read memory at address 0x0000030B 12:11:30.238160 : Cannot read memory at address 0x0000038B 12:11:30.239172 : RawData event for Player #1: 12:11:30.239755 : Cannot read memory at address 0x0000030B 12:11:30.239755 : Device rawinput data (Hex) = [ 00007544, 0000A938 ] 12:11:30.239755 : Cannot read memory at address 0x0000038B 12:11:30.239755 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.239755 : OnScreen Cursor Position (Px) = [ 879, 713 ] 12:11:30.239755 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.239755 : ClientWindow Style = FullScreen 12:11:30.239755 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.239755 : Game Position (Hex) = [ 036F, 02C9 ] 12:11:30.239755 : Game Position (Dec) = [ 879, 713 ] 12:11:30.239755 : - 12:11:30.241754 : Cannot read memory at address 0x0000030B 12:11:30.241754 : Cannot read memory at address 0x0000038B 12:11:30.243748 : Cannot read memory at address 0x0000030B 12:11:30.243748 : Cannot read memory at address 0x0000038B 12:11:30.245738 : Cannot read memory at address 0x0000030B 12:11:30.245738 : Cannot read memory at address 0x0000038B 12:11:30.246734 : RawData event for Player #1: 12:11:30.246734 : Device rawinput data (Hex) = [ 00007594, 0000A91C ] 12:11:30.246734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.246734 : OnScreen Cursor Position (Px) = [ 881, 713 ] 12:11:30.246734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.246734 : ClientWindow Style = FullScreen 12:11:30.246734 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.246734 : Game Position (Hex) = [ 0371, 02C9 ] 12:11:30.246734 : Game Position (Dec) = [ 881, 713 ] 12:11:30.246734 : - 12:11:30.248237 : Cannot read memory at address 0x0000030B 12:11:30.248237 : Cannot read memory at address 0x0000038B 12:11:30.250241 : Cannot read memory at address 0x0000030B 12:11:30.250241 : Cannot read memory at address 0x0000038B 12:11:30.252234 : Cannot read memory at address 0x0000030B 12:11:30.252234 : Cannot read memory at address 0x0000038B 12:11:30.252234 : RawData event for Player #1: 12:11:30.252234 : Device rawinput data (Hex) = [ 000075EC, 0000A878 ] 12:11:30.252234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.252234 : OnScreen Cursor Position (Px) = [ 884, 710 ] 12:11:30.252234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.252234 : ClientWindow Style = FullScreen 12:11:30.252234 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.252234 : Game Position (Hex) = [ 0374, 02C6 ] 12:11:30.253231 : Game Position (Dec) = [ 884, 710 ] 12:11:30.253231 : - 12:11:30.254228 : Cannot read memory at address 0x0000030B 12:11:30.254228 : Cannot read memory at address 0x0000038B 12:11:30.256221 : Cannot read memory at address 0x0000030B 12:11:30.256221 : Cannot read memory at address 0x0000038B 12:11:30.258214 : Cannot read memory at address 0x0000030B 12:11:30.258214 : Cannot read memory at address 0x0000038B 12:11:30.258717 : RawData event for Player #1: 12:11:30.259716 : Device rawinput data (Hex) = [ 00007608, 0000A888 ] 12:11:30.259716 : Cannot read memory at address 0x0000030B 12:11:30.259716 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.259716 : Cannot read memory at address 0x0000038B 12:11:30.259716 : OnScreen Cursor Position (Px) = [ 885, 711 ] 12:11:30.259716 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.259716 : ClientWindow Style = FullScreen 12:11:30.259716 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.259716 : Game Position (Hex) = [ 0375, 02C7 ] 12:11:30.259716 : Game Position (Dec) = [ 885, 711 ] 12:11:30.259716 : - 12:11:30.261709 : Cannot read memory at address 0x0000030B 12:11:30.261709 : Cannot read memory at address 0x0000038B 12:11:30.263702 : Cannot read memory at address 0x0000030B 12:11:30.263702 : Cannot read memory at address 0x0000038B 12:11:30.265696 : Cannot read memory at address 0x0000030B 12:11:30.265696 : Cannot read memory at address 0x0000038B 12:11:30.265696 : RawData event for Player #1: 12:11:30.266692 : Device rawinput data (Hex) = [ 00007648, 0000A840 ] 12:11:30.266692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.266692 : OnScreen Cursor Position (Px) = [ 887, 709 ] 12:11:30.266692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.266692 : ClientWindow Style = FullScreen 12:11:30.266692 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.266692 : Game Position (Hex) = [ 0377, 02C5 ] 12:11:30.266692 : Game Position (Dec) = [ 887, 709 ] 12:11:30.266692 : - 12:11:30.268195 : Cannot read memory at address 0x0000030B 12:11:30.268195 : Cannot read memory at address 0x0000038B 12:11:30.270236 : Cannot read memory at address 0x0000030B 12:11:30.270236 : Cannot read memory at address 0x0000038B 12:11:30.272229 : Cannot read memory at address 0x0000030B 12:11:30.272229 : Cannot read memory at address 0x0000038B 12:11:30.273226 : RawData event for Player #1: 12:11:30.273226 : Device rawinput data (Hex) = [ 00007688, 0000A7D0 ] 12:11:30.273226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.273226 : OnScreen Cursor Position (Px) = [ 888, 707 ] 12:11:30.273226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.273226 : ClientWindow Style = FullScreen 12:11:30.273226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.273226 : Game Position (Hex) = [ 0378, 02C3 ] 12:11:30.274223 : Game Position (Dec) = [ 888, 707 ] 12:11:30.274223 : - 12:11:30.274223 : Cannot read memory at address 0x0000038B 12:11:30.276216 : Cannot read memory at address 0x0000030B 12:11:30.276216 : Cannot read memory at address 0x0000038B 12:11:30.278209 : Cannot read memory at address 0x0000030B 12:11:30.278209 : Cannot read memory at address 0x0000038B 12:11:30.279710 : Cannot read memory at address 0x0000030B 12:11:30.279710 : Cannot read memory at address 0x0000038B 12:11:30.279710 : RawData event for Player #1: 12:11:30.280707 : Device rawinput data (Hex) = [ 000076B0, 0000A7D4 ] 12:11:30.280707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.280707 : OnScreen Cursor Position (Px) = [ 890, 708 ] 12:11:30.280707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.280707 : ClientWindow Style = FullScreen 12:11:30.280707 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.280707 : Game Position (Hex) = [ 037A, 02C4 ] 12:11:30.280707 : Game Position (Dec) = [ 890, 708 ] 12:11:30.280707 : - 12:11:30.281703 : Cannot read memory at address 0x0000030B 12:11:30.281703 : RawData event for Player #1: 12:11:30.281703 : Cannot read memory at address 0x0000038B 12:11:30.281703 : Device rawinput data (Hex) = [ 000076B0, 0000A7D4 ] 12:11:30.281703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.281703 : OnScreen Cursor Position (Px) = [ 890, 708 ] 12:11:30.281703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.281703 : ClientWindow Style = FullScreen 12:11:30.281703 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.281703 : Game Position (Hex) = [ 037A, 02C4 ] 12:11:30.282701 : Game Position (Dec) = [ 890, 708 ] 12:11:30.282701 : Controller Buttons Events : OnScreenTriggerDown 12:11:30.282701 : - 12:11:30.283697 : Cannot read memory at address 0x0000030B 12:11:30.283697 : Cannot read memory at address 0x0000038B 12:11:30.285690 : Cannot read memory at address 0x0000030B 12:11:30.285690 : Cannot read memory at address 0x0000038B 12:11:30.288189 : Cannot read memory at address 0x0000030B 12:11:30.288189 : Cannot read memory at address 0x0000038B 12:11:30.288189 : RawData event for Player #1: 12:11:30.288189 : Device rawinput data (Hex) = [ 00007710, 0000A79C ] 12:11:30.288189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.288189 : OnScreen Cursor Position (Px) = [ 892, 707 ] 12:11:30.288189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.288189 : ClientWindow Style = FullScreen 12:11:30.288189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.289195 : Game Position (Hex) = [ 037C, 02C3 ] 12:11:30.289195 : Game Position (Dec) = [ 892, 707 ] 12:11:30.289195 : - 12:11:30.290191 : Cannot read memory at address 0x0000030B 12:11:30.290191 : Cannot read memory at address 0x0000038B 12:11:30.292184 : Cannot read memory at address 0x0000030B 12:11:30.292184 : Cannot read memory at address 0x0000038B 12:11:30.293684 : Cannot read memory at address 0x0000030B 12:11:30.293684 : Cannot read memory at address 0x0000038B 12:11:30.295679 : RawData event for Player #1: 12:11:30.295679 : Cannot read memory at address 0x0000030B 12:11:30.295679 : Device rawinput data (Hex) = [ 00007710, 0000A790 ] 12:11:30.295679 : Cannot read memory at address 0x0000038B 12:11:30.295679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.295679 : OnScreen Cursor Position (Px) = [ 892, 706 ] 12:11:30.295679 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.295679 : ClientWindow Style = FullScreen 12:11:30.295679 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.295679 : Game Position (Hex) = [ 037C, 02C2 ] 12:11:30.295679 : Game Position (Dec) = [ 892, 706 ] 12:11:30.295679 : - 12:11:30.298178 : Cannot read memory at address 0x0000030B 12:11:30.298178 : Cannot read memory at address 0x0000038B 12:11:30.300182 : Cannot read memory at address 0x0000030B 12:11:30.300182 : Cannot read memory at address 0x0000038B 12:11:30.301178 : RawData event for Player #1: 12:11:30.301178 : Device rawinput data (Hex) = [ 00007738, 0000A78C ] 12:11:30.301178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.301178 : OnScreen Cursor Position (Px) = [ 894, 706 ] 12:11:30.301178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.301178 : ClientWindow Style = FullScreen 12:11:30.301178 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.301178 : Game Position (Hex) = [ 037E, 02C2 ] 12:11:30.302175 : Game Position (Dec) = [ 894, 706 ] 12:11:30.302175 : Cannot read memory at address 0x0000030B 12:11:30.302175 : - 12:11:30.302175 : Cannot read memory at address 0x0000038B 12:11:30.304168 : Cannot read memory at address 0x0000030B 12:11:30.304168 : Cannot read memory at address 0x0000038B 12:11:30.306161 : Cannot read memory at address 0x0000030B 12:11:30.306161 : Cannot read memory at address 0x0000038B 12:11:30.308155 : Cannot read memory at address 0x0000030B 12:11:30.308155 : Cannot read memory at address 0x0000038B 12:11:30.308155 : RawData event for Player #1: 12:11:30.308657 : Device rawinput data (Hex) = [ 00007734, 0000A798 ] 12:11:30.308657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.308657 : OnScreen Cursor Position (Px) = [ 894, 707 ] 12:11:30.308657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.308657 : ClientWindow Style = FullScreen 12:11:30.308657 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.308657 : Game Position (Hex) = [ 037E, 02C3 ] 12:11:30.308657 : Game Position (Dec) = [ 894, 707 ] 12:11:30.308657 : - 12:11:30.309656 : Cannot read memory at address 0x0000030B 12:11:30.309656 : Cannot read memory at address 0x0000038B 12:11:30.311653 : Cannot read memory at address 0x0000030B 12:11:30.311653 : Cannot read memory at address 0x0000038B 12:11:30.313642 : Cannot read memory at address 0x0000030B 12:11:30.313642 : Cannot read memory at address 0x0000038B 12:11:30.315635 : Cannot read memory at address 0x0000030B 12:11:30.315635 : RawData event for Player #1: 12:11:30.315635 : Cannot read memory at address 0x0000038B 12:11:30.315635 : Device rawinput data (Hex) = [ 00007738, 0000A798 ] 12:11:30.315635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.315635 : OnScreen Cursor Position (Px) = [ 894, 707 ] 12:11:30.315635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.315635 : ClientWindow Style = FullScreen 12:11:30.315635 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.315635 : Game Position (Hex) = [ 037E, 02C3 ] 12:11:30.315635 : Game Position (Dec) = [ 894, 707 ] 12:11:30.316632 : - 12:11:30.318134 : Cannot read memory at address 0x0000030B 12:11:30.318134 : Cannot read memory at address 0x0000038B 12:11:30.320137 : Cannot read memory at address 0x0000030B 12:11:30.320137 : Cannot read memory at address 0x0000038B 12:11:30.322130 : Cannot read memory at address 0x0000030B 12:11:30.322130 : Cannot read memory at address 0x0000038B 12:11:30.322130 : RawData event for Player #1: 12:11:30.322130 : Device rawinput data (Hex) = [ 00007740, 0000A798 ] 12:11:30.322130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.322130 : OnScreen Cursor Position (Px) = [ 894, 707 ] 12:11:30.322130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.322130 : ClientWindow Style = FullScreen 12:11:30.322130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.322130 : Game Position (Hex) = [ 037E, 02C3 ] 12:11:30.323127 : Game Position (Dec) = [ 894, 707 ] 12:11:30.323127 : - 12:11:30.324124 : Cannot read memory at address 0x0000030B 12:11:30.324124 : Cannot read memory at address 0x0000038B 12:11:30.326117 : Cannot read memory at address 0x0000030B 12:11:30.326117 : Cannot read memory at address 0x0000038B 12:11:30.328114 : Cannot read memory at address 0x0000030B 12:11:30.328114 : Cannot read memory at address 0x0000038B 12:11:30.329109 : RawData event for Player #1: 12:11:30.329109 : Device rawinput data (Hex) = [ 00007754, 0000A770 ] 12:11:30.329109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.329907 : OnScreen Cursor Position (Px) = [ 894, 706 ] 12:11:30.329907 : Cannot read memory at address 0x0000030B 12:11:30.329907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.329907 : ClientWindow Style = FullScreen 12:11:30.329907 : Cannot read memory at address 0x0000038B 12:11:30.329907 : Game Position (Hex) = [ 037E, 02C2 ] 12:11:30.329907 : Game Position (Dec) = [ 894, 706 ] 12:11:30.329907 : - 12:11:30.331903 : Cannot read memory at address 0x0000030B 12:11:30.331903 : Cannot read memory at address 0x0000038B 12:11:30.333896 : Cannot read memory at address 0x0000030B 12:11:30.333896 : Cannot read memory at address 0x0000038B 12:11:30.335889 : Cannot read memory at address 0x0000030B 12:11:30.335889 : Cannot read memory at address 0x0000038B 12:11:30.335889 : RawData event for Player #1: 12:11:30.335889 : Device rawinput data (Hex) = [ 0000776C, 0000A720 ] 12:11:30.335889 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.335889 : OnScreen Cursor Position (Px) = [ 895, 705 ] 12:11:30.336886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.336886 : ClientWindow Style = FullScreen 12:11:30.336886 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.336886 : Game Position (Hex) = [ 037F, 02C1 ] 12:11:30.336886 : Game Position (Dec) = [ 895, 705 ] 12:11:30.336886 : - 12:11:30.338388 : Cannot read memory at address 0x0000030B 12:11:30.338388 : Cannot read memory at address 0x0000038B 12:11:30.340392 : Cannot read memory at address 0x0000030B 12:11:30.340392 : Cannot read memory at address 0x0000038B 12:11:30.342389 : Cannot read memory at address 0x0000030B 12:11:30.342389 : Cannot read memory at address 0x0000038B 12:11:30.342389 : RawData event for Player #1: 12:11:30.342389 : Device rawinput data (Hex) = [ 00007774, 0000A628 ] 12:11:30.342389 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.342389 : OnScreen Cursor Position (Px) = [ 895, 700 ] 12:11:30.342389 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.342389 : ClientWindow Style = FullScreen 12:11:30.342389 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.342389 : Game Position (Hex) = [ 037F, 02BC ] 12:11:30.342389 : Game Position (Dec) = [ 895, 700 ] 12:11:30.342389 : - 12:11:30.344383 : Cannot read memory at address 0x0000030B 12:11:30.344383 : Cannot read memory at address 0x0000038B 12:11:30.346372 : Cannot read memory at address 0x0000030B 12:11:30.346372 : Cannot read memory at address 0x0000038B 12:11:30.348365 : Cannot read memory at address 0x0000030B 12:11:30.348365 : Cannot read memory at address 0x0000038B 12:11:30.348867 : RawData event for Player #1: 12:11:30.348867 : Device rawinput data (Hex) = [ 0000777C, 0000A654 ] 12:11:30.348867 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.349866 : OnScreen Cursor Position (Px) = [ 896, 701 ] 12:11:30.349866 : Cannot read memory at address 0x0000030B 12:11:30.349866 : Cannot read memory at address 0x0000038B 12:11:30.349866 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.349866 : ClientWindow Style = FullScreen 12:11:30.349866 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.349866 : Game Position (Hex) = [ 0380, 02BD ] 12:11:30.349866 : Game Position (Dec) = [ 896, 701 ] 12:11:30.349866 : - 12:11:30.351859 : Cannot read memory at address 0x0000030B 12:11:30.351859 : Cannot read memory at address 0x0000038B 12:11:30.353853 : Cannot read memory at address 0x0000030B 12:11:30.353853 : Cannot read memory at address 0x0000038B 12:11:30.355846 : Cannot read memory at address 0x0000030B 12:11:30.355846 : Cannot read memory at address 0x0000038B 12:11:30.355846 : RawData event for Player #1: 12:11:30.355846 : Device rawinput data (Hex) = [ 00007784, 0000A628 ] 12:11:30.355846 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.356843 : OnScreen Cursor Position (Px) = [ 896, 700 ] 12:11:30.356843 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.356843 : ClientWindow Style = FullScreen 12:11:30.356843 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.356843 : Game Position (Hex) = [ 0380, 02BC ] 12:11:30.356843 : Game Position (Dec) = [ 896, 700 ] 12:11:30.356843 : - 12:11:30.358349 : Cannot read memory at address 0x0000030B 12:11:30.358349 : Cannot read memory at address 0x0000038B 12:11:30.360385 : Cannot read memory at address 0x0000030B 12:11:30.360385 : Cannot read memory at address 0x0000038B 12:11:30.362374 : Cannot read memory at address 0x0000030B 12:11:30.362374 : Cannot read memory at address 0x0000038B 12:11:30.363371 : RawData event for Player #1: 12:11:30.363371 : Device rawinput data (Hex) = [ 0000777C, 0000A5FC ] 12:11:30.363371 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.363371 : OnScreen Cursor Position (Px) = [ 896, 700 ] 12:11:30.363371 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.363371 : ClientWindow Style = FullScreen 12:11:30.363371 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.363371 : Game Position (Hex) = [ 0380, 02BC ] 12:11:30.363371 : Game Position (Dec) = [ 896, 700 ] 12:11:30.363371 : - 12:11:30.364367 : Cannot read memory at address 0x0000030B 12:11:30.364367 : Cannot read memory at address 0x0000038B 12:11:30.366361 : Cannot read memory at address 0x0000030B 12:11:30.366361 : Cannot read memory at address 0x0000038B 12:11:30.368354 : Cannot read memory at address 0x0000030B 12:11:30.368354 : Cannot read memory at address 0x0000038B 12:11:30.369855 : Cannot read memory at address 0x0000030B 12:11:30.369855 : Cannot read memory at address 0x0000038B 12:11:30.369855 : RawData event for Player #1: 12:11:30.369855 : Device rawinput data (Hex) = [ 0000777C, 0000A5D8 ] 12:11:30.369855 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.369855 : OnScreen Cursor Position (Px) = [ 896, 699 ] 12:11:30.370852 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.370852 : ClientWindow Style = FullScreen 12:11:30.370852 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.370852 : Game Position (Hex) = [ 0380, 02BB ] 12:11:30.370852 : Game Position (Dec) = [ 896, 699 ] 12:11:30.370852 : - 12:11:30.371848 : Cannot read memory at address 0x0000030B 12:11:30.371848 : Cannot read memory at address 0x0000038B 12:11:30.373846 : Cannot read memory at address 0x0000030B 12:11:30.373846 : Cannot read memory at address 0x0000038B 12:11:30.375839 : Cannot read memory at address 0x0000030B 12:11:30.375839 : Cannot read memory at address 0x0000038B 12:11:30.376831 : RawData event for Player #1: 12:11:30.376831 : Device rawinput data (Hex) = [ 0000777C, 0000A5D8 ] 12:11:30.376831 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.376831 : OnScreen Cursor Position (Px) = [ 896, 699 ] 12:11:30.376831 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.376831 : ClientWindow Style = FullScreen 12:11:30.376831 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.376831 : Game Position (Hex) = [ 0380, 02BB ] 12:11:30.376831 : Game Position (Dec) = [ 896, 699 ] 12:11:30.376831 : - 12:11:30.378334 : Cannot read memory at address 0x0000030B 12:11:30.378334 : Cannot read memory at address 0x0000038B 12:11:30.380338 : Cannot read memory at address 0x0000030B 12:11:30.380338 : Cannot read memory at address 0x0000038B 12:11:30.382331 : Cannot read memory at address 0x0000030B 12:11:30.382331 : Cannot read memory at address 0x0000038B 12:11:30.382331 : RawData event for Player #1: 12:11:30.382331 : Device rawinput data (Hex) = [ 0000EA18, 0000973C ] 12:11:30.382331 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.382331 : OnScreen Cursor Position (Px) = [ 1755, 638 ] 12:11:30.382331 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.382331 : ClientWindow Style = FullScreen 12:11:30.382331 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.382331 : Game Position (Hex) = [ 06DB, 027E ] 12:11:30.382331 : Game Position (Dec) = [ 1755, 638 ] 12:11:30.382331 : - 12:11:30.384324 : Cannot read memory at address 0x0000030B 12:11:30.384324 : Cannot read memory at address 0x0000038B 12:11:30.386317 : Cannot read memory at address 0x0000030B 12:11:30.386317 : Cannot read memory at address 0x0000038B 12:11:30.388311 : Cannot read memory at address 0x0000030B 12:11:30.388311 : Cannot read memory at address 0x0000038B 12:11:30.388311 : RawData event for Player #1: 12:11:30.388311 : Device rawinput data (Hex) = [ 000077C0, 0000A660 ] 12:11:30.388311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.388813 : OnScreen Cursor Position (Px) = [ 898, 701 ] 12:11:30.388813 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.388813 : ClientWindow Style = FullScreen 12:11:30.388813 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.388813 : Game Position (Hex) = [ 0382, 02BD ] 12:11:30.388813 : Game Position (Dec) = [ 898, 701 ] 12:11:30.388813 : - 12:11:30.389775 : Cannot read memory at address 0x0000030B 12:11:30.389775 : Cannot read memory at address 0x0000038B 12:11:30.391776 : Cannot read memory at address 0x0000030B 12:11:30.391776 : Cannot read memory at address 0x0000038B 12:11:30.393341 : Cannot read memory at address 0x0000030B 12:11:30.393341 : Cannot read memory at address 0x0000038B 12:11:30.395339 : Cannot read memory at address 0x0000030B 12:11:30.395339 : Cannot read memory at address 0x0000038B 12:11:30.395339 : RawData event for Player #1: 12:11:30.395339 : Device rawinput data (Hex) = [ 000077C0, 0000A660 ] 12:11:30.395339 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.395339 : OnScreen Cursor Position (Px) = [ 898, 701 ] 12:11:30.395339 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.395339 : ClientWindow Style = FullScreen 12:11:30.395339 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.395339 : Game Position (Hex) = [ 0382, 02BD ] 12:11:30.396335 : Game Position (Dec) = [ 898, 701 ] 12:11:30.396335 : - 12:11:30.397333 : Cannot read memory at address 0x0000030B 12:11:30.397333 : Cannot read memory at address 0x0000038B 12:11:30.398831 : Cannot read memory at address 0x0000030B 12:11:30.398831 : Cannot read memory at address 0x0000038B 12:11:30.400827 : Cannot read memory at address 0x0000030B 12:11:30.400827 : Cannot read memory at address 0x0000038B 12:11:30.401823 : RawData event for Player #1: 12:11:30.401823 : Device rawinput data (Hex) = [ 000077C0, 0000A688 ] 12:11:30.401823 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.402820 : OnScreen Cursor Position (Px) = [ 898, 702 ] 12:11:30.402820 : Cannot read memory at address 0x0000030B 12:11:30.402820 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.402820 : Cannot read memory at address 0x0000038B 12:11:30.402820 : ClientWindow Style = FullScreen 12:11:30.402820 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.402820 : Game Position (Hex) = [ 0382, 02BE ] 12:11:30.402820 : Game Position (Dec) = [ 898, 702 ] 12:11:30.402820 : - 12:11:30.404813 : Cannot read memory at address 0x0000030B 12:11:30.404813 : Cannot read memory at address 0x0000038B 12:11:30.406811 : Cannot read memory at address 0x0000030B 12:11:30.406811 : Cannot read memory at address 0x0000038B 12:11:30.408319 : Cannot read memory at address 0x0000030B 12:11:30.408319 : Cannot read memory at address 0x0000038B 12:11:30.409353 : RawData event for Player #1: 12:11:30.409353 : Device rawinput data (Hex) = [ 000077C0, 0000A688 ] 12:11:30.409353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.409353 : OnScreen Cursor Position (Px) = [ 898, 702 ] 12:11:30.409353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.409353 : ClientWindow Style = FullScreen 12:11:30.409353 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.409353 : Game Position (Hex) = [ 0382, 02BE ] 12:11:30.409353 : Game Position (Dec) = [ 898, 702 ] 12:11:30.409353 : - 12:11:30.410350 : Cannot read memory at address 0x0000030B 12:11:30.410350 : Cannot read memory at address 0x0000038B 12:11:30.412343 : Cannot read memory at address 0x0000030B 12:11:30.412343 : Cannot read memory at address 0x0000038B 12:11:30.414337 : Cannot read memory at address 0x0000030B 12:11:30.414337 : Cannot read memory at address 0x0000038B 12:11:30.416330 : Cannot read memory at address 0x0000030B 12:11:30.416330 : Cannot read memory at address 0x0000038B 12:11:30.416330 : RawData event for Player #1: 12:11:30.416330 : Device rawinput data (Hex) = [ 000077B8, 0000A6B4 ] 12:11:30.416330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.416330 : OnScreen Cursor Position (Px) = [ 897, 703 ] 12:11:30.416330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.416330 : ClientWindow Style = FullScreen 12:11:30.416330 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.416330 : Game Position (Hex) = [ 0381, 02BF ] 12:11:30.416330 : Game Position (Dec) = [ 897, 703 ] 12:11:30.416330 : - 12:11:30.418323 : Cannot read memory at address 0x0000030B 12:11:30.418323 : Cannot read memory at address 0x0000038B 12:11:30.419825 : Cannot read memory at address 0x0000030B 12:11:30.419825 : Cannot read memory at address 0x0000038B 12:11:30.421822 : Cannot read memory at address 0x0000030B 12:11:30.421822 : Cannot read memory at address 0x0000038B 12:11:30.422819 : RawData event for Player #1: 12:11:30.423811 : Device rawinput data (Hex) = [ 0000779C, 0000A6A0 ] 12:11:30.423811 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.423811 : Cannot read memory at address 0x0000038B 12:11:30.423811 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.423811 : ClientWindow Style = FullScreen 12:11:30.423811 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.423811 : Game Position (Hex) = [ 0381, 02BE ] 12:11:30.423811 : Game Position (Dec) = [ 897, 702 ] 12:11:30.423811 : - 12:11:30.425809 : Cannot read memory at address 0x0000030B 12:11:30.425809 : Cannot read memory at address 0x0000038B 12:11:30.428308 : Cannot read memory at address 0x0000030B 12:11:30.428308 : Cannot read memory at address 0x0000038B 12:11:30.429346 : RawData event for Player #1: 12:11:30.429346 : Device rawinput data (Hex) = [ 0000775C, 0000A6F4 ] 12:11:30.429346 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.429346 : OnScreen Cursor Position (Px) = [ 895, 704 ] 12:11:30.429346 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.429346 : ClientWindow Style = FullScreen 12:11:30.430343 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.430343 : Cannot read memory at address 0x0000030B 12:11:30.430343 : Cannot read memory at address 0x0000038B 12:11:30.430343 : Game Position (Dec) = [ 895, 704 ] 12:11:30.431339 : - 12:11:30.432335 : Cannot read memory at address 0x0000030B 12:11:30.432335 : Cannot read memory at address 0x0000038B 12:11:30.434329 : Cannot read memory at address 0x0000030B 12:11:30.434329 : Cannot read memory at address 0x0000038B 12:11:30.436326 : Cannot read memory at address 0x0000030B 12:11:30.436326 : RawData event for Player #1: 12:11:30.436326 : Cannot read memory at address 0x0000038B 12:11:30.436326 : Device rawinput data (Hex) = [ 00007738, 0000A6F0 ] 12:11:30.436326 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.436326 : OnScreen Cursor Position (Px) = [ 894, 704 ] 12:11:30.436326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.436326 : ClientWindow Style = FullScreen 12:11:30.436326 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.436326 : Game Position (Hex) = [ 037E, 02C0 ] 12:11:30.437319 : Game Position (Dec) = [ 894, 704 ] 12:11:30.437319 : - 12:11:30.438320 : Cannot read memory at address 0x0000030B 12:11:30.438320 : Cannot read memory at address 0x0000038B 12:11:30.440595 : Cannot read memory at address 0x0000030B 12:11:30.440595 : Cannot read memory at address 0x0000038B 12:11:30.442588 : Cannot read memory at address 0x0000030B 12:11:30.442588 : Cannot read memory at address 0x0000038B 12:11:30.443585 : RawData event for Player #1: 12:11:30.443585 : Device rawinput data (Hex) = [ 00007738, 0000A6F0 ] 12:11:30.443585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.443585 : OnScreen Cursor Position (Px) = [ 894, 704 ] 12:11:30.443585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.443585 : ClientWindow Style = FullScreen 12:11:30.443585 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.443585 : Game Position (Hex) = [ 037E, 02C0 ] 12:11:30.443585 : Game Position (Dec) = [ 894, 704 ] 12:11:30.443585 : - 12:11:30.444582 : Cannot read memory at address 0x0000030B 12:11:30.444582 : Cannot read memory at address 0x0000038B 12:11:30.446575 : Cannot read memory at address 0x0000030B 12:11:30.446575 : Cannot read memory at address 0x0000038B 12:11:30.448078 : Cannot read memory at address 0x0000030B 12:11:30.448078 : Cannot read memory at address 0x0000038B 12:11:30.450079 : Cannot read memory at address 0x0000030B 12:11:30.450079 : Cannot read memory at address 0x0000038B 12:11:30.450079 : RawData event for Player #1: 12:11:30.450079 : Device rawinput data (Hex) = [ 0000772C, 0000A704 ] 12:11:30.450079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.450079 : OnScreen Cursor Position (Px) = [ 893, 704 ] 12:11:30.450079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.450079 : ClientWindow Style = FullScreen 12:11:30.451076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.451076 : Game Position (Hex) = [ 037D, 02C0 ] 12:11:30.451076 : Game Position (Dec) = [ 893, 704 ] 12:11:30.451076 : - 12:11:30.452077 : Cannot read memory at address 0x0000030B 12:11:30.452077 : Cannot read memory at address 0x0000038B 12:11:30.454069 : Cannot read memory at address 0x0000030B 12:11:30.454069 : Cannot read memory at address 0x0000038B 12:11:30.456063 : Cannot read memory at address 0x0000030B 12:11:30.456063 : Cannot read memory at address 0x0000038B 12:11:30.457060 : RawData event for Player #1: 12:11:30.457060 : Device rawinput data (Hex) = [ 00007728, 0000A72C ] 12:11:30.457060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.457060 : OnScreen Cursor Position (Px) = [ 893, 705 ] 12:11:30.457060 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.458052 : Cannot read memory at address 0x0000030B 12:11:30.458052 : Cannot read memory at address 0x0000038B 12:11:30.458052 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.458052 : Game Position (Hex) = [ 037D, 02C1 ] 12:11:30.458052 : Game Position (Dec) = [ 893, 705 ] 12:11:30.458554 : - 12:11:30.459553 : Cannot read memory at address 0x0000030B 12:11:30.459553 : Cannot read memory at address 0x0000038B 12:11:30.461550 : Cannot read memory at address 0x0000030B 12:11:30.461550 : Cannot read memory at address 0x0000038B 12:11:30.463540 : Cannot read memory at address 0x0000030B 12:11:30.463540 : Cannot read memory at address 0x0000038B 12:11:30.464536 : RawData event for Player #1: 12:11:30.464536 : Device rawinput data (Hex) = [ 000076FC, 0000A75C ] 12:11:30.464536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.464536 : OnScreen Cursor Position (Px) = [ 892, 706 ] 12:11:30.464536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.464536 : ClientWindow Style = FullScreen 12:11:30.464536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.464536 : Game Position (Hex) = [ 037C, 02C2 ] 12:11:30.464536 : Game Position (Dec) = [ 892, 706 ] 12:11:30.464536 : - 12:11:30.465534 : Cannot read memory at address 0x0000030B 12:11:30.465534 : Cannot read memory at address 0x0000038B 12:11:30.466529 : RawData event for Player #1: 12:11:30.466529 : Device rawinput data (Hex) = [ 000076FC, 0000A75C ] 12:11:30.466529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.466529 : OnScreen Cursor Position (Px) = [ 892, 706 ] 12:11:30.466529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.466529 : ClientWindow Style = FullScreen 12:11:30.466529 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.466529 : Game Position (Hex) = [ 037C, 02C2 ] 12:11:30.466529 : Game Position (Dec) = [ 892, 706 ] 12:11:30.466529 : Controller Buttons Events : OnScreenTriggerUp 12:11:30.466529 : - 12:11:30.468031 : Cannot read memory at address 0x0000030B 12:11:30.468031 : Cannot read memory at address 0x0000038B 12:11:30.469778 : Cannot read memory at address 0x0000030B 12:11:30.469778 : Cannot read memory at address 0x0000038B 12:11:30.470778 : RawData event for Player #1: 12:11:30.471775 : Device rawinput data (Hex) = [ 000076F4, 0000A778 ] 12:11:30.471775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.471775 : Cannot read memory at address 0x0000030B 12:11:30.471775 : OnScreen Cursor Position (Px) = [ 892, 706 ] 12:11:30.471775 : Cannot read memory at address 0x0000038B 12:11:30.471775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.471775 : ClientWindow Style = FullScreen 12:11:30.471775 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.471775 : Game Position (Hex) = [ 037C, 02C2 ] 12:11:30.471775 : Game Position (Dec) = [ 892, 706 ] 12:11:30.471775 : - 12:11:30.473768 : Cannot read memory at address 0x0000030B 12:11:30.473768 : Cannot read memory at address 0x0000038B 12:11:30.475765 : Cannot read memory at address 0x0000030B 12:11:30.475765 : Cannot read memory at address 0x0000038B 12:11:30.478261 : Cannot read memory at address 0x0000030B 12:11:30.478261 : Cannot read memory at address 0x0000038B 12:11:30.478261 : RawData event for Player #1: 12:11:30.478261 : Device rawinput data (Hex) = [ 00007710, 0000A804 ] 12:11:30.478261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.478261 : OnScreen Cursor Position (Px) = [ 892, 708 ] 12:11:30.478261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.479272 : ClientWindow Style = FullScreen 12:11:30.479272 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.479272 : Game Position (Hex) = [ 037C, 02C4 ] 12:11:30.479272 : Game Position (Dec) = [ 892, 708 ] 12:11:30.479272 : - 12:11:30.480268 : Cannot read memory at address 0x0000030B 12:11:30.480268 : Cannot read memory at address 0x0000038B 12:11:30.482261 : Cannot read memory at address 0x0000030B 12:11:30.482261 : Cannot read memory at address 0x0000038B 12:11:30.484258 : Cannot read memory at address 0x0000030B 12:11:30.484258 : Cannot read memory at address 0x0000038B 12:11:30.485251 : RawData event for Player #1: 12:11:30.485251 : Device rawinput data (Hex) = [ 00007700, 0000A848 ] 12:11:30.485251 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.485251 : OnScreen Cursor Position (Px) = [ 892, 709 ] 12:11:30.485251 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.485251 : ClientWindow Style = FullScreen 12:11:30.485251 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.485251 : Game Position (Hex) = [ 037C, 02C5 ] 12:11:30.485251 : Game Position (Dec) = [ 892, 709 ] 12:11:30.486248 : - 12:11:30.486248 : Cannot read memory at address 0x0000030B 12:11:30.486248 : Cannot read memory at address 0x0000038B 12:11:30.488245 : Cannot read memory at address 0x0000030B 12:11:30.488245 : Cannot read memory at address 0x0000038B 12:11:30.490582 : Cannot read memory at address 0x0000030B 12:11:30.490582 : RawData event for Player #1: 12:11:30.490582 : Device rawinput data (Hex) = [ 000076F0, 0000A8C4 ] 12:11:30.490582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.490582 : OnScreen Cursor Position (Px) = [ 892, 711 ] 12:11:30.490582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.491579 : ClientWindow Style = FullScreen 12:11:30.491579 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.491579 : Game Position (Hex) = [ 037C, 02C7 ] 12:11:30.491579 : Game Position (Dec) = [ 892, 711 ] 12:11:30.491579 : - 12:11:30.492578 : Cannot read memory at address 0x0000030B 12:11:30.492578 : Cannot read memory at address 0x0000038B 12:11:30.494078 : Cannot read memory at address 0x0000030B 12:11:30.494078 : Cannot read memory at address 0x0000038B 12:11:30.496076 : Cannot read memory at address 0x0000030B 12:11:30.496076 : Cannot read memory at address 0x0000038B 12:11:30.497072 : RawData event for Player #1: 12:11:30.497072 : Device rawinput data (Hex) = [ 000076EC, 0000A8EC ] 12:11:30.497072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.498069 : OnScreen Cursor Position (Px) = [ 891, 712 ] 12:11:30.498069 : Cannot read memory at address 0x0000030B 12:11:30.498069 : Cannot read memory at address 0x0000038B 12:11:30.498572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.498572 : ClientWindow Style = FullScreen 12:11:30.498572 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.498572 : Game Position (Hex) = [ 037B, 02C8 ] 12:11:30.498572 : Game Position (Dec) = [ 891, 712 ] 12:11:30.498572 : - 12:11:30.499573 : Cannot read memory at address 0x0000030B 12:11:30.499573 : Cannot read memory at address 0x0000038B 12:11:30.501566 : Cannot read memory at address 0x0000030B 12:11:30.501566 : Cannot read memory at address 0x0000038B 12:11:30.501566 : RawData event for Player #1: 12:11:30.501566 : Device rawinput data (Hex) = [ 00007714, 0000A944 ] 12:11:30.501566 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.501566 : OnScreen Cursor Position (Px) = [ 893, 714 ] 12:11:30.502563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.502563 : ClientWindow Style = FullScreen 12:11:30.502563 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.502563 : Game Position (Hex) = [ 037D, 02CA ] 12:11:30.502563 : Game Position (Dec) = [ 893, 714 ] 12:11:30.502563 : - 12:11:30.503560 : Cannot read memory at address 0x0000030B 12:11:30.503560 : Cannot read memory at address 0x0000038B 12:11:30.505552 : Cannot read memory at address 0x0000030B 12:11:30.505552 : Cannot read memory at address 0x0000038B 12:11:30.506549 : RawData event for Player #1: 12:11:30.506549 : Device rawinput data (Hex) = [ 00007734, 0000A970 ] 12:11:30.506549 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.506549 : OnScreen Cursor Position (Px) = [ 894, 714 ] 12:11:30.506549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.506549 : ClientWindow Style = FullScreen 12:11:30.506549 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.506549 : Game Position (Hex) = [ 037E, 02CA ] 12:11:30.506549 : Game Position (Dec) = [ 894, 714 ] 12:11:30.506549 : - 12:11:30.508054 : Cannot read memory at address 0x0000030B 12:11:30.508054 : Cannot read memory at address 0x0000038B 12:11:30.509934 : Cannot read memory at address 0x0000030B 12:11:30.509934 : Cannot read memory at address 0x0000038B 12:11:30.510938 : RawData event for Player #1: 12:11:30.510938 : Device rawinput data (Hex) = [ 00007758, 0000A9CC ] 12:11:30.511931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.511931 : Cannot read memory at address 0x0000030B 12:11:30.511931 : OnScreen Cursor Position (Px) = [ 895, 716 ] 12:11:30.511931 : Cannot read memory at address 0x0000038B 12:11:30.511931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.511931 : ClientWindow Style = FullScreen 12:11:30.511931 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.511931 : Game Position (Hex) = [ 037F, 02CC ] 12:11:30.511931 : Game Position (Dec) = [ 895, 716 ] 12:11:30.511931 : - 12:11:30.513925 : Cannot read memory at address 0x0000030B 12:11:30.513925 : Cannot read memory at address 0x0000038B 12:11:30.515918 : Cannot read memory at address 0x0000030B 12:11:30.515918 : Cannot read memory at address 0x0000038B 12:11:30.518525 : Cannot read memory at address 0x0000030B 12:11:30.518525 : Cannot read memory at address 0x0000038B 12:11:30.518525 : RawData event for Player #1: 12:11:30.518525 : Device rawinput data (Hex) = [ 00007734, 0000A9CC ] 12:11:30.518525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.518525 : OnScreen Cursor Position (Px) = [ 894, 716 ] 12:11:30.519525 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.519525 : ClientWindow Style = FullScreen 12:11:30.519525 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.519525 : Game Position (Hex) = [ 037E, 02CC ] 12:11:30.519525 : Game Position (Dec) = [ 894, 716 ] 12:11:30.519525 : - 12:11:30.520521 : Cannot read memory at address 0x0000030B 12:11:30.520521 : Cannot read memory at address 0x0000038B 12:11:30.522518 : Cannot read memory at address 0x0000030B 12:11:30.522518 : Cannot read memory at address 0x0000038B 12:11:30.524511 : Cannot read memory at address 0x0000030B 12:11:30.524511 : Cannot read memory at address 0x0000038B 12:11:30.525506 : RawData event for Player #1: 12:11:30.525506 : Device rawinput data (Hex) = [ 00007768, 0000AA2C ] 12:11:30.525506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.525506 : OnScreen Cursor Position (Px) = [ 895, 717 ] 12:11:30.525506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.525506 : ClientWindow Style = FullScreen 12:11:30.526502 : Cannot read memory at address 0x0000030B 12:11:30.526502 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.526502 : Cannot read memory at address 0x0000038B 12:11:30.526502 : Game Position (Hex) = [ 037F, 02CD ] 12:11:30.526502 : Game Position (Dec) = [ 895, 717 ] 12:11:30.526502 : - 12:11:30.528008 : Cannot read memory at address 0x0000030B 12:11:30.528008 : Cannot read memory at address 0x0000038B 12:11:30.529793 : Cannot read memory at address 0x0000030B 12:11:30.529793 : Cannot read memory at address 0x0000038B 12:11:30.530793 : RawData event for Player #1: 12:11:30.531789 : Cannot read memory at address 0x0000030B 12:11:30.531789 : Device rawinput data (Hex) = [ 0000778C, 0000AAA4 ] 12:11:30.531789 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.531789 : Cannot read memory at address 0x0000038B 12:11:30.531789 : OnScreen Cursor Position (Px) = [ 896, 719 ] 12:11:30.532785 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.532785 : ClientWindow Style = FullScreen 12:11:30.532785 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.532785 : Game Position (Hex) = [ 0380, 02CF ] 12:11:30.532785 : Game Position (Dec) = [ 896, 719 ] 12:11:30.532785 : - 12:11:30.533783 : Cannot read memory at address 0x0000030B 12:11:30.533783 : Cannot read memory at address 0x0000038B 12:11:30.535776 : Cannot read memory at address 0x0000030B 12:11:30.535776 : Cannot read memory at address 0x0000038B 12:11:30.538274 : Cannot read memory at address 0x0000030B 12:11:30.538274 : Cannot read memory at address 0x0000038B 12:11:30.538274 : RawData event for Player #1: 12:11:30.538274 : Device rawinput data (Hex) = [ 000077B4, 0000AAD4 ] 12:11:30.538274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.538274 : OnScreen Cursor Position (Px) = [ 897, 720 ] 12:11:30.538274 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.538274 : ClientWindow Style = FullScreen 12:11:30.538274 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.538274 : Game Position (Hex) = [ 0381, 02D0 ] 12:11:30.538274 : Game Position (Dec) = [ 897, 720 ] 12:11:30.539277 : - 12:11:30.540274 : Cannot read memory at address 0x0000030B 12:11:30.540274 : Cannot read memory at address 0x0000038B 12:11:30.542267 : Cannot read memory at address 0x0000030B 12:11:30.542267 : Cannot read memory at address 0x0000038B 12:11:30.544260 : Cannot read memory at address 0x0000030B 12:11:30.544260 : Cannot read memory at address 0x0000038B 12:11:30.545256 : RawData event for Player #1: 12:11:30.545256 : Device rawinput data (Hex) = [ 000077D0, 0000AB58 ] 12:11:30.545256 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.545256 : OnScreen Cursor Position (Px) = [ 898, 722 ] 12:11:30.545256 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.545256 : ClientWindow Style = FullScreen 12:11:30.545256 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.545256 : Game Position (Hex) = [ 0382, 02D2 ] 12:11:30.546254 : Game Position (Dec) = [ 898, 722 ] 12:11:30.546254 : - 12:11:30.546254 : Cannot read memory at address 0x0000030B 12:11:30.546254 : Cannot read memory at address 0x0000038B 12:11:30.548247 : Cannot read memory at address 0x0000030B 12:11:30.548247 : Cannot read memory at address 0x0000038B 12:11:30.549993 : Cannot read memory at address 0x0000030B 12:11:30.549993 : Cannot read memory at address 0x0000038B 12:11:30.552025 : Cannot read memory at address 0x0000030B 12:11:30.552025 : Cannot read memory at address 0x0000038B 12:11:30.552025 : RawData event for Player #1: 12:11:30.552025 : Device rawinput data (Hex) = [ 000077C8, 0000AB88 ] 12:11:30.552025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.552025 : OnScreen Cursor Position (Px) = [ 898, 723 ] 12:11:30.552025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.553023 : ClientWindow Style = FullScreen 12:11:30.553023 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.553023 : Game Position (Hex) = [ 0382, 02D3 ] 12:11:30.553023 : Game Position (Dec) = [ 898, 723 ] 12:11:30.553023 : - 12:11:30.554025 : Cannot read memory at address 0x0000030B 12:11:30.554025 : Cannot read memory at address 0x0000038B 12:11:30.556012 : Cannot read memory at address 0x0000030B 12:11:30.556012 : Cannot read memory at address 0x0000038B 12:11:30.558010 : Cannot read memory at address 0x0000030B 12:11:30.558010 : Cannot read memory at address 0x0000038B 12:11:30.559556 : Cannot read memory at address 0x0000030B 12:11:30.559556 : RawData event for Player #1: 12:11:30.559556 : Cannot read memory at address 0x0000038B 12:11:30.559556 : Device rawinput data (Hex) = [ 000077F0, 0000ABD8 ] 12:11:30.559556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.559556 : OnScreen Cursor Position (Px) = [ 899, 724 ] 12:11:30.559556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.559556 : ClientWindow Style = FullScreen 12:11:30.559556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.559556 : Game Position (Hex) = [ 0383, 02D4 ] 12:11:30.559556 : Game Position (Dec) = [ 899, 724 ] 12:11:30.559556 : - 12:11:30.561585 : Cannot read memory at address 0x0000030B 12:11:30.561585 : Cannot read memory at address 0x0000038B 12:11:30.563542 : Cannot read memory at address 0x0000030B 12:11:30.563542 : Cannot read memory at address 0x0000038B 12:11:30.565535 : Cannot read memory at address 0x0000030B 12:11:30.565535 : Cannot read memory at address 0x0000038B 12:11:30.565535 : RawData event for Player #1: 12:11:30.565535 : Device rawinput data (Hex) = [ 00007804, 0000AC84 ] 12:11:30.565535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.565535 : OnScreen Cursor Position (Px) = [ 900, 727 ] 12:11:30.565535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.565535 : ClientWindow Style = FullScreen 12:11:30.565535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.566532 : Game Position (Hex) = [ 0384, 02D7 ] 12:11:30.566532 : Game Position (Dec) = [ 900, 727 ] 12:11:30.566532 : - 12:11:30.568035 : Cannot read memory at address 0x0000030B 12:11:30.568035 : Cannot read memory at address 0x0000038B 12:11:30.570038 : Cannot read memory at address 0x0000030B 12:11:30.570038 : Cannot read memory at address 0x0000038B 12:11:30.570038 : RawData event for Player #1: 12:11:30.570038 : Device rawinput data (Hex) = [ 00007804, 0000AC84 ] 12:11:30.570038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.570038 : OnScreen Cursor Position (Px) = [ 900, 727 ] 12:11:30.570038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.570038 : ClientWindow Style = FullScreen 12:11:30.571034 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.571034 : Game Position (Hex) = [ 0384, 02D7 ] 12:11:30.571034 : Game Position (Dec) = [ 900, 727 ] 12:11:30.571034 : - 12:11:30.572031 : Cannot read memory at address 0x0000030B 12:11:30.572031 : Cannot read memory at address 0x0000038B 12:11:30.574024 : Cannot read memory at address 0x0000030B 12:11:30.574024 : Cannot read memory at address 0x0000038B 12:11:30.575021 : RawData event for Player #1: 12:11:30.575021 : Device rawinput data (Hex) = [ 00007804, 0000ACB4 ] 12:11:30.575021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.575021 : OnScreen Cursor Position (Px) = [ 900, 728 ] 12:11:30.575021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.575021 : ClientWindow Style = FullScreen 12:11:30.576017 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.576017 : Cannot read memory at address 0x0000030B 12:11:30.576017 : Game Position (Hex) = [ 0384, 02D8 ] 12:11:30.576017 : Cannot read memory at address 0x0000038B 12:11:30.576017 : Game Position (Dec) = [ 900, 728 ] 12:11:30.576017 : - 12:11:30.578011 : Cannot read memory at address 0x0000030B 12:11:30.578011 : Cannot read memory at address 0x0000038B 12:11:30.580106 : Cannot read memory at address 0x0000030B 12:11:30.580106 : Cannot read memory at address 0x0000038B 12:11:30.580106 : RawData event for Player #1: 12:11:30.580106 : Device rawinput data (Hex) = [ 000077FC, 0000ACF8 ] 12:11:30.580106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.580106 : OnScreen Cursor Position (Px) = [ 899, 729 ] 12:11:30.580106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.581102 : ClientWindow Style = FullScreen 12:11:30.581102 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.581102 : Game Position (Hex) = [ 0383, 02D9 ] 12:11:30.581102 : Game Position (Dec) = [ 899, 729 ] 12:11:30.581102 : - 12:11:30.582099 : Cannot read memory at address 0x0000030B 12:11:30.582099 : Cannot read memory at address 0x0000038B 12:11:30.584092 : Cannot read memory at address 0x0000030B 12:11:30.584092 : Cannot read memory at address 0x0000038B 12:11:30.586086 : Cannot read memory at address 0x0000030B 12:11:30.586086 : Cannot read memory at address 0x0000038B 12:11:30.587082 : RawData event for Player #1: 12:11:30.587082 : Device rawinput data (Hex) = [ 00007818, 0000AD30 ] 12:11:30.587082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.587082 : OnScreen Cursor Position (Px) = [ 900, 730 ] 12:11:30.587082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.587082 : ClientWindow Style = FullScreen 12:11:30.588079 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.588079 : Cannot read memory at address 0x0000030B 12:11:30.588079 : Game Position (Hex) = [ 0384, 02DA ] 12:11:30.588079 : Cannot read memory at address 0x0000038B 12:11:30.588079 : Game Position (Dec) = [ 900, 730 ] 12:11:30.588079 : - 12:11:30.589580 : Cannot read memory at address 0x0000030B 12:11:30.589580 : Cannot read memory at address 0x0000038B 12:11:30.591573 : Cannot read memory at address 0x0000030B 12:11:30.591573 : Cannot read memory at address 0x0000038B 12:11:30.593567 : Cannot read memory at address 0x0000030B 12:11:30.593567 : RawData event for Player #1: 12:11:30.593567 : Cannot read memory at address 0x0000038B 12:11:30.593567 : Device rawinput data (Hex) = [ 0000783C, 0000ADA8 ] 12:11:30.593567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.593567 : OnScreen Cursor Position (Px) = [ 901, 732 ] 12:11:30.594069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.594069 : ClientWindow Style = FullScreen 12:11:30.594069 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.594069 : Game Position (Hex) = [ 0385, 02DC ] 12:11:30.594069 : Game Position (Dec) = [ 901, 732 ] 12:11:30.594069 : - 12:11:30.595072 : Cannot read memory at address 0x0000030B 12:11:30.595072 : Cannot read memory at address 0x0000038B 12:11:30.597061 : Cannot read memory at address 0x0000030B 12:11:30.597061 : Cannot read memory at address 0x0000038B 12:11:30.598560 : Cannot read memory at address 0x0000030B 12:11:30.598560 : Cannot read memory at address 0x0000038B 12:11:30.600556 : Cannot read memory at address 0x0000030B 12:11:30.600556 : Device rawinput data (Hex) = [ 00007858, 0000ADBC ] 12:11:30.600556 : Cannot read memory at address 0x0000038B 12:11:30.600556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.600556 : OnScreen Cursor Position (Px) = [ 902, 732 ] 12:11:30.600556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.600556 : ClientWindow Style = FullScreen 12:11:30.600556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.600556 : Game Position (Hex) = [ 0386, 02DC ] 12:11:30.600556 : Game Position (Dec) = [ 902, 732 ] 12:11:30.600556 : - 12:11:30.602549 : Cannot read memory at address 0x0000030B 12:11:30.602549 : Cannot read memory at address 0x0000038B 12:11:30.604542 : Cannot read memory at address 0x0000030B 12:11:30.604542 : Cannot read memory at address 0x0000038B 12:11:30.606536 : Cannot read memory at address 0x0000030B 12:11:30.606536 : Cannot read memory at address 0x0000038B 12:11:30.606536 : RawData event for Player #1: 12:11:30.606536 : Device rawinput data (Hex) = [ 00007880, 0000AE34 ] 12:11:30.606536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.606536 : OnScreen Cursor Position (Px) = [ 903, 734 ] 12:11:30.606536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.608038 : ClientWindow Style = FullScreen 12:11:30.608038 : Cannot read memory at address 0x0000030B 12:11:30.608038 : Cannot read memory at address 0x0000038B 12:11:30.608038 : Game Position (Hex) = [ 0387, 02DE ] 12:11:30.608038 : Game Position (Dec) = [ 903, 734 ] 12:11:30.608038 : - 12:11:30.609798 : Cannot read memory at address 0x0000030B 12:11:30.609798 : Cannot read memory at address 0x0000038B 12:11:30.611799 : Cannot read memory at address 0x0000030B 12:11:30.611799 : Cannot read memory at address 0x0000038B 12:11:30.613788 : Cannot read memory at address 0x0000030B 12:11:30.613788 : Cannot read memory at address 0x0000038B 12:11:30.613788 : RawData event for Player #1: 12:11:30.613788 : Device rawinput data (Hex) = [ 0000789C, 0000AE44 ] 12:11:30.614785 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.614785 : OnScreen Cursor Position (Px) = [ 904, 735 ] 12:11:30.614785 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.614785 : ClientWindow Style = FullScreen 12:11:30.614785 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.614785 : Game Position (Hex) = [ 0388, 02DF ] 12:11:30.614785 : Game Position (Dec) = [ 904, 735 ] 12:11:30.614785 : - 12:11:30.615782 : Cannot read memory at address 0x0000030B 12:11:30.615782 : Cannot read memory at address 0x0000038B 12:11:30.618280 : Cannot read memory at address 0x0000030B 12:11:30.618280 : Cannot read memory at address 0x0000038B 12:11:30.620283 : Cannot read memory at address 0x0000030B 12:11:30.620283 : Cannot read memory at address 0x0000038B 12:11:30.621280 : RawData event for Player #1: 12:11:30.621280 : Device rawinput data (Hex) = [ 000078A4, 0000AE90 ] 12:11:30.621280 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.621280 : OnScreen Cursor Position (Px) = [ 904, 736 ] 12:11:30.621280 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.621280 : ClientWindow Style = FullScreen 12:11:30.621280 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.621280 : Game Position (Hex) = [ 0388, 02E0 ] 12:11:30.622277 : Game Position (Dec) = [ 904, 736 ] 12:11:30.622277 : Cannot read memory at address 0x0000030B 12:11:30.622277 : Cannot read memory at address 0x0000038B 12:11:30.624270 : Cannot read memory at address 0x0000030B 12:11:30.624270 : Cannot read memory at address 0x0000038B 12:11:30.626267 : Cannot read memory at address 0x0000030B 12:11:30.626267 : Cannot read memory at address 0x0000038B 12:11:30.627260 : RawData event for Player #1: 12:11:30.627260 : Device rawinput data (Hex) = [ 00007894, 0000AEC0 ] 12:11:30.627260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.627260 : OnScreen Cursor Position (Px) = [ 904, 737 ] 12:11:30.627260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.627260 : ClientWindow Style = FullScreen 12:11:30.627260 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.627260 : Game Position (Hex) = [ 0388, 02E1 ] 12:11:30.628257 : Game Position (Dec) = [ 904, 737 ] 12:11:30.628257 : Cannot read memory at address 0x0000030B 12:11:30.628257 : Cannot read memory at address 0x0000038B 12:11:30.629718 : Cannot read memory at address 0x0000030B 12:11:30.629718 : Cannot read memory at address 0x0000038B 12:11:30.631715 : Cannot read memory at address 0x0000030B 12:11:30.631715 : Cannot read memory at address 0x0000038B 12:11:30.633707 : Cannot read memory at address 0x0000030B 12:11:30.633707 : Cannot read memory at address 0x0000038B 12:11:30.633707 : RawData event for Player #1: 12:11:30.633707 : Device rawinput data (Hex) = [ 00007894, 0000AEC0 ] 12:11:30.634704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.634704 : OnScreen Cursor Position (Px) = [ 904, 737 ] 12:11:30.634704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.634704 : ClientWindow Style = FullScreen 12:11:30.634704 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.634704 : Game Position (Hex) = [ 0388, 02E1 ] 12:11:30.634704 : Game Position (Dec) = [ 904, 737 ] 12:11:30.634704 : - 12:11:30.635701 : Cannot read memory at address 0x0000030B 12:11:30.635701 : Cannot read memory at address 0x0000038B 12:11:30.638200 : Cannot read memory at address 0x0000030B 12:11:30.638200 : Cannot read memory at address 0x0000038B 12:11:30.640203 : Cannot read memory at address 0x0000030B 12:11:30.640203 : Cannot read memory at address 0x0000038B 12:11:30.641204 : RawData event for Player #1: 12:11:30.641204 : Device rawinput data (Hex) = [ 00007870, 0000AEB4 ] 12:11:30.641204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.641204 : OnScreen Cursor Position (Px) = [ 903, 737 ] 12:11:30.641204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.641204 : ClientWindow Style = FullScreen 12:11:30.641204 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.641204 : Game Position (Hex) = [ 0387, 02E1 ] 12:11:30.641204 : Game Position (Dec) = [ 903, 737 ] 12:11:30.642196 : - 12:11:30.642196 : Cannot read memory at address 0x0000030B 12:11:30.642196 : Cannot read memory at address 0x0000038B 12:11:30.644194 : Cannot read memory at address 0x0000030B 12:11:30.644194 : Cannot read memory at address 0x0000038B 12:11:30.646183 : Cannot read memory at address 0x0000030B 12:11:30.646183 : Cannot read memory at address 0x0000038B 12:11:30.648176 : Cannot read memory at address 0x0000030B 12:11:30.648176 : Cannot read memory at address 0x0000038B 12:11:30.648176 : RawData event for Player #1: 12:11:30.648678 : Device rawinput data (Hex) = [ 00007854, 0000AF08 ] 12:11:30.648678 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.648678 : OnScreen Cursor Position (Px) = [ 902, 738 ] 12:11:30.648678 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.648678 : ClientWindow Style = FullScreen 12:11:30.648678 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.648678 : Game Position (Hex) = [ 0386, 02E2 ] 12:11:30.648678 : Game Position (Dec) = [ 902, 738 ] 12:11:30.648678 : - 12:11:30.649677 : Cannot read memory at address 0x0000030B 12:11:30.649677 : Cannot read memory at address 0x0000038B 12:11:30.651671 : Cannot read memory at address 0x0000030B 12:11:30.651671 : Cannot read memory at address 0x0000038B 12:11:30.653664 : Cannot read memory at address 0x0000030B 12:11:30.653664 : Cannot read memory at address 0x0000038B 12:11:30.654660 : RawData event for Player #1: 12:11:30.655657 : Device rawinput data (Hex) = [ 00007840, 0000AEFC ] 12:11:30.655657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.655657 : OnScreen Cursor Position (Px) = [ 901, 738 ] 12:11:30.655657 : Cannot read memory at address 0x0000038B 12:11:30.655657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.655657 : ClientWindow Style = FullScreen 12:11:30.655657 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.655657 : Game Position (Hex) = [ 0385, 02E2 ] 12:11:30.655657 : Game Position (Dec) = [ 901, 738 ] 12:11:30.655657 : - 12:11:30.658232 : Cannot read memory at address 0x0000030B 12:11:30.658232 : Cannot read memory at address 0x0000038B 12:11:30.659789 : Cannot read memory at address 0x0000030B 12:11:30.659789 : Cannot read memory at address 0x0000038B 12:11:30.660789 : RawData event for Player #1: 12:11:30.660789 : Device rawinput data (Hex) = [ 00007838, 0000AEFC ] 12:11:30.661786 : Cannot read memory at address 0x0000030B 12:11:30.661786 : Cannot read memory at address 0x0000038B 12:11:30.661786 : OnScreen Cursor Position (Px) = [ 901, 738 ] 12:11:30.661786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.661786 : ClientWindow Style = FullScreen 12:11:30.661786 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.661786 : Game Position (Hex) = [ 0385, 02E2 ] 12:11:30.661786 : Game Position (Dec) = [ 901, 738 ] 12:11:30.661786 : - 12:11:30.663779 : Cannot read memory at address 0x0000030B 12:11:30.663779 : Cannot read memory at address 0x0000038B 12:11:30.665773 : Cannot read memory at address 0x0000030B 12:11:30.665773 : Cannot read memory at address 0x0000038B 12:11:30.668272 : Cannot read memory at address 0x0000030B 12:11:30.668272 : Cannot read memory at address 0x0000038B 12:11:30.668272 : RawData event for Player #1: 12:11:30.668272 : Device rawinput data (Hex) = [ 00007838, 0000AEFC ] 12:11:30.668272 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.668272 : OnScreen Cursor Position (Px) = [ 901, 738 ] 12:11:30.668272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.668272 : ClientWindow Style = FullScreen 12:11:30.668272 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.668272 : Game Position (Hex) = [ 0385, 02E2 ] 12:11:30.668272 : Game Position (Dec) = [ 901, 738 ] 12:11:30.668272 : - 12:11:30.670275 : Cannot read memory at address 0x0000030B 12:11:30.670275 : Cannot read memory at address 0x0000038B 12:11:30.672272 : Cannot read memory at address 0x0000030B 12:11:30.672272 : Cannot read memory at address 0x0000038B 12:11:30.674265 : Cannot read memory at address 0x0000030B 12:11:30.674265 : Cannot read memory at address 0x0000038B 12:11:30.675262 : RawData event for Player #1: 12:11:30.675262 : Device rawinput data (Hex) = [ 0000781C, 0000AEC8 ] 12:11:30.675262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.675262 : OnScreen Cursor Position (Px) = [ 900, 737 ] 12:11:30.675262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.675262 : ClientWindow Style = FullScreen 12:11:30.675262 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.675262 : Game Position (Hex) = [ 0384, 02E1 ] 12:11:30.675262 : Game Position (Dec) = [ 900, 737 ] 12:11:30.676255 : - 12:11:30.676255 : Cannot read memory at address 0x0000030B 12:11:30.676255 : Cannot read memory at address 0x0000038B 12:11:30.678252 : Cannot read memory at address 0x0000030B 12:11:30.678252 : Cannot read memory at address 0x0000038B 12:11:30.680094 : Cannot read memory at address 0x0000030B 12:11:30.680094 : Cannot read memory at address 0x0000038B 12:11:30.682087 : Cannot read memory at address 0x0000030B 12:11:30.682087 : Cannot read memory at address 0x0000038B 12:11:30.682087 : RawData event for Player #1: 12:11:30.682087 : Device rawinput data (Hex) = [ 0000781C, 0000AEC8 ] 12:11:30.682087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.682087 : OnScreen Cursor Position (Px) = [ 900, 737 ] 12:11:30.682087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.682087 : ClientWindow Style = FullScreen 12:11:30.683084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.683084 : Game Position (Hex) = [ 0384, 02E1 ] 12:11:30.683084 : Game Position (Dec) = [ 900, 737 ] 12:11:30.683084 : - 12:11:30.684080 : Cannot read memory at address 0x0000030B 12:11:30.684080 : Cannot read memory at address 0x0000038B 12:11:30.686074 : Cannot read memory at address 0x0000030B 12:11:30.686074 : Cannot read memory at address 0x0000038B 12:11:30.688067 : Cannot read memory at address 0x0000030B 12:11:30.688067 : Cannot read memory at address 0x0000038B 12:11:30.689297 : Cannot read memory at address 0x0000030B 12:11:30.689297 : RawData event for Player #1: 12:11:30.689297 : Device rawinput data (Hex) = [ 00007838, 0000AED0 ] 12:11:30.689297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.689297 : OnScreen Cursor Position (Px) = [ 901, 737 ] 12:11:30.689297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.689297 : ClientWindow Style = FullScreen 12:11:30.689297 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.689297 : Game Position (Hex) = [ 0385, 02E1 ] 12:11:30.689297 : Game Position (Dec) = [ 901, 737 ] 12:11:30.689297 : - 12:11:30.691335 : Cannot read memory at address 0x0000030B 12:11:30.691335 : Cannot read memory at address 0x0000038B 12:11:30.693799 : Cannot read memory at address 0x0000030B 12:11:30.693799 : Cannot read memory at address 0x0000038B 12:11:30.694812 : RawData event for Player #1: 12:11:30.694812 : Device rawinput data (Hex) = [ 00007848, 0000AEB4 ] 12:11:30.694812 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.695805 : OnScreen Cursor Position (Px) = [ 902, 737 ] 12:11:30.695805 : Cannot read memory at address 0x0000030B 12:11:30.695805 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.695805 : ClientWindow Style = FullScreen 12:11:30.695805 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.695805 : Game Position (Hex) = [ 0386, 02E1 ] 12:11:30.695805 : Game Position (Dec) = [ 902, 737 ] 12:11:30.695805 : - 12:11:30.698304 : Cannot read memory at address 0x0000030B 12:11:30.698304 : Cannot read memory at address 0x0000038B 12:11:30.700308 : Cannot read memory at address 0x0000030B 12:11:30.700308 : Cannot read memory at address 0x0000038B 12:11:30.702301 : Cannot read memory at address 0x0000030B 12:11:30.702301 : Cannot read memory at address 0x0000038B 12:11:30.702301 : RawData event for Player #1: 12:11:30.702301 : Device rawinput data (Hex) = [ 00007848, 0000AEB4 ] 12:11:30.702301 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.702301 : OnScreen Cursor Position (Px) = [ 902, 737 ] 12:11:30.702301 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.702301 : ClientWindow Style = FullScreen 12:11:30.702301 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.702301 : Game Position (Hex) = [ 0386, 02E1 ] 12:11:30.702301 : Game Position (Dec) = [ 902, 737 ] 12:11:30.703298 : - 12:11:30.704299 : Cannot read memory at address 0x0000030B 12:11:30.704299 : Cannot read memory at address 0x0000038B 12:11:30.706292 : Cannot read memory at address 0x0000030B 12:11:30.706292 : Cannot read memory at address 0x0000038B 12:11:30.708285 : Cannot read memory at address 0x0000030B 12:11:30.708285 : Cannot read memory at address 0x0000038B 12:11:30.709558 : RawData event for Player #1: 12:11:30.709558 : Cannot read memory at address 0x0000030B 12:11:30.709558 : Device rawinput data (Hex) = [ 00007848, 0000AEB4 ] 12:11:30.709558 : Cannot read memory at address 0x0000038B 12:11:30.709558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.709558 : OnScreen Cursor Position (Px) = [ 902, 737 ] 12:11:30.709558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.709558 : ClientWindow Style = FullScreen 12:11:30.709558 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.709558 : Game Position (Hex) = [ 0386, 02E1 ] 12:11:30.709558 : Game Position (Dec) = [ 902, 737 ] 12:11:30.709558 : - 12:11:30.711557 : Cannot read memory at address 0x0000030B 12:11:30.711557 : Cannot read memory at address 0x0000038B 12:11:30.713547 : Cannot read memory at address 0x0000030B 12:11:30.713547 : Cannot read memory at address 0x0000038B 12:11:30.715540 : Cannot read memory at address 0x0000030B 12:11:30.715540 : Cannot read memory at address 0x0000038B 12:11:30.716536 : RawData event for Player #1: 12:11:30.716536 : Device rawinput data (Hex) = [ 0000784C, 0000AEB4 ] 12:11:30.716536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.716536 : OnScreen Cursor Position (Px) = [ 902, 737 ] 12:11:30.716536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.716536 : ClientWindow Style = FullScreen 12:11:30.716536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.716536 : Game Position (Hex) = [ 0386, 02E1 ] 12:11:30.716536 : Game Position (Dec) = [ 902, 737 ] 12:11:30.716536 : - 12:11:30.718038 : Cannot read memory at address 0x0000030B 12:11:30.718038 : Cannot read memory at address 0x0000038B 12:11:30.720044 : Cannot read memory at address 0x0000030B 12:11:30.720044 : Cannot read memory at address 0x0000038B 12:11:30.722036 : Cannot read memory at address 0x0000030B 12:11:30.722036 : Cannot read memory at address 0x0000038B 12:11:30.723032 : RawData event for Player #1: 12:11:30.723032 : Device rawinput data (Hex) = [ 0000784C, 0000AEB4 ] 12:11:30.723032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.723032 : OnScreen Cursor Position (Px) = [ 902, 737 ] 12:11:30.723032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.724025 : Cannot read memory at address 0x0000030B 12:11:30.724025 : Cannot read memory at address 0x0000038B 12:11:30.724025 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.724025 : Game Position (Hex) = [ 0386, 02E1 ] 12:11:30.724025 : Game Position (Dec) = [ 902, 737 ] 12:11:30.724025 : - 12:11:30.726022 : Cannot read memory at address 0x0000030B 12:11:30.726022 : Cannot read memory at address 0x0000038B 12:11:30.728016 : Cannot read memory at address 0x0000030B 12:11:30.728016 : Cannot read memory at address 0x0000038B 12:11:30.729159 : RawData event for Player #1: 12:11:30.729159 : Device rawinput data (Hex) = [ 0000784C, 0000AEB4 ] 12:11:30.729159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.729159 : OnScreen Cursor Position (Px) = [ 902, 737 ] 12:11:30.729159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.730158 : ClientWindow Style = FullScreen 12:11:30.730158 : Cannot read memory at address 0x0000030B 12:11:30.730158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.730158 : Cannot read memory at address 0x0000038B 12:11:30.730158 : Game Position (Hex) = [ 0386, 02E1 ] 12:11:30.730158 : Game Position (Dec) = [ 902, 737 ] 12:11:30.730158 : - 12:11:30.732151 : Cannot read memory at address 0x0000030B 12:11:30.732151 : Cannot read memory at address 0x0000038B 12:11:30.734146 : Cannot read memory at address 0x0000030B 12:11:30.734146 : Cannot read memory at address 0x0000038B 12:11:30.736142 : Cannot read memory at address 0x0000030B 12:11:30.736142 : Cannot read memory at address 0x0000038B 12:11:30.736142 : RawData event for Player #1: 12:11:30.736142 : Device rawinput data (Hex) = [ 0000785C, 0000AE8C ] 12:11:30.736142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.736142 : OnScreen Cursor Position (Px) = [ 902, 736 ] 12:11:30.736142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.736142 : ClientWindow Style = FullScreen 12:11:30.736142 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.737135 : Game Position (Hex) = [ 0386, 02E0 ] 12:11:30.737135 : Game Position (Dec) = [ 902, 736 ] 12:11:30.737135 : - 12:11:30.738131 : Cannot read memory at address 0x0000030B 12:11:30.738131 : Cannot read memory at address 0x0000038B 12:11:30.739633 : Cannot read memory at address 0x0000030B 12:11:30.739633 : Cannot read memory at address 0x0000038B 12:11:30.741630 : Cannot read memory at address 0x0000030B 12:11:30.741630 : Cannot read memory at address 0x0000038B 12:11:30.743620 : Cannot read memory at address 0x0000030B 12:11:30.743620 : RawData event for Player #1: 12:11:30.743620 : Cannot read memory at address 0x0000038B 12:11:30.743620 : Device rawinput data (Hex) = [ 00007858, 0000AE84 ] 12:11:30.743620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.743620 : OnScreen Cursor Position (Px) = [ 902, 736 ] 12:11:30.743620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.743620 : ClientWindow Style = FullScreen 12:11:30.743620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.743620 : Game Position (Hex) = [ 0386, 02E0 ] 12:11:30.743620 : Game Position (Dec) = [ 902, 736 ] 12:11:30.743620 : - 12:11:30.745613 : Cannot read memory at address 0x0000030B 12:11:30.745613 : Cannot read memory at address 0x0000038B 12:11:30.748112 : Cannot read memory at address 0x0000030B 12:11:30.748112 : Cannot read memory at address 0x0000038B 12:11:30.750117 : Cannot read memory at address 0x0000030B 12:11:30.750117 : Cannot read memory at address 0x0000038B 12:11:30.750117 : RawData event for Player #1: 12:11:30.750117 : Device rawinput data (Hex) = [ 00007858, 0000AE58 ] 12:11:30.750117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.750117 : OnScreen Cursor Position (Px) = [ 902, 735 ] 12:11:30.750117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.750117 : ClientWindow Style = FullScreen 12:11:30.750117 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.751113 : Game Position (Hex) = [ 0386, 02DF ] 12:11:30.751113 : Game Position (Dec) = [ 902, 735 ] 12:11:30.751113 : - 12:11:30.752114 : Cannot read memory at address 0x0000030B 12:11:30.752114 : Cannot read memory at address 0x0000038B 12:11:30.754107 : Cannot read memory at address 0x0000030B 12:11:30.754107 : Cannot read memory at address 0x0000038B 12:11:30.756100 : Cannot read memory at address 0x0000030B 12:11:30.756100 : Cannot read memory at address 0x0000038B 12:11:30.757097 : RawData event for Player #1: 12:11:30.757097 : Device rawinput data (Hex) = [ 0000782C, 0000AE2C ] 12:11:30.757097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.757097 : OnScreen Cursor Position (Px) = [ 901, 734 ] 12:11:30.757097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.758090 : ClientWindow Style = FullScreen 12:11:30.758090 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.758090 : Cannot read memory at address 0x0000038B 12:11:30.758090 : Game Position (Hex) = [ 0385, 02DE ] 12:11:30.758090 : Game Position (Dec) = [ 901, 734 ] 12:11:30.758592 : - 12:11:30.759595 : Cannot read memory at address 0x0000030B 12:11:30.759595 : Cannot read memory at address 0x0000038B 12:11:30.761584 : Cannot read memory at address 0x0000030B 12:11:30.761584 : Cannot read memory at address 0x0000038B 12:11:30.763578 : Cannot read memory at address 0x0000030B 12:11:30.763578 : RawData event for Player #1: 12:11:30.763578 : Device rawinput data (Hex) = [ 00007808, 0000AE2C ] 12:11:30.763578 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.763578 : OnScreen Cursor Position (Px) = [ 900, 734 ] 12:11:30.763578 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.763578 : ClientWindow Style = FullScreen 12:11:30.763578 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.763578 : Game Position (Hex) = [ 0384, 02DE ] 12:11:30.763578 : Game Position (Dec) = [ 900, 734 ] 12:11:30.764574 : - 12:11:30.765571 : Cannot read memory at address 0x0000030B 12:11:30.765571 : Cannot read memory at address 0x0000038B 12:11:30.768070 : Cannot read memory at address 0x0000030B 12:11:30.768070 : Cannot read memory at address 0x0000038B 12:11:30.769737 : Cannot read memory at address 0x0000030B 12:11:30.769737 : Cannot read memory at address 0x0000038B 12:11:30.769737 : RawData event for Player #1: 12:11:30.769737 : Device rawinput data (Hex) = [ 000077F0, 0000ADFC ] 12:11:30.769737 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.770737 : OnScreen Cursor Position (Px) = [ 899, 734 ] 12:11:30.770737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.770737 : ClientWindow Style = FullScreen 12:11:30.770737 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.770737 : Game Position (Hex) = [ 0383, 02DE ] 12:11:30.770737 : Game Position (Dec) = [ 899, 734 ] 12:11:30.770737 : - 12:11:30.771734 : Cannot read memory at address 0x0000030B 12:11:30.771734 : Cannot read memory at address 0x0000038B 12:11:30.773731 : Cannot read memory at address 0x0000030B 12:11:30.773731 : Cannot read memory at address 0x0000038B 12:11:30.775725 : Cannot read memory at address 0x0000030B 12:11:30.775725 : Cannot read memory at address 0x0000038B 12:11:30.776721 : RawData event for Player #1: 12:11:30.776721 : Device rawinput data (Hex) = [ 000077CC, 0000ADC8 ] 12:11:30.776721 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.776721 : OnScreen Cursor Position (Px) = [ 898, 733 ] 12:11:30.776721 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.776721 : ClientWindow Style = FullScreen 12:11:30.776721 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.778225 : Game Position (Hex) = [ 0382, 02DD ] 12:11:30.778225 : Cannot read memory at address 0x0000030B 12:11:30.778225 : - 12:11:30.778225 : Cannot read memory at address 0x0000038B 12:11:30.780227 : Cannot read memory at address 0x0000030B 12:11:30.780227 : Cannot read memory at address 0x0000038B 12:11:30.782224 : Cannot read memory at address 0x0000030B 12:11:30.782224 : Cannot read memory at address 0x0000038B 12:11:30.784221 : Cannot read memory at address 0x0000030B 12:11:30.784221 : Cannot read memory at address 0x0000038B 12:11:30.784221 : RawData event for Player #1: 12:11:30.784221 : Device rawinput data (Hex) = [ 0000778C, 0000ADC8 ] 12:11:30.784221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.784221 : OnScreen Cursor Position (Px) = [ 896, 733 ] 12:11:30.784221 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.784221 : ClientWindow Style = FullScreen 12:11:30.784221 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.785211 : Game Position (Hex) = [ 0380, 02DD ] 12:11:30.785211 : Game Position (Dec) = [ 896, 733 ] 12:11:30.785211 : - 12:11:30.786212 : Cannot read memory at address 0x0000030B 12:11:30.786212 : Cannot read memory at address 0x0000038B 12:11:30.788339 : Cannot read memory at address 0x0000030B 12:11:30.788339 : Cannot read memory at address 0x0000038B 12:11:30.789604 : Cannot read memory at address 0x0000030B 12:11:30.789604 : Cannot read memory at address 0x0000038B 12:11:30.791604 : Cannot read memory at address 0x0000030B 12:11:30.791604 : RawData event for Player #1: 12:11:30.791604 : Cannot read memory at address 0x0000038B 12:11:30.791604 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.791604 : OnScreen Cursor Position (Px) = [ 895, 732 ] 12:11:30.791604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.791604 : ClientWindow Style = FullScreen 12:11:30.791604 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.792639 : Game Position (Hex) = [ 037F, 02DC ] 12:11:30.792639 : Game Position (Dec) = [ 895, 732 ] 12:11:30.792639 : - 12:11:30.793596 : Cannot read memory at address 0x0000030B 12:11:30.793596 : Cannot read memory at address 0x0000038B 12:11:30.795125 : Cannot read memory at address 0x0000030B 12:11:30.795125 : Cannot read memory at address 0x0000038B 12:11:30.797115 : Cannot read memory at address 0x0000030B 12:11:30.797115 : Cannot read memory at address 0x0000038B 12:11:30.797115 : RawData event for Player #1: 12:11:30.797115 : Device rawinput data (Hex) = [ 0000776C, 0000AD44 ] 12:11:30.797115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.797115 : OnScreen Cursor Position (Px) = [ 895, 730 ] 12:11:30.797115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.798111 : ClientWindow Style = FullScreen 12:11:30.798111 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.798111 : Game Position (Hex) = [ 037F, 02DA ] 12:11:30.798111 : Game Position (Dec) = [ 895, 730 ] 12:11:30.798111 : - 12:11:30.798613 : Cannot read memory at address 0x0000030B 12:11:30.798613 : Cannot read memory at address 0x0000038B 12:11:30.799867 : Cannot read memory at address 0x0000030B 12:11:30.799867 : Cannot read memory at address 0x0000038B 12:11:30.801870 : Cannot read memory at address 0x0000030B 12:11:30.801870 : Cannot read memory at address 0x0000038B 12:11:30.801870 : RawData event for Player #1: 12:11:30.801870 : Device rawinput data (Hex) = [ 0000774C, 0000AD38 ] 12:11:30.802863 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.802863 : OnScreen Cursor Position (Px) = [ 894, 730 ] 12:11:30.802863 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.802863 : ClientWindow Style = FullScreen 12:11:30.802863 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.802863 : Game Position (Hex) = [ 037E, 02DA ] 12:11:30.802863 : Game Position (Dec) = [ 894, 730 ] 12:11:30.802863 : - 12:11:30.803859 : Cannot read memory at address 0x0000030B 12:11:30.803859 : Cannot read memory at address 0x0000038B 12:11:30.805853 : Cannot read memory at address 0x0000030B 12:11:30.805853 : Cannot read memory at address 0x0000038B 12:11:30.806853 : RawData event for Player #1: 12:11:30.806853 : Device rawinput data (Hex) = [ 00007720, 0000AD0C ] 12:11:30.806853 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.806853 : OnScreen Cursor Position (Px) = [ 893, 730 ] 12:11:30.806853 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.806853 : ClientWindow Style = FullScreen 12:11:30.806853 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.806853 : Game Position (Hex) = [ 037D, 02DA ] 12:11:30.808356 : Game Position (Dec) = [ 893, 730 ] 12:11:30.808437 : Cannot read memory at address 0x0000030B 12:11:30.808437 : - 12:11:30.808437 : Cannot read memory at address 0x0000038B 12:11:30.809690 : Cannot read memory at address 0x0000030B 12:11:30.809690 : Cannot read memory at address 0x0000038B 12:11:30.811697 : Cannot read memory at address 0x0000030B 12:11:30.811697 : Cannot read memory at address 0x0000038B 12:11:30.811697 : RawData event for Player #1: 12:11:30.812690 : Device rawinput data (Hex) = [ 00007730, 0000ACE0 ] 12:11:30.812690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.812690 : OnScreen Cursor Position (Px) = [ 893, 729 ] 12:11:30.812690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.812690 : ClientWindow Style = FullScreen 12:11:30.812690 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.812690 : Game Position (Hex) = [ 037D, 02D9 ] 12:11:30.812690 : Game Position (Dec) = [ 893, 729 ] 12:11:30.812690 : - 12:11:30.813687 : Cannot read memory at address 0x0000030B 12:11:30.813687 : Cannot read memory at address 0x0000038B 12:11:30.815684 : Cannot read memory at address 0x0000030B 12:11:30.815684 : Cannot read memory at address 0x0000038B 12:11:30.818178 : Cannot read memory at address 0x0000030B 12:11:30.818178 : Cannot read memory at address 0x0000038B 12:11:30.819186 : RawData event for Player #1: 12:11:30.819186 : Device rawinput data (Hex) = [ 000076E4, 0000ACD8 ] 12:11:30.819186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.819186 : OnScreen Cursor Position (Px) = [ 891, 729 ] 12:11:30.819890 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.819890 : Cannot read memory at address 0x0000030B 12:11:30.819890 : ClientWindow Style = FullScreen 12:11:30.819890 : Cannot read memory at address 0x0000038B 12:11:30.819890 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.819890 : Game Position (Hex) = [ 037B, 02D9 ] 12:11:30.819890 : Game Position (Dec) = [ 891, 729 ] 12:11:30.819890 : - 12:11:30.821889 : Cannot read memory at address 0x0000030B 12:11:30.821889 : Cannot read memory at address 0x0000038B 12:11:30.823881 : Cannot read memory at address 0x0000030B 12:11:30.823881 : Cannot read memory at address 0x0000038B 12:11:30.824878 : RawData event for Player #1: 12:11:30.824878 : Device rawinput data (Hex) = [ 000076EC, 0000ACB0 ] 12:11:30.824878 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.825871 : OnScreen Cursor Position (Px) = [ 891, 728 ] 12:11:30.825871 : Cannot read memory at address 0x0000030B 12:11:30.825871 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.825871 : Cannot read memory at address 0x0000038B 12:11:30.825871 : ClientWindow Style = FullScreen 12:11:30.825871 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.825871 : Game Position (Hex) = [ 037B, 02D8 ] 12:11:30.825871 : Game Position (Dec) = [ 891, 728 ] 12:11:30.825871 : - 12:11:30.828374 : Cannot read memory at address 0x0000030B 12:11:30.828374 : Cannot read memory at address 0x0000038B 12:11:30.830401 : Cannot read memory at address 0x0000030B 12:11:30.830401 : Cannot read memory at address 0x0000038B 12:11:30.830401 : RawData event for Player #1: 12:11:30.830401 : Device rawinput data (Hex) = [ 000076A8, 0000AC58 ] 12:11:30.830401 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.830401 : OnScreen Cursor Position (Px) = [ 889, 727 ] 12:11:30.830401 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.830401 : ClientWindow Style = FullScreen 12:11:30.830401 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.831398 : Game Position (Hex) = [ 0379, 02D7 ] 12:11:30.831398 : Game Position (Dec) = [ 889, 727 ] 12:11:30.831398 : - 12:11:30.832395 : Cannot read memory at address 0x0000030B 12:11:30.832395 : Cannot read memory at address 0x0000038B 12:11:30.834388 : Cannot read memory at address 0x0000030B 12:11:30.834388 : Cannot read memory at address 0x0000038B 12:11:30.835385 : RawData event for Player #1: 12:11:30.835385 : Device rawinput data (Hex) = [ 000076AC, 0000AC28 ] 12:11:30.835385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.835385 : OnScreen Cursor Position (Px) = [ 890, 726 ] 12:11:30.835385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.835385 : ClientWindow Style = FullScreen 12:11:30.835385 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.835385 : Game Position (Hex) = [ 037A, 02D6 ] 12:11:30.835385 : Game Position (Dec) = [ 890, 726 ] 12:11:30.836381 : Cannot read memory at address 0x0000030B 12:11:30.836381 : Cannot read memory at address 0x0000038B 12:11:30.838374 : Cannot read memory at address 0x0000030B 12:11:30.838374 : Cannot read memory at address 0x0000038B 12:11:30.839875 : Cannot read memory at address 0x0000030B 12:11:30.839875 : Cannot read memory at address 0x0000038B 12:11:30.839875 : RawData event for Player #1: 12:11:30.839875 : Device rawinput data (Hex) = [ 000076AC, 0000AC28 ] 12:11:30.839875 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.839875 : OnScreen Cursor Position (Px) = [ 890, 726 ] 12:11:30.840871 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.840871 : ClientWindow Style = FullScreen 12:11:30.840871 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.840871 : Game Position (Hex) = [ 037A, 02D6 ] 12:11:30.840871 : Game Position (Dec) = [ 890, 726 ] 12:11:30.840871 : - 12:11:30.841868 : Cannot read memory at address 0x0000030B 12:11:30.841868 : Cannot read memory at address 0x0000038B 12:11:30.843862 : Cannot read memory at address 0x0000030B 12:11:30.843862 : Cannot read memory at address 0x0000038B 12:11:30.845855 : Cannot read memory at address 0x0000030B 12:11:30.845855 : Cannot read memory at address 0x0000038B 12:11:30.846852 : RawData event for Player #1: 12:11:30.846852 : Device rawinput data (Hex) = [ 000076A8, 0000AC28 ] 12:11:30.846852 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.846852 : OnScreen Cursor Position (Px) = [ 889, 726 ] 12:11:30.846852 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.846852 : ClientWindow Style = FullScreen 12:11:30.846852 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.846852 : Game Position (Hex) = [ 0379, 02D6 ] 12:11:30.848354 : Game Position (Dec) = [ 889, 726 ] 12:11:30.848354 : - 12:11:30.848354 : Cannot read memory at address 0x0000038B 12:11:30.850359 : Cannot read memory at address 0x0000030B 12:11:30.850359 : Cannot read memory at address 0x0000038B 12:11:30.852352 : Cannot read memory at address 0x0000030B 12:11:30.852352 : Cannot read memory at address 0x0000038B 12:11:30.853349 : RawData event for Player #1: 12:11:30.853349 : Device rawinput data (Hex) = [ 000076A8, 0000AC08 ] 12:11:30.853349 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.853349 : OnScreen Cursor Position (Px) = [ 889, 725 ] 12:11:30.853349 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.853349 : ClientWindow Style = FullScreen 12:11:30.853349 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.853349 : Game Position (Hex) = [ 0379, 02D5 ] 12:11:30.853349 : Game Position (Dec) = [ 889, 725 ] 12:11:30.853349 : - 12:11:30.854345 : Cannot read memory at address 0x0000030B 12:11:30.854345 : Cannot read memory at address 0x0000038B 12:11:30.856338 : Cannot read memory at address 0x0000030B 12:11:30.856338 : Cannot read memory at address 0x0000038B 12:11:30.858332 : Cannot read memory at address 0x0000030B 12:11:30.858332 : Cannot read memory at address 0x0000038B 12:11:30.859832 : Cannot read memory at address 0x0000030B 12:11:30.859832 : Cannot read memory at address 0x0000038B 12:11:30.859832 : RawData event for Player #1: 12:11:30.859832 : Device rawinput data (Hex) = [ 000076B0, 0000AC04 ] 12:11:30.859832 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.860829 : OnScreen Cursor Position (Px) = [ 890, 725 ] 12:11:30.860829 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.860829 : ClientWindow Style = FullScreen 12:11:30.860829 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.860829 : Game Position (Hex) = [ 037A, 02D5 ] 12:11:30.860829 : Game Position (Dec) = [ 890, 725 ] 12:11:30.860829 : - 12:11:30.861825 : Cannot read memory at address 0x0000030B 12:11:30.861825 : Cannot read memory at address 0x0000038B 12:11:30.863819 : Cannot read memory at address 0x0000030B 12:11:30.863819 : Cannot read memory at address 0x0000038B 12:11:30.865812 : Cannot read memory at address 0x0000030B 12:11:30.865812 : Cannot read memory at address 0x0000038B 12:11:30.866809 : RawData event for Player #1: 12:11:30.866809 : Device rawinput data (Hex) = [ 0000768C, 0000ABCC ] 12:11:30.866809 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.866809 : OnScreen Cursor Position (Px) = [ 889, 724 ] 12:11:30.866809 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.866809 : ClientWindow Style = FullScreen 12:11:30.868311 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.868311 : Game Position (Hex) = [ 0379, 02D4 ] 12:11:30.868311 : Game Position (Dec) = [ 889, 724 ] 12:11:30.868311 : Cannot read memory at address 0x0000038B 12:11:30.868311 : - 12:11:30.870313 : Cannot read memory at address 0x0000030B 12:11:30.870313 : Cannot read memory at address 0x0000038B 12:11:30.872306 : Cannot read memory at address 0x0000030B 12:11:30.872306 : Cannot read memory at address 0x0000038B 12:11:30.874299 : Cannot read memory at address 0x0000030B 12:11:30.874299 : Cannot read memory at address 0x0000038B 12:11:30.874299 : RawData event for Player #1: 12:11:30.874299 : Device rawinput data (Hex) = [ 0000768C, 0000ABCC ] 12:11:30.874299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.874299 : OnScreen Cursor Position (Px) = [ 889, 724 ] 12:11:30.874299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.874299 : ClientWindow Style = FullScreen 12:11:30.874299 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.874299 : Game Position (Hex) = [ 0379, 02D4 ] 12:11:30.874299 : Game Position (Dec) = [ 889, 724 ] 12:11:30.874299 : - 12:11:30.876293 : Cannot read memory at address 0x0000030B 12:11:30.876293 : Cannot read memory at address 0x0000038B 12:11:30.878286 : Cannot read memory at address 0x0000030B 12:11:30.878286 : Cannot read memory at address 0x0000038B 12:11:30.879645 : Cannot read memory at address 0x0000030B 12:11:30.879645 : Cannot read memory at address 0x0000038B 12:11:30.880643 : RawData event for Player #1: 12:11:30.881640 : Device rawinput data (Hex) = [ 00007688, 0000AB78 ] 12:11:30.881640 : Cannot read memory at address 0x0000030B 12:11:30.881640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.881640 : Cannot read memory at address 0x0000038B 12:11:30.881640 : OnScreen Cursor Position (Px) = [ 888, 723 ] 12:11:30.881640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.881640 : ClientWindow Style = FullScreen 12:11:30.881640 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.881640 : Game Position (Hex) = [ 0378, 02D3 ] 12:11:30.881640 : Game Position (Dec) = [ 888, 723 ] 12:11:30.881640 : - 12:11:30.883633 : Cannot read memory at address 0x0000030B 12:11:30.883633 : Cannot read memory at address 0x0000038B 12:11:30.885627 : Cannot read memory at address 0x0000030B 12:11:30.885627 : Cannot read memory at address 0x0000038B 12:11:30.886623 : RawData event for Player #1: 12:11:30.886623 : Device rawinput data (Hex) = [ 00007664, 0000AB7C ] 12:11:30.886623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.886623 : OnScreen Cursor Position (Px) = [ 887, 723 ] 12:11:30.886623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.886623 : ClientWindow Style = FullScreen 12:11:30.886623 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.888125 : Game Position (Hex) = [ 0377, 02D3 ] 12:11:30.888125 : Cannot read memory at address 0x0000030B 12:11:30.888125 : Game Position (Dec) = [ 887, 723 ] 12:11:30.888125 : Cannot read memory at address 0x0000038B 12:11:30.890128 : Cannot read memory at address 0x0000030B 12:11:30.890128 : Cannot read memory at address 0x0000038B 12:11:30.892121 : Cannot read memory at address 0x0000030B 12:11:30.892121 : Cannot read memory at address 0x0000038B 12:11:30.894119 : Cannot read memory at address 0x0000030B 12:11:30.894119 : Cannot read memory at address 0x0000038B 12:11:30.894119 : RawData event for Player #1: 12:11:30.894622 : Device rawinput data (Hex) = [ 00007648, 0000AB44 ] 12:11:30.894622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.894622 : OnScreen Cursor Position (Px) = [ 887, 722 ] 12:11:30.894622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.894622 : ClientWindow Style = FullScreen 12:11:30.894622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.894622 : Game Position (Hex) = [ 0377, 02D2 ] 12:11:30.894622 : Game Position (Dec) = [ 887, 722 ] 12:11:30.894622 : - 12:11:30.895621 : Cannot read memory at address 0x0000030B 12:11:30.895621 : Cannot read memory at address 0x0000038B 12:11:30.898119 : Cannot read memory at address 0x0000030B 12:11:30.898119 : Cannot read memory at address 0x0000038B 12:11:30.900121 : Cannot read memory at address 0x0000030B 12:11:30.900121 : Cannot read memory at address 0x0000038B 12:11:30.901118 : RawData event for Player #1: 12:11:30.901118 : Device rawinput data (Hex) = [ 00007648, 0000AB44 ] 12:11:30.901118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.901118 : OnScreen Cursor Position (Px) = [ 887, 722 ] 12:11:30.901118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.901118 : ClientWindow Style = FullScreen 12:11:30.901118 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.901118 : Game Position (Hex) = [ 0377, 02D2 ] 12:11:30.902114 : Game Position (Dec) = [ 887, 722 ] 12:11:30.902114 : Cannot read memory at address 0x0000030B 12:11:30.902114 : - 12:11:30.902114 : Cannot read memory at address 0x0000038B 12:11:30.904108 : Cannot read memory at address 0x0000030B 12:11:30.904108 : Cannot read memory at address 0x0000038B 12:11:30.906101 : Cannot read memory at address 0x0000030B 12:11:30.906101 : Cannot read memory at address 0x0000038B 12:11:30.908095 : Cannot read memory at address 0x0000030B 12:11:30.908095 : Cannot read memory at address 0x0000038B 12:11:30.908596 : RawData event for Player #1: 12:11:30.908596 : Device rawinput data (Hex) = [ 00007644, 0000AB44 ] 12:11:30.908596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.908596 : OnScreen Cursor Position (Px) = [ 887, 722 ] 12:11:30.908596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.908596 : ClientWindow Style = FullScreen 12:11:30.908596 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.908596 : Game Position (Hex) = [ 0377, 02D2 ] 12:11:30.908596 : Game Position (Dec) = [ 887, 722 ] 12:11:30.908596 : - 12:11:30.909595 : Cannot read memory at address 0x0000030B 12:11:30.909595 : Cannot read memory at address 0x0000038B 12:11:30.911592 : Cannot read memory at address 0x0000030B 12:11:30.911592 : Cannot read memory at address 0x0000038B 12:11:30.913581 : Cannot read memory at address 0x0000030B 12:11:30.913581 : Cannot read memory at address 0x0000038B 12:11:30.915574 : RawData event for Player #1: 12:11:30.915574 : Cannot read memory at address 0x0000030B 12:11:30.915574 : Device rawinput data (Hex) = [ 00007650, 0000AB24 ] 12:11:30.915574 : Cannot read memory at address 0x0000038B 12:11:30.915574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.915574 : OnScreen Cursor Position (Px) = [ 887, 722 ] 12:11:30.915574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.915574 : ClientWindow Style = FullScreen 12:11:30.915574 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.915574 : Game Position (Hex) = [ 0377, 02D2 ] 12:11:30.915574 : Game Position (Dec) = [ 887, 722 ] 12:11:30.915574 : - 12:11:30.918073 : Cannot read memory at address 0x0000030B 12:11:30.918073 : Cannot read memory at address 0x0000038B 12:11:30.920074 : Cannot read memory at address 0x0000030B 12:11:30.920074 : Cannot read memory at address 0x0000038B 12:11:30.922067 : Cannot read memory at address 0x0000030B 12:11:30.922067 : Cannot read memory at address 0x0000038B 12:11:30.922067 : RawData event for Player #1: 12:11:30.922067 : Device rawinput data (Hex) = [ 00007630, 0000AB18 ] 12:11:30.922067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.922067 : OnScreen Cursor Position (Px) = [ 886, 721 ] 12:11:30.922067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.922067 : ClientWindow Style = FullScreen 12:11:30.923064 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.923064 : Game Position (Hex) = [ 0376, 02D1 ] 12:11:30.923064 : Game Position (Dec) = [ 886, 721 ] 12:11:30.923064 : - 12:11:30.924060 : Cannot read memory at address 0x0000030B 12:11:30.924060 : Cannot read memory at address 0x0000038B 12:11:30.926280 : Cannot read memory at address 0x0000030B 12:11:30.926280 : Cannot read memory at address 0x0000038B 12:11:30.928273 : Cannot read memory at address 0x0000030B 12:11:30.928273 : Cannot read memory at address 0x0000038B 12:11:30.928273 : RawData event for Player #1: 12:11:30.928273 : Device rawinput data (Hex) = [ 00007630, 0000AB18 ] 12:11:30.928775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.928775 : OnScreen Cursor Position (Px) = [ 886, 721 ] 12:11:30.928775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.928775 : ClientWindow Style = FullScreen 12:11:30.928775 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.928775 : Game Position (Hex) = [ 0376, 02D1 ] 12:11:30.928775 : Game Position (Dec) = [ 886, 721 ] 12:11:30.928775 : - 12:11:30.929646 : Cannot read memory at address 0x0000030B 12:11:30.929646 : Cannot read memory at address 0x0000038B 12:11:30.931642 : Cannot read memory at address 0x0000030B 12:11:30.931642 : Cannot read memory at address 0x0000038B 12:11:30.933635 : Cannot read memory at address 0x0000030B 12:11:30.933635 : Cannot read memory at address 0x0000038B 12:11:30.935629 : RawData event for Player #1: 12:11:30.935629 : Cannot read memory at address 0x0000030B 12:11:30.935629 : Device rawinput data (Hex) = [ 00007628, 0000AB1C ] 12:11:30.935629 : Cannot read memory at address 0x0000038B 12:11:30.935629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.935629 : OnScreen Cursor Position (Px) = [ 886, 721 ] 12:11:30.935629 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.935629 : ClientWindow Style = FullScreen 12:11:30.935629 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.935629 : Game Position (Hex) = [ 0376, 02D1 ] 12:11:30.935629 : Game Position (Dec) = [ 886, 721 ] 12:11:30.935629 : - 12:11:30.938128 : Cannot read memory at address 0x0000030B 12:11:30.938128 : Cannot read memory at address 0x0000038B 12:11:30.940129 : Cannot read memory at address 0x0000030B 12:11:30.940129 : Cannot read memory at address 0x0000038B 12:11:30.942127 : Cannot read memory at address 0x0000030B 12:11:30.942127 : Cannot read memory at address 0x0000038B 12:11:30.942127 : RawData event for Player #1: 12:11:30.942127 : Device rawinput data (Hex) = [ 00007628, 0000AB1C ] 12:11:30.942127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.942127 : OnScreen Cursor Position (Px) = [ 886, 721 ] 12:11:30.942127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.942127 : ClientWindow Style = FullScreen 12:11:30.942127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.942127 : Game Position (Hex) = [ 0376, 02D1 ] 12:11:30.942127 : Game Position (Dec) = [ 886, 721 ] 12:11:30.943120 : - 12:11:30.944121 : Cannot read memory at address 0x0000030B 12:11:30.944121 : Cannot read memory at address 0x0000038B 12:11:30.946109 : Cannot read memory at address 0x0000030B 12:11:30.946109 : Cannot read memory at address 0x0000038B 12:11:30.948103 : Cannot read memory at address 0x0000030B 12:11:30.948103 : Cannot read memory at address 0x0000038B 12:11:30.949604 : RawData event for Player #1: 12:11:30.949604 : Cannot read memory at address 0x0000030B 12:11:30.949604 : Device rawinput data (Hex) = [ 00007628, 0000AB1C ] 12:11:30.949604 : Cannot read memory at address 0x0000038B 12:11:30.949604 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.949604 : OnScreen Cursor Position (Px) = [ 886, 721 ] 12:11:30.949604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.949604 : ClientWindow Style = FullScreen 12:11:30.949604 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.949604 : Game Position (Hex) = [ 0376, 02D1 ] 12:11:30.949604 : Game Position (Dec) = [ 886, 721 ] 12:11:30.949604 : - 12:11:30.951597 : Cannot read memory at address 0x0000030B 12:11:30.951597 : Cannot read memory at address 0x0000038B 12:11:30.953590 : Cannot read memory at address 0x0000030B 12:11:30.953590 : Cannot read memory at address 0x0000038B 12:11:30.955584 : Cannot read memory at address 0x0000030B 12:11:30.955584 : Cannot read memory at address 0x0000038B 12:11:30.956580 : RawData event for Player #1: 12:11:30.956580 : Device rawinput data (Hex) = [ 00007628, 0000AB1C ] 12:11:30.956580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.956580 : OnScreen Cursor Position (Px) = [ 886, 721 ] 12:11:30.956580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.956580 : ClientWindow Style = FullScreen 12:11:30.956580 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.956580 : Game Position (Hex) = [ 0376, 02D1 ] 12:11:30.956580 : Game Position (Dec) = [ 886, 721 ] 12:11:30.956580 : - 12:11:30.958088 : Cannot read memory at address 0x0000030B 12:11:30.958088 : Cannot read memory at address 0x0000038B 12:11:30.959723 : Cannot read memory at address 0x0000030B 12:11:30.959723 : Cannot read memory at address 0x0000038B 12:11:30.961720 : Cannot read memory at address 0x0000030B 12:11:30.961720 : Cannot read memory at address 0x0000038B 12:11:30.961720 : RawData event for Player #1: 12:11:30.962717 : Device rawinput data (Hex) = [ 00007628, 0000AB1C ] 12:11:30.962717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.962717 : OnScreen Cursor Position (Px) = [ 886, 721 ] 12:11:30.962717 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.962717 : ClientWindow Style = FullScreen 12:11:30.962717 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.962717 : Game Position (Hex) = [ 0376, 02D1 ] 12:11:30.962717 : Game Position (Dec) = [ 886, 721 ] 12:11:30.962717 : - 12:11:30.963714 : Cannot read memory at address 0x0000030B 12:11:30.963714 : Cannot read memory at address 0x0000038B 12:11:30.965707 : Cannot read memory at address 0x0000030B 12:11:30.965707 : Cannot read memory at address 0x0000038B 12:11:30.968205 : Cannot read memory at address 0x0000030B 12:11:30.968205 : Cannot read memory at address 0x0000038B 12:11:30.969209 : RawData event for Player #1: 12:11:30.969209 : Device rawinput data (Hex) = [ 00007628, 0000AB1C ] 12:11:30.969209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.969209 : OnScreen Cursor Position (Px) = [ 886, 721 ] 12:11:30.969209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.969209 : ClientWindow Style = FullScreen 12:11:30.969209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.970206 : Game Position (Hex) = [ 0376, 02D1 ] 12:11:30.970206 : Cannot read memory at address 0x0000030B 12:11:30.970206 : Game Position (Dec) = [ 886, 721 ] 12:11:30.970206 : Cannot read memory at address 0x0000038B 12:11:30.970206 : - 12:11:30.972203 : Cannot read memory at address 0x0000030B 12:11:30.972203 : Cannot read memory at address 0x0000038B 12:11:30.974196 : Cannot read memory at address 0x0000030B 12:11:30.974196 : Cannot read memory at address 0x0000038B 12:11:30.976189 : Cannot read memory at address 0x0000030B 12:11:30.976189 : Cannot read memory at address 0x0000038B 12:11:30.976189 : RawData event for Player #1: 12:11:30.977182 : Device rawinput data (Hex) = [ 00007628, 0000AB1C ] 12:11:30.977182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.977182 : OnScreen Cursor Position (Px) = [ 886, 721 ] 12:11:30.977182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.977182 : ClientWindow Style = FullScreen 12:11:30.977182 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.977182 : Game Position (Hex) = [ 0376, 02D1 ] 12:11:30.977182 : Game Position (Dec) = [ 886, 721 ] 12:11:30.977182 : - 12:11:30.978179 : Cannot read memory at address 0x0000030B 12:11:30.978179 : Cannot read memory at address 0x0000038B 12:11:30.979680 : Cannot read memory at address 0x0000030B 12:11:30.979680 : Cannot read memory at address 0x0000038B 12:11:30.981673 : Cannot read memory at address 0x0000030B 12:11:30.981673 : Cannot read memory at address 0x0000038B 12:11:30.983666 : RawData event for Player #1: 12:11:30.983666 : Cannot read memory at address 0x0000030B 12:11:30.983666 : Device rawinput data (Hex) = [ 00007628, 0000AB1C ] 12:11:30.983666 : Cannot read memory at address 0x0000038B 12:11:30.983666 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.983666 : OnScreen Cursor Position (Px) = [ 886, 721 ] 12:11:30.983666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.983666 : ClientWindow Style = FullScreen 12:11:30.983666 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.983666 : Game Position (Hex) = [ 0376, 02D1 ] 12:11:30.983666 : Game Position (Dec) = [ 886, 721 ] 12:11:30.983666 : - 12:11:30.985660 : Cannot read memory at address 0x0000030B 12:11:30.985660 : Cannot read memory at address 0x0000038B 12:11:30.988159 : Cannot read memory at address 0x0000030B 12:11:30.988159 : Cannot read memory at address 0x0000038B 12:11:30.990166 : Cannot read memory at address 0x0000030B 12:11:30.990166 : Cannot read memory at address 0x0000038B 12:11:30.990166 : RawData event for Player #1: 12:11:30.990166 : Device rawinput data (Hex) = [ 00007604, 0000AB1C ] 12:11:30.990166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.990166 : OnScreen Cursor Position (Px) = [ 885, 721 ] 12:11:30.990166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.990166 : ClientWindow Style = FullScreen 12:11:30.990166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.991157 : Game Position (Hex) = [ 0375, 02D1 ] 12:11:30.991157 : Game Position (Dec) = [ 885, 721 ] 12:11:30.991157 : - 12:11:30.992159 : Cannot read memory at address 0x0000030B 12:11:30.992159 : Cannot read memory at address 0x0000038B 12:11:30.994151 : Cannot read memory at address 0x0000030B 12:11:30.994151 : Cannot read memory at address 0x0000038B 12:11:30.995482 : Cannot read memory at address 0x0000030B 12:11:30.995482 : Cannot read memory at address 0x0000038B 12:11:30.996515 : RawData event for Player #1: 12:11:30.996515 : Device rawinput data (Hex) = [ 00007604, 0000AB1C ] 12:11:30.996515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:30.996515 : OnScreen Cursor Position (Px) = [ 885, 721 ] 12:11:30.996515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:30.996515 : ClientWindow Style = FullScreen 12:11:30.996515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:30.996515 : Game Position (Hex) = [ 0375, 02D1 ] 12:11:30.996515 : Game Position (Dec) = [ 885, 721 ] 12:11:30.996515 : - 12:11:30.998018 : Cannot read memory at address 0x0000030B 12:11:30.998018 : Cannot read memory at address 0x0000038B 12:11:30.999804 : Cannot read memory at address 0x0000030B 12:11:30.999804 : Cannot read memory at address 0x0000038B 12:11:31.001836 : Cannot read memory at address 0x0000030B 12:11:31.001836 : Cannot read memory at address 0x0000038B 12:11:31.002835 : RawData event for Player #1: 12:11:31.003792 : Device rawinput data (Hex) = [ 00007604, 0000AB1C ] 12:11:31.003792 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.003792 : OnScreen Cursor Position (Px) = [ 885, 721 ] 12:11:31.003792 : Cannot read memory at address 0x0000038B 12:11:31.003792 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.003792 : ClientWindow Style = FullScreen 12:11:31.003792 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.003792 : Game Position (Hex) = [ 0375, 02D1 ] 12:11:31.003792 : Game Position (Dec) = [ 885, 721 ] 12:11:31.003792 : - 12:11:31.005786 : Cannot read memory at address 0x0000030B 12:11:31.005786 : Cannot read memory at address 0x0000038B 12:11:31.008290 : Cannot read memory at address 0x0000030B 12:11:31.008290 : Cannot read memory at address 0x0000038B 12:11:31.010300 : Cannot read memory at address 0x0000030B 12:11:31.010300 : Cannot read memory at address 0x0000038B 12:11:31.010300 : RawData event for Player #1: 12:11:31.010300 : Device rawinput data (Hex) = [ 00007604, 0000AB48 ] 12:11:31.010300 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.010300 : OnScreen Cursor Position (Px) = [ 885, 722 ] 12:11:31.010300 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.011293 : ClientWindow Style = FullScreen 12:11:31.011293 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.011293 : Game Position (Hex) = [ 0375, 02D2 ] 12:11:31.011293 : Game Position (Dec) = [ 885, 722 ] 12:11:31.011293 : - 12:11:31.012290 : Cannot read memory at address 0x0000030B 12:11:31.012290 : Cannot read memory at address 0x0000038B 12:11:31.014283 : Cannot read memory at address 0x0000030B 12:11:31.014283 : Cannot read memory at address 0x0000038B 12:11:31.016276 : Cannot read memory at address 0x0000030B 12:11:31.016276 : Cannot read memory at address 0x0000038B 12:11:31.017273 : RawData event for Player #1: 12:11:31.017273 : Device rawinput data (Hex) = [ 00007604, 0000AB48 ] 12:11:31.017273 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.017273 : OnScreen Cursor Position (Px) = [ 885, 722 ] 12:11:31.017273 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.017273 : ClientWindow Style = FullScreen 12:11:31.018269 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.018269 : Cannot read memory at address 0x0000030B 12:11:31.018269 : Cannot read memory at address 0x0000038B 12:11:31.018269 : Game Position (Dec) = [ 885, 722 ] 12:11:31.018269 : - 12:11:31.020535 : Cannot read memory at address 0x0000030B 12:11:31.020535 : Cannot read memory at address 0x0000038B 12:11:31.022601 : Cannot read memory at address 0x0000030B 12:11:31.022601 : Cannot read memory at address 0x0000038B 12:11:31.023901 : Cannot read memory at address 0x0000030B 12:11:31.023901 : Cannot read memory at address 0x0000038B 12:11:31.023901 : RawData event for Player #1: 12:11:31.023901 : Device rawinput data (Hex) = [ 00007604, 0000AB48 ] 12:11:31.023901 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.023901 : OnScreen Cursor Position (Px) = [ 885, 722 ] 12:11:31.024952 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.024952 : ClientWindow Style = FullScreen 12:11:31.024952 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.024952 : Game Position (Hex) = [ 0375, 02D2 ] 12:11:31.024952 : Game Position (Dec) = [ 885, 722 ] 12:11:31.024952 : - 12:11:31.025984 : Cannot read memory at address 0x0000030B 12:11:31.025984 : Cannot read memory at address 0x0000038B 12:11:31.028422 : Cannot read memory at address 0x0000030B 12:11:31.028422 : Cannot read memory at address 0x0000038B 12:11:31.030459 : Cannot read memory at address 0x0000030B 12:11:31.030459 : Cannot read memory at address 0x0000038B 12:11:31.031456 : RawData event for Player #1: 12:11:31.033448 : Cannot read memory at address 0x0000038B 12:11:31.033448 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.033448 : OnScreen Cursor Position (Px) = [ 885, 722 ] 12:11:31.033448 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.033448 : ClientWindow Style = FullScreen 12:11:31.033448 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.033448 : Game Position (Hex) = [ 0375, 02D2 ] 12:11:31.033448 : Game Position (Dec) = [ 885, 722 ] 12:11:31.034445 : - 12:11:31.035442 : Cannot read memory at address 0x0000030B 12:11:31.035442 : Cannot read memory at address 0x0000038B 12:11:31.036443 : RawData event for Player #1: 12:11:31.036443 : Device rawinput data (Hex) = [ 00007604, 0000AB48 ] 12:11:31.037946 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.037946 : Cannot read memory at address 0x0000030B 12:11:31.037946 : OnScreen Cursor Position (Px) = [ 885, 722 ] 12:11:31.037946 : Cannot read memory at address 0x0000038B 12:11:31.037946 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.037946 : ClientWindow Style = FullScreen 12:11:31.037946 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.037946 : Game Position (Hex) = [ 0375, 02D2 ] 12:11:31.037946 : Game Position (Dec) = [ 885, 722 ] 12:11:31.037946 : - 12:11:31.039628 : Cannot read memory at address 0x0000030B 12:11:31.039628 : Cannot read memory at address 0x0000038B 12:11:31.041625 : Cannot read memory at address 0x0000030B 12:11:31.041625 : Cannot read memory at address 0x0000038B 12:11:31.043622 : Cannot read memory at address 0x0000030B 12:11:31.043622 : Cannot read memory at address 0x0000038B 12:11:31.044615 : RawData event for Player #1: 12:11:31.044615 : Device rawinput data (Hex) = [ 00007604, 0000AB48 ] 12:11:31.044615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.044615 : OnScreen Cursor Position (Px) = [ 885, 722 ] 12:11:31.044615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.044615 : ClientWindow Style = FullScreen 12:11:31.044615 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.044615 : Game Position (Hex) = [ 0375, 02D2 ] 12:11:31.045612 : Cannot read memory at address 0x0000030B 12:11:31.045612 : Game Position (Dec) = [ 885, 722 ] 12:11:31.045612 : Cannot read memory at address 0x0000038B 12:11:31.045612 : - 12:11:31.048110 : Cannot read memory at address 0x0000030B 12:11:31.048110 : Cannot read memory at address 0x0000038B 12:11:31.050115 : Cannot read memory at address 0x0000030B 12:11:31.050115 : Cannot read memory at address 0x0000038B 12:11:31.051112 : RawData event for Player #1: 12:11:31.051112 : Device rawinput data (Hex) = [ 00007604, 0000AB48 ] 12:11:31.051112 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.051112 : OnScreen Cursor Position (Px) = [ 885, 722 ] 12:11:31.051112 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.051112 : ClientWindow Style = FullScreen 12:11:31.051112 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.052105 : Game Position (Hex) = [ 0375, 02D2 ] 12:11:31.052105 : Cannot read memory at address 0x0000030B 12:11:31.052105 : Game Position (Dec) = [ 885, 722 ] 12:11:31.052105 : Cannot read memory at address 0x0000038B 12:11:31.052105 : - 12:11:31.054103 : Cannot read memory at address 0x0000030B 12:11:31.054103 : Cannot read memory at address 0x0000038B 12:11:31.056095 : Cannot read memory at address 0x0000030B 12:11:31.056095 : Cannot read memory at address 0x0000038B 12:11:31.056095 : RawData event for Player #1: 12:11:31.056095 : Device rawinput data (Hex) = [ 000075E8, 0000AB4C ] 12:11:31.056095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.056095 : OnScreen Cursor Position (Px) = [ 884, 722 ] 12:11:31.056095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.056095 : ClientWindow Style = FullScreen 12:11:31.056095 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.057088 : Game Position (Hex) = [ 0374, 02D2 ] 12:11:31.057088 : Game Position (Dec) = [ 884, 722 ] 12:11:31.057088 : - 12:11:31.058088 : Cannot read memory at address 0x0000030B 12:11:31.058088 : Cannot read memory at address 0x0000038B 12:11:31.059421 : Cannot read memory at address 0x0000030B 12:11:31.059421 : Cannot read memory at address 0x0000038B 12:11:31.061427 : Cannot read memory at address 0x0000030B 12:11:31.061427 : Cannot read memory at address 0x0000038B 12:11:31.061427 : RawData event for Player #1: 12:11:31.061427 : Device rawinput data (Hex) = [ 000075E8, 0000AB44 ] 12:11:31.061427 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.061427 : OnScreen Cursor Position (Px) = [ 884, 722 ] 12:11:31.061427 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.062469 : ClientWindow Style = FullScreen 12:11:31.062469 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.062469 : Game Position (Hex) = [ 0374, 02D2 ] 12:11:31.062469 : Game Position (Dec) = [ 884, 722 ] 12:11:31.062469 : - 12:11:31.063446 : Cannot read memory at address 0x0000030B 12:11:31.063446 : Cannot read memory at address 0x0000038B 12:11:31.065438 : Cannot read memory at address 0x0000030B 12:11:31.065438 : Cannot read memory at address 0x0000038B 12:11:31.067453 : Cannot read memory at address 0x0000030B 12:11:31.067453 : RawData event for Player #1: 12:11:31.067453 : Cannot read memory at address 0x0000038B 12:11:31.067453 : Device rawinput data (Hex) = [ 000075C4, 0000AB3C ] 12:11:31.067453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.067958 : OnScreen Cursor Position (Px) = [ 883, 722 ] 12:11:31.067958 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.067958 : ClientWindow Style = FullScreen 12:11:31.067958 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.067958 : Game Position (Hex) = [ 0373, 02D2 ] 12:11:31.067958 : Game Position (Dec) = [ 883, 722 ] 12:11:31.067958 : - 12:11:31.068977 : Cannot read memory at address 0x0000030B 12:11:31.068977 : Cannot read memory at address 0x0000038B 12:11:31.070293 : Cannot read memory at address 0x0000030B 12:11:31.070293 : Cannot read memory at address 0x0000038B 12:11:31.072301 : Cannot read memory at address 0x0000030B 12:11:31.072301 : Cannot read memory at address 0x0000038B 12:11:31.074294 : Cannot read memory at address 0x0000030B 12:11:31.074294 : Cannot read memory at address 0x0000038B 12:11:31.074294 : RawData event for Player #1: 12:11:31.074294 : Device rawinput data (Hex) = [ 000075C4, 0000AB3C ] 12:11:31.074294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.074294 : OnScreen Cursor Position (Px) = [ 883, 722 ] 12:11:31.074294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.074294 : ClientWindow Style = FullScreen 12:11:31.074294 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.075287 : Game Position (Hex) = [ 0373, 02D2 ] 12:11:31.075287 : Game Position (Dec) = [ 883, 722 ] 12:11:31.075287 : - 12:11:31.076287 : Cannot read memory at address 0x0000030B 12:11:31.076287 : Cannot read memory at address 0x0000038B 12:11:31.078281 : Cannot read memory at address 0x0000030B 12:11:31.078281 : Cannot read memory at address 0x0000038B 12:11:31.080177 : Cannot read memory at address 0x0000030B 12:11:31.080177 : Cannot read memory at address 0x0000038B 12:11:31.081150 : RawData event for Player #1: 12:11:31.081150 : Device rawinput data (Hex) = [ 000075C4, 0000AB3C ] 12:11:31.081150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.081150 : OnScreen Cursor Position (Px) = [ 883, 722 ] 12:11:31.081150 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.081150 : ClientWindow Style = FullScreen 12:11:31.082170 : Cannot read memory at address 0x0000030B 12:11:31.082170 : Cannot read memory at address 0x0000038B 12:11:31.082170 : Game Position (Hex) = [ 0373, 02D2 ] 12:11:31.082170 : Game Position (Dec) = [ 883, 722 ] 12:11:31.082170 : - 12:11:31.084131 : Cannot read memory at address 0x0000030B 12:11:31.084131 : Cannot read memory at address 0x0000038B 12:11:31.086124 : Cannot read memory at address 0x0000030B 12:11:31.086124 : Cannot read memory at address 0x0000038B 12:11:31.088118 : Cannot read memory at address 0x0000030B 12:11:31.088118 : Cannot read memory at address 0x0000038B 12:11:31.088621 : RawData event for Player #1: 12:11:31.088621 : Device rawinput data (Hex) = [ 000075C4, 0000AB3C ] 12:11:31.088621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.088621 : OnScreen Cursor Position (Px) = [ 883, 722 ] 12:11:31.088621 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.088621 : ClientWindow Style = FullScreen 12:11:31.088621 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.088621 : Game Position (Hex) = [ 0373, 02D2 ] 12:11:31.089621 : Game Position (Dec) = [ 883, 722 ] 12:11:31.089621 : Cannot read memory at address 0x0000030B 12:11:31.089621 : - 12:11:31.089621 : Cannot read memory at address 0x0000038B 12:11:31.091614 : Cannot read memory at address 0x0000030B 12:11:31.091614 : Cannot read memory at address 0x0000038B 12:11:31.094205 : Cannot read memory at address 0x0000030B 12:11:31.094205 : Cannot read memory at address 0x0000038B 12:11:31.095208 : RawData event for Player #1: 12:11:31.095208 : Device rawinput data (Hex) = [ 0000750C, 0000AB4C ] 12:11:31.095208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.096202 : OnScreen Cursor Position (Px) = [ 877, 722 ] 12:11:31.096202 : Cannot read memory at address 0x0000030B 12:11:31.096202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.096202 : Cannot read memory at address 0x0000038B 12:11:31.096202 : ClientWindow Style = FullScreen 12:11:31.096202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.096202 : Game Position (Hex) = [ 036D, 02D2 ] 12:11:31.096202 : Game Position (Dec) = [ 877, 722 ] 12:11:31.097198 : - 12:11:31.098195 : Cannot read memory at address 0x0000030B 12:11:31.098195 : Cannot read memory at address 0x0000038B 12:11:31.099620 : RawData event for Player #1: 12:11:31.099620 : Cannot read memory at address 0x0000030B 12:11:31.099620 : Device rawinput data (Hex) = [ 0000750C, 0000AB4C ] 12:11:31.099620 : Cannot read memory at address 0x0000038B 12:11:31.099620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.099620 : OnScreen Cursor Position (Px) = [ 877, 722 ] 12:11:31.099620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.099620 : ClientWindow Style = FullScreen 12:11:31.099620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.099620 : Game Position (Hex) = [ 036D, 02D2 ] 12:11:31.099620 : Game Position (Dec) = [ 877, 722 ] 12:11:31.100619 : - 12:11:31.101615 : Cannot read memory at address 0x0000030B 12:11:31.101615 : Cannot read memory at address 0x0000038B 12:11:31.103609 : Cannot read memory at address 0x0000030B 12:11:31.103609 : Cannot read memory at address 0x0000038B 12:11:31.104605 : RawData event for Player #1: 12:11:31.104605 : Device rawinput data (Hex) = [ 00007534, 0000AB48 ] 12:11:31.104605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.104605 : OnScreen Cursor Position (Px) = [ 879, 722 ] 12:11:31.104605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.104605 : ClientWindow Style = FullScreen 12:11:31.104605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.104605 : Game Position (Hex) = [ 036F, 02D2 ] 12:11:31.104605 : Game Position (Dec) = [ 879, 722 ] 12:11:31.104605 : - 12:11:31.105602 : Cannot read memory at address 0x0000030B 12:11:31.105602 : Cannot read memory at address 0x0000038B 12:11:31.108101 : Cannot read memory at address 0x0000030B 12:11:31.108101 : Cannot read memory at address 0x0000038B 12:11:31.110103 : Cannot read memory at address 0x0000030B 12:11:31.110103 : Cannot read memory at address 0x0000038B 12:11:31.111100 : RawData event for Player #1: 12:11:31.111100 : Device rawinput data (Hex) = [ 00007604, 0000AB48 ] 12:11:31.111100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.111100 : OnScreen Cursor Position (Px) = [ 885, 722 ] 12:11:31.112097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.112097 : ClientWindow Style = FullScreen 12:11:31.112097 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.112097 : Cannot read memory at address 0x0000030B 12:11:31.112097 : Game Position (Dec) = [ 885, 722 ] 12:11:31.112097 : - 12:11:31.112097 : Cannot read memory at address 0x0000038B 12:11:31.114090 : Cannot read memory at address 0x0000030B 12:11:31.114090 : Cannot read memory at address 0x0000038B 12:11:31.116083 : Cannot read memory at address 0x0000030B 12:11:31.116083 : Cannot read memory at address 0x0000038B 12:11:31.118077 : Cannot read memory at address 0x0000030B 12:11:31.118077 : Cannot read memory at address 0x0000038B 12:11:31.118579 : RawData event for Player #1: 12:11:31.118579 : Device rawinput data (Hex) = [ 00007604, 0000AB48 ] 12:11:31.118579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.118579 : OnScreen Cursor Position (Px) = [ 885, 722 ] 12:11:31.118579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.118579 : ClientWindow Style = FullScreen 12:11:31.118579 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.118579 : Game Position (Hex) = [ 0375, 02D2 ] 12:11:31.118579 : Game Position (Dec) = [ 885, 722 ] 12:11:31.118579 : - 12:11:31.119578 : Cannot read memory at address 0x0000030B 12:11:31.119578 : Cannot read memory at address 0x0000038B 12:11:31.121571 : Cannot read memory at address 0x0000030B 12:11:31.121571 : Cannot read memory at address 0x0000038B 12:11:31.123565 : Cannot read memory at address 0x0000030B 12:11:31.123565 : Cannot read memory at address 0x0000038B 12:11:31.125558 : Cannot read memory at address 0x0000030B 12:11:31.125558 : RawData event for Player #1: 12:11:31.125558 : Cannot read memory at address 0x0000038B 12:11:31.125558 : Device rawinput data (Hex) = [ 00007604, 0000AB48 ] 12:11:31.125558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.125558 : OnScreen Cursor Position (Px) = [ 885, 722 ] 12:11:31.125558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.125558 : ClientWindow Style = FullScreen 12:11:31.125558 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.125558 : Game Position (Hex) = [ 0375, 02D2 ] 12:11:31.125558 : Game Position (Dec) = [ 885, 722 ] 12:11:31.125558 : - 12:11:31.128057 : Cannot read memory at address 0x0000030B 12:11:31.128057 : Cannot read memory at address 0x0000038B 12:11:31.130061 : Cannot read memory at address 0x0000030B 12:11:31.130061 : Cannot read memory at address 0x0000038B 12:11:31.132054 : Cannot read memory at address 0x0000030B 12:11:31.132054 : Cannot read memory at address 0x0000038B 12:11:31.132054 : RawData event for Player #1: 12:11:31.132054 : Device rawinput data (Hex) = [ 00007604, 0000AB48 ] 12:11:31.132054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.132054 : OnScreen Cursor Position (Px) = [ 885, 722 ] 12:11:31.132054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.132054 : ClientWindow Style = FullScreen 12:11:31.132054 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.132054 : Game Position (Hex) = [ 0375, 02D2 ] 12:11:31.133050 : Game Position (Dec) = [ 885, 722 ] 12:11:31.133050 : - 12:11:31.134047 : Cannot read memory at address 0x0000030B 12:11:31.134047 : Cannot read memory at address 0x0000038B 12:11:31.136041 : Cannot read memory at address 0x0000030B 12:11:31.136041 : Cannot read memory at address 0x0000038B 12:11:31.138034 : Cannot read memory at address 0x0000030B 12:11:31.138034 : Cannot read memory at address 0x0000038B 12:11:31.138536 : RawData event for Player #1: 12:11:31.138536 : Device rawinput data (Hex) = [ 0000764C, 0000AB4C ] 12:11:31.138536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.138536 : OnScreen Cursor Position (Px) = [ 887, 722 ] 12:11:31.138536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.138536 : ClientWindow Style = FullScreen 12:11:31.138536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.138536 : Game Position (Hex) = [ 0377, 02D2 ] 12:11:31.138536 : Game Position (Dec) = [ 887, 722 ] 12:11:31.138536 : - 12:11:31.139534 : Cannot read memory at address 0x0000030B 12:11:31.139534 : Cannot read memory at address 0x0000038B 12:11:31.141528 : Cannot read memory at address 0x0000030B 12:11:31.141528 : Cannot read memory at address 0x0000038B 12:11:31.143521 : Cannot read memory at address 0x0000030B 12:11:31.143521 : Cannot read memory at address 0x0000038B 12:11:31.145514 : Cannot read memory at address 0x0000030B 12:11:31.145514 : RawData event for Player #1: 12:11:31.145514 : Cannot read memory at address 0x0000038B 12:11:31.145514 : Device rawinput data (Hex) = [ 0000764C, 0000AB4C ] 12:11:31.145514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.145514 : OnScreen Cursor Position (Px) = [ 887, 722 ] 12:11:31.145514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.145514 : ClientWindow Style = FullScreen 12:11:31.145514 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.145514 : Game Position (Hex) = [ 0377, 02D2 ] 12:11:31.145514 : Game Position (Dec) = [ 887, 722 ] 12:11:31.146511 : - 12:11:31.148013 : Cannot read memory at address 0x0000030B 12:11:31.148013 : Cannot read memory at address 0x0000038B 12:11:31.150017 : Cannot read memory at address 0x0000030B 12:11:31.150017 : Cannot read memory at address 0x0000038B 12:11:31.152010 : Cannot read memory at address 0x0000030B 12:11:31.152010 : Cannot read memory at address 0x0000038B 12:11:31.152010 : RawData event for Player #1: 12:11:31.152010 : Device rawinput data (Hex) = [ 0000764C, 0000AB4C ] 12:11:31.152010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.152010 : OnScreen Cursor Position (Px) = [ 887, 722 ] 12:11:31.152010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.152010 : ClientWindow Style = FullScreen 12:11:31.152010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.153006 : Game Position (Hex) = [ 0377, 02D2 ] 12:11:31.153006 : Game Position (Dec) = [ 887, 722 ] 12:11:31.153006 : - 12:11:31.154003 : Cannot read memory at address 0x0000030B 12:11:31.154003 : Cannot read memory at address 0x0000038B 12:11:31.155997 : Cannot read memory at address 0x0000030B 12:11:31.155997 : Cannot read memory at address 0x0000038B 12:11:31.157990 : Cannot read memory at address 0x0000030B 12:11:31.157990 : Cannot read memory at address 0x0000038B 12:11:31.159491 : Cannot read memory at address 0x0000030B 12:11:31.159491 : Cannot read memory at address 0x0000038B 12:11:31.159491 : Device rawinput data (Hex) = [ 00007650, 0000AB4C ] 12:11:31.159491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.159491 : OnScreen Cursor Position (Px) = [ 887, 722 ] 12:11:31.159491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.159491 : ClientWindow Style = FullScreen 12:11:31.159491 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.159491 : Game Position (Hex) = [ 0377, 02D2 ] 12:11:31.159491 : Game Position (Dec) = [ 887, 722 ] 12:11:31.159491 : - 12:11:31.161489 : Cannot read memory at address 0x0000030B 12:11:31.161489 : Cannot read memory at address 0x0000038B 12:11:31.163478 : Cannot read memory at address 0x0000030B 12:11:31.163478 : Cannot read memory at address 0x0000038B 12:11:31.165471 : Cannot read memory at address 0x0000030B 12:11:31.165471 : Cannot read memory at address 0x0000038B 12:11:31.166468 : RawData event for Player #1: 12:11:31.166468 : Device rawinput data (Hex) = [ 00007650, 0000AB4C ] 12:11:31.166468 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.166468 : OnScreen Cursor Position (Px) = [ 887, 722 ] 12:11:31.166468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.166468 : ClientWindow Style = FullScreen 12:11:31.166468 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.166468 : Game Position (Hex) = [ 0377, 02D2 ] 12:11:31.166468 : Game Position (Dec) = [ 887, 722 ] 12:11:31.166468 : - 12:11:31.167970 : Cannot read memory at address 0x0000030B 12:11:31.167970 : Cannot read memory at address 0x0000038B 12:11:31.169973 : Cannot read memory at address 0x0000030B 12:11:31.169973 : Cannot read memory at address 0x0000038B 12:11:31.171966 : Cannot read memory at address 0x0000030B 12:11:31.171966 : Cannot read memory at address 0x0000038B 12:11:31.171966 : RawData event for Player #1: 12:11:31.171966 : Device rawinput data (Hex) = [ 00007650, 0000AB4C ] 12:11:31.171966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.171966 : OnScreen Cursor Position (Px) = [ 887, 722 ] 12:11:31.171966 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.172962 : ClientWindow Style = FullScreen 12:11:31.172962 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.172962 : Game Position (Hex) = [ 0377, 02D2 ] 12:11:31.172962 : Game Position (Dec) = [ 887, 722 ] 12:11:31.172962 : - 12:11:31.173959 : Cannot read memory at address 0x0000030B 12:11:31.173959 : Cannot read memory at address 0x0000038B 12:11:31.175952 : Cannot read memory at address 0x0000030B 12:11:31.175952 : Cannot read memory at address 0x0000038B 12:11:31.177949 : Cannot read memory at address 0x0000030B 12:11:31.177949 : Cannot read memory at address 0x0000038B 12:11:31.179072 : RawData event for Player #1: 12:11:31.179072 : Device rawinput data (Hex) = [ 00007650, 0000AB4C ] 12:11:31.179072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.179865 : OnScreen Cursor Position (Px) = [ 887, 722 ] 12:11:31.179865 : Cannot read memory at address 0x0000030B 12:11:31.179865 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.179865 : Cannot read memory at address 0x0000038B 12:11:31.179865 : ClientWindow Style = FullScreen 12:11:31.179865 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.179865 : Game Position (Hex) = [ 0377, 02D2 ] 12:11:31.179865 : Game Position (Dec) = [ 887, 722 ] 12:11:31.179865 : - 12:11:31.181861 : Cannot read memory at address 0x0000030B 12:11:31.181861 : Cannot read memory at address 0x0000038B 12:11:31.183854 : Cannot read memory at address 0x0000030B 12:11:31.183854 : Cannot read memory at address 0x0000038B 12:11:31.185847 : Cannot read memory at address 0x0000030B 12:11:31.185847 : Cannot read memory at address 0x0000038B 12:11:31.185847 : RawData event for Player #1: 12:11:31.185847 : Device rawinput data (Hex) = [ 00007650, 0000AB4C ] 12:11:31.185847 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.185847 : OnScreen Cursor Position (Px) = [ 887, 722 ] 12:11:31.186844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.186844 : ClientWindow Style = FullScreen 12:11:31.186844 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.186844 : Game Position (Hex) = [ 0377, 02D2 ] 12:11:31.186844 : Game Position (Dec) = [ 887, 722 ] 12:11:31.186844 : - 12:11:31.188346 : Cannot read memory at address 0x0000030B 12:11:31.188346 : Cannot read memory at address 0x0000038B 12:11:31.190359 : Cannot read memory at address 0x0000030B 12:11:31.190359 : Cannot read memory at address 0x0000038B 12:11:31.192356 : Cannot read memory at address 0x0000030B 12:11:31.192356 : Cannot read memory at address 0x0000038B 12:11:31.193353 : RawData event for Player #1: 12:11:31.193353 : Device rawinput data (Hex) = [ 00007650, 0000AB4C ] 12:11:31.193353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.193353 : OnScreen Cursor Position (Px) = [ 887, 722 ] 12:11:31.193353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.193353 : ClientWindow Style = FullScreen 12:11:31.193353 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.193353 : Game Position (Hex) = [ 0377, 02D2 ] 12:11:31.193353 : Game Position (Dec) = [ 887, 722 ] 12:11:31.193353 : - 12:11:31.194452 : Cannot read memory at address 0x0000030B 12:11:31.194452 : Cannot read memory at address 0x0000038B 12:11:31.195700 : Cannot read memory at address 0x0000030B 12:11:31.195700 : Cannot read memory at address 0x0000038B 12:11:31.198277 : Cannot read memory at address 0x0000030B 12:11:31.198277 : Cannot read memory at address 0x0000038B 12:11:31.200323 : Cannot read memory at address 0x0000030B 12:11:31.200323 : Cannot read memory at address 0x0000038B 12:11:31.200323 : RawData event for Player #1: 12:11:31.200323 : Device rawinput data (Hex) = [ 00007650, 0000AB2C ] 12:11:31.200323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.200323 : OnScreen Cursor Position (Px) = [ 887, 722 ] 12:11:31.200323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.200323 : ClientWindow Style = FullScreen 12:11:31.200323 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.200323 : Game Position (Hex) = [ 0377, 02D2 ] 12:11:31.200323 : Game Position (Dec) = [ 887, 722 ] 12:11:31.200323 : - 12:11:31.202317 : Cannot read memory at address 0x0000030B 12:11:31.202317 : Cannot read memory at address 0x0000038B 12:11:31.204308 : Cannot read memory at address 0x0000030B 12:11:31.204308 : Cannot read memory at address 0x0000038B 12:11:31.206300 : Cannot read memory at address 0x0000030B 12:11:31.206300 : Cannot read memory at address 0x0000038B 12:11:31.207257 : RawData event for Player #1: 12:11:31.207257 : Device rawinput data (Hex) = [ 00007650, 0000AB2C ] 12:11:31.207257 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.207257 : OnScreen Cursor Position (Px) = [ 887, 722 ] 12:11:31.207257 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.207257 : ClientWindow Style = FullScreen 12:11:31.207257 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.207257 : Game Position (Hex) = [ 0377, 02D2 ] 12:11:31.207257 : Game Position (Dec) = [ 887, 722 ] 12:11:31.208254 : - 12:11:31.208254 : Cannot read memory at address 0x0000030B 12:11:31.208254 : Cannot read memory at address 0x0000038B 12:11:31.209532 : Cannot read memory at address 0x0000030B 12:11:31.209532 : Cannot read memory at address 0x0000038B 12:11:31.211528 : Cannot read memory at address 0x0000030B 12:11:31.211528 : Cannot read memory at address 0x0000038B 12:11:31.213521 : RawData event for Player #1: 12:11:31.213521 : Device rawinput data (Hex) = [ 0000767C, 0000AB00 ] 12:11:31.213521 : Cannot read memory at address 0x0000038B 12:11:31.213521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.213521 : OnScreen Cursor Position (Px) = [ 888, 721 ] 12:11:31.213521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.213521 : ClientWindow Style = FullScreen 12:11:31.213521 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.213521 : Game Position (Hex) = [ 0378, 02D1 ] 12:11:31.213521 : Game Position (Dec) = [ 888, 721 ] 12:11:31.213521 : - 12:11:31.215514 : Cannot read memory at address 0x0000030B 12:11:31.215514 : Cannot read memory at address 0x0000038B 12:11:31.218012 : Cannot read memory at address 0x0000030B 12:11:31.218012 : Cannot read memory at address 0x0000038B 12:11:31.220013 : Cannot read memory at address 0x0000030B 12:11:31.220013 : Cannot read memory at address 0x0000038B 12:11:31.220013 : RawData event for Player #1: 12:11:31.220013 : Device rawinput data (Hex) = [ 00007680, 0000AAD8 ] 12:11:31.220013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.220013 : OnScreen Cursor Position (Px) = [ 888, 720 ] 12:11:31.220013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.221010 : ClientWindow Style = FullScreen 12:11:31.221010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.221010 : Game Position (Hex) = [ 0378, 02D0 ] 12:11:31.221010 : Game Position (Dec) = [ 888, 720 ] 12:11:31.221010 : - 12:11:31.222007 : Cannot read memory at address 0x0000030B 12:11:31.222007 : Cannot read memory at address 0x0000038B 12:11:31.224004 : Cannot read memory at address 0x0000030B 12:11:31.224004 : Cannot read memory at address 0x0000038B 12:11:31.225997 : Cannot read memory at address 0x0000030B 12:11:31.225997 : Cannot read memory at address 0x0000038B 12:11:31.226994 : RawData event for Player #1: 12:11:31.226994 : Device rawinput data (Hex) = [ 0000769C, 0000AADC ] 12:11:31.226994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.226994 : OnScreen Cursor Position (Px) = [ 889, 720 ] 12:11:31.227987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.227987 : Cannot read memory at address 0x0000030B 12:11:31.227987 : ClientWindow Style = FullScreen 12:11:31.227987 : Cannot read memory at address 0x0000038B 12:11:31.227987 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.227987 : Game Position (Hex) = [ 0379, 02D0 ] 12:11:31.228488 : Game Position (Dec) = [ 889, 720 ] 12:11:31.228488 : - 12:11:31.229487 : Cannot read memory at address 0x0000030B 12:11:31.229487 : Cannot read memory at address 0x0000038B 12:11:31.231480 : Cannot read memory at address 0x0000030B 12:11:31.231480 : Cannot read memory at address 0x0000038B 12:11:31.233473 : Cannot read memory at address 0x0000030B 12:11:31.233473 : Cannot read memory at address 0x0000038B 12:11:31.234545 : RawData event for Player #1: 12:11:31.234545 : Device rawinput data (Hex) = [ 000076CC, 0000AAE4 ] 12:11:31.234545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.234545 : OnScreen Cursor Position (Px) = [ 890, 720 ] 12:11:31.235047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.235047 : Cannot read memory at address 0x0000030B 12:11:31.235047 : ClientWindow Style = FullScreen 12:11:31.235047 : Cannot read memory at address 0x0000038B 12:11:31.235047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.235047 : Game Position (Hex) = [ 037A, 02D0 ] 12:11:31.235047 : Game Position (Dec) = [ 890, 720 ] 12:11:31.235047 : - 12:11:31.237044 : Cannot read memory at address 0x0000030B 12:11:31.237044 : Cannot read memory at address 0x0000038B 12:11:31.238542 : Cannot read memory at address 0x0000030B 12:11:31.238542 : Cannot read memory at address 0x0000038B 12:11:31.240541 : Cannot read memory at address 0x0000030B 12:11:31.240541 : Cannot read memory at address 0x0000038B 12:11:31.241534 : RawData event for Player #1: 12:11:31.241534 : Device rawinput data (Hex) = [ 000076CC, 0000AAE4 ] 12:11:31.241534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.241534 : OnScreen Cursor Position (Px) = [ 890, 720 ] 12:11:31.241534 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.241534 : ClientWindow Style = FullScreen 12:11:31.241534 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.241534 : Game Position (Hex) = [ 037A, 02D0 ] 12:11:31.241534 : Game Position (Dec) = [ 890, 720 ] 12:11:31.241534 : - 12:11:31.242530 : Cannot read memory at address 0x0000030B 12:11:31.242530 : Cannot read memory at address 0x0000038B 12:11:31.244528 : Cannot read memory at address 0x0000030B 12:11:31.244528 : Cannot read memory at address 0x0000038B 12:11:31.246517 : Cannot read memory at address 0x0000030B 12:11:31.246517 : Cannot read memory at address 0x0000038B 12:11:31.246517 : RawData event for Player #1: 12:11:31.246517 : Device rawinput data (Hex) = [ 000076CC, 0000AAE4 ] 12:11:31.246517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.246517 : OnScreen Cursor Position (Px) = [ 890, 720 ] 12:11:31.246517 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.248019 : ClientWindow Style = FullScreen 12:11:31.248019 : Cannot read memory at address 0x0000030B 12:11:31.248019 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.248019 : Cannot read memory at address 0x0000038B 12:11:31.248019 : Game Position (Dec) = [ 890, 720 ] 12:11:31.248019 : - 12:11:31.250020 : Cannot read memory at address 0x0000030B 12:11:31.250020 : Cannot read memory at address 0x0000038B 12:11:31.252013 : Cannot read memory at address 0x0000030B 12:11:31.252013 : Cannot read memory at address 0x0000038B 12:11:31.254007 : Cannot read memory at address 0x0000030B 12:11:31.254007 : Cannot read memory at address 0x0000038B 12:11:31.254007 : RawData event for Player #1: 12:11:31.254007 : Device rawinput data (Hex) = [ 000076CC, 0000AAEC ] 12:11:31.254007 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.254007 : OnScreen Cursor Position (Px) = [ 890, 721 ] 12:11:31.254007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.255003 : ClientWindow Style = FullScreen 12:11:31.255003 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.255003 : Game Position (Hex) = [ 037A, 02D1 ] 12:11:31.255003 : Game Position (Dec) = [ 890, 721 ] 12:11:31.255003 : - 12:11:31.256004 : Cannot read memory at address 0x0000030B 12:11:31.256004 : Cannot read memory at address 0x0000038B 12:11:31.257997 : Cannot read memory at address 0x0000030B 12:11:31.257997 : Cannot read memory at address 0x0000038B 12:11:31.259310 : Cannot read memory at address 0x0000030B 12:11:31.259310 : Cannot read memory at address 0x0000038B 12:11:31.261341 : Cannot read memory at address 0x0000030B 12:11:31.261341 : Cannot read memory at address 0x0000038B 12:11:31.261341 : RawData event for Player #1: 12:11:31.261341 : Device rawinput data (Hex) = [ 000076D4, 0000AAC0 ] 12:11:31.261341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.261341 : OnScreen Cursor Position (Px) = [ 891, 720 ] 12:11:31.261341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.261341 : ClientWindow Style = FullScreen 12:11:31.261341 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.261341 : Game Position (Hex) = [ 037B, 02D0 ] 12:11:31.261341 : Game Position (Dec) = [ 891, 720 ] 12:11:31.262332 : - 12:11:31.263331 : Cannot read memory at address 0x0000030B 12:11:31.263331 : Cannot read memory at address 0x0000038B 12:11:31.265332 : Cannot read memory at address 0x0000030B 12:11:31.265332 : Cannot read memory at address 0x0000038B 12:11:31.267320 : Cannot read memory at address 0x0000030B 12:11:31.267320 : Cannot read memory at address 0x0000038B 12:11:31.268321 : RawData event for Player #1: 12:11:31.268321 : Device rawinput data (Hex) = [ 00007718, 0000AAC4 ] 12:11:31.268321 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.268321 : OnScreen Cursor Position (Px) = [ 893, 720 ] 12:11:31.268856 : Cannot read memory at address 0x0000030B 12:11:31.268856 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.268856 : Cannot read memory at address 0x0000038B 12:11:31.268856 : ClientWindow Style = FullScreen 12:11:31.268856 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.268856 : Game Position (Hex) = [ 037D, 02D0 ] 12:11:31.268856 : Game Position (Dec) = [ 893, 720 ] 12:11:31.268856 : - 12:11:31.270856 : Cannot read memory at address 0x0000030B 12:11:31.270856 : Cannot read memory at address 0x0000038B 12:11:31.272849 : Cannot read memory at address 0x0000030B 12:11:31.272849 : Cannot read memory at address 0x0000038B 12:11:31.274842 : Cannot read memory at address 0x0000030B 12:11:31.274842 : Cannot read memory at address 0x0000038B 12:11:31.274842 : RawData event for Player #1: 12:11:31.274842 : Device rawinput data (Hex) = [ 00007718, 0000AAC4 ] 12:11:31.274842 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.274842 : OnScreen Cursor Position (Px) = [ 893, 720 ] 12:11:31.275835 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.275835 : ClientWindow Style = FullScreen 12:11:31.275835 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.275835 : Game Position (Hex) = [ 037D, 02D0 ] 12:11:31.275835 : Game Position (Dec) = [ 893, 720 ] 12:11:31.275835 : - 12:11:31.276836 : Cannot read memory at address 0x0000030B 12:11:31.276836 : Cannot read memory at address 0x0000038B 12:11:31.278453 : Cannot read memory at address 0x0000030B 12:11:31.278453 : Cannot read memory at address 0x0000038B 12:11:31.280451 : Cannot read memory at address 0x0000030B 12:11:31.280451 : Cannot read memory at address 0x0000038B 12:11:31.282445 : Cannot read memory at address 0x0000030B 12:11:31.282445 : Cannot read memory at address 0x0000038B 12:11:31.282445 : Device rawinput data (Hex) = [ 00007720, 0000AAC4 ] 12:11:31.282445 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.282445 : OnScreen Cursor Position (Px) = [ 893, 720 ] 12:11:31.282445 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.282445 : ClientWindow Style = FullScreen 12:11:31.282445 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.282445 : Game Position (Hex) = [ 037D, 02D0 ] 12:11:31.282445 : Game Position (Dec) = [ 893, 720 ] 12:11:31.282445 : - 12:11:31.284438 : Cannot read memory at address 0x0000030B 12:11:31.284438 : Cannot read memory at address 0x0000038B 12:11:31.286436 : Cannot read memory at address 0x0000030B 12:11:31.286436 : Cannot read memory at address 0x0000038B 12:11:31.287943 : Cannot read memory at address 0x0000030B 12:11:31.287943 : Cannot read memory at address 0x0000038B 12:11:31.287943 : RawData event for Player #1: 12:11:31.287943 : Device rawinput data (Hex) = [ 0000773C, 0000AAD4 ] 12:11:31.287943 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.287943 : OnScreen Cursor Position (Px) = [ 894, 720 ] 12:11:31.287943 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.287943 : ClientWindow Style = FullScreen 12:11:31.288980 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.288980 : Game Position (Hex) = [ 037E, 02D0 ] 12:11:31.288980 : Game Position (Dec) = [ 894, 720 ] 12:11:31.288980 : - 12:11:31.289824 : Cannot read memory at address 0x0000030B 12:11:31.289824 : Cannot read memory at address 0x0000038B 12:11:31.291826 : Cannot read memory at address 0x0000030B 12:11:31.291826 : Cannot read memory at address 0x0000038B 12:11:31.294331 : Cannot read memory at address 0x0000030B 12:11:31.294331 : Cannot read memory at address 0x0000038B 12:11:31.295367 : RawData event for Player #1: 12:11:31.295367 : Device rawinput data (Hex) = [ 0000773C, 0000AAD4 ] 12:11:31.295367 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.295367 : OnScreen Cursor Position (Px) = [ 894, 720 ] 12:11:31.295367 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.295367 : ClientWindow Style = FullScreen 12:11:31.295367 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.295367 : Game Position (Hex) = [ 037E, 02D0 ] 12:11:31.296364 : Game Position (Dec) = [ 894, 720 ] 12:11:31.296364 : Cannot read memory at address 0x0000030B 12:11:31.296364 : - 12:11:31.296364 : Cannot read memory at address 0x0000038B 12:11:31.298357 : Cannot read memory at address 0x0000030B 12:11:31.298357 : Cannot read memory at address 0x0000038B 12:11:31.299859 : Cannot read memory at address 0x0000030B 12:11:31.299859 : Cannot read memory at address 0x0000038B 12:11:31.301852 : Cannot read memory at address 0x0000030B 12:11:31.301852 : Cannot read memory at address 0x0000038B 12:11:31.301852 : RawData event for Player #1: 12:11:31.301852 : Device rawinput data (Hex) = [ 00007748, 0000AADC ] 12:11:31.301852 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.301852 : OnScreen Cursor Position (Px) = [ 894, 720 ] 12:11:31.302848 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.302848 : ClientWindow Style = FullScreen 12:11:31.302848 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.302848 : Game Position (Hex) = [ 037E, 02D0 ] 12:11:31.302848 : Game Position (Dec) = [ 894, 720 ] 12:11:31.302848 : - 12:11:31.303849 : Cannot read memory at address 0x0000030B 12:11:31.303849 : Cannot read memory at address 0x0000038B 12:11:31.305842 : Cannot read memory at address 0x0000030B 12:11:31.305842 : Cannot read memory at address 0x0000038B 12:11:31.308347 : Cannot read memory at address 0x0000030B 12:11:31.308347 : Cannot read memory at address 0x0000038B 12:11:31.309380 : RawData event for Player #1: 12:11:31.309380 : Device rawinput data (Hex) = [ 00007740, 0000AADC ] 12:11:31.309380 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.309380 : OnScreen Cursor Position (Px) = [ 894, 720 ] 12:11:31.309380 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.309380 : ClientWindow Style = FullScreen 12:11:31.309380 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.309380 : Game Position (Hex) = [ 037E, 02D0 ] 12:11:31.309380 : Game Position (Dec) = [ 894, 720 ] 12:11:31.309380 : - 12:11:31.310439 : Cannot read memory at address 0x0000030B 12:11:31.310439 : Cannot read memory at address 0x0000038B 12:11:31.311667 : Cannot read memory at address 0x0000030B 12:11:31.311667 : Cannot read memory at address 0x0000038B 12:11:31.313698 : Cannot read memory at address 0x0000030B 12:11:31.313698 : Cannot read memory at address 0x0000038B 12:11:31.315692 : Cannot read memory at address 0x0000030B 12:11:31.315692 : Cannot read memory at address 0x0000038B 12:11:31.315692 : RawData event for Player #1: 12:11:31.316652 : Device rawinput data (Hex) = [ 0000775C, 0000AAE0 ] 12:11:31.316652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.316652 : OnScreen Cursor Position (Px) = [ 895, 720 ] 12:11:31.316652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.316652 : ClientWindow Style = FullScreen 12:11:31.316652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.316652 : Game Position (Hex) = [ 037F, 02D0 ] 12:11:31.316652 : Game Position (Dec) = [ 895, 720 ] 12:11:31.316652 : - 12:11:31.318158 : Cannot read memory at address 0x0000030B 12:11:31.318158 : Cannot read memory at address 0x0000038B 12:11:31.320196 : Cannot read memory at address 0x0000030B 12:11:31.320196 : Cannot read memory at address 0x0000038B 12:11:31.322189 : Cannot read memory at address 0x0000030B 12:11:31.322189 : Cannot read memory at address 0x0000038B 12:11:31.322189 : RawData event for Player #1: 12:11:31.322189 : Device rawinput data (Hex) = [ 00007768, 0000AAE0 ] 12:11:31.322189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.322189 : OnScreen Cursor Position (Px) = [ 895, 720 ] 12:11:31.322189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.322189 : ClientWindow Style = FullScreen 12:11:31.323183 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.323183 : Game Position (Hex) = [ 037F, 02D0 ] 12:11:31.323183 : Game Position (Dec) = [ 895, 720 ] 12:11:31.323183 : - 12:11:31.324185 : Cannot read memory at address 0x0000030B 12:11:31.324185 : Cannot read memory at address 0x0000038B 12:11:31.326177 : Cannot read memory at address 0x0000030B 12:11:31.326177 : Cannot read memory at address 0x0000038B 12:11:31.328170 : Cannot read memory at address 0x0000030B 12:11:31.328170 : Cannot read memory at address 0x0000038B 12:11:31.329674 : RawData event for Player #1: 12:11:31.329674 : Device rawinput data (Hex) = [ 0000778C, 0000AAE8 ] 12:11:31.329674 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.329674 : Cannot read memory at address 0x0000030B 12:11:31.329674 : OnScreen Cursor Position (Px) = [ 896, 721 ] 12:11:31.329674 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.329674 : Cannot read memory at address 0x0000038B 12:11:31.329674 : ClientWindow Style = FullScreen 12:11:31.330671 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.330671 : Game Position (Hex) = [ 0380, 02D1 ] 12:11:31.330671 : Game Position (Dec) = [ 896, 721 ] 12:11:31.330671 : - 12:11:31.331667 : Cannot read memory at address 0x0000030B 12:11:31.331667 : Cannot read memory at address 0x0000038B 12:11:31.333664 : Cannot read memory at address 0x0000030B 12:11:31.333664 : Cannot read memory at address 0x0000038B 12:11:31.335658 : Cannot read memory at address 0x0000030B 12:11:31.335658 : Cannot read memory at address 0x0000038B 12:11:31.336650 : RawData event for Player #1: 12:11:31.336650 : Device rawinput data (Hex) = [ 0000778C, 0000AAE8 ] 12:11:31.336650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.336650 : OnScreen Cursor Position (Px) = [ 896, 721 ] 12:11:31.336650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.336650 : ClientWindow Style = FullScreen 12:11:31.336650 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.336650 : Game Position (Hex) = [ 0380, 02D1 ] 12:11:31.336650 : Game Position (Dec) = [ 896, 721 ] 12:11:31.336650 : - 12:11:31.338152 : Cannot read memory at address 0x0000030B 12:11:31.338152 : Cannot read memory at address 0x0000038B 12:11:31.340158 : Cannot read memory at address 0x0000030B 12:11:31.340158 : Cannot read memory at address 0x0000038B 12:11:31.342151 : Cannot read memory at address 0x0000030B 12:11:31.342151 : Cannot read memory at address 0x0000038B 12:11:31.343148 : RawData event for Player #1: 12:11:31.343148 : Device rawinput data (Hex) = [ 000077A8, 0000AAEC ] 12:11:31.343148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.343148 : OnScreen Cursor Position (Px) = [ 897, 721 ] 12:11:31.344141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.344141 : Cannot read memory at address 0x0000030B 12:11:31.344141 : Cannot read memory at address 0x0000038B 12:11:31.344141 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.344141 : Game Position (Hex) = [ 0381, 02D1 ] 12:11:31.344141 : Game Position (Dec) = [ 897, 721 ] 12:11:31.344141 : - 12:11:31.346135 : Cannot read memory at address 0x0000030B 12:11:31.346135 : Cannot read memory at address 0x0000038B 12:11:31.348128 : Cannot read memory at address 0x0000030B 12:11:31.348128 : Cannot read memory at address 0x0000038B 12:11:31.350135 : Cannot read memory at address 0x0000030B 12:11:31.350135 : Cannot read memory at address 0x0000038B 12:11:31.350135 : RawData event for Player #1: 12:11:31.350135 : Device rawinput data (Hex) = [ 000077D8, 0000AB14 ] 12:11:31.350135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.350135 : OnScreen Cursor Position (Px) = [ 898, 721 ] 12:11:31.350135 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.350135 : ClientWindow Style = FullScreen 12:11:31.351128 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.351128 : Game Position (Hex) = [ 0382, 02D1 ] 12:11:31.351128 : Game Position (Dec) = [ 898, 721 ] 12:11:31.351128 : - 12:11:31.352129 : Cannot read memory at address 0x0000030B 12:11:31.352129 : Cannot read memory at address 0x0000038B 12:11:31.354122 : Cannot read memory at address 0x0000030B 12:11:31.354122 : Cannot read memory at address 0x0000038B 12:11:31.356115 : Cannot read memory at address 0x0000030B 12:11:31.356115 : Cannot read memory at address 0x0000038B 12:11:31.357112 : RawData event for Player #1: 12:11:31.357112 : Device rawinput data (Hex) = [ 000077E0, 0000AB1C ] 12:11:31.357112 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.357112 : OnScreen Cursor Position (Px) = [ 899, 721 ] 12:11:31.358105 : Cannot read memory at address 0x0000030B 12:11:31.358105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.358105 : ClientWindow Style = FullScreen 12:11:31.358105 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.358105 : Game Position (Hex) = [ 0383, 02D1 ] 12:11:31.358105 : Game Position (Dec) = [ 899, 721 ] 12:11:31.358607 : - 12:11:31.359605 : Cannot read memory at address 0x0000030B 12:11:31.359605 : Cannot read memory at address 0x0000038B 12:11:31.361599 : Cannot read memory at address 0x0000030B 12:11:31.361599 : Cannot read memory at address 0x0000038B 12:11:31.363592 : RawData event for Player #1: 12:11:31.363592 : Cannot read memory at address 0x0000038B 12:11:31.363592 : Device rawinput data (Hex) = [ 00007824, 0000AB20 ] 12:11:31.363592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.363592 : OnScreen Cursor Position (Px) = [ 901, 721 ] 12:11:31.363592 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.363592 : ClientWindow Style = FullScreen 12:11:31.363592 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.363592 : Game Position (Hex) = [ 0385, 02D1 ] 12:11:31.363592 : Game Position (Dec) = [ 901, 721 ] 12:11:31.364589 : - 12:11:31.365591 : Cannot read memory at address 0x0000030B 12:11:31.365591 : Cannot read memory at address 0x0000038B 12:11:31.368094 : Cannot read memory at address 0x0000030B 12:11:31.368094 : Cannot read memory at address 0x0000038B 12:11:31.369698 : Cannot read memory at address 0x0000030B 12:11:31.369698 : Cannot read memory at address 0x0000038B 12:11:31.370698 : RawData event for Player #1: 12:11:31.370698 : Device rawinput data (Hex) = [ 00007824, 0000AB20 ] 12:11:31.370698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.370698 : OnScreen Cursor Position (Px) = [ 901, 721 ] 12:11:31.370698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.370698 : ClientWindow Style = FullScreen 12:11:31.370698 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.370698 : Game Position (Hex) = [ 0385, 02D1 ] 12:11:31.370698 : Game Position (Dec) = [ 901, 721 ] 12:11:31.370698 : - 12:11:31.371695 : Cannot read memory at address 0x0000030B 12:11:31.371695 : Cannot read memory at address 0x0000038B 12:11:31.373689 : Cannot read memory at address 0x0000030B 12:11:31.373689 : Cannot read memory at address 0x0000038B 12:11:31.375682 : Cannot read memory at address 0x0000030B 12:11:31.375682 : Cannot read memory at address 0x0000038B 12:11:31.376682 : RawData event for Player #1: 12:11:31.376682 : Device rawinput data (Hex) = [ 00007848, 0000AB1C ] 12:11:31.376682 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.376682 : OnScreen Cursor Position (Px) = [ 902, 721 ] 12:11:31.378186 : Cannot read memory at address 0x0000030B 12:11:31.378186 : Cannot read memory at address 0x0000038B 12:11:31.378186 : ClientWindow Style = FullScreen 12:11:31.378186 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.378186 : Game Position (Hex) = [ 0386, 02D1 ] 12:11:31.378186 : Game Position (Dec) = [ 902, 721 ] 12:11:31.379198 : - 12:11:31.380194 : Cannot read memory at address 0x0000030B 12:11:31.380194 : Cannot read memory at address 0x0000038B 12:11:31.382187 : Cannot read memory at address 0x0000030B 12:11:31.382187 : Cannot read memory at address 0x0000038B 12:11:31.384180 : Cannot read memory at address 0x0000030B 12:11:31.384180 : Cannot read memory at address 0x0000038B 12:11:31.384180 : RawData event for Player #1: 12:11:31.384180 : Device rawinput data (Hex) = [ 0000786C, 0000AB24 ] 12:11:31.384180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.384180 : OnScreen Cursor Position (Px) = [ 903, 722 ] 12:11:31.385177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.385177 : ClientWindow Style = FullScreen 12:11:31.385177 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.385177 : Game Position (Hex) = [ 0387, 02D2 ] 12:11:31.385177 : Game Position (Dec) = [ 903, 722 ] 12:11:31.385177 : - 12:11:31.386174 : Cannot read memory at address 0x0000030B 12:11:31.386174 : Cannot read memory at address 0x0000038B 12:11:31.388167 : Cannot read memory at address 0x0000030B 12:11:31.388167 : Cannot read memory at address 0x0000038B 12:11:31.389668 : Cannot read memory at address 0x0000030B 12:11:31.389668 : Cannot read memory at address 0x0000038B 12:11:31.390664 : RawData event for Player #1: 12:11:31.390664 : Device rawinput data (Hex) = [ 0000786C, 0000AB24 ] 12:11:31.391660 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.391660 : OnScreen Cursor Position (Px) = [ 903, 722 ] 12:11:31.391660 : Cannot read memory at address 0x0000030B 12:11:31.391660 : Cannot read memory at address 0x0000038B 12:11:31.391660 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.391660 : ClientWindow Style = FullScreen 12:11:31.391660 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.391660 : Game Position (Hex) = [ 0387, 02D2 ] 12:11:31.391660 : Game Position (Dec) = [ 903, 722 ] 12:11:31.391660 : - 12:11:31.394159 : Cannot read memory at address 0x0000030B 12:11:31.394159 : Cannot read memory at address 0x0000038B 12:11:31.396161 : Cannot read memory at address 0x0000030B 12:11:31.396161 : Cannot read memory at address 0x0000038B 12:11:31.397158 : RawData event for Player #1: 12:11:31.397158 : Device rawinput data (Hex) = [ 00007890, 0000AB20 ] 12:11:31.397158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.397158 : OnScreen Cursor Position (Px) = [ 904, 721 ] 12:11:31.398154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.398154 : Cannot read memory at address 0x0000030B 12:11:31.398154 : ClientWindow Style = FullScreen 12:11:31.398154 : Cannot read memory at address 0x0000038B 12:11:31.398154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.398154 : Game Position (Hex) = [ 0388, 02D1 ] 12:11:31.398656 : Game Position (Dec) = [ 904, 721 ] 12:11:31.398656 : - 12:11:31.399655 : Cannot read memory at address 0x0000030B 12:11:31.399655 : Cannot read memory at address 0x0000038B 12:11:31.401648 : Cannot read memory at address 0x0000030B 12:11:31.401648 : Cannot read memory at address 0x0000038B 12:11:31.403641 : Cannot read memory at address 0x0000030B 12:11:31.403641 : Cannot read memory at address 0x0000038B 12:11:31.403641 : RawData event for Player #1: 12:11:31.404638 : Device rawinput data (Hex) = [ 00007898, 0000AB04 ] 12:11:31.404638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.404638 : OnScreen Cursor Position (Px) = [ 904, 721 ] 12:11:31.404638 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.404638 : ClientWindow Style = FullScreen 12:11:31.404638 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.404638 : Game Position (Hex) = [ 0388, 02D1 ] 12:11:31.404638 : Game Position (Dec) = [ 904, 721 ] 12:11:31.404638 : - 12:11:31.405635 : Cannot read memory at address 0x0000030B 12:11:31.405635 : Cannot read memory at address 0x0000038B 12:11:31.408133 : Cannot read memory at address 0x0000030B 12:11:31.408133 : Cannot read memory at address 0x0000038B 12:11:31.410133 : Cannot read memory at address 0x0000030B 12:11:31.410133 : Cannot read memory at address 0x0000038B 12:11:31.411130 : RawData event for Player #1: 12:11:31.411130 : Device rawinput data (Hex) = [ 00007898, 0000AB04 ] 12:11:31.411130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.411130 : OnScreen Cursor Position (Px) = [ 904, 721 ] 12:11:31.411130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.411130 : ClientWindow Style = FullScreen 12:11:31.412127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.412127 : Game Position (Hex) = [ 0388, 02D1 ] 12:11:31.412127 : Cannot read memory at address 0x0000030B 12:11:31.412127 : Game Position (Dec) = [ 904, 721 ] 12:11:31.412127 : - 12:11:31.414120 : Cannot read memory at address 0x0000030B 12:11:31.414120 : Cannot read memory at address 0x0000038B 12:11:31.416113 : Cannot read memory at address 0x0000030B 12:11:31.416113 : Cannot read memory at address 0x0000038B 12:11:31.418107 : Cannot read memory at address 0x0000030B 12:11:31.418107 : Cannot read memory at address 0x0000038B 12:11:31.418608 : RawData event for Player #1: 12:11:31.418608 : Device rawinput data (Hex) = [ 0000789C, 0000AAD8 ] 12:11:31.418608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.418608 : OnScreen Cursor Position (Px) = [ 904, 720 ] 12:11:31.418608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.418608 : ClientWindow Style = FullScreen 12:11:31.418608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.418608 : Game Position (Hex) = [ 0388, 02D0 ] 12:11:31.418608 : Game Position (Dec) = [ 904, 720 ] 12:11:31.418608 : - 12:11:31.419606 : Cannot read memory at address 0x0000030B 12:11:31.419606 : Cannot read memory at address 0x0000038B 12:11:31.421599 : Cannot read memory at address 0x0000030B 12:11:31.421599 : Cannot read memory at address 0x0000038B 12:11:31.423593 : Cannot read memory at address 0x0000030B 12:11:31.423593 : Cannot read memory at address 0x0000038B 12:11:31.425586 : RawData event for Player #1: 12:11:31.425586 : Cannot read memory at address 0x0000030B 12:11:31.425586 : Device rawinput data (Hex) = [ 000078B8, 0000AAE0 ] 12:11:31.425586 : Cannot read memory at address 0x0000038B 12:11:31.425586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.425586 : OnScreen Cursor Position (Px) = [ 905, 720 ] 12:11:31.425586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.425586 : ClientWindow Style = FullScreen 12:11:31.425586 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.425586 : Game Position (Hex) = [ 0389, 02D0 ] 12:11:31.425586 : Game Position (Dec) = [ 905, 720 ] 12:11:31.425586 : - 12:11:31.428088 : Cannot read memory at address 0x0000030B 12:11:31.428088 : Cannot read memory at address 0x0000038B 12:11:31.430115 : Cannot read memory at address 0x0000030B 12:11:31.430115 : Cannot read memory at address 0x0000038B 12:11:31.432108 : Cannot read memory at address 0x0000030B 12:11:31.432108 : Cannot read memory at address 0x0000038B 12:11:31.432108 : RawData event for Player #1: 12:11:31.432108 : Device rawinput data (Hex) = [ 000078C0, 0000AAB4 ] 12:11:31.432108 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.432108 : OnScreen Cursor Position (Px) = [ 905, 720 ] 12:11:31.432108 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.432108 : ClientWindow Style = FullScreen 12:11:31.432108 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.433105 : Game Position (Hex) = [ 0389, 02D0 ] 12:11:31.433105 : Game Position (Dec) = [ 905, 720 ] 12:11:31.433105 : - 12:11:31.434102 : Cannot read memory at address 0x0000030B 12:11:31.434102 : Cannot read memory at address 0x0000038B 12:11:31.436094 : Cannot read memory at address 0x0000030B 12:11:31.436094 : Cannot read memory at address 0x0000038B 12:11:31.438088 : Cannot read memory at address 0x0000030B 12:11:31.438088 : Cannot read memory at address 0x0000038B 12:11:31.438589 : RawData event for Player #1: 12:11:31.438589 : Device rawinput data (Hex) = [ 000078C0, 0000AAB4 ] 12:11:31.438589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.438589 : OnScreen Cursor Position (Px) = [ 905, 720 ] 12:11:31.438589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.438589 : ClientWindow Style = FullScreen 12:11:31.438589 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.438589 : Game Position (Hex) = [ 0389, 02D0 ] 12:11:31.438589 : Game Position (Dec) = [ 905, 720 ] 12:11:31.438589 : - 12:11:31.439588 : Cannot read memory at address 0x0000030B 12:11:31.439588 : Cannot read memory at address 0x0000038B 12:11:31.441581 : Cannot read memory at address 0x0000030B 12:11:31.441581 : Cannot read memory at address 0x0000038B 12:11:31.443574 : Cannot read memory at address 0x0000030B 12:11:31.443574 : Cannot read memory at address 0x0000038B 12:11:31.445568 : Cannot read memory at address 0x0000030B 12:11:31.445568 : Cannot read memory at address 0x0000038B 12:11:31.445568 : Device rawinput data (Hex) = [ 000078C8, 0000AA94 ] 12:11:31.445568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.445568 : OnScreen Cursor Position (Px) = [ 905, 719 ] 12:11:31.445568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.445568 : ClientWindow Style = FullScreen 12:11:31.445568 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.445568 : Game Position (Hex) = [ 0389, 02CF ] 12:11:31.445568 : Game Position (Dec) = [ 905, 719 ] 12:11:31.445568 : - 12:11:31.448067 : Cannot read memory at address 0x0000030B 12:11:31.448067 : Cannot read memory at address 0x0000038B 12:11:31.450068 : Cannot read memory at address 0x0000030B 12:11:31.450068 : Cannot read memory at address 0x0000038B 12:11:31.452061 : Cannot read memory at address 0x0000030B 12:11:31.452061 : Cannot read memory at address 0x0000038B 12:11:31.452061 : RawData event for Player #1: 12:11:31.452061 : Device rawinput data (Hex) = [ 000078C8, 0000AA94 ] 12:11:31.452061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.452061 : OnScreen Cursor Position (Px) = [ 905, 719 ] 12:11:31.452061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.452061 : ClientWindow Style = FullScreen 12:11:31.452061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.453058 : Game Position (Hex) = [ 0389, 02CF ] 12:11:31.453058 : Game Position (Dec) = [ 905, 719 ] 12:11:31.453058 : - 12:11:31.454055 : Cannot read memory at address 0x0000030B 12:11:31.454055 : Cannot read memory at address 0x0000038B 12:11:31.456048 : Cannot read memory at address 0x0000030B 12:11:31.456048 : Cannot read memory at address 0x0000038B 12:11:31.458041 : Cannot read memory at address 0x0000030B 12:11:31.458041 : Cannot read memory at address 0x0000038B 12:11:31.459541 : RawData event for Player #1: 12:11:31.459541 : Device rawinput data (Hex) = [ 000074A0, 00007308 ] 12:11:31.459541 : Cannot read memory at address 0x0000038B 12:11:31.459541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.459541 : OnScreen Cursor Position (Px) = [ 874, 485 ] 12:11:31.459541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.459541 : ClientWindow Style = FullScreen 12:11:31.459541 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.459541 : Game Position (Hex) = [ 036A, 01E5 ] 12:11:31.459541 : Game Position (Dec) = [ 874, 485 ] 12:11:31.459541 : - 12:11:31.461537 : Cannot read memory at address 0x0000030B 12:11:31.461537 : Cannot read memory at address 0x0000038B 12:11:31.463527 : Cannot read memory at address 0x0000030B 12:11:31.463527 : Cannot read memory at address 0x0000038B 12:11:31.465521 : Cannot read memory at address 0x0000030B 12:11:31.465521 : Cannot read memory at address 0x0000038B 12:11:31.466517 : RawData event for Player #1: 12:11:31.466517 : Device rawinput data (Hex) = [ 000078D4, 0000AA18 ] 12:11:31.466517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.466517 : OnScreen Cursor Position (Px) = [ 906, 717 ] 12:11:31.466517 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.466517 : ClientWindow Style = FullScreen 12:11:31.466517 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.466517 : Game Position (Hex) = [ 038A, 02CD ] 12:11:31.466517 : Game Position (Dec) = [ 906, 717 ] 12:11:31.466517 : - 12:11:31.468019 : Cannot read memory at address 0x0000030B 12:11:31.468019 : Cannot read memory at address 0x0000038B 12:11:31.469603 : Cannot read memory at address 0x0000030B 12:11:31.469603 : Cannot read memory at address 0x0000038B 12:11:31.471597 : Cannot read memory at address 0x0000030B 12:11:31.471597 : Cannot read memory at address 0x0000038B 12:11:31.473591 : RawData event for Player #1: 12:11:31.473591 : Device rawinput data (Hex) = [ 000078D8, 0000A9F4 ] 12:11:31.473591 : Cannot read memory at address 0x0000038B 12:11:31.473591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.473591 : OnScreen Cursor Position (Px) = [ 906, 717 ] 12:11:31.473591 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.473591 : ClientWindow Style = FullScreen 12:11:31.473591 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.473591 : Game Position (Hex) = [ 038A, 02CD ] 12:11:31.473591 : Game Position (Dec) = [ 906, 717 ] 12:11:31.474587 : - 12:11:31.475584 : Cannot read memory at address 0x0000030B 12:11:31.475584 : Cannot read memory at address 0x0000038B 12:11:31.476581 : RawData event for Player #1: 12:11:31.476581 : Device rawinput data (Hex) = [ 000078E8, 0000A974 ] 12:11:31.476581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.476581 : OnScreen Cursor Position (Px) = [ 906, 714 ] 12:11:31.476581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.478085 : Cannot read memory at address 0x0000030B 12:11:31.478085 : Cannot read memory at address 0x0000038B 12:11:31.478085 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.478085 : Game Position (Hex) = [ 038A, 02CA ] 12:11:31.478085 : Game Position (Dec) = [ 906, 714 ] 12:11:31.478085 : - 12:11:31.480087 : Cannot read memory at address 0x0000030B 12:11:31.480087 : Cannot read memory at address 0x0000038B 12:11:31.482080 : Cannot read memory at address 0x0000030B 12:11:31.482080 : Cannot read memory at address 0x0000038B 12:11:31.484073 : Cannot read memory at address 0x0000030B 12:11:31.484073 : Cannot read memory at address 0x0000038B 12:11:31.484073 : RawData event for Player #1: 12:11:31.484073 : Device rawinput data (Hex) = [ 000078B0, 0000A944 ] 12:11:31.484073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.484073 : OnScreen Cursor Position (Px) = [ 905, 714 ] 12:11:31.485070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.485070 : ClientWindow Style = FullScreen 12:11:31.485070 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.485070 : Game Position (Hex) = [ 0389, 02CA ] 12:11:31.485070 : Game Position (Dec) = [ 905, 714 ] 12:11:31.485070 : - 12:11:31.486067 : Cannot read memory at address 0x0000030B 12:11:31.486067 : Cannot read memory at address 0x0000038B 12:11:31.488060 : Cannot read memory at address 0x0000030B 12:11:31.488060 : Cannot read memory at address 0x0000038B 12:11:31.489559 : Cannot read memory at address 0x0000030B 12:11:31.489559 : Cannot read memory at address 0x0000038B 12:11:31.491553 : Cannot read memory at address 0x0000030B 12:11:31.491553 : RawData event for Player #1: 12:11:31.491553 : Cannot read memory at address 0x0000038B 12:11:31.491553 : Device rawinput data (Hex) = [ 00007898, 0000A920 ] 12:11:31.491553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.491553 : OnScreen Cursor Position (Px) = [ 904, 713 ] 12:11:31.491553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.491553 : ClientWindow Style = FullScreen 12:11:31.491553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.491553 : Game Position (Hex) = [ 0388, 02C9 ] 12:11:31.491553 : Game Position (Dec) = [ 904, 713 ] 12:11:31.491553 : - 12:11:31.494055 : Cannot read memory at address 0x0000030B 12:11:31.494055 : Cannot read memory at address 0x0000038B 12:11:31.496087 : Cannot read memory at address 0x0000030B 12:11:31.496087 : Cannot read memory at address 0x0000038B 12:11:31.498080 : Cannot read memory at address 0x0000030B 12:11:31.498080 : Cannot read memory at address 0x0000038B 12:11:31.498581 : RawData event for Player #1: 12:11:31.498581 : Device rawinput data (Hex) = [ 00007854, 0000A8A0 ] 12:11:31.498581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.498581 : OnScreen Cursor Position (Px) = [ 902, 711 ] 12:11:31.498581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.498581 : ClientWindow Style = FullScreen 12:11:31.498581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.498581 : Game Position (Hex) = [ 0386, 02C7 ] 12:11:31.498581 : Game Position (Dec) = [ 902, 711 ] 12:11:31.498581 : - 12:11:31.499580 : Cannot read memory at address 0x0000030B 12:11:31.499580 : Cannot read memory at address 0x0000038B 12:11:31.501573 : Cannot read memory at address 0x0000030B 12:11:31.501573 : Cannot read memory at address 0x0000038B 12:11:31.503566 : Cannot read memory at address 0x0000030B 12:11:31.503566 : Cannot read memory at address 0x0000038B 12:11:31.505559 : RawData event for Player #1: 12:11:31.505559 : Cannot read memory at address 0x0000030B 12:11:31.505559 : Device rawinput data (Hex) = [ 00007850, 0000A838 ] 12:11:31.505559 : Cannot read memory at address 0x0000038B 12:11:31.505559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.505559 : OnScreen Cursor Position (Px) = [ 902, 709 ] 12:11:31.505559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.505559 : ClientWindow Style = FullScreen 12:11:31.505559 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.505559 : Game Position (Hex) = [ 0386, 02C5 ] 12:11:31.505559 : Game Position (Dec) = [ 902, 709 ] 12:11:31.505559 : - 12:11:31.508062 : Cannot read memory at address 0x0000030B 12:11:31.508062 : Cannot read memory at address 0x0000038B 12:11:31.509687 : Cannot read memory at address 0x0000030B 12:11:31.509687 : Cannot read memory at address 0x0000038B 12:11:31.511686 : Cannot read memory at address 0x0000030B 12:11:31.511686 : Cannot read memory at address 0x0000038B 12:11:31.512679 : RawData event for Player #1: 12:11:31.512679 : Device rawinput data (Hex) = [ 00007810, 0000A818 ] 12:11:31.512679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.512679 : OnScreen Cursor Position (Px) = [ 900, 709 ] 12:11:31.512679 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.512679 : ClientWindow Style = FullScreen 12:11:31.512679 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.512679 : Game Position (Hex) = [ 0384, 02C5 ] 12:11:31.512679 : Game Position (Dec) = [ 900, 709 ] 12:11:31.512679 : - 12:11:31.513676 : Cannot read memory at address 0x0000030B 12:11:31.513676 : Cannot read memory at address 0x0000038B 12:11:31.515669 : Cannot read memory at address 0x0000030B 12:11:31.515669 : Cannot read memory at address 0x0000038B 12:11:31.518185 : Cannot read memory at address 0x0000030B 12:11:31.518185 : Cannot read memory at address 0x0000038B 12:11:31.518185 : RawData event for Player #1: 12:11:31.518185 : Device rawinput data (Hex) = [ 000077EC, 0000A7BC ] 12:11:31.518185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.518185 : OnScreen Cursor Position (Px) = [ 899, 707 ] 12:11:31.518185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.518185 : ClientWindow Style = FullScreen 12:11:31.518185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.518185 : Game Position (Hex) = [ 0383, 02C3 ] 12:11:31.519189 : Game Position (Dec) = [ 899, 707 ] 12:11:31.519189 : - 12:11:31.520186 : Cannot read memory at address 0x0000030B 12:11:31.520186 : Cannot read memory at address 0x0000038B 12:11:31.522183 : Cannot read memory at address 0x0000030B 12:11:31.522183 : Cannot read memory at address 0x0000038B 12:11:31.524176 : Cannot read memory at address 0x0000030B 12:11:31.524176 : Cannot read memory at address 0x0000038B 12:11:31.525173 : RawData event for Player #1: 12:11:31.525173 : Device rawinput data (Hex) = [ 000077F4, 0000A768 ] 12:11:31.525173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.525173 : OnScreen Cursor Position (Px) = [ 899, 706 ] 12:11:31.525173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.525173 : ClientWindow Style = FullScreen 12:11:31.525173 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.525173 : Game Position (Hex) = [ 0383, 02C2 ] 12:11:31.526166 : Game Position (Dec) = [ 899, 706 ] 12:11:31.526166 : Cannot read memory at address 0x0000030B 12:11:31.526166 : Cannot read memory at address 0x0000038B 12:11:31.528163 : Cannot read memory at address 0x0000030B 12:11:31.528163 : Cannot read memory at address 0x0000038B 12:11:31.530212 : Cannot read memory at address 0x0000030B 12:11:31.530212 : Cannot read memory at address 0x0000038B 12:11:31.530212 : RawData event for Player #1: 12:11:31.530212 : Device rawinput data (Hex) = [ 000077D8, 0000A714 ] 12:11:31.530212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.530212 : OnScreen Cursor Position (Px) = [ 898, 704 ] 12:11:31.530212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.530212 : ClientWindow Style = FullScreen 12:11:31.531211 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.531211 : Game Position (Hex) = [ 0382, 02C0 ] 12:11:31.531211 : Game Position (Dec) = [ 898, 704 ] 12:11:31.531211 : - 12:11:31.532180 : Cannot read memory at address 0x0000030B 12:11:31.532180 : Cannot read memory at address 0x0000038B 12:11:31.534171 : Cannot read memory at address 0x0000030B 12:11:31.534171 : Cannot read memory at address 0x0000038B 12:11:31.535169 : RawData event for Player #1: 12:11:31.535169 : Device rawinput data (Hex) = [ 000077E8, 0000A6E0 ] 12:11:31.535169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.535169 : OnScreen Cursor Position (Px) = [ 899, 704 ] 12:11:31.535169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.535169 : ClientWindow Style = FullScreen 12:11:31.535169 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.535169 : Game Position (Hex) = [ 0383, 02C0 ] 12:11:31.535169 : Game Position (Dec) = [ 899, 704 ] 12:11:31.536165 : - 12:11:31.536165 : Cannot read memory at address 0x0000030B 12:11:31.536165 : Cannot read memory at address 0x0000038B 12:11:31.538287 : Cannot read memory at address 0x0000030B 12:11:31.538287 : Cannot read memory at address 0x0000038B 12:11:31.540499 : Cannot read memory at address 0x0000030B 12:11:31.540499 : RawData event for Player #1: 12:11:31.540499 : Device rawinput data (Hex) = [ 000077E8, 0000A6BC ] 12:11:31.540499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.540499 : OnScreen Cursor Position (Px) = [ 899, 703 ] 12:11:31.540499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.540499 : ClientWindow Style = FullScreen 12:11:31.540499 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.540499 : Game Position (Hex) = [ 0383, 02BF ] 12:11:31.540499 : Game Position (Dec) = [ 899, 703 ] 12:11:31.541497 : - 12:11:31.542496 : Cannot read memory at address 0x0000030B 12:11:31.542496 : Cannot read memory at address 0x0000038B 12:11:31.544486 : Cannot read memory at address 0x0000030B 12:11:31.544486 : RawData event for Player #1: 12:11:31.544486 : Cannot read memory at address 0x0000038B 12:11:31.544486 : Device rawinput data (Hex) = [ 000077B8, 0000A690 ] 12:11:31.544486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.544486 : OnScreen Cursor Position (Px) = [ 897, 702 ] 12:11:31.544486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.544486 : ClientWindow Style = FullScreen 12:11:31.544486 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.544486 : Game Position (Hex) = [ 0381, 02BE ] 12:11:31.544486 : Game Position (Dec) = [ 897, 702 ] 12:11:31.544486 : - 12:11:31.546480 : Cannot read memory at address 0x0000030B 12:11:31.546480 : Cannot read memory at address 0x0000038B 12:11:31.547982 : Cannot read memory at address 0x0000030B 12:11:31.547982 : Cannot read memory at address 0x0000038B 12:11:31.549008 : RawData event for Player #1: 12:11:31.549008 : Device rawinput data (Hex) = [ 000077C0, 0000A668 ] 12:11:31.549008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.549008 : OnScreen Cursor Position (Px) = [ 898, 702 ] 12:11:31.549861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.549861 : Cannot read memory at address 0x0000030B 12:11:31.549861 : ClientWindow Style = FullScreen 12:11:31.549861 : Cannot read memory at address 0x0000038B 12:11:31.549861 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.549861 : Game Position (Hex) = [ 0382, 02BE ] 12:11:31.549861 : Game Position (Dec) = [ 898, 702 ] 12:11:31.549861 : - 12:11:31.551857 : Cannot read memory at address 0x0000030B 12:11:31.551857 : Cannot read memory at address 0x0000038B 12:11:31.553854 : Cannot read memory at address 0x0000030B 12:11:31.553854 : Cannot read memory at address 0x0000038B 12:11:31.555847 : Cannot read memory at address 0x0000030B 12:11:31.555847 : Cannot read memory at address 0x0000038B 12:11:31.555847 : RawData event for Player #1: 12:11:31.555847 : Device rawinput data (Hex) = [ 000077E4, 0000A614 ] 12:11:31.555847 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.556840 : OnScreen Cursor Position (Px) = [ 899, 700 ] 12:11:31.556840 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.556840 : ClientWindow Style = FullScreen 12:11:31.556840 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.556840 : Game Position (Hex) = [ 0383, 02BC ] 12:11:31.556840 : Game Position (Dec) = [ 899, 700 ] 12:11:31.556840 : - 12:11:31.558347 : Cannot read memory at address 0x0000030B 12:11:31.558347 : Cannot read memory at address 0x0000038B 12:11:31.560381 : Cannot read memory at address 0x0000030B 12:11:31.560381 : Cannot read memory at address 0x0000038B 12:11:31.561378 : RawData event for Player #1: 12:11:31.561378 : Device rawinput data (Hex) = [ 000077F4, 0000A5BC ] 12:11:31.561378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.561378 : OnScreen Cursor Position (Px) = [ 899, 699 ] 12:11:31.561378 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.561378 : ClientWindow Style = FullScreen 12:11:31.561378 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.561378 : Game Position (Hex) = [ 0383, 02BB ] 12:11:31.562370 : Cannot read memory at address 0x0000030B 12:11:31.562370 : Game Position (Dec) = [ 899, 699 ] 12:11:31.562370 : Cannot read memory at address 0x0000038B 12:11:31.562370 : - 12:11:31.564364 : Cannot read memory at address 0x0000030B 12:11:31.564364 : Cannot read memory at address 0x0000038B 12:11:31.565360 : RawData event for Player #1: 12:11:31.565360 : Device rawinput data (Hex) = [ 000077F4, 0000A5BC ] 12:11:31.565360 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.565360 : OnScreen Cursor Position (Px) = [ 899, 699 ] 12:11:31.565360 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.565360 : ClientWindow Style = FullScreen 12:11:31.565360 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.565360 : Game Position (Hex) = [ 0383, 02BB ] 12:11:31.565360 : Game Position (Dec) = [ 899, 699 ] 12:11:31.566358 : - 12:11:31.566358 : Cannot read memory at address 0x0000038B 12:11:31.568351 : Cannot read memory at address 0x0000030B 12:11:31.568351 : Cannot read memory at address 0x0000038B 12:11:31.570552 : Cannot read memory at address 0x0000030B 12:11:31.570552 : RawData event for Player #1: 12:11:31.570552 : Cannot read memory at address 0x0000038B 12:11:31.570552 : Device rawinput data (Hex) = [ 0000781C, 0000A56C ] 12:11:31.570552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.570552 : OnScreen Cursor Position (Px) = [ 900, 697 ] 12:11:31.570552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.570552 : ClientWindow Style = FullScreen 12:11:31.570552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.570552 : Game Position (Hex) = [ 0384, 02B9 ] 12:11:31.570552 : Game Position (Dec) = [ 900, 697 ] 12:11:31.570552 : - 12:11:31.572549 : Cannot read memory at address 0x0000030B 12:11:31.572549 : Cannot read memory at address 0x0000038B 12:11:31.574543 : Cannot read memory at address 0x0000030B 12:11:31.574543 : Cannot read memory at address 0x0000038B 12:11:31.574543 : RawData event for Player #1: 12:11:31.575536 : Device rawinput data (Hex) = [ 0000781C, 0000A548 ] 12:11:31.575536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.575536 : OnScreen Cursor Position (Px) = [ 900, 697 ] 12:11:31.575536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.575536 : ClientWindow Style = FullScreen 12:11:31.575536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.575536 : Game Position (Hex) = [ 0384, 02B9 ] 12:11:31.575536 : Game Position (Dec) = [ 900, 697 ] 12:11:31.575536 : - 12:11:31.576532 : Cannot read memory at address 0x0000030B 12:11:31.576532 : Cannot read memory at address 0x0000038B 12:11:31.578039 : Cannot read memory at address 0x0000030B 12:11:31.578039 : Cannot read memory at address 0x0000038B 12:11:31.580070 : Cannot read memory at address 0x0000030B 12:11:31.580070 : Cannot read memory at address 0x0000038B 12:11:31.580070 : RawData event for Player #1: 12:11:31.580070 : Device rawinput data (Hex) = [ 0000781C, 0000A548 ] 12:11:31.580070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.580070 : OnScreen Cursor Position (Px) = [ 900, 697 ] 12:11:31.580070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.580070 : ClientWindow Style = FullScreen 12:11:31.581066 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.581066 : Game Position (Hex) = [ 0384, 02B9 ] 12:11:31.581066 : Game Position (Dec) = [ 900, 697 ] 12:11:31.581066 : - 12:11:31.582063 : Cannot read memory at address 0x0000030B 12:11:31.582063 : Cannot read memory at address 0x0000038B 12:11:31.584056 : Cannot read memory at address 0x0000030B 12:11:31.584056 : Cannot read memory at address 0x0000038B 12:11:31.585058 : RawData event for Player #1: 12:11:31.585058 : Device rawinput data (Hex) = [ 0000781C, 0000A548 ] 12:11:31.585058 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.585058 : OnScreen Cursor Position (Px) = [ 900, 697 ] 12:11:31.585058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.585058 : ClientWindow Style = FullScreen 12:11:31.585058 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.586050 : Game Position (Hex) = [ 0384, 02B9 ] 12:11:31.586050 : Cannot read memory at address 0x0000030B 12:11:31.586050 : Game Position (Dec) = [ 900, 697 ] 12:11:31.586050 : - 12:11:31.586050 : Cannot read memory at address 0x0000038B 12:11:31.588047 : Cannot read memory at address 0x0000030B 12:11:31.588047 : Cannot read memory at address 0x0000038B 12:11:31.589351 : Cannot read memory at address 0x0000030B 12:11:31.589351 : Cannot read memory at address 0x0000038B 12:11:31.591349 : Cannot read memory at address 0x0000030B 12:11:31.591349 : Cannot read memory at address 0x0000038B 12:11:31.592350 : RawData event for Player #1: 12:11:31.592350 : Device rawinput data (Hex) = [ 00007810, 0000A4E4 ] 12:11:31.592350 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.592350 : OnScreen Cursor Position (Px) = [ 900, 695 ] 12:11:31.592350 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.592350 : ClientWindow Style = FullScreen 12:11:31.592350 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.592350 : Game Position (Hex) = [ 0384, 02B7 ] 12:11:31.592350 : Game Position (Dec) = [ 900, 695 ] 12:11:31.592350 : - 12:11:31.593339 : Cannot read memory at address 0x0000030B 12:11:31.593339 : Cannot read memory at address 0x0000038B 12:11:31.594837 : Cannot read memory at address 0x0000030B 12:11:31.594837 : Cannot read memory at address 0x0000038B 12:11:31.596833 : Cannot read memory at address 0x0000030B 12:11:31.596833 : Cannot read memory at address 0x0000038B 12:11:31.598334 : Cannot read memory at address 0x0000030B 12:11:31.598334 : Cannot read memory at address 0x0000038B 12:11:31.598334 : RawData event for Player #1: 12:11:31.598334 : Device rawinput data (Hex) = [ 00007818, 0000A4C0 ] 12:11:31.598334 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.598334 : OnScreen Cursor Position (Px) = [ 900, 695 ] 12:11:31.598334 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.598334 : ClientWindow Style = FullScreen 12:11:31.598334 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.599374 : Game Position (Hex) = [ 0384, 02B7 ] 12:11:31.599374 : Game Position (Dec) = [ 900, 695 ] 12:11:31.599374 : - 12:11:31.600377 : Cannot read memory at address 0x0000030B 12:11:31.600377 : Cannot read memory at address 0x0000038B 12:11:31.602369 : Cannot read memory at address 0x0000030B 12:11:31.602369 : Cannot read memory at address 0x0000038B 12:11:31.604358 : Cannot read memory at address 0x0000030B 12:11:31.604358 : Cannot read memory at address 0x0000038B 12:11:31.605356 : RawData event for Player #1: 12:11:31.605356 : Device rawinput data (Hex) = [ 00007818, 0000A468 ] 12:11:31.605356 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.605356 : OnScreen Cursor Position (Px) = [ 900, 693 ] 12:11:31.605356 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.605356 : ClientWindow Style = FullScreen 12:11:31.605356 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.605356 : Game Position (Hex) = [ 0384, 02B5 ] 12:11:31.605356 : Game Position (Dec) = [ 900, 693 ] 12:11:31.606351 : - 12:11:31.606351 : Cannot read memory at address 0x0000030B 12:11:31.606351 : Cannot read memory at address 0x0000038B 12:11:31.608349 : Cannot read memory at address 0x0000030B 12:11:31.608349 : Cannot read memory at address 0x0000038B 12:11:31.609640 : Cannot read memory at address 0x0000030B 12:11:31.609640 : Cannot read memory at address 0x0000038B 12:11:31.611638 : Cannot read memory at address 0x0000030B 12:11:31.611638 : Cannot read memory at address 0x0000038B 12:11:31.612631 : RawData event for Player #1: 12:11:31.612631 : Device rawinput data (Hex) = [ 000077FC, 0000A44C ] 12:11:31.612631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.612631 : OnScreen Cursor Position (Px) = [ 899, 693 ] 12:11:31.612631 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.612631 : ClientWindow Style = FullScreen 12:11:31.612631 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.612631 : Game Position (Hex) = [ 0383, 02B5 ] 12:11:31.612631 : Game Position (Dec) = [ 899, 693 ] 12:11:31.613628 : - 12:11:31.613628 : Cannot read memory at address 0x0000030B 12:11:31.613628 : Cannot read memory at address 0x0000038B 12:11:31.615621 : Cannot read memory at address 0x0000030B 12:11:31.615621 : Cannot read memory at address 0x0000038B 12:11:31.618126 : Cannot read memory at address 0x0000030B 12:11:31.618126 : Cannot read memory at address 0x0000038B 12:11:31.619134 : RawData event for Player #1: 12:11:31.619134 : Device rawinput data (Hex) = [ 00007800, 0000A44C ] 12:11:31.619134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.619712 : OnScreen Cursor Position (Px) = [ 900, 693 ] 12:11:31.619712 : Cannot read memory at address 0x0000030B 12:11:31.619712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.619712 : Cannot read memory at address 0x0000038B 12:11:31.619712 : ClientWindow Style = FullScreen 12:11:31.619712 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.619712 : Game Position (Hex) = [ 0384, 02B5 ] 12:11:31.619712 : Game Position (Dec) = [ 900, 693 ] 12:11:31.619712 : - 12:11:31.621707 : Cannot read memory at address 0x0000030B 12:11:31.621707 : Cannot read memory at address 0x0000038B 12:11:31.623700 : Cannot read memory at address 0x0000030B 12:11:31.623700 : Cannot read memory at address 0x0000038B 12:11:31.623700 : RawData event for Player #1: 12:11:31.624697 : Device rawinput data (Hex) = [ 00007808, 0000A3D0 ] 12:11:31.624697 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.624697 : OnScreen Cursor Position (Px) = [ 900, 691 ] 12:11:31.624697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.624697 : ClientWindow Style = FullScreen 12:11:31.624697 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.624697 : Game Position (Hex) = [ 0384, 02B3 ] 12:11:31.624697 : Game Position (Dec) = [ 900, 691 ] 12:11:31.624697 : - 12:11:31.625745 : Cannot read memory at address 0x0000030B 12:11:31.625745 : Cannot read memory at address 0x0000038B 12:11:31.627957 : Cannot read memory at address 0x0000030B 12:11:31.627957 : Cannot read memory at address 0x0000038B 12:11:31.627957 : RawData event for Player #1: 12:11:31.627957 : Device rawinput data (Hex) = [ 00007808, 0000A3D0 ] 12:11:31.627957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.629039 : OnScreen Cursor Position (Px) = [ 900, 691 ] 12:11:31.629039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.629039 : ClientWindow Style = FullScreen 12:11:31.629039 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.629039 : Game Position (Hex) = [ 0384, 02B3 ] 12:11:31.629039 : Game Position (Dec) = [ 900, 691 ] 12:11:31.629039 : - 12:11:31.629893 : Cannot read memory at address 0x0000030B 12:11:31.629893 : Cannot read memory at address 0x0000038B 12:11:31.631894 : Cannot read memory at address 0x0000030B 12:11:31.631894 : Cannot read memory at address 0x0000038B 12:11:31.632890 : RawData event for Player #1: 12:11:31.632890 : Device rawinput data (Hex) = [ 00007808, 0000A3D0 ] 12:11:31.632890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.632890 : OnScreen Cursor Position (Px) = [ 900, 691 ] 12:11:31.633882 : Cannot read memory at address 0x0000030B 12:11:31.633882 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.633882 : Cannot read memory at address 0x0000038B 12:11:31.633882 : ClientWindow Style = FullScreen 12:11:31.633882 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.633882 : Game Position (Hex) = [ 0384, 02B3 ] 12:11:31.633882 : Game Position (Dec) = [ 900, 691 ] 12:11:31.633882 : - 12:11:31.635879 : Cannot read memory at address 0x0000030B 12:11:31.635879 : Cannot read memory at address 0x0000038B 12:11:31.637873 : Cannot read memory at address 0x0000030B 12:11:31.637873 : Cannot read memory at address 0x0000038B 12:11:31.638322 : RawData event for Player #1: 12:11:31.638322 : Device rawinput data (Hex) = [ 00007808, 0000A3D0 ] 12:11:31.638322 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.638825 : OnScreen Cursor Position (Px) = [ 900, 691 ] 12:11:31.638825 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.638825 : ClientWindow Style = FullScreen 12:11:31.638825 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.638825 : Game Position (Hex) = [ 0384, 02B3 ] 12:11:31.638825 : Game Position (Dec) = [ 900, 691 ] 12:11:31.638825 : - 12:11:31.639824 : Cannot read memory at address 0x0000030B 12:11:31.639824 : Cannot read memory at address 0x0000038B 12:11:31.641821 : Cannot read memory at address 0x0000030B 12:11:31.641821 : Cannot read memory at address 0x0000038B 12:11:31.642818 : RawData event for Player #1: 12:11:31.643811 : Device rawinput data (Hex) = [ 00007808, 0000A3D0 ] 12:11:31.643811 : Cannot read memory at address 0x0000030B 12:11:31.643811 : Cannot read memory at address 0x0000038B 12:11:31.643811 : OnScreen Cursor Position (Px) = [ 900, 691 ] 12:11:31.643811 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.643811 : ClientWindow Style = FullScreen 12:11:31.643811 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.643811 : Game Position (Hex) = [ 0384, 02B3 ] 12:11:31.644807 : Game Position (Dec) = [ 900, 691 ] 12:11:31.644807 : - 12:11:31.645804 : Cannot read memory at address 0x0000030B 12:11:31.645804 : Cannot read memory at address 0x0000038B 12:11:31.648307 : Cannot read memory at address 0x0000030B 12:11:31.648307 : Cannot read memory at address 0x0000038B 12:11:31.648307 : Device rawinput data (Hex) = [ 000077D8, 0000A398 ] 12:11:31.648307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.648307 : OnScreen Cursor Position (Px) = [ 898, 690 ] 12:11:31.648307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.649350 : ClientWindow Style = FullScreen 12:11:31.649350 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.649350 : Game Position (Hex) = [ 0382, 02B2 ] 12:11:31.649350 : Game Position (Dec) = [ 898, 690 ] 12:11:31.649350 : - 12:11:31.650346 : Cannot read memory at address 0x0000030B 12:11:31.650346 : Cannot read memory at address 0x0000038B 12:11:31.652348 : Cannot read memory at address 0x0000030B 12:11:31.652348 : RawData event for Player #1: 12:11:31.652348 : Device rawinput data (Hex) = [ 000077B4, 0000A398 ] 12:11:31.652348 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.652348 : OnScreen Cursor Position (Px) = [ 897, 690 ] 12:11:31.652348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.652348 : ClientWindow Style = FullScreen 12:11:31.652348 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.653336 : Game Position (Hex) = [ 0381, 02B2 ] 12:11:31.653336 : Game Position (Dec) = [ 897, 690 ] 12:11:31.653336 : - 12:11:31.654340 : Cannot read memory at address 0x0000030B 12:11:31.654340 : Cannot read memory at address 0x0000038B 12:11:31.656330 : Cannot read memory at address 0x0000030B 12:11:31.656330 : Cannot read memory at address 0x0000038B 12:11:31.657327 : RawData event for Player #1: 12:11:31.657327 : Device rawinput data (Hex) = [ 000077B4, 0000A374 ] 12:11:31.657327 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.657327 : OnScreen Cursor Position (Px) = [ 897, 689 ] 12:11:31.657327 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.657327 : ClientWindow Style = FullScreen 12:11:31.658383 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.658383 : Cannot read memory at address 0x0000030B 12:11:31.658383 : Game Position (Hex) = [ 0381, 02B1 ] 12:11:31.658383 : Cannot read memory at address 0x0000038B 12:11:31.658383 : Game Position (Dec) = [ 897, 689 ] 12:11:31.658383 : - 12:11:31.659806 : Cannot read memory at address 0x0000030B 12:11:31.659806 : Cannot read memory at address 0x0000038B 12:11:31.661882 : Cannot read memory at address 0x0000030B 12:11:31.661882 : Cannot read memory at address 0x0000038B 12:11:31.661882 : RawData event for Player #1: 12:11:31.662853 : Device rawinput data (Hex) = [ 000077B4, 0000A374 ] 12:11:31.662853 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.662853 : OnScreen Cursor Position (Px) = [ 897, 689 ] 12:11:31.662853 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.662853 : ClientWindow Style = FullScreen 12:11:31.662853 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.662853 : Game Position (Hex) = [ 0381, 02B1 ] 12:11:31.662853 : Game Position (Dec) = [ 897, 689 ] 12:11:31.662853 : - 12:11:31.663850 : Cannot read memory at address 0x0000030B 12:11:31.663850 : Cannot read memory at address 0x0000038B 12:11:31.665803 : Cannot read memory at address 0x0000030B 12:11:31.665803 : Cannot read memory at address 0x0000038B 12:11:31.666804 : RawData event for Player #1: 12:11:31.666804 : Device rawinput data (Hex) = [ 000077B4, 0000A374 ] 12:11:31.666804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.666804 : OnScreen Cursor Position (Px) = [ 897, 689 ] 12:11:31.666804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.666804 : ClientWindow Style = FullScreen 12:11:31.668307 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.668307 : Cannot read memory at address 0x0000030B 12:11:31.668307 : Game Position (Hex) = [ 0381, 02B1 ] 12:11:31.668307 : Cannot read memory at address 0x0000038B 12:11:31.668307 : Game Position (Dec) = [ 897, 689 ] 12:11:31.668307 : - 12:11:31.670313 : Cannot read memory at address 0x0000030B 12:11:31.670313 : Cannot read memory at address 0x0000038B 12:11:31.671310 : RawData event for Player #1: 12:11:31.671310 : Device rawinput data (Hex) = [ 000077B4, 0000A374 ] 12:11:31.671310 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.671310 : OnScreen Cursor Position (Px) = [ 897, 689 ] 12:11:31.671310 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.671310 : ClientWindow Style = FullScreen 12:11:31.671310 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.672303 : Game Position (Hex) = [ 0381, 02B1 ] 12:11:31.672303 : Cannot read memory at address 0x0000030B 12:11:31.672303 : Game Position (Dec) = [ 897, 689 ] 12:11:31.672303 : Cannot read memory at address 0x0000038B 12:11:31.672303 : - 12:11:31.674300 : Cannot read memory at address 0x0000030B 12:11:31.674300 : Cannot read memory at address 0x0000038B 12:11:31.676293 : Cannot read memory at address 0x0000030B 12:11:31.676293 : Cannot read memory at address 0x0000038B 12:11:31.676293 : RawData event for Player #1: 12:11:31.676293 : Device rawinput data (Hex) = [ 0000778C, 0000A364 ] 12:11:31.676293 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.676293 : OnScreen Cursor Position (Px) = [ 896, 689 ] 12:11:31.676293 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.677286 : ClientWindow Style = FullScreen 12:11:31.677286 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.677286 : Game Position (Hex) = [ 0380, 02B1 ] 12:11:31.677286 : Game Position (Dec) = [ 896, 689 ] 12:11:31.677286 : - 12:11:31.678287 : Cannot read memory at address 0x0000030B 12:11:31.678287 : Cannot read memory at address 0x0000038B 12:11:31.679790 : Cannot read memory at address 0x0000030B 12:11:31.679790 : Cannot read memory at address 0x0000038B 12:11:31.680786 : RawData event for Player #1: 12:11:31.680786 : Device rawinput data (Hex) = [ 00007768, 0000A368 ] 12:11:31.681783 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.681783 : Cannot read memory at address 0x0000030B 12:11:31.681783 : OnScreen Cursor Position (Px) = [ 895, 689 ] 12:11:31.681783 : Cannot read memory at address 0x0000038B 12:11:31.681783 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.681783 : ClientWindow Style = FullScreen 12:11:31.681783 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.681783 : Game Position (Hex) = [ 037F, 02B1 ] 12:11:31.681783 : Game Position (Dec) = [ 895, 689 ] 12:11:31.681783 : - 12:11:31.683779 : Cannot read memory at address 0x0000030B 12:11:31.683779 : Cannot read memory at address 0x0000038B 12:11:31.685769 : Cannot read memory at address 0x0000030B 12:11:31.685769 : Cannot read memory at address 0x0000038B 12:11:31.688333 : Cannot read memory at address 0x0000030B 12:11:31.688333 : Cannot read memory at address 0x0000038B 12:11:31.688333 : RawData event for Player #1: 12:11:31.688333 : Device rawinput data (Hex) = [ 000077B0, 0000A368 ] 12:11:31.688333 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.688333 : OnScreen Cursor Position (Px) = [ 897, 689 ] 12:11:31.688333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.689333 : ClientWindow Style = FullScreen 12:11:31.689333 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.689333 : Game Position (Hex) = [ 0381, 02B1 ] 12:11:31.689333 : Game Position (Dec) = [ 897, 689 ] 12:11:31.689333 : - 12:11:31.690329 : Cannot read memory at address 0x0000030B 12:11:31.690329 : Cannot read memory at address 0x0000038B 12:11:31.692326 : Cannot read memory at address 0x0000030B 12:11:31.692326 : Cannot read memory at address 0x0000038B 12:11:31.694319 : Cannot read memory at address 0x0000030B 12:11:31.694319 : Cannot read memory at address 0x0000038B 12:11:31.695657 : RawData event for Player #1: 12:11:31.695657 : Cannot read memory at address 0x0000030B 12:11:31.695657 : Device rawinput data (Hex) = [ 000077AC, 0000A360 ] 12:11:31.695657 : Cannot read memory at address 0x0000038B 12:11:31.695657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.695657 : OnScreen Cursor Position (Px) = [ 897, 689 ] 12:11:31.695657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.696656 : ClientWindow Style = FullScreen 12:11:31.696656 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.696656 : Game Position (Hex) = [ 0381, 02B1 ] 12:11:31.696656 : Game Position (Dec) = [ 897, 689 ] 12:11:31.696656 : - 12:11:31.698158 : Cannot read memory at address 0x0000030B 12:11:31.698158 : Cannot read memory at address 0x0000038B 12:11:31.700161 : Cannot read memory at address 0x0000030B 12:11:31.700161 : Cannot read memory at address 0x0000038B 12:11:31.702154 : Cannot read memory at address 0x0000030B 12:11:31.702154 : Cannot read memory at address 0x0000038B 12:11:31.702154 : RawData event for Player #1: 12:11:31.702154 : Device rawinput data (Hex) = [ 000077AC, 0000A360 ] 12:11:31.702154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.702154 : OnScreen Cursor Position (Px) = [ 897, 689 ] 12:11:31.702154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.702154 : ClientWindow Style = FullScreen 12:11:31.702154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.702154 : Game Position (Hex) = [ 0381, 02B1 ] 12:11:31.703151 : Game Position (Dec) = [ 897, 689 ] 12:11:31.703151 : - 12:11:31.704148 : Cannot read memory at address 0x0000030B 12:11:31.704148 : Cannot read memory at address 0x0000038B 12:11:31.706141 : Cannot read memory at address 0x0000030B 12:11:31.706141 : Cannot read memory at address 0x0000038B 12:11:31.708134 : Cannot read memory at address 0x0000030B 12:11:31.708134 : Cannot read memory at address 0x0000038B 12:11:31.708134 : RawData event for Player #1: 12:11:31.708134 : Device rawinput data (Hex) = [ 00007760, 0000A350 ] 12:11:31.708636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.708636 : OnScreen Cursor Position (Px) = [ 895, 688 ] 12:11:31.708636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.708636 : ClientWindow Style = FullScreen 12:11:31.708636 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.708636 : Game Position (Hex) = [ 037F, 02B0 ] 12:11:31.708636 : Game Position (Dec) = [ 895, 688 ] 12:11:31.708636 : - 12:11:31.709634 : Cannot read memory at address 0x0000030B 12:11:31.709634 : Cannot read memory at address 0x0000038B 12:11:31.711627 : Cannot read memory at address 0x0000030B 12:11:31.711627 : Cannot read memory at address 0x0000038B 12:11:31.713621 : Cannot read memory at address 0x0000030B 12:11:31.713621 : Cannot read memory at address 0x0000038B 12:11:31.714617 : RawData event for Player #1: 12:11:31.715614 : Cannot read memory at address 0x0000030B 12:11:31.715614 : Cannot read memory at address 0x0000038B 12:11:31.715614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.715614 : OnScreen Cursor Position (Px) = [ 895, 689 ] 12:11:31.715614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.715614 : ClientWindow Style = FullScreen 12:11:31.715614 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.715614 : Game Position (Hex) = [ 037F, 02B1 ] 12:11:31.715614 : Game Position (Dec) = [ 895, 689 ] 12:11:31.715614 : - 12:11:31.718112 : Cannot read memory at address 0x0000030B 12:11:31.718112 : Cannot read memory at address 0x0000038B 12:11:31.720113 : Cannot read memory at address 0x0000030B 12:11:31.720113 : Cannot read memory at address 0x0000038B 12:11:31.722107 : Cannot read memory at address 0x0000030B 12:11:31.722107 : Cannot read memory at address 0x0000038B 12:11:31.722107 : RawData event for Player #1: 12:11:31.722107 : Device rawinput data (Hex) = [ 00007758, 0000A374 ] 12:11:31.722107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.722107 : OnScreen Cursor Position (Px) = [ 895, 689 ] 12:11:31.722107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.722107 : ClientWindow Style = FullScreen 12:11:31.722107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.722107 : Game Position (Hex) = [ 037F, 02B1 ] 12:11:31.723103 : Game Position (Dec) = [ 895, 689 ] 12:11:31.723103 : - 12:11:31.724100 : Cannot read memory at address 0x0000030B 12:11:31.724100 : Cannot read memory at address 0x0000038B 12:11:31.726093 : Cannot read memory at address 0x0000030B 12:11:31.726093 : Cannot read memory at address 0x0000038B 12:11:31.728087 : Cannot read memory at address 0x0000030B 12:11:31.728087 : Cannot read memory at address 0x0000038B 12:11:31.729586 : RawData event for Player #1: 12:11:31.729586 : Device rawinput data (Hex) = [ 00007730, 0000A368 ] 12:11:31.729586 : Cannot read memory at address 0x0000038B 12:11:31.729586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.729586 : OnScreen Cursor Position (Px) = [ 893, 689 ] 12:11:31.729586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.729586 : ClientWindow Style = FullScreen 12:11:31.729586 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.729586 : Game Position (Hex) = [ 037D, 02B1 ] 12:11:31.730583 : Game Position (Dec) = [ 893, 689 ] 12:11:31.730583 : - 12:11:31.731580 : Cannot read memory at address 0x0000030B 12:11:31.731580 : Cannot read memory at address 0x0000038B 12:11:31.733573 : Cannot read memory at address 0x0000030B 12:11:31.733573 : Cannot read memory at address 0x0000038B 12:11:31.735566 : Cannot read memory at address 0x0000030B 12:11:31.735566 : Cannot read memory at address 0x0000038B 12:11:31.735566 : RawData event for Player #1: 12:11:31.736563 : Device rawinput data (Hex) = [ 00007714, 0000A394 ] 12:11:31.736563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.736563 : OnScreen Cursor Position (Px) = [ 893, 690 ] 12:11:31.736563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.736563 : ClientWindow Style = FullScreen 12:11:31.736563 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.736563 : Game Position (Hex) = [ 037D, 02B2 ] 12:11:31.736563 : Game Position (Dec) = [ 893, 690 ] 12:11:31.736563 : - 12:11:31.738064 : Cannot read memory at address 0x0000030B 12:11:31.738064 : Cannot read memory at address 0x0000038B 12:11:31.740064 : Cannot read memory at address 0x0000030B 12:11:31.740064 : Cannot read memory at address 0x0000038B 12:11:31.742058 : Cannot read memory at address 0x0000030B 12:11:31.742058 : Cannot read memory at address 0x0000038B 12:11:31.742058 : RawData event for Player #1: 12:11:31.742058 : Device rawinput data (Hex) = [ 000076A4, 0000A394 ] 12:11:31.742058 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.742058 : OnScreen Cursor Position (Px) = [ 889, 690 ] 12:11:31.742058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.742058 : ClientWindow Style = FullScreen 12:11:31.742058 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.743055 : Game Position (Hex) = [ 0379, 02B2 ] 12:11:31.743055 : Game Position (Dec) = [ 889, 690 ] 12:11:31.743055 : - 12:11:31.744051 : Cannot read memory at address 0x0000030B 12:11:31.744051 : Cannot read memory at address 0x0000038B 12:11:31.746045 : Cannot read memory at address 0x0000030B 12:11:31.746045 : Cannot read memory at address 0x0000038B 12:11:31.748038 : Cannot read memory at address 0x0000030B 12:11:31.748038 : Cannot read memory at address 0x0000038B 12:11:31.749537 : Cannot read memory at address 0x0000030B 12:11:31.749537 : RawData event for Player #1: 12:11:31.749537 : Cannot read memory at address 0x0000038B 12:11:31.749537 : Device rawinput data (Hex) = [ 0000765C, 0000A390 ] 12:11:31.749537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.749537 : OnScreen Cursor Position (Px) = [ 887, 690 ] 12:11:31.749537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.749537 : ClientWindow Style = FullScreen 12:11:31.749537 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.749537 : Game Position (Hex) = [ 0377, 02B2 ] 12:11:31.749537 : Game Position (Dec) = [ 887, 690 ] 12:11:31.749537 : - 12:11:31.751532 : Cannot read memory at address 0x0000030B 12:11:31.751532 : Cannot read memory at address 0x0000038B 12:11:31.753524 : Cannot read memory at address 0x0000030B 12:11:31.753524 : Cannot read memory at address 0x0000038B 12:11:31.754521 : RawData event for Player #1: 12:11:31.754521 : Device rawinput data (Hex) = [ 000075F0, 0000A39C ] 12:11:31.754521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.754521 : OnScreen Cursor Position (Px) = [ 884, 690 ] 12:11:31.754521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.754521 : ClientWindow Style = FullScreen 12:11:31.754521 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.754521 : Game Position (Hex) = [ 0374, 02B2 ] 12:11:31.754521 : Game Position (Dec) = [ 884, 690 ] 12:11:31.754521 : - 12:11:31.755518 : Cannot read memory at address 0x0000030B 12:11:31.755518 : Cannot read memory at address 0x0000038B 12:11:31.758016 : Cannot read memory at address 0x0000030B 12:11:31.758016 : Cannot read memory at address 0x0000038B 12:11:31.760017 : Cannot read memory at address 0x0000030B 12:11:31.760017 : Cannot read memory at address 0x0000038B 12:11:31.761017 : RawData event for Player #1: 12:11:31.761017 : Device rawinput data (Hex) = [ 000075A4, 0000A36C ] 12:11:31.761017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.761017 : OnScreen Cursor Position (Px) = [ 882, 689 ] 12:11:31.761017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.762010 : ClientWindow Style = FullScreen 12:11:31.762010 : Cannot read memory at address 0x0000030B 12:11:31.762010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.762010 : Cannot read memory at address 0x0000038B 12:11:31.762010 : Game Position (Hex) = [ 0372, 02B1 ] 12:11:31.762010 : Game Position (Dec) = [ 882, 689 ] 12:11:31.762010 : - 12:11:31.764004 : Cannot read memory at address 0x0000030B 12:11:31.764004 : Cannot read memory at address 0x0000038B 12:11:31.765997 : Cannot read memory at address 0x0000030B 12:11:31.765997 : Cannot read memory at address 0x0000038B 12:11:31.767990 : Cannot read memory at address 0x0000030B 12:11:31.767990 : Cannot read memory at address 0x0000038B 12:11:31.768492 : RawData event for Player #1: 12:11:31.768492 : Device rawinput data (Hex) = [ 0000759C, 0000A364 ] 12:11:31.768492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.768492 : OnScreen Cursor Position (Px) = [ 882, 689 ] 12:11:31.768492 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.768492 : ClientWindow Style = FullScreen 12:11:31.768492 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.768492 : Game Position (Hex) = [ 0372, 02B1 ] 12:11:31.768492 : Game Position (Dec) = [ 882, 689 ] 12:11:31.768492 : - 12:11:31.769490 : Cannot read memory at address 0x0000030B 12:11:31.769490 : Cannot read memory at address 0x0000038B 12:11:31.771483 : Cannot read memory at address 0x0000030B 12:11:31.771483 : Cannot read memory at address 0x0000038B 12:11:31.773476 : Cannot read memory at address 0x0000030B 12:11:31.773476 : Cannot read memory at address 0x0000038B 12:11:31.775470 : RawData event for Player #1: 12:11:31.775470 : Device rawinput data (Hex) = [ 00007550, 0000A380 ] 12:11:31.775470 : Cannot read memory at address 0x0000038B 12:11:31.775470 : OnScreen Cursor Position (Px) = [ 879, 689 ] 12:11:31.775470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.775470 : ClientWindow Style = FullScreen 12:11:31.775470 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.775470 : Game Position (Hex) = [ 036F, 02B1 ] 12:11:31.775470 : Game Position (Dec) = [ 879, 689 ] 12:11:31.775470 : - 12:11:31.777972 : Cannot read memory at address 0x0000030B 12:11:31.777972 : Cannot read memory at address 0x0000038B 12:11:31.780000 : Cannot read memory at address 0x0000030B 12:11:31.780000 : Cannot read memory at address 0x0000038B 12:11:31.780997 : RawData event for Player #1: 12:11:31.780997 : Device rawinput data (Hex) = [ 00007520, 0000A38C ] 12:11:31.780997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.780997 : OnScreen Cursor Position (Px) = [ 878, 689 ] 12:11:31.780997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.781993 : ClientWindow Style = FullScreen 12:11:31.781993 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.781993 : Cannot read memory at address 0x0000030B 12:11:31.781993 : Game Position (Hex) = [ 036E, 02B1 ] 12:11:31.781993 : Cannot read memory at address 0x0000038B 12:11:31.781993 : Game Position (Dec) = [ 878, 689 ] 12:11:31.781993 : - 12:11:31.783986 : Cannot read memory at address 0x0000030B 12:11:31.783986 : Cannot read memory at address 0x0000038B 12:11:31.785980 : Cannot read memory at address 0x0000030B 12:11:31.785980 : Cannot read memory at address 0x0000038B 12:11:31.787973 : Cannot read memory at address 0x0000030B 12:11:31.787973 : Cannot read memory at address 0x0000038B 12:11:31.788475 : RawData event for Player #1: 12:11:31.788475 : Device rawinput data (Hex) = [ 00007518, 0000A38C ] 12:11:31.788475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.788475 : OnScreen Cursor Position (Px) = [ 878, 689 ] 12:11:31.788475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.788475 : ClientWindow Style = FullScreen 12:11:31.788475 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.788475 : Game Position (Hex) = [ 036E, 02B1 ] 12:11:31.788475 : Game Position (Dec) = [ 878, 689 ] 12:11:31.788475 : - 12:11:31.789473 : Cannot read memory at address 0x0000030B 12:11:31.789473 : Cannot read memory at address 0x0000038B 12:11:31.791466 : Cannot read memory at address 0x0000030B 12:11:31.791466 : Cannot read memory at address 0x0000038B 12:11:31.793465 : Cannot read memory at address 0x0000030B 12:11:31.793465 : Cannot read memory at address 0x0000038B 12:11:31.794967 : Cannot read memory at address 0x0000030B 12:11:31.794967 : Cannot read memory at address 0x0000038B 12:11:31.794967 : RawData event for Player #1: 12:11:31.794967 : Device rawinput data (Hex) = [ 000074CC, 0000A364 ] 12:11:31.794967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.794967 : OnScreen Cursor Position (Px) = [ 875, 689 ] 12:11:31.795967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.795967 : ClientWindow Style = FullScreen 12:11:31.795967 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.795967 : Game Position (Hex) = [ 036B, 02B1 ] 12:11:31.795967 : Game Position (Dec) = [ 875, 689 ] 12:11:31.795967 : - 12:11:31.796963 : Cannot read memory at address 0x0000030B 12:11:31.796963 : Cannot read memory at address 0x0000038B 12:11:31.798462 : Cannot read memory at address 0x0000030B 12:11:31.798462 : Cannot read memory at address 0x0000038B 12:11:31.800457 : Cannot read memory at address 0x0000030B 12:11:31.800457 : Cannot read memory at address 0x0000038B 12:11:31.802450 : Cannot read memory at address 0x0000030B 12:11:31.802450 : RawData event for Player #1: 12:11:31.802450 : Cannot read memory at address 0x0000038B 12:11:31.802450 : Device rawinput data (Hex) = [ 00007488, 0000A358 ] 12:11:31.802450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.802450 : OnScreen Cursor Position (Px) = [ 873, 689 ] 12:11:31.802450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.802450 : ClientWindow Style = FullScreen 12:11:31.802450 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.802450 : Game Position (Hex) = [ 0369, 02B1 ] 12:11:31.802450 : Game Position (Dec) = [ 873, 689 ] 12:11:31.802450 : - 12:11:31.804446 : Cannot read memory at address 0x0000030B 12:11:31.804446 : Cannot read memory at address 0x0000038B 12:11:31.806437 : Cannot read memory at address 0x0000030B 12:11:31.806437 : Cannot read memory at address 0x0000038B 12:11:31.807942 : Cannot read memory at address 0x0000030B 12:11:31.807942 : Cannot read memory at address 0x0000038B 12:11:31.808980 : RawData event for Player #1: 12:11:31.809640 : Device rawinput data (Hex) = [ 00007418, 0000A348 ] 12:11:31.809640 : Cannot read memory at address 0x0000030B 12:11:31.809640 : Cannot read memory at address 0x0000038B 12:11:31.809640 : OnScreen Cursor Position (Px) = [ 870, 688 ] 12:11:31.809640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.809640 : ClientWindow Style = FullScreen 12:11:31.809640 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.809640 : Game Position (Hex) = [ 0366, 02B0 ] 12:11:31.809640 : Game Position (Dec) = [ 870, 688 ] 12:11:31.809640 : - 12:11:31.811638 : Cannot read memory at address 0x0000030B 12:11:31.811638 : Cannot read memory at address 0x0000038B 12:11:31.813628 : Cannot read memory at address 0x0000030B 12:11:31.813628 : Cannot read memory at address 0x0000038B 12:11:31.815621 : RawData event for Player #1: 12:11:31.815621 : Cannot read memory at address 0x0000030B 12:11:31.815621 : Cannot read memory at address 0x0000038B 12:11:31.815621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.815621 : OnScreen Cursor Position (Px) = [ 868, 688 ] 12:11:31.815621 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.815621 : ClientWindow Style = FullScreen 12:11:31.815621 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.815621 : Game Position (Hex) = [ 0364, 02B0 ] 12:11:31.815621 : Game Position (Dec) = [ 868, 688 ] 12:11:31.815621 : - 12:11:31.818120 : Cannot read memory at address 0x0000030B 12:11:31.818120 : Cannot read memory at address 0x0000038B 12:11:31.820122 : Cannot read memory at address 0x0000030B 12:11:31.820122 : Cannot read memory at address 0x0000038B 12:11:31.822115 : Cannot read memory at address 0x0000030B 12:11:31.822115 : Cannot read memory at address 0x0000038B 12:11:31.822115 : RawData event for Player #1: 12:11:31.822115 : Device rawinput data (Hex) = [ 00007390, 0000A314 ] 12:11:31.822115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.822115 : OnScreen Cursor Position (Px) = [ 866, 687 ] 12:11:31.822115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.822115 : ClientWindow Style = FullScreen 12:11:31.822115 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.823112 : Game Position (Hex) = [ 0362, 02AF ] 12:11:31.823112 : Game Position (Dec) = [ 866, 687 ] 12:11:31.823112 : - 12:11:31.824112 : Cannot read memory at address 0x0000030B 12:11:31.824112 : Cannot read memory at address 0x0000038B 12:11:31.826106 : Cannot read memory at address 0x0000030B 12:11:31.826106 : Cannot read memory at address 0x0000038B 12:11:31.827102 : RawData event for Player #1: 12:11:31.827102 : Device rawinput data (Hex) = [ 00007344, 0000A318 ] 12:11:31.827102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.827102 : OnScreen Cursor Position (Px) = [ 864, 688 ] 12:11:31.827102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.827102 : ClientWindow Style = FullScreen 12:11:31.828095 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.828095 : Game Position (Hex) = [ 0360, 02B0 ] 12:11:31.828095 : Game Position (Dec) = [ 864, 688 ] 12:11:31.828095 : Cannot read memory at address 0x0000038B 12:11:31.829596 : Cannot read memory at address 0x0000030B 12:11:31.829596 : Cannot read memory at address 0x0000038B 12:11:31.831589 : Cannot read memory at address 0x0000030B 12:11:31.831589 : Cannot read memory at address 0x0000038B 12:11:31.833582 : Cannot read memory at address 0x0000030B 12:11:31.833582 : Cannot read memory at address 0x0000038B 12:11:31.834579 : RawData event for Player #1: 12:11:31.834579 : Device rawinput data (Hex) = [ 0000733C, 0000A30C ] 12:11:31.834579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.834579 : OnScreen Cursor Position (Px) = [ 864, 687 ] 12:11:31.834579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.834579 : ClientWindow Style = FullScreen 12:11:31.834579 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.834579 : Game Position (Hex) = [ 0360, 02AF ] 12:11:31.834579 : Game Position (Dec) = [ 864, 687 ] 12:11:31.834579 : - 12:11:31.835575 : Cannot read memory at address 0x0000030B 12:11:31.835575 : Cannot read memory at address 0x0000038B 12:11:31.838074 : Cannot read memory at address 0x0000030B 12:11:31.838074 : Cannot read memory at address 0x0000038B 12:11:31.839670 : Cannot read memory at address 0x0000030B 12:11:31.839670 : Cannot read memory at address 0x0000038B 12:11:31.841666 : RawData event for Player #1: 12:11:31.841666 : Cannot read memory at address 0x0000030B 12:11:31.841666 : Device rawinput data (Hex) = [ 0000733C, 0000A30C ] 12:11:31.841666 : Cannot read memory at address 0x0000038B 12:11:31.841666 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.841666 : OnScreen Cursor Position (Px) = [ 864, 687 ] 12:11:31.841666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.841666 : ClientWindow Style = FullScreen 12:11:31.841666 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.841666 : Game Position (Hex) = [ 0360, 02AF ] 12:11:31.841666 : Game Position (Dec) = [ 864, 687 ] 12:11:31.841666 : - 12:11:31.843659 : Cannot read memory at address 0x0000030B 12:11:31.843659 : Cannot read memory at address 0x0000038B 12:11:31.845653 : Cannot read memory at address 0x0000030B 12:11:31.845653 : Cannot read memory at address 0x0000038B 12:11:31.848151 : Cannot read memory at address 0x0000030B 12:11:31.848151 : Cannot read memory at address 0x0000038B 12:11:31.848151 : RawData event for Player #1: 12:11:31.848151 : Device rawinput data (Hex) = [ 00007318, 0000A2FC ] 12:11:31.848151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.848151 : OnScreen Cursor Position (Px) = [ 863, 687 ] 12:11:31.848151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.848151 : ClientWindow Style = FullScreen 12:11:31.848151 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.849155 : Game Position (Hex) = [ 035F, 02AF ] 12:11:31.849155 : Game Position (Dec) = [ 863, 687 ] 12:11:31.849155 : - 12:11:31.850152 : Cannot read memory at address 0x0000030B 12:11:31.850152 : Cannot read memory at address 0x0000038B 12:11:31.852145 : Cannot read memory at address 0x0000030B 12:11:31.852145 : Cannot read memory at address 0x0000038B 12:11:31.854138 : Cannot read memory at address 0x0000030B 12:11:31.854138 : Cannot read memory at address 0x0000038B 12:11:31.854138 : RawData event for Player #1: 12:11:31.854138 : Device rawinput data (Hex) = [ 000072F0, 0000A2F4 ] 12:11:31.854138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.854138 : OnScreen Cursor Position (Px) = [ 862, 687 ] 12:11:31.854138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.855135 : ClientWindow Style = FullScreen 12:11:31.855135 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.855135 : Game Position (Hex) = [ 035E, 02AF ] 12:11:31.855135 : Game Position (Dec) = [ 862, 687 ] 12:11:31.855135 : - 12:11:31.856135 : Cannot read memory at address 0x0000030B 12:11:31.856135 : Cannot read memory at address 0x0000038B 12:11:31.858129 : Cannot read memory at address 0x0000030B 12:11:31.858129 : Cannot read memory at address 0x0000038B 12:11:31.859662 : Cannot read memory at address 0x0000030B 12:11:31.859662 : Cannot read memory at address 0x0000038B 12:11:31.860660 : RawData event for Player #1: 12:11:31.861656 : Device rawinput data (Hex) = [ 000072A4, 0000A28C ] 12:11:31.861656 : Cannot read memory at address 0x0000030B 12:11:31.861656 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.861656 : Cannot read memory at address 0x0000038B 12:11:31.861656 : OnScreen Cursor Position (Px) = [ 859, 685 ] 12:11:31.861656 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.861656 : ClientWindow Style = FullScreen 12:11:31.861656 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.861656 : Game Position (Hex) = [ 035B, 02AD ] 12:11:31.862653 : Game Position (Dec) = [ 859, 685 ] 12:11:31.862653 : - 12:11:31.863650 : Cannot read memory at address 0x0000030B 12:11:31.863650 : Cannot read memory at address 0x0000038B 12:11:31.865643 : Cannot read memory at address 0x0000030B 12:11:31.865643 : Cannot read memory at address 0x0000038B 12:11:31.868141 : Cannot read memory at address 0x0000030B 12:11:31.868141 : Cannot read memory at address 0x0000038B 12:11:31.868141 : RawData event for Player #1: 12:11:31.868141 : Device rawinput data (Hex) = [ 000072A4, 0000A28C ] 12:11:31.868141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.868141 : OnScreen Cursor Position (Px) = [ 859, 685 ] 12:11:31.868141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.868141 : ClientWindow Style = FullScreen 12:11:31.869147 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.869147 : Game Position (Hex) = [ 035B, 02AD ] 12:11:31.869147 : Game Position (Dec) = [ 859, 685 ] 12:11:31.869147 : - 12:11:31.870144 : Cannot read memory at address 0x0000030B 12:11:31.870144 : Cannot read memory at address 0x0000038B 12:11:31.872137 : Cannot read memory at address 0x0000030B 12:11:31.872137 : Cannot read memory at address 0x0000038B 12:11:31.874130 : Cannot read memory at address 0x0000030B 12:11:31.874130 : Cannot read memory at address 0x0000038B 12:11:31.875127 : RawData event for Player #1: 12:11:31.875127 : Device rawinput data (Hex) = [ 00007278, 0000A28C ] 12:11:31.875127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.875127 : OnScreen Cursor Position (Px) = [ 858, 685 ] 12:11:31.875127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.875127 : ClientWindow Style = FullScreen 12:11:31.875127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.876124 : Game Position (Hex) = [ 035A, 02AD ] 12:11:31.876124 : Cannot read memory at address 0x0000030B 12:11:31.876124 : Game Position (Dec) = [ 858, 685 ] 12:11:31.876124 : Cannot read memory at address 0x0000038B 12:11:31.876124 : - 12:11:31.878117 : Cannot read memory at address 0x0000030B 12:11:31.878117 : Cannot read memory at address 0x0000038B 12:11:31.879617 : Cannot read memory at address 0x0000030B 12:11:31.879617 : Cannot read memory at address 0x0000038B 12:11:31.881610 : Cannot read memory at address 0x0000030B 12:11:31.881610 : Cannot read memory at address 0x0000038B 12:11:31.882607 : RawData event for Player #1: 12:11:31.882607 : Device rawinput data (Hex) = [ 00007260, 0000A224 ] 12:11:31.882607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.882607 : OnScreen Cursor Position (Px) = [ 857, 684 ] 12:11:31.882607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.882607 : ClientWindow Style = FullScreen 12:11:31.882607 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.882607 : Game Position (Hex) = [ 0359, 02AC ] 12:11:31.882607 : Game Position (Dec) = [ 857, 684 ] 12:11:31.882607 : - 12:11:31.883604 : Cannot read memory at address 0x0000030B 12:11:31.883604 : Cannot read memory at address 0x0000038B 12:11:31.885597 : Cannot read memory at address 0x0000030B 12:11:31.885597 : Cannot read memory at address 0x0000038B 12:11:31.888104 : Cannot read memory at address 0x0000030B 12:11:31.888104 : Cannot read memory at address 0x0000038B 12:11:31.888104 : RawData event for Player #1: 12:11:31.888104 : Device rawinput data (Hex) = [ 00007210, 0000A220 ] 12:11:31.889136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.889136 : OnScreen Cursor Position (Px) = [ 855, 683 ] 12:11:31.889136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.889136 : ClientWindow Style = FullScreen 12:11:31.889136 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.889136 : Game Position (Hex) = [ 0357, 02AB ] 12:11:31.889136 : Game Position (Dec) = [ 855, 683 ] 12:11:31.889136 : - 12:11:31.890133 : Cannot read memory at address 0x0000030B 12:11:31.890133 : Cannot read memory at address 0x0000038B 12:11:31.892126 : Cannot read memory at address 0x0000030B 12:11:31.892126 : Cannot read memory at address 0x0000038B 12:11:31.893127 : RawData event for Player #1: 12:11:31.893127 : Device rawinput data (Hex) = [ 000071F8, 0000A1C4 ] 12:11:31.893127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.893127 : OnScreen Cursor Position (Px) = [ 854, 682 ] 12:11:31.893127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.893127 : ClientWindow Style = FullScreen 12:11:31.893127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.893127 : Game Position (Hex) = [ 0356, 02AA ] 12:11:31.893127 : Game Position (Dec) = [ 854, 682 ] 12:11:31.893127 : - 12:11:31.894630 : Cannot read memory at address 0x0000030B 12:11:31.894630 : Cannot read memory at address 0x0000038B 12:11:31.896633 : Cannot read memory at address 0x0000030B 12:11:31.896633 : Cannot read memory at address 0x0000038B 12:11:31.898135 : Cannot read memory at address 0x0000030B 12:11:31.898135 : Cannot read memory at address 0x0000038B 12:11:31.898135 : RawData event for Player #1: 12:11:31.898135 : Device rawinput data (Hex) = [ 000071F8, 0000A1C4 ] 12:11:31.898135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.898135 : OnScreen Cursor Position (Px) = [ 854, 682 ] 12:11:31.898135 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.898135 : ClientWindow Style = FullScreen 12:11:31.898135 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.899141 : Game Position (Hex) = [ 0356, 02AA ] 12:11:31.899141 : Game Position (Dec) = [ 854, 682 ] 12:11:31.899141 : - 12:11:31.900138 : Cannot read memory at address 0x0000030B 12:11:31.900138 : Cannot read memory at address 0x0000038B 12:11:31.902135 : Cannot read memory at address 0x0000030B 12:11:31.902135 : Cannot read memory at address 0x0000038B 12:11:31.903131 : RawData event for Player #1: 12:11:31.903131 : Device rawinput data (Hex) = [ 000071F8, 0000A1C4 ] 12:11:31.903131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.903131 : OnScreen Cursor Position (Px) = [ 854, 682 ] 12:11:31.903131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.903131 : ClientWindow Style = FullScreen 12:11:31.903131 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.903131 : Game Position (Hex) = [ 0356, 02AA ] 12:11:31.903131 : Game Position (Dec) = [ 854, 682 ] 12:11:31.904124 : - 12:11:31.904124 : Cannot read memory at address 0x0000030B 12:11:31.904124 : Cannot read memory at address 0x0000038B 12:11:31.906121 : Cannot read memory at address 0x0000030B 12:11:31.906121 : Cannot read memory at address 0x0000038B 12:11:31.908115 : Cannot read memory at address 0x0000030B 12:11:31.908115 : Cannot read memory at address 0x0000038B 12:11:31.908115 : RawData event for Player #1: 12:11:31.908618 : Device rawinput data (Hex) = [ 00007200, 0000A168 ] 12:11:31.908618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.908618 : OnScreen Cursor Position (Px) = [ 855, 680 ] 12:11:31.908618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.908618 : ClientWindow Style = FullScreen 12:11:31.908618 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.908618 : Game Position (Hex) = [ 0357, 02A8 ] 12:11:31.908618 : Game Position (Dec) = [ 855, 680 ] 12:11:31.908618 : - 12:11:31.909616 : Cannot read memory at address 0x0000030B 12:11:31.909616 : Cannot read memory at address 0x0000038B 12:11:31.911613 : Cannot read memory at address 0x0000030B 12:11:31.911613 : Cannot read memory at address 0x0000038B 12:11:31.912606 : RawData event for Player #1: 12:11:31.912606 : Device rawinput data (Hex) = [ 00007200, 0000A168 ] 12:11:31.912606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.912606 : OnScreen Cursor Position (Px) = [ 855, 680 ] 12:11:31.912606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.912606 : ClientWindow Style = FullScreen 12:11:31.912606 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.912606 : Game Position (Hex) = [ 0357, 02A8 ] 12:11:31.912606 : Game Position (Dec) = [ 855, 680 ] 12:11:31.912606 : - 12:11:31.913603 : Cannot read memory at address 0x0000030B 12:11:31.913603 : Cannot read memory at address 0x0000038B 12:11:31.915596 : Cannot read memory at address 0x0000030B 12:11:31.915596 : Cannot read memory at address 0x0000038B 12:11:31.918094 : Cannot read memory at address 0x0000030B 12:11:31.918094 : Cannot read memory at address 0x0000038B 12:11:31.919102 : RawData event for Player #1: 12:11:31.919642 : Cannot read memory at address 0x0000030B 12:11:31.919642 : Device rawinput data (Hex) = [ 0000721C, 0000A154 ] 12:11:31.919642 : Cannot read memory at address 0x0000038B 12:11:31.919642 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.919642 : OnScreen Cursor Position (Px) = [ 855, 680 ] 12:11:31.919642 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.919642 : ClientWindow Style = FullScreen 12:11:31.919642 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.919642 : Game Position (Hex) = [ 0357, 02A8 ] 12:11:31.919642 : Game Position (Dec) = [ 855, 680 ] 12:11:31.919642 : - 12:11:31.921637 : Cannot read memory at address 0x0000030B 12:11:31.921637 : Cannot read memory at address 0x0000038B 12:11:31.923634 : Cannot read memory at address 0x0000030B 12:11:31.923634 : Cannot read memory at address 0x0000038B 12:11:31.925628 : Cannot read memory at address 0x0000030B 12:11:31.925628 : Cannot read memory at address 0x0000038B 12:11:31.926621 : RawData event for Player #1: 12:11:31.926621 : Device rawinput data (Hex) = [ 0000720C, 0000A118 ] 12:11:31.926621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.926621 : OnScreen Cursor Position (Px) = [ 855, 679 ] 12:11:31.926621 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.926621 : ClientWindow Style = FullScreen 12:11:31.926621 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.926621 : Game Position (Hex) = [ 0357, 02A7 ] 12:11:31.926621 : Game Position (Dec) = [ 855, 679 ] 12:11:31.926621 : - 12:11:31.928126 : Cannot read memory at address 0x0000030B 12:11:31.928126 : Cannot read memory at address 0x0000038B 12:11:31.930151 : Cannot read memory at address 0x0000030B 12:11:31.930151 : Cannot read memory at address 0x0000038B 12:11:31.932145 : Cannot read memory at address 0x0000030B 12:11:31.932145 : Cannot read memory at address 0x0000038B 12:11:31.933145 : RawData event for Player #1: 12:11:31.933145 : Device rawinput data (Hex) = [ 00007234, 0000A120 ] 12:11:31.933145 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.933145 : OnScreen Cursor Position (Px) = [ 856, 679 ] 12:11:31.933145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.933145 : ClientWindow Style = FullScreen 12:11:31.933145 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.934138 : Game Position (Hex) = [ 0358, 02A7 ] 12:11:31.934138 : Game Position (Dec) = [ 856, 679 ] 12:11:31.934138 : Cannot read memory at address 0x0000038B 12:11:31.936135 : Cannot read memory at address 0x0000030B 12:11:31.936135 : Cannot read memory at address 0x0000038B 12:11:31.938129 : Cannot read memory at address 0x0000030B 12:11:31.938129 : Cannot read memory at address 0x0000038B 12:11:31.939480 : Cannot read memory at address 0x0000030B 12:11:31.939480 : Cannot read memory at address 0x0000038B 12:11:31.940485 : RawData event for Player #1: 12:11:31.940485 : Device rawinput data (Hex) = [ 00007260, 0000A0C8 ] 12:11:31.940485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.940485 : OnScreen Cursor Position (Px) = [ 857, 678 ] 12:11:31.940485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.940485 : ClientWindow Style = FullScreen 12:11:31.940485 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.940485 : Game Position (Hex) = [ 0359, 02A6 ] 12:11:31.940485 : Game Position (Dec) = [ 857, 678 ] 12:11:31.940485 : - 12:11:31.941477 : Cannot read memory at address 0x0000030B 12:11:31.941477 : Cannot read memory at address 0x0000038B 12:11:31.943470 : Cannot read memory at address 0x0000030B 12:11:31.943470 : Cannot read memory at address 0x0000038B 12:11:31.945463 : Cannot read memory at address 0x0000030B 12:11:31.945463 : Cannot read memory at address 0x0000038B 12:11:31.946460 : RawData event for Player #1: 12:11:31.946460 : Device rawinput data (Hex) = [ 00007288, 0000A0B0 ] 12:11:31.946460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.946460 : OnScreen Cursor Position (Px) = [ 858, 677 ] 12:11:31.946460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.946460 : ClientWindow Style = FullScreen 12:11:31.946460 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.946460 : Game Position (Hex) = [ 035A, 02A5 ] 12:11:31.946460 : Game Position (Dec) = [ 858, 677 ] 12:11:31.946460 : - 12:11:31.947962 : Cannot read memory at address 0x0000030B 12:11:31.947962 : Cannot read memory at address 0x0000038B 12:11:31.949641 : Cannot read memory at address 0x0000030B 12:11:31.949641 : Cannot read memory at address 0x0000038B 12:11:31.951635 : Cannot read memory at address 0x0000030B 12:11:31.951635 : Cannot read memory at address 0x0000038B 12:11:31.953629 : RawData event for Player #1: 12:11:31.953629 : Cannot read memory at address 0x0000030B 12:11:31.953629 : Device rawinput data (Hex) = [ 00007288, 0000A054 ] 12:11:31.953629 : Cannot read memory at address 0x0000038B 12:11:31.953629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.953629 : OnScreen Cursor Position (Px) = [ 858, 676 ] 12:11:31.953629 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.953629 : ClientWindow Style = FullScreen 12:11:31.953629 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.953629 : Game Position (Hex) = [ 035A, 02A4 ] 12:11:31.953629 : Game Position (Dec) = [ 858, 676 ] 12:11:31.953629 : - 12:11:31.955622 : Cannot read memory at address 0x0000030B 12:11:31.955622 : Cannot read memory at address 0x0000038B 12:11:31.958130 : Cannot read memory at address 0x0000030B 12:11:31.958130 : Cannot read memory at address 0x0000038B 12:11:31.960162 : Cannot read memory at address 0x0000030B 12:11:31.960162 : Cannot read memory at address 0x0000038B 12:11:31.960162 : RawData event for Player #1: 12:11:31.960162 : Device rawinput data (Hex) = [ 00007288, 0000A054 ] 12:11:31.960162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.960162 : OnScreen Cursor Position (Px) = [ 858, 676 ] 12:11:31.960162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.960162 : ClientWindow Style = FullScreen 12:11:31.960162 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.961154 : Game Position (Hex) = [ 035A, 02A4 ] 12:11:31.961154 : Game Position (Dec) = [ 858, 676 ] 12:11:31.961154 : - 12:11:31.962151 : Cannot read memory at address 0x0000030B 12:11:31.962151 : Cannot read memory at address 0x0000038B 12:11:31.964144 : Cannot read memory at address 0x0000030B 12:11:31.964144 : Cannot read memory at address 0x0000038B 12:11:31.966141 : Cannot read memory at address 0x0000030B 12:11:31.966141 : Cannot read memory at address 0x0000038B 12:11:31.967138 : RawData event for Player #1: 12:11:31.967138 : Device rawinput data (Hex) = [ 000072E4, 0000A010 ] 12:11:31.967138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.967138 : OnScreen Cursor Position (Px) = [ 861, 675 ] 12:11:31.967138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.968131 : ClientWindow Style = FullScreen 12:11:31.968131 : Cannot read memory at address 0x0000030B 12:11:31.968131 : Game Position (Hex) = [ 035D, 02A3 ] 12:11:31.968131 : Game Position (Dec) = [ 861, 675 ] 12:11:31.968633 : - 12:11:31.969597 : Cannot read memory at address 0x0000030B 12:11:31.969597 : Cannot read memory at address 0x0000038B 12:11:31.971592 : Cannot read memory at address 0x0000030B 12:11:31.971592 : Cannot read memory at address 0x0000038B 12:11:31.973588 : Cannot read memory at address 0x0000030B 12:11:31.973588 : Cannot read memory at address 0x0000038B 12:11:31.974582 : RawData event for Player #1: 12:11:31.974582 : Device rawinput data (Hex) = [ 000072DC, 0000A010 ] 12:11:31.974582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.974582 : OnScreen Cursor Position (Px) = [ 861, 675 ] 12:11:31.974582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.974582 : ClientWindow Style = FullScreen 12:11:31.974582 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.975579 : Game Position (Hex) = [ 035D, 02A3 ] 12:11:31.975579 : Cannot read memory at address 0x0000030B 12:11:31.975579 : Game Position (Dec) = [ 861, 675 ] 12:11:31.975579 : Cannot read memory at address 0x0000038B 12:11:31.975579 : - 12:11:31.978085 : Cannot read memory at address 0x0000030B 12:11:31.978085 : Cannot read memory at address 0x0000038B 12:11:31.980112 : Cannot read memory at address 0x0000030B 12:11:31.980112 : Cannot read memory at address 0x0000038B 12:11:31.980112 : RawData event for Player #1: 12:11:31.980112 : Device rawinput data (Hex) = [ 000072E4, 00009FC4 ] 12:11:31.981109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.981109 : OnScreen Cursor Position (Px) = [ 861, 674 ] 12:11:31.981109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.981109 : ClientWindow Style = FullScreen 12:11:31.981109 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.981109 : Game Position (Hex) = [ 035D, 02A2 ] 12:11:31.981109 : Game Position (Dec) = [ 861, 674 ] 12:11:31.982105 : - 12:11:31.982105 : Cannot read memory at address 0x0000030B 12:11:31.982105 : Cannot read memory at address 0x0000038B 12:11:31.984098 : Cannot read memory at address 0x0000030B 12:11:31.984098 : Cannot read memory at address 0x0000038B 12:11:31.986091 : Cannot read memory at address 0x0000030B 12:11:31.986091 : Cannot read memory at address 0x0000038B 12:11:31.987088 : RawData event for Player #1: 12:11:31.987088 : Device rawinput data (Hex) = [ 00007308, 00009FA4 ] 12:11:31.987088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.987088 : OnScreen Cursor Position (Px) = [ 862, 673 ] 12:11:31.987088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.988085 : ClientWindow Style = FullScreen 12:11:31.988085 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.988085 : Cannot read memory at address 0x0000030B 12:11:31.988085 : Game Position (Hex) = [ 035E, 02A1 ] 12:11:31.988085 : Cannot read memory at address 0x0000038B 12:11:31.988587 : Game Position (Dec) = [ 862, 673 ] 12:11:31.988587 : - 12:11:31.989586 : Cannot read memory at address 0x0000030B 12:11:31.989586 : Cannot read memory at address 0x0000038B 12:11:31.991579 : Cannot read memory at address 0x0000030B 12:11:31.991579 : Cannot read memory at address 0x0000038B 12:11:31.993572 : Cannot read memory at address 0x0000030B 12:11:31.993572 : Cannot read memory at address 0x0000038B 12:11:31.994569 : RawData event for Player #1: 12:11:31.994569 : Device rawinput data (Hex) = [ 00007310, 00009FA4 ] 12:11:31.994569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.994569 : OnScreen Cursor Position (Px) = [ 862, 673 ] 12:11:31.994569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.995070 : ClientWindow Style = FullScreen 12:11:31.995070 : Cannot read memory at address 0x0000030B 12:11:31.995070 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.995070 : Game Position (Hex) = [ 035E, 02A1 ] 12:11:31.995070 : Game Position (Dec) = [ 862, 673 ] 12:11:31.995070 : Cannot read memory at address 0x0000038B 12:11:31.995070 : - 12:11:31.997065 : Cannot read memory at address 0x0000030B 12:11:31.997065 : Cannot read memory at address 0x0000038B 12:11:31.998563 : Cannot read memory at address 0x0000030B 12:11:31.998563 : Cannot read memory at address 0x0000038B 12:11:31.999561 : RawData event for Player #1: 12:11:31.999561 : Device rawinput data (Hex) = [ 0000735C, 00009F54 ] 12:11:31.999561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:31.999561 : OnScreen Cursor Position (Px) = [ 865, 672 ] 12:11:31.999561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:31.999561 : ClientWindow Style = FullScreen 12:11:31.999561 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:31.999561 : Game Position (Hex) = [ 0361, 02A0 ] 12:11:31.999561 : Game Position (Dec) = [ 865, 672 ] 12:11:31.999561 : - 12:11:32.000558 : Cannot read memory at address 0x0000030B 12:11:32.000558 : Cannot read memory at address 0x0000038B 12:11:32.002551 : Cannot read memory at address 0x0000030B 12:11:32.002551 : Cannot read memory at address 0x0000038B 12:11:32.004545 : RawData event for Player #1: 12:11:32.004545 : Cannot read memory at address 0x0000030B 12:11:32.004545 : Cannot read memory at address 0x0000038B 12:11:32.004545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.004545 : OnScreen Cursor Position (Px) = [ 865, 672 ] 12:11:32.004545 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.004545 : ClientWindow Style = FullScreen 12:11:32.004545 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.004545 : Game Position (Hex) = [ 0361, 02A0 ] 12:11:32.004545 : Game Position (Dec) = [ 865, 672 ] 12:11:32.004545 : - 12:11:32.006538 : Cannot read memory at address 0x0000030B 12:11:32.006538 : Cannot read memory at address 0x0000038B 12:11:32.008039 : Cannot read memory at address 0x0000030B 12:11:32.008039 : Cannot read memory at address 0x0000038B 12:11:32.008039 : RawData event for Player #1: 12:11:32.008039 : Device rawinput data (Hex) = [ 0000735C, 00009F54 ] 12:11:32.008039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.008039 : OnScreen Cursor Position (Px) = [ 865, 672 ] 12:11:32.008039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.008039 : ClientWindow Style = FullScreen 12:11:32.009044 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.009044 : Game Position (Hex) = [ 0361, 02A0 ] 12:11:32.009044 : Game Position (Dec) = [ 865, 672 ] 12:11:32.009044 : - 12:11:32.010040 : Cannot read memory at address 0x0000030B 12:11:32.010040 : Cannot read memory at address 0x0000038B 12:11:32.012033 : Cannot read memory at address 0x0000030B 12:11:32.012033 : Cannot read memory at address 0x0000038B 12:11:32.013030 : RawData event for Player #1: 12:11:32.013030 : Device rawinput data (Hex) = [ 0000735C, 00009F54 ] 12:11:32.013030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.013030 : OnScreen Cursor Position (Px) = [ 865, 672 ] 12:11:32.013030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.013030 : ClientWindow Style = FullScreen 12:11:32.014027 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.014027 : Cannot read memory at address 0x0000030B 12:11:32.014027 : Game Position (Hex) = [ 0361, 02A0 ] 12:11:32.014027 : Cannot read memory at address 0x0000038B 12:11:32.014027 : Game Position (Dec) = [ 865, 672 ] 12:11:32.014027 : - 12:11:32.016020 : Cannot read memory at address 0x0000030B 12:11:32.016020 : Cannot read memory at address 0x0000038B 12:11:32.018013 : Cannot read memory at address 0x0000030B 12:11:32.018013 : Cannot read memory at address 0x0000038B 12:11:32.018515 : RawData event for Player #1: 12:11:32.018515 : Device rawinput data (Hex) = [ 0000737C, 00009F5C ] 12:11:32.018515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.018515 : OnScreen Cursor Position (Px) = [ 866, 672 ] 12:11:32.018515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.018515 : ClientWindow Style = FullScreen 12:11:32.018515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.018515 : Game Position (Hex) = [ 0362, 02A0 ] 12:11:32.018515 : Game Position (Dec) = [ 866, 672 ] 12:11:32.018515 : - 12:11:32.019513 : Cannot read memory at address 0x0000030B 12:11:32.019513 : Cannot read memory at address 0x0000038B 12:11:32.021506 : Cannot read memory at address 0x0000030B 12:11:32.021506 : Cannot read memory at address 0x0000038B 12:11:32.023500 : Cannot read memory at address 0x0000030B 12:11:32.023500 : Cannot read memory at address 0x0000038B 12:11:32.023500 : Device rawinput data (Hex) = [ 00007380, 00009F20 ] 12:11:32.023500 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.023500 : OnScreen Cursor Position (Px) = [ 866, 671 ] 12:11:32.023500 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.023500 : ClientWindow Style = FullScreen 12:11:32.023500 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.023500 : Game Position (Hex) = [ 0362, 029F ] 12:11:32.023500 : Game Position (Dec) = [ 866, 671 ] 12:11:32.023500 : - 12:11:32.025493 : Cannot read memory at address 0x0000030B 12:11:32.025493 : Cannot read memory at address 0x0000038B 12:11:32.027991 : Cannot read memory at address 0x0000030B 12:11:32.027991 : Cannot read memory at address 0x0000038B 12:11:32.029991 : Cannot read memory at address 0x0000030B 12:11:32.029991 : Cannot read memory at address 0x0000038B 12:11:32.029991 : RawData event for Player #1: 12:11:32.029991 : Device rawinput data (Hex) = [ 00007340, 00009F20 ] 12:11:32.029991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.029991 : OnScreen Cursor Position (Px) = [ 864, 671 ] 12:11:32.030988 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.030988 : ClientWindow Style = FullScreen 12:11:32.030988 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.030988 : Game Position (Hex) = [ 0360, 029F ] 12:11:32.030988 : Game Position (Dec) = [ 864, 671 ] 12:11:32.030988 : - 12:11:32.031985 : Cannot read memory at address 0x0000030B 12:11:32.031985 : Cannot read memory at address 0x0000038B 12:11:32.033978 : Cannot read memory at address 0x0000030B 12:11:32.033978 : Cannot read memory at address 0x0000038B 12:11:32.035971 : Cannot read memory at address 0x0000030B 12:11:32.035971 : Cannot read memory at address 0x0000038B 12:11:32.035971 : RawData event for Player #1: 12:11:32.035971 : Device rawinput data (Hex) = [ 00007348, 00009F00 ] 12:11:32.035971 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.035971 : OnScreen Cursor Position (Px) = [ 864, 670 ] 12:11:32.035971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.036968 : ClientWindow Style = FullScreen 12:11:32.036968 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.036968 : Game Position (Hex) = [ 0360, 029E ] 12:11:32.036968 : Game Position (Dec) = [ 864, 670 ] 12:11:32.036968 : - 12:11:32.037965 : Cannot read memory at address 0x0000030B 12:11:32.037965 : Cannot read memory at address 0x0000038B 12:11:32.039465 : Cannot read memory at address 0x0000030B 12:11:32.039465 : Cannot read memory at address 0x0000038B 12:11:32.041458 : Cannot read memory at address 0x0000030B 12:11:32.041458 : Cannot read memory at address 0x0000038B 12:11:32.043451 : Cannot read memory at address 0x0000030B 12:11:32.043451 : RawData event for Player #1: 12:11:32.043451 : Cannot read memory at address 0x0000038B 12:11:32.043451 : Device rawinput data (Hex) = [ 00007368, 00009F0C ] 12:11:32.043451 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.043451 : OnScreen Cursor Position (Px) = [ 865, 670 ] 12:11:32.043451 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.043451 : ClientWindow Style = FullScreen 12:11:32.043451 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.043451 : Game Position (Hex) = [ 0361, 029E ] 12:11:32.043451 : Game Position (Dec) = [ 865, 670 ] 12:11:32.043451 : - 12:11:32.045444 : Cannot read memory at address 0x0000030B 12:11:32.045444 : Cannot read memory at address 0x0000038B 12:11:32.047943 : Cannot read memory at address 0x0000030B 12:11:32.047943 : Cannot read memory at address 0x0000038B 12:11:32.049943 : Cannot read memory at address 0x0000030B 12:11:32.049943 : Cannot read memory at address 0x0000038B 12:11:32.049943 : RawData event for Player #1: 12:11:32.049943 : Device rawinput data (Hex) = [ 0000738C, 00009F0C ] 12:11:32.049943 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.049943 : OnScreen Cursor Position (Px) = [ 866, 670 ] 12:11:32.050939 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.050939 : ClientWindow Style = FullScreen 12:11:32.051936 : Cannot read memory at address 0x0000030B 12:11:32.051936 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.051936 : Cannot read memory at address 0x0000038B 12:11:32.051936 : Game Position (Dec) = [ 866, 670 ] 12:11:32.051936 : - 12:11:32.053929 : Cannot read memory at address 0x0000030B 12:11:32.053929 : Cannot read memory at address 0x0000038B 12:11:32.055923 : Cannot read memory at address 0x0000030B 12:11:32.055923 : Cannot read memory at address 0x0000038B 12:11:32.056919 : RawData event for Player #1: 12:11:32.056919 : Device rawinput data (Hex) = [ 00007384, 00009EE0 ] 12:11:32.056919 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.056919 : OnScreen Cursor Position (Px) = [ 866, 670 ] 12:11:32.057916 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.057916 : Cannot read memory at address 0x0000030B 12:11:32.057916 : ClientWindow Style = FullScreen 12:11:32.057916 : Cannot read memory at address 0x0000038B 12:11:32.057916 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.057916 : Game Position (Hex) = [ 0362, 029E ] 12:11:32.057916 : Game Position (Dec) = [ 866, 670 ] 12:11:32.058418 : - 12:11:32.059416 : Cannot read memory at address 0x0000030B 12:11:32.059416 : Cannot read memory at address 0x0000038B 12:11:32.061409 : Cannot read memory at address 0x0000030B 12:11:32.061409 : Cannot read memory at address 0x0000038B 12:11:32.063402 : Cannot read memory at address 0x0000030B 12:11:32.063402 : Cannot read memory at address 0x0000038B 12:11:32.064399 : RawData event for Player #1: 12:11:32.064399 : Device rawinput data (Hex) = [ 000073B0, 00009EE8 ] 12:11:32.064399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.064399 : OnScreen Cursor Position (Px) = [ 867, 670 ] 12:11:32.064399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.064399 : ClientWindow Style = FullScreen 12:11:32.064399 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.065396 : Game Position (Hex) = [ 0363, 029E ] 12:11:32.065396 : Cannot read memory at address 0x0000030B 12:11:32.065396 : Cannot read memory at address 0x0000038B 12:11:32.065396 : - 12:11:32.067894 : Cannot read memory at address 0x0000030B 12:11:32.067894 : Cannot read memory at address 0x0000038B 12:11:32.069865 : Cannot read memory at address 0x0000030B 12:11:32.069865 : Cannot read memory at address 0x0000038B 12:11:32.069865 : RawData event for Player #1: 12:11:32.069865 : Device rawinput data (Hex) = [ 000073B0, 00009EE8 ] 12:11:32.069865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.069865 : OnScreen Cursor Position (Px) = [ 867, 670 ] 12:11:32.070863 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.070863 : ClientWindow Style = FullScreen 12:11:32.070863 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.070863 : Game Position (Hex) = [ 0363, 029E ] 12:11:32.070863 : Game Position (Dec) = [ 867, 670 ] 12:11:32.070863 : - 12:11:32.071860 : Cannot read memory at address 0x0000030B 12:11:32.071860 : Cannot read memory at address 0x0000038B 12:11:32.073853 : Cannot read memory at address 0x0000030B 12:11:32.073853 : Cannot read memory at address 0x0000038B 12:11:32.075850 : Cannot read memory at address 0x0000030B 12:11:32.075850 : Cannot read memory at address 0x0000038B 12:11:32.076847 : RawData event for Player #1: 12:11:32.076847 : Device rawinput data (Hex) = [ 000073A8, 00009EB0 ] 12:11:32.077840 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.077840 : Cannot read memory at address 0x0000030B 12:11:32.077840 : OnScreen Cursor Position (Px) = [ 867, 669 ] 12:11:32.077840 : Cannot read memory at address 0x0000038B 12:11:32.077840 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.077840 : ClientWindow Style = FullScreen 12:11:32.077840 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.078341 : Game Position (Hex) = [ 0363, 029D ] 12:11:32.078341 : Game Position (Dec) = [ 867, 669 ] 12:11:32.078341 : - 12:11:32.079340 : Cannot read memory at address 0x0000030B 12:11:32.079340 : Cannot read memory at address 0x0000038B 12:11:32.081333 : Cannot read memory at address 0x0000030B 12:11:32.081333 : Cannot read memory at address 0x0000038B 12:11:32.083326 : Cannot read memory at address 0x0000030B 12:11:32.083326 : Cannot read memory at address 0x0000038B 12:11:32.084323 : RawData event for Player #1: 12:11:32.084323 : Device rawinput data (Hex) = [ 000073A8, 00009EB0 ] 12:11:32.084323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.084323 : OnScreen Cursor Position (Px) = [ 867, 669 ] 12:11:32.084323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.084323 : ClientWindow Style = FullScreen 12:11:32.085320 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.085320 : Game Position (Hex) = [ 0363, 029D ] 12:11:32.085320 : Game Position (Dec) = [ 867, 669 ] 12:11:32.085320 : Cannot read memory at address 0x0000038B 12:11:32.085320 : - 12:11:32.087818 : Cannot read memory at address 0x0000030B 12:11:32.087818 : Cannot read memory at address 0x0000038B 12:11:32.089820 : Cannot read memory at address 0x0000030B 12:11:32.089820 : Cannot read memory at address 0x0000038B 12:11:32.090817 : RawData event for Player #1: 12:11:32.091814 : Cannot read memory at address 0x0000030B 12:11:32.091814 : Cannot read memory at address 0x0000038B 12:11:32.091814 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.091814 : OnScreen Cursor Position (Px) = [ 867, 669 ] 12:11:32.091814 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.091814 : ClientWindow Style = FullScreen 12:11:32.091814 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.092811 : Game Position (Hex) = [ 0363, 029D ] 12:11:32.092811 : Game Position (Dec) = [ 867, 669 ] 12:11:32.092811 : - 12:11:32.093807 : Cannot read memory at address 0x0000030B 12:11:32.093807 : Cannot read memory at address 0x0000038B 12:11:32.095305 : Cannot read memory at address 0x0000030B 12:11:32.095305 : Cannot read memory at address 0x0000038B 12:11:32.097805 : Cannot read memory at address 0x0000030B 12:11:32.097805 : Cannot read memory at address 0x0000038B 12:11:32.097805 : RawData event for Player #1: 12:11:32.097805 : Device rawinput data (Hex) = [ 00007380, 00009EA0 ] 12:11:32.097805 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.097805 : OnScreen Cursor Position (Px) = [ 866, 669 ] 12:11:32.098809 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.098809 : ClientWindow Style = FullScreen 12:11:32.098809 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.098809 : Game Position (Hex) = [ 0362, 029D ] 12:11:32.099578 : Game Position (Dec) = [ 866, 669 ] 12:11:32.099578 : - 12:11:32.099578 : Cannot read memory at address 0x0000030B 12:11:32.099578 : Cannot read memory at address 0x0000038B 12:11:32.101573 : Cannot read memory at address 0x0000030B 12:11:32.101573 : Cannot read memory at address 0x0000038B 12:11:32.103566 : Cannot read memory at address 0x0000030B 12:11:32.103566 : Cannot read memory at address 0x0000038B 12:11:32.103566 : RawData event for Player #1: 12:11:32.104563 : Device rawinput data (Hex) = [ 0000735C, 00009EA4 ] 12:11:32.104563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.104563 : OnScreen Cursor Position (Px) = [ 865, 669 ] 12:11:32.104563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.104563 : ClientWindow Style = FullScreen 12:11:32.104563 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.104563 : Game Position (Hex) = [ 0361, 029D ] 12:11:32.104563 : Game Position (Dec) = [ 865, 669 ] 12:11:32.104563 : - 12:11:32.105559 : Cannot read memory at address 0x0000030B 12:11:32.105559 : Cannot read memory at address 0x0000038B 12:11:32.108131 : Cannot read memory at address 0x0000030B 12:11:32.108131 : Cannot read memory at address 0x0000038B 12:11:32.110131 : Cannot read memory at address 0x0000030B 12:11:32.110131 : Cannot read memory at address 0x0000038B 12:11:32.111128 : RawData event for Player #1: 12:11:32.111128 : Device rawinput data (Hex) = [ 00007338, 00009EA0 ] 12:11:32.111128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.111128 : OnScreen Cursor Position (Px) = [ 864, 669 ] 12:11:32.111128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.111128 : ClientWindow Style = FullScreen 12:11:32.111128 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.112121 : Game Position (Hex) = [ 0360, 029D ] 12:11:32.112121 : Cannot read memory at address 0x0000030B 12:11:32.112121 : Game Position (Dec) = [ 864, 669 ] 12:11:32.112121 : Cannot read memory at address 0x0000038B 12:11:32.112121 : - 12:11:32.114114 : Cannot read memory at address 0x0000030B 12:11:32.114114 : Cannot read memory at address 0x0000038B 12:11:32.116107 : Cannot read memory at address 0x0000030B 12:11:32.116107 : Cannot read memory at address 0x0000038B 12:11:32.118101 : Cannot read memory at address 0x0000030B 12:11:32.118101 : Cannot read memory at address 0x0000038B 12:11:32.118101 : RawData event for Player #1: 12:11:32.118602 : Device rawinput data (Hex) = [ 00007330, 00009ED0 ] 12:11:32.118602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.118602 : OnScreen Cursor Position (Px) = [ 863, 670 ] 12:11:32.118602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.118602 : ClientWindow Style = FullScreen 12:11:32.118602 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.118602 : Game Position (Hex) = [ 035F, 029E ] 12:11:32.118602 : Game Position (Dec) = [ 863, 670 ] 12:11:32.118602 : - 12:11:32.119600 : Cannot read memory at address 0x0000030B 12:11:32.119600 : Cannot read memory at address 0x0000038B 12:11:32.121594 : Cannot read memory at address 0x0000030B 12:11:32.121594 : Cannot read memory at address 0x0000038B 12:11:32.123587 : RawData event for Player #1: 12:11:32.123587 : Device rawinput data (Hex) = [ 00007318, 00009EC4 ] 12:11:32.123587 : Cannot read memory at address 0x0000038B 12:11:32.123587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.123587 : OnScreen Cursor Position (Px) = [ 863, 669 ] 12:11:32.123587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.123587 : ClientWindow Style = FullScreen 12:11:32.123587 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.123587 : Game Position (Hex) = [ 035F, 029D ] 12:11:32.123587 : Game Position (Dec) = [ 863, 669 ] 12:11:32.123587 : - 12:11:32.125580 : Cannot read memory at address 0x0000030B 12:11:32.125580 : Cannot read memory at address 0x0000038B 12:11:32.128084 : Cannot read memory at address 0x0000030B 12:11:32.128084 : Cannot read memory at address 0x0000038B 12:11:32.128084 : RawData event for Player #1: 12:11:32.128084 : Device rawinput data (Hex) = [ 000072E4, 00009F44 ] 12:11:32.128084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.128084 : OnScreen Cursor Position (Px) = [ 861, 671 ] 12:11:32.128084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.128084 : ClientWindow Style = FullScreen 12:11:32.129089 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.129089 : Game Position (Hex) = [ 035D, 029F ] 12:11:32.129089 : Game Position (Dec) = [ 861, 671 ] 12:11:32.129089 : - 12:11:32.130085 : Cannot read memory at address 0x0000030B 12:11:32.130085 : Cannot read memory at address 0x0000038B 12:11:32.132078 : Cannot read memory at address 0x0000030B 12:11:32.132078 : Cannot read memory at address 0x0000038B 12:11:32.132078 : RawData event for Player #1: 12:11:32.132078 : Device rawinput data (Hex) = [ 000072E4, 00009F44 ] 12:11:32.132078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.132078 : OnScreen Cursor Position (Px) = [ 861, 671 ] 12:11:32.132078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.132078 : ClientWindow Style = FullScreen 12:11:32.132078 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.133075 : Game Position (Hex) = [ 035D, 029F ] 12:11:32.133075 : Game Position (Dec) = [ 861, 671 ] 12:11:32.133075 : - 12:11:32.134072 : Cannot read memory at address 0x0000030B 12:11:32.134072 : Cannot read memory at address 0x0000038B 12:11:32.136065 : Cannot read memory at address 0x0000030B 12:11:32.136065 : Cannot read memory at address 0x0000038B 12:11:32.137062 : RawData event for Player #1: 12:11:32.137062 : Device rawinput data (Hex) = [ 000072C8, 00009F38 ] 12:11:32.137062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.137062 : OnScreen Cursor Position (Px) = [ 860, 671 ] 12:11:32.137062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.137062 : ClientWindow Style = FullScreen 12:11:32.137062 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.138059 : Game Position (Hex) = [ 035C, 029F ] 12:11:32.138059 : Cannot read memory at address 0x0000030B 12:11:32.138059 : Cannot read memory at address 0x0000038B 12:11:32.138059 : - 12:11:32.139704 : Cannot read memory at address 0x0000030B 12:11:32.139704 : Cannot read memory at address 0x0000038B 12:11:32.141701 : Cannot read memory at address 0x0000030B 12:11:32.141701 : Cannot read memory at address 0x0000038B 12:11:32.143698 : Cannot read memory at address 0x0000030B 12:11:32.143698 : Cannot read memory at address 0x0000038B 12:11:32.143698 : RawData event for Player #1: 12:11:32.143698 : Device rawinput data (Hex) = [ 000072E0, 00009F90 ] 12:11:32.143698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.144691 : OnScreen Cursor Position (Px) = [ 861, 673 ] 12:11:32.144691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.144691 : ClientWindow Style = FullScreen 12:11:32.144691 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.144691 : Game Position (Hex) = [ 035D, 02A1 ] 12:11:32.144691 : Game Position (Dec) = [ 861, 673 ] 12:11:32.144691 : - 12:11:32.145688 : Cannot read memory at address 0x0000030B 12:11:32.145688 : Cannot read memory at address 0x0000038B 12:11:32.148186 : Cannot read memory at address 0x0000030B 12:11:32.148186 : Cannot read memory at address 0x0000038B 12:11:32.150188 : Cannot read memory at address 0x0000030B 12:11:32.150188 : Cannot read memory at address 0x0000038B 12:11:32.151185 : RawData event for Player #1: 12:11:32.151185 : Device rawinput data (Hex) = [ 000072B4, 00009FA8 ] 12:11:32.151185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.151185 : OnScreen Cursor Position (Px) = [ 860, 673 ] 12:11:32.151185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.151185 : ClientWindow Style = FullScreen 12:11:32.151185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.151185 : Game Position (Hex) = [ 035C, 02A1 ] 12:11:32.151185 : Game Position (Dec) = [ 860, 673 ] 12:11:32.152182 : - 12:11:32.152182 : Cannot read memory at address 0x0000030B 12:11:32.152182 : Cannot read memory at address 0x0000038B 12:11:32.154179 : Cannot read memory at address 0x0000030B 12:11:32.154179 : Cannot read memory at address 0x0000038B 12:11:32.156172 : Cannot read memory at address 0x0000030B 12:11:32.156172 : Cannot read memory at address 0x0000038B 12:11:32.158165 : Cannot read memory at address 0x0000030B 12:11:32.158165 : Cannot read memory at address 0x0000038B 12:11:32.158165 : RawData event for Player #1: 12:11:32.158165 : Device rawinput data (Hex) = [ 00007290, 00009FD0 ] 12:11:32.158668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.158668 : OnScreen Cursor Position (Px) = [ 859, 674 ] 12:11:32.158668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.158668 : ClientWindow Style = FullScreen 12:11:32.158668 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.158668 : Game Position (Hex) = [ 035B, 02A2 ] 12:11:32.158668 : Game Position (Dec) = [ 859, 674 ] 12:11:32.158668 : - 12:11:32.159670 : Cannot read memory at address 0x0000030B 12:11:32.159670 : Cannot read memory at address 0x0000038B 12:11:32.161659 : Cannot read memory at address 0x0000030B 12:11:32.161659 : Cannot read memory at address 0x0000038B 12:11:32.163653 : Cannot read memory at address 0x0000030B 12:11:32.163653 : Cannot read memory at address 0x0000038B 12:11:32.163653 : RawData event for Player #1: 12:11:32.164650 : Device rawinput data (Hex) = [ 00007268, 0000A024 ] 12:11:32.164650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.164650 : OnScreen Cursor Position (Px) = [ 858, 675 ] 12:11:32.164650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.164650 : ClientWindow Style = FullScreen 12:11:32.164650 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.164650 : Game Position (Hex) = [ 035A, 02A3 ] 12:11:32.164650 : Game Position (Dec) = [ 858, 675 ] 12:11:32.164650 : - 12:11:32.165646 : Cannot read memory at address 0x0000030B 12:11:32.165646 : Cannot read memory at address 0x0000038B 12:11:32.168145 : Cannot read memory at address 0x0000030B 12:11:32.168145 : Cannot read memory at address 0x0000038B 12:11:32.170150 : Cannot read memory at address 0x0000030B 12:11:32.170150 : Cannot read memory at address 0x0000038B 12:11:32.171143 : RawData event for Player #1: 12:11:32.171143 : Device rawinput data (Hex) = [ 0000723C, 0000A018 ] 12:11:32.171143 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.171143 : OnScreen Cursor Position (Px) = [ 856, 675 ] 12:11:32.171143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.171143 : ClientWindow Style = FullScreen 12:11:32.171143 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.171143 : Game Position (Hex) = [ 0358, 02A3 ] 12:11:32.171143 : Game Position (Dec) = [ 856, 675 ] 12:11:32.172140 : - 12:11:32.172140 : Cannot read memory at address 0x0000030B 12:11:32.172140 : Cannot read memory at address 0x0000038B 12:11:32.174137 : Cannot read memory at address 0x0000030B 12:11:32.174137 : Cannot read memory at address 0x0000038B 12:11:32.176130 : Cannot read memory at address 0x0000030B 12:11:32.176130 : Cannot read memory at address 0x0000038B 12:11:32.178123 : Cannot read memory at address 0x0000030B 12:11:32.178123 : Cannot read memory at address 0x0000038B 12:11:32.178123 : RawData event for Player #1: 12:11:32.178627 : Device rawinput data (Hex) = [ 000071EC, 0000A054 ] 12:11:32.178627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.178627 : OnScreen Cursor Position (Px) = [ 854, 676 ] 12:11:32.178627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.178627 : ClientWindow Style = FullScreen 12:11:32.178627 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.178627 : Game Position (Hex) = [ 0356, 02A4 ] 12:11:32.178627 : Game Position (Dec) = [ 854, 676 ] 12:11:32.179625 : - 12:11:32.179625 : Cannot read memory at address 0x0000030B 12:11:32.179625 : Cannot read memory at address 0x0000038B 12:11:32.181618 : Cannot read memory at address 0x0000030B 12:11:32.181618 : Cannot read memory at address 0x0000038B 12:11:32.183612 : Cannot read memory at address 0x0000030B 12:11:32.183612 : Cannot read memory at address 0x0000038B 12:11:32.185605 : RawData event for Player #1: 12:11:32.185605 : Cannot read memory at address 0x0000030B 12:11:32.185605 : Cannot read memory at address 0x0000038B 12:11:32.185605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.185605 : OnScreen Cursor Position (Px) = [ 853, 677 ] 12:11:32.185605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.185605 : ClientWindow Style = FullScreen 12:11:32.185605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.185605 : Game Position (Hex) = [ 0355, 02A5 ] 12:11:32.185605 : Game Position (Dec) = [ 853, 677 ] 12:11:32.185605 : - 12:11:32.188107 : Cannot read memory at address 0x0000030B 12:11:32.188107 : Cannot read memory at address 0x0000038B 12:11:32.189139 : RawData event for Player #1: 12:11:32.189674 : Device rawinput data (Hex) = [ 00007180, 0000A078 ] 12:11:32.189674 : Cannot read memory at address 0x0000030B 12:11:32.189674 : Cannot read memory at address 0x0000038B 12:11:32.189674 : OnScreen Cursor Position (Px) = [ 851, 676 ] 12:11:32.189674 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.189674 : ClientWindow Style = FullScreen 12:11:32.189674 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.189674 : Game Position (Hex) = [ 0353, 02A4 ] 12:11:32.189674 : Game Position (Dec) = [ 851, 676 ] 12:11:32.189674 : - 12:11:32.191669 : Cannot read memory at address 0x0000030B 12:11:32.191669 : Cannot read memory at address 0x0000038B 12:11:32.193666 : Cannot read memory at address 0x0000030B 12:11:32.193666 : Cannot read memory at address 0x0000038B 12:11:32.195164 : Cannot read memory at address 0x0000030B 12:11:32.195164 : Cannot read memory at address 0x0000038B 12:11:32.196164 : RawData event for Player #1: 12:11:32.196164 : Device rawinput data (Hex) = [ 00007110, 0000A08C ] 12:11:32.196164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.196164 : OnScreen Cursor Position (Px) = [ 847, 677 ] 12:11:32.196164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.197161 : ClientWindow Style = FullScreen 12:11:32.197161 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.197161 : Game Position (Hex) = [ 034F, 02A5 ] 12:11:32.197161 : Cannot read memory at address 0x0000030B 12:11:32.197161 : Cannot read memory at address 0x0000038B 12:11:32.199657 : Cannot read memory at address 0x0000030B 12:11:32.199657 : Cannot read memory at address 0x0000038B 12:11:32.201654 : Cannot read memory at address 0x0000030B 12:11:32.201654 : Cannot read memory at address 0x0000038B 12:11:32.203644 : RawData event for Player #1: 12:11:32.203644 : Cannot read memory at address 0x0000030B 12:11:32.203644 : Device rawinput data (Hex) = [ 000070E4, 0000A0BC ] 12:11:32.203644 : Cannot read memory at address 0x0000038B 12:11:32.203644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.203644 : OnScreen Cursor Position (Px) = [ 846, 678 ] 12:11:32.203644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.203644 : ClientWindow Style = FullScreen 12:11:32.203644 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.203644 : Game Position (Hex) = [ 034E, 02A6 ] 12:11:32.203644 : Game Position (Dec) = [ 846, 678 ] 12:11:32.203644 : - 12:11:32.205637 : Cannot read memory at address 0x0000030B 12:11:32.205637 : Cannot read memory at address 0x0000038B 12:11:32.208144 : Cannot read memory at address 0x0000030B 12:11:32.208144 : Cannot read memory at address 0x0000038B 12:11:32.210174 : Cannot read memory at address 0x0000030B 12:11:32.210174 : Cannot read memory at address 0x0000038B 12:11:32.210174 : RawData event for Player #1: 12:11:32.210174 : Device rawinput data (Hex) = [ 000070B8, 0000A0DC ] 12:11:32.210174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.210174 : OnScreen Cursor Position (Px) = [ 845, 678 ] 12:11:32.210174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.210174 : ClientWindow Style = FullScreen 12:11:32.211167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.211167 : Game Position (Hex) = [ 034D, 02A6 ] 12:11:32.211167 : Game Position (Dec) = [ 845, 678 ] 12:11:32.211167 : - 12:11:32.212163 : Cannot read memory at address 0x0000030B 12:11:32.212163 : Cannot read memory at address 0x0000038B 12:11:32.214157 : Cannot read memory at address 0x0000030B 12:11:32.214157 : Cannot read memory at address 0x0000038B 12:11:32.215153 : RawData event for Player #1: 12:11:32.215153 : Device rawinput data (Hex) = [ 00007074, 0000A0F4 ] 12:11:32.215153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.215153 : OnScreen Cursor Position (Px) = [ 843, 679 ] 12:11:32.215153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.215153 : ClientWindow Style = FullScreen 12:11:32.216150 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.216150 : Cannot read memory at address 0x0000030B 12:11:32.216150 : Game Position (Hex) = [ 034B, 02A7 ] 12:11:32.216150 : Cannot read memory at address 0x0000038B 12:11:32.216150 : Game Position (Dec) = [ 843, 679 ] 12:11:32.216150 : - 12:11:32.218144 : Cannot read memory at address 0x0000030B 12:11:32.218144 : Cannot read memory at address 0x0000038B 12:11:32.219174 : RawData event for Player #1: 12:11:32.219174 : Device rawinput data (Hex) = [ 00007054, 0000A124 ] 12:11:32.219174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.219174 : OnScreen Cursor Position (Px) = [ 842, 679 ] 12:11:32.219174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.219174 : ClientWindow Style = FullScreen 12:11:32.219174 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.219174 : Game Position (Hex) = [ 034A, 02A7 ] 12:11:32.219174 : Game Position (Dec) = [ 842, 679 ] 12:11:32.220171 : - 12:11:32.220171 : Cannot read memory at address 0x0000030B 12:11:32.220171 : Cannot read memory at address 0x0000038B 12:11:32.222168 : Cannot read memory at address 0x0000030B 12:11:32.222168 : Cannot read memory at address 0x0000038B 12:11:32.224161 : Cannot read memory at address 0x0000030B 12:11:32.224161 : Cannot read memory at address 0x0000038B 12:11:32.224161 : RawData event for Player #1: 12:11:32.224161 : Device rawinput data (Hex) = [ 00007028, 0000A118 ] 12:11:32.224161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.224161 : OnScreen Cursor Position (Px) = [ 841, 679 ] 12:11:32.224161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.224161 : ClientWindow Style = FullScreen 12:11:32.225155 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.225155 : Game Position (Hex) = [ 0349, 02A7 ] 12:11:32.225155 : Game Position (Dec) = [ 841, 679 ] 12:11:32.225155 : - 12:11:32.226155 : Cannot read memory at address 0x0000030B 12:11:32.226155 : Cannot read memory at address 0x0000038B 12:11:32.228148 : Cannot read memory at address 0x0000030B 12:11:32.228148 : Cannot read memory at address 0x0000038B 12:11:32.229600 : Cannot read memory at address 0x0000030B 12:11:32.229600 : Cannot read memory at address 0x0000038B 12:11:32.230599 : RawData event for Player #1: 12:11:32.231595 : Device rawinput data (Hex) = [ 0000703C, 0000A148 ] 12:11:32.231595 : Cannot read memory at address 0x0000030B 12:11:32.231595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.231595 : Cannot read memory at address 0x0000038B 12:11:32.231595 : OnScreen Cursor Position (Px) = [ 841, 680 ] 12:11:32.231595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.231595 : ClientWindow Style = FullScreen 12:11:32.231595 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.231595 : Game Position (Hex) = [ 0349, 02A8 ] 12:11:32.231595 : Game Position (Dec) = [ 841, 680 ] 12:11:32.231595 : - 12:11:32.233589 : Cannot read memory at address 0x0000030B 12:11:32.233589 : Cannot read memory at address 0x0000038B 12:11:32.235582 : Cannot read memory at address 0x0000030B 12:11:32.235582 : Cannot read memory at address 0x0000038B 12:11:32.238085 : Cannot read memory at address 0x0000030B 12:11:32.238085 : Cannot read memory at address 0x0000038B 12:11:32.238085 : RawData event for Player #1: 12:11:32.238085 : Device rawinput data (Hex) = [ 0000703C, 0000A16C ] 12:11:32.238085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.238085 : OnScreen Cursor Position (Px) = [ 841, 681 ] 12:11:32.238085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.238085 : ClientWindow Style = FullScreen 12:11:32.239122 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.239122 : Game Position (Hex) = [ 0349, 02A9 ] 12:11:32.239122 : Game Position (Dec) = [ 841, 681 ] 12:11:32.239122 : - 12:11:32.240122 : Cannot read memory at address 0x0000030B 12:11:32.240122 : Cannot read memory at address 0x0000038B 12:11:32.242115 : Cannot read memory at address 0x0000030B 12:11:32.242115 : Cannot read memory at address 0x0000038B 12:11:32.243113 : RawData event for Player #1: 12:11:32.243113 : Device rawinput data (Hex) = [ 00006FF4, 0000A1BC ] 12:11:32.243113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.243113 : OnScreen Cursor Position (Px) = [ 839, 682 ] 12:11:32.244105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.244105 : Cannot read memory at address 0x0000030B 12:11:32.244105 : ClientWindow Style = FullScreen 12:11:32.244105 : Cannot read memory at address 0x0000038B 12:11:32.244105 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.244105 : Game Position (Hex) = [ 0347, 02AA ] 12:11:32.244105 : Game Position (Dec) = [ 839, 682 ] 12:11:32.244105 : - 12:11:32.246098 : Cannot read memory at address 0x0000030B 12:11:32.246098 : Cannot read memory at address 0x0000038B 12:11:32.248092 : Cannot read memory at address 0x0000030B 12:11:32.248092 : Cannot read memory at address 0x0000038B 12:11:32.249353 : Cannot read memory at address 0x0000030B 12:11:32.249353 : RawData event for Player #1: 12:11:32.249353 : Cannot read memory at address 0x0000038B 12:11:32.249353 : Device rawinput data (Hex) = [ 00007018, 0000A1F0 ] 12:11:32.249353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.249353 : OnScreen Cursor Position (Px) = [ 840, 683 ] 12:11:32.249353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.249353 : ClientWindow Style = FullScreen 12:11:32.249353 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.249353 : Game Position (Hex) = [ 0348, 02AB ] 12:11:32.250352 : Game Position (Dec) = [ 840, 683 ] 12:11:32.250352 : - 12:11:32.251353 : Cannot read memory at address 0x0000030B 12:11:32.251353 : Cannot read memory at address 0x0000038B 12:11:32.253346 : Cannot read memory at address 0x0000030B 12:11:32.253346 : Cannot read memory at address 0x0000038B 12:11:32.255340 : Cannot read memory at address 0x0000030B 12:11:32.255340 : Cannot read memory at address 0x0000038B 12:11:32.256336 : RawData event for Player #1: 12:11:32.256336 : Device rawinput data (Hex) = [ 00007018, 0000A1F0 ] 12:11:32.256336 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.256336 : OnScreen Cursor Position (Px) = [ 840, 683 ] 12:11:32.256336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.256336 : ClientWindow Style = FullScreen 12:11:32.256336 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.256336 : Game Position (Hex) = [ 0348, 02AB ] 12:11:32.256336 : Game Position (Dec) = [ 840, 683 ] 12:11:32.256336 : - 12:11:32.257842 : Cannot read memory at address 0x0000030B 12:11:32.257842 : Cannot read memory at address 0x0000038B 12:11:32.259570 : Cannot read memory at address 0x0000030B 12:11:32.259570 : Cannot read memory at address 0x0000038B 12:11:32.261567 : Cannot read memory at address 0x0000030B 12:11:32.261567 : Cannot read memory at address 0x0000038B 12:11:32.263561 : RawData event for Player #1: 12:11:32.263561 : Device rawinput data (Hex) = [ 00007010, 0000A214 ] 12:11:32.263561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.263561 : OnScreen Cursor Position (Px) = [ 840, 683 ] 12:11:32.263561 : Cannot read memory at address 0x0000038B 12:11:32.263561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.264558 : ClientWindow Style = FullScreen 12:11:32.264558 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.264558 : Game Position (Hex) = [ 0348, 02AB ] 12:11:32.264558 : Game Position (Dec) = [ 840, 683 ] 12:11:32.264558 : - 12:11:32.265554 : Cannot read memory at address 0x0000030B 12:11:32.265554 : Cannot read memory at address 0x0000038B 12:11:32.268053 : Cannot read memory at address 0x0000030B 12:11:32.268053 : Cannot read memory at address 0x0000038B 12:11:32.270057 : Cannot read memory at address 0x0000030B 12:11:32.270057 : Cannot read memory at address 0x0000038B 12:11:32.270057 : RawData event for Player #1: 12:11:32.270057 : Device rawinput data (Hex) = [ 00006FCC, 0000A264 ] 12:11:32.270057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.270057 : OnScreen Cursor Position (Px) = [ 838, 685 ] 12:11:32.270057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.270057 : ClientWindow Style = FullScreen 12:11:32.270057 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.270057 : Game Position (Hex) = [ 0346, 02AD ] 12:11:32.271054 : Game Position (Dec) = [ 838, 685 ] 12:11:32.271054 : - 12:11:32.272051 : Cannot read memory at address 0x0000030B 12:11:32.272051 : Cannot read memory at address 0x0000038B 12:11:32.274044 : Cannot read memory at address 0x0000030B 12:11:32.274044 : Cannot read memory at address 0x0000038B 12:11:32.276037 : Cannot read memory at address 0x0000030B 12:11:32.276037 : Cannot read memory at address 0x0000038B 12:11:32.277034 : RawData event for Player #1: 12:11:32.277034 : Device rawinput data (Hex) = [ 00006FCC, 0000A264 ] 12:11:32.277034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.277034 : OnScreen Cursor Position (Px) = [ 838, 685 ] 12:11:32.277034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.277034 : ClientWindow Style = FullScreen 12:11:32.277034 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.277034 : Game Position (Hex) = [ 0346, 02AD ] 12:11:32.278030 : Game Position (Dec) = [ 838, 685 ] 12:11:32.278030 : Cannot read memory at address 0x0000030B 12:11:32.278030 : - 12:11:32.278030 : Cannot read memory at address 0x0000038B 12:11:32.279532 : Cannot read memory at address 0x0000030B 12:11:32.279532 : Cannot read memory at address 0x0000038B 12:11:32.281525 : Cannot read memory at address 0x0000030B 12:11:32.281525 : Cannot read memory at address 0x0000038B 12:11:32.283518 : RawData event for Player #1: 12:11:32.283518 : Cannot read memory at address 0x0000030B 12:11:32.283518 : Device rawinput data (Hex) = [ 00006FC4, 0000A264 ] 12:11:32.283518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.283518 : OnScreen Cursor Position (Px) = [ 838, 685 ] 12:11:32.283518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.283518 : Cannot read memory at address 0x0000038B 12:11:32.283518 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.283518 : Game Position (Hex) = [ 0346, 02AD ] 12:11:32.284515 : Game Position (Dec) = [ 838, 685 ] 12:11:32.284515 : - 12:11:32.285512 : Cannot read memory at address 0x0000030B 12:11:32.285512 : Cannot read memory at address 0x0000038B 12:11:32.288011 : Cannot read memory at address 0x0000030B 12:11:32.288011 : Cannot read memory at address 0x0000038B 12:11:32.289543 : Cannot read memory at address 0x0000030B 12:11:32.289543 : Cannot read memory at address 0x0000038B 12:11:32.289543 : RawData event for Player #1: 12:11:32.290542 : Device rawinput data (Hex) = [ 00006FC4, 0000A264 ] 12:11:32.290542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.290542 : OnScreen Cursor Position (Px) = [ 838, 685 ] 12:11:32.290542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.290542 : ClientWindow Style = FullScreen 12:11:32.290542 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.290542 : Game Position (Hex) = [ 0346, 02AD ] 12:11:32.290542 : Game Position (Dec) = [ 838, 685 ] 12:11:32.290542 : - 12:11:32.291539 : Cannot read memory at address 0x0000030B 12:11:32.291539 : Cannot read memory at address 0x0000038B 12:11:32.293532 : Cannot read memory at address 0x0000030B 12:11:32.293532 : Cannot read memory at address 0x0000038B 12:11:32.295031 : Cannot read memory at address 0x0000030B 12:11:32.295031 : Cannot read memory at address 0x0000038B 12:11:32.297027 : Cannot read memory at address 0x0000030B 12:11:32.297027 : Cannot read memory at address 0x0000038B 12:11:32.297027 : RawData event for Player #1: 12:11:32.297027 : Device rawinput data (Hex) = [ 00006FBC, 0000A284 ] 12:11:32.297027 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.297027 : OnScreen Cursor Position (Px) = [ 838, 685 ] 12:11:32.297027 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.297027 : ClientWindow Style = FullScreen 12:11:32.298024 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.298024 : Game Position (Hex) = [ 0346, 02AD ] 12:11:32.298024 : Game Position (Dec) = [ 838, 685 ] 12:11:32.298024 : - 12:11:32.298526 : Cannot read memory at address 0x0000030B 12:11:32.298526 : Cannot read memory at address 0x0000038B 12:11:32.300522 : Cannot read memory at address 0x0000030B 12:11:32.300522 : Cannot read memory at address 0x0000038B 12:11:32.302516 : Cannot read memory at address 0x0000030B 12:11:32.302516 : Cannot read memory at address 0x0000038B 12:11:32.303512 : RawData event for Player #1: 12:11:32.304509 : Device rawinput data (Hex) = [ 00006FF4, 0000A2B8 ] 12:11:32.304509 : Cannot read memory at address 0x0000030B 12:11:32.304509 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.304509 : Cannot read memory at address 0x0000038B 12:11:32.304509 : OnScreen Cursor Position (Px) = [ 839, 686 ] 12:11:32.304509 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.304509 : ClientWindow Style = FullScreen 12:11:32.304509 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.304509 : Game Position (Hex) = [ 0347, 02AE ] 12:11:32.304509 : Game Position (Dec) = [ 839, 686 ] 12:11:32.304509 : - 12:11:32.306503 : Cannot read memory at address 0x0000030B 12:11:32.306503 : Cannot read memory at address 0x0000038B 12:11:32.308005 : Cannot read memory at address 0x0000030B 12:11:32.308005 : Cannot read memory at address 0x0000038B 12:11:32.310008 : Cannot read memory at address 0x0000030B 12:11:32.310008 : Cannot read memory at address 0x0000038B 12:11:32.311004 : RawData event for Player #1: 12:11:32.311004 : Device rawinput data (Hex) = [ 00006FF4, 0000A2B8 ] 12:11:32.311004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.311004 : OnScreen Cursor Position (Px) = [ 839, 686 ] 12:11:32.311004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.311004 : ClientWindow Style = FullScreen 12:11:32.311004 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.312001 : Game Position (Hex) = [ 0347, 02AE ] 12:11:32.312001 : Cannot read memory at address 0x0000030B 12:11:32.312001 : Game Position (Dec) = [ 839, 686 ] 12:11:32.312001 : Cannot read memory at address 0x0000038B 12:11:32.312001 : - 12:11:32.313994 : Cannot read memory at address 0x0000030B 12:11:32.313994 : Cannot read memory at address 0x0000038B 12:11:32.315988 : Cannot read memory at address 0x0000030B 12:11:32.315988 : Cannot read memory at address 0x0000038B 12:11:32.317981 : Cannot read memory at address 0x0000030B 12:11:32.317981 : Cannot read memory at address 0x0000038B 12:11:32.318483 : RawData event for Player #1: 12:11:32.318483 : Device rawinput data (Hex) = [ 00007010, 0000A2C0 ] 12:11:32.318483 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.318483 : OnScreen Cursor Position (Px) = [ 840, 686 ] 12:11:32.318483 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.318483 : ClientWindow Style = FullScreen 12:11:32.318483 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.318483 : Game Position (Hex) = [ 0348, 02AE ] 12:11:32.318483 : Game Position (Dec) = [ 840, 686 ] 12:11:32.318483 : - 12:11:32.319482 : Cannot read memory at address 0x0000030B 12:11:32.319482 : Cannot read memory at address 0x0000038B 12:11:32.321476 : Cannot read memory at address 0x0000030B 12:11:32.321476 : Cannot read memory at address 0x0000038B 12:11:32.323469 : Cannot read memory at address 0x0000030B 12:11:32.323469 : Cannot read memory at address 0x0000038B 12:11:32.324466 : RawData event for Player #1: 12:11:32.324466 : Device rawinput data (Hex) = [ 00007030, 0000A2A4 ] 12:11:32.324466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.324466 : OnScreen Cursor Position (Px) = [ 841, 686 ] 12:11:32.324466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.324466 : ClientWindow Style = FullScreen 12:11:32.324466 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.324466 : Game Position (Hex) = [ 0349, 02AE ] 12:11:32.324466 : Game Position (Dec) = [ 841, 686 ] 12:11:32.324466 : - 12:11:32.325462 : Cannot read memory at address 0x0000030B 12:11:32.325462 : Cannot read memory at address 0x0000038B 12:11:32.327966 : Cannot read memory at address 0x0000030B 12:11:32.327966 : Cannot read memory at address 0x0000038B 12:11:32.329997 : Cannot read memory at address 0x0000030B 12:11:32.329997 : Cannot read memory at address 0x0000038B 12:11:32.330994 : RawData event for Player #1: 12:11:32.330994 : Device rawinput data (Hex) = [ 0000705C, 0000A250 ] 12:11:32.330994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.330994 : OnScreen Cursor Position (Px) = [ 842, 684 ] 12:11:32.330994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.331990 : ClientWindow Style = FullScreen 12:11:32.331990 : Cannot read memory at address 0x0000030B 12:11:32.331990 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.331990 : Cannot read memory at address 0x0000038B 12:11:32.331990 : Game Position (Hex) = [ 034A, 02AC ] 12:11:32.331990 : Game Position (Dec) = [ 842, 684 ] 12:11:32.331990 : - 12:11:32.333984 : Cannot read memory at address 0x0000030B 12:11:32.333984 : Cannot read memory at address 0x0000038B 12:11:32.335977 : Cannot read memory at address 0x0000030B 12:11:32.335977 : Cannot read memory at address 0x0000038B 12:11:32.337970 : Cannot read memory at address 0x0000030B 12:11:32.337970 : Cannot read memory at address 0x0000038B 12:11:32.338472 : RawData event for Player #1: 12:11:32.338472 : Device rawinput data (Hex) = [ 0000705C, 0000A258 ] 12:11:32.338472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.338472 : OnScreen Cursor Position (Px) = [ 842, 684 ] 12:11:32.338472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.338472 : ClientWindow Style = FullScreen 12:11:32.338472 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.338472 : Game Position (Hex) = [ 034A, 02AC ] 12:11:32.338472 : Game Position (Dec) = [ 842, 684 ] 12:11:32.338472 : - 12:11:32.339471 : Cannot read memory at address 0x0000030B 12:11:32.339471 : Cannot read memory at address 0x0000038B 12:11:32.341464 : Cannot read memory at address 0x0000030B 12:11:32.341464 : Cannot read memory at address 0x0000038B 12:11:32.343462 : Cannot read memory at address 0x0000030B 12:11:32.343462 : Cannot read memory at address 0x0000038B 12:11:32.345451 : RawData event for Player #1: 12:11:32.345451 : Cannot read memory at address 0x0000030B 12:11:32.345451 : Device rawinput data (Hex) = [ 00007088, 0000A25C ] 12:11:32.345451 : Cannot read memory at address 0x0000038B 12:11:32.345451 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.345451 : OnScreen Cursor Position (Px) = [ 843, 684 ] 12:11:32.345451 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.345451 : ClientWindow Style = FullScreen 12:11:32.345451 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.345451 : Game Position (Hex) = [ 034B, 02AC ] 12:11:32.345451 : Game Position (Dec) = [ 843, 684 ] 12:11:32.345451 : - 12:11:32.347951 : Cannot read memory at address 0x0000030B 12:11:32.347951 : Cannot read memory at address 0x0000038B 12:11:32.349956 : Cannot read memory at address 0x0000030B 12:11:32.349956 : Cannot read memory at address 0x0000038B 12:11:32.349956 : RawData event for Player #1: 12:11:32.349956 : Device rawinput data (Hex) = [ 000070B0, 0000A268 ] 12:11:32.349956 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.349956 : OnScreen Cursor Position (Px) = [ 845, 685 ] 12:11:32.349956 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.349956 : ClientWindow Style = FullScreen 12:11:32.350952 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.350952 : Game Position (Hex) = [ 034D, 02AD ] 12:11:32.350952 : Game Position (Dec) = [ 845, 685 ] 12:11:32.350952 : - 12:11:32.351949 : Cannot read memory at address 0x0000030B 12:11:32.351949 : Cannot read memory at address 0x0000038B 12:11:32.353942 : Cannot read memory at address 0x0000030B 12:11:32.353942 : Cannot read memory at address 0x0000038B 12:11:32.353942 : RawData event for Player #1: 12:11:32.353942 : Device rawinput data (Hex) = [ 000070D8, 0000A268 ] 12:11:32.353942 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.353942 : OnScreen Cursor Position (Px) = [ 846, 685 ] 12:11:32.353942 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.353942 : ClientWindow Style = FullScreen 12:11:32.354939 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.354939 : Game Position (Hex) = [ 034E, 02AD ] 12:11:32.354939 : Game Position (Dec) = [ 846, 685 ] 12:11:32.354939 : - 12:11:32.355936 : Cannot read memory at address 0x0000030B 12:11:32.355936 : Cannot read memory at address 0x0000038B 12:11:32.357929 : Cannot read memory at address 0x0000030B 12:11:32.357929 : Cannot read memory at address 0x0000038B 12:11:32.359142 : Cannot read memory at address 0x0000030B 12:11:32.359142 : Cannot read memory at address 0x0000038B 12:11:32.359142 : RawData event for Player #1: 12:11:32.359142 : Device rawinput data (Hex) = [ 000070FC, 0000A274 ] 12:11:32.359142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.359142 : OnScreen Cursor Position (Px) = [ 847, 685 ] 12:11:32.359142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.359142 : ClientWindow Style = FullScreen 12:11:32.359142 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.359142 : Game Position (Hex) = [ 034F, 02AD ] 12:11:32.359142 : Game Position (Dec) = [ 847, 685 ] 12:11:32.360140 : - 12:11:32.361142 : Cannot read memory at address 0x0000030B 12:11:32.361142 : Cannot read memory at address 0x0000038B 12:11:32.363131 : Cannot read memory at address 0x0000030B 12:11:32.363131 : Cannot read memory at address 0x0000038B 12:11:32.364127 : RawData event for Player #1: 12:11:32.364127 : Device rawinput data (Hex) = [ 00007124, 0000A274 ] 12:11:32.364127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.364127 : OnScreen Cursor Position (Px) = [ 848, 685 ] 12:11:32.364127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.364127 : ClientWindow Style = FullScreen 12:11:32.364127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.364127 : Game Position (Hex) = [ 0350, 02AD ] 12:11:32.365124 : Game Position (Dec) = [ 848, 685 ] 12:11:32.365124 : Cannot read memory at address 0x0000030B 12:11:32.365124 : Cannot read memory at address 0x0000038B 12:11:32.367117 : Cannot read memory at address 0x0000030B 12:11:32.367117 : Cannot read memory at address 0x0000038B 12:11:32.368616 : Cannot read memory at address 0x0000030B 12:11:32.368616 : Cannot read memory at address 0x0000038B 12:11:32.368616 : RawData event for Player #1: 12:11:32.368616 : Device rawinput data (Hex) = [ 00007148, 0000A280 ] 12:11:32.369615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.369615 : OnScreen Cursor Position (Px) = [ 849, 685 ] 12:11:32.369615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.369615 : ClientWindow Style = FullScreen 12:11:32.369615 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.369615 : Game Position (Hex) = [ 0351, 02AD ] 12:11:32.369615 : Game Position (Dec) = [ 849, 685 ] 12:11:32.369615 : - 12:11:32.370612 : Cannot read memory at address 0x0000030B 12:11:32.370612 : Cannot read memory at address 0x0000038B 12:11:32.372605 : Cannot read memory at address 0x0000030B 12:11:32.372605 : Cannot read memory at address 0x0000038B 12:11:32.374602 : Cannot read memory at address 0x0000030B 12:11:32.374602 : Cannot read memory at address 0x0000038B 12:11:32.375595 : RawData event for Player #1: 12:11:32.375595 : Device rawinput data (Hex) = [ 0000710C, 0000A280 ] 12:11:32.375595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.375595 : OnScreen Cursor Position (Px) = [ 847, 685 ] 12:11:32.375595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.375595 : ClientWindow Style = FullScreen 12:11:32.375595 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.375595 : Game Position (Hex) = [ 034F, 02AD ] 12:11:32.375595 : Game Position (Dec) = [ 847, 685 ] 12:11:32.375595 : - 12:11:32.376592 : Cannot read memory at address 0x0000030B 12:11:32.376592 : Cannot read memory at address 0x0000038B 12:11:32.378099 : Cannot read memory at address 0x0000030B 12:11:32.378365 : Cannot read memory at address 0x0000038B 12:11:32.380019 : Cannot read memory at address 0x0000030B 12:11:32.380019 : Cannot read memory at address 0x0000038B 12:11:32.382013 : Cannot read memory at address 0x0000030B 12:11:32.382013 : Cannot read memory at address 0x0000038B 12:11:32.382013 : RawData event for Player #1: 12:11:32.382013 : Device rawinput data (Hex) = [ 00007130, 0000A280 ] 12:11:32.382013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.382013 : OnScreen Cursor Position (Px) = [ 848, 685 ] 12:11:32.382013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.382013 : ClientWindow Style = FullScreen 12:11:32.382013 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.383009 : Game Position (Hex) = [ 0350, 02AD ] 12:11:32.383009 : Game Position (Dec) = [ 848, 685 ] 12:11:32.383009 : - 12:11:32.384006 : Cannot read memory at address 0x0000030B 12:11:32.384006 : Cannot read memory at address 0x0000038B 12:11:32.385999 : Cannot read memory at address 0x0000030B 12:11:32.385999 : Cannot read memory at address 0x0000038B 12:11:32.387992 : Cannot read memory at address 0x0000030B 12:11:32.393510 : Cannot read memory at address 0x0000038B 12:11:32.393510 : Device rawinput data (Hex) = [ 0000719C, 0000A28C ] 12:11:32.393510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.394012 : OnScreen Cursor Position (Px) = [ 852, 685 ] 12:11:32.394012 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.394012 : ClientWindow Style = FullScreen 12:11:32.394012 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.394012 : Game Position (Hex) = [ 0354, 02AD ] 12:11:32.394012 : Game Position (Dec) = [ 852, 685 ] 12:11:32.394012 : - 12:11:32.395520 : Cannot read memory at address 0x0000030B 12:11:32.395520 : Cannot read memory at address 0x0000038B 12:11:32.396516 : RawData event for Player #1: 12:11:32.396516 : Device rawinput data (Hex) = [ 000071E0, 0000A290 ] 12:11:32.396516 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.396516 : OnScreen Cursor Position (Px) = [ 854, 685 ] 12:11:32.396516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.396516 : ClientWindow Style = FullScreen 12:11:32.396516 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.396516 : Game Position (Hex) = [ 0356, 02AD ] 12:11:32.396516 : Game Position (Dec) = [ 854, 685 ] 12:11:32.396516 : - 12:11:32.398018 : Cannot read memory at address 0x0000030B 12:11:32.398018 : Cannot read memory at address 0x0000038B 12:11:32.400021 : Cannot read memory at address 0x0000030B 12:11:32.400021 : Cannot read memory at address 0x0000038B 12:11:32.402014 : Cannot read memory at address 0x0000030B 12:11:32.402014 : Cannot read memory at address 0x0000038B 12:11:32.403011 : RawData event for Player #1: 12:11:32.403011 : Device rawinput data (Hex) = [ 0000720C, 0000A298 ] 12:11:32.403011 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.403011 : OnScreen Cursor Position (Px) = [ 855, 685 ] 12:11:32.403011 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.403011 : ClientWindow Style = FullScreen 12:11:32.403011 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.404008 : Cannot read memory at address 0x0000030B 12:11:32.404008 : Game Position (Hex) = [ 0357, 02AD ] 12:11:32.404008 : Cannot read memory at address 0x0000038B 12:11:32.404008 : - 12:11:32.406001 : Cannot read memory at address 0x0000030B 12:11:32.406001 : Cannot read memory at address 0x0000038B 12:11:32.407998 : Cannot read memory at address 0x0000030B 12:11:32.407998 : Cannot read memory at address 0x0000038B 12:11:32.409266 : Cannot read memory at address 0x0000030B 12:11:32.409266 : Cannot read memory at address 0x0000038B 12:11:32.410268 : RawData event for Player #1: 12:11:32.410268 : Device rawinput data (Hex) = [ 00007250, 0000A278 ] 12:11:32.410268 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.410268 : OnScreen Cursor Position (Px) = [ 857, 685 ] 12:11:32.410268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.410268 : ClientWindow Style = FullScreen 12:11:32.410268 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.410268 : Game Position (Hex) = [ 0359, 02AD ] 12:11:32.410268 : Game Position (Dec) = [ 857, 685 ] 12:11:32.411260 : - 12:11:32.411260 : Cannot read memory at address 0x0000030B 12:11:32.411260 : Cannot read memory at address 0x0000038B 12:11:32.413254 : Cannot read memory at address 0x0000030B 12:11:32.413254 : Cannot read memory at address 0x0000038B 12:11:32.414251 : RawData event for Player #1: 12:11:32.414251 : Device rawinput data (Hex) = [ 00007250, 0000A280 ] 12:11:32.414251 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.414251 : OnScreen Cursor Position (Px) = [ 857, 685 ] 12:11:32.414251 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.414251 : ClientWindow Style = FullScreen 12:11:32.414251 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.415247 : Game Position (Hex) = [ 0359, 02AD ] 12:11:32.415247 : Cannot read memory at address 0x0000030B 12:11:32.415247 : Cannot read memory at address 0x0000038B 12:11:32.417250 : Cannot read memory at address 0x0000030B 12:11:32.417250 : Cannot read memory at address 0x0000038B 12:11:32.418739 : Cannot read memory at address 0x0000030B 12:11:32.418739 : Cannot read memory at address 0x0000038B 12:11:32.418739 : RawData event for Player #1: 12:11:32.418739 : Device rawinput data (Hex) = [ 00007274, 0000A27C ] 12:11:32.418739 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.419737 : OnScreen Cursor Position (Px) = [ 858, 685 ] 12:11:32.419737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.419737 : ClientWindow Style = FullScreen 12:11:32.419737 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.419737 : Game Position (Hex) = [ 035A, 02AD ] 12:11:32.419737 : Game Position (Dec) = [ 858, 685 ] 12:11:32.419737 : - 12:11:32.420734 : Cannot read memory at address 0x0000030B 12:11:32.420734 : Cannot read memory at address 0x0000038B 12:11:32.422731 : Cannot read memory at address 0x0000030B 12:11:32.422731 : Cannot read memory at address 0x0000038B 12:11:32.423728 : RawData event for Player #1: 12:11:32.423728 : Device rawinput data (Hex) = [ 000072B8, 0000A288 ] 12:11:32.423728 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.423728 : OnScreen Cursor Position (Px) = [ 860, 685 ] 12:11:32.424720 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.424720 : ClientWindow Style = FullScreen 12:11:32.424720 : Cannot read memory at address 0x0000038B 12:11:32.424720 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.424720 : Game Position (Hex) = [ 035C, 02AD ] 12:11:32.424720 : Game Position (Dec) = [ 860, 685 ] 12:11:32.424720 : - 12:11:32.426717 : Cannot read memory at address 0x0000030B 12:11:32.426717 : Cannot read memory at address 0x0000038B 12:11:32.428225 : Cannot read memory at address 0x0000030B 12:11:32.428225 : Cannot read memory at address 0x0000038B 12:11:32.429260 : RawData event for Player #1: 12:11:32.429260 : Device rawinput data (Hex) = [ 00007304, 0000A290 ] 12:11:32.429260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.429260 : OnScreen Cursor Position (Px) = [ 862, 685 ] 12:11:32.429260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.429260 : ClientWindow Style = FullScreen 12:11:32.429260 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.429260 : Game Position (Hex) = [ 035E, 02AD ] 12:11:32.429260 : Game Position (Dec) = [ 862, 685 ] 12:11:32.429260 : - 12:11:32.430256 : Cannot read memory at address 0x0000030B 12:11:32.430256 : Cannot read memory at address 0x0000038B 12:11:32.432249 : Cannot read memory at address 0x0000030B 12:11:32.432249 : Cannot read memory at address 0x0000038B 12:11:32.434242 : Cannot read memory at address 0x0000030B 12:11:32.434242 : Cannot read memory at address 0x0000038B 12:11:32.435239 : RawData event for Player #1: 12:11:32.435239 : Device rawinput data (Hex) = [ 00007350, 0000A264 ] 12:11:32.435239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.435239 : OnScreen Cursor Position (Px) = [ 864, 685 ] 12:11:32.435239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.435239 : ClientWindow Style = FullScreen 12:11:32.435239 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.435239 : Game Position (Hex) = [ 0360, 02AD ] 12:11:32.435239 : Game Position (Dec) = [ 864, 685 ] 12:11:32.435239 : - 12:11:32.436236 : Cannot read memory at address 0x0000030B 12:11:32.436236 : Cannot read memory at address 0x0000038B 12:11:32.438233 : Cannot read memory at address 0x0000030B 12:11:32.438233 : Cannot read memory at address 0x0000038B 12:11:32.440474 : Cannot read memory at address 0x0000030B 12:11:32.440474 : Cannot read memory at address 0x0000038B 12:11:32.442463 : RawData event for Player #1: 12:11:32.442463 : Cannot read memory at address 0x0000038B 12:11:32.442463 : Device rawinput data (Hex) = [ 0000739C, 0000A278 ] 12:11:32.442463 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.442463 : OnScreen Cursor Position (Px) = [ 867, 685 ] 12:11:32.442463 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.442463 : ClientWindow Style = FullScreen 12:11:32.442463 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.442463 : Game Position (Hex) = [ 0363, 02AD ] 12:11:32.442463 : Game Position (Dec) = [ 867, 685 ] 12:11:32.442463 : - 12:11:32.444461 : Cannot read memory at address 0x0000030B 12:11:32.444461 : Cannot read memory at address 0x0000038B 12:11:32.446450 : Cannot read memory at address 0x0000030B 12:11:32.446450 : Cannot read memory at address 0x0000038B 12:11:32.447952 : Cannot read memory at address 0x0000030B 12:11:32.447952 : Cannot read memory at address 0x0000038B 12:11:32.448957 : RawData event for Player #1: 12:11:32.448957 : Device rawinput data (Hex) = [ 000073CC, 0000A284 ] 12:11:32.448957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.448957 : OnScreen Cursor Position (Px) = [ 868, 685 ] 12:11:32.449810 : Cannot read memory at address 0x0000030B 12:11:32.449810 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.449810 : Cannot read memory at address 0x0000038B 12:11:32.449810 : ClientWindow Style = FullScreen 12:11:32.449810 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.449810 : Game Position (Hex) = [ 0364, 02AD ] 12:11:32.449810 : Game Position (Dec) = [ 868, 685 ] 12:11:32.449810 : - 12:11:32.451805 : Cannot read memory at address 0x0000030B 12:11:32.451805 : Cannot read memory at address 0x0000038B 12:11:32.453803 : Cannot read memory at address 0x0000030B 12:11:32.453803 : Cannot read memory at address 0x0000038B 12:11:32.455795 : Cannot read memory at address 0x0000030B 12:11:32.455795 : Cannot read memory at address 0x0000038B 12:11:32.455795 : RawData event for Player #1: 12:11:32.455795 : Device rawinput data (Hex) = [ 00007460, 0000A2C4 ] 12:11:32.455795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.455795 : OnScreen Cursor Position (Px) = [ 872, 686 ] 12:11:32.456788 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.456788 : ClientWindow Style = FullScreen 12:11:32.456788 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.456788 : Game Position (Hex) = [ 0368, 02AE ] 12:11:32.456788 : Game Position (Dec) = [ 872, 686 ] 12:11:32.456788 : - 12:11:32.457790 : Cannot read memory at address 0x0000030B 12:11:32.457790 : Cannot read memory at address 0x0000038B 12:11:32.459103 : Cannot read memory at address 0x0000030B 12:11:32.459103 : Cannot read memory at address 0x0000038B 12:11:32.460272 : Cannot read memory at address 0x0000030B 12:11:32.460272 : Cannot read memory at address 0x0000038B 12:11:32.462274 : Cannot read memory at address 0x0000030B 12:11:32.462274 : Cannot read memory at address 0x0000038B 12:11:32.463271 : RawData event for Player #1: 12:11:32.463271 : Device rawinput data (Hex) = [ 00007480, 0000A2C0 ] 12:11:32.463271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.463271 : OnScreen Cursor Position (Px) = [ 873, 686 ] 12:11:32.463271 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.463271 : ClientWindow Style = FullScreen 12:11:32.463271 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.463271 : Game Position (Hex) = [ 0369, 02AE ] 12:11:32.463271 : Game Position (Dec) = [ 873, 686 ] 12:11:32.464268 : - 12:11:32.464268 : Cannot read memory at address 0x0000038B 12:11:32.466261 : Cannot read memory at address 0x0000030B 12:11:32.466261 : Cannot read memory at address 0x0000038B 12:11:32.467258 : RawData event for Player #1: 12:11:32.467258 : Device rawinput data (Hex) = [ 0000749C, 0000A2D0 ] 12:11:32.467258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.467258 : OnScreen Cursor Position (Px) = [ 874, 686 ] 12:11:32.467258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.467258 : ClientWindow Style = FullScreen 12:11:32.467258 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.467258 : Game Position (Hex) = [ 036A, 02AE ] 12:11:32.468255 : Cannot read memory at address 0x0000030B 12:11:32.468255 : Game Position (Dec) = [ 874, 686 ] 12:11:32.468255 : Cannot read memory at address 0x0000038B 12:11:32.468255 : - 12:11:32.469551 : Cannot read memory at address 0x0000030B 12:11:32.469551 : Cannot read memory at address 0x0000038B 12:11:32.471557 : Cannot read memory at address 0x0000030B 12:11:32.471557 : Cannot read memory at address 0x0000038B 12:11:32.472554 : RawData event for Player #1: 12:11:32.472554 : Device rawinput data (Hex) = [ 000074E8, 0000A2DC ] 12:11:32.472554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.472554 : OnScreen Cursor Position (Px) = [ 876, 687 ] 12:11:32.472554 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.472554 : ClientWindow Style = FullScreen 12:11:32.472554 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.472554 : Game Position (Hex) = [ 036C, 02AF ] 12:11:32.472554 : Game Position (Dec) = [ 876, 687 ] 12:11:32.472554 : - 12:11:32.473550 : Cannot read memory at address 0x0000030B 12:11:32.473550 : Cannot read memory at address 0x0000038B 12:11:32.475544 : Cannot read memory at address 0x0000030B 12:11:32.475544 : Cannot read memory at address 0x0000038B 12:11:32.476544 : RawData event for Player #1: 12:11:32.476544 : Device rawinput data (Hex) = [ 000074E8, 0000A2DC ] 12:11:32.476544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.476544 : OnScreen Cursor Position (Px) = [ 876, 687 ] 12:11:32.478048 : Cannot read memory at address 0x0000030B 12:11:32.478048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.478048 : Cannot read memory at address 0x0000038B 12:11:32.478048 : ClientWindow Style = FullScreen 12:11:32.478048 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.478048 : Game Position (Hex) = [ 036C, 02AF ] 12:11:32.478048 : Game Position (Dec) = [ 876, 687 ] 12:11:32.478048 : - 12:11:32.480049 : Cannot read memory at address 0x0000030B 12:11:32.480049 : Cannot read memory at address 0x0000038B 12:11:32.482043 : Cannot read memory at address 0x0000030B 12:11:32.482043 : Cannot read memory at address 0x0000038B 12:11:32.482043 : RawData event for Player #1: 12:11:32.482043 : Device rawinput data (Hex) = [ 00007514, 0000A2DC ] 12:11:32.482043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.482043 : OnScreen Cursor Position (Px) = [ 878, 687 ] 12:11:32.482043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.482043 : ClientWindow Style = FullScreen 12:11:32.482043 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.482043 : Game Position (Hex) = [ 036E, 02AF ] 12:11:32.483040 : Game Position (Dec) = [ 878, 687 ] 12:11:32.483040 : - 12:11:32.484036 : Cannot read memory at address 0x0000030B 12:11:32.484036 : Cannot read memory at address 0x0000038B 12:11:32.486033 : Cannot read memory at address 0x0000030B 12:11:32.486033 : Cannot read memory at address 0x0000038B 12:11:32.487030 : RawData event for Player #1: 12:11:32.487030 : Device rawinput data (Hex) = [ 00007534, 0000A2E8 ] 12:11:32.487030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.487030 : OnScreen Cursor Position (Px) = [ 879, 687 ] 12:11:32.487030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.487030 : ClientWindow Style = FullScreen 12:11:32.488023 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.488023 : Game Position (Hex) = [ 036F, 02AF ] 12:11:32.488023 : Cannot read memory at address 0x0000030B 12:11:32.488023 : Game Position (Dec) = [ 879, 687 ] 12:11:32.488023 : Cannot read memory at address 0x0000038B 12:11:32.489385 : Cannot read memory at address 0x0000030B 12:11:32.489385 : Cannot read memory at address 0x0000038B 12:11:32.491381 : Cannot read memory at address 0x0000030B 12:11:32.491381 : RawData event for Player #1: 12:11:32.491381 : Cannot read memory at address 0x0000038B 12:11:32.491381 : Device rawinput data (Hex) = [ 00007534, 0000A2E8 ] 12:11:32.491381 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.491381 : OnScreen Cursor Position (Px) = [ 879, 687 ] 12:11:32.491381 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.491381 : ClientWindow Style = FullScreen 12:11:32.491381 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.491381 : Game Position (Hex) = [ 036F, 02AF ] 12:11:32.491381 : Game Position (Dec) = [ 879, 687 ] 12:11:32.492377 : - 12:11:32.493377 : Cannot read memory at address 0x0000030B 12:11:32.493377 : Cannot read memory at address 0x0000038B 12:11:32.494881 : Cannot read memory at address 0x0000030B 12:11:32.494881 : Cannot read memory at address 0x0000038B 12:11:32.495881 : RawData event for Player #1: 12:11:32.495881 : Device rawinput data (Hex) = [ 00007534, 0000A2E8 ] 12:11:32.495881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.495881 : OnScreen Cursor Position (Px) = [ 879, 687 ] 12:11:32.496878 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.496878 : Cannot read memory at address 0x0000030B 12:11:32.496878 : ClientWindow Style = FullScreen 12:11:32.496878 : Cannot read memory at address 0x0000038B 12:11:32.496878 : Game Position (Hex) = [ 036F, 02AF ] 12:11:32.496878 : Game Position (Dec) = [ 879, 687 ] 12:11:32.496878 : - 12:11:32.499375 : Cannot read memory at address 0x0000030B 12:11:32.499375 : Cannot read memory at address 0x0000038B 12:11:32.501369 : Cannot read memory at address 0x0000030B 12:11:32.501369 : Cannot read memory at address 0x0000038B 12:11:32.501369 : RawData event for Player #1: 12:11:32.501369 : Device rawinput data (Hex) = [ 0000753C, 0000A314 ] 12:11:32.501369 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.501369 : OnScreen Cursor Position (Px) = [ 879, 687 ] 12:11:32.501369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.501369 : ClientWindow Style = FullScreen 12:11:32.502366 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.502366 : Game Position (Hex) = [ 036F, 02AF ] 12:11:32.502366 : Game Position (Dec) = [ 879, 687 ] 12:11:32.502366 : - 12:11:32.503479 : Cannot read memory at address 0x0000030B 12:11:32.503479 : Cannot read memory at address 0x0000038B 12:11:32.504755 : Cannot read memory at address 0x0000030B 12:11:32.504755 : Cannot read memory at address 0x0000038B 12:11:32.505831 : RawData event for Player #1: 12:11:32.505831 : Device rawinput data (Hex) = [ 0000753C, 0000A318 ] 12:11:32.505831 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.506808 : OnScreen Cursor Position (Px) = [ 879, 688 ] 12:11:32.506808 : Cannot read memory at address 0x0000030B 12:11:32.506808 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.506808 : Cannot read memory at address 0x0000038B 12:11:32.506808 : ClientWindow Style = FullScreen 12:11:32.506808 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.506808 : Game Position (Hex) = [ 036F, 02B0 ] 12:11:32.506808 : Game Position (Dec) = [ 879, 688 ] 12:11:32.506808 : - 12:11:32.508269 : Cannot read memory at address 0x0000030B 12:11:32.508269 : Cannot read memory at address 0x0000038B 12:11:32.510310 : Cannot read memory at address 0x0000030B 12:11:32.510310 : Cannot read memory at address 0x0000038B 12:11:32.511306 : RawData event for Player #1: 12:11:32.511306 : Device rawinput data (Hex) = [ 0000753C, 0000A33C ] 12:11:32.511306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.511306 : OnScreen Cursor Position (Px) = [ 879, 688 ] 12:11:32.511306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.511306 : ClientWindow Style = FullScreen 12:11:32.511306 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.511306 : Game Position (Hex) = [ 036F, 02B0 ] 12:11:32.512298 : Game Position (Dec) = [ 879, 688 ] 12:11:32.512298 : Cannot read memory at address 0x0000030B 12:11:32.512298 : Cannot read memory at address 0x0000038B 12:11:32.514292 : Cannot read memory at address 0x0000030B 12:11:32.514292 : Cannot read memory at address 0x0000038B 12:11:32.515289 : RawData event for Player #1: 12:11:32.515289 : Device rawinput data (Hex) = [ 00007558, 0000A364 ] 12:11:32.515289 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.515289 : OnScreen Cursor Position (Px) = [ 880, 689 ] 12:11:32.515289 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.515289 : ClientWindow Style = FullScreen 12:11:32.515289 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.515289 : Game Position (Hex) = [ 0370, 02B1 ] 12:11:32.515289 : Game Position (Dec) = [ 880, 689 ] 12:11:32.516286 : - 12:11:32.516286 : Cannot read memory at address 0x0000030B 12:11:32.516286 : Cannot read memory at address 0x0000038B 12:11:32.517791 : Cannot read memory at address 0x0000030B 12:11:32.517791 : Cannot read memory at address 0x0000038B 12:11:32.519508 : Cannot read memory at address 0x0000030B 12:11:32.519508 : Cannot read memory at address 0x0000038B 12:11:32.521508 : Cannot read memory at address 0x0000030B 12:11:32.521508 : Cannot read memory at address 0x0000038B 12:11:32.522501 : RawData event for Player #1: 12:11:32.522501 : Device rawinput data (Hex) = [ 0000752C, 0000A364 ] 12:11:32.522501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.522501 : OnScreen Cursor Position (Px) = [ 878, 689 ] 12:11:32.522501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.522501 : ClientWindow Style = FullScreen 12:11:32.522501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.522501 : Game Position (Hex) = [ 036E, 02B1 ] 12:11:32.522501 : Game Position (Dec) = [ 878, 689 ] 12:11:32.522501 : - 12:11:32.523498 : Cannot read memory at address 0x0000030B 12:11:32.523498 : Cannot read memory at address 0x0000038B 12:11:32.525491 : Cannot read memory at address 0x0000030B 12:11:32.525491 : Cannot read memory at address 0x0000038B 12:11:32.526488 : RawData event for Player #1: 12:11:32.526488 : Device rawinput data (Hex) = [ 00007534, 0000A398 ] 12:11:32.526488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.526488 : OnScreen Cursor Position (Px) = [ 879, 690 ] 12:11:32.526488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.527990 : ClientWindow Style = FullScreen 12:11:32.527990 : Cannot read memory at address 0x0000030B 12:11:32.527990 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.527990 : Cannot read memory at address 0x0000038B 12:11:32.527990 : Game Position (Hex) = [ 036F, 02B2 ] 12:11:32.527990 : Game Position (Dec) = [ 879, 690 ] 12:11:32.527990 : - 12:11:32.529538 : Cannot read memory at address 0x0000030B 12:11:32.529538 : Cannot read memory at address 0x0000038B 12:11:32.531533 : Cannot read memory at address 0x0000030B 12:11:32.531533 : Cannot read memory at address 0x0000038B 12:11:32.533530 : Cannot read memory at address 0x0000030B 12:11:32.533530 : Cannot read memory at address 0x0000038B 12:11:32.534523 : RawData event for Player #1: 12:11:32.534523 : Device rawinput data (Hex) = [ 00007510, 0000A388 ] 12:11:32.534523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.534523 : OnScreen Cursor Position (Px) = [ 877, 689 ] 12:11:32.534523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.534523 : ClientWindow Style = FullScreen 12:11:32.534523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.534523 : Game Position (Hex) = [ 036D, 02B1 ] 12:11:32.534523 : Game Position (Dec) = [ 877, 689 ] 12:11:32.534523 : - 12:11:32.535520 : Cannot read memory at address 0x0000030B 12:11:32.535520 : Cannot read memory at address 0x0000038B 12:11:32.538027 : Cannot read memory at address 0x0000030B 12:11:32.538027 : Cannot read memory at address 0x0000038B 12:11:32.539613 : Cannot read memory at address 0x0000030B 12:11:32.539613 : Cannot read memory at address 0x0000038B 12:11:32.541609 : RawData event for Player #1: 12:11:32.541609 : Cannot read memory at address 0x0000030B 12:11:32.541609 : Device rawinput data (Hex) = [ 0000750C, 0000A388 ] 12:11:32.541609 : Cannot read memory at address 0x0000038B 12:11:32.541609 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.541609 : OnScreen Cursor Position (Px) = [ 877, 689 ] 12:11:32.541609 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.541609 : ClientWindow Style = FullScreen 12:11:32.541609 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.541609 : Game Position (Hex) = [ 036D, 02B1 ] 12:11:32.541609 : Game Position (Dec) = [ 877, 689 ] 12:11:32.541609 : - 12:11:32.543608 : Cannot read memory at address 0x0000030B 12:11:32.543608 : Cannot read memory at address 0x0000038B 12:11:32.545596 : Cannot read memory at address 0x0000030B 12:11:32.545596 : Cannot read memory at address 0x0000038B 12:11:32.546593 : RawData event for Player #1: 12:11:32.546593 : Device rawinput data (Hex) = [ 0000750C, 0000A388 ] 12:11:32.546593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.546593 : OnScreen Cursor Position (Px) = [ 877, 689 ] 12:11:32.546593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.546593 : ClientWindow Style = FullScreen 12:11:32.548094 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.548094 : Game Position (Hex) = [ 036D, 02B1 ] 12:11:32.548094 : Game Position (Dec) = [ 877, 689 ] 12:11:32.548094 : - 12:11:32.548094 : Cannot read memory at address 0x0000038B 12:11:32.550096 : Cannot read memory at address 0x0000030B 12:11:32.550096 : Cannot read memory at address 0x0000038B 12:11:32.552089 : Cannot read memory at address 0x0000030B 12:11:32.552089 : Cannot read memory at address 0x0000038B 12:11:32.554083 : Cannot read memory at address 0x0000030B 12:11:32.554083 : Cannot read memory at address 0x0000038B 12:11:32.554083 : RawData event for Player #1: 12:11:32.554083 : Device rawinput data (Hex) = [ 0000750C, 0000A3A8 ] 12:11:32.554083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.554083 : OnScreen Cursor Position (Px) = [ 877, 690 ] 12:11:32.554083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.554083 : ClientWindow Style = FullScreen 12:11:32.554083 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.554083 : Game Position (Hex) = [ 036D, 02B2 ] 12:11:32.555080 : Game Position (Dec) = [ 877, 690 ] 12:11:32.555080 : - 12:11:32.556076 : Cannot read memory at address 0x0000030B 12:11:32.556076 : Cannot read memory at address 0x0000038B 12:11:32.558069 : Cannot read memory at address 0x0000030B 12:11:32.558069 : Cannot read memory at address 0x0000038B 12:11:32.559569 : Cannot read memory at address 0x0000030B 12:11:32.559569 : Cannot read memory at address 0x0000038B 12:11:32.560566 : RawData event for Player #1: 12:11:32.561562 : Device rawinput data (Hex) = [ 000074C0, 0000A39C ] 12:11:32.561562 : Cannot read memory at address 0x0000030B 12:11:32.561562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.561562 : Cannot read memory at address 0x0000038B 12:11:32.561562 : OnScreen Cursor Position (Px) = [ 875, 690 ] 12:11:32.561562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.561562 : ClientWindow Style = FullScreen 12:11:32.561562 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.561562 : Game Position (Hex) = [ 036B, 02B2 ] 12:11:32.561562 : Game Position (Dec) = [ 875, 690 ] 12:11:32.561562 : - 12:11:32.563556 : Cannot read memory at address 0x0000030B 12:11:32.563556 : Cannot read memory at address 0x0000038B 12:11:32.565549 : Cannot read memory at address 0x0000030B 12:11:32.565549 : Cannot read memory at address 0x0000038B 12:11:32.568047 : Cannot read memory at address 0x0000030B 12:11:32.568047 : Cannot read memory at address 0x0000038B 12:11:32.568047 : RawData event for Player #1: 12:11:32.568047 : Device rawinput data (Hex) = [ 000074C0, 0000A39C ] 12:11:32.568047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.568047 : OnScreen Cursor Position (Px) = [ 875, 690 ] 12:11:32.568047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.568047 : ClientWindow Style = FullScreen 12:11:32.568047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.569052 : Game Position (Hex) = [ 036B, 02B2 ] 12:11:32.569052 : Game Position (Dec) = [ 875, 690 ] 12:11:32.569052 : - 12:11:32.570049 : Cannot read memory at address 0x0000030B 12:11:32.570049 : Cannot read memory at address 0x0000038B 12:11:32.572042 : Cannot read memory at address 0x0000030B 12:11:32.572042 : Cannot read memory at address 0x0000038B 12:11:32.574035 : Cannot read memory at address 0x0000030B 12:11:32.574035 : Cannot read memory at address 0x0000038B 12:11:32.575032 : RawData event for Player #1: 12:11:32.575032 : Device rawinput data (Hex) = [ 00007474, 0000A390 ] 12:11:32.575032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.575032 : OnScreen Cursor Position (Px) = [ 873, 690 ] 12:11:32.575032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.575032 : ClientWindow Style = FullScreen 12:11:32.575032 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.576029 : Game Position (Hex) = [ 0369, 02B2 ] 12:11:32.576029 : Game Position (Dec) = [ 873, 690 ] 12:11:32.576029 : Cannot read memory at address 0x0000030B 12:11:32.576029 : Cannot read memory at address 0x0000038B 12:11:32.578524 : Cannot read memory at address 0x0000030B 12:11:32.578524 : Cannot read memory at address 0x0000038B 12:11:32.580519 : Cannot read memory at address 0x0000030B 12:11:32.580519 : Cannot read memory at address 0x0000038B 12:11:32.581515 : RawData event for Player #1: 12:11:32.581515 : Device rawinput data (Hex) = [ 00007450, 0000A390 ] 12:11:32.581515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.581515 : OnScreen Cursor Position (Px) = [ 872, 690 ] 12:11:32.581515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.581515 : ClientWindow Style = FullScreen 12:11:32.581515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.581515 : Game Position (Hex) = [ 0368, 02B2 ] 12:11:32.581515 : Game Position (Dec) = [ 872, 690 ] 12:11:32.581515 : - 12:11:32.582512 : Cannot read memory at address 0x0000030B 12:11:32.582512 : Cannot read memory at address 0x0000038B 12:11:32.584505 : Cannot read memory at address 0x0000030B 12:11:32.584505 : Cannot read memory at address 0x0000038B 12:11:32.586498 : Cannot read memory at address 0x0000030B 12:11:32.586498 : Cannot read memory at address 0x0000038B 12:11:32.588000 : Cannot read memory at address 0x0000030B 12:11:32.588000 : Cannot read memory at address 0x0000038B 12:11:32.588000 : RawData event for Player #1: 12:11:32.588000 : Device rawinput data (Hex) = [ 0000742C, 0000A368 ] 12:11:32.588000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.588000 : OnScreen Cursor Position (Px) = [ 871, 689 ] 12:11:32.588000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.588000 : ClientWindow Style = FullScreen 12:11:32.588000 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.588000 : Game Position (Hex) = [ 0367, 02B1 ] 12:11:32.589005 : Game Position (Dec) = [ 871, 689 ] 12:11:32.589005 : - 12:11:32.590002 : Cannot read memory at address 0x0000030B 12:11:32.590002 : Cannot read memory at address 0x0000038B 12:11:32.591995 : Cannot read memory at address 0x0000030B 12:11:32.591995 : Cannot read memory at address 0x0000038B 12:11:32.594493 : Cannot read memory at address 0x0000030B 12:11:32.594493 : Cannot read memory at address 0x0000038B 12:11:32.595499 : RawData event for Player #1: 12:11:32.595499 : Device rawinput data (Hex) = [ 000073E0, 0000A35C ] 12:11:32.595499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.595499 : OnScreen Cursor Position (Px) = [ 869, 689 ] 12:11:32.595499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.595499 : ClientWindow Style = FullScreen 12:11:32.595499 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.595499 : Game Position (Hex) = [ 0365, 02B1 ] 12:11:32.595499 : Game Position (Dec) = [ 869, 689 ] 12:11:32.595499 : - 12:11:32.596495 : Cannot read memory at address 0x0000030B 12:11:32.596495 : Cannot read memory at address 0x0000038B 12:11:32.597997 : Cannot read memory at address 0x0000030B 12:11:32.597997 : Cannot read memory at address 0x0000038B 12:11:32.599999 : Cannot read memory at address 0x0000030B 12:11:32.599999 : Cannot read memory at address 0x0000038B 12:11:32.601992 : Cannot read memory at address 0x0000030B 12:11:32.601992 : Cannot read memory at address 0x0000038B 12:11:32.601992 : RawData event for Player #1: 12:11:32.601992 : Device rawinput data (Hex) = [ 0000739C, 0000A350 ] 12:11:32.601992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.601992 : OnScreen Cursor Position (Px) = [ 867, 688 ] 12:11:32.601992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.601992 : ClientWindow Style = FullScreen 12:11:32.602988 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.602988 : Game Position (Hex) = [ 0363, 02B0 ] 12:11:32.602988 : Game Position (Dec) = [ 867, 688 ] 12:11:32.602988 : - 12:11:32.603985 : Cannot read memory at address 0x0000030B 12:11:32.603985 : Cannot read memory at address 0x0000038B 12:11:32.605978 : Cannot read memory at address 0x0000030B 12:11:32.605978 : Cannot read memory at address 0x0000038B 12:11:32.606975 : RawData event for Player #1: 12:11:32.606975 : Device rawinput data (Hex) = [ 00007358, 0000A350 ] 12:11:32.606975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.606975 : OnScreen Cursor Position (Px) = [ 865, 688 ] 12:11:32.606975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.606975 : ClientWindow Style = FullScreen 12:11:32.606975 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.607972 : Game Position (Hex) = [ 0361, 02B0 ] 12:11:32.607972 : Game Position (Dec) = [ 865, 688 ] 12:11:32.607972 : - 12:11:32.609978 : Cannot read memory at address 0x0000030B 12:11:32.609978 : Cannot read memory at address 0x0000038B 12:11:32.610980 : RawData event for Player #1: 12:11:32.610980 : Device rawinput data (Hex) = [ 0000732C, 0000A348 ] 12:11:32.610980 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.610980 : OnScreen Cursor Position (Px) = [ 863, 688 ] 12:11:32.611972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.611972 : ClientWindow Style = FullScreen 12:11:32.611972 : Cannot read memory at address 0x0000038B 12:11:32.611972 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.611972 : Game Position (Hex) = [ 035F, 02B0 ] 12:11:32.611972 : Game Position (Dec) = [ 863, 688 ] 12:11:32.611972 : - 12:11:32.613965 : Cannot read memory at address 0x0000030B 12:11:32.613965 : Cannot read memory at address 0x0000038B 12:11:32.615958 : Cannot read memory at address 0x0000030B 12:11:32.615958 : Cannot read memory at address 0x0000038B 12:11:32.615958 : RawData event for Player #1: 12:11:32.615958 : Device rawinput data (Hex) = [ 00007318, 0000A30C ] 12:11:32.615958 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.615958 : OnScreen Cursor Position (Px) = [ 863, 687 ] 12:11:32.615958 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.615958 : ClientWindow Style = FullScreen 12:11:32.615958 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.616955 : Game Position (Hex) = [ 035F, 02AF ] 12:11:32.616955 : Game Position (Dec) = [ 863, 687 ] 12:11:32.616955 : - 12:11:32.617952 : Cannot read memory at address 0x0000030B 12:11:32.617952 : Cannot read memory at address 0x0000038B 12:11:32.619451 : Cannot read memory at address 0x0000030B 12:11:32.619451 : Cannot read memory at address 0x0000038B 12:11:32.621444 : Cannot read memory at address 0x0000030B 12:11:32.621444 : Cannot read memory at address 0x0000038B 12:11:32.623438 : Cannot read memory at address 0x0000030B 12:11:32.623438 : Cannot read memory at address 0x0000038B 12:11:32.623438 : RawData event for Player #1: 12:11:32.623438 : Device rawinput data (Hex) = [ 000072E0, 0000A304 ] 12:11:32.623438 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.623438 : OnScreen Cursor Position (Px) = [ 861, 687 ] 12:11:32.623438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.623438 : ClientWindow Style = FullScreen 12:11:32.623438 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.623438 : Game Position (Hex) = [ 035D, 02AF ] 12:11:32.623438 : Game Position (Dec) = [ 861, 687 ] 12:11:32.623438 : - 12:11:32.625431 : Cannot read memory at address 0x0000030B 12:11:32.625431 : Cannot read memory at address 0x0000038B 12:11:32.627934 : Cannot read memory at address 0x0000030B 12:11:32.627934 : Cannot read memory at address 0x0000038B 12:11:32.629811 : Cannot read memory at address 0x0000030B 12:11:32.629811 : Cannot read memory at address 0x0000038B 12:11:32.629811 : RawData event for Player #1: 12:11:32.630809 : Device rawinput data (Hex) = [ 000072B0, 0000A300 ] 12:11:32.630809 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.630809 : OnScreen Cursor Position (Px) = [ 860, 687 ] 12:11:32.630809 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.630809 : ClientWindow Style = FullScreen 12:11:32.630809 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.630809 : Game Position (Hex) = [ 035C, 02AF ] 12:11:32.630809 : Game Position (Dec) = [ 860, 687 ] 12:11:32.630809 : - 12:11:32.631806 : Cannot read memory at address 0x0000030B 12:11:32.631806 : Cannot read memory at address 0x0000038B 12:11:32.633799 : Cannot read memory at address 0x0000030B 12:11:32.633799 : Cannot read memory at address 0x0000038B 12:11:32.635792 : Cannot read memory at address 0x0000030B 12:11:32.635792 : Cannot read memory at address 0x0000038B 12:11:32.636789 : RawData event for Player #1: 12:11:32.636789 : Device rawinput data (Hex) = [ 00007294, 0000A2F4 ] 12:11:32.636789 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.637786 : OnScreen Cursor Position (Px) = [ 859, 687 ] 12:11:32.637786 : Cannot read memory at address 0x0000030B 12:11:32.637786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.637786 : Cannot read memory at address 0x0000038B 12:11:32.637786 : ClientWindow Style = FullScreen 12:11:32.637786 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.637786 : Game Position (Hex) = [ 035B, 02AF ] 12:11:32.638287 : Game Position (Dec) = [ 859, 687 ] 12:11:32.638287 : - 12:11:32.639286 : Cannot read memory at address 0x0000030B 12:11:32.639286 : Cannot read memory at address 0x0000038B 12:11:32.641279 : Cannot read memory at address 0x0000030B 12:11:32.641279 : Cannot read memory at address 0x0000038B 12:11:32.643272 : Cannot read memory at address 0x0000030B 12:11:32.643272 : Cannot read memory at address 0x0000038B 12:11:32.643272 : RawData event for Player #1: 12:11:32.643272 : Device rawinput data (Hex) = [ 0000726C, 0000A2F4 ] 12:11:32.643272 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.643272 : OnScreen Cursor Position (Px) = [ 858, 687 ] 12:11:32.643272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.643272 : ClientWindow Style = FullScreen 12:11:32.643272 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.643272 : Game Position (Hex) = [ 035A, 02AF ] 12:11:32.643272 : Game Position (Dec) = [ 858, 687 ] 12:11:32.643272 : - 12:11:32.645270 : Cannot read memory at address 0x0000030B 12:11:32.645270 : Cannot read memory at address 0x0000038B 12:11:32.647765 : Cannot read memory at address 0x0000030B 12:11:32.647765 : Cannot read memory at address 0x0000038B 12:11:32.649767 : Cannot read memory at address 0x0000030B 12:11:32.649767 : Cannot read memory at address 0x0000038B 12:11:32.649767 : RawData event for Player #1: 12:11:32.649767 : Device rawinput data (Hex) = [ 00007220, 0000A2E8 ] 12:11:32.649767 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.649767 : OnScreen Cursor Position (Px) = [ 855, 687 ] 12:11:32.650764 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.650764 : ClientWindow Style = FullScreen 12:11:32.650764 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.650764 : Game Position (Hex) = [ 0357, 02AF ] 12:11:32.650764 : Game Position (Dec) = [ 855, 687 ] 12:11:32.650764 : - 12:11:32.651760 : Cannot read memory at address 0x0000030B 12:11:32.651760 : Cannot read memory at address 0x0000038B 12:11:32.653753 : Cannot read memory at address 0x0000030B 12:11:32.653753 : Cannot read memory at address 0x0000038B 12:11:32.655747 : Cannot read memory at address 0x0000030B 12:11:32.655747 : Cannot read memory at address 0x0000038B 12:11:32.656743 : RawData event for Player #1: 12:11:32.656743 : Device rawinput data (Hex) = [ 000071C0, 0000A290 ] 12:11:32.656743 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.656743 : OnScreen Cursor Position (Px) = [ 853, 685 ] 12:11:32.656743 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.656743 : ClientWindow Style = FullScreen 12:11:32.656743 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.656743 : Game Position (Hex) = [ 0355, 02AD ] 12:11:32.656743 : Game Position (Dec) = [ 853, 685 ] 12:11:32.658245 : - 12:11:32.658245 : Cannot read memory at address 0x0000030B 12:11:32.658245 : Cannot read memory at address 0x0000038B 12:11:32.660250 : Cannot read memory at address 0x0000030B 12:11:32.660250 : Cannot read memory at address 0x0000038B 12:11:32.662239 : Cannot read memory at address 0x0000030B 12:11:32.662239 : Cannot read memory at address 0x0000038B 12:11:32.664232 : Cannot read memory at address 0x0000030B 12:11:32.664232 : Cannot read memory at address 0x0000038B 12:11:32.664232 : RawData event for Player #1: 12:11:32.664232 : Device rawinput data (Hex) = [ 00007158, 0000A28C ] 12:11:32.664232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.664232 : OnScreen Cursor Position (Px) = [ 850, 685 ] 12:11:32.664232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.664232 : ClientWindow Style = FullScreen 12:11:32.664232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.664232 : Game Position (Hex) = [ 0352, 02AD ] 12:11:32.664232 : Game Position (Dec) = [ 850, 685 ] 12:11:32.664232 : - 12:11:32.666226 : Cannot read memory at address 0x0000030B 12:11:32.666226 : Cannot read memory at address 0x0000038B 12:11:32.668219 : Cannot read memory at address 0x0000030B 12:11:32.668219 : Cannot read memory at address 0x0000038B 12:11:32.668721 : RawData event for Player #1: 12:11:32.668721 : Device rawinput data (Hex) = [ 00007114, 0000A280 ] 12:11:32.668721 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.669719 : OnScreen Cursor Position (Px) = [ 848, 685 ] 12:11:32.669719 : Cannot read memory at address 0x0000030B 12:11:32.669719 : Cannot read memory at address 0x0000038B 12:11:32.669719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.669719 : ClientWindow Style = FullScreen 12:11:32.669719 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.669719 : Game Position (Hex) = [ 0350, 02AD ] 12:11:32.669719 : Game Position (Dec) = [ 848, 685 ] 12:11:32.669719 : - 12:11:32.671712 : Cannot read memory at address 0x0000030B 12:11:32.671712 : Cannot read memory at address 0x0000038B 12:11:32.672709 : RawData event for Player #1: 12:11:32.673705 : Device rawinput data (Hex) = [ 000070C8, 0000A274 ] 12:11:32.673705 : Cannot read memory at address 0x0000030B 12:11:32.673705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.673705 : Cannot read memory at address 0x0000038B 12:11:32.673705 : OnScreen Cursor Position (Px) = [ 845, 685 ] 12:11:32.673705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.673705 : ClientWindow Style = FullScreen 12:11:32.673705 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.673705 : Game Position (Hex) = [ 034D, 02AD ] 12:11:32.673705 : Game Position (Dec) = [ 845, 685 ] 12:11:32.673705 : - 12:11:32.675702 : Cannot read memory at address 0x0000030B 12:11:32.675702 : Cannot read memory at address 0x0000038B 12:11:32.678209 : Cannot read memory at address 0x0000030B 12:11:32.678209 : Cannot read memory at address 0x0000038B 12:11:32.678209 : RawData event for Player #1: 12:11:32.678209 : Device rawinput data (Hex) = [ 0000707C, 0000A268 ] 12:11:32.678209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.678209 : OnScreen Cursor Position (Px) = [ 843, 685 ] 12:11:32.678209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.678209 : ClientWindow Style = FullScreen 12:11:32.679242 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.679242 : Game Position (Hex) = [ 034B, 02AD ] 12:11:32.679242 : Game Position (Dec) = [ 843, 685 ] 12:11:32.679242 : - 12:11:32.680239 : Cannot read memory at address 0x0000030B 12:11:32.680239 : Cannot read memory at address 0x0000038B 12:11:32.682232 : Cannot read memory at address 0x0000030B 12:11:32.682232 : Cannot read memory at address 0x0000038B 12:11:32.684225 : Cannot read memory at address 0x0000030B 12:11:32.684225 : Cannot read memory at address 0x0000038B 12:11:32.685222 : RawData event for Player #1: 12:11:32.685222 : Device rawinput data (Hex) = [ 00007090, 0000A268 ] 12:11:32.685222 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.685222 : OnScreen Cursor Position (Px) = [ 844, 685 ] 12:11:32.685222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.685222 : ClientWindow Style = FullScreen 12:11:32.685222 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.685222 : Game Position (Hex) = [ 034C, 02AD ] 12:11:32.685222 : Game Position (Dec) = [ 844, 685 ] 12:11:32.686219 : - 12:11:32.686219 : Cannot read memory at address 0x0000030B 12:11:32.686219 : Cannot read memory at address 0x0000038B 12:11:32.688212 : Cannot read memory at address 0x0000030B 12:11:32.688212 : Cannot read memory at address 0x0000038B 12:11:32.689419 : Cannot read memory at address 0x0000030B 12:11:32.689419 : Cannot read memory at address 0x0000038B 12:11:32.691420 : Cannot read memory at address 0x0000030B 12:11:32.691420 : Cannot read memory at address 0x0000038B 12:11:32.692413 : RawData event for Player #1: 12:11:32.692413 : Device rawinput data (Hex) = [ 0000705C, 0000A25C ] 12:11:32.692413 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.692413 : OnScreen Cursor Position (Px) = [ 842, 684 ] 12:11:32.692413 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.692413 : ClientWindow Style = FullScreen 12:11:32.692413 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.692413 : Game Position (Hex) = [ 034A, 02AC ] 12:11:32.692413 : Game Position (Dec) = [ 842, 684 ] 12:11:32.692413 : - 12:11:32.693409 : Cannot read memory at address 0x0000030B 12:11:32.693409 : Cannot read memory at address 0x0000038B 12:11:32.694916 : Cannot read memory at address 0x0000030B 12:11:32.694916 : Cannot read memory at address 0x0000038B 12:11:32.696913 : Cannot read memory at address 0x0000030B 12:11:32.696913 : Cannot read memory at address 0x0000038B 12:11:32.698411 : Cannot read memory at address 0x0000030B 12:11:32.698411 : Cannot read memory at address 0x0000038B 12:11:32.699410 : RawData event for Player #1: 12:11:32.699410 : Device rawinput data (Hex) = [ 00007040, 0000A250 ] 12:11:32.699410 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.699410 : OnScreen Cursor Position (Px) = [ 841, 684 ] 12:11:32.699410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.699410 : ClientWindow Style = FullScreen 12:11:32.699410 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.699410 : Game Position (Hex) = [ 0349, 02AC ] 12:11:32.699410 : Game Position (Dec) = [ 841, 684 ] 12:11:32.699410 : - 12:11:32.700406 : Cannot read memory at address 0x0000030B 12:11:32.700406 : Cannot read memory at address 0x0000038B 12:11:32.702400 : Cannot read memory at address 0x0000030B 12:11:32.702400 : Cannot read memory at address 0x0000038B 12:11:32.704393 : Cannot read memory at address 0x0000030B 12:11:32.704393 : Cannot read memory at address 0x0000038B 12:11:32.705392 : RawData event for Player #1: 12:11:32.705392 : Device rawinput data (Hex) = [ 00007014, 0000A248 ] 12:11:32.705392 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.705392 : OnScreen Cursor Position (Px) = [ 840, 684 ] 12:11:32.705392 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.705392 : ClientWindow Style = FullScreen 12:11:32.705392 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.705392 : Game Position (Hex) = [ 0348, 02AC ] 12:11:32.705392 : Game Position (Dec) = [ 840, 684 ] 12:11:32.705392 : - 12:11:32.706386 : Cannot read memory at address 0x0000030B 12:11:32.706386 : Cannot read memory at address 0x0000038B 12:11:32.707892 : Cannot read memory at address 0x0000030B 12:11:32.707892 : Cannot read memory at address 0x0000038B 12:11:32.709603 : Cannot read memory at address 0x0000030B 12:11:32.709603 : Cannot read memory at address 0x0000038B 12:11:32.711602 : Cannot read memory at address 0x0000030B 12:11:32.711602 : Cannot read memory at address 0x0000038B 12:11:32.712595 : RawData event for Player #1: 12:11:32.712595 : Device rawinput data (Hex) = [ 00006FFC, 0000A280 ] 12:11:32.712595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.712595 : OnScreen Cursor Position (Px) = [ 839, 685 ] 12:11:32.712595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.712595 : ClientWindow Style = FullScreen 12:11:32.712595 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.712595 : Game Position (Hex) = [ 0347, 02AD ] 12:11:32.712595 : Game Position (Dec) = [ 839, 685 ] 12:11:32.712595 : - 12:11:32.713591 : Cannot read memory at address 0x0000030B 12:11:32.713591 : Cannot read memory at address 0x0000038B 12:11:32.715585 : Cannot read memory at address 0x0000030B 12:11:32.715585 : Cannot read memory at address 0x0000038B 12:11:32.718083 : Cannot read memory at address 0x0000030B 12:11:32.718083 : Cannot read memory at address 0x0000038B 12:11:32.719089 : RawData event for Player #1: 12:11:32.719089 : Device rawinput data (Hex) = [ 00006FCC, 0000A26C ] 12:11:32.719089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.719089 : OnScreen Cursor Position (Px) = [ 838, 685 ] 12:11:32.719089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.720086 : ClientWindow Style = FullScreen 12:11:32.720086 : Cannot read memory at address 0x0000030B 12:11:32.720086 : Cannot read memory at address 0x0000038B 12:11:32.720086 : Game Position (Hex) = [ 0346, 02AD ] 12:11:32.720086 : Game Position (Dec) = [ 838, 685 ] 12:11:32.720086 : - 12:11:32.722083 : Cannot read memory at address 0x0000030B 12:11:32.722083 : Cannot read memory at address 0x0000038B 12:11:32.724076 : Cannot read memory at address 0x0000030B 12:11:32.724076 : Cannot read memory at address 0x0000038B 12:11:32.726070 : Cannot read memory at address 0x0000030B 12:11:32.726070 : Cannot read memory at address 0x0000038B 12:11:32.726070 : RawData event for Player #1: 12:11:32.726070 : Device rawinput data (Hex) = [ 00006F90, 0000A264 ] 12:11:32.726070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.726070 : OnScreen Cursor Position (Px) = [ 836, 685 ] 12:11:32.726070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.726070 : ClientWindow Style = FullScreen 12:11:32.726070 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.727062 : Game Position (Hex) = [ 0344, 02AD ] 12:11:32.727062 : Game Position (Dec) = [ 836, 685 ] 12:11:32.727062 : - 12:11:32.728063 : Cannot read memory at address 0x0000030B 12:11:32.728063 : Cannot read memory at address 0x0000038B 12:11:32.730006 : Cannot read memory at address 0x0000030B 12:11:32.730006 : Cannot read memory at address 0x0000038B 12:11:32.731999 : Cannot read memory at address 0x0000030B 12:11:32.731999 : Cannot read memory at address 0x0000038B 12:11:32.732996 : RawData event for Player #1: 12:11:32.732996 : Device rawinput data (Hex) = [ 00006F68, 0000A294 ] 12:11:32.732996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.732996 : OnScreen Cursor Position (Px) = [ 835, 685 ] 12:11:32.732996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.733992 : ClientWindow Style = FullScreen 12:11:32.733992 : Cannot read memory at address 0x0000030B 12:11:32.733992 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.733992 : Game Position (Hex) = [ 0343, 02AD ] 12:11:32.733992 : Cannot read memory at address 0x0000038B 12:11:32.733992 : Game Position (Dec) = [ 835, 685 ] 12:11:32.733992 : - 12:11:32.735990 : Cannot read memory at address 0x0000030B 12:11:32.735990 : Cannot read memory at address 0x0000038B 12:11:32.737983 : Cannot read memory at address 0x0000030B 12:11:32.737983 : Cannot read memory at address 0x0000038B 12:11:32.739319 : Cannot read memory at address 0x0000030B 12:11:32.739319 : RawData event for Player #1: 12:11:32.739319 : Cannot read memory at address 0x0000038B 12:11:32.739319 : Device rawinput data (Hex) = [ 00006F1C, 0000A288 ] 12:11:32.739319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.739319 : OnScreen Cursor Position (Px) = [ 833, 685 ] 12:11:32.739319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.739319 : ClientWindow Style = FullScreen 12:11:32.739319 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.739319 : Game Position (Hex) = [ 0341, 02AD ] 12:11:32.739319 : Game Position (Dec) = [ 833, 685 ] 12:11:32.739319 : - 12:11:32.741319 : Cannot read memory at address 0x0000030B 12:11:32.741319 : Cannot read memory at address 0x0000038B 12:11:32.743313 : Cannot read memory at address 0x0000030B 12:11:32.743313 : Cannot read memory at address 0x0000038B 12:11:32.745302 : Cannot read memory at address 0x0000030B 12:11:32.745302 : Cannot read memory at address 0x0000038B 12:11:32.746298 : RawData event for Player #1: 12:11:32.746298 : Device rawinput data (Hex) = [ 00006EF8, 0000A2B8 ] 12:11:32.746298 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.746298 : OnScreen Cursor Position (Px) = [ 832, 686 ] 12:11:32.746298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.746298 : ClientWindow Style = FullScreen 12:11:32.746298 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.746298 : Game Position (Hex) = [ 0340, 02AE ] 12:11:32.746298 : Game Position (Dec) = [ 832, 686 ] 12:11:32.746298 : - 12:11:32.747801 : Cannot read memory at address 0x0000030B 12:11:32.747801 : Cannot read memory at address 0x0000038B 12:11:32.749824 : Cannot read memory at address 0x0000030B 12:11:32.749824 : Cannot read memory at address 0x0000038B 12:11:32.750820 : RawData event for Player #1: 12:11:32.750820 : Device rawinput data (Hex) = [ 00006F00, 0000A2B4 ] 12:11:32.750820 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.750820 : OnScreen Cursor Position (Px) = [ 832, 686 ] 12:11:32.751817 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.751817 : Cannot read memory at address 0x0000030B 12:11:32.751817 : ClientWindow Style = FullScreen 12:11:32.751817 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.751817 : Cannot read memory at address 0x0000038B 12:11:32.751817 : Game Position (Hex) = [ 0340, 02AE ] 12:11:32.751817 : Game Position (Dec) = [ 832, 686 ] 12:11:32.751817 : - 12:11:32.753814 : Cannot read memory at address 0x0000030B 12:11:32.753814 : Cannot read memory at address 0x0000038B 12:11:32.755807 : Cannot read memory at address 0x0000030B 12:11:32.755807 : Cannot read memory at address 0x0000038B 12:11:32.755807 : RawData event for Player #1: 12:11:32.755807 : Device rawinput data (Hex) = [ 00006F00, 0000A2B0 ] 12:11:32.755807 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.755807 : OnScreen Cursor Position (Px) = [ 832, 686 ] 12:11:32.755807 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.756800 : ClientWindow Style = FullScreen 12:11:32.756800 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.756800 : Game Position (Hex) = [ 0340, 02AE ] 12:11:32.756800 : Game Position (Dec) = [ 832, 686 ] 12:11:32.756800 : - 12:11:32.757801 : Cannot read memory at address 0x0000030B 12:11:32.757801 : Cannot read memory at address 0x0000038B 12:11:32.759096 : Cannot read memory at address 0x0000030B 12:11:32.759096 : Cannot read memory at address 0x0000038B 12:11:32.760283 : Cannot read memory at address 0x0000030B 12:11:32.760283 : Cannot read memory at address 0x0000038B 12:11:32.761290 : RawData event for Player #1: 12:11:32.761290 : Device rawinput data (Hex) = [ 00006ED4, 0000A2B4 ] 12:11:32.761290 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.761290 : OnScreen Cursor Position (Px) = [ 831, 686 ] 12:11:32.761290 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.761290 : ClientWindow Style = FullScreen 12:11:32.761290 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.761290 : Game Position (Hex) = [ 033F, 02AE ] 12:11:32.762287 : Cannot read memory at address 0x0000030B 12:11:32.762287 : Game Position (Dec) = [ 831, 686 ] 12:11:32.762287 : Cannot read memory at address 0x0000038B 12:11:32.762287 : - 12:11:32.764281 : Cannot read memory at address 0x0000030B 12:11:32.764281 : Cannot read memory at address 0x0000038B 12:11:32.766274 : Cannot read memory at address 0x0000030B 12:11:32.766274 : Cannot read memory at address 0x0000038B 12:11:32.766274 : RawData event for Player #1: 12:11:32.766274 : Device rawinput data (Hex) = [ 00006EA8, 0000A2F0 ] 12:11:32.766274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.767776 : OnScreen Cursor Position (Px) = [ 829, 687 ] 12:11:32.767776 : Cannot read memory at address 0x0000030B 12:11:32.767776 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.767776 : Cannot read memory at address 0x0000038B 12:11:32.767776 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.767776 : Game Position (Hex) = [ 033D, 02AF ] 12:11:32.767776 : Game Position (Dec) = [ 829, 687 ] 12:11:32.767776 : - 12:11:32.769523 : Cannot read memory at address 0x0000030B 12:11:32.769523 : Cannot read memory at address 0x0000038B 12:11:32.771520 : Cannot read memory at address 0x0000030B 12:11:32.771520 : Cannot read memory at address 0x0000038B 12:11:32.773514 : Cannot read memory at address 0x0000030B 12:11:32.773514 : Cannot read memory at address 0x0000038B 12:11:32.774510 : RawData event for Player #1: 12:11:32.774510 : Device rawinput data (Hex) = [ 00006EA0, 0000A2F0 ] 12:11:32.774510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.774510 : OnScreen Cursor Position (Px) = [ 829, 687 ] 12:11:32.774510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.774510 : ClientWindow Style = FullScreen 12:11:32.774510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.774510 : Game Position (Hex) = [ 033D, 02AF ] 12:11:32.774510 : Game Position (Dec) = [ 829, 687 ] 12:11:32.774510 : - 12:11:32.775507 : Cannot read memory at address 0x0000030B 12:11:32.775507 : Cannot read memory at address 0x0000038B 12:11:32.778010 : Cannot read memory at address 0x0000030B 12:11:32.778010 : Cannot read memory at address 0x0000038B 12:11:32.780042 : Cannot read memory at address 0x0000030B 12:11:32.780042 : Cannot read memory at address 0x0000038B 12:11:32.781037 : RawData event for Player #1: 12:11:32.781037 : Device rawinput data (Hex) = [ 00006EA4, 0000A328 ] 12:11:32.781037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.781037 : OnScreen Cursor Position (Px) = [ 829, 688 ] 12:11:32.781037 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.782035 : ClientWindow Style = FullScreen 12:11:32.782035 : Cannot read memory at address 0x0000030B 12:11:32.782035 : Cannot read memory at address 0x0000038B 12:11:32.782035 : Game Position (Dec) = [ 829, 688 ] 12:11:32.782035 : - 12:11:32.784028 : Cannot read memory at address 0x0000030B 12:11:32.784028 : Cannot read memory at address 0x0000038B 12:11:32.786026 : Cannot read memory at address 0x0000030B 12:11:32.786026 : Cannot read memory at address 0x0000038B 12:11:32.788018 : Cannot read memory at address 0x0000030B 12:11:32.788018 : Cannot read memory at address 0x0000038B 12:11:32.788018 : RawData event for Player #1: 12:11:32.788522 : Device rawinput data (Hex) = [ 00006EA4, 0000A328 ] 12:11:32.788522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.788522 : OnScreen Cursor Position (Px) = [ 829, 688 ] 12:11:32.788522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.788522 : ClientWindow Style = FullScreen 12:11:32.788522 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.788522 : Game Position (Hex) = [ 033D, 02B0 ] 12:11:32.788522 : Game Position (Dec) = [ 829, 688 ] 12:11:32.788522 : - 12:11:32.789521 : Cannot read memory at address 0x0000030B 12:11:32.789521 : Cannot read memory at address 0x0000038B 12:11:32.791518 : Cannot read memory at address 0x0000030B 12:11:32.791518 : Cannot read memory at address 0x0000038B 12:11:32.793508 : Cannot read memory at address 0x0000030B 12:11:32.793508 : Cannot read memory at address 0x0000038B 12:11:32.795013 : Cannot read memory at address 0x0000030B 12:11:32.795013 : Cannot read memory at address 0x0000038B 12:11:32.795013 : RawData event for Player #1: 12:11:32.795013 : Device rawinput data (Hex) = [ 00006EC0, 0000A348 ] 12:11:32.795013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.795013 : OnScreen Cursor Position (Px) = [ 830, 688 ] 12:11:32.796012 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.796012 : ClientWindow Style = FullScreen 12:11:32.796012 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.796012 : Game Position (Hex) = [ 033E, 02B0 ] 12:11:32.796012 : Game Position (Dec) = [ 830, 688 ] 12:11:32.796012 : - 12:11:32.797008 : Cannot read memory at address 0x0000030B 12:11:32.797008 : Cannot read memory at address 0x0000038B 12:11:32.798507 : Cannot read memory at address 0x0000030B 12:11:32.798507 : Cannot read memory at address 0x0000038B 12:11:32.800503 : Cannot read memory at address 0x0000030B 12:11:32.800503 : Cannot read memory at address 0x0000038B 12:11:32.802496 : RawData event for Player #1: 12:11:32.802496 : Cannot read memory at address 0x0000030B 12:11:32.802496 : Device rawinput data (Hex) = [ 00006EC4, 0000A374 ] 12:11:32.802496 : Cannot read memory at address 0x0000038B 12:11:32.802496 : OnScreen Cursor Position (Px) = [ 830, 689 ] 12:11:32.802496 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.802496 : ClientWindow Style = FullScreen 12:11:32.802496 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.802496 : Game Position (Hex) = [ 033E, 02B1 ] 12:11:32.803493 : Game Position (Dec) = [ 830, 689 ] 12:11:32.803493 : - 12:11:32.804489 : Cannot read memory at address 0x0000030B 12:11:32.804489 : Cannot read memory at address 0x0000038B 12:11:32.806487 : Cannot read memory at address 0x0000030B 12:11:32.806487 : Cannot read memory at address 0x0000038B 12:11:32.807994 : Cannot read memory at address 0x0000030B 12:11:32.807994 : Cannot read memory at address 0x0000038B 12:11:32.807994 : RawData event for Player #1: 12:11:32.807994 : Device rawinput data (Hex) = [ 00006EC4, 0000A374 ] 12:11:32.807994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.807994 : OnScreen Cursor Position (Px) = [ 830, 689 ] 12:11:32.809034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.809034 : ClientWindow Style = FullScreen 12:11:32.809034 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.809034 : Game Position (Hex) = [ 033E, 02B1 ] 12:11:32.809034 : Game Position (Dec) = [ 830, 689 ] 12:11:32.809034 : - 12:11:32.810034 : Cannot read memory at address 0x0000030B 12:11:32.810034 : Cannot read memory at address 0x0000038B 12:11:32.812023 : Cannot read memory at address 0x0000030B 12:11:32.812023 : Cannot read memory at address 0x0000038B 12:11:32.814017 : Cannot read memory at address 0x0000030B 12:11:32.814017 : Cannot read memory at address 0x0000038B 12:11:32.815013 : RawData event for Player #1: 12:11:32.815013 : Device rawinput data (Hex) = [ 00006F0C, 0000A3BC ] 12:11:32.815013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.815013 : OnScreen Cursor Position (Px) = [ 832, 690 ] 12:11:32.815013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.816010 : ClientWindow Style = FullScreen 12:11:32.816010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.816010 : Game Position (Hex) = [ 0340, 02B2 ] 12:11:32.816010 : Game Position (Dec) = [ 832, 690 ] 12:11:32.816010 : Cannot read memory at address 0x0000038B 12:11:32.816010 : - 12:11:32.818006 : Cannot read memory at address 0x0000030B 12:11:32.818006 : Cannot read memory at address 0x0000038B 12:11:32.819513 : Cannot read memory at address 0x0000030B 12:11:32.819513 : Cannot read memory at address 0x0000038B 12:11:32.821502 : Cannot read memory at address 0x0000030B 12:11:32.821502 : Cannot read memory at address 0x0000038B 12:11:32.822499 : RawData event for Player #1: 12:11:32.822499 : Device rawinput data (Hex) = [ 00006F04, 0000A3B0 ] 12:11:32.822499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.822499 : OnScreen Cursor Position (Px) = [ 832, 690 ] 12:11:32.822499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.822499 : ClientWindow Style = FullScreen 12:11:32.822499 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.822499 : Game Position (Hex) = [ 0340, 02B2 ] 12:11:32.822499 : Game Position (Dec) = [ 832, 690 ] 12:11:32.822499 : - 12:11:32.823496 : Cannot read memory at address 0x0000030B 12:11:32.823496 : Cannot read memory at address 0x0000038B 12:11:32.825493 : Cannot read memory at address 0x0000030B 12:11:32.825493 : Cannot read memory at address 0x0000038B 12:11:32.827990 : Cannot read memory at address 0x0000030B 12:11:32.827990 : Cannot read memory at address 0x0000038B 12:11:32.828997 : RawData event for Player #1: 12:11:32.828997 : Device rawinput data (Hex) = [ 00006F30, 0000A3FC ] 12:11:32.829760 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.829760 : Cannot read memory at address 0x0000030B 12:11:32.829760 : OnScreen Cursor Position (Px) = [ 833, 691 ] 12:11:32.829760 : Cannot read memory at address 0x0000038B 12:11:32.829760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.829760 : ClientWindow Style = FullScreen 12:11:32.829760 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.829760 : Game Position (Hex) = [ 0341, 02B3 ] 12:11:32.829760 : Game Position (Dec) = [ 833, 691 ] 12:11:32.829760 : - 12:11:32.831755 : Cannot read memory at address 0x0000030B 12:11:32.831755 : Cannot read memory at address 0x0000038B 12:11:32.833753 : Cannot read memory at address 0x0000030B 12:11:32.833753 : Cannot read memory at address 0x0000038B 12:11:32.835746 : Cannot read memory at address 0x0000030B 12:11:32.835746 : Cannot read memory at address 0x0000038B 12:11:32.835746 : RawData event for Player #1: 12:11:32.835746 : Device rawinput data (Hex) = [ 00006F48, 0000A404 ] 12:11:32.835746 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.835746 : OnScreen Cursor Position (Px) = [ 834, 691 ] 12:11:32.836739 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.836739 : ClientWindow Style = FullScreen 12:11:32.836739 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.836739 : Game Position (Hex) = [ 0342, 02B3 ] 12:11:32.836739 : Game Position (Dec) = [ 834, 691 ] 12:11:32.836739 : - 12:11:32.838245 : Cannot read memory at address 0x0000030B 12:11:32.838245 : Cannot read memory at address 0x0000038B 12:11:32.840281 : Cannot read memory at address 0x0000030B 12:11:32.840281 : Cannot read memory at address 0x0000038B 12:11:32.842274 : Cannot read memory at address 0x0000030B 12:11:32.842274 : Cannot read memory at address 0x0000038B 12:11:32.842274 : RawData event for Player #1: 12:11:32.842274 : Device rawinput data (Hex) = [ 00006F48, 0000A40C ] 12:11:32.842274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.842274 : OnScreen Cursor Position (Px) = [ 834, 692 ] 12:11:32.842274 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.842274 : ClientWindow Style = FullScreen 12:11:32.843267 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.843267 : Game Position (Hex) = [ 0342, 02B4 ] 12:11:32.843267 : Game Position (Dec) = [ 834, 692 ] 12:11:32.843267 : - 12:11:32.844263 : Cannot read memory at address 0x0000030B 12:11:32.844263 : Cannot read memory at address 0x0000038B 12:11:32.846257 : Cannot read memory at address 0x0000030B 12:11:32.846257 : Cannot read memory at address 0x0000038B 12:11:32.847759 : Cannot read memory at address 0x0000030B 12:11:32.847759 : Cannot read memory at address 0x0000038B 12:11:32.848766 : RawData event for Player #1: 12:11:32.848766 : Device rawinput data (Hex) = [ 00006F68, 0000A43C ] 12:11:32.848766 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.848766 : OnScreen Cursor Position (Px) = [ 835, 692 ] 12:11:32.849749 : Cannot read memory at address 0x0000030B 12:11:32.849749 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.849749 : Cannot read memory at address 0x0000038B 12:11:32.849749 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.849749 : Game Position (Hex) = [ 0343, 02B4 ] 12:11:32.849749 : Game Position (Dec) = [ 835, 692 ] 12:11:32.849749 : - 12:11:32.851745 : Cannot read memory at address 0x0000030B 12:11:32.851745 : Cannot read memory at address 0x0000038B 12:11:32.853738 : Cannot read memory at address 0x0000030B 12:11:32.853738 : Cannot read memory at address 0x0000038B 12:11:32.853738 : RawData event for Player #1: 12:11:32.853738 : Device rawinput data (Hex) = [ 00006F68, 0000A45C ] 12:11:32.853738 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.853738 : OnScreen Cursor Position (Px) = [ 835, 693 ] 12:11:32.854735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.854735 : ClientWindow Style = FullScreen 12:11:32.854735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.854735 : Game Position (Hex) = [ 0343, 02B5 ] 12:11:32.854735 : Game Position (Dec) = [ 835, 693 ] 12:11:32.854735 : - 12:11:32.855732 : Cannot read memory at address 0x0000030B 12:11:32.855732 : Cannot read memory at address 0x0000038B 12:11:32.858231 : Cannot read memory at address 0x0000030B 12:11:32.858231 : Cannot read memory at address 0x0000038B 12:11:32.860234 : Cannot read memory at address 0x0000030B 12:11:32.860234 : Cannot read memory at address 0x0000038B 12:11:32.861231 : RawData event for Player #1: 12:11:32.861231 : Device rawinput data (Hex) = [ 00006F8C, 0000A464 ] 12:11:32.861231 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.861231 : OnScreen Cursor Position (Px) = [ 836, 693 ] 12:11:32.861231 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.861231 : ClientWindow Style = FullScreen 12:11:32.861231 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.861231 : Game Position (Hex) = [ 0344, 02B5 ] 12:11:32.862228 : Game Position (Dec) = [ 836, 693 ] 12:11:32.862228 : Cannot read memory at address 0x0000030B 12:11:32.862228 : - 12:11:32.862228 : Cannot read memory at address 0x0000038B 12:11:32.864221 : Cannot read memory at address 0x0000030B 12:11:32.864221 : Cannot read memory at address 0x0000038B 12:11:32.866214 : Cannot read memory at address 0x0000030B 12:11:32.866214 : Cannot read memory at address 0x0000038B 12:11:32.868208 : Cannot read memory at address 0x0000030B 12:11:32.868208 : Cannot read memory at address 0x0000038B 12:11:32.868208 : RawData event for Player #1: 12:11:32.868208 : Device rawinput data (Hex) = [ 00006FB4, 0000A468 ] 12:11:32.868710 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.868710 : OnScreen Cursor Position (Px) = [ 837, 693 ] 12:11:32.868710 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.868710 : ClientWindow Style = FullScreen 12:11:32.868710 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.868710 : Game Position (Hex) = [ 0345, 02B5 ] 12:11:32.868710 : Game Position (Dec) = [ 837, 693 ] 12:11:32.868710 : - 12:11:32.869709 : Cannot read memory at address 0x0000030B 12:11:32.869709 : Cannot read memory at address 0x0000038B 12:11:32.871702 : Cannot read memory at address 0x0000030B 12:11:32.871702 : Cannot read memory at address 0x0000038B 12:11:32.873696 : Cannot read memory at address 0x0000030B 12:11:32.873696 : Cannot read memory at address 0x0000038B 12:11:32.874692 : RawData event for Player #1: 12:11:32.874692 : Device rawinput data (Hex) = [ 00006FD8, 0000A474 ] 12:11:32.874692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.874692 : OnScreen Cursor Position (Px) = [ 838, 693 ] 12:11:32.875689 : Cannot read memory at address 0x0000030B 12:11:32.875689 : Cannot read memory at address 0x0000038B 12:11:32.875689 : ClientWindow Style = FullScreen 12:11:32.875689 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.875689 : Game Position (Hex) = [ 0346, 02B5 ] 12:11:32.875689 : Game Position (Dec) = [ 838, 693 ] 12:11:32.875689 : - 12:11:32.878188 : Cannot read memory at address 0x0000030B 12:11:32.878188 : Cannot read memory at address 0x0000038B 12:11:32.880191 : Cannot read memory at address 0x0000030B 12:11:32.880191 : Cannot read memory at address 0x0000038B 12:11:32.881188 : RawData event for Player #1: 12:11:32.881188 : Device rawinput data (Hex) = [ 00006FD8, 0000A474 ] 12:11:32.881188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.881188 : OnScreen Cursor Position (Px) = [ 838, 693 ] 12:11:32.881188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.881188 : ClientWindow Style = FullScreen 12:11:32.881188 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.881188 : Game Position (Hex) = [ 0346, 02B5 ] 12:11:32.881188 : Game Position (Dec) = [ 838, 693 ] 12:11:32.881188 : - 12:11:32.882184 : Cannot read memory at address 0x0000030B 12:11:32.882184 : Cannot read memory at address 0x0000038B 12:11:32.884178 : Cannot read memory at address 0x0000030B 12:11:32.884178 : Cannot read memory at address 0x0000038B 12:11:32.886171 : Cannot read memory at address 0x0000030B 12:11:32.886171 : Cannot read memory at address 0x0000038B 12:11:32.888164 : Cannot read memory at address 0x0000030B 12:11:32.888164 : Cannot read memory at address 0x0000038B 12:11:32.888164 : RawData event for Player #1: 12:11:32.888164 : Device rawinput data (Hex) = [ 00006FF8, 0000A46C ] 12:11:32.888164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.888164 : OnScreen Cursor Position (Px) = [ 839, 693 ] 12:11:32.888164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.888164 : ClientWindow Style = FullScreen 12:11:32.889189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.889189 : Game Position (Hex) = [ 0347, 02B5 ] 12:11:32.889189 : Game Position (Dec) = [ 839, 693 ] 12:11:32.889189 : - 12:11:32.890185 : Cannot read memory at address 0x0000030B 12:11:32.890185 : Cannot read memory at address 0x0000038B 12:11:32.892179 : Cannot read memory at address 0x0000030B 12:11:32.892179 : Cannot read memory at address 0x0000038B 12:11:32.894678 : Cannot read memory at address 0x0000030B 12:11:32.894678 : Cannot read memory at address 0x0000038B 12:11:32.894678 : RawData event for Player #1: 12:11:32.894678 : Device rawinput data (Hex) = [ 00007024, 0000A4A4 ] 12:11:32.895686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.895686 : OnScreen Cursor Position (Px) = [ 841, 694 ] 12:11:32.895686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.895686 : ClientWindow Style = FullScreen 12:11:32.895686 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.895686 : Game Position (Hex) = [ 0349, 02B6 ] 12:11:32.895686 : Game Position (Dec) = [ 841, 694 ] 12:11:32.895686 : - 12:11:32.896683 : Cannot read memory at address 0x0000030B 12:11:32.896683 : Cannot read memory at address 0x0000038B 12:11:32.898186 : Cannot read memory at address 0x0000030B 12:11:32.898186 : Cannot read memory at address 0x0000038B 12:11:32.900191 : Cannot read memory at address 0x0000030B 12:11:32.900191 : Cannot read memory at address 0x0000038B 12:11:32.902184 : Cannot read memory at address 0x0000030B 12:11:32.902184 : Cannot read memory at address 0x0000038B 12:11:32.902184 : RawData event for Player #1: 12:11:32.902184 : Device rawinput data (Hex) = [ 00007024, 0000A4A4 ] 12:11:32.902184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.902184 : OnScreen Cursor Position (Px) = [ 841, 694 ] 12:11:32.902184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.902184 : ClientWindow Style = FullScreen 12:11:32.902184 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.903182 : Game Position (Hex) = [ 0349, 02B6 ] 12:11:32.903182 : Game Position (Dec) = [ 841, 694 ] 12:11:32.903182 : - 12:11:32.904178 : Cannot read memory at address 0x0000030B 12:11:32.904178 : Cannot read memory at address 0x0000038B 12:11:32.906171 : Cannot read memory at address 0x0000030B 12:11:32.906171 : Cannot read memory at address 0x0000038B 12:11:32.908165 : Cannot read memory at address 0x0000030B 12:11:32.908165 : Cannot read memory at address 0x0000038B 12:11:32.908667 : RawData event for Player #1: 12:11:32.908667 : Device rawinput data (Hex) = [ 00007044, 0000A498 ] 12:11:32.909667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.909667 : Cannot read memory at address 0x0000030B 12:11:32.909667 : Cannot read memory at address 0x0000038B 12:11:32.909667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.909667 : ClientWindow Style = FullScreen 12:11:32.909667 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.909667 : Game Position (Hex) = [ 034A, 02B6 ] 12:11:32.909667 : Game Position (Dec) = [ 842, 694 ] 12:11:32.909667 : - 12:11:32.911664 : Cannot read memory at address 0x0000030B 12:11:32.911664 : Cannot read memory at address 0x0000038B 12:11:32.913653 : Cannot read memory at address 0x0000030B 12:11:32.913653 : Cannot read memory at address 0x0000038B 12:11:32.914650 : RawData event for Player #1: 12:11:32.915646 : Device rawinput data (Hex) = [ 0000704C, 0000A480 ] 12:11:32.915646 : Cannot read memory at address 0x0000030B 12:11:32.915646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.915646 : Cannot read memory at address 0x0000038B 12:11:32.915646 : OnScreen Cursor Position (Px) = [ 842, 693 ] 12:11:32.915646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.915646 : ClientWindow Style = FullScreen 12:11:32.915646 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.915646 : Game Position (Hex) = [ 034A, 02B5 ] 12:11:32.915646 : Game Position (Dec) = [ 842, 693 ] 12:11:32.915646 : - 12:11:32.918146 : Cannot read memory at address 0x0000030B 12:11:32.918146 : Cannot read memory at address 0x0000038B 12:11:32.920150 : Cannot read memory at address 0x0000030B 12:11:32.920150 : Cannot read memory at address 0x0000038B 12:11:32.922144 : Cannot read memory at address 0x0000030B 12:11:32.922144 : Cannot read memory at address 0x0000038B 12:11:32.922144 : RawData event for Player #1: 12:11:32.922144 : Device rawinput data (Hex) = [ 00007068, 0000A454 ] 12:11:32.922144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.922144 : OnScreen Cursor Position (Px) = [ 843, 693 ] 12:11:32.922144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.922144 : ClientWindow Style = FullScreen 12:11:32.922144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.922144 : Game Position (Hex) = [ 034B, 02B5 ] 12:11:32.923140 : Game Position (Dec) = [ 843, 693 ] 12:11:32.923140 : - 12:11:32.924137 : Cannot read memory at address 0x0000030B 12:11:32.924137 : Cannot read memory at address 0x0000038B 12:11:32.926130 : Cannot read memory at address 0x0000030B 12:11:32.926130 : Cannot read memory at address 0x0000038B 12:11:32.928128 : Cannot read memory at address 0x0000030B 12:11:32.928128 : Cannot read memory at address 0x0000038B 12:11:32.928997 : RawData event for Player #1: 12:11:32.928997 : Device rawinput data (Hex) = [ 00007088, 0000A454 ] 12:11:32.928997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.929741 : OnScreen Cursor Position (Px) = [ 843, 693 ] 12:11:32.929741 : Cannot read memory at address 0x0000030B 12:11:32.929741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.929741 : Cannot read memory at address 0x0000038B 12:11:32.929741 : ClientWindow Style = FullScreen 12:11:32.929741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.929741 : Game Position (Hex) = [ 034B, 02B5 ] 12:11:32.929741 : Game Position (Dec) = [ 843, 693 ] 12:11:32.929741 : - 12:11:32.931737 : Cannot read memory at address 0x0000030B 12:11:32.931737 : Cannot read memory at address 0x0000038B 12:11:32.933730 : Cannot read memory at address 0x0000030B 12:11:32.933730 : Cannot read memory at address 0x0000038B 12:11:32.935724 : Cannot read memory at address 0x0000030B 12:11:32.935724 : Cannot read memory at address 0x0000038B 12:11:32.935724 : RawData event for Player #1: 12:11:32.935724 : Device rawinput data (Hex) = [ 00007088, 0000A454 ] 12:11:32.936720 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.936720 : OnScreen Cursor Position (Px) = [ 843, 693 ] 12:11:32.936720 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.936720 : ClientWindow Style = FullScreen 12:11:32.936720 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.936720 : Game Position (Hex) = [ 034B, 02B5 ] 12:11:32.936720 : Game Position (Dec) = [ 843, 693 ] 12:11:32.936720 : - 12:11:32.938223 : Cannot read memory at address 0x0000030B 12:11:32.938223 : Cannot read memory at address 0x0000038B 12:11:32.940227 : Cannot read memory at address 0x0000030B 12:11:32.940227 : Cannot read memory at address 0x0000038B 12:11:32.941224 : RawData event for Player #1: 12:11:32.941224 : Device rawinput data (Hex) = [ 000070BC, 0000A460 ] 12:11:32.941224 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.941224 : OnScreen Cursor Position (Px) = [ 845, 693 ] 12:11:32.941224 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.941224 : ClientWindow Style = FullScreen 12:11:32.941224 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.941224 : Game Position (Hex) = [ 034D, 02B5 ] 12:11:32.941224 : Game Position (Dec) = [ 845, 693 ] 12:11:32.941224 : - 12:11:32.942221 : Cannot read memory at address 0x0000030B 12:11:32.942221 : Cannot read memory at address 0x0000038B 12:11:32.944218 : Cannot read memory at address 0x0000030B 12:11:32.944218 : Cannot read memory at address 0x0000038B 12:11:32.945215 : RawData event for Player #1: 12:11:32.945215 : Device rawinput data (Hex) = [ 000070BC, 0000A460 ] 12:11:32.945215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.945215 : OnScreen Cursor Position (Px) = [ 845, 693 ] 12:11:32.945215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.945215 : ClientWindow Style = FullScreen 12:11:32.945215 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.945215 : Game Position (Hex) = [ 034D, 02B5 ] 12:11:32.945215 : Game Position (Dec) = [ 845, 693 ] 12:11:32.945215 : - 12:11:32.946207 : Cannot read memory at address 0x0000030B 12:11:32.946207 : Cannot read memory at address 0x0000038B 12:11:32.948201 : Cannot read memory at address 0x0000030B 12:11:32.948201 : Cannot read memory at address 0x0000038B 12:11:32.949702 : Cannot read memory at address 0x0000030B 12:11:32.949702 : Cannot read memory at address 0x0000038B 12:11:32.949702 : RawData event for Player #1: 12:11:32.949702 : Device rawinput data (Hex) = [ 000070BC, 0000A460 ] 12:11:32.949702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.949702 : OnScreen Cursor Position (Px) = [ 845, 693 ] 12:11:32.950699 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.950699 : ClientWindow Style = FullScreen 12:11:32.950699 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.950699 : Game Position (Hex) = [ 034D, 02B5 ] 12:11:32.950699 : Game Position (Dec) = [ 845, 693 ] 12:11:32.950699 : - 12:11:32.951695 : Cannot read memory at address 0x0000030B 12:11:32.951695 : Cannot read memory at address 0x0000038B 12:11:32.953689 : Cannot read memory at address 0x0000030B 12:11:32.953689 : Cannot read memory at address 0x0000038B 12:11:32.954685 : RawData event for Player #1: 12:11:32.954685 : Device rawinput data (Hex) = [ 000070DC, 0000A45C ] 12:11:32.954685 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.955682 : OnScreen Cursor Position (Px) = [ 846, 693 ] 12:11:32.955682 : Cannot read memory at address 0x0000030B 12:11:32.955682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.955682 : Cannot read memory at address 0x0000038B 12:11:32.955682 : ClientWindow Style = FullScreen 12:11:32.955682 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.955682 : Game Position (Hex) = [ 034E, 02B5 ] 12:11:32.955682 : Game Position (Dec) = [ 846, 693 ] 12:11:32.955682 : - 12:11:32.958185 : Cannot read memory at address 0x0000030B 12:11:32.958185 : Cannot read memory at address 0x0000038B 12:11:32.960222 : Cannot read memory at address 0x0000030B 12:11:32.960222 : Cannot read memory at address 0x0000038B 12:11:32.960222 : RawData event for Player #1: 12:11:32.960222 : Device rawinput data (Hex) = [ 000070DC, 0000A45C ] 12:11:32.960222 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.960222 : OnScreen Cursor Position (Px) = [ 846, 693 ] 12:11:32.960222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.960222 : ClientWindow Style = FullScreen 12:11:32.960222 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.960222 : Game Position (Hex) = [ 034E, 02B5 ] 12:11:32.960222 : Game Position (Dec) = [ 846, 693 ] 12:11:32.961215 : - 12:11:32.962211 : Cannot read memory at address 0x0000030B 12:11:32.962211 : Cannot read memory at address 0x0000038B 12:11:32.964205 : Cannot read memory at address 0x0000030B 12:11:32.964205 : Cannot read memory at address 0x0000038B 12:11:32.965201 : RawData event for Player #1: 12:11:32.965201 : Device rawinput data (Hex) = [ 00007108, 0000A468 ] 12:11:32.965201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.965201 : OnScreen Cursor Position (Px) = [ 847, 693 ] 12:11:32.965201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.965201 : ClientWindow Style = FullScreen 12:11:32.965201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.965201 : Game Position (Hex) = [ 034F, 02B5 ] 12:11:32.966198 : Game Position (Dec) = [ 847, 693 ] 12:11:32.966198 : Cannot read memory at address 0x0000030B 12:11:32.966198 : - 12:11:32.966198 : Cannot read memory at address 0x0000038B 12:11:32.968191 : Cannot read memory at address 0x0000030B 12:11:32.968191 : Cannot read memory at address 0x0000038B 12:11:32.968694 : RawData event for Player #1: 12:11:32.968694 : Device rawinput data (Hex) = [ 00007108, 0000A468 ] 12:11:32.968694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.968694 : OnScreen Cursor Position (Px) = [ 847, 693 ] 12:11:32.969693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.969693 : Cannot read memory at address 0x0000030B 12:11:32.969693 : ClientWindow Style = FullScreen 12:11:32.969693 : Cannot read memory at address 0x0000038B 12:11:32.969693 : Game Position (Hex) = [ 034F, 02B5 ] 12:11:32.969693 : Game Position (Dec) = [ 847, 693 ] 12:11:32.969693 : - 12:11:32.971686 : Cannot read memory at address 0x0000030B 12:11:32.971686 : Cannot read memory at address 0x0000038B 12:11:32.973683 : Cannot read memory at address 0x0000030B 12:11:32.973683 : Cannot read memory at address 0x0000038B 12:11:32.973683 : RawData event for Player #1: 12:11:32.973683 : Device rawinput data (Hex) = [ 00007108, 0000A46C ] 12:11:32.973683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.974676 : OnScreen Cursor Position (Px) = [ 847, 693 ] 12:11:32.974676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.974676 : ClientWindow Style = FullScreen 12:11:32.974676 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.974676 : Game Position (Hex) = [ 034F, 02B5 ] 12:11:32.974676 : Game Position (Dec) = [ 847, 693 ] 12:11:32.974676 : - 12:11:32.975677 : Cannot read memory at address 0x0000030B 12:11:32.975677 : Cannot read memory at address 0x0000038B 12:11:32.978182 : Cannot read memory at address 0x0000030B 12:11:32.978182 : Cannot read memory at address 0x0000038B 12:11:32.979220 : RawData event for Player #1: 12:11:32.979220 : Device rawinput data (Hex) = [ 00007128, 0000A468 ] 12:11:32.979220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.979220 : OnScreen Cursor Position (Px) = [ 848, 693 ] 12:11:32.979220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.979220 : ClientWindow Style = FullScreen 12:11:32.979220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.979220 : Game Position (Hex) = [ 0350, 02B5 ] 12:11:32.979220 : Game Position (Dec) = [ 848, 693 ] 12:11:32.979220 : - 12:11:32.980216 : Cannot read memory at address 0x0000030B 12:11:32.980216 : Cannot read memory at address 0x0000038B 12:11:32.982209 : Cannot read memory at address 0x0000030B 12:11:32.982209 : Cannot read memory at address 0x0000038B 12:11:32.984202 : Cannot read memory at address 0x0000030B 12:11:32.984202 : Cannot read memory at address 0x0000038B 12:11:32.986196 : Cannot read memory at address 0x0000030B 12:11:32.986196 : Cannot read memory at address 0x0000038B 12:11:32.986196 : RawData event for Player #1: 12:11:32.986196 : Device rawinput data (Hex) = [ 000070E4, 0000A468 ] 12:11:32.986196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.986196 : OnScreen Cursor Position (Px) = [ 846, 693 ] 12:11:32.986196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.986196 : ClientWindow Style = FullScreen 12:11:32.986196 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.986196 : Game Position (Hex) = [ 034E, 02B5 ] 12:11:32.986196 : Game Position (Dec) = [ 846, 693 ] 12:11:32.986196 : - 12:11:32.988189 : Cannot read memory at address 0x0000030B 12:11:32.988189 : Cannot read memory at address 0x0000038B 12:11:32.989412 : Cannot read memory at address 0x0000030B 12:11:32.989412 : Cannot read memory at address 0x0000038B 12:11:32.991408 : Cannot read memory at address 0x0000030B 12:11:32.991408 : Cannot read memory at address 0x0000038B 12:11:32.993401 : Cannot read memory at address 0x0000030B 12:11:32.993401 : RawData event for Player #1: 12:11:32.993401 : Device rawinput data (Hex) = [ 000070F8, 0000A448 ] 12:11:32.993401 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.993401 : OnScreen Cursor Position (Px) = [ 847, 693 ] 12:11:32.993401 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.993401 : ClientWindow Style = FullScreen 12:11:32.993401 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.993401 : Game Position (Hex) = [ 034F, 02B5 ] 12:11:32.993401 : Game Position (Dec) = [ 847, 693 ] 12:11:32.993401 : - 12:11:32.994907 : Cannot read memory at address 0x0000030B 12:11:32.994907 : Cannot read memory at address 0x0000038B 12:11:32.996942 : Cannot read memory at address 0x0000030B 12:11:32.996942 : Cannot read memory at address 0x0000038B 12:11:32.998441 : Cannot read memory at address 0x0000030B 12:11:32.998441 : Cannot read memory at address 0x0000038B 12:11:32.999440 : RawData event for Player #1: 12:11:32.999440 : Device rawinput data (Hex) = [ 000070F8, 0000A448 ] 12:11:32.999440 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:32.999440 : OnScreen Cursor Position (Px) = [ 847, 693 ] 12:11:32.999440 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:32.999440 : ClientWindow Style = FullScreen 12:11:32.999440 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:32.999440 : Game Position (Hex) = [ 034F, 02B5 ] 12:11:32.999440 : Game Position (Dec) = [ 847, 693 ] 12:11:32.999440 : - 12:11:33.000436 : Cannot read memory at address 0x0000030B 12:11:33.000436 : Cannot read memory at address 0x0000038B 12:11:33.002430 : Cannot read memory at address 0x0000030B 12:11:33.002430 : Cannot read memory at address 0x0000038B 12:11:33.004423 : Cannot read memory at address 0x0000030B 12:11:33.004423 : Cannot read memory at address 0x0000038B 12:11:33.006416 : RawData event for Player #1: 12:11:33.006416 : Cannot read memory at address 0x0000030B 12:11:33.006416 : Device rawinput data (Hex) = [ 00007134, 0000A41C ] 12:11:33.006416 : Cannot read memory at address 0x0000038B 12:11:33.006416 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.006416 : OnScreen Cursor Position (Px) = [ 849, 692 ] 12:11:33.006416 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.006416 : ClientWindow Style = FullScreen 12:11:33.006416 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.006416 : Game Position (Hex) = [ 0351, 02B4 ] 12:11:33.006416 : Game Position (Dec) = [ 849, 692 ] 12:11:33.006416 : - 12:11:33.007923 : Cannot read memory at address 0x0000030B 12:11:33.007923 : Cannot read memory at address 0x0000038B 12:11:33.009611 : Cannot read memory at address 0x0000030B 12:11:33.009611 : Cannot read memory at address 0x0000038B 12:11:33.011612 : Cannot read memory at address 0x0000030B 12:11:33.011612 : Cannot read memory at address 0x0000038B 12:11:33.012605 : RawData event for Player #1: 12:11:33.013686 : Device rawinput data (Hex) = [ 00007134, 0000A41C ] 12:11:33.013686 : Cannot read memory at address 0x0000030B 12:11:33.013686 : Cannot read memory at address 0x0000038B 12:11:33.013686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.013686 : OnScreen Cursor Position (Px) = [ 849, 692 ] 12:11:33.014189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.014189 : ClientWindow Style = FullScreen 12:11:33.014189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.014189 : Game Position (Hex) = [ 0351, 02B4 ] 12:11:33.014189 : Game Position (Dec) = [ 849, 692 ] 12:11:33.014189 : - 12:11:33.015190 : Cannot read memory at address 0x0000030B 12:11:33.015190 : Cannot read memory at address 0x0000038B 12:11:33.017183 : Cannot read memory at address 0x0000030B 12:11:33.017183 : Cannot read memory at address 0x0000038B 12:11:33.018683 : Cannot read memory at address 0x0000030B 12:11:33.018683 : Cannot read memory at address 0x0000038B 12:11:33.019682 : RawData event for Player #1: 12:11:33.019682 : Device rawinput data (Hex) = [ 00007134, 0000A3F8 ] 12:11:33.020678 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.020678 : Cannot read memory at address 0x0000030B 12:11:33.020678 : OnScreen Cursor Position (Px) = [ 849, 691 ] 12:11:33.020678 : Cannot read memory at address 0x0000038B 12:11:33.020678 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.020678 : ClientWindow Style = FullScreen 12:11:33.020678 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.020678 : Game Position (Hex) = [ 0351, 02B3 ] 12:11:33.020678 : Game Position (Dec) = [ 849, 691 ] 12:11:33.020678 : - 12:11:33.022675 : Cannot read memory at address 0x0000030B 12:11:33.022675 : Cannot read memory at address 0x0000038B 12:11:33.024669 : Cannot read memory at address 0x0000030B 12:11:33.024669 : Cannot read memory at address 0x0000038B 12:11:33.026662 : Cannot read memory at address 0x0000030B 12:11:33.026662 : Cannot read memory at address 0x0000038B 12:11:33.026662 : RawData event for Player #1: 12:11:33.026662 : Device rawinput data (Hex) = [ 0000713C, 0000A3D8 ] 12:11:33.026662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.026662 : OnScreen Cursor Position (Px) = [ 849, 691 ] 12:11:33.026662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.026662 : ClientWindow Style = FullScreen 12:11:33.026662 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.026662 : Game Position (Hex) = [ 0351, 02B3 ] 12:11:33.026662 : Game Position (Dec) = [ 849, 691 ] 12:11:33.028166 : - 12:11:33.028166 : Cannot read memory at address 0x0000030B 12:11:33.028166 : Cannot read memory at address 0x0000038B 12:11:33.030168 : Cannot read memory at address 0x0000030B 12:11:33.030168 : Cannot read memory at address 0x0000038B 12:11:33.032161 : Cannot read memory at address 0x0000030B 12:11:33.032161 : Cannot read memory at address 0x0000038B 12:11:33.033158 : RawData event for Player #1: 12:11:33.033158 : Device rawinput data (Hex) = [ 0000713C, 0000A3D8 ] 12:11:33.033158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.033158 : OnScreen Cursor Position (Px) = [ 849, 691 ] 12:11:33.033158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.033158 : ClientWindow Style = FullScreen 12:11:33.033158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.033158 : Game Position (Hex) = [ 0351, 02B3 ] 12:11:33.033158 : Game Position (Dec) = [ 849, 691 ] 12:11:33.033158 : - 12:11:33.034155 : Cannot read memory at address 0x0000030B 12:11:33.034155 : Cannot read memory at address 0x0000038B 12:11:33.036148 : Cannot read memory at address 0x0000030B 12:11:33.036148 : Cannot read memory at address 0x0000038B 12:11:33.038145 : Cannot read memory at address 0x0000030B 12:11:33.038145 : Cannot read memory at address 0x0000038B 12:11:33.040432 : Cannot read memory at address 0x0000030B 12:11:33.040432 : RawData event for Player #1: 12:11:33.040432 : Cannot read memory at address 0x0000038B 12:11:33.040432 : Device rawinput data (Hex) = [ 00007110, 0000A3A0 ] 12:11:33.040432 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.040432 : OnScreen Cursor Position (Px) = [ 847, 690 ] 12:11:33.040432 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.040432 : ClientWindow Style = FullScreen 12:11:33.040432 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.040432 : Game Position (Hex) = [ 034F, 02B2 ] 12:11:33.040432 : Game Position (Dec) = [ 847, 690 ] 12:11:33.041429 : - 12:11:33.042425 : Cannot read memory at address 0x0000030B 12:11:33.042425 : Cannot read memory at address 0x0000038B 12:11:33.044418 : Cannot read memory at address 0x0000030B 12:11:33.044418 : Cannot read memory at address 0x0000038B 12:11:33.046412 : Cannot read memory at address 0x0000030B 12:11:33.046412 : Cannot read memory at address 0x0000038B 12:11:33.046412 : RawData event for Player #1: 12:11:33.046412 : Device rawinput data (Hex) = [ 00007110, 0000A3A0 ] 12:11:33.046412 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.046412 : OnScreen Cursor Position (Px) = [ 847, 690 ] 12:11:33.046412 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.047914 : ClientWindow Style = FullScreen 12:11:33.047914 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.047914 : Game Position (Hex) = [ 034F, 02B2 ] 12:11:33.047914 : Game Position (Dec) = [ 847, 690 ] 12:11:33.047914 : Cannot read memory at address 0x0000038B 12:11:33.047914 : - 12:11:33.049762 : Cannot read memory at address 0x0000030B 12:11:33.049762 : Cannot read memory at address 0x0000038B 12:11:33.051762 : Cannot read memory at address 0x0000030B 12:11:33.051762 : Cannot read memory at address 0x0000038B 12:11:33.053754 : Cannot read memory at address 0x0000030B 12:11:33.053754 : Cannot read memory at address 0x0000038B 12:11:33.053754 : RawData event for Player #1: 12:11:33.053754 : Device rawinput data (Hex) = [ 000070F8, 0000A39C ] 12:11:33.053754 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.053754 : OnScreen Cursor Position (Px) = [ 847, 690 ] 12:11:33.053754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.054747 : ClientWindow Style = FullScreen 12:11:33.054747 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.054747 : Game Position (Hex) = [ 034F, 02B2 ] 12:11:33.054747 : Game Position (Dec) = [ 847, 690 ] 12:11:33.054747 : - 12:11:33.055749 : Cannot read memory at address 0x0000030B 12:11:33.055749 : Cannot read memory at address 0x0000038B 12:11:33.058251 : Cannot read memory at address 0x0000030B 12:11:33.058251 : Cannot read memory at address 0x0000038B 12:11:33.060280 : Cannot read memory at address 0x0000030B 12:11:33.060280 : Cannot read memory at address 0x0000038B 12:11:33.061282 : RawData event for Player #1: 12:11:33.061282 : Device rawinput data (Hex) = [ 000070F8, 0000A378 ] 12:11:33.061282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.061282 : OnScreen Cursor Position (Px) = [ 847, 689 ] 12:11:33.061282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.061282 : ClientWindow Style = FullScreen 12:11:33.061282 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.061282 : Game Position (Hex) = [ 034F, 02B1 ] 12:11:33.062275 : Game Position (Dec) = [ 847, 689 ] 12:11:33.062275 : - 12:11:33.062275 : Cannot read memory at address 0x0000030B 12:11:33.062275 : Cannot read memory at address 0x0000038B 12:11:33.064268 : Cannot read memory at address 0x0000030B 12:11:33.064268 : Cannot read memory at address 0x0000038B 12:11:33.066260 : Cannot read memory at address 0x0000030B 12:11:33.066260 : Cannot read memory at address 0x0000038B 12:11:33.066260 : RawData event for Player #1: 12:11:33.066260 : Device rawinput data (Hex) = [ 000070F8, 0000A378 ] 12:11:33.066260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.066260 : OnScreen Cursor Position (Px) = [ 847, 689 ] 12:11:33.067762 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.067762 : Cannot read memory at address 0x0000030B 12:11:33.067762 : ClientWindow Style = FullScreen 12:11:33.067762 : Cannot read memory at address 0x0000038B 12:11:33.067762 : Game Position (Hex) = [ 034F, 02B1 ] 12:11:33.067762 : Game Position (Dec) = [ 847, 689 ] 12:11:33.067762 : - 12:11:33.069580 : Cannot read memory at address 0x0000030B 12:11:33.069580 : Cannot read memory at address 0x0000038B 12:11:33.071575 : Cannot read memory at address 0x0000030B 12:11:33.071575 : Cannot read memory at address 0x0000038B 12:11:33.073572 : Cannot read memory at address 0x0000030B 12:11:33.073572 : Cannot read memory at address 0x0000038B 12:11:33.074565 : RawData event for Player #1: 12:11:33.074565 : Device rawinput data (Hex) = [ 000070EC, 0000A36C ] 12:11:33.074565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.074565 : OnScreen Cursor Position (Px) = [ 846, 689 ] 12:11:33.074565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.074565 : ClientWindow Style = FullScreen 12:11:33.074565 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.074565 : Game Position (Hex) = [ 034E, 02B1 ] 12:11:33.074565 : Game Position (Dec) = [ 846, 689 ] 12:11:33.074565 : - 12:11:33.075562 : Cannot read memory at address 0x0000030B 12:11:33.075562 : Cannot read memory at address 0x0000038B 12:11:33.078068 : Cannot read memory at address 0x0000030B 12:11:33.078068 : Cannot read memory at address 0x0000038B 12:11:33.079094 : RawData event for Player #1: 12:11:33.079094 : Device rawinput data (Hex) = [ 000070F4, 0000A378 ] 12:11:33.079094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.079094 : OnScreen Cursor Position (Px) = [ 847, 689 ] 12:11:33.079094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.079094 : ClientWindow Style = FullScreen 12:11:33.080090 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.080090 : Game Position (Hex) = [ 034F, 02B1 ] 12:11:33.080090 : Game Position (Dec) = [ 847, 689 ] 12:11:33.080090 : - 12:11:33.080090 : Cannot read memory at address 0x0000030B 12:11:33.080090 : Cannot read memory at address 0x0000038B 12:11:33.082083 : Cannot read memory at address 0x0000030B 12:11:33.082083 : Cannot read memory at address 0x0000038B 12:11:33.084083 : Cannot read memory at address 0x0000030B 12:11:33.084083 : Cannot read memory at address 0x0000038B 12:11:33.086074 : Cannot read memory at address 0x0000030B 12:11:33.086074 : Cannot read memory at address 0x0000038B 12:11:33.086074 : RawData event for Player #1: 12:11:33.086074 : Device rawinput data (Hex) = [ 000070CC, 0000A370 ] 12:11:33.086074 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.086074 : OnScreen Cursor Position (Px) = [ 845, 689 ] 12:11:33.086074 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.086074 : ClientWindow Style = FullScreen 12:11:33.086074 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.087067 : Game Position (Hex) = [ 034D, 02B1 ] 12:11:33.087067 : Game Position (Dec) = [ 845, 689 ] 12:11:33.087067 : - 12:11:33.088067 : Cannot read memory at address 0x0000030B 12:11:33.088067 : Cannot read memory at address 0x0000038B 12:11:33.089433 : Cannot read memory at address 0x0000030B 12:11:33.089433 : Cannot read memory at address 0x0000038B 12:11:33.091428 : Cannot read memory at address 0x0000030B 12:11:33.091428 : Cannot read memory at address 0x0000038B 12:11:33.093421 : Cannot read memory at address 0x0000030B 12:11:33.093421 : RawData event for Player #1: 12:11:33.093421 : Cannot read memory at address 0x0000038B 12:11:33.093421 : Device rawinput data (Hex) = [ 000070CC, 0000A370 ] 12:11:33.093421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.093421 : OnScreen Cursor Position (Px) = [ 845, 689 ] 12:11:33.093421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.093421 : ClientWindow Style = FullScreen 12:11:33.093421 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.093421 : Game Position (Hex) = [ 034D, 02B1 ] 12:11:33.093421 : Game Position (Dec) = [ 845, 689 ] 12:11:33.093421 : - 12:11:33.094924 : Cannot read memory at address 0x0000030B 12:11:33.094924 : Cannot read memory at address 0x0000038B 12:11:33.096928 : Cannot read memory at address 0x0000030B 12:11:33.096928 : Cannot read memory at address 0x0000038B 12:11:33.098427 : Cannot read memory at address 0x0000030B 12:11:33.098427 : Cannot read memory at address 0x0000038B 12:11:33.099426 : RawData event for Player #1: 12:11:33.099426 : Device rawinput data (Hex) = [ 000070CC, 0000A370 ] 12:11:33.099426 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.099426 : OnScreen Cursor Position (Px) = [ 845, 689 ] 12:11:33.099426 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.099426 : ClientWindow Style = FullScreen 12:11:33.099426 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.099426 : Game Position (Hex) = [ 034D, 02B1 ] 12:11:33.099426 : Game Position (Dec) = [ 845, 689 ] 12:11:33.099426 : - 12:11:33.100423 : Cannot read memory at address 0x0000030B 12:11:33.100423 : Cannot read memory at address 0x0000038B 12:11:33.102416 : Cannot read memory at address 0x0000030B 12:11:33.102416 : Cannot read memory at address 0x0000038B 12:11:33.104413 : Cannot read memory at address 0x0000030B 12:11:33.104413 : Cannot read memory at address 0x0000038B 12:11:33.106403 : Cannot read memory at address 0x0000030B 12:11:33.106403 : RawData event for Player #1: 12:11:33.106403 : Cannot read memory at address 0x0000038B 12:11:33.106403 : Device rawinput data (Hex) = [ 000070CC, 0000A370 ] 12:11:33.106403 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.106403 : OnScreen Cursor Position (Px) = [ 845, 689 ] 12:11:33.106403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.106403 : ClientWindow Style = FullScreen 12:11:33.106403 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.106403 : Game Position (Hex) = [ 034D, 02B1 ] 12:11:33.106403 : Game Position (Dec) = [ 845, 689 ] 12:11:33.107905 : - 12:11:33.107905 : Cannot read memory at address 0x0000030B 12:11:33.107905 : Cannot read memory at address 0x0000038B 12:11:33.109914 : Cannot read memory at address 0x0000030B 12:11:33.109914 : Cannot read memory at address 0x0000038B 12:11:33.111903 : Cannot read memory at address 0x0000030B 12:11:33.111903 : Cannot read memory at address 0x0000038B 12:11:33.112900 : RawData event for Player #1: 12:11:33.113896 : Device rawinput data (Hex) = [ 000070CC, 0000A370 ] 12:11:33.113896 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.113896 : OnScreen Cursor Position (Px) = [ 845, 689 ] 12:11:33.113896 : Cannot read memory at address 0x0000030B 12:11:33.113896 : Cannot read memory at address 0x0000038B 12:11:33.113896 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.113896 : ClientWindow Style = FullScreen 12:11:33.114892 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.114892 : Game Position (Hex) = [ 034D, 02B1 ] 12:11:33.114892 : Game Position (Dec) = [ 845, 689 ] 12:11:33.114892 : - 12:11:33.115889 : Cannot read memory at address 0x0000030B 12:11:33.115889 : Cannot read memory at address 0x0000038B 12:11:33.117886 : Cannot read memory at address 0x0000030B 12:11:33.117886 : Cannot read memory at address 0x0000038B 12:11:33.119292 : Cannot read memory at address 0x0000030B 12:11:33.119292 : Cannot read memory at address 0x0000038B 12:11:33.120295 : RawData event for Player #1: 12:11:33.120295 : Device rawinput data (Hex) = [ 000070C4, 0000A39C ] 12:11:33.120295 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.120295 : OnScreen Cursor Position (Px) = [ 845, 690 ] 12:11:33.120295 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.121287 : ClientWindow Style = FullScreen 12:11:33.121287 : Cannot read memory at address 0x0000030B 12:11:33.121287 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.121287 : Cannot read memory at address 0x0000038B 12:11:33.121287 : Game Position (Hex) = [ 034D, 02B2 ] 12:11:33.121287 : Game Position (Dec) = [ 845, 690 ] 12:11:33.121287 : - 12:11:33.123282 : Cannot read memory at address 0x0000030B 12:11:33.123282 : Cannot read memory at address 0x0000038B 12:11:33.125278 : Cannot read memory at address 0x0000030B 12:11:33.125278 : Cannot read memory at address 0x0000038B 12:11:33.126274 : RawData event for Player #1: 12:11:33.127779 : Device rawinput data (Hex) = [ 000070C4, 0000A39C ] 12:11:33.127779 : Cannot read memory at address 0x0000030B 12:11:33.127779 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.127779 : Cannot read memory at address 0x0000038B 12:11:33.127779 : OnScreen Cursor Position (Px) = [ 845, 690 ] 12:11:33.127779 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.127779 : ClientWindow Style = FullScreen 12:11:33.128789 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.128789 : Game Position (Hex) = [ 034D, 02B2 ] 12:11:33.128789 : Game Position (Dec) = [ 845, 690 ] 12:11:33.128789 : - 12:11:33.129786 : Cannot read memory at address 0x0000030B 12:11:33.129786 : Cannot read memory at address 0x0000038B 12:11:33.131779 : Cannot read memory at address 0x0000030B 12:11:33.131779 : Cannot read memory at address 0x0000038B 12:11:33.133772 : Cannot read memory at address 0x0000030B 12:11:33.133772 : Cannot read memory at address 0x0000038B 12:11:33.133772 : RawData event for Player #1: 12:11:33.133772 : Device rawinput data (Hex) = [ 000070C4, 0000A39C ] 12:11:33.133772 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.133772 : OnScreen Cursor Position (Px) = [ 845, 690 ] 12:11:33.134768 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.134768 : ClientWindow Style = FullScreen 12:11:33.134768 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.134768 : Game Position (Hex) = [ 034D, 02B2 ] 12:11:33.134768 : Game Position (Dec) = [ 845, 690 ] 12:11:33.134768 : - 12:11:33.135765 : Cannot read memory at address 0x0000030B 12:11:33.135765 : Cannot read memory at address 0x0000038B 12:11:33.137762 : Cannot read memory at address 0x0000030B 12:11:33.137762 : Cannot read memory at address 0x0000038B 12:11:33.139164 : Cannot read memory at address 0x0000030B 12:11:33.139164 : Cannot read memory at address 0x0000038B 12:11:33.140218 : RawData event for Player #1: 12:11:33.140218 : Device rawinput data (Hex) = [ 000070C4, 0000A39C ] 12:11:33.140218 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.140218 : OnScreen Cursor Position (Px) = [ 845, 690 ] 12:11:33.140218 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.140218 : ClientWindow Style = FullScreen 12:11:33.141196 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.141196 : Cannot read memory at address 0x0000030B 12:11:33.141196 : Game Position (Hex) = [ 034D, 02B2 ] 12:11:33.141196 : Cannot read memory at address 0x0000038B 12:11:33.141196 : Game Position (Dec) = [ 845, 690 ] 12:11:33.141196 : - 12:11:33.143158 : Cannot read memory at address 0x0000030B 12:11:33.143158 : Cannot read memory at address 0x0000038B 12:11:33.145151 : Cannot read memory at address 0x0000030B 12:11:33.145151 : Cannot read memory at address 0x0000038B 12:11:33.147141 : Cannot read memory at address 0x0000030B 12:11:33.147141 : Cannot read memory at address 0x0000038B 12:11:33.147141 : RawData event for Player #1: 12:11:33.147141 : Device rawinput data (Hex) = [ 000070C4, 0000A394 ] 12:11:33.147141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.147141 : OnScreen Cursor Position (Px) = [ 845, 690 ] 12:11:33.148137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.148137 : ClientWindow Style = FullScreen 12:11:33.148137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.148137 : Game Position (Hex) = [ 034D, 02B2 ] 12:11:33.148137 : Game Position (Dec) = [ 845, 690 ] 12:11:33.148137 : - 12:11:33.149639 : Cannot read memory at address 0x0000030B 12:11:33.149639 : Cannot read memory at address 0x0000038B 12:11:33.151632 : Cannot read memory at address 0x0000030B 12:11:33.151632 : Cannot read memory at address 0x0000038B 12:11:33.153625 : Cannot read memory at address 0x0000030B 12:11:33.153625 : Cannot read memory at address 0x0000038B 12:11:33.153625 : RawData event for Player #1: 12:11:33.154622 : Device rawinput data (Hex) = [ 000070C4, 0000A394 ] 12:11:33.154622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.154622 : OnScreen Cursor Position (Px) = [ 845, 690 ] 12:11:33.154622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.154622 : ClientWindow Style = FullScreen 12:11:33.154622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.154622 : Game Position (Hex) = [ 034D, 02B2 ] 12:11:33.154622 : Game Position (Dec) = [ 845, 690 ] 12:11:33.154622 : - 12:11:33.155619 : Cannot read memory at address 0x0000030B 12:11:33.155619 : Cannot read memory at address 0x0000038B 12:11:33.158119 : Cannot read memory at address 0x0000030B 12:11:33.158119 : Cannot read memory at address 0x0000038B 12:11:33.160123 : Cannot read memory at address 0x0000030B 12:11:33.160123 : Cannot read memory at address 0x0000038B 12:11:33.161120 : RawData event for Player #1: 12:11:33.161120 : Device rawinput data (Hex) = [ 000070CC, 0000A3EC ] 12:11:33.161120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.161120 : OnScreen Cursor Position (Px) = [ 845, 691 ] 12:11:33.161120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.161120 : ClientWindow Style = FullScreen 12:11:33.161120 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.161120 : Game Position (Hex) = [ 034D, 02B3 ] 12:11:33.162116 : Game Position (Dec) = [ 845, 691 ] 12:11:33.162116 : Cannot read memory at address 0x0000030B 12:11:33.162116 : - 12:11:33.162116 : Cannot read memory at address 0x0000038B 12:11:33.164110 : Cannot read memory at address 0x0000030B 12:11:33.164110 : Cannot read memory at address 0x0000038B 12:11:33.166103 : Cannot read memory at address 0x0000030B 12:11:33.166103 : Cannot read memory at address 0x0000038B 12:11:33.168096 : Cannot read memory at address 0x0000030B 12:11:33.168096 : Cannot read memory at address 0x0000038B 12:11:33.168096 : RawData event for Player #1: 12:11:33.168096 : Device rawinput data (Hex) = [ 000070C4, 0000A3EC ] 12:11:33.168599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.168599 : OnScreen Cursor Position (Px) = [ 845, 691 ] 12:11:33.168599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.168599 : ClientWindow Style = FullScreen 12:11:33.168599 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.168599 : Game Position (Hex) = [ 034D, 02B3 ] 12:11:33.168599 : Game Position (Dec) = [ 845, 691 ] 12:11:33.168599 : - 12:11:33.169598 : Cannot read memory at address 0x0000030B 12:11:33.169598 : Cannot read memory at address 0x0000038B 12:11:33.171591 : Cannot read memory at address 0x0000030B 12:11:33.171591 : Cannot read memory at address 0x0000038B 12:11:33.173584 : Cannot read memory at address 0x0000030B 12:11:33.173584 : Cannot read memory at address 0x0000038B 12:11:33.173584 : RawData event for Player #1: 12:11:33.174581 : Device rawinput data (Hex) = [ 000070A4, 0000A3EC ] 12:11:33.174581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.174581 : OnScreen Cursor Position (Px) = [ 844, 691 ] 12:11:33.174581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.174581 : ClientWindow Style = FullScreen 12:11:33.174581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.174581 : Game Position (Hex) = [ 034C, 02B3 ] 12:11:33.174581 : Game Position (Dec) = [ 844, 691 ] 12:11:33.174581 : - 12:11:33.175578 : Cannot read memory at address 0x0000030B 12:11:33.175578 : Cannot read memory at address 0x0000038B 12:11:33.178076 : Cannot read memory at address 0x0000030B 12:11:33.178076 : Cannot read memory at address 0x0000038B 12:11:33.180079 : Cannot read memory at address 0x0000030B 12:11:33.180079 : Cannot read memory at address 0x0000038B 12:11:33.181076 : RawData event for Player #1: 12:11:33.181076 : Device rawinput data (Hex) = [ 000070A4, 0000A3EC ] 12:11:33.181076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.181076 : OnScreen Cursor Position (Px) = [ 844, 691 ] 12:11:33.181076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.181076 : ClientWindow Style = FullScreen 12:11:33.181076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.181076 : Game Position (Hex) = [ 034C, 02B3 ] 12:11:33.182073 : Game Position (Dec) = [ 844, 691 ] 12:11:33.182073 : Cannot read memory at address 0x0000030B 12:11:33.182073 : Cannot read memory at address 0x0000038B 12:11:33.184066 : Cannot read memory at address 0x0000030B 12:11:33.184066 : Cannot read memory at address 0x0000038B 12:11:33.186059 : Cannot read memory at address 0x0000030B 12:11:33.186059 : Cannot read memory at address 0x0000038B 12:11:33.188053 : Cannot read memory at address 0x0000030B 12:11:33.188053 : Cannot read memory at address 0x0000038B 12:11:33.188053 : RawData event for Player #1: 12:11:33.188555 : Device rawinput data (Hex) = [ 000070A4, 0000A3EC ] 12:11:33.188555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.188555 : OnScreen Cursor Position (Px) = [ 844, 691 ] 12:11:33.188555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.188555 : ClientWindow Style = FullScreen 12:11:33.188555 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.188555 : Game Position (Hex) = [ 034C, 02B3 ] 12:11:33.188555 : Game Position (Dec) = [ 844, 691 ] 12:11:33.188555 : - 12:11:33.189554 : Cannot read memory at address 0x0000030B 12:11:33.189554 : Cannot read memory at address 0x0000038B 12:11:33.191547 : Cannot read memory at address 0x0000030B 12:11:33.191547 : Cannot read memory at address 0x0000038B 12:11:33.193540 : Cannot read memory at address 0x0000030B 12:11:33.193540 : Cannot read memory at address 0x0000038B 12:11:33.195042 : Cannot read memory at address 0x0000030B 12:11:33.195042 : Cannot read memory at address 0x0000038B 12:11:33.195042 : RawData event for Player #1: 12:11:33.195042 : Device rawinput data (Hex) = [ 0000709C, 0000A3DC ] 12:11:33.195042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.195042 : OnScreen Cursor Position (Px) = [ 844, 691 ] 12:11:33.195042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.195042 : ClientWindow Style = FullScreen 12:11:33.195042 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.196049 : Game Position (Hex) = [ 034C, 02B3 ] 12:11:33.196049 : Game Position (Dec) = [ 844, 691 ] 12:11:33.196049 : - 12:11:33.197045 : Cannot read memory at address 0x0000030B 12:11:33.197045 : Cannot read memory at address 0x0000038B 12:11:33.198544 : Cannot read memory at address 0x0000030B 12:11:33.198544 : Cannot read memory at address 0x0000038B 12:11:33.200540 : Cannot read memory at address 0x0000030B 12:11:33.200540 : Cannot read memory at address 0x0000038B 12:11:33.202533 : RawData event for Player #1: 12:11:33.202533 : Device rawinput data (Hex) = [ 0000709C, 0000A3DC ] 12:11:33.202533 : Cannot read memory at address 0x0000038B 12:11:33.202533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.202533 : OnScreen Cursor Position (Px) = [ 844, 691 ] 12:11:33.202533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.202533 : ClientWindow Style = FullScreen 12:11:33.202533 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.202533 : Game Position (Hex) = [ 034C, 02B3 ] 12:11:33.202533 : Game Position (Dec) = [ 844, 691 ] 12:11:33.202533 : - 12:11:33.204527 : Cannot read memory at address 0x0000030B 12:11:33.204527 : Cannot read memory at address 0x0000038B 12:11:33.206520 : Cannot read memory at address 0x0000030B 12:11:33.206520 : Cannot read memory at address 0x0000038B 12:11:33.208022 : Cannot read memory at address 0x0000030B 12:11:33.208022 : Cannot read memory at address 0x0000038B 12:11:33.208022 : RawData event for Player #1: 12:11:33.208022 : Device rawinput data (Hex) = [ 00007094, 0000A430 ] 12:11:33.208022 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.208022 : OnScreen Cursor Position (Px) = [ 844, 692 ] 12:11:33.208022 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.208022 : ClientWindow Style = FullScreen 12:11:33.208022 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.208022 : Game Position (Hex) = [ 034C, 02B4 ] 12:11:33.208022 : Game Position (Dec) = [ 844, 692 ] 12:11:33.209028 : - 12:11:33.210024 : Cannot read memory at address 0x0000030B 12:11:33.210024 : Cannot read memory at address 0x0000038B 12:11:33.212017 : Cannot read memory at address 0x0000030B 12:11:33.212017 : Cannot read memory at address 0x0000038B 12:11:33.214011 : Cannot read memory at address 0x0000030B 12:11:33.214011 : Cannot read memory at address 0x0000038B 12:11:33.215008 : RawData event for Player #1: 12:11:33.215008 : Device rawinput data (Hex) = [ 00007094, 0000A430 ] 12:11:33.215008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.215008 : OnScreen Cursor Position (Px) = [ 844, 692 ] 12:11:33.215008 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.215008 : ClientWindow Style = FullScreen 12:11:33.215008 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.216004 : Game Position (Hex) = [ 034C, 02B4 ] 12:11:33.216004 : Cannot read memory at address 0x0000030B 12:11:33.216004 : Cannot read memory at address 0x0000038B 12:11:33.216004 : - 12:11:33.217998 : Cannot read memory at address 0x0000030B 12:11:33.217998 : Cannot read memory at address 0x0000038B 12:11:33.219499 : Cannot read memory at address 0x0000030B 12:11:33.219499 : Cannot read memory at address 0x0000038B 12:11:33.221492 : Cannot read memory at address 0x0000030B 12:11:33.221492 : Cannot read memory at address 0x0000038B 12:11:33.222489 : RawData event for Player #1: 12:11:33.222489 : Device rawinput data (Hex) = [ 00007094, 0000A454 ] 12:11:33.222489 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.222489 : OnScreen Cursor Position (Px) = [ 844, 693 ] 12:11:33.222489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.222489 : ClientWindow Style = FullScreen 12:11:33.222489 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.222489 : Game Position (Hex) = [ 034C, 02B5 ] 12:11:33.222489 : Game Position (Dec) = [ 844, 693 ] 12:11:33.222489 : - 12:11:33.223485 : Cannot read memory at address 0x0000030B 12:11:33.223485 : Cannot read memory at address 0x0000038B 12:11:33.225479 : Cannot read memory at address 0x0000030B 12:11:33.225479 : Cannot read memory at address 0x0000038B 12:11:33.227987 : Cannot read memory at address 0x0000030B 12:11:33.227987 : Cannot read memory at address 0x0000038B 12:11:33.229020 : RawData event for Player #1: 12:11:33.229020 : Device rawinput data (Hex) = [ 00007094, 0000A454 ] 12:11:33.229020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.229020 : OnScreen Cursor Position (Px) = [ 844, 693 ] 12:11:33.229020 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.229020 : ClientWindow Style = FullScreen 12:11:33.229020 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.229020 : Game Position (Hex) = [ 034C, 02B5 ] 12:11:33.230017 : Game Position (Dec) = [ 844, 693 ] 12:11:33.230017 : - 12:11:33.230017 : Cannot read memory at address 0x0000030B 12:11:33.230017 : Cannot read memory at address 0x0000038B 12:11:33.232011 : Cannot read memory at address 0x0000030B 12:11:33.232011 : Cannot read memory at address 0x0000038B 12:11:33.234004 : Cannot read memory at address 0x0000030B 12:11:33.234004 : Cannot read memory at address 0x0000038B 12:11:33.235997 : Cannot read memory at address 0x0000030B 12:11:33.235997 : Cannot read memory at address 0x0000038B 12:11:33.235997 : RawData event for Player #1: 12:11:33.235997 : Device rawinput data (Hex) = [ 00007068, 0000A47C ] 12:11:33.235997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.235997 : OnScreen Cursor Position (Px) = [ 843, 693 ] 12:11:33.235997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.236994 : ClientWindow Style = FullScreen 12:11:33.236994 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.236994 : Game Position (Hex) = [ 034B, 02B5 ] 12:11:33.236994 : Game Position (Dec) = [ 843, 693 ] 12:11:33.236994 : - 12:11:33.237991 : Cannot read memory at address 0x0000030B 12:11:33.237991 : Cannot read memory at address 0x0000038B 12:11:33.239492 : Cannot read memory at address 0x0000030B 12:11:33.239492 : Cannot read memory at address 0x0000038B 12:11:33.239492 : RawData event for Player #1: 12:11:33.240488 : Device rawinput data (Hex) = [ 00007068, 0000A47C ] 12:11:33.240488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.240488 : OnScreen Cursor Position (Px) = [ 843, 693 ] 12:11:33.240488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.240488 : ClientWindow Style = FullScreen 12:11:33.240488 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.240488 : Game Position (Hex) = [ 034B, 02B5 ] 12:11:33.240488 : Game Position (Dec) = [ 843, 693 ] 12:11:33.240488 : - 12:11:33.241485 : Cannot read memory at address 0x0000030B 12:11:33.241485 : Cannot read memory at address 0x0000038B 12:11:33.243478 : Cannot read memory at address 0x0000030B 12:11:33.243478 : Cannot read memory at address 0x0000038B 12:11:33.245472 : Cannot read memory at address 0x0000030B 12:11:33.245472 : RawData event for Player #1: 12:11:33.245472 : Cannot read memory at address 0x0000038B 12:11:33.245472 : Device rawinput data (Hex) = [ 00007048, 0000A47C ] 12:11:33.245472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.245472 : OnScreen Cursor Position (Px) = [ 842, 693 ] 12:11:33.245472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.245472 : ClientWindow Style = FullScreen 12:11:33.245472 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.245472 : Game Position (Hex) = [ 034A, 02B5 ] 12:11:33.246469 : Game Position (Dec) = [ 842, 693 ] 12:11:33.246469 : - 12:11:33.247971 : Cannot read memory at address 0x0000030B 12:11:33.247971 : Cannot read memory at address 0x0000038B 12:11:33.249975 : Cannot read memory at address 0x0000030B 12:11:33.249975 : Cannot read memory at address 0x0000038B 12:11:33.249975 : RawData event for Player #1: 12:11:33.249975 : Device rawinput data (Hex) = [ 00007048, 0000A4A0 ] 12:11:33.249975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.249975 : OnScreen Cursor Position (Px) = [ 842, 694 ] 12:11:33.250971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.250971 : ClientWindow Style = FullScreen 12:11:33.250971 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.250971 : Game Position (Hex) = [ 034A, 02B6 ] 12:11:33.250971 : Game Position (Dec) = [ 842, 694 ] 12:11:33.250971 : - 12:11:33.251968 : Cannot read memory at address 0x0000030B 12:11:33.251968 : Cannot read memory at address 0x0000038B 12:11:33.253961 : Cannot read memory at address 0x0000030B 12:11:33.253961 : Cannot read memory at address 0x0000038B 12:11:33.254958 : RawData event for Player #1: 12:11:33.254958 : Device rawinput data (Hex) = [ 00007048, 0000A4A0 ] 12:11:33.254958 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.254958 : OnScreen Cursor Position (Px) = [ 842, 694 ] 12:11:33.254958 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.254958 : ClientWindow Style = FullScreen 12:11:33.254958 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.255955 : Game Position (Hex) = [ 034A, 02B6 ] 12:11:33.255955 : Game Position (Dec) = [ 842, 694 ] 12:11:33.255955 : - 12:11:33.255955 : Cannot read memory at address 0x0000038B 12:11:33.257948 : Cannot read memory at address 0x0000030B 12:11:33.257948 : Cannot read memory at address 0x0000038B 12:11:33.259179 : Cannot read memory at address 0x0000030B 12:11:33.259179 : Cannot read memory at address 0x0000038B 12:11:33.260487 : RawData event for Player #1: 12:11:33.260487 : Cannot read memory at address 0x0000030B 12:11:33.260487 : Device rawinput data (Hex) = [ 00007058, 0000A4CC ] 12:11:33.260487 : Cannot read memory at address 0x0000038B 12:11:33.260487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.260487 : OnScreen Cursor Position (Px) = [ 842, 695 ] 12:11:33.260487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.260487 : ClientWindow Style = FullScreen 12:11:33.260487 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.260487 : Game Position (Hex) = [ 034A, 02B7 ] 12:11:33.260487 : Game Position (Dec) = [ 842, 695 ] 12:11:33.260487 : - 12:11:33.262524 : Cannot read memory at address 0x0000030B 12:11:33.262524 : Cannot read memory at address 0x0000038B 12:11:33.264475 : RawData event for Player #1: 12:11:33.264475 : Device rawinput data (Hex) = [ 00007084, 0000A4C8 ] 12:11:33.264475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.264475 : OnScreen Cursor Position (Px) = [ 843, 695 ] 12:11:33.264475 : Cannot read memory at address 0x0000030B 12:11:33.264475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.264475 : ClientWindow Style = FullScreen 12:11:33.264475 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.264475 : Game Position (Hex) = [ 034B, 02B7 ] 12:11:33.264475 : Cannot read memory at address 0x0000038B 12:11:33.265472 : Game Position (Dec) = [ 843, 695 ] 12:11:33.265472 : - 12:11:33.267970 : Cannot read memory at address 0x0000030B 12:11:33.267970 : Cannot read memory at address 0x0000038B 12:11:33.268976 : RawData event for Player #1: 12:11:33.268976 : Device rawinput data (Hex) = [ 00007084, 0000A4C8 ] 12:11:33.268976 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.268976 : OnScreen Cursor Position (Px) = [ 843, 695 ] 12:11:33.269751 : Cannot read memory at address 0x0000030B 12:11:33.269751 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.269751 : ClientWindow Style = FullScreen 12:11:33.269751 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.269751 : Game Position (Hex) = [ 034B, 02B7 ] 12:11:33.269751 : Game Position (Dec) = [ 843, 695 ] 12:11:33.269751 : - 12:11:33.271745 : Cannot read memory at address 0x0000030B 12:11:33.271745 : Cannot read memory at address 0x0000038B 12:11:33.273743 : Cannot read memory at address 0x0000030B 12:11:33.273743 : Cannot read memory at address 0x0000038B 12:11:33.273743 : RawData event for Player #1: 12:11:33.273743 : Device rawinput data (Hex) = [ 0000708C, 0000A504 ] 12:11:33.273743 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.273743 : OnScreen Cursor Position (Px) = [ 844, 696 ] 12:11:33.273743 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.274735 : ClientWindow Style = FullScreen 12:11:33.274735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.274735 : Game Position (Hex) = [ 034C, 02B8 ] 12:11:33.274735 : Game Position (Dec) = [ 844, 696 ] 12:11:33.274735 : - 12:11:33.275737 : Cannot read memory at address 0x0000030B 12:11:33.275737 : Cannot read memory at address 0x0000038B 12:11:33.278352 : Cannot read memory at address 0x0000030B 12:11:33.278352 : Cannot read memory at address 0x0000038B 12:11:33.279352 : RawData event for Player #1: 12:11:33.279352 : Device rawinput data (Hex) = [ 0000708C, 0000A504 ] 12:11:33.279352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.279352 : OnScreen Cursor Position (Px) = [ 844, 696 ] 12:11:33.279352 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.280348 : Cannot read memory at address 0x0000030B 12:11:33.280348 : Cannot read memory at address 0x0000038B 12:11:33.280348 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.280348 : Game Position (Hex) = [ 034C, 02B8 ] 12:11:33.280348 : Game Position (Dec) = [ 844, 696 ] 12:11:33.280348 : - 12:11:33.282341 : Cannot read memory at address 0x0000030B 12:11:33.282341 : Cannot read memory at address 0x0000038B 12:11:33.284335 : Cannot read memory at address 0x0000030B 12:11:33.284335 : Cannot read memory at address 0x0000038B 12:11:33.285331 : RawData event for Player #1: 12:11:33.285331 : Device rawinput data (Hex) = [ 00007074, 0000A548 ] 12:11:33.285331 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.285331 : OnScreen Cursor Position (Px) = [ 843, 697 ] 12:11:33.285331 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.285331 : ClientWindow Style = FullScreen 12:11:33.285331 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.285331 : Game Position (Hex) = [ 034B, 02B9 ] 12:11:33.285331 : Game Position (Dec) = [ 843, 697 ] 12:11:33.285331 : - 12:11:33.286329 : Cannot read memory at address 0x0000030B 12:11:33.286329 : Cannot read memory at address 0x0000038B 12:11:33.287830 : Cannot read memory at address 0x0000030B 12:11:33.287830 : Cannot read memory at address 0x0000038B 12:11:33.289771 : Cannot read memory at address 0x0000030B 12:11:33.289771 : Cannot read memory at address 0x0000038B 12:11:33.291771 : Cannot read memory at address 0x0000030B 12:11:33.291771 : Cannot read memory at address 0x0000038B 12:11:33.291771 : RawData event for Player #1: 12:11:33.291771 : Device rawinput data (Hex) = [ 00007080, 0000A550 ] 12:11:33.291771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.291771 : OnScreen Cursor Position (Px) = [ 843, 697 ] 12:11:33.292764 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.292764 : ClientWindow Style = FullScreen 12:11:33.292764 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.292764 : Game Position (Hex) = [ 034B, 02B9 ] 12:11:33.292764 : Game Position (Dec) = [ 843, 697 ] 12:11:33.292764 : - 12:11:33.293765 : Cannot read memory at address 0x0000030B 12:11:33.293765 : Cannot read memory at address 0x0000038B 12:11:33.295274 : Cannot read memory at address 0x0000030B 12:11:33.295274 : Cannot read memory at address 0x0000038B 12:11:33.297281 : Cannot read memory at address 0x0000030B 12:11:33.297281 : Cannot read memory at address 0x0000038B 12:11:33.298780 : Cannot read memory at address 0x0000030B 12:11:33.298780 : Cannot read memory at address 0x0000038B 12:11:33.298780 : RawData event for Player #1: 12:11:33.298780 : Device rawinput data (Hex) = [ 000070AC, 0000A580 ] 12:11:33.298780 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.298780 : OnScreen Cursor Position (Px) = [ 845, 698 ] 12:11:33.299778 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.299778 : ClientWindow Style = FullScreen 12:11:33.299778 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.299778 : Game Position (Hex) = [ 034D, 02BA ] 12:11:33.299778 : Game Position (Dec) = [ 845, 698 ] 12:11:33.299778 : - 12:11:33.300774 : Cannot read memory at address 0x0000030B 12:11:33.300774 : Cannot read memory at address 0x0000038B 12:11:33.302767 : Cannot read memory at address 0x0000030B 12:11:33.302767 : Cannot read memory at address 0x0000038B 12:11:33.304761 : Cannot read memory at address 0x0000030B 12:11:33.304761 : Cannot read memory at address 0x0000038B 12:11:33.305762 : RawData event for Player #1: 12:11:33.305762 : Device rawinput data (Hex) = [ 000070B8, 0000A58C ] 12:11:33.305762 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.306754 : OnScreen Cursor Position (Px) = [ 845, 698 ] 12:11:33.306754 : Cannot read memory at address 0x0000030B 12:11:33.306754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.306754 : Cannot read memory at address 0x0000038B 12:11:33.306754 : ClientWindow Style = FullScreen 12:11:33.306754 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.306754 : Game Position (Hex) = [ 034D, 02BA ] 12:11:33.306754 : Game Position (Dec) = [ 845, 698 ] 12:11:33.306754 : - 12:11:33.308366 : Cannot read memory at address 0x0000030B 12:11:33.308366 : Cannot read memory at address 0x0000038B 12:11:33.310367 : Cannot read memory at address 0x0000030B 12:11:33.310367 : Cannot read memory at address 0x0000038B 12:11:33.312357 : Cannot read memory at address 0x0000030B 12:11:33.312357 : Cannot read memory at address 0x0000038B 12:11:33.313354 : RawData event for Player #1: 12:11:33.313354 : Device rawinput data (Hex) = [ 000070F8, 0000A5C8 ] 12:11:33.313354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.313354 : OnScreen Cursor Position (Px) = [ 847, 699 ] 12:11:33.313354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.313354 : ClientWindow Style = FullScreen 12:11:33.313354 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.313354 : Game Position (Hex) = [ 034F, 02BB ] 12:11:33.313354 : Game Position (Dec) = [ 847, 699 ] 12:11:33.314350 : Cannot read memory at address 0x0000030B 12:11:33.314350 : Cannot read memory at address 0x0000038B 12:11:33.316343 : Cannot read memory at address 0x0000030B 12:11:33.316343 : Cannot read memory at address 0x0000038B 12:11:33.317845 : Cannot read memory at address 0x0000030B 12:11:33.317845 : Cannot read memory at address 0x0000038B 12:11:33.318849 : RawData event for Player #1: 12:11:33.318849 : Device rawinput data (Hex) = [ 000070FC, 0000A614 ] 12:11:33.318849 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.318849 : OnScreen Cursor Position (Px) = [ 847, 700 ] 12:11:33.319846 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.319846 : Cannot read memory at address 0x0000030B 12:11:33.319846 : ClientWindow Style = FullScreen 12:11:33.319846 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.319846 : Cannot read memory at address 0x0000038B 12:11:33.319846 : Game Position (Hex) = [ 034F, 02BC ] 12:11:33.319846 : Game Position (Dec) = [ 847, 700 ] 12:11:33.319846 : - 12:11:33.321843 : Cannot read memory at address 0x0000030B 12:11:33.321843 : Cannot read memory at address 0x0000038B 12:11:33.323836 : Cannot read memory at address 0x0000030B 12:11:33.323836 : Cannot read memory at address 0x0000038B 12:11:33.325829 : Cannot read memory at address 0x0000030B 12:11:33.325829 : Cannot read memory at address 0x0000038B 12:11:33.325829 : RawData event for Player #1: 12:11:33.325829 : Device rawinput data (Hex) = [ 000070FC, 0000A614 ] 12:11:33.325829 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.325829 : OnScreen Cursor Position (Px) = [ 847, 700 ] 12:11:33.325829 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.325829 : ClientWindow Style = FullScreen 12:11:33.326822 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.326822 : Game Position (Hex) = [ 034F, 02BC ] 12:11:33.326822 : Game Position (Dec) = [ 847, 700 ] 12:11:33.326822 : - 12:11:33.327823 : Cannot read memory at address 0x0000030B 12:11:33.327823 : Cannot read memory at address 0x0000038B 12:11:33.329806 : Cannot read memory at address 0x0000030B 12:11:33.329806 : Cannot read memory at address 0x0000038B 12:11:33.331793 : Cannot read memory at address 0x0000030B 12:11:33.331793 : Cannot read memory at address 0x0000038B 12:11:33.332789 : RawData event for Player #1: 12:11:33.332789 : Device rawinput data (Hex) = [ 000070FC, 0000A644 ] 12:11:33.332789 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.333786 : OnScreen Cursor Position (Px) = [ 847, 701 ] 12:11:33.333786 : Cannot read memory at address 0x0000030B 12:11:33.333786 : Cannot read memory at address 0x0000038B 12:11:33.333786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.333786 : ClientWindow Style = FullScreen 12:11:33.333786 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.333786 : Game Position (Hex) = [ 034F, 02BD ] 12:11:33.333786 : Game Position (Dec) = [ 847, 701 ] 12:11:33.333786 : - 12:11:33.335779 : Cannot read memory at address 0x0000030B 12:11:33.335779 : Cannot read memory at address 0x0000038B 12:11:33.338262 : Cannot read memory at address 0x0000030B 12:11:33.338262 : Cannot read memory at address 0x0000038B 12:11:33.340311 : Cannot read memory at address 0x0000030B 12:11:33.340311 : Cannot read memory at address 0x0000038B 12:11:33.340311 : RawData event for Player #1: 12:11:33.340311 : Device rawinput data (Hex) = [ 000070FC, 0000A644 ] 12:11:33.340311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.340311 : OnScreen Cursor Position (Px) = [ 847, 701 ] 12:11:33.340311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.340311 : ClientWindow Style = FullScreen 12:11:33.340311 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.340311 : Game Position (Hex) = [ 034F, 02BD ] 12:11:33.341303 : Game Position (Dec) = [ 847, 701 ] 12:11:33.341303 : - 12:11:33.342304 : Cannot read memory at address 0x0000030B 12:11:33.342304 : Cannot read memory at address 0x0000038B 12:11:33.344298 : Cannot read memory at address 0x0000030B 12:11:33.344298 : Cannot read memory at address 0x0000038B 12:11:33.346287 : Cannot read memory at address 0x0000030B 12:11:33.346287 : Cannot read memory at address 0x0000038B 12:11:33.347283 : RawData event for Player #1: 12:11:33.347283 : Device rawinput data (Hex) = [ 00007110, 0000A690 ] 12:11:33.347283 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.347283 : OnScreen Cursor Position (Px) = [ 847, 702 ] 12:11:33.347283 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.347283 : ClientWindow Style = FullScreen 12:11:33.347283 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.347283 : Game Position (Hex) = [ 034F, 02BE ] 12:11:33.348280 : Game Position (Dec) = [ 847, 702 ] 12:11:33.348280 : - 12:11:33.348280 : Cannot read memory at address 0x0000030B 12:11:33.348280 : Cannot read memory at address 0x0000038B 12:11:33.349782 : Cannot read memory at address 0x0000030B 12:11:33.349782 : Cannot read memory at address 0x0000038B 12:11:33.351775 : Cannot read memory at address 0x0000030B 12:11:33.351775 : Cannot read memory at address 0x0000038B 12:11:33.353772 : Cannot read memory at address 0x0000030B 12:11:33.353772 : Cannot read memory at address 0x0000038B 12:11:33.353772 : RawData event for Player #1: 12:11:33.353772 : Device rawinput data (Hex) = [ 00007110, 0000A690 ] 12:11:33.353772 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.353772 : OnScreen Cursor Position (Px) = [ 847, 702 ] 12:11:33.354765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.354765 : ClientWindow Style = FullScreen 12:11:33.354765 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.354765 : Game Position (Hex) = [ 034F, 02BE ] 12:11:33.354765 : Game Position (Dec) = [ 847, 702 ] 12:11:33.354765 : - 12:11:33.355765 : Cannot read memory at address 0x0000030B 12:11:33.355765 : Cannot read memory at address 0x0000038B 12:11:33.358271 : Cannot read memory at address 0x0000030B 12:11:33.358271 : Cannot read memory at address 0x0000038B 12:11:33.360306 : Cannot read memory at address 0x0000030B 12:11:33.360306 : RawData event for Player #1: 12:11:33.360306 : Cannot read memory at address 0x0000038B 12:11:33.360306 : Device rawinput data (Hex) = [ 00007110, 0000A690 ] 12:11:33.360306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.360306 : OnScreen Cursor Position (Px) = [ 847, 702 ] 12:11:33.360306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.360306 : ClientWindow Style = FullScreen 12:11:33.360306 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.360306 : Game Position (Hex) = [ 034F, 02BE ] 12:11:33.360306 : Game Position (Dec) = [ 847, 702 ] 12:11:33.360306 : - 12:11:33.362295 : Cannot read memory at address 0x0000030B 12:11:33.362295 : Cannot read memory at address 0x0000038B 12:11:33.364289 : Cannot read memory at address 0x0000030B 12:11:33.364289 : Cannot read memory at address 0x0000038B 12:11:33.366282 : Cannot read memory at address 0x0000030B 12:11:33.366282 : Cannot read memory at address 0x0000038B 12:11:33.367279 : RawData event for Player #1: 12:11:33.367279 : Device rawinput data (Hex) = [ 00007108, 0000A6B8 ] 12:11:33.367279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.367279 : OnScreen Cursor Position (Px) = [ 847, 703 ] 12:11:33.367279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.367279 : ClientWindow Style = FullScreen 12:11:33.367279 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.367279 : Game Position (Hex) = [ 034F, 02BF ] 12:11:33.367279 : Game Position (Dec) = [ 847, 703 ] 12:11:33.367279 : - 12:11:33.368275 : Cannot read memory at address 0x0000030B 12:11:33.368275 : Cannot read memory at address 0x0000038B 12:11:33.369484 : Cannot read memory at address 0x0000030B 12:11:33.369484 : Cannot read memory at address 0x0000038B 12:11:33.371483 : Cannot read memory at address 0x0000030B 12:11:33.371483 : Cannot read memory at address 0x0000038B 12:11:33.373473 : Cannot read memory at address 0x0000030B 12:11:33.373473 : Cannot read memory at address 0x0000038B 12:11:33.374469 : RawData event for Player #1: 12:11:33.374469 : Device rawinput data (Hex) = [ 00007120, 0000A6E4 ] 12:11:33.374469 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.374469 : OnScreen Cursor Position (Px) = [ 848, 704 ] 12:11:33.374469 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.374469 : ClientWindow Style = FullScreen 12:11:33.374469 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.374469 : Game Position (Hex) = [ 0350, 02C0 ] 12:11:33.374469 : Game Position (Dec) = [ 848, 704 ] 12:11:33.374469 : - 12:11:33.375466 : Cannot read memory at address 0x0000030B 12:11:33.375466 : Cannot read memory at address 0x0000038B 12:11:33.377974 : Cannot read memory at address 0x0000030B 12:11:33.377974 : Cannot read memory at address 0x0000038B 12:11:33.380011 : Cannot read memory at address 0x0000030B 12:11:33.380011 : Cannot read memory at address 0x0000038B 12:11:33.381007 : RawData event for Player #1: 12:11:33.381007 : Device rawinput data (Hex) = [ 00007154, 0000A718 ] 12:11:33.382004 : Cannot read memory at address 0x0000030B 12:11:33.382004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.382004 : Cannot read memory at address 0x0000038B 12:11:33.382004 : OnScreen Cursor Position (Px) = [ 849, 704 ] 12:11:33.382507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.382507 : ClientWindow Style = FullScreen 12:11:33.382507 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.382507 : Game Position (Hex) = [ 0351, 02C0 ] 12:11:33.382507 : Game Position (Dec) = [ 849, 704 ] 12:11:33.382507 : - 12:11:33.383507 : Cannot read memory at address 0x0000030B 12:11:33.383507 : Cannot read memory at address 0x0000038B 12:11:33.385500 : Cannot read memory at address 0x0000030B 12:11:33.385500 : Cannot read memory at address 0x0000038B 12:11:33.388003 : Cannot read memory at address 0x0000030B 12:11:33.388003 : Cannot read memory at address 0x0000038B 12:11:33.388003 : RawData event for Player #1: 12:11:33.388003 : Device rawinput data (Hex) = [ 00007154, 0000A718 ] 12:11:33.388003 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.388003 : OnScreen Cursor Position (Px) = [ 849, 704 ] 12:11:33.388003 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.388003 : ClientWindow Style = FullScreen 12:11:33.388003 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.389045 : Game Position (Hex) = [ 0351, 02C0 ] 12:11:33.389045 : Game Position (Dec) = [ 849, 704 ] 12:11:33.389045 : - 12:11:33.389850 : Cannot read memory at address 0x0000030B 12:11:33.389850 : Cannot read memory at address 0x0000038B 12:11:33.391852 : Cannot read memory at address 0x0000030B 12:11:33.391852 : Cannot read memory at address 0x0000038B 12:11:33.393845 : Cannot read memory at address 0x0000030B 12:11:33.393845 : Cannot read memory at address 0x0000038B 12:11:33.393845 : RawData event for Player #1: 12:11:33.393845 : Device rawinput data (Hex) = [ 00007174, 0000A740 ] 12:11:33.393845 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.393845 : OnScreen Cursor Position (Px) = [ 850, 705 ] 12:11:33.393845 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.393845 : ClientWindow Style = FullScreen 12:11:33.393845 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.393845 : Game Position (Hex) = [ 0352, 02C1 ] 12:11:33.393845 : Game Position (Dec) = [ 850, 705 ] 12:11:33.393845 : - 12:11:33.395349 : Cannot read memory at address 0x0000030B 12:11:33.395349 : Cannot read memory at address 0x0000038B 12:11:33.397859 : Cannot read memory at address 0x0000030B 12:11:33.397859 : Cannot read memory at address 0x0000038B 12:11:33.399734 : Cannot read memory at address 0x0000030B 12:11:33.399734 : Cannot read memory at address 0x0000038B 12:11:33.400738 : RawData event for Player #1: 12:11:33.400738 : Device rawinput data (Hex) = [ 00007174, 0000A740 ] 12:11:33.400738 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.400738 : OnScreen Cursor Position (Px) = [ 850, 705 ] 12:11:33.401731 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.401731 : Cannot read memory at address 0x0000030B 12:11:33.401731 : ClientWindow Style = FullScreen 12:11:33.401731 : Cannot read memory at address 0x0000038B 12:11:33.401731 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.401731 : Game Position (Hex) = [ 0352, 02C1 ] 12:11:33.401731 : Game Position (Dec) = [ 850, 705 ] 12:11:33.401731 : - 12:11:33.403728 : Cannot read memory at address 0x0000030B 12:11:33.403728 : Cannot read memory at address 0x0000038B 12:11:33.405721 : Cannot read memory at address 0x0000030B 12:11:33.405721 : Cannot read memory at address 0x0000038B 12:11:33.408227 : Cannot read memory at address 0x0000030B 12:11:33.408227 : Cannot read memory at address 0x0000038B 12:11:33.408227 : RawData event for Player #1: 12:11:33.408227 : Device rawinput data (Hex) = [ 00007190, 0000A738 ] 12:11:33.408227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.408227 : OnScreen Cursor Position (Px) = [ 851, 705 ] 12:11:33.408227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.408227 : ClientWindow Style = FullScreen 12:11:33.408227 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.408227 : Game Position (Hex) = [ 0353, 02C1 ] 12:11:33.409262 : Game Position (Dec) = [ 851, 705 ] 12:11:33.409262 : - 12:11:33.410259 : Cannot read memory at address 0x0000030B 12:11:33.410259 : Cannot read memory at address 0x0000038B 12:11:33.412252 : Cannot read memory at address 0x0000030B 12:11:33.412252 : Cannot read memory at address 0x0000038B 12:11:33.414246 : Cannot read memory at address 0x0000030B 12:11:33.414246 : Cannot read memory at address 0x0000038B 12:11:33.415242 : RawData event for Player #1: 12:11:33.415242 : Device rawinput data (Hex) = [ 00007190, 0000A738 ] 12:11:33.415242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.415242 : OnScreen Cursor Position (Px) = [ 851, 705 ] 12:11:33.415242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.415242 : ClientWindow Style = FullScreen 12:11:33.415242 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.415242 : Game Position (Hex) = [ 0353, 02C1 ] 12:11:33.415242 : Game Position (Dec) = [ 851, 705 ] 12:11:33.415242 : - 12:11:33.416239 : Cannot read memory at address 0x0000030B 12:11:33.416239 : Cannot read memory at address 0x0000038B 12:11:33.418232 : Cannot read memory at address 0x0000030B 12:11:33.418232 : Cannot read memory at address 0x0000038B 12:11:33.419738 : Cannot read memory at address 0x0000030B 12:11:33.419738 : Cannot read memory at address 0x0000038B 12:11:33.421731 : Cannot read memory at address 0x0000030B 12:11:33.421731 : Cannot read memory at address 0x0000038B 12:11:33.421731 : RawData event for Player #1: 12:11:33.421731 : Device rawinput data (Hex) = [ 000071B0, 0000A744 ] 12:11:33.422724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.422724 : OnScreen Cursor Position (Px) = [ 852, 705 ] 12:11:33.422724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.422724 : ClientWindow Style = FullScreen 12:11:33.422724 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.422724 : Game Position (Hex) = [ 0354, 02C1 ] 12:11:33.422724 : Game Position (Dec) = [ 852, 705 ] 12:11:33.422724 : - 12:11:33.423720 : Cannot read memory at address 0x0000030B 12:11:33.423720 : Cannot read memory at address 0x0000038B 12:11:33.425714 : Cannot read memory at address 0x0000030B 12:11:33.425714 : Cannot read memory at address 0x0000038B 12:11:33.428220 : Cannot read memory at address 0x0000030B 12:11:33.428220 : Cannot read memory at address 0x0000038B 12:11:33.428220 : RawData event for Player #1: 12:11:33.428220 : Device rawinput data (Hex) = [ 000071C0, 0000A744 ] 12:11:33.428220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.429233 : OnScreen Cursor Position (Px) = [ 853, 705 ] 12:11:33.429233 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.429233 : ClientWindow Style = FullScreen 12:11:33.429233 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.429233 : Game Position (Hex) = [ 0355, 02C1 ] 12:11:33.429233 : Game Position (Dec) = [ 853, 705 ] 12:11:33.430230 : - 12:11:33.430230 : Cannot read memory at address 0x0000030B 12:11:33.430230 : Cannot read memory at address 0x0000038B 12:11:33.432222 : Cannot read memory at address 0x0000030B 12:11:33.432222 : Cannot read memory at address 0x0000038B 12:11:33.434215 : Cannot read memory at address 0x0000030B 12:11:33.434215 : Cannot read memory at address 0x0000038B 12:11:33.435212 : RawData event for Player #1: 12:11:33.435212 : Device rawinput data (Hex) = [ 000071C0, 0000A744 ] 12:11:33.435212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.435212 : OnScreen Cursor Position (Px) = [ 853, 705 ] 12:11:33.435212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.435212 : ClientWindow Style = FullScreen 12:11:33.435212 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.435212 : Game Position (Hex) = [ 0355, 02C1 ] 12:11:33.435212 : Game Position (Dec) = [ 853, 705 ] 12:11:33.435212 : - 12:11:33.436209 : Cannot read memory at address 0x0000030B 12:11:33.436209 : Cannot read memory at address 0x0000038B 12:11:33.438202 : Cannot read memory at address 0x0000030B 12:11:33.438202 : Cannot read memory at address 0x0000038B 12:11:33.439704 : Cannot read memory at address 0x0000030B 12:11:33.439704 : Cannot read memory at address 0x0000038B 12:11:33.441697 : Cannot read memory at address 0x0000030B 12:11:33.441697 : Cannot read memory at address 0x0000038B 12:11:33.441697 : RawData event for Player #1: 12:11:33.441697 : Device rawinput data (Hex) = [ 000071B8, 0000A744 ] 12:11:33.441697 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.442693 : OnScreen Cursor Position (Px) = [ 852, 705 ] 12:11:33.442693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.442693 : ClientWindow Style = FullScreen 12:11:33.442693 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.442693 : Game Position (Hex) = [ 0354, 02C1 ] 12:11:33.442693 : Game Position (Dec) = [ 852, 705 ] 12:11:33.442693 : - 12:11:33.443690 : Cannot read memory at address 0x0000030B 12:11:33.443690 : Cannot read memory at address 0x0000038B 12:11:33.445684 : Cannot read memory at address 0x0000030B 12:11:33.445684 : Cannot read memory at address 0x0000038B 12:11:33.448182 : Cannot read memory at address 0x0000030B 12:11:33.448182 : Cannot read memory at address 0x0000038B 12:11:33.449194 : RawData event for Player #1: 12:11:33.449194 : Device rawinput data (Hex) = [ 000071B8, 0000A744 ] 12:11:33.449194 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.449194 : OnScreen Cursor Position (Px) = [ 852, 705 ] 12:11:33.449194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.449194 : ClientWindow Style = FullScreen 12:11:33.449194 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.449194 : Game Position (Hex) = [ 0354, 02C1 ] 12:11:33.449194 : Game Position (Dec) = [ 852, 705 ] 12:11:33.449194 : - 12:11:33.450190 : Cannot read memory at address 0x0000030B 12:11:33.450190 : Cannot read memory at address 0x0000038B 12:11:33.452184 : Cannot read memory at address 0x0000030B 12:11:33.452184 : Cannot read memory at address 0x0000038B 12:11:33.454177 : Cannot read memory at address 0x0000030B 12:11:33.454177 : Cannot read memory at address 0x0000038B 12:11:33.456170 : Cannot read memory at address 0x0000030B 12:11:33.456170 : Cannot read memory at address 0x0000038B 12:11:33.456170 : RawData event for Player #1: 12:11:33.456170 : Device rawinput data (Hex) = [ 000071B8, 0000A71C ] 12:11:33.456170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.456170 : OnScreen Cursor Position (Px) = [ 852, 705 ] 12:11:33.456170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.456170 : ClientWindow Style = FullScreen 12:11:33.456170 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.456170 : Game Position (Hex) = [ 0354, 02C1 ] 12:11:33.456170 : Game Position (Dec) = [ 852, 705 ] 12:11:33.457167 : - 12:11:33.458164 : Cannot read memory at address 0x0000030B 12:11:33.458164 : Cannot read memory at address 0x0000038B 12:11:33.459666 : Cannot read memory at address 0x0000030B 12:11:33.459666 : Cannot read memory at address 0x0000038B 12:11:33.461659 : Cannot read memory at address 0x0000030B 12:11:33.461659 : Cannot read memory at address 0x0000038B 12:11:33.461659 : RawData event for Player #1: 12:11:33.461659 : Device rawinput data (Hex) = [ 00007190, 0000A6E4 ] 12:11:33.462655 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.462655 : OnScreen Cursor Position (Px) = [ 851, 704 ] 12:11:33.462655 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.462655 : ClientWindow Style = FullScreen 12:11:33.462655 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.462655 : Game Position (Hex) = [ 0353, 02C0 ] 12:11:33.462655 : Game Position (Dec) = [ 851, 704 ] 12:11:33.462655 : - 12:11:33.463652 : Cannot read memory at address 0x0000030B 12:11:33.463652 : Cannot read memory at address 0x0000038B 12:11:33.465645 : Cannot read memory at address 0x0000030B 12:11:33.465645 : Cannot read memory at address 0x0000038B 12:11:33.468143 : Cannot read memory at address 0x0000030B 12:11:33.468143 : Cannot read memory at address 0x0000038B 12:11:33.469149 : RawData event for Player #1: 12:11:33.469149 : Device rawinput data (Hex) = [ 00007190, 0000A6E4 ] 12:11:33.469149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.469149 : OnScreen Cursor Position (Px) = [ 851, 704 ] 12:11:33.469707 : Cannot read memory at address 0x0000030B 12:11:33.469707 : Cannot read memory at address 0x0000038B 12:11:33.469707 : ClientWindow Style = FullScreen 12:11:33.469707 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.469707 : Game Position (Hex) = [ 0353, 02C0 ] 12:11:33.469707 : Game Position (Dec) = [ 851, 704 ] 12:11:33.469707 : - 12:11:33.471703 : Cannot read memory at address 0x0000030B 12:11:33.471703 : Cannot read memory at address 0x0000038B 12:11:33.473696 : Cannot read memory at address 0x0000030B 12:11:33.473696 : Cannot read memory at address 0x0000038B 12:11:33.475690 : Cannot read memory at address 0x0000030B 12:11:33.475690 : Cannot read memory at address 0x0000038B 12:11:33.475690 : RawData event for Player #1: 12:11:33.475690 : Device rawinput data (Hex) = [ 00007190, 0000A6E4 ] 12:11:33.475690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.475690 : OnScreen Cursor Position (Px) = [ 851, 704 ] 12:11:33.476687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.476687 : ClientWindow Style = FullScreen 12:11:33.476687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.476687 : Game Position (Hex) = [ 0353, 02C0 ] 12:11:33.476687 : Game Position (Dec) = [ 851, 704 ] 12:11:33.476687 : - 12:11:33.478189 : Cannot read memory at address 0x0000030B 12:11:33.478189 : Cannot read memory at address 0x0000038B 12:11:33.480195 : Cannot read memory at address 0x0000030B 12:11:33.480195 : Cannot read memory at address 0x0000038B 12:11:33.482189 : Cannot read memory at address 0x0000030B 12:11:33.482189 : Cannot read memory at address 0x0000038B 12:11:33.483185 : RawData event for Player #1: 12:11:33.483185 : Device rawinput data (Hex) = [ 0000716C, 0000A6F0 ] 12:11:33.483185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.483185 : OnScreen Cursor Position (Px) = [ 850, 704 ] 12:11:33.483185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.483185 : ClientWindow Style = FullScreen 12:11:33.483185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.483185 : Game Position (Hex) = [ 0352, 02C0 ] 12:11:33.483185 : Game Position (Dec) = [ 850, 704 ] 12:11:33.483185 : - 12:11:33.484182 : Cannot read memory at address 0x0000030B 12:11:33.484182 : Cannot read memory at address 0x0000038B 12:11:33.486175 : Cannot read memory at address 0x0000030B 12:11:33.486175 : Cannot read memory at address 0x0000038B 12:11:33.488168 : Cannot read memory at address 0x0000030B 12:11:33.488168 : Cannot read memory at address 0x0000038B 12:11:33.489670 : Cannot read memory at address 0x0000030B 12:11:33.489670 : Cannot read memory at address 0x0000038B 12:11:33.489670 : RawData event for Player #1: 12:11:33.489670 : Device rawinput data (Hex) = [ 0000716C, 0000A6F0 ] 12:11:33.489670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.490666 : OnScreen Cursor Position (Px) = [ 850, 704 ] 12:11:33.490666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.490666 : ClientWindow Style = FullScreen 12:11:33.490666 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.490666 : Game Position (Hex) = [ 0352, 02C0 ] 12:11:33.490666 : Game Position (Dec) = [ 850, 704 ] 12:11:33.490666 : - 12:11:33.491663 : Cannot read memory at address 0x0000030B 12:11:33.491663 : Cannot read memory at address 0x0000038B 12:11:33.493656 : Cannot read memory at address 0x0000030B 12:11:33.493656 : Cannot read memory at address 0x0000038B 12:11:33.495159 : Cannot read memory at address 0x0000030B 12:11:33.495159 : Cannot read memory at address 0x0000038B 12:11:33.496177 : RawData event for Player #1: 12:11:33.496177 : Device rawinput data (Hex) = [ 0000716C, 0000A6F0 ] 12:11:33.496177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.496177 : OnScreen Cursor Position (Px) = [ 850, 704 ] 12:11:33.496177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.496177 : ClientWindow Style = FullScreen 12:11:33.496177 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.496177 : Game Position (Hex) = [ 0352, 02C0 ] 12:11:33.496177 : Game Position (Dec) = [ 850, 704 ] 12:11:33.496177 : - 12:11:33.497174 : Cannot read memory at address 0x0000030B 12:11:33.497174 : Cannot read memory at address 0x0000038B 12:11:33.498673 : Cannot read memory at address 0x0000030B 12:11:33.498673 : Cannot read memory at address 0x0000038B 12:11:33.500668 : Cannot read memory at address 0x0000030B 12:11:33.500668 : Cannot read memory at address 0x0000038B 12:11:33.502662 : Cannot read memory at address 0x0000030B 12:11:33.502662 : Cannot read memory at address 0x0000038B 12:11:33.502662 : RawData event for Player #1: 12:11:33.502662 : Device rawinput data (Hex) = [ 0000716C, 0000A6F0 ] 12:11:33.502662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.503658 : OnScreen Cursor Position (Px) = [ 850, 704 ] 12:11:33.503658 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.503658 : ClientWindow Style = FullScreen 12:11:33.503658 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.503658 : Game Position (Hex) = [ 0352, 02C0 ] 12:11:33.503658 : Game Position (Dec) = [ 850, 704 ] 12:11:33.503658 : - 12:11:33.504655 : Cannot read memory at address 0x0000030B 12:11:33.504655 : Cannot read memory at address 0x0000038B 12:11:33.506649 : Cannot read memory at address 0x0000030B 12:11:33.506649 : Cannot read memory at address 0x0000038B 12:11:33.508151 : Cannot read memory at address 0x0000030B 12:11:33.508151 : Cannot read memory at address 0x0000038B 12:11:33.510113 : Cannot read memory at address 0x0000030B 12:11:33.510113 : Cannot read memory at address 0x0000038B 12:11:33.510113 : RawData event for Player #1: 12:11:33.510113 : Device rawinput data (Hex) = [ 0000716C, 0000A6F0 ] 12:11:33.510113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.510113 : OnScreen Cursor Position (Px) = [ 850, 704 ] 12:11:33.510113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.511113 : ClientWindow Style = FullScreen 12:11:33.511270 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.511270 : Game Position (Hex) = [ 0352, 02C0 ] 12:11:33.511270 : Game Position (Dec) = [ 850, 704 ] 12:11:33.511270 : - 12:11:33.511772 : Cannot read memory at address 0x0000030B 12:11:33.511772 : Cannot read memory at address 0x0000038B 12:11:33.513773 : Cannot read memory at address 0x0000030B 12:11:33.513773 : Cannot read memory at address 0x0000038B 12:11:33.515766 : Cannot read memory at address 0x0000030B 12:11:33.515766 : Cannot read memory at address 0x0000038B 12:11:33.516763 : RawData event for Player #1: 12:11:33.516763 : Device rawinput data (Hex) = [ 0000716C, 0000A6F0 ] 12:11:33.516763 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.516763 : OnScreen Cursor Position (Px) = [ 850, 704 ] 12:11:33.516763 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.516763 : ClientWindow Style = FullScreen 12:11:33.516763 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.516763 : Game Position (Hex) = [ 0352, 02C0 ] 12:11:33.516763 : Game Position (Dec) = [ 850, 704 ] 12:11:33.516763 : - 12:11:33.518266 : Cannot read memory at address 0x0000030B 12:11:33.518266 : Cannot read memory at address 0x0000038B 12:11:33.520272 : Cannot read memory at address 0x0000030B 12:11:33.520272 : Cannot read memory at address 0x0000038B 12:11:33.522265 : Cannot read memory at address 0x0000030B 12:11:33.522265 : Cannot read memory at address 0x0000038B 12:11:33.524259 : Cannot read memory at address 0x0000030B 12:11:33.524259 : RawData event for Player #1: 12:11:33.524259 : Device rawinput data (Hex) = [ 00007194, 0000A6BC ] 12:11:33.524259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.524259 : OnScreen Cursor Position (Px) = [ 851, 703 ] 12:11:33.524259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.524259 : ClientWindow Style = FullScreen 12:11:33.524259 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.524259 : Game Position (Hex) = [ 0353, 02BF ] 12:11:33.524259 : Game Position (Dec) = [ 851, 703 ] 12:11:33.525255 : - 12:11:33.526256 : Cannot read memory at address 0x0000030B 12:11:33.526256 : Cannot read memory at address 0x0000038B 12:11:33.528250 : Cannot read memory at address 0x0000030B 12:11:33.528250 : Cannot read memory at address 0x0000038B 12:11:33.529753 : Cannot read memory at address 0x0000030B 12:11:33.529753 : Cannot read memory at address 0x0000038B 12:11:33.530749 : RawData event for Player #1: 12:11:33.530749 : Device rawinput data (Hex) = [ 00007194, 0000A6BC ] 12:11:33.530749 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.530749 : OnScreen Cursor Position (Px) = [ 851, 703 ] 12:11:33.531745 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.531745 : Cannot read memory at address 0x0000030B 12:11:33.531745 : ClientWindow Style = FullScreen 12:11:33.531745 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.531745 : Cannot read memory at address 0x0000038B 12:11:33.531745 : Game Position (Hex) = [ 0353, 02BF ] 12:11:33.531745 : Game Position (Dec) = [ 851, 703 ] 12:11:33.531745 : - 12:11:33.533739 : Cannot read memory at address 0x0000030B 12:11:33.533739 : Cannot read memory at address 0x0000038B 12:11:33.535732 : Cannot read memory at address 0x0000030B 12:11:33.535732 : Cannot read memory at address 0x0000038B 12:11:33.536729 : RawData event for Player #1: 12:11:33.536729 : Device rawinput data (Hex) = [ 00007194, 0000A6BC ] 12:11:33.536729 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.536729 : OnScreen Cursor Position (Px) = [ 851, 703 ] 12:11:33.536729 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.536729 : ClientWindow Style = FullScreen 12:11:33.536729 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.536729 : Game Position (Hex) = [ 0353, 02BF ] 12:11:33.536729 : Game Position (Dec) = [ 851, 703 ] 12:11:33.536729 : - 12:11:33.538231 : Cannot read memory at address 0x0000030B 12:11:33.538231 : Cannot read memory at address 0x0000038B 12:11:33.540234 : Cannot read memory at address 0x0000030B 12:11:33.540234 : Cannot read memory at address 0x0000038B 12:11:33.542367 : Cannot read memory at address 0x0000030B 12:11:33.542367 : Cannot read memory at address 0x0000038B 12:11:33.543637 : Cannot read memory at address 0x0000030B 12:11:33.543637 : Cannot read memory at address 0x0000038B 12:11:33.543637 : RawData event for Player #1: 12:11:33.543637 : Device rawinput data (Hex) = [ 00007190, 0000A6E4 ] 12:11:33.543637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.543637 : OnScreen Cursor Position (Px) = [ 851, 704 ] 12:11:33.544686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.544686 : ClientWindow Style = FullScreen 12:11:33.544686 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.544686 : Game Position (Hex) = [ 0353, 02C0 ] 12:11:33.544686 : Game Position (Dec) = [ 851, 704 ] 12:11:33.544686 : - 12:11:33.545683 : Cannot read memory at address 0x0000030B 12:11:33.545683 : Cannot read memory at address 0x0000038B 12:11:33.548228 : Cannot read memory at address 0x0000030B 12:11:33.548228 : Cannot read memory at address 0x0000038B 12:11:33.550284 : Cannot read memory at address 0x0000030B 12:11:33.550284 : Cannot read memory at address 0x0000038B 12:11:33.551270 : RawData event for Player #1: 12:11:33.551270 : Device rawinput data (Hex) = [ 00007190, 0000A6E4 ] 12:11:33.551270 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.551270 : OnScreen Cursor Position (Px) = [ 851, 704 ] 12:11:33.551270 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.551270 : ClientWindow Style = FullScreen 12:11:33.551270 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.551270 : Game Position (Hex) = [ 0353, 02C0 ] 12:11:33.551270 : Game Position (Dec) = [ 851, 704 ] 12:11:33.551270 : - 12:11:33.552269 : Cannot read memory at address 0x0000030B 12:11:33.552269 : Cannot read memory at address 0x0000038B 12:11:33.554222 : Cannot read memory at address 0x0000030B 12:11:33.554222 : Cannot read memory at address 0x0000038B 12:11:33.556216 : Cannot read memory at address 0x0000030B 12:11:33.556216 : Cannot read memory at address 0x0000038B 12:11:33.558214 : Cannot read memory at address 0x0000030B 12:11:33.558214 : RawData event for Player #1: 12:11:33.558214 : Cannot read memory at address 0x0000038B 12:11:33.558214 : Device rawinput data (Hex) = [ 00007198, 0000A6EC ] 12:11:33.558718 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.558718 : OnScreen Cursor Position (Px) = [ 851, 704 ] 12:11:33.558718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.558718 : ClientWindow Style = FullScreen 12:11:33.558718 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.558718 : Game Position (Hex) = [ 0353, 02C0 ] 12:11:33.558718 : Game Position (Dec) = [ 851, 704 ] 12:11:33.558718 : - 12:11:33.559720 : Cannot read memory at address 0x0000030B 12:11:33.559720 : Cannot read memory at address 0x0000038B 12:11:33.561713 : Cannot read memory at address 0x0000030B 12:11:33.561713 : Cannot read memory at address 0x0000038B 12:11:33.563703 : Cannot read memory at address 0x0000030B 12:11:33.563703 : Cannot read memory at address 0x0000038B 12:11:33.564700 : RawData event for Player #1: 12:11:33.564700 : Device rawinput data (Hex) = [ 00007198, 0000A6EC ] 12:11:33.564700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.564700 : OnScreen Cursor Position (Px) = [ 851, 704 ] 12:11:33.565696 : Cannot read memory at address 0x0000030B 12:11:33.565696 : Cannot read memory at address 0x0000038B 12:11:33.565696 : ClientWindow Style = FullScreen 12:11:33.565696 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.565696 : Game Position (Hex) = [ 0353, 02C0 ] 12:11:33.565696 : Game Position (Dec) = [ 851, 704 ] 12:11:33.565696 : - 12:11:33.568195 : Cannot read memory at address 0x0000030B 12:11:33.568195 : Cannot read memory at address 0x0000038B 12:11:33.570197 : Cannot read memory at address 0x0000030B 12:11:33.570197 : Cannot read memory at address 0x0000038B 12:11:33.571194 : RawData event for Player #1: 12:11:33.571194 : Device rawinput data (Hex) = [ 000071B4, 0000A710 ] 12:11:33.571194 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.571194 : OnScreen Cursor Position (Px) = [ 852, 704 ] 12:11:33.571194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.571194 : ClientWindow Style = FullScreen 12:11:33.571194 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.571194 : Game Position (Hex) = [ 0354, 02C0 ] 12:11:33.571194 : Game Position (Dec) = [ 852, 704 ] 12:11:33.571194 : - 12:11:33.572190 : Cannot read memory at address 0x0000030B 12:11:33.572190 : Cannot read memory at address 0x0000038B 12:11:33.574187 : Cannot read memory at address 0x0000030B 12:11:33.574187 : Cannot read memory at address 0x0000038B 12:11:33.576180 : Cannot read memory at address 0x0000030B 12:11:33.576180 : Cannot read memory at address 0x0000038B 12:11:33.578170 : Cannot read memory at address 0x0000030B 12:11:33.578170 : Cannot read memory at address 0x0000038B 12:11:33.578170 : RawData event for Player #1: 12:11:33.578170 : Device rawinput data (Hex) = [ 000071B4, 0000A718 ] 12:11:33.578672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.578672 : OnScreen Cursor Position (Px) = [ 852, 704 ] 12:11:33.578672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.578672 : ClientWindow Style = FullScreen 12:11:33.578672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.578672 : Game Position (Hex) = [ 0354, 02C0 ] 12:11:33.578672 : Game Position (Dec) = [ 852, 704 ] 12:11:33.578672 : - 12:11:33.579670 : Cannot read memory at address 0x0000030B 12:11:33.579670 : Cannot read memory at address 0x0000038B 12:11:33.581663 : Cannot read memory at address 0x0000030B 12:11:33.581663 : Cannot read memory at address 0x0000038B 12:11:33.583657 : Cannot read memory at address 0x0000030B 12:11:33.583657 : Cannot read memory at address 0x0000038B 12:11:33.584653 : RawData event for Player #1: 12:11:33.584653 : Device rawinput data (Hex) = [ 000071AC, 0000A740 ] 12:11:33.584653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.584653 : OnScreen Cursor Position (Px) = [ 852, 705 ] 12:11:33.585650 : Cannot read memory at address 0x0000030B 12:11:33.585650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.585650 : Cannot read memory at address 0x0000038B 12:11:33.585650 : ClientWindow Style = FullScreen 12:11:33.585650 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.585650 : Game Position (Hex) = [ 0354, 02C1 ] 12:11:33.585650 : Game Position (Dec) = [ 852, 705 ] 12:11:33.585650 : - 12:11:33.588152 : Cannot read memory at address 0x0000030B 12:11:33.588152 : Cannot read memory at address 0x0000038B 12:11:33.590191 : Cannot read memory at address 0x0000030B 12:11:33.590191 : Cannot read memory at address 0x0000038B 12:11:33.592188 : Cannot read memory at address 0x0000030B 12:11:33.592188 : Cannot read memory at address 0x0000038B 12:11:33.592188 : RawData event for Player #1: 12:11:33.592188 : Device rawinput data (Hex) = [ 000071AC, 0000A740 ] 12:11:33.592188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.592188 : OnScreen Cursor Position (Px) = [ 852, 705 ] 12:11:33.592188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.592188 : ClientWindow Style = FullScreen 12:11:33.592188 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.593181 : Game Position (Hex) = [ 0354, 02C1 ] 12:11:33.593181 : Game Position (Dec) = [ 852, 705 ] 12:11:33.593181 : - 12:11:33.594181 : Cannot read memory at address 0x0000030B 12:11:33.594181 : Cannot read memory at address 0x0000038B 12:11:33.595681 : Cannot read memory at address 0x0000030B 12:11:33.595681 : Cannot read memory at address 0x0000038B 12:11:33.598181 : Cannot read memory at address 0x0000030B 12:11:33.598181 : Cannot read memory at address 0x0000038B 12:11:33.599185 : RawData event for Player #1: 12:11:33.599185 : Device rawinput data (Hex) = [ 000071B0, 0000A76C ] 12:11:33.599185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.599185 : OnScreen Cursor Position (Px) = [ 852, 706 ] 12:11:33.599185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.599185 : ClientWindow Style = FullScreen 12:11:33.599185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.599185 : Game Position (Hex) = [ 0354, 02C2 ] 12:11:33.599185 : Game Position (Dec) = [ 852, 706 ] 12:11:33.599185 : - 12:11:33.600183 : Cannot read memory at address 0x0000030B 12:11:33.600183 : Cannot read memory at address 0x0000038B 12:11:33.602176 : Cannot read memory at address 0x0000030B 12:11:33.602176 : Cannot read memory at address 0x0000038B 12:11:33.604173 : Cannot read memory at address 0x0000030B 12:11:33.604173 : Cannot read memory at address 0x0000038B 12:11:33.605166 : RawData event for Player #1: 12:11:33.605166 : Device rawinput data (Hex) = [ 000071AC, 0000A798 ] 12:11:33.605166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.605166 : OnScreen Cursor Position (Px) = [ 852, 707 ] 12:11:33.605166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.605166 : ClientWindow Style = FullScreen 12:11:33.605166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.605166 : Game Position (Hex) = [ 0354, 02C3 ] 12:11:33.605166 : Game Position (Dec) = [ 852, 707 ] 12:11:33.605166 : - 12:11:33.606162 : Cannot read memory at address 0x0000030B 12:11:33.606162 : Cannot read memory at address 0x0000038B 12:11:33.608160 : Cannot read memory at address 0x0000030B 12:11:33.608160 : Cannot read memory at address 0x0000038B 12:11:33.609664 : Cannot read memory at address 0x0000030B 12:11:33.609664 : Cannot read memory at address 0x0000038B 12:11:33.611658 : Cannot read memory at address 0x0000030B 12:11:33.611658 : Cannot read memory at address 0x0000038B 12:11:33.612651 : RawData event for Player #1: 12:11:33.612651 : Device rawinput data (Hex) = [ 000071AC, 0000A790 ] 12:11:33.612651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.612651 : OnScreen Cursor Position (Px) = [ 852, 706 ] 12:11:33.612651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.612651 : ClientWindow Style = FullScreen 12:11:33.612651 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.613648 : Game Position (Hex) = [ 0354, 02C2 ] 12:11:33.613648 : Game Position (Dec) = [ 852, 706 ] 12:11:33.613648 : - 12:11:33.613648 : Cannot read memory at address 0x0000030B 12:11:33.613648 : Cannot read memory at address 0x0000038B 12:11:33.615641 : Cannot read memory at address 0x0000030B 12:11:33.615641 : Cannot read memory at address 0x0000038B 12:11:33.618139 : Cannot read memory at address 0x0000030B 12:11:33.618139 : Cannot read memory at address 0x0000038B 12:11:33.619142 : RawData event for Player #1: 12:11:33.619142 : Device rawinput data (Hex) = [ 000071AC, 0000A790 ] 12:11:33.619142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.619723 : OnScreen Cursor Position (Px) = [ 852, 706 ] 12:11:33.619723 : Cannot read memory at address 0x0000030B 12:11:33.619723 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.619723 : Cannot read memory at address 0x0000038B 12:11:33.619723 : ClientWindow Style = FullScreen 12:11:33.619723 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.619723 : Game Position (Hex) = [ 0354, 02C2 ] 12:11:33.619723 : Game Position (Dec) = [ 852, 706 ] 12:11:33.619723 : - 12:11:33.621721 : Cannot read memory at address 0x0000030B 12:11:33.621721 : Cannot read memory at address 0x0000038B 12:11:33.623715 : Cannot read memory at address 0x0000030B 12:11:33.623715 : Cannot read memory at address 0x0000038B 12:11:33.625708 : Cannot read memory at address 0x0000030B 12:11:33.625708 : Cannot read memory at address 0x0000038B 12:11:33.625708 : RawData event for Player #1: 12:11:33.626702 : Device rawinput data (Hex) = [ 000071A4, 0000A7BC ] 12:11:33.626702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.626702 : OnScreen Cursor Position (Px) = [ 852, 707 ] 12:11:33.626702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.626702 : ClientWindow Style = FullScreen 12:11:33.626702 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.626702 : Game Position (Hex) = [ 0354, 02C3 ] 12:11:33.626702 : Game Position (Dec) = [ 852, 707 ] 12:11:33.626702 : - 12:11:33.628205 : Cannot read memory at address 0x0000030B 12:11:33.628205 : Cannot read memory at address 0x0000038B 12:11:33.630212 : Cannot read memory at address 0x0000030B 12:11:33.630212 : Cannot read memory at address 0x0000038B 12:11:33.632204 : Cannot read memory at address 0x0000030B 12:11:33.632204 : Cannot read memory at address 0x0000038B 12:11:33.633201 : RawData event for Player #1: 12:11:33.633201 : Device rawinput data (Hex) = [ 0000719C, 0000A7DC ] 12:11:33.633201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.633201 : OnScreen Cursor Position (Px) = [ 852, 708 ] 12:11:33.633201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.633201 : ClientWindow Style = FullScreen 12:11:33.633201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.633201 : Game Position (Hex) = [ 0354, 02C4 ] 12:11:33.633201 : Game Position (Dec) = [ 852, 708 ] 12:11:33.633201 : - 12:11:33.634198 : Cannot read memory at address 0x0000030B 12:11:33.634198 : Cannot read memory at address 0x0000038B 12:11:33.636195 : Cannot read memory at address 0x0000030B 12:11:33.636195 : Cannot read memory at address 0x0000038B 12:11:33.638188 : Cannot read memory at address 0x0000030B 12:11:33.638188 : Cannot read memory at address 0x0000038B 12:11:33.639474 : RawData event for Player #1: 12:11:33.639474 : Cannot read memory at address 0x0000030B 12:11:33.639474 : Device rawinput data (Hex) = [ 0000719C, 0000A7DC ] 12:11:33.639474 : Cannot read memory at address 0x0000038B 12:11:33.639474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.639474 : OnScreen Cursor Position (Px) = [ 852, 708 ] 12:11:33.639474 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.639474 : ClientWindow Style = FullScreen 12:11:33.639474 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.639474 : Game Position (Hex) = [ 0354, 02C4 ] 12:11:33.640473 : Game Position (Dec) = [ 852, 708 ] 12:11:33.640473 : - 12:11:33.641473 : Cannot read memory at address 0x0000030B 12:11:33.641473 : Cannot read memory at address 0x0000038B 12:11:33.643467 : Cannot read memory at address 0x0000030B 12:11:33.643467 : Cannot read memory at address 0x0000038B 12:11:33.645456 : Cannot read memory at address 0x0000030B 12:11:33.645456 : Cannot read memory at address 0x0000038B 12:11:33.646453 : RawData event for Player #1: 12:11:33.646453 : Device rawinput data (Hex) = [ 0000719C, 0000A7DC ] 12:11:33.646453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.646453 : OnScreen Cursor Position (Px) = [ 852, 708 ] 12:11:33.646453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.646453 : ClientWindow Style = FullScreen 12:11:33.646453 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.646453 : Game Position (Hex) = [ 0354, 02C4 ] 12:11:33.646453 : Game Position (Dec) = [ 852, 708 ] 12:11:33.646453 : - 12:11:33.647958 : Cannot read memory at address 0x0000030B 12:11:33.647958 : Cannot read memory at address 0x0000038B 12:11:33.649960 : Cannot read memory at address 0x0000030B 12:11:33.649960 : Cannot read memory at address 0x0000038B 12:11:33.651957 : Cannot read memory at address 0x0000030B 12:11:33.651957 : Cannot read memory at address 0x0000038B 12:11:33.652953 : RawData event for Player #1: 12:11:33.652953 : Device rawinput data (Hex) = [ 0000719C, 0000A7DC ] 12:11:33.652953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.652953 : OnScreen Cursor Position (Px) = [ 852, 708 ] 12:11:33.652953 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.652953 : ClientWindow Style = FullScreen 12:11:33.652953 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.653946 : Game Position (Hex) = [ 0354, 02C4 ] 12:11:33.653946 : Cannot read memory at address 0x0000030B 12:11:33.653946 : Game Position (Dec) = [ 852, 708 ] 12:11:33.653946 : Cannot read memory at address 0x0000038B 12:11:33.653946 : - 12:11:33.655943 : Cannot read memory at address 0x0000030B 12:11:33.655943 : Cannot read memory at address 0x0000038B 12:11:33.657936 : Cannot read memory at address 0x0000030B 12:11:33.657936 : Cannot read memory at address 0x0000038B 12:11:33.659244 : Cannot read memory at address 0x0000030B 12:11:33.659244 : Cannot read memory at address 0x0000038B 12:11:33.660484 : RawData event for Player #1: 12:11:33.660484 : Cannot read memory at address 0x0000030B 12:11:33.660484 : Device rawinput data (Hex) = [ 0000719C, 0000A7DC ] 12:11:33.660484 : Cannot read memory at address 0x0000038B 12:11:33.660484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.660484 : OnScreen Cursor Position (Px) = [ 852, 708 ] 12:11:33.660484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.660484 : ClientWindow Style = FullScreen 12:11:33.660484 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.660484 : Game Position (Hex) = [ 0354, 02C4 ] 12:11:33.660484 : Game Position (Dec) = [ 852, 708 ] 12:11:33.661483 : - 12:11:33.662480 : Cannot read memory at address 0x0000030B 12:11:33.662480 : Cannot read memory at address 0x0000038B 12:11:33.664473 : Cannot read memory at address 0x0000030B 12:11:33.664473 : Cannot read memory at address 0x0000038B 12:11:33.666470 : Cannot read memory at address 0x0000030B 12:11:33.666470 : Cannot read memory at address 0x0000038B 12:11:33.666470 : RawData event for Player #1: 12:11:33.666470 : Device rawinput data (Hex) = [ 000071C4, 0000A808 ] 12:11:33.666470 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.666470 : OnScreen Cursor Position (Px) = [ 853, 708 ] 12:11:33.666470 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.667975 : ClientWindow Style = FullScreen 12:11:33.667975 : Cannot read memory at address 0x0000030B 12:11:33.667975 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.667975 : Cannot read memory at address 0x0000038B 12:11:33.667975 : Game Position (Hex) = [ 0355, 02C4 ] 12:11:33.667975 : Game Position (Dec) = [ 853, 708 ] 12:11:33.667975 : - 12:11:33.669803 : Cannot read memory at address 0x0000030B 12:11:33.669803 : Cannot read memory at address 0x0000038B 12:11:33.671804 : Cannot read memory at address 0x0000030B 12:11:33.671804 : Cannot read memory at address 0x0000038B 12:11:33.672800 : RawData event for Player #1: 12:11:33.672800 : Device rawinput data (Hex) = [ 000071C4, 0000A808 ] 12:11:33.672800 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.673794 : OnScreen Cursor Position (Px) = [ 853, 708 ] 12:11:33.673794 : Cannot read memory at address 0x0000030B 12:11:33.673794 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.673794 : Cannot read memory at address 0x0000038B 12:11:33.673794 : ClientWindow Style = FullScreen 12:11:33.673794 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.673794 : Game Position (Hex) = [ 0355, 02C4 ] 12:11:33.673794 : Game Position (Dec) = [ 853, 708 ] 12:11:33.673794 : - 12:11:33.675790 : Cannot read memory at address 0x0000030B 12:11:33.675790 : Cannot read memory at address 0x0000038B 12:11:33.678296 : Cannot read memory at address 0x0000030B 12:11:33.678296 : Cannot read memory at address 0x0000038B 12:11:33.680326 : Cannot read memory at address 0x0000030B 12:11:33.680326 : Cannot read memory at address 0x0000038B 12:11:33.680326 : RawData event for Player #1: 12:11:33.680326 : Device rawinput data (Hex) = [ 000071E0, 0000A834 ] 12:11:33.680326 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.680326 : OnScreen Cursor Position (Px) = [ 854, 709 ] 12:11:33.681322 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.681322 : ClientWindow Style = FullScreen 12:11:33.681322 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.681322 : Game Position (Hex) = [ 0356, 02C5 ] 12:11:33.681322 : Game Position (Dec) = [ 854, 709 ] 12:11:33.681322 : - 12:11:33.682323 : Cannot read memory at address 0x0000030B 12:11:33.682323 : Cannot read memory at address 0x0000038B 12:11:33.684316 : Cannot read memory at address 0x0000030B 12:11:33.684316 : Cannot read memory at address 0x0000038B 12:11:33.686309 : Cannot read memory at address 0x0000030B 12:11:33.686309 : Cannot read memory at address 0x0000038B 12:11:33.687302 : RawData event for Player #1: 12:11:33.687302 : Device rawinput data (Hex) = [ 000071D8, 0000A834 ] 12:11:33.687302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.687302 : OnScreen Cursor Position (Px) = [ 853, 709 ] 12:11:33.687302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.687302 : ClientWindow Style = FullScreen 12:11:33.687302 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.688299 : Game Position (Hex) = [ 0355, 02C5 ] 12:11:33.688299 : Game Position (Dec) = [ 853, 709 ] 12:11:33.688299 : - 12:11:33.689751 : Cannot read memory at address 0x0000030B 12:11:33.689751 : Cannot read memory at address 0x0000038B 12:11:33.691762 : Cannot read memory at address 0x0000030B 12:11:33.691762 : Cannot read memory at address 0x0000038B 12:11:33.693756 : Cannot read memory at address 0x0000030B 12:11:33.693756 : Cannot read memory at address 0x0000038B 12:11:33.693756 : RawData event for Player #1: 12:11:33.693756 : Device rawinput data (Hex) = [ 000071D8, 0000A85C ] 12:11:33.693756 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.693756 : OnScreen Cursor Position (Px) = [ 853, 710 ] 12:11:33.693756 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.693756 : ClientWindow Style = FullScreen 12:11:33.693756 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.695258 : Game Position (Hex) = [ 0355, 02C6 ] 12:11:33.695258 : Cannot read memory at address 0x0000030B 12:11:33.695258 : Game Position (Dec) = [ 853, 710 ] 12:11:33.695258 : Cannot read memory at address 0x0000038B 12:11:33.695258 : - 12:11:33.697298 : Cannot read memory at address 0x0000030B 12:11:33.697298 : Cannot read memory at address 0x0000038B 12:11:33.698796 : Cannot read memory at address 0x0000030B 12:11:33.698796 : Cannot read memory at address 0x0000038B 12:11:33.700795 : Cannot read memory at address 0x0000030B 12:11:33.700795 : Cannot read memory at address 0x0000038B 12:11:33.700795 : RawData event for Player #1: 12:11:33.700795 : Device rawinput data (Hex) = [ 000071E8, 0000A85C ] 12:11:33.700795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.700795 : OnScreen Cursor Position (Px) = [ 854, 710 ] 12:11:33.701788 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.701788 : ClientWindow Style = FullScreen 12:11:33.701788 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.701788 : Game Position (Hex) = [ 0356, 02C6 ] 12:11:33.701788 : Game Position (Dec) = [ 854, 710 ] 12:11:33.701788 : - 12:11:33.702789 : Cannot read memory at address 0x0000030B 12:11:33.702789 : Cannot read memory at address 0x0000038B 12:11:33.704782 : Cannot read memory at address 0x0000030B 12:11:33.704782 : Cannot read memory at address 0x0000038B 12:11:33.706775 : Cannot read memory at address 0x0000030B 12:11:33.706775 : Cannot read memory at address 0x0000038B 12:11:33.706775 : RawData event for Player #1: 12:11:33.706775 : Device rawinput data (Hex) = [ 000071E8, 0000A85C ] 12:11:33.706775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.706775 : OnScreen Cursor Position (Px) = [ 854, 710 ] 12:11:33.706775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.706775 : ClientWindow Style = FullScreen 12:11:33.706775 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.706775 : Game Position (Hex) = [ 0356, 02C6 ] 12:11:33.708279 : Game Position (Dec) = [ 854, 710 ] 12:11:33.708279 : - 12:11:33.708279 : Cannot read memory at address 0x0000038B 12:11:33.710288 : Cannot read memory at address 0x0000030B 12:11:33.710288 : Cannot read memory at address 0x0000038B 12:11:33.712351 : Cannot read memory at address 0x0000030B 12:11:33.712351 : Cannot read memory at address 0x0000038B 12:11:33.713856 : Cannot read memory at address 0x0000030B 12:11:33.713856 : Cannot read memory at address 0x0000038B 12:11:33.713856 : RawData event for Player #1: 12:11:33.713856 : Device rawinput data (Hex) = [ 000071E8, 0000A85C ] 12:11:33.713856 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.713856 : OnScreen Cursor Position (Px) = [ 854, 710 ] 12:11:33.713856 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.713856 : ClientWindow Style = FullScreen 12:11:33.714853 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.714853 : Game Position (Hex) = [ 0356, 02C6 ] 12:11:33.714853 : Game Position (Dec) = [ 854, 710 ] 12:11:33.714853 : - 12:11:33.715849 : Cannot read memory at address 0x0000030B 12:11:33.715849 : Cannot read memory at address 0x0000038B 12:11:33.718348 : Cannot read memory at address 0x0000030B 12:11:33.718348 : Cannot read memory at address 0x0000038B 12:11:33.720348 : Cannot read memory at address 0x0000030B 12:11:33.720348 : Cannot read memory at address 0x0000038B 12:11:33.721345 : RawData event for Player #1: 12:11:33.721345 : Device rawinput data (Hex) = [ 000071E0, 0000A864 ] 12:11:33.721345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.721345 : OnScreen Cursor Position (Px) = [ 854, 710 ] 12:11:33.721345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.721345 : ClientWindow Style = FullScreen 12:11:33.721345 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.721345 : Game Position (Hex) = [ 0356, 02C6 ] 12:11:33.721345 : Game Position (Dec) = [ 854, 710 ] 12:11:33.721345 : - 12:11:33.722342 : Cannot read memory at address 0x0000030B 12:11:33.722342 : Cannot read memory at address 0x0000038B 12:11:33.724335 : Cannot read memory at address 0x0000030B 12:11:33.724335 : Cannot read memory at address 0x0000038B 12:11:33.726328 : Cannot read memory at address 0x0000030B 12:11:33.726328 : Cannot read memory at address 0x0000038B 12:11:33.728322 : RawData event for Player #1: 12:11:33.728322 : Device rawinput data (Hex) = [ 000071E0, 0000A864 ] 12:11:33.728322 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.728322 : OnScreen Cursor Position (Px) = [ 854, 710 ] 12:11:33.728322 : Cannot read memory at address 0x0000038B 12:11:33.728322 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.728823 : ClientWindow Style = FullScreen 12:11:33.728823 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.728823 : Game Position (Hex) = [ 0356, 02C6 ] 12:11:33.728823 : Game Position (Dec) = [ 854, 710 ] 12:11:33.728823 : - 12:11:33.729789 : Cannot read memory at address 0x0000030B 12:11:33.729789 : Cannot read memory at address 0x0000038B 12:11:33.731784 : Cannot read memory at address 0x0000030B 12:11:33.731784 : Cannot read memory at address 0x0000038B 12:11:33.733777 : Cannot read memory at address 0x0000030B 12:11:33.733777 : Cannot read memory at address 0x0000038B 12:11:33.734774 : RawData event for Player #1: 12:11:33.734774 : Device rawinput data (Hex) = [ 000071FC, 0000A888 ] 12:11:33.734774 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.734774 : OnScreen Cursor Position (Px) = [ 854, 711 ] 12:11:33.735770 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.735770 : Cannot read memory at address 0x0000030B 12:11:33.735770 : ClientWindow Style = FullScreen 12:11:33.735770 : Cannot read memory at address 0x0000038B 12:11:33.735770 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.735770 : Game Position (Hex) = [ 0356, 02C7 ] 12:11:33.735770 : Game Position (Dec) = [ 854, 711 ] 12:11:33.735770 : - 12:11:33.738269 : Cannot read memory at address 0x0000030B 12:11:33.738269 : Cannot read memory at address 0x0000038B 12:11:33.740271 : Cannot read memory at address 0x0000030B 12:11:33.740271 : Cannot read memory at address 0x0000038B 12:11:33.741268 : RawData event for Player #1: 12:11:33.741268 : Device rawinput data (Hex) = [ 000071FC, 0000A888 ] 12:11:33.741268 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.741268 : OnScreen Cursor Position (Px) = [ 854, 711 ] 12:11:33.741268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.741268 : ClientWindow Style = FullScreen 12:11:33.741268 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.741268 : Game Position (Hex) = [ 0356, 02C7 ] 12:11:33.741268 : Game Position (Dec) = [ 854, 711 ] 12:11:33.741268 : - 12:11:33.742264 : Cannot read memory at address 0x0000030B 12:11:33.742264 : Cannot read memory at address 0x0000038B 12:11:33.744258 : Cannot read memory at address 0x0000030B 12:11:33.744258 : Cannot read memory at address 0x0000038B 12:11:33.746250 : Cannot read memory at address 0x0000030B 12:11:33.746250 : RawData event for Player #1: 12:11:33.746250 : Cannot read memory at address 0x0000038B 12:11:33.746250 : Device rawinput data (Hex) = [ 000071FC, 0000A888 ] 12:11:33.746250 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.746250 : OnScreen Cursor Position (Px) = [ 854, 711 ] 12:11:33.746250 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.746250 : ClientWindow Style = FullScreen 12:11:33.746250 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.746250 : Game Position (Hex) = [ 0356, 02C7 ] 12:11:33.746250 : Game Position (Dec) = [ 854, 711 ] 12:11:33.746250 : - 12:11:33.748244 : Cannot read memory at address 0x0000030B 12:11:33.748244 : Cannot read memory at address 0x0000038B 12:11:33.749744 : Cannot read memory at address 0x0000030B 12:11:33.749744 : Cannot read memory at address 0x0000038B 12:11:33.750741 : RawData event for Player #1: 12:11:33.750741 : Device rawinput data (Hex) = [ 000071FC, 0000A888 ] 12:11:33.750741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.751737 : OnScreen Cursor Position (Px) = [ 854, 711 ] 12:11:33.751737 : Cannot read memory at address 0x0000030B 12:11:33.751737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.751737 : Cannot read memory at address 0x0000038B 12:11:33.751737 : ClientWindow Style = FullScreen 12:11:33.751737 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.751737 : Game Position (Hex) = [ 0356, 02C7 ] 12:11:33.751737 : Game Position (Dec) = [ 854, 711 ] 12:11:33.751737 : - 12:11:33.753731 : Cannot read memory at address 0x0000030B 12:11:33.753731 : Cannot read memory at address 0x0000038B 12:11:33.755724 : Cannot read memory at address 0x0000030B 12:11:33.755724 : Cannot read memory at address 0x0000038B 12:11:33.755724 : RawData event for Player #1: 12:11:33.755724 : Device rawinput data (Hex) = [ 00007224, 0000A894 ] 12:11:33.755724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.755724 : OnScreen Cursor Position (Px) = [ 856, 711 ] 12:11:33.756721 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.756721 : ClientWindow Style = FullScreen 12:11:33.756721 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.756721 : Game Position (Hex) = [ 0358, 02C7 ] 12:11:33.756721 : Game Position (Dec) = [ 856, 711 ] 12:11:33.756721 : - 12:11:33.758223 : Cannot read memory at address 0x0000030B 12:11:33.758223 : Cannot read memory at address 0x0000038B 12:11:33.763293 : Device rawinput data (Hex) = [ 00007224, 0000A894 ] 12:11:33.763293 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.763293 : OnScreen Cursor Position (Px) = [ 856, 711 ] 12:11:33.764290 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.764290 : ClientWindow Style = FullScreen 12:11:33.764290 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.764290 : Game Position (Hex) = [ 0358, 02C7 ] 12:11:33.764290 : Game Position (Dec) = [ 856, 711 ] 12:11:33.764290 : - 12:11:33.765286 : Cannot read memory at address 0x0000030B 12:11:33.765286 : Cannot read memory at address 0x0000038B 12:11:33.765286 : RawData event for Player #1: 12:11:33.765286 : Device rawinput data (Hex) = [ 00007248, 0000A890 ] 12:11:33.765286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.765286 : OnScreen Cursor Position (Px) = [ 857, 711 ] 12:11:33.765286 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.765286 : ClientWindow Style = FullScreen 12:11:33.765286 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.765286 : Game Position (Hex) = [ 0359, 02C7 ] 12:11:33.766283 : Game Position (Dec) = [ 857, 711 ] 12:11:33.766283 : - 12:11:33.767280 : Cannot read memory at address 0x0000030B 12:11:33.767280 : Cannot read memory at address 0x0000038B 12:11:33.768779 : Cannot read memory at address 0x0000030B 12:11:33.768779 : Cannot read memory at address 0x0000038B 12:11:33.769778 : RawData event for Player #1: 12:11:33.769778 : Device rawinput data (Hex) = [ 00007248, 0000A890 ] 12:11:33.769778 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.769778 : OnScreen Cursor Position (Px) = [ 857, 711 ] 12:11:33.770774 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.770774 : Cannot read memory at address 0x0000030B 12:11:33.770774 : Cannot read memory at address 0x0000038B 12:11:33.770774 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.770774 : Game Position (Hex) = [ 0359, 02C7 ] 12:11:33.770774 : Game Position (Dec) = [ 857, 711 ] 12:11:33.770774 : - 12:11:33.772768 : Cannot read memory at address 0x0000030B 12:11:33.772768 : Cannot read memory at address 0x0000038B 12:11:33.774761 : Cannot read memory at address 0x0000030B 12:11:33.774761 : Cannot read memory at address 0x0000038B 12:11:33.774761 : RawData event for Player #1: 12:11:33.774761 : Device rawinput data (Hex) = [ 00007270, 0000A8A0 ] 12:11:33.774761 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.774761 : OnScreen Cursor Position (Px) = [ 858, 711 ] 12:11:33.774761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.775758 : ClientWindow Style = FullScreen 12:11:33.775758 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.775758 : Game Position (Hex) = [ 035A, 02C7 ] 12:11:33.775758 : Game Position (Dec) = [ 858, 711 ] 12:11:33.775758 : - 12:11:33.776754 : Cannot read memory at address 0x0000030B 12:11:33.776754 : Cannot read memory at address 0x0000038B 12:11:33.778261 : Cannot read memory at address 0x0000030B 12:11:33.778261 : Cannot read memory at address 0x0000038B 12:11:33.780293 : Cannot read memory at address 0x0000030B 12:11:33.780293 : RawData event for Player #1: 12:11:33.780293 : Cannot read memory at address 0x0000038B 12:11:33.780293 : Device rawinput data (Hex) = [ 00007270, 0000A8A0 ] 12:11:33.780293 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.780293 : OnScreen Cursor Position (Px) = [ 858, 711 ] 12:11:33.780293 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.780293 : ClientWindow Style = FullScreen 12:11:33.780293 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.780293 : Game Position (Hex) = [ 035A, 02C7 ] 12:11:33.780293 : Game Position (Dec) = [ 858, 711 ] 12:11:33.780293 : - 12:11:33.782286 : Cannot read memory at address 0x0000030B 12:11:33.782286 : Cannot read memory at address 0x0000038B 12:11:33.784279 : Cannot read memory at address 0x0000030B 12:11:33.784279 : Cannot read memory at address 0x0000038B 12:11:33.785276 : RawData event for Player #1: 12:11:33.785276 : Device rawinput data (Hex) = [ 00007294, 0000A89C ] 12:11:33.785276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.785276 : OnScreen Cursor Position (Px) = [ 859, 711 ] 12:11:33.785276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.785276 : ClientWindow Style = FullScreen 12:11:33.785276 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.785276 : Game Position (Hex) = [ 035B, 02C7 ] 12:11:33.785276 : Game Position (Dec) = [ 859, 711 ] 12:11:33.785276 : - 12:11:33.786273 : Cannot read memory at address 0x0000030B 12:11:33.786273 : Cannot read memory at address 0x0000038B 12:11:33.788266 : Cannot read memory at address 0x0000030B 12:11:33.788266 : Cannot read memory at address 0x0000038B 12:11:33.788768 : RawData event for Player #1: 12:11:33.788768 : Device rawinput data (Hex) = [ 000072BC, 0000A8A8 ] 12:11:33.788768 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.788768 : OnScreen Cursor Position (Px) = [ 860, 711 ] 12:11:33.789696 : Cannot read memory at address 0x0000030B 12:11:33.789696 : Cannot read memory at address 0x0000038B 12:11:33.789696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.789696 : ClientWindow Style = FullScreen 12:11:33.789696 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.789696 : Game Position (Hex) = [ 035C, 02C7 ] 12:11:33.789696 : Game Position (Dec) = [ 860, 711 ] 12:11:33.789696 : - 12:11:33.791691 : Cannot read memory at address 0x0000030B 12:11:33.791691 : Cannot read memory at address 0x0000038B 12:11:33.793689 : Cannot read memory at address 0x0000030B 12:11:33.793689 : Cannot read memory at address 0x0000038B 12:11:33.795197 : Cannot read memory at address 0x0000030B 12:11:33.795197 : Cannot read memory at address 0x0000038B 12:11:33.796235 : RawData event for Player #1: 12:11:33.796235 : Device rawinput data (Hex) = [ 0000729C, 0000A8A8 ] 12:11:33.796235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.796235 : OnScreen Cursor Position (Px) = [ 859, 711 ] 12:11:33.796235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.796235 : ClientWindow Style = FullScreen 12:11:33.796235 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.796235 : Game Position (Hex) = [ 035B, 02C7 ] 12:11:33.797231 : Game Position (Dec) = [ 859, 711 ] 12:11:33.797231 : Cannot read memory at address 0x0000030B 12:11:33.797231 : - 12:11:33.797231 : Cannot read memory at address 0x0000038B 12:11:33.798730 : Cannot read memory at address 0x0000030B 12:11:33.798730 : Cannot read memory at address 0x0000038B 12:11:33.800726 : Cannot read memory at address 0x0000030B 12:11:33.800726 : Cannot read memory at address 0x0000038B 12:11:33.802719 : Cannot read memory at address 0x0000030B 12:11:33.802719 : Cannot read memory at address 0x0000038B 12:11:33.802719 : RawData event for Player #1: 12:11:33.802719 : Device rawinput data (Hex) = [ 0000729C, 0000A8A8 ] 12:11:33.802719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.802719 : OnScreen Cursor Position (Px) = [ 859, 711 ] 12:11:33.803715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.803715 : ClientWindow Style = FullScreen 12:11:33.803715 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.803715 : Game Position (Hex) = [ 035B, 02C7 ] 12:11:33.803715 : Game Position (Dec) = [ 859, 711 ] 12:11:33.803715 : - 12:11:33.804712 : Cannot read memory at address 0x0000030B 12:11:33.804712 : Cannot read memory at address 0x0000038B 12:11:33.806706 : Cannot read memory at address 0x0000030B 12:11:33.806706 : Cannot read memory at address 0x0000038B 12:11:33.808208 : Cannot read memory at address 0x0000030B 12:11:33.808208 : RawData event for Player #1: 12:11:33.808208 : Cannot read memory at address 0x0000038B 12:11:33.808208 : Device rawinput data (Hex) = [ 000072C4, 0000A8B8 ] 12:11:33.808208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.808208 : OnScreen Cursor Position (Px) = [ 860, 711 ] 12:11:33.808208 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.808208 : ClientWindow Style = FullScreen 12:11:33.808208 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.808208 : Game Position (Hex) = [ 035C, 02C7 ] 12:11:33.808208 : Game Position (Dec) = [ 860, 711 ] 12:11:33.808208 : - 12:11:33.810216 : Cannot read memory at address 0x0000030B 12:11:33.810216 : Cannot read memory at address 0x0000038B 12:11:33.812205 : Cannot read memory at address 0x0000030B 12:11:33.812205 : Cannot read memory at address 0x0000038B 12:11:33.812205 : RawData event for Player #1: 12:11:33.812205 : Device rawinput data (Hex) = [ 000072E8, 0000A8B8 ] 12:11:33.812205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.812205 : OnScreen Cursor Position (Px) = [ 861, 711 ] 12:11:33.812205 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.812205 : ClientWindow Style = FullScreen 12:11:33.812205 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.813202 : Game Position (Hex) = [ 035D, 02C7 ] 12:11:33.813202 : Game Position (Dec) = [ 861, 711 ] 12:11:33.813202 : - 12:11:33.814198 : Cannot read memory at address 0x0000030B 12:11:33.814198 : Cannot read memory at address 0x0000038B 12:11:33.816192 : Cannot read memory at address 0x0000030B 12:11:33.816192 : Cannot read memory at address 0x0000038B 12:11:33.817188 : RawData event for Player #1: 12:11:33.817188 : Device rawinput data (Hex) = [ 00007310, 0000A8C4 ] 12:11:33.817188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.817188 : OnScreen Cursor Position (Px) = [ 862, 711 ] 12:11:33.817188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.817188 : ClientWindow Style = FullScreen 12:11:33.817188 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.817188 : Game Position (Hex) = [ 035E, 02C7 ] 12:11:33.817188 : Game Position (Dec) = [ 862, 711 ] 12:11:33.817188 : - 12:11:33.818184 : Cannot read memory at address 0x0000030B 12:11:33.818184 : Cannot read memory at address 0x0000038B 12:11:33.819686 : Cannot read memory at address 0x0000030B 12:11:33.819686 : Cannot read memory at address 0x0000038B 12:11:33.821679 : Cannot read memory at address 0x0000030B 12:11:33.821679 : Cannot read memory at address 0x0000038B 12:11:33.821679 : RawData event for Player #1: 12:11:33.821679 : Device rawinput data (Hex) = [ 00007310, 0000A8C4 ] 12:11:33.821679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.821679 : OnScreen Cursor Position (Px) = [ 862, 711 ] 12:11:33.822675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.822675 : ClientWindow Style = FullScreen 12:11:33.822675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.822675 : Game Position (Hex) = [ 035E, 02C7 ] 12:11:33.822675 : Game Position (Dec) = [ 862, 711 ] 12:11:33.822675 : - 12:11:33.823672 : Cannot read memory at address 0x0000030B 12:11:33.823672 : Cannot read memory at address 0x0000038B 12:11:33.825669 : Cannot read memory at address 0x0000030B 12:11:33.825669 : Cannot read memory at address 0x0000038B 12:11:33.826666 : RawData event for Player #1: 12:11:33.826666 : Device rawinput data (Hex) = [ 00007334, 0000A8C0 ] 12:11:33.826666 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.826666 : OnScreen Cursor Position (Px) = [ 864, 711 ] 12:11:33.826666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.826666 : ClientWindow Style = FullScreen 12:11:33.826666 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.826666 : Game Position (Hex) = [ 0360, 02C7 ] 12:11:33.826666 : Game Position (Dec) = [ 864, 711 ] 12:11:33.828170 : - 12:11:33.828170 : Cannot read memory at address 0x0000030B 12:11:33.828170 : Cannot read memory at address 0x0000038B 12:11:33.830173 : Cannot read memory at address 0x0000030B 12:11:33.830173 : Cannot read memory at address 0x0000038B 12:11:33.832167 : Cannot read memory at address 0x0000030B 12:11:33.832167 : Cannot read memory at address 0x0000038B 12:11:33.832167 : RawData event for Player #1: 12:11:33.832167 : Device rawinput data (Hex) = [ 0000735C, 0000A8D0 ] 12:11:33.832167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.832167 : OnScreen Cursor Position (Px) = [ 865, 712 ] 12:11:33.832167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.832167 : ClientWindow Style = FullScreen 12:11:33.832167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.832167 : Game Position (Hex) = [ 0361, 02C8 ] 12:11:33.832167 : Game Position (Dec) = [ 865, 712 ] 12:11:33.833163 : - 12:11:33.834160 : Cannot read memory at address 0x0000030B 12:11:33.834160 : Cannot read memory at address 0x0000038B 12:11:33.836153 : Cannot read memory at address 0x0000030B 12:11:33.836153 : Cannot read memory at address 0x0000038B 12:11:33.836153 : Device rawinput data (Hex) = [ 0000735C, 0000A8D0 ] 12:11:33.836153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.836153 : OnScreen Cursor Position (Px) = [ 865, 712 ] 12:11:33.836153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.836153 : ClientWindow Style = FullScreen 12:11:33.836153 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.837150 : Game Position (Hex) = [ 0361, 02C8 ] 12:11:33.837150 : Game Position (Dec) = [ 865, 712 ] 12:11:33.837150 : - 12:11:33.838147 : Cannot read memory at address 0x0000030B 12:11:33.838147 : Cannot read memory at address 0x0000038B 12:11:33.839652 : Cannot read memory at address 0x0000030B 12:11:33.839652 : Cannot read memory at address 0x0000038B 12:11:33.840648 : RawData event for Player #1: 12:11:33.840648 : Device rawinput data (Hex) = [ 00007380, 0000A8D0 ] 12:11:33.841641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.841641 : Cannot read memory at address 0x0000030B 12:11:33.841641 : Cannot read memory at address 0x0000038B 12:11:33.841641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.841641 : ClientWindow Style = FullScreen 12:11:33.841641 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.841641 : Game Position (Hex) = [ 0362, 02C8 ] 12:11:33.841641 : Game Position (Dec) = [ 866, 712 ] 12:11:33.841641 : - 12:11:33.843634 : Cannot read memory at address 0x0000030B 12:11:33.843634 : Cannot read memory at address 0x0000038B 12:11:33.845628 : Cannot read memory at address 0x0000030B 12:11:33.845628 : Cannot read memory at address 0x0000038B 12:11:33.845628 : RawData event for Player #1: 12:11:33.846625 : Device rawinput data (Hex) = [ 000073A8, 0000A904 ] 12:11:33.846625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.846625 : OnScreen Cursor Position (Px) = [ 867, 713 ] 12:11:33.846625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.846625 : ClientWindow Style = FullScreen 12:11:33.846625 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.846625 : Game Position (Hex) = [ 0363, 02C9 ] 12:11:33.846625 : Game Position (Dec) = [ 867, 713 ] 12:11:33.846625 : - 12:11:33.848127 : Cannot read memory at address 0x0000030B 12:11:33.848127 : Cannot read memory at address 0x0000038B 12:11:33.850130 : Cannot read memory at address 0x0000030B 12:11:33.850130 : Cannot read memory at address 0x0000038B 12:11:33.852123 : Cannot read memory at address 0x0000030B 12:11:33.852123 : Cannot read memory at address 0x0000038B 12:11:33.853120 : RawData event for Player #1: 12:11:33.853120 : Device rawinput data (Hex) = [ 00005818, 0000A490 ] 12:11:33.853120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.853120 : OnScreen Cursor Position (Px) = [ 660, 694 ] 12:11:33.853120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.853120 : ClientWindow Style = FullScreen 12:11:33.853120 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.853120 : Game Position (Hex) = [ 0294, 02B6 ] 12:11:33.853120 : Game Position (Dec) = [ 660, 694 ] 12:11:33.853120 : - 12:11:33.854117 : Cannot read memory at address 0x0000030B 12:11:33.854117 : Cannot read memory at address 0x0000038B 12:11:33.856114 : Cannot read memory at address 0x0000030B 12:11:33.856114 : Cannot read memory at address 0x0000038B 12:11:33.858108 : Cannot read memory at address 0x0000030B 12:11:33.858108 : RawData event for Player #1: 12:11:33.858108 : Cannot read memory at address 0x0000038B 12:11:33.858108 : Device rawinput data (Hex) = [ 00005834, 0000A4B4 ] 12:11:33.858611 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.858611 : OnScreen Cursor Position (Px) = [ 661, 694 ] 12:11:33.858611 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.858611 : ClientWindow Style = FullScreen 12:11:33.858611 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.858611 : Game Position (Hex) = [ 0295, 02B6 ] 12:11:33.858611 : Game Position (Dec) = [ 661, 694 ] 12:11:33.858611 : - 12:11:33.859614 : Cannot read memory at address 0x0000030B 12:11:33.859614 : Cannot read memory at address 0x0000038B 12:11:33.861608 : Cannot read memory at address 0x0000030B 12:11:33.861608 : Cannot read memory at address 0x0000038B 12:11:33.863597 : Cannot read memory at address 0x0000030B 12:11:33.863597 : Cannot read memory at address 0x0000038B 12:11:33.863597 : RawData event for Player #1: 12:11:33.863597 : Device rawinput data (Hex) = [ 00007410, 0000A8DC ] 12:11:33.864594 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.864594 : OnScreen Cursor Position (Px) = [ 870, 712 ] 12:11:33.864594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.864594 : ClientWindow Style = FullScreen 12:11:33.864594 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.864594 : Game Position (Hex) = [ 0366, 02C8 ] 12:11:33.864594 : Game Position (Dec) = [ 870, 712 ] 12:11:33.864594 : - 12:11:33.865590 : Cannot read memory at address 0x0000030B 12:11:33.865590 : Cannot read memory at address 0x0000038B 12:11:33.868090 : Cannot read memory at address 0x0000030B 12:11:33.868090 : Cannot read memory at address 0x0000038B 12:11:33.870102 : Cannot read memory at address 0x0000030B 12:11:33.870102 : Cannot read memory at address 0x0000038B 12:11:33.871102 : RawData event for Player #1: 12:11:33.871102 : Device rawinput data (Hex) = [ 00007400, 0000A938 ] 12:11:33.871102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.871102 : OnScreen Cursor Position (Px) = [ 870, 713 ] 12:11:33.871102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.871102 : ClientWindow Style = FullScreen 12:11:33.871102 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.871102 : Game Position (Hex) = [ 0366, 02C9 ] 12:11:33.871102 : Game Position (Dec) = [ 870, 713 ] 12:11:33.871102 : - 12:11:33.872095 : Cannot read memory at address 0x0000030B 12:11:33.872095 : Cannot read memory at address 0x0000038B 12:11:33.874092 : Cannot read memory at address 0x0000030B 12:11:33.874092 : Cannot read memory at address 0x0000038B 12:11:33.876086 : Cannot read memory at address 0x0000030B 12:11:33.876086 : Cannot read memory at address 0x0000038B 12:11:33.878079 : Cannot read memory at address 0x0000030B 12:11:33.878079 : Cannot read memory at address 0x0000038B 12:11:33.878079 : RawData event for Player #1: 12:11:33.878079 : Device rawinput data (Hex) = [ 0000742C, 0000A93C ] 12:11:33.878583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.878583 : OnScreen Cursor Position (Px) = [ 871, 713 ] 12:11:33.878583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.878583 : ClientWindow Style = FullScreen 12:11:33.878583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.878583 : Game Position (Hex) = [ 0367, 02C9 ] 12:11:33.878583 : Game Position (Dec) = [ 871, 713 ] 12:11:33.878583 : - 12:11:33.879582 : Cannot read memory at address 0x0000030B 12:11:33.879582 : Cannot read memory at address 0x0000038B 12:11:33.881575 : Cannot read memory at address 0x0000030B 12:11:33.881575 : Cannot read memory at address 0x0000038B 12:11:33.883568 : Cannot read memory at address 0x0000030B 12:11:33.883568 : Cannot read memory at address 0x0000038B 12:11:33.884565 : RawData event for Player #1: 12:11:33.884565 : Device rawinput data (Hex) = [ 0000744C, 0000A944 ] 12:11:33.885562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.885562 : Cannot read memory at address 0x0000030B 12:11:33.885562 : OnScreen Cursor Position (Px) = [ 872, 714 ] 12:11:33.885562 : Cannot read memory at address 0x0000038B 12:11:33.885562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.885562 : ClientWindow Style = FullScreen 12:11:33.885562 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.885562 : Game Position (Hex) = [ 0368, 02CA ] 12:11:33.885562 : Game Position (Dec) = [ 872, 714 ] 12:11:33.885562 : - 12:11:33.888065 : Cannot read memory at address 0x0000030B 12:11:33.888065 : Cannot read memory at address 0x0000038B 12:11:33.889779 : Cannot read memory at address 0x0000030B 12:11:33.889779 : Cannot read memory at address 0x0000038B 12:11:33.891780 : Cannot read memory at address 0x0000030B 12:11:33.891780 : Cannot read memory at address 0x0000038B 12:11:33.891780 : RawData event for Player #1: 12:11:33.891780 : Device rawinput data (Hex) = [ 0000744C, 0000A944 ] 12:11:33.891780 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.891780 : OnScreen Cursor Position (Px) = [ 872, 714 ] 12:11:33.891780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.892773 : ClientWindow Style = FullScreen 12:11:33.892773 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.892773 : Game Position (Hex) = [ 0368, 02CA ] 12:11:33.892773 : Game Position (Dec) = [ 872, 714 ] 12:11:33.892773 : - 12:11:33.893774 : Cannot read memory at address 0x0000030B 12:11:33.893774 : Cannot read memory at address 0x0000038B 12:11:33.895278 : Cannot read memory at address 0x0000030B 12:11:33.895278 : Cannot read memory at address 0x0000038B 12:11:33.897281 : Cannot read memory at address 0x0000030B 12:11:33.897281 : Cannot read memory at address 0x0000038B 12:11:33.898278 : RawData event for Player #1: 12:11:33.898278 : Device rawinput data (Hex) = [ 00007478, 0000A954 ] 12:11:33.898278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.898278 : OnScreen Cursor Position (Px) = [ 873, 714 ] 12:11:33.898278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.898780 : ClientWindow Style = FullScreen 12:11:33.898780 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.898780 : Cannot read memory at address 0x0000030B 12:11:33.898780 : Game Position (Hex) = [ 0369, 02CA ] 12:11:33.898780 : Cannot read memory at address 0x0000038B 12:11:33.898780 : Game Position (Dec) = [ 873, 714 ] 12:11:33.898780 : - 12:11:33.900685 : Cannot read memory at address 0x0000030B 12:11:33.900685 : Cannot read memory at address 0x0000038B 12:11:33.902682 : Cannot read memory at address 0x0000030B 12:11:33.902682 : Cannot read memory at address 0x0000038B 12:11:33.904675 : Cannot read memory at address 0x0000030B 12:11:33.904675 : Cannot read memory at address 0x0000038B 12:11:33.904675 : RawData event for Player #1: 12:11:33.904675 : Device rawinput data (Hex) = [ 00007478, 0000A954 ] 12:11:33.904675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.904675 : OnScreen Cursor Position (Px) = [ 873, 714 ] 12:11:33.905668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.905668 : ClientWindow Style = FullScreen 12:11:33.905668 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.905668 : Game Position (Hex) = [ 0369, 02CA ] 12:11:33.905668 : Game Position (Dec) = [ 873, 714 ] 12:11:33.905668 : - 12:11:33.906668 : Cannot read memory at address 0x0000030B 12:11:33.906668 : Cannot read memory at address 0x0000038B 12:11:33.908177 : Cannot read memory at address 0x0000030B 12:11:33.908177 : Cannot read memory at address 0x0000038B 12:11:33.909786 : Cannot read memory at address 0x0000030B 12:11:33.909786 : Cannot read memory at address 0x0000038B 12:11:33.909786 : RawData event for Player #1: 12:11:33.909786 : Device rawinput data (Hex) = [ 000074C4, 0000A95C ] 12:11:33.909786 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.909786 : OnScreen Cursor Position (Px) = [ 875, 714 ] 12:11:33.909786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.910787 : ClientWindow Style = FullScreen 12:11:33.910787 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.910787 : Game Position (Hex) = [ 036B, 02CA ] 12:11:33.910787 : Game Position (Dec) = [ 875, 714 ] 12:11:33.910787 : - 12:11:33.911788 : Cannot read memory at address 0x0000030B 12:11:33.911788 : Cannot read memory at address 0x0000038B 12:11:33.913777 : Cannot read memory at address 0x0000030B 12:11:33.913777 : Cannot read memory at address 0x0000038B 12:11:33.914774 : RawData event for Player #1: 12:11:33.914774 : Device rawinput data (Hex) = [ 000074C4, 0000A95C ] 12:11:33.914774 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.914774 : OnScreen Cursor Position (Px) = [ 875, 714 ] 12:11:33.915771 : Cannot read memory at address 0x0000030B 12:11:33.915771 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.915771 : ClientWindow Style = FullScreen 12:11:33.915771 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.915771 : Game Position (Hex) = [ 036B, 02CA ] 12:11:33.915771 : Game Position (Dec) = [ 875, 714 ] 12:11:33.915771 : - 12:11:33.918270 : Cannot read memory at address 0x0000030B 12:11:33.918270 : Cannot read memory at address 0x0000038B 12:11:33.919283 : RawData event for Player #1: 12:11:33.919283 : Device rawinput data (Hex) = [ 000074C4, 0000A95C ] 12:11:33.919283 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.919283 : OnScreen Cursor Position (Px) = [ 875, 714 ] 12:11:33.919283 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.919283 : ClientWindow Style = FullScreen 12:11:33.919283 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.919283 : Game Position (Hex) = [ 036B, 02CA ] 12:11:33.919283 : Game Position (Dec) = [ 875, 714 ] 12:11:33.919283 : - 12:11:33.920281 : Cannot read memory at address 0x0000030B 12:11:33.920281 : Cannot read memory at address 0x0000038B 12:11:33.922274 : Cannot read memory at address 0x0000030B 12:11:33.922274 : Cannot read memory at address 0x0000038B 12:11:33.924267 : Cannot read memory at address 0x0000030B 12:11:33.924267 : RawData event for Player #1: 12:11:33.924267 : Device rawinput data (Hex) = [ 000074C4, 0000A960 ] 12:11:33.924267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.924267 : OnScreen Cursor Position (Px) = [ 875, 714 ] 12:11:33.924267 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.924267 : ClientWindow Style = FullScreen 12:11:33.924267 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.924267 : Game Position (Hex) = [ 036B, 02CA ] 12:11:33.924267 : Game Position (Dec) = [ 875, 714 ] 12:11:33.924267 : - 12:11:33.926261 : Cannot read memory at address 0x0000030B 12:11:33.926261 : Cannot read memory at address 0x0000038B 12:11:33.928254 : Cannot read memory at address 0x0000030B 12:11:33.928254 : Cannot read memory at address 0x0000038B 12:11:33.929755 : Cannot read memory at address 0x0000030B 12:11:33.929755 : Cannot read memory at address 0x0000038B 12:11:33.930753 : RawData event for Player #1: 12:11:33.930753 : Device rawinput data (Hex) = [ 000074C4, 0000A960 ] 12:11:33.930753 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.930753 : OnScreen Cursor Position (Px) = [ 875, 714 ] 12:11:33.931748 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.931748 : ClientWindow Style = FullScreen 12:11:33.931748 : Cannot read memory at address 0x0000030B 12:11:33.931748 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.931748 : Cannot read memory at address 0x0000038B 12:11:33.931748 : Game Position (Dec) = [ 875, 714 ] 12:11:33.931748 : - 12:11:33.933741 : Cannot read memory at address 0x0000030B 12:11:33.933741 : Cannot read memory at address 0x0000038B 12:11:33.935735 : Cannot read memory at address 0x0000030B 12:11:33.935735 : Cannot read memory at address 0x0000038B 12:11:33.938324 : Cannot read memory at address 0x0000030B 12:11:33.938324 : Cannot read memory at address 0x0000038B 12:11:33.938324 : RawData event for Player #1: 12:11:33.938324 : Device rawinput data (Hex) = [ 000074C8, 0000A968 ] 12:11:33.938324 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.938324 : OnScreen Cursor Position (Px) = [ 875, 714 ] 12:11:33.938324 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.938324 : ClientWindow Style = FullScreen 12:11:33.938324 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.938324 : Game Position (Hex) = [ 036B, 02CA ] 12:11:33.938324 : Game Position (Dec) = [ 875, 714 ] 12:11:33.939324 : - 12:11:33.940325 : Cannot read memory at address 0x0000030B 12:11:33.940325 : Cannot read memory at address 0x0000038B 12:11:33.942317 : Cannot read memory at address 0x0000030B 12:11:33.942317 : Cannot read memory at address 0x0000038B 12:11:33.944311 : Cannot read memory at address 0x0000030B 12:11:33.944311 : Cannot read memory at address 0x0000038B 12:11:33.945303 : RawData event for Player #1: 12:11:33.945303 : Device rawinput data (Hex) = [ 000074E4, 0000A988 ] 12:11:33.945303 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.945303 : OnScreen Cursor Position (Px) = [ 876, 715 ] 12:11:33.945303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.945303 : ClientWindow Style = FullScreen 12:11:33.945303 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.945303 : Game Position (Hex) = [ 036C, 02CB ] 12:11:33.945303 : Game Position (Dec) = [ 876, 715 ] 12:11:33.945303 : - 12:11:33.946300 : Cannot read memory at address 0x0000030B 12:11:33.946300 : Cannot read memory at address 0x0000038B 12:11:33.948293 : Cannot read memory at address 0x0000030B 12:11:33.948293 : Cannot read memory at address 0x0000038B 12:11:33.949695 : Cannot read memory at address 0x0000030B 12:11:33.949695 : Cannot read memory at address 0x0000038B 12:11:33.950701 : RawData event for Player #1: 12:11:33.950701 : Device rawinput data (Hex) = [ 000074E4, 0000A988 ] 12:11:33.950701 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.950701 : OnScreen Cursor Position (Px) = [ 876, 715 ] 12:11:33.951693 : Cannot read memory at address 0x0000030B 12:11:33.951693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.951693 : Cannot read memory at address 0x0000038B 12:11:33.951693 : ClientWindow Style = FullScreen 12:11:33.951693 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.951693 : Game Position (Hex) = [ 036C, 02CB ] 12:11:33.951693 : Game Position (Dec) = [ 876, 715 ] 12:11:33.951693 : - 12:11:33.953690 : Cannot read memory at address 0x0000030B 12:11:33.953690 : Cannot read memory at address 0x0000038B 12:11:33.955683 : Cannot read memory at address 0x0000030B 12:11:33.955683 : Cannot read memory at address 0x0000038B 12:11:33.958193 : Cannot read memory at address 0x0000030B 12:11:33.958193 : Cannot read memory at address 0x0000038B 12:11:33.958193 : Device rawinput data (Hex) = [ 00007500, 0000A98C ] 12:11:33.958193 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.958193 : OnScreen Cursor Position (Px) = [ 877, 715 ] 12:11:33.958193 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.959230 : ClientWindow Style = FullScreen 12:11:33.959230 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.959230 : Game Position (Hex) = [ 036D, 02CB ] 12:11:33.959230 : Game Position (Dec) = [ 877, 715 ] 12:11:33.959230 : - 12:11:33.960232 : Cannot read memory at address 0x0000030B 12:11:33.960232 : Cannot read memory at address 0x0000038B 12:11:33.962221 : Cannot read memory at address 0x0000030B 12:11:33.962221 : Cannot read memory at address 0x0000038B 12:11:33.964214 : Cannot read memory at address 0x0000030B 12:11:33.964214 : Cannot read memory at address 0x0000038B 12:11:33.965215 : RawData event for Player #1: 12:11:33.965215 : Device rawinput data (Hex) = [ 00007538, 0000A9E4 ] 12:11:33.965215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.965215 : OnScreen Cursor Position (Px) = [ 879, 716 ] 12:11:33.965215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.966207 : Cannot read memory at address 0x0000030B 12:11:33.966207 : ClientWindow Style = FullScreen 12:11:33.966207 : Cannot read memory at address 0x0000038B 12:11:33.966207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.966207 : Game Position (Hex) = [ 036F, 02CC ] 12:11:33.966207 : Game Position (Dec) = [ 879, 716 ] 12:11:33.966207 : - 12:11:33.968271 : Cannot read memory at address 0x0000030B 12:11:33.968271 : Cannot read memory at address 0x0000038B 12:11:33.969620 : Cannot read memory at address 0x0000030B 12:11:33.969620 : Cannot read memory at address 0x0000038B 12:11:33.971658 : Cannot read memory at address 0x0000030B 12:11:33.971658 : Cannot read memory at address 0x0000038B 12:11:33.971658 : RawData event for Player #1: 12:11:33.971658 : Device rawinput data (Hex) = [ 00007530, 0000A9E4 ] 12:11:33.972655 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.972655 : OnScreen Cursor Position (Px) = [ 878, 716 ] 12:11:33.972655 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.972655 : ClientWindow Style = FullScreen 12:11:33.972655 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.972655 : Game Position (Hex) = [ 036E, 02CC ] 12:11:33.972655 : Game Position (Dec) = [ 878, 716 ] 12:11:33.972655 : - 12:11:33.973613 : Cannot read memory at address 0x0000030B 12:11:33.973613 : Cannot read memory at address 0x0000038B 12:11:33.975609 : Cannot read memory at address 0x0000030B 12:11:33.975609 : Cannot read memory at address 0x0000038B 12:11:33.978113 : Cannot read memory at address 0x0000030B 12:11:33.978113 : Cannot read memory at address 0x0000038B 12:11:33.979146 : RawData event for Player #1: 12:11:33.979146 : Device rawinput data (Hex) = [ 00007530, 0000A9E4 ] 12:11:33.979739 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.979739 : OnScreen Cursor Position (Px) = [ 878, 716 ] 12:11:33.979739 : Cannot read memory at address 0x0000030B 12:11:33.979739 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.979739 : Cannot read memory at address 0x0000038B 12:11:33.979739 : ClientWindow Style = FullScreen 12:11:33.979739 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.979739 : Game Position (Hex) = [ 036E, 02CC ] 12:11:33.980739 : Game Position (Dec) = [ 878, 716 ] 12:11:33.980739 : - 12:11:33.981738 : Cannot read memory at address 0x0000030B 12:11:33.981738 : Cannot read memory at address 0x0000038B 12:11:33.983732 : Cannot read memory at address 0x0000030B 12:11:33.983732 : Cannot read memory at address 0x0000038B 12:11:33.984728 : RawData event for Player #1: 12:11:33.985722 : Device rawinput data (Hex) = [ 0000754C, 0000A9F4 ] 12:11:33.985722 : Cannot read memory at address 0x0000030B 12:11:33.985722 : OnScreen Cursor Position (Px) = [ 879, 717 ] 12:11:33.985722 : Cannot read memory at address 0x0000038B 12:11:33.985722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.985722 : ClientWindow Style = FullScreen 12:11:33.985722 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.985722 : Game Position (Hex) = [ 036F, 02CD ] 12:11:33.986718 : Game Position (Dec) = [ 879, 717 ] 12:11:33.986718 : - 12:11:33.988224 : Cannot read memory at address 0x0000030B 12:11:33.988224 : Cannot read memory at address 0x0000038B 12:11:33.990260 : Cannot read memory at address 0x0000030B 12:11:33.990260 : Cannot read memory at address 0x0000038B 12:11:33.992251 : Cannot read memory at address 0x0000030B 12:11:33.992251 : Cannot read memory at address 0x0000038B 12:11:33.992251 : RawData event for Player #1: 12:11:33.992251 : Device rawinput data (Hex) = [ 00007558, 0000AA40 ] 12:11:33.992251 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.993246 : OnScreen Cursor Position (Px) = [ 880, 718 ] 12:11:33.993246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:33.993246 : ClientWindow Style = FullScreen 12:11:33.993246 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:33.993246 : Game Position (Hex) = [ 0370, 02CE ] 12:11:33.993246 : Game Position (Dec) = [ 880, 718 ] 12:11:33.993246 : - 12:11:33.994243 : Cannot read memory at address 0x0000030B 12:11:33.994243 : Cannot read memory at address 0x0000038B 12:11:33.995742 : Cannot read memory at address 0x0000030B 12:11:33.995742 : Cannot read memory at address 0x0000038B 12:11:33.998247 : Cannot read memory at address 0x0000030B 12:11:33.998247 : Cannot read memory at address 0x0000038B 12:11:33.999278 : RawData event for Player #1: 12:11:33.999278 : Device rawinput data (Hex) = [ 00007558, 0000AA40 ] 12:11:33.999278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:33.999278 : OnScreen Cursor Position (Px) = [ 880, 718 ] 12:11:33.999278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.000276 : ClientWindow Style = FullScreen 12:11:34.000276 : Cannot read memory at address 0x0000030B 12:11:34.000276 : Cannot read memory at address 0x0000038B 12:11:34.000276 : Game Position (Dec) = [ 880, 718 ] 12:11:34.000276 : - 12:11:34.002273 : Cannot read memory at address 0x0000030B 12:11:34.002273 : Cannot read memory at address 0x0000038B 12:11:34.004262 : Cannot read memory at address 0x0000030B 12:11:34.004262 : Cannot read memory at address 0x0000038B 12:11:34.006256 : Cannot read memory at address 0x0000030B 12:11:34.007252 : Cannot read memory at address 0x0000038B 12:11:34.007252 : RawData event for Player #1: 12:11:34.007252 : Device rawinput data (Hex) = [ 00007550, 0000AA70 ] 12:11:34.007252 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.007252 : OnScreen Cursor Position (Px) = [ 879, 719 ] 12:11:34.007252 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.007252 : ClientWindow Style = FullScreen 12:11:34.007252 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.008248 : Game Position (Hex) = [ 036F, 02CF ] 12:11:34.008248 : Game Position (Dec) = [ 879, 719 ] 12:11:34.008248 : - 12:11:34.008750 : Cannot read memory at address 0x0000030B 12:11:34.008750 : Cannot read memory at address 0x0000038B 12:11:34.010258 : Cannot read memory at address 0x0000030B 12:11:34.010258 : Cannot read memory at address 0x0000038B 12:11:34.012247 : Cannot read memory at address 0x0000030B 12:11:34.012247 : Cannot read memory at address 0x0000038B 12:11:34.013244 : RawData event for Player #1: 12:11:34.013244 : Device rawinput data (Hex) = [ 00007550, 0000AA78 ] 12:11:34.013244 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.013244 : OnScreen Cursor Position (Px) = [ 879, 719 ] 12:11:34.013244 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.014240 : Cannot read memory at address 0x0000030B 12:11:34.014240 : Cannot read memory at address 0x0000038B 12:11:34.014240 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.014240 : Game Position (Hex) = [ 036F, 02CF ] 12:11:34.014240 : Game Position (Dec) = [ 879, 719 ] 12:11:34.014240 : - 12:11:34.016233 : Cannot read memory at address 0x0000030B 12:11:34.016233 : Cannot read memory at address 0x0000038B 12:11:34.018227 : Cannot read memory at address 0x0000030B 12:11:34.018227 : Cannot read memory at address 0x0000038B 12:11:34.019241 : RawData event for Player #1: 12:11:34.019241 : Device rawinput data (Hex) = [ 00007574, 0000AA6C ] 12:11:34.019241 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.019241 : OnScreen Cursor Position (Px) = [ 880, 718 ] 12:11:34.019241 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.019241 : ClientWindow Style = FullScreen 12:11:34.020237 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.020237 : Cannot read memory at address 0x0000030B 12:11:34.020237 : Game Position (Hex) = [ 0370, 02CE ] 12:11:34.020237 : Cannot read memory at address 0x0000038B 12:11:34.020237 : Game Position (Dec) = [ 880, 718 ] 12:11:34.020237 : - 12:11:34.022231 : Cannot read memory at address 0x0000030B 12:11:34.022231 : Cannot read memory at address 0x0000038B 12:11:34.024223 : Cannot read memory at address 0x0000030B 12:11:34.024223 : Cannot read memory at address 0x0000038B 12:11:34.026217 : Cannot read memory at address 0x0000030B 12:11:34.026217 : RawData event for Player #1: 12:11:34.026217 : Cannot read memory at address 0x0000038B 12:11:34.026217 : Device rawinput data (Hex) = [ 00007574, 0000AA6C ] 12:11:34.026217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.026217 : OnScreen Cursor Position (Px) = [ 880, 718 ] 12:11:34.026217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.026217 : ClientWindow Style = FullScreen 12:11:34.026217 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.026217 : Game Position (Hex) = [ 0370, 02CE ] 12:11:34.026217 : Game Position (Dec) = [ 880, 718 ] 12:11:34.026217 : - 12:11:34.028210 : Cannot read memory at address 0x0000030B 12:11:34.028210 : Cannot read memory at address 0x0000038B 12:11:34.029710 : Cannot read memory at address 0x0000030B 12:11:34.029710 : Cannot read memory at address 0x0000038B 12:11:34.031704 : Cannot read memory at address 0x0000030B 12:11:34.031704 : Cannot read memory at address 0x0000038B 12:11:34.032700 : RawData event for Player #1: 12:11:34.032700 : Device rawinput data (Hex) = [ 00007598, 0000AA7C ] 12:11:34.032700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.032700 : OnScreen Cursor Position (Px) = [ 881, 719 ] 12:11:34.033697 : Cannot read memory at address 0x0000030B 12:11:34.033697 : Cannot read memory at address 0x0000038B 12:11:34.033697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.033697 : ClientWindow Style = FullScreen 12:11:34.033697 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.033697 : Game Position (Hex) = [ 0371, 02CF ] 12:11:34.033697 : Game Position (Dec) = [ 881, 719 ] 12:11:34.033697 : - 12:11:34.035690 : Cannot read memory at address 0x0000030B 12:11:34.035690 : Cannot read memory at address 0x0000038B 12:11:34.038188 : Cannot read memory at address 0x0000030B 12:11:34.038188 : Cannot read memory at address 0x0000038B 12:11:34.040189 : Cannot read memory at address 0x0000030B 12:11:34.040189 : RawData event for Player #1: 12:11:34.040189 : Device rawinput data (Hex) = [ 00007590, 0000AA1C ] 12:11:34.040189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.040189 : OnScreen Cursor Position (Px) = [ 881, 717 ] 12:11:34.040189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.040189 : ClientWindow Style = FullScreen 12:11:34.040189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.040189 : Game Position (Hex) = [ 0371, 02CD ] 12:11:34.040189 : Game Position (Dec) = [ 881, 717 ] 12:11:34.040189 : - 12:11:34.042183 : Cannot read memory at address 0x0000030B 12:11:34.042183 : Cannot read memory at address 0x0000038B 12:11:34.044176 : Cannot read memory at address 0x0000030B 12:11:34.044176 : Cannot read memory at address 0x0000038B 12:11:34.046169 : Cannot read memory at address 0x0000030B 12:11:34.046169 : Cannot read memory at address 0x0000038B 12:11:34.047166 : RawData event for Player #1: 12:11:34.047166 : Device rawinput data (Hex) = [ 00007590, 0000AA1C ] 12:11:34.047166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.047166 : OnScreen Cursor Position (Px) = [ 881, 717 ] 12:11:34.047166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.047166 : ClientWindow Style = FullScreen 12:11:34.047166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.047166 : Game Position (Hex) = [ 0371, 02CD ] 12:11:34.047166 : Game Position (Dec) = [ 881, 717 ] 12:11:34.047166 : - 12:11:34.048163 : Cannot read memory at address 0x0000030B 12:11:34.048163 : Cannot read memory at address 0x0000038B 12:11:34.049663 : Cannot read memory at address 0x0000030B 12:11:34.049663 : Cannot read memory at address 0x0000038B 12:11:34.051655 : Cannot read memory at address 0x0000030B 12:11:34.051655 : Cannot read memory at address 0x0000038B 12:11:34.052652 : RawData event for Player #1: 12:11:34.052652 : Device rawinput data (Hex) = [ 00007590, 0000AA1C ] 12:11:34.052652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.052652 : OnScreen Cursor Position (Px) = [ 881, 717 ] 12:11:34.053649 : Cannot read memory at address 0x0000030B 12:11:34.053649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.053649 : Cannot read memory at address 0x0000038B 12:11:34.053649 : ClientWindow Style = FullScreen 12:11:34.053649 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.053649 : Game Position (Hex) = [ 0371, 02CD ] 12:11:34.053649 : Game Position (Dec) = [ 881, 717 ] 12:11:34.053649 : - 12:11:34.055642 : Cannot read memory at address 0x0000030B 12:11:34.055642 : Cannot read memory at address 0x0000038B 12:11:34.058141 : Cannot read memory at address 0x0000030B 12:11:34.058141 : Cannot read memory at address 0x0000038B 12:11:34.060141 : Cannot read memory at address 0x0000030B 12:11:34.060141 : Cannot read memory at address 0x0000038B 12:11:34.060141 : RawData event for Player #1: 12:11:34.060141 : Device rawinput data (Hex) = [ 000075B8, 0000AA24 ] 12:11:34.060141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.060141 : OnScreen Cursor Position (Px) = [ 882, 717 ] 12:11:34.060141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.060141 : ClientWindow Style = FullScreen 12:11:34.060141 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.060141 : Game Position (Hex) = [ 0372, 02CD ] 12:11:34.060141 : Game Position (Dec) = [ 882, 717 ] 12:11:34.061138 : - 12:11:34.062135 : Cannot read memory at address 0x0000030B 12:11:34.062135 : Cannot read memory at address 0x0000038B 12:11:34.064128 : Cannot read memory at address 0x0000030B 12:11:34.064128 : Cannot read memory at address 0x0000038B 12:11:34.066121 : Cannot read memory at address 0x0000030B 12:11:34.066121 : Cannot read memory at address 0x0000038B 12:11:34.067118 : RawData event for Player #1: 12:11:34.067118 : Device rawinput data (Hex) = [ 000075B8, 0000AA24 ] 12:11:34.067118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.067118 : OnScreen Cursor Position (Px) = [ 882, 717 ] 12:11:34.067118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.067118 : ClientWindow Style = FullScreen 12:11:34.067118 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.067118 : Game Position (Hex) = [ 0372, 02CD ] 12:11:34.067118 : Game Position (Dec) = [ 882, 717 ] 12:11:34.067118 : - 12:11:34.068115 : Cannot read memory at address 0x0000030B 12:11:34.068115 : Cannot read memory at address 0x0000038B 12:11:34.069614 : Cannot read memory at address 0x0000030B 12:11:34.069614 : Cannot read memory at address 0x0000038B 12:11:34.071608 : Cannot read memory at address 0x0000030B 12:11:34.071608 : Cannot read memory at address 0x0000038B 12:11:34.073601 : Cannot read memory at address 0x0000030B 12:11:34.073601 : Cannot read memory at address 0x0000038B 12:11:34.073601 : RawData event for Player #1: 12:11:34.073601 : Device rawinput data (Hex) = [ 000075B8, 0000AA24 ] 12:11:34.074597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.074597 : OnScreen Cursor Position (Px) = [ 882, 717 ] 12:11:34.074597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.074597 : ClientWindow Style = FullScreen 12:11:34.074597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.074597 : Game Position (Hex) = [ 0372, 02CD ] 12:11:34.074597 : Game Position (Dec) = [ 882, 717 ] 12:11:34.074597 : - 12:11:34.075594 : Cannot read memory at address 0x0000030B 12:11:34.075594 : Cannot read memory at address 0x0000038B 12:11:34.078096 : Cannot read memory at address 0x0000030B 12:11:34.078096 : Cannot read memory at address 0x0000038B 12:11:34.080125 : Cannot read memory at address 0x0000030B 12:11:34.080125 : Cannot read memory at address 0x0000038B 12:11:34.081122 : RawData event for Player #1: 12:11:34.081122 : Device rawinput data (Hex) = [ 000075B8, 0000AA24 ] 12:11:34.081122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.081122 : OnScreen Cursor Position (Px) = [ 882, 717 ] 12:11:34.081122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.081122 : ClientWindow Style = FullScreen 12:11:34.081122 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.081122 : Game Position (Hex) = [ 0372, 02CD ] 12:11:34.081122 : Game Position (Dec) = [ 882, 717 ] 12:11:34.082118 : - 12:11:34.082118 : Cannot read memory at address 0x0000030B 12:11:34.082118 : Cannot read memory at address 0x0000038B 12:11:34.084112 : Cannot read memory at address 0x0000030B 12:11:34.084112 : Cannot read memory at address 0x0000038B 12:11:34.086105 : Cannot read memory at address 0x0000030B 12:11:34.086105 : Cannot read memory at address 0x0000038B 12:11:34.087102 : RawData event for Player #1: 12:11:34.087102 : Device rawinput data (Hex) = [ 000075B4, 0000AA1C ] 12:11:34.087102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.087102 : OnScreen Cursor Position (Px) = [ 882, 717 ] 12:11:34.087102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.087102 : ClientWindow Style = FullScreen 12:11:34.087102 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.087102 : Game Position (Hex) = [ 0372, 02CD ] 12:11:34.087102 : Game Position (Dec) = [ 882, 717 ] 12:11:34.087102 : - 12:11:34.088099 : Cannot read memory at address 0x0000030B 12:11:34.088099 : Cannot read memory at address 0x0000038B 12:11:34.089598 : Cannot read memory at address 0x0000030B 12:11:34.089598 : Cannot read memory at address 0x0000038B 12:11:34.091592 : Cannot read memory at address 0x0000030B 12:11:34.091592 : Cannot read memory at address 0x0000038B 12:11:34.093585 : Cannot read memory at address 0x0000030B 12:11:34.093585 : Cannot read memory at address 0x0000038B 12:11:34.093585 : RawData event for Player #1: 12:11:34.093585 : Device rawinput data (Hex) = [ 000075B4, 0000AA1C ] 12:11:34.093585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.093585 : OnScreen Cursor Position (Px) = [ 882, 717 ] 12:11:34.093585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.095086 : ClientWindow Style = FullScreen 12:11:34.095086 : Cannot read memory at address 0x0000030B 12:11:34.095086 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.095086 : Cannot read memory at address 0x0000038B 12:11:34.095086 : Game Position (Hex) = [ 0372, 02CD ] 12:11:34.095086 : Game Position (Dec) = [ 882, 717 ] 12:11:34.095086 : - 12:11:34.097087 : Cannot read memory at address 0x0000030B 12:11:34.097087 : Cannot read memory at address 0x0000038B 12:11:34.098586 : Cannot read memory at address 0x0000030B 12:11:34.098586 : Cannot read memory at address 0x0000038B 12:11:34.100580 : Cannot read memory at address 0x0000030B 12:11:34.100580 : Cannot read memory at address 0x0000038B 12:11:34.100580 : RawData event for Player #1: 12:11:34.100580 : Device rawinput data (Hex) = [ 000075B8, 0000AA1C ] 12:11:34.101577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.101577 : OnScreen Cursor Position (Px) = [ 882, 717 ] 12:11:34.101577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.101577 : ClientWindow Style = FullScreen 12:11:34.101577 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.101577 : Game Position (Hex) = [ 0372, 02CD ] 12:11:34.101577 : Game Position (Dec) = [ 882, 717 ] 12:11:34.101577 : - 12:11:34.102574 : Cannot read memory at address 0x0000030B 12:11:34.102574 : Cannot read memory at address 0x0000038B 12:11:34.104567 : Cannot read memory at address 0x0000030B 12:11:34.104567 : Cannot read memory at address 0x0000038B 12:11:34.106560 : Cannot read memory at address 0x0000030B 12:11:34.106560 : Cannot read memory at address 0x0000038B 12:11:34.108061 : Cannot read memory at address 0x0000030B 12:11:34.108061 : Cannot read memory at address 0x0000038B 12:11:34.108061 : RawData event for Player #1: 12:11:34.108061 : Device rawinput data (Hex) = [ 000075B8, 0000AA24 ] 12:11:34.108061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.108061 : OnScreen Cursor Position (Px) = [ 882, 717 ] 12:11:34.108061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.108061 : ClientWindow Style = FullScreen 12:11:34.108061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.108061 : Game Position (Hex) = [ 0372, 02CD ] 12:11:34.108061 : Game Position (Dec) = [ 882, 717 ] 12:11:34.109064 : - 12:11:34.109665 : Cannot read memory at address 0x0000030B 12:11:34.109665 : Cannot read memory at address 0x0000038B 12:11:34.111665 : Cannot read memory at address 0x0000030B 12:11:34.111665 : Cannot read memory at address 0x0000038B 12:11:34.113655 : Cannot read memory at address 0x0000030B 12:11:34.113655 : Cannot read memory at address 0x0000038B 12:11:34.114652 : RawData event for Player #1: 12:11:34.114652 : Device rawinput data (Hex) = [ 000075B8, 0000AA24 ] 12:11:34.114652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.115648 : OnScreen Cursor Position (Px) = [ 882, 717 ] 12:11:34.115648 : Cannot read memory at address 0x0000030B 12:11:34.115648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.115648 : Cannot read memory at address 0x0000038B 12:11:34.115648 : ClientWindow Style = FullScreen 12:11:34.115648 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.115648 : Game Position (Hex) = [ 0372, 02CD ] 12:11:34.115648 : Game Position (Dec) = [ 882, 717 ] 12:11:34.115648 : - 12:11:34.118146 : Cannot read memory at address 0x0000030B 12:11:34.118146 : Cannot read memory at address 0x0000038B 12:11:34.120150 : Cannot read memory at address 0x0000030B 12:11:34.120150 : Cannot read memory at address 0x0000038B 12:11:34.121147 : RawData event for Player #1: 12:11:34.121147 : Device rawinput data (Hex) = [ 000075B8, 0000AA24 ] 12:11:34.121147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.121147 : OnScreen Cursor Position (Px) = [ 882, 717 ] 12:11:34.121147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.121147 : ClientWindow Style = FullScreen 12:11:34.122143 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.122143 : Cannot read memory at address 0x0000030B 12:11:34.122143 : Game Position (Hex) = [ 0372, 02CD ] 12:11:34.122143 : Cannot read memory at address 0x0000038B 12:11:34.122143 : Game Position (Dec) = [ 882, 717 ] 12:11:34.122143 : - 12:11:34.124137 : Cannot read memory at address 0x0000030B 12:11:34.124137 : Cannot read memory at address 0x0000038B 12:11:34.126134 : Cannot read memory at address 0x0000030B 12:11:34.126134 : Cannot read memory at address 0x0000038B 12:11:34.128128 : Cannot read memory at address 0x0000030B 12:11:34.128128 : Cannot read memory at address 0x0000038B 12:11:34.128631 : RawData event for Player #1: 12:11:34.128631 : Device rawinput data (Hex) = [ 000075DC, 0000AA20 ] 12:11:34.128631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.128631 : OnScreen Cursor Position (Px) = [ 883, 717 ] 12:11:34.128631 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.128631 : ClientWindow Style = FullScreen 12:11:34.128631 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.128631 : Game Position (Hex) = [ 0373, 02CD ] 12:11:34.128631 : Game Position (Dec) = [ 883, 717 ] 12:11:34.128631 : - 12:11:34.129629 : Cannot read memory at address 0x0000030B 12:11:34.129629 : Cannot read memory at address 0x0000038B 12:11:34.131622 : Cannot read memory at address 0x0000030B 12:11:34.131622 : Cannot read memory at address 0x0000038B 12:11:34.133616 : Cannot read memory at address 0x0000030B 12:11:34.133616 : Cannot read memory at address 0x0000038B 12:11:34.135609 : RawData event for Player #1: 12:11:34.135609 : Cannot read memory at address 0x0000030B 12:11:34.135609 : Device rawinput data (Hex) = [ 00007600, 0000AA30 ] 12:11:34.135609 : Cannot read memory at address 0x0000038B 12:11:34.135609 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.135609 : OnScreen Cursor Position (Px) = [ 885, 717 ] 12:11:34.135609 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.135609 : ClientWindow Style = FullScreen 12:11:34.135609 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.135609 : Game Position (Hex) = [ 0375, 02CD ] 12:11:34.135609 : Game Position (Dec) = [ 885, 717 ] 12:11:34.135609 : - 12:11:34.138108 : Cannot read memory at address 0x0000030B 12:11:34.138108 : Cannot read memory at address 0x0000038B 12:11:34.140103 : Cannot read memory at address 0x0000030B 12:11:34.140103 : Cannot read memory at address 0x0000038B 12:11:34.142104 : Cannot read memory at address 0x0000030B 12:11:34.142104 : Cannot read memory at address 0x0000038B 12:11:34.142104 : Device rawinput data (Hex) = [ 00007604, 0000A9FC ] 12:11:34.142104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.142104 : OnScreen Cursor Position (Px) = [ 885, 717 ] 12:11:34.142104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.142104 : ClientWindow Style = FullScreen 12:11:34.142104 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.143097 : Game Position (Hex) = [ 0375, 02CD ] 12:11:34.143097 : Game Position (Dec) = [ 885, 717 ] 12:11:34.143097 : - 12:11:34.144099 : Cannot read memory at address 0x0000030B 12:11:34.144099 : Cannot read memory at address 0x0000038B 12:11:34.146087 : Cannot read memory at address 0x0000030B 12:11:34.146087 : Cannot read memory at address 0x0000038B 12:11:34.148080 : Cannot read memory at address 0x0000030B 12:11:34.148080 : Cannot read memory at address 0x0000038B 12:11:34.148582 : RawData event for Player #1: 12:11:34.148582 : Device rawinput data (Hex) = [ 00007604, 0000A9FC ] 12:11:34.149580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.149580 : OnScreen Cursor Position (Px) = [ 885, 717 ] 12:11:34.149580 : Cannot read memory at address 0x0000038B 12:11:34.149580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.149580 : ClientWindow Style = FullScreen 12:11:34.149580 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.149580 : Game Position (Hex) = [ 0375, 02CD ] 12:11:34.149580 : Game Position (Dec) = [ 885, 717 ] 12:11:34.149580 : - 12:11:34.151573 : Cannot read memory at address 0x0000030B 12:11:34.151573 : Cannot read memory at address 0x0000038B 12:11:34.153566 : Cannot read memory at address 0x0000030B 12:11:34.153566 : Cannot read memory at address 0x0000038B 12:11:34.154563 : RawData event for Player #1: 12:11:34.155560 : Device rawinput data (Hex) = [ 0000764C, 0000AA0C ] 12:11:34.155560 : Cannot read memory at address 0x0000030B 12:11:34.155560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.155560 : Cannot read memory at address 0x0000038B 12:11:34.155560 : OnScreen Cursor Position (Px) = [ 887, 717 ] 12:11:34.155560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.155560 : ClientWindow Style = FullScreen 12:11:34.155560 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.155560 : Game Position (Hex) = [ 0377, 02CD ] 12:11:34.155560 : Game Position (Dec) = [ 887, 717 ] 12:11:34.155560 : - 12:11:34.158062 : Cannot read memory at address 0x0000030B 12:11:34.158062 : Cannot read memory at address 0x0000038B 12:11:34.159691 : Cannot read memory at address 0x0000030B 12:11:34.159691 : Cannot read memory at address 0x0000038B 12:11:34.161691 : Cannot read memory at address 0x0000030B 12:11:34.161691 : Cannot read memory at address 0x0000038B 12:11:34.161691 : RawData event for Player #1: 12:11:34.161691 : Device rawinput data (Hex) = [ 00007644, 0000AA14 ] 12:11:34.161691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.162684 : OnScreen Cursor Position (Px) = [ 887, 717 ] 12:11:34.162684 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.162684 : ClientWindow Style = FullScreen 12:11:34.162684 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.162684 : Game Position (Hex) = [ 0377, 02CD ] 12:11:34.162684 : Game Position (Dec) = [ 887, 717 ] 12:11:34.162684 : - 12:11:34.163681 : Cannot read memory at address 0x0000030B 12:11:34.163681 : Cannot read memory at address 0x0000038B 12:11:34.165674 : Cannot read memory at address 0x0000030B 12:11:34.165674 : Cannot read memory at address 0x0000038B 12:11:34.168172 : Cannot read memory at address 0x0000030B 12:11:34.168172 : Cannot read memory at address 0x0000038B 12:11:34.169176 : RawData event for Player #1: 12:11:34.169176 : Device rawinput data (Hex) = [ 00007644, 0000AA14 ] 12:11:34.169176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.169176 : OnScreen Cursor Position (Px) = [ 887, 717 ] 12:11:34.169176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.169176 : ClientWindow Style = FullScreen 12:11:34.169176 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.169176 : Game Position (Hex) = [ 0377, 02CD ] 12:11:34.169176 : Game Position (Dec) = [ 887, 717 ] 12:11:34.169176 : - 12:11:34.170172 : Cannot read memory at address 0x0000030B 12:11:34.170172 : Cannot read memory at address 0x0000038B 12:11:34.172169 : Cannot read memory at address 0x0000030B 12:11:34.172169 : Cannot read memory at address 0x0000038B 12:11:34.174162 : Cannot read memory at address 0x0000030B 12:11:34.174162 : Cannot read memory at address 0x0000038B 12:11:34.176156 : Cannot read memory at address 0x0000030B 12:11:34.176156 : Cannot read memory at address 0x0000038B 12:11:34.176156 : RawData event for Player #1: 12:11:34.176156 : Device rawinput data (Hex) = [ 00007644, 0000AA14 ] 12:11:34.176156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.176156 : OnScreen Cursor Position (Px) = [ 887, 717 ] 12:11:34.176156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.176156 : ClientWindow Style = FullScreen 12:11:34.176156 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.177149 : Game Position (Hex) = [ 0377, 02CD ] 12:11:34.177149 : Game Position (Dec) = [ 887, 717 ] 12:11:34.177149 : - 12:11:34.178152 : Cannot read memory at address 0x0000030B 12:11:34.178152 : Cannot read memory at address 0x0000038B 12:11:34.180116 : Cannot read memory at address 0x0000030B 12:11:34.180116 : Cannot read memory at address 0x0000038B 12:11:34.182115 : Cannot read memory at address 0x0000030B 12:11:34.182115 : Cannot read memory at address 0x0000038B 12:11:34.183113 : RawData event for Player #1: 12:11:34.183113 : Device rawinput data (Hex) = [ 0000764C, 0000AA3C ] 12:11:34.183113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.183113 : OnScreen Cursor Position (Px) = [ 887, 718 ] 12:11:34.183113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.183113 : ClientWindow Style = FullScreen 12:11:34.183113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.183113 : Game Position (Hex) = [ 0377, 02CE ] 12:11:34.184080 : Cannot read memory at address 0x0000030B 12:11:34.184080 : Game Position (Dec) = [ 887, 718 ] 12:11:34.184080 : Cannot read memory at address 0x0000038B 12:11:34.184080 : - 12:11:34.186069 : Cannot read memory at address 0x0000030B 12:11:34.186069 : Cannot read memory at address 0x0000038B 12:11:34.188036 : Cannot read memory at address 0x0000030B 12:11:34.188036 : Cannot read memory at address 0x0000038B 12:11:34.189358 : Cannot read memory at address 0x0000030B 12:11:34.189358 : Cannot read memory at address 0x0000038B 12:11:34.189358 : Device rawinput data (Hex) = [ 00007650, 0000AA3C ] 12:11:34.189358 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.189358 : OnScreen Cursor Position (Px) = [ 887, 718 ] 12:11:34.189358 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.189358 : ClientWindow Style = FullScreen 12:11:34.189358 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.189358 : Game Position (Hex) = [ 0377, 02CE ] 12:11:34.189358 : Game Position (Dec) = [ 887, 718 ] 12:11:34.189358 : - 12:11:34.191354 : Cannot read memory at address 0x0000030B 12:11:34.191354 : Cannot read memory at address 0x0000038B 12:11:34.193351 : Cannot read memory at address 0x0000030B 12:11:34.193351 : Cannot read memory at address 0x0000038B 12:11:34.195341 : Cannot read memory at address 0x0000030B 12:11:34.195341 : Cannot read memory at address 0x0000038B 12:11:34.195843 : RawData event for Player #1: 12:11:34.195843 : Device rawinput data (Hex) = [ 00007674, 0000AA40 ] 12:11:34.195843 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.195843 : OnScreen Cursor Position (Px) = [ 888, 718 ] 12:11:34.196842 : Cannot read memory at address 0x0000030B 12:11:34.196842 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.196842 : Cannot read memory at address 0x0000038B 12:11:34.196842 : ClientWindow Style = FullScreen 12:11:34.196842 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.196842 : Game Position (Hex) = [ 0378, 02CE ] 12:11:34.196842 : Game Position (Dec) = [ 888, 718 ] 12:11:34.196842 : - 12:11:34.198344 : Cannot read memory at address 0x0000030B 12:11:34.198344 : Cannot read memory at address 0x0000038B 12:11:34.200349 : Cannot read memory at address 0x0000030B 12:11:34.200349 : Cannot read memory at address 0x0000038B 12:11:34.202342 : Cannot read memory at address 0x0000030B 12:11:34.202342 : Cannot read memory at address 0x0000038B 12:11:34.203339 : RawData event for Player #1: 12:11:34.203339 : Device rawinput data (Hex) = [ 00007674, 0000AA68 ] 12:11:34.203339 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.203339 : OnScreen Cursor Position (Px) = [ 888, 718 ] 12:11:34.203339 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.203339 : ClientWindow Style = FullScreen 12:11:34.203339 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.203339 : Game Position (Hex) = [ 0378, 02CE ] 12:11:34.203339 : Game Position (Dec) = [ 888, 718 ] 12:11:34.203339 : - 12:11:34.204335 : Cannot read memory at address 0x0000030B 12:11:34.204335 : Cannot read memory at address 0x0000038B 12:11:34.206332 : Cannot read memory at address 0x0000030B 12:11:34.206332 : Cannot read memory at address 0x0000038B 12:11:34.208323 : Cannot read memory at address 0x0000030B 12:11:34.208323 : Cannot read memory at address 0x0000038B 12:11:34.210354 : Cannot read memory at address 0x0000030B 12:11:34.210354 : RawData event for Player #1: 12:11:34.210354 : Cannot read memory at address 0x0000038B 12:11:34.210354 : Device rawinput data (Hex) = [ 0000766C, 0000AA6C ] 12:11:34.210354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.210354 : OnScreen Cursor Position (Px) = [ 888, 718 ] 12:11:34.210354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.211351 : ClientWindow Style = FullScreen 12:11:34.211351 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.211351 : Game Position (Hex) = [ 0378, 02CE ] 12:11:34.211351 : Game Position (Dec) = [ 888, 718 ] 12:11:34.211351 : - 12:11:34.212348 : Cannot read memory at address 0x0000030B 12:11:34.212348 : Cannot read memory at address 0x0000038B 12:11:34.214341 : Cannot read memory at address 0x0000030B 12:11:34.214341 : Cannot read memory at address 0x0000038B 12:11:34.216334 : Cannot read memory at address 0x0000030B 12:11:34.216334 : Cannot read memory at address 0x0000038B 12:11:34.217331 : RawData event for Player #1: 12:11:34.217331 : Device rawinput data (Hex) = [ 0000766C, 0000AA6C ] 12:11:34.217331 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.217331 : OnScreen Cursor Position (Px) = [ 888, 718 ] 12:11:34.217331 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.217331 : ClientWindow Style = FullScreen 12:11:34.217331 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.217331 : Game Position (Hex) = [ 0378, 02CE ] 12:11:34.217331 : Game Position (Dec) = [ 888, 718 ] 12:11:34.217331 : - 12:11:34.218327 : Cannot read memory at address 0x0000030B 12:11:34.218327 : Cannot read memory at address 0x0000038B 12:11:34.219524 : Cannot read memory at address 0x0000030B 12:11:34.219524 : Cannot read memory at address 0x0000038B 12:11:34.221524 : Cannot read memory at address 0x0000030B 12:11:34.221524 : Cannot read memory at address 0x0000038B 12:11:34.222516 : RawData event for Player #1: 12:11:34.223513 : Device rawinput data (Hex) = [ 0000766C, 0000AA6C ] 12:11:34.223513 : Cannot read memory at address 0x0000030B 12:11:34.223513 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.223513 : Cannot read memory at address 0x0000038B 12:11:34.223513 : OnScreen Cursor Position (Px) = [ 888, 718 ] 12:11:34.223513 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.223513 : ClientWindow Style = FullScreen 12:11:34.223513 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.223513 : Game Position (Hex) = [ 0378, 02CE ] 12:11:34.223513 : Game Position (Dec) = [ 888, 718 ] 12:11:34.224510 : - 12:11:34.225510 : Cannot read memory at address 0x0000030B 12:11:34.225510 : Cannot read memory at address 0x0000038B 12:11:34.228093 : Cannot read memory at address 0x0000030B 12:11:34.228093 : Cannot read memory at address 0x0000038B 12:11:34.229867 : Cannot read memory at address 0x0000030B 12:11:34.229867 : Cannot read memory at address 0x0000038B 12:11:34.229867 : RawData event for Player #1: 12:11:34.229867 : Device rawinput data (Hex) = [ 0000766C, 0000AA6C ] 12:11:34.229867 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.229867 : OnScreen Cursor Position (Px) = [ 888, 718 ] 12:11:34.230866 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.230866 : ClientWindow Style = FullScreen 12:11:34.230866 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.230866 : Game Position (Hex) = [ 0378, 02CE ] 12:11:34.230866 : Game Position (Dec) = [ 888, 718 ] 12:11:34.230866 : - 12:11:34.231862 : Cannot read memory at address 0x0000030B 12:11:34.231862 : Cannot read memory at address 0x0000038B 12:11:34.233856 : Cannot read memory at address 0x0000030B 12:11:34.233856 : Cannot read memory at address 0x0000038B 12:11:34.235853 : Cannot read memory at address 0x0000030B 12:11:34.235853 : Cannot read memory at address 0x0000038B 12:11:34.236849 : RawData event for Player #1: 12:11:34.236849 : Device rawinput data (Hex) = [ 00007674, 0000AA68 ] 12:11:34.236849 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.236849 : OnScreen Cursor Position (Px) = [ 888, 718 ] 12:11:34.236849 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.236849 : ClientWindow Style = FullScreen 12:11:34.236849 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.238354 : Cannot read memory at address 0x0000030B 12:11:34.238354 : Game Position (Hex) = [ 0378, 02CE ] 12:11:34.238354 : Cannot read memory at address 0x0000038B 12:11:34.238354 : Game Position (Dec) = [ 888, 718 ] 12:11:34.238354 : - 12:11:34.240359 : Cannot read memory at address 0x0000030B 12:11:34.240359 : Cannot read memory at address 0x0000038B 12:11:34.242356 : Cannot read memory at address 0x0000030B 12:11:34.242356 : Cannot read memory at address 0x0000038B 12:11:34.244346 : Cannot read memory at address 0x0000030B 12:11:34.244346 : Cannot read memory at address 0x0000038B 12:11:34.244346 : Device rawinput data (Hex) = [ 00007674, 0000AA40 ] 12:11:34.244346 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.244346 : OnScreen Cursor Position (Px) = [ 888, 718 ] 12:11:34.245343 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.245343 : ClientWindow Style = FullScreen 12:11:34.245343 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.245343 : Game Position (Hex) = [ 0378, 02CE ] 12:11:34.245343 : Game Position (Dec) = [ 888, 718 ] 12:11:34.245343 : - 12:11:34.246339 : Cannot read memory at address 0x0000030B 12:11:34.246339 : Cannot read memory at address 0x0000038B 12:11:34.248333 : Cannot read memory at address 0x0000030B 12:11:34.248333 : Cannot read memory at address 0x0000038B 12:11:34.249683 : Cannot read memory at address 0x0000030B 12:11:34.249683 : Cannot read memory at address 0x0000038B 12:11:34.250684 : RawData event for Player #1: 12:11:34.250684 : Device rawinput data (Hex) = [ 00007674, 0000AA40 ] 12:11:34.251681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.251681 : Cannot read memory at address 0x0000030B 12:11:34.251681 : Cannot read memory at address 0x0000038B 12:11:34.251681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.251681 : ClientWindow Style = FullScreen 12:11:34.251681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.251681 : Game Position (Hex) = [ 0378, 02CE ] 12:11:34.251681 : Game Position (Dec) = [ 888, 718 ] 12:11:34.251681 : - 12:11:34.253678 : Cannot read memory at address 0x0000030B 12:11:34.253678 : Cannot read memory at address 0x0000038B 12:11:34.255671 : Cannot read memory at address 0x0000030B 12:11:34.255671 : Cannot read memory at address 0x0000038B 12:11:34.256668 : RawData event for Player #1: 12:11:34.256668 : Device rawinput data (Hex) = [ 00007674, 0000AA40 ] 12:11:34.256668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.256668 : OnScreen Cursor Position (Px) = [ 888, 718 ] 12:11:34.256668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.258171 : ClientWindow Style = FullScreen 12:11:34.258171 : Cannot read memory at address 0x0000030B 12:11:34.258171 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.258171 : Cannot read memory at address 0x0000038B 12:11:34.258171 : Game Position (Hex) = [ 0378, 02CE ] 12:11:34.258171 : Game Position (Dec) = [ 888, 718 ] 12:11:34.258171 : - 12:11:34.260181 : Cannot read memory at address 0x0000030B 12:11:34.260181 : Cannot read memory at address 0x0000038B 12:11:34.262170 : Cannot read memory at address 0x0000030B 12:11:34.262170 : Cannot read memory at address 0x0000038B 12:11:34.262170 : RawData event for Player #1: 12:11:34.262170 : Device rawinput data (Hex) = [ 00007674, 0000AA40 ] 12:11:34.262170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.262170 : OnScreen Cursor Position (Px) = [ 888, 718 ] 12:11:34.263166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.263166 : ClientWindow Style = FullScreen 12:11:34.263166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.263166 : Game Position (Hex) = [ 0378, 02CE ] 12:11:34.263166 : Game Position (Dec) = [ 888, 718 ] 12:11:34.263166 : - 12:11:34.264164 : Cannot read memory at address 0x0000030B 12:11:34.264164 : Cannot read memory at address 0x0000038B 12:11:34.266161 : Cannot read memory at address 0x0000030B 12:11:34.266161 : Cannot read memory at address 0x0000038B 12:11:34.268154 : Cannot read memory at address 0x0000030B 12:11:34.268154 : Cannot read memory at address 0x0000038B 12:11:34.269093 : RawData event for Player #1: 12:11:34.269600 : Device rawinput data (Hex) = [ 00007674, 0000AA40 ] 12:11:34.269600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.269600 : OnScreen Cursor Position (Px) = [ 888, 718 ] 12:11:34.269600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.269600 : ClientWindow Style = FullScreen 12:11:34.269600 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.269600 : Game Position (Hex) = [ 0378, 02CE ] 12:11:34.269600 : Game Position (Dec) = [ 888, 718 ] 12:11:34.270600 : - 12:11:34.270600 : Cannot read memory at address 0x0000030B 12:11:34.270600 : Cannot read memory at address 0x0000038B 12:11:34.272592 : Cannot read memory at address 0x0000030B 12:11:34.272592 : Cannot read memory at address 0x0000038B 12:11:34.273592 : RawData event for Player #1: 12:11:34.274586 : Device rawinput data (Hex) = [ 0000767C, 0000A9F4 ] 12:11:34.274586 : Cannot read memory at address 0x0000030B 12:11:34.274586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.274586 : Cannot read memory at address 0x0000038B 12:11:34.274586 : OnScreen Cursor Position (Px) = [ 888, 717 ] 12:11:34.274586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.274586 : ClientWindow Style = FullScreen 12:11:34.275583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.275583 : Game Position (Hex) = [ 0378, 02CD ] 12:11:34.275583 : Game Position (Dec) = [ 888, 717 ] 12:11:34.275583 : - 12:11:34.276579 : Cannot read memory at address 0x0000030B 12:11:34.276579 : Cannot read memory at address 0x0000038B 12:11:34.278086 : Cannot read memory at address 0x0000030B 12:11:34.278086 : Cannot read memory at address 0x0000038B 12:11:34.279124 : RawData event for Player #1: 12:11:34.279124 : Device rawinput data (Hex) = [ 0000767C, 0000A9F4 ] 12:11:34.279124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.279680 : OnScreen Cursor Position (Px) = [ 888, 717 ] 12:11:34.279680 : Cannot read memory at address 0x0000030B 12:11:34.279680 : Cannot read memory at address 0x0000038B 12:11:34.279680 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.279680 : ClientWindow Style = FullScreen 12:11:34.279680 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.279680 : Game Position (Hex) = [ 0378, 02CD ] 12:11:34.279680 : Game Position (Dec) = [ 888, 717 ] 12:11:34.279680 : - 12:11:34.281679 : Cannot read memory at address 0x0000030B 12:11:34.281679 : Cannot read memory at address 0x0000038B 12:11:34.282675 : RawData event for Player #1: 12:11:34.283669 : Device rawinput data (Hex) = [ 00007658, 0000A9C4 ] 12:11:34.283669 : Cannot read memory at address 0x0000030B 12:11:34.283669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.283669 : Cannot read memory at address 0x0000038B 12:11:34.283669 : OnScreen Cursor Position (Px) = [ 887, 716 ] 12:11:34.283669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.283669 : ClientWindow Style = FullScreen 12:11:34.283669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.283669 : Game Position (Hex) = [ 0377, 02CC ] 12:11:34.283669 : Game Position (Dec) = [ 887, 716 ] 12:11:34.284665 : - 12:11:34.285667 : Cannot read memory at address 0x0000030B 12:11:34.285667 : Cannot read memory at address 0x0000038B 12:11:34.288171 : Cannot read memory at address 0x0000030B 12:11:34.288171 : Cannot read memory at address 0x0000038B 12:11:34.288171 : RawData event for Player #1: 12:11:34.288171 : Device rawinput data (Hex) = [ 00007658, 0000A9C4 ] 12:11:34.288171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.288171 : OnScreen Cursor Position (Px) = [ 887, 716 ] 12:11:34.288171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.288171 : ClientWindow Style = FullScreen 12:11:34.289197 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.289197 : Game Position (Hex) = [ 0377, 02CC ] 12:11:34.289197 : Game Position (Dec) = [ 887, 716 ] 12:11:34.289197 : - 12:11:34.290200 : Cannot read memory at address 0x0000030B 12:11:34.290200 : Cannot read memory at address 0x0000038B 12:11:34.292187 : Cannot read memory at address 0x0000030B 12:11:34.292187 : Cannot read memory at address 0x0000038B 12:11:34.293188 : RawData event for Player #1: 12:11:34.293188 : Device rawinput data (Hex) = [ 00007658, 0000A9C0 ] 12:11:34.293188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.293188 : OnScreen Cursor Position (Px) = [ 887, 716 ] 12:11:34.293188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.294181 : Cannot read memory at address 0x0000030B 12:11:34.294181 : ClientWindow Style = FullScreen 12:11:34.294181 : Cannot read memory at address 0x0000038B 12:11:34.294181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.294181 : Game Position (Hex) = [ 0377, 02CC ] 12:11:34.294181 : Game Position (Dec) = [ 887, 716 ] 12:11:34.294181 : - 12:11:34.295680 : Cannot read memory at address 0x0000030B 12:11:34.295680 : Cannot read memory at address 0x0000038B 12:11:34.298187 : Cannot read memory at address 0x0000030B 12:11:34.298187 : RawData event for Player #1: 12:11:34.298187 : Cannot read memory at address 0x0000038B 12:11:34.298187 : Device rawinput data (Hex) = [ 00007658, 0000A9C0 ] 12:11:34.298187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.298187 : OnScreen Cursor Position (Px) = [ 887, 716 ] 12:11:34.298187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.298187 : ClientWindow Style = FullScreen 12:11:34.298187 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.299219 : Game Position (Hex) = [ 0377, 02CC ] 12:11:34.299219 : Game Position (Dec) = [ 887, 716 ] 12:11:34.299219 : - 12:11:34.300357 : Cannot read memory at address 0x0000030B 12:11:34.300357 : Cannot read memory at address 0x0000038B 12:11:34.301655 : Cannot read memory at address 0x0000030B 12:11:34.301655 : Cannot read memory at address 0x0000038B 12:11:34.303723 : Cannot read memory at address 0x0000030B 12:11:34.303723 : Cannot read memory at address 0x0000038B 12:11:34.303723 : RawData event for Player #1: 12:11:34.303723 : Device rawinput data (Hex) = [ 00007640, 0000A99C ] 12:11:34.304663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.304663 : OnScreen Cursor Position (Px) = [ 886, 715 ] 12:11:34.304663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.304663 : ClientWindow Style = FullScreen 12:11:34.304663 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.304663 : Game Position (Hex) = [ 0376, 02CB ] 12:11:34.304663 : Game Position (Dec) = [ 886, 715 ] 12:11:34.304663 : - 12:11:34.305659 : Cannot read memory at address 0x0000030B 12:11:34.305659 : Cannot read memory at address 0x0000038B 12:11:34.308167 : Cannot read memory at address 0x0000030B 12:11:34.308167 : Cannot read memory at address 0x0000038B 12:11:34.310201 : Cannot read memory at address 0x0000030B 12:11:34.310201 : Cannot read memory at address 0x0000038B 12:11:34.311198 : RawData event for Player #1: 12:11:34.311198 : Device rawinput data (Hex) = [ 00007638, 0000A960 ] 12:11:34.311198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.312191 : OnScreen Cursor Position (Px) = [ 886, 714 ] 12:11:34.312191 : Cannot read memory at address 0x0000030B 12:11:34.312191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.312191 : Cannot read memory at address 0x0000038B 12:11:34.312191 : ClientWindow Style = FullScreen 12:11:34.312191 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.312191 : Game Position (Hex) = [ 0376, 02CA ] 12:11:34.312191 : Game Position (Dec) = [ 886, 714 ] 12:11:34.313188 : - 12:11:34.314184 : Cannot read memory at address 0x0000030B 12:11:34.314184 : Cannot read memory at address 0x0000038B 12:11:34.316178 : Cannot read memory at address 0x0000030B 12:11:34.316178 : Cannot read memory at address 0x0000038B 12:11:34.318171 : Cannot read memory at address 0x0000030B 12:11:34.318171 : RawData event for Player #1: 12:11:34.318171 : Cannot read memory at address 0x0000038B 12:11:34.318171 : Device rawinput data (Hex) = [ 00007640, 0000A944 ] 12:11:34.318171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.318672 : OnScreen Cursor Position (Px) = [ 886, 714 ] 12:11:34.318672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.318672 : ClientWindow Style = FullScreen 12:11:34.318672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.318672 : Game Position (Hex) = [ 0376, 02CA ] 12:11:34.318672 : Game Position (Dec) = [ 886, 714 ] 12:11:34.318672 : - 12:11:34.319670 : Cannot read memory at address 0x0000030B 12:11:34.319670 : Cannot read memory at address 0x0000038B 12:11:34.321664 : Cannot read memory at address 0x0000030B 12:11:34.321664 : Cannot read memory at address 0x0000038B 12:11:34.323657 : Cannot read memory at address 0x0000030B 12:11:34.323657 : Cannot read memory at address 0x0000038B 12:11:34.324653 : RawData event for Player #1: 12:11:34.324653 : Device rawinput data (Hex) = [ 00007640, 0000A944 ] 12:11:34.324653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.324653 : OnScreen Cursor Position (Px) = [ 886, 714 ] 12:11:34.325650 : Cannot read memory at address 0x0000030B 12:11:34.325650 : Cannot read memory at address 0x0000038B 12:11:34.325650 : ClientWindow Style = FullScreen 12:11:34.325650 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.325650 : Game Position (Hex) = [ 0376, 02CA ] 12:11:34.325650 : Game Position (Dec) = [ 886, 714 ] 12:11:34.325650 : - 12:11:34.328149 : Cannot read memory at address 0x0000030B 12:11:34.328149 : Cannot read memory at address 0x0000038B 12:11:34.330149 : Cannot read memory at address 0x0000030B 12:11:34.330149 : Cannot read memory at address 0x0000038B 12:11:34.332142 : Cannot read memory at address 0x0000030B 12:11:34.332142 : Cannot read memory at address 0x0000038B 12:11:34.332142 : RawData event for Player #1: 12:11:34.332142 : Device rawinput data (Hex) = [ 00007640, 0000A944 ] 12:11:34.332142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.332142 : OnScreen Cursor Position (Px) = [ 886, 714 ] 12:11:34.332142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.332142 : ClientWindow Style = FullScreen 12:11:34.332142 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.332142 : Game Position (Hex) = [ 0376, 02CA ] 12:11:34.332142 : Game Position (Dec) = [ 886, 714 ] 12:11:34.332142 : - 12:11:34.334136 : Cannot read memory at address 0x0000030B 12:11:34.334136 : Cannot read memory at address 0x0000038B 12:11:34.336129 : Cannot read memory at address 0x0000030B 12:11:34.336129 : Cannot read memory at address 0x0000038B 12:11:34.338123 : Cannot read memory at address 0x0000030B 12:11:34.338123 : Cannot read memory at address 0x0000038B 12:11:34.338626 : RawData event for Player #1: 12:11:34.338626 : Device rawinput data (Hex) = [ 00007614, 0000A938 ] 12:11:34.338626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.338626 : OnScreen Cursor Position (Px) = [ 885, 713 ] 12:11:34.339624 : Cannot read memory at address 0x0000030B 12:11:34.339624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.339624 : Cannot read memory at address 0x0000038B 12:11:34.339624 : ClientWindow Style = FullScreen 12:11:34.339624 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.339624 : Game Position (Hex) = [ 0375, 02C9 ] 12:11:34.339624 : Game Position (Dec) = [ 885, 713 ] 12:11:34.339624 : - 12:11:34.341617 : Cannot read memory at address 0x0000030B 12:11:34.341617 : Cannot read memory at address 0x0000038B 12:11:34.343610 : Cannot read memory at address 0x0000030B 12:11:34.343610 : Cannot read memory at address 0x0000038B 12:11:34.344607 : RawData event for Player #1: 12:11:34.344607 : Device rawinput data (Hex) = [ 00007614, 0000A8E4 ] 12:11:34.344607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.344607 : OnScreen Cursor Position (Px) = [ 885, 712 ] 12:11:34.345604 : Cannot read memory at address 0x0000030B 12:11:34.345604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.345604 : Cannot read memory at address 0x0000038B 12:11:34.345604 : ClientWindow Style = FullScreen 12:11:34.345604 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.345604 : Game Position (Hex) = [ 0375, 02C8 ] 12:11:34.345604 : Game Position (Dec) = [ 885, 712 ] 12:11:34.345604 : - 12:11:34.348103 : Cannot read memory at address 0x0000030B 12:11:34.348103 : Cannot read memory at address 0x0000038B 12:11:34.350105 : Cannot read memory at address 0x0000030B 12:11:34.350105 : Cannot read memory at address 0x0000038B 12:11:34.352098 : Cannot read memory at address 0x0000030B 12:11:34.352098 : Cannot read memory at address 0x0000038B 12:11:34.352098 : RawData event for Player #1: 12:11:34.352098 : Device rawinput data (Hex) = [ 0000761C, 0000A8BC ] 12:11:34.352098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.352098 : OnScreen Cursor Position (Px) = [ 885, 711 ] 12:11:34.352098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.352098 : ClientWindow Style = FullScreen 12:11:34.352098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.353095 : Game Position (Hex) = [ 0375, 02C7 ] 12:11:34.353095 : Game Position (Dec) = [ 885, 711 ] 12:11:34.353095 : - 12:11:34.354092 : Cannot read memory at address 0x0000030B 12:11:34.354092 : Cannot read memory at address 0x0000038B 12:11:34.356085 : Cannot read memory at address 0x0000030B 12:11:34.356085 : Cannot read memory at address 0x0000038B 12:11:34.358078 : Cannot read memory at address 0x0000030B 12:11:34.358078 : Cannot read memory at address 0x0000038B 12:11:34.358579 : RawData event for Player #1: 12:11:34.358579 : Device rawinput data (Hex) = [ 0000761C, 0000A8BC ] 12:11:34.358579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.359578 : OnScreen Cursor Position (Px) = [ 885, 711 ] 12:11:34.359578 : Cannot read memory at address 0x0000030B 12:11:34.359578 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.359578 : Cannot read memory at address 0x0000038B 12:11:34.359578 : ClientWindow Style = FullScreen 12:11:34.359578 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.359578 : Game Position (Hex) = [ 0375, 02C7 ] 12:11:34.359578 : Game Position (Dec) = [ 885, 711 ] 12:11:34.359578 : - 12:11:34.361571 : Cannot read memory at address 0x0000030B 12:11:34.361571 : Cannot read memory at address 0x0000038B 12:11:34.363564 : Cannot read memory at address 0x0000030B 12:11:34.363564 : Cannot read memory at address 0x0000038B 12:11:34.365557 : Cannot read memory at address 0x0000030B 12:11:34.365557 : Cannot read memory at address 0x0000038B 12:11:34.365557 : RawData event for Player #1: 12:11:34.365557 : Device rawinput data (Hex) = [ 0000761C, 0000A8BC ] 12:11:34.366554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.366554 : OnScreen Cursor Position (Px) = [ 885, 711 ] 12:11:34.366554 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.366554 : ClientWindow Style = FullScreen 12:11:34.366554 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.366554 : Game Position (Hex) = [ 0375, 02C7 ] 12:11:34.366554 : Game Position (Dec) = [ 885, 711 ] 12:11:34.366554 : - 12:11:34.368056 : Cannot read memory at address 0x0000030B 12:11:34.368056 : Cannot read memory at address 0x0000038B 12:11:34.369636 : Cannot read memory at address 0x0000030B 12:11:34.369636 : Cannot read memory at address 0x0000038B 12:11:34.371631 : Cannot read memory at address 0x0000030B 12:11:34.371631 : Cannot read memory at address 0x0000038B 12:11:34.372628 : RawData event for Player #1: 12:11:34.372628 : Device rawinput data (Hex) = [ 0000761C, 0000A8BC ] 12:11:34.372628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.372628 : OnScreen Cursor Position (Px) = [ 885, 711 ] 12:11:34.373624 : Cannot read memory at address 0x0000030B 12:11:34.373624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.373624 : Cannot read memory at address 0x0000038B 12:11:34.373624 : ClientWindow Style = FullScreen 12:11:34.373624 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.373624 : Game Position (Hex) = [ 0375, 02C7 ] 12:11:34.373624 : Game Position (Dec) = [ 885, 711 ] 12:11:34.373624 : - 12:11:34.375618 : Cannot read memory at address 0x0000030B 12:11:34.375618 : Cannot read memory at address 0x0000038B 12:11:34.378120 : Cannot read memory at address 0x0000030B 12:11:34.378120 : Cannot read memory at address 0x0000038B 12:11:34.379151 : RawData event for Player #1: 12:11:34.379151 : Device rawinput data (Hex) = [ 0000761C, 0000A8BC ] 12:11:34.379151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.379151 : OnScreen Cursor Position (Px) = [ 885, 711 ] 12:11:34.379151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.379151 : ClientWindow Style = FullScreen 12:11:34.379151 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.379151 : Game Position (Hex) = [ 0375, 02C7 ] 12:11:34.380147 : Game Position (Dec) = [ 885, 711 ] 12:11:34.380147 : - 12:11:34.380147 : Cannot read memory at address 0x0000038B 12:11:34.382141 : Cannot read memory at address 0x0000030B 12:11:34.382141 : Cannot read memory at address 0x0000038B 12:11:34.384134 : Cannot read memory at address 0x0000030B 12:11:34.384134 : Cannot read memory at address 0x0000038B 12:11:34.386127 : Cannot read memory at address 0x0000030B 12:11:34.386127 : Cannot read memory at address 0x0000038B 12:11:34.386127 : RawData event for Player #1: 12:11:34.386127 : Device rawinput data (Hex) = [ 0000761C, 0000A894 ] 12:11:34.386127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.386127 : OnScreen Cursor Position (Px) = [ 885, 711 ] 12:11:34.386127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.386127 : ClientWindow Style = FullScreen 12:11:34.386127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.386127 : Game Position (Hex) = [ 0375, 02C7 ] 12:11:34.386127 : Game Position (Dec) = [ 885, 711 ] 12:11:34.387124 : - 12:11:34.388121 : Cannot read memory at address 0x0000030B 12:11:34.388121 : Cannot read memory at address 0x0000038B 12:11:34.389620 : Cannot read memory at address 0x0000030B 12:11:34.389620 : Cannot read memory at address 0x0000038B 12:11:34.391614 : Cannot read memory at address 0x0000030B 12:11:34.391614 : Cannot read memory at address 0x0000038B 12:11:34.392614 : RawData event for Player #1: 12:11:34.392614 : Device rawinput data (Hex) = [ 000075F8, 0000A858 ] 12:11:34.392614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.393607 : OnScreen Cursor Position (Px) = [ 884, 710 ] 12:11:34.393607 : Cannot read memory at address 0x0000030B 12:11:34.393607 : Cannot read memory at address 0x0000038B 12:11:34.393607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.393607 : ClientWindow Style = FullScreen 12:11:34.393607 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.393607 : Game Position (Hex) = [ 0374, 02C6 ] 12:11:34.393607 : Game Position (Dec) = [ 884, 710 ] 12:11:34.393607 : - 12:11:34.395204 : Cannot read memory at address 0x0000030B 12:11:34.395204 : Cannot read memory at address 0x0000038B 12:11:34.397199 : Cannot read memory at address 0x0000030B 12:11:34.397199 : Cannot read memory at address 0x0000038B 12:11:34.398698 : Cannot read memory at address 0x0000030B 12:11:34.398698 : Cannot read memory at address 0x0000038B 12:11:34.399696 : RawData event for Player #1: 12:11:34.399696 : Device rawinput data (Hex) = [ 000075F8, 0000A858 ] 12:11:34.400692 : Cannot read memory at address 0x0000030B 12:11:34.400692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.400692 : Cannot read memory at address 0x0000038B 12:11:34.400692 : OnScreen Cursor Position (Px) = [ 884, 710 ] 12:11:34.400692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.400692 : ClientWindow Style = FullScreen 12:11:34.400692 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.400692 : Game Position (Hex) = [ 0374, 02C6 ] 12:11:34.400692 : Game Position (Dec) = [ 884, 710 ] 12:11:34.400692 : - 12:11:34.402686 : Cannot read memory at address 0x0000030B 12:11:34.402686 : Cannot read memory at address 0x0000038B 12:11:34.404679 : Cannot read memory at address 0x0000030B 12:11:34.404679 : Cannot read memory at address 0x0000038B 12:11:34.406672 : Cannot read memory at address 0x0000030B 12:11:34.406672 : Cannot read memory at address 0x0000038B 12:11:34.406672 : RawData event for Player #1: 12:11:34.406672 : Device rawinput data (Hex) = [ 000075DC, 0000A85C ] 12:11:34.406672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.406672 : OnScreen Cursor Position (Px) = [ 883, 710 ] 12:11:34.406672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.406672 : ClientWindow Style = FullScreen 12:11:34.406672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.406672 : Game Position (Hex) = [ 0373, 02C6 ] 12:11:34.406672 : Game Position (Dec) = [ 883, 710 ] 12:11:34.408188 : Cannot read memory at address 0x0000030B 12:11:34.408188 : Cannot read memory at address 0x0000038B 12:11:34.409843 : Cannot read memory at address 0x0000030B 12:11:34.409843 : Cannot read memory at address 0x0000038B 12:11:34.411844 : Cannot read memory at address 0x0000030B 12:11:34.411844 : Cannot read memory at address 0x0000038B 12:11:34.412836 : RawData event for Player #1: 12:11:34.412836 : Device rawinput data (Hex) = [ 000075E0, 0000A830 ] 12:11:34.412836 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.412836 : OnScreen Cursor Position (Px) = [ 884, 709 ] 12:11:34.412836 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.413833 : ClientWindow Style = FullScreen 12:11:34.413833 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.413833 : Cannot read memory at address 0x0000030B 12:11:34.413833 : Game Position (Hex) = [ 0374, 02C5 ] 12:11:34.413833 : Cannot read memory at address 0x0000038B 12:11:34.413833 : Game Position (Dec) = [ 884, 709 ] 12:11:34.413833 : - 12:11:34.415826 : Cannot read memory at address 0x0000030B 12:11:34.415826 : Cannot read memory at address 0x0000038B 12:11:34.418324 : Cannot read memory at address 0x0000030B 12:11:34.418324 : Cannot read memory at address 0x0000038B 12:11:34.420325 : RawData event for Player #1: 12:11:34.420325 : Device rawinput data (Hex) = [ 000075E0, 0000A830 ] 12:11:34.420325 : Cannot read memory at address 0x0000038B 12:11:34.420325 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.420325 : OnScreen Cursor Position (Px) = [ 884, 709 ] 12:11:34.420325 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.420325 : ClientWindow Style = FullScreen 12:11:34.420325 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.420325 : Game Position (Hex) = [ 0374, 02C5 ] 12:11:34.420325 : Game Position (Dec) = [ 884, 709 ] 12:11:34.420325 : - 12:11:34.422318 : Cannot read memory at address 0x0000030B 12:11:34.422318 : Cannot read memory at address 0x0000038B 12:11:34.424315 : Cannot read memory at address 0x0000030B 12:11:34.424315 : Cannot read memory at address 0x0000038B 12:11:34.426308 : Cannot read memory at address 0x0000030B 12:11:34.426308 : Cannot read memory at address 0x0000038B 12:11:34.427306 : RawData event for Player #1: 12:11:34.427306 : Device rawinput data (Hex) = [ 000075D8, 0000A830 ] 12:11:34.427306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.427306 : OnScreen Cursor Position (Px) = [ 883, 709 ] 12:11:34.427306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.427306 : ClientWindow Style = FullScreen 12:11:34.427306 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.427306 : Game Position (Hex) = [ 0373, 02C5 ] 12:11:34.427306 : Game Position (Dec) = [ 883, 709 ] 12:11:34.427306 : - 12:11:34.428298 : Cannot read memory at address 0x0000030B 12:11:34.428298 : Cannot read memory at address 0x0000038B 12:11:34.429798 : Cannot read memory at address 0x0000030B 12:11:34.429798 : Cannot read memory at address 0x0000038B 12:11:34.431791 : Cannot read memory at address 0x0000030B 12:11:34.431791 : Cannot read memory at address 0x0000038B 12:11:34.433784 : Cannot read memory at address 0x0000030B 12:11:34.433784 : Cannot read memory at address 0x0000038B 12:11:34.433784 : RawData event for Player #1: 12:11:34.433784 : Device rawinput data (Hex) = [ 000075D0, 0000A85C ] 12:11:34.433784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.433784 : OnScreen Cursor Position (Px) = [ 883, 710 ] 12:11:34.434781 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.434781 : ClientWindow Style = FullScreen 12:11:34.434781 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.434781 : Game Position (Hex) = [ 0373, 02C6 ] 12:11:34.434781 : Game Position (Dec) = [ 883, 710 ] 12:11:34.434781 : - 12:11:34.435778 : Cannot read memory at address 0x0000030B 12:11:34.435778 : Cannot read memory at address 0x0000038B 12:11:34.438276 : Cannot read memory at address 0x0000030B 12:11:34.438276 : Cannot read memory at address 0x0000038B 12:11:34.440281 : Cannot read memory at address 0x0000030B 12:11:34.440281 : Cannot read memory at address 0x0000038B 12:11:34.441278 : RawData event for Player #1: 12:11:34.441278 : Device rawinput data (Hex) = [ 000075D0, 0000A85C ] 12:11:34.441278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.441278 : OnScreen Cursor Position (Px) = [ 883, 710 ] 12:11:34.441278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.441278 : ClientWindow Style = FullScreen 12:11:34.441278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.441278 : Game Position (Hex) = [ 0373, 02C6 ] 12:11:34.441278 : Game Position (Dec) = [ 883, 710 ] 12:11:34.441278 : - 12:11:34.442270 : Cannot read memory at address 0x0000030B 12:11:34.442270 : Cannot read memory at address 0x0000038B 12:11:34.444268 : Cannot read memory at address 0x0000030B 12:11:34.444268 : Cannot read memory at address 0x0000038B 12:11:34.446257 : Cannot read memory at address 0x0000030B 12:11:34.446257 : Cannot read memory at address 0x0000038B 12:11:34.447253 : RawData event for Player #1: 12:11:34.447253 : Device rawinput data (Hex) = [ 000075AC, 0000A850 ] 12:11:34.447253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.447253 : OnScreen Cursor Position (Px) = [ 882, 710 ] 12:11:34.447253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.447253 : ClientWindow Style = FullScreen 12:11:34.447253 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.447253 : Game Position (Hex) = [ 0372, 02C6 ] 12:11:34.447253 : Game Position (Dec) = [ 882, 710 ] 12:11:34.447253 : - 12:11:34.448250 : Cannot read memory at address 0x0000030B 12:11:34.448250 : Cannot read memory at address 0x0000038B 12:11:34.449751 : Cannot read memory at address 0x0000030B 12:11:34.449751 : Cannot read memory at address 0x0000038B 12:11:34.451744 : Cannot read memory at address 0x0000030B 12:11:34.451744 : Cannot read memory at address 0x0000038B 12:11:34.453737 : Cannot read memory at address 0x0000030B 12:11:34.453737 : Cannot read memory at address 0x0000038B 12:11:34.453737 : RawData event for Player #1: 12:11:34.453737 : Device rawinput data (Hex) = [ 000075AC, 0000A850 ] 12:11:34.453737 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.453737 : OnScreen Cursor Position (Px) = [ 882, 710 ] 12:11:34.454734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.454734 : ClientWindow Style = FullScreen 12:11:34.454734 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.454734 : Game Position (Hex) = [ 0372, 02C6 ] 12:11:34.454734 : Game Position (Dec) = [ 882, 710 ] 12:11:34.454734 : - 12:11:34.455735 : Cannot read memory at address 0x0000030B 12:11:34.455735 : Cannot read memory at address 0x0000038B 12:11:34.458234 : Cannot read memory at address 0x0000030B 12:11:34.458234 : Cannot read memory at address 0x0000038B 12:11:34.460238 : Cannot read memory at address 0x0000030B 12:11:34.460238 : Cannot read memory at address 0x0000038B 12:11:34.461236 : RawData event for Player #1: 12:11:34.461236 : Device rawinput data (Hex) = [ 0000758C, 0000A850 ] 12:11:34.461236 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.461236 : OnScreen Cursor Position (Px) = [ 881, 710 ] 12:11:34.461236 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.461236 : ClientWindow Style = FullScreen 12:11:34.461236 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.461236 : Game Position (Hex) = [ 0371, 02C6 ] 12:11:34.462228 : Game Position (Dec) = [ 881, 710 ] 12:11:34.462228 : - 12:11:34.462228 : Cannot read memory at address 0x0000030B 12:11:34.462228 : Cannot read memory at address 0x0000038B 12:11:34.464221 : Cannot read memory at address 0x0000030B 12:11:34.464221 : Cannot read memory at address 0x0000038B 12:11:34.466215 : Cannot read memory at address 0x0000030B 12:11:34.466215 : Cannot read memory at address 0x0000038B 12:11:34.468208 : Cannot read memory at address 0x0000030B 12:11:34.468208 : Cannot read memory at address 0x0000038B 12:11:34.468208 : RawData event for Player #1: 12:11:34.468208 : Device rawinput data (Hex) = [ 0000758C, 0000A8A0 ] 12:11:34.468710 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.468710 : OnScreen Cursor Position (Px) = [ 881, 711 ] 12:11:34.468710 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.468710 : ClientWindow Style = FullScreen 12:11:34.468710 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.468710 : Game Position (Hex) = [ 0371, 02C7 ] 12:11:34.468710 : Game Position (Dec) = [ 881, 711 ] 12:11:34.468710 : - 12:11:34.469708 : Cannot read memory at address 0x0000030B 12:11:34.469708 : Cannot read memory at address 0x0000038B 12:11:34.471705 : Cannot read memory at address 0x0000030B 12:11:34.471705 : Cannot read memory at address 0x0000038B 12:11:34.473698 : Cannot read memory at address 0x0000030B 12:11:34.473698 : Cannot read memory at address 0x0000038B 12:11:34.474695 : RawData event for Player #1: 12:11:34.474695 : Device rawinput data (Hex) = [ 0000758C, 0000A8A0 ] 12:11:34.474695 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.475688 : Cannot read memory at address 0x0000030B 12:11:34.475688 : OnScreen Cursor Position (Px) = [ 881, 711 ] 12:11:34.475688 : Cannot read memory at address 0x0000038B 12:11:34.475688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.475688 : ClientWindow Style = FullScreen 12:11:34.475688 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.475688 : Game Position (Hex) = [ 0371, 02C7 ] 12:11:34.475688 : Game Position (Dec) = [ 881, 711 ] 12:11:34.475688 : - 12:11:34.478356 : Cannot read memory at address 0x0000030B 12:11:34.478356 : Cannot read memory at address 0x0000038B 12:11:34.480351 : Cannot read memory at address 0x0000030B 12:11:34.480351 : Cannot read memory at address 0x0000038B 12:11:34.481347 : RawData event for Player #1: 12:11:34.481347 : Device rawinput data (Hex) = [ 0000757C, 0000A8A0 ] 12:11:34.481347 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.481347 : OnScreen Cursor Position (Px) = [ 881, 711 ] 12:11:34.481347 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.481347 : ClientWindow Style = FullScreen 12:11:34.481347 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.481347 : Game Position (Hex) = [ 0371, 02C7 ] 12:11:34.481347 : Game Position (Dec) = [ 881, 711 ] 12:11:34.481347 : - 12:11:34.482344 : Cannot read memory at address 0x0000030B 12:11:34.482344 : Cannot read memory at address 0x0000038B 12:11:34.484338 : Cannot read memory at address 0x0000030B 12:11:34.484338 : Cannot read memory at address 0x0000038B 12:11:34.486331 : Cannot read memory at address 0x0000030B 12:11:34.486331 : Cannot read memory at address 0x0000038B 12:11:34.488330 : Cannot read memory at address 0x0000030B 12:11:34.488330 : RawData event for Player #1: 12:11:34.488330 : Cannot read memory at address 0x0000038B 12:11:34.488330 : Device rawinput data (Hex) = [ 0000757C, 0000A8A0 ] 12:11:34.488330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.488330 : OnScreen Cursor Position (Px) = [ 881, 711 ] 12:11:34.488832 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.488832 : ClientWindow Style = FullScreen 12:11:34.488832 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.488832 : Game Position (Hex) = [ 0371, 02C7 ] 12:11:34.488832 : Game Position (Dec) = [ 881, 711 ] 12:11:34.488832 : - 12:11:34.489723 : Cannot read memory at address 0x0000030B 12:11:34.489723 : Cannot read memory at address 0x0000038B 12:11:34.491723 : Cannot read memory at address 0x0000030B 12:11:34.491723 : Cannot read memory at address 0x0000038B 12:11:34.493717 : Cannot read memory at address 0x0000030B 12:11:34.493717 : Cannot read memory at address 0x0000038B 12:11:34.495225 : Cannot read memory at address 0x0000030B 12:11:34.495225 : Cannot read memory at address 0x0000038B 12:11:34.495225 : RawData event for Player #1: 12:11:34.495225 : Device rawinput data (Hex) = [ 0000757C, 0000A8CC ] 12:11:34.495225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.495225 : OnScreen Cursor Position (Px) = [ 881, 712 ] 12:11:34.495225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.495225 : ClientWindow Style = FullScreen 12:11:34.495225 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.496275 : Game Position (Hex) = [ 0371, 02C8 ] 12:11:34.496275 : Game Position (Dec) = [ 881, 712 ] 12:11:34.496275 : - 12:11:34.497271 : Cannot read memory at address 0x0000030B 12:11:34.497271 : Cannot read memory at address 0x0000038B 12:11:34.498770 : Cannot read memory at address 0x0000030B 12:11:34.498770 : Cannot read memory at address 0x0000038B 12:11:34.500764 : Cannot read memory at address 0x0000030B 12:11:34.500764 : Cannot read memory at address 0x0000038B 12:11:34.501761 : RawData event for Player #1: 12:11:34.501761 : Device rawinput data (Hex) = [ 0000757C, 0000A8CC ] 12:11:34.501761 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.501761 : OnScreen Cursor Position (Px) = [ 881, 712 ] 12:11:34.502758 : Cannot read memory at address 0x0000030B 12:11:34.502758 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.502946 : Cannot read memory at address 0x0000038B 12:11:34.502946 : ClientWindow Style = FullScreen 12:11:34.502946 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.502946 : Game Position (Hex) = [ 0371, 02C8 ] 12:11:34.502946 : Game Position (Dec) = [ 881, 712 ] 12:11:34.503449 : - 12:11:34.504451 : Cannot read memory at address 0x0000030B 12:11:34.504451 : Cannot read memory at address 0x0000038B 12:11:34.506442 : Cannot read memory at address 0x0000030B 12:11:34.506442 : Cannot read memory at address 0x0000038B 12:11:34.507437 : RawData event for Player #1: 12:11:34.507437 : Device rawinput data (Hex) = [ 00007584, 0000A8F4 ] 12:11:34.507437 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.507437 : OnScreen Cursor Position (Px) = [ 881, 712 ] 12:11:34.507437 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.507437 : ClientWindow Style = FullScreen 12:11:34.507437 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.507437 : Game Position (Hex) = [ 0371, 02C8 ] 12:11:34.507437 : Game Position (Dec) = [ 881, 712 ] 12:11:34.507437 : - 12:11:34.508434 : Cannot read memory at address 0x0000030B 12:11:34.508434 : Cannot read memory at address 0x0000038B 12:11:34.509640 : Cannot read memory at address 0x0000030B 12:11:34.509640 : Cannot read memory at address 0x0000038B 12:11:34.510647 : RawData event for Player #1: 12:11:34.511638 : Device rawinput data (Hex) = [ 00007584, 0000A8F4 ] 12:11:34.511638 : Cannot read memory at address 0x0000030B 12:11:34.511638 : Cannot read memory at address 0x0000038B 12:11:34.511638 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.511638 : ClientWindow Style = FullScreen 12:11:34.511638 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.511638 : Game Position (Hex) = [ 0371, 02C8 ] 12:11:34.511638 : Game Position (Dec) = [ 881, 712 ] 12:11:34.512635 : - 12:11:34.513632 : Cannot read memory at address 0x0000030B 12:11:34.513632 : Cannot read memory at address 0x0000038B 12:11:34.515624 : Cannot read memory at address 0x0000030B 12:11:34.515624 : Cannot read memory at address 0x0000038B 12:11:34.515624 : RawData event for Player #1: 12:11:34.515624 : Device rawinput data (Hex) = [ 00007584, 0000A8F4 ] 12:11:34.515624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.516621 : OnScreen Cursor Position (Px) = [ 881, 712 ] 12:11:34.516621 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.516621 : ClientWindow Style = FullScreen 12:11:34.516621 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.516621 : Game Position (Hex) = [ 0371, 02C8 ] 12:11:34.516621 : Game Position (Dec) = [ 881, 712 ] 12:11:34.516621 : - 12:11:34.518127 : Cannot read memory at address 0x0000030B 12:11:34.518127 : Cannot read memory at address 0x0000038B 12:11:34.519758 : Cannot read memory at address 0x0000030B 12:11:34.519758 : Cannot read memory at address 0x0000038B 12:11:34.520763 : RawData event for Player #1: 12:11:34.520763 : Device rawinput data (Hex) = [ 00007584, 0000A920 ] 12:11:34.520763 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.520763 : OnScreen Cursor Position (Px) = [ 881, 713 ] 12:11:34.520763 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.521755 : ClientWindow Style = FullScreen 12:11:34.521755 : Cannot read memory at address 0x0000030B 12:11:34.521755 : Cannot read memory at address 0x0000038B 12:11:34.521755 : Game Position (Hex) = [ 0371, 02C9 ] 12:11:34.521755 : Game Position (Dec) = [ 881, 713 ] 12:11:34.521755 : - 12:11:34.523752 : Cannot read memory at address 0x0000030B 12:11:34.523752 : Cannot read memory at address 0x0000038B 12:11:34.525746 : Cannot read memory at address 0x0000030B 12:11:34.525746 : Cannot read memory at address 0x0000038B 12:11:34.525746 : RawData event for Player #1: 12:11:34.525746 : Device rawinput data (Hex) = [ 00007584, 0000A920 ] 12:11:34.525746 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.525746 : OnScreen Cursor Position (Px) = [ 881, 713 ] 12:11:34.525746 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.526738 : ClientWindow Style = FullScreen 12:11:34.526738 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.526738 : Game Position (Hex) = [ 0371, 02C9 ] 12:11:34.526738 : Game Position (Dec) = [ 881, 713 ] 12:11:34.526738 : - 12:11:34.528332 : Cannot read memory at address 0x0000030B 12:11:34.528332 : Cannot read memory at address 0x0000038B 12:11:34.530328 : Cannot read memory at address 0x0000030B 12:11:34.530328 : Cannot read memory at address 0x0000038B 12:11:34.531328 : RawData event for Player #1: 12:11:34.531328 : Device rawinput data (Hex) = [ 00007584, 0000A920 ] 12:11:34.531328 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.531328 : OnScreen Cursor Position (Px) = [ 881, 713 ] 12:11:34.531328 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.531328 : ClientWindow Style = FullScreen 12:11:34.531328 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.531328 : Game Position (Hex) = [ 0371, 02C9 ] 12:11:34.531328 : Game Position (Dec) = [ 881, 713 ] 12:11:34.531328 : - 12:11:34.532321 : Cannot read memory at address 0x0000030B 12:11:34.532321 : Cannot read memory at address 0x0000038B 12:11:34.534314 : Cannot read memory at address 0x0000030B 12:11:34.534314 : Cannot read memory at address 0x0000038B 12:11:34.535316 : RawData event for Player #1: 12:11:34.535316 : Device rawinput data (Hex) = [ 00007584, 0000A920 ] 12:11:34.535316 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.535316 : OnScreen Cursor Position (Px) = [ 881, 713 ] 12:11:34.535316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.535316 : ClientWindow Style = FullScreen 12:11:34.535316 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.535316 : Game Position (Hex) = [ 0371, 02C9 ] 12:11:34.535316 : Game Position (Dec) = [ 881, 713 ] 12:11:34.535316 : - 12:11:34.536308 : Cannot read memory at address 0x0000030B 12:11:34.536308 : Cannot read memory at address 0x0000038B 12:11:34.538305 : Cannot read memory at address 0x0000030B 12:11:34.538305 : Cannot read memory at address 0x0000038B 12:11:34.539647 : Cannot read memory at address 0x0000030B 12:11:34.539647 : Cannot read memory at address 0x0000038B 12:11:34.539647 : RawData event for Player #1: 12:11:34.539647 : Device rawinput data (Hex) = [ 00007584, 0000A948 ] 12:11:34.539647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.540648 : OnScreen Cursor Position (Px) = [ 881, 714 ] 12:11:34.540648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.540648 : ClientWindow Style = FullScreen 12:11:34.540648 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.540648 : Game Position (Hex) = [ 0371, 02CA ] 12:11:34.540648 : Game Position (Dec) = [ 881, 714 ] 12:11:34.540648 : - 12:11:34.541649 : Cannot read memory at address 0x0000030B 12:11:34.541649 : Cannot read memory at address 0x0000038B 12:11:34.543642 : Cannot read memory at address 0x0000030B 12:11:34.543642 : Cannot read memory at address 0x0000038B 12:11:34.545631 : RawData event for Player #1: 12:11:34.545631 : Cannot read memory at address 0x0000030B 12:11:34.545631 : Device rawinput data (Hex) = [ 00007584, 0000A948 ] 12:11:34.546628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.546628 : Cannot read memory at address 0x0000038B 12:11:34.546628 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.546628 : ClientWindow Style = FullScreen 12:11:34.546628 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.546628 : Game Position (Hex) = [ 0371, 02CA ] 12:11:34.546628 : Game Position (Dec) = [ 881, 714 ] 12:11:34.546628 : - 12:11:34.548130 : Cannot read memory at address 0x0000030B 12:11:34.548130 : Cannot read memory at address 0x0000038B 12:11:34.549636 : Cannot read memory at address 0x0000030B 12:11:34.549636 : Cannot read memory at address 0x0000038B 12:11:34.549636 : RawData event for Player #1: 12:11:34.549636 : Device rawinput data (Hex) = [ 0000757C, 0000A970 ] 12:11:34.550634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.550634 : OnScreen Cursor Position (Px) = [ 881, 714 ] 12:11:34.550634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.550634 : ClientWindow Style = FullScreen 12:11:34.551631 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.551631 : Cannot read memory at address 0x0000030B 12:11:34.551631 : Cannot read memory at address 0x0000038B 12:11:34.551631 : Game Position (Hex) = [ 0371, 02CA ] 12:11:34.551631 : Game Position (Dec) = [ 881, 714 ] 12:11:34.551631 : - 12:11:34.553629 : Cannot read memory at address 0x0000030B 12:11:34.553629 : Cannot read memory at address 0x0000038B 12:11:34.553629 : RawData event for Player #1: 12:11:34.553629 : Device rawinput data (Hex) = [ 0000757C, 0000A970 ] 12:11:34.553629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.554622 : OnScreen Cursor Position (Px) = [ 881, 714 ] 12:11:34.554622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.554622 : ClientWindow Style = FullScreen 12:11:34.554622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.554622 : Game Position (Hex) = [ 0371, 02CA ] 12:11:34.554622 : Game Position (Dec) = [ 881, 714 ] 12:11:34.554622 : - 12:11:34.555622 : Cannot read memory at address 0x0000030B 12:11:34.555622 : Cannot read memory at address 0x0000038B 12:11:34.558116 : Cannot read memory at address 0x0000030B 12:11:34.558116 : Cannot read memory at address 0x0000038B 12:11:34.559126 : RawData event for Player #1: 12:11:34.559126 : Device rawinput data (Hex) = [ 0000757C, 0000A970 ] 12:11:34.559126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.559756 : OnScreen Cursor Position (Px) = [ 881, 714 ] 12:11:34.559756 : Cannot read memory at address 0x0000030B 12:11:34.559756 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.559756 : ClientWindow Style = FullScreen 12:11:34.559756 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.559756 : Game Position (Hex) = [ 0371, 02CA ] 12:11:34.559756 : Game Position (Dec) = [ 881, 714 ] 12:11:34.559756 : - 12:11:34.561756 : Cannot read memory at address 0x0000030B 12:11:34.561756 : Cannot read memory at address 0x0000038B 12:11:34.563745 : Cannot read memory at address 0x0000030B 12:11:34.563745 : Cannot read memory at address 0x0000038B 12:11:34.563745 : RawData event for Player #1: 12:11:34.563745 : Device rawinput data (Hex) = [ 0000757C, 0000A970 ] 12:11:34.563745 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.563745 : OnScreen Cursor Position (Px) = [ 881, 714 ] 12:11:34.564741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.564741 : ClientWindow Style = FullScreen 12:11:34.564741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.564741 : Game Position (Hex) = [ 0371, 02CA ] 12:11:34.564741 : Game Position (Dec) = [ 881, 714 ] 12:11:34.564741 : - 12:11:34.565743 : Cannot read memory at address 0x0000030B 12:11:34.565743 : Cannot read memory at address 0x0000038B 12:11:34.568249 : Cannot read memory at address 0x0000030B 12:11:34.568249 : Cannot read memory at address 0x0000038B 12:11:34.569286 : RawData event for Player #1: 12:11:34.569286 : Device rawinput data (Hex) = [ 0000757C, 0000A970 ] 12:11:34.569286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.569286 : OnScreen Cursor Position (Px) = [ 881, 714 ] 12:11:34.569286 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.569286 : ClientWindow Style = FullScreen 12:11:34.569286 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.569286 : Game Position (Hex) = [ 0371, 02CA ] 12:11:34.569286 : Game Position (Dec) = [ 881, 714 ] 12:11:34.569286 : - 12:11:34.570285 : Cannot read memory at address 0x0000030B 12:11:34.570285 : Cannot read memory at address 0x0000038B 12:11:34.572276 : Cannot read memory at address 0x0000030B 12:11:34.572276 : Cannot read memory at address 0x0000038B 12:11:34.573272 : RawData event for Player #1: 12:11:34.573272 : Device rawinput data (Hex) = [ 0000757C, 0000A970 ] 12:11:34.573272 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.573272 : OnScreen Cursor Position (Px) = [ 881, 714 ] 12:11:34.573272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.573272 : ClientWindow Style = FullScreen 12:11:34.573272 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.573272 : Game Position (Hex) = [ 0371, 02CA ] 12:11:34.573272 : Game Position (Dec) = [ 881, 714 ] 12:11:34.573272 : - 12:11:34.574269 : Cannot read memory at address 0x0000030B 12:11:34.574269 : Cannot read memory at address 0x0000038B 12:11:34.576263 : Cannot read memory at address 0x0000030B 12:11:34.576263 : Cannot read memory at address 0x0000038B 12:11:34.578257 : Cannot read memory at address 0x0000030B 12:11:34.578257 : Cannot read memory at address 0x0000038B 12:11:34.579760 : Cannot read memory at address 0x0000030B 12:11:34.579760 : Cannot read memory at address 0x0000038B 12:11:34.579760 : RawData event for Player #1: 12:11:34.579760 : Device rawinput data (Hex) = [ 00007574, 0000A99C ] 12:11:34.579760 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.580757 : OnScreen Cursor Position (Px) = [ 880, 715 ] 12:11:34.580757 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.580757 : ClientWindow Style = FullScreen 12:11:34.580757 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.580757 : Game Position (Hex) = [ 0370, 02CB ] 12:11:34.580757 : Game Position (Dec) = [ 880, 715 ] 12:11:34.580757 : - 12:11:34.581753 : Cannot read memory at address 0x0000030B 12:11:34.581753 : Cannot read memory at address 0x0000038B 12:11:34.583750 : Cannot read memory at address 0x0000030B 12:11:34.583750 : Cannot read memory at address 0x0000038B 12:11:34.584748 : RawData event for Player #1: 12:11:34.584748 : Device rawinput data (Hex) = [ 00007574, 0000A99C ] 12:11:34.584748 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.585741 : OnScreen Cursor Position (Px) = [ 880, 715 ] 12:11:34.585741 : Cannot read memory at address 0x0000030B 12:11:34.585741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.585741 : ClientWindow Style = FullScreen 12:11:34.585741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.585741 : Game Position (Hex) = [ 0370, 02CB ] 12:11:34.585741 : Game Position (Dec) = [ 880, 715 ] 12:11:34.586737 : - 12:11:34.588243 : Cannot read memory at address 0x0000030B 12:11:34.588243 : Cannot read memory at address 0x0000038B 12:11:34.590273 : Cannot read memory at address 0x0000030B 12:11:34.590273 : RawData event for Player #1: 12:11:34.590273 : Device rawinput data (Hex) = [ 00007574, 0000A99C ] 12:11:34.590273 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.590273 : OnScreen Cursor Position (Px) = [ 880, 715 ] 12:11:34.590273 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.590273 : ClientWindow Style = FullScreen 12:11:34.591267 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.591267 : Game Position (Hex) = [ 0370, 02CB ] 12:11:34.591267 : Game Position (Dec) = [ 880, 715 ] 12:11:34.591267 : - 12:11:34.592267 : Cannot read memory at address 0x0000030B 12:11:34.592267 : Cannot read memory at address 0x0000038B 12:11:34.594260 : Cannot read memory at address 0x0000030B 12:11:34.594260 : Cannot read memory at address 0x0000038B 12:11:34.595756 : Cannot read memory at address 0x0000030B 12:11:34.595756 : Cannot read memory at address 0x0000038B 12:11:34.596756 : RawData event for Player #1: 12:11:34.596756 : Device rawinput data (Hex) = [ 00007574, 0000A99C ] 12:11:34.596756 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.596756 : OnScreen Cursor Position (Px) = [ 880, 715 ] 12:11:34.596756 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.596756 : ClientWindow Style = FullScreen 12:11:34.596756 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.596756 : Game Position (Hex) = [ 0370, 02CB ] 12:11:34.598259 : Game Position (Dec) = [ 880, 715 ] 12:11:34.598259 : Cannot read memory at address 0x0000030B 12:11:34.598259 : - 12:11:34.598259 : Cannot read memory at address 0x0000038B 12:11:34.600261 : Cannot read memory at address 0x0000030B 12:11:34.600261 : Cannot read memory at address 0x0000038B 12:11:34.601258 : RawData event for Player #1: 12:11:34.601258 : Device rawinput data (Hex) = [ 00007574, 0000A99C ] 12:11:34.601258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.601258 : OnScreen Cursor Position (Px) = [ 880, 715 ] 12:11:34.601258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.601258 : ClientWindow Style = FullScreen 12:11:34.601258 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.601258 : Game Position (Hex) = [ 0370, 02CB ] 12:11:34.601258 : Game Position (Dec) = [ 880, 715 ] 12:11:34.601258 : - 12:11:34.602254 : Cannot read memory at address 0x0000030B 12:11:34.602254 : Cannot read memory at address 0x0000038B 12:11:34.604248 : Cannot read memory at address 0x0000030B 12:11:34.604248 : Cannot read memory at address 0x0000038B 12:11:34.606242 : Cannot read memory at address 0x0000030B 12:11:34.606242 : Cannot read memory at address 0x0000038B 12:11:34.606242 : RawData event for Player #1: 12:11:34.606242 : Device rawinput data (Hex) = [ 00007574, 0000A99C ] 12:11:34.606242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.606242 : OnScreen Cursor Position (Px) = [ 880, 715 ] 12:11:34.606242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.606242 : ClientWindow Style = FullScreen 12:11:34.606242 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.606242 : Game Position (Hex) = [ 0370, 02CB ] 12:11:34.606242 : Game Position (Dec) = [ 880, 715 ] 12:11:34.606242 : - 12:11:34.608235 : Cannot read memory at address 0x0000030B 12:11:34.608235 : Cannot read memory at address 0x0000038B 12:11:34.609704 : Cannot read memory at address 0x0000030B 12:11:34.609704 : Cannot read memory at address 0x0000038B 12:11:34.610703 : RawData event for Player #1: 12:11:34.610703 : Device rawinput data (Hex) = [ 00007574, 0000A99C ] 12:11:34.610703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.610703 : OnScreen Cursor Position (Px) = [ 880, 715 ] 12:11:34.611699 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.611699 : Cannot read memory at address 0x0000030B 12:11:34.611699 : ClientWindow Style = FullScreen 12:11:34.611699 : Cannot read memory at address 0x0000038B 12:11:34.611699 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.611699 : Game Position (Hex) = [ 0370, 02CB ] 12:11:34.611699 : Game Position (Dec) = [ 880, 715 ] 12:11:34.611699 : - 12:11:34.613693 : Cannot read memory at address 0x0000030B 12:11:34.613693 : Cannot read memory at address 0x0000038B 12:11:34.615686 : Cannot read memory at address 0x0000030B 12:11:34.615686 : Cannot read memory at address 0x0000038B 12:11:34.615686 : RawData event for Player #1: 12:11:34.615686 : Device rawinput data (Hex) = [ 00007574, 0000A99C ] 12:11:34.615686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.615686 : OnScreen Cursor Position (Px) = [ 880, 715 ] 12:11:34.616682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.616682 : ClientWindow Style = FullScreen 12:11:34.616682 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.616682 : Game Position (Hex) = [ 0370, 02CB ] 12:11:34.616682 : Game Position (Dec) = [ 880, 715 ] 12:11:34.616682 : - 12:11:34.618185 : Cannot read memory at address 0x0000030B 12:11:34.618185 : Cannot read memory at address 0x0000038B 12:11:34.620194 : Cannot read memory at address 0x0000030B 12:11:34.620194 : Cannot read memory at address 0x0000038B 12:11:34.620194 : RawData event for Player #1: 12:11:34.620194 : Device rawinput data (Hex) = [ 00007574, 0000A99C ] 12:11:34.620194 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.620194 : OnScreen Cursor Position (Px) = [ 880, 715 ] 12:11:34.620194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.620194 : ClientWindow Style = FullScreen 12:11:34.620194 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.620194 : Game Position (Hex) = [ 0370, 02CB ] 12:11:34.620194 : Game Position (Dec) = [ 880, 715 ] 12:11:34.620194 : - 12:11:34.622187 : Cannot read memory at address 0x0000030B 12:11:34.622187 : Cannot read memory at address 0x0000038B 12:11:34.624180 : Cannot read memory at address 0x0000030B 12:11:34.624180 : Cannot read memory at address 0x0000038B 12:11:34.625177 : RawData event for Player #1: 12:11:34.625177 : Device rawinput data (Hex) = [ 00007574, 0000A99C ] 12:11:34.625177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.625177 : OnScreen Cursor Position (Px) = [ 880, 715 ] 12:11:34.625177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.625177 : ClientWindow Style = FullScreen 12:11:34.625177 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.625177 : Game Position (Hex) = [ 0370, 02CB ] 12:11:34.625177 : Game Position (Dec) = [ 880, 715 ] 12:11:34.625177 : - 12:11:34.626174 : Cannot read memory at address 0x0000030B 12:11:34.626174 : Cannot read memory at address 0x0000038B 12:11:34.628167 : Cannot read memory at address 0x0000030B 12:11:34.628167 : Cannot read memory at address 0x0000038B 12:11:34.629835 : Cannot read memory at address 0x0000030B 12:11:34.629835 : Cannot read memory at address 0x0000038B 12:11:34.629835 : RawData event for Player #1: 12:11:34.629835 : Device rawinput data (Hex) = [ 00007574, 0000A964 ] 12:11:34.629835 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.629835 : OnScreen Cursor Position (Px) = [ 880, 714 ] 12:11:34.629835 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.629835 : ClientWindow Style = FullScreen 12:11:34.630867 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.630867 : Game Position (Hex) = [ 0370, 02CA ] 12:11:34.630867 : Game Position (Dec) = [ 880, 714 ] 12:11:34.630867 : - 12:11:34.631861 : Cannot read memory at address 0x0000030B 12:11:34.631861 : Cannot read memory at address 0x0000038B 12:11:34.633855 : Cannot read memory at address 0x0000030B 12:11:34.633855 : Cannot read memory at address 0x0000038B 12:11:34.634822 : RawData event for Player #1: 12:11:34.634822 : Device rawinput data (Hex) = [ 00007574, 0000A964 ] 12:11:34.634822 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.634822 : OnScreen Cursor Position (Px) = [ 880, 714 ] 12:11:34.634822 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.634822 : ClientWindow Style = FullScreen 12:11:34.634822 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.635818 : Game Position (Hex) = [ 0370, 02CA ] 12:11:34.635818 : Cannot read memory at address 0x0000030B 12:11:34.635818 : Game Position (Dec) = [ 880, 714 ] 12:11:34.635818 : Cannot read memory at address 0x0000038B 12:11:34.638317 : Cannot read memory at address 0x0000030B 12:11:34.638317 : Cannot read memory at address 0x0000038B 12:11:34.640322 : RawData event for Player #1: 12:11:34.640322 : Cannot read memory at address 0x0000030B 12:11:34.640322 : Device rawinput data (Hex) = [ 0000757C, 0000A948 ] 12:11:34.640322 : Cannot read memory at address 0x0000038B 12:11:34.640322 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.640322 : OnScreen Cursor Position (Px) = [ 881, 714 ] 12:11:34.640322 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.640322 : ClientWindow Style = FullScreen 12:11:34.640322 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.640322 : Game Position (Hex) = [ 0371, 02CA ] 12:11:34.640322 : Game Position (Dec) = [ 881, 714 ] 12:11:34.640322 : - 12:11:34.642315 : Cannot read memory at address 0x0000030B 12:11:34.642315 : Cannot read memory at address 0x0000038B 12:11:34.644308 : RawData event for Player #1: 12:11:34.644308 : Cannot read memory at address 0x0000030B 12:11:34.644308 : Device rawinput data (Hex) = [ 0000757C, 0000A948 ] 12:11:34.644308 : Cannot read memory at address 0x0000038B 12:11:34.644308 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.644308 : OnScreen Cursor Position (Px) = [ 881, 714 ] 12:11:34.644308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.644308 : ClientWindow Style = FullScreen 12:11:34.644308 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.644308 : Game Position (Hex) = [ 0371, 02CA ] 12:11:34.644308 : Game Position (Dec) = [ 881, 714 ] 12:11:34.644308 : - 12:11:34.646302 : Cannot read memory at address 0x0000030B 12:11:34.646302 : Cannot read memory at address 0x0000038B 12:11:34.648295 : Cannot read memory at address 0x0000030B 12:11:34.648295 : Cannot read memory at address 0x0000038B 12:11:34.648797 : RawData event for Player #1: 12:11:34.648797 : Device rawinput data (Hex) = [ 0000757C, 0000A948 ] 12:11:34.648797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.648797 : OnScreen Cursor Position (Px) = [ 881, 714 ] 12:11:34.649627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.649627 : Cannot read memory at address 0x0000030B 12:11:34.649627 : Cannot read memory at address 0x0000038B 12:11:34.649627 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.649627 : Game Position (Hex) = [ 0371, 02CA ] 12:11:34.649627 : Game Position (Dec) = [ 881, 714 ] 12:11:34.649627 : - 12:11:34.651622 : Cannot read memory at address 0x0000030B 12:11:34.651622 : Cannot read memory at address 0x0000038B 12:11:34.653616 : Cannot read memory at address 0x0000030B 12:11:34.653616 : Cannot read memory at address 0x0000038B 12:11:34.653616 : RawData event for Player #1: 12:11:34.653616 : Device rawinput data (Hex) = [ 0000757C, 0000A920 ] 12:11:34.654612 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.654612 : OnScreen Cursor Position (Px) = [ 881, 713 ] 12:11:34.654612 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.654612 : ClientWindow Style = FullScreen 12:11:34.654612 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.654612 : Game Position (Hex) = [ 0371, 02C9 ] 12:11:34.654612 : Game Position (Dec) = [ 881, 713 ] 12:11:34.654612 : - 12:11:34.655609 : Cannot read memory at address 0x0000030B 12:11:34.655609 : Cannot read memory at address 0x0000038B 12:11:34.658108 : Cannot read memory at address 0x0000030B 12:11:34.658108 : Cannot read memory at address 0x0000038B 12:11:34.660111 : Cannot read memory at address 0x0000030B 12:11:34.660111 : Cannot read memory at address 0x0000038B 12:11:34.661112 : RawData event for Player #1: 12:11:34.661112 : Device rawinput data (Hex) = [ 0000755C, 0000A910 ] 12:11:34.661112 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.661112 : OnScreen Cursor Position (Px) = [ 880, 713 ] 12:11:34.661112 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.661112 : ClientWindow Style = FullScreen 12:11:34.661112 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.662105 : Game Position (Hex) = [ 0370, 02C9 ] 12:11:34.662105 : Cannot read memory at address 0x0000030B 12:11:34.662105 : Game Position (Dec) = [ 880, 713 ] 12:11:34.662105 : Cannot read memory at address 0x0000038B 12:11:34.662105 : - 12:11:34.664098 : Cannot read memory at address 0x0000030B 12:11:34.664098 : Cannot read memory at address 0x0000038B 12:11:34.665095 : RawData event for Player #1: 12:11:34.665095 : Device rawinput data (Hex) = [ 00007568, 0000A8F4 ] 12:11:34.665095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.665095 : OnScreen Cursor Position (Px) = [ 880, 712 ] 12:11:34.665095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.665095 : ClientWindow Style = FullScreen 12:11:34.665095 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.665095 : Game Position (Hex) = [ 0370, 02C8 ] 12:11:34.665095 : Game Position (Dec) = [ 880, 712 ] 12:11:34.665095 : - 12:11:34.666091 : Cannot read memory at address 0x0000030B 12:11:34.666091 : Cannot read memory at address 0x0000038B 12:11:34.668085 : Cannot read memory at address 0x0000030B 12:11:34.668085 : Cannot read memory at address 0x0000038B 12:11:34.669586 : Cannot read memory at address 0x0000030B 12:11:34.669586 : Cannot read memory at address 0x0000038B 12:11:34.669586 : RawData event for Player #1: 12:11:34.669586 : Device rawinput data (Hex) = [ 00007560, 0000A894 ] 12:11:34.669586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.670583 : OnScreen Cursor Position (Px) = [ 880, 711 ] 12:11:34.670583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.670583 : ClientWindow Style = FullScreen 12:11:34.670583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.670583 : Game Position (Hex) = [ 0370, 02C7 ] 12:11:34.670583 : Game Position (Dec) = [ 880, 711 ] 12:11:34.670583 : - 12:11:34.671580 : Cannot read memory at address 0x0000030B 12:11:34.671580 : Cannot read memory at address 0x0000038B 12:11:34.673573 : Cannot read memory at address 0x0000030B 12:11:34.673573 : Cannot read memory at address 0x0000038B 12:11:34.675566 : Cannot read memory at address 0x0000030B 12:11:34.675566 : Cannot read memory at address 0x0000038B 12:11:34.676563 : RawData event for Player #1: 12:11:34.676563 : Device rawinput data (Hex) = [ 0000755C, 0000A894 ] 12:11:34.676563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.676563 : OnScreen Cursor Position (Px) = [ 880, 711 ] 12:11:34.676563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.676563 : ClientWindow Style = FullScreen 12:11:34.676563 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.676563 : Game Position (Hex) = [ 0370, 02C7 ] 12:11:34.676563 : Game Position (Dec) = [ 880, 711 ] 12:11:34.676563 : - 12:11:34.678065 : Cannot read memory at address 0x0000030B 12:11:34.678065 : Cannot read memory at address 0x0000038B 12:11:34.679790 : Cannot read memory at address 0x0000030B 12:11:34.679790 : Cannot read memory at address 0x0000038B 12:11:34.681786 : Cannot read memory at address 0x0000030B 12:11:34.681786 : Cannot read memory at address 0x0000038B 12:11:34.681786 : RawData event for Player #1: 12:11:34.681786 : Device rawinput data (Hex) = [ 0000755C, 0000A894 ] 12:11:34.681786 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.681786 : OnScreen Cursor Position (Px) = [ 880, 711 ] 12:11:34.681786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.682782 : ClientWindow Style = FullScreen 12:11:34.682782 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.682782 : Game Position (Hex) = [ 0370, 02C7 ] 12:11:34.682782 : Game Position (Dec) = [ 880, 711 ] 12:11:34.682782 : - 12:11:34.683779 : Cannot read memory at address 0x0000030B 12:11:34.683779 : Cannot read memory at address 0x0000038B 12:11:34.685772 : Cannot read memory at address 0x0000030B 12:11:34.685772 : Cannot read memory at address 0x0000038B 12:11:34.688271 : Cannot read memory at address 0x0000030B 12:11:34.688271 : Cannot read memory at address 0x0000038B 12:11:34.689278 : RawData event for Player #1: 12:11:34.689278 : Device rawinput data (Hex) = [ 00007548, 0000A848 ] 12:11:34.689278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.689278 : OnScreen Cursor Position (Px) = [ 879, 709 ] 12:11:34.689278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.689278 : ClientWindow Style = FullScreen 12:11:34.689278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.689278 : Game Position (Hex) = [ 036F, 02C5 ] 12:11:34.689278 : Game Position (Dec) = [ 879, 709 ] 12:11:34.690275 : Cannot read memory at address 0x0000030B 12:11:34.690275 : - 12:11:34.690275 : Cannot read memory at address 0x0000038B 12:11:34.692273 : Cannot read memory at address 0x0000030B 12:11:34.692273 : Cannot read memory at address 0x0000038B 12:11:34.694265 : Cannot read memory at address 0x0000030B 12:11:34.694265 : Cannot read memory at address 0x0000038B 12:11:34.695259 : RawData event for Player #1: 12:11:34.695259 : Device rawinput data (Hex) = [ 00007548, 0000A840 ] 12:11:34.695259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.695762 : OnScreen Cursor Position (Px) = [ 879, 709 ] 12:11:34.695762 : Cannot read memory at address 0x0000030B 12:11:34.695762 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.695762 : Cannot read memory at address 0x0000038B 12:11:34.695762 : ClientWindow Style = FullScreen 12:11:34.695762 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.695762 : Game Position (Hex) = [ 036F, 02C5 ] 12:11:34.695762 : Game Position (Dec) = [ 879, 709 ] 12:11:34.695762 : - 12:11:34.698263 : Cannot read memory at address 0x0000030B 12:11:34.698263 : Cannot read memory at address 0x0000038B 12:11:34.700267 : Cannot read memory at address 0x0000030B 12:11:34.700267 : Cannot read memory at address 0x0000038B 12:11:34.702260 : Cannot read memory at address 0x0000030B 12:11:34.702260 : Cannot read memory at address 0x0000038B 12:11:34.702260 : Device rawinput data (Hex) = [ 00007524, 0000A7F4 ] 12:11:34.702260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.702260 : OnScreen Cursor Position (Px) = [ 878, 708 ] 12:11:34.702260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.702260 : ClientWindow Style = FullScreen 12:11:34.702260 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.702260 : Game Position (Hex) = [ 036E, 02C4 ] 12:11:34.702260 : Game Position (Dec) = [ 878, 708 ] 12:11:34.702260 : - 12:11:34.704254 : Cannot read memory at address 0x0000030B 12:11:34.704254 : Cannot read memory at address 0x0000038B 12:11:34.706247 : Cannot read memory at address 0x0000030B 12:11:34.706247 : Cannot read memory at address 0x0000038B 12:11:34.708244 : Cannot read memory at address 0x0000030B 12:11:34.708244 : Cannot read memory at address 0x0000038B 12:11:34.709068 : RawData event for Player #1: 12:11:34.709068 : Device rawinput data (Hex) = [ 00007518, 0000A798 ] 12:11:34.709574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.709574 : Cannot read memory at address 0x0000030B 12:11:34.709574 : OnScreen Cursor Position (Px) = [ 878, 707 ] 12:11:34.709574 : Cannot read memory at address 0x0000038B 12:11:34.709574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.709574 : ClientWindow Style = FullScreen 12:11:34.709574 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.709574 : Game Position (Hex) = [ 036E, 02C3 ] 12:11:34.709574 : Game Position (Dec) = [ 878, 707 ] 12:11:34.709574 : - 12:11:34.711573 : Cannot read memory at address 0x0000030B 12:11:34.711573 : Cannot read memory at address 0x0000038B 12:11:34.713563 : Cannot read memory at address 0x0000030B 12:11:34.713563 : Cannot read memory at address 0x0000038B 12:11:34.715556 : Cannot read memory at address 0x0000030B 12:11:34.715556 : Cannot read memory at address 0x0000038B 12:11:34.715556 : RawData event for Player #1: 12:11:34.715556 : Device rawinput data (Hex) = [ 000074F4, 0000A73C ] 12:11:34.715556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.716553 : OnScreen Cursor Position (Px) = [ 877, 705 ] 12:11:34.716553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.716553 : ClientWindow Style = FullScreen 12:11:34.716553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.716553 : Game Position (Hex) = [ 036D, 02C1 ] 12:11:34.716553 : Game Position (Dec) = [ 877, 705 ] 12:11:34.716553 : - 12:11:34.718055 : Cannot read memory at address 0x0000030B 12:11:34.718055 : Cannot read memory at address 0x0000038B 12:11:34.720057 : Cannot read memory at address 0x0000030B 12:11:34.720057 : Cannot read memory at address 0x0000038B 12:11:34.722050 : Cannot read memory at address 0x0000030B 12:11:34.722050 : Cannot read memory at address 0x0000038B 12:11:34.723052 : RawData event for Player #1: 12:11:34.723052 : Device rawinput data (Hex) = [ 000074D8, 0000A73C ] 12:11:34.723052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.723052 : OnScreen Cursor Position (Px) = [ 876, 705 ] 12:11:34.723052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.723052 : ClientWindow Style = FullScreen 12:11:34.723052 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.724043 : Game Position (Hex) = [ 036C, 02C1 ] 12:11:34.724043 : Game Position (Dec) = [ 876, 705 ] 12:11:34.724043 : Cannot read memory at address 0x0000030B 12:11:34.724043 : - 12:11:34.724043 : Cannot read memory at address 0x0000038B 12:11:34.726040 : Cannot read memory at address 0x0000030B 12:11:34.726040 : Cannot read memory at address 0x0000038B 12:11:34.728034 : Cannot read memory at address 0x0000030B 12:11:34.728034 : Cannot read memory at address 0x0000038B 12:11:34.728918 : RawData event for Player #1: 12:11:34.728918 : Device rawinput data (Hex) = [ 000074F0, 0000A6F8 ] 12:11:34.728918 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.729625 : OnScreen Cursor Position (Px) = [ 877, 704 ] 12:11:34.729625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.729625 : ClientWindow Style = FullScreen 12:11:34.729625 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.729625 : Cannot read memory at address 0x0000038B 12:11:34.729625 : Game Position (Hex) = [ 036D, 02C0 ] 12:11:34.729625 : Game Position (Dec) = [ 877, 704 ] 12:11:34.729625 : - 12:11:34.731621 : Cannot read memory at address 0x0000030B 12:11:34.731621 : Cannot read memory at address 0x0000038B 12:11:34.733614 : Cannot read memory at address 0x0000030B 12:11:34.733614 : Cannot read memory at address 0x0000038B 12:11:34.733614 : RawData event for Player #1: 12:11:34.733614 : Device rawinput data (Hex) = [ 000074E8, 0000A6CC ] 12:11:34.733614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.734611 : OnScreen Cursor Position (Px) = [ 876, 703 ] 12:11:34.734611 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.734611 : ClientWindow Style = FullScreen 12:11:34.734611 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.734611 : Game Position (Hex) = [ 036C, 02BF ] 12:11:34.734611 : Game Position (Dec) = [ 876, 703 ] 12:11:34.734611 : - 12:11:34.735608 : Cannot read memory at address 0x0000030B 12:11:34.735608 : Cannot read memory at address 0x0000038B 12:11:34.738106 : Cannot read memory at address 0x0000030B 12:11:34.738106 : Cannot read memory at address 0x0000038B 12:11:34.739727 : Cannot read memory at address 0x0000030B 12:11:34.739727 : Cannot read memory at address 0x0000038B 12:11:34.740732 : RawData event for Player #1: 12:11:34.740732 : Device rawinput data (Hex) = [ 000074E0, 0000A6C0 ] 12:11:34.740732 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.740732 : OnScreen Cursor Position (Px) = [ 876, 703 ] 12:11:34.741725 : Cannot read memory at address 0x0000030B 12:11:34.741725 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.741725 : Cannot read memory at address 0x0000038B 12:11:34.741725 : ClientWindow Style = FullScreen 12:11:34.741725 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.741725 : Game Position (Hex) = [ 036C, 02BF ] 12:11:34.741725 : Game Position (Dec) = [ 876, 703 ] 12:11:34.741725 : - 12:11:34.743722 : Cannot read memory at address 0x0000030B 12:11:34.743722 : Cannot read memory at address 0x0000038B 12:11:34.745711 : Cannot read memory at address 0x0000030B 12:11:34.745711 : Cannot read memory at address 0x0000038B 12:11:34.748211 : Cannot read memory at address 0x0000030B 12:11:34.748211 : Cannot read memory at address 0x0000038B 12:11:34.748211 : RawData event for Player #1: 12:11:34.748211 : Device rawinput data (Hex) = [ 000074E4, 0000A690 ] 12:11:34.748211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.748211 : OnScreen Cursor Position (Px) = [ 876, 702 ] 12:11:34.748211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.748211 : ClientWindow Style = FullScreen 12:11:34.748211 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.749217 : Game Position (Hex) = [ 036C, 02BE ] 12:11:34.749217 : Game Position (Dec) = [ 876, 702 ] 12:11:34.749217 : - 12:11:34.750214 : Cannot read memory at address 0x0000030B 12:11:34.750214 : Cannot read memory at address 0x0000038B 12:11:34.752207 : Cannot read memory at address 0x0000030B 12:11:34.752207 : Cannot read memory at address 0x0000038B 12:11:34.754323 : Cannot read memory at address 0x0000030B 12:11:34.754323 : Cannot read memory at address 0x0000038B 12:11:34.755134 : RawData event for Player #1: 12:11:34.755134 : Device rawinput data (Hex) = [ 000074E8, 0000A670 ] 12:11:34.755134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.755612 : OnScreen Cursor Position (Px) = [ 876, 702 ] 12:11:34.755612 : Cannot read memory at address 0x0000030B 12:11:34.755612 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.755612 : Cannot read memory at address 0x0000038B 12:11:34.755612 : ClientWindow Style = FullScreen 12:11:34.755612 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.755612 : Game Position (Hex) = [ 036C, 02BE ] 12:11:34.755612 : Game Position (Dec) = [ 876, 702 ] 12:11:34.755612 : - 12:11:34.758212 : Cannot read memory at address 0x0000030B 12:11:34.758212 : Cannot read memory at address 0x0000038B 12:11:34.758732 : RawData event for Player #1: 12:11:34.758732 : Device rawinput data (Hex) = [ 000074F0, 0000A644 ] 12:11:34.758732 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.758732 : OnScreen Cursor Position (Px) = [ 877, 701 ] 12:11:34.759669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.759669 : Cannot read memory at address 0x0000030B 12:11:34.759669 : Cannot read memory at address 0x0000038B 12:11:34.759669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.759669 : Game Position (Hex) = [ 036D, 02BD ] 12:11:34.759669 : Game Position (Dec) = [ 877, 701 ] 12:11:34.759669 : - 12:11:34.761667 : Cannot read memory at address 0x0000030B 12:11:34.761667 : Cannot read memory at address 0x0000038B 12:11:34.763657 : Cannot read memory at address 0x0000030B 12:11:34.763657 : Cannot read memory at address 0x0000038B 12:11:34.763657 : RawData event for Player #1: 12:11:34.763657 : Device rawinput data (Hex) = [ 000074F0, 0000A644 ] 12:11:34.763657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.763657 : OnScreen Cursor Position (Px) = [ 877, 701 ] 12:11:34.764654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.764654 : ClientWindow Style = FullScreen 12:11:34.764654 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.764654 : Game Position (Hex) = [ 036D, 02BD ] 12:11:34.764654 : Game Position (Dec) = [ 877, 701 ] 12:11:34.764654 : - 12:11:34.765651 : Cannot read memory at address 0x0000030B 12:11:34.765651 : Cannot read memory at address 0x0000038B 12:11:34.768149 : Cannot read memory at address 0x0000030B 12:11:34.768149 : Cannot read memory at address 0x0000038B 12:11:34.769153 : RawData event for Player #1: 12:11:34.769153 : Device rawinput data (Hex) = [ 000074F0, 0000A644 ] 12:11:34.769153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.769153 : OnScreen Cursor Position (Px) = [ 877, 701 ] 12:11:34.769153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.769153 : ClientWindow Style = FullScreen 12:11:34.769153 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.769153 : Game Position (Hex) = [ 036D, 02BD ] 12:11:34.769153 : Game Position (Dec) = [ 877, 701 ] 12:11:34.769153 : - 12:11:34.770150 : Cannot read memory at address 0x0000030B 12:11:34.770150 : Cannot read memory at address 0x0000038B 12:11:34.772147 : Cannot read memory at address 0x0000030B 12:11:34.772147 : Cannot read memory at address 0x0000038B 12:11:34.774141 : Cannot read memory at address 0x0000030B 12:11:34.774141 : Cannot read memory at address 0x0000038B 12:11:34.776136 : Cannot read memory at address 0x0000030B 12:11:34.776136 : RawData event for Player #1: 12:11:34.776136 : Cannot read memory at address 0x0000038B 12:11:34.776136 : Device rawinput data (Hex) = [ 000074F0, 0000A5F4 ] 12:11:34.776136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.776136 : OnScreen Cursor Position (Px) = [ 877, 700 ] 12:11:34.776136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.776136 : ClientWindow Style = FullScreen 12:11:34.776136 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.777127 : Game Position (Hex) = [ 036D, 02BC ] 12:11:34.777127 : Game Position (Dec) = [ 877, 700 ] 12:11:34.777127 : - 12:11:34.778123 : Cannot read memory at address 0x0000030B 12:11:34.778123 : Cannot read memory at address 0x0000038B 12:11:34.779916 : Cannot read memory at address 0x0000030B 12:11:34.779916 : Cannot read memory at address 0x0000038B 12:11:34.779916 : RawData event for Player #1: 12:11:34.779916 : Device rawinput data (Hex) = [ 000074F8, 0000A5EC ] 12:11:34.779916 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.779916 : OnScreen Cursor Position (Px) = [ 877, 699 ] 12:11:34.779916 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.779916 : ClientWindow Style = FullScreen 12:11:34.779916 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.779916 : Game Position (Hex) = [ 036D, 02BB ] 12:11:34.780912 : Game Position (Dec) = [ 877, 699 ] 12:11:34.780912 : - 12:11:34.781909 : Cannot read memory at address 0x0000030B 12:11:34.781909 : Cannot read memory at address 0x0000038B 12:11:34.783902 : Cannot read memory at address 0x0000030B 12:11:34.783902 : Cannot read memory at address 0x0000038B 12:11:34.785899 : Cannot read memory at address 0x0000030B 12:11:34.785899 : Cannot read memory at address 0x0000038B 12:11:34.786898 : RawData event for Player #1: 12:11:34.786898 : Device rawinput data (Hex) = [ 000074D0, 0000A5E8 ] 12:11:34.786898 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.786898 : OnScreen Cursor Position (Px) = [ 876, 699 ] 12:11:34.786898 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.786898 : ClientWindow Style = FullScreen 12:11:34.786898 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.786898 : Game Position (Hex) = [ 036C, 02BB ] 12:11:34.786898 : Game Position (Dec) = [ 876, 699 ] 12:11:34.786898 : - 12:11:34.788402 : Cannot read memory at address 0x0000030B 12:11:34.788402 : Cannot read memory at address 0x0000038B 12:11:34.790405 : Cannot read memory at address 0x0000030B 12:11:34.790405 : Cannot read memory at address 0x0000038B 12:11:34.791401 : RawData event for Player #1: 12:11:34.792398 : Device rawinput data (Hex) = [ 000074D4, 0000A5F4 ] 12:11:34.792398 : Cannot read memory at address 0x0000030B 12:11:34.792398 : Cannot read memory at address 0x0000038B 12:11:34.792398 : OnScreen Cursor Position (Px) = [ 876, 700 ] 12:11:34.792398 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.792398 : ClientWindow Style = FullScreen 12:11:34.792398 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.792398 : Game Position (Hex) = [ 036C, 02BC ] 12:11:34.792398 : Game Position (Dec) = [ 876, 700 ] 12:11:34.792398 : - 12:11:34.794395 : Cannot read memory at address 0x0000030B 12:11:34.794395 : Cannot read memory at address 0x0000038B 12:11:34.795891 : Cannot read memory at address 0x0000030B 12:11:34.795891 : Cannot read memory at address 0x0000038B 12:11:34.796890 : RawData event for Player #1: 12:11:34.796890 : Device rawinput data (Hex) = [ 000074D4, 0000A5BC ] 12:11:34.796890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.796890 : OnScreen Cursor Position (Px) = [ 876, 699 ] 12:11:34.796890 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.796890 : ClientWindow Style = FullScreen 12:11:34.796890 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.796890 : Game Position (Hex) = [ 036C, 02BB ] 12:11:34.796890 : Game Position (Dec) = [ 876, 699 ] 12:11:34.796890 : - 12:11:34.798392 : Cannot read memory at address 0x0000030B 12:11:34.798392 : Cannot read memory at address 0x0000038B 12:11:34.800396 : Cannot read memory at address 0x0000030B 12:11:34.800396 : Cannot read memory at address 0x0000038B 12:11:34.802390 : RawData event for Player #1: 12:11:34.802390 : Cannot read memory at address 0x0000030B 12:11:34.802390 : Device rawinput data (Hex) = [ 000074DC, 0000A578 ] 12:11:34.802390 : Cannot read memory at address 0x0000038B 12:11:34.802390 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.802390 : OnScreen Cursor Position (Px) = [ 876, 698 ] 12:11:34.802390 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.802390 : ClientWindow Style = FullScreen 12:11:34.802390 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.802390 : Game Position (Hex) = [ 036C, 02BA ] 12:11:34.802390 : Game Position (Dec) = [ 876, 698 ] 12:11:34.802390 : - 12:11:34.804383 : Cannot read memory at address 0x0000030B 12:11:34.804383 : Cannot read memory at address 0x0000038B 12:11:34.806376 : RawData event for Player #1: 12:11:34.806376 : Device rawinput data (Hex) = [ 000074DC, 0000A574 ] 12:11:34.806376 : Cannot read memory at address 0x0000030B 12:11:34.806376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.806376 : Cannot read memory at address 0x0000038B 12:11:34.806376 : OnScreen Cursor Position (Px) = [ 876, 698 ] 12:11:34.806376 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.806376 : ClientWindow Style = FullScreen 12:11:34.806376 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.806376 : Game Position (Hex) = [ 036C, 02BA ] 12:11:34.806376 : Game Position (Dec) = [ 876, 698 ] 12:11:34.806376 : - 12:11:34.808373 : Cannot read memory at address 0x0000030B 12:11:34.808373 : Cannot read memory at address 0x0000038B 12:11:34.810558 : Cannot read memory at address 0x0000030B 12:11:34.810558 : Cannot read memory at address 0x0000038B 12:11:34.810558 : RawData event for Player #1: 12:11:34.810558 : Device rawinput data (Hex) = [ 000074DC, 0000A574 ] 12:11:34.810558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.811551 : OnScreen Cursor Position (Px) = [ 876, 698 ] 12:11:34.811551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.811551 : ClientWindow Style = FullScreen 12:11:34.811551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.811551 : Game Position (Hex) = [ 036C, 02BA ] 12:11:34.811551 : Game Position (Dec) = [ 876, 698 ] 12:11:34.811551 : - 12:11:34.812548 : Cannot read memory at address 0x0000030B 12:11:34.812548 : Cannot read memory at address 0x0000038B 12:11:34.814541 : Cannot read memory at address 0x0000030B 12:11:34.814541 : Cannot read memory at address 0x0000038B 12:11:34.815538 : RawData event for Player #1: 12:11:34.815538 : Device rawinput data (Hex) = [ 000074DC, 0000A574 ] 12:11:34.815538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.816535 : OnScreen Cursor Position (Px) = [ 876, 698 ] 12:11:34.816535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.816535 : Cannot read memory at address 0x0000038B 12:11:34.816535 : ClientWindow Style = FullScreen 12:11:34.816535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.816535 : Game Position (Hex) = [ 036C, 02BA ] 12:11:34.816535 : Game Position (Dec) = [ 876, 698 ] 12:11:34.816535 : - 12:11:34.818042 : Cannot read memory at address 0x0000030B 12:11:34.818042 : Cannot read memory at address 0x0000038B 12:11:34.820080 : Cannot read memory at address 0x0000030B 12:11:34.820080 : Cannot read memory at address 0x0000038B 12:11:34.821075 : RawData event for Player #1: 12:11:34.821075 : Device rawinput data (Hex) = [ 000074B4, 0000A56C ] 12:11:34.821075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.821075 : OnScreen Cursor Position (Px) = [ 875, 697 ] 12:11:34.821075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.821075 : ClientWindow Style = FullScreen 12:11:34.821075 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.821075 : Game Position (Hex) = [ 036B, 02B9 ] 12:11:34.821075 : Game Position (Dec) = [ 875, 697 ] 12:11:34.821075 : - 12:11:34.822068 : Cannot read memory at address 0x0000030B 12:11:34.822068 : Cannot read memory at address 0x0000038B 12:11:34.824061 : Cannot read memory at address 0x0000030B 12:11:34.824061 : Cannot read memory at address 0x0000038B 12:11:34.825061 : RawData event for Player #1: 12:11:34.825061 : Device rawinput data (Hex) = [ 000074B4, 0000A56C ] 12:11:34.825061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.825061 : OnScreen Cursor Position (Px) = [ 875, 697 ] 12:11:34.825061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.825061 : ClientWindow Style = FullScreen 12:11:34.825061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.825061 : Game Position (Hex) = [ 036B, 02B9 ] 12:11:34.825061 : Game Position (Dec) = [ 875, 697 ] 12:11:34.826209 : - 12:11:34.826209 : Cannot read memory at address 0x0000038B 12:11:34.827434 : Cannot read memory at address 0x0000030B 12:11:34.827434 : Cannot read memory at address 0x0000038B 12:11:34.829568 : Cannot read memory at address 0x0000030B 12:11:34.829568 : Cannot read memory at address 0x0000038B 12:11:34.829568 : RawData event for Player #1: 12:11:34.829568 : Device rawinput data (Hex) = [ 000074B4, 0000A56C ] 12:11:34.830573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.830573 : OnScreen Cursor Position (Px) = [ 875, 697 ] 12:11:34.830573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.830573 : ClientWindow Style = FullScreen 12:11:34.830573 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.830573 : Game Position (Hex) = [ 036B, 02B9 ] 12:11:34.830573 : Game Position (Dec) = [ 875, 697 ] 12:11:34.830573 : - 12:11:34.831519 : Cannot read memory at address 0x0000030B 12:11:34.831519 : Cannot read memory at address 0x0000038B 12:11:34.833516 : Cannot read memory at address 0x0000030B 12:11:34.833516 : Cannot read memory at address 0x0000038B 12:11:34.834509 : RawData event for Player #1: 12:11:34.835505 : Device rawinput data (Hex) = [ 00007490, 0000A56C ] 12:11:34.835505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.835505 : Cannot read memory at address 0x0000038B 12:11:34.835505 : OnScreen Cursor Position (Px) = [ 874, 697 ] 12:11:34.835505 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.835505 : ClientWindow Style = FullScreen 12:11:34.835505 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.835505 : Game Position (Hex) = [ 036A, 02B9 ] 12:11:34.835505 : Game Position (Dec) = [ 874, 697 ] 12:11:34.835505 : - 12:11:34.838008 : Cannot read memory at address 0x0000030B 12:11:34.838008 : Cannot read memory at address 0x0000038B 12:11:34.839722 : Cannot read memory at address 0x0000030B 12:11:34.839722 : Cannot read memory at address 0x0000038B 12:11:34.839722 : RawData event for Player #1: 12:11:34.839722 : Device rawinput data (Hex) = [ 00007490, 0000A56C ] 12:11:34.839722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.839722 : OnScreen Cursor Position (Px) = [ 874, 697 ] 12:11:34.840722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.840722 : ClientWindow Style = FullScreen 12:11:34.840722 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.840722 : Game Position (Hex) = [ 036A, 02B9 ] 12:11:34.840722 : Game Position (Dec) = [ 874, 697 ] 12:11:34.840722 : - 12:11:34.841722 : Cannot read memory at address 0x0000030B 12:11:34.841722 : Cannot read memory at address 0x0000038B 12:11:34.843715 : Cannot read memory at address 0x0000030B 12:11:34.843715 : Cannot read memory at address 0x0000038B 12:11:34.844712 : RawData event for Player #1: 12:11:34.845706 : Device rawinput data (Hex) = [ 00007490, 0000A56C ] 12:11:34.845706 : Cannot read memory at address 0x0000030B 12:11:34.845706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.845706 : Cannot read memory at address 0x0000038B 12:11:34.845706 : OnScreen Cursor Position (Px) = [ 874, 697 ] 12:11:34.845706 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.845706 : ClientWindow Style = FullScreen 12:11:34.845706 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.845706 : Game Position (Hex) = [ 036A, 02B9 ] 12:11:34.846702 : Game Position (Dec) = [ 874, 697 ] 12:11:34.846702 : - 12:11:34.848210 : Cannot read memory at address 0x0000030B 12:11:34.848210 : Cannot read memory at address 0x0000038B 12:11:34.849226 : RawData event for Player #1: 12:11:34.849226 : Device rawinput data (Hex) = [ 00007490, 0000A56C ] 12:11:34.849226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.849226 : OnScreen Cursor Position (Px) = [ 874, 697 ] 12:11:34.849226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.849226 : ClientWindow Style = FullScreen 12:11:34.849226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.849226 : Game Position (Hex) = [ 036A, 02B9 ] 12:11:34.850222 : Cannot read memory at address 0x0000030B 12:11:34.850222 : Cannot read memory at address 0x0000038B 12:11:34.850222 : - 12:11:34.852219 : Cannot read memory at address 0x0000030B 12:11:34.852219 : Cannot read memory at address 0x0000038B 12:11:34.854209 : Cannot read memory at address 0x0000030B 12:11:34.854209 : Cannot read memory at address 0x0000038B 12:11:34.854209 : Device rawinput data (Hex) = [ 00007490, 0000A56C ] 12:11:34.854209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.854209 : OnScreen Cursor Position (Px) = [ 874, 697 ] 12:11:34.854209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.855205 : ClientWindow Style = FullScreen 12:11:34.855205 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.855205 : Game Position (Hex) = [ 036A, 02B9 ] 12:11:34.855205 : Game Position (Dec) = [ 874, 697 ] 12:11:34.855205 : - 12:11:34.856209 : Cannot read memory at address 0x0000030B 12:11:34.856209 : Cannot read memory at address 0x0000038B 12:11:34.858199 : Cannot read memory at address 0x0000030B 12:11:34.858199 : Cannot read memory at address 0x0000038B 12:11:34.859502 : RawData event for Player #1: 12:11:34.859502 : Cannot read memory at address 0x0000030B 12:11:34.859502 : Cannot read memory at address 0x0000038B 12:11:34.859502 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.859502 : OnScreen Cursor Position (Px) = [ 874, 697 ] 12:11:34.859502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.859502 : ClientWindow Style = FullScreen 12:11:34.860501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.860501 : Game Position (Hex) = [ 036A, 02B9 ] 12:11:34.860501 : Game Position (Dec) = [ 874, 697 ] 12:11:34.860501 : - 12:11:34.861500 : Cannot read memory at address 0x0000030B 12:11:34.861500 : Cannot read memory at address 0x0000038B 12:11:34.863490 : Cannot read memory at address 0x0000030B 12:11:34.863490 : Cannot read memory at address 0x0000038B 12:11:34.863490 : RawData event for Player #1: 12:11:34.864487 : Device rawinput data (Hex) = [ 00007490, 0000A56C ] 12:11:34.864487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.864487 : OnScreen Cursor Position (Px) = [ 874, 697 ] 12:11:34.864487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.864487 : ClientWindow Style = FullScreen 12:11:34.864487 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.864487 : Game Position (Hex) = [ 036A, 02B9 ] 12:11:34.864487 : Game Position (Dec) = [ 874, 697 ] 12:11:34.864487 : - 12:11:34.865483 : Cannot read memory at address 0x0000030B 12:11:34.865483 : Cannot read memory at address 0x0000038B 12:11:34.867993 : Cannot read memory at address 0x0000030B 12:11:34.867993 : Cannot read memory at address 0x0000038B 12:11:34.867993 : Device rawinput data (Hex) = [ 00007490, 0000A56C ] 12:11:34.867993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.867993 : OnScreen Cursor Position (Px) = [ 874, 697 ] 12:11:34.869026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.869026 : ClientWindow Style = FullScreen 12:11:34.869026 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.869026 : Game Position (Hex) = [ 036A, 02B9 ] 12:11:34.869026 : Game Position (Dec) = [ 874, 697 ] 12:11:34.869026 : - 12:11:34.869650 : Cannot read memory at address 0x0000030B 12:11:34.869650 : Cannot read memory at address 0x0000038B 12:11:34.871649 : Cannot read memory at address 0x0000030B 12:11:34.871649 : Cannot read memory at address 0x0000038B 12:11:34.872645 : RawData event for Player #1: 12:11:34.873639 : Device rawinput data (Hex) = [ 00007490, 0000A56C ] 12:11:34.873639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.873639 : Cannot read memory at address 0x0000038B 12:11:34.874193 : OnScreen Cursor Position (Px) = [ 874, 697 ] 12:11:34.874193 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.874193 : ClientWindow Style = FullScreen 12:11:34.874746 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.874746 : Game Position (Hex) = [ 036A, 02B9 ] 12:11:34.874746 : Game Position (Dec) = [ 874, 697 ] 12:11:34.874746 : - 12:11:34.875805 : Cannot read memory at address 0x0000030B 12:11:34.875805 : Cannot read memory at address 0x0000038B 12:11:34.878356 : RawData event for Player #1: 12:11:34.878356 : Cannot read memory at address 0x0000030B 12:11:34.878356 : Device rawinput data (Hex) = [ 00007490, 0000A568 ] 12:11:34.878356 : Cannot read memory at address 0x0000038B 12:11:34.878356 : OnScreen Cursor Position (Px) = [ 874, 697 ] 12:11:34.879368 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.879368 : ClientWindow Style = FullScreen 12:11:34.879368 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.879368 : Game Position (Hex) = [ 036A, 02B9 ] 12:11:34.879368 : Game Position (Dec) = [ 874, 697 ] 12:11:34.879368 : - 12:11:34.880364 : Cannot read memory at address 0x0000030B 12:11:34.880364 : Cannot read memory at address 0x0000038B 12:11:34.882357 : Cannot read memory at address 0x0000030B 12:11:34.882357 : Cannot read memory at address 0x0000038B 12:11:34.882357 : RawData event for Player #1: 12:11:34.883353 : Device rawinput data (Hex) = [ 00007468, 0000A58C ] 12:11:34.883353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.883353 : OnScreen Cursor Position (Px) = [ 873, 698 ] 12:11:34.883353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.883353 : ClientWindow Style = FullScreen 12:11:34.883353 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.883353 : Game Position (Hex) = [ 0369, 02BA ] 12:11:34.883353 : Game Position (Dec) = [ 873, 698 ] 12:11:34.883353 : - 12:11:34.884350 : Cannot read memory at address 0x0000030B 12:11:34.884350 : Cannot read memory at address 0x0000038B 12:11:34.886343 : Cannot read memory at address 0x0000030B 12:11:34.886343 : Cannot read memory at address 0x0000038B 12:11:34.888337 : RawData event for Player #1: 12:11:34.888337 : Cannot read memory at address 0x0000030B 12:11:34.888337 : Device rawinput data (Hex) = [ 0000744C, 0000A58C ] 12:11:34.888337 : Cannot read memory at address 0x0000038B 12:11:34.888337 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.888337 : OnScreen Cursor Position (Px) = [ 872, 698 ] 12:11:34.888839 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.888839 : ClientWindow Style = FullScreen 12:11:34.888839 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.888839 : Game Position (Hex) = [ 0368, 02BA ] 12:11:34.888839 : Game Position (Dec) = [ 872, 698 ] 12:11:34.888839 : - 12:11:34.889838 : Cannot read memory at address 0x0000030B 12:11:34.889838 : Cannot read memory at address 0x0000038B 12:11:34.891831 : Cannot read memory at address 0x0000030B 12:11:34.891831 : Cannot read memory at address 0x0000038B 12:11:34.891831 : RawData event for Player #1: 12:11:34.891831 : Device rawinput data (Hex) = [ 0000744C, 0000A58C ] 12:11:34.891831 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.891831 : OnScreen Cursor Position (Px) = [ 872, 698 ] 12:11:34.891831 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.891831 : ClientWindow Style = FullScreen 12:11:34.891831 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.892827 : Game Position (Hex) = [ 0368, 02BA ] 12:11:34.892827 : Game Position (Dec) = [ 872, 698 ] 12:11:34.892827 : - 12:11:34.893824 : Cannot read memory at address 0x0000030B 12:11:34.893824 : Cannot read memory at address 0x0000038B 12:11:34.895326 : Cannot read memory at address 0x0000030B 12:11:34.895326 : Cannot read memory at address 0x0000038B 12:11:34.897327 : Cannot read memory at address 0x0000030B 12:11:34.897327 : Cannot read memory at address 0x0000038B 12:11:34.898825 : Cannot read memory at address 0x0000030B 12:11:34.898825 : Cannot read memory at address 0x0000038B 12:11:34.898825 : RawData event for Player #1: 12:11:34.898825 : Device rawinput data (Hex) = [ 00007470, 0000A580 ] 12:11:34.898825 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.898825 : OnScreen Cursor Position (Px) = [ 873, 698 ] 12:11:34.899823 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.899823 : ClientWindow Style = FullScreen 12:11:34.899823 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.899823 : Game Position (Hex) = [ 0369, 02BA ] 12:11:34.899823 : Game Position (Dec) = [ 873, 698 ] 12:11:34.899823 : - 12:11:34.900820 : Cannot read memory at address 0x0000030B 12:11:34.900820 : Cannot read memory at address 0x0000038B 12:11:34.902813 : Cannot read memory at address 0x0000030B 12:11:34.902813 : Cannot read memory at address 0x0000038B 12:11:34.904807 : Cannot read memory at address 0x0000030B 12:11:34.904807 : Cannot read memory at address 0x0000038B 12:11:34.905803 : RawData event for Player #1: 12:11:34.905803 : Device rawinput data (Hex) = [ 00007470, 0000A580 ] 12:11:34.905803 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.905803 : OnScreen Cursor Position (Px) = [ 873, 698 ] 12:11:34.905803 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.905803 : ClientWindow Style = FullScreen 12:11:34.905803 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.906800 : Game Position (Hex) = [ 0369, 02BA ] 12:11:34.906800 : Cannot read memory at address 0x0000030B 12:11:34.906800 : Game Position (Dec) = [ 873, 698 ] 12:11:34.906800 : Cannot read memory at address 0x0000038B 12:11:34.906800 : - 12:11:34.908301 : Cannot read memory at address 0x0000030B 12:11:34.908301 : Cannot read memory at address 0x0000038B 12:11:34.910303 : Cannot read memory at address 0x0000030B 12:11:34.910303 : Cannot read memory at address 0x0000038B 12:11:34.912296 : Cannot read memory at address 0x0000030B 12:11:34.912296 : Cannot read memory at address 0x0000038B 12:11:34.913292 : RawData event for Player #1: 12:11:34.913292 : Device rawinput data (Hex) = [ 00007470, 0000A580 ] 12:11:34.913292 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.913292 : OnScreen Cursor Position (Px) = [ 873, 698 ] 12:11:34.913292 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.913292 : ClientWindow Style = FullScreen 12:11:34.913292 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.913292 : Game Position (Hex) = [ 0369, 02BA ] 12:11:34.914289 : Game Position (Dec) = [ 873, 698 ] 12:11:34.914289 : - 12:11:34.914289 : Cannot read memory at address 0x0000038B 12:11:34.916283 : Cannot read memory at address 0x0000030B 12:11:34.916283 : Cannot read memory at address 0x0000038B 12:11:34.918276 : Cannot read memory at address 0x0000030B 12:11:34.918276 : Cannot read memory at address 0x0000038B 12:11:34.919776 : Cannot read memory at address 0x0000030B 12:11:34.919776 : Cannot read memory at address 0x0000038B 12:11:34.919776 : RawData event for Player #1: 12:11:34.919776 : Device rawinput data (Hex) = [ 00007470, 0000A580 ] 12:11:34.919776 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.919776 : OnScreen Cursor Position (Px) = [ 873, 698 ] 12:11:34.919776 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.919776 : ClientWindow Style = FullScreen 12:11:34.919776 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.920772 : Game Position (Hex) = [ 0369, 02BA ] 12:11:34.920772 : Game Position (Dec) = [ 873, 698 ] 12:11:34.920772 : - 12:11:34.921769 : Cannot read memory at address 0x0000030B 12:11:34.921769 : Cannot read memory at address 0x0000038B 12:11:34.923762 : Cannot read memory at address 0x0000030B 12:11:34.923762 : Cannot read memory at address 0x0000038B 12:11:34.925755 : Cannot read memory at address 0x0000030B 12:11:34.925755 : Cannot read memory at address 0x0000038B 12:11:34.925755 : RawData event for Player #1: 12:11:34.925755 : Device rawinput data (Hex) = [ 00007468, 0000A580 ] 12:11:34.925755 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.925755 : OnScreen Cursor Position (Px) = [ 873, 698 ] 12:11:34.925755 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.926752 : ClientWindow Style = FullScreen 12:11:34.926752 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.926752 : Game Position (Hex) = [ 0369, 02BA ] 12:11:34.926752 : Game Position (Dec) = [ 873, 698 ] 12:11:34.926752 : - 12:11:34.928258 : Cannot read memory at address 0x0000030B 12:11:34.928258 : Cannot read memory at address 0x0000038B 12:11:34.930286 : Cannot read memory at address 0x0000030B 12:11:34.930286 : Cannot read memory at address 0x0000038B 12:11:34.932279 : Cannot read memory at address 0x0000030B 12:11:34.932279 : Cannot read memory at address 0x0000038B 12:11:34.933276 : RawData event for Player #1: 12:11:34.933276 : Device rawinput data (Hex) = [ 00007468, 0000A580 ] 12:11:34.933276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.933276 : OnScreen Cursor Position (Px) = [ 873, 698 ] 12:11:34.933276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.933276 : ClientWindow Style = FullScreen 12:11:34.933276 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.933276 : Game Position (Hex) = [ 0369, 02BA ] 12:11:34.933276 : Game Position (Dec) = [ 873, 698 ] 12:11:34.933276 : - 12:11:34.934273 : Cannot read memory at address 0x0000030B 12:11:34.934273 : Cannot read memory at address 0x0000038B 12:11:34.936266 : Cannot read memory at address 0x0000030B 12:11:34.936266 : Cannot read memory at address 0x0000038B 12:11:34.938260 : Cannot read memory at address 0x0000030B 12:11:34.938260 : RawData event for Player #1: 12:11:34.938260 : Cannot read memory at address 0x0000038B 12:11:34.938260 : Device rawinput data (Hex) = [ 00007468, 0000A5A8 ] 12:11:34.938260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.938260 : OnScreen Cursor Position (Px) = [ 873, 698 ] 12:11:34.938761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.938761 : ClientWindow Style = FullScreen 12:11:34.938761 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.938761 : Game Position (Hex) = [ 0369, 02BA ] 12:11:34.938761 : Game Position (Dec) = [ 873, 698 ] 12:11:34.938761 : - 12:11:34.939759 : Cannot read memory at address 0x0000030B 12:11:34.939759 : Cannot read memory at address 0x0000038B 12:11:34.941752 : Cannot read memory at address 0x0000030B 12:11:34.941752 : Cannot read memory at address 0x0000038B 12:11:34.942749 : RawData event for Player #1: 12:11:34.942749 : Device rawinput data (Hex) = [ 00007468, 0000A5A0 ] 12:11:34.942749 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.942749 : OnScreen Cursor Position (Px) = [ 873, 698 ] 12:11:34.942749 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.943746 : ClientWindow Style = FullScreen 12:11:34.943746 : Cannot read memory at address 0x0000030B 12:11:34.943746 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.943746 : Cannot read memory at address 0x0000038B 12:11:34.943746 : Game Position (Hex) = [ 0369, 02BA ] 12:11:34.943746 : Game Position (Dec) = [ 873, 698 ] 12:11:34.943746 : - 12:11:34.945740 : Cannot read memory at address 0x0000030B 12:11:34.945740 : Cannot read memory at address 0x0000038B 12:11:34.946736 : RawData event for Player #1: 12:11:34.946736 : Device rawinput data (Hex) = [ 00007468, 0000A5DC ] 12:11:34.946736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.946736 : OnScreen Cursor Position (Px) = [ 873, 699 ] 12:11:34.946736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.946736 : ClientWindow Style = FullScreen 12:11:34.946736 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.946736 : Game Position (Hex) = [ 0369, 02BB ] 12:11:34.946736 : Game Position (Dec) = [ 873, 699 ] 12:11:34.946736 : - 12:11:34.948238 : Cannot read memory at address 0x0000030B 12:11:34.948238 : Cannot read memory at address 0x0000038B 12:11:34.950240 : Cannot read memory at address 0x0000030B 12:11:34.950240 : Cannot read memory at address 0x0000038B 12:11:34.952233 : Cannot read memory at address 0x0000030B 12:11:34.952233 : Cannot read memory at address 0x0000038B 12:11:34.954226 : Cannot read memory at address 0x0000030B 12:11:34.954226 : RawData event for Player #1: 12:11:34.954226 : Device rawinput data (Hex) = [ 00007444, 0000A5D8 ] 12:11:34.954226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.954226 : OnScreen Cursor Position (Px) = [ 872, 699 ] 12:11:34.954226 : Cannot read memory at address 0x0000038B 12:11:34.954226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.954226 : ClientWindow Style = FullScreen 12:11:34.954226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.954226 : Game Position (Hex) = [ 0368, 02BB ] 12:11:34.954226 : Game Position (Dec) = [ 872, 699 ] 12:11:34.954226 : - 12:11:34.956219 : Cannot read memory at address 0x0000030B 12:11:34.956219 : Cannot read memory at address 0x0000038B 12:11:34.958212 : Cannot read memory at address 0x0000030B 12:11:34.958212 : Cannot read memory at address 0x0000038B 12:11:34.959712 : Cannot read memory at address 0x0000030B 12:11:34.959712 : Cannot read memory at address 0x0000038B 12:11:34.960708 : RawData event for Player #1: 12:11:34.960708 : Device rawinput data (Hex) = [ 00007444, 0000A5D8 ] 12:11:34.960708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.960708 : OnScreen Cursor Position (Px) = [ 872, 699 ] 12:11:34.960708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.961705 : ClientWindow Style = FullScreen 12:11:34.961705 : Cannot read memory at address 0x0000030B 12:11:34.961705 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.961705 : Cannot read memory at address 0x0000038B 12:11:34.961705 : Game Position (Hex) = [ 0368, 02BB ] 12:11:34.961705 : Game Position (Dec) = [ 872, 699 ] 12:11:34.961705 : - 12:11:34.963699 : Cannot read memory at address 0x0000030B 12:11:34.963699 : Cannot read memory at address 0x0000038B 12:11:34.965691 : Cannot read memory at address 0x0000030B 12:11:34.965691 : Cannot read memory at address 0x0000038B 12:11:34.968190 : Cannot read memory at address 0x0000030B 12:11:34.968190 : RawData event for Player #1: 12:11:34.968190 : Cannot read memory at address 0x0000038B 12:11:34.968190 : Device rawinput data (Hex) = [ 00007444, 0000A5D0 ] 12:11:34.968190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.968190 : OnScreen Cursor Position (Px) = [ 872, 699 ] 12:11:34.968190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.968190 : ClientWindow Style = FullScreen 12:11:34.968190 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.968190 : Game Position (Hex) = [ 0368, 02BB ] 12:11:34.968190 : Game Position (Dec) = [ 872, 699 ] 12:11:34.969195 : - 12:11:34.970192 : Cannot read memory at address 0x0000030B 12:11:34.970192 : Cannot read memory at address 0x0000038B 12:11:34.972185 : Cannot read memory at address 0x0000030B 12:11:34.972185 : Cannot read memory at address 0x0000038B 12:11:34.974178 : Cannot read memory at address 0x0000030B 12:11:34.974178 : Cannot read memory at address 0x0000038B 12:11:34.975179 : RawData event for Player #1: 12:11:34.975179 : Device rawinput data (Hex) = [ 0000743C, 0000A628 ] 12:11:34.975179 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.975179 : OnScreen Cursor Position (Px) = [ 871, 700 ] 12:11:34.975179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.975179 : ClientWindow Style = FullScreen 12:11:34.975179 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.975179 : Game Position (Hex) = [ 0367, 02BC ] 12:11:34.976172 : Game Position (Dec) = [ 871, 700 ] 12:11:34.976172 : Cannot read memory at address 0x0000030B 12:11:34.976172 : Cannot read memory at address 0x0000038B 12:11:34.978169 : Cannot read memory at address 0x0000030B 12:11:34.978169 : Cannot read memory at address 0x0000038B 12:11:34.979669 : Cannot read memory at address 0x0000030B 12:11:34.979669 : Cannot read memory at address 0x0000038B 12:11:34.981663 : Cannot read memory at address 0x0000030B 12:11:34.981663 : Cannot read memory at address 0x0000038B 12:11:34.981663 : RawData event for Player #1: 12:11:34.981663 : Device rawinput data (Hex) = [ 00007434, 0000A64C ] 12:11:34.981663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.981663 : OnScreen Cursor Position (Px) = [ 871, 701 ] 12:11:34.982659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.982659 : ClientWindow Style = FullScreen 12:11:34.982659 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.982659 : Game Position (Hex) = [ 0367, 02BD ] 12:11:34.982659 : Game Position (Dec) = [ 871, 701 ] 12:11:34.982659 : - 12:11:34.983656 : Cannot read memory at address 0x0000030B 12:11:34.983656 : Cannot read memory at address 0x0000038B 12:11:34.985649 : Cannot read memory at address 0x0000030B 12:11:34.985649 : Cannot read memory at address 0x0000038B 12:11:34.988148 : Cannot read memory at address 0x0000030B 12:11:34.988148 : Cannot read memory at address 0x0000038B 12:11:34.988148 : RawData event for Player #1: 12:11:34.988148 : Device rawinput data (Hex) = [ 00007414, 0000A650 ] 12:11:34.988148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.988148 : OnScreen Cursor Position (Px) = [ 870, 701 ] 12:11:34.988148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.988148 : ClientWindow Style = FullScreen 12:11:34.988148 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.988148 : Game Position (Hex) = [ 0366, 02BD ] 12:11:34.988148 : Game Position (Dec) = [ 870, 701 ] 12:11:34.989152 : - 12:11:34.990149 : Cannot read memory at address 0x0000030B 12:11:34.990149 : Cannot read memory at address 0x0000038B 12:11:34.992142 : Cannot read memory at address 0x0000030B 12:11:34.992142 : Cannot read memory at address 0x0000038B 12:11:34.994139 : Cannot read memory at address 0x0000030B 12:11:34.994139 : Cannot read memory at address 0x0000038B 12:11:34.995136 : RawData event for Player #1: 12:11:34.995136 : Device rawinput data (Hex) = [ 0000741C, 0000A67C ] 12:11:34.995639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:34.995639 : Cannot read memory at address 0x0000030B 12:11:34.995639 : OnScreen Cursor Position (Px) = [ 870, 702 ] 12:11:34.995639 : Cannot read memory at address 0x0000038B 12:11:34.995639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:34.995639 : ClientWindow Style = FullScreen 12:11:34.995639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:34.995639 : Game Position (Hex) = [ 0366, 02BE ] 12:11:34.995639 : Game Position (Dec) = [ 870, 702 ] 12:11:34.995639 : - 12:11:34.998139 : Cannot read memory at address 0x0000030B 12:11:34.998139 : Cannot read memory at address 0x0000038B 12:11:35.000140 : Cannot read memory at address 0x0000030B 12:11:35.000140 : Cannot read memory at address 0x0000038B 12:11:35.002133 : Cannot read memory at address 0x0000030B 12:11:35.002133 : RawData event for Player #1: 12:11:35.002133 : Device rawinput data (Hex) = [ 00007400, 0000A678 ] 12:11:35.002133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.002133 : OnScreen Cursor Position (Px) = [ 870, 702 ] 12:11:35.002133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.002133 : ClientWindow Style = FullScreen 12:11:35.002133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.002133 : Game Position (Hex) = [ 0366, 02BE ] 12:11:35.002133 : Game Position (Dec) = [ 870, 702 ] 12:11:35.002133 : - 12:11:35.004127 : Cannot read memory at address 0x0000030B 12:11:35.004127 : Cannot read memory at address 0x0000038B 12:11:35.006120 : Cannot read memory at address 0x0000030B 12:11:35.006120 : Cannot read memory at address 0x0000038B 12:11:35.008113 : Cannot read memory at address 0x0000030B 12:11:35.008113 : Cannot read memory at address 0x0000038B 12:11:35.008615 : RawData event for Player #1: 12:11:35.008615 : Device rawinput data (Hex) = [ 00007400, 0000A6A4 ] 12:11:35.008615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.008615 : OnScreen Cursor Position (Px) = [ 870, 703 ] 12:11:35.009613 : Cannot read memory at address 0x0000030B 12:11:35.009613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.009613 : Cannot read memory at address 0x0000038B 12:11:35.009613 : ClientWindow Style = FullScreen 12:11:35.009613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.009613 : Game Position (Hex) = [ 0366, 02BF ] 12:11:35.009613 : Game Position (Dec) = [ 870, 703 ] 12:11:35.009613 : - 12:11:35.011610 : Cannot read memory at address 0x0000030B 12:11:35.011610 : Cannot read memory at address 0x0000038B 12:11:35.013600 : Cannot read memory at address 0x0000030B 12:11:35.013600 : Cannot read memory at address 0x0000038B 12:11:35.015593 : Cannot read memory at address 0x0000030B 12:11:35.015593 : Cannot read memory at address 0x0000038B 12:11:35.015593 : RawData event for Player #1: 12:11:35.015593 : Device rawinput data (Hex) = [ 00007400, 0000A6A4 ] 12:11:35.015593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.015593 : OnScreen Cursor Position (Px) = [ 870, 703 ] 12:11:35.016590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.016590 : ClientWindow Style = FullScreen 12:11:35.016590 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.016590 : Game Position (Hex) = [ 0366, 02BF ] 12:11:35.016590 : Game Position (Dec) = [ 870, 703 ] 12:11:35.016590 : - 12:11:35.018091 : Cannot read memory at address 0x0000030B 12:11:35.018091 : Cannot read memory at address 0x0000038B 12:11:35.020092 : Cannot read memory at address 0x0000030B 12:11:35.020092 : Cannot read memory at address 0x0000038B 12:11:35.022089 : Cannot read memory at address 0x0000030B 12:11:35.022089 : RawData event for Player #1: 12:11:35.022089 : Device rawinput data (Hex) = [ 000073F8, 0000A6C8 ] 12:11:35.022089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.022089 : OnScreen Cursor Position (Px) = [ 869, 703 ] 12:11:35.022089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.022089 : ClientWindow Style = FullScreen 12:11:35.022089 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.022089 : Game Position (Hex) = [ 0365, 02BF ] 12:11:35.022089 : Game Position (Dec) = [ 869, 703 ] 12:11:35.023082 : - 12:11:35.024082 : Cannot read memory at address 0x0000030B 12:11:35.024082 : Cannot read memory at address 0x0000038B 12:11:35.026088 : Cannot read memory at address 0x0000030B 12:11:35.026088 : Cannot read memory at address 0x0000038B 12:11:35.027384 : Cannot read memory at address 0x0000030B 12:11:35.027384 : Cannot read memory at address 0x0000038B 12:11:35.028561 : RawData event for Player #1: 12:11:35.028561 : Device rawinput data (Hex) = [ 000073D4, 0000A6CC ] 12:11:35.029560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.029560 : Cannot read memory at address 0x0000030B 12:11:35.029560 : Cannot read memory at address 0x0000038B 12:11:35.029560 : Game Position (Hex) = [ 0364, 02BF ] 12:11:35.029560 : Game Position (Dec) = [ 868, 703 ] 12:11:35.029560 : - 12:11:35.031553 : Cannot read memory at address 0x0000030B 12:11:35.031553 : Cannot read memory at address 0x0000038B 12:11:35.033546 : Cannot read memory at address 0x0000030B 12:11:35.033546 : Cannot read memory at address 0x0000038B 12:11:35.035539 : Cannot read memory at address 0x0000030B 12:11:35.035539 : Cannot read memory at address 0x0000038B 12:11:35.035539 : RawData event for Player #1: 12:11:35.035539 : Device rawinput data (Hex) = [ 000073D4, 0000A724 ] 12:11:35.035539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.036536 : OnScreen Cursor Position (Px) = [ 868, 705 ] 12:11:35.036536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.036536 : ClientWindow Style = FullScreen 12:11:35.036536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.036536 : Game Position (Hex) = [ 0364, 02C1 ] 12:11:35.036536 : Game Position (Dec) = [ 868, 705 ] 12:11:35.036536 : - 12:11:35.038038 : Cannot read memory at address 0x0000030B 12:11:35.038038 : Cannot read memory at address 0x0000038B 12:11:35.039716 : Cannot read memory at address 0x0000030B 12:11:35.039716 : Cannot read memory at address 0x0000038B 12:11:35.041717 : Cannot read memory at address 0x0000030B 12:11:35.041717 : Cannot read memory at address 0x0000038B 12:11:35.042715 : RawData event for Player #1: 12:11:35.042715 : Device rawinput data (Hex) = [ 000073D4, 0000A724 ] 12:11:35.042715 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.043707 : OnScreen Cursor Position (Px) = [ 868, 705 ] 12:11:35.043707 : Cannot read memory at address 0x0000030B 12:11:35.043707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.043707 : Cannot read memory at address 0x0000038B 12:11:35.043707 : ClientWindow Style = FullScreen 12:11:35.043707 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.043707 : Game Position (Hex) = [ 0364, 02C1 ] 12:11:35.044704 : Game Position (Dec) = [ 868, 705 ] 12:11:35.044704 : - 12:11:35.045700 : Cannot read memory at address 0x0000030B 12:11:35.045700 : Cannot read memory at address 0x0000038B 12:11:35.048199 : Cannot read memory at address 0x0000030B 12:11:35.048199 : Cannot read memory at address 0x0000038B 12:11:35.050201 : Cannot read memory at address 0x0000030B 12:11:35.050201 : RawData event for Player #1: 12:11:35.050201 : Cannot read memory at address 0x0000038B 12:11:35.050201 : Device rawinput data (Hex) = [ 000073B0, 0000A720 ] 12:11:35.050201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.050201 : OnScreen Cursor Position (Px) = [ 867, 705 ] 12:11:35.050201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.050201 : ClientWindow Style = FullScreen 12:11:35.050201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.050201 : Game Position (Hex) = [ 0363, 02C1 ] 12:11:35.050201 : Game Position (Dec) = [ 867, 705 ] 12:11:35.050201 : - 12:11:35.052194 : Cannot read memory at address 0x0000030B 12:11:35.052194 : Cannot read memory at address 0x0000038B 12:11:35.054192 : Cannot read memory at address 0x0000030B 12:11:35.054192 : Cannot read memory at address 0x0000038B 12:11:35.056181 : Cannot read memory at address 0x0000030B 12:11:35.056181 : RawData event for Player #1: 12:11:35.056181 : Cannot read memory at address 0x0000038B 12:11:35.056181 : Device rawinput data (Hex) = [ 00007390, 0000A720 ] 12:11:35.056181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.056181 : OnScreen Cursor Position (Px) = [ 866, 705 ] 12:11:35.056181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.056181 : ClientWindow Style = FullScreen 12:11:35.056181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.056181 : Game Position (Hex) = [ 0362, 02C1 ] 12:11:35.056181 : Game Position (Dec) = [ 866, 705 ] 12:11:35.056181 : - 12:11:35.058179 : Cannot read memory at address 0x0000030B 12:11:35.058179 : Cannot read memory at address 0x0000038B 12:11:35.059686 : Cannot read memory at address 0x0000030B 12:11:35.059686 : Cannot read memory at address 0x0000038B 12:11:35.061678 : Cannot read memory at address 0x0000030B 12:11:35.061678 : Cannot read memory at address 0x0000038B 12:11:35.062671 : RawData event for Player #1: 12:11:35.062671 : Device rawinput data (Hex) = [ 00007360, 0000A714 ] 12:11:35.062671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.063668 : OnScreen Cursor Position (Px) = [ 865, 704 ] 12:11:35.063668 : Cannot read memory at address 0x0000030B 12:11:35.063668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.063668 : Cannot read memory at address 0x0000038B 12:11:35.063668 : ClientWindow Style = FullScreen 12:11:35.063668 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.063668 : Game Position (Hex) = [ 0361, 02C0 ] 12:11:35.063668 : Game Position (Dec) = [ 865, 704 ] 12:11:35.063668 : - 12:11:35.065661 : Cannot read memory at address 0x0000030B 12:11:35.065661 : Cannot read memory at address 0x0000038B 12:11:35.068160 : Cannot read memory at address 0x0000030B 12:11:35.068160 : Cannot read memory at address 0x0000038B 12:11:35.070162 : Cannot read memory at address 0x0000030B 12:11:35.070162 : RawData event for Player #1: 12:11:35.070162 : Cannot read memory at address 0x0000038B 12:11:35.070162 : Device rawinput data (Hex) = [ 0000733C, 0000A718 ] 12:11:35.070162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.070162 : OnScreen Cursor Position (Px) = [ 864, 704 ] 12:11:35.070162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.070162 : ClientWindow Style = FullScreen 12:11:35.070162 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.070162 : Game Position (Hex) = [ 0360, 02C0 ] 12:11:35.070162 : Game Position (Dec) = [ 864, 704 ] 12:11:35.071158 : - 12:11:35.072158 : Cannot read memory at address 0x0000030B 12:11:35.072158 : Cannot read memory at address 0x0000038B 12:11:35.074148 : Cannot read memory at address 0x0000030B 12:11:35.074148 : Cannot read memory at address 0x0000038B 12:11:35.076144 : Cannot read memory at address 0x0000030B 12:11:35.076144 : Cannot read memory at address 0x0000038B 12:11:35.077139 : RawData event for Player #1: 12:11:35.077139 : Device rawinput data (Hex) = [ 0000731C, 0000A708 ] 12:11:35.077139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.077139 : OnScreen Cursor Position (Px) = [ 863, 704 ] 12:11:35.077139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.077139 : ClientWindow Style = FullScreen 12:11:35.077139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.077139 : Game Position (Hex) = [ 035F, 02C0 ] 12:11:35.077139 : Game Position (Dec) = [ 863, 704 ] 12:11:35.078134 : - 12:11:35.078134 : Cannot read memory at address 0x0000030B 12:11:35.078134 : Cannot read memory at address 0x0000038B 12:11:35.079903 : Cannot read memory at address 0x0000030B 12:11:35.079903 : Cannot read memory at address 0x0000038B 12:11:35.081896 : Cannot read memory at address 0x0000030B 12:11:35.081896 : Cannot read memory at address 0x0000038B 12:11:35.083889 : Cannot read memory at address 0x0000030B 12:11:35.083889 : Cannot read memory at address 0x0000038B 12:11:35.083889 : RawData event for Player #1: 12:11:35.083889 : Device rawinput data (Hex) = [ 000072F8, 0000A70C ] 12:11:35.083889 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.083889 : OnScreen Cursor Position (Px) = [ 862, 704 ] 12:11:35.083889 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.083889 : ClientWindow Style = FullScreen 12:11:35.083889 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.084886 : Game Position (Hex) = [ 035E, 02C0 ] 12:11:35.084886 : Game Position (Dec) = [ 862, 704 ] 12:11:35.084886 : - 12:11:35.085887 : Cannot read memory at address 0x0000030B 12:11:35.085887 : Cannot read memory at address 0x0000038B 12:11:35.088387 : Cannot read memory at address 0x0000030B 12:11:35.088387 : Cannot read memory at address 0x0000038B 12:11:35.088387 : Device rawinput data (Hex) = [ 00007300, 0000A70C ] 12:11:35.088387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.088387 : OnScreen Cursor Position (Px) = [ 862, 704 ] 12:11:35.088387 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.088387 : ClientWindow Style = FullScreen 12:11:35.088387 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.088387 : Game Position (Hex) = [ 035E, 02C0 ] 12:11:35.088387 : Game Position (Dec) = [ 862, 704 ] 12:11:35.089394 : - 12:11:35.090394 : Cannot read memory at address 0x0000030B 12:11:35.090394 : Cannot read memory at address 0x0000038B 12:11:35.092384 : Cannot read memory at address 0x0000030B 12:11:35.092384 : Cannot read memory at address 0x0000038B 12:11:35.093380 : RawData event for Player #1: 12:11:35.093380 : Device rawinput data (Hex) = [ 0000730C, 0000A6E0 ] 12:11:35.093380 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.093380 : OnScreen Cursor Position (Px) = [ 862, 704 ] 12:11:35.093380 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.093380 : ClientWindow Style = FullScreen 12:11:35.093380 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.093380 : Game Position (Hex) = [ 035E, 02C0 ] 12:11:35.093380 : Game Position (Dec) = [ 862, 704 ] 12:11:35.093380 : - 12:11:35.094377 : Cannot read memory at address 0x0000030B 12:11:35.094377 : Cannot read memory at address 0x0000038B 12:11:35.095876 : Cannot read memory at address 0x0000030B 12:11:35.095876 : Cannot read memory at address 0x0000038B 12:11:35.098378 : Cannot read memory at address 0x0000030B 12:11:35.098378 : Cannot read memory at address 0x0000038B 12:11:35.099385 : RawData event for Player #1: 12:11:35.100382 : Device rawinput data (Hex) = [ 000072BC, 0000A6DC ] 12:11:35.100382 : Cannot read memory at address 0x0000030B 12:11:35.100382 : Cannot read memory at address 0x0000038B 12:11:35.100382 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.100382 : ClientWindow Style = FullScreen 12:11:35.100382 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.100382 : Game Position (Hex) = [ 035C, 02BF ] 12:11:35.100382 : Game Position (Dec) = [ 860, 703 ] 12:11:35.101379 : - 12:11:35.102375 : Cannot read memory at address 0x0000030B 12:11:35.102375 : Cannot read memory at address 0x0000038B 12:11:35.104368 : Cannot read memory at address 0x0000030B 12:11:35.104368 : Cannot read memory at address 0x0000038B 12:11:35.105365 : RawData event for Player #1: 12:11:35.105365 : Device rawinput data (Hex) = [ 00007298, 0000A6DC ] 12:11:35.105365 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.105365 : OnScreen Cursor Position (Px) = [ 859, 703 ] 12:11:35.105365 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.105365 : ClientWindow Style = FullScreen 12:11:35.105365 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.105365 : Game Position (Hex) = [ 035B, 02BF ] 12:11:35.105365 : Game Position (Dec) = [ 859, 703 ] 12:11:35.105365 : - 12:11:35.106362 : Cannot read memory at address 0x0000030B 12:11:35.106362 : Cannot read memory at address 0x0000038B 12:11:35.108359 : Cannot read memory at address 0x0000030B 12:11:35.108359 : Cannot read memory at address 0x0000038B 12:11:35.110552 : Cannot read memory at address 0x0000030B 12:11:35.110552 : Cannot read memory at address 0x0000038B 12:11:35.111548 : RawData event for Player #1: 12:11:35.111548 : Device rawinput data (Hex) = [ 000072B4, 0000A6D4 ] 12:11:35.112541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.112541 : Cannot read memory at address 0x0000030B 12:11:35.112541 : OnScreen Cursor Position (Px) = [ 860, 703 ] 12:11:35.112541 : Cannot read memory at address 0x0000038B 12:11:35.112541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.112541 : ClientWindow Style = FullScreen 12:11:35.112541 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.112541 : Game Position (Hex) = [ 035C, 02BF ] 12:11:35.112541 : Game Position (Dec) = [ 860, 703 ] 12:11:35.112541 : - 12:11:35.114534 : Cannot read memory at address 0x0000030B 12:11:35.114534 : Cannot read memory at address 0x0000038B 12:11:35.116158 : Cannot read memory at address 0x0000030B 12:11:35.120561 : Cannot read memory at address 0x0000038B 12:11:35.120561 : Device rawinput data (Hex) = [ 000072B4, 0000A6D4 ] 12:11:35.121066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.121066 : OnScreen Cursor Position (Px) = [ 860, 703 ] 12:11:35.121066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.121066 : ClientWindow Style = FullScreen 12:11:35.121066 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.121066 : Game Position (Hex) = [ 035C, 02BF ] 12:11:35.121066 : Game Position (Dec) = [ 860, 703 ] 12:11:35.121066 : - 12:11:35.122070 : Cannot read memory at address 0x0000030B 12:11:35.122070 : Cannot read memory at address 0x0000038B 12:11:35.124062 : Cannot read memory at address 0x0000030B 12:11:35.124062 : Cannot read memory at address 0x0000038B 12:11:35.125059 : RawData event for Player #1: 12:11:35.125059 : Device rawinput data (Hex) = [ 000072B4, 0000A6D4 ] 12:11:35.125059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.125059 : OnScreen Cursor Position (Px) = [ 860, 703 ] 12:11:35.125059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.125059 : ClientWindow Style = FullScreen 12:11:35.125059 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.125059 : Game Position (Hex) = [ 035C, 02BF ] 12:11:35.125059 : Game Position (Dec) = [ 860, 703 ] 12:11:35.125059 : - 12:11:35.126052 : Cannot read memory at address 0x0000030B 12:11:35.126052 : Cannot read memory at address 0x0000038B 12:11:35.128045 : Cannot read memory at address 0x0000030B 12:11:35.128045 : Cannot read memory at address 0x0000038B 12:11:35.129900 : Cannot read memory at address 0x0000030B 12:11:35.129900 : Cannot read memory at address 0x0000038B 12:11:35.131893 : Cannot read memory at address 0x0000030B 12:11:35.131893 : Cannot read memory at address 0x0000038B 12:11:35.131893 : RawData event for Player #1: 12:11:35.131893 : Device rawinput data (Hex) = [ 000072B4, 0000A6D4 ] 12:11:35.131893 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.131893 : OnScreen Cursor Position (Px) = [ 860, 703 ] 12:11:35.131893 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.131893 : ClientWindow Style = FullScreen 12:11:35.132889 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.132889 : Game Position (Hex) = [ 035C, 02BF ] 12:11:35.132889 : Game Position (Dec) = [ 860, 703 ] 12:11:35.132889 : - 12:11:35.133886 : Cannot read memory at address 0x0000030B 12:11:35.133886 : Cannot read memory at address 0x0000038B 12:11:35.135883 : Cannot read memory at address 0x0000030B 12:11:35.135883 : Cannot read memory at address 0x0000038B 12:11:35.138384 : Cannot read memory at address 0x0000030B 12:11:35.138384 : Cannot read memory at address 0x0000038B 12:11:35.138384 : RawData event for Player #1: 12:11:35.139391 : Device rawinput data (Hex) = [ 000072BC, 0000A6AC ] 12:11:35.139391 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.139391 : OnScreen Cursor Position (Px) = [ 860, 703 ] 12:11:35.139391 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.139391 : ClientWindow Style = FullScreen 12:11:35.139391 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.139391 : Game Position (Hex) = [ 035C, 02BF ] 12:11:35.139391 : Game Position (Dec) = [ 860, 703 ] 12:11:35.139391 : - 12:11:35.140387 : Cannot read memory at address 0x0000030B 12:11:35.140387 : Cannot read memory at address 0x0000038B 12:11:35.142385 : Cannot read memory at address 0x0000030B 12:11:35.142385 : Cannot read memory at address 0x0000038B 12:11:35.144378 : Cannot read memory at address 0x0000030B 12:11:35.144378 : Cannot read memory at address 0x0000038B 12:11:35.146368 : RawData event for Player #1: 12:11:35.146368 : Cannot read memory at address 0x0000030B 12:11:35.146368 : Device rawinput data (Hex) = [ 000072B4, 0000A6A4 ] 12:11:35.146368 : Cannot read memory at address 0x0000038B 12:11:35.146368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.146368 : OnScreen Cursor Position (Px) = [ 860, 703 ] 12:11:35.146368 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.146368 : ClientWindow Style = FullScreen 12:11:35.146368 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.147364 : Game Position (Hex) = [ 035C, 02BF ] 12:11:35.147364 : Game Position (Dec) = [ 860, 703 ] 12:11:35.147364 : - 12:11:35.148361 : Cannot read memory at address 0x0000030B 12:11:35.148361 : Cannot read memory at address 0x0000038B 12:11:35.150531 : Cannot read memory at address 0x0000030B 12:11:35.150531 : Cannot read memory at address 0x0000038B 12:11:35.152524 : Cannot read memory at address 0x0000030B 12:11:35.152524 : Cannot read memory at address 0x0000038B 12:11:35.152524 : RawData event for Player #1: 12:11:35.152524 : Device rawinput data (Hex) = [ 000072B4, 0000A6A4 ] 12:11:35.153521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.153521 : OnScreen Cursor Position (Px) = [ 860, 703 ] 12:11:35.153521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.153521 : ClientWindow Style = FullScreen 12:11:35.153521 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.153521 : Game Position (Hex) = [ 035C, 02BF ] 12:11:35.153521 : Game Position (Dec) = [ 860, 703 ] 12:11:35.153521 : - 12:11:35.154518 : Cannot read memory at address 0x0000030B 12:11:35.154518 : Cannot read memory at address 0x0000038B 12:11:35.156514 : Cannot read memory at address 0x0000030B 12:11:35.156514 : Cannot read memory at address 0x0000038B 12:11:35.158022 : Cannot read memory at address 0x0000030B 12:11:35.158022 : Cannot read memory at address 0x0000038B 12:11:35.159056 : RawData event for Player #1: 12:11:35.159056 : Device rawinput data (Hex) = [ 000072A4, 0000A678 ] 12:11:35.159056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.159758 : OnScreen Cursor Position (Px) = [ 859, 702 ] 12:11:35.159758 : Cannot read memory at address 0x0000030B 12:11:35.159758 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.159758 : Cannot read memory at address 0x0000038B 12:11:35.159758 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.159758 : Game Position (Hex) = [ 035B, 02BE ] 12:11:35.159758 : Game Position (Dec) = [ 859, 702 ] 12:11:35.160757 : - 12:11:35.161759 : Cannot read memory at address 0x0000030B 12:11:35.161759 : Cannot read memory at address 0x0000038B 12:11:35.163747 : Cannot read memory at address 0x0000030B 12:11:35.163747 : Cannot read memory at address 0x0000038B 12:11:35.165740 : Cannot read memory at address 0x0000030B 12:11:35.165740 : Cannot read memory at address 0x0000038B 12:11:35.165740 : RawData event for Player #1: 12:11:35.165740 : Device rawinput data (Hex) = [ 00007284, 0000A668 ] 12:11:35.165740 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.165740 : OnScreen Cursor Position (Px) = [ 858, 702 ] 12:11:35.165740 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.166736 : ClientWindow Style = FullScreen 12:11:35.166736 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.166736 : Game Position (Hex) = [ 035A, 02BE ] 12:11:35.166736 : Game Position (Dec) = [ 858, 702 ] 12:11:35.166736 : - 12:11:35.168239 : Cannot read memory at address 0x0000030B 12:11:35.168239 : Cannot read memory at address 0x0000038B 12:11:35.170240 : Cannot read memory at address 0x0000030B 12:11:35.170240 : Cannot read memory at address 0x0000038B 12:11:35.172234 : Cannot read memory at address 0x0000030B 12:11:35.172234 : Cannot read memory at address 0x0000038B 12:11:35.173230 : RawData event for Player #1: 12:11:35.173230 : Device rawinput data (Hex) = [ 00007280, 0000A668 ] 12:11:35.173230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.173230 : OnScreen Cursor Position (Px) = [ 858, 702 ] 12:11:35.173230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.173230 : ClientWindow Style = FullScreen 12:11:35.173230 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.173230 : Game Position (Hex) = [ 035A, 02BE ] 12:11:35.173230 : Game Position (Dec) = [ 858, 702 ] 12:11:35.173230 : - 12:11:35.174227 : Cannot read memory at address 0x0000030B 12:11:35.174227 : Cannot read memory at address 0x0000038B 12:11:35.176220 : Cannot read memory at address 0x0000030B 12:11:35.176220 : Cannot read memory at address 0x0000038B 12:11:35.178214 : Cannot read memory at address 0x0000030B 12:11:35.178214 : Cannot read memory at address 0x0000038B 12:11:35.179714 : Cannot read memory at address 0x0000030B 12:11:35.179714 : Cannot read memory at address 0x0000038B 12:11:35.179714 : RawData event for Player #1: 12:11:35.179714 : Device rawinput data (Hex) = [ 00007288, 0000A648 ] 12:11:35.179714 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.179714 : OnScreen Cursor Position (Px) = [ 858, 701 ] 12:11:35.180711 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.180711 : ClientWindow Style = FullScreen 12:11:35.180711 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.180711 : Game Position (Hex) = [ 035A, 02BD ] 12:11:35.180711 : Game Position (Dec) = [ 858, 701 ] 12:11:35.180711 : - 12:11:35.181707 : Cannot read memory at address 0x0000030B 12:11:35.181707 : Cannot read memory at address 0x0000038B 12:11:35.183700 : Cannot read memory at address 0x0000030B 12:11:35.183700 : Cannot read memory at address 0x0000038B 12:11:35.185694 : Cannot read memory at address 0x0000030B 12:11:35.185694 : Cannot read memory at address 0x0000038B 12:11:35.186691 : RawData event for Player #1: 12:11:35.186691 : Device rawinput data (Hex) = [ 00007288, 0000A648 ] 12:11:35.186691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.186691 : OnScreen Cursor Position (Px) = [ 858, 701 ] 12:11:35.186691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.186691 : ClientWindow Style = FullScreen 12:11:35.186691 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.186691 : Game Position (Hex) = [ 035A, 02BD ] 12:11:35.186691 : Game Position (Dec) = [ 858, 701 ] 12:11:35.186691 : - 12:11:35.188192 : Cannot read memory at address 0x0000030B 12:11:35.188192 : Cannot read memory at address 0x0000038B 12:11:35.190193 : Cannot read memory at address 0x0000030B 12:11:35.190193 : Cannot read memory at address 0x0000038B 12:11:35.192186 : Cannot read memory at address 0x0000030B 12:11:35.192186 : Cannot read memory at address 0x0000038B 12:11:35.193182 : RawData event for Player #1: 12:11:35.193182 : Device rawinput data (Hex) = [ 00007290, 0000A624 ] 12:11:35.193182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.193182 : OnScreen Cursor Position (Px) = [ 859, 700 ] 12:11:35.193182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.193182 : ClientWindow Style = FullScreen 12:11:35.193182 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.193182 : Game Position (Hex) = [ 035B, 02BC ] 12:11:35.193182 : Game Position (Dec) = [ 859, 700 ] 12:11:35.193182 : - 12:11:35.194180 : Cannot read memory at address 0x0000030B 12:11:35.194180 : Cannot read memory at address 0x0000038B 12:11:35.195678 : Cannot read memory at address 0x0000030B 12:11:35.195678 : Cannot read memory at address 0x0000038B 12:11:35.198178 : Cannot read memory at address 0x0000030B 12:11:35.198178 : Cannot read memory at address 0x0000038B 12:11:35.200181 : Cannot read memory at address 0x0000030B 12:11:35.200181 : Cannot read memory at address 0x0000038B 12:11:35.200181 : Device rawinput data (Hex) = [ 00007264, 0000A614 ] 12:11:35.200181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.200181 : OnScreen Cursor Position (Px) = [ 857, 700 ] 12:11:35.200181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.200181 : ClientWindow Style = FullScreen 12:11:35.200181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.200181 : Game Position (Hex) = [ 0359, 02BC ] 12:11:35.200181 : Game Position (Dec) = [ 857, 700 ] 12:11:35.201178 : - 12:11:35.202174 : Cannot read memory at address 0x0000030B 12:11:35.202174 : Cannot read memory at address 0x0000038B 12:11:35.204167 : Cannot read memory at address 0x0000030B 12:11:35.204167 : Cannot read memory at address 0x0000038B 12:11:35.206161 : Cannot read memory at address 0x0000030B 12:11:35.206161 : Cannot read memory at address 0x0000038B 12:11:35.207157 : RawData event for Player #1: 12:11:35.207157 : Device rawinput data (Hex) = [ 00007264, 0000A614 ] 12:11:35.207157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.207157 : OnScreen Cursor Position (Px) = [ 857, 700 ] 12:11:35.207157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.207157 : ClientWindow Style = FullScreen 12:11:35.207157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.207157 : Game Position (Hex) = [ 0359, 02BC ] 12:11:35.207157 : Game Position (Dec) = [ 857, 700 ] 12:11:35.207157 : - 12:11:35.208154 : Cannot read memory at address 0x0000030B 12:11:35.208154 : Cannot read memory at address 0x0000038B 12:11:35.209655 : Cannot read memory at address 0x0000030B 12:11:35.209655 : Cannot read memory at address 0x0000038B 12:11:35.211651 : Cannot read memory at address 0x0000030B 12:11:35.211651 : Cannot read memory at address 0x0000038B 12:11:35.213641 : Cannot read memory at address 0x0000030B 12:11:35.213641 : Cannot read memory at address 0x0000038B 12:11:35.213641 : RawData event for Player #1: 12:11:35.213641 : Device rawinput data (Hex) = [ 00007264, 0000A614 ] 12:11:35.213641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.213641 : OnScreen Cursor Position (Px) = [ 857, 700 ] 12:11:35.214638 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.214638 : ClientWindow Style = FullScreen 12:11:35.214638 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.214638 : Game Position (Hex) = [ 0359, 02BC ] 12:11:35.214638 : Game Position (Dec) = [ 857, 700 ] 12:11:35.214638 : - 12:11:35.215635 : Cannot read memory at address 0x0000030B 12:11:35.215635 : Cannot read memory at address 0x0000038B 12:11:35.218133 : Cannot read memory at address 0x0000030B 12:11:35.218133 : Cannot read memory at address 0x0000038B 12:11:35.220134 : Cannot read memory at address 0x0000030B 12:11:35.220134 : Cannot read memory at address 0x0000038B 12:11:35.221130 : RawData event for Player #1: 12:11:35.221130 : Device rawinput data (Hex) = [ 00007264, 0000A614 ] 12:11:35.221130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.221130 : OnScreen Cursor Position (Px) = [ 857, 700 ] 12:11:35.221130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.221130 : ClientWindow Style = FullScreen 12:11:35.221130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.221130 : Game Position (Hex) = [ 0359, 02BC ] 12:11:35.221130 : Game Position (Dec) = [ 857, 700 ] 12:11:35.221130 : - 12:11:35.222127 : Cannot read memory at address 0x0000030B 12:11:35.222127 : Cannot read memory at address 0x0000038B 12:11:35.224120 : Cannot read memory at address 0x0000030B 12:11:35.224120 : Cannot read memory at address 0x0000038B 12:11:35.226114 : Cannot read memory at address 0x0000030B 12:11:35.226114 : Cannot read memory at address 0x0000038B 12:11:35.227111 : RawData event for Player #1: 12:11:35.227111 : Device rawinput data (Hex) = [ 00007264, 0000A614 ] 12:11:35.227111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.227111 : OnScreen Cursor Position (Px) = [ 857, 700 ] 12:11:35.227111 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.227111 : ClientWindow Style = FullScreen 12:11:35.227111 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.227111 : Game Position (Hex) = [ 0359, 02BC ] 12:11:35.227111 : Game Position (Dec) = [ 857, 700 ] 12:11:35.227111 : - 12:11:35.228107 : Cannot read memory at address 0x0000030B 12:11:35.228107 : Cannot read memory at address 0x0000038B 12:11:35.229897 : Cannot read memory at address 0x0000030B 12:11:35.229897 : Cannot read memory at address 0x0000038B 12:11:35.231890 : Cannot read memory at address 0x0000030B 12:11:35.231890 : Cannot read memory at address 0x0000038B 12:11:35.233883 : Cannot read memory at address 0x0000030B 12:11:35.233883 : Cannot read memory at address 0x0000038B 12:11:35.233883 : RawData event for Player #1: 12:11:35.233883 : Device rawinput data (Hex) = [ 00007264, 0000A614 ] 12:11:35.233883 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.233883 : OnScreen Cursor Position (Px) = [ 857, 700 ] 12:11:35.233883 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.233883 : ClientWindow Style = FullScreen 12:11:35.233883 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.233883 : Game Position (Hex) = [ 0359, 02BC ] 12:11:35.234880 : Game Position (Dec) = [ 857, 700 ] 12:11:35.234880 : - 12:11:35.235877 : Cannot read memory at address 0x0000030B 12:11:35.235877 : Cannot read memory at address 0x0000038B 12:11:35.238376 : Cannot read memory at address 0x0000030B 12:11:35.238376 : Cannot read memory at address 0x0000038B 12:11:35.240379 : Cannot read memory at address 0x0000030B 12:11:35.240379 : Cannot read memory at address 0x0000038B 12:11:35.241376 : RawData event for Player #1: 12:11:35.241376 : Device rawinput data (Hex) = [ 00007260, 0000A638 ] 12:11:35.241376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.241376 : OnScreen Cursor Position (Px) = [ 857, 701 ] 12:11:35.241376 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.241376 : ClientWindow Style = FullScreen 12:11:35.241376 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.241376 : Game Position (Hex) = [ 0359, 02BD ] 12:11:35.241376 : Game Position (Dec) = [ 857, 701 ] 12:11:35.241376 : - 12:11:35.242373 : Cannot read memory at address 0x0000030B 12:11:35.242373 : Cannot read memory at address 0x0000038B 12:11:35.244366 : Cannot read memory at address 0x0000030B 12:11:35.244366 : Cannot read memory at address 0x0000038B 12:11:35.246359 : Cannot read memory at address 0x0000030B 12:11:35.246359 : Cannot read memory at address 0x0000038B 12:11:35.248352 : RawData event for Player #1: 12:11:35.248352 : Cannot read memory at address 0x0000030B 12:11:35.248352 : Device rawinput data (Hex) = [ 00007260, 0000A670 ] 12:11:35.248352 : Cannot read memory at address 0x0000038B 12:11:35.248352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.248855 : OnScreen Cursor Position (Px) = [ 857, 702 ] 12:11:35.248855 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.248855 : ClientWindow Style = FullScreen 12:11:35.248855 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.248855 : Game Position (Hex) = [ 0359, 02BE ] 12:11:35.248855 : Game Position (Dec) = [ 857, 702 ] 12:11:35.248855 : - 12:11:35.250605 : Cannot read memory at address 0x0000030B 12:11:35.250605 : Cannot read memory at address 0x0000038B 12:11:35.252598 : Cannot read memory at address 0x0000030B 12:11:35.252598 : Cannot read memory at address 0x0000038B 12:11:35.254591 : Cannot read memory at address 0x0000030B 12:11:35.254591 : Cannot read memory at address 0x0000038B 12:11:35.254591 : RawData event for Player #1: 12:11:35.254591 : Device rawinput data (Hex) = [ 00007260, 0000A670 ] 12:11:35.254591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.254591 : OnScreen Cursor Position (Px) = [ 857, 702 ] 12:11:35.255588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.255588 : ClientWindow Style = FullScreen 12:11:35.255588 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.255588 : Game Position (Hex) = [ 0359, 02BE ] 12:11:35.255588 : Game Position (Dec) = [ 857, 702 ] 12:11:35.255588 : - 12:11:35.256585 : Cannot read memory at address 0x0000030B 12:11:35.256585 : Cannot read memory at address 0x0000038B 12:11:35.258192 : Cannot read memory at address 0x0000030B 12:11:35.258192 : Cannot read memory at address 0x0000038B 12:11:35.259426 : Cannot read memory at address 0x0000030B 12:11:35.259426 : Cannot read memory at address 0x0000038B 12:11:35.261425 : Cannot read memory at address 0x0000030B 12:11:35.261425 : Cannot read memory at address 0x0000038B 12:11:35.261425 : RawData event for Player #1: 12:11:35.261425 : Device rawinput data (Hex) = [ 00007260, 0000A670 ] 12:11:35.262417 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.262417 : OnScreen Cursor Position (Px) = [ 857, 702 ] 12:11:35.262417 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.262417 : ClientWindow Style = FullScreen 12:11:35.262417 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.262417 : Game Position (Hex) = [ 0359, 02BE ] 12:11:35.262417 : Game Position (Dec) = [ 857, 702 ] 12:11:35.262417 : - 12:11:35.263414 : Cannot read memory at address 0x0000030B 12:11:35.263414 : Cannot read memory at address 0x0000038B 12:11:35.265407 : Cannot read memory at address 0x0000030B 12:11:35.265407 : Cannot read memory at address 0x0000038B 12:11:35.267401 : Cannot read memory at address 0x0000030B 12:11:35.267401 : Cannot read memory at address 0x0000038B 12:11:35.267401 : RawData event for Player #1: 12:11:35.267401 : Device rawinput data (Hex) = [ 0000723C, 0000A660 ] 12:11:35.268397 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.268397 : OnScreen Cursor Position (Px) = [ 856, 701 ] 12:11:35.268397 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.268397 : ClientWindow Style = FullScreen 12:11:35.268397 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.268397 : Game Position (Hex) = [ 0358, 02BD ] 12:11:35.268397 : Game Position (Dec) = [ 856, 701 ] 12:11:35.268898 : - 12:11:35.268898 : Cannot read memory at address 0x0000030B 12:11:35.268898 : Cannot read memory at address 0x0000038B 12:11:35.270894 : Cannot read memory at address 0x0000030B 12:11:35.270894 : Cannot read memory at address 0x0000038B 12:11:35.272887 : Cannot read memory at address 0x0000030B 12:11:35.272887 : Cannot read memory at address 0x0000038B 12:11:35.274884 : Cannot read memory at address 0x0000030B 12:11:35.274884 : Cannot read memory at address 0x0000038B 12:11:35.274884 : RawData event for Player #1: 12:11:35.274884 : Device rawinput data (Hex) = [ 0000721C, 0000A66C ] 12:11:35.274884 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.274884 : OnScreen Cursor Position (Px) = [ 855, 702 ] 12:11:35.274884 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.274884 : ClientWindow Style = FullScreen 12:11:35.274884 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.274884 : Game Position (Hex) = [ 0357, 02BE ] 12:11:35.275876 : Game Position (Dec) = [ 855, 702 ] 12:11:35.275876 : - 12:11:35.276878 : Cannot read memory at address 0x0000030B 12:11:35.276878 : Cannot read memory at address 0x0000038B 12:11:35.278385 : Cannot read memory at address 0x0000030B 12:11:35.278385 : Cannot read memory at address 0x0000038B 12:11:35.280416 : Cannot read memory at address 0x0000030B 12:11:35.280416 : Cannot read memory at address 0x0000038B 12:11:35.281412 : RawData event for Player #1: 12:11:35.282409 : Device rawinput data (Hex) = [ 00007224, 0000A664 ] 12:11:35.282409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.282409 : OnScreen Cursor Position (Px) = [ 856, 701 ] 12:11:35.282409 : Cannot read memory at address 0x0000038B 12:11:35.282409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.282409 : ClientWindow Style = FullScreen 12:11:35.282409 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.282409 : Game Position (Hex) = [ 0358, 02BD ] 12:11:35.282409 : Game Position (Dec) = [ 856, 701 ] 12:11:35.282409 : - 12:11:35.284402 : Cannot read memory at address 0x0000030B 12:11:35.284402 : Cannot read memory at address 0x0000038B 12:11:35.286396 : Cannot read memory at address 0x0000030B 12:11:35.286396 : Cannot read memory at address 0x0000038B 12:11:35.288389 : Cannot read memory at address 0x0000030B 12:11:35.288389 : Cannot read memory at address 0x0000038B 12:11:35.288891 : RawData event for Player #1: 12:11:35.288891 : Device rawinput data (Hex) = [ 00007228, 0000A640 ] 12:11:35.288891 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.288891 : OnScreen Cursor Position (Px) = [ 856, 701 ] 12:11:35.288891 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.289707 : ClientWindow Style = FullScreen 12:11:35.289707 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.289707 : Cannot read memory at address 0x0000038B 12:11:35.289707 : Game Position (Hex) = [ 0358, 02BD ] 12:11:35.289707 : Game Position (Dec) = [ 856, 701 ] 12:11:35.289707 : - 12:11:35.291706 : Cannot read memory at address 0x0000030B 12:11:35.291706 : Cannot read memory at address 0x0000038B 12:11:35.293699 : Cannot read memory at address 0x0000030B 12:11:35.293699 : Cannot read memory at address 0x0000038B 12:11:35.295202 : Cannot read memory at address 0x0000030B 12:11:35.295202 : Cannot read memory at address 0x0000038B 12:11:35.296207 : RawData event for Player #1: 12:11:35.296207 : Device rawinput data (Hex) = [ 00007228, 0000A640 ] 12:11:35.296207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.296207 : OnScreen Cursor Position (Px) = [ 856, 701 ] 12:11:35.296207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.296207 : ClientWindow Style = FullScreen 12:11:35.296207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.296207 : Game Position (Hex) = [ 0358, 02BD ] 12:11:35.296207 : Game Position (Dec) = [ 856, 701 ] 12:11:35.296207 : - 12:11:35.297203 : Cannot read memory at address 0x0000030B 12:11:35.297203 : Cannot read memory at address 0x0000038B 12:11:35.298701 : Cannot read memory at address 0x0000030B 12:11:35.298701 : Cannot read memory at address 0x0000038B 12:11:35.300696 : Cannot read memory at address 0x0000030B 12:11:35.300696 : Cannot read memory at address 0x0000038B 12:11:35.301692 : RawData event for Player #1: 12:11:35.301692 : Device rawinput data (Hex) = [ 00007200, 0000A618 ] 12:11:35.301692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.301692 : OnScreen Cursor Position (Px) = [ 855, 700 ] 12:11:35.301692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.302689 : ClientWindow Style = FullScreen 12:11:35.302689 : Cannot read memory at address 0x0000030B 12:11:35.302689 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.302689 : Cannot read memory at address 0x0000038B 12:11:35.302689 : Game Position (Hex) = [ 0357, 02BC ] 12:11:35.302689 : Game Position (Dec) = [ 855, 700 ] 12:11:35.302689 : - 12:11:35.304682 : Cannot read memory at address 0x0000030B 12:11:35.304682 : Cannot read memory at address 0x0000038B 12:11:35.306676 : Cannot read memory at address 0x0000030B 12:11:35.306676 : Cannot read memory at address 0x0000038B 12:11:35.308177 : Cannot read memory at address 0x0000030B 12:11:35.308177 : Cannot read memory at address 0x0000038B 12:11:35.309181 : RawData event for Player #1: 12:11:35.309181 : Device rawinput data (Hex) = [ 000071E4, 0000A610 ] 12:11:35.309181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.309181 : OnScreen Cursor Position (Px) = [ 854, 700 ] 12:11:35.309181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.309181 : ClientWindow Style = FullScreen 12:11:35.309181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.309181 : Game Position (Hex) = [ 0356, 02BC ] 12:11:35.309181 : Game Position (Dec) = [ 854, 700 ] 12:11:35.309181 : - 12:11:35.310178 : Cannot read memory at address 0x0000030B 12:11:35.310178 : Cannot read memory at address 0x0000038B 12:11:35.312171 : Cannot read memory at address 0x0000030B 12:11:35.312171 : Cannot read memory at address 0x0000038B 12:11:35.314164 : Cannot read memory at address 0x0000030B 12:11:35.314164 : Cannot read memory at address 0x0000038B 12:11:35.316157 : Cannot read memory at address 0x0000030B 12:11:35.316157 : Cannot read memory at address 0x0000038B 12:11:35.316157 : RawData event for Player #1: 12:11:35.316157 : Device rawinput data (Hex) = [ 000071E4, 0000A610 ] 12:11:35.316157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.316157 : OnScreen Cursor Position (Px) = [ 854, 700 ] 12:11:35.316157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.316157 : ClientWindow Style = FullScreen 12:11:35.316157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.316157 : Game Position (Hex) = [ 0356, 02BC ] 12:11:35.316157 : Game Position (Dec) = [ 854, 700 ] 12:11:35.317154 : - 12:11:35.318151 : Cannot read memory at address 0x0000030B 12:11:35.318151 : Cannot read memory at address 0x0000038B 12:11:35.319645 : Cannot read memory at address 0x0000030B 12:11:35.319645 : Cannot read memory at address 0x0000038B 12:11:35.321644 : Cannot read memory at address 0x0000030B 12:11:35.321644 : Cannot read memory at address 0x0000038B 12:11:35.322641 : RawData event for Player #1: 12:11:35.322641 : Device rawinput data (Hex) = [ 000071C4, 0000A610 ] 12:11:35.322641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.322641 : OnScreen Cursor Position (Px) = [ 853, 700 ] 12:11:35.323634 : Cannot read memory at address 0x0000030B 12:11:35.323634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.323634 : Cannot read memory at address 0x0000038B 12:11:35.323634 : ClientWindow Style = FullScreen 12:11:35.323634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.323634 : Game Position (Hex) = [ 0355, 02BC ] 12:11:35.323634 : Game Position (Dec) = [ 853, 700 ] 12:11:35.323634 : - 12:11:35.325631 : Cannot read memory at address 0x0000030B 12:11:35.325631 : Cannot read memory at address 0x0000038B 12:11:35.328134 : Cannot read memory at address 0x0000030B 12:11:35.328134 : Cannot read memory at address 0x0000038B 12:11:35.330164 : Cannot read memory at address 0x0000030B 12:11:35.330164 : Cannot read memory at address 0x0000038B 12:11:35.330164 : RawData event for Player #1: 12:11:35.330164 : Device rawinput data (Hex) = [ 000071BC, 0000A614 ] 12:11:35.330164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.330164 : OnScreen Cursor Position (Px) = [ 853, 700 ] 12:11:35.330164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.330164 : ClientWindow Style = FullScreen 12:11:35.330164 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.330164 : Game Position (Hex) = [ 0355, 02BC ] 12:11:35.331161 : Game Position (Dec) = [ 853, 700 ] 12:11:35.331161 : - 12:11:35.332226 : Cannot read memory at address 0x0000030B 12:11:35.332226 : Cannot read memory at address 0x0000038B 12:11:35.333728 : Cannot read memory at address 0x0000030B 12:11:35.333728 : Cannot read memory at address 0x0000038B 12:11:35.335721 : Cannot read memory at address 0x0000030B 12:11:35.335721 : Cannot read memory at address 0x0000038B 12:11:35.336718 : RawData event for Player #1: 12:11:35.336718 : Device rawinput data (Hex) = [ 00007198, 0000A608 ] 12:11:35.336718 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.336718 : OnScreen Cursor Position (Px) = [ 851, 700 ] 12:11:35.336718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.336718 : ClientWindow Style = FullScreen 12:11:35.336718 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.336718 : Game Position (Hex) = [ 0353, 02BC ] 12:11:35.338220 : Game Position (Dec) = [ 851, 700 ] 12:11:35.338220 : Cannot read memory at address 0x0000030B 12:11:35.338220 : - 12:11:35.338220 : Cannot read memory at address 0x0000038B 12:11:35.340222 : Cannot read memory at address 0x0000030B 12:11:35.340222 : Cannot read memory at address 0x0000038B 12:11:35.342219 : Cannot read memory at address 0x0000030B 12:11:35.342219 : Cannot read memory at address 0x0000038B 12:11:35.343216 : RawData event for Player #1: 12:11:35.343216 : Device rawinput data (Hex) = [ 00007154, 0000A610 ] 12:11:35.343216 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.343216 : OnScreen Cursor Position (Px) = [ 849, 700 ] 12:11:35.343216 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.343216 : ClientWindow Style = FullScreen 12:11:35.343216 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.343216 : Game Position (Hex) = [ 0351, 02BC ] 12:11:35.343216 : Game Position (Dec) = [ 849, 700 ] 12:11:35.343216 : - 12:11:35.344208 : Cannot read memory at address 0x0000030B 12:11:35.344208 : Cannot read memory at address 0x0000038B 12:11:35.346202 : Cannot read memory at address 0x0000030B 12:11:35.346202 : Cannot read memory at address 0x0000038B 12:11:35.348195 : Cannot read memory at address 0x0000030B 12:11:35.348195 : Cannot read memory at address 0x0000038B 12:11:35.349677 : Cannot read memory at address 0x0000030B 12:11:35.349677 : Cannot read memory at address 0x0000038B 12:11:35.349677 : RawData event for Player #1: 12:11:35.349677 : Device rawinput data (Hex) = [ 00007154, 0000A5DC ] 12:11:35.349677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.349677 : OnScreen Cursor Position (Px) = [ 849, 699 ] 12:11:35.349677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.350675 : ClientWindow Style = FullScreen 12:11:35.350675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.350675 : Game Position (Hex) = [ 0351, 02BB ] 12:11:35.350675 : Game Position (Dec) = [ 849, 699 ] 12:11:35.350675 : - 12:11:35.351672 : Cannot read memory at address 0x0000030B 12:11:35.351672 : Cannot read memory at address 0x0000038B 12:11:35.353669 : Cannot read memory at address 0x0000030B 12:11:35.353669 : Cannot read memory at address 0x0000038B 12:11:35.355662 : Cannot read memory at address 0x0000030B 12:11:35.355662 : Cannot read memory at address 0x0000038B 12:11:35.356659 : RawData event for Player #1: 12:11:35.356659 : Device rawinput data (Hex) = [ 00007134, 0000A5E0 ] 12:11:35.356659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.356659 : OnScreen Cursor Position (Px) = [ 849, 699 ] 12:11:35.356659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.356659 : ClientWindow Style = FullScreen 12:11:35.356659 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.356659 : Game Position (Hex) = [ 0351, 02BB ] 12:11:35.356659 : Game Position (Dec) = [ 849, 699 ] 12:11:35.358162 : - 12:11:35.358162 : Cannot read memory at address 0x0000030B 12:11:35.358162 : Cannot read memory at address 0x0000038B 12:11:35.359709 : Cannot read memory at address 0x0000030B 12:11:35.359709 : Cannot read memory at address 0x0000038B 12:11:35.361710 : Cannot read memory at address 0x0000030B 12:11:35.361710 : Cannot read memory at address 0x0000038B 12:11:35.363699 : Cannot read memory at address 0x0000030B 12:11:35.363699 : Cannot read memory at address 0x0000038B 12:11:35.363699 : RawData event for Player #1: 12:11:35.363699 : Device rawinput data (Hex) = [ 00007134, 0000A5E0 ] 12:11:35.363699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.363699 : OnScreen Cursor Position (Px) = [ 849, 699 ] 12:11:35.363699 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.364696 : ClientWindow Style = FullScreen 12:11:35.364696 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.364696 : Game Position (Hex) = [ 0351, 02BB ] 12:11:35.364696 : Game Position (Dec) = [ 849, 699 ] 12:11:35.364696 : - 12:11:35.365692 : Cannot read memory at address 0x0000030B 12:11:35.365692 : Cannot read memory at address 0x0000038B 12:11:35.368194 : Cannot read memory at address 0x0000030B 12:11:35.368194 : Cannot read memory at address 0x0000038B 12:11:35.369228 : RawData event for Player #1: 12:11:35.369228 : Device rawinput data (Hex) = [ 0000713C, 0000A5D8 ] 12:11:35.369228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.369228 : OnScreen Cursor Position (Px) = [ 849, 699 ] 12:11:35.369228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.369228 : ClientWindow Style = FullScreen 12:11:35.369228 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.369228 : Game Position (Hex) = [ 0351, 02BB ] 12:11:35.369228 : Game Position (Dec) = [ 849, 699 ] 12:11:35.369228 : - 12:11:35.370224 : Cannot read memory at address 0x0000030B 12:11:35.370224 : Cannot read memory at address 0x0000038B 12:11:35.372219 : Cannot read memory at address 0x0000030B 12:11:35.372219 : Cannot read memory at address 0x0000038B 12:11:35.373214 : RawData event for Player #1: 12:11:35.373214 : Device rawinput data (Hex) = [ 0000713C, 0000A5D8 ] 12:11:35.373214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.373214 : OnScreen Cursor Position (Px) = [ 849, 699 ] 12:11:35.373214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.373214 : ClientWindow Style = FullScreen 12:11:35.373214 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.373214 : Game Position (Hex) = [ 0351, 02BB ] 12:11:35.373214 : Game Position (Dec) = [ 849, 699 ] 12:11:35.373214 : - 12:11:35.374211 : Cannot read memory at address 0x0000030B 12:11:35.374211 : Cannot read memory at address 0x0000038B 12:11:35.376204 : Cannot read memory at address 0x0000030B 12:11:35.376204 : Cannot read memory at address 0x0000038B 12:11:35.378202 : Cannot read memory at address 0x0000030B 12:11:35.378202 : Cannot read memory at address 0x0000038B 12:11:35.378202 : RawData event for Player #1: 12:11:35.378707 : Device rawinput data (Hex) = [ 00007120, 0000A5CC ] 12:11:35.378707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.378707 : OnScreen Cursor Position (Px) = [ 848, 699 ] 12:11:35.378707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.378707 : ClientWindow Style = FullScreen 12:11:35.378707 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.378707 : Game Position (Hex) = [ 0350, 02BB ] 12:11:35.379602 : Game Position (Dec) = [ 848, 699 ] 12:11:35.379602 : - 12:11:35.379602 : Cannot read memory at address 0x0000030B 12:11:35.379602 : Cannot read memory at address 0x0000038B 12:11:35.381597 : Cannot read memory at address 0x0000030B 12:11:35.381597 : Cannot read memory at address 0x0000038B 12:11:35.382593 : RawData event for Player #1: 12:11:35.382593 : Device rawinput data (Hex) = [ 00007120, 0000A5CC ] 12:11:35.382593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.382593 : OnScreen Cursor Position (Px) = [ 848, 699 ] 12:11:35.383590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.383590 : Cannot read memory at address 0x0000030B 12:11:35.383590 : ClientWindow Style = FullScreen 12:11:35.383590 : Cannot read memory at address 0x0000038B 12:11:35.383590 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.383590 : Game Position (Hex) = [ 0350, 02BB ] 12:11:35.383590 : Game Position (Dec) = [ 848, 699 ] 12:11:35.383590 : - 12:11:35.385587 : Cannot read memory at address 0x0000030B 12:11:35.385587 : Cannot read memory at address 0x0000038B 12:11:35.388092 : Cannot read memory at address 0x0000030B 12:11:35.388092 : Cannot read memory at address 0x0000038B 12:11:35.388092 : RawData event for Player #1: 12:11:35.388092 : Device rawinput data (Hex) = [ 00007120, 0000A5A8 ] 12:11:35.388092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.388092 : OnScreen Cursor Position (Px) = [ 848, 698 ] 12:11:35.388092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.388092 : ClientWindow Style = FullScreen 12:11:35.388092 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.388092 : Game Position (Hex) = [ 0350, 02BA ] 12:11:35.389126 : Game Position (Dec) = [ 848, 698 ] 12:11:35.389126 : - 12:11:35.390127 : Cannot read memory at address 0x0000030B 12:11:35.390127 : Cannot read memory at address 0x0000038B 12:11:35.392120 : Cannot read memory at address 0x0000030B 12:11:35.392120 : Cannot read memory at address 0x0000038B 12:11:35.393117 : RawData event for Player #1: 12:11:35.393117 : Device rawinput data (Hex) = [ 00007120, 0000A5A8 ] 12:11:35.393117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.393117 : OnScreen Cursor Position (Px) = [ 848, 698 ] 12:11:35.393117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.393117 : ClientWindow Style = FullScreen 12:11:35.394109 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.394109 : Cannot read memory at address 0x0000030B 12:11:35.394109 : Game Position (Hex) = [ 0350, 02BA ] 12:11:35.394109 : Game Position (Dec) = [ 848, 698 ] 12:11:35.394109 : - 12:11:35.394109 : Cannot read memory at address 0x0000038B 12:11:35.396607 : Cannot read memory at address 0x0000030B 12:11:35.396607 : Cannot read memory at address 0x0000038B 12:11:35.396607 : RawData event for Player #1: 12:11:35.396607 : Device rawinput data (Hex) = [ 000070F0, 0000A5A4 ] 12:11:35.396607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.396607 : OnScreen Cursor Position (Px) = [ 847, 698 ] 12:11:35.396607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.396607 : ClientWindow Style = FullScreen 12:11:35.396607 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.396607 : Game Position (Hex) = [ 034F, 02BA ] 12:11:35.396607 : Game Position (Dec) = [ 847, 698 ] 12:11:35.396607 : - 12:11:35.398108 : Cannot read memory at address 0x0000030B 12:11:35.398108 : Cannot read memory at address 0x0000038B 12:11:35.400122 : Cannot read memory at address 0x0000030B 12:11:35.400122 : Cannot read memory at address 0x0000038B 12:11:35.402116 : Cannot read memory at address 0x0000030B 12:11:35.402116 : Cannot read memory at address 0x0000038B 12:11:35.402116 : Device rawinput data (Hex) = [ 000070D4, 0000A59C ] 12:11:35.402116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.402116 : OnScreen Cursor Position (Px) = [ 846, 698 ] 12:11:35.402116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.402116 : ClientWindow Style = FullScreen 12:11:35.403107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.403107 : Game Position (Hex) = [ 034E, 02BA ] 12:11:35.403107 : Game Position (Dec) = [ 846, 698 ] 12:11:35.403107 : - 12:11:35.404111 : Cannot read memory at address 0x0000030B 12:11:35.404111 : Cannot read memory at address 0x0000038B 12:11:35.406101 : Cannot read memory at address 0x0000030B 12:11:35.406101 : Cannot read memory at address 0x0000038B 12:11:35.407098 : RawData event for Player #1: 12:11:35.407098 : Device rawinput data (Hex) = [ 000070D4, 0000A59C ] 12:11:35.407098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.407098 : OnScreen Cursor Position (Px) = [ 846, 698 ] 12:11:35.407098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.407098 : ClientWindow Style = FullScreen 12:11:35.407098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.407098 : Game Position (Hex) = [ 034E, 02BA ] 12:11:35.407098 : Game Position (Dec) = [ 846, 698 ] 12:11:35.407098 : - 12:11:35.408090 : Cannot read memory at address 0x0000030B 12:11:35.408090 : Cannot read memory at address 0x0000038B 12:11:35.409683 : Cannot read memory at address 0x0000030B 12:11:35.409683 : Cannot read memory at address 0x0000038B 12:11:35.411684 : Cannot read memory at address 0x0000030B 12:11:35.411684 : Cannot read memory at address 0x0000038B 12:11:35.411684 : RawData event for Player #1: 12:11:35.411684 : Device rawinput data (Hex) = [ 000070D4, 0000A59C ] 12:11:35.411684 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.411684 : OnScreen Cursor Position (Px) = [ 846, 698 ] 12:11:35.412677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.412677 : ClientWindow Style = FullScreen 12:11:35.412677 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.412677 : Game Position (Hex) = [ 034E, 02BA ] 12:11:35.412677 : Game Position (Dec) = [ 846, 698 ] 12:11:35.412677 : - 12:11:35.413674 : Cannot read memory at address 0x0000030B 12:11:35.413674 : Cannot read memory at address 0x0000038B 12:11:35.415666 : Cannot read memory at address 0x0000030B 12:11:35.415666 : Cannot read memory at address 0x0000038B 12:11:35.415666 : RawData event for Player #1: 12:11:35.415666 : Device rawinput data (Hex) = [ 000070D4, 0000A59C ] 12:11:35.415666 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.416663 : OnScreen Cursor Position (Px) = [ 846, 698 ] 12:11:35.416663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.416663 : ClientWindow Style = FullScreen 12:11:35.416663 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.416663 : Game Position (Hex) = [ 034E, 02BA ] 12:11:35.416663 : Game Position (Dec) = [ 846, 698 ] 12:11:35.416663 : - 12:11:35.418171 : Cannot read memory at address 0x0000030B 12:11:35.418171 : Cannot read memory at address 0x0000038B 12:11:35.420212 : Cannot read memory at address 0x0000030B 12:11:35.420212 : Cannot read memory at address 0x0000038B 12:11:35.421205 : RawData event for Player #1: 12:11:35.421205 : Device rawinput data (Hex) = [ 000070AC, 0000A5A0 ] 12:11:35.421205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.421205 : OnScreen Cursor Position (Px) = [ 845, 698 ] 12:11:35.421205 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.421205 : ClientWindow Style = FullScreen 12:11:35.421205 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.421205 : Game Position (Hex) = [ 034D, 02BA ] 12:11:35.422202 : Game Position (Dec) = [ 845, 698 ] 12:11:35.422202 : Cannot read memory at address 0x0000030B 12:11:35.422202 : - 12:11:35.422202 : Cannot read memory at address 0x0000038B 12:11:35.424198 : Cannot read memory at address 0x0000030B 12:11:35.424198 : Cannot read memory at address 0x0000038B 12:11:35.426189 : Cannot read memory at address 0x0000030B 12:11:35.426189 : RawData event for Player #1: 12:11:35.426189 : Device rawinput data (Hex) = [ 000070AC, 0000A5A0 ] 12:11:35.426189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.426189 : OnScreen Cursor Position (Px) = [ 845, 698 ] 12:11:35.426189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.427185 : ClientWindow Style = FullScreen 12:11:35.427185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.427185 : Game Position (Hex) = [ 034D, 02BA ] 12:11:35.427185 : Game Position (Dec) = [ 845, 698 ] 12:11:35.427185 : - 12:11:35.428187 : Cannot read memory at address 0x0000030B 12:11:35.428187 : Cannot read memory at address 0x0000038B 12:11:35.429691 : Cannot read memory at address 0x0000030B 12:11:35.429691 : Cannot read memory at address 0x0000038B 12:11:35.431687 : Cannot read memory at address 0x0000030B 12:11:35.431687 : Cannot read memory at address 0x0000038B 12:11:35.432681 : RawData event for Player #1: 12:11:35.432681 : Device rawinput data (Hex) = [ 000056F0, 0000A218 ] 12:11:35.433677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.433677 : Cannot read memory at address 0x0000030B 12:11:35.433677 : Cannot read memory at address 0x0000038B 12:11:35.433677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.433677 : ClientWindow Style = FullScreen 12:11:35.433677 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.433677 : Game Position (Hex) = [ 028C, 02AB ] 12:11:35.434674 : Game Position (Dec) = [ 652, 683 ] 12:11:35.434674 : - 12:11:35.435676 : Cannot read memory at address 0x0000030B 12:11:35.435676 : Cannot read memory at address 0x0000038B 12:11:35.438177 : Cannot read memory at address 0x0000030B 12:11:35.438177 : RawData event for Player #1: 12:11:35.438177 : Cannot read memory at address 0x0000038B 12:11:35.438177 : Device rawinput data (Hex) = [ 000056F4, 0000A1FC ] 12:11:35.438177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.438177 : OnScreen Cursor Position (Px) = [ 652, 683 ] 12:11:35.439192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.439192 : ClientWindow Style = FullScreen 12:11:35.439192 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.439192 : Game Position (Hex) = [ 028C, 02AB ] 12:11:35.439192 : Game Position (Dec) = [ 652, 683 ] 12:11:35.439192 : - 12:11:35.440188 : Cannot read memory at address 0x0000030B 12:11:35.440188 : Cannot read memory at address 0x0000038B 12:11:35.442182 : Cannot read memory at address 0x0000030B 12:11:35.442182 : Cannot read memory at address 0x0000038B 12:11:35.444175 : Cannot read memory at address 0x0000030B 12:11:35.444175 : Cannot read memory at address 0x0000038B 12:11:35.444175 : RawData event for Player #1: 12:11:35.444175 : Device rawinput data (Hex) = [ 000070B4, 0000A578 ] 12:11:35.444175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.444175 : OnScreen Cursor Position (Px) = [ 845, 698 ] 12:11:35.445172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.445172 : ClientWindow Style = FullScreen 12:11:35.445172 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.445172 : Game Position (Hex) = [ 034D, 02BA ] 12:11:35.445172 : Game Position (Dec) = [ 845, 698 ] 12:11:35.445172 : - 12:11:35.446169 : Cannot read memory at address 0x0000030B 12:11:35.446169 : Cannot read memory at address 0x0000038B 12:11:35.448162 : Cannot read memory at address 0x0000030B 12:11:35.448162 : Cannot read memory at address 0x0000038B 12:11:35.449664 : Cannot read memory at address 0x0000030B 12:11:35.449664 : Cannot read memory at address 0x0000038B 12:11:35.450660 : RawData event for Player #1: 12:11:35.450660 : Device rawinput data (Hex) = [ 000070B4, 0000A578 ] 12:11:35.451657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.451657 : Cannot read memory at address 0x0000030B 12:11:35.451657 : Cannot read memory at address 0x0000038B 12:11:35.451657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.451657 : ClientWindow Style = FullScreen 12:11:35.451657 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.451657 : Game Position (Hex) = [ 034D, 02BA ] 12:11:35.451657 : Game Position (Dec) = [ 845, 698 ] 12:11:35.451657 : - 12:11:35.453650 : Cannot read memory at address 0x0000030B 12:11:35.453650 : Cannot read memory at address 0x0000038B 12:11:35.455643 : Cannot read memory at address 0x0000030B 12:11:35.455643 : Cannot read memory at address 0x0000038B 12:11:35.458142 : Cannot read memory at address 0x0000030B 12:11:35.458142 : Cannot read memory at address 0x0000038B 12:11:35.458142 : RawData event for Player #1: 12:11:35.458142 : Device rawinput data (Hex) = [ 0000708C, 0000A570 ] 12:11:35.458142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.458142 : OnScreen Cursor Position (Px) = [ 844, 697 ] 12:11:35.458142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.458142 : ClientWindow Style = FullScreen 12:11:35.458142 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.458142 : Game Position (Hex) = [ 034C, 02B9 ] 12:11:35.459146 : Game Position (Dec) = [ 844, 697 ] 12:11:35.459146 : - 12:11:35.460143 : Cannot read memory at address 0x0000030B 12:11:35.460143 : Cannot read memory at address 0x0000038B 12:11:35.462136 : Cannot read memory at address 0x0000030B 12:11:35.462136 : Cannot read memory at address 0x0000038B 12:11:35.464129 : Cannot read memory at address 0x0000030B 12:11:35.464129 : Cannot read memory at address 0x0000038B 12:11:35.465126 : RawData event for Player #1: 12:11:35.465126 : Device rawinput data (Hex) = [ 0000708C, 0000A570 ] 12:11:35.465126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.465126 : OnScreen Cursor Position (Px) = [ 844, 697 ] 12:11:35.465126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.465126 : ClientWindow Style = FullScreen 12:11:35.465126 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.465126 : Game Position (Hex) = [ 034C, 02B9 ] 12:11:35.466123 : Game Position (Dec) = [ 844, 697 ] 12:11:35.466123 : Cannot read memory at address 0x0000038B 12:11:35.468116 : Cannot read memory at address 0x0000030B 12:11:35.468116 : Cannot read memory at address 0x0000038B 12:11:35.469616 : Cannot read memory at address 0x0000030B 12:11:35.469616 : Cannot read memory at address 0x0000038B 12:11:35.471609 : Cannot read memory at address 0x0000030B 12:11:35.471609 : Cannot read memory at address 0x0000038B 12:11:35.471609 : RawData event for Player #1: 12:11:35.471609 : Device rawinput data (Hex) = [ 000070CC, 0000A574 ] 12:11:35.471609 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.471609 : OnScreen Cursor Position (Px) = [ 845, 698 ] 12:11:35.472606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.472606 : ClientWindow Style = FullScreen 12:11:35.472606 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.472606 : Game Position (Hex) = [ 034D, 02BA ] 12:11:35.472606 : Game Position (Dec) = [ 845, 698 ] 12:11:35.472606 : - 12:11:35.473603 : Cannot read memory at address 0x0000030B 12:11:35.473603 : Cannot read memory at address 0x0000038B 12:11:35.475596 : Cannot read memory at address 0x0000030B 12:11:35.475596 : Cannot read memory at address 0x0000038B 12:11:35.478094 : Cannot read memory at address 0x0000030B 12:11:35.478094 : Cannot read memory at address 0x0000038B 12:11:35.479098 : RawData event for Player #1: 12:11:35.479098 : Device rawinput data (Hex) = [ 000070CC, 0000A574 ] 12:11:35.479098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.479098 : OnScreen Cursor Position (Px) = [ 845, 698 ] 12:11:35.479098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.479098 : ClientWindow Style = FullScreen 12:11:35.479098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.479098 : Game Position (Hex) = [ 034D, 02BA ] 12:11:35.479098 : Game Position (Dec) = [ 845, 698 ] 12:11:35.479098 : - 12:11:35.480095 : Cannot read memory at address 0x0000030B 12:11:35.480095 : Cannot read memory at address 0x0000038B 12:11:35.482088 : Cannot read memory at address 0x0000030B 12:11:35.482088 : Cannot read memory at address 0x0000038B 12:11:35.484082 : Cannot read memory at address 0x0000030B 12:11:35.484082 : Cannot read memory at address 0x0000038B 12:11:35.485078 : RawData event for Player #1: 12:11:35.485078 : Device rawinput data (Hex) = [ 000070CC, 0000A574 ] 12:11:35.485078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.485078 : OnScreen Cursor Position (Px) = [ 845, 698 ] 12:11:35.485078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.485078 : ClientWindow Style = FullScreen 12:11:35.485078 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.485078 : Game Position (Hex) = [ 034D, 02BA ] 12:11:35.485078 : Game Position (Dec) = [ 845, 698 ] 12:11:35.485078 : - 12:11:35.486075 : Cannot read memory at address 0x0000030B 12:11:35.486075 : Cannot read memory at address 0x0000038B 12:11:35.488068 : Cannot read memory at address 0x0000030B 12:11:35.488068 : Cannot read memory at address 0x0000038B 12:11:35.489568 : Cannot read memory at address 0x0000030B 12:11:35.489568 : Cannot read memory at address 0x0000038B 12:11:35.489568 : RawData event for Player #1: 12:11:35.489568 : Device rawinput data (Hex) = [ 000070D4, 0000A574 ] 12:11:35.489568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.489568 : OnScreen Cursor Position (Px) = [ 846, 698 ] 12:11:35.490565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.490565 : ClientWindow Style = FullScreen 12:11:35.490565 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.490565 : Game Position (Hex) = [ 034E, 02BA ] 12:11:35.490565 : Game Position (Dec) = [ 846, 698 ] 12:11:35.490565 : - 12:11:35.491562 : Cannot read memory at address 0x0000030B 12:11:35.491562 : Cannot read memory at address 0x0000038B 12:11:35.493555 : Cannot read memory at address 0x0000030B 12:11:35.493555 : Cannot read memory at address 0x0000038B 12:11:35.495062 : Cannot read memory at address 0x0000030B 12:11:35.495062 : Cannot read memory at address 0x0000038B 12:11:35.497098 : Cannot read memory at address 0x0000030B 12:11:35.497098 : Cannot read memory at address 0x0000038B 12:11:35.497098 : RawData event for Player #1: 12:11:35.497098 : Device rawinput data (Hex) = [ 000070CC, 0000A574 ] 12:11:35.497098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.497098 : OnScreen Cursor Position (Px) = [ 845, 698 ] 12:11:35.497098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.497098 : ClientWindow Style = FullScreen 12:11:35.497098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.497098 : Game Position (Hex) = [ 034D, 02BA ] 12:11:35.497098 : Game Position (Dec) = [ 845, 698 ] 12:11:35.498095 : - 12:11:35.498597 : Cannot read memory at address 0x0000030B 12:11:35.498597 : Cannot read memory at address 0x0000038B 12:11:35.500592 : Cannot read memory at address 0x0000030B 12:11:35.500592 : Cannot read memory at address 0x0000038B 12:11:35.502585 : Cannot read memory at address 0x0000030B 12:11:35.502585 : Cannot read memory at address 0x0000038B 12:11:35.503582 : RawData event for Player #1: 12:11:35.503582 : Device rawinput data (Hex) = [ 000070CC, 0000A574 ] 12:11:35.503582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.503582 : OnScreen Cursor Position (Px) = [ 845, 698 ] 12:11:35.504578 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.504578 : Cannot read memory at address 0x0000030B 12:11:35.504578 : Cannot read memory at address 0x0000038B 12:11:35.504578 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.504578 : Game Position (Hex) = [ 034D, 02BA ] 12:11:35.504578 : Game Position (Dec) = [ 845, 698 ] 12:11:35.504578 : - 12:11:35.506571 : Cannot read memory at address 0x0000030B 12:11:35.506571 : Cannot read memory at address 0x0000038B 12:11:35.508072 : Cannot read memory at address 0x0000030B 12:11:35.508072 : Cannot read memory at address 0x0000038B 12:11:35.509076 : RawData event for Player #1: 12:11:35.509076 : Device rawinput data (Hex) = [ 000070D4, 0000A574 ] 12:11:35.509076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.509076 : OnScreen Cursor Position (Px) = [ 846, 698 ] 12:11:35.509076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.509076 : ClientWindow Style = FullScreen 12:11:35.509076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.509076 : Game Position (Hex) = [ 034E, 02BA ] 12:11:35.509076 : Game Position (Dec) = [ 846, 698 ] 12:11:35.509076 : - 12:11:35.510124 : Cannot read memory at address 0x0000030B 12:11:35.510124 : Cannot read memory at address 0x0000038B 12:11:35.511344 : Cannot read memory at address 0x0000030B 12:11:35.511344 : Cannot read memory at address 0x0000038B 12:11:35.513340 : RawData event for Player #1: 12:11:35.513340 : Cannot read memory at address 0x0000030B 12:11:35.513340 : Cannot read memory at address 0x0000038B 12:11:35.513340 : Device rawinput data (Hex) = [ 00007120, 0000A57C ] 12:11:35.513340 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.513340 : OnScreen Cursor Position (Px) = [ 848, 698 ] 12:11:35.513340 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.513340 : ClientWindow Style = FullScreen 12:11:35.513340 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.513340 : Game Position (Hex) = [ 0350, 02BA ] 12:11:35.513340 : Game Position (Dec) = [ 848, 698 ] 12:11:35.513340 : - 12:11:35.515334 : Cannot read memory at address 0x0000030B 12:11:35.515334 : Cannot read memory at address 0x0000038B 12:11:35.517327 : Cannot read memory at address 0x0000030B 12:11:35.517327 : Cannot read memory at address 0x0000038B 12:11:35.517327 : RawData event for Player #1: 12:11:35.518323 : Device rawinput data (Hex) = [ 00007120, 0000A57C ] 12:11:35.518323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.518323 : OnScreen Cursor Position (Px) = [ 848, 698 ] 12:11:35.518323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.518323 : ClientWindow Style = FullScreen 12:11:35.518826 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.518826 : Cannot read memory at address 0x0000030B 12:11:35.518826 : Cannot read memory at address 0x0000038B 12:11:35.518826 : Game Position (Dec) = [ 848, 698 ] 12:11:35.518826 : - 12:11:35.520577 : Cannot read memory at address 0x0000030B 12:11:35.520577 : Cannot read memory at address 0x0000038B 12:11:35.522570 : Cannot read memory at address 0x0000030B 12:11:35.522570 : Cannot read memory at address 0x0000038B 12:11:35.522570 : RawData event for Player #1: 12:11:35.522570 : Device rawinput data (Hex) = [ 00007120, 0000A57C ] 12:11:35.522570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.522570 : OnScreen Cursor Position (Px) = [ 848, 698 ] 12:11:35.523567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.523567 : ClientWindow Style = FullScreen 12:11:35.523567 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.523567 : Game Position (Hex) = [ 0350, 02BA ] 12:11:35.523567 : Game Position (Dec) = [ 848, 698 ] 12:11:35.523567 : - 12:11:35.524564 : Cannot read memory at address 0x0000030B 12:11:35.524564 : Cannot read memory at address 0x0000038B 12:11:35.526561 : Cannot read memory at address 0x0000030B 12:11:35.526561 : Cannot read memory at address 0x0000038B 12:11:35.528071 : Cannot read memory at address 0x0000030B 12:11:35.528071 : Cannot read memory at address 0x0000038B 12:11:35.528071 : RawData event for Player #1: 12:11:35.528071 : Device rawinput data (Hex) = [ 00007120, 0000A57C ] 12:11:35.528071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.528071 : OnScreen Cursor Position (Px) = [ 848, 698 ] 12:11:35.528071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.528071 : ClientWindow Style = FullScreen 12:11:35.528071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.529109 : Game Position (Hex) = [ 0350, 02BA ] 12:11:35.529109 : Game Position (Dec) = [ 848, 698 ] 12:11:35.529109 : - 12:11:35.530105 : Cannot read memory at address 0x0000030B 12:11:35.530105 : Cannot read memory at address 0x0000038B 12:11:35.532099 : Cannot read memory at address 0x0000030B 12:11:35.532099 : Cannot read memory at address 0x0000038B 12:11:35.533095 : RawData event for Player #1: 12:11:35.533095 : Device rawinput data (Hex) = [ 00007120, 0000A57C ] 12:11:35.533095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.533095 : OnScreen Cursor Position (Px) = [ 848, 698 ] 12:11:35.533095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.533095 : ClientWindow Style = FullScreen 12:11:35.533095 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.533095 : Game Position (Hex) = [ 0350, 02BA ] 12:11:35.533095 : Game Position (Dec) = [ 848, 698 ] 12:11:35.533095 : - 12:11:35.534092 : Cannot read memory at address 0x0000030B 12:11:35.534092 : Cannot read memory at address 0x0000038B 12:11:35.536086 : Cannot read memory at address 0x0000030B 12:11:35.536086 : Cannot read memory at address 0x0000038B 12:11:35.537082 : RawData event for Player #1: 12:11:35.537082 : Device rawinput data (Hex) = [ 00007128, 0000A560 ] 12:11:35.537082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.537082 : OnScreen Cursor Position (Px) = [ 848, 697 ] 12:11:35.537082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.537082 : ClientWindow Style = FullScreen 12:11:35.537082 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.537082 : Game Position (Hex) = [ 0350, 02B9 ] 12:11:35.537082 : Game Position (Dec) = [ 848, 697 ] 12:11:35.537082 : - 12:11:35.538079 : Cannot read memory at address 0x0000030B 12:11:35.538079 : Cannot read memory at address 0x0000038B 12:11:35.539580 : Cannot read memory at address 0x0000030B 12:11:35.539580 : Cannot read memory at address 0x0000038B 12:11:35.541573 : Cannot read memory at address 0x0000030B 12:11:35.541573 : Cannot read memory at address 0x0000038B 12:11:35.541573 : RawData event for Player #1: 12:11:35.541573 : Device rawinput data (Hex) = [ 00007128, 0000A560 ] 12:11:35.541573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.542570 : OnScreen Cursor Position (Px) = [ 848, 697 ] 12:11:35.542570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.542570 : ClientWindow Style = FullScreen 12:11:35.542570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.542570 : Game Position (Hex) = [ 0350, 02B9 ] 12:11:35.542570 : Game Position (Dec) = [ 848, 697 ] 12:11:35.542570 : - 12:11:35.543571 : Cannot read memory at address 0x0000030B 12:11:35.543571 : Cannot read memory at address 0x0000038B 12:11:35.545560 : Cannot read memory at address 0x0000030B 12:11:35.545560 : Cannot read memory at address 0x0000038B 12:11:35.546557 : RawData event for Player #1: 12:11:35.546557 : Device rawinput data (Hex) = [ 00007174, 0000A56C ] 12:11:35.546557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.546557 : OnScreen Cursor Position (Px) = [ 850, 697 ] 12:11:35.546557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.546557 : ClientWindow Style = FullScreen 12:11:35.546557 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.546557 : Game Position (Hex) = [ 0352, 02B9 ] 12:11:35.546557 : Game Position (Dec) = [ 850, 697 ] 12:11:35.546557 : - 12:11:35.548059 : Cannot read memory at address 0x0000030B 12:11:35.548059 : Cannot read memory at address 0x0000038B 12:11:35.550062 : Cannot read memory at address 0x0000030B 12:11:35.550062 : Cannot read memory at address 0x0000038B 12:11:35.552055 : Cannot read memory at address 0x0000030B 12:11:35.552055 : Cannot read memory at address 0x0000038B 12:11:35.552055 : RawData event for Player #1: 12:11:35.552055 : Device rawinput data (Hex) = [ 0000716C, 0000A588 ] 12:11:35.552055 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.552055 : OnScreen Cursor Position (Px) = [ 850, 698 ] 12:11:35.552055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.552055 : ClientWindow Style = FullScreen 12:11:35.552055 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.552055 : Game Position (Hex) = [ 0352, 02BA ] 12:11:35.553052 : Game Position (Dec) = [ 850, 698 ] 12:11:35.553052 : - 12:11:35.554048 : Cannot read memory at address 0x0000030B 12:11:35.554048 : Cannot read memory at address 0x0000038B 12:11:35.556041 : Cannot read memory at address 0x0000030B 12:11:35.556041 : Cannot read memory at address 0x0000038B 12:11:35.556041 : RawData event for Player #1: 12:11:35.556041 : Device rawinput data (Hex) = [ 0000716C, 0000A588 ] 12:11:35.556041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.556041 : OnScreen Cursor Position (Px) = [ 850, 698 ] 12:11:35.556041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.556041 : ClientWindow Style = FullScreen 12:11:35.556041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.556041 : Game Position (Hex) = [ 0352, 02BA ] 12:11:35.556041 : Game Position (Dec) = [ 850, 698 ] 12:11:35.556041 : - 12:11:35.558035 : Cannot read memory at address 0x0000030B 12:11:35.558035 : Cannot read memory at address 0x0000038B 12:11:35.559216 : Cannot read memory at address 0x0000030B 12:11:35.559216 : Cannot read memory at address 0x0000038B 12:11:35.561212 : Cannot read memory at address 0x0000030B 12:11:35.561212 : Cannot read memory at address 0x0000038B 12:11:35.561212 : RawData event for Player #1: 12:11:35.561212 : Device rawinput data (Hex) = [ 0000716C, 0000A588 ] 12:11:35.561212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.561212 : OnScreen Cursor Position (Px) = [ 850, 698 ] 12:11:35.561212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.561212 : ClientWindow Style = FullScreen 12:11:35.561212 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.562209 : Game Position (Hex) = [ 0352, 02BA ] 12:11:35.562209 : Game Position (Dec) = [ 850, 698 ] 12:11:35.562209 : - 12:11:35.563205 : Cannot read memory at address 0x0000030B 12:11:35.563205 : Cannot read memory at address 0x0000038B 12:11:35.565199 : Cannot read memory at address 0x0000030B 12:11:35.565199 : Cannot read memory at address 0x0000038B 12:11:35.566195 : RawData event for Player #1: 12:11:35.566195 : Device rawinput data (Hex) = [ 0000716C, 0000A588 ] 12:11:35.566195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.566195 : OnScreen Cursor Position (Px) = [ 850, 698 ] 12:11:35.566195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.566195 : ClientWindow Style = FullScreen 12:11:35.566195 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.566195 : Game Position (Hex) = [ 0352, 02BA ] 12:11:35.566195 : Game Position (Dec) = [ 850, 698 ] 12:11:35.566195 : - 12:11:35.567192 : Cannot read memory at address 0x0000030B 12:11:35.567192 : Cannot read memory at address 0x0000038B 12:11:35.568691 : Cannot read memory at address 0x0000030B 12:11:35.568691 : Cannot read memory at address 0x0000038B 12:11:35.570661 : Cannot read memory at address 0x0000030B 12:11:35.570661 : Cannot read memory at address 0x0000038B 12:11:35.570661 : RawData event for Player #1: 12:11:35.570661 : Device rawinput data (Hex) = [ 0000716C, 0000A588 ] 12:11:35.571657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.571657 : OnScreen Cursor Position (Px) = [ 850, 698 ] 12:11:35.571657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.572691 : ClientWindow Style = FullScreen 12:11:35.572691 : Cannot read memory at address 0x0000030B 12:11:35.572691 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.572691 : Cannot read memory at address 0x0000038B 12:11:35.572691 : Game Position (Hex) = [ 0352, 02BA ] 12:11:35.572691 : Game Position (Dec) = [ 850, 698 ] 12:11:35.572691 : - 12:11:35.574707 : Cannot read memory at address 0x0000030B 12:11:35.574707 : Cannot read memory at address 0x0000038B 12:11:35.575698 : RawData event for Player #1: 12:11:35.575698 : Device rawinput data (Hex) = [ 0000716C, 0000A588 ] 12:11:35.575698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.575698 : OnScreen Cursor Position (Px) = [ 850, 698 ] 12:11:35.575698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.576642 : ClientWindow Style = FullScreen 12:11:35.576642 : Cannot read memory at address 0x0000030B 12:11:35.576642 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.576642 : Cannot read memory at address 0x0000038B 12:11:35.576642 : Game Position (Hex) = [ 0352, 02BA ] 12:11:35.576642 : Game Position (Dec) = [ 850, 698 ] 12:11:35.576642 : - 12:11:35.578240 : Cannot read memory at address 0x0000030B 12:11:35.578240 : Cannot read memory at address 0x0000038B 12:11:35.580236 : RawData event for Player #1: 12:11:35.580236 : Cannot read memory at address 0x0000030B 12:11:35.580236 : Device rawinput data (Hex) = [ 0000716C, 0000A588 ] 12:11:35.580236 : Cannot read memory at address 0x0000038B 12:11:35.580236 : OnScreen Cursor Position (Px) = [ 850, 698 ] 12:11:35.580236 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.580236 : ClientWindow Style = FullScreen 12:11:35.580236 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.580236 : Game Position (Hex) = [ 0352, 02BA ] 12:11:35.580236 : Game Position (Dec) = [ 850, 698 ] 12:11:35.580236 : - 12:11:35.582230 : Cannot read memory at address 0x0000030B 12:11:35.582230 : Cannot read memory at address 0x0000038B 12:11:35.584223 : Cannot read memory at address 0x0000030B 12:11:35.584223 : Cannot read memory at address 0x0000038B 12:11:35.585220 : RawData event for Player #1: 12:11:35.585220 : Device rawinput data (Hex) = [ 0000716C, 0000A588 ] 12:11:35.585220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.585220 : OnScreen Cursor Position (Px) = [ 850, 698 ] 12:11:35.585220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.585220 : ClientWindow Style = FullScreen 12:11:35.585220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.585220 : Game Position (Hex) = [ 0352, 02BA ] 12:11:35.585220 : Game Position (Dec) = [ 850, 698 ] 12:11:35.585220 : - 12:11:35.586216 : Cannot read memory at address 0x0000030B 12:11:35.586216 : Cannot read memory at address 0x0000038B 12:11:35.588209 : Cannot read memory at address 0x0000030B 12:11:35.588209 : Cannot read memory at address 0x0000038B 12:11:35.589369 : Cannot read memory at address 0x0000030B 12:11:35.589369 : Cannot read memory at address 0x0000038B 12:11:35.590367 : RawData event for Player #1: 12:11:35.590367 : Device rawinput data (Hex) = [ 0000716C, 0000A588 ] 12:11:35.590367 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.590367 : OnScreen Cursor Position (Px) = [ 850, 698 ] 12:11:35.590367 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.590367 : ClientWindow Style = FullScreen 12:11:35.590367 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.590367 : Game Position (Hex) = [ 0352, 02BA ] 12:11:35.590367 : Game Position (Dec) = [ 850, 698 ] 12:11:35.590367 : - 12:11:35.591363 : Cannot read memory at address 0x0000030B 12:11:35.591363 : Cannot read memory at address 0x0000038B 12:11:35.593360 : Cannot read memory at address 0x0000030B 12:11:35.593360 : Cannot read memory at address 0x0000038B 12:11:35.595351 : Cannot read memory at address 0x0000030B 12:11:35.595351 : Cannot read memory at address 0x0000038B 12:11:35.595351 : Device rawinput data (Hex) = [ 0000716C, 0000A588 ] 12:11:35.595351 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.595351 : OnScreen Cursor Position (Px) = [ 850, 698 ] 12:11:35.595853 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.595853 : ClientWindow Style = FullScreen 12:11:35.595853 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.595853 : Game Position (Hex) = [ 0352, 02BA ] 12:11:35.595853 : Game Position (Dec) = [ 850, 698 ] 12:11:35.595853 : - 12:11:35.596851 : Cannot read memory at address 0x0000030B 12:11:35.596851 : Cannot read memory at address 0x0000038B 12:11:35.598348 : Cannot read memory at address 0x0000030B 12:11:35.598348 : Cannot read memory at address 0x0000038B 12:11:35.599351 : RawData event for Player #1: 12:11:35.600348 : Cannot read memory at address 0x0000030B 12:11:35.600348 : Cannot read memory at address 0x0000038B 12:11:35.600348 : OnScreen Cursor Position (Px) = [ 850, 698 ] 12:11:35.600348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.600348 : ClientWindow Style = FullScreen 12:11:35.600348 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.600348 : Game Position (Hex) = [ 0352, 02BA ] 12:11:35.600348 : Game Position (Dec) = [ 850, 698 ] 12:11:35.600348 : - 12:11:35.602342 : Cannot read memory at address 0x0000030B 12:11:35.602342 : Cannot read memory at address 0x0000038B 12:11:35.603338 : RawData event for Player #1: 12:11:35.604335 : Device rawinput data (Hex) = [ 0000716C, 0000A58C ] 12:11:35.604335 : Cannot read memory at address 0x0000030B 12:11:35.604335 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.604335 : Cannot read memory at address 0x0000038B 12:11:35.604335 : OnScreen Cursor Position (Px) = [ 850, 698 ] 12:11:35.604335 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.604335 : ClientWindow Style = FullScreen 12:11:35.604335 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.604335 : Game Position (Hex) = [ 0352, 02BA ] 12:11:35.604335 : Game Position (Dec) = [ 850, 698 ] 12:11:35.604335 : - 12:11:35.606328 : Cannot read memory at address 0x0000030B 12:11:35.606328 : Cannot read memory at address 0x0000038B 12:11:35.608321 : Cannot read memory at address 0x0000030B 12:11:35.608321 : Cannot read memory at address 0x0000038B 12:11:35.608992 : RawData event for Player #1: 12:11:35.608992 : Device rawinput data (Hex) = [ 0000716C, 0000A58C ] 12:11:35.608992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.609480 : OnScreen Cursor Position (Px) = [ 850, 698 ] 12:11:35.609480 : Cannot read memory at address 0x0000030B 12:11:35.609480 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.609480 : Cannot read memory at address 0x0000038B 12:11:35.609480 : ClientWindow Style = FullScreen 12:11:35.609480 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.609480 : Game Position (Hex) = [ 0352, 02BA ] 12:11:35.609480 : Game Position (Dec) = [ 850, 698 ] 12:11:35.609480 : - 12:11:35.611475 : Cannot read memory at address 0x0000030B 12:11:35.611475 : Cannot read memory at address 0x0000038B 12:11:35.613469 : Cannot read memory at address 0x0000030B 12:11:35.613469 : Cannot read memory at address 0x0000038B 12:11:35.613469 : RawData event for Player #1: 12:11:35.613469 : Device rawinput data (Hex) = [ 0000717C, 0000A5B4 ] 12:11:35.614465 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.614465 : OnScreen Cursor Position (Px) = [ 851, 699 ] 12:11:35.614465 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.614465 : ClientWindow Style = FullScreen 12:11:35.614465 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.614465 : Game Position (Hex) = [ 0353, 02BB ] 12:11:35.614465 : Game Position (Dec) = [ 851, 699 ] 12:11:35.614465 : - 12:11:35.615462 : Cannot read memory at address 0x0000030B 12:11:35.615462 : Cannot read memory at address 0x0000038B 12:11:35.617960 : Cannot read memory at address 0x0000030B 12:11:35.617960 : Cannot read memory at address 0x0000038B 12:11:35.618964 : RawData event for Player #1: 12:11:35.618964 : Device rawinput data (Hex) = [ 0000717C, 0000A5B4 ] 12:11:35.618964 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.618964 : OnScreen Cursor Position (Px) = [ 851, 699 ] 12:11:35.618964 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.618964 : ClientWindow Style = FullScreen 12:11:35.619674 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.619674 : Cannot read memory at address 0x0000030B 12:11:35.619674 : Game Position (Hex) = [ 0353, 02BB ] 12:11:35.619674 : Cannot read memory at address 0x0000038B 12:11:35.619674 : Game Position (Dec) = [ 851, 699 ] 12:11:35.619674 : - 12:11:35.621672 : Cannot read memory at address 0x0000030B 12:11:35.621672 : Cannot read memory at address 0x0000038B 12:11:35.623666 : Cannot read memory at address 0x0000030B 12:11:35.623666 : Cannot read memory at address 0x0000038B 12:11:35.624662 : RawData event for Player #1: 12:11:35.624662 : Device rawinput data (Hex) = [ 0000713C, 0000A5C4 ] 12:11:35.624662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.624662 : OnScreen Cursor Position (Px) = [ 849, 699 ] 12:11:35.625655 : Cannot read memory at address 0x0000030B 12:11:35.625655 : Cannot read memory at address 0x0000038B 12:11:35.625655 : ClientWindow Style = FullScreen 12:11:35.625655 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.625655 : Game Position (Hex) = [ 0351, 02BB ] 12:11:35.625655 : Game Position (Dec) = [ 849, 699 ] 12:11:35.625655 : - 12:11:35.628222 : Cannot read memory at address 0x0000030B 12:11:35.628222 : Cannot read memory at address 0x0000038B 12:11:35.630221 : Cannot read memory at address 0x0000030B 12:11:35.630221 : Cannot read memory at address 0x0000038B 12:11:35.632214 : RawData event for Player #1: 12:11:35.632214 : Cannot read memory at address 0x0000030B 12:11:35.632214 : Device rawinput data (Hex) = [ 0000713C, 0000A5C4 ] 12:11:35.632214 : Cannot read memory at address 0x0000038B 12:11:35.632214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.632214 : OnScreen Cursor Position (Px) = [ 849, 699 ] 12:11:35.632214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.632214 : ClientWindow Style = FullScreen 12:11:35.632214 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.632214 : Game Position (Hex) = [ 0351, 02BB ] 12:11:35.632214 : Game Position (Dec) = [ 849, 699 ] 12:11:35.632214 : - 12:11:35.634208 : Cannot read memory at address 0x0000030B 12:11:35.634208 : Cannot read memory at address 0x0000038B 12:11:35.636295 : Cannot read memory at address 0x0000030B 12:11:35.636295 : Cannot read memory at address 0x0000038B 12:11:35.637585 : Cannot read memory at address 0x0000030B 12:11:35.637585 : Cannot read memory at address 0x0000038B 12:11:35.639180 : Cannot read memory at address 0x0000030B 12:11:35.639180 : RawData event for Player #1: 12:11:35.639180 : Cannot read memory at address 0x0000038B 12:11:35.639180 : Device rawinput data (Hex) = [ 00007180, 0000A5C4 ] 12:11:35.639180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.639180 : OnScreen Cursor Position (Px) = [ 851, 699 ] 12:11:35.639180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.639180 : ClientWindow Style = FullScreen 12:11:35.639180 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.639180 : Game Position (Hex) = [ 0353, 02BB ] 12:11:35.639180 : Game Position (Dec) = [ 851, 699 ] 12:11:35.640183 : - 12:11:35.641194 : Cannot read memory at address 0x0000030B 12:11:35.641194 : Cannot read memory at address 0x0000038B 12:11:35.643137 : Cannot read memory at address 0x0000030B 12:11:35.643137 : Cannot read memory at address 0x0000038B 12:11:35.645129 : Cannot read memory at address 0x0000030B 12:11:35.645129 : Cannot read memory at address 0x0000038B 12:11:35.646122 : RawData event for Player #1: 12:11:35.646122 : Device rawinput data (Hex) = [ 000071A0, 0000A5C4 ] 12:11:35.646122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.646122 : OnScreen Cursor Position (Px) = [ 852, 699 ] 12:11:35.646122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.646122 : ClientWindow Style = FullScreen 12:11:35.646122 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.646122 : Game Position (Hex) = [ 0354, 02BB ] 12:11:35.646122 : Game Position (Dec) = [ 852, 699 ] 12:11:35.647119 : - 12:11:35.647119 : Cannot read memory at address 0x0000030B 12:11:35.647119 : Cannot read memory at address 0x0000038B 12:11:35.648617 : Cannot read memory at address 0x0000030B 12:11:35.648617 : Cannot read memory at address 0x0000038B 12:11:35.650612 : Cannot read memory at address 0x0000030B 12:11:35.650612 : Cannot read memory at address 0x0000038B 12:11:35.652609 : Cannot read memory at address 0x0000030B 12:11:35.652609 : Cannot read memory at address 0x0000038B 12:11:35.652609 : RawData event for Player #1: 12:11:35.652609 : Device rawinput data (Hex) = [ 000071C4, 0000A5D4 ] 12:11:35.652609 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.652609 : OnScreen Cursor Position (Px) = [ 853, 699 ] 12:11:35.653602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.653602 : ClientWindow Style = FullScreen 12:11:35.653602 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.653602 : Game Position (Hex) = [ 0355, 02BB ] 12:11:35.653602 : Game Position (Dec) = [ 853, 699 ] 12:11:35.653602 : - 12:11:35.654602 : Cannot read memory at address 0x0000030B 12:11:35.654602 : Cannot read memory at address 0x0000038B 12:11:35.656595 : Cannot read memory at address 0x0000030B 12:11:35.656595 : Cannot read memory at address 0x0000038B 12:11:35.658102 : Cannot read memory at address 0x0000030B 12:11:35.658102 : Cannot read memory at address 0x0000038B 12:11:35.659714 : Cannot read memory at address 0x0000030B 12:11:35.659714 : Cannot read memory at address 0x0000038B 12:11:35.659714 : RawData event for Player #1: 12:11:35.659714 : Device rawinput data (Hex) = [ 000071F4, 0000A5C4 ] 12:11:35.659714 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.659714 : OnScreen Cursor Position (Px) = [ 854, 699 ] 12:11:35.659714 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.659714 : ClientWindow Style = FullScreen 12:11:35.660712 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.660712 : Game Position (Hex) = [ 0356, 02BB ] 12:11:35.660712 : Game Position (Dec) = [ 854, 699 ] 12:11:35.660712 : - 12:11:35.661709 : Cannot read memory at address 0x0000030B 12:11:35.661709 : Cannot read memory at address 0x0000038B 12:11:35.663702 : Cannot read memory at address 0x0000030B 12:11:35.663702 : Cannot read memory at address 0x0000038B 12:11:35.665695 : Cannot read memory at address 0x0000030B 12:11:35.665695 : Cannot read memory at address 0x0000038B 12:11:35.665695 : RawData event for Player #1: 12:11:35.665695 : Device rawinput data (Hex) = [ 00007210, 0000A5D4 ] 12:11:35.665695 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.665695 : OnScreen Cursor Position (Px) = [ 855, 699 ] 12:11:35.666692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.666692 : ClientWindow Style = FullScreen 12:11:35.666692 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.666692 : Game Position (Hex) = [ 0357, 02BB ] 12:11:35.666692 : Game Position (Dec) = [ 855, 699 ] 12:11:35.666692 : - 12:11:35.668197 : Cannot read memory at address 0x0000030B 12:11:35.668197 : Cannot read memory at address 0x0000038B 12:11:35.670228 : Cannot read memory at address 0x0000030B 12:11:35.670228 : Cannot read memory at address 0x0000038B 12:11:35.672236 : Cannot read memory at address 0x0000030B 12:11:35.672236 : Cannot read memory at address 0x0000038B 12:11:35.672868 : RawData event for Player #1: 12:11:35.673418 : Device rawinput data (Hex) = [ 00007210, 0000A5DC ] 12:11:35.673418 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.673418 : OnScreen Cursor Position (Px) = [ 855, 699 ] 12:11:35.673418 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.673418 : ClientWindow Style = FullScreen 12:11:35.673418 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.673418 : Game Position (Hex) = [ 0357, 02BB ] 12:11:35.673418 : Game Position (Dec) = [ 855, 699 ] 12:11:35.673418 : - 12:11:35.674452 : Cannot read memory at address 0x0000030B 12:11:35.674452 : Cannot read memory at address 0x0000038B 12:11:35.676414 : Cannot read memory at address 0x0000030B 12:11:35.676414 : Cannot read memory at address 0x0000038B 12:11:35.677922 : Cannot read memory at address 0x0000030B 12:11:35.677922 : Cannot read memory at address 0x0000038B 12:11:35.679953 : Cannot read memory at address 0x0000030B 12:11:35.679953 : Cannot read memory at address 0x0000038B 12:11:35.679953 : RawData event for Player #1: 12:11:35.679953 : Device rawinput data (Hex) = [ 00007210, 0000A5DC ] 12:11:35.679953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.679953 : OnScreen Cursor Position (Px) = [ 855, 699 ] 12:11:35.679953 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.679953 : ClientWindow Style = FullScreen 12:11:35.679953 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.679953 : Game Position (Hex) = [ 0357, 02BB ] 12:11:35.680950 : Game Position (Dec) = [ 855, 699 ] 12:11:35.680950 : - 12:11:35.681947 : Cannot read memory at address 0x0000030B 12:11:35.681947 : Cannot read memory at address 0x0000038B 12:11:35.683943 : Cannot read memory at address 0x0000030B 12:11:35.683943 : Cannot read memory at address 0x0000038B 12:11:35.685937 : Cannot read memory at address 0x0000030B 12:11:35.685937 : Cannot read memory at address 0x0000038B 12:11:35.686934 : RawData event for Player #1: 12:11:35.686934 : Device rawinput data (Hex) = [ 00007210, 0000A5DC ] 12:11:35.686934 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.686934 : OnScreen Cursor Position (Px) = [ 855, 699 ] 12:11:35.686934 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.686934 : ClientWindow Style = FullScreen 12:11:35.686934 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.686934 : Game Position (Hex) = [ 0357, 02BB ] 12:11:35.687926 : Game Position (Dec) = [ 855, 699 ] 12:11:35.687926 : Cannot read memory at address 0x0000030B 12:11:35.687926 : - 12:11:35.687926 : Cannot read memory at address 0x0000038B 12:11:35.689215 : Cannot read memory at address 0x0000030B 12:11:35.689215 : Cannot read memory at address 0x0000038B 12:11:35.691213 : Cannot read memory at address 0x0000030B 12:11:35.691213 : Cannot read memory at address 0x0000038B 12:11:35.693207 : Cannot read memory at address 0x0000030B 12:11:35.693207 : Cannot read memory at address 0x0000038B 12:11:35.694200 : RawData event for Player #1: 12:11:35.694200 : Device rawinput data (Hex) = [ 00007210, 0000A5DC ] 12:11:35.694200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.694200 : OnScreen Cursor Position (Px) = [ 855, 699 ] 12:11:35.694200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.694200 : ClientWindow Style = FullScreen 12:11:35.694200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.694200 : Game Position (Hex) = [ 0357, 02BB ] 12:11:35.694200 : Game Position (Dec) = [ 855, 699 ] 12:11:35.695196 : - 12:11:35.695196 : Cannot read memory at address 0x0000030B 12:11:35.695196 : Cannot read memory at address 0x0000038B 12:11:35.696698 : Cannot read memory at address 0x0000030B 12:11:35.696698 : Cannot read memory at address 0x0000038B 12:11:35.698199 : Cannot read memory at address 0x0000030B 12:11:35.698199 : Cannot read memory at address 0x0000038B 12:11:35.700200 : Cannot read memory at address 0x0000030B 12:11:35.700200 : RawData event for Player #1: 12:11:35.700200 : Cannot read memory at address 0x0000038B 12:11:35.700200 : Device rawinput data (Hex) = [ 00007210, 0000A5DC ] 12:11:35.700200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.700200 : OnScreen Cursor Position (Px) = [ 855, 699 ] 12:11:35.700200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.700200 : ClientWindow Style = FullScreen 12:11:35.700200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.701197 : Game Position (Hex) = [ 0357, 02BB ] 12:11:35.701197 : Game Position (Dec) = [ 855, 699 ] 12:11:35.701197 : - 12:11:35.702201 : Cannot read memory at address 0x0000030B 12:11:35.702201 : Cannot read memory at address 0x0000038B 12:11:35.704191 : Cannot read memory at address 0x0000030B 12:11:35.704191 : Cannot read memory at address 0x0000038B 12:11:35.706181 : Cannot read memory at address 0x0000030B 12:11:35.706181 : Cannot read memory at address 0x0000038B 12:11:35.707178 : RawData event for Player #1: 12:11:35.707178 : Device rawinput data (Hex) = [ 00007210, 0000A5D4 ] 12:11:35.707178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.707178 : OnScreen Cursor Position (Px) = [ 855, 699 ] 12:11:35.707178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.707178 : ClientWindow Style = FullScreen 12:11:35.707178 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.707178 : Game Position (Hex) = [ 0357, 02BB ] 12:11:35.708174 : Cannot read memory at address 0x0000030B 12:11:35.708174 : Game Position (Dec) = [ 855, 699 ] 12:11:35.708174 : Cannot read memory at address 0x0000038B 12:11:35.708174 : - 12:11:35.709482 : Cannot read memory at address 0x0000030B 12:11:35.709482 : Cannot read memory at address 0x0000038B 12:11:35.711480 : Cannot read memory at address 0x0000030B 12:11:35.711480 : Cannot read memory at address 0x0000038B 12:11:35.713470 : Cannot read memory at address 0x0000030B 12:11:35.713470 : Cannot read memory at address 0x0000038B 12:11:35.713470 : RawData event for Player #1: 12:11:35.714467 : Device rawinput data (Hex) = [ 00007210, 0000A5D4 ] 12:11:35.714467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.714467 : OnScreen Cursor Position (Px) = [ 855, 699 ] 12:11:35.714467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.714467 : ClientWindow Style = FullScreen 12:11:35.714467 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.714467 : Game Position (Hex) = [ 0357, 02BB ] 12:11:35.714467 : Game Position (Dec) = [ 855, 699 ] 12:11:35.714467 : - 12:11:35.715464 : Cannot read memory at address 0x0000030B 12:11:35.715464 : Cannot read memory at address 0x0000038B 12:11:35.717971 : Cannot read memory at address 0x0000030B 12:11:35.717971 : Cannot read memory at address 0x0000038B 12:11:35.719661 : Cannot read memory at address 0x0000030B 12:11:35.719661 : Cannot read memory at address 0x0000038B 12:11:35.720664 : RawData event for Player #1: 12:11:35.720664 : Device rawinput data (Hex) = [ 000071F4, 0000A5C4 ] 12:11:35.720664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.721657 : OnScreen Cursor Position (Px) = [ 854, 699 ] 12:11:35.721657 : Cannot read memory at address 0x0000030B 12:11:35.721657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.721657 : Cannot read memory at address 0x0000038B 12:11:35.721657 : ClientWindow Style = FullScreen 12:11:35.721657 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.721657 : Game Position (Hex) = [ 0356, 02BB ] 12:11:35.721657 : Game Position (Dec) = [ 854, 699 ] 12:11:35.721657 : - 12:11:35.723655 : Cannot read memory at address 0x0000030B 12:11:35.723655 : Cannot read memory at address 0x0000038B 12:11:35.725648 : Cannot read memory at address 0x0000030B 12:11:35.725648 : Cannot read memory at address 0x0000038B 12:11:35.728148 : Cannot read memory at address 0x0000030B 12:11:35.728148 : Cannot read memory at address 0x0000038B 12:11:35.728148 : RawData event for Player #1: 12:11:35.728148 : Device rawinput data (Hex) = [ 000071E4, 0000A614 ] 12:11:35.728148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.729158 : OnScreen Cursor Position (Px) = [ 854, 700 ] 12:11:35.729158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.729158 : ClientWindow Style = FullScreen 12:11:35.729158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.729158 : Game Position (Hex) = [ 0356, 02BC ] 12:11:35.729158 : Game Position (Dec) = [ 854, 700 ] 12:11:35.729158 : - 12:11:35.730156 : Cannot read memory at address 0x0000030B 12:11:35.730156 : Cannot read memory at address 0x0000038B 12:11:35.732148 : Cannot read memory at address 0x0000030B 12:11:35.732148 : Cannot read memory at address 0x0000038B 12:11:35.734141 : Cannot read memory at address 0x0000030B 12:11:35.734141 : Cannot read memory at address 0x0000038B 12:11:35.735137 : RawData event for Player #1: 12:11:35.735137 : Device rawinput data (Hex) = [ 000071C4, 0000A614 ] 12:11:35.735137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.735137 : OnScreen Cursor Position (Px) = [ 853, 700 ] 12:11:35.735137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.735137 : ClientWindow Style = FullScreen 12:11:35.735137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.735137 : Game Position (Hex) = [ 0355, 02BC ] 12:11:35.735137 : Game Position (Dec) = [ 853, 700 ] 12:11:35.735137 : - 12:11:35.736135 : Cannot read memory at address 0x0000030B 12:11:35.736135 : Cannot read memory at address 0x0000038B 12:11:35.738128 : Cannot read memory at address 0x0000030B 12:11:35.738128 : Cannot read memory at address 0x0000038B 12:11:35.739603 : Cannot read memory at address 0x0000030B 12:11:35.739603 : Cannot read memory at address 0x0000038B 12:11:35.740601 : RawData event for Player #1: 12:11:35.740601 : Device rawinput data (Hex) = [ 000071C4, 0000A614 ] 12:11:35.740601 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.740601 : OnScreen Cursor Position (Px) = [ 853, 700 ] 12:11:35.741598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.741598 : ClientWindow Style = FullScreen 12:11:35.741598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.741598 : Game Position (Hex) = [ 0355, 02BC ] 12:11:35.741598 : Cannot read memory at address 0x0000038B 12:11:35.741598 : Game Position (Dec) = [ 853, 700 ] 12:11:35.741598 : - 12:11:35.743591 : Cannot read memory at address 0x0000030B 12:11:35.743591 : Cannot read memory at address 0x0000038B 12:11:35.745584 : Cannot read memory at address 0x0000030B 12:11:35.745584 : Cannot read memory at address 0x0000038B 12:11:35.748083 : Cannot read memory at address 0x0000030B 12:11:35.748083 : Cannot read memory at address 0x0000038B 12:11:35.748083 : RawData event for Player #1: 12:11:35.748083 : Device rawinput data (Hex) = [ 000071C4, 0000A614 ] 12:11:35.748083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.748083 : OnScreen Cursor Position (Px) = [ 853, 700 ] 12:11:35.749116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.749116 : ClientWindow Style = FullScreen 12:11:35.749116 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.749116 : Game Position (Hex) = [ 0355, 02BC ] 12:11:35.749116 : Game Position (Dec) = [ 853, 700 ] 12:11:35.749116 : - 12:11:35.750112 : Cannot read memory at address 0x0000030B 12:11:35.750112 : Cannot read memory at address 0x0000038B 12:11:35.752106 : Cannot read memory at address 0x0000030B 12:11:35.752106 : Cannot read memory at address 0x0000038B 12:11:35.754099 : Cannot read memory at address 0x0000030B 12:11:35.754099 : Cannot read memory at address 0x0000038B 12:11:35.755096 : RawData event for Player #1: 12:11:35.755096 : Device rawinput data (Hex) = [ 000071C4, 0000A64C ] 12:11:35.755096 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.755096 : OnScreen Cursor Position (Px) = [ 853, 701 ] 12:11:35.755096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.755096 : ClientWindow Style = FullScreen 12:11:35.755096 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.755096 : Game Position (Hex) = [ 0355, 02BD ] 12:11:35.755096 : Game Position (Dec) = [ 853, 701 ] 12:11:35.755096 : - 12:11:35.756092 : Cannot read memory at address 0x0000030B 12:11:35.756092 : Cannot read memory at address 0x0000038B 12:11:35.758085 : Cannot read memory at address 0x0000030B 12:11:35.758085 : Cannot read memory at address 0x0000038B 12:11:35.759585 : Cannot read memory at address 0x0000030B 12:11:35.759585 : Cannot read memory at address 0x0000038B 12:11:35.761578 : Cannot read memory at address 0x0000030B 12:11:35.761578 : Cannot read memory at address 0x0000038B 12:11:35.761578 : RawData event for Player #1: 12:11:35.761578 : Device rawinput data (Hex) = [ 000071C4, 0000A64C ] 12:11:35.761578 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.762575 : OnScreen Cursor Position (Px) = [ 853, 701 ] 12:11:35.762575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.762575 : ClientWindow Style = FullScreen 12:11:35.762575 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.762575 : Game Position (Hex) = [ 0355, 02BD ] 12:11:35.762575 : Game Position (Dec) = [ 853, 701 ] 12:11:35.762575 : - 12:11:35.763572 : Cannot read memory at address 0x0000030B 12:11:35.763572 : Cannot read memory at address 0x0000038B 12:11:35.765565 : Cannot read memory at address 0x0000030B 12:11:35.765565 : Cannot read memory at address 0x0000038B 12:11:35.768063 : Cannot read memory at address 0x0000030B 12:11:35.768063 : Cannot read memory at address 0x0000038B 12:11:35.769074 : RawData event for Player #1: 12:11:35.769074 : Device rawinput data (Hex) = [ 000071BC, 0000A690 ] 12:11:35.769074 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.769074 : OnScreen Cursor Position (Px) = [ 853, 702 ] 12:11:35.769074 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.769074 : ClientWindow Style = FullScreen 12:11:35.769074 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.770071 : Game Position (Hex) = [ 0355, 02BE ] 12:11:35.770071 : Game Position (Dec) = [ 853, 702 ] 12:11:35.770071 : - 12:11:35.770071 : Cannot read memory at address 0x0000038B 12:11:35.772064 : Cannot read memory at address 0x0000030B 12:11:35.772064 : Cannot read memory at address 0x0000038B 12:11:35.774057 : Cannot read memory at address 0x0000030B 12:11:35.774057 : Cannot read memory at address 0x0000038B 12:11:35.775054 : RawData event for Player #1: 12:11:35.775054 : Device rawinput data (Hex) = [ 000071BC, 0000A690 ] 12:11:35.775054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.775054 : OnScreen Cursor Position (Px) = [ 853, 702 ] 12:11:35.775054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.775054 : ClientWindow Style = FullScreen 12:11:35.775054 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.775054 : Game Position (Hex) = [ 0355, 02BE ] 12:11:35.775054 : Game Position (Dec) = [ 853, 702 ] 12:11:35.775054 : - 12:11:35.776051 : Cannot read memory at address 0x0000030B 12:11:35.776051 : Cannot read memory at address 0x0000038B 12:11:35.778048 : Cannot read memory at address 0x0000030B 12:11:35.778048 : Cannot read memory at address 0x0000038B 12:11:35.779873 : Cannot read memory at address 0x0000030B 12:11:35.779873 : Cannot read memory at address 0x0000038B 12:11:35.781866 : Cannot read memory at address 0x0000030B 12:11:35.781866 : Cannot read memory at address 0x0000038B 12:11:35.781866 : RawData event for Player #1: 12:11:35.781866 : Device rawinput data (Hex) = [ 000071BC, 0000A690 ] 12:11:35.781866 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.781866 : OnScreen Cursor Position (Px) = [ 853, 702 ] 12:11:35.781866 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.782863 : ClientWindow Style = FullScreen 12:11:35.782863 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.782863 : Game Position (Hex) = [ 0355, 02BE ] 12:11:35.782863 : Game Position (Dec) = [ 853, 702 ] 12:11:35.782863 : - 12:11:35.783859 : Cannot read memory at address 0x0000030B 12:11:35.783859 : Cannot read memory at address 0x0000038B 12:11:35.785853 : Cannot read memory at address 0x0000030B 12:11:35.785853 : Cannot read memory at address 0x0000038B 12:11:35.787846 : Cannot read memory at address 0x0000030B 12:11:35.787846 : Cannot read memory at address 0x0000038B 12:11:35.789348 : RawData event for Player #1: 12:11:35.789348 : Cannot read memory at address 0x0000030B 12:11:35.789348 : Cannot read memory at address 0x0000038B 12:11:35.789348 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.789348 : OnScreen Cursor Position (Px) = [ 852, 702 ] 12:11:35.789348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.789348 : ClientWindow Style = FullScreen 12:11:35.789348 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.789348 : Game Position (Hex) = [ 0354, 02BE ] 12:11:35.789348 : Game Position (Dec) = [ 852, 702 ] 12:11:35.789348 : - 12:11:35.791341 : Cannot read memory at address 0x0000030B 12:11:35.791341 : Cannot read memory at address 0x0000038B 12:11:35.793334 : Cannot read memory at address 0x0000030B 12:11:35.793334 : Cannot read memory at address 0x0000038B 12:11:35.795328 : Cannot read memory at address 0x0000030B 12:11:35.795328 : Cannot read memory at address 0x0000038B 12:11:35.795830 : RawData event for Player #1: 12:11:35.795830 : Device rawinput data (Hex) = [ 000071B4, 0000A690 ] 12:11:35.795830 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.795830 : OnScreen Cursor Position (Px) = [ 852, 702 ] 12:11:35.795830 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.795830 : ClientWindow Style = FullScreen 12:11:35.795830 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.795830 : Game Position (Hex) = [ 0354, 02BE ] 12:11:35.796829 : Cannot read memory at address 0x0000030B 12:11:35.796829 : Game Position (Dec) = [ 852, 702 ] 12:11:35.796829 : Cannot read memory at address 0x0000038B 12:11:35.796829 : - 12:11:35.798329 : Cannot read memory at address 0x0000030B 12:11:35.798329 : Cannot read memory at address 0x0000038B 12:11:35.800325 : Cannot read memory at address 0x0000030B 12:11:35.800325 : Cannot read memory at address 0x0000038B 12:11:35.802318 : Cannot read memory at address 0x0000030B 12:11:35.802318 : Cannot read memory at address 0x0000038B 12:11:35.803315 : RawData event for Player #1: 12:11:35.803315 : Device rawinput data (Hex) = [ 000071BC, 0000A6E0 ] 12:11:35.803315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.803315 : OnScreen Cursor Position (Px) = [ 853, 704 ] 12:11:35.803315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.803315 : ClientWindow Style = FullScreen 12:11:35.803315 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.803315 : Game Position (Hex) = [ 0355, 02C0 ] 12:11:35.803315 : Game Position (Dec) = [ 853, 704 ] 12:11:35.803315 : - 12:11:35.804311 : Cannot read memory at address 0x0000030B 12:11:35.804311 : Cannot read memory at address 0x0000038B 12:11:35.806305 : Cannot read memory at address 0x0000030B 12:11:35.806305 : Cannot read memory at address 0x0000038B 12:11:35.808298 : Cannot read memory at address 0x0000030B 12:11:35.808298 : Cannot read memory at address 0x0000038B 12:11:35.809535 : Cannot read memory at address 0x0000030B 12:11:35.809535 : Cannot read memory at address 0x0000038B 12:11:35.809535 : RawData event for Player #1: 12:11:35.809535 : Device rawinput data (Hex) = [ 000071B4, 0000A70C ] 12:11:35.809535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.809535 : OnScreen Cursor Position (Px) = [ 852, 704 ] 12:11:35.810536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.810536 : ClientWindow Style = FullScreen 12:11:35.810536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.810536 : Game Position (Hex) = [ 0354, 02C0 ] 12:11:35.810536 : Game Position (Dec) = [ 852, 704 ] 12:11:35.810536 : - 12:11:35.811536 : Cannot read memory at address 0x0000030B 12:11:35.811536 : Cannot read memory at address 0x0000038B 12:11:35.813526 : Cannot read memory at address 0x0000030B 12:11:35.813526 : Cannot read memory at address 0x0000038B 12:11:35.815519 : Cannot read memory at address 0x0000030B 12:11:35.815519 : Cannot read memory at address 0x0000038B 12:11:35.815519 : RawData event for Player #1: 12:11:35.815519 : Device rawinput data (Hex) = [ 000071B0, 0000A70C ] 12:11:35.815519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.816516 : OnScreen Cursor Position (Px) = [ 852, 704 ] 12:11:35.816516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.816516 : ClientWindow Style = FullScreen 12:11:35.816516 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.816516 : Game Position (Hex) = [ 0354, 02C0 ] 12:11:35.816516 : Game Position (Dec) = [ 852, 704 ] 12:11:35.816516 : - 12:11:35.818018 : Cannot read memory at address 0x0000030B 12:11:35.818018 : Cannot read memory at address 0x0000038B 12:11:35.820021 : Cannot read memory at address 0x0000030B 12:11:35.820021 : Cannot read memory at address 0x0000038B 12:11:35.822014 : Cannot read memory at address 0x0000030B 12:11:35.822014 : Cannot read memory at address 0x0000038B 12:11:35.823011 : RawData event for Player #1: 12:11:35.823011 : Device rawinput data (Hex) = [ 00007184, 0000A700 ] 12:11:35.823011 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.823011 : OnScreen Cursor Position (Px) = [ 851, 704 ] 12:11:35.823011 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.823011 : ClientWindow Style = FullScreen 12:11:35.823011 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.823011 : Game Position (Hex) = [ 0353, 02C0 ] 12:11:35.823011 : Game Position (Dec) = [ 851, 704 ] 12:11:35.824008 : - 12:11:35.824008 : Cannot read memory at address 0x0000030B 12:11:35.824008 : Cannot read memory at address 0x0000038B 12:11:35.826005 : Cannot read memory at address 0x0000030B 12:11:35.826005 : Cannot read memory at address 0x0000038B 12:11:35.827998 : Cannot read memory at address 0x0000030B 12:11:35.827998 : Cannot read memory at address 0x0000038B 12:11:35.829869 : Cannot read memory at address 0x0000030B 12:11:35.829869 : Cannot read memory at address 0x0000038B 12:11:35.829869 : RawData event for Player #1: 12:11:35.829869 : Device rawinput data (Hex) = [ 00007184, 0000A724 ] 12:11:35.829869 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.829869 : OnScreen Cursor Position (Px) = [ 851, 705 ] 12:11:35.829869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.829869 : ClientWindow Style = FullScreen 12:11:35.829869 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.830866 : Game Position (Hex) = [ 0353, 02C1 ] 12:11:35.830866 : Game Position (Dec) = [ 851, 705 ] 12:11:35.830866 : - 12:11:35.831863 : Cannot read memory at address 0x0000030B 12:11:35.831863 : Cannot read memory at address 0x0000038B 12:11:35.833856 : Cannot read memory at address 0x0000030B 12:11:35.833856 : Cannot read memory at address 0x0000038B 12:11:35.835849 : Cannot read memory at address 0x0000030B 12:11:35.835849 : Cannot read memory at address 0x0000038B 12:11:35.836846 : RawData event for Player #1: 12:11:35.836846 : Device rawinput data (Hex) = [ 00007164, 0000A724 ] 12:11:35.836846 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.836846 : OnScreen Cursor Position (Px) = [ 850, 705 ] 12:11:35.836846 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.836846 : ClientWindow Style = FullScreen 12:11:35.836846 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.836846 : Game Position (Hex) = [ 0352, 02C1 ] 12:11:35.837843 : Game Position (Dec) = [ 850, 705 ] 12:11:35.837843 : Cannot read memory at address 0x0000030B 12:11:35.837843 : - 12:11:35.837843 : Cannot read memory at address 0x0000038B 12:11:35.839344 : Cannot read memory at address 0x0000030B 12:11:35.839344 : Cannot read memory at address 0x0000038B 12:11:35.841341 : Cannot read memory at address 0x0000030B 12:11:35.841341 : Cannot read memory at address 0x0000038B 12:11:35.843334 : Cannot read memory at address 0x0000030B 12:11:35.843334 : Cannot read memory at address 0x0000038B 12:11:35.844327 : RawData event for Player #1: 12:11:35.844327 : Device rawinput data (Hex) = [ 0000715C, 0000A744 ] 12:11:35.844327 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.844327 : OnScreen Cursor Position (Px) = [ 850, 705 ] 12:11:35.844327 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.844327 : ClientWindow Style = FullScreen 12:11:35.844327 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.844327 : Game Position (Hex) = [ 0352, 02C1 ] 12:11:35.844327 : Game Position (Dec) = [ 850, 705 ] 12:11:35.844327 : - 12:11:35.845324 : Cannot read memory at address 0x0000030B 12:11:35.845549 : Cannot read memory at address 0x0000038B 12:11:35.847054 : Cannot read memory at address 0x0000030B 12:11:35.847054 : Cannot read memory at address 0x0000038B 12:11:35.848553 : Cannot read memory at address 0x0000030B 12:11:35.848553 : Cannot read memory at address 0x0000038B 12:11:35.849552 : RawData event for Player #1: 12:11:35.849552 : Device rawinput data (Hex) = [ 00007140, 0000A770 ] 12:11:35.849552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.849552 : OnScreen Cursor Position (Px) = [ 849, 706 ] 12:11:35.850549 : Cannot read memory at address 0x0000030B 12:11:35.850549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.850549 : Cannot read memory at address 0x0000038B 12:11:35.850549 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.850549 : Game Position (Hex) = [ 0351, 02C2 ] 12:11:35.850549 : Game Position (Dec) = [ 849, 706 ] 12:11:35.850549 : - 12:11:35.852542 : Cannot read memory at address 0x0000030B 12:11:35.852542 : Cannot read memory at address 0x0000038B 12:11:35.854536 : Cannot read memory at address 0x0000030B 12:11:35.854536 : Cannot read memory at address 0x0000038B 12:11:35.856533 : Cannot read memory at address 0x0000030B 12:11:35.856533 : Cannot read memory at address 0x0000038B 12:11:35.856533 : RawData event for Player #1: 12:11:35.856533 : Device rawinput data (Hex) = [ 00007120, 0000A778 ] 12:11:35.856533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.856533 : OnScreen Cursor Position (Px) = [ 848, 706 ] 12:11:35.856533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.856533 : ClientWindow Style = FullScreen 12:11:35.856533 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.856533 : Game Position (Hex) = [ 0350, 02C2 ] 12:11:35.856533 : Game Position (Dec) = [ 848, 706 ] 12:11:35.856533 : - 12:11:35.858037 : Cannot read memory at address 0x0000030B 12:11:35.858037 : Cannot read memory at address 0x0000038B 12:11:35.859711 : Cannot read memory at address 0x0000030B 12:11:35.859711 : Cannot read memory at address 0x0000038B 12:11:35.861717 : Cannot read memory at address 0x0000030B 12:11:35.861717 : Cannot read memory at address 0x0000038B 12:11:35.863702 : Cannot read memory at address 0x0000030B 12:11:35.863702 : Cannot read memory at address 0x0000038B 12:11:35.863702 : RawData event for Player #1: 12:11:35.863702 : Device rawinput data (Hex) = [ 00007118, 0000A7A0 ] 12:11:35.863702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.863702 : OnScreen Cursor Position (Px) = [ 848, 707 ] 12:11:35.863702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.863702 : ClientWindow Style = FullScreen 12:11:35.864699 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.864699 : Game Position (Hex) = [ 0350, 02C3 ] 12:11:35.864699 : Game Position (Dec) = [ 848, 707 ] 12:11:35.864699 : - 12:11:35.865696 : Cannot read memory at address 0x0000030B 12:11:35.865696 : Cannot read memory at address 0x0000038B 12:11:35.868194 : Cannot read memory at address 0x0000030B 12:11:35.868194 : Cannot read memory at address 0x0000038B 12:11:35.870197 : Cannot read memory at address 0x0000030B 12:11:35.870197 : Cannot read memory at address 0x0000038B 12:11:35.871193 : RawData event for Player #1: 12:11:35.871193 : Device rawinput data (Hex) = [ 000070F8, 0000A794 ] 12:11:35.871193 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.871193 : OnScreen Cursor Position (Px) = [ 847, 706 ] 12:11:35.871193 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.871193 : ClientWindow Style = FullScreen 12:11:35.871193 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.871193 : Game Position (Hex) = [ 034F, 02C2 ] 12:11:35.871193 : Game Position (Dec) = [ 847, 706 ] 12:11:35.871193 : - 12:11:35.872190 : Cannot read memory at address 0x0000030B 12:11:35.872190 : Cannot read memory at address 0x0000038B 12:11:35.874188 : Cannot read memory at address 0x0000030B 12:11:35.874188 : Cannot read memory at address 0x0000038B 12:11:35.876182 : Cannot read memory at address 0x0000030B 12:11:35.876182 : Cannot read memory at address 0x0000038B 12:11:35.878170 : Cannot read memory at address 0x0000030B 12:11:35.878170 : Cannot read memory at address 0x0000038B 12:11:35.878170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.878170 : OnScreen Cursor Position (Px) = [ 848, 707 ] 12:11:35.878672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.878672 : ClientWindow Style = FullScreen 12:11:35.878672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.878672 : Game Position (Hex) = [ 0350, 02C3 ] 12:11:35.878672 : Game Position (Dec) = [ 848, 707 ] 12:11:35.878672 : - 12:11:35.879556 : Cannot read memory at address 0x0000030B 12:11:35.879556 : Cannot read memory at address 0x0000038B 12:11:35.881551 : Cannot read memory at address 0x0000030B 12:11:35.881551 : Cannot read memory at address 0x0000038B 12:11:35.883545 : Cannot read memory at address 0x0000030B 12:11:35.883545 : Cannot read memory at address 0x0000038B 12:11:35.883545 : RawData event for Player #1: 12:11:35.884541 : Device rawinput data (Hex) = [ 00007118, 0000A7A0 ] 12:11:35.884541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.884541 : OnScreen Cursor Position (Px) = [ 848, 707 ] 12:11:35.884541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.884541 : ClientWindow Style = FullScreen 12:11:35.884541 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.884541 : Game Position (Hex) = [ 0350, 02C3 ] 12:11:35.884541 : Game Position (Dec) = [ 848, 707 ] 12:11:35.884541 : - 12:11:35.885538 : Cannot read memory at address 0x0000030B 12:11:35.885538 : Cannot read memory at address 0x0000038B 12:11:35.888037 : Cannot read memory at address 0x0000030B 12:11:35.888037 : Cannot read memory at address 0x0000038B 12:11:35.890040 : Cannot read memory at address 0x0000030B 12:11:35.890040 : Cannot read memory at address 0x0000038B 12:11:35.891041 : RawData event for Player #1: 12:11:35.891041 : Device rawinput data (Hex) = [ 00007118, 0000A7A0 ] 12:11:35.891041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.891041 : OnScreen Cursor Position (Px) = [ 848, 707 ] 12:11:35.891041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.891041 : ClientWindow Style = FullScreen 12:11:35.891041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.891041 : Game Position (Hex) = [ 0350, 02C3 ] 12:11:35.891041 : Game Position (Dec) = [ 848, 707 ] 12:11:35.891041 : - 12:11:35.892033 : Cannot read memory at address 0x0000030B 12:11:35.892033 : Cannot read memory at address 0x0000038B 12:11:35.894027 : Cannot read memory at address 0x0000030B 12:11:35.894027 : Cannot read memory at address 0x0000038B 12:11:35.895529 : Cannot read memory at address 0x0000030B 12:11:35.895529 : Cannot read memory at address 0x0000038B 12:11:35.898039 : Cannot read memory at address 0x0000030B 12:11:35.898039 : Cannot read memory at address 0x0000038B 12:11:35.898039 : RawData event for Player #1: 12:11:35.898039 : Device rawinput data (Hex) = [ 00007118, 0000A7A0 ] 12:11:35.898039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.898039 : OnScreen Cursor Position (Px) = [ 848, 707 ] 12:11:35.898039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.898039 : ClientWindow Style = FullScreen 12:11:35.898039 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.898039 : Game Position (Hex) = [ 0350, 02C3 ] 12:11:35.899047 : Game Position (Dec) = [ 848, 707 ] 12:11:35.899047 : - 12:11:35.900043 : Cannot read memory at address 0x0000030B 12:11:35.900043 : Cannot read memory at address 0x0000038B 12:11:35.902036 : Cannot read memory at address 0x0000030B 12:11:35.902036 : Cannot read memory at address 0x0000038B 12:11:35.904033 : Cannot read memory at address 0x0000030B 12:11:35.904033 : Cannot read memory at address 0x0000038B 12:11:35.905026 : RawData event for Player #1: 12:11:35.905026 : Device rawinput data (Hex) = [ 00007118, 0000A7A0 ] 12:11:35.905026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.905026 : OnScreen Cursor Position (Px) = [ 848, 707 ] 12:11:35.905026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.905026 : ClientWindow Style = FullScreen 12:11:35.905026 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.905026 : Game Position (Hex) = [ 0350, 02C3 ] 12:11:35.905026 : Game Position (Dec) = [ 848, 707 ] 12:11:35.905026 : - 12:11:35.906023 : Cannot read memory at address 0x0000030B 12:11:35.906023 : Cannot read memory at address 0x0000038B 12:11:35.908020 : Cannot read memory at address 0x0000030B 12:11:35.908020 : Cannot read memory at address 0x0000038B 12:11:35.909701 : Cannot read memory at address 0x0000030B 12:11:35.909701 : Cannot read memory at address 0x0000038B 12:11:35.911702 : Cannot read memory at address 0x0000030B 12:11:35.911702 : Cannot read memory at address 0x0000038B 12:11:35.911702 : RawData event for Player #1: 12:11:35.911702 : Device rawinput data (Hex) = [ 0000715C, 0000A7A4 ] 12:11:35.911702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.911702 : OnScreen Cursor Position (Px) = [ 850, 707 ] 12:11:35.912696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.912696 : ClientWindow Style = FullScreen 12:11:35.912696 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.912696 : Game Position (Hex) = [ 0352, 02C3 ] 12:11:35.912696 : Game Position (Dec) = [ 850, 707 ] 12:11:35.912696 : - 12:11:35.913692 : Cannot read memory at address 0x0000030B 12:11:35.913692 : Cannot read memory at address 0x0000038B 12:11:35.915686 : Cannot read memory at address 0x0000030B 12:11:35.915686 : Cannot read memory at address 0x0000038B 12:11:35.918185 : Cannot read memory at address 0x0000030B 12:11:35.918185 : Cannot read memory at address 0x0000038B 12:11:35.919192 : RawData event for Player #1: 12:11:35.919192 : Device rawinput data (Hex) = [ 0000715C, 0000A7A4 ] 12:11:35.919192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.919192 : OnScreen Cursor Position (Px) = [ 850, 707 ] 12:11:35.919192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.919192 : ClientWindow Style = FullScreen 12:11:35.919192 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.919192 : Game Position (Hex) = [ 0352, 02C3 ] 12:11:35.919192 : Game Position (Dec) = [ 850, 707 ] 12:11:35.919192 : - 12:11:35.920188 : Cannot read memory at address 0x0000030B 12:11:35.920188 : Cannot read memory at address 0x0000038B 12:11:35.922185 : Cannot read memory at address 0x0000030B 12:11:35.922185 : Cannot read memory at address 0x0000038B 12:11:35.924179 : Cannot read memory at address 0x0000030B 12:11:35.924179 : Cannot read memory at address 0x0000038B 12:11:35.925176 : RawData event for Player #1: 12:11:35.925176 : Device rawinput data (Hex) = [ 0000715C, 0000A74C ] 12:11:35.925176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.925176 : OnScreen Cursor Position (Px) = [ 850, 705 ] 12:11:35.925176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.925176 : ClientWindow Style = FullScreen 12:11:35.925176 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.925176 : Game Position (Hex) = [ 0352, 02C1 ] 12:11:35.925176 : Game Position (Dec) = [ 850, 705 ] 12:11:35.925176 : - 12:11:35.926168 : Cannot read memory at address 0x0000030B 12:11:35.926168 : Cannot read memory at address 0x0000038B 12:11:35.928165 : Cannot read memory at address 0x0000030B 12:11:35.928165 : Cannot read memory at address 0x0000038B 12:11:35.929668 : Cannot read memory at address 0x0000030B 12:11:35.929668 : Cannot read memory at address 0x0000038B 12:11:35.931661 : Cannot read memory at address 0x0000030B 12:11:35.931661 : Cannot read memory at address 0x0000038B 12:11:35.931661 : RawData event for Player #1: 12:11:35.931661 : Device rawinput data (Hex) = [ 0000717C, 0000A74C ] 12:11:35.931661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.931661 : OnScreen Cursor Position (Px) = [ 851, 705 ] 12:11:35.931661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.932658 : ClientWindow Style = FullScreen 12:11:35.932658 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.932658 : Game Position (Hex) = [ 0353, 02C1 ] 12:11:35.932658 : Game Position (Dec) = [ 851, 705 ] 12:11:35.932658 : - 12:11:35.933654 : Cannot read memory at address 0x0000030B 12:11:35.933654 : Cannot read memory at address 0x0000038B 12:11:35.935652 : Cannot read memory at address 0x0000030B 12:11:35.935652 : Cannot read memory at address 0x0000038B 12:11:35.936648 : RawData event for Player #1: 12:11:35.936648 : Device rawinput data (Hex) = [ 000071B0, 0000A748 ] 12:11:35.936648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.936648 : OnScreen Cursor Position (Px) = [ 852, 705 ] 12:11:35.936648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.936648 : ClientWindow Style = FullScreen 12:11:35.936648 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.936648 : Game Position (Hex) = [ 0354, 02C1 ] 12:11:35.936648 : Game Position (Dec) = [ 852, 705 ] 12:11:35.938152 : - 12:11:35.938152 : Cannot read memory at address 0x0000030B 12:11:35.938152 : Cannot read memory at address 0x0000038B 12:11:35.940155 : Cannot read memory at address 0x0000030B 12:11:35.940155 : Cannot read memory at address 0x0000038B 12:11:35.942149 : Cannot read memory at address 0x0000030B 12:11:35.942149 : Cannot read memory at address 0x0000038B 12:11:35.944144 : Cannot read memory at address 0x0000030B 12:11:35.944144 : Cannot read memory at address 0x0000038B 12:11:35.944144 : Device rawinput data (Hex) = [ 0000718C, 0000A74C ] 12:11:35.944144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.944144 : OnScreen Cursor Position (Px) = [ 851, 705 ] 12:11:35.944144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.944144 : ClientWindow Style = FullScreen 12:11:35.945139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.945139 : Game Position (Hex) = [ 0353, 02C1 ] 12:11:35.945139 : Game Position (Dec) = [ 851, 705 ] 12:11:35.945139 : - 12:11:35.946136 : Cannot read memory at address 0x0000030B 12:11:35.946136 : Cannot read memory at address 0x0000038B 12:11:35.948129 : Cannot read memory at address 0x0000030B 12:11:35.948129 : Cannot read memory at address 0x0000038B 12:11:35.949630 : Cannot read memory at address 0x0000030B 12:11:35.949630 : Cannot read memory at address 0x0000038B 12:11:35.950631 : RawData event for Player #1: 12:11:35.950631 : Device rawinput data (Hex) = [ 000071A8, 0000A750 ] 12:11:35.950631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.950631 : OnScreen Cursor Position (Px) = [ 852, 705 ] 12:11:35.951623 : Cannot read memory at address 0x0000030B 12:11:35.951623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.951623 : Cannot read memory at address 0x0000038B 12:11:35.951623 : ClientWindow Style = FullScreen 12:11:35.951623 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.951623 : Game Position (Hex) = [ 0354, 02C1 ] 12:11:35.951623 : Game Position (Dec) = [ 852, 705 ] 12:11:35.951623 : - 12:11:35.953620 : Cannot read memory at address 0x0000030B 12:11:35.953620 : Cannot read memory at address 0x0000038B 12:11:35.955614 : Cannot read memory at address 0x0000030B 12:11:35.955614 : Cannot read memory at address 0x0000038B 12:11:35.956611 : RawData event for Player #1: 12:11:35.956611 : Device rawinput data (Hex) = [ 000071A8, 0000A750 ] 12:11:35.956611 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.956611 : OnScreen Cursor Position (Px) = [ 852, 705 ] 12:11:35.956611 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.956611 : ClientWindow Style = FullScreen 12:11:35.956611 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.956611 : Game Position (Hex) = [ 0354, 02C1 ] 12:11:35.956611 : Game Position (Dec) = [ 852, 705 ] 12:11:35.956611 : - 12:11:35.958115 : Cannot read memory at address 0x0000030B 12:11:35.958115 : Cannot read memory at address 0x0000038B 12:11:35.959688 : Cannot read memory at address 0x0000030B 12:11:35.959688 : Cannot read memory at address 0x0000038B 12:11:35.961690 : Cannot read memory at address 0x0000030B 12:11:35.961690 : Cannot read memory at address 0x0000038B 12:11:35.963679 : Cannot read memory at address 0x0000030B 12:11:35.963679 : Cannot read memory at address 0x0000038B 12:11:35.963679 : RawData event for Player #1: 12:11:35.963679 : Device rawinput data (Hex) = [ 000071D0, 0000A734 ] 12:11:35.963679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.963679 : OnScreen Cursor Position (Px) = [ 853, 705 ] 12:11:35.963679 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.964676 : ClientWindow Style = FullScreen 12:11:35.964676 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.964676 : Game Position (Hex) = [ 0355, 02C1 ] 12:11:35.964676 : Game Position (Dec) = [ 853, 705 ] 12:11:35.964676 : - 12:11:35.965673 : Cannot read memory at address 0x0000030B 12:11:35.965673 : Cannot read memory at address 0x0000038B 12:11:35.968176 : Cannot read memory at address 0x0000030B 12:11:35.968176 : Cannot read memory at address 0x0000038B 12:11:35.970217 : Cannot read memory at address 0x0000030B 12:11:35.970217 : Cannot read memory at address 0x0000038B 12:11:35.971214 : RawData event for Player #1: 12:11:35.971214 : Device rawinput data (Hex) = [ 000071D0, 0000A6DC ] 12:11:35.971214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.971214 : OnScreen Cursor Position (Px) = [ 853, 703 ] 12:11:35.971214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.971214 : ClientWindow Style = FullScreen 12:11:35.971214 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.971214 : Game Position (Hex) = [ 0355, 02BF ] 12:11:35.971214 : Game Position (Dec) = [ 853, 703 ] 12:11:35.971214 : - 12:11:35.972210 : Cannot read memory at address 0x0000030B 12:11:35.972210 : Cannot read memory at address 0x0000038B 12:11:35.974204 : Cannot read memory at address 0x0000030B 12:11:35.974204 : Cannot read memory at address 0x0000038B 12:11:35.976197 : Cannot read memory at address 0x0000030B 12:11:35.976197 : Cannot read memory at address 0x0000038B 12:11:35.978190 : Cannot read memory at address 0x0000030B 12:11:35.978190 : Cannot read memory at address 0x0000038B 12:11:35.978190 : Device rawinput data (Hex) = [ 000071D0, 0000A6DC ] 12:11:35.978190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.978190 : OnScreen Cursor Position (Px) = [ 853, 703 ] 12:11:35.978693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.978693 : ClientWindow Style = FullScreen 12:11:35.978693 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.978693 : Game Position (Hex) = [ 0355, 02BF ] 12:11:35.978693 : Game Position (Dec) = [ 853, 703 ] 12:11:35.978693 : - 12:11:35.979692 : Cannot read memory at address 0x0000030B 12:11:35.979692 : Cannot read memory at address 0x0000038B 12:11:35.981685 : Cannot read memory at address 0x0000030B 12:11:35.981685 : Cannot read memory at address 0x0000038B 12:11:35.983678 : Cannot read memory at address 0x0000030B 12:11:35.983678 : Cannot read memory at address 0x0000038B 12:11:35.984675 : RawData event for Player #1: 12:11:35.984675 : Device rawinput data (Hex) = [ 000071D0, 0000A6DC ] 12:11:35.984675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.984675 : OnScreen Cursor Position (Px) = [ 853, 703 ] 12:11:35.984675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.985671 : Cannot read memory at address 0x0000030B 12:11:35.985671 : ClientWindow Style = FullScreen 12:11:35.985671 : Cannot read memory at address 0x0000038B 12:11:35.985671 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.985671 : Game Position (Hex) = [ 0355, 02BF ] 12:11:35.985671 : Game Position (Dec) = [ 853, 703 ] 12:11:35.985671 : - 12:11:35.988170 : Cannot read memory at address 0x0000030B 12:11:35.988170 : Cannot read memory at address 0x0000038B 12:11:35.990180 : Cannot read memory at address 0x0000030B 12:11:35.990180 : Cannot read memory at address 0x0000038B 12:11:35.992175 : Cannot read memory at address 0x0000030B 12:11:35.992175 : Cannot read memory at address 0x0000038B 12:11:35.992175 : RawData event for Player #1: 12:11:35.992175 : Device rawinput data (Hex) = [ 000071D8, 0000A6B8 ] 12:11:35.992175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.992175 : OnScreen Cursor Position (Px) = [ 853, 703 ] 12:11:35.992175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.992175 : ClientWindow Style = FullScreen 12:11:35.992175 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.992175 : Game Position (Hex) = [ 0355, 02BF ] 12:11:35.992175 : Game Position (Dec) = [ 853, 703 ] 12:11:35.993165 : - 12:11:35.994165 : Cannot read memory at address 0x0000030B 12:11:35.994165 : Cannot read memory at address 0x0000038B 12:11:35.995669 : Cannot read memory at address 0x0000030B 12:11:35.995669 : Cannot read memory at address 0x0000038B 12:11:35.998178 : Cannot read memory at address 0x0000030B 12:11:35.998178 : RawData event for Player #1: 12:11:35.998178 : Cannot read memory at address 0x0000038B 12:11:35.998178 : Device rawinput data (Hex) = [ 000071D8, 0000A6B8 ] 12:11:35.998178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:35.998178 : OnScreen Cursor Position (Px) = [ 853, 703 ] 12:11:35.998178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:35.998178 : ClientWindow Style = FullScreen 12:11:35.998178 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:35.998178 : Game Position (Hex) = [ 0355, 02BF ] 12:11:35.998178 : Game Position (Dec) = [ 853, 703 ] 12:11:35.998178 : - 12:11:36.000186 : Cannot read memory at address 0x0000030B 12:11:36.000186 : Cannot read memory at address 0x0000038B 12:11:36.002179 : Cannot read memory at address 0x0000030B 12:11:36.002179 : Cannot read memory at address 0x0000038B 12:11:36.004174 : Cannot read memory at address 0x0000030B 12:11:36.004174 : Cannot read memory at address 0x0000038B 12:11:36.005165 : RawData event for Player #1: 12:11:36.005165 : Device rawinput data (Hex) = [ 000071E0, 0000A6B8 ] 12:11:36.005165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.005165 : OnScreen Cursor Position (Px) = [ 854, 703 ] 12:11:36.005165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.005165 : ClientWindow Style = FullScreen 12:11:36.005165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.005165 : Game Position (Hex) = [ 0356, 02BF ] 12:11:36.005165 : Game Position (Dec) = [ 854, 703 ] 12:11:36.005165 : - 12:11:36.006162 : Cannot read memory at address 0x0000030B 12:11:36.006162 : Cannot read memory at address 0x0000038B 12:11:36.008160 : Cannot read memory at address 0x0000030B 12:11:36.008160 : Cannot read memory at address 0x0000038B 12:11:36.009421 : Cannot read memory at address 0x0000030B 12:11:36.009421 : Cannot read memory at address 0x0000038B 12:11:36.011421 : Cannot read memory at address 0x0000030B 12:11:36.011421 : Cannot read memory at address 0x0000038B 12:11:36.012413 : RawData event for Player #1: 12:11:36.012413 : Device rawinput data (Hex) = [ 000071F8, 0000A6B4 ] 12:11:36.012413 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.012413 : OnScreen Cursor Position (Px) = [ 854, 703 ] 12:11:36.012413 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.012413 : ClientWindow Style = FullScreen 12:11:36.012413 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.012413 : Game Position (Hex) = [ 0356, 02BF ] 12:11:36.012413 : Game Position (Dec) = [ 854, 703 ] 12:11:36.012413 : - 12:11:36.013410 : Cannot read memory at address 0x0000030B 12:11:36.013410 : Cannot read memory at address 0x0000038B 12:11:36.015404 : Cannot read memory at address 0x0000030B 12:11:36.015404 : Cannot read memory at address 0x0000038B 12:11:36.017902 : Cannot read memory at address 0x0000030B 12:11:36.017902 : Cannot read memory at address 0x0000038B 12:11:36.018912 : RawData event for Player #1: 12:11:36.018912 : Device rawinput data (Hex) = [ 000071F8, 0000A6B4 ] 12:11:36.018912 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.018912 : OnScreen Cursor Position (Px) = [ 854, 703 ] 12:11:36.019551 : Cannot read memory at address 0x0000030B 12:11:36.019551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.019551 : Cannot read memory at address 0x0000038B 12:11:36.019551 : ClientWindow Style = FullScreen 12:11:36.019551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.019551 : Game Position (Hex) = [ 0356, 02BF ] 12:11:36.019551 : Game Position (Dec) = [ 854, 703 ] 12:11:36.019551 : - 12:11:36.021546 : Cannot read memory at address 0x0000030B 12:11:36.021546 : Cannot read memory at address 0x0000038B 12:11:36.023540 : Cannot read memory at address 0x0000030B 12:11:36.023540 : Cannot read memory at address 0x0000038B 12:11:36.025533 : Cannot read memory at address 0x0000030B 12:11:36.025533 : Cannot read memory at address 0x0000038B 12:11:36.025533 : RawData event for Player #1: 12:11:36.025533 : Device rawinput data (Hex) = [ 0000721C, 0000A664 ] 12:11:36.025533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.025533 : OnScreen Cursor Position (Px) = [ 855, 701 ] 12:11:36.026530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.026530 : ClientWindow Style = FullScreen 12:11:36.026530 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.026530 : Game Position (Hex) = [ 0357, 02BD ] 12:11:36.026530 : Game Position (Dec) = [ 855, 701 ] 12:11:36.026530 : - 12:11:36.028032 : Cannot read memory at address 0x0000030B 12:11:36.028032 : Cannot read memory at address 0x0000038B 12:11:36.030035 : Cannot read memory at address 0x0000030B 12:11:36.030035 : Cannot read memory at address 0x0000038B 12:11:36.032028 : Cannot read memory at address 0x0000030B 12:11:36.032028 : Cannot read memory at address 0x0000038B 12:11:36.033025 : RawData event for Player #1: 12:11:36.033025 : Device rawinput data (Hex) = [ 00007220, 0000A6BC ] 12:11:36.033025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.033025 : OnScreen Cursor Position (Px) = [ 855, 703 ] 12:11:36.033025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.033025 : ClientWindow Style = FullScreen 12:11:36.034022 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.034022 : Game Position (Hex) = [ 0357, 02BF ] 12:11:36.034022 : Cannot read memory at address 0x0000030B 12:11:36.034022 : Game Position (Dec) = [ 855, 703 ] 12:11:36.034022 : Cannot read memory at address 0x0000038B 12:11:36.036015 : Cannot read memory at address 0x0000030B 12:11:36.036015 : Cannot read memory at address 0x0000038B 12:11:36.038009 : Cannot read memory at address 0x0000030B 12:11:36.038009 : Cannot read memory at address 0x0000038B 12:11:36.038511 : RawData event for Player #1: 12:11:36.038511 : Device rawinput data (Hex) = [ 0000722C, 0000A6C4 ] 12:11:36.038511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.038511 : OnScreen Cursor Position (Px) = [ 856, 703 ] 12:11:36.039510 : Cannot read memory at address 0x0000030B 12:11:36.039510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.039510 : Cannot read memory at address 0x0000038B 12:11:36.039510 : ClientWindow Style = FullScreen 12:11:36.039510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.039510 : Game Position (Hex) = [ 0358, 02BF ] 12:11:36.039510 : Game Position (Dec) = [ 856, 703 ] 12:11:36.039510 : - 12:11:36.041503 : Cannot read memory at address 0x0000030B 12:11:36.041503 : Cannot read memory at address 0x0000038B 12:11:36.043497 : Cannot read memory at address 0x0000030B 12:11:36.043497 : Cannot read memory at address 0x0000038B 12:11:36.045490 : Cannot read memory at address 0x0000030B 12:11:36.045490 : Cannot read memory at address 0x0000038B 12:11:36.045490 : RawData event for Player #1: 12:11:36.045490 : Device rawinput data (Hex) = [ 0000722C, 0000A6C4 ] 12:11:36.045490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.046487 : OnScreen Cursor Position (Px) = [ 856, 703 ] 12:11:36.046487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.046487 : ClientWindow Style = FullScreen 12:11:36.046487 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.046487 : Game Position (Hex) = [ 0358, 02BF ] 12:11:36.046487 : Game Position (Dec) = [ 856, 703 ] 12:11:36.046487 : - 12:11:36.048065 : Cannot read memory at address 0x0000030B 12:11:36.048065 : Cannot read memory at address 0x0000038B 12:11:36.049568 : Cannot read memory at address 0x0000030B 12:11:36.049568 : Cannot read memory at address 0x0000038B 12:11:36.051561 : Cannot read memory at address 0x0000030B 12:11:36.051561 : Cannot read memory at address 0x0000038B 12:11:36.052558 : RawData event for Player #1: 12:11:36.052558 : Device rawinput data (Hex) = [ 0000722C, 0000A6C4 ] 12:11:36.052558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.052558 : OnScreen Cursor Position (Px) = [ 856, 703 ] 12:11:36.052558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.053555 : ClientWindow Style = FullScreen 12:11:36.053555 : Cannot read memory at address 0x0000030B 12:11:36.053555 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.053555 : Cannot read memory at address 0x0000038B 12:11:36.053555 : Game Position (Hex) = [ 0358, 02BF ] 12:11:36.053555 : Game Position (Dec) = [ 856, 703 ] 12:11:36.053555 : - 12:11:36.055548 : Cannot read memory at address 0x0000030B 12:11:36.055548 : Cannot read memory at address 0x0000038B 12:11:36.058047 : Cannot read memory at address 0x0000030B 12:11:36.058047 : Cannot read memory at address 0x0000038B 12:11:36.060050 : Cannot read memory at address 0x0000030B 12:11:36.060050 : Cannot read memory at address 0x0000038B 12:11:36.060050 : RawData event for Player #1: 12:11:36.060050 : Device rawinput data (Hex) = [ 0000722C, 0000A6C4 ] 12:11:36.060050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.060050 : OnScreen Cursor Position (Px) = [ 856, 703 ] 12:11:36.060050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.060050 : ClientWindow Style = FullScreen 12:11:36.060050 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.060050 : Game Position (Hex) = [ 0358, 02BF ] 12:11:36.061046 : Game Position (Dec) = [ 856, 703 ] 12:11:36.061046 : - 12:11:36.062043 : Cannot read memory at address 0x0000030B 12:11:36.062043 : Cannot read memory at address 0x0000038B 12:11:36.064036 : Cannot read memory at address 0x0000030B 12:11:36.064036 : Cannot read memory at address 0x0000038B 12:11:36.066030 : Cannot read memory at address 0x0000030B 12:11:36.066030 : Cannot read memory at address 0x0000038B 12:11:36.067026 : RawData event for Player #1: 12:11:36.067026 : Device rawinput data (Hex) = [ 0000722C, 0000A6C4 ] 12:11:36.067026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.067026 : OnScreen Cursor Position (Px) = [ 856, 703 ] 12:11:36.067026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.067026 : ClientWindow Style = FullScreen 12:11:36.067026 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.067026 : Game Position (Hex) = [ 0358, 02BF ] 12:11:36.067026 : Game Position (Dec) = [ 856, 703 ] 12:11:36.067026 : - 12:11:36.068023 : Cannot read memory at address 0x0000030B 12:11:36.068023 : Cannot read memory at address 0x0000038B 12:11:36.069524 : Cannot read memory at address 0x0000030B 12:11:36.069524 : Cannot read memory at address 0x0000038B 12:11:36.071517 : Cannot read memory at address 0x0000030B 12:11:36.071517 : Cannot read memory at address 0x0000038B 12:11:36.072514 : RawData event for Player #1: 12:11:36.072514 : Device rawinput data (Hex) = [ 00007244, 0000A6B8 ] 12:11:36.072514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.073511 : OnScreen Cursor Position (Px) = [ 857, 703 ] 12:11:36.073511 : Cannot read memory at address 0x0000030B 12:11:36.073511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.073511 : ClientWindow Style = FullScreen 12:11:36.073511 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.073511 : Game Position (Hex) = [ 0359, 02BF ] 12:11:36.073511 : Game Position (Dec) = [ 857, 703 ] 12:11:36.073511 : - 12:11:36.075504 : Cannot read memory at address 0x0000030B 12:11:36.075504 : Cannot read memory at address 0x0000038B 12:11:36.078003 : Cannot read memory at address 0x0000030B 12:11:36.078003 : Cannot read memory at address 0x0000038B 12:11:36.079617 : Cannot read memory at address 0x0000030B 12:11:36.079617 : Cannot read memory at address 0x0000038B 12:11:36.079617 : RawData event for Player #1: 12:11:36.079617 : Device rawinput data (Hex) = [ 00007244, 0000A6DC ] 12:11:36.079617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.079617 : OnScreen Cursor Position (Px) = [ 857, 703 ] 12:11:36.079617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.080616 : ClientWindow Style = FullScreen 12:11:36.080616 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.080616 : Game Position (Hex) = [ 0359, 02BF ] 12:11:36.080616 : Game Position (Dec) = [ 857, 703 ] 12:11:36.080616 : - 12:11:36.081612 : Cannot read memory at address 0x0000030B 12:11:36.081612 : Cannot read memory at address 0x0000038B 12:11:36.083606 : Cannot read memory at address 0x0000030B 12:11:36.083606 : Cannot read memory at address 0x0000038B 12:11:36.085599 : Cannot read memory at address 0x0000030B 12:11:36.085599 : Cannot read memory at address 0x0000038B 12:11:36.086596 : RawData event for Player #1: 12:11:36.086596 : Device rawinput data (Hex) = [ 00007244, 0000A6DC ] 12:11:36.086596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.086596 : OnScreen Cursor Position (Px) = [ 857, 703 ] 12:11:36.086596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.086596 : ClientWindow Style = FullScreen 12:11:36.086596 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.086596 : Game Position (Hex) = [ 0359, 02BF ] 12:11:36.086596 : Game Position (Dec) = [ 857, 703 ] 12:11:36.086596 : - 12:11:36.088098 : Cannot read memory at address 0x0000030B 12:11:36.088098 : Cannot read memory at address 0x0000038B 12:11:36.090101 : Cannot read memory at address 0x0000030B 12:11:36.090101 : Cannot read memory at address 0x0000038B 12:11:36.092094 : Cannot read memory at address 0x0000030B 12:11:36.092094 : Cannot read memory at address 0x0000038B 12:11:36.094092 : Cannot read memory at address 0x0000030B 12:11:36.094092 : RawData event for Player #1: 12:11:36.094092 : Cannot read memory at address 0x0000038B 12:11:36.094092 : Device rawinput data (Hex) = [ 00007260, 0000A6EC ] 12:11:36.094092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.094092 : OnScreen Cursor Position (Px) = [ 857, 704 ] 12:11:36.094092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.094092 : ClientWindow Style = FullScreen 12:11:36.094092 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.094092 : Game Position (Hex) = [ 0359, 02C0 ] 12:11:36.094092 : Game Position (Dec) = [ 857, 704 ] 12:11:36.094092 : - 12:11:36.095596 : Cannot read memory at address 0x0000030B 12:11:36.095596 : Cannot read memory at address 0x0000038B 12:11:36.098128 : Cannot read memory at address 0x0000030B 12:11:36.098128 : Cannot read memory at address 0x0000038B 12:11:36.100132 : Cannot read memory at address 0x0000030B 12:11:36.100132 : Cannot read memory at address 0x0000038B 12:11:36.101128 : RawData event for Player #1: 12:11:36.101128 : Device rawinput data (Hex) = [ 00007260, 0000A6EC ] 12:11:36.101128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.101128 : OnScreen Cursor Position (Px) = [ 857, 704 ] 12:11:36.101128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.101128 : ClientWindow Style = FullScreen 12:11:36.101128 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.101128 : Game Position (Hex) = [ 0359, 02C0 ] 12:11:36.101128 : Game Position (Dec) = [ 857, 704 ] 12:11:36.101128 : - 12:11:36.102125 : Cannot read memory at address 0x0000030B 12:11:36.102125 : Cannot read memory at address 0x0000038B 12:11:36.104118 : Cannot read memory at address 0x0000030B 12:11:36.104118 : Cannot read memory at address 0x0000038B 12:11:36.106112 : Cannot read memory at address 0x0000030B 12:11:36.106112 : Cannot read memory at address 0x0000038B 12:11:36.108105 : Cannot read memory at address 0x0000030B 12:11:36.108105 : Cannot read memory at address 0x0000038B 12:11:36.108105 : RawData event for Player #1: 12:11:36.108105 : Device rawinput data (Hex) = [ 00007268, 0000A6F4 ] 12:11:36.108105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.108607 : OnScreen Cursor Position (Px) = [ 858, 704 ] 12:11:36.108607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.108607 : ClientWindow Style = FullScreen 12:11:36.108607 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.108607 : Game Position (Hex) = [ 035A, 02C0 ] 12:11:36.108607 : Game Position (Dec) = [ 858, 704 ] 12:11:36.108607 : - 12:11:36.109553 : Cannot read memory at address 0x0000030B 12:11:36.109553 : Cannot read memory at address 0x0000038B 12:11:36.111555 : Cannot read memory at address 0x0000030B 12:11:36.111555 : Cannot read memory at address 0x0000038B 12:11:36.113544 : Cannot read memory at address 0x0000030B 12:11:36.113544 : Cannot read memory at address 0x0000038B 12:11:36.113544 : RawData event for Player #1: 12:11:36.113544 : Device rawinput data (Hex) = [ 00007260, 0000A714 ] 12:11:36.113544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.113544 : OnScreen Cursor Position (Px) = [ 857, 704 ] 12:11:36.114541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.114541 : ClientWindow Style = FullScreen 12:11:36.114541 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.114541 : Game Position (Hex) = [ 0359, 02C0 ] 12:11:36.114541 : Game Position (Dec) = [ 857, 704 ] 12:11:36.114541 : - 12:11:36.115537 : Cannot read memory at address 0x0000030B 12:11:36.115537 : Cannot read memory at address 0x0000038B 12:11:36.118036 : Cannot read memory at address 0x0000030B 12:11:36.118036 : Cannot read memory at address 0x0000038B 12:11:36.120039 : Cannot read memory at address 0x0000030B 12:11:36.120039 : Cannot read memory at address 0x0000038B 12:11:36.121036 : RawData event for Player #1: 12:11:36.121036 : Device rawinput data (Hex) = [ 00007260, 0000A714 ] 12:11:36.121036 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.121036 : OnScreen Cursor Position (Px) = [ 857, 704 ] 12:11:36.121036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.121036 : ClientWindow Style = FullScreen 12:11:36.121036 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.121036 : Game Position (Hex) = [ 0359, 02C0 ] 12:11:36.121036 : Game Position (Dec) = [ 857, 704 ] 12:11:36.121036 : - 12:11:36.122033 : Cannot read memory at address 0x0000030B 12:11:36.122033 : Cannot read memory at address 0x0000038B 12:11:36.124026 : Cannot read memory at address 0x0000030B 12:11:36.124026 : Cannot read memory at address 0x0000038B 12:11:36.126023 : Cannot read memory at address 0x0000030B 12:11:36.126023 : Cannot read memory at address 0x0000038B 12:11:36.128017 : Cannot read memory at address 0x0000030B 12:11:36.128017 : RawData event for Player #1: 12:11:36.128017 : Device rawinput data (Hex) = [ 00007280, 0000A744 ] 12:11:36.128017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.128017 : OnScreen Cursor Position (Px) = [ 858, 705 ] 12:11:36.128017 : Cannot read memory at address 0x0000038B 12:11:36.128017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.129047 : ClientWindow Style = FullScreen 12:11:36.129047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.129047 : Game Position (Hex) = [ 035A, 02C1 ] 12:11:36.129047 : Game Position (Dec) = [ 858, 705 ] 12:11:36.129047 : - 12:11:36.131040 : Cannot read memory at address 0x0000030B 12:11:36.131040 : Cannot read memory at address 0x0000038B 12:11:36.133033 : Cannot read memory at address 0x0000030B 12:11:36.133033 : Cannot read memory at address 0x0000038B 12:11:36.135026 : Cannot read memory at address 0x0000030B 12:11:36.135026 : RawData event for Player #1: 12:11:36.135026 : Device rawinput data (Hex) = [ 00007280, 0000A744 ] 12:11:36.135026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.135026 : OnScreen Cursor Position (Px) = [ 858, 705 ] 12:11:36.135026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.135026 : ClientWindow Style = FullScreen 12:11:36.135026 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.135026 : Game Position (Hex) = [ 035A, 02C1 ] 12:11:36.135026 : Game Position (Dec) = [ 858, 705 ] 12:11:36.136023 : - 12:11:36.137020 : Cannot read memory at address 0x0000030B 12:11:36.137020 : Cannot read memory at address 0x0000038B 12:11:36.138519 : Cannot read memory at address 0x0000030B 12:11:36.138519 : Cannot read memory at address 0x0000038B 12:11:36.140514 : Cannot read memory at address 0x0000030B 12:11:36.140514 : Cannot read memory at address 0x0000038B 12:11:36.141515 : RawData event for Player #1: 12:11:36.141515 : Device rawinput data (Hex) = [ 00007280, 0000A744 ] 12:11:36.141515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.141515 : OnScreen Cursor Position (Px) = [ 858, 705 ] 12:11:36.142508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.142508 : Cannot read memory at address 0x0000030B 12:11:36.142508 : ClientWindow Style = FullScreen 12:11:36.142508 : Cannot read memory at address 0x0000038B 12:11:36.142508 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.142508 : Game Position (Hex) = [ 035A, 02C1 ] 12:11:36.142508 : Game Position (Dec) = [ 858, 705 ] 12:11:36.142508 : - 12:11:36.144501 : Cannot read memory at address 0x0000030B 12:11:36.144501 : Cannot read memory at address 0x0000038B 12:11:36.147997 : Cannot read memory at address 0x0000030B 12:11:36.147997 : RawData event for Player #1: 12:11:36.147997 : Device rawinput data (Hex) = [ 00007284, 0000A7A4 ] 12:11:36.147997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.147997 : OnScreen Cursor Position (Px) = [ 858, 707 ] 12:11:36.147997 : Cannot read memory at address 0x0000038B 12:11:36.147997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.147997 : ClientWindow Style = FullScreen 12:11:36.147997 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.147997 : Game Position (Hex) = [ 035A, 02C3 ] 12:11:36.149009 : Game Position (Dec) = [ 858, 707 ] 12:11:36.149009 : - 12:11:36.150539 : Cannot read memory at address 0x0000030B 12:11:36.150539 : Cannot read memory at address 0x0000038B 12:11:36.152533 : Cannot read memory at address 0x0000030B 12:11:36.152533 : Cannot read memory at address 0x0000038B 12:11:36.154526 : Cannot read memory at address 0x0000030B 12:11:36.154526 : Cannot read memory at address 0x0000038B 12:11:36.154526 : RawData event for Player #1: 12:11:36.154526 : Device rawinput data (Hex) = [ 00007284, 0000A7A4 ] 12:11:36.154526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.154526 : OnScreen Cursor Position (Px) = [ 858, 707 ] 12:11:36.155523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.155523 : ClientWindow Style = FullScreen 12:11:36.155523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.155523 : Game Position (Hex) = [ 035A, 02C3 ] 12:11:36.155523 : Game Position (Dec) = [ 858, 707 ] 12:11:36.155523 : - 12:11:36.156523 : Cannot read memory at address 0x0000030B 12:11:36.156523 : Cannot read memory at address 0x0000038B 12:11:36.158216 : Cannot read memory at address 0x0000030B 12:11:36.158216 : Cannot read memory at address 0x0000038B 12:11:36.159457 : Cannot read memory at address 0x0000030B 12:11:36.159457 : Cannot read memory at address 0x0000038B 12:11:36.161459 : Cannot read memory at address 0x0000030B 12:11:36.161459 : Cannot read memory at address 0x0000038B 12:11:36.161459 : RawData event for Player #1: 12:11:36.161459 : Device rawinput data (Hex) = [ 00007284, 0000A7A4 ] 12:11:36.161459 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.161459 : OnScreen Cursor Position (Px) = [ 858, 707 ] 12:11:36.162452 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.162452 : ClientWindow Style = FullScreen 12:11:36.162452 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.162452 : Game Position (Hex) = [ 035A, 02C3 ] 12:11:36.162452 : Game Position (Dec) = [ 858, 707 ] 12:11:36.162452 : - 12:11:36.163450 : Cannot read memory at address 0x0000030B 12:11:36.163450 : Cannot read memory at address 0x0000038B 12:11:36.165442 : Cannot read memory at address 0x0000030B 12:11:36.165442 : Cannot read memory at address 0x0000038B 12:11:36.167940 : Cannot read memory at address 0x0000030B 12:11:36.167940 : Cannot read memory at address 0x0000038B 12:11:36.168945 : RawData event for Player #1: 12:11:36.168945 : Device rawinput data (Hex) = [ 00007284, 0000A7C8 ] 12:11:36.168945 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.168945 : OnScreen Cursor Position (Px) = [ 858, 707 ] 12:11:36.169561 : Cannot read memory at address 0x0000030B 12:11:36.169561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.169561 : Cannot read memory at address 0x0000038B 12:11:36.169561 : ClientWindow Style = FullScreen 12:11:36.169561 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.169561 : Game Position (Hex) = [ 035A, 02C3 ] 12:11:36.169561 : Game Position (Dec) = [ 858, 707 ] 12:11:36.169561 : - 12:11:36.171561 : Cannot read memory at address 0x0000030B 12:11:36.171561 : Cannot read memory at address 0x0000038B 12:11:36.173554 : Cannot read memory at address 0x0000030B 12:11:36.173554 : Cannot read memory at address 0x0000038B 12:11:36.175547 : Cannot read memory at address 0x0000030B 12:11:36.175547 : Cannot read memory at address 0x0000038B 12:11:36.175547 : RawData event for Player #1: 12:11:36.175547 : Device rawinput data (Hex) = [ 00007284, 0000A7C8 ] 12:11:36.175547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.175547 : OnScreen Cursor Position (Px) = [ 858, 707 ] 12:11:36.175547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.176540 : ClientWindow Style = FullScreen 12:11:36.176540 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.176540 : Game Position (Hex) = [ 035A, 02C3 ] 12:11:36.176540 : Game Position (Dec) = [ 858, 707 ] 12:11:36.176540 : - 12:11:36.178046 : Cannot read memory at address 0x0000030B 12:11:36.178046 : Cannot read memory at address 0x0000038B 12:11:36.180070 : Cannot read memory at address 0x0000030B 12:11:36.180070 : Cannot read memory at address 0x0000038B 12:11:36.182063 : Cannot read memory at address 0x0000030B 12:11:36.182063 : Cannot read memory at address 0x0000038B 12:11:36.182063 : Device rawinput data (Hex) = [ 00007284, 0000A7C8 ] 12:11:36.182063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.182063 : OnScreen Cursor Position (Px) = [ 858, 707 ] 12:11:36.182063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.182063 : ClientWindow Style = FullScreen 12:11:36.182063 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.182063 : Game Position (Hex) = [ 035A, 02C3 ] 12:11:36.183060 : Game Position (Dec) = [ 858, 707 ] 12:11:36.183060 : - 12:11:36.184056 : Cannot read memory at address 0x0000030B 12:11:36.184056 : Cannot read memory at address 0x0000038B 12:11:36.186050 : Cannot read memory at address 0x0000030B 12:11:36.186050 : Cannot read memory at address 0x0000038B 12:11:36.188242 : Cannot read memory at address 0x0000030B 12:11:36.188242 : Cannot read memory at address 0x0000038B 12:11:36.189244 : RawData event for Player #1: 12:11:36.189244 : Device rawinput data (Hex) = [ 00005930, 0000A450 ] 12:11:36.189244 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.189244 : OnScreen Cursor Position (Px) = [ 668, 693 ] 12:11:36.189244 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.189244 : ClientWindow Style = FullScreen 12:11:36.189244 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.189244 : Game Position (Hex) = [ 029C, 02B5 ] 12:11:36.189244 : Game Position (Dec) = [ 668, 693 ] 12:11:36.189244 : - 12:11:36.190243 : Cannot read memory at address 0x0000030B 12:11:36.190243 : Cannot read memory at address 0x0000038B 12:11:36.192240 : Cannot read memory at address 0x0000030B 12:11:36.192240 : Cannot read memory at address 0x0000038B 12:11:36.194230 : Cannot read memory at address 0x0000030B 12:11:36.194230 : RawData event for Player #1: 12:11:36.194230 : Cannot read memory at address 0x0000038B 12:11:36.194230 : Device rawinput data (Hex) = [ 00005924, 0000A468 ] 12:11:36.194230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.194230 : OnScreen Cursor Position (Px) = [ 668, 693 ] 12:11:36.194230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.194230 : ClientWindow Style = FullScreen 12:11:36.194230 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.194230 : Game Position (Hex) = [ 029C, 02B5 ] 12:11:36.194230 : Game Position (Dec) = [ 668, 693 ] 12:11:36.194230 : - 12:11:36.195732 : Cannot read memory at address 0x0000030B 12:11:36.195732 : Cannot read memory at address 0x0000038B 12:11:36.198241 : Cannot read memory at address 0x0000030B 12:11:36.198241 : Cannot read memory at address 0x0000038B 12:11:36.199249 : RawData event for Player #1: 12:11:36.199249 : Device rawinput data (Hex) = [ 00005924, 0000A468 ] 12:11:36.199249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.199249 : OnScreen Cursor Position (Px) = [ 668, 693 ] 12:11:36.199249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.199249 : ClientWindow Style = FullScreen 12:11:36.199249 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.199249 : Game Position (Hex) = [ 029C, 02B5 ] 12:11:36.199249 : Game Position (Dec) = [ 668, 693 ] 12:11:36.199249 : - 12:11:36.200245 : Cannot read memory at address 0x0000030B 12:11:36.200245 : Cannot read memory at address 0x0000038B 12:11:36.202238 : Cannot read memory at address 0x0000030B 12:11:36.202238 : Cannot read memory at address 0x0000038B 12:11:36.204232 : Cannot read memory at address 0x0000030B 12:11:36.204232 : Cannot read memory at address 0x0000038B 12:11:36.204232 : RawData event for Player #1: 12:11:36.204232 : Device rawinput data (Hex) = [ 00005924, 0000A468 ] 12:11:36.204232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.204232 : OnScreen Cursor Position (Px) = [ 668, 693 ] 12:11:36.204232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.204232 : ClientWindow Style = FullScreen 12:11:36.204232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.204232 : Game Position (Hex) = [ 029C, 02B5 ] 12:11:36.204232 : Game Position (Dec) = [ 668, 693 ] 12:11:36.205228 : - 12:11:36.206230 : Cannot read memory at address 0x0000030B 12:11:36.206230 : Cannot read memory at address 0x0000038B 12:11:36.208218 : Cannot read memory at address 0x0000030B 12:11:36.208218 : RawData event for Player #1: 12:11:36.208218 : Cannot read memory at address 0x0000038B 12:11:36.208218 : Device rawinput data (Hex) = [ 00005924, 0000A468 ] 12:11:36.208218 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.208218 : OnScreen Cursor Position (Px) = [ 668, 693 ] 12:11:36.208218 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.208721 : ClientWindow Style = FullScreen 12:11:36.208721 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.208721 : Game Position (Hex) = [ 029C, 02B5 ] 12:11:36.208721 : Game Position (Dec) = [ 668, 693 ] 12:11:36.208721 : - 12:11:36.209548 : Cannot read memory at address 0x0000030B 12:11:36.209548 : Cannot read memory at address 0x0000038B 12:11:36.211549 : Cannot read memory at address 0x0000030B 12:11:36.211549 : Cannot read memory at address 0x0000038B 12:11:36.212542 : RawData event for Player #1: 12:11:36.212542 : Device rawinput data (Hex) = [ 00005924, 0000A468 ] 12:11:36.213539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.213539 : OnScreen Cursor Position (Px) = [ 668, 693 ] 12:11:36.213539 : Cannot read memory at address 0x0000030B 12:11:36.213539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.213539 : ClientWindow Style = FullScreen 12:11:36.213539 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.213539 : Game Position (Hex) = [ 029C, 02B5 ] 12:11:36.213539 : Cannot read memory at address 0x0000038B 12:11:36.213539 : Game Position (Dec) = [ 668, 693 ] 12:11:36.213539 : - 12:11:36.215533 : Cannot read memory at address 0x0000030B 12:11:36.215533 : Cannot read memory at address 0x0000038B 12:11:36.218034 : Cannot read memory at address 0x0000030B 12:11:36.218034 : Cannot read memory at address 0x0000038B 12:11:36.218034 : RawData event for Player #1: 12:11:36.218034 : Device rawinput data (Hex) = [ 00005924, 0000A468 ] 12:11:36.218034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.218034 : OnScreen Cursor Position (Px) = [ 668, 693 ] 12:11:36.218034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.218034 : ClientWindow Style = FullScreen 12:11:36.218034 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.219071 : Game Position (Hex) = [ 029C, 02B5 ] 12:11:36.219071 : Game Position (Dec) = [ 668, 693 ] 12:11:36.219071 : - 12:11:36.220071 : Cannot read memory at address 0x0000030B 12:11:36.220071 : Cannot read memory at address 0x0000038B 12:11:36.222064 : Cannot read memory at address 0x0000030B 12:11:36.222064 : Cannot read memory at address 0x0000038B 12:11:36.223061 : RawData event for Player #1: 12:11:36.223061 : Device rawinput data (Hex) = [ 00005924, 0000A468 ] 12:11:36.223061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.223061 : OnScreen Cursor Position (Px) = [ 668, 693 ] 12:11:36.223061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.223061 : ClientWindow Style = FullScreen 12:11:36.223061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.223061 : Game Position (Hex) = [ 029C, 02B5 ] 12:11:36.223061 : Game Position (Dec) = [ 668, 693 ] 12:11:36.223061 : - 12:11:36.224053 : Cannot read memory at address 0x0000030B 12:11:36.224053 : Cannot read memory at address 0x0000038B 12:11:36.226051 : Cannot read memory at address 0x0000030B 12:11:36.226051 : Cannot read memory at address 0x0000038B 12:11:36.227048 : RawData event for Player #1: 12:11:36.227048 : Device rawinput data (Hex) = [ 00005924, 0000A488 ] 12:11:36.227048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.227048 : OnScreen Cursor Position (Px) = [ 668, 694 ] 12:11:36.227048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.227048 : ClientWindow Style = FullScreen 12:11:36.227048 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.227048 : Game Position (Hex) = [ 029C, 02B6 ] 12:11:36.227048 : Game Position (Dec) = [ 668, 694 ] 12:11:36.227048 : - 12:11:36.228040 : Cannot read memory at address 0x0000030B 12:11:36.228040 : Cannot read memory at address 0x0000038B 12:11:36.229622 : Cannot read memory at address 0x0000030B 12:11:36.229622 : Cannot read memory at address 0x0000038B 12:11:36.231617 : Cannot read memory at address 0x0000030B 12:11:36.231617 : Cannot read memory at address 0x0000038B 12:11:36.231617 : RawData event for Player #1: 12:11:36.231617 : Device rawinput data (Hex) = [ 00005920, 0000A4AC ] 12:11:36.231617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.231617 : OnScreen Cursor Position (Px) = [ 668, 694 ] 12:11:36.232614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.232614 : ClientWindow Style = FullScreen 12:11:36.232614 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.232614 : Game Position (Hex) = [ 029C, 02B6 ] 12:11:36.232614 : Game Position (Dec) = [ 668, 694 ] 12:11:36.232614 : - 12:11:36.233610 : Cannot read memory at address 0x0000030B 12:11:36.233610 : Cannot read memory at address 0x0000038B 12:11:36.235608 : Cannot read memory at address 0x0000030B 12:11:36.235608 : Cannot read memory at address 0x0000038B 12:11:36.236605 : RawData event for Player #1: 12:11:36.236605 : Device rawinput data (Hex) = [ 00005920, 0000A4A4 ] 12:11:36.236605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.236605 : OnScreen Cursor Position (Px) = [ 668, 694 ] 12:11:36.236605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.236605 : ClientWindow Style = FullScreen 12:11:36.236605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.236605 : Game Position (Hex) = [ 029C, 02B6 ] 12:11:36.236605 : Game Position (Dec) = [ 668, 694 ] 12:11:36.236605 : - 12:11:36.238108 : Cannot read memory at address 0x0000030B 12:11:36.238108 : Cannot read memory at address 0x0000038B 12:11:36.239650 : Cannot read memory at address 0x0000030B 12:11:36.239650 : Cannot read memory at address 0x0000038B 12:11:36.241651 : Cannot read memory at address 0x0000030B 12:11:36.241651 : Cannot read memory at address 0x0000038B 12:11:36.241651 : RawData event for Player #1: 12:11:36.241651 : Device rawinput data (Hex) = [ 0000593C, 0000A4A8 ] 12:11:36.241651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.241651 : OnScreen Cursor Position (Px) = [ 669, 694 ] 12:11:36.241651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.242644 : ClientWindow Style = FullScreen 12:11:36.242644 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.242644 : Game Position (Hex) = [ 029D, 02B6 ] 12:11:36.242644 : Game Position (Dec) = [ 669, 694 ] 12:11:36.242644 : - 12:11:36.243644 : Cannot read memory at address 0x0000030B 12:11:36.243644 : Cannot read memory at address 0x0000038B 12:11:36.245634 : Cannot read memory at address 0x0000030B 12:11:36.245634 : Cannot read memory at address 0x0000038B 12:11:36.246631 : RawData event for Player #1: 12:11:36.246631 : Device rawinput data (Hex) = [ 0000593C, 0000A4A8 ] 12:11:36.246631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.246631 : OnScreen Cursor Position (Px) = [ 669, 694 ] 12:11:36.246631 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.246631 : ClientWindow Style = FullScreen 12:11:36.246631 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.246631 : Game Position (Hex) = [ 029D, 02B6 ] 12:11:36.246631 : Game Position (Dec) = [ 669, 694 ] 12:11:36.248134 : - 12:11:36.248134 : Cannot read memory at address 0x0000030B 12:11:36.248134 : Cannot read memory at address 0x0000038B 12:11:36.250137 : Cannot read memory at address 0x0000030B 12:11:36.250137 : Cannot read memory at address 0x0000038B 12:11:36.251138 : RawData event for Player #1: 12:11:36.251138 : Device rawinput data (Hex) = [ 0000595C, 0000A4B8 ] 12:11:36.251138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.251138 : OnScreen Cursor Position (Px) = [ 670, 694 ] 12:11:36.251138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.251138 : ClientWindow Style = FullScreen 12:11:36.251138 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.251138 : Game Position (Hex) = [ 029E, 02B6 ] 12:11:36.251138 : Game Position (Dec) = [ 670, 694 ] 12:11:36.251138 : - 12:11:36.252130 : Cannot read memory at address 0x0000030B 12:11:36.252130 : Cannot read memory at address 0x0000038B 12:11:36.254128 : Cannot read memory at address 0x0000030B 12:11:36.254128 : Cannot read memory at address 0x0000038B 12:11:36.256123 : Cannot read memory at address 0x0000030B 12:11:36.256123 : Cannot read memory at address 0x0000038B 12:11:36.256123 : Device rawinput data (Hex) = [ 00005958, 0000A4E8 ] 12:11:36.256123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.256123 : OnScreen Cursor Position (Px) = [ 670, 695 ] 12:11:36.256123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.256123 : ClientWindow Style = FullScreen 12:11:36.256123 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.256123 : Game Position (Hex) = [ 029E, 02B7 ] 12:11:36.257114 : Game Position (Dec) = [ 670, 695 ] 12:11:36.257114 : - 12:11:36.258114 : Cannot read memory at address 0x0000030B 12:11:36.258114 : Cannot read memory at address 0x0000038B 12:11:36.259375 : Cannot read memory at address 0x0000030B 12:11:36.259375 : Cannot read memory at address 0x0000038B 12:11:36.260374 : RawData event for Player #1: 12:11:36.261371 : Device rawinput data (Hex) = [ 0000595C, 0000A4B8 ] 12:11:36.261371 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.261371 : Cannot read memory at address 0x0000038B 12:11:36.261371 : OnScreen Cursor Position (Px) = [ 670, 694 ] 12:11:36.261371 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.261371 : ClientWindow Style = FullScreen 12:11:36.261371 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.261371 : Game Position (Hex) = [ 029E, 02B6 ] 12:11:36.261371 : Game Position (Dec) = [ 670, 694 ] 12:11:36.261371 : - 12:11:36.263364 : Cannot read memory at address 0x0000030B 12:11:36.263364 : Cannot read memory at address 0x0000038B 12:11:36.265357 : Cannot read memory at address 0x0000030B 12:11:36.265357 : Cannot read memory at address 0x0000038B 12:11:36.266354 : RawData event for Player #1: 12:11:36.266354 : Device rawinput data (Hex) = [ 0000595C, 0000A4B8 ] 12:11:36.266354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.266354 : OnScreen Cursor Position (Px) = [ 670, 694 ] 12:11:36.266354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.266354 : ClientWindow Style = FullScreen 12:11:36.266354 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.266354 : Game Position (Hex) = [ 029E, 02B6 ] 12:11:36.266354 : Game Position (Dec) = [ 670, 694 ] 12:11:36.266354 : - 12:11:36.267856 : Cannot read memory at address 0x0000030B 12:11:36.267856 : Cannot read memory at address 0x0000038B 12:11:36.269553 : Cannot read memory at address 0x0000030B 12:11:36.269553 : Cannot read memory at address 0x0000038B 12:11:36.269553 : RawData event for Player #1: 12:11:36.269553 : Device rawinput data (Hex) = [ 0000595C, 0000A4B8 ] 12:11:36.269553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.269553 : OnScreen Cursor Position (Px) = [ 670, 694 ] 12:11:36.270553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.270553 : ClientWindow Style = FullScreen 12:11:36.270553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.270553 : Game Position (Hex) = [ 029E, 02B6 ] 12:11:36.270553 : Game Position (Dec) = [ 670, 694 ] 12:11:36.270553 : - 12:11:36.271554 : Cannot read memory at address 0x0000030B 12:11:36.271554 : Cannot read memory at address 0x0000038B 12:11:36.273547 : Cannot read memory at address 0x0000030B 12:11:36.273547 : Cannot read memory at address 0x0000038B 12:11:36.274544 : RawData event for Player #1: 12:11:36.274544 : Device rawinput data (Hex) = [ 0000595C, 0000A4B8 ] 12:11:36.274544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.275537 : OnScreen Cursor Position (Px) = [ 670, 694 ] 12:11:36.275537 : Cannot read memory at address 0x0000030B 12:11:36.275537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.275537 : Cannot read memory at address 0x0000038B 12:11:36.275537 : ClientWindow Style = FullScreen 12:11:36.275537 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.275537 : Game Position (Hex) = [ 029E, 02B6 ] 12:11:36.275537 : Game Position (Dec) = [ 670, 694 ] 12:11:36.275537 : - 12:11:36.278046 : Cannot read memory at address 0x0000030B 12:11:36.278046 : Cannot read memory at address 0x0000038B 12:11:36.280079 : Cannot read memory at address 0x0000030B 12:11:36.280079 : RawData event for Player #1: 12:11:36.280079 : Device rawinput data (Hex) = [ 0000595C, 0000A4B8 ] 12:11:36.280079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.280079 : OnScreen Cursor Position (Px) = [ 670, 694 ] 12:11:36.280079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.280079 : ClientWindow Style = FullScreen 12:11:36.280079 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.281075 : Game Position (Hex) = [ 029E, 02B6 ] 12:11:36.281075 : Game Position (Dec) = [ 670, 694 ] 12:11:36.281075 : - 12:11:36.282077 : Cannot read memory at address 0x0000030B 12:11:36.282077 : Cannot read memory at address 0x0000038B 12:11:36.284069 : Cannot read memory at address 0x0000030B 12:11:36.284069 : Cannot read memory at address 0x0000038B 12:11:36.285066 : RawData event for Player #1: 12:11:36.285066 : Device rawinput data (Hex) = [ 0000595C, 0000A4B8 ] 12:11:36.285066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.285066 : OnScreen Cursor Position (Px) = [ 670, 694 ] 12:11:36.285066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.285066 : ClientWindow Style = FullScreen 12:11:36.285066 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.285066 : Game Position (Hex) = [ 029E, 02B6 ] 12:11:36.285066 : Game Position (Dec) = [ 670, 694 ] 12:11:36.286059 : - 12:11:36.286059 : Cannot read memory at address 0x0000030B 12:11:36.286059 : Cannot read memory at address 0x0000038B 12:11:36.288056 : Cannot read memory at address 0x0000030B 12:11:36.288056 : Cannot read memory at address 0x0000038B 12:11:36.290305 : RawData event for Player #1: 12:11:36.290305 : Cannot read memory at address 0x0000030B 12:11:36.290305 : Device rawinput data (Hex) = [ 0000595C, 0000A4B8 ] 12:11:36.290305 : Cannot read memory at address 0x0000038B 12:11:36.290305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.290305 : OnScreen Cursor Position (Px) = [ 670, 694 ] 12:11:36.290305 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.290305 : ClientWindow Style = FullScreen 12:11:36.290305 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.290305 : Game Position (Hex) = [ 029E, 02B6 ] 12:11:36.290305 : Game Position (Dec) = [ 670, 694 ] 12:11:36.290305 : - 12:11:36.292302 : Cannot read memory at address 0x0000030B 12:11:36.292302 : Cannot read memory at address 0x0000038B 12:11:36.294291 : RawData event for Player #1: 12:11:36.294291 : Cannot read memory at address 0x0000030B 12:11:36.294291 : Device rawinput data (Hex) = [ 0000595C, 0000A4B8 ] 12:11:36.294291 : Cannot read memory at address 0x0000038B 12:11:36.294291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.294291 : OnScreen Cursor Position (Px) = [ 670, 694 ] 12:11:36.294291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.294291 : ClientWindow Style = FullScreen 12:11:36.294291 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.294291 : Game Position (Hex) = [ 029E, 02B6 ] 12:11:36.294291 : Game Position (Dec) = [ 670, 694 ] 12:11:36.294291 : - 12:11:36.295794 : Cannot read memory at address 0x0000030B 12:11:36.295794 : Cannot read memory at address 0x0000038B 12:11:36.297802 : Cannot read memory at address 0x0000030B 12:11:36.297802 : Cannot read memory at address 0x0000038B 12:11:36.299014 : Cannot read memory at address 0x0000030B 12:11:36.299014 : RawData event for Player #1: 12:11:36.299014 : Cannot read memory at address 0x0000038B 12:11:36.299014 : Device rawinput data (Hex) = [ 0000595C, 0000A4B8 ] 12:11:36.299014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.299014 : OnScreen Cursor Position (Px) = [ 670, 694 ] 12:11:36.299705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.299705 : ClientWindow Style = FullScreen 12:11:36.299705 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.299705 : Game Position (Hex) = [ 029E, 02B6 ] 12:11:36.299705 : Game Position (Dec) = [ 670, 694 ] 12:11:36.299705 : - 12:11:36.300708 : Cannot read memory at address 0x0000030B 12:11:36.300708 : Cannot read memory at address 0x0000038B 12:11:36.302701 : Cannot read memory at address 0x0000030B 12:11:36.302701 : Cannot read memory at address 0x0000038B 12:11:36.303699 : RawData event for Player #1: 12:11:36.303699 : Device rawinput data (Hex) = [ 00005978, 0000A4BC ] 12:11:36.303699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.303699 : OnScreen Cursor Position (Px) = [ 671, 694 ] 12:11:36.303699 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.304691 : ClientWindow Style = FullScreen 12:11:36.304691 : Cannot read memory at address 0x0000030B 12:11:36.304691 : Cannot read memory at address 0x0000038B 12:11:36.304691 : Game Position (Hex) = [ 029F, 02B6 ] 12:11:36.304691 : Game Position (Dec) = [ 671, 694 ] 12:11:36.304691 : - 12:11:36.306687 : Cannot read memory at address 0x0000030B 12:11:36.306687 : Cannot read memory at address 0x0000038B 12:11:36.308196 : Cannot read memory at address 0x0000030B 12:11:36.308196 : Cannot read memory at address 0x0000038B 12:11:36.309229 : RawData event for Player #1: 12:11:36.309229 : Device rawinput data (Hex) = [ 00005978, 0000A4BC ] 12:11:36.309229 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.309229 : OnScreen Cursor Position (Px) = [ 671, 694 ] 12:11:36.309229 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.309229 : ClientWindow Style = FullScreen 12:11:36.309229 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.309229 : Game Position (Hex) = [ 029F, 02B6 ] 12:11:36.309229 : Game Position (Dec) = [ 671, 694 ] 12:11:36.309229 : - 12:11:36.310226 : Cannot read memory at address 0x0000030B 12:11:36.310226 : Cannot read memory at address 0x0000038B 12:11:36.312219 : Cannot read memory at address 0x0000030B 12:11:36.312219 : Cannot read memory at address 0x0000038B 12:11:36.314212 : Cannot read memory at address 0x0000030B 12:11:36.314212 : Cannot read memory at address 0x0000038B 12:11:36.315209 : RawData event for Player #1: 12:11:36.315209 : Device rawinput data (Hex) = [ 000072B8, 0000A838 ] 12:11:36.315209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.315209 : OnScreen Cursor Position (Px) = [ 860, 709 ] 12:11:36.315209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.315209 : ClientWindow Style = FullScreen 12:11:36.315209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.315209 : Game Position (Hex) = [ 035C, 02C5 ] 12:11:36.316206 : Game Position (Dec) = [ 860, 709 ] 12:11:36.316206 : Cannot read memory at address 0x0000030B 12:11:36.316206 : - 12:11:36.316206 : Cannot read memory at address 0x0000038B 12:11:36.318199 : Cannot read memory at address 0x0000030B 12:11:36.318199 : Cannot read memory at address 0x0000038B 12:11:36.319558 : Cannot read memory at address 0x0000030B 12:11:36.319558 : Cannot read memory at address 0x0000038B 12:11:36.321553 : Cannot read memory at address 0x0000030B 12:11:36.321553 : Cannot read memory at address 0x0000038B 12:11:36.321553 : RawData event for Player #1: 12:11:36.321553 : Device rawinput data (Hex) = [ 000072B8, 0000A838 ] 12:11:36.321553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.321553 : OnScreen Cursor Position (Px) = [ 860, 709 ] 12:11:36.321553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.322550 : ClientWindow Style = FullScreen 12:11:36.322550 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.322550 : Game Position (Hex) = [ 035C, 02C5 ] 12:11:36.322550 : Game Position (Dec) = [ 860, 709 ] 12:11:36.322550 : - 12:11:36.323546 : Cannot read memory at address 0x0000030B 12:11:36.323546 : Cannot read memory at address 0x0000038B 12:11:36.325540 : Cannot read memory at address 0x0000030B 12:11:36.325540 : Cannot read memory at address 0x0000038B 12:11:36.328038 : Cannot read memory at address 0x0000030B 12:11:36.328038 : Cannot read memory at address 0x0000038B 12:11:36.329040 : RawData event for Player #1: 12:11:36.329040 : Device rawinput data (Hex) = [ 000072B8, 0000A838 ] 12:11:36.329040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.329040 : OnScreen Cursor Position (Px) = [ 860, 709 ] 12:11:36.329040 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.329040 : ClientWindow Style = FullScreen 12:11:36.329040 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.329040 : Game Position (Hex) = [ 035C, 02C5 ] 12:11:36.329040 : Game Position (Dec) = [ 860, 709 ] 12:11:36.330037 : Cannot read memory at address 0x0000030B 12:11:36.330037 : - 12:11:36.332031 : Cannot read memory at address 0x0000030B 12:11:36.332031 : Cannot read memory at address 0x0000038B 12:11:36.334024 : Cannot read memory at address 0x0000030B 12:11:36.334024 : Cannot read memory at address 0x0000038B 12:11:36.336017 : Cannot read memory at address 0x0000030B 12:11:36.336017 : RawData event for Player #1: 12:11:36.336017 : Device rawinput data (Hex) = [ 000072B8, 0000A838 ] 12:11:36.336017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.336017 : OnScreen Cursor Position (Px) = [ 860, 709 ] 12:11:36.336017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.336017 : ClientWindow Style = FullScreen 12:11:36.336017 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.336017 : Game Position (Hex) = [ 035C, 02C5 ] 12:11:36.336017 : Game Position (Dec) = [ 860, 709 ] 12:11:36.336017 : - 12:11:36.338011 : Cannot read memory at address 0x0000030B 12:11:36.338011 : Cannot read memory at address 0x0000038B 12:11:36.339512 : Cannot read memory at address 0x0000030B 12:11:36.339512 : Cannot read memory at address 0x0000038B 12:11:36.341505 : Cannot read memory at address 0x0000030B 12:11:36.341505 : Cannot read memory at address 0x0000038B 12:11:36.342501 : RawData event for Player #1: 12:11:36.342501 : Device rawinput data (Hex) = [ 000072C0, 0000A820 ] 12:11:36.342501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.342501 : OnScreen Cursor Position (Px) = [ 860, 709 ] 12:11:36.343498 : Cannot read memory at address 0x0000030B 12:11:36.343498 : ClientWindow Style = FullScreen 12:11:36.343498 : Cannot read memory at address 0x0000038B 12:11:36.343498 : Game Position (Hex) = [ 035C, 02C5 ] 12:11:36.343498 : Game Position (Dec) = [ 860, 709 ] 12:11:36.343498 : - 12:11:36.345491 : Cannot read memory at address 0x0000030B 12:11:36.345491 : Cannot read memory at address 0x0000038B 12:11:36.347990 : Cannot read memory at address 0x0000030B 12:11:36.347990 : Cannot read memory at address 0x0000038B 12:11:36.349004 : RawData event for Player #1: 12:11:36.349004 : Device rawinput data (Hex) = [ 000072C0, 0000A7D0 ] 12:11:36.349004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.349004 : OnScreen Cursor Position (Px) = [ 860, 707 ] 12:11:36.349594 : Cannot read memory at address 0x0000030B 12:11:36.349594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.349594 : Cannot read memory at address 0x0000038B 12:11:36.349594 : ClientWindow Style = FullScreen 12:11:36.349594 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.349594 : Game Position (Hex) = [ 035C, 02C3 ] 12:11:36.349594 : Game Position (Dec) = [ 860, 707 ] 12:11:36.349594 : - 12:11:36.351589 : Cannot read memory at address 0x0000030B 12:11:36.351589 : Cannot read memory at address 0x0000038B 12:11:36.353582 : Cannot read memory at address 0x0000030B 12:11:36.353582 : Cannot read memory at address 0x0000038B 12:11:36.355576 : Cannot read memory at address 0x0000030B 12:11:36.355576 : Cannot read memory at address 0x0000038B 12:11:36.355576 : RawData event for Player #1: 12:11:36.355576 : Device rawinput data (Hex) = [ 000072C0, 0000A7C8 ] 12:11:36.355576 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.355576 : OnScreen Cursor Position (Px) = [ 860, 707 ] 12:11:36.356572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.356572 : ClientWindow Style = FullScreen 12:11:36.356572 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.356572 : Game Position (Hex) = [ 035C, 02C3 ] 12:11:36.356572 : Game Position (Dec) = [ 860, 707 ] 12:11:36.356572 : - 12:11:36.358073 : Cannot read memory at address 0x0000030B 12:11:36.358073 : Cannot read memory at address 0x0000038B 12:11:36.360089 : Cannot read memory at address 0x0000030B 12:11:36.360089 : Cannot read memory at address 0x0000038B 12:11:36.362083 : Cannot read memory at address 0x0000030B 12:11:36.362083 : Cannot read memory at address 0x0000038B 12:11:36.363079 : RawData event for Player #1: 12:11:36.363079 : Device rawinput data (Hex) = [ 000072C0, 0000A7C8 ] 12:11:36.363079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.363079 : OnScreen Cursor Position (Px) = [ 860, 707 ] 12:11:36.363079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.363079 : ClientWindow Style = FullScreen 12:11:36.363079 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.363079 : Game Position (Hex) = [ 035C, 02C3 ] 12:11:36.363079 : Game Position (Dec) = [ 860, 707 ] 12:11:36.363079 : - 12:11:36.364076 : Cannot read memory at address 0x0000030B 12:11:36.364076 : Cannot read memory at address 0x0000038B 12:11:36.366069 : Cannot read memory at address 0x0000030B 12:11:36.366069 : Cannot read memory at address 0x0000038B 12:11:36.368062 : Cannot read memory at address 0x0000030B 12:11:36.368062 : Cannot read memory at address 0x0000038B 12:11:36.369563 : Cannot read memory at address 0x0000030B 12:11:36.369563 : Cannot read memory at address 0x0000038B 12:11:36.369563 : RawData event for Player #1: 12:11:36.369563 : Device rawinput data (Hex) = [ 000072C0, 0000A7C8 ] 12:11:36.369563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.369563 : OnScreen Cursor Position (Px) = [ 860, 707 ] 12:11:36.370559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.370559 : ClientWindow Style = FullScreen 12:11:36.370559 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.370559 : Game Position (Hex) = [ 035C, 02C3 ] 12:11:36.370559 : Game Position (Dec) = [ 860, 707 ] 12:11:36.370559 : - 12:11:36.371556 : Cannot read memory at address 0x0000030B 12:11:36.371556 : Cannot read memory at address 0x0000038B 12:11:36.373549 : Cannot read memory at address 0x0000030B 12:11:36.373549 : Cannot read memory at address 0x0000038B 12:11:36.375542 : Cannot read memory at address 0x0000030B 12:11:36.375542 : Cannot read memory at address 0x0000038B 12:11:36.376539 : RawData event for Player #1: 12:11:36.376539 : Device rawinput data (Hex) = [ 000072C0, 0000A7C8 ] 12:11:36.376539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.376539 : OnScreen Cursor Position (Px) = [ 860, 707 ] 12:11:36.376539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.376539 : ClientWindow Style = FullScreen 12:11:36.376539 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.376539 : Game Position (Hex) = [ 035C, 02C3 ] 12:11:36.376539 : Game Position (Dec) = [ 860, 707 ] 12:11:36.376539 : - 12:11:36.378040 : Cannot read memory at address 0x0000030B 12:11:36.378040 : Cannot read memory at address 0x0000038B 12:11:36.380046 : Cannot read memory at address 0x0000030B 12:11:36.380046 : Cannot read memory at address 0x0000038B 12:11:36.382039 : Cannot read memory at address 0x0000030B 12:11:36.382039 : Cannot read memory at address 0x0000038B 12:11:36.383036 : RawData event for Player #1: 12:11:36.383036 : Device rawinput data (Hex) = [ 000072C0, 0000A7C8 ] 12:11:36.383036 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.383036 : OnScreen Cursor Position (Px) = [ 860, 707 ] 12:11:36.383036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.383036 : ClientWindow Style = FullScreen 12:11:36.383036 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.383036 : Game Position (Hex) = [ 035C, 02C3 ] 12:11:36.383036 : Game Position (Dec) = [ 860, 707 ] 12:11:36.383036 : - 12:11:36.384032 : Cannot read memory at address 0x0000030B 12:11:36.384032 : Cannot read memory at address 0x0000038B 12:11:36.386026 : Cannot read memory at address 0x0000030B 12:11:36.386026 : Cannot read memory at address 0x0000038B 12:11:36.388019 : Cannot read memory at address 0x0000030B 12:11:36.388019 : Cannot read memory at address 0x0000038B 12:11:36.389519 : Cannot read memory at address 0x0000030B 12:11:36.389519 : Cannot read memory at address 0x0000038B 12:11:36.389519 : RawData event for Player #1: 12:11:36.389519 : Device rawinput data (Hex) = [ 000072C8, 0000A7A4 ] 12:11:36.389519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.389519 : OnScreen Cursor Position (Px) = [ 860, 707 ] 12:11:36.390515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.390515 : ClientWindow Style = FullScreen 12:11:36.390515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.390515 : Game Position (Hex) = [ 035C, 02C3 ] 12:11:36.390515 : Game Position (Dec) = [ 860, 707 ] 12:11:36.390515 : - 12:11:36.391512 : Cannot read memory at address 0x0000030B 12:11:36.391512 : Cannot read memory at address 0x0000038B 12:11:36.393509 : Cannot read memory at address 0x0000030B 12:11:36.393509 : Cannot read memory at address 0x0000038B 12:11:36.396011 : Cannot read memory at address 0x0000030B 12:11:36.396011 : Cannot read memory at address 0x0000038B 12:11:36.397016 : RawData event for Player #1: 12:11:36.397016 : Device rawinput data (Hex) = [ 000072C8, 0000A754 ] 12:11:36.397016 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.397016 : OnScreen Cursor Position (Px) = [ 860, 705 ] 12:11:36.397016 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.397016 : ClientWindow Style = FullScreen 12:11:36.397016 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.397016 : Game Position (Hex) = [ 035C, 02C1 ] 12:11:36.397016 : Game Position (Dec) = [ 860, 705 ] 12:11:36.397016 : - 12:11:36.398013 : Cannot read memory at address 0x0000030B 12:11:36.398013 : Cannot read memory at address 0x0000038B 12:11:36.399514 : Cannot read memory at address 0x0000030B 12:11:36.399514 : Cannot read memory at address 0x0000038B 12:11:36.401507 : Cannot read memory at address 0x0000030B 12:11:36.401507 : Cannot read memory at address 0x0000038B 12:11:36.403500 : Cannot read memory at address 0x0000030B 12:11:36.403500 : Cannot read memory at address 0x0000038B 12:11:36.403500 : RawData event for Player #1: 12:11:36.403500 : Device rawinput data (Hex) = [ 000072C8, 0000A754 ] 12:11:36.403500 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.404497 : OnScreen Cursor Position (Px) = [ 860, 705 ] 12:11:36.404497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.404497 : ClientWindow Style = FullScreen 12:11:36.404497 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.404497 : Game Position (Hex) = [ 035C, 02C1 ] 12:11:36.404497 : Game Position (Dec) = [ 860, 705 ] 12:11:36.404497 : - 12:11:36.405494 : Cannot read memory at address 0x0000030B 12:11:36.405494 : Cannot read memory at address 0x0000038B 12:11:36.407992 : Cannot read memory at address 0x0000030B 12:11:36.407992 : Cannot read memory at address 0x0000038B 12:11:36.409993 : Cannot read memory at address 0x0000030B 12:11:36.409993 : Cannot read memory at address 0x0000038B 12:11:36.410994 : RawData event for Player #1: 12:11:36.410994 : Device rawinput data (Hex) = [ 000072EC, 0000A754 ] 12:11:36.410994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.410994 : OnScreen Cursor Position (Px) = [ 861, 705 ] 12:11:36.410994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.410994 : ClientWindow Style = FullScreen 12:11:36.410994 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.410994 : Game Position (Hex) = [ 035D, 02C1 ] 12:11:36.411986 : Game Position (Dec) = [ 861, 705 ] 12:11:36.411986 : Cannot read memory at address 0x0000030B 12:11:36.411986 : Cannot read memory at address 0x0000038B 12:11:36.413980 : Cannot read memory at address 0x0000030B 12:11:36.413980 : Cannot read memory at address 0x0000038B 12:11:36.414977 : RawData event for Player #1: 12:11:36.414977 : Device rawinput data (Hex) = [ 000072EC, 0000A74C ] 12:11:36.414977 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.414977 : OnScreen Cursor Position (Px) = [ 861, 705 ] 12:11:36.414977 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.414977 : ClientWindow Style = FullScreen 12:11:36.414977 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.415973 : Game Position (Hex) = [ 035D, 02C1 ] 12:11:36.415973 : Game Position (Dec) = [ 861, 705 ] 12:11:36.415973 : Cannot read memory at address 0x0000030B 12:11:36.415973 : - 12:11:36.415973 : Cannot read memory at address 0x0000038B 12:11:36.417966 : Cannot read memory at address 0x0000030B 12:11:36.417966 : Cannot read memory at address 0x0000038B 12:11:36.419466 : Cannot read memory at address 0x0000030B 12:11:36.419466 : Cannot read memory at address 0x0000038B 12:11:36.419466 : RawData event for Player #1: 12:11:36.419466 : Device rawinput data (Hex) = [ 000072EC, 0000A74C ] 12:11:36.419466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.419466 : OnScreen Cursor Position (Px) = [ 861, 705 ] 12:11:36.420462 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.420462 : ClientWindow Style = FullScreen 12:11:36.420462 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.420462 : Game Position (Hex) = [ 035D, 02C1 ] 12:11:36.420462 : Game Position (Dec) = [ 861, 705 ] 12:11:36.420462 : - 12:11:36.421459 : Cannot read memory at address 0x0000030B 12:11:36.421459 : Cannot read memory at address 0x0000038B 12:11:36.423453 : Cannot read memory at address 0x0000030B 12:11:36.423453 : Cannot read memory at address 0x0000038B 12:11:36.424449 : RawData event for Player #1: 12:11:36.424449 : Device rawinput data (Hex) = [ 00007314, 0000A754 ] 12:11:36.425446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.425446 : Cannot read memory at address 0x0000030B 12:11:36.425446 : OnScreen Cursor Position (Px) = [ 863, 705 ] 12:11:36.425446 : Cannot read memory at address 0x0000038B 12:11:36.425446 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.425446 : ClientWindow Style = FullScreen 12:11:36.425446 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.425446 : Game Position (Hex) = [ 035F, 02C1 ] 12:11:36.425446 : Game Position (Dec) = [ 863, 705 ] 12:11:36.425446 : - 12:11:36.427947 : Cannot read memory at address 0x0000030B 12:11:36.427947 : Cannot read memory at address 0x0000038B 12:11:36.429695 : Cannot read memory at address 0x0000030B 12:11:36.429695 : Cannot read memory at address 0x0000038B 12:11:36.429695 : RawData event for Player #1: 12:11:36.429695 : Device rawinput data (Hex) = [ 00007314, 0000A758 ] 12:11:36.429695 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.429695 : OnScreen Cursor Position (Px) = [ 863, 705 ] 12:11:36.429695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.430693 : ClientWindow Style = FullScreen 12:11:36.430693 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.430693 : Game Position (Hex) = [ 035F, 02C1 ] 12:11:36.430693 : Game Position (Dec) = [ 863, 705 ] 12:11:36.430693 : - 12:11:36.431690 : Cannot read memory at address 0x0000030B 12:11:36.431690 : Cannot read memory at address 0x0000038B 12:11:36.433683 : Cannot read memory at address 0x0000030B 12:11:36.433683 : Cannot read memory at address 0x0000038B 12:11:36.435676 : Cannot read memory at address 0x0000030B 12:11:36.435676 : Cannot read memory at address 0x0000038B 12:11:36.436673 : RawData event for Player #1: 12:11:36.436673 : Device rawinput data (Hex) = [ 00007314, 0000A760 ] 12:11:36.436673 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.436673 : OnScreen Cursor Position (Px) = [ 863, 706 ] 12:11:36.436673 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.436673 : ClientWindow Style = FullScreen 12:11:36.436673 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.436673 : Game Position (Hex) = [ 035F, 02C2 ] 12:11:36.436673 : Game Position (Dec) = [ 863, 706 ] 12:11:36.436673 : - 12:11:36.438174 : Cannot read memory at address 0x0000030B 12:11:36.438174 : Cannot read memory at address 0x0000038B 12:11:36.440179 : Cannot read memory at address 0x0000030B 12:11:36.440179 : Cannot read memory at address 0x0000038B 12:11:36.442168 : Cannot read memory at address 0x0000030B 12:11:36.442168 : Cannot read memory at address 0x0000038B 12:11:36.443165 : RawData event for Player #1: 12:11:36.443165 : Device rawinput data (Hex) = [ 00007338, 0000A758 ] 12:11:36.443165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.443165 : OnScreen Cursor Position (Px) = [ 864, 705 ] 12:11:36.443165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.443165 : ClientWindow Style = FullScreen 12:11:36.443165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.443165 : Game Position (Hex) = [ 0360, 02C1 ] 12:11:36.443165 : Game Position (Dec) = [ 864, 705 ] 12:11:36.443165 : - 12:11:36.444162 : Cannot read memory at address 0x0000030B 12:11:36.444162 : Cannot read memory at address 0x0000038B 12:11:36.446155 : Cannot read memory at address 0x0000030B 12:11:36.446155 : Cannot read memory at address 0x0000038B 12:11:36.448148 : Cannot read memory at address 0x0000030B 12:11:36.448148 : Cannot read memory at address 0x0000038B 12:11:36.449615 : Cannot read memory at address 0x0000030B 12:11:36.449615 : Cannot read memory at address 0x0000038B 12:11:36.449615 : RawData event for Player #1: 12:11:36.449615 : Device rawinput data (Hex) = [ 0000733C, 0000A758 ] 12:11:36.449615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.449615 : OnScreen Cursor Position (Px) = [ 864, 705 ] 12:11:36.450614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.450614 : ClientWindow Style = FullScreen 12:11:36.450614 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.450614 : Game Position (Hex) = [ 0360, 02C1 ] 12:11:36.450614 : Game Position (Dec) = [ 864, 705 ] 12:11:36.450614 : - 12:11:36.451611 : Cannot read memory at address 0x0000030B 12:11:36.451611 : Cannot read memory at address 0x0000038B 12:11:36.453603 : Cannot read memory at address 0x0000030B 12:11:36.453603 : Cannot read memory at address 0x0000038B 12:11:36.455601 : Cannot read memory at address 0x0000030B 12:11:36.455601 : Cannot read memory at address 0x0000038B 12:11:36.456599 : RawData event for Player #1: 12:11:36.456599 : Device rawinput data (Hex) = [ 0000733C, 0000A734 ] 12:11:36.456599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.456599 : OnScreen Cursor Position (Px) = [ 864, 705 ] 12:11:36.456599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.456599 : ClientWindow Style = FullScreen 12:11:36.456599 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.456599 : Game Position (Hex) = [ 0360, 02C1 ] 12:11:36.456599 : Game Position (Dec) = [ 864, 705 ] 12:11:36.456599 : - 12:11:36.458104 : Cannot read memory at address 0x0000030B 12:11:36.458104 : Cannot read memory at address 0x0000038B 12:11:36.460110 : Cannot read memory at address 0x0000030B 12:11:36.460110 : Cannot read memory at address 0x0000038B 12:11:36.462099 : Cannot read memory at address 0x0000030B 12:11:36.462099 : Cannot read memory at address 0x0000038B 12:11:36.464092 : Cannot read memory at address 0x0000030B 12:11:36.464092 : RawData event for Player #1: 12:11:36.464092 : Cannot read memory at address 0x0000038B 12:11:36.464092 : Device rawinput data (Hex) = [ 00007334, 0000A710 ] 12:11:36.464092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.464092 : OnScreen Cursor Position (Px) = [ 864, 704 ] 12:11:36.464092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.464092 : ClientWindow Style = FullScreen 12:11:36.464092 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.464092 : Game Position (Hex) = [ 0360, 02C0 ] 12:11:36.464092 : Game Position (Dec) = [ 864, 704 ] 12:11:36.464092 : - 12:11:36.466085 : Cannot read memory at address 0x0000030B 12:11:36.466085 : Cannot read memory at address 0x0000038B 12:11:36.468079 : Cannot read memory at address 0x0000030B 12:11:36.468079 : Cannot read memory at address 0x0000038B 12:11:36.469554 : Cannot read memory at address 0x0000030B 12:11:36.469554 : Cannot read memory at address 0x0000038B 12:11:36.470552 : RawData event for Player #1: 12:11:36.470552 : Device rawinput data (Hex) = [ 00007360, 0000A6E4 ] 12:11:36.470552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.470552 : OnScreen Cursor Position (Px) = [ 865, 704 ] 12:11:36.471549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.471549 : ClientWindow Style = FullScreen 12:11:36.471549 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.471549 : Game Position (Hex) = [ 0361, 02C0 ] 12:11:36.471549 : Cannot read memory at address 0x0000038B 12:11:36.471549 : Game Position (Dec) = [ 865, 704 ] 12:11:36.471549 : - 12:11:36.473546 : Cannot read memory at address 0x0000030B 12:11:36.473546 : Cannot read memory at address 0x0000038B 12:11:36.475539 : Cannot read memory at address 0x0000030B 12:11:36.475539 : Cannot read memory at address 0x0000038B 12:11:36.476538 : RawData event for Player #1: 12:11:36.476538 : Device rawinput data (Hex) = [ 00007368, 0000A6E4 ] 12:11:36.476538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.476538 : OnScreen Cursor Position (Px) = [ 865, 704 ] 12:11:36.476538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.476538 : ClientWindow Style = FullScreen 12:11:36.476538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.476538 : Game Position (Hex) = [ 0361, 02C0 ] 12:11:36.476538 : Game Position (Dec) = [ 865, 704 ] 12:11:36.476538 : - 12:11:36.478043 : Cannot read memory at address 0x0000030B 12:11:36.478043 : Cannot read memory at address 0x0000038B 12:11:36.480043 : Cannot read memory at address 0x0000030B 12:11:36.480043 : Cannot read memory at address 0x0000038B 12:11:36.482036 : Cannot read memory at address 0x0000030B 12:11:36.482036 : Cannot read memory at address 0x0000038B 12:11:36.483777 : Cannot read memory at address 0x0000030B 12:11:36.488813 : RawData event for Player #1: 12:11:36.488813 : Cannot read memory at address 0x0000038B 12:11:36.488813 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.488813 : OnScreen Cursor Position (Px) = [ 865, 704 ] 12:11:36.489316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.489316 : ClientWindow Style = FullScreen 12:11:36.489316 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.489316 : Game Position (Hex) = [ 0361, 02C0 ] 12:11:36.489316 : Game Position (Dec) = [ 865, 704 ] 12:11:36.489316 : - 12:11:36.490318 : Cannot read memory at address 0x0000030B 12:11:36.490318 : Cannot read memory at address 0x0000038B 12:11:36.491311 : RawData event for Player #1: 12:11:36.491311 : Device rawinput data (Hex) = [ 00007360, 0000A688 ] 12:11:36.491311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.491311 : OnScreen Cursor Position (Px) = [ 865, 702 ] 12:11:36.491311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.491311 : ClientWindow Style = FullScreen 12:11:36.491311 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.491311 : Game Position (Hex) = [ 0361, 02BE ] 12:11:36.491311 : Game Position (Dec) = [ 865, 702 ] 12:11:36.491311 : - 12:11:36.492308 : Cannot read memory at address 0x0000030B 12:11:36.492308 : Cannot read memory at address 0x0000038B 12:11:36.494301 : Cannot read memory at address 0x0000030B 12:11:36.494301 : Cannot read memory at address 0x0000038B 12:11:36.496295 : Cannot read memory at address 0x0000030B 12:11:36.496295 : Cannot read memory at address 0x0000038B 12:11:36.497799 : Cannot read memory at address 0x0000030B 12:11:36.497799 : Cannot read memory at address 0x0000038B 12:11:36.497799 : RawData event for Player #1: 12:11:36.497799 : Device rawinput data (Hex) = [ 00007360, 0000A688 ] 12:11:36.497799 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.497799 : OnScreen Cursor Position (Px) = [ 865, 702 ] 12:11:36.497799 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.497799 : ClientWindow Style = FullScreen 12:11:36.498810 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.498810 : Game Position (Hex) = [ 0361, 02BE ] 12:11:36.498810 : Game Position (Dec) = [ 865, 702 ] 12:11:36.498810 : - 12:11:36.499806 : Cannot read memory at address 0x0000030B 12:11:36.499806 : Cannot read memory at address 0x0000038B 12:11:36.501799 : Cannot read memory at address 0x0000030B 12:11:36.501799 : Cannot read memory at address 0x0000038B 12:11:36.503797 : Cannot read memory at address 0x0000030B 12:11:36.503797 : Cannot read memory at address 0x0000038B 12:11:36.504794 : RawData event for Player #1: 12:11:36.504794 : Device rawinput data (Hex) = [ 00007360, 0000A688 ] 12:11:36.504794 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.504794 : OnScreen Cursor Position (Px) = [ 865, 702 ] 12:11:36.504794 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.504794 : ClientWindow Style = FullScreen 12:11:36.504794 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.504794 : Game Position (Hex) = [ 0361, 02BE ] 12:11:36.505787 : Game Position (Dec) = [ 865, 702 ] 12:11:36.505787 : Cannot read memory at address 0x0000030B 12:11:36.505787 : Cannot read memory at address 0x0000038B 12:11:36.507784 : Cannot read memory at address 0x0000030B 12:11:36.507784 : Cannot read memory at address 0x0000038B 12:11:36.509088 : Cannot read memory at address 0x0000030B 12:11:36.509088 : Cannot read memory at address 0x0000038B 12:11:36.511085 : Cannot read memory at address 0x0000030B 12:11:36.511085 : Cannot read memory at address 0x0000038B 12:11:36.511085 : RawData event for Player #1: 12:11:36.511085 : Device rawinput data (Hex) = [ 00007370, 0000A668 ] 12:11:36.511085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.511085 : OnScreen Cursor Position (Px) = [ 865, 702 ] 12:11:36.512080 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.512080 : ClientWindow Style = FullScreen 12:11:36.512080 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.512080 : Game Position (Hex) = [ 0361, 02BE ] 12:11:36.512080 : Game Position (Dec) = [ 865, 702 ] 12:11:36.512080 : - 12:11:36.513076 : Cannot read memory at address 0x0000030B 12:11:36.513076 : Cannot read memory at address 0x0000038B 12:11:36.515070 : Cannot read memory at address 0x0000030B 12:11:36.515070 : Cannot read memory at address 0x0000038B 12:11:36.517063 : Cannot read memory at address 0x0000030B 12:11:36.517063 : Cannot read memory at address 0x0000038B 12:11:36.518064 : RawData event for Player #1: 12:11:36.518064 : Device rawinput data (Hex) = [ 00007360, 0000A630 ] 12:11:36.518064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.518568 : OnScreen Cursor Position (Px) = [ 865, 701 ] 12:11:36.518568 : Cannot read memory at address 0x0000030B 12:11:36.518568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.518568 : Cannot read memory at address 0x0000038B 12:11:36.518568 : ClientWindow Style = FullScreen 12:11:36.518568 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.518568 : Game Position (Hex) = [ 0361, 02BD ] 12:11:36.518568 : Game Position (Dec) = [ 865, 701 ] 12:11:36.518568 : - 12:11:36.519987 : Cannot read memory at address 0x0000030B 12:11:36.519987 : Cannot read memory at address 0x0000038B 12:11:36.521994 : Cannot read memory at address 0x0000030B 12:11:36.521994 : Cannot read memory at address 0x0000038B 12:11:36.523988 : Cannot read memory at address 0x0000030B 12:11:36.523988 : Cannot read memory at address 0x0000038B 12:11:36.524984 : RawData event for Player #1: 12:11:36.524984 : Device rawinput data (Hex) = [ 00007368, 0000A630 ] 12:11:36.524984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.524984 : OnScreen Cursor Position (Px) = [ 865, 701 ] 12:11:36.524984 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.524984 : ClientWindow Style = FullScreen 12:11:36.524984 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.524984 : Game Position (Hex) = [ 0361, 02BD ] 12:11:36.524984 : Game Position (Dec) = [ 865, 701 ] 12:11:36.524984 : - 12:11:36.525977 : Cannot read memory at address 0x0000030B 12:11:36.525977 : Cannot read memory at address 0x0000038B 12:11:36.527971 : Cannot read memory at address 0x0000030B 12:11:36.527971 : Cannot read memory at address 0x0000038B 12:11:36.529840 : Cannot read memory at address 0x0000030B 12:11:36.529840 : Cannot read memory at address 0x0000038B 12:11:36.531833 : Cannot read memory at address 0x0000030B 12:11:36.531833 : Cannot read memory at address 0x0000038B 12:11:36.531833 : RawData event for Player #1: 12:11:36.531833 : Device rawinput data (Hex) = [ 00007368, 0000A630 ] 12:11:36.531833 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.531833 : OnScreen Cursor Position (Px) = [ 865, 701 ] 12:11:36.531833 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.531833 : ClientWindow Style = FullScreen 12:11:36.531833 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.532829 : Game Position (Hex) = [ 0361, 02BD ] 12:11:36.532829 : Game Position (Dec) = [ 865, 701 ] 12:11:36.532829 : - 12:11:36.533826 : Cannot read memory at address 0x0000030B 12:11:36.533826 : Cannot read memory at address 0x0000038B 12:11:36.535823 : Cannot read memory at address 0x0000030B 12:11:36.535823 : Cannot read memory at address 0x0000038B 12:11:36.537817 : Cannot read memory at address 0x0000030B 12:11:36.537817 : Cannot read memory at address 0x0000038B 12:11:36.539113 : Cannot read memory at address 0x0000030B 12:11:36.539113 : RawData event for Player #1: 12:11:36.539113 : Cannot read memory at address 0x0000038B 12:11:36.539113 : Device rawinput data (Hex) = [ 00007360, 0000A608 ] 12:11:36.539113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.539113 : OnScreen Cursor Position (Px) = [ 865, 700 ] 12:11:36.539113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.539113 : ClientWindow Style = FullScreen 12:11:36.539113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.539113 : Game Position (Hex) = [ 0361, 02BC ] 12:11:36.539113 : Game Position (Dec) = [ 865, 700 ] 12:11:36.540112 : - 12:11:36.541113 : Cannot read memory at address 0x0000030B 12:11:36.541113 : Cannot read memory at address 0x0000038B 12:11:36.543105 : Cannot read memory at address 0x0000030B 12:11:36.543105 : Cannot read memory at address 0x0000038B 12:11:36.545095 : Cannot read memory at address 0x0000030B 12:11:36.545095 : Cannot read memory at address 0x0000038B 12:11:36.546092 : RawData event for Player #1: 12:11:36.546092 : Device rawinput data (Hex) = [ 00007360, 0000A5E0 ] 12:11:36.546092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.546092 : OnScreen Cursor Position (Px) = [ 865, 699 ] 12:11:36.546092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.546092 : ClientWindow Style = FullScreen 12:11:36.546092 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.546092 : Game Position (Hex) = [ 0361, 02BB ] 12:11:36.546092 : Game Position (Dec) = [ 865, 699 ] 12:11:36.547088 : - 12:11:36.547088 : Cannot read memory at address 0x0000030B 12:11:36.547088 : Cannot read memory at address 0x0000038B 12:11:36.548587 : Cannot read memory at address 0x0000030B 12:11:36.548587 : Cannot read memory at address 0x0000038B 12:11:36.550583 : Cannot read memory at address 0x0000030B 12:11:36.550583 : Cannot read memory at address 0x0000038B 12:11:36.551581 : RawData event for Player #1: 12:11:36.551581 : Device rawinput data (Hex) = [ 00007360, 0000A5E0 ] 12:11:36.551581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.551581 : OnScreen Cursor Position (Px) = [ 865, 699 ] 12:11:36.552576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.552576 : Cannot read memory at address 0x0000030B 12:11:36.552576 : ClientWindow Style = FullScreen 12:11:36.552576 : Cannot read memory at address 0x0000038B 12:11:36.552576 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.552576 : Game Position (Hex) = [ 0361, 02BB ] 12:11:36.552576 : Game Position (Dec) = [ 865, 699 ] 12:11:36.552576 : - 12:11:36.554574 : Cannot read memory at address 0x0000030B 12:11:36.554574 : Cannot read memory at address 0x0000038B 12:11:36.556567 : Cannot read memory at address 0x0000030B 12:11:36.556567 : Cannot read memory at address 0x0000038B 12:11:36.558140 : Cannot read memory at address 0x0000030B 12:11:36.558140 : Cannot read memory at address 0x0000038B 12:11:36.559141 : RawData event for Player #1: 12:11:36.559141 : Device rawinput data (Hex) = [ 00007370, 0000A5BC ] 12:11:36.559141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.559141 : OnScreen Cursor Position (Px) = [ 865, 699 ] 12:11:36.559141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.559141 : ClientWindow Style = FullScreen 12:11:36.559141 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.559141 : Game Position (Hex) = [ 0361, 02BB ] 12:11:36.559141 : Game Position (Dec) = [ 865, 699 ] 12:11:36.560137 : - 12:11:36.560137 : Cannot read memory at address 0x0000030B 12:11:36.560137 : Cannot read memory at address 0x0000038B 12:11:36.562131 : Cannot read memory at address 0x0000030B 12:11:36.562131 : Cannot read memory at address 0x0000038B 12:11:36.564124 : Cannot read memory at address 0x0000030B 12:11:36.564124 : Cannot read memory at address 0x0000038B 12:11:36.566117 : Cannot read memory at address 0x0000030B 12:11:36.566117 : Cannot read memory at address 0x0000038B 12:11:36.566117 : Device rawinput data (Hex) = [ 00007390, 0000A5BC ] 12:11:36.566117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.566117 : OnScreen Cursor Position (Px) = [ 866, 699 ] 12:11:36.566117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.566117 : ClientWindow Style = FullScreen 12:11:36.566117 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.567114 : Game Position (Hex) = [ 0362, 02BB ] 12:11:36.567114 : Game Position (Dec) = [ 866, 699 ] 12:11:36.567114 : - 12:11:36.568115 : Cannot read memory at address 0x0000030B 12:11:36.568115 : Cannot read memory at address 0x0000038B 12:11:36.569380 : Cannot read memory at address 0x0000030B 12:11:36.569380 : Cannot read memory at address 0x0000038B 12:11:36.571379 : Cannot read memory at address 0x0000030B 12:11:36.571379 : Cannot read memory at address 0x0000038B 12:11:36.572373 : RawData event for Player #1: 12:11:36.572373 : Device rawinput data (Hex) = [ 00007390, 0000A5BC ] 12:11:36.572373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.573369 : OnScreen Cursor Position (Px) = [ 866, 699 ] 12:11:36.573369 : Cannot read memory at address 0x0000030B 12:11:36.573369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.573369 : Cannot read memory at address 0x0000038B 12:11:36.573369 : ClientWindow Style = FullScreen 12:11:36.573369 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.573369 : Game Position (Hex) = [ 0362, 02BB ] 12:11:36.573369 : Game Position (Dec) = [ 866, 699 ] 12:11:36.573369 : - 12:11:36.575362 : Cannot read memory at address 0x0000030B 12:11:36.575362 : Cannot read memory at address 0x0000038B 12:11:36.577872 : Cannot read memory at address 0x0000030B 12:11:36.577872 : Cannot read memory at address 0x0000038B 12:11:36.579787 : Cannot read memory at address 0x0000030B 12:11:36.579787 : Cannot read memory at address 0x0000038B 12:11:36.579787 : RawData event for Player #1: 12:11:36.579787 : Device rawinput data (Hex) = [ 000073AC, 0000A594 ] 12:11:36.579787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.579787 : OnScreen Cursor Position (Px) = [ 867, 698 ] 12:11:36.580786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.580786 : ClientWindow Style = FullScreen 12:11:36.580786 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.580786 : Game Position (Hex) = [ 0363, 02BA ] 12:11:36.580786 : Game Position (Dec) = [ 867, 698 ] 12:11:36.580786 : - 12:11:36.581787 : Cannot read memory at address 0x0000030B 12:11:36.581787 : Cannot read memory at address 0x0000038B 12:11:36.583776 : Cannot read memory at address 0x0000030B 12:11:36.583776 : Cannot read memory at address 0x0000038B 12:11:36.585774 : Cannot read memory at address 0x0000030B 12:11:36.585774 : Cannot read memory at address 0x0000038B 12:11:36.585774 : RawData event for Player #1: 12:11:36.585774 : Device rawinput data (Hex) = [ 000073D0, 0000A590 ] 12:11:36.585774 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.585774 : OnScreen Cursor Position (Px) = [ 868, 698 ] 12:11:36.585774 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.585774 : ClientWindow Style = FullScreen 12:11:36.586766 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.586766 : Game Position (Hex) = [ 0364, 02BA ] 12:11:36.586766 : Game Position (Dec) = [ 868, 698 ] 12:11:36.586766 : - 12:11:36.587767 : Cannot read memory at address 0x0000030B 12:11:36.587767 : Cannot read memory at address 0x0000038B 12:11:36.589108 : Cannot read memory at address 0x0000030B 12:11:36.589108 : Cannot read memory at address 0x0000038B 12:11:36.591104 : Cannot read memory at address 0x0000030B 12:11:36.591104 : RawData event for Player #1: 12:11:36.591104 : Cannot read memory at address 0x0000038B 12:11:36.591104 : Device rawinput data (Hex) = [ 000073F8, 0000A59C ] 12:11:36.591104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.591104 : OnScreen Cursor Position (Px) = [ 869, 698 ] 12:11:36.591104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.591104 : ClientWindow Style = FullScreen 12:11:36.591104 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.591104 : Game Position (Hex) = [ 0365, 02BA ] 12:11:36.591104 : Game Position (Dec) = [ 869, 698 ] 12:11:36.591104 : - 12:11:36.593101 : Cannot read memory at address 0x0000030B 12:11:36.593101 : Cannot read memory at address 0x0000038B 12:11:36.595094 : Cannot read memory at address 0x0000030B 12:11:36.595094 : Cannot read memory at address 0x0000038B 12:11:36.595094 : RawData event for Player #1: 12:11:36.595094 : Device rawinput data (Hex) = [ 000073F8, 0000A59C ] 12:11:36.595094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.595094 : OnScreen Cursor Position (Px) = [ 869, 698 ] 12:11:36.596598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.596598 : Cannot read memory at address 0x0000030B 12:11:36.596598 : Cannot read memory at address 0x0000038B 12:11:36.596598 : ClientWindow Style = FullScreen 12:11:36.596598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.596598 : Game Position (Hex) = [ 0365, 02BA ] 12:11:36.596598 : Game Position (Dec) = [ 869, 698 ] 12:11:36.596598 : - 12:11:36.598109 : Cannot read memory at address 0x0000030B 12:11:36.598109 : Cannot read memory at address 0x0000038B 12:11:36.600110 : Cannot read memory at address 0x0000030B 12:11:36.600110 : Cannot read memory at address 0x0000038B 12:11:36.601107 : RawData event for Player #1: 12:11:36.601107 : Device rawinput data (Hex) = [ 000073F8, 0000A5A0 ] 12:11:36.601107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.601107 : OnScreen Cursor Position (Px) = [ 869, 698 ] 12:11:36.601107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.601107 : ClientWindow Style = FullScreen 12:11:36.601107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.601107 : Game Position (Hex) = [ 0365, 02BA ] 12:11:36.601107 : Game Position (Dec) = [ 869, 698 ] 12:11:36.601107 : - 12:11:36.602104 : Cannot read memory at address 0x0000030B 12:11:36.602104 : Cannot read memory at address 0x0000038B 12:11:36.604097 : Cannot read memory at address 0x0000030B 12:11:36.604097 : Cannot read memory at address 0x0000038B 12:11:36.605094 : RawData event for Player #1: 12:11:36.605094 : Device rawinput data (Hex) = [ 000073F8, 0000A5A0 ] 12:11:36.605094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.605094 : OnScreen Cursor Position (Px) = [ 869, 698 ] 12:11:36.605094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.605094 : ClientWindow Style = FullScreen 12:11:36.605094 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.605094 : Game Position (Hex) = [ 0365, 02BA ] 12:11:36.605094 : Game Position (Dec) = [ 869, 698 ] 12:11:36.605094 : - 12:11:36.606091 : Cannot read memory at address 0x0000030B 12:11:36.606091 : Cannot read memory at address 0x0000038B 12:11:36.608084 : Cannot read memory at address 0x0000030B 12:11:36.608084 : Cannot read memory at address 0x0000038B 12:11:36.610089 : Cannot read memory at address 0x0000030B 12:11:36.610089 : Cannot read memory at address 0x0000038B 12:11:36.610089 : Device rawinput data (Hex) = [ 000073F8, 0000A5A0 ] 12:11:36.610089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.610089 : OnScreen Cursor Position (Px) = [ 869, 698 ] 12:11:36.610089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.610089 : ClientWindow Style = FullScreen 12:11:36.610089 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.610089 : Game Position (Hex) = [ 0365, 02BA ] 12:11:36.610089 : Game Position (Dec) = [ 869, 698 ] 12:11:36.610089 : - 12:11:36.612082 : Cannot read memory at address 0x0000030B 12:11:36.612082 : Cannot read memory at address 0x0000038B 12:11:36.614075 : Cannot read memory at address 0x0000030B 12:11:36.614075 : Cannot read memory at address 0x0000038B 12:11:36.615072 : RawData event for Player #1: 12:11:36.615072 : Device rawinput data (Hex) = [ 000073F8, 0000A5A0 ] 12:11:36.615072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.615072 : OnScreen Cursor Position (Px) = [ 869, 698 ] 12:11:36.615072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.615072 : ClientWindow Style = FullScreen 12:11:36.615072 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.615072 : Game Position (Hex) = [ 0365, 02BA ] 12:11:36.615072 : Game Position (Dec) = [ 869, 698 ] 12:11:36.615072 : - 12:11:36.616069 : Cannot read memory at address 0x0000030B 12:11:36.616069 : Cannot read memory at address 0x0000038B 12:11:36.618062 : Cannot read memory at address 0x0000030B 12:11:36.618062 : Cannot read memory at address 0x0000038B 12:11:36.619559 : Cannot read memory at address 0x0000030B 12:11:36.619559 : Cannot read memory at address 0x0000038B 12:11:36.619559 : RawData event for Player #1: 12:11:36.619559 : Device rawinput data (Hex) = [ 000073F8, 0000A5A0 ] 12:11:36.619559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.619559 : OnScreen Cursor Position (Px) = [ 869, 698 ] 12:11:36.619559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.620557 : ClientWindow Style = FullScreen 12:11:36.620557 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.620557 : Game Position (Hex) = [ 0365, 02BA ] 12:11:36.620557 : Game Position (Dec) = [ 869, 698 ] 12:11:36.620557 : - 12:11:36.621553 : Cannot read memory at address 0x0000030B 12:11:36.621553 : Cannot read memory at address 0x0000038B 12:11:36.623547 : Cannot read memory at address 0x0000030B 12:11:36.623547 : Cannot read memory at address 0x0000038B 12:11:36.624543 : RawData event for Player #1: 12:11:36.624543 : Device rawinput data (Hex) = [ 000073F8, 0000A5A0 ] 12:11:36.624543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.625540 : OnScreen Cursor Position (Px) = [ 869, 698 ] 12:11:36.625540 : Cannot read memory at address 0x0000030B 12:11:36.625540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.625540 : Cannot read memory at address 0x0000038B 12:11:36.625540 : ClientWindow Style = FullScreen 12:11:36.625540 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.625540 : Game Position (Hex) = [ 0365, 02BA ] 12:11:36.625540 : Game Position (Dec) = [ 869, 698 ] 12:11:36.625540 : - 12:11:36.628038 : Cannot read memory at address 0x0000030B 12:11:36.628038 : Cannot read memory at address 0x0000038B 12:11:36.629053 : RawData event for Player #1: 12:11:36.629053 : Device rawinput data (Hex) = [ 000073F8, 0000A5A0 ] 12:11:36.629053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.629053 : OnScreen Cursor Position (Px) = [ 869, 698 ] 12:11:36.629053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.629053 : ClientWindow Style = FullScreen 12:11:36.629053 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.629053 : Game Position (Hex) = [ 0365, 02BA ] 12:11:36.629053 : Game Position (Dec) = [ 869, 698 ] 12:11:36.629053 : - 12:11:36.630049 : Cannot read memory at address 0x0000030B 12:11:36.630049 : Cannot read memory at address 0x0000038B 12:11:36.632042 : Cannot read memory at address 0x0000030B 12:11:36.632042 : Cannot read memory at address 0x0000038B 12:11:36.634036 : Cannot read memory at address 0x0000030B 12:11:36.634036 : Cannot read memory at address 0x0000038B 12:11:36.636029 : Cannot read memory at address 0x0000030B 12:11:36.636029 : Cannot read memory at address 0x0000038B 12:11:36.636029 : RawData event for Player #1: 12:11:36.636029 : Device rawinput data (Hex) = [ 000073F8, 0000A5A0 ] 12:11:36.636029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.636029 : OnScreen Cursor Position (Px) = [ 869, 698 ] 12:11:36.636029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.636029 : ClientWindow Style = FullScreen 12:11:36.636029 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.636029 : Game Position (Hex) = [ 0365, 02BA ] 12:11:36.636029 : Game Position (Dec) = [ 869, 698 ] 12:11:36.637025 : - 12:11:36.638023 : Cannot read memory at address 0x0000030B 12:11:36.638023 : Cannot read memory at address 0x0000038B 12:11:36.639523 : Cannot read memory at address 0x0000030B 12:11:36.639523 : Cannot read memory at address 0x0000038B 12:11:36.640520 : RawData event for Player #1: 12:11:36.640520 : Device rawinput data (Hex) = [ 000073F8, 0000A5CC ] 12:11:36.640520 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.640520 : OnScreen Cursor Position (Px) = [ 869, 699 ] 12:11:36.641516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.641516 : ClientWindow Style = FullScreen 12:11:36.641516 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.641516 : Cannot read memory at address 0x0000038B 12:11:36.641516 : Game Position (Hex) = [ 0365, 02BB ] 12:11:36.641516 : Game Position (Dec) = [ 869, 699 ] 12:11:36.641516 : - 12:11:36.643510 : Cannot read memory at address 0x0000030B 12:11:36.643510 : Cannot read memory at address 0x0000038B 12:11:36.645503 : Cannot read memory at address 0x0000030B 12:11:36.645503 : Cannot read memory at address 0x0000038B 12:11:36.648001 : Cannot read memory at address 0x0000030B 12:11:36.648001 : Cannot read memory at address 0x0000038B 12:11:36.648001 : Device rawinput data (Hex) = [ 00007400, 0000A5CC ] 12:11:36.648001 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.648001 : OnScreen Cursor Position (Px) = [ 870, 699 ] 12:11:36.648001 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.648001 : ClientWindow Style = FullScreen 12:11:36.648001 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.648001 : Game Position (Hex) = [ 0366, 02BB ] 12:11:36.648001 : Game Position (Dec) = [ 870, 699 ] 12:11:36.649019 : - 12:11:36.650017 : Cannot read memory at address 0x0000030B 12:11:36.650017 : Cannot read memory at address 0x0000038B 12:11:36.652009 : Cannot read memory at address 0x0000030B 12:11:36.652009 : Cannot read memory at address 0x0000038B 12:11:36.654003 : Cannot read memory at address 0x0000030B 12:11:36.654003 : Cannot read memory at address 0x0000038B 12:11:36.654999 : RawData event for Player #1: 12:11:36.654999 : Device rawinput data (Hex) = [ 00007400, 0000A5CC ] 12:11:36.654999 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.654999 : OnScreen Cursor Position (Px) = [ 870, 699 ] 12:11:36.654999 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.654999 : ClientWindow Style = FullScreen 12:11:36.654999 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.654999 : Game Position (Hex) = [ 0366, 02BB ] 12:11:36.654999 : Game Position (Dec) = [ 870, 699 ] 12:11:36.654999 : - 12:11:36.655996 : Cannot read memory at address 0x0000030B 12:11:36.655996 : Cannot read memory at address 0x0000038B 12:11:36.657989 : Cannot read memory at address 0x0000030B 12:11:36.657989 : Cannot read memory at address 0x0000038B 12:11:36.659489 : Cannot read memory at address 0x0000030B 12:11:36.659489 : Cannot read memory at address 0x0000038B 12:11:36.660489 : RawData event for Player #1: 12:11:36.660489 : Device rawinput data (Hex) = [ 00007400, 0000A5CC ] 12:11:36.661482 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.661482 : Cannot read memory at address 0x0000030B 12:11:36.661482 : Cannot read memory at address 0x0000038B 12:11:36.661482 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.661482 : ClientWindow Style = FullScreen 12:11:36.661482 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.661482 : Game Position (Hex) = [ 0366, 02BB ] 12:11:36.661482 : Game Position (Dec) = [ 870, 699 ] 12:11:36.661482 : - 12:11:36.663475 : Cannot read memory at address 0x0000030B 12:11:36.663475 : Cannot read memory at address 0x0000038B 12:11:36.665469 : Cannot read memory at address 0x0000030B 12:11:36.665469 : Cannot read memory at address 0x0000038B 12:11:36.667967 : Cannot read memory at address 0x0000030B 12:11:36.667967 : Cannot read memory at address 0x0000038B 12:11:36.667967 : Device rawinput data (Hex) = [ 00007400, 0000A5CC ] 12:11:36.667967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.667967 : OnScreen Cursor Position (Px) = [ 870, 699 ] 12:11:36.667967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.667967 : ClientWindow Style = FullScreen 12:11:36.667967 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.667967 : Game Position (Hex) = [ 0366, 02BB ] 12:11:36.667967 : Game Position (Dec) = [ 870, 699 ] 12:11:36.668972 : - 12:11:36.669968 : Cannot read memory at address 0x0000030B 12:11:36.669968 : Cannot read memory at address 0x0000038B 12:11:36.671961 : Cannot read memory at address 0x0000030B 12:11:36.671961 : Cannot read memory at address 0x0000038B 12:11:36.673955 : Cannot read memory at address 0x0000030B 12:11:36.673955 : Cannot read memory at address 0x0000038B 12:11:36.674952 : RawData event for Player #1: 12:11:36.674952 : Device rawinput data (Hex) = [ 000073F8, 0000A5F8 ] 12:11:36.674952 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.674952 : OnScreen Cursor Position (Px) = [ 869, 700 ] 12:11:36.674952 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.674952 : ClientWindow Style = FullScreen 12:11:36.674952 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.674952 : Game Position (Hex) = [ 0365, 02BC ] 12:11:36.674952 : Game Position (Dec) = [ 869, 700 ] 12:11:36.675949 : - 12:11:36.675949 : Cannot read memory at address 0x0000030B 12:11:36.675949 : Cannot read memory at address 0x0000038B 12:11:36.677945 : Cannot read memory at address 0x0000030B 12:11:36.677945 : Cannot read memory at address 0x0000038B 12:11:36.679833 : Cannot read memory at address 0x0000030B 12:11:36.679833 : Cannot read memory at address 0x0000038B 12:11:36.681826 : Cannot read memory at address 0x0000030B 12:11:36.681826 : Cannot read memory at address 0x0000038B 12:11:36.681826 : RawData event for Player #1: 12:11:36.681826 : Device rawinput data (Hex) = [ 00007400, 0000A5CC ] 12:11:36.681826 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.681826 : OnScreen Cursor Position (Px) = [ 870, 699 ] 12:11:36.681826 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.681826 : ClientWindow Style = FullScreen 12:11:36.681826 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.681826 : Game Position (Hex) = [ 0366, 02BB ] 12:11:36.682822 : Game Position (Dec) = [ 870, 699 ] 12:11:36.682822 : - 12:11:36.683819 : Cannot read memory at address 0x0000030B 12:11:36.683819 : Cannot read memory at address 0x0000038B 12:11:36.685812 : Cannot read memory at address 0x0000030B 12:11:36.685812 : Cannot read memory at address 0x0000038B 12:11:36.687806 : Cannot read memory at address 0x0000030B 12:11:36.687806 : Cannot read memory at address 0x0000038B 12:11:36.689307 : RawData event for Player #1: 12:11:36.689307 : Cannot read memory at address 0x0000030B 12:11:36.689307 : Cannot read memory at address 0x0000038B 12:11:36.689307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.689307 : OnScreen Cursor Position (Px) = [ 870, 699 ] 12:11:36.689307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.689307 : ClientWindow Style = FullScreen 12:11:36.689307 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.689307 : Game Position (Hex) = [ 0366, 02BB ] 12:11:36.689307 : Game Position (Dec) = [ 870, 699 ] 12:11:36.689307 : - 12:11:36.691300 : Cannot read memory at address 0x0000030B 12:11:36.691300 : Cannot read memory at address 0x0000038B 12:11:36.693297 : Cannot read memory at address 0x0000030B 12:11:36.693297 : Cannot read memory at address 0x0000038B 12:11:36.695287 : Cannot read memory at address 0x0000030B 12:11:36.695287 : RawData event for Player #1: 12:11:36.695287 : Cannot read memory at address 0x0000038B 12:11:36.695287 : Device rawinput data (Hex) = [ 00007400, 0000A5CC ] 12:11:36.695287 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.695287 : OnScreen Cursor Position (Px) = [ 870, 699 ] 12:11:36.695287 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.695287 : ClientWindow Style = FullScreen 12:11:36.695287 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.695287 : Game Position (Hex) = [ 0366, 02BB ] 12:11:36.695287 : Game Position (Dec) = [ 870, 699 ] 12:11:36.695287 : - 12:11:36.696789 : Cannot read memory at address 0x0000030B 12:11:36.696789 : Cannot read memory at address 0x0000038B 12:11:36.698290 : Cannot read memory at address 0x0000030B 12:11:36.698290 : Cannot read memory at address 0x0000038B 12:11:36.699860 : Cannot read memory at address 0x0000030B 12:11:36.699860 : Cannot read memory at address 0x0000038B 12:11:36.699860 : RawData event for Player #1: 12:11:36.699860 : Device rawinput data (Hex) = [ 00007404, 0000A5D0 ] 12:11:36.699860 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.699860 : OnScreen Cursor Position (Px) = [ 870, 699 ] 12:11:36.699860 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.699860 : ClientWindow Style = FullScreen 12:11:36.699860 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.699860 : Game Position (Hex) = [ 0366, 02BB ] 12:11:36.700862 : Game Position (Dec) = [ 870, 699 ] 12:11:36.700862 : - 12:11:36.701859 : Cannot read memory at address 0x0000030B 12:11:36.701859 : Cannot read memory at address 0x0000038B 12:11:36.703852 : Cannot read memory at address 0x0000030B 12:11:36.703852 : Cannot read memory at address 0x0000038B 12:11:36.704849 : RawData event for Player #1: 12:11:36.704849 : Device rawinput data (Hex) = [ 00007408, 0000A5A4 ] 12:11:36.704849 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.704849 : OnScreen Cursor Position (Px) = [ 870, 698 ] 12:11:36.704849 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.704849 : ClientWindow Style = FullScreen 12:11:36.704849 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.704849 : Game Position (Hex) = [ 0366, 02BA ] 12:11:36.704849 : Game Position (Dec) = [ 870, 698 ] 12:11:36.705846 : - 12:11:36.705846 : Cannot read memory at address 0x0000030B 12:11:36.705846 : Cannot read memory at address 0x0000038B 12:11:36.707843 : Cannot read memory at address 0x0000030B 12:11:36.707843 : Cannot read memory at address 0x0000038B 12:11:36.709221 : Cannot read memory at address 0x0000030B 12:11:36.709221 : Cannot read memory at address 0x0000038B 12:11:36.710219 : RawData event for Player #1: 12:11:36.710219 : Device rawinput data (Hex) = [ 00007408, 0000A5A4 ] 12:11:36.710219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.710219 : OnScreen Cursor Position (Px) = [ 870, 698 ] 12:11:36.710219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.710219 : ClientWindow Style = FullScreen 12:11:36.710219 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.710219 : Game Position (Hex) = [ 0366, 02BA ] 12:11:36.710219 : Game Position (Dec) = [ 870, 698 ] 12:11:36.710219 : - 12:11:36.711216 : Cannot read memory at address 0x0000030B 12:11:36.711216 : Cannot read memory at address 0x0000038B 12:11:36.713210 : Cannot read memory at address 0x0000030B 12:11:36.713210 : Cannot read memory at address 0x0000038B 12:11:36.715203 : RawData event for Player #1: 12:11:36.715203 : Cannot read memory at address 0x0000030B 12:11:36.715203 : Device rawinput data (Hex) = [ 00007430, 0000A5A0 ] 12:11:36.715203 : Cannot read memory at address 0x0000038B 12:11:36.715203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.715203 : OnScreen Cursor Position (Px) = [ 871, 698 ] 12:11:36.715203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.715203 : ClientWindow Style = FullScreen 12:11:36.715203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.716199 : Game Position (Hex) = [ 0367, 02BA ] 12:11:36.716199 : Game Position (Dec) = [ 871, 698 ] 12:11:36.716199 : - 12:11:36.717196 : Cannot read memory at address 0x0000030B 12:11:36.717196 : Cannot read memory at address 0x0000038B 12:11:36.718696 : Cannot read memory at address 0x0000030B 12:11:36.718696 : Cannot read memory at address 0x0000038B 12:11:36.720691 : Cannot read memory at address 0x0000030B 12:11:36.720691 : Cannot read memory at address 0x0000038B 12:11:36.720691 : RawData event for Player #1: 12:11:36.720691 : Device rawinput data (Hex) = [ 00007444, 0000A5AC ] 12:11:36.720691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.720691 : OnScreen Cursor Position (Px) = [ 872, 698 ] 12:11:36.720691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.720691 : ClientWindow Style = FullScreen 12:11:36.720691 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.721688 : Game Position (Hex) = [ 0368, 02BA ] 12:11:36.721688 : Game Position (Dec) = [ 872, 698 ] 12:11:36.721688 : - 12:11:36.722688 : Cannot read memory at address 0x0000030B 12:11:36.722688 : Cannot read memory at address 0x0000038B 12:11:36.724682 : Cannot read memory at address 0x0000030B 12:11:36.724682 : Cannot read memory at address 0x0000038B 12:11:36.726675 : Cannot read memory at address 0x0000030B 12:11:36.726675 : Cannot read memory at address 0x0000038B 12:11:36.728179 : Cannot read memory at address 0x0000030B 12:11:36.728179 : RawData event for Player #1: 12:11:36.728179 : Cannot read memory at address 0x0000038B 12:11:36.728179 : Device rawinput data (Hex) = [ 00007444, 0000A5AC ] 12:11:36.728179 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.728179 : OnScreen Cursor Position (Px) = [ 872, 698 ] 12:11:36.728179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.728179 : ClientWindow Style = FullScreen 12:11:36.728179 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.728179 : Game Position (Hex) = [ 0368, 02BA ] 12:11:36.729185 : Game Position (Dec) = [ 872, 698 ] 12:11:36.729185 : - 12:11:36.730182 : Cannot read memory at address 0x0000030B 12:11:36.730182 : Cannot read memory at address 0x0000038B 12:11:36.732175 : Cannot read memory at address 0x0000030B 12:11:36.732175 : Cannot read memory at address 0x0000038B 12:11:36.734169 : Cannot read memory at address 0x0000030B 12:11:36.734169 : Cannot read memory at address 0x0000038B 12:11:36.735165 : RawData event for Player #1: 12:11:36.735165 : Device rawinput data (Hex) = [ 0000744C, 0000A588 ] 12:11:36.735165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.735165 : OnScreen Cursor Position (Px) = [ 872, 698 ] 12:11:36.735165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.735165 : ClientWindow Style = FullScreen 12:11:36.735165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.735165 : Game Position (Hex) = [ 0368, 02BA ] 12:11:36.735165 : Game Position (Dec) = [ 872, 698 ] 12:11:36.735165 : - 12:11:36.736162 : Cannot read memory at address 0x0000030B 12:11:36.736162 : Cannot read memory at address 0x0000038B 12:11:36.738156 : Cannot read memory at address 0x0000030B 12:11:36.738156 : Cannot read memory at address 0x0000038B 12:11:36.739322 : Cannot read memory at address 0x0000030B 12:11:36.739322 : Cannot read memory at address 0x0000038B 12:11:36.741321 : Cannot read memory at address 0x0000030B 12:11:36.741321 : Cannot read memory at address 0x0000038B 12:11:36.742314 : RawData event for Player #1: 12:11:36.742314 : Device rawinput data (Hex) = [ 0000744C, 0000A588 ] 12:11:36.742314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.742314 : OnScreen Cursor Position (Px) = [ 872, 698 ] 12:11:36.742314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.742314 : ClientWindow Style = FullScreen 12:11:36.742314 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.742314 : Game Position (Hex) = [ 0368, 02BA ] 12:11:36.742314 : Game Position (Dec) = [ 872, 698 ] 12:11:36.742314 : - 12:11:36.743311 : Cannot read memory at address 0x0000030B 12:11:36.743311 : Cannot read memory at address 0x0000038B 12:11:36.745304 : Cannot read memory at address 0x0000030B 12:11:36.745304 : Cannot read memory at address 0x0000038B 12:11:36.747803 : Cannot read memory at address 0x0000030B 12:11:36.747803 : Cannot read memory at address 0x0000038B 12:11:36.748809 : RawData event for Player #1: 12:11:36.748809 : Device rawinput data (Hex) = [ 00007444, 0000A550 ] 12:11:36.748809 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.748809 : OnScreen Cursor Position (Px) = [ 872, 697 ] 12:11:36.748809 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.748809 : ClientWindow Style = FullScreen 12:11:36.748809 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.748809 : Game Position (Hex) = [ 0368, 02B9 ] 12:11:36.748809 : Game Position (Dec) = [ 872, 697 ] 12:11:36.749806 : - 12:11:36.749806 : Cannot read memory at address 0x0000030B 12:11:36.749806 : Cannot read memory at address 0x0000038B 12:11:36.751799 : Cannot read memory at address 0x0000030B 12:11:36.751799 : Cannot read memory at address 0x0000038B 12:11:36.753793 : Cannot read memory at address 0x0000030B 12:11:36.753793 : Cannot read memory at address 0x0000038B 12:11:36.754793 : RawData event for Player #1: 12:11:36.754793 : Device rawinput data (Hex) = [ 00007444, 0000A550 ] 12:11:36.754793 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.754793 : OnScreen Cursor Position (Px) = [ 872, 697 ] 12:11:36.754793 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.754793 : ClientWindow Style = FullScreen 12:11:36.754793 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.754793 : Game Position (Hex) = [ 0368, 02B9 ] 12:11:36.754793 : Game Position (Dec) = [ 872, 697 ] 12:11:36.755786 : - 12:11:36.755786 : Cannot read memory at address 0x0000030B 12:11:36.755786 : Cannot read memory at address 0x0000038B 12:11:36.757784 : Cannot read memory at address 0x0000030B 12:11:36.757784 : Cannot read memory at address 0x0000038B 12:11:36.759050 : Cannot read memory at address 0x0000030B 12:11:36.759050 : Cannot read memory at address 0x0000038B 12:11:36.760279 : Cannot read memory at address 0x0000030B 12:11:36.760279 : Cannot read memory at address 0x0000038B 12:11:36.761285 : RawData event for Player #1: 12:11:36.762282 : Device rawinput data (Hex) = [ 00007444, 0000A550 ] 12:11:36.762282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.762282 : OnScreen Cursor Position (Px) = [ 872, 697 ] 12:11:36.762282 : Cannot read memory at address 0x0000038B 12:11:36.762282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.762282 : ClientWindow Style = FullScreen 12:11:36.762282 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.762282 : Game Position (Hex) = [ 0368, 02B9 ] 12:11:36.762282 : Game Position (Dec) = [ 872, 697 ] 12:11:36.763279 : - 12:11:36.764275 : Cannot read memory at address 0x0000030B 12:11:36.764275 : Cannot read memory at address 0x0000038B 12:11:36.766269 : Cannot read memory at address 0x0000030B 12:11:36.766269 : Cannot read memory at address 0x0000038B 12:11:36.767771 : Cannot read memory at address 0x0000030B 12:11:36.767771 : Cannot read memory at address 0x0000038B 12:11:36.768777 : RawData event for Player #1: 12:11:36.768777 : Device rawinput data (Hex) = [ 0000741C, 0000A54C ] 12:11:36.768777 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.768777 : OnScreen Cursor Position (Px) = [ 870, 697 ] 12:11:36.769569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.769569 : Cannot read memory at address 0x0000030B 12:11:36.769569 : ClientWindow Style = FullScreen 12:11:36.769569 : Cannot read memory at address 0x0000038B 12:11:36.769569 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.769569 : Game Position (Hex) = [ 0366, 02B9 ] 12:11:36.769569 : Game Position (Dec) = [ 870, 697 ] 12:11:36.769569 : - 12:11:36.771569 : Cannot read memory at address 0x0000030B 12:11:36.771818 : Cannot read memory at address 0x0000038B 12:11:36.773028 : Cannot read memory at address 0x0000030B 12:11:36.773028 : Cannot read memory at address 0x0000038B 12:11:36.775041 : Cannot read memory at address 0x0000030B 12:11:36.775041 : Cannot read memory at address 0x0000038B 12:11:36.776048 : RawData event for Player #1: 12:11:36.776048 : Device rawinput data (Hex) = [ 00007428, 0000A520 ] 12:11:36.776048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.776048 : OnScreen Cursor Position (Px) = [ 871, 696 ] 12:11:36.776048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.776048 : ClientWindow Style = FullScreen 12:11:36.776048 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.776048 : Game Position (Hex) = [ 0367, 02B8 ] 12:11:36.776048 : Game Position (Dec) = [ 871, 696 ] 12:11:36.776048 : - 12:11:36.777078 : Cannot read memory at address 0x0000030B 12:11:36.777078 : Cannot read memory at address 0x0000038B 12:11:36.778537 : Cannot read memory at address 0x0000030B 12:11:36.778537 : Cannot read memory at address 0x0000038B 12:11:36.780533 : Cannot read memory at address 0x0000030B 12:11:36.780533 : Cannot read memory at address 0x0000038B 12:11:36.782526 : Cannot read memory at address 0x0000030B 12:11:36.782526 : Cannot read memory at address 0x0000038B 12:11:36.782526 : RawData event for Player #1: 12:11:36.782526 : Device rawinput data (Hex) = [ 00007428, 0000A4F8 ] 12:11:36.782526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.782526 : OnScreen Cursor Position (Px) = [ 871, 695 ] 12:11:36.783523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.783523 : ClientWindow Style = FullScreen 12:11:36.783523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.783523 : Game Position (Hex) = [ 0367, 02B7 ] 12:11:36.783523 : Game Position (Dec) = [ 871, 695 ] 12:11:36.783523 : - 12:11:36.784520 : Cannot read memory at address 0x0000030B 12:11:36.784520 : Cannot read memory at address 0x0000038B 12:11:36.786517 : Cannot read memory at address 0x0000030B 12:11:36.786517 : Cannot read memory at address 0x0000038B 12:11:36.788026 : Cannot read memory at address 0x0000030B 12:11:36.788026 : Cannot read memory at address 0x0000038B 12:11:36.789069 : RawData event for Player #1: 12:11:36.789069 : Device rawinput data (Hex) = [ 00007424, 0000A4CC ] 12:11:36.789069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.789069 : OnScreen Cursor Position (Px) = [ 871, 695 ] 12:11:36.789069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.789069 : ClientWindow Style = FullScreen 12:11:36.789069 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.789069 : Game Position (Hex) = [ 0367, 02B7 ] 12:11:36.789069 : Game Position (Dec) = [ 871, 695 ] 12:11:36.790061 : - 12:11:36.790061 : Cannot read memory at address 0x0000030B 12:11:36.790061 : Cannot read memory at address 0x0000038B 12:11:36.792059 : Cannot read memory at address 0x0000030B 12:11:36.792059 : Cannot read memory at address 0x0000038B 12:11:36.794052 : Cannot read memory at address 0x0000030B 12:11:36.794052 : Cannot read memory at address 0x0000038B 12:11:36.796041 : Cannot read memory at address 0x0000030B 12:11:36.796041 : RawData event for Player #1: 12:11:36.796041 : Cannot read memory at address 0x0000038B 12:11:36.796041 : Device rawinput data (Hex) = [ 00007424, 0000A4CC ] 12:11:36.796041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.796041 : OnScreen Cursor Position (Px) = [ 871, 695 ] 12:11:36.796041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.796041 : ClientWindow Style = FullScreen 12:11:36.796041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.796041 : Game Position (Hex) = [ 0367, 02B7 ] 12:11:36.796041 : Game Position (Dec) = [ 871, 695 ] 12:11:36.796041 : - 12:11:36.797540 : Cannot read memory at address 0x0000030B 12:11:36.797540 : Cannot read memory at address 0x0000038B 12:11:36.799048 : Cannot read memory at address 0x0000030B 12:11:36.799048 : Cannot read memory at address 0x0000038B 12:11:36.801041 : Cannot read memory at address 0x0000030B 12:11:36.801041 : Cannot read memory at address 0x0000038B 12:11:36.803039 : Cannot read memory at address 0x0000030B 12:11:36.803039 : RawData event for Player #1: 12:11:36.803039 : Cannot read memory at address 0x0000038B 12:11:36.803039 : Device rawinput data (Hex) = [ 00007424, 0000A4CC ] 12:11:36.803039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.803039 : OnScreen Cursor Position (Px) = [ 871, 695 ] 12:11:36.803039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.803039 : ClientWindow Style = FullScreen 12:11:36.803039 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.803039 : Game Position (Hex) = [ 0367, 02B7 ] 12:11:36.803039 : Game Position (Dec) = [ 871, 695 ] 12:11:36.804031 : - 12:11:36.805032 : Cannot read memory at address 0x0000030B 12:11:36.805032 : Cannot read memory at address 0x0000038B 12:11:36.807025 : Cannot read memory at address 0x0000030B 12:11:36.807025 : Cannot read memory at address 0x0000038B 12:11:36.808524 : Cannot read memory at address 0x0000030B 12:11:36.808524 : Cannot read memory at address 0x0000038B 12:11:36.809529 : RawData event for Player #1: 12:11:36.809529 : Device rawinput data (Hex) = [ 00007424, 0000A4CC ] 12:11:36.809529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.809529 : OnScreen Cursor Position (Px) = [ 871, 695 ] 12:11:36.810522 : Cannot read memory at address 0x0000030B 12:11:36.810522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.810522 : Cannot read memory at address 0x0000038B 12:11:36.810522 : ClientWindow Style = FullScreen 12:11:36.810522 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.810522 : Game Position (Hex) = [ 0367, 02B7 ] 12:11:36.810522 : Game Position (Dec) = [ 871, 695 ] 12:11:36.810522 : - 12:11:36.812516 : Cannot read memory at address 0x0000030B 12:11:36.812516 : Cannot read memory at address 0x0000038B 12:11:36.814508 : Cannot read memory at address 0x0000030B 12:11:36.814508 : Cannot read memory at address 0x0000038B 12:11:36.816502 : Cannot read memory at address 0x0000030B 12:11:36.816502 : Cannot read memory at address 0x0000038B 12:11:36.816502 : RawData event for Player #1: 12:11:36.816502 : Device rawinput data (Hex) = [ 00007430, 0000A47C ] 12:11:36.816502 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.816502 : OnScreen Cursor Position (Px) = [ 871, 693 ] 12:11:36.816502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.816502 : ClientWindow Style = FullScreen 12:11:36.816502 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.818004 : Game Position (Hex) = [ 0367, 02B5 ] 12:11:36.818004 : Cannot read memory at address 0x0000030B 12:11:36.818004 : Cannot read memory at address 0x0000038B 12:11:36.818004 : - 12:11:36.819559 : Cannot read memory at address 0x0000030B 12:11:36.819559 : Cannot read memory at address 0x0000038B 12:11:36.821560 : Cannot read memory at address 0x0000030B 12:11:36.821560 : Cannot read memory at address 0x0000038B 12:11:36.822557 : RawData event for Player #1: 12:11:36.822557 : Device rawinput data (Hex) = [ 00007430, 0000A47C ] 12:11:36.822557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.822557 : OnScreen Cursor Position (Px) = [ 871, 693 ] 12:11:36.823549 : Cannot read memory at address 0x0000030B 12:11:36.823549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.823549 : Cannot read memory at address 0x0000038B 12:11:36.823549 : ClientWindow Style = FullScreen 12:11:36.823549 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.823549 : Game Position (Hex) = [ 0367, 02B5 ] 12:11:36.823549 : Game Position (Dec) = [ 871, 693 ] 12:11:36.823549 : - 12:11:36.825543 : Cannot read memory at address 0x0000030B 12:11:36.825543 : Cannot read memory at address 0x0000038B 12:11:36.828052 : Cannot read memory at address 0x0000030B 12:11:36.828052 : Cannot read memory at address 0x0000038B 12:11:36.830077 : Cannot read memory at address 0x0000030B 12:11:36.830077 : Device rawinput data (Hex) = [ 00007430, 0000A47C ] 12:11:36.830077 : Cannot read memory at address 0x0000038B 12:11:36.830077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.830077 : OnScreen Cursor Position (Px) = [ 871, 693 ] 12:11:36.830077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.830077 : ClientWindow Style = FullScreen 12:11:36.830077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.830077 : Game Position (Hex) = [ 0367, 02B5 ] 12:11:36.830077 : Game Position (Dec) = [ 871, 693 ] 12:11:36.831074 : - 12:11:36.832071 : Cannot read memory at address 0x0000030B 12:11:36.832071 : Cannot read memory at address 0x0000038B 12:11:36.834064 : Cannot read memory at address 0x0000030B 12:11:36.834064 : Cannot read memory at address 0x0000038B 12:11:36.836057 : Cannot read memory at address 0x0000030B 12:11:36.836057 : Cannot read memory at address 0x0000038B 12:11:36.837058 : RawData event for Player #1: 12:11:36.837058 : Device rawinput data (Hex) = [ 00007454, 0000A484 ] 12:11:36.837058 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.837058 : OnScreen Cursor Position (Px) = [ 872, 694 ] 12:11:36.837058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.837058 : ClientWindow Style = FullScreen 12:11:36.837058 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.837058 : Game Position (Hex) = [ 0368, 02B6 ] 12:11:36.837058 : Game Position (Dec) = [ 872, 694 ] 12:11:36.837058 : - 12:11:36.838051 : Cannot read memory at address 0x0000030B 12:11:36.838051 : Cannot read memory at address 0x0000038B 12:11:36.839645 : Cannot read memory at address 0x0000030B 12:11:36.839645 : Cannot read memory at address 0x0000038B 12:11:36.841646 : Cannot read memory at address 0x0000030B 12:11:36.841646 : Cannot read memory at address 0x0000038B 12:11:36.843640 : Cannot read memory at address 0x0000030B 12:11:36.843640 : Cannot read memory at address 0x0000038B 12:11:36.843640 : RawData event for Player #1: 12:11:36.843640 : Device rawinput data (Hex) = [ 00007454, 0000A484 ] 12:11:36.843640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.843640 : OnScreen Cursor Position (Px) = [ 872, 694 ] 12:11:36.843640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.843640 : ClientWindow Style = FullScreen 12:11:36.844632 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.844632 : Game Position (Hex) = [ 0368, 02B6 ] 12:11:36.844632 : Game Position (Dec) = [ 872, 694 ] 12:11:36.844632 : - 12:11:36.845629 : Cannot read memory at address 0x0000030B 12:11:36.845629 : Cannot read memory at address 0x0000038B 12:11:36.848128 : Cannot read memory at address 0x0000030B 12:11:36.848128 : Cannot read memory at address 0x0000038B 12:11:36.850254 : Cannot read memory at address 0x0000030B 12:11:36.850254 : Cannot read memory at address 0x0000038B 12:11:36.850990 : RawData event for Player #1: 12:11:36.850990 : Device rawinput data (Hex) = [ 00007428, 0000A450 ] 12:11:36.851517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.851517 : Cannot read memory at address 0x0000030B 12:11:36.851517 : OnScreen Cursor Position (Px) = [ 871, 693 ] 12:11:36.851517 : Cannot read memory at address 0x0000038B 12:11:36.851517 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.851517 : ClientWindow Style = FullScreen 12:11:36.851517 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.851517 : Game Position (Hex) = [ 0367, 02B5 ] 12:11:36.851517 : Game Position (Dec) = [ 871, 693 ] 12:11:36.851517 : - 12:11:36.853579 : Cannot read memory at address 0x0000030B 12:11:36.853579 : Cannot read memory at address 0x0000038B 12:11:36.855509 : Cannot read memory at address 0x0000030B 12:11:36.855509 : Cannot read memory at address 0x0000038B 12:11:36.856506 : RawData event for Player #1: 12:11:36.856506 : Device rawinput data (Hex) = [ 00007428, 0000A450 ] 12:11:36.856506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.856506 : OnScreen Cursor Position (Px) = [ 871, 693 ] 12:11:36.856506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.856506 : ClientWindow Style = FullScreen 12:11:36.856506 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.856506 : Game Position (Hex) = [ 0367, 02B5 ] 12:11:36.856506 : Game Position (Dec) = [ 871, 693 ] 12:11:36.856506 : - 12:11:36.858009 : Cannot read memory at address 0x0000030B 12:11:36.858009 : Cannot read memory at address 0x0000038B 12:11:36.859693 : Cannot read memory at address 0x0000030B 12:11:36.859693 : Cannot read memory at address 0x0000038B 12:11:36.861694 : Cannot read memory at address 0x0000030B 12:11:36.861694 : Cannot read memory at address 0x0000038B 12:11:36.863683 : Cannot read memory at address 0x0000030B 12:11:36.863683 : Cannot read memory at address 0x0000038B 12:11:36.863683 : RawData event for Player #1: 12:11:36.863683 : Device rawinput data (Hex) = [ 00007428, 0000A450 ] 12:11:36.863683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.863683 : OnScreen Cursor Position (Px) = [ 871, 693 ] 12:11:36.863683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.864680 : ClientWindow Style = FullScreen 12:11:36.864680 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.864680 : Game Position (Hex) = [ 0367, 02B5 ] 12:11:36.864680 : Game Position (Dec) = [ 871, 693 ] 12:11:36.864680 : - 12:11:36.865680 : Cannot read memory at address 0x0000030B 12:11:36.865680 : Cannot read memory at address 0x0000038B 12:11:36.868188 : Cannot read memory at address 0x0000030B 12:11:36.868188 : Cannot read memory at address 0x0000038B 12:11:36.870221 : Cannot read memory at address 0x0000030B 12:11:36.870221 : Cannot read memory at address 0x0000038B 12:11:36.871218 : RawData event for Player #1: 12:11:36.871218 : Device rawinput data (Hex) = [ 00007428, 0000A450 ] 12:11:36.871218 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.871218 : OnScreen Cursor Position (Px) = [ 871, 693 ] 12:11:36.871218 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.871218 : ClientWindow Style = FullScreen 12:11:36.871218 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.871218 : Game Position (Hex) = [ 0367, 02B5 ] 12:11:36.871218 : Game Position (Dec) = [ 871, 693 ] 12:11:36.871218 : - 12:11:36.872214 : Cannot read memory at address 0x0000030B 12:11:36.872214 : Cannot read memory at address 0x0000038B 12:11:36.874211 : Cannot read memory at address 0x0000030B 12:11:36.874211 : Cannot read memory at address 0x0000038B 12:11:36.876201 : Cannot read memory at address 0x0000030B 12:11:36.876201 : Cannot read memory at address 0x0000038B 12:11:36.878195 : RawData event for Player #1: 12:11:36.878195 : Cannot read memory at address 0x0000030B 12:11:36.878195 : Device rawinput data (Hex) = [ 00007428, 0000A448 ] 12:11:36.878697 : Cannot read memory at address 0x0000038B 12:11:36.878697 : OnScreen Cursor Position (Px) = [ 871, 693 ] 12:11:36.878697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.878697 : ClientWindow Style = FullScreen 12:11:36.878697 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.878697 : Game Position (Hex) = [ 0367, 02B5 ] 12:11:36.878697 : Game Position (Dec) = [ 871, 693 ] 12:11:36.878697 : - 12:11:36.880692 : Cannot read memory at address 0x0000030B 12:11:36.880692 : Cannot read memory at address 0x0000038B 12:11:36.882685 : Cannot read memory at address 0x0000030B 12:11:36.882685 : Cannot read memory at address 0x0000038B 12:11:36.884679 : Cannot read memory at address 0x0000030B 12:11:36.884679 : Cannot read memory at address 0x0000038B 12:11:36.884679 : RawData event for Player #1: 12:11:36.884679 : Device rawinput data (Hex) = [ 000073EC, 0000A418 ] 12:11:36.884679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.884679 : OnScreen Cursor Position (Px) = [ 869, 692 ] 12:11:36.884679 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.884679 : ClientWindow Style = FullScreen 12:11:36.885675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.885675 : Game Position (Hex) = [ 0365, 02B4 ] 12:11:36.885675 : Game Position (Dec) = [ 869, 692 ] 12:11:36.885675 : - 12:11:36.886672 : Cannot read memory at address 0x0000030B 12:11:36.886672 : Cannot read memory at address 0x0000038B 12:11:36.888173 : Cannot read memory at address 0x0000030B 12:11:36.888173 : Cannot read memory at address 0x0000038B 12:11:36.890174 : Cannot read memory at address 0x0000030B 12:11:36.890174 : Cannot read memory at address 0x0000038B 12:11:36.891170 : RawData event for Player #1: 12:11:36.891170 : Device rawinput data (Hex) = [ 000073DC, 0000A444 ] 12:11:36.891170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.891170 : OnScreen Cursor Position (Px) = [ 868, 693 ] 12:11:36.891170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.891170 : ClientWindow Style = FullScreen 12:11:36.891170 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.891170 : Game Position (Hex) = [ 0364, 02B5 ] 12:11:36.891170 : Game Position (Dec) = [ 868, 693 ] 12:11:36.891170 : - 12:11:36.892167 : Cannot read memory at address 0x0000030B 12:11:36.892167 : Cannot read memory at address 0x0000038B 12:11:36.894160 : Cannot read memory at address 0x0000030B 12:11:36.894160 : Cannot read memory at address 0x0000038B 12:11:36.896153 : Cannot read memory at address 0x0000030B 12:11:36.896153 : Cannot read memory at address 0x0000038B 12:11:36.897652 : Cannot read memory at address 0x0000030B 12:11:36.897652 : Cannot read memory at address 0x0000038B 12:11:36.898153 : RawData event for Player #1: 12:11:36.898153 : Device rawinput data (Hex) = [ 000073EC, 0000A418 ] 12:11:36.898153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.898153 : OnScreen Cursor Position (Px) = [ 869, 692 ] 12:11:36.898153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.898153 : ClientWindow Style = FullScreen 12:11:36.898153 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.898153 : Game Position (Hex) = [ 0365, 02B4 ] 12:11:36.899157 : Game Position (Dec) = [ 869, 692 ] 12:11:36.899157 : - 12:11:36.899157 : Cannot read memory at address 0x0000038B 12:11:36.901150 : Cannot read memory at address 0x0000030B 12:11:36.901150 : Cannot read memory at address 0x0000038B 12:11:36.903144 : Cannot read memory at address 0x0000030B 12:11:36.903144 : Cannot read memory at address 0x0000038B 12:11:36.905137 : RawData event for Player #1: 12:11:36.905137 : Cannot read memory at address 0x0000030B 12:11:36.905137 : Device rawinput data (Hex) = [ 000073EC, 0000A418 ] 12:11:36.905137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.905137 : OnScreen Cursor Position (Px) = [ 869, 692 ] 12:11:36.905137 : Cannot read memory at address 0x0000038B 12:11:36.905137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.905137 : ClientWindow Style = FullScreen 12:11:36.905137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.905137 : Game Position (Hex) = [ 0365, 02B4 ] 12:11:36.905137 : Game Position (Dec) = [ 869, 692 ] 12:11:36.905137 : - 12:11:36.907130 : Cannot read memory at address 0x0000030B 12:11:36.907130 : Cannot read memory at address 0x0000038B 12:11:36.908628 : Cannot read memory at address 0x0000030B 12:11:36.908628 : Cannot read memory at address 0x0000038B 12:11:36.910551 : Cannot read memory at address 0x0000030B 12:11:36.910551 : Cannot read memory at address 0x0000038B 12:11:36.911547 : RawData event for Player #1: 12:11:36.911547 : Device rawinput data (Hex) = [ 000073EC, 0000A418 ] 12:11:36.911547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.911547 : OnScreen Cursor Position (Px) = [ 869, 692 ] 12:11:36.912544 : Cannot read memory at address 0x0000030B 12:11:36.912544 : Cannot read memory at address 0x0000038B 12:11:36.912544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.912544 : ClientWindow Style = FullScreen 12:11:36.912544 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.912544 : Game Position (Hex) = [ 0365, 02B4 ] 12:11:36.912544 : Game Position (Dec) = [ 869, 692 ] 12:11:36.912544 : - 12:11:36.914537 : Cannot read memory at address 0x0000030B 12:11:36.914537 : Cannot read memory at address 0x0000038B 12:11:36.916531 : Cannot read memory at address 0x0000030B 12:11:36.916531 : Cannot read memory at address 0x0000038B 12:11:36.918032 : Cannot read memory at address 0x0000030B 12:11:36.918032 : Cannot read memory at address 0x0000038B 12:11:36.919038 : RawData event for Player #1: 12:11:36.919038 : Device rawinput data (Hex) = [ 000073DC, 0000A444 ] 12:11:36.919038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.919038 : OnScreen Cursor Position (Px) = [ 868, 693 ] 12:11:36.919038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.919038 : ClientWindow Style = FullScreen 12:11:36.919038 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.919038 : Game Position (Hex) = [ 0364, 02B5 ] 12:11:36.919038 : Game Position (Dec) = [ 868, 693 ] 12:11:36.919038 : - 12:11:36.920034 : Cannot read memory at address 0x0000030B 12:11:36.920034 : Cannot read memory at address 0x0000038B 12:11:36.922028 : Cannot read memory at address 0x0000030B 12:11:36.922028 : Cannot read memory at address 0x0000038B 12:11:36.924021 : Cannot read memory at address 0x0000030B 12:11:36.924021 : Cannot read memory at address 0x0000038B 12:11:36.925018 : RawData event for Player #1: 12:11:36.925018 : Device rawinput data (Hex) = [ 000073DC, 0000A444 ] 12:11:36.925018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.925018 : OnScreen Cursor Position (Px) = [ 868, 693 ] 12:11:36.925018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.925018 : ClientWindow Style = FullScreen 12:11:36.925018 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.925018 : Game Position (Hex) = [ 0364, 02B5 ] 12:11:36.925018 : Game Position (Dec) = [ 868, 693 ] 12:11:36.925018 : - 12:11:36.926015 : Cannot read memory at address 0x0000030B 12:11:36.926015 : Cannot read memory at address 0x0000038B 12:11:36.928012 : Cannot read memory at address 0x0000030B 12:11:36.928012 : Cannot read memory at address 0x0000038B 12:11:36.929822 : Cannot read memory at address 0x0000030B 12:11:36.929822 : Cannot read memory at address 0x0000038B 12:11:36.931815 : Cannot read memory at address 0x0000030B 12:11:36.931815 : Cannot read memory at address 0x0000038B 12:11:36.931815 : RawData event for Player #1: 12:11:36.931815 : Device rawinput data (Hex) = [ 000073DC, 0000A444 ] 12:11:36.931815 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.931815 : OnScreen Cursor Position (Px) = [ 868, 693 ] 12:11:36.931815 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.931815 : ClientWindow Style = FullScreen 12:11:36.931815 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.932812 : Game Position (Hex) = [ 0364, 02B5 ] 12:11:36.932812 : Game Position (Dec) = [ 868, 693 ] 12:11:36.932812 : - 12:11:36.933808 : Cannot read memory at address 0x0000030B 12:11:36.933808 : Cannot read memory at address 0x0000038B 12:11:36.935802 : Cannot read memory at address 0x0000030B 12:11:36.935802 : Cannot read memory at address 0x0000038B 12:11:36.937795 : Cannot read memory at address 0x0000030B 12:11:36.937795 : Cannot read memory at address 0x0000038B 12:11:36.938298 : RawData event for Player #1: 12:11:36.938298 : Device rawinput data (Hex) = [ 000073DC, 0000A444 ] 12:11:36.939297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.939297 : Cannot read memory at address 0x0000030B 12:11:36.939297 : OnScreen Cursor Position (Px) = [ 868, 693 ] 12:11:36.939297 : Cannot read memory at address 0x0000038B 12:11:36.939297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.939297 : ClientWindow Style = FullScreen 12:11:36.939297 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.939297 : Game Position (Hex) = [ 0364, 02B5 ] 12:11:36.939297 : Game Position (Dec) = [ 868, 693 ] 12:11:36.939297 : - 12:11:36.941290 : Cannot read memory at address 0x0000030B 12:11:36.941290 : Cannot read memory at address 0x0000038B 12:11:36.943283 : Cannot read memory at address 0x0000030B 12:11:36.943283 : Cannot read memory at address 0x0000038B 12:11:36.945276 : Cannot read memory at address 0x0000030B 12:11:36.945276 : Cannot read memory at address 0x0000038B 12:11:36.945276 : RawData event for Player #1: 12:11:36.946273 : Device rawinput data (Hex) = [ 000073DC, 0000A444 ] 12:11:36.946273 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.946273 : OnScreen Cursor Position (Px) = [ 868, 693 ] 12:11:36.946273 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.946273 : ClientWindow Style = FullScreen 12:11:36.946273 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.946273 : Game Position (Hex) = [ 0364, 02B5 ] 12:11:36.946273 : Game Position (Dec) = [ 868, 693 ] 12:11:36.946273 : - 12:11:36.947831 : Cannot read memory at address 0x0000030B 12:11:36.947831 : Cannot read memory at address 0x0000038B 12:11:36.949333 : Cannot read memory at address 0x0000030B 12:11:36.949333 : Cannot read memory at address 0x0000038B 12:11:36.951326 : Cannot read memory at address 0x0000030B 12:11:36.951326 : Cannot read memory at address 0x0000038B 12:11:36.952323 : RawData event for Player #1: 12:11:36.952323 : Device rawinput data (Hex) = [ 000073DC, 0000A444 ] 12:11:36.953319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.953319 : Cannot read memory at address 0x0000030B 12:11:36.953319 : OnScreen Cursor Position (Px) = [ 868, 693 ] 12:11:36.953319 : Cannot read memory at address 0x0000038B 12:11:36.953319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.953319 : ClientWindow Style = FullScreen 12:11:36.953319 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.953319 : Game Position (Hex) = [ 0364, 02B5 ] 12:11:36.953319 : Game Position (Dec) = [ 868, 693 ] 12:11:36.953319 : - 12:11:36.955313 : Cannot read memory at address 0x0000030B 12:11:36.955313 : Cannot read memory at address 0x0000038B 12:11:36.957812 : Cannot read memory at address 0x0000030B 12:11:36.957812 : Cannot read memory at address 0x0000038B 12:11:36.958818 : RawData event for Player #1: 12:11:36.958818 : Device rawinput data (Hex) = [ 000073DC, 0000A444 ] 12:11:36.958818 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.958818 : OnScreen Cursor Position (Px) = [ 868, 693 ] 12:11:36.959484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.959484 : Cannot read memory at address 0x0000030B 12:11:36.959484 : ClientWindow Style = FullScreen 12:11:36.959484 : Cannot read memory at address 0x0000038B 12:11:36.959484 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.959484 : Game Position (Hex) = [ 0364, 02B5 ] 12:11:36.959484 : Game Position (Dec) = [ 868, 693 ] 12:11:36.959484 : - 12:11:36.961483 : Cannot read memory at address 0x0000030B 12:11:36.961483 : Cannot read memory at address 0x0000038B 12:11:36.963473 : Cannot read memory at address 0x0000030B 12:11:36.963473 : Cannot read memory at address 0x0000038B 12:11:36.965466 : Cannot read memory at address 0x0000030B 12:11:36.965466 : Cannot read memory at address 0x0000038B 12:11:36.965466 : RawData event for Player #1: 12:11:36.965466 : Device rawinput data (Hex) = [ 000073DC, 0000A444 ] 12:11:36.965466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.966463 : OnScreen Cursor Position (Px) = [ 868, 693 ] 12:11:36.966463 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.966463 : ClientWindow Style = FullScreen 12:11:36.966463 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.966463 : Game Position (Hex) = [ 0364, 02B5 ] 12:11:36.966463 : Game Position (Dec) = [ 868, 693 ] 12:11:36.966463 : - 12:11:36.967966 : Cannot read memory at address 0x0000030B 12:11:36.967966 : Cannot read memory at address 0x0000038B 12:11:36.969969 : Cannot read memory at address 0x0000030B 12:11:36.969969 : Cannot read memory at address 0x0000038B 12:11:36.971963 : Cannot read memory at address 0x0000030B 12:11:36.971963 : Cannot read memory at address 0x0000038B 12:11:36.972959 : RawData event for Player #1: 12:11:36.972959 : Device rawinput data (Hex) = [ 000073EC, 0000A418 ] 12:11:36.972959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.972959 : OnScreen Cursor Position (Px) = [ 869, 692 ] 12:11:36.972959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.972959 : ClientWindow Style = FullScreen 12:11:36.972959 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.972959 : Game Position (Hex) = [ 0365, 02B4 ] 12:11:36.972959 : Game Position (Dec) = [ 869, 692 ] 12:11:36.972959 : - 12:11:36.973956 : Cannot read memory at address 0x0000030B 12:11:36.973956 : Cannot read memory at address 0x0000038B 12:11:36.975953 : Cannot read memory at address 0x0000030B 12:11:36.975953 : Cannot read memory at address 0x0000038B 12:11:36.977946 : Cannot read memory at address 0x0000030B 12:11:36.977946 : Cannot read memory at address 0x0000038B 12:11:36.979820 : Cannot read memory at address 0x0000030B 12:11:36.979820 : Cannot read memory at address 0x0000038B 12:11:36.979820 : RawData event for Player #1: 12:11:36.979820 : Device rawinput data (Hex) = [ 000073EC, 0000A418 ] 12:11:36.979820 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.979820 : OnScreen Cursor Position (Px) = [ 869, 692 ] 12:11:36.979820 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.979820 : ClientWindow Style = FullScreen 12:11:36.979820 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.979820 : Game Position (Hex) = [ 0365, 02B4 ] 12:11:36.980816 : Game Position (Dec) = [ 869, 692 ] 12:11:36.980816 : - 12:11:36.981813 : Cannot read memory at address 0x0000030B 12:11:36.981813 : Cannot read memory at address 0x0000038B 12:11:36.983806 : Cannot read memory at address 0x0000030B 12:11:36.983806 : Cannot read memory at address 0x0000038B 12:11:36.985800 : Cannot read memory at address 0x0000030B 12:11:36.985800 : Cannot read memory at address 0x0000038B 12:11:36.986796 : RawData event for Player #1: 12:11:36.986796 : Device rawinput data (Hex) = [ 000073E4, 0000A410 ] 12:11:36.986796 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.986796 : OnScreen Cursor Position (Px) = [ 869, 692 ] 12:11:36.986796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.986796 : ClientWindow Style = FullScreen 12:11:36.986796 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.986796 : Game Position (Hex) = [ 0365, 02B4 ] 12:11:36.987793 : Game Position (Dec) = [ 869, 692 ] 12:11:36.987793 : - 12:11:36.987793 : Cannot read memory at address 0x0000030B 12:11:36.987793 : Cannot read memory at address 0x0000038B 12:11:36.989295 : Cannot read memory at address 0x0000030B 12:11:36.989295 : Cannot read memory at address 0x0000038B 12:11:36.991292 : Cannot read memory at address 0x0000030B 12:11:36.991292 : Cannot read memory at address 0x0000038B 12:11:36.993281 : Cannot read memory at address 0x0000030B 12:11:36.993281 : Cannot read memory at address 0x0000038B 12:11:36.993281 : Device rawinput data (Hex) = [ 000073E4, 0000A3EC ] 12:11:36.993281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.993281 : OnScreen Cursor Position (Px) = [ 869, 691 ] 12:11:36.994278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.994278 : ClientWindow Style = FullScreen 12:11:36.994278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:36.994278 : Game Position (Hex) = [ 0365, 02B3 ] 12:11:36.994278 : Game Position (Dec) = [ 869, 691 ] 12:11:36.994278 : - 12:11:36.995274 : Cannot read memory at address 0x0000030B 12:11:36.995274 : Cannot read memory at address 0x0000038B 12:11:36.997268 : Cannot read memory at address 0x0000030B 12:11:36.997268 : Cannot read memory at address 0x0000038B 12:11:36.998777 : Cannot read memory at address 0x0000030B 12:11:36.998777 : Cannot read memory at address 0x0000038B 12:11:36.999774 : RawData event for Player #1: 12:11:36.999774 : Device rawinput data (Hex) = [ 000073EC, 0000A3F8 ] 12:11:36.999774 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:36.999774 : OnScreen Cursor Position (Px) = [ 869, 691 ] 12:11:36.999774 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:36.999774 : ClientWindow Style = FullScreen 12:11:37.000770 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.000770 : Game Position (Hex) = [ 0365, 02B3 ] 12:11:37.000770 : Game Position (Dec) = [ 869, 691 ] 12:11:37.000770 : - 12:11:37.000770 : Cannot read memory at address 0x0000038B 12:11:37.002763 : Cannot read memory at address 0x0000030B 12:11:37.002763 : Cannot read memory at address 0x0000038B 12:11:37.004757 : Cannot read memory at address 0x0000030B 12:11:37.004757 : Cannot read memory at address 0x0000038B 12:11:37.006750 : Cannot read memory at address 0x0000030B 12:11:37.006750 : Cannot read memory at address 0x0000038B 12:11:37.006750 : RawData event for Player #1: 12:11:37.006750 : Device rawinput data (Hex) = [ 000073E0, 0000A3BC ] 12:11:37.006750 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.006750 : OnScreen Cursor Position (Px) = [ 869, 690 ] 12:11:37.006750 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.006750 : ClientWindow Style = FullScreen 12:11:37.006750 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.006750 : Game Position (Hex) = [ 0365, 02B2 ] 12:11:37.006750 : Game Position (Dec) = [ 869, 690 ] 12:11:37.006750 : - 12:11:37.008252 : Cannot read memory at address 0x0000030B 12:11:37.008252 : Cannot read memory at address 0x0000038B 12:11:37.010256 : Cannot read memory at address 0x0000030B 12:11:37.010256 : Cannot read memory at address 0x0000038B 12:11:37.012249 : Cannot read memory at address 0x0000030B 12:11:37.012249 : Cannot read memory at address 0x0000038B 12:11:37.014243 : RawData event for Player #1: 12:11:37.014243 : Cannot read memory at address 0x0000030B 12:11:37.014243 : Device rawinput data (Hex) = [ 000073EC, 0000A390 ] 12:11:37.014243 : Cannot read memory at address 0x0000038B 12:11:37.014243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.014243 : OnScreen Cursor Position (Px) = [ 869, 690 ] 12:11:37.014243 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.014243 : ClientWindow Style = FullScreen 12:11:37.014243 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.014243 : Game Position (Hex) = [ 0365, 02B2 ] 12:11:37.014243 : Game Position (Dec) = [ 869, 690 ] 12:11:37.014243 : - 12:11:37.016236 : Cannot read memory at address 0x0000030B 12:11:37.016236 : Cannot read memory at address 0x0000038B 12:11:37.018229 : Cannot read memory at address 0x0000030B 12:11:37.018229 : Cannot read memory at address 0x0000038B 12:11:37.019611 : Cannot read memory at address 0x0000030B 12:11:37.019611 : Cannot read memory at address 0x0000038B 12:11:37.020610 : RawData event for Player #1: 12:11:37.020610 : Device rawinput data (Hex) = [ 000073EC, 0000A390 ] 12:11:37.020610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.020610 : OnScreen Cursor Position (Px) = [ 869, 690 ] 12:11:37.020610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.021606 : Cannot read memory at address 0x0000030B 12:11:37.021606 : ClientWindow Style = FullScreen 12:11:37.021606 : Cannot read memory at address 0x0000038B 12:11:37.021606 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.021606 : Game Position (Hex) = [ 0365, 02B2 ] 12:11:37.021606 : Game Position (Dec) = [ 869, 690 ] 12:11:37.021606 : - 12:11:37.023603 : Cannot read memory at address 0x0000030B 12:11:37.023603 : Cannot read memory at address 0x0000038B 12:11:37.025597 : Cannot read memory at address 0x0000030B 12:11:37.025597 : Cannot read memory at address 0x0000038B 12:11:37.026593 : RawData event for Player #1: 12:11:37.026593 : Device rawinput data (Hex) = [ 000073E4, 0000A340 ] 12:11:37.026593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.026593 : OnScreen Cursor Position (Px) = [ 869, 688 ] 12:11:37.026593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.026593 : ClientWindow Style = FullScreen 12:11:37.026593 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.026593 : Game Position (Hex) = [ 0365, 02B0 ] 12:11:37.026593 : Game Position (Dec) = [ 869, 688 ] 12:11:37.026593 : - 12:11:37.028098 : Cannot read memory at address 0x0000030B 12:11:37.028098 : Cannot read memory at address 0x0000038B 12:11:37.030102 : Cannot read memory at address 0x0000030B 12:11:37.030102 : Cannot read memory at address 0x0000038B 12:11:37.032095 : Cannot read memory at address 0x0000030B 12:11:37.032095 : Cannot read memory at address 0x0000038B 12:11:37.034088 : Cannot read memory at address 0x0000030B 12:11:37.034088 : Cannot read memory at address 0x0000038B 12:11:37.034088 : RawData event for Player #1: 12:11:37.034088 : Device rawinput data (Hex) = [ 000073F4, 0000A320 ] 12:11:37.034088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.034088 : OnScreen Cursor Position (Px) = [ 869, 688 ] 12:11:37.034088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.034088 : ClientWindow Style = FullScreen 12:11:37.034088 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.034088 : Game Position (Hex) = [ 0365, 02B0 ] 12:11:37.035085 : Game Position (Dec) = [ 869, 688 ] 12:11:37.035085 : - 12:11:37.036082 : Cannot read memory at address 0x0000030B 12:11:37.036082 : Cannot read memory at address 0x0000038B 12:11:37.038079 : Cannot read memory at address 0x0000030B 12:11:37.038079 : Cannot read memory at address 0x0000038B 12:11:37.039405 : Cannot read memory at address 0x0000030B 12:11:37.039405 : Cannot read memory at address 0x0000038B 12:11:37.040404 : RawData event for Player #1: 12:11:37.040404 : Device rawinput data (Hex) = [ 000073EC, 0000A2F0 ] 12:11:37.040404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.041401 : OnScreen Cursor Position (Px) = [ 869, 687 ] 12:11:37.041401 : Cannot read memory at address 0x0000030B 12:11:37.041401 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.041401 : Cannot read memory at address 0x0000038B 12:11:37.041401 : ClientWindow Style = FullScreen 12:11:37.041401 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.041401 : Game Position (Hex) = [ 0365, 02AF ] 12:11:37.041401 : Game Position (Dec) = [ 869, 687 ] 12:11:37.041401 : - 12:11:37.043398 : Cannot read memory at address 0x0000030B 12:11:37.043398 : Cannot read memory at address 0x0000038B 12:11:37.045388 : Cannot read memory at address 0x0000030B 12:11:37.045388 : Cannot read memory at address 0x0000038B 12:11:37.047887 : Cannot read memory at address 0x0000030B 12:11:37.047887 : Cannot read memory at address 0x0000038B 12:11:37.047887 : RawData event for Player #1: 12:11:37.047887 : Device rawinput data (Hex) = [ 000073F4, 0000A270 ] 12:11:37.047887 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.047887 : OnScreen Cursor Position (Px) = [ 869, 685 ] 12:11:37.047887 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.047887 : ClientWindow Style = FullScreen 12:11:37.047887 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.047887 : Game Position (Hex) = [ 0365, 02AD ] 12:11:37.048894 : Game Position (Dec) = [ 869, 685 ] 12:11:37.048894 : - 12:11:37.049891 : Cannot read memory at address 0x0000030B 12:11:37.049891 : Cannot read memory at address 0x0000038B 12:11:37.051884 : Cannot read memory at address 0x0000030B 12:11:37.051884 : Cannot read memory at address 0x0000038B 12:11:37.053877 : Cannot read memory at address 0x0000030B 12:11:37.053877 : Cannot read memory at address 0x0000038B 12:11:37.054878 : RawData event for Player #1: 12:11:37.054878 : Device rawinput data (Hex) = [ 000073F4, 0000A270 ] 12:11:37.054878 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.054878 : OnScreen Cursor Position (Px) = [ 869, 685 ] 12:11:37.054878 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.054878 : ClientWindow Style = FullScreen 12:11:37.054878 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.054878 : Game Position (Hex) = [ 0365, 02AD ] 12:11:37.054878 : Game Position (Dec) = [ 869, 685 ] 12:11:37.055871 : - 12:11:37.055871 : Cannot read memory at address 0x0000030B 12:11:37.055871 : Cannot read memory at address 0x0000038B 12:11:37.057805 : Cannot read memory at address 0x0000030B 12:11:37.057805 : Cannot read memory at address 0x0000038B 12:11:37.059025 : Cannot read memory at address 0x0000030B 12:11:37.059025 : Cannot read memory at address 0x0000038B 12:11:37.059025 : RawData event for Player #1: 12:11:37.059025 : Device rawinput data (Hex) = [ 00007420, 0000A224 ] 12:11:37.059025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.059025 : OnScreen Cursor Position (Px) = [ 870, 684 ] 12:11:37.059574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.059574 : ClientWindow Style = FullScreen 12:11:37.059574 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.059574 : Game Position (Hex) = [ 0366, 02AC ] 12:11:37.059574 : Game Position (Dec) = [ 870, 684 ] 12:11:37.059574 : - 12:11:37.060573 : Cannot read memory at address 0x0000030B 12:11:37.060573 : Cannot read memory at address 0x0000038B 12:11:37.062566 : Cannot read memory at address 0x0000030B 12:11:37.062566 : Cannot read memory at address 0x0000038B 12:11:37.064560 : Cannot read memory at address 0x0000030B 12:11:37.064560 : Cannot read memory at address 0x0000038B 12:11:37.065556 : RawData event for Player #1: 12:11:37.065556 : Device rawinput data (Hex) = [ 000073FC, 0000A1F4 ] 12:11:37.065556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.065556 : OnScreen Cursor Position (Px) = [ 869, 683 ] 12:11:37.066553 : Cannot read memory at address 0x0000030B 12:11:37.066553 : Cannot read memory at address 0x0000038B 12:11:37.066553 : ClientWindow Style = FullScreen 12:11:37.066553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.066553 : Game Position (Hex) = [ 0365, 02AB ] 12:11:37.066553 : Game Position (Dec) = [ 869, 683 ] 12:11:37.066553 : - 12:11:37.068055 : Cannot read memory at address 0x0000030B 12:11:37.068055 : Cannot read memory at address 0x0000038B 12:11:37.070065 : Cannot read memory at address 0x0000030B 12:11:37.070065 : Cannot read memory at address 0x0000038B 12:11:37.072058 : Cannot read memory at address 0x0000030B 12:11:37.072058 : Cannot read memory at address 0x0000038B 12:11:37.073051 : RawData event for Player #1: 12:11:37.073051 : Device rawinput data (Hex) = [ 00007428, 0000A200 ] 12:11:37.073051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.073051 : OnScreen Cursor Position (Px) = [ 871, 683 ] 12:11:37.073051 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.073051 : ClientWindow Style = FullScreen 12:11:37.073051 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.073051 : Game Position (Hex) = [ 0367, 02AB ] 12:11:37.073051 : Game Position (Dec) = [ 871, 683 ] 12:11:37.074046 : - 12:11:37.074046 : Cannot read memory at address 0x0000030B 12:11:37.074046 : Cannot read memory at address 0x0000038B 12:11:37.076209 : Cannot read memory at address 0x0000030B 12:11:37.076209 : Cannot read memory at address 0x0000038B 12:11:37.077479 : Cannot read memory at address 0x0000030B 12:11:37.077479 : Cannot read memory at address 0x0000038B 12:11:37.079056 : Cannot read memory at address 0x0000030B 12:11:37.079056 : Cannot read memory at address 0x0000038B 12:11:37.080081 : RawData event for Player #1: 12:11:37.080081 : Device rawinput data (Hex) = [ 00007448, 0000A1B0 ] 12:11:37.080081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.080081 : OnScreen Cursor Position (Px) = [ 872, 682 ] 12:11:37.080081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.080081 : ClientWindow Style = FullScreen 12:11:37.080081 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.080081 : Game Position (Hex) = [ 0368, 02AA ] 12:11:37.080081 : Game Position (Dec) = [ 872, 682 ] 12:11:37.080081 : - 12:11:37.081036 : Cannot read memory at address 0x0000030B 12:11:37.081036 : Cannot read memory at address 0x0000038B 12:11:37.083069 : Cannot read memory at address 0x0000030B 12:11:37.083069 : Cannot read memory at address 0x0000038B 12:11:37.085026 : Cannot read memory at address 0x0000030B 12:11:37.085026 : Cannot read memory at address 0x0000038B 12:11:37.087019 : Cannot read memory at address 0x0000030B 12:11:37.087019 : Cannot read memory at address 0x0000038B 12:11:37.087019 : RawData event for Player #1: 12:11:37.087019 : Device rawinput data (Hex) = [ 00007450, 0000A184 ] 12:11:37.087019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.087019 : OnScreen Cursor Position (Px) = [ 872, 681 ] 12:11:37.087019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.087019 : ClientWindow Style = FullScreen 12:11:37.087019 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.088012 : Game Position (Hex) = [ 0368, 02A9 ] 12:11:37.088012 : Game Position (Dec) = [ 872, 681 ] 12:11:37.088012 : - 12:11:37.088514 : Cannot read memory at address 0x0000030B 12:11:37.088514 : Cannot read memory at address 0x0000038B 12:11:37.090513 : Cannot read memory at address 0x0000030B 12:11:37.090513 : Cannot read memory at address 0x0000038B 12:11:37.092506 : Cannot read memory at address 0x0000030B 12:11:37.092506 : Cannot read memory at address 0x0000038B 12:11:37.092506 : RawData event for Player #1: 12:11:37.092506 : Device rawinput data (Hex) = [ 0000747C, 0000A190 ] 12:11:37.092506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.092506 : OnScreen Cursor Position (Px) = [ 873, 681 ] 12:11:37.093499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.093499 : ClientWindow Style = FullScreen 12:11:37.093499 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.093499 : Game Position (Hex) = [ 0369, 02A9 ] 12:11:37.093499 : Game Position (Dec) = [ 873, 681 ] 12:11:37.093499 : - 12:11:37.094500 : Cannot read memory at address 0x0000030B 12:11:37.094500 : Cannot read memory at address 0x0000038B 12:11:37.096489 : Cannot read memory at address 0x0000030B 12:11:37.096489 : Cannot read memory at address 0x0000038B 12:11:37.097988 : Cannot read memory at address 0x0000030B 12:11:37.097988 : Cannot read memory at address 0x0000038B 12:11:37.099988 : Cannot read memory at address 0x0000030B 12:11:37.099988 : RawData event for Player #1: 12:11:37.099988 : Cannot read memory at address 0x0000038B 12:11:37.099988 : Device rawinput data (Hex) = [ 0000749C, 0000A140 ] 12:11:37.099988 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.099988 : OnScreen Cursor Position (Px) = [ 874, 680 ] 12:11:37.099988 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.099988 : ClientWindow Style = FullScreen 12:11:37.099988 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.099988 : Game Position (Hex) = [ 036A, 02A8 ] 12:11:37.099988 : Game Position (Dec) = [ 874, 680 ] 12:11:37.099988 : - 12:11:37.101981 : Cannot read memory at address 0x0000030B 12:11:37.101981 : Cannot read memory at address 0x0000038B 12:11:37.103978 : Cannot read memory at address 0x0000030B 12:11:37.103978 : Cannot read memory at address 0x0000038B 12:11:37.105972 : Cannot read memory at address 0x0000030B 12:11:37.105972 : Cannot read memory at address 0x0000038B 12:11:37.106969 : RawData event for Player #1: 12:11:37.106969 : Device rawinput data (Hex) = [ 000074A4, 0000A114 ] 12:11:37.106969 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.106969 : OnScreen Cursor Position (Px) = [ 874, 679 ] 12:11:37.106969 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.106969 : ClientWindow Style = FullScreen 12:11:37.106969 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.106969 : Game Position (Hex) = [ 036A, 02A7 ] 12:11:37.106969 : Game Position (Dec) = [ 874, 679 ] 12:11:37.107961 : Cannot read memory at address 0x0000030B 12:11:37.107961 : - 12:11:37.107961 : Cannot read memory at address 0x0000038B 12:11:37.109245 : Cannot read memory at address 0x0000030B 12:11:37.109245 : Cannot read memory at address 0x0000038B 12:11:37.110428 : Cannot read memory at address 0x0000030B 12:11:37.110428 : Cannot read memory at address 0x0000038B 12:11:37.112422 : Cannot read memory at address 0x0000030B 12:11:37.112422 : Cannot read memory at address 0x0000038B 12:11:37.113419 : RawData event for Player #1: 12:11:37.113419 : Device rawinput data (Hex) = [ 000074A4, 0000A114 ] 12:11:37.113419 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.113419 : OnScreen Cursor Position (Px) = [ 874, 679 ] 12:11:37.114416 : Cannot read memory at address 0x0000030B 12:11:37.114416 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.114416 : Cannot read memory at address 0x0000038B 12:11:37.114416 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.114416 : Game Position (Hex) = [ 036A, 02A7 ] 12:11:37.114416 : Game Position (Dec) = [ 874, 679 ] 12:11:37.114416 : - 12:11:37.116409 : Cannot read memory at address 0x0000030B 12:11:37.116409 : Cannot read memory at address 0x0000038B 12:11:37.117973 : Cannot read memory at address 0x0000030B 12:11:37.117973 : Cannot read memory at address 0x0000038B 12:11:37.119724 : Cannot read memory at address 0x0000030B 12:11:37.119724 : Cannot read memory at address 0x0000038B 12:11:37.120728 : RawData event for Player #1: 12:11:37.120728 : Device rawinput data (Hex) = [ 000074A4, 0000A114 ] 12:11:37.120728 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.120728 : OnScreen Cursor Position (Px) = [ 874, 679 ] 12:11:37.120728 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.120728 : ClientWindow Style = FullScreen 12:11:37.120728 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.121721 : Game Position (Hex) = [ 036A, 02A7 ] 12:11:37.121721 : Game Position (Dec) = [ 874, 679 ] 12:11:37.121721 : Cannot read memory at address 0x0000030B 12:11:37.121721 : - 12:11:37.121721 : Cannot read memory at address 0x0000038B 12:11:37.123718 : Cannot read memory at address 0x0000030B 12:11:37.123718 : Cannot read memory at address 0x0000038B 12:11:37.125711 : Cannot read memory at address 0x0000030B 12:11:37.125711 : Cannot read memory at address 0x0000038B 12:11:37.126707 : RawData event for Player #1: 12:11:37.126707 : Device rawinput data (Hex) = [ 000074AC, 0000A0F0 ] 12:11:37.126707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.126707 : OnScreen Cursor Position (Px) = [ 875, 678 ] 12:11:37.126707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.126707 : ClientWindow Style = FullScreen 12:11:37.126707 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.126707 : Game Position (Hex) = [ 036B, 02A6 ] 12:11:37.126707 : Game Position (Dec) = [ 875, 678 ] 12:11:37.126707 : - 12:11:37.128210 : Cannot read memory at address 0x0000030B 12:11:37.128210 : Cannot read memory at address 0x0000038B 12:11:37.130212 : Cannot read memory at address 0x0000030B 12:11:37.130212 : Cannot read memory at address 0x0000038B 12:11:37.132205 : Cannot read memory at address 0x0000030B 12:11:37.132205 : Cannot read memory at address 0x0000038B 12:11:37.134199 : RawData event for Player #1: 12:11:37.134199 : Cannot read memory at address 0x0000030B 12:11:37.134199 : Cannot read memory at address 0x0000038B 12:11:37.134199 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.134199 : OnScreen Cursor Position (Px) = [ 876, 679 ] 12:11:37.134199 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.134199 : ClientWindow Style = FullScreen 12:11:37.134199 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.134199 : Game Position (Hex) = [ 036C, 02A7 ] 12:11:37.134199 : Game Position (Dec) = [ 876, 679 ] 12:11:37.134199 : - 12:11:37.136196 : Cannot read memory at address 0x0000030B 12:11:37.136196 : Cannot read memory at address 0x0000038B 12:11:37.138189 : Cannot read memory at address 0x0000030B 12:11:37.138189 : Cannot read memory at address 0x0000038B 12:11:37.140494 : Cannot read memory at address 0x0000030B 12:11:37.140494 : Cannot read memory at address 0x0000038B 12:11:37.140494 : RawData event for Player #1: 12:11:37.140494 : Device rawinput data (Hex) = [ 000074C8, 0000A0C8 ] 12:11:37.140494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.140494 : OnScreen Cursor Position (Px) = [ 875, 678 ] 12:11:37.141487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.141487 : ClientWindow Style = FullScreen 12:11:37.141487 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.141487 : Game Position (Hex) = [ 036B, 02A6 ] 12:11:37.141487 : Game Position (Dec) = [ 875, 678 ] 12:11:37.141487 : - 12:11:37.142488 : Cannot read memory at address 0x0000030B 12:11:37.142488 : Cannot read memory at address 0x0000038B 12:11:37.144481 : Cannot read memory at address 0x0000030B 12:11:37.144481 : Cannot read memory at address 0x0000038B 12:11:37.146471 : Cannot read memory at address 0x0000030B 12:11:37.146471 : Cannot read memory at address 0x0000038B 12:11:37.147973 : Cannot read memory at address 0x0000030B 12:11:37.147973 : RawData event for Player #1: 12:11:37.147973 : Device rawinput data (Hex) = [ 000074A4, 0000A0C4 ] 12:11:37.147973 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.147973 : OnScreen Cursor Position (Px) = [ 874, 678 ] 12:11:37.147973 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.147973 : ClientWindow Style = FullScreen 12:11:37.147973 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.148979 : Game Position (Hex) = [ 036A, 02A6 ] 12:11:37.148979 : Game Position (Dec) = [ 874, 678 ] 12:11:37.148979 : - 12:11:37.149976 : Cannot read memory at address 0x0000030B 12:11:37.149976 : Cannot read memory at address 0x0000038B 12:11:37.151969 : Cannot read memory at address 0x0000030B 12:11:37.151969 : Cannot read memory at address 0x0000038B 12:11:37.153966 : Cannot read memory at address 0x0000030B 12:11:37.153966 : Cannot read memory at address 0x0000038B 12:11:37.154963 : RawData event for Player #1: 12:11:37.154963 : Device rawinput data (Hex) = [ 000074A4, 0000A0C4 ] 12:11:37.154963 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.154963 : OnScreen Cursor Position (Px) = [ 874, 678 ] 12:11:37.154963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.154963 : ClientWindow Style = FullScreen 12:11:37.154963 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.154963 : Game Position (Hex) = [ 036A, 02A6 ] 12:11:37.154963 : Game Position (Dec) = [ 874, 678 ] 12:11:37.155956 : - 12:11:37.155956 : Cannot read memory at address 0x0000030B 12:11:37.155956 : Cannot read memory at address 0x0000038B 12:11:37.157954 : Cannot read memory at address 0x0000030B 12:11:37.157954 : Cannot read memory at address 0x0000038B 12:11:37.159456 : Cannot read memory at address 0x0000030B 12:11:37.159456 : Cannot read memory at address 0x0000038B 12:11:37.160452 : RawData event for Player #1: 12:11:37.160452 : Device rawinput data (Hex) = [ 000074A4, 0000A0C4 ] 12:11:37.161449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.161449 : Cannot read memory at address 0x0000030B 12:11:37.161449 : OnScreen Cursor Position (Px) = [ 874, 678 ] 12:11:37.161449 : Cannot read memory at address 0x0000038B 12:11:37.161449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.161449 : ClientWindow Style = FullScreen 12:11:37.161449 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.161449 : Game Position (Hex) = [ 036A, 02A6 ] 12:11:37.161449 : Game Position (Dec) = [ 874, 678 ] 12:11:37.161449 : - 12:11:37.163443 : Cannot read memory at address 0x0000030B 12:11:37.163443 : Cannot read memory at address 0x0000038B 12:11:37.165436 : Cannot read memory at address 0x0000030B 12:11:37.165436 : Cannot read memory at address 0x0000038B 12:11:37.167935 : Cannot read memory at address 0x0000030B 12:11:37.167935 : Cannot read memory at address 0x0000038B 12:11:37.167935 : RawData event for Player #1: 12:11:37.167935 : Device rawinput data (Hex) = [ 000074C8, 0000A0C8 ] 12:11:37.167935 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.167935 : OnScreen Cursor Position (Px) = [ 875, 678 ] 12:11:37.167935 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.167935 : ClientWindow Style = FullScreen 12:11:37.168940 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.168940 : Game Position (Hex) = [ 036B, 02A6 ] 12:11:37.168940 : Game Position (Dec) = [ 875, 678 ] 12:11:37.168940 : - 12:11:37.169937 : Cannot read memory at address 0x0000030B 12:11:37.169937 : Cannot read memory at address 0x0000038B 12:11:37.171930 : Cannot read memory at address 0x0000030B 12:11:37.171930 : Cannot read memory at address 0x0000038B 12:11:37.173923 : Cannot read memory at address 0x0000030B 12:11:37.173923 : Cannot read memory at address 0x0000038B 12:11:37.174920 : RawData event for Player #1: 12:11:37.174920 : Device rawinput data (Hex) = [ 000074C8, 0000A0C8 ] 12:11:37.174920 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.174920 : OnScreen Cursor Position (Px) = [ 875, 678 ] 12:11:37.174920 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.174920 : ClientWindow Style = FullScreen 12:11:37.174920 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.174920 : Game Position (Hex) = [ 036B, 02A6 ] 12:11:37.175917 : Game Position (Dec) = [ 875, 678 ] 12:11:37.175917 : Cannot read memory at address 0x0000030B 12:11:37.175917 : - 12:11:37.175917 : Cannot read memory at address 0x0000038B 12:11:37.177910 : Cannot read memory at address 0x0000030B 12:11:37.177910 : Cannot read memory at address 0x0000038B 12:11:37.179410 : Cannot read memory at address 0x0000030B 12:11:37.179410 : Cannot read memory at address 0x0000038B 12:11:37.181403 : Cannot read memory at address 0x0000030B 12:11:37.181403 : Cannot read memory at address 0x0000038B 12:11:37.181403 : RawData event for Player #1: 12:11:37.181403 : Device rawinput data (Hex) = [ 000074D0, 0000A0D0 ] 12:11:37.182399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.182399 : OnScreen Cursor Position (Px) = [ 876, 678 ] 12:11:37.182399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.182399 : ClientWindow Style = FullScreen 12:11:37.182399 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.182399 : Game Position (Hex) = [ 036C, 02A6 ] 12:11:37.182399 : Game Position (Dec) = [ 876, 678 ] 12:11:37.182399 : - 12:11:37.183397 : Cannot read memory at address 0x0000030B 12:11:37.183397 : Cannot read memory at address 0x0000038B 12:11:37.185389 : Cannot read memory at address 0x0000030B 12:11:37.185389 : Cannot read memory at address 0x0000038B 12:11:37.187887 : Cannot read memory at address 0x0000030B 12:11:37.187887 : Cannot read memory at address 0x0000038B 12:11:37.187887 : RawData event for Player #1: 12:11:37.187887 : Device rawinput data (Hex) = [ 000074D0, 0000A0D0 ] 12:11:37.187887 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.187887 : OnScreen Cursor Position (Px) = [ 876, 678 ] 12:11:37.187887 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.187887 : ClientWindow Style = FullScreen 12:11:37.187887 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.187887 : Game Position (Hex) = [ 036C, 02A6 ] 12:11:37.187887 : Game Position (Dec) = [ 876, 678 ] 12:11:37.187887 : - 12:11:37.189889 : Cannot read memory at address 0x0000030B 12:11:37.189889 : Cannot read memory at address 0x0000038B 12:11:37.191881 : Cannot read memory at address 0x0000030B 12:11:37.191881 : Cannot read memory at address 0x0000038B 12:11:37.193875 : Cannot read memory at address 0x0000030B 12:11:37.193875 : Cannot read memory at address 0x0000038B 12:11:37.194871 : RawData event for Player #1: 12:11:37.194871 : Device rawinput data (Hex) = [ 000074F0, 0000A0D8 ] 12:11:37.194871 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.194871 : OnScreen Cursor Position (Px) = [ 877, 678 ] 12:11:37.194871 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.194871 : ClientWindow Style = FullScreen 12:11:37.195868 : Cannot read memory at address 0x0000030B 12:11:37.195868 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.195868 : Cannot read memory at address 0x0000038B 12:11:37.195868 : Game Position (Dec) = [ 877, 678 ] 12:11:37.195868 : - 12:11:37.197370 : Cannot read memory at address 0x0000030B 12:11:37.197370 : Cannot read memory at address 0x0000038B 12:11:37.198888 : Cannot read memory at address 0x0000030B 12:11:37.198888 : Cannot read memory at address 0x0000038B 12:11:37.200821 : Cannot read memory at address 0x0000030B 12:11:37.200821 : Cannot read memory at address 0x0000038B 12:11:37.201818 : RawData event for Player #1: 12:11:37.201818 : Device rawinput data (Hex) = [ 000074F0, 0000A0E0 ] 12:11:37.201818 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.201818 : OnScreen Cursor Position (Px) = [ 877, 678 ] 12:11:37.201818 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.201818 : ClientWindow Style = FullScreen 12:11:37.201818 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.201818 : Game Position (Hex) = [ 036D, 02A6 ] 12:11:37.202815 : Cannot read memory at address 0x0000030B 12:11:37.202815 : Game Position (Dec) = [ 877, 678 ] 12:11:37.202815 : Cannot read memory at address 0x0000038B 12:11:37.202815 : - 12:11:37.204808 : Cannot read memory at address 0x0000030B 12:11:37.204808 : Cannot read memory at address 0x0000038B 12:11:37.206801 : Cannot read memory at address 0x0000030B 12:11:37.206801 : Cannot read memory at address 0x0000038B 12:11:37.208300 : Cannot read memory at address 0x0000030B 12:11:37.208300 : Cannot read memory at address 0x0000038B 12:11:37.208300 : RawData event for Player #1: 12:11:37.208300 : Device rawinput data (Hex) = [ 00007514, 0000A0D4 ] 12:11:37.209298 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.209298 : OnScreen Cursor Position (Px) = [ 878, 678 ] 12:11:37.209298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.209298 : ClientWindow Style = FullScreen 12:11:37.209298 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.209298 : Game Position (Hex) = [ 036E, 02A6 ] 12:11:37.209298 : Game Position (Dec) = [ 878, 678 ] 12:11:37.209298 : - 12:11:37.210295 : Cannot read memory at address 0x0000030B 12:11:37.210295 : Cannot read memory at address 0x0000038B 12:11:37.212288 : Cannot read memory at address 0x0000030B 12:11:37.212288 : Cannot read memory at address 0x0000038B 12:11:37.214281 : Cannot read memory at address 0x0000030B 12:11:37.214281 : Cannot read memory at address 0x0000038B 12:11:37.215278 : RawData event for Player #1: 12:11:37.215278 : Device rawinput data (Hex) = [ 00007514, 0000A0FC ] 12:11:37.216274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.216274 : Cannot read memory at address 0x0000030B 12:11:37.216274 : OnScreen Cursor Position (Px) = [ 878, 679 ] 12:11:37.216274 : Cannot read memory at address 0x0000038B 12:11:37.216274 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.216274 : ClientWindow Style = FullScreen 12:11:37.216274 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.216274 : Game Position (Hex) = [ 036E, 02A7 ] 12:11:37.216274 : Game Position (Dec) = [ 878, 679 ] 12:11:37.216274 : - 12:11:37.218268 : Cannot read memory at address 0x0000030B 12:11:37.218268 : Cannot read memory at address 0x0000038B 12:11:37.219768 : Cannot read memory at address 0x0000030B 12:11:37.221761 : Cannot read memory at address 0x0000038B 12:11:37.221761 : RawData event for Player #1: 12:11:37.221761 : Device rawinput data (Hex) = [ 00007560, 0000A13C ] 12:11:37.221761 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.221761 : OnScreen Cursor Position (Px) = [ 880, 680 ] 12:11:37.221761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.221761 : ClientWindow Style = FullScreen 12:11:37.221761 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.222758 : Game Position (Hex) = [ 0370, 02A8 ] 12:11:37.222758 : Game Position (Dec) = [ 880, 680 ] 12:11:37.222758 : - 12:11:37.223755 : Cannot read memory at address 0x0000030B 12:11:37.223755 : Cannot read memory at address 0x0000038B 12:11:37.225748 : Cannot read memory at address 0x0000030B 12:11:37.225748 : Cannot read memory at address 0x0000038B 12:11:37.226749 : RawData event for Player #1: 12:11:37.226749 : Device rawinput data (Hex) = [ 00007560, 0000A168 ] 12:11:37.226749 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.226749 : OnScreen Cursor Position (Px) = [ 880, 680 ] 12:11:37.226749 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.226749 : ClientWindow Style = FullScreen 12:11:37.226749 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.226749 : Game Position (Hex) = [ 0370, 02A8 ] 12:11:37.226749 : Game Position (Dec) = [ 880, 680 ] 12:11:37.226749 : - 12:11:37.228253 : Cannot read memory at address 0x0000030B 12:11:37.228253 : Cannot read memory at address 0x0000038B 12:11:37.230253 : Cannot read memory at address 0x0000030B 12:11:37.230253 : Cannot read memory at address 0x0000038B 12:11:37.232247 : RawData event for Player #1: 12:11:37.232247 : Cannot read memory at address 0x0000030B 12:11:37.232247 : Cannot read memory at address 0x0000038B 12:11:37.232247 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.232247 : OnScreen Cursor Position (Px) = [ 880, 680 ] 12:11:37.232247 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.232247 : ClientWindow Style = FullScreen 12:11:37.232247 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.232247 : Game Position (Hex) = [ 0370, 02A8 ] 12:11:37.232247 : Game Position (Dec) = [ 880, 680 ] 12:11:37.232247 : - 12:11:37.234239 : Cannot read memory at address 0x0000030B 12:11:37.234239 : Cannot read memory at address 0x0000038B 12:11:37.236233 : Cannot read memory at address 0x0000030B 12:11:37.236233 : Cannot read memory at address 0x0000038B 12:11:37.238226 : Cannot read memory at address 0x0000030B 12:11:37.238226 : Cannot read memory at address 0x0000038B 12:11:37.238728 : RawData event for Player #1: 12:11:37.238728 : Device rawinput data (Hex) = [ 0000757C, 0000A188 ] 12:11:37.238728 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.238728 : OnScreen Cursor Position (Px) = [ 881, 681 ] 12:11:37.238728 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.238728 : ClientWindow Style = FullScreen 12:11:37.239711 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.239711 : Cannot read memory at address 0x0000030B 12:11:37.239711 : Game Position (Hex) = [ 0371, 02A9 ] 12:11:37.239711 : Cannot read memory at address 0x0000038B 12:11:37.239711 : - 12:11:37.241706 : Cannot read memory at address 0x0000030B 12:11:37.241706 : Cannot read memory at address 0x0000038B 12:11:37.243704 : Cannot read memory at address 0x0000030B 12:11:37.243704 : Cannot read memory at address 0x0000038B 12:11:37.245693 : Cannot read memory at address 0x0000030B 12:11:37.245693 : Cannot read memory at address 0x0000038B 12:11:37.245693 : RawData event for Player #1: 12:11:37.245693 : Device rawinput data (Hex) = [ 0000757C, 0000A188 ] 12:11:37.245693 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.245693 : OnScreen Cursor Position (Px) = [ 881, 681 ] 12:11:37.246690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.246690 : ClientWindow Style = FullScreen 12:11:37.246690 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.246690 : Game Position (Hex) = [ 0371, 02A9 ] 12:11:37.246690 : Game Position (Dec) = [ 881, 681 ] 12:11:37.246690 : - 12:11:37.248192 : Cannot read memory at address 0x0000030B 12:11:37.248192 : Cannot read memory at address 0x0000038B 12:11:37.250194 : Cannot read memory at address 0x0000030B 12:11:37.250194 : Cannot read memory at address 0x0000038B 12:11:37.252188 : RawData event for Player #1: 12:11:37.252188 : Cannot read memory at address 0x0000030B 12:11:37.252188 : Device rawinput data (Hex) = [ 000075C4, 0000A194 ] 12:11:37.252188 : Cannot read memory at address 0x0000038B 12:11:37.252188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.252188 : OnScreen Cursor Position (Px) = [ 883, 681 ] 12:11:37.252188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.252188 : ClientWindow Style = FullScreen 12:11:37.252188 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.252188 : Game Position (Hex) = [ 0373, 02A9 ] 12:11:37.252188 : Game Position (Dec) = [ 883, 681 ] 12:11:37.252188 : - 12:11:37.254181 : Cannot read memory at address 0x0000030B 12:11:37.254181 : Cannot read memory at address 0x0000038B 12:11:37.256174 : Cannot read memory at address 0x0000030B 12:11:37.256174 : Cannot read memory at address 0x0000038B 12:11:37.258168 : Cannot read memory at address 0x0000030B 12:11:37.258168 : Cannot read memory at address 0x0000038B 12:11:37.258669 : RawData event for Player #1: 12:11:37.258669 : Device rawinput data (Hex) = [ 000075C4, 0000A194 ] 12:11:37.258669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.258669 : OnScreen Cursor Position (Px) = [ 883, 681 ] 12:11:37.258669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.258669 : ClientWindow Style = FullScreen 12:11:37.259667 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.259667 : Cannot read memory at address 0x0000030B 12:11:37.259667 : Cannot read memory at address 0x0000038B 12:11:37.259667 : Game Position (Dec) = [ 883, 681 ] 12:11:37.259667 : - 12:11:37.261666 : Cannot read memory at address 0x0000030B 12:11:37.261666 : Cannot read memory at address 0x0000038B 12:11:37.263654 : Cannot read memory at address 0x0000030B 12:11:37.263654 : Cannot read memory at address 0x0000038B 12:11:37.265647 : Cannot read memory at address 0x0000030B 12:11:37.265647 : Cannot read memory at address 0x0000038B 12:11:37.265647 : RawData event for Player #1: 12:11:37.265647 : Device rawinput data (Hex) = [ 000075C8, 0000A194 ] 12:11:37.265647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.265647 : OnScreen Cursor Position (Px) = [ 883, 681 ] 12:11:37.266644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.266644 : ClientWindow Style = FullScreen 12:11:37.266644 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.266644 : Game Position (Hex) = [ 0373, 02A9 ] 12:11:37.266644 : Game Position (Dec) = [ 883, 681 ] 12:11:37.266644 : - 12:11:37.268146 : Cannot read memory at address 0x0000030B 12:11:37.268146 : Cannot read memory at address 0x0000038B 12:11:37.270147 : Cannot read memory at address 0x0000030B 12:11:37.270147 : Cannot read memory at address 0x0000038B 12:11:37.272140 : Cannot read memory at address 0x0000030B 12:11:37.272140 : Cannot read memory at address 0x0000038B 12:11:37.273136 : RawData event for Player #1: 12:11:37.273136 : Device rawinput data (Hex) = [ 000075F4, 0000A180 ] 12:11:37.273136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.273136 : OnScreen Cursor Position (Px) = [ 884, 681 ] 12:11:37.273136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.273136 : ClientWindow Style = FullScreen 12:11:37.273136 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.273136 : Game Position (Hex) = [ 0374, 02A9 ] 12:11:37.273136 : Game Position (Dec) = [ 884, 681 ] 12:11:37.273136 : - 12:11:37.274134 : Cannot read memory at address 0x0000030B 12:11:37.274134 : Cannot read memory at address 0x0000038B 12:11:37.276127 : Cannot read memory at address 0x0000030B 12:11:37.276127 : Cannot read memory at address 0x0000038B 12:11:37.278124 : Cannot read memory at address 0x0000030B 12:11:37.278124 : Cannot read memory at address 0x0000038B 12:11:37.280001 : Cannot read memory at address 0x0000030B 12:11:37.280001 : RawData event for Player #1: 12:11:37.280001 : Device rawinput data (Hex) = [ 0000761C, 0000A180 ] 12:11:37.280001 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.280001 : OnScreen Cursor Position (Px) = [ 885, 681 ] 12:11:37.280001 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.280001 : ClientWindow Style = FullScreen 12:11:37.280001 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.280001 : Game Position (Hex) = [ 0375, 02A9 ] 12:11:37.280001 : Game Position (Dec) = [ 885, 681 ] 12:11:37.281000 : - 12:11:37.282011 : Cannot read memory at address 0x0000030B 12:11:37.282011 : Cannot read memory at address 0x0000038B 12:11:37.283952 : Cannot read memory at address 0x0000030B 12:11:37.283952 : Cannot read memory at address 0x0000038B 12:11:37.285994 : Cannot read memory at address 0x0000030B 12:11:37.285994 : Cannot read memory at address 0x0000038B 12:11:37.285994 : Device rawinput data (Hex) = [ 0000764C, 0000A0E0 ] 12:11:37.285994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.285994 : OnScreen Cursor Position (Px) = [ 887, 678 ] 12:11:37.285994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.285994 : ClientWindow Style = FullScreen 12:11:37.285994 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.285994 : Game Position (Hex) = [ 0377, 02A6 ] 12:11:37.285994 : Game Position (Dec) = [ 887, 678 ] 12:11:37.286985 : - 12:11:37.287978 : Cannot read memory at address 0x0000030B 12:11:37.287978 : Cannot read memory at address 0x0000038B 12:11:37.289479 : Cannot read memory at address 0x0000030B 12:11:37.289479 : Cannot read memory at address 0x0000038B 12:11:37.291472 : Cannot read memory at address 0x0000030B 12:11:37.291472 : Cannot read memory at address 0x0000038B 12:11:37.292472 : RawData event for Player #1: 12:11:37.292472 : Device rawinput data (Hex) = [ 00007680, 0000A0BC ] 12:11:37.293465 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.293465 : Cannot read memory at address 0x0000030B 12:11:37.293465 : Cannot read memory at address 0x0000038B 12:11:37.293465 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.293465 : ClientWindow Style = FullScreen 12:11:37.293465 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.293465 : Game Position (Hex) = [ 0378, 02A6 ] 12:11:37.293465 : Game Position (Dec) = [ 888, 678 ] 12:11:37.293465 : - 12:11:37.293465 : RawData event for Player #1: 12:11:37.294462 : Device rawinput data (Hex) = [ 00007680, 0000A0BC ] 12:11:37.294462 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.294462 : OnScreen Cursor Position (Px) = [ 888, 678 ] 12:11:37.294462 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.294462 : ClientWindow Style = FullScreen 12:11:37.294462 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.294462 : Game Position (Hex) = [ 0378, 02A6 ] 12:11:37.294462 : Game Position (Dec) = [ 888, 678 ] 12:11:37.294462 : Controller Buttons Events : OnScreenTriggerDown 12:11:37.294462 : - 12:11:37.295459 : Cannot read memory at address 0x0000030B 12:11:37.295459 : Cannot read memory at address 0x0000038B 12:11:37.297452 : Cannot read memory at address 0x0000030B 12:11:37.297452 : Cannot read memory at address 0x0000038B 12:11:37.298958 : Cannot read memory at address 0x0000030B 12:11:37.298958 : Cannot read memory at address 0x0000038B 12:11:37.299956 : RawData event for Player #1: 12:11:37.299956 : Device rawinput data (Hex) = [ 000076BC, 0000A060 ] 12:11:37.299956 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.299956 : OnScreen Cursor Position (Px) = [ 890, 676 ] 12:11:37.299956 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.299956 : ClientWindow Style = FullScreen 12:11:37.299956 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.299956 : Game Position (Hex) = [ 037A, 02A4 ] 12:11:37.299956 : Game Position (Dec) = [ 890, 676 ] 12:11:37.299956 : - 12:11:37.300952 : Cannot read memory at address 0x0000030B 12:11:37.300952 : Cannot read memory at address 0x0000038B 12:11:37.302945 : Cannot read memory at address 0x0000030B 12:11:37.302945 : Cannot read memory at address 0x0000038B 12:11:37.304939 : Cannot read memory at address 0x0000030B 12:11:37.304939 : Cannot read memory at address 0x0000038B 12:11:37.304939 : RawData event for Player #1: 12:11:37.304939 : Device rawinput data (Hex) = [ 000076DC, 00009F88 ] 12:11:37.304939 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.304939 : OnScreen Cursor Position (Px) = [ 891, 673 ] 12:11:37.304939 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.304939 : ClientWindow Style = FullScreen 12:11:37.304939 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.304939 : Game Position (Hex) = [ 037B, 02A1 ] 12:11:37.305936 : Game Position (Dec) = [ 891, 673 ] 12:11:37.305936 : - 12:11:37.306936 : Cannot read memory at address 0x0000030B 12:11:37.306936 : Cannot read memory at address 0x0000038B 12:11:37.308443 : Cannot read memory at address 0x0000030B 12:11:37.308443 : Cannot read memory at address 0x0000038B 12:11:37.310439 : Cannot read memory at address 0x0000030B 12:11:37.310439 : Cannot read memory at address 0x0000038B 12:11:37.311440 : RawData event for Player #1: 12:11:37.311440 : Device rawinput data (Hex) = [ 00007708, 00009F44 ] 12:11:37.311440 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.311440 : OnScreen Cursor Position (Px) = [ 892, 671 ] 12:11:37.312433 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.312433 : Cannot read memory at address 0x0000030B 12:11:37.312433 : Cannot read memory at address 0x0000038B 12:11:37.312433 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.312433 : Game Position (Hex) = [ 037C, 029F ] 12:11:37.312433 : Game Position (Dec) = [ 892, 671 ] 12:11:37.312433 : - 12:11:37.314427 : Cannot read memory at address 0x0000030B 12:11:37.314427 : Cannot read memory at address 0x0000038B 12:11:37.316420 : Cannot read memory at address 0x0000030B 12:11:37.316420 : Cannot read memory at address 0x0000038B 12:11:37.316420 : RawData event for Player #1: 12:11:37.316420 : Device rawinput data (Hex) = [ 00007730, 00009F20 ] 12:11:37.316420 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.316420 : OnScreen Cursor Position (Px) = [ 893, 671 ] 12:11:37.316420 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.316420 : ClientWindow Style = FullScreen 12:11:37.316420 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.316420 : Game Position (Hex) = [ 037D, 029F ] 12:11:37.316420 : Game Position (Dec) = [ 893, 671 ] 12:11:37.316420 : - 12:11:37.317921 : Cannot read memory at address 0x0000030B 12:11:37.317921 : Cannot read memory at address 0x0000038B 12:11:37.319922 : Cannot read memory at address 0x0000030B 12:11:37.319922 : Cannot read memory at address 0x0000038B 12:11:37.320919 : RawData event for Player #1: 12:11:37.320919 : Device rawinput data (Hex) = [ 00007738, 00009F1C ] 12:11:37.320919 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.320919 : OnScreen Cursor Position (Px) = [ 894, 671 ] 12:11:37.320919 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.320919 : ClientWindow Style = FullScreen 12:11:37.320919 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.320919 : Game Position (Hex) = [ 037E, 029F ] 12:11:37.320919 : Game Position (Dec) = [ 894, 671 ] 12:11:37.321915 : - 12:11:37.321915 : Cannot read memory at address 0x0000030B 12:11:37.321915 : Cannot read memory at address 0x0000038B 12:11:37.323913 : Cannot read memory at address 0x0000030B 12:11:37.323913 : Cannot read memory at address 0x0000038B 12:11:37.325906 : Cannot read memory at address 0x0000030B 12:11:37.325906 : Cannot read memory at address 0x0000038B 12:11:37.327899 : Cannot read memory at address 0x0000030B 12:11:37.327899 : Cannot read memory at address 0x0000038B 12:11:37.327899 : RawData event for Player #1: 12:11:37.328402 : Device rawinput data (Hex) = [ 00007708, 00009EF4 ] 12:11:37.328402 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.328402 : OnScreen Cursor Position (Px) = [ 892, 670 ] 12:11:37.328402 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.328402 : ClientWindow Style = FullScreen 12:11:37.328402 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.328402 : Game Position (Hex) = [ 037C, 029E ] 12:11:37.328402 : Game Position (Dec) = [ 892, 670 ] 12:11:37.328402 : - 12:11:37.329401 : Cannot read memory at address 0x0000030B 12:11:37.329401 : Cannot read memory at address 0x0000038B 12:11:37.331394 : Cannot read memory at address 0x0000030B 12:11:37.331394 : Cannot read memory at address 0x0000038B 12:11:37.333388 : Cannot read memory at address 0x0000030B 12:11:37.333388 : Cannot read memory at address 0x0000038B 12:11:37.334384 : RawData event for Player #1: 12:11:37.334384 : Device rawinput data (Hex) = [ 000076D0, 00009DF8 ] 12:11:37.335380 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.335380 : Cannot read memory at address 0x0000030B 12:11:37.335380 : OnScreen Cursor Position (Px) = [ 891, 666 ] 12:11:37.335380 : Cannot read memory at address 0x0000038B 12:11:37.335380 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.335380 : ClientWindow Style = FullScreen 12:11:37.335380 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.335380 : Game Position (Hex) = [ 037B, 029A ] 12:11:37.335380 : Game Position (Dec) = [ 891, 666 ] 12:11:37.335380 : - 12:11:37.337879 : Cannot read memory at address 0x0000030B 12:11:37.337879 : Cannot read memory at address 0x0000038B 12:11:37.339685 : Cannot read memory at address 0x0000030B 12:11:37.339685 : Cannot read memory at address 0x0000038B 12:11:37.341685 : Cannot read memory at address 0x0000030B 12:11:37.341685 : Cannot read memory at address 0x0000038B 12:11:37.341685 : RawData event for Player #1: 12:11:37.341685 : Device rawinput data (Hex) = [ 000076C8, 00009D98 ] 12:11:37.341685 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.341685 : OnScreen Cursor Position (Px) = [ 890, 664 ] 12:11:37.341685 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.341685 : ClientWindow Style = FullScreen 12:11:37.341685 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.341685 : Game Position (Hex) = [ 037A, 0298 ] 12:11:37.342678 : Game Position (Dec) = [ 890, 664 ] 12:11:37.342678 : - 12:11:37.343679 : Cannot read memory at address 0x0000030B 12:11:37.343679 : Cannot read memory at address 0x0000038B 12:11:37.345668 : Cannot read memory at address 0x0000030B 12:11:37.345668 : Cannot read memory at address 0x0000038B 12:11:37.348166 : Cannot read memory at address 0x0000030B 12:11:37.348166 : Cannot read memory at address 0x0000038B 12:11:37.349176 : RawData event for Player #1: 12:11:37.349176 : Device rawinput data (Hex) = [ 00007658, 00009CFC ] 12:11:37.349176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.349176 : OnScreen Cursor Position (Px) = [ 887, 662 ] 12:11:37.349176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.349176 : ClientWindow Style = FullScreen 12:11:37.349176 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.349176 : Game Position (Hex) = [ 0377, 0296 ] 12:11:37.349176 : Game Position (Dec) = [ 887, 662 ] 12:11:37.349176 : - 12:11:37.350174 : Cannot read memory at address 0x0000030B 12:11:37.350174 : Cannot read memory at address 0x0000038B 12:11:37.352167 : Cannot read memory at address 0x0000030B 12:11:37.352167 : Cannot read memory at address 0x0000038B 12:11:37.353163 : RawData event for Player #1: 12:11:37.353163 : Device rawinput data (Hex) = [ 000075F4, 00009C40 ] 12:11:37.353163 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.353163 : OnScreen Cursor Position (Px) = [ 884, 659 ] 12:11:37.353163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.353163 : ClientWindow Style = FullScreen 12:11:37.353163 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.353163 : Game Position (Hex) = [ 0374, 0293 ] 12:11:37.353163 : Game Position (Dec) = [ 884, 659 ] 12:11:37.353163 : - 12:11:37.354160 : Cannot read memory at address 0x0000030B 12:11:37.354160 : Cannot read memory at address 0x0000038B 12:11:37.356153 : Cannot read memory at address 0x0000030B 12:11:37.356153 : Cannot read memory at address 0x0000038B 12:11:37.358146 : Cannot read memory at address 0x0000030B 12:11:37.358146 : Cannot read memory at address 0x0000038B 12:11:37.359645 : Cannot read memory at address 0x0000030B 12:11:37.359645 : Cannot read memory at address 0x0000038B 12:11:37.359645 : RawData event for Player #1: 12:11:37.359645 : Device rawinput data (Hex) = [ 000075FC, 00009C68 ] 12:11:37.359645 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.359645 : OnScreen Cursor Position (Px) = [ 884, 659 ] 12:11:37.359645 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.359645 : ClientWindow Style = FullScreen 12:11:37.360642 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.360642 : Game Position (Hex) = [ 0374, 0293 ] 12:11:37.360642 : Game Position (Dec) = [ 884, 659 ] 12:11:37.360642 : - 12:11:37.361638 : Cannot read memory at address 0x0000030B 12:11:37.361638 : Cannot read memory at address 0x0000038B 12:11:37.363669 : Cannot read memory at address 0x0000030B 12:11:37.363669 : Cannot read memory at address 0x0000038B 12:11:37.365668 : Cannot read memory at address 0x0000030B 12:11:37.365668 : Cannot read memory at address 0x0000038B 12:11:37.366623 : RawData event for Player #1: 12:11:37.366623 : Device rawinput data (Hex) = [ 000075B0, 00009CA8 ] 12:11:37.366623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.366623 : OnScreen Cursor Position (Px) = [ 882, 660 ] 12:11:37.366623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.366623 : ClientWindow Style = FullScreen 12:11:37.366623 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.366623 : Game Position (Hex) = [ 0372, 0294 ] 12:11:37.366623 : Game Position (Dec) = [ 882, 660 ] 12:11:37.366623 : - 12:11:37.368124 : Cannot read memory at address 0x0000030B 12:11:37.368124 : Cannot read memory at address 0x0000038B 12:11:37.370138 : Cannot read memory at address 0x0000030B 12:11:37.370138 : Cannot read memory at address 0x0000038B 12:11:37.372134 : Cannot read memory at address 0x0000030B 12:11:37.372134 : Cannot read memory at address 0x0000038B 12:11:37.374124 : Cannot read memory at address 0x0000030B 12:11:37.374124 : RawData event for Player #1: 12:11:37.374124 : Device rawinput data (Hex) = [ 00007560, 00009D0C ] 12:11:37.374124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.374124 : OnScreen Cursor Position (Px) = [ 880, 662 ] 12:11:37.374124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.374124 : ClientWindow Style = FullScreen 12:11:37.374124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.374124 : Game Position (Hex) = [ 0370, 0296 ] 12:11:37.374124 : Game Position (Dec) = [ 880, 662 ] 12:11:37.374124 : - 12:11:37.376121 : Cannot read memory at address 0x0000030B 12:11:37.376121 : Cannot read memory at address 0x0000038B 12:11:37.378115 : Cannot read memory at address 0x0000030B 12:11:37.378115 : Cannot read memory at address 0x0000038B 12:11:37.379616 : Cannot read memory at address 0x0000030B 12:11:37.379616 : Cannot read memory at address 0x0000038B 12:11:37.380613 : RawData event for Player #1: 12:11:37.380613 : Device rawinput data (Hex) = [ 00007500, 00009D84 ] 12:11:37.380613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.380613 : OnScreen Cursor Position (Px) = [ 877, 664 ] 12:11:37.380613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.381610 : ClientWindow Style = FullScreen 12:11:37.381610 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.381610 : Cannot read memory at address 0x0000030B 12:11:37.381610 : Game Position (Hex) = [ 036D, 0298 ] 12:11:37.381610 : Cannot read memory at address 0x0000038B 12:11:37.381610 : Game Position (Dec) = [ 877, 664 ] 12:11:37.381610 : - 12:11:37.383607 : Cannot read memory at address 0x0000030B 12:11:37.383607 : Cannot read memory at address 0x0000038B 12:11:37.384604 : RawData event for Player #1: 12:11:37.384604 : Device rawinput data (Hex) = [ 000074A4, 00009EC4 ] 12:11:37.384604 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.385596 : OnScreen Cursor Position (Px) = [ 874, 669 ] 12:11:37.385596 : Cannot read memory at address 0x0000030B 12:11:37.385596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.385596 : Cannot read memory at address 0x0000038B 12:11:37.385596 : ClientWindow Style = FullScreen 12:11:37.385596 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.385596 : Game Position (Hex) = [ 036A, 029D ] 12:11:37.385596 : Game Position (Dec) = [ 874, 669 ] 12:11:37.385596 : - 12:11:37.388103 : Cannot read memory at address 0x0000030B 12:11:37.388103 : Cannot read memory at address 0x0000038B 12:11:37.389781 : Cannot read memory at address 0x0000030B 12:11:37.389781 : Cannot read memory at address 0x0000038B 12:11:37.391782 : Cannot read memory at address 0x0000030B 12:11:37.391782 : Cannot read memory at address 0x0000038B 12:11:37.391782 : RawData event for Player #1: 12:11:37.391782 : Device rawinput data (Hex) = [ 00007454, 00009F38 ] 12:11:37.391782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.391782 : OnScreen Cursor Position (Px) = [ 872, 671 ] 12:11:37.391782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.391782 : ClientWindow Style = FullScreen 12:11:37.391782 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.391782 : Game Position (Hex) = [ 0368, 029F ] 12:11:37.392775 : Game Position (Dec) = [ 872, 671 ] 12:11:37.392775 : - 12:11:37.393775 : Cannot read memory at address 0x0000030B 12:11:37.393775 : Cannot read memory at address 0x0000038B 12:11:37.395765 : Cannot read memory at address 0x0000030B 12:11:37.395765 : Cannot read memory at address 0x0000038B 12:11:37.397266 : Cannot read memory at address 0x0000030B 12:11:37.397266 : Cannot read memory at address 0x0000038B 12:11:37.398276 : RawData event for Player #1: 12:11:37.399280 : Device rawinput data (Hex) = [ 00007414, 00009FF4 ] 12:11:37.399280 : Cannot read memory at address 0x0000030B 12:11:37.399467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.399467 : Cannot read memory at address 0x0000038B 12:11:37.399467 : OnScreen Cursor Position (Px) = [ 870, 674 ] 12:11:37.399467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.399467 : ClientWindow Style = FullScreen 12:11:37.399467 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.400015 : Game Position (Hex) = [ 0366, 02A2 ] 12:11:37.400015 : Game Position (Dec) = [ 870, 674 ] 12:11:37.400015 : - 12:11:37.401062 : Cannot read memory at address 0x0000030B 12:11:37.401062 : Cannot read memory at address 0x0000038B 12:11:37.403008 : Cannot read memory at address 0x0000030B 12:11:37.403008 : Cannot read memory at address 0x0000038B 12:11:37.405005 : Cannot read memory at address 0x0000030B 12:11:37.405005 : Cannot read memory at address 0x0000038B 12:11:37.406002 : RawData event for Player #1: 12:11:37.406002 : Device rawinput data (Hex) = [ 0000737C, 0000A120 ] 12:11:37.406002 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.406002 : OnScreen Cursor Position (Px) = [ 866, 679 ] 12:11:37.406002 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.406002 : ClientWindow Style = FullScreen 12:11:37.406002 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.406002 : Game Position (Hex) = [ 0362, 02A7 ] 12:11:37.406002 : Game Position (Dec) = [ 866, 679 ] 12:11:37.406994 : - 12:11:37.406994 : Cannot read memory at address 0x0000030B 12:11:37.406994 : Cannot read memory at address 0x0000038B 12:11:37.408503 : Cannot read memory at address 0x0000030B 12:11:37.408503 : Cannot read memory at address 0x0000038B 12:11:37.410505 : Cannot read memory at address 0x0000030B 12:11:37.410505 : Cannot read memory at address 0x0000038B 12:11:37.410505 : RawData event for Player #1: 12:11:37.410505 : Device rawinput data (Hex) = [ 00007374, 0000A1CC ] 12:11:37.410505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.410505 : OnScreen Cursor Position (Px) = [ 865, 682 ] 12:11:37.411498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.411498 : ClientWindow Style = FullScreen 12:11:37.411498 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.411498 : Game Position (Hex) = [ 0361, 02AA ] 12:11:37.411498 : Game Position (Dec) = [ 865, 682 ] 12:11:37.411498 : - 12:11:37.411498 : RawData event for Player #1: 12:11:37.411498 : Device rawinput data (Hex) = [ 00007374, 0000A1CC ] 12:11:37.412495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.412495 : Cannot read memory at address 0x0000030B 12:11:37.412495 : Cannot read memory at address 0x0000038B 12:11:37.412495 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.412495 : ClientWindow Style = FullScreen 12:11:37.412495 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.412495 : Game Position (Hex) = [ 0361, 02AA ] 12:11:37.412495 : Game Position (Dec) = [ 865, 682 ] 12:11:37.412495 : Controller Buttons Events : OnScreenTriggerUp 12:11:37.412495 : - 12:11:37.414489 : Cannot read memory at address 0x0000030B 12:11:37.414489 : Cannot read memory at address 0x0000038B 12:11:37.416486 : Cannot read memory at address 0x0000030B 12:11:37.416486 : Cannot read memory at address 0x0000038B 12:11:37.417996 : Cannot read memory at address 0x0000030B 12:11:37.417996 : Cannot read memory at address 0x0000038B 12:11:37.419042 : RawData event for Player #1: 12:11:37.419042 : Device rawinput data (Hex) = [ 00007320, 0000A288 ] 12:11:37.419042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.419042 : OnScreen Cursor Position (Px) = [ 863, 685 ] 12:11:37.419042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.419042 : ClientWindow Style = FullScreen 12:11:37.419042 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.419042 : Game Position (Hex) = [ 035F, 02AD ] 12:11:37.420034 : Game Position (Dec) = [ 863, 685 ] 12:11:37.420034 : Cannot read memory at address 0x0000030B 12:11:37.420034 : - 12:11:37.420034 : Cannot read memory at address 0x0000038B 12:11:37.422031 : Cannot read memory at address 0x0000030B 12:11:37.422031 : Cannot read memory at address 0x0000038B 12:11:37.424025 : Cannot read memory at address 0x0000030B 12:11:37.424025 : Cannot read memory at address 0x0000038B 12:11:37.425022 : RawData event for Player #1: 12:11:37.425022 : Device rawinput data (Hex) = [ 0000732C, 0000A3E0 ] 12:11:37.425022 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.425022 : OnScreen Cursor Position (Px) = [ 863, 691 ] 12:11:37.425022 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.425022 : ClientWindow Style = FullScreen 12:11:37.425022 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.425022 : Game Position (Hex) = [ 035F, 02B3 ] 12:11:37.426014 : Game Position (Dec) = [ 863, 691 ] 12:11:37.426014 : Cannot read memory at address 0x0000030B 12:11:37.426014 : - 12:11:37.426014 : Cannot read memory at address 0x0000038B 12:11:37.428011 : Cannot read memory at address 0x0000030B 12:11:37.428011 : Cannot read memory at address 0x0000038B 12:11:37.429515 : Cannot read memory at address 0x0000030B 12:11:37.429515 : Cannot read memory at address 0x0000038B 12:11:37.429515 : RawData event for Player #1: 12:11:37.430588 : Device rawinput data (Hex) = [ 00007314, 0000A47C ] 12:11:37.430588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.430588 : OnScreen Cursor Position (Px) = [ 863, 693 ] 12:11:37.430588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.431091 : ClientWindow Style = FullScreen 12:11:37.431091 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.431091 : Game Position (Hex) = [ 035F, 02B5 ] 12:11:37.431091 : Game Position (Dec) = [ 863, 693 ] 12:11:37.431091 : - 12:11:37.433092 : Cannot read memory at address 0x0000030B 12:11:37.433092 : Cannot read memory at address 0x0000038B 12:11:37.435086 : Cannot read memory at address 0x0000030B 12:11:37.435086 : Cannot read memory at address 0x0000038B 12:11:37.437079 : Cannot read memory at address 0x0000030B 12:11:37.437079 : Cannot read memory at address 0x0000038B 12:11:37.437079 : Device rawinput data (Hex) = [ 00007314, 0000A500 ] 12:11:37.437079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.437079 : OnScreen Cursor Position (Px) = [ 863, 696 ] 12:11:37.437079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.438076 : ClientWindow Style = FullScreen 12:11:37.438076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.438076 : Game Position (Hex) = [ 035F, 02B8 ] 12:11:37.438076 : Game Position (Dec) = [ 863, 696 ] 12:11:37.438076 : - 12:11:37.438579 : Cannot read memory at address 0x0000030B 12:11:37.438579 : Cannot read memory at address 0x0000038B 12:11:37.440579 : Cannot read memory at address 0x0000030B 12:11:37.440579 : Cannot read memory at address 0x0000038B 12:11:37.441576 : RawData event for Player #1: 12:11:37.441576 : Device rawinput data (Hex) = [ 00007314, 0000A59C ] 12:11:37.442569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.442569 : OnScreen Cursor Position (Px) = [ 863, 698 ] 12:11:37.442569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.442569 : Cannot read memory at address 0x0000038B 12:11:37.442569 : ClientWindow Style = FullScreen 12:11:37.442569 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.442569 : Game Position (Hex) = [ 035F, 02BA ] 12:11:37.442569 : Game Position (Dec) = [ 863, 698 ] 12:11:37.443565 : - 12:11:37.444566 : Cannot read memory at address 0x0000030B 12:11:37.444566 : Cannot read memory at address 0x0000038B 12:11:37.446556 : Cannot read memory at address 0x0000030B 12:11:37.446556 : Cannot read memory at address 0x0000038B 12:11:37.448059 : Cannot read memory at address 0x0000030B 12:11:37.448059 : Cannot read memory at address 0x0000038B 12:11:37.448059 : RawData event for Player #1: 12:11:37.448059 : Device rawinput data (Hex) = [ 00007320, 0000A60C ] 12:11:37.448059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.448059 : OnScreen Cursor Position (Px) = [ 863, 700 ] 12:11:37.449069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.449069 : ClientWindow Style = FullScreen 12:11:37.449069 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.449069 : Game Position (Hex) = [ 035F, 02BC ] 12:11:37.449069 : Game Position (Dec) = [ 863, 700 ] 12:11:37.449069 : - 12:11:37.450065 : Cannot read memory at address 0x0000030B 12:11:37.450065 : Cannot read memory at address 0x0000038B 12:11:37.452058 : Cannot read memory at address 0x0000030B 12:11:37.452058 : Cannot read memory at address 0x0000038B 12:11:37.454051 : Cannot read memory at address 0x0000030B 12:11:37.454051 : Cannot read memory at address 0x0000038B 12:11:37.455048 : RawData event for Player #1: 12:11:37.455048 : Device rawinput data (Hex) = [ 00007310, 0000A738 ] 12:11:37.455048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.455048 : OnScreen Cursor Position (Px) = [ 862, 705 ] 12:11:37.455048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.455048 : ClientWindow Style = FullScreen 12:11:37.455048 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.455048 : Game Position (Hex) = [ 035E, 02C1 ] 12:11:37.455048 : Game Position (Dec) = [ 862, 705 ] 12:11:37.455048 : - 12:11:37.456045 : Cannot read memory at address 0x0000030B 12:11:37.456045 : Cannot read memory at address 0x0000038B 12:11:37.458038 : Cannot read memory at address 0x0000030B 12:11:37.458038 : Cannot read memory at address 0x0000038B 12:11:37.459540 : Cannot read memory at address 0x0000030B 12:11:37.459540 : Cannot read memory at address 0x0000038B 12:11:37.461533 : Cannot read memory at address 0x0000030B 12:11:37.461533 : Cannot read memory at address 0x0000038B 12:11:37.461533 : RawData event for Player #1: 12:11:37.461533 : Device rawinput data (Hex) = [ 00007334, 0000A7C0 ] 12:11:37.461533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.461533 : OnScreen Cursor Position (Px) = [ 864, 707 ] 12:11:37.461533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.462529 : ClientWindow Style = FullScreen 12:11:37.462529 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.462529 : Game Position (Hex) = [ 0360, 02C3 ] 12:11:37.462529 : Game Position (Dec) = [ 864, 707 ] 12:11:37.462529 : - 12:11:37.463526 : Cannot read memory at address 0x0000030B 12:11:37.463526 : Cannot read memory at address 0x0000038B 12:11:37.465520 : Cannot read memory at address 0x0000030B 12:11:37.465520 : Cannot read memory at address 0x0000038B 12:11:37.468019 : Cannot read memory at address 0x0000030B 12:11:37.468019 : Cannot read memory at address 0x0000038B 12:11:37.469028 : RawData event for Player #1: 12:11:37.469028 : Device rawinput data (Hex) = [ 00007340, 0000A888 ] 12:11:37.469028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.469028 : OnScreen Cursor Position (Px) = [ 864, 711 ] 12:11:37.469028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.469028 : ClientWindow Style = FullScreen 12:11:37.469028 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.469028 : Game Position (Hex) = [ 0360, 02C7 ] 12:11:37.469028 : Game Position (Dec) = [ 864, 711 ] 12:11:37.469028 : - 12:11:37.470025 : Cannot read memory at address 0x0000030B 12:11:37.470025 : Cannot read memory at address 0x0000038B 12:11:37.472018 : Cannot read memory at address 0x0000030B 12:11:37.472018 : Cannot read memory at address 0x0000038B 12:11:37.474012 : Cannot read memory at address 0x0000030B 12:11:37.474012 : Cannot read memory at address 0x0000038B 12:11:37.476005 : Cannot read memory at address 0x0000030B 12:11:37.476005 : RawData event for Player #1: 12:11:37.476005 : Cannot read memory at address 0x0000038B 12:11:37.476005 : Device rawinput data (Hex) = [ 00007360, 0000A8E4 ] 12:11:37.476005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.476005 : OnScreen Cursor Position (Px) = [ 865, 712 ] 12:11:37.476005 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.476005 : ClientWindow Style = FullScreen 12:11:37.476005 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.476005 : Game Position (Hex) = [ 0361, 02C8 ] 12:11:37.476005 : Game Position (Dec) = [ 865, 712 ] 12:11:37.476005 : - 12:11:37.477998 : Cannot read memory at address 0x0000030B 12:11:37.477998 : Cannot read memory at address 0x0000038B 12:11:37.479500 : Cannot read memory at address 0x0000030B 12:11:37.479500 : Cannot read memory at address 0x0000038B 12:11:37.481493 : Cannot read memory at address 0x0000030B 12:11:37.481493 : Cannot read memory at address 0x0000038B 12:11:37.482490 : RawData event for Player #1: 12:11:37.482490 : Device rawinput data (Hex) = [ 0000736C, 0000A95C ] 12:11:37.482490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.483486 : OnScreen Cursor Position (Px) = [ 865, 714 ] 12:11:37.483486 : Cannot read memory at address 0x0000030B 12:11:37.483486 : Cannot read memory at address 0x0000038B 12:11:37.483486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.483486 : ClientWindow Style = FullScreen 12:11:37.483486 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.483486 : Game Position (Hex) = [ 0361, 02CA ] 12:11:37.483486 : Game Position (Dec) = [ 865, 714 ] 12:11:37.483486 : - 12:11:37.485480 : Cannot read memory at address 0x0000030B 12:11:37.485480 : Cannot read memory at address 0x0000038B 12:11:37.487978 : Cannot read memory at address 0x0000030B 12:11:37.487978 : Cannot read memory at address 0x0000038B 12:11:37.488991 : RawData event for Player #1: 12:11:37.488991 : Device rawinput data (Hex) = [ 00007374, 0000A9B8 ] 12:11:37.488991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.488991 : OnScreen Cursor Position (Px) = [ 865, 716 ] 12:11:37.488991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.488991 : ClientWindow Style = FullScreen 12:11:37.488991 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.488991 : Game Position (Hex) = [ 0361, 02CC ] 12:11:37.488991 : Game Position (Dec) = [ 865, 716 ] 12:11:37.488991 : - 12:11:37.489987 : Cannot read memory at address 0x0000030B 12:11:37.489987 : Cannot read memory at address 0x0000038B 12:11:37.491980 : Cannot read memory at address 0x0000030B 12:11:37.491980 : Cannot read memory at address 0x0000038B 12:11:37.493973 : Cannot read memory at address 0x0000030B 12:11:37.493973 : Cannot read memory at address 0x0000038B 12:11:37.495967 : Cannot read memory at address 0x0000030B 12:11:37.495967 : Cannot read memory at address 0x0000038B 12:11:37.495967 : RawData event for Player #1: 12:11:37.495967 : Device rawinput data (Hex) = [ 000073AC, 0000AA04 ] 12:11:37.495967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.495967 : OnScreen Cursor Position (Px) = [ 867, 717 ] 12:11:37.495967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.495967 : ClientWindow Style = FullScreen 12:11:37.495967 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.495967 : Game Position (Hex) = [ 0363, 02CD ] 12:11:37.495967 : Game Position (Dec) = [ 867, 717 ] 12:11:37.495967 : - 12:11:37.497470 : Cannot read memory at address 0x0000030B 12:11:37.497470 : Cannot read memory at address 0x0000038B 12:11:37.499027 : Cannot read memory at address 0x0000030B 12:11:37.499027 : Cannot read memory at address 0x0000038B 12:11:37.501020 : Cannot read memory at address 0x0000030B 12:11:37.501020 : Cannot read memory at address 0x0000038B 12:11:37.503014 : Cannot read memory at address 0x0000030B 12:11:37.503014 : Cannot read memory at address 0x0000038B 12:11:37.503014 : RawData event for Player #1: 12:11:37.503014 : Device rawinput data (Hex) = [ 0000739C, 0000AA7C ] 12:11:37.503014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.503014 : OnScreen Cursor Position (Px) = [ 867, 719 ] 12:11:37.503014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.503014 : ClientWindow Style = FullScreen 12:11:37.503014 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.503014 : Game Position (Hex) = [ 0363, 02CF ] 12:11:37.504010 : Game Position (Dec) = [ 867, 719 ] 12:11:37.504010 : - 12:11:37.505007 : Cannot read memory at address 0x0000030B 12:11:37.505007 : Cannot read memory at address 0x0000038B 12:11:37.507001 : Cannot read memory at address 0x0000030B 12:11:37.507001 : Cannot read memory at address 0x0000038B 12:11:37.508500 : Cannot read memory at address 0x0000030B 12:11:37.508500 : Cannot read memory at address 0x0000038B 12:11:37.509499 : RawData event for Player #1: 12:11:37.509499 : Device rawinput data (Hex) = [ 000073B8, 0000AADC ] 12:11:37.509499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.509499 : OnScreen Cursor Position (Px) = [ 867, 720 ] 12:11:37.510495 : Cannot read memory at address 0x0000030B 12:11:37.510495 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.510495 : Cannot read memory at address 0x0000038B 12:11:37.510495 : ClientWindow Style = FullScreen 12:11:37.510495 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.510495 : Game Position (Hex) = [ 0363, 02D0 ] 12:11:37.510495 : Game Position (Dec) = [ 867, 720 ] 12:11:37.510495 : - 12:11:37.512489 : Cannot read memory at address 0x0000030B 12:11:37.512489 : Cannot read memory at address 0x0000038B 12:11:37.514482 : Cannot read memory at address 0x0000030B 12:11:37.514482 : Cannot read memory at address 0x0000038B 12:11:37.515479 : RawData event for Player #1: 12:11:37.515479 : Device rawinput data (Hex) = [ 0000745C, 0000AB6C ] 12:11:37.515479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.515479 : OnScreen Cursor Position (Px) = [ 872, 723 ] 12:11:37.516475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.516475 : ClientWindow Style = FullScreen 12:11:37.516475 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.516475 : Cannot read memory at address 0x0000038B 12:11:37.516475 : Game Position (Hex) = [ 0368, 02D3 ] 12:11:37.516475 : Game Position (Dec) = [ 872, 723 ] 12:11:37.516475 : - 12:11:37.517977 : Cannot read memory at address 0x0000030B 12:11:37.517977 : Cannot read memory at address 0x0000038B 12:11:37.519981 : Cannot read memory at address 0x0000030B 12:11:37.519981 : Cannot read memory at address 0x0000038B 12:11:37.521974 : Cannot read memory at address 0x0000030B 12:11:37.521974 : Cannot read memory at address 0x0000038B 12:11:37.522971 : RawData event for Player #1: 12:11:37.522971 : Device rawinput data (Hex) = [ 000074A8, 0000AB7C ] 12:11:37.522971 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.522971 : OnScreen Cursor Position (Px) = [ 874, 723 ] 12:11:37.522971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.522971 : ClientWindow Style = FullScreen 12:11:37.522971 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.522971 : Game Position (Hex) = [ 036A, 02D3 ] 12:11:37.522971 : Game Position (Dec) = [ 874, 723 ] 12:11:37.522971 : - 12:11:37.523968 : Cannot read memory at address 0x0000030B 12:11:37.523968 : Cannot read memory at address 0x0000038B 12:11:37.525962 : Cannot read memory at address 0x0000030B 12:11:37.525962 : Cannot read memory at address 0x0000038B 12:11:37.527959 : Cannot read memory at address 0x0000030B 12:11:37.527959 : Cannot read memory at address 0x0000038B 12:11:37.529796 : Cannot read memory at address 0x0000030B 12:11:37.529796 : Cannot read memory at address 0x0000038B 12:11:37.529796 : RawData event for Player #1: 12:11:37.529796 : Device rawinput data (Hex) = [ 00007514, 0000AB98 ] 12:11:37.529796 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.529796 : OnScreen Cursor Position (Px) = [ 878, 723 ] 12:11:37.529796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.529796 : ClientWindow Style = FullScreen 12:11:37.530793 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.530793 : Game Position (Hex) = [ 036E, 02D3 ] 12:11:37.530793 : Game Position (Dec) = [ 878, 723 ] 12:11:37.530793 : - 12:11:37.531790 : Cannot read memory at address 0x0000030B 12:11:37.531790 : Cannot read memory at address 0x0000038B 12:11:37.533783 : Cannot read memory at address 0x0000030B 12:11:37.533783 : Cannot read memory at address 0x0000038B 12:11:37.535776 : Cannot read memory at address 0x0000030B 12:11:37.535776 : Cannot read memory at address 0x0000038B 12:11:37.536773 : RawData event for Player #1: 12:11:37.536773 : Device rawinput data (Hex) = [ 00007590, 0000AC00 ] 12:11:37.536773 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.536773 : OnScreen Cursor Position (Px) = [ 881, 725 ] 12:11:37.536773 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.536773 : ClientWindow Style = FullScreen 12:11:37.536773 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.536773 : Game Position (Hex) = [ 0371, 02D5 ] 12:11:37.536773 : Game Position (Dec) = [ 881, 725 ] 12:11:37.536773 : - 12:11:37.538275 : Cannot read memory at address 0x0000030B 12:11:37.538275 : Cannot read memory at address 0x0000038B 12:11:37.540278 : Cannot read memory at address 0x0000030B 12:11:37.540278 : Cannot read memory at address 0x0000038B 12:11:37.541275 : RawData event for Player #1: 12:11:37.541275 : Device rawinput data (Hex) = [ 000075DC, 0000AC34 ] 12:11:37.542272 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.542272 : Cannot read memory at address 0x0000030B 12:11:37.542272 : Cannot read memory at address 0x0000038B 12:11:37.542272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.542272 : ClientWindow Style = FullScreen 12:11:37.542272 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.542272 : Game Position (Hex) = [ 0373, 02D6 ] 12:11:37.542272 : Game Position (Dec) = [ 883, 726 ] 12:11:37.542272 : - 12:11:37.544265 : Cannot read memory at address 0x0000030B 12:11:37.544265 : Cannot read memory at address 0x0000038B 12:11:37.546259 : Cannot read memory at address 0x0000030B 12:11:37.546259 : Cannot read memory at address 0x0000038B 12:11:37.547255 : RawData event for Player #1: 12:11:37.548252 : Device rawinput data (Hex) = [ 000075CC, 0000AC64 ] 12:11:37.548252 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.548252 : OnScreen Cursor Position (Px) = [ 883, 727 ] 12:11:37.548252 : Cannot read memory at address 0x0000038B 12:11:37.548252 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.548252 : ClientWindow Style = FullScreen 12:11:37.548754 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.548754 : Game Position (Hex) = [ 0373, 02D7 ] 12:11:37.548754 : Game Position (Dec) = [ 883, 727 ] 12:11:37.548754 : - 12:11:37.549687 : Cannot read memory at address 0x0000030B 12:11:37.549687 : Cannot read memory at address 0x0000038B 12:11:37.551683 : Cannot read memory at address 0x0000030B 12:11:37.551683 : Cannot read memory at address 0x0000038B 12:11:37.552679 : RawData event for Player #1: 12:11:37.552679 : Device rawinput data (Hex) = [ 0000763C, 0000AD00 ] 12:11:37.552679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.552679 : OnScreen Cursor Position (Px) = [ 886, 729 ] 12:11:37.552679 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.552679 : ClientWindow Style = FullScreen 12:11:37.552679 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.553676 : Game Position (Hex) = [ 0376, 02D9 ] 12:11:37.553676 : Game Position (Dec) = [ 886, 729 ] 12:11:37.553676 : - 12:11:37.553676 : Cannot read memory at address 0x0000038B 12:11:37.555669 : Cannot read memory at address 0x0000030B 12:11:37.555669 : Cannot read memory at address 0x0000038B 12:11:37.558168 : Cannot read memory at address 0x0000030B 12:11:37.558168 : Cannot read memory at address 0x0000038B 12:11:37.559762 : Cannot read memory at address 0x0000030B 12:11:37.559762 : Cannot read memory at address 0x0000038B 12:11:37.559762 : RawData event for Player #1: 12:11:37.559762 : Device rawinput data (Hex) = [ 00007714, 0000AD7C ] 12:11:37.559762 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.559762 : OnScreen Cursor Position (Px) = [ 893, 731 ] 12:11:37.559762 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.559762 : ClientWindow Style = FullScreen 12:11:37.559762 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.559762 : Game Position (Hex) = [ 037D, 02DB ] 12:11:37.559762 : Game Position (Dec) = [ 893, 731 ] 12:11:37.560762 : - 12:11:37.561760 : Cannot read memory at address 0x0000030B 12:11:37.561760 : Cannot read memory at address 0x0000038B 12:11:37.563753 : Cannot read memory at address 0x0000030B 12:11:37.563753 : Cannot read memory at address 0x0000038B 12:11:37.565746 : Cannot read memory at address 0x0000030B 12:11:37.565746 : Cannot read memory at address 0x0000038B 12:11:37.566743 : RawData event for Player #1: 12:11:37.566743 : Device rawinput data (Hex) = [ 00007764, 0000ADC0 ] 12:11:37.566743 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.566743 : OnScreen Cursor Position (Px) = [ 895, 733 ] 12:11:37.566743 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.566743 : ClientWindow Style = FullScreen 12:11:37.566743 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.566743 : Game Position (Hex) = [ 037F, 02DD ] 12:11:37.566743 : Game Position (Dec) = [ 895, 733 ] 12:11:37.566743 : - 12:11:37.568245 : Cannot read memory at address 0x0000030B 12:11:37.568245 : Cannot read memory at address 0x0000038B 12:11:37.570248 : Cannot read memory at address 0x0000030B 12:11:37.570248 : Cannot read memory at address 0x0000038B 12:11:37.572241 : Cannot read memory at address 0x0000030B 12:11:37.572241 : Cannot read memory at address 0x0000038B 12:11:37.574234 : RawData event for Player #1: 12:11:37.574234 : Cannot read memory at address 0x0000030B 12:11:37.574234 : Device rawinput data (Hex) = [ 00007794, 0000AE44 ] 12:11:37.574234 : Cannot read memory at address 0x0000038B 12:11:37.574234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.574234 : OnScreen Cursor Position (Px) = [ 896, 735 ] 12:11:37.574234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.574234 : ClientWindow Style = FullScreen 12:11:37.574234 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.574234 : Game Position (Hex) = [ 0380, 02DF ] 12:11:37.574234 : Game Position (Dec) = [ 896, 735 ] 12:11:37.574234 : - 12:11:37.576232 : Cannot read memory at address 0x0000030B 12:11:37.576232 : Cannot read memory at address 0x0000038B 12:11:37.578221 : Cannot read memory at address 0x0000030B 12:11:37.578221 : Cannot read memory at address 0x0000038B 12:11:37.579722 : Cannot read memory at address 0x0000030B 12:11:37.579722 : Cannot read memory at address 0x0000038B 12:11:37.579722 : RawData event for Player #1: 12:11:37.579722 : Device rawinput data (Hex) = [ 000077C4, 0000AE7C ] 12:11:37.579722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.579722 : OnScreen Cursor Position (Px) = [ 898, 736 ] 12:11:37.579722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.580719 : ClientWindow Style = FullScreen 12:11:37.580719 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.580719 : Game Position (Hex) = [ 0382, 02E0 ] 12:11:37.580719 : Game Position (Dec) = [ 898, 736 ] 12:11:37.580719 : - 12:11:37.581715 : Cannot read memory at address 0x0000030B 12:11:37.581715 : Cannot read memory at address 0x0000038B 12:11:37.583708 : Cannot read memory at address 0x0000030B 12:11:37.583708 : Cannot read memory at address 0x0000038B 12:11:37.585702 : Cannot read memory at address 0x0000030B 12:11:37.585702 : Cannot read memory at address 0x0000038B 12:11:37.586699 : RawData event for Player #1: 12:11:37.586699 : Device rawinput data (Hex) = [ 000077B4, 0000AED8 ] 12:11:37.586699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.586699 : OnScreen Cursor Position (Px) = [ 897, 737 ] 12:11:37.586699 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.586699 : ClientWindow Style = FullScreen 12:11:37.586699 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.586699 : Game Position (Hex) = [ 0381, 02E1 ] 12:11:37.586699 : Game Position (Dec) = [ 897, 737 ] 12:11:37.586699 : - 12:11:37.588201 : Cannot read memory at address 0x0000030B 12:11:37.588201 : Cannot read memory at address 0x0000038B 12:11:37.590209 : Cannot read memory at address 0x0000030B 12:11:37.590209 : Cannot read memory at address 0x0000038B 12:11:37.592203 : Cannot read memory at address 0x0000030B 12:11:37.592203 : Cannot read memory at address 0x0000038B 12:11:37.594193 : Cannot read memory at address 0x0000030B 12:11:37.594193 : RawData event for Player #1: 12:11:37.594193 : Cannot read memory at address 0x0000038B 12:11:37.594193 : Device rawinput data (Hex) = [ 000077AC, 0000AF54 ] 12:11:37.594193 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.594193 : OnScreen Cursor Position (Px) = [ 897, 739 ] 12:11:37.594193 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.594193 : ClientWindow Style = FullScreen 12:11:37.594193 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.594193 : Game Position (Hex) = [ 0381, 02E3 ] 12:11:37.594193 : Game Position (Dec) = [ 897, 739 ] 12:11:37.595189 : - 12:11:37.596186 : Cannot read memory at address 0x0000030B 12:11:37.596186 : Cannot read memory at address 0x0000038B 12:11:37.597688 : Cannot read memory at address 0x0000030B 12:11:37.597688 : Cannot read memory at address 0x0000038B 12:11:37.599205 : Cannot read memory at address 0x0000030B 12:11:37.599205 : Cannot read memory at address 0x0000038B 12:11:37.600202 : RawData event for Player #1: 12:11:37.601198 : Device rawinput data (Hex) = [ 000077D4, 0000AF50 ] 12:11:37.601198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.601198 : Cannot read memory at address 0x0000038B 12:11:37.601198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.601198 : ClientWindow Style = FullScreen 12:11:37.601198 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.601198 : Game Position (Hex) = [ 0382, 02E3 ] 12:11:37.601198 : Game Position (Dec) = [ 898, 739 ] 12:11:37.601198 : - 12:11:37.603192 : Cannot read memory at address 0x0000030B 12:11:37.603192 : Cannot read memory at address 0x0000038B 12:11:37.605185 : Cannot read memory at address 0x0000030B 12:11:37.605185 : Cannot read memory at address 0x0000038B 12:11:37.607182 : Cannot read memory at address 0x0000030B 12:11:37.607182 : Cannot read memory at address 0x0000038B 12:11:37.608175 : RawData event for Player #1: 12:11:37.608175 : Device rawinput data (Hex) = [ 000077BC, 0000B024 ] 12:11:37.608175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.608175 : OnScreen Cursor Position (Px) = [ 898, 743 ] 12:11:37.608677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.608677 : ClientWindow Style = FullScreen 12:11:37.608677 : Cannot read memory at address 0x0000030B 12:11:37.608677 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.608992 : Cannot read memory at address 0x0000038B 12:11:37.608992 : Game Position (Hex) = [ 0382, 02E7 ] 12:11:37.608992 : Game Position (Dec) = [ 898, 743 ] 12:11:37.608992 : - 12:11:37.610167 : Cannot read memory at address 0x0000030B 12:11:37.610167 : Cannot read memory at address 0x0000038B 12:11:37.612221 : Cannot read memory at address 0x0000030B 12:11:37.612221 : Cannot read memory at address 0x0000038B 12:11:37.614215 : RawData event for Player #1: 12:11:37.614215 : Cannot read memory at address 0x0000030B 12:11:37.614215 : Device rawinput data (Hex) = [ 000077BC, 0000B02C ] 12:11:37.614215 : Cannot read memory at address 0x0000038B 12:11:37.614215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.614215 : OnScreen Cursor Position (Px) = [ 898, 743 ] 12:11:37.614215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.614215 : ClientWindow Style = FullScreen 12:11:37.614215 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.614215 : Game Position (Hex) = [ 0382, 02E7 ] 12:11:37.614215 : Game Position (Dec) = [ 898, 743 ] 12:11:37.615167 : - 12:11:37.616164 : Cannot read memory at address 0x0000030B 12:11:37.616164 : Cannot read memory at address 0x0000038B 12:11:37.618156 : Cannot read memory at address 0x0000030B 12:11:37.618156 : Cannot read memory at address 0x0000038B 12:11:37.618697 : RawData event for Player #1: 12:11:37.618697 : Device rawinput data (Hex) = [ 000077B4, 0000B080 ] 12:11:37.618697 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.618697 : OnScreen Cursor Position (Px) = [ 897, 744 ] 12:11:37.618697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.618697 : ClientWindow Style = FullScreen 12:11:37.619731 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.619731 : Cannot read memory at address 0x0000030B 12:11:37.619731 : Game Position (Hex) = [ 0381, 02E8 ] 12:11:37.619731 : Game Position (Dec) = [ 897, 744 ] 12:11:37.619731 : Cannot read memory at address 0x0000038B 12:11:37.621693 : Cannot read memory at address 0x0000030B 12:11:37.621693 : Cannot read memory at address 0x0000038B 12:11:37.623686 : Cannot read memory at address 0x0000030B 12:11:37.623686 : Cannot read memory at address 0x0000038B 12:11:37.625680 : Cannot read memory at address 0x0000030B 12:11:37.625680 : Cannot read memory at address 0x0000038B 12:11:37.625680 : RawData event for Player #1: 12:11:37.625680 : Device rawinput data (Hex) = [ 0000777C, 0000B098 ] 12:11:37.625680 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.625680 : OnScreen Cursor Position (Px) = [ 896, 745 ] 12:11:37.625680 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.625680 : ClientWindow Style = FullScreen 12:11:37.625680 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.626672 : Game Position (Hex) = [ 0380, 02E9 ] 12:11:37.626672 : Game Position (Dec) = [ 896, 745 ] 12:11:37.626672 : - 12:11:37.628174 : Cannot read memory at address 0x0000030B 12:11:37.628174 : Cannot read memory at address 0x0000038B 12:11:37.630175 : Cannot read memory at address 0x0000030B 12:11:37.630175 : Cannot read memory at address 0x0000038B 12:11:37.632169 : Cannot read memory at address 0x0000030B 12:11:37.632169 : Cannot read memory at address 0x0000038B 12:11:37.633165 : RawData event for Player #1: 12:11:37.633165 : Device rawinput data (Hex) = [ 00007764, 0000B10C ] 12:11:37.633165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.633165 : OnScreen Cursor Position (Px) = [ 895, 746 ] 12:11:37.633165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.633165 : ClientWindow Style = FullScreen 12:11:37.633165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.633165 : Game Position (Hex) = [ 037F, 02EA ] 12:11:37.633165 : Game Position (Dec) = [ 895, 746 ] 12:11:37.633165 : - 12:11:37.634162 : Cannot read memory at address 0x0000030B 12:11:37.634162 : Cannot read memory at address 0x0000038B 12:11:37.636155 : Cannot read memory at address 0x0000030B 12:11:37.636155 : Cannot read memory at address 0x0000038B 12:11:37.638152 : Cannot read memory at address 0x0000030B 12:11:37.638152 : Cannot read memory at address 0x0000038B 12:11:37.639419 : Cannot read memory at address 0x0000030B 12:11:37.639419 : Cannot read memory at address 0x0000038B 12:11:37.639419 : RawData event for Player #1: 12:11:37.639419 : Device rawinput data (Hex) = [ 00007760, 0000B124 ] 12:11:37.640417 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.640417 : OnScreen Cursor Position (Px) = [ 895, 747 ] 12:11:37.640417 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.640417 : ClientWindow Style = FullScreen 12:11:37.640417 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.640417 : Game Position (Hex) = [ 037F, 02EB ] 12:11:37.640417 : Game Position (Dec) = [ 895, 747 ] 12:11:37.640417 : - 12:11:37.641418 : Cannot read memory at address 0x0000030B 12:11:37.641418 : Cannot read memory at address 0x0000038B 12:11:37.643411 : Cannot read memory at address 0x0000030B 12:11:37.643411 : Cannot read memory at address 0x0000038B 12:11:37.645400 : Cannot read memory at address 0x0000030B 12:11:37.645400 : Cannot read memory at address 0x0000038B 12:11:37.645400 : RawData event for Player #1: 12:11:37.645400 : Device rawinput data (Hex) = [ 00007728, 0000B16C ] 12:11:37.645400 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.646397 : OnScreen Cursor Position (Px) = [ 893, 748 ] 12:11:37.646397 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.646397 : ClientWindow Style = FullScreen 12:11:37.646397 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.646397 : Game Position (Hex) = [ 037D, 02EC ] 12:11:37.646397 : Game Position (Dec) = [ 893, 748 ] 12:11:37.646397 : - 12:11:37.647898 : Cannot read memory at address 0x0000030B 12:11:37.647898 : Cannot read memory at address 0x0000038B 12:11:37.649899 : Cannot read memory at address 0x0000030B 12:11:37.649899 : Cannot read memory at address 0x0000038B 12:11:37.651892 : Cannot read memory at address 0x0000030B 12:11:37.651892 : Cannot read memory at address 0x0000038B 12:11:37.652889 : RawData event for Player #1: 12:11:37.652889 : Device rawinput data (Hex) = [ 00007744, 0000B11C ] 12:11:37.652889 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.652889 : OnScreen Cursor Position (Px) = [ 894, 747 ] 12:11:37.652889 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.652889 : ClientWindow Style = FullScreen 12:11:37.652889 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.652889 : Game Position (Hex) = [ 037E, 02EB ] 12:11:37.652889 : Game Position (Dec) = [ 894, 747 ] 12:11:37.652889 : - 12:11:37.653886 : Cannot read memory at address 0x0000030B 12:11:37.653886 : Cannot read memory at address 0x0000038B 12:11:37.655883 : Cannot read memory at address 0x0000030B 12:11:37.655883 : Cannot read memory at address 0x0000038B 12:11:37.657876 : Cannot read memory at address 0x0000030B 12:11:37.657876 : Cannot read memory at address 0x0000038B 12:11:37.657876 : RawData event for Player #1: 12:11:37.657876 : Device rawinput data (Hex) = [ 0000774C, 0000B0F0 ] 12:11:37.658379 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.658379 : OnScreen Cursor Position (Px) = [ 894, 746 ] 12:11:37.658379 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.658379 : ClientWindow Style = FullScreen 12:11:37.658379 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.658379 : Game Position (Hex) = [ 037E, 02EA ] 12:11:37.658379 : Game Position (Dec) = [ 894, 746 ] 12:11:37.658379 : - 12:11:37.659377 : Cannot read memory at address 0x0000030B 12:11:37.659377 : Cannot read memory at address 0x0000038B 12:11:37.661371 : Cannot read memory at address 0x0000030B 12:11:37.661371 : Cannot read memory at address 0x0000038B 12:11:37.662367 : RawData event for Player #1: 12:11:37.662367 : Device rawinput data (Hex) = [ 00007744, 0000B084 ] 12:11:37.663364 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.663364 : Cannot read memory at address 0x0000030B 12:11:37.663364 : OnScreen Cursor Position (Px) = [ 894, 744 ] 12:11:37.663364 : Cannot read memory at address 0x0000038B 12:11:37.663364 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.663364 : ClientWindow Style = FullScreen 12:11:37.663364 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.663364 : Game Position (Hex) = [ 037E, 02E8 ] 12:11:37.663364 : Game Position (Dec) = [ 894, 744 ] 12:11:37.663364 : - 12:11:37.665357 : Cannot read memory at address 0x0000030B 12:11:37.665357 : Cannot read memory at address 0x0000038B 12:11:37.667351 : RawData event for Player #1: 12:11:37.667351 : Cannot read memory at address 0x0000030B 12:11:37.667351 : Device rawinput data (Hex) = [ 0000773C, 0000B038 ] 12:11:37.667351 : Cannot read memory at address 0x0000038B 12:11:37.667351 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.667351 : OnScreen Cursor Position (Px) = [ 894, 743 ] 12:11:37.667351 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.667351 : ClientWindow Style = FullScreen 12:11:37.667351 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.667351 : Game Position (Hex) = [ 037E, 02E7 ] 12:11:37.667351 : Game Position (Dec) = [ 894, 743 ] 12:11:37.668347 : - 12:11:37.668853 : Cannot read memory at address 0x0000030B 12:11:37.668853 : Cannot read memory at address 0x0000038B 12:11:37.671164 : Cannot read memory at address 0x0000030B 12:11:37.671164 : Cannot read memory at address 0x0000038B 12:11:37.673157 : Cannot read memory at address 0x0000030B 12:11:37.673157 : Cannot read memory at address 0x0000038B 12:11:37.674150 : RawData event for Player #1: 12:11:37.674150 : Device rawinput data (Hex) = [ 00007734, 0000AF8C ] 12:11:37.674150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.674150 : OnScreen Cursor Position (Px) = [ 894, 740 ] 12:11:37.674150 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.674150 : ClientWindow Style = FullScreen 12:11:37.674150 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.674150 : Game Position (Hex) = [ 037E, 02E4 ] 12:11:37.674150 : Game Position (Dec) = [ 894, 740 ] 12:11:37.674150 : - 12:11:37.675147 : Cannot read memory at address 0x0000030B 12:11:37.675147 : Cannot read memory at address 0x0000038B 12:11:37.677144 : Cannot read memory at address 0x0000030B 12:11:37.677144 : Cannot read memory at address 0x0000038B 12:11:37.678638 : Cannot read memory at address 0x0000030B 12:11:37.678638 : Cannot read memory at address 0x0000038B 12:11:37.680633 : Cannot read memory at address 0x0000030B 12:11:37.680633 : Cannot read memory at address 0x0000038B 12:11:37.680633 : RawData event for Player #1: 12:11:37.680633 : Device rawinput data (Hex) = [ 0000773C, 0000AF08 ] 12:11:37.680633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.680633 : OnScreen Cursor Position (Px) = [ 894, 738 ] 12:11:37.680633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.680633 : ClientWindow Style = FullScreen 12:11:37.681630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.681630 : Game Position (Hex) = [ 037E, 02E2 ] 12:11:37.681630 : Game Position (Dec) = [ 894, 738 ] 12:11:37.681630 : - 12:11:37.682626 : Cannot read memory at address 0x0000030B 12:11:37.682626 : Cannot read memory at address 0x0000038B 12:11:37.684623 : Cannot read memory at address 0x0000030B 12:11:37.684623 : Cannot read memory at address 0x0000038B 12:11:37.686617 : Cannot read memory at address 0x0000030B 12:11:37.686617 : Cannot read memory at address 0x0000038B 12:11:37.688121 : Cannot read memory at address 0x0000030B 12:11:37.688121 : Cannot read memory at address 0x0000038B 12:11:37.688121 : RawData event for Player #1: 12:11:37.688121 : Device rawinput data (Hex) = [ 00007770, 0000AE5C ] 12:11:37.688121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.688121 : OnScreen Cursor Position (Px) = [ 895, 735 ] 12:11:37.688121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.688121 : ClientWindow Style = FullScreen 12:11:37.688121 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.688121 : Game Position (Hex) = [ 037F, 02DF ] 12:11:37.688121 : Game Position (Dec) = [ 895, 735 ] 12:11:37.688121 : - 12:11:37.690123 : Cannot read memory at address 0x0000030B 12:11:37.690123 : Cannot read memory at address 0x0000038B 12:11:37.692117 : Cannot read memory at address 0x0000030B 12:11:37.692117 : Cannot read memory at address 0x0000038B 12:11:37.693113 : RawData event for Player #1: 12:11:37.693113 : Device rawinput data (Hex) = [ 00007770, 0000AD3C ] 12:11:37.693113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.693113 : OnScreen Cursor Position (Px) = [ 895, 730 ] 12:11:37.693113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.693113 : ClientWindow Style = FullScreen 12:11:37.693113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.693113 : Game Position (Hex) = [ 037F, 02DA ] 12:11:37.693113 : Game Position (Dec) = [ 895, 730 ] 12:11:37.693113 : - 12:11:37.694110 : Cannot read memory at address 0x0000030B 12:11:37.694110 : Cannot read memory at address 0x0000038B 12:11:37.696103 : Cannot read memory at address 0x0000030B 12:11:37.696103 : Cannot read memory at address 0x0000038B 12:11:37.697604 : Cannot read memory at address 0x0000030B 12:11:37.697604 : Cannot read memory at address 0x0000038B 12:11:37.699117 : Cannot read memory at address 0x0000030B 12:11:37.699117 : Cannot read memory at address 0x0000038B 12:11:37.699843 : RawData event for Player #1: 12:11:37.699843 : Device rawinput data (Hex) = [ 000077A8, 0000AC7C ] 12:11:37.699843 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.699843 : OnScreen Cursor Position (Px) = [ 897, 727 ] 12:11:37.700843 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.700843 : Cannot read memory at address 0x0000030B 12:11:37.700843 : ClientWindow Style = FullScreen 12:11:37.700843 : Cannot read memory at address 0x0000038B 12:11:37.700843 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.700843 : Game Position (Hex) = [ 0381, 02D7 ] 12:11:37.700843 : Game Position (Dec) = [ 897, 727 ] 12:11:37.700843 : - 12:11:37.702841 : Cannot read memory at address 0x0000030B 12:11:37.702841 : Cannot read memory at address 0x0000038B 12:11:37.704834 : Cannot read memory at address 0x0000030B 12:11:37.704834 : Cannot read memory at address 0x0000038B 12:11:37.705830 : RawData event for Player #1: 12:11:37.705830 : Device rawinput data (Hex) = [ 000077CC, 0000ABD0 ] 12:11:37.705830 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.705830 : OnScreen Cursor Position (Px) = [ 898, 724 ] 12:11:37.705830 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.705830 : ClientWindow Style = FullScreen 12:11:37.705830 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.705830 : Game Position (Hex) = [ 0382, 02D4 ] 12:11:37.705830 : Game Position (Dec) = [ 898, 724 ] 12:11:37.706823 : - 12:11:37.706823 : Cannot read memory at address 0x0000030B 12:11:37.706823 : Cannot read memory at address 0x0000038B 12:11:37.708325 : Cannot read memory at address 0x0000030B 12:11:37.708325 : Cannot read memory at address 0x0000038B 12:11:37.710330 : Cannot read memory at address 0x0000030B 12:11:37.710330 : Cannot read memory at address 0x0000038B 12:11:37.712319 : Cannot read memory at address 0x0000030B 12:11:37.712319 : Cannot read memory at address 0x0000038B 12:11:37.712319 : RawData event for Player #1: 12:11:37.712319 : Device rawinput data (Hex) = [ 000077E8, 0000AA68 ] 12:11:37.713316 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.713316 : OnScreen Cursor Position (Px) = [ 899, 718 ] 12:11:37.713316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.713316 : ClientWindow Style = FullScreen 12:11:37.713316 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.713316 : Game Position (Hex) = [ 0383, 02CE ] 12:11:37.713316 : Game Position (Dec) = [ 899, 718 ] 12:11:37.714313 : - 12:11:37.714313 : Cannot read memory at address 0x0000030B 12:11:37.714313 : Cannot read memory at address 0x0000038B 12:11:37.716310 : Cannot read memory at address 0x0000030B 12:11:37.716310 : Cannot read memory at address 0x0000038B 12:11:37.717302 : RawData event for Player #1: 12:11:37.718299 : Cannot read memory at address 0x0000030B 12:11:37.718299 : Device rawinput data (Hex) = [ 000077E8, 0000A9F4 ] 12:11:37.718299 : Cannot read memory at address 0x0000038B 12:11:37.718299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.718299 : OnScreen Cursor Position (Px) = [ 899, 717 ] 12:11:37.718299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.718801 : ClientWindow Style = FullScreen 12:11:37.718801 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.718801 : Game Position (Hex) = [ 0383, 02CD ] 12:11:37.718801 : Game Position (Dec) = [ 899, 717 ] 12:11:37.718801 : - 12:11:37.719710 : Cannot read memory at address 0x0000030B 12:11:37.719710 : Cannot read memory at address 0x0000038B 12:11:37.721710 : Cannot read memory at address 0x0000030B 12:11:37.721710 : Cannot read memory at address 0x0000038B 12:11:37.723703 : Cannot read memory at address 0x0000030B 12:11:37.723703 : Cannot read memory at address 0x0000038B 12:11:37.724700 : RawData event for Player #1: 12:11:37.724700 : Device rawinput data (Hex) = [ 0000786C, 0000A954 ] 12:11:37.724700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.724700 : OnScreen Cursor Position (Px) = [ 903, 714 ] 12:11:37.724700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.724700 : ClientWindow Style = FullScreen 12:11:37.725693 : Cannot read memory at address 0x0000030B 12:11:37.725693 : Cannot read memory at address 0x0000038B 12:11:37.725693 : Game Position (Hex) = [ 0387, 02CA ] 12:11:37.725693 : Game Position (Dec) = [ 903, 714 ] 12:11:37.725693 : - 12:11:37.728197 : Cannot read memory at address 0x0000030B 12:11:37.728197 : Cannot read memory at address 0x0000038B 12:11:37.730198 : Cannot read memory at address 0x0000030B 12:11:37.730198 : Cannot read memory at address 0x0000038B 12:11:37.732192 : Cannot read memory at address 0x0000030B 12:11:37.732192 : RawData event for Player #1: 12:11:37.732192 : Device rawinput data (Hex) = [ 000078F4, 0000A878 ] 12:11:37.732192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.732192 : OnScreen Cursor Position (Px) = [ 907, 710 ] 12:11:37.732192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.732192 : ClientWindow Style = FullScreen 12:11:37.732192 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.732192 : Game Position (Hex) = [ 038B, 02C6 ] 12:11:37.732192 : Game Position (Dec) = [ 907, 710 ] 12:11:37.732192 : - 12:11:37.734189 : Cannot read memory at address 0x0000030B 12:11:37.734189 : Cannot read memory at address 0x0000038B 12:11:37.736178 : Cannot read memory at address 0x0000030B 12:11:37.736178 : Cannot read memory at address 0x0000038B 12:11:37.738172 : Cannot read memory at address 0x0000030B 12:11:37.738172 : RawData event for Player #1: 12:11:37.738172 : Cannot read memory at address 0x0000038B 12:11:37.738172 : Device rawinput data (Hex) = [ 00007948, 0000A78C ] 12:11:37.738172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.738673 : OnScreen Cursor Position (Px) = [ 909, 706 ] 12:11:37.738673 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.738673 : ClientWindow Style = FullScreen 12:11:37.738673 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.738673 : Game Position (Hex) = [ 038D, 02C2 ] 12:11:37.738673 : Game Position (Dec) = [ 909, 706 ] 12:11:37.738673 : - 12:11:37.739676 : Cannot read memory at address 0x0000030B 12:11:37.739676 : Cannot read memory at address 0x0000038B 12:11:37.741669 : Cannot read memory at address 0x0000030B 12:11:37.741669 : Cannot read memory at address 0x0000038B 12:11:37.743662 : Cannot read memory at address 0x0000030B 12:11:37.743662 : Cannot read memory at address 0x0000038B 12:11:37.744659 : RawData event for Player #1: 12:11:37.744659 : Device rawinput data (Hex) = [ 00007974, 0000A6BC ] 12:11:37.744659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.745652 : OnScreen Cursor Position (Px) = [ 910, 703 ] 12:11:37.745652 : Cannot read memory at address 0x0000030B 12:11:37.745652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.745652 : Cannot read memory at address 0x0000038B 12:11:37.745652 : ClientWindow Style = FullScreen 12:11:37.745652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.745652 : Game Position (Hex) = [ 038E, 02BF ] 12:11:37.745652 : Game Position (Dec) = [ 910, 703 ] 12:11:37.745652 : - 12:11:37.748151 : Cannot read memory at address 0x0000030B 12:11:37.748151 : Cannot read memory at address 0x0000038B 12:11:37.750154 : Cannot read memory at address 0x0000030B 12:11:37.750154 : RawData event for Player #1: 12:11:37.750154 : Cannot read memory at address 0x0000038B 12:11:37.750154 : Device rawinput data (Hex) = [ 000079DC, 0000A5F0 ] 12:11:37.750154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.750154 : OnScreen Cursor Position (Px) = [ 913, 700 ] 12:11:37.750154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.750154 : ClientWindow Style = FullScreen 12:11:37.750154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.750154 : Game Position (Hex) = [ 0391, 02BC ] 12:11:37.750154 : Game Position (Dec) = [ 913, 700 ] 12:11:37.750154 : - 12:11:37.752147 : Cannot read memory at address 0x0000030B 12:11:37.752147 : Cannot read memory at address 0x0000038B 12:11:37.754140 : Cannot read memory at address 0x0000030B 12:11:37.754140 : Cannot read memory at address 0x0000038B 12:11:37.756133 : Cannot read memory at address 0x0000030B 12:11:37.756133 : Cannot read memory at address 0x0000038B 12:11:37.757130 : RawData event for Player #1: 12:11:37.757130 : Device rawinput data (Hex) = [ 000079C0, 0000A57C ] 12:11:37.757130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.757130 : OnScreen Cursor Position (Px) = [ 913, 698 ] 12:11:37.757130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.757130 : ClientWindow Style = FullScreen 12:11:37.757130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.757130 : Game Position (Hex) = [ 0391, 02BA ] 12:11:37.757130 : Game Position (Dec) = [ 913, 698 ] 12:11:37.757130 : - 12:11:37.758127 : Cannot read memory at address 0x0000030B 12:11:37.758127 : Cannot read memory at address 0x0000038B 12:11:37.759627 : Cannot read memory at address 0x0000030B 12:11:37.759627 : Cannot read memory at address 0x0000038B 12:11:37.761620 : Cannot read memory at address 0x0000030B 12:11:37.761620 : Cannot read memory at address 0x0000038B 12:11:37.763613 : Cannot read memory at address 0x0000030B 12:11:37.763613 : Cannot read memory at address 0x0000038B 12:11:37.763613 : RawData event for Player #1: 12:11:37.763613 : Device rawinput data (Hex) = [ 000079C8, 0000A500 ] 12:11:37.763613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.763613 : OnScreen Cursor Position (Px) = [ 913, 696 ] 12:11:37.764610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.764610 : ClientWindow Style = FullScreen 12:11:37.764610 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.764610 : Game Position (Hex) = [ 0391, 02B8 ] 12:11:37.764610 : Game Position (Dec) = [ 913, 696 ] 12:11:37.764610 : - 12:11:37.765607 : Cannot read memory at address 0x0000030B 12:11:37.765607 : Cannot read memory at address 0x0000038B 12:11:37.768105 : Cannot read memory at address 0x0000030B 12:11:37.768105 : Cannot read memory at address 0x0000038B 12:11:37.770106 : Cannot read memory at address 0x0000030B 12:11:37.770106 : RawData event for Player #1: 12:11:37.770106 : Cannot read memory at address 0x0000038B 12:11:37.770106 : Device rawinput data (Hex) = [ 000079F8, 0000A418 ] 12:11:37.770106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.770106 : OnScreen Cursor Position (Px) = [ 914, 692 ] 12:11:37.770106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.770106 : ClientWindow Style = FullScreen 12:11:37.770106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.770106 : Game Position (Hex) = [ 0392, 02B4 ] 12:11:37.770106 : Game Position (Dec) = [ 914, 692 ] 12:11:37.771102 : - 12:11:37.772101 : Cannot read memory at address 0x0000030B 12:11:37.772101 : Cannot read memory at address 0x0000038B 12:11:37.774092 : Cannot read memory at address 0x0000030B 12:11:37.774092 : Cannot read memory at address 0x0000038B 12:11:37.776085 : Cannot read memory at address 0x0000030B 12:11:37.776085 : Cannot read memory at address 0x0000038B 12:11:37.777082 : RawData event for Player #1: 12:11:37.777082 : Device rawinput data (Hex) = [ 00007A00, 0000A39C ] 12:11:37.777082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.777082 : OnScreen Cursor Position (Px) = [ 915, 690 ] 12:11:37.777082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.777082 : ClientWindow Style = FullScreen 12:11:37.777082 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.777082 : Game Position (Hex) = [ 0393, 02B2 ] 12:11:37.777082 : Game Position (Dec) = [ 915, 690 ] 12:11:37.777082 : - 12:11:37.778079 : Cannot read memory at address 0x0000030B 12:11:37.778079 : Cannot read memory at address 0x0000038B 12:11:37.779958 : Cannot read memory at address 0x0000030B 12:11:37.779958 : Cannot read memory at address 0x0000038B 12:11:37.781894 : Cannot read memory at address 0x0000030B 12:11:37.781894 : Cannot read memory at address 0x0000038B 12:11:37.783887 : Cannot read memory at address 0x0000030B 12:11:37.783887 : Cannot read memory at address 0x0000038B 12:11:37.783887 : Device rawinput data (Hex) = [ 000079F0, 0000A2FC ] 12:11:37.783887 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.783887 : OnScreen Cursor Position (Px) = [ 914, 687 ] 12:11:37.783887 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.783887 : ClientWindow Style = FullScreen 12:11:37.783887 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.783887 : Game Position (Hex) = [ 0392, 02AF ] 12:11:37.783887 : Game Position (Dec) = [ 914, 687 ] 12:11:37.784883 : - 12:11:37.785880 : Cannot read memory at address 0x0000030B 12:11:37.785880 : Cannot read memory at address 0x0000038B 12:11:37.788379 : Cannot read memory at address 0x0000030B 12:11:37.788379 : Cannot read memory at address 0x0000038B 12:11:37.788379 : RawData event for Player #1: 12:11:37.788379 : Device rawinput data (Hex) = [ 00007A00, 0000A254 ] 12:11:37.788379 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.788379 : OnScreen Cursor Position (Px) = [ 915, 684 ] 12:11:37.789402 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.789402 : ClientWindow Style = FullScreen 12:11:37.789402 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.789402 : Game Position (Hex) = [ 0393, 02AC ] 12:11:37.789402 : Game Position (Dec) = [ 915, 684 ] 12:11:37.789402 : - 12:11:37.790399 : Cannot read memory at address 0x0000030B 12:11:37.790399 : Cannot read memory at address 0x0000038B 12:11:37.792392 : Cannot read memory at address 0x0000030B 12:11:37.792392 : Cannot read memory at address 0x0000038B 12:11:37.793389 : RawData event for Player #1: 12:11:37.793389 : Device rawinput data (Hex) = [ 00007A00, 0000A254 ] 12:11:37.793389 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.794385 : OnScreen Cursor Position (Px) = [ 915, 684 ] 12:11:37.794385 : Cannot read memory at address 0x0000030B 12:11:37.794385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.794385 : ClientWindow Style = FullScreen 12:11:37.794385 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.794385 : Game Position (Hex) = [ 0393, 02AC ] 12:11:37.794385 : Game Position (Dec) = [ 915, 684 ] 12:11:37.794385 : - 12:11:37.796379 : Cannot read memory at address 0x0000030B 12:11:37.796379 : Cannot read memory at address 0x0000038B 12:11:37.797881 : Cannot read memory at address 0x0000030B 12:11:37.797881 : Cannot read memory at address 0x0000038B 12:11:37.799396 : Cannot read memory at address 0x0000030B 12:11:37.799396 : Cannot read memory at address 0x0000038B 12:11:37.799396 : RawData event for Player #1: 12:11:37.799396 : Device rawinput data (Hex) = [ 000079F8, 0000A1F8 ] 12:11:37.799396 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.800392 : OnScreen Cursor Position (Px) = [ 914, 683 ] 12:11:37.800392 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.800392 : ClientWindow Style = FullScreen 12:11:37.800392 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.800392 : Game Position (Hex) = [ 0392, 02AB ] 12:11:37.800392 : Game Position (Dec) = [ 914, 683 ] 12:11:37.800392 : - 12:11:37.801390 : Cannot read memory at address 0x0000030B 12:11:37.801390 : Cannot read memory at address 0x0000038B 12:11:37.803382 : Cannot read memory at address 0x0000030B 12:11:37.803382 : Cannot read memory at address 0x0000038B 12:11:37.804379 : RawData event for Player #1: 12:11:37.804379 : Device rawinput data (Hex) = [ 00007A10, 0000A1D8 ] 12:11:37.804379 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.805376 : OnScreen Cursor Position (Px) = [ 915, 682 ] 12:11:37.805376 : Cannot read memory at address 0x0000030B 12:11:37.805376 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.805376 : Cannot read memory at address 0x0000038B 12:11:37.805376 : ClientWindow Style = FullScreen 12:11:37.805376 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.805376 : Game Position (Hex) = [ 0393, 02AA ] 12:11:37.805376 : Game Position (Dec) = [ 915, 682 ] 12:11:37.805376 : - 12:11:37.807369 : Cannot read memory at address 0x0000030B 12:11:37.807369 : Cannot read memory at address 0x0000038B 12:11:37.808868 : Cannot read memory at address 0x0000030B 12:11:37.808868 : Cannot read memory at address 0x0000038B 12:11:37.810868 : Cannot read memory at address 0x0000030B 12:11:37.810868 : Cannot read memory at address 0x0000038B 12:11:37.811860 : RawData event for Player #1: 12:11:37.811860 : Device rawinput data (Hex) = [ 00007A08, 0000A17C ] 12:11:37.811860 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.811860 : OnScreen Cursor Position (Px) = [ 915, 681 ] 12:11:37.811860 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.811860 : ClientWindow Style = FullScreen 12:11:37.811860 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.811860 : Game Position (Hex) = [ 0393, 02A9 ] 12:11:37.812857 : Game Position (Dec) = [ 915, 681 ] 12:11:37.812857 : Cannot read memory at address 0x0000030B 12:11:37.812857 : - 12:11:37.812857 : Cannot read memory at address 0x0000038B 12:11:37.814850 : Cannot read memory at address 0x0000030B 12:11:37.814850 : Cannot read memory at address 0x0000038B 12:11:37.816843 : Cannot read memory at address 0x0000030B 12:11:37.816843 : Cannot read memory at address 0x0000038B 12:11:37.818345 : Cannot read memory at address 0x0000030B 12:11:37.818345 : Cannot read memory at address 0x0000038B 12:11:37.818345 : RawData event for Player #1: 12:11:37.818345 : Device rawinput data (Hex) = [ 00007A34, 0000A158 ] 12:11:37.819352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.819352 : OnScreen Cursor Position (Px) = [ 916, 680 ] 12:11:37.819352 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.819352 : ClientWindow Style = FullScreen 12:11:37.819352 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.819352 : Game Position (Hex) = [ 0394, 02A8 ] 12:11:37.819352 : Game Position (Dec) = [ 916, 680 ] 12:11:37.819352 : - 12:11:37.820349 : Cannot read memory at address 0x0000030B 12:11:37.820349 : Cannot read memory at address 0x0000038B 12:11:37.822342 : Cannot read memory at address 0x0000030B 12:11:37.822342 : Cannot read memory at address 0x0000038B 12:11:37.824335 : Cannot read memory at address 0x0000030B 12:11:37.824335 : Cannot read memory at address 0x0000038B 12:11:37.825332 : RawData event for Player #1: 12:11:37.826328 : Device rawinput data (Hex) = [ 00007A40, 0000A10C ] 12:11:37.826328 : Cannot read memory at address 0x0000030B 12:11:37.826328 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.826328 : Cannot read memory at address 0x0000038B 12:11:37.826328 : OnScreen Cursor Position (Px) = [ 916, 679 ] 12:11:37.826328 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.826328 : ClientWindow Style = FullScreen 12:11:37.826328 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.826328 : Game Position (Hex) = [ 0394, 02A7 ] 12:11:37.826328 : Game Position (Dec) = [ 916, 679 ] 12:11:37.826328 : - 12:11:37.828322 : Cannot read memory at address 0x0000030B 12:11:37.828322 : Cannot read memory at address 0x0000038B 12:11:37.829823 : Cannot read memory at address 0x0000030B 12:11:37.829823 : Cannot read memory at address 0x0000038B 12:11:37.829823 : RawData event for Player #1: 12:11:37.829823 : Device rawinput data (Hex) = [ 00007A44, 0000A0E0 ] 12:11:37.829823 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.829823 : OnScreen Cursor Position (Px) = [ 917, 678 ] 12:11:37.829823 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.829823 : ClientWindow Style = FullScreen 12:11:37.829823 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.829823 : Game Position (Hex) = [ 0395, 02A6 ] 12:11:37.829823 : Game Position (Dec) = [ 917, 678 ] 12:11:37.830820 : - 12:11:37.831816 : Cannot read memory at address 0x0000030B 12:11:37.831816 : Cannot read memory at address 0x0000038B 12:11:37.833809 : Cannot read memory at address 0x0000030B 12:11:37.833809 : Cannot read memory at address 0x0000038B 12:11:37.834806 : RawData event for Player #1: 12:11:37.834806 : Device rawinput data (Hex) = [ 00007A44, 0000A0C4 ] 12:11:37.834806 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.834806 : OnScreen Cursor Position (Px) = [ 917, 678 ] 12:11:37.834806 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.834806 : ClientWindow Style = FullScreen 12:11:37.834806 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.834806 : Game Position (Hex) = [ 0395, 02A6 ] 12:11:37.834806 : Game Position (Dec) = [ 917, 678 ] 12:11:37.835803 : Cannot read memory at address 0x0000030B 12:11:37.835803 : Cannot read memory at address 0x0000038B 12:11:37.838302 : Cannot read memory at address 0x0000030B 12:11:37.838302 : Cannot read memory at address 0x0000038B 12:11:37.840304 : Cannot read memory at address 0x0000030B 12:11:37.840304 : Cannot read memory at address 0x0000038B 12:11:37.842297 : Cannot read memory at address 0x0000030B 12:11:37.842297 : Cannot read memory at address 0x0000038B 12:11:37.844295 : Cannot read memory at address 0x0000030B 12:11:37.844295 : Cannot read memory at address 0x0000038B 12:11:37.846284 : Cannot read memory at address 0x0000030B 12:11:37.846284 : Cannot read memory at address 0x0000038B 12:11:37.848277 : Cannot read memory at address 0x0000030B 12:11:37.848277 : Cannot read memory at address 0x0000038B 12:11:37.849779 : Cannot read memory at address 0x0000030B 12:11:37.849779 : Cannot read memory at address 0x0000038B 12:11:37.851016 : - 12:11:37.854514 : Cannot read memory at address 0x0000038B 12:11:37.854514 : RawData event for Player #1: 12:11:37.854514 : Device rawinput data (Hex) = [ 00007A68, 0000A0CC ] 12:11:37.854514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.854514 : OnScreen Cursor Position (Px) = [ 918, 678 ] 12:11:37.854514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.855510 : ClientWindow Style = FullScreen 12:11:37.855510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.855510 : Game Position (Hex) = [ 0396, 02A6 ] 12:11:37.855510 : Game Position (Dec) = [ 918, 678 ] 12:11:37.855510 : - 12:11:37.855510 : RawData event for Player #1: 12:11:37.855510 : Device rawinput data (Hex) = [ 00007AB0, 0000A114 ] 12:11:37.855510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.855510 : OnScreen Cursor Position (Px) = [ 920, 679 ] 12:11:37.855510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.855510 : ClientWindow Style = FullScreen 12:11:37.855510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.856507 : Game Position (Hex) = [ 0398, 02A7 ] 12:11:37.856507 : Cannot read memory at address 0x0000030B 12:11:37.856507 : Game Position (Dec) = [ 920, 679 ] 12:11:37.856507 : Cannot read memory at address 0x0000038B 12:11:37.856507 : - 12:11:37.858014 : Cannot read memory at address 0x0000030B 12:11:37.858014 : Cannot read memory at address 0x0000038B 12:11:37.858014 : RawData event for Player #1: 12:11:37.858014 : Device rawinput data (Hex) = [ 00007AD0, 0000A110 ] 12:11:37.858014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.858014 : OnScreen Cursor Position (Px) = [ 921, 679 ] 12:11:37.858014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.858014 : ClientWindow Style = FullScreen 12:11:37.858014 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.858014 : Game Position (Hex) = [ 0399, 02A7 ] 12:11:37.858014 : Game Position (Dec) = [ 921, 679 ] 12:11:37.858014 : - 12:11:37.859632 : Cannot read memory at address 0x0000030B 12:11:37.859632 : Cannot read memory at address 0x0000038B 12:11:37.861634 : Cannot read memory at address 0x0000030B 12:11:37.861634 : Cannot read memory at address 0x0000038B 12:11:37.863623 : Cannot read memory at address 0x0000030B 12:11:37.863623 : Cannot read memory at address 0x0000038B 12:11:37.863623 : RawData event for Player #1: 12:11:37.863623 : Device rawinput data (Hex) = [ 00007AD0, 0000A110 ] 12:11:37.863623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.863623 : OnScreen Cursor Position (Px) = [ 921, 679 ] 12:11:37.863623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.864620 : ClientWindow Style = FullScreen 12:11:37.864620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.864620 : Game Position (Hex) = [ 0399, 02A7 ] 12:11:37.864620 : Game Position (Dec) = [ 921, 679 ] 12:11:37.864620 : - 12:11:37.865616 : Cannot read memory at address 0x0000030B 12:11:37.865616 : Cannot read memory at address 0x0000038B 12:11:37.868115 : Cannot read memory at address 0x0000030B 12:11:37.868115 : Cannot read memory at address 0x0000038B 12:11:37.870118 : Cannot read memory at address 0x0000030B 12:11:37.870118 : RawData event for Player #1: 12:11:37.870118 : Cannot read memory at address 0x0000038B 12:11:37.870118 : Device rawinput data (Hex) = [ 0000BFDC, 0000918C ] 12:11:37.870118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.870118 : OnScreen Cursor Position (Px) = [ 1438, 614 ] 12:11:37.870118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.870118 : ClientWindow Style = FullScreen 12:11:37.870118 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.870118 : Game Position (Hex) = [ 059E, 0266 ] 12:11:37.870118 : Game Position (Dec) = [ 1438, 614 ] 12:11:37.870118 : - 12:11:37.872111 : Cannot read memory at address 0x0000030B 12:11:37.872111 : Cannot read memory at address 0x0000038B 12:11:37.874109 : Cannot read memory at address 0x0000030B 12:11:37.874109 : Cannot read memory at address 0x0000038B 12:11:37.876102 : Cannot read memory at address 0x0000030B 12:11:37.876102 : Cannot read memory at address 0x0000038B 12:11:37.877095 : RawData event for Player #1: 12:11:37.877095 : Device rawinput data (Hex) = [ 00007B8C, 0000A1E8 ] 12:11:37.877095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.877095 : OnScreen Cursor Position (Px) = [ 926, 683 ] 12:11:37.877095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.877095 : ClientWindow Style = FullScreen 12:11:37.877095 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.877095 : Game Position (Hex) = [ 039E, 02AB ] 12:11:37.877095 : Game Position (Dec) = [ 926, 683 ] 12:11:37.877095 : - 12:11:37.878091 : Cannot read memory at address 0x0000030B 12:11:37.878091 : Cannot read memory at address 0x0000038B 12:11:37.879781 : Cannot read memory at address 0x0000030B 12:11:37.879781 : Cannot read memory at address 0x0000038B 12:11:37.881774 : Cannot read memory at address 0x0000030B 12:11:37.881774 : Cannot read memory at address 0x0000038B 12:11:37.883767 : Cannot read memory at address 0x0000030B 12:11:37.883767 : Cannot read memory at address 0x0000038B 12:11:37.883767 : RawData event for Player #1: 12:11:37.883767 : Device rawinput data (Hex) = [ 00007BC0, 0000A268 ] 12:11:37.883767 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.883767 : OnScreen Cursor Position (Px) = [ 928, 685 ] 12:11:37.883767 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.883767 : ClientWindow Style = FullScreen 12:11:37.883767 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.884764 : Game Position (Hex) = [ 03A0, 02AD ] 12:11:37.884764 : Game Position (Dec) = [ 928, 685 ] 12:11:37.884764 : - 12:11:37.885760 : Cannot read memory at address 0x0000030B 12:11:37.885760 : Cannot read memory at address 0x0000038B 12:11:37.888259 : Cannot read memory at address 0x0000030B 12:11:37.888259 : Cannot read memory at address 0x0000038B 12:11:37.889265 : RawData event for Player #1: 12:11:37.890262 : Cannot read memory at address 0x0000030B 12:11:37.890262 : Cannot read memory at address 0x0000038B 12:11:37.890262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.890262 : OnScreen Cursor Position (Px) = [ 930, 688 ] 12:11:37.890262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.890262 : ClientWindow Style = FullScreen 12:11:37.890262 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.890262 : Game Position (Hex) = [ 03A2, 02B0 ] 12:11:37.890262 : Game Position (Dec) = [ 930, 688 ] 12:11:37.890262 : - 12:11:37.892255 : Cannot read memory at address 0x0000030B 12:11:37.892255 : Cannot read memory at address 0x0000038B 12:11:37.894253 : Cannot read memory at address 0x0000030B 12:11:37.894253 : Cannot read memory at address 0x0000038B 12:11:37.896242 : Cannot read memory at address 0x0000030B 12:11:37.896242 : Cannot read memory at address 0x0000038B 12:11:37.896242 : RawData event for Player #1: 12:11:37.896242 : Device rawinput data (Hex) = [ 00007C18, 0000A3B0 ] 12:11:37.896242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.896242 : OnScreen Cursor Position (Px) = [ 930, 690 ] 12:11:37.896242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.896242 : ClientWindow Style = FullScreen 12:11:37.896242 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.896242 : Game Position (Hex) = [ 03A2, 02B2 ] 12:11:37.897745 : Game Position (Dec) = [ 930, 690 ] 12:11:37.898266 : - 12:11:37.898266 : Cannot read memory at address 0x0000038B 12:11:37.900268 : Cannot read memory at address 0x0000030B 12:11:37.900268 : Cannot read memory at address 0x0000038B 12:11:37.901264 : RawData event for Player #1: 12:11:37.901264 : Device rawinput data (Hex) = [ 00007C1C, 0000A508 ] 12:11:37.902261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.902261 : Cannot read memory at address 0x0000030B 12:11:37.902261 : OnScreen Cursor Position (Px) = [ 930, 696 ] 12:11:37.902261 : Cannot read memory at address 0x0000038B 12:11:37.902261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.902261 : ClientWindow Style = FullScreen 12:11:37.902261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.902261 : Game Position (Hex) = [ 03A2, 02B8 ] 12:11:37.902261 : Game Position (Dec) = [ 930, 696 ] 12:11:37.902261 : - 12:11:37.904259 : Cannot read memory at address 0x0000030B 12:11:37.904259 : Cannot read memory at address 0x0000038B 12:11:37.906248 : Cannot read memory at address 0x0000030B 12:11:37.906248 : Cannot read memory at address 0x0000038B 12:11:37.908245 : Cannot read memory at address 0x0000030B 12:11:37.908245 : Cannot read memory at address 0x0000038B 12:11:37.908940 : RawData event for Player #1: 12:11:37.908940 : Device rawinput data (Hex) = [ 00007C60, 0000A5B0 ] 12:11:37.908940 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.909446 : OnScreen Cursor Position (Px) = [ 932, 699 ] 12:11:37.909446 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.909446 : ClientWindow Style = FullScreen 12:11:37.909446 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.909446 : Game Position (Hex) = [ 03A4, 02BB ] 12:11:37.909446 : Game Position (Dec) = [ 932, 699 ] 12:11:37.909446 : - 12:11:37.910453 : Cannot read memory at address 0x0000030B 12:11:37.910453 : Cannot read memory at address 0x0000038B 12:11:37.912439 : Cannot read memory at address 0x0000030B 12:11:37.912439 : Cannot read memory at address 0x0000038B 12:11:37.914432 : Cannot read memory at address 0x0000030B 12:11:37.914432 : Cannot read memory at address 0x0000038B 12:11:37.915429 : RawData event for Player #1: 12:11:37.915429 : Device rawinput data (Hex) = [ 00007CA0, 0000A698 ] 12:11:37.915429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.916425 : OnScreen Cursor Position (Px) = [ 934, 702 ] 12:11:37.916425 : Cannot read memory at address 0x0000030B 12:11:37.916425 : Cannot read memory at address 0x0000038B 12:11:37.916425 : ClientWindow Style = FullScreen 12:11:37.916425 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.916425 : Game Position (Hex) = [ 03A6, 02BE ] 12:11:37.916425 : Game Position (Dec) = [ 934, 702 ] 12:11:37.916425 : - 12:11:37.917927 : Cannot read memory at address 0x0000030B 12:11:37.917927 : Cannot read memory at address 0x0000038B 12:11:37.919733 : Cannot read memory at address 0x0000030B 12:11:37.919733 : Cannot read memory at address 0x0000038B 12:11:37.921734 : Cannot read memory at address 0x0000030B 12:11:37.921734 : Cannot read memory at address 0x0000038B 12:11:37.922732 : RawData event for Player #1: 12:11:37.922732 : Device rawinput data (Hex) = [ 00007D18, 0000A7C4 ] 12:11:37.922732 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.922732 : OnScreen Cursor Position (Px) = [ 938, 707 ] 12:11:37.922732 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.922732 : ClientWindow Style = FullScreen 12:11:37.922732 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.923723 : Cannot read memory at address 0x0000030B 12:11:37.923723 : Game Position (Hex) = [ 03AA, 02C3 ] 12:11:37.923723 : Cannot read memory at address 0x0000038B 12:11:37.923723 : Game Position (Dec) = [ 938, 707 ] 12:11:37.923723 : - 12:11:37.925721 : Cannot read memory at address 0x0000030B 12:11:37.925721 : Cannot read memory at address 0x0000038B 12:11:37.928223 : Cannot read memory at address 0x0000030B 12:11:37.928223 : Cannot read memory at address 0x0000038B 12:11:37.928223 : RawData event for Player #1: 12:11:37.929240 : Device rawinput data (Hex) = [ 00007D60, 0000A978 ] 12:11:37.929240 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.929240 : OnScreen Cursor Position (Px) = [ 940, 714 ] 12:11:37.929240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.929240 : ClientWindow Style = FullScreen 12:11:37.929240 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.929240 : Game Position (Hex) = [ 03AC, 02CA ] 12:11:37.929240 : Game Position (Dec) = [ 940, 714 ] 12:11:37.929240 : - 12:11:37.930236 : Cannot read memory at address 0x0000030B 12:11:37.930236 : Cannot read memory at address 0x0000038B 12:11:37.932229 : Cannot read memory at address 0x0000030B 12:11:37.932229 : Cannot read memory at address 0x0000038B 12:11:37.934222 : Cannot read memory at address 0x0000030B 12:11:37.934222 : Cannot read memory at address 0x0000038B 12:11:37.936216 : RawData event for Player #1: 12:11:37.936216 : Cannot read memory at address 0x0000030B 12:11:37.936216 : Device rawinput data (Hex) = [ 00007DAC, 0000AAA4 ] 12:11:37.936216 : Cannot read memory at address 0x0000038B 12:11:37.936216 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.936216 : OnScreen Cursor Position (Px) = [ 942, 719 ] 12:11:37.936216 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.936216 : ClientWindow Style = FullScreen 12:11:37.936216 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.936216 : Game Position (Hex) = [ 03AE, 02CF ] 12:11:37.936216 : Game Position (Dec) = [ 942, 719 ] 12:11:37.936216 : - 12:11:37.938213 : Cannot read memory at address 0x0000030B 12:11:37.938213 : Cannot read memory at address 0x0000038B 12:11:37.939674 : Cannot read memory at address 0x0000030B 12:11:37.939674 : Cannot read memory at address 0x0000038B 12:11:37.941674 : Cannot read memory at address 0x0000030B 12:11:37.941674 : Cannot read memory at address 0x0000038B 12:11:37.942671 : RawData event for Player #1: 12:11:37.942671 : Device rawinput data (Hex) = [ 00007E1C, 0000AD28 ] 12:11:37.942671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.942671 : OnScreen Cursor Position (Px) = [ 945, 730 ] 12:11:37.942671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.942671 : ClientWindow Style = FullScreen 12:11:37.942671 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.942671 : Game Position (Hex) = [ 03B1, 02DA ] 12:11:37.943664 : Game Position (Dec) = [ 945, 730 ] 12:11:37.943664 : Cannot read memory at address 0x0000030B 12:11:37.943664 : Cannot read memory at address 0x0000038B 12:11:37.945657 : Cannot read memory at address 0x0000030B 12:11:37.945657 : Cannot read memory at address 0x0000038B 12:11:37.948157 : Cannot read memory at address 0x0000030B 12:11:37.948157 : Cannot read memory at address 0x0000038B 12:11:37.950158 : RawData event for Player #1: 12:11:37.950158 : Cannot read memory at address 0x0000030B 12:11:37.950158 : Device rawinput data (Hex) = [ 00007E00, 0000AE58 ] 12:11:37.950158 : Cannot read memory at address 0x0000038B 12:11:37.950158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.950158 : OnScreen Cursor Position (Px) = [ 945, 735 ] 12:11:37.950158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.950158 : ClientWindow Style = FullScreen 12:11:37.950158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.950158 : Game Position (Hex) = [ 03B1, 02DF ] 12:11:37.950158 : Game Position (Dec) = [ 945, 735 ] 12:11:37.950158 : - 12:11:37.952156 : Cannot read memory at address 0x0000030B 12:11:37.952156 : Cannot read memory at address 0x0000038B 12:11:37.954149 : Cannot read memory at address 0x0000030B 12:11:37.954149 : Cannot read memory at address 0x0000038B 12:11:37.956139 : Cannot read memory at address 0x0000030B 12:11:37.956139 : Cannot read memory at address 0x0000038B 12:11:37.957135 : RawData event for Player #1: 12:11:37.957135 : Device rawinput data (Hex) = [ 00007E44, 0000B03C ] 12:11:37.957135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.957135 : OnScreen Cursor Position (Px) = [ 947, 743 ] 12:11:37.957135 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.957135 : ClientWindow Style = FullScreen 12:11:37.957135 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.957135 : Game Position (Hex) = [ 03B3, 02E7 ] 12:11:37.957135 : Game Position (Dec) = [ 947, 743 ] 12:11:37.957135 : - 12:11:37.958132 : Cannot read memory at address 0x0000030B 12:11:37.958132 : Cannot read memory at address 0x0000038B 12:11:37.959818 : Cannot read memory at address 0x0000030B 12:11:37.959818 : Cannot read memory at address 0x0000038B 12:11:37.961088 : Cannot read memory at address 0x0000030B 12:11:37.961088 : Cannot read memory at address 0x0000038B 12:11:37.963098 : Cannot read memory at address 0x0000030B 12:11:37.963098 : RawData event for Player #1: 12:11:37.963098 : Cannot read memory at address 0x0000038B 12:11:37.963098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.963098 : OnScreen Cursor Position (Px) = [ 949, 750 ] 12:11:37.964094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.964094 : ClientWindow Style = FullScreen 12:11:37.964094 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.964094 : Game Position (Hex) = [ 03B5, 02EE ] 12:11:37.964094 : Game Position (Dec) = [ 949, 750 ] 12:11:37.964094 : - 12:11:37.965092 : Cannot read memory at address 0x0000030B 12:11:37.965092 : Cannot read memory at address 0x0000038B 12:11:37.967136 : Cannot read memory at address 0x0000030B 12:11:37.967136 : Cannot read memory at address 0x0000038B 12:11:37.968651 : Cannot read memory at address 0x0000030B 12:11:37.968651 : Cannot read memory at address 0x0000038B 12:11:37.969923 : RawData event for Player #1: 12:11:37.969923 : Device rawinput data (Hex) = [ 00007F04, 0000B350 ] 12:11:37.969923 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.969923 : OnScreen Cursor Position (Px) = [ 952, 756 ] 12:11:37.969923 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.969923 : ClientWindow Style = FullScreen 12:11:37.969923 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.969923 : Game Position (Hex) = [ 03B8, 02F4 ] 12:11:37.970933 : Game Position (Dec) = [ 952, 756 ] 12:11:37.970933 : - 12:11:37.970933 : Cannot read memory at address 0x0000030B 12:11:37.970933 : Cannot read memory at address 0x0000038B 12:11:37.973010 : Cannot read memory at address 0x0000030B 12:11:37.973010 : Cannot read memory at address 0x0000038B 12:11:37.974263 : Cannot read memory at address 0x0000030B 12:11:37.974263 : Cannot read memory at address 0x0000038B 12:11:37.976313 : Cannot read memory at address 0x0000030B 12:11:37.976313 : Cannot read memory at address 0x0000038B 12:11:37.976313 : RawData event for Player #1: 12:11:37.977311 : Device rawinput data (Hex) = [ 00007F58, 0000B5C0 ] 12:11:37.977311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.977311 : OnScreen Cursor Position (Px) = [ 955, 766 ] 12:11:37.977311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.977311 : ClientWindow Style = FullScreen 12:11:37.977311 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.977311 : Game Position (Hex) = [ 03BB, 02FE ] 12:11:37.977311 : Game Position (Dec) = [ 955, 766 ] 12:11:37.977311 : - 12:11:37.978267 : Cannot read memory at address 0x0000030B 12:11:37.978267 : Cannot read memory at address 0x0000038B 12:11:37.979767 : Cannot read memory at address 0x0000030B 12:11:37.979767 : Cannot read memory at address 0x0000038B 12:11:37.981761 : Cannot read memory at address 0x0000030B 12:11:37.981761 : Cannot read memory at address 0x0000038B 12:11:37.981761 : RawData event for Player #1: 12:11:37.981761 : Device rawinput data (Hex) = [ 00007FA4, 0000B6FC ] 12:11:37.981761 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.981761 : OnScreen Cursor Position (Px) = [ 957, 771 ] 12:11:37.981761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.981761 : ClientWindow Style = FullScreen 12:11:37.981761 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.981761 : Game Position (Hex) = [ 03BD, 0303 ] 12:11:37.982758 : Game Position (Dec) = [ 957, 771 ] 12:11:37.982758 : - 12:11:37.983758 : Cannot read memory at address 0x0000030B 12:11:37.983758 : Cannot read memory at address 0x0000038B 12:11:37.985751 : Cannot read memory at address 0x0000030B 12:11:37.985751 : Cannot read memory at address 0x0000038B 12:11:37.986747 : RawData event for Player #1: 12:11:37.986747 : Device rawinput data (Hex) = [ 00007FF4, 0000B850 ] 12:11:37.986747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.986747 : OnScreen Cursor Position (Px) = [ 959, 777 ] 12:11:37.986747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.986747 : ClientWindow Style = FullScreen 12:11:37.986747 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.986747 : Game Position (Hex) = [ 03BF, 0309 ] 12:11:37.986747 : Game Position (Dec) = [ 959, 777 ] 12:11:37.986747 : - 12:11:37.988252 : Cannot read memory at address 0x0000030B 12:11:37.988252 : Cannot read memory at address 0x0000038B 12:11:37.990254 : Cannot read memory at address 0x0000030B 12:11:37.990254 : Cannot read memory at address 0x0000038B 12:11:37.990254 : RawData event for Player #1: 12:11:37.990254 : Device rawinput data (Hex) = [ 0000801C, 0000B970 ] 12:11:37.991251 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.991251 : OnScreen Cursor Position (Px) = [ 960, 782 ] 12:11:37.991251 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.991251 : ClientWindow Style = FullScreen 12:11:37.991251 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.991251 : Game Position (Hex) = [ 03C0, 030E ] 12:11:37.991251 : Game Position (Dec) = [ 960, 782 ] 12:11:37.991251 : - 12:11:37.992247 : Cannot read memory at address 0x0000030B 12:11:37.992247 : Cannot read memory at address 0x0000038B 12:11:37.994244 : Cannot read memory at address 0x0000030B 12:11:37.994244 : Cannot read memory at address 0x0000038B 12:11:37.995237 : RawData event for Player #1: 12:11:37.996234 : Device rawinput data (Hex) = [ 00008064, 0000BA84 ] 12:11:37.996234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:37.996234 : Cannot read memory at address 0x0000038B 12:11:37.996234 : OnScreen Cursor Position (Px) = [ 962, 786 ] 12:11:37.996234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:37.996234 : ClientWindow Style = FullScreen 12:11:37.996234 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:37.996234 : Game Position (Hex) = [ 03C2, 0312 ] 12:11:37.996234 : Game Position (Dec) = [ 962, 786 ] 12:11:37.996234 : - 12:11:37.997736 : Cannot read memory at address 0x0000030B 12:11:37.997736 : Cannot read memory at address 0x0000038B 12:11:37.999249 : Cannot read memory at address 0x0000030B 12:11:37.999249 : Cannot read memory at address 0x0000038B 12:11:38.000973 : Cannot read memory at address 0x0000030B 12:11:38.000973 : Cannot read memory at address 0x0000038B 12:11:38.000973 : RawData event for Player #1: 12:11:38.000973 : Device rawinput data (Hex) = [ 000080BC, 0000BC0C ] 12:11:38.000973 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.000973 : OnScreen Cursor Position (Px) = [ 965, 793 ] 12:11:38.000973 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.000973 : ClientWindow Style = FullScreen 12:11:38.000973 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.000973 : Game Position (Hex) = [ 03C5, 0319 ] 12:11:38.001965 : Game Position (Dec) = [ 965, 793 ] 12:11:38.001965 : - 12:11:38.002965 : Cannot read memory at address 0x0000030B 12:11:38.002965 : Cannot read memory at address 0x0000038B 12:11:38.004958 : Cannot read memory at address 0x0000030B 12:11:38.004958 : Cannot read memory at address 0x0000038B 12:11:38.005955 : RawData event for Player #1: 12:11:38.005955 : Device rawinput data (Hex) = [ 000080E8, 0000BD50 ] 12:11:38.005955 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.005955 : OnScreen Cursor Position (Px) = [ 966, 798 ] 12:11:38.005955 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.006948 : ClientWindow Style = FullScreen 12:11:38.006948 : Cannot read memory at address 0x0000030B 12:11:38.006948 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.006948 : Cannot read memory at address 0x0000038B 12:11:38.006948 : Game Position (Hex) = [ 03C6, 031E ] 12:11:38.006948 : Game Position (Dec) = [ 966, 798 ] 12:11:38.006948 : - 12:11:38.008455 : Cannot read memory at address 0x0000030B 12:11:38.008455 : Cannot read memory at address 0x0000038B 12:11:38.010456 : Cannot read memory at address 0x0000030B 12:11:38.010456 : Cannot read memory at address 0x0000038B 12:11:38.010456 : RawData event for Player #1: 12:11:38.010456 : Device rawinput data (Hex) = [ 00008130, 0000BE44 ] 12:11:38.010456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.011449 : OnScreen Cursor Position (Px) = [ 968, 802 ] 12:11:38.011449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.011449 : ClientWindow Style = FullScreen 12:11:38.011449 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.011449 : Game Position (Hex) = [ 03C8, 0322 ] 12:11:38.011449 : Game Position (Dec) = [ 968, 802 ] 12:11:38.011449 : - 12:11:38.012446 : Cannot read memory at address 0x0000030B 12:11:38.012446 : Cannot read memory at address 0x0000038B 12:11:38.014439 : Cannot read memory at address 0x0000030B 12:11:38.014439 : Cannot read memory at address 0x0000038B 12:11:38.014439 : RawData event for Player #1: 12:11:38.014439 : Device rawinput data (Hex) = [ 00008198, 0000BF20 ] 12:11:38.015435 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.015435 : OnScreen Cursor Position (Px) = [ 971, 806 ] 12:11:38.015435 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.015435 : ClientWindow Style = FullScreen 12:11:38.015435 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.015435 : Game Position (Hex) = [ 03CB, 0326 ] 12:11:38.015435 : Game Position (Dec) = [ 971, 806 ] 12:11:38.015435 : - 12:11:38.016432 : Cannot read memory at address 0x0000030B 12:11:38.016432 : Cannot read memory at address 0x0000038B 12:11:38.017934 : Cannot read memory at address 0x0000030B 12:11:38.017934 : Cannot read memory at address 0x0000038B 12:11:38.019638 : Cannot read memory at address 0x0000030B 12:11:38.019638 : Cannot read memory at address 0x0000038B 12:11:38.019638 : RawData event for Player #1: 12:11:38.019638 : Device rawinput data (Hex) = [ 00008208, 0000C084 ] 12:11:38.019638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.019638 : OnScreen Cursor Position (Px) = [ 975, 812 ] 12:11:38.019638 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.020638 : ClientWindow Style = FullScreen 12:11:38.020638 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.020638 : Game Position (Hex) = [ 03CF, 032C ] 12:11:38.020638 : Game Position (Dec) = [ 975, 812 ] 12:11:38.020638 : - 12:11:38.021638 : Cannot read memory at address 0x0000030B 12:11:38.021638 : Cannot read memory at address 0x0000038B 12:11:38.023628 : Cannot read memory at address 0x0000030B 12:11:38.023628 : Cannot read memory at address 0x0000038B 12:11:38.024624 : RawData event for Player #1: 12:11:38.024624 : Device rawinput data (Hex) = [ 00008268, 0000C18C ] 12:11:38.024624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.024624 : OnScreen Cursor Position (Px) = [ 978, 816 ] 12:11:38.025621 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.025621 : Cannot read memory at address 0x0000030B 12:11:38.025621 : ClientWindow Style = FullScreen 12:11:38.025621 : Cannot read memory at address 0x0000038B 12:11:38.025621 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.025621 : Game Position (Hex) = [ 03D2, 0330 ] 12:11:38.025621 : Game Position (Dec) = [ 978, 816 ] 12:11:38.025621 : - 12:11:38.028128 : Cannot read memory at address 0x0000030B 12:11:38.028128 : Cannot read memory at address 0x0000038B 12:11:38.030158 : RawData event for Player #1: 12:11:38.030158 : Cannot read memory at address 0x0000030B 12:11:38.030158 : Device rawinput data (Hex) = [ 000082F4, 0000C2C0 ] 12:11:38.030158 : Cannot read memory at address 0x0000038B 12:11:38.030158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.030158 : OnScreen Cursor Position (Px) = [ 982, 821 ] 12:11:38.030158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.030158 : ClientWindow Style = FullScreen 12:11:38.030158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.030158 : Game Position (Hex) = [ 03D6, 0335 ] 12:11:38.030158 : Game Position (Dec) = [ 982, 821 ] 12:11:38.030158 : - 12:11:38.032151 : Cannot read memory at address 0x0000030B 12:11:38.032151 : Cannot read memory at address 0x0000038B 12:11:38.034145 : Cannot read memory at address 0x0000030B 12:11:38.034145 : Cannot read memory at address 0x0000038B 12:11:38.035142 : RawData event for Player #1: 12:11:38.035142 : Device rawinput data (Hex) = [ 00008354, 0000C3E0 ] 12:11:38.035142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.035142 : OnScreen Cursor Position (Px) = [ 984, 826 ] 12:11:38.035142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.035142 : ClientWindow Style = FullScreen 12:11:38.035142 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.035142 : Game Position (Hex) = [ 03D8, 033A ] 12:11:38.035142 : Game Position (Dec) = [ 984, 826 ] 12:11:38.035142 : - 12:11:38.036138 : Cannot read memory at address 0x0000030B 12:11:38.036138 : Cannot read memory at address 0x0000038B 12:11:38.038132 : Cannot read memory at address 0x0000030B 12:11:38.038132 : Cannot read memory at address 0x0000038B 12:11:38.038633 : RawData event for Player #1: 12:11:38.038633 : Device rawinput data (Hex) = [ 000083B8, 0000C530 ] 12:11:38.038633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.038633 : OnScreen Cursor Position (Px) = [ 987, 831 ] 12:11:38.038633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.038633 : ClientWindow Style = FullScreen 12:11:38.039632 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.039632 : Game Position (Hex) = [ 03DB, 033F ] 12:11:38.039632 : Cannot read memory at address 0x0000030B 12:11:38.039632 : Game Position (Dec) = [ 987, 831 ] 12:11:38.039632 : Cannot read memory at address 0x0000038B 12:11:38.039632 : - 12:11:38.041625 : Cannot read memory at address 0x0000030B 12:11:38.041625 : Cannot read memory at address 0x0000038B 12:11:38.043618 : Cannot read memory at address 0x0000030B 12:11:38.043618 : Cannot read memory at address 0x0000038B 12:11:38.043618 : RawData event for Player #1: 12:11:38.043618 : Device rawinput data (Hex) = [ 00008418, 0000C6CC ] 12:11:38.043618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.043618 : OnScreen Cursor Position (Px) = [ 990, 838 ] 12:11:38.043618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.043618 : ClientWindow Style = FullScreen 12:11:38.043618 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.044615 : Game Position (Hex) = [ 03DE, 0346 ] 12:11:38.044615 : Game Position (Dec) = [ 990, 838 ] 12:11:38.044615 : - 12:11:38.045612 : Cannot read memory at address 0x0000030B 12:11:38.045612 : Cannot read memory at address 0x0000038B 12:11:38.048110 : Cannot read memory at address 0x0000030B 12:11:38.048110 : Cannot read memory at address 0x0000038B 12:11:38.049113 : RawData event for Player #1: 12:11:38.049113 : Device rawinput data (Hex) = [ 000084A4, 0000C7F0 ] 12:11:38.049113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.049113 : OnScreen Cursor Position (Px) = [ 994, 843 ] 12:11:38.049113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.049113 : ClientWindow Style = FullScreen 12:11:38.049113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.049113 : Game Position (Hex) = [ 03E2, 034B ] 12:11:38.049113 : Game Position (Dec) = [ 994, 843 ] 12:11:38.049113 : - 12:11:38.050110 : Cannot read memory at address 0x0000030B 12:11:38.050110 : Cannot read memory at address 0x0000038B 12:11:38.052103 : Cannot read memory at address 0x0000030B 12:11:38.052103 : Cannot read memory at address 0x0000038B 12:11:38.054097 : Cannot read memory at address 0x0000030B 12:11:38.054097 : Cannot read memory at address 0x0000038B 12:11:38.054097 : Device rawinput data (Hex) = [ 0000853C, 0000C968 ] 12:11:38.054097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.054097 : OnScreen Cursor Position (Px) = [ 999, 849 ] 12:11:38.055094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.055094 : ClientWindow Style = FullScreen 12:11:38.055094 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.055094 : Game Position (Hex) = [ 03E7, 0351 ] 12:11:38.055094 : Game Position (Dec) = [ 999, 849 ] 12:11:38.055094 : - 12:11:38.056090 : Cannot read memory at address 0x0000030B 12:11:38.056090 : Cannot read memory at address 0x0000038B 12:11:38.058084 : RawData event for Player #1: 12:11:38.058084 : Cannot read memory at address 0x0000030B 12:11:38.058084 : Device rawinput data (Hex) = [ 00008590, 0000CAA0 ] 12:11:38.058084 : Cannot read memory at address 0x0000038B 12:11:38.058084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.058084 : OnScreen Cursor Position (Px) = [ 1001, 854 ] 12:11:38.058585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.058585 : ClientWindow Style = FullScreen 12:11:38.058585 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.058585 : Game Position (Hex) = [ 03E9, 0356 ] 12:11:38.058585 : Game Position (Dec) = [ 1001, 854 ] 12:11:38.058585 : - 12:11:38.059583 : Cannot read memory at address 0x0000030B 12:11:38.059583 : Cannot read memory at address 0x0000038B 12:11:38.061576 : Cannot read memory at address 0x0000030B 12:11:38.061576 : Cannot read memory at address 0x0000038B 12:11:38.062573 : RawData event for Player #1: 12:11:38.062573 : Device rawinput data (Hex) = [ 0000861C, 0000CC34 ] 12:11:38.062573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.062573 : OnScreen Cursor Position (Px) = [ 1005, 861 ] 12:11:38.062573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.063570 : ClientWindow Style = FullScreen 12:11:38.063570 : Cannot read memory at address 0x0000030B 12:11:38.063570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.063570 : Cannot read memory at address 0x0000038B 12:11:38.063570 : Game Position (Hex) = [ 03ED, 035D ] 12:11:38.063570 : Game Position (Dec) = [ 1005, 861 ] 12:11:38.063570 : - 12:11:38.065564 : Cannot read memory at address 0x0000030B 12:11:38.065564 : Cannot read memory at address 0x0000038B 12:11:38.068132 : Cannot read memory at address 0x0000030B 12:11:38.068132 : Cannot read memory at address 0x0000038B 12:11:38.068132 : RawData event for Player #1: 12:11:38.068132 : Device rawinput data (Hex) = [ 000086B4, 0000CE08 ] 12:11:38.068132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.068132 : OnScreen Cursor Position (Px) = [ 1010, 869 ] 12:11:38.068634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.068634 : ClientWindow Style = FullScreen 12:11:38.068634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.068634 : Game Position (Hex) = [ 03F2, 0365 ] 12:11:38.068634 : Game Position (Dec) = [ 1010, 869 ] 12:11:38.068634 : - 12:11:38.069635 : Cannot read memory at address 0x0000030B 12:11:38.069635 : Cannot read memory at address 0x0000038B 12:11:38.071628 : Cannot read memory at address 0x0000030B 12:11:38.071628 : Cannot read memory at address 0x0000038B 12:11:38.072624 : RawData event for Player #1: 12:11:38.072624 : Device rawinput data (Hex) = [ 00008730, 0000CF8C ] 12:11:38.072624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.072624 : OnScreen Cursor Position (Px) = [ 1013, 875 ] 12:11:38.072624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.072624 : ClientWindow Style = FullScreen 12:11:38.073621 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.073621 : Game Position (Hex) = [ 03F5, 036B ] 12:11:38.073621 : Cannot read memory at address 0x0000030B 12:11:38.073621 : Game Position (Dec) = [ 1013, 875 ] 12:11:38.073621 : Cannot read memory at address 0x0000038B 12:11:38.073621 : - 12:11:38.075614 : Cannot read memory at address 0x0000030B 12:11:38.075614 : Cannot read memory at address 0x0000038B 12:11:38.078113 : Cannot read memory at address 0x0000030B 12:11:38.078113 : Cannot read memory at address 0x0000038B 12:11:38.078113 : Device rawinput data (Hex) = [ 000087E4, 0000D190 ] 12:11:38.078113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.078113 : OnScreen Cursor Position (Px) = [ 1019, 884 ] 12:11:38.078113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.078113 : ClientWindow Style = FullScreen 12:11:38.078113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.079118 : Game Position (Hex) = [ 03FB, 0374 ] 12:11:38.079118 : Game Position (Dec) = [ 1019, 884 ] 12:11:38.079118 : - 12:11:38.080114 : Cannot read memory at address 0x0000030B 12:11:38.080114 : Cannot read memory at address 0x0000038B 12:11:38.082107 : RawData event for Player #1: 12:11:38.082107 : Cannot read memory at address 0x0000030B 12:11:38.082107 : Device rawinput data (Hex) = [ 00008890, 0000D3B8 ] 12:11:38.082107 : Cannot read memory at address 0x0000038B 12:11:38.082107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.082107 : OnScreen Cursor Position (Px) = [ 1024, 893 ] 12:11:38.082107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.082107 : ClientWindow Style = FullScreen 12:11:38.082107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.082107 : Game Position (Hex) = [ 0400, 037D ] 12:11:38.082107 : Game Position (Dec) = [ 1024, 893 ] 12:11:38.082107 : - 12:11:38.084101 : Cannot read memory at address 0x0000030B 12:11:38.084101 : Cannot read memory at address 0x0000038B 12:11:38.086094 : Cannot read memory at address 0x0000030B 12:11:38.086094 : Cannot read memory at address 0x0000038B 12:11:38.087091 : RawData event for Player #1: 12:11:38.087091 : Device rawinput data (Hex) = [ 00008904, 0000D5BC ] 12:11:38.087091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.087091 : OnScreen Cursor Position (Px) = [ 1027, 901 ] 12:11:38.087091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.087091 : ClientWindow Style = FullScreen 12:11:38.087091 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.087091 : Game Position (Hex) = [ 0403, 0385 ] 12:11:38.087091 : Game Position (Dec) = [ 1027, 901 ] 12:11:38.087091 : - 12:11:38.088088 : Cannot read memory at address 0x0000030B 12:11:38.088088 : Cannot read memory at address 0x0000038B 12:11:38.089588 : Cannot read memory at address 0x0000030B 12:11:38.089588 : Cannot read memory at address 0x0000038B 12:11:38.091581 : Cannot read memory at address 0x0000030B 12:11:38.091581 : Cannot read memory at address 0x0000038B 12:11:38.091581 : RawData event for Player #1: 12:11:38.091581 : Device rawinput data (Hex) = [ 000089B0, 0000D7C0 ] 12:11:38.091581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.091581 : OnScreen Cursor Position (Px) = [ 1032, 910 ] 12:11:38.091581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.091581 : ClientWindow Style = FullScreen 12:11:38.091581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.092577 : Game Position (Hex) = [ 0408, 038E ] 12:11:38.092577 : Game Position (Dec) = [ 1032, 910 ] 12:11:38.092577 : - 12:11:38.093578 : Cannot read memory at address 0x0000030B 12:11:38.093578 : Cannot read memory at address 0x0000038B 12:11:38.095567 : Cannot read memory at address 0x0000030B 12:11:38.095567 : Cannot read memory at address 0x0000038B 12:11:38.096564 : RawData event for Player #1: 12:11:38.096564 : Device rawinput data (Hex) = [ 00008A64, 0000DA3C ] 12:11:38.096564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.096564 : OnScreen Cursor Position (Px) = [ 1037, 920 ] 12:11:38.096564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.097561 : Cannot read memory at address 0x0000030B 12:11:38.097561 : Cannot read memory at address 0x0000038B 12:11:38.097561 : Game Position (Hex) = [ 040D, 0398 ] 12:11:38.098062 : Game Position (Dec) = [ 1037, 920 ] 12:11:38.098062 : - 12:11:38.099069 : Cannot read memory at address 0x0000030B 12:11:38.099069 : Cannot read memory at address 0x0000038B 12:11:38.101062 : Cannot read memory at address 0x0000030B 12:11:38.101062 : RawData event for Player #1: 12:11:38.101062 : Cannot read memory at address 0x0000038B 12:11:38.101062 : Device rawinput data (Hex) = [ 00008B04, 0000DCB8 ] 12:11:38.101062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.101062 : OnScreen Cursor Position (Px) = [ 1042, 931 ] 12:11:38.101062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.101062 : ClientWindow Style = FullScreen 12:11:38.101062 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.101062 : Game Position (Hex) = [ 0412, 03A3 ] 12:11:38.101062 : Game Position (Dec) = [ 1042, 931 ] 12:11:38.101062 : - 12:11:38.103055 : Cannot read memory at address 0x0000030B 12:11:38.103055 : Cannot read memory at address 0x0000038B 12:11:38.105049 : Cannot read memory at address 0x0000030B 12:11:38.105049 : Cannot read memory at address 0x0000038B 12:11:38.106045 : RawData event for Player #1: 12:11:38.106045 : Device rawinput data (Hex) = [ 00008BA8, 0000DF4C ] 12:11:38.106045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.106045 : OnScreen Cursor Position (Px) = [ 1047, 942 ] 12:11:38.106045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.106045 : ClientWindow Style = FullScreen 12:11:38.106045 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.106045 : Game Position (Hex) = [ 0417, 03AE ] 12:11:38.106045 : Game Position (Dec) = [ 1047, 942 ] 12:11:38.106045 : - 12:11:38.107042 : Cannot read memory at address 0x0000030B 12:11:38.107042 : Cannot read memory at address 0x0000038B 12:11:38.108540 : Cannot read memory at address 0x0000030B 12:11:38.108540 : Cannot read memory at address 0x0000038B 12:11:38.110539 : Cannot read memory at address 0x0000030B 12:11:38.110539 : Cannot read memory at address 0x0000038B 12:11:38.110539 : RawData event for Player #1: 12:11:38.110539 : Device rawinput data (Hex) = [ 00008C38, 0000E2AC ] 12:11:38.110539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.110539 : OnScreen Cursor Position (Px) = [ 1051, 956 ] 12:11:38.110539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.111532 : ClientWindow Style = FullScreen 12:11:38.111532 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.111532 : Game Position (Hex) = [ 041B, 03BC ] 12:11:38.111532 : Game Position (Dec) = [ 1051, 956 ] 12:11:38.111532 : - 12:11:38.112529 : Cannot read memory at address 0x0000030B 12:11:38.112529 : Cannot read memory at address 0x0000038B 12:11:38.114522 : Cannot read memory at address 0x0000030B 12:11:38.114522 : Cannot read memory at address 0x0000038B 12:11:38.115519 : RawData event for Player #1: 12:11:38.115519 : Device rawinput data (Hex) = [ 00008CB8, 0000E530 ] 12:11:38.115519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.115519 : OnScreen Cursor Position (Px) = [ 1055, 966 ] 12:11:38.115519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.116515 : ClientWindow Style = FullScreen 12:11:38.116515 : Cannot read memory at address 0x0000030B 12:11:38.116515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.116515 : Cannot read memory at address 0x0000038B 12:11:38.116515 : Game Position (Dec) = [ 1055, 966 ] 12:11:38.116515 : - 12:11:38.118017 : Cannot read memory at address 0x0000030B 12:11:38.118017 : Cannot read memory at address 0x0000038B 12:11:38.120018 : Cannot read memory at address 0x0000030B 12:11:38.120018 : Cannot read memory at address 0x0000038B 12:11:38.121015 : RawData event for Player #1: 12:11:38.121015 : Device rawinput data (Hex) = [ 00008D28, 0000E81C ] 12:11:38.121015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.121015 : OnScreen Cursor Position (Px) = [ 1058, 979 ] 12:11:38.121015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.121015 : ClientWindow Style = FullScreen 12:11:38.121015 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.121015 : Game Position (Hex) = [ 0422, 03D3 ] 12:11:38.121015 : Game Position (Dec) = [ 1058, 979 ] 12:11:38.121015 : - 12:11:38.122011 : Cannot read memory at address 0x0000030B 12:11:38.122011 : Cannot read memory at address 0x0000038B 12:11:38.124004 : Cannot read memory at address 0x0000030B 12:11:38.124004 : Cannot read memory at address 0x0000038B 12:11:38.125001 : RawData event for Player #1: 12:11:38.125001 : Device rawinput data (Hex) = [ 00008E8C, 0000EAEC ] 12:11:38.125001 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.125001 : OnScreen Cursor Position (Px) = [ 1069, 991 ] 12:11:38.125001 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.125001 : ClientWindow Style = FullScreen 12:11:38.125001 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.125001 : Game Position (Hex) = [ 042D, 03DF ] 12:11:38.125001 : Game Position (Dec) = [ 1069, 991 ] 12:11:38.125001 : - 12:11:38.125998 : Cannot read memory at address 0x0000030B 12:11:38.125998 : Cannot read memory at address 0x0000038B 12:11:38.127991 : Cannot read memory at address 0x0000030B 12:11:38.127991 : Cannot read memory at address 0x0000038B 12:11:38.129770 : Cannot read memory at address 0x0000030B 12:11:38.129770 : Cannot read memory at address 0x0000038B 12:11:38.129770 : RawData event for Player #1: 12:11:38.129770 : Device rawinput data (Hex) = [ 00008FC0, 0000EE94 ] 12:11:38.129770 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.129770 : OnScreen Cursor Position (Px) = [ 1078, 1006 ] 12:11:38.129770 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.129770 : ClientWindow Style = FullScreen 12:11:38.129770 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.130766 : Game Position (Hex) = [ 0436, 03EE ] 12:11:38.130766 : Game Position (Dec) = [ 1078, 1006 ] 12:11:38.130766 : - 12:11:38.131763 : Cannot read memory at address 0x0000030B 12:11:38.131763 : Cannot read memory at address 0x0000038B 12:11:38.133756 : Cannot read memory at address 0x0000030B 12:11:38.133756 : Cannot read memory at address 0x0000038B 12:11:38.133756 : RawData event for Player #1: 12:11:38.133756 : Device rawinput data (Hex) = [ 0000906C, 0000F1E0 ] 12:11:38.133756 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.133756 : OnScreen Cursor Position (Px) = [ 1083, 1020 ] 12:11:38.133756 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.133756 : ClientWindow Style = FullScreen 12:11:38.134753 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.134753 : Game Position (Hex) = [ 043B, 03FC ] 12:11:38.134753 : Game Position (Dec) = [ 1083, 1020 ] 12:11:38.134753 : - 12:11:38.135750 : Cannot read memory at address 0x0000030B 12:11:38.135750 : Cannot read memory at address 0x0000038B 12:11:38.138249 : Cannot read memory at address 0x0000030B 12:11:38.138249 : Cannot read memory at address 0x0000038B 12:11:38.138249 : RawData event for Player #1: 12:11:38.138249 : Device rawinput data (Hex) = [ 00009128, 0000F4DC ] 12:11:38.139255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.139255 : OnScreen Cursor Position (Px) = [ 1088, 1033 ] 12:11:38.139255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.139255 : ClientWindow Style = FullScreen 12:11:38.139255 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.139255 : Game Position (Hex) = [ 0440, 0409 ] 12:11:38.139255 : Game Position (Dec) = [ 1088, 1033 ] 12:11:38.139255 : - 12:11:38.140252 : Cannot read memory at address 0x0000030B 12:11:38.140252 : Cannot read memory at address 0x0000038B 12:11:38.142249 : Cannot read memory at address 0x0000030B 12:11:38.142249 : Cannot read memory at address 0x0000038B 12:11:38.144239 : RawData event for Player #1: 12:11:38.144239 : Cannot read memory at address 0x0000030B 12:11:38.144239 : Device rawinput data (Hex) = [ 00009268, 0000F84C ] 12:11:38.144239 : Cannot read memory at address 0x0000038B 12:11:38.144239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.144239 : OnScreen Cursor Position (Px) = [ 1098, 1047 ] 12:11:38.144239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.144239 : ClientWindow Style = FullScreen 12:11:38.144239 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.144239 : Game Position (Hex) = [ 044A, 0417 ] 12:11:38.144239 : Game Position (Dec) = [ 1098, 1047 ] 12:11:38.145235 : - 12:11:38.146232 : Cannot read memory at address 0x0000030B 12:11:38.146232 : Cannot read memory at address 0x0000038B 12:11:38.148225 : RawData event for Player #1: 12:11:38.148225 : Cannot read memory at address 0x0000030B 12:11:38.148225 : Cannot read memory at address 0x0000038B 12:11:38.148225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.148225 : OnScreen Cursor Position (Px) = [ 1103, 1061 ] 12:11:38.148728 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.148728 : ClientWindow Style = FullScreen 12:11:38.148728 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.148728 : Game Position (Hex) = [ 044F, 0425 ] 12:11:38.148728 : Game Position (Dec) = [ 1103, 1061 ] 12:11:38.148728 : - 12:11:38.149727 : Cannot read memory at address 0x0000030B 12:11:38.149727 : Cannot read memory at address 0x0000038B 12:11:38.151720 : Cannot read memory at address 0x0000030B 12:11:38.151720 : Cannot read memory at address 0x0000038B 12:11:38.152716 : RawData event for Player #1: 12:11:38.152716 : Device rawinput data (Hex) = [ 00009460, 0000FEF4 ] 12:11:38.152716 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.152716 : OnScreen Cursor Position (Px) = [ 1112, 1075 ] 12:11:38.152716 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.152716 : ClientWindow Style = FullScreen 12:11:38.152716 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.152716 : Game Position (Hex) = [ 0458, 0433 ] 12:11:38.152716 : Game Position (Dec) = [ 1112, 1075 ] 12:11:38.153714 : - 12:11:38.153714 : Cannot read memory at address 0x0000030B 12:11:38.153714 : Cannot read memory at address 0x0000038B 12:11:38.155707 : Cannot read memory at address 0x0000030B 12:11:38.155707 : Cannot read memory at address 0x0000038B 12:11:38.158211 : RawData event for Player #1: 12:11:38.158211 : Cannot read memory at address 0x0000030B 12:11:38.158211 : Device rawinput data (Hex) = [ 00009568, 0000FFFC ] 12:11:38.158211 : Cannot read memory at address 0x0000038B 12:11:38.158211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.158211 : OnScreen Cursor Position (Px) = [ 1120, 1079 ] 12:11:38.158211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.158211 : ClientWindow Style = FullScreen 12:11:38.158211 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.158211 : Game Position (Hex) = [ 0460, 0437 ] 12:11:38.158211 : Game Position (Dec) = [ 1120, 1079 ] 12:11:38.158211 : - 12:11:38.160217 : Cannot read memory at address 0x0000030B 12:11:38.160217 : Cannot read memory at address 0x0000038B 12:11:38.161214 : RawData event for Player #1: 12:11:38.162207 : Device rawinput data (Hex) = [ 0000961C, 0000FFFC ] 12:11:38.162207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.162207 : Cannot read memory at address 0x0000038B 12:11:38.162207 : OnScreen Cursor Position (Px) = [ 1125, 1079 ] 12:11:38.162207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.162207 : ClientWindow Style = FullScreen 12:11:38.162207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.162207 : Game Position (Hex) = [ 0465, 0437 ] 12:11:38.162207 : Game Position (Dec) = [ 1125, 1079 ] 12:11:38.162207 : - 12:11:38.164200 : Cannot read memory at address 0x0000030B 12:11:38.164200 : Cannot read memory at address 0x0000038B 12:11:38.166193 : Cannot read memory at address 0x0000030B 12:11:38.166193 : Cannot read memory at address 0x0000038B 12:11:38.166193 : RawData event for Player #1: 12:11:38.167190 : Device rawinput data (Hex) = [ 0000971C, 0000FFFC ] 12:11:38.167190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.167190 : OnScreen Cursor Position (Px) = [ 1133, 1079 ] 12:11:38.167190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.167190 : ClientWindow Style = FullScreen 12:11:38.167190 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.167190 : Game Position (Hex) = [ 046D, 0437 ] 12:11:38.167190 : Game Position (Dec) = [ 1133, 1079 ] 12:11:38.167190 : - 12:11:38.168187 : Cannot read memory at address 0x0000030B 12:11:38.168187 : Cannot read memory at address 0x0000038B 12:11:38.169688 : Cannot read memory at address 0x0000030B 12:11:38.169688 : Cannot read memory at address 0x0000038B 12:11:38.171681 : Cannot read memory at address 0x0000030B 12:11:38.171681 : Cannot read memory at address 0x0000038B 12:11:38.171681 : RawData event for Player #1: 12:11:38.171681 : Device rawinput data (Hex) = [ 00009820, 0000FFFC ] 12:11:38.171681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.171681 : OnScreen Cursor Position (Px) = [ 1140, 1079 ] 12:11:38.171681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.171681 : ClientWindow Style = FullScreen 12:11:38.171681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.172678 : Game Position (Hex) = [ 0474, 0437 ] 12:11:38.172678 : Game Position (Dec) = [ 1140, 1079 ] 12:11:38.172678 : - 12:11:38.173678 : Cannot read memory at address 0x0000030B 12:11:38.173678 : Cannot read memory at address 0x0000038B 12:11:38.175672 : Cannot read memory at address 0x0000030B 12:11:38.175672 : Cannot read memory at address 0x0000038B 12:11:38.176668 : RawData event for Player #1: 12:11:38.176668 : Device rawinput data (Hex) = [ 00009928, 0000FFFC ] 12:11:38.176668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.176668 : OnScreen Cursor Position (Px) = [ 1148, 1079 ] 12:11:38.176668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.176668 : ClientWindow Style = FullScreen 12:11:38.176668 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.176668 : Game Position (Hex) = [ 047C, 0437 ] 12:11:38.176668 : Game Position (Dec) = [ 1148, 1079 ] 12:11:38.176668 : - 12:11:38.178172 : Cannot read memory at address 0x0000030B 12:11:38.178172 : Cannot read memory at address 0x0000038B 12:11:38.180185 : Cannot read memory at address 0x0000030B 12:11:38.180185 : Cannot read memory at address 0x0000038B 12:11:38.181181 : RawData event for Player #1: 12:11:38.181181 : Device rawinput data (Hex) = [ 00009A14, 0000FFFC ] 12:11:38.181181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.181181 : OnScreen Cursor Position (Px) = [ 1155, 1079 ] 12:11:38.181181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.181181 : ClientWindow Style = FullScreen 12:11:38.181181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.182178 : Game Position (Hex) = [ 0483, 0437 ] 12:11:38.182178 : Game Position (Dec) = [ 1155, 1079 ] 12:11:38.182178 : Cannot read memory at address 0x0000030B 12:11:38.182178 : - 12:11:38.182178 : Cannot read memory at address 0x0000038B 12:11:38.184171 : Cannot read memory at address 0x0000030B 12:11:38.184171 : Cannot read memory at address 0x0000038B 12:11:38.185168 : RawData event for Player #1: 12:11:38.186165 : Device rawinput data (Hex) = [ 00009B14, 0000FFFC ] 12:11:38.186165 : Cannot read memory at address 0x0000030B 12:11:38.186165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.186165 : Cannot read memory at address 0x0000038B 12:11:38.186165 : OnScreen Cursor Position (Px) = [ 1163, 1079 ] 12:11:38.186165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.186165 : ClientWindow Style = FullScreen 12:11:38.186165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.186165 : Game Position (Hex) = [ 048B, 0437 ] 12:11:38.186165 : Game Position (Dec) = [ 1163, 1079 ] 12:11:38.186165 : - 12:11:38.188161 : Cannot read memory at address 0x0000030B 12:11:38.188161 : Cannot read memory at address 0x0000038B 12:11:38.189455 : Cannot read memory at address 0x0000030B 12:11:38.189455 : Cannot read memory at address 0x0000038B 12:11:38.190457 : RawData event for Player #1: 12:11:38.190457 : Device rawinput data (Hex) = [ 00009C54, 0000FFFC ] 12:11:38.190457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.190457 : OnScreen Cursor Position (Px) = [ 1172, 1079 ] 12:11:38.190457 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.191450 : ClientWindow Style = FullScreen 12:11:38.191450 : Cannot read memory at address 0x0000030B 12:11:38.191450 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.191450 : Cannot read memory at address 0x0000038B 12:11:38.191450 : Game Position (Hex) = [ 0494, 0437 ] 12:11:38.191450 : Game Position (Dec) = [ 1172, 1079 ] 12:11:38.191450 : - 12:11:38.193447 : Cannot read memory at address 0x0000030B 12:11:38.193447 : Cannot read memory at address 0x0000038B 12:11:38.194444 : RawData event for Player #1: 12:11:38.194444 : Device rawinput data (Hex) = [ 00009D5C, 0000FFFC ] 12:11:38.194444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.195437 : OnScreen Cursor Position (Px) = [ 1180, 1079 ] 12:11:38.195437 : Cannot read memory at address 0x0000030B 12:11:38.195437 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.195437 : Cannot read memory at address 0x0000038B 12:11:38.195437 : ClientWindow Style = FullScreen 12:11:38.195437 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.195437 : Game Position (Hex) = [ 049C, 0437 ] 12:11:38.195437 : Game Position (Dec) = [ 1180, 1079 ] 12:11:38.195437 : - 12:11:38.197430 : Cannot read memory at address 0x0000030B 12:11:38.197430 : Cannot read memory at address 0x0000038B 12:11:38.198956 : Cannot read memory at address 0x0000030B 12:11:38.198956 : Cannot read memory at address 0x0000038B 12:11:38.199953 : RawData event for Player #1: 12:11:38.199953 : Device rawinput data (Hex) = [ 00009F04, 0000FFFC ] 12:11:38.199953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.199953 : OnScreen Cursor Position (Px) = [ 1192, 1079 ] 12:11:38.199953 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.199953 : ClientWindow Style = FullScreen 12:11:38.199953 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.199953 : Game Position (Hex) = [ 04A8, 0437 ] 12:11:38.199953 : Game Position (Dec) = [ 1192, 1079 ] 12:11:38.199953 : - 12:11:38.200950 : Cannot read memory at address 0x0000030B 12:11:38.200950 : Cannot read memory at address 0x0000038B 12:11:38.202943 : Cannot read memory at address 0x0000030B 12:11:38.202943 : Cannot read memory at address 0x0000038B 12:11:38.203943 : RawData event for Player #1: 12:11:38.203943 : Device rawinput data (Hex) = [ 00009E98, 0000FFFC ] 12:11:38.203943 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.203943 : OnScreen Cursor Position (Px) = [ 1189, 1079 ] 12:11:38.203943 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.203943 : ClientWindow Style = FullScreen 12:11:38.203943 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.203943 : Game Position (Hex) = [ 04A5, 0437 ] 12:11:38.204936 : Game Position (Dec) = [ 1189, 1079 ] 12:11:38.204936 : - 12:11:38.204936 : Cannot read memory at address 0x0000030B 12:11:38.204936 : Cannot read memory at address 0x0000038B 12:11:38.206933 : Cannot read memory at address 0x0000030B 12:11:38.206933 : Cannot read memory at address 0x0000038B 12:11:38.207930 : RawData event for Player #1: 12:11:38.207930 : Device rawinput data (Hex) = [ 00009F94, 0000FFFC ] 12:11:38.207930 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.208434 : OnScreen Cursor Position (Px) = [ 1196, 1079 ] 12:11:38.208434 : Cannot read memory at address 0x0000030B 12:11:38.208434 : Cannot read memory at address 0x0000038B 12:11:38.208434 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.208434 : ClientWindow Style = FullScreen 12:11:38.208434 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.208434 : Game Position (Hex) = [ 04AC, 0437 ] 12:11:38.208434 : Game Position (Dec) = [ 1196, 1079 ] 12:11:38.208434 : - 12:11:38.210431 : Cannot read memory at address 0x0000030B 12:11:38.210431 : Cannot read memory at address 0x0000038B 12:11:38.211430 : RawData event for Player #1: 12:11:38.211430 : Device rawinput data (Hex) = [ 0000A134, 0000FFFC ] 12:11:38.211430 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.211430 : OnScreen Cursor Position (Px) = [ 1209, 1079 ] 12:11:38.212423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.212423 : ClientWindow Style = FullScreen 12:11:38.212423 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.212423 : Game Position (Hex) = [ 04B9, 0437 ] 12:11:38.212423 : Game Position (Dec) = [ 1209, 1079 ] 12:11:38.212423 : - 12:11:38.212423 : Cannot read memory at address 0x0000038B 12:11:38.214417 : Cannot read memory at address 0x0000030B 12:11:38.214417 : Cannot read memory at address 0x0000038B 12:11:38.215413 : RawData event for Player #1: 12:11:38.215413 : Device rawinput data (Hex) = [ 0000A134, 0000FFFC ] 12:11:38.215413 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.215413 : OnScreen Cursor Position (Px) = [ 1209, 1079 ] 12:11:38.216410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.216410 : ClientWindow Style = FullScreen 12:11:38.216410 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.216410 : Cannot read memory at address 0x0000038B 12:11:38.216410 : Game Position (Dec) = [ 1209, 1079 ] 12:11:38.216410 : - 12:11:38.218403 : Cannot read memory at address 0x0000030B 12:11:38.218403 : Cannot read memory at address 0x0000038B 12:11:38.219563 : RawData event for Player #1: 12:11:38.219563 : Device rawinput data (Hex) = [ 0000A23C, 0000FFFC ] 12:11:38.219563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.219563 : OnScreen Cursor Position (Px) = [ 1216, 1079 ] 12:11:38.219563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.220565 : ClientWindow Style = FullScreen 12:11:38.220565 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.220565 : Game Position (Hex) = [ 04C0, 0437 ] 12:11:38.220565 : Cannot read memory at address 0x0000038B 12:11:38.220565 : - 12:11:38.222562 : Cannot read memory at address 0x0000030B 12:11:38.222562 : Cannot read memory at address 0x0000038B 12:11:38.223559 : RawData event for Player #1: 12:11:38.223559 : Device rawinput data (Hex) = [ 0000A37C, 0000FFFC ] 12:11:38.223559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.223559 : OnScreen Cursor Position (Px) = [ 1226, 1079 ] 12:11:38.224551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.224551 : Cannot read memory at address 0x0000030B 12:11:38.224551 : ClientWindow Style = FullScreen 12:11:38.224551 : Cannot read memory at address 0x0000038B 12:11:38.224551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.224551 : Game Position (Hex) = [ 04CA, 0437 ] 12:11:38.224551 : Game Position (Dec) = [ 1226, 1079 ] 12:11:38.224551 : - 12:11:38.226549 : Cannot read memory at address 0x0000030B 12:11:38.226549 : Cannot read memory at address 0x0000038B 12:11:38.228054 : Cannot read memory at address 0x0000030B 12:11:38.228054 : Cannot read memory at address 0x0000038B 12:11:38.228054 : RawData event for Player #1: 12:11:38.228054 : Device rawinput data (Hex) = [ 0000A4D4, 0000FFFC ] 12:11:38.228054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.228054 : OnScreen Cursor Position (Px) = [ 1236, 1079 ] 12:11:38.228054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.228054 : ClientWindow Style = FullScreen 12:11:38.228054 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.228054 : Game Position (Hex) = [ 04D4, 0437 ] 12:11:38.229061 : Game Position (Dec) = [ 1236, 1079 ] 12:11:38.229061 : - 12:11:38.229690 : Cannot read memory at address 0x0000030B 12:11:38.229690 : Cannot read memory at address 0x0000038B 12:11:38.231686 : Cannot read memory at address 0x0000030B 12:11:38.231686 : Cannot read memory at address 0x0000038B 12:11:38.231686 : RawData event for Player #1: 12:11:38.231686 : Device rawinput data (Hex) = [ 0000A614, 0000FFFC ] 12:11:38.231686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.231686 : OnScreen Cursor Position (Px) = [ 1245, 1079 ] 12:11:38.231686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.231686 : ClientWindow Style = FullScreen 12:11:38.231686 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.232683 : Game Position (Hex) = [ 04DD, 0437 ] 12:11:38.232683 : Game Position (Dec) = [ 1245, 1079 ] 12:11:38.232683 : - 12:11:38.233679 : Cannot read memory at address 0x0000030B 12:11:38.233679 : Cannot read memory at address 0x0000038B 12:11:38.235676 : Cannot read memory at address 0x0000030B 12:11:38.235676 : Cannot read memory at address 0x0000038B 12:11:38.235676 : RawData event for Player #1: 12:11:38.235676 : Device rawinput data (Hex) = [ 0000A7AC, 0000FFFC ] 12:11:38.235676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.235676 : OnScreen Cursor Position (Px) = [ 1257, 1079 ] 12:11:38.235676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.235676 : ClientWindow Style = FullScreen 12:11:38.235676 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.235676 : Game Position (Hex) = [ 04E9, 0437 ] 12:11:38.236669 : Game Position (Dec) = [ 1257, 1079 ] 12:11:38.236669 : - 12:11:38.238176 : Cannot read memory at address 0x0000030B 12:11:38.238176 : Cannot read memory at address 0x0000038B 12:11:38.239720 : Cannot read memory at address 0x0000030B 12:11:38.239720 : Cannot read memory at address 0x0000038B 12:11:38.239720 : RawData event for Player #1: 12:11:38.239720 : Device rawinput data (Hex) = [ 0000A768, 0000FFFC ] 12:11:38.239720 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.239720 : OnScreen Cursor Position (Px) = [ 1255, 1079 ] 12:11:38.239720 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.239720 : ClientWindow Style = FullScreen 12:11:38.239720 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.239720 : Game Position (Hex) = [ 04E7, 0437 ] 12:11:38.240721 : Game Position (Dec) = [ 1255, 1079 ] 12:11:38.240721 : - 12:11:38.241717 : Cannot read memory at address 0x0000030B 12:11:38.241717 : Cannot read memory at address 0x0000038B 12:11:38.243714 : Cannot read memory at address 0x0000030B 12:11:38.243714 : Cannot read memory at address 0x0000038B 12:11:38.243714 : RawData event for Player #1: 12:11:38.243714 : Device rawinput data (Hex) = [ 0000A8E8, 0000FFFC ] 12:11:38.243714 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.243714 : OnScreen Cursor Position (Px) = [ 1266, 1079 ] 12:11:38.243714 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.243714 : ClientWindow Style = FullScreen 12:11:38.243714 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.243714 : Game Position (Hex) = [ 04F2, 0437 ] 12:11:38.244707 : Game Position (Dec) = [ 1266, 1079 ] 12:11:38.244707 : - 12:11:38.245704 : Cannot read memory at address 0x0000030B 12:11:38.245704 : Cannot read memory at address 0x0000038B 12:11:38.246701 : RawData event for Player #1: 12:11:38.248203 : Device rawinput data (Hex) = [ 0000AA2C, 0000FFFC ] 12:11:38.248203 : Cannot read memory at address 0x0000030B 12:11:38.248203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.248203 : Cannot read memory at address 0x0000038B 12:11:38.248203 : OnScreen Cursor Position (Px) = [ 1276, 1079 ] 12:11:38.248203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.248203 : ClientWindow Style = FullScreen 12:11:38.248203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.248203 : Game Position (Hex) = [ 04FC, 0437 ] 12:11:38.248203 : Game Position (Dec) = [ 1276, 1079 ] 12:11:38.248203 : - 12:11:38.250212 : Cannot read memory at address 0x0000030B 12:11:38.250212 : Cannot read memory at address 0x0000038B 12:11:38.252200 : RawData event for Player #1: 12:11:38.252200 : Cannot read memory at address 0x0000030B 12:11:38.252200 : Device rawinput data (Hex) = [ 0000ABBC, 0000FFFC ] 12:11:38.252200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.252200 : OnScreen Cursor Position (Px) = [ 1288, 1079 ] 12:11:38.252200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.252200 : ClientWindow Style = FullScreen 12:11:38.252200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.252200 : Game Position (Hex) = [ 0508, 0437 ] 12:11:38.252200 : Game Position (Dec) = [ 1288, 1079 ] 12:11:38.252200 : - 12:11:38.254194 : Cannot read memory at address 0x0000030B 12:11:38.254194 : Cannot read memory at address 0x0000038B 12:11:38.255194 : RawData event for Player #1: 12:11:38.256187 : Device rawinput data (Hex) = [ 0000AD00, 0000FFFC ] 12:11:38.256187 : Cannot read memory at address 0x0000030B 12:11:38.256187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.256187 : Cannot read memory at address 0x0000038B 12:11:38.256187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.256187 : ClientWindow Style = FullScreen 12:11:38.256187 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.256187 : Game Position (Hex) = [ 0511, 0437 ] 12:11:38.256187 : Game Position (Dec) = [ 1297, 1079 ] 12:11:38.256187 : - 12:11:38.258184 : Cannot read memory at address 0x0000030B 12:11:38.258184 : Cannot read memory at address 0x0000038B 12:11:38.259456 : Cannot read memory at address 0x0000030B 12:11:38.259456 : Cannot read memory at address 0x0000038B 12:11:38.259456 : RawData event for Player #1: 12:11:38.259456 : Device rawinput data (Hex) = [ 0000AE90, 0000FFFC ] 12:11:38.259456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.260454 : OnScreen Cursor Position (Px) = [ 1309, 1079 ] 12:11:38.260454 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.260454 : ClientWindow Style = FullScreen 12:11:38.260454 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.260454 : Game Position (Hex) = [ 051D, 0437 ] 12:11:38.260454 : Game Position (Dec) = [ 1309, 1079 ] 12:11:38.260454 : - 12:11:38.261455 : Cannot read memory at address 0x0000030B 12:11:38.261455 : Cannot read memory at address 0x0000038B 12:11:38.263444 : Cannot read memory at address 0x0000030B 12:11:38.263444 : Cannot read memory at address 0x0000038B 12:11:38.263444 : RawData event for Player #1: 12:11:38.263444 : Device rawinput data (Hex) = [ 0000AE90, 0000FFFC ] 12:11:38.263444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.263444 : OnScreen Cursor Position (Px) = [ 1309, 1079 ] 12:11:38.264440 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.264440 : ClientWindow Style = FullScreen 12:11:38.264440 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.264440 : Game Position (Hex) = [ 051D, 0437 ] 12:11:38.264440 : Game Position (Dec) = [ 1309, 1079 ] 12:11:38.264440 : - 12:11:38.265437 : Cannot read memory at address 0x0000030B 12:11:38.265437 : Cannot read memory at address 0x0000038B 12:11:38.267949 : Cannot read memory at address 0x0000030B 12:11:38.267949 : RawData event for Player #1: 12:11:38.267949 : Device rawinput data (Hex) = [ 0000AFD4, 0000FFFC ] 12:11:38.267949 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.267949 : OnScreen Cursor Position (Px) = [ 1318, 1079 ] 12:11:38.267949 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.267949 : ClientWindow Style = FullScreen 12:11:38.267949 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.267949 : Game Position (Hex) = [ 0526, 0437 ] 12:11:38.267949 : Game Position (Dec) = [ 1318, 1079 ] 12:11:38.267949 : - 12:11:38.269613 : Cannot read memory at address 0x0000030B 12:11:38.269613 : Cannot read memory at address 0x0000038B 12:11:38.271615 : Cannot read memory at address 0x0000030B 12:11:38.271615 : Cannot read memory at address 0x0000038B 12:11:38.271615 : RawData event for Player #1: 12:11:38.271615 : Device rawinput data (Hex) = [ 0000B1B0, 0000FFFC ] 12:11:38.271615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.271615 : OnScreen Cursor Position (Px) = [ 1332, 1079 ] 12:11:38.271615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.271615 : ClientWindow Style = FullScreen 12:11:38.271615 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.272608 : Game Position (Hex) = [ 0534, 0437 ] 12:11:38.272608 : Game Position (Dec) = [ 1332, 1079 ] 12:11:38.272608 : - 12:11:38.273608 : Cannot read memory at address 0x0000030B 12:11:38.273608 : Cannot read memory at address 0x0000038B 12:11:38.274607 : RawData event for Player #1: 12:11:38.274607 : Device rawinput data (Hex) = [ 0000B338, 0000FFFC ] 12:11:38.274607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.274607 : OnScreen Cursor Position (Px) = [ 1344, 1079 ] 12:11:38.274607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.274607 : ClientWindow Style = FullScreen 12:11:38.275598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.275598 : Cannot read memory at address 0x0000030B 12:11:38.275598 : Cannot read memory at address 0x0000038B 12:11:38.275598 : Game Position (Dec) = [ 1344, 1079 ] 12:11:38.275598 : - 12:11:38.278107 : Cannot read memory at address 0x0000030B 12:11:38.278107 : Cannot read memory at address 0x0000038B 12:11:38.279134 : RawData event for Player #1: 12:11:38.280131 : Device rawinput data (Hex) = [ 0000B47C, 0000FFFC ] 12:11:38.280131 : Cannot read memory at address 0x0000030B 12:11:38.280131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.280131 : Cannot read memory at address 0x0000038B 12:11:38.280131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.280131 : ClientWindow Style = FullScreen 12:11:38.280131 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.280131 : Game Position (Hex) = [ 0549, 0437 ] 12:11:38.280131 : Game Position (Dec) = [ 1353, 1079 ] 12:11:38.280131 : - 12:11:38.282124 : Cannot read memory at address 0x0000030B 12:11:38.282124 : Cannot read memory at address 0x0000038B 12:11:38.284118 : RawData event for Player #1: 12:11:38.284118 : Cannot read memory at address 0x0000030B 12:11:38.284118 : Device rawinput data (Hex) = [ 0000B60C, 0000FFFC ] 12:11:38.284118 : Cannot read memory at address 0x0000038B 12:11:38.284118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.284118 : OnScreen Cursor Position (Px) = [ 1365, 1079 ] 12:11:38.284118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.284118 : ClientWindow Style = FullScreen 12:11:38.284118 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.284118 : Game Position (Hex) = [ 0555, 0437 ] 12:11:38.284118 : Game Position (Dec) = [ 1365, 1079 ] 12:11:38.284118 : - 12:11:38.286115 : Cannot read memory at address 0x0000030B 12:11:38.286115 : Cannot read memory at address 0x0000038B 12:11:38.288104 : Cannot read memory at address 0x0000030B 12:11:38.288104 : RawData event for Player #1: 12:11:38.288104 : Device rawinput data (Hex) = [ 0000B5C4, 0000FFFC ] 12:11:38.288104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.288104 : OnScreen Cursor Position (Px) = [ 1363, 1079 ] 12:11:38.288606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.288606 : ClientWindow Style = FullScreen 12:11:38.288606 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.288606 : Game Position (Hex) = [ 0553, 0437 ] 12:11:38.288606 : Game Position (Dec) = [ 1363, 1079 ] 12:11:38.288606 : - 12:11:38.289610 : Cannot read memory at address 0x0000030B 12:11:38.289610 : Cannot read memory at address 0x0000038B 12:11:38.291602 : Cannot read memory at address 0x0000030B 12:11:38.291602 : Cannot read memory at address 0x0000038B 12:11:38.291602 : RawData event for Player #1: 12:11:38.291602 : Device rawinput data (Hex) = [ 0000B748, 0000FFFC ] 12:11:38.291602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.291602 : OnScreen Cursor Position (Px) = [ 1374, 1079 ] 12:11:38.291602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.291602 : ClientWindow Style = FullScreen 12:11:38.291602 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.292595 : Game Position (Hex) = [ 055E, 0437 ] 12:11:38.292595 : Game Position (Dec) = [ 1374, 1079 ] 12:11:38.292595 : - 12:11:38.293596 : Cannot read memory at address 0x0000030B 12:11:38.293596 : Cannot read memory at address 0x0000038B 12:11:38.295585 : Cannot read memory at address 0x0000030B 12:11:38.295585 : Cannot read memory at address 0x0000038B 12:11:38.295585 : RawData event for Player #1: 12:11:38.295585 : Device rawinput data (Hex) = [ 0000B8E0, 0000FFFC ] 12:11:38.295585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.295585 : OnScreen Cursor Position (Px) = [ 1386, 1079 ] 12:11:38.295585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.295585 : ClientWindow Style = FullScreen 12:11:38.296582 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.296582 : Game Position (Hex) = [ 056A, 0437 ] 12:11:38.296582 : Game Position (Dec) = [ 1386, 1079 ] 12:11:38.296582 : - 12:11:38.297579 : Cannot read memory at address 0x0000030B 12:11:38.297579 : Cannot read memory at address 0x0000038B 12:11:38.299081 : Cannot read memory at address 0x0000030B 12:11:38.299081 : Cannot read memory at address 0x0000038B 12:11:38.299802 : RawData event for Player #1: 12:11:38.299802 : Device rawinput data (Hex) = [ 0000BA68, 0000FFFC ] 12:11:38.300308 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.300308 : OnScreen Cursor Position (Px) = [ 1398, 1079 ] 12:11:38.300308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.300308 : ClientWindow Style = FullScreen 12:11:38.300308 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.300308 : Game Position (Hex) = [ 0576, 0437 ] 12:11:38.300308 : Game Position (Dec) = [ 1398, 1079 ] 12:11:38.300308 : - 12:11:38.301311 : Cannot read memory at address 0x0000030B 12:11:38.301311 : Cannot read memory at address 0x0000038B 12:11:38.303304 : Cannot read memory at address 0x0000030B 12:11:38.303304 : Cannot read memory at address 0x0000038B 12:11:38.303304 : RawData event for Player #1: 12:11:38.304297 : Device rawinput data (Hex) = [ 0000BBB0, 0000FFFC ] 12:11:38.304297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.304297 : OnScreen Cursor Position (Px) = [ 1407, 1079 ] 12:11:38.304297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.304297 : ClientWindow Style = FullScreen 12:11:38.304297 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.304297 : Game Position (Hex) = [ 057F, 0437 ] 12:11:38.304297 : Game Position (Dec) = [ 1407, 1079 ] 12:11:38.304297 : - 12:11:38.305297 : Cannot read memory at address 0x0000030B 12:11:38.305297 : Cannot read memory at address 0x0000038B 12:11:38.307287 : Cannot read memory at address 0x0000030B 12:11:38.307287 : Cannot read memory at address 0x0000038B 12:11:38.307287 : RawData event for Player #1: 12:11:38.308284 : Device rawinput data (Hex) = [ 0000BCF4, 0000FFFC ] 12:11:38.308284 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.308284 : OnScreen Cursor Position (Px) = [ 1417, 1079 ] 12:11:38.308284 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.308284 : ClientWindow Style = FullScreen 12:11:38.308284 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.308786 : Game Position (Hex) = [ 0589, 0437 ] 12:11:38.308786 : Cannot read memory at address 0x0000030B 12:11:38.308786 : - 12:11:38.308786 : Cannot read memory at address 0x0000038B 12:11:38.311179 : Cannot read memory at address 0x0000030B 12:11:38.311179 : Cannot read memory at address 0x0000038B 12:11:38.311179 : RawData event for Player #1: 12:11:38.311179 : Device rawinput data (Hex) = [ 0000BCF4, 0000FFFC ] 12:11:38.312172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.312172 : OnScreen Cursor Position (Px) = [ 1417, 1079 ] 12:11:38.312172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.312172 : ClientWindow Style = FullScreen 12:11:38.312172 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.312172 : Game Position (Hex) = [ 0589, 0437 ] 12:11:38.312172 : Game Position (Dec) = [ 1417, 1079 ] 12:11:38.312172 : - 12:11:38.313169 : Cannot read memory at address 0x0000030B 12:11:38.313169 : Cannot read memory at address 0x0000038B 12:11:38.315162 : Cannot read memory at address 0x0000030B 12:11:38.315162 : Cannot read memory at address 0x0000038B 12:11:38.316159 : RawData event for Player #1: 12:11:38.316159 : Device rawinput data (Hex) = [ 0000BE8C, 0000FFFC ] 12:11:38.316159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.316159 : OnScreen Cursor Position (Px) = [ 1429, 1079 ] 12:11:38.316159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.316159 : ClientWindow Style = FullScreen 12:11:38.316159 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.316159 : Game Position (Hex) = [ 0595, 0437 ] 12:11:38.316159 : Game Position (Dec) = [ 1429, 1079 ] 12:11:38.316159 : - 12:11:38.317155 : Cannot read memory at address 0x0000030B 12:11:38.317155 : Cannot read memory at address 0x0000038B 12:11:38.318658 : Cannot read memory at address 0x0000030B 12:11:38.318658 : Cannot read memory at address 0x0000038B 12:11:38.318658 : RawData event for Player #1: 12:11:38.318658 : Device rawinput data (Hex) = [ 0000BFD8, 0000FFFC ] 12:11:38.318658 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.318658 : OnScreen Cursor Position (Px) = [ 1438, 1079 ] 12:11:38.318658 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.318658 : ClientWindow Style = FullScreen 12:11:38.318658 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.318658 : Game Position (Hex) = [ 059E, 0437 ] 12:11:38.319660 : Game Position (Dec) = [ 1438, 1079 ] 12:11:38.319660 : - 12:11:38.320660 : Cannot read memory at address 0x0000030B 12:11:38.320660 : Cannot read memory at address 0x0000038B 12:11:38.322653 : Cannot read memory at address 0x0000030B 12:11:38.322653 : Cannot read memory at address 0x0000038B 12:11:38.322653 : RawData event for Player #1: 12:11:38.322653 : Device rawinput data (Hex) = [ 0000C124, 0000FFFC ] 12:11:38.322653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.322653 : OnScreen Cursor Position (Px) = [ 1448, 1079 ] 12:11:38.322653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.322653 : ClientWindow Style = FullScreen 12:11:38.322653 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.323646 : Game Position (Hex) = [ 05A8, 0437 ] 12:11:38.323646 : Game Position (Dec) = [ 1448, 1079 ] 12:11:38.323646 : - 12:11:38.324648 : Cannot read memory at address 0x0000030B 12:11:38.324648 : Cannot read memory at address 0x0000038B 12:11:38.326640 : Cannot read memory at address 0x0000030B 12:11:38.326640 : Cannot read memory at address 0x0000038B 12:11:38.326640 : RawData event for Player #1: 12:11:38.326640 : Device rawinput data (Hex) = [ 0000C2C4, 0000FFFC ] 12:11:38.326640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.326640 : OnScreen Cursor Position (Px) = [ 1460, 1079 ] 12:11:38.326640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.326640 : ClientWindow Style = FullScreen 12:11:38.326640 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.326640 : Game Position (Hex) = [ 05B4, 0437 ] 12:11:38.326640 : Game Position (Dec) = [ 1460, 1079 ] 12:11:38.326640 : - 12:11:38.328143 : Cannot read memory at address 0x0000030B 12:11:38.328143 : Cannot read memory at address 0x0000038B 12:11:38.330144 : Cannot read memory at address 0x0000030B 12:11:38.330144 : Cannot read memory at address 0x0000038B 12:11:38.330144 : RawData event for Player #1: 12:11:38.331141 : Device rawinput data (Hex) = [ 0000C298, 0000FFFC ] 12:11:38.331141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.331141 : OnScreen Cursor Position (Px) = [ 1459, 1079 ] 12:11:38.331141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.331141 : ClientWindow Style = FullScreen 12:11:38.331141 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.331141 : Game Position (Hex) = [ 05B3, 0437 ] 12:11:38.331141 : Game Position (Dec) = [ 1459, 1079 ] 12:11:38.331141 : - 12:11:38.332138 : Cannot read memory at address 0x0000030B 12:11:38.332138 : Cannot read memory at address 0x0000038B 12:11:38.334204 : Cannot read memory at address 0x0000030B 12:11:38.334204 : Cannot read memory at address 0x0000038B 12:11:38.334706 : RawData event for Player #1: 12:11:38.334706 : Device rawinput data (Hex) = [ 0000C40C, 0000FFFC ] 12:11:38.334706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.334706 : OnScreen Cursor Position (Px) = [ 1470, 1079 ] 12:11:38.335707 : Cannot read memory at address 0x0000030B 12:11:38.335707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.335707 : Cannot read memory at address 0x0000038B 12:11:38.335707 : ClientWindow Style = FullScreen 12:11:38.335707 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.335707 : Game Position (Hex) = [ 05BE, 0437 ] 12:11:38.335707 : Game Position (Dec) = [ 1470, 1079 ] 12:11:38.335707 : - 12:11:38.338206 : Cannot read memory at address 0x0000030B 12:11:38.338206 : Cannot read memory at address 0x0000038B 12:11:38.338206 : RawData event for Player #1: 12:11:38.339211 : Device rawinput data (Hex) = [ 0000C560, 0000FFFC ] 12:11:38.339211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.339211 : OnScreen Cursor Position (Px) = [ 1480, 1079 ] 12:11:38.339211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.339211 : ClientWindow Style = FullScreen 12:11:38.339211 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.339211 : Game Position (Hex) = [ 05C8, 0437 ] 12:11:38.340207 : Game Position (Dec) = [ 1480, 1079 ] 12:11:38.340207 : Cannot read memory at address 0x0000030B 12:11:38.340207 : - 12:11:38.340207 : Cannot read memory at address 0x0000038B 12:11:38.342200 : Cannot read memory at address 0x0000030B 12:11:38.342200 : Cannot read memory at address 0x0000038B 12:11:38.342200 : RawData event for Player #1: 12:11:38.343197 : Device rawinput data (Hex) = [ 0000C6B4, 0000FFFC ] 12:11:38.343197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.343197 : OnScreen Cursor Position (Px) = [ 1490, 1079 ] 12:11:38.343197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.343197 : ClientWindow Style = FullScreen 12:11:38.343197 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.343197 : Game Position (Hex) = [ 05D2, 0437 ] 12:11:38.343197 : Game Position (Dec) = [ 1490, 1079 ] 12:11:38.343197 : - 12:11:38.344194 : Cannot read memory at address 0x0000030B 12:11:38.344194 : Cannot read memory at address 0x0000038B 12:11:38.346187 : Cannot read memory at address 0x0000030B 12:11:38.346187 : Cannot read memory at address 0x0000038B 12:11:38.346187 : RawData event for Player #1: 12:11:38.347184 : Device rawinput data (Hex) = [ 0000C850, 0000FFFC ] 12:11:38.347184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.347184 : OnScreen Cursor Position (Px) = [ 1502, 1079 ] 12:11:38.347184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.347184 : ClientWindow Style = FullScreen 12:11:38.347184 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.347184 : Game Position (Hex) = [ 05DE, 0437 ] 12:11:38.347184 : Game Position (Dec) = [ 1502, 1079 ] 12:11:38.347184 : - 12:11:38.348181 : Cannot read memory at address 0x0000030B 12:11:38.348181 : Cannot read memory at address 0x0000038B 12:11:38.349681 : Cannot read memory at address 0x0000030B 12:11:38.349681 : Cannot read memory at address 0x0000038B 12:11:38.350678 : RawData event for Player #1: 12:11:38.350678 : Device rawinput data (Hex) = [ 0000C9AC, 0000FFFC ] 12:11:38.350678 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.350678 : OnScreen Cursor Position (Px) = [ 1512, 1079 ] 12:11:38.350678 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.350678 : ClientWindow Style = FullScreen 12:11:38.350678 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.351674 : Game Position (Hex) = [ 05E8, 0437 ] 12:11:38.351674 : Game Position (Dec) = [ 1512, 1079 ] 12:11:38.351674 : - 12:11:38.351674 : Cannot read memory at address 0x0000030B 12:11:38.351674 : Cannot read memory at address 0x0000038B 12:11:38.353668 : Cannot read memory at address 0x0000030B 12:11:38.353668 : Cannot read memory at address 0x0000038B 12:11:38.354664 : RawData event for Player #1: 12:11:38.354664 : Device rawinput data (Hex) = [ 0000C97C, 0000FFFC ] 12:11:38.354664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.354664 : OnScreen Cursor Position (Px) = [ 1511, 1079 ] 12:11:38.354664 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.354664 : ClientWindow Style = FullScreen 12:11:38.354664 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.355661 : Game Position (Hex) = [ 05E7, 0437 ] 12:11:38.355661 : Cannot read memory at address 0x0000030B 12:11:38.355661 : Cannot read memory at address 0x0000038B 12:11:38.355661 : - 12:11:38.358160 : Cannot read memory at address 0x0000030B 12:11:38.358160 : Cannot read memory at address 0x0000038B 12:11:38.358160 : RawData event for Player #1: 12:11:38.359165 : Device rawinput data (Hex) = [ 0000CB50, 0000FFFC ] 12:11:38.359165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.359165 : OnScreen Cursor Position (Px) = [ 1524, 1079 ] 12:11:38.359165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.359165 : ClientWindow Style = FullScreen 12:11:38.359165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.359165 : Game Position (Hex) = [ 05F4, 0437 ] 12:11:38.359165 : Game Position (Dec) = [ 1524, 1079 ] 12:11:38.359165 : - 12:11:38.360162 : Cannot read memory at address 0x0000030B 12:11:38.360162 : Cannot read memory at address 0x0000038B 12:11:38.362155 : Cannot read memory at address 0x0000030B 12:11:38.362155 : Cannot read memory at address 0x0000038B 12:11:38.363151 : RawData event for Player #1: 12:11:38.363151 : Device rawinput data (Hex) = [ 0000CCEC, 0000FFFC ] 12:11:38.363151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.363151 : OnScreen Cursor Position (Px) = [ 1536, 1079 ] 12:11:38.363151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.363151 : ClientWindow Style = FullScreen 12:11:38.363151 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.363151 : Game Position (Hex) = [ 0600, 0437 ] 12:11:38.363151 : Game Position (Dec) = [ 1536, 1079 ] 12:11:38.363151 : - 12:11:38.364148 : Cannot read memory at address 0x0000030B 12:11:38.364148 : Cannot read memory at address 0x0000038B 12:11:38.366142 : Cannot read memory at address 0x0000030B 12:11:38.366142 : Cannot read memory at address 0x0000038B 12:11:38.367138 : RawData event for Player #1: 12:11:38.367138 : Device rawinput data (Hex) = [ 0000CEA0, 0000FFFC ] 12:11:38.367138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.367138 : OnScreen Cursor Position (Px) = [ 1549, 1079 ] 12:11:38.367138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.367138 : ClientWindow Style = FullScreen 12:11:38.367138 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.367138 : Game Position (Hex) = [ 060D, 0437 ] 12:11:38.367138 : Game Position (Dec) = [ 1549, 1079 ] 12:11:38.367138 : - 12:11:38.368135 : Cannot read memory at address 0x0000030B 12:11:38.368135 : Cannot read memory at address 0x0000038B 12:11:38.369635 : Cannot read memory at address 0x0000030B 12:11:38.369635 : Cannot read memory at address 0x0000038B 12:11:38.370632 : RawData event for Player #1: 12:11:38.370632 : Device rawinput data (Hex) = [ 0000D040, 0000FFFC ] 12:11:38.370632 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.370632 : OnScreen Cursor Position (Px) = [ 1561, 1079 ] 12:11:38.370632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.370632 : ClientWindow Style = FullScreen 12:11:38.370632 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.371629 : Game Position (Hex) = [ 0619, 0437 ] 12:11:38.371629 : Cannot read memory at address 0x0000030B 12:11:38.371629 : Game Position (Dec) = [ 1561, 1079 ] 12:11:38.371629 : Cannot read memory at address 0x0000038B 12:11:38.371629 : - 12:11:38.373622 : Cannot read memory at address 0x0000030B 12:11:38.373622 : Cannot read memory at address 0x0000038B 12:11:38.374619 : RawData event for Player #1: 12:11:38.374619 : Device rawinput data (Hex) = [ 0000D23C, 0000FFFC ] 12:11:38.374619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.374619 : OnScreen Cursor Position (Px) = [ 1576, 1079 ] 12:11:38.374619 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.374619 : ClientWindow Style = FullScreen 12:11:38.374619 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.374619 : Game Position (Hex) = [ 0628, 0437 ] 12:11:38.375615 : Game Position (Dec) = [ 1576, 1079 ] 12:11:38.375615 : Cannot read memory at address 0x0000030B 12:11:38.375615 : - 12:11:38.375615 : Cannot read memory at address 0x0000038B 12:11:38.378119 : Cannot read memory at address 0x0000030B 12:11:38.378119 : Cannot read memory at address 0x0000038B 12:11:38.378119 : RawData event for Player #1: 12:11:38.379155 : Device rawinput data (Hex) = [ 0000D23C, 0000FFFC ] 12:11:38.379155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.379155 : OnScreen Cursor Position (Px) = [ 1576, 1079 ] 12:11:38.379155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.379155 : ClientWindow Style = FullScreen 12:11:38.379155 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.379155 : Game Position (Hex) = [ 0628, 0437 ] 12:11:38.379155 : Game Position (Dec) = [ 1576, 1079 ] 12:11:38.379155 : - 12:11:38.380152 : Cannot read memory at address 0x0000030B 12:11:38.380152 : Cannot read memory at address 0x0000038B 12:11:38.382145 : Cannot read memory at address 0x0000030B 12:11:38.382145 : Cannot read memory at address 0x0000038B 12:11:38.382145 : RawData event for Player #1: 12:11:38.383142 : Device rawinput data (Hex) = [ 0000D3E4, 0000FFFC ] 12:11:38.383142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.383142 : OnScreen Cursor Position (Px) = [ 1589, 1079 ] 12:11:38.383142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.383142 : ClientWindow Style = FullScreen 12:11:38.383142 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.383142 : Game Position (Hex) = [ 0635, 0437 ] 12:11:38.383142 : Game Position (Dec) = [ 1589, 1079 ] 12:11:38.383142 : - 12:11:38.384138 : Cannot read memory at address 0x0000030B 12:11:38.384138 : Cannot read memory at address 0x0000038B 12:11:38.386131 : Cannot read memory at address 0x0000030B 12:11:38.386131 : Cannot read memory at address 0x0000038B 12:11:38.386131 : RawData event for Player #1: 12:11:38.387128 : Device rawinput data (Hex) = [ 0000D5D0, 0000FFFC ] 12:11:38.387128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.387128 : OnScreen Cursor Position (Px) = [ 1603, 1079 ] 12:11:38.387128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.387128 : ClientWindow Style = FullScreen 12:11:38.387128 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.387128 : Game Position (Hex) = [ 0643, 0437 ] 12:11:38.387128 : Game Position (Dec) = [ 1603, 1079 ] 12:11:38.387128 : - 12:11:38.388125 : Cannot read memory at address 0x0000030B 12:11:38.388125 : Cannot read memory at address 0x0000038B 12:11:38.389625 : Cannot read memory at address 0x0000030B 12:11:38.389625 : Cannot read memory at address 0x0000038B 12:11:38.390622 : RawData event for Player #1: 12:11:38.390622 : Device rawinput data (Hex) = [ 0000D7E4, 0000FFFC ] 12:11:38.390622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.390622 : OnScreen Cursor Position (Px) = [ 1619, 1079 ] 12:11:38.390622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.390622 : ClientWindow Style = FullScreen 12:11:38.390622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.391618 : Game Position (Hex) = [ 0653, 0437 ] 12:11:38.391618 : Cannot read memory at address 0x0000030B 12:11:38.391618 : Game Position (Dec) = [ 1619, 1079 ] 12:11:38.391618 : Cannot read memory at address 0x0000038B 12:11:38.391618 : - 12:11:38.393616 : Cannot read memory at address 0x0000030B 12:11:38.393616 : Cannot read memory at address 0x0000038B 12:11:38.394614 : RawData event for Player #1: 12:11:38.394614 : Device rawinput data (Hex) = [ 0000D994, 0000FFFC ] 12:11:38.394614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.394614 : OnScreen Cursor Position (Px) = [ 1631, 1079 ] 12:11:38.394614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.394614 : ClientWindow Style = FullScreen 12:11:38.395605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.395605 : Cannot read memory at address 0x0000030B 12:11:38.395605 : Cannot read memory at address 0x0000038B 12:11:38.395605 : Game Position (Hex) = [ 065F, 0437 ] 12:11:38.395605 : Game Position (Dec) = [ 1631, 1079 ] 12:11:38.395605 : - 12:11:38.397598 : Cannot read memory at address 0x0000030B 12:11:38.397598 : Cannot read memory at address 0x0000038B 12:11:38.399123 : RawData event for Player #1: 12:11:38.399123 : Cannot read memory at address 0x0000030B 12:11:38.399123 : Device rawinput data (Hex) = [ 0000DB50, 0000FFFC ] 12:11:38.399123 : Cannot read memory at address 0x0000038B 12:11:38.399123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.399123 : OnScreen Cursor Position (Px) = [ 1644, 1079 ] 12:11:38.399123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.399123 : ClientWindow Style = FullScreen 12:11:38.399123 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.399123 : Game Position (Hex) = [ 066C, 0437 ] 12:11:38.399123 : Game Position (Dec) = [ 1644, 1079 ] 12:11:38.399123 : - 12:11:38.401117 : Cannot read memory at address 0x0000030B 12:11:38.401117 : Cannot read memory at address 0x0000038B 12:11:38.402113 : RawData event for Player #1: 12:11:38.403110 : Device rawinput data (Hex) = [ 0000DB50, 0000FFFC ] 12:11:38.403110 : Cannot read memory at address 0x0000030B 12:11:38.403110 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.403110 : Cannot read memory at address 0x0000038B 12:11:38.403110 : OnScreen Cursor Position (Px) = [ 1644, 1079 ] 12:11:38.403110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.403110 : ClientWindow Style = FullScreen 12:11:38.403110 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.403110 : Game Position (Hex) = [ 066C, 0437 ] 12:11:38.403110 : Game Position (Dec) = [ 1644, 1079 ] 12:11:38.403110 : - 12:11:38.405103 : Cannot read memory at address 0x0000030B 12:11:38.405103 : Cannot read memory at address 0x0000038B 12:11:38.407097 : RawData event for Player #1: 12:11:38.407097 : Cannot read memory at address 0x0000030B 12:11:38.407097 : Device rawinput data (Hex) = [ 0000DDAC, 0000FFFC ] 12:11:38.407097 : Cannot read memory at address 0x0000038B 12:11:38.407097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.407097 : OnScreen Cursor Position (Px) = [ 1662, 1079 ] 12:11:38.407097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.407097 : ClientWindow Style = FullScreen 12:11:38.407097 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.407097 : Game Position (Hex) = [ 067E, 0437 ] 12:11:38.407097 : Game Position (Dec) = [ 1662, 1079 ] 12:11:38.407097 : - 12:11:38.408595 : Cannot read memory at address 0x0000030B 12:11:38.408595 : Cannot read memory at address 0x0000038B 12:11:38.410595 : Cannot read memory at address 0x0000030B 12:11:38.410595 : Cannot read memory at address 0x0000038B 12:11:38.410595 : RawData event for Player #1: 12:11:38.410595 : Device rawinput data (Hex) = [ 0000DFB4, 0000FFFC ] 12:11:38.410595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.410595 : OnScreen Cursor Position (Px) = [ 1677, 1079 ] 12:11:38.410595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.410595 : ClientWindow Style = FullScreen 12:11:38.411587 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.411587 : Game Position (Hex) = [ 068D, 0437 ] 12:11:38.411587 : Game Position (Dec) = [ 1677, 1079 ] 12:11:38.411587 : - 12:11:38.412584 : Cannot read memory at address 0x0000030B 12:11:38.412584 : Cannot read memory at address 0x0000038B 12:11:38.414577 : Cannot read memory at address 0x0000030B 12:11:38.414577 : Cannot read memory at address 0x0000038B 12:11:38.414577 : RawData event for Player #1: 12:11:38.414577 : Device rawinput data (Hex) = [ 0000E174, 0000FFFC ] 12:11:38.414577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.414577 : OnScreen Cursor Position (Px) = [ 1690, 1079 ] 12:11:38.414577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.414577 : ClientWindow Style = FullScreen 12:11:38.414577 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.415574 : Game Position (Hex) = [ 069A, 0437 ] 12:11:38.415574 : Game Position (Dec) = [ 1690, 1079 ] 12:11:38.415574 : - 12:11:38.416571 : Cannot read memory at address 0x0000030B 12:11:38.416571 : Cannot read memory at address 0x0000038B 12:11:38.418072 : Cannot read memory at address 0x0000030B 12:11:38.418072 : Cannot read memory at address 0x0000038B 12:11:38.419078 : RawData event for Player #1: 12:11:38.419078 : Device rawinput data (Hex) = [ 0000E334, 0000FFFC ] 12:11:38.419078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.419078 : OnScreen Cursor Position (Px) = [ 1704, 1079 ] 12:11:38.419078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.419078 : ClientWindow Style = FullScreen 12:11:38.419078 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.419078 : Game Position (Hex) = [ 06A8, 0437 ] 12:11:38.419078 : Game Position (Dec) = [ 1704, 1079 ] 12:11:38.419078 : - 12:11:38.419879 : Cannot read memory at address 0x0000030B 12:11:38.419879 : Cannot read memory at address 0x0000038B 12:11:38.421874 : Cannot read memory at address 0x0000030B 12:11:38.421874 : Cannot read memory at address 0x0000038B 12:11:38.423867 : Cannot read memory at address 0x0000030B 12:11:38.423867 : Cannot read memory at address 0x0000038B 12:11:38.423867 : RawData event for Player #1: 12:11:38.423867 : Device rawinput data (Hex) = [ 0000CDD0, 0000FFFC ] 12:11:38.423867 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.423867 : OnScreen Cursor Position (Px) = [ 1543, 1079 ] 12:11:38.423867 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.423867 : ClientWindow Style = FullScreen 12:11:38.423867 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.424864 : Game Position (Hex) = [ 0607, 0437 ] 12:11:38.424864 : Game Position (Dec) = [ 1543, 1079 ] 12:11:38.424864 : - 12:11:38.425869 : Cannot read memory at address 0x0000030B 12:11:38.425869 : Cannot read memory at address 0x0000038B 12:11:38.428367 : Cannot read memory at address 0x0000030B 12:11:38.428367 : Cannot read memory at address 0x0000038B 12:11:38.430368 : Cannot read memory at address 0x0000030B 12:11:38.430368 : Cannot read memory at address 0x0000038B 12:11:38.432362 : Cannot read memory at address 0x0000030B 12:11:38.432362 : Cannot read memory at address 0x0000038B 12:11:38.434355 : Cannot read memory at address 0x0000030B 12:11:38.434355 : Cannot read memory at address 0x0000038B 12:11:38.436348 : Cannot read memory at address 0x0000030B 12:11:38.436348 : Cannot read memory at address 0x0000038B 12:11:38.438342 : Cannot read memory at address 0x0000030B 12:11:38.438342 : Cannot read memory at address 0x0000038B 12:11:38.438844 : RawData event for Player #1: 12:11:38.438844 : Device rawinput data (Hex) = [ 0000B404, 0000FFFC ] 12:11:38.438844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.438844 : OnScreen Cursor Position (Px) = [ 1350, 1079 ] 12:11:38.438844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.438844 : ClientWindow Style = FullScreen 12:11:38.438844 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.438844 : Game Position (Hex) = [ 0546, 0437 ] 12:11:38.438844 : Game Position (Dec) = [ 1350, 1079 ] 12:11:38.439842 : - 12:11:38.439842 : Cannot read memory at address 0x0000030B 12:11:38.439842 : Cannot read memory at address 0x0000038B 12:11:38.441840 : Cannot read memory at address 0x0000030B 12:11:38.441840 : Cannot read memory at address 0x0000038B 12:11:38.444078 : Cannot read memory at address 0x0000030B 12:11:38.444078 : Cannot read memory at address 0x0000038B 12:11:38.445311 : Cannot read memory at address 0x0000030B 12:11:38.445311 : Cannot read memory at address 0x0000038B 12:11:38.447351 : Cannot read memory at address 0x0000030B 12:11:38.447351 : Cannot read memory at address 0x0000038B 12:11:38.448879 : Cannot read memory at address 0x0000030B 12:11:38.448879 : Cannot read memory at address 0x0000038B 12:11:38.450913 : Cannot read memory at address 0x0000030B 12:11:38.450913 : Cannot read memory at address 0x0000038B 12:11:38.452903 : Cannot read memory at address 0x0000030B 12:11:38.452903 : Cannot read memory at address 0x0000038B 12:11:38.454902 : Cannot read memory at address 0x0000030B 12:11:38.454902 : Cannot read memory at address 0x0000038B 12:11:38.456855 : Cannot read memory at address 0x0000030B 12:11:38.456855 : Cannot read memory at address 0x0000038B 12:11:38.458449 : Cannot read memory at address 0x0000030B 12:11:38.458449 : Cannot read memory at address 0x0000038B 12:11:38.460448 : Cannot read memory at address 0x0000030B 12:11:38.460448 : Cannot read memory at address 0x0000038B 12:11:38.462442 : Cannot read memory at address 0x0000030B 12:11:38.462442 : Cannot read memory at address 0x0000038B 12:11:38.464435 : Cannot read memory at address 0x0000030B 12:11:38.464435 : Cannot read memory at address 0x0000038B 12:11:38.466428 : Cannot read memory at address 0x0000030B 12:11:38.466428 : Cannot read memory at address 0x0000038B 12:11:38.467931 : Cannot read memory at address 0x0000030B 12:11:38.467931 : Cannot read memory at address 0x0000038B 12:11:38.469933 : Cannot read memory at address 0x0000030B 12:11:38.469933 : Cannot read memory at address 0x0000038B 12:11:38.471930 : Cannot read memory at address 0x0000030B 12:11:38.471930 : Cannot read memory at address 0x0000038B 12:11:38.473924 : Cannot read memory at address 0x0000030B 12:11:38.473924 : Cannot read memory at address 0x0000038B 12:11:38.475916 : Cannot read memory at address 0x0000030B 12:11:38.475916 : Cannot read memory at address 0x0000038B 12:11:38.478416 : Cannot read memory at address 0x0000030B 12:11:38.478416 : Cannot read memory at address 0x0000038B 12:11:38.480442 : Cannot read memory at address 0x0000030B 12:11:38.480442 : Cannot read memory at address 0x0000038B 12:11:38.482436 : Cannot read memory at address 0x0000030B 12:11:38.482436 : Cannot read memory at address 0x0000038B 12:11:38.484429 : Cannot read memory at address 0x0000030B 12:11:38.484429 : Cannot read memory at address 0x0000038B 12:11:38.486422 : Cannot read memory at address 0x0000030B 12:11:38.486422 : Cannot read memory at address 0x0000038B 12:11:38.488054 : Cannot read memory at address 0x0000030B 12:11:38.488054 : Cannot read memory at address 0x0000038B 12:11:38.489607 : Cannot read memory at address 0x0000030B 12:11:38.489607 : Cannot read memory at address 0x0000038B 12:11:38.491602 : Cannot read memory at address 0x0000030B 12:11:38.491602 : Cannot read memory at address 0x0000038B 12:11:38.493599 : Cannot read memory at address 0x0000030B 12:11:38.493599 : Cannot read memory at address 0x0000038B 12:11:38.495589 : Cannot read memory at address 0x0000030B 12:11:38.495589 : Cannot read memory at address 0x0000038B 12:11:38.497582 : Cannot read memory at address 0x0000030B 12:11:38.497582 : Cannot read memory at address 0x0000038B 12:11:38.499088 : Cannot read memory at address 0x0000030B 12:11:38.499088 : Cannot read memory at address 0x0000038B 12:11:38.501082 : Cannot read memory at address 0x0000030B 12:11:38.501082 : Cannot read memory at address 0x0000038B 12:11:38.503079 : Cannot read memory at address 0x0000030B 12:11:38.503079 : Cannot read memory at address 0x0000038B 12:11:38.505074 : Cannot read memory at address 0x0000030B 12:11:38.505074 : Cannot read memory at address 0x0000038B 12:11:38.507061 : Cannot read memory at address 0x0000030B 12:11:38.507061 : Cannot read memory at address 0x0000038B 12:11:38.508564 : Cannot read memory at address 0x0000030B 12:11:38.508564 : Cannot read memory at address 0x0000038B 12:11:38.510564 : Cannot read memory at address 0x0000030B 12:11:38.510564 : Cannot read memory at address 0x0000038B 12:11:38.512554 : Cannot read memory at address 0x0000030B 12:11:38.512554 : Cannot read memory at address 0x0000038B 12:11:38.514547 : Cannot read memory at address 0x0000030B 12:11:38.514547 : Cannot read memory at address 0x0000038B 12:11:38.516540 : Cannot read memory at address 0x0000030B 12:11:38.516540 : Cannot read memory at address 0x0000038B 12:11:38.518041 : Cannot read memory at address 0x0000030B 12:11:38.518041 : Cannot read memory at address 0x0000038B 12:11:38.519622 : Cannot read memory at address 0x0000030B 12:11:38.519622 : Cannot read memory at address 0x0000038B 12:11:38.521622 : Cannot read memory at address 0x0000030B 12:11:38.521622 : Cannot read memory at address 0x0000038B 12:11:38.523615 : Cannot read memory at address 0x0000030B 12:11:38.523615 : Cannot read memory at address 0x0000038B 12:11:38.525608 : Cannot read memory at address 0x0000030B 12:11:38.525608 : Cannot read memory at address 0x0000038B 12:11:38.528112 : Cannot read memory at address 0x0000030B 12:11:38.528112 : Cannot read memory at address 0x0000038B 12:11:38.530138 : Cannot read memory at address 0x0000030B 12:11:38.530138 : Cannot read memory at address 0x0000038B 12:11:38.532132 : Cannot read memory at address 0x0000030B 12:11:38.532132 : Cannot read memory at address 0x0000038B 12:11:38.534125 : Cannot read memory at address 0x0000030B 12:11:38.534125 : Cannot read memory at address 0x0000038B 12:11:38.536118 : Cannot read memory at address 0x0000030B 12:11:38.536118 : Cannot read memory at address 0x0000038B 12:11:38.538112 : Cannot read memory at address 0x0000030B 12:11:38.538112 : Cannot read memory at address 0x0000038B 12:11:38.539368 : Cannot read memory at address 0x0000030B 12:11:38.539368 : Cannot read memory at address 0x0000038B 12:11:38.541363 : Cannot read memory at address 0x0000030B 12:11:38.541363 : Cannot read memory at address 0x0000038B 12:11:38.543360 : Cannot read memory at address 0x0000030B 12:11:38.543360 : Cannot read memory at address 0x0000038B 12:11:38.545350 : Cannot read memory at address 0x0000030B 12:11:38.545350 : Cannot read memory at address 0x0000038B 12:11:38.548340 : Cannot read memory at address 0x0000030B 12:11:38.548340 : Cannot read memory at address 0x0000038B 12:11:38.549840 : Cannot read memory at address 0x0000030B 12:11:38.549840 : Cannot read memory at address 0x0000038B 12:11:38.551837 : Cannot read memory at address 0x0000030B 12:11:38.551837 : Cannot read memory at address 0x0000038B 12:11:38.553831 : Cannot read memory at address 0x0000030B 12:11:38.553831 : Cannot read memory at address 0x0000038B 12:11:38.555824 : Cannot read memory at address 0x0000030B 12:11:38.555824 : Cannot read memory at address 0x0000038B 12:11:38.558319 : Cannot read memory at address 0x0000030B 12:11:38.558319 : Cannot read memory at address 0x0000038B 12:11:38.560325 : Cannot read memory at address 0x0000030B 12:11:38.560325 : Cannot read memory at address 0x0000038B 12:11:38.562316 : Cannot read memory at address 0x0000030B 12:11:38.562316 : Cannot read memory at address 0x0000038B 12:11:38.564309 : Cannot read memory at address 0x0000030B 12:11:38.564309 : Cannot read memory at address 0x0000038B 12:11:38.566302 : Cannot read memory at address 0x0000030B 12:11:38.566302 : Cannot read memory at address 0x0000038B 12:11:38.568296 : Cannot read memory at address 0x0000030B 12:11:38.568296 : Cannot read memory at address 0x0000038B 12:11:38.569797 : Cannot read memory at address 0x0000030B 12:11:38.569797 : Cannot read memory at address 0x0000038B 12:11:38.571793 : Cannot read memory at address 0x0000030B 12:11:38.571793 : Cannot read memory at address 0x0000038B 12:11:38.573787 : Cannot read memory at address 0x0000030B 12:11:38.573787 : Cannot read memory at address 0x0000038B 12:11:38.575780 : Cannot read memory at address 0x0000030B 12:11:38.575780 : Cannot read memory at address 0x0000038B 12:11:38.578283 : Cannot read memory at address 0x0000030B 12:11:38.578283 : Cannot read memory at address 0x0000038B 12:11:38.580310 : Cannot read memory at address 0x0000030B 12:11:38.580310 : Cannot read memory at address 0x0000038B 12:11:38.582303 : Cannot read memory at address 0x0000030B 12:11:38.582303 : Cannot read memory at address 0x0000038B 12:11:38.584296 : Cannot read memory at address 0x0000030B 12:11:38.584296 : Cannot read memory at address 0x0000038B 12:11:38.586289 : Cannot read memory at address 0x0000030B 12:11:38.586289 : Cannot read memory at address 0x0000038B 12:11:38.588283 : Cannot read memory at address 0x0000030B 12:11:38.588283 : Cannot read memory at address 0x0000038B 12:11:38.590568 : Cannot read memory at address 0x0000030B 12:11:38.590568 : Cannot read memory at address 0x0000038B 12:11:38.592560 : Cannot read memory at address 0x0000030B 12:11:38.592560 : Cannot read memory at address 0x0000038B 12:11:38.594554 : Cannot read memory at address 0x0000030B 12:11:38.594554 : Cannot read memory at address 0x0000038B 12:11:38.596545 : Cannot read memory at address 0x0000030B 12:11:38.596545 : Cannot read memory at address 0x0000038B 12:11:38.599069 : Cannot read memory at address 0x0000030B 12:11:38.599069 : Cannot read memory at address 0x0000038B 12:11:38.601063 : Cannot read memory at address 0x0000030B 12:11:38.601063 : Cannot read memory at address 0x0000038B 12:11:38.603056 : Cannot read memory at address 0x0000030B 12:11:38.603056 : Cannot read memory at address 0x0000038B 12:11:38.605050 : Cannot read memory at address 0x0000030B 12:11:38.605050 : Cannot read memory at address 0x0000038B 12:11:38.607043 : Cannot read memory at address 0x0000030B 12:11:38.607043 : Cannot read memory at address 0x0000038B 12:11:38.608543 : Cannot read memory at address 0x0000030B 12:11:38.608543 : Cannot read memory at address 0x0000038B 12:11:38.610538 : Cannot read memory at address 0x0000030B 12:11:38.610538 : Cannot read memory at address 0x0000038B 12:11:38.612532 : Cannot read memory at address 0x0000030B 12:11:38.612532 : Cannot read memory at address 0x0000038B 12:11:38.614525 : Cannot read memory at address 0x0000030B 12:11:38.614525 : Cannot read memory at address 0x0000038B 12:11:38.616518 : Cannot read memory at address 0x0000030B 12:11:38.616518 : Cannot read memory at address 0x0000038B 12:11:38.618021 : Cannot read memory at address 0x0000030B 12:11:38.618021 : Cannot read memory at address 0x0000038B 12:11:38.620023 : Cannot read memory at address 0x0000030B 12:11:38.620023 : Cannot read memory at address 0x0000038B 12:11:38.622016 : Cannot read memory at address 0x0000030B 12:11:38.622016 : Cannot read memory at address 0x0000038B 12:11:38.624009 : Cannot read memory at address 0x0000030B 12:11:38.624009 : Cannot read memory at address 0x0000038B 12:11:38.626002 : Cannot read memory at address 0x0000030B 12:11:38.626002 : Cannot read memory at address 0x0000038B 12:11:38.627996 : Cannot read memory at address 0x0000030B 12:11:38.627996 : Cannot read memory at address 0x0000038B 12:11:38.629496 : Cannot read memory at address 0x0000030B 12:11:38.629496 : Cannot read memory at address 0x0000038B 12:11:38.631489 : Cannot read memory at address 0x0000030B 12:11:38.631489 : Cannot read memory at address 0x0000038B 12:11:38.633483 : Cannot read memory at address 0x0000030B 12:11:38.633483 : Cannot read memory at address 0x0000038B 12:11:38.635476 : Cannot read memory at address 0x0000030B 12:11:38.635476 : Cannot read memory at address 0x0000038B 12:11:38.637974 : Cannot read memory at address 0x0000030B 12:11:38.637974 : Cannot read memory at address 0x0000038B 12:11:38.639975 : Cannot read memory at address 0x0000030B 12:11:38.639975 : Cannot read memory at address 0x0000038B 12:11:38.641968 : Cannot read memory at address 0x0000030B 12:11:38.641968 : Cannot read memory at address 0x0000038B 12:11:38.643962 : Cannot read memory at address 0x0000030B 12:11:38.643962 : Cannot read memory at address 0x0000038B 12:11:38.645956 : Cannot read memory at address 0x0000030B 12:11:38.645956 : Cannot read memory at address 0x0000038B 12:11:38.647948 : Cannot read memory at address 0x0000030B 12:11:38.647948 : Cannot read memory at address 0x0000038B 12:11:38.649450 : Cannot read memory at address 0x0000030B 12:11:38.649450 : Cannot read memory at address 0x0000038B 12:11:38.651443 : Cannot read memory at address 0x0000030B 12:11:38.651443 : Cannot read memory at address 0x0000038B 12:11:38.653436 : Cannot read memory at address 0x0000030B 12:11:38.653436 : Cannot read memory at address 0x0000038B 12:11:38.655429 : Cannot read memory at address 0x0000030B 12:11:38.655429 : Cannot read memory at address 0x0000038B 12:11:38.657927 : Cannot read memory at address 0x0000030B 12:11:38.657927 : Cannot read memory at address 0x0000038B 12:11:38.659932 : Cannot read memory at address 0x0000030B 12:11:38.659932 : Cannot read memory at address 0x0000038B 12:11:38.661924 : Cannot read memory at address 0x0000030B 12:11:38.661924 : Cannot read memory at address 0x0000038B 12:11:38.663918 : Cannot read memory at address 0x0000030B 12:11:38.663918 : Cannot read memory at address 0x0000038B 12:11:38.665911 : Cannot read memory at address 0x0000030B 12:11:38.665911 : Cannot read memory at address 0x0000038B 12:11:38.668410 : Cannot read memory at address 0x0000030B 12:11:38.668410 : Cannot read memory at address 0x0000038B 12:11:38.670411 : Cannot read memory at address 0x0000030B 12:11:38.670411 : Cannot read memory at address 0x0000038B 12:11:38.672404 : Cannot read memory at address 0x0000030B 12:11:38.672404 : Cannot read memory at address 0x0000038B 12:11:38.674397 : Cannot read memory at address 0x0000030B 12:11:38.674397 : Cannot read memory at address 0x0000038B 12:11:38.676390 : Cannot read memory at address 0x0000030B 12:11:38.676390 : Cannot read memory at address 0x0000038B 12:11:38.678384 : Cannot read memory at address 0x0000030B 12:11:38.678384 : Cannot read memory at address 0x0000038B 12:11:38.679885 : Cannot read memory at address 0x0000030B 12:11:38.679885 : Cannot read memory at address 0x0000038B 12:11:38.681878 : Cannot read memory at address 0x0000030B 12:11:38.681878 : Cannot read memory at address 0x0000038B 12:11:38.683871 : Cannot read memory at address 0x0000030B 12:11:38.683871 : Cannot read memory at address 0x0000038B 12:11:38.685864 : Cannot read memory at address 0x0000030B 12:11:38.685864 : Cannot read memory at address 0x0000038B 12:11:38.688362 : Cannot read memory at address 0x0000030B 12:11:38.688362 : Cannot read memory at address 0x0000038B 12:11:38.690363 : Cannot read memory at address 0x0000030B 12:11:38.690363 : Cannot read memory at address 0x0000038B 12:11:38.692360 : Cannot read memory at address 0x0000030B 12:11:38.692360 : Cannot read memory at address 0x0000038B 12:11:38.694350 : Cannot read memory at address 0x0000030B 12:11:38.694350 : Cannot read memory at address 0x0000038B 12:11:38.696343 : Cannot read memory at address 0x0000030B 12:11:38.696343 : Cannot read memory at address 0x0000038B 12:11:38.697842 : Cannot read memory at address 0x0000030B 12:11:38.697842 : Cannot read memory at address 0x0000038B 12:11:38.699354 : Cannot read memory at address 0x0000030B 12:11:38.699354 : Cannot read memory at address 0x0000038B 12:11:38.701347 : Cannot read memory at address 0x0000030B 12:11:38.701347 : Cannot read memory at address 0x0000038B 12:11:38.703340 : Cannot read memory at address 0x0000030B 12:11:38.703340 : Cannot read memory at address 0x0000038B 12:11:38.705334 : Cannot read memory at address 0x0000030B 12:11:38.705334 : Cannot read memory at address 0x0000038B 12:11:38.707327 : Cannot read memory at address 0x0000030B 12:11:38.707327 : Cannot read memory at address 0x0000038B 12:11:38.708829 : Cannot read memory at address 0x0000030B 12:11:38.708829 : Cannot read memory at address 0x0000038B 12:11:38.710125 : Cannot read memory at address 0x0000030B 12:11:38.710125 : Cannot read memory at address 0x0000038B 12:11:38.712120 : Cannot read memory at address 0x0000030B 12:11:38.712120 : Cannot read memory at address 0x0000038B 12:11:38.714113 : Cannot read memory at address 0x0000030B 12:11:38.714113 : Cannot read memory at address 0x0000038B 12:11:38.716106 : Cannot read memory at address 0x0000030B 12:11:38.716106 : Cannot read memory at address 0x0000038B 12:11:38.718100 : Cannot read memory at address 0x0000030B 12:11:38.718100 : Cannot read memory at address 0x0000038B 12:11:38.719600 : Cannot read memory at address 0x0000030B 12:11:38.719600 : Cannot read memory at address 0x0000038B 12:11:38.721593 : Cannot read memory at address 0x0000030B 12:11:38.721593 : Cannot read memory at address 0x0000038B 12:11:38.723587 : Cannot read memory at address 0x0000030B 12:11:38.723587 : Cannot read memory at address 0x0000038B 12:11:38.725584 : Cannot read memory at address 0x0000030B 12:11:38.725584 : Cannot read memory at address 0x0000038B 12:11:38.728083 : Cannot read memory at address 0x0000030B 12:11:38.728083 : Cannot read memory at address 0x0000038B 12:11:38.729621 : Cannot read memory at address 0x0000030B 12:11:38.729621 : Cannot read memory at address 0x0000038B 12:11:38.731616 : Cannot read memory at address 0x0000030B 12:11:38.731616 : Cannot read memory at address 0x0000038B 12:11:38.733610 : Cannot read memory at address 0x0000030B 12:11:38.733610 : Cannot read memory at address 0x0000038B 12:11:38.735602 : Cannot read memory at address 0x0000030B 12:11:38.735602 : Cannot read memory at address 0x0000038B 12:11:38.738100 : Cannot read memory at address 0x0000030B 12:11:38.738100 : Cannot read memory at address 0x0000038B 12:11:38.740105 : Cannot read memory at address 0x0000030B 12:11:38.740105 : Cannot read memory at address 0x0000038B 12:11:38.742097 : Cannot read memory at address 0x0000030B 12:11:38.742097 : Cannot read memory at address 0x0000038B 12:11:38.744136 : Cannot read memory at address 0x0000030B 12:11:38.744136 : Cannot read memory at address 0x0000038B 12:11:38.746130 : Cannot read memory at address 0x0000030B 12:11:38.746130 : Cannot read memory at address 0x0000038B 12:11:38.748123 : Cannot read memory at address 0x0000030B 12:11:38.748123 : Cannot read memory at address 0x0000038B 12:11:38.749624 : Cannot read memory at address 0x0000030B 12:11:38.749624 : Cannot read memory at address 0x0000038B 12:11:38.751617 : Cannot read memory at address 0x0000030B 12:11:38.751617 : Cannot read memory at address 0x0000038B 12:11:38.753611 : Cannot read memory at address 0x0000030B 12:11:38.753611 : Cannot read memory at address 0x0000038B 12:11:38.755608 : Cannot read memory at address 0x0000030B 12:11:38.755608 : Cannot read memory at address 0x0000038B 12:11:38.758108 : Cannot read memory at address 0x0000030B 12:11:38.758108 : Cannot read memory at address 0x0000038B 12:11:38.760116 : Cannot read memory at address 0x0000030B 12:11:38.760116 : Cannot read memory at address 0x0000038B 12:11:38.762105 : Cannot read memory at address 0x0000030B 12:11:38.762105 : Cannot read memory at address 0x0000038B 12:11:38.764099 : Cannot read memory at address 0x0000030B 12:11:38.764099 : Cannot read memory at address 0x0000038B 12:11:38.766092 : Cannot read memory at address 0x0000030B 12:11:38.766092 : Cannot read memory at address 0x0000038B 12:11:38.768085 : Cannot read memory at address 0x0000030B 12:11:38.768085 : Cannot read memory at address 0x0000038B 12:11:38.769587 : Cannot read memory at address 0x0000030B 12:11:38.769587 : Cannot read memory at address 0x0000038B 12:11:38.771584 : Cannot read memory at address 0x0000030B 12:11:38.771584 : Cannot read memory at address 0x0000038B 12:11:38.773577 : Cannot read memory at address 0x0000030B 12:11:38.773577 : Cannot read memory at address 0x0000038B 12:11:38.775571 : Cannot read memory at address 0x0000030B 12:11:38.775571 : Cannot read memory at address 0x0000038B 12:11:38.778071 : Cannot read memory at address 0x0000030B 12:11:38.778071 : Cannot read memory at address 0x0000038B 12:11:38.779942 : Cannot read memory at address 0x0000030B 12:11:38.779942 : Cannot read memory at address 0x0000038B 12:11:38.781937 : Cannot read memory at address 0x0000030B 12:11:38.781937 : Cannot read memory at address 0x0000038B 12:11:38.783931 : Cannot read memory at address 0x0000030B 12:11:38.783931 : Cannot read memory at address 0x0000038B 12:11:38.785924 : Cannot read memory at address 0x0000030B 12:11:38.785924 : Cannot read memory at address 0x0000038B 12:11:38.787917 : Cannot read memory at address 0x0000030B 12:11:38.787917 : Cannot read memory at address 0x0000038B 12:11:38.789418 : Cannot read memory at address 0x0000030B 12:11:38.789418 : Cannot read memory at address 0x0000038B 12:11:38.791416 : Cannot read memory at address 0x0000030B 12:11:38.791416 : Cannot read memory at address 0x0000038B 12:11:38.793409 : Cannot read memory at address 0x0000030B 12:11:38.793409 : Cannot read memory at address 0x0000038B 12:11:38.795399 : Cannot read memory at address 0x0000030B 12:11:38.795399 : Cannot read memory at address 0x0000038B 12:11:38.797899 : Cannot read memory at address 0x0000030B 12:11:38.797899 : Cannot read memory at address 0x0000038B 12:11:38.799419 : Cannot read memory at address 0x0000030B 12:11:38.799419 : Cannot read memory at address 0x0000038B 12:11:38.801413 : Cannot read memory at address 0x0000030B 12:11:38.801413 : Cannot read memory at address 0x0000038B 12:11:38.803410 : Cannot read memory at address 0x0000030B 12:11:38.803410 : Cannot read memory at address 0x0000038B 12:11:38.805403 : Cannot read memory at address 0x0000030B 12:11:38.805403 : Cannot read memory at address 0x0000038B 12:11:38.807397 : Cannot read memory at address 0x0000030B 12:11:38.807397 : Cannot read memory at address 0x0000038B 12:11:38.808901 : Cannot read memory at address 0x0000030B 12:11:38.808901 : Cannot read memory at address 0x0000038B 12:11:38.810195 : Cannot read memory at address 0x0000030B 12:11:38.810195 : Cannot read memory at address 0x0000038B 12:11:38.812191 : Cannot read memory at address 0x0000030B 12:11:38.812191 : Cannot read memory at address 0x0000038B 12:11:38.814184 : Cannot read memory at address 0x0000030B 12:11:38.814184 : Cannot read memory at address 0x0000038B 12:11:38.816177 : Cannot read memory at address 0x0000030B 12:11:38.816177 : Cannot read memory at address 0x0000038B 12:11:38.818174 : Cannot read memory at address 0x0000030B 12:11:38.818174 : Cannot read memory at address 0x0000038B 12:11:38.820393 : Cannot read memory at address 0x0000030B 12:11:38.820393 : Cannot read memory at address 0x0000038B 12:11:38.822387 : Cannot read memory at address 0x0000030B 12:11:38.822387 : Cannot read memory at address 0x0000038B 12:11:38.824379 : Cannot read memory at address 0x0000030B 12:11:38.824379 : Cannot read memory at address 0x0000038B 12:11:38.826373 : Cannot read memory at address 0x0000030B 12:11:38.826373 : Cannot read memory at address 0x0000038B 12:11:38.828417 : Cannot read memory at address 0x0000030B 12:11:38.828417 : Cannot read memory at address 0x0000038B 12:11:38.829965 : Cannot read memory at address 0x0000030B 12:11:38.829965 : Cannot read memory at address 0x0000038B 12:11:38.831998 : Cannot read memory at address 0x0000030B 12:11:38.831998 : Cannot read memory at address 0x0000038B 12:11:38.833991 : Cannot read memory at address 0x0000030B 12:11:38.833991 : Cannot read memory at address 0x0000038B 12:11:38.835954 : Cannot read memory at address 0x0000030B 12:11:38.835954 : Cannot read memory at address 0x0000038B 12:11:38.837941 : Cannot read memory at address 0x0000030B 12:11:38.837941 : Cannot read memory at address 0x0000038B 12:11:38.840387 : Cannot read memory at address 0x0000030B 12:11:38.840387 : Cannot read memory at address 0x0000038B 12:11:38.842377 : Cannot read memory at address 0x0000030B 12:11:38.842377 : Cannot read memory at address 0x0000038B 12:11:38.844373 : Cannot read memory at address 0x0000030B 12:11:38.844373 : Cannot read memory at address 0x0000038B 12:11:38.846365 : Cannot read memory at address 0x0000030B 12:11:38.846365 : Cannot read memory at address 0x0000038B 12:11:38.848357 : Cannot read memory at address 0x0000030B 12:11:38.848357 : Cannot read memory at address 0x0000038B 12:11:38.849837 : Cannot read memory at address 0x0000030B 12:11:38.849837 : Cannot read memory at address 0x0000038B 12:11:38.851840 : Cannot read memory at address 0x0000030B 12:11:38.851840 : Cannot read memory at address 0x0000038B 12:11:38.853837 : Cannot read memory at address 0x0000030B 12:11:38.853837 : Cannot read memory at address 0x0000038B 12:11:38.855830 : Cannot read memory at address 0x0000030B 12:11:38.855830 : Cannot read memory at address 0x0000038B 12:11:38.858331 : Cannot read memory at address 0x0000030B 12:11:38.858331 : Cannot read memory at address 0x0000038B 12:11:38.860343 : Cannot read memory at address 0x0000030B 12:11:38.860343 : Cannot read memory at address 0x0000038B 12:11:38.862333 : Cannot read memory at address 0x0000030B 12:11:38.862333 : Cannot read memory at address 0x0000038B 12:11:38.864327 : Cannot read memory at address 0x0000030B 12:11:38.864327 : Cannot read memory at address 0x0000038B 12:11:38.866323 : Cannot read memory at address 0x0000030B 12:11:38.866323 : Cannot read memory at address 0x0000038B 12:11:38.868313 : Cannot read memory at address 0x0000030B 12:11:38.868313 : Cannot read memory at address 0x0000038B 12:11:38.869815 : Cannot read memory at address 0x0000030B 12:11:38.869815 : Cannot read memory at address 0x0000038B 12:11:38.871811 : Cannot read memory at address 0x0000030B 12:11:38.871811 : Cannot read memory at address 0x0000038B 12:11:38.873805 : Cannot read memory at address 0x0000030B 12:11:38.873805 : Cannot read memory at address 0x0000038B 12:11:38.875799 : Cannot read memory at address 0x0000030B 12:11:38.875799 : Cannot read memory at address 0x0000038B 12:11:38.878298 : Cannot read memory at address 0x0000030B 12:11:38.878298 : Cannot read memory at address 0x0000038B 12:11:38.880320 : Cannot read memory at address 0x0000030B 12:11:38.880320 : Cannot read memory at address 0x0000038B 12:11:38.882313 : Cannot read memory at address 0x0000030B 12:11:38.882313 : Cannot read memory at address 0x0000038B 12:11:38.884306 : Cannot read memory at address 0x0000030B 12:11:38.884306 : Cannot read memory at address 0x0000038B 12:11:38.886299 : Cannot read memory at address 0x0000030B 12:11:38.886299 : Cannot read memory at address 0x0000038B 12:11:38.888293 : Cannot read memory at address 0x0000030B 12:11:38.888293 : Cannot read memory at address 0x0000038B 12:11:38.889794 : Cannot read memory at address 0x0000030B 12:11:38.889794 : Cannot read memory at address 0x0000038B 12:11:38.891787 : Cannot read memory at address 0x0000030B 12:11:38.891787 : Cannot read memory at address 0x0000038B 12:11:38.893780 : Cannot read memory at address 0x0000030B 12:11:38.893780 : Cannot read memory at address 0x0000038B 12:11:38.895774 : Cannot read memory at address 0x0000030B 12:11:38.895774 : Cannot read memory at address 0x0000038B 12:11:38.897767 : Cannot read memory at address 0x0000030B 12:11:38.897767 : Cannot read memory at address 0x0000038B 12:11:38.899273 : Cannot read memory at address 0x0000030B 12:11:38.899273 : Cannot read memory at address 0x0000038B 12:11:38.901267 : Cannot read memory at address 0x0000030B 12:11:38.901267 : Cannot read memory at address 0x0000038B 12:11:38.903260 : Cannot read memory at address 0x0000030B 12:11:38.903260 : Cannot read memory at address 0x0000038B 12:11:38.905253 : Cannot read memory at address 0x0000030B 12:11:38.905253 : Cannot read memory at address 0x0000038B 12:11:38.907247 : Cannot read memory at address 0x0000030B 12:11:38.907247 : Cannot read memory at address 0x0000038B 12:11:38.908745 : Cannot read memory at address 0x0000030B 12:11:38.908745 : Cannot read memory at address 0x0000038B 12:11:38.910740 : Cannot read memory at address 0x0000030B 12:11:38.910740 : Cannot read memory at address 0x0000038B 12:11:38.912733 : Cannot read memory at address 0x0000030B 12:11:38.912733 : Cannot read memory at address 0x0000038B 12:11:38.914726 : Cannot read memory at address 0x0000030B 12:11:38.914726 : Cannot read memory at address 0x0000038B 12:11:38.916720 : Cannot read memory at address 0x0000030B 12:11:38.916720 : Cannot read memory at address 0x0000038B 12:11:38.918222 : Cannot read memory at address 0x0000030B 12:11:38.918222 : Cannot read memory at address 0x0000038B 12:11:38.920223 : Cannot read memory at address 0x0000030B 12:11:38.920223 : Cannot read memory at address 0x0000038B 12:11:38.922216 : Cannot read memory at address 0x0000030B 12:11:38.922216 : Cannot read memory at address 0x0000038B 12:11:38.924209 : Cannot read memory at address 0x0000030B 12:11:38.924209 : Cannot read memory at address 0x0000038B 12:11:38.926203 : Cannot read memory at address 0x0000030B 12:11:38.926203 : Cannot read memory at address 0x0000038B 12:11:38.928196 : Cannot read memory at address 0x0000030B 12:11:38.928196 : Cannot read memory at address 0x0000038B 12:11:38.929697 : Cannot read memory at address 0x0000030B 12:11:38.929697 : Cannot read memory at address 0x0000038B 12:11:38.931690 : Cannot read memory at address 0x0000030B 12:11:38.931690 : Cannot read memory at address 0x0000038B 12:11:38.933683 : Cannot read memory at address 0x0000030B 12:11:38.933683 : Cannot read memory at address 0x0000038B 12:11:38.935677 : Cannot read memory at address 0x0000030B 12:11:38.935677 : Cannot read memory at address 0x0000038B 12:11:38.938175 : Cannot read memory at address 0x0000030B 12:11:38.938175 : Cannot read memory at address 0x0000038B 12:11:38.940174 : Cannot read memory at address 0x0000030B 12:11:38.940174 : Cannot read memory at address 0x0000038B 12:11:38.942168 : Cannot read memory at address 0x0000030B 12:11:38.942168 : Cannot read memory at address 0x0000038B 12:11:38.944161 : Cannot read memory at address 0x0000030B 12:11:38.944161 : Cannot read memory at address 0x0000038B 12:11:38.946154 : Cannot read memory at address 0x0000030B 12:11:38.946154 : Cannot read memory at address 0x0000038B 12:11:38.948148 : Cannot read memory at address 0x0000030B 12:11:38.948148 : Cannot read memory at address 0x0000038B 12:11:38.949647 : Cannot read memory at address 0x0000030B 12:11:38.949647 : Cannot read memory at address 0x0000038B 12:11:38.951640 : Cannot read memory at address 0x0000030B 12:11:38.951640 : Cannot read memory at address 0x0000038B 12:11:38.953633 : Cannot read memory at address 0x0000030B 12:11:38.953633 : Cannot read memory at address 0x0000038B 12:11:38.955627 : Cannot read memory at address 0x0000030B 12:11:38.955627 : Cannot read memory at address 0x0000038B 12:11:38.958126 : Cannot read memory at address 0x0000030B 12:11:38.958126 : Cannot read memory at address 0x0000038B 12:11:38.960126 : Cannot read memory at address 0x0000030B 12:11:38.960126 : Cannot read memory at address 0x0000038B 12:11:38.962119 : Cannot read memory at address 0x0000030B 12:11:38.962119 : Cannot read memory at address 0x0000038B 12:11:38.964113 : Cannot read memory at address 0x0000030B 12:11:38.964113 : Cannot read memory at address 0x0000038B 12:11:38.966106 : Cannot read memory at address 0x0000030B 12:11:38.966106 : Cannot read memory at address 0x0000038B 12:11:38.968099 : Cannot read memory at address 0x0000030B 12:11:38.968099 : Cannot read memory at address 0x0000038B 12:11:38.969599 : Cannot read memory at address 0x0000030B 12:11:38.969599 : Cannot read memory at address 0x0000038B 12:11:38.971592 : Cannot read memory at address 0x0000030B 12:11:38.971592 : Cannot read memory at address 0x0000038B 12:11:38.973586 : Cannot read memory at address 0x0000030B 12:11:38.973586 : Cannot read memory at address 0x0000038B 12:11:38.975579 : Cannot read memory at address 0x0000030B 12:11:38.975579 : Cannot read memory at address 0x0000038B 12:11:38.978086 : Cannot read memory at address 0x0000030B 12:11:38.978086 : Cannot read memory at address 0x0000038B 12:11:38.980087 : Cannot read memory at address 0x0000030B 12:11:38.980087 : Cannot read memory at address 0x0000038B 12:11:38.983077 : Cannot read memory at address 0x0000030B 12:11:38.983077 : Cannot read memory at address 0x0000038B 12:11:38.985070 : Cannot read memory at address 0x0000030B 12:11:38.985070 : Cannot read memory at address 0x0000038B 12:11:38.987063 : Cannot read memory at address 0x0000030B 12:11:38.987063 : Cannot read memory at address 0x0000038B 12:11:38.988561 : Cannot read memory at address 0x0000030B 12:11:38.988561 : Cannot read memory at address 0x0000038B 12:11:38.990556 : Cannot read memory at address 0x0000030B 12:11:38.990556 : Cannot read memory at address 0x0000038B 12:11:38.992554 : Cannot read memory at address 0x0000030B 12:11:38.992554 : Cannot read memory at address 0x0000038B 12:11:38.992554 : RawData event for Player #1: 12:11:38.992554 : Device rawinput data (Hex) = [ 0000B404, 0000FFFC ] 12:11:38.992554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.992554 : OnScreen Cursor Position (Px) = [ 1350, 1079 ] 12:11:38.992554 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.992554 : ClientWindow Style = FullScreen 12:11:38.993546 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.993546 : Game Position (Hex) = [ 0546, 0437 ] 12:11:38.993546 : Game Position (Dec) = [ 1350, 1079 ] 12:11:38.993546 : - 12:11:38.994548 : Cannot read memory at address 0x0000030B 12:11:38.994548 : Cannot read memory at address 0x0000038B 12:11:38.994548 : RawData event for Player #1: 12:11:38.994548 : Device rawinput data (Hex) = [ 0000B404, 0000FFFC ] 12:11:38.994548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.994548 : OnScreen Cursor Position (Px) = [ 1350, 1079 ] 12:11:38.995539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.995539 : ClientWindow Style = FullScreen 12:11:38.995539 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.995539 : Game Position (Hex) = [ 0546, 0437 ] 12:11:38.995539 : Game Position (Dec) = [ 1350, 1079 ] 12:11:38.995539 : - 12:11:38.996537 : Cannot read memory at address 0x0000030B 12:11:38.996537 : Cannot read memory at address 0x0000038B 12:11:38.998038 : Cannot read memory at address 0x0000030B 12:11:38.998038 : RawData event for Player #1: 12:11:38.998038 : Cannot read memory at address 0x0000038B 12:11:38.998038 : Device rawinput data (Hex) = [ 0000B404, 0000FFFC ] 12:11:38.998038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:38.998038 : OnScreen Cursor Position (Px) = [ 1350, 1079 ] 12:11:38.998038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:38.998038 : ClientWindow Style = FullScreen 12:11:38.998038 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:38.999044 : Game Position (Hex) = [ 0546, 0437 ] 12:11:38.999044 : Game Position (Dec) = [ 1350, 1079 ] 12:11:38.999044 : - 12:11:39.000041 : Cannot read memory at address 0x0000030B 12:11:39.000041 : Cannot read memory at address 0x0000038B 12:11:39.002034 : Cannot read memory at address 0x0000030B 12:11:39.002034 : Cannot read memory at address 0x0000038B 12:11:39.003031 : RawData event for Player #1: 12:11:39.003031 : Device rawinput data (Hex) = [ 0000EDC0, 0000FFFC ] 12:11:39.003031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.003031 : OnScreen Cursor Position (Px) = [ 1783, 1079 ] 12:11:39.003031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.003031 : ClientWindow Style = FullScreen 12:11:39.003031 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.003031 : Game Position (Hex) = [ 06F7, 0437 ] 12:11:39.003031 : Game Position (Dec) = [ 1783, 1079 ] 12:11:39.003031 : - 12:11:39.004028 : Cannot read memory at address 0x0000030B 12:11:39.004028 : Cannot read memory at address 0x0000038B 12:11:39.006021 : Cannot read memory at address 0x0000030B 12:11:39.006021 : Cannot read memory at address 0x0000038B 12:11:39.008014 : Cannot read memory at address 0x0000030B 12:11:39.008014 : RawData event for Player #1: 12:11:39.008014 : Device rawinput data (Hex) = [ 0000D0F8, 0000DD18 ] 12:11:39.008014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.008519 : OnScreen Cursor Position (Px) = [ 1567, 932 ] 12:11:39.008519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.008519 : ClientWindow Style = FullScreen 12:11:39.008519 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.008519 : Game Position (Hex) = [ 061F, 03A4 ] 12:11:39.008519 : Game Position (Dec) = [ 1567, 932 ] 12:11:39.008519 : - 12:11:39.009522 : Cannot read memory at address 0x0000030B 12:11:39.009522 : Cannot read memory at address 0x0000038B 12:11:39.011514 : Cannot read memory at address 0x0000030B 12:11:39.011514 : Cannot read memory at address 0x0000038B 12:11:39.012508 : RawData event for Player #1: 12:11:39.012508 : Device rawinput data (Hex) = [ 0000E8B4, 0000FD38 ] 12:11:39.012508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.012508 : OnScreen Cursor Position (Px) = [ 1745, 1068 ] 12:11:39.013504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.013504 : Cannot read memory at address 0x0000030B 12:11:39.013504 : ClientWindow Style = FullScreen 12:11:39.013504 : Cannot read memory at address 0x0000038B 12:11:39.013504 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.013504 : Game Position (Hex) = [ 06D1, 042C ] 12:11:39.013504 : Game Position (Dec) = [ 1745, 1068 ] 12:11:39.013504 : - 12:11:39.015498 : Cannot read memory at address 0x0000030B 12:11:39.015498 : Cannot read memory at address 0x0000038B 12:11:39.017995 : Cannot read memory at address 0x0000030B 12:11:39.017995 : RawData event for Player #1: 12:11:39.017995 : Cannot read memory at address 0x0000038B 12:11:39.017995 : Device rawinput data (Hex) = [ 0000E8CC, 0000F79C ] 12:11:39.017995 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.017995 : OnScreen Cursor Position (Px) = [ 1746, 1044 ] 12:11:39.017995 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.017995 : ClientWindow Style = FullScreen 12:11:39.017995 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.017995 : Game Position (Hex) = [ 06D2, 0414 ] 12:11:39.017995 : Game Position (Dec) = [ 1746, 1044 ] 12:11:39.017995 : - 12:11:39.019997 : Cannot read memory at address 0x0000030B 12:11:39.019997 : Cannot read memory at address 0x0000038B 12:11:39.021990 : RawData event for Player #1: 12:11:39.021990 : Device rawinput data (Hex) = [ 0000E60C, 0000F2EC ] 12:11:39.021990 : Cannot read memory at address 0x0000038B 12:11:39.021990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.021990 : OnScreen Cursor Position (Px) = [ 1725, 1024 ] 12:11:39.021990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.021990 : ClientWindow Style = FullScreen 12:11:39.021990 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.021990 : Game Position (Hex) = [ 06BD, 0400 ] 12:11:39.021990 : Game Position (Dec) = [ 1725, 1024 ] 12:11:39.021990 : - 12:11:39.023987 : Cannot read memory at address 0x0000030B 12:11:39.023987 : Cannot read memory at address 0x0000038B 12:11:39.025978 : Cannot read memory at address 0x0000030B 12:11:39.025978 : Cannot read memory at address 0x0000038B 12:11:39.026973 : RawData event for Player #1: 12:11:39.026973 : Device rawinput data (Hex) = [ 0000E534, 0000EDF4 ] 12:11:39.026973 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.026973 : OnScreen Cursor Position (Px) = [ 1719, 1003 ] 12:11:39.026973 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.026973 : ClientWindow Style = FullScreen 12:11:39.026973 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.026973 : Game Position (Hex) = [ 06B7, 03EB ] 12:11:39.026973 : Game Position (Dec) = [ 1719, 1003 ] 12:11:39.026973 : - 12:11:39.027970 : Cannot read memory at address 0x0000030B 12:11:39.027970 : Cannot read memory at address 0x0000038B 12:11:39.029471 : Cannot read memory at address 0x0000030B 12:11:39.029471 : Cannot read memory at address 0x0000038B 12:11:39.030467 : RawData event for Player #1: 12:11:39.030467 : Device rawinput data (Hex) = [ 0000E34C, 0000EF1C ] 12:11:39.030467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.030467 : OnScreen Cursor Position (Px) = [ 1704, 1008 ] 12:11:39.031464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.031464 : ClientWindow Style = FullScreen 12:11:39.031464 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.031464 : Game Position (Hex) = [ 06A8, 03F0 ] 12:11:39.031464 : Game Position (Dec) = [ 1704, 1008 ] 12:11:39.031464 : - 12:11:39.031464 : Cannot read memory at address 0x0000030B 12:11:39.031464 : Cannot read memory at address 0x0000038B 12:11:39.033457 : Cannot read memory at address 0x0000030B 12:11:39.033457 : Cannot read memory at address 0x0000038B 12:11:39.035450 : Cannot read memory at address 0x0000030B 12:11:39.035450 : Cannot read memory at address 0x0000038B 12:11:39.035450 : RawData event for Player #1: 12:11:39.035450 : Device rawinput data (Hex) = [ 0000E09C, 0000E98C ] 12:11:39.035450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.035450 : OnScreen Cursor Position (Px) = [ 1684, 985 ] 12:11:39.036447 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.036447 : ClientWindow Style = FullScreen 12:11:39.036447 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.036447 : Game Position (Hex) = [ 0694, 03D9 ] 12:11:39.036447 : Game Position (Dec) = [ 1684, 985 ] 12:11:39.036447 : - 12:11:39.037950 : Cannot read memory at address 0x0000030B 12:11:39.037950 : Cannot read memory at address 0x0000038B 12:11:39.040069 : Cannot read memory at address 0x0000030B 12:11:39.040069 : RawData event for Player #1: 12:11:39.040069 : Cannot read memory at address 0x0000038B 12:11:39.040069 : Device rawinput data (Hex) = [ 0000DDD8, 0000E54C ] 12:11:39.040069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.040069 : OnScreen Cursor Position (Px) = [ 1663, 967 ] 12:11:39.040610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.040610 : ClientWindow Style = FullScreen 12:11:39.040610 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.040610 : Game Position (Hex) = [ 067F, 03C7 ] 12:11:39.040610 : Game Position (Dec) = [ 1663, 967 ] 12:11:39.040610 : - 12:11:39.041677 : Cannot read memory at address 0x0000030B 12:11:39.041677 : Cannot read memory at address 0x0000038B 12:11:39.043605 : Cannot read memory at address 0x0000030B 12:11:39.043605 : Cannot read memory at address 0x0000038B 12:11:39.044602 : RawData event for Player #1: 12:11:39.044602 : Device rawinput data (Hex) = [ 0000DAD8, 0000E0E4 ] 12:11:39.044602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.044602 : OnScreen Cursor Position (Px) = [ 1641, 948 ] 12:11:39.044602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.044602 : ClientWindow Style = FullScreen 12:11:39.044602 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.045595 : Game Position (Hex) = [ 0669, 03B4 ] 12:11:39.045595 : Cannot read memory at address 0x0000030B 12:11:39.045595 : Game Position (Dec) = [ 1641, 948 ] 12:11:39.045595 : Cannot read memory at address 0x0000038B 12:11:39.045595 : - 12:11:39.048094 : Cannot read memory at address 0x0000030B 12:11:39.048094 : Cannot read memory at address 0x0000038B 12:11:39.048094 : RawData event for Player #1: 12:11:39.049100 : Device rawinput data (Hex) = [ 0000D81C, 0000DC58 ] 12:11:39.049100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.049100 : OnScreen Cursor Position (Px) = [ 1620, 929 ] 12:11:39.049100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.049100 : ClientWindow Style = FullScreen 12:11:39.049100 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.049100 : Game Position (Hex) = [ 0654, 03A1 ] 12:11:39.049100 : Game Position (Dec) = [ 1620, 929 ] 12:11:39.049100 : - 12:11:39.050096 : Cannot read memory at address 0x0000030B 12:11:39.050096 : Cannot read memory at address 0x0000038B 12:11:39.052089 : Cannot read memory at address 0x0000030B 12:11:39.052089 : Cannot read memory at address 0x0000038B 12:11:39.054083 : RawData event for Player #1: 12:11:39.054083 : Device rawinput data (Hex) = [ 0000D510, 0000D828 ] 12:11:39.054083 : Cannot read memory at address 0x0000038B 12:11:39.054083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.054083 : OnScreen Cursor Position (Px) = [ 1597, 911 ] 12:11:39.054083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.054083 : ClientWindow Style = FullScreen 12:11:39.054083 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.054083 : Game Position (Hex) = [ 063D, 038F ] 12:11:39.054083 : Game Position (Dec) = [ 1597, 911 ] 12:11:39.054083 : - 12:11:39.056076 : Cannot read memory at address 0x0000030B 12:11:39.056076 : Cannot read memory at address 0x0000038B 12:11:39.058069 : Cannot read memory at address 0x0000030B 12:11:39.058069 : RawData event for Player #1: 12:11:39.058069 : Cannot read memory at address 0x0000038B 12:11:39.058069 : Device rawinput data (Hex) = [ 0000D1F4, 0000D448 ] 12:11:39.058069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.058069 : OnScreen Cursor Position (Px) = [ 1574, 895 ] 12:11:39.058571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.058571 : ClientWindow Style = FullScreen 12:11:39.058571 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.058571 : Game Position (Hex) = [ 0626, 037F ] 12:11:39.058571 : Game Position (Dec) = [ 1574, 895 ] 12:11:39.058571 : - 12:11:39.059573 : Cannot read memory at address 0x0000030B 12:11:39.059573 : Cannot read memory at address 0x0000038B 12:11:39.061567 : Cannot read memory at address 0x0000030B 12:11:39.061567 : Cannot read memory at address 0x0000038B 12:11:39.062559 : RawData event for Player #1: 12:11:39.062559 : Device rawinput data (Hex) = [ 0000CEEC, 0000D0A0 ] 12:11:39.062559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.062559 : OnScreen Cursor Position (Px) = [ 1551, 880 ] 12:11:39.062559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.063556 : ClientWindow Style = FullScreen 12:11:39.063556 : Cannot read memory at address 0x0000030B 12:11:39.063556 : Game Position (Hex) = [ 060F, 0370 ] 12:11:39.063556 : Cannot read memory at address 0x0000038B 12:11:39.063556 : Game Position (Dec) = [ 1551, 880 ] 12:11:39.063556 : - 12:11:39.065549 : Cannot read memory at address 0x0000030B 12:11:39.065549 : Cannot read memory at address 0x0000038B 12:11:39.066546 : RawData event for Player #1: 12:11:39.066546 : Device rawinput data (Hex) = [ 0000CBC4, 0000CCC0 ] 12:11:39.066546 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.066546 : OnScreen Cursor Position (Px) = [ 1528, 863 ] 12:11:39.066546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.066546 : ClientWindow Style = FullScreen 12:11:39.066546 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.066546 : Game Position (Hex) = [ 05F8, 035F ] 12:11:39.066546 : Game Position (Dec) = [ 1528, 863 ] 12:11:39.066546 : - 12:11:39.068047 : Cannot read memory at address 0x0000030B 12:11:39.068047 : Cannot read memory at address 0x0000038B 12:11:39.070047 : Cannot read memory at address 0x0000030B 12:11:39.070047 : Cannot read memory at address 0x0000038B 12:11:39.072041 : Cannot read memory at address 0x0000030B 12:11:39.072041 : RawData event for Player #1: 12:11:39.072041 : Device rawinput data (Hex) = [ 0000C878, 0000C8E8 ] 12:11:39.072041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.072041 : OnScreen Cursor Position (Px) = [ 1503, 847 ] 12:11:39.072041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.072041 : ClientWindow Style = FullScreen 12:11:39.072041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.072041 : Game Position (Hex) = [ 05DF, 034F ] 12:11:39.072041 : Game Position (Dec) = [ 1503, 847 ] 12:11:39.072041 : - 12:11:39.074034 : Cannot read memory at address 0x0000030B 12:11:39.074034 : Cannot read memory at address 0x0000038B 12:11:39.076028 : Cannot read memory at address 0x0000030B 12:11:39.076028 : RawData event for Player #1: 12:11:39.076028 : Device rawinput data (Hex) = [ 0000C53C, 0000C5B8 ] 12:11:39.076028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.076028 : OnScreen Cursor Position (Px) = [ 1479, 834 ] 12:11:39.076028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.076028 : ClientWindow Style = FullScreen 12:11:39.076028 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.076028 : Game Position (Hex) = [ 05C7, 0342 ] 12:11:39.076028 : Game Position (Dec) = [ 1479, 834 ] 12:11:39.076028 : - 12:11:39.078021 : Cannot read memory at address 0x0000030B 12:11:39.078021 : Cannot read memory at address 0x0000038B 12:11:39.079620 : Cannot read memory at address 0x0000030B 12:11:39.079620 : Cannot read memory at address 0x0000038B 12:11:39.080619 : RawData event for Player #1: 12:11:39.080619 : Device rawinput data (Hex) = [ 0000C1D8, 0000C2C0 ] 12:11:39.080619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.080619 : OnScreen Cursor Position (Px) = [ 1453, 821 ] 12:11:39.080619 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.080619 : ClientWindow Style = FullScreen 12:11:39.080619 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.080619 : Game Position (Hex) = [ 05AD, 0335 ] 12:11:39.081616 : Game Position (Dec) = [ 1453, 821 ] 12:11:39.081616 : Cannot read memory at address 0x0000030B 12:11:39.081616 : Cannot read memory at address 0x0000038B 12:11:39.081616 : - 12:11:39.083609 : Cannot read memory at address 0x0000030B 12:11:39.083609 : Cannot read memory at address 0x0000038B 12:11:39.084606 : RawData event for Player #1: 12:11:39.084606 : Device rawinput data (Hex) = [ 0000BE78, 0000BFA0 ] 12:11:39.084606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.084606 : OnScreen Cursor Position (Px) = [ 1428, 808 ] 12:11:39.084606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.084606 : ClientWindow Style = FullScreen 12:11:39.084606 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.085603 : Game Position (Hex) = [ 0594, 0328 ] 12:11:39.085603 : Cannot read memory at address 0x0000030B 12:11:39.085603 : Cannot read memory at address 0x0000038B 12:11:39.085603 : - 12:11:39.088111 : Cannot read memory at address 0x0000030B 12:11:39.088111 : Cannot read memory at address 0x0000038B 12:11:39.089722 : Cannot read memory at address 0x0000030B 12:11:39.089722 : Cannot read memory at address 0x0000038B 12:11:39.089722 : RawData event for Player #1: 12:11:39.089722 : Device rawinput data (Hex) = [ 0000BB28, 0000BC90 ] 12:11:39.089722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.089722 : OnScreen Cursor Position (Px) = [ 1403, 795 ] 12:11:39.089722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.089722 : ClientWindow Style = FullScreen 12:11:39.089722 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.089722 : Game Position (Hex) = [ 057B, 031B ] 12:11:39.090722 : Game Position (Dec) = [ 1403, 795 ] 12:11:39.090722 : - 12:11:39.091724 : Cannot read memory at address 0x0000030B 12:11:39.091934 : Cannot read memory at address 0x0000038B 12:11:39.093107 : Cannot read memory at address 0x0000030B 12:11:39.093107 : Cannot read memory at address 0x0000038B 12:11:39.094157 : RawData event for Player #1: 12:11:39.094157 : Device rawinput data (Hex) = [ 0000B7C0, 0000B9D8 ] 12:11:39.094157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.094157 : OnScreen Cursor Position (Px) = [ 1378, 784 ] 12:11:39.094157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.094157 : ClientWindow Style = FullScreen 12:11:39.094157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.094157 : Game Position (Hex) = [ 0562, 0310 ] 12:11:39.094157 : Game Position (Dec) = [ 1378, 784 ] 12:11:39.094157 : - 12:11:39.095158 : Cannot read memory at address 0x0000030B 12:11:39.095158 : Cannot read memory at address 0x0000038B 12:11:39.097147 : Cannot read memory at address 0x0000030B 12:11:39.097147 : Cannot read memory at address 0x0000038B 12:11:39.098646 : Cannot read memory at address 0x0000030B 12:11:39.098646 : Cannot read memory at address 0x0000038B 12:11:39.098646 : RawData event for Player #1: 12:11:39.098646 : Device rawinput data (Hex) = [ 0000B470, 0000B758 ] 12:11:39.098646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.098646 : OnScreen Cursor Position (Px) = [ 1353, 773 ] 12:11:39.098646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.098646 : ClientWindow Style = FullScreen 12:11:39.098646 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.098646 : Game Position (Hex) = [ 0549, 0305 ] 12:11:39.098646 : Game Position (Dec) = [ 1353, 773 ] 12:11:39.099681 : - 12:11:39.100678 : Cannot read memory at address 0x0000030B 12:11:39.100678 : Cannot read memory at address 0x0000038B 12:11:39.102638 : Cannot read memory at address 0x0000030B 12:11:39.102638 : Cannot read memory at address 0x0000038B 12:11:39.102638 : RawData event for Player #1: 12:11:39.102638 : Device rawinput data (Hex) = [ 0000B2B0, 0000B41C ] 12:11:39.102638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.102638 : OnScreen Cursor Position (Px) = [ 1340, 759 ] 12:11:39.102638 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.102638 : ClientWindow Style = FullScreen 12:11:39.102638 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.102638 : Game Position (Hex) = [ 053C, 02F7 ] 12:11:39.103631 : Game Position (Dec) = [ 1340, 759 ] 12:11:39.103631 : - 12:11:39.104632 : Cannot read memory at address 0x0000030B 12:11:39.104632 : Cannot read memory at address 0x0000038B 12:11:39.106625 : Cannot read memory at address 0x0000030B 12:11:39.106625 : Cannot read memory at address 0x0000038B 12:11:39.108128 : RawData event for Player #1: 12:11:39.108128 : Device rawinput data (Hex) = [ 0000B140, 0000B720 ] 12:11:39.108128 : Cannot read memory at address 0x0000038B 12:11:39.108128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.108128 : OnScreen Cursor Position (Px) = [ 1329, 772 ] 12:11:39.108128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.108128 : ClientWindow Style = FullScreen 12:11:39.108128 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.108128 : Game Position (Hex) = [ 0531, 0304 ] 12:11:39.108128 : Game Position (Dec) = [ 1329, 772 ] 12:11:39.108128 : - 12:11:39.110133 : Cannot read memory at address 0x0000030B 12:11:39.110133 : Cannot read memory at address 0x0000038B 12:11:39.112123 : RawData event for Player #1: 12:11:39.112123 : Cannot read memory at address 0x0000030B 12:11:39.112123 : Cannot read memory at address 0x0000038B 12:11:39.112123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.112123 : OnScreen Cursor Position (Px) = [ 1304, 752 ] 12:11:39.112123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.112123 : ClientWindow Style = FullScreen 12:11:39.112123 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.112123 : Game Position (Hex) = [ 0518, 02F0 ] 12:11:39.112123 : Game Position (Dec) = [ 1304, 752 ] 12:11:39.112123 : - 12:11:39.114116 : Cannot read memory at address 0x0000030B 12:11:39.114116 : Cannot read memory at address 0x0000038B 12:11:39.116110 : Cannot read memory at address 0x0000030B 12:11:39.116110 : Cannot read memory at address 0x0000038B 12:11:39.117106 : RawData event for Player #1: 12:11:39.117106 : Device rawinput data (Hex) = [ 0000AA9C, 0000B060 ] 12:11:39.117106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.117106 : OnScreen Cursor Position (Px) = [ 1279, 744 ] 12:11:39.117106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.117106 : ClientWindow Style = FullScreen 12:11:39.117106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.117106 : Game Position (Hex) = [ 04FF, 02E8 ] 12:11:39.117106 : Game Position (Dec) = [ 1279, 744 ] 12:11:39.117106 : - 12:11:39.118103 : Cannot read memory at address 0x0000030B 12:11:39.118103 : Cannot read memory at address 0x0000038B 12:11:39.119260 : Cannot read memory at address 0x0000030B 12:11:39.119260 : Cannot read memory at address 0x0000038B 12:11:39.120258 : RawData event for Player #1: 12:11:39.120258 : Device rawinput data (Hex) = [ 0000A79C, 0000AE04 ] 12:11:39.120258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.121255 : OnScreen Cursor Position (Px) = [ 1257, 734 ] 12:11:39.121255 : Cannot read memory at address 0x0000030B 12:11:39.121255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.121255 : Cannot read memory at address 0x0000038B 12:11:39.121255 : ClientWindow Style = FullScreen 12:11:39.121255 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.121255 : Game Position (Hex) = [ 04E9, 02DE ] 12:11:39.121255 : Game Position (Dec) = [ 1257, 734 ] 12:11:39.121255 : - 12:11:39.123248 : Cannot read memory at address 0x0000030B 12:11:39.123248 : Cannot read memory at address 0x0000038B 12:11:39.125246 : Cannot read memory at address 0x0000030B 12:11:39.125246 : Cannot read memory at address 0x0000038B 12:11:39.126239 : RawData event for Player #1: 12:11:39.126239 : Device rawinput data (Hex) = [ 0000A448, 0000AC24 ] 12:11:39.126239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.126239 : OnScreen Cursor Position (Px) = [ 1232, 726 ] 12:11:39.126239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.126239 : ClientWindow Style = FullScreen 12:11:39.126239 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.126239 : Game Position (Hex) = [ 04D0, 02D6 ] 12:11:39.126239 : Game Position (Dec) = [ 1232, 726 ] 12:11:39.126239 : - 12:11:39.127236 : Cannot read memory at address 0x0000030B 12:11:39.127236 : Cannot read memory at address 0x0000038B 12:11:39.128742 : Cannot read memory at address 0x0000030B 12:11:39.128742 : Cannot read memory at address 0x0000038B 12:11:39.129740 : RawData event for Player #1: 12:11:39.129740 : Device rawinput data (Hex) = [ 0000A160, 0000AA0C ] 12:11:39.129740 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.129740 : OnScreen Cursor Position (Px) = [ 1210, 717 ] 12:11:39.129740 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.129740 : ClientWindow Style = FullScreen 12:11:39.129740 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.130737 : Game Position (Hex) = [ 04BA, 02CD ] 12:11:39.130737 : Game Position (Dec) = [ 1210, 717 ] 12:11:39.130737 : - 12:11:39.130737 : Cannot read memory at address 0x0000030B 12:11:39.130737 : Cannot read memory at address 0x0000038B 12:11:39.132734 : Cannot read memory at address 0x0000030B 12:11:39.132734 : Cannot read memory at address 0x0000038B 12:11:39.134727 : Cannot read memory at address 0x0000030B 12:11:39.134727 : Cannot read memory at address 0x0000038B 12:11:39.134727 : Device rawinput data (Hex) = [ 00009E58, 0000A800 ] 12:11:39.134727 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.134727 : OnScreen Cursor Position (Px) = [ 1187, 708 ] 12:11:39.134727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.135720 : ClientWindow Style = FullScreen 12:11:39.135720 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.135720 : Game Position (Hex) = [ 04A3, 02C4 ] 12:11:39.135720 : Game Position (Dec) = [ 1187, 708 ] 12:11:39.135720 : - 12:11:39.136723 : Cannot read memory at address 0x0000030B 12:11:39.136723 : Cannot read memory at address 0x0000038B 12:11:39.138231 : Cannot read memory at address 0x0000030B 12:11:39.138231 : Cannot read memory at address 0x0000038B 12:11:39.139266 : RawData event for Player #1: 12:11:39.140263 : Device rawinput data (Hex) = [ 00009BAC, 0000A6D0 ] 12:11:39.140263 : Cannot read memory at address 0x0000030B 12:11:39.140263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.140263 : Cannot read memory at address 0x0000038B 12:11:39.140263 : OnScreen Cursor Position (Px) = [ 1167, 703 ] 12:11:39.140263 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.140263 : ClientWindow Style = FullScreen 12:11:39.140263 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.140263 : Game Position (Hex) = [ 048F, 02BF ] 12:11:39.140263 : Game Position (Dec) = [ 1167, 703 ] 12:11:39.140263 : - 12:11:39.142260 : Cannot read memory at address 0x0000030B 12:11:39.142260 : Cannot read memory at address 0x0000038B 12:11:39.143253 : RawData event for Player #1: 12:11:39.144249 : Device rawinput data (Hex) = [ 0000990C, 0000A448 ] 12:11:39.144249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.144249 : OnScreen Cursor Position (Px) = [ 1147, 693 ] 12:11:39.144249 : Cannot read memory at address 0x0000038B 12:11:39.144249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.144249 : ClientWindow Style = FullScreen 12:11:39.144249 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.144249 : Game Position (Hex) = [ 047B, 02B5 ] 12:11:39.145246 : Game Position (Dec) = [ 1147, 693 ] 12:11:39.145246 : - 12:11:39.146243 : Cannot read memory at address 0x0000030B 12:11:39.146243 : Cannot read memory at address 0x0000038B 12:11:39.148236 : Cannot read memory at address 0x0000030B 12:11:39.148236 : Cannot read memory at address 0x0000038B 12:11:39.148841 : RawData event for Player #1: 12:11:39.148841 : Device rawinput data (Hex) = [ 00009648, 0000A328 ] 12:11:39.148841 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.148841 : OnScreen Cursor Position (Px) = [ 1127, 688 ] 12:11:39.149344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.149344 : ClientWindow Style = FullScreen 12:11:39.149344 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.149344 : Game Position (Hex) = [ 0467, 02B0 ] 12:11:39.149344 : Game Position (Dec) = [ 1127, 688 ] 12:11:39.149344 : - 12:11:39.150347 : Cannot read memory at address 0x0000030B 12:11:39.150347 : Cannot read memory at address 0x0000038B 12:11:39.152340 : Cannot read memory at address 0x0000030B 12:11:39.152340 : Cannot read memory at address 0x0000038B 12:11:39.152340 : RawData event for Player #1: 12:11:39.152340 : Device rawinput data (Hex) = [ 000093E4, 0000A1B4 ] 12:11:39.152340 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.152340 : OnScreen Cursor Position (Px) = [ 1109, 682 ] 12:11:39.153332 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.153332 : ClientWindow Style = FullScreen 12:11:39.153332 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.153332 : Game Position (Hex) = [ 0455, 02AA ] 12:11:39.153332 : Game Position (Dec) = [ 1109, 682 ] 12:11:39.153332 : - 12:11:39.154333 : Cannot read memory at address 0x0000030B 12:11:39.154333 : Cannot read memory at address 0x0000038B 12:11:39.156322 : Cannot read memory at address 0x0000030B 12:11:39.156322 : Cannot read memory at address 0x0000038B 12:11:39.157323 : RawData event for Player #1: 12:11:39.157323 : Device rawinput data (Hex) = [ 0000919C, 0000A01C ] 12:11:39.158316 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.158316 : Cannot read memory at address 0x0000030B 12:11:39.158316 : Cannot read memory at address 0x0000038B 12:11:39.158316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.158316 : ClientWindow Style = FullScreen 12:11:39.158316 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.158819 : Game Position (Hex) = [ 0444, 02A3 ] 12:11:39.158819 : Game Position (Dec) = [ 1092, 675 ] 12:11:39.158819 : - 12:11:39.159594 : Cannot read memory at address 0x0000030B 12:11:39.159594 : Cannot read memory at address 0x0000038B 12:11:39.161596 : Cannot read memory at address 0x0000030B 12:11:39.161596 : Cannot read memory at address 0x0000038B 12:11:39.161596 : RawData event for Player #1: 12:11:39.161596 : Device rawinput data (Hex) = [ 00008F7C, 00009ECC ] 12:11:39.161596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.161596 : OnScreen Cursor Position (Px) = [ 1076, 669 ] 12:11:39.161596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.161596 : ClientWindow Style = FullScreen 12:11:39.162588 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.162588 : Game Position (Hex) = [ 0434, 029D ] 12:11:39.162588 : Game Position (Dec) = [ 1076, 669 ] 12:11:39.162588 : - 12:11:39.163585 : Cannot read memory at address 0x0000030B 12:11:39.163585 : Cannot read memory at address 0x0000038B 12:11:39.165578 : Cannot read memory at address 0x0000030B 12:11:39.165578 : Cannot read memory at address 0x0000038B 12:11:39.166579 : RawData event for Player #1: 12:11:39.166579 : Device rawinput data (Hex) = [ 00008D58, 00009CF0 ] 12:11:39.166579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.166579 : OnScreen Cursor Position (Px) = [ 1060, 662 ] 12:11:39.166579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.166579 : ClientWindow Style = FullScreen 12:11:39.166579 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.166579 : Game Position (Hex) = [ 0424, 0296 ] 12:11:39.166579 : Game Position (Dec) = [ 1060, 662 ] 12:11:39.166579 : - 12:11:39.168083 : Cannot read memory at address 0x0000030B 12:11:39.168083 : Cannot read memory at address 0x0000038B 12:11:39.169698 : Cannot read memory at address 0x0000030B 12:11:39.169698 : Cannot read memory at address 0x0000038B 12:11:39.170703 : RawData event for Player #1: 12:11:39.170703 : Device rawinput data (Hex) = [ 00008B9C, 00009C28 ] 12:11:39.170703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.170703 : OnScreen Cursor Position (Px) = [ 1047, 658 ] 12:11:39.170703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.170703 : ClientWindow Style = FullScreen 12:11:39.170703 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.170703 : Game Position (Hex) = [ 0417, 0292 ] 12:11:39.170703 : Game Position (Dec) = [ 1047, 658 ] 12:11:39.171695 : - 12:11:39.171695 : Cannot read memory at address 0x0000030B 12:11:39.171695 : Cannot read memory at address 0x0000038B 12:11:39.173692 : Cannot read memory at address 0x0000030B 12:11:39.173692 : Cannot read memory at address 0x0000038B 12:11:39.175686 : Cannot read memory at address 0x0000030B 12:11:39.175686 : Cannot read memory at address 0x0000038B 12:11:39.175686 : RawData event for Player #1: 12:11:39.175686 : Device rawinput data (Hex) = [ 00008A10, 00009A18 ] 12:11:39.175686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.175686 : OnScreen Cursor Position (Px) = [ 1035, 650 ] 12:11:39.175686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.175686 : ClientWindow Style = FullScreen 12:11:39.175686 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.176679 : Game Position (Hex) = [ 040B, 028A ] 12:11:39.176679 : Game Position (Dec) = [ 1035, 650 ] 12:11:39.176679 : - 12:11:39.178185 : Cannot read memory at address 0x0000030B 12:11:39.178185 : Cannot read memory at address 0x0000038B 12:11:39.179218 : RawData event for Player #1: 12:11:39.179218 : Device rawinput data (Hex) = [ 000088A0, 000099BC ] 12:11:39.180214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.180214 : Cannot read memory at address 0x0000030B 12:11:39.180214 : OnScreen Cursor Position (Px) = [ 1024, 648 ] 12:11:39.180214 : Cannot read memory at address 0x0000038B 12:11:39.180214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.180214 : ClientWindow Style = FullScreen 12:11:39.180214 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.180214 : Game Position (Hex) = [ 0400, 0288 ] 12:11:39.180214 : Game Position (Dec) = [ 1024, 648 ] 12:11:39.180214 : - 12:11:39.182208 : Cannot read memory at address 0x0000030B 12:11:39.182208 : Cannot read memory at address 0x0000038B 12:11:39.184201 : Cannot read memory at address 0x0000030B 12:11:39.184201 : Cannot read memory at address 0x0000038B 12:11:39.184201 : RawData event for Player #1: 12:11:39.185198 : Device rawinput data (Hex) = [ 000087D4, 00009888 ] 12:11:39.185198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.185198 : OnScreen Cursor Position (Px) = [ 1018, 643 ] 12:11:39.185198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.185198 : ClientWindow Style = FullScreen 12:11:39.185198 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.185198 : Game Position (Hex) = [ 03FA, 0283 ] 12:11:39.185198 : Game Position (Dec) = [ 1018, 643 ] 12:11:39.185198 : - 12:11:39.186194 : Cannot read memory at address 0x0000030B 12:11:39.186194 : Cannot read memory at address 0x0000038B 12:11:39.188191 : Cannot read memory at address 0x0000030B 12:11:39.188191 : Cannot read memory at address 0x0000038B 12:11:39.188868 : RawData event for Player #1: 12:11:39.188868 : Device rawinput data (Hex) = [ 00008774, 00009A24 ] 12:11:39.188868 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.189373 : OnScreen Cursor Position (Px) = [ 1015, 650 ] 12:11:39.189373 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.189373 : ClientWindow Style = FullScreen 12:11:39.189373 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.189373 : Game Position (Hex) = [ 03F7, 028A ] 12:11:39.189373 : Game Position (Dec) = [ 1015, 650 ] 12:11:39.189373 : - 12:11:39.190380 : Cannot read memory at address 0x0000030B 12:11:39.190380 : Cannot read memory at address 0x0000038B 12:11:39.192369 : Cannot read memory at address 0x0000030B 12:11:39.192660 : Cannot read memory at address 0x0000038B 12:11:39.193824 : Cannot read memory at address 0x0000030B 12:11:39.193824 : RawData event for Player #1: 12:11:39.193824 : Cannot read memory at address 0x0000038B 12:11:39.193824 : Device rawinput data (Hex) = [ 0000867C, 000097E0 ] 12:11:39.193824 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.193824 : OnScreen Cursor Position (Px) = [ 1008, 640 ] 12:11:39.193824 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.193824 : ClientWindow Style = FullScreen 12:11:39.193824 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.193824 : Game Position (Hex) = [ 03F0, 0280 ] 12:11:39.193824 : Game Position (Dec) = [ 1008, 640 ] 12:11:39.193824 : - 12:11:39.195865 : Cannot read memory at address 0x0000030B 12:11:39.195865 : Cannot read memory at address 0x0000038B 12:11:39.196862 : RawData event for Player #1: 12:11:39.196862 : Device rawinput data (Hex) = [ 000085C4, 000096B4 ] 12:11:39.196862 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.196862 : OnScreen Cursor Position (Px) = [ 1003, 635 ] 12:11:39.198407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.198407 : Cannot read memory at address 0x0000030B 12:11:39.198407 : ClientWindow Style = FullScreen 12:11:39.198407 : Cannot read memory at address 0x0000038B 12:11:39.198407 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.198407 : Game Position (Hex) = [ 03EB, 027B ] 12:11:39.198407 : Game Position (Dec) = [ 1003, 635 ] 12:11:39.198407 : - 12:11:39.200463 : Cannot read memory at address 0x0000030B 12:11:39.200463 : Cannot read memory at address 0x0000038B 12:11:39.202412 : Cannot read memory at address 0x0000030B 12:11:39.202412 : Cannot read memory at address 0x0000038B 12:11:39.202412 : RawData event for Player #1: 12:11:39.202412 : Device rawinput data (Hex) = [ 0000854C, 000095E8 ] 12:11:39.202412 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.202412 : OnScreen Cursor Position (Px) = [ 999, 632 ] 12:11:39.202412 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.203405 : ClientWindow Style = FullScreen 12:11:39.203405 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.203405 : Game Position (Hex) = [ 03E7, 0278 ] 12:11:39.203405 : Game Position (Dec) = [ 999, 632 ] 12:11:39.203405 : - 12:11:39.204405 : Cannot read memory at address 0x0000030B 12:11:39.204405 : Cannot read memory at address 0x0000038B 12:11:39.206145 : Cannot read memory at address 0x0000030B 12:11:39.209014 : Cannot read memory at address 0x0000038B 12:11:39.209014 : Device rawinput data (Hex) = [ 000084F8, 00009578 ] 12:11:39.209014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.209014 : OnScreen Cursor Position (Px) = [ 997, 630 ] 12:11:39.209515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.209515 : ClientWindow Style = FullScreen 12:11:39.209515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.209515 : Game Position (Hex) = [ 03E5, 0276 ] 12:11:39.209515 : Game Position (Dec) = [ 997, 630 ] 12:11:39.209515 : - 12:11:39.210517 : Cannot read memory at address 0x0000030B 12:11:39.210517 : Cannot read memory at address 0x0000038B 12:11:39.211514 : RawData event for Player #1: 12:11:39.211514 : Device rawinput data (Hex) = [ 00008488, 00009358 ] 12:11:39.211514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.211514 : OnScreen Cursor Position (Px) = [ 993, 621 ] 12:11:39.212507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.212507 : ClientWindow Style = FullScreen 12:11:39.212507 : Cannot read memory at address 0x0000030B 12:11:39.212507 : Cannot read memory at address 0x0000038B 12:11:39.212507 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.212507 : Game Position (Hex) = [ 03E1, 026D ] 12:11:39.212507 : Game Position (Dec) = [ 993, 621 ] 12:11:39.212507 : - 12:11:39.214501 : Cannot read memory at address 0x0000030B 12:11:39.214501 : Cannot read memory at address 0x0000038B 12:11:39.216494 : Cannot read memory at address 0x0000030B 12:11:39.216494 : Cannot read memory at address 0x0000038B 12:11:39.216494 : RawData event for Player #1: 12:11:39.216494 : Device rawinput data (Hex) = [ 000084E8, 00009520 ] 12:11:39.216494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.216494 : OnScreen Cursor Position (Px) = [ 996, 629 ] 12:11:39.216494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.216494 : ClientWindow Style = FullScreen 12:11:39.216494 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.216494 : Game Position (Hex) = [ 03E4, 0275 ] 12:11:39.216494 : Game Position (Dec) = [ 996, 629 ] 12:11:39.216494 : - 12:11:39.217996 : Cannot read memory at address 0x0000030B 12:11:39.217996 : Cannot read memory at address 0x0000038B 12:11:39.219997 : Cannot read memory at address 0x0000030B 12:11:39.219997 : Cannot read memory at address 0x0000038B 12:11:39.220994 : RawData event for Player #1: 12:11:39.220994 : Device rawinput data (Hex) = [ 000084B0, 0000928C ] 12:11:39.220994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.220994 : OnScreen Cursor Position (Px) = [ 995, 618 ] 12:11:39.220994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.220994 : ClientWindow Style = FullScreen 12:11:39.220994 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.220994 : Game Position (Hex) = [ 03E3, 026A ] 12:11:39.220994 : Game Position (Dec) = [ 995, 618 ] 12:11:39.220994 : - 12:11:39.221991 : Cannot read memory at address 0x0000030B 12:11:39.221991 : Cannot read memory at address 0x0000038B 12:11:39.223984 : Cannot read memory at address 0x0000030B 12:11:39.223984 : Cannot read memory at address 0x0000038B 12:11:39.225977 : Cannot read memory at address 0x0000030B 12:11:39.225977 : RawData event for Player #1: 12:11:39.225977 : Cannot read memory at address 0x0000038B 12:11:39.225977 : Device rawinput data (Hex) = [ 00008560, 000094D8 ] 12:11:39.225977 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.225977 : OnScreen Cursor Position (Px) = [ 1000, 627 ] 12:11:39.225977 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.225977 : ClientWindow Style = FullScreen 12:11:39.225977 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.225977 : Game Position (Hex) = [ 03E8, 0273 ] 12:11:39.225977 : Game Position (Dec) = [ 1000, 627 ] 12:11:39.225977 : - 12:11:39.227971 : Cannot read memory at address 0x0000030B 12:11:39.227971 : Cannot read memory at address 0x0000038B 12:11:39.229470 : Cannot read memory at address 0x0000030B 12:11:39.229470 : Cannot read memory at address 0x0000038B 12:11:39.229470 : RawData event for Player #1: 12:11:39.229470 : Device rawinput data (Hex) = [ 00008594, 000092FC ] 12:11:39.229470 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.229470 : OnScreen Cursor Position (Px) = [ 1001, 620 ] 12:11:39.230467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.230467 : ClientWindow Style = FullScreen 12:11:39.230467 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.230467 : Game Position (Hex) = [ 03E9, 026C ] 12:11:39.230467 : Game Position (Dec) = [ 1001, 620 ] 12:11:39.230467 : - 12:11:39.231464 : Cannot read memory at address 0x0000030B 12:11:39.231464 : Cannot read memory at address 0x0000038B 12:11:39.233456 : Cannot read memory at address 0x0000030B 12:11:39.233456 : Cannot read memory at address 0x0000038B 12:11:39.234453 : RawData event for Player #1: 12:11:39.234453 : Device rawinput data (Hex) = [ 00008644, 00009398 ] 12:11:39.234453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.234453 : OnScreen Cursor Position (Px) = [ 1007, 622 ] 12:11:39.234453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.235450 : ClientWindow Style = FullScreen 12:11:39.235450 : Cannot read memory at address 0x0000030B 12:11:39.235450 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.235450 : Cannot read memory at address 0x0000038B 12:11:39.235450 : Game Position (Hex) = [ 03EF, 026E ] 12:11:39.235450 : Game Position (Dec) = [ 1007, 622 ] 12:11:39.235450 : - 12:11:39.237948 : Cannot read memory at address 0x0000030B 12:11:39.237948 : Cannot read memory at address 0x0000038B 12:11:39.238955 : RawData event for Player #1: 12:11:39.238955 : Device rawinput data (Hex) = [ 000086A8, 00009374 ] 12:11:39.238955 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.238955 : OnScreen Cursor Position (Px) = [ 1009, 622 ] 12:11:39.238955 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.238955 : ClientWindow Style = FullScreen 12:11:39.238955 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.238955 : Game Position (Hex) = [ 03F1, 026E ] 12:11:39.238955 : Game Position (Dec) = [ 1009, 622 ] 12:11:39.238955 : - 12:11:39.239952 : Cannot read memory at address 0x0000030B 12:11:39.239952 : Cannot read memory at address 0x0000038B 12:11:39.241945 : Cannot read memory at address 0x0000030B 12:11:39.241945 : Cannot read memory at address 0x0000038B 12:11:39.243938 : RawData event for Player #1: 12:11:39.243938 : Device rawinput data (Hex) = [ 00008770, 000093B4 ] 12:11:39.243938 : Cannot read memory at address 0x0000038B 12:11:39.243938 : OnScreen Cursor Position (Px) = [ 1015, 623 ] 12:11:39.243938 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.243938 : ClientWindow Style = FullScreen 12:11:39.243938 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.243938 : Game Position (Hex) = [ 03F7, 026F ] 12:11:39.243938 : Game Position (Dec) = [ 1015, 623 ] 12:11:39.243938 : - 12:11:39.245932 : Cannot read memory at address 0x0000030B 12:11:39.245932 : Cannot read memory at address 0x0000038B 12:11:39.247926 : Cannot read memory at address 0x0000030B 12:11:39.247926 : RawData event for Player #1: 12:11:39.247926 : Cannot read memory at address 0x0000038B 12:11:39.247926 : Device rawinput data (Hex) = [ 00008870, 00009460 ] 12:11:39.247926 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.248427 : OnScreen Cursor Position (Px) = [ 1023, 625 ] 12:11:39.248427 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.248427 : ClientWindow Style = FullScreen 12:11:39.248427 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.248427 : Game Position (Hex) = [ 03FF, 0271 ] 12:11:39.248427 : Game Position (Dec) = [ 1023, 625 ] 12:11:39.248427 : - 12:11:39.249426 : Cannot read memory at address 0x0000030B 12:11:39.249426 : Cannot read memory at address 0x0000038B 12:11:39.251419 : Cannot read memory at address 0x0000030B 12:11:39.251419 : Cannot read memory at address 0x0000038B 12:11:39.252416 : RawData event for Player #1: 12:11:39.252416 : Device rawinput data (Hex) = [ 00008944, 00009408 ] 12:11:39.252416 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.252416 : OnScreen Cursor Position (Px) = [ 1029, 624 ] 12:11:39.253413 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.253413 : ClientWindow Style = FullScreen 12:11:39.253413 : Cannot read memory at address 0x0000030B 12:11:39.253413 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.253413 : Cannot read memory at address 0x0000038B 12:11:39.253413 : Game Position (Hex) = [ 0405, 0270 ] 12:11:39.253413 : Game Position (Dec) = [ 1029, 624 ] 12:11:39.253413 : - 12:11:39.255406 : Cannot read memory at address 0x0000030B 12:11:39.255406 : Cannot read memory at address 0x0000038B 12:11:39.257904 : Cannot read memory at address 0x0000030B 12:11:39.257904 : RawData event for Player #1: 12:11:39.257904 : Cannot read memory at address 0x0000038B 12:11:39.257904 : Device rawinput data (Hex) = [ 00008A64, 000094E0 ] 12:11:39.257904 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.257904 : OnScreen Cursor Position (Px) = [ 1037, 628 ] 12:11:39.257904 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.257904 : ClientWindow Style = FullScreen 12:11:39.257904 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.257904 : Game Position (Hex) = [ 040D, 0274 ] 12:11:39.257904 : Game Position (Dec) = [ 1037, 628 ] 12:11:39.257904 : - 12:11:39.259908 : Cannot read memory at address 0x0000030B 12:11:39.259908 : Cannot read memory at address 0x0000038B 12:11:39.261901 : Cannot read memory at address 0x0000030B 12:11:39.261901 : RawData event for Player #1: 12:11:39.261901 : Device rawinput data (Hex) = [ 00008B74, 000094D0 ] 12:11:39.261901 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.261901 : OnScreen Cursor Position (Px) = [ 1045, 627 ] 12:11:39.261901 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.261901 : ClientWindow Style = FullScreen 12:11:39.261901 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.261901 : Game Position (Hex) = [ 0415, 0273 ] 12:11:39.261901 : Game Position (Dec) = [ 1045, 627 ] 12:11:39.261901 : - 12:11:39.263895 : Cannot read memory at address 0x0000030B 12:11:39.263895 : Cannot read memory at address 0x0000038B 12:11:39.265888 : Cannot read memory at address 0x0000030B 12:11:39.265888 : Cannot read memory at address 0x0000038B 12:11:39.266885 : RawData event for Player #1: 12:11:39.266885 : Device rawinput data (Hex) = [ 00008C48, 000094A0 ] 12:11:39.266885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.266885 : OnScreen Cursor Position (Px) = [ 1052, 627 ] 12:11:39.266885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.266885 : ClientWindow Style = FullScreen 12:11:39.266885 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.266885 : Game Position (Hex) = [ 041C, 0273 ] 12:11:39.266885 : Game Position (Dec) = [ 1052, 627 ] 12:11:39.266885 : - 12:11:39.267881 : Cannot read memory at address 0x0000030B 12:11:39.267881 : Cannot read memory at address 0x0000038B 12:11:39.269381 : Cannot read memory at address 0x0000030B 12:11:39.269381 : Cannot read memory at address 0x0000038B 12:11:39.270378 : RawData event for Player #1: 12:11:39.270378 : Device rawinput data (Hex) = [ 00008D6C, 00009494 ] 12:11:39.270378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.270378 : OnScreen Cursor Position (Px) = [ 1060, 626 ] 12:11:39.271375 : Cannot read memory at address 0x0000030B 12:11:39.271375 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.271375 : Cannot read memory at address 0x0000038B 12:11:39.271375 : ClientWindow Style = FullScreen 12:11:39.271375 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.271375 : Game Position (Hex) = [ 0424, 0272 ] 12:11:39.271375 : Game Position (Dec) = [ 1060, 626 ] 12:11:39.271375 : - 12:11:39.273368 : Cannot read memory at address 0x0000030B 12:11:39.273368 : Cannot read memory at address 0x0000038B 12:11:39.275361 : Cannot read memory at address 0x0000030B 12:11:39.275361 : Cannot read memory at address 0x0000038B 12:11:39.275361 : RawData event for Player #1: 12:11:39.275361 : Device rawinput data (Hex) = [ 00008D90, 00009584 ] 12:11:39.275361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.276358 : OnScreen Cursor Position (Px) = [ 1061, 630 ] 12:11:39.276358 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.276358 : ClientWindow Style = FullScreen 12:11:39.276358 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.276358 : Game Position (Hex) = [ 0425, 0276 ] 12:11:39.276358 : Game Position (Dec) = [ 1061, 630 ] 12:11:39.276358 : - 12:11:39.277359 : Cannot read memory at address 0x0000030B 12:11:39.277359 : Cannot read memory at address 0x0000038B 12:11:39.278853 : Cannot read memory at address 0x0000030B 12:11:39.278853 : Cannot read memory at address 0x0000038B 12:11:39.280753 : Cannot read memory at address 0x0000030B 12:11:39.280753 : Cannot read memory at address 0x0000038B 12:11:39.280753 : RawData event for Player #1: 12:11:39.280753 : Device rawinput data (Hex) = [ 00008E80, 000094EC ] 12:11:39.280753 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.280753 : OnScreen Cursor Position (Px) = [ 1068, 628 ] 12:11:39.280753 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.280753 : ClientWindow Style = FullScreen 12:11:39.280753 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.280753 : Game Position (Hex) = [ 042C, 0274 ] 12:11:39.281750 : Game Position (Dec) = [ 1068, 628 ] 12:11:39.281750 : - 12:11:39.282746 : Cannot read memory at address 0x0000030B 12:11:39.282746 : Cannot read memory at address 0x0000038B 12:11:39.284740 : Cannot read memory at address 0x0000030B 12:11:39.284740 : Cannot read memory at address 0x0000038B 12:11:39.284740 : RawData event for Player #1: 12:11:39.284740 : Device rawinput data (Hex) = [ 00008FB8, 000095D0 ] 12:11:39.284740 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.284740 : OnScreen Cursor Position (Px) = [ 1077, 632 ] 12:11:39.284740 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.284740 : ClientWindow Style = FullScreen 12:11:39.284740 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.284740 : Game Position (Hex) = [ 0435, 0278 ] 12:11:39.285736 : Game Position (Dec) = [ 1077, 632 ] 12:11:39.285736 : - 12:11:39.286733 : Cannot read memory at address 0x0000030B 12:11:39.286733 : Cannot read memory at address 0x0000038B 12:11:39.288235 : Cannot read memory at address 0x0000030B 12:11:39.288235 : Cannot read memory at address 0x0000038B 12:11:39.289241 : RawData event for Player #1: 12:11:39.289241 : Device rawinput data (Hex) = [ 00009080, 00009528 ] 12:11:39.289241 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.290238 : OnScreen Cursor Position (Px) = [ 1083, 629 ] 12:11:39.290238 : Cannot read memory at address 0x0000030B 12:11:39.290238 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.290238 : ClientWindow Style = FullScreen 12:11:39.290238 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.290238 : Game Position (Hex) = [ 043B, 0275 ] 12:11:39.290238 : Game Position (Dec) = [ 1083, 629 ] 12:11:39.290238 : - 12:11:39.292236 : Cannot read memory at address 0x0000030B 12:11:39.292236 : Cannot read memory at address 0x0000038B 12:11:39.293228 : RawData event for Player #1: 12:11:39.294224 : Device rawinput data (Hex) = [ 00009144, 00009554 ] 12:11:39.294224 : Cannot read memory at address 0x0000030B 12:11:39.294224 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.294224 : Cannot read memory at address 0x0000038B 12:11:39.294224 : OnScreen Cursor Position (Px) = [ 1089, 629 ] 12:11:39.294224 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.294224 : ClientWindow Style = FullScreen 12:11:39.294224 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.294224 : Game Position (Hex) = [ 0441, 0275 ] 12:11:39.294224 : Game Position (Dec) = [ 1089, 629 ] 12:11:39.294224 : - 12:11:39.296218 : Cannot read memory at address 0x0000030B 12:11:39.296218 : Cannot read memory at address 0x0000038B 12:11:39.298211 : Cannot read memory at address 0x0000030B 12:11:39.298211 : Cannot read memory at address 0x0000038B 12:11:39.298713 : RawData event for Player #1: 12:11:39.298713 : Device rawinput data (Hex) = [ 00009268, 000095FC ] 12:11:39.298713 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.298713 : OnScreen Cursor Position (Px) = [ 1098, 632 ] 12:11:39.298713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.298713 : ClientWindow Style = FullScreen 12:11:39.298713 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.298713 : Game Position (Hex) = [ 044A, 0278 ] 12:11:39.299711 : Game Position (Dec) = [ 1098, 632 ] 12:11:39.299711 : - 12:11:39.299711 : Cannot read memory at address 0x0000038B 12:11:39.301705 : Cannot read memory at address 0x0000030B 12:11:39.301705 : Cannot read memory at address 0x0000038B 12:11:39.303698 : Cannot read memory at address 0x0000030B 12:11:39.303698 : Cannot read memory at address 0x0000038B 12:11:39.303698 : RawData event for Player #1: 12:11:39.303698 : Device rawinput data (Hex) = [ 0000933C, 00009684 ] 12:11:39.303698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.303698 : OnScreen Cursor Position (Px) = [ 1104, 634 ] 12:11:39.303698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.303698 : ClientWindow Style = FullScreen 12:11:39.303698 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.304695 : Game Position (Hex) = [ 0450, 027A ] 12:11:39.304695 : Game Position (Dec) = [ 1104, 634 ] 12:11:39.304695 : - 12:11:39.305691 : Cannot read memory at address 0x0000030B 12:11:39.305691 : Cannot read memory at address 0x0000038B 12:11:39.306688 : RawData event for Player #1: 12:11:39.306688 : Device rawinput data (Hex) = [ 000093DC, 00009674 ] 12:11:39.306688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.308190 : OnScreen Cursor Position (Px) = [ 1108, 634 ] 12:11:39.308190 : Cannot read memory at address 0x0000030B 12:11:39.308190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.308190 : Cannot read memory at address 0x0000038B 12:11:39.308190 : ClientWindow Style = FullScreen 12:11:39.308190 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.308190 : Game Position (Hex) = [ 0454, 027A ] 12:11:39.308190 : Game Position (Dec) = [ 1108, 634 ] 12:11:39.308190 : - 12:11:39.310191 : Cannot read memory at address 0x0000030B 12:11:39.310191 : Cannot read memory at address 0x0000038B 12:11:39.312184 : Cannot read memory at address 0x0000030B 12:11:39.312184 : Cannot read memory at address 0x0000038B 12:11:39.312184 : RawData event for Player #1: 12:11:39.313181 : Device rawinput data (Hex) = [ 0000948C, 0000970C ] 12:11:39.313181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.313181 : OnScreen Cursor Position (Px) = [ 1114, 637 ] 12:11:39.313181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.313181 : ClientWindow Style = FullScreen 12:11:39.313181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.313181 : Game Position (Hex) = [ 045A, 027D ] 12:11:39.313181 : Game Position (Dec) = [ 1114, 637 ] 12:11:39.313181 : - 12:11:39.314178 : Cannot read memory at address 0x0000030B 12:11:39.314178 : Cannot read memory at address 0x0000038B 12:11:39.316171 : Cannot read memory at address 0x0000030B 12:11:39.316171 : Cannot read memory at address 0x0000038B 12:11:39.316171 : RawData event for Player #1: 12:11:39.317168 : Device rawinput data (Hex) = [ 00009534, 000097FC ] 12:11:39.317168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.317168 : OnScreen Cursor Position (Px) = [ 1119, 641 ] 12:11:39.317168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.317168 : ClientWindow Style = FullScreen 12:11:39.317168 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.317168 : Game Position (Hex) = [ 045F, 0281 ] 12:11:39.317168 : Game Position (Dec) = [ 1119, 641 ] 12:11:39.317168 : - 12:11:39.318165 : Cannot read memory at address 0x0000030B 12:11:39.318165 : Cannot read memory at address 0x0000038B 12:11:39.319665 : Cannot read memory at address 0x0000030B 12:11:39.319665 : Cannot read memory at address 0x0000038B 12:11:39.321659 : Cannot read memory at address 0x0000030B 12:11:39.321659 : Cannot read memory at address 0x0000038B 12:11:39.321659 : RawData event for Player #1: 12:11:39.321659 : Device rawinput data (Hex) = [ 0000956C, 00009800 ] 12:11:39.321659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.321659 : OnScreen Cursor Position (Px) = [ 1120, 641 ] 12:11:39.321659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.321659 : ClientWindow Style = FullScreen 12:11:39.321659 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.321659 : Game Position (Hex) = [ 0460, 0281 ] 12:11:39.322655 : Game Position (Dec) = [ 1120, 641 ] 12:11:39.322655 : - 12:11:39.323655 : Cannot read memory at address 0x0000030B 12:11:39.323655 : Cannot read memory at address 0x0000038B 12:11:39.325649 : Cannot read memory at address 0x0000030B 12:11:39.325649 : Cannot read memory at address 0x0000038B 12:11:39.325649 : RawData event for Player #1: 12:11:39.325649 : Device rawinput data (Hex) = [ 000095C8, 000098B8 ] 12:11:39.325649 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.325649 : OnScreen Cursor Position (Px) = [ 1123, 644 ] 12:11:39.325649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.325649 : ClientWindow Style = FullScreen 12:11:39.325649 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.325649 : Game Position (Hex) = [ 0463, 0284 ] 12:11:39.326642 : Game Position (Dec) = [ 1123, 644 ] 12:11:39.326642 : - 12:11:39.328148 : Cannot read memory at address 0x0000030B 12:11:39.328148 : Cannot read memory at address 0x0000038B 12:11:39.330175 : Cannot read memory at address 0x0000030B 12:11:39.330175 : Cannot read memory at address 0x0000038B 12:11:39.330175 : RawData event for Player #1: 12:11:39.330175 : Device rawinput data (Hex) = [ 0000962C, 000099B0 ] 12:11:39.331171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.331171 : OnScreen Cursor Position (Px) = [ 1126, 648 ] 12:11:39.331171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.331171 : ClientWindow Style = FullScreen 12:11:39.331171 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.331171 : Game Position (Hex) = [ 0466, 0288 ] 12:11:39.331171 : Game Position (Dec) = [ 1126, 648 ] 12:11:39.331171 : - 12:11:39.332168 : Cannot read memory at address 0x0000030B 12:11:39.332168 : Cannot read memory at address 0x0000038B 12:11:39.334161 : Cannot read memory at address 0x0000030B 12:11:39.334161 : Cannot read memory at address 0x0000038B 12:11:39.335158 : RawData event for Player #1: 12:11:39.335158 : Device rawinput data (Hex) = [ 00009670, 00009AB8 ] 12:11:39.336155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.336155 : Cannot read memory at address 0x0000030B 12:11:39.336155 : OnScreen Cursor Position (Px) = [ 1128, 652 ] 12:11:39.336155 : Cannot read memory at address 0x0000038B 12:11:39.336155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.336155 : ClientWindow Style = FullScreen 12:11:39.336155 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.336155 : Game Position (Hex) = [ 0468, 028C ] 12:11:39.336155 : Game Position (Dec) = [ 1128, 652 ] 12:11:39.336155 : - 12:11:39.338148 : Cannot read memory at address 0x0000030B 12:11:39.338148 : Cannot read memory at address 0x0000038B 12:11:39.339564 : Cannot read memory at address 0x0000030B 12:11:39.339564 : Cannot read memory at address 0x0000038B 12:11:39.339564 : RawData event for Player #1: 12:11:39.339564 : Device rawinput data (Hex) = [ 000096A4, 00009B3C ] 12:11:39.339564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.339564 : OnScreen Cursor Position (Px) = [ 1129, 654 ] 12:11:39.339564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.339564 : ClientWindow Style = FullScreen 12:11:39.340565 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.340565 : Game Position (Hex) = [ 0469, 028E ] 12:11:39.340565 : Game Position (Dec) = [ 1129, 654 ] 12:11:39.340565 : - 12:11:39.341566 : Cannot read memory at address 0x0000030B 12:11:39.341566 : Cannot read memory at address 0x0000038B 12:11:39.343559 : Cannot read memory at address 0x0000030B 12:11:39.343559 : Cannot read memory at address 0x0000038B 12:11:39.344555 : RawData event for Player #1: 12:11:39.344555 : Device rawinput data (Hex) = [ 000096C8, 00009BAC ] 12:11:39.344555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.344555 : OnScreen Cursor Position (Px) = [ 1130, 656 ] 12:11:39.344555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.345548 : Cannot read memory at address 0x0000030B 12:11:39.345548 : ClientWindow Style = FullScreen 12:11:39.345548 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.346545 : Cannot read memory at address 0x0000038B 12:11:39.346545 : Game Position (Hex) = [ 046A, 0290 ] 12:11:39.346545 : Game Position (Dec) = [ 1130, 656 ] 12:11:39.346545 : - 12:11:39.348050 : Cannot read memory at address 0x0000030B 12:11:39.348050 : Cannot read memory at address 0x0000038B 12:11:39.349056 : RawData event for Player #1: 12:11:39.349056 : Device rawinput data (Hex) = [ 000096E0, 00009D64 ] 12:11:39.349056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.349056 : OnScreen Cursor Position (Px) = [ 1131, 664 ] 12:11:39.349056 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.349056 : ClientWindow Style = FullScreen 12:11:39.349056 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.349056 : Game Position (Hex) = [ 046B, 0298 ] 12:11:39.349056 : Game Position (Dec) = [ 1131, 664 ] 12:11:39.349056 : - 12:11:39.350052 : Cannot read memory at address 0x0000030B 12:11:39.350052 : Cannot read memory at address 0x0000038B 12:11:39.352046 : Cannot read memory at address 0x0000030B 12:11:39.352046 : Cannot read memory at address 0x0000038B 12:11:39.354039 : RawData event for Player #1: 12:11:39.354039 : Cannot read memory at address 0x0000030B 12:11:39.354039 : Device rawinput data (Hex) = [ 000096F8, 00009E18 ] 12:11:39.354039 : Cannot read memory at address 0x0000038B 12:11:39.354039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.354039 : OnScreen Cursor Position (Px) = [ 1132, 666 ] 12:11:39.354039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.354039 : ClientWindow Style = FullScreen 12:11:39.354039 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.354039 : Game Position (Hex) = [ 046C, 029A ] 12:11:39.354039 : Game Position (Dec) = [ 1132, 666 ] 12:11:39.354039 : - 12:11:39.356036 : Cannot read memory at address 0x0000030B 12:11:39.356036 : Cannot read memory at address 0x0000038B 12:11:39.358030 : Cannot read memory at address 0x0000030B 12:11:39.358030 : Cannot read memory at address 0x0000038B 12:11:39.358832 : RawData event for Player #1: 12:11:39.358832 : Device rawinput data (Hex) = [ 000096DC, 00009EDC ] 12:11:39.358832 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.359325 : OnScreen Cursor Position (Px) = [ 1131, 670 ] 12:11:39.359325 : Cannot read memory at address 0x0000030B 12:11:39.359325 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.359325 : Cannot read memory at address 0x0000038B 12:11:39.359325 : ClientWindow Style = FullScreen 12:11:39.359325 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.359325 : Game Position (Hex) = [ 046B, 029E ] 12:11:39.359325 : Game Position (Dec) = [ 1131, 670 ] 12:11:39.359325 : - 12:11:39.361324 : Cannot read memory at address 0x0000030B 12:11:39.361324 : Cannot read memory at address 0x0000038B 12:11:39.362316 : RawData event for Player #1: 12:11:39.363313 : Device rawinput data (Hex) = [ 000096C0, 0000A00C ] 12:11:39.363313 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.363313 : OnScreen Cursor Position (Px) = [ 1130, 675 ] 12:11:39.363313 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.363313 : ClientWindow Style = FullScreen 12:11:39.363313 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.363313 : Cannot read memory at address 0x0000030B 12:11:39.363313 : Cannot read memory at address 0x0000038B 12:11:39.363313 : Game Position (Dec) = [ 1130, 675 ] 12:11:39.363313 : - 12:11:39.365306 : Cannot read memory at address 0x0000030B 12:11:39.365306 : Cannot read memory at address 0x0000038B 12:11:39.367299 : Cannot read memory at address 0x0000030B 12:11:39.367299 : Cannot read memory at address 0x0000038B 12:11:39.367299 : RawData event for Player #1: 12:11:39.367299 : Device rawinput data (Hex) = [ 000096B8, 0000A09C ] 12:11:39.368296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.368296 : OnScreen Cursor Position (Px) = [ 1130, 677 ] 12:11:39.368296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.368296 : ClientWindow Style = FullScreen 12:11:39.368296 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.368296 : Game Position (Hex) = [ 046A, 02A5 ] 12:11:39.368296 : Game Position (Dec) = [ 1130, 677 ] 12:11:39.368798 : - 12:11:39.368798 : Cannot read memory at address 0x0000030B 12:11:39.368798 : Cannot read memory at address 0x0000038B 12:11:39.370798 : Cannot read memory at address 0x0000030B 12:11:39.370798 : Cannot read memory at address 0x0000038B 12:11:39.371794 : RawData event for Player #1: 12:11:39.371794 : Device rawinput data (Hex) = [ 000096D8, 0000A208 ] 12:11:39.371794 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.371794 : OnScreen Cursor Position (Px) = [ 1131, 683 ] 12:11:39.371794 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.371794 : ClientWindow Style = FullScreen 12:11:39.371794 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.371794 : Game Position (Hex) = [ 046B, 02AB ] 12:11:39.371794 : Game Position (Dec) = [ 1131, 683 ] 12:11:39.371794 : - 12:11:39.372786 : Cannot read memory at address 0x0000030B 12:11:39.372786 : Cannot read memory at address 0x0000038B 12:11:39.374784 : Cannot read memory at address 0x0000030B 12:11:39.374784 : Cannot read memory at address 0x0000038B 12:11:39.376777 : Cannot read memory at address 0x0000030B 12:11:39.376777 : RawData event for Player #1: 12:11:39.376777 : Cannot read memory at address 0x0000038B 12:11:39.376777 : Device rawinput data (Hex) = [ 000096C8, 0000A31C ] 12:11:39.376777 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.376777 : OnScreen Cursor Position (Px) = [ 1130, 688 ] 12:11:39.376777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.376777 : ClientWindow Style = FullScreen 12:11:39.376777 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.376777 : Game Position (Hex) = [ 046A, 02B0 ] 12:11:39.376777 : Game Position (Dec) = [ 1130, 688 ] 12:11:39.376777 : - 12:11:39.378281 : Cannot read memory at address 0x0000030B 12:11:39.378281 : Cannot read memory at address 0x0000038B 12:11:39.380286 : Cannot read memory at address 0x0000030B 12:11:39.380286 : Cannot read memory at address 0x0000038B 12:11:39.381282 : RawData event for Player #1: 12:11:39.381282 : Device rawinput data (Hex) = [ 000096A8, 0000A3C4 ] 12:11:39.382279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.382279 : OnScreen Cursor Position (Px) = [ 1129, 690 ] 12:11:39.382279 : Cannot read memory at address 0x0000038B 12:11:39.382279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.382279 : ClientWindow Style = FullScreen 12:11:39.382279 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.382279 : Game Position (Hex) = [ 0469, 02B2 ] 12:11:39.382279 : Game Position (Dec) = [ 1129, 690 ] 12:11:39.382279 : - 12:11:39.384272 : Cannot read memory at address 0x0000030B 12:11:39.384272 : Cannot read memory at address 0x0000038B 12:11:39.385269 : RawData event for Player #1: 12:11:39.385269 : Device rawinput data (Hex) = [ 000096D4, 0000A4C4 ] 12:11:39.385269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.386266 : OnScreen Cursor Position (Px) = [ 1131, 695 ] 12:11:39.386266 : Cannot read memory at address 0x0000030B 12:11:39.386266 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.386266 : Cannot read memory at address 0x0000038B 12:11:39.386266 : ClientWindow Style = FullScreen 12:11:39.386266 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.386266 : Game Position (Hex) = [ 046B, 02B7 ] 12:11:39.386266 : Game Position (Dec) = [ 1131, 695 ] 12:11:39.386266 : - 12:11:39.388259 : Cannot read memory at address 0x0000030B 12:11:39.388259 : Cannot read memory at address 0x0000038B 12:11:39.389440 : Cannot read memory at address 0x0000030B 12:11:39.389440 : Cannot read memory at address 0x0000038B 12:11:39.390442 : RawData event for Player #1: 12:11:39.390442 : Device rawinput data (Hex) = [ 000096DC, 0000A4D0 ] 12:11:39.390442 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.390442 : OnScreen Cursor Position (Px) = [ 1131, 695 ] 12:11:39.391434 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.391434 : Cannot read memory at address 0x0000030B 12:11:39.391434 : ClientWindow Style = FullScreen 12:11:39.391434 : Cannot read memory at address 0x0000038B 12:11:39.391434 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.391434 : Game Position (Hex) = [ 046B, 02B7 ] 12:11:39.391434 : Game Position (Dec) = [ 1131, 695 ] 12:11:39.391434 : - 12:11:39.393432 : Cannot read memory at address 0x0000030B 12:11:39.393432 : Cannot read memory at address 0x0000038B 12:11:39.394430 : RawData event for Player #1: 12:11:39.394430 : Device rawinput data (Hex) = [ 000096AC, 0000A4EC ] 12:11:39.394430 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.395421 : OnScreen Cursor Position (Px) = [ 1130, 695 ] 12:11:39.395421 : Cannot read memory at address 0x0000030B 12:11:39.395421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.395421 : ClientWindow Style = FullScreen 12:11:39.395421 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.395421 : Game Position (Hex) = [ 046A, 02B7 ] 12:11:39.395421 : Game Position (Dec) = [ 1130, 695 ] 12:11:39.395421 : - 12:11:39.397921 : Cannot read memory at address 0x0000030B 12:11:39.397921 : Cannot read memory at address 0x0000038B 12:11:39.399430 : Cannot read memory at address 0x0000030B 12:11:39.399430 : Cannot read memory at address 0x0000038B 12:11:39.399430 : RawData event for Player #1: 12:11:39.399430 : Device rawinput data (Hex) = [ 000096F4, 0000A68C ] 12:11:39.399430 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.399430 : OnScreen Cursor Position (Px) = [ 1132, 702 ] 12:11:39.399430 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.400426 : ClientWindow Style = FullScreen 12:11:39.400426 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.400426 : Game Position (Hex) = [ 046C, 02BE ] 12:11:39.400426 : Game Position (Dec) = [ 1132, 702 ] 12:11:39.400426 : - 12:11:39.401423 : Cannot read memory at address 0x0000030B 12:11:39.401423 : Cannot read memory at address 0x0000038B 12:11:39.403420 : Cannot read memory at address 0x0000030B 12:11:39.403420 : Cannot read memory at address 0x0000038B 12:11:39.403420 : RawData event for Player #1: 12:11:39.403420 : Device rawinput data (Hex) = [ 00009710, 0000A6E8 ] 12:11:39.403420 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.403420 : OnScreen Cursor Position (Px) = [ 1132, 704 ] 12:11:39.404413 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.404413 : ClientWindow Style = FullScreen 12:11:39.404413 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.404413 : Game Position (Hex) = [ 046C, 02C0 ] 12:11:39.404413 : Game Position (Dec) = [ 1132, 704 ] 12:11:39.404413 : - 12:11:39.405414 : Cannot read memory at address 0x0000030B 12:11:39.405414 : Cannot read memory at address 0x0000038B 12:11:39.407977 : Cannot read memory at address 0x0000030B 12:11:39.407977 : Cannot read memory at address 0x0000038B 12:11:39.408980 : RawData event for Player #1: 12:11:39.408980 : Device rawinput data (Hex) = [ 00009728, 0000A7C0 ] 12:11:39.408980 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.408980 : OnScreen Cursor Position (Px) = [ 1133, 707 ] 12:11:39.408980 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.408980 : ClientWindow Style = FullScreen 12:11:39.409573 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.409573 : Cannot read memory at address 0x0000030B 12:11:39.409573 : Game Position (Hex) = [ 046D, 02C3 ] 12:11:39.409573 : Cannot read memory at address 0x0000038B 12:11:39.409573 : Game Position (Dec) = [ 1133, 707 ] 12:11:39.409573 : - 12:11:39.411571 : Cannot read memory at address 0x0000030B 12:11:39.411571 : Cannot read memory at address 0x0000038B 12:11:39.413561 : Cannot read memory at address 0x0000030B 12:11:39.413561 : Cannot read memory at address 0x0000038B 12:11:39.413561 : RawData event for Player #1: 12:11:39.413561 : Device rawinput data (Hex) = [ 00009788, 0000A8BC ] 12:11:39.413561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.413561 : OnScreen Cursor Position (Px) = [ 1136, 711 ] 12:11:39.413561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.413561 : ClientWindow Style = FullScreen 12:11:39.413561 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.414558 : Game Position (Hex) = [ 0470, 02C7 ] 12:11:39.414558 : Game Position (Dec) = [ 1136, 711 ] 12:11:39.414558 : - 12:11:39.415554 : Cannot read memory at address 0x0000030B 12:11:39.415554 : Cannot read memory at address 0x0000038B 12:11:39.418052 : Cannot read memory at address 0x0000030B 12:11:39.418052 : Cannot read memory at address 0x0000038B 12:11:39.418052 : RawData event for Player #1: 12:11:39.418052 : Device rawinput data (Hex) = [ 000097C8, 0000A8B0 ] 12:11:39.418052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.418052 : OnScreen Cursor Position (Px) = [ 1138, 711 ] 12:11:39.418052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.418052 : ClientWindow Style = FullScreen 12:11:39.418052 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.418052 : Game Position (Hex) = [ 0472, 02C7 ] 12:11:39.418052 : Game Position (Dec) = [ 1138, 711 ] 12:11:39.418052 : - 12:11:39.420058 : Cannot read memory at address 0x0000030B 12:11:39.420058 : Cannot read memory at address 0x0000038B 12:11:39.422051 : Cannot read memory at address 0x0000030B 12:11:39.422051 : Cannot read memory at address 0x0000038B 12:11:39.423044 : RawData event for Player #1: 12:11:39.423044 : Device rawinput data (Hex) = [ 0000980C, 0000A994 ] 12:11:39.423044 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.423044 : OnScreen Cursor Position (Px) = [ 1140, 715 ] 12:11:39.423044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.423044 : ClientWindow Style = FullScreen 12:11:39.423044 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.423044 : Game Position (Hex) = [ 0474, 02CB ] 12:11:39.423044 : Game Position (Dec) = [ 1140, 715 ] 12:11:39.423044 : - 12:11:39.424109 : Cannot read memory at address 0x0000030B 12:11:39.424109 : Cannot read memory at address 0x0000038B 12:11:39.425613 : Cannot read memory at address 0x0000030B 12:11:39.425613 : Cannot read memory at address 0x0000038B 12:11:39.426615 : RawData event for Player #1: 12:11:39.426615 : Device rawinput data (Hex) = [ 0000986C, 0000AA38 ] 12:11:39.426615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.426615 : OnScreen Cursor Position (Px) = [ 1143, 718 ] 12:11:39.426615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.426615 : ClientWindow Style = FullScreen 12:11:39.426615 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.426615 : Game Position (Hex) = [ 0477, 02CE ] 12:11:39.426615 : Game Position (Dec) = [ 1143, 718 ] 12:11:39.426615 : - 12:11:39.428125 : Cannot read memory at address 0x0000030B 12:11:39.428125 : Cannot read memory at address 0x0000038B 12:11:39.430154 : Cannot read memory at address 0x0000030B 12:11:39.430154 : Cannot read memory at address 0x0000038B 12:11:39.431151 : RawData event for Player #1: 12:11:39.432147 : Cannot read memory at address 0x0000030B 12:11:39.432147 : Device rawinput data (Hex) = [ 000098BC, 0000AA80 ] 12:11:39.432147 : Cannot read memory at address 0x0000038B 12:11:39.432147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.432147 : OnScreen Cursor Position (Px) = [ 1145, 719 ] 12:11:39.432147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.432147 : ClientWindow Style = FullScreen 12:11:39.432147 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.432147 : Game Position (Hex) = [ 0479, 02CF ] 12:11:39.432147 : Game Position (Dec) = [ 1145, 719 ] 12:11:39.432147 : - 12:11:39.434145 : Cannot read memory at address 0x0000030B 12:11:39.434145 : Cannot read memory at address 0x0000038B 12:11:39.436138 : Cannot read memory at address 0x0000030B 12:11:39.436138 : Cannot read memory at address 0x0000038B 12:11:39.437131 : RawData event for Player #1: 12:11:39.437131 : Device rawinput data (Hex) = [ 00009900, 0000AAA8 ] 12:11:39.437131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.437131 : OnScreen Cursor Position (Px) = [ 1147, 719 ] 12:11:39.437131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.437131 : ClientWindow Style = FullScreen 12:11:39.437131 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.437131 : Game Position (Hex) = [ 047B, 02CF ] 12:11:39.437131 : Game Position (Dec) = [ 1147, 719 ] 12:11:39.437131 : - 12:11:39.438127 : Cannot read memory at address 0x0000030B 12:11:39.438127 : Cannot read memory at address 0x0000038B 12:11:39.439705 : Cannot read memory at address 0x0000030B 12:11:39.439705 : Cannot read memory at address 0x0000038B 12:11:39.440710 : RawData event for Player #1: 12:11:39.440710 : Device rawinput data (Hex) = [ 00009980, 0000AB28 ] 12:11:39.440710 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.440710 : OnScreen Cursor Position (Px) = [ 1151, 722 ] 12:11:39.440710 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.440710 : ClientWindow Style = FullScreen 12:11:39.440710 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.440710 : Game Position (Hex) = [ 047F, 02D2 ] 12:11:39.440710 : Game Position (Dec) = [ 1151, 722 ] 12:11:39.441702 : - 12:11:39.441702 : Cannot read memory at address 0x0000030B 12:11:39.441702 : Cannot read memory at address 0x0000038B 12:11:39.443700 : Cannot read memory at address 0x0000030B 12:11:39.443700 : Cannot read memory at address 0x0000038B 12:11:39.445689 : Cannot read memory at address 0x0000030B 12:11:39.445689 : Cannot read memory at address 0x0000038B 12:11:39.445689 : RawData event for Player #1: 12:11:39.445689 : Device rawinput data (Hex) = [ 00009990, 0000AB8C ] 12:11:39.445689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.445689 : OnScreen Cursor Position (Px) = [ 1151, 723 ] 12:11:39.445689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.446686 : ClientWindow Style = FullScreen 12:11:39.446686 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.446686 : Game Position (Hex) = [ 047F, 02D3 ] 12:11:39.446686 : Game Position (Dec) = [ 1151, 723 ] 12:11:39.446686 : - 12:11:39.448188 : Cannot read memory at address 0x0000030B 12:11:39.448188 : Cannot read memory at address 0x0000038B 12:11:39.449194 : RawData event for Player #1: 12:11:39.450191 : Cannot read memory at address 0x0000030B 12:11:39.450191 : Device rawinput data (Hex) = [ 000099E4, 0000ABE8 ] 12:11:39.450191 : Cannot read memory at address 0x0000038B 12:11:39.450191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.450191 : OnScreen Cursor Position (Px) = [ 1154, 725 ] 12:11:39.450191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.450191 : ClientWindow Style = FullScreen 12:11:39.450191 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.450191 : Game Position (Hex) = [ 0482, 02D5 ] 12:11:39.450191 : Game Position (Dec) = [ 1154, 725 ] 12:11:39.450191 : - 12:11:39.452184 : Cannot read memory at address 0x0000030B 12:11:39.452184 : Cannot read memory at address 0x0000038B 12:11:39.454177 : Cannot read memory at address 0x0000030B 12:11:39.454177 : Cannot read memory at address 0x0000038B 12:11:39.454177 : RawData event for Player #1: 12:11:39.455174 : Device rawinput data (Hex) = [ 00009A2C, 0000AB80 ] 12:11:39.455174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.455174 : OnScreen Cursor Position (Px) = [ 1156, 723 ] 12:11:39.455174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.455174 : ClientWindow Style = FullScreen 12:11:39.455174 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.455174 : Game Position (Hex) = [ 0484, 02D3 ] 12:11:39.455174 : Game Position (Dec) = [ 1156, 723 ] 12:11:39.455174 : - 12:11:39.456171 : Cannot read memory at address 0x0000030B 12:11:39.456171 : Cannot read memory at address 0x0000038B 12:11:39.458167 : Cannot read memory at address 0x0000030B 12:11:39.458167 : Cannot read memory at address 0x0000038B 12:11:39.459461 : Cannot read memory at address 0x0000030B 12:11:39.459461 : Cannot read memory at address 0x0000038B 12:11:39.459461 : RawData event for Player #1: 12:11:39.459461 : Device rawinput data (Hex) = [ 00009A5C, 0000AB94 ] 12:11:39.459461 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.459461 : OnScreen Cursor Position (Px) = [ 1157, 723 ] 12:11:39.460459 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.460459 : ClientWindow Style = FullScreen 12:11:39.460459 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.460459 : Game Position (Hex) = [ 0485, 02D3 ] 12:11:39.460459 : Game Position (Dec) = [ 1157, 723 ] 12:11:39.460459 : - 12:11:39.461461 : Cannot read memory at address 0x0000030B 12:11:39.461461 : Cannot read memory at address 0x0000038B 12:11:39.463450 : Cannot read memory at address 0x0000030B 12:11:39.463450 : Cannot read memory at address 0x0000038B 12:11:39.463450 : RawData event for Player #1: 12:11:39.463450 : Device rawinput data (Hex) = [ 00009A68, 0000AB70 ] 12:11:39.463450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.463450 : OnScreen Cursor Position (Px) = [ 1158, 723 ] 12:11:39.464446 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.464446 : ClientWindow Style = FullScreen 12:11:39.464446 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.464446 : Game Position (Hex) = [ 0486, 02D3 ] 12:11:39.464446 : Game Position (Dec) = [ 1158, 723 ] 12:11:39.464446 : - 12:11:39.465443 : Cannot read memory at address 0x0000030B 12:11:39.465443 : Cannot read memory at address 0x0000038B 12:11:39.467941 : Cannot read memory at address 0x0000030B 12:11:39.467941 : Cannot read memory at address 0x0000038B 12:11:39.468948 : RawData event for Player #1: 12:11:39.468948 : Device rawinput data (Hex) = [ 00009A70, 0000AB30 ] 12:11:39.468948 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.468948 : OnScreen Cursor Position (Px) = [ 1158, 722 ] 12:11:39.468948 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.469601 : ClientWindow Style = FullScreen 12:11:39.469601 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.469601 : Cannot read memory at address 0x0000030B 12:11:39.469601 : Game Position (Hex) = [ 0486, 02D2 ] 12:11:39.469601 : Cannot read memory at address 0x0000038B 12:11:39.469601 : Game Position (Dec) = [ 1158, 722 ] 12:11:39.469601 : - 12:11:39.471601 : Cannot read memory at address 0x0000030B 12:11:39.471601 : Cannot read memory at address 0x0000038B 12:11:39.472596 : RawData event for Player #1: 12:11:39.472596 : Device rawinput data (Hex) = [ 00009A88, 0000AB44 ] 12:11:39.472596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.472596 : OnScreen Cursor Position (Px) = [ 1159, 722 ] 12:11:39.472596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.472596 : ClientWindow Style = FullScreen 12:11:39.472596 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.472596 : Game Position (Hex) = [ 0487, 02D2 ] 12:11:39.472596 : Game Position (Dec) = [ 1159, 722 ] 12:11:39.473589 : - 12:11:39.473589 : Cannot read memory at address 0x0000030B 12:11:39.473589 : Cannot read memory at address 0x0000038B 12:11:39.475586 : Cannot read memory at address 0x0000030B 12:11:39.475586 : Cannot read memory at address 0x0000038B 12:11:39.478086 : RawData event for Player #1: 12:11:39.478086 : Cannot read memory at address 0x0000030B 12:11:39.478086 : Cannot read memory at address 0x0000038B 12:11:39.478086 : Device rawinput data (Hex) = [ 00009A84, 0000AAD4 ] 12:11:39.478086 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.478086 : OnScreen Cursor Position (Px) = [ 1158, 720 ] 12:11:39.478086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.478086 : ClientWindow Style = FullScreen 12:11:39.478086 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.478086 : Game Position (Hex) = [ 0486, 02D0 ] 12:11:39.479090 : Game Position (Dec) = [ 1158, 720 ] 12:11:39.479090 : - 12:11:39.480087 : Cannot read memory at address 0x0000030B 12:11:39.480087 : Cannot read memory at address 0x0000038B 12:11:39.482080 : Cannot read memory at address 0x0000030B 12:11:39.482080 : Cannot read memory at address 0x0000038B 12:11:39.483077 : RawData event for Player #1: 12:11:39.483077 : Device rawinput data (Hex) = [ 00009A8C, 0000AAB0 ] 12:11:39.483077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.483077 : OnScreen Cursor Position (Px) = [ 1159, 720 ] 12:11:39.483077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.483077 : ClientWindow Style = FullScreen 12:11:39.483077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.483077 : Game Position (Hex) = [ 0487, 02D0 ] 12:11:39.483077 : Game Position (Dec) = [ 1159, 720 ] 12:11:39.483077 : - 12:11:39.484073 : Cannot read memory at address 0x0000030B 12:11:39.484073 : Cannot read memory at address 0x0000038B 12:11:39.486071 : Cannot read memory at address 0x0000030B 12:11:39.486071 : Cannot read memory at address 0x0000038B 12:11:39.487064 : RawData event for Player #1: 12:11:39.487064 : Device rawinput data (Hex) = [ 00009A58, 0000AA7C ] 12:11:39.487064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.487064 : OnScreen Cursor Position (Px) = [ 1157, 719 ] 12:11:39.487064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.487064 : ClientWindow Style = FullScreen 12:11:39.487064 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.487064 : Game Position (Hex) = [ 0485, 02CF ] 12:11:39.487064 : Game Position (Dec) = [ 1157, 719 ] 12:11:39.487064 : - 12:11:39.488060 : Cannot read memory at address 0x0000030B 12:11:39.488060 : Cannot read memory at address 0x0000038B 12:11:39.489561 : Cannot read memory at address 0x0000030B 12:11:39.489561 : Cannot read memory at address 0x0000038B 12:11:39.491557 : Cannot read memory at address 0x0000030B 12:11:39.491557 : Cannot read memory at address 0x0000038B 12:11:39.491557 : RawData event for Player #1: 12:11:39.491557 : Device rawinput data (Hex) = [ 00009A30, 0000AA48 ] 12:11:39.491557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.491557 : OnScreen Cursor Position (Px) = [ 1156, 718 ] 12:11:39.491557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.491557 : ClientWindow Style = FullScreen 12:11:39.491557 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.491557 : Game Position (Hex) = [ 0484, 02CE ] 12:11:39.492550 : Game Position (Dec) = [ 1156, 718 ] 12:11:39.492550 : - 12:11:39.493551 : Cannot read memory at address 0x0000030B 12:11:39.493551 : Cannot read memory at address 0x0000038B 12:11:39.495541 : Cannot read memory at address 0x0000030B 12:11:39.495541 : Cannot read memory at address 0x0000038B 12:11:39.495541 : RawData event for Player #1: 12:11:39.495541 : Device rawinput data (Hex) = [ 000099E8, 0000A9B0 ] 12:11:39.495541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.495541 : OnScreen Cursor Position (Px) = [ 1154, 715 ] 12:11:39.495541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.496537 : ClientWindow Style = FullScreen 12:11:39.496537 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.496537 : Game Position (Hex) = [ 0482, 02CB ] 12:11:39.496537 : Game Position (Dec) = [ 1154, 715 ] 12:11:39.496537 : - 12:11:39.498039 : Cannot read memory at address 0x0000030B 12:11:39.498039 : Cannot read memory at address 0x0000038B 12:11:39.499553 : Cannot read memory at address 0x0000030B 12:11:39.499553 : Cannot read memory at address 0x0000038B 12:11:39.500549 : RawData event for Player #1: 12:11:39.500549 : Device rawinput data (Hex) = [ 000099D4, 0000A99C ] 12:11:39.500549 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.500549 : OnScreen Cursor Position (Px) = [ 1153, 715 ] 12:11:39.500549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.500549 : ClientWindow Style = FullScreen 12:11:39.501542 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.501542 : Cannot read memory at address 0x0000030B 12:11:39.501542 : Cannot read memory at address 0x0000038B 12:11:39.501542 : Game Position (Dec) = [ 1153, 715 ] 12:11:39.501542 : - 12:11:39.503539 : Cannot read memory at address 0x0000030B 12:11:39.503539 : Cannot read memory at address 0x0000038B 12:11:39.505533 : Cannot read memory at address 0x0000030B 12:11:39.505533 : Cannot read memory at address 0x0000038B 12:11:39.505533 : RawData event for Player #1: 12:11:39.505533 : Device rawinput data (Hex) = [ 000099DC, 0000A9A8 ] 12:11:39.505533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.505533 : OnScreen Cursor Position (Px) = [ 1153, 715 ] 12:11:39.505533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.505533 : ClientWindow Style = FullScreen 12:11:39.505533 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.505533 : Game Position (Hex) = [ 0481, 02CB ] 12:11:39.506525 : Game Position (Dec) = [ 1153, 715 ] 12:11:39.506525 : - 12:11:39.508031 : Cannot read memory at address 0x0000030B 12:11:39.508031 : Cannot read memory at address 0x0000038B 12:11:39.509672 : Cannot read memory at address 0x0000030B 12:11:39.509672 : Cannot read memory at address 0x0000038B 12:11:39.509672 : RawData event for Player #1: 12:11:39.509672 : Device rawinput data (Hex) = [ 00009994, 0000A968 ] 12:11:39.509672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.509672 : OnScreen Cursor Position (Px) = [ 1151, 714 ] 12:11:39.509672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.509672 : ClientWindow Style = FullScreen 12:11:39.509672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.509672 : Game Position (Hex) = [ 047F, 02CA ] 12:11:39.509672 : Game Position (Dec) = [ 1151, 714 ] 12:11:39.510672 : - 12:11:39.511672 : Cannot read memory at address 0x0000030B 12:11:39.511672 : Cannot read memory at address 0x0000038B 12:11:39.513662 : Cannot read memory at address 0x0000030B 12:11:39.513662 : Cannot read memory at address 0x0000038B 12:11:39.514659 : RawData event for Player #1: 12:11:39.514659 : Device rawinput data (Hex) = [ 0000994C, 0000A89C ] 12:11:39.514659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.514659 : OnScreen Cursor Position (Px) = [ 1149, 711 ] 12:11:39.514659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.514659 : ClientWindow Style = FullScreen 12:11:39.514659 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.514659 : Game Position (Hex) = [ 047D, 02C7 ] 12:11:39.514659 : Game Position (Dec) = [ 1149, 711 ] 12:11:39.514659 : - 12:11:39.515656 : Cannot read memory at address 0x0000030B 12:11:39.515656 : Cannot read memory at address 0x0000038B 12:11:39.518154 : Cannot read memory at address 0x0000030B 12:11:39.518154 : Cannot read memory at address 0x0000038B 12:11:39.518154 : RawData event for Player #1: 12:11:39.518154 : Device rawinput data (Hex) = [ 00009918, 0000A8AC ] 12:11:39.519189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.519189 : OnScreen Cursor Position (Px) = [ 1148, 711 ] 12:11:39.519189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.519189 : ClientWindow Style = FullScreen 12:11:39.519189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.519189 : Game Position (Hex) = [ 047C, 02C7 ] 12:11:39.519189 : Game Position (Dec) = [ 1148, 711 ] 12:11:39.519189 : - 12:11:39.520186 : Cannot read memory at address 0x0000030B 12:11:39.520186 : Cannot read memory at address 0x0000038B 12:11:39.522179 : Cannot read memory at address 0x0000030B 12:11:39.522179 : Cannot read memory at address 0x0000038B 12:11:39.523176 : RawData event for Player #1: 12:11:39.523176 : Device rawinput data (Hex) = [ 000098AC, 0000A820 ] 12:11:39.524173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.524173 : Cannot read memory at address 0x0000030B 12:11:39.524173 : OnScreen Cursor Position (Px) = [ 1145, 709 ] 12:11:39.524173 : Cannot read memory at address 0x0000038B 12:11:39.524173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.524173 : ClientWindow Style = FullScreen 12:11:39.524173 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.524173 : Game Position (Hex) = [ 0479, 02C5 ] 12:11:39.524173 : Game Position (Dec) = [ 1145, 709 ] 12:11:39.524173 : - 12:11:39.526165 : Cannot read memory at address 0x0000030B 12:11:39.526165 : Cannot read memory at address 0x0000038B 12:11:39.528159 : Cannot read memory at address 0x0000030B 12:11:39.528159 : Cannot read memory at address 0x0000038B 12:11:39.528660 : RawData event for Player #1: 12:11:39.528660 : Device rawinput data (Hex) = [ 0000986C, 0000A78C ] 12:11:39.528660 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.528660 : OnScreen Cursor Position (Px) = [ 1143, 706 ] 12:11:39.528660 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.528660 : ClientWindow Style = FullScreen 12:11:39.529659 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.529659 : Cannot read memory at address 0x0000030B 12:11:39.529659 : Game Position (Hex) = [ 0477, 02C2 ] 12:11:39.529659 : Cannot read memory at address 0x0000038B 12:11:39.529659 : Game Position (Dec) = [ 1143, 706 ] 12:11:39.529659 : - 12:11:39.531652 : Cannot read memory at address 0x0000030B 12:11:39.531652 : Cannot read memory at address 0x0000038B 12:11:39.532648 : RawData event for Player #1: 12:11:39.532648 : Device rawinput data (Hex) = [ 00009834, 0000A720 ] 12:11:39.532648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.532648 : OnScreen Cursor Position (Px) = [ 1141, 705 ] 12:11:39.532648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.532648 : ClientWindow Style = FullScreen 12:11:39.532648 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.532648 : Game Position (Hex) = [ 0475, 02C1 ] 12:11:39.533645 : Cannot read memory at address 0x0000030B 12:11:39.533645 : Game Position (Dec) = [ 1141, 705 ] 12:11:39.533645 : Cannot read memory at address 0x0000038B 12:11:39.533645 : - 12:11:39.535639 : Cannot read memory at address 0x0000030B 12:11:39.535639 : Cannot read memory at address 0x0000038B 12:11:39.538137 : RawData event for Player #1: 12:11:39.538137 : Cannot read memory at address 0x0000030B 12:11:39.538137 : Device rawinput data (Hex) = [ 000097C8, 0000A6C8 ] 12:11:39.538137 : Cannot read memory at address 0x0000038B 12:11:39.538137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.538137 : OnScreen Cursor Position (Px) = [ 1138, 703 ] 12:11:39.538137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.538137 : ClientWindow Style = FullScreen 12:11:39.538137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.538137 : Game Position (Hex) = [ 0472, 02BF ] 12:11:39.538137 : Game Position (Dec) = [ 1138, 703 ] 12:11:39.538137 : - 12:11:39.540138 : Cannot read memory at address 0x0000030B 12:11:39.540138 : Cannot read memory at address 0x0000038B 12:11:39.541135 : RawData event for Player #1: 12:11:39.541135 : Device rawinput data (Hex) = [ 00009780, 0000A658 ] 12:11:39.542132 : Cannot read memory at address 0x0000030B 12:11:39.542132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.542132 : Cannot read memory at address 0x0000038B 12:11:39.542132 : OnScreen Cursor Position (Px) = [ 1136, 701 ] 12:11:39.542132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.542132 : ClientWindow Style = FullScreen 12:11:39.542132 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.542132 : Game Position (Hex) = [ 0470, 02BD ] 12:11:39.542132 : Game Position (Dec) = [ 1136, 701 ] 12:11:39.542132 : - 12:11:39.544125 : Cannot read memory at address 0x0000030B 12:11:39.544125 : Cannot read memory at address 0x0000038B 12:11:39.546118 : Cannot read memory at address 0x0000030B 12:11:39.546118 : Cannot read memory at address 0x0000038B 12:11:39.546118 : RawData event for Player #1: 12:11:39.547115 : Device rawinput data (Hex) = [ 0000974C, 0000A610 ] 12:11:39.547115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.547115 : OnScreen Cursor Position (Px) = [ 1134, 700 ] 12:11:39.547115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.547115 : ClientWindow Style = FullScreen 12:11:39.547115 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.547115 : Game Position (Hex) = [ 046E, 02BC ] 12:11:39.547115 : Game Position (Dec) = [ 1134, 700 ] 12:11:39.547115 : - 12:11:39.548112 : Cannot read memory at address 0x0000030B 12:11:39.548112 : Cannot read memory at address 0x0000038B 12:11:39.549613 : Cannot read memory at address 0x0000030B 12:11:39.549613 : Cannot read memory at address 0x0000038B 12:11:39.551606 : Cannot read memory at address 0x0000030B 12:11:39.551606 : Cannot read memory at address 0x0000038B 12:11:39.551606 : RawData event for Player #1: 12:11:39.551606 : Device rawinput data (Hex) = [ 00009708, 0000A574 ] 12:11:39.551606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.551606 : OnScreen Cursor Position (Px) = [ 1132, 698 ] 12:11:39.551606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.551606 : ClientWindow Style = FullScreen 12:11:39.551606 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.552603 : Game Position (Hex) = [ 046C, 02BA ] 12:11:39.552603 : Game Position (Dec) = [ 1132, 698 ] 12:11:39.552603 : - 12:11:39.553600 : Cannot read memory at address 0x0000030B 12:11:39.553600 : Cannot read memory at address 0x0000038B 12:11:39.555593 : Cannot read memory at address 0x0000030B 12:11:39.555593 : Cannot read memory at address 0x0000038B 12:11:39.555593 : RawData event for Player #1: 12:11:39.555593 : Device rawinput data (Hex) = [ 000096C8, 0000A508 ] 12:11:39.555593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.555593 : OnScreen Cursor Position (Px) = [ 1130, 696 ] 12:11:39.555593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.555593 : ClientWindow Style = FullScreen 12:11:39.555593 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.555593 : Game Position (Hex) = [ 046A, 02B8 ] 12:11:39.555593 : Game Position (Dec) = [ 1130, 696 ] 12:11:39.556590 : - 12:11:39.558091 : Cannot read memory at address 0x0000030B 12:11:39.558091 : Cannot read memory at address 0x0000038B 12:11:39.560094 : Cannot read memory at address 0x0000030B 12:11:39.560094 : Cannot read memory at address 0x0000038B 12:11:39.560094 : RawData event for Player #1: 12:11:39.561091 : Device rawinput data (Hex) = [ 00009664, 0000A500 ] 12:11:39.561091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.561091 : OnScreen Cursor Position (Px) = [ 1127, 696 ] 12:11:39.561091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.561091 : ClientWindow Style = FullScreen 12:11:39.561091 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.561091 : Game Position (Hex) = [ 0467, 02B8 ] 12:11:39.561091 : Game Position (Dec) = [ 1127, 696 ] 12:11:39.561091 : - 12:11:39.562087 : Cannot read memory at address 0x0000030B 12:11:39.562087 : Cannot read memory at address 0x0000038B 12:11:39.564081 : Cannot read memory at address 0x0000030B 12:11:39.564081 : Cannot read memory at address 0x0000038B 12:11:39.564081 : RawData event for Player #1: 12:11:39.565077 : Device rawinput data (Hex) = [ 00009618, 0000A438 ] 12:11:39.565077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.565077 : OnScreen Cursor Position (Px) = [ 1125, 692 ] 12:11:39.565077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.565077 : ClientWindow Style = FullScreen 12:11:39.565077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.565077 : Game Position (Hex) = [ 0465, 02B4 ] 12:11:39.565077 : Game Position (Dec) = [ 1125, 692 ] 12:11:39.565077 : - 12:11:39.566074 : Cannot read memory at address 0x0000030B 12:11:39.566074 : Cannot read memory at address 0x0000038B 12:11:39.568067 : Cannot read memory at address 0x0000030B 12:11:39.568067 : Cannot read memory at address 0x0000038B 12:11:39.569567 : Cannot read memory at address 0x0000030B 12:11:39.569567 : Cannot read memory at address 0x0000038B 12:11:39.569567 : RawData event for Player #1: 12:11:39.569567 : Device rawinput data (Hex) = [ 000095DC, 0000A3FC ] 12:11:39.569567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.569567 : OnScreen Cursor Position (Px) = [ 1123, 691 ] 12:11:39.569567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.569567 : ClientWindow Style = FullScreen 12:11:39.569567 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.570564 : Game Position (Hex) = [ 0463, 02B3 ] 12:11:39.570564 : Game Position (Dec) = [ 1123, 691 ] 12:11:39.570564 : - 12:11:39.571561 : Cannot read memory at address 0x0000030B 12:11:39.571561 : Cannot read memory at address 0x0000038B 12:11:39.573554 : Cannot read memory at address 0x0000030B 12:11:39.573554 : Cannot read memory at address 0x0000038B 12:11:39.573554 : RawData event for Player #1: 12:11:39.573554 : Device rawinput data (Hex) = [ 000095A0, 0000A33C ] 12:11:39.573554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.573554 : OnScreen Cursor Position (Px) = [ 1122, 688 ] 12:11:39.573554 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.573554 : ClientWindow Style = FullScreen 12:11:39.573554 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.574551 : Game Position (Hex) = [ 0462, 02B0 ] 12:11:39.574551 : Game Position (Dec) = [ 1122, 688 ] 12:11:39.574551 : - 12:11:39.575547 : Cannot read memory at address 0x0000030B 12:11:39.575547 : Cannot read memory at address 0x0000038B 12:11:39.578050 : Cannot read memory at address 0x0000030B 12:11:39.578050 : Cannot read memory at address 0x0000038B 12:11:39.578050 : RawData event for Player #1: 12:11:39.579081 : Device rawinput data (Hex) = [ 0000955C, 0000A2DC ] 12:11:39.579081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.579081 : OnScreen Cursor Position (Px) = [ 1120, 687 ] 12:11:39.579081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.579081 : ClientWindow Style = FullScreen 12:11:39.579081 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.579081 : Game Position (Hex) = [ 0460, 02AF ] 12:11:39.579081 : Game Position (Dec) = [ 1120, 687 ] 12:11:39.579081 : - 12:11:39.580078 : Cannot read memory at address 0x0000030B 12:11:39.580078 : Cannot read memory at address 0x0000038B 12:11:39.582071 : Cannot read memory at address 0x0000030B 12:11:39.582071 : Cannot read memory at address 0x0000038B 12:11:39.583068 : RawData event for Player #1: 12:11:39.584065 : Cannot read memory at address 0x0000030B 12:11:39.584065 : Cannot read memory at address 0x0000038B 12:11:39.584065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.584065 : OnScreen Cursor Position (Px) = [ 1118, 685 ] 12:11:39.584065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.584065 : ClientWindow Style = FullScreen 12:11:39.584065 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.584065 : Game Position (Hex) = [ 045E, 02AD ] 12:11:39.584065 : Game Position (Dec) = [ 1118, 685 ] 12:11:39.584065 : - 12:11:39.586058 : Cannot read memory at address 0x0000030B 12:11:39.586058 : Cannot read memory at address 0x0000038B 12:11:39.588051 : RawData event for Player #1: 12:11:39.588051 : Cannot read memory at address 0x0000030B 12:11:39.588051 : Cannot read memory at address 0x0000038B 12:11:39.588051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.588051 : OnScreen Cursor Position (Px) = [ 1115, 683 ] 12:11:39.588051 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.588553 : ClientWindow Style = FullScreen 12:11:39.588553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.588553 : Game Position (Hex) = [ 045B, 02AB ] 12:11:39.588553 : Game Position (Dec) = [ 1115, 683 ] 12:11:39.588553 : - 12:11:39.589552 : Cannot read memory at address 0x0000030B 12:11:39.589552 : Cannot read memory at address 0x0000038B 12:11:39.591545 : Cannot read memory at address 0x0000030B 12:11:39.591545 : Cannot read memory at address 0x0000038B 12:11:39.592542 : RawData event for Player #1: 12:11:39.592542 : Device rawinput data (Hex) = [ 00009464, 0000A188 ] 12:11:39.592542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.592542 : OnScreen Cursor Position (Px) = [ 1112, 681 ] 12:11:39.592542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.592542 : ClientWindow Style = FullScreen 12:11:39.593538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.593538 : Cannot read memory at address 0x0000030B 12:11:39.593538 : Cannot read memory at address 0x0000038B 12:11:39.593538 : Game Position (Dec) = [ 1112, 681 ] 12:11:39.593538 : - 12:11:39.595532 : Cannot read memory at address 0x0000030B 12:11:39.595532 : Cannot read memory at address 0x0000038B 12:11:39.596529 : RawData event for Player #1: 12:11:39.596529 : Device rawinput data (Hex) = [ 000093FC, 0000A12C ] 12:11:39.596529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.596529 : OnScreen Cursor Position (Px) = [ 1109, 679 ] 12:11:39.596529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.596529 : ClientWindow Style = FullScreen 12:11:39.596529 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.596529 : Game Position (Hex) = [ 0455, 02A7 ] 12:11:39.596529 : Game Position (Dec) = [ 1109, 679 ] 12:11:39.596529 : - 12:11:39.598031 : Cannot read memory at address 0x0000030B 12:11:39.598031 : Cannot read memory at address 0x0000038B 12:11:39.599546 : Cannot read memory at address 0x0000030B 12:11:39.599546 : Cannot read memory at address 0x0000038B 12:11:39.601539 : Cannot read memory at address 0x0000030B 12:11:39.601539 : Cannot read memory at address 0x0000038B 12:11:39.601539 : RawData event for Player #1: 12:11:39.601539 : Device rawinput data (Hex) = [ 000093D8, 0000A0A4 ] 12:11:39.601539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.601539 : OnScreen Cursor Position (Px) = [ 1108, 677 ] 12:11:39.601539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.602536 : ClientWindow Style = FullScreen 12:11:39.602536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.602536 : Game Position (Hex) = [ 0454, 02A5 ] 12:11:39.602536 : Game Position (Dec) = [ 1108, 677 ] 12:11:39.602536 : - 12:11:39.603533 : Cannot read memory at address 0x0000030B 12:11:39.603533 : Cannot read memory at address 0x0000038B 12:11:39.605526 : Cannot read memory at address 0x0000030B 12:11:39.605526 : Cannot read memory at address 0x0000038B 12:11:39.606523 : RawData event for Player #1: 12:11:39.606523 : Device rawinput data (Hex) = [ 00009368, 00009FE0 ] 12:11:39.606523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.606523 : OnScreen Cursor Position (Px) = [ 1105, 674 ] 12:11:39.606523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.606523 : ClientWindow Style = FullScreen 12:11:39.606523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.606523 : Game Position (Hex) = [ 0451, 02A2 ] 12:11:39.606523 : Game Position (Dec) = [ 1105, 674 ] 12:11:39.606523 : - 12:11:39.608025 : Cannot read memory at address 0x0000030B 12:11:39.608025 : Cannot read memory at address 0x0000038B 12:11:39.609694 : Cannot read memory at address 0x0000030B 12:11:39.609694 : Cannot read memory at address 0x0000038B 12:11:39.610699 : RawData event for Player #1: 12:11:39.610699 : Device rawinput data (Hex) = [ 00009360, 00009F88 ] 12:11:39.610699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.610699 : OnScreen Cursor Position (Px) = [ 1105, 673 ] 12:11:39.610699 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.610699 : ClientWindow Style = FullScreen 12:11:39.610699 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.610699 : Game Position (Hex) = [ 0451, 02A1 ] 12:11:39.610699 : Game Position (Dec) = [ 1105, 673 ] 12:11:39.611692 : - 12:11:39.611692 : Cannot read memory at address 0x0000030B 12:11:39.611692 : Cannot read memory at address 0x0000038B 12:11:39.613685 : Cannot read memory at address 0x0000030B 12:11:39.613685 : Cannot read memory at address 0x0000038B 12:11:39.615678 : Cannot read memory at address 0x0000030B 12:11:39.615678 : Cannot read memory at address 0x0000038B 12:11:39.615678 : RawData event for Player #1: 12:11:39.615678 : Device rawinput data (Hex) = [ 000092E0, 00009EF0 ] 12:11:39.615678 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.615678 : OnScreen Cursor Position (Px) = [ 1101, 670 ] 12:11:39.615678 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.615678 : ClientWindow Style = FullScreen 12:11:39.616675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.616675 : Game Position (Hex) = [ 044D, 029E ] 12:11:39.616675 : Game Position (Dec) = [ 1101, 670 ] 12:11:39.616675 : - 12:11:39.618177 : Cannot read memory at address 0x0000030B 12:11:39.618177 : Cannot read memory at address 0x0000038B 12:11:39.619181 : RawData event for Player #1: 12:11:39.619181 : Device rawinput data (Hex) = [ 000092C4, 00009F2C ] 12:11:39.619181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.620177 : OnScreen Cursor Position (Px) = [ 1100, 671 ] 12:11:39.620177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.620177 : Cannot read memory at address 0x0000038B 12:11:39.620177 : ClientWindow Style = FullScreen 12:11:39.620177 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.620177 : Game Position (Hex) = [ 044C, 029F ] 12:11:39.620177 : Game Position (Dec) = [ 1100, 671 ] 12:11:39.620177 : - 12:11:39.622170 : Cannot read memory at address 0x0000030B 12:11:39.622170 : Cannot read memory at address 0x0000038B 12:11:39.624164 : Cannot read memory at address 0x0000030B 12:11:39.624164 : Cannot read memory at address 0x0000038B 12:11:39.624164 : RawData event for Player #1: 12:11:39.625161 : Device rawinput data (Hex) = [ 00009284, 00009ED0 ] 12:11:39.625161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.625161 : OnScreen Cursor Position (Px) = [ 1098, 670 ] 12:11:39.625161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.625161 : ClientWindow Style = FullScreen 12:11:39.625161 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.625161 : Game Position (Hex) = [ 044A, 029E ] 12:11:39.625161 : Game Position (Dec) = [ 1098, 670 ] 12:11:39.625161 : - 12:11:39.626157 : Cannot read memory at address 0x0000030B 12:11:39.626157 : Cannot read memory at address 0x0000038B 12:11:39.627743 : Cannot read memory at address 0x0000030B 12:11:39.627743 : Cannot read memory at address 0x0000038B 12:11:39.629263 : Cannot read memory at address 0x0000030B 12:11:39.629263 : Cannot read memory at address 0x0000038B 12:11:39.629263 : RawData event for Player #1: 12:11:39.629263 : Device rawinput data (Hex) = [ 00009234, 00009DF8 ] 12:11:39.630259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.630259 : OnScreen Cursor Position (Px) = [ 1096, 666 ] 12:11:39.630259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.630259 : ClientWindow Style = FullScreen 12:11:39.630259 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.630259 : Game Position (Hex) = [ 0448, 029A ] 12:11:39.630259 : Game Position (Dec) = [ 1096, 666 ] 12:11:39.630259 : - 12:11:39.631256 : Cannot read memory at address 0x0000030B 12:11:39.631256 : Cannot read memory at address 0x0000038B 12:11:39.633249 : Cannot read memory at address 0x0000030B 12:11:39.633249 : Cannot read memory at address 0x0000038B 12:11:39.633249 : RawData event for Player #1: 12:11:39.633249 : Device rawinput data (Hex) = [ 000091A0, 00009C78 ] 12:11:39.633249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.634245 : OnScreen Cursor Position (Px) = [ 1092, 660 ] 12:11:39.634245 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.634245 : ClientWindow Style = FullScreen 12:11:39.634245 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.634245 : Game Position (Hex) = [ 0444, 0294 ] 12:11:39.634245 : Game Position (Dec) = [ 1092, 660 ] 12:11:39.634245 : - 12:11:39.635242 : Cannot read memory at address 0x0000030B 12:11:39.635242 : Cannot read memory at address 0x0000038B 12:11:39.637235 : Cannot read memory at address 0x0000030B 12:11:39.637235 : Cannot read memory at address 0x0000038B 12:11:39.638734 : Cannot read memory at address 0x0000030B 12:11:39.638734 : Cannot read memory at address 0x0000038B 12:11:39.638734 : RawData event for Player #1: 12:11:39.638734 : Device rawinput data (Hex) = [ 0000914C, 00009E1C ] 12:11:39.638734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.638734 : OnScreen Cursor Position (Px) = [ 1089, 667 ] 12:11:39.638734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.638734 : ClientWindow Style = FullScreen 12:11:39.638734 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.638734 : Game Position (Hex) = [ 0441, 029B ] 12:11:39.638734 : Game Position (Dec) = [ 1089, 667 ] 12:11:39.638734 : - 12:11:39.640733 : Cannot read memory at address 0x0000030B 12:11:39.640733 : Cannot read memory at address 0x0000038B 12:11:39.642725 : Cannot read memory at address 0x0000030B 12:11:39.642725 : RawData event for Player #1: 12:11:39.642725 : Cannot read memory at address 0x0000038B 12:11:39.642725 : Device rawinput data (Hex) = [ 00008F6C, 00009D88 ] 12:11:39.642725 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.642725 : OnScreen Cursor Position (Px) = [ 1075, 664 ] 12:11:39.642725 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.642725 : ClientWindow Style = FullScreen 12:11:39.642725 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.642725 : Game Position (Hex) = [ 0433, 0298 ] 12:11:39.643719 : Game Position (Dec) = [ 1075, 664 ] 12:11:39.643719 : - 12:11:39.644719 : Cannot read memory at address 0x0000030B 12:11:39.644719 : Cannot read memory at address 0x0000038B 12:11:39.645712 : RawData event for Player #1: 12:11:39.645712 : Device rawinput data (Hex) = [ 00008EF8, 00009CE4 ] 12:11:39.645712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.645712 : OnScreen Cursor Position (Px) = [ 1072, 661 ] 12:11:39.645712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.645712 : ClientWindow Style = FullScreen 12:11:39.645712 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.645712 : Game Position (Hex) = [ 0430, 0295 ] 12:11:39.645712 : Game Position (Dec) = [ 1072, 661 ] 12:11:39.646709 : - 12:11:39.646709 : Cannot read memory at address 0x0000030B 12:11:39.646709 : Cannot read memory at address 0x0000038B 12:11:39.648211 : Cannot read memory at address 0x0000030B 12:11:39.648211 : Cannot read memory at address 0x0000038B 12:11:39.649217 : RawData event for Player #1: 12:11:39.649217 : Device rawinput data (Hex) = [ 00008E84, 00009C90 ] 12:11:39.650213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.650213 : Cannot read memory at address 0x0000030B 12:11:39.650213 : Cannot read memory at address 0x0000038B 12:11:39.650213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.650213 : ClientWindow Style = FullScreen 12:11:39.650213 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.650213 : Game Position (Hex) = [ 042C, 0294 ] 12:11:39.650213 : Game Position (Dec) = [ 1068, 660 ] 12:11:39.650213 : - 12:11:39.652207 : Cannot read memory at address 0x0000030B 12:11:39.652207 : Cannot read memory at address 0x0000038B 12:11:39.653203 : RawData event for Player #1: 12:11:39.653203 : Device rawinput data (Hex) = [ 00008E10, 00009C40 ] 12:11:39.653203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.654200 : OnScreen Cursor Position (Px) = [ 1065, 659 ] 12:11:39.654200 : Cannot read memory at address 0x0000030B 12:11:39.654200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.654200 : Cannot read memory at address 0x0000038B 12:11:39.654200 : ClientWindow Style = FullScreen 12:11:39.654200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.654200 : Game Position (Hex) = [ 0429, 0293 ] 12:11:39.654200 : Game Position (Dec) = [ 1065, 659 ] 12:11:39.654200 : - 12:11:39.656197 : Cannot read memory at address 0x0000030B 12:11:39.656197 : Cannot read memory at address 0x0000038B 12:11:39.658186 : RawData event for Player #1: 12:11:39.658186 : Device rawinput data (Hex) = [ 00008E10, 00009C40 ] 12:11:39.658186 : Cannot read memory at address 0x0000030B 12:11:39.658186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.658186 : Cannot read memory at address 0x0000038B 12:11:39.658186 : OnScreen Cursor Position (Px) = [ 1065, 659 ] 12:11:39.658688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.658688 : ClientWindow Style = FullScreen 12:11:39.658688 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.658688 : Game Position (Hex) = [ 0429, 0293 ] 12:11:39.658688 : Game Position (Dec) = [ 1065, 659 ] 12:11:39.658688 : - 12:11:39.659674 : Cannot read memory at address 0x0000030B 12:11:39.659674 : Cannot read memory at address 0x0000038B 12:11:39.661671 : Cannot read memory at address 0x0000030B 12:11:39.661671 : RawData event for Player #1: 12:11:39.661671 : Device rawinput data (Hex) = [ 00008DA0, 00009BF4 ] 12:11:39.661671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.661671 : OnScreen Cursor Position (Px) = [ 1062, 657 ] 12:11:39.661671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.661671 : ClientWindow Style = FullScreen 12:11:39.661671 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.662668 : Game Position (Hex) = [ 0426, 0291 ] 12:11:39.662668 : Game Position (Dec) = [ 1062, 657 ] 12:11:39.662668 : - 12:11:39.663665 : Cannot read memory at address 0x0000030B 12:11:39.663665 : Cannot read memory at address 0x0000038B 12:11:39.664661 : RawData event for Player #1: 12:11:39.664661 : Device rawinput data (Hex) = [ 00008D30, 00009B9C ] 12:11:39.664661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.664661 : OnScreen Cursor Position (Px) = [ 1058, 656 ] 12:11:39.664661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.664661 : ClientWindow Style = FullScreen 12:11:39.664661 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.664661 : Game Position (Hex) = [ 0422, 0290 ] 12:11:39.664661 : Game Position (Dec) = [ 1058, 656 ] 12:11:39.665658 : - 12:11:39.665658 : Cannot read memory at address 0x0000030B 12:11:39.665658 : Cannot read memory at address 0x0000038B 12:11:39.668157 : Cannot read memory at address 0x0000030B 12:11:39.668157 : Cannot read memory at address 0x0000038B 12:11:39.668157 : RawData event for Player #1: 12:11:39.669160 : Device rawinput data (Hex) = [ 00008CC0, 00009BA8 ] 12:11:39.669160 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.669160 : OnScreen Cursor Position (Px) = [ 1055, 656 ] 12:11:39.669160 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.669160 : ClientWindow Style = FullScreen 12:11:39.669160 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.669160 : Game Position (Hex) = [ 041F, 0290 ] 12:11:39.669160 : Game Position (Dec) = [ 1055, 656 ] 12:11:39.669160 : - 12:11:39.670157 : Cannot read memory at address 0x0000030B 12:11:39.670157 : Cannot read memory at address 0x0000038B 12:11:39.672150 : Cannot read memory at address 0x0000030B 12:11:39.672150 : Cannot read memory at address 0x0000038B 12:11:39.672150 : RawData event for Player #1: 12:11:39.673147 : Device rawinput data (Hex) = [ 00008C14, 00009BB0 ] 12:11:39.673147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.673147 : OnScreen Cursor Position (Px) = [ 1050, 656 ] 12:11:39.673147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.673147 : ClientWindow Style = FullScreen 12:11:39.673147 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.673147 : Game Position (Hex) = [ 041A, 0290 ] 12:11:39.673147 : Game Position (Dec) = [ 1050, 656 ] 12:11:39.673147 : - 12:11:39.674144 : Cannot read memory at address 0x0000030B 12:11:39.674144 : Cannot read memory at address 0x0000038B 12:11:39.676140 : Cannot read memory at address 0x0000030B 12:11:39.676140 : Cannot read memory at address 0x0000038B 12:11:39.677133 : RawData event for Player #1: 12:11:39.677133 : Device rawinput data (Hex) = [ 00008C14, 00009BB0 ] 12:11:39.677133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.677133 : OnScreen Cursor Position (Px) = [ 1050, 656 ] 12:11:39.677133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.677133 : ClientWindow Style = FullScreen 12:11:39.677133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.677133 : Game Position (Hex) = [ 041A, 0290 ] 12:11:39.677133 : Game Position (Dec) = [ 1050, 656 ] 12:11:39.677133 : - 12:11:39.678130 : Cannot read memory at address 0x0000030B 12:11:39.678130 : Cannot read memory at address 0x0000038B 12:11:39.679559 : Cannot read memory at address 0x0000030B 12:11:39.679559 : Cannot read memory at address 0x0000038B 12:11:39.680558 : RawData event for Player #1: 12:11:39.680558 : Device rawinput data (Hex) = [ 00008B9C, 00009B58 ] 12:11:39.680558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.680558 : OnScreen Cursor Position (Px) = [ 1047, 655 ] 12:11:39.680558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.680558 : ClientWindow Style = FullScreen 12:11:39.680558 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.681554 : Game Position (Hex) = [ 0417, 028F ] 12:11:39.681554 : Game Position (Dec) = [ 1047, 655 ] 12:11:39.681554 : - 12:11:39.681554 : Cannot read memory at address 0x0000030B 12:11:39.681554 : Cannot read memory at address 0x0000038B 12:11:39.683548 : Cannot read memory at address 0x0000030B 12:11:39.683548 : Cannot read memory at address 0x0000038B 12:11:39.683548 : RawData event for Player #1: 12:11:39.683548 : Device rawinput data (Hex) = [ 00008B2C, 00009B60 ] 12:11:39.683548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.683548 : OnScreen Cursor Position (Px) = [ 1043, 655 ] 12:11:39.683548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.683548 : ClientWindow Style = FullScreen 12:11:39.683548 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.683548 : Game Position (Hex) = [ 0413, 028F ] 12:11:39.684545 : Game Position (Dec) = [ 1043, 655 ] 12:11:39.684545 : - 12:11:39.685541 : Cannot read memory at address 0x0000030B 12:11:39.685541 : Cannot read memory at address 0x0000038B 12:11:39.688041 : Cannot read memory at address 0x0000030B 12:11:39.688041 : RawData event for Player #1: 12:11:39.688041 : Device rawinput data (Hex) = [ 00008ABC, 00009B6C ] 12:11:39.688041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.688041 : OnScreen Cursor Position (Px) = [ 1040, 655 ] 12:11:39.688041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.688041 : ClientWindow Style = FullScreen 12:11:39.688041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.688041 : Game Position (Hex) = [ 0410, 028F ] 12:11:39.688041 : Game Position (Dec) = [ 1040, 655 ] 12:11:39.688041 : - 12:11:39.690049 : Cannot read memory at address 0x0000030B 12:11:39.690049 : Cannot read memory at address 0x0000038B 12:11:39.692038 : Cannot read memory at address 0x0000030B 12:11:39.692038 : RawData event for Player #1: 12:11:39.692038 : Cannot read memory at address 0x0000038B 12:11:39.692038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.692038 : OnScreen Cursor Position (Px) = [ 1037, 655 ] 12:11:39.692038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.692038 : ClientWindow Style = FullScreen 12:11:39.692038 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.692038 : Game Position (Hex) = [ 040D, 028F ] 12:11:39.692038 : Game Position (Dec) = [ 1037, 655 ] 12:11:39.692038 : - 12:11:39.694032 : Cannot read memory at address 0x0000030B 12:11:39.694032 : Cannot read memory at address 0x0000038B 12:11:39.696025 : RawData event for Player #1: 12:11:39.696025 : Device rawinput data (Hex) = [ 00008A48, 00009B6C ] 12:11:39.696025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.696025 : OnScreen Cursor Position (Px) = [ 1037, 655 ] 12:11:39.696025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.696025 : ClientWindow Style = FullScreen 12:11:39.696025 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.696025 : Game Position (Hex) = [ 040D, 028F ] 12:11:39.696025 : Game Position (Dec) = [ 1037, 655 ] 12:11:39.697022 : - 12:11:39.698019 : Cannot read memory at address 0x0000030B 12:11:39.698019 : Cannot read memory at address 0x0000038B 12:11:39.699523 : Cannot read memory at address 0x0000030B 12:11:39.699523 : Cannot read memory at address 0x0000038B 12:11:39.699523 : RawData event for Player #1: 12:11:39.699523 : Device rawinput data (Hex) = [ 000089D8, 00009B74 ] 12:11:39.699523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.699523 : OnScreen Cursor Position (Px) = [ 1033, 655 ] 12:11:39.699523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.699523 : ClientWindow Style = FullScreen 12:11:39.699523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.700520 : Game Position (Hex) = [ 0409, 028F ] 12:11:39.700520 : Game Position (Dec) = [ 1033, 655 ] 12:11:39.700520 : - 12:11:39.701517 : Cannot read memory at address 0x0000030B 12:11:39.701517 : Cannot read memory at address 0x0000038B 12:11:39.702521 : RawData event for Player #1: 12:11:39.702521 : Device rawinput data (Hex) = [ 00008968, 00009B7C ] 12:11:39.702521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.702521 : OnScreen Cursor Position (Px) = [ 1030, 655 ] 12:11:39.702521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.702521 : ClientWindow Style = FullScreen 12:11:39.703510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.703510 : Game Position (Hex) = [ 0406, 028F ] 12:11:39.703510 : Cannot read memory at address 0x0000038B 12:11:39.703510 : - 12:11:39.705507 : Cannot read memory at address 0x0000030B 12:11:39.705507 : Cannot read memory at address 0x0000038B 12:11:39.706500 : RawData event for Player #1: 12:11:39.706500 : Device rawinput data (Hex) = [ 000088F4, 00009B7C ] 12:11:39.706500 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.706500 : OnScreen Cursor Position (Px) = [ 1027, 655 ] 12:11:39.706500 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.706500 : ClientWindow Style = FullScreen 12:11:39.706500 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.706500 : Game Position (Hex) = [ 0403, 028F ] 12:11:39.706500 : Game Position (Dec) = [ 1027, 655 ] 12:11:39.706500 : - 12:11:39.708002 : Cannot read memory at address 0x0000030B 12:11:39.708002 : Cannot read memory at address 0x0000038B 12:11:39.709683 : Cannot read memory at address 0x0000030B 12:11:39.709683 : Cannot read memory at address 0x0000038B 12:11:39.710687 : RawData event for Player #1: 12:11:39.710687 : Device rawinput data (Hex) = [ 0000884C, 00009B84 ] 12:11:39.710687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.710687 : OnScreen Cursor Position (Px) = [ 1022, 656 ] 12:11:39.710687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.710687 : ClientWindow Style = FullScreen 12:11:39.710687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.711681 : Cannot read memory at address 0x0000030B 12:11:39.711681 : Cannot read memory at address 0x0000038B 12:11:39.711681 : Game Position (Dec) = [ 1022, 656 ] 12:11:39.711681 : - 12:11:39.713674 : Cannot read memory at address 0x0000030B 12:11:39.713674 : Cannot read memory at address 0x0000038B 12:11:39.714671 : RawData event for Player #1: 12:11:39.714671 : Device rawinput data (Hex) = [ 0000884C, 00009B84 ] 12:11:39.714671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.714671 : OnScreen Cursor Position (Px) = [ 1022, 656 ] 12:11:39.715667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.715667 : Cannot read memory at address 0x0000030B 12:11:39.715667 : ClientWindow Style = FullScreen 12:11:39.715667 : Cannot read memory at address 0x0000038B 12:11:39.715667 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.715667 : Game Position (Hex) = [ 03FE, 0290 ] 12:11:39.715667 : Game Position (Dec) = [ 1022, 656 ] 12:11:39.715667 : - 12:11:39.718172 : Cannot read memory at address 0x0000030B 12:11:39.718172 : Cannot read memory at address 0x0000038B 12:11:39.719207 : RawData event for Player #1: 12:11:39.719207 : Device rawinput data (Hex) = [ 000087DC, 00009B8C ] 12:11:39.719207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.719207 : OnScreen Cursor Position (Px) = [ 1018, 656 ] 12:11:39.719207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.719207 : ClientWindow Style = FullScreen 12:11:39.719207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.719207 : Game Position (Hex) = [ 03FA, 0290 ] 12:11:39.719207 : Game Position (Dec) = [ 1018, 656 ] 12:11:39.719207 : - 12:11:39.720204 : Cannot read memory at address 0x0000030B 12:11:39.720204 : Cannot read memory at address 0x0000038B 12:11:39.722197 : RawData event for Player #1: 12:11:39.722197 : Cannot read memory at address 0x0000030B 12:11:39.722197 : Device rawinput data (Hex) = [ 00008768, 00009B8C ] 12:11:39.722197 : Cannot read memory at address 0x0000038B 12:11:39.722197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.722197 : OnScreen Cursor Position (Px) = [ 1015, 656 ] 12:11:39.722197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.722197 : ClientWindow Style = FullScreen 12:11:39.722197 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.722197 : Game Position (Hex) = [ 03F7, 0290 ] 12:11:39.722197 : Game Position (Dec) = [ 1015, 656 ] 12:11:39.722197 : - 12:11:39.724194 : Cannot read memory at address 0x0000030B 12:11:39.724194 : Cannot read memory at address 0x0000038B 12:11:39.725187 : RawData event for Player #1: 12:11:39.725187 : Device rawinput data (Hex) = [ 00008730, 00009B94 ] 12:11:39.725187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.726184 : OnScreen Cursor Position (Px) = [ 1013, 656 ] 12:11:39.726184 : Cannot read memory at address 0x0000030B 12:11:39.726184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.726184 : Cannot read memory at address 0x0000038B 12:11:39.726184 : ClientWindow Style = FullScreen 12:11:39.726184 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.726184 : Game Position (Hex) = [ 03F5, 0290 ] 12:11:39.726184 : Game Position (Dec) = [ 1013, 656 ] 12:11:39.726184 : - 12:11:39.728181 : Cannot read memory at address 0x0000030B 12:11:39.728181 : Cannot read memory at address 0x0000038B 12:11:39.729684 : Cannot read memory at address 0x0000030B 12:11:39.729684 : Cannot read memory at address 0x0000038B 12:11:39.729684 : RawData event for Player #1: 12:11:39.729684 : Device rawinput data (Hex) = [ 00008730, 00009B94 ] 12:11:39.729684 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.729684 : OnScreen Cursor Position (Px) = [ 1013, 656 ] 12:11:39.729684 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.729684 : ClientWindow Style = FullScreen 12:11:39.729684 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.730680 : Game Position (Hex) = [ 03F5, 0290 ] 12:11:39.730680 : Game Position (Dec) = [ 1013, 656 ] 12:11:39.730680 : - 12:11:39.731677 : Cannot read memory at address 0x0000030B 12:11:39.731677 : Cannot read memory at address 0x0000038B 12:11:39.733675 : Cannot read memory at address 0x0000030B 12:11:39.733675 : RawData event for Player #1: 12:11:39.733675 : Device rawinput data (Hex) = [ 00008688, 00009B9C ] 12:11:39.733675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.733675 : OnScreen Cursor Position (Px) = [ 1008, 656 ] 12:11:39.733675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.733675 : ClientWindow Style = FullScreen 12:11:39.733675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.733675 : Game Position (Hex) = [ 03F0, 0290 ] 12:11:39.734667 : Game Position (Dec) = [ 1008, 656 ] 12:11:39.734667 : - 12:11:39.735668 : Cannot read memory at address 0x0000030B 12:11:39.735668 : Cannot read memory at address 0x0000038B 12:11:39.736664 : RawData event for Player #1: 12:11:39.738168 : Cannot read memory at address 0x0000030B 12:11:39.738168 : Cannot read memory at address 0x0000038B 12:11:39.738168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.738168 : OnScreen Cursor Position (Px) = [ 1007, 656 ] 12:11:39.738168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.738168 : ClientWindow Style = FullScreen 12:11:39.738168 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.738168 : Game Position (Hex) = [ 03EF, 0290 ] 12:11:39.738168 : Game Position (Dec) = [ 1007, 656 ] 12:11:39.738168 : - 12:11:39.740173 : Cannot read memory at address 0x0000030B 12:11:39.740173 : Cannot read memory at address 0x0000038B 12:11:39.741166 : RawData event for Player #1: 12:11:39.741166 : Device rawinput data (Hex) = [ 000085DC, 00009BA8 ] 12:11:39.741166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.741166 : OnScreen Cursor Position (Px) = [ 1003, 656 ] 12:11:39.741166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.741166 : ClientWindow Style = FullScreen 12:11:39.741166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.741166 : Game Position (Hex) = [ 03EB, 0290 ] 12:11:39.741166 : Game Position (Dec) = [ 1003, 656 ] 12:11:39.741166 : - 12:11:39.742162 : Cannot read memory at address 0x0000030B 12:11:39.742162 : Cannot read memory at address 0x0000038B 12:11:39.744156 : Cannot read memory at address 0x0000030B 12:11:39.744156 : Cannot read memory at address 0x0000038B 12:11:39.745153 : RawData event for Player #1: 12:11:39.745153 : Device rawinput data (Hex) = [ 0000856C, 00009BA8 ] 12:11:39.745153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.745153 : OnScreen Cursor Position (Px) = [ 1000, 656 ] 12:11:39.745153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.745153 : ClientWindow Style = FullScreen 12:11:39.745153 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.745153 : Game Position (Hex) = [ 03E8, 0290 ] 12:11:39.745153 : Game Position (Dec) = [ 1000, 656 ] 12:11:39.745153 : - 12:11:39.746149 : Cannot read memory at address 0x0000030B 12:11:39.746149 : Cannot read memory at address 0x0000038B 12:11:39.748143 : Cannot read memory at address 0x0000030B 12:11:39.748143 : Cannot read memory at address 0x0000038B 12:11:39.748644 : RawData event for Player #1: 12:11:39.748644 : Device rawinput data (Hex) = [ 0000856C, 00009BA8 ] 12:11:39.748644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.748644 : OnScreen Cursor Position (Px) = [ 1000, 656 ] 12:11:39.748644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.748644 : ClientWindow Style = FullScreen 12:11:39.748644 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.749642 : Game Position (Hex) = [ 03E8, 0290 ] 12:11:39.749642 : Cannot read memory at address 0x0000030B 12:11:39.749642 : Game Position (Dec) = [ 1000, 656 ] 12:11:39.749642 : Cannot read memory at address 0x0000038B 12:11:39.751640 : Cannot read memory at address 0x0000030B 12:11:39.751640 : Cannot read memory at address 0x0000038B 12:11:39.752634 : RawData event for Player #1: 12:11:39.752634 : Device rawinput data (Hex) = [ 000084FC, 00009BB0 ] 12:11:39.752634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.752634 : OnScreen Cursor Position (Px) = [ 997, 656 ] 12:11:39.752634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.752634 : ClientWindow Style = FullScreen 12:11:39.752634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.752634 : Game Position (Hex) = [ 03E5, 0290 ] 12:11:39.753629 : Game Position (Dec) = [ 997, 656 ] 12:11:39.753629 : Cannot read memory at address 0x0000030B 12:11:39.753629 : Cannot read memory at address 0x0000038B 12:11:39.755626 : Cannot read memory at address 0x0000030B 12:11:39.755626 : Cannot read memory at address 0x0000038B 12:11:39.756622 : RawData event for Player #1: 12:11:39.756622 : Device rawinput data (Hex) = [ 00008488, 00009BB0 ] 12:11:39.756622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.756622 : OnScreen Cursor Position (Px) = [ 993, 656 ] 12:11:39.756622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.756622 : ClientWindow Style = FullScreen 12:11:39.756622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.756622 : Game Position (Hex) = [ 03E1, 0290 ] 12:11:39.756622 : Game Position (Dec) = [ 993, 656 ] 12:11:39.756622 : - 12:11:39.758126 : Cannot read memory at address 0x0000030B 12:11:39.758126 : Cannot read memory at address 0x0000038B 12:11:39.759669 : Cannot read memory at address 0x0000030B 12:11:39.759669 : Cannot read memory at address 0x0000038B 12:11:39.759669 : RawData event for Player #1: 12:11:39.759669 : Device rawinput data (Hex) = [ 00008418, 00009BB8 ] 12:11:39.759669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.759669 : OnScreen Cursor Position (Px) = [ 990, 656 ] 12:11:39.759669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.759669 : ClientWindow Style = FullScreen 12:11:39.759669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.759669 : Game Position (Hex) = [ 03DE, 0290 ] 12:11:39.760670 : Game Position (Dec) = [ 990, 656 ] 12:11:39.760670 : - 12:11:39.761666 : Cannot read memory at address 0x0000030B 12:11:39.761666 : Cannot read memory at address 0x0000038B 12:11:39.763660 : Cannot read memory at address 0x0000030B 12:11:39.763660 : Cannot read memory at address 0x0000038B 12:11:39.763660 : RawData event for Player #1: 12:11:39.763660 : Device rawinput data (Hex) = [ 000083A8, 00009BC0 ] 12:11:39.763660 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.763660 : OnScreen Cursor Position (Px) = [ 987, 657 ] 12:11:39.763660 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.763660 : ClientWindow Style = FullScreen 12:11:39.763660 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.764656 : Game Position (Hex) = [ 03DB, 0291 ] 12:11:39.764656 : Game Position (Dec) = [ 987, 657 ] 12:11:39.764656 : - 12:11:39.765653 : Cannot read memory at address 0x0000030B 12:11:39.765653 : Cannot read memory at address 0x0000038B 12:11:39.766653 : RawData event for Player #1: 12:11:39.766653 : Device rawinput data (Hex) = [ 000083A8, 00009BC0 ] 12:11:39.766653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.768158 : Cannot read memory at address 0x0000030B 12:11:39.768158 : OnScreen Cursor Position (Px) = [ 987, 657 ] 12:11:39.768158 : Cannot read memory at address 0x0000038B 12:11:39.768158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.768158 : ClientWindow Style = FullScreen 12:11:39.768158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.768158 : Game Position (Hex) = [ 03DB, 0291 ] 12:11:39.768158 : Game Position (Dec) = [ 987, 657 ] 12:11:39.768158 : - 12:11:39.770187 : Cannot read memory at address 0x0000030B 12:11:39.770187 : Cannot read memory at address 0x0000038B 12:11:39.771185 : RawData event for Player #1: 12:11:39.772177 : Device rawinput data (Hex) = [ 00008370, 00009B6C ] 12:11:39.772177 : Cannot read memory at address 0x0000030B 12:11:39.772177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.772177 : Cannot read memory at address 0x0000038B 12:11:39.772177 : OnScreen Cursor Position (Px) = [ 985, 655 ] 12:11:39.772177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.772177 : ClientWindow Style = FullScreen 12:11:39.772177 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.772177 : Game Position (Hex) = [ 03D9, 028F ] 12:11:39.772177 : Game Position (Dec) = [ 985, 655 ] 12:11:39.772177 : - 12:11:39.774174 : Cannot read memory at address 0x0000030B 12:11:39.774174 : Cannot read memory at address 0x0000038B 12:11:39.775167 : RawData event for Player #1: 12:11:39.776164 : Device rawinput data (Hex) = [ 000082FC, 00009B74 ] 12:11:39.776164 : Cannot read memory at address 0x0000030B 12:11:39.776164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.776164 : Cannot read memory at address 0x0000038B 12:11:39.776164 : OnScreen Cursor Position (Px) = [ 982, 655 ] 12:11:39.776164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.776164 : ClientWindow Style = FullScreen 12:11:39.776164 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.776164 : Game Position (Hex) = [ 03D6, 028F ] 12:11:39.776164 : Game Position (Dec) = [ 982, 655 ] 12:11:39.776164 : - 12:11:39.778161 : Cannot read memory at address 0x0000030B 12:11:39.778161 : Cannot read memory at address 0x0000038B 12:11:39.778664 : RawData event for Player #1: 12:11:39.778664 : Device rawinput data (Hex) = [ 0000828C, 00009B1C ] 12:11:39.778664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.778664 : OnScreen Cursor Position (Px) = [ 979, 654 ] 12:11:39.778664 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.778664 : ClientWindow Style = FullScreen 12:11:39.778664 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.778664 : Game Position (Hex) = [ 03D3, 028E ] 12:11:39.779663 : Game Position (Dec) = [ 979, 654 ] 12:11:39.779663 : Cannot read memory at address 0x0000030B 12:11:39.779663 : Cannot read memory at address 0x0000038B 12:11:39.781663 : Cannot read memory at address 0x0000030B 12:11:39.781663 : Cannot read memory at address 0x0000038B 12:11:39.782653 : RawData event for Player #1: 12:11:39.782653 : Device rawinput data (Hex) = [ 00008254, 00009B24 ] 12:11:39.782653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.782653 : OnScreen Cursor Position (Px) = [ 977, 654 ] 12:11:39.782653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.782653 : ClientWindow Style = FullScreen 12:11:39.782653 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.782653 : Game Position (Hex) = [ 03D1, 028E ] 12:11:39.783650 : Game Position (Dec) = [ 977, 654 ] 12:11:39.783650 : Cannot read memory at address 0x0000030B 12:11:39.783650 : Cannot read memory at address 0x0000038B 12:11:39.785647 : Cannot read memory at address 0x0000030B 12:11:39.785647 : Cannot read memory at address 0x0000038B 12:11:39.786646 : RawData event for Player #1: 12:11:39.786646 : Device rawinput data (Hex) = [ 00008254, 00009B24 ] 12:11:39.786646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.786646 : OnScreen Cursor Position (Px) = [ 977, 654 ] 12:11:39.786646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.786646 : ClientWindow Style = FullScreen 12:11:39.786646 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.786646 : Game Position (Hex) = [ 03D1, 028E ] 12:11:39.786646 : Game Position (Dec) = [ 977, 654 ] 12:11:39.786646 : - 12:11:39.788151 : Cannot read memory at address 0x0000030B 12:11:39.788151 : Cannot read memory at address 0x0000038B 12:11:39.790156 : Cannot read memory at address 0x0000030B 12:11:39.790156 : Cannot read memory at address 0x0000038B 12:11:39.791149 : RawData event for Player #1: 12:11:39.791149 : Device rawinput data (Hex) = [ 000081AC, 00009AD8 ] 12:11:39.791149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.791149 : OnScreen Cursor Position (Px) = [ 972, 653 ] 12:11:39.791149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.791149 : ClientWindow Style = FullScreen 12:11:39.791149 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.791149 : Game Position (Hex) = [ 03CC, 028D ] 12:11:39.791149 : Game Position (Dec) = [ 972, 653 ] 12:11:39.791149 : - 12:11:39.792146 : Cannot read memory at address 0x0000030B 12:11:39.792146 : Cannot read memory at address 0x0000038B 12:11:39.794139 : Cannot read memory at address 0x0000030B 12:11:39.794139 : Cannot read memory at address 0x0000038B 12:11:39.795135 : RawData event for Player #1: 12:11:39.795135 : Device rawinput data (Hex) = [ 0000816C, 00009A80 ] 12:11:39.795135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.795135 : OnScreen Cursor Position (Px) = [ 970, 651 ] 12:11:39.795135 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.795135 : ClientWindow Style = FullScreen 12:11:39.795135 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.795135 : Game Position (Hex) = [ 03CA, 028B ] 12:11:39.795135 : Game Position (Dec) = [ 970, 651 ] 12:11:39.795135 : - 12:11:39.796132 : Cannot read memory at address 0x0000030B 12:11:39.796132 : Cannot read memory at address 0x0000038B 12:11:39.797130 : RawData event for Player #1: 12:11:39.797130 : Device rawinput data (Hex) = [ 000080FC, 00009A2C ] 12:11:39.798126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.798126 : OnScreen Cursor Position (Px) = [ 967, 650 ] 12:11:39.798126 : Cannot read memory at address 0x0000030B 12:11:39.798126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.798126 : Cannot read memory at address 0x0000038B 12:11:39.798126 : ClientWindow Style = FullScreen 12:11:39.798126 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.798126 : Game Position (Hex) = [ 03C7, 028A ] 12:11:39.798628 : Game Position (Dec) = [ 967, 650 ] 12:11:39.798628 : - 12:11:39.799615 : Cannot read memory at address 0x0000030B 12:11:39.799615 : Cannot read memory at address 0x0000038B 12:11:39.801617 : Cannot read memory at address 0x0000030B 12:11:39.801617 : Cannot read memory at address 0x0000038B 12:11:39.801617 : RawData event for Player #1: 12:11:39.801617 : Device rawinput data (Hex) = [ 00008088, 000099DC ] 12:11:39.801617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.801617 : OnScreen Cursor Position (Px) = [ 963, 649 ] 12:11:39.801617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.801617 : ClientWindow Style = FullScreen 12:11:39.801617 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.801617 : Game Position (Hex) = [ 03C3, 0289 ] 12:11:39.802610 : Game Position (Dec) = [ 963, 649 ] 12:11:39.802610 : - 12:11:39.803612 : Cannot read memory at address 0x0000030B 12:11:39.803612 : Cannot read memory at address 0x0000038B 12:11:39.805604 : Cannot read memory at address 0x0000030B 12:11:39.805604 : Cannot read memory at address 0x0000038B 12:11:39.805604 : RawData event for Player #1: 12:11:39.805604 : Device rawinput data (Hex) = [ 00008088, 000099DC ] 12:11:39.805604 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.805604 : OnScreen Cursor Position (Px) = [ 963, 649 ] 12:11:39.805604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.805604 : ClientWindow Style = FullScreen 12:11:39.805604 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.805604 : Game Position (Hex) = [ 03C3, 0289 ] 12:11:39.805604 : Game Position (Dec) = [ 963, 649 ] 12:11:39.806598 : - 12:11:39.808099 : Cannot read memory at address 0x0000030B 12:11:39.808099 : Cannot read memory at address 0x0000038B 12:11:39.809649 : Cannot read memory at address 0x0000030B 12:11:39.809649 : Cannot read memory at address 0x0000038B 12:11:39.809649 : Device rawinput data (Hex) = [ 00008018, 000099E4 ] 12:11:39.809649 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.809649 : OnScreen Cursor Position (Px) = [ 960, 649 ] 12:11:39.809649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.809649 : ClientWindow Style = FullScreen 12:11:39.810649 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.810649 : Game Position (Hex) = [ 03C0, 0289 ] 12:11:39.810649 : Game Position (Dec) = [ 960, 649 ] 12:11:39.810649 : - 12:11:39.811650 : Cannot read memory at address 0x0000030B 12:11:39.811650 : Cannot read memory at address 0x0000038B 12:11:39.813645 : Cannot read memory at address 0x0000030B 12:11:39.813645 : Cannot read memory at address 0x0000038B 12:11:39.813645 : RawData event for Player #1: 12:11:39.813645 : Device rawinput data (Hex) = [ 00007F74, 00009998 ] 12:11:39.813645 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.813645 : OnScreen Cursor Position (Px) = [ 955, 647 ] 12:11:39.813645 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.813645 : ClientWindow Style = FullScreen 12:11:39.814636 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.814636 : Game Position (Hex) = [ 03BB, 0287 ] 12:11:39.814636 : Game Position (Dec) = [ 955, 647 ] 12:11:39.814636 : - 12:11:39.815636 : Cannot read memory at address 0x0000030B 12:11:39.815636 : Cannot read memory at address 0x0000038B 12:11:39.816629 : RawData event for Player #1: 12:11:39.816629 : Device rawinput data (Hex) = [ 00007F3C, 00009940 ] 12:11:39.816629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.816629 : OnScreen Cursor Position (Px) = [ 954, 646 ] 12:11:39.816629 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.816629 : ClientWindow Style = FullScreen 12:11:39.816629 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.816629 : Game Position (Hex) = [ 03BA, 0286 ] 12:11:39.816629 : Game Position (Dec) = [ 954, 646 ] 12:11:39.816629 : - 12:11:39.818131 : Cannot read memory at address 0x0000030B 12:11:39.818131 : Cannot read memory at address 0x0000038B 12:11:39.820136 : Cannot read memory at address 0x0000030B 12:11:39.820136 : Cannot read memory at address 0x0000038B 12:11:39.821129 : RawData event for Player #1: 12:11:39.821129 : Device rawinput data (Hex) = [ 00007EA0, 0000994C ] 12:11:39.821129 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.821129 : OnScreen Cursor Position (Px) = [ 949, 646 ] 12:11:39.821129 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.821129 : ClientWindow Style = FullScreen 12:11:39.821129 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.821129 : Game Position (Hex) = [ 03B5, 0286 ] 12:11:39.821129 : Game Position (Dec) = [ 949, 646 ] 12:11:39.821129 : - 12:11:39.822126 : Cannot read memory at address 0x0000030B 12:11:39.822126 : Cannot read memory at address 0x0000038B 12:11:39.824123 : Cannot read memory at address 0x0000030B 12:11:39.824123 : Cannot read memory at address 0x0000038B 12:11:39.825116 : RawData event for Player #1: 12:11:39.825116 : Device rawinput data (Hex) = [ 00007EA0, 0000994C ] 12:11:39.825116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.825116 : OnScreen Cursor Position (Px) = [ 949, 646 ] 12:11:39.825116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.825116 : ClientWindow Style = FullScreen 12:11:39.825116 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.825116 : Game Position (Hex) = [ 03B5, 0286 ] 12:11:39.825116 : Game Position (Dec) = [ 949, 646 ] 12:11:39.825116 : - 12:11:39.826113 : Cannot read memory at address 0x0000030B 12:11:39.826113 : Cannot read memory at address 0x0000038B 12:11:39.828106 : Cannot read memory at address 0x0000030B 12:11:39.828106 : Cannot read memory at address 0x0000038B 12:11:39.828608 : RawData event for Player #1: 12:11:39.828608 : Device rawinput data (Hex) = [ 00007E34, 00009954 ] 12:11:39.828608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.828608 : OnScreen Cursor Position (Px) = [ 946, 646 ] 12:11:39.828608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.828608 : ClientWindow Style = FullScreen 12:11:39.828608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.828608 : Game Position (Hex) = [ 03B2, 0286 ] 12:11:39.829607 : Game Position (Dec) = [ 946, 646 ] 12:11:39.829607 : - 12:11:39.829607 : Cannot read memory at address 0x0000030B 12:11:39.829607 : Cannot read memory at address 0x0000038B 12:11:39.831600 : Cannot read memory at address 0x0000030B 12:11:39.831600 : Cannot read memory at address 0x0000038B 12:11:39.832597 : RawData event for Player #1: 12:11:39.832597 : Device rawinput data (Hex) = [ 00007DCC, 00009954 ] 12:11:39.832597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.832597 : OnScreen Cursor Position (Px) = [ 943, 646 ] 12:11:39.832597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.832597 : ClientWindow Style = FullScreen 12:11:39.832597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.833593 : Game Position (Hex) = [ 03AF, 0286 ] 12:11:39.833593 : Cannot read memory at address 0x0000030B 12:11:39.833593 : Game Position (Dec) = [ 943, 646 ] 12:11:39.833593 : Cannot read memory at address 0x0000038B 12:11:39.835587 : Cannot read memory at address 0x0000030B 12:11:39.835587 : Cannot read memory at address 0x0000038B 12:11:39.835587 : RawData event for Player #1: 12:11:39.835587 : Device rawinput data (Hex) = [ 00007D64, 00009904 ] 12:11:39.835587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.835587 : OnScreen Cursor Position (Px) = [ 940, 645 ] 12:11:39.835587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.835587 : ClientWindow Style = FullScreen 12:11:39.836583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.836583 : Game Position (Hex) = [ 03AC, 0285 ] 12:11:39.836583 : Game Position (Dec) = [ 940, 645 ] 12:11:39.836583 : - 12:11:39.838085 : Cannot read memory at address 0x0000030B 12:11:39.838085 : Cannot read memory at address 0x0000038B 12:11:39.839089 : RawData event for Player #1: 12:11:39.840086 : Device rawinput data (Hex) = [ 00007D64, 0000995C ] 12:11:39.840086 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.840086 : OnScreen Cursor Position (Px) = [ 940, 646 ] 12:11:39.840086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.840086 : ClientWindow Style = FullScreen 12:11:39.840086 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.840086 : Game Position (Hex) = [ 03AC, 0286 ] 12:11:39.840086 : Game Position (Dec) = [ 940, 646 ] 12:11:39.841083 : - 12:11:39.842079 : Cannot read memory at address 0x0000030B 12:11:39.842079 : Cannot read memory at address 0x0000038B 12:11:39.843076 : RawData event for Player #1: 12:11:39.844072 : Device rawinput data (Hex) = [ 00007CF8, 0000995C ] 12:11:39.844072 : Cannot read memory at address 0x0000030B 12:11:39.844072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.844072 : Cannot read memory at address 0x0000038B 12:11:39.844072 : OnScreen Cursor Position (Px) = [ 937, 646 ] 12:11:39.844072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.844072 : ClientWindow Style = FullScreen 12:11:39.844072 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.844072 : Game Position (Hex) = [ 03A9, 0286 ] 12:11:39.844072 : Game Position (Dec) = [ 937, 646 ] 12:11:39.844072 : - 12:11:39.846066 : Cannot read memory at address 0x0000030B 12:11:39.846066 : Cannot read memory at address 0x0000038B 12:11:39.848059 : RawData event for Player #1: 12:11:39.848059 : Cannot read memory at address 0x0000030B 12:11:39.848059 : Cannot read memory at address 0x0000038B 12:11:39.848059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.848059 : OnScreen Cursor Position (Px) = [ 934, 645 ] 12:11:39.848059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.848561 : ClientWindow Style = FullScreen 12:11:39.848561 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.848561 : Game Position (Hex) = [ 03A6, 0285 ] 12:11:39.848561 : Game Position (Dec) = [ 934, 645 ] 12:11:39.848561 : - 12:11:39.849560 : Cannot read memory at address 0x0000030B 12:11:39.849560 : Cannot read memory at address 0x0000038B 12:11:39.851553 : Cannot read memory at address 0x0000030B 12:11:39.851553 : Cannot read memory at address 0x0000038B 12:11:39.851553 : RawData event for Player #1: 12:11:39.851553 : Device rawinput data (Hex) = [ 00007C24, 0000996C ] 12:11:39.851553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.851553 : OnScreen Cursor Position (Px) = [ 931, 647 ] 12:11:39.851553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.851553 : ClientWindow Style = FullScreen 12:11:39.851553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.851553 : Game Position (Hex) = [ 03A3, 0287 ] 12:11:39.852550 : Game Position (Dec) = [ 931, 647 ] 12:11:39.852550 : - 12:11:39.853546 : Cannot read memory at address 0x0000030B 12:11:39.853546 : Cannot read memory at address 0x0000038B 12:11:39.854543 : RawData event for Player #1: 12:11:39.854543 : Device rawinput data (Hex) = [ 00007C24, 000099C4 ] 12:11:39.854543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.854543 : OnScreen Cursor Position (Px) = [ 931, 648 ] 12:11:39.854543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.854543 : ClientWindow Style = FullScreen 12:11:39.855540 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.855540 : Cannot read memory at address 0x0000030B 12:11:39.855540 : Cannot read memory at address 0x0000038B 12:11:39.855540 : Game Position (Dec) = [ 931, 648 ] 12:11:39.855540 : - 12:11:39.858038 : Cannot read memory at address 0x0000030B 12:11:39.858038 : Cannot read memory at address 0x0000038B 12:11:39.858038 : RawData event for Player #1: 12:11:39.859043 : Device rawinput data (Hex) = [ 00007C24, 000099C4 ] 12:11:39.859043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.859043 : OnScreen Cursor Position (Px) = [ 931, 648 ] 12:11:39.859043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.859043 : ClientWindow Style = FullScreen 12:11:39.859043 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.859043 : Game Position (Hex) = [ 03A3, 0288 ] 12:11:39.859043 : Game Position (Dec) = [ 931, 648 ] 12:11:39.859043 : - 12:11:39.860039 : Cannot read memory at address 0x0000030B 12:11:39.860039 : Cannot read memory at address 0x0000038B 12:11:39.862092 : Cannot read memory at address 0x0000030B 12:11:39.862092 : Cannot read memory at address 0x0000038B 12:11:39.862631 : RawData event for Player #1: 12:11:39.862631 : Device rawinput data (Hex) = [ 00007BF0, 000099C4 ] 12:11:39.862631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.862631 : OnScreen Cursor Position (Px) = [ 929, 648 ] 12:11:39.862631 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.862631 : ClientWindow Style = FullScreen 12:11:39.862631 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.862631 : Game Position (Hex) = [ 03A1, 0288 ] 12:11:39.863666 : Game Position (Dec) = [ 929, 648 ] 12:11:39.863666 : Cannot read memory at address 0x0000030B 12:11:39.863666 : Cannot read memory at address 0x0000038B 12:11:39.865623 : Cannot read memory at address 0x0000030B 12:11:39.865623 : Cannot read memory at address 0x0000038B 12:11:39.866660 : RawData event for Player #1: 12:11:39.866660 : Device rawinput data (Hex) = [ 00007BC0, 00009A70 ] 12:11:39.866660 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.866660 : OnScreen Cursor Position (Px) = [ 928, 651 ] 12:11:39.866660 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.866660 : ClientWindow Style = FullScreen 12:11:39.866660 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.866660 : Game Position (Hex) = [ 03A0, 028B ] 12:11:39.866660 : Game Position (Dec) = [ 928, 651 ] 12:11:39.866660 : - 12:11:39.868201 : Cannot read memory at address 0x0000030B 12:11:39.868201 : Cannot read memory at address 0x0000038B 12:11:39.870208 : Cannot read memory at address 0x0000030B 12:11:39.870208 : Cannot read memory at address 0x0000038B 12:11:39.870208 : RawData event for Player #1: 12:11:39.870208 : Device rawinput data (Hex) = [ 00007BC0, 00009AC8 ] 12:11:39.870208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.871205 : OnScreen Cursor Position (Px) = [ 928, 652 ] 12:11:39.871205 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.871205 : ClientWindow Style = FullScreen 12:11:39.871205 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.871205 : Game Position (Hex) = [ 03A0, 028C ] 12:11:39.871205 : Game Position (Dec) = [ 928, 652 ] 12:11:39.871205 : - 12:11:39.872202 : Cannot read memory at address 0x0000030B 12:11:39.872202 : Cannot read memory at address 0x0000038B 12:11:39.873198 : RawData event for Player #1: 12:11:39.873198 : Device rawinput data (Hex) = [ 00007BC4, 00009B74 ] 12:11:39.874195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.874195 : Cannot read memory at address 0x0000030B 12:11:39.874195 : Cannot read memory at address 0x0000038B 12:11:39.874195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.874195 : ClientWindow Style = FullScreen 12:11:39.874195 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.874195 : Game Position (Hex) = [ 03A0, 028F ] 12:11:39.874195 : Game Position (Dec) = [ 928, 655 ] 12:11:39.874195 : - 12:11:39.876188 : Cannot read memory at address 0x0000030B 12:11:39.876188 : Cannot read memory at address 0x0000038B 12:11:39.877188 : RawData event for Player #1: 12:11:39.878181 : Cannot read memory at address 0x0000030B 12:11:39.878181 : Device rawinput data (Hex) = [ 00007BC4, 00009B74 ] 12:11:39.878181 : Cannot read memory at address 0x0000038B 12:11:39.878181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.878181 : OnScreen Cursor Position (Px) = [ 928, 655 ] 12:11:39.878683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.878683 : ClientWindow Style = FullScreen 12:11:39.878683 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.878683 : Game Position (Hex) = [ 03A0, 028F ] 12:11:39.878683 : Game Position (Dec) = [ 928, 655 ] 12:11:39.878683 : - 12:11:39.879681 : Cannot read memory at address 0x0000030B 12:11:39.879681 : Cannot read memory at address 0x0000038B 12:11:39.881675 : Cannot read memory at address 0x0000030B 12:11:39.881675 : Cannot read memory at address 0x0000038B 12:11:39.881675 : RawData event for Player #1: 12:11:39.881675 : Device rawinput data (Hex) = [ 00007C00, 00009C20 ] 12:11:39.881675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.881675 : OnScreen Cursor Position (Px) = [ 930, 658 ] 12:11:39.881675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.881675 : ClientWindow Style = FullScreen 12:11:39.881675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.882672 : Game Position (Hex) = [ 03A2, 0292 ] 12:11:39.882672 : Game Position (Dec) = [ 930, 658 ] 12:11:39.882672 : - 12:11:39.883668 : Cannot read memory at address 0x0000030B 12:11:39.883668 : Cannot read memory at address 0x0000038B 12:11:39.885661 : Cannot read memory at address 0x0000030B 12:11:39.885661 : Cannot read memory at address 0x0000038B 12:11:39.885661 : RawData event for Player #1: 12:11:39.885661 : Device rawinput data (Hex) = [ 00007C00, 00009C74 ] 12:11:39.885661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.885661 : OnScreen Cursor Position (Px) = [ 930, 660 ] 12:11:39.885661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.885661 : ClientWindow Style = FullScreen 12:11:39.885661 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.885661 : Game Position (Hex) = [ 03A2, 0294 ] 12:11:39.886658 : Game Position (Dec) = [ 930, 660 ] 12:11:39.886658 : - 12:11:39.888160 : Cannot read memory at address 0x0000030B 12:11:39.888160 : Cannot read memory at address 0x0000038B 12:11:39.889165 : RawData event for Player #1: 12:11:39.889165 : Device rawinput data (Hex) = [ 00007C00, 00009CCC ] 12:11:39.890161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.890161 : Cannot read memory at address 0x0000030B 12:11:39.890161 : OnScreen Cursor Position (Px) = [ 930, 661 ] 12:11:39.890161 : Cannot read memory at address 0x0000038B 12:11:39.890161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.890161 : ClientWindow Style = FullScreen 12:11:39.890161 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.890161 : Game Position (Hex) = [ 03A2, 0295 ] 12:11:39.890161 : Game Position (Dec) = [ 930, 661 ] 12:11:39.890161 : - 12:11:39.892154 : Cannot read memory at address 0x0000030B 12:11:39.892154 : Cannot read memory at address 0x0000038B 12:11:39.892154 : RawData event for Player #1: 12:11:39.893151 : Device rawinput data (Hex) = [ 00007BD0, 00009D78 ] 12:11:39.893151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.893151 : OnScreen Cursor Position (Px) = [ 928, 664 ] 12:11:39.893151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.893151 : ClientWindow Style = FullScreen 12:11:39.893151 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.893151 : Game Position (Hex) = [ 03A0, 0298 ] 12:11:39.893151 : Game Position (Dec) = [ 928, 664 ] 12:11:39.893151 : - 12:11:39.894148 : Cannot read memory at address 0x0000030B 12:11:39.894148 : Cannot read memory at address 0x0000038B 12:11:39.896141 : Cannot read memory at address 0x0000030B 12:11:39.896141 : Cannot read memory at address 0x0000038B 12:11:39.896141 : RawData event for Player #1: 12:11:39.897138 : Device rawinput data (Hex) = [ 00007BD0, 00009D78 ] 12:11:39.897138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.897138 : OnScreen Cursor Position (Px) = [ 928, 664 ] 12:11:39.897138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.897138 : ClientWindow Style = FullScreen 12:11:39.897138 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.897138 : Game Position (Hex) = [ 03A0, 0298 ] 12:11:39.897138 : Game Position (Dec) = [ 928, 664 ] 12:11:39.897138 : - 12:11:39.898135 : Cannot read memory at address 0x0000030B 12:11:39.898135 : Cannot read memory at address 0x0000038B 12:11:39.899641 : Cannot read memory at address 0x0000030B 12:11:39.899641 : Cannot read memory at address 0x0000038B 12:11:39.900638 : RawData event for Player #1: 12:11:39.900638 : Device rawinput data (Hex) = [ 00007BD0, 00009E24 ] 12:11:39.900638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.900638 : OnScreen Cursor Position (Px) = [ 928, 667 ] 12:11:39.900638 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.900638 : ClientWindow Style = FullScreen 12:11:39.900638 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.900638 : Game Position (Hex) = [ 03A0, 029B ] 12:11:39.900638 : Game Position (Dec) = [ 928, 667 ] 12:11:39.901634 : - 12:11:39.901634 : Cannot read memory at address 0x0000030B 12:11:39.901634 : Cannot read memory at address 0x0000038B 12:11:39.903628 : Cannot read memory at address 0x0000030B 12:11:39.903628 : Cannot read memory at address 0x0000038B 12:11:39.904625 : RawData event for Player #1: 12:11:39.904625 : Device rawinput data (Hex) = [ 00007BA0, 00009EDC ] 12:11:39.904625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.904625 : OnScreen Cursor Position (Px) = [ 927, 670 ] 12:11:39.904625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.904625 : ClientWindow Style = FullScreen 12:11:39.904625 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.904625 : Game Position (Hex) = [ 039F, 029E ] 12:11:39.905622 : Game Position (Dec) = [ 927, 670 ] 12:11:39.905622 : Cannot read memory at address 0x0000030B 12:11:39.905622 : - 12:11:39.905622 : Cannot read memory at address 0x0000038B 12:11:39.906619 : RawData event for Player #1: 12:11:39.908121 : Device rawinput data (Hex) = [ 00007B6C, 00009F30 ] 12:11:39.908121 : Cannot read memory at address 0x0000030B 12:11:39.908121 : Cannot read memory at address 0x0000038B 12:11:39.908121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.908121 : ClientWindow Style = FullScreen 12:11:39.908121 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.908121 : Game Position (Hex) = [ 039D, 029F ] 12:11:39.908121 : Game Position (Dec) = [ 925, 671 ] 12:11:39.908121 : - 12:11:39.910126 : Cannot read memory at address 0x0000030B 12:11:39.910126 : Cannot read memory at address 0x0000038B 12:11:39.911119 : RawData event for Player #1: 12:11:39.911119 : Device rawinput data (Hex) = [ 00007B3C, 00009F88 ] 12:11:39.912116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.912116 : Cannot read memory at address 0x0000030B 12:11:39.912116 : OnScreen Cursor Position (Px) = [ 924, 673 ] 12:11:39.912116 : Cannot read memory at address 0x0000038B 12:11:39.912116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.912116 : ClientWindow Style = FullScreen 12:11:39.912116 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.912116 : Game Position (Hex) = [ 039C, 02A1 ] 12:11:39.912116 : Game Position (Dec) = [ 924, 673 ] 12:11:39.912116 : - 12:11:39.914109 : Cannot read memory at address 0x0000030B 12:11:39.914109 : Cannot read memory at address 0x0000038B 12:11:39.915110 : RawData event for Player #1: 12:11:39.916103 : Cannot read memory at address 0x0000030B 12:11:39.916103 : Cannot read memory at address 0x0000038B 12:11:39.916103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.916103 : OnScreen Cursor Position (Px) = [ 924, 673 ] 12:11:39.916103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.916103 : ClientWindow Style = FullScreen 12:11:39.916103 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.916103 : Game Position (Hex) = [ 039C, 02A1 ] 12:11:39.916103 : Game Position (Dec) = [ 924, 673 ] 12:11:39.916103 : - 12:11:39.918100 : Cannot read memory at address 0x0000030B 12:11:39.918100 : Cannot read memory at address 0x0000038B 12:11:39.919605 : Cannot read memory at address 0x0000030B 12:11:39.919605 : Cannot read memory at address 0x0000038B 12:11:39.919605 : RawData event for Player #1: 12:11:39.919605 : Device rawinput data (Hex) = [ 00007AD4, 0000A03C ] 12:11:39.919605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.919605 : OnScreen Cursor Position (Px) = [ 921, 675 ] 12:11:39.919605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.919605 : ClientWindow Style = FullScreen 12:11:39.919605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.919605 : Game Position (Hex) = [ 0399, 02A3 ] 12:11:39.920598 : Game Position (Dec) = [ 921, 675 ] 12:11:39.920598 : - 12:11:39.921598 : Cannot read memory at address 0x0000030B 12:11:39.921598 : Cannot read memory at address 0x0000038B 12:11:39.923591 : Cannot read memory at address 0x0000030B 12:11:39.923591 : Cannot read memory at address 0x0000038B 12:11:39.923591 : RawData event for Player #1: 12:11:39.923591 : Device rawinput data (Hex) = [ 00007A70, 0000A090 ] 12:11:39.923591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.923591 : OnScreen Cursor Position (Px) = [ 918, 677 ] 12:11:39.923591 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.923591 : ClientWindow Style = FullScreen 12:11:39.923591 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.924584 : Game Position (Hex) = [ 0396, 02A5 ] 12:11:39.924584 : Game Position (Dec) = [ 918, 677 ] 12:11:39.924584 : - 12:11:39.925581 : Cannot read memory at address 0x0000030B 12:11:39.925581 : Cannot read memory at address 0x0000038B 12:11:39.926578 : RawData event for Player #1: 12:11:39.926578 : Device rawinput data (Hex) = [ 00007A38, 0000A148 ] 12:11:39.926578 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.926578 : OnScreen Cursor Position (Px) = [ 916, 680 ] 12:11:39.926578 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.926578 : ClientWindow Style = FullScreen 12:11:39.926578 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.926578 : Game Position (Hex) = [ 0394, 02A8 ] 12:11:39.926578 : Game Position (Dec) = [ 916, 680 ] 12:11:39.926578 : - 12:11:39.928079 : Cannot read memory at address 0x0000030B 12:11:39.928079 : Cannot read memory at address 0x0000038B 12:11:39.929642 : Cannot read memory at address 0x0000030B 12:11:39.929642 : Cannot read memory at address 0x0000038B 12:11:39.930645 : RawData event for Player #1: 12:11:39.930645 : Device rawinput data (Hex) = [ 000079D4, 0000A19C ] 12:11:39.930645 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.930645 : OnScreen Cursor Position (Px) = [ 913, 681 ] 12:11:39.930645 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.930645 : ClientWindow Style = FullScreen 12:11:39.930645 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.930645 : Game Position (Hex) = [ 0391, 02A9 ] 12:11:39.930645 : Game Position (Dec) = [ 913, 681 ] 12:11:39.931638 : - 12:11:39.931638 : Cannot read memory at address 0x0000030B 12:11:39.931638 : Cannot read memory at address 0x0000038B 12:11:39.933631 : Cannot read memory at address 0x0000030B 12:11:39.933631 : Cannot read memory at address 0x0000038B 12:11:39.934629 : RawData event for Player #1: 12:11:39.934629 : Device rawinput data (Hex) = [ 000079D4, 0000A19C ] 12:11:39.934629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.934629 : OnScreen Cursor Position (Px) = [ 913, 681 ] 12:11:39.934629 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.934629 : ClientWindow Style = FullScreen 12:11:39.934629 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.934629 : Game Position (Hex) = [ 0391, 02A9 ] 12:11:39.935625 : Game Position (Dec) = [ 913, 681 ] 12:11:39.935625 : - 12:11:39.935625 : Cannot read memory at address 0x0000030B 12:11:39.935625 : Cannot read memory at address 0x0000038B 12:11:39.938123 : Cannot read memory at address 0x0000030B 12:11:39.938123 : Cannot read memory at address 0x0000038B 12:11:39.939130 : RawData event for Player #1: 12:11:39.939130 : Device rawinput data (Hex) = [ 0000796C, 0000A1FC ] 12:11:39.939130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.939130 : OnScreen Cursor Position (Px) = [ 910, 683 ] 12:11:39.939130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.939130 : ClientWindow Style = FullScreen 12:11:39.939130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.939130 : Game Position (Hex) = [ 038E, 02AB ] 12:11:39.939130 : Game Position (Dec) = [ 910, 683 ] 12:11:39.939130 : - 12:11:39.940127 : Cannot read memory at address 0x0000030B 12:11:39.940127 : Cannot read memory at address 0x0000038B 12:11:39.942120 : Cannot read memory at address 0x0000030B 12:11:39.942120 : Cannot read memory at address 0x0000038B 12:11:39.943117 : RawData event for Player #1: 12:11:39.943117 : Device rawinput data (Hex) = [ 00007900, 0000A25C ] 12:11:39.943117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.943117 : OnScreen Cursor Position (Px) = [ 907, 684 ] 12:11:39.943117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.943117 : ClientWindow Style = FullScreen 12:11:39.943117 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.943117 : Game Position (Hex) = [ 038B, 02AC ] 12:11:39.943117 : Game Position (Dec) = [ 907, 684 ] 12:11:39.943117 : - 12:11:39.944113 : Cannot read memory at address 0x0000030B 12:11:39.944113 : Cannot read memory at address 0x0000038B 12:11:39.945110 : RawData event for Player #1: 12:11:39.946107 : Device rawinput data (Hex) = [ 0000789C, 0000A2B0 ] 12:11:39.946107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.946107 : Cannot read memory at address 0x0000038B 12:11:39.946107 : OnScreen Cursor Position (Px) = [ 904, 686 ] 12:11:39.946107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.946107 : ClientWindow Style = FullScreen 12:11:39.946107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.946107 : Game Position (Hex) = [ 0388, 02AE ] 12:11:39.946107 : Game Position (Dec) = [ 904, 686 ] 12:11:39.946107 : - 12:11:39.948100 : Cannot read memory at address 0x0000030B 12:11:39.948100 : Cannot read memory at address 0x0000038B 12:11:39.949600 : Cannot read memory at address 0x0000030B 12:11:39.949600 : Cannot read memory at address 0x0000038B 12:11:39.949600 : RawData event for Player #1: 12:11:39.949600 : Device rawinput data (Hex) = [ 0000789C, 0000A2B0 ] 12:11:39.949600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.949600 : OnScreen Cursor Position (Px) = [ 904, 686 ] 12:11:39.949600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.949600 : ClientWindow Style = FullScreen 12:11:39.949600 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.949600 : Game Position (Hex) = [ 0388, 02AE ] 12:11:39.950597 : Game Position (Dec) = [ 904, 686 ] 12:11:39.950597 : - 12:11:39.951593 : Cannot read memory at address 0x0000030B 12:11:39.951593 : Cannot read memory at address 0x0000038B 12:11:39.953587 : Cannot read memory at address 0x0000030B 12:11:39.953587 : Cannot read memory at address 0x0000038B 12:11:39.953587 : RawData event for Player #1: 12:11:39.953587 : Device rawinput data (Hex) = [ 00007834, 0000A368 ] 12:11:39.953587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.953587 : OnScreen Cursor Position (Px) = [ 901, 689 ] 12:11:39.953587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.953587 : ClientWindow Style = FullScreen 12:11:39.953587 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.953587 : Game Position (Hex) = [ 0385, 02B1 ] 12:11:39.954583 : Game Position (Dec) = [ 901, 689 ] 12:11:39.954583 : - 12:11:39.955580 : Cannot read memory at address 0x0000030B 12:11:39.955580 : Cannot read memory at address 0x0000038B 12:11:39.956577 : RawData event for Player #1: 12:11:39.958078 : Device rawinput data (Hex) = [ 000077D0, 0000A3BC ] 12:11:39.958078 : Cannot read memory at address 0x0000030B 12:11:39.958078 : OnScreen Cursor Position (Px) = [ 898, 690 ] 12:11:39.958078 : Cannot read memory at address 0x0000038B 12:11:39.958078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.958078 : ClientWindow Style = FullScreen 12:11:39.958078 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.958078 : Game Position (Hex) = [ 0382, 02B2 ] 12:11:39.958078 : Game Position (Dec) = [ 898, 690 ] 12:11:39.958078 : - 12:11:39.960079 : Cannot read memory at address 0x0000030B 12:11:39.960079 : Cannot read memory at address 0x0000038B 12:11:39.961076 : RawData event for Player #1: 12:11:39.962073 : Device rawinput data (Hex) = [ 00007764, 0000A41C ] 12:11:39.962073 : Cannot read memory at address 0x0000030B 12:11:39.962073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.962073 : Cannot read memory at address 0x0000038B 12:11:39.962073 : OnScreen Cursor Position (Px) = [ 895, 692 ] 12:11:39.962073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.962073 : ClientWindow Style = FullScreen 12:11:39.962073 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.962073 : Game Position (Hex) = [ 037F, 02B4 ] 12:11:39.962073 : Game Position (Dec) = [ 895, 692 ] 12:11:39.962073 : - 12:11:39.964066 : Cannot read memory at address 0x0000030B 12:11:39.964066 : Cannot read memory at address 0x0000038B 12:11:39.964066 : RawData event for Player #1: 12:11:39.965063 : Device rawinput data (Hex) = [ 000076FC, 0000A47C ] 12:11:39.965063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.965063 : OnScreen Cursor Position (Px) = [ 892, 693 ] 12:11:39.965063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.965063 : ClientWindow Style = FullScreen 12:11:39.965063 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.965063 : Game Position (Hex) = [ 037C, 02B5 ] 12:11:39.965063 : Game Position (Dec) = [ 892, 693 ] 12:11:39.965063 : - 12:11:39.966060 : Cannot read memory at address 0x0000030B 12:11:39.966060 : Cannot read memory at address 0x0000038B 12:11:39.968053 : Cannot read memory at address 0x0000030B 12:11:39.968053 : Cannot read memory at address 0x0000038B 12:11:39.968555 : RawData event for Player #1: 12:11:39.968555 : Device rawinput data (Hex) = [ 000076FC, 0000A47C ] 12:11:39.968555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.968555 : OnScreen Cursor Position (Px) = [ 892, 693 ] 12:11:39.968555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.968555 : ClientWindow Style = FullScreen 12:11:39.968555 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.968555 : Game Position (Hex) = [ 037C, 02B5 ] 12:11:39.969553 : Game Position (Dec) = [ 892, 693 ] 12:11:39.969553 : - 12:11:39.969553 : Cannot read memory at address 0x0000038B 12:11:39.971546 : Cannot read memory at address 0x0000030B 12:11:39.971546 : Cannot read memory at address 0x0000038B 12:11:39.972543 : RawData event for Player #1: 12:11:39.972543 : Device rawinput data (Hex) = [ 00007698, 0000A4D0 ] 12:11:39.972543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.972543 : OnScreen Cursor Position (Px) = [ 889, 695 ] 12:11:39.972543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.972543 : ClientWindow Style = FullScreen 12:11:39.973540 : Cannot read memory at address 0x0000030B 12:11:39.973540 : Cannot read memory at address 0x0000038B 12:11:39.973540 : Game Position (Hex) = [ 0379, 02B7 ] 12:11:39.973540 : Game Position (Dec) = [ 889, 695 ] 12:11:39.973540 : - 12:11:39.975533 : Cannot read memory at address 0x0000030B 12:11:39.975533 : Cannot read memory at address 0x0000038B 12:11:39.976530 : RawData event for Player #1: 12:11:39.976530 : Device rawinput data (Hex) = [ 0000762C, 0000A530 ] 12:11:39.976530 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.976530 : OnScreen Cursor Position (Px) = [ 886, 696 ] 12:11:39.976530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.976530 : ClientWindow Style = FullScreen 12:11:39.976530 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.976530 : Game Position (Hex) = [ 0376, 02B8 ] 12:11:39.976530 : Game Position (Dec) = [ 886, 696 ] 12:11:39.976530 : - 12:11:39.978031 : Cannot read memory at address 0x0000030B 12:11:39.978031 : Cannot read memory at address 0x0000038B 12:11:39.980033 : Cannot read memory at address 0x0000030B 12:11:39.980033 : Cannot read memory at address 0x0000038B 12:11:39.981029 : RawData event for Player #1: 12:11:39.981029 : Device rawinput data (Hex) = [ 000075C4, 0000A538 ] 12:11:39.981029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.981029 : OnScreen Cursor Position (Px) = [ 883, 697 ] 12:11:39.981029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.981029 : ClientWindow Style = FullScreen 12:11:39.981029 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.981029 : Game Position (Hex) = [ 0373, 02B9 ] 12:11:39.981029 : Game Position (Dec) = [ 883, 697 ] 12:11:39.981029 : - 12:11:39.982026 : Cannot read memory at address 0x0000030B 12:11:39.982026 : Cannot read memory at address 0x0000038B 12:11:39.984019 : RawData event for Player #1: 12:11:39.984019 : Cannot read memory at address 0x0000030B 12:11:39.984019 : Device rawinput data (Hex) = [ 00007590, 0000A590 ] 12:11:39.984019 : Cannot read memory at address 0x0000038B 12:11:39.984019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.984019 : OnScreen Cursor Position (Px) = [ 881, 698 ] 12:11:39.984019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.984019 : ClientWindow Style = FullScreen 12:11:39.984019 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.984019 : Game Position (Hex) = [ 0371, 02BA ] 12:11:39.984019 : Game Position (Dec) = [ 881, 698 ] 12:11:39.984019 : - 12:11:39.986012 : Cannot read memory at address 0x0000030B 12:11:39.986012 : Cannot read memory at address 0x0000038B 12:11:39.987009 : RawData event for Player #1: 12:11:39.988005 : Cannot read memory at address 0x0000030B 12:11:39.988005 : Cannot read memory at address 0x0000038B 12:11:39.988005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.988005 : OnScreen Cursor Position (Px) = [ 881, 698 ] 12:11:39.988005 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.988507 : ClientWindow Style = FullScreen 12:11:39.988507 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.988507 : Game Position (Hex) = [ 0371, 02BA ] 12:11:39.988507 : Game Position (Dec) = [ 881, 698 ] 12:11:39.988507 : - 12:11:39.989506 : Cannot read memory at address 0x0000030B 12:11:39.989506 : Cannot read memory at address 0x0000038B 12:11:39.991499 : Cannot read memory at address 0x0000030B 12:11:39.991499 : Cannot read memory at address 0x0000038B 12:11:39.991499 : RawData event for Player #1: 12:11:39.991499 : Device rawinput data (Hex) = [ 0000752C, 0000A5EC ] 12:11:39.991499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.991499 : OnScreen Cursor Position (Px) = [ 878, 699 ] 12:11:39.991499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.991499 : ClientWindow Style = FullScreen 12:11:39.992496 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.992496 : Game Position (Hex) = [ 036E, 02BB ] 12:11:39.992496 : Game Position (Dec) = [ 878, 699 ] 12:11:39.992496 : - 12:11:39.993492 : Cannot read memory at address 0x0000030B 12:11:39.993492 : Cannot read memory at address 0x0000038B 12:11:39.995485 : Cannot read memory at address 0x0000030B 12:11:39.995485 : Cannot read memory at address 0x0000038B 12:11:39.995485 : RawData event for Player #1: 12:11:39.995485 : Device rawinput data (Hex) = [ 000074F4, 0000A644 ] 12:11:39.995485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.995485 : OnScreen Cursor Position (Px) = [ 877, 701 ] 12:11:39.995485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.995485 : ClientWindow Style = FullScreen 12:11:39.995485 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.996482 : Game Position (Hex) = [ 036D, 02BD ] 12:11:39.996482 : Game Position (Dec) = [ 877, 701 ] 12:11:39.996482 : - 12:11:39.997984 : Cannot read memory at address 0x0000030B 12:11:39.997984 : Cannot read memory at address 0x0000038B 12:11:39.998491 : RawData event for Player #1: 12:11:39.998491 : Device rawinput data (Hex) = [ 000074C0, 0000A644 ] 12:11:39.998491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:39.998491 : OnScreen Cursor Position (Px) = [ 875, 701 ] 12:11:39.998491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:39.998491 : ClientWindow Style = FullScreen 12:11:39.998491 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:39.999495 : Game Position (Hex) = [ 036B, 02BD ] 12:11:39.999495 : Cannot read memory at address 0x0000030B 12:11:39.999495 : Game Position (Dec) = [ 875, 701 ] 12:11:39.999495 : Cannot read memory at address 0x0000038B 12:11:39.999495 : - 12:11:40.001488 : Cannot read memory at address 0x0000030B 12:11:40.001488 : Cannot read memory at address 0x0000038B 12:11:40.002485 : RawData event for Player #1: 12:11:40.002485 : Device rawinput data (Hex) = [ 0000748C, 0000A644 ] 12:11:40.002485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.002485 : OnScreen Cursor Position (Px) = [ 874, 701 ] 12:11:40.002485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.002485 : ClientWindow Style = FullScreen 12:11:40.003481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.003481 : Game Position (Hex) = [ 036A, 02BD ] 12:11:40.003481 : Cannot read memory at address 0x0000038B 12:11:40.003481 : Game Position (Dec) = [ 874, 701 ] 12:11:40.003481 : - 12:11:40.005475 : Cannot read memory at address 0x0000030B 12:11:40.005475 : Cannot read memory at address 0x0000038B 12:11:40.006472 : RawData event for Player #1: 12:11:40.006472 : Device rawinput data (Hex) = [ 0000748C, 0000A644 ] 12:11:40.006472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.006472 : OnScreen Cursor Position (Px) = [ 874, 701 ] 12:11:40.006472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.006472 : ClientWindow Style = FullScreen 12:11:40.006472 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.006472 : Game Position (Hex) = [ 036A, 02BD ] 12:11:40.006472 : Game Position (Dec) = [ 874, 701 ] 12:11:40.006472 : - 12:11:40.007974 : Cannot read memory at address 0x0000030B 12:11:40.007974 : Cannot read memory at address 0x0000038B 12:11:40.009976 : Cannot read memory at address 0x0000030B 12:11:40.009976 : Cannot read memory at address 0x0000038B 12:11:40.010972 : RawData event for Player #1: 12:11:40.010972 : Device rawinput data (Hex) = [ 00007424, 0000A64C ] 12:11:40.010972 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.010972 : OnScreen Cursor Position (Px) = [ 871, 701 ] 12:11:40.010972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.010972 : ClientWindow Style = FullScreen 12:11:40.010972 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.010972 : Game Position (Hex) = [ 0367, 02BD ] 12:11:40.010972 : Game Position (Dec) = [ 871, 701 ] 12:11:40.010972 : - 12:11:40.011969 : Cannot read memory at address 0x0000030B 12:11:40.011969 : Cannot read memory at address 0x0000038B 12:11:40.013962 : Cannot read memory at address 0x0000030B 12:11:40.013962 : Cannot read memory at address 0x0000038B 12:11:40.014959 : RawData event for Player #1: 12:11:40.014959 : Device rawinput data (Hex) = [ 000073EC, 0000A6A4 ] 12:11:40.014959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.014959 : OnScreen Cursor Position (Px) = [ 869, 703 ] 12:11:40.014959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.014959 : ClientWindow Style = FullScreen 12:11:40.014959 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.014959 : Game Position (Hex) = [ 0365, 02BF ] 12:11:40.014959 : Game Position (Dec) = [ 869, 703 ] 12:11:40.014959 : - 12:11:40.015955 : Cannot read memory at address 0x0000030B 12:11:40.015955 : Cannot read memory at address 0x0000038B 12:11:40.017949 : RawData event for Player #1: 12:11:40.017949 : Cannot read memory at address 0x0000030B 12:11:40.017949 : Device rawinput data (Hex) = [ 000073B8, 0000A6AC ] 12:11:40.017949 : Cannot read memory at address 0x0000038B 12:11:40.017949 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.017949 : OnScreen Cursor Position (Px) = [ 867, 703 ] 12:11:40.017949 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.017949 : ClientWindow Style = FullScreen 12:11:40.017949 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.017949 : Game Position (Hex) = [ 0363, 02BF ] 12:11:40.017949 : Game Position (Dec) = [ 867, 703 ] 12:11:40.017949 : - 12:11:40.019958 : Cannot read memory at address 0x0000030B 12:11:40.019958 : Cannot read memory at address 0x0000038B 12:11:40.021951 : RawData event for Player #1: 12:11:40.021951 : Cannot read memory at address 0x0000030B 12:11:40.021951 : Device rawinput data (Hex) = [ 00007384, 0000A6AC ] 12:11:40.021951 : Cannot read memory at address 0x0000038B 12:11:40.021951 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.021951 : OnScreen Cursor Position (Px) = [ 866, 703 ] 12:11:40.021951 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.021951 : ClientWindow Style = FullScreen 12:11:40.021951 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.021951 : Game Position (Hex) = [ 0362, 02BF ] 12:11:40.021951 : Game Position (Dec) = [ 866, 703 ] 12:11:40.021951 : - 12:11:40.023944 : Cannot read memory at address 0x0000030B 12:11:40.023944 : Cannot read memory at address 0x0000038B 12:11:40.025938 : RawData event for Player #1: 12:11:40.025938 : Device rawinput data (Hex) = [ 00007384, 0000A6AC ] 12:11:40.025938 : Cannot read memory at address 0x0000038B 12:11:40.025938 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.025938 : OnScreen Cursor Position (Px) = [ 866, 703 ] 12:11:40.025938 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.025938 : ClientWindow Style = FullScreen 12:11:40.025938 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.025938 : Game Position (Hex) = [ 0362, 02BF ] 12:11:40.025938 : Game Position (Dec) = [ 866, 703 ] 12:11:40.025938 : - 12:11:40.027931 : Cannot read memory at address 0x0000030B 12:11:40.027931 : Cannot read memory at address 0x0000038B 12:11:40.029430 : Cannot read memory at address 0x0000030B 12:11:40.029430 : Cannot read memory at address 0x0000038B 12:11:40.029430 : RawData event for Player #1: 12:11:40.029430 : Device rawinput data (Hex) = [ 00007384, 0000A6AC ] 12:11:40.029430 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.029430 : OnScreen Cursor Position (Px) = [ 866, 703 ] 12:11:40.029430 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.030426 : ClientWindow Style = FullScreen 12:11:40.030426 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.030426 : Game Position (Hex) = [ 0362, 02BF ] 12:11:40.030426 : Game Position (Dec) = [ 866, 703 ] 12:11:40.030426 : - 12:11:40.031424 : Cannot read memory at address 0x0000030B 12:11:40.031424 : Cannot read memory at address 0x0000038B 12:11:40.033417 : Cannot read memory at address 0x0000030B 12:11:40.033417 : Cannot read memory at address 0x0000038B 12:11:40.033417 : RawData event for Player #1: 12:11:40.033417 : Device rawinput data (Hex) = [ 00007350, 0000A6AC ] 12:11:40.033417 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.033417 : OnScreen Cursor Position (Px) = [ 864, 703 ] 12:11:40.033417 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.034413 : ClientWindow Style = FullScreen 12:11:40.034413 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.034413 : Game Position (Hex) = [ 0360, 02BF ] 12:11:40.034413 : Game Position (Dec) = [ 864, 703 ] 12:11:40.034413 : - 12:11:40.035410 : Cannot read memory at address 0x0000030B 12:11:40.035410 : Cannot read memory at address 0x0000038B 12:11:40.036407 : RawData event for Player #1: 12:11:40.036407 : Device rawinput data (Hex) = [ 00007320, 0000A70C ] 12:11:40.036407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.036407 : OnScreen Cursor Position (Px) = [ 863, 704 ] 12:11:40.036407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.036407 : ClientWindow Style = FullScreen 12:11:40.036407 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.036407 : Game Position (Hex) = [ 035F, 02C0 ] 12:11:40.036407 : Game Position (Dec) = [ 863, 704 ] 12:11:40.036407 : - 12:11:40.037908 : Cannot read memory at address 0x0000030B 12:11:40.037908 : Cannot read memory at address 0x0000038B 12:11:40.039910 : Cannot read memory at address 0x0000030B 12:11:40.039910 : Cannot read memory at address 0x0000038B 12:11:40.040906 : RawData event for Player #1: 12:11:40.040906 : Device rawinput data (Hex) = [ 00007320, 0000A70C ] 12:11:40.040906 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.040906 : OnScreen Cursor Position (Px) = [ 863, 704 ] 12:11:40.040906 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.040906 : ClientWindow Style = FullScreen 12:11:40.040906 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.040906 : Game Position (Hex) = [ 035F, 02C0 ] 12:11:40.040906 : Game Position (Dec) = [ 863, 704 ] 12:11:40.040906 : - 12:11:40.041903 : Cannot read memory at address 0x0000030B 12:11:40.041903 : Cannot read memory at address 0x0000038B 12:11:40.043896 : Cannot read memory at address 0x0000030B 12:11:40.043896 : Cannot read memory at address 0x0000038B 12:11:40.044893 : RawData event for Player #1: 12:11:40.044893 : Device rawinput data (Hex) = [ 00007320, 0000A70C ] 12:11:40.044893 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.044893 : OnScreen Cursor Position (Px) = [ 863, 704 ] 12:11:40.044893 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.044893 : ClientWindow Style = FullScreen 12:11:40.044893 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.044893 : Game Position (Hex) = [ 035F, 02C0 ] 12:11:40.044893 : Game Position (Dec) = [ 863, 704 ] 12:11:40.044893 : - 12:11:40.045889 : Cannot read memory at address 0x0000030B 12:11:40.045889 : Cannot read memory at address 0x0000038B 12:11:40.047883 : Cannot read memory at address 0x0000030B 12:11:40.047883 : Cannot read memory at address 0x0000038B 12:11:40.048384 : RawData event for Player #1: 12:11:40.048384 : Device rawinput data (Hex) = [ 000072EC, 0000A70C ] 12:11:40.048384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.048384 : OnScreen Cursor Position (Px) = [ 861, 704 ] 12:11:40.049383 : Cannot read memory at address 0x0000030B 12:11:40.049383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.049383 : Cannot read memory at address 0x0000038B 12:11:40.049383 : ClientWindow Style = FullScreen 12:11:40.049383 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.049383 : Game Position (Hex) = [ 035D, 02C0 ] 12:11:40.049383 : Game Position (Dec) = [ 861, 704 ] 12:11:40.049383 : - 12:11:40.051376 : Cannot read memory at address 0x0000030B 12:11:40.051376 : Cannot read memory at address 0x0000038B 12:11:40.052373 : RawData event for Player #1: 12:11:40.052373 : Device rawinput data (Hex) = [ 000072EC, 0000A70C ] 12:11:40.052373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.052373 : OnScreen Cursor Position (Px) = [ 861, 704 ] 12:11:40.053369 : Cannot read memory at address 0x0000030B 12:11:40.053369 : Cannot read memory at address 0x0000038B 12:11:40.053369 : ClientWindow Style = FullScreen 12:11:40.053369 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.053369 : Game Position (Hex) = [ 035D, 02C0 ] 12:11:40.053369 : Game Position (Dec) = [ 861, 704 ] 12:11:40.053369 : - 12:11:40.055362 : Cannot read memory at address 0x0000030B 12:11:40.055362 : Cannot read memory at address 0x0000038B 12:11:40.055362 : RawData event for Player #1: 12:11:40.055362 : Device rawinput data (Hex) = [ 000072EC, 0000A70C ] 12:11:40.055362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.055362 : OnScreen Cursor Position (Px) = [ 861, 704 ] 12:11:40.055362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.056359 : ClientWindow Style = FullScreen 12:11:40.056359 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.056359 : Game Position (Hex) = [ 035D, 02C0 ] 12:11:40.056359 : Game Position (Dec) = [ 861, 704 ] 12:11:40.056359 : - 12:11:40.057861 : Cannot read memory at address 0x0000030B 12:11:40.057861 : Cannot read memory at address 0x0000038B 12:11:40.059863 : Cannot read memory at address 0x0000030B 12:11:40.059863 : RawData event for Player #1: 12:11:40.059863 : Cannot read memory at address 0x0000038B 12:11:40.059863 : Device rawinput data (Hex) = [ 000072EC, 0000A70C ] 12:11:40.059863 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.059863 : OnScreen Cursor Position (Px) = [ 861, 704 ] 12:11:40.059863 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.059863 : ClientWindow Style = FullScreen 12:11:40.059863 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.059863 : Game Position (Hex) = [ 035D, 02C0 ] 12:11:40.059863 : Game Position (Dec) = [ 861, 704 ] 12:11:40.059863 : - 12:11:40.061857 : Cannot read memory at address 0x0000030B 12:11:40.061857 : Cannot read memory at address 0x0000038B 12:11:40.063850 : Cannot read memory at address 0x0000030B 12:11:40.063850 : RawData event for Player #1: 12:11:40.063850 : Cannot read memory at address 0x0000038B 12:11:40.063850 : Device rawinput data (Hex) = [ 000072B8, 0000A70C ] 12:11:40.063850 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.063850 : OnScreen Cursor Position (Px) = [ 860, 704 ] 12:11:40.063850 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.063850 : ClientWindow Style = FullScreen 12:11:40.064847 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.064847 : Game Position (Hex) = [ 035C, 02C0 ] 12:11:40.064847 : Game Position (Dec) = [ 860, 704 ] 12:11:40.064847 : - 12:11:40.065844 : Cannot read memory at address 0x0000030B 12:11:40.065844 : Cannot read memory at address 0x0000038B 12:11:40.067837 : Cannot read memory at address 0x0000030B 12:11:40.067837 : RawData event for Player #1: 12:11:40.067837 : Cannot read memory at address 0x0000038B 12:11:40.067837 : Device rawinput data (Hex) = [ 000072EC, 0000A760 ] 12:11:40.067837 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.068339 : OnScreen Cursor Position (Px) = [ 861, 706 ] 12:11:40.068339 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.068339 : ClientWindow Style = FullScreen 12:11:40.068339 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.068339 : Game Position (Hex) = [ 035D, 02C2 ] 12:11:40.068339 : Game Position (Dec) = [ 861, 706 ] 12:11:40.068339 : - 12:11:40.069337 : Cannot read memory at address 0x0000030B 12:11:40.069337 : Cannot read memory at address 0x0000038B 12:11:40.071330 : Cannot read memory at address 0x0000030B 12:11:40.071330 : Cannot read memory at address 0x0000038B 12:11:40.071330 : RawData event for Player #1: 12:11:40.071330 : Device rawinput data (Hex) = [ 000072EC, 0000A760 ] 12:11:40.071330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.071330 : OnScreen Cursor Position (Px) = [ 861, 706 ] 12:11:40.071330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.072327 : ClientWindow Style = FullScreen 12:11:40.072327 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.072327 : Game Position (Hex) = [ 035D, 02C2 ] 12:11:40.072327 : Game Position (Dec) = [ 861, 706 ] 12:11:40.072327 : - 12:11:40.073323 : Cannot read memory at address 0x0000030B 12:11:40.073323 : Cannot read memory at address 0x0000038B 12:11:40.074320 : RawData event for Player #1: 12:11:40.074320 : Device rawinput data (Hex) = [ 00007320, 0000A760 ] 12:11:40.074320 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.074320 : OnScreen Cursor Position (Px) = [ 863, 706 ] 12:11:40.075316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.075316 : ClientWindow Style = FullScreen 12:11:40.075316 : Cannot read memory at address 0x0000038B 12:11:40.075316 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.075316 : Game Position (Hex) = [ 035F, 02C2 ] 12:11:40.075316 : Game Position (Dec) = [ 863, 706 ] 12:11:40.075316 : - 12:11:40.077815 : Cannot read memory at address 0x0000030B 12:11:40.077815 : Cannot read memory at address 0x0000038B 12:11:40.078828 : RawData event for Player #1: 12:11:40.078828 : Device rawinput data (Hex) = [ 00007320, 0000A760 ] 12:11:40.078828 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.078828 : OnScreen Cursor Position (Px) = [ 863, 706 ] 12:11:40.078828 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.078828 : ClientWindow Style = FullScreen 12:11:40.078828 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.078828 : Game Position (Hex) = [ 035F, 02C2 ] 12:11:40.078828 : Game Position (Dec) = [ 863, 706 ] 12:11:40.078828 : - 12:11:40.079826 : Cannot read memory at address 0x0000030B 12:11:40.079826 : Cannot read memory at address 0x0000038B 12:11:40.081819 : Cannot read memory at address 0x0000030B 12:11:40.081819 : Cannot read memory at address 0x0000038B 12:11:40.082815 : RawData event for Player #1: 12:11:40.082815 : Device rawinput data (Hex) = [ 00007320, 0000A760 ] 12:11:40.082815 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.082815 : OnScreen Cursor Position (Px) = [ 863, 706 ] 12:11:40.082815 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.082815 : ClientWindow Style = FullScreen 12:11:40.082815 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.082815 : Game Position (Hex) = [ 035F, 02C2 ] 12:11:40.082815 : Game Position (Dec) = [ 863, 706 ] 12:11:40.082815 : - 12:11:40.083811 : Cannot read memory at address 0x0000030B 12:11:40.083811 : Cannot read memory at address 0x0000038B 12:11:40.085805 : Cannot read memory at address 0x0000030B 12:11:40.085805 : Cannot read memory at address 0x0000038B 12:11:40.086802 : RawData event for Player #1: 12:11:40.086802 : Device rawinput data (Hex) = [ 00007354, 0000A7B0 ] 12:11:40.086802 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.086802 : OnScreen Cursor Position (Px) = [ 864, 707 ] 12:11:40.086802 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.086802 : ClientWindow Style = FullScreen 12:11:40.086802 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.086802 : Game Position (Hex) = [ 0360, 02C3 ] 12:11:40.087799 : Game Position (Dec) = [ 864, 707 ] 12:11:40.087799 : Cannot read memory at address 0x0000030B 12:11:40.087799 : - 12:11:40.087799 : Cannot read memory at address 0x0000038B 12:11:40.089299 : Cannot read memory at address 0x0000030B 12:11:40.089299 : Cannot read memory at address 0x0000038B 12:11:40.090296 : RawData event for Player #1: 12:11:40.090296 : Device rawinput data (Hex) = [ 00007388, 0000A7B0 ] 12:11:40.090296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.090296 : OnScreen Cursor Position (Px) = [ 866, 707 ] 12:11:40.091293 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.091293 : Cannot read memory at address 0x0000030B 12:11:40.091293 : ClientWindow Style = FullScreen 12:11:40.091293 : Cannot read memory at address 0x0000038B 12:11:40.091293 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.092289 : Game Position (Hex) = [ 0362, 02C3 ] 12:11:40.092289 : Game Position (Dec) = [ 866, 707 ] 12:11:40.092289 : - 12:11:40.093286 : Cannot read memory at address 0x0000030B 12:11:40.093286 : Cannot read memory at address 0x0000038B 12:11:40.093286 : RawData event for Player #1: 12:11:40.093286 : Device rawinput data (Hex) = [ 000073F4, 0000A7FC ] 12:11:40.093286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.093286 : OnScreen Cursor Position (Px) = [ 869, 708 ] 12:11:40.094283 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.094283 : ClientWindow Style = FullScreen 12:11:40.094283 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.094283 : Game Position (Hex) = [ 0365, 02C4 ] 12:11:40.094283 : Game Position (Dec) = [ 869, 708 ] 12:11:40.094283 : - 12:11:40.095279 : Cannot read memory at address 0x0000030B 12:11:40.095279 : Cannot read memory at address 0x0000038B 12:11:40.097272 : Cannot read memory at address 0x0000030B 12:11:40.097272 : Cannot read memory at address 0x0000038B 12:11:40.097272 : RawData event for Player #1: 12:11:40.097272 : Device rawinput data (Hex) = [ 000073F4, 0000A7FC ] 12:11:40.097272 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.098269 : OnScreen Cursor Position (Px) = [ 869, 708 ] 12:11:40.098269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.098269 : ClientWindow Style = FullScreen 12:11:40.098269 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.098269 : Game Position (Hex) = [ 0365, 02C4 ] 12:11:40.098771 : Game Position (Dec) = [ 869, 708 ] 12:11:40.098771 : - 12:11:40.098771 : Cannot read memory at address 0x0000030B 12:11:40.098771 : Cannot read memory at address 0x0000038B 12:11:40.100773 : Cannot read memory at address 0x0000030B 12:11:40.100773 : Cannot read memory at address 0x0000038B 12:11:40.101770 : RawData event for Player #1: 12:11:40.101770 : Device rawinput data (Hex) = [ 00007428, 0000A7FC ] 12:11:40.101770 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.101770 : OnScreen Cursor Position (Px) = [ 871, 708 ] 12:11:40.101770 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.101770 : ClientWindow Style = FullScreen 12:11:40.101770 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.101770 : Game Position (Hex) = [ 0367, 02C4 ] 12:11:40.101770 : Game Position (Dec) = [ 871, 708 ] 12:11:40.101770 : - 12:11:40.102767 : Cannot read memory at address 0x0000030B 12:11:40.102767 : Cannot read memory at address 0x0000038B 12:11:40.104760 : Cannot read memory at address 0x0000030B 12:11:40.104760 : Cannot read memory at address 0x0000038B 12:11:40.105756 : RawData event for Player #1: 12:11:40.105756 : Device rawinput data (Hex) = [ 00007460, 0000A854 ] 12:11:40.105756 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.105756 : OnScreen Cursor Position (Px) = [ 872, 710 ] 12:11:40.105756 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.105756 : ClientWindow Style = FullScreen 12:11:40.105756 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.105756 : Game Position (Hex) = [ 0368, 02C6 ] 12:11:40.105756 : Game Position (Dec) = [ 872, 710 ] 12:11:40.106753 : - 12:11:40.106753 : Cannot read memory at address 0x0000030B 12:11:40.106753 : Cannot read memory at address 0x0000038B 12:11:40.108255 : Cannot read memory at address 0x0000030B 12:11:40.108255 : Cannot read memory at address 0x0000038B 12:11:40.108255 : RawData event for Player #1: 12:11:40.108255 : Device rawinput data (Hex) = [ 00007500, 0000A848 ] 12:11:40.109259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.109259 : OnScreen Cursor Position (Px) = [ 877, 709 ] 12:11:40.109259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.109259 : ClientWindow Style = FullScreen 12:11:40.109259 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.109259 : Game Position (Hex) = [ 036D, 02C5 ] 12:11:40.109259 : Game Position (Dec) = [ 877, 709 ] 12:11:40.109259 : - 12:11:40.110256 : Cannot read memory at address 0x0000030B 12:11:40.110256 : Cannot read memory at address 0x0000038B 12:11:40.112249 : Cannot read memory at address 0x0000030B 12:11:40.112249 : Cannot read memory at address 0x0000038B 12:11:40.112249 : RawData event for Player #1: 12:11:40.112249 : Device rawinput data (Hex) = [ 00007534, 0000A840 ] 12:11:40.112249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.113246 : OnScreen Cursor Position (Px) = [ 879, 709 ] 12:11:40.113246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.113246 : ClientWindow Style = FullScreen 12:11:40.113246 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.113246 : Game Position (Hex) = [ 036F, 02C5 ] 12:11:40.113246 : Game Position (Dec) = [ 879, 709 ] 12:11:40.113246 : - 12:11:40.114243 : Cannot read memory at address 0x0000030B 12:11:40.114243 : Cannot read memory at address 0x0000038B 12:11:40.116236 : Cannot read memory at address 0x0000030B 12:11:40.116236 : Cannot read memory at address 0x0000038B 12:11:40.116236 : RawData event for Player #1: 12:11:40.116236 : Device rawinput data (Hex) = [ 00007534, 0000A840 ] 12:11:40.116236 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.117233 : OnScreen Cursor Position (Px) = [ 879, 709 ] 12:11:40.117233 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.117233 : ClientWindow Style = FullScreen 12:11:40.117233 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.117233 : Game Position (Hex) = [ 036F, 02C5 ] 12:11:40.117233 : Game Position (Dec) = [ 879, 709 ] 12:11:40.117233 : - 12:11:40.118229 : Cannot read memory at address 0x0000030B 12:11:40.118229 : Cannot read memory at address 0x0000038B 12:11:40.119729 : Cannot read memory at address 0x0000030B 12:11:40.119729 : Cannot read memory at address 0x0000038B 12:11:40.120726 : RawData event for Player #1: 12:11:40.120726 : Device rawinput data (Hex) = [ 00007568, 0000A840 ] 12:11:40.120726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.120726 : OnScreen Cursor Position (Px) = [ 880, 709 ] 12:11:40.120726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.120726 : ClientWindow Style = FullScreen 12:11:40.120726 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.120726 : Game Position (Hex) = [ 0370, 02C5 ] 12:11:40.120726 : Game Position (Dec) = [ 880, 709 ] 12:11:40.120726 : - 12:11:40.121723 : Cannot read memory at address 0x0000030B 12:11:40.121723 : Cannot read memory at address 0x0000038B 12:11:40.123716 : Cannot read memory at address 0x0000030B 12:11:40.123716 : Cannot read memory at address 0x0000038B 12:11:40.124713 : RawData event for Player #1: 12:11:40.124713 : Device rawinput data (Hex) = [ 000075A0, 0000A840 ] 12:11:40.124713 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.124713 : OnScreen Cursor Position (Px) = [ 882, 709 ] 12:11:40.124713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.124713 : ClientWindow Style = FullScreen 12:11:40.124713 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.124713 : Game Position (Hex) = [ 0372, 02C5 ] 12:11:40.124713 : Game Position (Dec) = [ 882, 709 ] 12:11:40.124713 : - 12:11:40.125709 : Cannot read memory at address 0x0000030B 12:11:40.125709 : Cannot read memory at address 0x0000038B 12:11:40.126706 : RawData event for Player #1: 12:11:40.126706 : Device rawinput data (Hex) = [ 000075D4, 0000A840 ] 12:11:40.128208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.128208 : Cannot read memory at address 0x0000030B 12:11:40.128208 : Cannot read memory at address 0x0000038B 12:11:40.128208 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.128208 : ClientWindow Style = FullScreen 12:11:40.128208 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.128208 : Game Position (Hex) = [ 0373, 02C5 ] 12:11:40.128208 : Game Position (Dec) = [ 883, 709 ] 12:11:40.128208 : - 12:11:40.130210 : Cannot read memory at address 0x0000030B 12:11:40.130210 : Cannot read memory at address 0x0000038B 12:11:40.131206 : RawData event for Player #1: 12:11:40.131206 : Device rawinput data (Hex) = [ 000075D4, 0000A840 ] 12:11:40.131206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.132203 : OnScreen Cursor Position (Px) = [ 883, 709 ] 12:11:40.132203 : Cannot read memory at address 0x0000030B 12:11:40.132203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.132203 : Cannot read memory at address 0x0000038B 12:11:40.132203 : ClientWindow Style = FullScreen 12:11:40.132203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.132203 : Game Position (Hex) = [ 0373, 02C5 ] 12:11:40.132203 : Game Position (Dec) = [ 883, 709 ] 12:11:40.132203 : - 12:11:40.134196 : Cannot read memory at address 0x0000030B 12:11:40.134196 : Cannot read memory at address 0x0000038B 12:11:40.135193 : RawData event for Player #1: 12:11:40.135193 : Device rawinput data (Hex) = [ 0000763C, 0000A838 ] 12:11:40.135193 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.136190 : OnScreen Cursor Position (Px) = [ 886, 709 ] 12:11:40.136190 : Cannot read memory at address 0x0000030B 12:11:40.136190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.136190 : Cannot read memory at address 0x0000038B 12:11:40.136190 : ClientWindow Style = FullScreen 12:11:40.136190 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.136190 : Game Position (Hex) = [ 0376, 02C5 ] 12:11:40.136190 : Game Position (Dec) = [ 886, 709 ] 12:11:40.136190 : - 12:11:40.138183 : Cannot read memory at address 0x0000030B 12:11:40.138183 : Cannot read memory at address 0x0000038B 12:11:40.139683 : Cannot read memory at address 0x0000030B 12:11:40.139683 : Cannot read memory at address 0x0000038B 12:11:40.139683 : RawData event for Player #1: 12:11:40.139683 : Device rawinput data (Hex) = [ 0000766C, 0000A7E0 ] 12:11:40.139683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.139683 : OnScreen Cursor Position (Px) = [ 888, 708 ] 12:11:40.139683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.139683 : ClientWindow Style = FullScreen 12:11:40.139683 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.139683 : Game Position (Hex) = [ 0378, 02C4 ] 12:11:40.139683 : Game Position (Dec) = [ 888, 708 ] 12:11:40.140679 : - 12:11:40.141676 : Cannot read memory at address 0x0000030B 12:11:40.141676 : Cannot read memory at address 0x0000038B 12:11:40.143669 : Cannot read memory at address 0x0000030B 12:11:40.143669 : Cannot read memory at address 0x0000038B 12:11:40.143669 : RawData event for Player #1: 12:11:40.143669 : Device rawinput data (Hex) = [ 000076A0, 0000A7D8 ] 12:11:40.143669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.143669 : OnScreen Cursor Position (Px) = [ 889, 708 ] 12:11:40.143669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.143669 : ClientWindow Style = FullScreen 12:11:40.143669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.143669 : Game Position (Hex) = [ 0379, 02C4 ] 12:11:40.143669 : Game Position (Dec) = [ 889, 708 ] 12:11:40.143669 : - 12:11:40.145663 : Cannot read memory at address 0x0000030B 12:11:40.145663 : Cannot read memory at address 0x0000038B 12:11:40.146659 : RawData event for Player #1: 12:11:40.146659 : Device rawinput data (Hex) = [ 000076A0, 0000A784 ] 12:11:40.146659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.146659 : OnScreen Cursor Position (Px) = [ 889, 706 ] 12:11:40.146659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.146659 : ClientWindow Style = FullScreen 12:11:40.146659 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.146659 : Game Position (Hex) = [ 0379, 02C2 ] 12:11:40.146659 : Game Position (Dec) = [ 889, 706 ] 12:11:40.146659 : - 12:11:40.148161 : Cannot read memory at address 0x0000030B 12:11:40.148161 : Cannot read memory at address 0x0000038B 12:11:40.150162 : Cannot read memory at address 0x0000030B 12:11:40.150162 : Cannot read memory at address 0x0000038B 12:11:40.150162 : RawData event for Player #1: 12:11:40.150162 : Device rawinput data (Hex) = [ 000076A0, 0000A784 ] 12:11:40.151159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.151159 : OnScreen Cursor Position (Px) = [ 889, 706 ] 12:11:40.151159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.151159 : ClientWindow Style = FullScreen 12:11:40.151159 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.151159 : Game Position (Hex) = [ 0379, 02C2 ] 12:11:40.151159 : Game Position (Dec) = [ 889, 706 ] 12:11:40.151159 : - 12:11:40.152155 : Cannot read memory at address 0x0000030B 12:11:40.152155 : Cannot read memory at address 0x0000038B 12:11:40.154149 : Cannot read memory at address 0x0000030B 12:11:40.154149 : Cannot read memory at address 0x0000038B 12:11:40.154149 : RawData event for Player #1: 12:11:40.154149 : Device rawinput data (Hex) = [ 000076D8, 0000A784 ] 12:11:40.154149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.155145 : OnScreen Cursor Position (Px) = [ 891, 706 ] 12:11:40.155145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.155145 : ClientWindow Style = FullScreen 12:11:40.155145 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.155145 : Game Position (Hex) = [ 037B, 02C2 ] 12:11:40.155145 : Game Position (Dec) = [ 891, 706 ] 12:11:40.155145 : - 12:11:40.156142 : Cannot read memory at address 0x0000030B 12:11:40.156142 : Cannot read memory at address 0x0000038B 12:11:40.158135 : Cannot read memory at address 0x0000030B 12:11:40.158135 : Cannot read memory at address 0x0000038B 12:11:40.158637 : RawData event for Player #1: 12:11:40.158637 : Device rawinput data (Hex) = [ 000076D8, 0000A72C ] 12:11:40.158637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.158637 : OnScreen Cursor Position (Px) = [ 891, 705 ] 12:11:40.158637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.158637 : ClientWindow Style = FullScreen 12:11:40.158637 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.158637 : Game Position (Hex) = [ 037B, 02C1 ] 12:11:40.159635 : Game Position (Dec) = [ 891, 705 ] 12:11:40.159635 : Cannot read memory at address 0x0000030B 12:11:40.159635 : - 12:11:40.159635 : Cannot read memory at address 0x0000038B 12:11:40.161628 : Cannot read memory at address 0x0000030B 12:11:40.161628 : Cannot read memory at address 0x0000038B 12:11:40.162625 : RawData event for Player #1: 12:11:40.162625 : Device rawinput data (Hex) = [ 00007708, 0000A6D8 ] 12:11:40.162625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.162625 : OnScreen Cursor Position (Px) = [ 892, 703 ] 12:11:40.162625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.162625 : ClientWindow Style = FullScreen 12:11:40.162625 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.162625 : Game Position (Hex) = [ 037C, 02BF ] 12:11:40.162625 : Game Position (Dec) = [ 892, 703 ] 12:11:40.163622 : - 12:11:40.163622 : Cannot read memory at address 0x0000030B 12:11:40.163622 : Cannot read memory at address 0x0000038B 12:11:40.165615 : Cannot read memory at address 0x0000030B 12:11:40.165615 : Cannot read memory at address 0x0000038B 12:11:40.165615 : RawData event for Player #1: 12:11:40.165615 : Device rawinput data (Hex) = [ 00007708, 0000A680 ] 12:11:40.165615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.165615 : OnScreen Cursor Position (Px) = [ 892, 702 ] 12:11:40.165615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.165615 : ClientWindow Style = FullScreen 12:11:40.165615 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.165615 : Game Position (Hex) = [ 037C, 02BE ] 12:11:40.166612 : Game Position (Dec) = [ 892, 702 ] 12:11:40.166612 : - 12:11:40.168113 : Cannot read memory at address 0x0000030B 12:11:40.168113 : Cannot read memory at address 0x0000038B 12:11:40.169117 : RawData event for Player #1: 12:11:40.170114 : Device rawinput data (Hex) = [ 00007708, 0000A680 ] 12:11:40.170114 : Cannot read memory at address 0x0000030B 12:11:40.170114 : Cannot read memory at address 0x0000038B 12:11:40.170114 : OnScreen Cursor Position (Px) = [ 892, 702 ] 12:11:40.170114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.170114 : ClientWindow Style = FullScreen 12:11:40.170114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.170114 : Game Position (Hex) = [ 037C, 02BE ] 12:11:40.170114 : Game Position (Dec) = [ 892, 702 ] 12:11:40.170114 : - 12:11:40.172107 : Cannot read memory at address 0x0000030B 12:11:40.172107 : Cannot read memory at address 0x0000038B 12:11:40.173104 : RawData event for Player #1: 12:11:40.173104 : Device rawinput data (Hex) = [ 0000773C, 0000A620 ] 12:11:40.174101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.174101 : Cannot read memory at address 0x0000030B 12:11:40.174101 : OnScreen Cursor Position (Px) = [ 894, 700 ] 12:11:40.174101 : Cannot read memory at address 0x0000038B 12:11:40.174101 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.174101 : ClientWindow Style = FullScreen 12:11:40.174101 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.174101 : Game Position (Hex) = [ 037E, 02BC ] 12:11:40.174101 : Game Position (Dec) = [ 894, 700 ] 12:11:40.174101 : - 12:11:40.176094 : Cannot read memory at address 0x0000030B 12:11:40.176094 : Cannot read memory at address 0x0000038B 12:11:40.177091 : RawData event for Player #1: 12:11:40.178087 : Device rawinput data (Hex) = [ 00007770, 0000A5CC ] 12:11:40.178087 : Cannot read memory at address 0x0000030B 12:11:40.178087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.178087 : Cannot read memory at address 0x0000038B 12:11:40.178087 : OnScreen Cursor Position (Px) = [ 895, 699 ] 12:11:40.178589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.178589 : ClientWindow Style = FullScreen 12:11:40.178589 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.178589 : Game Position (Hex) = [ 037F, 02BB ] 12:11:40.178589 : Game Position (Dec) = [ 895, 699 ] 12:11:40.178589 : - 12:11:40.179588 : Cannot read memory at address 0x0000030B 12:11:40.179588 : Cannot read memory at address 0x0000038B 12:11:40.180584 : RawData event for Player #1: 12:11:40.180584 : Device rawinput data (Hex) = [ 000077A0, 0000A574 ] 12:11:40.180584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.180584 : OnScreen Cursor Position (Px) = [ 897, 698 ] 12:11:40.181581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.181581 : Cannot read memory at address 0x0000030B 12:11:40.181581 : Cannot read memory at address 0x0000038B 12:11:40.181581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.181581 : Game Position (Hex) = [ 0381, 02BA ] 12:11:40.181581 : Game Position (Dec) = [ 897, 698 ] 12:11:40.181581 : - 12:11:40.183574 : Cannot read memory at address 0x0000030B 12:11:40.183574 : Cannot read memory at address 0x0000038B 12:11:40.184570 : RawData event for Player #1: 12:11:40.184570 : Device rawinput data (Hex) = [ 000077D4, 0000A514 ] 12:11:40.184570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.184570 : OnScreen Cursor Position (Px) = [ 898, 696 ] 12:11:40.184570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.184570 : ClientWindow Style = FullScreen 12:11:40.184570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.185567 : Game Position (Hex) = [ 0382, 02B8 ] 12:11:40.185567 : Cannot read memory at address 0x0000030B 12:11:40.185567 : Game Position (Dec) = [ 898, 696 ] 12:11:40.185567 : Cannot read memory at address 0x0000038B 12:11:40.188066 : Cannot read memory at address 0x0000030B 12:11:40.188066 : Cannot read memory at address 0x0000038B 12:11:40.188066 : RawData event for Player #1: 12:11:40.188066 : Device rawinput data (Hex) = [ 000077D4, 0000A514 ] 12:11:40.189070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.189070 : OnScreen Cursor Position (Px) = [ 898, 696 ] 12:11:40.189070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.189070 : ClientWindow Style = FullScreen 12:11:40.189070 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.189070 : Game Position (Hex) = [ 0382, 02B8 ] 12:11:40.189070 : Game Position (Dec) = [ 898, 696 ] 12:11:40.189070 : - 12:11:40.190067 : Cannot read memory at address 0x0000030B 12:11:40.190067 : Cannot read memory at address 0x0000038B 12:11:40.192060 : Cannot read memory at address 0x0000030B 12:11:40.192060 : Cannot read memory at address 0x0000038B 12:11:40.192060 : RawData event for Player #1: 12:11:40.193057 : Device rawinput data (Hex) = [ 00007840, 0000A4C0 ] 12:11:40.193057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.193057 : OnScreen Cursor Position (Px) = [ 901, 695 ] 12:11:40.193057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.193057 : ClientWindow Style = FullScreen 12:11:40.193057 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.193057 : Game Position (Hex) = [ 0385, 02B7 ] 12:11:40.193057 : Game Position (Dec) = [ 901, 695 ] 12:11:40.193057 : - 12:11:40.194054 : Cannot read memory at address 0x0000030B 12:11:40.194054 : Cannot read memory at address 0x0000038B 12:11:40.196047 : Cannot read memory at address 0x0000030B 12:11:40.196047 : Cannot read memory at address 0x0000038B 12:11:40.196047 : RawData event for Player #1: 12:11:40.197044 : Device rawinput data (Hex) = [ 00007874, 0000A4B8 ] 12:11:40.197044 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.197044 : OnScreen Cursor Position (Px) = [ 903, 694 ] 12:11:40.197044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.197044 : ClientWindow Style = FullScreen 12:11:40.197044 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.197044 : Game Position (Hex) = [ 0387, 02B6 ] 12:11:40.197044 : Game Position (Dec) = [ 903, 694 ] 12:11:40.197044 : - 12:11:40.198040 : Cannot read memory at address 0x0000030B 12:11:40.198040 : Cannot read memory at address 0x0000038B 12:11:40.199044 : RawData event for Player #1: 12:11:40.200049 : Device rawinput data (Hex) = [ 000078D8, 0000A460 ] 12:11:40.200049 : Cannot read memory at address 0x0000030B 12:11:40.200049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.200049 : Cannot read memory at address 0x0000038B 12:11:40.200049 : OnScreen Cursor Position (Px) = [ 906, 693 ] 12:11:40.200049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.200049 : ClientWindow Style = FullScreen 12:11:40.200049 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.200049 : Game Position (Hex) = [ 038A, 02B5 ] 12:11:40.200049 : Game Position (Dec) = [ 906, 693 ] 12:11:40.200049 : - 12:11:40.202042 : Cannot read memory at address 0x0000030B 12:11:40.202042 : Cannot read memory at address 0x0000038B 12:11:40.204035 : RawData event for Player #1: 12:11:40.204035 : Cannot read memory at address 0x0000030B 12:11:40.204035 : Device rawinput data (Hex) = [ 00007940, 0000A458 ] 12:11:40.204035 : Cannot read memory at address 0x0000038B 12:11:40.204035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.204035 : OnScreen Cursor Position (Px) = [ 909, 693 ] 12:11:40.204035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.204035 : ClientWindow Style = FullScreen 12:11:40.204035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.204035 : Game Position (Hex) = [ 038D, 02B5 ] 12:11:40.204035 : Game Position (Dec) = [ 909, 693 ] 12:11:40.204035 : - 12:11:40.206029 : Cannot read memory at address 0x0000030B 12:11:40.206029 : Cannot read memory at address 0x0000038B 12:11:40.207025 : RawData event for Player #1: 12:11:40.208022 : Cannot read memory at address 0x0000030B 12:11:40.208022 : Device rawinput data (Hex) = [ 00007940, 0000A458 ] 12:11:40.208022 : Cannot read memory at address 0x0000038B 12:11:40.208022 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.208022 : OnScreen Cursor Position (Px) = [ 909, 693 ] 12:11:40.208524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.208524 : ClientWindow Style = FullScreen 12:11:40.208524 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.208524 : Game Position (Hex) = [ 038D, 02B5 ] 12:11:40.208524 : Game Position (Dec) = [ 909, 693 ] 12:11:40.208524 : - 12:11:40.209522 : Cannot read memory at address 0x0000030B 12:11:40.209522 : Cannot read memory at address 0x0000038B 12:11:40.211515 : Cannot read memory at address 0x0000030B 12:11:40.211515 : Cannot read memory at address 0x0000038B 12:11:40.211515 : RawData event for Player #1: 12:11:40.211515 : Device rawinput data (Hex) = [ 000079AC, 0000A400 ] 12:11:40.211515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.211515 : OnScreen Cursor Position (Px) = [ 912, 691 ] 12:11:40.211515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.211515 : ClientWindow Style = FullScreen 12:11:40.211515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.212512 : Game Position (Hex) = [ 0390, 02B3 ] 12:11:40.212512 : Game Position (Dec) = [ 912, 691 ] 12:11:40.212512 : - 12:11:40.213509 : Cannot read memory at address 0x0000030B 12:11:40.213509 : Cannot read memory at address 0x0000038B 12:11:40.215502 : Cannot read memory at address 0x0000030B 12:11:40.215502 : Cannot read memory at address 0x0000038B 12:11:40.215502 : RawData event for Player #1: 12:11:40.215502 : Device rawinput data (Hex) = [ 00007A14, 0000A3A4 ] 12:11:40.215502 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.215502 : OnScreen Cursor Position (Px) = [ 915, 690 ] 12:11:40.215502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.215502 : ClientWindow Style = FullScreen 12:11:40.215502 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.216498 : Game Position (Hex) = [ 0393, 02B2 ] 12:11:40.216498 : Game Position (Dec) = [ 915, 690 ] 12:11:40.216498 : - 12:11:40.218000 : Cannot read memory at address 0x0000030B 12:11:40.218000 : Cannot read memory at address 0x0000038B 12:11:40.218000 : RawData event for Player #1: 12:11:40.219005 : Device rawinput data (Hex) = [ 00007A80, 0000A39C ] 12:11:40.219005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.219005 : OnScreen Cursor Position (Px) = [ 918, 690 ] 12:11:40.219005 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.219005 : ClientWindow Style = FullScreen 12:11:40.219005 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.219005 : Game Position (Hex) = [ 0396, 02B2 ] 12:11:40.219005 : Game Position (Dec) = [ 918, 690 ] 12:11:40.219005 : - 12:11:40.220002 : Cannot read memory at address 0x0000030B 12:11:40.220002 : Cannot read memory at address 0x0000038B 12:11:40.221995 : Cannot read memory at address 0x0000030B 12:11:40.221995 : Cannot read memory at address 0x0000038B 12:11:40.222992 : RawData event for Player #1: 12:11:40.222992 : Device rawinput data (Hex) = [ 00007A80, 0000A39C ] 12:11:40.222992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.222992 : OnScreen Cursor Position (Px) = [ 918, 690 ] 12:11:40.222992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.222992 : ClientWindow Style = FullScreen 12:11:40.222992 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.222992 : Game Position (Hex) = [ 0396, 02B2 ] 12:11:40.222992 : Game Position (Dec) = [ 918, 690 ] 12:11:40.222992 : - 12:11:40.223988 : Cannot read memory at address 0x0000030B 12:11:40.223988 : Cannot read memory at address 0x0000038B 12:11:40.225982 : Cannot read memory at address 0x0000030B 12:11:40.225982 : Cannot read memory at address 0x0000038B 12:11:40.226978 : RawData event for Player #1: 12:11:40.226978 : Device rawinput data (Hex) = [ 00007AE4, 0000A344 ] 12:11:40.226978 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.226978 : OnScreen Cursor Position (Px) = [ 921, 688 ] 12:11:40.226978 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.226978 : ClientWindow Style = FullScreen 12:11:40.226978 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.226978 : Game Position (Hex) = [ 0399, 02B0 ] 12:11:40.226978 : Game Position (Dec) = [ 921, 688 ] 12:11:40.226978 : - 12:11:40.227975 : Cannot read memory at address 0x0000030B 12:11:40.227975 : Cannot read memory at address 0x0000038B 12:11:40.229475 : Cannot read memory at address 0x0000030B 12:11:40.229475 : Cannot read memory at address 0x0000038B 12:11:40.230471 : RawData event for Player #1: 12:11:40.230471 : Device rawinput data (Hex) = [ 00007B4C, 0000A2E4 ] 12:11:40.230471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.230471 : OnScreen Cursor Position (Px) = [ 924, 687 ] 12:11:40.231468 : Cannot read memory at address 0x0000030B 12:11:40.231468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.231468 : Cannot read memory at address 0x0000038B 12:11:40.231468 : ClientWindow Style = FullScreen 12:11:40.231468 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.231468 : Game Position (Hex) = [ 039C, 02AF ] 12:11:40.231468 : Game Position (Dec) = [ 924, 687 ] 12:11:40.231468 : - 12:11:40.233461 : Cannot read memory at address 0x0000030B 12:11:40.233461 : Cannot read memory at address 0x0000038B 12:11:40.234458 : RawData event for Player #1: 12:11:40.234458 : Device rawinput data (Hex) = [ 00007BB4, 0000A2DC ] 12:11:40.234458 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.234458 : OnScreen Cursor Position (Px) = [ 927, 687 ] 12:11:40.234458 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.234458 : ClientWindow Style = FullScreen 12:11:40.235455 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.235455 : Cannot read memory at address 0x0000030B 12:11:40.235455 : Cannot read memory at address 0x0000038B 12:11:40.235455 : Game Position (Dec) = [ 927, 687 ] 12:11:40.235455 : - 12:11:40.237953 : RawData event for Player #1: 12:11:40.237953 : Cannot read memory at address 0x0000030B 12:11:40.237953 : Device rawinput data (Hex) = [ 00007C20, 0000A288 ] 12:11:40.237953 : Cannot read memory at address 0x0000038B 12:11:40.237953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.237953 : OnScreen Cursor Position (Px) = [ 930, 685 ] 12:11:40.237953 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.237953 : ClientWindow Style = FullScreen 12:11:40.237953 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.237953 : Game Position (Hex) = [ 03A2, 02AD ] 12:11:40.237953 : Game Position (Dec) = [ 930, 685 ] 12:11:40.237953 : - 12:11:40.239954 : Cannot read memory at address 0x0000030B 12:11:40.239954 : Cannot read memory at address 0x0000038B 12:11:40.241947 : RawData event for Player #1: 12:11:40.241947 : Cannot read memory at address 0x0000030B 12:11:40.241947 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.241947 : OnScreen Cursor Position (Px) = [ 930, 685 ] 12:11:40.241947 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.241947 : ClientWindow Style = FullScreen 12:11:40.241947 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.241947 : Game Position (Hex) = [ 03A2, 02AD ] 12:11:40.241947 : Game Position (Dec) = [ 930, 685 ] 12:11:40.241947 : - 12:11:40.243941 : Cannot read memory at address 0x0000030B 12:11:40.243941 : Cannot read memory at address 0x0000038B 12:11:40.245934 : RawData event for Player #1: 12:11:40.245934 : Cannot read memory at address 0x0000030B 12:11:40.245934 : Device rawinput data (Hex) = [ 00007C84, 0000A228 ] 12:11:40.245934 : Cannot read memory at address 0x0000038B 12:11:40.245934 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.245934 : OnScreen Cursor Position (Px) = [ 933, 684 ] 12:11:40.245934 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.245934 : ClientWindow Style = FullScreen 12:11:40.245934 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.245934 : Game Position (Hex) = [ 03A5, 02AC ] 12:11:40.245934 : Game Position (Dec) = [ 933, 684 ] 12:11:40.245934 : - 12:11:40.247927 : Cannot read memory at address 0x0000030B 12:11:40.247927 : Cannot read memory at address 0x0000038B 12:11:40.249427 : Cannot read memory at address 0x0000030B 12:11:40.249427 : Cannot read memory at address 0x0000038B 12:11:40.249427 : RawData event for Player #1: 12:11:40.249427 : Device rawinput data (Hex) = [ 00007CB8, 0000A228 ] 12:11:40.249427 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.249427 : OnScreen Cursor Position (Px) = [ 935, 684 ] 12:11:40.249427 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.249427 : ClientWindow Style = FullScreen 12:11:40.250424 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.250424 : Game Position (Hex) = [ 03A7, 02AC ] 12:11:40.250424 : Game Position (Dec) = [ 935, 684 ] 12:11:40.250424 : - 12:11:40.251421 : Cannot read memory at address 0x0000030B 12:11:40.251421 : Cannot read memory at address 0x0000038B 12:11:40.253414 : Cannot read memory at address 0x0000030B 12:11:40.253414 : Cannot read memory at address 0x0000038B 12:11:40.253414 : RawData event for Player #1: 12:11:40.253414 : Device rawinput data (Hex) = [ 00007D24, 0000A1C8 ] 12:11:40.253414 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.253414 : OnScreen Cursor Position (Px) = [ 938, 682 ] 12:11:40.253414 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.253414 : ClientWindow Style = FullScreen 12:11:40.254411 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.254411 : Game Position (Hex) = [ 03AA, 02AA ] 12:11:40.254411 : Game Position (Dec) = [ 938, 682 ] 12:11:40.254411 : - 12:11:40.255407 : Cannot read memory at address 0x0000030B 12:11:40.255407 : Cannot read memory at address 0x0000038B 12:11:40.256404 : RawData event for Player #1: 12:11:40.256404 : Device rawinput data (Hex) = [ 00007D58, 0000A174 ] 12:11:40.256404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.256404 : OnScreen Cursor Position (Px) = [ 940, 681 ] 12:11:40.256404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.256404 : ClientWindow Style = FullScreen 12:11:40.256404 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.256404 : Game Position (Hex) = [ 03AC, 02A9 ] 12:11:40.256404 : Game Position (Dec) = [ 940, 681 ] 12:11:40.256404 : - 12:11:40.257905 : Cannot read memory at address 0x0000030B 12:11:40.257905 : Cannot read memory at address 0x0000038B 12:11:40.259907 : Cannot read memory at address 0x0000030B 12:11:40.259907 : Cannot read memory at address 0x0000038B 12:11:40.260904 : RawData event for Player #1: 12:11:40.260904 : Device rawinput data (Hex) = [ 00007D58, 0000A174 ] 12:11:40.260904 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.260904 : OnScreen Cursor Position (Px) = [ 940, 681 ] 12:11:40.260904 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.260904 : ClientWindow Style = FullScreen 12:11:40.260904 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.260904 : Game Position (Hex) = [ 03AC, 02A9 ] 12:11:40.260904 : Game Position (Dec) = [ 940, 681 ] 12:11:40.260904 : - 12:11:40.261901 : Cannot read memory at address 0x0000030B 12:11:40.261901 : Cannot read memory at address 0x0000038B 12:11:40.263894 : Cannot read memory at address 0x0000030B 12:11:40.263894 : Cannot read memory at address 0x0000038B 12:11:40.264890 : RawData event for Player #1: 12:11:40.264890 : Device rawinput data (Hex) = [ 00007D8C, 0000A174 ] 12:11:40.264890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.264890 : OnScreen Cursor Position (Px) = [ 941, 681 ] 12:11:40.264890 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.264890 : ClientWindow Style = FullScreen 12:11:40.264890 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.264890 : Game Position (Hex) = [ 03AD, 02A9 ] 12:11:40.264890 : Game Position (Dec) = [ 941, 681 ] 12:11:40.264890 : - 12:11:40.265888 : Cannot read memory at address 0x0000030B 12:11:40.265888 : Cannot read memory at address 0x0000038B 12:11:40.267881 : Cannot read memory at address 0x0000030B 12:11:40.267881 : Cannot read memory at address 0x0000038B 12:11:40.268382 : RawData event for Player #1: 12:11:40.268382 : Device rawinput data (Hex) = [ 00007DBC, 0000A114 ] 12:11:40.268382 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.268382 : OnScreen Cursor Position (Px) = [ 943, 679 ] 12:11:40.269381 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.269381 : Cannot read memory at address 0x0000030B 12:11:40.269381 : Cannot read memory at address 0x0000038B 12:11:40.269381 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.269381 : Game Position (Hex) = [ 03AF, 02A7 ] 12:11:40.269381 : Game Position (Dec) = [ 943, 679 ] 12:11:40.269381 : - 12:11:40.271374 : Cannot read memory at address 0x0000030B 12:11:40.271374 : Cannot read memory at address 0x0000038B 12:11:40.272371 : RawData event for Player #1: 12:11:40.272371 : Device rawinput data (Hex) = [ 00007DF0, 0000A0BC ] 12:11:40.272371 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.272371 : OnScreen Cursor Position (Px) = [ 944, 678 ] 12:11:40.273367 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.273367 : Cannot read memory at address 0x0000030B 12:11:40.273367 : ClientWindow Style = FullScreen 12:11:40.273367 : Cannot read memory at address 0x0000038B 12:11:40.273367 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.273367 : Game Position (Hex) = [ 03B0, 02A6 ] 12:11:40.273367 : Game Position (Dec) = [ 944, 678 ] 12:11:40.273367 : - 12:11:40.275360 : Cannot read memory at address 0x0000030B 12:11:40.275360 : Cannot read memory at address 0x0000038B 12:11:40.275360 : RawData event for Player #1: 12:11:40.275360 : Device rawinput data (Hex) = [ 00007E24, 0000A068 ] 12:11:40.275360 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.275360 : OnScreen Cursor Position (Px) = [ 946, 676 ] 12:11:40.276357 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.276357 : ClientWindow Style = FullScreen 12:11:40.276357 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.276357 : Game Position (Hex) = [ 03B2, 02A4 ] 12:11:40.276357 : Game Position (Dec) = [ 946, 676 ] 12:11:40.276357 : - 12:11:40.277859 : Cannot read memory at address 0x0000030B 12:11:40.277859 : Cannot read memory at address 0x0000038B 12:11:40.279861 : Cannot read memory at address 0x0000030B 12:11:40.279861 : Device rawinput data (Hex) = [ 00007E24, 0000A068 ] 12:11:40.279861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.279861 : OnScreen Cursor Position (Px) = [ 946, 676 ] 12:11:40.279861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.279861 : ClientWindow Style = FullScreen 12:11:40.279861 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.279861 : Game Position (Hex) = [ 03B2, 02A4 ] 12:11:40.279861 : Game Position (Dec) = [ 946, 676 ] 12:11:40.279861 : - 12:11:40.281854 : Cannot read memory at address 0x0000030B 12:11:40.281854 : Cannot read memory at address 0x0000038B 12:11:40.283847 : Cannot read memory at address 0x0000030B 12:11:40.283847 : Cannot read memory at address 0x0000038B 12:11:40.283847 : RawData event for Player #1: 12:11:40.283847 : Device rawinput data (Hex) = [ 00007E54, 0000A008 ] 12:11:40.283847 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.283847 : OnScreen Cursor Position (Px) = [ 947, 675 ] 12:11:40.283847 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.283847 : ClientWindow Style = FullScreen 12:11:40.283847 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.284844 : Game Position (Hex) = [ 03B3, 02A3 ] 12:11:40.284844 : Game Position (Dec) = [ 947, 675 ] 12:11:40.284844 : - 12:11:40.285841 : Cannot read memory at address 0x0000030B 12:11:40.285841 : Cannot read memory at address 0x0000038B 12:11:40.287834 : Cannot read memory at address 0x0000030B 12:11:40.287834 : RawData event for Player #1: 12:11:40.287834 : Cannot read memory at address 0x0000038B 12:11:40.287834 : Device rawinput data (Hex) = [ 00007EC0, 00009FB0 ] 12:11:40.287834 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.287834 : OnScreen Cursor Position (Px) = [ 950, 673 ] 12:11:40.287834 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.287834 : ClientWindow Style = FullScreen 12:11:40.287834 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.287834 : Game Position (Hex) = [ 03B6, 02A1 ] 12:11:40.287834 : Game Position (Dec) = [ 950, 673 ] 12:11:40.288843 : - 12:11:40.289840 : Cannot read memory at address 0x0000030B 12:11:40.289840 : Cannot read memory at address 0x0000038B 12:11:40.290837 : RawData event for Player #1: 12:11:40.290837 : Device rawinput data (Hex) = [ 00007EF4, 00009FB0 ] 12:11:40.290837 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.290837 : OnScreen Cursor Position (Px) = [ 952, 673 ] 12:11:40.290837 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.290837 : ClientWindow Style = FullScreen 12:11:40.290837 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.290837 : Game Position (Hex) = [ 03B8, 02A1 ] 12:11:40.290837 : Game Position (Dec) = [ 952, 673 ] 12:11:40.290837 : - 12:11:40.291833 : Cannot read memory at address 0x0000030B 12:11:40.291833 : Cannot read memory at address 0x0000038B 12:11:40.293827 : Cannot read memory at address 0x0000030B 12:11:40.293827 : Cannot read memory at address 0x0000038B 12:11:40.294823 : RawData event for Player #1: 12:11:40.294823 : Device rawinput data (Hex) = [ 00007F28, 00009F54 ] 12:11:40.294823 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.294823 : OnScreen Cursor Position (Px) = [ 953, 672 ] 12:11:40.294823 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.294823 : ClientWindow Style = FullScreen 12:11:40.294823 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.294823 : Game Position (Hex) = [ 03B9, 02A0 ] 12:11:40.294823 : Game Position (Dec) = [ 953, 672 ] 12:11:40.295820 : Cannot read memory at address 0x0000030B 12:11:40.295820 : - 12:11:40.295820 : Cannot read memory at address 0x0000038B 12:11:40.297813 : Cannot read memory at address 0x0000030B 12:11:40.297813 : Cannot read memory at address 0x0000038B 12:11:40.298315 : RawData event for Player #1: 12:11:40.298315 : Device rawinput data (Hex) = [ 00007F28, 00009F54 ] 12:11:40.298315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.298315 : OnScreen Cursor Position (Px) = [ 953, 672 ] 12:11:40.298315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.299316 : ClientWindow Style = FullScreen 12:11:40.299316 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.299316 : Cannot read memory at address 0x0000038B 12:11:40.299316 : Game Position (Hex) = [ 03B9, 02A0 ] 12:11:40.299316 : Game Position (Dec) = [ 953, 672 ] 12:11:40.299316 : - 12:11:40.301328 : Cannot read memory at address 0x0000030B 12:11:40.301328 : Cannot read memory at address 0x0000038B 12:11:40.302324 : RawData event for Player #1: 12:11:40.302324 : Device rawinput data (Hex) = [ 00007F8C, 00009EFC ] 12:11:40.302324 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.302324 : OnScreen Cursor Position (Px) = [ 956, 670 ] 12:11:40.303321 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.303321 : Cannot read memory at address 0x0000030B 12:11:40.303321 : Cannot read memory at address 0x0000038B 12:11:40.303321 : Game Position (Hex) = [ 03BC, 029E ] 12:11:40.303321 : Game Position (Dec) = [ 956, 670 ] 12:11:40.303321 : - 12:11:40.305314 : Cannot read memory at address 0x0000030B 12:11:40.305314 : Cannot read memory at address 0x0000038B 12:11:40.306311 : RawData event for Player #1: 12:11:40.306311 : Device rawinput data (Hex) = [ 00007FC0, 00009EF4 ] 12:11:40.306311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.306311 : OnScreen Cursor Position (Px) = [ 958, 670 ] 12:11:40.306311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.306311 : ClientWindow Style = FullScreen 12:11:40.306311 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.306311 : Game Position (Hex) = [ 03BE, 029E ] 12:11:40.306311 : Game Position (Dec) = [ 958, 670 ] 12:11:40.306311 : - 12:11:40.307812 : Cannot read memory at address 0x0000030B 12:11:40.307812 : Cannot read memory at address 0x0000038B 12:11:40.309814 : Cannot read memory at address 0x0000030B 12:11:40.309814 : RawData event for Player #1: 12:11:40.309814 : Device rawinput data (Hex) = [ 00008068, 00009E94 ] 12:11:40.309814 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.309814 : OnScreen Cursor Position (Px) = [ 963, 669 ] 12:11:40.309814 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.309814 : ClientWindow Style = FullScreen 12:11:40.309814 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.309814 : Game Position (Hex) = [ 03C3, 029D ] 12:11:40.309814 : Game Position (Dec) = [ 963, 669 ] 12:11:40.309814 : - 12:11:40.311807 : Cannot read memory at address 0x0000030B 12:11:40.311807 : Cannot read memory at address 0x0000038B 12:11:40.313800 : Cannot read memory at address 0x0000030B 12:11:40.313800 : RawData event for Player #1: 12:11:40.313800 : Device rawinput data (Hex) = [ 00008068, 00009E40 ] 12:11:40.313800 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.313800 : OnScreen Cursor Position (Px) = [ 963, 667 ] 12:11:40.313800 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.313800 : ClientWindow Style = FullScreen 12:11:40.313800 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.313800 : Game Position (Hex) = [ 03C3, 029B ] 12:11:40.313800 : Game Position (Dec) = [ 963, 667 ] 12:11:40.313800 : - 12:11:40.315794 : Cannot read memory at address 0x0000030B 12:11:40.315794 : Cannot read memory at address 0x0000038B 12:11:40.317787 : Cannot read memory at address 0x0000030B 12:11:40.317787 : Cannot read memory at address 0x0000038B 12:11:40.317787 : RawData event for Player #1: 12:11:40.317787 : Device rawinput data (Hex) = [ 000080D8, 00009E40 ] 12:11:40.317787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.318289 : OnScreen Cursor Position (Px) = [ 966, 667 ] 12:11:40.318289 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.318289 : ClientWindow Style = FullScreen 12:11:40.318289 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.318289 : Game Position (Hex) = [ 03C6, 029B ] 12:11:40.318289 : Game Position (Dec) = [ 966, 667 ] 12:11:40.318289 : - 12:11:40.319287 : Cannot read memory at address 0x0000030B 12:11:40.319287 : Cannot read memory at address 0x0000038B 12:11:40.321281 : Cannot read memory at address 0x0000030B 12:11:40.321281 : Cannot read memory at address 0x0000038B 12:11:40.321281 : RawData event for Player #1: 12:11:40.321281 : Device rawinput data (Hex) = [ 00008144, 00009DE0 ] 12:11:40.321281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.321281 : OnScreen Cursor Position (Px) = [ 969, 666 ] 12:11:40.322277 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.322277 : ClientWindow Style = FullScreen 12:11:40.322277 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.322277 : Game Position (Hex) = [ 03C9, 029A ] 12:11:40.322277 : Game Position (Dec) = [ 969, 666 ] 12:11:40.322277 : - 12:11:40.323274 : Cannot read memory at address 0x0000030B 12:11:40.323274 : Cannot read memory at address 0x0000038B 12:11:40.325267 : Cannot read memory at address 0x0000030B 12:11:40.325267 : Cannot read memory at address 0x0000038B 12:11:40.325267 : RawData event for Player #1: 12:11:40.325267 : Device rawinput data (Hex) = [ 000081B4, 00009D80 ] 12:11:40.325267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.325267 : OnScreen Cursor Position (Px) = [ 972, 664 ] 12:11:40.326264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.326264 : ClientWindow Style = FullScreen 12:11:40.326264 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.326264 : Game Position (Hex) = [ 03CC, 0298 ] 12:11:40.326264 : Game Position (Dec) = [ 972, 664 ] 12:11:40.326264 : - 12:11:40.327261 : Cannot read memory at address 0x0000030B 12:11:40.327261 : Cannot read memory at address 0x0000038B 12:11:40.328759 : Cannot read memory at address 0x0000030B 12:11:40.328759 : Cannot read memory at address 0x0000038B 12:11:40.328759 : RawData event for Player #1: 12:11:40.328759 : Device rawinput data (Hex) = [ 00008228, 00009D2C ] 12:11:40.328759 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.328759 : OnScreen Cursor Position (Px) = [ 976, 663 ] 12:11:40.328759 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.328759 : ClientWindow Style = FullScreen 12:11:40.328759 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.328759 : Game Position (Hex) = [ 03D0, 0297 ] 12:11:40.328759 : Game Position (Dec) = [ 976, 663 ] 12:11:40.328759 : - 12:11:40.330754 : Cannot read memory at address 0x0000030B 12:11:40.330754 : Cannot read memory at address 0x0000038B 12:11:40.332747 : Cannot read memory at address 0x0000030B 12:11:40.332747 : RawData event for Player #1: 12:11:40.332747 : Cannot read memory at address 0x0000038B 12:11:40.332747 : Device rawinput data (Hex) = [ 00008228, 00009D2C ] 12:11:40.332747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.332747 : OnScreen Cursor Position (Px) = [ 976, 663 ] 12:11:40.332747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.332747 : ClientWindow Style = FullScreen 12:11:40.332747 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.333744 : Game Position (Hex) = [ 03D0, 0297 ] 12:11:40.333744 : Game Position (Dec) = [ 976, 663 ] 12:11:40.333744 : - 12:11:40.334740 : Cannot read memory at address 0x0000030B 12:11:40.334740 : Cannot read memory at address 0x0000038B 12:11:40.336733 : Cannot read memory at address 0x0000030B 12:11:40.336733 : Cannot read memory at address 0x0000038B 12:11:40.336733 : RawData event for Player #1: 12:11:40.336733 : Device rawinput data (Hex) = [ 00008298, 00009D24 ] 12:11:40.336733 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.336733 : OnScreen Cursor Position (Px) = [ 979, 662 ] 12:11:40.336733 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.336733 : ClientWindow Style = FullScreen 12:11:40.336733 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.336733 : Game Position (Hex) = [ 03D3, 0296 ] 12:11:40.336733 : Game Position (Dec) = [ 979, 662 ] 12:11:40.336733 : - 12:11:40.338235 : Cannot read memory at address 0x0000030B 12:11:40.338235 : Cannot read memory at address 0x0000038B 12:11:40.340237 : Cannot read memory at address 0x0000030B 12:11:40.340237 : Cannot read memory at address 0x0000038B 12:11:40.340237 : RawData event for Player #1: 12:11:40.340237 : Device rawinput data (Hex) = [ 0000833C, 00009CC4 ] 12:11:40.340237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.340237 : OnScreen Cursor Position (Px) = [ 984, 661 ] 12:11:40.341234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.341234 : ClientWindow Style = FullScreen 12:11:40.341234 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.341234 : Game Position (Hex) = [ 03D8, 0295 ] 12:11:40.341234 : Game Position (Dec) = [ 984, 661 ] 12:11:40.341234 : - 12:11:40.342230 : Cannot read memory at address 0x0000030B 12:11:40.342230 : Cannot read memory at address 0x0000038B 12:11:40.344223 : Cannot read memory at address 0x0000030B 12:11:40.344223 : Cannot read memory at address 0x0000038B 12:11:40.344223 : RawData event for Player #1: 12:11:40.344223 : Device rawinput data (Hex) = [ 000083AC, 00009C6C ] 12:11:40.345220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.345220 : OnScreen Cursor Position (Px) = [ 987, 659 ] 12:11:40.345220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.345220 : ClientWindow Style = FullScreen 12:11:40.345220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.345220 : Game Position (Hex) = [ 03DB, 0293 ] 12:11:40.345220 : Game Position (Dec) = [ 987, 659 ] 12:11:40.345220 : - 12:11:40.346217 : Cannot read memory at address 0x0000030B 12:11:40.346217 : Cannot read memory at address 0x0000038B 12:11:40.347214 : RawData event for Player #1: 12:11:40.348210 : Device rawinput data (Hex) = [ 00008458, 00009C64 ] 12:11:40.348210 : Cannot read memory at address 0x0000030B 12:11:40.348210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.348210 : Cannot read memory at address 0x0000038B 12:11:40.348210 : OnScreen Cursor Position (Px) = [ 992, 659 ] 12:11:40.348210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.348210 : ClientWindow Style = FullScreen 12:11:40.348712 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.348712 : Game Position (Hex) = [ 03E0, 0293 ] 12:11:40.348712 : Game Position (Dec) = [ 992, 659 ] 12:11:40.348712 : - 12:11:40.349710 : Cannot read memory at address 0x0000030B 12:11:40.349710 : Cannot read memory at address 0x0000038B 12:11:40.351704 : Cannot read memory at address 0x0000030B 12:11:40.351704 : Cannot read memory at address 0x0000038B 12:11:40.351704 : RawData event for Player #1: 12:11:40.351704 : Device rawinput data (Hex) = [ 00008458, 00009C64 ] 12:11:40.351704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.351704 : OnScreen Cursor Position (Px) = [ 992, 659 ] 12:11:40.351704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.351704 : ClientWindow Style = FullScreen 12:11:40.351704 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.351704 : Game Position (Hex) = [ 03E0, 0293 ] 12:11:40.351704 : Game Position (Dec) = [ 992, 659 ] 12:11:40.352700 : - 12:11:40.353697 : Cannot read memory at address 0x0000030B 12:11:40.353697 : Cannot read memory at address 0x0000038B 12:11:40.355690 : Cannot read memory at address 0x0000030B 12:11:40.355690 : Cannot read memory at address 0x0000038B 12:11:40.355690 : RawData event for Player #1: 12:11:40.355690 : Device rawinput data (Hex) = [ 00008500, 00009C5C ] 12:11:40.355690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.355690 : OnScreen Cursor Position (Px) = [ 997, 659 ] 12:11:40.355690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.355690 : ClientWindow Style = FullScreen 12:11:40.355690 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.355690 : Game Position (Hex) = [ 03E5, 0293 ] 12:11:40.355690 : Game Position (Dec) = [ 997, 659 ] 12:11:40.355690 : - 12:11:40.358188 : Cannot read memory at address 0x0000030B 12:11:40.358188 : Cannot read memory at address 0x0000038B 12:11:40.359192 : RawData event for Player #1: 12:11:40.359192 : Device rawinput data (Hex) = [ 000085AC, 00009BFC ] 12:11:40.359192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.360189 : OnScreen Cursor Position (Px) = [ 1002, 658 ] 12:11:40.360189 : Cannot read memory at address 0x0000030B 12:11:40.360189 : Cannot read memory at address 0x0000038B 12:11:40.360189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.360189 : ClientWindow Style = FullScreen 12:11:40.360189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.360189 : Game Position (Hex) = [ 03EA, 0292 ] 12:11:40.360189 : Game Position (Dec) = [ 1002, 658 ] 12:11:40.360189 : - 12:11:40.362182 : Cannot read memory at address 0x0000030B 12:11:40.362182 : Cannot read memory at address 0x0000038B 12:11:40.363179 : RawData event for Player #1: 12:11:40.363179 : Device rawinput data (Hex) = [ 00008654, 00009BF4 ] 12:11:40.363179 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.363179 : OnScreen Cursor Position (Px) = [ 1007, 657 ] 12:11:40.364176 : Cannot read memory at address 0x0000030B 12:11:40.364176 : Cannot read memory at address 0x0000038B 12:11:40.364176 : ClientWindow Style = FullScreen 12:11:40.364176 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.364176 : Game Position (Hex) = [ 03EF, 0291 ] 12:11:40.364176 : Game Position (Dec) = [ 1007, 657 ] 12:11:40.364176 : - 12:11:40.366169 : Cannot read memory at address 0x0000030B 12:11:40.366169 : Cannot read memory at address 0x0000038B 12:11:40.366169 : RawData event for Player #1: 12:11:40.366169 : Device rawinput data (Hex) = [ 00008700, 00009BEC ] 12:11:40.367166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.367166 : OnScreen Cursor Position (Px) = [ 1012, 657 ] 12:11:40.367166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.367166 : ClientWindow Style = FullScreen 12:11:40.367166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.367166 : Game Position (Hex) = [ 03F4, 0291 ] 12:11:40.367166 : Game Position (Dec) = [ 1012, 657 ] 12:11:40.367166 : - 12:11:40.368163 : Cannot read memory at address 0x0000030B 12:11:40.368163 : Cannot read memory at address 0x0000038B 12:11:40.369663 : Cannot read memory at address 0x0000030B 12:11:40.369663 : Cannot read memory at address 0x0000038B 12:11:40.370659 : RawData event for Player #1: 12:11:40.370659 : Device rawinput data (Hex) = [ 00008700, 00009BEC ] 12:11:40.370659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.370659 : OnScreen Cursor Position (Px) = [ 1012, 657 ] 12:11:40.370659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.370659 : ClientWindow Style = FullScreen 12:11:40.370659 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.370659 : Game Position (Hex) = [ 03F4, 0291 ] 12:11:40.370659 : Game Position (Dec) = [ 1012, 657 ] 12:11:40.371656 : - 12:11:40.371656 : Cannot read memory at address 0x0000038B 12:11:40.373649 : Cannot read memory at address 0x0000030B 12:11:40.373649 : Cannot read memory at address 0x0000038B 12:11:40.374646 : RawData event for Player #1: 12:11:40.374646 : Device rawinput data (Hex) = [ 000087A4, 00009B8C ] 12:11:40.374646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.374646 : OnScreen Cursor Position (Px) = [ 1017, 656 ] 12:11:40.374646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.374646 : ClientWindow Style = FullScreen 12:11:40.374646 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.374646 : Game Position (Hex) = [ 03F9, 0290 ] 12:11:40.374646 : Game Position (Dec) = [ 1017, 656 ] 12:11:40.374646 : - 12:11:40.375643 : Cannot read memory at address 0x0000030B 12:11:40.375643 : Cannot read memory at address 0x0000038B 12:11:40.378141 : Cannot read memory at address 0x0000030B 12:11:40.378141 : Cannot read memory at address 0x0000038B 12:11:40.378141 : RawData event for Player #1: 12:11:40.379146 : Device rawinput data (Hex) = [ 00008814, 00009B84 ] 12:11:40.379146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.379146 : OnScreen Cursor Position (Px) = [ 1020, 656 ] 12:11:40.379146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.379146 : ClientWindow Style = FullScreen 12:11:40.379146 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.379146 : Game Position (Hex) = [ 03FC, 0290 ] 12:11:40.379146 : Game Position (Dec) = [ 1020, 656 ] 12:11:40.379146 : - 12:11:40.380143 : Cannot read memory at address 0x0000030B 12:11:40.380143 : Cannot read memory at address 0x0000038B 12:11:40.382136 : Cannot read memory at address 0x0000030B 12:11:40.382136 : Cannot read memory at address 0x0000038B 12:11:40.382136 : RawData event for Player #1: 12:11:40.383133 : Device rawinput data (Hex) = [ 000088F4, 00009B24 ] 12:11:40.383133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.383133 : OnScreen Cursor Position (Px) = [ 1027, 654 ] 12:11:40.383133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.383133 : ClientWindow Style = FullScreen 12:11:40.383133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.383133 : Game Position (Hex) = [ 0403, 028E ] 12:11:40.383133 : Game Position (Dec) = [ 1027, 654 ] 12:11:40.383133 : - 12:11:40.384129 : Cannot read memory at address 0x0000030B 12:11:40.384129 : Cannot read memory at address 0x0000038B 12:11:40.385126 : RawData event for Player #1: 12:11:40.385126 : Device rawinput data (Hex) = [ 000089A0, 00009B1C ] 12:11:40.386122 : Cannot read memory at address 0x0000030B 12:11:40.386122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.386122 : Cannot read memory at address 0x0000038B 12:11:40.386122 : OnScreen Cursor Position (Px) = [ 1032, 654 ] 12:11:40.386122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.386122 : ClientWindow Style = FullScreen 12:11:40.386122 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.386122 : Game Position (Hex) = [ 0408, 028E ] 12:11:40.386122 : Game Position (Dec) = [ 1032, 654 ] 12:11:40.386122 : - 12:11:40.388115 : Cannot read memory at address 0x0000030B 12:11:40.388115 : Cannot read memory at address 0x0000038B 12:11:40.389614 : Cannot read memory at address 0x0000030B 12:11:40.389614 : Cannot read memory at address 0x0000038B 12:11:40.389614 : RawData event for Player #1: 12:11:40.389614 : Device rawinput data (Hex) = [ 000089A0, 00009B1C ] 12:11:40.389614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.389614 : OnScreen Cursor Position (Px) = [ 1032, 654 ] 12:11:40.389614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.389614 : ClientWindow Style = FullScreen 12:11:40.389614 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.390611 : Game Position (Hex) = [ 0408, 028E ] 12:11:40.390611 : Game Position (Dec) = [ 1032, 654 ] 12:11:40.390611 : - 12:11:40.391608 : Cannot read memory at address 0x0000030B 12:11:40.391608 : Cannot read memory at address 0x0000038B 12:11:40.393601 : Cannot read memory at address 0x0000030B 12:11:40.393601 : Cannot read memory at address 0x0000038B 12:11:40.393601 : RawData event for Player #1: 12:11:40.393601 : Device rawinput data (Hex) = [ 00008A48, 00009ABC ] 12:11:40.393601 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.393601 : OnScreen Cursor Position (Px) = [ 1037, 652 ] 12:11:40.393601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.393601 : ClientWindow Style = FullScreen 12:11:40.393601 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.393601 : Game Position (Hex) = [ 040D, 028C ] 12:11:40.393601 : Game Position (Dec) = [ 1037, 652 ] 12:11:40.394598 : - 12:11:40.395595 : Cannot read memory at address 0x0000030B 12:11:40.395595 : Cannot read memory at address 0x0000038B 12:11:40.396591 : RawData event for Player #1: 12:11:40.398093 : Device rawinput data (Hex) = [ 00008AEC, 00009A60 ] 12:11:40.398093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.398093 : Cannot read memory at address 0x0000030B 12:11:40.398093 : OnScreen Cursor Position (Px) = [ 1041, 651 ] 12:11:40.398093 : Cannot read memory at address 0x0000038B 12:11:40.398093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.398093 : ClientWindow Style = FullScreen 12:11:40.398093 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.398093 : Game Position (Hex) = [ 0411, 028B ] 12:11:40.398093 : Game Position (Dec) = [ 1041, 651 ] 12:11:40.398093 : - 12:11:40.399600 : Cannot read memory at address 0x0000030B 12:11:40.399600 : Cannot read memory at address 0x0000038B 12:11:40.401602 : Cannot read memory at address 0x0000030B 12:11:40.401602 : Cannot read memory at address 0x0000038B 12:11:40.401602 : RawData event for Player #1: 12:11:40.401602 : Device rawinput data (Hex) = [ 00008B98, 00009A58 ] 12:11:40.401602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.401602 : OnScreen Cursor Position (Px) = [ 1046, 651 ] 12:11:40.401602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.401602 : ClientWindow Style = FullScreen 12:11:40.401602 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.401602 : Game Position (Hex) = [ 0416, 028B ] 12:11:40.402599 : Game Position (Dec) = [ 1046, 651 ] 12:11:40.402599 : - 12:11:40.403596 : Cannot read memory at address 0x0000030B 12:11:40.403596 : Cannot read memory at address 0x0000038B 12:11:40.404592 : RawData event for Player #1: 12:11:40.404592 : Device rawinput data (Hex) = [ 00008C40, 000099F8 ] 12:11:40.404592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.404592 : OnScreen Cursor Position (Px) = [ 1051, 649 ] 12:11:40.404592 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.404592 : ClientWindow Style = FullScreen 12:11:40.404592 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.404592 : Game Position (Hex) = [ 041B, 0289 ] 12:11:40.404592 : Game Position (Dec) = [ 1051, 649 ] 12:11:40.404592 : - 12:11:40.405589 : Cannot read memory at address 0x0000030B 12:11:40.405589 : Cannot read memory at address 0x0000038B 12:11:40.408087 : Cannot read memory at address 0x0000030B 12:11:40.408087 : Cannot read memory at address 0x0000038B 12:11:40.408087 : RawData event for Player #1: 12:11:40.408087 : Device rawinput data (Hex) = [ 00008C40, 000099F8 ] 12:11:40.408087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.409106 : OnScreen Cursor Position (Px) = [ 1051, 649 ] 12:11:40.409106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.409106 : ClientWindow Style = FullScreen 12:11:40.409106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.409106 : Game Position (Hex) = [ 041B, 0289 ] 12:11:40.409106 : Game Position (Dec) = [ 1051, 649 ] 12:11:40.409106 : - 12:11:40.410102 : Cannot read memory at address 0x0000030B 12:11:40.410102 : Cannot read memory at address 0x0000038B 12:11:40.412096 : Cannot read memory at address 0x0000030B 12:11:40.412096 : Cannot read memory at address 0x0000038B 12:11:40.412096 : RawData event for Player #1: 12:11:40.413093 : Device rawinput data (Hex) = [ 00008CEC, 000099F8 ] 12:11:40.413093 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.413093 : OnScreen Cursor Position (Px) = [ 1056, 649 ] 12:11:40.413093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.413093 : ClientWindow Style = FullScreen 12:11:40.413093 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.413093 : Game Position (Hex) = [ 0420, 0289 ] 12:11:40.413093 : Game Position (Dec) = [ 1056, 649 ] 12:11:40.413093 : - 12:11:40.414089 : Cannot read memory at address 0x0000030B 12:11:40.414089 : Cannot read memory at address 0x0000038B 12:11:40.416082 : Cannot read memory at address 0x0000030B 12:11:40.416082 : Cannot read memory at address 0x0000038B 12:11:40.416082 : RawData event for Player #1: 12:11:40.416082 : Device rawinput data (Hex) = [ 00008D5C, 000099F0 ] 12:11:40.417079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.417079 : OnScreen Cursor Position (Px) = [ 1060, 649 ] 12:11:40.417079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.417079 : ClientWindow Style = FullScreen 12:11:40.417079 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.417079 : Game Position (Hex) = [ 0424, 0289 ] 12:11:40.417079 : Game Position (Dec) = [ 1060, 649 ] 12:11:40.417079 : - 12:11:40.418076 : Cannot read memory at address 0x0000030B 12:11:40.418076 : Cannot read memory at address 0x0000038B 12:11:40.419575 : Cannot read memory at address 0x0000030B 12:11:40.419575 : Cannot read memory at address 0x0000038B 12:11:40.420572 : RawData event for Player #1: 12:11:40.420572 : Device rawinput data (Hex) = [ 00008E08, 00009990 ] 12:11:40.420572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.420572 : OnScreen Cursor Position (Px) = [ 1065, 647 ] 12:11:40.420572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.420572 : ClientWindow Style = FullScreen 12:11:40.420572 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.420572 : Game Position (Hex) = [ 0429, 0287 ] 12:11:40.421569 : Game Position (Dec) = [ 1065, 647 ] 12:11:40.421569 : Cannot read memory at address 0x0000030B 12:11:40.421569 : - 12:11:40.421569 : Cannot read memory at address 0x0000038B 12:11:40.423562 : Cannot read memory at address 0x0000030B 12:11:40.423562 : Cannot read memory at address 0x0000038B 12:11:40.423562 : RawData event for Player #1: 12:11:40.423562 : Device rawinput data (Hex) = [ 00008EAC, 00009930 ] 12:11:40.423562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.423562 : OnScreen Cursor Position (Px) = [ 1070, 646 ] 12:11:40.423562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.423562 : ClientWindow Style = FullScreen 12:11:40.423562 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.424559 : Game Position (Hex) = [ 042E, 0286 ] 12:11:40.424559 : Game Position (Dec) = [ 1070, 646 ] 12:11:40.424559 : - 12:11:40.425555 : Cannot read memory at address 0x0000030B 12:11:40.425555 : Cannot read memory at address 0x0000038B 12:11:40.426552 : RawData event for Player #1: 12:11:40.428053 : Device rawinput data (Hex) = [ 00008EAC, 00009930 ] 12:11:40.428053 : Cannot read memory at address 0x0000030B 12:11:40.428053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.428053 : OnScreen Cursor Position (Px) = [ 1070, 646 ] 12:11:40.428053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.428053 : ClientWindow Style = FullScreen 12:11:40.428053 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.428053 : Game Position (Hex) = [ 042E, 0286 ] 12:11:40.428053 : Game Position (Dec) = [ 1070, 646 ] 12:11:40.428053 : - 12:11:40.430055 : Cannot read memory at address 0x0000030B 12:11:40.430055 : Cannot read memory at address 0x0000038B 12:11:40.432048 : RawData event for Player #1: 12:11:40.432048 : Cannot read memory at address 0x0000030B 12:11:40.432048 : Device rawinput data (Hex) = [ 00008F54, 00009928 ] 12:11:40.432048 : Cannot read memory at address 0x0000038B 12:11:40.432048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.432048 : OnScreen Cursor Position (Px) = [ 1074, 646 ] 12:11:40.432048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.432048 : ClientWindow Style = FullScreen 12:11:40.432048 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.432048 : Game Position (Hex) = [ 0432, 0286 ] 12:11:40.432048 : Game Position (Dec) = [ 1074, 646 ] 12:11:40.432048 : - 12:11:40.434041 : Cannot read memory at address 0x0000030B 12:11:40.434041 : Cannot read memory at address 0x0000038B 12:11:40.435038 : RawData event for Player #1: 12:11:40.436035 : Device rawinput data (Hex) = [ 00008FFC, 00009920 ] 12:11:40.436035 : Cannot read memory at address 0x0000030B 12:11:40.436035 : Cannot read memory at address 0x0000038B 12:11:40.436035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.436035 : ClientWindow Style = FullScreen 12:11:40.436035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.436035 : Game Position (Hex) = [ 0437, 0286 ] 12:11:40.436035 : Game Position (Dec) = [ 1079, 646 ] 12:11:40.436035 : - 12:11:40.438028 : Cannot read memory at address 0x0000030B 12:11:40.438028 : Cannot read memory at address 0x0000038B 12:11:40.439527 : Cannot read memory at address 0x0000030B 12:11:40.439527 : Cannot read memory at address 0x0000038B 12:11:40.439527 : RawData event for Player #1: 12:11:40.439527 : Device rawinput data (Hex) = [ 00009070, 000098C0 ] 12:11:40.439527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.439527 : OnScreen Cursor Position (Px) = [ 1083, 644 ] 12:11:40.439527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.439527 : ClientWindow Style = FullScreen 12:11:40.439527 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.440524 : Game Position (Hex) = [ 043B, 0284 ] 12:11:40.440524 : Game Position (Dec) = [ 1083, 644 ] 12:11:40.440524 : - 12:11:40.441520 : Cannot read memory at address 0x0000030B 12:11:40.441520 : Cannot read memory at address 0x0000038B 12:11:40.442517 : RawData event for Player #1: 12:11:40.442517 : Device rawinput data (Hex) = [ 00009070, 000098C0 ] 12:11:40.442517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.442517 : OnScreen Cursor Position (Px) = [ 1083, 644 ] 12:11:40.442517 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.442517 : ClientWindow Style = FullScreen 12:11:40.442517 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.443514 : Game Position (Hex) = [ 043B, 0284 ] 12:11:40.443514 : Game Position (Dec) = [ 1083, 644 ] 12:11:40.443514 : Cannot read memory at address 0x0000030B 12:11:40.443514 : - 12:11:40.443514 : Cannot read memory at address 0x0000038B 12:11:40.445507 : Cannot read memory at address 0x0000030B 12:11:40.445507 : Cannot read memory at address 0x0000038B 12:11:40.446504 : RawData event for Player #1: 12:11:40.446504 : Device rawinput data (Hex) = [ 000090E0, 000098C0 ] 12:11:40.446504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.446504 : OnScreen Cursor Position (Px) = [ 1086, 644 ] 12:11:40.446504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.446504 : ClientWindow Style = FullScreen 12:11:40.446504 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.446504 : Game Position (Hex) = [ 043E, 0284 ] 12:11:40.446504 : Game Position (Dec) = [ 1086, 644 ] 12:11:40.446504 : - 12:11:40.448006 : Cannot read memory at address 0x0000030B 12:11:40.448006 : Cannot read memory at address 0x0000038B 12:11:40.450009 : Cannot read memory at address 0x0000030B 12:11:40.450009 : Cannot read memory at address 0x0000038B 12:11:40.451005 : RawData event for Player #1: 12:11:40.451005 : Device rawinput data (Hex) = [ 00009188, 000098B8 ] 12:11:40.451005 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.451005 : OnScreen Cursor Position (Px) = [ 1091, 644 ] 12:11:40.451005 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.451005 : ClientWindow Style = FullScreen 12:11:40.451005 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.451005 : Game Position (Hex) = [ 0443, 0284 ] 12:11:40.451005 : Game Position (Dec) = [ 1091, 644 ] 12:11:40.451005 : - 12:11:40.452002 : Cannot read memory at address 0x0000030B 12:11:40.452002 : Cannot read memory at address 0x0000038B 12:11:40.453995 : Cannot read memory at address 0x0000030B 12:11:40.453995 : Cannot read memory at address 0x0000038B 12:11:40.453995 : RawData event for Player #1: 12:11:40.454992 : Device rawinput data (Hex) = [ 00009234, 00009858 ] 12:11:40.454992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.454992 : OnScreen Cursor Position (Px) = [ 1096, 642 ] 12:11:40.454992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.454992 : ClientWindow Style = FullScreen 12:11:40.454992 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.454992 : Game Position (Hex) = [ 0448, 0282 ] 12:11:40.454992 : Game Position (Dec) = [ 1096, 642 ] 12:11:40.454992 : - 12:11:40.455988 : Cannot read memory at address 0x0000030B 12:11:40.455988 : Cannot read memory at address 0x0000038B 12:11:40.457981 : Cannot read memory at address 0x0000030B 12:11:40.457981 : Cannot read memory at address 0x0000038B 12:11:40.458761 : RawData event for Player #1: 12:11:40.458761 : Device rawinput data (Hex) = [ 000092A4, 00009850 ] 12:11:40.459141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.459141 : Cannot read memory at address 0x0000030B 12:11:40.459141 : OnScreen Cursor Position (Px) = [ 1099, 642 ] 12:11:40.459141 : Cannot read memory at address 0x0000038B 12:11:40.459141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.459141 : ClientWindow Style = FullScreen 12:11:40.459141 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.459141 : Game Position (Hex) = [ 044B, 0282 ] 12:11:40.459141 : Game Position (Dec) = [ 1099, 642 ] 12:11:40.459141 : - 12:11:40.461139 : Cannot read memory at address 0x0000030B 12:11:40.461139 : Cannot read memory at address 0x0000038B 12:11:40.461139 : RawData event for Player #1: 12:11:40.461139 : Device rawinput data (Hex) = [ 000092A4, 00009850 ] 12:11:40.462132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.462132 : OnScreen Cursor Position (Px) = [ 1099, 642 ] 12:11:40.462132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.462132 : ClientWindow Style = FullScreen 12:11:40.462132 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.462132 : Game Position (Hex) = [ 044B, 0282 ] 12:11:40.462132 : Game Position (Dec) = [ 1099, 642 ] 12:11:40.462132 : - 12:11:40.463128 : Cannot read memory at address 0x0000030B 12:11:40.463128 : Cannot read memory at address 0x0000038B 12:11:40.465122 : Cannot read memory at address 0x0000030B 12:11:40.465122 : Cannot read memory at address 0x0000038B 12:11:40.465122 : RawData event for Player #1: 12:11:40.465122 : Device rawinput data (Hex) = [ 000092D8, 000097FC ] 12:11:40.466119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.466119 : OnScreen Cursor Position (Px) = [ 1101, 641 ] 12:11:40.466119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.466119 : ClientWindow Style = FullScreen 12:11:40.466119 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.466119 : Game Position (Hex) = [ 044D, 0281 ] 12:11:40.466119 : Game Position (Dec) = [ 1101, 641 ] 12:11:40.466119 : - 12:11:40.467116 : Cannot read memory at address 0x0000030B 12:11:40.467116 : Cannot read memory at address 0x0000038B 12:11:40.468614 : Cannot read memory at address 0x0000030B 12:11:40.468614 : Cannot read memory at address 0x0000038B 12:11:40.469612 : RawData event for Player #1: 12:11:40.469612 : Device rawinput data (Hex) = [ 00009380, 000097F0 ] 12:11:40.469612 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.469612 : OnScreen Cursor Position (Px) = [ 1106, 640 ] 12:11:40.469612 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.469612 : ClientWindow Style = FullScreen 12:11:40.470609 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.470609 : Cannot read memory at address 0x0000030B 12:11:40.470609 : Cannot read memory at address 0x0000038B 12:11:40.470609 : - 12:11:40.472602 : Cannot read memory at address 0x0000030B 12:11:40.472602 : Cannot read memory at address 0x0000038B 12:11:40.473599 : RawData event for Player #1: 12:11:40.473599 : Device rawinput data (Hex) = [ 000093F4, 00009794 ] 12:11:40.473599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.473599 : OnScreen Cursor Position (Px) = [ 1109, 639 ] 12:11:40.473599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.473599 : ClientWindow Style = FullScreen 12:11:40.474595 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.474595 : Game Position (Hex) = [ 0455, 027F ] 12:11:40.474595 : Cannot read memory at address 0x0000030B 12:11:40.474595 : Game Position (Dec) = [ 1109, 639 ] 12:11:40.474595 : Cannot read memory at address 0x0000038B 12:11:40.476592 : Cannot read memory at address 0x0000030B 12:11:40.476592 : Cannot read memory at address 0x0000038B 12:11:40.478096 : RawData event for Player #1: 12:11:40.478096 : Device rawinput data (Hex) = [ 00009464, 00009794 ] 12:11:40.478096 : Cannot read memory at address 0x0000030B 12:11:40.478096 : Cannot read memory at address 0x0000038B 12:11:40.478096 : OnScreen Cursor Position (Px) = [ 1112, 639 ] 12:11:40.478096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.478096 : ClientWindow Style = FullScreen 12:11:40.478096 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.478096 : Game Position (Hex) = [ 0458, 027F ] 12:11:40.478096 : Game Position (Dec) = [ 1112, 639 ] 12:11:40.478096 : - 12:11:40.480097 : Cannot read memory at address 0x0000030B 12:11:40.480097 : Cannot read memory at address 0x0000038B 12:11:40.480097 : RawData event for Player #1: 12:11:40.480097 : Device rawinput data (Hex) = [ 00009464, 00009794 ] 12:11:40.481094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.481094 : OnScreen Cursor Position (Px) = [ 1112, 639 ] 12:11:40.481094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.481094 : ClientWindow Style = FullScreen 12:11:40.481094 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.481094 : Game Position (Hex) = [ 0458, 027F ] 12:11:40.481094 : Game Position (Dec) = [ 1112, 639 ] 12:11:40.481094 : - 12:11:40.482091 : Cannot read memory at address 0x0000030B 12:11:40.482091 : Cannot read memory at address 0x0000038B 12:11:40.484084 : Cannot read memory at address 0x0000030B 12:11:40.484084 : Cannot read memory at address 0x0000038B 12:11:40.484084 : RawData event for Player #1: 12:11:40.485081 : Device rawinput data (Hex) = [ 000094D8, 00009734 ] 12:11:40.485081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.485081 : OnScreen Cursor Position (Px) = [ 1116, 637 ] 12:11:40.485081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.485081 : ClientWindow Style = FullScreen 12:11:40.485081 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.485081 : Game Position (Hex) = [ 045C, 027D ] 12:11:40.485081 : Game Position (Dec) = [ 1116, 637 ] 12:11:40.485081 : - 12:11:40.486077 : Cannot read memory at address 0x0000030B 12:11:40.486077 : Cannot read memory at address 0x0000038B 12:11:40.488071 : Cannot read memory at address 0x0000030B 12:11:40.488071 : Cannot read memory at address 0x0000038B 12:11:40.488572 : RawData event for Player #1: 12:11:40.488572 : Device rawinput data (Hex) = [ 00009508, 000096DC ] 12:11:40.488572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.488572 : OnScreen Cursor Position (Px) = [ 1117, 636 ] 12:11:40.488572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.488572 : ClientWindow Style = FullScreen 12:11:40.488572 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.488572 : Game Position (Hex) = [ 045D, 027C ] 12:11:40.489571 : Game Position (Dec) = [ 1117, 636 ] 12:11:40.489571 : Cannot read memory at address 0x0000030B 12:11:40.489571 : Cannot read memory at address 0x0000038B 12:11:40.491564 : Cannot read memory at address 0x0000030B 12:11:40.491564 : Cannot read memory at address 0x0000038B 12:11:40.492561 : RawData event for Player #1: 12:11:40.492561 : Device rawinput data (Hex) = [ 00009578, 00009680 ] 12:11:40.492561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.492561 : OnScreen Cursor Position (Px) = [ 1121, 634 ] 12:11:40.492561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.492561 : ClientWindow Style = FullScreen 12:11:40.492561 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.493557 : Game Position (Hex) = [ 0461, 027A ] 12:11:40.493557 : Game Position (Dec) = [ 1121, 634 ] 12:11:40.493557 : Cannot read memory at address 0x0000038B 12:11:40.493557 : - 12:11:40.495550 : Cannot read memory at address 0x0000030B 12:11:40.495550 : Cannot read memory at address 0x0000038B 12:11:40.496547 : RawData event for Player #1: 12:11:40.496547 : Device rawinput data (Hex) = [ 000095B0, 00009680 ] 12:11:40.496547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.496547 : OnScreen Cursor Position (Px) = [ 1122, 634 ] 12:11:40.496547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.496547 : ClientWindow Style = FullScreen 12:11:40.496547 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.496547 : Game Position (Hex) = [ 0462, 027A ] 12:11:40.496547 : Game Position (Dec) = [ 1122, 634 ] 12:11:40.496547 : - 12:11:40.498049 : Cannot read memory at address 0x0000030B 12:11:40.498049 : Cannot read memory at address 0x0000038B 12:11:40.499559 : Cannot read memory at address 0x0000030B 12:11:40.499559 : Cannot read memory at address 0x0000038B 12:11:40.499559 : RawData event for Player #1: 12:11:40.499559 : Device rawinput data (Hex) = [ 000095B0, 00009680 ] 12:11:40.499559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.499559 : OnScreen Cursor Position (Px) = [ 1122, 634 ] 12:11:40.499559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.499559 : ClientWindow Style = FullScreen 12:11:40.499559 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.499559 : Game Position (Hex) = [ 0462, 027A ] 12:11:40.500563 : Game Position (Dec) = [ 1122, 634 ] 12:11:40.500563 : - 12:11:40.501560 : Cannot read memory at address 0x0000030B 12:11:40.501560 : Cannot read memory at address 0x0000038B 12:11:40.503553 : Cannot read memory at address 0x0000030B 12:11:40.503553 : Cannot read memory at address 0x0000038B 12:11:40.503553 : RawData event for Player #1: 12:11:40.503553 : Device rawinput data (Hex) = [ 000095EC, 00009680 ] 12:11:40.503553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.503553 : OnScreen Cursor Position (Px) = [ 1124, 634 ] 12:11:40.503553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.503553 : ClientWindow Style = FullScreen 12:11:40.503553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.503553 : Game Position (Hex) = [ 0464, 027A ] 12:11:40.504550 : Game Position (Dec) = [ 1124, 634 ] 12:11:40.504550 : - 12:11:40.505547 : Cannot read memory at address 0x0000030B 12:11:40.505547 : Cannot read memory at address 0x0000038B 12:11:40.508052 : Cannot read memory at address 0x0000030B 12:11:40.508052 : RawData event for Player #1: 12:11:40.508052 : Cannot read memory at address 0x0000038B 12:11:40.508052 : Device rawinput data (Hex) = [ 0000965C, 00009620 ] 12:11:40.508052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.508052 : OnScreen Cursor Position (Px) = [ 1127, 633 ] 12:11:40.508052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.508052 : ClientWindow Style = FullScreen 12:11:40.508052 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.508052 : Game Position (Hex) = [ 0467, 0279 ] 12:11:40.508052 : Game Position (Dec) = [ 1127, 633 ] 12:11:40.508052 : - 12:11:40.510053 : Cannot read memory at address 0x0000030B 12:11:40.510053 : Cannot read memory at address 0x0000038B 12:11:40.512046 : RawData event for Player #1: 12:11:40.512046 : Device rawinput data (Hex) = [ 000096CC, 00009618 ] 12:11:40.512046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.512046 : OnScreen Cursor Position (Px) = [ 1130, 633 ] 12:11:40.512046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.512046 : ClientWindow Style = FullScreen 12:11:40.512046 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.512046 : Game Position (Hex) = [ 046A, 0279 ] 12:11:40.513043 : Game Position (Dec) = [ 1130, 633 ] 12:11:40.513043 : - 12:11:40.514039 : Cannot read memory at address 0x0000030B 12:11:40.514039 : Cannot read memory at address 0x0000038B 12:11:40.515036 : RawData event for Player #1: 12:11:40.516033 : Device rawinput data (Hex) = [ 00009738, 000095C0 ] 12:11:40.516033 : Cannot read memory at address 0x0000038B 12:11:40.516033 : OnScreen Cursor Position (Px) = [ 1134, 631 ] 12:11:40.516033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.516033 : ClientWindow Style = FullScreen 12:11:40.516033 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.516033 : Game Position (Hex) = [ 046E, 0277 ] 12:11:40.516033 : Game Position (Dec) = [ 1134, 631 ] 12:11:40.516033 : - 12:11:40.518026 : Cannot read memory at address 0x0000030B 12:11:40.518026 : Cannot read memory at address 0x0000038B 12:11:40.518528 : RawData event for Player #1: 12:11:40.518528 : Device rawinput data (Hex) = [ 00009738, 000095C0 ] 12:11:40.518528 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.518528 : OnScreen Cursor Position (Px) = [ 1134, 631 ] 12:11:40.518528 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.518528 : ClientWindow Style = FullScreen 12:11:40.518528 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.519526 : Game Position (Hex) = [ 046E, 0277 ] 12:11:40.519526 : Game Position (Dec) = [ 1134, 631 ] 12:11:40.519526 : Cannot read memory at address 0x0000030B 12:11:40.519526 : - 12:11:40.519526 : Cannot read memory at address 0x0000038B 12:11:40.521523 : Cannot read memory at address 0x0000030B 12:11:40.521523 : Cannot read memory at address 0x0000038B 12:11:40.522520 : RawData event for Player #1: 12:11:40.522520 : Device rawinput data (Hex) = [ 00009770, 000095B8 ] 12:11:40.522520 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.522520 : OnScreen Cursor Position (Px) = [ 1135, 631 ] 12:11:40.522520 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.522520 : ClientWindow Style = FullScreen 12:11:40.522520 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.522520 : Game Position (Hex) = [ 046F, 0277 ] 12:11:40.523513 : Cannot read memory at address 0x0000030B 12:11:40.523513 : Cannot read memory at address 0x0000038B 12:11:40.523513 : - 12:11:40.525510 : Cannot read memory at address 0x0000030B 12:11:40.525510 : Cannot read memory at address 0x0000038B 12:11:40.526506 : RawData event for Player #1: 12:11:40.526506 : Device rawinput data (Hex) = [ 000097A8, 00009560 ] 12:11:40.526506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.526506 : OnScreen Cursor Position (Px) = [ 1137, 630 ] 12:11:40.526506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.526506 : ClientWindow Style = FullScreen 12:11:40.526506 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.526506 : Game Position (Hex) = [ 0471, 0276 ] 12:11:40.526506 : Game Position (Dec) = [ 1137, 630 ] 12:11:40.526506 : - 12:11:40.528009 : Cannot read memory at address 0x0000030B 12:11:40.528009 : Cannot read memory at address 0x0000038B 12:11:40.530010 : Cannot read memory at address 0x0000030B 12:11:40.530010 : Cannot read memory at address 0x0000038B 12:11:40.531006 : RawData event for Player #1: 12:11:40.531006 : Device rawinput data (Hex) = [ 000097E4, 0000950C ] 12:11:40.531006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.531006 : OnScreen Cursor Position (Px) = [ 1139, 628 ] 12:11:40.531006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.531006 : ClientWindow Style = FullScreen 12:11:40.531006 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.531006 : Game Position (Hex) = [ 0473, 0274 ] 12:11:40.531006 : Game Position (Dec) = [ 1139, 628 ] 12:11:40.531006 : - 12:11:40.532003 : Cannot read memory at address 0x0000030B 12:11:40.532003 : Cannot read memory at address 0x0000038B 12:11:40.533996 : Cannot read memory at address 0x0000030B 12:11:40.533996 : Cannot read memory at address 0x0000038B 12:11:40.534993 : RawData event for Player #1: 12:11:40.534993 : Device rawinput data (Hex) = [ 00009888, 000094AC ] 12:11:40.534993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.534993 : OnScreen Cursor Position (Px) = [ 1144, 627 ] 12:11:40.534993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.534993 : ClientWindow Style = FullScreen 12:11:40.534993 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.534993 : Game Position (Hex) = [ 0478, 0273 ] 12:11:40.534993 : Game Position (Dec) = [ 1144, 627 ] 12:11:40.534993 : - 12:11:40.535990 : Cannot read memory at address 0x0000030B 12:11:40.535990 : Cannot read memory at address 0x0000038B 12:11:40.537983 : RawData event for Player #1: 12:11:40.537983 : Cannot read memory at address 0x0000030B 12:11:40.537983 : Device rawinput data (Hex) = [ 00009888, 000094AC ] 12:11:40.537983 : Cannot read memory at address 0x0000038B 12:11:40.537983 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.537983 : OnScreen Cursor Position (Px) = [ 1144, 627 ] 12:11:40.537983 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.538485 : ClientWindow Style = FullScreen 12:11:40.538485 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.538485 : Game Position (Hex) = [ 0478, 0273 ] 12:11:40.538485 : Game Position (Dec) = [ 1144, 627 ] 12:11:40.538485 : - 12:11:40.539487 : Cannot read memory at address 0x0000030B 12:11:40.539487 : Cannot read memory at address 0x0000038B 12:11:40.541480 : Cannot read memory at address 0x0000030B 12:11:40.541480 : Cannot read memory at address 0x0000038B 12:11:40.541480 : RawData event for Player #1: 12:11:40.541480 : Device rawinput data (Hex) = [ 000098C0, 00009458 ] 12:11:40.541480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.541480 : OnScreen Cursor Position (Px) = [ 1145, 625 ] 12:11:40.541480 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.541480 : ClientWindow Style = FullScreen 12:11:40.542473 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.542473 : Game Position (Hex) = [ 0479, 0271 ] 12:11:40.542473 : Game Position (Dec) = [ 1145, 625 ] 12:11:40.542473 : - 12:11:40.543474 : Cannot read memory at address 0x0000030B 12:11:40.543474 : Cannot read memory at address 0x0000038B 12:11:40.545463 : Cannot read memory at address 0x0000030B 12:11:40.545463 : Cannot read memory at address 0x0000038B 12:11:40.545463 : RawData event for Player #1: 12:11:40.545463 : Device rawinput data (Hex) = [ 00009930, 0000944C ] 12:11:40.545463 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.545463 : OnScreen Cursor Position (Px) = [ 1148, 625 ] 12:11:40.545463 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.546459 : ClientWindow Style = FullScreen 12:11:40.546459 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.546459 : Game Position (Hex) = [ 047C, 0271 ] 12:11:40.546459 : Game Position (Dec) = [ 1148, 625 ] 12:11:40.546459 : - 12:11:40.547961 : Cannot read memory at address 0x0000030B 12:11:40.547961 : Cannot read memory at address 0x0000038B 12:11:40.548985 : RawData event for Player #1: 12:11:40.549982 : Cannot read memory at address 0x0000030B 12:11:40.549982 : Cannot read memory at address 0x0000038B 12:11:40.549982 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.549982 : OnScreen Cursor Position (Px) = [ 1152, 624 ] 12:11:40.549982 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.549982 : ClientWindow Style = FullScreen 12:11:40.549982 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.549982 : Game Position (Hex) = [ 0480, 0270 ] 12:11:40.549982 : Game Position (Dec) = [ 1152, 624 ] 12:11:40.549982 : - 12:11:40.551975 : Cannot read memory at address 0x0000030B 12:11:40.551975 : Cannot read memory at address 0x0000038B 12:11:40.553969 : Cannot read memory at address 0x0000030B 12:11:40.553969 : RawData event for Player #1: 12:11:40.553969 : Cannot read memory at address 0x0000038B 12:11:40.553969 : Device rawinput data (Hex) = [ 000099A4, 000093F0 ] 12:11:40.553969 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.553969 : OnScreen Cursor Position (Px) = [ 1152, 624 ] 12:11:40.553969 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.553969 : ClientWindow Style = FullScreen 12:11:40.553969 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.553969 : Game Position (Hex) = [ 0480, 0270 ] 12:11:40.553969 : Game Position (Dec) = [ 1152, 624 ] 12:11:40.553969 : - 12:11:40.555962 : Cannot read memory at address 0x0000030B 12:11:40.555962 : Cannot read memory at address 0x0000038B 12:11:40.556959 : RawData event for Player #1: 12:11:40.556959 : Device rawinput data (Hex) = [ 00009A14, 000093F0 ] 12:11:40.556959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.556959 : OnScreen Cursor Position (Px) = [ 1155, 624 ] 12:11:40.556959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.556959 : ClientWindow Style = FullScreen 12:11:40.556959 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.556959 : Game Position (Hex) = [ 0483, 0270 ] 12:11:40.556959 : Game Position (Dec) = [ 1155, 624 ] 12:11:40.556959 : - 12:11:40.557956 : Cannot read memory at address 0x0000030B 12:11:40.557956 : Cannot read memory at address 0x0000038B 12:11:40.559110 : Cannot read memory at address 0x0000030B 12:11:40.559110 : Cannot read memory at address 0x0000038B 12:11:40.560108 : RawData event for Player #1: 12:11:40.561105 : Device rawinput data (Hex) = [ 00009AB8, 00009390 ] 12:11:40.561105 : Cannot read memory at address 0x0000030B 12:11:40.561105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.561105 : Cannot read memory at address 0x0000038B 12:11:40.561105 : OnScreen Cursor Position (Px) = [ 1160, 622 ] 12:11:40.561105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.561105 : ClientWindow Style = FullScreen 12:11:40.561105 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.561105 : Game Position (Hex) = [ 0488, 026E ] 12:11:40.561105 : Game Position (Dec) = [ 1160, 622 ] 12:11:40.561105 : - 12:11:40.563098 : Cannot read memory at address 0x0000030B 12:11:40.569841 : Cannot read memory at address 0x0000038B 12:11:40.569841 : Device rawinput data (Hex) = [ 00009B28, 00009330 ] 12:11:40.569841 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.569841 : OnScreen Cursor Position (Px) = [ 1163, 620 ] 12:11:40.570342 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.570342 : ClientWindow Style = FullScreen 12:11:40.570342 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.570342 : Game Position (Hex) = [ 048B, 026C ] 12:11:40.570342 : Game Position (Dec) = [ 1163, 620 ] 12:11:40.570342 : - 12:11:40.570342 : RawData event for Player #1: 12:11:40.570342 : Device rawinput data (Hex) = [ 00009FA8, 0000B7AC ] 12:11:40.570342 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.570342 : OnScreen Cursor Position (Px) = [ 1197, 774 ] 12:11:40.571340 : Cannot read memory at address 0x0000030B 12:11:40.571340 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.571340 : Cannot read memory at address 0x0000038B 12:11:40.571340 : ClientWindow Style = FullScreen 12:11:40.571340 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.571340 : Game Position (Hex) = [ 04AD, 0306 ] 12:11:40.571340 : Game Position (Dec) = [ 1197, 774 ] 12:11:40.571340 : - 12:11:40.573338 : Cannot read memory at address 0x0000030B 12:11:40.573338 : Cannot read memory at address 0x0000038B 12:11:40.574335 : RawData event for Player #1: 12:11:40.574335 : Device rawinput data (Hex) = [ 0000A15C, 0000A8D4 ] 12:11:40.574335 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.574335 : OnScreen Cursor Position (Px) = [ 1210, 712 ] 12:11:40.575327 : Cannot read memory at address 0x0000030B 12:11:40.575327 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.575327 : Cannot read memory at address 0x0000038B 12:11:40.575327 : ClientWindow Style = FullScreen 12:11:40.575327 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.575327 : Game Position (Hex) = [ 04BA, 02C8 ] 12:11:40.575327 : Game Position (Dec) = [ 1210, 712 ] 12:11:40.575327 : - 12:11:40.577836 : Cannot read memory at address 0x0000030B 12:11:40.577836 : Cannot read memory at address 0x0000038B 12:11:40.578870 : RawData event for Player #1: 12:11:40.578870 : Device rawinput data (Hex) = [ 0000A1DC, 0000A894 ] 12:11:40.578870 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.578870 : OnScreen Cursor Position (Px) = [ 1213, 711 ] 12:11:40.578870 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.578870 : ClientWindow Style = FullScreen 12:11:40.578870 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.578870 : Game Position (Hex) = [ 04BD, 02C7 ] 12:11:40.579867 : Game Position (Dec) = [ 1213, 711 ] 12:11:40.579867 : Cannot read memory at address 0x0000030B 12:11:40.579867 : - 12:11:40.579867 : Cannot read memory at address 0x0000038B 12:11:40.581860 : Cannot read memory at address 0x0000030B 12:11:40.581860 : Cannot read memory at address 0x0000038B 12:11:40.583853 : Cannot read memory at address 0x0000030B 12:11:40.583853 : RawData event for Player #1: 12:11:40.583853 : Cannot read memory at address 0x0000038B 12:11:40.583853 : Device rawinput data (Hex) = [ 0000A248, 0000A88C ] 12:11:40.583853 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.583853 : OnScreen Cursor Position (Px) = [ 1217, 711 ] 12:11:40.583853 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.583853 : ClientWindow Style = FullScreen 12:11:40.583853 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.583853 : Game Position (Hex) = [ 04C1, 02C7 ] 12:11:40.583853 : Game Position (Dec) = [ 1217, 711 ] 12:11:40.583853 : - 12:11:40.585850 : Cannot read memory at address 0x0000030B 12:11:40.585850 : Cannot read memory at address 0x0000038B 12:11:40.587845 : Cannot read memory at address 0x0000030B 12:11:40.587845 : Cannot read memory at address 0x0000038B 12:11:40.587845 : RawData event for Player #1: 12:11:40.587845 : Device rawinput data (Hex) = [ 0000A2C8, 0000A84C ] 12:11:40.587845 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.588349 : OnScreen Cursor Position (Px) = [ 1220, 710 ] 12:11:40.588349 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.588349 : ClientWindow Style = FullScreen 12:11:40.588349 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.588349 : Game Position (Hex) = [ 04C4, 02C6 ] 12:11:40.588349 : Game Position (Dec) = [ 1220, 710 ] 12:11:40.588349 : - 12:11:40.589352 : Cannot read memory at address 0x0000030B 12:11:40.589352 : Cannot read memory at address 0x0000038B 12:11:40.591344 : Cannot read memory at address 0x0000030B 12:11:40.591344 : Cannot read memory at address 0x0000038B 12:11:40.592341 : RawData event for Player #1: 12:11:40.592341 : Device rawinput data (Hex) = [ 0000A34C, 0000A82C ] 12:11:40.592341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.592341 : OnScreen Cursor Position (Px) = [ 1224, 709 ] 12:11:40.592341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.593334 : Cannot read memory at address 0x0000030B 12:11:40.593334 : Cannot read memory at address 0x0000038B 12:11:40.593334 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.593334 : Game Position (Hex) = [ 04C8, 02C5 ] 12:11:40.593334 : Game Position (Dec) = [ 1224, 709 ] 12:11:40.593334 : - 12:11:40.595327 : Cannot read memory at address 0x0000030B 12:11:40.595327 : Cannot read memory at address 0x0000038B 12:11:40.596324 : RawData event for Player #1: 12:11:40.596324 : Device rawinput data (Hex) = [ 0000A37C, 0000A838 ] 12:11:40.596324 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.596324 : OnScreen Cursor Position (Px) = [ 1226, 709 ] 12:11:40.596324 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.596324 : ClientWindow Style = FullScreen 12:11:40.596324 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.596324 : Game Position (Hex) = [ 04CA, 02C5 ] 12:11:40.596324 : Game Position (Dec) = [ 1226, 709 ] 12:11:40.596324 : - 12:11:40.597826 : Cannot read memory at address 0x0000030B 12:11:40.597826 : Cannot read memory at address 0x0000038B 12:11:40.599832 : Cannot read memory at address 0x0000030B 12:11:40.599832 : Cannot read memory at address 0x0000038B 12:11:40.601141 : Cannot read memory at address 0x0000030B 12:11:40.601141 : Cannot read memory at address 0x0000038B 12:11:40.601141 : RawData event for Player #1: 12:11:40.601141 : Device rawinput data (Hex) = [ 0000A3E0, 0000A7E4 ] 12:11:40.602147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.602147 : OnScreen Cursor Position (Px) = [ 1229, 708 ] 12:11:40.602147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.602147 : ClientWindow Style = FullScreen 12:11:40.602147 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.602147 : Game Position (Hex) = [ 04CD, 02C4 ] 12:11:40.602147 : Game Position (Dec) = [ 1229, 708 ] 12:11:40.602147 : - 12:11:40.603147 : Cannot read memory at address 0x0000030B 12:11:40.603147 : Cannot read memory at address 0x0000038B 12:11:40.605136 : Cannot read memory at address 0x0000030B 12:11:40.605136 : Cannot read memory at address 0x0000038B 12:11:40.605136 : RawData event for Player #1: 12:11:40.606133 : Device rawinput data (Hex) = [ 0000A46C, 0000A79C ] 12:11:40.606133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.606133 : OnScreen Cursor Position (Px) = [ 1233, 707 ] 12:11:40.606133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.606133 : ClientWindow Style = FullScreen 12:11:40.606133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.606133 : Game Position (Hex) = [ 04D1, 02C3 ] 12:11:40.606133 : Game Position (Dec) = [ 1233, 707 ] 12:11:40.606133 : - 12:11:40.607130 : Cannot read memory at address 0x0000030B 12:11:40.607130 : Cannot read memory at address 0x0000038B 12:11:40.608637 : Cannot read memory at address 0x0000030B 12:11:40.608637 : Cannot read memory at address 0x0000038B 12:11:40.610644 : Cannot read memory at address 0x0000030B 12:11:40.610644 : Cannot read memory at address 0x0000038B 12:11:40.610644 : RawData event for Player #1: 12:11:40.610644 : Device rawinput data (Hex) = [ 0000A4F8, 0000A794 ] 12:11:40.610644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.610644 : OnScreen Cursor Position (Px) = [ 1237, 706 ] 12:11:40.610644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.610644 : ClientWindow Style = FullScreen 12:11:40.611641 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.611641 : Game Position (Hex) = [ 04D5, 02C2 ] 12:11:40.611641 : Game Position (Dec) = [ 1237, 706 ] 12:11:40.611641 : - 12:11:40.612638 : Cannot read memory at address 0x0000030B 12:11:40.612638 : Cannot read memory at address 0x0000038B 12:11:40.614631 : Cannot read memory at address 0x0000030B 12:11:40.614631 : Cannot read memory at address 0x0000038B 12:11:40.614631 : RawData event for Player #1: 12:11:40.614631 : Device rawinput data (Hex) = [ 0000A578, 0000A748 ] 12:11:40.614631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.614631 : OnScreen Cursor Position (Px) = [ 1241, 705 ] 12:11:40.614631 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.614631 : ClientWindow Style = FullScreen 12:11:40.614631 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.614631 : Game Position (Hex) = [ 04D9, 02C1 ] 12:11:40.615627 : Game Position (Dec) = [ 1241, 705 ] 12:11:40.615627 : - 12:11:40.616628 : Cannot read memory at address 0x0000030B 12:11:40.616628 : Cannot read memory at address 0x0000038B 12:11:40.618135 : Cannot read memory at address 0x0000030B 12:11:40.618135 : Cannot read memory at address 0x0000038B 12:11:40.619168 : RawData event for Player #1: 12:11:40.619168 : Device rawinput data (Hex) = [ 0000A600, 0000A740 ] 12:11:40.620165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.620165 : Cannot read memory at address 0x0000030B 12:11:40.620165 : Cannot read memory at address 0x0000038B 12:11:40.620165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.620165 : ClientWindow Style = FullScreen 12:11:40.620165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.620165 : Game Position (Hex) = [ 04DD, 02C1 ] 12:11:40.620165 : Game Position (Dec) = [ 1245, 705 ] 12:11:40.620165 : - 12:11:40.622162 : Cannot read memory at address 0x0000030B 12:11:40.622162 : Cannot read memory at address 0x0000038B 12:11:40.624152 : Cannot read memory at address 0x0000030B 12:11:40.624152 : Cannot read memory at address 0x0000038B 12:11:40.624152 : RawData event for Player #1: 12:11:40.625148 : Device rawinput data (Hex) = [ 0000A6A4, 0000A704 ] 12:11:40.625148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.625148 : OnScreen Cursor Position (Px) = [ 1249, 704 ] 12:11:40.625148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.625148 : ClientWindow Style = FullScreen 12:11:40.625148 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.625148 : Game Position (Hex) = [ 04E1, 02C0 ] 12:11:40.625148 : Game Position (Dec) = [ 1249, 704 ] 12:11:40.625148 : - 12:11:40.626145 : Cannot read memory at address 0x0000030B 12:11:40.626145 : Cannot read memory at address 0x0000038B 12:11:40.628142 : Cannot read memory at address 0x0000030B 12:11:40.628142 : Cannot read memory at address 0x0000038B 12:11:40.628646 : RawData event for Player #1: 12:11:40.628646 : Device rawinput data (Hex) = [ 0000A73C, 0000A710 ] 12:11:40.628646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.628646 : OnScreen Cursor Position (Px) = [ 1254, 704 ] 12:11:40.629644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.629644 : Cannot read memory at address 0x0000030B 12:11:40.629644 : Cannot read memory at address 0x0000038B 12:11:40.629644 : Game Position (Hex) = [ 04E6, 02C0 ] 12:11:40.629644 : Game Position (Dec) = [ 1254, 704 ] 12:11:40.629644 : - 12:11:40.631641 : Cannot read memory at address 0x0000030B 12:11:40.631641 : Cannot read memory at address 0x0000038B 12:11:40.633634 : Cannot read memory at address 0x0000030B 12:11:40.633634 : Cannot read memory at address 0x0000038B 12:11:40.633634 : RawData event for Player #1: 12:11:40.633634 : Device rawinput data (Hex) = [ 0000A7D4, 0000A6B0 ] 12:11:40.633634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.633634 : OnScreen Cursor Position (Px) = [ 1258, 703 ] 12:11:40.633634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.633634 : ClientWindow Style = FullScreen 12:11:40.633634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.634627 : Game Position (Hex) = [ 04EA, 02BF ] 12:11:40.634627 : Game Position (Dec) = [ 1258, 703 ] 12:11:40.634627 : - 12:11:40.635629 : Cannot read memory at address 0x0000030B 12:11:40.635629 : Cannot read memory at address 0x0000038B 12:11:40.636624 : RawData event for Player #1: 12:11:40.638128 : Device rawinput data (Hex) = [ 0000A898, 0000A690 ] 12:11:40.638128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.638128 : Cannot read memory at address 0x0000038B 12:11:40.638128 : OnScreen Cursor Position (Px) = [ 1264, 702 ] 12:11:40.638128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.638128 : ClientWindow Style = FullScreen 12:11:40.638128 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.638128 : Game Position (Hex) = [ 04F0, 02BE ] 12:11:40.638128 : Game Position (Dec) = [ 1264, 702 ] 12:11:40.639135 : - 12:11:40.640135 : Cannot read memory at address 0x0000030B 12:11:40.640135 : Cannot read memory at address 0x0000038B 12:11:40.642128 : Cannot read memory at address 0x0000030B 12:11:40.642128 : Cannot read memory at address 0x0000038B 12:11:40.642128 : RawData event for Player #1: 12:11:40.643121 : Device rawinput data (Hex) = [ 0000A928, 0000A650 ] 12:11:40.643121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.643121 : OnScreen Cursor Position (Px) = [ 1268, 701 ] 12:11:40.643121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.643121 : ClientWindow Style = FullScreen 12:11:40.643121 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.643121 : Game Position (Hex) = [ 04F4, 02BD ] 12:11:40.643121 : Game Position (Dec) = [ 1268, 701 ] 12:11:40.643121 : - 12:11:40.644117 : Cannot read memory at address 0x0000030B 12:11:40.644117 : Cannot read memory at address 0x0000038B 12:11:40.646111 : Cannot read memory at address 0x0000030B 12:11:40.646111 : Cannot read memory at address 0x0000038B 12:11:40.646111 : RawData event for Player #1: 12:11:40.646111 : Device rawinput data (Hex) = [ 0000A9EC, 0000A640 ] 12:11:40.647107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.647107 : OnScreen Cursor Position (Px) = [ 1274, 701 ] 12:11:40.647107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.647107 : ClientWindow Style = FullScreen 12:11:40.647107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.647107 : Game Position (Hex) = [ 04FA, 02BD ] 12:11:40.647107 : Game Position (Dec) = [ 1274, 701 ] 12:11:40.647107 : - 12:11:40.648104 : Cannot read memory at address 0x0000030B 12:11:40.648104 : Cannot read memory at address 0x0000038B 12:11:40.649327 : Cannot read memory at address 0x0000030B 12:11:40.649327 : Cannot read memory at address 0x0000038B 12:11:40.651374 : Cannot read memory at address 0x0000030B 12:11:40.651374 : Cannot read memory at address 0x0000038B 12:11:40.651374 : RawData event for Player #1: 12:11:40.651374 : Device rawinput data (Hex) = [ 0000AA78, 0000A614 ] 12:11:40.651374 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.651374 : OnScreen Cursor Position (Px) = [ 1278, 700 ] 12:11:40.652352 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.652352 : ClientWindow Style = FullScreen 12:11:40.652352 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.652352 : Game Position (Hex) = [ 04FE, 02BC ] 12:11:40.652352 : Game Position (Dec) = [ 1278, 700 ] 12:11:40.652352 : - 12:11:40.653367 : Cannot read memory at address 0x0000030B 12:11:40.653367 : Cannot read memory at address 0x0000038B 12:11:40.655315 : Cannot read memory at address 0x0000030B 12:11:40.655315 : Cannot read memory at address 0x0000038B 12:11:40.655315 : RawData event for Player #1: 12:11:40.655315 : Device rawinput data (Hex) = [ 0000AB3C, 0000A600 ] 12:11:40.655315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.655315 : OnScreen Cursor Position (Px) = [ 1284, 700 ] 12:11:40.656307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.656307 : ClientWindow Style = FullScreen 12:11:40.656307 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.656307 : Game Position (Hex) = [ 0504, 02BC ] 12:11:40.656307 : Game Position (Dec) = [ 1284, 700 ] 12:11:40.656307 : - 12:11:40.657810 : Cannot read memory at address 0x0000030B 12:11:40.657810 : Cannot read memory at address 0x0000038B 12:11:40.659556 : Cannot read memory at address 0x0000030B 12:11:40.659556 : Cannot read memory at address 0x0000038B 12:11:40.660561 : RawData event for Player #1: 12:11:40.660561 : Device rawinput data (Hex) = [ 0000ABE4, 0000A5C8 ] 12:11:40.660561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.660561 : OnScreen Cursor Position (Px) = [ 1289, 699 ] 12:11:40.660561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.660561 : ClientWindow Style = FullScreen 12:11:40.661553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.661553 : Cannot read memory at address 0x0000030B 12:11:40.661553 : Game Position (Dec) = [ 1289, 699 ] 12:11:40.661553 : - 12:11:40.663547 : Cannot read memory at address 0x0000030B 12:11:40.663547 : Cannot read memory at address 0x0000038B 12:11:40.664543 : RawData event for Player #1: 12:11:40.664543 : Device rawinput data (Hex) = [ 0000AC84, 0000A57C ] 12:11:40.664543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.664543 : OnScreen Cursor Position (Px) = [ 1293, 698 ] 12:11:40.664543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.664543 : ClientWindow Style = FullScreen 12:11:40.664543 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.665540 : Game Position (Hex) = [ 050D, 02BA ] 12:11:40.665540 : Game Position (Dec) = [ 1293, 698 ] 12:11:40.665540 : Cannot read memory at address 0x0000030B 12:11:40.665540 : - 12:11:40.665540 : Cannot read memory at address 0x0000038B 12:11:40.668039 : Cannot read memory at address 0x0000030B 12:11:40.668039 : Cannot read memory at address 0x0000038B 12:11:40.669045 : RawData event for Player #1: 12:11:40.670042 : Device rawinput data (Hex) = [ 0000AD48, 0000A574 ] 12:11:40.670042 : Cannot read memory at address 0x0000030B 12:11:40.670042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.670042 : Cannot read memory at address 0x0000038B 12:11:40.670042 : OnScreen Cursor Position (Px) = [ 1299, 698 ] 12:11:40.670042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.670042 : ClientWindow Style = FullScreen 12:11:40.670042 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.670042 : Game Position (Hex) = [ 0513, 02BA ] 12:11:40.670042 : Game Position (Dec) = [ 1299, 698 ] 12:11:40.670042 : - 12:11:40.672035 : Cannot read memory at address 0x0000030B 12:11:40.672035 : Cannot read memory at address 0x0000038B 12:11:40.673032 : RawData event for Player #1: 12:11:40.674029 : Cannot read memory at address 0x0000030B 12:11:40.674029 : Device rawinput data (Hex) = [ 0000ADF0, 0000A534 ] 12:11:40.674029 : Cannot read memory at address 0x0000038B 12:11:40.674029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.674029 : OnScreen Cursor Position (Px) = [ 1304, 696 ] 12:11:40.674029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.674029 : ClientWindow Style = FullScreen 12:11:40.674029 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.674029 : Game Position (Hex) = [ 0518, 02B8 ] 12:11:40.674029 : Game Position (Dec) = [ 1304, 696 ] 12:11:40.674029 : - 12:11:40.676022 : Cannot read memory at address 0x0000030B 12:11:40.676022 : Cannot read memory at address 0x0000038B 12:11:40.678015 : Cannot read memory at address 0x0000030B 12:11:40.678015 : Cannot read memory at address 0x0000038B 12:11:40.678518 : RawData event for Player #1: 12:11:40.678518 : Device rawinput data (Hex) = [ 0000AE40, 0000A578 ] 12:11:40.678518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.678518 : OnScreen Cursor Position (Px) = [ 1306, 698 ] 12:11:40.678518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.679517 : ClientWindow Style = FullScreen 12:11:40.679517 : Cannot read memory at address 0x0000030B 12:11:40.679517 : Cannot read memory at address 0x0000038B 12:11:40.679517 : Game Position (Dec) = [ 1306, 698 ] 12:11:40.679517 : - 12:11:40.681510 : Cannot read memory at address 0x0000030B 12:11:40.681510 : Cannot read memory at address 0x0000038B 12:11:40.682506 : RawData event for Player #1: 12:11:40.682506 : Device rawinput data (Hex) = [ 0000AEBC, 0000A4F8 ] 12:11:40.682506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.682506 : OnScreen Cursor Position (Px) = [ 1310, 695 ] 12:11:40.682506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.682506 : ClientWindow Style = FullScreen 12:11:40.682506 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.683503 : Game Position (Hex) = [ 051E, 02B7 ] 12:11:40.683503 : Game Position (Dec) = [ 1310, 695 ] 12:11:40.683503 : Cannot read memory at address 0x0000030B 12:11:40.683503 : - 12:11:40.683503 : Cannot read memory at address 0x0000038B 12:11:40.685497 : Cannot read memory at address 0x0000030B 12:11:40.685497 : Cannot read memory at address 0x0000038B 12:11:40.686493 : RawData event for Player #1: 12:11:40.687995 : Cannot read memory at address 0x0000030B 12:11:40.687995 : Cannot read memory at address 0x0000038B 12:11:40.687995 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.687995 : OnScreen Cursor Position (Px) = [ 1315, 696 ] 12:11:40.687995 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.687995 : ClientWindow Style = FullScreen 12:11:40.687995 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.687995 : Game Position (Hex) = [ 0523, 02B8 ] 12:11:40.687995 : Game Position (Dec) = [ 1315, 696 ] 12:11:40.687995 : - 12:11:40.690004 : Cannot read memory at address 0x0000030B 12:11:40.690004 : Cannot read memory at address 0x0000038B 12:11:40.691000 : RawData event for Player #1: 12:11:40.691997 : Cannot read memory at address 0x0000030B 12:11:40.691997 : Device rawinput data (Hex) = [ 0000B028, 0000A4D0 ] 12:11:40.691997 : Cannot read memory at address 0x0000038B 12:11:40.691997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.691997 : OnScreen Cursor Position (Px) = [ 1321, 695 ] 12:11:40.691997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.691997 : ClientWindow Style = FullScreen 12:11:40.691997 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.692994 : Game Position (Hex) = [ 0529, 02B7 ] 12:11:40.692994 : Game Position (Dec) = [ 1321, 695 ] 12:11:40.692994 : - 12:11:40.693991 : Cannot read memory at address 0x0000030B 12:11:40.693991 : Cannot read memory at address 0x0000038B 12:11:40.695984 : Cannot read memory at address 0x0000030B 12:11:40.695984 : Cannot read memory at address 0x0000038B 12:11:40.695984 : RawData event for Player #1: 12:11:40.696980 : Device rawinput data (Hex) = [ 0000B0D4, 0000A448 ] 12:11:40.696980 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.696980 : OnScreen Cursor Position (Px) = [ 1326, 693 ] 12:11:40.696980 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.696980 : ClientWindow Style = FullScreen 12:11:40.696980 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.696980 : Game Position (Hex) = [ 052E, 02B5 ] 12:11:40.696980 : Game Position (Dec) = [ 1326, 693 ] 12:11:40.696980 : - 12:11:40.697977 : Cannot read memory at address 0x0000030B 12:11:40.697977 : Cannot read memory at address 0x0000038B 12:11:40.699982 : Cannot read memory at address 0x0000030B 12:11:40.699982 : Cannot read memory at address 0x0000038B 12:11:40.699982 : RawData event for Player #1: 12:11:40.700989 : Device rawinput data (Hex) = [ 0000B194, 0000A418 ] 12:11:40.700989 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.700989 : OnScreen Cursor Position (Px) = [ 1331, 692 ] 12:11:40.700989 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.700989 : ClientWindow Style = FullScreen 12:11:40.700989 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.700989 : Game Position (Hex) = [ 0533, 02B4 ] 12:11:40.700989 : Game Position (Dec) = [ 1331, 692 ] 12:11:40.700989 : - 12:11:40.701986 : Cannot read memory at address 0x0000030B 12:11:40.701986 : Cannot read memory at address 0x0000038B 12:11:40.703979 : Cannot read memory at address 0x0000030B 12:11:40.703979 : Cannot read memory at address 0x0000038B 12:11:40.704976 : RawData event for Player #1: 12:11:40.705972 : Device rawinput data (Hex) = [ 0000B25C, 0000A3EC ] 12:11:40.705972 : Cannot read memory at address 0x0000030B 12:11:40.705972 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.705972 : Cannot read memory at address 0x0000038B 12:11:40.705972 : OnScreen Cursor Position (Px) = [ 1337, 691 ] 12:11:40.705972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.705972 : ClientWindow Style = FullScreen 12:11:40.705972 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.705972 : Game Position (Hex) = [ 0539, 02B3 ] 12:11:40.705972 : Game Position (Dec) = [ 1337, 691 ] 12:11:40.705972 : - 12:11:40.707966 : Cannot read memory at address 0x0000030B 12:11:40.707966 : Cannot read memory at address 0x0000038B 12:11:40.709467 : Cannot read memory at address 0x0000030B 12:11:40.709467 : Cannot read memory at address 0x0000038B 12:11:40.709467 : RawData event for Player #1: 12:11:40.709467 : Device rawinput data (Hex) = [ 0000B324, 0000A3C0 ] 12:11:40.709467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.709467 : OnScreen Cursor Position (Px) = [ 1343, 690 ] 12:11:40.709467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.709467 : ClientWindow Style = FullScreen 12:11:40.709467 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.710463 : Game Position (Hex) = [ 053F, 02B2 ] 12:11:40.710463 : Game Position (Dec) = [ 1343, 690 ] 12:11:40.710463 : - 12:11:40.711464 : Cannot read memory at address 0x0000030B 12:11:40.711464 : Cannot read memory at address 0x0000038B 12:11:40.713454 : Cannot read memory at address 0x0000030B 12:11:40.713454 : Cannot read memory at address 0x0000038B 12:11:40.714450 : RawData event for Player #1: 12:11:40.714450 : Device rawinput data (Hex) = [ 0000B3E8, 0000A38C ] 12:11:40.714450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.714450 : OnScreen Cursor Position (Px) = [ 1349, 689 ] 12:11:40.714450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.714450 : ClientWindow Style = FullScreen 12:11:40.714450 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.715447 : Game Position (Hex) = [ 0545, 02B1 ] 12:11:40.715447 : Cannot read memory at address 0x0000030B 12:11:40.715447 : Game Position (Dec) = [ 1349, 689 ] 12:11:40.715447 : Cannot read memory at address 0x0000038B 12:11:40.715447 : - 12:11:40.717946 : Cannot read memory at address 0x0000030B 12:11:40.717946 : Cannot read memory at address 0x0000038B 12:11:40.718953 : RawData event for Player #1: 12:11:40.718953 : Device rawinput data (Hex) = [ 0000B488, 0000A36C ] 12:11:40.718953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.718953 : OnScreen Cursor Position (Px) = [ 1354, 689 ] 12:11:40.718953 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.718953 : ClientWindow Style = FullScreen 12:11:40.718953 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.718953 : Game Position (Hex) = [ 054A, 02B1 ] 12:11:40.718953 : Game Position (Dec) = [ 1354, 689 ] 12:11:40.718953 : - 12:11:40.719950 : Cannot read memory at address 0x0000030B 12:11:40.719950 : Cannot read memory at address 0x0000038B 12:11:40.721943 : Cannot read memory at address 0x0000030B 12:11:40.721943 : Cannot read memory at address 0x0000038B 12:11:40.723936 : RawData event for Player #1: 12:11:40.723936 : Device rawinput data (Hex) = [ 0000B568, 0000A358 ] 12:11:40.723936 : Cannot read memory at address 0x0000038B 12:11:40.723936 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.723936 : OnScreen Cursor Position (Px) = [ 1360, 689 ] 12:11:40.723936 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.723936 : ClientWindow Style = FullScreen 12:11:40.723936 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.723936 : Game Position (Hex) = [ 0550, 02B1 ] 12:11:40.723936 : Game Position (Dec) = [ 1360, 689 ] 12:11:40.723936 : - 12:11:40.725930 : Cannot read memory at address 0x0000030B 12:11:40.725930 : Cannot read memory at address 0x0000038B 12:11:40.727923 : Cannot read memory at address 0x0000030B 12:11:40.727923 : RawData event for Player #1: 12:11:40.727923 : Cannot read memory at address 0x0000038B 12:11:40.727923 : Device rawinput data (Hex) = [ 0000B634, 0000A2C0 ] 12:11:40.727923 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.727923 : OnScreen Cursor Position (Px) = [ 1366, 686 ] 12:11:40.728425 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.728425 : ClientWindow Style = FullScreen 12:11:40.728425 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.728425 : Game Position (Hex) = [ 0556, 02AE ] 12:11:40.728425 : Game Position (Dec) = [ 1366, 686 ] 12:11:40.728425 : - 12:11:40.729424 : Cannot read memory at address 0x0000030B 12:11:40.729424 : Cannot read memory at address 0x0000038B 12:11:40.731417 : Cannot read memory at address 0x0000030B 12:11:40.731417 : Cannot read memory at address 0x0000038B 12:11:40.732414 : RawData event for Player #1: 12:11:40.732414 : Device rawinput data (Hex) = [ 0000B6E4, 0000A2A4 ] 12:11:40.732414 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.732414 : OnScreen Cursor Position (Px) = [ 1371, 686 ] 12:11:40.732414 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.732414 : ClientWindow Style = FullScreen 12:11:40.733410 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.733410 : Cannot read memory at address 0x0000030B 12:11:40.733410 : Cannot read memory at address 0x0000038B 12:11:40.733410 : Game Position (Dec) = [ 1371, 686 ] 12:11:40.733410 : - 12:11:40.735404 : Cannot read memory at address 0x0000030B 12:11:40.735404 : Cannot read memory at address 0x0000038B 12:11:40.736400 : RawData event for Player #1: 12:11:40.736400 : Device rawinput data (Hex) = [ 0000B7D4, 0000A210 ] 12:11:40.736400 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.736400 : OnScreen Cursor Position (Px) = [ 1378, 683 ] 12:11:40.736400 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.736400 : ClientWindow Style = FullScreen 12:11:40.736400 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.736400 : Game Position (Hex) = [ 0562, 02AB ] 12:11:40.736400 : Game Position (Dec) = [ 1378, 683 ] 12:11:40.736400 : - 12:11:40.737903 : Cannot read memory at address 0x0000030B 12:11:40.737903 : Cannot read memory at address 0x0000038B 12:11:40.739906 : Cannot read memory at address 0x0000030B 12:11:40.739906 : Cannot read memory at address 0x0000038B 12:11:40.741899 : RawData event for Player #1: 12:11:40.741899 : Device rawinput data (Hex) = [ 0000B89C, 0000A200 ] 12:11:40.741899 : Cannot read memory at address 0x0000038B 12:11:40.741899 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.741899 : OnScreen Cursor Position (Px) = [ 1384, 683 ] 12:11:40.741899 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.741899 : ClientWindow Style = FullScreen 12:11:40.741899 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.741899 : Game Position (Hex) = [ 0568, 02AB ] 12:11:40.741899 : Game Position (Dec) = [ 1384, 683 ] 12:11:40.741899 : - 12:11:40.743897 : Cannot read memory at address 0x0000030B 12:11:40.743897 : Cannot read memory at address 0x0000038B 12:11:40.745886 : Cannot read memory at address 0x0000030B 12:11:40.745886 : Cannot read memory at address 0x0000038B 12:11:40.745886 : RawData event for Player #1: 12:11:40.745886 : Device rawinput data (Hex) = [ 0000B950, 0000A230 ] 12:11:40.745886 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.745886 : OnScreen Cursor Position (Px) = [ 1389, 684 ] 12:11:40.745886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.745886 : ClientWindow Style = FullScreen 12:11:40.745886 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.746882 : Game Position (Hex) = [ 056D, 02AC ] 12:11:40.746882 : Game Position (Dec) = [ 1389, 684 ] 12:11:40.746882 : - 12:11:40.747879 : Cannot read memory at address 0x0000030B 12:11:40.747879 : Cannot read memory at address 0x0000038B 12:11:40.749381 : Cannot read memory at address 0x0000030B 12:11:40.749381 : Cannot read memory at address 0x0000038B 12:11:40.750377 : RawData event for Player #1: 12:11:40.750377 : Device rawinput data (Hex) = [ 0000BA38, 0000A18C ] 12:11:40.750377 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.750377 : OnScreen Cursor Position (Px) = [ 1396, 681 ] 12:11:40.750377 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.750377 : ClientWindow Style = FullScreen 12:11:40.751374 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.751374 : Cannot read memory at address 0x0000030B 12:11:40.751374 : Game Position (Hex) = [ 0574, 02A9 ] 12:11:40.751374 : Cannot read memory at address 0x0000038B 12:11:40.751374 : Game Position (Dec) = [ 1396, 681 ] 12:11:40.751374 : - 12:11:40.753367 : Cannot read memory at address 0x0000030B 12:11:40.753367 : Cannot read memory at address 0x0000038B 12:11:40.754364 : RawData event for Player #1: 12:11:40.754364 : Device rawinput data (Hex) = [ 0000BAB4, 0000A198 ] 12:11:40.754364 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.754364 : OnScreen Cursor Position (Px) = [ 1400, 681 ] 12:11:40.754364 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.754364 : ClientWindow Style = FullScreen 12:11:40.755361 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.755361 : Cannot read memory at address 0x0000030B 12:11:40.755361 : Cannot read memory at address 0x0000038B 12:11:40.755361 : Game Position (Dec) = [ 1400, 681 ] 12:11:40.755361 : - 12:11:40.757864 : Cannot read memory at address 0x0000030B 12:11:40.757864 : Cannot read memory at address 0x0000038B 12:11:40.759564 : Cannot read memory at address 0x0000030B 12:11:40.759564 : Cannot read memory at address 0x0000038B 12:11:40.759564 : RawData event for Player #1: 12:11:40.759564 : Device rawinput data (Hex) = [ 0000BB0C, 0000A0E8 ] 12:11:40.759564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.759564 : OnScreen Cursor Position (Px) = [ 1402, 678 ] 12:11:40.759564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.759564 : ClientWindow Style = FullScreen 12:11:40.759564 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.759564 : Game Position (Hex) = [ 057A, 02A6 ] 12:11:40.759564 : Game Position (Dec) = [ 1402, 678 ] 12:11:40.760565 : - 12:11:40.761566 : Cannot read memory at address 0x0000030B 12:11:40.761566 : Cannot read memory at address 0x0000038B 12:11:40.763555 : Cannot read memory at address 0x0000030B 12:11:40.763555 : Cannot read memory at address 0x0000038B 12:11:40.763555 : RawData event for Player #1: 12:11:40.763555 : Device rawinput data (Hex) = [ 0000BBE8, 0000A0D0 ] 12:11:40.763555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.763555 : OnScreen Cursor Position (Px) = [ 1409, 678 ] 12:11:40.763555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.763555 : ClientWindow Style = FullScreen 12:11:40.763555 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.764552 : Game Position (Hex) = [ 0581, 02A6 ] 12:11:40.764552 : Game Position (Dec) = [ 1409, 678 ] 12:11:40.764552 : - 12:11:40.765548 : Cannot read memory at address 0x0000030B 12:11:40.765548 : Cannot read memory at address 0x0000038B 12:11:40.768047 : Cannot read memory at address 0x0000030B 12:11:40.768047 : Cannot read memory at address 0x0000038B 12:11:40.768047 : RawData event for Player #1: 12:11:40.769053 : Device rawinput data (Hex) = [ 0000BCB8, 0000A098 ] 12:11:40.769053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.769053 : OnScreen Cursor Position (Px) = [ 1415, 677 ] 12:11:40.769053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.769053 : ClientWindow Style = FullScreen 12:11:40.769053 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.769053 : Game Position (Hex) = [ 0587, 02A5 ] 12:11:40.769053 : Game Position (Dec) = [ 1415, 677 ] 12:11:40.769053 : - 12:11:40.770050 : Cannot read memory at address 0x0000030B 12:11:40.770050 : Cannot read memory at address 0x0000038B 12:11:40.772043 : Cannot read memory at address 0x0000030B 12:11:40.772043 : Cannot read memory at address 0x0000038B 12:11:40.772043 : RawData event for Player #1: 12:11:40.772043 : Device rawinput data (Hex) = [ 0000BD80, 0000A058 ] 12:11:40.773040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.773040 : OnScreen Cursor Position (Px) = [ 1421, 676 ] 12:11:40.773040 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.773040 : ClientWindow Style = FullScreen 12:11:40.773040 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.773040 : Game Position (Hex) = [ 058D, 02A4 ] 12:11:40.773040 : Game Position (Dec) = [ 1421, 676 ] 12:11:40.773040 : - 12:11:40.774036 : Cannot read memory at address 0x0000030B 12:11:40.774036 : Cannot read memory at address 0x0000038B 12:11:40.776034 : Cannot read memory at address 0x0000030B 12:11:40.776034 : Cannot read memory at address 0x0000038B 12:11:40.778023 : RawData event for Player #1: 12:11:40.778023 : Cannot read memory at address 0x0000030B 12:11:40.778023 : Device rawinput data (Hex) = [ 0000BE64, 0000A03C ] 12:11:40.778023 : Cannot read memory at address 0x0000038B 12:11:40.778023 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.778023 : OnScreen Cursor Position (Px) = [ 1427, 675 ] 12:11:40.778526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.778526 : ClientWindow Style = FullScreen 12:11:40.778526 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.778526 : Game Position (Hex) = [ 0593, 02A3 ] 12:11:40.778526 : Game Position (Dec) = [ 1427, 675 ] 12:11:40.778526 : - 12:11:40.779525 : Cannot read memory at address 0x0000030B 12:11:40.779525 : Cannot read memory at address 0x0000038B 12:11:40.781589 : Cannot read memory at address 0x0000030B 12:11:40.781589 : Cannot read memory at address 0x0000038B 12:11:40.782091 : RawData event for Player #1: 12:11:40.783092 : Device rawinput data (Hex) = [ 0000BF28, 00009FF4 ] 12:11:40.783092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.783092 : OnScreen Cursor Position (Px) = [ 1433, 674 ] 12:11:40.783092 : Cannot read memory at address 0x0000030B 12:11:40.783092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.783092 : ClientWindow Style = FullScreen 12:11:40.783092 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.783092 : Game Position (Hex) = [ 0599, 02A2 ] 12:11:40.783092 : Game Position (Dec) = [ 1433, 674 ] 12:11:40.783092 : - 12:11:40.785086 : Cannot read memory at address 0x0000030B 12:11:40.785086 : Cannot read memory at address 0x0000038B 12:11:40.786082 : RawData event for Player #1: 12:11:40.786082 : Device rawinput data (Hex) = [ 0000C008, 00009F88 ] 12:11:40.787079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.787079 : Cannot read memory at address 0x0000030B 12:11:40.787079 : OnScreen Cursor Position (Px) = [ 1440, 673 ] 12:11:40.787079 : Cannot read memory at address 0x0000038B 12:11:40.787079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.787079 : ClientWindow Style = FullScreen 12:11:40.787079 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.787079 : Game Position (Hex) = [ 05A0, 02A1 ] 12:11:40.787079 : Game Position (Dec) = [ 1440, 673 ] 12:11:40.787079 : - 12:11:40.788578 : Cannot read memory at address 0x0000030B 12:11:40.788578 : Cannot read memory at address 0x0000038B 12:11:40.789743 : Cannot read memory at address 0x0000030B 12:11:40.789743 : Cannot read memory at address 0x0000038B 12:11:40.791752 : Cannot read memory at address 0x0000030B 12:11:40.791752 : Cannot read memory at address 0x0000038B 12:11:40.791752 : RawData event for Player #1: 12:11:40.791752 : Device rawinput data (Hex) = [ 0000C0E4, 00009F24 ] 12:11:40.791752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.791752 : OnScreen Cursor Position (Px) = [ 1446, 671 ] 12:11:40.791752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.791752 : ClientWindow Style = FullScreen 12:11:40.791752 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.792743 : Game Position (Hex) = [ 05A6, 029F ] 12:11:40.792743 : Game Position (Dec) = [ 1446, 671 ] 12:11:40.792743 : - 12:11:40.793747 : Cannot read memory at address 0x0000030B 12:11:40.793747 : Cannot read memory at address 0x0000038B 12:11:40.795733 : Cannot read memory at address 0x0000030B 12:11:40.795733 : Cannot read memory at address 0x0000038B 12:11:40.795733 : RawData event for Player #1: 12:11:40.795733 : Device rawinput data (Hex) = [ 0000C1D4, 00009F20 ] 12:11:40.795733 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.795733 : OnScreen Cursor Position (Px) = [ 1453, 671 ] 12:11:40.795733 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.795733 : ClientWindow Style = FullScreen 12:11:40.795733 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.795733 : Game Position (Hex) = [ 05AD, 029F ] 12:11:40.796729 : Game Position (Dec) = [ 1453, 671 ] 12:11:40.796729 : - 12:11:40.798232 : Cannot read memory at address 0x0000030B 12:11:40.798232 : Cannot read memory at address 0x0000038B 12:11:40.800234 : Cannot read memory at address 0x0000030B 12:11:40.800234 : Cannot read memory at address 0x0000038B 12:11:40.800737 : RawData event for Player #1: 12:11:40.800737 : Device rawinput data (Hex) = [ 0000C29C, 00009EB4 ] 12:11:40.800737 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.800737 : OnScreen Cursor Position (Px) = [ 1459, 669 ] 12:11:40.800737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.800737 : ClientWindow Style = FullScreen 12:11:40.800737 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.800737 : Game Position (Hex) = [ 05B3, 029D ] 12:11:40.800737 : Game Position (Dec) = [ 1459, 669 ] 12:11:40.800737 : - 12:11:40.801736 : Cannot read memory at address 0x0000030B 12:11:40.801736 : Cannot read memory at address 0x0000038B 12:11:40.803729 : Cannot read memory at address 0x0000030B 12:11:40.803729 : Cannot read memory at address 0x0000038B 12:11:40.804730 : RawData event for Player #1: 12:11:40.804730 : Device rawinput data (Hex) = [ 0000C394, 00009E88 ] 12:11:40.804730 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.804730 : OnScreen Cursor Position (Px) = [ 1466, 668 ] 12:11:40.804730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.804730 : ClientWindow Style = FullScreen 12:11:40.804730 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.804730 : Game Position (Hex) = [ 05BA, 029C ] 12:11:40.804730 : Game Position (Dec) = [ 1466, 668 ] 12:11:40.805723 : - 12:11:40.805723 : Cannot read memory at address 0x0000030B 12:11:40.805723 : Cannot read memory at address 0x0000038B 12:11:40.808227 : Cannot read memory at address 0x0000030B 12:11:40.808227 : Cannot read memory at address 0x0000038B 12:11:40.809824 : Cannot read memory at address 0x0000030B 12:11:40.809824 : RawData event for Player #1: 12:11:40.809824 : Cannot read memory at address 0x0000038B 12:11:40.809824 : Device rawinput data (Hex) = [ 0000C478, 00009E70 ] 12:11:40.809824 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.809824 : OnScreen Cursor Position (Px) = [ 1473, 668 ] 12:11:40.809824 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.809824 : ClientWindow Style = FullScreen 12:11:40.809824 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.809824 : Game Position (Hex) = [ 05C1, 029C ] 12:11:40.809824 : Game Position (Dec) = [ 1473, 668 ] 12:11:40.809824 : - 12:11:40.811822 : Cannot read memory at address 0x0000030B 12:11:40.811822 : Cannot read memory at address 0x0000038B 12:11:40.813815 : Cannot read memory at address 0x0000030B 12:11:40.813815 : Cannot read memory at address 0x0000038B 12:11:40.813815 : Device rawinput data (Hex) = [ 0000C548, 00009DF4 ] 12:11:40.813815 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.813815 : OnScreen Cursor Position (Px) = [ 1479, 666 ] 12:11:40.813815 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.813815 : ClientWindow Style = FullScreen 12:11:40.813815 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.813815 : Game Position (Hex) = [ 05C7, 029A ] 12:11:40.813815 : Game Position (Dec) = [ 1479, 666 ] 12:11:40.814812 : - 12:11:40.815808 : Cannot read memory at address 0x0000030B 12:11:40.815808 : Cannot read memory at address 0x0000038B 12:11:40.817802 : Cannot read memory at address 0x0000030B 12:11:40.817802 : Cannot read memory at address 0x0000038B 12:11:40.818304 : RawData event for Player #1: 12:11:40.818304 : Device rawinput data (Hex) = [ 0000C63C, 00009D8C ] 12:11:40.818304 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.818304 : OnScreen Cursor Position (Px) = [ 1486, 664 ] 12:11:40.819303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.819303 : Cannot read memory at address 0x0000030B 12:11:40.819303 : Cannot read memory at address 0x0000038B 12:11:40.819303 : Game Position (Hex) = [ 05CE, 0298 ] 12:11:40.819303 : Game Position (Dec) = [ 1486, 664 ] 12:11:40.819303 : - 12:11:40.821300 : Cannot read memory at address 0x0000030B 12:11:40.821300 : Cannot read memory at address 0x0000038B 12:11:40.822296 : RawData event for Player #1: 12:11:40.822296 : Device rawinput data (Hex) = [ 0000C704, 00009D7C ] 12:11:40.822296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.822296 : OnScreen Cursor Position (Px) = [ 1492, 664 ] 12:11:40.823289 : Cannot read memory at address 0x0000030B 12:11:40.823289 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.823289 : Cannot read memory at address 0x0000038B 12:11:40.823289 : ClientWindow Style = FullScreen 12:11:40.823289 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.823289 : Game Position (Hex) = [ 05D4, 0298 ] 12:11:40.823289 : Game Position (Dec) = [ 1492, 664 ] 12:11:40.823289 : - 12:11:40.825286 : Cannot read memory at address 0x0000030B 12:11:40.825286 : Cannot read memory at address 0x0000038B 12:11:40.827876 : Cannot read memory at address 0x0000030B 12:11:40.827876 : Cannot read memory at address 0x0000038B 12:11:40.827876 : RawData event for Player #1: 12:11:40.827876 : Device rawinput data (Hex) = [ 0000C7F4, 00009D78 ] 12:11:40.827876 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.827876 : OnScreen Cursor Position (Px) = [ 1499, 664 ] 12:11:40.827876 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.827876 : ClientWindow Style = FullScreen 12:11:40.827876 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.828875 : Game Position (Hex) = [ 05DB, 0298 ] 12:11:40.828875 : Game Position (Dec) = [ 1499, 664 ] 12:11:40.828875 : - 12:11:40.829872 : Cannot read memory at address 0x0000030B 12:11:40.829872 : Cannot read memory at address 0x0000038B 12:11:40.831865 : Cannot read memory at address 0x0000030B 12:11:40.831865 : RawData event for Player #1: 12:11:40.831865 : Cannot read memory at address 0x0000038B 12:11:40.831865 : Device rawinput data (Hex) = [ 0000C8C0, 00009D00 ] 12:11:40.831865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.831865 : OnScreen Cursor Position (Px) = [ 1505, 662 ] 12:11:40.831865 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.831865 : ClientWindow Style = FullScreen 12:11:40.831865 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.831865 : Game Position (Hex) = [ 05E1, 0296 ] 12:11:40.831865 : Game Position (Dec) = [ 1505, 662 ] 12:11:40.831865 : - 12:11:40.833858 : Cannot read memory at address 0x0000030B 12:11:40.833858 : Cannot read memory at address 0x0000038B 12:11:40.835852 : Cannot read memory at address 0x0000030B 12:11:40.835852 : Cannot read memory at address 0x0000038B 12:11:40.836853 : RawData event for Player #1: 12:11:40.836853 : Device rawinput data (Hex) = [ 0000C95C, 00009D3C ] 12:11:40.836853 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.836853 : OnScreen Cursor Position (Px) = [ 1510, 663 ] 12:11:40.836853 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.836853 : ClientWindow Style = FullScreen 12:11:40.836853 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.836853 : Game Position (Hex) = [ 05E6, 0297 ] 12:11:40.836853 : Game Position (Dec) = [ 1510, 663 ] 12:11:40.836853 : - 12:11:40.837845 : Cannot read memory at address 0x0000030B 12:11:40.837845 : Cannot read memory at address 0x0000038B 12:11:40.839547 : Cannot read memory at address 0x0000030B 12:11:40.839547 : Cannot read memory at address 0x0000038B 12:11:40.840553 : RawData event for Player #1: 12:11:40.840553 : Device rawinput data (Hex) = [ 0000C9AC, 00009C7C ] 12:11:40.840553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.840553 : OnScreen Cursor Position (Px) = [ 1512, 660 ] 12:11:40.840553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.840553 : ClientWindow Style = FullScreen 12:11:40.840553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.840553 : Game Position (Hex) = [ 05E8, 0294 ] 12:11:40.841545 : Game Position (Dec) = [ 1512, 660 ] 12:11:40.841545 : Cannot read memory at address 0x0000030B 12:11:40.841545 : Cannot read memory at address 0x0000038B 12:11:40.843542 : Cannot read memory at address 0x0000030B 12:11:40.843542 : Cannot read memory at address 0x0000038B 12:11:40.845532 : Cannot read memory at address 0x0000030B 12:11:40.845532 : Cannot read memory at address 0x0000038B 12:11:40.845532 : RawData event for Player #1: 12:11:40.845532 : Device rawinput data (Hex) = [ 0000CA8C, 00009C64 ] 12:11:40.845532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.845532 : OnScreen Cursor Position (Px) = [ 1519, 659 ] 12:11:40.845532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.845532 : ClientWindow Style = FullScreen 12:11:40.845532 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.846529 : Game Position (Hex) = [ 05EF, 0293 ] 12:11:40.846529 : Game Position (Dec) = [ 1519, 659 ] 12:11:40.846529 : - 12:11:40.848031 : Cannot read memory at address 0x0000030B 12:11:40.848031 : Cannot read memory at address 0x0000038B 12:11:40.849038 : RawData event for Player #1: 12:11:40.850035 : Device rawinput data (Hex) = [ 0000CB7C, 00009C04 ] 12:11:40.850035 : Cannot read memory at address 0x0000030B 12:11:40.850035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.850035 : Cannot read memory at address 0x0000038B 12:11:40.850035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.850035 : ClientWindow Style = FullScreen 12:11:40.850035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.850035 : Game Position (Hex) = [ 05F6, 0292 ] 12:11:40.850035 : Game Position (Dec) = [ 1526, 658 ] 12:11:40.850035 : - 12:11:40.852028 : Cannot read memory at address 0x0000030B 12:11:40.852028 : Cannot read memory at address 0x0000038B 12:11:40.854026 : Cannot read memory at address 0x0000030B 12:11:40.854026 : Cannot read memory at address 0x0000038B 12:11:40.855018 : RawData event for Player #1: 12:11:40.855018 : Device rawinput data (Hex) = [ 0000CC64, 00009C00 ] 12:11:40.855018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.855018 : OnScreen Cursor Position (Px) = [ 1532, 658 ] 12:11:40.855018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.855018 : ClientWindow Style = FullScreen 12:11:40.855018 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.855018 : Game Position (Hex) = [ 05FC, 0292 ] 12:11:40.855018 : Game Position (Dec) = [ 1532, 658 ] 12:11:40.855018 : - 12:11:40.856015 : Cannot read memory at address 0x0000030B 12:11:40.856015 : Cannot read memory at address 0x0000038B 12:11:40.858008 : Cannot read memory at address 0x0000030B 12:11:40.858008 : Cannot read memory at address 0x0000038B 12:11:40.859013 : RawData event for Player #1: 12:11:40.859013 : Device rawinput data (Hex) = [ 0000CD2C, 00009BA8 ] 12:11:40.859013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.859013 : OnScreen Cursor Position (Px) = [ 1538, 656 ] 12:11:40.859013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.859013 : ClientWindow Style = FullScreen 12:11:40.859013 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.859013 : Game Position (Hex) = [ 0602, 0290 ] 12:11:40.859013 : Game Position (Dec) = [ 1538, 656 ] 12:11:40.859013 : - 12:11:40.860012 : Cannot read memory at address 0x0000030B 12:11:40.860012 : Cannot read memory at address 0x0000038B 12:11:40.862006 : Cannot read memory at address 0x0000030B 12:11:40.862006 : Cannot read memory at address 0x0000038B 12:11:40.863999 : RawData event for Player #1: 12:11:40.863999 : Cannot read memory at address 0x0000030B 12:11:40.863999 : Device rawinput data (Hex) = [ 0000CE10, 00009B90 ] 12:11:40.863999 : Cannot read memory at address 0x0000038B 12:11:40.863999 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.863999 : OnScreen Cursor Position (Px) = [ 1545, 656 ] 12:11:40.863999 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.863999 : ClientWindow Style = FullScreen 12:11:40.863999 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.863999 : Game Position (Hex) = [ 0609, 0290 ] 12:11:40.863999 : Game Position (Dec) = [ 1545, 656 ] 12:11:40.863999 : - 12:11:40.865992 : Cannot read memory at address 0x0000030B 12:11:40.865992 : Cannot read memory at address 0x0000038B 12:11:40.867986 : Cannot read memory at address 0x0000030B 12:11:40.867986 : Cannot read memory at address 0x0000038B 12:11:40.867986 : Device rawinput data (Hex) = [ 0000CED8, 00009B68 ] 12:11:40.867986 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.867986 : OnScreen Cursor Position (Px) = [ 1551, 655 ] 12:11:40.868488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.868488 : ClientWindow Style = FullScreen 12:11:40.868488 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.868488 : Game Position (Hex) = [ 060F, 028F ] 12:11:40.868488 : Game Position (Dec) = [ 1551, 655 ] 12:11:40.868488 : - 12:11:40.869491 : Cannot read memory at address 0x0000030B 12:11:40.869491 : Cannot read memory at address 0x0000038B 12:11:40.871484 : Cannot read memory at address 0x0000030B 12:11:40.871484 : Cannot read memory at address 0x0000038B 12:11:40.872481 : RawData event for Player #1: 12:11:40.872481 : Device rawinput data (Hex) = [ 0000CFC8, 00009B00 ] 12:11:40.872481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.872481 : OnScreen Cursor Position (Px) = [ 1558, 653 ] 12:11:40.872481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.872481 : ClientWindow Style = FullScreen 12:11:40.872481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.873473 : Game Position (Hex) = [ 0616, 028D ] 12:11:40.873473 : Game Position (Dec) = [ 1558, 653 ] 12:11:40.873473 : Cannot read memory at address 0x0000030B 12:11:40.873473 : - 12:11:40.873473 : Cannot read memory at address 0x0000038B 12:11:40.875471 : Cannot read memory at address 0x0000030B 12:11:40.875471 : Cannot read memory at address 0x0000038B 12:11:40.877971 : Cannot read memory at address 0x0000030B 12:11:40.877971 : RawData event for Player #1: 12:11:40.877971 : Cannot read memory at address 0x0000038B 12:11:40.877971 : Device rawinput data (Hex) = [ 0000D090, 00009AC8 ] 12:11:40.877971 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.877971 : OnScreen Cursor Position (Px) = [ 1564, 652 ] 12:11:40.877971 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.877971 : ClientWindow Style = FullScreen 12:11:40.877971 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.877971 : Game Position (Hex) = [ 061C, 028C ] 12:11:40.878978 : Game Position (Dec) = [ 1564, 652 ] 12:11:40.878978 : - 12:11:40.879974 : Cannot read memory at address 0x0000030B 12:11:40.879974 : Cannot read memory at address 0x0000038B 12:11:40.880971 : RawData event for Player #1: 12:11:40.881968 : Cannot read memory at address 0x0000030B 12:11:40.881968 : Device rawinput data (Hex) = [ 0000D154, 00009AB0 ] 12:11:40.881968 : Cannot read memory at address 0x0000038B 12:11:40.881968 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.881968 : OnScreen Cursor Position (Px) = [ 1569, 652 ] 12:11:40.881968 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.881968 : ClientWindow Style = FullScreen 12:11:40.881968 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.881968 : Game Position (Hex) = [ 0621, 028C ] 12:11:40.881968 : Game Position (Dec) = [ 1569, 652 ] 12:11:40.881968 : - 12:11:40.883961 : Cannot read memory at address 0x0000030B 12:11:40.883961 : Cannot read memory at address 0x0000038B 12:11:40.885954 : Cannot read memory at address 0x0000030B 12:11:40.885954 : Cannot read memory at address 0x0000038B 12:11:40.886951 : RawData event for Player #1: 12:11:40.886951 : Device rawinput data (Hex) = [ 0000D240, 00009AC8 ] 12:11:40.886951 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.886951 : OnScreen Cursor Position (Px) = [ 1576, 652 ] 12:11:40.886951 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.886951 : ClientWindow Style = FullScreen 12:11:40.886951 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.886951 : Game Position (Hex) = [ 0628, 028C ] 12:11:40.886951 : Game Position (Dec) = [ 1576, 652 ] 12:11:40.886951 : - 12:11:40.887948 : Cannot read memory at address 0x0000030B 12:11:40.887948 : Cannot read memory at address 0x0000038B 12:11:40.889099 : Cannot read memory at address 0x0000030B 12:11:40.889099 : Cannot read memory at address 0x0000038B 12:11:40.890102 : RawData event for Player #1: 12:11:40.890102 : Device rawinput data (Hex) = [ 0000D304, 00009A68 ] 12:11:40.891095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.891095 : Cannot read memory at address 0x0000030B 12:11:40.891095 : OnScreen Cursor Position (Px) = [ 1582, 651 ] 12:11:40.891095 : Cannot read memory at address 0x0000038B 12:11:40.891095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.891095 : ClientWindow Style = FullScreen 12:11:40.891095 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.891095 : Game Position (Hex) = [ 062E, 028B ] 12:11:40.891095 : Game Position (Dec) = [ 1582, 651 ] 12:11:40.891095 : - 12:11:40.893092 : Cannot read memory at address 0x0000030B 12:11:40.893092 : Cannot read memory at address 0x0000038B 12:11:40.895081 : Cannot read memory at address 0x0000030B 12:11:40.895081 : Cannot read memory at address 0x0000038B 12:11:40.895081 : RawData event for Player #1: 12:11:40.896078 : Device rawinput data (Hex) = [ 0000D3C0, 00009AC0 ] 12:11:40.896078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.896078 : OnScreen Cursor Position (Px) = [ 1588, 652 ] 12:11:40.896078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.896078 : ClientWindow Style = FullScreen 12:11:40.896078 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.896078 : Game Position (Hex) = [ 0634, 028C ] 12:11:40.896078 : Game Position (Dec) = [ 1588, 652 ] 12:11:40.896078 : - 12:11:40.897075 : Cannot read memory at address 0x0000030B 12:11:40.897075 : Cannot read memory at address 0x0000038B 12:11:40.898577 : Cannot read memory at address 0x0000030B 12:11:40.898577 : Cannot read memory at address 0x0000038B 12:11:40.900082 : RawData event for Player #1: 12:11:40.900082 : Cannot read memory at address 0x0000030B 12:11:40.900082 : Device rawinput data (Hex) = [ 0000D48C, 00009AD0 ] 12:11:40.900082 : Cannot read memory at address 0x0000038B 12:11:40.900082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.900082 : OnScreen Cursor Position (Px) = [ 1594, 653 ] 12:11:40.900082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.900082 : ClientWindow Style = FullScreen 12:11:40.900082 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.900082 : Game Position (Hex) = [ 063A, 028D ] 12:11:40.900082 : Game Position (Dec) = [ 1594, 653 ] 12:11:40.900082 : - 12:11:40.902091 : Cannot read memory at address 0x0000030B 12:11:40.902091 : Cannot read memory at address 0x0000038B 12:11:40.904084 : Cannot read memory at address 0x0000030B 12:11:40.904084 : Cannot read memory at address 0x0000038B 12:11:40.905077 : RawData event for Player #1: 12:11:40.905077 : Device rawinput data (Hex) = [ 0000D578, 00009AE0 ] 12:11:40.905077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.905077 : OnScreen Cursor Position (Px) = [ 1601, 653 ] 12:11:40.905077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.905077 : ClientWindow Style = FullScreen 12:11:40.905077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.905077 : Game Position (Hex) = [ 0641, 028D ] 12:11:40.905077 : Game Position (Dec) = [ 1601, 653 ] 12:11:40.905077 : - 12:11:40.906073 : Cannot read memory at address 0x0000030B 12:11:40.906073 : Cannot read memory at address 0x0000038B 12:11:40.908067 : Cannot read memory at address 0x0000030B 12:11:40.908067 : Cannot read memory at address 0x0000038B 12:11:40.908569 : RawData event for Player #1: 12:11:40.908569 : Device rawinput data (Hex) = [ 0000D630, 00009AB0 ] 12:11:40.908569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.908569 : OnScreen Cursor Position (Px) = [ 1606, 652 ] 12:11:40.908569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.908569 : ClientWindow Style = FullScreen 12:11:40.908569 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.908569 : Game Position (Hex) = [ 0646, 028C ] 12:11:40.908569 : Game Position (Dec) = [ 1606, 652 ] 12:11:40.909568 : - 12:11:40.909568 : Cannot read memory at address 0x0000030B 12:11:40.909568 : Cannot read memory at address 0x0000038B 12:11:40.911566 : Cannot read memory at address 0x0000030B 12:11:40.911566 : Cannot read memory at address 0x0000038B 12:11:40.913555 : Cannot read memory at address 0x0000030B 12:11:40.913555 : Cannot read memory at address 0x0000038B 12:11:40.913555 : RawData event for Player #1: 12:11:40.913555 : Device rawinput data (Hex) = [ 0000D700, 00009AA8 ] 12:11:40.913555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.913555 : OnScreen Cursor Position (Px) = [ 1612, 652 ] 12:11:40.913555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.913555 : ClientWindow Style = FullScreen 12:11:40.913555 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.913555 : Game Position (Hex) = [ 064C, 028C ] 12:11:40.913555 : Game Position (Dec) = [ 1612, 652 ] 12:11:40.914551 : - 12:11:40.915552 : Cannot read memory at address 0x0000030B 12:11:40.915552 : Cannot read memory at address 0x0000038B 12:11:40.918052 : RawData event for Player #1: 12:11:40.918052 : Cannot read memory at address 0x0000030B 12:11:40.918052 : Device rawinput data (Hex) = [ 0000D768, 00009B10 ] 12:11:40.918052 : Cannot read memory at address 0x0000038B 12:11:40.918052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.918052 : OnScreen Cursor Position (Px) = [ 1615, 654 ] 12:11:40.918052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.918052 : ClientWindow Style = FullScreen 12:11:40.918052 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.918052 : Game Position (Hex) = [ 064F, 028E ] 12:11:40.918052 : Game Position (Dec) = [ 1615, 654 ] 12:11:40.918052 : - 12:11:40.920059 : Cannot read memory at address 0x0000030B 12:11:40.920059 : Cannot read memory at address 0x0000038B 12:11:40.922048 : Cannot read memory at address 0x0000030B 12:11:40.922048 : Cannot read memory at address 0x0000038B 12:11:40.923045 : RawData event for Player #1: 12:11:40.923045 : Device rawinput data (Hex) = [ 0000D790, 00009A5C ] 12:11:40.923045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.923045 : OnScreen Cursor Position (Px) = [ 1616, 651 ] 12:11:40.923045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.923045 : ClientWindow Style = FullScreen 12:11:40.923045 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.923045 : Game Position (Hex) = [ 0650, 028B ] 12:11:40.923045 : Game Position (Dec) = [ 1616, 651 ] 12:11:40.923045 : - 12:11:40.924041 : Cannot read memory at address 0x0000030B 12:11:40.924041 : Cannot read memory at address 0x0000038B 12:11:40.926038 : Cannot read memory at address 0x0000030B 12:11:40.926038 : Cannot read memory at address 0x0000038B 12:11:40.927031 : RawData event for Player #1: 12:11:40.927031 : Device rawinput data (Hex) = [ 0000D858, 00009AD8 ] 12:11:40.927031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.927031 : OnScreen Cursor Position (Px) = [ 1622, 653 ] 12:11:40.927031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.927031 : ClientWindow Style = FullScreen 12:11:40.927031 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.927031 : Game Position (Hex) = [ 0656, 028D ] 12:11:40.927031 : Game Position (Dec) = [ 1622, 653 ] 12:11:40.927031 : - 12:11:40.928028 : Cannot read memory at address 0x0000030B 12:11:40.928028 : Cannot read memory at address 0x0000038B 12:11:40.929529 : Cannot read memory at address 0x0000030B 12:11:40.929529 : Cannot read memory at address 0x0000038B 12:11:40.931522 : Cannot read memory at address 0x0000030B 12:11:40.931522 : Cannot read memory at address 0x0000038B 12:11:40.931522 : RawData event for Player #1: 12:11:40.931522 : Device rawinput data (Hex) = [ 0000D8E0, 00009B0C ] 12:11:40.931522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.931522 : OnScreen Cursor Position (Px) = [ 1626, 654 ] 12:11:40.931522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.931522 : ClientWindow Style = FullScreen 12:11:40.931522 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.932519 : Game Position (Hex) = [ 065A, 028E ] 12:11:40.932519 : Game Position (Dec) = [ 1626, 654 ] 12:11:40.932519 : - 12:11:40.933516 : Cannot read memory at address 0x0000030B 12:11:40.933516 : Cannot read memory at address 0x0000038B 12:11:40.935509 : Cannot read memory at address 0x0000030B 12:11:40.935509 : Cannot read memory at address 0x0000038B 12:11:40.935509 : RawData event for Player #1: 12:11:40.935509 : Device rawinput data (Hex) = [ 0000D978, 00009B10 ] 12:11:40.935509 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.935509 : OnScreen Cursor Position (Px) = [ 1631, 654 ] 12:11:40.935509 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.935509 : ClientWindow Style = FullScreen 12:11:40.935509 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.936506 : Game Position (Hex) = [ 065F, 028E ] 12:11:40.936506 : Game Position (Dec) = [ 1631, 654 ] 12:11:40.936506 : - 12:11:40.938064 : Cannot read memory at address 0x0000030B 12:11:40.938064 : Cannot read memory at address 0x0000038B 12:11:40.940060 : Cannot read memory at address 0x0000030B 12:11:40.940060 : Cannot read memory at address 0x0000038B 12:11:40.940060 : RawData event for Player #1: 12:11:40.940060 : Device rawinput data (Hex) = [ 0000DA04, 00009B7C ] 12:11:40.941056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.941056 : OnScreen Cursor Position (Px) = [ 1635, 655 ] 12:11:40.941056 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.941056 : ClientWindow Style = FullScreen 12:11:40.941056 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.941056 : Game Position (Hex) = [ 0663, 028F ] 12:11:40.941056 : Game Position (Dec) = [ 1635, 655 ] 12:11:40.941056 : - 12:11:40.942053 : Cannot read memory at address 0x0000030B 12:11:40.942053 : Cannot read memory at address 0x0000038B 12:11:40.944047 : Cannot read memory at address 0x0000030B 12:11:40.944047 : Cannot read memory at address 0x0000038B 12:11:40.944047 : RawData event for Player #1: 12:11:40.945043 : Device rawinput data (Hex) = [ 0000DA8C, 00009B68 ] 12:11:40.945043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.945043 : OnScreen Cursor Position (Px) = [ 1639, 655 ] 12:11:40.945043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.945043 : ClientWindow Style = FullScreen 12:11:40.945043 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.945043 : Game Position (Hex) = [ 0667, 028F ] 12:11:40.945043 : Game Position (Dec) = [ 1639, 655 ] 12:11:40.945043 : - 12:11:40.946040 : Cannot read memory at address 0x0000030B 12:11:40.946040 : Cannot read memory at address 0x0000038B 12:11:40.948033 : Cannot read memory at address 0x0000030B 12:11:40.948033 : Cannot read memory at address 0x0000038B 12:11:40.949534 : Cannot read memory at address 0x0000030B 12:11:40.949534 : Cannot read memory at address 0x0000038B 12:11:40.949534 : RawData event for Player #1: 12:11:40.949534 : Device rawinput data (Hex) = [ 0000DAE0, 00009B70 ] 12:11:40.949534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.949534 : OnScreen Cursor Position (Px) = [ 1641, 655 ] 12:11:40.949534 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.949534 : ClientWindow Style = FullScreen 12:11:40.949534 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.949534 : Game Position (Hex) = [ 0669, 028F ] 12:11:40.950531 : Game Position (Dec) = [ 1641, 655 ] 12:11:40.950531 : - 12:11:40.951528 : Cannot read memory at address 0x0000030B 12:11:40.951528 : Cannot read memory at address 0x0000038B 12:11:40.953521 : Cannot read memory at address 0x0000030B 12:11:40.953521 : Cannot read memory at address 0x0000038B 12:11:40.953521 : RawData event for Player #1: 12:11:40.953521 : Device rawinput data (Hex) = [ 0000DB38, 00009B80 ] 12:11:40.953521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.953521 : OnScreen Cursor Position (Px) = [ 1644, 656 ] 12:11:40.953521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.953521 : ClientWindow Style = FullScreen 12:11:40.953521 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.953521 : Game Position (Hex) = [ 066C, 0290 ] 12:11:40.954518 : Game Position (Dec) = [ 1644, 656 ] 12:11:40.954518 : - 12:11:40.955514 : Cannot read memory at address 0x0000030B 12:11:40.955514 : Cannot read memory at address 0x0000038B 12:11:40.958013 : Cannot read memory at address 0x0000030B 12:11:40.958013 : Cannot read memory at address 0x0000038B 12:11:40.958013 : RawData event for Player #1: 12:11:40.959020 : Device rawinput data (Hex) = [ 0000DBA0, 00009B24 ] 12:11:40.959020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.959020 : OnScreen Cursor Position (Px) = [ 1647, 654 ] 12:11:40.959020 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.959020 : ClientWindow Style = FullScreen 12:11:40.959020 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.959020 : Game Position (Hex) = [ 066F, 028E ] 12:11:40.959020 : Game Position (Dec) = [ 1647, 654 ] 12:11:40.959020 : - 12:11:40.960016 : Cannot read memory at address 0x0000030B 12:11:40.960016 : Cannot read memory at address 0x0000038B 12:11:40.962010 : Cannot read memory at address 0x0000030B 12:11:40.962010 : Cannot read memory at address 0x0000038B 12:11:40.962010 : RawData event for Player #1: 12:11:40.963006 : Device rawinput data (Hex) = [ 0000DC04, 00009B34 ] 12:11:40.963006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.963006 : OnScreen Cursor Position (Px) = [ 1650, 654 ] 12:11:40.963006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.963006 : ClientWindow Style = FullScreen 12:11:40.963006 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.963006 : Game Position (Hex) = [ 0672, 028E ] 12:11:40.963006 : Game Position (Dec) = [ 1650, 654 ] 12:11:40.963006 : - 12:11:40.964003 : Cannot read memory at address 0x0000030B 12:11:40.964003 : Cannot read memory at address 0x0000038B 12:11:40.965996 : Cannot read memory at address 0x0000030B 12:11:40.965996 : Cannot read memory at address 0x0000038B 12:11:40.967990 : RawData event for Player #1: 12:11:40.967990 : Cannot read memory at address 0x0000030B 12:11:40.967990 : Device rawinput data (Hex) = [ 0000DC38, 00009B50 ] 12:11:40.967990 : Cannot read memory at address 0x0000038B 12:11:40.967990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.967990 : OnScreen Cursor Position (Px) = [ 1651, 655 ] 12:11:40.967990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.968492 : ClientWindow Style = FullScreen 12:11:40.968492 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.968492 : Game Position (Hex) = [ 0673, 028F ] 12:11:40.968492 : Game Position (Dec) = [ 1651, 655 ] 12:11:40.968492 : - 12:11:40.969491 : Cannot read memory at address 0x0000030B 12:11:40.969491 : Cannot read memory at address 0x0000038B 12:11:40.971484 : Cannot read memory at address 0x0000030B 12:11:40.971484 : Cannot read memory at address 0x0000038B 12:11:40.972481 : RawData event for Player #1: 12:11:40.972481 : Device rawinput data (Hex) = [ 0000DC8C, 00009B50 ] 12:11:40.972481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.972481 : OnScreen Cursor Position (Px) = [ 1654, 655 ] 12:11:40.972481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.972481 : ClientWindow Style = FullScreen 12:11:40.972481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.972481 : Game Position (Hex) = [ 0676, 028F ] 12:11:40.973478 : Game Position (Dec) = [ 1654, 655 ] 12:11:40.973478 : Cannot read memory at address 0x0000030B 12:11:40.973478 : - 12:11:40.973478 : Cannot read memory at address 0x0000038B 12:11:40.975471 : Cannot read memory at address 0x0000030B 12:11:40.975471 : Cannot read memory at address 0x0000038B 12:11:40.976468 : RawData event for Player #1: 12:11:40.976468 : Device rawinput data (Hex) = [ 0000DCB8, 00009B04 ] 12:11:40.976468 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.976468 : OnScreen Cursor Position (Px) = [ 1655, 653 ] 12:11:40.976468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.976468 : ClientWindow Style = FullScreen 12:11:40.976468 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.976468 : Game Position (Hex) = [ 0677, 028D ] 12:11:40.976468 : Game Position (Dec) = [ 1655, 653 ] 12:11:40.976468 : - 12:11:40.977970 : Cannot read memory at address 0x0000030B 12:11:40.977970 : Cannot read memory at address 0x0000038B 12:11:40.979973 : Cannot read memory at address 0x0000030B 12:11:40.979973 : Cannot read memory at address 0x0000038B 12:11:40.981966 : RawData event for Player #1: 12:11:40.981966 : Cannot read memory at address 0x0000030B 12:11:40.981966 : Cannot read memory at address 0x0000038B 12:11:40.981966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.981966 : OnScreen Cursor Position (Px) = [ 1658, 652 ] 12:11:40.981966 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.981966 : ClientWindow Style = FullScreen 12:11:40.981966 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.981966 : Game Position (Hex) = [ 067A, 028C ] 12:11:40.981966 : Game Position (Dec) = [ 1658, 652 ] 12:11:40.981966 : - 12:11:40.983959 : Cannot read memory at address 0x0000030B 12:11:40.983959 : Cannot read memory at address 0x0000038B 12:11:40.985953 : RawData event for Player #1: 12:11:40.985953 : Device rawinput data (Hex) = [ 0000DD4C, 00009ABC ] 12:11:40.985953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.985953 : Cannot read memory at address 0x0000038B 12:11:40.985953 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.985953 : ClientWindow Style = FullScreen 12:11:40.985953 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.985953 : Game Position (Hex) = [ 067B, 028C ] 12:11:40.985953 : Game Position (Dec) = [ 1659, 652 ] 12:11:40.985953 : - 12:11:40.987946 : Cannot read memory at address 0x0000030B 12:11:40.987946 : Cannot read memory at address 0x0000038B 12:11:40.989447 : Cannot read memory at address 0x0000030B 12:11:40.989447 : Cannot read memory at address 0x0000038B 12:11:40.990444 : RawData event for Player #1: 12:11:40.990444 : Device rawinput data (Hex) = [ 0000DD70, 00009A80 ] 12:11:40.990444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.990444 : OnScreen Cursor Position (Px) = [ 1660, 651 ] 12:11:40.990444 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.991440 : ClientWindow Style = FullScreen 12:11:40.991440 : Cannot read memory at address 0x0000030B 12:11:40.991440 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:40.991440 : Cannot read memory at address 0x0000038B 12:11:40.991440 : Game Position (Hex) = [ 067C, 028B ] 12:11:40.991440 : Game Position (Dec) = [ 1660, 651 ] 12:11:40.991440 : - 12:11:40.993437 : Cannot read memory at address 0x0000030B 12:11:40.993437 : Cannot read memory at address 0x0000038B 12:11:40.994434 : RawData event for Player #1: 12:11:40.994434 : Device rawinput data (Hex) = [ 0000DDA4, 00009A30 ] 12:11:40.994434 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.994434 : OnScreen Cursor Position (Px) = [ 1662, 650 ] 12:11:40.994434 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:40.995427 : ClientWindow Style = FullScreen 12:11:40.995427 : Cannot read memory at address 0x0000030B 12:11:40.995427 : Cannot read memory at address 0x0000038B 12:11:40.995427 : Game Position (Dec) = [ 1662, 650 ] 12:11:40.995427 : - 12:11:40.997926 : Cannot read memory at address 0x0000030B 12:11:40.997926 : Cannot read memory at address 0x0000038B 12:11:40.999929 : RawData event for Player #1: 12:11:40.999929 : Cannot read memory at address 0x0000030B 12:11:40.999929 : Device rawinput data (Hex) = [ 0000DDC8, 00009A80 ] 12:11:40.999929 : Cannot read memory at address 0x0000038B 12:11:40.999929 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:40.999929 : OnScreen Cursor Position (Px) = [ 1663, 651 ] 12:11:40.999929 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.000431 : ClientWindow Style = FullScreen 12:11:41.000431 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.000431 : Game Position (Hex) = [ 067F, 028B ] 12:11:41.000431 : Game Position (Dec) = [ 1663, 651 ] 12:11:41.000431 : - 12:11:41.001430 : Cannot read memory at address 0x0000030B 12:11:41.001430 : Cannot read memory at address 0x0000038B 12:11:41.003423 : Cannot read memory at address 0x0000030B 12:11:41.003423 : Cannot read memory at address 0x0000038B 12:11:41.003423 : RawData event for Player #1: 12:11:41.003423 : Device rawinput data (Hex) = [ 0000DDD4, 00009A40 ] 12:11:41.003423 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.003423 : OnScreen Cursor Position (Px) = [ 1663, 650 ] 12:11:41.003423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.003423 : ClientWindow Style = FullScreen 12:11:41.003423 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.004420 : Game Position (Hex) = [ 067F, 028A ] 12:11:41.004420 : Game Position (Dec) = [ 1663, 650 ] 12:11:41.004420 : - 12:11:41.005417 : Cannot read memory at address 0x0000030B 12:11:41.005417 : Cannot read memory at address 0x0000038B 12:11:41.007915 : Cannot read memory at address 0x0000030B 12:11:41.007915 : Cannot read memory at address 0x0000038B 12:11:41.008922 : RawData event for Player #1: 12:11:41.008922 : Device rawinput data (Hex) = [ 0000DE0C, 00009A08 ] 12:11:41.008922 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.008922 : OnScreen Cursor Position (Px) = [ 1665, 649 ] 12:11:41.008922 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.008922 : ClientWindow Style = FullScreen 12:11:41.008922 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.008922 : Game Position (Hex) = [ 0681, 0289 ] 12:11:41.008922 : Game Position (Dec) = [ 1665, 649 ] 12:11:41.008922 : - 12:11:41.009918 : Cannot read memory at address 0x0000030B 12:11:41.009918 : Cannot read memory at address 0x0000038B 12:11:41.011912 : Cannot read memory at address 0x0000030B 12:11:41.011912 : Cannot read memory at address 0x0000038B 12:11:41.012908 : RawData event for Player #1: 12:11:41.012908 : Device rawinput data (Hex) = [ 0000DE30, 00009A50 ] 12:11:41.012908 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.012908 : OnScreen Cursor Position (Px) = [ 1666, 651 ] 12:11:41.012908 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.012908 : ClientWindow Style = FullScreen 12:11:41.012908 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.012908 : Game Position (Hex) = [ 0682, 028B ] 12:11:41.012908 : Game Position (Dec) = [ 1666, 651 ] 12:11:41.012908 : - 12:11:41.013905 : Cannot read memory at address 0x0000030B 12:11:41.013905 : Cannot read memory at address 0x0000038B 12:11:41.015898 : Cannot read memory at address 0x0000030B 12:11:41.015898 : Cannot read memory at address 0x0000038B 12:11:41.017892 : RawData event for Player #1: 12:11:41.017892 : Device rawinput data (Hex) = [ 0000DE64, 000099D8 ] 12:11:41.017892 : Cannot read memory at address 0x0000038B 12:11:41.017892 : OnScreen Cursor Position (Px) = [ 1667, 649 ] 12:11:41.018394 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.018394 : ClientWindow Style = FullScreen 12:11:41.018394 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.018394 : Game Position (Hex) = [ 0683, 0289 ] 12:11:41.018394 : Game Position (Dec) = [ 1667, 649 ] 12:11:41.018394 : - 12:11:41.019393 : Cannot read memory at address 0x0000030B 12:11:41.019393 : Cannot read memory at address 0x0000038B 12:11:41.020390 : RawData event for Player #1: 12:11:41.020390 : Device rawinput data (Hex) = [ 0000DE9C, 000099BC ] 12:11:41.020390 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.020390 : OnScreen Cursor Position (Px) = [ 1669, 648 ] 12:11:41.020390 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.020390 : ClientWindow Style = FullScreen 12:11:41.021386 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.021386 : Cannot read memory at address 0x0000030B 12:11:41.021386 : Cannot read memory at address 0x0000038B 12:11:41.021386 : - 12:11:41.023380 : Cannot read memory at address 0x0000030B 12:11:41.023380 : Cannot read memory at address 0x0000038B 12:11:41.024376 : RawData event for Player #1: 12:11:41.024376 : Device rawinput data (Hex) = [ 0000DED4, 00009978 ] 12:11:41.024376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.024376 : OnScreen Cursor Position (Px) = [ 1671, 647 ] 12:11:41.025373 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.025373 : Cannot read memory at address 0x0000030B 12:11:41.025373 : Cannot read memory at address 0x0000038B 12:11:41.025373 : Game Position (Hex) = [ 0687, 0287 ] 12:11:41.025373 : Game Position (Dec) = [ 1671, 647 ] 12:11:41.025373 : - 12:11:41.027877 : Cannot read memory at address 0x0000030B 12:11:41.027877 : Cannot read memory at address 0x0000038B 12:11:41.028896 : RawData event for Player #1: 12:11:41.028896 : Device rawinput data (Hex) = [ 0000DF40, 00009938 ] 12:11:41.028896 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.028896 : OnScreen Cursor Position (Px) = [ 1674, 646 ] 12:11:41.028896 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.028896 : ClientWindow Style = FullScreen 12:11:41.028896 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.028896 : Game Position (Hex) = [ 068A, 0286 ] 12:11:41.028896 : Game Position (Dec) = [ 1674, 646 ] 12:11:41.028896 : - 12:11:41.029892 : Cannot read memory at address 0x0000030B 12:11:41.029892 : Cannot read memory at address 0x0000038B 12:11:41.031958 : Cannot read memory at address 0x0000030B 12:11:41.031958 : Cannot read memory at address 0x0000038B 12:11:41.032460 : RawData event for Player #1: 12:11:41.032460 : Device rawinput data (Hex) = [ 0000DF78, 000098F4 ] 12:11:41.032460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.032460 : OnScreen Cursor Position (Px) = [ 1676, 645 ] 12:11:41.032460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.032460 : ClientWindow Style = FullScreen 12:11:41.032460 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.033462 : Game Position (Hex) = [ 068C, 0285 ] 12:11:41.033462 : Cannot read memory at address 0x0000030B 12:11:41.033462 : Game Position (Dec) = [ 1676, 645 ] 12:11:41.033462 : Cannot read memory at address 0x0000038B 12:11:41.033462 : - 12:11:41.035455 : Cannot read memory at address 0x0000030B 12:11:41.035455 : Cannot read memory at address 0x0000038B 12:11:41.036452 : RawData event for Player #1: 12:11:41.036452 : Device rawinput data (Hex) = [ 0000DF78, 000098F4 ] 12:11:41.036452 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.036452 : OnScreen Cursor Position (Px) = [ 1676, 645 ] 12:11:41.036452 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.036452 : ClientWindow Style = FullScreen 12:11:41.036452 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.036452 : Game Position (Hex) = [ 068C, 0285 ] 12:11:41.036452 : Game Position (Dec) = [ 1676, 645 ] 12:11:41.036452 : - 12:11:41.037954 : Cannot read memory at address 0x0000030B 12:11:41.037954 : Cannot read memory at address 0x0000038B 12:11:41.038960 : RawData event for Player #1: 12:11:41.039957 : Device rawinput data (Hex) = [ 0000DFAC, 000098B0 ] 12:11:41.039957 : Cannot read memory at address 0x0000038B 12:11:41.039957 : OnScreen Cursor Position (Px) = [ 1677, 644 ] 12:11:41.039957 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.039957 : ClientWindow Style = FullScreen 12:11:41.040953 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.040953 : Game Position (Hex) = [ 068D, 0284 ] 12:11:41.040953 : Game Position (Dec) = [ 1677, 644 ] 12:11:41.040953 : - 12:11:41.041950 : Cannot read memory at address 0x0000030B 12:11:41.041950 : Cannot read memory at address 0x0000038B 12:11:41.043943 : Cannot read memory at address 0x0000030B 12:11:41.043943 : RawData event for Player #1: 12:11:41.043943 : Cannot read memory at address 0x0000038B 12:11:41.043943 : Device rawinput data (Hex) = [ 0000E018, 0000982C ] 12:11:41.043943 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.043943 : OnScreen Cursor Position (Px) = [ 1680, 641 ] 12:11:41.043943 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.043943 : ClientWindow Style = FullScreen 12:11:41.043943 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.043943 : Game Position (Hex) = [ 0690, 0281 ] 12:11:41.043943 : Game Position (Dec) = [ 1680, 641 ] 12:11:41.044940 : - 12:11:41.045937 : Cannot read memory at address 0x0000030B 12:11:41.045937 : Cannot read memory at address 0x0000038B 12:11:41.047930 : RawData event for Player #1: 12:11:41.047930 : Device rawinput data (Hex) = [ 0000E084, 000097F0 ] 12:11:41.047930 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.047930 : Cannot read memory at address 0x0000038B 12:11:41.047930 : OnScreen Cursor Position (Px) = [ 1683, 640 ] 12:11:41.047930 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.048433 : ClientWindow Style = FullScreen 12:11:41.048433 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.048433 : Game Position (Hex) = [ 0693, 0280 ] 12:11:41.048433 : Game Position (Dec) = [ 1683, 640 ] 12:11:41.048433 : - 12:11:41.049432 : Cannot read memory at address 0x0000030B 12:11:41.049432 : Cannot read memory at address 0x0000038B 12:11:41.051425 : Cannot read memory at address 0x0000030B 12:11:41.051425 : Cannot read memory at address 0x0000038B 12:11:41.051425 : RawData event for Player #1: 12:11:41.051425 : Device rawinput data (Hex) = [ 0000E0F0, 000097B0 ] 12:11:41.051425 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.051425 : OnScreen Cursor Position (Px) = [ 1687, 639 ] 12:11:41.051425 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.052421 : ClientWindow Style = FullScreen 12:11:41.052421 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.052421 : Game Position (Hex) = [ 0697, 027F ] 12:11:41.052421 : Game Position (Dec) = [ 1687, 639 ] 12:11:41.052421 : - 12:11:41.053418 : Cannot read memory at address 0x0000030B 12:11:41.053418 : Cannot read memory at address 0x0000038B 12:11:41.055411 : Cannot read memory at address 0x0000030B 12:11:41.055411 : Cannot read memory at address 0x0000038B 12:11:41.055411 : RawData event for Player #1: 12:11:41.055411 : Device rawinput data (Hex) = [ 0000E0F0, 000097B0 ] 12:11:41.055411 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.055411 : OnScreen Cursor Position (Px) = [ 1687, 639 ] 12:11:41.055411 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.056408 : ClientWindow Style = FullScreen 12:11:41.056408 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.056408 : Game Position (Hex) = [ 0697, 027F ] 12:11:41.056408 : Game Position (Dec) = [ 1687, 639 ] 12:11:41.056408 : - 12:11:41.057910 : Cannot read memory at address 0x0000030B 12:11:41.057910 : Cannot read memory at address 0x0000038B 12:11:41.058916 : RawData event for Player #1: 12:11:41.058916 : Device rawinput data (Hex) = [ 0000E128, 0000976C ] 12:11:41.058916 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.058916 : OnScreen Cursor Position (Px) = [ 1688, 638 ] 12:11:41.058916 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.058916 : ClientWindow Style = FullScreen 12:11:41.058916 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.058916 : Game Position (Hex) = [ 0698, 027E ] 12:11:41.058916 : Game Position (Dec) = [ 1688, 638 ] 12:11:41.058916 : - 12:11:41.059912 : Cannot read memory at address 0x0000030B 12:11:41.059912 : Cannot read memory at address 0x0000038B 12:11:41.061906 : Cannot read memory at address 0x0000030B 12:11:41.061906 : Cannot read memory at address 0x0000038B 12:11:41.062902 : RawData event for Player #1: 12:11:41.062902 : Device rawinput data (Hex) = [ 0000E194, 000096E0 ] 12:11:41.062902 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.062902 : OnScreen Cursor Position (Px) = [ 1691, 636 ] 12:11:41.062902 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.062902 : ClientWindow Style = FullScreen 12:11:41.062902 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.062902 : Game Position (Hex) = [ 069B, 027C ] 12:11:41.062902 : Game Position (Dec) = [ 1691, 636 ] 12:11:41.062902 : - 12:11:41.063899 : Cannot read memory at address 0x0000030B 12:11:41.063899 : Cannot read memory at address 0x0000038B 12:11:41.065892 : Cannot read memory at address 0x0000030B 12:11:41.065892 : Cannot read memory at address 0x0000038B 12:11:41.066889 : RawData event for Player #1: 12:11:41.066889 : Device rawinput data (Hex) = [ 0000E234, 000096A8 ] 12:11:41.066889 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.066889 : OnScreen Cursor Position (Px) = [ 1696, 635 ] 12:11:41.066889 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.066889 : ClientWindow Style = FullScreen 12:11:41.066889 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.066889 : Game Position (Hex) = [ 06A0, 027B ] 12:11:41.066889 : Game Position (Dec) = [ 1696, 635 ] 12:11:41.066889 : - 12:11:41.067886 : Cannot read memory at address 0x0000030B 12:11:41.067886 : Cannot read memory at address 0x0000038B 12:11:41.069387 : Cannot read memory at address 0x0000030B 12:11:41.069387 : Cannot read memory at address 0x0000038B 12:11:41.070383 : RawData event for Player #1: 12:11:41.070383 : Device rawinput data (Hex) = [ 0000E2A4, 00009620 ] 12:11:41.070383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.070383 : OnScreen Cursor Position (Px) = [ 1699, 633 ] 12:11:41.070383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.071380 : ClientWindow Style = FullScreen 12:11:41.071380 : Cannot read memory at address 0x0000030B 12:11:41.071380 : Cannot read memory at address 0x0000038B 12:11:41.071380 : Game Position (Hex) = [ 06A3, 0279 ] 12:11:41.071380 : Game Position (Dec) = [ 1699, 633 ] 12:11:41.071380 : - 12:11:41.073377 : Cannot read memory at address 0x0000030B 12:11:41.073377 : Cannot read memory at address 0x0000038B 12:11:41.074374 : RawData event for Player #1: 12:11:41.074374 : Device rawinput data (Hex) = [ 0000E2A4, 00009620 ] 12:11:41.074374 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.074374 : OnScreen Cursor Position (Px) = [ 1699, 633 ] 12:11:41.074374 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.074374 : ClientWindow Style = FullScreen 12:11:41.075367 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.075367 : Cannot read memory at address 0x0000030B 12:11:41.075367 : Game Position (Hex) = [ 06A3, 0279 ] 12:11:41.075367 : Cannot read memory at address 0x0000038B 12:11:41.075367 : Game Position (Dec) = [ 1699, 633 ] 12:11:41.075367 : - 12:11:41.077872 : Cannot read memory at address 0x0000030B 12:11:41.077872 : Cannot read memory at address 0x0000038B 12:11:41.077872 : Device rawinput data (Hex) = [ 0000E30C, 000095E0 ] 12:11:41.077872 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.077872 : OnScreen Cursor Position (Px) = [ 1702, 632 ] 12:11:41.077872 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.077872 : ClientWindow Style = FullScreen 12:11:41.078879 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.078879 : Game Position (Hex) = [ 06A6, 0278 ] 12:11:41.078879 : Game Position (Dec) = [ 1702, 632 ] 12:11:41.078879 : - 12:11:41.079876 : Cannot read memory at address 0x0000030B 12:11:41.079876 : Cannot read memory at address 0x0000038B 12:11:41.081869 : RawData event for Player #1: 12:11:41.081869 : Cannot read memory at address 0x0000030B 12:11:41.081869 : Device rawinput data (Hex) = [ 0000E3B0, 0000955C ] 12:11:41.081869 : Cannot read memory at address 0x0000038B 12:11:41.081869 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.081869 : OnScreen Cursor Position (Px) = [ 1707, 630 ] 12:11:41.081869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.081869 : ClientWindow Style = FullScreen 12:11:41.081869 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.081869 : Game Position (Hex) = [ 06AB, 0276 ] 12:11:41.081869 : Game Position (Dec) = [ 1707, 630 ] 12:11:41.081869 : - 12:11:41.083862 : Cannot read memory at address 0x0000030B 12:11:41.083862 : Cannot read memory at address 0x0000038B 12:11:41.085856 : RawData event for Player #1: 12:11:41.085856 : Cannot read memory at address 0x0000030B 12:11:41.085856 : Device rawinput data (Hex) = [ 0000E450, 000094E4 ] 12:11:41.085856 : Cannot read memory at address 0x0000038B 12:11:41.085856 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.085856 : OnScreen Cursor Position (Px) = [ 1712, 628 ] 12:11:41.085856 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.085856 : ClientWindow Style = FullScreen 12:11:41.085856 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.085856 : Game Position (Hex) = [ 06B0, 0274 ] 12:11:41.085856 : Game Position (Dec) = [ 1712, 628 ] 12:11:41.085856 : - 12:11:41.087853 : Cannot read memory at address 0x0000030B 12:11:41.087853 : Cannot read memory at address 0x0000038B 12:11:41.089123 : Cannot read memory at address 0x0000030B 12:11:41.089123 : Cannot read memory at address 0x0000038B 12:11:41.089721 : RawData event for Player #1: 12:11:41.089721 : Device rawinput data (Hex) = [ 0000E4C0, 0000940C ] 12:11:41.089721 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.089721 : OnScreen Cursor Position (Px) = [ 1715, 624 ] 12:11:41.090225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.090225 : ClientWindow Style = FullScreen 12:11:41.090225 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.090225 : Game Position (Hex) = [ 06B3, 0270 ] 12:11:41.090225 : Game Position (Dec) = [ 1715, 624 ] 12:11:41.090225 : - 12:11:41.091229 : Cannot read memory at address 0x0000030B 12:11:41.091229 : Cannot read memory at address 0x0000038B 12:11:41.092220 : RawData event for Player #1: 12:11:41.092220 : Device rawinput data (Hex) = [ 0000E4C0, 0000940C ] 12:11:41.093217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.093217 : OnScreen Cursor Position (Px) = [ 1715, 624 ] 12:11:41.093217 : Cannot read memory at address 0x0000030B 12:11:41.093217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.093217 : Cannot read memory at address 0x0000038B 12:11:41.093217 : ClientWindow Style = FullScreen 12:11:41.093217 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.093217 : Game Position (Hex) = [ 06B3, 0270 ] 12:11:41.093217 : Game Position (Dec) = [ 1715, 624 ] 12:11:41.093217 : - 12:11:41.095210 : Cannot read memory at address 0x0000030B 12:11:41.095210 : Cannot read memory at address 0x0000038B 12:11:41.096207 : RawData event for Player #1: 12:11:41.096207 : Device rawinput data (Hex) = [ 0000E55C, 000093D4 ] 12:11:41.097203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.097203 : OnScreen Cursor Position (Px) = [ 1720, 623 ] 12:11:41.097203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.097203 : ClientWindow Style = FullScreen 12:11:41.097203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.097203 : Game Position (Hex) = [ 06B8, 026F ] 12:11:41.097203 : Game Position (Dec) = [ 1720, 623 ] 12:11:41.097203 : - 12:11:41.098702 : Cannot read memory at address 0x0000030B 12:11:41.098702 : Cannot read memory at address 0x0000038B 12:11:41.100204 : Cannot read memory at address 0x0000030B 12:11:41.100204 : Cannot read memory at address 0x0000038B 12:11:41.100204 : RawData event for Player #1: 12:11:41.100204 : Device rawinput data (Hex) = [ 0000E600, 00009350 ] 12:11:41.100204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.100204 : OnScreen Cursor Position (Px) = [ 1725, 621 ] 12:11:41.101209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.101209 : ClientWindow Style = FullScreen 12:11:41.101209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.101209 : Game Position (Hex) = [ 06BD, 026D ] 12:11:41.101209 : Game Position (Dec) = [ 1725, 621 ] 12:11:41.101209 : - 12:11:41.102206 : Cannot read memory at address 0x0000030B 12:11:41.102206 : Cannot read memory at address 0x0000038B 12:11:41.104204 : Cannot read memory at address 0x0000030B 12:11:41.104204 : Cannot read memory at address 0x0000038B 12:11:41.104204 : RawData event for Player #1: 12:11:41.104204 : Device rawinput data (Hex) = [ 0000E670, 000092C4 ] 12:11:41.104204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.104204 : OnScreen Cursor Position (Px) = [ 1728, 619 ] 12:11:41.105196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.105196 : ClientWindow Style = FullScreen 12:11:41.105196 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.105196 : Game Position (Hex) = [ 06C0, 026B ] 12:11:41.105196 : Game Position (Dec) = [ 1728, 619 ] 12:11:41.105196 : - 12:11:41.106197 : Cannot read memory at address 0x0000030B 12:11:41.106197 : Cannot read memory at address 0x0000038B 12:11:41.108190 : Cannot read memory at address 0x0000030B 12:11:41.108190 : Cannot read memory at address 0x0000038B 12:11:41.108694 : RawData event for Player #1: 12:11:41.108694 : Device rawinput data (Hex) = [ 0000E670, 000092C4 ] 12:11:41.108694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.108694 : OnScreen Cursor Position (Px) = [ 1728, 619 ] 12:11:41.108694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.108694 : ClientWindow Style = FullScreen 12:11:41.108694 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.108694 : Game Position (Hex) = [ 06C0, 026B ] 12:11:41.108694 : Game Position (Dec) = [ 1728, 619 ] 12:11:41.108694 : - 12:11:41.109692 : Cannot read memory at address 0x0000030B 12:11:41.109692 : Cannot read memory at address 0x0000038B 12:11:41.111684 : Cannot read memory at address 0x0000030B 12:11:41.111684 : Cannot read memory at address 0x0000038B 12:11:41.111684 : Device rawinput data (Hex) = [ 0000E748, 000091FC ] 12:11:41.111684 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.111684 : OnScreen Cursor Position (Px) = [ 1734, 615 ] 12:11:41.111684 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.112682 : ClientWindow Style = FullScreen 12:11:41.112682 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.112682 : Game Position (Hex) = [ 06C6, 0267 ] 12:11:41.112682 : Game Position (Dec) = [ 1734, 615 ] 12:11:41.112682 : - 12:11:41.113679 : Cannot read memory at address 0x0000030B 12:11:41.113679 : Cannot read memory at address 0x0000038B 12:11:41.115671 : Cannot read memory at address 0x0000030B 12:11:41.115671 : Cannot read memory at address 0x0000038B 12:11:41.115671 : RawData event for Player #1: 12:11:41.115671 : Device rawinput data (Hex) = [ 0000E7B4, 000091C0 ] 12:11:41.115671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.115671 : OnScreen Cursor Position (Px) = [ 1737, 614 ] 12:11:41.115671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.115671 : ClientWindow Style = FullScreen 12:11:41.115671 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.115671 : Game Position (Hex) = [ 06C9, 0266 ] 12:11:41.115671 : Game Position (Dec) = [ 1737, 614 ] 12:11:41.115671 : - 12:11:41.118171 : Cannot read memory at address 0x0000030B 12:11:41.118171 : Cannot read memory at address 0x0000038B 12:11:41.119181 : RawData event for Player #1: 12:11:41.119181 : Device rawinput data (Hex) = [ 0000E854, 0000913C ] 12:11:41.120172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.120172 : Cannot read memory at address 0x0000030B 12:11:41.120172 : OnScreen Cursor Position (Px) = [ 1742, 612 ] 12:11:41.120172 : Cannot read memory at address 0x0000038B 12:11:41.120172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.120172 : ClientWindow Style = FullScreen 12:11:41.120172 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.120172 : Game Position (Hex) = [ 06CE, 0264 ] 12:11:41.120172 : Game Position (Dec) = [ 1742, 612 ] 12:11:41.120172 : - 12:11:41.122170 : Cannot read memory at address 0x0000030B 12:11:41.122170 : Cannot read memory at address 0x0000038B 12:11:41.123162 : RawData event for Player #1: 12:11:41.123162 : Device rawinput data (Hex) = [ 0000E8F8, 000090B8 ] 12:11:41.124159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.124159 : OnScreen Cursor Position (Px) = [ 1747, 610 ] 12:11:41.124159 : Cannot read memory at address 0x0000038B 12:11:41.124159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.124159 : ClientWindow Style = FullScreen 12:11:41.124159 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.124159 : Game Position (Hex) = [ 06D3, 0262 ] 12:11:41.124159 : Game Position (Dec) = [ 1747, 610 ] 12:11:41.124159 : - 12:11:41.126152 : Cannot read memory at address 0x0000030B 12:11:41.126152 : Cannot read memory at address 0x0000038B 12:11:41.127155 : RawData event for Player #1: 12:11:41.127155 : Device rawinput data (Hex) = [ 0000E8F8, 000090B8 ] 12:11:41.128145 : Cannot read memory at address 0x0000030B 12:11:41.128145 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.128145 : OnScreen Cursor Position (Px) = [ 1747, 610 ] 12:11:41.128145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.128648 : ClientWindow Style = FullScreen 12:11:41.128648 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.128648 : Game Position (Hex) = [ 06D3, 0262 ] 12:11:41.128648 : Game Position (Dec) = [ 1747, 610 ] 12:11:41.128648 : - 12:11:41.129646 : Cannot read memory at address 0x0000030B 12:11:41.129646 : Cannot read memory at address 0x0000038B 12:11:41.130643 : RawData event for Player #1: 12:11:41.130643 : Device rawinput data (Hex) = [ 0000E994, 00009040 ] 12:11:41.130643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.130643 : OnScreen Cursor Position (Px) = [ 1751, 608 ] 12:11:41.130643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.130643 : ClientWindow Style = FullScreen 12:11:41.130643 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.130643 : Game Position (Hex) = [ 06D7, 0260 ] 12:11:41.130643 : Game Position (Dec) = [ 1751, 608 ] 12:11:41.131639 : - 12:11:41.131639 : Cannot read memory at address 0x0000030B 12:11:41.131639 : Cannot read memory at address 0x0000038B 12:11:41.133633 : Cannot read memory at address 0x0000030B 12:11:41.133633 : Cannot read memory at address 0x0000038B 12:11:41.134634 : RawData event for Player #1: 12:11:41.134634 : Device rawinput data (Hex) = [ 0000EA04, 00008FB4 ] 12:11:41.134634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.134634 : OnScreen Cursor Position (Px) = [ 1755, 606 ] 12:11:41.134634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.134634 : ClientWindow Style = FullScreen 12:11:41.134634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.134634 : Game Position (Hex) = [ 06DB, 025E ] 12:11:41.134634 : Game Position (Dec) = [ 1755, 606 ] 12:11:41.135626 : - 12:11:41.135626 : Cannot read memory at address 0x0000030B 12:11:41.135626 : Cannot read memory at address 0x0000038B 12:11:41.138137 : Cannot read memory at address 0x0000030B 12:11:41.138137 : Cannot read memory at address 0x0000038B 12:11:41.138137 : RawData event for Player #1: 12:11:41.138137 : Device rawinput data (Hex) = [ 0000EAD4, 00008F84 ] 12:11:41.139171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.139171 : OnScreen Cursor Position (Px) = [ 1761, 605 ] 12:11:41.139171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.139171 : ClientWindow Style = FullScreen 12:11:41.139171 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.139171 : Game Position (Hex) = [ 06E1, 025D ] 12:11:41.139171 : Game Position (Dec) = [ 1761, 605 ] 12:11:41.139171 : - 12:11:41.140175 : Cannot read memory at address 0x0000030B 12:11:41.140175 : Cannot read memory at address 0x0000038B 12:11:41.142161 : Cannot read memory at address 0x0000030B 12:11:41.142161 : Cannot read memory at address 0x0000038B 12:11:41.142161 : RawData event for Player #1: 12:11:41.142161 : Device rawinput data (Hex) = [ 0000EB44, 00008EF8 ] 12:11:41.142161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.143158 : OnScreen Cursor Position (Px) = [ 1764, 603 ] 12:11:41.143158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.143158 : ClientWindow Style = FullScreen 12:11:41.143158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.143158 : Game Position (Hex) = [ 06E4, 025B ] 12:11:41.143158 : Game Position (Dec) = [ 1764, 603 ] 12:11:41.143158 : - 12:11:41.144154 : Cannot read memory at address 0x0000030B 12:11:41.144154 : Cannot read memory at address 0x0000038B 12:11:41.146148 : Cannot read memory at address 0x0000030B 12:11:41.146148 : Cannot read memory at address 0x0000038B 12:11:41.146148 : RawData event for Player #1: 12:11:41.146148 : Device rawinput data (Hex) = [ 0000EB44, 00008EF8 ] 12:11:41.146148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.147144 : OnScreen Cursor Position (Px) = [ 1764, 603 ] 12:11:41.147144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.147144 : ClientWindow Style = FullScreen 12:11:41.147144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.147144 : Game Position (Hex) = [ 06E4, 025B ] 12:11:41.147144 : Game Position (Dec) = [ 1764, 603 ] 12:11:41.147144 : - 12:11:41.148141 : Cannot read memory at address 0x0000030B 12:11:41.148141 : Cannot read memory at address 0x0000038B 12:11:41.149641 : Cannot read memory at address 0x0000030B 12:11:41.149641 : Cannot read memory at address 0x0000038B 12:11:41.149641 : RawData event for Player #1: 12:11:41.149641 : Device rawinput data (Hex) = [ 0000EBE4, 00008E74 ] 12:11:41.149641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.149641 : OnScreen Cursor Position (Px) = [ 1769, 600 ] 12:11:41.149641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.149641 : ClientWindow Style = FullScreen 12:11:41.149641 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.149641 : Game Position (Hex) = [ 06E9, 0258 ] 12:11:41.149641 : Game Position (Dec) = [ 1769, 600 ] 12:11:41.150638 : - 12:11:41.151639 : Cannot read memory at address 0x0000030B 12:11:41.151639 : Cannot read memory at address 0x0000038B 12:11:41.153632 : Cannot read memory at address 0x0000030B 12:11:41.153632 : Cannot read memory at address 0x0000038B 12:11:41.153632 : RawData event for Player #1: 12:11:41.153632 : Device rawinput data (Hex) = [ 0000EC84, 00008E40 ] 12:11:41.153632 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.153632 : OnScreen Cursor Position (Px) = [ 1773, 600 ] 12:11:41.153632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.153632 : ClientWindow Style = FullScreen 12:11:41.153632 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.153632 : Game Position (Hex) = [ 06ED, 0258 ] 12:11:41.154625 : Game Position (Dec) = [ 1773, 600 ] 12:11:41.154625 : - 12:11:41.155626 : Cannot read memory at address 0x0000030B 12:11:41.155626 : Cannot read memory at address 0x0000038B 12:11:41.156622 : RawData event for Player #1: 12:11:41.156622 : Device rawinput data (Hex) = [ 0000ED20, 00008E08 ] 12:11:41.156622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.158127 : OnScreen Cursor Position (Px) = [ 1778, 599 ] 12:11:41.158127 : Cannot read memory at address 0x0000030B 12:11:41.158127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.158127 : Cannot read memory at address 0x0000038B 12:11:41.158127 : ClientWindow Style = FullScreen 12:11:41.158127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.158127 : Game Position (Hex) = [ 06F2, 0257 ] 12:11:41.158127 : Game Position (Dec) = [ 1778, 599 ] 12:11:41.158127 : - 12:11:41.160131 : Cannot read memory at address 0x0000030B 12:11:41.160131 : Cannot read memory at address 0x0000038B 12:11:41.161129 : RawData event for Player #1: 12:11:41.161129 : Device rawinput data (Hex) = [ 0000EDEC, 00008DDC ] 12:11:41.162121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.162121 : OnScreen Cursor Position (Px) = [ 1784, 598 ] 12:11:41.162121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.162121 : ClientWindow Style = FullScreen 12:11:41.162121 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.162121 : Game Position (Hex) = [ 06F8, 0256 ] 12:11:41.162121 : Game Position (Dec) = [ 1784, 598 ] 12:11:41.162121 : - 12:11:41.164114 : Cannot read memory at address 0x0000030B 12:11:41.164114 : Cannot read memory at address 0x0000038B 12:11:41.165111 : RawData event for Player #1: 12:11:41.165111 : Device rawinput data (Hex) = [ 0000EDEC, 00008DDC ] 12:11:41.165111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.166107 : OnScreen Cursor Position (Px) = [ 1784, 598 ] 12:11:41.166107 : Cannot read memory at address 0x0000030B 12:11:41.166107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.166107 : Cannot read memory at address 0x0000038B 12:11:41.166107 : ClientWindow Style = FullScreen 12:11:41.166107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.166107 : Game Position (Hex) = [ 06F8, 0256 ] 12:11:41.166107 : Game Position (Dec) = [ 1784, 598 ] 12:11:41.166107 : - 12:11:41.168104 : Cannot read memory at address 0x0000030B 12:11:41.168104 : Cannot read memory at address 0x0000038B 12:11:41.168608 : RawData event for Player #1: 12:11:41.168608 : Device rawinput data (Hex) = [ 0000EE88, 00008DA4 ] 12:11:41.168608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.168608 : OnScreen Cursor Position (Px) = [ 1789, 597 ] 12:11:41.168608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.168608 : ClientWindow Style = FullScreen 12:11:41.168608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.168608 : Game Position (Hex) = [ 06FD, 0255 ] 12:11:41.168608 : Game Position (Dec) = [ 1789, 597 ] 12:11:41.169607 : - 12:11:41.169607 : Cannot read memory at address 0x0000030B 12:11:41.169607 : Cannot read memory at address 0x0000038B 12:11:41.171604 : Cannot read memory at address 0x0000030B 12:11:41.171604 : Cannot read memory at address 0x0000038B 12:11:41.172601 : RawData event for Player #1: 12:11:41.172601 : Device rawinput data (Hex) = [ 0000EF20, 00008DBC ] 12:11:41.172601 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.172601 : OnScreen Cursor Position (Px) = [ 1793, 597 ] 12:11:41.172601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.172601 : ClientWindow Style = FullScreen 12:11:41.173593 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.173593 : Cannot read memory at address 0x0000030B 12:11:41.173767 : Game Position (Hex) = [ 0701, 0255 ] 12:11:41.173767 : Cannot read memory at address 0x0000038B 12:11:41.173767 : Game Position (Dec) = [ 1793, 597 ] 12:11:41.173767 : - 12:11:41.175008 : Cannot read memory at address 0x0000030B 12:11:41.175008 : Cannot read memory at address 0x0000038B 12:11:41.176067 : RawData event for Player #1: 12:11:41.176067 : Device rawinput data (Hex) = [ 0000EFBC, 00008D90 ] 12:11:41.177041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.177041 : Cannot read memory at address 0x0000030B 12:11:41.177041 : OnScreen Cursor Position (Px) = [ 1798, 597 ] 12:11:41.177041 : Cannot read memory at address 0x0000038B 12:11:41.177041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.177041 : ClientWindow Style = FullScreen 12:11:41.177041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.177041 : Game Position (Hex) = [ 0706, 0255 ] 12:11:41.177041 : Game Position (Dec) = [ 1798, 597 ] 12:11:41.177041 : - 12:11:41.178541 : Cannot read memory at address 0x0000030B 12:11:41.178541 : Cannot read memory at address 0x0000038B 12:11:41.180536 : Cannot read memory at address 0x0000030B 12:11:41.180536 : Cannot read memory at address 0x0000038B 12:11:41.180536 : RawData event for Player #1: 12:11:41.180536 : Device rawinput data (Hex) = [ 0000F058, 00008D58 ] 12:11:41.180536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.180536 : OnScreen Cursor Position (Px) = [ 1802, 596 ] 12:11:41.180536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.180536 : ClientWindow Style = FullScreen 12:11:41.180536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.181533 : Game Position (Hex) = [ 070A, 0254 ] 12:11:41.181533 : Game Position (Dec) = [ 1802, 596 ] 12:11:41.181533 : - 12:11:41.182533 : Cannot read memory at address 0x0000030B 12:11:41.182533 : Cannot read memory at address 0x0000038B 12:11:41.184527 : Cannot read memory at address 0x0000030B 12:11:41.184527 : Cannot read memory at address 0x0000038B 12:11:41.184527 : RawData event for Player #1: 12:11:41.184527 : Device rawinput data (Hex) = [ 0000F058, 00008D58 ] 12:11:41.184527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.184527 : OnScreen Cursor Position (Px) = [ 1802, 596 ] 12:11:41.184527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.184527 : ClientWindow Style = FullScreen 12:11:41.184527 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.184527 : Game Position (Hex) = [ 070A, 0254 ] 12:11:41.185520 : Game Position (Dec) = [ 1802, 596 ] 12:11:41.185520 : - 12:11:41.186520 : Cannot read memory at address 0x0000030B 12:11:41.186520 : Cannot read memory at address 0x0000038B 12:11:41.188023 : RawData event for Player #1: 12:11:41.188023 : Cannot read memory at address 0x0000030B 12:11:41.188023 : Device rawinput data (Hex) = [ 0000F124, 00008D78 ] 12:11:41.188023 : Cannot read memory at address 0x0000038B 12:11:41.188023 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.188023 : OnScreen Cursor Position (Px) = [ 1808, 596 ] 12:11:41.188023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.188023 : ClientWindow Style = FullScreen 12:11:41.188023 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.188023 : Game Position (Hex) = [ 0710, 0254 ] 12:11:41.188023 : Game Position (Dec) = [ 1808, 596 ] 12:11:41.188023 : - 12:11:41.189681 : Cannot read memory at address 0x0000030B 12:11:41.189681 : Cannot read memory at address 0x0000038B 12:11:41.191681 : Cannot read memory at address 0x0000030B 12:11:41.191681 : Cannot read memory at address 0x0000038B 12:11:41.191681 : RawData event for Player #1: 12:11:41.191681 : Device rawinput data (Hex) = [ 0000F1BC, 00008D90 ] 12:11:41.191681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.191681 : OnScreen Cursor Position (Px) = [ 1813, 597 ] 12:11:41.191681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.191681 : ClientWindow Style = FullScreen 12:11:41.191681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.191681 : Game Position (Hex) = [ 0715, 0255 ] 12:11:41.191681 : Game Position (Dec) = [ 1813, 597 ] 12:11:41.192675 : - 12:11:41.193675 : Cannot read memory at address 0x0000030B 12:11:41.193675 : Cannot read memory at address 0x0000038B 12:11:41.195665 : Cannot read memory at address 0x0000030B 12:11:41.195665 : Cannot read memory at address 0x0000038B 12:11:41.195665 : RawData event for Player #1: 12:11:41.195665 : Device rawinput data (Hex) = [ 0000F254, 00008D58 ] 12:11:41.195665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.195665 : OnScreen Cursor Position (Px) = [ 1817, 596 ] 12:11:41.195665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.195665 : ClientWindow Style = FullScreen 12:11:41.195665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.195665 : Game Position (Hex) = [ 0719, 0254 ] 12:11:41.196661 : Game Position (Dec) = [ 1817, 596 ] 12:11:41.196661 : - 12:11:41.198163 : Cannot read memory at address 0x0000030B 12:11:41.198163 : Cannot read memory at address 0x0000038B 12:11:41.199172 : RawData event for Player #1: 12:11:41.199172 : Device rawinput data (Hex) = [ 0000F2E8, 00008DBC ] 12:11:41.200164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.200164 : OnScreen Cursor Position (Px) = [ 1821, 597 ] 12:11:41.200164 : Cannot read memory at address 0x0000030B 12:11:41.200164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.200164 : Cannot read memory at address 0x0000038B 12:11:41.200164 : ClientWindow Style = FullScreen 12:11:41.200164 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.200665 : Game Position (Hex) = [ 071D, 0255 ] 12:11:41.200665 : Game Position (Dec) = [ 1821, 597 ] 12:11:41.200665 : - 12:11:41.201667 : Cannot read memory at address 0x0000030B 12:11:41.201667 : Cannot read memory at address 0x0000038B 12:11:41.203657 : Cannot read memory at address 0x0000030B 12:11:41.203657 : RawData event for Player #1: 12:11:41.203657 : Device rawinput data (Hex) = [ 0000F2E8, 00008DBC ] 12:11:41.203657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.203657 : OnScreen Cursor Position (Px) = [ 1821, 597 ] 12:11:41.203657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.203657 : ClientWindow Style = FullScreen 12:11:41.203657 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.203657 : Game Position (Hex) = [ 071D, 0255 ] 12:11:41.203657 : Game Position (Dec) = [ 1821, 597 ] 12:11:41.203657 : - 12:11:41.205654 : Cannot read memory at address 0x0000030B 12:11:41.205654 : Cannot read memory at address 0x0000038B 12:11:41.206651 : RawData event for Player #1: 12:11:41.206651 : Device rawinput data (Hex) = [ 0000F380, 00008DD4 ] 12:11:41.206651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.206651 : OnScreen Cursor Position (Px) = [ 1826, 598 ] 12:11:41.206651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.206651 : ClientWindow Style = FullScreen 12:11:41.206651 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.206651 : Game Position (Hex) = [ 0722, 0256 ] 12:11:41.206651 : Game Position (Dec) = [ 1826, 598 ] 12:11:41.206651 : - 12:11:41.208158 : Cannot read memory at address 0x0000030B 12:11:41.208158 : Cannot read memory at address 0x0000038B 12:11:41.209733 : Cannot read memory at address 0x0000030B 12:11:41.209733 : Cannot read memory at address 0x0000038B 12:11:41.210737 : RawData event for Player #1: 12:11:41.210737 : Device rawinput data (Hex) = [ 0000F448, 00008DF4 ] 12:11:41.210737 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.210737 : OnScreen Cursor Position (Px) = [ 1832, 598 ] 12:11:41.210737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.210737 : ClientWindow Style = FullScreen 12:11:41.210737 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.210737 : Game Position (Hex) = [ 0728, 0256 ] 12:11:41.210737 : Game Position (Dec) = [ 1832, 598 ] 12:11:41.211730 : - 12:11:41.211730 : Cannot read memory at address 0x0000030B 12:11:41.211730 : Cannot read memory at address 0x0000038B 12:11:41.213723 : Cannot read memory at address 0x0000030B 12:11:41.213723 : Cannot read memory at address 0x0000038B 12:11:41.214728 : RawData event for Player #1: 12:11:41.214728 : Device rawinput data (Hex) = [ 0000F4AC, 00008E50 ] 12:11:41.214728 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.214728 : OnScreen Cursor Position (Px) = [ 1835, 600 ] 12:11:41.214728 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.214728 : ClientWindow Style = FullScreen 12:11:41.214728 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.214728 : Game Position (Hex) = [ 072B, 0258 ] 12:11:41.214728 : Game Position (Dec) = [ 1835, 600 ] 12:11:41.215717 : - 12:11:41.215717 : Cannot read memory at address 0x0000030B 12:11:41.215717 : Cannot read memory at address 0x0000038B 12:11:41.218225 : Cannot read memory at address 0x0000030B 12:11:41.218225 : Cannot read memory at address 0x0000038B 12:11:41.218225 : RawData event for Player #1: 12:11:41.218225 : Device rawinput data (Hex) = [ 0000F4AC, 00008E50 ] 12:11:41.218225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.218225 : OnScreen Cursor Position (Px) = [ 1835, 600 ] 12:11:41.218225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.219258 : ClientWindow Style = FullScreen 12:11:41.219258 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.219258 : Game Position (Hex) = [ 072B, 0258 ] 12:11:41.219258 : Game Position (Dec) = [ 1835, 600 ] 12:11:41.219258 : - 12:11:41.220259 : Cannot read memory at address 0x0000030B 12:11:41.220259 : Cannot read memory at address 0x0000038B 12:11:41.222252 : Cannot read memory at address 0x0000030B 12:11:41.222252 : Cannot read memory at address 0x0000038B 12:11:41.222252 : RawData event for Player #1: 12:11:41.222252 : Device rawinput data (Hex) = [ 0000F53C, 00008EB4 ] 12:11:41.222252 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.222252 : OnScreen Cursor Position (Px) = [ 1839, 602 ] 12:11:41.223245 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.223245 : ClientWindow Style = FullScreen 12:11:41.223245 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.223245 : Game Position (Hex) = [ 072F, 025A ] 12:11:41.223245 : Game Position (Dec) = [ 1839, 602 ] 12:11:41.223245 : - 12:11:41.224246 : Cannot read memory at address 0x0000030B 12:11:41.224246 : Cannot read memory at address 0x0000038B 12:11:41.225242 : RawData event for Player #1: 12:11:41.225242 : Device rawinput data (Hex) = [ 0000F604, 00008ED4 ] 12:11:41.226235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.226235 : Cannot read memory at address 0x0000030B 12:11:41.226235 : OnScreen Cursor Position (Px) = [ 1845, 602 ] 12:11:41.226235 : Cannot read memory at address 0x0000038B 12:11:41.226235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.226235 : ClientWindow Style = FullScreen 12:11:41.226235 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.226235 : Game Position (Hex) = [ 0735, 025A ] 12:11:41.226235 : Game Position (Dec) = [ 1845, 602 ] 12:11:41.226235 : - 12:11:41.228228 : Cannot read memory at address 0x0000030B 12:11:41.228228 : Cannot read memory at address 0x0000038B 12:11:41.229732 : Cannot read memory at address 0x0000030B 12:11:41.229732 : RawData event for Player #1: 12:11:41.229732 : Device rawinput data (Hex) = [ 0000F664, 00008F30 ] 12:11:41.229732 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.229732 : OnScreen Cursor Position (Px) = [ 1847, 604 ] 12:11:41.229732 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.229732 : ClientWindow Style = FullScreen 12:11:41.229732 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.229732 : Game Position (Hex) = [ 0737, 025C ] 12:11:41.229732 : Game Position (Dec) = [ 1847, 604 ] 12:11:41.230725 : - 12:11:41.231721 : Cannot read memory at address 0x0000030B 12:11:41.231721 : Cannot read memory at address 0x0000038B 12:11:41.233719 : Cannot read memory at address 0x0000030B 12:11:41.233719 : Cannot read memory at address 0x0000038B 12:11:41.233719 : Device rawinput data (Hex) = [ 0000F724, 00008FE8 ] 12:11:41.233719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.233719 : OnScreen Cursor Position (Px) = [ 1853, 607 ] 12:11:41.233719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.233719 : ClientWindow Style = FullScreen 12:11:41.233719 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.234711 : Game Position (Hex) = [ 073D, 025F ] 12:11:41.234711 : Game Position (Dec) = [ 1853, 607 ] 12:11:41.234711 : - 12:11:41.235712 : Cannot read memory at address 0x0000030B 12:11:41.235712 : Cannot read memory at address 0x0000038B 12:11:41.236709 : RawData event for Player #1: 12:11:41.236709 : Device rawinput data (Hex) = [ 0000F724, 00008FE8 ] 12:11:41.236709 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.238212 : OnScreen Cursor Position (Px) = [ 1853, 607 ] 12:11:41.238212 : Cannot read memory at address 0x0000030B 12:11:41.238212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.238212 : Cannot read memory at address 0x0000038B 12:11:41.238212 : ClientWindow Style = FullScreen 12:11:41.238212 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.238212 : Game Position (Hex) = [ 073D, 025F ] 12:11:41.238212 : Game Position (Dec) = [ 1853, 607 ] 12:11:41.238212 : - 12:11:41.240212 : Cannot read memory at address 0x0000030B 12:11:41.240212 : Cannot read memory at address 0x0000038B 12:11:41.241213 : RawData event for Player #1: 12:11:41.242206 : Device rawinput data (Hex) = [ 0000F780, 00009094 ] 12:11:41.242206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.242206 : OnScreen Cursor Position (Px) = [ 1856, 609 ] 12:11:41.242206 : Cannot read memory at address 0x0000038B 12:11:41.242206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.242206 : ClientWindow Style = FullScreen 12:11:41.242206 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.242206 : Game Position (Hex) = [ 0740, 0261 ] 12:11:41.242206 : Game Position (Dec) = [ 1856, 609 ] 12:11:41.242206 : - 12:11:41.244202 : Cannot read memory at address 0x0000030B 12:11:41.244202 : Cannot read memory at address 0x0000038B 12:11:41.244202 : RawData event for Player #1: 12:11:41.244202 : Device rawinput data (Hex) = [ 0000F80C, 00009144 ] 12:11:41.245196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.245196 : OnScreen Cursor Position (Px) = [ 1860, 612 ] 12:11:41.245196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.245196 : ClientWindow Style = FullScreen 12:11:41.245196 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.245196 : Game Position (Hex) = [ 0744, 0264 ] 12:11:41.245196 : Game Position (Dec) = [ 1860, 612 ] 12:11:41.245196 : - 12:11:41.246192 : Cannot read memory at address 0x0000030B 12:11:41.246192 : Cannot read memory at address 0x0000038B 12:11:41.248185 : Cannot read memory at address 0x0000030B 12:11:41.248185 : Cannot read memory at address 0x0000038B 12:11:41.248687 : RawData event for Player #1: 12:11:41.248687 : Device rawinput data (Hex) = [ 0000F89C, 000091F8 ] 12:11:41.248687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.248687 : OnScreen Cursor Position (Px) = [ 1864, 615 ] 12:11:41.248687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.248687 : ClientWindow Style = FullScreen 12:11:41.248687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.248687 : Game Position (Hex) = [ 0748, 0267 ] 12:11:41.248687 : Game Position (Dec) = [ 1864, 615 ] 12:11:41.248687 : - 12:11:41.249685 : Cannot read memory at address 0x0000030B 12:11:41.249685 : Cannot read memory at address 0x0000038B 12:11:41.251679 : Cannot read memory at address 0x0000030B 12:11:41.251679 : Cannot read memory at address 0x0000038B 12:11:41.252675 : RawData event for Player #1: 12:11:41.252675 : Device rawinput data (Hex) = [ 0000F924, 000092A0 ] 12:11:41.252675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.252675 : OnScreen Cursor Position (Px) = [ 1868, 618 ] 12:11:41.252675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.252675 : ClientWindow Style = FullScreen 12:11:41.252675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.252675 : Game Position (Hex) = [ 074C, 026A ] 12:11:41.252675 : Game Position (Dec) = [ 1868, 618 ] 12:11:41.253672 : - 12:11:41.253672 : Cannot read memory at address 0x0000030B 12:11:41.253672 : Cannot read memory at address 0x0000038B 12:11:41.255665 : Cannot read memory at address 0x0000030B 12:11:41.255665 : Cannot read memory at address 0x0000038B 12:11:41.256662 : RawData event for Player #1: 12:11:41.256662 : Device rawinput data (Hex) = [ 0000F924, 000092A0 ] 12:11:41.256662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.256662 : OnScreen Cursor Position (Px) = [ 1868, 618 ] 12:11:41.256662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.256662 : ClientWindow Style = FullScreen 12:11:41.256662 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.256662 : Game Position (Hex) = [ 074C, 026A ] 12:11:41.256662 : Game Position (Dec) = [ 1868, 618 ] 12:11:41.256662 : - 12:11:41.258164 : Cannot read memory at address 0x0000030B 12:11:41.258164 : Cannot read memory at address 0x0000038B 12:11:41.260164 : Cannot read memory at address 0x0000030B 12:11:41.260164 : Cannot read memory at address 0x0000038B 12:11:41.260164 : RawData event for Player #1: 12:11:41.260164 : Device rawinput data (Hex) = [ 0000F9B0, 00009350 ] 12:11:41.260164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.260164 : OnScreen Cursor Position (Px) = [ 1872, 621 ] 12:11:41.261161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.261161 : ClientWindow Style = FullScreen 12:11:41.261161 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.261161 : Game Position (Hex) = [ 0750, 026D ] 12:11:41.261161 : Game Position (Dec) = [ 1872, 621 ] 12:11:41.261161 : - 12:11:41.262157 : Cannot read memory at address 0x0000030B 12:11:41.262157 : Cannot read memory at address 0x0000038B 12:11:41.263154 : RawData event for Player #1: 12:11:41.263154 : Device rawinput data (Hex) = [ 0000FA3C, 00009450 ] 12:11:41.263154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.264151 : OnScreen Cursor Position (Px) = [ 1876, 625 ] 12:11:41.264151 : Cannot read memory at address 0x0000030B 12:11:41.264151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.264151 : Cannot read memory at address 0x0000038B 12:11:41.264151 : ClientWindow Style = FullScreen 12:11:41.264151 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.264151 : Game Position (Hex) = [ 0754, 0271 ] 12:11:41.264151 : Game Position (Dec) = [ 1876, 625 ] 12:11:41.264151 : - 12:11:41.266144 : Cannot read memory at address 0x0000030B 12:11:41.266144 : Cannot read memory at address 0x0000038B 12:11:41.267141 : RawData event for Player #1: 12:11:41.267141 : Device rawinput data (Hex) = [ 0000FA94, 000094F8 ] 12:11:41.267141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.268137 : OnScreen Cursor Position (Px) = [ 1879, 628 ] 12:11:41.268137 : Cannot read memory at address 0x0000030B 12:11:41.268137 : Cannot read memory at address 0x0000038B 12:11:41.268137 : ClientWindow Style = FullScreen 12:11:41.268137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.268639 : Game Position (Hex) = [ 0757, 0274 ] 12:11:41.268639 : Game Position (Dec) = [ 1879, 628 ] 12:11:41.268639 : - 12:11:41.269638 : Cannot read memory at address 0x0000030B 12:11:41.269638 : Cannot read memory at address 0x0000038B 12:11:41.271630 : Cannot read memory at address 0x0000030B 12:11:41.271630 : Cannot read memory at address 0x0000038B 12:11:41.271630 : RawData event for Player #1: 12:11:41.271630 : Device rawinput data (Hex) = [ 0000FB20, 000095F8 ] 12:11:41.271630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.271630 : OnScreen Cursor Position (Px) = [ 1883, 632 ] 12:11:41.271630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.271630 : ClientWindow Style = FullScreen 12:11:41.271630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.271630 : Game Position (Hex) = [ 075B, 0278 ] 12:11:41.271630 : Game Position (Dec) = [ 1883, 632 ] 12:11:41.272628 : - 12:11:41.273624 : Cannot read memory at address 0x0000030B 12:11:41.273624 : Cannot read memory at address 0x0000038B 12:11:41.275617 : Cannot read memory at address 0x0000030B 12:11:41.275617 : Cannot read memory at address 0x0000038B 12:11:41.275617 : RawData event for Player #1: 12:11:41.275617 : Device rawinput data (Hex) = [ 0000FB20, 000095F8 ] 12:11:41.275617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.275617 : OnScreen Cursor Position (Px) = [ 1883, 632 ] 12:11:41.275617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.275617 : ClientWindow Style = FullScreen 12:11:41.275617 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.275617 : Game Position (Hex) = [ 075B, 0278 ] 12:11:41.275617 : Game Position (Dec) = [ 1883, 632 ] 12:11:41.275617 : - 12:11:41.278120 : Cannot read memory at address 0x0000030B 12:11:41.278120 : Cannot read memory at address 0x0000038B 12:11:41.279151 : RawData event for Player #1: 12:11:41.279151 : Device rawinput data (Hex) = [ 0000FBA8, 000096F8 ] 12:11:41.280148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.280148 : Cannot read memory at address 0x0000030B 12:11:41.280148 : OnScreen Cursor Position (Px) = [ 1887, 636 ] 12:11:41.280148 : Cannot read memory at address 0x0000038B 12:11:41.280148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.280148 : ClientWindow Style = FullScreen 12:11:41.280148 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.280148 : Game Position (Hex) = [ 075F, 027C ] 12:11:41.280148 : Game Position (Dec) = [ 1887, 636 ] 12:11:41.280148 : - 12:11:41.282141 : Cannot read memory at address 0x0000030B 12:11:41.282141 : Cannot read memory at address 0x0000038B 12:11:41.282141 : RawData event for Player #1: 12:11:41.282141 : Device rawinput data (Hex) = [ 0000FBF8, 000097F0 ] 12:11:41.282141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.283138 : OnScreen Cursor Position (Px) = [ 1889, 640 ] 12:11:41.283138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.283138 : ClientWindow Style = FullScreen 12:11:41.283138 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.283138 : Game Position (Hex) = [ 0761, 0280 ] 12:11:41.283138 : Game Position (Dec) = [ 1889, 640 ] 12:11:41.283138 : - 12:11:41.284135 : Cannot read memory at address 0x0000030B 12:11:41.284135 : Cannot read memory at address 0x0000038B 12:11:41.286128 : Cannot read memory at address 0x0000030B 12:11:41.286128 : Cannot read memory at address 0x0000038B 12:11:41.286128 : RawData event for Player #1: 12:11:41.286128 : Device rawinput data (Hex) = [ 0000FC50, 000098E8 ] 12:11:41.287125 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.287125 : OnScreen Cursor Position (Px) = [ 1892, 645 ] 12:11:41.287125 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.287125 : ClientWindow Style = FullScreen 12:11:41.287125 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.287125 : Game Position (Hex) = [ 0764, 0285 ] 12:11:41.287125 : Game Position (Dec) = [ 1892, 645 ] 12:11:41.287125 : - 12:11:41.288121 : Cannot read memory at address 0x0000030B 12:11:41.288121 : Cannot read memory at address 0x0000038B 12:11:41.289621 : Cannot read memory at address 0x0000030B 12:11:41.289621 : Cannot read memory at address 0x0000038B 12:11:41.290618 : RawData event for Player #1: 12:11:41.290618 : Device rawinput data (Hex) = [ 0000FCD8, 000099E4 ] 12:11:41.290618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.290618 : OnScreen Cursor Position (Px) = [ 1896, 649 ] 12:11:41.290618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.290618 : ClientWindow Style = FullScreen 12:11:41.290618 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.290618 : Game Position (Hex) = [ 0768, 0289 ] 12:11:41.290618 : Game Position (Dec) = [ 1896, 649 ] 12:11:41.290618 : - 12:11:41.291615 : Cannot read memory at address 0x0000030B 12:11:41.291615 : Cannot read memory at address 0x0000038B 12:11:41.293612 : Cannot read memory at address 0x0000030B 12:11:41.293612 : Cannot read memory at address 0x0000038B 12:11:41.294608 : RawData event for Player #1: 12:11:41.294608 : Device rawinput data (Hex) = [ 0000FCD8, 000099E4 ] 12:11:41.294608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.294608 : OnScreen Cursor Position (Px) = [ 1896, 649 ] 12:11:41.294608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.294608 : ClientWindow Style = FullScreen 12:11:41.294608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.295601 : Game Position (Hex) = [ 0768, 0289 ] 12:11:41.295601 : Cannot read memory at address 0x0000030B 12:11:41.295601 : Game Position (Dec) = [ 1896, 649 ] 12:11:41.295601 : - 12:11:41.298100 : Cannot read memory at address 0x0000030B 12:11:41.298100 : Cannot read memory at address 0x0000038B 12:11:41.298100 : RawData event for Player #1: 12:11:41.298100 : Device rawinput data (Hex) = [ 0000FD60, 00009ADC ] 12:11:41.299104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.299104 : OnScreen Cursor Position (Px) = [ 1900, 653 ] 12:11:41.299104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.299104 : ClientWindow Style = FullScreen 12:11:41.299104 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.299104 : Game Position (Hex) = [ 076C, 028D ] 12:11:41.299104 : Game Position (Dec) = [ 1900, 653 ] 12:11:41.299104 : - 12:11:41.300100 : Cannot read memory at address 0x0000030B 12:11:41.300100 : Cannot read memory at address 0x0000038B 12:11:41.301600 : Cannot read memory at address 0x0000030B 12:11:41.301600 : Cannot read memory at address 0x0000038B 12:11:41.301600 : RawData event for Player #1: 12:11:41.301600 : Device rawinput data (Hex) = [ 0000FDB8, 00009BD0 ] 12:11:41.301600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.301600 : OnScreen Cursor Position (Px) = [ 1902, 657 ] 12:11:41.301600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.301600 : ClientWindow Style = FullScreen 12:11:41.301600 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.301600 : Game Position (Hex) = [ 076E, 0291 ] 12:11:41.301600 : Game Position (Dec) = [ 1902, 657 ] 12:11:41.302597 : - 12:11:41.303594 : Cannot read memory at address 0x0000030B 12:11:41.303594 : Cannot read memory at address 0x0000038B 12:11:41.305587 : Cannot read memory at address 0x0000030B 12:11:41.305587 : Cannot read memory at address 0x0000038B 12:11:41.305587 : RawData event for Player #1: 12:11:41.305587 : Device rawinput data (Hex) = [ 0000FE44, 00009C84 ] 12:11:41.305587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.305587 : OnScreen Cursor Position (Px) = [ 1907, 660 ] 12:11:41.305587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.305587 : ClientWindow Style = FullScreen 12:11:41.305587 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.305587 : Game Position (Hex) = [ 0773, 0294 ] 12:11:41.306584 : Game Position (Dec) = [ 1907, 660 ] 12:11:41.306584 : - 12:11:41.308086 : Cannot read memory at address 0x0000030B 12:11:41.308086 : Cannot read memory at address 0x0000038B 12:11:41.309745 : Cannot read memory at address 0x0000030B 12:11:41.309745 : Cannot read memory at address 0x0000038B 12:11:41.309745 : Device rawinput data (Hex) = [ 0000FE34, 00009D6C ] 12:11:41.309745 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.309745 : OnScreen Cursor Position (Px) = [ 1906, 664 ] 12:11:41.309745 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.309745 : ClientWindow Style = FullScreen 12:11:41.309745 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.309745 : Game Position (Hex) = [ 0772, 0298 ] 12:11:41.310745 : Game Position (Dec) = [ 1906, 664 ] 12:11:41.310745 : - 12:11:41.311742 : Cannot read memory at address 0x0000030B 12:11:41.311742 : Cannot read memory at address 0x0000038B 12:11:41.313735 : Cannot read memory at address 0x0000030B 12:11:41.313735 : RawData event for Player #1: 12:11:41.313735 : Cannot read memory at address 0x0000038B 12:11:41.313735 : Device rawinput data (Hex) = [ 0000FEC8, 00009D80 ] 12:11:41.313735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.313735 : OnScreen Cursor Position (Px) = [ 1910, 664 ] 12:11:41.313735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.313735 : ClientWindow Style = FullScreen 12:11:41.313735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.313735 : Game Position (Hex) = [ 0776, 0298 ] 12:11:41.313735 : Game Position (Dec) = [ 1910, 664 ] 12:11:41.313735 : - 12:11:41.315728 : Cannot read memory at address 0x0000030B 12:11:41.315728 : Cannot read memory at address 0x0000038B 12:11:41.316725 : RawData event for Player #1: 12:11:41.316725 : Device rawinput data (Hex) = [ 0000FF20, 00009E78 ] 12:11:41.316725 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.316725 : OnScreen Cursor Position (Px) = [ 1913, 668 ] 12:11:41.318227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.318227 : ClientWindow Style = FullScreen 12:11:41.318227 : Cannot read memory at address 0x0000038B 12:11:41.318227 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.318227 : Game Position (Hex) = [ 0779, 029C ] 12:11:41.318227 : Game Position (Dec) = [ 1913, 668 ] 12:11:41.318227 : - 12:11:41.320227 : Cannot read memory at address 0x0000030B 12:11:41.320227 : Cannot read memory at address 0x0000038B 12:11:41.320227 : RawData event for Player #1: 12:11:41.320227 : Device rawinput data (Hex) = [ 0000FFAC, 00009F2C ] 12:11:41.320227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.320227 : OnScreen Cursor Position (Px) = [ 1917, 671 ] 12:11:41.321223 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.321223 : ClientWindow Style = FullScreen 12:11:41.321223 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.321223 : Game Position (Hex) = [ 077D, 029F ] 12:11:41.321223 : Game Position (Dec) = [ 1917, 671 ] 12:11:41.321223 : - 12:11:41.322220 : Cannot read memory at address 0x0000030B 12:11:41.322220 : Cannot read memory at address 0x0000038B 12:11:41.324213 : Cannot read memory at address 0x0000030B 12:11:41.324213 : Cannot read memory at address 0x0000038B 12:11:41.324213 : RawData event for Player #1: 12:11:41.324213 : Device rawinput data (Hex) = [ 0000FFFC, 0000A02C ] 12:11:41.324213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.324213 : OnScreen Cursor Position (Px) = [ 1919, 675 ] 12:11:41.325210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.325210 : ClientWindow Style = FullScreen 12:11:41.325210 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.325210 : Game Position (Hex) = [ 077F, 02A3 ] 12:11:41.325210 : Game Position (Dec) = [ 1919, 675 ] 12:11:41.325210 : - 12:11:41.326210 : Cannot read memory at address 0x0000030B 12:11:41.326210 : Cannot read memory at address 0x0000038B 12:11:41.328204 : Cannot read memory at address 0x0000030B 12:11:41.328204 : Cannot read memory at address 0x0000038B 12:11:41.328707 : RawData event for Player #1: 12:11:41.328707 : Device rawinput data (Hex) = [ 0000FFFC, 0000A02C ] 12:11:41.328707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.328707 : OnScreen Cursor Position (Px) = [ 1919, 675 ] 12:11:41.328707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.328707 : ClientWindow Style = FullScreen 12:11:41.328707 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.328707 : Game Position (Hex) = [ 077F, 02A3 ] 12:11:41.329705 : Game Position (Dec) = [ 1919, 675 ] 12:11:41.329705 : Cannot read memory at address 0x0000030B 12:11:41.329705 : Cannot read memory at address 0x0000038B 12:11:41.331698 : Cannot read memory at address 0x0000030B 12:11:41.331698 : Cannot read memory at address 0x0000038B 12:11:41.332695 : RawData event for Player #1: 12:11:41.332695 : Device rawinput data (Hex) = [ 0000FFFC, 0000A124 ] 12:11:41.332695 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.332695 : OnScreen Cursor Position (Px) = [ 1919, 679 ] 12:11:41.332695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.332695 : ClientWindow Style = FullScreen 12:11:41.332695 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.332695 : Game Position (Hex) = [ 077F, 02A7 ] 12:11:41.332695 : Game Position (Dec) = [ 1919, 679 ] 12:11:41.332695 : - 12:11:41.333692 : Cannot read memory at address 0x0000030B 12:11:41.333692 : Cannot read memory at address 0x0000038B 12:11:41.335685 : Cannot read memory at address 0x0000030B 12:11:41.335685 : Cannot read memory at address 0x0000038B 12:11:41.335685 : Device rawinput data (Hex) = [ 0000FFFC, 0000A1D4 ] 12:11:41.335685 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.335685 : OnScreen Cursor Position (Px) = [ 1919, 682 ] 12:11:41.335685 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.335685 : ClientWindow Style = FullScreen 12:11:41.335685 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.335685 : Game Position (Hex) = [ 077F, 02AA ] 12:11:41.335685 : Game Position (Dec) = [ 1919, 682 ] 12:11:41.336682 : - 12:11:41.338183 : Cannot read memory at address 0x0000030B 12:11:41.338183 : Cannot read memory at address 0x0000038B 12:11:41.339186 : RawData event for Player #1: 12:11:41.339186 : Device rawinput data (Hex) = [ 0000FFFC, 0000A2C0 ] 12:11:41.339186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.340184 : Cannot read memory at address 0x0000030B 12:11:41.340184 : Cannot read memory at address 0x0000038B 12:11:41.340184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.340184 : ClientWindow Style = FullScreen 12:11:41.340184 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.340184 : Game Position (Hex) = [ 077F, 02AE ] 12:11:41.340184 : Game Position (Dec) = [ 1919, 686 ] 12:11:41.340184 : - 12:11:41.342180 : Cannot read memory at address 0x0000030B 12:11:41.342180 : Cannot read memory at address 0x0000038B 12:11:41.343177 : RawData event for Player #1: 12:11:41.343177 : Device rawinput data (Hex) = [ 0000FFFC, 0000A374 ] 12:11:41.343177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.343177 : OnScreen Cursor Position (Px) = [ 1919, 689 ] 12:11:41.344170 : Cannot read memory at address 0x0000030B 12:11:41.344170 : Cannot read memory at address 0x0000038B 12:11:41.344170 : ClientWindow Style = FullScreen 12:11:41.344170 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.344170 : Game Position (Hex) = [ 077F, 02B1 ] 12:11:41.344170 : Game Position (Dec) = [ 1919, 689 ] 12:11:41.344170 : - 12:11:41.346163 : Cannot read memory at address 0x0000030B 12:11:41.346163 : Cannot read memory at address 0x0000038B 12:11:41.347160 : RawData event for Player #1: 12:11:41.347160 : Device rawinput data (Hex) = [ 0000FFFC, 0000A374 ] 12:11:41.348157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.348157 : Cannot read memory at address 0x0000030B 12:11:41.348157 : OnScreen Cursor Position (Px) = [ 1919, 689 ] 12:11:41.348157 : Cannot read memory at address 0x0000038B 12:11:41.348157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.348157 : ClientWindow Style = FullScreen 12:11:41.348157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.348658 : Game Position (Hex) = [ 077F, 02B1 ] 12:11:41.348658 : Game Position (Dec) = [ 1919, 689 ] 12:11:41.348658 : - 12:11:41.349657 : Cannot read memory at address 0x0000030B 12:11:41.349657 : Cannot read memory at address 0x0000038B 12:11:41.351650 : Cannot read memory at address 0x0000030B 12:11:41.351650 : Cannot read memory at address 0x0000038B 12:11:41.351650 : RawData event for Player #1: 12:11:41.351650 : Device rawinput data (Hex) = [ 0000FFFC, 0000A424 ] 12:11:41.351650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.351650 : OnScreen Cursor Position (Px) = [ 1919, 692 ] 12:11:41.351650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.351650 : ClientWindow Style = FullScreen 12:11:41.351650 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.351650 : Game Position (Hex) = [ 077F, 02B4 ] 12:11:41.351650 : Game Position (Dec) = [ 1919, 692 ] 12:11:41.351650 : - 12:11:41.353643 : Cannot read memory at address 0x0000030B 12:11:41.353643 : Cannot read memory at address 0x0000038B 12:11:41.354640 : RawData event for Player #1: 12:11:41.354640 : Device rawinput data (Hex) = [ 0000FFFC, 0000A4D4 ] 12:11:41.354640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.354640 : OnScreen Cursor Position (Px) = [ 1919, 695 ] 12:11:41.354640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.354640 : ClientWindow Style = FullScreen 12:11:41.354640 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.354640 : Game Position (Hex) = [ 077F, 02B7 ] 12:11:41.354640 : Game Position (Dec) = [ 1919, 695 ] 12:11:41.354640 : - 12:11:41.355637 : Cannot read memory at address 0x0000030B 12:11:41.355637 : Cannot read memory at address 0x0000038B 12:11:41.358235 : Cannot read memory at address 0x0000030B 12:11:41.358235 : Cannot read memory at address 0x0000038B 12:11:41.358235 : RawData event for Player #1: 12:11:41.358235 : Device rawinput data (Hex) = [ 0000FFFC, 0000A5CC ] 12:11:41.358235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.359235 : OnScreen Cursor Position (Px) = [ 1919, 699 ] 12:11:41.359235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.359235 : ClientWindow Style = FullScreen 12:11:41.359235 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.359235 : Game Position (Hex) = [ 077F, 02BB ] 12:11:41.359235 : Game Position (Dec) = [ 1919, 699 ] 12:11:41.359235 : - 12:11:41.360235 : Cannot read memory at address 0x0000030B 12:11:41.360235 : Cannot read memory at address 0x0000038B 12:11:41.362225 : Cannot read memory at address 0x0000030B 12:11:41.362225 : Cannot read memory at address 0x0000038B 12:11:41.362225 : RawData event for Player #1: 12:11:41.362225 : Device rawinput data (Hex) = [ 0000FFFC, 0000A680 ] 12:11:41.362225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.362225 : OnScreen Cursor Position (Px) = [ 1919, 702 ] 12:11:41.363221 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.363221 : ClientWindow Style = FullScreen 12:11:41.363221 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.363221 : Game Position (Hex) = [ 077F, 02BE ] 12:11:41.363221 : Game Position (Dec) = [ 1919, 702 ] 12:11:41.363221 : - 12:11:41.364218 : Cannot read memory at address 0x0000030B 12:11:41.364218 : Cannot read memory at address 0x0000038B 12:11:41.366211 : Cannot read memory at address 0x0000030B 12:11:41.366211 : Cannot read memory at address 0x0000038B 12:11:41.366211 : RawData event for Player #1: 12:11:41.366211 : Device rawinput data (Hex) = [ 0000FFFC, 0000A680 ] 12:11:41.366211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.366211 : OnScreen Cursor Position (Px) = [ 1919, 702 ] 12:11:41.367208 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.367208 : ClientWindow Style = FullScreen 12:11:41.367208 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.367208 : Game Position (Hex) = [ 077F, 02BE ] 12:11:41.367208 : Game Position (Dec) = [ 1919, 702 ] 12:11:41.367208 : - 12:11:41.368205 : Cannot read memory at address 0x0000030B 12:11:41.368205 : Cannot read memory at address 0x0000038B 12:11:41.369705 : Cannot read memory at address 0x0000030B 12:11:41.369705 : Cannot read memory at address 0x0000038B 12:11:41.370701 : RawData event for Player #1: 12:11:41.370701 : Device rawinput data (Hex) = [ 0000FFFC, 0000A730 ] 12:11:41.370701 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.370701 : OnScreen Cursor Position (Px) = [ 1919, 705 ] 12:11:41.370701 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.370701 : ClientWindow Style = FullScreen 12:11:41.370701 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.370701 : Game Position (Hex) = [ 077F, 02C1 ] 12:11:41.370701 : Game Position (Dec) = [ 1919, 705 ] 12:11:41.370701 : - 12:11:41.371698 : Cannot read memory at address 0x0000030B 12:11:41.371698 : Cannot read memory at address 0x0000038B 12:11:41.373695 : Cannot read memory at address 0x0000030B 12:11:41.373695 : RawData event for Player #1: 12:11:41.373695 : Cannot read memory at address 0x0000038B 12:11:41.373695 : Device rawinput data (Hex) = [ 0000FFFC, 0000A7D8 ] 12:11:41.373695 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.373695 : OnScreen Cursor Position (Px) = [ 1919, 708 ] 12:11:41.373695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.373695 : ClientWindow Style = FullScreen 12:11:41.373695 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.373695 : Game Position (Hex) = [ 077F, 02C4 ] 12:11:41.374688 : Game Position (Dec) = [ 1919, 708 ] 12:11:41.374688 : - 12:11:41.375685 : Cannot read memory at address 0x0000030B 12:11:41.375685 : Cannot read memory at address 0x0000038B 12:11:41.376681 : RawData event for Player #1: 12:11:41.376681 : Device rawinput data (Hex) = [ 0000FFFC, 0000A894 ] 12:11:41.378183 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.378183 : Cannot read memory at address 0x0000030B 12:11:41.378183 : OnScreen Cursor Position (Px) = [ 1919, 711 ] 12:11:41.378183 : Cannot read memory at address 0x0000038B 12:11:41.378183 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.378183 : ClientWindow Style = FullScreen 12:11:41.378183 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.378183 : Game Position (Hex) = [ 077F, 02C7 ] 12:11:41.378183 : Game Position (Dec) = [ 1919, 711 ] 12:11:41.378183 : - 12:11:41.380209 : Cannot read memory at address 0x0000030B 12:11:41.380209 : Cannot read memory at address 0x0000038B 12:11:41.381206 : RawData event for Player #1: 12:11:41.381206 : Device rawinput data (Hex) = [ 0000FFFC, 0000A98C ] 12:11:41.381206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.382202 : OnScreen Cursor Position (Px) = [ 1919, 715 ] 12:11:41.382202 : Cannot read memory at address 0x0000030B 12:11:41.382202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.382202 : Cannot read memory at address 0x0000038B 12:11:41.382202 : ClientWindow Style = FullScreen 12:11:41.382202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.382202 : Game Position (Hex) = [ 077F, 02CB ] 12:11:41.382202 : Game Position (Dec) = [ 1919, 715 ] 12:11:41.382202 : - 12:11:41.384196 : Cannot read memory at address 0x0000030B 12:11:41.384196 : Cannot read memory at address 0x0000038B 12:11:41.385193 : RawData event for Player #1: 12:11:41.385193 : Device rawinput data (Hex) = [ 0000FFFC, 0000A98C ] 12:11:41.385193 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.385193 : OnScreen Cursor Position (Px) = [ 1919, 715 ] 12:11:41.386189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.386189 : ClientWindow Style = FullScreen 12:11:41.386189 : Cannot read memory at address 0x0000030B 12:11:41.386189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.386189 : Cannot read memory at address 0x0000038B 12:11:41.386189 : Game Position (Dec) = [ 1919, 715 ] 12:11:41.386189 : - 12:11:41.388186 : Cannot read memory at address 0x0000030B 12:11:41.388186 : Cannot read memory at address 0x0000038B 12:11:41.389800 : Cannot read memory at address 0x0000030B 12:11:41.389800 : RawData event for Player #1: 12:11:41.389800 : Cannot read memory at address 0x0000038B 12:11:41.389800 : Device rawinput data (Hex) = [ 0000FFFC, 0000A9F0 ] 12:11:41.389800 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.389800 : OnScreen Cursor Position (Px) = [ 1919, 716 ] 12:11:41.389800 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.389800 : ClientWindow Style = FullScreen 12:11:41.389800 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.389800 : Game Position (Hex) = [ 077F, 02CC ] 12:11:41.389800 : Game Position (Dec) = [ 1919, 716 ] 12:11:41.389800 : - 12:11:41.391799 : Cannot read memory at address 0x0000030B 12:11:41.391799 : Cannot read memory at address 0x0000038B 12:11:41.392796 : RawData event for Player #1: 12:11:41.392796 : Device rawinput data (Hex) = [ 0000FFFC, 0000AAA4 ] 12:11:41.392796 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.392796 : OnScreen Cursor Position (Px) = [ 1919, 719 ] 12:11:41.392796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.392796 : ClientWindow Style = FullScreen 12:11:41.392796 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.392796 : Game Position (Hex) = [ 077F, 02CF ] 12:11:41.392796 : Game Position (Dec) = [ 1919, 719 ] 12:11:41.393789 : - 12:11:41.393789 : Cannot read memory at address 0x0000030B 12:11:41.393789 : Cannot read memory at address 0x0000038B 12:11:41.395782 : Cannot read memory at address 0x0000030B 12:11:41.395782 : Cannot read memory at address 0x0000038B 12:11:41.396779 : RawData event for Player #1: 12:11:41.396779 : Device rawinput data (Hex) = [ 0000FFFC, 0000AB98 ] 12:11:41.396779 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.396779 : OnScreen Cursor Position (Px) = [ 1919, 723 ] 12:11:41.396779 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.396779 : ClientWindow Style = FullScreen 12:11:41.396779 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.396779 : Game Position (Hex) = [ 077F, 02D3 ] 12:11:41.396779 : Game Position (Dec) = [ 1919, 723 ] 12:11:41.396779 : - 12:11:41.398280 : Cannot read memory at address 0x0000030B 12:11:41.398280 : Cannot read memory at address 0x0000038B 12:11:41.400281 : Cannot read memory at address 0x0000030B 12:11:41.400281 : Cannot read memory at address 0x0000038B 12:11:41.400782 : RawData event for Player #1: 12:11:41.400782 : Device rawinput data (Hex) = [ 0000FFFC, 0000AC28 ] 12:11:41.400782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.400782 : OnScreen Cursor Position (Px) = [ 1919, 726 ] 12:11:41.400782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.400782 : ClientWindow Style = FullScreen 12:11:41.400782 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.400782 : Game Position (Hex) = [ 077F, 02D6 ] 12:11:41.400782 : Game Position (Dec) = [ 1919, 726 ] 12:11:41.400782 : - 12:11:41.401780 : Cannot read memory at address 0x0000030B 12:11:41.401780 : Cannot read memory at address 0x0000038B 12:11:41.403774 : Cannot read memory at address 0x0000030B 12:11:41.403774 : Cannot read memory at address 0x0000038B 12:11:41.404775 : RawData event for Player #1: 12:11:41.404775 : Device rawinput data (Hex) = [ 0000FFFC, 0000AC38 ] 12:11:41.404775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.404775 : OnScreen Cursor Position (Px) = [ 1919, 726 ] 12:11:41.404775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.404775 : ClientWindow Style = FullScreen 12:11:41.404775 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.404775 : Game Position (Hex) = [ 077F, 02D6 ] 12:11:41.405767 : Game Position (Dec) = [ 1919, 726 ] 12:11:41.405767 : Cannot read memory at address 0x0000030B 12:11:41.405767 : Cannot read memory at address 0x0000038B 12:11:41.406768 : RawData event for Player #1: 12:11:41.406768 : Device rawinput data (Hex) = [ 0000FFFC, 0000AC9C ] 12:11:41.406768 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.406768 : OnScreen Cursor Position (Px) = [ 1919, 728 ] 12:11:41.408272 : Cannot read memory at address 0x0000030B 12:11:41.408272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.408272 : Cannot read memory at address 0x0000038B 12:11:41.408272 : ClientWindow Style = FullScreen 12:11:41.408272 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.408272 : Game Position (Hex) = [ 077F, 02D8 ] 12:11:41.408272 : Game Position (Dec) = [ 1919, 728 ] 12:11:41.408272 : - 12:11:41.410276 : Cannot read memory at address 0x0000030B 12:11:41.410276 : Cannot read memory at address 0x0000038B 12:11:41.411273 : RawData event for Player #1: 12:11:41.411273 : Device rawinput data (Hex) = [ 0000FFFC, 0000AD48 ] 12:11:41.411273 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.411273 : OnScreen Cursor Position (Px) = [ 1919, 731 ] 12:11:41.412266 : Cannot read memory at address 0x0000030B 12:11:41.412266 : Cannot read memory at address 0x0000038B 12:11:41.412266 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.412266 : ClientWindow Style = FullScreen 12:11:41.412266 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.412266 : Game Position (Hex) = [ 077F, 02DB ] 12:11:41.412266 : Game Position (Dec) = [ 1919, 731 ] 12:11:41.412266 : - 12:11:41.414259 : Cannot read memory at address 0x0000030B 12:11:41.414259 : Cannot read memory at address 0x0000038B 12:11:41.415256 : RawData event for Player #1: 12:11:41.415256 : Device rawinput data (Hex) = [ 0000FFFC, 0000ADF0 ] 12:11:41.415256 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.415256 : OnScreen Cursor Position (Px) = [ 1919, 733 ] 12:11:41.416253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.416253 : Cannot read memory at address 0x0000030B 12:11:41.416253 : ClientWindow Style = FullScreen 12:11:41.416253 : Cannot read memory at address 0x0000038B 12:11:41.416253 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.416253 : Game Position (Hex) = [ 077F, 02DD ] 12:11:41.416253 : Game Position (Dec) = [ 1919, 733 ] 12:11:41.416253 : - 12:11:41.418246 : Cannot read memory at address 0x0000030B 12:11:41.418246 : Cannot read memory at address 0x0000038B 12:11:41.419425 : Cannot read memory at address 0x0000030B 12:11:41.419425 : Cannot read memory at address 0x0000038B 12:11:41.419425 : RawData event for Player #1: 12:11:41.419425 : Device rawinput data (Hex) = [ 0000FFFC, 0000ADF0 ] 12:11:41.419425 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.419425 : OnScreen Cursor Position (Px) = [ 1919, 733 ] 12:11:41.419425 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.419425 : ClientWindow Style = FullScreen 12:11:41.419425 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.420423 : Game Position (Hex) = [ 077F, 02DD ] 12:11:41.420423 : Game Position (Dec) = [ 1919, 733 ] 12:11:41.420423 : - 12:11:41.421424 : Cannot read memory at address 0x0000030B 12:11:41.421424 : Cannot read memory at address 0x0000038B 12:11:41.423417 : Cannot read memory at address 0x0000030B 12:11:41.423417 : Cannot read memory at address 0x0000038B 12:11:41.423417 : RawData event for Player #1: 12:11:41.423417 : Device rawinput data (Hex) = [ 0000FFFC, 0000AE9C ] 12:11:41.423417 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.423417 : OnScreen Cursor Position (Px) = [ 1919, 736 ] 12:11:41.423417 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.423417 : ClientWindow Style = FullScreen 12:11:41.424410 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.424410 : Game Position (Hex) = [ 077F, 02E0 ] 12:11:41.424410 : Game Position (Dec) = [ 1919, 736 ] 12:11:41.424410 : - 12:11:41.425410 : Cannot read memory at address 0x0000030B 12:11:41.425410 : Cannot read memory at address 0x0000038B 12:11:41.426407 : RawData event for Player #1: 12:11:41.426407 : Device rawinput data (Hex) = [ 0000FFFC, 0000AF44 ] 12:11:41.426407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.426407 : OnScreen Cursor Position (Px) = [ 1919, 739 ] 12:11:41.426407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.426407 : ClientWindow Style = FullScreen 12:11:41.426407 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.426407 : Game Position (Hex) = [ 077F, 02E3 ] 12:11:41.426407 : Game Position (Dec) = [ 1919, 739 ] 12:11:41.426407 : - 12:11:41.427910 : Cannot read memory at address 0x0000030B 12:11:41.427910 : Cannot read memory at address 0x0000038B 12:11:41.429911 : Cannot read memory at address 0x0000030B 12:11:41.429911 : Cannot read memory at address 0x0000038B 12:11:41.430907 : RawData event for Player #1: 12:11:41.430907 : Device rawinput data (Hex) = [ 0000FFFC, 0000AFA0 ] 12:11:41.430907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.430907 : OnScreen Cursor Position (Px) = [ 1919, 740 ] 12:11:41.430907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.430907 : ClientWindow Style = FullScreen 12:11:41.430907 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.430907 : Game Position (Hex) = [ 077F, 02E4 ] 12:11:41.430907 : Game Position (Dec) = [ 1919, 740 ] 12:11:41.430907 : - 12:11:41.431904 : Cannot read memory at address 0x0000030B 12:11:41.431904 : Cannot read memory at address 0x0000038B 12:11:41.433897 : Cannot read memory at address 0x0000030B 12:11:41.433897 : Cannot read memory at address 0x0000038B 12:11:41.434894 : RawData event for Player #1: 12:11:41.434894 : Device rawinput data (Hex) = [ 0000FFFC, 0000B044 ] 12:11:41.434894 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.434894 : OnScreen Cursor Position (Px) = [ 1919, 743 ] 12:11:41.434894 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.434894 : ClientWindow Style = FullScreen 12:11:41.434894 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.434894 : Game Position (Hex) = [ 077F, 02E7 ] 12:11:41.434894 : Game Position (Dec) = [ 1919, 743 ] 12:11:41.434894 : - 12:11:41.435890 : Cannot read memory at address 0x0000030B 12:11:41.435890 : Cannot read memory at address 0x0000038B 12:11:41.437888 : Cannot read memory at address 0x0000030B 12:11:41.437888 : Cannot read memory at address 0x0000038B 12:11:41.438697 : RawData event for Player #1: 12:11:41.438697 : Device rawinput data (Hex) = [ 0000FFFC, 0000B044 ] 12:11:41.438697 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.439193 : OnScreen Cursor Position (Px) = [ 1919, 743 ] 12:11:41.439193 : Cannot read memory at address 0x0000030B 12:11:41.439193 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.439193 : Cannot read memory at address 0x0000038B 12:11:41.439193 : ClientWindow Style = FullScreen 12:11:41.439193 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.439193 : Game Position (Hex) = [ 077F, 02E7 ] 12:11:41.439193 : Game Position (Dec) = [ 1919, 743 ] 12:11:41.439193 : - 12:11:41.441191 : Cannot read memory at address 0x0000030B 12:11:41.441191 : Cannot read memory at address 0x0000038B 12:11:41.442188 : RawData event for Player #1: 12:11:41.442188 : Device rawinput data (Hex) = [ 0000FFFC, 0000B0E8 ] 12:11:41.443181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.443181 : Cannot read memory at address 0x0000030B 12:11:41.443181 : OnScreen Cursor Position (Px) = [ 1919, 746 ] 12:11:41.443181 : Cannot read memory at address 0x0000038B 12:11:41.443181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.443181 : ClientWindow Style = FullScreen 12:11:41.443181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.443181 : Game Position (Hex) = [ 077F, 02EA ] 12:11:41.443181 : Game Position (Dec) = [ 1919, 746 ] 12:11:41.443181 : - 12:11:41.445174 : Cannot read memory at address 0x0000030B 12:11:41.445174 : Cannot read memory at address 0x0000038B 12:11:41.445174 : RawData event for Player #1: 12:11:41.445174 : Device rawinput data (Hex) = [ 0000FFFC, 0000B13C ] 12:11:41.446171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.446171 : OnScreen Cursor Position (Px) = [ 1919, 747 ] 12:11:41.446171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.446171 : ClientWindow Style = FullScreen 12:11:41.446171 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.446171 : Game Position (Hex) = [ 077F, 02EB ] 12:11:41.446171 : Game Position (Dec) = [ 1919, 747 ] 12:11:41.446171 : - 12:11:41.447168 : Cannot read memory at address 0x0000030B 12:11:41.447168 : Cannot read memory at address 0x0000038B 12:11:41.448666 : Cannot read memory at address 0x0000030B 12:11:41.448666 : Cannot read memory at address 0x0000038B 12:11:41.449664 : RawData event for Player #1: 12:11:41.449664 : Device rawinput data (Hex) = [ 0000FFFC, 0000B1E8 ] 12:11:41.449664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.449664 : OnScreen Cursor Position (Px) = [ 1919, 750 ] 12:11:41.449664 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.449664 : ClientWindow Style = FullScreen 12:11:41.449664 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.449664 : Game Position (Hex) = [ 077F, 02EE ] 12:11:41.449664 : Game Position (Dec) = [ 1919, 750 ] 12:11:41.450661 : - 12:11:41.450661 : Cannot read memory at address 0x0000030B 12:11:41.450661 : Cannot read memory at address 0x0000038B 12:11:41.452658 : Cannot read memory at address 0x0000030B 12:11:41.452658 : Cannot read memory at address 0x0000038B 12:11:41.453654 : RawData event for Player #1: 12:11:41.453654 : Device rawinput data (Hex) = [ 0000FFFC, 0000B23C ] 12:11:41.453654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.453654 : OnScreen Cursor Position (Px) = [ 1919, 751 ] 12:11:41.453654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.453654 : ClientWindow Style = FullScreen 12:11:41.453654 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.453654 : Game Position (Hex) = [ 077F, 02EF ] 12:11:41.453654 : Game Position (Dec) = [ 1919, 751 ] 12:11:41.454648 : - 12:11:41.454648 : Cannot read memory at address 0x0000030B 12:11:41.454648 : Cannot read memory at address 0x0000038B 12:11:41.456645 : Cannot read memory at address 0x0000030B 12:11:41.456645 : Cannot read memory at address 0x0000038B 12:11:41.456645 : RawData event for Player #1: 12:11:41.456645 : Device rawinput data (Hex) = [ 0000FFFC, 0000B23C ] 12:11:41.458148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.458148 : Cannot read memory at address 0x0000030B 12:11:41.458148 : Cannot read memory at address 0x0000038B 12:11:41.458148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.458148 : ClientWindow Style = FullScreen 12:11:41.458148 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.458148 : Game Position (Hex) = [ 077F, 02EF ] 12:11:41.458148 : Game Position (Dec) = [ 1919, 751 ] 12:11:41.458148 : - 12:11:41.459711 : Cannot read memory at address 0x0000030B 12:11:41.459711 : Cannot read memory at address 0x0000038B 12:11:41.461706 : Cannot read memory at address 0x0000030B 12:11:41.461706 : RawData event for Player #1: 12:11:41.461706 : Device rawinput data (Hex) = [ 0000FFFC, 0000B290 ] 12:11:41.461706 : Cannot read memory at address 0x0000038B 12:11:41.461706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.461706 : OnScreen Cursor Position (Px) = [ 1919, 753 ] 12:11:41.461706 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.461706 : ClientWindow Style = FullScreen 12:11:41.461706 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.462703 : Game Position (Hex) = [ 077F, 02F1 ] 12:11:41.462703 : Game Position (Dec) = [ 1919, 753 ] 12:11:41.462703 : - 12:11:41.463699 : Cannot read memory at address 0x0000030B 12:11:41.463699 : Cannot read memory at address 0x0000038B 12:11:41.464696 : RawData event for Player #1: 12:11:41.464696 : Device rawinput data (Hex) = [ 0000FFFC, 0000B334 ] 12:11:41.464696 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.464696 : OnScreen Cursor Position (Px) = [ 1919, 756 ] 12:11:41.464696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.464696 : ClientWindow Style = FullScreen 12:11:41.464696 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.464696 : Game Position (Hex) = [ 077F, 02F4 ] 12:11:41.465693 : Game Position (Dec) = [ 1919, 756 ] 12:11:41.465693 : - 12:11:41.465693 : Cannot read memory at address 0x0000038B 12:11:41.468269 : Cannot read memory at address 0x0000030B 12:11:41.468269 : Cannot read memory at address 0x0000038B 12:11:41.468269 : RawData event for Player #1: 12:11:41.468269 : Device rawinput data (Hex) = [ 0000FFFC, 0000B380 ] 12:11:41.468269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.468269 : OnScreen Cursor Position (Px) = [ 1919, 757 ] 12:11:41.468269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.469269 : ClientWindow Style = FullScreen 12:11:41.469269 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.469269 : Game Position (Hex) = [ 077F, 02F5 ] 12:11:41.469269 : Game Position (Dec) = [ 1919, 757 ] 12:11:41.469269 : - 12:11:41.470265 : Cannot read memory at address 0x0000030B 12:11:41.470265 : Cannot read memory at address 0x0000038B 12:11:41.472262 : Cannot read memory at address 0x0000030B 12:11:41.472262 : Cannot read memory at address 0x0000038B 12:11:41.472262 : RawData event for Player #1: 12:11:41.472262 : Device rawinput data (Hex) = [ 0000FFFC, 0000B3CC ] 12:11:41.472262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.472262 : OnScreen Cursor Position (Px) = [ 1919, 758 ] 12:11:41.473255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.473255 : ClientWindow Style = FullScreen 12:11:41.473255 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.473255 : Game Position (Hex) = [ 077F, 02F6 ] 12:11:41.473255 : Game Position (Dec) = [ 1919, 758 ] 12:11:41.473255 : - 12:11:41.474256 : Cannot read memory at address 0x0000030B 12:11:41.474256 : Cannot read memory at address 0x0000038B 12:11:41.476249 : Cannot read memory at address 0x0000030B 12:11:41.476249 : Cannot read memory at address 0x0000038B 12:11:41.476249 : RawData event for Player #1: 12:11:41.476249 : Device rawinput data (Hex) = [ 0000FFFC, 0000B3CC ] 12:11:41.476249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.476249 : OnScreen Cursor Position (Px) = [ 1919, 758 ] 12:11:41.476249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.477242 : ClientWindow Style = FullScreen 12:11:41.477242 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.477242 : Game Position (Hex) = [ 077F, 02F6 ] 12:11:41.477242 : Game Position (Dec) = [ 1919, 758 ] 12:11:41.477242 : - 12:11:41.478243 : Cannot read memory at address 0x0000030B 12:11:41.478243 : Cannot read memory at address 0x0000038B 12:11:41.479744 : Cannot read memory at address 0x0000030B 12:11:41.479744 : RawData event for Player #1: 12:11:41.479744 : Cannot read memory at address 0x0000038B 12:11:41.479744 : Device rawinput data (Hex) = [ 0000FFFC, 0000B418 ] 12:11:41.479744 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.479744 : OnScreen Cursor Position (Px) = [ 1919, 759 ] 12:11:41.479744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.479744 : ClientWindow Style = FullScreen 12:11:41.479744 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.479744 : Game Position (Hex) = [ 077F, 02F7 ] 12:11:41.480741 : Game Position (Dec) = [ 1919, 759 ] 12:11:41.480741 : - 12:11:41.481742 : Cannot read memory at address 0x0000030B 12:11:41.481742 : Cannot read memory at address 0x0000038B 12:11:41.483734 : Cannot read memory at address 0x0000030B 12:11:41.483734 : Cannot read memory at address 0x0000038B 12:11:41.483734 : RawData event for Player #1: 12:11:41.483734 : Device rawinput data (Hex) = [ 0000FFFC, 0000B46C ] 12:11:41.483734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.483734 : OnScreen Cursor Position (Px) = [ 1919, 761 ] 12:11:41.483734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.483734 : ClientWindow Style = FullScreen 12:11:41.484728 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.484728 : Game Position (Hex) = [ 077F, 02F9 ] 12:11:41.484728 : Game Position (Dec) = [ 1919, 761 ] 12:11:41.484728 : - 12:11:41.485724 : Cannot read memory at address 0x0000030B 12:11:41.485724 : Cannot read memory at address 0x0000038B 12:11:41.486727 : RawData event for Player #1: 12:11:41.486727 : Device rawinput data (Hex) = [ 0000FFFC, 0000B4BC ] 12:11:41.486727 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.486727 : OnScreen Cursor Position (Px) = [ 1919, 762 ] 12:11:41.486727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.488230 : ClientWindow Style = FullScreen 12:11:41.488230 : Cannot read memory at address 0x0000030B 12:11:41.488230 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.488230 : Cannot read memory at address 0x0000038B 12:11:41.488230 : Game Position (Hex) = [ 077F, 02FA ] 12:11:41.488230 : Game Position (Dec) = [ 1919, 762 ] 12:11:41.488230 : - 12:11:41.489773 : Cannot read memory at address 0x0000030B 12:11:41.489773 : Cannot read memory at address 0x0000038B 12:11:41.491775 : Cannot read memory at address 0x0000030B 12:11:41.491775 : RawData event for Player #1: 12:11:41.491775 : Cannot read memory at address 0x0000038B 12:11:41.491775 : Device rawinput data (Hex) = [ 0000FFFC, 0000B4BC ] 12:11:41.491775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.491775 : OnScreen Cursor Position (Px) = [ 1919, 762 ] 12:11:41.491775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.491775 : ClientWindow Style = FullScreen 12:11:41.491775 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.491775 : Game Position (Hex) = [ 077F, 02FA ] 12:11:41.491775 : Game Position (Dec) = [ 1919, 762 ] 12:11:41.491775 : - 12:11:41.493768 : Cannot read memory at address 0x0000030B 12:11:41.493768 : Cannot read memory at address 0x0000038B 12:11:41.495757 : Cannot read memory at address 0x0000030B 12:11:41.495757 : Cannot read memory at address 0x0000038B 12:11:41.495757 : RawData event for Player #1: 12:11:41.495757 : Device rawinput data (Hex) = [ 0000FFFC, 0000B508 ] 12:11:41.495757 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.495757 : OnScreen Cursor Position (Px) = [ 1919, 763 ] 12:11:41.495757 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.495757 : ClientWindow Style = FullScreen 12:11:41.495757 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.495757 : Game Position (Hex) = [ 077F, 02FB ] 12:11:41.496754 : Game Position (Dec) = [ 1919, 763 ] 12:11:41.496754 : - 12:11:41.498260 : Cannot read memory at address 0x0000030B 12:11:41.498260 : Cannot read memory at address 0x0000038B 12:11:41.498260 : RawData event for Player #1: 12:11:41.498260 : Device rawinput data (Hex) = [ 0000FFFC, 0000B554 ] 12:11:41.498260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.498260 : OnScreen Cursor Position (Px) = [ 1919, 764 ] 12:11:41.499291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.499291 : ClientWindow Style = FullScreen 12:11:41.499291 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.499291 : Game Position (Hex) = [ 077F, 02FC ] 12:11:41.499291 : Game Position (Dec) = [ 1919, 764 ] 12:11:41.499291 : - 12:11:41.500293 : Cannot read memory at address 0x0000030B 12:11:41.500293 : Cannot read memory at address 0x0000038B 12:11:41.501798 : Cannot read memory at address 0x0000030B 12:11:41.501798 : Cannot read memory at address 0x0000038B 12:11:41.502795 : RawData event for Player #1: 12:11:41.502795 : Device rawinput data (Hex) = [ 0000FFFC, 0000B5A8 ] 12:11:41.502795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.502795 : OnScreen Cursor Position (Px) = [ 1919, 766 ] 12:11:41.502795 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.502795 : ClientWindow Style = FullScreen 12:11:41.503788 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.503788 : Cannot read memory at address 0x0000030B 12:11:41.503788 : Game Position (Hex) = [ 077F, 02FE ] 12:11:41.503788 : Cannot read memory at address 0x0000038B 12:11:41.503788 : Game Position (Dec) = [ 1919, 766 ] 12:11:41.503788 : - 12:11:41.505785 : Cannot read memory at address 0x0000030B 12:11:41.505785 : Cannot read memory at address 0x0000038B 12:11:41.506782 : RawData event for Player #1: 12:11:41.506782 : Device rawinput data (Hex) = [ 0000FFFC, 0000B5A8 ] 12:11:41.506782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.506782 : OnScreen Cursor Position (Px) = [ 1919, 766 ] 12:11:41.506782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.506782 : ClientWindow Style = FullScreen 12:11:41.506782 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.506782 : Game Position (Hex) = [ 077F, 02FE ] 12:11:41.506782 : Game Position (Dec) = [ 1919, 766 ] 12:11:41.506782 : - 12:11:41.508289 : Cannot read memory at address 0x0000030B 12:11:41.508289 : Cannot read memory at address 0x0000038B 12:11:41.510322 : Cannot read memory at address 0x0000030B 12:11:41.510322 : Cannot read memory at address 0x0000038B 12:11:41.510322 : RawData event for Player #1: 12:11:41.510322 : Device rawinput data (Hex) = [ 0000FFFC, 0000B5A8 ] 12:11:41.510322 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.510322 : OnScreen Cursor Position (Px) = [ 1919, 766 ] 12:11:41.510322 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.510322 : ClientWindow Style = FullScreen 12:11:41.511315 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.511315 : Game Position (Hex) = [ 077F, 02FE ] 12:11:41.511315 : Game Position (Dec) = [ 1919, 766 ] 12:11:41.511315 : - 12:11:41.512312 : Cannot read memory at address 0x0000030B 12:11:41.512312 : Cannot read memory at address 0x0000038B 12:11:41.514309 : Cannot read memory at address 0x0000030B 12:11:41.514309 : Cannot read memory at address 0x0000038B 12:11:41.514309 : RawData event for Player #1: 12:11:41.514309 : Device rawinput data (Hex) = [ 0000FFFC, 0000B600 ] 12:11:41.514309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.514309 : OnScreen Cursor Position (Px) = [ 1919, 767 ] 12:11:41.515302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.515302 : ClientWindow Style = FullScreen 12:11:41.515302 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.515302 : Game Position (Hex) = [ 077F, 02FF ] 12:11:41.515302 : Game Position (Dec) = [ 1919, 767 ] 12:11:41.515302 : - 12:11:41.520406 : Cannot read memory at address 0x0000030B 12:11:41.520406 : Cannot read memory at address 0x0000038B 12:11:41.520406 : RawData event for Player #1: 12:11:41.520406 : Device rawinput data (Hex) = [ 0000FFFC, 0000B64C ] 12:11:41.520406 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.520908 : OnScreen Cursor Position (Px) = [ 1919, 769 ] 12:11:41.520908 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.520908 : ClientWindow Style = FullScreen 12:11:41.520908 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.520908 : Game Position (Hex) = [ 077F, 0301 ] 12:11:41.520908 : Game Position (Dec) = [ 1919, 769 ] 12:11:41.520908 : - 12:11:41.520908 : RawData event for Player #1: 12:11:41.521906 : Device rawinput data (Hex) = [ 0000FFFC, 0000B654 ] 12:11:41.521906 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.521906 : Cannot read memory at address 0x0000038B 12:11:41.521906 : OnScreen Cursor Position (Px) = [ 1919, 769 ] 12:11:41.521906 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.521906 : ClientWindow Style = FullScreen 12:11:41.521906 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.521906 : Game Position (Hex) = [ 077F, 0301 ] 12:11:41.521906 : Game Position (Dec) = [ 1919, 769 ] 12:11:41.521906 : - 12:11:41.523901 : Cannot read memory at address 0x0000030B 12:11:41.523901 : Cannot read memory at address 0x0000038B 12:11:41.525893 : RawData event for Player #1: 12:11:41.525893 : Cannot read memory at address 0x0000030B 12:11:41.525893 : Cannot read memory at address 0x0000038B 12:11:41.525893 : OnScreen Cursor Position (Px) = [ 1919, 769 ] 12:11:41.525893 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.525893 : ClientWindow Style = FullScreen 12:11:41.525893 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.525893 : Game Position (Hex) = [ 077F, 0301 ] 12:11:41.525893 : Game Position (Dec) = [ 1919, 769 ] 12:11:41.525893 : - 12:11:41.527890 : Cannot read memory at address 0x0000030B 12:11:41.527890 : Cannot read memory at address 0x0000038B 12:11:41.529392 : Cannot read memory at address 0x0000030B 12:11:41.529392 : Cannot read memory at address 0x0000038B 12:11:41.529392 : RawData event for Player #1: 12:11:41.529392 : Device rawinput data (Hex) = [ 0000FFFC, 0000B654 ] 12:11:41.529392 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.529392 : OnScreen Cursor Position (Px) = [ 1919, 769 ] 12:11:41.529392 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.529392 : ClientWindow Style = FullScreen 12:11:41.529392 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.530389 : Game Position (Hex) = [ 077F, 0301 ] 12:11:41.530389 : Game Position (Dec) = [ 1919, 769 ] 12:11:41.530389 : - 12:11:41.531385 : Cannot read memory at address 0x0000030B 12:11:41.531385 : Cannot read memory at address 0x0000038B 12:11:41.532382 : RawData event for Player #1: 12:11:41.532382 : Device rawinput data (Hex) = [ 0000FFFC, 0000B65C ] 12:11:41.532382 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.532382 : OnScreen Cursor Position (Px) = [ 1919, 769 ] 12:11:41.532382 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.532382 : ClientWindow Style = FullScreen 12:11:41.533379 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.533379 : Cannot read memory at address 0x0000030B 12:11:41.533379 : Game Position (Hex) = [ 077F, 0301 ] 12:11:41.533379 : Cannot read memory at address 0x0000038B 12:11:41.533379 : Game Position (Dec) = [ 1919, 769 ] 12:11:41.533379 : - 12:11:41.535372 : Cannot read memory at address 0x0000030B 12:11:41.535372 : Cannot read memory at address 0x0000038B 12:11:41.536368 : RawData event for Player #1: 12:11:41.536368 : Device rawinput data (Hex) = [ 0000FFFC, 0000B664 ] 12:11:41.536368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.536368 : OnScreen Cursor Position (Px) = [ 1919, 769 ] 12:11:41.536368 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.536368 : ClientWindow Style = FullScreen 12:11:41.536368 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.537365 : Cannot read memory at address 0x0000030B 12:11:41.537365 : Game Position (Hex) = [ 077F, 0301 ] 12:11:41.537365 : Cannot read memory at address 0x0000038B 12:11:41.537365 : Game Position (Dec) = [ 1919, 769 ] 12:11:41.537365 : - 12:11:41.538864 : Cannot read memory at address 0x0000030B 12:11:41.538864 : Cannot read memory at address 0x0000038B 12:11:41.540859 : RawData event for Player #1: 12:11:41.540859 : Cannot read memory at address 0x0000030B 12:11:41.540859 : Device rawinput data (Hex) = [ 0000FFFC, 0000B664 ] 12:11:41.540859 : Cannot read memory at address 0x0000038B 12:11:41.540859 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.540859 : OnScreen Cursor Position (Px) = [ 1919, 769 ] 12:11:41.540859 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.540859 : ClientWindow Style = FullScreen 12:11:41.540859 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.540859 : Game Position (Hex) = [ 077F, 0301 ] 12:11:41.540859 : Game Position (Dec) = [ 1919, 769 ] 12:11:41.540859 : - 12:11:41.542852 : Cannot read memory at address 0x0000030B 12:11:41.542852 : Cannot read memory at address 0x0000038B 12:11:41.544845 : Cannot read memory at address 0x0000030B 12:11:41.544845 : RawData event for Player #1: 12:11:41.544845 : Cannot read memory at address 0x0000038B 12:11:41.544845 : Device rawinput data (Hex) = [ 0000FFFC, 0000B664 ] 12:11:41.544845 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.544845 : OnScreen Cursor Position (Px) = [ 1919, 769 ] 12:11:41.544845 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.544845 : ClientWindow Style = FullScreen 12:11:41.544845 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.544845 : Game Position (Hex) = [ 077F, 0301 ] 12:11:41.545843 : Game Position (Dec) = [ 1919, 769 ] 12:11:41.545843 : - 12:11:41.546839 : Cannot read memory at address 0x0000030B 12:11:41.546839 : Cannot read memory at address 0x0000038B 12:11:41.548341 : Cannot read memory at address 0x0000030B 12:11:41.548341 : Cannot read memory at address 0x0000038B 12:11:41.548341 : RawData event for Player #1: 12:11:41.548341 : Device rawinput data (Hex) = [ 0000FFFC, 0000B664 ] 12:11:41.548341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.548341 : OnScreen Cursor Position (Px) = [ 1919, 769 ] 12:11:41.548341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.548341 : ClientWindow Style = FullScreen 12:11:41.549345 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.549345 : Game Position (Hex) = [ 077F, 0301 ] 12:11:41.549345 : Game Position (Dec) = [ 1919, 769 ] 12:11:41.549345 : - 12:11:41.550341 : Cannot read memory at address 0x0000030B 12:11:41.550341 : Cannot read memory at address 0x0000038B 12:11:41.551338 : RawData event for Player #1: 12:11:41.552335 : Device rawinput data (Hex) = [ 0000FFFC, 0000B66C ] 12:11:41.552335 : Cannot read memory at address 0x0000030B 12:11:41.552335 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.552335 : Cannot read memory at address 0x0000038B 12:11:41.552335 : OnScreen Cursor Position (Px) = [ 1919, 769 ] 12:11:41.552335 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.552335 : ClientWindow Style = FullScreen 12:11:41.552335 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.552335 : Game Position (Hex) = [ 077F, 0301 ] 12:11:41.552335 : Game Position (Dec) = [ 1919, 769 ] 12:11:41.552335 : - 12:11:41.554328 : Cannot read memory at address 0x0000030B 12:11:41.554328 : Cannot read memory at address 0x0000038B 12:11:41.555325 : RawData event for Player #1: 12:11:41.555325 : Device rawinput data (Hex) = [ 0000FFFC, 0000B66C ] 12:11:41.555325 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.555325 : OnScreen Cursor Position (Px) = [ 1919, 769 ] 12:11:41.555325 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.556322 : ClientWindow Style = FullScreen 12:11:41.556322 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.556322 : Cannot read memory at address 0x0000030B 12:11:41.556322 : Game Position (Hex) = [ 077F, 0301 ] 12:11:41.556322 : Cannot read memory at address 0x0000038B 12:11:41.556322 : Game Position (Dec) = [ 1919, 769 ] 12:11:41.556322 : - 12:11:41.558315 : Cannot read memory at address 0x0000030B 12:11:41.558315 : Cannot read memory at address 0x0000038B 12:11:41.559814 : Cannot read memory at address 0x0000030B 12:11:41.559814 : RawData event for Player #1: 12:11:41.559814 : Cannot read memory at address 0x0000038B 12:11:41.559814 : Device rawinput data (Hex) = [ 0000FFFC, 0000B61C ] 12:11:41.559814 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.559814 : OnScreen Cursor Position (Px) = [ 1919, 768 ] 12:11:41.559814 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.559814 : ClientWindow Style = FullScreen 12:11:41.559814 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.559814 : Game Position (Hex) = [ 077F, 0300 ] 12:11:41.559814 : Game Position (Dec) = [ 1919, 768 ] 12:11:41.559814 : - 12:11:41.561808 : Cannot read memory at address 0x0000030B 12:11:41.561808 : Cannot read memory at address 0x0000038B 12:11:41.563801 : Cannot read memory at address 0x0000030B 12:11:41.563801 : Cannot read memory at address 0x0000038B 12:11:41.563801 : Device rawinput data (Hex) = [ 0000FFFC, 0000B61C ] 12:11:41.563801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.563801 : OnScreen Cursor Position (Px) = [ 1919, 768 ] 12:11:41.563801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.563801 : ClientWindow Style = FullScreen 12:11:41.563801 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.563801 : Game Position (Hex) = [ 077F, 0300 ] 12:11:41.563801 : Game Position (Dec) = [ 1919, 768 ] 12:11:41.563801 : - 12:11:41.565795 : Cannot read memory at address 0x0000030B 12:11:41.565795 : Cannot read memory at address 0x0000038B 12:11:41.566791 : RawData event for Player #1: 12:11:41.566791 : Device rawinput data (Hex) = [ 0000FFFC, 0000B61C ] 12:11:41.566791 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.566791 : OnScreen Cursor Position (Px) = [ 1919, 768 ] 12:11:41.566791 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.568293 : ClientWindow Style = FullScreen 12:11:41.568293 : Cannot read memory at address 0x0000030B 12:11:41.568293 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.568293 : Cannot read memory at address 0x0000038B 12:11:41.568293 : Game Position (Hex) = [ 077F, 0300 ] 12:11:41.568293 : Game Position (Dec) = [ 1919, 768 ] 12:11:41.568293 : - 12:11:41.570295 : Cannot read memory at address 0x0000030B 12:11:41.570295 : Cannot read memory at address 0x0000038B 12:11:41.570295 : RawData event for Player #1: 12:11:41.570295 : Device rawinput data (Hex) = [ 0000FFFC, 0000B5D0 ] 12:11:41.570295 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.570295 : OnScreen Cursor Position (Px) = [ 1919, 767 ] 12:11:41.570295 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.571292 : ClientWindow Style = FullScreen 12:11:41.571292 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.571292 : Game Position (Hex) = [ 077F, 02FF ] 12:11:41.571292 : Game Position (Dec) = [ 1919, 767 ] 12:11:41.571292 : - 12:11:41.572289 : Cannot read memory at address 0x0000030B 12:11:41.572289 : Cannot read memory at address 0x0000038B 12:11:41.574282 : Cannot read memory at address 0x0000030B 12:11:41.574282 : Cannot read memory at address 0x0000038B 12:11:41.574282 : RawData event for Player #1: 12:11:41.574282 : Device rawinput data (Hex) = [ 0000FFFC, 0000B5D0 ] 12:11:41.574282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.574282 : OnScreen Cursor Position (Px) = [ 1919, 767 ] 12:11:41.574282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.575279 : ClientWindow Style = FullScreen 12:11:41.575279 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.575279 : Game Position (Hex) = [ 077F, 02FF ] 12:11:41.575279 : Game Position (Dec) = [ 1919, 767 ] 12:11:41.575279 : - 12:11:41.576275 : Cannot read memory at address 0x0000030B 12:11:41.576275 : Cannot read memory at address 0x0000038B 12:11:41.578269 : Cannot read memory at address 0x0000030B 12:11:41.578269 : Cannot read memory at address 0x0000038B 12:11:41.578770 : RawData event for Player #1: 12:11:41.578770 : Device rawinput data (Hex) = [ 0000FFFC, 0000B584 ] 12:11:41.578770 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.578770 : OnScreen Cursor Position (Px) = [ 1919, 765 ] 12:11:41.578770 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.578770 : ClientWindow Style = FullScreen 12:11:41.578770 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.579692 : Game Position (Hex) = [ 077F, 02FD ] 12:11:41.579692 : Cannot read memory at address 0x0000030B 12:11:41.579692 : Game Position (Dec) = [ 1919, 765 ] 12:11:41.579692 : Cannot read memory at address 0x0000038B 12:11:41.579692 : - 12:11:41.581686 : Cannot read memory at address 0x0000030B 12:11:41.581686 : Cannot read memory at address 0x0000038B 12:11:41.582684 : RawData event for Player #1: 12:11:41.582684 : Device rawinput data (Hex) = [ 0000FFFC, 0000B584 ] 12:11:41.582684 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.582684 : OnScreen Cursor Position (Px) = [ 1919, 765 ] 12:11:41.582684 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.582684 : ClientWindow Style = FullScreen 12:11:41.582684 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.582684 : Game Position (Hex) = [ 077F, 02FD ] 12:11:41.582684 : Game Position (Dec) = [ 1919, 765 ] 12:11:41.582684 : - 12:11:41.583680 : Cannot read memory at address 0x0000030B 12:11:41.583680 : Cannot read memory at address 0x0000038B 12:11:41.585674 : Cannot read memory at address 0x0000030B 12:11:41.585674 : Cannot read memory at address 0x0000038B 12:11:41.585674 : Device rawinput data (Hex) = [ 0000FFFC, 0000B534 ] 12:11:41.585674 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.585674 : OnScreen Cursor Position (Px) = [ 1919, 764 ] 12:11:41.585674 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.585674 : ClientWindow Style = FullScreen 12:11:41.585674 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.585674 : Game Position (Hex) = [ 077F, 02FC ] 12:11:41.585674 : Game Position (Dec) = [ 1919, 764 ] 12:11:41.585674 : - 12:11:41.588173 : Cannot read memory at address 0x0000030B 12:11:41.588173 : Cannot read memory at address 0x0000038B 12:11:41.589178 : RawData event for Player #1: 12:11:41.589178 : Device rawinput data (Hex) = [ 0000FFFC, 0000B530 ] 12:11:41.589178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.590174 : OnScreen Cursor Position (Px) = [ 1919, 764 ] 12:11:41.590174 : Cannot read memory at address 0x0000030B 12:11:41.590174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.590174 : Cannot read memory at address 0x0000038B 12:11:41.590174 : ClientWindow Style = FullScreen 12:11:41.590174 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.590174 : Game Position (Hex) = [ 077F, 02FC ] 12:11:41.590174 : Game Position (Dec) = [ 1919, 764 ] 12:11:41.590174 : - 12:11:41.592167 : Cannot read memory at address 0x0000030B 12:11:41.592167 : Cannot read memory at address 0x0000038B 12:11:41.593164 : RawData event for Player #1: 12:11:41.593164 : Device rawinput data (Hex) = [ 0000FFFC, 0000B4E0 ] 12:11:41.593164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.594161 : OnScreen Cursor Position (Px) = [ 1919, 763 ] 12:11:41.594161 : Cannot read memory at address 0x0000030B 12:11:41.594161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.594161 : Cannot read memory at address 0x0000038B 12:11:41.594161 : ClientWindow Style = FullScreen 12:11:41.594161 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.594161 : Game Position (Hex) = [ 077F, 02FB ] 12:11:41.594161 : Game Position (Dec) = [ 1919, 763 ] 12:11:41.594161 : - 12:11:41.596154 : Cannot read memory at address 0x0000030B 12:11:41.596154 : Cannot read memory at address 0x0000038B 12:11:41.597151 : RawData event for Player #1: 12:11:41.597151 : Device rawinput data (Hex) = [ 0000FFFC, 0000B4E0 ] 12:11:41.597151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.597151 : OnScreen Cursor Position (Px) = [ 1919, 763 ] 12:11:41.598147 : Cannot read memory at address 0x0000030B 12:11:41.598147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.598147 : Cannot read memory at address 0x0000038B 12:11:41.598147 : ClientWindow Style = FullScreen 12:11:41.598147 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.598147 : Game Position (Hex) = [ 077F, 02FB ] 12:11:41.598147 : Game Position (Dec) = [ 1919, 763 ] 12:11:41.598649 : - 12:11:41.600152 : Cannot read memory at address 0x0000030B 12:11:41.600152 : Cannot read memory at address 0x0000038B 12:11:41.601157 : RawData event for Player #1: 12:11:41.601157 : Device rawinput data (Hex) = [ 0000FFFC, 0000B4E0 ] 12:11:41.601157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.602154 : OnScreen Cursor Position (Px) = [ 1919, 763 ] 12:11:41.602154 : Cannot read memory at address 0x0000038B 12:11:41.602154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.602154 : ClientWindow Style = FullScreen 12:11:41.602154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.602154 : Game Position (Hex) = [ 077F, 02FB ] 12:11:41.602154 : Game Position (Dec) = [ 1919, 763 ] 12:11:41.602154 : - 12:11:41.604147 : Cannot read memory at address 0x0000030B 12:11:41.604147 : Cannot read memory at address 0x0000038B 12:11:41.604147 : RawData event for Player #1: 12:11:41.604147 : Device rawinput data (Hex) = [ 0000FFFC, 0000B48C ] 12:11:41.604147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.604147 : OnScreen Cursor Position (Px) = [ 1919, 761 ] 12:11:41.605144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.605144 : ClientWindow Style = FullScreen 12:11:41.605144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.605144 : Game Position (Hex) = [ 077F, 02F9 ] 12:11:41.605144 : Game Position (Dec) = [ 1919, 761 ] 12:11:41.605144 : - 12:11:41.606140 : Cannot read memory at address 0x0000030B 12:11:41.606140 : Cannot read memory at address 0x0000038B 12:11:41.608134 : Cannot read memory at address 0x0000030B 12:11:41.608134 : Cannot read memory at address 0x0000038B 12:11:41.608643 : RawData event for Player #1: 12:11:41.608643 : Device rawinput data (Hex) = [ 0000FFFC, 0000B484 ] 12:11:41.608643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.608643 : OnScreen Cursor Position (Px) = [ 1919, 761 ] 12:11:41.608643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.608643 : ClientWindow Style = FullScreen 12:11:41.608643 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.608643 : Game Position (Hex) = [ 077F, 02F9 ] 12:11:41.608643 : Game Position (Dec) = [ 1919, 761 ] 12:11:41.608643 : - 12:11:41.609644 : Cannot read memory at address 0x0000030B 12:11:41.609644 : Cannot read memory at address 0x0000038B 12:11:41.611637 : Cannot read memory at address 0x0000030B 12:11:41.611637 : Cannot read memory at address 0x0000038B 12:11:41.612634 : RawData event for Player #1: 12:11:41.612634 : Device rawinput data (Hex) = [ 0000FFFC, 0000B47C ] 12:11:41.612634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.612634 : OnScreen Cursor Position (Px) = [ 1919, 761 ] 12:11:41.612634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.612634 : ClientWindow Style = FullScreen 12:11:41.612634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.612634 : Game Position (Hex) = [ 077F, 02F9 ] 12:11:41.612634 : Game Position (Dec) = [ 1919, 761 ] 12:11:41.612634 : - 12:11:41.613630 : Cannot read memory at address 0x0000030B 12:11:41.613630 : Cannot read memory at address 0x0000038B 12:11:41.615624 : Cannot read memory at address 0x0000030B 12:11:41.615624 : Cannot read memory at address 0x0000038B 12:11:41.616620 : RawData event for Player #1: 12:11:41.616620 : Device rawinput data (Hex) = [ 0000FFFC, 0000B474 ] 12:11:41.616620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.616620 : OnScreen Cursor Position (Px) = [ 1919, 761 ] 12:11:41.616620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.616620 : ClientWindow Style = FullScreen 12:11:41.616620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.616620 : Game Position (Hex) = [ 077F, 02F9 ] 12:11:41.616620 : Game Position (Dec) = [ 1919, 761 ] 12:11:41.616620 : - 12:11:41.618122 : Cannot read memory at address 0x0000030B 12:11:41.618122 : Cannot read memory at address 0x0000038B 12:11:41.619127 : RawData event for Player #1: 12:11:41.619955 : Device rawinput data (Hex) = [ 0000FFFC, 0000B474 ] 12:11:41.619955 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.619955 : OnScreen Cursor Position (Px) = [ 1919, 761 ] 12:11:41.619955 : Cannot read memory at address 0x0000038B 12:11:41.619955 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.619955 : ClientWindow Style = FullScreen 12:11:41.619955 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.619955 : Game Position (Hex) = [ 077F, 02F9 ] 12:11:41.619955 : Game Position (Dec) = [ 1919, 761 ] 12:11:41.619955 : - 12:11:41.621950 : Cannot read memory at address 0x0000030B 12:11:41.621950 : Cannot read memory at address 0x0000038B 12:11:41.622947 : RawData event for Player #1: 12:11:41.623944 : Cannot read memory at address 0x0000030B 12:11:41.623944 : Cannot read memory at address 0x0000038B 12:11:41.623944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.623944 : OnScreen Cursor Position (Px) = [ 1919, 761 ] 12:11:41.623944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.623944 : ClientWindow Style = FullScreen 12:11:41.623944 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.623944 : Game Position (Hex) = [ 077F, 02F9 ] 12:11:41.623944 : Game Position (Dec) = [ 1919, 761 ] 12:11:41.623944 : - 12:11:41.625941 : Cannot read memory at address 0x0000030B 12:11:41.625941 : Cannot read memory at address 0x0000038B 12:11:41.627930 : RawData event for Player #1: 12:11:41.627930 : Device rawinput data (Hex) = [ 0000FFFC, 0000B418 ] 12:11:41.627930 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.628432 : OnScreen Cursor Position (Px) = [ 1919, 759 ] 12:11:41.628432 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.628432 : ClientWindow Style = FullScreen 12:11:41.628432 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.628432 : Game Position (Hex) = [ 077F, 02F7 ] 12:11:41.628432 : Game Position (Dec) = [ 1919, 759 ] 12:11:41.628432 : - 12:11:41.629431 : Cannot read memory at address 0x0000030B 12:11:41.629431 : Cannot read memory at address 0x0000038B 12:11:41.631424 : Cannot read memory at address 0x0000030B 12:11:41.631424 : Cannot read memory at address 0x0000038B 12:11:41.631424 : RawData event for Player #1: 12:11:41.631424 : Device rawinput data (Hex) = [ 0000FFFC, 0000B410 ] 12:11:41.631424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.631424 : OnScreen Cursor Position (Px) = [ 1919, 759 ] 12:11:41.631424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.631424 : ClientWindow Style = FullScreen 12:11:41.632421 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.632421 : Game Position (Hex) = [ 077F, 02F7 ] 12:11:41.632421 : Game Position (Dec) = [ 1919, 759 ] 12:11:41.632421 : - 12:11:41.633417 : Cannot read memory at address 0x0000030B 12:11:41.633417 : Cannot read memory at address 0x0000038B 12:11:41.635411 : Cannot read memory at address 0x0000030B 12:11:41.635411 : Cannot read memory at address 0x0000038B 12:11:41.635411 : RawData event for Player #1: 12:11:41.635411 : Device rawinput data (Hex) = [ 0000FFFC, 0000B400 ] 12:11:41.635411 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.635411 : OnScreen Cursor Position (Px) = [ 1919, 759 ] 12:11:41.635411 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.635411 : ClientWindow Style = FullScreen 12:11:41.635411 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.636407 : Game Position (Hex) = [ 077F, 02F7 ] 12:11:41.636407 : Game Position (Dec) = [ 1919, 759 ] 12:11:41.636407 : - 12:11:41.637404 : Cannot read memory at address 0x0000030B 12:11:41.637404 : Cannot read memory at address 0x0000038B 12:11:41.638401 : RawData event for Player #1: 12:11:41.638902 : Device rawinput data (Hex) = [ 0000FFFC, 0000B400 ] 12:11:41.638902 : Cannot read memory at address 0x0000030B 12:11:41.638902 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.638902 : Cannot read memory at address 0x0000038B 12:11:41.638902 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.638902 : ClientWindow Style = FullScreen 12:11:41.638902 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.638902 : Game Position (Hex) = [ 077F, 02F7 ] 12:11:41.638902 : Game Position (Dec) = [ 1919, 759 ] 12:11:41.639663 : - 12:11:41.640666 : Cannot read memory at address 0x0000030B 12:11:41.640666 : Cannot read memory at address 0x0000038B 12:11:41.642658 : Cannot read memory at address 0x0000030B 12:11:41.642658 : Cannot read memory at address 0x0000038B 12:11:41.642658 : RawData event for Player #1: 12:11:41.642658 : Device rawinput data (Hex) = [ 0000FFFC, 0000B3F0 ] 12:11:41.642658 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.642658 : OnScreen Cursor Position (Px) = [ 1919, 759 ] 12:11:41.642658 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.642658 : ClientWindow Style = FullScreen 12:11:41.642658 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.642658 : Game Position (Hex) = [ 077F, 02F7 ] 12:11:41.643651 : Game Position (Dec) = [ 1919, 759 ] 12:11:41.643651 : - 12:11:41.644652 : Cannot read memory at address 0x0000030B 12:11:41.644652 : Cannot read memory at address 0x0000038B 12:11:41.646642 : Cannot read memory at address 0x0000030B 12:11:41.646642 : Cannot read memory at address 0x0000038B 12:11:41.646642 : RawData event for Player #1: 12:11:41.646642 : Device rawinput data (Hex) = [ 0000FFFC, 0000B3E8 ] 12:11:41.646642 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.646642 : OnScreen Cursor Position (Px) = [ 1919, 758 ] 12:11:41.646642 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.646642 : ClientWindow Style = FullScreen 12:11:41.646642 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.646642 : Game Position (Hex) = [ 077F, 02F6 ] 12:11:41.646642 : Game Position (Dec) = [ 1919, 758 ] 12:11:41.646642 : - 12:11:41.648144 : Cannot read memory at address 0x0000030B 12:11:41.648144 : Cannot read memory at address 0x0000038B 12:11:41.650146 : Cannot read memory at address 0x0000030B 12:11:41.650146 : Cannot read memory at address 0x0000038B 12:11:41.650146 : RawData event for Player #1: 12:11:41.650146 : Device rawinput data (Hex) = [ 0000FFFC, 0000B3DC ] 12:11:41.650146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.650146 : OnScreen Cursor Position (Px) = [ 1919, 758 ] 12:11:41.651142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.651142 : ClientWindow Style = FullScreen 12:11:41.651142 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.651142 : Game Position (Hex) = [ 077F, 02F6 ] 12:11:41.651142 : Game Position (Dec) = [ 1919, 758 ] 12:11:41.651142 : - 12:11:41.652139 : Cannot read memory at address 0x0000030B 12:11:41.652139 : Cannot read memory at address 0x0000038B 12:11:41.654132 : Cannot read memory at address 0x0000030B 12:11:41.654132 : Cannot read memory at address 0x0000038B 12:11:41.654132 : RawData event for Player #1: 12:11:41.654132 : Device rawinput data (Hex) = [ 0000FFFC, 0000B3DC ] 12:11:41.654132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.655129 : OnScreen Cursor Position (Px) = [ 1919, 758 ] 12:11:41.655129 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.655129 : ClientWindow Style = FullScreen 12:11:41.655129 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.655129 : Game Position (Hex) = [ 077F, 02F6 ] 12:11:41.655129 : Game Position (Dec) = [ 1919, 758 ] 12:11:41.655129 : - 12:11:41.656130 : Cannot read memory at address 0x0000030B 12:11:41.656130 : Cannot read memory at address 0x0000038B 12:11:41.657127 : RawData event for Player #1: 12:11:41.657127 : Device rawinput data (Hex) = [ 0000FFFC, 0000B3CC ] 12:11:41.658119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.658119 : Cannot read memory at address 0x0000030B 12:11:41.658119 : Cannot read memory at address 0x0000038B 12:11:41.658119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.658119 : ClientWindow Style = FullScreen 12:11:41.658119 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.658119 : Game Position (Hex) = [ 077F, 02F6 ] 12:11:41.658621 : Game Position (Dec) = [ 1919, 758 ] 12:11:41.658621 : - 12:11:41.659624 : Cannot read memory at address 0x0000030B 12:11:41.659624 : Cannot read memory at address 0x0000038B 12:11:41.661612 : Cannot read memory at address 0x0000030B 12:11:41.661612 : Cannot read memory at address 0x0000038B 12:11:41.661612 : RawData event for Player #1: 12:11:41.661612 : Device rawinput data (Hex) = [ 0000FFFC, 0000B3BC ] 12:11:41.661612 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.661612 : OnScreen Cursor Position (Px) = [ 1919, 758 ] 12:11:41.661612 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.661612 : ClientWindow Style = FullScreen 12:11:41.661612 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.662609 : Game Position (Hex) = [ 077F, 02F6 ] 12:11:41.662609 : Game Position (Dec) = [ 1919, 758 ] 12:11:41.662609 : - 12:11:41.663606 : Cannot read memory at address 0x0000030B 12:11:41.663606 : Cannot read memory at address 0x0000038B 12:11:41.665599 : Cannot read memory at address 0x0000030B 12:11:41.665599 : Cannot read memory at address 0x0000038B 12:11:41.665599 : RawData event for Player #1: 12:11:41.665599 : Device rawinput data (Hex) = [ 0000FFFC, 0000B3AC ] 12:11:41.665599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.665599 : OnScreen Cursor Position (Px) = [ 1919, 758 ] 12:11:41.665599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.665599 : ClientWindow Style = FullScreen 12:11:41.665599 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.665599 : Game Position (Hex) = [ 077F, 02F6 ] 12:11:41.665599 : Game Position (Dec) = [ 1919, 758 ] 12:11:41.665599 : - 12:11:41.668098 : Cannot read memory at address 0x0000030B 12:11:41.668098 : Cannot read memory at address 0x0000038B 12:11:41.669105 : RawData event for Player #1: 12:11:41.669105 : Device rawinput data (Hex) = [ 0000FFFC, 0000B39C ] 12:11:41.669105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.670100 : OnScreen Cursor Position (Px) = [ 1919, 757 ] 12:11:41.670100 : Cannot read memory at address 0x0000030B 12:11:41.670100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.670100 : Cannot read memory at address 0x0000038B 12:11:41.670100 : ClientWindow Style = FullScreen 12:11:41.670100 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.670100 : Game Position (Hex) = [ 077F, 02F5 ] 12:11:41.670100 : Game Position (Dec) = [ 1919, 757 ] 12:11:41.670100 : - 12:11:41.672096 : Cannot read memory at address 0x0000030B 12:11:41.672096 : Cannot read memory at address 0x0000038B 12:11:41.672096 : RawData event for Player #1: 12:11:41.672096 : Device rawinput data (Hex) = [ 0000FFFC, 0000B39C ] 12:11:41.672096 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.672096 : OnScreen Cursor Position (Px) = [ 1919, 757 ] 12:11:41.673090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.673090 : ClientWindow Style = FullScreen 12:11:41.673090 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.673090 : Game Position (Hex) = [ 077F, 02F5 ] 12:11:41.673090 : Game Position (Dec) = [ 1919, 757 ] 12:11:41.673090 : - 12:11:41.674093 : Cannot read memory at address 0x0000030B 12:11:41.674093 : Cannot read memory at address 0x0000038B 12:11:41.676084 : Cannot read memory at address 0x0000030B 12:11:41.676084 : Cannot read memory at address 0x0000038B 12:11:41.676084 : RawData event for Player #1: 12:11:41.676084 : Device rawinput data (Hex) = [ 0000FFFC, 0000B38C ] 12:11:41.677076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.677076 : OnScreen Cursor Position (Px) = [ 1919, 757 ] 12:11:41.677076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.677076 : ClientWindow Style = FullScreen 12:11:41.677076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.677076 : Game Position (Hex) = [ 077F, 02F5 ] 12:11:41.677076 : Game Position (Dec) = [ 1919, 757 ] 12:11:41.677076 : - 12:11:41.678077 : Cannot read memory at address 0x0000030B 12:11:41.678077 : Cannot read memory at address 0x0000038B 12:11:41.679579 : Cannot read memory at address 0x0000030B 12:11:41.679579 : Cannot read memory at address 0x0000038B 12:11:41.680576 : RawData event for Player #1: 12:11:41.680576 : Device rawinput data (Hex) = [ 0000FFFC, 0000B370 ] 12:11:41.680576 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.680576 : OnScreen Cursor Position (Px) = [ 1919, 757 ] 12:11:41.680576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.680576 : ClientWindow Style = FullScreen 12:11:41.680576 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.680576 : Game Position (Hex) = [ 077F, 02F5 ] 12:11:41.680576 : Game Position (Dec) = [ 1919, 757 ] 12:11:41.681572 : - 12:11:41.681572 : Cannot read memory at address 0x0000030B 12:11:41.681572 : Cannot read memory at address 0x0000038B 12:11:41.683565 : Cannot read memory at address 0x0000030B 12:11:41.683565 : Cannot read memory at address 0x0000038B 12:11:41.684563 : RawData event for Player #1: 12:11:41.684563 : Device rawinput data (Hex) = [ 0000FFFC, 0000B360 ] 12:11:41.684563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.684563 : OnScreen Cursor Position (Px) = [ 1919, 756 ] 12:11:41.684563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.684563 : ClientWindow Style = FullScreen 12:11:41.685559 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.685559 : Cannot read memory at address 0x0000030B 12:11:41.685559 : Game Position (Hex) = [ 077F, 02F4 ] 12:11:41.685559 : Cannot read memory at address 0x0000038B 12:11:41.685559 : Game Position (Dec) = [ 1919, 756 ] 12:11:41.685559 : - 12:11:41.688064 : Cannot read memory at address 0x0000030B 12:11:41.688064 : Cannot read memory at address 0x0000038B 12:11:41.688064 : RawData event for Player #1: 12:11:41.688064 : Device rawinput data (Hex) = [ 0000FFFC, 0000B39C ] 12:11:41.688064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.689087 : OnScreen Cursor Position (Px) = [ 1919, 757 ] 12:11:41.689087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.689087 : ClientWindow Style = FullScreen 12:11:41.689087 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.689087 : Game Position (Hex) = [ 077F, 02F5 ] 12:11:41.689087 : Game Position (Dec) = [ 1919, 757 ] 12:11:41.689087 : - 12:11:41.689672 : Cannot read memory at address 0x0000030B 12:11:41.689672 : Cannot read memory at address 0x0000038B 12:11:41.691672 : Cannot read memory at address 0x0000030B 12:11:41.691672 : RawData event for Player #1: 12:11:41.691672 : Cannot read memory at address 0x0000038B 12:11:41.691672 : Device rawinput data (Hex) = [ 0000FFFC, 0000B39C ] 12:11:41.691672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.691672 : OnScreen Cursor Position (Px) = [ 1919, 757 ] 12:11:41.691672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.691672 : ClientWindow Style = FullScreen 12:11:41.691672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.691672 : Game Position (Hex) = [ 077F, 02F5 ] 12:11:41.692664 : Game Position (Dec) = [ 1919, 757 ] 12:11:41.692664 : - 12:11:41.693665 : Cannot read memory at address 0x0000030B 12:11:41.693665 : Cannot read memory at address 0x0000038B 12:11:41.695654 : Cannot read memory at address 0x0000030B 12:11:41.695654 : Cannot read memory at address 0x0000038B 12:11:41.695654 : RawData event for Player #1: 12:11:41.695654 : Device rawinput data (Hex) = [ 0000FFFC, 0000B384 ] 12:11:41.695654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.695654 : OnScreen Cursor Position (Px) = [ 1919, 757 ] 12:11:41.695654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.695654 : ClientWindow Style = FullScreen 12:11:41.695654 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.695654 : Game Position (Hex) = [ 077F, 02F5 ] 12:11:41.695654 : Game Position (Dec) = [ 1919, 757 ] 12:11:41.695654 : - 12:11:41.698152 : Cannot read memory at address 0x0000030B 12:11:41.698152 : Cannot read memory at address 0x0000038B 12:11:41.699156 : RawData event for Player #1: 12:11:41.699156 : Device rawinput data (Hex) = [ 0000FFFC, 0000B378 ] 12:11:41.699156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.699156 : OnScreen Cursor Position (Px) = [ 1919, 757 ] 12:11:41.700153 : Cannot read memory at address 0x0000030B 12:11:41.700153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.700153 : Cannot read memory at address 0x0000038B 12:11:41.700153 : ClientWindow Style = FullScreen 12:11:41.700153 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.700153 : Game Position (Hex) = [ 077F, 02F5 ] 12:11:41.700153 : Game Position (Dec) = [ 1919, 757 ] 12:11:41.700153 : - 12:11:41.701653 : Cannot read memory at address 0x0000030B 12:11:41.701653 : Cannot read memory at address 0x0000038B 12:11:41.703649 : Cannot read memory at address 0x0000030B 12:11:41.703649 : Cannot read memory at address 0x0000038B 12:11:41.703649 : RawData event for Player #1: 12:11:41.703649 : Device rawinput data (Hex) = [ 0000FFFC, 0000B360 ] 12:11:41.703649 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.703649 : OnScreen Cursor Position (Px) = [ 1919, 756 ] 12:11:41.703649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.703649 : ClientWindow Style = FullScreen 12:11:41.704643 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.704643 : Game Position (Hex) = [ 077F, 02F4 ] 12:11:41.704643 : Game Position (Dec) = [ 1919, 756 ] 12:11:41.704643 : - 12:11:41.705643 : Cannot read memory at address 0x0000030B 12:11:41.705643 : Cannot read memory at address 0x0000038B 12:11:41.706639 : RawData event for Player #1: 12:11:41.706639 : Device rawinput data (Hex) = [ 0000FFFC, 0000B38C ] 12:11:41.708144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.708144 : Cannot read memory at address 0x0000030B 12:11:41.708144 : Cannot read memory at address 0x0000038B 12:11:41.708144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.708144 : ClientWindow Style = FullScreen 12:11:41.708144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.708144 : Game Position (Hex) = [ 077F, 02F5 ] 12:11:41.708144 : Game Position (Dec) = [ 1919, 757 ] 12:11:41.708144 : - 12:11:41.710145 : Cannot read memory at address 0x0000030B 12:11:41.710145 : Cannot read memory at address 0x0000038B 12:11:41.710145 : RawData event for Player #1: 12:11:41.710145 : Device rawinput data (Hex) = [ 0000FFFC, 0000B38C ] 12:11:41.710145 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.711142 : OnScreen Cursor Position (Px) = [ 1919, 757 ] 12:11:41.711142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.711142 : ClientWindow Style = FullScreen 12:11:41.711142 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.711142 : Game Position (Hex) = [ 077F, 02F5 ] 12:11:41.711142 : Game Position (Dec) = [ 1919, 757 ] 12:11:41.711142 : - 12:11:41.712139 : Cannot read memory at address 0x0000030B 12:11:41.712139 : Cannot read memory at address 0x0000038B 12:11:41.714132 : Cannot read memory at address 0x0000030B 12:11:41.714132 : Cannot read memory at address 0x0000038B 12:11:41.714132 : RawData event for Player #1: 12:11:41.714132 : Device rawinput data (Hex) = [ 0000FFFC, 0000B37C ] 12:11:41.714132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.714132 : OnScreen Cursor Position (Px) = [ 1919, 757 ] 12:11:41.715129 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.715129 : ClientWindow Style = FullScreen 12:11:41.715129 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.715129 : Game Position (Hex) = [ 077F, 02F5 ] 12:11:41.715129 : Game Position (Dec) = [ 1919, 757 ] 12:11:41.715129 : - 12:11:41.716126 : Cannot read memory at address 0x0000030B 12:11:41.716126 : Cannot read memory at address 0x0000038B 12:11:41.718123 : Cannot read memory at address 0x0000030B 12:11:41.718123 : Cannot read memory at address 0x0000038B 12:11:41.718678 : RawData event for Player #1: 12:11:41.719126 : Device rawinput data (Hex) = [ 0000FFFC, 0000B368 ] 12:11:41.719126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.719126 : OnScreen Cursor Position (Px) = [ 1919, 756 ] 12:11:41.719126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.719126 : ClientWindow Style = FullScreen 12:11:41.719126 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.719126 : Game Position (Hex) = [ 077F, 02F4 ] 12:11:41.719126 : Game Position (Dec) = [ 1919, 756 ] 12:11:41.719126 : - 12:11:41.719885 : Cannot read memory at address 0x0000030B 12:11:41.719885 : Cannot read memory at address 0x0000038B 12:11:41.721884 : Cannot read memory at address 0x0000030B 12:11:41.721884 : Cannot read memory at address 0x0000038B 12:11:41.722877 : RawData event for Player #1: 12:11:41.722877 : Device rawinput data (Hex) = [ 0000FFFC, 0000B3A0 ] 12:11:41.722877 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.722877 : OnScreen Cursor Position (Px) = [ 1919, 757 ] 12:11:41.722877 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.722877 : ClientWindow Style = FullScreen 12:11:41.722877 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.722877 : Game Position (Hex) = [ 077F, 02F5 ] 12:11:41.722877 : Game Position (Dec) = [ 1919, 757 ] 12:11:41.722877 : - 12:11:41.723873 : Cannot read memory at address 0x0000030B 12:11:41.723873 : Cannot read memory at address 0x0000038B 12:11:41.725870 : Cannot read memory at address 0x0000030B 12:11:41.725870 : Cannot read memory at address 0x0000038B 12:11:41.726863 : RawData event for Player #1: 12:11:41.726863 : Device rawinput data (Hex) = [ 0000FFFC, 0000B3D4 ] 12:11:41.726863 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.726863 : OnScreen Cursor Position (Px) = [ 1919, 758 ] 12:11:41.726863 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.726863 : ClientWindow Style = FullScreen 12:11:41.726863 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.726863 : Game Position (Hex) = [ 077F, 02F6 ] 12:11:41.726863 : Game Position (Dec) = [ 1919, 758 ] 12:11:41.726863 : - 12:11:41.728365 : Cannot read memory at address 0x0000030B 12:11:41.728365 : Cannot read memory at address 0x0000038B 12:11:41.729371 : RawData event for Player #1: 12:11:41.729371 : Device rawinput data (Hex) = [ 0000FFFC, 0000B3D4 ] 12:11:41.729371 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.729371 : OnScreen Cursor Position (Px) = [ 1919, 758 ] 12:11:41.729371 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.729371 : ClientWindow Style = FullScreen 12:11:41.730367 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.730367 : Cannot read memory at address 0x0000030B 12:11:41.730367 : Game Position (Hex) = [ 077F, 02F6 ] 12:11:41.730367 : Cannot read memory at address 0x0000038B 12:11:41.730367 : Game Position (Dec) = [ 1919, 758 ] 12:11:41.730367 : - 12:11:41.732360 : Cannot read memory at address 0x0000030B 12:11:41.732360 : Cannot read memory at address 0x0000038B 12:11:41.733357 : RawData event for Player #1: 12:11:41.733357 : Device rawinput data (Hex) = [ 0000FFFC, 0000B3C0 ] 12:11:41.733357 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.733357 : OnScreen Cursor Position (Px) = [ 1919, 758 ] 12:11:41.733357 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.733357 : ClientWindow Style = FullScreen 12:11:41.734354 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.734435 : Game Position (Hex) = [ 077F, 02F6 ] 12:11:41.734435 : Game Position (Dec) = [ 1919, 758 ] 12:11:41.734435 : Cannot read memory at address 0x0000038B 12:11:41.735941 : Cannot read memory at address 0x0000030B 12:11:41.735941 : Cannot read memory at address 0x0000038B 12:11:41.737931 : Cannot read memory at address 0x0000030B 12:11:41.737931 : RawData event for Player #1: 12:11:41.737931 : Cannot read memory at address 0x0000038B 12:11:41.737931 : Device rawinput data (Hex) = [ 0000FFFC, 0000B3A8 ] 12:11:41.737931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.737931 : OnScreen Cursor Position (Px) = [ 1919, 757 ] 12:11:41.738432 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.738432 : ClientWindow Style = FullScreen 12:11:41.738432 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.738432 : Game Position (Hex) = [ 077F, 02F5 ] 12:11:41.738432 : Game Position (Dec) = [ 1919, 757 ] 12:11:41.738432 : - 12:11:41.739430 : Cannot read memory at address 0x0000030B 12:11:41.739430 : Cannot read memory at address 0x0000038B 12:11:41.741428 : Cannot read memory at address 0x0000030B 12:11:41.741428 : Cannot read memory at address 0x0000038B 12:11:41.741428 : RawData event for Player #1: 12:11:41.741428 : Device rawinput data (Hex) = [ 0000FFFC, 0000B3DC ] 12:11:41.741428 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.741428 : OnScreen Cursor Position (Px) = [ 1919, 758 ] 12:11:41.741428 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.741428 : ClientWindow Style = FullScreen 12:11:41.741428 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.741428 : Game Position (Hex) = [ 077F, 02F6 ] 12:11:41.742421 : Game Position (Dec) = [ 1919, 758 ] 12:11:41.742421 : - 12:11:41.743421 : Cannot read memory at address 0x0000030B 12:11:41.743421 : Cannot read memory at address 0x0000038B 12:11:41.744418 : RawData event for Player #1: 12:11:41.744418 : Device rawinput data (Hex) = [ 0000FFFC, 0000B3DC ] 12:11:41.744418 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.744418 : OnScreen Cursor Position (Px) = [ 1919, 758 ] 12:11:41.744418 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.745410 : ClientWindow Style = FullScreen 12:11:41.745410 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.745410 : Cannot read memory at address 0x0000030B 12:11:41.745410 : Game Position (Hex) = [ 077F, 02F6 ] 12:11:41.745410 : Cannot read memory at address 0x0000038B 12:11:41.745410 : - 12:11:41.747404 : Cannot read memory at address 0x0000030B 12:11:41.747404 : Cannot read memory at address 0x0000038B 12:11:41.748902 : Cannot read memory at address 0x0000030B 12:11:41.748902 : RawData event for Player #1: 12:11:41.748902 : Cannot read memory at address 0x0000038B 12:11:41.748902 : Device rawinput data (Hex) = [ 0000FF80, 0000B3C8 ] 12:11:41.748902 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.748902 : OnScreen Cursor Position (Px) = [ 1916, 758 ] 12:11:41.748902 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.748902 : ClientWindow Style = FullScreen 12:11:41.748902 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.749657 : Game Position (Hex) = [ 077C, 02F6 ] 12:11:41.749657 : Game Position (Dec) = [ 1916, 758 ] 12:11:41.749657 : - 12:11:41.750660 : Cannot read memory at address 0x0000030B 12:11:41.750660 : Cannot read memory at address 0x0000038B 12:11:41.752652 : Cannot read memory at address 0x0000030B 12:11:41.752652 : Cannot read memory at address 0x0000038B 12:11:41.752652 : RawData event for Player #1: 12:11:41.752652 : Device rawinput data (Hex) = [ 0000FEE0, 0000B3F0 ] 12:11:41.752652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.752652 : OnScreen Cursor Position (Px) = [ 1911, 759 ] 12:11:41.752652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.752652 : ClientWindow Style = FullScreen 12:11:41.752652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.752652 : Game Position (Hex) = [ 0777, 02F7 ] 12:11:41.752652 : Game Position (Dec) = [ 1911, 759 ] 12:11:41.753645 : - 12:11:41.754646 : Cannot read memory at address 0x0000030B 12:11:41.754646 : Cannot read memory at address 0x0000038B 12:11:41.756639 : Cannot read memory at address 0x0000030B 12:11:41.756639 : Cannot read memory at address 0x0000038B 12:11:41.756639 : RawData event for Player #1: 12:11:41.756639 : Device rawinput data (Hex) = [ 0000FE44, 0000B428 ] 12:11:41.756639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.756639 : OnScreen Cursor Position (Px) = [ 1907, 760 ] 12:11:41.756639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.756639 : ClientWindow Style = FullScreen 12:11:41.756639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.756639 : Game Position (Hex) = [ 0773, 02F8 ] 12:11:41.756639 : Game Position (Dec) = [ 1907, 760 ] 12:11:41.756639 : - 12:11:41.758147 : Cannot read memory at address 0x0000030B 12:11:41.758147 : Cannot read memory at address 0x0000038B 12:11:41.759760 : Cannot read memory at address 0x0000030B 12:11:41.759760 : Cannot read memory at address 0x0000038B 12:11:41.760761 : RawData event for Player #1: 12:11:41.760761 : Device rawinput data (Hex) = [ 0000FD80, 0000B408 ] 12:11:41.760761 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.760761 : OnScreen Cursor Position (Px) = [ 1901, 759 ] 12:11:41.760761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.760761 : ClientWindow Style = FullScreen 12:11:41.760761 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.760761 : Game Position (Hex) = [ 076D, 02F7 ] 12:11:41.760761 : Game Position (Dec) = [ 1901, 759 ] 12:11:41.760761 : - 12:11:41.761758 : Cannot read memory at address 0x0000030B 12:11:41.761758 : Cannot read memory at address 0x0000038B 12:11:41.763750 : Cannot read memory at address 0x0000030B 12:11:41.763750 : RawData event for Player #1: 12:11:41.763750 : Cannot read memory at address 0x0000038B 12:11:41.763750 : Device rawinput data (Hex) = [ 0000FD80, 0000B408 ] 12:11:41.763750 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.763750 : OnScreen Cursor Position (Px) = [ 1901, 759 ] 12:11:41.763750 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.763750 : ClientWindow Style = FullScreen 12:11:41.763750 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.763750 : Game Position (Hex) = [ 076D, 02F7 ] 12:11:41.763750 : Game Position (Dec) = [ 1901, 759 ] 12:11:41.763750 : - 12:11:41.765745 : Cannot read memory at address 0x0000030B 12:11:41.765745 : Cannot read memory at address 0x0000038B 12:11:41.766746 : RawData event for Player #1: 12:11:41.766746 : Device rawinput data (Hex) = [ 0000FD18, 0000B3F8 ] 12:11:41.766746 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.766746 : OnScreen Cursor Position (Px) = [ 1898, 759 ] 12:11:41.768251 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.768251 : Cannot read memory at address 0x0000030B 12:11:41.768251 : ClientWindow Style = FullScreen 12:11:41.768251 : Cannot read memory at address 0x0000038B 12:11:41.768251 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.768251 : Game Position (Hex) = [ 076A, 02F7 ] 12:11:41.768251 : Game Position (Dec) = [ 1898, 759 ] 12:11:41.768251 : - 12:11:41.770258 : Cannot read memory at address 0x0000030B 12:11:41.770258 : Cannot read memory at address 0x0000038B 12:11:41.771255 : RawData event for Player #1: 12:11:41.771255 : Device rawinput data (Hex) = [ 0000FC48, 0000B428 ] 12:11:41.771255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.771255 : OnScreen Cursor Position (Px) = [ 1892, 760 ] 12:11:41.772247 : Cannot read memory at address 0x0000030B 12:11:41.772247 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.772247 : Cannot read memory at address 0x0000038B 12:11:41.772247 : ClientWindow Style = FullScreen 12:11:41.772247 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.772247 : Game Position (Hex) = [ 0764, 02F8 ] 12:11:41.772247 : Game Position (Dec) = [ 1892, 760 ] 12:11:41.772247 : - 12:11:41.774244 : Cannot read memory at address 0x0000030B 12:11:41.774244 : Cannot read memory at address 0x0000038B 12:11:41.775241 : RawData event for Player #1: 12:11:41.775241 : Device rawinput data (Hex) = [ 0000FBB0, 0000B410 ] 12:11:41.775241 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.775241 : OnScreen Cursor Position (Px) = [ 1887, 759 ] 12:11:41.776233 : Cannot read memory at address 0x0000030B 12:11:41.776233 : Cannot read memory at address 0x0000038B 12:11:41.776233 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.776233 : Game Position (Hex) = [ 075F, 02F7 ] 12:11:41.776233 : Game Position (Dec) = [ 1887, 759 ] 12:11:41.776233 : - 12:11:41.778231 : Cannot read memory at address 0x0000030B 12:11:41.778231 : Cannot read memory at address 0x0000038B 12:11:41.779681 : Cannot read memory at address 0x0000030B 12:11:41.779681 : Cannot read memory at address 0x0000038B 12:11:41.779681 : RawData event for Player #1: 12:11:41.779681 : Device rawinput data (Hex) = [ 0000FB18, 0000B3F8 ] 12:11:41.779681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.779681 : OnScreen Cursor Position (Px) = [ 1883, 759 ] 12:11:41.779681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.779681 : ClientWindow Style = FullScreen 12:11:41.779681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.779681 : Game Position (Hex) = [ 075B, 02F7 ] 12:11:41.779681 : Game Position (Dec) = [ 1883, 759 ] 12:11:41.779681 : - 12:11:41.781680 : Cannot read memory at address 0x0000030B 12:11:41.781680 : Cannot read memory at address 0x0000038B 12:11:41.782676 : RawData event for Player #1: 12:11:41.782676 : Device rawinput data (Hex) = [ 0000FB18, 0000B3F8 ] 12:11:41.782676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.782676 : OnScreen Cursor Position (Px) = [ 1883, 759 ] 12:11:41.782676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.782676 : ClientWindow Style = FullScreen 12:11:41.782676 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.782676 : Game Position (Hex) = [ 075B, 02F7 ] 12:11:41.783669 : Game Position (Dec) = [ 1883, 759 ] 12:11:41.783669 : Cannot read memory at address 0x0000030B 12:11:41.783669 : - 12:11:41.783669 : Cannot read memory at address 0x0000038B 12:11:41.785666 : Cannot read memory at address 0x0000030B 12:11:41.785666 : Cannot read memory at address 0x0000038B 12:11:41.786662 : RawData event for Player #1: 12:11:41.786662 : Device rawinput data (Hex) = [ 0000FA48, 0000B428 ] 12:11:41.786662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.786662 : OnScreen Cursor Position (Px) = [ 1877, 760 ] 12:11:41.786662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.786662 : ClientWindow Style = FullScreen 12:11:41.786662 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.786662 : Game Position (Hex) = [ 0755, 02F8 ] 12:11:41.786662 : Game Position (Dec) = [ 1877, 760 ] 12:11:41.786662 : - 12:11:41.788171 : Cannot read memory at address 0x0000030B 12:11:41.788171 : Cannot read memory at address 0x0000038B 12:11:41.789782 : Cannot read memory at address 0x0000030B 12:11:41.789782 : Cannot read memory at address 0x0000038B 12:11:41.790783 : RawData event for Player #1: 12:11:41.790783 : Device rawinput data (Hex) = [ 0000F9E4, 0000B418 ] 12:11:41.790783 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.790783 : OnScreen Cursor Position (Px) = [ 1874, 759 ] 12:11:41.790783 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.790783 : ClientWindow Style = FullScreen 12:11:41.790783 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.790783 : Game Position (Hex) = [ 0752, 02F7 ] 12:11:41.790783 : Game Position (Dec) = [ 1874, 759 ] 12:11:41.791779 : - 12:11:41.791779 : Cannot read memory at address 0x0000030B 12:11:41.791779 : Cannot read memory at address 0x0000038B 12:11:41.793773 : Cannot read memory at address 0x0000030B 12:11:41.793773 : Cannot read memory at address 0x0000038B 12:11:41.794774 : RawData event for Player #1: 12:11:41.794774 : Device rawinput data (Hex) = [ 0000F920, 0000B3F8 ] 12:11:41.794774 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.794774 : OnScreen Cursor Position (Px) = [ 1868, 759 ] 12:11:41.794774 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.794774 : ClientWindow Style = FullScreen 12:11:41.794774 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.795765 : Game Position (Hex) = [ 074C, 02F7 ] 12:11:41.795765 : Cannot read memory at address 0x0000030B 12:11:41.795765 : Game Position (Dec) = [ 1868, 759 ] 12:11:41.795765 : Cannot read memory at address 0x0000038B 12:11:41.798275 : Cannot read memory at address 0x0000030B 12:11:41.798275 : Cannot read memory at address 0x0000038B 12:11:41.798275 : RawData event for Player #1: 12:11:41.798275 : Device rawinput data (Hex) = [ 0000F888, 0000B3E4 ] 12:11:41.798275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.798275 : OnScreen Cursor Position (Px) = [ 1864, 758 ] 12:11:41.798275 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.799306 : ClientWindow Style = FullScreen 12:11:41.799306 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.799306 : Game Position (Hex) = [ 0748, 02F6 ] 12:11:41.799306 : Game Position (Dec) = [ 1864, 758 ] 12:11:41.799306 : - 12:11:41.800306 : Cannot read memory at address 0x0000030B 12:11:41.800306 : Cannot read memory at address 0x0000038B 12:11:41.801586 : Cannot read memory at address 0x0000030B 12:11:41.801586 : Cannot read memory at address 0x0000038B 12:11:41.801586 : RawData event for Player #1: 12:11:41.801586 : Device rawinput data (Hex) = [ 0000F888, 0000B3E4 ] 12:11:41.801586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.801586 : OnScreen Cursor Position (Px) = [ 1864, 758 ] 12:11:41.801586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.801586 : ClientWindow Style = FullScreen 12:11:41.801586 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.801586 : Game Position (Hex) = [ 0748, 02F6 ] 12:11:41.801586 : Game Position (Dec) = [ 1864, 758 ] 12:11:41.802591 : - 12:11:41.803592 : Cannot read memory at address 0x0000030B 12:11:41.803592 : Cannot read memory at address 0x0000038B 12:11:41.805585 : Cannot read memory at address 0x0000030B 12:11:41.805585 : RawData event for Player #1: 12:11:41.805585 : Cannot read memory at address 0x0000038B 12:11:41.805585 : Device rawinput data (Hex) = [ 0000F7F0, 0000B3D0 ] 12:11:41.805585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.805585 : OnScreen Cursor Position (Px) = [ 1859, 758 ] 12:11:41.805585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.805585 : ClientWindow Style = FullScreen 12:11:41.805585 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.805585 : Game Position (Hex) = [ 0743, 02F6 ] 12:11:41.805585 : Game Position (Dec) = [ 1859, 758 ] 12:11:41.806578 : - 12:11:41.808080 : Cannot read memory at address 0x0000030B 12:11:41.808080 : Cannot read memory at address 0x0000038B 12:11:41.809754 : Cannot read memory at address 0x0000030B 12:11:41.809754 : RawData event for Player #1: 12:11:41.809754 : Cannot read memory at address 0x0000038B 12:11:41.809754 : Device rawinput data (Hex) = [ 0000F724, 0000B3B0 ] 12:11:41.809754 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.809754 : OnScreen Cursor Position (Px) = [ 1853, 758 ] 12:11:41.809754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.809754 : ClientWindow Style = FullScreen 12:11:41.809754 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.809754 : Game Position (Hex) = [ 073D, 02F6 ] 12:11:41.810755 : Game Position (Dec) = [ 1853, 758 ] 12:11:41.810755 : - 12:11:41.811751 : Cannot read memory at address 0x0000030B 12:11:41.811751 : Cannot read memory at address 0x0000038B 12:11:41.813749 : Cannot read memory at address 0x0000030B 12:11:41.813749 : RawData event for Player #1: 12:11:41.813749 : Cannot read memory at address 0x0000038B 12:11:41.813749 : Device rawinput data (Hex) = [ 0000F6C0, 0000B3A0 ] 12:11:41.813749 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.813749 : OnScreen Cursor Position (Px) = [ 1850, 757 ] 12:11:41.813749 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.813749 : ClientWindow Style = FullScreen 12:11:41.813749 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.813749 : Game Position (Hex) = [ 073A, 02F5 ] 12:11:41.813749 : Game Position (Dec) = [ 1850, 757 ] 12:11:41.813749 : - 12:11:41.815739 : Cannot read memory at address 0x0000030B 12:11:41.815739 : Cannot read memory at address 0x0000038B 12:11:41.816734 : RawData event for Player #1: 12:11:41.816734 : Device rawinput data (Hex) = [ 0000F6C0, 0000B3A0 ] 12:11:41.816734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.816734 : OnScreen Cursor Position (Px) = [ 1850, 757 ] 12:11:41.816734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.816734 : ClientWindow Style = FullScreen 12:11:41.816734 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.816734 : Game Position (Hex) = [ 073A, 02F5 ] 12:11:41.816734 : Game Position (Dec) = [ 1850, 757 ] 12:11:41.816734 : - 12:11:41.818240 : Cannot read memory at address 0x0000030B 12:11:41.818240 : Cannot read memory at address 0x0000038B 12:11:41.820268 : Cannot read memory at address 0x0000030B 12:11:41.820268 : Cannot read memory at address 0x0000038B 12:11:41.820268 : RawData event for Player #1: 12:11:41.820268 : Device rawinput data (Hex) = [ 0000F5F4, 0000B380 ] 12:11:41.820268 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.820268 : OnScreen Cursor Position (Px) = [ 1844, 757 ] 12:11:41.820268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.821261 : ClientWindow Style = FullScreen 12:11:41.821261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.821261 : Game Position (Hex) = [ 0734, 02F5 ] 12:11:41.821261 : Game Position (Dec) = [ 1844, 757 ] 12:11:41.821261 : - 12:11:41.822264 : Cannot read memory at address 0x0000030B 12:11:41.822264 : Cannot read memory at address 0x0000038B 12:11:41.824255 : Cannot read memory at address 0x0000030B 12:11:41.824255 : Cannot read memory at address 0x0000038B 12:11:41.824255 : RawData event for Player #1: 12:11:41.824255 : Device rawinput data (Hex) = [ 0000F560, 0000B368 ] 12:11:41.824255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.824255 : OnScreen Cursor Position (Px) = [ 1840, 756 ] 12:11:41.824255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.825248 : ClientWindow Style = FullScreen 12:11:41.825248 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.825248 : Game Position (Hex) = [ 0730, 02F4 ] 12:11:41.825248 : Game Position (Dec) = [ 1840, 756 ] 12:11:41.825248 : - 12:11:41.826250 : Cannot read memory at address 0x0000030B 12:11:41.826250 : Cannot read memory at address 0x0000038B 12:11:41.828238 : Cannot read memory at address 0x0000030B 12:11:41.828238 : Cannot read memory at address 0x0000038B 12:11:41.828741 : RawData event for Player #1: 12:11:41.828741 : Device rawinput data (Hex) = [ 0000F4C8, 0000B354 ] 12:11:41.828741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.828741 : OnScreen Cursor Position (Px) = [ 1835, 756 ] 12:11:41.828741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.828741 : ClientWindow Style = FullScreen 12:11:41.828741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.829740 : Game Position (Hex) = [ 072B, 02F4 ] 12:11:41.829740 : Cannot read memory at address 0x0000030B 12:11:41.829740 : Game Position (Dec) = [ 1835, 756 ] 12:11:41.829740 : Cannot read memory at address 0x0000038B 12:11:41.829740 : - 12:11:41.831733 : Cannot read memory at address 0x0000030B 12:11:41.831733 : Cannot read memory at address 0x0000038B 12:11:41.832729 : RawData event for Player #1: 12:11:41.832729 : Device rawinput data (Hex) = [ 0000F3FC, 0000B334 ] 12:11:41.832729 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.832729 : OnScreen Cursor Position (Px) = [ 1829, 756 ] 12:11:41.832729 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.832729 : ClientWindow Style = FullScreen 12:11:41.832729 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.832729 : Game Position (Hex) = [ 0725, 02F4 ] 12:11:41.832729 : Game Position (Dec) = [ 1829, 756 ] 12:11:41.832729 : - 12:11:41.833726 : Cannot read memory at address 0x0000030B 12:11:41.833726 : Cannot read memory at address 0x0000038B 12:11:41.835719 : Cannot read memory at address 0x0000030B 12:11:41.835719 : Cannot read memory at address 0x0000038B 12:11:41.835719 : Device rawinput data (Hex) = [ 0000F3FC, 0000B334 ] 12:11:41.835719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.835719 : OnScreen Cursor Position (Px) = [ 1829, 756 ] 12:11:41.835719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.835719 : ClientWindow Style = FullScreen 12:11:41.835719 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.835719 : Game Position (Hex) = [ 0725, 02F4 ] 12:11:41.835719 : Game Position (Dec) = [ 1829, 756 ] 12:11:41.836717 : - 12:11:41.838219 : Cannot read memory at address 0x0000030B 12:11:41.838219 : Cannot read memory at address 0x0000038B 12:11:41.839223 : RawData event for Player #1: 12:11:41.839223 : Device rawinput data (Hex) = [ 0000F39C, 0000B2D8 ] 12:11:41.839223 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.839223 : OnScreen Cursor Position (Px) = [ 1827, 754 ] 12:11:41.839223 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.840220 : ClientWindow Style = FullScreen 12:11:41.840220 : Cannot read memory at address 0x0000030B 12:11:41.840220 : Cannot read memory at address 0x0000038B 12:11:41.840220 : Game Position (Hex) = [ 0723, 02F2 ] 12:11:41.840220 : Game Position (Dec) = [ 1827, 754 ] 12:11:41.840220 : - 12:11:41.842213 : Cannot read memory at address 0x0000030B 12:11:41.842213 : Cannot read memory at address 0x0000038B 12:11:41.843210 : RawData event for Player #1: 12:11:41.843210 : Device rawinput data (Hex) = [ 0000F2D4, 0000B2B8 ] 12:11:41.843210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.843210 : OnScreen Cursor Position (Px) = [ 1821, 753 ] 12:11:41.844206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.844206 : Cannot read memory at address 0x0000030B 12:11:41.844206 : ClientWindow Style = FullScreen 12:11:41.844206 : Cannot read memory at address 0x0000038B 12:11:41.844206 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.844206 : Game Position (Hex) = [ 071D, 02F1 ] 12:11:41.844206 : Game Position (Dec) = [ 1821, 753 ] 12:11:41.844206 : - 12:11:41.846200 : Cannot read memory at address 0x0000030B 12:11:41.846200 : Cannot read memory at address 0x0000038B 12:11:41.847196 : RawData event for Player #1: 12:11:41.847196 : Device rawinput data (Hex) = [ 0000F26C, 0000B2A8 ] 12:11:41.847196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.847196 : OnScreen Cursor Position (Px) = [ 1818, 753 ] 12:11:41.848193 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.848193 : Cannot read memory at address 0x0000030B 12:11:41.848193 : ClientWindow Style = FullScreen 12:11:41.848193 : Cannot read memory at address 0x0000038B 12:11:41.848193 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.848193 : Game Position (Hex) = [ 071A, 02F1 ] 12:11:41.848193 : Game Position (Dec) = [ 1818, 753 ] 12:11:41.848695 : - 12:11:41.849693 : Cannot read memory at address 0x0000030B 12:11:41.849693 : Cannot read memory at address 0x0000038B 12:11:41.851687 : Cannot read memory at address 0x0000030B 12:11:41.851687 : Cannot read memory at address 0x0000038B 12:11:41.851687 : RawData event for Player #1: 12:11:41.851687 : Device rawinput data (Hex) = [ 0000F1E0, 0000B244 ] 12:11:41.851687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.851687 : OnScreen Cursor Position (Px) = [ 1814, 752 ] 12:11:41.851687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.851687 : ClientWindow Style = FullScreen 12:11:41.851687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.851687 : Game Position (Hex) = [ 0716, 02F0 ] 12:11:41.851687 : Game Position (Dec) = [ 1814, 752 ] 12:11:41.851687 : - 12:11:41.853680 : Cannot read memory at address 0x0000030B 12:11:41.853680 : Cannot read memory at address 0x0000038B 12:11:41.854677 : RawData event for Player #1: 12:11:41.854677 : Device rawinput data (Hex) = [ 0000F1E0, 0000B244 ] 12:11:41.854677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.854677 : OnScreen Cursor Position (Px) = [ 1814, 752 ] 12:11:41.854677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.854677 : ClientWindow Style = FullScreen 12:11:41.854677 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.854677 : Game Position (Hex) = [ 0716, 02F0 ] 12:11:41.854677 : Game Position (Dec) = [ 1814, 752 ] 12:11:41.854677 : - 12:11:41.855674 : Cannot read memory at address 0x0000030B 12:11:41.855674 : Cannot read memory at address 0x0000038B 12:11:41.858172 : Cannot read memory at address 0x0000030B 12:11:41.858172 : Cannot read memory at address 0x0000038B 12:11:41.858172 : RawData event for Player #1: 12:11:41.858172 : Device rawinput data (Hex) = [ 0000F148, 0000B22C ] 12:11:41.858172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.858172 : OnScreen Cursor Position (Px) = [ 1809, 751 ] 12:11:41.859194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.859194 : ClientWindow Style = FullScreen 12:11:41.859194 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.859194 : Game Position (Hex) = [ 0711, 02EF ] 12:11:41.859194 : Game Position (Dec) = [ 1809, 751 ] 12:11:41.859194 : - 12:11:41.860190 : Cannot read memory at address 0x0000030B 12:11:41.860190 : Cannot read memory at address 0x0000038B 12:11:41.862184 : Cannot read memory at address 0x0000030B 12:11:41.862184 : Cannot read memory at address 0x0000038B 12:11:41.862184 : RawData event for Player #1: 12:11:41.862184 : Device rawinput data (Hex) = [ 0000F0E4, 0000B21C ] 12:11:41.862184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.862184 : OnScreen Cursor Position (Px) = [ 1806, 751 ] 12:11:41.863180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.863180 : ClientWindow Style = FullScreen 12:11:41.863180 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.863180 : Game Position (Hex) = [ 070E, 02EF ] 12:11:41.863180 : Game Position (Dec) = [ 1806, 751 ] 12:11:41.863180 : - 12:11:41.864177 : Cannot read memory at address 0x0000030B 12:11:41.864177 : Cannot read memory at address 0x0000038B 12:11:41.866170 : Cannot read memory at address 0x0000030B 12:11:41.866170 : Cannot read memory at address 0x0000038B 12:11:41.866170 : RawData event for Player #1: 12:11:41.866170 : Device rawinput data (Hex) = [ 0000F080, 0000B1C0 ] 12:11:41.866170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.866170 : OnScreen Cursor Position (Px) = [ 1803, 749 ] 12:11:41.867167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.867167 : ClientWindow Style = FullScreen 12:11:41.867167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.867167 : Game Position (Hex) = [ 070B, 02ED ] 12:11:41.867167 : Game Position (Dec) = [ 1803, 749 ] 12:11:41.867167 : - 12:11:41.868163 : Cannot read memory at address 0x0000030B 12:11:41.868163 : Cannot read memory at address 0x0000038B 12:11:41.869664 : Cannot read memory at address 0x0000030B 12:11:41.869664 : Cannot read memory at address 0x0000038B 12:11:41.870661 : RawData event for Player #1: 12:11:41.870661 : Device rawinput data (Hex) = [ 0000EFF0, 0000B15C ] 12:11:41.870661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.870661 : OnScreen Cursor Position (Px) = [ 1799, 748 ] 12:11:41.870661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.870661 : ClientWindow Style = FullScreen 12:11:41.870661 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.870661 : Game Position (Hex) = [ 0707, 02EC ] 12:11:41.870661 : Game Position (Dec) = [ 1799, 748 ] 12:11:41.870661 : - 12:11:41.871657 : Cannot read memory at address 0x0000030B 12:11:41.871657 : Cannot read memory at address 0x0000038B 12:11:41.873650 : Cannot read memory at address 0x0000030B 12:11:41.873650 : Cannot read memory at address 0x0000038B 12:11:41.873650 : RawData event for Player #1: 12:11:41.873650 : Device rawinput data (Hex) = [ 0000EFF0, 0000B15C ] 12:11:41.873650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.873650 : OnScreen Cursor Position (Px) = [ 1799, 748 ] 12:11:41.873650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.873650 : ClientWindow Style = FullScreen 12:11:41.873650 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.873650 : Game Position (Hex) = [ 0707, 02EC ] 12:11:41.873650 : Game Position (Dec) = [ 1799, 748 ] 12:11:41.874647 : - 12:11:41.875644 : Cannot read memory at address 0x0000030B 12:11:41.875644 : Cannot read memory at address 0x0000038B 12:11:41.876640 : RawData event for Player #1: 12:11:41.876640 : Device rawinput data (Hex) = [ 0000EF90, 0000B100 ] 12:11:41.876640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.878142 : OnScreen Cursor Position (Px) = [ 1796, 746 ] 12:11:41.878142 : Cannot read memory at address 0x0000030B 12:11:41.878142 : Cannot read memory at address 0x0000038B 12:11:41.878142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.878142 : ClientWindow Style = FullScreen 12:11:41.878142 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.878142 : Game Position (Hex) = [ 0704, 02EA ] 12:11:41.878142 : Game Position (Dec) = [ 1796, 746 ] 12:11:41.878142 : - 12:11:41.880177 : Cannot read memory at address 0x0000030B 12:11:41.880177 : Cannot read memory at address 0x0000038B 12:11:41.881174 : RawData event for Player #1: 12:11:41.881174 : Device rawinput data (Hex) = [ 0000EF30, 0000B0A4 ] 12:11:41.881174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.881174 : OnScreen Cursor Position (Px) = [ 1793, 745 ] 12:11:41.882170 : Cannot read memory at address 0x0000030B 12:11:41.882170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.882170 : Cannot read memory at address 0x0000038B 12:11:41.882170 : ClientWindow Style = FullScreen 12:11:41.882170 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.882170 : Game Position (Hex) = [ 0701, 02E9 ] 12:11:41.882170 : Game Position (Dec) = [ 1793, 745 ] 12:11:41.882170 : - 12:11:41.884164 : Cannot read memory at address 0x0000030B 12:11:41.884164 : Cannot read memory at address 0x0000038B 12:11:41.885161 : RawData event for Player #1: 12:11:41.885161 : Device rawinput data (Hex) = [ 0000EED0, 0000B048 ] 12:11:41.885161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.886157 : OnScreen Cursor Position (Px) = [ 1791, 743 ] 12:11:41.886157 : Cannot read memory at address 0x0000030B 12:11:41.886157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.886157 : Cannot read memory at address 0x0000038B 12:11:41.886157 : ClientWindow Style = FullScreen 12:11:41.886157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.886157 : Game Position (Hex) = [ 06FF, 02E7 ] 12:11:41.886157 : Game Position (Dec) = [ 1791, 743 ] 12:11:41.886157 : - 12:11:41.888150 : Cannot read memory at address 0x0000030B 12:11:41.888150 : Cannot read memory at address 0x0000038B 12:11:41.888652 : RawData event for Player #1: 12:11:41.888652 : Device rawinput data (Hex) = [ 0000EE74, 0000AFEC ] 12:11:41.888652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.888652 : OnScreen Cursor Position (Px) = [ 1788, 742 ] 12:11:41.888652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.888652 : ClientWindow Style = FullScreen 12:11:41.888652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.888652 : Game Position (Hex) = [ 06FC, 02E6 ] 12:11:41.888652 : Game Position (Dec) = [ 1788, 742 ] 12:11:41.888652 : - 12:11:41.889651 : Cannot read memory at address 0x0000030B 12:11:41.889651 : Cannot read memory at address 0x0000038B 12:11:41.891644 : Cannot read memory at address 0x0000030B 12:11:41.891644 : Cannot read memory at address 0x0000038B 12:11:41.892645 : RawData event for Player #1: 12:11:41.892645 : Device rawinput data (Hex) = [ 0000EE74, 0000AFEC ] 12:11:41.892645 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.892645 : OnScreen Cursor Position (Px) = [ 1788, 742 ] 12:11:41.892645 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.892645 : ClientWindow Style = FullScreen 12:11:41.892645 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.892645 : Game Position (Hex) = [ 06FC, 02E6 ] 12:11:41.892645 : Game Position (Dec) = [ 1788, 742 ] 12:11:41.892645 : - 12:11:41.893637 : Cannot read memory at address 0x0000030B 12:11:41.893637 : Cannot read memory at address 0x0000038B 12:11:41.895631 : Cannot read memory at address 0x0000030B 12:11:41.895631 : Cannot read memory at address 0x0000038B 12:11:41.896627 : RawData event for Player #1: 12:11:41.896627 : Device rawinput data (Hex) = [ 0000EE14, 0000AF8C ] 12:11:41.896627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.896627 : OnScreen Cursor Position (Px) = [ 1785, 740 ] 12:11:41.896627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.896627 : ClientWindow Style = FullScreen 12:11:41.896627 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.896627 : Game Position (Hex) = [ 06F9, 02E4 ] 12:11:41.896627 : Game Position (Dec) = [ 1785, 740 ] 12:11:41.896627 : - 12:11:41.898129 : Cannot read memory at address 0x0000030B 12:11:41.898129 : Cannot read memory at address 0x0000038B 12:11:41.900131 : Cannot read memory at address 0x0000030B 12:11:41.900131 : Cannot read memory at address 0x0000038B 12:11:41.900633 : RawData event for Player #1: 12:11:41.900633 : Device rawinput data (Hex) = [ 0000EDB4, 0000AF30 ] 12:11:41.900633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.900633 : OnScreen Cursor Position (Px) = [ 1782, 739 ] 12:11:41.900633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.900633 : ClientWindow Style = FullScreen 12:11:41.900633 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.900633 : Game Position (Hex) = [ 06F6, 02E3 ] 12:11:41.900633 : Game Position (Dec) = [ 1782, 739 ] 12:11:41.900633 : - 12:11:41.901631 : Cannot read memory at address 0x0000030B 12:11:41.901631 : Cannot read memory at address 0x0000038B 12:11:41.903625 : Cannot read memory at address 0x0000030B 12:11:41.903625 : Cannot read memory at address 0x0000038B 12:11:41.904621 : RawData event for Player #1: 12:11:41.904621 : Device rawinput data (Hex) = [ 0000ED88, 0000AE8C ] 12:11:41.904621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.904621 : OnScreen Cursor Position (Px) = [ 1781, 736 ] 12:11:41.904621 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.904621 : ClientWindow Style = FullScreen 12:11:41.904621 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.904621 : Game Position (Hex) = [ 06F5, 02E0 ] 12:11:41.904621 : Game Position (Dec) = [ 1781, 736 ] 12:11:41.905618 : - 12:11:41.905618 : Cannot read memory at address 0x0000030B 12:11:41.905618 : Cannot read memory at address 0x0000038B 12:11:41.906615 : RawData event for Player #1: 12:11:41.906615 : Device rawinput data (Hex) = [ 0000ED94, 0000ADF0 ] 12:11:41.908117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.908117 : Cannot read memory at address 0x0000030B 12:11:41.908117 : OnScreen Cursor Position (Px) = [ 1781, 733 ] 12:11:41.908117 : Cannot read memory at address 0x0000038B 12:11:41.908117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.908117 : ClientWindow Style = FullScreen 12:11:41.908117 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.908117 : Game Position (Hex) = [ 06F5, 02DD ] 12:11:41.908117 : Game Position (Dec) = [ 1781, 733 ] 12:11:41.908117 : - 12:11:41.909716 : Cannot read memory at address 0x0000030B 12:11:41.909716 : Cannot read memory at address 0x0000038B 12:11:41.911713 : Cannot read memory at address 0x0000030B 12:11:41.911713 : Cannot read memory at address 0x0000038B 12:11:41.911713 : RawData event for Player #1: 12:11:41.911713 : Device rawinput data (Hex) = [ 0000ECFC, 0000ADDC ] 12:11:41.911713 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.911713 : OnScreen Cursor Position (Px) = [ 1777, 733 ] 12:11:41.911713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.911713 : ClientWindow Style = FullScreen 12:11:41.911713 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.911713 : Game Position (Hex) = [ 06F1, 02DD ] 12:11:41.912709 : Game Position (Dec) = [ 1777, 733 ] 12:11:41.912709 : - 12:11:41.913707 : Cannot read memory at address 0x0000030B 12:11:41.913707 : Cannot read memory at address 0x0000038B 12:11:41.915699 : Cannot read memory at address 0x0000030B 12:11:41.915699 : RawData event for Player #1: 12:11:41.915699 : Cannot read memory at address 0x0000038B 12:11:41.915699 : Device rawinput data (Hex) = [ 0000ECA0, 0000AD30 ] 12:11:41.915699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.915699 : OnScreen Cursor Position (Px) = [ 1774, 730 ] 12:11:41.915699 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.915699 : ClientWindow Style = FullScreen 12:11:41.915699 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.915699 : Game Position (Hex) = [ 06EE, 02DA ] 12:11:41.915699 : Game Position (Dec) = [ 1774, 730 ] 12:11:41.915699 : - 12:11:41.918200 : Cannot read memory at address 0x0000030B 12:11:41.918200 : Cannot read memory at address 0x0000038B 12:11:41.919204 : RawData event for Player #1: 12:11:41.919204 : Device rawinput data (Hex) = [ 0000EC40, 0000ACD4 ] 12:11:41.919204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.919204 : OnScreen Cursor Position (Px) = [ 1771, 729 ] 12:11:41.920200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.920200 : Cannot read memory at address 0x0000030B 12:11:41.920200 : Cannot read memory at address 0x0000038B 12:11:41.920200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.920200 : Game Position (Hex) = [ 06EB, 02D9 ] 12:11:41.920200 : Game Position (Dec) = [ 1771, 729 ] 12:11:41.920200 : - 12:11:41.922194 : Cannot read memory at address 0x0000030B 12:11:41.922194 : Cannot read memory at address 0x0000038B 12:11:41.923191 : RawData event for Player #1: 12:11:41.923191 : Device rawinput data (Hex) = [ 0000EBE4, 0000AC28 ] 12:11:41.923191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.923191 : OnScreen Cursor Position (Px) = [ 1769, 726 ] 12:11:41.924187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.924187 : ClientWindow Style = FullScreen 12:11:41.924187 : Cannot read memory at address 0x0000038B 12:11:41.924187 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.924187 : Game Position (Hex) = [ 06E9, 02D6 ] 12:11:41.924187 : Game Position (Dec) = [ 1769, 726 ] 12:11:41.924187 : - 12:11:41.926184 : Cannot read memory at address 0x0000030B 12:11:41.926184 : Cannot read memory at address 0x0000038B 12:11:41.926184 : RawData event for Player #1: 12:11:41.926184 : Device rawinput data (Hex) = [ 0000EBE4, 0000AC28 ] 12:11:41.926184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.926184 : OnScreen Cursor Position (Px) = [ 1769, 726 ] 12:11:41.927177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.927177 : ClientWindow Style = FullScreen 12:11:41.927177 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.927177 : Game Position (Hex) = [ 06E9, 02D6 ] 12:11:41.927177 : Game Position (Dec) = [ 1769, 726 ] 12:11:41.927177 : - 12:11:41.928177 : Cannot read memory at address 0x0000030B 12:11:41.928177 : Cannot read memory at address 0x0000038B 12:11:41.929679 : Cannot read memory at address 0x0000030B 12:11:41.929679 : Cannot read memory at address 0x0000038B 12:11:41.930676 : RawData event for Player #1: 12:11:41.930676 : Device rawinput data (Hex) = [ 0000EB60, 0000AB2C ] 12:11:41.930676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.930676 : OnScreen Cursor Position (Px) = [ 1765, 722 ] 12:11:41.930676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.930676 : ClientWindow Style = FullScreen 12:11:41.930676 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.930676 : Game Position (Hex) = [ 06E5, 02D2 ] 12:11:41.930676 : Game Position (Dec) = [ 1765, 722 ] 12:11:41.930676 : - 12:11:41.931673 : Cannot read memory at address 0x0000030B 12:11:41.931673 : Cannot read memory at address 0x0000038B 12:11:41.933666 : Cannot read memory at address 0x0000030B 12:11:41.933666 : Cannot read memory at address 0x0000038B 12:11:41.934663 : RawData event for Player #1: 12:11:41.934663 : Device rawinput data (Hex) = [ 0000EB08, 0000AA80 ] 12:11:41.934663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.934663 : OnScreen Cursor Position (Px) = [ 1762, 719 ] 12:11:41.934663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.934663 : ClientWindow Style = FullScreen 12:11:41.934663 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.934663 : Game Position (Hex) = [ 06E2, 02CF ] 12:11:41.934663 : Game Position (Dec) = [ 1762, 719 ] 12:11:41.934663 : - 12:11:41.935659 : Cannot read memory at address 0x0000030B 12:11:41.935659 : Cannot read memory at address 0x0000038B 12:11:41.937296 : Cannot read memory at address 0x0000030B 12:11:41.940267 : Cannot read memory at address 0x0000038B 12:11:41.940267 : Device rawinput data (Hex) = [ 0000EAAC, 0000A9D8 ] 12:11:41.940267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.940267 : OnScreen Cursor Position (Px) = [ 1760, 716 ] 12:11:41.940769 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.940769 : ClientWindow Style = FullScreen 12:11:41.940769 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.940769 : Game Position (Hex) = [ 06E0, 02CC ] 12:11:41.940769 : Game Position (Dec) = [ 1760, 716 ] 12:11:41.940769 : - 12:11:41.941771 : Cannot read memory at address 0x0000030B 12:11:41.941771 : Cannot read memory at address 0x0000038B 12:11:41.942764 : RawData event for Player #1: 12:11:41.942764 : Device rawinput data (Hex) = [ 0000E9F0, 0000A8DC ] 12:11:41.942764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.942764 : OnScreen Cursor Position (Px) = [ 1754, 712 ] 12:11:41.942764 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.942764 : ClientWindow Style = FullScreen 12:11:41.942764 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.942764 : Game Position (Hex) = [ 06DA, 02C8 ] 12:11:41.942764 : Game Position (Dec) = [ 1754, 712 ] 12:11:41.942764 : - 12:11:41.943761 : Cannot read memory at address 0x0000030B 12:11:41.943761 : Cannot read memory at address 0x0000038B 12:11:41.945754 : RawData event for Player #1: 12:11:41.945754 : Cannot read memory at address 0x0000030B 12:11:41.945754 : Device rawinput data (Hex) = [ 0000E9F0, 0000A8DC ] 12:11:41.945754 : Cannot read memory at address 0x0000038B 12:11:41.945754 : OnScreen Cursor Position (Px) = [ 1754, 712 ] 12:11:41.945754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.945754 : ClientWindow Style = FullScreen 12:11:41.945754 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.945754 : Game Position (Hex) = [ 06DA, 02C8 ] 12:11:41.946751 : Game Position (Dec) = [ 1754, 712 ] 12:11:41.946751 : - 12:11:41.948253 : Cannot read memory at address 0x0000030B 12:11:41.948253 : Cannot read memory at address 0x0000038B 12:11:41.949257 : RawData event for Player #1: 12:11:41.949257 : Device rawinput data (Hex) = [ 0000E998, 0000A7E4 ] 12:11:41.949257 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.949257 : OnScreen Cursor Position (Px) = [ 1751, 708 ] 12:11:41.950253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.950253 : Cannot read memory at address 0x0000030B 12:11:41.950253 : ClientWindow Style = FullScreen 12:11:41.950253 : Cannot read memory at address 0x0000038B 12:11:41.950253 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.950253 : Game Position (Hex) = [ 06D7, 02C4 ] 12:11:41.950253 : Game Position (Dec) = [ 1751, 708 ] 12:11:41.950253 : - 12:11:41.952246 : Cannot read memory at address 0x0000030B 12:11:41.952246 : Cannot read memory at address 0x0000038B 12:11:41.953243 : RawData event for Player #1: 12:11:41.953243 : Device rawinput data (Hex) = [ 0000E938, 0000A788 ] 12:11:41.953243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.953243 : OnScreen Cursor Position (Px) = [ 1749, 706 ] 12:11:41.954240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.954240 : ClientWindow Style = FullScreen 12:11:41.954240 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.954240 : Game Position (Hex) = [ 06D5, 02C2 ] 12:11:41.954240 : Game Position (Dec) = [ 1749, 706 ] 12:11:41.954240 : - 12:11:41.954240 : Cannot read memory at address 0x0000030B 12:11:41.954240 : Cannot read memory at address 0x0000038B 12:11:41.956237 : Cannot read memory at address 0x0000030B 12:11:41.956237 : Cannot read memory at address 0x0000038B 12:11:41.957235 : RawData event for Player #1: 12:11:41.957235 : Device rawinput data (Hex) = [ 0000E884, 0000A680 ] 12:11:41.957235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.958226 : OnScreen Cursor Position (Px) = [ 1743, 702 ] 12:11:41.958226 : Cannot read memory at address 0x0000030B 12:11:41.958226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.958226 : Cannot read memory at address 0x0000038B 12:11:41.958226 : ClientWindow Style = FullScreen 12:11:41.958226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.958226 : Game Position (Hex) = [ 06CF, 02BE ] 12:11:41.958226 : Game Position (Dec) = [ 1743, 702 ] 12:11:41.958728 : - 12:11:41.959733 : Cannot read memory at address 0x0000030B 12:11:41.959733 : Cannot read memory at address 0x0000038B 12:11:41.960723 : RawData event for Player #1: 12:11:41.960723 : Device rawinput data (Hex) = [ 0000E7F8, 0000A580 ] 12:11:41.960723 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.960723 : OnScreen Cursor Position (Px) = [ 1739, 698 ] 12:11:41.960723 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.960723 : ClientWindow Style = FullScreen 12:11:41.960723 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.960723 : Game Position (Hex) = [ 06CB, 02BA ] 12:11:41.960723 : Game Position (Dec) = [ 1739, 698 ] 12:11:41.960723 : - 12:11:41.961720 : Cannot read memory at address 0x0000030B 12:11:41.961720 : Cannot read memory at address 0x0000038B 12:11:41.963713 : Cannot read memory at address 0x0000030B 12:11:41.963713 : Cannot read memory at address 0x0000038B 12:11:41.964710 : RawData event for Player #1: 12:11:41.964710 : Device rawinput data (Hex) = [ 0000E7F8, 0000A580 ] 12:11:41.964710 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.964710 : OnScreen Cursor Position (Px) = [ 1739, 698 ] 12:11:41.964710 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.964710 : ClientWindow Style = FullScreen 12:11:41.964710 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.964710 : Game Position (Hex) = [ 06CB, 02BA ] 12:11:41.964710 : Game Position (Dec) = [ 1739, 698 ] 12:11:41.964710 : - 12:11:41.965706 : Cannot read memory at address 0x0000030B 12:11:41.965706 : Cannot read memory at address 0x0000038B 12:11:41.968205 : Cannot read memory at address 0x0000030B 12:11:41.968205 : Cannot read memory at address 0x0000038B 12:11:41.968205 : RawData event for Player #1: 12:11:41.968205 : Device rawinput data (Hex) = [ 0000E7A0, 0000A4D4 ] 12:11:41.968205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.968205 : OnScreen Cursor Position (Px) = [ 1737, 695 ] 12:11:41.969215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.969215 : ClientWindow Style = FullScreen 12:11:41.969215 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.969215 : Game Position (Hex) = [ 06C9, 02B7 ] 12:11:41.969215 : Game Position (Dec) = [ 1737, 695 ] 12:11:41.969215 : - 12:11:41.970212 : Cannot read memory at address 0x0000030B 12:11:41.970212 : Cannot read memory at address 0x0000038B 12:11:41.972209 : Cannot read memory at address 0x0000030B 12:11:41.972209 : Cannot read memory at address 0x0000038B 12:11:41.972209 : RawData event for Player #1: 12:11:41.972209 : Device rawinput data (Hex) = [ 0000E6D8, 0000A468 ] 12:11:41.972209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.972209 : OnScreen Cursor Position (Px) = [ 1731, 693 ] 12:11:41.973201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.973201 : ClientWindow Style = FullScreen 12:11:41.973201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.973201 : Game Position (Hex) = [ 06C3, 02B5 ] 12:11:41.973201 : Game Position (Dec) = [ 1731, 693 ] 12:11:41.973201 : - 12:11:41.974203 : Cannot read memory at address 0x0000030B 12:11:41.974203 : Cannot read memory at address 0x0000038B 12:11:41.976195 : Cannot read memory at address 0x0000030B 12:11:41.976195 : Cannot read memory at address 0x0000038B 12:11:41.976195 : RawData event for Player #1: 12:11:41.976195 : Device rawinput data (Hex) = [ 0000E684, 0000A374 ] 12:11:41.976195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.976195 : OnScreen Cursor Position (Px) = [ 1728, 689 ] 12:11:41.977188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.977188 : ClientWindow Style = FullScreen 12:11:41.977188 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.977188 : Game Position (Hex) = [ 06C0, 02B1 ] 12:11:41.977188 : Game Position (Dec) = [ 1728, 689 ] 12:11:41.977188 : - 12:11:41.978184 : Cannot read memory at address 0x0000030B 12:11:41.978184 : Cannot read memory at address 0x0000038B 12:11:41.979684 : Cannot read memory at address 0x0000030B 12:11:41.979684 : Cannot read memory at address 0x0000038B 12:11:41.979684 : RawData event for Player #1: 12:11:41.979684 : Device rawinput data (Hex) = [ 0000E5F4, 0000A2C0 ] 12:11:41.979684 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.979684 : OnScreen Cursor Position (Px) = [ 1724, 686 ] 12:11:41.979684 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.979684 : ClientWindow Style = FullScreen 12:11:41.979684 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.979684 : Game Position (Hex) = [ 06BC, 02AE ] 12:11:41.979684 : Game Position (Dec) = [ 1724, 686 ] 12:11:41.980681 : - 12:11:41.981678 : Cannot read memory at address 0x0000030B 12:11:41.981678 : Cannot read memory at address 0x0000038B 12:11:41.983672 : Cannot read memory at address 0x0000030B 12:11:41.983672 : Cannot read memory at address 0x0000038B 12:11:41.984668 : RawData event for Player #1: 12:11:41.984668 : Device rawinput data (Hex) = [ 0000E6A4, 0000A104 ] 12:11:41.984668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.984668 : OnScreen Cursor Position (Px) = [ 1729, 679 ] 12:11:41.984668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.984668 : ClientWindow Style = FullScreen 12:11:41.984668 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.984668 : Game Position (Hex) = [ 06C1, 02A7 ] 12:11:41.984668 : Game Position (Dec) = [ 1729, 679 ] 12:11:41.984668 : - 12:11:41.985665 : Cannot read memory at address 0x0000030B 12:11:41.985665 : Cannot read memory at address 0x0000038B 12:11:41.988176 : Cannot read memory at address 0x0000030B 12:11:41.988176 : Cannot read memory at address 0x0000038B 12:11:41.989211 : RawData event for Player #1: 12:11:41.989211 : Device rawinput data (Hex) = [ 0000E614, 0000A1E8 ] 12:11:41.989211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.989211 : OnScreen Cursor Position (Px) = [ 1725, 683 ] 12:11:41.990207 : Cannot read memory at address 0x0000030B 12:11:41.990207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.990207 : Cannot read memory at address 0x0000038B 12:11:41.990207 : ClientWindow Style = FullScreen 12:11:41.990207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.990207 : Game Position (Hex) = [ 06BD, 02AB ] 12:11:41.990207 : Game Position (Dec) = [ 1725, 683 ] 12:11:41.990207 : - 12:11:41.992204 : Cannot read memory at address 0x0000030B 12:11:41.992204 : Cannot read memory at address 0x0000038B 12:11:41.993202 : RawData event for Player #1: 12:11:41.993202 : Device rawinput data (Hex) = [ 0000E5B8, 0000A150 ] 12:11:41.993202 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.994194 : OnScreen Cursor Position (Px) = [ 1722, 680 ] 12:11:41.994194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.994194 : Cannot read memory at address 0x0000038B 12:11:41.994194 : ClientWindow Style = FullScreen 12:11:41.994194 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.994194 : Game Position (Hex) = [ 06BA, 02A8 ] 12:11:41.994194 : Game Position (Dec) = [ 1722, 680 ] 12:11:41.994194 : - 12:11:41.996187 : Cannot read memory at address 0x0000030B 12:11:41.996187 : Cannot read memory at address 0x0000038B 12:11:41.998180 : Cannot read memory at address 0x0000030B 12:11:41.998180 : Cannot read memory at address 0x0000038B 12:11:41.998681 : RawData event for Player #1: 12:11:41.998681 : Device rawinput data (Hex) = [ 0000E548, 0000A068 ] 12:11:41.998681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:41.998681 : OnScreen Cursor Position (Px) = [ 1719, 676 ] 12:11:41.998681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:41.998681 : ClientWindow Style = FullScreen 12:11:41.998681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:41.998681 : Game Position (Hex) = [ 06B7, 02A4 ] 12:11:41.998681 : Game Position (Dec) = [ 1719, 676 ] 12:11:41.998681 : - 12:11:42.000183 : Cannot read memory at address 0x0000030B 12:11:42.000183 : Cannot read memory at address 0x0000038B 12:11:42.002199 : Cannot read memory at address 0x0000030B 12:11:42.002199 : Cannot read memory at address 0x0000038B 12:11:42.002199 : RawData event for Player #1: 12:11:42.002199 : Device rawinput data (Hex) = [ 0000E4B4, 0000A030 ] 12:11:42.002199 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.002199 : OnScreen Cursor Position (Px) = [ 1715, 675 ] 12:11:42.003192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.003192 : ClientWindow Style = FullScreen 12:11:42.003192 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.003192 : Game Position (Hex) = [ 06B3, 02A3 ] 12:11:42.003192 : Game Position (Dec) = [ 1715, 675 ] 12:11:42.003192 : - 12:11:42.004192 : Cannot read memory at address 0x0000030B 12:11:42.004192 : Cannot read memory at address 0x0000038B 12:11:42.006185 : Cannot read memory at address 0x0000030B 12:11:42.006185 : Cannot read memory at address 0x0000038B 12:11:42.007182 : RawData event for Player #1: 12:11:42.007182 : Device rawinput data (Hex) = [ 0000E43C, 00009F78 ] 12:11:42.008175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.008175 : Cannot read memory at address 0x0000030B 12:11:42.008175 : Cannot read memory at address 0x0000038B 12:11:42.008175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.008175 : ClientWindow Style = FullScreen 12:11:42.008175 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.008676 : Game Position (Hex) = [ 06AF, 02A0 ] 12:11:42.008676 : Game Position (Dec) = [ 1711, 672 ] 12:11:42.008676 : - 12:11:42.009681 : Cannot read memory at address 0x0000030B 12:11:42.009681 : Cannot read memory at address 0x0000038B 12:11:42.011668 : Cannot read memory at address 0x0000030B 12:11:42.011668 : Cannot read memory at address 0x0000038B 12:11:42.011668 : RawData event for Player #1: 12:11:42.011668 : Device rawinput data (Hex) = [ 0000E3B0, 00009F28 ] 12:11:42.011668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.011668 : OnScreen Cursor Position (Px) = [ 1707, 671 ] 12:11:42.011668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.011668 : ClientWindow Style = FullScreen 12:11:42.011668 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.011668 : Game Position (Hex) = [ 06AB, 029F ] 12:11:42.012665 : Game Position (Dec) = [ 1707, 671 ] 12:11:42.012665 : - 12:11:42.013662 : Cannot read memory at address 0x0000030B 12:11:42.013662 : Cannot read memory at address 0x0000038B 12:11:42.015655 : Cannot read memory at address 0x0000030B 12:11:42.015655 : Cannot read memory at address 0x0000038B 12:11:42.016652 : RawData event for Player #1: 12:11:42.016652 : Device rawinput data (Hex) = [ 0000E32C, 00009EF0 ] 12:11:42.016652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.016652 : OnScreen Cursor Position (Px) = [ 1703, 670 ] 12:11:42.016652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.016652 : ClientWindow Style = FullScreen 12:11:42.016652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.016652 : Game Position (Hex) = [ 06A7, 029E ] 12:11:42.016652 : Game Position (Dec) = [ 1703, 670 ] 12:11:42.016652 : - 12:11:42.018158 : Cannot read memory at address 0x0000030B 12:11:42.018158 : Cannot read memory at address 0x0000038B 12:11:42.020197 : Cannot read memory at address 0x0000030B 12:11:42.020197 : Cannot read memory at address 0x0000038B 12:11:42.020197 : RawData event for Player #1: 12:11:42.020197 : Device rawinput data (Hex) = [ 0000E2CC, 00009E44 ] 12:11:42.020197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.020197 : OnScreen Cursor Position (Px) = [ 1701, 667 ] 12:11:42.021189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.021189 : ClientWindow Style = FullScreen 12:11:42.021189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.021189 : Game Position (Hex) = [ 06A5, 029B ] 12:11:42.021189 : Game Position (Dec) = [ 1701, 667 ] 12:11:42.021189 : - 12:11:42.022191 : Cannot read memory at address 0x0000030B 12:11:42.022191 : Cannot read memory at address 0x0000038B 12:11:42.024182 : Cannot read memory at address 0x0000030B 12:11:42.024182 : Cannot read memory at address 0x0000038B 12:11:42.025180 : RawData event for Player #1: 12:11:42.025180 : Device rawinput data (Hex) = [ 0000E258, 00009D84 ] 12:11:42.025180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.025180 : OnScreen Cursor Position (Px) = [ 1697, 664 ] 12:11:42.026172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.026172 : Cannot read memory at address 0x0000030B 12:11:42.026172 : Cannot read memory at address 0x0000038B 12:11:42.026172 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.026172 : Game Position (Hex) = [ 06A1, 0298 ] 12:11:42.026172 : Game Position (Dec) = [ 1697, 664 ] 12:11:42.026172 : - 12:11:42.028165 : Cannot read memory at address 0x0000030B 12:11:42.028165 : Cannot read memory at address 0x0000038B 12:11:42.029666 : Cannot read memory at address 0x0000030B 12:11:42.029666 : Cannot read memory at address 0x0000038B 12:11:42.029666 : RawData event for Player #1: 12:11:42.029666 : Device rawinput data (Hex) = [ 0000E1EC, 00009DD4 ] 12:11:42.029666 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.029666 : OnScreen Cursor Position (Px) = [ 1694, 665 ] 12:11:42.029666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.029666 : ClientWindow Style = FullScreen 12:11:42.029666 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.029666 : Game Position (Hex) = [ 069E, 0299 ] 12:11:42.029666 : Game Position (Dec) = [ 1694, 665 ] 12:11:42.030662 : - 12:11:42.031659 : Cannot read memory at address 0x0000030B 12:11:42.031659 : Cannot read memory at address 0x0000038B 12:11:42.033656 : Cannot read memory at address 0x0000030B 12:11:42.033656 : Cannot read memory at address 0x0000038B 12:11:42.034649 : RawData event for Player #1: 12:11:42.034649 : Device rawinput data (Hex) = [ 0000E160, 00009D28 ] 12:11:42.034649 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.034649 : OnScreen Cursor Position (Px) = [ 1690, 663 ] 12:11:42.034649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.034649 : ClientWindow Style = FullScreen 12:11:42.034649 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.034649 : Game Position (Hex) = [ 069A, 0297 ] 12:11:42.034649 : Game Position (Dec) = [ 1690, 663 ] 12:11:42.034649 : - 12:11:42.035646 : Cannot read memory at address 0x0000030B 12:11:42.035646 : Cannot read memory at address 0x0000038B 12:11:42.038157 : Cannot read memory at address 0x0000030B 12:11:42.038157 : Cannot read memory at address 0x0000038B 12:11:42.039192 : RawData event for Player #1: 12:11:42.039192 : Device rawinput data (Hex) = [ 0000E10C, 00009CE4 ] 12:11:42.040189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.040189 : Cannot read memory at address 0x0000030B 12:11:42.040189 : OnScreen Cursor Position (Px) = [ 1687, 661 ] 12:11:42.040189 : Cannot read memory at address 0x0000038B 12:11:42.040189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.040189 : ClientWindow Style = FullScreen 12:11:42.040189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.040189 : Game Position (Hex) = [ 0697, 0295 ] 12:11:42.040189 : Game Position (Dec) = [ 1687, 661 ] 12:11:42.040189 : - 12:11:42.042186 : Cannot read memory at address 0x0000030B 12:11:42.042186 : Cannot read memory at address 0x0000038B 12:11:42.043184 : RawData event for Player #1: 12:11:42.043184 : Device rawinput data (Hex) = [ 0000E084, 00009CA0 ] 12:11:42.043184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.043184 : OnScreen Cursor Position (Px) = [ 1683, 660 ] 12:11:42.044175 : Cannot read memory at address 0x0000030B 12:11:42.044175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.044175 : Cannot read memory at address 0x0000038B 12:11:42.044175 : ClientWindow Style = FullScreen 12:11:42.044175 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.044175 : Game Position (Hex) = [ 0693, 0294 ] 12:11:42.044175 : Game Position (Dec) = [ 1683, 660 ] 12:11:42.044175 : - 12:11:42.046168 : Cannot read memory at address 0x0000030B 12:11:42.046168 : Cannot read memory at address 0x0000038B 12:11:42.048162 : Cannot read memory at address 0x0000030B 12:11:42.048162 : Cannot read memory at address 0x0000038B 12:11:42.048662 : RawData event for Player #1: 12:11:42.048662 : Device rawinput data (Hex) = [ 0000E024, 00009C88 ] 12:11:42.048662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.048662 : OnScreen Cursor Position (Px) = [ 1681, 660 ] 12:11:42.048662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.048662 : ClientWindow Style = FullScreen 12:11:42.048662 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.048662 : Game Position (Hex) = [ 0691, 0294 ] 12:11:42.048662 : Game Position (Dec) = [ 1681, 660 ] 12:11:42.048662 : - 12:11:42.049661 : Cannot read memory at address 0x0000030B 12:11:42.049661 : Cannot read memory at address 0x0000038B 12:11:42.051658 : Cannot read memory at address 0x0000030B 12:11:42.051658 : Cannot read memory at address 0x0000038B 12:11:42.052651 : RawData event for Player #1: 12:11:42.052651 : Device rawinput data (Hex) = [ 0000DFD8, 00009BE8 ] 12:11:42.052651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.052651 : OnScreen Cursor Position (Px) = [ 1678, 657 ] 12:11:42.052651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.052651 : ClientWindow Style = FullScreen 12:11:42.052651 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.052651 : Game Position (Hex) = [ 068E, 0291 ] 12:11:42.052651 : Game Position (Dec) = [ 1678, 657 ] 12:11:42.052651 : - 12:11:42.053648 : Cannot read memory at address 0x0000030B 12:11:42.053648 : Cannot read memory at address 0x0000038B 12:11:42.055645 : Cannot read memory at address 0x0000030B 12:11:42.055645 : Cannot read memory at address 0x0000038B 12:11:42.056644 : RawData event for Player #1: 12:11:42.056644 : Device rawinput data (Hex) = [ 0000DF54, 00009BBC ] 12:11:42.058148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.058148 : OnScreen Cursor Position (Px) = [ 1674, 657 ] 12:11:42.058148 : Cannot read memory at address 0x0000030B 12:11:42.058148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.058148 : Cannot read memory at address 0x0000038B 12:11:42.058148 : ClientWindow Style = FullScreen 12:11:42.058148 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.058148 : Game Position (Hex) = [ 068A, 0291 ] 12:11:42.058148 : Game Position (Dec) = [ 1674, 657 ] 12:11:42.058148 : - 12:11:42.060153 : Cannot read memory at address 0x0000030B 12:11:42.060153 : Cannot read memory at address 0x0000038B 12:11:42.061150 : RawData event for Player #1: 12:11:42.061150 : Device rawinput data (Hex) = [ 0000DF38, 00009C40 ] 12:11:42.061150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.061150 : OnScreen Cursor Position (Px) = [ 1674, 659 ] 12:11:42.062143 : Cannot read memory at address 0x0000030B 12:11:42.062143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.062143 : Cannot read memory at address 0x0000038B 12:11:42.062143 : ClientWindow Style = FullScreen 12:11:42.062143 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.062143 : Game Position (Hex) = [ 068A, 0293 ] 12:11:42.062143 : Game Position (Dec) = [ 1674, 659 ] 12:11:42.062143 : - 12:11:42.064136 : Cannot read memory at address 0x0000030B 12:11:42.064136 : Cannot read memory at address 0x0000038B 12:11:42.066133 : Cannot read memory at address 0x0000030B 12:11:42.066133 : Cannot read memory at address 0x0000038B 12:11:42.066133 : RawData event for Player #1: 12:11:42.066133 : Device rawinput data (Hex) = [ 0000DEE4, 00009B7C ] 12:11:42.066133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.066133 : OnScreen Cursor Position (Px) = [ 1671, 655 ] 12:11:42.067126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.067126 : ClientWindow Style = FullScreen 12:11:42.067126 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.067126 : Game Position (Hex) = [ 0687, 028F ] 12:11:42.067126 : Game Position (Dec) = [ 1671, 655 ] 12:11:42.067126 : - 12:11:42.068127 : Cannot read memory at address 0x0000030B 12:11:42.068127 : Cannot read memory at address 0x0000038B 12:11:42.069635 : Cannot read memory at address 0x0000030B 12:11:42.069635 : Cannot read memory at address 0x0000038B 12:11:42.070627 : RawData event for Player #1: 12:11:42.070627 : Device rawinput data (Hex) = [ 0000DE80, 00009B54 ] 12:11:42.070627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.070627 : OnScreen Cursor Position (Px) = [ 1668, 655 ] 12:11:42.070627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.070627 : ClientWindow Style = FullScreen 12:11:42.070627 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.070627 : Game Position (Hex) = [ 0684, 028F ] 12:11:42.070627 : Game Position (Dec) = [ 1668, 655 ] 12:11:42.070627 : - 12:11:42.071624 : Cannot read memory at address 0x0000030B 12:11:42.071624 : Cannot read memory at address 0x0000038B 12:11:42.073620 : Cannot read memory at address 0x0000030B 12:11:42.073620 : Cannot read memory at address 0x0000038B 12:11:42.075614 : Cannot read memory at address 0x0000030B 12:11:42.075614 : Cannot read memory at address 0x0000038B 12:11:42.075614 : RawData event for Player #1: 12:11:42.075614 : Device rawinput data (Hex) = [ 0000DDF8, 00009B50 ] 12:11:42.075614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.075614 : OnScreen Cursor Position (Px) = [ 1664, 655 ] 12:11:42.075614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.075614 : ClientWindow Style = FullScreen 12:11:42.075614 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.075614 : Game Position (Hex) = [ 0680, 028F ] 12:11:42.075614 : Game Position (Dec) = [ 1664, 655 ] 12:11:42.076607 : - 12:11:42.078163 : Cannot read memory at address 0x0000030B 12:11:42.078163 : Cannot read memory at address 0x0000038B 12:11:42.079918 : RawData event for Player #1: 12:11:42.079918 : Cannot read memory at address 0x0000030B 12:11:42.079918 : Device rawinput data (Hex) = [ 0000DDA8, 00009AF0 ] 12:11:42.079918 : Cannot read memory at address 0x0000038B 12:11:42.079918 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.079918 : OnScreen Cursor Position (Px) = [ 1662, 653 ] 12:11:42.079918 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.079918 : ClientWindow Style = FullScreen 12:11:42.079918 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.079918 : Game Position (Hex) = [ 067E, 028D ] 12:11:42.079918 : Game Position (Dec) = [ 1662, 653 ] 12:11:42.079918 : - 12:11:42.081917 : Cannot read memory at address 0x0000030B 12:11:42.081917 : Cannot read memory at address 0x0000038B 12:11:42.083910 : Cannot read memory at address 0x0000030B 12:11:42.083910 : Cannot read memory at address 0x0000038B 12:11:42.084903 : RawData event for Player #1: 12:11:42.084903 : Device rawinput data (Hex) = [ 0000DD18, 00009AA8 ] 12:11:42.084903 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.084903 : OnScreen Cursor Position (Px) = [ 1658, 652 ] 12:11:42.084903 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.084903 : ClientWindow Style = FullScreen 12:11:42.084903 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.084903 : Game Position (Hex) = [ 067A, 028C ] 12:11:42.084903 : Game Position (Dec) = [ 1658, 652 ] 12:11:42.084903 : - 12:11:42.085900 : Cannot read memory at address 0x0000030B 12:11:42.085900 : Cannot read memory at address 0x0000038B 12:11:42.088410 : Cannot read memory at address 0x0000030B 12:11:42.088410 : Cannot read memory at address 0x0000038B 12:11:42.088410 : RawData event for Player #1: 12:11:42.088410 : Device rawinput data (Hex) = [ 0000DCB8, 00009AE4 ] 12:11:42.088410 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.088410 : OnScreen Cursor Position (Px) = [ 1655, 653 ] 12:11:42.088410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.088410 : ClientWindow Style = FullScreen 12:11:42.088410 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.089441 : Game Position (Hex) = [ 0677, 028D ] 12:11:42.089441 : Game Position (Dec) = [ 1655, 653 ] 12:11:42.089441 : - 12:11:42.090442 : Cannot read memory at address 0x0000030B 12:11:42.090442 : Cannot read memory at address 0x0000038B 12:11:42.092435 : Cannot read memory at address 0x0000030B 12:11:42.092435 : Cannot read memory at address 0x0000038B 12:11:42.093433 : RawData event for Player #1: 12:11:42.093433 : Device rawinput data (Hex) = [ 0000DC30, 00009A5C ] 12:11:42.093433 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.093433 : OnScreen Cursor Position (Px) = [ 1651, 651 ] 12:11:42.093433 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.093433 : ClientWindow Style = FullScreen 12:11:42.093433 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.094425 : Game Position (Hex) = [ 0673, 028B ] 12:11:42.094425 : Cannot read memory at address 0x0000030B 12:11:42.094425 : Cannot read memory at address 0x0000038B 12:11:42.094425 : - 12:11:42.096418 : Cannot read memory at address 0x0000030B 12:11:42.096418 : Cannot read memory at address 0x0000038B 12:11:42.098416 : Cannot read memory at address 0x0000030B 12:11:42.098416 : Cannot read memory at address 0x0000038B 12:11:42.098416 : RawData event for Player #1: 12:11:42.098920 : Device rawinput data (Hex) = [ 0000DBD0, 00009A3C ] 12:11:42.098920 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.098920 : OnScreen Cursor Position (Px) = [ 1648, 650 ] 12:11:42.098920 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.098920 : ClientWindow Style = FullScreen 12:11:42.098920 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.098920 : Game Position (Hex) = [ 0670, 028A ] 12:11:42.098920 : Game Position (Dec) = [ 1648, 650 ] 12:11:42.098920 : - 12:11:42.100426 : Cannot read memory at address 0x0000030B 12:11:42.100426 : Cannot read memory at address 0x0000038B 12:11:42.102466 : Cannot read memory at address 0x0000030B 12:11:42.102466 : Cannot read memory at address 0x0000038B 12:11:42.102466 : RawData event for Player #1: 12:11:42.102466 : Device rawinput data (Hex) = [ 0000DB40, 000099E0 ] 12:11:42.102466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.102466 : OnScreen Cursor Position (Px) = [ 1644, 649 ] 12:11:42.102466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.102466 : ClientWindow Style = FullScreen 12:11:42.102466 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.103459 : Game Position (Hex) = [ 066C, 0289 ] 12:11:42.103459 : Game Position (Dec) = [ 1644, 649 ] 12:11:42.103459 : - 12:11:42.104461 : Cannot read memory at address 0x0000030B 12:11:42.104461 : Cannot read memory at address 0x0000038B 12:11:42.106453 : Cannot read memory at address 0x0000030B 12:11:42.106453 : Cannot read memory at address 0x0000038B 12:11:42.107447 : RawData event for Player #1: 12:11:42.107447 : Device rawinput data (Hex) = [ 0000DABC, 0000999C ] 12:11:42.107447 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.107447 : OnScreen Cursor Position (Px) = [ 1640, 648 ] 12:11:42.107447 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.107447 : ClientWindow Style = FullScreen 12:11:42.107447 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.107447 : Game Position (Hex) = [ 0668, 0288 ] 12:11:42.108442 : Game Position (Dec) = [ 1640, 648 ] 12:11:42.108442 : Cannot read memory at address 0x0000030B 12:11:42.108442 : Cannot read memory at address 0x0000038B 12:11:42.110312 : Cannot read memory at address 0x0000030B 12:11:42.110312 : Cannot read memory at address 0x0000038B 12:11:42.111306 : RawData event for Player #1: 12:11:42.111306 : Device rawinput data (Hex) = [ 0000DA5C, 00009994 ] 12:11:42.111306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.111306 : OnScreen Cursor Position (Px) = [ 1637, 647 ] 12:11:42.111306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.111306 : ClientWindow Style = FullScreen 12:11:42.112286 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.112286 : Cannot read memory at address 0x0000030B 12:11:42.112286 : Cannot read memory at address 0x0000038B 12:11:42.112286 : Game Position (Dec) = [ 1637, 647 ] 12:11:42.112286 : - 12:11:42.114239 : Cannot read memory at address 0x0000030B 12:11:42.114239 : Cannot read memory at address 0x0000038B 12:11:42.116233 : Cannot read memory at address 0x0000030B 12:11:42.116233 : Cannot read memory at address 0x0000038B 12:11:42.116233 : RawData event for Player #1: 12:11:42.116233 : Device rawinput data (Hex) = [ 0000D9D0, 00009904 ] 12:11:42.116233 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.116233 : OnScreen Cursor Position (Px) = [ 1633, 645 ] 12:11:42.117226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.117226 : ClientWindow Style = FullScreen 12:11:42.117226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.117226 : Game Position (Hex) = [ 0661, 0285 ] 12:11:42.117226 : Game Position (Dec) = [ 1633, 645 ] 12:11:42.117226 : - 12:11:42.118226 : Cannot read memory at address 0x0000030B 12:11:42.118226 : Cannot read memory at address 0x0000038B 12:11:42.119521 : Cannot read memory at address 0x0000030B 12:11:42.119521 : Cannot read memory at address 0x0000038B 12:11:42.120524 : RawData event for Player #1: 12:11:42.120524 : Device rawinput data (Hex) = [ 0000D944, 000098CC ] 12:11:42.120524 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.120524 : OnScreen Cursor Position (Px) = [ 1629, 644 ] 12:11:42.120524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.120524 : ClientWindow Style = FullScreen 12:11:42.120524 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.120524 : Game Position (Hex) = [ 065D, 0284 ] 12:11:42.120524 : Game Position (Dec) = [ 1629, 644 ] 12:11:42.121516 : - 12:11:42.121516 : Cannot read memory at address 0x0000030B 12:11:42.121516 : Cannot read memory at address 0x0000038B 12:11:42.123513 : Cannot read memory at address 0x0000030B 12:11:42.123513 : Cannot read memory at address 0x0000038B 12:11:42.125503 : Cannot read memory at address 0x0000030B 12:11:42.125503 : Cannot read memory at address 0x0000038B 12:11:42.125503 : RawData event for Player #1: 12:11:42.125503 : Device rawinput data (Hex) = [ 0000D8C0, 00009890 ] 12:11:42.125503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.125503 : OnScreen Cursor Position (Px) = [ 1625, 643 ] 12:11:42.125503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.125503 : ClientWindow Style = FullScreen 12:11:42.125503 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.125503 : Game Position (Hex) = [ 0659, 0283 ] 12:11:42.125503 : Game Position (Dec) = [ 1625, 643 ] 12:11:42.126499 : - 12:11:42.128001 : Cannot read memory at address 0x0000030B 12:11:42.128001 : Cannot read memory at address 0x0000038B 12:11:42.129827 : Cannot read memory at address 0x0000030B 12:11:42.129827 : RawData event for Player #1: 12:11:42.129827 : Cannot read memory at address 0x0000038B 12:11:42.129827 : Device rawinput data (Hex) = [ 0000D858, 000098D0 ] 12:11:42.129827 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.129827 : OnScreen Cursor Position (Px) = [ 1622, 644 ] 12:11:42.129827 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.129827 : ClientWindow Style = FullScreen 12:11:42.129827 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.129827 : Game Position (Hex) = [ 0656, 0284 ] 12:11:42.129827 : Game Position (Dec) = [ 1622, 644 ] 12:11:42.129827 : - 12:11:42.131826 : Cannot read memory at address 0x0000030B 12:11:42.131826 : Cannot read memory at address 0x0000038B 12:11:42.133819 : Cannot read memory at address 0x0000030B 12:11:42.133819 : Cannot read memory at address 0x0000038B 12:11:42.134812 : RawData event for Player #1: 12:11:42.134812 : Device rawinput data (Hex) = [ 0000D7B0, 00009840 ] 12:11:42.134812 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.134812 : OnScreen Cursor Position (Px) = [ 1617, 642 ] 12:11:42.134812 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.134812 : ClientWindow Style = FullScreen 12:11:42.134812 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.134812 : Game Position (Hex) = [ 0651, 0282 ] 12:11:42.134812 : Game Position (Dec) = [ 1617, 642 ] 12:11:42.134812 : - 12:11:42.135808 : Cannot read memory at address 0x0000030B 12:11:42.135808 : Cannot read memory at address 0x0000038B 12:11:42.138312 : Cannot read memory at address 0x0000030B 12:11:42.138312 : Cannot read memory at address 0x0000038B 12:11:42.138312 : RawData event for Player #1: 12:11:42.138312 : Device rawinput data (Hex) = [ 0000D768, 000097E0 ] 12:11:42.138312 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.138312 : OnScreen Cursor Position (Px) = [ 1615, 640 ] 12:11:42.138312 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.139316 : ClientWindow Style = FullScreen 12:11:42.139316 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.139316 : Game Position (Hex) = [ 064F, 0280 ] 12:11:42.139316 : Game Position (Dec) = [ 1615, 640 ] 12:11:42.139316 : - 12:11:42.140491 : Cannot read memory at address 0x0000030B 12:11:42.140491 : Cannot read memory at address 0x0000038B 12:11:42.141992 : Cannot read memory at address 0x0000030B 12:11:42.141992 : Cannot read memory at address 0x0000038B 12:11:42.142993 : RawData event for Player #1: 12:11:42.142993 : Device rawinput data (Hex) = [ 0000D6D0, 000097E0 ] 12:11:42.143986 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.143986 : Cannot read memory at address 0x0000030B 12:11:42.143986 : OnScreen Cursor Position (Px) = [ 1611, 640 ] 12:11:42.143986 : Cannot read memory at address 0x0000038B 12:11:42.143986 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.143986 : ClientWindow Style = FullScreen 12:11:42.143986 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.143986 : Game Position (Hex) = [ 064B, 0280 ] 12:11:42.143986 : Game Position (Dec) = [ 1611, 640 ] 12:11:42.143986 : - 12:11:42.145979 : Cannot read memory at address 0x0000030B 12:11:42.145979 : Cannot read memory at address 0x0000038B 12:11:42.147972 : RawData event for Player #1: 12:11:42.147972 : Cannot read memory at address 0x0000030B 12:11:42.147972 : Device rawinput data (Hex) = [ 0000D6B4, 00009840 ] 12:11:42.147972 : Cannot read memory at address 0x0000038B 12:11:42.147972 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.147972 : OnScreen Cursor Position (Px) = [ 1610, 642 ] 12:11:42.147972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.148474 : ClientWindow Style = FullScreen 12:11:42.148474 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.148474 : Game Position (Hex) = [ 064A, 0282 ] 12:11:42.148474 : Game Position (Dec) = [ 1610, 642 ] 12:11:42.148474 : - 12:11:42.149477 : Cannot read memory at address 0x0000030B 12:11:42.149477 : Cannot read memory at address 0x0000038B 12:11:42.151469 : Cannot read memory at address 0x0000030B 12:11:42.151469 : Cannot read memory at address 0x0000038B 12:11:42.152466 : RawData event for Player #1: 12:11:42.152466 : Device rawinput data (Hex) = [ 0000D62C, 00009780 ] 12:11:42.152466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.152466 : OnScreen Cursor Position (Px) = [ 1606, 639 ] 12:11:42.152466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.152466 : ClientWindow Style = FullScreen 12:11:42.152466 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.153459 : Game Position (Hex) = [ 0646, 027F ] 12:11:42.153459 : Cannot read memory at address 0x0000030B 12:11:42.153459 : Game Position (Dec) = [ 1606, 639 ] 12:11:42.153459 : Cannot read memory at address 0x0000038B 12:11:42.153459 : - 12:11:42.155456 : Cannot read memory at address 0x0000030B 12:11:42.155456 : Cannot read memory at address 0x0000038B 12:11:42.156449 : RawData event for Player #1: 12:11:42.156449 : Device rawinput data (Hex) = [ 0000D5A4, 00009740 ] 12:11:42.156449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.156449 : OnScreen Cursor Position (Px) = [ 1602, 638 ] 12:11:42.156449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.156449 : ClientWindow Style = FullScreen 12:11:42.156449 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.157446 : Game Position (Hex) = [ 0642, 027E ] 12:11:42.157446 : Cannot read memory at address 0x0000030B 12:11:42.157446 : Game Position (Dec) = [ 1602, 638 ] 12:11:42.157446 : Cannot read memory at address 0x0000038B 12:11:42.157446 : - 12:11:42.158949 : Cannot read memory at address 0x0000030B 12:11:42.158949 : Cannot read memory at address 0x0000038B 12:11:42.160128 : Cannot read memory at address 0x0000030B 12:11:42.160128 : Cannot read memory at address 0x0000038B 12:11:42.161136 : RawData event for Player #1: 12:11:42.161136 : Device rawinput data (Hex) = [ 0000D540, 00009720 ] 12:11:42.162130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.162130 : OnScreen Cursor Position (Px) = [ 1599, 637 ] 12:11:42.162130 : Cannot read memory at address 0x0000030B 12:11:42.162130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.162130 : Cannot read memory at address 0x0000038B 12:11:42.162130 : ClientWindow Style = FullScreen 12:11:42.162130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.162130 : Game Position (Hex) = [ 063F, 027D ] 12:11:42.162130 : Game Position (Dec) = [ 1599, 637 ] 12:11:42.162130 : - 12:11:42.164123 : Cannot read memory at address 0x0000030B 12:11:42.164123 : Cannot read memory at address 0x0000038B 12:11:42.166116 : Cannot read memory at address 0x0000030B 12:11:42.166116 : Cannot read memory at address 0x0000038B 12:11:42.166116 : RawData event for Player #1: 12:11:42.166116 : Device rawinput data (Hex) = [ 0000D4B4, 000096D0 ] 12:11:42.166116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.167113 : OnScreen Cursor Position (Px) = [ 1595, 636 ] 12:11:42.167113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.167113 : ClientWindow Style = FullScreen 12:11:42.167113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.167113 : Game Position (Hex) = [ 063B, 027C ] 12:11:42.167113 : Game Position (Dec) = [ 1595, 636 ] 12:11:42.167113 : - 12:11:42.168109 : Cannot read memory at address 0x0000030B 12:11:42.168109 : Cannot read memory at address 0x0000038B 12:11:42.169609 : Cannot read memory at address 0x0000030B 12:11:42.169609 : Cannot read memory at address 0x0000038B 12:11:42.170606 : RawData event for Player #1: 12:11:42.170606 : Device rawinput data (Hex) = [ 0000D44C, 000096B0 ] 12:11:42.170606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.170606 : OnScreen Cursor Position (Px) = [ 1592, 635 ] 12:11:42.170606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.170606 : ClientWindow Style = FullScreen 12:11:42.170606 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.170606 : Game Position (Hex) = [ 0638, 027B ] 12:11:42.170606 : Game Position (Dec) = [ 1592, 635 ] 12:11:42.171603 : - 12:11:42.171603 : Cannot read memory at address 0x0000038B 12:11:42.173596 : Cannot read memory at address 0x0000030B 12:11:42.173596 : Cannot read memory at address 0x0000038B 12:11:42.175589 : Cannot read memory at address 0x0000030B 12:11:42.175589 : Cannot read memory at address 0x0000038B 12:11:42.175589 : RawData event for Player #1: 12:11:42.175589 : Device rawinput data (Hex) = [ 0000D3D4, 000096A0 ] 12:11:42.175589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.175589 : OnScreen Cursor Position (Px) = [ 1588, 635 ] 12:11:42.175589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.175589 : ClientWindow Style = FullScreen 12:11:42.175589 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.175589 : Game Position (Hex) = [ 0634, 027B ] 12:11:42.175589 : Game Position (Dec) = [ 1588, 635 ] 12:11:42.175589 : - 12:11:42.178144 : Cannot read memory at address 0x0000030B 12:11:42.178144 : Cannot read memory at address 0x0000038B 12:11:42.179142 : RawData event for Player #1: 12:11:42.179142 : Device rawinput data (Hex) = [ 0000D374, 0000967C ] 12:11:42.179142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.179142 : OnScreen Cursor Position (Px) = [ 1585, 634 ] 12:11:42.180139 : Cannot read memory at address 0x0000030B 12:11:42.180139 : Cannot read memory at address 0x0000038B 12:11:42.180139 : ClientWindow Style = FullScreen 12:11:42.180139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.180139 : Game Position (Hex) = [ 0631, 027A ] 12:11:42.180139 : Game Position (Dec) = [ 1585, 634 ] 12:11:42.180139 : - 12:11:42.182132 : Cannot read memory at address 0x0000030B 12:11:42.182132 : Cannot read memory at address 0x0000038B 12:11:42.184125 : Cannot read memory at address 0x0000030B 12:11:42.184125 : Cannot read memory at address 0x0000038B 12:11:42.184125 : RawData event for Player #1: 12:11:42.184125 : Device rawinput data (Hex) = [ 0000D2F4, 0000960C ] 12:11:42.184125 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.184125 : OnScreen Cursor Position (Px) = [ 1582, 633 ] 12:11:42.185122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.185122 : ClientWindow Style = FullScreen 12:11:42.185122 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.185122 : Game Position (Hex) = [ 062E, 0279 ] 12:11:42.185122 : Game Position (Dec) = [ 1582, 633 ] 12:11:42.185122 : - 12:11:42.186119 : Cannot read memory at address 0x0000030B 12:11:42.186119 : Cannot read memory at address 0x0000038B 12:11:42.188112 : Cannot read memory at address 0x0000030B 12:11:42.188112 : Cannot read memory at address 0x0000038B 12:11:42.188613 : RawData event for Player #1: 12:11:42.188613 : Device rawinput data (Hex) = [ 0000D288, 00009614 ] 12:11:42.188613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.188613 : OnScreen Cursor Position (Px) = [ 1579, 633 ] 12:11:42.188613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.188613 : ClientWindow Style = FullScreen 12:11:42.188613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.188613 : Game Position (Hex) = [ 062B, 0279 ] 12:11:42.188613 : Game Position (Dec) = [ 1579, 633 ] 12:11:42.189612 : - 12:11:42.189612 : Cannot read memory at address 0x0000030B 12:11:42.189612 : Cannot read memory at address 0x0000038B 12:11:42.191605 : Cannot read memory at address 0x0000030B 12:11:42.191605 : Cannot read memory at address 0x0000038B 12:11:42.193598 : Cannot read memory at address 0x0000030B 12:11:42.193598 : Cannot read memory at address 0x0000038B 12:11:42.193598 : RawData event for Player #1: 12:11:42.193598 : Device rawinput data (Hex) = [ 0000D23C, 000095C4 ] 12:11:42.193598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.193598 : OnScreen Cursor Position (Px) = [ 1576, 631 ] 12:11:42.193598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.193598 : ClientWindow Style = FullScreen 12:11:42.193598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.193598 : Game Position (Hex) = [ 0628, 0277 ] 12:11:42.193598 : Game Position (Dec) = [ 1576, 631 ] 12:11:42.193598 : - 12:11:42.195592 : Cannot read memory at address 0x0000030B 12:11:42.195592 : Cannot read memory at address 0x0000038B 12:11:42.196588 : RawData event for Player #1: 12:11:42.196588 : Device rawinput data (Hex) = [ 0000D1DC, 0000957C ] 12:11:42.196588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.196588 : OnScreen Cursor Position (Px) = [ 1573, 630 ] 12:11:42.198090 : Cannot read memory at address 0x0000030B 12:11:42.198090 : Cannot read memory at address 0x0000038B 12:11:42.198090 : ClientWindow Style = FullScreen 12:11:42.198090 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.198090 : Game Position (Hex) = [ 0625, 0276 ] 12:11:42.198090 : Game Position (Dec) = [ 1573, 630 ] 12:11:42.198090 : - 12:11:42.200596 : Cannot read memory at address 0x0000030B 12:11:42.200596 : Cannot read memory at address 0x0000038B 12:11:42.202597 : Cannot read memory at address 0x0000030B 12:11:42.202597 : Cannot read memory at address 0x0000038B 12:11:42.202597 : RawData event for Player #1: 12:11:42.202597 : Device rawinput data (Hex) = [ 0000D180, 00009578 ] 12:11:42.202597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.202597 : OnScreen Cursor Position (Px) = [ 1571, 630 ] 12:11:42.202597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.202597 : ClientWindow Style = FullScreen 12:11:42.202597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.202597 : Game Position (Hex) = [ 0623, 0276 ] 12:11:42.202597 : Game Position (Dec) = [ 1571, 630 ] 12:11:42.203594 : - 12:11:42.204591 : Cannot read memory at address 0x0000030B 12:11:42.204591 : Cannot read memory at address 0x0000038B 12:11:42.206584 : Cannot read memory at address 0x0000030B 12:11:42.206584 : Cannot read memory at address 0x0000038B 12:11:42.206584 : RawData event for Player #1: 12:11:42.206584 : Device rawinput data (Hex) = [ 0000D13C, 00009578 ] 12:11:42.206584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.206584 : OnScreen Cursor Position (Px) = [ 1569, 630 ] 12:11:42.206584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.206584 : ClientWindow Style = FullScreen 12:11:42.206584 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.206584 : Game Position (Hex) = [ 0621, 0276 ] 12:11:42.206584 : Game Position (Dec) = [ 1569, 630 ] 12:11:42.206584 : - 12:11:42.208085 : Cannot read memory at address 0x0000030B 12:11:42.208085 : Cannot read memory at address 0x0000038B 12:11:42.210069 : Cannot read memory at address 0x0000030B 12:11:42.210069 : Cannot read memory at address 0x0000038B 12:11:42.211069 : RawData event for Player #1: 12:11:42.211069 : Device rawinput data (Hex) = [ 0000D0E8, 00009564 ] 12:11:42.212065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.212065 : Cannot read memory at address 0x0000030B 12:11:42.212065 : OnScreen Cursor Position (Px) = [ 1566, 630 ] 12:11:42.212065 : Cannot read memory at address 0x0000038B 12:11:42.212065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.212065 : ClientWindow Style = FullScreen 12:11:42.212065 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.212065 : Game Position (Hex) = [ 061E, 0276 ] 12:11:42.212065 : Game Position (Dec) = [ 1566, 630 ] 12:11:42.212065 : - 12:11:42.214059 : Cannot read memory at address 0x0000030B 12:11:42.214059 : Cannot read memory at address 0x0000038B 12:11:42.215055 : RawData event for Player #1: 12:11:42.215055 : Device rawinput data (Hex) = [ 0000D094, 0000956C ] 12:11:42.216052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.216052 : OnScreen Cursor Position (Px) = [ 1564, 630 ] 12:11:42.216052 : Cannot read memory at address 0x0000038B 12:11:42.216052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.216052 : ClientWindow Style = FullScreen 12:11:42.216052 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.216052 : Game Position (Hex) = [ 061C, 0276 ] 12:11:42.216052 : Game Position (Dec) = [ 1564, 630 ] 12:11:42.216052 : - 12:11:42.218046 : Cannot read memory at address 0x0000030B 12:11:42.218046 : Cannot read memory at address 0x0000038B 12:11:42.219546 : Cannot read memory at address 0x0000030B 12:11:42.219546 : Cannot read memory at address 0x0000038B 12:11:42.220542 : RawData event for Player #1: 12:11:42.220542 : Device rawinput data (Hex) = [ 0000D038, 0000950C ] 12:11:42.220542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.220542 : OnScreen Cursor Position (Px) = [ 1561, 628 ] 12:11:42.220542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.220542 : ClientWindow Style = FullScreen 12:11:42.220542 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.220542 : Game Position (Hex) = [ 0619, 0274 ] 12:11:42.221539 : Game Position (Dec) = [ 1561, 628 ] 12:11:42.221539 : Cannot read memory at address 0x0000030B 12:11:42.221539 : Cannot read memory at address 0x0000038B 12:11:42.223532 : Cannot read memory at address 0x0000030B 12:11:42.223532 : Cannot read memory at address 0x0000038B 12:11:42.224529 : RawData event for Player #1: 12:11:42.224529 : Device rawinput data (Hex) = [ 0000CFF0, 000094CC ] 12:11:42.224529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.224529 : OnScreen Cursor Position (Px) = [ 1559, 627 ] 12:11:42.224529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.224529 : ClientWindow Style = FullScreen 12:11:42.224529 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.224529 : Game Position (Hex) = [ 0617, 0273 ] 12:11:42.225526 : Game Position (Dec) = [ 1559, 627 ] 12:11:42.225526 : Cannot read memory at address 0x0000030B 12:11:42.225526 : - 12:11:42.225526 : Cannot read memory at address 0x0000038B 12:11:42.228029 : Cannot read memory at address 0x0000030B 12:11:42.228029 : Cannot read memory at address 0x0000038B 12:11:42.229033 : RawData event for Player #1: 12:11:42.229033 : Device rawinput data (Hex) = [ 0000CFE4, 00009550 ] 12:11:42.230030 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.230030 : Cannot read memory at address 0x0000030B 12:11:42.230030 : OnScreen Cursor Position (Px) = [ 1559, 629 ] 12:11:42.230030 : Cannot read memory at address 0x0000038B 12:11:42.230030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.230030 : ClientWindow Style = FullScreen 12:11:42.230030 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.230030 : Game Position (Hex) = [ 0617, 0275 ] 12:11:42.230030 : Game Position (Dec) = [ 1559, 629 ] 12:11:42.230030 : - 12:11:42.232023 : Cannot read memory at address 0x0000030B 12:11:42.232023 : Cannot read memory at address 0x0000038B 12:11:42.233020 : RawData event for Player #1: 12:11:42.234017 : Device rawinput data (Hex) = [ 0000CFA8, 00009518 ] 12:11:42.234017 : Cannot read memory at address 0x0000030B 12:11:42.234017 : Cannot read memory at address 0x0000038B 12:11:42.234017 : OnScreen Cursor Position (Px) = [ 1557, 628 ] 12:11:42.234017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.234017 : ClientWindow Style = FullScreen 12:11:42.234017 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.234017 : Game Position (Hex) = [ 0615, 0274 ] 12:11:42.234017 : Game Position (Dec) = [ 1557, 628 ] 12:11:42.234017 : - 12:11:42.236010 : Cannot read memory at address 0x0000030B 12:11:42.236010 : Cannot read memory at address 0x0000038B 12:11:42.238003 : Cannot read memory at address 0x0000030B 12:11:42.238003 : Cannot read memory at address 0x0000038B 12:11:42.238505 : RawData event for Player #1: 12:11:42.238505 : Device rawinput data (Hex) = [ 0000CF58, 0000952C ] 12:11:42.238505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.238505 : OnScreen Cursor Position (Px) = [ 1555, 629 ] 12:11:42.238505 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.238505 : ClientWindow Style = FullScreen 12:11:42.238505 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.239503 : Game Position (Hex) = [ 0613, 0275 ] 12:11:42.239503 : Cannot read memory at address 0x0000030B 12:11:42.239503 : Cannot read memory at address 0x0000038B 12:11:42.239503 : - 12:11:42.241500 : Cannot read memory at address 0x0000030B 12:11:42.241500 : Cannot read memory at address 0x0000038B 12:11:42.243494 : Cannot read memory at address 0x0000030B 12:11:42.243494 : Cannot read memory at address 0x0000038B 12:11:42.243494 : RawData event for Player #1: 12:11:42.243494 : Device rawinput data (Hex) = [ 0000CF04, 000094C8 ] 12:11:42.243494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.243494 : OnScreen Cursor Position (Px) = [ 1552, 627 ] 12:11:42.243494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.243494 : ClientWindow Style = FullScreen 12:11:42.243494 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.243494 : Game Position (Hex) = [ 0610, 0273 ] 12:11:42.243494 : Game Position (Dec) = [ 1552, 627 ] 12:11:42.244486 : - 12:11:42.245483 : Cannot read memory at address 0x0000030B 12:11:42.245483 : Cannot read memory at address 0x0000038B 12:11:42.246480 : RawData event for Player #1: 12:11:42.247982 : Device rawinput data (Hex) = [ 0000CEA8, 000094EC ] 12:11:42.247982 : Cannot read memory at address 0x0000030B 12:11:42.247982 : OnScreen Cursor Position (Px) = [ 1549, 628 ] 12:11:42.247982 : Cannot read memory at address 0x0000038B 12:11:42.247982 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.247982 : ClientWindow Style = FullScreen 12:11:42.247982 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.247982 : Game Position (Hex) = [ 060D, 0274 ] 12:11:42.247982 : Game Position (Dec) = [ 1549, 628 ] 12:11:42.247982 : - 12:11:42.249995 : Cannot read memory at address 0x0000030B 12:11:42.249995 : Cannot read memory at address 0x0000038B 12:11:42.251989 : Cannot read memory at address 0x0000030B 12:11:42.251989 : Cannot read memory at address 0x0000038B 12:11:42.251989 : RawData event for Player #1: 12:11:42.252985 : Device rawinput data (Hex) = [ 0000CE74, 00009538 ] 12:11:42.252985 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.252985 : OnScreen Cursor Position (Px) = [ 1548, 629 ] 12:11:42.252985 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.252985 : ClientWindow Style = FullScreen 12:11:42.252985 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.252985 : Game Position (Hex) = [ 060C, 0275 ] 12:11:42.252985 : Game Position (Dec) = [ 1548, 629 ] 12:11:42.252985 : - 12:11:42.253982 : Cannot read memory at address 0x0000030B 12:11:42.253982 : Cannot read memory at address 0x0000038B 12:11:42.255975 : Cannot read memory at address 0x0000030B 12:11:42.255975 : Cannot read memory at address 0x0000038B 12:11:42.255975 : RawData event for Player #1: 12:11:42.255975 : Device rawinput data (Hex) = [ 0000CE20, 00009524 ] 12:11:42.256972 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.256972 : OnScreen Cursor Position (Px) = [ 1545, 629 ] 12:11:42.256972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.256972 : ClientWindow Style = FullScreen 12:11:42.256972 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.256972 : Game Position (Hex) = [ 0609, 0275 ] 12:11:42.256972 : Game Position (Dec) = [ 1545, 629 ] 12:11:42.256972 : - 12:11:42.257972 : Cannot read memory at address 0x0000030B 12:11:42.257972 : Cannot read memory at address 0x0000038B 12:11:42.260168 : Cannot read memory at address 0x0000030B 12:11:42.260168 : Cannot read memory at address 0x0000038B 12:11:42.261166 : RawData event for Player #1: 12:11:42.261166 : Device rawinput data (Hex) = [ 0000CDC8, 0000950C ] 12:11:42.261166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.262157 : OnScreen Cursor Position (Px) = [ 1543, 628 ] 12:11:42.262157 : Cannot read memory at address 0x0000030B 12:11:42.262157 : Cannot read memory at address 0x0000038B 12:11:42.262157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.262157 : ClientWindow Style = FullScreen 12:11:42.262157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.262157 : Game Position (Hex) = [ 0607, 0274 ] 12:11:42.262157 : Game Position (Dec) = [ 1543, 628 ] 12:11:42.262157 : - 12:11:42.264151 : Cannot read memory at address 0x0000030B 12:11:42.264151 : Cannot read memory at address 0x0000038B 12:11:42.265147 : RawData event for Player #1: 12:11:42.265147 : Device rawinput data (Hex) = [ 0000CD74, 00009540 ] 12:11:42.265147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.265147 : OnScreen Cursor Position (Px) = [ 1540, 629 ] 12:11:42.266143 : Cannot read memory at address 0x0000030B 12:11:42.266143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.266143 : Cannot read memory at address 0x0000038B 12:11:42.266143 : ClientWindow Style = FullScreen 12:11:42.266143 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.266143 : Game Position (Hex) = [ 0604, 0275 ] 12:11:42.266143 : Game Position (Dec) = [ 1540, 629 ] 12:11:42.266143 : - 12:11:42.268137 : Cannot read memory at address 0x0000030B 12:11:42.268137 : Cannot read memory at address 0x0000038B 12:11:42.269637 : Cannot read memory at address 0x0000030B 12:11:42.269637 : Cannot read memory at address 0x0000038B 12:11:42.270633 : RawData event for Player #1: 12:11:42.270633 : Device rawinput data (Hex) = [ 0000CD40, 00009550 ] 12:11:42.270633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.270633 : OnScreen Cursor Position (Px) = [ 1539, 629 ] 12:11:42.270633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.270633 : ClientWindow Style = FullScreen 12:11:42.270633 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.270633 : Game Position (Hex) = [ 0603, 0275 ] 12:11:42.270633 : Game Position (Dec) = [ 1539, 629 ] 12:11:42.270633 : - 12:11:42.271630 : Cannot read memory at address 0x0000030B 12:11:42.271630 : Cannot read memory at address 0x0000038B 12:11:42.273628 : Cannot read memory at address 0x0000030B 12:11:42.273628 : Cannot read memory at address 0x0000038B 12:11:42.274626 : RawData event for Player #1: 12:11:42.274626 : Device rawinput data (Hex) = [ 0000CCE8, 00009554 ] 12:11:42.274626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.274626 : OnScreen Cursor Position (Px) = [ 1536, 629 ] 12:11:42.274626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.274626 : ClientWindow Style = FullScreen 12:11:42.274626 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.274626 : Game Position (Hex) = [ 0600, 0275 ] 12:11:42.274626 : Game Position (Dec) = [ 1536, 629 ] 12:11:42.275617 : - 12:11:42.275617 : Cannot read memory at address 0x0000030B 12:11:42.275617 : Cannot read memory at address 0x0000038B 12:11:42.278123 : Cannot read memory at address 0x0000030B 12:11:42.278123 : Cannot read memory at address 0x0000038B 12:11:42.279135 : RawData event for Player #1: 12:11:42.279135 : Device rawinput data (Hex) = [ 0000CC94, 000095E0 ] 12:11:42.279135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.280130 : OnScreen Cursor Position (Px) = [ 1534, 632 ] 12:11:42.280130 : Cannot read memory at address 0x0000030B 12:11:42.280130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.280130 : Cannot read memory at address 0x0000038B 12:11:42.280130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.280130 : Game Position (Hex) = [ 05FE, 0278 ] 12:11:42.280130 : Game Position (Dec) = [ 1534, 632 ] 12:11:42.280130 : - 12:11:42.282124 : Cannot read memory at address 0x0000030B 12:11:42.282124 : Cannot read memory at address 0x0000038B 12:11:42.283121 : RawData event for Player #1: 12:11:42.283121 : Device rawinput data (Hex) = [ 0000CC60, 000095C0 ] 12:11:42.283121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.284117 : OnScreen Cursor Position (Px) = [ 1532, 631 ] 12:11:42.284117 : Cannot read memory at address 0x0000030B 12:11:42.284117 : Cannot read memory at address 0x0000038B 12:11:42.284117 : ClientWindow Style = FullScreen 12:11:42.284117 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.284117 : Game Position (Hex) = [ 05FC, 0277 ] 12:11:42.284117 : Game Position (Dec) = [ 1532, 631 ] 12:11:42.284117 : - 12:11:42.286110 : Cannot read memory at address 0x0000030B 12:11:42.286110 : Cannot read memory at address 0x0000038B 12:11:42.288104 : Cannot read memory at address 0x0000030B 12:11:42.288104 : Cannot read memory at address 0x0000038B 12:11:42.288613 : RawData event for Player #1: 12:11:42.288613 : Device rawinput data (Hex) = [ 0000CC18, 000095B0 ] 12:11:42.288613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.288613 : OnScreen Cursor Position (Px) = [ 1530, 631 ] 12:11:42.288613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.288613 : ClientWindow Style = FullScreen 12:11:42.288613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.288613 : Game Position (Hex) = [ 05FA, 0277 ] 12:11:42.289613 : Game Position (Dec) = [ 1530, 631 ] 12:11:42.289613 : Cannot read memory at address 0x0000030B 12:11:42.289613 : - 12:11:42.289613 : Cannot read memory at address 0x0000038B 12:11:42.291610 : Cannot read memory at address 0x0000030B 12:11:42.291610 : Cannot read memory at address 0x0000038B 12:11:42.292608 : RawData event for Player #1: 12:11:42.292608 : Device rawinput data (Hex) = [ 0000CBE4, 00009654 ] 12:11:42.292608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.292608 : OnScreen Cursor Position (Px) = [ 1529, 634 ] 12:11:42.292608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.292608 : ClientWindow Style = FullScreen 12:11:42.292608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.292608 : Game Position (Hex) = [ 05F9, 027A ] 12:11:42.292608 : Game Position (Dec) = [ 1529, 634 ] 12:11:42.293600 : - 12:11:42.293600 : Cannot read memory at address 0x0000030B 12:11:42.293600 : Cannot read memory at address 0x0000038B 12:11:42.295594 : Cannot read memory at address 0x0000030B 12:11:42.295594 : Cannot read memory at address 0x0000038B 12:11:42.296590 : RawData event for Player #1: 12:11:42.296590 : Device rawinput data (Hex) = [ 0000CBA8, 00009670 ] 12:11:42.296590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.298092 : OnScreen Cursor Position (Px) = [ 1527, 634 ] 12:11:42.298092 : Cannot read memory at address 0x0000030B 12:11:42.298092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.298092 : Cannot read memory at address 0x0000038B 12:11:42.298092 : ClientWindow Style = FullScreen 12:11:42.298092 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.298092 : Game Position (Hex) = [ 05F7, 027A ] 12:11:42.298092 : Game Position (Dec) = [ 1527, 634 ] 12:11:42.298092 : - 12:11:42.300599 : Cannot read memory at address 0x0000030B 12:11:42.300599 : Cannot read memory at address 0x0000038B 12:11:42.301605 : RawData event for Player #1: 12:11:42.301605 : Device rawinput data (Hex) = [ 0000CB64, 0000965C ] 12:11:42.301605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.301605 : OnScreen Cursor Position (Px) = [ 1525, 634 ] 12:11:42.301605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.301605 : ClientWindow Style = FullScreen 12:11:42.301605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.301605 : Game Position (Hex) = [ 05F5, 027A ] 12:11:42.301605 : Game Position (Dec) = [ 1525, 634 ] 12:11:42.301605 : - 12:11:42.302601 : Cannot read memory at address 0x0000030B 12:11:42.302601 : Cannot read memory at address 0x0000038B 12:11:42.304598 : Cannot read memory at address 0x0000030B 12:11:42.304598 : Cannot read memory at address 0x0000038B 12:11:42.306593 : Cannot read memory at address 0x0000030B 12:11:42.306593 : Cannot read memory at address 0x0000038B 12:11:42.306593 : Device rawinput data (Hex) = [ 0000CB40, 000096F4 ] 12:11:42.306593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.306593 : OnScreen Cursor Position (Px) = [ 1524, 636 ] 12:11:42.306593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.306593 : ClientWindow Style = FullScreen 12:11:42.306593 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.306593 : Game Position (Hex) = [ 05F4, 027C ] 12:11:42.306593 : Game Position (Dec) = [ 1524, 636 ] 12:11:42.306593 : - 12:11:42.308105 : Cannot read memory at address 0x0000030B 12:11:42.308105 : Cannot read memory at address 0x0000038B 12:11:42.310141 : Cannot read memory at address 0x0000030B 12:11:42.310141 : Cannot read memory at address 0x0000038B 12:11:42.311138 : RawData event for Player #1: 12:11:42.311138 : Device rawinput data (Hex) = [ 0000CB20, 00009704 ] 12:11:42.311138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.312131 : OnScreen Cursor Position (Px) = [ 1523, 637 ] 12:11:42.312131 : Cannot read memory at address 0x0000030B 12:11:42.312131 : Cannot read memory at address 0x0000038B 12:11:42.312131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.312131 : ClientWindow Style = FullScreen 12:11:42.312131 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.312131 : Game Position (Hex) = [ 05F3, 027D ] 12:11:42.312131 : Game Position (Dec) = [ 1523, 637 ] 12:11:42.312131 : - 12:11:42.314125 : Cannot read memory at address 0x0000030B 12:11:42.314125 : Cannot read memory at address 0x0000038B 12:11:42.315121 : RawData event for Player #1: 12:11:42.315121 : Device rawinput data (Hex) = [ 0000CB10, 0000972C ] 12:11:42.315121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.315121 : OnScreen Cursor Position (Px) = [ 1522, 637 ] 12:11:42.316118 : Cannot read memory at address 0x0000030B 12:11:42.316118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.316118 : Cannot read memory at address 0x0000038B 12:11:42.316118 : ClientWindow Style = FullScreen 12:11:42.316118 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.316118 : Game Position (Hex) = [ 05F2, 027D ] 12:11:42.316118 : Game Position (Dec) = [ 1522, 637 ] 12:11:42.316118 : - 12:11:42.318111 : Cannot read memory at address 0x0000030B 12:11:42.318111 : Cannot read memory at address 0x0000038B 12:11:42.319615 : Cannot read memory at address 0x0000030B 12:11:42.319615 : Cannot read memory at address 0x0000038B 12:11:42.320614 : RawData event for Player #1: 12:11:42.320614 : Device rawinput data (Hex) = [ 0000CAF4, 00009750 ] 12:11:42.320614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.320614 : OnScreen Cursor Position (Px) = [ 1522, 638 ] 12:11:42.320614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.320614 : ClientWindow Style = FullScreen 12:11:42.320614 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.320614 : Game Position (Hex) = [ 05F2, 027E ] 12:11:42.320614 : Game Position (Dec) = [ 1522, 638 ] 12:11:42.321700 : - 12:11:42.321700 : Cannot read memory at address 0x0000038B 12:11:42.322944 : Cannot read memory at address 0x0000030B 12:11:42.322944 : Cannot read memory at address 0x0000038B 12:11:42.324975 : RawData event for Player #1: 12:11:42.324975 : Cannot read memory at address 0x0000030B 12:11:42.324975 : Device rawinput data (Hex) = [ 0000CAB8, 00009758 ] 12:11:42.324975 : Cannot read memory at address 0x0000038B 12:11:42.324975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.324975 : OnScreen Cursor Position (Px) = [ 1520, 638 ] 12:11:42.324975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.324975 : ClientWindow Style = FullScreen 12:11:42.324975 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.324975 : Game Position (Hex) = [ 05F0, 027E ] 12:11:42.324975 : Game Position (Dec) = [ 1520, 638 ] 12:11:42.324975 : - 12:11:42.326933 : Cannot read memory at address 0x0000030B 12:11:42.326933 : Cannot read memory at address 0x0000038B 12:11:42.328434 : Cannot read memory at address 0x0000030B 12:11:42.328434 : Cannot read memory at address 0x0000038B 12:11:42.329439 : RawData event for Player #1: 12:11:42.329439 : Device rawinput data (Hex) = [ 0000CA98, 000097A8 ] 12:11:42.329439 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.329439 : OnScreen Cursor Position (Px) = [ 1519, 639 ] 12:11:42.329439 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.329439 : ClientWindow Style = FullScreen 12:11:42.330435 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.330435 : Game Position (Hex) = [ 05EF, 027F ] 12:11:42.330435 : Game Position (Dec) = [ 1519, 639 ] 12:11:42.330435 : - 12:11:42.332429 : Cannot read memory at address 0x0000030B 12:11:42.332429 : Cannot read memory at address 0x0000038B 12:11:42.334422 : Cannot read memory at address 0x0000030B 12:11:42.334422 : Cannot read memory at address 0x0000038B 12:11:42.334422 : RawData event for Player #1: 12:11:42.334422 : Device rawinput data (Hex) = [ 0000CA70, 000097CC ] 12:11:42.334422 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.334422 : OnScreen Cursor Position (Px) = [ 1518, 640 ] 12:11:42.334422 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.334422 : ClientWindow Style = FullScreen 12:11:42.334422 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.335419 : Game Position (Hex) = [ 05EE, 0280 ] 12:11:42.335419 : Game Position (Dec) = [ 1518, 640 ] 12:11:42.335419 : - 12:11:42.336419 : Cannot read memory at address 0x0000030B 12:11:42.336419 : Cannot read memory at address 0x0000038B 12:11:42.338412 : Cannot read memory at address 0x0000030B 12:11:42.338412 : Cannot read memory at address 0x0000038B 12:11:42.338412 : RawData event for Player #1: 12:11:42.338916 : Device rawinput data (Hex) = [ 0000CA4C, 000097EC ] 12:11:42.338916 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.338916 : OnScreen Cursor Position (Px) = [ 1517, 640 ] 12:11:42.338916 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.338916 : ClientWindow Style = FullScreen 12:11:42.338916 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.338916 : Game Position (Hex) = [ 05ED, 0280 ] 12:11:42.338916 : Game Position (Dec) = [ 1517, 640 ] 12:11:42.338916 : - 12:11:42.339914 : Cannot read memory at address 0x0000030B 12:11:42.339914 : Cannot read memory at address 0x0000038B 12:11:42.341907 : Cannot read memory at address 0x0000030B 12:11:42.341907 : Cannot read memory at address 0x0000038B 12:11:42.343901 : Cannot read memory at address 0x0000030B 12:11:42.343901 : Cannot read memory at address 0x0000038B 12:11:42.343901 : Device rawinput data (Hex) = [ 0000CA20, 00009894 ] 12:11:42.343901 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.343901 : OnScreen Cursor Position (Px) = [ 1515, 643 ] 12:11:42.343901 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.343901 : ClientWindow Style = FullScreen 12:11:42.343901 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.343901 : Game Position (Hex) = [ 05EB, 0283 ] 12:11:42.343901 : Game Position (Dec) = [ 1515, 643 ] 12:11:42.344898 : - 12:11:42.345894 : Cannot read memory at address 0x0000030B 12:11:42.345894 : Cannot read memory at address 0x0000038B 12:11:42.346891 : RawData event for Player #1: 12:11:42.346891 : Device rawinput data (Hex) = [ 0000C9FC, 00009840 ] 12:11:42.346891 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.346891 : OnScreen Cursor Position (Px) = [ 1514, 642 ] 12:11:42.346891 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.346891 : ClientWindow Style = FullScreen 12:11:42.348392 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.348392 : Cannot read memory at address 0x0000030B 12:11:42.348392 : Game Position (Hex) = [ 05EA, 0282 ] 12:11:42.348392 : Cannot read memory at address 0x0000038B 12:11:42.348392 : Game Position (Dec) = [ 1514, 642 ] 12:11:42.348392 : - 12:11:42.350393 : Cannot read memory at address 0x0000030B 12:11:42.350393 : Cannot read memory at address 0x0000038B 12:11:42.352390 : Cannot read memory at address 0x0000030B 12:11:42.352390 : Cannot read memory at address 0x0000038B 12:11:42.352390 : RawData event for Player #1: 12:11:42.352390 : Device rawinput data (Hex) = [ 0000C9D8, 00009864 ] 12:11:42.352390 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.352390 : OnScreen Cursor Position (Px) = [ 1513, 642 ] 12:11:42.352390 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.352390 : ClientWindow Style = FullScreen 12:11:42.353383 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.353383 : Game Position (Hex) = [ 05E9, 0282 ] 12:11:42.353383 : Game Position (Dec) = [ 1513, 642 ] 12:11:42.353383 : - 12:11:42.354384 : Cannot read memory at address 0x0000030B 12:11:42.354384 : Cannot read memory at address 0x0000038B 12:11:42.356377 : Cannot read memory at address 0x0000030B 12:11:42.356377 : Cannot read memory at address 0x0000038B 12:11:42.357374 : RawData event for Player #1: 12:11:42.357374 : Device rawinput data (Hex) = [ 0000C9A4, 000098F8 ] 12:11:42.357374 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.357374 : OnScreen Cursor Position (Px) = [ 1512, 645 ] 12:11:42.357374 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.357374 : ClientWindow Style = FullScreen 12:11:42.357374 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.358367 : Game Position (Hex) = [ 05E8, 0285 ] 12:11:42.358367 : Cannot read memory at address 0x0000030B 12:11:42.358367 : Game Position (Dec) = [ 1512, 645 ] 12:11:42.358367 : Cannot read memory at address 0x0000038B 12:11:42.358367 : - 12:11:42.359699 : Cannot read memory at address 0x0000030B 12:11:42.359699 : Cannot read memory at address 0x0000038B 12:11:42.361704 : Cannot read memory at address 0x0000030B 12:11:42.361704 : RawData event for Player #1: 12:11:42.361704 : Device rawinput data (Hex) = [ 0000C988, 000098E8 ] 12:11:42.361704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.361704 : OnScreen Cursor Position (Px) = [ 1511, 645 ] 12:11:42.361704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.361704 : ClientWindow Style = FullScreen 12:11:42.362701 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.362701 : Game Position (Hex) = [ 05E7, 0285 ] 12:11:42.362701 : Game Position (Dec) = [ 1511, 645 ] 12:11:42.362701 : - 12:11:42.363698 : Cannot read memory at address 0x0000030B 12:11:42.363698 : Cannot read memory at address 0x0000038B 12:11:42.365691 : Cannot read memory at address 0x0000030B 12:11:42.365691 : Cannot read memory at address 0x0000038B 12:11:42.366693 : RawData event for Player #1: 12:11:42.366693 : Device rawinput data (Hex) = [ 0000C960, 000098DC ] 12:11:42.366693 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.366693 : OnScreen Cursor Position (Px) = [ 1510, 644 ] 12:11:42.366693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.366693 : ClientWindow Style = FullScreen 12:11:42.366693 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.366693 : Game Position (Hex) = [ 05E6, 0284 ] 12:11:42.366693 : Game Position (Dec) = [ 1510, 644 ] 12:11:42.366693 : - 12:11:42.368204 : Cannot read memory at address 0x0000030B 12:11:42.368204 : Cannot read memory at address 0x0000038B 12:11:42.370239 : Cannot read memory at address 0x0000030B 12:11:42.370239 : Cannot read memory at address 0x0000038B 12:11:42.370239 : RawData event for Player #1: 12:11:42.370239 : Device rawinput data (Hex) = [ 0000C938, 00009980 ] 12:11:42.370239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.370239 : OnScreen Cursor Position (Px) = [ 1509, 647 ] 12:11:42.371231 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.371231 : ClientWindow Style = FullScreen 12:11:42.371231 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.371231 : Game Position (Hex) = [ 05E5, 0287 ] 12:11:42.371231 : Game Position (Dec) = [ 1509, 647 ] 12:11:42.371231 : - 12:11:42.372232 : Cannot read memory at address 0x0000030B 12:11:42.372232 : Cannot read memory at address 0x0000038B 12:11:42.374226 : Cannot read memory at address 0x0000030B 12:11:42.374226 : Cannot read memory at address 0x0000038B 12:11:42.375222 : RawData event for Player #1: 12:11:42.375222 : Device rawinput data (Hex) = [ 0000C908, 00009954 ] 12:11:42.375222 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.376215 : OnScreen Cursor Position (Px) = [ 1507, 646 ] 12:11:42.376215 : Cannot read memory at address 0x0000038B 12:11:42.376215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.376215 : ClientWindow Style = FullScreen 12:11:42.376215 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.376215 : Game Position (Hex) = [ 05E3, 0286 ] 12:11:42.376215 : Game Position (Dec) = [ 1507, 646 ] 12:11:42.376215 : - 12:11:42.378208 : Cannot read memory at address 0x0000030B 12:11:42.378208 : Cannot read memory at address 0x0000038B 12:11:42.379709 : Cannot read memory at address 0x0000030B 12:11:42.379709 : Cannot read memory at address 0x0000038B 12:11:42.380705 : RawData event for Player #1: 12:11:42.380705 : Device rawinput data (Hex) = [ 0000C8E4, 00009944 ] 12:11:42.380705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.380705 : OnScreen Cursor Position (Px) = [ 1506, 646 ] 12:11:42.380705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.380705 : ClientWindow Style = FullScreen 12:11:42.380705 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.380705 : Game Position (Hex) = [ 05E2, 0286 ] 12:11:42.380705 : Game Position (Dec) = [ 1506, 646 ] 12:11:42.380705 : - 12:11:42.381703 : Cannot read memory at address 0x0000030B 12:11:42.381703 : Cannot read memory at address 0x0000038B 12:11:42.383696 : Cannot read memory at address 0x0000030B 12:11:42.383696 : Cannot read memory at address 0x0000038B 12:11:42.384697 : RawData event for Player #1: 12:11:42.384697 : Device rawinput data (Hex) = [ 0000C8B4, 00009964 ] 12:11:42.384697 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.384697 : OnScreen Cursor Position (Px) = [ 1505, 647 ] 12:11:42.384697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.384697 : ClientWindow Style = FullScreen 12:11:42.384697 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.384697 : Game Position (Hex) = [ 05E1, 0287 ] 12:11:42.384697 : Game Position (Dec) = [ 1505, 647 ] 12:11:42.385689 : - 12:11:42.385689 : Cannot read memory at address 0x0000030B 12:11:42.385689 : Cannot read memory at address 0x0000038B 12:11:42.388261 : Cannot read memory at address 0x0000030B 12:11:42.388261 : Cannot read memory at address 0x0000038B 12:11:42.389265 : RawData event for Player #1: 12:11:42.389265 : Device rawinput data (Hex) = [ 0000C884, 00009964 ] 12:11:42.389265 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.389265 : OnScreen Cursor Position (Px) = [ 1503, 647 ] 12:11:42.390262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.390262 : Cannot read memory at address 0x0000030B 12:11:42.390262 : Cannot read memory at address 0x0000038B 12:11:42.390262 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.390262 : Game Position (Hex) = [ 05DF, 0287 ] 12:11:42.390262 : Game Position (Dec) = [ 1503, 647 ] 12:11:42.390262 : - 12:11:42.392259 : Cannot read memory at address 0x0000030B 12:11:42.392259 : Cannot read memory at address 0x0000038B 12:11:42.393255 : RawData event for Player #1: 12:11:42.393255 : Device rawinput data (Hex) = [ 0000C850, 00009964 ] 12:11:42.393255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.393255 : OnScreen Cursor Position (Px) = [ 1502, 647 ] 12:11:42.394248 : Cannot read memory at address 0x0000030B 12:11:42.394248 : Cannot read memory at address 0x0000038B 12:11:42.394248 : ClientWindow Style = FullScreen 12:11:42.394248 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.394248 : Game Position (Hex) = [ 05DE, 0287 ] 12:11:42.394248 : Game Position (Dec) = [ 1502, 647 ] 12:11:42.394248 : - 12:11:42.396242 : Cannot read memory at address 0x0000030B 12:11:42.396242 : Cannot read memory at address 0x0000038B 12:11:42.398239 : Cannot read memory at address 0x0000030B 12:11:42.398239 : Cannot read memory at address 0x0000038B 12:11:42.398633 : RawData event for Player #1: 12:11:42.398633 : Device rawinput data (Hex) = [ 0000C810, 00009974 ] 12:11:42.398633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.398633 : OnScreen Cursor Position (Px) = [ 1500, 647 ] 12:11:42.399136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.399136 : ClientWindow Style = FullScreen 12:11:42.399136 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.399136 : Game Position (Hex) = [ 05DC, 0287 ] 12:11:42.399136 : Game Position (Dec) = [ 1500, 647 ] 12:11:42.399136 : - 12:11:42.400642 : Cannot read memory at address 0x0000030B 12:11:42.400642 : Cannot read memory at address 0x0000038B 12:11:42.402683 : Cannot read memory at address 0x0000030B 12:11:42.402683 : Cannot read memory at address 0x0000038B 12:11:42.402683 : RawData event for Player #1: 12:11:42.402683 : Device rawinput data (Hex) = [ 0000C7E4, 0000996C ] 12:11:42.402683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.402683 : OnScreen Cursor Position (Px) = [ 1499, 647 ] 12:11:42.402683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.402683 : ClientWindow Style = FullScreen 12:11:42.402683 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.402683 : Game Position (Hex) = [ 05DB, 0287 ] 12:11:42.402683 : Game Position (Dec) = [ 1499, 647 ] 12:11:42.403675 : - 12:11:42.404676 : Cannot read memory at address 0x0000030B 12:11:42.404676 : Cannot read memory at address 0x0000038B 12:11:42.406669 : Cannot read memory at address 0x0000030B 12:11:42.406669 : Cannot read memory at address 0x0000038B 12:11:42.406669 : RawData event for Player #1: 12:11:42.406669 : Device rawinput data (Hex) = [ 0000C7A0, 0000990C ] 12:11:42.406669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.408173 : OnScreen Cursor Position (Px) = [ 1497, 645 ] 12:11:42.408173 : Cannot read memory at address 0x0000030B 12:11:42.408173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.408173 : Cannot read memory at address 0x0000038B 12:11:42.408173 : ClientWindow Style = FullScreen 12:11:42.408173 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.408173 : Game Position (Hex) = [ 05D9, 0285 ] 12:11:42.408173 : Game Position (Dec) = [ 1497, 645 ] 12:11:42.408173 : - 12:11:42.410179 : Cannot read memory at address 0x0000030B 12:11:42.410179 : Cannot read memory at address 0x0000038B 12:11:42.412169 : Cannot read memory at address 0x0000030B 12:11:42.412169 : Cannot read memory at address 0x0000038B 12:11:42.412169 : RawData event for Player #1: 12:11:42.412169 : Device rawinput data (Hex) = [ 0000C770, 000098F0 ] 12:11:42.412169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.412169 : OnScreen Cursor Position (Px) = [ 1495, 645 ] 12:11:42.413166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.413166 : ClientWindow Style = FullScreen 12:11:42.413166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.413166 : Game Position (Hex) = [ 05D7, 0285 ] 12:11:42.413166 : Game Position (Dec) = [ 1495, 645 ] 12:11:42.413166 : - 12:11:42.414166 : Cannot read memory at address 0x0000030B 12:11:42.414166 : Cannot read memory at address 0x0000038B 12:11:42.416159 : Cannot read memory at address 0x0000030B 12:11:42.416159 : Cannot read memory at address 0x0000038B 12:11:42.416159 : RawData event for Player #1: 12:11:42.416159 : Device rawinput data (Hex) = [ 0000C758, 000098E8 ] 12:11:42.416159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.416159 : OnScreen Cursor Position (Px) = [ 1495, 645 ] 12:11:42.417152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.417152 : ClientWindow Style = FullScreen 12:11:42.417152 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.417152 : Game Position (Hex) = [ 05D7, 0285 ] 12:11:42.417152 : Game Position (Dec) = [ 1495, 645 ] 12:11:42.417152 : - 12:11:42.418153 : Cannot read memory at address 0x0000030B 12:11:42.418153 : Cannot read memory at address 0x0000038B 12:11:42.420166 : Cannot read memory at address 0x0000030B 12:11:42.420166 : Cannot read memory at address 0x0000038B 12:11:42.421163 : RawData event for Player #1: 12:11:42.421163 : Device rawinput data (Hex) = [ 0000C730, 00009870 ] 12:11:42.421163 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.422155 : OnScreen Cursor Position (Px) = [ 1493, 643 ] 12:11:42.422155 : Cannot read memory at address 0x0000030B 12:11:42.422155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.422155 : Cannot read memory at address 0x0000038B 12:11:42.422155 : ClientWindow Style = FullScreen 12:11:42.422155 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.422155 : Game Position (Hex) = [ 05D5, 0283 ] 12:11:42.422155 : Game Position (Dec) = [ 1493, 643 ] 12:11:42.422155 : - 12:11:42.424152 : Cannot read memory at address 0x0000030B 12:11:42.424152 : Cannot read memory at address 0x0000038B 12:11:42.425149 : RawData event for Player #1: 12:11:42.425149 : Device rawinput data (Hex) = [ 0000C710, 000098E8 ] 12:11:42.426142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.426142 : Cannot read memory at address 0x0000030B 12:11:42.426142 : Cannot read memory at address 0x0000038B 12:11:42.426142 : ClientWindow Style = FullScreen 12:11:42.426142 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.426142 : Game Position (Hex) = [ 05D4, 0285 ] 12:11:42.426142 : Game Position (Dec) = [ 1492, 645 ] 12:11:42.426142 : - 12:11:42.428140 : Cannot read memory at address 0x0000030B 12:11:42.428140 : Cannot read memory at address 0x0000038B 12:11:42.429643 : Cannot read memory at address 0x0000030B 12:11:42.429643 : Cannot read memory at address 0x0000038B 12:11:42.430648 : RawData event for Player #1: 12:11:42.430648 : Device rawinput data (Hex) = [ 0000C6E0, 0000983C ] 12:11:42.430648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.430648 : OnScreen Cursor Position (Px) = [ 1491, 642 ] 12:11:42.430648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.430648 : ClientWindow Style = FullScreen 12:11:42.431636 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.431636 : Cannot read memory at address 0x0000030B 12:11:42.431636 : Cannot read memory at address 0x0000038B 12:11:42.431636 : - 12:11:42.433633 : Cannot read memory at address 0x0000030B 12:11:42.433633 : Cannot read memory at address 0x0000038B 12:11:42.434630 : RawData event for Player #1: 12:11:42.434630 : Device rawinput data (Hex) = [ 0000C6B4, 0000984C ] 12:11:42.434630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.434630 : OnScreen Cursor Position (Px) = [ 1490, 642 ] 12:11:42.435623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.435623 : Cannot read memory at address 0x0000030B 12:11:42.435623 : Cannot read memory at address 0x0000038B 12:11:42.435623 : Game Position (Hex) = [ 05D2, 0282 ] 12:11:42.435623 : Game Position (Dec) = [ 1490, 642 ] 12:11:42.435623 : - 12:11:42.438126 : Cannot read memory at address 0x0000030B 12:11:42.438126 : Cannot read memory at address 0x0000038B 12:11:42.439681 : Cannot read memory at address 0x0000030B 12:11:42.439681 : Cannot read memory at address 0x0000038B 12:11:42.439681 : RawData event for Player #1: 12:11:42.439681 : Device rawinput data (Hex) = [ 0000C674, 00009800 ] 12:11:42.439681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.439681 : OnScreen Cursor Position (Px) = [ 1488, 641 ] 12:11:42.440682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.440682 : ClientWindow Style = FullScreen 12:11:42.440682 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.440682 : Game Position (Hex) = [ 05D0, 0281 ] 12:11:42.440682 : Game Position (Dec) = [ 1488, 641 ] 12:11:42.440682 : - 12:11:42.441678 : Cannot read memory at address 0x0000030B 12:11:42.441678 : Cannot read memory at address 0x0000038B 12:11:42.443676 : Cannot read memory at address 0x0000030B 12:11:42.443676 : Cannot read memory at address 0x0000038B 12:11:42.444669 : RawData event for Player #1: 12:11:42.444669 : Device rawinput data (Hex) = [ 0000C640, 00009770 ] 12:11:42.444669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.445665 : Cannot read memory at address 0x0000030B 12:11:42.445665 : Cannot read memory at address 0x0000038B 12:11:42.445665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.445665 : ClientWindow Style = FullScreen 12:11:42.445665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.445665 : Game Position (Hex) = [ 05CE, 027E ] 12:11:42.445665 : Game Position (Dec) = [ 1486, 638 ] 12:11:42.446662 : - 12:11:42.448165 : Cannot read memory at address 0x0000030B 12:11:42.448165 : Cannot read memory at address 0x0000038B 12:11:42.448165 : RawData event for Player #1: 12:11:42.448165 : Device rawinput data (Hex) = [ 0000C610, 00009724 ] 12:11:42.448165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.449171 : OnScreen Cursor Position (Px) = [ 1485, 637 ] 12:11:42.449171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.449171 : ClientWindow Style = FullScreen 12:11:42.449171 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.449171 : Game Position (Hex) = [ 05CD, 027D ] 12:11:42.449171 : Game Position (Dec) = [ 1485, 637 ] 12:11:42.449171 : - 12:11:42.450168 : Cannot read memory at address 0x0000030B 12:11:42.450168 : Cannot read memory at address 0x0000038B 12:11:42.452161 : Cannot read memory at address 0x0000030B 12:11:42.452161 : Cannot read memory at address 0x0000038B 12:11:42.453157 : RawData event for Player #1: 12:11:42.453157 : Device rawinput data (Hex) = [ 0000C5E4, 00009738 ] 12:11:42.453157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.453157 : OnScreen Cursor Position (Px) = [ 1484, 637 ] 12:11:42.454154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.454154 : ClientWindow Style = FullScreen 12:11:42.454154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.454154 : Game Position (Hex) = [ 05CC, 027D ] 12:11:42.454154 : Game Position (Dec) = [ 1484, 637 ] 12:11:42.454154 : - 12:11:42.454154 : Cannot read memory at address 0x0000030B 12:11:42.454154 : Cannot read memory at address 0x0000038B 12:11:42.456148 : Cannot read memory at address 0x0000030B 12:11:42.456148 : Cannot read memory at address 0x0000038B 12:11:42.457144 : RawData event for Player #1: 12:11:42.457144 : Device rawinput data (Hex) = [ 0000C5D8, 000096C8 ] 12:11:42.457144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.457144 : OnScreen Cursor Position (Px) = [ 1483, 636 ] 12:11:42.458141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.458141 : Cannot read memory at address 0x0000030B 12:11:42.458141 : ClientWindow Style = FullScreen 12:11:42.458141 : Cannot read memory at address 0x0000038B 12:11:42.458141 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.458141 : Game Position (Hex) = [ 05CB, 027C ] 12:11:42.458141 : Game Position (Dec) = [ 1483, 636 ] 12:11:42.458141 : - 12:11:42.459642 : Cannot read memory at address 0x0000030B 12:11:42.459642 : Cannot read memory at address 0x0000038B 12:11:42.461636 : Cannot read memory at address 0x0000030B 12:11:42.461636 : Cannot read memory at address 0x0000038B 12:11:42.462631 : RawData event for Player #1: 12:11:42.462631 : Device rawinput data (Hex) = [ 0000C5A8, 000096C0 ] 12:11:42.462631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.462631 : OnScreen Cursor Position (Px) = [ 1482, 635 ] 12:11:42.462631 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.462631 : ClientWindow Style = FullScreen 12:11:42.462631 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.462631 : Game Position (Hex) = [ 05CA, 027B ] 12:11:42.462631 : Game Position (Dec) = [ 1482, 635 ] 12:11:42.462631 : - 12:11:42.463629 : Cannot read memory at address 0x0000030B 12:11:42.463629 : Cannot read memory at address 0x0000038B 12:11:42.465622 : Cannot read memory at address 0x0000030B 12:11:42.465622 : Cannot read memory at address 0x0000038B 12:11:42.466619 : RawData event for Player #1: 12:11:42.466619 : Device rawinput data (Hex) = [ 0000C578, 0000964C ] 12:11:42.466619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.466619 : OnScreen Cursor Position (Px) = [ 1481, 634 ] 12:11:42.468121 : Cannot read memory at address 0x0000030B 12:11:42.468121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.468121 : Cannot read memory at address 0x0000038B 12:11:42.468121 : ClientWindow Style = FullScreen 12:11:42.468121 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.468121 : Game Position (Hex) = [ 05C9, 027A ] 12:11:42.468121 : Game Position (Dec) = [ 1481, 634 ] 12:11:42.468121 : - 12:11:42.470124 : Cannot read memory at address 0x0000030B 12:11:42.470124 : Cannot read memory at address 0x0000038B 12:11:42.471121 : RawData event for Player #1: 12:11:42.471121 : Device rawinput data (Hex) = [ 0000C578, 00009600 ] 12:11:42.471121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.471121 : OnScreen Cursor Position (Px) = [ 1481, 632 ] 12:11:42.472118 : Cannot read memory at address 0x0000030B 12:11:42.472118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.472118 : Cannot read memory at address 0x0000038B 12:11:42.472118 : ClientWindow Style = FullScreen 12:11:42.472118 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.472118 : Game Position (Hex) = [ 05C9, 0278 ] 12:11:42.472118 : Game Position (Dec) = [ 1481, 632 ] 12:11:42.472118 : - 12:11:42.474111 : Cannot read memory at address 0x0000030B 12:11:42.474111 : Cannot read memory at address 0x0000038B 12:11:42.476104 : Cannot read memory at address 0x0000030B 12:11:42.476104 : Cannot read memory at address 0x0000038B 12:11:42.476104 : RawData event for Player #1: 12:11:42.476104 : Device rawinput data (Hex) = [ 0000C548, 000095B4 ] 12:11:42.476104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.476104 : OnScreen Cursor Position (Px) = [ 1479, 631 ] 12:11:42.477101 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.477101 : ClientWindow Style = FullScreen 12:11:42.477101 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.477101 : Game Position (Hex) = [ 05C7, 0277 ] 12:11:42.477101 : Game Position (Dec) = [ 1479, 631 ] 12:11:42.477101 : - 12:11:42.478102 : Cannot read memory at address 0x0000030B 12:11:42.478102 : Cannot read memory at address 0x0000038B 12:11:42.479605 : Cannot read memory at address 0x0000030B 12:11:42.479605 : Cannot read memory at address 0x0000038B 12:11:42.481598 : Cannot read memory at address 0x0000030B 12:11:42.481598 : Cannot read memory at address 0x0000038B 12:11:42.481598 : RawData event for Player #1: 12:11:42.481598 : Device rawinput data (Hex) = [ 0000C530, 000095CC ] 12:11:42.481598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.481598 : OnScreen Cursor Position (Px) = [ 1478, 631 ] 12:11:42.481598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.481598 : ClientWindow Style = FullScreen 12:11:42.481598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.481598 : Game Position (Hex) = [ 05C6, 0277 ] 12:11:42.481598 : Game Position (Dec) = [ 1478, 631 ] 12:11:42.482595 : - 12:11:42.483592 : Cannot read memory at address 0x0000030B 12:11:42.483592 : Cannot read memory at address 0x0000038B 12:11:42.485585 : Cannot read memory at address 0x0000030B 12:11:42.485585 : Cannot read memory at address 0x0000038B 12:11:42.485585 : RawData event for Player #1: 12:11:42.485585 : Device rawinput data (Hex) = [ 0000C530, 00009564 ] 12:11:42.485585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.485585 : OnScreen Cursor Position (Px) = [ 1478, 630 ] 12:11:42.485585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.485585 : ClientWindow Style = FullScreen 12:11:42.485585 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.485585 : Game Position (Hex) = [ 05C6, 0276 ] 12:11:42.485585 : Game Position (Dec) = [ 1478, 630 ] 12:11:42.485585 : - 12:11:42.488085 : Cannot read memory at address 0x0000030B 12:11:42.488085 : Cannot read memory at address 0x0000038B 12:11:42.490088 : Cannot read memory at address 0x0000030B 12:11:42.490088 : Cannot read memory at address 0x0000038B 12:11:42.490088 : RawData event for Player #1: 12:11:42.490088 : Device rawinput data (Hex) = [ 0000C508, 00009574 ] 12:11:42.490088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.490088 : OnScreen Cursor Position (Px) = [ 1477, 630 ] 12:11:42.491084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.491084 : ClientWindow Style = FullScreen 12:11:42.491084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.491084 : Game Position (Hex) = [ 05C5, 0276 ] 12:11:42.491084 : Game Position (Dec) = [ 1477, 630 ] 12:11:42.491084 : - 12:11:42.492081 : Cannot read memory at address 0x0000030B 12:11:42.492081 : Cannot read memory at address 0x0000038B 12:11:42.494078 : Cannot read memory at address 0x0000030B 12:11:42.494078 : Cannot read memory at address 0x0000038B 12:11:42.494078 : RawData event for Player #1: 12:11:42.495071 : Device rawinput data (Hex) = [ 0000C500, 000094EC ] 12:11:42.495071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.495071 : OnScreen Cursor Position (Px) = [ 1477, 628 ] 12:11:42.495071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.495071 : ClientWindow Style = FullScreen 12:11:42.495071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.495071 : Game Position (Hex) = [ 05C5, 0274 ] 12:11:42.495071 : Game Position (Dec) = [ 1477, 628 ] 12:11:42.495071 : - 12:11:42.496067 : Cannot read memory at address 0x0000030B 12:11:42.496067 : Cannot read memory at address 0x0000038B 12:11:42.498061 : Cannot read memory at address 0x0000030B 12:11:42.498061 : Cannot read memory at address 0x0000038B 12:11:42.499562 : Cannot read memory at address 0x0000030B 12:11:42.499562 : Cannot read memory at address 0x0000038B 12:11:42.499562 : RawData event for Player #1: 12:11:42.499562 : Device rawinput data (Hex) = [ 0000C4F4, 00009528 ] 12:11:42.499562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.499562 : OnScreen Cursor Position (Px) = [ 1477, 629 ] 12:11:42.499562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.499562 : ClientWindow Style = FullScreen 12:11:42.499562 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.499562 : Game Position (Hex) = [ 05C5, 0275 ] 12:11:42.499562 : Game Position (Dec) = [ 1477, 629 ] 12:11:42.500559 : - 12:11:42.501061 : Cannot read memory at address 0x0000030B 12:11:42.501061 : Cannot read memory at address 0x0000038B 12:11:42.503056 : Cannot read memory at address 0x0000030B 12:11:42.503056 : Cannot read memory at address 0x0000038B 12:11:42.504053 : RawData event for Player #1: 12:11:42.504053 : Device rawinput data (Hex) = [ 0000C4D4, 00009510 ] 12:11:42.504053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.505050 : OnScreen Cursor Position (Px) = [ 1476, 628 ] 12:11:42.505050 : Cannot read memory at address 0x0000030B 12:11:42.505050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.505050 : Cannot read memory at address 0x0000038B 12:11:42.505050 : ClientWindow Style = FullScreen 12:11:42.505050 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.505050 : Game Position (Hex) = [ 05C4, 0274 ] 12:11:42.505050 : Game Position (Dec) = [ 1476, 628 ] 12:11:42.505050 : - 12:11:42.507043 : Cannot read memory at address 0x0000030B 12:11:42.507043 : Cannot read memory at address 0x0000038B 12:11:42.508542 : Cannot read memory at address 0x0000030B 12:11:42.509541 : Cannot read memory at address 0x0000038B 12:11:42.509541 : RawData event for Player #1: 12:11:42.509541 : Device rawinput data (Hex) = [ 0000C4D0, 000094A0 ] 12:11:42.509541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.509541 : OnScreen Cursor Position (Px) = [ 1476, 627 ] 12:11:42.509541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.509541 : ClientWindow Style = FullScreen 12:11:42.509541 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.509541 : Game Position (Hex) = [ 05C4, 0273 ] 12:11:42.509541 : Game Position (Dec) = [ 1476, 627 ] 12:11:42.509541 : - 12:11:42.511545 : Cannot read memory at address 0x0000030B 12:11:42.511545 : Cannot read memory at address 0x0000038B 12:11:42.513527 : Cannot read memory at address 0x0000030B 12:11:42.513527 : Cannot read memory at address 0x0000038B 12:11:42.513527 : RawData event for Player #1: 12:11:42.513527 : Device rawinput data (Hex) = [ 0000C4D0, 000094CC ] 12:11:42.513527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.513527 : OnScreen Cursor Position (Px) = [ 1476, 627 ] 12:11:42.513527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.513527 : ClientWindow Style = FullScreen 12:11:42.513527 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.513527 : Game Position (Hex) = [ 05C4, 0273 ] 12:11:42.513527 : Game Position (Dec) = [ 1476, 627 ] 12:11:42.514524 : - 12:11:42.515521 : Cannot read memory at address 0x0000030B 12:11:42.515521 : Cannot read memory at address 0x0000038B 12:11:42.516517 : RawData event for Player #1: 12:11:42.516517 : Device rawinput data (Hex) = [ 0000C4D0, 000094CC ] 12:11:42.518020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.518020 : Cannot read memory at address 0x0000030B 12:11:42.518020 : OnScreen Cursor Position (Px) = [ 1476, 627 ] 12:11:42.518020 : Cannot read memory at address 0x0000038B 12:11:42.518020 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.518020 : ClientWindow Style = FullScreen 12:11:42.518020 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.518020 : Game Position (Hex) = [ 05C4, 0273 ] 12:11:42.518020 : Game Position (Dec) = [ 1476, 627 ] 12:11:42.518020 : - 12:11:42.520024 : Cannot read memory at address 0x0000030B 12:11:42.520024 : Cannot read memory at address 0x0000038B 12:11:42.522018 : Cannot read memory at address 0x0000030B 12:11:42.522018 : Cannot read memory at address 0x0000038B 12:11:42.522018 : RawData event for Player #1: 12:11:42.522018 : Device rawinput data (Hex) = [ 0000C4D4, 000094E0 ] 12:11:42.523014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.523014 : OnScreen Cursor Position (Px) = [ 1476, 628 ] 12:11:42.523014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.523014 : ClientWindow Style = FullScreen 12:11:42.523014 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.523014 : Game Position (Hex) = [ 05C4, 0274 ] 12:11:42.523014 : Game Position (Dec) = [ 1476, 628 ] 12:11:42.523014 : - 12:11:42.524011 : Cannot read memory at address 0x0000030B 12:11:42.524011 : Cannot read memory at address 0x0000038B 12:11:42.526004 : Cannot read memory at address 0x0000030B 12:11:42.526004 : Cannot read memory at address 0x0000038B 12:11:42.527005 : RawData event for Player #1: 12:11:42.527997 : Device rawinput data (Hex) = [ 0000C4B8, 0000949C ] 12:11:42.527997 : Cannot read memory at address 0x0000030B 12:11:42.527997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.527997 : Cannot read memory at address 0x0000038B 12:11:42.528500 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.528500 : ClientWindow Style = FullScreen 12:11:42.528500 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.528500 : Game Position (Hex) = [ 05C3, 0272 ] 12:11:42.528500 : Game Position (Dec) = [ 1475, 626 ] 12:11:42.528500 : - 12:11:42.529498 : Cannot read memory at address 0x0000030B 12:11:42.529498 : Cannot read memory at address 0x0000038B 12:11:42.531492 : Cannot read memory at address 0x0000030B 12:11:42.531492 : Cannot read memory at address 0x0000038B 12:11:42.531492 : RawData event for Player #1: 12:11:42.531492 : Device rawinput data (Hex) = [ 0000C4B0, 00009528 ] 12:11:42.531492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.531492 : OnScreen Cursor Position (Px) = [ 1475, 629 ] 12:11:42.531492 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.531492 : ClientWindow Style = FullScreen 12:11:42.531492 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.531492 : Game Position (Hex) = [ 05C3, 0275 ] 12:11:42.532488 : Game Position (Dec) = [ 1475, 629 ] 12:11:42.532488 : - 12:11:42.533485 : Cannot read memory at address 0x0000030B 12:11:42.533485 : Cannot read memory at address 0x0000038B 12:11:42.535478 : Cannot read memory at address 0x0000030B 12:11:42.535478 : Cannot read memory at address 0x0000038B 12:11:42.536475 : RawData event for Player #1: 12:11:42.536475 : Device rawinput data (Hex) = [ 0000C4B0, 000094DC ] 12:11:42.536475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.536475 : OnScreen Cursor Position (Px) = [ 1475, 628 ] 12:11:42.536475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.536475 : ClientWindow Style = FullScreen 12:11:42.536475 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.536475 : Game Position (Hex) = [ 05C3, 0274 ] 12:11:42.536475 : Game Position (Dec) = [ 1475, 628 ] 12:11:42.536475 : - 12:11:42.537977 : Cannot read memory at address 0x0000030B 12:11:42.537977 : Cannot read memory at address 0x0000038B 12:11:42.539980 : Cannot read memory at address 0x0000030B 12:11:42.539980 : Cannot read memory at address 0x0000038B 12:11:42.540980 : RawData event for Player #1: 12:11:42.541973 : Cannot read memory at address 0x0000030B 12:11:42.541973 : Device rawinput data (Hex) = [ 0000C4B8, 00009538 ] 12:11:42.541973 : Cannot read memory at address 0x0000038B 12:11:42.541973 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.541973 : OnScreen Cursor Position (Px) = [ 1475, 629 ] 12:11:42.541973 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.541973 : ClientWindow Style = FullScreen 12:11:42.541973 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.541973 : Game Position (Hex) = [ 05C3, 0275 ] 12:11:42.541973 : Game Position (Dec) = [ 1475, 629 ] 12:11:42.541973 : - 12:11:42.543970 : Cannot read memory at address 0x0000030B 12:11:42.543970 : Cannot read memory at address 0x0000038B 12:11:42.544963 : RawData event for Player #1: 12:11:42.545960 : Cannot read memory at address 0x0000030B 12:11:42.545960 : Cannot read memory at address 0x0000038B 12:11:42.545960 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.545960 : OnScreen Cursor Position (Px) = [ 1475, 628 ] 12:11:42.545960 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.545960 : ClientWindow Style = FullScreen 12:11:42.545960 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.545960 : Game Position (Hex) = [ 05C3, 0274 ] 12:11:42.545960 : Game Position (Dec) = [ 1475, 628 ] 12:11:42.545960 : - 12:11:42.547953 : Cannot read memory at address 0x0000030B 12:11:42.547953 : Cannot read memory at address 0x0000038B 12:11:42.549454 : Cannot read memory at address 0x0000030B 12:11:42.549454 : Cannot read memory at address 0x0000038B 12:11:42.550451 : RawData event for Player #1: 12:11:42.550451 : Device rawinput data (Hex) = [ 0000C48C, 000094EC ] 12:11:42.550451 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.550451 : OnScreen Cursor Position (Px) = [ 1474, 628 ] 12:11:42.550451 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.550451 : ClientWindow Style = FullScreen 12:11:42.550451 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.550451 : Game Position (Hex) = [ 05C2, 0274 ] 12:11:42.551448 : Game Position (Dec) = [ 1474, 628 ] 12:11:42.551448 : Cannot read memory at address 0x0000030B 12:11:42.551448 : Cannot read memory at address 0x0000038B 12:11:42.553441 : Cannot read memory at address 0x0000030B 12:11:42.553441 : Cannot read memory at address 0x0000038B 12:11:42.554438 : RawData event for Player #1: 12:11:42.554438 : Device rawinput data (Hex) = [ 0000C494, 00009594 ] 12:11:42.554438 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.554438 : OnScreen Cursor Position (Px) = [ 1474, 631 ] 12:11:42.554438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.554438 : ClientWindow Style = FullScreen 12:11:42.554438 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.554438 : Game Position (Hex) = [ 05C2, 0277 ] 12:11:42.554438 : Game Position (Dec) = [ 1474, 631 ] 12:11:42.555434 : - 12:11:42.555434 : Cannot read memory at address 0x0000030B 12:11:42.555434 : Cannot read memory at address 0x0000038B 12:11:42.557431 : Cannot read memory at address 0x0000030B 12:11:42.557431 : Cannot read memory at address 0x0000038B 12:11:42.558936 : Cannot read memory at address 0x0000030B 12:11:42.558936 : Cannot read memory at address 0x0000038B 12:11:42.558936 : RawData event for Player #1: 12:11:42.559936 : Device rawinput data (Hex) = [ 0000C4A0, 000095BC ] 12:11:42.559936 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.559936 : OnScreen Cursor Position (Px) = [ 1474, 631 ] 12:11:42.559936 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.559936 : ClientWindow Style = FullScreen 12:11:42.559936 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.559936 : Game Position (Hex) = [ 05C2, 0277 ] 12:11:42.559936 : Game Position (Dec) = [ 1474, 631 ] 12:11:42.559936 : - 12:11:42.560933 : Cannot read memory at address 0x0000030B 12:11:42.560933 : Cannot read memory at address 0x0000038B 12:11:42.562926 : Cannot read memory at address 0x0000030B 12:11:42.562926 : Cannot read memory at address 0x0000038B 12:11:42.563923 : RawData event for Player #1: 12:11:42.564920 : Cannot read memory at address 0x0000030B 12:11:42.564920 : Device rawinput data (Hex) = [ 0000C4A0, 000095DC ] 12:11:42.564920 : Cannot read memory at address 0x0000038B 12:11:42.564920 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.564920 : OnScreen Cursor Position (Px) = [ 1474, 632 ] 12:11:42.564920 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.564920 : ClientWindow Style = FullScreen 12:11:42.564920 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.564920 : Game Position (Hex) = [ 05C2, 0278 ] 12:11:42.564920 : Game Position (Dec) = [ 1474, 632 ] 12:11:42.564920 : - 12:11:42.566913 : Cannot read memory at address 0x0000030B 12:11:42.566913 : Cannot read memory at address 0x0000038B 12:11:42.568415 : Cannot read memory at address 0x0000030B 12:11:42.568415 : Cannot read memory at address 0x0000038B 12:11:42.568415 : RawData event for Player #1: 12:11:42.568415 : Device rawinput data (Hex) = [ 0000C480, 00009628 ] 12:11:42.568415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.568415 : OnScreen Cursor Position (Px) = [ 1473, 633 ] 12:11:42.568415 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.568415 : ClientWindow Style = FullScreen 12:11:42.568415 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.568415 : Game Position (Hex) = [ 05C1, 0279 ] 12:11:42.569422 : Game Position (Dec) = [ 1473, 633 ] 12:11:42.569422 : - 12:11:42.570419 : Cannot read memory at address 0x0000030B 12:11:42.570419 : Cannot read memory at address 0x0000038B 12:11:42.572417 : Cannot read memory at address 0x0000030B 12:11:42.572417 : Cannot read memory at address 0x0000038B 12:11:42.573413 : RawData event for Player #1: 12:11:42.573413 : Device rawinput data (Hex) = [ 0000C47C, 00009680 ] 12:11:42.573413 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.573413 : OnScreen Cursor Position (Px) = [ 1473, 634 ] 12:11:42.573413 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.573413 : ClientWindow Style = FullScreen 12:11:42.573413 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.573413 : Game Position (Hex) = [ 05C1, 027A ] 12:11:42.573413 : Game Position (Dec) = [ 1473, 634 ] 12:11:42.574405 : - 12:11:42.574405 : Cannot read memory at address 0x0000030B 12:11:42.574405 : Cannot read memory at address 0x0000038B 12:11:42.576403 : Cannot read memory at address 0x0000030B 12:11:42.576403 : Cannot read memory at address 0x0000038B 12:11:42.577399 : RawData event for Player #1: 12:11:42.577399 : Device rawinput data (Hex) = [ 0000C474, 0000962C ] 12:11:42.577399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.577399 : OnScreen Cursor Position (Px) = [ 1473, 633 ] 12:11:42.577399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.577399 : ClientWindow Style = FullScreen 12:11:42.578392 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.578392 : Cannot read memory at address 0x0000030B 12:11:42.578392 : Game Position (Hex) = [ 05C1, 0279 ] 12:11:42.578392 : Cannot read memory at address 0x0000038B 12:11:42.578392 : Game Position (Dec) = [ 1473, 633 ] 12:11:42.578392 : - 12:11:42.579893 : Cannot read memory at address 0x0000030B 12:11:42.579893 : Cannot read memory at address 0x0000038B 12:11:42.581886 : Cannot read memory at address 0x0000030B 12:11:42.581886 : Cannot read memory at address 0x0000038B 12:11:42.581886 : RawData event for Player #1: 12:11:42.582883 : Device rawinput data (Hex) = [ 0000C448, 000096B0 ] 12:11:42.582883 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.582883 : OnScreen Cursor Position (Px) = [ 1472, 635 ] 12:11:42.582883 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.582883 : ClientWindow Style = FullScreen 12:11:42.582883 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.582883 : Game Position (Hex) = [ 05C0, 027B ] 12:11:42.582883 : Game Position (Dec) = [ 1472, 635 ] 12:11:42.582883 : - 12:11:42.583880 : Cannot read memory at address 0x0000030B 12:11:42.583880 : Cannot read memory at address 0x0000038B 12:11:42.585873 : Cannot read memory at address 0x0000030B 12:11:42.585873 : Cannot read memory at address 0x0000038B 12:11:42.586870 : RawData event for Player #1: 12:11:42.586870 : Device rawinput data (Hex) = [ 0000C448, 000096D0 ] 12:11:42.586870 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.586870 : OnScreen Cursor Position (Px) = [ 1472, 636 ] 12:11:42.586870 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.586870 : ClientWindow Style = FullScreen 12:11:42.586870 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.586870 : Game Position (Hex) = [ 05C0, 027C ] 12:11:42.586870 : Game Position (Dec) = [ 1472, 636 ] 12:11:42.586870 : - 12:11:42.588376 : Cannot read memory at address 0x0000030B 12:11:42.588376 : Cannot read memory at address 0x0000038B 12:11:42.590410 : Cannot read memory at address 0x0000030B 12:11:42.590410 : Cannot read memory at address 0x0000038B 12:11:42.591402 : RawData event for Player #1: 12:11:42.591402 : Device rawinput data (Hex) = [ 0000C44C, 0000972C ] 12:11:42.591402 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.591402 : OnScreen Cursor Position (Px) = [ 1472, 637 ] 12:11:42.591402 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.591402 : ClientWindow Style = FullScreen 12:11:42.591402 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.591402 : Game Position (Hex) = [ 05C0, 027D ] 12:11:42.592399 : Cannot read memory at address 0x0000030B 12:11:42.592399 : Cannot read memory at address 0x0000038B 12:11:42.592399 : - 12:11:42.594396 : Cannot read memory at address 0x0000030B 12:11:42.594396 : Cannot read memory at address 0x0000038B 12:11:42.595389 : RawData event for Player #1: 12:11:42.595389 : Device rawinput data (Hex) = [ 0000C430, 00009734 ] 12:11:42.595389 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.595389 : OnScreen Cursor Position (Px) = [ 1471, 637 ] 12:11:42.595389 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.596385 : ClientWindow Style = FullScreen 12:11:42.596385 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.596385 : Cannot read memory at address 0x0000030B 12:11:42.596385 : Game Position (Hex) = [ 05BF, 027D ] 12:11:42.596385 : Cannot read memory at address 0x0000038B 12:11:42.596385 : Game Position (Dec) = [ 1471, 637 ] 12:11:42.596385 : - 12:11:42.598379 : Cannot read memory at address 0x0000030B 12:11:42.598379 : Cannot read memory at address 0x0000038B 12:11:42.600383 : Cannot read memory at address 0x0000030B 12:11:42.600383 : Cannot read memory at address 0x0000038B 12:11:42.600383 : RawData event for Player #1: 12:11:42.600383 : Device rawinput data (Hex) = [ 0000C424, 000097B4 ] 12:11:42.600383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.600383 : OnScreen Cursor Position (Px) = [ 1471, 640 ] 12:11:42.600383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.600383 : ClientWindow Style = FullScreen 12:11:42.600383 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.601390 : Game Position (Hex) = [ 05BF, 0280 ] 12:11:42.601390 : Game Position (Dec) = [ 1471, 640 ] 12:11:42.601390 : - 12:11:42.602386 : Cannot read memory at address 0x0000030B 12:11:42.602386 : Cannot read memory at address 0x0000038B 12:11:42.604383 : Cannot read memory at address 0x0000030B 12:11:42.604383 : Cannot read memory at address 0x0000038B 12:11:42.604383 : RawData event for Player #1: 12:11:42.604383 : Device rawinput data (Hex) = [ 0000C424, 000097BC ] 12:11:42.604383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.604383 : OnScreen Cursor Position (Px) = [ 1471, 640 ] 12:11:42.604383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.604383 : ClientWindow Style = FullScreen 12:11:42.604383 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.604383 : Game Position (Hex) = [ 05BF, 0280 ] 12:11:42.605376 : Game Position (Dec) = [ 1471, 640 ] 12:11:42.605376 : - 12:11:42.606377 : Cannot read memory at address 0x0000030B 12:11:42.606377 : Cannot read memory at address 0x0000038B 12:11:42.608367 : Cannot read memory at address 0x0000030B 12:11:42.608367 : Cannot read memory at address 0x0000038B 12:11:42.609595 : Cannot read memory at address 0x0000030B 12:11:42.609595 : RawData event for Player #1: 12:11:42.609595 : Device rawinput data (Hex) = [ 0000C428, 00009818 ] 12:11:42.609595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.609595 : OnScreen Cursor Position (Px) = [ 1471, 641 ] 12:11:42.609595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.609595 : ClientWindow Style = FullScreen 12:11:42.609595 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.609595 : Game Position (Hex) = [ 05BF, 0281 ] 12:11:42.609595 : Game Position (Dec) = [ 1471, 641 ] 12:11:42.610594 : - 12:11:42.611591 : Cannot read memory at address 0x0000030B 12:11:42.611591 : Cannot read memory at address 0x0000038B 12:11:42.613584 : Cannot read memory at address 0x0000030B 12:11:42.613584 : Cannot read memory at address 0x0000038B 12:11:42.614581 : RawData event for Player #1: 12:11:42.614581 : Device rawinput data (Hex) = [ 0000C418, 0000984C ] 12:11:42.614581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.614581 : OnScreen Cursor Position (Px) = [ 1470, 642 ] 12:11:42.614581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.614581 : ClientWindow Style = FullScreen 12:11:42.614581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.614581 : Game Position (Hex) = [ 05BE, 0282 ] 12:11:42.614581 : Game Position (Dec) = [ 1470, 642 ] 12:11:42.615577 : - 12:11:42.615577 : Cannot read memory at address 0x0000030B 12:11:42.615577 : Cannot read memory at address 0x0000038B 12:11:42.618076 : Cannot read memory at address 0x0000030B 12:11:42.618076 : Cannot read memory at address 0x0000038B 12:11:42.618076 : RawData event for Player #1: 12:11:42.618076 : Device rawinput data (Hex) = [ 0000C3FC, 00009874 ] 12:11:42.618076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.618076 : OnScreen Cursor Position (Px) = [ 1469, 643 ] 12:11:42.619084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.619084 : ClientWindow Style = FullScreen 12:11:42.619084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.619084 : Game Position (Hex) = [ 05BD, 0283 ] 12:11:42.619084 : Game Position (Dec) = [ 1469, 643 ] 12:11:42.619084 : - 12:11:42.620084 : Cannot read memory at address 0x0000030B 12:11:42.620084 : Cannot read memory at address 0x0000038B 12:11:42.622077 : Cannot read memory at address 0x0000030B 12:11:42.622077 : Cannot read memory at address 0x0000038B 12:11:42.623074 : RawData event for Player #1: 12:11:42.624067 : Device rawinput data (Hex) = [ 0000C3FC, 00009868 ] 12:11:42.624067 : Cannot read memory at address 0x0000030B 12:11:42.624067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.624067 : Cannot read memory at address 0x0000038B 12:11:42.624067 : OnScreen Cursor Position (Px) = [ 1469, 642 ] 12:11:42.624067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.624067 : ClientWindow Style = FullScreen 12:11:42.624067 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.624067 : Game Position (Hex) = [ 05BD, 0282 ] 12:11:42.624067 : Game Position (Dec) = [ 1469, 642 ] 12:11:42.624067 : - 12:11:42.626060 : Cannot read memory at address 0x0000030B 12:11:42.626060 : Cannot read memory at address 0x0000038B 12:11:42.627061 : RawData event for Player #1: 12:11:42.627061 : Device rawinput data (Hex) = [ 0000C3FC, 000098B0 ] 12:11:42.627061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.627061 : OnScreen Cursor Position (Px) = [ 1469, 644 ] 12:11:42.628053 : Cannot read memory at address 0x0000030B 12:11:42.628053 : Cannot read memory at address 0x0000038B 12:11:42.628053 : ClientWindow Style = FullScreen 12:11:42.628053 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.628556 : Game Position (Hex) = [ 05BD, 0284 ] 12:11:42.628556 : Game Position (Dec) = [ 1469, 644 ] 12:11:42.628556 : - 12:11:42.629555 : Cannot read memory at address 0x0000030B 12:11:42.629555 : Cannot read memory at address 0x0000038B 12:11:42.631548 : Cannot read memory at address 0x0000030B 12:11:42.631548 : Cannot read memory at address 0x0000038B 12:11:42.632545 : RawData event for Player #1: 12:11:42.632545 : Device rawinput data (Hex) = [ 0000C3F0, 000098C0 ] 12:11:42.632545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.632545 : OnScreen Cursor Position (Px) = [ 1469, 644 ] 12:11:42.632545 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.632545 : ClientWindow Style = FullScreen 12:11:42.632545 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.632545 : Game Position (Hex) = [ 05BD, 0284 ] 12:11:42.632545 : Game Position (Dec) = [ 1469, 644 ] 12:11:42.633541 : - 12:11:42.633541 : Cannot read memory at address 0x0000030B 12:11:42.633541 : Cannot read memory at address 0x0000038B 12:11:42.635538 : Cannot read memory at address 0x0000030B 12:11:42.635538 : Cannot read memory at address 0x0000038B 12:11:42.636531 : RawData event for Player #1: 12:11:42.636531 : Device rawinput data (Hex) = [ 0000C3D0, 000098E4 ] 12:11:42.636531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.636531 : OnScreen Cursor Position (Px) = [ 1468, 645 ] 12:11:42.636531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.636531 : ClientWindow Style = FullScreen 12:11:42.636531 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.636531 : Game Position (Hex) = [ 05BC, 0285 ] 12:11:42.636531 : Game Position (Dec) = [ 1468, 645 ] 12:11:42.636531 : - 12:11:42.638038 : Cannot read memory at address 0x0000030B 12:11:42.638038 : Cannot read memory at address 0x0000038B 12:11:42.639715 : Cannot read memory at address 0x0000030B 12:11:42.639715 : Cannot read memory at address 0x0000038B 12:11:42.641716 : Cannot read memory at address 0x0000030B 12:11:42.641716 : RawData event for Player #1: 12:11:42.641716 : Cannot read memory at address 0x0000038B 12:11:42.641716 : Device rawinput data (Hex) = [ 0000C3D0, 000098D8 ] 12:11:42.641716 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.641716 : OnScreen Cursor Position (Px) = [ 1468, 644 ] 12:11:42.641716 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.641716 : ClientWindow Style = FullScreen 12:11:42.641716 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.641716 : Game Position (Hex) = [ 05BC, 0284 ] 12:11:42.641716 : Game Position (Dec) = [ 1468, 644 ] 12:11:42.641716 : - 12:11:42.643709 : Cannot read memory at address 0x0000030B 12:11:42.643709 : Cannot read memory at address 0x0000038B 12:11:42.645698 : Cannot read memory at address 0x0000030B 12:11:42.645698 : RawData event for Player #1: 12:11:42.645698 : Cannot read memory at address 0x0000038B 12:11:42.645698 : Device rawinput data (Hex) = [ 0000C3D0, 00009924 ] 12:11:42.645698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.645698 : OnScreen Cursor Position (Px) = [ 1468, 646 ] 12:11:42.645698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.645698 : ClientWindow Style = FullScreen 12:11:42.645698 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.645698 : Game Position (Hex) = [ 05BC, 0286 ] 12:11:42.646695 : Game Position (Dec) = [ 1468, 646 ] 12:11:42.646695 : - 12:11:42.648197 : Cannot read memory at address 0x0000030B 12:11:42.648197 : Cannot read memory at address 0x0000038B 12:11:42.650204 : Cannot read memory at address 0x0000030B 12:11:42.650204 : Cannot read memory at address 0x0000038B 12:11:42.650204 : RawData event for Player #1: 12:11:42.650204 : Device rawinput data (Hex) = [ 0000C3A0, 00009924 ] 12:11:42.650204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.650204 : OnScreen Cursor Position (Px) = [ 1467, 646 ] 12:11:42.651197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.651197 : ClientWindow Style = FullScreen 12:11:42.651197 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.651197 : Game Position (Hex) = [ 05BB, 0286 ] 12:11:42.651197 : Game Position (Dec) = [ 1467, 646 ] 12:11:42.651197 : - 12:11:42.652197 : Cannot read memory at address 0x0000030B 12:11:42.652197 : Cannot read memory at address 0x0000038B 12:11:42.654190 : Cannot read memory at address 0x0000030B 12:11:42.654190 : Cannot read memory at address 0x0000038B 12:11:42.654190 : RawData event for Player #1: 12:11:42.654190 : Device rawinput data (Hex) = [ 0000C3A8, 0000997C ] 12:11:42.654190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.654190 : OnScreen Cursor Position (Px) = [ 1467, 647 ] 12:11:42.655183 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.655183 : ClientWindow Style = FullScreen 12:11:42.655183 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.655183 : Game Position (Hex) = [ 05BB, 0287 ] 12:11:42.655183 : Game Position (Dec) = [ 1467, 647 ] 12:11:42.655183 : - 12:11:42.656184 : Cannot read memory at address 0x0000030B 12:11:42.656184 : Cannot read memory at address 0x0000038B 12:11:42.658177 : Cannot read memory at address 0x0000030B 12:11:42.658177 : Cannot read memory at address 0x0000038B 12:11:42.659460 : Cannot read memory at address 0x0000030B 12:11:42.659460 : Cannot read memory at address 0x0000038B 12:11:42.659460 : RawData event for Player #1: 12:11:42.659460 : Device rawinput data (Hex) = [ 0000C3B0, 000099AC ] 12:11:42.659460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.659460 : OnScreen Cursor Position (Px) = [ 1467, 648 ] 12:11:42.659460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.659460 : ClientWindow Style = FullScreen 12:11:42.659460 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.659460 : Game Position (Hex) = [ 05BB, 0288 ] 12:11:42.659460 : Game Position (Dec) = [ 1467, 648 ] 12:11:42.660459 : - 12:11:42.661460 : Cannot read memory at address 0x0000030B 12:11:42.661460 : Cannot read memory at address 0x0000038B 12:11:42.663449 : Cannot read memory at address 0x0000030B 12:11:42.663449 : Cannot read memory at address 0x0000038B 12:11:42.663449 : RawData event for Player #1: 12:11:42.663449 : Device rawinput data (Hex) = [ 0000C38C, 00009964 ] 12:11:42.663449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.663449 : OnScreen Cursor Position (Px) = [ 1466, 647 ] 12:11:42.663449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.663449 : ClientWindow Style = FullScreen 12:11:42.663449 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.663449 : Game Position (Hex) = [ 05BA, 0287 ] 12:11:42.663449 : Game Position (Dec) = [ 1466, 647 ] 12:11:42.664445 : - 12:11:42.665442 : Cannot read memory at address 0x0000030B 12:11:42.665442 : Cannot read memory at address 0x0000038B 12:11:42.667440 : Cannot read memory at address 0x0000030B 12:11:42.667440 : Cannot read memory at address 0x0000038B 12:11:42.668436 : RawData event for Player #1: 12:11:42.668940 : Device rawinput data (Hex) = [ 0000C380, 00009A10 ] 12:11:42.668940 : Cannot read memory at address 0x0000030B 12:11:42.668940 : Cannot read memory at address 0x0000038B 12:11:42.668940 : OnScreen Cursor Position (Px) = [ 1466, 649 ] 12:11:42.668940 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.668940 : ClientWindow Style = FullScreen 12:11:42.668940 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.668940 : Game Position (Hex) = [ 05BA, 0289 ] 12:11:42.668940 : Game Position (Dec) = [ 1466, 649 ] 12:11:42.668940 : - 12:11:42.670935 : Cannot read memory at address 0x0000030B 12:11:42.670935 : Cannot read memory at address 0x0000038B 12:11:42.671936 : RawData event for Player #1: 12:11:42.671936 : Device rawinput data (Hex) = [ 0000C380, 000099CC ] 12:11:42.672929 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.672929 : Cannot read memory at address 0x0000030B 12:11:42.672929 : OnScreen Cursor Position (Px) = [ 1466, 648 ] 12:11:42.672929 : Cannot read memory at address 0x0000038B 12:11:42.672929 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.672929 : ClientWindow Style = FullScreen 12:11:42.672929 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.672929 : Game Position (Hex) = [ 05BA, 0288 ] 12:11:42.672929 : Game Position (Dec) = [ 1466, 648 ] 12:11:42.672929 : - 12:11:42.674926 : Cannot read memory at address 0x0000030B 12:11:42.674926 : Cannot read memory at address 0x0000038B 12:11:42.676919 : Cannot read memory at address 0x0000030B 12:11:42.676919 : Cannot read memory at address 0x0000038B 12:11:42.676919 : RawData event for Player #1: 12:11:42.676919 : Device rawinput data (Hex) = [ 0000C368, 00009A08 ] 12:11:42.676919 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.676919 : OnScreen Cursor Position (Px) = [ 1465, 649 ] 12:11:42.676919 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.676919 : ClientWindow Style = FullScreen 12:11:42.678423 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.678423 : Cannot read memory at address 0x0000030B 12:11:42.678423 : Game Position (Hex) = [ 05B9, 0289 ] 12:11:42.678423 : Cannot read memory at address 0x0000038B 12:11:42.678423 : Game Position (Dec) = [ 1465, 649 ] 12:11:42.678423 : - 12:11:42.680426 : Cannot read memory at address 0x0000030B 12:11:42.680426 : Cannot read memory at address 0x0000038B 12:11:42.681422 : RawData event for Player #1: 12:11:42.681422 : Device rawinput data (Hex) = [ 0000C368, 000099FC ] 12:11:42.681422 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.681422 : OnScreen Cursor Position (Px) = [ 1465, 649 ] 12:11:42.681422 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.681422 : ClientWindow Style = FullScreen 12:11:42.681422 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.681422 : Game Position (Hex) = [ 05B9, 0289 ] 12:11:42.682419 : Game Position (Dec) = [ 1465, 649 ] 12:11:42.682419 : Cannot read memory at address 0x0000030B 12:11:42.682419 : - 12:11:42.682419 : Cannot read memory at address 0x0000038B 12:11:42.684416 : Cannot read memory at address 0x0000030B 12:11:42.684416 : Cannot read memory at address 0x0000038B 12:11:42.686409 : Cannot read memory at address 0x0000030B 12:11:42.686409 : Cannot read memory at address 0x0000038B 12:11:42.686409 : RawData event for Player #1: 12:11:42.686409 : Device rawinput data (Hex) = [ 0000C34C, 000099E8 ] 12:11:42.686409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.686409 : OnScreen Cursor Position (Px) = [ 1464, 649 ] 12:11:42.686409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.686409 : ClientWindow Style = FullScreen 12:11:42.686409 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.686409 : Game Position (Hex) = [ 05B8, 0289 ] 12:11:42.687402 : Game Position (Dec) = [ 1464, 649 ] 12:11:42.687402 : - 12:11:42.688403 : Cannot read memory at address 0x0000030B 12:11:42.688403 : Cannot read memory at address 0x0000038B 12:11:42.690581 : Cannot read memory at address 0x0000030B 12:11:42.690581 : RawData event for Player #1: 12:11:42.690581 : Cannot read memory at address 0x0000038B 12:11:42.690581 : Device rawinput data (Hex) = [ 0000C33C, 00009A74 ] 12:11:42.690581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.690581 : OnScreen Cursor Position (Px) = [ 1464, 651 ] 12:11:42.690581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.690581 : ClientWindow Style = FullScreen 12:11:42.690581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.690581 : Game Position (Hex) = [ 05B8, 028B ] 12:11:42.690581 : Game Position (Dec) = [ 1464, 651 ] 12:11:42.691574 : - 12:11:42.692575 : Cannot read memory at address 0x0000030B 12:11:42.692575 : Cannot read memory at address 0x0000038B 12:11:42.694568 : Cannot read memory at address 0x0000030B 12:11:42.694568 : Cannot read memory at address 0x0000038B 12:11:42.695560 : RawData event for Player #1: 12:11:42.695560 : Device rawinput data (Hex) = [ 0000C308, 00009A20 ] 12:11:42.695560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.695560 : OnScreen Cursor Position (Px) = [ 1462, 650 ] 12:11:42.695560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.695560 : ClientWindow Style = FullScreen 12:11:42.695560 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.695560 : Game Position (Hex) = [ 05B6, 028A ] 12:11:42.696557 : Game Position (Dec) = [ 1462, 650 ] 12:11:42.696557 : - 12:11:42.696557 : Cannot read memory at address 0x0000038B 12:11:42.698064 : Cannot read memory at address 0x0000030B 12:11:42.698064 : Cannot read memory at address 0x0000038B 12:11:42.699099 : RawData event for Player #1: 12:11:42.699099 : Device rawinput data (Hex) = [ 0000C308, 00009A48 ] 12:11:42.699099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.699099 : OnScreen Cursor Position (Px) = [ 1462, 650 ] 12:11:42.699099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.699099 : ClientWindow Style = FullScreen 12:11:42.699099 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.699099 : Game Position (Hex) = [ 05B6, 028A ] 12:11:42.699099 : Game Position (Dec) = [ 1462, 650 ] 12:11:42.699099 : - 12:11:42.700602 : Cannot read memory at address 0x0000030B 12:11:42.700602 : Cannot read memory at address 0x0000038B 12:11:42.702608 : Cannot read memory at address 0x0000030B 12:11:42.702608 : Cannot read memory at address 0x0000038B 12:11:42.704602 : Cannot read memory at address 0x0000030B 12:11:42.704602 : Cannot read memory at address 0x0000038B 12:11:42.704602 : RawData event for Player #1: 12:11:42.704602 : Device rawinput data (Hex) = [ 0000C2DC, 00009A98 ] 12:11:42.704602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.704602 : OnScreen Cursor Position (Px) = [ 1461, 652 ] 12:11:42.704602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.704602 : ClientWindow Style = FullScreen 12:11:42.704602 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.704602 : Game Position (Hex) = [ 05B5, 028C ] 12:11:42.704602 : Game Position (Dec) = [ 1461, 652 ] 12:11:42.705595 : - 12:11:42.706596 : Cannot read memory at address 0x0000030B 12:11:42.706596 : Cannot read memory at address 0x0000038B 12:11:42.708104 : Cannot read memory at address 0x0000030B 12:11:42.708104 : Cannot read memory at address 0x0000038B 12:11:42.708104 : RawData event for Player #1: 12:11:42.708104 : Device rawinput data (Hex) = [ 0000C2DC, 00009A70 ] 12:11:42.708104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.708104 : OnScreen Cursor Position (Px) = [ 1461, 651 ] 12:11:42.709130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.709130 : ClientWindow Style = FullScreen 12:11:42.709130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.709130 : Game Position (Hex) = [ 05B5, 028B ] 12:11:42.709130 : Game Position (Dec) = [ 1461, 651 ] 12:11:42.709130 : - 12:11:42.710132 : Cannot read memory at address 0x0000030B 12:11:42.710132 : Cannot read memory at address 0x0000038B 12:11:42.712121 : Cannot read memory at address 0x0000030B 12:11:42.712121 : Cannot read memory at address 0x0000038B 12:11:42.713122 : RawData event for Player #1: 12:11:42.713122 : Device rawinput data (Hex) = [ 0000C2C0, 00009A60 ] 12:11:42.713122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.714114 : OnScreen Cursor Position (Px) = [ 1460, 651 ] 12:11:42.714114 : Cannot read memory at address 0x0000030B 12:11:42.714114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.714114 : ClientWindow Style = FullScreen 12:11:42.714114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.714114 : Game Position (Hex) = [ 05B4, 028B ] 12:11:42.714114 : Game Position (Dec) = [ 1460, 651 ] 12:11:42.714114 : Cannot read memory at address 0x0000038B 12:11:42.714114 : - 12:11:42.716108 : Cannot read memory at address 0x0000030B 12:11:42.716108 : Cannot read memory at address 0x0000038B 12:11:42.717108 : RawData event for Player #1: 12:11:42.718101 : Device rawinput data (Hex) = [ 0000C2C0, 00009AD8 ] 12:11:42.718101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.718101 : Cannot read memory at address 0x0000038B 12:11:42.718101 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.718603 : ClientWindow Style = FullScreen 12:11:42.718603 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.718603 : Game Position (Hex) = [ 05B4, 028D ] 12:11:42.718603 : Game Position (Dec) = [ 1460, 653 ] 12:11:42.718603 : - 12:11:42.719606 : Cannot read memory at address 0x0000030B 12:11:42.719606 : Cannot read memory at address 0x0000038B 12:11:42.721599 : Cannot read memory at address 0x0000030B 12:11:42.721599 : Cannot read memory at address 0x0000038B 12:11:42.722595 : RawData event for Player #1: 12:11:42.722595 : Device rawinput data (Hex) = [ 0000C2B4, 00009ABC ] 12:11:42.722595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.722595 : OnScreen Cursor Position (Px) = [ 1460, 652 ] 12:11:42.722595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.722595 : ClientWindow Style = FullScreen 12:11:42.722595 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.722595 : Game Position (Hex) = [ 05B4, 028C ] 12:11:42.723588 : Game Position (Dec) = [ 1460, 652 ] 12:11:42.723588 : - 12:11:42.723588 : Cannot read memory at address 0x0000030B 12:11:42.723588 : Cannot read memory at address 0x0000038B 12:11:42.725585 : Cannot read memory at address 0x0000030B 12:11:42.725585 : Cannot read memory at address 0x0000038B 12:11:42.726582 : RawData event for Player #1: 12:11:42.726582 : Device rawinput data (Hex) = [ 0000C298, 00009AE0 ] 12:11:42.726582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.726582 : OnScreen Cursor Position (Px) = [ 1459, 653 ] 12:11:42.726582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.726582 : ClientWindow Style = FullScreen 12:11:42.726582 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.726582 : Game Position (Hex) = [ 05B3, 028D ] 12:11:42.726582 : Game Position (Dec) = [ 1459, 653 ] 12:11:42.726582 : - 12:11:42.728086 : Cannot read memory at address 0x0000030B 12:11:42.728086 : Cannot read memory at address 0x0000038B 12:11:42.729739 : Cannot read memory at address 0x0000030B 12:11:42.729739 : Cannot read memory at address 0x0000038B 12:11:42.731734 : Cannot read memory at address 0x0000030B 12:11:42.731734 : RawData event for Player #1: 12:11:42.731734 : Cannot read memory at address 0x0000038B 12:11:42.731734 : Device rawinput data (Hex) = [ 0000C284, 00009ADC ] 12:11:42.731734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.731734 : OnScreen Cursor Position (Px) = [ 1458, 653 ] 12:11:42.731734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.731734 : ClientWindow Style = FullScreen 12:11:42.731734 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.731734 : Game Position (Hex) = [ 05B2, 028D ] 12:11:42.731734 : Game Position (Dec) = [ 1458, 653 ] 12:11:42.731734 : - 12:11:42.733727 : Cannot read memory at address 0x0000030B 12:11:42.733727 : Cannot read memory at address 0x0000038B 12:11:42.735721 : Cannot read memory at address 0x0000030B 12:11:42.735721 : Cannot read memory at address 0x0000038B 12:11:42.736717 : RawData event for Player #1: 12:11:42.736717 : Device rawinput data (Hex) = [ 0000C268, 00009B2C ] 12:11:42.736717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.736717 : OnScreen Cursor Position (Px) = [ 1458, 654 ] 12:11:42.736717 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.736717 : ClientWindow Style = FullScreen 12:11:42.736717 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.736717 : Game Position (Hex) = [ 05B2, 028E ] 12:11:42.736717 : Game Position (Dec) = [ 1458, 654 ] 12:11:42.736717 : - 12:11:42.738219 : Cannot read memory at address 0x0000030B 12:11:42.738219 : Cannot read memory at address 0x0000038B 12:11:42.740220 : Cannot read memory at address 0x0000030B 12:11:42.740220 : Cannot read memory at address 0x0000038B 12:11:42.740220 : RawData event for Player #1: 12:11:42.740220 : Device rawinput data (Hex) = [ 0000C268, 00009B20 ] 12:11:42.740220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.740220 : OnScreen Cursor Position (Px) = [ 1458, 654 ] 12:11:42.740220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.741217 : ClientWindow Style = FullScreen 12:11:42.741217 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.741217 : Game Position (Hex) = [ 05B2, 028E ] 12:11:42.741217 : Game Position (Dec) = [ 1458, 654 ] 12:11:42.741217 : - 12:11:42.742213 : Cannot read memory at address 0x0000030B 12:11:42.742213 : Cannot read memory at address 0x0000038B 12:11:42.744206 : Cannot read memory at address 0x0000030B 12:11:42.744206 : Cannot read memory at address 0x0000038B 12:11:42.745204 : RawData event for Player #1: 12:11:42.745204 : Device rawinput data (Hex) = [ 0000C25C, 00009B84 ] 12:11:42.745204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.746200 : OnScreen Cursor Position (Px) = [ 1457, 656 ] 12:11:42.746200 : Cannot read memory at address 0x0000030B 12:11:42.746200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.746200 : Cannot read memory at address 0x0000038B 12:11:42.746200 : ClientWindow Style = FullScreen 12:11:42.746200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.746200 : Game Position (Hex) = [ 05B1, 0290 ] 12:11:42.746200 : Game Position (Dec) = [ 1457, 656 ] 12:11:42.746200 : - 12:11:42.748193 : Cannot read memory at address 0x0000030B 12:11:42.748193 : Cannot read memory at address 0x0000038B 12:11:42.749692 : Cannot read memory at address 0x0000030B 12:11:42.749692 : RawData event for Player #1: 12:11:42.749692 : Cannot read memory at address 0x0000038B 12:11:42.749692 : Device rawinput data (Hex) = [ 0000C244, 00009B80 ] 12:11:42.749692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.749692 : OnScreen Cursor Position (Px) = [ 1457, 656 ] 12:11:42.749692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.749692 : ClientWindow Style = FullScreen 12:11:42.749692 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.749692 : Game Position (Hex) = [ 05B1, 0290 ] 12:11:42.749692 : Game Position (Dec) = [ 1457, 656 ] 12:11:42.749692 : - 12:11:42.751686 : Cannot read memory at address 0x0000030B 12:11:42.751686 : Cannot read memory at address 0x0000038B 12:11:42.753680 : Cannot read memory at address 0x0000030B 12:11:42.753680 : Cannot read memory at address 0x0000038B 12:11:42.754676 : RawData event for Player #1: 12:11:42.754676 : Device rawinput data (Hex) = [ 0000C23C, 00009B68 ] 12:11:42.754676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.754676 : OnScreen Cursor Position (Px) = [ 1456, 655 ] 12:11:42.754676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.754676 : ClientWindow Style = FullScreen 12:11:42.754676 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.754676 : Game Position (Hex) = [ 05B0, 028F ] 12:11:42.754676 : Game Position (Dec) = [ 1456, 655 ] 12:11:42.754676 : - 12:11:42.755673 : Cannot read memory at address 0x0000030B 12:11:42.755673 : Cannot read memory at address 0x0000038B 12:11:42.758171 : Cannot read memory at address 0x0000030B 12:11:42.758171 : Cannot read memory at address 0x0000038B 12:11:42.758171 : RawData event for Player #1: 12:11:42.758171 : Device rawinput data (Hex) = [ 0000C244, 00009BE4 ] 12:11:42.758171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.758171 : OnScreen Cursor Position (Px) = [ 1457, 657 ] 12:11:42.759175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.759175 : ClientWindow Style = FullScreen 12:11:42.759175 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.759175 : Game Position (Hex) = [ 05B1, 0291 ] 12:11:42.759175 : Game Position (Dec) = [ 1457, 657 ] 12:11:42.759175 : - 12:11:42.760172 : Cannot read memory at address 0x0000030B 12:11:42.760172 : Cannot read memory at address 0x0000038B 12:11:42.762165 : Cannot read memory at address 0x0000030B 12:11:42.762165 : Cannot read memory at address 0x0000038B 12:11:42.763162 : RawData event for Player #1: 12:11:42.763162 : Device rawinput data (Hex) = [ 0000C20C, 00009BB0 ] 12:11:42.763162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.763162 : OnScreen Cursor Position (Px) = [ 1455, 656 ] 12:11:42.764158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.764158 : Cannot read memory at address 0x0000030B 12:11:42.764158 : Cannot read memory at address 0x0000038B 12:11:42.764158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.764158 : Game Position (Hex) = [ 05AF, 0290 ] 12:11:42.764158 : Game Position (Dec) = [ 1455, 656 ] 12:11:42.764158 : - 12:11:42.766152 : Cannot read memory at address 0x0000030B 12:11:42.766152 : Cannot read memory at address 0x0000038B 12:11:42.767148 : RawData event for Player #1: 12:11:42.767148 : Device rawinput data (Hex) = [ 0000C214, 00009C30 ] 12:11:42.767148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.767148 : OnScreen Cursor Position (Px) = [ 1455, 658 ] 12:11:42.768145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.768145 : Cannot read memory at address 0x0000030B 12:11:42.768145 : ClientWindow Style = FullScreen 12:11:42.768145 : Cannot read memory at address 0x0000038B 12:11:42.768145 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.768145 : Game Position (Hex) = [ 05AF, 0292 ] 12:11:42.768145 : Game Position (Dec) = [ 1455, 658 ] 12:11:42.768646 : - 12:11:42.769645 : Cannot read memory at address 0x0000030B 12:11:42.769645 : Cannot read memory at address 0x0000038B 12:11:42.771639 : Cannot read memory at address 0x0000030B 12:11:42.771639 : Cannot read memory at address 0x0000038B 12:11:42.772635 : RawData event for Player #1: 12:11:42.772635 : Device rawinput data (Hex) = [ 0000C214, 00009C08 ] 12:11:42.772635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.772635 : OnScreen Cursor Position (Px) = [ 1455, 658 ] 12:11:42.772635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.772635 : ClientWindow Style = FullScreen 12:11:42.772635 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.772635 : Game Position (Hex) = [ 05AF, 0292 ] 12:11:42.772635 : Game Position (Dec) = [ 1455, 658 ] 12:11:42.772635 : - 12:11:42.773631 : Cannot read memory at address 0x0000030B 12:11:42.773631 : Cannot read memory at address 0x0000038B 12:11:42.775625 : Cannot read memory at address 0x0000030B 12:11:42.775625 : Cannot read memory at address 0x0000038B 12:11:42.776626 : RawData event for Player #1: 12:11:42.776626 : Device rawinput data (Hex) = [ 0000C1E4, 00009C50 ] 12:11:42.776626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.776626 : OnScreen Cursor Position (Px) = [ 1454, 659 ] 12:11:42.776626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.776626 : ClientWindow Style = FullScreen 12:11:42.776626 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.776626 : Game Position (Hex) = [ 05AE, 0293 ] 12:11:42.776626 : Game Position (Dec) = [ 1454, 659 ] 12:11:42.776626 : - 12:11:42.778129 : Cannot read memory at address 0x0000030B 12:11:42.778129 : Cannot read memory at address 0x0000038B 12:11:42.780135 : Cannot read memory at address 0x0000030B 12:11:42.780135 : Cannot read memory at address 0x0000038B 12:11:42.781131 : RawData event for Player #1: 12:11:42.781131 : Device rawinput data (Hex) = [ 0000C1E8, 00009CA8 ] 12:11:42.781131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.781131 : OnScreen Cursor Position (Px) = [ 1454, 660 ] 12:11:42.782129 : Cannot read memory at address 0x0000030B 12:11:42.782129 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.782129 : Cannot read memory at address 0x0000038B 12:11:42.782129 : ClientWindow Style = FullScreen 12:11:42.782129 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.782129 : Game Position (Hex) = [ 05AE, 0294 ] 12:11:42.782129 : Game Position (Dec) = [ 1454, 660 ] 12:11:42.782129 : - 12:11:42.784121 : Cannot read memory at address 0x0000030B 12:11:42.784121 : Cannot read memory at address 0x0000038B 12:11:42.785119 : RawData event for Player #1: 12:11:42.785119 : Device rawinput data (Hex) = [ 0000C1BC, 00009CD0 ] 12:11:42.785119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.785119 : OnScreen Cursor Position (Px) = [ 1453, 661 ] 12:11:42.786115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.786115 : Cannot read memory at address 0x0000030B 12:11:42.786115 : Cannot read memory at address 0x0000038B 12:11:42.786115 : Game Position (Hex) = [ 05AD, 0295 ] 12:11:42.786115 : Game Position (Dec) = [ 1453, 661 ] 12:11:42.786115 : - 12:11:42.788109 : Cannot read memory at address 0x0000030B 12:11:42.788109 : Cannot read memory at address 0x0000038B 12:11:42.789609 : Cannot read memory at address 0x0000030B 12:11:42.789609 : Cannot read memory at address 0x0000038B 12:11:42.790606 : RawData event for Player #1: 12:11:42.790606 : Device rawinput data (Hex) = [ 0000C1C4, 00009CFC ] 12:11:42.790606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.790606 : OnScreen Cursor Position (Px) = [ 1453, 662 ] 12:11:42.790606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.790606 : ClientWindow Style = FullScreen 12:11:42.790606 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.790606 : Game Position (Hex) = [ 05AD, 0296 ] 12:11:42.790606 : Game Position (Dec) = [ 1453, 662 ] 12:11:42.791602 : Cannot read memory at address 0x0000030B 12:11:42.791602 : Cannot read memory at address 0x0000038B 12:11:42.793600 : Cannot read memory at address 0x0000030B 12:11:42.793600 : Cannot read memory at address 0x0000038B 12:11:42.794596 : RawData event for Player #1: 12:11:42.794596 : Device rawinput data (Hex) = [ 0000C1C8, 00009D24 ] 12:11:42.794596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.794596 : OnScreen Cursor Position (Px) = [ 1453, 662 ] 12:11:42.794596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.794596 : ClientWindow Style = FullScreen 12:11:42.794596 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.794596 : Game Position (Hex) = [ 05AD, 0296 ] 12:11:42.795590 : Game Position (Dec) = [ 1453, 662 ] 12:11:42.795590 : Cannot read memory at address 0x0000030B 12:11:42.795590 : Cannot read memory at address 0x0000038B 12:11:42.798088 : Cannot read memory at address 0x0000030B 12:11:42.798088 : Cannot read memory at address 0x0000038B 12:11:42.799092 : RawData event for Player #1: 12:11:42.799092 : Device rawinput data (Hex) = [ 0000C1B0, 00009D5C ] 12:11:42.799092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.799092 : OnScreen Cursor Position (Px) = [ 1452, 663 ] 12:11:42.799092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.799092 : ClientWindow Style = FullScreen 12:11:42.799092 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.799092 : Game Position (Hex) = [ 05AC, 0297 ] 12:11:42.799092 : Game Position (Dec) = [ 1452, 663 ] 12:11:42.799092 : - 12:11:42.800594 : Cannot read memory at address 0x0000030B 12:11:42.800594 : Cannot read memory at address 0x0000038B 12:11:42.802596 : Cannot read memory at address 0x0000030B 12:11:42.802596 : Cannot read memory at address 0x0000038B 12:11:42.803593 : RawData event for Player #1: 12:11:42.803593 : Device rawinput data (Hex) = [ 0000C198, 00009D28 ] 12:11:42.803593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.803593 : OnScreen Cursor Position (Px) = [ 1451, 663 ] 12:11:42.803593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.803593 : ClientWindow Style = FullScreen 12:11:42.804589 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.804589 : Cannot read memory at address 0x0000030B 12:11:42.804589 : Game Position (Hex) = [ 05AB, 0297 ] 12:11:42.804589 : Cannot read memory at address 0x0000038B 12:11:42.804589 : Game Position (Dec) = [ 1451, 663 ] 12:11:42.804589 : - 12:11:42.806583 : Cannot read memory at address 0x0000030B 12:11:42.806583 : Cannot read memory at address 0x0000038B 12:11:42.808144 : Cannot read memory at address 0x0000030B 12:11:42.808144 : Cannot read memory at address 0x0000038B 12:11:42.808144 : RawData event for Player #1: 12:11:42.808144 : Device rawinput data (Hex) = [ 0000C188, 00009DA8 ] 12:11:42.808144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.808144 : OnScreen Cursor Position (Px) = [ 1451, 665 ] 12:11:42.809147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.809147 : ClientWindow Style = FullScreen 12:11:42.809147 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.809147 : Game Position (Hex) = [ 05AB, 0299 ] 12:11:42.809147 : Game Position (Dec) = [ 1451, 665 ] 12:11:42.809147 : - 12:11:42.810148 : Cannot read memory at address 0x0000030B 12:11:42.810148 : Cannot read memory at address 0x0000038B 12:11:42.812137 : Cannot read memory at address 0x0000030B 12:11:42.812137 : Cannot read memory at address 0x0000038B 12:11:42.812137 : RawData event for Player #1: 12:11:42.812137 : Device rawinput data (Hex) = [ 0000C188, 00009D64 ] 12:11:42.812137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.813133 : OnScreen Cursor Position (Px) = [ 1451, 664 ] 12:11:42.813133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.813133 : ClientWindow Style = FullScreen 12:11:42.813133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.813133 : Game Position (Hex) = [ 05AB, 0298 ] 12:11:42.813133 : Game Position (Dec) = [ 1451, 664 ] 12:11:42.813133 : - 12:11:42.814130 : Cannot read memory at address 0x0000030B 12:11:42.814130 : Cannot read memory at address 0x0000038B 12:11:42.816123 : Cannot read memory at address 0x0000030B 12:11:42.816123 : Cannot read memory at address 0x0000038B 12:11:42.817120 : RawData event for Player #1: 12:11:42.817120 : Device rawinput data (Hex) = [ 0000C174, 00009DBC ] 12:11:42.817120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.817120 : OnScreen Cursor Position (Px) = [ 1450, 665 ] 12:11:42.818117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.818117 : Cannot read memory at address 0x0000030B 12:11:42.818117 : ClientWindow Style = FullScreen 12:11:42.818117 : Cannot read memory at address 0x0000038B 12:11:42.818117 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.818117 : Game Position (Hex) = [ 05AA, 0299 ] 12:11:42.818117 : Game Position (Dec) = [ 1450, 665 ] 12:11:42.818117 : - 12:11:42.819617 : Cannot read memory at address 0x0000030B 12:11:42.819617 : Cannot read memory at address 0x0000038B 12:11:42.821610 : Cannot read memory at address 0x0000030B 12:11:42.821610 : RawData event for Player #1: 12:11:42.821610 : Device rawinput data (Hex) = [ 0000C178, 00009DF8 ] 12:11:42.821610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.821610 : OnScreen Cursor Position (Px) = [ 1451, 666 ] 12:11:42.821610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.821610 : ClientWindow Style = FullScreen 12:11:42.821610 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.821610 : Game Position (Hex) = [ 05AB, 029A ] 12:11:42.821610 : Game Position (Dec) = [ 1451, 666 ] 12:11:42.821610 : - 12:11:42.823607 : Cannot read memory at address 0x0000030B 12:11:42.823607 : Cannot read memory at address 0x0000038B 12:11:42.825596 : Cannot read memory at address 0x0000030B 12:11:42.825596 : Cannot read memory at address 0x0000038B 12:11:42.826599 : RawData event for Player #1: 12:11:42.826599 : Device rawinput data (Hex) = [ 0000C168, 00009E34 ] 12:11:42.826599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.826599 : OnScreen Cursor Position (Px) = [ 1450, 667 ] 12:11:42.826599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.826599 : ClientWindow Style = FullScreen 12:11:42.826599 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.826599 : Game Position (Hex) = [ 05AA, 029B ] 12:11:42.826599 : Game Position (Dec) = [ 1450, 667 ] 12:11:42.826599 : - 12:11:42.828108 : Cannot read memory at address 0x0000030B 12:11:42.828108 : Cannot read memory at address 0x0000038B 12:11:42.830138 : Cannot read memory at address 0x0000030B 12:11:42.830138 : Cannot read memory at address 0x0000038B 12:11:42.830138 : RawData event for Player #1: 12:11:42.830138 : Device rawinput data (Hex) = [ 0000C150, 00009E28 ] 12:11:42.830138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.830138 : OnScreen Cursor Position (Px) = [ 1449, 667 ] 12:11:42.831135 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.831135 : ClientWindow Style = FullScreen 12:11:42.831135 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.831135 : Game Position (Hex) = [ 05A9, 029B ] 12:11:42.831135 : Game Position (Dec) = [ 1449, 667 ] 12:11:42.831135 : - 12:11:42.832131 : Cannot read memory at address 0x0000030B 12:11:42.832131 : Cannot read memory at address 0x0000038B 12:11:42.834125 : Cannot read memory at address 0x0000030B 12:11:42.834125 : Cannot read memory at address 0x0000038B 12:11:42.835121 : RawData event for Player #1: 12:11:42.835121 : Device rawinput data (Hex) = [ 0000C148, 00009E88 ] 12:11:42.835121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.835121 : OnScreen Cursor Position (Px) = [ 1449, 668 ] 12:11:42.836118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.836118 : ClientWindow Style = FullScreen 12:11:42.836118 : Cannot read memory at address 0x0000030B 12:11:42.836118 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.836118 : Cannot read memory at address 0x0000038B 12:11:42.836118 : Game Position (Hex) = [ 05A9, 029C ] 12:11:42.836118 : Game Position (Dec) = [ 1449, 668 ] 12:11:42.836118 : - 12:11:42.838111 : Cannot read memory at address 0x0000030B 12:11:42.838111 : Cannot read memory at address 0x0000038B 12:11:42.839616 : Cannot read memory at address 0x0000030B 12:11:42.839616 : Cannot read memory at address 0x0000038B 12:11:42.840613 : RawData event for Player #1: 12:11:42.840613 : Device rawinput data (Hex) = [ 0000C158, 00009F34 ] 12:11:42.840613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.840613 : OnScreen Cursor Position (Px) = [ 1450, 671 ] 12:11:42.840613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.840613 : ClientWindow Style = FullScreen 12:11:42.840613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.840613 : Game Position (Hex) = [ 05AA, 029F ] 12:11:42.840613 : Game Position (Dec) = [ 1450, 671 ] 12:11:42.841656 : Cannot read memory at address 0x0000030B 12:11:42.841656 : - 12:11:42.841656 : Cannot read memory at address 0x0000038B 12:11:42.842930 : Cannot read memory at address 0x0000030B 12:11:42.842930 : Cannot read memory at address 0x0000038B 12:11:42.844976 : RawData event for Player #1: 12:11:42.844976 : Device rawinput data (Hex) = [ 0000C154, 00009F30 ] 12:11:42.844976 : Cannot read memory at address 0x0000038B 12:11:42.844976 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.844976 : OnScreen Cursor Position (Px) = [ 1449, 671 ] 12:11:42.844976 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.844976 : ClientWindow Style = FullScreen 12:11:42.844976 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.844976 : Game Position (Hex) = [ 05A9, 029F ] 12:11:42.844976 : Game Position (Dec) = [ 1449, 671 ] 12:11:42.845974 : - 12:11:42.846969 : Cannot read memory at address 0x0000030B 12:11:42.846969 : Cannot read memory at address 0x0000038B 12:11:42.848432 : Cannot read memory at address 0x0000030B 12:11:42.848432 : Cannot read memory at address 0x0000038B 12:11:42.849430 : RawData event for Player #1: 12:11:42.849430 : Device rawinput data (Hex) = [ 0000C174, 00009F90 ] 12:11:42.849430 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.849430 : OnScreen Cursor Position (Px) = [ 1450, 673 ] 12:11:42.849430 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.849430 : ClientWindow Style = FullScreen 12:11:42.849430 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.849430 : Game Position (Hex) = [ 05AA, 02A1 ] 12:11:42.849430 : Game Position (Dec) = [ 1450, 673 ] 12:11:42.850427 : - 12:11:42.850427 : Cannot read memory at address 0x0000030B 12:11:42.850427 : Cannot read memory at address 0x0000038B 12:11:42.852420 : Cannot read memory at address 0x0000030B 12:11:42.852420 : Cannot read memory at address 0x0000038B 12:11:42.853417 : RawData event for Player #1: 12:11:42.853417 : Device rawinput data (Hex) = [ 0000C158, 00009F60 ] 12:11:42.853417 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.853417 : OnScreen Cursor Position (Px) = [ 1450, 672 ] 12:11:42.853417 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.853417 : ClientWindow Style = FullScreen 12:11:42.853417 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.853417 : Game Position (Hex) = [ 05AA, 02A0 ] 12:11:42.853417 : Game Position (Dec) = [ 1450, 672 ] 12:11:42.854414 : - 12:11:42.854414 : Cannot read memory at address 0x0000038B 12:11:42.856411 : Cannot read memory at address 0x0000030B 12:11:42.856411 : Cannot read memory at address 0x0000038B 12:11:42.858404 : Cannot read memory at address 0x0000030B 12:11:42.858404 : Cannot read memory at address 0x0000038B 12:11:42.858404 : RawData event for Player #1: 12:11:42.858907 : Device rawinput data (Hex) = [ 0000C160, 00009FB8 ] 12:11:42.858907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.858907 : OnScreen Cursor Position (Px) = [ 1450, 673 ] 12:11:42.858907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.858907 : ClientWindow Style = FullScreen 12:11:42.858907 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.858907 : Game Position (Hex) = [ 05AA, 02A1 ] 12:11:42.858907 : Game Position (Dec) = [ 1450, 673 ] 12:11:42.858907 : - 12:11:42.859906 : Cannot read memory at address 0x0000030B 12:11:42.859906 : Cannot read memory at address 0x0000038B 12:11:42.861899 : Cannot read memory at address 0x0000030B 12:11:42.861899 : Cannot read memory at address 0x0000038B 12:11:42.862896 : RawData event for Player #1: 12:11:42.862896 : Device rawinput data (Hex) = [ 0000C160, 00009FD8 ] 12:11:42.862896 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.862896 : OnScreen Cursor Position (Px) = [ 1450, 674 ] 12:11:42.862896 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.862896 : ClientWindow Style = FullScreen 12:11:42.862896 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.862896 : Game Position (Hex) = [ 05AA, 02A2 ] 12:11:42.862896 : Game Position (Dec) = [ 1450, 674 ] 12:11:42.862896 : - 12:11:42.863893 : Cannot read memory at address 0x0000030B 12:11:42.863893 : Cannot read memory at address 0x0000038B 12:11:42.865886 : Cannot read memory at address 0x0000030B 12:11:42.865886 : Cannot read memory at address 0x0000038B 12:11:42.866883 : RawData event for Player #1: 12:11:42.866883 : Device rawinput data (Hex) = [ 0000C160, 0000A030 ] 12:11:42.866883 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.866883 : OnScreen Cursor Position (Px) = [ 1450, 675 ] 12:11:42.866883 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.866883 : ClientWindow Style = FullScreen 12:11:42.866883 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.866883 : Game Position (Hex) = [ 05AA, 02A3 ] 12:11:42.868384 : Game Position (Dec) = [ 1450, 675 ] 12:11:42.868384 : Cannot read memory at address 0x0000030B 12:11:42.868384 : Cannot read memory at address 0x0000038B 12:11:42.870385 : Cannot read memory at address 0x0000030B 12:11:42.870385 : Cannot read memory at address 0x0000038B 12:11:42.871385 : RawData event for Player #1: 12:11:42.871385 : Device rawinput data (Hex) = [ 0000C178, 0000A044 ] 12:11:42.871385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.871385 : OnScreen Cursor Position (Px) = [ 1451, 676 ] 12:11:42.871385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.871385 : ClientWindow Style = FullScreen 12:11:42.871385 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.872378 : Game Position (Hex) = [ 05AB, 02A4 ] 12:11:42.872378 : Cannot read memory at address 0x0000030B 12:11:42.872378 : Game Position (Dec) = [ 1451, 676 ] 12:11:42.872378 : Cannot read memory at address 0x0000038B 12:11:42.872378 : - 12:11:42.874376 : Cannot read memory at address 0x0000030B 12:11:42.874376 : Cannot read memory at address 0x0000038B 12:11:42.876368 : Cannot read memory at address 0x0000030B 12:11:42.876368 : Cannot read memory at address 0x0000038B 12:11:42.876368 : RawData event for Player #1: 12:11:42.876368 : Device rawinput data (Hex) = [ 0000C178, 0000A0A4 ] 12:11:42.876368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.876368 : OnScreen Cursor Position (Px) = [ 1451, 677 ] 12:11:42.876368 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.876368 : ClientWindow Style = FullScreen 12:11:42.876368 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.877362 : Game Position (Hex) = [ 05AB, 02A5 ] 12:11:42.877362 : Game Position (Dec) = [ 1451, 677 ] 12:11:42.877362 : - 12:11:42.878358 : Cannot read memory at address 0x0000030B 12:11:42.878358 : Cannot read memory at address 0x0000038B 12:11:42.879858 : Cannot read memory at address 0x0000030B 12:11:42.879858 : Cannot read memory at address 0x0000038B 12:11:42.879858 : RawData event for Player #1: 12:11:42.880855 : Device rawinput data (Hex) = [ 0000C180, 0000A0D4 ] 12:11:42.880855 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.880855 : OnScreen Cursor Position (Px) = [ 1451, 678 ] 12:11:42.880855 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.880855 : ClientWindow Style = FullScreen 12:11:42.880855 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.880855 : Game Position (Hex) = [ 05AB, 02A6 ] 12:11:42.880855 : Game Position (Dec) = [ 1451, 678 ] 12:11:42.880855 : - 12:11:42.881851 : Cannot read memory at address 0x0000030B 12:11:42.881851 : Cannot read memory at address 0x0000038B 12:11:42.883845 : Cannot read memory at address 0x0000030B 12:11:42.883845 : Cannot read memory at address 0x0000038B 12:11:42.885838 : RawData event for Player #1: 12:11:42.885838 : Cannot read memory at address 0x0000030B 12:11:42.885838 : Device rawinput data (Hex) = [ 0000C19C, 0000A0C0 ] 12:11:42.885838 : Cannot read memory at address 0x0000038B 12:11:42.885838 : OnScreen Cursor Position (Px) = [ 1452, 678 ] 12:11:42.885838 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.885838 : ClientWindow Style = FullScreen 12:11:42.885838 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.885838 : Game Position (Hex) = [ 05AC, 02A6 ] 12:11:42.885838 : Game Position (Dec) = [ 1452, 678 ] 12:11:42.885838 : - 12:11:42.888340 : Cannot read memory at address 0x0000030B 12:11:42.888340 : Cannot read memory at address 0x0000038B 12:11:42.889372 : RawData event for Player #1: 12:11:42.889372 : Device rawinput data (Hex) = [ 0000C194, 0000A0F0 ] 12:11:42.889372 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.889372 : OnScreen Cursor Position (Px) = [ 1451, 678 ] 12:11:42.889372 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.889372 : ClientWindow Style = FullScreen 12:11:42.889372 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.889372 : Game Position (Hex) = [ 05AB, 02A6 ] 12:11:42.890369 : Game Position (Dec) = [ 1451, 678 ] 12:11:42.890369 : Cannot read memory at address 0x0000030B 12:11:42.890369 : - 12:11:42.890369 : Cannot read memory at address 0x0000038B 12:11:42.892367 : Cannot read memory at address 0x0000030B 12:11:42.892367 : Cannot read memory at address 0x0000038B 12:11:42.894360 : Cannot read memory at address 0x0000030B 12:11:42.894360 : Cannot read memory at address 0x0000038B 12:11:42.894360 : RawData event for Player #1: 12:11:42.894360 : Device rawinput data (Hex) = [ 0000C1B4, 0000A104 ] 12:11:42.894360 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.894360 : OnScreen Cursor Position (Px) = [ 1452, 679 ] 12:11:42.894360 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.894360 : ClientWindow Style = FullScreen 12:11:42.894360 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.895353 : Game Position (Hex) = [ 05AC, 02A7 ] 12:11:42.895353 : Game Position (Dec) = [ 1452, 679 ] 12:11:42.895353 : - 12:11:42.896349 : Cannot read memory at address 0x0000030B 12:11:42.896349 : Cannot read memory at address 0x0000038B 12:11:42.898342 : Cannot read memory at address 0x0000030B 12:11:42.898342 : Cannot read memory at address 0x0000038B 12:11:42.898844 : RawData event for Player #1: 12:11:42.898844 : Device rawinput data (Hex) = [ 0000C1CC, 0000A124 ] 12:11:42.898844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.898844 : OnScreen Cursor Position (Px) = [ 1453, 679 ] 12:11:42.898844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.898844 : ClientWindow Style = FullScreen 12:11:42.898844 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.898844 : Game Position (Hex) = [ 05AD, 02A7 ] 12:11:42.898844 : Game Position (Dec) = [ 1453, 679 ] 12:11:42.898844 : - 12:11:42.899842 : Cannot read memory at address 0x0000030B 12:11:42.899842 : Cannot read memory at address 0x0000038B 12:11:42.901341 : Cannot read memory at address 0x0000030B 12:11:42.901341 : Cannot read memory at address 0x0000038B 12:11:42.903339 : Cannot read memory at address 0x0000030B 12:11:42.903339 : Cannot read memory at address 0x0000038B 12:11:42.903339 : RawData event for Player #1: 12:11:42.903339 : Device rawinput data (Hex) = [ 0000C1E0, 0000A128 ] 12:11:42.903339 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.903339 : OnScreen Cursor Position (Px) = [ 1454, 679 ] 12:11:42.903339 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.903339 : ClientWindow Style = FullScreen 12:11:42.904332 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.904332 : Game Position (Hex) = [ 05AE, 02A7 ] 12:11:42.904332 : Game Position (Dec) = [ 1454, 679 ] 12:11:42.904332 : - 12:11:42.905333 : Cannot read memory at address 0x0000030B 12:11:42.905333 : Cannot read memory at address 0x0000038B 12:11:42.907326 : Cannot read memory at address 0x0000030B 12:11:42.907326 : Cannot read memory at address 0x0000038B 12:11:42.907326 : RawData event for Player #1: 12:11:42.907326 : Device rawinput data (Hex) = [ 0000C1F4, 0000A16C ] 12:11:42.907326 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.907326 : OnScreen Cursor Position (Px) = [ 1454, 681 ] 12:11:42.907326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.907326 : ClientWindow Style = FullScreen 12:11:42.908319 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.908319 : Game Position (Hex) = [ 05AE, 02A9 ] 12:11:42.908319 : Game Position (Dec) = [ 1454, 681 ] 12:11:42.908319 : - 12:11:42.908820 : Cannot read memory at address 0x0000030B 12:11:42.908820 : Cannot read memory at address 0x0000038B 12:11:42.910017 : Cannot read memory at address 0x0000030B 12:11:42.910017 : Cannot read memory at address 0x0000038B 12:11:42.912016 : Cannot read memory at address 0x0000030B 12:11:42.912016 : Cannot read memory at address 0x0000038B 12:11:42.912016 : RawData event for Player #1: 12:11:42.912016 : Device rawinput data (Hex) = [ 0000C224, 0000A1DC ] 12:11:42.913012 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.913012 : OnScreen Cursor Position (Px) = [ 1456, 682 ] 12:11:42.913012 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.913012 : ClientWindow Style = FullScreen 12:11:42.913012 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.913012 : Game Position (Hex) = [ 05B0, 02AA ] 12:11:42.913012 : Game Position (Dec) = [ 1456, 682 ] 12:11:42.913012 : - 12:11:42.914009 : Cannot read memory at address 0x0000030B 12:11:42.914009 : Cannot read memory at address 0x0000038B 12:11:42.916002 : Cannot read memory at address 0x0000030B 12:11:42.916002 : Cannot read memory at address 0x0000038B 12:11:42.916002 : RawData event for Player #1: 12:11:42.916002 : Device rawinput data (Hex) = [ 0000C224, 0000A1AC ] 12:11:42.916002 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.916999 : OnScreen Cursor Position (Px) = [ 1456, 682 ] 12:11:42.916999 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.916999 : ClientWindow Style = FullScreen 12:11:42.916999 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.916999 : Game Position (Hex) = [ 05B0, 02AA ] 12:11:42.916999 : Game Position (Dec) = [ 1456, 682 ] 12:11:42.916999 : - 12:11:42.918000 : Cannot read memory at address 0x0000030B 12:11:42.918000 : Cannot read memory at address 0x0000038B 12:11:42.920322 : Cannot read memory at address 0x0000030B 12:11:42.920322 : Cannot read memory at address 0x0000038B 12:11:42.921315 : RawData event for Player #1: 12:11:42.921315 : Device rawinput data (Hex) = [ 0000C254, 0000A224 ] 12:11:42.921315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.921315 : OnScreen Cursor Position (Px) = [ 1457, 684 ] 12:11:42.921315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.922257 : ClientWindow Style = FullScreen 12:11:42.922257 : Cannot read memory at address 0x0000030B 12:11:42.922257 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.922257 : Cannot read memory at address 0x0000038B 12:11:42.922257 : Game Position (Hex) = [ 05B1, 02AC ] 12:11:42.922257 : Game Position (Dec) = [ 1457, 684 ] 12:11:42.922257 : - 12:11:42.924254 : Cannot read memory at address 0x0000030B 12:11:42.924254 : Cannot read memory at address 0x0000038B 12:11:42.925251 : RawData event for Player #1: 12:11:42.925251 : Device rawinput data (Hex) = [ 0000C25C, 0000A250 ] 12:11:42.925251 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.925251 : OnScreen Cursor Position (Px) = [ 1457, 684 ] 12:11:42.925251 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.926244 : ClientWindow Style = FullScreen 12:11:42.926244 : Cannot read memory at address 0x0000030B 12:11:42.926244 : Game Position (Hex) = [ 05B1, 02AC ] 12:11:42.926244 : Cannot read memory at address 0x0000038B 12:11:42.926244 : Game Position (Dec) = [ 1457, 684 ] 12:11:42.926244 : - 12:11:42.928237 : Cannot read memory at address 0x0000030B 12:11:42.928237 : Cannot read memory at address 0x0000038B 12:11:42.929739 : Cannot read memory at address 0x0000030B 12:11:42.929739 : Cannot read memory at address 0x0000038B 12:11:42.930735 : RawData event for Player #1: 12:11:42.930735 : Device rawinput data (Hex) = [ 0000C288, 0000A228 ] 12:11:42.930735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.930735 : OnScreen Cursor Position (Px) = [ 1459, 684 ] 12:11:42.930735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.930735 : ClientWindow Style = FullScreen 12:11:42.930735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.930735 : Game Position (Hex) = [ 05B3, 02AC ] 12:11:42.930735 : Game Position (Dec) = [ 1459, 684 ] 12:11:42.930735 : - 12:11:42.931732 : Cannot read memory at address 0x0000030B 12:11:42.931732 : Cannot read memory at address 0x0000038B 12:11:42.933725 : Cannot read memory at address 0x0000030B 12:11:42.933725 : Cannot read memory at address 0x0000038B 12:11:42.934722 : RawData event for Player #1: 12:11:42.934722 : Device rawinput data (Hex) = [ 0000C29C, 0000A28C ] 12:11:42.934722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.934722 : OnScreen Cursor Position (Px) = [ 1459, 685 ] 12:11:42.934722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.934722 : ClientWindow Style = FullScreen 12:11:42.934722 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.934722 : Game Position (Hex) = [ 05B3, 02AD ] 12:11:42.934722 : Game Position (Dec) = [ 1459, 685 ] 12:11:42.934722 : - 12:11:42.935719 : Cannot read memory at address 0x0000030B 12:11:42.935719 : Cannot read memory at address 0x0000038B 12:11:42.938228 : Cannot read memory at address 0x0000030B 12:11:42.938228 : Cannot read memory at address 0x0000038B 12:11:42.939269 : RawData event for Player #1: 12:11:42.939269 : Device rawinput data (Hex) = [ 0000C2B8, 0000A2E0 ] 12:11:42.939269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.939269 : OnScreen Cursor Position (Px) = [ 1460, 687 ] 12:11:42.939269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.940265 : ClientWindow Style = FullScreen 12:11:42.940265 : Cannot read memory at address 0x0000030B 12:11:42.940265 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.940265 : Cannot read memory at address 0x0000038B 12:11:42.940265 : Game Position (Hex) = [ 05B4, 02AF ] 12:11:42.940265 : Game Position (Dec) = [ 1460, 687 ] 12:11:42.940265 : - 12:11:42.942263 : Cannot read memory at address 0x0000030B 12:11:42.942263 : Cannot read memory at address 0x0000038B 12:11:42.943259 : RawData event for Player #1: 12:11:42.943259 : Device rawinput data (Hex) = [ 0000C2E8, 0000A2C4 ] 12:11:42.943259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.943259 : OnScreen Cursor Position (Px) = [ 1461, 686 ] 12:11:42.944252 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.944252 : ClientWindow Style = FullScreen 12:11:42.944252 : Cannot read memory at address 0x0000030B 12:11:42.944252 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.944252 : Cannot read memory at address 0x0000038B 12:11:42.944252 : Game Position (Hex) = [ 05B5, 02AE ] 12:11:42.944252 : Game Position (Dec) = [ 1461, 686 ] 12:11:42.944252 : - 12:11:42.946246 : Cannot read memory at address 0x0000030B 12:11:42.946246 : Cannot read memory at address 0x0000038B 12:11:42.948239 : Cannot read memory at address 0x0000030B 12:11:42.948239 : Cannot read memory at address 0x0000038B 12:11:42.948741 : RawData event for Player #1: 12:11:42.948741 : Device rawinput data (Hex) = [ 0000C2E8, 0000A310 ] 12:11:42.948741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.948741 : OnScreen Cursor Position (Px) = [ 1461, 687 ] 12:11:42.948741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.948741 : ClientWindow Style = FullScreen 12:11:42.948741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.948741 : Game Position (Hex) = [ 05B5, 02AF ] 12:11:42.948741 : Game Position (Dec) = [ 1461, 687 ] 12:11:42.948741 : - 12:11:42.949739 : Cannot read memory at address 0x0000030B 12:11:42.949739 : Cannot read memory at address 0x0000038B 12:11:42.951733 : Cannot read memory at address 0x0000030B 12:11:42.951733 : Cannot read memory at address 0x0000038B 12:11:42.953730 : Cannot read memory at address 0x0000030B 12:11:42.953730 : RawData event for Player #1: 12:11:42.953730 : Device rawinput data (Hex) = [ 0000C318, 0000A310 ] 12:11:42.953730 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.953730 : OnScreen Cursor Position (Px) = [ 1463, 687 ] 12:11:42.953730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.953730 : ClientWindow Style = FullScreen 12:11:42.953730 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.953730 : Game Position (Hex) = [ 05B7, 02AF ] 12:11:42.953730 : Game Position (Dec) = [ 1463, 687 ] 12:11:42.953730 : - 12:11:42.955719 : Cannot read memory at address 0x0000030B 12:11:42.955719 : Cannot read memory at address 0x0000038B 12:11:42.956720 : RawData event for Player #1: 12:11:42.956720 : Device rawinput data (Hex) = [ 0000C334, 0000A324 ] 12:11:42.956720 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.956720 : OnScreen Cursor Position (Px) = [ 1464, 688 ] 12:11:42.958224 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.958224 : Cannot read memory at address 0x0000030B 12:11:42.958224 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.958224 : Game Position (Hex) = [ 05B8, 02B0 ] 12:11:42.958224 : Game Position (Dec) = [ 1464, 688 ] 12:11:42.958224 : - 12:11:42.960230 : Cannot read memory at address 0x0000030B 12:11:42.960230 : Cannot read memory at address 0x0000038B 12:11:42.962219 : Cannot read memory at address 0x0000030B 12:11:42.962219 : Cannot read memory at address 0x0000038B 12:11:42.962219 : RawData event for Player #1: 12:11:42.962219 : Device rawinput data (Hex) = [ 0000C348, 0000A344 ] 12:11:42.962219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.962219 : OnScreen Cursor Position (Px) = [ 1464, 688 ] 12:11:42.962219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.963216 : ClientWindow Style = FullScreen 12:11:42.963216 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.963216 : Game Position (Hex) = [ 05B8, 02B0 ] 12:11:42.963216 : Game Position (Dec) = [ 1464, 688 ] 12:11:42.963216 : - 12:11:42.964213 : Cannot read memory at address 0x0000030B 12:11:42.964213 : Cannot read memory at address 0x0000038B 12:11:42.966210 : Cannot read memory at address 0x0000030B 12:11:42.966210 : Cannot read memory at address 0x0000038B 12:11:42.966210 : RawData event for Player #1: 12:11:42.966210 : Device rawinput data (Hex) = [ 0000C358, 0000A348 ] 12:11:42.966210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.966210 : OnScreen Cursor Position (Px) = [ 1465, 688 ] 12:11:42.966210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.967203 : ClientWindow Style = FullScreen 12:11:42.967203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.967203 : Game Position (Hex) = [ 05B9, 02B0 ] 12:11:42.967203 : Game Position (Dec) = [ 1465, 688 ] 12:11:42.967203 : - 12:11:42.968203 : Cannot read memory at address 0x0000030B 12:11:42.968203 : Cannot read memory at address 0x0000038B 12:11:42.970218 : Cannot read memory at address 0x0000030B 12:11:42.970218 : Cannot read memory at address 0x0000038B 12:11:42.971215 : RawData event for Player #1: 12:11:42.971215 : Device rawinput data (Hex) = [ 0000C374, 0000A378 ] 12:11:42.971215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.971215 : OnScreen Cursor Position (Px) = [ 1465, 689 ] 12:11:42.972208 : Cannot read memory at address 0x0000030B 12:11:42.972208 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.972208 : Cannot read memory at address 0x0000038B 12:11:42.972208 : ClientWindow Style = FullScreen 12:11:42.972208 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.972208 : Game Position (Hex) = [ 05B9, 02B1 ] 12:11:42.972208 : Game Position (Dec) = [ 1465, 689 ] 12:11:42.972208 : - 12:11:42.974205 : Cannot read memory at address 0x0000030B 12:11:42.974205 : Cannot read memory at address 0x0000038B 12:11:42.975201 : RawData event for Player #1: 12:11:42.975201 : Device rawinput data (Hex) = [ 0000C388, 0000A348 ] 12:11:42.975201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.975201 : OnScreen Cursor Position (Px) = [ 1466, 688 ] 12:11:42.976194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.976194 : Cannot read memory at address 0x0000030B 12:11:42.976194 : ClientWindow Style = FullScreen 12:11:42.976194 : Cannot read memory at address 0x0000038B 12:11:42.976194 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.976194 : Game Position (Hex) = [ 05BA, 02B0 ] 12:11:42.976194 : Game Position (Dec) = [ 1466, 688 ] 12:11:42.976194 : - 12:11:42.978188 : Cannot read memory at address 0x0000030B 12:11:42.978188 : Cannot read memory at address 0x0000038B 12:11:42.979689 : Cannot read memory at address 0x0000030B 12:11:42.979689 : Cannot read memory at address 0x0000038B 12:11:42.980690 : RawData event for Player #1: 12:11:42.980690 : Device rawinput data (Hex) = [ 0000C3B0, 0000A388 ] 12:11:42.980690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.980690 : OnScreen Cursor Position (Px) = [ 1467, 689 ] 12:11:42.980690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.980690 : ClientWindow Style = FullScreen 12:11:42.980690 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.980690 : Game Position (Hex) = [ 05BB, 02B1 ] 12:11:42.980690 : Game Position (Dec) = [ 1467, 689 ] 12:11:42.980690 : - 12:11:42.981682 : Cannot read memory at address 0x0000030B 12:11:42.981682 : Cannot read memory at address 0x0000038B 12:11:42.983675 : Cannot read memory at address 0x0000030B 12:11:42.983675 : Cannot read memory at address 0x0000038B 12:11:42.984676 : RawData event for Player #1: 12:11:42.984676 : Device rawinput data (Hex) = [ 0000C3C8, 0000A3C0 ] 12:11:42.984676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.984676 : OnScreen Cursor Position (Px) = [ 1468, 690 ] 12:11:42.984676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.984676 : ClientWindow Style = FullScreen 12:11:42.984676 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.984676 : Game Position (Hex) = [ 05BC, 02B2 ] 12:11:42.984676 : Game Position (Dec) = [ 1468, 690 ] 12:11:42.984676 : - 12:11:42.985669 : Cannot read memory at address 0x0000030B 12:11:42.985669 : Cannot read memory at address 0x0000038B 12:11:42.988177 : Cannot read memory at address 0x0000030B 12:11:42.988177 : Cannot read memory at address 0x0000038B 12:11:42.989213 : RawData event for Player #1: 12:11:42.989213 : Device rawinput data (Hex) = [ 0000C3E0, 0000A3E4 ] 12:11:42.989213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.989213 : OnScreen Cursor Position (Px) = [ 1469, 691 ] 12:11:42.990210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.990210 : Cannot read memory at address 0x0000030B 12:11:42.990210 : ClientWindow Style = FullScreen 12:11:42.990210 : Cannot read memory at address 0x0000038B 12:11:42.990210 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.990210 : Game Position (Hex) = [ 05BD, 02B3 ] 12:11:42.990210 : Game Position (Dec) = [ 1469, 691 ] 12:11:42.990210 : - 12:11:42.992207 : Cannot read memory at address 0x0000030B 12:11:42.992207 : Cannot read memory at address 0x0000038B 12:11:42.993203 : RawData event for Player #1: 12:11:42.993203 : Device rawinput data (Hex) = [ 0000C3E0, 0000A3D0 ] 12:11:42.993203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.993203 : OnScreen Cursor Position (Px) = [ 1469, 691 ] 12:11:42.994196 : Cannot read memory at address 0x0000030B 12:11:42.994196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.994196 : Cannot read memory at address 0x0000038B 12:11:42.994196 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.994196 : Game Position (Hex) = [ 05BD, 02B3 ] 12:11:42.994196 : Game Position (Dec) = [ 1469, 691 ] 12:11:42.994196 : - 12:11:42.996189 : Cannot read memory at address 0x0000030B 12:11:42.996189 : Cannot read memory at address 0x0000038B 12:11:42.998183 : Cannot read memory at address 0x0000030B 12:11:42.998183 : Cannot read memory at address 0x0000038B 12:11:42.998685 : RawData event for Player #1: 12:11:42.998685 : Device rawinput data (Hex) = [ 0000C3E0, 0000A3D0 ] 12:11:42.998685 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:42.998685 : OnScreen Cursor Position (Px) = [ 1469, 691 ] 12:11:42.998685 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:42.998685 : ClientWindow Style = FullScreen 12:11:42.998685 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:42.998685 : Game Position (Hex) = [ 05BD, 02B3 ] 12:11:42.998685 : Game Position (Dec) = [ 1469, 691 ] 12:11:42.998685 : - 12:11:42.999684 : Cannot read memory at address 0x0000030B 12:11:42.999684 : Cannot read memory at address 0x0000038B 12:11:43.001192 : Cannot read memory at address 0x0000030B 12:11:43.001192 : Cannot read memory at address 0x0000038B 12:11:43.002197 : RawData event for Player #1: 12:11:43.002197 : Device rawinput data (Hex) = [ 0000C410, 0000A3D8 ] 12:11:43.002197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.002197 : OnScreen Cursor Position (Px) = [ 1470, 691 ] 12:11:43.002197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.003190 : ClientWindow Style = FullScreen 12:11:43.003190 : Cannot read memory at address 0x0000030B 12:11:43.003190 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.003190 : Cannot read memory at address 0x0000038B 12:11:43.003190 : Game Position (Hex) = [ 05BE, 02B3 ] 12:11:43.003190 : Game Position (Dec) = [ 1470, 691 ] 12:11:43.003190 : - 12:11:43.005187 : Cannot read memory at address 0x0000030B 12:11:43.005187 : Cannot read memory at address 0x0000038B 12:11:43.007180 : Cannot read memory at address 0x0000030B 12:11:43.007180 : Cannot read memory at address 0x0000038B 12:11:43.007180 : RawData event for Player #1: 12:11:43.007180 : Device rawinput data (Hex) = [ 0000C410, 0000A3D8 ] 12:11:43.007180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.007180 : OnScreen Cursor Position (Px) = [ 1470, 691 ] 12:11:43.007180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.008173 : ClientWindow Style = FullScreen 12:11:43.008173 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.008173 : Game Position (Hex) = [ 05BE, 02B3 ] 12:11:43.008173 : Game Position (Dec) = [ 1470, 691 ] 12:11:43.008173 : - 12:11:43.008675 : Cannot read memory at address 0x0000030B 12:11:43.008675 : Cannot read memory at address 0x0000038B 12:11:43.009821 : Cannot read memory at address 0x0000030B 12:11:43.009821 : Cannot read memory at address 0x0000038B 12:11:43.010819 : RawData event for Player #1: 12:11:43.011817 : Cannot read memory at address 0x0000030B 12:11:43.011817 : Device rawinput data (Hex) = [ 0000C410, 0000A3D8 ] 12:11:43.011817 : Cannot read memory at address 0x0000038B 12:11:43.011817 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.011817 : OnScreen Cursor Position (Px) = [ 1470, 691 ] 12:11:43.011817 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.011817 : ClientWindow Style = FullScreen 12:11:43.011817 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.011817 : Game Position (Hex) = [ 05BE, 02B3 ] 12:11:43.011817 : Game Position (Dec) = [ 1470, 691 ] 12:11:43.011817 : - 12:11:43.013810 : Cannot read memory at address 0x0000030B 12:11:43.013810 : Cannot read memory at address 0x0000038B 12:11:43.015803 : Cannot read memory at address 0x0000030B 12:11:43.015803 : Cannot read memory at address 0x0000038B 12:11:43.015803 : RawData event for Player #1: 12:11:43.016799 : Device rawinput data (Hex) = [ 0000C410, 0000A3D8 ] 12:11:43.016799 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.016799 : OnScreen Cursor Position (Px) = [ 1470, 691 ] 12:11:43.016799 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.016799 : ClientWindow Style = FullScreen 12:11:43.016799 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.016799 : Game Position (Hex) = [ 05BE, 02B3 ] 12:11:43.016799 : Game Position (Dec) = [ 1470, 691 ] 12:11:43.016799 : - 12:11:43.018302 : Cannot read memory at address 0x0000030B 12:11:43.018302 : Cannot read memory at address 0x0000038B 12:11:43.020305 : Cannot read memory at address 0x0000030B 12:11:43.020305 : Cannot read memory at address 0x0000038B 12:11:43.020305 : RawData event for Player #1: 12:11:43.020305 : Device rawinput data (Hex) = [ 0000C410, 0000A3D8 ] 12:11:43.020305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.020305 : OnScreen Cursor Position (Px) = [ 1470, 691 ] 12:11:43.020305 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.020305 : ClientWindow Style = FullScreen 12:11:43.020305 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.021302 : Game Position (Hex) = [ 05BE, 02B3 ] 12:11:43.021302 : Game Position (Dec) = [ 1470, 691 ] 12:11:43.021302 : - 12:11:43.022299 : Cannot read memory at address 0x0000030B 12:11:43.022299 : Cannot read memory at address 0x0000038B 12:11:43.024292 : Cannot read memory at address 0x0000030B 12:11:43.024292 : Cannot read memory at address 0x0000038B 12:11:43.025289 : RawData event for Player #1: 12:11:43.025289 : Device rawinput data (Hex) = [ 0000C410, 0000A3D8 ] 12:11:43.025289 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.025289 : OnScreen Cursor Position (Px) = [ 1470, 691 ] 12:11:43.025289 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.025289 : ClientWindow Style = FullScreen 12:11:43.025289 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.025289 : Game Position (Hex) = [ 05BE, 02B3 ] 12:11:43.026285 : Game Position (Dec) = [ 1470, 691 ] 12:11:43.026285 : - 12:11:43.026285 : Cannot read memory at address 0x0000038B 12:11:43.028278 : Cannot read memory at address 0x0000030B 12:11:43.028278 : Cannot read memory at address 0x0000038B 12:11:43.029780 : RawData event for Player #1: 12:11:43.029780 : Device rawinput data (Hex) = [ 0000C410, 0000A3D8 ] 12:11:43.029780 : Cannot read memory at address 0x0000038B 12:11:43.029780 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.029780 : OnScreen Cursor Position (Px) = [ 1470, 691 ] 12:11:43.029780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.029780 : ClientWindow Style = FullScreen 12:11:43.029780 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.029780 : Game Position (Hex) = [ 05BE, 02B3 ] 12:11:43.029780 : Game Position (Dec) = [ 1470, 691 ] 12:11:43.029780 : - 12:11:43.031773 : Cannot read memory at address 0x0000030B 12:11:43.031773 : Cannot read memory at address 0x0000038B 12:11:43.033766 : Cannot read memory at address 0x0000030B 12:11:43.033766 : Cannot read memory at address 0x0000038B 12:11:43.034763 : RawData event for Player #1: 12:11:43.034763 : Device rawinput data (Hex) = [ 0000C3F8, 0000A3C0 ] 12:11:43.034763 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.034763 : OnScreen Cursor Position (Px) = [ 1469, 690 ] 12:11:43.034763 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.034763 : ClientWindow Style = FullScreen 12:11:43.034763 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.034763 : Game Position (Hex) = [ 05BD, 02B2 ] 12:11:43.034763 : Game Position (Dec) = [ 1469, 690 ] 12:11:43.034763 : - 12:11:43.035760 : Cannot read memory at address 0x0000030B 12:11:43.035760 : Cannot read memory at address 0x0000038B 12:11:43.038259 : Cannot read memory at address 0x0000030B 12:11:43.038259 : Cannot read memory at address 0x0000038B 12:11:43.038259 : RawData event for Player #1: 12:11:43.038259 : Device rawinput data (Hex) = [ 0000C3F8, 0000A3D8 ] 12:11:43.038259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.038259 : OnScreen Cursor Position (Px) = [ 1469, 691 ] 12:11:43.038259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.038259 : ClientWindow Style = FullScreen 12:11:43.039265 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.039265 : Game Position (Hex) = [ 05BD, 02B3 ] 12:11:43.039265 : Game Position (Dec) = [ 1469, 691 ] 12:11:43.039265 : - 12:11:43.040261 : Cannot read memory at address 0x0000030B 12:11:43.040261 : Cannot read memory at address 0x0000038B 12:11:43.042254 : Cannot read memory at address 0x0000030B 12:11:43.042254 : Cannot read memory at address 0x0000038B 12:11:43.043251 : RawData event for Player #1: 12:11:43.043251 : Device rawinput data (Hex) = [ 0000C3E0, 0000A3E4 ] 12:11:43.043251 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.043251 : OnScreen Cursor Position (Px) = [ 1469, 691 ] 12:11:43.043251 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.044248 : ClientWindow Style = FullScreen 12:11:43.044248 : Cannot read memory at address 0x0000030B 12:11:43.044248 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.044248 : Cannot read memory at address 0x0000038B 12:11:43.044248 : Game Position (Hex) = [ 05BD, 02B3 ] 12:11:43.044248 : Game Position (Dec) = [ 1469, 691 ] 12:11:43.044248 : - 12:11:43.046241 : Cannot read memory at address 0x0000030B 12:11:43.046241 : Cannot read memory at address 0x0000038B 12:11:43.047238 : RawData event for Player #1: 12:11:43.047238 : Device rawinput data (Hex) = [ 0000C3E0, 0000A3D0 ] 12:11:43.047238 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.047238 : OnScreen Cursor Position (Px) = [ 1469, 691 ] 12:11:43.047238 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.047238 : ClientWindow Style = FullScreen 12:11:43.048235 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.048235 : Cannot read memory at address 0x0000030B 12:11:43.048235 : Game Position (Hex) = [ 05BD, 02B3 ] 12:11:43.048235 : Cannot read memory at address 0x0000038B 12:11:43.048235 : Game Position (Dec) = [ 1469, 691 ] 12:11:43.048235 : - 12:11:43.049736 : Cannot read memory at address 0x0000030B 12:11:43.049736 : Cannot read memory at address 0x0000038B 12:11:43.051729 : Cannot read memory at address 0x0000030B 12:11:43.051729 : Cannot read memory at address 0x0000038B 12:11:43.052726 : RawData event for Player #1: 12:11:43.052726 : Device rawinput data (Hex) = [ 0000C3E8, 0000A3D4 ] 12:11:43.052726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.052726 : OnScreen Cursor Position (Px) = [ 1469, 691 ] 12:11:43.052726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.052726 : ClientWindow Style = FullScreen 12:11:43.052726 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.052726 : Game Position (Hex) = [ 05BD, 02B3 ] 12:11:43.052726 : Game Position (Dec) = [ 1469, 691 ] 12:11:43.052726 : - 12:11:43.053723 : Cannot read memory at address 0x0000030B 12:11:43.053723 : Cannot read memory at address 0x0000038B 12:11:43.055716 : Cannot read memory at address 0x0000030B 12:11:43.055716 : Cannot read memory at address 0x0000038B 12:11:43.056712 : RawData event for Player #1: 12:11:43.056712 : Device rawinput data (Hex) = [ 0000C3CC, 0000A3A0 ] 12:11:43.056712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.056712 : OnScreen Cursor Position (Px) = [ 1468, 690 ] 12:11:43.056712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.056712 : ClientWindow Style = FullScreen 12:11:43.056712 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.056712 : Game Position (Hex) = [ 05BC, 02B2 ] 12:11:43.056712 : Game Position (Dec) = [ 1468, 690 ] 12:11:43.056712 : - 12:11:43.058215 : Cannot read memory at address 0x0000030B 12:11:43.058215 : Cannot read memory at address 0x0000038B 12:11:43.060232 : Cannot read memory at address 0x0000030B 12:11:43.060232 : Cannot read memory at address 0x0000038B 12:11:43.061228 : RawData event for Player #1: 12:11:43.061228 : Device rawinput data (Hex) = [ 0000C3B8, 0000A3C8 ] 12:11:43.061228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.061228 : OnScreen Cursor Position (Px) = [ 1467, 690 ] 12:11:43.061228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.061228 : ClientWindow Style = FullScreen 12:11:43.062221 : Cannot read memory at address 0x0000030B 12:11:43.062221 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.062221 : Cannot read memory at address 0x0000038B 12:11:43.062221 : Game Position (Hex) = [ 05BB, 02B2 ] 12:11:43.062221 : Game Position (Dec) = [ 1467, 690 ] 12:11:43.062221 : - 12:11:43.064215 : Cannot read memory at address 0x0000030B 12:11:43.064215 : Cannot read memory at address 0x0000038B 12:11:43.065211 : RawData event for Player #1: 12:11:43.065211 : Device rawinput data (Hex) = [ 0000C3A4, 0000A3A0 ] 12:11:43.065211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.065211 : OnScreen Cursor Position (Px) = [ 1467, 690 ] 12:11:43.065211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.065211 : ClientWindow Style = FullScreen 12:11:43.066208 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.066208 : Game Position (Hex) = [ 05BB, 02B2 ] 12:11:43.066208 : Cannot read memory at address 0x0000038B 12:11:43.066208 : Game Position (Dec) = [ 1467, 690 ] 12:11:43.066208 : - 12:11:43.068201 : Cannot read memory at address 0x0000030B 12:11:43.068201 : Cannot read memory at address 0x0000038B 12:11:43.069702 : Cannot read memory at address 0x0000030B 12:11:43.069702 : Cannot read memory at address 0x0000038B 12:11:43.070698 : RawData event for Player #1: 12:11:43.070698 : Device rawinput data (Hex) = [ 0000C388, 0000A360 ] 12:11:43.070698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.070698 : OnScreen Cursor Position (Px) = [ 1466, 689 ] 12:11:43.070698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.070698 : ClientWindow Style = FullScreen 12:11:43.070698 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.070698 : Game Position (Hex) = [ 05BA, 02B1 ] 12:11:43.070698 : Game Position (Dec) = [ 1466, 689 ] 12:11:43.070698 : - 12:11:43.071695 : Cannot read memory at address 0x0000030B 12:11:43.071695 : Cannot read memory at address 0x0000038B 12:11:43.073688 : Cannot read memory at address 0x0000030B 12:11:43.073688 : Cannot read memory at address 0x0000038B 12:11:43.074685 : RawData event for Player #1: 12:11:43.074685 : Device rawinput data (Hex) = [ 0000C36C, 0000A350 ] 12:11:43.074685 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.074685 : OnScreen Cursor Position (Px) = [ 1465, 688 ] 12:11:43.074685 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.074685 : ClientWindow Style = FullScreen 12:11:43.074685 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.074685 : Game Position (Hex) = [ 05B9, 02B0 ] 12:11:43.074685 : Game Position (Dec) = [ 1465, 688 ] 12:11:43.074685 : - 12:11:43.075682 : Cannot read memory at address 0x0000030B 12:11:43.075682 : Cannot read memory at address 0x0000038B 12:11:43.078191 : Cannot read memory at address 0x0000030B 12:11:43.078191 : Cannot read memory at address 0x0000038B 12:11:43.079215 : RawData event for Player #1: 12:11:43.079215 : Device rawinput data (Hex) = [ 0000C358, 0000A378 ] 12:11:43.079215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.079215 : OnScreen Cursor Position (Px) = [ 1465, 689 ] 12:11:43.079215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.080212 : ClientWindow Style = FullScreen 12:11:43.080212 : Cannot read memory at address 0x0000030B 12:11:43.080212 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.080212 : Cannot read memory at address 0x0000038B 12:11:43.080212 : Game Position (Hex) = [ 05B9, 02B1 ] 12:11:43.080212 : Game Position (Dec) = [ 1465, 689 ] 12:11:43.080212 : - 12:11:43.082205 : Cannot read memory at address 0x0000030B 12:11:43.082205 : Cannot read memory at address 0x0000038B 12:11:43.083202 : RawData event for Player #1: 12:11:43.083202 : Device rawinput data (Hex) = [ 0000C330, 0000A368 ] 12:11:43.083202 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.083202 : OnScreen Cursor Position (Px) = [ 1463, 689 ] 12:11:43.083202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.084198 : ClientWindow Style = FullScreen 12:11:43.084198 : Cannot read memory at address 0x0000030B 12:11:43.084198 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.084198 : Cannot read memory at address 0x0000038B 12:11:43.084198 : Game Position (Hex) = [ 05B7, 02B1 ] 12:11:43.084198 : Game Position (Dec) = [ 1463, 689 ] 12:11:43.085195 : - 12:11:43.086192 : Cannot read memory at address 0x0000030B 12:11:43.086192 : Cannot read memory at address 0x0000038B 12:11:43.088185 : Cannot read memory at address 0x0000030B 12:11:43.088185 : Cannot read memory at address 0x0000038B 12:11:43.088687 : RawData event for Player #1: 12:11:43.088687 : Device rawinput data (Hex) = [ 0000C330, 0000A348 ] 12:11:43.088687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.088687 : OnScreen Cursor Position (Px) = [ 1463, 688 ] 12:11:43.088687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.088687 : ClientWindow Style = FullScreen 12:11:43.088687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.088687 : Game Position (Hex) = [ 05B7, 02B0 ] 12:11:43.088687 : Game Position (Dec) = [ 1463, 688 ] 12:11:43.088687 : - 12:11:43.089686 : Cannot read memory at address 0x0000030B 12:11:43.089686 : Cannot read memory at address 0x0000038B 12:11:43.091683 : Cannot read memory at address 0x0000030B 12:11:43.091683 : Cannot read memory at address 0x0000038B 12:11:43.093677 : Cannot read memory at address 0x0000030B 12:11:43.093677 : Cannot read memory at address 0x0000038B 12:11:43.093677 : RawData event for Player #1: 12:11:43.093677 : Device rawinput data (Hex) = [ 0000C300, 0000A340 ] 12:11:43.093677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.093677 : OnScreen Cursor Position (Px) = [ 1462, 688 ] 12:11:43.093677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.093677 : ClientWindow Style = FullScreen 12:11:43.093677 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.093677 : Game Position (Hex) = [ 05B6, 02B0 ] 12:11:43.093677 : Game Position (Dec) = [ 1462, 688 ] 12:11:43.094669 : - 12:11:43.095666 : Cannot read memory at address 0x0000030B 12:11:43.095666 : Cannot read memory at address 0x0000038B 12:11:43.096662 : RawData event for Player #1: 12:11:43.096662 : Device rawinput data (Hex) = [ 0000C300, 0000A340 ] 12:11:43.096662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.096662 : OnScreen Cursor Position (Px) = [ 1462, 688 ] 12:11:43.096662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.098165 : ClientWindow Style = FullScreen 12:11:43.098165 : Cannot read memory at address 0x0000030B 12:11:43.098165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.098165 : Cannot read memory at address 0x0000038B 12:11:43.098165 : Game Position (Hex) = [ 05B6, 02B0 ] 12:11:43.098165 : Game Position (Dec) = [ 1462, 688 ] 12:11:43.098165 : - 12:11:43.100673 : Cannot read memory at address 0x0000030B 12:11:43.100673 : Cannot read memory at address 0x0000038B 12:11:43.102677 : RawData event for Player #1: 12:11:43.102677 : Device rawinput data (Hex) = [ 0000C2D0, 0000A340 ] 12:11:43.102677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.102677 : OnScreen Cursor Position (Px) = [ 1461, 688 ] 12:11:43.102677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.102677 : ClientWindow Style = FullScreen 12:11:43.102677 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.102677 : Game Position (Hex) = [ 05B5, 02B0 ] 12:11:43.102677 : Game Position (Dec) = [ 1461, 688 ] 12:11:43.102677 : - 12:11:43.104670 : Cannot read memory at address 0x0000030B 12:11:43.104670 : Cannot read memory at address 0x0000038B 12:11:43.106663 : Cannot read memory at address 0x0000030B 12:11:43.106663 : RawData event for Player #1: 12:11:43.106663 : Cannot read memory at address 0x0000038B 12:11:43.106663 : Device rawinput data (Hex) = [ 0000C2D0, 0000A340 ] 12:11:43.106663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.106663 : OnScreen Cursor Position (Px) = [ 1461, 688 ] 12:11:43.106663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.106663 : ClientWindow Style = FullScreen 12:11:43.106663 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.106663 : Game Position (Hex) = [ 05B5, 02B0 ] 12:11:43.106663 : Game Position (Dec) = [ 1461, 688 ] 12:11:43.106663 : - 12:11:43.108170 : Cannot read memory at address 0x0000030B 12:11:43.108170 : Cannot read memory at address 0x0000038B 12:11:43.110206 : Cannot read memory at address 0x0000030B 12:11:43.110206 : Cannot read memory at address 0x0000038B 12:11:43.111203 : RawData event for Player #1: 12:11:43.111203 : Device rawinput data (Hex) = [ 0000C2B8, 0000A350 ] 12:11:43.111203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.111203 : OnScreen Cursor Position (Px) = [ 1460, 688 ] 12:11:43.111203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.111203 : ClientWindow Style = FullScreen 12:11:43.112196 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.112196 : Game Position (Hex) = [ 05B4, 02B0 ] 12:11:43.112196 : Cannot read memory at address 0x0000038B 12:11:43.112196 : Game Position (Dec) = [ 1460, 688 ] 12:11:43.112196 : - 12:11:43.114189 : Cannot read memory at address 0x0000030B 12:11:43.114189 : Cannot read memory at address 0x0000038B 12:11:43.115186 : RawData event for Player #1: 12:11:43.115186 : Device rawinput data (Hex) = [ 0000C2A4, 0000A324 ] 12:11:43.115186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.115186 : OnScreen Cursor Position (Px) = [ 1459, 688 ] 12:11:43.116182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.116182 : Cannot read memory at address 0x0000030B 12:11:43.116182 : Cannot read memory at address 0x0000038B 12:11:43.116182 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.116182 : Game Position (Hex) = [ 05B3, 02B0 ] 12:11:43.116182 : Game Position (Dec) = [ 1459, 688 ] 12:11:43.116182 : - 12:11:43.118176 : Cannot read memory at address 0x0000030B 12:11:43.118176 : Cannot read memory at address 0x0000038B 12:11:43.119677 : Cannot read memory at address 0x0000030B 12:11:43.119677 : Cannot read memory at address 0x0000038B 12:11:43.120673 : RawData event for Player #1: 12:11:43.120673 : Device rawinput data (Hex) = [ 0000C28C, 0000A308 ] 12:11:43.120673 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.120673 : OnScreen Cursor Position (Px) = [ 1459, 687 ] 12:11:43.120673 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.120673 : ClientWindow Style = FullScreen 12:11:43.120673 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.120673 : Game Position (Hex) = [ 05B3, 02AF ] 12:11:43.120673 : Game Position (Dec) = [ 1459, 687 ] 12:11:43.120673 : - 12:11:43.121670 : Cannot read memory at address 0x0000030B 12:11:43.121670 : Cannot read memory at address 0x0000038B 12:11:43.123667 : Cannot read memory at address 0x0000030B 12:11:43.123667 : Cannot read memory at address 0x0000038B 12:11:43.124665 : RawData event for Player #1: 12:11:43.124665 : Device rawinput data (Hex) = [ 0000C28C, 0000A324 ] 12:11:43.124665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.124665 : OnScreen Cursor Position (Px) = [ 1459, 688 ] 12:11:43.124665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.124665 : ClientWindow Style = FullScreen 12:11:43.124665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.124665 : Game Position (Hex) = [ 05B3, 02B0 ] 12:11:43.124665 : Game Position (Dec) = [ 1459, 688 ] 12:11:43.125656 : - 12:11:43.125656 : Cannot read memory at address 0x0000030B 12:11:43.125656 : Cannot read memory at address 0x0000038B 12:11:43.128160 : Cannot read memory at address 0x0000030B 12:11:43.128160 : Cannot read memory at address 0x0000038B 12:11:43.129166 : RawData event for Player #1: 12:11:43.129166 : Device rawinput data (Hex) = [ 0000C270, 0000A330 ] 12:11:43.129166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.129166 : OnScreen Cursor Position (Px) = [ 1458, 688 ] 12:11:43.130164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.130164 : Cannot read memory at address 0x0000030B 12:11:43.130164 : ClientWindow Style = FullScreen 12:11:43.130164 : Cannot read memory at address 0x0000038B 12:11:43.130164 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.130164 : Game Position (Hex) = [ 05B2, 02B0 ] 12:11:43.130164 : Game Position (Dec) = [ 1458, 688 ] 12:11:43.130164 : - 12:11:43.132156 : Cannot read memory at address 0x0000030B 12:11:43.132156 : Cannot read memory at address 0x0000038B 12:11:43.133153 : RawData event for Player #1: 12:11:43.133153 : Device rawinput data (Hex) = [ 0000C254, 0000A324 ] 12:11:43.133153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.133153 : OnScreen Cursor Position (Px) = [ 1457, 688 ] 12:11:43.134150 : Cannot read memory at address 0x0000030B 12:11:43.134150 : Cannot read memory at address 0x0000038B 12:11:43.134150 : ClientWindow Style = FullScreen 12:11:43.134150 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.134150 : Game Position (Hex) = [ 05B1, 02B0 ] 12:11:43.134150 : Game Position (Dec) = [ 1457, 688 ] 12:11:43.134150 : - 12:11:43.136143 : Cannot read memory at address 0x0000030B 12:11:43.136143 : Cannot read memory at address 0x0000038B 12:11:43.138136 : Cannot read memory at address 0x0000030B 12:11:43.138136 : Cannot read memory at address 0x0000038B 12:11:43.138677 : RawData event for Player #1: 12:11:43.138677 : Device rawinput data (Hex) = [ 0000C224, 0000A338 ] 12:11:43.138677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.138677 : OnScreen Cursor Position (Px) = [ 1456, 688 ] 12:11:43.139223 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.139223 : ClientWindow Style = FullScreen 12:11:43.139223 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.139223 : Game Position (Hex) = [ 05B0, 02B0 ] 12:11:43.139223 : Game Position (Dec) = [ 1456, 688 ] 12:11:43.139223 : - 12:11:43.140275 : Cannot read memory at address 0x0000030B 12:11:43.140275 : Cannot read memory at address 0x0000038B 12:11:43.142279 : Cannot read memory at address 0x0000030B 12:11:43.142279 : Cannot read memory at address 0x0000038B 12:11:43.142279 : RawData event for Player #1: 12:11:43.142279 : Device rawinput data (Hex) = [ 0000C224, 0000A338 ] 12:11:43.142279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.142279 : OnScreen Cursor Position (Px) = [ 1456, 688 ] 12:11:43.142279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.142279 : ClientWindow Style = FullScreen 12:11:43.142279 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.143250 : Game Position (Hex) = [ 05B0, 02B0 ] 12:11:43.143250 : Game Position (Dec) = [ 1456, 688 ] 12:11:43.143250 : - 12:11:43.144211 : Cannot read memory at address 0x0000030B 12:11:43.144211 : Cannot read memory at address 0x0000038B 12:11:43.146201 : Cannot read memory at address 0x0000030B 12:11:43.146201 : Cannot read memory at address 0x0000038B 12:11:43.147198 : RawData event for Player #1: 12:11:43.147198 : Device rawinput data (Hex) = [ 0000C208, 0000A328 ] 12:11:43.147198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.147198 : OnScreen Cursor Position (Px) = [ 1455, 688 ] 12:11:43.147198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.148194 : ClientWindow Style = FullScreen 12:11:43.148194 : Cannot read memory at address 0x0000030B 12:11:43.148194 : Cannot read memory at address 0x0000038B 12:11:43.148194 : Game Position (Dec) = [ 1455, 688 ] 12:11:43.148194 : - 12:11:43.149694 : Cannot read memory at address 0x0000030B 12:11:43.149694 : Cannot read memory at address 0x0000038B 12:11:43.151688 : Cannot read memory at address 0x0000030B 12:11:43.151688 : RawData event for Player #1: 12:11:43.151688 : Device rawinput data (Hex) = [ 0000C1F4, 0000A354 ] 12:11:43.151688 : Cannot read memory at address 0x0000038B 12:11:43.151688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.151688 : OnScreen Cursor Position (Px) = [ 1454, 689 ] 12:11:43.151688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.151688 : ClientWindow Style = FullScreen 12:11:43.151688 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.151688 : Game Position (Hex) = [ 05AE, 02B1 ] 12:11:43.152685 : Game Position (Dec) = [ 1454, 689 ] 12:11:43.152685 : - 12:11:43.153681 : Cannot read memory at address 0x0000030B 12:11:43.153681 : Cannot read memory at address 0x0000038B 12:11:43.155674 : Cannot read memory at address 0x0000030B 12:11:43.155674 : Cannot read memory at address 0x0000038B 12:11:43.156675 : RawData event for Player #1: 12:11:43.156675 : Device rawinput data (Hex) = [ 0000C1C4, 0000A388 ] 12:11:43.156675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.156675 : OnScreen Cursor Position (Px) = [ 1453, 689 ] 12:11:43.156675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.156675 : ClientWindow Style = FullScreen 12:11:43.156675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.156675 : Game Position (Hex) = [ 05AD, 02B1 ] 12:11:43.156675 : Game Position (Dec) = [ 1453, 689 ] 12:11:43.156675 : - 12:11:43.158182 : Cannot read memory at address 0x0000030B 12:11:43.158182 : Cannot read memory at address 0x0000038B 12:11:43.160215 : Cannot read memory at address 0x0000030B 12:11:43.160215 : Cannot read memory at address 0x0000038B 12:11:43.160215 : RawData event for Player #1: 12:11:43.160215 : Device rawinput data (Hex) = [ 0000C1C4, 0000A35C ] 12:11:43.160215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.160215 : OnScreen Cursor Position (Px) = [ 1453, 689 ] 12:11:43.160215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.161209 : ClientWindow Style = FullScreen 12:11:43.161209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.161209 : Game Position (Hex) = [ 05AD, 02B1 ] 12:11:43.161209 : Game Position (Dec) = [ 1453, 689 ] 12:11:43.161209 : - 12:11:43.162205 : Cannot read memory at address 0x0000030B 12:11:43.162205 : Cannot read memory at address 0x0000038B 12:11:43.164199 : Cannot read memory at address 0x0000030B 12:11:43.164199 : Cannot read memory at address 0x0000038B 12:11:43.165195 : RawData event for Player #1: 12:11:43.165195 : Device rawinput data (Hex) = [ 0000C194, 0000A380 ] 12:11:43.165195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.165195 : OnScreen Cursor Position (Px) = [ 1451, 689 ] 12:11:43.165195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.166192 : ClientWindow Style = FullScreen 12:11:43.166192 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.166192 : Cannot read memory at address 0x0000030B 12:11:43.166192 : Game Position (Hex) = [ 05AB, 02B1 ] 12:11:43.166192 : Cannot read memory at address 0x0000038B 12:11:43.166192 : Game Position (Dec) = [ 1451, 689 ] 12:11:43.166192 : - 12:11:43.168185 : Cannot read memory at address 0x0000030B 12:11:43.168185 : Cannot read memory at address 0x0000038B 12:11:43.169689 : Cannot read memory at address 0x0000030B 12:11:43.169689 : Cannot read memory at address 0x0000038B 12:11:43.170686 : RawData event for Player #1: 12:11:43.170686 : Device rawinput data (Hex) = [ 0000C194, 0000A380 ] 12:11:43.170686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.170686 : OnScreen Cursor Position (Px) = [ 1451, 689 ] 12:11:43.170686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.170686 : ClientWindow Style = FullScreen 12:11:43.170686 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.170686 : Game Position (Hex) = [ 05AB, 02B1 ] 12:11:43.170686 : Game Position (Dec) = [ 1451, 689 ] 12:11:43.170686 : - 12:11:43.171679 : Cannot read memory at address 0x0000030B 12:11:43.171679 : Cannot read memory at address 0x0000038B 12:11:43.173672 : Cannot read memory at address 0x0000030B 12:11:43.173672 : Cannot read memory at address 0x0000038B 12:11:43.174673 : RawData event for Player #1: 12:11:43.174673 : Device rawinput data (Hex) = [ 0000C168, 0000A3CC ] 12:11:43.174673 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.174673 : OnScreen Cursor Position (Px) = [ 1450, 691 ] 12:11:43.174673 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.174673 : ClientWindow Style = FullScreen 12:11:43.174673 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.174673 : Game Position (Hex) = [ 05AA, 02B3 ] 12:11:43.174673 : Game Position (Dec) = [ 1450, 691 ] 12:11:43.175665 : - 12:11:43.175665 : Cannot read memory at address 0x0000030B 12:11:43.175665 : Cannot read memory at address 0x0000038B 12:11:43.178169 : Cannot read memory at address 0x0000030B 12:11:43.178169 : Cannot read memory at address 0x0000038B 12:11:43.179173 : RawData event for Player #1: 12:11:43.179173 : Device rawinput data (Hex) = [ 0000C134, 0000A39C ] 12:11:43.179173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.180169 : OnScreen Cursor Position (Px) = [ 1449, 690 ] 12:11:43.180169 : Cannot read memory at address 0x0000030B 12:11:43.180169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.180169 : Cannot read memory at address 0x0000038B 12:11:43.180169 : ClientWindow Style = FullScreen 12:11:43.180169 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.180169 : Game Position (Hex) = [ 05A9, 02B2 ] 12:11:43.180169 : Game Position (Dec) = [ 1449, 690 ] 12:11:43.180169 : - 12:11:43.182162 : Cannot read memory at address 0x0000030B 12:11:43.182162 : Cannot read memory at address 0x0000038B 12:11:43.183159 : RawData event for Player #1: 12:11:43.183159 : Device rawinput data (Hex) = [ 0000C130, 0000A3C4 ] 12:11:43.183159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.183159 : OnScreen Cursor Position (Px) = [ 1448, 690 ] 12:11:43.184156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.184156 : Cannot read memory at address 0x0000030B 12:11:43.184156 : Cannot read memory at address 0x0000038B 12:11:43.184156 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.184156 : Game Position (Hex) = [ 05A8, 02B2 ] 12:11:43.184156 : Game Position (Dec) = [ 1448, 690 ] 12:11:43.184156 : - 12:11:43.186153 : Cannot read memory at address 0x0000030B 12:11:43.186153 : Cannot read memory at address 0x0000038B 12:11:43.188146 : Cannot read memory at address 0x0000030B 12:11:43.188146 : Cannot read memory at address 0x0000038B 12:11:43.188589 : RawData event for Player #1: 12:11:43.188589 : Device rawinput data (Hex) = [ 0000C108, 0000A40C ] 12:11:43.188589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.188589 : OnScreen Cursor Position (Px) = [ 1447, 692 ] 12:11:43.189093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.189093 : ClientWindow Style = FullScreen 12:11:43.189093 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.189093 : Game Position (Hex) = [ 05A7, 02B4 ] 12:11:43.189093 : Game Position (Dec) = [ 1447, 692 ] 12:11:43.189093 : - 12:11:43.190096 : Cannot read memory at address 0x0000030B 12:11:43.190096 : Cannot read memory at address 0x0000038B 12:11:43.192091 : Cannot read memory at address 0x0000030B 12:11:43.192091 : Cannot read memory at address 0x0000038B 12:11:43.192091 : RawData event for Player #1: 12:11:43.192091 : Device rawinput data (Hex) = [ 0000C0EC, 0000A3D8 ] 12:11:43.192091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.192091 : OnScreen Cursor Position (Px) = [ 1446, 691 ] 12:11:43.193082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.193082 : ClientWindow Style = FullScreen 12:11:43.193082 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.193082 : Game Position (Hex) = [ 05A6, 02B3 ] 12:11:43.193082 : Game Position (Dec) = [ 1446, 691 ] 12:11:43.193082 : - 12:11:43.194082 : Cannot read memory at address 0x0000030B 12:11:43.194082 : Cannot read memory at address 0x0000038B 12:11:43.196072 : Cannot read memory at address 0x0000030B 12:11:43.196072 : Cannot read memory at address 0x0000038B 12:11:43.197068 : RawData event for Player #1: 12:11:43.197068 : Device rawinput data (Hex) = [ 0000C0B4, 0000A3EC ] 12:11:43.197068 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.197068 : OnScreen Cursor Position (Px) = [ 1445, 691 ] 12:11:43.198065 : Cannot read memory at address 0x0000030B 12:11:43.198065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.198065 : Cannot read memory at address 0x0000038B 12:11:43.198065 : ClientWindow Style = FullScreen 12:11:43.198065 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.198065 : Game Position (Hex) = [ 05A5, 02B3 ] 12:11:43.198567 : Game Position (Dec) = [ 1445, 691 ] 12:11:43.198567 : - 12:11:43.199566 : Cannot read memory at address 0x0000030B 12:11:43.199566 : Cannot read memory at address 0x0000038B 12:11:43.201069 : Cannot read memory at address 0x0000030B 12:11:43.201069 : Cannot read memory at address 0x0000038B 12:11:43.201069 : RawData event for Player #1: 12:11:43.201069 : Device rawinput data (Hex) = [ 0000C098, 0000A3FC ] 12:11:43.201069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.202070 : OnScreen Cursor Position (Px) = [ 1444, 691 ] 12:11:43.202070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.202070 : ClientWindow Style = FullScreen 12:11:43.202070 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.202070 : Game Position (Hex) = [ 05A4, 02B3 ] 12:11:43.202070 : Game Position (Dec) = [ 1444, 691 ] 12:11:43.202070 : - 12:11:43.203070 : Cannot read memory at address 0x0000030B 12:11:43.203070 : Cannot read memory at address 0x0000038B 12:11:43.205063 : Cannot read memory at address 0x0000030B 12:11:43.205063 : Cannot read memory at address 0x0000038B 12:11:43.206060 : RawData event for Player #1: 12:11:43.206060 : Device rawinput data (Hex) = [ 0000C098, 0000A414 ] 12:11:43.207053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.207053 : Cannot read memory at address 0x0000030B 12:11:43.207053 : OnScreen Cursor Position (Px) = [ 1444, 692 ] 12:11:43.207053 : Cannot read memory at address 0x0000038B 12:11:43.207053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.207053 : ClientWindow Style = FullScreen 12:11:43.207053 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.207053 : Game Position (Hex) = [ 05A4, 02B4 ] 12:11:43.207053 : Game Position (Dec) = [ 1444, 692 ] 12:11:43.207053 : - 12:11:43.208556 : Cannot read memory at address 0x0000030B 12:11:43.208556 : Cannot read memory at address 0x0000038B 12:11:43.210553 : Cannot read memory at address 0x0000030B 12:11:43.210553 : Cannot read memory at address 0x0000038B 12:11:43.210553 : RawData event for Player #1: 12:11:43.210553 : Device rawinput data (Hex) = [ 0000C088, 0000A474 ] 12:11:43.210553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.210553 : OnScreen Cursor Position (Px) = [ 1444, 693 ] 12:11:43.210553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.210553 : ClientWindow Style = FullScreen 12:11:43.210553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.210553 : Game Position (Hex) = [ 05A4, 02B5 ] 12:11:43.210553 : Game Position (Dec) = [ 1444, 693 ] 12:11:43.211550 : - 12:11:43.212546 : Cannot read memory at address 0x0000030B 12:11:43.212546 : Cannot read memory at address 0x0000038B 12:11:43.214540 : Cannot read memory at address 0x0000030B 12:11:43.214540 : Cannot read memory at address 0x0000038B 12:11:43.215536 : RawData event for Player #1: 12:11:43.215536 : Device rawinput data (Hex) = [ 0000C058, 0000A434 ] 12:11:43.215536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.215536 : OnScreen Cursor Position (Px) = [ 1442, 692 ] 12:11:43.215536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.215536 : ClientWindow Style = FullScreen 12:11:43.215536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.215536 : Game Position (Hex) = [ 05A2, 02B4 ] 12:11:43.215536 : Game Position (Dec) = [ 1442, 692 ] 12:11:43.216533 : - 12:11:43.216533 : Cannot read memory at address 0x0000030B 12:11:43.216533 : Cannot read memory at address 0x0000038B 12:11:43.218039 : Cannot read memory at address 0x0000030B 12:11:43.218039 : Cannot read memory at address 0x0000038B 12:11:43.219615 : Cannot read memory at address 0x0000030B 12:11:43.219615 : RawData event for Player #1: 12:11:43.219615 : Cannot read memory at address 0x0000038B 12:11:43.219615 : Device rawinput data (Hex) = [ 0000C028, 0000A430 ] 12:11:43.219615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.219615 : OnScreen Cursor Position (Px) = [ 1441, 692 ] 12:11:43.219615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.219615 : ClientWindow Style = FullScreen 12:11:43.219615 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.219615 : Game Position (Hex) = [ 05A1, 02B4 ] 12:11:43.219615 : Game Position (Dec) = [ 1441, 692 ] 12:11:43.219615 : - 12:11:43.221614 : Cannot read memory at address 0x0000030B 12:11:43.221614 : Cannot read memory at address 0x0000038B 12:11:43.223607 : Cannot read memory at address 0x0000030B 12:11:43.223607 : Cannot read memory at address 0x0000038B 12:11:43.224605 : RawData event for Player #1: 12:11:43.224605 : Device rawinput data (Hex) = [ 0000BFF8, 0000A430 ] 12:11:43.224605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.224605 : OnScreen Cursor Position (Px) = [ 1439, 692 ] 12:11:43.224605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.224605 : ClientWindow Style = FullScreen 12:11:43.224605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.225597 : Cannot read memory at address 0x0000030B 12:11:43.225597 : Game Position (Hex) = [ 059F, 02B4 ] 12:11:43.225597 : Cannot read memory at address 0x0000038B 12:11:43.225597 : Game Position (Dec) = [ 1439, 692 ] 12:11:43.225597 : - 12:11:43.228106 : Cannot read memory at address 0x0000030B 12:11:43.228106 : Cannot read memory at address 0x0000038B 12:11:43.228106 : RawData event for Player #1: 12:11:43.228106 : Device rawinput data (Hex) = [ 0000BFD0, 0000A478 ] 12:11:43.228106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.228106 : OnScreen Cursor Position (Px) = [ 1438, 693 ] 12:11:43.229124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.229124 : ClientWindow Style = FullScreen 12:11:43.229124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.229124 : Game Position (Hex) = [ 059E, 02B5 ] 12:11:43.229124 : Game Position (Dec) = [ 1438, 693 ] 12:11:43.229124 : - 12:11:43.230120 : Cannot read memory at address 0x0000030B 12:11:43.230120 : Cannot read memory at address 0x0000038B 12:11:43.232113 : Cannot read memory at address 0x0000030B 12:11:43.232113 : Cannot read memory at address 0x0000038B 12:11:43.233114 : RawData event for Player #1: 12:11:43.233114 : Device rawinput data (Hex) = [ 0000BFB4, 0000A444 ] 12:11:43.233114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.234107 : OnScreen Cursor Position (Px) = [ 1437, 693 ] 12:11:43.234107 : Cannot read memory at address 0x0000030B 12:11:43.234107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.234107 : Cannot read memory at address 0x0000038B 12:11:43.234107 : ClientWindow Style = FullScreen 12:11:43.234107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.234107 : Game Position (Hex) = [ 059D, 02B5 ] 12:11:43.234107 : Game Position (Dec) = [ 1437, 693 ] 12:11:43.234107 : - 12:11:43.236100 : Cannot read memory at address 0x0000030B 12:11:43.236100 : Cannot read memory at address 0x0000038B 12:11:43.237100 : RawData event for Player #1: 12:11:43.237100 : Device rawinput data (Hex) = [ 0000BFA0, 0000A46C ] 12:11:43.237100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.238093 : OnScreen Cursor Position (Px) = [ 1437, 693 ] 12:11:43.238093 : Cannot read memory at address 0x0000030B 12:11:43.238093 : Cannot read memory at address 0x0000038B 12:11:43.238395 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.238395 : ClientWindow Style = FullScreen 12:11:43.238395 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.238395 : Game Position (Hex) = [ 059D, 02B5 ] 12:11:43.238395 : Game Position (Dec) = [ 1437, 693 ] 12:11:43.238395 : - 12:11:43.239698 : Cannot read memory at address 0x0000030B 12:11:43.239698 : Cannot read memory at address 0x0000038B 12:11:43.241799 : Cannot read memory at address 0x0000030B 12:11:43.241799 : Cannot read memory at address 0x0000038B 12:11:43.242702 : RawData event for Player #1: 12:11:43.242702 : Device rawinput data (Hex) = [ 0000BF68, 0000A44C ] 12:11:43.242702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.242702 : OnScreen Cursor Position (Px) = [ 1435, 693 ] 12:11:43.242702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.242702 : ClientWindow Style = FullScreen 12:11:43.242702 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.242702 : Game Position (Hex) = [ 059B, 02B5 ] 12:11:43.242702 : Game Position (Dec) = [ 1435, 693 ] 12:11:43.242702 : - 12:11:43.243692 : Cannot read memory at address 0x0000030B 12:11:43.243692 : Cannot read memory at address 0x0000038B 12:11:43.245685 : Cannot read memory at address 0x0000030B 12:11:43.245685 : Cannot read memory at address 0x0000038B 12:11:43.246682 : RawData event for Player #1: 12:11:43.246682 : Device rawinput data (Hex) = [ 0000BF38, 0000A470 ] 12:11:43.246682 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.246682 : OnScreen Cursor Position (Px) = [ 1434, 693 ] 12:11:43.246682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.246682 : ClientWindow Style = FullScreen 12:11:43.246682 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.246682 : Game Position (Hex) = [ 059A, 02B5 ] 12:11:43.246682 : Game Position (Dec) = [ 1434, 693 ] 12:11:43.246682 : - 12:11:43.248188 : Cannot read memory at address 0x0000030B 12:11:43.248188 : Cannot read memory at address 0x0000038B 12:11:43.250226 : Cannot read memory at address 0x0000030B 12:11:43.250226 : Cannot read memory at address 0x0000038B 12:11:43.251222 : RawData event for Player #1: 12:11:43.251222 : Device rawinput data (Hex) = [ 0000BF1C, 0000A45C ] 12:11:43.251222 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.251222 : OnScreen Cursor Position (Px) = [ 1433, 693 ] 12:11:43.251222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.251222 : ClientWindow Style = FullScreen 12:11:43.252215 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.252215 : Cannot read memory at address 0x0000030B 12:11:43.252215 : Game Position (Hex) = [ 0599, 02B5 ] 12:11:43.252215 : Cannot read memory at address 0x0000038B 12:11:43.252215 : Game Position (Dec) = [ 1433, 693 ] 12:11:43.252215 : - 12:11:43.254213 : Cannot read memory at address 0x0000030B 12:11:43.254213 : Cannot read memory at address 0x0000038B 12:11:43.255209 : RawData event for Player #1: 12:11:43.255209 : Device rawinput data (Hex) = [ 0000BF04, 0000A4AC ] 12:11:43.255209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.256202 : OnScreen Cursor Position (Px) = [ 1432, 694 ] 12:11:43.256202 : Cannot read memory at address 0x0000030B 12:11:43.256202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.256202 : Cannot read memory at address 0x0000038B 12:11:43.256202 : ClientWindow Style = FullScreen 12:11:43.256202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.256202 : Game Position (Hex) = [ 0598, 02B6 ] 12:11:43.256202 : Game Position (Dec) = [ 1432, 694 ] 12:11:43.256202 : - 12:11:43.258199 : Cannot read memory at address 0x0000030B 12:11:43.258199 : Cannot read memory at address 0x0000038B 12:11:43.259487 : Cannot read memory at address 0x0000030B 12:11:43.259487 : Cannot read memory at address 0x0000038B 12:11:43.260491 : RawData event for Player #1: 12:11:43.260491 : Device rawinput data (Hex) = [ 0000BED0, 0000A498 ] 12:11:43.260491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.260491 : OnScreen Cursor Position (Px) = [ 1431, 694 ] 12:11:43.260491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.260491 : ClientWindow Style = FullScreen 12:11:43.260491 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.261484 : Game Position (Hex) = [ 0597, 02B6 ] 12:11:43.261484 : Game Position (Dec) = [ 1431, 694 ] 12:11:43.261484 : Cannot read memory at address 0x0000038B 12:11:43.261484 : - 12:11:43.263477 : Cannot read memory at address 0x0000030B 12:11:43.263477 : Cannot read memory at address 0x0000038B 12:11:43.265475 : Cannot read memory at address 0x0000030B 12:11:43.265475 : Cannot read memory at address 0x0000038B 12:11:43.265475 : RawData event for Player #1: 12:11:43.265475 : Device rawinput data (Hex) = [ 0000BE9C, 0000A4BC ] 12:11:43.265475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.265475 : OnScreen Cursor Position (Px) = [ 1429, 694 ] 12:11:43.265475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.265475 : ClientWindow Style = FullScreen 12:11:43.265475 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.265475 : Game Position (Hex) = [ 0595, 02B6 ] 12:11:43.266467 : Game Position (Dec) = [ 1429, 694 ] 12:11:43.266467 : - 12:11:43.267974 : Cannot read memory at address 0x0000030B 12:11:43.267974 : Cannot read memory at address 0x0000038B 12:11:43.269691 : Cannot read memory at address 0x0000030B 12:11:43.269691 : Cannot read memory at address 0x0000038B 12:11:43.269691 : RawData event for Player #1: 12:11:43.269691 : Device rawinput data (Hex) = [ 0000BE8C, 0000A4CC ] 12:11:43.269691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.269691 : OnScreen Cursor Position (Px) = [ 1429, 695 ] 12:11:43.269691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.269691 : ClientWindow Style = FullScreen 12:11:43.269691 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.269691 : Game Position (Hex) = [ 0595, 02B7 ] 12:11:43.270692 : Game Position (Dec) = [ 1429, 695 ] 12:11:43.270692 : - 12:11:43.271693 : Cannot read memory at address 0x0000030B 12:11:43.271693 : Cannot read memory at address 0x0000038B 12:11:43.273685 : Cannot read memory at address 0x0000030B 12:11:43.273685 : Cannot read memory at address 0x0000038B 12:11:43.274683 : RawData event for Player #1: 12:11:43.274683 : Device rawinput data (Hex) = [ 0000BE5C, 0000A4B4 ] 12:11:43.274683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.274683 : OnScreen Cursor Position (Px) = [ 1427, 694 ] 12:11:43.274683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.274683 : ClientWindow Style = FullScreen 12:11:43.274683 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.274683 : Game Position (Hex) = [ 0593, 02B6 ] 12:11:43.274683 : Game Position (Dec) = [ 1427, 694 ] 12:11:43.275675 : - 12:11:43.275675 : Cannot read memory at address 0x0000038B 12:11:43.278178 : Cannot read memory at address 0x0000030B 12:11:43.278178 : Cannot read memory at address 0x0000038B 12:11:43.278178 : RawData event for Player #1: 12:11:43.278178 : Device rawinput data (Hex) = [ 0000BE24, 0000A4AC ] 12:11:43.278178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.279182 : OnScreen Cursor Position (Px) = [ 1426, 694 ] 12:11:43.279182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.279182 : ClientWindow Style = FullScreen 12:11:43.279182 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.279182 : Game Position (Hex) = [ 0592, 02B6 ] 12:11:43.279182 : Game Position (Dec) = [ 1426, 694 ] 12:11:43.279182 : - 12:11:43.280183 : Cannot read memory at address 0x0000030B 12:11:43.280183 : Cannot read memory at address 0x0000038B 12:11:43.282176 : Cannot read memory at address 0x0000030B 12:11:43.282176 : Cannot read memory at address 0x0000038B 12:11:43.283172 : RawData event for Player #1: 12:11:43.283172 : Device rawinput data (Hex) = [ 0000BE0C, 0000A4C0 ] 12:11:43.283172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.284165 : OnScreen Cursor Position (Px) = [ 1425, 695 ] 12:11:43.284165 : Cannot read memory at address 0x0000030B 12:11:43.284165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.284165 : Cannot read memory at address 0x0000038B 12:11:43.284165 : ClientWindow Style = FullScreen 12:11:43.284165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.284165 : Game Position (Hex) = [ 0591, 02B7 ] 12:11:43.284165 : Game Position (Dec) = [ 1425, 695 ] 12:11:43.284165 : - 12:11:43.286163 : Cannot read memory at address 0x0000030B 12:11:43.286163 : Cannot read memory at address 0x0000038B 12:11:43.287159 : RawData event for Player #1: 12:11:43.287159 : Device rawinput data (Hex) = [ 0000BDF4, 0000A4E8 ] 12:11:43.287159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.287159 : OnScreen Cursor Position (Px) = [ 1424, 695 ] 12:11:43.288152 : Cannot read memory at address 0x0000030B 12:11:43.288152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.288152 : Cannot read memory at address 0x0000038B 12:11:43.288152 : ClientWindow Style = FullScreen 12:11:43.288152 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.288152 : Game Position (Hex) = [ 0590, 02B7 ] 12:11:43.288654 : Game Position (Dec) = [ 1424, 695 ] 12:11:43.288654 : - 12:11:43.289576 : Cannot read memory at address 0x0000030B 12:11:43.289576 : Cannot read memory at address 0x0000038B 12:11:43.291576 : Cannot read memory at address 0x0000030B 12:11:43.291576 : Cannot read memory at address 0x0000038B 12:11:43.299705 : RawData event for Player #1: 12:11:43.299705 : Cannot read memory at address 0x0000038B 12:11:43.299705 : Device rawinput data (Hex) = [ 0000BDDC, 0000A4B8 ] 12:11:43.299705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.299705 : OnScreen Cursor Position (Px) = [ 1423, 694 ] 12:11:43.300702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.300702 : ClientWindow Style = FullScreen 12:11:43.300702 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.300702 : Game Position (Hex) = [ 058F, 02B6 ] 12:11:43.300702 : Game Position (Dec) = [ 1423, 694 ] 12:11:43.300702 : - 12:11:43.301204 : RawData event for Player #1: 12:11:43.301204 : Device rawinput data (Hex) = [ 0000BDB0, 0000A4D4 ] 12:11:43.301204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.301204 : OnScreen Cursor Position (Px) = [ 1422, 695 ] 12:11:43.301204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.301204 : ClientWindow Style = FullScreen 12:11:43.301204 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.301204 : Game Position (Hex) = [ 058E, 02B7 ] 12:11:43.301204 : Game Position (Dec) = [ 1422, 695 ] 12:11:43.301204 : - 12:11:43.302203 : RawData event for Player #1: 12:11:43.302203 : Cannot read memory at address 0x0000030B 12:11:43.302203 : Cannot read memory at address 0x0000038B 12:11:43.302203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.302203 : OnScreen Cursor Position (Px) = [ 1421, 695 ] 12:11:43.302203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.302203 : ClientWindow Style = FullScreen 12:11:43.302203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.302203 : Game Position (Hex) = [ 058D, 02B7 ] 12:11:43.302203 : Game Position (Dec) = [ 1421, 695 ] 12:11:43.302203 : - 12:11:43.304196 : Cannot read memory at address 0x0000030B 12:11:43.304196 : Cannot read memory at address 0x0000038B 12:11:43.305193 : RawData event for Player #1: 12:11:43.305193 : Device rawinput data (Hex) = [ 0000BD60, 0000A4BC ] 12:11:43.305193 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.305193 : OnScreen Cursor Position (Px) = [ 1420, 694 ] 12:11:43.306190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.306190 : ClientWindow Style = FullScreen 12:11:43.306190 : Cannot read memory at address 0x0000030B 12:11:43.306190 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.306190 : Cannot read memory at address 0x0000038B 12:11:43.306190 : Game Position (Dec) = [ 1420, 694 ] 12:11:43.306190 : - 12:11:43.308183 : Cannot read memory at address 0x0000030B 12:11:43.308183 : Cannot read memory at address 0x0000038B 12:11:43.309684 : Cannot read memory at address 0x0000030B 12:11:43.309684 : Cannot read memory at address 0x0000038B 12:11:43.310681 : RawData event for Player #1: 12:11:43.310681 : Device rawinput data (Hex) = [ 0000BD34, 0000A4D8 ] 12:11:43.310681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.310681 : OnScreen Cursor Position (Px) = [ 1419, 695 ] 12:11:43.310681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.310681 : ClientWindow Style = FullScreen 12:11:43.310681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.310681 : Game Position (Hex) = [ 058B, 02B7 ] 12:11:43.310681 : Game Position (Dec) = [ 1419, 695 ] 12:11:43.311677 : - 12:11:43.311677 : Cannot read memory at address 0x0000030B 12:11:43.311677 : Cannot read memory at address 0x0000038B 12:11:43.313671 : Cannot read memory at address 0x0000030B 12:11:43.313671 : Cannot read memory at address 0x0000038B 12:11:43.314667 : RawData event for Player #1: 12:11:43.314667 : Device rawinput data (Hex) = [ 0000BD04, 0000A4D8 ] 12:11:43.314667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.314667 : OnScreen Cursor Position (Px) = [ 1417, 695 ] 12:11:43.314667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.314667 : ClientWindow Style = FullScreen 12:11:43.314667 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.314667 : Game Position (Hex) = [ 0589, 02B7 ] 12:11:43.314667 : Game Position (Dec) = [ 1417, 695 ] 12:11:43.314667 : - 12:11:43.315664 : Cannot read memory at address 0x0000030B 12:11:43.315664 : Cannot read memory at address 0x0000038B 12:11:43.318163 : Cannot read memory at address 0x0000030B 12:11:43.318163 : Cannot read memory at address 0x0000038B 12:11:43.319169 : RawData event for Player #1: 12:11:43.319169 : Device rawinput data (Hex) = [ 0000BCF0, 0000A4E4 ] 12:11:43.319169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.319169 : OnScreen Cursor Position (Px) = [ 1417, 695 ] 12:11:43.320165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.320165 : Cannot read memory at address 0x0000030B 12:11:43.320165 : Cannot read memory at address 0x0000038B 12:11:43.320165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.320165 : Game Position (Hex) = [ 0589, 02B7 ] 12:11:43.320165 : Game Position (Dec) = [ 1417, 695 ] 12:11:43.320165 : - 12:11:43.322159 : Cannot read memory at address 0x0000030B 12:11:43.322159 : Cannot read memory at address 0x0000038B 12:11:43.323156 : RawData event for Player #1: 12:11:43.323156 : Device rawinput data (Hex) = [ 0000BCCC, 0000A46C ] 12:11:43.323156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.323156 : OnScreen Cursor Position (Px) = [ 1415, 693 ] 12:11:43.323156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.324152 : ClientWindow Style = FullScreen 12:11:43.324152 : Cannot read memory at address 0x0000030B 12:11:43.324152 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.324152 : Cannot read memory at address 0x0000038B 12:11:43.324152 : Game Position (Hex) = [ 0587, 02B5 ] 12:11:43.324152 : Game Position (Dec) = [ 1415, 693 ] 12:11:43.324152 : - 12:11:43.326145 : Cannot read memory at address 0x0000030B 12:11:43.326145 : Cannot read memory at address 0x0000038B 12:11:43.328143 : Cannot read memory at address 0x0000030B 12:11:43.328143 : Cannot read memory at address 0x0000038B 12:11:43.328647 : RawData event for Player #1: 12:11:43.328647 : Device rawinput data (Hex) = [ 0000BCA4, 0000A4AC ] 12:11:43.328647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.328647 : OnScreen Cursor Position (Px) = [ 1414, 694 ] 12:11:43.328647 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.328647 : ClientWindow Style = FullScreen 12:11:43.328647 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.328647 : Game Position (Hex) = [ 0586, 02B6 ] 12:11:43.328647 : Game Position (Dec) = [ 1414, 694 ] 12:11:43.328647 : - 12:11:43.329646 : Cannot read memory at address 0x0000030B 12:11:43.329646 : Cannot read memory at address 0x0000038B 12:11:43.331639 : Cannot read memory at address 0x0000030B 12:11:43.331639 : Cannot read memory at address 0x0000038B 12:11:43.332635 : RawData event for Player #1: 12:11:43.332635 : Device rawinput data (Hex) = [ 0000BC74, 0000A4AC ] 12:11:43.332635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.332635 : OnScreen Cursor Position (Px) = [ 1413, 694 ] 12:11:43.332635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.332635 : ClientWindow Style = FullScreen 12:11:43.332635 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.332635 : Game Position (Hex) = [ 0585, 02B6 ] 12:11:43.332635 : Game Position (Dec) = [ 1413, 694 ] 12:11:43.332635 : - 12:11:43.333633 : Cannot read memory at address 0x0000030B 12:11:43.333633 : Cannot read memory at address 0x0000038B 12:11:43.335626 : Cannot read memory at address 0x0000030B 12:11:43.335626 : Cannot read memory at address 0x0000038B 12:11:43.336622 : RawData event for Player #1: 12:11:43.336622 : Device rawinput data (Hex) = [ 0000BC44, 0000A4A4 ] 12:11:43.336622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.336622 : OnScreen Cursor Position (Px) = [ 1412, 694 ] 12:11:43.336622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.338124 : ClientWindow Style = FullScreen 12:11:43.338124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.338124 : Cannot read memory at address 0x0000030B 12:11:43.338124 : Game Position (Hex) = [ 0584, 02B6 ] 12:11:43.338124 : Cannot read memory at address 0x0000038B 12:11:43.338124 : Game Position (Dec) = [ 1412, 694 ] 12:11:43.338124 : - 12:11:43.340127 : Cannot read memory at address 0x0000030B 12:11:43.340127 : Cannot read memory at address 0x0000038B 12:11:43.341123 : RawData event for Player #1: 12:11:43.341123 : Device rawinput data (Hex) = [ 0000BC2C, 0000A4B0 ] 12:11:43.341123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.341123 : OnScreen Cursor Position (Px) = [ 1411, 694 ] 12:11:43.342120 : Cannot read memory at address 0x0000030B 12:11:43.342120 : Cannot read memory at address 0x0000038B 12:11:43.342120 : ClientWindow Style = FullScreen 12:11:43.342120 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.342120 : Game Position (Hex) = [ 0583, 02B6 ] 12:11:43.342120 : Game Position (Dec) = [ 1411, 694 ] 12:11:43.342120 : - 12:11:43.344117 : Cannot read memory at address 0x0000030B 12:11:43.344117 : Cannot read memory at address 0x0000038B 12:11:43.346107 : Cannot read memory at address 0x0000030B 12:11:43.346107 : Cannot read memory at address 0x0000038B 12:11:43.346107 : RawData event for Player #1: 12:11:43.346107 : Device rawinput data (Hex) = [ 0000BC0C, 0000A440 ] 12:11:43.346107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.346107 : OnScreen Cursor Position (Px) = [ 1410, 692 ] 12:11:43.347103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.347103 : ClientWindow Style = FullScreen 12:11:43.347103 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.347103 : Game Position (Hex) = [ 0582, 02B4 ] 12:11:43.347103 : Game Position (Dec) = [ 1410, 692 ] 12:11:43.347103 : - 12:11:43.348100 : Cannot read memory at address 0x0000030B 12:11:43.348100 : Cannot read memory at address 0x0000038B 12:11:43.349601 : Cannot read memory at address 0x0000030B 12:11:43.349601 : Cannot read memory at address 0x0000038B 12:11:43.350598 : RawData event for Player #1: 12:11:43.350598 : Device rawinput data (Hex) = [ 0000BBDC, 0000A478 ] 12:11:43.350598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.350598 : OnScreen Cursor Position (Px) = [ 1408, 693 ] 12:11:43.350598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.350598 : ClientWindow Style = FullScreen 12:11:43.350598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.350598 : Game Position (Hex) = [ 0580, 02B5 ] 12:11:43.350598 : Game Position (Dec) = [ 1408, 693 ] 12:11:43.350598 : - 12:11:43.351595 : Cannot read memory at address 0x0000030B 12:11:43.351595 : Cannot read memory at address 0x0000038B 12:11:43.353588 : Cannot read memory at address 0x0000030B 12:11:43.353588 : Cannot read memory at address 0x0000038B 12:11:43.355581 : Cannot read memory at address 0x0000030B 12:11:43.355581 : Cannot read memory at address 0x0000038B 12:11:43.355581 : RawData event for Player #1: 12:11:43.355581 : Device rawinput data (Hex) = [ 0000BBDC, 0000A478 ] 12:11:43.355581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.355581 : OnScreen Cursor Position (Px) = [ 1408, 693 ] 12:11:43.355581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.355581 : ClientWindow Style = FullScreen 12:11:43.355581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.355581 : Game Position (Hex) = [ 0580, 02B5 ] 12:11:43.355581 : Game Position (Dec) = [ 1408, 693 ] 12:11:43.355581 : - 12:11:43.358080 : Cannot read memory at address 0x0000030B 12:11:43.358080 : Cannot read memory at address 0x0000038B 12:11:43.359086 : RawData event for Player #1: 12:11:43.359086 : Device rawinput data (Hex) = [ 0000BBC0, 0000A468 ] 12:11:43.359086 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.360083 : OnScreen Cursor Position (Px) = [ 1408, 693 ] 12:11:43.360083 : Cannot read memory at address 0x0000030B 12:11:43.360083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.360083 : Cannot read memory at address 0x0000038B 12:11:43.360083 : ClientWindow Style = FullScreen 12:11:43.360083 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.360083 : Game Position (Hex) = [ 0580, 02B5 ] 12:11:43.360083 : Game Position (Dec) = [ 1408, 693 ] 12:11:43.360083 : - 12:11:43.362076 : Cannot read memory at address 0x0000030B 12:11:43.362076 : Cannot read memory at address 0x0000038B 12:11:43.364070 : Cannot read memory at address 0x0000030B 12:11:43.364070 : Cannot read memory at address 0x0000038B 12:11:43.364070 : RawData event for Player #1: 12:11:43.364070 : Device rawinput data (Hex) = [ 0000BBC0, 0000A480 ] 12:11:43.364070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.364070 : OnScreen Cursor Position (Px) = [ 1408, 693 ] 12:11:43.365066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.365066 : ClientWindow Style = FullScreen 12:11:43.365066 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.365066 : Game Position (Hex) = [ 0580, 02B5 ] 12:11:43.365066 : Game Position (Dec) = [ 1408, 693 ] 12:11:43.365066 : - 12:11:43.366063 : Cannot read memory at address 0x0000030B 12:11:43.366063 : Cannot read memory at address 0x0000038B 12:11:43.368057 : Cannot read memory at address 0x0000030B 12:11:43.368057 : Cannot read memory at address 0x0000038B 12:11:43.368559 : RawData event for Player #1: 12:11:43.368559 : Device rawinput data (Hex) = [ 0000BBAC, 0000A490 ] 12:11:43.368559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.368559 : OnScreen Cursor Position (Px) = [ 1407, 694 ] 12:11:43.368559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.368559 : ClientWindow Style = FullScreen 12:11:43.368559 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.368559 : Game Position (Hex) = [ 057F, 02B6 ] 12:11:43.368559 : Game Position (Dec) = [ 1407, 694 ] 12:11:43.368559 : - 12:11:43.369558 : Cannot read memory at address 0x0000030B 12:11:43.369558 : Cannot read memory at address 0x0000038B 12:11:43.371551 : Cannot read memory at address 0x0000030B 12:11:43.371551 : Cannot read memory at address 0x0000038B 12:11:43.373544 : Cannot read memory at address 0x0000030B 12:11:43.373544 : Cannot read memory at address 0x0000038B 12:11:43.373544 : RawData event for Player #1: 12:11:43.373544 : Device rawinput data (Hex) = [ 0000BB90, 0000A468 ] 12:11:43.373544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.373544 : OnScreen Cursor Position (Px) = [ 1406, 693 ] 12:11:43.373544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.373544 : ClientWindow Style = FullScreen 12:11:43.373544 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.373544 : Game Position (Hex) = [ 057E, 02B5 ] 12:11:43.373544 : Game Position (Dec) = [ 1406, 693 ] 12:11:43.373544 : - 12:11:43.375541 : Cannot read memory at address 0x0000030B 12:11:43.375541 : Cannot read memory at address 0x0000038B 12:11:43.376534 : RawData event for Player #1: 12:11:43.378036 : Cannot read memory at address 0x0000030B 12:11:43.378036 : Device rawinput data (Hex) = [ 0000BB7C, 0000A490 ] 12:11:43.378036 : Cannot read memory at address 0x0000038B 12:11:43.378036 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.378036 : OnScreen Cursor Position (Px) = [ 1406, 694 ] 12:11:43.378036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.378036 : ClientWindow Style = FullScreen 12:11:43.378036 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.378036 : Game Position (Hex) = [ 057E, 02B6 ] 12:11:43.378036 : Game Position (Dec) = [ 1406, 694 ] 12:11:43.379043 : - 12:11:43.380040 : Cannot read memory at address 0x0000030B 12:11:43.380040 : Cannot read memory at address 0x0000038B 12:11:43.382033 : Cannot read memory at address 0x0000030B 12:11:43.382033 : Cannot read memory at address 0x0000038B 12:11:43.382033 : RawData event for Player #1: 12:11:43.382033 : Device rawinput data (Hex) = [ 0000BB60, 0000A460 ] 12:11:43.382033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.382033 : OnScreen Cursor Position (Px) = [ 1405, 693 ] 12:11:43.383030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.383030 : ClientWindow Style = FullScreen 12:11:43.383030 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.383030 : Game Position (Hex) = [ 057D, 02B5 ] 12:11:43.383030 : Game Position (Dec) = [ 1405, 693 ] 12:11:43.383030 : - 12:11:43.384027 : Cannot read memory at address 0x0000030B 12:11:43.384027 : Cannot read memory at address 0x0000038B 12:11:43.386020 : Cannot read memory at address 0x0000030B 12:11:43.386020 : Cannot read memory at address 0x0000038B 12:11:43.386020 : RawData event for Player #1: 12:11:43.386020 : Device rawinput data (Hex) = [ 0000BB4C, 0000A448 ] 12:11:43.387017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.387017 : OnScreen Cursor Position (Px) = [ 1404, 693 ] 12:11:43.387017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.387017 : ClientWindow Style = FullScreen 12:11:43.387017 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.387017 : Game Position (Hex) = [ 057C, 02B5 ] 12:11:43.387017 : Game Position (Dec) = [ 1404, 693 ] 12:11:43.387017 : - 12:11:43.388013 : Cannot read memory at address 0x0000030B 12:11:43.388013 : Cannot read memory at address 0x0000038B 12:11:43.389515 : Cannot read memory at address 0x0000030B 12:11:43.389515 : Cannot read memory at address 0x0000038B 12:11:43.391511 : Cannot read memory at address 0x0000030B 12:11:43.391511 : Cannot read memory at address 0x0000038B 12:11:43.391511 : Device rawinput data (Hex) = [ 0000BB30, 0000A418 ] 12:11:43.391511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.391511 : OnScreen Cursor Position (Px) = [ 1403, 692 ] 12:11:43.391511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.391511 : ClientWindow Style = FullScreen 12:11:43.391511 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.391511 : Game Position (Hex) = [ 057B, 02B4 ] 12:11:43.391511 : Game Position (Dec) = [ 1403, 692 ] 12:11:43.392504 : - 12:11:43.393505 : Cannot read memory at address 0x0000030B 12:11:43.393505 : Cannot read memory at address 0x0000038B 12:11:43.395494 : Cannot read memory at address 0x0000030B 12:11:43.395494 : Cannot read memory at address 0x0000038B 12:11:43.395494 : RawData event for Player #1: 12:11:43.395494 : Device rawinput data (Hex) = [ 0000BB1C, 0000A440 ] 12:11:43.395494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.395494 : OnScreen Cursor Position (Px) = [ 1403, 692 ] 12:11:43.395494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.395494 : ClientWindow Style = FullScreen 12:11:43.395494 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.395494 : Game Position (Hex) = [ 057B, 02B4 ] 12:11:43.395494 : Game Position (Dec) = [ 1403, 692 ] 12:11:43.396491 : - 12:11:43.397993 : Cannot read memory at address 0x0000030B 12:11:43.397993 : Cannot read memory at address 0x0000038B 12:11:43.399995 : Cannot read memory at address 0x0000030B 12:11:43.399995 : Cannot read memory at address 0x0000038B 12:11:43.399995 : RawData event for Player #1: 12:11:43.399995 : Device rawinput data (Hex) = [ 0000BB00, 0000A418 ] 12:11:43.399995 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.399995 : OnScreen Cursor Position (Px) = [ 1402, 692 ] 12:11:43.400992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.400992 : ClientWindow Style = FullScreen 12:11:43.400992 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.400992 : Game Position (Hex) = [ 057A, 02B4 ] 12:11:43.401494 : Game Position (Dec) = [ 1402, 692 ] 12:11:43.401494 : - 12:11:43.401494 : Cannot read memory at address 0x0000030B 12:11:43.401494 : Cannot read memory at address 0x0000038B 12:11:43.403490 : Cannot read memory at address 0x0000030B 12:11:43.403490 : Cannot read memory at address 0x0000038B 12:11:43.405483 : Cannot read memory at address 0x0000030B 12:11:43.405483 : Cannot read memory at address 0x0000038B 12:11:43.405483 : RawData event for Player #1: 12:11:43.405483 : Device rawinput data (Hex) = [ 0000BAEC, 0000A440 ] 12:11:43.405483 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.405483 : OnScreen Cursor Position (Px) = [ 1401, 692 ] 12:11:43.405483 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.405483 : ClientWindow Style = FullScreen 12:11:43.405483 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.406480 : Game Position (Hex) = [ 0579, 02B4 ] 12:11:43.406480 : Game Position (Dec) = [ 1401, 692 ] 12:11:43.406480 : - 12:11:43.407986 : Cannot read memory at address 0x0000030B 12:11:43.407986 : Cannot read memory at address 0x0000038B 12:11:43.409563 : Cannot read memory at address 0x0000030B 12:11:43.409563 : RawData event for Player #1: 12:11:43.409563 : Cannot read memory at address 0x0000038B 12:11:43.409563 : Device rawinput data (Hex) = [ 0000BAEC, 0000A428 ] 12:11:43.409563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.409563 : OnScreen Cursor Position (Px) = [ 1401, 692 ] 12:11:43.409563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.409563 : ClientWindow Style = FullScreen 12:11:43.409563 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.409563 : Game Position (Hex) = [ 0579, 02B4 ] 12:11:43.409563 : Game Position (Dec) = [ 1401, 692 ] 12:11:43.410563 : - 12:11:43.411560 : Cannot read memory at address 0x0000030B 12:11:43.411560 : Cannot read memory at address 0x0000038B 12:11:43.413553 : Cannot read memory at address 0x0000030B 12:11:43.413553 : Cannot read memory at address 0x0000038B 12:11:43.414550 : RawData event for Player #1: 12:11:43.414550 : Device rawinput data (Hex) = [ 0000BAB8, 0000A3D4 ] 12:11:43.414550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.414550 : OnScreen Cursor Position (Px) = [ 1400, 691 ] 12:11:43.414550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.414550 : ClientWindow Style = FullScreen 12:11:43.414550 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.414550 : Game Position (Hex) = [ 0578, 02B3 ] 12:11:43.414550 : Game Position (Dec) = [ 1400, 691 ] 12:11:43.414550 : - 12:11:43.415546 : Cannot read memory at address 0x0000030B 12:11:43.415546 : Cannot read memory at address 0x0000038B 12:11:43.418045 : Cannot read memory at address 0x0000030B 12:11:43.418045 : Cannot read memory at address 0x0000038B 12:11:43.418045 : RawData event for Player #1: 12:11:43.418045 : Device rawinput data (Hex) = [ 0000BAB8, 0000A3F8 ] 12:11:43.418045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.418045 : OnScreen Cursor Position (Px) = [ 1400, 691 ] 12:11:43.419052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.419052 : ClientWindow Style = FullScreen 12:11:43.419052 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.419052 : Game Position (Hex) = [ 0578, 02B3 ] 12:11:43.419052 : Game Position (Dec) = [ 1400, 691 ] 12:11:43.419052 : - 12:11:43.420049 : Cannot read memory at address 0x0000030B 12:11:43.420049 : Cannot read memory at address 0x0000038B 12:11:43.422046 : Cannot read memory at address 0x0000030B 12:11:43.422046 : Cannot read memory at address 0x0000038B 12:11:43.423043 : RawData event for Player #1: 12:11:43.423043 : Device rawinput data (Hex) = [ 0000BABC, 0000A400 ] 12:11:43.424035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.424035 : Cannot read memory at address 0x0000030B 12:11:43.424035 : Cannot read memory at address 0x0000038B 12:11:43.424035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.424035 : ClientWindow Style = FullScreen 12:11:43.424035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.424035 : Game Position (Hex) = [ 0578, 02B3 ] 12:11:43.424035 : Game Position (Dec) = [ 1400, 691 ] 12:11:43.424035 : - 12:11:43.426029 : Cannot read memory at address 0x0000030B 12:11:43.426029 : Cannot read memory at address 0x0000038B 12:11:43.427029 : RawData event for Player #1: 12:11:43.428022 : Device rawinput data (Hex) = [ 0000BA90, 0000A3D8 ] 12:11:43.428022 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.428022 : Cannot read memory at address 0x0000030B 12:11:43.428022 : OnScreen Cursor Position (Px) = [ 1399, 691 ] 12:11:43.428022 : Cannot read memory at address 0x0000038B 12:11:43.428022 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.428022 : ClientWindow Style = FullScreen 12:11:43.428524 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.428524 : Game Position (Hex) = [ 0577, 02B3 ] 12:11:43.428524 : Game Position (Dec) = [ 1399, 691 ] 12:11:43.428524 : - 12:11:43.429523 : Cannot read memory at address 0x0000030B 12:11:43.429523 : Cannot read memory at address 0x0000038B 12:11:43.431517 : Cannot read memory at address 0x0000030B 12:11:43.431517 : Cannot read memory at address 0x0000038B 12:11:43.432513 : RawData event for Player #1: 12:11:43.432513 : Device rawinput data (Hex) = [ 0000BA88, 0000A38C ] 12:11:43.432513 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.432513 : OnScreen Cursor Position (Px) = [ 1399, 689 ] 12:11:43.432513 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.432513 : ClientWindow Style = FullScreen 12:11:43.432513 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.432513 : Game Position (Hex) = [ 0577, 02B1 ] 12:11:43.432513 : Game Position (Dec) = [ 1399, 689 ] 12:11:43.432513 : - 12:11:43.433510 : Cannot read memory at address 0x0000030B 12:11:43.433510 : Cannot read memory at address 0x0000038B 12:11:43.435503 : Cannot read memory at address 0x0000030B 12:11:43.435503 : Cannot read memory at address 0x0000038B 12:11:43.436500 : RawData event for Player #1: 12:11:43.436500 : Device rawinput data (Hex) = [ 0000BA88, 0000A3B0 ] 12:11:43.436500 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.436500 : OnScreen Cursor Position (Px) = [ 1399, 690 ] 12:11:43.436500 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.436500 : ClientWindow Style = FullScreen 12:11:43.436500 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.436500 : Game Position (Hex) = [ 0577, 02B2 ] 12:11:43.436500 : Game Position (Dec) = [ 1399, 690 ] 12:11:43.436500 : - 12:11:43.438006 : Cannot read memory at address 0x0000030B 12:11:43.438006 : Cannot read memory at address 0x0000038B 12:11:43.440042 : Cannot read memory at address 0x0000030B 12:11:43.440042 : Cannot read memory at address 0x0000038B 12:11:43.441039 : RawData event for Player #1: 12:11:43.442032 : Device rawinput data (Hex) = [ 0000BA88, 0000A3B0 ] 12:11:43.442032 : Cannot read memory at address 0x0000030B 12:11:43.442032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.442032 : Cannot read memory at address 0x0000038B 12:11:43.442032 : OnScreen Cursor Position (Px) = [ 1399, 690 ] 12:11:43.442032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.442032 : ClientWindow Style = FullScreen 12:11:43.442032 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.442032 : Game Position (Hex) = [ 0577, 02B2 ] 12:11:43.442032 : Game Position (Dec) = [ 1399, 690 ] 12:11:43.442032 : - 12:11:43.444029 : Cannot read memory at address 0x0000030B 12:11:43.444029 : Cannot read memory at address 0x0000038B 12:11:43.445022 : RawData event for Player #1: 12:11:43.445022 : Device rawinput data (Hex) = [ 0000BA88, 0000A3B0 ] 12:11:43.445022 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.446019 : OnScreen Cursor Position (Px) = [ 1399, 690 ] 12:11:43.446019 : Cannot read memory at address 0x0000038B 12:11:43.446019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.446019 : ClientWindow Style = FullScreen 12:11:43.446019 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.446019 : Game Position (Hex) = [ 0577, 02B2 ] 12:11:43.446019 : Game Position (Dec) = [ 1399, 690 ] 12:11:43.446019 : - 12:11:43.448012 : Cannot read memory at address 0x0000030B 12:11:43.448012 : Cannot read memory at address 0x0000038B 12:11:43.449514 : Cannot read memory at address 0x0000030B 12:11:43.449514 : Cannot read memory at address 0x0000038B 12:11:43.450510 : RawData event for Player #1: 12:11:43.450510 : Device rawinput data (Hex) = [ 0000BA90, 0000A3B0 ] 12:11:43.450510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.450510 : OnScreen Cursor Position (Px) = [ 1399, 690 ] 12:11:43.450510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.450510 : ClientWindow Style = FullScreen 12:11:43.450510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.450510 : Game Position (Hex) = [ 0577, 02B2 ] 12:11:43.450510 : Game Position (Dec) = [ 1399, 690 ] 12:11:43.450510 : - 12:11:43.451507 : Cannot read memory at address 0x0000030B 12:11:43.451507 : Cannot read memory at address 0x0000038B 12:11:43.453504 : Cannot read memory at address 0x0000030B 12:11:43.453504 : Cannot read memory at address 0x0000038B 12:11:43.454501 : RawData event for Player #1: 12:11:43.454501 : Device rawinput data (Hex) = [ 0000BA70, 0000A334 ] 12:11:43.454501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.454501 : OnScreen Cursor Position (Px) = [ 1398, 688 ] 12:11:43.454501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.454501 : ClientWindow Style = FullScreen 12:11:43.454501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.454501 : Game Position (Hex) = [ 0576, 02B0 ] 12:11:43.454501 : Game Position (Dec) = [ 1398, 688 ] 12:11:43.455494 : - 12:11:43.455494 : Cannot read memory at address 0x0000030B 12:11:43.455494 : Cannot read memory at address 0x0000038B 12:11:43.458002 : Cannot read memory at address 0x0000030B 12:11:43.458002 : Cannot read memory at address 0x0000038B 12:11:43.459648 : Cannot read memory at address 0x0000030B 12:11:43.459648 : RawData event for Player #1: 12:11:43.459648 : Cannot read memory at address 0x0000038B 12:11:43.459648 : Device rawinput data (Hex) = [ 0000BA58, 0000A380 ] 12:11:43.459648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.459648 : OnScreen Cursor Position (Px) = [ 1397, 689 ] 12:11:43.459648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.459648 : ClientWindow Style = FullScreen 12:11:43.459648 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.459648 : Game Position (Hex) = [ 0575, 02B1 ] 12:11:43.459648 : Game Position (Dec) = [ 1397, 689 ] 12:11:43.459648 : - 12:11:43.461645 : Cannot read memory at address 0x0000030B 12:11:43.461645 : Cannot read memory at address 0x0000038B 12:11:43.463639 : Cannot read memory at address 0x0000030B 12:11:43.463639 : Cannot read memory at address 0x0000038B 12:11:43.463639 : RawData event for Player #1: 12:11:43.463639 : Device rawinput data (Hex) = [ 0000BA58, 0000A368 ] 12:11:43.463639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.463639 : OnScreen Cursor Position (Px) = [ 1397, 689 ] 12:11:43.463639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.463639 : ClientWindow Style = FullScreen 12:11:43.463639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.463639 : Game Position (Hex) = [ 0575, 02B1 ] 12:11:43.463639 : Game Position (Dec) = [ 1397, 689 ] 12:11:43.464636 : - 12:11:43.465632 : Cannot read memory at address 0x0000030B 12:11:43.465632 : Cannot read memory at address 0x0000038B 12:11:43.468131 : Cannot read memory at address 0x0000030B 12:11:43.468131 : Cannot read memory at address 0x0000038B 12:11:43.468131 : RawData event for Player #1: 12:11:43.468131 : Device rawinput data (Hex) = [ 0000BA58, 0000A368 ] 12:11:43.468131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.468131 : OnScreen Cursor Position (Px) = [ 1397, 689 ] 12:11:43.468131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.469137 : ClientWindow Style = FullScreen 12:11:43.469137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.469137 : Game Position (Hex) = [ 0575, 02B1 ] 12:11:43.469137 : Game Position (Dec) = [ 1397, 689 ] 12:11:43.469137 : - 12:11:43.470137 : Cannot read memory at address 0x0000030B 12:11:43.470137 : Cannot read memory at address 0x0000038B 12:11:43.472131 : Cannot read memory at address 0x0000030B 12:11:43.472131 : Cannot read memory at address 0x0000038B 12:11:43.472131 : RawData event for Player #1: 12:11:43.472131 : Device rawinput data (Hex) = [ 0000BA60, 0000A368 ] 12:11:43.472131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.472131 : OnScreen Cursor Position (Px) = [ 1397, 689 ] 12:11:43.472131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.473124 : ClientWindow Style = FullScreen 12:11:43.473124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.473124 : Game Position (Hex) = [ 0575, 02B1 ] 12:11:43.473124 : Game Position (Dec) = [ 1397, 689 ] 12:11:43.473124 : - 12:11:43.474124 : Cannot read memory at address 0x0000030B 12:11:43.474124 : Cannot read memory at address 0x0000038B 12:11:43.476118 : Cannot read memory at address 0x0000030B 12:11:43.476118 : Cannot read memory at address 0x0000038B 12:11:43.477114 : RawData event for Player #1: 12:11:43.477114 : Device rawinput data (Hex) = [ 0000BA60, 0000A344 ] 12:11:43.478107 : Cannot read memory at address 0x0000030B 12:11:43.478107 : Cannot read memory at address 0x0000038B 12:11:43.478107 : OnScreen Cursor Position (Px) = [ 1397, 688 ] 12:11:43.478107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.478609 : ClientWindow Style = FullScreen 12:11:43.478609 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.478609 : Game Position (Hex) = [ 0575, 02B0 ] 12:11:43.478609 : Game Position (Dec) = [ 1397, 688 ] 12:11:43.478609 : - 12:11:43.479608 : Cannot read memory at address 0x0000030B 12:11:43.479608 : Cannot read memory at address 0x0000038B 12:11:43.481601 : Cannot read memory at address 0x0000030B 12:11:43.481601 : RawData event for Player #1: 12:11:43.481601 : Device rawinput data (Hex) = [ 0000BA60, 0000A344 ] 12:11:43.481601 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.481601 : OnScreen Cursor Position (Px) = [ 1397, 688 ] 12:11:43.481601 : Cannot read memory at address 0x0000038B 12:11:43.481601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.481601 : ClientWindow Style = FullScreen 12:11:43.481601 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.481601 : Game Position (Hex) = [ 0575, 02B0 ] 12:11:43.481601 : Game Position (Dec) = [ 1397, 688 ] 12:11:43.481601 : - 12:11:43.483594 : Cannot read memory at address 0x0000030B 12:11:43.483594 : Cannot read memory at address 0x0000038B 12:11:43.485588 : Cannot read memory at address 0x0000030B 12:11:43.485588 : Cannot read memory at address 0x0000038B 12:11:43.486589 : RawData event for Player #1: 12:11:43.486589 : Device rawinput data (Hex) = [ 0000BA60, 0000A2F8 ] 12:11:43.486589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.486589 : OnScreen Cursor Position (Px) = [ 1397, 687 ] 12:11:43.486589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.486589 : ClientWindow Style = FullScreen 12:11:43.486589 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.486589 : Game Position (Hex) = [ 0575, 02AF ] 12:11:43.486589 : Game Position (Dec) = [ 1397, 687 ] 12:11:43.486589 : - 12:11:43.488097 : Cannot read memory at address 0x0000030B 12:11:43.488097 : Cannot read memory at address 0x0000038B 12:11:43.489671 : Cannot read memory at address 0x0000030B 12:11:43.489671 : Cannot read memory at address 0x0000038B 12:11:43.490675 : RawData event for Player #1: 12:11:43.490675 : Device rawinput data (Hex) = [ 0000BA70, 0000A310 ] 12:11:43.490675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.490675 : OnScreen Cursor Position (Px) = [ 1398, 687 ] 12:11:43.490675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.490675 : ClientWindow Style = FullScreen 12:11:43.490675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.490675 : Game Position (Hex) = [ 0576, 02AF ] 12:11:43.490675 : Game Position (Dec) = [ 1398, 687 ] 12:11:43.490675 : - 12:11:43.491668 : Cannot read memory at address 0x0000030B 12:11:43.491668 : Cannot read memory at address 0x0000038B 12:11:43.493665 : Cannot read memory at address 0x0000030B 12:11:43.493665 : Cannot read memory at address 0x0000038B 12:11:43.495654 : Cannot read memory at address 0x0000030B 12:11:43.495654 : RawData event for Player #1: 12:11:43.495654 : Cannot read memory at address 0x0000038B 12:11:43.495654 : Device rawinput data (Hex) = [ 0000BA88, 0000A338 ] 12:11:43.495654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.495654 : OnScreen Cursor Position (Px) = [ 1399, 688 ] 12:11:43.495654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.495654 : ClientWindow Style = FullScreen 12:11:43.495654 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.495654 : Game Position (Hex) = [ 0577, 02B0 ] 12:11:43.495654 : Game Position (Dec) = [ 1399, 688 ] 12:11:43.496651 : - 12:11:43.498153 : Cannot read memory at address 0x0000030B 12:11:43.498153 : Cannot read memory at address 0x0000038B 12:11:43.499160 : RawData event for Player #1: 12:11:43.499160 : Device rawinput data (Hex) = [ 0000BA90, 0000A320 ] 12:11:43.499160 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.499160 : OnScreen Cursor Position (Px) = [ 1399, 688 ] 12:11:43.500157 : Cannot read memory at address 0x0000030B 12:11:43.500157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.500157 : ClientWindow Style = FullScreen 12:11:43.500157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.500157 : Game Position (Hex) = [ 0577, 02B0 ] 12:11:43.500157 : Game Position (Dec) = [ 1399, 688 ] 12:11:43.500157 : - 12:11:43.501665 : Cannot read memory at address 0x0000030B 12:11:43.501665 : Cannot read memory at address 0x0000038B 12:11:43.503662 : Cannot read memory at address 0x0000030B 12:11:43.503662 : Cannot read memory at address 0x0000038B 12:11:43.504663 : RawData event for Player #1: 12:11:43.504663 : Device rawinput data (Hex) = [ 0000BA90, 0000A320 ] 12:11:43.504663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.504663 : OnScreen Cursor Position (Px) = [ 1399, 688 ] 12:11:43.504663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.504663 : ClientWindow Style = FullScreen 12:11:43.504663 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.504663 : Game Position (Hex) = [ 0577, 02B0 ] 12:11:43.504663 : Game Position (Dec) = [ 1399, 688 ] 12:11:43.504663 : - 12:11:43.505656 : Cannot read memory at address 0x0000030B 12:11:43.505656 : Cannot read memory at address 0x0000038B 12:11:43.508165 : Cannot read memory at address 0x0000030B 12:11:43.508165 : Cannot read memory at address 0x0000038B 12:11:43.508165 : RawData event for Player #1: 12:11:43.508165 : Device rawinput data (Hex) = [ 0000BA90, 0000A2FC ] 12:11:43.508165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.508165 : OnScreen Cursor Position (Px) = [ 1399, 687 ] 12:11:43.508165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.509201 : ClientWindow Style = FullScreen 12:11:43.509201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.509201 : Game Position (Hex) = [ 0577, 02AF ] 12:11:43.509201 : Game Position (Dec) = [ 1399, 687 ] 12:11:43.509201 : - 12:11:43.510323 : Cannot read memory at address 0x0000030B 12:11:43.510323 : Cannot read memory at address 0x0000038B 12:11:43.511827 : Cannot read memory at address 0x0000030B 12:11:43.511827 : Cannot read memory at address 0x0000038B 12:11:43.512824 : RawData event for Player #1: 12:11:43.513821 : Device rawinput data (Hex) = [ 0000BA90, 0000A2FC ] 12:11:43.513821 : Cannot read memory at address 0x0000030B 12:11:43.513821 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.513821 : Cannot read memory at address 0x0000038B 12:11:43.513821 : OnScreen Cursor Position (Px) = [ 1399, 687 ] 12:11:43.513821 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.513821 : ClientWindow Style = FullScreen 12:11:43.513821 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.513821 : Game Position (Hex) = [ 0577, 02AF ] 12:11:43.513821 : Game Position (Dec) = [ 1399, 687 ] 12:11:43.513821 : - 12:11:43.515818 : Cannot read memory at address 0x0000030B 12:11:43.515818 : Cannot read memory at address 0x0000038B 12:11:43.516811 : RawData event for Player #1: 12:11:43.516811 : Device rawinput data (Hex) = [ 0000BAB0, 0000A310 ] 12:11:43.516811 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.516811 : OnScreen Cursor Position (Px) = [ 1400, 687 ] 12:11:43.516811 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.518313 : ClientWindow Style = FullScreen 12:11:43.518313 : Cannot read memory at address 0x0000030B 12:11:43.518313 : Cannot read memory at address 0x0000038B 12:11:43.518313 : Game Position (Hex) = [ 0578, 02AF ] 12:11:43.518313 : Game Position (Dec) = [ 1400, 687 ] 12:11:43.518313 : - 12:11:43.520320 : Cannot read memory at address 0x0000030B 12:11:43.520320 : Cannot read memory at address 0x0000038B 12:11:43.522313 : Cannot read memory at address 0x0000030B 12:11:43.522313 : Cannot read memory at address 0x0000038B 12:11:43.522313 : RawData event for Player #1: 12:11:43.522313 : Device rawinput data (Hex) = [ 0000BAB0, 0000A2F8 ] 12:11:43.522313 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.522313 : OnScreen Cursor Position (Px) = [ 1400, 687 ] 12:11:43.522313 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.522313 : ClientWindow Style = FullScreen 12:11:43.523306 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.523306 : Game Position (Hex) = [ 0578, 02AF ] 12:11:43.523306 : Game Position (Dec) = [ 1400, 687 ] 12:11:43.523306 : - 12:11:43.524306 : Cannot read memory at address 0x0000030B 12:11:43.524306 : Cannot read memory at address 0x0000038B 12:11:43.526296 : Cannot read memory at address 0x0000030B 12:11:43.526296 : Cannot read memory at address 0x0000038B 12:11:43.527296 : RawData event for Player #1: 12:11:43.527296 : Device rawinput data (Hex) = [ 0000BAB0, 0000A2F8 ] 12:11:43.527296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.527296 : OnScreen Cursor Position (Px) = [ 1400, 687 ] 12:11:43.527296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.528289 : ClientWindow Style = FullScreen 12:11:43.528289 : Cannot read memory at address 0x0000030B 12:11:43.528289 : Game Position (Hex) = [ 0578, 02AF ] 12:11:43.528289 : Cannot read memory at address 0x0000038B 12:11:43.528289 : Game Position (Dec) = [ 1400, 687 ] 12:11:43.528791 : - 12:11:43.529790 : Cannot read memory at address 0x0000030B 12:11:43.529790 : Cannot read memory at address 0x0000038B 12:11:43.531783 : Cannot read memory at address 0x0000030B 12:11:43.531783 : RawData event for Player #1: 12:11:43.531783 : Cannot read memory at address 0x0000038B 12:11:43.531783 : Device rawinput data (Hex) = [ 0000BAC8, 0000A2E8 ] 12:11:43.531783 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.531783 : OnScreen Cursor Position (Px) = [ 1400, 687 ] 12:11:43.531783 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.531783 : ClientWindow Style = FullScreen 12:11:43.531783 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.531783 : Game Position (Hex) = [ 0578, 02AF ] 12:11:43.531783 : Game Position (Dec) = [ 1400, 687 ] 12:11:43.531783 : - 12:11:43.533777 : Cannot read memory at address 0x0000030B 12:11:43.533777 : Cannot read memory at address 0x0000038B 12:11:43.535774 : Cannot read memory at address 0x0000030B 12:11:43.535774 : Cannot read memory at address 0x0000038B 12:11:43.536767 : RawData event for Player #1: 12:11:43.536767 : Device rawinput data (Hex) = [ 0000BAC0, 0000A304 ] 12:11:43.536767 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.536767 : OnScreen Cursor Position (Px) = [ 1400, 687 ] 12:11:43.536767 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.536767 : ClientWindow Style = FullScreen 12:11:43.536767 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.536767 : Game Position (Hex) = [ 0578, 02AF ] 12:11:43.536767 : Game Position (Dec) = [ 1400, 687 ] 12:11:43.536767 : - 12:11:43.538273 : Cannot read memory at address 0x0000030B 12:11:43.538273 : Cannot read memory at address 0x0000038B 12:11:43.540307 : Cannot read memory at address 0x0000030B 12:11:43.540307 : Cannot read memory at address 0x0000038B 12:11:43.540307 : RawData event for Player #1: 12:11:43.540307 : Device rawinput data (Hex) = [ 0000BAE0, 0000A310 ] 12:11:43.540307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.540307 : OnScreen Cursor Position (Px) = [ 1401, 687 ] 12:11:43.540307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.540307 : ClientWindow Style = FullScreen 12:11:43.540307 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.541300 : Game Position (Hex) = [ 0579, 02AF ] 12:11:43.541300 : Game Position (Dec) = [ 1401, 687 ] 12:11:43.541300 : - 12:11:43.542301 : Cannot read memory at address 0x0000030B 12:11:43.542301 : Cannot read memory at address 0x0000038B 12:11:43.544294 : Cannot read memory at address 0x0000030B 12:11:43.544294 : Cannot read memory at address 0x0000038B 12:11:43.545287 : RawData event for Player #1: 12:11:43.545287 : Device rawinput data (Hex) = [ 0000BAE0, 0000A2F8 ] 12:11:43.545287 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.545287 : OnScreen Cursor Position (Px) = [ 1401, 687 ] 12:11:43.545287 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.546283 : ClientWindow Style = FullScreen 12:11:43.546283 : Cannot read memory at address 0x0000030B 12:11:43.546283 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.546283 : Cannot read memory at address 0x0000038B 12:11:43.546283 : Game Position (Dec) = [ 1401, 687 ] 12:11:43.546283 : - 12:11:43.548281 : Cannot read memory at address 0x0000030B 12:11:43.548281 : Cannot read memory at address 0x0000038B 12:11:43.549517 : RawData event for Player #1: 12:11:43.549517 : Device rawinput data (Hex) = [ 0000BAE0, 0000A2F8 ] 12:11:43.549517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.549517 : OnScreen Cursor Position (Px) = [ 1401, 687 ] 12:11:43.549517 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.549517 : ClientWindow Style = FullScreen 12:11:43.549517 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.549517 : Game Position (Hex) = [ 0579, 02AF ] 12:11:43.549517 : Game Position (Dec) = [ 1401, 687 ] 12:11:43.549517 : - 12:11:43.550520 : Cannot read memory at address 0x0000030B 12:11:43.550520 : Cannot read memory at address 0x0000038B 12:11:43.552513 : Cannot read memory at address 0x0000030B 12:11:43.552513 : Cannot read memory at address 0x0000038B 12:11:43.554510 : Cannot read memory at address 0x0000030B 12:11:43.554510 : Cannot read memory at address 0x0000038B 12:11:43.554510 : Device rawinput data (Hex) = [ 0000BB10, 0000A2F8 ] 12:11:43.554510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.554510 : OnScreen Cursor Position (Px) = [ 1402, 687 ] 12:11:43.554510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.554510 : ClientWindow Style = FullScreen 12:11:43.554510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.554510 : Game Position (Hex) = [ 057A, 02AF ] 12:11:43.554510 : Game Position (Dec) = [ 1402, 687 ] 12:11:43.555503 : - 12:11:43.556504 : Cannot read memory at address 0x0000030B 12:11:43.556504 : Cannot read memory at address 0x0000038B 12:11:43.558012 : Cannot read memory at address 0x0000030B 12:11:43.558012 : Cannot read memory at address 0x0000038B 12:11:43.558012 : RawData event for Player #1: 12:11:43.558012 : Device rawinput data (Hex) = [ 0000BB10, 0000A2F8 ] 12:11:43.558012 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.558012 : OnScreen Cursor Position (Px) = [ 1402, 687 ] 12:11:43.559041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.559041 : ClientWindow Style = FullScreen 12:11:43.559041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.559041 : Game Position (Hex) = [ 057A, 02AF ] 12:11:43.559041 : Game Position (Dec) = [ 1402, 687 ] 12:11:43.559041 : - 12:11:43.559566 : Cannot read memory at address 0x0000030B 12:11:43.559566 : Cannot read memory at address 0x0000038B 12:11:43.561560 : Cannot read memory at address 0x0000030B 12:11:43.561560 : Cannot read memory at address 0x0000038B 12:11:43.563558 : Cannot read memory at address 0x0000030B 12:11:43.563558 : RawData event for Player #1: 12:11:43.563558 : Cannot read memory at address 0x0000038B 12:11:43.563558 : Device rawinput data (Hex) = [ 0000BB28, 0000A30C ] 12:11:43.563558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.563558 : OnScreen Cursor Position (Px) = [ 1403, 687 ] 12:11:43.563558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.563558 : ClientWindow Style = FullScreen 12:11:43.563558 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.563558 : Game Position (Hex) = [ 057B, 02AF ] 12:11:43.563558 : Game Position (Dec) = [ 1403, 687 ] 12:11:43.564550 : - 12:11:43.565552 : Cannot read memory at address 0x0000030B 12:11:43.565552 : Cannot read memory at address 0x0000038B 12:11:43.566544 : RawData event for Player #1: 12:11:43.568046 : Device rawinput data (Hex) = [ 0000BB44, 0000A330 ] 12:11:43.568046 : Cannot read memory at address 0x0000030B 12:11:43.568046 : Cannot read memory at address 0x0000038B 12:11:43.568046 : OnScreen Cursor Position (Px) = [ 1404, 688 ] 12:11:43.568046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.568046 : ClientWindow Style = FullScreen 12:11:43.568046 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.568046 : Game Position (Hex) = [ 057C, 02B0 ] 12:11:43.568046 : Game Position (Dec) = [ 1404, 688 ] 12:11:43.568046 : - 12:11:43.570048 : Cannot read memory at address 0x0000030B 12:11:43.570048 : Cannot read memory at address 0x0000038B 12:11:43.572045 : Cannot read memory at address 0x0000030B 12:11:43.572045 : Cannot read memory at address 0x0000038B 12:11:43.572045 : RawData event for Player #1: 12:11:43.572045 : Device rawinput data (Hex) = [ 0000BB44, 0000A324 ] 12:11:43.572045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.572045 : OnScreen Cursor Position (Px) = [ 1404, 688 ] 12:11:43.573039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.573039 : ClientWindow Style = FullScreen 12:11:43.573039 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.573039 : Game Position (Hex) = [ 057C, 02B0 ] 12:11:43.573039 : Game Position (Dec) = [ 1404, 688 ] 12:11:43.573039 : - 12:11:43.574039 : Cannot read memory at address 0x0000030B 12:11:43.574039 : Cannot read memory at address 0x0000038B 12:11:43.576033 : Cannot read memory at address 0x0000030B 12:11:43.576033 : Cannot read memory at address 0x0000038B 12:11:43.576033 : RawData event for Player #1: 12:11:43.576033 : Device rawinput data (Hex) = [ 0000BB58, 0000A2EC ] 12:11:43.576033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.576033 : OnScreen Cursor Position (Px) = [ 1405, 687 ] 12:11:43.577025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.577025 : ClientWindow Style = FullScreen 12:11:43.577025 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.577025 : Game Position (Hex) = [ 057D, 02AF ] 12:11:43.577025 : Game Position (Dec) = [ 1405, 687 ] 12:11:43.577025 : - 12:11:43.578027 : Cannot read memory at address 0x0000030B 12:11:43.578027 : Cannot read memory at address 0x0000038B 12:11:43.579530 : Cannot read memory at address 0x0000030B 12:11:43.579530 : Cannot read memory at address 0x0000038B 12:11:43.581527 : Cannot read memory at address 0x0000030B 12:11:43.581527 : Cannot read memory at address 0x0000038B 12:11:43.581527 : RawData event for Player #1: 12:11:43.581527 : Device rawinput data (Hex) = [ 0000BB70, 0000A2E4 ] 12:11:43.581527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.581527 : OnScreen Cursor Position (Px) = [ 1405, 687 ] 12:11:43.581527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.581527 : ClientWindow Style = FullScreen 12:11:43.581527 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.581527 : Game Position (Hex) = [ 057D, 02AF ] 12:11:43.581527 : Game Position (Dec) = [ 1405, 687 ] 12:11:43.582520 : - 12:11:43.583522 : Cannot read memory at address 0x0000030B 12:11:43.583522 : Cannot read memory at address 0x0000038B 12:11:43.585514 : Cannot read memory at address 0x0000030B 12:11:43.585514 : RawData event for Player #1: 12:11:43.585514 : Cannot read memory at address 0x0000038B 12:11:43.585514 : Device rawinput data (Hex) = [ 0000BB8C, 0000A360 ] 12:11:43.585514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.585514 : OnScreen Cursor Position (Px) = [ 1406, 689 ] 12:11:43.585514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.585514 : ClientWindow Style = FullScreen 12:11:43.585514 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.585514 : Game Position (Hex) = [ 057E, 02B1 ] 12:11:43.586507 : Game Position (Dec) = [ 1406, 689 ] 12:11:43.586507 : - 12:11:43.588131 : Cannot read memory at address 0x0000030B 12:11:43.588131 : Cannot read memory at address 0x0000038B 12:11:43.590130 : Cannot read memory at address 0x0000030B 12:11:43.590130 : Cannot read memory at address 0x0000038B 12:11:43.590130 : RawData event for Player #1: 12:11:43.590130 : Device rawinput data (Hex) = [ 0000BB90, 0000A324 ] 12:11:43.590130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.590130 : OnScreen Cursor Position (Px) = [ 1406, 688 ] 12:11:43.590130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.591126 : ClientWindow Style = FullScreen 12:11:43.591126 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.591126 : Game Position (Hex) = [ 057E, 02B0 ] 12:11:43.591126 : Game Position (Dec) = [ 1406, 688 ] 12:11:43.591126 : - 12:11:43.592127 : Cannot read memory at address 0x0000030B 12:11:43.592127 : Cannot read memory at address 0x0000038B 12:11:43.594120 : Cannot read memory at address 0x0000030B 12:11:43.594385 : Cannot read memory at address 0x0000038B 12:11:43.594567 : RawData event for Player #1: 12:11:43.594567 : Device rawinput data (Hex) = [ 0000BBA8, 0000A310 ] 12:11:43.595069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.595069 : OnScreen Cursor Position (Px) = [ 1407, 687 ] 12:11:43.595069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.595069 : ClientWindow Style = FullScreen 12:11:43.595069 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.595069 : Game Position (Hex) = [ 057F, 02AF ] 12:11:43.595069 : Game Position (Dec) = [ 1407, 687 ] 12:11:43.595069 : - 12:11:43.596068 : Cannot read memory at address 0x0000030B 12:11:43.596068 : Cannot read memory at address 0x0000038B 12:11:43.598062 : Cannot read memory at address 0x0000030B 12:11:43.598062 : Cannot read memory at address 0x0000038B 12:11:43.599294 : Cannot read memory at address 0x0000030B 12:11:43.599294 : Cannot read memory at address 0x0000038B 12:11:43.599294 : RawData event for Player #1: 12:11:43.599294 : Device rawinput data (Hex) = [ 0000BBA0, 0000A32C ] 12:11:43.599294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.599294 : OnScreen Cursor Position (Px) = [ 1407, 688 ] 12:11:43.599294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.599294 : ClientWindow Style = FullScreen 12:11:43.599294 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.599294 : Game Position (Hex) = [ 057F, 02B0 ] 12:11:43.600293 : Game Position (Dec) = [ 1407, 688 ] 12:11:43.600293 : - 12:11:43.601293 : Cannot read memory at address 0x0000030B 12:11:43.601293 : Cannot read memory at address 0x0000038B 12:11:43.602608 : Cannot read memory at address 0x0000030B 12:11:43.602608 : Cannot read memory at address 0x0000038B 12:11:43.603614 : RawData event for Player #1: 12:11:43.603614 : Device rawinput data (Hex) = [ 0000BBA0, 0000A32C ] 12:11:43.603614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.603614 : OnScreen Cursor Position (Px) = [ 1407, 688 ] 12:11:43.603614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.603614 : ClientWindow Style = FullScreen 12:11:43.603614 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.603614 : Game Position (Hex) = [ 057F, 02B0 ] 12:11:43.603614 : Game Position (Dec) = [ 1407, 688 ] 12:11:43.603614 : - 12:11:43.604611 : Cannot read memory at address 0x0000030B 12:11:43.604611 : Cannot read memory at address 0x0000038B 12:11:43.606608 : Cannot read memory at address 0x0000030B 12:11:43.606608 : Cannot read memory at address 0x0000038B 12:11:43.608116 : Cannot read memory at address 0x0000030B 12:11:43.608116 : Cannot read memory at address 0x0000038B 12:11:43.608116 : RawData event for Player #1: 12:11:43.608116 : Device rawinput data (Hex) = [ 0000BBC0, 0000A338 ] 12:11:43.608116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.608116 : OnScreen Cursor Position (Px) = [ 1408, 688 ] 12:11:43.609151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.609151 : ClientWindow Style = FullScreen 12:11:43.609151 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.609151 : Game Position (Hex) = [ 0580, 02B0 ] 12:11:43.609151 : Game Position (Dec) = [ 1408, 688 ] 12:11:43.609151 : - 12:11:43.610151 : Cannot read memory at address 0x0000030B 12:11:43.610151 : Cannot read memory at address 0x0000038B 12:11:43.612141 : Cannot read memory at address 0x0000030B 12:11:43.612141 : Cannot read memory at address 0x0000038B 12:11:43.612141 : RawData event for Player #1: 12:11:43.612141 : Device rawinput data (Hex) = [ 0000BBD8, 0000A310 ] 12:11:43.612141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.612141 : OnScreen Cursor Position (Px) = [ 1408, 687 ] 12:11:43.613137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.613137 : ClientWindow Style = FullScreen 12:11:43.613137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.613137 : Game Position (Hex) = [ 0580, 02AF ] 12:11:43.613137 : Game Position (Dec) = [ 1408, 687 ] 12:11:43.613137 : - 12:11:43.614134 : Cannot read memory at address 0x0000030B 12:11:43.614134 : Cannot read memory at address 0x0000038B 12:11:43.616127 : Cannot read memory at address 0x0000030B 12:11:43.616127 : Cannot read memory at address 0x0000038B 12:11:43.617124 : RawData event for Player #1: 12:11:43.617124 : Device rawinput data (Hex) = [ 0000BBD0, 0000A32C ] 12:11:43.617124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.617124 : OnScreen Cursor Position (Px) = [ 1408, 688 ] 12:11:43.617124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.618120 : ClientWindow Style = FullScreen 12:11:43.618120 : Cannot read memory at address 0x0000030B 12:11:43.618120 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.618120 : Cannot read memory at address 0x0000038B 12:11:43.618120 : Game Position (Hex) = [ 0580, 02B0 ] 12:11:43.618120 : Game Position (Dec) = [ 1408, 688 ] 12:11:43.618120 : - 12:11:43.619622 : Cannot read memory at address 0x0000030B 12:11:43.619622 : Cannot read memory at address 0x0000038B 12:11:43.621615 : Cannot read memory at address 0x0000030B 12:11:43.621615 : RawData event for Player #1: 12:11:43.621615 : Cannot read memory at address 0x0000038B 12:11:43.621615 : Device rawinput data (Hex) = [ 0000BBD0, 0000A32C ] 12:11:43.621615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.621615 : OnScreen Cursor Position (Px) = [ 1408, 688 ] 12:11:43.621615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.621615 : ClientWindow Style = FullScreen 12:11:43.621615 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.621615 : Game Position (Hex) = [ 0580, 02B0 ] 12:11:43.621615 : Game Position (Dec) = [ 1408, 688 ] 12:11:43.621615 : - 12:11:43.623608 : Cannot read memory at address 0x0000030B 12:11:43.623608 : Cannot read memory at address 0x0000038B 12:11:43.625602 : Cannot read memory at address 0x0000030B 12:11:43.625602 : Cannot read memory at address 0x0000038B 12:11:43.626598 : RawData event for Player #1: 12:11:43.626598 : Device rawinput data (Hex) = [ 0000BBF0, 0000A338 ] 12:11:43.626598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.626598 : OnScreen Cursor Position (Px) = [ 1409, 688 ] 12:11:43.626598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.626598 : ClientWindow Style = FullScreen 12:11:43.626598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.626598 : Game Position (Hex) = [ 0581, 02B0 ] 12:11:43.626598 : Game Position (Dec) = [ 1409, 688 ] 12:11:43.626598 : - 12:11:43.628101 : Cannot read memory at address 0x0000030B 12:11:43.628101 : Cannot read memory at address 0x0000038B 12:11:43.630103 : Cannot read memory at address 0x0000030B 12:11:43.630103 : Cannot read memory at address 0x0000038B 12:11:43.630103 : RawData event for Player #1: 12:11:43.630103 : Device rawinput data (Hex) = [ 0000BC08, 0000A310 ] 12:11:43.630103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.630103 : OnScreen Cursor Position (Px) = [ 1410, 687 ] 12:11:43.630103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.631100 : ClientWindow Style = FullScreen 12:11:43.631100 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.631100 : Game Position (Hex) = [ 0582, 02AF ] 12:11:43.631100 : Game Position (Dec) = [ 1410, 687 ] 12:11:43.631100 : - 12:11:43.632097 : Cannot read memory at address 0x0000030B 12:11:43.632097 : Cannot read memory at address 0x0000038B 12:11:43.634090 : Cannot read memory at address 0x0000030B 12:11:43.634090 : Cannot read memory at address 0x0000038B 12:11:43.635086 : RawData event for Player #1: 12:11:43.635086 : Device rawinput data (Hex) = [ 0000BC00, 0000A328 ] 12:11:43.635086 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.635086 : OnScreen Cursor Position (Px) = [ 1410, 688 ] 12:11:43.636083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.636083 : ClientWindow Style = FullScreen 12:11:43.636083 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.636083 : Game Position (Hex) = [ 0582, 02B0 ] 12:11:43.636083 : Game Position (Dec) = [ 1410, 688 ] 12:11:43.636083 : - 12:11:43.638077 : Cannot read memory at address 0x0000030B 12:11:43.638077 : Cannot read memory at address 0x0000038B 12:11:43.639578 : Cannot read memory at address 0x0000030B 12:11:43.639578 : Cannot read memory at address 0x0000038B 12:11:43.639578 : RawData event for Player #1: 12:11:43.639578 : Device rawinput data (Hex) = [ 0000BC00, 0000A398 ] 12:11:43.639578 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.639578 : OnScreen Cursor Position (Px) = [ 1410, 690 ] 12:11:43.639578 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.639578 : ClientWindow Style = FullScreen 12:11:43.639578 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.639578 : Game Position (Hex) = [ 0582, 02B2 ] 12:11:43.639578 : Game Position (Dec) = [ 1410, 690 ] 12:11:43.639578 : - 12:11:43.641571 : Cannot read memory at address 0x0000030B 12:11:43.641571 : Cannot read memory at address 0x0000038B 12:11:43.643565 : Cannot read memory at address 0x0000030B 12:11:43.643565 : Cannot read memory at address 0x0000038B 12:11:43.644562 : RawData event for Player #1: 12:11:43.644562 : Device rawinput data (Hex) = [ 0000BC00, 0000A374 ] 12:11:43.644562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.644562 : OnScreen Cursor Position (Px) = [ 1410, 689 ] 12:11:43.644562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.644562 : ClientWindow Style = FullScreen 12:11:43.644562 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.645559 : Game Position (Hex) = [ 0582, 02B1 ] 12:11:43.645559 : Cannot read memory at address 0x0000030B 12:11:43.645559 : Game Position (Dec) = [ 1410, 689 ] 12:11:43.645559 : Cannot read memory at address 0x0000038B 12:11:43.645559 : - 12:11:43.648057 : Cannot read memory at address 0x0000030B 12:11:43.648057 : Cannot read memory at address 0x0000038B 12:11:43.648057 : RawData event for Player #1: 12:11:43.648057 : Device rawinput data (Hex) = [ 0000BC1C, 0000A384 ] 12:11:43.648057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.648057 : OnScreen Cursor Position (Px) = [ 1410, 689 ] 12:11:43.649063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.649063 : ClientWindow Style = FullScreen 12:11:43.649063 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.649063 : Game Position (Hex) = [ 0582, 02B1 ] 12:11:43.649063 : Game Position (Dec) = [ 1410, 689 ] 12:11:43.649063 : - 12:11:43.650060 : Cannot read memory at address 0x0000030B 12:11:43.650060 : Cannot read memory at address 0x0000038B 12:11:43.652053 : Cannot read memory at address 0x0000030B 12:11:43.652053 : Cannot read memory at address 0x0000038B 12:11:43.653050 : RawData event for Player #1: 12:11:43.653050 : Device rawinput data (Hex) = [ 0000BC30, 0000A358 ] 12:11:43.653050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.653050 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:43.654047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.654047 : Cannot read memory at address 0x0000030B 12:11:43.654047 : ClientWindow Style = FullScreen 12:11:43.654047 : Cannot read memory at address 0x0000038B 12:11:43.654047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.654047 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:43.654047 : Game Position (Dec) = [ 1411, 689 ] 12:11:43.654047 : - 12:11:43.656040 : Cannot read memory at address 0x0000030B 12:11:43.656040 : Cannot read memory at address 0x0000038B 12:11:43.657037 : RawData event for Player #1: 12:11:43.657037 : Device rawinput data (Hex) = [ 0000BC30, 0000A374 ] 12:11:43.657037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.657037 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:43.658033 : Cannot read memory at address 0x0000030B 12:11:43.658033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.658033 : Cannot read memory at address 0x0000038B 12:11:43.658033 : ClientWindow Style = FullScreen 12:11:43.658033 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.658033 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:43.658535 : Game Position (Dec) = [ 1411, 689 ] 12:11:43.658535 : - 12:11:43.659535 : Cannot read memory at address 0x0000030B 12:11:43.659535 : Cannot read memory at address 0x0000038B 12:11:43.661528 : Cannot read memory at address 0x0000030B 12:11:43.661528 : Cannot read memory at address 0x0000038B 12:11:43.662524 : RawData event for Player #1: 12:11:43.662524 : Device rawinput data (Hex) = [ 0000BC30, 0000A374 ] 12:11:43.662524 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.662524 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:43.662524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.662524 : ClientWindow Style = FullScreen 12:11:43.662524 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.662524 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:43.662524 : Game Position (Dec) = [ 1411, 689 ] 12:11:43.662524 : - 12:11:43.663521 : Cannot read memory at address 0x0000030B 12:11:43.663521 : Cannot read memory at address 0x0000038B 12:11:43.665514 : Cannot read memory at address 0x0000030B 12:11:43.665514 : Cannot read memory at address 0x0000038B 12:11:43.666511 : RawData event for Player #1: 12:11:43.666511 : Device rawinput data (Hex) = [ 0000BC30, 0000A374 ] 12:11:43.666511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.666511 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:43.666511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.666511 : ClientWindow Style = FullScreen 12:11:43.666511 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.666511 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:43.666511 : Game Position (Dec) = [ 1411, 689 ] 12:11:43.666511 : - 12:11:43.668013 : Cannot read memory at address 0x0000030B 12:11:43.668013 : Cannot read memory at address 0x0000038B 12:11:43.670016 : Cannot read memory at address 0x0000030B 12:11:43.670016 : Cannot read memory at address 0x0000038B 12:11:43.671012 : RawData event for Player #1: 12:11:43.671012 : Device rawinput data (Hex) = [ 0000BC38, 0000A37C ] 12:11:43.671012 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.671012 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:43.672009 : Cannot read memory at address 0x0000030B 12:11:43.672009 : Cannot read memory at address 0x0000038B 12:11:43.672009 : ClientWindow Style = FullScreen 12:11:43.672009 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.672009 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:43.672009 : Game Position (Dec) = [ 1411, 689 ] 12:11:43.672009 : - 12:11:43.674002 : Cannot read memory at address 0x0000030B 12:11:43.674002 : Cannot read memory at address 0x0000038B 12:11:43.674999 : RawData event for Player #1: 12:11:43.674999 : Device rawinput data (Hex) = [ 0000BC34, 0000A358 ] 12:11:43.674999 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.675996 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:43.675996 : Cannot read memory at address 0x0000030B 12:11:43.675996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.675996 : Cannot read memory at address 0x0000038B 12:11:43.675996 : ClientWindow Style = FullScreen 12:11:43.675996 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.675996 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:43.675996 : Game Position (Dec) = [ 1411, 689 ] 12:11:43.675996 : - 12:11:43.677993 : Cannot read memory at address 0x0000030B 12:11:43.677993 : Cannot read memory at address 0x0000038B 12:11:43.679495 : Cannot read memory at address 0x0000030B 12:11:43.679495 : Cannot read memory at address 0x0000038B 12:11:43.680492 : RawData event for Player #1: 12:11:43.680492 : Device rawinput data (Hex) = [ 0000BC34, 0000A358 ] 12:11:43.680492 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.680492 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:43.680492 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.680492 : ClientWindow Style = FullScreen 12:11:43.680492 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.680492 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:43.680492 : Game Position (Dec) = [ 1411, 689 ] 12:11:43.681489 : - 12:11:43.681489 : Cannot read memory at address 0x0000030B 12:11:43.681489 : Cannot read memory at address 0x0000038B 12:11:43.683482 : Cannot read memory at address 0x0000030B 12:11:43.683482 : Cannot read memory at address 0x0000038B 12:11:43.684479 : RawData event for Player #1: 12:11:43.684479 : Device rawinput data (Hex) = [ 0000BC34, 0000A358 ] 12:11:43.684479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.684479 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:43.684479 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.684479 : ClientWindow Style = FullScreen 12:11:43.684479 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.684479 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:43.684479 : Game Position (Dec) = [ 1411, 689 ] 12:11:43.684479 : - 12:11:43.685475 : Cannot read memory at address 0x0000030B 12:11:43.685475 : Cannot read memory at address 0x0000038B 12:11:43.687974 : Cannot read memory at address 0x0000030B 12:11:43.687974 : Cannot read memory at address 0x0000038B 12:11:43.688980 : RawData event for Player #1: 12:11:43.688980 : Device rawinput data (Hex) = [ 0000BC34, 0000A358 ] 12:11:43.688980 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.689977 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:43.689977 : Cannot read memory at address 0x0000030B 12:11:43.689977 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.689977 : Cannot read memory at address 0x0000038B 12:11:43.689977 : ClientWindow Style = FullScreen 12:11:43.689977 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.689977 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:43.689977 : Game Position (Dec) = [ 1411, 689 ] 12:11:43.689977 : - 12:11:43.691974 : Cannot read memory at address 0x0000030B 12:11:43.691974 : Cannot read memory at address 0x0000038B 12:11:43.692967 : RawData event for Player #1: 12:11:43.692967 : Device rawinput data (Hex) = [ 0000BC30, 0000A308 ] 12:11:43.693964 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.693964 : Cannot read memory at address 0x0000030B 12:11:43.693964 : OnScreen Cursor Position (Px) = [ 1411, 687 ] 12:11:43.693964 : Cannot read memory at address 0x0000038B 12:11:43.693964 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.693964 : ClientWindow Style = FullScreen 12:11:43.693964 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.693964 : Game Position (Hex) = [ 0583, 02AF ] 12:11:43.693964 : Game Position (Dec) = [ 1411, 687 ] 12:11:43.693964 : - 12:11:43.695957 : Cannot read memory at address 0x0000030B 12:11:43.695957 : Cannot read memory at address 0x0000038B 12:11:43.697950 : Cannot read memory at address 0x0000030B 12:11:43.697950 : Cannot read memory at address 0x0000038B 12:11:43.698453 : RawData event for Player #1: 12:11:43.698453 : Device rawinput data (Hex) = [ 0000BC20, 0000A338 ] 12:11:43.698453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.698453 : OnScreen Cursor Position (Px) = [ 1410, 688 ] 12:11:43.698453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.698453 : ClientWindow Style = FullScreen 12:11:43.698453 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.698453 : Game Position (Hex) = [ 0582, 02B0 ] 12:11:43.698453 : Game Position (Dec) = [ 1410, 688 ] 12:11:43.699452 : - 12:11:43.699452 : Cannot read memory at address 0x0000030B 12:11:43.699452 : Cannot read memory at address 0x0000038B 12:11:43.701446 : Cannot read memory at address 0x0000030B 12:11:43.701446 : Cannot read memory at address 0x0000038B 12:11:43.701948 : RawData event for Player #1: 12:11:43.701948 : Device rawinput data (Hex) = [ 0000BC40, 0000A33C ] 12:11:43.701948 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.702947 : OnScreen Cursor Position (Px) = [ 1411, 688 ] 12:11:43.702947 : Cannot read memory at address 0x0000030B 12:11:43.702947 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.702947 : Cannot read memory at address 0x0000038B 12:11:43.702947 : ClientWindow Style = FullScreen 12:11:43.702947 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.702947 : Game Position (Hex) = [ 0583, 02B0 ] 12:11:43.702947 : Game Position (Dec) = [ 1411, 688 ] 12:11:43.702947 : - 12:11:43.704940 : Cannot read memory at address 0x0000030B 12:11:43.704940 : Cannot read memory at address 0x0000038B 12:11:43.706933 : Cannot read memory at address 0x0000030B 12:11:43.706933 : Cannot read memory at address 0x0000038B 12:11:43.706933 : RawData event for Player #1: 12:11:43.707930 : Device rawinput data (Hex) = [ 0000BC3C, 0000A2FC ] 12:11:43.707930 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.707930 : OnScreen Cursor Position (Px) = [ 1411, 687 ] 12:11:43.707930 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.707930 : ClientWindow Style = FullScreen 12:11:43.707930 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.707930 : Game Position (Hex) = [ 0583, 02AF ] 12:11:43.707930 : Game Position (Dec) = [ 1411, 687 ] 12:11:43.708432 : - 12:11:43.710741 : Cannot read memory at address 0x0000030B 12:11:43.710741 : Cannot read memory at address 0x0000038B 12:11:43.711867 : RawData event for Player #1: 12:11:43.711867 : Device rawinput data (Hex) = [ 0000BC3C, 0000A2FC ] 12:11:43.711867 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.711867 : OnScreen Cursor Position (Px) = [ 1411, 687 ] 12:11:43.711867 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.711867 : ClientWindow Style = FullScreen 12:11:43.711867 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.711867 : Game Position (Hex) = [ 0583, 02AF ] 12:11:43.711867 : Game Position (Dec) = [ 1411, 687 ] 12:11:43.712866 : - 12:11:43.712866 : Cannot read memory at address 0x0000030B 12:11:43.712866 : Cannot read memory at address 0x0000038B 12:11:43.714859 : Cannot read memory at address 0x0000030B 12:11:43.714859 : Cannot read memory at address 0x0000038B 12:11:43.715856 : RawData event for Player #1: 12:11:43.716852 : Device rawinput data (Hex) = [ 0000BC3C, 0000A2FC ] 12:11:43.716852 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.716852 : OnScreen Cursor Position (Px) = [ 1411, 687 ] 12:11:43.716852 : Cannot read memory at address 0x0000038B 12:11:43.716852 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.716852 : ClientWindow Style = FullScreen 12:11:43.716852 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.716852 : Game Position (Hex) = [ 0583, 02AF ] 12:11:43.716852 : Game Position (Dec) = [ 1411, 687 ] 12:11:43.716852 : - 12:11:43.718351 : Cannot read memory at address 0x0000030B 12:11:43.718351 : Cannot read memory at address 0x0000038B 12:11:43.720347 : Cannot read memory at address 0x0000030B 12:11:43.720347 : Cannot read memory at address 0x0000038B 12:11:43.720347 : RawData event for Player #1: 12:11:43.720347 : Device rawinput data (Hex) = [ 0000BC3C, 0000A2B0 ] 12:11:43.720347 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.720347 : OnScreen Cursor Position (Px) = [ 1411, 686 ] 12:11:43.720347 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.720347 : ClientWindow Style = FullScreen 12:11:43.720347 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.720347 : Game Position (Hex) = [ 0583, 02AE ] 12:11:43.721344 : Game Position (Dec) = [ 1411, 686 ] 12:11:43.721344 : - 12:11:43.722340 : Cannot read memory at address 0x0000030B 12:11:43.722340 : Cannot read memory at address 0x0000038B 12:11:43.724337 : Cannot read memory at address 0x0000030B 12:11:43.724337 : Cannot read memory at address 0x0000038B 12:11:43.725334 : RawData event for Player #1: 12:11:43.725334 : Device rawinput data (Hex) = [ 0000BC3C, 0000A2B0 ] 12:11:43.725334 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.725334 : OnScreen Cursor Position (Px) = [ 1411, 686 ] 12:11:43.725334 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.725334 : ClientWindow Style = FullScreen 12:11:43.725334 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.726327 : Game Position (Hex) = [ 0583, 02AE ] 12:11:43.726327 : Cannot read memory at address 0x0000030B 12:11:43.726327 : Game Position (Dec) = [ 1411, 686 ] 12:11:43.726327 : Cannot read memory at address 0x0000038B 12:11:43.726327 : - 12:11:43.727833 : Cannot read memory at address 0x0000030B 12:11:43.727833 : Cannot read memory at address 0x0000038B 12:11:43.728867 : RawData event for Player #1: 12:11:43.729864 : Device rawinput data (Hex) = [ 0000BC3C, 0000A2B0 ] 12:11:43.729864 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.729864 : Cannot read memory at address 0x0000030B 12:11:43.729864 : OnScreen Cursor Position (Px) = [ 1411, 686 ] 12:11:43.729864 : Cannot read memory at address 0x0000038B 12:11:43.729864 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.729864 : ClientWindow Style = FullScreen 12:11:43.729864 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.729864 : Game Position (Hex) = [ 0583, 02AE ] 12:11:43.729864 : Game Position (Dec) = [ 1411, 686 ] 12:11:43.729864 : - 12:11:43.731857 : Cannot read memory at address 0x0000030B 12:11:43.731857 : Cannot read memory at address 0x0000038B 12:11:43.733851 : Cannot read memory at address 0x0000030B 12:11:43.733851 : Cannot read memory at address 0x0000038B 12:11:43.733851 : RawData event for Player #1: 12:11:43.734847 : Device rawinput data (Hex) = [ 0000BC3C, 0000A2B0 ] 12:11:43.734847 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.734847 : OnScreen Cursor Position (Px) = [ 1411, 686 ] 12:11:43.734847 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.734847 : ClientWindow Style = FullScreen 12:11:43.734847 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.734847 : Game Position (Hex) = [ 0583, 02AE ] 12:11:43.734847 : Game Position (Dec) = [ 1411, 686 ] 12:11:43.734847 : - 12:11:43.735844 : Cannot read memory at address 0x0000030B 12:11:43.735844 : Cannot read memory at address 0x0000038B 12:11:43.737837 : Cannot read memory at address 0x0000030B 12:11:43.737837 : Cannot read memory at address 0x0000038B 12:11:43.738559 : RawData event for Player #1: 12:11:43.738559 : Device rawinput data (Hex) = [ 0000BC3C, 0000A2B0 ] 12:11:43.738990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.738990 : Cannot read memory at address 0x0000030B 12:11:43.738990 : OnScreen Cursor Position (Px) = [ 1411, 686 ] 12:11:43.738990 : Cannot read memory at address 0x0000038B 12:11:43.738990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.738990 : ClientWindow Style = FullScreen 12:11:43.738990 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.738990 : Game Position (Hex) = [ 0583, 02AE ] 12:11:43.738990 : Game Position (Dec) = [ 1411, 686 ] 12:11:43.738990 : - 12:11:43.740989 : Cannot read memory at address 0x0000030B 12:11:43.740989 : Cannot read memory at address 0x0000038B 12:11:43.742979 : Cannot read memory at address 0x0000030B 12:11:43.742979 : Cannot read memory at address 0x0000038B 12:11:43.742979 : RawData event for Player #1: 12:11:43.742979 : Device rawinput data (Hex) = [ 0000BC3C, 0000A2B0 ] 12:11:43.743975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.743975 : OnScreen Cursor Position (Px) = [ 1411, 686 ] 12:11:43.743975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.743975 : ClientWindow Style = FullScreen 12:11:43.743975 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.743975 : Game Position (Hex) = [ 0583, 02AE ] 12:11:43.743975 : Game Position (Dec) = [ 1411, 686 ] 12:11:43.743975 : - 12:11:43.744973 : Cannot read memory at address 0x0000030B 12:11:43.744973 : Cannot read memory at address 0x0000038B 12:11:43.746966 : Cannot read memory at address 0x0000030B 12:11:43.746966 : Cannot read memory at address 0x0000038B 12:11:43.746966 : RawData event for Player #1: 12:11:43.746966 : Device rawinput data (Hex) = [ 0000BC3C, 0000A2B0 ] 12:11:43.746966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.747962 : OnScreen Cursor Position (Px) = [ 1411, 686 ] 12:11:43.747962 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.747962 : ClientWindow Style = FullScreen 12:11:43.747962 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.747962 : Game Position (Hex) = [ 0583, 02AE ] 12:11:43.748465 : Game Position (Dec) = [ 1411, 686 ] 12:11:43.748465 : Cannot read memory at address 0x0000030B 12:11:43.748465 : Cannot read memory at address 0x0000038B 12:11:43.750460 : Cannot read memory at address 0x0000030B 12:11:43.750460 : Cannot read memory at address 0x0000038B 12:11:43.752453 : Cannot read memory at address 0x0000030B 12:11:43.752453 : Cannot read memory at address 0x0000038B 12:11:43.752453 : RawData event for Player #1: 12:11:43.752453 : Device rawinput data (Hex) = [ 0000BC3C, 0000A2B0 ] 12:11:43.752453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.752453 : OnScreen Cursor Position (Px) = [ 1411, 686 ] 12:11:43.752453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.752453 : ClientWindow Style = FullScreen 12:11:43.752453 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.752453 : Game Position (Hex) = [ 0583, 02AE ] 12:11:43.752453 : Game Position (Dec) = [ 1411, 686 ] 12:11:43.752453 : - 12:11:43.754451 : Cannot read memory at address 0x0000030B 12:11:43.754451 : Cannot read memory at address 0x0000038B 12:11:43.756444 : Cannot read memory at address 0x0000030B 12:11:43.756444 : Cannot read memory at address 0x0000038B 12:11:43.756444 : RawData event for Player #1: 12:11:43.756444 : Device rawinput data (Hex) = [ 0000BC3C, 0000A2B0 ] 12:11:43.756444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.756444 : OnScreen Cursor Position (Px) = [ 1411, 686 ] 12:11:43.756444 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.756444 : ClientWindow Style = FullScreen 12:11:43.756444 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.756444 : Game Position (Hex) = [ 0583, 02AE ] 12:11:43.756444 : Game Position (Dec) = [ 1411, 686 ] 12:11:43.756444 : - 12:11:43.757951 : Cannot read memory at address 0x0000030B 12:11:43.757951 : Cannot read memory at address 0x0000038B 12:11:43.759646 : Cannot read memory at address 0x0000030B 12:11:43.759646 : Cannot read memory at address 0x0000038B 12:11:43.761643 : Cannot read memory at address 0x0000030B 12:11:43.761643 : Cannot read memory at address 0x0000038B 12:11:43.761643 : RawData event for Player #1: 12:11:43.761643 : Device rawinput data (Hex) = [ 0000BC3C, 0000A2B0 ] 12:11:43.761643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.761643 : OnScreen Cursor Position (Px) = [ 1411, 686 ] 12:11:43.761643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.761643 : ClientWindow Style = FullScreen 12:11:43.761643 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.762640 : Game Position (Hex) = [ 0583, 02AE ] 12:11:43.762640 : Game Position (Dec) = [ 1411, 686 ] 12:11:43.762640 : - 12:11:43.763636 : Cannot read memory at address 0x0000030B 12:11:43.763636 : Cannot read memory at address 0x0000038B 12:11:43.765630 : Cannot read memory at address 0x0000030B 12:11:43.765630 : RawData event for Player #1: 12:11:43.765630 : Cannot read memory at address 0x0000038B 12:11:43.765630 : Device rawinput data (Hex) = [ 0000BC3C, 0000A2B0 ] 12:11:43.765630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.765630 : OnScreen Cursor Position (Px) = [ 1411, 686 ] 12:11:43.765630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.765630 : ClientWindow Style = FullScreen 12:11:43.765630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.765630 : Game Position (Hex) = [ 0583, 02AE ] 12:11:43.765630 : Game Position (Dec) = [ 1411, 686 ] 12:11:43.765630 : - 12:11:43.768128 : Cannot read memory at address 0x0000030B 12:11:43.768128 : Cannot read memory at address 0x0000038B 12:11:43.770135 : Cannot read memory at address 0x0000030B 12:11:43.770135 : Cannot read memory at address 0x0000038B 12:11:43.770135 : RawData event for Player #1: 12:11:43.770135 : Device rawinput data (Hex) = [ 0000BC3C, 0000A2B0 ] 12:11:43.770135 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.770135 : OnScreen Cursor Position (Px) = [ 1411, 686 ] 12:11:43.770135 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.771128 : ClientWindow Style = FullScreen 12:11:43.771128 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.771128 : Game Position (Hex) = [ 0583, 02AE ] 12:11:43.771128 : Game Position (Dec) = [ 1411, 686 ] 12:11:43.771128 : - 12:11:43.772129 : Cannot read memory at address 0x0000030B 12:11:43.772129 : Cannot read memory at address 0x0000038B 12:11:43.774122 : Cannot read memory at address 0x0000030B 12:11:43.774122 : Cannot read memory at address 0x0000038B 12:11:43.774122 : RawData event for Player #1: 12:11:43.774122 : Device rawinput data (Hex) = [ 0000BC44, 0000A2BC ] 12:11:43.774122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.774122 : OnScreen Cursor Position (Px) = [ 1412, 686 ] 12:11:43.774122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.774122 : ClientWindow Style = FullScreen 12:11:43.775115 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.775115 : Game Position (Hex) = [ 0584, 02AE ] 12:11:43.775115 : Game Position (Dec) = [ 1412, 686 ] 12:11:43.775115 : - 12:11:43.776116 : Cannot read memory at address 0x0000030B 12:11:43.776116 : Cannot read memory at address 0x0000038B 12:11:43.778110 : Cannot read memory at address 0x0000030B 12:11:43.778110 : Cannot read memory at address 0x0000038B 12:11:43.779612 : Cannot read memory at address 0x0000030B 12:11:43.779612 : RawData event for Player #1: 12:11:43.779612 : Cannot read memory at address 0x0000038B 12:11:43.779612 : Device rawinput data (Hex) = [ 0000BC44, 0000A298 ] 12:11:43.779612 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.779612 : OnScreen Cursor Position (Px) = [ 1412, 685 ] 12:11:43.779612 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.779612 : ClientWindow Style = FullScreen 12:11:43.779612 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.779612 : Game Position (Hex) = [ 0584, 02AD ] 12:11:43.779612 : Game Position (Dec) = [ 1412, 685 ] 12:11:43.779612 : - 12:11:43.781605 : Cannot read memory at address 0x0000030B 12:11:43.781605 : Cannot read memory at address 0x0000038B 12:11:43.783599 : Cannot read memory at address 0x0000030B 12:11:43.783599 : Cannot read memory at address 0x0000038B 12:11:43.784595 : RawData event for Player #1: 12:11:43.784595 : Device rawinput data (Hex) = [ 0000BC44, 0000A298 ] 12:11:43.784595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.784595 : OnScreen Cursor Position (Px) = [ 1412, 685 ] 12:11:43.784595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.784595 : ClientWindow Style = FullScreen 12:11:43.784595 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.784595 : Game Position (Hex) = [ 0584, 02AD ] 12:11:43.784595 : Game Position (Dec) = [ 1412, 685 ] 12:11:43.784595 : - 12:11:43.785592 : Cannot read memory at address 0x0000030B 12:11:43.785592 : Cannot read memory at address 0x0000038B 12:11:43.788091 : Cannot read memory at address 0x0000030B 12:11:43.788091 : Cannot read memory at address 0x0000038B 12:11:43.788091 : RawData event for Player #1: 12:11:43.788091 : Device rawinput data (Hex) = [ 0000BC44, 0000A298 ] 12:11:43.788091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.788091 : OnScreen Cursor Position (Px) = [ 1412, 685 ] 12:11:43.788091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.789105 : ClientWindow Style = FullScreen 12:11:43.789105 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.789105 : Game Position (Hex) = [ 0584, 02AD ] 12:11:43.789105 : Game Position (Dec) = [ 1412, 685 ] 12:11:43.789105 : - 12:11:43.790105 : Cannot read memory at address 0x0000030B 12:11:43.790105 : Cannot read memory at address 0x0000038B 12:11:43.792099 : Cannot read memory at address 0x0000030B 12:11:43.792099 : Cannot read memory at address 0x0000038B 12:11:43.793095 : RawData event for Player #1: 12:11:43.793095 : Device rawinput data (Hex) = [ 0000BC44, 0000A298 ] 12:11:43.793095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.794088 : OnScreen Cursor Position (Px) = [ 1412, 685 ] 12:11:43.794088 : Cannot read memory at address 0x0000030B 12:11:43.794088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.794088 : Cannot read memory at address 0x0000038B 12:11:43.794088 : ClientWindow Style = FullScreen 12:11:43.794088 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.794088 : Game Position (Hex) = [ 0584, 02AD ] 12:11:43.794088 : Game Position (Dec) = [ 1412, 685 ] 12:11:43.794088 : - 12:11:43.796081 : Cannot read memory at address 0x0000030B 12:11:43.796081 : Cannot read memory at address 0x0000038B 12:11:43.797078 : RawData event for Player #1: 12:11:43.797078 : Device rawinput data (Hex) = [ 0000BC5C, 0000A2A4 ] 12:11:43.797078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.797078 : OnScreen Cursor Position (Px) = [ 1412, 686 ] 12:11:43.798075 : Cannot read memory at address 0x0000030B 12:11:43.798075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.798075 : Cannot read memory at address 0x0000038B 12:11:43.798075 : ClientWindow Style = FullScreen 12:11:43.798075 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.798075 : Game Position (Hex) = [ 0584, 02AE ] 12:11:43.798075 : Game Position (Dec) = [ 1412, 686 ] 12:11:43.798075 : - 12:11:43.799576 : Cannot read memory at address 0x0000030B 12:11:43.799576 : Cannot read memory at address 0x0000038B 12:11:43.801573 : Cannot read memory at address 0x0000030B 12:11:43.801573 : Cannot read memory at address 0x0000038B 12:11:43.802857 : RawData event for Player #1: 12:11:43.802857 : Cannot read memory at address 0x0000030B 12:11:43.802857 : Cannot read memory at address 0x0000038B 12:11:43.802857 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.802857 : OnScreen Cursor Position (Px) = [ 1412, 685 ] 12:11:43.802857 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.802857 : ClientWindow Style = FullScreen 12:11:43.802857 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.802857 : Game Position (Hex) = [ 0584, 02AD ] 12:11:43.802857 : Game Position (Dec) = [ 1412, 685 ] 12:11:43.802857 : - 12:11:43.804856 : Cannot read memory at address 0x0000030B 12:11:43.804856 : Cannot read memory at address 0x0000038B 12:11:43.806846 : Cannot read memory at address 0x0000030B 12:11:43.806846 : Cannot read memory at address 0x0000038B 12:11:43.806846 : Device rawinput data (Hex) = [ 0000BC5C, 0000A28C ] 12:11:43.806846 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.806846 : OnScreen Cursor Position (Px) = [ 1412, 685 ] 12:11:43.806846 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.806846 : ClientWindow Style = FullScreen 12:11:43.806846 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.806846 : Game Position (Hex) = [ 0584, 02AD ] 12:11:43.806846 : Game Position (Dec) = [ 1412, 685 ] 12:11:43.807843 : - 12:11:43.808345 : Cannot read memory at address 0x0000030B 12:11:43.808345 : Cannot read memory at address 0x0000038B 12:11:43.810344 : Cannot read memory at address 0x0000030B 12:11:43.810344 : Cannot read memory at address 0x0000038B 12:11:43.811341 : RawData event for Player #1: 12:11:43.811341 : Device rawinput data (Hex) = [ 0000BC5C, 0000A28C ] 12:11:43.811341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.811341 : OnScreen Cursor Position (Px) = [ 1412, 685 ] 12:11:43.811341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.811341 : ClientWindow Style = FullScreen 12:11:43.811341 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.811341 : Game Position (Hex) = [ 0584, 02AD ] 12:11:43.812334 : Game Position (Dec) = [ 1412, 685 ] 12:11:43.812334 : Cannot read memory at address 0x0000030B 12:11:43.812334 : Cannot read memory at address 0x0000038B 12:11:43.814327 : Cannot read memory at address 0x0000030B 12:11:43.814327 : Cannot read memory at address 0x0000038B 12:11:43.815324 : RawData event for Player #1: 12:11:43.815324 : Device rawinput data (Hex) = [ 0000BC7C, 0000A298 ] 12:11:43.815324 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.815324 : OnScreen Cursor Position (Px) = [ 1413, 685 ] 12:11:43.815324 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.815324 : ClientWindow Style = FullScreen 12:11:43.815324 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.815324 : Game Position (Hex) = [ 0585, 02AD ] 12:11:43.816320 : Game Position (Dec) = [ 1413, 685 ] 12:11:43.816320 : Cannot read memory at address 0x0000030B 12:11:43.816320 : - 12:11:43.816320 : Cannot read memory at address 0x0000038B 12:11:43.817822 : Cannot read memory at address 0x0000030B 12:11:43.817822 : Cannot read memory at address 0x0000038B 12:11:43.819549 : Cannot read memory at address 0x0000030B 12:11:43.819549 : Cannot read memory at address 0x0000038B 12:11:43.820553 : RawData event for Player #1: 12:11:43.820553 : Device rawinput data (Hex) = [ 0000BC7C, 0000A284 ] 12:11:43.820553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.820553 : OnScreen Cursor Position (Px) = [ 1413, 685 ] 12:11:43.820553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.820553 : ClientWindow Style = FullScreen 12:11:43.820553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.820553 : Game Position (Hex) = [ 0585, 02AD ] 12:11:43.820553 : Game Position (Dec) = [ 1413, 685 ] 12:11:43.821546 : - 12:11:43.821546 : Cannot read memory at address 0x0000038B 12:11:43.823539 : Cannot read memory at address 0x0000030B 12:11:43.823539 : Cannot read memory at address 0x0000038B 12:11:43.824540 : RawData event for Player #1: 12:11:43.824540 : Device rawinput data (Hex) = [ 0000BC7C, 0000A284 ] 12:11:43.824540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.824540 : OnScreen Cursor Position (Px) = [ 1413, 685 ] 12:11:43.824540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.824540 : ClientWindow Style = FullScreen 12:11:43.824540 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.824540 : Game Position (Hex) = [ 0585, 02AD ] 12:11:43.824540 : Game Position (Dec) = [ 1413, 685 ] 12:11:43.824540 : - 12:11:43.825533 : Cannot read memory at address 0x0000030B 12:11:43.825533 : Cannot read memory at address 0x0000038B 12:11:43.828041 : Cannot read memory at address 0x0000030B 12:11:43.828041 : Cannot read memory at address 0x0000038B 12:11:43.829076 : RawData event for Player #1: 12:11:43.829076 : Device rawinput data (Hex) = [ 0000BC94, 0000A298 ] 12:11:43.829076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.830072 : OnScreen Cursor Position (Px) = [ 1414, 685 ] 12:11:43.830072 : Cannot read memory at address 0x0000030B 12:11:43.830072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.830072 : Cannot read memory at address 0x0000038B 12:11:43.830072 : ClientWindow Style = FullScreen 12:11:43.830072 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.830072 : Game Position (Hex) = [ 0586, 02AD ] 12:11:43.830072 : Game Position (Dec) = [ 1414, 685 ] 12:11:43.830072 : - 12:11:43.832066 : Cannot read memory at address 0x0000030B 12:11:43.832066 : Cannot read memory at address 0x0000038B 12:11:43.833066 : RawData event for Player #1: 12:11:43.833066 : Device rawinput data (Hex) = [ 0000BC90, 0000A280 ] 12:11:43.833066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.833066 : OnScreen Cursor Position (Px) = [ 1414, 685 ] 12:11:43.834059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.834059 : Cannot read memory at address 0x0000030B 12:11:43.834059 : Cannot read memory at address 0x0000038B 12:11:43.834059 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.834059 : Game Position (Hex) = [ 0586, 02AD ] 12:11:43.834059 : Game Position (Dec) = [ 1414, 685 ] 12:11:43.834059 : - 12:11:43.836056 : Cannot read memory at address 0x0000030B 12:11:43.836056 : Cannot read memory at address 0x0000038B 12:11:43.838045 : Cannot read memory at address 0x0000030B 12:11:43.838045 : Cannot read memory at address 0x0000038B 12:11:43.838551 : RawData event for Player #1: 12:11:43.838551 : Device rawinput data (Hex) = [ 0000BCA8, 0000A270 ] 12:11:43.838551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.838551 : OnScreen Cursor Position (Px) = [ 1414, 685 ] 12:11:43.839057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.839057 : ClientWindow Style = FullScreen 12:11:43.839057 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.839057 : Game Position (Hex) = [ 0586, 02AD ] 12:11:43.839057 : Game Position (Dec) = [ 1414, 685 ] 12:11:43.839057 : - 12:11:43.840061 : Cannot read memory at address 0x0000030B 12:11:43.840061 : Cannot read memory at address 0x0000038B 12:11:43.842053 : Cannot read memory at address 0x0000030B 12:11:43.842053 : Cannot read memory at address 0x0000038B 12:11:43.842053 : RawData event for Player #1: 12:11:43.842053 : Device rawinput data (Hex) = [ 0000BCAC, 0000A28C ] 12:11:43.842053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.843046 : OnScreen Cursor Position (Px) = [ 1415, 685 ] 12:11:43.843046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.843046 : ClientWindow Style = FullScreen 12:11:43.843046 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.843046 : Game Position (Hex) = [ 0587, 02AD ] 12:11:43.843046 : Game Position (Dec) = [ 1415, 685 ] 12:11:43.843046 : - 12:11:43.844047 : Cannot read memory at address 0x0000030B 12:11:43.844047 : Cannot read memory at address 0x0000038B 12:11:43.846036 : Cannot read memory at address 0x0000030B 12:11:43.846036 : Cannot read memory at address 0x0000038B 12:11:43.847032 : RawData event for Player #1: 12:11:43.847032 : Device rawinput data (Hex) = [ 0000BCAC, 0000A28C ] 12:11:43.847032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.848029 : OnScreen Cursor Position (Px) = [ 1415, 685 ] 12:11:43.848029 : Cannot read memory at address 0x0000038B 12:11:43.848029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.848029 : ClientWindow Style = FullScreen 12:11:43.848029 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.848029 : Game Position (Hex) = [ 0587, 02AD ] 12:11:43.848531 : Game Position (Dec) = [ 1415, 685 ] 12:11:43.848531 : - 12:11:43.849536 : Cannot read memory at address 0x0000030B 12:11:43.849536 : Cannot read memory at address 0x0000038B 12:11:43.851523 : Cannot read memory at address 0x0000030B 12:11:43.851523 : Cannot read memory at address 0x0000038B 12:11:43.851523 : RawData event for Player #1: 12:11:43.851523 : Device rawinput data (Hex) = [ 0000BCC4, 0000A298 ] 12:11:43.851523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.851523 : OnScreen Cursor Position (Px) = [ 1415, 685 ] 12:11:43.851523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.851523 : ClientWindow Style = FullScreen 12:11:43.851523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.851523 : Game Position (Hex) = [ 0587, 02AD ] 12:11:43.851523 : Game Position (Dec) = [ 1415, 685 ] 12:11:43.851523 : - 12:11:43.853521 : Cannot read memory at address 0x0000030B 12:11:43.853521 : Cannot read memory at address 0x0000038B 12:11:43.855513 : Cannot read memory at address 0x0000030B 12:11:43.855513 : Cannot read memory at address 0x0000038B 12:11:43.856511 : RawData event for Player #1: 12:11:43.856511 : Device rawinput data (Hex) = [ 0000BCC0, 0000A280 ] 12:11:43.856511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.856511 : OnScreen Cursor Position (Px) = [ 1415, 685 ] 12:11:43.856511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.856511 : ClientWindow Style = FullScreen 12:11:43.856511 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.856511 : Game Position (Hex) = [ 0587, 02AD ] 12:11:43.856511 : Game Position (Dec) = [ 1415, 685 ] 12:11:43.856511 : - 12:11:43.858020 : Cannot read memory at address 0x0000030B 12:11:43.858020 : Cannot read memory at address 0x0000038B 12:11:43.860052 : Cannot read memory at address 0x0000030B 12:11:43.860052 : Cannot read memory at address 0x0000038B 12:11:43.860052 : RawData event for Player #1: 12:11:43.860052 : Device rawinput data (Hex) = [ 0000BCC0, 0000A280 ] 12:11:43.860052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.860052 : OnScreen Cursor Position (Px) = [ 1415, 685 ] 12:11:43.860052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.861049 : ClientWindow Style = FullScreen 12:11:43.861049 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.861049 : Game Position (Hex) = [ 0587, 02AD ] 12:11:43.861049 : Game Position (Dec) = [ 1415, 685 ] 12:11:43.861049 : - 12:11:43.862047 : Cannot read memory at address 0x0000030B 12:11:43.862047 : Cannot read memory at address 0x0000038B 12:11:43.864043 : Cannot read memory at address 0x0000030B 12:11:43.864043 : Cannot read memory at address 0x0000038B 12:11:43.865042 : RawData event for Player #1: 12:11:43.865042 : Device rawinput data (Hex) = [ 0000BCC0, 0000A280 ] 12:11:43.866032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.866032 : OnScreen Cursor Position (Px) = [ 1415, 685 ] 12:11:43.866032 : Cannot read memory at address 0x0000030B 12:11:43.866032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.866032 : ClientWindow Style = FullScreen 12:11:43.866032 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.866032 : Game Position (Hex) = [ 0587, 02AD ] 12:11:43.866032 : Game Position (Dec) = [ 1415, 685 ] 12:11:43.866032 : - 12:11:43.868026 : Cannot read memory at address 0x0000030B 12:11:43.868026 : Cannot read memory at address 0x0000038B 12:11:43.869525 : Cannot read memory at address 0x0000030B 12:11:43.869525 : RawData event for Player #1: 12:11:43.869525 : Device rawinput data (Hex) = [ 0000BCC0, 0000A280 ] 12:11:43.869525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.869525 : OnScreen Cursor Position (Px) = [ 1415, 685 ] 12:11:43.869525 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.869525 : ClientWindow Style = FullScreen 12:11:43.869525 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.869525 : Game Position (Hex) = [ 0587, 02AD ] 12:11:43.869525 : Game Position (Dec) = [ 1415, 685 ] 12:11:43.869525 : - 12:11:43.871524 : Cannot read memory at address 0x0000030B 12:11:43.871524 : Cannot read memory at address 0x0000038B 12:11:43.873516 : Cannot read memory at address 0x0000030B 12:11:43.873516 : Cannot read memory at address 0x0000038B 12:11:43.874514 : RawData event for Player #1: 12:11:43.874514 : Device rawinput data (Hex) = [ 0000BCF0, 0000A280 ] 12:11:43.874514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.874514 : OnScreen Cursor Position (Px) = [ 1417, 685 ] 12:11:43.874514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.874514 : ClientWindow Style = FullScreen 12:11:43.874514 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.874514 : Game Position (Hex) = [ 0589, 02AD ] 12:11:43.874514 : Game Position (Dec) = [ 1417, 685 ] 12:11:43.875506 : - 12:11:43.875506 : Cannot read memory at address 0x0000030B 12:11:43.875506 : Cannot read memory at address 0x0000038B 12:11:43.878156 : Cannot read memory at address 0x0000030B 12:11:43.878156 : Cannot read memory at address 0x0000038B 12:11:43.879154 : RawData event for Player #1: 12:11:43.879154 : Device rawinput data (Hex) = [ 0000BCF0, 0000A280 ] 12:11:43.879154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.879154 : OnScreen Cursor Position (Px) = [ 1417, 685 ] 12:11:43.879154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.879154 : ClientWindow Style = FullScreen 12:11:43.880151 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.880151 : Game Position (Hex) = [ 0589, 02AD ] 12:11:43.880151 : Game Position (Dec) = [ 1417, 685 ] 12:11:43.880151 : - 12:11:43.882148 : Cannot read memory at address 0x0000030B 12:11:43.882148 : Cannot read memory at address 0x0000038B 12:11:43.883146 : RawData event for Player #1: 12:11:43.883146 : Device rawinput data (Hex) = [ 0000BCF0, 0000A280 ] 12:11:43.883146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.883146 : OnScreen Cursor Position (Px) = [ 1417, 685 ] 12:11:43.883146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.884137 : ClientWindow Style = FullScreen 12:11:43.884137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.884137 : Cannot read memory at address 0x0000030B 12:11:43.884137 : Game Position (Hex) = [ 0589, 02AD ] 12:11:43.884137 : Cannot read memory at address 0x0000038B 12:11:43.884137 : Game Position (Dec) = [ 1417, 685 ] 12:11:43.884137 : - 12:11:43.886134 : Cannot read memory at address 0x0000030B 12:11:43.886134 : Cannot read memory at address 0x0000038B 12:11:43.888128 : Cannot read memory at address 0x0000030B 12:11:43.888128 : Cannot read memory at address 0x0000038B 12:11:43.888632 : RawData event for Player #1: 12:11:43.888632 : Device rawinput data (Hex) = [ 0000BCF0, 0000A280 ] 12:11:43.888632 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.888632 : OnScreen Cursor Position (Px) = [ 1417, 685 ] 12:11:43.888632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.888632 : ClientWindow Style = FullScreen 12:11:43.888632 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.888632 : Game Position (Hex) = [ 0589, 02AD ] 12:11:43.888632 : Game Position (Dec) = [ 1417, 685 ] 12:11:43.888632 : - 12:11:43.889631 : Cannot read memory at address 0x0000030B 12:11:43.889631 : Cannot read memory at address 0x0000038B 12:11:43.891628 : Cannot read memory at address 0x0000030B 12:11:43.891628 : Cannot read memory at address 0x0000038B 12:11:43.892623 : RawData event for Player #1: 12:11:43.892623 : Device rawinput data (Hex) = [ 0000BCF0, 0000A280 ] 12:11:43.892623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.892623 : OnScreen Cursor Position (Px) = [ 1417, 685 ] 12:11:43.892623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.892623 : ClientWindow Style = FullScreen 12:11:43.892623 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.892623 : Game Position (Hex) = [ 0589, 02AD ] 12:11:43.892623 : Game Position (Dec) = [ 1417, 685 ] 12:11:43.892623 : - 12:11:43.893618 : Cannot read memory at address 0x0000030B 12:11:43.893618 : Cannot read memory at address 0x0000038B 12:11:43.895610 : Cannot read memory at address 0x0000030B 12:11:43.895610 : Cannot read memory at address 0x0000038B 12:11:43.896607 : RawData event for Player #1: 12:11:43.896607 : Device rawinput data (Hex) = [ 0000BCF0, 0000A280 ] 12:11:43.896607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.896607 : OnScreen Cursor Position (Px) = [ 1417, 685 ] 12:11:43.898109 : Cannot read memory at address 0x0000030B 12:11:43.898109 : Cannot read memory at address 0x0000038B 12:11:43.898109 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.898109 : Game Position (Hex) = [ 0589, 02AD ] 12:11:43.898109 : Game Position (Dec) = [ 1417, 685 ] 12:11:43.898109 : - 12:11:43.900115 : Cannot read memory at address 0x0000030B 12:11:43.900115 : Cannot read memory at address 0x0000038B 12:11:43.901677 : Cannot read memory at address 0x0000030B 12:11:43.901677 : Cannot read memory at address 0x0000038B 12:11:43.901677 : RawData event for Player #1: 12:11:43.901677 : Device rawinput data (Hex) = [ 0000BCF0, 0000A280 ] 12:11:43.901677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.901677 : OnScreen Cursor Position (Px) = [ 1417, 685 ] 12:11:43.901677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.901677 : ClientWindow Style = FullScreen 12:11:43.901677 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.901677 : Game Position (Hex) = [ 0589, 02AD ] 12:11:43.901677 : Game Position (Dec) = [ 1417, 685 ] 12:11:43.902676 : - 12:11:43.903676 : Cannot read memory at address 0x0000030B 12:11:43.903676 : Cannot read memory at address 0x0000038B 12:11:43.905666 : Cannot read memory at address 0x0000030B 12:11:43.905666 : Cannot read memory at address 0x0000038B 12:11:43.906663 : RawData event for Player #1: 12:11:43.906663 : Device rawinput data (Hex) = [ 0000BCEC, 0000A27C ] 12:11:43.906663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.906663 : OnScreen Cursor Position (Px) = [ 1416, 685 ] 12:11:43.906663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.906663 : ClientWindow Style = FullScreen 12:11:43.906663 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.906663 : Game Position (Hex) = [ 0588, 02AD ] 12:11:43.906663 : Game Position (Dec) = [ 1416, 685 ] 12:11:43.906663 : - 12:11:43.908172 : Cannot read memory at address 0x0000030B 12:11:43.908172 : Cannot read memory at address 0x0000038B 12:11:43.910207 : Cannot read memory at address 0x0000030B 12:11:43.910207 : Cannot read memory at address 0x0000038B 12:11:43.910207 : RawData event for Player #1: 12:11:43.910207 : Device rawinput data (Hex) = [ 0000BD08, 0000A2B8 ] 12:11:43.910207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.910207 : OnScreen Cursor Position (Px) = [ 1417, 686 ] 12:11:43.910207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.911200 : ClientWindow Style = FullScreen 12:11:43.911200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.911200 : Game Position (Hex) = [ 0589, 02AE ] 12:11:43.911200 : Game Position (Dec) = [ 1417, 686 ] 12:11:43.911200 : - 12:11:43.912196 : Cannot read memory at address 0x0000030B 12:11:43.912196 : Cannot read memory at address 0x0000038B 12:11:43.914190 : Cannot read memory at address 0x0000030B 12:11:43.914190 : Cannot read memory at address 0x0000038B 12:11:43.915762 : Cannot read memory at address 0x0000030B 12:11:43.915762 : RawData event for Player #1: 12:11:43.915762 : Cannot read memory at address 0x0000038B 12:11:43.915762 : Device rawinput data (Hex) = [ 0000BD08, 0000A29C ] 12:11:43.915762 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.915762 : OnScreen Cursor Position (Px) = [ 1417, 686 ] 12:11:43.915762 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.915762 : ClientWindow Style = FullScreen 12:11:43.915762 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.915762 : Game Position (Hex) = [ 0589, 02AE ] 12:11:43.915762 : Game Position (Dec) = [ 1417, 686 ] 12:11:43.915762 : - 12:11:43.918266 : Cannot read memory at address 0x0000030B 12:11:43.918266 : Cannot read memory at address 0x0000038B 12:11:43.919271 : RawData event for Player #1: 12:11:43.919271 : Device rawinput data (Hex) = [ 0000BD08, 0000A29C ] 12:11:43.919271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.919271 : OnScreen Cursor Position (Px) = [ 1417, 686 ] 12:11:43.919271 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.919271 : ClientWindow Style = FullScreen 12:11:43.919271 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.919271 : Game Position (Hex) = [ 0589, 02AE ] 12:11:43.920267 : Game Position (Dec) = [ 1417, 686 ] 12:11:43.920267 : Cannot read memory at address 0x0000030B 12:11:43.920267 : Cannot read memory at address 0x0000038B 12:11:43.922260 : Cannot read memory at address 0x0000030B 12:11:43.922260 : Cannot read memory at address 0x0000038B 12:11:43.924254 : Cannot read memory at address 0x0000030B 12:11:43.924254 : Cannot read memory at address 0x0000038B 12:11:43.924254 : RawData event for Player #1: 12:11:43.924254 : Device rawinput data (Hex) = [ 0000BD08, 0000A29C ] 12:11:43.924254 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.924254 : OnScreen Cursor Position (Px) = [ 1417, 686 ] 12:11:43.924254 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.924254 : ClientWindow Style = FullScreen 12:11:43.925250 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.925250 : Game Position (Hex) = [ 0589, 02AE ] 12:11:43.925250 : Game Position (Dec) = [ 1417, 686 ] 12:11:43.925250 : - 12:11:43.926247 : Cannot read memory at address 0x0000030B 12:11:43.926247 : Cannot read memory at address 0x0000038B 12:11:43.928240 : Cannot read memory at address 0x0000030B 12:11:43.928240 : Cannot read memory at address 0x0000038B 12:11:43.928741 : RawData event for Player #1: 12:11:43.928741 : Device rawinput data (Hex) = [ 0000BD10, 0000A29C ] 12:11:43.928741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.928741 : OnScreen Cursor Position (Px) = [ 1417, 686 ] 12:11:43.928741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.928741 : ClientWindow Style = FullScreen 12:11:43.928741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.928741 : Game Position (Hex) = [ 0589, 02AE ] 12:11:43.928741 : Game Position (Dec) = [ 1417, 686 ] 12:11:43.928741 : - 12:11:43.929740 : Cannot read memory at address 0x0000030B 12:11:43.929740 : Cannot read memory at address 0x0000038B 12:11:43.931734 : Cannot read memory at address 0x0000030B 12:11:43.931734 : Cannot read memory at address 0x0000038B 12:11:43.933727 : RawData event for Player #1: 12:11:43.933727 : Cannot read memory at address 0x0000030B 12:11:43.933727 : Cannot read memory at address 0x0000038B 12:11:43.933727 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.933727 : OnScreen Cursor Position (Px) = [ 1417, 685 ] 12:11:43.933727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.933727 : ClientWindow Style = FullScreen 12:11:43.933727 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.933727 : Game Position (Hex) = [ 0589, 02AD ] 12:11:43.933727 : Game Position (Dec) = [ 1417, 685 ] 12:11:43.933727 : - 12:11:43.935720 : Cannot read memory at address 0x0000030B 12:11:43.935720 : Cannot read memory at address 0x0000038B 12:11:43.936716 : RawData event for Player #1: 12:11:43.936716 : Device rawinput data (Hex) = [ 0000BD0C, 0000A278 ] 12:11:43.936716 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.936716 : OnScreen Cursor Position (Px) = [ 1417, 685 ] 12:11:43.936716 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.936716 : ClientWindow Style = FullScreen 12:11:43.938218 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.938218 : Cannot read memory at address 0x0000030B 12:11:43.938218 : Game Position (Hex) = [ 0589, 02AD ] 12:11:43.938218 : Cannot read memory at address 0x0000038B 12:11:43.938218 : Game Position (Dec) = [ 1417, 685 ] 12:11:43.938218 : - 12:11:43.940219 : Cannot read memory at address 0x0000030B 12:11:43.940219 : Cannot read memory at address 0x0000038B 12:11:43.942212 : Cannot read memory at address 0x0000030B 12:11:43.942212 : Cannot read memory at address 0x0000038B 12:11:43.942212 : RawData event for Player #1: 12:11:43.942212 : Device rawinput data (Hex) = [ 0000BD0C, 0000A278 ] 12:11:43.942212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.942212 : OnScreen Cursor Position (Px) = [ 1417, 685 ] 12:11:43.942212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.942212 : ClientWindow Style = FullScreen 12:11:43.943209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.943209 : Game Position (Hex) = [ 0589, 02AD ] 12:11:43.943209 : Game Position (Dec) = [ 1417, 685 ] 12:11:43.943209 : - 12:11:43.944206 : Cannot read memory at address 0x0000030B 12:11:43.944206 : Cannot read memory at address 0x0000038B 12:11:43.946199 : Cannot read memory at address 0x0000030B 12:11:43.946199 : Cannot read memory at address 0x0000038B 12:11:43.946199 : RawData event for Player #1: 12:11:43.946199 : Device rawinput data (Hex) = [ 0000BD0C, 0000A278 ] 12:11:43.946199 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.946199 : OnScreen Cursor Position (Px) = [ 1417, 685 ] 12:11:43.946199 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.946199 : ClientWindow Style = FullScreen 12:11:43.946199 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.947196 : Game Position (Hex) = [ 0589, 02AD ] 12:11:43.947196 : Game Position (Dec) = [ 1417, 685 ] 12:11:43.947196 : - 12:11:43.948192 : Cannot read memory at address 0x0000030B 12:11:43.948192 : Cannot read memory at address 0x0000038B 12:11:43.950203 : Cannot read memory at address 0x0000030B 12:11:43.950203 : Cannot read memory at address 0x0000038B 12:11:43.951159 : RawData event for Player #1: 12:11:43.951159 : Device rawinput data (Hex) = [ 0000BD0C, 0000A278 ] 12:11:43.951159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.951159 : OnScreen Cursor Position (Px) = [ 1417, 685 ] 12:11:43.951159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.952198 : ClientWindow Style = FullScreen 12:11:43.952198 : Cannot read memory at address 0x0000030B 12:11:43.952198 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.952198 : Cannot read memory at address 0x0000038B 12:11:43.952198 : Game Position (Dec) = [ 1417, 685 ] 12:11:43.952198 : - 12:11:43.954190 : Cannot read memory at address 0x0000030B 12:11:43.954190 : Cannot read memory at address 0x0000038B 12:11:43.956185 : Cannot read memory at address 0x0000030B 12:11:43.956185 : Cannot read memory at address 0x0000038B 12:11:43.956185 : RawData event for Player #1: 12:11:43.956185 : Device rawinput data (Hex) = [ 0000BD24, 0000A288 ] 12:11:43.956185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.956185 : OnScreen Cursor Position (Px) = [ 1418, 685 ] 12:11:43.957139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.957139 : ClientWindow Style = FullScreen 12:11:43.957139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.957139 : Game Position (Hex) = [ 058A, 02AD ] 12:11:43.957139 : Game Position (Dec) = [ 1418, 685 ] 12:11:43.957139 : - 12:11:43.958135 : Cannot read memory at address 0x0000030B 12:11:43.958135 : Cannot read memory at address 0x0000038B 12:11:43.959635 : Cannot read memory at address 0x0000030B 12:11:43.959635 : Cannot read memory at address 0x0000038B 12:11:43.960632 : RawData event for Player #1: 12:11:43.960632 : Device rawinput data (Hex) = [ 0000BD38, 0000A214 ] 12:11:43.960632 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.960632 : OnScreen Cursor Position (Px) = [ 1419, 683 ] 12:11:43.960632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.960632 : ClientWindow Style = FullScreen 12:11:43.960632 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.960632 : Game Position (Hex) = [ 058B, 02AB ] 12:11:43.960632 : Game Position (Dec) = [ 1419, 683 ] 12:11:43.960632 : - 12:11:43.961629 : Cannot read memory at address 0x0000030B 12:11:43.961629 : Cannot read memory at address 0x0000038B 12:11:43.963622 : Cannot read memory at address 0x0000030B 12:11:43.963622 : Cannot read memory at address 0x0000038B 12:11:43.965615 : Cannot read memory at address 0x0000030B 12:11:43.965615 : RawData event for Player #1: 12:11:43.965615 : Cannot read memory at address 0x0000038B 12:11:43.965615 : Device rawinput data (Hex) = [ 0000BD40, 0000A254 ] 12:11:43.965615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.965615 : OnScreen Cursor Position (Px) = [ 1419, 684 ] 12:11:43.965615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.965615 : ClientWindow Style = FullScreen 12:11:43.965615 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.965615 : Game Position (Hex) = [ 058B, 02AC ] 12:11:43.965615 : Game Position (Dec) = [ 1419, 684 ] 12:11:43.966612 : - 12:11:43.968113 : Cannot read memory at address 0x0000030B 12:11:43.968113 : Cannot read memory at address 0x0000038B 12:11:43.969118 : RawData event for Player #1: 12:11:43.969118 : Device rawinput data (Hex) = [ 0000BD40, 0000A254 ] 12:11:43.969118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.969118 : OnScreen Cursor Position (Px) = [ 1419, 684 ] 12:11:43.969118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.969118 : ClientWindow Style = FullScreen 12:11:43.970114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.970114 : Cannot read memory at address 0x0000030B 12:11:43.970114 : Game Position (Hex) = [ 058B, 02AC ] 12:11:43.970114 : Cannot read memory at address 0x0000038B 12:11:43.970114 : Game Position (Dec) = [ 1419, 684 ] 12:11:43.970114 : - 12:11:43.972107 : Cannot read memory at address 0x0000030B 12:11:43.972107 : Cannot read memory at address 0x0000038B 12:11:43.974101 : Cannot read memory at address 0x0000030B 12:11:43.974101 : Cannot read memory at address 0x0000038B 12:11:43.974101 : RawData event for Player #1: 12:11:43.974101 : Device rawinput data (Hex) = [ 0000BD40, 0000A254 ] 12:11:43.974101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.974101 : OnScreen Cursor Position (Px) = [ 1419, 684 ] 12:11:43.974101 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.975098 : ClientWindow Style = FullScreen 12:11:43.975098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.975098 : Game Position (Hex) = [ 058B, 02AC ] 12:11:43.975098 : Game Position (Dec) = [ 1419, 684 ] 12:11:43.975098 : - 12:11:43.976098 : Cannot read memory at address 0x0000030B 12:11:43.976098 : Cannot read memory at address 0x0000038B 12:11:43.978088 : Cannot read memory at address 0x0000030B 12:11:43.978088 : Cannot read memory at address 0x0000038B 12:11:43.978590 : RawData event for Player #1: 12:11:43.978590 : Device rawinput data (Hex) = [ 0000BD70, 0000A254 ] 12:11:43.978590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.978590 : OnScreen Cursor Position (Px) = [ 1420, 684 ] 12:11:43.978590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.978590 : ClientWindow Style = FullScreen 12:11:43.978590 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.979553 : Game Position (Hex) = [ 058C, 02AC ] 12:11:43.979553 : Cannot read memory at address 0x0000030B 12:11:43.979553 : Game Position (Dec) = [ 1420, 684 ] 12:11:43.979553 : Cannot read memory at address 0x0000038B 12:11:43.979553 : - 12:11:43.981548 : Cannot read memory at address 0x0000030B 12:11:43.981548 : Cannot read memory at address 0x0000038B 12:11:43.983541 : Cannot read memory at address 0x0000030B 12:11:43.983541 : Cannot read memory at address 0x0000038B 12:11:43.983541 : RawData event for Player #1: 12:11:43.983541 : Device rawinput data (Hex) = [ 0000BD70, 0000A254 ] 12:11:43.983541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.983541 : OnScreen Cursor Position (Px) = [ 1420, 684 ] 12:11:43.983541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.983541 : ClientWindow Style = FullScreen 12:11:43.983541 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.983541 : Game Position (Hex) = [ 058C, 02AC ] 12:11:43.983541 : Game Position (Dec) = [ 1420, 684 ] 12:11:43.983541 : - 12:11:43.985535 : Cannot read memory at address 0x0000030B 12:11:43.985535 : Cannot read memory at address 0x0000038B 12:11:43.986531 : RawData event for Player #1: 12:11:43.986531 : Device rawinput data (Hex) = [ 0000BD70, 0000A254 ] 12:11:43.986531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.986531 : OnScreen Cursor Position (Px) = [ 1420, 684 ] 12:11:43.988033 : Cannot read memory at address 0x0000030B 12:11:43.988033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.988033 : Cannot read memory at address 0x0000038B 12:11:43.988033 : ClientWindow Style = FullScreen 12:11:43.988033 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.988033 : Game Position (Hex) = [ 058C, 02AC ] 12:11:43.988033 : Game Position (Dec) = [ 1420, 684 ] 12:11:43.988033 : - 12:11:43.990034 : Cannot read memory at address 0x0000030B 12:11:43.990034 : Cannot read memory at address 0x0000038B 12:11:43.992031 : Cannot read memory at address 0x0000030B 12:11:43.992031 : Cannot read memory at address 0x0000038B 12:11:43.992031 : RawData event for Player #1: 12:11:43.992031 : Device rawinput data (Hex) = [ 0000BD88, 0000A268 ] 12:11:43.992031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.992031 : OnScreen Cursor Position (Px) = [ 1421, 685 ] 12:11:43.993024 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.993024 : ClientWindow Style = FullScreen 12:11:43.993024 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.993024 : Game Position (Hex) = [ 058D, 02AD ] 12:11:43.993024 : Game Position (Dec) = [ 1421, 685 ] 12:11:43.993024 : - 12:11:43.994024 : Cannot read memory at address 0x0000030B 12:11:43.994024 : Cannot read memory at address 0x0000038B 12:11:43.996014 : Cannot read memory at address 0x0000030B 12:11:43.996014 : Cannot read memory at address 0x0000038B 12:11:43.996014 : RawData event for Player #1: 12:11:43.996014 : Device rawinput data (Hex) = [ 0000BD98, 0000A240 ] 12:11:43.996014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:43.996014 : OnScreen Cursor Position (Px) = [ 1421, 684 ] 12:11:43.997010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:43.997010 : ClientWindow Style = FullScreen 12:11:43.997010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:43.997010 : Game Position (Hex) = [ 058D, 02AC ] 12:11:43.997010 : Game Position (Dec) = [ 1421, 684 ] 12:11:43.997010 : - 12:11:43.998007 : Cannot read memory at address 0x0000030B 12:11:43.998007 : Cannot read memory at address 0x0000038B 12:11:43.999507 : Cannot read memory at address 0x0000030B 12:11:43.999507 : Cannot read memory at address 0x0000038B 12:11:44.001500 : Cannot read memory at address 0x0000030B 12:11:44.001500 : Cannot read memory at address 0x0000038B 12:11:44.001500 : RawData event for Player #1: 12:11:44.001500 : Device rawinput data (Hex) = [ 0000BDA0, 0000A25C ] 12:11:44.002001 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.002001 : OnScreen Cursor Position (Px) = [ 1422, 684 ] 12:11:44.002001 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.002001 : ClientWindow Style = FullScreen 12:11:44.002001 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.002001 : Game Position (Hex) = [ 058E, 02AC ] 12:11:44.002001 : Game Position (Dec) = [ 1422, 684 ] 12:11:44.002001 : - 12:11:44.003000 : Cannot read memory at address 0x0000030B 12:11:44.003000 : Cannot read memory at address 0x0000038B 12:11:44.004993 : Cannot read memory at address 0x0000030B 12:11:44.004993 : Cannot read memory at address 0x0000038B 12:11:44.004993 : RawData event for Player #1: 12:11:44.004993 : Device rawinput data (Hex) = [ 0000BDA0, 0000A25C ] 12:11:44.004993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.004993 : OnScreen Cursor Position (Px) = [ 1422, 684 ] 12:11:44.005990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.005990 : ClientWindow Style = FullScreen 12:11:44.005990 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.005990 : Game Position (Hex) = [ 058E, 02AC ] 12:11:44.005990 : Game Position (Dec) = [ 1422, 684 ] 12:11:44.005990 : - 12:11:44.006990 : Cannot read memory at address 0x0000030B 12:11:44.006990 : Cannot read memory at address 0x0000038B 12:11:44.008490 : Cannot read memory at address 0x0000030B 12:11:44.008490 : Cannot read memory at address 0x0000038B 12:11:44.010489 : Cannot read memory at address 0x0000030B 12:11:44.010489 : Cannot read memory at address 0x0000038B 12:11:44.010489 : Device rawinput data (Hex) = [ 0000BDA0, 0000A25C ] 12:11:44.010489 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.010489 : OnScreen Cursor Position (Px) = [ 1422, 684 ] 12:11:44.010489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.010489 : ClientWindow Style = FullScreen 12:11:44.011481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.011481 : Game Position (Hex) = [ 058E, 02AC ] 12:11:44.011481 : Game Position (Dec) = [ 1422, 684 ] 12:11:44.011481 : - 12:11:44.012478 : Cannot read memory at address 0x0000030B 12:11:44.012478 : Cannot read memory at address 0x0000038B 12:11:44.014472 : Cannot read memory at address 0x0000030B 12:11:44.014472 : Cannot read memory at address 0x0000038B 12:11:44.014472 : RawData event for Player #1: 12:11:44.014472 : Device rawinput data (Hex) = [ 0000BDB8, 0000A268 ] 12:11:44.014472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.014472 : OnScreen Cursor Position (Px) = [ 1422, 685 ] 12:11:44.014472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.014472 : ClientWindow Style = FullScreen 12:11:44.014472 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.014472 : Game Position (Hex) = [ 058E, 02AD ] 12:11:44.014472 : Game Position (Dec) = [ 1422, 685 ] 12:11:44.014472 : - 12:11:44.016465 : Cannot read memory at address 0x0000030B 12:11:44.016465 : Cannot read memory at address 0x0000038B 12:11:44.017967 : Cannot read memory at address 0x0000030B 12:11:44.017967 : Cannot read memory at address 0x0000038B 12:11:44.018972 : RawData event for Player #1: 12:11:44.018972 : Device rawinput data (Hex) = [ 0000BDB4, 0000A254 ] 12:11:44.018972 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.019968 : OnScreen Cursor Position (Px) = [ 1422, 684 ] 12:11:44.019968 : Cannot read memory at address 0x0000030B 12:11:44.019968 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.019968 : Cannot read memory at address 0x0000038B 12:11:44.019968 : ClientWindow Style = FullScreen 12:11:44.019968 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.019968 : Game Position (Hex) = [ 058E, 02AC ] 12:11:44.019968 : Game Position (Dec) = [ 1422, 684 ] 12:11:44.019968 : - 12:11:44.021962 : Cannot read memory at address 0x0000030B 12:11:44.021962 : Cannot read memory at address 0x0000038B 12:11:44.022962 : RawData event for Player #1: 12:11:44.022962 : Device rawinput data (Hex) = [ 0000BDB4, 0000A254 ] 12:11:44.022962 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.023955 : OnScreen Cursor Position (Px) = [ 1422, 684 ] 12:11:44.023955 : Cannot read memory at address 0x0000030B 12:11:44.023955 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.023955 : Cannot read memory at address 0x0000038B 12:11:44.023955 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.023955 : Game Position (Hex) = [ 058E, 02AC ] 12:11:44.023955 : Game Position (Dec) = [ 1422, 684 ] 12:11:44.023955 : - 12:11:44.025949 : Cannot read memory at address 0x0000030B 12:11:44.025949 : Cannot read memory at address 0x0000038B 12:11:44.027945 : Cannot read memory at address 0x0000030B 12:11:44.027945 : Cannot read memory at address 0x0000038B 12:11:44.028448 : RawData event for Player #1: 12:11:44.028448 : Device rawinput data (Hex) = [ 0000BDB4, 0000A254 ] 12:11:44.028448 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.028448 : OnScreen Cursor Position (Px) = [ 1422, 684 ] 12:11:44.028448 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.028448 : ClientWindow Style = FullScreen 12:11:44.028448 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.028448 : Game Position (Hex) = [ 058E, 02AC ] 12:11:44.028448 : Game Position (Dec) = [ 1422, 684 ] 12:11:44.029446 : - 12:11:44.029446 : Cannot read memory at address 0x0000030B 12:11:44.029446 : Cannot read memory at address 0x0000038B 12:11:44.031440 : Cannot read memory at address 0x0000030B 12:11:44.031440 : Cannot read memory at address 0x0000038B 12:11:44.032436 : RawData event for Player #1: 12:11:44.032436 : Device rawinput data (Hex) = [ 0000BDB4, 0000A254 ] 12:11:44.032436 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.032436 : OnScreen Cursor Position (Px) = [ 1422, 684 ] 12:11:44.032436 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.032436 : ClientWindow Style = FullScreen 12:11:44.032436 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.032436 : Game Position (Hex) = [ 058E, 02AC ] 12:11:44.032436 : Game Position (Dec) = [ 1422, 684 ] 12:11:44.033433 : - 12:11:44.033433 : Cannot read memory at address 0x0000030B 12:11:44.033433 : Cannot read memory at address 0x0000038B 12:11:44.035426 : Cannot read memory at address 0x0000030B 12:11:44.035426 : Cannot read memory at address 0x0000038B 12:11:44.036423 : RawData event for Player #1: 12:11:44.036423 : Device rawinput data (Hex) = [ 0000BDC8, 0000A240 ] 12:11:44.037925 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.037925 : Cannot read memory at address 0x0000030B 12:11:44.037925 : OnScreen Cursor Position (Px) = [ 1423, 684 ] 12:11:44.037925 : Cannot read memory at address 0x0000038B 12:11:44.037925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.037925 : ClientWindow Style = FullScreen 12:11:44.037925 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.037925 : Game Position (Hex) = [ 058F, 02AC ] 12:11:44.037925 : Game Position (Dec) = [ 1423, 684 ] 12:11:44.037925 : - 12:11:44.039931 : Cannot read memory at address 0x0000030B 12:11:44.039931 : Cannot read memory at address 0x0000038B 12:11:44.041923 : Cannot read memory at address 0x0000030B 12:11:44.041923 : Cannot read memory at address 0x0000038B 12:11:44.041923 : RawData event for Player #1: 12:11:44.041923 : Device rawinput data (Hex) = [ 0000BDD0, 0000A25C ] 12:11:44.041923 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.042916 : OnScreen Cursor Position (Px) = [ 1423, 684 ] 12:11:44.042916 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.042916 : ClientWindow Style = FullScreen 12:11:44.042916 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.042916 : Game Position (Hex) = [ 058F, 02AC ] 12:11:44.042916 : Game Position (Dec) = [ 1423, 684 ] 12:11:44.042916 : - 12:11:44.043912 : Cannot read memory at address 0x0000030B 12:11:44.043912 : Cannot read memory at address 0x0000038B 12:11:44.045906 : Cannot read memory at address 0x0000030B 12:11:44.045906 : Cannot read memory at address 0x0000038B 12:11:44.045906 : RawData event for Player #1: 12:11:44.045906 : Device rawinput data (Hex) = [ 0000BDD0, 0000A25C ] 12:11:44.046902 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.046902 : OnScreen Cursor Position (Px) = [ 1423, 684 ] 12:11:44.046902 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.046902 : ClientWindow Style = FullScreen 12:11:44.046902 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.046902 : Game Position (Hex) = [ 058F, 02AC ] 12:11:44.046902 : Game Position (Dec) = [ 1423, 684 ] 12:11:44.046902 : - 12:11:44.047899 : Cannot read memory at address 0x0000030B 12:11:44.047899 : Cannot read memory at address 0x0000038B 12:11:44.049398 : Cannot read memory at address 0x0000030B 12:11:44.049398 : Cannot read memory at address 0x0000038B 12:11:44.051391 : Cannot read memory at address 0x0000030B 12:11:44.051391 : Cannot read memory at address 0x0000038B 12:11:44.051391 : RawData event for Player #1: 12:11:44.051391 : Device rawinput data (Hex) = [ 0000BDE8, 0000A268 ] 12:11:44.051391 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.051391 : OnScreen Cursor Position (Px) = [ 1424, 685 ] 12:11:44.051391 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.051391 : ClientWindow Style = FullScreen 12:11:44.051391 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.051391 : Game Position (Hex) = [ 0590, 02AD ] 12:11:44.051391 : Game Position (Dec) = [ 1424, 685 ] 12:11:44.052388 : - 12:11:44.053385 : Cannot read memory at address 0x0000030B 12:11:44.053385 : Cannot read memory at address 0x0000038B 12:11:44.055378 : Cannot read memory at address 0x0000030B 12:11:44.055378 : Cannot read memory at address 0x0000038B 12:11:44.055378 : RawData event for Player #1: 12:11:44.055378 : Device rawinput data (Hex) = [ 0000BDE4, 0000A254 ] 12:11:44.055378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.055378 : OnScreen Cursor Position (Px) = [ 1424, 684 ] 12:11:44.055378 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.055378 : ClientWindow Style = FullScreen 12:11:44.055378 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.055378 : Game Position (Hex) = [ 0590, 02AC ] 12:11:44.055378 : Game Position (Dec) = [ 1424, 684 ] 12:11:44.055378 : - 12:11:44.057876 : Cannot read memory at address 0x0000030B 12:11:44.057876 : Cannot read memory at address 0x0000038B 12:11:44.059561 : Cannot read memory at address 0x0000030B 12:11:44.059561 : Cannot read memory at address 0x0000038B 12:11:44.060561 : RawData event for Player #1: 12:11:44.060561 : Device rawinput data (Hex) = [ 0000BDE4, 0000A254 ] 12:11:44.060561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.060561 : OnScreen Cursor Position (Px) = [ 1424, 684 ] 12:11:44.060561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.060561 : ClientWindow Style = FullScreen 12:11:44.060561 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.060561 : Game Position (Hex) = [ 0590, 02AC ] 12:11:44.060561 : Game Position (Dec) = [ 1424, 684 ] 12:11:44.060561 : - 12:11:44.061558 : Cannot read memory at address 0x0000030B 12:11:44.061558 : Cannot read memory at address 0x0000038B 12:11:44.063552 : Cannot read memory at address 0x0000030B 12:11:44.063552 : Cannot read memory at address 0x0000038B 12:11:44.064548 : RawData event for Player #1: 12:11:44.064548 : Device rawinput data (Hex) = [ 0000BDE4, 0000A254 ] 12:11:44.064548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.064548 : OnScreen Cursor Position (Px) = [ 1424, 684 ] 12:11:44.064548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.064548 : ClientWindow Style = FullScreen 12:11:44.064548 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.064548 : Game Position (Hex) = [ 0590, 02AC ] 12:11:44.064548 : Game Position (Dec) = [ 1424, 684 ] 12:11:44.064548 : - 12:11:44.065544 : Cannot read memory at address 0x0000030B 12:11:44.065544 : Cannot read memory at address 0x0000038B 12:11:44.068042 : Cannot read memory at address 0x0000030B 12:11:44.068042 : Cannot read memory at address 0x0000038B 12:11:44.069046 : RawData event for Player #1: 12:11:44.069046 : Device rawinput data (Hex) = [ 0000BDE4, 0000A254 ] 12:11:44.069046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.069046 : OnScreen Cursor Position (Px) = [ 1424, 684 ] 12:11:44.070042 : Cannot read memory at address 0x0000030B 12:11:44.070042 : Cannot read memory at address 0x0000038B 12:11:44.070042 : ClientWindow Style = FullScreen 12:11:44.070042 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.070042 : Game Position (Hex) = [ 0590, 02AC ] 12:11:44.070042 : Game Position (Dec) = [ 1424, 684 ] 12:11:44.070042 : - 12:11:44.072035 : Cannot read memory at address 0x0000030B 12:11:44.072035 : Cannot read memory at address 0x0000038B 12:11:44.073036 : RawData event for Player #1: 12:11:44.073036 : Device rawinput data (Hex) = [ 0000BDF8, 0000A240 ] 12:11:44.074029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.074029 : Cannot read memory at address 0x0000030B 12:11:44.074029 : OnScreen Cursor Position (Px) = [ 1424, 684 ] 12:11:44.074029 : Cannot read memory at address 0x0000038B 12:11:44.074029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.074029 : ClientWindow Style = FullScreen 12:11:44.074029 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.074029 : Game Position (Hex) = [ 0590, 02AC ] 12:11:44.074029 : Game Position (Dec) = [ 1424, 684 ] 12:11:44.074029 : - 12:11:44.076026 : Cannot read memory at address 0x0000030B 12:11:44.076026 : Cannot read memory at address 0x0000038B 12:11:44.078021 : Cannot read memory at address 0x0000030B 12:11:44.078021 : Cannot read memory at address 0x0000038B 12:11:44.078525 : RawData event for Player #1: 12:11:44.078525 : Device rawinput data (Hex) = [ 0000BE00, 0000A25C ] 12:11:44.078525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.078525 : OnScreen Cursor Position (Px) = [ 1425, 684 ] 12:11:44.078525 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.078525 : ClientWindow Style = FullScreen 12:11:44.078525 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.078525 : Game Position (Hex) = [ 0591, 02AC ] 12:11:44.079523 : Game Position (Dec) = [ 1425, 684 ] 12:11:44.079523 : - 12:11:44.079523 : Cannot read memory at address 0x0000038B 12:11:44.081516 : Cannot read memory at address 0x0000030B 12:11:44.081516 : Cannot read memory at address 0x0000038B 12:11:44.082513 : RawData event for Player #1: 12:11:44.082513 : Device rawinput data (Hex) = [ 0000BE18, 0000A270 ] 12:11:44.082513 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.082513 : OnScreen Cursor Position (Px) = [ 1425, 685 ] 12:11:44.082513 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.082513 : ClientWindow Style = FullScreen 12:11:44.082513 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.082513 : Game Position (Hex) = [ 0591, 02AD ] 12:11:44.082513 : Game Position (Dec) = [ 1425, 685 ] 12:11:44.082513 : - 12:11:44.083509 : Cannot read memory at address 0x0000030B 12:11:44.083509 : Cannot read memory at address 0x0000038B 12:11:44.085507 : Cannot read memory at address 0x0000030B 12:11:44.085507 : Cannot read memory at address 0x0000038B 12:11:44.086499 : RawData event for Player #1: 12:11:44.086499 : Device rawinput data (Hex) = [ 0000BE14, 0000A258 ] 12:11:44.086499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.086499 : OnScreen Cursor Position (Px) = [ 1425, 684 ] 12:11:44.088001 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.088001 : Cannot read memory at address 0x0000030B 12:11:44.088001 : ClientWindow Style = FullScreen 12:11:44.088001 : Cannot read memory at address 0x0000038B 12:11:44.088001 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.088001 : Game Position (Hex) = [ 0591, 02AC ] 12:11:44.088001 : Game Position (Dec) = [ 1425, 684 ] 12:11:44.088001 : - 12:11:44.089582 : Cannot read memory at address 0x0000030B 12:11:44.089582 : Cannot read memory at address 0x0000038B 12:11:44.091583 : Cannot read memory at address 0x0000030B 12:11:44.091583 : Cannot read memory at address 0x0000038B 12:11:44.091583 : Device rawinput data (Hex) = [ 0000BE14, 0000A258 ] 12:11:44.091583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.091583 : OnScreen Cursor Position (Px) = [ 1425, 684 ] 12:11:44.091583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.091583 : ClientWindow Style = FullScreen 12:11:44.091583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.091583 : Game Position (Hex) = [ 0591, 02AC ] 12:11:44.091583 : Game Position (Dec) = [ 1425, 684 ] 12:11:44.092575 : - 12:11:44.093577 : Cannot read memory at address 0x0000030B 12:11:44.093577 : Cannot read memory at address 0x0000038B 12:11:44.095565 : Cannot read memory at address 0x0000030B 12:11:44.095565 : Cannot read memory at address 0x0000038B 12:11:44.096562 : RawData event for Player #1: 12:11:44.096562 : Device rawinput data (Hex) = [ 0000BE14, 0000A258 ] 12:11:44.096562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.096562 : OnScreen Cursor Position (Px) = [ 1425, 684 ] 12:11:44.096562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.096562 : ClientWindow Style = FullScreen 12:11:44.096562 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.096562 : Game Position (Hex) = [ 0591, 02AC ] 12:11:44.096562 : Game Position (Dec) = [ 1425, 684 ] 12:11:44.096562 : - 12:11:44.098064 : Cannot read memory at address 0x0000030B 12:11:44.098064 : Cannot read memory at address 0x0000038B 12:11:44.100064 : Cannot read memory at address 0x0000030B 12:11:44.100064 : Cannot read memory at address 0x0000038B 12:11:44.100064 : RawData event for Player #1: 12:11:44.100064 : Device rawinput data (Hex) = [ 0000BE14, 0000A258 ] 12:11:44.100064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.100064 : OnScreen Cursor Position (Px) = [ 1425, 684 ] 12:11:44.100064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.100064 : ClientWindow Style = FullScreen 12:11:44.100064 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.100064 : Game Position (Hex) = [ 0591, 02AC ] 12:11:44.100064 : Game Position (Dec) = [ 1425, 684 ] 12:11:44.100064 : - 12:11:44.101565 : Cannot read memory at address 0x0000030B 12:11:44.101565 : Cannot read memory at address 0x0000038B 12:11:44.103082 : Cannot read memory at address 0x0000030B 12:11:44.103082 : Cannot read memory at address 0x0000038B 12:11:44.105079 : Cannot read memory at address 0x0000030B 12:11:44.105079 : Cannot read memory at address 0x0000038B 12:11:44.105079 : RawData event for Player #1: 12:11:44.105079 : Device rawinput data (Hex) = [ 0000BE14, 0000A258 ] 12:11:44.105079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.105079 : OnScreen Cursor Position (Px) = [ 1425, 684 ] 12:11:44.106072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.106072 : ClientWindow Style = FullScreen 12:11:44.106072 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.106072 : Game Position (Hex) = [ 0591, 02AC ] 12:11:44.106072 : Game Position (Dec) = [ 1425, 684 ] 12:11:44.106072 : - 12:11:44.107073 : Cannot read memory at address 0x0000030B 12:11:44.107073 : Cannot read memory at address 0x0000038B 12:11:44.108576 : Cannot read memory at address 0x0000030B 12:11:44.108576 : Cannot read memory at address 0x0000038B 12:11:44.109529 : RawData event for Player #1: 12:11:44.109862 : Cannot read memory at address 0x0000030B 12:11:44.109862 : Device rawinput data (Hex) = [ 0000BE14, 0000A2A4 ] 12:11:44.109862 : Cannot read memory at address 0x0000038B 12:11:44.109862 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.109862 : OnScreen Cursor Position (Px) = [ 1425, 686 ] 12:11:44.109862 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.109862 : ClientWindow Style = FullScreen 12:11:44.109862 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.109862 : Game Position (Hex) = [ 0591, 02AE ] 12:11:44.109862 : Game Position (Dec) = [ 1425, 686 ] 12:11:44.109862 : - 12:11:44.111857 : Cannot read memory at address 0x0000030B 12:11:44.111857 : Cannot read memory at address 0x0000038B 12:11:44.113850 : Cannot read memory at address 0x0000030B 12:11:44.113850 : Cannot read memory at address 0x0000038B 12:11:44.113850 : RawData event for Player #1: 12:11:44.113850 : Device rawinput data (Hex) = [ 0000BE14, 0000A2A4 ] 12:11:44.114847 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.114847 : OnScreen Cursor Position (Px) = [ 1425, 686 ] 12:11:44.114847 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.114847 : ClientWindow Style = FullScreen 12:11:44.114847 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.114847 : Game Position (Hex) = [ 0591, 02AE ] 12:11:44.114847 : Game Position (Dec) = [ 1425, 686 ] 12:11:44.114847 : - 12:11:44.115843 : Cannot read memory at address 0x0000030B 12:11:44.115843 : Cannot read memory at address 0x0000038B 12:11:44.117840 : Cannot read memory at address 0x0000030B 12:11:44.117840 : Cannot read memory at address 0x0000038B 12:11:44.119127 : RawData event for Player #1: 12:11:44.119127 : Device rawinput data (Hex) = [ 0000BE14, 0000A2A4 ] 12:11:44.119127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.119127 : OnScreen Cursor Position (Px) = [ 1425, 686 ] 12:11:44.119127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.120161 : Cannot read memory at address 0x0000030B 12:11:44.120161 : Cannot read memory at address 0x0000038B 12:11:44.120161 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.120161 : Game Position (Hex) = [ 0591, 02AE ] 12:11:44.120161 : Game Position (Dec) = [ 1425, 686 ] 12:11:44.120161 : - 12:11:44.122167 : Cannot read memory at address 0x0000030B 12:11:44.122167 : Cannot read memory at address 0x0000038B 12:11:44.123121 : RawData event for Player #1: 12:11:44.123121 : Device rawinput data (Hex) = [ 0000BE14, 0000A2A4 ] 12:11:44.123121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.123121 : OnScreen Cursor Position (Px) = [ 1425, 686 ] 12:11:44.123121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.123121 : ClientWindow Style = FullScreen 12:11:44.124113 : Cannot read memory at address 0x0000030B 12:11:44.124113 : Cannot read memory at address 0x0000038B 12:11:44.124113 : Game Position (Hex) = [ 0591, 02AE ] 12:11:44.124113 : Game Position (Dec) = [ 1425, 686 ] 12:11:44.124113 : - 12:11:44.126110 : Cannot read memory at address 0x0000030B 12:11:44.126110 : Cannot read memory at address 0x0000038B 12:11:44.128103 : Cannot read memory at address 0x0000030B 12:11:44.128103 : Cannot read memory at address 0x0000038B 12:11:44.128608 : RawData event for Player #1: 12:11:44.128608 : Device rawinput data (Hex) = [ 0000BDFC, 0000A2B0 ] 12:11:44.128608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.128608 : OnScreen Cursor Position (Px) = [ 1424, 686 ] 12:11:44.128608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.128608 : ClientWindow Style = FullScreen 12:11:44.128608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.128608 : Game Position (Hex) = [ 0590, 02AE ] 12:11:44.128608 : Game Position (Dec) = [ 1424, 686 ] 12:11:44.128608 : - 12:11:44.129607 : Cannot read memory at address 0x0000030B 12:11:44.129607 : Cannot read memory at address 0x0000038B 12:11:44.131600 : Cannot read memory at address 0x0000030B 12:11:44.131600 : Cannot read memory at address 0x0000038B 12:11:44.132597 : RawData event for Player #1: 12:11:44.132597 : Device rawinput data (Hex) = [ 0000BDFC, 0000A298 ] 12:11:44.132597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.132597 : OnScreen Cursor Position (Px) = [ 1424, 685 ] 12:11:44.132597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.132597 : ClientWindow Style = FullScreen 12:11:44.132597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.132597 : Game Position (Hex) = [ 0590, 02AD ] 12:11:44.132597 : Game Position (Dec) = [ 1424, 685 ] 12:11:44.133594 : - 12:11:44.133594 : Cannot read memory at address 0x0000030B 12:11:44.133594 : Cannot read memory at address 0x0000038B 12:11:44.135591 : Cannot read memory at address 0x0000030B 12:11:44.135591 : Cannot read memory at address 0x0000038B 12:11:44.136588 : RawData event for Player #1: 12:11:44.136588 : Device rawinput data (Hex) = [ 0000BDFC, 0000A298 ] 12:11:44.136588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.136588 : OnScreen Cursor Position (Px) = [ 1424, 685 ] 12:11:44.138093 : Cannot read memory at address 0x0000030B 12:11:44.138093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.138093 : Cannot read memory at address 0x0000038B 12:11:44.138093 : ClientWindow Style = FullScreen 12:11:44.138093 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.138093 : Game Position (Hex) = [ 0590, 02AD ] 12:11:44.138093 : Game Position (Dec) = [ 1424, 685 ] 12:11:44.138093 : - 12:11:44.140101 : Cannot read memory at address 0x0000030B 12:11:44.140101 : Cannot read memory at address 0x0000038B 12:11:44.141097 : RawData event for Player #1: 12:11:44.141097 : Device rawinput data (Hex) = [ 0000BDFC, 0000A298 ] 12:11:44.141097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.141097 : OnScreen Cursor Position (Px) = [ 1424, 685 ] 12:11:44.141097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.142090 : ClientWindow Style = FullScreen 12:11:44.142090 : Cannot read memory at address 0x0000030B 12:11:44.142090 : Cannot read memory at address 0x0000038B 12:11:44.142090 : Game Position (Hex) = [ 0590, 02AD ] 12:11:44.142090 : Game Position (Dec) = [ 1424, 685 ] 12:11:44.142090 : - 12:11:44.144088 : Cannot read memory at address 0x0000030B 12:11:44.144088 : Cannot read memory at address 0x0000038B 12:11:44.146077 : Cannot read memory at address 0x0000030B 12:11:44.146077 : Cannot read memory at address 0x0000038B 12:11:44.146077 : RawData event for Player #1: 12:11:44.146077 : Device rawinput data (Hex) = [ 0000BDFC, 0000A298 ] 12:11:44.146077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.146077 : OnScreen Cursor Position (Px) = [ 1424, 685 ] 12:11:44.146077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.147074 : ClientWindow Style = FullScreen 12:11:44.147074 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.147074 : Game Position (Hex) = [ 0590, 02AD ] 12:11:44.147074 : Game Position (Dec) = [ 1424, 685 ] 12:11:44.147074 : - 12:11:44.148074 : Cannot read memory at address 0x0000030B 12:11:44.148074 : Cannot read memory at address 0x0000038B 12:11:44.149582 : Cannot read memory at address 0x0000030B 12:11:44.149582 : Cannot read memory at address 0x0000038B 12:11:44.150574 : RawData event for Player #1: 12:11:44.150574 : Device rawinput data (Hex) = [ 0000BDFC, 0000A298 ] 12:11:44.150574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.150574 : OnScreen Cursor Position (Px) = [ 1424, 685 ] 12:11:44.150574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.150574 : ClientWindow Style = FullScreen 12:11:44.150574 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.150574 : Game Position (Hex) = [ 0590, 02AD ] 12:11:44.150574 : Game Position (Dec) = [ 1424, 685 ] 12:11:44.150574 : - 12:11:44.151571 : Cannot read memory at address 0x0000030B 12:11:44.151571 : Cannot read memory at address 0x0000038B 12:11:44.153568 : Cannot read memory at address 0x0000030B 12:11:44.153568 : Cannot read memory at address 0x0000038B 12:11:44.155562 : Cannot read memory at address 0x0000030B 12:11:44.155562 : Cannot read memory at address 0x0000038B 12:11:44.155562 : RawData event for Player #1: 12:11:44.155562 : Device rawinput data (Hex) = [ 0000BDE4, 0000A280 ] 12:11:44.155562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.155562 : OnScreen Cursor Position (Px) = [ 1424, 685 ] 12:11:44.155562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.155562 : ClientWindow Style = FullScreen 12:11:44.155562 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.155562 : Game Position (Hex) = [ 0590, 02AD ] 12:11:44.155562 : Game Position (Dec) = [ 1424, 685 ] 12:11:44.156554 : - 12:11:44.158061 : Cannot read memory at address 0x0000030B 12:11:44.158061 : Cannot read memory at address 0x0000038B 12:11:44.159094 : RawData event for Player #1: 12:11:44.159094 : Device rawinput data (Hex) = [ 0000BDE4, 0000A29C ] 12:11:44.159094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.159094 : OnScreen Cursor Position (Px) = [ 1424, 686 ] 12:11:44.159094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.160090 : ClientWindow Style = FullScreen 12:11:44.160090 : Cannot read memory at address 0x0000030B 12:11:44.160090 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.160090 : Cannot read memory at address 0x0000038B 12:11:44.160090 : Game Position (Hex) = [ 0590, 02AE ] 12:11:44.160090 : Game Position (Dec) = [ 1424, 686 ] 12:11:44.160090 : - 12:11:44.162084 : Cannot read memory at address 0x0000030B 12:11:44.162084 : Cannot read memory at address 0x0000038B 12:11:44.164081 : Cannot read memory at address 0x0000030B 12:11:44.164081 : Cannot read memory at address 0x0000038B 12:11:44.164081 : RawData event for Player #1: 12:11:44.164081 : Device rawinput data (Hex) = [ 0000BDE4, 0000A29C ] 12:11:44.164081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.164081 : OnScreen Cursor Position (Px) = [ 1424, 686 ] 12:11:44.164081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.165074 : ClientWindow Style = FullScreen 12:11:44.165074 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.165074 : Game Position (Hex) = [ 0590, 02AE ] 12:11:44.165074 : Game Position (Dec) = [ 1424, 686 ] 12:11:44.165074 : - 12:11:44.166074 : Cannot read memory at address 0x0000030B 12:11:44.166074 : Cannot read memory at address 0x0000038B 12:11:44.168068 : Cannot read memory at address 0x0000030B 12:11:44.168068 : Cannot read memory at address 0x0000038B 12:11:44.168518 : RawData event for Player #1: 12:11:44.168518 : Device rawinput data (Hex) = [ 0000BDE4, 0000A29C ] 12:11:44.168518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.169021 : OnScreen Cursor Position (Px) = [ 1424, 686 ] 12:11:44.169021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.169021 : ClientWindow Style = FullScreen 12:11:44.169021 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.169021 : Game Position (Hex) = [ 0590, 02AE ] 12:11:44.169021 : Game Position (Dec) = [ 1424, 686 ] 12:11:44.169021 : - 12:11:44.170024 : Cannot read memory at address 0x0000030B 12:11:44.170024 : Cannot read memory at address 0x0000038B 12:11:44.172017 : Cannot read memory at address 0x0000030B 12:11:44.172017 : Cannot read memory at address 0x0000038B 12:11:44.173013 : RawData event for Player #1: 12:11:44.173013 : Device rawinput data (Hex) = [ 0000BDCC, 0000A2AC ] 12:11:44.174007 : Cannot read memory at address 0x0000030B 12:11:44.174007 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.174007 : Cannot read memory at address 0x0000038B 12:11:44.174007 : OnScreen Cursor Position (Px) = [ 1423, 686 ] 12:11:44.174007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.174007 : ClientWindow Style = FullScreen 12:11:44.174007 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.174007 : Game Position (Hex) = [ 058F, 02AE ] 12:11:44.174007 : Game Position (Dec) = [ 1423, 686 ] 12:11:44.174007 : - 12:11:44.176003 : Cannot read memory at address 0x0000030B 12:11:44.176003 : Cannot read memory at address 0x0000038B 12:11:44.177001 : RawData event for Player #1: 12:11:44.177001 : Device rawinput data (Hex) = [ 0000BDCC, 0000A290 ] 12:11:44.177001 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.177993 : OnScreen Cursor Position (Px) = [ 1423, 685 ] 12:11:44.177993 : Cannot read memory at address 0x0000030B 12:11:44.177993 : Cannot read memory at address 0x0000038B 12:11:44.177993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.177993 : ClientWindow Style = FullScreen 12:11:44.177993 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.178495 : Game Position (Hex) = [ 058F, 02AD ] 12:11:44.178495 : Game Position (Dec) = [ 1423, 685 ] 12:11:44.178495 : - 12:11:44.179494 : Cannot read memory at address 0x0000030B 12:11:44.179494 : Cannot read memory at address 0x0000038B 12:11:44.181491 : Cannot read memory at address 0x0000030B 12:11:44.181491 : Cannot read memory at address 0x0000038B 12:11:44.182488 : RawData event for Player #1: 12:11:44.182488 : Device rawinput data (Hex) = [ 0000BDCC, 0000A290 ] 12:11:44.182488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.182488 : OnScreen Cursor Position (Px) = [ 1423, 685 ] 12:11:44.182488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.182488 : ClientWindow Style = FullScreen 12:11:44.183481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.183481 : Cannot read memory at address 0x0000030B 12:11:44.183481 : Game Position (Hex) = [ 058F, 02AD ] 12:11:44.183481 : Cannot read memory at address 0x0000038B 12:11:44.183481 : - 12:11:44.185478 : Cannot read memory at address 0x0000030B 12:11:44.185478 : Cannot read memory at address 0x0000038B 12:11:44.186471 : RawData event for Player #1: 12:11:44.186471 : Device rawinput data (Hex) = [ 0000BDCC, 0000A290 ] 12:11:44.187973 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.187973 : Cannot read memory at address 0x0000030B 12:11:44.187973 : OnScreen Cursor Position (Px) = [ 1423, 685 ] 12:11:44.187973 : Cannot read memory at address 0x0000038B 12:11:44.187973 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.187973 : ClientWindow Style = FullScreen 12:11:44.187973 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.187973 : Game Position (Hex) = [ 058F, 02AD ] 12:11:44.187973 : Game Position (Dec) = [ 1423, 685 ] 12:11:44.187973 : - 12:11:44.189521 : Cannot read memory at address 0x0000030B 12:11:44.189521 : Cannot read memory at address 0x0000038B 12:11:44.191523 : Cannot read memory at address 0x0000030B 12:11:44.191523 : Cannot read memory at address 0x0000038B 12:11:44.191523 : RawData event for Player #1: 12:11:44.191523 : Device rawinput data (Hex) = [ 0000BDCC, 0000A290 ] 12:11:44.191523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.191523 : OnScreen Cursor Position (Px) = [ 1423, 685 ] 12:11:44.191523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.191523 : ClientWindow Style = FullScreen 12:11:44.192515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.192515 : Game Position (Hex) = [ 058F, 02AD ] 12:11:44.192515 : Game Position (Dec) = [ 1423, 685 ] 12:11:44.192515 : - 12:11:44.193516 : Cannot read memory at address 0x0000030B 12:11:44.193516 : Cannot read memory at address 0x0000038B 12:11:44.195506 : Cannot read memory at address 0x0000030B 12:11:44.195506 : Cannot read memory at address 0x0000038B 12:11:44.196506 : RawData event for Player #1: 12:11:44.196506 : Device rawinput data (Hex) = [ 0000BDCC, 0000A290 ] 12:11:44.196506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.196506 : OnScreen Cursor Position (Px) = [ 1423, 685 ] 12:11:44.196506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.196506 : ClientWindow Style = FullScreen 12:11:44.196506 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.196506 : Game Position (Hex) = [ 058F, 02AD ] 12:11:44.196506 : Game Position (Dec) = [ 1423, 685 ] 12:11:44.196506 : - 12:11:44.198011 : Cannot read memory at address 0x0000030B 12:11:44.198011 : Cannot read memory at address 0x0000038B 12:11:44.200018 : Cannot read memory at address 0x0000030B 12:11:44.200018 : Cannot read memory at address 0x0000038B 12:11:44.200018 : RawData event for Player #1: 12:11:44.200018 : Device rawinput data (Hex) = [ 0000BDE8, 0000A2A4 ] 12:11:44.200018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.200018 : OnScreen Cursor Position (Px) = [ 1424, 686 ] 12:11:44.200018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.200018 : ClientWindow Style = FullScreen 12:11:44.200018 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.200018 : Game Position (Hex) = [ 0590, 02AE ] 12:11:44.201522 : Game Position (Dec) = [ 1424, 686 ] 12:11:44.201522 : - 12:11:44.201522 : Cannot read memory at address 0x0000030B 12:11:44.201522 : Cannot read memory at address 0x0000038B 12:11:44.203529 : Cannot read memory at address 0x0000030B 12:11:44.203529 : Cannot read memory at address 0x0000038B 12:11:44.205523 : Cannot read memory at address 0x0000030B 12:11:44.205523 : RawData event for Player #1: 12:11:44.205523 : Device rawinput data (Hex) = [ 0000BDE8, 0000A28C ] 12:11:44.205523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.205523 : OnScreen Cursor Position (Px) = [ 1424, 685 ] 12:11:44.205523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.206516 : ClientWindow Style = FullScreen 12:11:44.206516 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.206516 : Game Position (Hex) = [ 0590, 02AD ] 12:11:44.206516 : Game Position (Dec) = [ 1424, 685 ] 12:11:44.206516 : - 12:11:44.208018 : Cannot read memory at address 0x0000030B 12:11:44.208018 : Cannot read memory at address 0x0000038B 12:11:44.209601 : Cannot read memory at address 0x0000030B 12:11:44.209601 : Cannot read memory at address 0x0000038B 12:11:44.209601 : RawData event for Player #1: 12:11:44.209601 : Device rawinput data (Hex) = [ 0000BDE8, 0000A28C ] 12:11:44.209601 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.209601 : OnScreen Cursor Position (Px) = [ 1424, 685 ] 12:11:44.209601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.209601 : ClientWindow Style = FullScreen 12:11:44.209601 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.210602 : Game Position (Hex) = [ 0590, 02AD ] 12:11:44.210602 : Game Position (Dec) = [ 1424, 685 ] 12:11:44.210602 : - 12:11:44.211598 : Cannot read memory at address 0x0000030B 12:11:44.211598 : Cannot read memory at address 0x0000038B 12:11:44.213592 : Cannot read memory at address 0x0000030B 12:11:44.213592 : Cannot read memory at address 0x0000038B 12:11:44.214588 : RawData event for Player #1: 12:11:44.214588 : Device rawinput data (Hex) = [ 0000BDFC, 0000A27C ] 12:11:44.214588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.214588 : OnScreen Cursor Position (Px) = [ 1424, 685 ] 12:11:44.214588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.214588 : ClientWindow Style = FullScreen 12:11:44.214588 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.214588 : Game Position (Hex) = [ 0590, 02AD ] 12:11:44.214588 : Game Position (Dec) = [ 1424, 685 ] 12:11:44.214588 : - 12:11:44.215584 : Cannot read memory at address 0x0000030B 12:11:44.215584 : Cannot read memory at address 0x0000038B 12:11:44.218082 : Cannot read memory at address 0x0000030B 12:11:44.218082 : Cannot read memory at address 0x0000038B 12:11:44.218082 : RawData event for Player #1: 12:11:44.218082 : Device rawinput data (Hex) = [ 0000BDFC, 0000A298 ] 12:11:44.218082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.218082 : OnScreen Cursor Position (Px) = [ 1424, 685 ] 12:11:44.219086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.219086 : ClientWindow Style = FullScreen 12:11:44.219086 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.219086 : Game Position (Hex) = [ 0590, 02AD ] 12:11:44.219086 : Game Position (Dec) = [ 1424, 685 ] 12:11:44.219086 : - 12:11:44.220083 : Cannot read memory at address 0x0000030B 12:11:44.220083 : Cannot read memory at address 0x0000038B 12:11:44.222076 : Cannot read memory at address 0x0000030B 12:11:44.222076 : Cannot read memory at address 0x0000038B 12:11:44.223073 : RawData event for Player #1: 12:11:44.223073 : Device rawinput data (Hex) = [ 0000BE18, 0000A2A4 ] 12:11:44.223073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.223073 : OnScreen Cursor Position (Px) = [ 1425, 686 ] 12:11:44.223073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.224070 : ClientWindow Style = FullScreen 12:11:44.224070 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.224070 : Cannot read memory at address 0x0000038B 12:11:44.224070 : Game Position (Dec) = [ 1425, 686 ] 12:11:44.224070 : - 12:11:44.226063 : Cannot read memory at address 0x0000030B 12:11:44.226063 : Cannot read memory at address 0x0000038B 12:11:44.227060 : RawData event for Player #1: 12:11:44.227060 : Device rawinput data (Hex) = [ 0000BE10, 0000A288 ] 12:11:44.227060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.227060 : OnScreen Cursor Position (Px) = [ 1425, 685 ] 12:11:44.228056 : Cannot read memory at address 0x0000030B 12:11:44.228056 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.228056 : Cannot read memory at address 0x0000038B 12:11:44.228056 : ClientWindow Style = FullScreen 12:11:44.228056 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.228056 : Game Position (Hex) = [ 0591, 02AD ] 12:11:44.228558 : Game Position (Dec) = [ 1425, 685 ] 12:11:44.228558 : - 12:11:44.229556 : Cannot read memory at address 0x0000030B 12:11:44.229556 : Cannot read memory at address 0x0000038B 12:11:44.231550 : Cannot read memory at address 0x0000030B 12:11:44.231550 : Cannot read memory at address 0x0000038B 12:11:44.232546 : RawData event for Player #1: 12:11:44.232546 : Device rawinput data (Hex) = [ 0000BE28, 0000A2A0 ] 12:11:44.232546 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.232546 : OnScreen Cursor Position (Px) = [ 1426, 686 ] 12:11:44.232546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.232546 : ClientWindow Style = FullScreen 12:11:44.232546 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.232546 : Game Position (Hex) = [ 0592, 02AE ] 12:11:44.232546 : Game Position (Dec) = [ 1426, 686 ] 12:11:44.232546 : - 12:11:44.233543 : Cannot read memory at address 0x0000030B 12:11:44.233543 : Cannot read memory at address 0x0000038B 12:11:44.235537 : Cannot read memory at address 0x0000030B 12:11:44.235537 : Cannot read memory at address 0x0000038B 12:11:44.236534 : RawData event for Player #1: 12:11:44.236534 : Device rawinput data (Hex) = [ 0000BE28, 0000A304 ] 12:11:44.236534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.236534 : OnScreen Cursor Position (Px) = [ 1426, 687 ] 12:11:44.236534 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.236534 : ClientWindow Style = FullScreen 12:11:44.236534 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.236534 : Game Position (Hex) = [ 0592, 02AF ] 12:11:44.236534 : Game Position (Dec) = [ 1426, 687 ] 12:11:44.236534 : - 12:11:44.238036 : Cannot read memory at address 0x0000030B 12:11:44.238036 : Cannot read memory at address 0x0000038B 12:11:44.240037 : Cannot read memory at address 0x0000030B 12:11:44.240037 : Cannot read memory at address 0x0000038B 12:11:44.241034 : RawData event for Player #1: 12:11:44.241034 : Device rawinput data (Hex) = [ 0000BE48, 0000A2F8 ] 12:11:44.241034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.241034 : OnScreen Cursor Position (Px) = [ 1427, 687 ] 12:11:44.242030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.242030 : Cannot read memory at address 0x0000030B 12:11:44.242030 : ClientWindow Style = FullScreen 12:11:44.242030 : Cannot read memory at address 0x0000038B 12:11:44.242030 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.242030 : Game Position (Hex) = [ 0593, 02AF ] 12:11:44.242030 : Game Position (Dec) = [ 1427, 687 ] 12:11:44.242030 : - 12:11:44.244024 : Cannot read memory at address 0x0000030B 12:11:44.244024 : Cannot read memory at address 0x0000038B 12:11:44.245021 : RawData event for Player #1: 12:11:44.245021 : Device rawinput data (Hex) = [ 0000BE48, 0000A2DC ] 12:11:44.246017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.246017 : OnScreen Cursor Position (Px) = [ 1427, 687 ] 12:11:44.246017 : Cannot read memory at address 0x0000038B 12:11:44.246017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.246017 : ClientWindow Style = FullScreen 12:11:44.246017 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.246017 : Game Position (Hex) = [ 0593, 02AF ] 12:11:44.246017 : Game Position (Dec) = [ 1427, 687 ] 12:11:44.246017 : - 12:11:44.248010 : Cannot read memory at address 0x0000030B 12:11:44.248010 : Cannot read memory at address 0x0000038B 12:11:44.249511 : Cannot read memory at address 0x0000030B 12:11:44.249511 : Cannot read memory at address 0x0000038B 12:11:44.250507 : RawData event for Player #1: 12:11:44.250507 : Device rawinput data (Hex) = [ 0000BE58, 0000A2C4 ] 12:11:44.250507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.250507 : OnScreen Cursor Position (Px) = [ 1427, 686 ] 12:11:44.250507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.250507 : ClientWindow Style = FullScreen 12:11:44.250507 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.250507 : Game Position (Hex) = [ 0593, 02AE ] 12:11:44.250507 : Game Position (Dec) = [ 1427, 686 ] 12:11:44.250507 : - 12:11:44.251504 : Cannot read memory at address 0x0000030B 12:11:44.251504 : Cannot read memory at address 0x0000038B 12:11:44.253497 : Cannot read memory at address 0x0000030B 12:11:44.253497 : Cannot read memory at address 0x0000038B 12:11:44.255490 : Cannot read memory at address 0x0000030B 12:11:44.255490 : Cannot read memory at address 0x0000038B 12:11:44.255490 : RawData event for Player #1: 12:11:44.255490 : Device rawinput data (Hex) = [ 0000BE50, 0000A304 ] 12:11:44.255490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.255490 : OnScreen Cursor Position (Px) = [ 1427, 687 ] 12:11:44.255490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.255490 : ClientWindow Style = FullScreen 12:11:44.255490 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.255490 : Game Position (Hex) = [ 0593, 02AF ] 12:11:44.255490 : Game Position (Dec) = [ 1427, 687 ] 12:11:44.255490 : - 12:11:44.257990 : Cannot read memory at address 0x0000030B 12:11:44.257990 : Cannot read memory at address 0x0000038B 12:11:44.258994 : RawData event for Player #1: 12:11:44.258994 : Device rawinput data (Hex) = [ 0000BE50, 0000A304 ] 12:11:44.258994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.258994 : OnScreen Cursor Position (Px) = [ 1427, 687 ] 12:11:44.259991 : Cannot read memory at address 0x0000030B 12:11:44.259991 : Cannot read memory at address 0x0000038B 12:11:44.259991 : ClientWindow Style = FullScreen 12:11:44.259991 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.259991 : Game Position (Hex) = [ 0593, 02AF ] 12:11:44.259991 : Game Position (Dec) = [ 1427, 687 ] 12:11:44.259991 : - 12:11:44.261984 : Cannot read memory at address 0x0000030B 12:11:44.261984 : Cannot read memory at address 0x0000038B 12:11:44.263977 : Cannot read memory at address 0x0000030B 12:11:44.263977 : Cannot read memory at address 0x0000038B 12:11:44.263977 : RawData event for Player #1: 12:11:44.263977 : Device rawinput data (Hex) = [ 0000BE70, 0000A318 ] 12:11:44.263977 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.263977 : OnScreen Cursor Position (Px) = [ 1428, 688 ] 12:11:44.264974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.264974 : ClientWindow Style = FullScreen 12:11:44.264974 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.264974 : Game Position (Hex) = [ 0594, 02B0 ] 12:11:44.264974 : Game Position (Dec) = [ 1428, 688 ] 12:11:44.264974 : - 12:11:44.265971 : Cannot read memory at address 0x0000030B 12:11:44.265971 : Cannot read memory at address 0x0000038B 12:11:44.267964 : Cannot read memory at address 0x0000030B 12:11:44.267964 : Cannot read memory at address 0x0000038B 12:11:44.268466 : RawData event for Player #1: 12:11:44.268466 : Device rawinput data (Hex) = [ 0000BE70, 0000A300 ] 12:11:44.268466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.268466 : OnScreen Cursor Position (Px) = [ 1428, 687 ] 12:11:44.268466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.268466 : ClientWindow Style = FullScreen 12:11:44.268466 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.268466 : Game Position (Hex) = [ 0594, 02AF ] 12:11:44.268466 : Game Position (Dec) = [ 1428, 687 ] 12:11:44.268466 : - 12:11:44.269464 : Cannot read memory at address 0x0000030B 12:11:44.269464 : Cannot read memory at address 0x0000038B 12:11:44.271457 : Cannot read memory at address 0x0000030B 12:11:44.271457 : Cannot read memory at address 0x0000038B 12:11:44.273450 : Cannot read memory at address 0x0000030B 12:11:44.273450 : Cannot read memory at address 0x0000038B 12:11:44.273450 : RawData event for Player #1: 12:11:44.273450 : Device rawinput data (Hex) = [ 0000BE74, 0000A34C ] 12:11:44.273450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.273450 : OnScreen Cursor Position (Px) = [ 1428, 688 ] 12:11:44.273450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.273450 : ClientWindow Style = FullScreen 12:11:44.273450 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.273450 : Game Position (Hex) = [ 0594, 02B0 ] 12:11:44.273450 : Game Position (Dec) = [ 1428, 688 ] 12:11:44.274447 : - 12:11:44.275444 : Cannot read memory at address 0x0000030B 12:11:44.275444 : Cannot read memory at address 0x0000038B 12:11:44.276444 : RawData event for Player #1: 12:11:44.276444 : Device rawinput data (Hex) = [ 0000BE88, 0000A318 ] 12:11:44.276444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.277948 : OnScreen Cursor Position (Px) = [ 1429, 688 ] 12:11:44.277948 : Cannot read memory at address 0x0000030B 12:11:44.277948 : Cannot read memory at address 0x0000038B 12:11:44.277948 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.277948 : ClientWindow Style = FullScreen 12:11:44.277948 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.277948 : Game Position (Hex) = [ 0595, 02B0 ] 12:11:44.277948 : Game Position (Dec) = [ 1429, 688 ] 12:11:44.277948 : - 12:11:44.279544 : Cannot read memory at address 0x0000030B 12:11:44.279544 : Cannot read memory at address 0x0000038B 12:11:44.281539 : Cannot read memory at address 0x0000030B 12:11:44.281539 : Cannot read memory at address 0x0000038B 12:11:44.282536 : RawData event for Player #1: 12:11:44.282536 : Device rawinput data (Hex) = [ 0000BE80, 0000A328 ] 12:11:44.282536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.282536 : OnScreen Cursor Position (Px) = [ 1428, 688 ] 12:11:44.282536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.282536 : ClientWindow Style = FullScreen 12:11:44.282536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.282536 : Game Position (Hex) = [ 0594, 02B0 ] 12:11:44.282536 : Game Position (Dec) = [ 1428, 688 ] 12:11:44.282536 : - 12:11:44.283532 : Cannot read memory at address 0x0000030B 12:11:44.283532 : Cannot read memory at address 0x0000038B 12:11:44.285526 : Cannot read memory at address 0x0000030B 12:11:44.285526 : Cannot read memory at address 0x0000038B 12:11:44.286523 : RawData event for Player #1: 12:11:44.286523 : Device rawinput data (Hex) = [ 0000BE9C, 0000A364 ] 12:11:44.286523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.286523 : OnScreen Cursor Position (Px) = [ 1429, 689 ] 12:11:44.286523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.286523 : ClientWindow Style = FullScreen 12:11:44.286523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.286523 : Game Position (Hex) = [ 0595, 02B1 ] 12:11:44.286523 : Game Position (Dec) = [ 1429, 689 ] 12:11:44.286523 : - 12:11:44.288024 : Cannot read memory at address 0x0000030B 12:11:44.288024 : Cannot read memory at address 0x0000038B 12:11:44.290024 : Cannot read memory at address 0x0000030B 12:11:44.290024 : Cannot read memory at address 0x0000038B 12:11:44.291021 : RawData event for Player #1: 12:11:44.291021 : Device rawinput data (Hex) = [ 0000BE9C, 0000A348 ] 12:11:44.291021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.291021 : OnScreen Cursor Position (Px) = [ 1429, 688 ] 12:11:44.292018 : Cannot read memory at address 0x0000030B 12:11:44.292018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.292018 : Cannot read memory at address 0x0000038B 12:11:44.292018 : ClientWindow Style = FullScreen 12:11:44.292018 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.292018 : Game Position (Hex) = [ 0595, 02B0 ] 12:11:44.292018 : Game Position (Dec) = [ 1429, 688 ] 12:11:44.292018 : - 12:11:44.294011 : Cannot read memory at address 0x0000030B 12:11:44.294011 : Cannot read memory at address 0x0000038B 12:11:44.295007 : RawData event for Player #1: 12:11:44.295007 : Device rawinput data (Hex) = [ 0000BE9C, 0000A348 ] 12:11:44.296004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.296004 : Cannot read memory at address 0x0000030B 12:11:44.296004 : Cannot read memory at address 0x0000038B 12:11:44.296004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.296004 : ClientWindow Style = FullScreen 12:11:44.296004 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.296004 : Game Position (Hex) = [ 0595, 02B0 ] 12:11:44.296004 : Game Position (Dec) = [ 1429, 688 ] 12:11:44.296004 : - 12:11:44.297998 : Cannot read memory at address 0x0000030B 12:11:44.297998 : Cannot read memory at address 0x0000038B 12:11:44.299498 : Cannot read memory at address 0x0000030B 12:11:44.299498 : Cannot read memory at address 0x0000038B 12:11:44.300495 : RawData event for Player #1: 12:11:44.300495 : Device rawinput data (Hex) = [ 0000BE9C, 0000A348 ] 12:11:44.300495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.300495 : OnScreen Cursor Position (Px) = [ 1429, 688 ] 12:11:44.300495 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.300495 : ClientWindow Style = FullScreen 12:11:44.300495 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.300495 : Game Position (Hex) = [ 0595, 02B0 ] 12:11:44.300495 : Game Position (Dec) = [ 1429, 688 ] 12:11:44.300495 : - 12:11:44.301491 : Cannot read memory at address 0x0000030B 12:11:44.301491 : Cannot read memory at address 0x0000038B 12:11:44.302991 : Cannot read memory at address 0x0000030B 12:11:44.302991 : Cannot read memory at address 0x0000038B 12:11:44.303988 : RawData event for Player #1: 12:11:44.303988 : Device rawinput data (Hex) = [ 0000BE9C, 0000A348 ] 12:11:44.303988 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.303988 : OnScreen Cursor Position (Px) = [ 1429, 688 ] 12:11:44.304984 : Cannot read memory at address 0x0000030B 12:11:44.304984 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.304984 : Cannot read memory at address 0x0000038B 12:11:44.304984 : ClientWindow Style = FullScreen 12:11:44.304984 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.304984 : Game Position (Hex) = [ 0595, 02B0 ] 12:11:44.304984 : Game Position (Dec) = [ 1429, 688 ] 12:11:44.304984 : - 12:11:44.306978 : Cannot read memory at address 0x0000030B 12:11:44.306978 : Cannot read memory at address 0x0000038B 12:11:44.308480 : Cannot read memory at address 0x0000030B 12:11:44.308480 : Cannot read memory at address 0x0000038B 12:11:44.309484 : RawData event for Player #1: 12:11:44.309484 : Device rawinput data (Hex) = [ 0000BEA4, 0000A394 ] 12:11:44.309484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.309484 : OnScreen Cursor Position (Px) = [ 1429, 690 ] 12:11:44.309484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.309484 : ClientWindow Style = FullScreen 12:11:44.309484 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.309484 : Game Position (Hex) = [ 0595, 02B2 ] 12:11:44.309484 : Game Position (Dec) = [ 1429, 690 ] 12:11:44.310477 : - 12:11:44.310477 : Cannot read memory at address 0x0000030B 12:11:44.310477 : Cannot read memory at address 0x0000038B 12:11:44.312470 : Cannot read memory at address 0x0000030B 12:11:44.312470 : Cannot read memory at address 0x0000038B 12:11:44.313467 : RawData event for Player #1: 12:11:44.313467 : Device rawinput data (Hex) = [ 0000BEA4, 0000A370 ] 12:11:44.313467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.313467 : OnScreen Cursor Position (Px) = [ 1429, 689 ] 12:11:44.313467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.313467 : ClientWindow Style = FullScreen 12:11:44.313467 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.313467 : Game Position (Hex) = [ 0595, 02B1 ] 12:11:44.313467 : Game Position (Dec) = [ 1429, 689 ] 12:11:44.313467 : - 12:11:44.314464 : Cannot read memory at address 0x0000030B 12:11:44.314464 : Cannot read memory at address 0x0000038B 12:11:44.316457 : Cannot read memory at address 0x0000030B 12:11:44.316457 : Cannot read memory at address 0x0000038B 12:11:44.317959 : Cannot read memory at address 0x0000030B 12:11:44.317959 : Cannot read memory at address 0x0000038B 12:11:44.317959 : RawData event for Player #1: 12:11:44.317959 : Device rawinput data (Hex) = [ 0000BEBC, 0000A384 ] 12:11:44.317959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.317959 : OnScreen Cursor Position (Px) = [ 1430, 689 ] 12:11:44.318963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.318963 : ClientWindow Style = FullScreen 12:11:44.318963 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.318963 : Game Position (Hex) = [ 0596, 02B1 ] 12:11:44.318963 : Game Position (Dec) = [ 1430, 689 ] 12:11:44.318963 : - 12:11:44.319960 : Cannot read memory at address 0x0000030B 12:11:44.319960 : Cannot read memory at address 0x0000038B 12:11:44.321953 : Cannot read memory at address 0x0000030B 12:11:44.321953 : Cannot read memory at address 0x0000038B 12:11:44.322955 : RawData event for Player #1: 12:11:44.322955 : Device rawinput data (Hex) = [ 0000BEBC, 0000A370 ] 12:11:44.323947 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.323947 : Cannot read memory at address 0x0000030B 12:11:44.323947 : OnScreen Cursor Position (Px) = [ 1430, 689 ] 12:11:44.323947 : Cannot read memory at address 0x0000038B 12:11:44.323947 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.323947 : ClientWindow Style = FullScreen 12:11:44.323947 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.323947 : Game Position (Hex) = [ 0596, 02B1 ] 12:11:44.323947 : Game Position (Dec) = [ 1430, 689 ] 12:11:44.323947 : - 12:11:44.325944 : Cannot read memory at address 0x0000030B 12:11:44.325944 : Cannot read memory at address 0x0000038B 12:11:44.326940 : RawData event for Player #1: 12:11:44.327933 : Device rawinput data (Hex) = [ 0000BEBC, 0000A370 ] 12:11:44.327933 : Cannot read memory at address 0x0000030B 12:11:44.327933 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.327933 : Cannot read memory at address 0x0000038B 12:11:44.328435 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.328435 : ClientWindow Style = FullScreen 12:11:44.328435 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.328435 : Game Position (Hex) = [ 0596, 02B1 ] 12:11:44.328435 : Game Position (Dec) = [ 1430, 689 ] 12:11:44.328435 : - 12:11:44.329433 : Cannot read memory at address 0x0000030B 12:11:44.329433 : Cannot read memory at address 0x0000038B 12:11:44.331427 : Cannot read memory at address 0x0000030B 12:11:44.331427 : Cannot read memory at address 0x0000038B 12:11:44.332423 : RawData event for Player #1: 12:11:44.332423 : Device rawinput data (Hex) = [ 0000BEBC, 0000A368 ] 12:11:44.332423 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.332423 : OnScreen Cursor Position (Px) = [ 1430, 689 ] 12:11:44.332423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.332423 : ClientWindow Style = FullScreen 12:11:44.332423 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.332423 : Game Position (Hex) = [ 0596, 02B1 ] 12:11:44.332423 : Game Position (Dec) = [ 1430, 689 ] 12:11:44.332423 : - 12:11:44.333420 : Cannot read memory at address 0x0000030B 12:11:44.333420 : Cannot read memory at address 0x0000038B 12:11:44.335413 : Cannot read memory at address 0x0000030B 12:11:44.335413 : Cannot read memory at address 0x0000038B 12:11:44.336410 : RawData event for Player #1: 12:11:44.336410 : Device rawinput data (Hex) = [ 0000BEBC, 0000A3D8 ] 12:11:44.336410 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.336410 : OnScreen Cursor Position (Px) = [ 1430, 691 ] 12:11:44.336410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.336410 : ClientWindow Style = FullScreen 12:11:44.336410 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.336410 : Game Position (Hex) = [ 0596, 02B3 ] 12:11:44.336410 : Game Position (Dec) = [ 1430, 691 ] 12:11:44.336410 : - 12:11:44.337912 : Cannot read memory at address 0x0000030B 12:11:44.337912 : Cannot read memory at address 0x0000038B 12:11:44.339833 : Cannot read memory at address 0x0000030B 12:11:44.339833 : Cannot read memory at address 0x0000038B 12:11:44.340838 : RawData event for Player #1: 12:11:44.341830 : Device rawinput data (Hex) = [ 0000BEBC, 0000A3B8 ] 12:11:44.341830 : Cannot read memory at address 0x0000030B 12:11:44.341830 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.341830 : Cannot read memory at address 0x0000038B 12:11:44.341830 : OnScreen Cursor Position (Px) = [ 1430, 690 ] 12:11:44.341830 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.341830 : ClientWindow Style = FullScreen 12:11:44.341830 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.341830 : Game Position (Hex) = [ 0596, 02B2 ] 12:11:44.341830 : Game Position (Dec) = [ 1430, 690 ] 12:11:44.341830 : - 12:11:44.343824 : Cannot read memory at address 0x0000030B 12:11:44.343824 : Cannot read memory at address 0x0000038B 12:11:44.344821 : RawData event for Player #1: 12:11:44.344821 : Device rawinput data (Hex) = [ 0000BEBC, 0000A3B8 ] 12:11:44.345817 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.345817 : Cannot read memory at address 0x0000030B 12:11:44.345817 : OnScreen Cursor Position (Px) = [ 1430, 690 ] 12:11:44.345817 : Cannot read memory at address 0x0000038B 12:11:44.345817 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.345817 : ClientWindow Style = FullScreen 12:11:44.345817 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.345817 : Game Position (Hex) = [ 0596, 02B2 ] 12:11:44.345817 : Game Position (Dec) = [ 1430, 690 ] 12:11:44.345817 : - 12:11:44.347810 : Cannot read memory at address 0x0000030B 12:11:44.347810 : Cannot read memory at address 0x0000038B 12:11:44.349310 : Cannot read memory at address 0x0000030B 12:11:44.349310 : Cannot read memory at address 0x0000038B 12:11:44.350306 : RawData event for Player #1: 12:11:44.350306 : Device rawinput data (Hex) = [ 0000BED8, 0000A3C8 ] 12:11:44.350306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.350306 : OnScreen Cursor Position (Px) = [ 1431, 690 ] 12:11:44.350306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.350306 : ClientWindow Style = FullScreen 12:11:44.350306 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.350306 : Game Position (Hex) = [ 0597, 02B2 ] 12:11:44.350306 : Game Position (Dec) = [ 1431, 690 ] 12:11:44.351303 : - 12:11:44.351303 : Cannot read memory at address 0x0000030B 12:11:44.351303 : Cannot read memory at address 0x0000038B 12:11:44.353297 : Cannot read memory at address 0x0000030B 12:11:44.353297 : Cannot read memory at address 0x0000038B 12:11:44.354293 : RawData event for Player #1: 12:11:44.354293 : Device rawinput data (Hex) = [ 0000BED0, 0000A3AC ] 12:11:44.354293 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.354293 : OnScreen Cursor Position (Px) = [ 1431, 690 ] 12:11:44.354293 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.354293 : ClientWindow Style = FullScreen 12:11:44.354293 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.354293 : Game Position (Hex) = [ 0597, 02B2 ] 12:11:44.355290 : Game Position (Dec) = [ 1431, 690 ] 12:11:44.355290 : Cannot read memory at address 0x0000030B 12:11:44.355290 : - 12:11:44.355290 : Cannot read memory at address 0x0000038B 12:11:44.357795 : Cannot read memory at address 0x0000030B 12:11:44.357795 : Cannot read memory at address 0x0000038B 12:11:44.359510 : Cannot read memory at address 0x0000030B 12:11:44.359510 : Cannot read memory at address 0x0000038B 12:11:44.359510 : RawData event for Player #1: 12:11:44.359510 : Device rawinput data (Hex) = [ 0000BED8, 0000A41C ] 12:11:44.359510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.359510 : OnScreen Cursor Position (Px) = [ 1431, 692 ] 12:11:44.359510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.359510 : ClientWindow Style = FullScreen 12:11:44.359510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.359510 : Game Position (Hex) = [ 0597, 02B4 ] 12:11:44.359510 : Game Position (Dec) = [ 1431, 692 ] 12:11:44.359510 : - 12:11:44.361504 : Cannot read memory at address 0x0000030B 12:11:44.361504 : Cannot read memory at address 0x0000038B 12:11:44.363498 : Cannot read memory at address 0x0000030B 12:11:44.363498 : Cannot read memory at address 0x0000038B 12:11:44.363498 : Device rawinput data (Hex) = [ 0000BEEC, 0000A3E8 ] 12:11:44.363498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.363498 : OnScreen Cursor Position (Px) = [ 1431, 691 ] 12:11:44.363498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.363498 : ClientWindow Style = FullScreen 12:11:44.363498 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.363498 : Game Position (Hex) = [ 0597, 02B3 ] 12:11:44.363498 : Game Position (Dec) = [ 1431, 691 ] 12:11:44.364495 : - 12:11:44.365491 : Cannot read memory at address 0x0000030B 12:11:44.365491 : Cannot read memory at address 0x0000038B 12:11:44.367990 : Cannot read memory at address 0x0000030B 12:11:44.367990 : Cannot read memory at address 0x0000038B 12:11:44.367990 : RawData event for Player #1: 12:11:44.367990 : Device rawinput data (Hex) = [ 0000BEE8, 0000A400 ] 12:11:44.367990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.367990 : OnScreen Cursor Position (Px) = [ 1431, 691 ] 12:11:44.368994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.368994 : ClientWindow Style = FullScreen 12:11:44.368994 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.368994 : Game Position (Hex) = [ 0597, 02B3 ] 12:11:44.368994 : Game Position (Dec) = [ 1431, 691 ] 12:11:44.368994 : - 12:11:44.369611 : Cannot read memory at address 0x0000030B 12:11:44.369611 : Cannot read memory at address 0x0000038B 12:11:44.371607 : Cannot read memory at address 0x0000030B 12:11:44.371607 : Cannot read memory at address 0x0000038B 12:11:44.372607 : RawData event for Player #1: 12:11:44.372607 : Device rawinput data (Hex) = [ 0000BEE8, 0000A428 ] 12:11:44.372607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.372607 : OnScreen Cursor Position (Px) = [ 1431, 692 ] 12:11:44.372607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.372607 : ClientWindow Style = FullScreen 12:11:44.372607 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.372607 : Game Position (Hex) = [ 0597, 02B4 ] 12:11:44.372607 : Game Position (Dec) = [ 1431, 692 ] 12:11:44.372607 : - 12:11:44.373599 : Cannot read memory at address 0x0000030B 12:11:44.373599 : Cannot read memory at address 0x0000038B 12:11:44.375596 : Cannot read memory at address 0x0000030B 12:11:44.375596 : Cannot read memory at address 0x0000038B 12:11:44.376593 : RawData event for Player #1: 12:11:44.376593 : Device rawinput data (Hex) = [ 0000BEE8, 0000A46C ] 12:11:44.376593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.376593 : OnScreen Cursor Position (Px) = [ 1431, 693 ] 12:11:44.378097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.378097 : ClientWindow Style = FullScreen 12:11:44.378097 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.378097 : Cannot read memory at address 0x0000038B 12:11:44.378097 : Game Position (Hex) = [ 0597, 02B5 ] 12:11:44.378097 : Game Position (Dec) = [ 1431, 693 ] 12:11:44.378097 : - 12:11:44.380099 : Cannot read memory at address 0x0000030B 12:11:44.380099 : Cannot read memory at address 0x0000038B 12:11:44.382092 : Cannot read memory at address 0x0000030B 12:11:44.382092 : Cannot read memory at address 0x0000038B 12:11:44.382092 : RawData event for Player #1: 12:11:44.382092 : Device rawinput data (Hex) = [ 0000BEE0, 0000A44C ] 12:11:44.382092 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.382092 : OnScreen Cursor Position (Px) = [ 1431, 693 ] 12:11:44.383089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.383089 : ClientWindow Style = FullScreen 12:11:44.383089 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.383089 : Game Position (Hex) = [ 0597, 02B5 ] 12:11:44.383089 : Game Position (Dec) = [ 1431, 693 ] 12:11:44.383089 : - 12:11:44.384086 : Cannot read memory at address 0x0000030B 12:11:44.384086 : Cannot read memory at address 0x0000038B 12:11:44.386084 : Cannot read memory at address 0x0000030B 12:11:44.386084 : Cannot read memory at address 0x0000038B 12:11:44.386084 : RawData event for Player #1: 12:11:44.386084 : Device rawinput data (Hex) = [ 0000BEFC, 0000A480 ] 12:11:44.386084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.386084 : OnScreen Cursor Position (Px) = [ 1432, 693 ] 12:11:44.386084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.387076 : ClientWindow Style = FullScreen 12:11:44.387076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.387076 : Game Position (Hex) = [ 0598, 02B5 ] 12:11:44.387076 : Game Position (Dec) = [ 1432, 693 ] 12:11:44.387076 : - 12:11:44.388077 : Cannot read memory at address 0x0000030B 12:11:44.388077 : Cannot read memory at address 0x0000038B 12:11:44.389472 : Cannot read memory at address 0x0000030B 12:11:44.389472 : Cannot read memory at address 0x0000038B 12:11:44.391516 : Cannot read memory at address 0x0000030B 12:11:44.391516 : Cannot read memory at address 0x0000038B 12:11:44.391516 : RawData event for Player #1: 12:11:44.391516 : Device rawinput data (Hex) = [ 0000BF00, 0000A464 ] 12:11:44.391516 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.391516 : OnScreen Cursor Position (Px) = [ 1432, 693 ] 12:11:44.391516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.391516 : ClientWindow Style = FullScreen 12:11:44.391516 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.391516 : Game Position (Hex) = [ 0598, 02B5 ] 12:11:44.392498 : Game Position (Dec) = [ 1432, 693 ] 12:11:44.392498 : - 12:11:44.393514 : Cannot read memory at address 0x0000030B 12:11:44.393514 : Cannot read memory at address 0x0000038B 12:11:44.395488 : Cannot read memory at address 0x0000030B 12:11:44.395488 : RawData event for Player #1: 12:11:44.395488 : Device rawinput data (Hex) = [ 0000BF00, 0000A464 ] 12:11:44.395488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.395488 : OnScreen Cursor Position (Px) = [ 1432, 693 ] 12:11:44.395488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.395488 : ClientWindow Style = FullScreen 12:11:44.395488 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.395488 : Game Position (Hex) = [ 0598, 02B5 ] 12:11:44.396486 : Game Position (Dec) = [ 1432, 693 ] 12:11:44.396486 : - 12:11:44.397989 : Cannot read memory at address 0x0000030B 12:11:44.397989 : Cannot read memory at address 0x0000038B 12:11:44.399992 : Cannot read memory at address 0x0000030B 12:11:44.399992 : Cannot read memory at address 0x0000038B 12:11:44.399992 : RawData event for Player #1: 12:11:44.399992 : Device rawinput data (Hex) = [ 0000BF04, 0000A4B8 ] 12:11:44.399992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.399992 : OnScreen Cursor Position (Px) = [ 1432, 694 ] 12:11:44.399992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.399992 : ClientWindow Style = FullScreen 12:11:44.399992 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.399992 : Game Position (Hex) = [ 0598, 02B6 ] 12:11:44.399992 : Game Position (Dec) = [ 1432, 694 ] 12:11:44.399992 : - 12:11:44.401494 : Cannot read memory at address 0x0000030B 12:11:44.401494 : Cannot read memory at address 0x0000038B 12:11:44.403508 : Cannot read memory at address 0x0000030B 12:11:44.403508 : Cannot read memory at address 0x0000038B 12:11:44.404504 : RawData event for Player #1: 12:11:44.404504 : Device rawinput data (Hex) = [ 0000BF04, 0000A490 ] 12:11:44.404504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.404504 : OnScreen Cursor Position (Px) = [ 1432, 694 ] 12:11:44.404504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.404504 : ClientWindow Style = FullScreen 12:11:44.404504 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.404504 : Game Position (Hex) = [ 0598, 02B6 ] 12:11:44.404504 : Game Position (Dec) = [ 1432, 694 ] 12:11:44.404504 : - 12:11:44.405501 : Cannot read memory at address 0x0000030B 12:11:44.405501 : Cannot read memory at address 0x0000038B 12:11:44.408011 : Cannot read memory at address 0x0000030B 12:11:44.408011 : Cannot read memory at address 0x0000038B 12:11:44.409577 : Cannot read memory at address 0x0000030B 12:11:44.409577 : RawData event for Player #1: 12:11:44.409577 : Cannot read memory at address 0x0000038B 12:11:44.409577 : Device rawinput data (Hex) = [ 0000BF18, 0000A484 ] 12:11:44.409577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.409577 : OnScreen Cursor Position (Px) = [ 1433, 694 ] 12:11:44.409577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.409577 : ClientWindow Style = FullScreen 12:11:44.409577 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.409577 : Game Position (Hex) = [ 0599, 02B6 ] 12:11:44.409577 : Game Position (Dec) = [ 1433, 694 ] 12:11:44.409577 : - 12:11:44.411575 : Cannot read memory at address 0x0000030B 12:11:44.411575 : Cannot read memory at address 0x0000038B 12:11:44.413568 : Cannot read memory at address 0x0000030B 12:11:44.413568 : RawData event for Player #1: 12:11:44.413568 : Cannot read memory at address 0x0000038B 12:11:44.413568 : Device rawinput data (Hex) = [ 0000BF2C, 0000A4AC ] 12:11:44.413568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.413568 : OnScreen Cursor Position (Px) = [ 1433, 694 ] 12:11:44.413568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.413568 : ClientWindow Style = FullScreen 12:11:44.413568 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.413568 : Game Position (Hex) = [ 0599, 02B6 ] 12:11:44.413568 : Game Position (Dec) = [ 1433, 694 ] 12:11:44.413568 : - 12:11:44.415562 : Cannot read memory at address 0x0000030B 12:11:44.415562 : Cannot read memory at address 0x0000038B 12:11:44.418138 : Cannot read memory at address 0x0000030B 12:11:44.418138 : Cannot read memory at address 0x0000038B 12:11:44.418138 : RawData event for Player #1: 12:11:44.418138 : Device rawinput data (Hex) = [ 0000BF2C, 0000A4B4 ] 12:11:44.418138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.418138 : OnScreen Cursor Position (Px) = [ 1433, 694 ] 12:11:44.418138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.418138 : ClientWindow Style = FullScreen 12:11:44.419139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.419139 : Game Position (Hex) = [ 0599, 02B6 ] 12:11:44.419139 : Game Position (Dec) = [ 1433, 694 ] 12:11:44.419139 : - 12:11:44.420139 : Cannot read memory at address 0x0000030B 12:11:44.420139 : Cannot read memory at address 0x0000038B 12:11:44.422132 : Cannot read memory at address 0x0000030B 12:11:44.422132 : Cannot read memory at address 0x0000038B 12:11:44.422132 : RawData event for Player #1: 12:11:44.422132 : Device rawinput data (Hex) = [ 0000BF2C, 0000A4B4 ] 12:11:44.422132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.422132 : OnScreen Cursor Position (Px) = [ 1433, 694 ] 12:11:44.422132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.422132 : ClientWindow Style = FullScreen 12:11:44.422132 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.423125 : Game Position (Hex) = [ 0599, 02B6 ] 12:11:44.423125 : Game Position (Dec) = [ 1433, 694 ] 12:11:44.423125 : - 12:11:44.424126 : Cannot read memory at address 0x0000030B 12:11:44.424126 : Cannot read memory at address 0x0000038B 12:11:44.426119 : Cannot read memory at address 0x0000030B 12:11:44.426119 : Cannot read memory at address 0x0000038B 12:11:44.427115 : RawData event for Player #1: 12:11:44.427115 : Device rawinput data (Hex) = [ 0000BF2C, 0000A4B4 ] 12:11:44.427115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.428109 : OnScreen Cursor Position (Px) = [ 1433, 694 ] 12:11:44.428109 : Cannot read memory at address 0x0000030B 12:11:44.428109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.428109 : Cannot read memory at address 0x0000038B 12:11:44.428109 : ClientWindow Style = FullScreen 12:11:44.428109 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.428611 : Game Position (Hex) = [ 0599, 02B6 ] 12:11:44.428611 : Game Position (Dec) = [ 1433, 694 ] 12:11:44.428611 : - 12:11:44.429610 : Cannot read memory at address 0x0000030B 12:11:44.429610 : Cannot read memory at address 0x0000038B 12:11:44.431603 : Cannot read memory at address 0x0000030B 12:11:44.431603 : RawData event for Player #1: 12:11:44.431603 : Cannot read memory at address 0x0000038B 12:11:44.431603 : Device rawinput data (Hex) = [ 0000BF44, 0000A4A0 ] 12:11:44.431603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.431603 : OnScreen Cursor Position (Px) = [ 1434, 694 ] 12:11:44.431603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.431603 : ClientWindow Style = FullScreen 12:11:44.431603 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.431603 : Game Position (Hex) = [ 059A, 02B6 ] 12:11:44.431603 : Game Position (Dec) = [ 1434, 694 ] 12:11:44.431603 : - 12:11:44.433601 : Cannot read memory at address 0x0000030B 12:11:44.433601 : Cannot read memory at address 0x0000038B 12:11:44.435594 : Cannot read memory at address 0x0000030B 12:11:44.435594 : Cannot read memory at address 0x0000038B 12:11:44.436590 : RawData event for Player #1: 12:11:44.436590 : Device rawinput data (Hex) = [ 0000BF5C, 0000A4D0 ] 12:11:44.436590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.436590 : OnScreen Cursor Position (Px) = [ 1435, 695 ] 12:11:44.436590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.436590 : ClientWindow Style = FullScreen 12:11:44.436590 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.436590 : Game Position (Hex) = [ 059B, 02B7 ] 12:11:44.436590 : Game Position (Dec) = [ 1435, 695 ] 12:11:44.436590 : - 12:11:44.438099 : Cannot read memory at address 0x0000030B 12:11:44.438099 : Cannot read memory at address 0x0000038B 12:11:44.440134 : Cannot read memory at address 0x0000030B 12:11:44.440134 : Cannot read memory at address 0x0000038B 12:11:44.441132 : RawData event for Player #1: 12:11:44.441132 : Device rawinput data (Hex) = [ 0000BF5C, 0000A4B4 ] 12:11:44.441132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.442124 : OnScreen Cursor Position (Px) = [ 1435, 694 ] 12:11:44.442124 : Cannot read memory at address 0x0000030B 12:11:44.442124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.442124 : Cannot read memory at address 0x0000038B 12:11:44.442124 : ClientWindow Style = FullScreen 12:11:44.442124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.442124 : Game Position (Hex) = [ 059B, 02B6 ] 12:11:44.442124 : Game Position (Dec) = [ 1435, 694 ] 12:11:44.442124 : - 12:11:44.444121 : Cannot read memory at address 0x0000030B 12:11:44.444121 : Cannot read memory at address 0x0000038B 12:11:44.445114 : RawData event for Player #1: 12:11:44.445114 : Device rawinput data (Hex) = [ 0000BF5C, 0000A4B4 ] 12:11:44.445114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.445114 : OnScreen Cursor Position (Px) = [ 1435, 694 ] 12:11:44.446110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.446110 : ClientWindow Style = FullScreen 12:11:44.446110 : Cannot read memory at address 0x0000030B 12:11:44.446110 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.446110 : Cannot read memory at address 0x0000038B 12:11:44.446110 : Game Position (Dec) = [ 1435, 694 ] 12:11:44.446110 : - 12:11:44.448104 : Cannot read memory at address 0x0000030B 12:11:44.448104 : Cannot read memory at address 0x0000038B 12:11:44.450111 : Cannot read memory at address 0x0000030B 12:11:44.450111 : Cannot read memory at address 0x0000038B 12:11:44.450111 : RawData event for Player #1: 12:11:44.450111 : Device rawinput data (Hex) = [ 0000BF5C, 0000A4B4 ] 12:11:44.450111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.450111 : OnScreen Cursor Position (Px) = [ 1435, 694 ] 12:11:44.450111 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.451104 : ClientWindow Style = FullScreen 12:11:44.451104 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.451104 : Game Position (Hex) = [ 059B, 02B6 ] 12:11:44.451104 : Game Position (Dec) = [ 1435, 694 ] 12:11:44.451104 : - 12:11:44.452105 : Cannot read memory at address 0x0000030B 12:11:44.452105 : Cannot read memory at address 0x0000038B 12:11:44.454098 : Cannot read memory at address 0x0000030B 12:11:44.454098 : Cannot read memory at address 0x0000038B 12:11:44.454098 : RawData event for Player #1: 12:11:44.454098 : Device rawinput data (Hex) = [ 0000BF8C, 0000A4B4 ] 12:11:44.454098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.454098 : OnScreen Cursor Position (Px) = [ 1436, 694 ] 12:11:44.454098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.455091 : ClientWindow Style = FullScreen 12:11:44.455091 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.455091 : Game Position (Hex) = [ 059C, 02B6 ] 12:11:44.455091 : Game Position (Dec) = [ 1436, 694 ] 12:11:44.455091 : - 12:11:44.456091 : Cannot read memory at address 0x0000030B 12:11:44.456091 : Cannot read memory at address 0x0000038B 12:11:44.458085 : Cannot read memory at address 0x0000030B 12:11:44.458085 : Cannot read memory at address 0x0000038B 12:11:44.459444 : Cannot read memory at address 0x0000030B 12:11:44.459444 : Cannot read memory at address 0x0000038B 12:11:44.459444 : RawData event for Player #1: 12:11:44.459444 : Device rawinput data (Hex) = [ 0000BF8C, 0000A4B4 ] 12:11:44.459444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.459444 : OnScreen Cursor Position (Px) = [ 1436, 694 ] 12:11:44.459444 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.459444 : ClientWindow Style = FullScreen 12:11:44.459444 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.459444 : Game Position (Hex) = [ 059C, 02B6 ] 12:11:44.459444 : Game Position (Dec) = [ 1436, 694 ] 12:11:44.460447 : - 12:11:44.461448 : Cannot read memory at address 0x0000030B 12:11:44.461448 : Cannot read memory at address 0x0000038B 12:11:44.463436 : Cannot read memory at address 0x0000030B 12:11:44.463436 : Cannot read memory at address 0x0000038B 12:11:44.463436 : RawData event for Player #1: 12:11:44.463436 : Device rawinput data (Hex) = [ 0000BF8C, 0000A4B4 ] 12:11:44.463436 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.463436 : OnScreen Cursor Position (Px) = [ 1436, 694 ] 12:11:44.463436 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.463436 : ClientWindow Style = FullScreen 12:11:44.463436 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.463436 : Game Position (Hex) = [ 059C, 02B6 ] 12:11:44.464433 : Game Position (Dec) = [ 1436, 694 ] 12:11:44.464433 : - 12:11:44.465430 : Cannot read memory at address 0x0000030B 12:11:44.465430 : Cannot read memory at address 0x0000038B 12:11:44.467932 : Cannot read memory at address 0x0000030B 12:11:44.467932 : Cannot read memory at address 0x0000038B 12:11:44.467932 : RawData event for Player #1: 12:11:44.467932 : Device rawinput data (Hex) = [ 0000BF8C, 0000A4B4 ] 12:11:44.467932 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.467932 : OnScreen Cursor Position (Px) = [ 1436, 694 ] 12:11:44.468961 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.468961 : ClientWindow Style = FullScreen 12:11:44.468961 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.468961 : Game Position (Hex) = [ 059C, 02B6 ] 12:11:44.468961 : Game Position (Dec) = [ 1436, 694 ] 12:11:44.468961 : - 12:11:44.469518 : Cannot read memory at address 0x0000030B 12:11:44.469518 : Cannot read memory at address 0x0000038B 12:11:44.471517 : Cannot read memory at address 0x0000030B 12:11:44.471517 : Cannot read memory at address 0x0000038B 12:11:44.472514 : RawData event for Player #1: 12:11:44.472514 : Device rawinput data (Hex) = [ 0000BF8C, 0000A46C ] 12:11:44.472514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.472514 : OnScreen Cursor Position (Px) = [ 1436, 693 ] 12:11:44.472514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.472514 : ClientWindow Style = FullScreen 12:11:44.472514 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.472514 : Game Position (Hex) = [ 059C, 02B5 ] 12:11:44.473507 : Game Position (Dec) = [ 1436, 693 ] 12:11:44.473507 : Cannot read memory at address 0x0000030B 12:11:44.473507 : Cannot read memory at address 0x0000038B 12:11:44.475504 : Cannot read memory at address 0x0000030B 12:11:44.475504 : Cannot read memory at address 0x0000038B 12:11:44.476500 : RawData event for Player #1: 12:11:44.476500 : Device rawinput data (Hex) = [ 0000BF8C, 0000A490 ] 12:11:44.476500 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.478003 : OnScreen Cursor Position (Px) = [ 1436, 694 ] 12:11:44.478003 : Cannot read memory at address 0x0000030B 12:11:44.478003 : Cannot read memory at address 0x0000038B 12:11:44.478003 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.478003 : ClientWindow Style = FullScreen 12:11:44.478003 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.478003 : Game Position (Hex) = [ 059C, 02B6 ] 12:11:44.478003 : Game Position (Dec) = [ 1436, 694 ] 12:11:44.478003 : - 12:11:44.480010 : Cannot read memory at address 0x0000030B 12:11:44.480010 : Cannot read memory at address 0x0000038B 12:11:44.481001 : RawData event for Player #1: 12:11:44.481001 : Device rawinput data (Hex) = [ 0000BF8C, 0000A490 ] 12:11:44.481001 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.481001 : OnScreen Cursor Position (Px) = [ 1436, 694 ] 12:11:44.481998 : Cannot read memory at address 0x0000030B 12:11:44.481998 : Cannot read memory at address 0x0000038B 12:11:44.481998 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.481998 : Game Position (Hex) = [ 059C, 02B6 ] 12:11:44.481998 : Game Position (Dec) = [ 1436, 694 ] 12:11:44.481998 : - 12:11:44.483991 : Cannot read memory at address 0x0000030B 12:11:44.483991 : Cannot read memory at address 0x0000038B 12:11:44.485984 : Cannot read memory at address 0x0000030B 12:11:44.485984 : Cannot read memory at address 0x0000038B 12:11:44.485984 : RawData event for Player #1: 12:11:44.485984 : Device rawinput data (Hex) = [ 0000BF8C, 0000A490 ] 12:11:44.485984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.485984 : OnScreen Cursor Position (Px) = [ 1436, 694 ] 12:11:44.486981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.486981 : ClientWindow Style = FullScreen 12:11:44.486981 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.486981 : Game Position (Hex) = [ 059C, 02B6 ] 12:11:44.486981 : Game Position (Dec) = [ 1436, 694 ] 12:11:44.486981 : - 12:11:44.487982 : Cannot read memory at address 0x0000030B 12:11:44.487982 : Cannot read memory at address 0x0000038B 12:11:44.489319 : Cannot read memory at address 0x0000030B 12:11:44.489319 : Cannot read memory at address 0x0000038B 12:11:44.490372 : RawData event for Player #1: 12:11:44.490372 : Device rawinput data (Hex) = [ 0000BF84, 0000A440 ] 12:11:44.490372 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.490372 : OnScreen Cursor Position (Px) = [ 1436, 692 ] 12:11:44.490372 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.490372 : ClientWindow Style = FullScreen 12:11:44.490372 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.491315 : Game Position (Hex) = [ 059C, 02B4 ] 12:11:44.491315 : Cannot read memory at address 0x0000030B 12:11:44.491315 : Game Position (Dec) = [ 1436, 692 ] 12:11:44.491315 : Cannot read memory at address 0x0000038B 12:11:44.491315 : - 12:11:44.493312 : Cannot read memory at address 0x0000030B 12:11:44.493312 : Cannot read memory at address 0x0000038B 12:11:44.495301 : Cannot read memory at address 0x0000030B 12:11:44.495301 : Cannot read memory at address 0x0000038B 12:11:44.495301 : RawData event for Player #1: 12:11:44.495301 : Device rawinput data (Hex) = [ 0000BF9C, 0000A478 ] 12:11:44.495301 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.495301 : OnScreen Cursor Position (Px) = [ 1437, 693 ] 12:11:44.496298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.496298 : ClientWindow Style = FullScreen 12:11:44.496298 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.496298 : Game Position (Hex) = [ 059D, 02B5 ] 12:11:44.496298 : Game Position (Dec) = [ 1437, 693 ] 12:11:44.496298 : - 12:11:44.497801 : Cannot read memory at address 0x0000030B 12:11:44.497801 : Cannot read memory at address 0x0000038B 12:11:44.499805 : RawData event for Player #1: 12:11:44.499805 : Device rawinput data (Hex) = [ 0000BFA4, 0000A414 ] 12:11:44.499805 : Cannot read memory at address 0x0000038B 12:11:44.499805 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.499805 : OnScreen Cursor Position (Px) = [ 1437, 692 ] 12:11:44.499805 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.499805 : ClientWindow Style = FullScreen 12:11:44.499805 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.499805 : Game Position (Hex) = [ 059D, 02B4 ] 12:11:44.499805 : Game Position (Dec) = [ 1437, 692 ] 12:11:44.499805 : - 12:11:44.501311 : Cannot read memory at address 0x0000030B 12:11:44.501311 : Cannot read memory at address 0x0000038B 12:11:44.503355 : Cannot read memory at address 0x0000030B 12:11:44.503355 : Cannot read memory at address 0x0000038B 12:11:44.504351 : RawData event for Player #1: 12:11:44.504351 : Device rawinput data (Hex) = [ 0000BFA4, 0000A414 ] 12:11:44.504351 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.504351 : OnScreen Cursor Position (Px) = [ 1437, 692 ] 12:11:44.505344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.505344 : Cannot read memory at address 0x0000030B 12:11:44.505344 : ClientWindow Style = FullScreen 12:11:44.505344 : Cannot read memory at address 0x0000038B 12:11:44.505344 : Game Position (Hex) = [ 059D, 02B4 ] 12:11:44.505344 : Game Position (Dec) = [ 1437, 692 ] 12:11:44.505344 : - 12:11:44.507852 : Cannot read memory at address 0x0000030B 12:11:44.507852 : Cannot read memory at address 0x0000038B 12:11:44.508883 : RawData event for Player #1: 12:11:44.508883 : Device rawinput data (Hex) = [ 0000BFA4, 0000A414 ] 12:11:44.509880 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.509880 : Cannot read memory at address 0x0000030B 12:11:44.509880 : OnScreen Cursor Position (Px) = [ 1437, 692 ] 12:11:44.509880 : Cannot read memory at address 0x0000038B 12:11:44.509880 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.509880 : ClientWindow Style = FullScreen 12:11:44.509880 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.509880 : Game Position (Hex) = [ 059D, 02B4 ] 12:11:44.509880 : Game Position (Dec) = [ 1437, 692 ] 12:11:44.509880 : - 12:11:44.511873 : Cannot read memory at address 0x0000030B 12:11:44.511873 : Cannot read memory at address 0x0000038B 12:11:44.512870 : RawData event for Player #1: 12:11:44.513866 : Device rawinput data (Hex) = [ 0000BF9C, 0000A3C4 ] 12:11:44.513866 : Cannot read memory at address 0x0000030B 12:11:44.513866 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.513866 : Cannot read memory at address 0x0000038B 12:11:44.513866 : OnScreen Cursor Position (Px) = [ 1437, 690 ] 12:11:44.513866 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.513866 : ClientWindow Style = FullScreen 12:11:44.513866 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.513866 : Game Position (Hex) = [ 059D, 02B2 ] 12:11:44.513866 : Game Position (Dec) = [ 1437, 690 ] 12:11:44.513866 : - 12:11:44.515863 : Cannot read memory at address 0x0000030B 12:11:44.515863 : Cannot read memory at address 0x0000038B 12:11:44.517857 : Cannot read memory at address 0x0000030B 12:11:44.517857 : Cannot read memory at address 0x0000038B 12:11:44.518501 : RawData event for Player #1: 12:11:44.518501 : Device rawinput data (Hex) = [ 0000BFA4, 0000A3E8 ] 12:11:44.518501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.519007 : OnScreen Cursor Position (Px) = [ 1437, 691 ] 12:11:44.519007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.519007 : ClientWindow Style = FullScreen 12:11:44.519007 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.519007 : Game Position (Hex) = [ 059D, 02B3 ] 12:11:44.519007 : Game Position (Dec) = [ 1437, 691 ] 12:11:44.519007 : - 12:11:44.520006 : Cannot read memory at address 0x0000030B 12:11:44.520006 : Cannot read memory at address 0x0000038B 12:11:44.522003 : Cannot read memory at address 0x0000030B 12:11:44.522003 : Cannot read memory at address 0x0000038B 12:11:44.522003 : RawData event for Player #1: 12:11:44.522003 : Device rawinput data (Hex) = [ 0000BFA8, 0000A3F0 ] 12:11:44.522003 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.522003 : OnScreen Cursor Position (Px) = [ 1437, 691 ] 12:11:44.522996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.522996 : ClientWindow Style = FullScreen 12:11:44.522996 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.522996 : Game Position (Hex) = [ 059D, 02B3 ] 12:11:44.522996 : Game Position (Dec) = [ 1437, 691 ] 12:11:44.522996 : - 12:11:44.523997 : Cannot read memory at address 0x0000030B 12:11:44.523997 : Cannot read memory at address 0x0000038B 12:11:44.525990 : Cannot read memory at address 0x0000030B 12:11:44.525990 : Cannot read memory at address 0x0000038B 12:11:44.526987 : RawData event for Player #1: 12:11:44.526987 : Device rawinput data (Hex) = [ 0000BF9C, 0000A378 ] 12:11:44.527980 : Cannot read memory at address 0x0000030B 12:11:44.527980 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.527980 : OnScreen Cursor Position (Px) = [ 1437, 689 ] 12:11:44.528482 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.528482 : ClientWindow Style = FullScreen 12:11:44.528482 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.528482 : Game Position (Hex) = [ 059D, 02B1 ] 12:11:44.528482 : Game Position (Dec) = [ 1437, 689 ] 12:11:44.528482 : - 12:11:44.529481 : Cannot read memory at address 0x0000030B 12:11:44.529481 : Cannot read memory at address 0x0000038B 12:11:44.531474 : Cannot read memory at address 0x0000030B 12:11:44.531474 : Cannot read memory at address 0x0000038B 12:11:44.531474 : Device rawinput data (Hex) = [ 0000BFA4, 0000A3A0 ] 12:11:44.531474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.531474 : OnScreen Cursor Position (Px) = [ 1437, 690 ] 12:11:44.532471 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.532471 : ClientWindow Style = FullScreen 12:11:44.532471 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.532471 : Game Position (Hex) = [ 059D, 02B2 ] 12:11:44.532471 : Game Position (Dec) = [ 1437, 690 ] 12:11:44.532471 : - 12:11:44.533471 : Cannot read memory at address 0x0000030B 12:11:44.533471 : Cannot read memory at address 0x0000038B 12:11:44.535465 : Cannot read memory at address 0x0000030B 12:11:44.535465 : Cannot read memory at address 0x0000038B 12:11:44.536461 : RawData event for Player #1: 12:11:44.536461 : Device rawinput data (Hex) = [ 0000BF8C, 0000A3B0 ] 12:11:44.536461 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.536461 : OnScreen Cursor Position (Px) = [ 1436, 690 ] 12:11:44.536461 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.536461 : ClientWindow Style = FullScreen 12:11:44.536461 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.536461 : Game Position (Hex) = [ 059C, 02B2 ] 12:11:44.536461 : Game Position (Dec) = [ 1436, 690 ] 12:11:44.536461 : - 12:11:44.537965 : Cannot read memory at address 0x0000030B 12:11:44.537965 : Cannot read memory at address 0x0000038B 12:11:44.539497 : Cannot read memory at address 0x0000030B 12:11:44.539497 : Cannot read memory at address 0x0000038B 12:11:44.540497 : RawData event for Player #1: 12:11:44.540497 : Device rawinput data (Hex) = [ 0000BF8C, 0000A34C ] 12:11:44.540497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.540497 : OnScreen Cursor Position (Px) = [ 1436, 688 ] 12:11:44.540497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.540497 : ClientWindow Style = FullScreen 12:11:44.541495 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.541495 : Game Position (Hex) = [ 059C, 02B0 ] 12:11:44.541495 : Cannot read memory at address 0x0000030B 12:11:44.541495 : Game Position (Dec) = [ 1436, 688 ] 12:11:44.541495 : Cannot read memory at address 0x0000038B 12:11:44.543488 : Cannot read memory at address 0x0000030B 12:11:44.543488 : Cannot read memory at address 0x0000038B 12:11:44.545481 : Cannot read memory at address 0x0000030B 12:11:44.545481 : Cannot read memory at address 0x0000038B 12:11:44.545481 : RawData event for Player #1: 12:11:44.545481 : Device rawinput data (Hex) = [ 0000BF8C, 0000A34C ] 12:11:44.545481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.545481 : OnScreen Cursor Position (Px) = [ 1436, 688 ] 12:11:44.545481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.545481 : ClientWindow Style = FullScreen 12:11:44.545481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.546478 : Game Position (Hex) = [ 059C, 02B0 ] 12:11:44.546478 : Game Position (Dec) = [ 1436, 688 ] 12:11:44.546478 : - 12:11:44.547980 : Cannot read memory at address 0x0000030B 12:11:44.547980 : Cannot read memory at address 0x0000038B 12:11:44.548986 : RawData event for Player #1: 12:11:44.548986 : Device rawinput data (Hex) = [ 0000BF8C, 0000A34C ] 12:11:44.548986 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.549983 : OnScreen Cursor Position (Px) = [ 1436, 688 ] 12:11:44.549983 : Cannot read memory at address 0x0000030B 12:11:44.549983 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.549983 : Cannot read memory at address 0x0000038B 12:11:44.549983 : ClientWindow Style = FullScreen 12:11:44.549983 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.549983 : Game Position (Hex) = [ 059C, 02B0 ] 12:11:44.549983 : Game Position (Dec) = [ 1436, 688 ] 12:11:44.549983 : - 12:11:44.551976 : Cannot read memory at address 0x0000030B 12:11:44.551976 : Cannot read memory at address 0x0000038B 12:11:44.553970 : Cannot read memory at address 0x0000030B 12:11:44.553970 : Cannot read memory at address 0x0000038B 12:11:44.553970 : RawData event for Player #1: 12:11:44.553970 : Device rawinput data (Hex) = [ 0000BF8C, 0000A304 ] 12:11:44.554966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.554966 : OnScreen Cursor Position (Px) = [ 1436, 687 ] 12:11:44.554966 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.554966 : ClientWindow Style = FullScreen 12:11:44.554966 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.554966 : Game Position (Hex) = [ 059C, 02AF ] 12:11:44.554966 : Game Position (Dec) = [ 1436, 687 ] 12:11:44.554966 : - 12:11:44.555963 : Cannot read memory at address 0x0000030B 12:11:44.555963 : Cannot read memory at address 0x0000038B 12:11:44.557956 : Cannot read memory at address 0x0000030B 12:11:44.557956 : Cannot read memory at address 0x0000038B 12:11:44.558458 : RawData event for Player #1: 12:11:44.558458 : Device rawinput data (Hex) = [ 0000BF8C, 0000A304 ] 12:11:44.558458 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.558458 : OnScreen Cursor Position (Px) = [ 1436, 687 ] 12:11:44.558458 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.558458 : ClientWindow Style = FullScreen 12:11:44.558458 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.558458 : Game Position (Hex) = [ 059C, 02AF ] 12:11:44.559457 : Game Position (Dec) = [ 1436, 687 ] 12:11:44.559457 : - 12:11:44.559457 : Cannot read memory at address 0x0000038B 12:11:44.561450 : Cannot read memory at address 0x0000030B 12:11:44.561450 : Cannot read memory at address 0x0000038B 12:11:44.563444 : Cannot read memory at address 0x0000030B 12:11:44.563444 : Cannot read memory at address 0x0000038B 12:11:44.563444 : Device rawinput data (Hex) = [ 0000BF8C, 0000A304 ] 12:11:44.563444 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.563444 : OnScreen Cursor Position (Px) = [ 1436, 687 ] 12:11:44.563444 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.563444 : ClientWindow Style = FullScreen 12:11:44.563444 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.563444 : Game Position (Hex) = [ 059C, 02AF ] 12:11:44.564441 : Game Position (Dec) = [ 1436, 687 ] 12:11:44.564441 : - 12:11:44.565437 : Cannot read memory at address 0x0000030B 12:11:44.565437 : Cannot read memory at address 0x0000038B 12:11:44.566433 : RawData event for Player #1: 12:11:44.566433 : Device rawinput data (Hex) = [ 0000BF78, 0000A318 ] 12:11:44.566433 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.567936 : OnScreen Cursor Position (Px) = [ 1436, 688 ] 12:11:44.567936 : Cannot read memory at address 0x0000030B 12:11:44.567936 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.567936 : Cannot read memory at address 0x0000038B 12:11:44.567936 : ClientWindow Style = FullScreen 12:11:44.567936 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.567936 : Game Position (Hex) = [ 059C, 02B0 ] 12:11:44.567936 : Game Position (Dec) = [ 1436, 688 ] 12:11:44.567936 : - 12:11:44.569947 : Cannot read memory at address 0x0000030B 12:11:44.569947 : Cannot read memory at address 0x0000038B 12:11:44.571940 : Cannot read memory at address 0x0000030B 12:11:44.571940 : Cannot read memory at address 0x0000038B 12:11:44.571940 : RawData event for Player #1: 12:11:44.571940 : Device rawinput data (Hex) = [ 0000BF78, 0000A2FC ] 12:11:44.571940 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.572937 : OnScreen Cursor Position (Px) = [ 1436, 687 ] 12:11:44.572937 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.572937 : ClientWindow Style = FullScreen 12:11:44.572937 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.572937 : Game Position (Hex) = [ 059C, 02AF ] 12:11:44.572937 : Game Position (Dec) = [ 1436, 687 ] 12:11:44.572937 : - 12:11:44.573934 : Cannot read memory at address 0x0000030B 12:11:44.573934 : Cannot read memory at address 0x0000038B 12:11:44.575927 : Cannot read memory at address 0x0000030B 12:11:44.575927 : Cannot read memory at address 0x0000038B 12:11:44.575927 : RawData event for Player #1: 12:11:44.575927 : Device rawinput data (Hex) = [ 0000BF80, 0000A300 ] 12:11:44.575927 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.576924 : OnScreen Cursor Position (Px) = [ 1436, 687 ] 12:11:44.576924 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.576924 : ClientWindow Style = FullScreen 12:11:44.576924 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.576924 : Game Position (Hex) = [ 059C, 02AF ] 12:11:44.576924 : Game Position (Dec) = [ 1436, 687 ] 12:11:44.576924 : - 12:11:44.577925 : Cannot read memory at address 0x0000030B 12:11:44.577925 : Cannot read memory at address 0x0000038B 12:11:44.579428 : Cannot read memory at address 0x0000030B 12:11:44.579428 : Cannot read memory at address 0x0000038B 12:11:44.581421 : Cannot read memory at address 0x0000030B 12:11:44.581421 : Cannot read memory at address 0x0000038B 12:11:44.581421 : RawData event for Player #1: 12:11:44.581421 : Device rawinput data (Hex) = [ 0000BF80, 0000A2D8 ] 12:11:44.581421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.581421 : OnScreen Cursor Position (Px) = [ 1436, 687 ] 12:11:44.581421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.581421 : ClientWindow Style = FullScreen 12:11:44.581421 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.581421 : Game Position (Hex) = [ 059C, 02AF ] 12:11:44.581421 : Game Position (Dec) = [ 1436, 687 ] 12:11:44.581421 : - 12:11:44.583414 : Cannot read memory at address 0x0000030B 12:11:44.583414 : Cannot read memory at address 0x0000038B 12:11:44.585407 : Cannot read memory at address 0x0000030B 12:11:44.585407 : Cannot read memory at address 0x0000038B 12:11:44.586404 : RawData event for Player #1: 12:11:44.586404 : Device rawinput data (Hex) = [ 0000BF80, 0000A2D8 ] 12:11:44.586404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.586404 : OnScreen Cursor Position (Px) = [ 1436, 687 ] 12:11:44.586404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.586404 : ClientWindow Style = FullScreen 12:11:44.586404 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.586404 : Game Position (Hex) = [ 059C, 02AF ] 12:11:44.586404 : Game Position (Dec) = [ 1436, 687 ] 12:11:44.586404 : - 12:11:44.587907 : Cannot read memory at address 0x0000030B 12:11:44.587907 : Cannot read memory at address 0x0000038B 12:11:44.589910 : Cannot read memory at address 0x0000030B 12:11:44.589910 : Cannot read memory at address 0x0000038B 12:11:44.589910 : RawData event for Player #1: 12:11:44.589910 : Device rawinput data (Hex) = [ 0000BF80, 0000A2D8 ] 12:11:44.589910 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.590907 : OnScreen Cursor Position (Px) = [ 1436, 687 ] 12:11:44.590907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.590907 : ClientWindow Style = FullScreen 12:11:44.590907 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.590907 : Game Position (Hex) = [ 059C, 02AF ] 12:11:44.590907 : Game Position (Dec) = [ 1436, 687 ] 12:11:44.590907 : - 12:11:44.591903 : Cannot read memory at address 0x0000030B 12:11:44.591903 : Cannot read memory at address 0x0000038B 12:11:44.593901 : Cannot read memory at address 0x0000030B 12:11:44.593901 : Cannot read memory at address 0x0000038B 12:11:44.594893 : RawData event for Player #1: 12:11:44.594893 : Device rawinput data (Hex) = [ 0000BF80, 0000A2D8 ] 12:11:44.594893 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.595890 : OnScreen Cursor Position (Px) = [ 1436, 687 ] 12:11:44.595890 : Cannot read memory at address 0x0000030B 12:11:44.595890 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.595890 : Cannot read memory at address 0x0000038B 12:11:44.595890 : ClientWindow Style = FullScreen 12:11:44.595890 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.595890 : Game Position (Hex) = [ 059C, 02AF ] 12:11:44.595890 : Game Position (Dec) = [ 1436, 687 ] 12:11:44.595890 : - 12:11:44.597883 : Cannot read memory at address 0x0000030B 12:11:44.597883 : Cannot read memory at address 0x0000038B 12:11:44.599385 : Cannot read memory at address 0x0000030B 12:11:44.599385 : Cannot read memory at address 0x0000038B 12:11:44.599385 : RawData event for Player #1: 12:11:44.599385 : Device rawinput data (Hex) = [ 0000BF90, 0000A2CC ] 12:11:44.599385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.599385 : OnScreen Cursor Position (Px) = [ 1436, 686 ] 12:11:44.599385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.599385 : ClientWindow Style = FullScreen 12:11:44.599385 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.599385 : Game Position (Hex) = [ 059C, 02AE ] 12:11:44.599385 : Game Position (Dec) = [ 1436, 686 ] 12:11:44.599385 : - 12:11:44.601378 : Cannot read memory at address 0x0000030B 12:11:44.601378 : Cannot read memory at address 0x0000038B 12:11:44.602879 : Cannot read memory at address 0x0000030B 12:11:44.602879 : Cannot read memory at address 0x0000038B 12:11:44.603876 : RawData event for Player #1: 12:11:44.603876 : Device rawinput data (Hex) = [ 0000BF8C, 0000A2E0 ] 12:11:44.603876 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.604872 : OnScreen Cursor Position (Px) = [ 1436, 687 ] 12:11:44.604872 : Cannot read memory at address 0x0000030B 12:11:44.604872 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.604872 : Cannot read memory at address 0x0000038B 12:11:44.604872 : ClientWindow Style = FullScreen 12:11:44.604872 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.604872 : Game Position (Hex) = [ 059C, 02AF ] 12:11:44.604872 : Game Position (Dec) = [ 1436, 687 ] 12:11:44.604872 : - 12:11:44.606866 : Cannot read memory at address 0x0000030B 12:11:44.606866 : Cannot read memory at address 0x0000038B 12:11:44.608365 : Cannot read memory at address 0x0000030B 12:11:44.608365 : Cannot read memory at address 0x0000038B 12:11:44.608365 : RawData event for Player #1: 12:11:44.608365 : Device rawinput data (Hex) = [ 0000BF8C, 0000A304 ] 12:11:44.608365 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.608365 : OnScreen Cursor Position (Px) = [ 1436, 687 ] 12:11:44.608365 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.608365 : ClientWindow Style = FullScreen 12:11:44.608365 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.608365 : Game Position (Hex) = [ 059C, 02AF ] 12:11:44.609364 : Game Position (Dec) = [ 1436, 687 ] 12:11:44.609364 : - 12:11:44.610364 : Cannot read memory at address 0x0000030B 12:11:44.610364 : Cannot read memory at address 0x0000038B 12:11:44.612354 : Cannot read memory at address 0x0000030B 12:11:44.612354 : Cannot read memory at address 0x0000038B 12:11:44.613350 : RawData event for Player #1: 12:11:44.613350 : Device rawinput data (Hex) = [ 0000BF8C, 0000A304 ] 12:11:44.613350 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.613350 : OnScreen Cursor Position (Px) = [ 1436, 687 ] 12:11:44.613350 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.613350 : ClientWindow Style = FullScreen 12:11:44.613350 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.613350 : Game Position (Hex) = [ 059C, 02AF ] 12:11:44.613350 : Game Position (Dec) = [ 1436, 687 ] 12:11:44.614347 : - 12:11:44.614347 : Cannot read memory at address 0x0000030B 12:11:44.614347 : Cannot read memory at address 0x0000038B 12:11:44.616340 : Cannot read memory at address 0x0000030B 12:11:44.616340 : Cannot read memory at address 0x0000038B 12:11:44.616340 : RawData event for Player #1: 12:11:44.616340 : Device rawinput data (Hex) = [ 0000BF8C, 0000A304 ] 12:11:44.616340 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.617842 : OnScreen Cursor Position (Px) = [ 1436, 687 ] 12:11:44.617842 : Cannot read memory at address 0x0000038B 12:11:44.617842 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.617842 : ClientWindow Style = FullScreen 12:11:44.617842 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.617842 : Game Position (Hex) = [ 059C, 02AF ] 12:11:44.617842 : Game Position (Dec) = [ 1436, 687 ] 12:11:44.617842 : - 12:11:44.619845 : Cannot read memory at address 0x0000030B 12:11:44.619845 : Cannot read memory at address 0x0000038B 12:11:44.621838 : Cannot read memory at address 0x0000030B 12:11:44.621838 : Cannot read memory at address 0x0000038B 12:11:44.621838 : RawData event for Player #1: 12:11:44.622835 : Device rawinput data (Hex) = [ 0000BFA8, 0000A318 ] 12:11:44.622835 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.622835 : OnScreen Cursor Position (Px) = [ 1437, 688 ] 12:11:44.622835 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.622835 : ClientWindow Style = FullScreen 12:11:44.622835 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.622835 : Game Position (Hex) = [ 059D, 02B0 ] 12:11:44.622835 : Game Position (Dec) = [ 1437, 688 ] 12:11:44.622835 : - 12:11:44.623832 : Cannot read memory at address 0x0000030B 12:11:44.623832 : Cannot read memory at address 0x0000038B 12:11:44.625825 : Cannot read memory at address 0x0000030B 12:11:44.625825 : Cannot read memory at address 0x0000038B 12:11:44.626822 : RawData event for Player #1: 12:11:44.626822 : Device rawinput data (Hex) = [ 0000BFA4, 0000A2F4 ] 12:11:44.626822 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.626822 : OnScreen Cursor Position (Px) = [ 1437, 687 ] 12:11:44.626822 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.626822 : ClientWindow Style = FullScreen 12:11:44.626822 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.626822 : Game Position (Hex) = [ 059D, 02AF ] 12:11:44.626822 : Game Position (Dec) = [ 1437, 687 ] 12:11:44.626822 : - 12:11:44.627818 : Cannot read memory at address 0x0000030B 12:11:44.627818 : Cannot read memory at address 0x0000038B 12:11:44.629320 : Cannot read memory at address 0x0000030B 12:11:44.629320 : Cannot read memory at address 0x0000038B 12:11:44.631313 : Cannot read memory at address 0x0000030B 12:11:44.631313 : Cannot read memory at address 0x0000038B 12:11:44.631313 : RawData event for Player #1: 12:11:44.631313 : Device rawinput data (Hex) = [ 0000BFA0, 0000A31C ] 12:11:44.631313 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.631313 : OnScreen Cursor Position (Px) = [ 1437, 688 ] 12:11:44.631313 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.631313 : ClientWindow Style = FullScreen 12:11:44.631313 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.631313 : Game Position (Hex) = [ 059D, 02B0 ] 12:11:44.632309 : Game Position (Dec) = [ 1437, 688 ] 12:11:44.632309 : - 12:11:44.633306 : Cannot read memory at address 0x0000030B 12:11:44.633306 : Cannot read memory at address 0x0000038B 12:11:44.635299 : Cannot read memory at address 0x0000030B 12:11:44.635299 : Cannot read memory at address 0x0000038B 12:11:44.635299 : RawData event for Player #1: 12:11:44.635299 : Device rawinput data (Hex) = [ 0000BFBC, 0000A360 ] 12:11:44.635299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.635299 : OnScreen Cursor Position (Px) = [ 1438, 689 ] 12:11:44.635299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.635299 : ClientWindow Style = FullScreen 12:11:44.635299 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.635299 : Game Position (Hex) = [ 059E, 02B1 ] 12:11:44.636296 : Game Position (Dec) = [ 1438, 689 ] 12:11:44.636296 : - 12:11:44.637798 : Cannot read memory at address 0x0000030B 12:11:44.637798 : Cannot read memory at address 0x0000038B 12:11:44.639801 : Cannot read memory at address 0x0000030B 12:11:44.639801 : Cannot read memory at address 0x0000038B 12:11:44.640798 : RawData event for Player #1: 12:11:44.640798 : Device rawinput data (Hex) = [ 0000BFB4, 0000A34C ] 12:11:44.640798 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.640798 : OnScreen Cursor Position (Px) = [ 1437, 688 ] 12:11:44.640798 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.640798 : ClientWindow Style = FullScreen 12:11:44.640798 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.640798 : Game Position (Hex) = [ 059D, 02B0 ] 12:11:44.640798 : Game Position (Dec) = [ 1437, 688 ] 12:11:44.640798 : - 12:11:44.641794 : Cannot read memory at address 0x0000030B 12:11:44.641794 : Cannot read memory at address 0x0000038B 12:11:44.643791 : Cannot read memory at address 0x0000030B 12:11:44.643791 : Cannot read memory at address 0x0000038B 12:11:44.644784 : RawData event for Player #1: 12:11:44.644784 : Device rawinput data (Hex) = [ 0000BFBC, 0000A370 ] 12:11:44.644784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.644784 : OnScreen Cursor Position (Px) = [ 1438, 689 ] 12:11:44.644784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.644784 : ClientWindow Style = FullScreen 12:11:44.644784 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.644784 : Game Position (Hex) = [ 059E, 02B1 ] 12:11:44.644784 : Game Position (Dec) = [ 1438, 689 ] 12:11:44.644784 : - 12:11:44.645781 : Cannot read memory at address 0x0000030B 12:11:44.645781 : Cannot read memory at address 0x0000038B 12:11:44.647774 : Cannot read memory at address 0x0000030B 12:11:44.647774 : Cannot read memory at address 0x0000038B 12:11:44.649276 : Cannot read memory at address 0x0000030B 12:11:44.649276 : Cannot read memory at address 0x0000038B 12:11:44.649276 : RawData event for Player #1: 12:11:44.649276 : Device rawinput data (Hex) = [ 0000BFBC, 0000A370 ] 12:11:44.649276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.649276 : OnScreen Cursor Position (Px) = [ 1438, 689 ] 12:11:44.649276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.649276 : ClientWindow Style = FullScreen 12:11:44.649276 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.649276 : Game Position (Hex) = [ 059E, 02B1 ] 12:11:44.649276 : Game Position (Dec) = [ 1438, 689 ] 12:11:44.650272 : - 12:11:44.651269 : Cannot read memory at address 0x0000030B 12:11:44.651269 : Cannot read memory at address 0x0000038B 12:11:44.653262 : Cannot read memory at address 0x0000030B 12:11:44.653262 : Cannot read memory at address 0x0000038B 12:11:44.654259 : RawData event for Player #1: 12:11:44.654259 : Device rawinput data (Hex) = [ 0000BFD4, 0000A3D0 ] 12:11:44.654259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.654259 : OnScreen Cursor Position (Px) = [ 1438, 691 ] 12:11:44.654259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.654259 : ClientWindow Style = FullScreen 12:11:44.654259 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.654259 : Game Position (Hex) = [ 059E, 02B3 ] 12:11:44.654259 : Game Position (Dec) = [ 1438, 691 ] 12:11:44.655256 : - 12:11:44.655256 : Cannot read memory at address 0x0000038B 12:11:44.657764 : Cannot read memory at address 0x0000030B 12:11:44.657764 : Cannot read memory at address 0x0000038B 12:11:44.658797 : RawData event for Player #1: 12:11:44.658797 : Device rawinput data (Hex) = [ 0000BFE8, 0000A3A0 ] 12:11:44.658797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.658797 : OnScreen Cursor Position (Px) = [ 1439, 690 ] 12:11:44.658797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.658797 : ClientWindow Style = FullScreen 12:11:44.658797 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.658797 : Game Position (Hex) = [ 059F, 02B2 ] 12:11:44.658797 : Game Position (Dec) = [ 1439, 690 ] 12:11:44.658797 : - 12:11:44.659793 : Cannot read memory at address 0x0000030B 12:11:44.659793 : Cannot read memory at address 0x0000038B 12:11:44.661787 : Cannot read memory at address 0x0000030B 12:11:44.661787 : Cannot read memory at address 0x0000038B 12:11:44.662783 : RawData event for Player #1: 12:11:44.663780 : Device rawinput data (Hex) = [ 0000BFE8, 0000A3C4 ] 12:11:44.663780 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.663780 : Cannot read memory at address 0x0000030B 12:11:44.663780 : OnScreen Cursor Position (Px) = [ 1439, 690 ] 12:11:44.663780 : Cannot read memory at address 0x0000038B 12:11:44.663780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.663780 : ClientWindow Style = FullScreen 12:11:44.663780 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.663780 : Game Position (Hex) = [ 059F, 02B2 ] 12:11:44.663780 : Game Position (Dec) = [ 1439, 690 ] 12:11:44.663780 : - 12:11:44.665773 : Cannot read memory at address 0x0000030B 12:11:44.665773 : Cannot read memory at address 0x0000038B 12:11:44.667559 : Cannot read memory at address 0x0000030B 12:11:44.672216 : Cannot read memory at address 0x0000038B 12:11:44.672216 : Device rawinput data (Hex) = [ 0000BFEC, 0000A40C ] 12:11:44.672216 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.672216 : OnScreen Cursor Position (Px) = [ 1439, 692 ] 12:11:44.672718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.672718 : ClientWindow Style = FullScreen 12:11:44.672718 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.672718 : Game Position (Hex) = [ 059F, 02B4 ] 12:11:44.672718 : Game Position (Dec) = [ 1439, 692 ] 12:11:44.672718 : - 12:11:44.672718 : RawData event for Player #1: 12:11:44.672718 : Device rawinput data (Hex) = [ 0000C004, 0000A3FC ] 12:11:44.672718 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.672718 : OnScreen Cursor Position (Px) = [ 1440, 691 ] 12:11:44.673717 : Cannot read memory at address 0x0000030B 12:11:44.673717 : Cannot read memory at address 0x0000038B 12:11:44.673717 : ClientWindow Style = FullScreen 12:11:44.673717 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.673717 : Game Position (Hex) = [ 05A0, 02B3 ] 12:11:44.673717 : Game Position (Dec) = [ 1440, 691 ] 12:11:44.673717 : - 12:11:44.675710 : Cannot read memory at address 0x0000030B 12:11:44.675710 : Cannot read memory at address 0x0000038B 12:11:44.676706 : RawData event for Player #1: 12:11:44.676706 : Device rawinput data (Hex) = [ 0000C018, 0000A3CC ] 12:11:44.676706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.676706 : OnScreen Cursor Position (Px) = [ 1440, 691 ] 12:11:44.676706 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.676706 : ClientWindow Style = FullScreen 12:11:44.676706 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.676706 : Game Position (Hex) = [ 05A0, 02B3 ] 12:11:44.676706 : Game Position (Dec) = [ 1440, 691 ] 12:11:44.676706 : - 12:11:44.678209 : Cannot read memory at address 0x0000030B 12:11:44.678209 : Cannot read memory at address 0x0000038B 12:11:44.680210 : Cannot read memory at address 0x0000030B 12:11:44.680210 : Cannot read memory at address 0x0000038B 12:11:44.681207 : RawData event for Player #1: 12:11:44.681207 : Device rawinput data (Hex) = [ 0000C018, 0000A40C ] 12:11:44.681207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.681207 : OnScreen Cursor Position (Px) = [ 1440, 692 ] 12:11:44.681207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.682203 : ClientWindow Style = FullScreen 12:11:44.682203 : Cannot read memory at address 0x0000030B 12:11:44.682203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.682203 : Cannot read memory at address 0x0000038B 12:11:44.682203 : Game Position (Hex) = [ 05A0, 02B4 ] 12:11:44.682203 : Game Position (Dec) = [ 1440, 692 ] 12:11:44.682203 : - 12:11:44.684197 : Cannot read memory at address 0x0000030B 12:11:44.684197 : Cannot read memory at address 0x0000038B 12:11:44.685194 : RawData event for Player #1: 12:11:44.685194 : Device rawinput data (Hex) = [ 0000C018, 0000A40C ] 12:11:44.685194 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.685194 : OnScreen Cursor Position (Px) = [ 1440, 692 ] 12:11:44.685194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.685194 : ClientWindow Style = FullScreen 12:11:44.685194 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.686190 : Game Position (Hex) = [ 05A0, 02B4 ] 12:11:44.686190 : Cannot read memory at address 0x0000030B 12:11:44.686190 : Game Position (Dec) = [ 1440, 692 ] 12:11:44.686190 : Cannot read memory at address 0x0000038B 12:11:44.686190 : - 12:11:44.688188 : Cannot read memory at address 0x0000030B 12:11:44.688188 : Cannot read memory at address 0x0000038B 12:11:44.689501 : Cannot read memory at address 0x0000030B 12:11:44.689501 : Cannot read memory at address 0x0000038B 12:11:44.690511 : RawData event for Player #1: 12:11:44.690511 : Device rawinput data (Hex) = [ 0000C038, 0000A46C ] 12:11:44.690511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.690511 : OnScreen Cursor Position (Px) = [ 1441, 693 ] 12:11:44.690511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.690511 : ClientWindow Style = FullScreen 12:11:44.690511 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.690511 : Game Position (Hex) = [ 05A1, 02B5 ] 12:11:44.690511 : Game Position (Dec) = [ 1441, 693 ] 12:11:44.690511 : - 12:11:44.691500 : Cannot read memory at address 0x0000030B 12:11:44.691500 : Cannot read memory at address 0x0000038B 12:11:44.693497 : Cannot read memory at address 0x0000030B 12:11:44.693497 : Cannot read memory at address 0x0000038B 12:11:44.694494 : RawData event for Player #1: 12:11:44.694494 : Device rawinput data (Hex) = [ 0000C048, 0000A420 ] 12:11:44.694494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.694494 : OnScreen Cursor Position (Px) = [ 1442, 692 ] 12:11:44.694494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.694494 : ClientWindow Style = FullScreen 12:11:44.695487 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.695487 : Cannot read memory at address 0x0000030B 12:11:44.695487 : Game Position (Hex) = [ 05A2, 02B4 ] 12:11:44.695487 : Cannot read memory at address 0x0000038B 12:11:44.695487 : Game Position (Dec) = [ 1442, 692 ] 12:11:44.695487 : - 12:11:44.697985 : Cannot read memory at address 0x0000030B 12:11:44.697985 : Cannot read memory at address 0x0000038B 12:11:44.699006 : RawData event for Player #1: 12:11:44.699006 : Device rawinput data (Hex) = [ 0000C044, 0000A434 ] 12:11:44.699006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.699006 : OnScreen Cursor Position (Px) = [ 1442, 692 ] 12:11:44.700003 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.700003 : Cannot read memory at address 0x0000030B 12:11:44.700003 : ClientWindow Style = FullScreen 12:11:44.700003 : Cannot read memory at address 0x0000038B 12:11:44.700003 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.700003 : Game Position (Hex) = [ 05A2, 02B4 ] 12:11:44.700003 : Game Position (Dec) = [ 1442, 692 ] 12:11:44.700003 : - 12:11:44.701505 : Cannot read memory at address 0x0000030B 12:11:44.701505 : Cannot read memory at address 0x0000038B 12:11:44.703515 : Cannot read memory at address 0x0000030B 12:11:44.703515 : RawData event for Player #1: 12:11:44.703515 : Device rawinput data (Hex) = [ 0000C078, 0000A460 ] 12:11:44.703515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.703515 : OnScreen Cursor Position (Px) = [ 1443, 693 ] 12:11:44.703515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.703515 : ClientWindow Style = FullScreen 12:11:44.703515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.703515 : Game Position (Hex) = [ 05A3, 02B5 ] 12:11:44.703515 : Game Position (Dec) = [ 1443, 693 ] 12:11:44.703515 : - 12:11:44.705501 : Cannot read memory at address 0x0000030B 12:11:44.705501 : Cannot read memory at address 0x0000038B 12:11:44.708011 : Cannot read memory at address 0x0000030B 12:11:44.708011 : Cannot read memory at address 0x0000038B 12:11:44.708011 : RawData event for Player #1: 12:11:44.708011 : Device rawinput data (Hex) = [ 0000C078, 0000A460 ] 12:11:44.708011 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.708011 : OnScreen Cursor Position (Px) = [ 1443, 693 ] 12:11:44.709038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.709038 : ClientWindow Style = FullScreen 12:11:44.709038 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.709038 : Game Position (Hex) = [ 05A3, 02B5 ] 12:11:44.709038 : Game Position (Dec) = [ 1443, 693 ] 12:11:44.709038 : - 12:11:44.710039 : Cannot read memory at address 0x0000030B 12:11:44.710039 : Cannot read memory at address 0x0000038B 12:11:44.712029 : Cannot read memory at address 0x0000030B 12:11:44.712029 : Cannot read memory at address 0x0000038B 12:11:44.712029 : RawData event for Player #1: 12:11:44.712029 : Device rawinput data (Hex) = [ 0000C078, 0000A4A8 ] 12:11:44.712029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.712029 : OnScreen Cursor Position (Px) = [ 1443, 694 ] 12:11:44.713025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.713025 : ClientWindow Style = FullScreen 12:11:44.713025 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.713025 : Game Position (Hex) = [ 05A3, 02B6 ] 12:11:44.713025 : Game Position (Dec) = [ 1443, 694 ] 12:11:44.713025 : - 12:11:44.714022 : Cannot read memory at address 0x0000030B 12:11:44.714022 : Cannot read memory at address 0x0000038B 12:11:44.716015 : Cannot read memory at address 0x0000030B 12:11:44.716015 : Cannot read memory at address 0x0000038B 12:11:44.717012 : RawData event for Player #1: 12:11:44.717012 : Device rawinput data (Hex) = [ 0000C090, 0000A494 ] 12:11:44.717012 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.717012 : OnScreen Cursor Position (Px) = [ 1444, 694 ] 12:11:44.718009 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.718009 : ClientWindow Style = FullScreen 12:11:44.718009 : Cannot read memory at address 0x0000030B 12:11:44.718009 : Game Position (Hex) = [ 05A4, 02B6 ] 12:11:44.718009 : Cannot read memory at address 0x0000038B 12:11:44.718009 : Game Position (Dec) = [ 1444, 694 ] 12:11:44.718510 : - 12:11:44.719514 : Cannot read memory at address 0x0000030B 12:11:44.719514 : Cannot read memory at address 0x0000038B 12:11:44.721509 : Cannot read memory at address 0x0000030B 12:11:44.721509 : Cannot read memory at address 0x0000038B 12:11:44.721509 : RawData event for Player #1: 12:11:44.721509 : Device rawinput data (Hex) = [ 0000C090, 0000A49C ] 12:11:44.721509 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.721509 : OnScreen Cursor Position (Px) = [ 1444, 694 ] 12:11:44.721509 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.721509 : ClientWindow Style = FullScreen 12:11:44.721509 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.721509 : Game Position (Hex) = [ 05A4, 02B6 ] 12:11:44.721509 : Game Position (Dec) = [ 1444, 694 ] 12:11:44.721509 : - 12:11:44.723497 : Cannot read memory at address 0x0000030B 12:11:44.723497 : Cannot read memory at address 0x0000038B 12:11:44.725492 : Cannot read memory at address 0x0000030B 12:11:44.725492 : Cannot read memory at address 0x0000038B 12:11:44.726491 : RawData event for Player #1: 12:11:44.726491 : Device rawinput data (Hex) = [ 0000C0A4, 0000A490 ] 12:11:44.726491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.726491 : OnScreen Cursor Position (Px) = [ 1444, 694 ] 12:11:44.726491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.726491 : ClientWindow Style = FullScreen 12:11:44.726491 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.726491 : Game Position (Hex) = [ 05A4, 02B6 ] 12:11:44.726491 : Game Position (Dec) = [ 1444, 694 ] 12:11:44.726491 : - 12:11:44.727998 : Cannot read memory at address 0x0000030B 12:11:44.727998 : Cannot read memory at address 0x0000038B 12:11:44.729613 : Cannot read memory at address 0x0000030B 12:11:44.729613 : Cannot read memory at address 0x0000038B 12:11:44.731608 : Cannot read memory at address 0x0000030B 12:11:44.731608 : Cannot read memory at address 0x0000038B 12:11:44.731608 : RawData event for Player #1: 12:11:44.731608 : Device rawinput data (Hex) = [ 0000C0A4, 0000A4A8 ] 12:11:44.731608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.731608 : OnScreen Cursor Position (Px) = [ 1444, 694 ] 12:11:44.731608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.731608 : ClientWindow Style = FullScreen 12:11:44.731608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.731608 : Game Position (Hex) = [ 05A4, 02B6 ] 12:11:44.731608 : Game Position (Dec) = [ 1444, 694 ] 12:11:44.732606 : - 12:11:44.733602 : Cannot read memory at address 0x0000030B 12:11:44.733602 : Cannot read memory at address 0x0000038B 12:11:44.735599 : Cannot read memory at address 0x0000030B 12:11:44.735599 : RawData event for Player #1: 12:11:44.735599 : Cannot read memory at address 0x0000038B 12:11:44.735599 : Device rawinput data (Hex) = [ 0000C0A8, 0000A4F0 ] 12:11:44.735599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.735599 : OnScreen Cursor Position (Px) = [ 1444, 695 ] 12:11:44.735599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.735599 : ClientWindow Style = FullScreen 12:11:44.735599 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.735599 : Game Position (Hex) = [ 05A4, 02B7 ] 12:11:44.735599 : Game Position (Dec) = [ 1444, 695 ] 12:11:44.735599 : - 12:11:44.738098 : Cannot read memory at address 0x0000030B 12:11:44.738098 : Cannot read memory at address 0x0000038B 12:11:44.740128 : Cannot read memory at address 0x0000030B 12:11:44.740128 : Cannot read memory at address 0x0000038B 12:11:44.740128 : RawData event for Player #1: 12:11:44.740128 : Device rawinput data (Hex) = [ 0000C0A4, 0000A4D0 ] 12:11:44.740128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.740128 : OnScreen Cursor Position (Px) = [ 1444, 695 ] 12:11:44.740128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.740128 : ClientWindow Style = FullScreen 12:11:44.741120 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.741120 : Game Position (Hex) = [ 05A4, 02B7 ] 12:11:44.741120 : Game Position (Dec) = [ 1444, 695 ] 12:11:44.741120 : - 12:11:44.742121 : Cannot read memory at address 0x0000030B 12:11:44.742121 : Cannot read memory at address 0x0000038B 12:11:44.744114 : Cannot read memory at address 0x0000030B 12:11:44.744114 : Cannot read memory at address 0x0000038B 12:11:44.744114 : RawData event for Player #1: 12:11:44.744114 : Device rawinput data (Hex) = [ 0000C0A4, 0000A4D0 ] 12:11:44.744114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.744114 : OnScreen Cursor Position (Px) = [ 1444, 695 ] 12:11:44.745107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.745107 : ClientWindow Style = FullScreen 12:11:44.745107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.745107 : Game Position (Hex) = [ 05A4, 02B7 ] 12:11:44.745107 : Game Position (Dec) = [ 1444, 695 ] 12:11:44.745107 : - 12:11:44.746104 : Cannot read memory at address 0x0000030B 12:11:44.746104 : Cannot read memory at address 0x0000038B 12:11:44.748097 : Cannot read memory at address 0x0000030B 12:11:44.748097 : Cannot read memory at address 0x0000038B 12:11:44.749597 : Cannot read memory at address 0x0000030B 12:11:44.749597 : RawData event for Player #1: 12:11:44.749597 : Cannot read memory at address 0x0000038B 12:11:44.749597 : Device rawinput data (Hex) = [ 0000C0A4, 0000A4D0 ] 12:11:44.749597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.749597 : OnScreen Cursor Position (Px) = [ 1444, 695 ] 12:11:44.749597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.749597 : ClientWindow Style = FullScreen 12:11:44.749597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.749597 : Game Position (Hex) = [ 05A4, 02B7 ] 12:11:44.749597 : Game Position (Dec) = [ 1444, 695 ] 12:11:44.749597 : - 12:11:44.751591 : Cannot read memory at address 0x0000030B 12:11:44.751591 : Cannot read memory at address 0x0000038B 12:11:44.753583 : Cannot read memory at address 0x0000030B 12:11:44.753583 : RawData event for Player #1: 12:11:44.753583 : Cannot read memory at address 0x0000038B 12:11:44.753583 : Device rawinput data (Hex) = [ 0000C0A4, 0000A4D0 ] 12:11:44.753583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.753583 : OnScreen Cursor Position (Px) = [ 1444, 695 ] 12:11:44.753583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.753583 : ClientWindow Style = FullScreen 12:11:44.753583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.753583 : Game Position (Hex) = [ 05A4, 02B7 ] 12:11:44.753583 : Game Position (Dec) = [ 1444, 695 ] 12:11:44.753583 : - 12:11:44.755577 : Cannot read memory at address 0x0000030B 12:11:44.755577 : Cannot read memory at address 0x0000038B 12:11:44.758075 : Cannot read memory at address 0x0000030B 12:11:44.758075 : Cannot read memory at address 0x0000038B 12:11:44.758075 : RawData event for Player #1: 12:11:44.758075 : Device rawinput data (Hex) = [ 0000C0A4, 0000A4D0 ] 12:11:44.758075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.758075 : OnScreen Cursor Position (Px) = [ 1444, 695 ] 12:11:44.759079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.759079 : ClientWindow Style = FullScreen 12:11:44.759079 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.759079 : Game Position (Hex) = [ 05A4, 02B7 ] 12:11:44.759079 : Game Position (Dec) = [ 1444, 695 ] 12:11:44.759079 : - 12:11:44.760075 : Cannot read memory at address 0x0000030B 12:11:44.760075 : Cannot read memory at address 0x0000038B 12:11:44.762069 : Cannot read memory at address 0x0000030B 12:11:44.762069 : Cannot read memory at address 0x0000038B 12:11:44.762069 : RawData event for Player #1: 12:11:44.762069 : Device rawinput data (Hex) = [ 0000C0A4, 0000A4D0 ] 12:11:44.762069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.762069 : OnScreen Cursor Position (Px) = [ 1444, 695 ] 12:11:44.762069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.763065 : ClientWindow Style = FullScreen 12:11:44.763065 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.763065 : Game Position (Hex) = [ 05A4, 02B7 ] 12:11:44.763065 : Game Position (Dec) = [ 1444, 695 ] 12:11:44.763065 : - 12:11:44.764062 : Cannot read memory at address 0x0000030B 12:11:44.764062 : Cannot read memory at address 0x0000038B 12:11:44.766055 : Cannot read memory at address 0x0000030B 12:11:44.766055 : Cannot read memory at address 0x0000038B 12:11:44.767052 : RawData event for Player #1: 12:11:44.767052 : Device rawinput data (Hex) = [ 0000C0A4, 0000A4D0 ] 12:11:44.768048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.768048 : Cannot read memory at address 0x0000030B 12:11:44.768048 : OnScreen Cursor Position (Px) = [ 1444, 695 ] 12:11:44.768550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.768550 : ClientWindow Style = FullScreen 12:11:44.768550 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.768550 : Game Position (Hex) = [ 05A4, 02B7 ] 12:11:44.768550 : Game Position (Dec) = [ 1444, 695 ] 12:11:44.768550 : - 12:11:44.769549 : Cannot read memory at address 0x0000030B 12:11:44.769549 : Cannot read memory at address 0x0000038B 12:11:44.771541 : Cannot read memory at address 0x0000030B 12:11:44.771541 : RawData event for Player #1: 12:11:44.771541 : Cannot read memory at address 0x0000038B 12:11:44.771541 : Device rawinput data (Hex) = [ 0000C0A4, 0000A4D0 ] 12:11:44.771541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.771541 : OnScreen Cursor Position (Px) = [ 1444, 695 ] 12:11:44.771541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.771541 : ClientWindow Style = FullScreen 12:11:44.771541 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.771541 : Game Position (Hex) = [ 05A4, 02B7 ] 12:11:44.771541 : Game Position (Dec) = [ 1444, 695 ] 12:11:44.771541 : - 12:11:44.773535 : Cannot read memory at address 0x0000030B 12:11:44.773535 : Cannot read memory at address 0x0000038B 12:11:44.775528 : Cannot read memory at address 0x0000030B 12:11:44.775528 : Cannot read memory at address 0x0000038B 12:11:44.776526 : RawData event for Player #1: 12:11:44.776526 : Device rawinput data (Hex) = [ 0000C0A4, 0000A4D0 ] 12:11:44.776526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.776526 : OnScreen Cursor Position (Px) = [ 1444, 695 ] 12:11:44.776526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.776526 : ClientWindow Style = FullScreen 12:11:44.776526 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.776526 : Game Position (Hex) = [ 05A4, 02B7 ] 12:11:44.776526 : Game Position (Dec) = [ 1444, 695 ] 12:11:44.776526 : - 12:11:44.778027 : Cannot read memory at address 0x0000030B 12:11:44.778027 : Cannot read memory at address 0x0000038B 12:11:44.779603 : Cannot read memory at address 0x0000030B 12:11:44.779603 : Cannot read memory at address 0x0000038B 12:11:44.780602 : RawData event for Player #1: 12:11:44.780602 : Device rawinput data (Hex) = [ 0000C0A4, 0000A484 ] 12:11:44.780602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.780602 : OnScreen Cursor Position (Px) = [ 1444, 694 ] 12:11:44.780602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.780602 : ClientWindow Style = FullScreen 12:11:44.780602 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.780602 : Game Position (Hex) = [ 05A4, 02B6 ] 12:11:44.781598 : Game Position (Dec) = [ 1444, 694 ] 12:11:44.781598 : Cannot read memory at address 0x0000030B 12:11:44.781598 : - 12:11:44.781598 : Cannot read memory at address 0x0000038B 12:11:44.783591 : Cannot read memory at address 0x0000030B 12:11:44.783591 : Cannot read memory at address 0x0000038B 12:11:44.785585 : Cannot read memory at address 0x0000030B 12:11:44.785585 : Cannot read memory at address 0x0000038B 12:11:44.785585 : RawData event for Player #1: 12:11:44.785585 : Device rawinput data (Hex) = [ 0000C0A4, 0000A4A8 ] 12:11:44.785585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.785585 : OnScreen Cursor Position (Px) = [ 1444, 694 ] 12:11:44.785585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.785585 : ClientWindow Style = FullScreen 12:11:44.785585 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.786582 : Game Position (Hex) = [ 05A4, 02B6 ] 12:11:44.786582 : Game Position (Dec) = [ 1444, 694 ] 12:11:44.786582 : - 12:11:44.788084 : Cannot read memory at address 0x0000030B 12:11:44.788084 : Cannot read memory at address 0x0000038B 12:11:44.789089 : RawData event for Player #1: 12:11:44.789089 : Device rawinput data (Hex) = [ 0000C0C4, 0000A4B8 ] 12:11:44.789089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.789089 : OnScreen Cursor Position (Px) = [ 1445, 694 ] 12:11:44.790085 : Cannot read memory at address 0x0000030B 12:11:44.790085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.790085 : Cannot read memory at address 0x0000038B 12:11:44.790085 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.790085 : Game Position (Hex) = [ 05A5, 02B6 ] 12:11:44.790085 : Game Position (Dec) = [ 1445, 694 ] 12:11:44.790085 : - 12:11:44.792079 : Cannot read memory at address 0x0000030B 12:11:44.792079 : Cannot read memory at address 0x0000038B 12:11:44.794072 : Cannot read memory at address 0x0000030B 12:11:44.794072 : Cannot read memory at address 0x0000038B 12:11:44.794072 : RawData event for Player #1: 12:11:44.794072 : Device rawinput data (Hex) = [ 0000C0C0, 0000A4A4 ] 12:11:44.795069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.795069 : OnScreen Cursor Position (Px) = [ 1445, 694 ] 12:11:44.795069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.795069 : ClientWindow Style = FullScreen 12:11:44.795069 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.795069 : Game Position (Hex) = [ 05A5, 02B6 ] 12:11:44.795069 : Game Position (Dec) = [ 1445, 694 ] 12:11:44.795069 : - 12:11:44.796066 : Cannot read memory at address 0x0000030B 12:11:44.796066 : Cannot read memory at address 0x0000038B 12:11:44.798059 : Cannot read memory at address 0x0000030B 12:11:44.798059 : Cannot read memory at address 0x0000038B 12:11:44.798560 : RawData event for Player #1: 12:11:44.798560 : Device rawinput data (Hex) = [ 0000C0C8, 0000A480 ] 12:11:44.798560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.798560 : OnScreen Cursor Position (Px) = [ 1445, 693 ] 12:11:44.798560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.798560 : ClientWindow Style = FullScreen 12:11:44.798560 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.798560 : Game Position (Hex) = [ 05A5, 02B5 ] 12:11:44.798560 : Game Position (Dec) = [ 1445, 693 ] 12:11:44.798560 : - 12:11:44.799559 : Cannot read memory at address 0x0000030B 12:11:44.799559 : Cannot read memory at address 0x0000038B 12:11:44.801552 : Cannot read memory at address 0x0000030B 12:11:44.801552 : Cannot read memory at address 0x0000038B 12:11:44.803052 : Cannot read memory at address 0x0000030B 12:11:44.803052 : Cannot read memory at address 0x0000038B 12:11:44.803052 : RawData event for Player #1: 12:11:44.803052 : Device rawinput data (Hex) = [ 0000C0C8, 0000A480 ] 12:11:44.803052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.803052 : OnScreen Cursor Position (Px) = [ 1445, 693 ] 12:11:44.804049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.804049 : ClientWindow Style = FullScreen 12:11:44.804049 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.804049 : Game Position (Hex) = [ 05A5, 02B5 ] 12:11:44.804049 : Game Position (Dec) = [ 1445, 693 ] 12:11:44.804049 : - 12:11:44.805046 : Cannot read memory at address 0x0000030B 12:11:44.805046 : Cannot read memory at address 0x0000038B 12:11:44.807038 : Cannot read memory at address 0x0000030B 12:11:44.807038 : Cannot read memory at address 0x0000038B 12:11:44.807038 : RawData event for Player #1: 12:11:44.807038 : Device rawinput data (Hex) = [ 0000C0C8, 0000A480 ] 12:11:44.807038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.807038 : OnScreen Cursor Position (Px) = [ 1445, 693 ] 12:11:44.808035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.808035 : ClientWindow Style = FullScreen 12:11:44.808035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.808035 : Game Position (Hex) = [ 05A5, 02B5 ] 12:11:44.808035 : Game Position (Dec) = [ 1445, 693 ] 12:11:44.808035 : - 12:11:44.808536 : Cannot read memory at address 0x0000030B 12:11:44.808536 : Cannot read memory at address 0x0000038B 12:11:44.810531 : Cannot read memory at address 0x0000030B 12:11:44.810531 : Cannot read memory at address 0x0000038B 12:11:44.812524 : Cannot read memory at address 0x0000030B 12:11:44.812524 : RawData event for Player #1: 12:11:44.812524 : Device rawinput data (Hex) = [ 0000C0C8, 0000A480 ] 12:11:44.812524 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.812524 : OnScreen Cursor Position (Px) = [ 1445, 693 ] 12:11:44.812524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.812524 : ClientWindow Style = FullScreen 12:11:44.812524 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.812524 : Game Position (Hex) = [ 05A5, 02B5 ] 12:11:44.812524 : Game Position (Dec) = [ 1445, 693 ] 12:11:44.812524 : - 12:11:44.814517 : Cannot read memory at address 0x0000030B 12:11:44.814517 : Cannot read memory at address 0x0000038B 12:11:44.816511 : Cannot read memory at address 0x0000030B 12:11:44.816511 : Cannot read memory at address 0x0000038B 12:11:44.816511 : RawData event for Player #1: 12:11:44.816511 : Device rawinput data (Hex) = [ 0000C0C8, 0000A480 ] 12:11:44.816511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.816511 : OnScreen Cursor Position (Px) = [ 1445, 693 ] 12:11:44.818013 : Cannot read memory at address 0x0000030B 12:11:44.818013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.818013 : Cannot read memory at address 0x0000038B 12:11:44.818013 : ClientWindow Style = FullScreen 12:11:44.818013 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.818013 : Game Position (Hex) = [ 05A5, 02B5 ] 12:11:44.818013 : Game Position (Dec) = [ 1445, 693 ] 12:11:44.818013 : - 12:11:44.820015 : Cannot read memory at address 0x0000030B 12:11:44.820015 : Cannot read memory at address 0x0000038B 12:11:44.821011 : RawData event for Player #1: 12:11:44.821011 : Device rawinput data (Hex) = [ 0000C0C0, 0000A42C ] 12:11:44.821011 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.821011 : OnScreen Cursor Position (Px) = [ 1445, 692 ] 12:11:44.822008 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.822008 : Cannot read memory at address 0x0000030B 12:11:44.822008 : ClientWindow Style = FullScreen 12:11:44.822008 : Cannot read memory at address 0x0000038B 12:11:44.822008 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.822008 : Game Position (Hex) = [ 05A5, 02B4 ] 12:11:44.822008 : Game Position (Dec) = [ 1445, 692 ] 12:11:44.822008 : - 12:11:44.824001 : Cannot read memory at address 0x0000030B 12:11:44.824001 : Cannot read memory at address 0x0000038B 12:11:44.825994 : Cannot read memory at address 0x0000030B 12:11:44.825994 : Cannot read memory at address 0x0000038B 12:11:44.825994 : RawData event for Player #1: 12:11:44.825994 : Device rawinput data (Hex) = [ 0000C0C0, 0000A454 ] 12:11:44.825994 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.825994 : OnScreen Cursor Position (Px) = [ 1445, 693 ] 12:11:44.826991 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.826991 : ClientWindow Style = FullScreen 12:11:44.826991 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.826991 : Game Position (Hex) = [ 05A5, 02B5 ] 12:11:44.826991 : Game Position (Dec) = [ 1445, 693 ] 12:11:44.826991 : - 12:11:44.827988 : Cannot read memory at address 0x0000030B 12:11:44.827988 : Cannot read memory at address 0x0000038B 12:11:44.829489 : Cannot read memory at address 0x0000030B 12:11:44.829489 : Cannot read memory at address 0x0000038B 12:11:44.830485 : RawData event for Player #1: 12:11:44.830485 : Device rawinput data (Hex) = [ 0000C0C0, 0000A454 ] 12:11:44.830485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.830485 : OnScreen Cursor Position (Px) = [ 1445, 693 ] 12:11:44.830485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.831482 : ClientWindow Style = FullScreen 12:11:44.831482 : Cannot read memory at address 0x0000030B 12:11:44.831482 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.831482 : Cannot read memory at address 0x0000038B 12:11:44.831482 : Game Position (Hex) = [ 05A5, 02B5 ] 12:11:44.831482 : Game Position (Dec) = [ 1445, 693 ] 12:11:44.831482 : - 12:11:44.833475 : Cannot read memory at address 0x0000030B 12:11:44.833475 : Cannot read memory at address 0x0000038B 12:11:44.835469 : Cannot read memory at address 0x0000030B 12:11:44.835469 : RawData event for Player #1: 12:11:44.835469 : Device rawinput data (Hex) = [ 0000C0C0, 0000A454 ] 12:11:44.835469 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.835469 : OnScreen Cursor Position (Px) = [ 1445, 693 ] 12:11:44.835469 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.835469 : ClientWindow Style = FullScreen 12:11:44.835469 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.835469 : Game Position (Hex) = [ 05A5, 02B5 ] 12:11:44.835469 : Game Position (Dec) = [ 1445, 693 ] 12:11:44.835469 : - 12:11:44.837967 : Cannot read memory at address 0x0000030B 12:11:44.837967 : Cannot read memory at address 0x0000038B 12:11:44.838982 : RawData event for Player #1: 12:11:44.838982 : Device rawinput data (Hex) = [ 0000C0F0, 0000A45C ] 12:11:44.838982 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.839979 : OnScreen Cursor Position (Px) = [ 1447, 693 ] 12:11:44.839979 : Cannot read memory at address 0x0000030B 12:11:44.839979 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.839979 : Cannot read memory at address 0x0000038B 12:11:44.839979 : ClientWindow Style = FullScreen 12:11:44.839979 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.839979 : Game Position (Hex) = [ 05A7, 02B5 ] 12:11:44.839979 : Game Position (Dec) = [ 1447, 693 ] 12:11:44.839979 : - 12:11:44.841972 : Cannot read memory at address 0x0000030B 12:11:44.841972 : Cannot read memory at address 0x0000038B 12:11:44.843966 : Cannot read memory at address 0x0000030B 12:11:44.843966 : Cannot read memory at address 0x0000038B 12:11:44.843966 : RawData event for Player #1: 12:11:44.843966 : Device rawinput data (Hex) = [ 0000C0F0, 0000A45C ] 12:11:44.843966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.844963 : OnScreen Cursor Position (Px) = [ 1447, 693 ] 12:11:44.844963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.844963 : ClientWindow Style = FullScreen 12:11:44.844963 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.844963 : Game Position (Hex) = [ 05A7, 02B5 ] 12:11:44.844963 : Game Position (Dec) = [ 1447, 693 ] 12:11:44.844963 : - 12:11:44.845960 : Cannot read memory at address 0x0000030B 12:11:44.845960 : Cannot read memory at address 0x0000038B 12:11:44.847952 : Cannot read memory at address 0x0000030B 12:11:44.847952 : Cannot read memory at address 0x0000038B 12:11:44.848454 : RawData event for Player #1: 12:11:44.848454 : Device rawinput data (Hex) = [ 0000C0F0, 0000A45C ] 12:11:44.848454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.848454 : OnScreen Cursor Position (Px) = [ 1447, 693 ] 12:11:44.848454 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.848454 : ClientWindow Style = FullScreen 12:11:44.848454 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.848454 : Game Position (Hex) = [ 05A7, 02B5 ] 12:11:44.848454 : Game Position (Dec) = [ 1447, 693 ] 12:11:44.848454 : - 12:11:44.849452 : Cannot read memory at address 0x0000030B 12:11:44.849452 : Cannot read memory at address 0x0000038B 12:11:44.851445 : Cannot read memory at address 0x0000030B 12:11:44.851445 : Cannot read memory at address 0x0000038B 12:11:44.853439 : Cannot read memory at address 0x0000030B 12:11:44.853439 : Cannot read memory at address 0x0000038B 12:11:44.853439 : RawData event for Player #1: 12:11:44.853439 : Device rawinput data (Hex) = [ 0000C0F0, 0000A45C ] 12:11:44.853439 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.853439 : OnScreen Cursor Position (Px) = [ 1447, 693 ] 12:11:44.853439 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.853439 : ClientWindow Style = FullScreen 12:11:44.853439 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.853439 : Game Position (Hex) = [ 05A7, 02B5 ] 12:11:44.854435 : Game Position (Dec) = [ 1447, 693 ] 12:11:44.854435 : - 12:11:44.855432 : Cannot read memory at address 0x0000030B 12:11:44.855432 : Cannot read memory at address 0x0000038B 12:11:44.856429 : RawData event for Player #1: 12:11:44.856429 : Device rawinput data (Hex) = [ 0000C0EC, 0000A408 ] 12:11:44.856429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.857931 : OnScreen Cursor Position (Px) = [ 1446, 692 ] 12:11:44.857931 : Cannot read memory at address 0x0000030B 12:11:44.857931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.857931 : Cannot read memory at address 0x0000038B 12:11:44.857931 : ClientWindow Style = FullScreen 12:11:44.857931 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.857931 : Game Position (Hex) = [ 05A6, 02B4 ] 12:11:44.857931 : Game Position (Dec) = [ 1446, 692 ] 12:11:44.857931 : - 12:11:44.859749 : Cannot read memory at address 0x0000030B 12:11:44.859749 : Cannot read memory at address 0x0000038B 12:11:44.861744 : Cannot read memory at address 0x0000030B 12:11:44.861744 : Cannot read memory at address 0x0000038B 12:11:44.861744 : RawData event for Player #1: 12:11:44.862741 : Device rawinput data (Hex) = [ 0000C0EC, 0000A42C ] 12:11:44.862741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.862741 : OnScreen Cursor Position (Px) = [ 1446, 692 ] 12:11:44.862741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.862741 : ClientWindow Style = FullScreen 12:11:44.862741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.862741 : Game Position (Hex) = [ 05A6, 02B4 ] 12:11:44.862741 : Game Position (Dec) = [ 1446, 692 ] 12:11:44.862741 : - 12:11:44.863737 : Cannot read memory at address 0x0000030B 12:11:44.863737 : Cannot read memory at address 0x0000038B 12:11:44.865734 : Cannot read memory at address 0x0000030B 12:11:44.865734 : Cannot read memory at address 0x0000038B 12:11:44.865734 : RawData event for Player #1: 12:11:44.866727 : Device rawinput data (Hex) = [ 0000C0EC, 0000A42C ] 12:11:44.866727 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.866727 : OnScreen Cursor Position (Px) = [ 1446, 692 ] 12:11:44.866727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.866727 : ClientWindow Style = FullScreen 12:11:44.866727 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.866727 : Game Position (Hex) = [ 05A6, 02B4 ] 12:11:44.866727 : Game Position (Dec) = [ 1446, 692 ] 12:11:44.866727 : - 12:11:44.868229 : Cannot read memory at address 0x0000030B 12:11:44.868229 : Cannot read memory at address 0x0000038B 12:11:44.870231 : Cannot read memory at address 0x0000030B 12:11:44.870231 : Cannot read memory at address 0x0000038B 12:11:44.871227 : RawData event for Player #1: 12:11:44.871227 : Device rawinput data (Hex) = [ 0000C0F4, 0000A434 ] 12:11:44.871227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.871227 : OnScreen Cursor Position (Px) = [ 1447, 692 ] 12:11:44.871227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.871227 : ClientWindow Style = FullScreen 12:11:44.871227 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.872224 : Game Position (Hex) = [ 05A7, 02B4 ] 12:11:44.872224 : Cannot read memory at address 0x0000030B 12:11:44.872224 : Cannot read memory at address 0x0000038B 12:11:44.872224 : - 12:11:44.874217 : Cannot read memory at address 0x0000030B 12:11:44.874217 : Cannot read memory at address 0x0000038B 12:11:44.875214 : RawData event for Player #1: 12:11:44.875214 : Device rawinput data (Hex) = [ 0000C0F0, 0000A410 ] 12:11:44.875214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.875214 : OnScreen Cursor Position (Px) = [ 1447, 692 ] 12:11:44.875214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.875214 : ClientWindow Style = FullScreen 12:11:44.876210 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.876210 : Cannot read memory at address 0x0000030B 12:11:44.876210 : Cannot read memory at address 0x0000038B 12:11:44.876210 : Game Position (Dec) = [ 1447, 692 ] 12:11:44.876210 : - 12:11:44.878204 : Cannot read memory at address 0x0000030B 12:11:44.878204 : Cannot read memory at address 0x0000038B 12:11:44.879704 : Cannot read memory at address 0x0000030B 12:11:44.879704 : Cannot read memory at address 0x0000038B 12:11:44.880701 : RawData event for Player #1: 12:11:44.880701 : Device rawinput data (Hex) = [ 0000C0F0, 0000A410 ] 12:11:44.880701 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.880701 : OnScreen Cursor Position (Px) = [ 1447, 692 ] 12:11:44.880701 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.880701 : ClientWindow Style = FullScreen 12:11:44.880701 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.880701 : Game Position (Hex) = [ 05A7, 02B4 ] 12:11:44.880701 : Game Position (Dec) = [ 1447, 692 ] 12:11:44.880701 : - 12:11:44.881698 : Cannot read memory at address 0x0000030B 12:11:44.881698 : Cannot read memory at address 0x0000038B 12:11:44.883691 : Cannot read memory at address 0x0000030B 12:11:44.883691 : Cannot read memory at address 0x0000038B 12:11:44.884687 : RawData event for Player #1: 12:11:44.884687 : Device rawinput data (Hex) = [ 0000C0F0, 0000A410 ] 12:11:44.884687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.884687 : OnScreen Cursor Position (Px) = [ 1447, 692 ] 12:11:44.884687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.884687 : ClientWindow Style = FullScreen 12:11:44.884687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.884687 : Game Position (Hex) = [ 05A7, 02B4 ] 12:11:44.884687 : Game Position (Dec) = [ 1447, 692 ] 12:11:44.884687 : - 12:11:44.885684 : Cannot read memory at address 0x0000030B 12:11:44.885684 : Cannot read memory at address 0x0000038B 12:11:44.888182 : Cannot read memory at address 0x0000030B 12:11:44.888182 : Cannot read memory at address 0x0000038B 12:11:44.889186 : RawData event for Player #1: 12:11:44.889186 : Device rawinput data (Hex) = [ 0000C0F0, 0000A410 ] 12:11:44.889186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.889186 : OnScreen Cursor Position (Px) = [ 1447, 692 ] 12:11:44.889972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.889972 : Cannot read memory at address 0x0000030B 12:11:44.889972 : ClientWindow Style = FullScreen 12:11:44.889972 : Cannot read memory at address 0x0000038B 12:11:44.889972 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.889972 : Game Position (Hex) = [ 05A7, 02B4 ] 12:11:44.889972 : Game Position (Dec) = [ 1447, 692 ] 12:11:44.889972 : - 12:11:44.891966 : Cannot read memory at address 0x0000030B 12:11:44.891966 : Cannot read memory at address 0x0000038B 12:11:44.893964 : Cannot read memory at address 0x0000030B 12:11:44.893964 : Cannot read memory at address 0x0000038B 12:11:44.893964 : RawData event for Player #1: 12:11:44.893964 : Device rawinput data (Hex) = [ 0000C0F0, 0000A410 ] 12:11:44.893964 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.894956 : OnScreen Cursor Position (Px) = [ 1447, 692 ] 12:11:44.894956 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.894956 : ClientWindow Style = FullScreen 12:11:44.894956 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.894956 : Game Position (Hex) = [ 05A7, 02B4 ] 12:11:44.894956 : Game Position (Dec) = [ 1447, 692 ] 12:11:44.894956 : - 12:11:44.895953 : Cannot read memory at address 0x0000030B 12:11:44.895953 : Cannot read memory at address 0x0000038B 12:11:44.897946 : Cannot read memory at address 0x0000030B 12:11:44.897946 : Cannot read memory at address 0x0000038B 12:11:44.898448 : RawData event for Player #1: 12:11:44.898448 : Device rawinput data (Hex) = [ 0000C0F0, 0000A410 ] 12:11:44.898448 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.898448 : OnScreen Cursor Position (Px) = [ 1447, 692 ] 12:11:44.898448 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.898448 : ClientWindow Style = FullScreen 12:11:44.898448 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.898448 : Game Position (Hex) = [ 05A7, 02B4 ] 12:11:44.899446 : Game Position (Dec) = [ 1447, 692 ] 12:11:44.899446 : Cannot read memory at address 0x0000030B 12:11:44.899446 : - 12:11:44.899446 : Cannot read memory at address 0x0000038B 12:11:44.901439 : Cannot read memory at address 0x0000030B 12:11:44.901439 : Cannot read memory at address 0x0000038B 12:11:44.902940 : Cannot read memory at address 0x0000030B 12:11:44.902940 : Cannot read memory at address 0x0000038B 12:11:44.902940 : RawData event for Player #1: 12:11:44.902940 : Device rawinput data (Hex) = [ 0000C0D4, 0000A3F8 ] 12:11:44.902940 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.902940 : OnScreen Cursor Position (Px) = [ 1446, 691 ] 12:11:44.903937 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.903937 : ClientWindow Style = FullScreen 12:11:44.903937 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.903937 : Game Position (Hex) = [ 05A6, 02B3 ] 12:11:44.903937 : Game Position (Dec) = [ 1446, 691 ] 12:11:44.903937 : - 12:11:44.904933 : Cannot read memory at address 0x0000030B 12:11:44.904933 : Cannot read memory at address 0x0000038B 12:11:44.906926 : Cannot read memory at address 0x0000030B 12:11:44.906926 : Cannot read memory at address 0x0000038B 12:11:44.906926 : RawData event for Player #1: 12:11:44.906926 : Device rawinput data (Hex) = [ 0000C0D8, 0000A414 ] 12:11:44.906926 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.907923 : OnScreen Cursor Position (Px) = [ 1446, 692 ] 12:11:44.907923 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.907923 : ClientWindow Style = FullScreen 12:11:44.907923 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.907923 : Game Position (Hex) = [ 05A6, 02B4 ] 12:11:44.907923 : Game Position (Dec) = [ 1446, 692 ] 12:11:44.907923 : - 12:11:44.908425 : Cannot read memory at address 0x0000030B 12:11:44.908425 : Cannot read memory at address 0x0000038B 12:11:44.910424 : Cannot read memory at address 0x0000030B 12:11:44.910424 : Cannot read memory at address 0x0000038B 12:11:44.912413 : Cannot read memory at address 0x0000030B 12:11:44.912413 : Cannot read memory at address 0x0000038B 12:11:44.912413 : RawData event for Player #1: 12:11:44.912413 : Device rawinput data (Hex) = [ 0000C0D8, 0000A414 ] 12:11:44.912413 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.912413 : OnScreen Cursor Position (Px) = [ 1446, 692 ] 12:11:44.913409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.913409 : ClientWindow Style = FullScreen 12:11:44.913409 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.913409 : Game Position (Hex) = [ 05A6, 02B4 ] 12:11:44.913409 : Game Position (Dec) = [ 1446, 692 ] 12:11:44.913409 : - 12:11:44.914406 : Cannot read memory at address 0x0000030B 12:11:44.914406 : Cannot read memory at address 0x0000038B 12:11:44.916399 : Cannot read memory at address 0x0000030B 12:11:44.916399 : RawData event for Player #1: 12:11:44.916399 : Cannot read memory at address 0x0000038B 12:11:44.916399 : Device rawinput data (Hex) = [ 0000C0D8, 0000A414 ] 12:11:44.916399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.916399 : OnScreen Cursor Position (Px) = [ 1446, 692 ] 12:11:44.916399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.916399 : ClientWindow Style = FullScreen 12:11:44.916399 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.916399 : Game Position (Hex) = [ 05A6, 02B4 ] 12:11:44.916399 : Game Position (Dec) = [ 1446, 692 ] 12:11:44.916399 : - 12:11:44.917901 : Cannot read memory at address 0x0000030B 12:11:44.917901 : Cannot read memory at address 0x0000038B 12:11:44.919902 : Cannot read memory at address 0x0000030B 12:11:44.919902 : Cannot read memory at address 0x0000038B 12:11:44.920899 : RawData event for Player #1: 12:11:44.920899 : Device rawinput data (Hex) = [ 0000C0D8, 0000A414 ] 12:11:44.920899 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.920899 : OnScreen Cursor Position (Px) = [ 1446, 692 ] 12:11:44.921896 : Cannot read memory at address 0x0000030B 12:11:44.921896 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.921896 : Cannot read memory at address 0x0000038B 12:11:44.921896 : ClientWindow Style = FullScreen 12:11:44.921896 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.921896 : Game Position (Hex) = [ 05A6, 02B4 ] 12:11:44.921896 : Game Position (Dec) = [ 1446, 692 ] 12:11:44.921896 : - 12:11:44.923893 : Cannot read memory at address 0x0000030B 12:11:44.923893 : Cannot read memory at address 0x0000038B 12:11:44.924886 : RawData event for Player #1: 12:11:44.925883 : Device rawinput data (Hex) = [ 0000C0D8, 0000A3C8 ] 12:11:44.925883 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.925883 : Cannot read memory at address 0x0000030B 12:11:44.925883 : OnScreen Cursor Position (Px) = [ 1446, 690 ] 12:11:44.925883 : Cannot read memory at address 0x0000038B 12:11:44.925883 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.925883 : ClientWindow Style = FullScreen 12:11:44.925883 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.925883 : Game Position (Hex) = [ 05A6, 02B2 ] 12:11:44.925883 : Game Position (Dec) = [ 1446, 690 ] 12:11:44.925883 : - 12:11:44.927880 : Cannot read memory at address 0x0000030B 12:11:44.927880 : Cannot read memory at address 0x0000038B 12:11:44.929382 : Cannot read memory at address 0x0000030B 12:11:44.929382 : Cannot read memory at address 0x0000038B 12:11:44.930378 : RawData event for Player #1: 12:11:44.930378 : Device rawinput data (Hex) = [ 0000C0D4, 0000A3F0 ] 12:11:44.930378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.930378 : OnScreen Cursor Position (Px) = [ 1446, 691 ] 12:11:44.930378 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.930378 : ClientWindow Style = FullScreen 12:11:44.930378 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.930378 : Game Position (Hex) = [ 05A6, 02B3 ] 12:11:44.930378 : Game Position (Dec) = [ 1446, 691 ] 12:11:44.930378 : - 12:11:44.931375 : Cannot read memory at address 0x0000030B 12:11:44.931375 : Cannot read memory at address 0x0000038B 12:11:44.933368 : Cannot read memory at address 0x0000030B 12:11:44.933368 : Cannot read memory at address 0x0000038B 12:11:44.934365 : RawData event for Player #1: 12:11:44.934365 : Device rawinput data (Hex) = [ 0000C0C0, 0000A3FC ] 12:11:44.934365 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.934365 : OnScreen Cursor Position (Px) = [ 1445, 691 ] 12:11:44.934365 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.934365 : ClientWindow Style = FullScreen 12:11:44.934365 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.934365 : Game Position (Hex) = [ 05A5, 02B3 ] 12:11:44.934365 : Game Position (Dec) = [ 1445, 691 ] 12:11:44.935362 : - 12:11:44.935362 : Cannot read memory at address 0x0000030B 12:11:44.935362 : Cannot read memory at address 0x0000038B 12:11:44.937860 : Cannot read memory at address 0x0000030B 12:11:44.937860 : Cannot read memory at address 0x0000038B 12:11:44.939710 : RawData event for Player #1: 12:11:44.939710 : Cannot read memory at address 0x0000030B 12:11:44.939710 : Cannot read memory at address 0x0000038B 12:11:44.939710 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.939710 : OnScreen Cursor Position (Px) = [ 1445, 691 ] 12:11:44.939710 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.939710 : ClientWindow Style = FullScreen 12:11:44.939710 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.939710 : Game Position (Hex) = [ 05A5, 02B3 ] 12:11:44.939710 : Game Position (Dec) = [ 1445, 691 ] 12:11:44.939710 : - 12:11:44.941705 : Cannot read memory at address 0x0000030B 12:11:44.941705 : Cannot read memory at address 0x0000038B 12:11:44.943698 : Cannot read memory at address 0x0000030B 12:11:44.943698 : Cannot read memory at address 0x0000038B 12:11:44.943698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.943698 : OnScreen Cursor Position (Px) = [ 1445, 691 ] 12:11:44.943698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.943698 : ClientWindow Style = FullScreen 12:11:44.943698 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.943698 : Game Position (Hex) = [ 05A5, 02B3 ] 12:11:44.943698 : Game Position (Dec) = [ 1445, 691 ] 12:11:44.943698 : - 12:11:44.945692 : Cannot read memory at address 0x0000030B 12:11:44.945692 : Cannot read memory at address 0x0000038B 12:11:44.948190 : Cannot read memory at address 0x0000030B 12:11:44.948190 : Cannot read memory at address 0x0000038B 12:11:44.948190 : RawData event for Player #1: 12:11:44.948190 : Device rawinput data (Hex) = [ 0000C0C0, 0000A3E4 ] 12:11:44.948190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.948190 : OnScreen Cursor Position (Px) = [ 1445, 691 ] 12:11:44.948190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.949193 : ClientWindow Style = FullScreen 12:11:44.949193 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.949193 : Game Position (Hex) = [ 05A5, 02B3 ] 12:11:44.949193 : Game Position (Dec) = [ 1445, 691 ] 12:11:44.949193 : - 12:11:44.950190 : Cannot read memory at address 0x0000030B 12:11:44.950190 : Cannot read memory at address 0x0000038B 12:11:44.952183 : Cannot read memory at address 0x0000030B 12:11:44.952183 : Cannot read memory at address 0x0000038B 12:11:44.952183 : RawData event for Player #1: 12:11:44.952183 : Device rawinput data (Hex) = [ 0000C0A8, 0000A3CC ] 12:11:44.952183 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.952183 : OnScreen Cursor Position (Px) = [ 1444, 691 ] 12:11:44.952183 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.952183 : ClientWindow Style = FullScreen 12:11:44.952183 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.953179 : Game Position (Hex) = [ 05A4, 02B3 ] 12:11:44.953179 : Game Position (Dec) = [ 1444, 691 ] 12:11:44.953179 : - 12:11:44.954176 : Cannot read memory at address 0x0000030B 12:11:44.954176 : Cannot read memory at address 0x0000038B 12:11:44.956173 : Cannot read memory at address 0x0000030B 12:11:44.956173 : Cannot read memory at address 0x0000038B 12:11:44.957168 : RawData event for Player #1: 12:11:44.957168 : Device rawinput data (Hex) = [ 0000C0A0, 0000A3E8 ] 12:11:44.957168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.957168 : OnScreen Cursor Position (Px) = [ 1444, 691 ] 12:11:44.957168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.957168 : ClientWindow Style = FullScreen 12:11:44.957168 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.958163 : Game Position (Hex) = [ 05A4, 02B3 ] 12:11:44.958163 : Cannot read memory at address 0x0000030B 12:11:44.958163 : Game Position (Dec) = [ 1444, 691 ] 12:11:44.958163 : Cannot read memory at address 0x0000038B 12:11:44.958163 : - 12:11:44.959464 : Cannot read memory at address 0x0000030B 12:11:44.959464 : Cannot read memory at address 0x0000038B 12:11:44.961460 : Cannot read memory at address 0x0000030B 12:11:44.961460 : Cannot read memory at address 0x0000038B 12:11:44.961460 : RawData event for Player #1: 12:11:44.961460 : Device rawinput data (Hex) = [ 0000C0A8, 0000A3F0 ] 12:11:44.961460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.961460 : OnScreen Cursor Position (Px) = [ 1444, 691 ] 12:11:44.961460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.961460 : ClientWindow Style = FullScreen 12:11:44.961460 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.962457 : Game Position (Hex) = [ 05A4, 02B3 ] 12:11:44.962545 : Game Position (Dec) = [ 1444, 691 ] 12:11:44.962545 : - 12:11:44.963047 : Cannot read memory at address 0x0000030B 12:11:44.963047 : Cannot read memory at address 0x0000038B 12:11:44.965047 : Cannot read memory at address 0x0000030B 12:11:44.965047 : Cannot read memory at address 0x0000038B 12:11:44.966043 : RawData event for Player #1: 12:11:44.966043 : Device rawinput data (Hex) = [ 0000C098, 0000A3D8 ] 12:11:44.966043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.966043 : OnScreen Cursor Position (Px) = [ 1444, 691 ] 12:11:44.966043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.967040 : ClientWindow Style = FullScreen 12:11:44.967040 : Cannot read memory at address 0x0000030B 12:11:44.967040 : Cannot read memory at address 0x0000038B 12:11:44.967040 : Game Position (Hex) = [ 05A4, 02B3 ] 12:11:44.967040 : Game Position (Dec) = [ 1444, 691 ] 12:11:44.967040 : - 12:11:44.968539 : Cannot read memory at address 0x0000030B 12:11:44.968539 : Cannot read memory at address 0x0000038B 12:11:44.970535 : Cannot read memory at address 0x0000030B 12:11:44.970535 : Cannot read memory at address 0x0000038B 12:11:44.970535 : Device rawinput data (Hex) = [ 0000C094, 0000A3C0 ] 12:11:44.970535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.970535 : OnScreen Cursor Position (Px) = [ 1444, 690 ] 12:11:44.970535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.970535 : ClientWindow Style = FullScreen 12:11:44.970535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.970535 : Game Position (Hex) = [ 05A4, 02B2 ] 12:11:44.970535 : Game Position (Dec) = [ 1444, 690 ] 12:11:44.970535 : - 12:11:44.972532 : Cannot read memory at address 0x0000030B 12:11:44.972532 : Cannot read memory at address 0x0000038B 12:11:44.974525 : Cannot read memory at address 0x0000030B 12:11:44.974525 : Cannot read memory at address 0x0000038B 12:11:44.975522 : RawData event for Player #1: 12:11:44.975522 : Device rawinput data (Hex) = [ 0000C08C, 0000A36C ] 12:11:44.975522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.975522 : OnScreen Cursor Position (Px) = [ 1444, 689 ] 12:11:44.975522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.975522 : ClientWindow Style = FullScreen 12:11:44.975522 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.975522 : Game Position (Hex) = [ 05A4, 02B1 ] 12:11:44.975522 : Game Position (Dec) = [ 1444, 689 ] 12:11:44.976515 : - 12:11:44.976515 : Cannot read memory at address 0x0000030B 12:11:44.976515 : Cannot read memory at address 0x0000038B 12:11:44.978075 : Cannot read memory at address 0x0000030B 12:11:44.978075 : Cannot read memory at address 0x0000038B 12:11:44.980072 : Cannot read memory at address 0x0000030B 12:11:44.980072 : Cannot read memory at address 0x0000038B 12:11:44.980072 : RawData event for Player #1: 12:11:44.980072 : Device rawinput data (Hex) = [ 0000C090, 0000A390 ] 12:11:44.980072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.980072 : OnScreen Cursor Position (Px) = [ 1444, 690 ] 12:11:44.980072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.981068 : ClientWindow Style = FullScreen 12:11:44.981068 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.981068 : Game Position (Hex) = [ 05A4, 02B2 ] 12:11:44.981068 : Game Position (Dec) = [ 1444, 690 ] 12:11:44.981068 : - 12:11:44.982065 : Cannot read memory at address 0x0000030B 12:11:44.982065 : Cannot read memory at address 0x0000038B 12:11:44.984059 : Cannot read memory at address 0x0000030B 12:11:44.984059 : Cannot read memory at address 0x0000038B 12:11:44.984059 : RawData event for Player #1: 12:11:44.984059 : Device rawinput data (Hex) = [ 0000C078, 0000A384 ] 12:11:44.984059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.984059 : OnScreen Cursor Position (Px) = [ 1443, 689 ] 12:11:44.985055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.985055 : ClientWindow Style = FullScreen 12:11:44.985055 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.985055 : Game Position (Hex) = [ 05A3, 02B1 ] 12:11:44.985055 : Game Position (Dec) = [ 1443, 689 ] 12:11:44.985055 : - 12:11:44.986052 : Cannot read memory at address 0x0000030B 12:11:44.986052 : Cannot read memory at address 0x0000038B 12:11:44.988049 : Cannot read memory at address 0x0000030B 12:11:44.988049 : Cannot read memory at address 0x0000038B 12:11:44.989374 : Cannot read memory at address 0x0000030B 12:11:44.989374 : Cannot read memory at address 0x0000038B 12:11:44.989374 : RawData event for Player #1: 12:11:44.989374 : Device rawinput data (Hex) = [ 0000C060, 0000A3AC ] 12:11:44.989374 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.989374 : OnScreen Cursor Position (Px) = [ 1442, 690 ] 12:11:44.989374 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.989374 : ClientWindow Style = FullScreen 12:11:44.989374 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.989374 : Game Position (Hex) = [ 05A2, 02B2 ] 12:11:44.989374 : Game Position (Dec) = [ 1442, 690 ] 12:11:44.989374 : - 12:11:44.991373 : Cannot read memory at address 0x0000030B 12:11:44.991373 : Cannot read memory at address 0x0000038B 12:11:44.993366 : Cannot read memory at address 0x0000030B 12:11:44.993366 : Cannot read memory at address 0x0000038B 12:11:44.993366 : RawData event for Player #1: 12:11:44.993366 : Device rawinput data (Hex) = [ 0000C060, 0000A390 ] 12:11:44.993366 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.993366 : OnScreen Cursor Position (Px) = [ 1442, 690 ] 12:11:44.993366 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.993366 : ClientWindow Style = FullScreen 12:11:44.993366 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.993366 : Game Position (Hex) = [ 05A2, 02B2 ] 12:11:44.993366 : Game Position (Dec) = [ 1442, 690 ] 12:11:44.994359 : - 12:11:44.995356 : Cannot read memory at address 0x0000030B 12:11:44.995356 : Cannot read memory at address 0x0000038B 12:11:44.997855 : Cannot read memory at address 0x0000030B 12:11:44.997855 : Cannot read memory at address 0x0000038B 12:11:44.997855 : RawData event for Player #1: 12:11:44.997855 : Device rawinput data (Hex) = [ 0000C064, 0000A3E4 ] 12:11:44.998861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:44.998861 : OnScreen Cursor Position (Px) = [ 1442, 691 ] 12:11:44.998861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:44.998861 : ClientWindow Style = FullScreen 12:11:44.998861 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:44.998861 : Game Position (Hex) = [ 05A2, 02B3 ] 12:11:44.998861 : Game Position (Dec) = [ 1442, 691 ] 12:11:44.998861 : - 12:11:44.999858 : Cannot read memory at address 0x0000030B 12:11:44.999858 : Cannot read memory at address 0x0000038B 12:11:45.001360 : Cannot read memory at address 0x0000030B 12:11:45.001360 : Cannot read memory at address 0x0000038B 12:11:45.002371 : RawData event for Player #1: 12:11:45.002371 : Device rawinput data (Hex) = [ 0000C064, 0000A3C0 ] 12:11:45.002371 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.002371 : OnScreen Cursor Position (Px) = [ 1442, 690 ] 12:11:45.002371 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.002371 : ClientWindow Style = FullScreen 12:11:45.002371 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.002371 : Game Position (Hex) = [ 05A2, 02B2 ] 12:11:45.002371 : Game Position (Dec) = [ 1442, 690 ] 12:11:45.003364 : - 12:11:45.003364 : Cannot read memory at address 0x0000030B 12:11:45.003364 : Cannot read memory at address 0x0000038B 12:11:45.005361 : Cannot read memory at address 0x0000030B 12:11:45.005361 : Cannot read memory at address 0x0000038B 12:11:45.006358 : RawData event for Player #1: 12:11:45.007865 : Device rawinput data (Hex) = [ 0000C064, 0000A3C0 ] 12:11:45.007865 : Cannot read memory at address 0x0000030B 12:11:45.007865 : Cannot read memory at address 0x0000038B 12:11:45.007865 : OnScreen Cursor Position (Px) = [ 1442, 690 ] 12:11:45.007865 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.007865 : ClientWindow Style = FullScreen 12:11:45.007865 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.007865 : Game Position (Hex) = [ 05A2, 02B2 ] 12:11:45.007865 : Game Position (Dec) = [ 1442, 690 ] 12:11:45.007865 : - 12:11:45.009867 : Cannot read memory at address 0x0000030B 12:11:45.009867 : Cannot read memory at address 0x0000038B 12:11:45.010864 : RawData event for Player #1: 12:11:45.010864 : Device rawinput data (Hex) = [ 0000C064, 0000A3C0 ] 12:11:45.011861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.011861 : Cannot read memory at address 0x0000030B 12:11:45.011861 : Cannot read memory at address 0x0000038B 12:11:45.011861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.011861 : ClientWindow Style = FullScreen 12:11:45.011861 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.011861 : Game Position (Hex) = [ 05A2, 02B2 ] 12:11:45.011861 : Game Position (Dec) = [ 1442, 690 ] 12:11:45.011861 : - 12:11:45.013854 : Cannot read memory at address 0x0000030B 12:11:45.013854 : Cannot read memory at address 0x0000038B 12:11:45.015847 : Cannot read memory at address 0x0000030B 12:11:45.015847 : Cannot read memory at address 0x0000038B 12:11:45.015847 : RawData event for Player #1: 12:11:45.015847 : Device rawinput data (Hex) = [ 0000C064, 0000A3C0 ] 12:11:45.016844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.016844 : OnScreen Cursor Position (Px) = [ 1442, 690 ] 12:11:45.016844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.016844 : ClientWindow Style = FullScreen 12:11:45.016844 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.016844 : Game Position (Hex) = [ 05A2, 02B2 ] 12:11:45.016844 : Game Position (Dec) = [ 1442, 690 ] 12:11:45.016844 : - 12:11:45.017841 : Cannot read memory at address 0x0000030B 12:11:45.017841 : Cannot read memory at address 0x0000038B 12:11:45.019691 : Cannot read memory at address 0x0000030B 12:11:45.019691 : Cannot read memory at address 0x0000038B 12:11:45.020692 : RawData event for Player #1: 12:11:45.020692 : Device rawinput data (Hex) = [ 0000C048, 0000A3A8 ] 12:11:45.020692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.020692 : OnScreen Cursor Position (Px) = [ 1442, 690 ] 12:11:45.020692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.020692 : ClientWindow Style = FullScreen 12:11:45.020692 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.020692 : Game Position (Hex) = [ 05A2, 02B2 ] 12:11:45.020692 : Game Position (Dec) = [ 1442, 690 ] 12:11:45.020692 : - 12:11:45.021688 : Cannot read memory at address 0x0000030B 12:11:45.021688 : Cannot read memory at address 0x0000038B 12:11:45.023682 : Cannot read memory at address 0x0000030B 12:11:45.023682 : Cannot read memory at address 0x0000038B 12:11:45.025675 : Cannot read memory at address 0x0000030B 12:11:45.025675 : RawData event for Player #1: 12:11:45.025675 : Cannot read memory at address 0x0000038B 12:11:45.025675 : Device rawinput data (Hex) = [ 0000C048, 0000A3C4 ] 12:11:45.025675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.025675 : OnScreen Cursor Position (Px) = [ 1442, 690 ] 12:11:45.025675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.025675 : ClientWindow Style = FullScreen 12:11:45.025675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.025675 : Game Position (Hex) = [ 05A2, 02B2 ] 12:11:45.025675 : Game Position (Dec) = [ 1442, 690 ] 12:11:45.025675 : - 12:11:45.028174 : Cannot read memory at address 0x0000030B 12:11:45.028174 : Cannot read memory at address 0x0000038B 12:11:45.029181 : RawData event for Player #1: 12:11:45.029181 : Device rawinput data (Hex) = [ 0000C048, 0000A3C4 ] 12:11:45.029181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.029973 : OnScreen Cursor Position (Px) = [ 1442, 690 ] 12:11:45.029973 : Cannot read memory at address 0x0000030B 12:11:45.029973 : Cannot read memory at address 0x0000038B 12:11:45.029973 : ClientWindow Style = FullScreen 12:11:45.029973 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.029973 : Game Position (Hex) = [ 05A2, 02B2 ] 12:11:45.029973 : Game Position (Dec) = [ 1442, 690 ] 12:11:45.029973 : - 12:11:45.031968 : Cannot read memory at address 0x0000030B 12:11:45.031968 : Cannot read memory at address 0x0000038B 12:11:45.033966 : Cannot read memory at address 0x0000030B 12:11:45.033966 : Cannot read memory at address 0x0000038B 12:11:45.033966 : RawData event for Player #1: 12:11:45.033966 : Device rawinput data (Hex) = [ 0000C044, 0000A3C0 ] 12:11:45.033966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.033966 : OnScreen Cursor Position (Px) = [ 1442, 690 ] 12:11:45.034958 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.034958 : ClientWindow Style = FullScreen 12:11:45.034958 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.034958 : Game Position (Hex) = [ 05A2, 02B2 ] 12:11:45.034958 : Game Position (Dec) = [ 1442, 690 ] 12:11:45.034958 : - 12:11:45.035960 : Cannot read memory at address 0x0000030B 12:11:45.035960 : Cannot read memory at address 0x0000038B 12:11:45.037952 : Cannot read memory at address 0x0000030B 12:11:45.037952 : Cannot read memory at address 0x0000038B 12:11:45.038475 : RawData event for Player #1: 12:11:45.038475 : Device rawinput data (Hex) = [ 0000C040, 0000A3E8 ] 12:11:45.038475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.038475 : OnScreen Cursor Position (Px) = [ 1441, 691 ] 12:11:45.038979 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.038979 : ClientWindow Style = FullScreen 12:11:45.038979 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.038979 : Game Position (Hex) = [ 05A1, 02B3 ] 12:11:45.038979 : Game Position (Dec) = [ 1441, 691 ] 12:11:45.038979 : - 12:11:45.039955 : Cannot read memory at address 0x0000030B 12:11:45.039955 : Cannot read memory at address 0x0000038B 12:11:45.041957 : Cannot read memory at address 0x0000030B 12:11:45.041957 : Cannot read memory at address 0x0000038B 12:11:45.042954 : RawData event for Player #1: 12:11:45.042954 : Device rawinput data (Hex) = [ 0000C040, 0000A3E8 ] 12:11:45.042954 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.042954 : OnScreen Cursor Position (Px) = [ 1441, 691 ] 12:11:45.043946 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.043946 : ClientWindow Style = FullScreen 12:11:45.043946 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.043946 : Cannot read memory at address 0x0000038B 12:11:45.043946 : Game Position (Dec) = [ 1441, 691 ] 12:11:45.043946 : - 12:11:45.045940 : Cannot read memory at address 0x0000030B 12:11:45.045940 : Cannot read memory at address 0x0000038B 12:11:45.046936 : RawData event for Player #1: 12:11:45.046936 : Device rawinput data (Hex) = [ 0000C02C, 0000A420 ] 12:11:45.046936 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.047933 : OnScreen Cursor Position (Px) = [ 1441, 692 ] 12:11:45.047933 : Cannot read memory at address 0x0000030B 12:11:45.047933 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.047933 : Cannot read memory at address 0x0000038B 12:11:45.047933 : ClientWindow Style = FullScreen 12:11:45.047933 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.047933 : Game Position (Hex) = [ 05A1, 02B4 ] 12:11:45.048435 : Game Position (Dec) = [ 1441, 692 ] 12:11:45.048435 : - 12:11:45.049434 : Cannot read memory at address 0x0000030B 12:11:45.049434 : Cannot read memory at address 0x0000038B 12:11:45.051432 : Cannot read memory at address 0x0000030B 12:11:45.051432 : Cannot read memory at address 0x0000038B 12:11:45.052424 : RawData event for Player #1: 12:11:45.052424 : Device rawinput data (Hex) = [ 0000C02C, 0000A414 ] 12:11:45.052424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.052424 : OnScreen Cursor Position (Px) = [ 1441, 692 ] 12:11:45.052424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.052424 : ClientWindow Style = FullScreen 12:11:45.052424 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.052424 : Game Position (Hex) = [ 05A1, 02B4 ] 12:11:45.052424 : Game Position (Dec) = [ 1441, 692 ] 12:11:45.052424 : - 12:11:45.053421 : Cannot read memory at address 0x0000030B 12:11:45.053421 : Cannot read memory at address 0x0000038B 12:11:45.055418 : Cannot read memory at address 0x0000030B 12:11:45.055418 : Cannot read memory at address 0x0000038B 12:11:45.056415 : RawData event for Player #1: 12:11:45.056415 : Device rawinput data (Hex) = [ 0000C02C, 0000A414 ] 12:11:45.056415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.056415 : OnScreen Cursor Position (Px) = [ 1441, 692 ] 12:11:45.056415 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.056415 : ClientWindow Style = FullScreen 12:11:45.056415 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.056415 : Game Position (Hex) = [ 05A1, 02B4 ] 12:11:45.056415 : Game Position (Dec) = [ 1441, 692 ] 12:11:45.056415 : - 12:11:45.057923 : Cannot read memory at address 0x0000030B 12:11:45.057923 : Cannot read memory at address 0x0000038B 12:11:45.059734 : Cannot read memory at address 0x0000030B 12:11:45.059734 : Cannot read memory at address 0x0000038B 12:11:45.061730 : RawData event for Player #1: 12:11:45.061730 : Cannot read memory at address 0x0000030B 12:11:45.061730 : Device rawinput data (Hex) = [ 0000BFFC, 0000A40C ] 12:11:45.061730 : Cannot read memory at address 0x0000038B 12:11:45.061730 : OnScreen Cursor Position (Px) = [ 1439, 692 ] 12:11:45.061730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.061730 : ClientWindow Style = FullScreen 12:11:45.061730 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.061730 : Game Position (Hex) = [ 059F, 02B4 ] 12:11:45.062727 : Game Position (Dec) = [ 1439, 692 ] 12:11:45.062727 : - 12:11:45.063723 : Cannot read memory at address 0x0000030B 12:11:45.063723 : Cannot read memory at address 0x0000038B 12:11:45.065716 : Cannot read memory at address 0x0000030B 12:11:45.065716 : Cannot read memory at address 0x0000038B 12:11:45.066713 : RawData event for Player #1: 12:11:45.066713 : Device rawinput data (Hex) = [ 0000BFF4, 0000A410 ] 12:11:45.066713 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.066713 : OnScreen Cursor Position (Px) = [ 1439, 692 ] 12:11:45.066713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.066713 : ClientWindow Style = FullScreen 12:11:45.066713 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.066713 : Game Position (Hex) = [ 059F, 02B4 ] 12:11:45.066713 : Game Position (Dec) = [ 1439, 692 ] 12:11:45.066713 : - 12:11:45.068220 : Cannot read memory at address 0x0000030B 12:11:45.068220 : Cannot read memory at address 0x0000038B 12:11:45.069815 : Cannot read memory at address 0x0000030B 12:11:45.069815 : Cannot read memory at address 0x0000038B 12:11:45.069815 : RawData event for Player #1: 12:11:45.070816 : Device rawinput data (Hex) = [ 0000BFF4, 0000A430 ] 12:11:45.070816 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.070816 : OnScreen Cursor Position (Px) = [ 1439, 692 ] 12:11:45.070816 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.070816 : ClientWindow Style = FullScreen 12:11:45.070816 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.070816 : Game Position (Hex) = [ 059F, 02B4 ] 12:11:45.070816 : Game Position (Dec) = [ 1439, 692 ] 12:11:45.070816 : - 12:11:45.071812 : Cannot read memory at address 0x0000030B 12:11:45.071812 : Cannot read memory at address 0x0000038B 12:11:45.073806 : Cannot read memory at address 0x0000030B 12:11:45.073806 : Cannot read memory at address 0x0000038B 12:11:45.075799 : RawData event for Player #1: 12:11:45.075799 : Cannot read memory at address 0x0000030B 12:11:45.075799 : Device rawinput data (Hex) = [ 0000BFDC, 0000A418 ] 12:11:45.075799 : Cannot read memory at address 0x0000038B 12:11:45.075799 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.075799 : OnScreen Cursor Position (Px) = [ 1438, 692 ] 12:11:45.075799 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.075799 : ClientWindow Style = FullScreen 12:11:45.075799 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.075799 : Game Position (Hex) = [ 059E, 02B4 ] 12:11:45.076796 : Game Position (Dec) = [ 1438, 692 ] 12:11:45.076796 : - 12:11:45.078298 : Cannot read memory at address 0x0000030B 12:11:45.078298 : Cannot read memory at address 0x0000038B 12:11:45.079304 : RawData event for Player #1: 12:11:45.079304 : Device rawinput data (Hex) = [ 0000BFDC, 0000A434 ] 12:11:45.079304 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.079304 : OnScreen Cursor Position (Px) = [ 1438, 692 ] 12:11:45.079304 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.079304 : ClientWindow Style = FullScreen 12:11:45.079304 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.080301 : Game Position (Hex) = [ 059E, 02B4 ] 12:11:45.080301 : Cannot read memory at address 0x0000030B 12:11:45.080301 : Game Position (Dec) = [ 1438, 692 ] 12:11:45.080301 : Cannot read memory at address 0x0000038B 12:11:45.080301 : - 12:11:45.082298 : Cannot read memory at address 0x0000030B 12:11:45.082298 : Cannot read memory at address 0x0000038B 12:11:45.084292 : Cannot read memory at address 0x0000030B 12:11:45.084292 : Cannot read memory at address 0x0000038B 12:11:45.084292 : RawData event for Player #1: 12:11:45.084292 : Device rawinput data (Hex) = [ 0000BFC4, 0000A444 ] 12:11:45.084292 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.084292 : OnScreen Cursor Position (Px) = [ 1438, 693 ] 12:11:45.084292 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.084292 : ClientWindow Style = FullScreen 12:11:45.084292 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.085284 : Game Position (Hex) = [ 059E, 02B5 ] 12:11:45.085284 : Game Position (Dec) = [ 1438, 693 ] 12:11:45.085284 : - 12:11:45.086285 : Cannot read memory at address 0x0000030B 12:11:45.086285 : Cannot read memory at address 0x0000038B 12:11:45.088279 : Cannot read memory at address 0x0000030B 12:11:45.088279 : Cannot read memory at address 0x0000038B 12:11:45.088279 : RawData event for Player #1: 12:11:45.088783 : Device rawinput data (Hex) = [ 0000BFC4, 0000A3E4 ] 12:11:45.088783 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.088783 : OnScreen Cursor Position (Px) = [ 1438, 691 ] 12:11:45.088783 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.088783 : ClientWindow Style = FullScreen 12:11:45.088783 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.088783 : Game Position (Hex) = [ 059E, 02B3 ] 12:11:45.088783 : Game Position (Dec) = [ 1438, 691 ] 12:11:45.088783 : - 12:11:45.089781 : Cannot read memory at address 0x0000030B 12:11:45.089781 : Cannot read memory at address 0x0000038B 12:11:45.091779 : Cannot read memory at address 0x0000030B 12:11:45.091779 : Cannot read memory at address 0x0000038B 12:11:45.093768 : Cannot read memory at address 0x0000030B 12:11:45.093768 : RawData event for Player #1: 12:11:45.093768 : Cannot read memory at address 0x0000038B 12:11:45.093768 : Device rawinput data (Hex) = [ 0000BFA4, 0000A3EC ] 12:11:45.093768 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.093768 : OnScreen Cursor Position (Px) = [ 1437, 691 ] 12:11:45.093768 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.093768 : ClientWindow Style = FullScreen 12:11:45.093768 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.094765 : Game Position (Hex) = [ 059D, 02B3 ] 12:11:45.094765 : Game Position (Dec) = [ 1437, 691 ] 12:11:45.094765 : - 12:11:45.095762 : Cannot read memory at address 0x0000030B 12:11:45.095762 : Cannot read memory at address 0x0000038B 12:11:45.096762 : RawData event for Player #1: 12:11:45.096762 : Device rawinput data (Hex) = [ 0000BFA4, 0000A408 ] 12:11:45.096762 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.096762 : OnScreen Cursor Position (Px) = [ 1437, 692 ] 12:11:45.096762 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.096762 : ClientWindow Style = FullScreen 12:11:45.098267 : Cannot read memory at address 0x0000030B 12:11:45.098267 : Cannot read memory at address 0x0000038B 12:11:45.098267 : Game Position (Hex) = [ 059D, 02B4 ] 12:11:45.098267 : Game Position (Dec) = [ 1437, 692 ] 12:11:45.098267 : - 12:11:45.100274 : Cannot read memory at address 0x0000030B 12:11:45.100274 : Cannot read memory at address 0x0000038B 12:11:45.101775 : Cannot read memory at address 0x0000030B 12:11:45.101775 : Cannot read memory at address 0x0000038B 12:11:45.102774 : RawData event for Player #1: 12:11:45.102774 : Device rawinput data (Hex) = [ 0000BFA4, 0000A408 ] 12:11:45.102774 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.102774 : OnScreen Cursor Position (Px) = [ 1437, 692 ] 12:11:45.102774 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.102774 : ClientWindow Style = FullScreen 12:11:45.102774 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.102774 : Game Position (Hex) = [ 059D, 02B4 ] 12:11:45.102774 : Game Position (Dec) = [ 1437, 692 ] 12:11:45.102774 : - 12:11:45.103770 : Cannot read memory at address 0x0000030B 12:11:45.103770 : Cannot read memory at address 0x0000038B 12:11:45.105768 : Cannot read memory at address 0x0000030B 12:11:45.105768 : Cannot read memory at address 0x0000038B 12:11:45.106760 : RawData event for Player #1: 12:11:45.106760 : Device rawinput data (Hex) = [ 0000BF70, 0000A408 ] 12:11:45.106760 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.106760 : OnScreen Cursor Position (Px) = [ 1435, 692 ] 12:11:45.106760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.106760 : ClientWindow Style = FullScreen 12:11:45.106760 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.106760 : Game Position (Hex) = [ 059B, 02B4 ] 12:11:45.106760 : Game Position (Dec) = [ 1435, 692 ] 12:11:45.106760 : - 12:11:45.108263 : Cannot read memory at address 0x0000030B 12:11:45.108263 : Cannot read memory at address 0x0000038B 12:11:45.110269 : Cannot read memory at address 0x0000030B 12:11:45.110269 : Cannot read memory at address 0x0000038B 12:11:45.111262 : RawData event for Player #1: 12:11:45.111262 : Device rawinput data (Hex) = [ 0000BF70, 0000A408 ] 12:11:45.111262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.111262 : OnScreen Cursor Position (Px) = [ 1435, 692 ] 12:11:45.112259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.112259 : ClientWindow Style = FullScreen 12:11:45.112259 : Cannot read memory at address 0x0000030B 12:11:45.112259 : Cannot read memory at address 0x0000038B 12:11:45.112259 : Game Position (Hex) = [ 059B, 02B4 ] 12:11:45.112259 : Game Position (Dec) = [ 1435, 692 ] 12:11:45.112259 : - 12:11:45.114256 : Cannot read memory at address 0x0000030B 12:11:45.114256 : Cannot read memory at address 0x0000038B 12:11:45.115252 : RawData event for Player #1: 12:11:45.115252 : Device rawinput data (Hex) = [ 0000BF58, 0000A3F4 ] 12:11:45.115252 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.115252 : OnScreen Cursor Position (Px) = [ 1435, 691 ] 12:11:45.115252 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.115252 : ClientWindow Style = FullScreen 12:11:45.116245 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.116245 : Game Position (Hex) = [ 059B, 02B3 ] 12:11:45.116245 : Cannot read memory at address 0x0000030B 12:11:45.116245 : Game Position (Dec) = [ 1435, 691 ] 12:11:45.116245 : Cannot read memory at address 0x0000038B 12:11:45.118238 : Cannot read memory at address 0x0000030B 12:11:45.118238 : Cannot read memory at address 0x0000038B 12:11:45.119740 : Cannot read memory at address 0x0000030B 12:11:45.119740 : Cannot read memory at address 0x0000038B 12:11:45.120737 : RawData event for Player #1: 12:11:45.120737 : Device rawinput data (Hex) = [ 0000BF48, 0000A420 ] 12:11:45.120737 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.120737 : OnScreen Cursor Position (Px) = [ 1434, 692 ] 12:11:45.120737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.120737 : ClientWindow Style = FullScreen 12:11:45.120737 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.120737 : Game Position (Hex) = [ 059A, 02B4 ] 12:11:45.120737 : Game Position (Dec) = [ 1434, 692 ] 12:11:45.120737 : - 12:11:45.121734 : Cannot read memory at address 0x0000030B 12:11:45.121734 : Cannot read memory at address 0x0000038B 12:11:45.123727 : Cannot read memory at address 0x0000030B 12:11:45.123727 : Cannot read memory at address 0x0000038B 12:11:45.124723 : RawData event for Player #1: 12:11:45.124723 : Device rawinput data (Hex) = [ 0000BF40, 0000A408 ] 12:11:45.124723 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.124723 : OnScreen Cursor Position (Px) = [ 1434, 692 ] 12:11:45.124723 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.124723 : ClientWindow Style = FullScreen 12:11:45.124723 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.124723 : Game Position (Hex) = [ 059A, 02B4 ] 12:11:45.124723 : Game Position (Dec) = [ 1434, 692 ] 12:11:45.124723 : - 12:11:45.125720 : Cannot read memory at address 0x0000030B 12:11:45.125720 : Cannot read memory at address 0x0000038B 12:11:45.128219 : Cannot read memory at address 0x0000030B 12:11:45.128219 : Cannot read memory at address 0x0000038B 12:11:45.129226 : RawData event for Player #1: 12:11:45.129226 : Device rawinput data (Hex) = [ 0000BF10, 0000A400 ] 12:11:45.129226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.129226 : OnScreen Cursor Position (Px) = [ 1432, 691 ] 12:11:45.130222 : Cannot read memory at address 0x0000030B 12:11:45.130222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.130222 : Cannot read memory at address 0x0000038B 12:11:45.130222 : ClientWindow Style = FullScreen 12:11:45.130222 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.130222 : Game Position (Hex) = [ 0598, 02B3 ] 12:11:45.130222 : Game Position (Dec) = [ 1432, 691 ] 12:11:45.130222 : - 12:11:45.132215 : Cannot read memory at address 0x0000030B 12:11:45.132215 : Cannot read memory at address 0x0000038B 12:11:45.133212 : RawData event for Player #1: 12:11:45.133212 : Device rawinput data (Hex) = [ 0000BF10, 0000A400 ] 12:11:45.133212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.133212 : OnScreen Cursor Position (Px) = [ 1432, 691 ] 12:11:45.133212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.134209 : ClientWindow Style = FullScreen 12:11:45.134209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.134209 : Cannot read memory at address 0x0000030B 12:11:45.134209 : Game Position (Hex) = [ 0598, 02B3 ] 12:11:45.134209 : Cannot read memory at address 0x0000038B 12:11:45.134209 : Game Position (Dec) = [ 1432, 691 ] 12:11:45.134209 : - 12:11:45.136202 : Cannot read memory at address 0x0000030B 12:11:45.136202 : Cannot read memory at address 0x0000038B 12:11:45.138196 : Cannot read memory at address 0x0000030B 12:11:45.138196 : Cannot read memory at address 0x0000038B 12:11:45.138698 : RawData event for Player #1: 12:11:45.138698 : Device rawinput data (Hex) = [ 0000BF10, 0000A400 ] 12:11:45.138698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.138698 : OnScreen Cursor Position (Px) = [ 1432, 691 ] 12:11:45.138698 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.138698 : ClientWindow Style = FullScreen 12:11:45.138698 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.138698 : Game Position (Hex) = [ 0598, 02B3 ] 12:11:45.138698 : Game Position (Dec) = [ 1432, 691 ] 12:11:45.138698 : - 12:11:45.139697 : Cannot read memory at address 0x0000030B 12:11:45.139697 : Cannot read memory at address 0x0000038B 12:11:45.141690 : Cannot read memory at address 0x0000030B 12:11:45.141690 : Cannot read memory at address 0x0000038B 12:11:45.141690 : RawData event for Player #1: 12:11:45.142686 : Device rawinput data (Hex) = [ 0000BEE0, 0000A400 ] 12:11:45.142686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.142686 : OnScreen Cursor Position (Px) = [ 1431, 691 ] 12:11:45.142686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.142686 : ClientWindow Style = FullScreen 12:11:45.142686 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.142686 : Game Position (Hex) = [ 0597, 02B3 ] 12:11:45.142686 : Game Position (Dec) = [ 1431, 691 ] 12:11:45.142686 : - 12:11:45.143683 : Cannot read memory at address 0x0000030B 12:11:45.143683 : Cannot read memory at address 0x0000038B 12:11:45.145677 : Cannot read memory at address 0x0000030B 12:11:45.145677 : Cannot read memory at address 0x0000038B 12:11:45.146673 : RawData event for Player #1: 12:11:45.146673 : Device rawinput data (Hex) = [ 0000BEE0, 0000A400 ] 12:11:45.146673 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.146673 : OnScreen Cursor Position (Px) = [ 1431, 691 ] 12:11:45.146673 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.146673 : ClientWindow Style = FullScreen 12:11:45.146673 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.148175 : Game Position (Hex) = [ 0597, 02B3 ] 12:11:45.148175 : Cannot read memory at address 0x0000030B 12:11:45.148175 : Game Position (Dec) = [ 1431, 691 ] 12:11:45.148175 : Cannot read memory at address 0x0000038B 12:11:45.148175 : - 12:11:45.150197 : Cannot read memory at address 0x0000030B 12:11:45.150197 : Cannot read memory at address 0x0000038B 12:11:45.151194 : RawData event for Player #1: 12:11:45.151194 : Device rawinput data (Hex) = [ 0000BEE0, 0000A400 ] 12:11:45.151194 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.151194 : OnScreen Cursor Position (Px) = [ 1431, 691 ] 12:11:45.151194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.151194 : ClientWindow Style = FullScreen 12:11:45.152192 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.152192 : Cannot read memory at address 0x0000030B 12:11:45.152192 : Cannot read memory at address 0x0000038B 12:11:45.152192 : Game Position (Dec) = [ 1431, 691 ] 12:11:45.152192 : - 12:11:45.154184 : Cannot read memory at address 0x0000030B 12:11:45.154184 : Cannot read memory at address 0x0000038B 12:11:45.156177 : Cannot read memory at address 0x0000030B 12:11:45.156177 : Cannot read memory at address 0x0000038B 12:11:45.156177 : RawData event for Player #1: 12:11:45.156177 : Device rawinput data (Hex) = [ 0000BEC4, 0000A3F4 ] 12:11:45.156177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.156177 : OnScreen Cursor Position (Px) = [ 1430, 691 ] 12:11:45.156177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.156177 : ClientWindow Style = FullScreen 12:11:45.156177 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.156177 : Game Position (Hex) = [ 0596, 02B3 ] 12:11:45.157174 : Game Position (Dec) = [ 1430, 691 ] 12:11:45.157174 : - 12:11:45.158171 : Cannot read memory at address 0x0000030B 12:11:45.158171 : Cannot read memory at address 0x0000038B 12:11:45.159672 : Cannot read memory at address 0x0000030B 12:11:45.159672 : Cannot read memory at address 0x0000038B 12:11:45.160669 : RawData event for Player #1: 12:11:45.160669 : Device rawinput data (Hex) = [ 0000BECC, 0000A40C ] 12:11:45.160669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.160669 : OnScreen Cursor Position (Px) = [ 1430, 692 ] 12:11:45.160669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.160669 : ClientWindow Style = FullScreen 12:11:45.160669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.160669 : Game Position (Hex) = [ 0596, 02B4 ] 12:11:45.160669 : Game Position (Dec) = [ 1430, 692 ] 12:11:45.160669 : - 12:11:45.161666 : Cannot read memory at address 0x0000030B 12:11:45.161666 : Cannot read memory at address 0x0000038B 12:11:45.163659 : Cannot read memory at address 0x0000030B 12:11:45.163659 : Cannot read memory at address 0x0000038B 12:11:45.165652 : RawData event for Player #1: 12:11:45.165652 : Cannot read memory at address 0x0000030B 12:11:45.165652 : Device rawinput data (Hex) = [ 0000BEB4, 0000A41C ] 12:11:45.165652 : Cannot read memory at address 0x0000038B 12:11:45.165652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.165652 : OnScreen Cursor Position (Px) = [ 1430, 692 ] 12:11:45.165652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.165652 : ClientWindow Style = FullScreen 12:11:45.165652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.165652 : Game Position (Hex) = [ 0596, 02B4 ] 12:11:45.165652 : Game Position (Dec) = [ 1430, 692 ] 12:11:45.165652 : - 12:11:45.168151 : Cannot read memory at address 0x0000030B 12:11:45.168151 : Cannot read memory at address 0x0000038B 12:11:45.169158 : RawData event for Player #1: 12:11:45.169158 : Device rawinput data (Hex) = [ 0000BEB0, 0000A400 ] 12:11:45.169158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.169158 : OnScreen Cursor Position (Px) = [ 1430, 691 ] 12:11:45.169957 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.169957 : Cannot read memory at address 0x0000030B 12:11:45.169957 : ClientWindow Style = FullScreen 12:11:45.169957 : Cannot read memory at address 0x0000038B 12:11:45.169957 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.169957 : Game Position (Hex) = [ 0596, 02B3 ] 12:11:45.169957 : Game Position (Dec) = [ 1430, 691 ] 12:11:45.169957 : - 12:11:45.171953 : Cannot read memory at address 0x0000030B 12:11:45.171953 : Cannot read memory at address 0x0000038B 12:11:45.173946 : Cannot read memory at address 0x0000030B 12:11:45.173946 : Cannot read memory at address 0x0000038B 12:11:45.173946 : RawData event for Player #1: 12:11:45.173946 : Device rawinput data (Hex) = [ 0000BE94, 0000A3EC ] 12:11:45.173946 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.173946 : OnScreen Cursor Position (Px) = [ 1429, 691 ] 12:11:45.174943 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.174943 : ClientWindow Style = FullScreen 12:11:45.174943 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.174943 : Game Position (Hex) = [ 0595, 02B3 ] 12:11:45.174943 : Game Position (Dec) = [ 1429, 691 ] 12:11:45.174943 : - 12:11:45.175940 : Cannot read memory at address 0x0000030B 12:11:45.175940 : Cannot read memory at address 0x0000038B 12:11:45.177937 : Cannot read memory at address 0x0000030B 12:11:45.177937 : Cannot read memory at address 0x0000038B 12:11:45.178441 : RawData event for Player #1: 12:11:45.178441 : Device rawinput data (Hex) = [ 0000BE9C, 0000A404 ] 12:11:45.178441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.178441 : OnScreen Cursor Position (Px) = [ 1429, 691 ] 12:11:45.178441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.178441 : ClientWindow Style = FullScreen 12:11:45.178441 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.178441 : Game Position (Hex) = [ 0595, 02B3 ] 12:11:45.178441 : Game Position (Dec) = [ 1429, 691 ] 12:11:45.179440 : - 12:11:45.179440 : Cannot read memory at address 0x0000030B 12:11:45.179440 : Cannot read memory at address 0x0000038B 12:11:45.181433 : Cannot read memory at address 0x0000030B 12:11:45.181433 : Cannot read memory at address 0x0000038B 12:11:45.183426 : Cannot read memory at address 0x0000030B 12:11:45.183426 : Cannot read memory at address 0x0000038B 12:11:45.183426 : RawData event for Player #1: 12:11:45.183426 : Device rawinput data (Hex) = [ 0000BE9C, 0000A404 ] 12:11:45.183426 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.183426 : OnScreen Cursor Position (Px) = [ 1429, 691 ] 12:11:45.183426 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.183426 : ClientWindow Style = FullScreen 12:11:45.183426 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.183426 : Game Position (Hex) = [ 0595, 02B3 ] 12:11:45.183426 : Game Position (Dec) = [ 1429, 691 ] 12:11:45.184423 : - 12:11:45.185420 : Cannot read memory at address 0x0000030B 12:11:45.185420 : Cannot read memory at address 0x0000038B 12:11:45.186416 : RawData event for Player #1: 12:11:45.186416 : Device rawinput data (Hex) = [ 0000BE9C, 0000A404 ] 12:11:45.186416 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.187918 : OnScreen Cursor Position (Px) = [ 1429, 691 ] 12:11:45.187918 : Cannot read memory at address 0x0000030B 12:11:45.187918 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.187918 : ClientWindow Style = FullScreen 12:11:45.187918 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.187918 : Game Position (Hex) = [ 0595, 02B3 ] 12:11:45.187918 : Game Position (Dec) = [ 1429, 691 ] 12:11:45.187918 : - 12:11:45.189921 : Cannot read memory at address 0x0000030B 12:11:45.189921 : Cannot read memory at address 0x0000038B 12:11:45.191914 : Cannot read memory at address 0x0000030B 12:11:45.191914 : Cannot read memory at address 0x0000038B 12:11:45.191914 : RawData event for Player #1: 12:11:45.191914 : Device rawinput data (Hex) = [ 0000BE9C, 0000A404 ] 12:11:45.191914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.191914 : OnScreen Cursor Position (Px) = [ 1429, 691 ] 12:11:45.192911 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.192911 : ClientWindow Style = FullScreen 12:11:45.192911 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.192911 : Game Position (Hex) = [ 0595, 02B3 ] 12:11:45.192911 : Game Position (Dec) = [ 1429, 691 ] 12:11:45.192911 : - 12:11:45.193907 : Cannot read memory at address 0x0000030B 12:11:45.193907 : Cannot read memory at address 0x0000038B 12:11:45.195901 : Cannot read memory at address 0x0000030B 12:11:45.195901 : Cannot read memory at address 0x0000038B 12:11:45.195901 : RawData event for Player #1: 12:11:45.195901 : Device rawinput data (Hex) = [ 0000BE7C, 0000A3F0 ] 12:11:45.195901 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.196898 : OnScreen Cursor Position (Px) = [ 1428, 691 ] 12:11:45.196898 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.196898 : ClientWindow Style = FullScreen 12:11:45.196898 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.196898 : Game Position (Hex) = [ 0594, 02B3 ] 12:11:45.196898 : Game Position (Dec) = [ 1428, 691 ] 12:11:45.196898 : - 12:11:45.197894 : Cannot read memory at address 0x0000030B 12:11:45.197894 : Cannot read memory at address 0x0000038B 12:11:45.199396 : Cannot read memory at address 0x0000030B 12:11:45.199396 : Cannot read memory at address 0x0000038B 12:11:45.201389 : Cannot read memory at address 0x0000030B 12:11:45.201389 : Cannot read memory at address 0x0000038B 12:11:45.201389 : RawData event for Player #1: 12:11:45.201389 : Device rawinput data (Hex) = [ 0000BE80, 0000A40C ] 12:11:45.201891 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.201891 : OnScreen Cursor Position (Px) = [ 1428, 692 ] 12:11:45.201891 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.201891 : ClientWindow Style = FullScreen 12:11:45.201891 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.201891 : Game Position (Hex) = [ 0594, 02B4 ] 12:11:45.201891 : Game Position (Dec) = [ 1428, 692 ] 12:11:45.201891 : - 12:11:45.202890 : Cannot read memory at address 0x0000030B 12:11:45.202890 : Cannot read memory at address 0x0000038B 12:11:45.204883 : Cannot read memory at address 0x0000030B 12:11:45.204883 : Cannot read memory at address 0x0000038B 12:11:45.204883 : RawData event for Player #1: 12:11:45.204883 : Device rawinput data (Hex) = [ 0000BE78, 0000A3B8 ] 12:11:45.204883 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.204883 : OnScreen Cursor Position (Px) = [ 1428, 690 ] 12:11:45.205880 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.205880 : ClientWindow Style = FullScreen 12:11:45.205880 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.205880 : Game Position (Hex) = [ 0594, 02B2 ] 12:11:45.205880 : Game Position (Dec) = [ 1428, 690 ] 12:11:45.205880 : - 12:11:45.206877 : Cannot read memory at address 0x0000030B 12:11:45.206877 : Cannot read memory at address 0x0000038B 12:11:45.208379 : Cannot read memory at address 0x0000030B 12:11:45.208379 : Cannot read memory at address 0x0000038B 12:11:45.210381 : Cannot read memory at address 0x0000030B 12:11:45.210381 : Cannot read memory at address 0x0000038B 12:11:45.210381 : RawData event for Player #1: 12:11:45.210381 : Device rawinput data (Hex) = [ 0000BE78, 0000A3E0 ] 12:11:45.210381 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.210381 : OnScreen Cursor Position (Px) = [ 1428, 691 ] 12:11:45.210381 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.210381 : ClientWindow Style = FullScreen 12:11:45.211373 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.211373 : Game Position (Hex) = [ 0594, 02B3 ] 12:11:45.211373 : Game Position (Dec) = [ 1428, 691 ] 12:11:45.211373 : - 12:11:45.212370 : Cannot read memory at address 0x0000030B 12:11:45.212370 : Cannot read memory at address 0x0000038B 12:11:45.214363 : Cannot read memory at address 0x0000030B 12:11:45.214363 : Cannot read memory at address 0x0000038B 12:11:45.214363 : RawData event for Player #1: 12:11:45.214363 : Device rawinput data (Hex) = [ 0000BE60, 0000A3D0 ] 12:11:45.214363 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.214363 : OnScreen Cursor Position (Px) = [ 1427, 691 ] 12:11:45.214363 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.214363 : ClientWindow Style = FullScreen 12:11:45.214363 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.214363 : Game Position (Hex) = [ 0593, 02B3 ] 12:11:45.214363 : Game Position (Dec) = [ 1427, 691 ] 12:11:45.215360 : - 12:11:45.216357 : Cannot read memory at address 0x0000030B 12:11:45.216357 : Cannot read memory at address 0x0000038B 12:11:45.217859 : Cannot read memory at address 0x0000030B 12:11:45.217859 : Cannot read memory at address 0x0000038B 12:11:45.218865 : RawData event for Player #1: 12:11:45.218865 : Device rawinput data (Hex) = [ 0000BE48, 0000A3F8 ] 12:11:45.218865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.219862 : OnScreen Cursor Position (Px) = [ 1427, 691 ] 12:11:45.219862 : Cannot read memory at address 0x0000030B 12:11:45.219862 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.219862 : Cannot read memory at address 0x0000038B 12:11:45.219862 : ClientWindow Style = FullScreen 12:11:45.219862 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.219862 : Game Position (Hex) = [ 0593, 02B3 ] 12:11:45.219862 : Game Position (Dec) = [ 1427, 691 ] 12:11:45.219862 : - 12:11:45.221856 : Cannot read memory at address 0x0000030B 12:11:45.221856 : Cannot read memory at address 0x0000038B 12:11:45.222852 : RawData event for Player #1: 12:11:45.223849 : Device rawinput data (Hex) = [ 0000BE50, 0000A3E8 ] 12:11:45.223849 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.223849 : Cannot read memory at address 0x0000038B 12:11:45.223849 : OnScreen Cursor Position (Px) = [ 1427, 691 ] 12:11:45.223849 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.223849 : ClientWindow Style = FullScreen 12:11:45.223849 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.223849 : Game Position (Hex) = [ 0593, 02B3 ] 12:11:45.223849 : Game Position (Dec) = [ 1427, 691 ] 12:11:45.223849 : - 12:11:45.225846 : Cannot read memory at address 0x0000030B 12:11:45.225846 : Cannot read memory at address 0x0000038B 12:11:45.228341 : Cannot read memory at address 0x0000030B 12:11:45.228341 : Cannot read memory at address 0x0000038B 12:11:45.228341 : RawData event for Player #1: 12:11:45.228341 : Device rawinput data (Hex) = [ 0000BE50, 0000A3C4 ] 12:11:45.228341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.228341 : OnScreen Cursor Position (Px) = [ 1427, 690 ] 12:11:45.228341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.229348 : ClientWindow Style = FullScreen 12:11:45.229348 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.229348 : Game Position (Hex) = [ 0593, 02B2 ] 12:11:45.229348 : Game Position (Dec) = [ 1427, 690 ] 12:11:45.229348 : - 12:11:45.230345 : Cannot read memory at address 0x0000030B 12:11:45.230345 : Cannot read memory at address 0x0000038B 12:11:45.232338 : Cannot read memory at address 0x0000030B 12:11:45.232338 : Cannot read memory at address 0x0000038B 12:11:45.233335 : RawData event for Player #1: 12:11:45.233335 : Device rawinput data (Hex) = [ 0000BE34, 0000A3AC ] 12:11:45.233335 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.233335 : OnScreen Cursor Position (Px) = [ 1426, 690 ] 12:11:45.233335 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.233335 : ClientWindow Style = FullScreen 12:11:45.233335 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.233335 : Game Position (Hex) = [ 0592, 02B2 ] 12:11:45.234332 : Game Position (Dec) = [ 1426, 690 ] 12:11:45.234332 : Cannot read memory at address 0x0000030B 12:11:45.234332 : Cannot read memory at address 0x0000038B 12:11:45.236325 : Cannot read memory at address 0x0000030B 12:11:45.236325 : Cannot read memory at address 0x0000038B 12:11:45.237321 : RawData event for Player #1: 12:11:45.237321 : Device rawinput data (Hex) = [ 0000BE20, 0000A3D4 ] 12:11:45.237321 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.237321 : OnScreen Cursor Position (Px) = [ 1425, 691 ] 12:11:45.237321 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.237321 : ClientWindow Style = FullScreen 12:11:45.237321 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.237321 : Game Position (Hex) = [ 0591, 02B3 ] 12:11:45.237321 : Game Position (Dec) = [ 1425, 691 ] 12:11:45.238318 : - 12:11:45.238318 : Cannot read memory at address 0x0000038B 12:11:45.239731 : Cannot read memory at address 0x0000030B 12:11:45.239731 : Cannot read memory at address 0x0000038B 12:11:45.241732 : Cannot read memory at address 0x0000030B 12:11:45.241732 : Cannot read memory at address 0x0000038B 12:11:45.241732 : RawData event for Player #1: 12:11:45.242725 : Device rawinput data (Hex) = [ 0000BE20, 0000A3BC ] 12:11:45.242725 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.242725 : OnScreen Cursor Position (Px) = [ 1425, 690 ] 12:11:45.242725 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.242725 : ClientWindow Style = FullScreen 12:11:45.242725 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.242725 : Game Position (Hex) = [ 0591, 02B2 ] 12:11:45.242725 : Game Position (Dec) = [ 1425, 690 ] 12:11:45.242725 : - 12:11:45.243721 : Cannot read memory at address 0x0000030B 12:11:45.243721 : Cannot read memory at address 0x0000038B 12:11:45.245715 : Cannot read memory at address 0x0000030B 12:11:45.245715 : Cannot read memory at address 0x0000038B 12:11:45.246711 : RawData event for Player #1: 12:11:45.246711 : Device rawinput data (Hex) = [ 0000BE18, 0000A370 ] 12:11:45.246711 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.246711 : OnScreen Cursor Position (Px) = [ 1425, 689 ] 12:11:45.246711 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.246711 : ClientWindow Style = FullScreen 12:11:45.246711 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.246711 : Game Position (Hex) = [ 0591, 02B1 ] 12:11:45.246711 : Game Position (Dec) = [ 1425, 689 ] 12:11:45.246711 : - 12:11:45.248214 : Cannot read memory at address 0x0000030B 12:11:45.248214 : Cannot read memory at address 0x0000038B 12:11:45.250217 : Cannot read memory at address 0x0000030B 12:11:45.250217 : Cannot read memory at address 0x0000038B 12:11:45.251213 : RawData event for Player #1: 12:11:45.251213 : Device rawinput data (Hex) = [ 0000BDFC, 0000A380 ] 12:11:45.251213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.251213 : OnScreen Cursor Position (Px) = [ 1424, 689 ] 12:11:45.251213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.251213 : ClientWindow Style = FullScreen 12:11:45.251213 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.251213 : Game Position (Hex) = [ 0590, 02B1 ] 12:11:45.252210 : Game Position (Dec) = [ 1424, 689 ] 12:11:45.252210 : Cannot read memory at address 0x0000030B 12:11:45.252210 : - 12:11:45.252210 : Cannot read memory at address 0x0000038B 12:11:45.254203 : Cannot read memory at address 0x0000030B 12:11:45.254203 : Cannot read memory at address 0x0000038B 12:11:45.255200 : RawData event for Player #1: 12:11:45.255200 : Device rawinput data (Hex) = [ 0000BDFC, 0000A398 ] 12:11:45.255200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.255200 : OnScreen Cursor Position (Px) = [ 1424, 690 ] 12:11:45.255200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.255200 : ClientWindow Style = FullScreen 12:11:45.255200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.256197 : Game Position (Hex) = [ 0590, 02B2 ] 12:11:45.256197 : Cannot read memory at address 0x0000030B 12:11:45.256197 : Game Position (Dec) = [ 1424, 690 ] 12:11:45.256197 : Cannot read memory at address 0x0000038B 12:11:45.256197 : - 12:11:45.258194 : Cannot read memory at address 0x0000030B 12:11:45.258194 : Cannot read memory at address 0x0000038B 12:11:45.259508 : Cannot read memory at address 0x0000030B 12:11:45.259508 : Cannot read memory at address 0x0000038B 12:11:45.260511 : RawData event for Player #1: 12:11:45.260511 : Device rawinput data (Hex) = [ 0000BDFC, 0000A398 ] 12:11:45.260511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.260511 : OnScreen Cursor Position (Px) = [ 1424, 690 ] 12:11:45.260511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.260511 : ClientWindow Style = FullScreen 12:11:45.260511 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.261503 : Game Position (Hex) = [ 0590, 02B2 ] 12:11:45.261503 : Game Position (Dec) = [ 1424, 690 ] 12:11:45.261503 : Cannot read memory at address 0x0000030B 12:11:45.261503 : - 12:11:45.261503 : Cannot read memory at address 0x0000038B 12:11:45.263497 : Cannot read memory at address 0x0000030B 12:11:45.263497 : Cannot read memory at address 0x0000038B 12:11:45.264493 : RawData event for Player #1: 12:11:45.264493 : Device rawinput data (Hex) = [ 0000BDFC, 0000A398 ] 12:11:45.264493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.264493 : OnScreen Cursor Position (Px) = [ 1424, 690 ] 12:11:45.264493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.264493 : ClientWindow Style = FullScreen 12:11:45.264493 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.264493 : Game Position (Hex) = [ 0590, 02B2 ] 12:11:45.264493 : Game Position (Dec) = [ 1424, 690 ] 12:11:45.264493 : - 12:11:45.265490 : Cannot read memory at address 0x0000030B 12:11:45.265490 : Cannot read memory at address 0x0000038B 12:11:45.267989 : Cannot read memory at address 0x0000030B 12:11:45.267989 : Cannot read memory at address 0x0000038B 12:11:45.268996 : RawData event for Player #1: 12:11:45.268996 : Device rawinput data (Hex) = [ 0000BE00, 0000A3EC ] 12:11:45.268996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.268996 : OnScreen Cursor Position (Px) = [ 1425, 691 ] 12:11:45.269952 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.269952 : Cannot read memory at address 0x0000030B 12:11:45.269952 : ClientWindow Style = FullScreen 12:11:45.269952 : Cannot read memory at address 0x0000038B 12:11:45.269952 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.269952 : Game Position (Hex) = [ 0591, 02B3 ] 12:11:45.269952 : Game Position (Dec) = [ 1425, 691 ] 12:11:45.269952 : - 12:11:45.271948 : Cannot read memory at address 0x0000030B 12:11:45.271948 : Cannot read memory at address 0x0000038B 12:11:45.272948 : RawData event for Player #1: 12:11:45.272948 : Device rawinput data (Hex) = [ 0000BDE8, 0000A38C ] 12:11:45.272948 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.272948 : OnScreen Cursor Position (Px) = [ 1424, 689 ] 12:11:45.273941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.273941 : Cannot read memory at address 0x0000030B 12:11:45.273941 : ClientWindow Style = FullScreen 12:11:45.273941 : Cannot read memory at address 0x0000038B 12:11:45.273941 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.273941 : Game Position (Hex) = [ 0590, 02B1 ] 12:11:45.273941 : Game Position (Dec) = [ 1424, 689 ] 12:11:45.273941 : - 12:11:45.275938 : Cannot read memory at address 0x0000030B 12:11:45.275938 : Cannot read memory at address 0x0000038B 12:11:45.277932 : Cannot read memory at address 0x0000030B 12:11:45.277932 : Cannot read memory at address 0x0000038B 12:11:45.278435 : RawData event for Player #1: 12:11:45.278435 : Device rawinput data (Hex) = [ 0000BDF0, 0000A3E0 ] 12:11:45.278435 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.278435 : OnScreen Cursor Position (Px) = [ 1424, 691 ] 12:11:45.278435 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.278435 : ClientWindow Style = FullScreen 12:11:45.278435 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.278435 : Game Position (Hex) = [ 0590, 02B3 ] 12:11:45.278435 : Game Position (Dec) = [ 1424, 691 ] 12:11:45.279435 : - 12:11:45.279435 : Cannot read memory at address 0x0000030B 12:11:45.279435 : Cannot read memory at address 0x0000038B 12:11:45.281427 : Cannot read memory at address 0x0000030B 12:11:45.281427 : Cannot read memory at address 0x0000038B 12:11:45.282424 : RawData event for Player #1: 12:11:45.282424 : Device rawinput data (Hex) = [ 0000BDF0, 0000A3BC ] 12:11:45.282424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.282424 : OnScreen Cursor Position (Px) = [ 1424, 690 ] 12:11:45.282424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.282424 : ClientWindow Style = FullScreen 12:11:45.282424 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.282424 : Game Position (Hex) = [ 0590, 02B2 ] 12:11:45.282424 : Game Position (Dec) = [ 1424, 690 ] 12:11:45.282424 : - 12:11:45.283421 : Cannot read memory at address 0x0000030B 12:11:45.283421 : Cannot read memory at address 0x0000038B 12:11:45.285414 : Cannot read memory at address 0x0000030B 12:11:45.285414 : Cannot read memory at address 0x0000038B 12:11:45.286410 : RawData event for Player #1: 12:11:45.286410 : Device rawinput data (Hex) = [ 0000BDF0, 0000A3BC ] 12:11:45.286410 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.287912 : OnScreen Cursor Position (Px) = [ 1424, 690 ] 12:11:45.287912 : Cannot read memory at address 0x0000030B 12:11:45.287912 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.287912 : ClientWindow Style = FullScreen 12:11:45.287912 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.287912 : Game Position (Hex) = [ 0590, 02B2 ] 12:11:45.287912 : Game Position (Dec) = [ 1424, 690 ] 12:11:45.287912 : - 12:11:45.289828 : Cannot read memory at address 0x0000030B 12:11:45.289828 : Cannot read memory at address 0x0000038B 12:11:45.290829 : RawData event for Player #1: 12:11:45.290829 : Device rawinput data (Hex) = [ 0000BDF0, 0000A3BC ] 12:11:45.290829 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.291826 : OnScreen Cursor Position (Px) = [ 1424, 690 ] 12:11:45.291826 : Cannot read memory at address 0x0000030B 12:11:45.291826 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.291826 : Cannot read memory at address 0x0000038B 12:11:45.291826 : ClientWindow Style = FullScreen 12:11:45.291826 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.291826 : Game Position (Hex) = [ 0590, 02B2 ] 12:11:45.291826 : Game Position (Dec) = [ 1424, 690 ] 12:11:45.291826 : - 12:11:45.293819 : Cannot read memory at address 0x0000030B 12:11:45.293819 : Cannot read memory at address 0x0000038B 12:11:45.295812 : Cannot read memory at address 0x0000030B 12:11:45.295812 : Cannot read memory at address 0x0000038B 12:11:45.295812 : RawData event for Player #1: 12:11:45.296809 : Device rawinput data (Hex) = [ 0000BDE8, 0000A3B8 ] 12:11:45.296809 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.296809 : OnScreen Cursor Position (Px) = [ 1424, 690 ] 12:11:45.296809 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.296809 : ClientWindow Style = FullScreen 12:11:45.296809 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.296809 : Game Position (Hex) = [ 0590, 02B2 ] 12:11:45.296809 : Game Position (Dec) = [ 1424, 690 ] 12:11:45.296809 : - 12:11:45.298311 : Cannot read memory at address 0x0000030B 12:11:45.298311 : Cannot read memory at address 0x0000038B 12:11:45.300316 : Cannot read memory at address 0x0000030B 12:11:45.300316 : Cannot read memory at address 0x0000038B 12:11:45.300316 : RawData event for Player #1: 12:11:45.300316 : Device rawinput data (Hex) = [ 0000BDE8, 0000A3D8 ] 12:11:45.300316 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.300316 : OnScreen Cursor Position (Px) = [ 1424, 691 ] 12:11:45.300316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.300316 : ClientWindow Style = FullScreen 12:11:45.300316 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.300316 : Game Position (Hex) = [ 0590, 02B3 ] 12:11:45.300316 : Game Position (Dec) = [ 1424, 691 ] 12:11:45.301312 : - 12:11:45.301814 : Cannot read memory at address 0x0000030B 12:11:45.301814 : Cannot read memory at address 0x0000038B 12:11:45.303814 : Cannot read memory at address 0x0000030B 12:11:45.303814 : Cannot read memory at address 0x0000038B 12:11:45.304807 : RawData event for Player #1: 12:11:45.305803 : Device rawinput data (Hex) = [ 0000BDE8, 0000A3D8 ] 12:11:45.305803 : Cannot read memory at address 0x0000030B 12:11:45.305803 : Cannot read memory at address 0x0000038B 12:11:45.305803 : OnScreen Cursor Position (Px) = [ 1424, 691 ] 12:11:45.305803 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.305803 : ClientWindow Style = FullScreen 12:11:45.305803 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.305803 : Game Position (Hex) = [ 0590, 02B3 ] 12:11:45.305803 : Game Position (Dec) = [ 1424, 691 ] 12:11:45.305803 : - 12:11:45.308306 : Cannot read memory at address 0x0000030B 12:11:45.308306 : Cannot read memory at address 0x0000038B 12:11:45.309340 : RawData event for Player #1: 12:11:45.309340 : Device rawinput data (Hex) = [ 0000BDCC, 0000A3C8 ] 12:11:45.309340 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.309340 : OnScreen Cursor Position (Px) = [ 1423, 690 ] 12:11:45.309340 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.309340 : ClientWindow Style = FullScreen 12:11:45.309340 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.309340 : Game Position (Hex) = [ 058F, 02B2 ] 12:11:45.309340 : Game Position (Dec) = [ 1423, 690 ] 12:11:45.309340 : - 12:11:45.310337 : Cannot read memory at address 0x0000030B 12:11:45.310337 : Cannot read memory at address 0x0000038B 12:11:45.312330 : Cannot read memory at address 0x0000030B 12:11:45.312330 : Cannot read memory at address 0x0000038B 12:11:45.314324 : Cannot read memory at address 0x0000030B 12:11:45.314324 : Cannot read memory at address 0x0000038B 12:11:45.314324 : RawData event for Player #1: 12:11:45.314324 : Device rawinput data (Hex) = [ 0000BDCC, 0000A3E4 ] 12:11:45.314324 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.314324 : OnScreen Cursor Position (Px) = [ 1423, 691 ] 12:11:45.314324 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.314324 : ClientWindow Style = FullScreen 12:11:45.314324 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.314324 : Game Position (Hex) = [ 058F, 02B3 ] 12:11:45.314324 : Game Position (Dec) = [ 1423, 691 ] 12:11:45.314324 : - 12:11:45.316317 : Cannot read memory at address 0x0000030B 12:11:45.316317 : Cannot read memory at address 0x0000038B 12:11:45.318315 : Cannot read memory at address 0x0000030B 12:11:45.318315 : Cannot read memory at address 0x0000038B 12:11:45.318315 : RawData event for Player #1: 12:11:45.318315 : Device rawinput data (Hex) = [ 0000BDCC, 0000A3E4 ] 12:11:45.318819 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.318819 : OnScreen Cursor Position (Px) = [ 1423, 691 ] 12:11:45.318819 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.318819 : ClientWindow Style = FullScreen 12:11:45.318819 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.318819 : Game Position (Hex) = [ 058F, 02B3 ] 12:11:45.318819 : Game Position (Dec) = [ 1423, 691 ] 12:11:45.318819 : - 12:11:45.319823 : Cannot read memory at address 0x0000030B 12:11:45.319823 : Cannot read memory at address 0x0000038B 12:11:45.321811 : Cannot read memory at address 0x0000030B 12:11:45.321811 : Cannot read memory at address 0x0000038B 12:11:45.322812 : RawData event for Player #1: 12:11:45.323804 : Device rawinput data (Hex) = [ 0000BDCC, 0000A3E4 ] 12:11:45.323804 : Cannot read memory at address 0x0000030B 12:11:45.323804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.323804 : Cannot read memory at address 0x0000038B 12:11:45.323804 : OnScreen Cursor Position (Px) = [ 1423, 691 ] 12:11:45.323804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.323804 : ClientWindow Style = FullScreen 12:11:45.323804 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.323804 : Game Position (Hex) = [ 058F, 02B3 ] 12:11:45.323804 : Game Position (Dec) = [ 1423, 691 ] 12:11:45.323804 : - 12:11:45.325802 : Cannot read memory at address 0x0000030B 12:11:45.325802 : Cannot read memory at address 0x0000038B 12:11:45.326798 : RawData event for Player #1: 12:11:45.326798 : Device rawinput data (Hex) = [ 0000BDCC, 0000A3E4 ] 12:11:45.326798 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.326798 : OnScreen Cursor Position (Px) = [ 1423, 691 ] 12:11:45.326798 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.326798 : ClientWindow Style = FullScreen 12:11:45.326798 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.326798 : Game Position (Hex) = [ 058F, 02B3 ] 12:11:45.328302 : Game Position (Dec) = [ 1423, 691 ] 12:11:45.328302 : Cannot read memory at address 0x0000030B 12:11:45.328302 : - 12:11:45.328302 : Cannot read memory at address 0x0000038B 12:11:45.330305 : Cannot read memory at address 0x0000030B 12:11:45.330305 : Cannot read memory at address 0x0000038B 12:11:45.332298 : Cannot read memory at address 0x0000030B 12:11:45.332298 : Cannot read memory at address 0x0000038B 12:11:45.332298 : RawData event for Player #1: 12:11:45.332298 : Device rawinput data (Hex) = [ 0000BDCC, 0000A3E4 ] 12:11:45.332298 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.332298 : OnScreen Cursor Position (Px) = [ 1423, 691 ] 12:11:45.332298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.332298 : ClientWindow Style = FullScreen 12:11:45.332298 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.332298 : Game Position (Hex) = [ 058F, 02B3 ] 12:11:45.333295 : Game Position (Dec) = [ 1423, 691 ] 12:11:45.333295 : - 12:11:45.334291 : Cannot read memory at address 0x0000030B 12:11:45.334291 : Cannot read memory at address 0x0000038B 12:11:45.336285 : Cannot read memory at address 0x0000030B 12:11:45.336285 : Cannot read memory at address 0x0000038B 12:11:45.336285 : RawData event for Player #1: 12:11:45.336285 : Device rawinput data (Hex) = [ 0000BDCC, 0000A3E4 ] 12:11:45.336285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.336285 : OnScreen Cursor Position (Px) = [ 1423, 691 ] 12:11:45.336285 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.336285 : ClientWindow Style = FullScreen 12:11:45.337282 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.337282 : Game Position (Hex) = [ 058F, 02B3 ] 12:11:45.337282 : Game Position (Dec) = [ 1423, 691 ] 12:11:45.337282 : - 12:11:45.338278 : Cannot read memory at address 0x0000030B 12:11:45.338278 : Cannot read memory at address 0x0000038B 12:11:45.339780 : Cannot read memory at address 0x0000030B 12:11:45.339780 : Cannot read memory at address 0x0000038B 12:11:45.340776 : RawData event for Player #1: 12:11:45.340776 : Device rawinput data (Hex) = [ 0000BDB0, 0000A3D4 ] 12:11:45.341773 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.341773 : Cannot read memory at address 0x0000030B 12:11:45.341773 : OnScreen Cursor Position (Px) = [ 1422, 691 ] 12:11:45.341773 : Cannot read memory at address 0x0000038B 12:11:45.341773 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.341773 : ClientWindow Style = FullScreen 12:11:45.341773 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.341773 : Game Position (Hex) = [ 058E, 02B3 ] 12:11:45.341773 : Game Position (Dec) = [ 1422, 691 ] 12:11:45.341773 : - 12:11:45.343766 : Cannot read memory at address 0x0000030B 12:11:45.343766 : Cannot read memory at address 0x0000038B 12:11:45.344763 : RawData event for Player #1: 12:11:45.344763 : Device rawinput data (Hex) = [ 0000BD9C, 0000A3FC ] 12:11:45.345759 : Cannot read memory at address 0x0000030B 12:11:45.345759 : Cannot read memory at address 0x0000038B 12:11:45.345759 : OnScreen Cursor Position (Px) = [ 1422, 691 ] 12:11:45.345759 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.345759 : ClientWindow Style = FullScreen 12:11:45.345759 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.345759 : Game Position (Hex) = [ 058E, 02B3 ] 12:11:45.345759 : Game Position (Dec) = [ 1422, 691 ] 12:11:45.345759 : - 12:11:45.348258 : Cannot read memory at address 0x0000030B 12:11:45.348258 : Cannot read memory at address 0x0000038B 12:11:45.350261 : Cannot read memory at address 0x0000030B 12:11:45.350261 : Cannot read memory at address 0x0000038B 12:11:45.350261 : RawData event for Player #1: 12:11:45.350261 : Device rawinput data (Hex) = [ 0000BD9C, 0000A3E4 ] 12:11:45.350261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.350261 : OnScreen Cursor Position (Px) = [ 1422, 691 ] 12:11:45.350261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.350261 : ClientWindow Style = FullScreen 12:11:45.350261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.351258 : Game Position (Hex) = [ 058E, 02B3 ] 12:11:45.351258 : Game Position (Dec) = [ 1422, 691 ] 12:11:45.351258 : - 12:11:45.352255 : Cannot read memory at address 0x0000030B 12:11:45.352255 : Cannot read memory at address 0x0000038B 12:11:45.354248 : Cannot read memory at address 0x0000030B 12:11:45.354248 : Cannot read memory at address 0x0000038B 12:11:45.354248 : RawData event for Player #1: 12:11:45.354248 : Device rawinput data (Hex) = [ 0000BD9C, 0000A3E4 ] 12:11:45.354248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.354248 : OnScreen Cursor Position (Px) = [ 1422, 691 ] 12:11:45.354248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.354248 : ClientWindow Style = FullScreen 12:11:45.354248 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.354248 : Game Position (Hex) = [ 058E, 02B3 ] 12:11:45.355244 : Game Position (Dec) = [ 1422, 691 ] 12:11:45.355244 : - 12:11:45.356241 : Cannot read memory at address 0x0000030B 12:11:45.356241 : Cannot read memory at address 0x0000038B 12:11:45.358235 : Cannot read memory at address 0x0000030B 12:11:45.358235 : Cannot read memory at address 0x0000038B 12:11:45.358737 : RawData event for Player #1: 12:11:45.359736 : Device rawinput data (Hex) = [ 0000BD80, 0000A3CC ] 12:11:45.359736 : Cannot read memory at address 0x0000030B 12:11:45.359736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.359736 : Cannot read memory at address 0x0000038B 12:11:45.359736 : OnScreen Cursor Position (Px) = [ 1421, 691 ] 12:11:45.359736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.359736 : ClientWindow Style = FullScreen 12:11:45.359736 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.359736 : Game Position (Hex) = [ 058D, 02B3 ] 12:11:45.359736 : Game Position (Dec) = [ 1421, 691 ] 12:11:45.359736 : - 12:11:45.361729 : Cannot read memory at address 0x0000030B 12:11:45.361729 : Cannot read memory at address 0x0000038B 12:11:45.363722 : RawData event for Player #1: 12:11:45.363722 : Cannot read memory at address 0x0000030B 12:11:45.363722 : Cannot read memory at address 0x0000038B 12:11:45.363722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.363722 : OnScreen Cursor Position (Px) = [ 1421, 691 ] 12:11:45.363722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.363722 : ClientWindow Style = FullScreen 12:11:45.363722 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.363722 : Game Position (Hex) = [ 058D, 02B3 ] 12:11:45.363722 : Game Position (Dec) = [ 1421, 691 ] 12:11:45.363722 : - 12:11:45.365716 : Cannot read memory at address 0x0000030B 12:11:45.365716 : Cannot read memory at address 0x0000038B 12:11:45.368215 : Cannot read memory at address 0x0000030B 12:11:45.368215 : Cannot read memory at address 0x0000038B 12:11:45.368215 : RawData event for Player #1: 12:11:45.368215 : Device rawinput data (Hex) = [ 0000BD6C, 0000A3FC ] 12:11:45.368215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.368215 : OnScreen Cursor Position (Px) = [ 1420, 691 ] 12:11:45.368215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.368215 : ClientWindow Style = FullScreen 12:11:45.369223 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.369223 : Game Position (Hex) = [ 058C, 02B3 ] 12:11:45.369223 : Game Position (Dec) = [ 1420, 691 ] 12:11:45.369223 : - 12:11:45.370219 : Cannot read memory at address 0x0000030B 12:11:45.370219 : Cannot read memory at address 0x0000038B 12:11:45.372213 : Cannot read memory at address 0x0000030B 12:11:45.372213 : Cannot read memory at address 0x0000038B 12:11:45.372213 : RawData event for Player #1: 12:11:45.372213 : Device rawinput data (Hex) = [ 0000BD6C, 0000A3E4 ] 12:11:45.372213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.372213 : OnScreen Cursor Position (Px) = [ 1420, 691 ] 12:11:45.372213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.372213 : ClientWindow Style = FullScreen 12:11:45.372213 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.373209 : Game Position (Hex) = [ 058C, 02B3 ] 12:11:45.373209 : Game Position (Dec) = [ 1420, 691 ] 12:11:45.373209 : - 12:11:45.374206 : Cannot read memory at address 0x0000030B 12:11:45.374206 : Cannot read memory at address 0x0000038B 12:11:45.376199 : Cannot read memory at address 0x0000030B 12:11:45.376199 : Cannot read memory at address 0x0000038B 12:11:45.377196 : RawData event for Player #1: 12:11:45.377196 : Device rawinput data (Hex) = [ 0000BD6C, 0000A3E4 ] 12:11:45.377196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.377196 : OnScreen Cursor Position (Px) = [ 1420, 691 ] 12:11:45.377196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.377196 : ClientWindow Style = FullScreen 12:11:45.377196 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.377196 : Game Position (Hex) = [ 058C, 02B3 ] 12:11:45.378192 : Game Position (Dec) = [ 1420, 691 ] 12:11:45.378192 : Cannot read memory at address 0x0000030B 12:11:45.378192 : - 12:11:45.378192 : Cannot read memory at address 0x0000038B 12:11:45.379694 : Cannot read memory at address 0x0000030B 12:11:45.379694 : Cannot read memory at address 0x0000038B 12:11:45.380690 : RawData event for Player #1: 12:11:45.381687 : Cannot read memory at address 0x0000030B 12:11:45.381687 : Device rawinput data (Hex) = [ 0000BD50, 0000A3CC ] 12:11:45.381687 : Cannot read memory at address 0x0000038B 12:11:45.381687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.381687 : OnScreen Cursor Position (Px) = [ 1419, 691 ] 12:11:45.381687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.381687 : ClientWindow Style = FullScreen 12:11:45.381687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.381687 : Game Position (Hex) = [ 058B, 02B3 ] 12:11:45.381687 : Game Position (Dec) = [ 1419, 691 ] 12:11:45.381687 : - 12:11:45.383680 : Cannot read memory at address 0x0000030B 12:11:45.383680 : Cannot read memory at address 0x0000038B 12:11:45.385674 : Cannot read memory at address 0x0000030B 12:11:45.385674 : Cannot read memory at address 0x0000038B 12:11:45.385674 : RawData event for Player #1: 12:11:45.386670 : Device rawinput data (Hex) = [ 0000BD50, 0000A3E8 ] 12:11:45.386670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.386670 : OnScreen Cursor Position (Px) = [ 1419, 691 ] 12:11:45.386670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.386670 : ClientWindow Style = FullScreen 12:11:45.386670 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.386670 : Game Position (Hex) = [ 058B, 02B3 ] 12:11:45.386670 : Game Position (Dec) = [ 1419, 691 ] 12:11:45.386670 : - 12:11:45.388172 : Cannot read memory at address 0x0000030B 12:11:45.388172 : Cannot read memory at address 0x0000038B 12:11:45.390174 : Cannot read memory at address 0x0000030B 12:11:45.390174 : Cannot read memory at address 0x0000038B 12:11:45.390174 : RawData event for Player #1: 12:11:45.390174 : Device rawinput data (Hex) = [ 0000BD50, 0000A3E8 ] 12:11:45.390174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.390174 : OnScreen Cursor Position (Px) = [ 1419, 691 ] 12:11:45.390174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.390174 : ClientWindow Style = FullScreen 12:11:45.390174 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.390174 : Game Position (Hex) = [ 058B, 02B3 ] 12:11:45.391171 : Game Position (Dec) = [ 1419, 691 ] 12:11:45.391171 : - 12:11:45.392168 : Cannot read memory at address 0x0000030B 12:11:45.392168 : Cannot read memory at address 0x0000038B 12:11:45.394161 : Cannot read memory at address 0x0000030B 12:11:45.394161 : Cannot read memory at address 0x0000038B 12:11:45.395158 : RawData event for Player #1: 12:11:45.395158 : Device rawinput data (Hex) = [ 0000BD50, 0000A3E8 ] 12:11:45.395158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.395158 : OnScreen Cursor Position (Px) = [ 1419, 691 ] 12:11:45.395158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.395158 : ClientWindow Style = FullScreen 12:11:45.395158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.395158 : Game Position (Hex) = [ 058B, 02B3 ] 12:11:45.396154 : Game Position (Dec) = [ 1419, 691 ] 12:11:45.396154 : Cannot read memory at address 0x0000030B 12:11:45.396154 : - 12:11:45.396154 : Cannot read memory at address 0x0000038B 12:11:45.398148 : Cannot read memory at address 0x0000030B 12:11:45.398148 : Cannot read memory at address 0x0000038B 12:11:45.399649 : RawData event for Player #1: 12:11:45.399649 : Cannot read memory at address 0x0000030B 12:11:45.399649 : Device rawinput data (Hex) = [ 0000BD50, 0000A3E8 ] 12:11:45.399649 : Cannot read memory at address 0x0000038B 12:11:45.399649 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.399649 : OnScreen Cursor Position (Px) = [ 1419, 691 ] 12:11:45.399649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.399649 : ClientWindow Style = FullScreen 12:11:45.399649 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.399649 : Game Position (Hex) = [ 058B, 02B3 ] 12:11:45.399649 : Game Position (Dec) = [ 1419, 691 ] 12:11:45.399649 : - 12:11:45.401151 : Cannot read memory at address 0x0000030B 12:11:45.401151 : Cannot read memory at address 0x0000038B 12:11:45.403155 : Cannot read memory at address 0x0000030B 12:11:45.403155 : Cannot read memory at address 0x0000038B 12:11:45.404151 : RawData event for Player #1: 12:11:45.404151 : Device rawinput data (Hex) = [ 0000BD50, 0000A3E8 ] 12:11:45.404151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.404151 : OnScreen Cursor Position (Px) = [ 1419, 691 ] 12:11:45.404151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.404151 : ClientWindow Style = FullScreen 12:11:45.404151 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.405148 : Game Position (Hex) = [ 058B, 02B3 ] 12:11:45.405148 : Game Position (Dec) = [ 1419, 691 ] 12:11:45.405148 : Cannot read memory at address 0x0000030B 12:11:45.405148 : - 12:11:45.405148 : Cannot read memory at address 0x0000038B 12:11:45.407141 : Cannot read memory at address 0x0000030B 12:11:45.407141 : Cannot read memory at address 0x0000038B 12:11:45.408640 : RawData event for Player #1: 12:11:45.408640 : Cannot read memory at address 0x0000030B 12:11:45.408640 : Cannot read memory at address 0x0000038B 12:11:45.408640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.408640 : OnScreen Cursor Position (Px) = [ 1419, 691 ] 12:11:45.408640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.408640 : ClientWindow Style = FullScreen 12:11:45.408640 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.408640 : Game Position (Hex) = [ 058B, 02B3 ] 12:11:45.408640 : Game Position (Dec) = [ 1419, 691 ] 12:11:45.408640 : - 12:11:45.410636 : Cannot read memory at address 0x0000030B 12:11:45.410636 : Cannot read memory at address 0x0000038B 12:11:45.412629 : Cannot read memory at address 0x0000030B 12:11:45.412629 : Cannot read memory at address 0x0000038B 12:11:45.413626 : RawData event for Player #1: 12:11:45.413626 : Device rawinput data (Hex) = [ 0000BD50, 0000A3E8 ] 12:11:45.413626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.413626 : OnScreen Cursor Position (Px) = [ 1419, 691 ] 12:11:45.413626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.413626 : ClientWindow Style = FullScreen 12:11:45.413626 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.414622 : Game Position (Hex) = [ 058B, 02B3 ] 12:11:45.414622 : Cannot read memory at address 0x0000030B 12:11:45.414622 : Cannot read memory at address 0x0000038B 12:11:45.414622 : - 12:11:45.416616 : Cannot read memory at address 0x0000030B 12:11:45.416616 : Cannot read memory at address 0x0000038B 12:11:45.416616 : RawData event for Player #1: 12:11:45.416616 : Device rawinput data (Hex) = [ 0000BD50, 0000A3E8 ] 12:11:45.416616 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.416616 : OnScreen Cursor Position (Px) = [ 1419, 691 ] 12:11:45.416616 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.416616 : ClientWindow Style = FullScreen 12:11:45.418118 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.418118 : Cannot read memory at address 0x0000030B 12:11:45.418118 : Game Position (Hex) = [ 058B, 02B3 ] 12:11:45.418118 : Cannot read memory at address 0x0000038B 12:11:45.418118 : Game Position (Dec) = [ 1419, 691 ] 12:11:45.418118 : - 12:11:45.420121 : Cannot read memory at address 0x0000030B 12:11:45.420121 : Cannot read memory at address 0x0000038B 12:11:45.422114 : Cannot read memory at address 0x0000030B 12:11:45.422114 : Cannot read memory at address 0x0000038B 12:11:45.422114 : RawData event for Player #1: 12:11:45.422114 : Device rawinput data (Hex) = [ 0000BD50, 0000A3E8 ] 12:11:45.422114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.422114 : OnScreen Cursor Position (Px) = [ 1419, 691 ] 12:11:45.422114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.422114 : ClientWindow Style = FullScreen 12:11:45.422114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.423111 : Game Position (Hex) = [ 058B, 02B3 ] 12:11:45.423111 : Game Position (Dec) = [ 1419, 691 ] 12:11:45.423111 : - 12:11:45.424107 : Cannot read memory at address 0x0000030B 12:11:45.424107 : Cannot read memory at address 0x0000038B 12:11:45.426101 : Cannot read memory at address 0x0000030B 12:11:45.426101 : Cannot read memory at address 0x0000038B 12:11:45.426101 : RawData event for Player #1: 12:11:45.426101 : Device rawinput data (Hex) = [ 0000BD30, 0000A388 ] 12:11:45.426101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.426101 : OnScreen Cursor Position (Px) = [ 1418, 689 ] 12:11:45.426101 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.426101 : ClientWindow Style = FullScreen 12:11:45.427097 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.427097 : Game Position (Hex) = [ 058A, 02B1 ] 12:11:45.427097 : Game Position (Dec) = [ 1418, 689 ] 12:11:45.427097 : - 12:11:45.428094 : Cannot read memory at address 0x0000030B 12:11:45.428094 : Cannot read memory at address 0x0000038B 12:11:45.429595 : Cannot read memory at address 0x0000030B 12:11:45.429595 : Cannot read memory at address 0x0000038B 12:11:45.431589 : RawData event for Player #1: 12:11:45.431589 : Device rawinput data (Hex) = [ 0000BD30, 0000A3C4 ] 12:11:45.431589 : Cannot read memory at address 0x0000038B 12:11:45.431589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.431589 : OnScreen Cursor Position (Px) = [ 1418, 690 ] 12:11:45.431589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.431589 : ClientWindow Style = FullScreen 12:11:45.431589 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.431589 : Game Position (Hex) = [ 058A, 02B2 ] 12:11:45.431589 : Game Position (Dec) = [ 1418, 690 ] 12:11:45.431589 : - 12:11:45.433582 : Cannot read memory at address 0x0000030B 12:11:45.433582 : Cannot read memory at address 0x0000038B 12:11:45.435575 : Cannot read memory at address 0x0000030B 12:11:45.435575 : Cannot read memory at address 0x0000038B 12:11:45.436572 : RawData event for Player #1: 12:11:45.436572 : Device rawinput data (Hex) = [ 0000BD30, 0000A3C4 ] 12:11:45.436572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.436572 : OnScreen Cursor Position (Px) = [ 1418, 690 ] 12:11:45.436572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.436572 : ClientWindow Style = FullScreen 12:11:45.436572 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.436572 : Game Position (Hex) = [ 058A, 02B2 ] 12:11:45.436572 : Game Position (Dec) = [ 1418, 690 ] 12:11:45.436572 : - 12:11:45.438074 : Cannot read memory at address 0x0000030B 12:11:45.438074 : Cannot read memory at address 0x0000038B 12:11:45.440077 : Cannot read memory at address 0x0000030B 12:11:45.440077 : Cannot read memory at address 0x0000038B 12:11:45.440077 : RawData event for Player #1: 12:11:45.440077 : Device rawinput data (Hex) = [ 0000BD30, 0000A3C4 ] 12:11:45.440077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.440077 : OnScreen Cursor Position (Px) = [ 1418, 690 ] 12:11:45.440077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.440077 : ClientWindow Style = FullScreen 12:11:45.441074 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.441074 : Game Position (Hex) = [ 058A, 02B2 ] 12:11:45.441074 : Game Position (Dec) = [ 1418, 690 ] 12:11:45.441074 : - 12:11:45.442070 : Cannot read memory at address 0x0000030B 12:11:45.442070 : Cannot read memory at address 0x0000038B 12:11:45.444063 : Cannot read memory at address 0x0000030B 12:11:45.444063 : Cannot read memory at address 0x0000038B 12:11:45.445060 : RawData event for Player #1: 12:11:45.445060 : Device rawinput data (Hex) = [ 0000BD00, 0000A3C4 ] 12:11:45.445060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.445060 : OnScreen Cursor Position (Px) = [ 1417, 690 ] 12:11:45.446057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.446057 : Cannot read memory at address 0x0000030B 12:11:45.446057 : ClientWindow Style = FullScreen 12:11:45.446057 : Cannot read memory at address 0x0000038B 12:11:45.446057 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.446057 : Game Position (Hex) = [ 0589, 02B2 ] 12:11:45.446057 : Game Position (Dec) = [ 1417, 690 ] 12:11:45.446057 : - 12:11:45.448050 : Cannot read memory at address 0x0000030B 12:11:45.448050 : Cannot read memory at address 0x0000038B 12:11:45.449551 : Cannot read memory at address 0x0000030B 12:11:45.449551 : RawData event for Player #1: 12:11:45.449551 : Cannot read memory at address 0x0000038B 12:11:45.449551 : Device rawinput data (Hex) = [ 0000BD00, 0000A3C4 ] 12:11:45.449551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.449551 : OnScreen Cursor Position (Px) = [ 1417, 690 ] 12:11:45.449551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.449551 : ClientWindow Style = FullScreen 12:11:45.449551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.449551 : Game Position (Hex) = [ 0589, 02B2 ] 12:11:45.449551 : Game Position (Dec) = [ 1417, 690 ] 12:11:45.449551 : - 12:11:45.451545 : Cannot read memory at address 0x0000030B 12:11:45.451545 : Cannot read memory at address 0x0000038B 12:11:45.453538 : Cannot read memory at address 0x0000030B 12:11:45.453538 : Cannot read memory at address 0x0000038B 12:11:45.454535 : RawData event for Player #1: 12:11:45.454535 : Device rawinput data (Hex) = [ 0000BD00, 0000A3C4 ] 12:11:45.454535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.454535 : OnScreen Cursor Position (Px) = [ 1417, 690 ] 12:11:45.454535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.454535 : ClientWindow Style = FullScreen 12:11:45.454535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.454535 : Game Position (Hex) = [ 0589, 02B2 ] 12:11:45.454535 : Game Position (Dec) = [ 1417, 690 ] 12:11:45.454535 : - 12:11:45.455531 : Cannot read memory at address 0x0000030B 12:11:45.455531 : Cannot read memory at address 0x0000038B 12:11:45.458031 : Cannot read memory at address 0x0000030B 12:11:45.458031 : Cannot read memory at address 0x0000038B 12:11:45.458031 : RawData event for Player #1: 12:11:45.458031 : Device rawinput data (Hex) = [ 0000BD00, 0000A3C4 ] 12:11:45.458031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.458031 : OnScreen Cursor Position (Px) = [ 1417, 690 ] 12:11:45.458031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.458031 : ClientWindow Style = FullScreen 12:11:45.459037 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.459037 : Game Position (Hex) = [ 0589, 02B2 ] 12:11:45.459037 : Game Position (Dec) = [ 1417, 690 ] 12:11:45.459037 : - 12:11:45.459948 : Cannot read memory at address 0x0000030B 12:11:45.459948 : Cannot read memory at address 0x0000038B 12:11:45.461946 : Cannot read memory at address 0x0000030B 12:11:45.461946 : Cannot read memory at address 0x0000038B 12:11:45.462942 : RawData event for Player #1: 12:11:45.462942 : Device rawinput data (Hex) = [ 0000BD00, 0000A3C4 ] 12:11:45.462942 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.462942 : OnScreen Cursor Position (Px) = [ 1417, 690 ] 12:11:45.463939 : Cannot read memory at address 0x0000030B 12:11:45.463939 : Cannot read memory at address 0x0000038B 12:11:45.463939 : ClientWindow Style = FullScreen 12:11:45.463939 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.463939 : Game Position (Hex) = [ 0589, 02B2 ] 12:11:45.463939 : Game Position (Dec) = [ 1417, 690 ] 12:11:45.463939 : - 12:11:45.465932 : Cannot read memory at address 0x0000030B 12:11:45.465932 : Cannot read memory at address 0x0000038B 12:11:45.466929 : RawData event for Player #1: 12:11:45.466929 : Device rawinput data (Hex) = [ 0000BCC8, 0000A370 ] 12:11:45.466929 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.466929 : OnScreen Cursor Position (Px) = [ 1415, 689 ] 12:11:45.467926 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.467926 : ClientWindow Style = FullScreen 12:11:45.467926 : Cannot read memory at address 0x0000038B 12:11:45.467926 : Game Position (Hex) = [ 0587, 02B1 ] 12:11:45.467926 : Game Position (Dec) = [ 1415, 689 ] 12:11:45.467926 : - 12:11:45.469427 : Cannot read memory at address 0x0000030B 12:11:45.469427 : Cannot read memory at address 0x0000038B 12:11:45.471421 : Cannot read memory at address 0x0000030B 12:11:45.471421 : Cannot read memory at address 0x0000038B 12:11:45.472417 : RawData event for Player #1: 12:11:45.472417 : Device rawinput data (Hex) = [ 0000BCCC, 0000A394 ] 12:11:45.472417 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.472417 : OnScreen Cursor Position (Px) = [ 1415, 690 ] 12:11:45.472417 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.472417 : ClientWindow Style = FullScreen 12:11:45.472417 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.472417 : Game Position (Hex) = [ 0587, 02B2 ] 12:11:45.472417 : Game Position (Dec) = [ 1415, 690 ] 12:11:45.472417 : - 12:11:45.473414 : Cannot read memory at address 0x0000030B 12:11:45.473414 : Cannot read memory at address 0x0000038B 12:11:45.475407 : Cannot read memory at address 0x0000030B 12:11:45.475407 : Cannot read memory at address 0x0000038B 12:11:45.476408 : RawData event for Player #1: 12:11:45.476408 : Device rawinput data (Hex) = [ 0000BCCC, 0000A394 ] 12:11:45.476408 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.476408 : OnScreen Cursor Position (Px) = [ 1415, 690 ] 12:11:45.476408 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.476408 : ClientWindow Style = FullScreen 12:11:45.476408 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.476408 : Game Position (Hex) = [ 0587, 02B2 ] 12:11:45.476408 : Game Position (Dec) = [ 1415, 690 ] 12:11:45.476408 : - 12:11:45.477915 : Cannot read memory at address 0x0000030B 12:11:45.477915 : Cannot read memory at address 0x0000038B 12:11:45.479947 : Cannot read memory at address 0x0000030B 12:11:45.479947 : Cannot read memory at address 0x0000038B 12:11:45.480943 : RawData event for Player #1: 12:11:45.480943 : Device rawinput data (Hex) = [ 0000BCD4, 0000A3A0 ] 12:11:45.480943 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.480943 : OnScreen Cursor Position (Px) = [ 1416, 690 ] 12:11:45.481940 : Cannot read memory at address 0x0000030B 12:11:45.481940 : Cannot read memory at address 0x0000038B 12:11:45.481940 : ClientWindow Style = FullScreen 12:11:45.481940 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.481940 : Game Position (Hex) = [ 0588, 02B2 ] 12:11:45.481940 : Game Position (Dec) = [ 1416, 690 ] 12:11:45.481940 : - 12:11:45.483934 : Cannot read memory at address 0x0000030B 12:11:45.483934 : Cannot read memory at address 0x0000038B 12:11:45.484930 : RawData event for Player #1: 12:11:45.484930 : Device rawinput data (Hex) = [ 0000BCB4, 0000A364 ] 12:11:45.484930 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.484930 : OnScreen Cursor Position (Px) = [ 1415, 689 ] 12:11:45.485927 : Cannot read memory at address 0x0000030B 12:11:45.485927 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.485927 : Cannot read memory at address 0x0000038B 12:11:45.485927 : ClientWindow Style = FullScreen 12:11:45.485927 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.485927 : Game Position (Hex) = [ 0587, 02B1 ] 12:11:45.485927 : Game Position (Dec) = [ 1415, 689 ] 12:11:45.485927 : - 12:11:45.487920 : Cannot read memory at address 0x0000030B 12:11:45.487920 : Cannot read memory at address 0x0000038B 12:11:45.489421 : Cannot read memory at address 0x0000030B 12:11:45.489421 : Cannot read memory at address 0x0000038B 12:11:45.490418 : RawData event for Player #1: 12:11:45.490418 : Device rawinput data (Hex) = [ 0000BCBC, 0000A37C ] 12:11:45.490418 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.490418 : OnScreen Cursor Position (Px) = [ 1415, 689 ] 12:11:45.490418 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.490418 : ClientWindow Style = FullScreen 12:11:45.490418 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.490418 : Game Position (Hex) = [ 0587, 02B1 ] 12:11:45.490418 : Game Position (Dec) = [ 1415, 689 ] 12:11:45.490418 : - 12:11:45.491414 : Cannot read memory at address 0x0000030B 12:11:45.491414 : Cannot read memory at address 0x0000038B 12:11:45.493412 : Cannot read memory at address 0x0000030B 12:11:45.493412 : Cannot read memory at address 0x0000038B 12:11:45.494409 : RawData event for Player #1: 12:11:45.494409 : Device rawinput data (Hex) = [ 0000BCBC, 0000A37C ] 12:11:45.494409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.494409 : OnScreen Cursor Position (Px) = [ 1415, 689 ] 12:11:45.494409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.494409 : ClientWindow Style = FullScreen 12:11:45.495401 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.495401 : Cannot read memory at address 0x0000030B 12:11:45.495401 : Game Position (Hex) = [ 0587, 02B1 ] 12:11:45.495401 : Cannot read memory at address 0x0000038B 12:11:45.495401 : - 12:11:45.497395 : Cannot read memory at address 0x0000030B 12:11:45.497395 : Cannot read memory at address 0x0000038B 12:11:45.498894 : Cannot read memory at address 0x0000030B 12:11:45.498894 : Cannot read memory at address 0x0000038B 12:11:45.498894 : RawData event for Player #1: 12:11:45.498894 : Device rawinput data (Hex) = [ 0000BCB4, 0000A334 ] 12:11:45.498894 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.499892 : OnScreen Cursor Position (Px) = [ 1415, 688 ] 12:11:45.499892 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.499892 : ClientWindow Style = FullScreen 12:11:45.499892 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.499892 : Game Position (Hex) = [ 0587, 02B0 ] 12:11:45.499892 : Game Position (Dec) = [ 1415, 688 ] 12:11:45.499892 : - 12:11:45.501395 : Cannot read memory at address 0x0000030B 12:11:45.501395 : Cannot read memory at address 0x0000038B 12:11:45.503398 : Cannot read memory at address 0x0000030B 12:11:45.503398 : Cannot read memory at address 0x0000038B 12:11:45.503398 : Device rawinput data (Hex) = [ 0000BCB4, 0000A358 ] 12:11:45.503398 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.503398 : OnScreen Cursor Position (Px) = [ 1415, 689 ] 12:11:45.503398 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.503398 : ClientWindow Style = FullScreen 12:11:45.503398 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.503398 : Game Position (Hex) = [ 0587, 02B1 ] 12:11:45.503398 : Game Position (Dec) = [ 1415, 689 ] 12:11:45.503398 : - 12:11:45.505391 : Cannot read memory at address 0x0000030B 12:11:45.505391 : Cannot read memory at address 0x0000038B 12:11:45.507388 : Cannot read memory at address 0x0000030B 12:11:45.507388 : Cannot read memory at address 0x0000038B 12:11:45.508385 : RawData event for Player #1: 12:11:45.508889 : Device rawinput data (Hex) = [ 0000BCB4, 0000A358 ] 12:11:45.508889 : Cannot read memory at address 0x0000030B 12:11:45.508889 : Cannot read memory at address 0x0000038B 12:11:45.508889 : OnScreen Cursor Position (Px) = [ 1415, 689 ] 12:11:45.508889 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.508889 : ClientWindow Style = FullScreen 12:11:45.508889 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.508889 : Game Position (Hex) = [ 0587, 02B1 ] 12:11:45.508889 : Game Position (Dec) = [ 1415, 689 ] 12:11:45.508889 : - 12:11:45.510888 : Cannot read memory at address 0x0000030B 12:11:45.510888 : Cannot read memory at address 0x0000038B 12:11:45.511881 : RawData event for Player #1: 12:11:45.512877 : Device rawinput data (Hex) = [ 0000BCB4, 0000A358 ] 12:11:45.512877 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.512877 : Cannot read memory at address 0x0000030B 12:11:45.512877 : OnScreen Cursor Position (Px) = [ 1415, 689 ] 12:11:45.512877 : Cannot read memory at address 0x0000038B 12:11:45.512877 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.512877 : ClientWindow Style = FullScreen 12:11:45.512877 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.512877 : Game Position (Hex) = [ 0587, 02B1 ] 12:11:45.512877 : Game Position (Dec) = [ 1415, 689 ] 12:11:45.512877 : - 12:11:45.514871 : Cannot read memory at address 0x0000030B 12:11:45.514871 : Cannot read memory at address 0x0000038B 12:11:45.516864 : Cannot read memory at address 0x0000030B 12:11:45.516864 : Cannot read memory at address 0x0000038B 12:11:45.516864 : RawData event for Player #1: 12:11:45.516864 : Device rawinput data (Hex) = [ 0000BCB4, 0000A358 ] 12:11:45.516864 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.516864 : OnScreen Cursor Position (Px) = [ 1415, 689 ] 12:11:45.516864 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.516864 : ClientWindow Style = FullScreen 12:11:45.516864 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.516864 : Game Position (Hex) = [ 0587, 02B1 ] 12:11:45.516864 : Game Position (Dec) = [ 1415, 689 ] 12:11:45.518366 : - 12:11:45.518366 : Cannot read memory at address 0x0000030B 12:11:45.518366 : Cannot read memory at address 0x0000038B 12:11:45.520370 : Cannot read memory at address 0x0000030B 12:11:45.520370 : Cannot read memory at address 0x0000038B 12:11:45.521366 : RawData event for Player #1: 12:11:45.521366 : Device rawinput data (Hex) = [ 0000BCAC, 0000A30C ] 12:11:45.521366 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.521366 : OnScreen Cursor Position (Px) = [ 1415, 687 ] 12:11:45.521366 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.521366 : ClientWindow Style = FullScreen 12:11:45.521366 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.521366 : Game Position (Hex) = [ 0587, 02AF ] 12:11:45.521366 : Game Position (Dec) = [ 1415, 687 ] 12:11:45.522363 : - 12:11:45.522363 : Cannot read memory at address 0x0000030B 12:11:45.522363 : Cannot read memory at address 0x0000038B 12:11:45.524361 : Cannot read memory at address 0x0000030B 12:11:45.524361 : Cannot read memory at address 0x0000038B 12:11:45.526354 : Cannot read memory at address 0x0000030B 12:11:45.526354 : Cannot read memory at address 0x0000038B 12:11:45.526354 : RawData event for Player #1: 12:11:45.526354 : Device rawinput data (Hex) = [ 0000BCAC, 0000A330 ] 12:11:45.526354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.526354 : OnScreen Cursor Position (Px) = [ 1415, 688 ] 12:11:45.526354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.526354 : ClientWindow Style = FullScreen 12:11:45.526354 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.526354 : Game Position (Hex) = [ 0587, 02B0 ] 12:11:45.526354 : Game Position (Dec) = [ 1415, 688 ] 12:11:45.527347 : - 12:11:45.528343 : Cannot read memory at address 0x0000030B 12:11:45.528343 : Cannot read memory at address 0x0000038B 12:11:45.529845 : Cannot read memory at address 0x0000030B 12:11:45.529845 : Cannot read memory at address 0x0000038B 12:11:45.530842 : RawData event for Player #1: 12:11:45.530842 : Device rawinput data (Hex) = [ 0000BCAC, 0000A330 ] 12:11:45.530842 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.531838 : OnScreen Cursor Position (Px) = [ 1415, 688 ] 12:11:45.531838 : Cannot read memory at address 0x0000030B 12:11:45.531838 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.531838 : ClientWindow Style = FullScreen 12:11:45.531838 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.531838 : Game Position (Hex) = [ 0587, 02B0 ] 12:11:45.531838 : Game Position (Dec) = [ 1415, 688 ] 12:11:45.531838 : - 12:11:45.533831 : Cannot read memory at address 0x0000030B 12:11:45.533831 : Cannot read memory at address 0x0000038B 12:11:45.534828 : RawData event for Player #1: 12:11:45.534828 : Device rawinput data (Hex) = [ 0000BCAC, 0000A330 ] 12:11:45.534828 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.535824 : OnScreen Cursor Position (Px) = [ 1415, 688 ] 12:11:45.535824 : Cannot read memory at address 0x0000030B 12:11:45.535824 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.535824 : Cannot read memory at address 0x0000038B 12:11:45.535824 : ClientWindow Style = FullScreen 12:11:45.535824 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.535824 : Game Position (Hex) = [ 0587, 02B0 ] 12:11:45.535824 : Game Position (Dec) = [ 1415, 688 ] 12:11:45.535824 : - 12:11:45.538327 : Cannot read memory at address 0x0000030B 12:11:45.538327 : Cannot read memory at address 0x0000038B 12:11:45.540360 : Cannot read memory at address 0x0000030B 12:11:45.540360 : Cannot read memory at address 0x0000038B 12:11:45.540360 : RawData event for Player #1: 12:11:45.540360 : Device rawinput data (Hex) = [ 0000BCAC, 0000A330 ] 12:11:45.540360 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.540360 : OnScreen Cursor Position (Px) = [ 1415, 688 ] 12:11:45.540360 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.540360 : ClientWindow Style = FullScreen 12:11:45.541356 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.541356 : Game Position (Hex) = [ 0587, 02B0 ] 12:11:45.541356 : Game Position (Dec) = [ 1415, 688 ] 12:11:45.541356 : - 12:11:45.542357 : Cannot read memory at address 0x0000030B 12:11:45.542357 : Cannot read memory at address 0x0000038B 12:11:45.544349 : Cannot read memory at address 0x0000030B 12:11:45.544349 : Cannot read memory at address 0x0000038B 12:11:45.544349 : RawData event for Player #1: 12:11:45.544349 : Device rawinput data (Hex) = [ 0000BC90, 0000A31C ] 12:11:45.544349 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.544349 : OnScreen Cursor Position (Px) = [ 1414, 688 ] 12:11:45.544349 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.544349 : ClientWindow Style = FullScreen 12:11:45.545342 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.545342 : Game Position (Hex) = [ 0586, 02B0 ] 12:11:45.545342 : Game Position (Dec) = [ 1414, 688 ] 12:11:45.545342 : - 12:11:45.546339 : Cannot read memory at address 0x0000030B 12:11:45.546339 : Cannot read memory at address 0x0000038B 12:11:45.548332 : Cannot read memory at address 0x0000030B 12:11:45.548332 : Cannot read memory at address 0x0000038B 12:11:45.549696 : RawData event for Player #1: 12:11:45.549696 : Cannot read memory at address 0x0000030B 12:11:45.549696 : Device rawinput data (Hex) = [ 0000BC90, 0000A338 ] 12:11:45.549696 : Cannot read memory at address 0x0000038B 12:11:45.549696 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.549696 : OnScreen Cursor Position (Px) = [ 1414, 688 ] 12:11:45.549696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.549696 : ClientWindow Style = FullScreen 12:11:45.549696 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.549696 : Game Position (Hex) = [ 0586, 02B0 ] 12:11:45.549696 : Game Position (Dec) = [ 1414, 688 ] 12:11:45.549696 : - 12:11:45.551691 : Cannot read memory at address 0x0000030B 12:11:45.551691 : Cannot read memory at address 0x0000038B 12:11:45.553685 : RawData event for Player #1: 12:11:45.553685 : Cannot read memory at address 0x0000030B 12:11:45.553685 : Device rawinput data (Hex) = [ 0000BC90, 0000A338 ] 12:11:45.553685 : Cannot read memory at address 0x0000038B 12:11:45.553685 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.553685 : OnScreen Cursor Position (Px) = [ 1414, 688 ] 12:11:45.553685 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.553685 : ClientWindow Style = FullScreen 12:11:45.553685 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.553685 : Game Position (Hex) = [ 0586, 02B0 ] 12:11:45.553685 : Game Position (Dec) = [ 1414, 688 ] 12:11:45.553685 : - 12:11:45.555678 : Cannot read memory at address 0x0000030B 12:11:45.555678 : Cannot read memory at address 0x0000038B 12:11:45.558181 : Cannot read memory at address 0x0000030B 12:11:45.558181 : Cannot read memory at address 0x0000038B 12:11:45.558181 : RawData event for Player #1: 12:11:45.558181 : Device rawinput data (Hex) = [ 0000BC90, 0000A338 ] 12:11:45.558181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.558181 : OnScreen Cursor Position (Px) = [ 1414, 688 ] 12:11:45.558181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.558181 : ClientWindow Style = FullScreen 12:11:45.559217 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.559217 : Game Position (Hex) = [ 0586, 02B0 ] 12:11:45.559217 : Game Position (Dec) = [ 1414, 688 ] 12:11:45.559217 : - 12:11:45.560218 : Cannot read memory at address 0x0000030B 12:11:45.560218 : Cannot read memory at address 0x0000038B 12:11:45.562207 : Cannot read memory at address 0x0000030B 12:11:45.562207 : Cannot read memory at address 0x0000038B 12:11:45.562207 : RawData event for Player #1: 12:11:45.562207 : Device rawinput data (Hex) = [ 0000BC7C, 0000A344 ] 12:11:45.562207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.562207 : OnScreen Cursor Position (Px) = [ 1413, 688 ] 12:11:45.562207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.562207 : ClientWindow Style = FullScreen 12:11:45.563204 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.563204 : Game Position (Hex) = [ 0585, 02B0 ] 12:11:45.563204 : Game Position (Dec) = [ 1413, 688 ] 12:11:45.563204 : - 12:11:45.564201 : Cannot read memory at address 0x0000030B 12:11:45.564201 : Cannot read memory at address 0x0000038B 12:11:45.566194 : Cannot read memory at address 0x0000030B 12:11:45.566194 : Cannot read memory at address 0x0000038B 12:11:45.567191 : RawData event for Player #1: 12:11:45.567191 : Device rawinput data (Hex) = [ 0000BC7C, 0000A32C ] 12:11:45.567191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.567191 : OnScreen Cursor Position (Px) = [ 1413, 688 ] 12:11:45.567191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.567191 : ClientWindow Style = FullScreen 12:11:45.567191 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.567191 : Game Position (Hex) = [ 0585, 02B0 ] 12:11:45.568187 : Game Position (Dec) = [ 1413, 688 ] 12:11:45.568187 : Cannot read memory at address 0x0000030B 12:11:45.568187 : - 12:11:45.568187 : Cannot read memory at address 0x0000038B 12:11:45.569688 : Cannot read memory at address 0x0000030B 12:11:45.569688 : Cannot read memory at address 0x0000038B 12:11:45.570689 : RawData event for Player #1: 12:11:45.571682 : Device rawinput data (Hex) = [ 0000BC7C, 0000A32C ] 12:11:45.571682 : Cannot read memory at address 0x0000030B 12:11:45.571682 : Cannot read memory at address 0x0000038B 12:11:45.571682 : OnScreen Cursor Position (Px) = [ 1413, 688 ] 12:11:45.571682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.571682 : ClientWindow Style = FullScreen 12:11:45.571682 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.571682 : Game Position (Hex) = [ 0585, 02B0 ] 12:11:45.571682 : Game Position (Dec) = [ 1413, 688 ] 12:11:45.571682 : - 12:11:45.573679 : Cannot read memory at address 0x0000030B 12:11:45.573679 : Cannot read memory at address 0x0000038B 12:11:45.575672 : Cannot read memory at address 0x0000030B 12:11:45.575672 : Cannot read memory at address 0x0000038B 12:11:45.575672 : RawData event for Player #1: 12:11:45.576665 : Device rawinput data (Hex) = [ 0000BC7C, 0000A32C ] 12:11:45.576665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.576665 : OnScreen Cursor Position (Px) = [ 1413, 688 ] 12:11:45.576665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.576665 : ClientWindow Style = FullScreen 12:11:45.576665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.576665 : Game Position (Hex) = [ 0585, 02B0 ] 12:11:45.576665 : Game Position (Dec) = [ 1413, 688 ] 12:11:45.576665 : - 12:11:45.578167 : Cannot read memory at address 0x0000030B 12:11:45.578167 : Cannot read memory at address 0x0000038B 12:11:45.580170 : Cannot read memory at address 0x0000030B 12:11:45.580170 : Cannot read memory at address 0x0000038B 12:11:45.580170 : RawData event for Player #1: 12:11:45.580170 : Device rawinput data (Hex) = [ 0000BC7C, 0000A32C ] 12:11:45.580170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.580170 : OnScreen Cursor Position (Px) = [ 1413, 688 ] 12:11:45.580170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.580170 : ClientWindow Style = FullScreen 12:11:45.580170 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.581167 : Game Position (Hex) = [ 0585, 02B0 ] 12:11:45.581167 : Game Position (Dec) = [ 1413, 688 ] 12:11:45.581167 : - 12:11:45.582163 : Cannot read memory at address 0x0000030B 12:11:45.582163 : Cannot read memory at address 0x0000038B 12:11:45.584156 : Cannot read memory at address 0x0000030B 12:11:45.584156 : Cannot read memory at address 0x0000038B 12:11:45.585153 : RawData event for Player #1: 12:11:45.585153 : Device rawinput data (Hex) = [ 0000BC7C, 0000A32C ] 12:11:45.585153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.585153 : OnScreen Cursor Position (Px) = [ 1413, 688 ] 12:11:45.585153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.586150 : ClientWindow Style = FullScreen 12:11:45.586150 : Cannot read memory at address 0x0000030B 12:11:45.586150 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.586150 : Cannot read memory at address 0x0000038B 12:11:45.586150 : Game Position (Hex) = [ 0585, 02B0 ] 12:11:45.586150 : Game Position (Dec) = [ 1413, 688 ] 12:11:45.586150 : - 12:11:45.588147 : Cannot read memory at address 0x0000030B 12:11:45.588147 : Cannot read memory at address 0x0000038B 12:11:45.589468 : Cannot read memory at address 0x0000030B 12:11:45.589468 : RawData event for Player #1: 12:11:45.589468 : Device rawinput data (Hex) = [ 0000BC7C, 0000A32C ] 12:11:45.589468 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.589468 : OnScreen Cursor Position (Px) = [ 1413, 688 ] 12:11:45.589468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.589468 : ClientWindow Style = FullScreen 12:11:45.589468 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.589468 : Game Position (Hex) = [ 0585, 02B0 ] 12:11:45.589468 : Game Position (Dec) = [ 1413, 688 ] 12:11:45.589468 : - 12:11:45.591466 : Cannot read memory at address 0x0000030B 12:11:45.591466 : Cannot read memory at address 0x0000038B 12:11:45.593503 : Cannot read memory at address 0x0000030B 12:11:45.593503 : Cannot read memory at address 0x0000038B 12:11:45.594468 : RawData event for Player #1: 12:11:45.594468 : Device rawinput data (Hex) = [ 0000BC7C, 0000A32C ] 12:11:45.594468 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.594468 : OnScreen Cursor Position (Px) = [ 1413, 688 ] 12:11:45.594468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.594468 : ClientWindow Style = FullScreen 12:11:45.594468 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.594468 : Game Position (Hex) = [ 0585, 02B0 ] 12:11:45.595487 : Game Position (Dec) = [ 1413, 688 ] 12:11:45.595487 : Cannot read memory at address 0x0000030B 12:11:45.595487 : - 12:11:45.595487 : Cannot read memory at address 0x0000038B 12:11:45.598016 : Cannot read memory at address 0x0000030B 12:11:45.598016 : Cannot read memory at address 0x0000038B 12:11:45.598016 : RawData event for Player #1: 12:11:45.598016 : Device rawinput data (Hex) = [ 0000BC7C, 0000A32C ] 12:11:45.598016 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.598016 : OnScreen Cursor Position (Px) = [ 1413, 688 ] 12:11:45.598016 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.598016 : ClientWindow Style = FullScreen 12:11:45.599056 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.599056 : Game Position (Hex) = [ 0585, 02B0 ] 12:11:45.599056 : Game Position (Dec) = [ 1413, 688 ] 12:11:45.599056 : - 12:11:45.600024 : Cannot read memory at address 0x0000030B 12:11:45.600024 : Cannot read memory at address 0x0000038B 12:11:45.601661 : Cannot read memory at address 0x0000030B 12:11:45.601661 : Cannot read memory at address 0x0000038B 12:11:45.603656 : Cannot read memory at address 0x0000030B 12:11:45.603656 : RawData event for Player #1: 12:11:45.603656 : Cannot read memory at address 0x0000038B 12:11:45.603656 : Device rawinput data (Hex) = [ 0000BC90, 0000A31C ] 12:11:45.603656 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.603656 : OnScreen Cursor Position (Px) = [ 1414, 688 ] 12:11:45.603656 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.603656 : ClientWindow Style = FullScreen 12:11:45.603656 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.603656 : Game Position (Hex) = [ 0586, 02B0 ] 12:11:45.603656 : Game Position (Dec) = [ 1414, 688 ] 12:11:45.603656 : - 12:11:45.605650 : Cannot read memory at address 0x0000030B 12:11:45.605650 : Cannot read memory at address 0x0000038B 12:11:45.606650 : RawData event for Player #1: 12:11:45.606650 : Device rawinput data (Hex) = [ 0000BC90, 0000A380 ] 12:11:45.606650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.606650 : OnScreen Cursor Position (Px) = [ 1414, 689 ] 12:11:45.606650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.608155 : ClientWindow Style = FullScreen 12:11:45.608155 : Cannot read memory at address 0x0000030B 12:11:45.608155 : Cannot read memory at address 0x0000038B 12:11:45.608155 : Game Position (Hex) = [ 0586, 02B1 ] 12:11:45.608155 : Game Position (Dec) = [ 1414, 689 ] 12:11:45.608155 : - 12:11:45.609803 : Cannot read memory at address 0x0000030B 12:11:45.609803 : Cannot read memory at address 0x0000038B 12:11:45.611800 : Cannot read memory at address 0x0000030B 12:11:45.611800 : Cannot read memory at address 0x0000038B 12:11:45.611800 : RawData event for Player #1: 12:11:45.611800 : Device rawinput data (Hex) = [ 0000BC90, 0000A380 ] 12:11:45.612797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.612797 : OnScreen Cursor Position (Px) = [ 1414, 689 ] 12:11:45.612797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.612797 : ClientWindow Style = FullScreen 12:11:45.612797 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.612797 : Game Position (Hex) = [ 0586, 02B1 ] 12:11:45.612797 : Game Position (Dec) = [ 1414, 689 ] 12:11:45.612797 : - 12:11:45.613794 : Cannot read memory at address 0x0000030B 12:11:45.613794 : Cannot read memory at address 0x0000038B 12:11:45.615787 : Cannot read memory at address 0x0000030B 12:11:45.615787 : Cannot read memory at address 0x0000038B 12:11:45.615787 : RawData event for Player #1: 12:11:45.615787 : Device rawinput data (Hex) = [ 0000BC90, 0000A380 ] 12:11:45.616783 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.616783 : OnScreen Cursor Position (Px) = [ 1414, 689 ] 12:11:45.616783 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.616783 : ClientWindow Style = FullScreen 12:11:45.616783 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.616783 : Game Position (Hex) = [ 0586, 02B1 ] 12:11:45.616783 : Game Position (Dec) = [ 1414, 689 ] 12:11:45.616783 : - 12:11:45.618290 : Cannot read memory at address 0x0000030B 12:11:45.618290 : Cannot read memory at address 0x0000038B 12:11:45.620326 : Cannot read memory at address 0x0000030B 12:11:45.620326 : Cannot read memory at address 0x0000038B 12:11:45.621322 : RawData event for Player #1: 12:11:45.621322 : Device rawinput data (Hex) = [ 0000BC90, 0000A380 ] 12:11:45.621322 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.621322 : OnScreen Cursor Position (Px) = [ 1414, 689 ] 12:11:45.621322 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.621322 : ClientWindow Style = FullScreen 12:11:45.621322 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.621322 : Game Position (Hex) = [ 0586, 02B1 ] 12:11:45.621322 : Game Position (Dec) = [ 1414, 689 ] 12:11:45.622315 : - 12:11:45.622315 : Cannot read memory at address 0x0000030B 12:11:45.622315 : Cannot read memory at address 0x0000038B 12:11:45.624312 : Cannot read memory at address 0x0000030B 12:11:45.624312 : Cannot read memory at address 0x0000038B 12:11:45.625309 : RawData event for Player #1: 12:11:45.625309 : Device rawinput data (Hex) = [ 0000BC90, 0000A380 ] 12:11:45.625309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.625309 : OnScreen Cursor Position (Px) = [ 1414, 689 ] 12:11:45.625309 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.625309 : ClientWindow Style = FullScreen 12:11:45.625309 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.625309 : Game Position (Hex) = [ 0586, 02B1 ] 12:11:45.625309 : Game Position (Dec) = [ 1414, 689 ] 12:11:45.625309 : - 12:11:45.626302 : Cannot read memory at address 0x0000030B 12:11:45.626302 : Cannot read memory at address 0x0000038B 12:11:45.628295 : Cannot read memory at address 0x0000030B 12:11:45.628295 : Cannot read memory at address 0x0000038B 12:11:45.629796 : Cannot read memory at address 0x0000030B 12:11:45.629796 : Cannot read memory at address 0x0000038B 12:11:45.629796 : RawData event for Player #1: 12:11:45.629796 : Device rawinput data (Hex) = [ 0000BC88, 0000A380 ] 12:11:45.630793 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.630793 : OnScreen Cursor Position (Px) = [ 1414, 689 ] 12:11:45.630793 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.630793 : ClientWindow Style = FullScreen 12:11:45.630793 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.630793 : Game Position (Hex) = [ 0586, 02B1 ] 12:11:45.630793 : Game Position (Dec) = [ 1414, 689 ] 12:11:45.630793 : - 12:11:45.631790 : Cannot read memory at address 0x0000030B 12:11:45.631790 : Cannot read memory at address 0x0000038B 12:11:45.633783 : Cannot read memory at address 0x0000030B 12:11:45.633783 : Cannot read memory at address 0x0000038B 12:11:45.633783 : RawData event for Player #1: 12:11:45.633783 : Device rawinput data (Hex) = [ 0000BC88, 0000A3A4 ] 12:11:45.634779 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.634779 : OnScreen Cursor Position (Px) = [ 1414, 690 ] 12:11:45.634779 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.634779 : ClientWindow Style = FullScreen 12:11:45.634779 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.634779 : Game Position (Hex) = [ 0586, 02B2 ] 12:11:45.634779 : Game Position (Dec) = [ 1414, 690 ] 12:11:45.634779 : - 12:11:45.635780 : Cannot read memory at address 0x0000030B 12:11:45.635780 : Cannot read memory at address 0x0000038B 12:11:45.638357 : Cannot read memory at address 0x0000030B 12:11:45.638357 : Cannot read memory at address 0x0000038B 12:11:45.639392 : RawData event for Player #1: 12:11:45.639392 : Device rawinput data (Hex) = [ 0000BC8C, 0000A3F0 ] 12:11:45.639392 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.639392 : OnScreen Cursor Position (Px) = [ 1414, 691 ] 12:11:45.639392 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.640478 : Cannot read memory at address 0x0000030B 12:11:45.640478 : ClientWindow Style = FullScreen 12:11:45.640478 : Cannot read memory at address 0x0000038B 12:11:45.640478 : Game Position (Hex) = [ 0586, 02B3 ] 12:11:45.640478 : Game Position (Dec) = [ 1414, 691 ] 12:11:45.640981 : - 12:11:45.641984 : Cannot read memory at address 0x0000030B 12:11:45.641984 : Cannot read memory at address 0x0000038B 12:11:45.642980 : RawData event for Player #1: 12:11:45.642980 : Device rawinput data (Hex) = [ 0000BCA8, 0000A3BC ] 12:11:45.642980 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.642980 : OnScreen Cursor Position (Px) = [ 1414, 690 ] 12:11:45.643973 : Cannot read memory at address 0x0000030B 12:11:45.643973 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.643973 : Cannot read memory at address 0x0000038B 12:11:45.643973 : ClientWindow Style = FullScreen 12:11:45.643973 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.643973 : Game Position (Hex) = [ 0586, 02B2 ] 12:11:45.643973 : Game Position (Dec) = [ 1414, 690 ] 12:11:45.643973 : - 12:11:45.645966 : Cannot read memory at address 0x0000030B 12:11:45.645966 : Cannot read memory at address 0x0000038B 12:11:45.647964 : Cannot read memory at address 0x0000030B 12:11:45.647964 : Cannot read memory at address 0x0000038B 12:11:45.648468 : RawData event for Player #1: 12:11:45.648468 : Device rawinput data (Hex) = [ 0000BCA4, 0000A3D0 ] 12:11:45.648468 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.648468 : OnScreen Cursor Position (Px) = [ 1414, 691 ] 12:11:45.648468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.648468 : ClientWindow Style = FullScreen 12:11:45.648468 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.648468 : Game Position (Hex) = [ 0586, 02B3 ] 12:11:45.648468 : Game Position (Dec) = [ 1414, 691 ] 12:11:45.648468 : - 12:11:45.649467 : Cannot read memory at address 0x0000030B 12:11:45.649467 : Cannot read memory at address 0x0000038B 12:11:45.651464 : Cannot read memory at address 0x0000030B 12:11:45.651464 : Cannot read memory at address 0x0000038B 12:11:45.653457 : Cannot read memory at address 0x0000030B 12:11:45.653457 : Cannot read memory at address 0x0000038B 12:11:45.653457 : RawData event for Player #1: 12:11:45.653457 : Device rawinput data (Hex) = [ 0000BCA4, 0000A3D0 ] 12:11:45.653457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.653457 : OnScreen Cursor Position (Px) = [ 1414, 691 ] 12:11:45.653457 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.653457 : ClientWindow Style = FullScreen 12:11:45.653457 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.653457 : Game Position (Hex) = [ 0586, 02B3 ] 12:11:45.653457 : Game Position (Dec) = [ 1414, 691 ] 12:11:45.654450 : - 12:11:45.655451 : Cannot read memory at address 0x0000030B 12:11:45.655451 : Cannot read memory at address 0x0000038B 12:11:45.656447 : RawData event for Player #1: 12:11:45.656447 : Device rawinput data (Hex) = [ 0000BCA4, 0000A3D0 ] 12:11:45.656447 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.657951 : OnScreen Cursor Position (Px) = [ 1414, 691 ] 12:11:45.657951 : Cannot read memory at address 0x0000030B 12:11:45.657951 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.657951 : Cannot read memory at address 0x0000038B 12:11:45.657951 : ClientWindow Style = FullScreen 12:11:45.657951 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.657951 : Game Position (Hex) = [ 0586, 02B3 ] 12:11:45.657951 : Game Position (Dec) = [ 1414, 691 ] 12:11:45.657951 : - 12:11:45.659688 : Cannot read memory at address 0x0000030B 12:11:45.659688 : Cannot read memory at address 0x0000038B 12:11:45.661685 : Cannot read memory at address 0x0000030B 12:11:45.661685 : Cannot read memory at address 0x0000038B 12:11:45.662682 : RawData event for Player #1: 12:11:45.662682 : Device rawinput data (Hex) = [ 0000BCA0, 0000A384 ] 12:11:45.662682 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.662682 : OnScreen Cursor Position (Px) = [ 1414, 689 ] 12:11:45.662682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.662682 : ClientWindow Style = FullScreen 12:11:45.662682 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.662682 : Game Position (Hex) = [ 0586, 02B1 ] 12:11:45.662682 : Game Position (Dec) = [ 1414, 689 ] 12:11:45.662682 : - 12:11:45.663679 : Cannot read memory at address 0x0000030B 12:11:45.663679 : Cannot read memory at address 0x0000038B 12:11:45.665672 : Cannot read memory at address 0x0000030B 12:11:45.665672 : Cannot read memory at address 0x0000038B 12:11:45.666668 : RawData event for Player #1: 12:11:45.666668 : Device rawinput data (Hex) = [ 0000BCA0, 0000A3A8 ] 12:11:45.666668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.666668 : OnScreen Cursor Position (Px) = [ 1414, 690 ] 12:11:45.666668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.666668 : ClientWindow Style = FullScreen 12:11:45.666668 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.666668 : Game Position (Hex) = [ 0586, 02B2 ] 12:11:45.666668 : Game Position (Dec) = [ 1414, 690 ] 12:11:45.666668 : - 12:11:45.668170 : Cannot read memory at address 0x0000030B 12:11:45.668170 : Cannot read memory at address 0x0000038B 12:11:45.669804 : Cannot read memory at address 0x0000030B 12:11:45.669804 : Cannot read memory at address 0x0000038B 12:11:45.670808 : RawData event for Player #1: 12:11:45.671799 : Cannot read memory at address 0x0000030B 12:11:45.671799 : Cannot read memory at address 0x0000038B 12:11:45.671799 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.671799 : OnScreen Cursor Position (Px) = [ 1414, 690 ] 12:11:45.671799 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.671799 : ClientWindow Style = FullScreen 12:11:45.671799 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.671799 : Game Position (Hex) = [ 0586, 02B2 ] 12:11:45.671799 : Game Position (Dec) = [ 1414, 690 ] 12:11:45.671799 : - 12:11:45.673795 : Cannot read memory at address 0x0000030B 12:11:45.673795 : Cannot read memory at address 0x0000038B 12:11:45.674792 : RawData event for Player #1: 12:11:45.675785 : Device rawinput data (Hex) = [ 0000BCA0, 0000A3A8 ] 12:11:45.675785 : Cannot read memory at address 0x0000030B 12:11:45.675785 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.675785 : Cannot read memory at address 0x0000038B 12:11:45.675785 : OnScreen Cursor Position (Px) = [ 1414, 690 ] 12:11:45.675785 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.675785 : ClientWindow Style = FullScreen 12:11:45.675785 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.675785 : Game Position (Hex) = [ 0586, 02B2 ] 12:11:45.675785 : Game Position (Dec) = [ 1414, 690 ] 12:11:45.676782 : - 12:11:45.678284 : Cannot read memory at address 0x0000030B 12:11:45.678284 : Cannot read memory at address 0x0000038B 12:11:45.680286 : Cannot read memory at address 0x0000030B 12:11:45.680286 : Cannot read memory at address 0x0000038B 12:11:45.680286 : RawData event for Player #1: 12:11:45.680286 : Device rawinput data (Hex) = [ 0000BCA0, 0000A3A8 ] 12:11:45.680286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.680286 : OnScreen Cursor Position (Px) = [ 1414, 690 ] 12:11:45.680286 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.680286 : ClientWindow Style = FullScreen 12:11:45.681283 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.681283 : Game Position (Hex) = [ 0586, 02B2 ] 12:11:45.681283 : Game Position (Dec) = [ 1414, 690 ] 12:11:45.681283 : - 12:11:45.682280 : Cannot read memory at address 0x0000030B 12:11:45.682280 : Cannot read memory at address 0x0000038B 12:11:45.684273 : Cannot read memory at address 0x0000030B 12:11:45.684273 : Cannot read memory at address 0x0000038B 12:11:45.684273 : RawData event for Player #1: 12:11:45.684273 : Device rawinput data (Hex) = [ 0000BCA0, 0000A3A8 ] 12:11:45.684273 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.684273 : OnScreen Cursor Position (Px) = [ 1414, 690 ] 12:11:45.684273 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.684273 : ClientWindow Style = FullScreen 12:11:45.684273 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.684273 : Game Position (Hex) = [ 0586, 02B2 ] 12:11:45.684273 : Game Position (Dec) = [ 1414, 690 ] 12:11:45.685270 : - 12:11:45.686266 : Cannot read memory at address 0x0000030B 12:11:45.686266 : Cannot read memory at address 0x0000038B 12:11:45.688260 : Cannot read memory at address 0x0000030B 12:11:45.688260 : Cannot read memory at address 0x0000038B 12:11:45.688762 : RawData event for Player #1: 12:11:45.688762 : Device rawinput data (Hex) = [ 0000BC98, 0000A360 ] 12:11:45.689760 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.689760 : Cannot read memory at address 0x0000030B 12:11:45.689760 : Cannot read memory at address 0x0000038B 12:11:45.689760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.689760 : ClientWindow Style = FullScreen 12:11:45.689760 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.689760 : Game Position (Hex) = [ 0586, 02B1 ] 12:11:45.689760 : Game Position (Dec) = [ 1414, 689 ] 12:11:45.689760 : - 12:11:45.691754 : Cannot read memory at address 0x0000030B 12:11:45.691754 : Cannot read memory at address 0x0000038B 12:11:45.692750 : RawData event for Player #1: 12:11:45.692750 : Device rawinput data (Hex) = [ 0000BC80, 0000A370 ] 12:11:45.693747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.693747 : OnScreen Cursor Position (Px) = [ 1413, 689 ] 12:11:45.693747 : Cannot read memory at address 0x0000030B 12:11:45.693747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.693747 : Cannot read memory at address 0x0000038B 12:11:45.693747 : ClientWindow Style = FullScreen 12:11:45.693747 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.693747 : Game Position (Hex) = [ 0585, 02B1 ] 12:11:45.693747 : Game Position (Dec) = [ 1413, 689 ] 12:11:45.693747 : - 12:11:45.695740 : Cannot read memory at address 0x0000030B 12:11:45.695740 : Cannot read memory at address 0x0000038B 12:11:45.698239 : Cannot read memory at address 0x0000030B 12:11:45.698239 : Cannot read memory at address 0x0000038B 12:11:45.698239 : RawData event for Player #1: 12:11:45.698239 : Device rawinput data (Hex) = [ 0000BC80, 0000A38C ] 12:11:45.698239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.698239 : OnScreen Cursor Position (Px) = [ 1413, 689 ] 12:11:45.698239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.698239 : ClientWindow Style = FullScreen 12:11:45.698239 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.699245 : Game Position (Hex) = [ 0585, 02B1 ] 12:11:45.699245 : Game Position (Dec) = [ 1413, 689 ] 12:11:45.699245 : - 12:11:45.700242 : Cannot read memory at address 0x0000030B 12:11:45.700242 : Cannot read memory at address 0x0000038B 12:11:45.701744 : Cannot read memory at address 0x0000030B 12:11:45.701744 : Cannot read memory at address 0x0000038B 12:11:45.701744 : RawData event for Player #1: 12:11:45.702749 : Device rawinput data (Hex) = [ 0000BC80, 0000A38C ] 12:11:45.702749 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.702749 : OnScreen Cursor Position (Px) = [ 1413, 689 ] 12:11:45.702749 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.702749 : ClientWindow Style = FullScreen 12:11:45.702749 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.702749 : Game Position (Hex) = [ 0585, 02B1 ] 12:11:45.702749 : Game Position (Dec) = [ 1413, 689 ] 12:11:45.702749 : - 12:11:45.703746 : Cannot read memory at address 0x0000030B 12:11:45.703746 : Cannot read memory at address 0x0000038B 12:11:45.705740 : Cannot read memory at address 0x0000030B 12:11:45.705740 : Cannot read memory at address 0x0000038B 12:11:45.706736 : RawData event for Player #1: 12:11:45.706736 : Device rawinput data (Hex) = [ 0000BC80, 0000A38C ] 12:11:45.706736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.706736 : OnScreen Cursor Position (Px) = [ 1413, 689 ] 12:11:45.706736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.706736 : ClientWindow Style = FullScreen 12:11:45.706736 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.706736 : Game Position (Hex) = [ 0585, 02B1 ] 12:11:45.706736 : Game Position (Dec) = [ 1413, 689 ] 12:11:45.708238 : - 12:11:45.708238 : Cannot read memory at address 0x0000030B 12:11:45.708238 : Cannot read memory at address 0x0000038B 12:11:45.710239 : Cannot read memory at address 0x0000030B 12:11:45.710239 : Cannot read memory at address 0x0000038B 12:11:45.711236 : RawData event for Player #1: 12:11:45.711236 : Device rawinput data (Hex) = [ 0000BC80, 0000A38C ] 12:11:45.711236 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.711236 : OnScreen Cursor Position (Px) = [ 1413, 689 ] 12:11:45.711236 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.711236 : ClientWindow Style = FullScreen 12:11:45.712233 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.712233 : Cannot read memory at address 0x0000030B 12:11:45.712233 : Game Position (Hex) = [ 0585, 02B1 ] 12:11:45.712233 : Cannot read memory at address 0x0000038B 12:11:45.712233 : - 12:11:45.714225 : Cannot read memory at address 0x0000030B 12:11:45.714225 : Cannot read memory at address 0x0000038B 12:11:45.716218 : Cannot read memory at address 0x0000030B 12:11:45.716218 : Cannot read memory at address 0x0000038B 12:11:45.716218 : RawData event for Player #1: 12:11:45.716218 : Device rawinput data (Hex) = [ 0000BC80, 0000A38C ] 12:11:45.716218 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.716218 : OnScreen Cursor Position (Px) = [ 1413, 689 ] 12:11:45.716218 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.716218 : ClientWindow Style = FullScreen 12:11:45.716218 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.716218 : Game Position (Hex) = [ 0585, 02B1 ] 12:11:45.717216 : Game Position (Dec) = [ 1413, 689 ] 12:11:45.717216 : - 12:11:45.718213 : Cannot read memory at address 0x0000030B 12:11:45.718213 : Cannot read memory at address 0x0000038B 12:11:45.719713 : Cannot read memory at address 0x0000030B 12:11:45.719713 : Cannot read memory at address 0x0000038B 12:11:45.719713 : RawData event for Player #1: 12:11:45.720710 : Device rawinput data (Hex) = [ 0000BC80, 0000A38C ] 12:11:45.720710 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.720710 : OnScreen Cursor Position (Px) = [ 1413, 689 ] 12:11:45.720710 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.720710 : ClientWindow Style = FullScreen 12:11:45.720710 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.720710 : Game Position (Hex) = [ 0585, 02B1 ] 12:11:45.720710 : Game Position (Dec) = [ 1413, 689 ] 12:11:45.720710 : - 12:11:45.721706 : Cannot read memory at address 0x0000030B 12:11:45.721706 : Cannot read memory at address 0x0000038B 12:11:45.723700 : Cannot read memory at address 0x0000030B 12:11:45.723700 : Cannot read memory at address 0x0000038B 12:11:45.724697 : RawData event for Player #1: 12:11:45.725693 : Device rawinput data (Hex) = [ 0000BC4C, 0000A38C ] 12:11:45.725693 : Cannot read memory at address 0x0000030B 12:11:45.725693 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.725693 : Cannot read memory at address 0x0000038B 12:11:45.725693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.725693 : ClientWindow Style = FullScreen 12:11:45.725693 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.725693 : Game Position (Hex) = [ 0584, 02B1 ] 12:11:45.725693 : Game Position (Dec) = [ 1412, 689 ] 12:11:45.725693 : - 12:11:45.728191 : Cannot read memory at address 0x0000030B 12:11:45.728191 : Cannot read memory at address 0x0000038B 12:11:45.729196 : RawData event for Player #1: 12:11:45.729196 : Device rawinput data (Hex) = [ 0000BC4C, 0000A38C ] 12:11:45.729196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.729196 : OnScreen Cursor Position (Px) = [ 1412, 689 ] 12:11:45.729196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.729196 : ClientWindow Style = FullScreen 12:11:45.729196 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.729196 : Game Position (Hex) = [ 0584, 02B1 ] 12:11:45.730192 : Game Position (Dec) = [ 1412, 689 ] 12:11:45.730192 : - 12:11:45.730192 : Cannot read memory at address 0x0000030B 12:11:45.730192 : Cannot read memory at address 0x0000038B 12:11:45.732185 : Cannot read memory at address 0x0000030B 12:11:45.732185 : Cannot read memory at address 0x0000038B 12:11:45.734179 : Cannot read memory at address 0x0000030B 12:11:45.734179 : Cannot read memory at address 0x0000038B 12:11:45.734179 : RawData event for Player #1: 12:11:45.734179 : Device rawinput data (Hex) = [ 0000BC4C, 0000A38C ] 12:11:45.734179 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.734179 : OnScreen Cursor Position (Px) = [ 1412, 689 ] 12:11:45.734179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.734179 : ClientWindow Style = FullScreen 12:11:45.734179 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.734179 : Game Position (Hex) = [ 0584, 02B1 ] 12:11:45.735176 : Game Position (Dec) = [ 1412, 689 ] 12:11:45.735176 : - 12:11:45.736172 : Cannot read memory at address 0x0000030B 12:11:45.736172 : Cannot read memory at address 0x0000038B 12:11:45.738165 : Cannot read memory at address 0x0000030B 12:11:45.738165 : Cannot read memory at address 0x0000038B 12:11:45.738165 : RawData event for Player #1: 12:11:45.738667 : Device rawinput data (Hex) = [ 0000BC4C, 0000A38C ] 12:11:45.738667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.738667 : OnScreen Cursor Position (Px) = [ 1412, 689 ] 12:11:45.738667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.738667 : ClientWindow Style = FullScreen 12:11:45.738667 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.738667 : Game Position (Hex) = [ 0584, 02B1 ] 12:11:45.738667 : Game Position (Dec) = [ 1412, 689 ] 12:11:45.738667 : - 12:11:45.739665 : Cannot read memory at address 0x0000030B 12:11:45.739665 : Cannot read memory at address 0x0000038B 12:11:45.741659 : Cannot read memory at address 0x0000030B 12:11:45.741659 : Cannot read memory at address 0x0000038B 12:11:45.743651 : RawData event for Player #1: 12:11:45.743651 : Cannot read memory at address 0x0000030B 12:11:45.743651 : Device rawinput data (Hex) = [ 0000BC4C, 0000A38C ] 12:11:45.743651 : Cannot read memory at address 0x0000038B 12:11:45.743651 : OnScreen Cursor Position (Px) = [ 1412, 689 ] 12:11:45.743651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.743651 : ClientWindow Style = FullScreen 12:11:45.743651 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.743651 : Game Position (Hex) = [ 0584, 02B1 ] 12:11:45.743651 : Game Position (Dec) = [ 1412, 689 ] 12:11:45.743651 : - 12:11:45.745645 : Cannot read memory at address 0x0000030B 12:11:45.745645 : Cannot read memory at address 0x0000038B 12:11:45.746642 : RawData event for Player #1: 12:11:45.746642 : Device rawinput data (Hex) = [ 0000BC4C, 0000A38C ] 12:11:45.746642 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.746642 : OnScreen Cursor Position (Px) = [ 1412, 689 ] 12:11:45.746642 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.746642 : ClientWindow Style = FullScreen 12:11:45.746642 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.748144 : Game Position (Hex) = [ 0584, 02B1 ] 12:11:45.748144 : Cannot read memory at address 0x0000030B 12:11:45.748144 : Game Position (Dec) = [ 1412, 689 ] 12:11:45.748144 : Cannot read memory at address 0x0000038B 12:11:45.748144 : - 12:11:45.750146 : Cannot read memory at address 0x0000030B 12:11:45.750146 : Cannot read memory at address 0x0000038B 12:11:45.752139 : Cannot read memory at address 0x0000030B 12:11:45.752139 : Cannot read memory at address 0x0000038B 12:11:45.752139 : RawData event for Player #1: 12:11:45.752139 : Device rawinput data (Hex) = [ 0000BC4C, 0000A38C ] 12:11:45.752139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.752139 : OnScreen Cursor Position (Px) = [ 1412, 689 ] 12:11:45.752139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.752139 : ClientWindow Style = FullScreen 12:11:45.752139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.753135 : Game Position (Hex) = [ 0584, 02B1 ] 12:11:45.753135 : Game Position (Dec) = [ 1412, 689 ] 12:11:45.753135 : - 12:11:45.754132 : Cannot read memory at address 0x0000030B 12:11:45.754132 : Cannot read memory at address 0x0000038B 12:11:45.756125 : Cannot read memory at address 0x0000030B 12:11:45.756125 : Cannot read memory at address 0x0000038B 12:11:45.757122 : RawData event for Player #1: 12:11:45.757122 : Device rawinput data (Hex) = [ 0000BC4C, 0000A38C ] 12:11:45.757122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.757122 : OnScreen Cursor Position (Px) = [ 1412, 689 ] 12:11:45.757122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.757122 : ClientWindow Style = FullScreen 12:11:45.757122 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.758119 : Game Position (Hex) = [ 0584, 02B1 ] 12:11:45.758119 : Cannot read memory at address 0x0000030B 12:11:45.758119 : Game Position (Dec) = [ 1412, 689 ] 12:11:45.758119 : Cannot read memory at address 0x0000038B 12:11:45.758119 : - 12:11:45.759399 : Cannot read memory at address 0x0000030B 12:11:45.759399 : Cannot read memory at address 0x0000038B 12:11:45.761398 : Cannot read memory at address 0x0000030B 12:11:45.761398 : Cannot read memory at address 0x0000038B 12:11:45.761398 : RawData event for Player #1: 12:11:45.761398 : Device rawinput data (Hex) = [ 0000BC4C, 0000A38C ] 12:11:45.761398 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.761398 : OnScreen Cursor Position (Px) = [ 1412, 689 ] 12:11:45.761398 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.761398 : ClientWindow Style = FullScreen 12:11:45.761398 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.762390 : Game Position (Hex) = [ 0584, 02B1 ] 12:11:45.762390 : Game Position (Dec) = [ 1412, 689 ] 12:11:45.762390 : - 12:11:45.763387 : Cannot read memory at address 0x0000030B 12:11:45.763387 : Cannot read memory at address 0x0000038B 12:11:45.765381 : Cannot read memory at address 0x0000030B 12:11:45.765381 : Cannot read memory at address 0x0000038B 12:11:45.766377 : RawData event for Player #1: 12:11:45.766377 : Device rawinput data (Hex) = [ 0000BC34, 0000A37C ] 12:11:45.766377 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.766377 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:45.766377 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.766377 : ClientWindow Style = FullScreen 12:11:45.766377 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.766377 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:45.767373 : Cannot read memory at address 0x0000030B 12:11:45.767373 : Game Position (Dec) = [ 1411, 689 ] 12:11:45.767373 : Cannot read memory at address 0x0000038B 12:11:45.767373 : - 12:11:45.768871 : Cannot read memory at address 0x0000030B 12:11:45.768871 : Cannot read memory at address 0x0000038B 12:11:45.769715 : RawData event for Player #1: 12:11:45.770713 : Device rawinput data (Hex) = [ 0000BC34, 0000A398 ] 12:11:45.770713 : Cannot read memory at address 0x0000030B 12:11:45.770713 : Cannot read memory at address 0x0000038B 12:11:45.770713 : OnScreen Cursor Position (Px) = [ 1411, 690 ] 12:11:45.770713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.770713 : ClientWindow Style = FullScreen 12:11:45.770713 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.770713 : Game Position (Hex) = [ 0583, 02B2 ] 12:11:45.770713 : Game Position (Dec) = [ 1411, 690 ] 12:11:45.770713 : - 12:11:45.772707 : Cannot read memory at address 0x0000030B 12:11:45.772707 : Cannot read memory at address 0x0000038B 12:11:45.774700 : Cannot read memory at address 0x0000030B 12:11:45.774700 : Cannot read memory at address 0x0000038B 12:11:45.774700 : RawData event for Player #1: 12:11:45.775697 : Device rawinput data (Hex) = [ 0000BC34, 0000A398 ] 12:11:45.775697 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.775697 : OnScreen Cursor Position (Px) = [ 1411, 690 ] 12:11:45.775697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.775697 : ClientWindow Style = FullScreen 12:11:45.775697 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.775697 : Game Position (Hex) = [ 0583, 02B2 ] 12:11:45.775697 : Game Position (Dec) = [ 1411, 690 ] 12:11:45.775697 : - 12:11:45.776693 : Cannot read memory at address 0x0000030B 12:11:45.776693 : Cannot read memory at address 0x0000038B 12:11:45.778195 : Cannot read memory at address 0x0000030B 12:11:45.778195 : Cannot read memory at address 0x0000038B 12:11:45.779199 : RawData event for Player #1: 12:11:45.779199 : Device rawinput data (Hex) = [ 0000BC34, 0000A398 ] 12:11:45.779199 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.779199 : OnScreen Cursor Position (Px) = [ 1411, 690 ] 12:11:45.779199 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.779199 : ClientWindow Style = FullScreen 12:11:45.779199 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.779199 : Game Position (Hex) = [ 0583, 02B2 ] 12:11:45.780196 : Game Position (Dec) = [ 1411, 690 ] 12:11:45.780196 : Cannot read memory at address 0x0000030B 12:11:45.780196 : Cannot read memory at address 0x0000038B 12:11:45.782189 : Cannot read memory at address 0x0000030B 12:11:45.782189 : Cannot read memory at address 0x0000038B 12:11:45.784183 : Cannot read memory at address 0x0000030B 12:11:45.784183 : Cannot read memory at address 0x0000038B 12:11:45.784183 : RawData event for Player #1: 12:11:45.784183 : Device rawinput data (Hex) = [ 0000BC34, 0000A398 ] 12:11:45.784183 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.784183 : OnScreen Cursor Position (Px) = [ 1411, 690 ] 12:11:45.784183 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.784183 : ClientWindow Style = FullScreen 12:11:45.784183 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.784183 : Game Position (Hex) = [ 0583, 02B2 ] 12:11:45.785179 : Game Position (Dec) = [ 1411, 690 ] 12:11:45.785179 : - 12:11:45.786177 : Cannot read memory at address 0x0000030B 12:11:45.786177 : Cannot read memory at address 0x0000038B 12:11:45.788169 : Cannot read memory at address 0x0000030B 12:11:45.788169 : Cannot read memory at address 0x0000038B 12:11:45.788671 : RawData event for Player #1: 12:11:45.788671 : Device rawinput data (Hex) = [ 0000BC2C, 0000A344 ] 12:11:45.788671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.788671 : OnScreen Cursor Position (Px) = [ 1411, 688 ] 12:11:45.788671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.788671 : ClientWindow Style = FullScreen 12:11:45.788671 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.788671 : Game Position (Hex) = [ 0583, 02B0 ] 12:11:45.788671 : Game Position (Dec) = [ 1411, 688 ] 12:11:45.788671 : - 12:11:45.789669 : Cannot read memory at address 0x0000030B 12:11:45.789669 : Cannot read memory at address 0x0000038B 12:11:45.791666 : Cannot read memory at address 0x0000030B 12:11:45.791666 : Cannot read memory at address 0x0000038B 12:11:45.793656 : Cannot read memory at address 0x0000030B 12:11:45.793656 : Cannot read memory at address 0x0000038B 12:11:45.793656 : Device rawinput data (Hex) = [ 0000BC30, 0000A368 ] 12:11:45.793656 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.793656 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:45.793656 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.793656 : ClientWindow Style = FullScreen 12:11:45.793656 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.793656 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:45.793656 : Game Position (Dec) = [ 1411, 689 ] 12:11:45.794653 : - 12:11:45.795649 : Cannot read memory at address 0x0000030B 12:11:45.795649 : Cannot read memory at address 0x0000038B 12:11:45.796646 : RawData event for Player #1: 12:11:45.796646 : Device rawinput data (Hex) = [ 0000BC30, 0000A368 ] 12:11:45.796646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.796646 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:45.796646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.796646 : ClientWindow Style = FullScreen 12:11:45.796646 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.798148 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:45.798148 : Game Position (Dec) = [ 1411, 689 ] 12:11:45.798148 : Cannot read memory at address 0x0000030B 12:11:45.798148 : - 12:11:45.798148 : Cannot read memory at address 0x0000038B 12:11:45.800150 : Cannot read memory at address 0x0000030B 12:11:45.800150 : Cannot read memory at address 0x0000038B 12:11:45.801651 : Cannot read memory at address 0x0000030B 12:11:45.801651 : Cannot read memory at address 0x0000038B 12:11:45.801651 : RawData event for Player #1: 12:11:45.802656 : Device rawinput data (Hex) = [ 0000BC30, 0000A368 ] 12:11:45.802656 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.802656 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:45.802656 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.802656 : ClientWindow Style = FullScreen 12:11:45.802656 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.802656 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:45.802656 : Game Position (Dec) = [ 1411, 689 ] 12:11:45.802656 : - 12:11:45.803653 : Cannot read memory at address 0x0000030B 12:11:45.803653 : Cannot read memory at address 0x0000038B 12:11:45.805646 : Cannot read memory at address 0x0000030B 12:11:45.805646 : Cannot read memory at address 0x0000038B 12:11:45.805646 : RawData event for Player #1: 12:11:45.806643 : Device rawinput data (Hex) = [ 0000BC30, 0000A368 ] 12:11:45.806643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.806643 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:45.806643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.806643 : ClientWindow Style = FullScreen 12:11:45.806643 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.806643 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:45.806643 : Game Position (Dec) = [ 1411, 689 ] 12:11:45.806643 : - 12:11:45.808149 : Cannot read memory at address 0x0000030B 12:11:45.808149 : Cannot read memory at address 0x0000038B 12:11:45.809776 : Cannot read memory at address 0x0000030B 12:11:45.809776 : Cannot read memory at address 0x0000038B 12:11:45.811773 : RawData event for Player #1: 12:11:45.811773 : Cannot read memory at address 0x0000030B 12:11:45.811773 : Device rawinput data (Hex) = [ 0000BC30, 0000A368 ] 12:11:45.811773 : Cannot read memory at address 0x0000038B 12:11:45.811773 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.811773 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:45.811773 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.811773 : ClientWindow Style = FullScreen 12:11:45.811773 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.811773 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:45.811773 : Game Position (Dec) = [ 1411, 689 ] 12:11:45.811773 : - 12:11:45.813766 : Cannot read memory at address 0x0000030B 12:11:45.813766 : Cannot read memory at address 0x0000038B 12:11:45.814762 : RawData event for Player #1: 12:11:45.814762 : Device rawinput data (Hex) = [ 0000BC30, 0000A368 ] 12:11:45.815759 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.815759 : Cannot read memory at address 0x0000030B 12:11:45.815759 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:45.815759 : Cannot read memory at address 0x0000038B 12:11:45.815759 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.815759 : ClientWindow Style = FullScreen 12:11:45.815759 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.815759 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:45.815759 : Game Position (Dec) = [ 1411, 689 ] 12:11:45.815759 : - 12:11:45.818257 : Cannot read memory at address 0x0000030B 12:11:45.818257 : Cannot read memory at address 0x0000038B 12:11:45.820257 : Cannot read memory at address 0x0000030B 12:11:45.820257 : Cannot read memory at address 0x0000038B 12:11:45.820257 : RawData event for Player #1: 12:11:45.820257 : Device rawinput data (Hex) = [ 0000BC30, 0000A368 ] 12:11:45.820257 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.820257 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:45.820257 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.820257 : ClientWindow Style = FullScreen 12:11:45.820257 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.820257 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:45.821254 : Game Position (Dec) = [ 1411, 689 ] 12:11:45.821254 : - 12:11:45.822255 : Cannot read memory at address 0x0000030B 12:11:45.822255 : Cannot read memory at address 0x0000038B 12:11:45.824247 : Cannot read memory at address 0x0000030B 12:11:45.824247 : Cannot read memory at address 0x0000038B 12:11:45.824247 : RawData event for Player #1: 12:11:45.824247 : Device rawinput data (Hex) = [ 0000BC30, 0000A368 ] 12:11:45.824247 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.824247 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:45.824247 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.824247 : ClientWindow Style = FullScreen 12:11:45.824247 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.824247 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:45.824247 : Game Position (Dec) = [ 1411, 689 ] 12:11:45.825241 : - 12:11:45.826241 : Cannot read memory at address 0x0000030B 12:11:45.826241 : Cannot read memory at address 0x0000038B 12:11:45.828230 : Cannot read memory at address 0x0000030B 12:11:45.828230 : Cannot read memory at address 0x0000038B 12:11:45.828732 : RawData event for Player #1: 12:11:45.828732 : Device rawinput data (Hex) = [ 0000BC30, 0000A368 ] 12:11:45.829731 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.829731 : Cannot read memory at address 0x0000030B 12:11:45.829731 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:45.829731 : Cannot read memory at address 0x0000038B 12:11:45.829731 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.829731 : ClientWindow Style = FullScreen 12:11:45.829731 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.829731 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:45.829731 : Game Position (Dec) = [ 1411, 689 ] 12:11:45.829731 : - 12:11:45.831724 : Cannot read memory at address 0x0000030B 12:11:45.831724 : Cannot read memory at address 0x0000038B 12:11:45.832721 : RawData event for Player #1: 12:11:45.833718 : Device rawinput data (Hex) = [ 0000BC30, 0000A368 ] 12:11:45.833718 : Cannot read memory at address 0x0000030B 12:11:45.833718 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:45.833718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.833718 : ClientWindow Style = FullScreen 12:11:45.833718 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.833718 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:45.833718 : Game Position (Dec) = [ 1411, 689 ] 12:11:45.833718 : - 12:11:45.835711 : Cannot read memory at address 0x0000030B 12:11:45.835711 : Cannot read memory at address 0x0000038B 12:11:45.838213 : Cannot read memory at address 0x0000030B 12:11:45.838213 : Cannot read memory at address 0x0000038B 12:11:45.838213 : RawData event for Player #1: 12:11:45.838213 : Device rawinput data (Hex) = [ 0000BC30, 0000A368 ] 12:11:45.838213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.838213 : OnScreen Cursor Position (Px) = [ 1411, 689 ] 12:11:45.838213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.838213 : ClientWindow Style = FullScreen 12:11:45.838213 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.838213 : Game Position (Hex) = [ 0583, 02B1 ] 12:11:45.838213 : Game Position (Dec) = [ 1411, 689 ] 12:11:45.839248 : - 12:11:45.840248 : Cannot read memory at address 0x0000030B 12:11:45.840248 : Cannot read memory at address 0x0000038B 12:11:45.842241 : Cannot read memory at address 0x0000030B 12:11:45.842241 : Cannot read memory at address 0x0000038B 12:11:45.843236 : RawData event for Player #1: 12:11:45.843236 : Device rawinput data (Hex) = [ 0000BC1C, 0000A3A4 ] 12:11:45.843236 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.843236 : OnScreen Cursor Position (Px) = [ 1410, 690 ] 12:11:45.843236 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.843236 : ClientWindow Style = FullScreen 12:11:45.843236 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.843236 : Game Position (Hex) = [ 0582, 02B2 ] 12:11:45.843236 : Game Position (Dec) = [ 1410, 690 ] 12:11:45.844231 : - 12:11:45.844231 : Cannot read memory at address 0x0000030B 12:11:45.844231 : Cannot read memory at address 0x0000038B 12:11:45.846224 : Cannot read memory at address 0x0000030B 12:11:45.846224 : Cannot read memory at address 0x0000038B 12:11:45.847220 : RawData event for Player #1: 12:11:45.847220 : Device rawinput data (Hex) = [ 0000BC1C, 0000A394 ] 12:11:45.847220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.847220 : OnScreen Cursor Position (Px) = [ 1410, 690 ] 12:11:45.847220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.847220 : ClientWindow Style = FullScreen 12:11:45.847220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.848217 : Game Position (Hex) = [ 0582, 02B2 ] 12:11:45.848217 : Game Position (Dec) = [ 1410, 690 ] 12:11:45.848217 : - 12:11:45.848217 : Cannot read memory at address 0x0000038B 12:11:45.849716 : Cannot read memory at address 0x0000030B 12:11:45.849716 : Cannot read memory at address 0x0000038B 12:11:45.851331 : Cannot read memory at address 0x0000030B 12:11:45.851331 : Cannot read memory at address 0x0000038B 12:11:45.852332 : RawData event for Player #1: 12:11:45.852332 : Device rawinput data (Hex) = [ 0000BC1C, 0000A394 ] 12:11:45.852332 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.852332 : OnScreen Cursor Position (Px) = [ 1410, 690 ] 12:11:45.852332 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.852332 : ClientWindow Style = FullScreen 12:11:45.852332 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.852332 : Game Position (Hex) = [ 0582, 02B2 ] 12:11:45.852332 : Game Position (Dec) = [ 1410, 690 ] 12:11:45.852332 : - 12:11:45.853329 : Cannot read memory at address 0x0000030B 12:11:45.853329 : Cannot read memory at address 0x0000038B 12:11:45.855326 : Cannot read memory at address 0x0000030B 12:11:45.855326 : Cannot read memory at address 0x0000038B 12:11:45.856323 : RawData event for Player #1: 12:11:45.856323 : Device rawinput data (Hex) = [ 0000BC1C, 0000A394 ] 12:11:45.856323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.856323 : OnScreen Cursor Position (Px) = [ 1410, 690 ] 12:11:45.856323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.856323 : ClientWindow Style = FullScreen 12:11:45.856323 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.856323 : Game Position (Hex) = [ 0582, 02B2 ] 12:11:45.856323 : Game Position (Dec) = [ 1410, 690 ] 12:11:45.856323 : - 12:11:45.857315 : Cannot read memory at address 0x0000030B 12:11:45.857315 : Cannot read memory at address 0x0000038B 12:11:45.858822 : Cannot read memory at address 0x0000030B 12:11:45.858822 : Cannot read memory at address 0x0000038B 12:11:45.859992 : Cannot read memory at address 0x0000030B 12:11:45.859992 : Cannot read memory at address 0x0000038B 12:11:45.861004 : RawData event for Player #1: 12:11:45.861004 : Device rawinput data (Hex) = [ 0000BC1C, 0000A394 ] 12:11:45.861004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.861004 : OnScreen Cursor Position (Px) = [ 1410, 690 ] 12:11:45.861996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.861996 : ClientWindow Style = FullScreen 12:11:45.861996 : Cannot read memory at address 0x0000030B 12:11:45.861996 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.861996 : Cannot read memory at address 0x0000038B 12:11:45.861996 : Game Position (Hex) = [ 0582, 02B2 ] 12:11:45.861996 : Game Position (Dec) = [ 1410, 690 ] 12:11:45.861996 : - 12:11:45.863989 : Cannot read memory at address 0x0000030B 12:11:45.863989 : Cannot read memory at address 0x0000038B 12:11:45.864986 : RawData event for Player #1: 12:11:45.864986 : Device rawinput data (Hex) = [ 0000BC1C, 0000A394 ] 12:11:45.864986 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.864986 : OnScreen Cursor Position (Px) = [ 1410, 690 ] 12:11:45.864986 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.865982 : ClientWindow Style = FullScreen 12:11:45.865982 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.865982 : Game Position (Hex) = [ 0582, 02B2 ] 12:11:45.865982 : Cannot read memory at address 0x0000038B 12:11:45.865982 : - 12:11:45.867976 : Cannot read memory at address 0x0000030B 12:11:45.867976 : Cannot read memory at address 0x0000038B 12:11:45.869486 : Cannot read memory at address 0x0000030B 12:11:45.869486 : Cannot read memory at address 0x0000038B 12:11:45.870483 : RawData event for Player #1: 12:11:45.870483 : Device rawinput data (Hex) = [ 0000BC00, 0000A388 ] 12:11:45.870483 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.870483 : OnScreen Cursor Position (Px) = [ 1410, 689 ] 12:11:45.870483 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.870483 : ClientWindow Style = FullScreen 12:11:45.870483 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.870483 : Game Position (Hex) = [ 0582, 02B1 ] 12:11:45.870483 : Game Position (Dec) = [ 1410, 689 ] 12:11:45.870483 : - 12:11:45.871480 : Cannot read memory at address 0x0000030B 12:11:45.871480 : Cannot read memory at address 0x0000038B 12:11:45.873477 : Cannot read memory at address 0x0000030B 12:11:45.873477 : Cannot read memory at address 0x0000038B 12:11:45.874472 : RawData event for Player #1: 12:11:45.874472 : Device rawinput data (Hex) = [ 0000BBEC, 0000A3B0 ] 12:11:45.874472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.874472 : OnScreen Cursor Position (Px) = [ 1409, 690 ] 12:11:45.874472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.874472 : ClientWindow Style = FullScreen 12:11:45.874472 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.874472 : Game Position (Hex) = [ 0581, 02B2 ] 12:11:45.874472 : Game Position (Dec) = [ 1409, 690 ] 12:11:45.874472 : - 12:11:45.875466 : Cannot read memory at address 0x0000030B 12:11:45.875466 : Cannot read memory at address 0x0000038B 12:11:45.877978 : Cannot read memory at address 0x0000030B 12:11:45.877978 : Cannot read memory at address 0x0000038B 12:11:45.879013 : RawData event for Player #1: 12:11:45.879013 : Device rawinput data (Hex) = [ 0000BBF4, 0000A3E8 ] 12:11:45.879013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.879013 : OnScreen Cursor Position (Px) = [ 1409, 691 ] 12:11:45.880004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.880004 : Cannot read memory at address 0x0000030B 12:11:45.880004 : ClientWindow Style = FullScreen 12:11:45.880004 : Cannot read memory at address 0x0000038B 12:11:45.880004 : Game Position (Hex) = [ 0581, 02B3 ] 12:11:45.880004 : Game Position (Dec) = [ 1409, 691 ] 12:11:45.880004 : - 12:11:45.881999 : Cannot read memory at address 0x0000030B 12:11:45.881999 : Cannot read memory at address 0x0000038B 12:11:45.882996 : RawData event for Player #1: 12:11:45.883993 : Device rawinput data (Hex) = [ 0000BBEC, 0000A3BC ] 12:11:45.883993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.883993 : Cannot read memory at address 0x0000030B 12:11:45.883993 : Cannot read memory at address 0x0000038B 12:11:45.883993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.883993 : ClientWindow Style = FullScreen 12:11:45.883993 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.883993 : Game Position (Hex) = [ 0581, 02B2 ] 12:11:45.883993 : Game Position (Dec) = [ 1409, 690 ] 12:11:45.883993 : - 12:11:45.885990 : Cannot read memory at address 0x0000030B 12:11:45.885990 : Cannot read memory at address 0x0000038B 12:11:45.887983 : Cannot read memory at address 0x0000030B 12:11:45.887983 : Cannot read memory at address 0x0000038B 12:11:45.888486 : RawData event for Player #1: 12:11:45.888486 : Device rawinput data (Hex) = [ 0000BBEC, 0000A3BC ] 12:11:45.888486 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.888486 : OnScreen Cursor Position (Px) = [ 1409, 690 ] 12:11:45.888486 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.888486 : ClientWindow Style = FullScreen 12:11:45.888486 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.888486 : Game Position (Hex) = [ 0581, 02B2 ] 12:11:45.888486 : Game Position (Dec) = [ 1409, 690 ] 12:11:45.888486 : - 12:11:45.889485 : Cannot read memory at address 0x0000030B 12:11:45.889485 : Cannot read memory at address 0x0000038B 12:11:45.891481 : Cannot read memory at address 0x0000030B 12:11:45.891481 : Cannot read memory at address 0x0000038B 12:11:45.892477 : RawData event for Player #1: 12:11:45.892477 : Device rawinput data (Hex) = [ 0000BBEC, 0000A3BC ] 12:11:45.892477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.892477 : OnScreen Cursor Position (Px) = [ 1409, 690 ] 12:11:45.892477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.892477 : ClientWindow Style = FullScreen 12:11:45.892477 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.892477 : Game Position (Hex) = [ 0581, 02B2 ] 12:11:45.892477 : Game Position (Dec) = [ 1409, 690 ] 12:11:45.892477 : - 12:11:45.893471 : Cannot read memory at address 0x0000030B 12:11:45.893471 : Cannot read memory at address 0x0000038B 12:11:45.895464 : Cannot read memory at address 0x0000030B 12:11:45.895464 : Cannot read memory at address 0x0000038B 12:11:45.896461 : RawData event for Player #1: 12:11:45.896461 : Device rawinput data (Hex) = [ 0000BBD4, 0000A3AC ] 12:11:45.896461 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.897963 : OnScreen Cursor Position (Px) = [ 1408, 690 ] 12:11:45.897963 : Cannot read memory at address 0x0000030B 12:11:45.897963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.897963 : Cannot read memory at address 0x0000038B 12:11:45.897963 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.897963 : Game Position (Hex) = [ 0580, 02B2 ] 12:11:45.897963 : Game Position (Dec) = [ 1408, 690 ] 12:11:45.897963 : - 12:11:45.899982 : Cannot read memory at address 0x0000030B 12:11:45.899982 : Cannot read memory at address 0x0000038B 12:11:45.901489 : Cannot read memory at address 0x0000030B 12:11:45.901489 : RawData event for Player #1: 12:11:45.901489 : Device rawinput data (Hex) = [ 0000BBD8, 0000A3C8 ] 12:11:45.901489 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.901489 : OnScreen Cursor Position (Px) = [ 1408, 690 ] 12:11:45.901489 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.901489 : ClientWindow Style = FullScreen 12:11:45.901489 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.901489 : Game Position (Hex) = [ 0580, 02B2 ] 12:11:45.901489 : Game Position (Dec) = [ 1408, 690 ] 12:11:45.901489 : - 12:11:45.903625 : Cannot read memory at address 0x0000030B 12:11:45.903625 : Cannot read memory at address 0x0000038B 12:11:45.904899 : Cannot read memory at address 0x0000030B 12:11:45.904899 : Cannot read memory at address 0x0000038B 12:11:45.905970 : RawData event for Player #1: 12:11:45.905970 : Device rawinput data (Hex) = [ 0000BBDC, 0000A418 ] 12:11:45.906948 : Cannot read memory at address 0x0000030B 12:11:45.906948 : Cannot read memory at address 0x0000038B 12:11:45.906948 : OnScreen Cursor Position (Px) = [ 1408, 692 ] 12:11:45.906948 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.906948 : ClientWindow Style = FullScreen 12:11:45.906948 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.906948 : Game Position (Hex) = [ 0580, 02B4 ] 12:11:45.906948 : Game Position (Dec) = [ 1408, 692 ] 12:11:45.906948 : - 12:11:45.908450 : Cannot read memory at address 0x0000030B 12:11:45.908450 : Cannot read memory at address 0x0000038B 12:11:45.910456 : Cannot read memory at address 0x0000030B 12:11:45.910456 : Cannot read memory at address 0x0000038B 12:11:45.911449 : RawData event for Player #1: 12:11:45.911449 : Device rawinput data (Hex) = [ 0000BBD4, 0000A3EC ] 12:11:45.911449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.911449 : OnScreen Cursor Position (Px) = [ 1408, 691 ] 12:11:45.911449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.911449 : ClientWindow Style = FullScreen 12:11:45.911449 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.911449 : Game Position (Hex) = [ 0580, 02B3 ] 12:11:45.911449 : Game Position (Dec) = [ 1408, 691 ] 12:11:45.911449 : - 12:11:45.912446 : Cannot read memory at address 0x0000030B 12:11:45.912446 : Cannot read memory at address 0x0000038B 12:11:45.914439 : Cannot read memory at address 0x0000030B 12:11:45.914439 : Cannot read memory at address 0x0000038B 12:11:45.915440 : RawData event for Player #1: 12:11:45.915440 : Device rawinput data (Hex) = [ 0000BBD8, 0000A410 ] 12:11:45.915440 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.915440 : OnScreen Cursor Position (Px) = [ 1408, 692 ] 12:11:45.915440 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.915440 : ClientWindow Style = FullScreen 12:11:45.915440 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.915440 : Game Position (Hex) = [ 0580, 02B4 ] 12:11:45.915440 : Game Position (Dec) = [ 1408, 692 ] 12:11:45.915440 : - 12:11:45.916432 : Cannot read memory at address 0x0000030B 12:11:45.916432 : Cannot read memory at address 0x0000038B 12:11:45.918429 : Cannot read memory at address 0x0000030B 12:11:45.918429 : Cannot read memory at address 0x0000038B 12:11:45.919759 : Cannot read memory at address 0x0000030B 12:11:45.919759 : Cannot read memory at address 0x0000038B 12:11:45.920770 : RawData event for Player #1: 12:11:45.920770 : Device rawinput data (Hex) = [ 0000BBD8, 0000A410 ] 12:11:45.920770 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.920770 : OnScreen Cursor Position (Px) = [ 1408, 692 ] 12:11:45.920770 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.920770 : ClientWindow Style = FullScreen 12:11:45.920770 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.920770 : Game Position (Hex) = [ 0580, 02B4 ] 12:11:45.920770 : Game Position (Dec) = [ 1408, 692 ] 12:11:45.920770 : - 12:11:45.921766 : Cannot read memory at address 0x0000030B 12:11:45.921766 : Cannot read memory at address 0x0000038B 12:11:45.923763 : Cannot read memory at address 0x0000030B 12:11:45.923763 : Cannot read memory at address 0x0000038B 12:11:45.923763 : RawData event for Player #1: 12:11:45.924756 : Device rawinput data (Hex) = [ 0000BBD8, 0000A410 ] 12:11:45.924756 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.924756 : OnScreen Cursor Position (Px) = [ 1408, 692 ] 12:11:45.924756 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.924756 : ClientWindow Style = FullScreen 12:11:45.924756 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.924756 : Game Position (Hex) = [ 0580, 02B4 ] 12:11:45.924756 : Game Position (Dec) = [ 1408, 692 ] 12:11:45.924756 : - 12:11:45.925753 : Cannot read memory at address 0x0000030B 12:11:45.925753 : Cannot read memory at address 0x0000038B 12:11:45.928251 : Cannot read memory at address 0x0000030B 12:11:45.928251 : Cannot read memory at address 0x0000038B 12:11:45.929258 : RawData event for Player #1: 12:11:45.929258 : Device rawinput data (Hex) = [ 0000BBD8, 0000A410 ] 12:11:45.929258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.929258 : OnScreen Cursor Position (Px) = [ 1408, 692 ] 12:11:45.929258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.929258 : ClientWindow Style = FullScreen 12:11:45.930254 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.930254 : Cannot read memory at address 0x0000030B 12:11:45.930254 : Game Position (Hex) = [ 0580, 02B4 ] 12:11:45.930254 : Game Position (Dec) = [ 1408, 692 ] 12:11:45.930254 : Cannot read memory at address 0x0000038B 12:11:45.930254 : - 12:11:45.932252 : Cannot read memory at address 0x0000030B 12:11:45.932252 : Cannot read memory at address 0x0000038B 12:11:45.933248 : RawData event for Player #1: 12:11:45.933248 : Device rawinput data (Hex) = [ 0000BBDC, 0000A464 ] 12:11:45.933248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.933248 : OnScreen Cursor Position (Px) = [ 1408, 693 ] 12:11:45.933248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.933248 : ClientWindow Style = FullScreen 12:11:45.934241 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.934241 : Cannot read memory at address 0x0000030B 12:11:45.934241 : Cannot read memory at address 0x0000038B 12:11:45.934241 : Game Position (Dec) = [ 1408, 693 ] 12:11:45.934241 : - 12:11:45.936236 : Cannot read memory at address 0x0000030B 12:11:45.936236 : Cannot read memory at address 0x0000038B 12:11:45.938231 : Cannot read memory at address 0x0000030B 12:11:45.938231 : Cannot read memory at address 0x0000038B 12:11:45.938231 : RawData event for Player #1: 12:11:45.938231 : Device rawinput data (Hex) = [ 0000BBD8, 0000A43C ] 12:11:45.938734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.938734 : OnScreen Cursor Position (Px) = [ 1408, 692 ] 12:11:45.938734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.938734 : ClientWindow Style = FullScreen 12:11:45.938734 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.938734 : Game Position (Hex) = [ 0580, 02B4 ] 12:11:45.938734 : Game Position (Dec) = [ 1408, 692 ] 12:11:45.938734 : - 12:11:45.939733 : Cannot read memory at address 0x0000030B 12:11:45.939733 : Cannot read memory at address 0x0000038B 12:11:45.941730 : Cannot read memory at address 0x0000030B 12:11:45.941730 : Cannot read memory at address 0x0000038B 12:11:45.942723 : RawData event for Player #1: 12:11:45.942723 : Device rawinput data (Hex) = [ 0000BBD8, 0000A43C ] 12:11:45.942723 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.942723 : OnScreen Cursor Position (Px) = [ 1408, 692 ] 12:11:45.942723 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.942723 : ClientWindow Style = FullScreen 12:11:45.942723 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.942723 : Game Position (Hex) = [ 0580, 02B4 ] 12:11:45.942723 : Game Position (Dec) = [ 1408, 692 ] 12:11:45.942723 : - 12:11:45.943719 : Cannot read memory at address 0x0000030B 12:11:45.943719 : Cannot read memory at address 0x0000038B 12:11:45.945712 : Cannot read memory at address 0x0000030B 12:11:45.945712 : Cannot read memory at address 0x0000038B 12:11:45.946714 : RawData event for Player #1: 12:11:45.946714 : Device rawinput data (Hex) = [ 0000BBBC, 0000A428 ] 12:11:45.946714 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.946714 : OnScreen Cursor Position (Px) = [ 1408, 692 ] 12:11:45.946714 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.946714 : ClientWindow Style = FullScreen 12:11:45.948218 : Cannot read memory at address 0x0000030B 12:11:45.948218 : Cannot read memory at address 0x0000038B 12:11:45.948218 : Game Position (Dec) = [ 1408, 692 ] 12:11:45.948218 : - 12:11:45.949766 : Cannot read memory at address 0x0000030B 12:11:45.949766 : Cannot read memory at address 0x0000038B 12:11:45.950767 : RawData event for Player #1: 12:11:45.951764 : Device rawinput data (Hex) = [ 0000BBA8, 0000A450 ] 12:11:45.951764 : Cannot read memory at address 0x0000030B 12:11:45.951764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.951764 : Cannot read memory at address 0x0000038B 12:11:45.951764 : OnScreen Cursor Position (Px) = [ 1407, 693 ] 12:11:45.951764 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.951764 : ClientWindow Style = FullScreen 12:11:45.951764 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.951764 : Game Position (Hex) = [ 057F, 02B5 ] 12:11:45.951764 : Game Position (Dec) = [ 1407, 693 ] 12:11:45.951764 : - 12:11:45.953757 : Cannot read memory at address 0x0000030B 12:11:45.953757 : Cannot read memory at address 0x0000038B 12:11:45.955754 : Cannot read memory at address 0x0000030B 12:11:45.955754 : Cannot read memory at address 0x0000038B 12:11:45.956747 : RawData event for Player #1: 12:11:45.956747 : Device rawinput data (Hex) = [ 0000BBA8, 0000A438 ] 12:11:45.956747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.956747 : OnScreen Cursor Position (Px) = [ 1407, 692 ] 12:11:45.956747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.956747 : ClientWindow Style = FullScreen 12:11:45.956747 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.956747 : Game Position (Hex) = [ 057F, 02B4 ] 12:11:45.956747 : Game Position (Dec) = [ 1407, 692 ] 12:11:45.956747 : - 12:11:45.958252 : Cannot read memory at address 0x0000030B 12:11:45.958252 : Cannot read memory at address 0x0000038B 12:11:45.960279 : Cannot read memory at address 0x0000030B 12:11:45.960279 : RawData event for Player #1: 12:11:45.960279 : Device rawinput data (Hex) = [ 0000BBA8, 0000A438 ] 12:11:45.960279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.960279 : OnScreen Cursor Position (Px) = [ 1407, 692 ] 12:11:45.960279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.960279 : ClientWindow Style = FullScreen 12:11:45.960279 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.960279 : Game Position (Hex) = [ 057F, 02B4 ] 12:11:45.961272 : Game Position (Dec) = [ 1407, 692 ] 12:11:45.961272 : - 12:11:45.962268 : Cannot read memory at address 0x0000030B 12:11:45.962268 : Cannot read memory at address 0x0000038B 12:11:45.964266 : Cannot read memory at address 0x0000030B 12:11:45.964266 : Cannot read memory at address 0x0000038B 12:11:45.965262 : RawData event for Player #1: 12:11:45.965262 : Device rawinput data (Hex) = [ 0000BBA8, 0000A438 ] 12:11:45.965262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.965262 : OnScreen Cursor Position (Px) = [ 1407, 692 ] 12:11:45.965262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.965262 : ClientWindow Style = FullScreen 12:11:45.965262 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.965262 : Game Position (Hex) = [ 057F, 02B4 ] 12:11:45.965262 : Game Position (Dec) = [ 1407, 692 ] 12:11:45.966255 : - 12:11:45.966255 : Cannot read memory at address 0x0000030B 12:11:45.966255 : Cannot read memory at address 0x0000038B 12:11:45.968253 : Cannot read memory at address 0x0000030B 12:11:45.968253 : Cannot read memory at address 0x0000038B 12:11:45.969272 : RawData event for Player #1: 12:11:45.969272 : Device rawinput data (Hex) = [ 0000BB8C, 0000A3FC ] 12:11:45.969272 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.969272 : OnScreen Cursor Position (Px) = [ 1406, 691 ] 12:11:45.969272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.969272 : ClientWindow Style = FullScreen 12:11:45.969272 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.969272 : Game Position (Hex) = [ 057E, 02B3 ] 12:11:45.969272 : Game Position (Dec) = [ 1406, 691 ] 12:11:45.970271 : - 12:11:45.970271 : Cannot read memory at address 0x0000030B 12:11:45.970271 : Cannot read memory at address 0x0000038B 12:11:45.972266 : Cannot read memory at address 0x0000030B 12:11:45.972266 : Cannot read memory at address 0x0000038B 12:11:45.974261 : Cannot read memory at address 0x0000030B 12:11:45.974261 : Cannot read memory at address 0x0000038B 12:11:45.974261 : RawData event for Player #1: 12:11:45.974261 : Device rawinput data (Hex) = [ 0000BB8C, 0000A404 ] 12:11:45.974261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.974261 : OnScreen Cursor Position (Px) = [ 1406, 691 ] 12:11:45.974261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.974261 : ClientWindow Style = FullScreen 12:11:45.974261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.975254 : Game Position (Hex) = [ 057E, 02B3 ] 12:11:45.975254 : Game Position (Dec) = [ 1406, 691 ] 12:11:45.975254 : - 12:11:45.976255 : Cannot read memory at address 0x0000030B 12:11:45.976255 : Cannot read memory at address 0x0000038B 12:11:45.978244 : Cannot read memory at address 0x0000030B 12:11:45.978244 : Cannot read memory at address 0x0000038B 12:11:45.978244 : RawData event for Player #1: 12:11:45.978746 : Device rawinput data (Hex) = [ 0000BB7C, 0000A3F8 ] 12:11:45.978746 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.978746 : OnScreen Cursor Position (Px) = [ 1406, 691 ] 12:11:45.978746 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.978746 : ClientWindow Style = FullScreen 12:11:45.978746 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.978746 : Game Position (Hex) = [ 057E, 02B3 ] 12:11:45.978746 : Game Position (Dec) = [ 1406, 691 ] 12:11:45.979677 : - 12:11:45.979677 : Cannot read memory at address 0x0000030B 12:11:45.979677 : Cannot read memory at address 0x0000038B 12:11:45.981672 : Cannot read memory at address 0x0000030B 12:11:45.981672 : Cannot read memory at address 0x0000038B 12:11:45.982669 : RawData event for Player #1: 12:11:45.983665 : Device rawinput data (Hex) = [ 0000BB7C, 0000A3EC ] 12:11:45.983665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.983665 : Cannot read memory at address 0x0000030B 12:11:45.983665 : OnScreen Cursor Position (Px) = [ 1406, 691 ] 12:11:45.983665 : Cannot read memory at address 0x0000038B 12:11:45.983665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.983665 : ClientWindow Style = FullScreen 12:11:45.983665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.983665 : Game Position (Hex) = [ 057E, 02B3 ] 12:11:45.983665 : Game Position (Dec) = [ 1406, 691 ] 12:11:45.984662 : - 12:11:45.985658 : Cannot read memory at address 0x0000030B 12:11:45.985658 : Cannot read memory at address 0x0000038B 12:11:45.988157 : Cannot read memory at address 0x0000030B 12:11:45.988157 : Cannot read memory at address 0x0000038B 12:11:45.988157 : RawData event for Player #1: 12:11:45.988157 : Device rawinput data (Hex) = [ 0000BB7C, 0000A3EC ] 12:11:45.988157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.988157 : OnScreen Cursor Position (Px) = [ 1406, 691 ] 12:11:45.988157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.988157 : ClientWindow Style = FullScreen 12:11:45.988157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.989161 : Game Position (Hex) = [ 057E, 02B3 ] 12:11:45.989161 : Game Position (Dec) = [ 1406, 691 ] 12:11:45.989161 : - 12:11:45.990158 : Cannot read memory at address 0x0000030B 12:11:45.990158 : Cannot read memory at address 0x0000038B 12:11:45.992151 : Cannot read memory at address 0x0000030B 12:11:45.992151 : Cannot read memory at address 0x0000038B 12:11:45.992151 : RawData event for Player #1: 12:11:45.992151 : Device rawinput data (Hex) = [ 0000BB7C, 0000A3EC ] 12:11:45.992151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.992151 : OnScreen Cursor Position (Px) = [ 1406, 691 ] 12:11:45.992151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.992151 : ClientWindow Style = FullScreen 12:11:45.992151 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.993148 : Game Position (Hex) = [ 057E, 02B3 ] 12:11:45.993148 : Game Position (Dec) = [ 1406, 691 ] 12:11:45.993148 : - 12:11:45.994144 : Cannot read memory at address 0x0000030B 12:11:45.994144 : Cannot read memory at address 0x0000038B 12:11:45.996138 : Cannot read memory at address 0x0000030B 12:11:45.996138 : Cannot read memory at address 0x0000038B 12:11:45.997134 : RawData event for Player #1: 12:11:45.997134 : Device rawinput data (Hex) = [ 0000BB64, 0000A3FC ] 12:11:45.997134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:45.997134 : OnScreen Cursor Position (Px) = [ 1405, 691 ] 12:11:45.997134 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:45.997134 : ClientWindow Style = FullScreen 12:11:45.997134 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:45.997134 : Game Position (Hex) = [ 057D, 02B3 ] 12:11:45.998131 : Game Position (Dec) = [ 1405, 691 ] 12:11:45.998131 : Cannot read memory at address 0x0000030B 12:11:45.998131 : - 12:11:45.998131 : Cannot read memory at address 0x0000038B 12:11:45.999631 : Cannot read memory at address 0x0000030B 12:11:45.999631 : Cannot read memory at address 0x0000038B 12:11:46.001624 : RawData event for Player #1: 12:11:46.001624 : Cannot read memory at address 0x0000030B 12:11:46.001624 : Cannot read memory at address 0x0000038B 12:11:46.001624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.001624 : OnScreen Cursor Position (Px) = [ 1405, 691 ] 12:11:46.001624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.002126 : ClientWindow Style = FullScreen 12:11:46.002126 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.002126 : Game Position (Hex) = [ 057D, 02B3 ] 12:11:46.002126 : Game Position (Dec) = [ 1405, 691 ] 12:11:46.002126 : - 12:11:46.003125 : Cannot read memory at address 0x0000030B 12:11:46.003125 : Cannot read memory at address 0x0000038B 12:11:46.005118 : Cannot read memory at address 0x0000030B 12:11:46.005118 : Cannot read memory at address 0x0000038B 12:11:46.006115 : RawData event for Player #1: 12:11:46.006115 : Device rawinput data (Hex) = [ 0000BB6C, 0000A3E8 ] 12:11:46.006115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.006115 : OnScreen Cursor Position (Px) = [ 1405, 691 ] 12:11:46.006115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.006115 : ClientWindow Style = FullScreen 12:11:46.007111 : Cannot read memory at address 0x0000030B 12:11:46.007111 : Cannot read memory at address 0x0000038B 12:11:46.007111 : Game Position (Hex) = [ 057D, 02B3 ] 12:11:46.007111 : Game Position (Dec) = [ 1405, 691 ] 12:11:46.007111 : - 12:11:46.008610 : Cannot read memory at address 0x0000030B 12:11:46.008610 : Cannot read memory at address 0x0000038B 12:11:46.010605 : RawData event for Player #1: 12:11:46.010605 : Device rawinput data (Hex) = [ 0000BB6C, 0000A3C4 ] 12:11:46.010605 : Cannot read memory at address 0x0000030B 12:11:46.010605 : OnScreen Cursor Position (Px) = [ 1405, 690 ] 12:11:46.010605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.010605 : ClientWindow Style = FullScreen 12:11:46.010605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.010605 : Game Position (Hex) = [ 057D, 02B2 ] 12:11:46.010605 : Game Position (Dec) = [ 1405, 690 ] 12:11:46.010605 : - 12:11:46.012598 : Cannot read memory at address 0x0000030B 12:11:46.012598 : Cannot read memory at address 0x0000038B 12:11:46.014591 : Cannot read memory at address 0x0000030B 12:11:46.014591 : Cannot read memory at address 0x0000038B 12:11:46.015588 : RawData event for Player #1: 12:11:46.015588 : Device rawinput data (Hex) = [ 0000BB6C, 0000A3C4 ] 12:11:46.015588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.015588 : OnScreen Cursor Position (Px) = [ 1405, 690 ] 12:11:46.015588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.015588 : ClientWindow Style = FullScreen 12:11:46.015588 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.015588 : Game Position (Hex) = [ 057D, 02B2 ] 12:11:46.015588 : Game Position (Dec) = [ 1405, 690 ] 12:11:46.015588 : - 12:11:46.016585 : Cannot read memory at address 0x0000030B 12:11:46.016585 : Cannot read memory at address 0x0000038B 12:11:46.018087 : Cannot read memory at address 0x0000030B 12:11:46.018087 : Cannot read memory at address 0x0000038B 12:11:46.019090 : RawData event for Player #1: 12:11:46.019090 : Device rawinput data (Hex) = [ 0000BB6C, 0000A3C4 ] 12:11:46.019090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.019090 : OnScreen Cursor Position (Px) = [ 1405, 690 ] 12:11:46.019090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.019934 : ClientWindow Style = FullScreen 12:11:46.019934 : Cannot read memory at address 0x0000030B 12:11:46.019934 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.019934 : Cannot read memory at address 0x0000038B 12:11:46.019934 : Game Position (Hex) = [ 057D, 02B2 ] 12:11:46.019934 : Game Position (Dec) = [ 1405, 690 ] 12:11:46.019934 : - 12:11:46.021929 : Cannot read memory at address 0x0000030B 12:11:46.026480 : Cannot read memory at address 0x0000038B 12:11:46.026480 : Device rawinput data (Hex) = [ 0000BB6C, 0000A3C4 ] 12:11:46.026480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.026480 : OnScreen Cursor Position (Px) = [ 1405, 690 ] 12:11:46.026982 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.026982 : ClientWindow Style = FullScreen 12:11:46.026982 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.026982 : Game Position (Hex) = [ 057D, 02B2 ] 12:11:46.026982 : Game Position (Dec) = [ 1405, 690 ] 12:11:46.026982 : - 12:11:46.028089 : Cannot read memory at address 0x0000030B 12:11:46.028089 : Cannot read memory at address 0x0000038B 12:11:46.028089 : RawData event for Player #1: 12:11:46.028089 : Device rawinput data (Hex) = [ 0000BB6C, 0000A3C4 ] 12:11:46.028089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.028089 : OnScreen Cursor Position (Px) = [ 1405, 690 ] 12:11:46.029088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.029088 : ClientWindow Style = FullScreen 12:11:46.029088 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.029088 : Game Position (Hex) = [ 057D, 02B2 ] 12:11:46.029088 : Game Position (Dec) = [ 1405, 690 ] 12:11:46.029088 : - 12:11:46.029906 : Cannot read memory at address 0x0000030B 12:11:46.029906 : Cannot read memory at address 0x0000038B 12:11:46.031901 : Cannot read memory at address 0x0000030B 12:11:46.031901 : Cannot read memory at address 0x0000038B 12:11:46.032898 : RawData event for Player #1: 12:11:46.032898 : Device rawinput data (Hex) = [ 0000BB6C, 0000A3C4 ] 12:11:46.032898 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.032898 : OnScreen Cursor Position (Px) = [ 1405, 690 ] 12:11:46.033894 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.033894 : ClientWindow Style = FullScreen 12:11:46.033894 : Cannot read memory at address 0x0000038B 12:11:46.033894 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.033894 : Game Position (Hex) = [ 057D, 02B2 ] 12:11:46.033894 : Game Position (Dec) = [ 1405, 690 ] 12:11:46.033894 : - 12:11:46.035888 : Cannot read memory at address 0x0000030B 12:11:46.035888 : Cannot read memory at address 0x0000038B 12:11:46.036885 : RawData event for Player #1: 12:11:46.036885 : Device rawinput data (Hex) = [ 0000BB6C, 0000A3C4 ] 12:11:46.036885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.036885 : OnScreen Cursor Position (Px) = [ 1405, 690 ] 12:11:46.036885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.036885 : ClientWindow Style = FullScreen 12:11:46.036885 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.036885 : Game Position (Hex) = [ 057D, 02B2 ] 12:11:46.036885 : Game Position (Dec) = [ 1405, 690 ] 12:11:46.036885 : - 12:11:46.038388 : Cannot read memory at address 0x0000030B 12:11:46.038388 : Cannot read memory at address 0x0000038B 12:11:46.040404 : Cannot read memory at address 0x0000030B 12:11:46.040404 : Cannot read memory at address 0x0000038B 12:11:46.042402 : Cannot read memory at address 0x0000030B 12:11:46.042402 : Cannot read memory at address 0x0000038B 12:11:46.042402 : RawData event for Player #1: 12:11:46.042402 : Device rawinput data (Hex) = [ 0000BB6C, 0000A3C4 ] 12:11:46.042402 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.042402 : OnScreen Cursor Position (Px) = [ 1405, 690 ] 12:11:46.042402 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.042402 : ClientWindow Style = FullScreen 12:11:46.042402 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.042402 : Game Position (Hex) = [ 057D, 02B2 ] 12:11:46.042402 : Game Position (Dec) = [ 1405, 690 ] 12:11:46.043394 : - 12:11:46.044397 : Cannot read memory at address 0x0000030B 12:11:46.044397 : Cannot read memory at address 0x0000038B 12:11:46.046384 : Cannot read memory at address 0x0000030B 12:11:46.046384 : RawData event for Player #1: 12:11:46.046384 : Cannot read memory at address 0x0000038B 12:11:46.046384 : Device rawinput data (Hex) = [ 0000BB6C, 0000A3C4 ] 12:11:46.046384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.046384 : OnScreen Cursor Position (Px) = [ 1405, 690 ] 12:11:46.046384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.046384 : ClientWindow Style = FullScreen 12:11:46.046384 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.046384 : Game Position (Hex) = [ 057D, 02B2 ] 12:11:46.046384 : Game Position (Dec) = [ 1405, 690 ] 12:11:46.046384 : - 12:11:46.048378 : Cannot read memory at address 0x0000030B 12:11:46.048378 : Cannot read memory at address 0x0000038B 12:11:46.049879 : Cannot read memory at address 0x0000030B 12:11:46.049879 : Cannot read memory at address 0x0000038B 12:11:46.050876 : RawData event for Player #1: 12:11:46.050876 : Device rawinput data (Hex) = [ 0000BB6C, 0000A3C4 ] 12:11:46.050876 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.051872 : OnScreen Cursor Position (Px) = [ 1405, 690 ] 12:11:46.051872 : Cannot read memory at address 0x0000030B 12:11:46.051872 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.051872 : Cannot read memory at address 0x0000038B 12:11:46.051872 : ClientWindow Style = FullScreen 12:11:46.051872 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.051872 : Game Position (Hex) = [ 057D, 02B2 ] 12:11:46.051872 : Game Position (Dec) = [ 1405, 690 ] 12:11:46.051872 : - 12:11:46.053865 : Cannot read memory at address 0x0000030B 12:11:46.053865 : Cannot read memory at address 0x0000038B 12:11:46.054863 : RawData event for Player #1: 12:11:46.054863 : Device rawinput data (Hex) = [ 0000BB6C, 0000A3C4 ] 12:11:46.055858 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.055858 : OnScreen Cursor Position (Px) = [ 1405, 690 ] 12:11:46.055858 : Cannot read memory at address 0x0000030B 12:11:46.055858 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.055858 : Cannot read memory at address 0x0000038B 12:11:46.055858 : ClientWindow Style = FullScreen 12:11:46.055858 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.055858 : Game Position (Hex) = [ 057D, 02B2 ] 12:11:46.055858 : Game Position (Dec) = [ 1405, 690 ] 12:11:46.055858 : - 12:11:46.058357 : Cannot read memory at address 0x0000030B 12:11:46.058357 : Cannot read memory at address 0x0000038B 12:11:46.060362 : Cannot read memory at address 0x0000030B 12:11:46.060362 : RawData event for Player #1: 12:11:46.060362 : Device rawinput data (Hex) = [ 0000BB6C, 0000A3C4 ] 12:11:46.060362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.060362 : OnScreen Cursor Position (Px) = [ 1405, 690 ] 12:11:46.060362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.060362 : ClientWindow Style = FullScreen 12:11:46.060362 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.061356 : Game Position (Hex) = [ 057D, 02B2 ] 12:11:46.061356 : Game Position (Dec) = [ 1405, 690 ] 12:11:46.061356 : - 12:11:46.062352 : Cannot read memory at address 0x0000030B 12:11:46.062352 : Cannot read memory at address 0x0000038B 12:11:46.064345 : Cannot read memory at address 0x0000030B 12:11:46.064345 : Cannot read memory at address 0x0000038B 12:11:46.064345 : RawData event for Player #1: 12:11:46.064345 : Device rawinput data (Hex) = [ 0000BB6C, 0000A3C4 ] 12:11:46.064345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.064345 : OnScreen Cursor Position (Px) = [ 1405, 690 ] 12:11:46.064345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.064345 : ClientWindow Style = FullScreen 12:11:46.064345 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.064345 : Game Position (Hex) = [ 057D, 02B2 ] 12:11:46.064345 : Game Position (Dec) = [ 1405, 690 ] 12:11:46.065342 : - 12:11:46.066338 : Cannot read memory at address 0x0000030B 12:11:46.066338 : Cannot read memory at address 0x0000038B 12:11:46.068332 : Cannot read memory at address 0x0000030B 12:11:46.068332 : Cannot read memory at address 0x0000038B 12:11:46.068834 : RawData event for Player #1: 12:11:46.068834 : Device rawinput data (Hex) = [ 0000BB6C, 0000A3C4 ] 12:11:46.068834 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.069832 : Cannot read memory at address 0x0000030B 12:11:46.069832 : OnScreen Cursor Position (Px) = [ 1405, 690 ] 12:11:46.069832 : Cannot read memory at address 0x0000038B 12:11:46.069832 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.069832 : ClientWindow Style = FullScreen 12:11:46.069832 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.069832 : Game Position (Hex) = [ 057D, 02B2 ] 12:11:46.069832 : Game Position (Dec) = [ 1405, 690 ] 12:11:46.069832 : - 12:11:46.071825 : Cannot read memory at address 0x0000030B 12:11:46.071825 : Cannot read memory at address 0x0000038B 12:11:46.072822 : RawData event for Player #1: 12:11:46.072822 : Device rawinput data (Hex) = [ 0000BB64, 0000A374 ] 12:11:46.072822 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.073819 : OnScreen Cursor Position (Px) = [ 1405, 689 ] 12:11:46.073819 : Cannot read memory at address 0x0000030B 12:11:46.073819 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.073819 : Cannot read memory at address 0x0000038B 12:11:46.073819 : ClientWindow Style = FullScreen 12:11:46.073819 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.073819 : Game Position (Hex) = [ 057D, 02B1 ] 12:11:46.073819 : Game Position (Dec) = [ 1405, 689 ] 12:11:46.073819 : - 12:11:46.075816 : Cannot read memory at address 0x0000030B 12:11:46.075816 : Cannot read memory at address 0x0000038B 12:11:46.078311 : Cannot read memory at address 0x0000030B 12:11:46.078311 : Cannot read memory at address 0x0000038B 12:11:46.078311 : RawData event for Player #1: 12:11:46.078311 : Device rawinput data (Hex) = [ 0000BB64, 0000A398 ] 12:11:46.078311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.078311 : OnScreen Cursor Position (Px) = [ 1405, 690 ] 12:11:46.078311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.078311 : ClientWindow Style = FullScreen 12:11:46.078311 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.079316 : Game Position (Hex) = [ 057D, 02B2 ] 12:11:46.079316 : Game Position (Dec) = [ 1405, 690 ] 12:11:46.079316 : - 12:11:46.080312 : Cannot read memory at address 0x0000030B 12:11:46.080312 : Cannot read memory at address 0x0000038B 12:11:46.082306 : Cannot read memory at address 0x0000030B 12:11:46.082306 : Cannot read memory at address 0x0000038B 12:11:46.082306 : RawData event for Player #1: 12:11:46.082306 : Device rawinput data (Hex) = [ 0000BB7C, 0000A388 ] 12:11:46.082306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.082306 : OnScreen Cursor Position (Px) = [ 1406, 689 ] 12:11:46.082306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.082306 : ClientWindow Style = FullScreen 12:11:46.082306 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.082306 : Game Position (Hex) = [ 057E, 02B1 ] 12:11:46.083302 : Game Position (Dec) = [ 1406, 689 ] 12:11:46.083302 : - 12:11:46.084299 : Cannot read memory at address 0x0000030B 12:11:46.084299 : Cannot read memory at address 0x0000038B 12:11:46.086292 : Cannot read memory at address 0x0000030B 12:11:46.086292 : Cannot read memory at address 0x0000038B 12:11:46.087289 : RawData event for Player #1: 12:11:46.087289 : Device rawinput data (Hex) = [ 0000BB7C, 0000A3A4 ] 12:11:46.087289 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.087289 : OnScreen Cursor Position (Px) = [ 1406, 690 ] 12:11:46.087289 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.087289 : ClientWindow Style = FullScreen 12:11:46.087289 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.087289 : Game Position (Hex) = [ 057E, 02B2 ] 12:11:46.087289 : Game Position (Dec) = [ 1406, 690 ] 12:11:46.088286 : - 12:11:46.088286 : Cannot read memory at address 0x0000030B 12:11:46.088286 : Cannot read memory at address 0x0000038B 12:11:46.089654 : Cannot read memory at address 0x0000030B 12:11:46.089654 : Cannot read memory at address 0x0000038B 12:11:46.091650 : RawData event for Player #1: 12:11:46.091650 : Cannot read memory at address 0x0000030B 12:11:46.091650 : Device rawinput data (Hex) = [ 0000BB7C, 0000A3F0 ] 12:11:46.091650 : Cannot read memory at address 0x0000038B 12:11:46.091650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.091650 : OnScreen Cursor Position (Px) = [ 1406, 691 ] 12:11:46.091650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.091650 : ClientWindow Style = FullScreen 12:11:46.091650 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.091650 : Game Position (Hex) = [ 057E, 02B3 ] 12:11:46.091650 : Game Position (Dec) = [ 1406, 691 ] 12:11:46.091650 : - 12:11:46.093648 : Cannot read memory at address 0x0000030B 12:11:46.093648 : Cannot read memory at address 0x0000038B 12:11:46.095637 : Cannot read memory at address 0x0000030B 12:11:46.095637 : Cannot read memory at address 0x0000038B 12:11:46.095637 : RawData event for Player #1: 12:11:46.096634 : Device rawinput data (Hex) = [ 0000BB7C, 0000A3C8 ] 12:11:46.096634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.096634 : OnScreen Cursor Position (Px) = [ 1406, 690 ] 12:11:46.096634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.096634 : ClientWindow Style = FullScreen 12:11:46.096634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.096634 : Game Position (Hex) = [ 057E, 02B2 ] 12:11:46.096634 : Game Position (Dec) = [ 1406, 690 ] 12:11:46.096634 : - 12:11:46.098136 : Cannot read memory at address 0x0000030B 12:11:46.098136 : Cannot read memory at address 0x0000038B 12:11:46.100137 : Cannot read memory at address 0x0000030B 12:11:46.100137 : Cannot read memory at address 0x0000038B 12:11:46.100137 : RawData event for Player #1: 12:11:46.100137 : Device rawinput data (Hex) = [ 0000BB7C, 0000A3C8 ] 12:11:46.100137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.100137 : OnScreen Cursor Position (Px) = [ 1406, 690 ] 12:11:46.100137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.100137 : ClientWindow Style = FullScreen 12:11:46.100137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.100137 : Game Position (Hex) = [ 057E, 02B2 ] 12:11:46.100137 : Game Position (Dec) = [ 1406, 690 ] 12:11:46.100137 : - 12:11:46.101639 : Cannot read memory at address 0x0000030B 12:11:46.101639 : Cannot read memory at address 0x0000038B 12:11:46.103642 : Cannot read memory at address 0x0000030B 12:11:46.103642 : Cannot read memory at address 0x0000038B 12:11:46.105635 : Cannot read memory at address 0x0000030B 12:11:46.105635 : Device rawinput data (Hex) = [ 0000BB7C, 0000A3C8 ] 12:11:46.105635 : Cannot read memory at address 0x0000038B 12:11:46.105635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.105635 : OnScreen Cursor Position (Px) = [ 1406, 690 ] 12:11:46.105635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.105635 : ClientWindow Style = FullScreen 12:11:46.105635 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.105635 : Game Position (Hex) = [ 057E, 02B2 ] 12:11:46.105635 : Game Position (Dec) = [ 1406, 690 ] 12:11:46.105635 : - 12:11:46.108140 : Cannot read memory at address 0x0000030B 12:11:46.108140 : Cannot read memory at address 0x0000038B 12:11:46.109939 : Cannot read memory at address 0x0000030B 12:11:46.109939 : Cannot read memory at address 0x0000038B 12:11:46.109939 : RawData event for Player #1: 12:11:46.109939 : Device rawinput data (Hex) = [ 0000BB7C, 0000A3C8 ] 12:11:46.109939 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.109939 : OnScreen Cursor Position (Px) = [ 1406, 690 ] 12:11:46.109939 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.110939 : ClientWindow Style = FullScreen 12:11:46.110939 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.110939 : Game Position (Hex) = [ 057E, 02B2 ] 12:11:46.110939 : Game Position (Dec) = [ 1406, 690 ] 12:11:46.110939 : - 12:11:46.111935 : Cannot read memory at address 0x0000030B 12:11:46.111935 : Cannot read memory at address 0x0000038B 12:11:46.113929 : Cannot read memory at address 0x0000030B 12:11:46.113929 : Cannot read memory at address 0x0000038B 12:11:46.113929 : RawData event for Player #1: 12:11:46.113929 : Device rawinput data (Hex) = [ 0000BB7C, 0000A3C8 ] 12:11:46.113929 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.113929 : OnScreen Cursor Position (Px) = [ 1406, 690 ] 12:11:46.114925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.114925 : ClientWindow Style = FullScreen 12:11:46.114925 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.114925 : Game Position (Hex) = [ 057E, 02B2 ] 12:11:46.114925 : Game Position (Dec) = [ 1406, 690 ] 12:11:46.114925 : - 12:11:46.115922 : Cannot read memory at address 0x0000030B 12:11:46.115922 : Cannot read memory at address 0x0000038B 12:11:46.118421 : Cannot read memory at address 0x0000030B 12:11:46.118421 : Cannot read memory at address 0x0000038B 12:11:46.119426 : RawData event for Player #1: 12:11:46.119426 : Device rawinput data (Hex) = [ 0000BB84, 0000A418 ] 12:11:46.119426 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.119426 : OnScreen Cursor Position (Px) = [ 1406, 692 ] 12:11:46.119426 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.119426 : ClientWindow Style = FullScreen 12:11:46.119426 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.119426 : Game Position (Hex) = [ 057E, 02B4 ] 12:11:46.119426 : Game Position (Dec) = [ 1406, 692 ] 12:11:46.119426 : - 12:11:46.120423 : Cannot read memory at address 0x0000030B 12:11:46.120423 : Cannot read memory at address 0x0000038B 12:11:46.122416 : Cannot read memory at address 0x0000030B 12:11:46.122416 : Cannot read memory at address 0x0000038B 12:11:46.123412 : RawData event for Player #1: 12:11:46.123412 : Device rawinput data (Hex) = [ 0000BB9C, 0000A400 ] 12:11:46.123412 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.123412 : OnScreen Cursor Position (Px) = [ 1407, 691 ] 12:11:46.123412 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.123412 : ClientWindow Style = FullScreen 12:11:46.123412 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.123412 : Game Position (Hex) = [ 057F, 02B3 ] 12:11:46.123412 : Game Position (Dec) = [ 1407, 691 ] 12:11:46.124409 : - 12:11:46.125413 : Cannot read memory at address 0x0000030B 12:11:46.125413 : Cannot read memory at address 0x0000038B 12:11:46.127400 : Cannot read memory at address 0x0000030B 12:11:46.127400 : Cannot read memory at address 0x0000038B 12:11:46.128396 : RawData event for Player #1: 12:11:46.128396 : Device rawinput data (Hex) = [ 0000BBAC, 0000A400 ] 12:11:46.128898 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.128898 : Cannot read memory at address 0x0000038B 12:11:46.128898 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.128898 : ClientWindow Style = FullScreen 12:11:46.128898 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.128898 : Game Position (Hex) = [ 057F, 02B3 ] 12:11:46.128898 : Game Position (Dec) = [ 1407, 691 ] 12:11:46.128898 : - 12:11:46.130785 : Cannot read memory at address 0x0000030B 12:11:46.130785 : Cannot read memory at address 0x0000038B 12:11:46.131782 : RawData event for Player #1: 12:11:46.132778 : Device rawinput data (Hex) = [ 0000BBAC, 0000A41C ] 12:11:46.132778 : Cannot read memory at address 0x0000030B 12:11:46.132778 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.132778 : Cannot read memory at address 0x0000038B 12:11:46.132778 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.132778 : ClientWindow Style = FullScreen 12:11:46.132778 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.132778 : Game Position (Hex) = [ 057F, 02B4 ] 12:11:46.132778 : Game Position (Dec) = [ 1407, 692 ] 12:11:46.132778 : - 12:11:46.134772 : Cannot read memory at address 0x0000030B 12:11:46.134772 : Cannot read memory at address 0x0000038B 12:11:46.136770 : Cannot read memory at address 0x0000030B 12:11:46.136770 : Cannot read memory at address 0x0000038B 12:11:46.136770 : RawData event for Player #1: 12:11:46.136770 : Device rawinput data (Hex) = [ 0000BBAC, 0000A41C ] 12:11:46.136770 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.136770 : OnScreen Cursor Position (Px) = [ 1407, 692 ] 12:11:46.136770 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.136770 : ClientWindow Style = FullScreen 12:11:46.136770 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.138274 : Cannot read memory at address 0x0000030B 12:11:46.138274 : Game Position (Dec) = [ 1407, 692 ] 12:11:46.138274 : - 12:11:46.140280 : Cannot read memory at address 0x0000030B 12:11:46.140280 : Cannot read memory at address 0x0000038B 12:11:46.141277 : RawData event for Player #1: 12:11:46.141277 : Device rawinput data (Hex) = [ 0000BBAC, 0000A41C ] 12:11:46.141277 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.141277 : OnScreen Cursor Position (Px) = [ 1407, 692 ] 12:11:46.141277 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.141277 : ClientWindow Style = FullScreen 12:11:46.141277 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.141277 : Game Position (Hex) = [ 057F, 02B4 ] 12:11:46.141277 : Game Position (Dec) = [ 1407, 692 ] 12:11:46.141277 : - 12:11:46.142271 : Cannot read memory at address 0x0000030B 12:11:46.142271 : Cannot read memory at address 0x0000038B 12:11:46.144267 : Cannot read memory at address 0x0000030B 12:11:46.144267 : Cannot read memory at address 0x0000038B 12:11:46.146257 : Cannot read memory at address 0x0000030B 12:11:46.146257 : Cannot read memory at address 0x0000038B 12:11:46.146257 : RawData event for Player #1: 12:11:46.146257 : Device rawinput data (Hex) = [ 0000BBBC, 0000A404 ] 12:11:46.146257 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.146257 : OnScreen Cursor Position (Px) = [ 1408, 691 ] 12:11:46.146257 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.146257 : ClientWindow Style = FullScreen 12:11:46.146257 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.146257 : Game Position (Hex) = [ 0580, 02B3 ] 12:11:46.147253 : Game Position (Dec) = [ 1408, 691 ] 12:11:46.147253 : - 12:11:46.148251 : Cannot read memory at address 0x0000030B 12:11:46.148251 : Cannot read memory at address 0x0000038B 12:11:46.149751 : Cannot read memory at address 0x0000030B 12:11:46.149751 : Cannot read memory at address 0x0000038B 12:11:46.150747 : RawData event for Player #1: 12:11:46.150747 : Device rawinput data (Hex) = [ 0000BBD8, 0000A458 ] 12:11:46.150747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.150747 : OnScreen Cursor Position (Px) = [ 1408, 693 ] 12:11:46.150747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.150747 : ClientWindow Style = FullScreen 12:11:46.150747 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.150747 : Game Position (Hex) = [ 0580, 02B5 ] 12:11:46.150747 : Game Position (Dec) = [ 1408, 693 ] 12:11:46.150747 : - 12:11:46.151744 : Cannot read memory at address 0x0000030B 12:11:46.151744 : Cannot read memory at address 0x0000038B 12:11:46.153741 : Cannot read memory at address 0x0000030B 12:11:46.153741 : Cannot read memory at address 0x0000038B 12:11:46.154734 : RawData event for Player #1: 12:11:46.154734 : Device rawinput data (Hex) = [ 0000BBDC, 0000A488 ] 12:11:46.155730 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.155730 : OnScreen Cursor Position (Px) = [ 1408, 694 ] 12:11:46.155730 : Cannot read memory at address 0x0000030B 12:11:46.155730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.155730 : Cannot read memory at address 0x0000038B 12:11:46.155730 : ClientWindow Style = FullScreen 12:11:46.155730 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.155730 : Game Position (Hex) = [ 0580, 02B6 ] 12:11:46.155730 : Game Position (Dec) = [ 1408, 694 ] 12:11:46.155730 : - 12:11:46.158233 : Cannot read memory at address 0x0000030B 12:11:46.158233 : Cannot read memory at address 0x0000038B 12:11:46.159268 : RawData event for Player #1: 12:11:46.159268 : Device rawinput data (Hex) = [ 0000BBF4, 0000A454 ] 12:11:46.159268 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.159268 : OnScreen Cursor Position (Px) = [ 1409, 693 ] 12:11:46.159268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.159268 : ClientWindow Style = FullScreen 12:11:46.159268 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.159268 : Game Position (Hex) = [ 0581, 02B5 ] 12:11:46.159268 : Game Position (Dec) = [ 1409, 693 ] 12:11:46.159268 : - 12:11:46.160265 : Cannot read memory at address 0x0000030B 12:11:46.160265 : Cannot read memory at address 0x0000038B 12:11:46.162258 : Cannot read memory at address 0x0000030B 12:11:46.162258 : Cannot read memory at address 0x0000038B 12:11:46.164251 : Cannot read memory at address 0x0000030B 12:11:46.164251 : Cannot read memory at address 0x0000038B 12:11:46.164251 : RawData event for Player #1: 12:11:46.164251 : Device rawinput data (Hex) = [ 0000BC0C, 0000A47C ] 12:11:46.164251 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.164251 : OnScreen Cursor Position (Px) = [ 1410, 693 ] 12:11:46.164251 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.164251 : ClientWindow Style = FullScreen 12:11:46.164251 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.164251 : Game Position (Hex) = [ 0582, 02B5 ] 12:11:46.164251 : Game Position (Dec) = [ 1410, 693 ] 12:11:46.165248 : - 12:11:46.166245 : Cannot read memory at address 0x0000030B 12:11:46.166245 : Cannot read memory at address 0x0000038B 12:11:46.168243 : Cannot read memory at address 0x0000030B 12:11:46.168243 : Cannot read memory at address 0x0000038B 12:11:46.168243 : RawData event for Player #1: 12:11:46.168747 : Device rawinput data (Hex) = [ 0000BC0C, 0000A464 ] 12:11:46.168747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.168747 : OnScreen Cursor Position (Px) = [ 1410, 693 ] 12:11:46.168747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.168747 : ClientWindow Style = FullScreen 12:11:46.168747 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.168747 : Game Position (Hex) = [ 0582, 02B5 ] 12:11:46.168747 : Game Position (Dec) = [ 1410, 693 ] 12:11:46.168747 : - 12:11:46.169746 : Cannot read memory at address 0x0000030B 12:11:46.169746 : Cannot read memory at address 0x0000038B 12:11:46.171742 : Cannot read memory at address 0x0000030B 12:11:46.171742 : Cannot read memory at address 0x0000038B 12:11:46.172735 : RawData event for Player #1: 12:11:46.173732 : Cannot read memory at address 0x0000030B 12:11:46.173732 : Cannot read memory at address 0x0000038B 12:11:46.173732 : OnScreen Cursor Position (Px) = [ 1411, 694 ] 12:11:46.173732 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.173732 : ClientWindow Style = FullScreen 12:11:46.173732 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.174729 : Game Position (Hex) = [ 0583, 02B6 ] 12:11:46.174729 : Game Position (Dec) = [ 1411, 694 ] 12:11:46.174729 : - 12:11:46.175725 : Cannot read memory at address 0x0000030B 12:11:46.175725 : Cannot read memory at address 0x0000038B 12:11:46.176722 : RawData event for Player #1: 12:11:46.176722 : Device rawinput data (Hex) = [ 0000BC3C, 0000A494 ] 12:11:46.176722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.176722 : OnScreen Cursor Position (Px) = [ 1411, 694 ] 12:11:46.176722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.176722 : ClientWindow Style = FullScreen 12:11:46.178278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.178278 : Game Position (Hex) = [ 0583, 02B6 ] 12:11:46.178278 : Game Position (Dec) = [ 1411, 694 ] 12:11:46.178278 : Cannot read memory at address 0x0000038B 12:11:46.180273 : Cannot read memory at address 0x0000030B 12:11:46.180273 : Cannot read memory at address 0x0000038B 12:11:46.182266 : Cannot read memory at address 0x0000030B 12:11:46.182266 : Cannot read memory at address 0x0000038B 12:11:46.182266 : RawData event for Player #1: 12:11:46.182266 : Device rawinput data (Hex) = [ 0000BC3C, 0000A4AC ] 12:11:46.182266 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.182266 : OnScreen Cursor Position (Px) = [ 1411, 694 ] 12:11:46.182266 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.182266 : ClientWindow Style = FullScreen 12:11:46.182266 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.182266 : Game Position (Hex) = [ 0583, 02B6 ] 12:11:46.183263 : Game Position (Dec) = [ 1411, 694 ] 12:11:46.183263 : - 12:11:46.184260 : Cannot read memory at address 0x0000030B 12:11:46.184260 : Cannot read memory at address 0x0000038B 12:11:46.186253 : Cannot read memory at address 0x0000030B 12:11:46.186253 : Cannot read memory at address 0x0000038B 12:11:46.186253 : RawData event for Player #1: 12:11:46.186253 : Device rawinput data (Hex) = [ 0000BC68, 0000A4AC ] 12:11:46.186253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.186253 : OnScreen Cursor Position (Px) = [ 1413, 694 ] 12:11:46.186253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.186253 : ClientWindow Style = FullScreen 12:11:46.186253 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.187250 : Game Position (Hex) = [ 0585, 02B6 ] 12:11:46.187250 : Game Position (Dec) = [ 1413, 694 ] 12:11:46.187250 : - 12:11:46.188251 : Cannot read memory at address 0x0000030B 12:11:46.188251 : Cannot read memory at address 0x0000038B 12:11:46.189540 : Cannot read memory at address 0x0000030B 12:11:46.189540 : Cannot read memory at address 0x0000038B 12:11:46.191537 : Cannot read memory at address 0x0000030B 12:11:46.191537 : Cannot read memory at address 0x0000038B 12:11:46.191537 : RawData event for Player #1: 12:11:46.191537 : Device rawinput data (Hex) = [ 0000BC6C, 0000A51C ] 12:11:46.191537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.191537 : OnScreen Cursor Position (Px) = [ 1413, 696 ] 12:11:46.191537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.191537 : ClientWindow Style = FullScreen 12:11:46.191537 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.191537 : Game Position (Hex) = [ 0585, 02B8 ] 12:11:46.191537 : Game Position (Dec) = [ 1413, 696 ] 12:11:46.192531 : - 12:11:46.193530 : Cannot read memory at address 0x0000030B 12:11:46.193530 : Cannot read memory at address 0x0000038B 12:11:46.195521 : Cannot read memory at address 0x0000030B 12:11:46.195521 : RawData event for Player #1: 12:11:46.195521 : Cannot read memory at address 0x0000038B 12:11:46.195521 : Device rawinput data (Hex) = [ 0000BC9C, 0000A4FC ] 12:11:46.195521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.195521 : OnScreen Cursor Position (Px) = [ 1414, 696 ] 12:11:46.195521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.195521 : ClientWindow Style = FullScreen 12:11:46.195521 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.195521 : Game Position (Hex) = [ 0586, 02B8 ] 12:11:46.196518 : Game Position (Dec) = [ 1414, 696 ] 12:11:46.196518 : - 12:11:46.198021 : Cannot read memory at address 0x0000030B 12:11:46.198021 : Cannot read memory at address 0x0000038B 12:11:46.200026 : Cannot read memory at address 0x0000030B 12:11:46.200026 : Cannot read memory at address 0x0000038B 12:11:46.200026 : RawData event for Player #1: 12:11:46.200026 : Device rawinput data (Hex) = [ 0000BC9C, 0000A4FC ] 12:11:46.200026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.200026 : OnScreen Cursor Position (Px) = [ 1414, 696 ] 12:11:46.200026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.200026 : ClientWindow Style = FullScreen 12:11:46.200026 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.200026 : Game Position (Hex) = [ 0586, 02B8 ] 12:11:46.200026 : Game Position (Dec) = [ 1414, 696 ] 12:11:46.200026 : - 12:11:46.201530 : Cannot read memory at address 0x0000030B 12:11:46.201530 : Cannot read memory at address 0x0000038B 12:11:46.203536 : Cannot read memory at address 0x0000030B 12:11:46.203536 : Cannot read memory at address 0x0000038B 12:11:46.205526 : Cannot read memory at address 0x0000030B 12:11:46.205526 : RawData event for Player #1: 12:11:46.205526 : Device rawinput data (Hex) = [ 0000BCB4, 0000A4E8 ] 12:11:46.205526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.205526 : OnScreen Cursor Position (Px) = [ 1415, 695 ] 12:11:46.205526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.205526 : ClientWindow Style = FullScreen 12:11:46.205526 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.205526 : Game Position (Hex) = [ 0587, 02B7 ] 12:11:46.205526 : Game Position (Dec) = [ 1415, 695 ] 12:11:46.205526 : - 12:11:46.208029 : Cannot read memory at address 0x0000030B 12:11:46.208029 : Cannot read memory at address 0x0000038B 12:11:46.209069 : RawData event for Player #1: 12:11:46.209069 : Device rawinput data (Hex) = [ 0000BCCC, 0000A518 ] 12:11:46.209780 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.209780 : Cannot read memory at address 0x0000030B 12:11:46.209780 : Cannot read memory at address 0x0000038B 12:11:46.209780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.209780 : ClientWindow Style = FullScreen 12:11:46.209780 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.209780 : Game Position (Hex) = [ 0587, 02B8 ] 12:11:46.209780 : Game Position (Dec) = [ 1415, 696 ] 12:11:46.209780 : - 12:11:46.211775 : Cannot read memory at address 0x0000030B 12:11:46.211775 : Cannot read memory at address 0x0000038B 12:11:46.213769 : Cannot read memory at address 0x0000030B 12:11:46.213769 : Cannot read memory at address 0x0000038B 12:11:46.213769 : RawData event for Player #1: 12:11:46.213769 : Device rawinput data (Hex) = [ 0000BCCC, 0000A4FC ] 12:11:46.214765 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.214765 : OnScreen Cursor Position (Px) = [ 1415, 696 ] 12:11:46.214765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.214765 : ClientWindow Style = FullScreen 12:11:46.214765 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.214765 : Game Position (Hex) = [ 0587, 02B8 ] 12:11:46.214765 : Game Position (Dec) = [ 1415, 696 ] 12:11:46.214765 : - 12:11:46.215762 : Cannot read memory at address 0x0000030B 12:11:46.215762 : Cannot read memory at address 0x0000038B 12:11:46.218269 : Cannot read memory at address 0x0000030B 12:11:46.218269 : Cannot read memory at address 0x0000038B 12:11:46.218269 : RawData event for Player #1: 12:11:46.218269 : Device rawinput data (Hex) = [ 0000BCE8, 0000A508 ] 12:11:46.218269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.218269 : OnScreen Cursor Position (Px) = [ 1416, 696 ] 12:11:46.218269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.218269 : ClientWindow Style = FullScreen 12:11:46.218269 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.218269 : Game Position (Hex) = [ 0588, 02B8 ] 12:11:46.218269 : Game Position (Dec) = [ 1416, 696 ] 12:11:46.219306 : - 12:11:46.220303 : Cannot read memory at address 0x0000030B 12:11:46.220303 : Cannot read memory at address 0x0000038B 12:11:46.222299 : Cannot read memory at address 0x0000030B 12:11:46.222299 : Cannot read memory at address 0x0000038B 12:11:46.223296 : RawData event for Player #1: 12:11:46.223296 : Device rawinput data (Hex) = [ 0000BCE8, 0000A4F0 ] 12:11:46.223296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.223296 : OnScreen Cursor Position (Px) = [ 1416, 695 ] 12:11:46.223296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.223296 : ClientWindow Style = FullScreen 12:11:46.223296 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.223296 : Game Position (Hex) = [ 0588, 02B7 ] 12:11:46.223296 : Game Position (Dec) = [ 1416, 695 ] 12:11:46.224289 : - 12:11:46.224289 : Cannot read memory at address 0x0000030B 12:11:46.224289 : Cannot read memory at address 0x0000038B 12:11:46.226286 : Cannot read memory at address 0x0000030B 12:11:46.226286 : Cannot read memory at address 0x0000038B 12:11:46.227283 : RawData event for Player #1: 12:11:46.227283 : Device rawinput data (Hex) = [ 0000BCFC, 0000A4E4 ] 12:11:46.227283 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.227283 : OnScreen Cursor Position (Px) = [ 1417, 695 ] 12:11:46.227283 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.227283 : ClientWindow Style = FullScreen 12:11:46.227283 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.228276 : Game Position (Hex) = [ 0589, 02B7 ] 12:11:46.228276 : Game Position (Dec) = [ 1417, 695 ] 12:11:46.228276 : Cannot read memory at address 0x0000030B 12:11:46.228276 : - 12:11:46.228276 : Cannot read memory at address 0x0000038B 12:11:46.229777 : Cannot read memory at address 0x0000030B 12:11:46.229777 : Cannot read memory at address 0x0000038B 12:11:46.231774 : Cannot read memory at address 0x0000030B 12:11:46.231774 : Cannot read memory at address 0x0000038B 12:11:46.231774 : RawData event for Player #1: 12:11:46.232767 : Device rawinput data (Hex) = [ 0000BCFC, 0000A4FC ] 12:11:46.232767 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.232767 : OnScreen Cursor Position (Px) = [ 1417, 696 ] 12:11:46.232767 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.232767 : ClientWindow Style = FullScreen 12:11:46.232767 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.232767 : Game Position (Hex) = [ 0589, 02B8 ] 12:11:46.232767 : Game Position (Dec) = [ 1417, 696 ] 12:11:46.232767 : - 12:11:46.233771 : Cannot read memory at address 0x0000030B 12:11:46.233771 : Cannot read memory at address 0x0000038B 12:11:46.235760 : Cannot read memory at address 0x0000030B 12:11:46.235760 : Cannot read memory at address 0x0000038B 12:11:46.235760 : RawData event for Player #1: 12:11:46.236754 : Device rawinput data (Hex) = [ 0000BCFC, 0000A4FC ] 12:11:46.236754 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.236754 : OnScreen Cursor Position (Px) = [ 1417, 696 ] 12:11:46.236754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.236754 : ClientWindow Style = FullScreen 12:11:46.236754 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.236754 : Game Position (Hex) = [ 0589, 02B8 ] 12:11:46.236754 : Game Position (Dec) = [ 1417, 696 ] 12:11:46.236754 : - 12:11:46.238258 : Cannot read memory at address 0x0000030B 12:11:46.238258 : Cannot read memory at address 0x0000038B 12:11:46.240285 : Cannot read memory at address 0x0000030B 12:11:46.240285 : Cannot read memory at address 0x0000038B 12:11:46.241284 : RawData event for Player #1: 12:11:46.241284 : Device rawinput data (Hex) = [ 0000BCFC, 0000A4FC ] 12:11:46.241284 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.241284 : OnScreen Cursor Position (Px) = [ 1417, 696 ] 12:11:46.241284 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.241284 : ClientWindow Style = FullScreen 12:11:46.241284 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.241284 : Game Position (Hex) = [ 0589, 02B8 ] 12:11:46.241284 : Game Position (Dec) = [ 1417, 696 ] 12:11:46.241284 : - 12:11:46.242275 : Cannot read memory at address 0x0000030B 12:11:46.242275 : Cannot read memory at address 0x0000038B 12:11:46.244273 : Cannot read memory at address 0x0000030B 12:11:46.244273 : Cannot read memory at address 0x0000038B 12:11:46.245265 : RawData event for Player #1: 12:11:46.245265 : Device rawinput data (Hex) = [ 0000BD2C, 0000A4FC ] 12:11:46.245265 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.245265 : OnScreen Cursor Position (Px) = [ 1418, 696 ] 12:11:46.245265 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.245265 : ClientWindow Style = FullScreen 12:11:46.246262 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.246262 : Cannot read memory at address 0x0000030B 12:11:46.246262 : Game Position (Hex) = [ 058A, 02B8 ] 12:11:46.246262 : Cannot read memory at address 0x0000038B 12:11:46.246262 : Game Position (Dec) = [ 1418, 696 ] 12:11:46.246262 : - 12:11:46.248260 : Cannot read memory at address 0x0000030B 12:11:46.248260 : Cannot read memory at address 0x0000038B 12:11:46.250575 : Cannot read memory at address 0x0000030B 12:11:46.250575 : Cannot read memory at address 0x0000038B 12:11:46.250575 : RawData event for Player #1: 12:11:46.250575 : Device rawinput data (Hex) = [ 0000BD2C, 0000A4FC ] 12:11:46.250575 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.250575 : OnScreen Cursor Position (Px) = [ 1418, 696 ] 12:11:46.250575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.250575 : ClientWindow Style = FullScreen 12:11:46.250575 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.250575 : Game Position (Hex) = [ 058A, 02B8 ] 12:11:46.250575 : Game Position (Dec) = [ 1418, 696 ] 12:11:46.251572 : - 12:11:46.252569 : Cannot read memory at address 0x0000030B 12:11:46.252569 : Cannot read memory at address 0x0000038B 12:11:46.254561 : Cannot read memory at address 0x0000030B 12:11:46.254561 : RawData event for Player #1: 12:11:46.254561 : Device rawinput data (Hex) = [ 0000BD2C, 0000A4FC ] 12:11:46.254561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.254561 : OnScreen Cursor Position (Px) = [ 1418, 696 ] 12:11:46.254561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.254561 : ClientWindow Style = FullScreen 12:11:46.254561 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.254561 : Game Position (Hex) = [ 058A, 02B8 ] 12:11:46.254561 : Game Position (Dec) = [ 1418, 696 ] 12:11:46.254561 : - 12:11:46.256559 : Cannot read memory at address 0x0000030B 12:11:46.256559 : Cannot read memory at address 0x0000038B 12:11:46.258068 : Cannot read memory at address 0x0000030B 12:11:46.258068 : Cannot read memory at address 0x0000038B 12:11:46.259095 : RawData event for Player #1: 12:11:46.259738 : Device rawinput data (Hex) = [ 0000BD2C, 0000A4FC ] 12:11:46.259738 : Cannot read memory at address 0x0000030B 12:11:46.259738 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.259738 : Cannot read memory at address 0x0000038B 12:11:46.259738 : OnScreen Cursor Position (Px) = [ 1418, 696 ] 12:11:46.259738 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.259738 : ClientWindow Style = FullScreen 12:11:46.259738 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.259738 : Game Position (Hex) = [ 058A, 02B8 ] 12:11:46.259738 : Game Position (Dec) = [ 1418, 696 ] 12:11:46.259738 : - 12:11:46.261733 : Cannot read memory at address 0x0000030B 12:11:46.261733 : Cannot read memory at address 0x0000038B 12:11:46.262729 : RawData event for Player #1: 12:11:46.262729 : Device rawinput data (Hex) = [ 0000BD2C, 0000A4FC ] 12:11:46.263726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.263726 : OnScreen Cursor Position (Px) = [ 1418, 696 ] 12:11:46.263726 : Cannot read memory at address 0x0000030B 12:11:46.263726 : Cannot read memory at address 0x0000038B 12:11:46.263726 : ClientWindow Style = FullScreen 12:11:46.263726 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.263726 : Game Position (Hex) = [ 058A, 02B8 ] 12:11:46.263726 : Game Position (Dec) = [ 1418, 696 ] 12:11:46.263726 : - 12:11:46.265720 : Cannot read memory at address 0x0000030B 12:11:46.265720 : Cannot read memory at address 0x0000038B 12:11:46.268217 : Cannot read memory at address 0x0000030B 12:11:46.268217 : Cannot read memory at address 0x0000038B 12:11:46.268217 : RawData event for Player #1: 12:11:46.268217 : Device rawinput data (Hex) = [ 0000BD2C, 0000A4FC ] 12:11:46.268217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.268217 : OnScreen Cursor Position (Px) = [ 1418, 696 ] 12:11:46.268217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.268217 : ClientWindow Style = FullScreen 12:11:46.268217 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.268217 : Game Position (Hex) = [ 058A, 02B8 ] 12:11:46.269222 : Game Position (Dec) = [ 1418, 696 ] 12:11:46.269222 : - 12:11:46.270219 : Cannot read memory at address 0x0000030B 12:11:46.270219 : Cannot read memory at address 0x0000038B 12:11:46.272212 : Cannot read memory at address 0x0000030B 12:11:46.272212 : Cannot read memory at address 0x0000038B 12:11:46.272212 : RawData event for Player #1: 12:11:46.272212 : Device rawinput data (Hex) = [ 0000BD48, 0000A510 ] 12:11:46.272212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.272212 : OnScreen Cursor Position (Px) = [ 1419, 696 ] 12:11:46.272212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.273209 : ClientWindow Style = FullScreen 12:11:46.273209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.273209 : Game Position (Hex) = [ 058B, 02B8 ] 12:11:46.273209 : Game Position (Dec) = [ 1419, 696 ] 12:11:46.273209 : - 12:11:46.274205 : Cannot read memory at address 0x0000030B 12:11:46.274205 : Cannot read memory at address 0x0000038B 12:11:46.276198 : Cannot read memory at address 0x0000030B 12:11:46.276198 : Cannot read memory at address 0x0000038B 12:11:46.277195 : RawData event for Player #1: 12:11:46.277195 : Device rawinput data (Hex) = [ 0000BD4C, 0000A540 ] 12:11:46.277195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.277195 : OnScreen Cursor Position (Px) = [ 1419, 697 ] 12:11:46.277195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.277195 : ClientWindow Style = FullScreen 12:11:46.277195 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.277195 : Game Position (Hex) = [ 058B, 02B9 ] 12:11:46.277195 : Game Position (Dec) = [ 1419, 697 ] 12:11:46.278192 : - 12:11:46.278192 : Cannot read memory at address 0x0000030B 12:11:46.278192 : Cannot read memory at address 0x0000038B 12:11:46.279693 : Cannot read memory at address 0x0000030B 12:11:46.279693 : Cannot read memory at address 0x0000038B 12:11:46.280690 : RawData event for Player #1: 12:11:46.281686 : Device rawinput data (Hex) = [ 0000BD60, 0000A50C ] 12:11:46.281686 : Cannot read memory at address 0x0000030B 12:11:46.281686 : Cannot read memory at address 0x0000038B 12:11:46.281686 : OnScreen Cursor Position (Px) = [ 1420, 696 ] 12:11:46.281686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.281686 : ClientWindow Style = FullScreen 12:11:46.281686 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.281686 : Game Position (Hex) = [ 058C, 02B8 ] 12:11:46.281686 : Game Position (Dec) = [ 1420, 696 ] 12:11:46.281686 : - 12:11:46.283679 : Cannot read memory at address 0x0000030B 12:11:46.283679 : Cannot read memory at address 0x0000038B 12:11:46.285672 : Cannot read memory at address 0x0000030B 12:11:46.285672 : Cannot read memory at address 0x0000038B 12:11:46.285672 : RawData event for Player #1: 12:11:46.286669 : Device rawinput data (Hex) = [ 0000BD60, 0000A528 ] 12:11:46.286747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.286747 : OnScreen Cursor Position (Px) = [ 1420, 696 ] 12:11:46.286747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.286747 : ClientWindow Style = FullScreen 12:11:46.286747 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.286747 : Game Position (Hex) = [ 058C, 02B8 ] 12:11:46.287248 : Game Position (Dec) = [ 1420, 696 ] 12:11:46.287248 : - 12:11:46.287248 : Cannot read memory at address 0x0000030B 12:11:46.287248 : Cannot read memory at address 0x0000038B 12:11:46.288749 : Cannot read memory at address 0x0000030B 12:11:46.288749 : Cannot read memory at address 0x0000038B 12:11:46.289747 : RawData event for Player #1: 12:11:46.289747 : Device rawinput data (Hex) = [ 0000BD7C, 0000A538 ] 12:11:46.290744 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.290744 : Cannot read memory at address 0x0000030B 12:11:46.290744 : OnScreen Cursor Position (Px) = [ 1421, 697 ] 12:11:46.290744 : Cannot read memory at address 0x0000038B 12:11:46.290744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.290744 : ClientWindow Style = FullScreen 12:11:46.290744 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.290744 : Game Position (Hex) = [ 058D, 02B9 ] 12:11:46.290744 : Game Position (Dec) = [ 1421, 697 ] 12:11:46.290744 : - 12:11:46.292737 : Cannot read memory at address 0x0000030B 12:11:46.292737 : Cannot read memory at address 0x0000038B 12:11:46.294730 : Cannot read memory at address 0x0000030B 12:11:46.294730 : Cannot read memory at address 0x0000038B 12:11:46.294730 : RawData event for Player #1: 12:11:46.294730 : Device rawinput data (Hex) = [ 0000BD80, 0000A51C ] 12:11:46.295727 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.295727 : OnScreen Cursor Position (Px) = [ 1421, 696 ] 12:11:46.295727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.295727 : ClientWindow Style = FullScreen 12:11:46.295727 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.295727 : Game Position (Hex) = [ 058D, 02B8 ] 12:11:46.295727 : Game Position (Dec) = [ 1421, 696 ] 12:11:46.295727 : - 12:11:46.296724 : Cannot read memory at address 0x0000030B 12:11:46.296724 : Cannot read memory at address 0x0000038B 12:11:46.298226 : Cannot read memory at address 0x0000030B 12:11:46.298226 : Cannot read memory at address 0x0000038B 12:11:46.299230 : RawData event for Player #1: 12:11:46.299230 : Device rawinput data (Hex) = [ 0000BD90, 0000A50C ] 12:11:46.299230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.299230 : OnScreen Cursor Position (Px) = [ 1421, 696 ] 12:11:46.299230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.299230 : ClientWindow Style = FullScreen 12:11:46.299230 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.299230 : Game Position (Hex) = [ 058D, 02B8 ] 12:11:46.299230 : Game Position (Dec) = [ 1421, 696 ] 12:11:46.299230 : - 12:11:46.300227 : Cannot read memory at address 0x0000030B 12:11:46.300227 : Cannot read memory at address 0x0000038B 12:11:46.301728 : Cannot read memory at address 0x0000030B 12:11:46.301728 : Cannot read memory at address 0x0000038B 12:11:46.303729 : Cannot read memory at address 0x0000030B 12:11:46.303729 : Cannot read memory at address 0x0000038B 12:11:46.303729 : RawData event for Player #1: 12:11:46.304726 : Device rawinput data (Hex) = [ 0000BDAC, 0000A538 ] 12:11:46.304726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.304726 : OnScreen Cursor Position (Px) = [ 1422, 697 ] 12:11:46.304726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.304726 : ClientWindow Style = FullScreen 12:11:46.304726 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.304726 : Game Position (Hex) = [ 058E, 02B9 ] 12:11:46.304726 : Game Position (Dec) = [ 1422, 697 ] 12:11:46.304726 : - 12:11:46.305722 : Cannot read memory at address 0x0000030B 12:11:46.305722 : Cannot read memory at address 0x0000038B 12:11:46.308221 : Cannot read memory at address 0x0000030B 12:11:46.308221 : Cannot read memory at address 0x0000038B 12:11:46.308221 : RawData event for Player #1: 12:11:46.308221 : Device rawinput data (Hex) = [ 0000BDB0, 0000A51C ] 12:11:46.308221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.308221 : OnScreen Cursor Position (Px) = [ 1422, 696 ] 12:11:46.308221 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.308221 : ClientWindow Style = FullScreen 12:11:46.308221 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.308221 : Game Position (Hex) = [ 058E, 02B8 ] 12:11:46.308221 : Game Position (Dec) = [ 1422, 696 ] 12:11:46.308221 : - 12:11:46.310228 : Cannot read memory at address 0x0000030B 12:11:46.310228 : Cannot read memory at address 0x0000038B 12:11:46.312216 : Cannot read memory at address 0x0000030B 12:11:46.312216 : Cannot read memory at address 0x0000038B 12:11:46.313214 : RawData event for Player #1: 12:11:46.313214 : Device rawinput data (Hex) = [ 0000BDC0, 0000A558 ] 12:11:46.313214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.313214 : OnScreen Cursor Position (Px) = [ 1423, 697 ] 12:11:46.313214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.313214 : ClientWindow Style = FullScreen 12:11:46.313214 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.313214 : Game Position (Hex) = [ 058F, 02B9 ] 12:11:46.313214 : Game Position (Dec) = [ 1423, 697 ] 12:11:46.314210 : - 12:11:46.314210 : Cannot read memory at address 0x0000030B 12:11:46.314210 : Cannot read memory at address 0x0000038B 12:11:46.316204 : Cannot read memory at address 0x0000030B 12:11:46.316204 : Cannot read memory at address 0x0000038B 12:11:46.317200 : RawData event for Player #1: 12:11:46.317200 : Device rawinput data (Hex) = [ 0000BDDC, 0000A588 ] 12:11:46.317200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.317200 : OnScreen Cursor Position (Px) = [ 1423, 698 ] 12:11:46.317200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.317200 : ClientWindow Style = FullScreen 12:11:46.317200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.318196 : Game Position (Hex) = [ 058F, 02BA ] 12:11:46.318196 : Game Position (Dec) = [ 1423, 698 ] 12:11:46.318196 : Cannot read memory at address 0x0000030B 12:11:46.318196 : - 12:11:46.318196 : Cannot read memory at address 0x0000038B 12:11:46.320693 : Cannot read memory at address 0x0000030B 12:11:46.320693 : Cannot read memory at address 0x0000038B 12:11:46.321690 : RawData event for Player #1: 12:11:46.322687 : Device rawinput data (Hex) = [ 0000BDF0, 0000A558 ] 12:11:46.322687 : Cannot read memory at address 0x0000030B 12:11:46.322687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.322687 : Cannot read memory at address 0x0000038B 12:11:46.322687 : OnScreen Cursor Position (Px) = [ 1424, 697 ] 12:11:46.322687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.322687 : ClientWindow Style = FullScreen 12:11:46.322687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.322687 : Game Position (Hex) = [ 0590, 02B9 ] 12:11:46.322687 : Game Position (Dec) = [ 1424, 697 ] 12:11:46.322687 : - 12:11:46.324680 : Cannot read memory at address 0x0000030B 12:11:46.324680 : Cannot read memory at address 0x0000038B 12:11:46.326673 : Cannot read memory at address 0x0000030B 12:11:46.326673 : RawData event for Player #1: 12:11:46.326673 : Cannot read memory at address 0x0000038B 12:11:46.326673 : Device rawinput data (Hex) = [ 0000BDF0, 0000A570 ] 12:11:46.326673 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.326673 : OnScreen Cursor Position (Px) = [ 1424, 697 ] 12:11:46.326673 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.326673 : ClientWindow Style = FullScreen 12:11:46.326673 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.326673 : Game Position (Hex) = [ 0590, 02B9 ] 12:11:46.326673 : Game Position (Dec) = [ 1424, 697 ] 12:11:46.326673 : - 12:11:46.328175 : Cannot read memory at address 0x0000030B 12:11:46.328175 : Cannot read memory at address 0x0000038B 12:11:46.330177 : Cannot read memory at address 0x0000030B 12:11:46.330177 : Cannot read memory at address 0x0000038B 12:11:46.331173 : RawData event for Player #1: 12:11:46.331173 : Device rawinput data (Hex) = [ 0000BE20, 0000A578 ] 12:11:46.331173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.331173 : OnScreen Cursor Position (Px) = [ 1425, 698 ] 12:11:46.331173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.331173 : ClientWindow Style = FullScreen 12:11:46.331173 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.332170 : Game Position (Hex) = [ 0591, 02BA ] 12:11:46.332170 : Cannot read memory at address 0x0000030B 12:11:46.332170 : Cannot read memory at address 0x0000038B 12:11:46.332170 : - 12:11:46.334163 : Cannot read memory at address 0x0000030B 12:11:46.334163 : Cannot read memory at address 0x0000038B 12:11:46.335160 : RawData event for Player #1: 12:11:46.335160 : Device rawinput data (Hex) = [ 0000BE20, 0000A578 ] 12:11:46.335160 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.335160 : OnScreen Cursor Position (Px) = [ 1425, 698 ] 12:11:46.335160 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.335160 : ClientWindow Style = FullScreen 12:11:46.336157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.336157 : Game Position (Hex) = [ 0591, 02BA ] 12:11:46.336157 : Cannot read memory at address 0x0000030B 12:11:46.336157 : Game Position (Dec) = [ 1425, 698 ] 12:11:46.336157 : Cannot read memory at address 0x0000038B 12:11:46.336157 : - 12:11:46.338150 : Cannot read memory at address 0x0000030B 12:11:46.338150 : Cannot read memory at address 0x0000038B 12:11:46.339650 : Cannot read memory at address 0x0000030B 12:11:46.339650 : Cannot read memory at address 0x0000038B 12:11:46.339650 : RawData event for Player #1: 12:11:46.340647 : Device rawinput data (Hex) = [ 0000BE20, 0000A578 ] 12:11:46.340647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.340647 : OnScreen Cursor Position (Px) = [ 1425, 698 ] 12:11:46.340647 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.340647 : ClientWindow Style = FullScreen 12:11:46.340647 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.340647 : Game Position (Hex) = [ 0591, 02BA ] 12:11:46.340647 : Game Position (Dec) = [ 1425, 698 ] 12:11:46.340647 : - 12:11:46.341644 : Cannot read memory at address 0x0000030B 12:11:46.341644 : Cannot read memory at address 0x0000038B 12:11:46.343637 : Cannot read memory at address 0x0000030B 12:11:46.343637 : Cannot read memory at address 0x0000038B 12:11:46.344637 : RawData event for Player #1: 12:11:46.345630 : Device rawinput data (Hex) = [ 0000BE3C, 0000A588 ] 12:11:46.345630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.345630 : Cannot read memory at address 0x0000030B 12:11:46.345630 : OnScreen Cursor Position (Px) = [ 1426, 698 ] 12:11:46.345630 : Cannot read memory at address 0x0000038B 12:11:46.345630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.345630 : ClientWindow Style = FullScreen 12:11:46.345630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.345630 : Game Position (Hex) = [ 0592, 02BA ] 12:11:46.345630 : Game Position (Dec) = [ 1426, 698 ] 12:11:46.345630 : - 12:11:46.348129 : Cannot read memory at address 0x0000030B 12:11:46.348129 : Cannot read memory at address 0x0000038B 12:11:46.349133 : RawData event for Player #1: 12:11:46.349133 : Device rawinput data (Hex) = [ 0000BE58, 0000A560 ] 12:11:46.349133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.349133 : OnScreen Cursor Position (Px) = [ 1427, 697 ] 12:11:46.349133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.349133 : ClientWindow Style = FullScreen 12:11:46.349133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.350130 : Game Position (Hex) = [ 0593, 02B9 ] 12:11:46.350130 : Cannot read memory at address 0x0000030B 12:11:46.350130 : Game Position (Dec) = [ 1427, 697 ] 12:11:46.350130 : Cannot read memory at address 0x0000038B 12:11:46.350130 : - 12:11:46.352123 : Cannot read memory at address 0x0000030B 12:11:46.352123 : Cannot read memory at address 0x0000038B 12:11:46.354116 : Cannot read memory at address 0x0000030B 12:11:46.354116 : Cannot read memory at address 0x0000038B 12:11:46.354116 : RawData event for Player #1: 12:11:46.354116 : Device rawinput data (Hex) = [ 0000BE58, 0000A554 ] 12:11:46.354116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.354116 : OnScreen Cursor Position (Px) = [ 1427, 697 ] 12:11:46.354116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.354116 : ClientWindow Style = FullScreen 12:11:46.355113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.355113 : Game Position (Hex) = [ 0593, 02B9 ] 12:11:46.355113 : Game Position (Dec) = [ 1427, 697 ] 12:11:46.355113 : - 12:11:46.356110 : Cannot read memory at address 0x0000030B 12:11:46.356110 : Cannot read memory at address 0x0000038B 12:11:46.358107 : Cannot read memory at address 0x0000030B 12:11:46.358107 : Cannot read memory at address 0x0000038B 12:11:46.358107 : RawData event for Player #1: 12:11:46.358611 : Device rawinput data (Hex) = [ 0000BE58, 0000A554 ] 12:11:46.358611 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.358611 : OnScreen Cursor Position (Px) = [ 1427, 697 ] 12:11:46.358611 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.358611 : ClientWindow Style = FullScreen 12:11:46.358611 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.358611 : Game Position (Hex) = [ 0593, 02B9 ] 12:11:46.358611 : Game Position (Dec) = [ 1427, 697 ] 12:11:46.358611 : - 12:11:46.359609 : Cannot read memory at address 0x0000030B 12:11:46.359609 : Cannot read memory at address 0x0000038B 12:11:46.361603 : Cannot read memory at address 0x0000030B 12:11:46.361603 : Cannot read memory at address 0x0000038B 12:11:46.363596 : RawData event for Player #1: 12:11:46.363596 : Cannot read memory at address 0x0000030B 12:11:46.363596 : Cannot read memory at address 0x0000038B 12:11:46.363596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.363596 : OnScreen Cursor Position (Px) = [ 1427, 697 ] 12:11:46.363596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.363596 : ClientWindow Style = FullScreen 12:11:46.363596 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.363596 : Game Position (Hex) = [ 0593, 02B9 ] 12:11:46.363596 : Game Position (Dec) = [ 1427, 697 ] 12:11:46.363596 : - 12:11:46.365589 : Cannot read memory at address 0x0000030B 12:11:46.365589 : Cannot read memory at address 0x0000038B 12:11:46.366586 : RawData event for Player #1: 12:11:46.366586 : Device rawinput data (Hex) = [ 0000BE58, 0000A554 ] 12:11:46.366586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.366586 : OnScreen Cursor Position (Px) = [ 1427, 697 ] 12:11:46.366586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.366586 : ClientWindow Style = FullScreen 12:11:46.368088 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.368088 : Game Position (Hex) = [ 0593, 02B9 ] 12:11:46.368088 : Cannot read memory at address 0x0000030B 12:11:46.368088 : Game Position (Dec) = [ 1427, 697 ] 12:11:46.368088 : Cannot read memory at address 0x0000038B 12:11:46.368088 : - 12:11:46.370090 : Cannot read memory at address 0x0000030B 12:11:46.370090 : Cannot read memory at address 0x0000038B 12:11:46.372082 : Cannot read memory at address 0x0000030B 12:11:46.372082 : Cannot read memory at address 0x0000038B 12:11:46.372082 : RawData event for Player #1: 12:11:46.372082 : Device rawinput data (Hex) = [ 0000BE74, 0000A56C ] 12:11:46.372082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.372082 : OnScreen Cursor Position (Px) = [ 1428, 697 ] 12:11:46.372082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.373079 : ClientWindow Style = FullScreen 12:11:46.373079 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.373079 : Game Position (Hex) = [ 0594, 02B9 ] 12:11:46.373079 : Game Position (Dec) = [ 1428, 697 ] 12:11:46.373079 : - 12:11:46.374080 : Cannot read memory at address 0x0000030B 12:11:46.374080 : Cannot read memory at address 0x0000038B 12:11:46.376073 : Cannot read memory at address 0x0000030B 12:11:46.376073 : Cannot read memory at address 0x0000038B 12:11:46.376073 : RawData event for Player #1: 12:11:46.376073 : Device rawinput data (Hex) = [ 0000BE74, 0000A550 ] 12:11:46.376073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.376073 : OnScreen Cursor Position (Px) = [ 1428, 697 ] 12:11:46.376073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.376073 : ClientWindow Style = FullScreen 12:11:46.377066 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.377066 : Game Position (Hex) = [ 0594, 02B9 ] 12:11:46.377066 : Game Position (Dec) = [ 1428, 697 ] 12:11:46.377066 : - 12:11:46.378063 : Cannot read memory at address 0x0000030B 12:11:46.378063 : Cannot read memory at address 0x0000038B 12:11:46.379563 : Cannot read memory at address 0x0000030B 12:11:46.379563 : Cannot read memory at address 0x0000038B 12:11:46.381556 : RawData event for Player #1: 12:11:46.381556 : Device rawinput data (Hex) = [ 0000BE74, 0000A550 ] 12:11:46.381556 : Cannot read memory at address 0x0000030B 12:11:46.381556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.381556 : Cannot read memory at address 0x0000038B 12:11:46.381556 : OnScreen Cursor Position (Px) = [ 1428, 697 ] 12:11:46.381556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.381556 : ClientWindow Style = FullScreen 12:11:46.381556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.381556 : Game Position (Hex) = [ 0594, 02B9 ] 12:11:46.381556 : Game Position (Dec) = [ 1428, 697 ] 12:11:46.381556 : - 12:11:46.383550 : Cannot read memory at address 0x0000030B 12:11:46.383550 : Cannot read memory at address 0x0000038B 12:11:46.385543 : Cannot read memory at address 0x0000030B 12:11:46.385543 : Cannot read memory at address 0x0000038B 12:11:46.385543 : Device rawinput data (Hex) = [ 0000BE74, 0000A550 ] 12:11:46.385543 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.385543 : OnScreen Cursor Position (Px) = [ 1428, 697 ] 12:11:46.385543 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.385543 : ClientWindow Style = FullScreen 12:11:46.385543 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.385543 : Game Position (Hex) = [ 0594, 02B9 ] 12:11:46.385543 : Game Position (Dec) = [ 1428, 697 ] 12:11:46.385543 : - 12:11:46.388042 : Cannot read memory at address 0x0000030B 12:11:46.388042 : Cannot read memory at address 0x0000038B 12:11:46.389743 : Cannot read memory at address 0x0000030B 12:11:46.389743 : Cannot read memory at address 0x0000038B 12:11:46.390743 : RawData event for Player #1: 12:11:46.390743 : Device rawinput data (Hex) = [ 0000BE74, 0000A550 ] 12:11:46.390743 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.390743 : OnScreen Cursor Position (Px) = [ 1428, 697 ] 12:11:46.390743 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.390743 : ClientWindow Style = FullScreen 12:11:46.390743 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.390743 : Game Position (Hex) = [ 0594, 02B9 ] 12:11:46.390743 : Game Position (Dec) = [ 1428, 697 ] 12:11:46.390743 : - 12:11:46.391739 : Cannot read memory at address 0x0000030B 12:11:46.391739 : Cannot read memory at address 0x0000038B 12:11:46.393733 : Cannot read memory at address 0x0000030B 12:11:46.393733 : Cannot read memory at address 0x0000038B 12:11:46.393733 : RawData event for Player #1: 12:11:46.394730 : Device rawinput data (Hex) = [ 0000BE74, 0000A550 ] 12:11:46.394730 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.394730 : OnScreen Cursor Position (Px) = [ 1428, 697 ] 12:11:46.394730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.394730 : ClientWindow Style = FullScreen 12:11:46.394730 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.394730 : Game Position (Hex) = [ 0594, 02B9 ] 12:11:46.394730 : Game Position (Dec) = [ 1428, 697 ] 12:11:46.394730 : - 12:11:46.395726 : Cannot read memory at address 0x0000030B 12:11:46.395726 : Cannot read memory at address 0x0000038B 12:11:46.398225 : Cannot read memory at address 0x0000030B 12:11:46.398225 : Cannot read memory at address 0x0000038B 12:11:46.399228 : RawData event for Player #1: 12:11:46.399228 : Device rawinput data (Hex) = [ 0000BE78, 0000A550 ] 12:11:46.399228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.399228 : OnScreen Cursor Position (Px) = [ 1428, 697 ] 12:11:46.399228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.399228 : ClientWindow Style = FullScreen 12:11:46.399228 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.399228 : Game Position (Hex) = [ 0594, 02B9 ] 12:11:46.400225 : Game Position (Dec) = [ 1428, 697 ] 12:11:46.400225 : - 12:11:46.400225 : Cannot read memory at address 0x0000030B 12:11:46.400225 : Cannot read memory at address 0x0000038B 12:11:46.401727 : Cannot read memory at address 0x0000030B 12:11:46.401727 : Cannot read memory at address 0x0000038B 12:11:46.402732 : RawData event for Player #1: 12:11:46.403728 : Device rawinput data (Hex) = [ 0000BE78, 0000A52C ] 12:11:46.403728 : Cannot read memory at address 0x0000030B 12:11:46.403728 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.403728 : Cannot read memory at address 0x0000038B 12:11:46.403728 : OnScreen Cursor Position (Px) = [ 1428, 696 ] 12:11:46.403728 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.403728 : ClientWindow Style = FullScreen 12:11:46.403728 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.403728 : Game Position (Hex) = [ 0594, 02B8 ] 12:11:46.403728 : Game Position (Dec) = [ 1428, 696 ] 12:11:46.403728 : - 12:11:46.405726 : Cannot read memory at address 0x0000030B 12:11:46.405726 : Cannot read memory at address 0x0000038B 12:11:46.408229 : Cannot read memory at address 0x0000030B 12:11:46.408229 : Cannot read memory at address 0x0000038B 12:11:46.408229 : RawData event for Player #1: 12:11:46.408229 : Device rawinput data (Hex) = [ 0000BE78, 0000A52C ] 12:11:46.408229 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.408229 : OnScreen Cursor Position (Px) = [ 1428, 696 ] 12:11:46.408229 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.408229 : ClientWindow Style = FullScreen 12:11:46.408229 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.408229 : Game Position (Hex) = [ 0594, 02B8 ] 12:11:46.408229 : Game Position (Dec) = [ 1428, 696 ] 12:11:46.408229 : - 12:11:46.410256 : Cannot read memory at address 0x0000030B 12:11:46.410256 : Cannot read memory at address 0x0000038B 12:11:46.412246 : Cannot read memory at address 0x0000030B 12:11:46.412246 : Cannot read memory at address 0x0000038B 12:11:46.412246 : RawData event for Player #1: 12:11:46.412246 : Device rawinput data (Hex) = [ 0000BE90, 0000A520 ] 12:11:46.412246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.412246 : OnScreen Cursor Position (Px) = [ 1429, 696 ] 12:11:46.412246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.412246 : ClientWindow Style = FullScreen 12:11:46.412246 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.413242 : Game Position (Hex) = [ 0595, 02B8 ] 12:11:46.413242 : Game Position (Dec) = [ 1429, 696 ] 12:11:46.413242 : - 12:11:46.414239 : Cannot read memory at address 0x0000030B 12:11:46.414239 : Cannot read memory at address 0x0000038B 12:11:46.416232 : Cannot read memory at address 0x0000030B 12:11:46.416232 : Cannot read memory at address 0x0000038B 12:11:46.417229 : RawData event for Player #1: 12:11:46.417229 : Device rawinput data (Hex) = [ 0000BE90, 0000A538 ] 12:11:46.417229 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.417229 : OnScreen Cursor Position (Px) = [ 1429, 697 ] 12:11:46.417229 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.417229 : ClientWindow Style = FullScreen 12:11:46.417229 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.418225 : Game Position (Hex) = [ 0595, 02B9 ] 12:11:46.418225 : Cannot read memory at address 0x0000030B 12:11:46.418727 : Game Position (Dec) = [ 1429, 697 ] 12:11:46.418727 : Cannot read memory at address 0x0000038B 12:11:46.418727 : - 12:11:46.420726 : Cannot read memory at address 0x0000030B 12:11:46.420726 : Cannot read memory at address 0x0000038B 12:11:46.420726 : RawData event for Player #1: 12:11:46.420726 : Device rawinput data (Hex) = [ 0000BEA8, 0000A548 ] 12:11:46.421719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.421719 : OnScreen Cursor Position (Px) = [ 1429, 697 ] 12:11:46.421719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.421719 : ClientWindow Style = FullScreen 12:11:46.421719 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.421719 : Game Position (Hex) = [ 0595, 02B9 ] 12:11:46.421719 : Game Position (Dec) = [ 1429, 697 ] 12:11:46.421719 : - 12:11:46.422715 : Cannot read memory at address 0x0000030B 12:11:46.422715 : Cannot read memory at address 0x0000038B 12:11:46.424709 : Cannot read memory at address 0x0000030B 12:11:46.424709 : Cannot read memory at address 0x0000038B 12:11:46.426702 : RawData event for Player #1: 12:11:46.426702 : Cannot read memory at address 0x0000030B 12:11:46.426702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.426702 : OnScreen Cursor Position (Px) = [ 1429, 696 ] 12:11:46.426702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.426702 : ClientWindow Style = FullScreen 12:11:46.426702 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.426702 : Game Position (Hex) = [ 0595, 02B8 ] 12:11:46.426702 : Game Position (Dec) = [ 1429, 696 ] 12:11:46.426702 : - 12:11:46.428204 : Cannot read memory at address 0x0000030B 12:11:46.428204 : Cannot read memory at address 0x0000038B 12:11:46.430217 : Cannot read memory at address 0x0000030B 12:11:46.430217 : Cannot read memory at address 0x0000038B 12:11:46.430217 : RawData event for Player #1: 12:11:46.430217 : Device rawinput data (Hex) = [ 0000BEA8, 0000A52C ] 12:11:46.430217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.430217 : OnScreen Cursor Position (Px) = [ 1429, 696 ] 12:11:46.430217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.430217 : ClientWindow Style = FullScreen 12:11:46.430217 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.430217 : Game Position (Hex) = [ 0595, 02B8 ] 12:11:46.431214 : Game Position (Dec) = [ 1429, 696 ] 12:11:46.431214 : - 12:11:46.432211 : Cannot read memory at address 0x0000030B 12:11:46.432211 : Cannot read memory at address 0x0000038B 12:11:46.434203 : Cannot read memory at address 0x0000030B 12:11:46.434203 : Cannot read memory at address 0x0000038B 12:11:46.435201 : RawData event for Player #1: 12:11:46.435201 : Device rawinput data (Hex) = [ 0000BEA8, 0000A52C ] 12:11:46.435201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.435201 : OnScreen Cursor Position (Px) = [ 1429, 696 ] 12:11:46.435201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.435201 : ClientWindow Style = FullScreen 12:11:46.435201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.436197 : Game Position (Hex) = [ 0595, 02B8 ] 12:11:46.436197 : Game Position (Dec) = [ 1429, 696 ] 12:11:46.436197 : Cannot read memory at address 0x0000030B 12:11:46.436197 : - 12:11:46.438194 : Cannot read memory at address 0x0000030B 12:11:46.438194 : Cannot read memory at address 0x0000038B 12:11:46.439567 : RawData event for Player #1: 12:11:46.439567 : Device rawinput data (Hex) = [ 0000BEC0, 0000A520 ] 12:11:46.439567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.439567 : OnScreen Cursor Position (Px) = [ 1430, 696 ] 12:11:46.439567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.439567 : ClientWindow Style = FullScreen 12:11:46.439567 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.439567 : Game Position (Hex) = [ 0596, 02B8 ] 12:11:46.439567 : Game Position (Dec) = [ 1430, 696 ] 12:11:46.439567 : - 12:11:46.440566 : Cannot read memory at address 0x0000030B 12:11:46.440566 : Cannot read memory at address 0x0000038B 12:11:46.442563 : Cannot read memory at address 0x0000030B 12:11:46.442563 : Cannot read memory at address 0x0000038B 12:11:46.444553 : Cannot read memory at address 0x0000030B 12:11:46.444553 : RawData event for Player #1: 12:11:46.444553 : Cannot read memory at address 0x0000038B 12:11:46.444553 : Device rawinput data (Hex) = [ 0000BEC0, 0000A538 ] 12:11:46.444553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.444553 : OnScreen Cursor Position (Px) = [ 1430, 697 ] 12:11:46.444553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.444553 : ClientWindow Style = FullScreen 12:11:46.444553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.444553 : Game Position (Hex) = [ 0596, 02B9 ] 12:11:46.445549 : Game Position (Dec) = [ 1430, 697 ] 12:11:46.445549 : - 12:11:46.446546 : Cannot read memory at address 0x0000030B 12:11:46.446546 : Cannot read memory at address 0x0000038B 12:11:46.448048 : Cannot read memory at address 0x0000030B 12:11:46.448048 : Cannot read memory at address 0x0000038B 12:11:46.449055 : RawData event for Player #1: 12:11:46.449055 : Device rawinput data (Hex) = [ 0000BED8, 0000A550 ] 12:11:46.449055 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.449912 : OnScreen Cursor Position (Px) = [ 1431, 697 ] 12:11:46.449912 : Cannot read memory at address 0x0000030B 12:11:46.449912 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.449912 : Cannot read memory at address 0x0000038B 12:11:46.449912 : ClientWindow Style = FullScreen 12:11:46.449912 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.449912 : Game Position (Hex) = [ 0597, 02B9 ] 12:11:46.449912 : Game Position (Dec) = [ 1431, 697 ] 12:11:46.449912 : - 12:11:46.451911 : Cannot read memory at address 0x0000030B 12:11:46.451911 : Cannot read memory at address 0x0000038B 12:11:46.452908 : RawData event for Player #1: 12:11:46.452908 : Device rawinput data (Hex) = [ 0000BED8, 0000A534 ] 12:11:46.452908 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.453901 : OnScreen Cursor Position (Px) = [ 1431, 696 ] 12:11:46.453901 : Cannot read memory at address 0x0000030B 12:11:46.453901 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.453901 : Cannot read memory at address 0x0000038B 12:11:46.453901 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.453901 : Game Position (Hex) = [ 0597, 02B8 ] 12:11:46.453901 : Game Position (Dec) = [ 1431, 696 ] 12:11:46.453901 : - 12:11:46.455898 : Cannot read memory at address 0x0000030B 12:11:46.455898 : Cannot read memory at address 0x0000038B 12:11:46.458401 : Cannot read memory at address 0x0000030B 12:11:46.458401 : Cannot read memory at address 0x0000038B 12:11:46.458401 : RawData event for Player #1: 12:11:46.458401 : Device rawinput data (Hex) = [ 0000BED8, 0000A534 ] 12:11:46.458401 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.458401 : OnScreen Cursor Position (Px) = [ 1431, 696 ] 12:11:46.458401 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.458401 : ClientWindow Style = FullScreen 12:11:46.458401 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.458401 : Game Position (Hex) = [ 0597, 02B8 ] 12:11:46.458401 : Game Position (Dec) = [ 1431, 696 ] 12:11:46.458401 : - 12:11:46.460428 : Cannot read memory at address 0x0000030B 12:11:46.460428 : Cannot read memory at address 0x0000038B 12:11:46.462417 : Cannot read memory at address 0x0000030B 12:11:46.462417 : RawData event for Player #1: 12:11:46.462417 : Cannot read memory at address 0x0000038B 12:11:46.462417 : Device rawinput data (Hex) = [ 0000BED8, 0000A534 ] 12:11:46.462417 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.462417 : OnScreen Cursor Position (Px) = [ 1431, 696 ] 12:11:46.462417 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.462417 : ClientWindow Style = FullScreen 12:11:46.462417 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.462417 : Game Position (Hex) = [ 0597, 02B8 ] 12:11:46.462417 : Game Position (Dec) = [ 1431, 696 ] 12:11:46.462417 : - 12:11:46.464411 : Cannot read memory at address 0x0000030B 12:11:46.464411 : Cannot read memory at address 0x0000038B 12:11:46.466404 : Cannot read memory at address 0x0000030B 12:11:46.466404 : Cannot read memory at address 0x0000038B 12:11:46.467405 : RawData event for Player #1: 12:11:46.467405 : Device rawinput data (Hex) = [ 0000BED8, 0000A534 ] 12:11:46.467405 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.467405 : OnScreen Cursor Position (Px) = [ 1431, 696 ] 12:11:46.467405 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.467405 : ClientWindow Style = FullScreen 12:11:46.467405 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.467405 : Game Position (Hex) = [ 0597, 02B8 ] 12:11:46.467405 : Game Position (Dec) = [ 1431, 696 ] 12:11:46.467405 : - 12:11:46.468397 : Cannot read memory at address 0x0000030B 12:11:46.468397 : Cannot read memory at address 0x0000038B 12:11:46.470548 : Cannot read memory at address 0x0000030B 12:11:46.470548 : Cannot read memory at address 0x0000038B 12:11:46.471541 : RawData event for Player #1: 12:11:46.471541 : Device rawinput data (Hex) = [ 0000BED8, 0000A534 ] 12:11:46.471541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.471541 : OnScreen Cursor Position (Px) = [ 1431, 696 ] 12:11:46.471541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.471541 : ClientWindow Style = FullScreen 12:11:46.471541 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.471541 : Game Position (Hex) = [ 0597, 02B8 ] 12:11:46.471541 : Game Position (Dec) = [ 1431, 696 ] 12:11:46.471541 : - 12:11:46.472538 : Cannot read memory at address 0x0000030B 12:11:46.472538 : Cannot read memory at address 0x0000038B 12:11:46.474533 : Cannot read memory at address 0x0000030B 12:11:46.474533 : Cannot read memory at address 0x0000038B 12:11:46.476525 : RawData event for Player #1: 12:11:46.476525 : Cannot read memory at address 0x0000030B 12:11:46.476525 : Device rawinput data (Hex) = [ 0000BED8, 0000A534 ] 12:11:46.476525 : Cannot read memory at address 0x0000038B 12:11:46.476525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.476525 : OnScreen Cursor Position (Px) = [ 1431, 696 ] 12:11:46.476525 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.476525 : ClientWindow Style = FullScreen 12:11:46.476525 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.476525 : Game Position (Hex) = [ 0597, 02B8 ] 12:11:46.476525 : Game Position (Dec) = [ 1431, 696 ] 12:11:46.476525 : - 12:11:46.478027 : Cannot read memory at address 0x0000030B 12:11:46.478027 : Cannot read memory at address 0x0000038B 12:11:46.479663 : Cannot read memory at address 0x0000030B 12:11:46.479663 : Cannot read memory at address 0x0000038B 12:11:46.479663 : RawData event for Player #1: 12:11:46.480662 : Device rawinput data (Hex) = [ 0000BED8, 0000A534 ] 12:11:46.480662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.480662 : OnScreen Cursor Position (Px) = [ 1431, 696 ] 12:11:46.480662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.480662 : ClientWindow Style = FullScreen 12:11:46.480662 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.480662 : Game Position (Hex) = [ 0597, 02B8 ] 12:11:46.480662 : Game Position (Dec) = [ 1431, 696 ] 12:11:46.480662 : - 12:11:46.481658 : Cannot read memory at address 0x0000030B 12:11:46.481658 : Cannot read memory at address 0x0000038B 12:11:46.483655 : Cannot read memory at address 0x0000030B 12:11:46.483655 : Cannot read memory at address 0x0000038B 12:11:46.485645 : Cannot read memory at address 0x0000030B 12:11:46.485645 : RawData event for Player #1: 12:11:46.485645 : Device rawinput data (Hex) = [ 0000BF08, 0000A534 ] 12:11:46.485645 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.485645 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.485645 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.485645 : ClientWindow Style = FullScreen 12:11:46.485645 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.485645 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.485645 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.485645 : - 12:11:46.488147 : Cannot read memory at address 0x0000030B 12:11:46.488147 : Cannot read memory at address 0x0000038B 12:11:46.489178 : RawData event for Player #1: 12:11:46.489178 : Device rawinput data (Hex) = [ 0000BF08, 0000A534 ] 12:11:46.489178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.489178 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.489876 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.489876 : Cannot read memory at address 0x0000030B 12:11:46.489876 : Cannot read memory at address 0x0000038B 12:11:46.489876 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.489876 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.489876 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.489876 : - 12:11:46.491875 : Cannot read memory at address 0x0000030B 12:11:46.491875 : Cannot read memory at address 0x0000038B 12:11:46.493868 : Cannot read memory at address 0x0000030B 12:11:46.493868 : Cannot read memory at address 0x0000038B 12:11:46.493868 : RawData event for Player #1: 12:11:46.493868 : Device rawinput data (Hex) = [ 0000BF08, 0000A534 ] 12:11:46.493868 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.494861 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.494861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.494861 : ClientWindow Style = FullScreen 12:11:46.494861 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.494861 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.494861 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.494861 : - 12:11:46.495857 : Cannot read memory at address 0x0000030B 12:11:46.495857 : Cannot read memory at address 0x0000038B 12:11:46.498360 : Cannot read memory at address 0x0000030B 12:11:46.498360 : Cannot read memory at address 0x0000038B 12:11:46.498360 : RawData event for Player #1: 12:11:46.498360 : Device rawinput data (Hex) = [ 0000BF08, 0000A534 ] 12:11:46.498360 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.498360 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.498360 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.498360 : ClientWindow Style = FullScreen 12:11:46.498360 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.498360 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.498360 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.499391 : - 12:11:46.500391 : Cannot read memory at address 0x0000030B 12:11:46.500391 : Cannot read memory at address 0x0000038B 12:11:46.501899 : Cannot read memory at address 0x0000030B 12:11:46.501899 : Cannot read memory at address 0x0000038B 12:11:46.502929 : RawData event for Player #1: 12:11:46.502929 : Device rawinput data (Hex) = [ 0000BF08, 0000A534 ] 12:11:46.502929 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.502929 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.503921 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.503921 : Cannot read memory at address 0x0000030B 12:11:46.503921 : ClientWindow Style = FullScreen 12:11:46.503921 : Cannot read memory at address 0x0000038B 12:11:46.503921 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.503921 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.503921 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.503921 : - 12:11:46.505919 : Cannot read memory at address 0x0000030B 12:11:46.505919 : Cannot read memory at address 0x0000038B 12:11:46.506915 : RawData event for Player #1: 12:11:46.506915 : Device rawinput data (Hex) = [ 0000BF08, 0000A534 ] 12:11:46.506915 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.506915 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.506915 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.506915 : ClientWindow Style = FullScreen 12:11:46.506915 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.506915 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.506915 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.506915 : - 12:11:46.508419 : Cannot read memory at address 0x0000030B 12:11:46.508419 : Cannot read memory at address 0x0000038B 12:11:46.510419 : Cannot read memory at address 0x0000030B 12:11:46.510419 : Cannot read memory at address 0x0000038B 12:11:46.512411 : Cannot read memory at address 0x0000030B 12:11:46.512411 : RawData event for Player #1: 12:11:46.512411 : Device rawinput data (Hex) = [ 0000BF08, 0000A534 ] 12:11:46.512411 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.512411 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.512411 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.512411 : ClientWindow Style = FullScreen 12:11:46.512411 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.512411 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.512411 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.512411 : - 12:11:46.514409 : Cannot read memory at address 0x0000030B 12:11:46.514409 : Cannot read memory at address 0x0000038B 12:11:46.516398 : Cannot read memory at address 0x0000030B 12:11:46.516398 : Cannot read memory at address 0x0000038B 12:11:46.517395 : RawData event for Player #1: 12:11:46.517395 : Device rawinput data (Hex) = [ 0000BF10, 0000A534 ] 12:11:46.517395 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.517395 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.517395 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.517395 : ClientWindow Style = FullScreen 12:11:46.517395 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.517395 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.518391 : Cannot read memory at address 0x0000030B 12:11:46.518391 : Cannot read memory at address 0x0000038B 12:11:46.519896 : Cannot read memory at address 0x0000030B 12:11:46.519896 : Cannot read memory at address 0x0000038B 12:11:46.520893 : RawData event for Player #1: 12:11:46.520893 : Device rawinput data (Hex) = [ 0000BF10, 0000A510 ] 12:11:46.521885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.521885 : Cannot read memory at address 0x0000030B 12:11:46.521885 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.521885 : Cannot read memory at address 0x0000038B 12:11:46.521885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.521885 : ClientWindow Style = FullScreen 12:11:46.521885 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.521885 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.521885 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.521885 : - 12:11:46.523878 : Cannot read memory at address 0x0000030B 12:11:46.523878 : Cannot read memory at address 0x0000038B 12:11:46.525877 : Cannot read memory at address 0x0000030B 12:11:46.525877 : Cannot read memory at address 0x0000038B 12:11:46.525877 : RawData event for Player #1: 12:11:46.525877 : Device rawinput data (Hex) = [ 0000BF10, 0000A510 ] 12:11:46.525877 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.525877 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.526868 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.526868 : ClientWindow Style = FullScreen 12:11:46.526868 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.526868 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.526868 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.526868 : - 12:11:46.528370 : Cannot read memory at address 0x0000030B 12:11:46.528370 : Cannot read memory at address 0x0000038B 12:11:46.530372 : Cannot read memory at address 0x0000030B 12:11:46.530372 : Cannot read memory at address 0x0000038B 12:11:46.530372 : RawData event for Player #1: 12:11:46.530372 : Device rawinput data (Hex) = [ 0000BF10, 0000A510 ] 12:11:46.530372 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.530372 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.530372 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.530372 : ClientWindow Style = FullScreen 12:11:46.530372 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.530372 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.530372 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.530372 : - 12:11:46.532369 : Cannot read memory at address 0x0000030B 12:11:46.532369 : Cannot read memory at address 0x0000038B 12:11:46.534358 : Cannot read memory at address 0x0000030B 12:11:46.534358 : Cannot read memory at address 0x0000038B 12:11:46.535359 : RawData event for Player #1: 12:11:46.535359 : Device rawinput data (Hex) = [ 0000BF10, 0000A510 ] 12:11:46.535359 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.535359 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.535359 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.535359 : ClientWindow Style = FullScreen 12:11:46.535359 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.535359 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.535359 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.535359 : - 12:11:46.536352 : Cannot read memory at address 0x0000030B 12:11:46.536352 : Cannot read memory at address 0x0000038B 12:11:46.538349 : Cannot read memory at address 0x0000030B 12:11:46.538349 : Cannot read memory at address 0x0000038B 12:11:46.538853 : RawData event for Player #1: 12:11:46.539643 : Device rawinput data (Hex) = [ 0000BF08, 0000A4C8 ] 12:11:46.539643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.539643 : OnScreen Cursor Position (Px) = [ 1432, 695 ] 12:11:46.539643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.539643 : ClientWindow Style = FullScreen 12:11:46.539643 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.539643 : Game Position (Hex) = [ 0598, 02B7 ] 12:11:46.539643 : Game Position (Dec) = [ 1432, 695 ] 12:11:46.539643 : - 12:11:46.540641 : Cannot read memory at address 0x0000030B 12:11:46.540641 : Cannot read memory at address 0x0000038B 12:11:46.542638 : Cannot read memory at address 0x0000030B 12:11:46.542638 : Cannot read memory at address 0x0000038B 12:11:46.544628 : Cannot read memory at address 0x0000030B 12:11:46.544628 : Cannot read memory at address 0x0000038B 12:11:46.544628 : RawData event for Player #1: 12:11:46.544628 : Device rawinput data (Hex) = [ 0000BF10, 0000A4EC ] 12:11:46.544628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.544628 : OnScreen Cursor Position (Px) = [ 1432, 695 ] 12:11:46.544628 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.544628 : ClientWindow Style = FullScreen 12:11:46.544628 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.544628 : Game Position (Hex) = [ 0598, 02B7 ] 12:11:46.544628 : Game Position (Dec) = [ 1432, 695 ] 12:11:46.545625 : - 12:11:46.546621 : Cannot read memory at address 0x0000030B 12:11:46.546621 : Cannot read memory at address 0x0000038B 12:11:46.548127 : Cannot read memory at address 0x0000030B 12:11:46.548127 : Cannot read memory at address 0x0000038B 12:11:46.548127 : RawData event for Player #1: 12:11:46.548127 : Device rawinput data (Hex) = [ 0000BF10, 0000A4C8 ] 12:11:46.548127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.548127 : OnScreen Cursor Position (Px) = [ 1432, 695 ] 12:11:46.548127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.548127 : ClientWindow Style = FullScreen 12:11:46.548127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.548127 : Game Position (Hex) = [ 0598, 02B7 ] 12:11:46.549156 : Game Position (Dec) = [ 1432, 695 ] 12:11:46.549156 : - 12:11:46.550156 : Cannot read memory at address 0x0000030B 12:11:46.550156 : Cannot read memory at address 0x0000038B 12:11:46.552149 : Cannot read memory at address 0x0000030B 12:11:46.552149 : Cannot read memory at address 0x0000038B 12:11:46.553146 : RawData event for Player #1: 12:11:46.553146 : Device rawinput data (Hex) = [ 0000BF10, 0000A4C8 ] 12:11:46.553146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.553146 : OnScreen Cursor Position (Px) = [ 1432, 695 ] 12:11:46.553146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.553146 : ClientWindow Style = FullScreen 12:11:46.553146 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.553146 : Game Position (Hex) = [ 0598, 02B7 ] 12:11:46.554139 : Cannot read memory at address 0x0000030B 12:11:46.554139 : Cannot read memory at address 0x0000038B 12:11:46.554139 : - 12:11:46.556132 : Cannot read memory at address 0x0000030B 12:11:46.556132 : Cannot read memory at address 0x0000038B 12:11:46.557129 : RawData event for Player #1: 12:11:46.557129 : Device rawinput data (Hex) = [ 0000BF10, 0000A4C8 ] 12:11:46.557129 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.557129 : OnScreen Cursor Position (Px) = [ 1432, 695 ] 12:11:46.557129 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.557129 : ClientWindow Style = FullScreen 12:11:46.558125 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.558125 : Game Position (Hex) = [ 0598, 02B7 ] 12:11:46.558125 : Cannot read memory at address 0x0000030B 12:11:46.558125 : Game Position (Dec) = [ 1432, 695 ] 12:11:46.558125 : Cannot read memory at address 0x0000038B 12:11:46.558125 : - 12:11:46.559455 : Cannot read memory at address 0x0000030B 12:11:46.559455 : Cannot read memory at address 0x0000038B 12:11:46.561450 : Cannot read memory at address 0x0000030B 12:11:46.561450 : Cannot read memory at address 0x0000038B 12:11:46.562447 : RawData event for Player #1: 12:11:46.562447 : Device rawinput data (Hex) = [ 0000BF10, 0000A4C8 ] 12:11:46.562447 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.562447 : OnScreen Cursor Position (Px) = [ 1432, 695 ] 12:11:46.562447 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.562447 : ClientWindow Style = FullScreen 12:11:46.562447 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.562447 : Game Position (Hex) = [ 0598, 02B7 ] 12:11:46.562447 : Game Position (Dec) = [ 1432, 695 ] 12:11:46.562447 : - 12:11:46.563444 : Cannot read memory at address 0x0000030B 12:11:46.563444 : Cannot read memory at address 0x0000038B 12:11:46.565441 : Cannot read memory at address 0x0000030B 12:11:46.565441 : Cannot read memory at address 0x0000038B 12:11:46.566434 : RawData event for Player #1: 12:11:46.566434 : Device rawinput data (Hex) = [ 0000BF10, 0000A4C8 ] 12:11:46.566434 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.566434 : OnScreen Cursor Position (Px) = [ 1432, 695 ] 12:11:46.566434 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.566434 : ClientWindow Style = FullScreen 12:11:46.566434 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.566434 : Game Position (Hex) = [ 0598, 02B7 ] 12:11:46.566434 : Game Position (Dec) = [ 1432, 695 ] 12:11:46.566434 : - 12:11:46.567430 : Cannot read memory at address 0x0000030B 12:11:46.567430 : Cannot read memory at address 0x0000038B 12:11:46.568939 : Cannot read memory at address 0x0000030B 12:11:46.568939 : Cannot read memory at address 0x0000038B 12:11:46.570715 : Cannot read memory at address 0x0000030B 12:11:46.570715 : Cannot read memory at address 0x0000038B 12:11:46.571708 : RawData event for Player #1: 12:11:46.571708 : Device rawinput data (Hex) = [ 0000BF10, 0000A4C8 ] 12:11:46.571708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.571708 : OnScreen Cursor Position (Px) = [ 1432, 695 ] 12:11:46.571708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.571708 : ClientWindow Style = FullScreen 12:11:46.571708 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.571708 : Game Position (Hex) = [ 0598, 02B7 ] 12:11:46.571708 : Game Position (Dec) = [ 1432, 695 ] 12:11:46.571708 : - 12:11:46.572704 : Cannot read memory at address 0x0000030B 12:11:46.572704 : Cannot read memory at address 0x0000038B 12:11:46.574697 : Cannot read memory at address 0x0000030B 12:11:46.574697 : Cannot read memory at address 0x0000038B 12:11:46.574697 : RawData event for Player #1: 12:11:46.575694 : Device rawinput data (Hex) = [ 0000BF10, 0000A4C8 ] 12:11:46.575694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.575694 : OnScreen Cursor Position (Px) = [ 1432, 695 ] 12:11:46.575694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.575694 : ClientWindow Style = FullScreen 12:11:46.575694 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.575694 : Game Position (Hex) = [ 0598, 02B7 ] 12:11:46.575694 : Game Position (Dec) = [ 1432, 695 ] 12:11:46.575694 : - 12:11:46.576691 : Cannot read memory at address 0x0000030B 12:11:46.576691 : Cannot read memory at address 0x0000038B 12:11:46.578193 : Cannot read memory at address 0x0000030B 12:11:46.578193 : Cannot read memory at address 0x0000038B 12:11:46.580198 : Cannot read memory at address 0x0000030B 12:11:46.580198 : Cannot read memory at address 0x0000038B 12:11:46.580198 : RawData event for Player #1: 12:11:46.580198 : Device rawinput data (Hex) = [ 0000BF10, 0000A4C8 ] 12:11:46.580198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.580198 : OnScreen Cursor Position (Px) = [ 1432, 695 ] 12:11:46.580198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.580198 : ClientWindow Style = FullScreen 12:11:46.580198 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.581190 : Game Position (Hex) = [ 0598, 02B7 ] 12:11:46.581190 : Game Position (Dec) = [ 1432, 695 ] 12:11:46.581190 : - 12:11:46.582187 : Cannot read memory at address 0x0000030B 12:11:46.582187 : Cannot read memory at address 0x0000038B 12:11:46.584180 : Cannot read memory at address 0x0000030B 12:11:46.584180 : Cannot read memory at address 0x0000038B 12:11:46.584180 : RawData event for Player #1: 12:11:46.584180 : Device rawinput data (Hex) = [ 0000BF14, 0000A518 ] 12:11:46.584180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.584180 : OnScreen Cursor Position (Px) = [ 1433, 696 ] 12:11:46.584180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.584180 : ClientWindow Style = FullScreen 12:11:46.584180 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.585176 : Game Position (Hex) = [ 0599, 02B8 ] 12:11:46.585176 : Game Position (Dec) = [ 1433, 696 ] 12:11:46.585176 : - 12:11:46.586177 : Cannot read memory at address 0x0000030B 12:11:46.586177 : Cannot read memory at address 0x0000038B 12:11:46.588170 : Cannot read memory at address 0x0000030B 12:11:46.588170 : Cannot read memory at address 0x0000038B 12:11:46.589493 : RawData event for Player #1: 12:11:46.589493 : Device rawinput data (Hex) = [ 0000BF14, 0000A4F4 ] 12:11:46.589493 : Cannot read memory at address 0x0000038B 12:11:46.589493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.589493 : OnScreen Cursor Position (Px) = [ 1433, 695 ] 12:11:46.589493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.589493 : ClientWindow Style = FullScreen 12:11:46.589493 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.589493 : Game Position (Hex) = [ 0599, 02B7 ] 12:11:46.589493 : Game Position (Dec) = [ 1433, 695 ] 12:11:46.589493 : - 12:11:46.591490 : Cannot read memory at address 0x0000030B 12:11:46.591490 : Cannot read memory at address 0x0000038B 12:11:46.593486 : Cannot read memory at address 0x0000030B 12:11:46.593486 : Cannot read memory at address 0x0000038B 12:11:46.594479 : RawData event for Player #1: 12:11:46.594479 : Device rawinput data (Hex) = [ 0000BF14, 0000A4F4 ] 12:11:46.594479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.594479 : OnScreen Cursor Position (Px) = [ 1433, 695 ] 12:11:46.594479 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.594479 : ClientWindow Style = FullScreen 12:11:46.594479 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.594479 : Game Position (Hex) = [ 0599, 02B7 ] 12:11:46.594479 : Game Position (Dec) = [ 1433, 695 ] 12:11:46.595475 : - 12:11:46.595475 : Cannot read memory at address 0x0000030B 12:11:46.595475 : Cannot read memory at address 0x0000038B 12:11:46.597974 : Cannot read memory at address 0x0000030B 12:11:46.597974 : Cannot read memory at address 0x0000038B 12:11:46.597974 : RawData event for Player #1: 12:11:46.597974 : Device rawinput data (Hex) = [ 0000BF14, 0000A4F4 ] 12:11:46.597974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.597974 : OnScreen Cursor Position (Px) = [ 1433, 695 ] 12:11:46.597974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.597974 : ClientWindow Style = FullScreen 12:11:46.598978 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.598978 : Game Position (Hex) = [ 0599, 02B7 ] 12:11:46.598978 : Game Position (Dec) = [ 1433, 695 ] 12:11:46.598978 : - 12:11:46.599975 : Cannot read memory at address 0x0000030B 12:11:46.599975 : Cannot read memory at address 0x0000038B 12:11:46.601968 : Cannot read memory at address 0x0000030B 12:11:46.601968 : Cannot read memory at address 0x0000038B 12:11:46.603468 : Cannot read memory at address 0x0000030B 12:11:46.603468 : Cannot read memory at address 0x0000038B 12:11:46.603468 : Device rawinput data (Hex) = [ 0000BF14, 0000A4F4 ] 12:11:46.603468 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.603468 : OnScreen Cursor Position (Px) = [ 1433, 695 ] 12:11:46.603468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.603468 : ClientWindow Style = FullScreen 12:11:46.603468 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.603468 : Game Position (Hex) = [ 0599, 02B7 ] 12:11:46.603468 : Game Position (Dec) = [ 1433, 695 ] 12:11:46.603468 : - 12:11:46.605462 : Cannot read memory at address 0x0000030B 12:11:46.605462 : Cannot read memory at address 0x0000038B 12:11:46.606458 : RawData event for Player #1: 12:11:46.606458 : Device rawinput data (Hex) = [ 0000BF14, 0000A4F4 ] 12:11:46.606458 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.606458 : OnScreen Cursor Position (Px) = [ 1433, 695 ] 12:11:46.606458 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.606458 : ClientWindow Style = FullScreen 12:11:46.607960 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.607960 : Game Position (Hex) = [ 0599, 02B7 ] 12:11:46.607960 : Cannot read memory at address 0x0000038B 12:11:46.607960 : Game Position (Dec) = [ 1433, 695 ] 12:11:46.607960 : - 12:11:46.609962 : Cannot read memory at address 0x0000030B 12:11:46.609962 : Cannot read memory at address 0x0000038B 12:11:46.611955 : Cannot read memory at address 0x0000030B 12:11:46.611955 : Cannot read memory at address 0x0000038B 12:11:46.611955 : RawData event for Player #1: 12:11:46.611955 : Device rawinput data (Hex) = [ 0000BF14, 0000A4F4 ] 12:11:46.611955 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.611955 : OnScreen Cursor Position (Px) = [ 1433, 695 ] 12:11:46.611955 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.612952 : ClientWindow Style = FullScreen 12:11:46.612952 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.612952 : Game Position (Hex) = [ 0599, 02B7 ] 12:11:46.612952 : Game Position (Dec) = [ 1433, 695 ] 12:11:46.612952 : - 12:11:46.613949 : Cannot read memory at address 0x0000030B 12:11:46.613949 : Cannot read memory at address 0x0000038B 12:11:46.615941 : Cannot read memory at address 0x0000030B 12:11:46.615941 : Cannot read memory at address 0x0000038B 12:11:46.615941 : RawData event for Player #1: 12:11:46.615941 : Device rawinput data (Hex) = [ 0000BEFC, 0000A500 ] 12:11:46.615941 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.615941 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.616938 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.616938 : ClientWindow Style = FullScreen 12:11:46.616938 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.616938 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.616938 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.616938 : - 12:11:46.618440 : Cannot read memory at address 0x0000030B 12:11:46.618440 : Cannot read memory at address 0x0000038B 12:11:46.620440 : Cannot read memory at address 0x0000030B 12:11:46.620440 : Cannot read memory at address 0x0000038B 12:11:46.621436 : RawData event for Player #1: 12:11:46.621436 : Device rawinput data (Hex) = [ 0000BF00, 0000A53C ] 12:11:46.621436 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.621436 : OnScreen Cursor Position (Px) = [ 1432, 697 ] 12:11:46.621436 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.621436 : ClientWindow Style = FullScreen 12:11:46.621436 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.621436 : Game Position (Hex) = [ 0598, 02B9 ] 12:11:46.621436 : Game Position (Dec) = [ 1432, 697 ] 12:11:46.621436 : - 12:11:46.622433 : Cannot read memory at address 0x0000030B 12:11:46.622433 : Cannot read memory at address 0x0000038B 12:11:46.624426 : Cannot read memory at address 0x0000030B 12:11:46.624426 : Cannot read memory at address 0x0000038B 12:11:46.625423 : RawData event for Player #1: 12:11:46.625423 : Device rawinput data (Hex) = [ 0000BF00, 0000A518 ] 12:11:46.625423 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.625423 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.625423 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.625423 : ClientWindow Style = FullScreen 12:11:46.625423 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.625423 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.625423 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.625423 : - 12:11:46.626420 : Cannot read memory at address 0x0000030B 12:11:46.626420 : Cannot read memory at address 0x0000038B 12:11:46.628414 : Cannot read memory at address 0x0000030B 12:11:46.628414 : Cannot read memory at address 0x0000038B 12:11:46.629650 : Cannot read memory at address 0x0000030B 12:11:46.629650 : Cannot read memory at address 0x0000038B 12:11:46.630648 : RawData event for Player #1: 12:11:46.630648 : Device rawinput data (Hex) = [ 0000BF00, 0000A518 ] 12:11:46.630648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.630648 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.630648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.630648 : ClientWindow Style = FullScreen 12:11:46.630648 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.630648 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.630648 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.630648 : - 12:11:46.631645 : Cannot read memory at address 0x0000030B 12:11:46.631645 : Cannot read memory at address 0x0000038B 12:11:46.633638 : Cannot read memory at address 0x0000030B 12:11:46.633638 : Cannot read memory at address 0x0000038B 12:11:46.633638 : RawData event for Player #1: 12:11:46.634635 : Device rawinput data (Hex) = [ 0000BF00, 0000A518 ] 12:11:46.634635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.634635 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.634635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.634635 : ClientWindow Style = FullScreen 12:11:46.634635 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.634635 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.634635 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.634635 : - 12:11:46.635632 : Cannot read memory at address 0x0000030B 12:11:46.635632 : Cannot read memory at address 0x0000038B 12:11:46.636987 : Cannot read memory at address 0x0000030B 12:11:46.636987 : Cannot read memory at address 0x0000038B 12:11:46.638487 : Cannot read memory at address 0x0000030B 12:11:46.638487 : Cannot read memory at address 0x0000038B 12:11:46.639485 : RawData event for Player #1: 12:11:46.639485 : Device rawinput data (Hex) = [ 0000BF00, 0000A518 ] 12:11:46.639485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.639485 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.639485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.639485 : ClientWindow Style = FullScreen 12:11:46.639485 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.639485 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.639485 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.639485 : - 12:11:46.640482 : Cannot read memory at address 0x0000030B 12:11:46.640482 : Cannot read memory at address 0x0000038B 12:11:46.642475 : Cannot read memory at address 0x0000030B 12:11:46.642475 : Cannot read memory at address 0x0000038B 12:11:46.643472 : RawData event for Player #1: 12:11:46.643472 : Device rawinput data (Hex) = [ 0000BF00, 0000A518 ] 12:11:46.643472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.643472 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.643472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.643472 : ClientWindow Style = FullScreen 12:11:46.643472 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.643472 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.643472 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.643472 : - 12:11:46.644469 : Cannot read memory at address 0x0000030B 12:11:46.644469 : Cannot read memory at address 0x0000038B 12:11:46.646462 : Cannot read memory at address 0x0000030B 12:11:46.646462 : Cannot read memory at address 0x0000038B 12:11:46.647964 : Cannot read memory at address 0x0000030B 12:11:46.647964 : Cannot read memory at address 0x0000038B 12:11:46.647964 : RawData event for Player #1: 12:11:46.647964 : Device rawinput data (Hex) = [ 0000BF00, 0000A518 ] 12:11:46.647964 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.647964 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.648979 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.648979 : ClientWindow Style = FullScreen 12:11:46.648979 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.648979 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.648979 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.648979 : - 12:11:46.649976 : Cannot read memory at address 0x0000030B 12:11:46.649976 : Cannot read memory at address 0x0000038B 12:11:46.651968 : Cannot read memory at address 0x0000030B 12:11:46.651968 : Cannot read memory at address 0x0000038B 12:11:46.651968 : RawData event for Player #1: 12:11:46.651968 : Device rawinput data (Hex) = [ 0000BF18, 0000A4FC ] 12:11:46.651968 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.651968 : OnScreen Cursor Position (Px) = [ 1433, 696 ] 12:11:46.652966 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.652966 : ClientWindow Style = FullScreen 12:11:46.652966 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.652966 : Game Position (Hex) = [ 0599, 02B8 ] 12:11:46.652966 : Game Position (Dec) = [ 1433, 696 ] 12:11:46.652966 : - 12:11:46.653962 : Cannot read memory at address 0x0000030B 12:11:46.653962 : Cannot read memory at address 0x0000038B 12:11:46.655955 : Cannot read memory at address 0x0000030B 12:11:46.655955 : Cannot read memory at address 0x0000038B 12:11:46.656952 : RawData event for Player #1: 12:11:46.656952 : Device rawinput data (Hex) = [ 0000BF18, 0000A518 ] 12:11:46.656952 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.656952 : OnScreen Cursor Position (Px) = [ 1433, 696 ] 12:11:46.656952 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.657949 : ClientWindow Style = FullScreen 12:11:46.657949 : Cannot read memory at address 0x0000030B 12:11:46.657949 : Cannot read memory at address 0x0000038B 12:11:46.657949 : Game Position (Hex) = [ 0599, 02B8 ] 12:11:46.657949 : Game Position (Dec) = [ 1433, 696 ] 12:11:46.657949 : - 12:11:46.659449 : Cannot read memory at address 0x0000030B 12:11:46.659449 : Cannot read memory at address 0x0000038B 12:11:46.661443 : Cannot read memory at address 0x0000030B 12:11:46.661443 : Cannot read memory at address 0x0000038B 12:11:46.661443 : RawData event for Player #1: 12:11:46.661443 : Device rawinput data (Hex) = [ 0000BF18, 0000A518 ] 12:11:46.661443 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.661443 : OnScreen Cursor Position (Px) = [ 1433, 696 ] 12:11:46.661443 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.661443 : ClientWindow Style = FullScreen 12:11:46.661443 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.661443 : Game Position (Hex) = [ 0599, 02B8 ] 12:11:46.661443 : Game Position (Dec) = [ 1433, 696 ] 12:11:46.661443 : - 12:11:46.663436 : Cannot read memory at address 0x0000030B 12:11:46.663436 : Cannot read memory at address 0x0000038B 12:11:46.665429 : Cannot read memory at address 0x0000030B 12:11:46.665429 : Cannot read memory at address 0x0000038B 12:11:46.666426 : RawData event for Player #1: 12:11:46.666426 : Device rawinput data (Hex) = [ 0000BF18, 0000A518 ] 12:11:46.666426 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.666426 : OnScreen Cursor Position (Px) = [ 1433, 696 ] 12:11:46.666426 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.666426 : ClientWindow Style = FullScreen 12:11:46.666426 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.666426 : Game Position (Hex) = [ 0599, 02B8 ] 12:11:46.666426 : Game Position (Dec) = [ 1433, 696 ] 12:11:46.666426 : - 12:11:46.667423 : Cannot read memory at address 0x0000030B 12:11:46.667423 : Cannot read memory at address 0x0000038B 12:11:46.668921 : Cannot read memory at address 0x0000030B 12:11:46.668921 : Cannot read memory at address 0x0000038B 12:11:46.669887 : RawData event for Player #1: 12:11:46.669887 : Device rawinput data (Hex) = [ 0000BF14, 0000A518 ] 12:11:46.669887 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.669887 : OnScreen Cursor Position (Px) = [ 1433, 696 ] 12:11:46.670885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.670885 : Cannot read memory at address 0x0000030B 12:11:46.670885 : ClientWindow Style = FullScreen 12:11:46.670885 : Cannot read memory at address 0x0000038B 12:11:46.670885 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.670885 : Game Position (Hex) = [ 0599, 02B8 ] 12:11:46.670885 : Game Position (Dec) = [ 1433, 696 ] 12:11:46.670885 : - 12:11:46.672879 : Cannot read memory at address 0x0000030B 12:11:46.672879 : Cannot read memory at address 0x0000038B 12:11:46.674876 : Cannot read memory at address 0x0000030B 12:11:46.674876 : Cannot read memory at address 0x0000038B 12:11:46.674876 : RawData event for Player #1: 12:11:46.674876 : Device rawinput data (Hex) = [ 0000BF10, 0000A53C ] 12:11:46.674876 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.674876 : OnScreen Cursor Position (Px) = [ 1432, 697 ] 12:11:46.675869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.675869 : ClientWindow Style = FullScreen 12:11:46.675869 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.675869 : Game Position (Hex) = [ 0598, 02B9 ] 12:11:46.675869 : Game Position (Dec) = [ 1432, 697 ] 12:11:46.675869 : - 12:11:46.676870 : Cannot read memory at address 0x0000030B 12:11:46.676870 : Cannot read memory at address 0x0000038B 12:11:46.678373 : Cannot read memory at address 0x0000030B 12:11:46.678373 : Cannot read memory at address 0x0000038B 12:11:46.679377 : RawData event for Player #1: 12:11:46.679377 : Device rawinput data (Hex) = [ 0000BEF4, 0000A528 ] 12:11:46.679377 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.679377 : OnScreen Cursor Position (Px) = [ 1432, 696 ] 12:11:46.679377 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.679377 : ClientWindow Style = FullScreen 12:11:46.679377 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.679377 : Game Position (Hex) = [ 0598, 02B8 ] 12:11:46.679377 : Game Position (Dec) = [ 1432, 696 ] 12:11:46.680374 : - 12:11:46.680374 : Cannot read memory at address 0x0000030B 12:11:46.680374 : Cannot read memory at address 0x0000038B 12:11:46.682367 : Cannot read memory at address 0x0000030B 12:11:46.682367 : Cannot read memory at address 0x0000038B 12:11:46.684360 : Cannot read memory at address 0x0000030B 12:11:46.684360 : Cannot read memory at address 0x0000038B 12:11:46.684360 : RawData event for Player #1: 12:11:46.684360 : Device rawinput data (Hex) = [ 0000BEF8, 0000A540 ] 12:11:46.684360 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.684360 : OnScreen Cursor Position (Px) = [ 1432, 697 ] 12:11:46.684360 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.684360 : ClientWindow Style = FullScreen 12:11:46.684360 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.684360 : Game Position (Hex) = [ 0598, 02B9 ] 12:11:46.684360 : Game Position (Dec) = [ 1432, 697 ] 12:11:46.684360 : - 12:11:46.686354 : Cannot read memory at address 0x0000030B 12:11:46.686354 : Cannot read memory at address 0x0000038B 12:11:46.688347 : Cannot read memory at address 0x0000030B 12:11:46.688347 : Cannot read memory at address 0x0000038B 12:11:46.688347 : Device rawinput data (Hex) = [ 0000BEF8, 0000A540 ] 12:11:46.688347 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.688849 : OnScreen Cursor Position (Px) = [ 1432, 697 ] 12:11:46.688849 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.688849 : ClientWindow Style = FullScreen 12:11:46.688849 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.688849 : Game Position (Hex) = [ 0598, 02B9 ] 12:11:46.688849 : Game Position (Dec) = [ 1432, 697 ] 12:11:46.688849 : - 12:11:46.689848 : Cannot read memory at address 0x0000030B 12:11:46.689848 : Cannot read memory at address 0x0000038B 12:11:46.691841 : Cannot read memory at address 0x0000030B 12:11:46.691841 : Cannot read memory at address 0x0000038B 12:11:46.692841 : RawData event for Player #1: 12:11:46.692841 : Device rawinput data (Hex) = [ 0000BEF8, 0000A540 ] 12:11:46.693834 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.693834 : Cannot read memory at address 0x0000030B 12:11:46.693834 : Cannot read memory at address 0x0000038B 12:11:46.693834 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.693834 : ClientWindow Style = FullScreen 12:11:46.693834 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.693834 : Game Position (Hex) = [ 0598, 02B9 ] 12:11:46.693834 : Game Position (Dec) = [ 1432, 697 ] 12:11:46.693834 : - 12:11:46.695828 : Cannot read memory at address 0x0000030B 12:11:46.695828 : Cannot read memory at address 0x0000038B 12:11:46.698326 : Cannot read memory at address 0x0000030B 12:11:46.698326 : RawData event for Player #1: 12:11:46.698326 : Cannot read memory at address 0x0000038B 12:11:46.698326 : Device rawinput data (Hex) = [ 0000BEE4, 0000A558 ] 12:11:46.698326 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.698326 : OnScreen Cursor Position (Px) = [ 1431, 697 ] 12:11:46.698326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.698326 : ClientWindow Style = FullScreen 12:11:46.698326 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.698326 : Game Position (Hex) = [ 0597, 02B9 ] 12:11:46.698326 : Game Position (Dec) = [ 1431, 697 ] 12:11:46.699331 : - 12:11:46.700328 : Cannot read memory at address 0x0000030B 12:11:46.700328 : Cannot read memory at address 0x0000038B 12:11:46.701829 : Cannot read memory at address 0x0000030B 12:11:46.701829 : Cannot read memory at address 0x0000038B 12:11:46.701829 : RawData event for Player #1: 12:11:46.701829 : Device rawinput data (Hex) = [ 0000BEE0, 0000A53C ] 12:11:46.701829 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.701829 : OnScreen Cursor Position (Px) = [ 1431, 697 ] 12:11:46.702834 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.702834 : ClientWindow Style = FullScreen 12:11:46.702834 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.702834 : Game Position (Hex) = [ 0597, 02B9 ] 12:11:46.702834 : Game Position (Dec) = [ 1431, 697 ] 12:11:46.702834 : - 12:11:46.703832 : Cannot read memory at address 0x0000030B 12:11:46.703832 : Cannot read memory at address 0x0000038B 12:11:46.705824 : Cannot read memory at address 0x0000030B 12:11:46.705824 : Cannot read memory at address 0x0000038B 12:11:46.706825 : RawData event for Player #1: 12:11:46.706825 : Device rawinput data (Hex) = [ 0000BEE8, 0000A584 ] 12:11:46.706825 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.706825 : OnScreen Cursor Position (Px) = [ 1431, 698 ] 12:11:46.706825 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.706825 : ClientWindow Style = FullScreen 12:11:46.706825 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.706825 : Game Position (Hex) = [ 0597, 02BA ] 12:11:46.708328 : Game Position (Dec) = [ 1431, 698 ] 12:11:46.708328 : Cannot read memory at address 0x0000030B 12:11:46.708328 : Cannot read memory at address 0x0000038B 12:11:46.710331 : Cannot read memory at address 0x0000030B 12:11:46.710331 : Cannot read memory at address 0x0000038B 12:11:46.711328 : RawData event for Player #1: 12:11:46.711328 : Device rawinput data (Hex) = [ 0000BEC8, 0000A554 ] 12:11:46.711328 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.711328 : OnScreen Cursor Position (Px) = [ 1430, 697 ] 12:11:46.711328 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.711328 : ClientWindow Style = FullScreen 12:11:46.711328 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.711328 : Game Position (Hex) = [ 0596, 02B9 ] 12:11:46.711328 : Game Position (Dec) = [ 1430, 697 ] 12:11:46.712321 : - 12:11:46.712321 : Cannot read memory at address 0x0000030B 12:11:46.712321 : Cannot read memory at address 0x0000038B 12:11:46.714314 : Cannot read memory at address 0x0000030B 12:11:46.714314 : Cannot read memory at address 0x0000038B 12:11:46.716307 : Cannot read memory at address 0x0000030B 12:11:46.716307 : Cannot read memory at address 0x0000038B 12:11:46.716307 : RawData event for Player #1: 12:11:46.716307 : Device rawinput data (Hex) = [ 0000BEC8, 0000A570 ] 12:11:46.716307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.716307 : OnScreen Cursor Position (Px) = [ 1430, 697 ] 12:11:46.716307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.716307 : ClientWindow Style = FullScreen 12:11:46.716307 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.716307 : Game Position (Hex) = [ 0596, 02B9 ] 12:11:46.716307 : Game Position (Dec) = [ 1430, 697 ] 12:11:46.716307 : - 12:11:46.718301 : Cannot read memory at address 0x0000030B 12:11:46.718301 : Cannot read memory at address 0x0000038B 12:11:46.719801 : Cannot read memory at address 0x0000030B 12:11:46.719801 : Cannot read memory at address 0x0000038B 12:11:46.719801 : RawData event for Player #1: 12:11:46.719801 : Device rawinput data (Hex) = [ 0000BEC8, 0000A570 ] 12:11:46.719801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.720798 : OnScreen Cursor Position (Px) = [ 1430, 697 ] 12:11:46.720798 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.720798 : ClientWindow Style = FullScreen 12:11:46.720798 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.720798 : Game Position (Hex) = [ 0596, 02B9 ] 12:11:46.720798 : Game Position (Dec) = [ 1430, 697 ] 12:11:46.720798 : - 12:11:46.721799 : Cannot read memory at address 0x0000030B 12:11:46.721799 : Cannot read memory at address 0x0000038B 12:11:46.723791 : Cannot read memory at address 0x0000030B 12:11:46.723791 : Cannot read memory at address 0x0000038B 12:11:46.724788 : RawData event for Player #1: 12:11:46.725781 : Device rawinput data (Hex) = [ 0000BEC8, 0000A570 ] 12:11:46.725781 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.725781 : Cannot read memory at address 0x0000030B 12:11:46.725781 : OnScreen Cursor Position (Px) = [ 1430, 697 ] 12:11:46.725781 : Cannot read memory at address 0x0000038B 12:11:46.725781 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.725781 : ClientWindow Style = FullScreen 12:11:46.725781 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.725781 : Game Position (Hex) = [ 0596, 02B9 ] 12:11:46.725781 : Game Position (Dec) = [ 1430, 697 ] 12:11:46.725781 : - 12:11:46.728280 : Cannot read memory at address 0x0000030B 12:11:46.728280 : Cannot read memory at address 0x0000038B 12:11:46.729284 : RawData event for Player #1: 12:11:46.729284 : Device rawinput data (Hex) = [ 0000BEC8, 0000A570 ] 12:11:46.729284 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.729284 : OnScreen Cursor Position (Px) = [ 1430, 697 ] 12:11:46.729284 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.729284 : ClientWindow Style = FullScreen 12:11:46.729284 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.729284 : Game Position (Hex) = [ 0596, 02B9 ] 12:11:46.729284 : Game Position (Dec) = [ 1430, 697 ] 12:11:46.729284 : - 12:11:46.730280 : Cannot read memory at address 0x0000030B 12:11:46.730280 : Cannot read memory at address 0x0000038B 12:11:46.732274 : Cannot read memory at address 0x0000030B 12:11:46.732274 : Cannot read memory at address 0x0000038B 12:11:46.734267 : Cannot read memory at address 0x0000030B 12:11:46.734267 : Cannot read memory at address 0x0000038B 12:11:46.734267 : RawData event for Player #1: 12:11:46.734267 : Device rawinput data (Hex) = [ 0000BEB8, 0000A57C ] 12:11:46.734267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.734267 : OnScreen Cursor Position (Px) = [ 1430, 698 ] 12:11:46.734267 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.734267 : ClientWindow Style = FullScreen 12:11:46.734267 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.734267 : Game Position (Hex) = [ 0596, 02BA ] 12:11:46.734267 : Game Position (Dec) = [ 1430, 698 ] 12:11:46.734267 : - 12:11:46.736261 : Cannot read memory at address 0x0000030B 12:11:46.736261 : Cannot read memory at address 0x0000038B 12:11:46.738258 : Cannot read memory at address 0x0000030B 12:11:46.738258 : Cannot read memory at address 0x0000038B 12:11:46.738258 : RawData event for Player #1: 12:11:46.738258 : Device rawinput data (Hex) = [ 0000BEB8, 0000A560 ] 12:11:46.738761 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.738761 : OnScreen Cursor Position (Px) = [ 1430, 697 ] 12:11:46.738761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.738761 : ClientWindow Style = FullScreen 12:11:46.738761 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.738761 : Game Position (Hex) = [ 0596, 02B9 ] 12:11:46.738761 : Game Position (Dec) = [ 1430, 697 ] 12:11:46.738761 : - 12:11:46.739763 : Cannot read memory at address 0x0000030B 12:11:46.739763 : Cannot read memory at address 0x0000038B 12:11:46.741753 : Cannot read memory at address 0x0000030B 12:11:46.741753 : Cannot read memory at address 0x0000038B 12:11:46.742753 : RawData event for Player #1: 12:11:46.742753 : Device rawinput data (Hex) = [ 0000BE98, 0000A54C ] 12:11:46.743746 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.743746 : Cannot read memory at address 0x0000030B 12:11:46.743746 : OnScreen Cursor Position (Px) = [ 1429, 697 ] 12:11:46.743746 : Cannot read memory at address 0x0000038B 12:11:46.743746 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.743746 : ClientWindow Style = FullScreen 12:11:46.743746 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.743746 : Game Position (Hex) = [ 0595, 02B9 ] 12:11:46.743746 : Game Position (Dec) = [ 1429, 697 ] 12:11:46.743746 : - 12:11:46.745739 : Cannot read memory at address 0x0000030B 12:11:46.745739 : Cannot read memory at address 0x0000038B 12:11:46.746736 : RawData event for Player #1: 12:11:46.746736 : Device rawinput data (Hex) = [ 0000BE98, 0000A568 ] 12:11:46.746736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.746736 : OnScreen Cursor Position (Px) = [ 1429, 697 ] 12:11:46.746736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.746736 : ClientWindow Style = FullScreen 12:11:46.746736 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.746736 : Game Position (Hex) = [ 0595, 02B9 ] 12:11:46.746736 : Game Position (Dec) = [ 1429, 697 ] 12:11:46.748238 : - 12:11:46.748238 : Cannot read memory at address 0x0000030B 12:11:46.748238 : Cannot read memory at address 0x0000038B 12:11:46.750239 : Cannot read memory at address 0x0000030B 12:11:46.750239 : Cannot read memory at address 0x0000038B 12:11:46.752232 : Cannot read memory at address 0x0000030B 12:11:46.752232 : Cannot read memory at address 0x0000038B 12:11:46.752232 : RawData event for Player #1: 12:11:46.752232 : Device rawinput data (Hex) = [ 0000BE98, 0000A568 ] 12:11:46.752232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.752232 : OnScreen Cursor Position (Px) = [ 1429, 697 ] 12:11:46.752232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.752232 : ClientWindow Style = FullScreen 12:11:46.752232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.752232 : Game Position (Hex) = [ 0595, 02B9 ] 12:11:46.752232 : Game Position (Dec) = [ 1429, 697 ] 12:11:46.752232 : - 12:11:46.754230 : Cannot read memory at address 0x0000030B 12:11:46.754230 : Cannot read memory at address 0x0000038B 12:11:46.756223 : Cannot read memory at address 0x0000030B 12:11:46.756223 : Cannot read memory at address 0x0000038B 12:11:46.756223 : RawData event for Player #1: 12:11:46.756223 : Device rawinput data (Hex) = [ 0000BE88, 0000A57C ] 12:11:46.756223 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.756223 : OnScreen Cursor Position (Px) = [ 1429, 698 ] 12:11:46.756223 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.756223 : ClientWindow Style = FullScreen 12:11:46.756223 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.756223 : Game Position (Hex) = [ 0595, 02BA ] 12:11:46.756223 : Game Position (Dec) = [ 1429, 698 ] 12:11:46.757216 : - 12:11:46.758213 : Cannot read memory at address 0x0000030B 12:11:46.758213 : Cannot read memory at address 0x0000038B 12:11:46.759713 : Cannot read memory at address 0x0000030B 12:11:46.759713 : Cannot read memory at address 0x0000038B 12:11:46.761706 : RawData event for Player #1: 12:11:46.761706 : Cannot read memory at address 0x0000030B 12:11:46.761706 : Device rawinput data (Hex) = [ 0000BE6C, 0000A54C ] 12:11:46.761706 : Cannot read memory at address 0x0000038B 12:11:46.761706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.761706 : OnScreen Cursor Position (Px) = [ 1428, 697 ] 12:11:46.761706 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.761706 : ClientWindow Style = FullScreen 12:11:46.761706 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.761706 : Game Position (Hex) = [ 0594, 02B9 ] 12:11:46.761706 : Game Position (Dec) = [ 1428, 697 ] 12:11:46.762702 : - 12:11:46.763699 : Cannot read memory at address 0x0000030B 12:11:46.763699 : Cannot read memory at address 0x0000038B 12:11:46.764696 : RawData event for Player #1: 12:11:46.764696 : Device rawinput data (Hex) = [ 0000BE58, 0000A574 ] 12:11:46.765692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.765692 : Cannot read memory at address 0x0000030B 12:11:46.765692 : OnScreen Cursor Position (Px) = [ 1427, 698 ] 12:11:46.765692 : Cannot read memory at address 0x0000038B 12:11:46.765692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.765692 : ClientWindow Style = FullScreen 12:11:46.765692 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.765692 : Game Position (Hex) = [ 0593, 02BA ] 12:11:46.765692 : Game Position (Dec) = [ 1427, 698 ] 12:11:46.765692 : - 12:11:46.768191 : Cannot read memory at address 0x0000030B 12:11:46.768191 : Cannot read memory at address 0x0000038B 12:11:46.770196 : Cannot read memory at address 0x0000030B 12:11:46.770196 : Cannot read memory at address 0x0000038B 12:11:46.770196 : RawData event for Player #1: 12:11:46.770196 : Device rawinput data (Hex) = [ 0000BE58, 0000A558 ] 12:11:46.770196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.770196 : OnScreen Cursor Position (Px) = [ 1427, 697 ] 12:11:46.770196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.770196 : ClientWindow Style = FullScreen 12:11:46.770196 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.770196 : Game Position (Hex) = [ 0593, 02B9 ] 12:11:46.771188 : Game Position (Dec) = [ 1427, 697 ] 12:11:46.771188 : - 12:11:46.772189 : Cannot read memory at address 0x0000030B 12:11:46.772189 : Cannot read memory at address 0x0000038B 12:11:46.774178 : Cannot read memory at address 0x0000030B 12:11:46.774178 : Cannot read memory at address 0x0000038B 12:11:46.774178 : RawData event for Player #1: 12:11:46.774178 : Device rawinput data (Hex) = [ 0000BE54, 0000A510 ] 12:11:46.774178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.774178 : OnScreen Cursor Position (Px) = [ 1427, 696 ] 12:11:46.774178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.774178 : ClientWindow Style = FullScreen 12:11:46.774178 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.774178 : Game Position (Hex) = [ 0593, 02B8 ] 12:11:46.774178 : Game Position (Dec) = [ 1427, 696 ] 12:11:46.775175 : - 12:11:46.776176 : Cannot read memory at address 0x0000030B 12:11:46.776176 : Cannot read memory at address 0x0000038B 12:11:46.778165 : Cannot read memory at address 0x0000030B 12:11:46.778165 : Cannot read memory at address 0x0000038B 12:11:46.779626 : RawData event for Player #1: 12:11:46.779626 : Cannot read memory at address 0x0000030B 12:11:46.779626 : Device rawinput data (Hex) = [ 0000BE3C, 0000A528 ] 12:11:46.779626 : Cannot read memory at address 0x0000038B 12:11:46.779626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.779626 : OnScreen Cursor Position (Px) = [ 1426, 696 ] 12:11:46.779626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.779626 : ClientWindow Style = FullScreen 12:11:46.779626 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.779626 : Game Position (Hex) = [ 0592, 02B8 ] 12:11:46.779626 : Game Position (Dec) = [ 1426, 696 ] 12:11:46.779626 : - 12:11:46.781620 : Cannot read memory at address 0x0000030B 12:11:46.781620 : Cannot read memory at address 0x0000038B 12:11:46.783614 : RawData event for Player #1: 12:11:46.783614 : Cannot read memory at address 0x0000030B 12:11:46.783614 : Device rawinput data (Hex) = [ 0000BE28, 0000A52C ] 12:11:46.783614 : Cannot read memory at address 0x0000038B 12:11:46.783614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.783614 : OnScreen Cursor Position (Px) = [ 1426, 696 ] 12:11:46.783614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.783614 : ClientWindow Style = FullScreen 12:11:46.783614 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.783614 : Game Position (Hex) = [ 0592, 02B8 ] 12:11:46.783614 : Game Position (Dec) = [ 1426, 696 ] 12:11:46.783614 : - 12:11:46.785611 : Cannot read memory at address 0x0000030B 12:11:46.785611 : Cannot read memory at address 0x0000038B 12:11:46.788109 : Cannot read memory at address 0x0000030B 12:11:46.788109 : Cannot read memory at address 0x0000038B 12:11:46.788109 : RawData event for Player #1: 12:11:46.788109 : Device rawinput data (Hex) = [ 0000BE28, 0000A510 ] 12:11:46.788109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.788109 : OnScreen Cursor Position (Px) = [ 1426, 696 ] 12:11:46.788109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.788109 : ClientWindow Style = FullScreen 12:11:46.788109 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.789136 : Game Position (Hex) = [ 0592, 02B8 ] 12:11:46.789136 : Game Position (Dec) = [ 1426, 696 ] 12:11:46.789136 : - 12:11:46.790137 : Cannot read memory at address 0x0000030B 12:11:46.790137 : Cannot read memory at address 0x0000038B 12:11:46.792130 : Cannot read memory at address 0x0000030B 12:11:46.792130 : Cannot read memory at address 0x0000038B 12:11:46.793126 : RawData event for Player #1: 12:11:46.793126 : Device rawinput data (Hex) = [ 0000BE28, 0000A510 ] 12:11:46.793126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.793126 : OnScreen Cursor Position (Px) = [ 1426, 696 ] 12:11:46.793126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.793126 : ClientWindow Style = FullScreen 12:11:46.793126 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.793126 : Game Position (Hex) = [ 0592, 02B8 ] 12:11:46.794119 : Game Position (Dec) = [ 1426, 696 ] 12:11:46.794119 : Cannot read memory at address 0x0000030B 12:11:46.794119 : Cannot read memory at address 0x0000038B 12:11:46.796113 : Cannot read memory at address 0x0000030B 12:11:46.796113 : Cannot read memory at address 0x0000038B 12:11:46.797109 : RawData event for Player #1: 12:11:46.797109 : Device rawinput data (Hex) = [ 0000BE28, 0000A510 ] 12:11:46.797109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.797109 : OnScreen Cursor Position (Px) = [ 1426, 696 ] 12:11:46.797109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.797109 : ClientWindow Style = FullScreen 12:11:46.798106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.798106 : Game Position (Hex) = [ 0592, 02B8 ] 12:11:46.798106 : Game Position (Dec) = [ 1426, 696 ] 12:11:46.798106 : - 12:11:46.798106 : Cannot read memory at address 0x0000030B 12:11:46.798106 : Cannot read memory at address 0x0000038B 12:11:46.799607 : Cannot read memory at address 0x0000030B 12:11:46.799607 : Cannot read memory at address 0x0000038B 12:11:46.802109 : Cannot read memory at address 0x0000030B 12:11:46.802109 : Cannot read memory at address 0x0000038B 12:11:46.802109 : RawData event for Player #1: 12:11:46.802109 : Device rawinput data (Hex) = [ 0000BE28, 0000A510 ] 12:11:46.802109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.802109 : OnScreen Cursor Position (Px) = [ 1426, 696 ] 12:11:46.802109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.802109 : ClientWindow Style = FullScreen 12:11:46.802109 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.803143 : Game Position (Hex) = [ 0592, 02B8 ] 12:11:46.803143 : Game Position (Dec) = [ 1426, 696 ] 12:11:46.803143 : - 12:11:46.804144 : Cannot read memory at address 0x0000030B 12:11:46.804144 : Cannot read memory at address 0x0000038B 12:11:46.806137 : Cannot read memory at address 0x0000030B 12:11:46.806137 : Cannot read memory at address 0x0000038B 12:11:46.806137 : RawData event for Player #1: 12:11:46.806137 : Device rawinput data (Hex) = [ 0000BE28, 0000A510 ] 12:11:46.806137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.806137 : OnScreen Cursor Position (Px) = [ 1426, 696 ] 12:11:46.806137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.806137 : ClientWindow Style = FullScreen 12:11:46.806137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.806137 : Game Position (Hex) = [ 0592, 02B8 ] 12:11:46.807130 : Game Position (Dec) = [ 1426, 696 ] 12:11:46.807130 : - 12:11:46.808130 : Cannot read memory at address 0x0000030B 12:11:46.808130 : Cannot read memory at address 0x0000038B 12:11:46.809438 : Cannot read memory at address 0x0000030B 12:11:46.809438 : Cannot read memory at address 0x0000038B 12:11:46.811433 : Cannot read memory at address 0x0000030B 12:11:46.811433 : Cannot read memory at address 0x0000038B 12:11:46.811433 : RawData event for Player #1: 12:11:46.811433 : Device rawinput data (Hex) = [ 0000BE04, 0000A4FC ] 12:11:46.811433 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.811433 : OnScreen Cursor Position (Px) = [ 1425, 696 ] 12:11:46.811433 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.811433 : ClientWindow Style = FullScreen 12:11:46.811433 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.811433 : Game Position (Hex) = [ 0591, 02B8 ] 12:11:46.812430 : Game Position (Dec) = [ 1425, 696 ] 12:11:46.812430 : - 12:11:46.813427 : Cannot read memory at address 0x0000030B 12:11:46.813427 : Cannot read memory at address 0x0000038B 12:11:46.815421 : Cannot read memory at address 0x0000030B 12:11:46.815421 : Cannot read memory at address 0x0000038B 12:11:46.815421 : RawData event for Player #1: 12:11:46.815421 : Device rawinput data (Hex) = [ 0000BE08, 0000A53C ] 12:11:46.815421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.815421 : OnScreen Cursor Position (Px) = [ 1425, 697 ] 12:11:46.815421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.815421 : ClientWindow Style = FullScreen 12:11:46.815421 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.815421 : Game Position (Hex) = [ 0591, 02B9 ] 12:11:46.815421 : Game Position (Dec) = [ 1425, 697 ] 12:11:46.815421 : - 12:11:46.817420 : Cannot read memory at address 0x0000030B 12:11:46.817420 : Cannot read memory at address 0x0000038B 12:11:46.818929 : Cannot read memory at address 0x0000030B 12:11:46.818929 : Cannot read memory at address 0x0000038B 12:11:46.819914 : RawData event for Player #1: 12:11:46.819914 : Device rawinput data (Hex) = [ 0000BE08, 0000A53C ] 12:11:46.819914 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.819914 : OnScreen Cursor Position (Px) = [ 1425, 697 ] 12:11:46.820951 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.820951 : Cannot read memory at address 0x0000030B 12:11:46.820951 : Cannot read memory at address 0x0000038B 12:11:46.820951 : Game Position (Hex) = [ 0591, 02B9 ] 12:11:46.820951 : Game Position (Dec) = [ 1425, 697 ] 12:11:46.820951 : - 12:11:46.822960 : Cannot read memory at address 0x0000030B 12:11:46.822960 : Cannot read memory at address 0x0000038B 12:11:46.823955 : RawData event for Player #1: 12:11:46.823955 : Device rawinput data (Hex) = [ 0000BE08, 0000A53C ] 12:11:46.823955 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.823955 : OnScreen Cursor Position (Px) = [ 1425, 697 ] 12:11:46.823955 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.824900 : ClientWindow Style = FullScreen 12:11:46.824900 : Cannot read memory at address 0x0000030B 12:11:46.824900 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.824900 : Cannot read memory at address 0x0000038B 12:11:46.824900 : Game Position (Hex) = [ 0591, 02B9 ] 12:11:46.824900 : Game Position (Dec) = [ 1425, 697 ] 12:11:46.824900 : - 12:11:46.826897 : Cannot read memory at address 0x0000030B 12:11:46.826897 : Cannot read memory at address 0x0000038B 12:11:46.828401 : Cannot read memory at address 0x0000030B 12:11:46.828401 : Cannot read memory at address 0x0000038B 12:11:46.829409 : RawData event for Player #1: 12:11:46.829409 : Device rawinput data (Hex) = [ 0000BE10, 0000A588 ] 12:11:46.829409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.829409 : OnScreen Cursor Position (Px) = [ 1425, 698 ] 12:11:46.829409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.829409 : ClientWindow Style = FullScreen 12:11:46.829409 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.829409 : Game Position (Hex) = [ 0591, 02BA ] 12:11:46.829409 : Game Position (Dec) = [ 1425, 698 ] 12:11:46.829409 : - 12:11:46.830405 : Cannot read memory at address 0x0000030B 12:11:46.830405 : Cannot read memory at address 0x0000038B 12:11:46.832402 : Cannot read memory at address 0x0000030B 12:11:46.832402 : Cannot read memory at address 0x0000038B 12:11:46.833395 : RawData event for Player #1: 12:11:46.833395 : Device rawinput data (Hex) = [ 0000BE0C, 0000A568 ] 12:11:46.833395 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.833395 : OnScreen Cursor Position (Px) = [ 1425, 697 ] 12:11:46.833395 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.833395 : ClientWindow Style = FullScreen 12:11:46.833395 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.833395 : Game Position (Hex) = [ 0591, 02B9 ] 12:11:46.833395 : Game Position (Dec) = [ 1425, 697 ] 12:11:46.833395 : - 12:11:46.834392 : Cannot read memory at address 0x0000030B 12:11:46.834392 : Cannot read memory at address 0x0000038B 12:11:46.836385 : Cannot read memory at address 0x0000030B 12:11:46.836385 : Cannot read memory at address 0x0000038B 12:11:46.838378 : Cannot read memory at address 0x0000030B 12:11:46.838378 : RawData event for Player #1: 12:11:46.838378 : Device rawinput data (Hex) = [ 0000BE0C, 0000A568 ] 12:11:46.838378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.838378 : OnScreen Cursor Position (Px) = [ 1425, 697 ] 12:11:46.838881 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.838881 : ClientWindow Style = FullScreen 12:11:46.838881 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.838881 : Game Position (Hex) = [ 0591, 02B9 ] 12:11:46.838881 : Game Position (Dec) = [ 1425, 697 ] 12:11:46.838881 : - 12:11:46.839808 : Cannot read memory at address 0x0000030B 12:11:46.839808 : Cannot read memory at address 0x0000038B 12:11:46.841805 : Cannot read memory at address 0x0000030B 12:11:46.841805 : Cannot read memory at address 0x0000038B 12:11:46.841805 : RawData event for Player #1: 12:11:46.841805 : Device rawinput data (Hex) = [ 0000BE04, 0000A560 ] 12:11:46.841805 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.841805 : OnScreen Cursor Position (Px) = [ 1425, 697 ] 12:11:46.842802 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.842802 : ClientWindow Style = FullScreen 12:11:46.842802 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.842802 : Game Position (Hex) = [ 0591, 02B9 ] 12:11:46.842802 : Game Position (Dec) = [ 1425, 697 ] 12:11:46.842802 : - 12:11:46.843803 : Cannot read memory at address 0x0000030B 12:11:46.843803 : Cannot read memory at address 0x0000038B 12:11:46.845792 : Cannot read memory at address 0x0000030B 12:11:46.845792 : Cannot read memory at address 0x0000038B 12:11:46.846789 : RawData event for Player #1: 12:11:46.846789 : Device rawinput data (Hex) = [ 0000BE08, 0000A584 ] 12:11:46.846789 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.846789 : OnScreen Cursor Position (Px) = [ 1425, 698 ] 12:11:46.846789 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.846789 : ClientWindow Style = FullScreen 12:11:46.846789 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.846789 : Game Position (Hex) = [ 0591, 02BA ] 12:11:46.848291 : Game Position (Dec) = [ 1425, 698 ] 12:11:46.848291 : - 12:11:46.848291 : Cannot read memory at address 0x0000038B 12:11:46.850297 : Cannot read memory at address 0x0000030B 12:11:46.850297 : Cannot read memory at address 0x0000038B 12:11:46.851360 : RawData event for Player #1: 12:11:46.851360 : Device rawinput data (Hex) = [ 0000BE0C, 0000A5D0 ] 12:11:46.851862 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.851862 : Cannot read memory at address 0x0000030B 12:11:46.851862 : OnScreen Cursor Position (Px) = [ 1425, 699 ] 12:11:46.851862 : Cannot read memory at address 0x0000038B 12:11:46.851862 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.851862 : ClientWindow Style = FullScreen 12:11:46.851862 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.851862 : Game Position (Hex) = [ 0591, 02BB ] 12:11:46.851862 : Game Position (Dec) = [ 1425, 699 ] 12:11:46.851862 : - 12:11:46.853866 : Cannot read memory at address 0x0000030B 12:11:46.853866 : Cannot read memory at address 0x0000038B 12:11:46.855859 : Cannot read memory at address 0x0000030B 12:11:46.855859 : Cannot read memory at address 0x0000038B 12:11:46.855859 : RawData event for Player #1: 12:11:46.855859 : Device rawinput data (Hex) = [ 0000BE0C, 0000A5B0 ] 12:11:46.855859 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.855859 : OnScreen Cursor Position (Px) = [ 1425, 699 ] 12:11:46.856852 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.856852 : ClientWindow Style = FullScreen 12:11:46.856852 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.856852 : Game Position (Hex) = [ 0591, 02BB ] 12:11:46.856852 : Game Position (Dec) = [ 1425, 699 ] 12:11:46.856852 : - 12:11:46.858432 : Cannot read memory at address 0x0000030B 12:11:46.858432 : Cannot read memory at address 0x0000038B 12:11:46.860429 : Cannot read memory at address 0x0000030B 12:11:46.860429 : RawData event for Player #1: 12:11:46.860429 : Cannot read memory at address 0x0000038B 12:11:46.860429 : Device rawinput data (Hex) = [ 0000BE18, 0000A598 ] 12:11:46.860429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.860429 : OnScreen Cursor Position (Px) = [ 1425, 698 ] 12:11:46.860429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.860429 : ClientWindow Style = FullScreen 12:11:46.860429 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.860429 : Game Position (Hex) = [ 0591, 02BA ] 12:11:46.861426 : Game Position (Dec) = [ 1425, 698 ] 12:11:46.861426 : - 12:11:46.862423 : Cannot read memory at address 0x0000030B 12:11:46.862423 : Cannot read memory at address 0x0000038B 12:11:46.864416 : Cannot read memory at address 0x0000030B 12:11:46.864416 : Cannot read memory at address 0x0000038B 12:11:46.865413 : RawData event for Player #1: 12:11:46.865413 : Device rawinput data (Hex) = [ 0000BE38, 0000A5E4 ] 12:11:46.865413 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.865413 : OnScreen Cursor Position (Px) = [ 1426, 699 ] 12:11:46.865413 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.865413 : ClientWindow Style = FullScreen 12:11:46.865413 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.865413 : Game Position (Hex) = [ 0592, 02BB ] 12:11:46.865413 : Game Position (Dec) = [ 1426, 699 ] 12:11:46.865413 : - 12:11:46.866409 : Cannot read memory at address 0x0000030B 12:11:46.866409 : Cannot read memory at address 0x0000038B 12:11:46.868403 : Cannot read memory at address 0x0000030B 12:11:46.868403 : Cannot read memory at address 0x0000038B 12:11:46.868905 : RawData event for Player #1: 12:11:46.869710 : Device rawinput data (Hex) = [ 0000BE38, 0000A5CC ] 12:11:46.869710 : Cannot read memory at address 0x0000030B 12:11:46.869710 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.869710 : Cannot read memory at address 0x0000038B 12:11:46.869710 : OnScreen Cursor Position (Px) = [ 1426, 699 ] 12:11:46.869710 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.869710 : ClientWindow Style = FullScreen 12:11:46.869710 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.869710 : Game Position (Hex) = [ 0592, 02BB ] 12:11:46.869710 : Game Position (Dec) = [ 1426, 699 ] 12:11:46.869710 : - 12:11:46.871710 : Cannot read memory at address 0x0000030B 12:11:46.871710 : Cannot read memory at address 0x0000038B 12:11:46.873702 : Cannot read memory at address 0x0000030B 12:11:46.873702 : Cannot read memory at address 0x0000038B 12:11:46.873702 : RawData event for Player #1: 12:11:46.874695 : Device rawinput data (Hex) = [ 0000BE38, 0000A5CC ] 12:11:46.874695 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.874695 : OnScreen Cursor Position (Px) = [ 1426, 699 ] 12:11:46.874695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.874695 : ClientWindow Style = FullScreen 12:11:46.874695 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.874695 : Game Position (Hex) = [ 0592, 02BB ] 12:11:46.874695 : Game Position (Dec) = [ 1426, 699 ] 12:11:46.874695 : - 12:11:46.875692 : Cannot read memory at address 0x0000030B 12:11:46.875692 : Cannot read memory at address 0x0000038B 12:11:46.878191 : Cannot read memory at address 0x0000030B 12:11:46.878191 : Cannot read memory at address 0x0000038B 12:11:46.878191 : RawData event for Player #1: 12:11:46.878191 : Device rawinput data (Hex) = [ 0000BE38, 0000A5CC ] 12:11:46.878191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.878191 : OnScreen Cursor Position (Px) = [ 1426, 699 ] 12:11:46.878191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.878191 : ClientWindow Style = FullScreen 12:11:46.879197 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.879197 : Game Position (Hex) = [ 0592, 02BB ] 12:11:46.879197 : Game Position (Dec) = [ 1426, 699 ] 12:11:46.879197 : - 12:11:46.880194 : Cannot read memory at address 0x0000030B 12:11:46.880194 : Cannot read memory at address 0x0000038B 12:11:46.882187 : Cannot read memory at address 0x0000030B 12:11:46.882187 : Cannot read memory at address 0x0000038B 12:11:46.883184 : RawData event for Player #1: 12:11:46.883184 : Device rawinput data (Hex) = [ 0000BE38, 0000A5CC ] 12:11:46.883184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.883184 : OnScreen Cursor Position (Px) = [ 1426, 699 ] 12:11:46.883184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.883184 : ClientWindow Style = FullScreen 12:11:46.883184 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.883184 : Game Position (Hex) = [ 0592, 02BB ] 12:11:46.884181 : Game Position (Dec) = [ 1426, 699 ] 12:11:46.884181 : Cannot read memory at address 0x0000030B 12:11:46.884181 : Cannot read memory at address 0x0000038B 12:11:46.886174 : Cannot read memory at address 0x0000030B 12:11:46.886174 : Cannot read memory at address 0x0000038B 12:11:46.888167 : Cannot read memory at address 0x0000030B 12:11:46.888167 : Cannot read memory at address 0x0000038B 12:11:46.888167 : RawData event for Player #1: 12:11:46.888167 : Device rawinput data (Hex) = [ 0000BE38, 0000A5CC ] 12:11:46.888669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.888669 : OnScreen Cursor Position (Px) = [ 1426, 699 ] 12:11:46.888669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.888669 : ClientWindow Style = FullScreen 12:11:46.888669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.888669 : Game Position (Hex) = [ 0592, 02BB ] 12:11:46.888669 : Game Position (Dec) = [ 1426, 699 ] 12:11:46.888669 : - 12:11:46.889668 : Cannot read memory at address 0x0000030B 12:11:46.889668 : Cannot read memory at address 0x0000038B 12:11:46.891661 : Cannot read memory at address 0x0000030B 12:11:46.891661 : Cannot read memory at address 0x0000038B 12:11:46.891661 : RawData event for Player #1: 12:11:46.891661 : Device rawinput data (Hex) = [ 0000BE38, 0000A5CC ] 12:11:46.892658 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.892658 : OnScreen Cursor Position (Px) = [ 1426, 699 ] 12:11:46.892658 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.892658 : ClientWindow Style = FullScreen 12:11:46.892658 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.892658 : Game Position (Hex) = [ 0592, 02BB ] 12:11:46.892658 : Game Position (Dec) = [ 1426, 699 ] 12:11:46.892658 : - 12:11:46.893655 : Cannot read memory at address 0x0000030B 12:11:46.893655 : Cannot read memory at address 0x0000038B 12:11:46.895648 : Cannot read memory at address 0x0000030B 12:11:46.895648 : Cannot read memory at address 0x0000038B 12:11:46.896645 : RawData event for Player #1: 12:11:46.896645 : Device rawinput data (Hex) = [ 0000BE6C, 0000A61C ] 12:11:46.896645 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.896645 : OnScreen Cursor Position (Px) = [ 1428, 700 ] 12:11:46.896645 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.896645 : ClientWindow Style = FullScreen 12:11:46.896645 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.896645 : Game Position (Hex) = [ 0594, 02BC ] 12:11:46.898147 : Game Position (Dec) = [ 1428, 700 ] 12:11:46.898147 : Cannot read memory at address 0x0000030B 12:11:46.898147 : - 12:11:46.898147 : Cannot read memory at address 0x0000038B 12:11:46.900160 : Cannot read memory at address 0x0000030B 12:11:46.900160 : Cannot read memory at address 0x0000038B 12:11:46.901157 : RawData event for Player #1: 12:11:46.901157 : Device rawinput data (Hex) = [ 0000BE64, 0000A5F8 ] 12:11:46.901157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.901157 : OnScreen Cursor Position (Px) = [ 1427, 700 ] 12:11:46.901157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.901157 : ClientWindow Style = FullScreen 12:11:46.902154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.902154 : Cannot read memory at address 0x0000030B 12:11:46.902154 : Cannot read memory at address 0x0000038B 12:11:46.902154 : Game Position (Dec) = [ 1427, 700 ] 12:11:46.902154 : - 12:11:46.903655 : Cannot read memory at address 0x0000030B 12:11:46.903655 : Cannot read memory at address 0x0000038B 12:11:46.905648 : Cannot read memory at address 0x0000030B 12:11:46.905648 : Cannot read memory at address 0x0000038B 12:11:46.905648 : RawData event for Player #1: 12:11:46.906645 : Device rawinput data (Hex) = [ 0000BE64, 0000A5F8 ] 12:11:46.906645 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.906645 : OnScreen Cursor Position (Px) = [ 1427, 700 ] 12:11:46.906645 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.906645 : ClientWindow Style = FullScreen 12:11:46.906645 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.906645 : Game Position (Hex) = [ 0593, 02BC ] 12:11:46.906645 : Game Position (Dec) = [ 1427, 700 ] 12:11:46.906645 : - 12:11:46.908147 : Cannot read memory at address 0x0000030B 12:11:46.908147 : Cannot read memory at address 0x0000038B 12:11:46.910150 : Cannot read memory at address 0x0000030B 12:11:46.910150 : Cannot read memory at address 0x0000038B 12:11:46.910150 : RawData event for Player #1: 12:11:46.910150 : Device rawinput data (Hex) = [ 0000BE64, 0000A5F8 ] 12:11:46.910150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.910150 : OnScreen Cursor Position (Px) = [ 1427, 700 ] 12:11:46.910150 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.910150 : ClientWindow Style = FullScreen 12:11:46.910150 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.910150 : Game Position (Hex) = [ 0593, 02BC ] 12:11:46.910150 : Game Position (Dec) = [ 1427, 700 ] 12:11:46.911146 : - 12:11:46.912143 : Cannot read memory at address 0x0000030B 12:11:46.912143 : Cannot read memory at address 0x0000038B 12:11:46.914136 : Cannot read memory at address 0x0000030B 12:11:46.914136 : Cannot read memory at address 0x0000038B 12:11:46.915133 : RawData event for Player #1: 12:11:46.915133 : Device rawinput data (Hex) = [ 0000BE64, 0000A5F8 ] 12:11:46.915133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.915133 : OnScreen Cursor Position (Px) = [ 1427, 700 ] 12:11:46.915133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.915133 : ClientWindow Style = FullScreen 12:11:46.915133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.915133 : Game Position (Hex) = [ 0593, 02BC ] 12:11:46.916130 : Game Position (Dec) = [ 1427, 700 ] 12:11:46.916130 : - 12:11:46.916130 : Cannot read memory at address 0x0000030B 12:11:46.916130 : Cannot read memory at address 0x0000038B 12:11:46.918124 : Cannot read memory at address 0x0000030B 12:11:46.918124 : Cannot read memory at address 0x0000038B 12:11:46.919625 : RawData event for Player #1: 12:11:46.919625 : Cannot read memory at address 0x0000030B 12:11:46.919625 : Device rawinput data (Hex) = [ 0000BE64, 0000A61C ] 12:11:46.919625 : Cannot read memory at address 0x0000038B 12:11:46.919625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.919625 : OnScreen Cursor Position (Px) = [ 1427, 700 ] 12:11:46.919625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.919625 : ClientWindow Style = FullScreen 12:11:46.919625 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.919625 : Game Position (Hex) = [ 0593, 02BC ] 12:11:46.919625 : Game Position (Dec) = [ 1427, 700 ] 12:11:46.919625 : - 12:11:46.921618 : Cannot read memory at address 0x0000030B 12:11:46.921618 : Cannot read memory at address 0x0000038B 12:11:46.923611 : Cannot read memory at address 0x0000030B 12:11:46.923611 : Cannot read memory at address 0x0000038B 12:11:46.923611 : RawData event for Player #1: 12:11:46.923611 : Device rawinput data (Hex) = [ 0000BE78, 0000A608 ] 12:11:46.924608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.924608 : OnScreen Cursor Position (Px) = [ 1428, 700 ] 12:11:46.924608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.924608 : ClientWindow Style = FullScreen 12:11:46.924608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.924608 : Game Position (Hex) = [ 0594, 02BC ] 12:11:46.924608 : Game Position (Dec) = [ 1428, 700 ] 12:11:46.924608 : - 12:11:46.925605 : Cannot read memory at address 0x0000030B 12:11:46.925605 : Cannot read memory at address 0x0000038B 12:11:46.928104 : Cannot read memory at address 0x0000030B 12:11:46.928104 : Cannot read memory at address 0x0000038B 12:11:46.928104 : RawData event for Player #1: 12:11:46.928104 : Device rawinput data (Hex) = [ 0000BE78, 0000A620 ] 12:11:46.928104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.928104 : OnScreen Cursor Position (Px) = [ 1428, 700 ] 12:11:46.929110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.929110 : ClientWindow Style = FullScreen 12:11:46.929110 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.929110 : Game Position (Hex) = [ 0594, 02BC ] 12:11:46.929110 : Game Position (Dec) = [ 1428, 700 ] 12:11:46.929110 : - 12:11:46.930106 : Cannot read memory at address 0x0000030B 12:11:46.930106 : Cannot read memory at address 0x0000038B 12:11:46.932100 : Cannot read memory at address 0x0000030B 12:11:46.932100 : Cannot read memory at address 0x0000038B 12:11:46.933096 : RawData event for Player #1: 12:11:46.933096 : Device rawinput data (Hex) = [ 0000BE78, 0000A620 ] 12:11:46.933096 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.933096 : OnScreen Cursor Position (Px) = [ 1428, 700 ] 12:11:46.933096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.933096 : ClientWindow Style = FullScreen 12:11:46.933096 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.934093 : Game Position (Hex) = [ 0594, 02BC ] 12:11:46.934093 : Game Position (Dec) = [ 1428, 700 ] 12:11:46.934093 : Cannot read memory at address 0x0000030B 12:11:46.934093 : - 12:11:46.934093 : Cannot read memory at address 0x0000038B 12:11:46.936086 : Cannot read memory at address 0x0000030B 12:11:46.936086 : Cannot read memory at address 0x0000038B 12:11:46.937083 : RawData event for Player #1: 12:11:46.937083 : Device rawinput data (Hex) = [ 0000BE94, 0000A638 ] 12:11:46.937083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.937083 : OnScreen Cursor Position (Px) = [ 1429, 701 ] 12:11:46.937083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.937083 : ClientWindow Style = FullScreen 12:11:46.937083 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.938080 : Game Position (Hex) = [ 0595, 02BD ] 12:11:46.938080 : Game Position (Dec) = [ 1429, 701 ] 12:11:46.938080 : Cannot read memory at address 0x0000030B 12:11:46.938080 : - 12:11:46.938080 : Cannot read memory at address 0x0000038B 12:11:46.939581 : Cannot read memory at address 0x0000030B 12:11:46.939581 : Cannot read memory at address 0x0000038B 12:11:46.941574 : Cannot read memory at address 0x0000030B 12:11:46.941574 : Cannot read memory at address 0x0000038B 12:11:46.942571 : RawData event for Player #1: 12:11:46.942571 : Device rawinput data (Hex) = [ 0000BE94, 0000A61C ] 12:11:46.942571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.942571 : OnScreen Cursor Position (Px) = [ 1429, 700 ] 12:11:46.942571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.942571 : ClientWindow Style = FullScreen 12:11:46.942571 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.942571 : Game Position (Hex) = [ 0595, 02BC ] 12:11:46.942571 : Game Position (Dec) = [ 1429, 700 ] 12:11:46.942571 : - 12:11:46.943567 : Cannot read memory at address 0x0000030B 12:11:46.943567 : Cannot read memory at address 0x0000038B 12:11:46.945561 : Cannot read memory at address 0x0000030B 12:11:46.945561 : Cannot read memory at address 0x0000038B 12:11:46.946557 : RawData event for Player #1: 12:11:46.946557 : Device rawinput data (Hex) = [ 0000BE94, 0000A61C ] 12:11:46.946557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.946557 : OnScreen Cursor Position (Px) = [ 1429, 700 ] 12:11:46.946557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.946557 : ClientWindow Style = FullScreen 12:11:46.946557 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.946557 : Game Position (Hex) = [ 0595, 02BC ] 12:11:46.946557 : Game Position (Dec) = [ 1429, 700 ] 12:11:46.946557 : - 12:11:46.948060 : Cannot read memory at address 0x0000030B 12:11:46.948060 : Cannot read memory at address 0x0000038B 12:11:46.950062 : Cannot read memory at address 0x0000030B 12:11:46.950062 : Cannot read memory at address 0x0000038B 12:11:46.951059 : RawData event for Player #1: 12:11:46.951059 : Device rawinput data (Hex) = [ 0000BE78, 0000A608 ] 12:11:46.951059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.951059 : OnScreen Cursor Position (Px) = [ 1428, 700 ] 12:11:46.951059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.951059 : ClientWindow Style = FullScreen 12:11:46.952055 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.952055 : Cannot read memory at address 0x0000030B 12:11:46.952055 : Game Position (Hex) = [ 0594, 02BC ] 12:11:46.952055 : Cannot read memory at address 0x0000038B 12:11:46.952055 : - 12:11:46.954049 : Cannot read memory at address 0x0000030B 12:11:46.954049 : Cannot read memory at address 0x0000038B 12:11:46.955045 : RawData event for Player #1: 12:11:46.955045 : Device rawinput data (Hex) = [ 0000BE78, 0000A620 ] 12:11:46.955045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.955045 : OnScreen Cursor Position (Px) = [ 1428, 700 ] 12:11:46.955045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.955045 : ClientWindow Style = FullScreen 12:11:46.955045 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.956042 : Game Position (Hex) = [ 0594, 02BC ] 12:11:46.956042 : Cannot read memory at address 0x0000030B 12:11:46.956042 : Game Position (Dec) = [ 1428, 700 ] 12:11:46.956042 : Cannot read memory at address 0x0000038B 12:11:46.956042 : - 12:11:46.958035 : Cannot read memory at address 0x0000030B 12:11:46.958035 : Cannot read memory at address 0x0000038B 12:11:46.959230 : Cannot read memory at address 0x0000030B 12:11:46.959230 : Cannot read memory at address 0x0000038B 12:11:46.960232 : RawData event for Player #1: 12:11:46.960232 : Device rawinput data (Hex) = [ 0000BE78, 0000A620 ] 12:11:46.960232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.960232 : OnScreen Cursor Position (Px) = [ 1428, 700 ] 12:11:46.960232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.960232 : ClientWindow Style = FullScreen 12:11:46.960232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.961225 : Game Position (Hex) = [ 0594, 02BC ] 12:11:46.961225 : Game Position (Dec) = [ 1428, 700 ] 12:11:46.961225 : Cannot read memory at address 0x0000038B 12:11:46.961225 : - 12:11:46.963219 : Cannot read memory at address 0x0000030B 12:11:46.963219 : Cannot read memory at address 0x0000038B 12:11:46.964215 : RawData event for Player #1: 12:11:46.964215 : Device rawinput data (Hex) = [ 0000BE78, 0000A620 ] 12:11:46.964215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.964215 : OnScreen Cursor Position (Px) = [ 1428, 700 ] 12:11:46.964215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.964215 : ClientWindow Style = FullScreen 12:11:46.964215 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.964215 : Game Position (Hex) = [ 0594, 02BC ] 12:11:46.964215 : Game Position (Dec) = [ 1428, 700 ] 12:11:46.965212 : - 12:11:46.965212 : Cannot read memory at address 0x0000030B 12:11:46.965212 : Cannot read memory at address 0x0000038B 12:11:46.967205 : Cannot read memory at address 0x0000030B 12:11:46.967205 : Cannot read memory at address 0x0000038B 12:11:46.968704 : Cannot read memory at address 0x0000030B 12:11:46.968704 : Cannot read memory at address 0x0000038B 12:11:46.968704 : RawData event for Player #1: 12:11:46.968704 : Device rawinput data (Hex) = [ 0000BE78, 0000A620 ] 12:11:46.969703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.969703 : OnScreen Cursor Position (Px) = [ 1428, 700 ] 12:11:46.969703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.969703 : ClientWindow Style = FullScreen 12:11:46.969703 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.969703 : Game Position (Hex) = [ 0594, 02BC ] 12:11:46.969703 : Game Position (Dec) = [ 1428, 700 ] 12:11:46.969703 : - 12:11:46.970700 : Cannot read memory at address 0x0000030B 12:11:46.970700 : Cannot read memory at address 0x0000038B 12:11:46.972693 : Cannot read memory at address 0x0000030B 12:11:46.972693 : Cannot read memory at address 0x0000038B 12:11:46.973690 : RawData event for Player #1: 12:11:46.974686 : Cannot read memory at address 0x0000030B 12:11:46.974686 : Cannot read memory at address 0x0000038B 12:11:46.974686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.974686 : OnScreen Cursor Position (Px) = [ 1428, 700 ] 12:11:46.974686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.974686 : ClientWindow Style = FullScreen 12:11:46.974686 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.974686 : Game Position (Hex) = [ 0594, 02BC ] 12:11:46.974686 : Game Position (Dec) = [ 1428, 700 ] 12:11:46.974686 : - 12:11:46.976680 : Cannot read memory at address 0x0000030B 12:11:46.976680 : Cannot read memory at address 0x0000038B 12:11:46.978182 : Cannot read memory at address 0x0000030B 12:11:46.978182 : Cannot read memory at address 0x0000038B 12:11:46.978182 : RawData event for Player #1: 12:11:46.978182 : Device rawinput data (Hex) = [ 0000BE78, 0000A620 ] 12:11:46.978182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.978182 : OnScreen Cursor Position (Px) = [ 1428, 700 ] 12:11:46.979190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.979190 : ClientWindow Style = FullScreen 12:11:46.979190 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.979190 : Game Position (Hex) = [ 0594, 02BC ] 12:11:46.979190 : Game Position (Dec) = [ 1428, 700 ] 12:11:46.979190 : - 12:11:46.980187 : Cannot read memory at address 0x0000030B 12:11:46.980187 : Cannot read memory at address 0x0000038B 12:11:46.982180 : Cannot read memory at address 0x0000030B 12:11:46.982180 : Cannot read memory at address 0x0000038B 12:11:46.983177 : RawData event for Player #1: 12:11:46.983177 : Device rawinput data (Hex) = [ 0000BE78, 0000A620 ] 12:11:46.983177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.983177 : OnScreen Cursor Position (Px) = [ 1428, 700 ] 12:11:46.983177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.983177 : ClientWindow Style = FullScreen 12:11:46.983177 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.983177 : Game Position (Hex) = [ 0594, 02BC ] 12:11:46.984174 : Game Position (Dec) = [ 1428, 700 ] 12:11:46.984174 : Cannot read memory at address 0x0000030B 12:11:46.984174 : - 12:11:46.984174 : Cannot read memory at address 0x0000038B 12:11:46.986167 : Cannot read memory at address 0x0000030B 12:11:46.986167 : Cannot read memory at address 0x0000038B 12:11:46.987164 : RawData event for Player #1: 12:11:46.987164 : Device rawinput data (Hex) = [ 0000BE78, 0000A620 ] 12:11:46.987164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.987164 : OnScreen Cursor Position (Px) = [ 1428, 700 ] 12:11:46.987164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.987164 : ClientWindow Style = FullScreen 12:11:46.987164 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.987164 : Game Position (Hex) = [ 0594, 02BC ] 12:11:46.987164 : Game Position (Dec) = [ 1428, 700 ] 12:11:46.988160 : - 12:11:46.988160 : Cannot read memory at address 0x0000030B 12:11:46.988160 : Cannot read memory at address 0x0000038B 12:11:46.989661 : Cannot read memory at address 0x0000030B 12:11:46.989661 : Cannot read memory at address 0x0000038B 12:11:46.991658 : Cannot read memory at address 0x0000030B 12:11:46.991658 : Cannot read memory at address 0x0000038B 12:11:46.991658 : RawData event for Player #1: 12:11:46.992651 : Device rawinput data (Hex) = [ 0000BE64, 0000A638 ] 12:11:46.992651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.992651 : OnScreen Cursor Position (Px) = [ 1427, 701 ] 12:11:46.992651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.992651 : ClientWindow Style = FullScreen 12:11:46.992651 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.992651 : Game Position (Hex) = [ 0593, 02BD ] 12:11:46.992651 : Game Position (Dec) = [ 1427, 701 ] 12:11:46.992651 : - 12:11:46.993648 : Cannot read memory at address 0x0000030B 12:11:46.993648 : Cannot read memory at address 0x0000038B 12:11:46.995641 : Cannot read memory at address 0x0000030B 12:11:46.995641 : Cannot read memory at address 0x0000038B 12:11:46.995641 : RawData event for Player #1: 12:11:46.996638 : Device rawinput data (Hex) = [ 0000BE64, 0000A61C ] 12:11:46.996638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:46.996638 : OnScreen Cursor Position (Px) = [ 1427, 700 ] 12:11:46.996638 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:46.996638 : ClientWindow Style = FullScreen 12:11:46.996638 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:46.996638 : Game Position (Hex) = [ 0593, 02BC ] 12:11:46.996638 : Game Position (Dec) = [ 1427, 700 ] 12:11:46.996638 : - 12:11:46.998140 : Cannot read memory at address 0x0000030B 12:11:46.998140 : Cannot read memory at address 0x0000038B 12:11:47.000142 : Cannot read memory at address 0x0000030B 12:11:47.000142 : Cannot read memory at address 0x0000038B 12:11:47.001139 : RawData event for Player #1: 12:11:47.001139 : Device rawinput data (Hex) = [ 0000BE48, 0000A608 ] 12:11:47.001139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.001139 : OnScreen Cursor Position (Px) = [ 1427, 700 ] 12:11:47.001139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.001139 : ClientWindow Style = FullScreen 12:11:47.001139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.002136 : Cannot read memory at address 0x0000030B 12:11:47.002136 : Cannot read memory at address 0x0000038B 12:11:47.002136 : Game Position (Dec) = [ 1427, 700 ] 12:11:47.002136 : - 12:11:47.003637 : Cannot read memory at address 0x0000030B 12:11:47.003637 : Cannot read memory at address 0x0000038B 12:11:47.005630 : RawData event for Player #1: 12:11:47.005630 : Cannot read memory at address 0x0000030B 12:11:47.005630 : Device rawinput data (Hex) = [ 0000BE48, 0000A620 ] 12:11:47.005630 : Cannot read memory at address 0x0000038B 12:11:47.005630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.005630 : OnScreen Cursor Position (Px) = [ 1427, 700 ] 12:11:47.005630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.005630 : ClientWindow Style = FullScreen 12:11:47.005630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.005630 : Game Position (Hex) = [ 0593, 02BC ] 12:11:47.005630 : Game Position (Dec) = [ 1427, 700 ] 12:11:47.005630 : - 12:11:47.008185 : Cannot read memory at address 0x0000030B 12:11:47.008185 : Cannot read memory at address 0x0000038B 12:11:47.010186 : Cannot read memory at address 0x0000030B 12:11:47.010186 : Cannot read memory at address 0x0000038B 12:11:47.010186 : RawData event for Player #1: 12:11:47.010186 : Device rawinput data (Hex) = [ 0000BE48, 0000A620 ] 12:11:47.010186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.010186 : OnScreen Cursor Position (Px) = [ 1427, 700 ] 12:11:47.010186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.010186 : ClientWindow Style = FullScreen 12:11:47.010186 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.010186 : Game Position (Hex) = [ 0593, 02BC ] 12:11:47.010186 : Game Position (Dec) = [ 1427, 700 ] 12:11:47.011179 : - 12:11:47.012176 : Cannot read memory at address 0x0000030B 12:11:47.012176 : Cannot read memory at address 0x0000038B 12:11:47.014169 : Cannot read memory at address 0x0000030B 12:11:47.014169 : Cannot read memory at address 0x0000038B 12:11:47.014169 : RawData event for Player #1: 12:11:47.014169 : Device rawinput data (Hex) = [ 0000BE50, 0000A66C ] 12:11:47.014169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.014169 : OnScreen Cursor Position (Px) = [ 1427, 702 ] 12:11:47.014169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.014169 : ClientWindow Style = FullScreen 12:11:47.014169 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.014169 : Game Position (Hex) = [ 0593, 02BE ] 12:11:47.015166 : Game Position (Dec) = [ 1427, 702 ] 12:11:47.015166 : - 12:11:47.016162 : Cannot read memory at address 0x0000030B 12:11:47.016162 : Cannot read memory at address 0x0000038B 12:11:47.018156 : Cannot read memory at address 0x0000030B 12:11:47.018156 : Cannot read memory at address 0x0000038B 12:11:47.018658 : RawData event for Player #1: 12:11:47.019657 : Device rawinput data (Hex) = [ 0000BE4C, 0000A64C ] 12:11:47.019657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.019657 : Cannot read memory at address 0x0000030B 12:11:47.019657 : OnScreen Cursor Position (Px) = [ 1427, 701 ] 12:11:47.019657 : Cannot read memory at address 0x0000038B 12:11:47.019657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.019657 : ClientWindow Style = FullScreen 12:11:47.019657 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.019657 : Game Position (Hex) = [ 0593, 02BD ] 12:11:47.019657 : Game Position (Dec) = [ 1427, 701 ] 12:11:47.019657 : - 12:11:47.021654 : Cannot read memory at address 0x0000030B 12:11:47.021654 : Cannot read memory at address 0x0000038B 12:11:47.023644 : RawData event for Player #1: 12:11:47.023644 : Device rawinput data (Hex) = [ 0000BE2C, 0000A638 ] 12:11:47.023644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.023644 : OnScreen Cursor Position (Px) = [ 1426, 701 ] 12:11:47.023644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.023644 : ClientWindow Style = FullScreen 12:11:47.023644 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.023644 : Game Position (Hex) = [ 0592, 02BD ] 12:11:47.023644 : Cannot read memory at address 0x0000030B 12:11:47.023644 : Cannot read memory at address 0x0000038B 12:11:47.023644 : - 12:11:47.025637 : Cannot read memory at address 0x0000030B 12:11:47.025637 : Cannot read memory at address 0x0000038B 12:11:47.028142 : Cannot read memory at address 0x0000030B 12:11:47.028142 : Cannot read memory at address 0x0000038B 12:11:47.028142 : RawData event for Player #1: 12:11:47.028142 : Device rawinput data (Hex) = [ 0000BE30, 0000A670 ] 12:11:47.028142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.028142 : OnScreen Cursor Position (Px) = [ 1426, 702 ] 12:11:47.028142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.029150 : ClientWindow Style = FullScreen 12:11:47.029150 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.029150 : Game Position (Hex) = [ 0592, 02BE ] 12:11:47.029150 : Game Position (Dec) = [ 1426, 702 ] 12:11:47.029150 : - 12:11:47.030146 : Cannot read memory at address 0x0000030B 12:11:47.030146 : Cannot read memory at address 0x0000038B 12:11:47.032139 : Cannot read memory at address 0x0000030B 12:11:47.032139 : Cannot read memory at address 0x0000038B 12:11:47.032139 : RawData event for Player #1: 12:11:47.032139 : Device rawinput data (Hex) = [ 0000BE30, 0000A670 ] 12:11:47.032139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.032139 : OnScreen Cursor Position (Px) = [ 1426, 702 ] 12:11:47.032139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.032139 : ClientWindow Style = FullScreen 12:11:47.032139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.032139 : Game Position (Hex) = [ 0592, 02BE ] 12:11:47.033136 : Game Position (Dec) = [ 1426, 702 ] 12:11:47.033136 : - 12:11:47.034133 : Cannot read memory at address 0x0000030B 12:11:47.034133 : Cannot read memory at address 0x0000038B 12:11:47.036126 : Cannot read memory at address 0x0000030B 12:11:47.036126 : Cannot read memory at address 0x0000038B 12:11:47.037126 : RawData event for Player #1: 12:11:47.037126 : Device rawinput data (Hex) = [ 0000BE30, 0000A670 ] 12:11:47.037126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.037126 : OnScreen Cursor Position (Px) = [ 1426, 702 ] 12:11:47.037126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.037126 : ClientWindow Style = FullScreen 12:11:47.037126 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.037126 : Game Position (Hex) = [ 0592, 02BE ] 12:11:47.038119 : Game Position (Dec) = [ 1426, 702 ] 12:11:47.038119 : Cannot read memory at address 0x0000030B 12:11:47.038119 : - 12:11:47.038119 : Cannot read memory at address 0x0000038B 12:11:47.039833 : Cannot read memory at address 0x0000030B 12:11:47.039833 : Cannot read memory at address 0x0000038B 12:11:47.040836 : RawData event for Player #1: 12:11:47.040836 : Device rawinput data (Hex) = [ 0000BE30, 0000A670 ] 12:11:47.041829 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.041829 : Cannot read memory at address 0x0000030B 12:11:47.041829 : Cannot read memory at address 0x0000038B 12:11:47.041829 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.041829 : ClientWindow Style = FullScreen 12:11:47.041829 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.041829 : Game Position (Hex) = [ 0592, 02BE ] 12:11:47.041829 : Game Position (Dec) = [ 1426, 702 ] 12:11:47.041829 : - 12:11:47.043826 : Cannot read memory at address 0x0000030B 12:11:47.043826 : Cannot read memory at address 0x0000038B 12:11:47.045816 : Cannot read memory at address 0x0000030B 12:11:47.045816 : Cannot read memory at address 0x0000038B 12:11:47.045816 : RawData event for Player #1: 12:11:47.045816 : Device rawinput data (Hex) = [ 0000BE18, 0000A67C ] 12:11:47.045816 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.046812 : OnScreen Cursor Position (Px) = [ 1425, 702 ] 12:11:47.046812 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.046812 : ClientWindow Style = FullScreen 12:11:47.046812 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.046812 : Game Position (Hex) = [ 0591, 02BE ] 12:11:47.046812 : Game Position (Dec) = [ 1425, 702 ] 12:11:47.046812 : - 12:11:47.048315 : Cannot read memory at address 0x0000030B 12:11:47.048315 : Cannot read memory at address 0x0000038B 12:11:47.050317 : Cannot read memory at address 0x0000030B 12:11:47.050317 : Cannot read memory at address 0x0000038B 12:11:47.051314 : RawData event for Player #1: 12:11:47.051314 : Device rawinput data (Hex) = [ 0000BE18, 0000A668 ] 12:11:47.051314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.051314 : OnScreen Cursor Position (Px) = [ 1425, 702 ] 12:11:47.051314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.051314 : ClientWindow Style = FullScreen 12:11:47.051314 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.052311 : Game Position (Hex) = [ 0591, 02BE ] 12:11:47.052425 : Game Position (Dec) = [ 1425, 702 ] 12:11:47.052425 : Cannot read memory at address 0x0000030B 12:11:47.052425 : - 12:11:47.052425 : Cannot read memory at address 0x0000038B 12:11:47.053694 : Cannot read memory at address 0x0000030B 12:11:47.053694 : Cannot read memory at address 0x0000038B 12:11:47.054749 : RawData event for Player #1: 12:11:47.054749 : Device rawinput data (Hex) = [ 0000BE18, 0000A668 ] 12:11:47.054749 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.055727 : OnScreen Cursor Position (Px) = [ 1425, 702 ] 12:11:47.055727 : Cannot read memory at address 0x0000030B 12:11:47.055727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.055727 : Cannot read memory at address 0x0000038B 12:11:47.055727 : ClientWindow Style = FullScreen 12:11:47.055727 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.055727 : Game Position (Hex) = [ 0591, 02BE ] 12:11:47.055727 : Game Position (Dec) = [ 1425, 702 ] 12:11:47.055727 : - 12:11:47.058191 : Cannot read memory at address 0x0000030B 12:11:47.058191 : Cannot read memory at address 0x0000038B 12:11:47.060228 : Cannot read memory at address 0x0000030B 12:11:47.060228 : Cannot read memory at address 0x0000038B 12:11:47.060228 : RawData event for Player #1: 12:11:47.060228 : Device rawinput data (Hex) = [ 0000BE00, 0000A654 ] 12:11:47.060228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.060228 : OnScreen Cursor Position (Px) = [ 1425, 701 ] 12:11:47.060228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.060228 : ClientWindow Style = FullScreen 12:11:47.060228 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.060228 : Game Position (Hex) = [ 0591, 02BD ] 12:11:47.060228 : Game Position (Dec) = [ 1425, 701 ] 12:11:47.061220 : - 12:11:47.062217 : Cannot read memory at address 0x0000030B 12:11:47.062217 : Cannot read memory at address 0x0000038B 12:11:47.064210 : Cannot read memory at address 0x0000030B 12:11:47.064210 : Cannot read memory at address 0x0000038B 12:11:47.064210 : RawData event for Player #1: 12:11:47.064210 : Device rawinput data (Hex) = [ 0000BE00, 0000A670 ] 12:11:47.064210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.064210 : OnScreen Cursor Position (Px) = [ 1425, 702 ] 12:11:47.064210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.064210 : ClientWindow Style = FullScreen 12:11:47.064210 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.065207 : Game Position (Hex) = [ 0591, 02BE ] 12:11:47.065207 : Game Position (Dec) = [ 1425, 702 ] 12:11:47.065207 : - 12:11:47.066204 : Cannot read memory at address 0x0000030B 12:11:47.066204 : Cannot read memory at address 0x0000038B 12:11:47.068201 : Cannot read memory at address 0x0000030B 12:11:47.068201 : Cannot read memory at address 0x0000038B 12:11:47.069507 : RawData event for Player #1: 12:11:47.069507 : Device rawinput data (Hex) = [ 0000BE00, 0000A670 ] 12:11:47.069507 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.069507 : OnScreen Cursor Position (Px) = [ 1425, 702 ] 12:11:47.069507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.069507 : ClientWindow Style = FullScreen 12:11:47.069507 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.069507 : Game Position (Hex) = [ 0591, 02BE ] 12:11:47.069507 : Game Position (Dec) = [ 1425, 702 ] 12:11:47.069507 : - 12:11:47.070506 : Cannot read memory at address 0x0000030B 12:11:47.070506 : Cannot read memory at address 0x0000038B 12:11:47.072499 : Cannot read memory at address 0x0000030B 12:11:47.072499 : Cannot read memory at address 0x0000038B 12:11:47.073496 : RawData event for Player #1: 12:11:47.073496 : Device rawinput data (Hex) = [ 0000BE00, 0000A670 ] 12:11:47.073496 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.073496 : OnScreen Cursor Position (Px) = [ 1425, 702 ] 12:11:47.073496 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.073496 : ClientWindow Style = FullScreen 12:11:47.073496 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.073496 : Game Position (Hex) = [ 0591, 02BE ] 12:11:47.073496 : Game Position (Dec) = [ 1425, 702 ] 12:11:47.073496 : - 12:11:47.074492 : Cannot read memory at address 0x0000030B 12:11:47.074492 : Cannot read memory at address 0x0000038B 12:11:47.076490 : Cannot read memory at address 0x0000030B 12:11:47.076490 : Cannot read memory at address 0x0000038B 12:11:47.077998 : Cannot read memory at address 0x0000030B 12:11:47.077998 : Cannot read memory at address 0x0000038B 12:11:47.077998 : RawData event for Player #1: 12:11:47.077998 : Device rawinput data (Hex) = [ 0000BE00, 0000A670 ] 12:11:47.077998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.077998 : OnScreen Cursor Position (Px) = [ 1425, 702 ] 12:11:47.077998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.079013 : ClientWindow Style = FullScreen 12:11:47.079013 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.079013 : Game Position (Hex) = [ 0591, 02BE ] 12:11:47.079013 : Game Position (Dec) = [ 1425, 702 ] 12:11:47.079013 : - 12:11:47.079966 : Cannot read memory at address 0x0000030B 12:11:47.079966 : Cannot read memory at address 0x0000038B 12:11:47.081962 : Cannot read memory at address 0x0000030B 12:11:47.081962 : Cannot read memory at address 0x0000038B 12:11:47.081962 : RawData event for Player #1: 12:11:47.081962 : Device rawinput data (Hex) = [ 0000BDE8, 0000A67C ] 12:11:47.081962 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.081962 : OnScreen Cursor Position (Px) = [ 1424, 702 ] 12:11:47.082959 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.082959 : ClientWindow Style = FullScreen 12:11:47.082959 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.082959 : Game Position (Hex) = [ 0590, 02BE ] 12:11:47.082959 : Game Position (Dec) = [ 1424, 702 ] 12:11:47.082959 : - 12:11:47.083960 : Cannot read memory at address 0x0000030B 12:11:47.083960 : Cannot read memory at address 0x0000038B 12:11:47.085952 : Cannot read memory at address 0x0000030B 12:11:47.085952 : Cannot read memory at address 0x0000038B 12:11:47.086945 : RawData event for Player #1: 12:11:47.086945 : Device rawinput data (Hex) = [ 0000BDE8, 0000A618 ] 12:11:47.086945 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.086945 : OnScreen Cursor Position (Px) = [ 1424, 700 ] 12:11:47.087943 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.087943 : Cannot read memory at address 0x0000030B 12:11:47.087943 : ClientWindow Style = FullScreen 12:11:47.087943 : Cannot read memory at address 0x0000038B 12:11:47.087943 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.087943 : Game Position (Hex) = [ 0590, 02BC ] 12:11:47.087943 : Game Position (Dec) = [ 1424, 700 ] 12:11:47.088445 : - 12:11:47.089443 : Cannot read memory at address 0x0000030B 12:11:47.089443 : Cannot read memory at address 0x0000038B 12:11:47.091441 : Cannot read memory at address 0x0000030B 12:11:47.091441 : RawData event for Player #1: 12:11:47.091441 : Cannot read memory at address 0x0000038B 12:11:47.091441 : Device rawinput data (Hex) = [ 0000BDCC, 0000A628 ] 12:11:47.091441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.091441 : OnScreen Cursor Position (Px) = [ 1423, 700 ] 12:11:47.091441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.091441 : ClientWindow Style = FullScreen 12:11:47.091441 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.091441 : Game Position (Hex) = [ 058F, 02BC ] 12:11:47.091441 : Game Position (Dec) = [ 1423, 700 ] 12:11:47.091441 : - 12:11:47.093434 : Cannot read memory at address 0x0000030B 12:11:47.093434 : Cannot read memory at address 0x0000038B 12:11:47.095423 : Cannot read memory at address 0x0000030B 12:11:47.095423 : Cannot read memory at address 0x0000038B 12:11:47.096420 : RawData event for Player #1: 12:11:47.096420 : Device rawinput data (Hex) = [ 0000BDCC, 0000A644 ] 12:11:47.096420 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.096420 : OnScreen Cursor Position (Px) = [ 1423, 701 ] 12:11:47.096420 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.096420 : ClientWindow Style = FullScreen 12:11:47.096420 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.096420 : Game Position (Hex) = [ 058F, 02BD ] 12:11:47.096420 : Game Position (Dec) = [ 1423, 701 ] 12:11:47.096420 : - 12:11:47.097922 : Cannot read memory at address 0x0000030B 12:11:47.097922 : Cannot read memory at address 0x0000038B 12:11:47.099927 : Cannot read memory at address 0x0000030B 12:11:47.099927 : Cannot read memory at address 0x0000038B 12:11:47.099927 : RawData event for Player #1: 12:11:47.099927 : Device rawinput data (Hex) = [ 0000BDCC, 0000A644 ] 12:11:47.099927 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.099927 : OnScreen Cursor Position (Px) = [ 1423, 701 ] 12:11:47.099927 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.100920 : ClientWindow Style = FullScreen 12:11:47.100920 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.100920 : Game Position (Hex) = [ 058F, 02BD ] 12:11:47.100920 : Game Position (Dec) = [ 1423, 701 ] 12:11:47.100920 : - 12:11:47.102483 : Cannot read memory at address 0x0000030B 12:11:47.102483 : Cannot read memory at address 0x0000038B 12:11:47.104484 : Cannot read memory at address 0x0000030B 12:11:47.104484 : Cannot read memory at address 0x0000038B 12:11:47.105477 : RawData event for Player #1: 12:11:47.105477 : Device rawinput data (Hex) = [ 0000BDCC, 0000A644 ] 12:11:47.105477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.105477 : OnScreen Cursor Position (Px) = [ 1423, 701 ] 12:11:47.105477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.105477 : ClientWindow Style = FullScreen 12:11:47.105477 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.105477 : Game Position (Hex) = [ 058F, 02BD ] 12:11:47.105477 : Game Position (Dec) = [ 1423, 701 ] 12:11:47.105477 : - 12:11:47.106474 : Cannot read memory at address 0x0000030B 12:11:47.106474 : Cannot read memory at address 0x0000038B 12:11:47.107980 : Cannot read memory at address 0x0000030B 12:11:47.107980 : Cannot read memory at address 0x0000038B 12:11:47.109010 : RawData event for Player #1: 12:11:47.109010 : Device rawinput data (Hex) = [ 0000BDCC, 0000A644 ] 12:11:47.109687 : Cannot read memory at address 0x0000030B 12:11:47.109687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.109687 : Cannot read memory at address 0x0000038B 12:11:47.109687 : OnScreen Cursor Position (Px) = [ 1423, 701 ] 12:11:47.109687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.109687 : ClientWindow Style = FullScreen 12:11:47.109687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.109687 : Game Position (Hex) = [ 058F, 02BD ] 12:11:47.109687 : Game Position (Dec) = [ 1423, 701 ] 12:11:47.109687 : - 12:11:47.111682 : Cannot read memory at address 0x0000030B 12:11:47.111682 : Cannot read memory at address 0x0000038B 12:11:47.113675 : Cannot read memory at address 0x0000030B 12:11:47.113675 : Cannot read memory at address 0x0000038B 12:11:47.113675 : RawData event for Player #1: 12:11:47.114672 : Device rawinput data (Hex) = [ 0000BDCC, 0000A644 ] 12:11:47.114672 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.114672 : OnScreen Cursor Position (Px) = [ 1423, 701 ] 12:11:47.114672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.114672 : ClientWindow Style = FullScreen 12:11:47.114672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.114672 : Game Position (Hex) = [ 058F, 02BD ] 12:11:47.114672 : Game Position (Dec) = [ 1423, 701 ] 12:11:47.114672 : - 12:11:47.115669 : Cannot read memory at address 0x0000030B 12:11:47.115669 : Cannot read memory at address 0x0000038B 12:11:47.118292 : Cannot read memory at address 0x0000030B 12:11:47.118292 : Cannot read memory at address 0x0000038B 12:11:47.118292 : RawData event for Player #1: 12:11:47.118292 : Device rawinput data (Hex) = [ 0000BDB0, 0000A650 ] 12:11:47.118292 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.118292 : OnScreen Cursor Position (Px) = [ 1422, 701 ] 12:11:47.118292 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.118292 : ClientWindow Style = FullScreen 12:11:47.119295 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.119295 : Game Position (Hex) = [ 058E, 02BD ] 12:11:47.119295 : Game Position (Dec) = [ 1422, 701 ] 12:11:47.119295 : - 12:11:47.120296 : Cannot read memory at address 0x0000030B 12:11:47.120296 : Cannot read memory at address 0x0000038B 12:11:47.122289 : Cannot read memory at address 0x0000030B 12:11:47.122289 : Cannot read memory at address 0x0000038B 12:11:47.123285 : RawData event for Player #1: 12:11:47.123285 : Device rawinput data (Hex) = [ 0000BD9C, 0000A628 ] 12:11:47.123285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.123285 : OnScreen Cursor Position (Px) = [ 1422, 700 ] 12:11:47.123285 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.123285 : ClientWindow Style = FullScreen 12:11:47.124279 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.124279 : Cannot read memory at address 0x0000030B 12:11:47.124279 : Game Position (Hex) = [ 058E, 02BC ] 12:11:47.124279 : Cannot read memory at address 0x0000038B 12:11:47.124279 : Game Position (Dec) = [ 1422, 700 ] 12:11:47.124279 : - 12:11:47.126275 : Cannot read memory at address 0x0000030B 12:11:47.126275 : Cannot read memory at address 0x0000038B 12:11:47.127272 : RawData event for Player #1: 12:11:47.127272 : Device rawinput data (Hex) = [ 0000BD9C, 0000A644 ] 12:11:47.127272 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.127272 : OnScreen Cursor Position (Px) = [ 1422, 701 ] 12:11:47.127272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.128266 : ClientWindow Style = FullScreen 12:11:47.128266 : Cannot read memory at address 0x0000030B 12:11:47.128266 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.128266 : Cannot read memory at address 0x0000038B 12:11:47.128266 : Game Position (Hex) = [ 058E, 02BD ] 12:11:47.128768 : Game Position (Dec) = [ 1422, 701 ] 12:11:47.128768 : - 12:11:47.129739 : Cannot read memory at address 0x0000030B 12:11:47.129739 : Cannot read memory at address 0x0000038B 12:11:47.131734 : Cannot read memory at address 0x0000030B 12:11:47.131734 : Cannot read memory at address 0x0000038B 12:11:47.131734 : RawData event for Player #1: 12:11:47.132731 : Device rawinput data (Hex) = [ 0000BD9C, 0000A644 ] 12:11:47.132731 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.132731 : OnScreen Cursor Position (Px) = [ 1422, 701 ] 12:11:47.132731 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.132731 : ClientWindow Style = FullScreen 12:11:47.132731 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.132731 : Game Position (Hex) = [ 058E, 02BD ] 12:11:47.132731 : Game Position (Dec) = [ 1422, 701 ] 12:11:47.133727 : Cannot read memory at address 0x0000030B 12:11:47.133727 : Cannot read memory at address 0x0000038B 12:11:47.135721 : Cannot read memory at address 0x0000030B 12:11:47.135721 : Cannot read memory at address 0x0000038B 12:11:47.136721 : RawData event for Player #1: 12:11:47.136721 : Device rawinput data (Hex) = [ 0000BD9C, 0000A644 ] 12:11:47.136721 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.136721 : OnScreen Cursor Position (Px) = [ 1422, 701 ] 12:11:47.136721 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.136721 : ClientWindow Style = FullScreen 12:11:47.136721 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.136721 : Game Position (Hex) = [ 058E, 02BD ] 12:11:47.136721 : Game Position (Dec) = [ 1422, 701 ] 12:11:47.138225 : - 12:11:47.138225 : Cannot read memory at address 0x0000030B 12:11:47.138225 : Cannot read memory at address 0x0000038B 12:11:47.140230 : Cannot read memory at address 0x0000030B 12:11:47.140230 : Cannot read memory at address 0x0000038B 12:11:47.141226 : RawData event for Player #1: 12:11:47.141226 : Device rawinput data (Hex) = [ 0000BD9C, 0000A644 ] 12:11:47.141226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.141226 : OnScreen Cursor Position (Px) = [ 1422, 701 ] 12:11:47.141226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.141226 : ClientWindow Style = FullScreen 12:11:47.141226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.141226 : Game Position (Hex) = [ 058E, 02BD ] 12:11:47.141226 : Game Position (Dec) = [ 1422, 701 ] 12:11:47.141226 : - 12:11:47.142219 : Cannot read memory at address 0x0000030B 12:11:47.142219 : Cannot read memory at address 0x0000038B 12:11:47.144230 : Cannot read memory at address 0x0000030B 12:11:47.144230 : Cannot read memory at address 0x0000038B 12:11:47.146046 : Cannot read memory at address 0x0000030B 12:11:47.146046 : Cannot read memory at address 0x0000038B 12:11:47.146046 : RawData event for Player #1: 12:11:47.146046 : Device rawinput data (Hex) = [ 0000BD9C, 0000A644 ] 12:11:47.146046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.146046 : OnScreen Cursor Position (Px) = [ 1422, 701 ] 12:11:47.146046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.146046 : ClientWindow Style = FullScreen 12:11:47.146046 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.147042 : Game Position (Hex) = [ 058E, 02BD ] 12:11:47.147042 : Game Position (Dec) = [ 1422, 701 ] 12:11:47.147042 : - 12:11:47.148043 : Cannot read memory at address 0x0000030B 12:11:47.148043 : Cannot read memory at address 0x0000038B 12:11:47.150057 : Cannot read memory at address 0x0000030B 12:11:47.150057 : Cannot read memory at address 0x0000038B 12:11:47.150057 : RawData event for Player #1: 12:11:47.150057 : Device rawinput data (Hex) = [ 0000BD9C, 0000A644 ] 12:11:47.150057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.150057 : OnScreen Cursor Position (Px) = [ 1422, 701 ] 12:11:47.150057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.150057 : ClientWindow Style = FullScreen 12:11:47.150057 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.150057 : Game Position (Hex) = [ 058E, 02BD ] 12:11:47.151049 : Game Position (Dec) = [ 1422, 701 ] 12:11:47.151049 : - 12:11:47.152050 : Cannot read memory at address 0x0000030B 12:11:47.152050 : Cannot read memory at address 0x0000038B 12:11:47.154043 : Cannot read memory at address 0x0000030B 12:11:47.154043 : Cannot read memory at address 0x0000038B 12:11:47.155040 : RawData event for Player #1: 12:11:47.155040 : Device rawinput data (Hex) = [ 0000BD9C, 0000A644 ] 12:11:47.155040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.155040 : OnScreen Cursor Position (Px) = [ 1422, 701 ] 12:11:47.155040 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.156033 : ClientWindow Style = FullScreen 12:11:47.156033 : Cannot read memory at address 0x0000030B 12:11:47.156033 : Cannot read memory at address 0x0000038B 12:11:47.156033 : Game Position (Hex) = [ 058E, 02BD ] 12:11:47.156033 : Game Position (Dec) = [ 1422, 701 ] 12:11:47.156033 : - 12:11:47.158030 : Cannot read memory at address 0x0000030B 12:11:47.158030 : Cannot read memory at address 0x0000038B 12:11:47.159319 : Cannot read memory at address 0x0000030B 12:11:47.159319 : Cannot read memory at address 0x0000038B 12:11:47.159319 : RawData event for Player #1: 12:11:47.159319 : Device rawinput data (Hex) = [ 0000BD9C, 0000A644 ] 12:11:47.159319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.159319 : OnScreen Cursor Position (Px) = [ 1422, 701 ] 12:11:47.159319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.159319 : ClientWindow Style = FullScreen 12:11:47.159319 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.159319 : Game Position (Hex) = [ 058E, 02BD ] 12:11:47.159319 : Game Position (Dec) = [ 1422, 701 ] 12:11:47.159319 : - 12:11:47.161319 : Cannot read memory at address 0x0000030B 12:11:47.161319 : Cannot read memory at address 0x0000038B 12:11:47.163308 : Cannot read memory at address 0x0000030B 12:11:47.163308 : Cannot read memory at address 0x0000038B 12:11:47.164305 : RawData event for Player #1: 12:11:47.164305 : Device rawinput data (Hex) = [ 0000BD9C, 0000A644 ] 12:11:47.164305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.164305 : OnScreen Cursor Position (Px) = [ 1422, 701 ] 12:11:47.164305 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.164305 : ClientWindow Style = FullScreen 12:11:47.164305 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.164305 : Game Position (Hex) = [ 058E, 02BD ] 12:11:47.164305 : Game Position (Dec) = [ 1422, 701 ] 12:11:47.165301 : - 12:11:47.165301 : Cannot read memory at address 0x0000030B 12:11:47.165301 : Cannot read memory at address 0x0000038B 12:11:47.167295 : Cannot read memory at address 0x0000030B 12:11:47.167295 : Cannot read memory at address 0x0000038B 12:11:47.168291 : RawData event for Player #1: 12:11:47.168291 : Device rawinput data (Hex) = [ 0000BD9C, 0000A644 ] 12:11:47.168291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.168794 : OnScreen Cursor Position (Px) = [ 1422, 701 ] 12:11:47.168794 : Cannot read memory at address 0x0000030B 12:11:47.168794 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.168794 : Cannot read memory at address 0x0000038B 12:11:47.168794 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.168794 : Game Position (Hex) = [ 058E, 02BD ] 12:11:47.168794 : Game Position (Dec) = [ 1422, 701 ] 12:11:47.168794 : - 12:11:47.170789 : Cannot read memory at address 0x0000030B 12:11:47.170789 : Cannot read memory at address 0x0000038B 12:11:47.172782 : Cannot read memory at address 0x0000030B 12:11:47.172782 : Cannot read memory at address 0x0000038B 12:11:47.172782 : RawData event for Player #1: 12:11:47.172782 : Device rawinput data (Hex) = [ 0000BDB0, 0000A650 ] 12:11:47.172782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.173779 : OnScreen Cursor Position (Px) = [ 1422, 701 ] 12:11:47.173779 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.173779 : ClientWindow Style = FullScreen 12:11:47.173779 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.173779 : Game Position (Hex) = [ 058E, 02BD ] 12:11:47.173779 : Game Position (Dec) = [ 1422, 701 ] 12:11:47.173779 : - 12:11:47.174776 : Cannot read memory at address 0x0000030B 12:11:47.174776 : Cannot read memory at address 0x0000038B 12:11:47.176769 : Cannot read memory at address 0x0000030B 12:11:47.176769 : Cannot read memory at address 0x0000038B 12:11:47.176769 : RawData event for Player #1: 12:11:47.176769 : Device rawinput data (Hex) = [ 0000BDCC, 0000A628 ] 12:11:47.176769 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.176769 : OnScreen Cursor Position (Px) = [ 1423, 700 ] 12:11:47.176769 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.176769 : ClientWindow Style = FullScreen 12:11:47.176769 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.176769 : Game Position (Hex) = [ 058F, 02BC ] 12:11:47.176769 : Game Position (Dec) = [ 1423, 700 ] 12:11:47.178271 : - 12:11:47.178271 : Cannot read memory at address 0x0000030B 12:11:47.178271 : Cannot read memory at address 0x0000038B 12:11:47.180274 : Cannot read memory at address 0x0000030B 12:11:47.180274 : Cannot read memory at address 0x0000038B 12:11:47.182267 : Cannot read memory at address 0x0000030B 12:11:47.182267 : Cannot read memory at address 0x0000038B 12:11:47.182267 : RawData event for Player #1: 12:11:47.182267 : Device rawinput data (Hex) = [ 0000BDC4, 0000A5F4 ] 12:11:47.182267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.182267 : OnScreen Cursor Position (Px) = [ 1423, 700 ] 12:11:47.182267 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.182267 : ClientWindow Style = FullScreen 12:11:47.182267 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.182267 : Game Position (Hex) = [ 058F, 02BC ] 12:11:47.182267 : Game Position (Dec) = [ 1423, 700 ] 12:11:47.182267 : - 12:11:47.184260 : Cannot read memory at address 0x0000030B 12:11:47.184260 : Cannot read memory at address 0x0000038B 12:11:47.186254 : Cannot read memory at address 0x0000030B 12:11:47.186254 : Cannot read memory at address 0x0000038B 12:11:47.186254 : RawData event for Player #1: 12:11:47.186254 : Device rawinput data (Hex) = [ 0000BDCC, 0000A61C ] 12:11:47.186254 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.186254 : OnScreen Cursor Position (Px) = [ 1423, 700 ] 12:11:47.186254 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.186254 : ClientWindow Style = FullScreen 12:11:47.186254 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.186254 : Game Position (Hex) = [ 058F, 02BC ] 12:11:47.186254 : Game Position (Dec) = [ 1423, 700 ] 12:11:47.186254 : - 12:11:47.188247 : Cannot read memory at address 0x0000030B 12:11:47.188247 : Cannot read memory at address 0x0000038B 12:11:47.189749 : Cannot read memory at address 0x0000030B 12:11:47.189749 : Cannot read memory at address 0x0000038B 12:11:47.190745 : RawData event for Player #1: 12:11:47.190745 : Device rawinput data (Hex) = [ 0000BDD0, 0000A5F8 ] 12:11:47.190745 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.191742 : OnScreen Cursor Position (Px) = [ 1423, 700 ] 12:11:47.191742 : Cannot read memory at address 0x0000030B 12:11:47.191742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.191742 : Cannot read memory at address 0x0000038B 12:11:47.191742 : ClientWindow Style = FullScreen 12:11:47.191742 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.191742 : Game Position (Hex) = [ 058F, 02BC ] 12:11:47.191742 : Game Position (Dec) = [ 1423, 700 ] 12:11:47.191742 : - 12:11:47.193735 : Cannot read memory at address 0x0000030B 12:11:47.193735 : Cannot read memory at address 0x0000038B 12:11:47.194732 : RawData event for Player #1: 12:11:47.194732 : Device rawinput data (Hex) = [ 0000BDD0, 0000A5F8 ] 12:11:47.195729 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.195729 : OnScreen Cursor Position (Px) = [ 1423, 700 ] 12:11:47.195729 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.195729 : Cannot read memory at address 0x0000030B 12:11:47.195729 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.195729 : Game Position (Hex) = [ 058F, 02BC ] 12:11:47.195729 : Game Position (Dec) = [ 1423, 700 ] 12:11:47.195729 : - 12:11:47.198228 : Cannot read memory at address 0x0000030B 12:11:47.198228 : Cannot read memory at address 0x0000038B 12:11:47.200233 : Cannot read memory at address 0x0000030B 12:11:47.200233 : Cannot read memory at address 0x0000038B 12:11:47.200233 : RawData event for Player #1: 12:11:47.200233 : Device rawinput data (Hex) = [ 0000BDD0, 0000A5F8 ] 12:11:47.200233 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.200233 : OnScreen Cursor Position (Px) = [ 1423, 700 ] 12:11:47.200233 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.200233 : ClientWindow Style = FullScreen 12:11:47.200233 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.200233 : Game Position (Hex) = [ 058F, 02BC ] 12:11:47.200233 : Game Position (Dec) = [ 1423, 700 ] 12:11:47.200233 : - 12:11:47.202732 : Cannot read memory at address 0x0000030B 12:11:47.202732 : Cannot read memory at address 0x0000038B 12:11:47.203741 : RawData event for Player #1: 12:11:47.203741 : Device rawinput data (Hex) = [ 0000BDD0, 0000A5F8 ] 12:11:47.203741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.204738 : OnScreen Cursor Position (Px) = [ 1423, 700 ] 12:11:47.204738 : Cannot read memory at address 0x0000030B 12:11:47.204738 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.204738 : Cannot read memory at address 0x0000038B 12:11:47.204738 : ClientWindow Style = FullScreen 12:11:47.204738 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.204738 : Game Position (Hex) = [ 058F, 02BC ] 12:11:47.204738 : Game Position (Dec) = [ 1423, 700 ] 12:11:47.204738 : - 12:11:47.206731 : Cannot read memory at address 0x0000030B 12:11:47.206731 : Cannot read memory at address 0x0000038B 12:11:47.208233 : Cannot read memory at address 0x0000030B 12:11:47.208233 : Cannot read memory at address 0x0000038B 12:11:47.209239 : RawData event for Player #1: 12:11:47.209239 : Device rawinput data (Hex) = [ 0000BDD0, 0000A5F8 ] 12:11:47.209239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.209239 : OnScreen Cursor Position (Px) = [ 1423, 700 ] 12:11:47.209239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.209239 : ClientWindow Style = FullScreen 12:11:47.209239 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.209239 : Game Position (Hex) = [ 058F, 02BC ] 12:11:47.209239 : Game Position (Dec) = [ 1423, 700 ] 12:11:47.210236 : - 12:11:47.210236 : Cannot read memory at address 0x0000030B 12:11:47.210236 : Cannot read memory at address 0x0000038B 12:11:47.212229 : Cannot read memory at address 0x0000030B 12:11:47.212229 : Cannot read memory at address 0x0000038B 12:11:47.213226 : RawData event for Player #1: 12:11:47.213226 : Device rawinput data (Hex) = [ 0000BDD0, 0000A5F8 ] 12:11:47.213226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.213226 : OnScreen Cursor Position (Px) = [ 1423, 700 ] 12:11:47.213226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.213226 : ClientWindow Style = FullScreen 12:11:47.213226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.213226 : Game Position (Hex) = [ 058F, 02BC ] 12:11:47.213226 : Game Position (Dec) = [ 1423, 700 ] 12:11:47.214222 : - 12:11:47.214222 : Cannot read memory at address 0x0000030B 12:11:47.214222 : Cannot read memory at address 0x0000038B 12:11:47.216216 : Cannot read memory at address 0x0000030B 12:11:47.216216 : Cannot read memory at address 0x0000038B 12:11:47.218209 : Cannot read memory at address 0x0000030B 12:11:47.218209 : Cannot read memory at address 0x0000038B 12:11:47.218209 : RawData event for Player #1: 12:11:47.218711 : Device rawinput data (Hex) = [ 0000BDD0, 0000A5F8 ] 12:11:47.218711 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.218711 : OnScreen Cursor Position (Px) = [ 1423, 700 ] 12:11:47.218711 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.218711 : ClientWindow Style = FullScreen 12:11:47.218711 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.218711 : Game Position (Hex) = [ 058F, 02BC ] 12:11:47.218711 : Game Position (Dec) = [ 1423, 700 ] 12:11:47.218711 : - 12:11:47.219710 : Cannot read memory at address 0x0000030B 12:11:47.219710 : Cannot read memory at address 0x0000038B 12:11:47.221703 : Cannot read memory at address 0x0000030B 12:11:47.221703 : Cannot read memory at address 0x0000038B 12:11:47.221703 : RawData event for Player #1: 12:11:47.221703 : Device rawinput data (Hex) = [ 0000BDE8, 0000A608 ] 12:11:47.221703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.222700 : OnScreen Cursor Position (Px) = [ 1424, 700 ] 12:11:47.222700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.222700 : ClientWindow Style = FullScreen 12:11:47.222700 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.222700 : Game Position (Hex) = [ 0590, 02BC ] 12:11:47.222700 : Game Position (Dec) = [ 1424, 700 ] 12:11:47.222700 : - 12:11:47.223697 : Cannot read memory at address 0x0000030B 12:11:47.223697 : Cannot read memory at address 0x0000038B 12:11:47.225690 : Cannot read memory at address 0x0000030B 12:11:47.225690 : Cannot read memory at address 0x0000038B 12:11:47.226686 : RawData event for Player #1: 12:11:47.226686 : Device rawinput data (Hex) = [ 0000BDE8, 0000A644 ] 12:11:47.226686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.226686 : OnScreen Cursor Position (Px) = [ 1424, 701 ] 12:11:47.226686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.226686 : ClientWindow Style = FullScreen 12:11:47.226686 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.226686 : Game Position (Hex) = [ 0590, 02BD ] 12:11:47.228189 : Game Position (Dec) = [ 1424, 701 ] 12:11:47.228189 : Cannot read memory at address 0x0000030B 12:11:47.228189 : - 12:11:47.228189 : Cannot read memory at address 0x0000038B 12:11:47.230191 : Cannot read memory at address 0x0000030B 12:11:47.230191 : Cannot read memory at address 0x0000038B 12:11:47.231188 : RawData event for Player #1: 12:11:47.231188 : Device rawinput data (Hex) = [ 0000BE00, 0000A60C ] 12:11:47.231188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.231188 : OnScreen Cursor Position (Px) = [ 1425, 700 ] 12:11:47.231188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.231188 : ClientWindow Style = FullScreen 12:11:47.231188 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.232185 : Game Position (Hex) = [ 0591, 02BC ] 12:11:47.232185 : Cannot read memory at address 0x0000030B 12:11:47.232185 : Cannot read memory at address 0x0000038B 12:11:47.232185 : - 12:11:47.234178 : Cannot read memory at address 0x0000030B 12:11:47.234178 : Cannot read memory at address 0x0000038B 12:11:47.236171 : Cannot read memory at address 0x0000030B 12:11:47.236171 : Cannot read memory at address 0x0000038B 12:11:47.236171 : RawData event for Player #1: 12:11:47.236171 : Device rawinput data (Hex) = [ 0000BE00, 0000A628 ] 12:11:47.236171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.236171 : OnScreen Cursor Position (Px) = [ 1425, 700 ] 12:11:47.236171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.236171 : ClientWindow Style = FullScreen 12:11:47.236171 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.236171 : Game Position (Hex) = [ 0591, 02BC ] 12:11:47.237168 : Game Position (Dec) = [ 1425, 700 ] 12:11:47.237168 : - 12:11:47.238165 : Cannot read memory at address 0x0000030B 12:11:47.238165 : Cannot read memory at address 0x0000038B 12:11:47.239666 : Cannot read memory at address 0x0000030B 12:11:47.239666 : Cannot read memory at address 0x0000038B 12:11:47.239666 : RawData event for Player #1: 12:11:47.239666 : Device rawinput data (Hex) = [ 0000BE00, 0000A628 ] 12:11:47.240662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.240662 : OnScreen Cursor Position (Px) = [ 1425, 700 ] 12:11:47.240662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.240662 : ClientWindow Style = FullScreen 12:11:47.240662 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.240662 : Game Position (Hex) = [ 0591, 02BC ] 12:11:47.240662 : Game Position (Dec) = [ 1425, 700 ] 12:11:47.240662 : - 12:11:47.241659 : Cannot read memory at address 0x0000030B 12:11:47.241659 : Cannot read memory at address 0x0000038B 12:11:47.243657 : Cannot read memory at address 0x0000030B 12:11:47.243657 : Cannot read memory at address 0x0000038B 12:11:47.244653 : RawData event for Player #1: 12:11:47.245646 : Device rawinput data (Hex) = [ 0000BE00, 0000A628 ] 12:11:47.245646 : Cannot read memory at address 0x0000030B 12:11:47.245646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.245646 : Cannot read memory at address 0x0000038B 12:11:47.245646 : OnScreen Cursor Position (Px) = [ 1425, 700 ] 12:11:47.245646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.245646 : ClientWindow Style = FullScreen 12:11:47.245646 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.245646 : Game Position (Hex) = [ 0591, 02BC ] 12:11:47.245646 : Game Position (Dec) = [ 1425, 700 ] 12:11:47.245646 : - 12:11:47.248144 : Cannot read memory at address 0x0000030B 12:11:47.248144 : Cannot read memory at address 0x0000038B 12:11:47.250147 : Cannot read memory at address 0x0000030B 12:11:47.250147 : Cannot read memory at address 0x0000038B 12:11:47.250147 : RawData event for Player #1: 12:11:47.250147 : Device rawinput data (Hex) = [ 0000BE18, 0000A634 ] 12:11:47.250147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.250147 : OnScreen Cursor Position (Px) = [ 1425, 701 ] 12:11:47.250147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.250147 : ClientWindow Style = FullScreen 12:11:47.250147 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.250147 : Game Position (Hex) = [ 0591, 02BD ] 12:11:47.250147 : Game Position (Dec) = [ 1425, 701 ] 12:11:47.251144 : - 12:11:47.252141 : Cannot read memory at address 0x0000030B 12:11:47.252141 : Cannot read memory at address 0x0000038B 12:11:47.254134 : Cannot read memory at address 0x0000030B 12:11:47.254134 : Cannot read memory at address 0x0000038B 12:11:47.254134 : RawData event for Player #1: 12:11:47.254134 : Device rawinput data (Hex) = [ 0000BE38, 0000A654 ] 12:11:47.254134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.254134 : OnScreen Cursor Position (Px) = [ 1426, 701 ] 12:11:47.254134 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.254134 : ClientWindow Style = FullScreen 12:11:47.254134 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.254134 : Game Position (Hex) = [ 0592, 02BD ] 12:11:47.255131 : Game Position (Dec) = [ 1426, 701 ] 12:11:47.255131 : - 12:11:47.256127 : Cannot read memory at address 0x0000030B 12:11:47.256127 : Cannot read memory at address 0x0000038B 12:11:47.258124 : Cannot read memory at address 0x0000030B 12:11:47.258124 : Cannot read memory at address 0x0000038B 12:11:47.259570 : RawData event for Player #1: 12:11:47.259570 : Cannot read memory at address 0x0000030B 12:11:47.259570 : Device rawinput data (Hex) = [ 0000BE38, 0000A64C ] 12:11:47.259570 : Cannot read memory at address 0x0000038B 12:11:47.259570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.259570 : OnScreen Cursor Position (Px) = [ 1426, 701 ] 12:11:47.259570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.259570 : ClientWindow Style = FullScreen 12:11:47.259570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.259570 : Game Position (Hex) = [ 0592, 02BD ] 12:11:47.259570 : Game Position (Dec) = [ 1426, 701 ] 12:11:47.259570 : - 12:11:47.261565 : Cannot read memory at address 0x0000030B 12:11:47.261565 : Cannot read memory at address 0x0000038B 12:11:47.263558 : RawData event for Player #1: 12:11:47.263558 : Cannot read memory at address 0x0000030B 12:11:47.263558 : Device rawinput data (Hex) = [ 0000BE50, 0000A660 ] 12:11:47.263558 : Cannot read memory at address 0x0000038B 12:11:47.263558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.263558 : OnScreen Cursor Position (Px) = [ 1427, 701 ] 12:11:47.263558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.263558 : ClientWindow Style = FullScreen 12:11:47.263558 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.263558 : Game Position (Hex) = [ 0593, 02BD ] 12:11:47.263558 : Game Position (Dec) = [ 1427, 701 ] 12:11:47.263558 : - 12:11:47.265552 : Cannot read memory at address 0x0000030B 12:11:47.265552 : Cannot read memory at address 0x0000038B 12:11:47.268050 : Cannot read memory at address 0x0000030B 12:11:47.268050 : Cannot read memory at address 0x0000038B 12:11:47.268050 : RawData event for Player #1: 12:11:47.268050 : Device rawinput data (Hex) = [ 0000BE4C, 0000A64C ] 12:11:47.268050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.268050 : OnScreen Cursor Position (Px) = [ 1427, 701 ] 12:11:47.268050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.268050 : ClientWindow Style = FullScreen 12:11:47.269057 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.269057 : Game Position (Hex) = [ 0593, 02BD ] 12:11:47.269057 : Game Position (Dec) = [ 1427, 701 ] 12:11:47.269057 : - 12:11:47.270053 : Cannot read memory at address 0x0000030B 12:11:47.270053 : Cannot read memory at address 0x0000038B 12:11:47.272047 : Cannot read memory at address 0x0000030B 12:11:47.272047 : Cannot read memory at address 0x0000038B 12:11:47.272047 : RawData event for Player #1: 12:11:47.272047 : Device rawinput data (Hex) = [ 0000BE58, 0000A638 ] 12:11:47.272047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.272047 : OnScreen Cursor Position (Px) = [ 1427, 701 ] 12:11:47.272047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.272047 : ClientWindow Style = FullScreen 12:11:47.272047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.272047 : Game Position (Hex) = [ 0593, 02BD ] 12:11:47.273043 : Game Position (Dec) = [ 1427, 701 ] 12:11:47.273043 : - 12:11:47.274044 : Cannot read memory at address 0x0000030B 12:11:47.274044 : Cannot read memory at address 0x0000038B 12:11:47.276037 : Cannot read memory at address 0x0000030B 12:11:47.276037 : Cannot read memory at address 0x0000038B 12:11:47.277034 : RawData event for Player #1: 12:11:47.277034 : Device rawinput data (Hex) = [ 0000BE60, 0000A670 ] 12:11:47.277034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.277034 : OnScreen Cursor Position (Px) = [ 1427, 702 ] 12:11:47.277034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.277034 : ClientWindow Style = FullScreen 12:11:47.278027 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.278027 : Game Position (Hex) = [ 0593, 02BE ] 12:11:47.278027 : Cannot read memory at address 0x0000038B 12:11:47.278027 : Game Position (Dec) = [ 1427, 702 ] 12:11:47.278027 : - 12:11:47.279528 : Cannot read memory at address 0x0000030B 12:11:47.279528 : Cannot read memory at address 0x0000038B 12:11:47.281521 : RawData event for Player #1: 12:11:47.281521 : Cannot read memory at address 0x0000030B 12:11:47.281521 : Device rawinput data (Hex) = [ 0000BE7C, 0000A6CC ] 12:11:47.281521 : Cannot read memory at address 0x0000038B 12:11:47.281521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.281521 : OnScreen Cursor Position (Px) = [ 1428, 703 ] 12:11:47.281521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.281521 : ClientWindow Style = FullScreen 12:11:47.281521 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.282518 : Game Position (Hex) = [ 0594, 02BF ] 12:11:47.282518 : Game Position (Dec) = [ 1428, 703 ] 12:11:47.282518 : - 12:11:47.283514 : Cannot read memory at address 0x0000030B 12:11:47.283514 : Cannot read memory at address 0x0000038B 12:11:47.285508 : Cannot read memory at address 0x0000030B 12:11:47.285508 : Cannot read memory at address 0x0000038B 12:11:47.286504 : RawData event for Player #1: 12:11:47.286504 : Device rawinput data (Hex) = [ 0000BE7C, 0000A694 ] 12:11:47.286504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.286504 : OnScreen Cursor Position (Px) = [ 1428, 702 ] 12:11:47.286504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.286504 : ClientWindow Style = FullScreen 12:11:47.286504 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.286504 : Game Position (Hex) = [ 0594, 02BE ] 12:11:47.286504 : Game Position (Dec) = [ 1428, 702 ] 12:11:47.286504 : - 12:11:47.288006 : Cannot read memory at address 0x0000030B 12:11:47.288006 : Cannot read memory at address 0x0000038B 12:11:47.290014 : Cannot read memory at address 0x0000030B 12:11:47.290014 : Cannot read memory at address 0x0000038B 12:11:47.290014 : RawData event for Player #1: 12:11:47.290014 : Device rawinput data (Hex) = [ 0000BE7C, 0000A694 ] 12:11:47.290014 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.290014 : OnScreen Cursor Position (Px) = [ 1428, 702 ] 12:11:47.290014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.290014 : ClientWindow Style = FullScreen 12:11:47.291006 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.291006 : Game Position (Hex) = [ 0594, 02BE ] 12:11:47.291006 : Game Position (Dec) = [ 1428, 702 ] 12:11:47.291006 : - 12:11:47.292007 : Cannot read memory at address 0x0000030B 12:11:47.292007 : Cannot read memory at address 0x0000038B 12:11:47.294000 : Cannot read memory at address 0x0000030B 12:11:47.294000 : Cannot read memory at address 0x0000038B 12:11:47.294993 : RawData event for Player #1: 12:11:47.294993 : Device rawinput data (Hex) = [ 0000BE7C, 0000A694 ] 12:11:47.294993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.294993 : OnScreen Cursor Position (Px) = [ 1428, 702 ] 12:11:47.295990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.295990 : ClientWindow Style = FullScreen 12:11:47.295990 : Cannot read memory at address 0x0000038B 12:11:47.295990 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.295990 : Game Position (Hex) = [ 0594, 02BE ] 12:11:47.295990 : Game Position (Dec) = [ 1428, 702 ] 12:11:47.295990 : - 12:11:47.297983 : Cannot read memory at address 0x0000030B 12:11:47.297983 : Cannot read memory at address 0x0000038B 12:11:47.299484 : RawData event for Player #1: 12:11:47.299484 : Cannot read memory at address 0x0000030B 12:11:47.299484 : Device rawinput data (Hex) = [ 0000BE90, 0000A684 ] 12:11:47.299484 : Cannot read memory at address 0x0000038B 12:11:47.299484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.299484 : OnScreen Cursor Position (Px) = [ 1429, 702 ] 12:11:47.299484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.299484 : ClientWindow Style = FullScreen 12:11:47.299484 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.299484 : Game Position (Hex) = [ 0595, 02BE ] 12:11:47.299484 : Game Position (Dec) = [ 1429, 702 ] 12:11:47.299484 : - 12:11:47.301478 : Cannot read memory at address 0x0000030B 12:11:47.301478 : Cannot read memory at address 0x0000038B 12:11:47.302980 : Cannot read memory at address 0x0000030B 12:11:47.302980 : Cannot read memory at address 0x0000038B 12:11:47.303987 : RawData event for Player #1: 12:11:47.303987 : Device rawinput data (Hex) = [ 0000BEAC, 0000A6F4 ] 12:11:47.303987 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.303987 : OnScreen Cursor Position (Px) = [ 1430, 704 ] 12:11:47.304983 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.304983 : ClientWindow Style = FullScreen 12:11:47.304983 : Cannot read memory at address 0x0000030B 12:11:47.304983 : Cannot read memory at address 0x0000038B 12:11:47.304983 : Game Position (Hex) = [ 0596, 02C0 ] 12:11:47.304983 : Game Position (Dec) = [ 1430, 704 ] 12:11:47.304983 : - 12:11:47.306977 : Cannot read memory at address 0x0000030B 12:11:47.306977 : Cannot read memory at address 0x0000038B 12:11:47.308481 : Cannot read memory at address 0x0000030B 12:11:47.308481 : RawData event for Player #1: 12:11:47.308481 : Cannot read memory at address 0x0000038B 12:11:47.308481 : Device rawinput data (Hex) = [ 0000BEA8, 0000A6E0 ] 12:11:47.308481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.308481 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.308481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.308481 : ClientWindow Style = FullScreen 12:11:47.308481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.308481 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.308481 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.308481 : - 12:11:47.310480 : Cannot read memory at address 0x0000030B 12:11:47.310480 : Cannot read memory at address 0x0000038B 12:11:47.312470 : Cannot read memory at address 0x0000030B 12:11:47.312470 : Cannot read memory at address 0x0000038B 12:11:47.313466 : RawData event for Player #1: 12:11:47.313466 : Device rawinput data (Hex) = [ 0000BEA8, 0000A6E0 ] 12:11:47.313466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.313466 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.313466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.313466 : ClientWindow Style = FullScreen 12:11:47.313466 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.313466 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.313466 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.313466 : - 12:11:47.314463 : Cannot read memory at address 0x0000030B 12:11:47.314463 : Cannot read memory at address 0x0000038B 12:11:47.316457 : Cannot read memory at address 0x0000030B 12:11:47.316457 : Cannot read memory at address 0x0000038B 12:11:47.317959 : Cannot read memory at address 0x0000030B 12:11:47.317959 : Cannot read memory at address 0x0000038B 12:11:47.317959 : RawData event for Player #1: 12:11:47.317959 : Device rawinput data (Hex) = [ 0000BEBC, 0000A6CC ] 12:11:47.317959 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.317959 : OnScreen Cursor Position (Px) = [ 1430, 703 ] 12:11:47.318965 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.318965 : ClientWindow Style = FullScreen 12:11:47.318965 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.318965 : Game Position (Hex) = [ 0596, 02BF ] 12:11:47.318965 : Game Position (Dec) = [ 1430, 703 ] 12:11:47.318965 : - 12:11:47.319822 : Cannot read memory at address 0x0000030B 12:11:47.319822 : Cannot read memory at address 0x0000038B 12:11:47.321821 : Cannot read memory at address 0x0000030B 12:11:47.321821 : Cannot read memory at address 0x0000038B 12:11:47.321821 : RawData event for Player #1: 12:11:47.321821 : Device rawinput data (Hex) = [ 0000BEC0, 0000A6E4 ] 12:11:47.321821 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.321821 : OnScreen Cursor Position (Px) = [ 1430, 704 ] 12:11:47.322814 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.322814 : ClientWindow Style = FullScreen 12:11:47.322814 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.322814 : Game Position (Hex) = [ 0596, 02C0 ] 12:11:47.322814 : Game Position (Dec) = [ 1430, 704 ] 12:11:47.322814 : - 12:11:47.323814 : Cannot read memory at address 0x0000030B 12:11:47.323814 : Cannot read memory at address 0x0000038B 12:11:47.325808 : Cannot read memory at address 0x0000030B 12:11:47.325808 : Cannot read memory at address 0x0000038B 12:11:47.326804 : RawData event for Player #1: 12:11:47.326804 : Device rawinput data (Hex) = [ 0000BEC0, 0000A6E4 ] 12:11:47.326804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.326804 : OnScreen Cursor Position (Px) = [ 1430, 704 ] 12:11:47.326804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.326804 : ClientWindow Style = FullScreen 12:11:47.326804 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.326804 : Game Position (Hex) = [ 0596, 02C0 ] 12:11:47.328308 : Game Position (Dec) = [ 1430, 704 ] 12:11:47.328308 : - 12:11:47.328308 : Cannot read memory at address 0x0000030B 12:11:47.328308 : Cannot read memory at address 0x0000038B 12:11:47.330311 : Cannot read memory at address 0x0000030B 12:11:47.330311 : Cannot read memory at address 0x0000038B 12:11:47.331307 : RawData event for Player #1: 12:11:47.331307 : Device rawinput data (Hex) = [ 0000BEC0, 0000A6E4 ] 12:11:47.331307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.331307 : OnScreen Cursor Position (Px) = [ 1430, 704 ] 12:11:47.331307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.331307 : ClientWindow Style = FullScreen 12:11:47.331307 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.331307 : Game Position (Hex) = [ 0596, 02C0 ] 12:11:47.331307 : Game Position (Dec) = [ 1430, 704 ] 12:11:47.331307 : - 12:11:47.332304 : Cannot read memory at address 0x0000030B 12:11:47.332304 : Cannot read memory at address 0x0000038B 12:11:47.334297 : Cannot read memory at address 0x0000030B 12:11:47.334297 : Cannot read memory at address 0x0000038B 12:11:47.336291 : Cannot read memory at address 0x0000030B 12:11:47.336291 : Cannot read memory at address 0x0000038B 12:11:47.336291 : RawData event for Player #1: 12:11:47.336291 : Device rawinput data (Hex) = [ 0000BEC8, 0000A72C ] 12:11:47.336291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.336291 : OnScreen Cursor Position (Px) = [ 1430, 705 ] 12:11:47.336291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.336291 : ClientWindow Style = FullScreen 12:11:47.336291 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.336291 : Game Position (Hex) = [ 0596, 02C1 ] 12:11:47.336291 : Game Position (Dec) = [ 1430, 705 ] 12:11:47.337287 : - 12:11:47.338288 : Cannot read memory at address 0x0000030B 12:11:47.338288 : Cannot read memory at address 0x0000038B 12:11:47.340517 : Cannot read memory at address 0x0000030B 12:11:47.340517 : RawData event for Player #1: 12:11:47.340517 : Device rawinput data (Hex) = [ 0000BEC4, 0000A708 ] 12:11:47.340517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.340517 : OnScreen Cursor Position (Px) = [ 1430, 704 ] 12:11:47.340517 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.340517 : ClientWindow Style = FullScreen 12:11:47.340517 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.340517 : Game Position (Hex) = [ 0596, 02C0 ] 12:11:47.340517 : Game Position (Dec) = [ 1430, 704 ] 12:11:47.340517 : - 12:11:47.342510 : Cannot read memory at address 0x0000030B 12:11:47.342510 : Cannot read memory at address 0x0000038B 12:11:47.344508 : Cannot read memory at address 0x0000030B 12:11:47.344508 : Cannot read memory at address 0x0000038B 12:11:47.345500 : RawData event for Player #1: 12:11:47.345500 : Device rawinput data (Hex) = [ 0000BEC4, 0000A708 ] 12:11:47.345500 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.345500 : OnScreen Cursor Position (Px) = [ 1430, 704 ] 12:11:47.345500 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.345500 : ClientWindow Style = FullScreen 12:11:47.345500 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.345500 : Game Position (Hex) = [ 0596, 02C0 ] 12:11:47.345500 : Game Position (Dec) = [ 1430, 704 ] 12:11:47.345500 : - 12:11:47.346498 : Cannot read memory at address 0x0000030B 12:11:47.346498 : Cannot read memory at address 0x0000038B 12:11:47.348000 : Cannot read memory at address 0x0000030B 12:11:47.348000 : Cannot read memory at address 0x0000038B 12:11:47.349004 : RawData event for Player #1: 12:11:47.349004 : Device rawinput data (Hex) = [ 0000BEC4, 0000A708 ] 12:11:47.349004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.349004 : OnScreen Cursor Position (Px) = [ 1430, 704 ] 12:11:47.349838 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.349838 : ClientWindow Style = FullScreen 12:11:47.349838 : Cannot read memory at address 0x0000030B 12:11:47.349838 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.349838 : Cannot read memory at address 0x0000038B 12:11:47.349838 : Game Position (Hex) = [ 0596, 02C0 ] 12:11:47.349838 : Game Position (Dec) = [ 1430, 704 ] 12:11:47.349838 : - 12:11:47.351833 : Cannot read memory at address 0x0000030B 12:11:47.351833 : Cannot read memory at address 0x0000038B 12:11:47.353830 : Cannot read memory at address 0x0000030B 12:11:47.353830 : Cannot read memory at address 0x0000038B 12:11:47.353830 : RawData event for Player #1: 12:11:47.353830 : Device rawinput data (Hex) = [ 0000BEBC, 0000A6C0 ] 12:11:47.353830 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.353830 : OnScreen Cursor Position (Px) = [ 1430, 703 ] 12:11:47.354822 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.354822 : ClientWindow Style = FullScreen 12:11:47.354822 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.354822 : Game Position (Hex) = [ 0596, 02BF ] 12:11:47.354822 : Game Position (Dec) = [ 1430, 703 ] 12:11:47.354822 : - 12:11:47.355824 : Cannot read memory at address 0x0000030B 12:11:47.355824 : Cannot read memory at address 0x0000038B 12:11:47.358330 : Cannot read memory at address 0x0000030B 12:11:47.358330 : RawData event for Player #1: 12:11:47.358330 : Cannot read memory at address 0x0000038B 12:11:47.358330 : Device rawinput data (Hex) = [ 0000BEC0, 0000A6E4 ] 12:11:47.358330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.358330 : OnScreen Cursor Position (Px) = [ 1430, 704 ] 12:11:47.358330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.358330 : ClientWindow Style = FullScreen 12:11:47.358330 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.358330 : Game Position (Hex) = [ 0596, 02C0 ] 12:11:47.358330 : Game Position (Dec) = [ 1430, 704 ] 12:11:47.358330 : - 12:11:47.360353 : Cannot read memory at address 0x0000030B 12:11:47.360353 : Cannot read memory at address 0x0000038B 12:11:47.362346 : Cannot read memory at address 0x0000030B 12:11:47.362346 : Cannot read memory at address 0x0000038B 12:11:47.363343 : RawData event for Player #1: 12:11:47.363343 : Device rawinput data (Hex) = [ 0000BEAC, 0000A6F4 ] 12:11:47.363343 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.363343 : OnScreen Cursor Position (Px) = [ 1430, 704 ] 12:11:47.363343 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.363343 : ClientWindow Style = FullScreen 12:11:47.363343 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.363343 : Game Position (Hex) = [ 0596, 02C0 ] 12:11:47.363343 : Game Position (Dec) = [ 1430, 704 ] 12:11:47.363343 : - 12:11:47.364341 : Cannot read memory at address 0x0000030B 12:11:47.364341 : Cannot read memory at address 0x0000038B 12:11:47.366333 : Cannot read memory at address 0x0000030B 12:11:47.366333 : Cannot read memory at address 0x0000038B 12:11:47.366333 : RawData event for Player #1: 12:11:47.366333 : Device rawinput data (Hex) = [ 0000BEA8, 0000A6E0 ] 12:11:47.366333 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.367835 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.367835 : Cannot read memory at address 0x0000030B 12:11:47.367835 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.367835 : Cannot read memory at address 0x0000038B 12:11:47.367835 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.367835 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.367835 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.367835 : - 12:11:47.369581 : Cannot read memory at address 0x0000030B 12:11:47.369581 : Cannot read memory at address 0x0000038B 12:11:47.371578 : Cannot read memory at address 0x0000030B 12:11:47.371578 : Cannot read memory at address 0x0000038B 12:11:47.372575 : RawData event for Player #1: 12:11:47.372575 : Device rawinput data (Hex) = [ 0000BEA8, 0000A6E0 ] 12:11:47.372575 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.372575 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.372575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.372575 : ClientWindow Style = FullScreen 12:11:47.372575 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.372575 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.372575 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.372575 : - 12:11:47.373571 : Cannot read memory at address 0x0000030B 12:11:47.373571 : Cannot read memory at address 0x0000038B 12:11:47.375568 : Cannot read memory at address 0x0000030B 12:11:47.375568 : Cannot read memory at address 0x0000038B 12:11:47.376561 : RawData event for Player #1: 12:11:47.376561 : Device rawinput data (Hex) = [ 0000BEA8, 0000A6E0 ] 12:11:47.376561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.376561 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.376561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.376561 : ClientWindow Style = FullScreen 12:11:47.376561 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.376561 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.376561 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.376561 : - 12:11:47.378063 : Cannot read memory at address 0x0000030B 12:11:47.378063 : Cannot read memory at address 0x0000038B 12:11:47.380064 : Cannot read memory at address 0x0000030B 12:11:47.380064 : Cannot read memory at address 0x0000038B 12:11:47.381061 : RawData event for Player #1: 12:11:47.381061 : Device rawinput data (Hex) = [ 0000BEA8, 0000A6E0 ] 12:11:47.381061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.381061 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.381061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.381061 : ClientWindow Style = FullScreen 12:11:47.381061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.382057 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.382254 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.388742 : - 12:11:47.388742 : Cannot read memory at address 0x0000038B 12:11:47.389243 : RawData event for Player #1: 12:11:47.389243 : Device rawinput data (Hex) = [ 0000BEA8, 0000A6E0 ] 12:11:47.389243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.389243 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.389243 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.389243 : ClientWindow Style = FullScreen 12:11:47.389243 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.389243 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.389243 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.389243 : - 12:11:47.390242 : Cannot read memory at address 0x0000030B 12:11:47.390242 : Cannot read memory at address 0x0000038B 12:11:47.390242 : RawData event for Player #1: 12:11:47.390242 : Device rawinput data (Hex) = [ 0000BE8C, 0000A6CC ] 12:11:47.390242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.390242 : OnScreen Cursor Position (Px) = [ 1429, 703 ] 12:11:47.390242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.390242 : ClientWindow Style = FullScreen 12:11:47.390242 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.390242 : Game Position (Hex) = [ 0595, 02BF ] 12:11:47.390242 : Game Position (Dec) = [ 1429, 703 ] 12:11:47.390242 : - 12:11:47.392240 : Cannot read memory at address 0x0000030B 12:11:47.392240 : Cannot read memory at address 0x0000038B 12:11:47.394233 : Cannot read memory at address 0x0000030B 12:11:47.394233 : Cannot read memory at address 0x0000038B 12:11:47.395225 : RawData event for Player #1: 12:11:47.395225 : Device rawinput data (Hex) = [ 0000BE90, 0000A6E4 ] 12:11:47.395225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.395225 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.395225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.395225 : ClientWindow Style = FullScreen 12:11:47.395225 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.395225 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.395225 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.396222 : - 12:11:47.396222 : Cannot read memory at address 0x0000030B 12:11:47.396222 : Cannot read memory at address 0x0000038B 12:11:47.398215 : Cannot read memory at address 0x0000030B 12:11:47.398215 : Cannot read memory at address 0x0000038B 12:11:47.399455 : Cannot read memory at address 0x0000030B 12:11:47.399455 : Cannot read memory at address 0x0000038B 12:11:47.399455 : Device rawinput data (Hex) = [ 0000BE90, 0000A6E4 ] 12:11:47.399455 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.399455 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.399455 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.399455 : ClientWindow Style = FullScreen 12:11:47.399455 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.399455 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.399455 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.399455 : - 12:11:47.401450 : Cannot read memory at address 0x0000030B 12:11:47.401450 : Cannot read memory at address 0x0000038B 12:11:47.402956 : Cannot read memory at address 0x0000030B 12:11:47.402956 : Cannot read memory at address 0x0000038B 12:11:47.403996 : RawData event for Player #1: 12:11:47.403996 : Device rawinput data (Hex) = [ 0000BE90, 0000A6E4 ] 12:11:47.403996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.403996 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.403996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.404989 : Cannot read memory at address 0x0000030B 12:11:47.404989 : ClientWindow Style = FullScreen 12:11:47.404989 : Cannot read memory at address 0x0000038B 12:11:47.404989 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.404989 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.404989 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.404989 : - 12:11:47.406986 : Cannot read memory at address 0x0000030B 12:11:47.406986 : Cannot read memory at address 0x0000038B 12:11:47.408485 : Cannot read memory at address 0x0000030B 12:11:47.408485 : Cannot read memory at address 0x0000038B 12:11:47.408485 : Device rawinput data (Hex) = [ 0000BE90, 0000A6E4 ] 12:11:47.408485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.408485 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.408485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.408485 : ClientWindow Style = FullScreen 12:11:47.408485 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.408485 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.408485 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.408485 : - 12:11:47.410482 : Cannot read memory at address 0x0000030B 12:11:47.410482 : Cannot read memory at address 0x0000038B 12:11:47.412474 : Cannot read memory at address 0x0000030B 12:11:47.412474 : Cannot read memory at address 0x0000038B 12:11:47.413471 : RawData event for Player #1: 12:11:47.413471 : Device rawinput data (Hex) = [ 0000BE90, 0000A6E4 ] 12:11:47.413471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.413471 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.413471 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.413471 : ClientWindow Style = FullScreen 12:11:47.413471 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.413471 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.413471 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.413471 : - 12:11:47.414467 : Cannot read memory at address 0x0000030B 12:11:47.414467 : Cannot read memory at address 0x0000038B 12:11:47.416464 : Cannot read memory at address 0x0000030B 12:11:47.416464 : Cannot read memory at address 0x0000038B 12:11:47.416464 : RawData event for Player #1: 12:11:47.416464 : Device rawinput data (Hex) = [ 0000BE90, 0000A6E4 ] 12:11:47.417967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.417967 : Cannot read memory at address 0x0000030B 12:11:47.417967 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.417967 : Cannot read memory at address 0x0000038B 12:11:47.417967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.417967 : ClientWindow Style = FullScreen 12:11:47.417967 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.417967 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.417967 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.417967 : - 12:11:47.419820 : Cannot read memory at address 0x0000030B 12:11:47.419820 : Cannot read memory at address 0x0000038B 12:11:47.421818 : Cannot read memory at address 0x0000030B 12:11:47.421818 : Cannot read memory at address 0x0000038B 12:11:47.421818 : RawData event for Player #1: 12:11:47.421818 : Device rawinput data (Hex) = [ 0000BE98, 0000A72C ] 12:11:47.421818 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.421818 : OnScreen Cursor Position (Px) = [ 1429, 705 ] 12:11:47.422815 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.422815 : ClientWindow Style = FullScreen 12:11:47.422815 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.422815 : Game Position (Hex) = [ 0595, 02C1 ] 12:11:47.422815 : Game Position (Dec) = [ 1429, 705 ] 12:11:47.422815 : - 12:11:47.423817 : Cannot read memory at address 0x0000030B 12:11:47.423817 : Cannot read memory at address 0x0000038B 12:11:47.425808 : Cannot read memory at address 0x0000030B 12:11:47.425808 : Cannot read memory at address 0x0000038B 12:11:47.425808 : RawData event for Player #1: 12:11:47.425808 : Device rawinput data (Hex) = [ 0000BE94, 0000A708 ] 12:11:47.425808 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.425808 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.426801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.426801 : ClientWindow Style = FullScreen 12:11:47.426801 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.426801 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.426801 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.426801 : - 12:11:47.428303 : Cannot read memory at address 0x0000030B 12:11:47.428303 : Cannot read memory at address 0x0000038B 12:11:47.430314 : Cannot read memory at address 0x0000030B 12:11:47.430314 : Cannot read memory at address 0x0000038B 12:11:47.431314 : RawData event for Player #1: 12:11:47.431314 : Device rawinput data (Hex) = [ 0000BE94, 0000A708 ] 12:11:47.431314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.431314 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.431314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.431314 : ClientWindow Style = FullScreen 12:11:47.432307 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.432307 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.432307 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.432307 : Cannot read memory at address 0x0000038B 12:11:47.432307 : - 12:11:47.434304 : Cannot read memory at address 0x0000030B 12:11:47.434304 : Cannot read memory at address 0x0000038B 12:11:47.435302 : RawData event for Player #1: 12:11:47.435302 : Device rawinput data (Hex) = [ 0000BE94, 0000A708 ] 12:11:47.435302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.435302 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.435302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.435302 : ClientWindow Style = FullScreen 12:11:47.435302 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.435302 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.436294 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.436294 : Cannot read memory at address 0x0000030B 12:11:47.436294 : Cannot read memory at address 0x0000038B 12:11:47.438291 : Cannot read memory at address 0x0000030B 12:11:47.438291 : Cannot read memory at address 0x0000038B 12:11:47.439797 : Cannot read memory at address 0x0000030B 12:11:47.439797 : Cannot read memory at address 0x0000038B 12:11:47.439797 : RawData event for Player #1: 12:11:47.439797 : Device rawinput data (Hex) = [ 0000BE94, 0000A708 ] 12:11:47.439797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.440789 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.440789 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.440789 : ClientWindow Style = FullScreen 12:11:47.440789 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.440789 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.440789 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.440789 : - 12:11:47.441793 : Cannot read memory at address 0x0000030B 12:11:47.441793 : Cannot read memory at address 0x0000038B 12:11:47.443779 : Cannot read memory at address 0x0000030B 12:11:47.443779 : Cannot read memory at address 0x0000038B 12:11:47.443779 : RawData event for Player #1: 12:11:47.443779 : Device rawinput data (Hex) = [ 0000BE94, 0000A708 ] 12:11:47.444776 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.444776 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.444776 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.444776 : ClientWindow Style = FullScreen 12:11:47.444776 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.444776 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.444776 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.444776 : - 12:11:47.445773 : Cannot read memory at address 0x0000030B 12:11:47.445773 : Cannot read memory at address 0x0000038B 12:11:47.448282 : Cannot read memory at address 0x0000030B 12:11:47.448282 : Cannot read memory at address 0x0000038B 12:11:47.449317 : RawData event for Player #1: 12:11:47.449317 : Device rawinput data (Hex) = [ 0000BE8C, 0000A708 ] 12:11:47.449317 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.449317 : OnScreen Cursor Position (Px) = [ 1429, 704 ] 12:11:47.449317 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.449317 : ClientWindow Style = FullScreen 12:11:47.449317 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.449317 : Game Position (Hex) = [ 0595, 02C0 ] 12:11:47.449317 : Game Position (Dec) = [ 1429, 704 ] 12:11:47.449317 : - 12:11:47.450315 : Cannot read memory at address 0x0000030B 12:11:47.450315 : Cannot read memory at address 0x0000038B 12:11:47.452312 : Cannot read memory at address 0x0000030B 12:11:47.452312 : Cannot read memory at address 0x0000038B 12:11:47.453308 : RawData event for Player #1: 12:11:47.453308 : Device rawinput data (Hex) = [ 0000BE90, 0000A72C ] 12:11:47.453308 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.453308 : OnScreen Cursor Position (Px) = [ 1429, 705 ] 12:11:47.453308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.453308 : ClientWindow Style = FullScreen 12:11:47.453308 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.453308 : Game Position (Hex) = [ 0595, 02C1 ] 12:11:47.453308 : Game Position (Dec) = [ 1429, 705 ] 12:11:47.454301 : - 12:11:47.454301 : Cannot read memory at address 0x0000030B 12:11:47.454301 : Cannot read memory at address 0x0000038B 12:11:47.456298 : Cannot read memory at address 0x0000030B 12:11:47.456298 : Cannot read memory at address 0x0000038B 12:11:47.458291 : Cannot read memory at address 0x0000030B 12:11:47.458291 : Cannot read memory at address 0x0000038B 12:11:47.458795 : Device rawinput data (Hex) = [ 0000BE78, 0000A718 ] 12:11:47.458795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.458795 : OnScreen Cursor Position (Px) = [ 1428, 704 ] 12:11:47.458795 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.458795 : ClientWindow Style = FullScreen 12:11:47.458795 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.458795 : Game Position (Hex) = [ 0594, 02C0 ] 12:11:47.458795 : Game Position (Dec) = [ 1428, 704 ] 12:11:47.458795 : - 12:11:47.459794 : Cannot read memory at address 0x0000030B 12:11:47.459794 : Cannot read memory at address 0x0000038B 12:11:47.461787 : Cannot read memory at address 0x0000030B 12:11:47.461787 : Cannot read memory at address 0x0000038B 12:11:47.461787 : RawData event for Player #1: 12:11:47.461787 : Device rawinput data (Hex) = [ 0000BE78, 0000A730 ] 12:11:47.462784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.462784 : OnScreen Cursor Position (Px) = [ 1428, 705 ] 12:11:47.462784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.462784 : ClientWindow Style = FullScreen 12:11:47.462784 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.462784 : Game Position (Hex) = [ 0594, 02C1 ] 12:11:47.462784 : Game Position (Dec) = [ 1428, 705 ] 12:11:47.462784 : - 12:11:47.463780 : Cannot read memory at address 0x0000030B 12:11:47.463780 : Cannot read memory at address 0x0000038B 12:11:47.465774 : Cannot read memory at address 0x0000030B 12:11:47.465774 : Cannot read memory at address 0x0000038B 12:11:47.466770 : RawData event for Player #1: 12:11:47.466770 : Device rawinput data (Hex) = [ 0000BE78, 0000A730 ] 12:11:47.466770 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.466770 : OnScreen Cursor Position (Px) = [ 1428, 705 ] 12:11:47.466770 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.466770 : ClientWindow Style = FullScreen 12:11:47.466770 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.468272 : Game Position (Hex) = [ 0594, 02C1 ] 12:11:47.468272 : Game Position (Dec) = [ 1428, 705 ] 12:11:47.468272 : - 12:11:47.468272 : Cannot read memory at address 0x0000038B 12:11:47.470273 : Cannot read memory at address 0x0000030B 12:11:47.470273 : Cannot read memory at address 0x0000038B 12:11:47.472267 : Cannot read memory at address 0x0000030B 12:11:47.472267 : Cannot read memory at address 0x0000038B 12:11:47.472267 : RawData event for Player #1: 12:11:47.472267 : Device rawinput data (Hex) = [ 0000BE64, 0000A790 ] 12:11:47.472267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.472267 : OnScreen Cursor Position (Px) = [ 1427, 706 ] 12:11:47.472267 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.472267 : ClientWindow Style = FullScreen 12:11:47.472267 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.472267 : Game Position (Hex) = [ 0593, 02C2 ] 12:11:47.473264 : Game Position (Dec) = [ 1427, 706 ] 12:11:47.473264 : - 12:11:47.474261 : Cannot read memory at address 0x0000030B 12:11:47.474261 : Cannot read memory at address 0x0000038B 12:11:47.476254 : Cannot read memory at address 0x0000030B 12:11:47.476254 : Cannot read memory at address 0x0000038B 12:11:47.476254 : RawData event for Player #1: 12:11:47.476254 : Device rawinput data (Hex) = [ 0000BE64, 0000A754 ] 12:11:47.476254 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.476254 : OnScreen Cursor Position (Px) = [ 1427, 705 ] 12:11:47.476254 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.476254 : ClientWindow Style = FullScreen 12:11:47.476254 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.476254 : Game Position (Hex) = [ 0593, 02C1 ] 12:11:47.477251 : Game Position (Dec) = [ 1427, 705 ] 12:11:47.477251 : - 12:11:47.478247 : Cannot read memory at address 0x0000030B 12:11:47.478247 : Cannot read memory at address 0x0000038B 12:11:47.479748 : Cannot read memory at address 0x0000030B 12:11:47.479748 : Cannot read memory at address 0x0000038B 12:11:47.480744 : RawData event for Player #1: 12:11:47.480744 : Device rawinput data (Hex) = [ 0000BE64, 0000A754 ] 12:11:47.480744 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.481741 : OnScreen Cursor Position (Px) = [ 1427, 705 ] 12:11:47.481741 : Cannot read memory at address 0x0000030B 12:11:47.481741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.481741 : Cannot read memory at address 0x0000038B 12:11:47.481741 : ClientWindow Style = FullScreen 12:11:47.481741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.481741 : Game Position (Hex) = [ 0593, 02C1 ] 12:11:47.481741 : Game Position (Dec) = [ 1427, 705 ] 12:11:47.481741 : - 12:11:47.483734 : Cannot read memory at address 0x0000030B 12:11:47.483734 : Cannot read memory at address 0x0000038B 12:11:47.484731 : RawData event for Player #1: 12:11:47.484731 : Device rawinput data (Hex) = [ 0000BE64, 0000A754 ] 12:11:47.484731 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.485728 : OnScreen Cursor Position (Px) = [ 1427, 705 ] 12:11:47.485728 : Cannot read memory at address 0x0000030B 12:11:47.485728 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.485728 : ClientWindow Style = FullScreen 12:11:47.485728 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.485728 : Game Position (Hex) = [ 0593, 02C1 ] 12:11:47.485728 : Game Position (Dec) = [ 1427, 705 ] 12:11:47.485728 : - 12:11:47.488226 : Cannot read memory at address 0x0000030B 12:11:47.488226 : Cannot read memory at address 0x0000038B 12:11:47.490228 : Cannot read memory at address 0x0000030B 12:11:47.490228 : Cannot read memory at address 0x0000038B 12:11:47.490228 : RawData event for Player #1: 12:11:47.490228 : Device rawinput data (Hex) = [ 0000BE64, 0000A754 ] 12:11:47.490228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.490228 : OnScreen Cursor Position (Px) = [ 1427, 705 ] 12:11:47.490228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.490228 : ClientWindow Style = FullScreen 12:11:47.490228 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.490228 : Game Position (Hex) = [ 0593, 02C1 ] 12:11:47.490228 : Game Position (Dec) = [ 1427, 705 ] 12:11:47.491224 : - 12:11:47.492221 : Cannot read memory at address 0x0000030B 12:11:47.492221 : Cannot read memory at address 0x0000038B 12:11:47.494215 : Cannot read memory at address 0x0000030B 12:11:47.494215 : Cannot read memory at address 0x0000038B 12:11:47.494215 : RawData event for Player #1: 12:11:47.494215 : Device rawinput data (Hex) = [ 0000BE64, 0000A754 ] 12:11:47.494215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.494215 : OnScreen Cursor Position (Px) = [ 1427, 705 ] 12:11:47.494215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.494215 : ClientWindow Style = FullScreen 12:11:47.495211 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.495211 : Game Position (Hex) = [ 0593, 02C1 ] 12:11:47.495211 : Game Position (Dec) = [ 1427, 705 ] 12:11:47.495211 : - 12:11:47.496208 : Cannot read memory at address 0x0000030B 12:11:47.496208 : Cannot read memory at address 0x0000038B 12:11:47.498201 : Cannot read memory at address 0x0000030B 12:11:47.498201 : Cannot read memory at address 0x0000038B 12:11:47.499701 : RawData event for Player #1: 12:11:47.499701 : Cannot read memory at address 0x0000030B 12:11:47.499701 : Cannot read memory at address 0x0000038B 12:11:47.499701 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.499701 : OnScreen Cursor Position (Px) = [ 1428, 706 ] 12:11:47.499701 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.499701 : ClientWindow Style = FullScreen 12:11:47.499701 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.499701 : Game Position (Hex) = [ 0594, 02C2 ] 12:11:47.499701 : Game Position (Dec) = [ 1428, 706 ] 12:11:47.499701 : - 12:11:47.501694 : Cannot read memory at address 0x0000030B 12:11:47.501694 : Cannot read memory at address 0x0000038B 12:11:47.503196 : Cannot read memory at address 0x0000030B 12:11:47.503196 : Cannot read memory at address 0x0000038B 12:11:47.503196 : RawData event for Player #1: 12:11:47.503196 : Device rawinput data (Hex) = [ 0000BE78, 0000A7A4 ] 12:11:47.503196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.504202 : OnScreen Cursor Position (Px) = [ 1428, 707 ] 12:11:47.504202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.504202 : ClientWindow Style = FullScreen 12:11:47.504202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.504202 : Game Position (Hex) = [ 0594, 02C3 ] 12:11:47.504202 : Game Position (Dec) = [ 1428, 707 ] 12:11:47.504202 : - 12:11:47.505198 : Cannot read memory at address 0x0000030B 12:11:47.505198 : Cannot read memory at address 0x0000038B 12:11:47.507193 : Cannot read memory at address 0x0000030B 12:11:47.507193 : Cannot read memory at address 0x0000038B 12:11:47.508189 : RawData event for Player #1: 12:11:47.508691 : Device rawinput data (Hex) = [ 0000BE94, 0000A7B4 ] 12:11:47.508691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.508691 : Cannot read memory at address 0x0000030B 12:11:47.508691 : OnScreen Cursor Position (Px) = [ 1429, 707 ] 12:11:47.508691 : Cannot read memory at address 0x0000038B 12:11:47.508691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.508691 : ClientWindow Style = FullScreen 12:11:47.508691 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.508691 : Game Position (Hex) = [ 0595, 02C3 ] 12:11:47.508691 : Game Position (Dec) = [ 1429, 707 ] 12:11:47.508691 : - 12:11:47.510687 : Cannot read memory at address 0x0000030B 12:11:47.510687 : Cannot read memory at address 0x0000038B 12:11:47.511683 : RawData event for Player #1: 12:11:47.511683 : Device rawinput data (Hex) = [ 0000BE98, 0000A7E8 ] 12:11:47.512680 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.512680 : OnScreen Cursor Position (Px) = [ 1429, 708 ] 12:11:47.512680 : Cannot read memory at address 0x0000030B 12:11:47.512680 : Cannot read memory at address 0x0000038B 12:11:47.512680 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.512680 : ClientWindow Style = FullScreen 12:11:47.512680 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.512680 : Game Position (Hex) = [ 0595, 02C4 ] 12:11:47.512680 : Game Position (Dec) = [ 1429, 708 ] 12:11:47.512680 : - 12:11:47.514673 : Cannot read memory at address 0x0000030B 12:11:47.514673 : Cannot read memory at address 0x0000038B 12:11:47.516666 : Cannot read memory at address 0x0000030B 12:11:47.516666 : Cannot read memory at address 0x0000038B 12:11:47.516666 : RawData event for Player #1: 12:11:47.516666 : Device rawinput data (Hex) = [ 0000BEAC, 0000A7B8 ] 12:11:47.516666 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.516666 : OnScreen Cursor Position (Px) = [ 1430, 707 ] 12:11:47.516666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.518168 : ClientWindow Style = FullScreen 12:11:47.518168 : Cannot read memory at address 0x0000030B 12:11:47.518168 : Game Position (Hex) = [ 0596, 02C3 ] 12:11:47.518168 : Cannot read memory at address 0x0000038B 12:11:47.518168 : - 12:11:47.520169 : Cannot read memory at address 0x0000030B 12:11:47.520169 : Cannot read memory at address 0x0000038B 12:11:47.521166 : RawData event for Player #1: 12:11:47.521166 : Device rawinput data (Hex) = [ 0000BEC0, 0000A7D8 ] 12:11:47.521166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.522163 : OnScreen Cursor Position (Px) = [ 1430, 708 ] 12:11:47.522163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.522163 : Cannot read memory at address 0x0000038B 12:11:47.522163 : ClientWindow Style = FullScreen 12:11:47.522163 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.522163 : Game Position (Hex) = [ 0596, 02C4 ] 12:11:47.522163 : Game Position (Dec) = [ 1430, 708 ] 12:11:47.522163 : - 12:11:47.524157 : Cannot read memory at address 0x0000030B 12:11:47.524157 : Cannot read memory at address 0x0000038B 12:11:47.526150 : Cannot read memory at address 0x0000030B 12:11:47.526150 : Cannot read memory at address 0x0000038B 12:11:47.526150 : RawData event for Player #1: 12:11:47.526150 : Device rawinput data (Hex) = [ 0000BEC0, 0000A7E4 ] 12:11:47.526150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.526150 : OnScreen Cursor Position (Px) = [ 1430, 708 ] 12:11:47.526150 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.526150 : ClientWindow Style = FullScreen 12:11:47.526150 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.526150 : Game Position (Hex) = [ 0596, 02C4 ] 12:11:47.527146 : Game Position (Dec) = [ 1430, 708 ] 12:11:47.527146 : - 12:11:47.528143 : Cannot read memory at address 0x0000030B 12:11:47.528143 : Cannot read memory at address 0x0000038B 12:11:47.529644 : Cannot read memory at address 0x0000030B 12:11:47.529644 : Cannot read memory at address 0x0000038B 12:11:47.529644 : RawData event for Player #1: 12:11:47.530641 : Device rawinput data (Hex) = [ 0000BEC0, 0000A830 ] 12:11:47.530641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.530641 : OnScreen Cursor Position (Px) = [ 1430, 709 ] 12:11:47.530641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.530641 : ClientWindow Style = FullScreen 12:11:47.530641 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.530641 : Game Position (Hex) = [ 0596, 02C5 ] 12:11:47.530641 : Game Position (Dec) = [ 1430, 709 ] 12:11:47.530641 : - 12:11:47.531637 : Cannot read memory at address 0x0000030B 12:11:47.531637 : Cannot read memory at address 0x0000038B 12:11:47.533631 : Cannot read memory at address 0x0000030B 12:11:47.533631 : Cannot read memory at address 0x0000038B 12:11:47.534627 : RawData event for Player #1: 12:11:47.535624 : Device rawinput data (Hex) = [ 0000BEDC, 0000A81C ] 12:11:47.535624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.535624 : Cannot read memory at address 0x0000038B 12:11:47.535624 : OnScreen Cursor Position (Px) = [ 1431, 709 ] 12:11:47.535624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.535624 : ClientWindow Style = FullScreen 12:11:47.535624 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.535624 : Game Position (Hex) = [ 0597, 02C5 ] 12:11:47.535624 : Game Position (Dec) = [ 1431, 709 ] 12:11:47.535624 : - 12:11:47.538123 : Cannot read memory at address 0x0000030B 12:11:47.538123 : Cannot read memory at address 0x0000038B 12:11:47.539149 : RawData event for Player #1: 12:11:47.539149 : Device rawinput data (Hex) = [ 0000BEDC, 0000A808 ] 12:11:47.539149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.539149 : OnScreen Cursor Position (Px) = [ 1431, 708 ] 12:11:47.539149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.539149 : ClientWindow Style = FullScreen 12:11:47.539149 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.539149 : Game Position (Hex) = [ 0597, 02C4 ] 12:11:47.540146 : Game Position (Dec) = [ 1431, 708 ] 12:11:47.540146 : Cannot read memory at address 0x0000030B 12:11:47.540146 : Cannot read memory at address 0x0000038B 12:11:47.542140 : Cannot read memory at address 0x0000030B 12:11:47.542140 : Cannot read memory at address 0x0000038B 12:11:47.544133 : Cannot read memory at address 0x0000030B 12:11:47.544133 : Cannot read memory at address 0x0000038B 12:11:47.544133 : RawData event for Player #1: 12:11:47.544133 : Device rawinput data (Hex) = [ 0000BEE0, 0000A850 ] 12:11:47.544133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.544133 : OnScreen Cursor Position (Px) = [ 1431, 710 ] 12:11:47.544133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.544133 : ClientWindow Style = FullScreen 12:11:47.545129 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.545129 : Game Position (Hex) = [ 0597, 02C6 ] 12:11:47.545129 : Game Position (Dec) = [ 1431, 710 ] 12:11:47.545129 : - 12:11:47.546126 : Cannot read memory at address 0x0000030B 12:11:47.546126 : Cannot read memory at address 0x0000038B 12:11:47.548119 : Cannot read memory at address 0x0000030B 12:11:47.548119 : Cannot read memory at address 0x0000038B 12:11:47.548621 : RawData event for Player #1: 12:11:47.548621 : Device rawinput data (Hex) = [ 0000BEF8, 0000A820 ] 12:11:47.548621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.548621 : OnScreen Cursor Position (Px) = [ 1432, 709 ] 12:11:47.548621 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.548621 : ClientWindow Style = FullScreen 12:11:47.548621 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.548621 : Game Position (Hex) = [ 0598, 02C5 ] 12:11:47.548621 : Game Position (Dec) = [ 1432, 709 ] 12:11:47.548621 : - 12:11:47.549620 : Cannot read memory at address 0x0000030B 12:11:47.549620 : Cannot read memory at address 0x0000038B 12:11:47.551614 : Cannot read memory at address 0x0000030B 12:11:47.551614 : Cannot read memory at address 0x0000038B 12:11:47.553607 : RawData event for Player #1: 12:11:47.553607 : Cannot read memory at address 0x0000030B 12:11:47.553607 : Device rawinput data (Hex) = [ 0000BF08, 0000A850 ] 12:11:47.553607 : Cannot read memory at address 0x0000038B 12:11:47.553607 : OnScreen Cursor Position (Px) = [ 1432, 710 ] 12:11:47.553607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.553607 : ClientWindow Style = FullScreen 12:11:47.553607 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.553607 : Game Position (Hex) = [ 0598, 02C6 ] 12:11:47.553607 : Game Position (Dec) = [ 1432, 710 ] 12:11:47.553607 : - 12:11:47.555600 : Cannot read memory at address 0x0000030B 12:11:47.555600 : Cannot read memory at address 0x0000038B 12:11:47.558098 : Cannot read memory at address 0x0000030B 12:11:47.558098 : Cannot read memory at address 0x0000038B 12:11:47.558098 : RawData event for Player #1: 12:11:47.558098 : Device rawinput data (Hex) = [ 0000BF10, 0000A89C ] 12:11:47.558098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.558098 : OnScreen Cursor Position (Px) = [ 1432, 711 ] 12:11:47.558098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.558098 : ClientWindow Style = FullScreen 12:11:47.558098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.559104 : Game Position (Hex) = [ 0598, 02C7 ] 12:11:47.559104 : Game Position (Dec) = [ 1432, 711 ] 12:11:47.559104 : - 12:11:47.560101 : Cannot read memory at address 0x0000030B 12:11:47.560101 : Cannot read memory at address 0x0000038B 12:11:47.562095 : Cannot read memory at address 0x0000030B 12:11:47.562095 : Cannot read memory at address 0x0000038B 12:11:47.562095 : RawData event for Player #1: 12:11:47.562095 : Device rawinput data (Hex) = [ 0000BF10, 0000A87C ] 12:11:47.562095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.562095 : OnScreen Cursor Position (Px) = [ 1432, 710 ] 12:11:47.563091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.563091 : ClientWindow Style = FullScreen 12:11:47.563091 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.563091 : Game Position (Hex) = [ 0598, 02C6 ] 12:11:47.563091 : Game Position (Dec) = [ 1432, 710 ] 12:11:47.563091 : - 12:11:47.564088 : Cannot read memory at address 0x0000030B 12:11:47.564088 : Cannot read memory at address 0x0000038B 12:11:47.566081 : Cannot read memory at address 0x0000030B 12:11:47.566081 : Cannot read memory at address 0x0000038B 12:11:47.567078 : RawData event for Player #1: 12:11:47.567078 : Device rawinput data (Hex) = [ 0000BF40, 0000A8C4 ] 12:11:47.567078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.567078 : OnScreen Cursor Position (Px) = [ 1434, 711 ] 12:11:47.567078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.567078 : ClientWindow Style = FullScreen 12:11:47.567078 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.568074 : Game Position (Hex) = [ 059A, 02C7 ] 12:11:47.568074 : Cannot read memory at address 0x0000030B 12:11:47.568577 : Game Position (Dec) = [ 1434, 711 ] 12:11:47.568577 : Cannot read memory at address 0x0000038B 12:11:47.568577 : - 12:11:47.570572 : Cannot read memory at address 0x0000030B 12:11:47.570572 : Cannot read memory at address 0x0000038B 12:11:47.571569 : RawData event for Player #1: 12:11:47.571569 : Device rawinput data (Hex) = [ 0000BF40, 0000A8C4 ] 12:11:47.571569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.571569 : OnScreen Cursor Position (Px) = [ 1434, 711 ] 12:11:47.571569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.571569 : ClientWindow Style = FullScreen 12:11:47.571569 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.571569 : Game Position (Hex) = [ 059A, 02C7 ] 12:11:47.571569 : Game Position (Dec) = [ 1434, 711 ] 12:11:47.571569 : - 12:11:47.572566 : Cannot read memory at address 0x0000030B 12:11:47.572566 : Cannot read memory at address 0x0000038B 12:11:47.574559 : Cannot read memory at address 0x0000030B 12:11:47.574559 : Cannot read memory at address 0x0000038B 12:11:47.576552 : RawData event for Player #1: 12:11:47.576552 : Cannot read memory at address 0x0000030B 12:11:47.576552 : Device rawinput data (Hex) = [ 0000BF44, 0000A910 ] 12:11:47.576552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.576552 : OnScreen Cursor Position (Px) = [ 1434, 713 ] 12:11:47.576552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.576552 : ClientWindow Style = FullScreen 12:11:47.576552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.576552 : Game Position (Hex) = [ 059A, 02C9 ] 12:11:47.576552 : Game Position (Dec) = [ 1434, 713 ] 12:11:47.576552 : - 12:11:47.578054 : Cannot read memory at address 0x0000030B 12:11:47.578054 : Cannot read memory at address 0x0000038B 12:11:47.580058 : Cannot read memory at address 0x0000030B 12:11:47.580058 : Cannot read memory at address 0x0000038B 12:11:47.580058 : RawData event for Player #1: 12:11:47.580058 : Device rawinput data (Hex) = [ 0000BF44, 0000A93C ] 12:11:47.580058 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.580058 : OnScreen Cursor Position (Px) = [ 1434, 713 ] 12:11:47.580058 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.580058 : ClientWindow Style = FullScreen 12:11:47.581055 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.581055 : Game Position (Hex) = [ 059A, 02C9 ] 12:11:47.581055 : Game Position (Dec) = [ 1434, 713 ] 12:11:47.581055 : - 12:11:47.582051 : Cannot read memory at address 0x0000030B 12:11:47.582051 : Cannot read memory at address 0x0000038B 12:11:47.584044 : Cannot read memory at address 0x0000030B 12:11:47.584044 : Cannot read memory at address 0x0000038B 12:11:47.585041 : RawData event for Player #1: 12:11:47.585041 : Device rawinput data (Hex) = [ 0000BF44, 0000A93C ] 12:11:47.585041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.585041 : OnScreen Cursor Position (Px) = [ 1434, 713 ] 12:11:47.585041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.586038 : ClientWindow Style = FullScreen 12:11:47.586038 : Cannot read memory at address 0x0000030B 12:11:47.586038 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.586038 : Cannot read memory at address 0x0000038B 12:11:47.586038 : Game Position (Dec) = [ 1434, 713 ] 12:11:47.586038 : - 12:11:47.588031 : Cannot read memory at address 0x0000030B 12:11:47.588031 : Cannot read memory at address 0x0000038B 12:11:47.589532 : RawData event for Player #1: 12:11:47.589532 : Cannot read memory at address 0x0000030B 12:11:47.589532 : Device rawinput data (Hex) = [ 0000BF60, 0000A994 ] 12:11:47.589532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.589532 : OnScreen Cursor Position (Px) = [ 1435, 715 ] 12:11:47.589532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.589532 : ClientWindow Style = FullScreen 12:11:47.589532 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.589532 : Game Position (Hex) = [ 059B, 02CB ] 12:11:47.589532 : Game Position (Dec) = [ 1435, 715 ] 12:11:47.589532 : - 12:11:47.591526 : Cannot read memory at address 0x0000030B 12:11:47.591526 : Cannot read memory at address 0x0000038B 12:11:47.593519 : Cannot read memory at address 0x0000030B 12:11:47.593519 : Cannot read memory at address 0x0000038B 12:11:47.594516 : RawData event for Player #1: 12:11:47.594516 : Device rawinput data (Hex) = [ 0000BF5C, 0000A958 ] 12:11:47.594516 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.594516 : OnScreen Cursor Position (Px) = [ 1435, 714 ] 12:11:47.594516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.594516 : ClientWindow Style = FullScreen 12:11:47.594516 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.594516 : Game Position (Hex) = [ 059B, 02CA ] 12:11:47.594516 : Game Position (Dec) = [ 1435, 714 ] 12:11:47.594516 : - 12:11:47.595513 : Cannot read memory at address 0x0000030B 12:11:47.595513 : Cannot read memory at address 0x0000038B 12:11:47.598012 : Cannot read memory at address 0x0000030B 12:11:47.598012 : Cannot read memory at address 0x0000038B 12:11:47.598012 : RawData event for Player #1: 12:11:47.598012 : Device rawinput data (Hex) = [ 0000BF74, 0000A9B8 ] 12:11:47.598012 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.598012 : OnScreen Cursor Position (Px) = [ 1435, 716 ] 12:11:47.598012 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.599024 : ClientWindow Style = FullScreen 12:11:47.599024 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.599024 : Game Position (Hex) = [ 059B, 02CC ] 12:11:47.599024 : Game Position (Dec) = [ 1435, 716 ] 12:11:47.599024 : - 12:11:47.599816 : Cannot read memory at address 0x0000030B 12:11:47.599816 : Cannot read memory at address 0x0000038B 12:11:47.601811 : Cannot read memory at address 0x0000030B 12:11:47.601811 : Cannot read memory at address 0x0000038B 12:11:47.603312 : Cannot read memory at address 0x0000030B 12:11:47.603312 : Cannot read memory at address 0x0000038B 12:11:47.603312 : RawData event for Player #1: 12:11:47.603312 : Device rawinput data (Hex) = [ 0000BF8C, 0000A9D8 ] 12:11:47.603312 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.603312 : OnScreen Cursor Position (Px) = [ 1436, 716 ] 12:11:47.603312 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.603312 : ClientWindow Style = FullScreen 12:11:47.603312 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.603312 : Game Position (Hex) = [ 059C, 02CC ] 12:11:47.604327 : Game Position (Dec) = [ 1436, 716 ] 12:11:47.604327 : - 12:11:47.605331 : Cannot read memory at address 0x0000030B 12:11:47.605331 : Cannot read memory at address 0x0000038B 12:11:47.606326 : RawData event for Player #1: 12:11:47.606326 : Device rawinput data (Hex) = [ 0000BFA8, 0000A9DC ] 12:11:47.607829 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.607829 : Cannot read memory at address 0x0000030B 12:11:47.607829 : Cannot read memory at address 0x0000038B 12:11:47.607829 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.607829 : ClientWindow Style = FullScreen 12:11:47.607829 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.607829 : Game Position (Hex) = [ 059D, 02CC ] 12:11:47.607829 : Game Position (Dec) = [ 1437, 716 ] 12:11:47.607829 : - 12:11:47.609584 : Cannot read memory at address 0x0000030B 12:11:47.609584 : Cannot read memory at address 0x0000038B 12:11:47.611582 : Cannot read memory at address 0x0000030B 12:11:47.611582 : Cannot read memory at address 0x0000038B 12:11:47.611582 : RawData event for Player #1: 12:11:47.612579 : Device rawinput data (Hex) = [ 0000BFA8, 0000AA0C ] 12:11:47.612579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.612579 : OnScreen Cursor Position (Px) = [ 1437, 717 ] 12:11:47.612579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.612579 : ClientWindow Style = FullScreen 12:11:47.612579 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.612579 : Game Position (Hex) = [ 059D, 02CD ] 12:11:47.612579 : Game Position (Dec) = [ 1437, 717 ] 12:11:47.612579 : - 12:11:47.613575 : Cannot read memory at address 0x0000030B 12:11:47.613575 : Cannot read memory at address 0x0000038B 12:11:47.615568 : Cannot read memory at address 0x0000030B 12:11:47.615568 : Cannot read memory at address 0x0000038B 12:11:47.615568 : RawData event for Player #1: 12:11:47.616565 : Device rawinput data (Hex) = [ 0000BFC4, 0000AA70 ] 12:11:47.616565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.616565 : OnScreen Cursor Position (Px) = [ 1438, 719 ] 12:11:47.616565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.616565 : ClientWindow Style = FullScreen 12:11:47.616565 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.616565 : Game Position (Hex) = [ 059E, 02CF ] 12:11:47.616565 : Game Position (Dec) = [ 1438, 719 ] 12:11:47.616565 : - 12:11:47.618067 : Cannot read memory at address 0x0000030B 12:11:47.618067 : Cannot read memory at address 0x0000038B 12:11:47.620073 : Cannot read memory at address 0x0000030B 12:11:47.620073 : Cannot read memory at address 0x0000038B 12:11:47.621069 : RawData event for Player #1: 12:11:47.621069 : Device rawinput data (Hex) = [ 0000BFCC, 0000AA34 ] 12:11:47.621069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.621069 : OnScreen Cursor Position (Px) = [ 1438, 718 ] 12:11:47.621069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.621069 : ClientWindow Style = FullScreen 12:11:47.622183 : Cannot read memory at address 0x0000030B 12:11:47.622183 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.622183 : Cannot read memory at address 0x0000038B 12:11:47.622183 : Game Position (Hex) = [ 059E, 02CE ] 12:11:47.622183 : Game Position (Dec) = [ 1438, 718 ] 12:11:47.622183 : - 12:11:47.623486 : Cannot read memory at address 0x0000030B 12:11:47.623486 : Cannot read memory at address 0x0000038B 12:11:47.625481 : Cannot read memory at address 0x0000030B 12:11:47.625481 : Cannot read memory at address 0x0000038B 12:11:47.625481 : RawData event for Player #1: 12:11:47.625481 : Device rawinput data (Hex) = [ 0000BFCC, 0000AA80 ] 12:11:47.625481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.625481 : OnScreen Cursor Position (Px) = [ 1438, 719 ] 12:11:47.625481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.625481 : ClientWindow Style = FullScreen 12:11:47.625481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.625481 : Game Position (Hex) = [ 059E, 02CF ] 12:11:47.625481 : Game Position (Dec) = [ 1438, 719 ] 12:11:47.625481 : - 12:11:47.627980 : Cannot read memory at address 0x0000030B 12:11:47.627980 : Cannot read memory at address 0x0000038B 12:11:47.629535 : Cannot read memory at address 0x0000030B 12:11:47.629535 : Cannot read memory at address 0x0000038B 12:11:47.630534 : RawData event for Player #1: 12:11:47.630534 : Device rawinput data (Hex) = [ 0000BFDC, 0000AA68 ] 12:11:47.630534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.630534 : OnScreen Cursor Position (Px) = [ 1438, 718 ] 12:11:47.630534 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.630534 : ClientWindow Style = FullScreen 12:11:47.630534 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.630534 : Game Position (Hex) = [ 059E, 02CE ] 12:11:47.630534 : Game Position (Dec) = [ 1438, 718 ] 12:11:47.630534 : - 12:11:47.631530 : Cannot read memory at address 0x0000030B 12:11:47.631530 : Cannot read memory at address 0x0000038B 12:11:47.633524 : Cannot read memory at address 0x0000030B 12:11:47.633524 : Cannot read memory at address 0x0000038B 12:11:47.634520 : RawData event for Player #1: 12:11:47.634520 : Device rawinput data (Hex) = [ 0000BFF8, 0000AADC ] 12:11:47.634520 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.634520 : OnScreen Cursor Position (Px) = [ 1439, 720 ] 12:11:47.634520 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.634520 : ClientWindow Style = FullScreen 12:11:47.634520 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.634520 : Game Position (Hex) = [ 059F, 02D0 ] 12:11:47.634520 : Game Position (Dec) = [ 1439, 720 ] 12:11:47.634520 : - 12:11:47.635517 : Cannot read memory at address 0x0000030B 12:11:47.635517 : Cannot read memory at address 0x0000038B 12:11:47.638025 : Cannot read memory at address 0x0000030B 12:11:47.638025 : Cannot read memory at address 0x0000038B 12:11:47.639063 : RawData event for Player #1: 12:11:47.639063 : Device rawinput data (Hex) = [ 0000BFF8, 0000AAE8 ] 12:11:47.639667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.639667 : Cannot read memory at address 0x0000030B 12:11:47.639667 : Cannot read memory at address 0x0000038B 12:11:47.639667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.639667 : ClientWindow Style = FullScreen 12:11:47.639667 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.639667 : Game Position (Hex) = [ 059F, 02D1 ] 12:11:47.639667 : Game Position (Dec) = [ 1439, 721 ] 12:11:47.639667 : - 12:11:47.641662 : Cannot read memory at address 0x0000030B 12:11:47.641662 : Cannot read memory at address 0x0000038B 12:11:47.643656 : RawData event for Player #1: 12:11:47.643656 : Cannot read memory at address 0x0000030B 12:11:47.643656 : Device rawinput data (Hex) = [ 0000BFF8, 0000AB38 ] 12:11:47.643656 : Cannot read memory at address 0x0000038B 12:11:47.643656 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.643656 : OnScreen Cursor Position (Px) = [ 1439, 722 ] 12:11:47.643656 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.643656 : ClientWindow Style = FullScreen 12:11:47.643656 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.643656 : Game Position (Hex) = [ 059F, 02D2 ] 12:11:47.643656 : Game Position (Dec) = [ 1439, 722 ] 12:11:47.643656 : - 12:11:47.645649 : Cannot read memory at address 0x0000030B 12:11:47.645649 : Cannot read memory at address 0x0000038B 12:11:47.648147 : Cannot read memory at address 0x0000030B 12:11:47.648147 : Cannot read memory at address 0x0000038B 12:11:47.648147 : RawData event for Player #1: 12:11:47.648147 : Device rawinput data (Hex) = [ 0000BFF8, 0000AB5C ] 12:11:47.648147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.648147 : OnScreen Cursor Position (Px) = [ 1439, 722 ] 12:11:47.648147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.648147 : ClientWindow Style = FullScreen 12:11:47.648147 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.648147 : Game Position (Hex) = [ 059F, 02D2 ] 12:11:47.649162 : Game Position (Dec) = [ 1439, 722 ] 12:11:47.649162 : - 12:11:47.650158 : Cannot read memory at address 0x0000030B 12:11:47.650158 : Cannot read memory at address 0x0000038B 12:11:47.652155 : Cannot read memory at address 0x0000030B 12:11:47.652155 : Cannot read memory at address 0x0000038B 12:11:47.652155 : RawData event for Player #1: 12:11:47.652155 : Device rawinput data (Hex) = [ 0000BFF8, 0000AB5C ] 12:11:47.652155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.652155 : OnScreen Cursor Position (Px) = [ 1439, 722 ] 12:11:47.652155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.652155 : ClientWindow Style = FullScreen 12:11:47.652155 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.652155 : Game Position (Hex) = [ 059F, 02D2 ] 12:11:47.653148 : Game Position (Dec) = [ 1439, 722 ] 12:11:47.653148 : - 12:11:47.654149 : Cannot read memory at address 0x0000030B 12:11:47.654149 : Cannot read memory at address 0x0000038B 12:11:47.656142 : Cannot read memory at address 0x0000030B 12:11:47.656142 : Cannot read memory at address 0x0000038B 12:11:47.657139 : RawData event for Player #1: 12:11:47.657139 : Device rawinput data (Hex) = [ 0000C00C, 0000ABC0 ] 12:11:47.657139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.657139 : OnScreen Cursor Position (Px) = [ 1440, 724 ] 12:11:47.657139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.657139 : ClientWindow Style = FullScreen 12:11:47.658132 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.658132 : Cannot read memory at address 0x0000030B 12:11:47.658132 : Game Position (Hex) = [ 05A0, 02D4 ] 12:11:47.658132 : Cannot read memory at address 0x0000038B 12:11:47.658132 : Game Position (Dec) = [ 1440, 724 ] 12:11:47.658132 : - 12:11:47.659456 : Cannot read memory at address 0x0000030B 12:11:47.659456 : Cannot read memory at address 0x0000038B 12:11:47.661453 : Cannot read memory at address 0x0000030B 12:11:47.661453 : Cannot read memory at address 0x0000038B 12:11:47.662450 : RawData event for Player #1: 12:11:47.662450 : Device rawinput data (Hex) = [ 0000C00C, 0000ABA8 ] 12:11:47.662450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.662450 : OnScreen Cursor Position (Px) = [ 1440, 724 ] 12:11:47.662450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.662450 : ClientWindow Style = FullScreen 12:11:47.662450 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.662450 : Game Position (Hex) = [ 05A0, 02D4 ] 12:11:47.662450 : Game Position (Dec) = [ 1440, 724 ] 12:11:47.662450 : - 12:11:47.663447 : Cannot read memory at address 0x0000030B 12:11:47.663447 : Cannot read memory at address 0x0000038B 12:11:47.665439 : Cannot read memory at address 0x0000030B 12:11:47.665439 : Cannot read memory at address 0x0000038B 12:11:47.666436 : RawData event for Player #1: 12:11:47.666436 : Device rawinput data (Hex) = [ 0000BFF8, 0000AC00 ] 12:11:47.666436 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.666436 : OnScreen Cursor Position (Px) = [ 1439, 725 ] 12:11:47.666436 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.666436 : ClientWindow Style = FullScreen 12:11:47.666436 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.666436 : Game Position (Hex) = [ 059F, 02D5 ] 12:11:47.666436 : Game Position (Dec) = [ 1439, 725 ] 12:11:47.666436 : - 12:11:47.667937 : Cannot read memory at address 0x0000030B 12:11:47.667937 : Cannot read memory at address 0x0000038B 12:11:47.669630 : Cannot read memory at address 0x0000030B 12:11:47.669630 : Cannot read memory at address 0x0000038B 12:11:47.671625 : RawData event for Player #1: 12:11:47.671625 : Cannot read memory at address 0x0000030B 12:11:47.671625 : Device rawinput data (Hex) = [ 0000BFFC, 0000AC2C ] 12:11:47.671625 : Cannot read memory at address 0x0000038B 12:11:47.671625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.671625 : OnScreen Cursor Position (Px) = [ 1439, 726 ] 12:11:47.671625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.671625 : ClientWindow Style = FullScreen 12:11:47.671625 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.671625 : Game Position (Hex) = [ 059F, 02D6 ] 12:11:47.671625 : Game Position (Dec) = [ 1439, 726 ] 12:11:47.671625 : - 12:11:47.673622 : Cannot read memory at address 0x0000030B 12:11:47.673622 : Cannot read memory at address 0x0000038B 12:11:47.675611 : RawData event for Player #1: 12:11:47.675611 : Cannot read memory at address 0x0000030B 12:11:47.675611 : Cannot read memory at address 0x0000038B 12:11:47.675611 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.675611 : OnScreen Cursor Position (Px) = [ 1439, 727 ] 12:11:47.675611 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.675611 : ClientWindow Style = FullScreen 12:11:47.675611 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.675611 : Game Position (Hex) = [ 059F, 02D7 ] 12:11:47.675611 : Game Position (Dec) = [ 1439, 727 ] 12:11:47.675611 : - 12:11:47.678109 : Cannot read memory at address 0x0000030B 12:11:47.678109 : Cannot read memory at address 0x0000038B 12:11:47.680110 : Cannot read memory at address 0x0000030B 12:11:47.680110 : Cannot read memory at address 0x0000038B 12:11:47.680110 : RawData event for Player #1: 12:11:47.680110 : Device rawinput data (Hex) = [ 0000C014, 0000AC94 ] 12:11:47.680110 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.680110 : OnScreen Cursor Position (Px) = [ 1440, 728 ] 12:11:47.680110 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.681107 : ClientWindow Style = FullScreen 12:11:47.681107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.681107 : Game Position (Hex) = [ 05A0, 02D8 ] 12:11:47.681107 : Game Position (Dec) = [ 1440, 728 ] 12:11:47.681107 : - 12:11:47.682104 : Cannot read memory at address 0x0000030B 12:11:47.682104 : Cannot read memory at address 0x0000038B 12:11:47.684101 : Cannot read memory at address 0x0000030B 12:11:47.684101 : Cannot read memory at address 0x0000038B 12:11:47.684101 : RawData event for Player #1: 12:11:47.684101 : Device rawinput data (Hex) = [ 0000C018, 0000ACC0 ] 12:11:47.684101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.684101 : OnScreen Cursor Position (Px) = [ 1440, 728 ] 12:11:47.684101 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.685094 : ClientWindow Style = FullScreen 12:11:47.685094 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.685094 : Game Position (Hex) = [ 05A0, 02D8 ] 12:11:47.685094 : Game Position (Dec) = [ 1440, 728 ] 12:11:47.685094 : - 12:11:47.686094 : Cannot read memory at address 0x0000030B 12:11:47.686094 : Cannot read memory at address 0x0000038B 12:11:47.688087 : Cannot read memory at address 0x0000030B 12:11:47.688087 : Cannot read memory at address 0x0000038B 12:11:47.689351 : Cannot read memory at address 0x0000030B 12:11:47.689351 : Cannot read memory at address 0x0000038B 12:11:47.689351 : RawData event for Player #1: 12:11:47.689351 : Device rawinput data (Hex) = [ 0000C030, 0000AD00 ] 12:11:47.689351 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.689351 : OnScreen Cursor Position (Px) = [ 1441, 729 ] 12:11:47.689351 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.689351 : ClientWindow Style = FullScreen 12:11:47.689351 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.689351 : Game Position (Hex) = [ 05A1, 02D9 ] 12:11:47.689351 : Game Position (Dec) = [ 1441, 729 ] 12:11:47.689351 : - 12:11:47.691351 : Cannot read memory at address 0x0000030B 12:11:47.691351 : Cannot read memory at address 0x0000038B 12:11:47.693344 : Cannot read memory at address 0x0000030B 12:11:47.693344 : Cannot read memory at address 0x0000038B 12:11:47.693344 : RawData event for Player #1: 12:11:47.693344 : Device rawinput data (Hex) = [ 0000C048, 0000AD24 ] 12:11:47.693344 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.693344 : OnScreen Cursor Position (Px) = [ 1442, 730 ] 12:11:47.693344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.693344 : ClientWindow Style = FullScreen 12:11:47.693344 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.693344 : Game Position (Hex) = [ 05A2, 02DA ] 12:11:47.694337 : Game Position (Dec) = [ 1442, 730 ] 12:11:47.694337 : - 12:11:47.695334 : Cannot read memory at address 0x0000030B 12:11:47.695334 : Cannot read memory at address 0x0000038B 12:11:47.697832 : Cannot read memory at address 0x0000030B 12:11:47.697832 : Cannot read memory at address 0x0000038B 12:11:47.697832 : RawData event for Player #1: 12:11:47.697832 : Device rawinput data (Hex) = [ 0000C080, 0000AD58 ] 12:11:47.697832 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.697832 : OnScreen Cursor Position (Px) = [ 1443, 731 ] 12:11:47.698838 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.698838 : ClientWindow Style = FullScreen 12:11:47.698838 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.698838 : Game Position (Hex) = [ 05A3, 02DB ] 12:11:47.698838 : Game Position (Dec) = [ 1443, 731 ] 12:11:47.698838 : - 12:11:47.699819 : Cannot read memory at address 0x0000030B 12:11:47.699819 : Cannot read memory at address 0x0000038B 12:11:47.701819 : Cannot read memory at address 0x0000030B 12:11:47.701819 : Cannot read memory at address 0x0000038B 12:11:47.701819 : RawData event for Player #1: 12:11:47.701819 : Device rawinput data (Hex) = [ 0000C0B8, 0000ADA4 ] 12:11:47.701819 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.701819 : OnScreen Cursor Position (Px) = [ 1445, 732 ] 12:11:47.701819 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.701819 : ClientWindow Style = FullScreen 12:11:47.701819 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.703322 : Game Position (Hex) = [ 05A5, 02DC ] 12:11:47.703322 : Cannot read memory at address 0x0000030B 12:11:47.703322 : Cannot read memory at address 0x0000038B 12:11:47.703322 : - 12:11:47.705330 : Cannot read memory at address 0x0000030B 12:11:47.705330 : Cannot read memory at address 0x0000038B 12:11:47.706326 : RawData event for Player #1: 12:11:47.706326 : Device rawinput data (Hex) = [ 0000C0EC, 0000AE14 ] 12:11:47.707831 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.707831 : Cannot read memory at address 0x0000030B 12:11:47.707831 : OnScreen Cursor Position (Px) = [ 1446, 734 ] 12:11:47.707831 : Cannot read memory at address 0x0000038B 12:11:47.707831 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.707831 : ClientWindow Style = FullScreen 12:11:47.707831 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.707831 : Game Position (Hex) = [ 05A6, 02DE ] 12:11:47.707831 : Game Position (Dec) = [ 1446, 734 ] 12:11:47.707831 : - 12:11:47.709556 : Cannot read memory at address 0x0000030B 12:11:47.709556 : Cannot read memory at address 0x0000038B 12:11:47.711553 : RawData event for Player #1: 12:11:47.711553 : Device rawinput data (Hex) = [ 0000C104, 0000AD90 ] 12:11:47.711553 : Cannot read memory at address 0x0000038B 12:11:47.711553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.711553 : OnScreen Cursor Position (Px) = [ 1447, 732 ] 12:11:47.711553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.712551 : ClientWindow Style = FullScreen 12:11:47.712551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.712551 : Game Position (Hex) = [ 05A7, 02DC ] 12:11:47.712551 : Game Position (Dec) = [ 1447, 732 ] 12:11:47.712551 : - 12:11:47.713547 : Cannot read memory at address 0x0000030B 12:11:47.713547 : Cannot read memory at address 0x0000038B 12:11:47.715543 : Cannot read memory at address 0x0000030B 12:11:47.715543 : Cannot read memory at address 0x0000038B 12:11:47.716537 : RawData event for Player #1: 12:11:47.716537 : Device rawinput data (Hex) = [ 0000C130, 0000ADF8 ] 12:11:47.716537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.716537 : OnScreen Cursor Position (Px) = [ 1448, 733 ] 12:11:47.716537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.716537 : ClientWindow Style = FullScreen 12:11:47.716537 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.716537 : Game Position (Hex) = [ 05A8, 02DD ] 12:11:47.716537 : Game Position (Dec) = [ 1448, 733 ] 12:11:47.716537 : - 12:11:47.718038 : Cannot read memory at address 0x0000030B 12:11:47.718038 : Cannot read memory at address 0x0000038B 12:11:47.719638 : Cannot read memory at address 0x0000030B 12:11:47.719638 : Cannot read memory at address 0x0000038B 12:11:47.720636 : RawData event for Player #1: 12:11:47.720636 : Device rawinput data (Hex) = [ 0000C168, 0000AEB0 ] 12:11:47.720636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.720636 : OnScreen Cursor Position (Px) = [ 1450, 736 ] 12:11:47.720636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.720636 : ClientWindow Style = FullScreen 12:11:47.720636 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.721633 : Game Position (Hex) = [ 05AA, 02E0 ] 12:11:47.721633 : Cannot read memory at address 0x0000030B 12:11:47.721633 : Cannot read memory at address 0x0000038B 12:11:47.721633 : - 12:11:47.723630 : Cannot read memory at address 0x0000030B 12:11:47.723630 : Cannot read memory at address 0x0000038B 12:11:47.725620 : RawData event for Player #1: 12:11:47.725620 : Cannot read memory at address 0x0000030B 12:11:47.725620 : Device rawinput data (Hex) = [ 0000C1CC, 0000AEB8 ] 12:11:47.725620 : Cannot read memory at address 0x0000038B 12:11:47.725620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.725620 : OnScreen Cursor Position (Px) = [ 1453, 737 ] 12:11:47.725620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.725620 : ClientWindow Style = FullScreen 12:11:47.726617 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.726617 : Game Position (Hex) = [ 05AD, 02E1 ] 12:11:47.726617 : Game Position (Dec) = [ 1453, 737 ] 12:11:47.726617 : - 12:11:47.728119 : Cannot read memory at address 0x0000030B 12:11:47.728119 : Cannot read memory at address 0x0000038B 12:11:47.729126 : RawData event for Player #1: 12:11:47.729126 : Device rawinput data (Hex) = [ 0000C214, 0000AECC ] 12:11:47.729126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.730122 : OnScreen Cursor Position (Px) = [ 1455, 737 ] 12:11:47.730122 : Cannot read memory at address 0x0000030B 12:11:47.730122 : Cannot read memory at address 0x0000038B 12:11:47.730122 : ClientWindow Style = FullScreen 12:11:47.730122 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.730122 : Game Position (Hex) = [ 05AF, 02E1 ] 12:11:47.730122 : Game Position (Dec) = [ 1455, 737 ] 12:11:47.730122 : - 12:11:47.732119 : Cannot read memory at address 0x0000030B 12:11:47.732119 : Cannot read memory at address 0x0000038B 12:11:47.734112 : Cannot read memory at address 0x0000030B 12:11:47.734112 : Cannot read memory at address 0x0000038B 12:11:47.734112 : Device rawinput data (Hex) = [ 0000C280, 0000AF74 ] 12:11:47.734112 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.734112 : OnScreen Cursor Position (Px) = [ 1458, 740 ] 12:11:47.735106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.735106 : ClientWindow Style = FullScreen 12:11:47.735106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.735106 : Game Position (Hex) = [ 05B2, 02E4 ] 12:11:47.735106 : Game Position (Dec) = [ 1458, 740 ] 12:11:47.735106 : - 12:11:47.736106 : Cannot read memory at address 0x0000030B 12:11:47.736106 : Cannot read memory at address 0x0000038B 12:11:47.738099 : Cannot read memory at address 0x0000030B 12:11:47.738099 : Cannot read memory at address 0x0000038B 12:11:47.738602 : RawData event for Player #1: 12:11:47.738602 : Device rawinput data (Hex) = [ 0000C2E4, 0000AF9C ] 12:11:47.738602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.738602 : OnScreen Cursor Position (Px) = [ 1461, 740 ] 12:11:47.738602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.738602 : ClientWindow Style = FullScreen 12:11:47.738602 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.738602 : Game Position (Hex) = [ 05B5, 02E4 ] 12:11:47.738602 : Game Position (Dec) = [ 1461, 740 ] 12:11:47.738602 : - 12:11:47.739601 : Cannot read memory at address 0x0000030B 12:11:47.739601 : Cannot read memory at address 0x0000038B 12:11:47.741594 : Cannot read memory at address 0x0000030B 12:11:47.741594 : Cannot read memory at address 0x0000038B 12:11:47.742591 : RawData event for Player #1: 12:11:47.743587 : Device rawinput data (Hex) = [ 0000C324, 0000B008 ] 12:11:47.743587 : Cannot read memory at address 0x0000030B 12:11:47.743587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.743587 : Cannot read memory at address 0x0000038B 12:11:47.743587 : OnScreen Cursor Position (Px) = [ 1463, 742 ] 12:11:47.743587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.743587 : ClientWindow Style = FullScreen 12:11:47.743587 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.743587 : Game Position (Hex) = [ 05B7, 02E6 ] 12:11:47.743587 : Game Position (Dec) = [ 1463, 742 ] 12:11:47.743587 : - 12:11:47.745580 : Cannot read memory at address 0x0000030B 12:11:47.745580 : Cannot read memory at address 0x0000038B 12:11:47.748082 : Cannot read memory at address 0x0000030B 12:11:47.748082 : Cannot read memory at address 0x0000038B 12:11:47.748082 : RawData event for Player #1: 12:11:47.748082 : Device rawinput data (Hex) = [ 0000C3A0, 0000B07C ] 12:11:47.748082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.748082 : OnScreen Cursor Position (Px) = [ 1467, 744 ] 12:11:47.748082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.748082 : ClientWindow Style = FullScreen 12:11:47.748082 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.749113 : Game Position (Hex) = [ 05BB, 02E8 ] 12:11:47.749113 : Game Position (Dec) = [ 1467, 744 ] 12:11:47.749113 : - 12:11:47.750114 : Cannot read memory at address 0x0000030B 12:11:47.750114 : Cannot read memory at address 0x0000038B 12:11:47.752107 : Cannot read memory at address 0x0000030B 12:11:47.752107 : Cannot read memory at address 0x0000038B 12:11:47.752107 : RawData event for Player #1: 12:11:47.752107 : Device rawinput data (Hex) = [ 0000C418, 0000B098 ] 12:11:47.752107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.752107 : OnScreen Cursor Position (Px) = [ 1470, 745 ] 12:11:47.752107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.752107 : ClientWindow Style = FullScreen 12:11:47.753100 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.753100 : Game Position (Hex) = [ 05BE, 02E9 ] 12:11:47.753100 : Game Position (Dec) = [ 1470, 745 ] 12:11:47.753100 : - 12:11:47.754100 : Cannot read memory at address 0x0000030B 12:11:47.754100 : Cannot read memory at address 0x0000038B 12:11:47.756093 : Cannot read memory at address 0x0000030B 12:11:47.756093 : Cannot read memory at address 0x0000038B 12:11:47.757086 : RawData event for Player #1: 12:11:47.757086 : Device rawinput data (Hex) = [ 0000C478, 0000B13C ] 12:11:47.757086 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.757086 : OnScreen Cursor Position (Px) = [ 1473, 747 ] 12:11:47.757086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.757086 : ClientWindow Style = FullScreen 12:11:47.758083 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.758083 : Cannot read memory at address 0x0000030B 12:11:47.758083 : Game Position (Hex) = [ 05C1, 02EB ] 12:11:47.758083 : Game Position (Dec) = [ 1473, 747 ] 12:11:47.758083 : Cannot read memory at address 0x0000038B 12:11:47.758083 : - 12:11:47.759467 : Cannot read memory at address 0x0000030B 12:11:47.759467 : Cannot read memory at address 0x0000038B 12:11:47.761462 : Cannot read memory at address 0x0000030B 12:11:47.761462 : RawData event for Player #1: 12:11:47.761462 : Cannot read memory at address 0x0000038B 12:11:47.761462 : Device rawinput data (Hex) = [ 0000C4C8, 0000B17C ] 12:11:47.761462 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.761462 : OnScreen Cursor Position (Px) = [ 1475, 748 ] 12:11:47.761462 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.761462 : ClientWindow Style = FullScreen 12:11:47.761462 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.761462 : Game Position (Hex) = [ 05C3, 02EC ] 12:11:47.761462 : Game Position (Dec) = [ 1475, 748 ] 12:11:47.761462 : - 12:11:47.763457 : Cannot read memory at address 0x0000030B 12:11:47.763457 : Cannot read memory at address 0x0000038B 12:11:47.765452 : Cannot read memory at address 0x0000030B 12:11:47.765452 : Cannot read memory at address 0x0000038B 12:11:47.766445 : RawData event for Player #1: 12:11:47.766445 : Device rawinput data (Hex) = [ 0000C56C, 0000B200 ] 12:11:47.766445 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.766445 : OnScreen Cursor Position (Px) = [ 1480, 750 ] 12:11:47.766445 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.766445 : ClientWindow Style = FullScreen 12:11:47.766445 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.766445 : Game Position (Hex) = [ 05C8, 02EE ] 12:11:47.766445 : Game Position (Dec) = [ 1480, 750 ] 12:11:47.766445 : - 12:11:47.767948 : Cannot read memory at address 0x0000030B 12:11:47.767948 : Cannot read memory at address 0x0000038B 12:11:47.769631 : Cannot read memory at address 0x0000030B 12:11:47.769631 : Cannot read memory at address 0x0000038B 12:11:47.770630 : RawData event for Player #1: 12:11:47.770630 : Device rawinput data (Hex) = [ 0000C5E0, 0000B27C ] 12:11:47.770630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.770630 : OnScreen Cursor Position (Px) = [ 1484, 752 ] 12:11:47.770630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.770630 : ClientWindow Style = FullScreen 12:11:47.770630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.770630 : Game Position (Hex) = [ 05CC, 02F0 ] 12:11:47.770630 : Game Position (Dec) = [ 1484, 752 ] 12:11:47.770630 : - 12:11:47.771708 : Cannot read memory at address 0x0000030B 12:11:47.771708 : Cannot read memory at address 0x0000038B 12:11:47.773214 : Cannot read memory at address 0x0000030B 12:11:47.773214 : Cannot read memory at address 0x0000038B 12:11:47.775207 : Cannot read memory at address 0x0000030B 12:11:47.775207 : Cannot read memory at address 0x0000038B 12:11:47.775207 : RawData event for Player #1: 12:11:47.775207 : Device rawinput data (Hex) = [ 0000C644, 0000B30C ] 12:11:47.775207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.775207 : OnScreen Cursor Position (Px) = [ 1487, 755 ] 12:11:47.775207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.776200 : ClientWindow Style = FullScreen 12:11:47.776200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.776200 : Game Position (Hex) = [ 05CF, 02F3 ] 12:11:47.776200 : Game Position (Dec) = [ 1487, 755 ] 12:11:47.776200 : - 12:11:47.777201 : Cannot read memory at address 0x0000030B 12:11:47.777201 : Cannot read memory at address 0x0000038B 12:11:47.778696 : Cannot read memory at address 0x0000030B 12:11:47.778696 : Cannot read memory at address 0x0000038B 12:11:47.778696 : RawData event for Player #1: 12:11:47.779631 : Device rawinput data (Hex) = [ 0000C6E8, 0000B37C ] 12:11:47.779631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.779631 : OnScreen Cursor Position (Px) = [ 1491, 757 ] 12:11:47.779631 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.779631 : ClientWindow Style = FullScreen 12:11:47.779631 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.779631 : Game Position (Hex) = [ 05D3, 02F5 ] 12:11:47.779631 : Game Position (Dec) = [ 1491, 757 ] 12:11:47.779631 : - 12:11:47.780630 : Cannot read memory at address 0x0000030B 12:11:47.780630 : Cannot read memory at address 0x0000038B 12:11:47.782622 : Cannot read memory at address 0x0000030B 12:11:47.782622 : Cannot read memory at address 0x0000038B 12:11:47.784616 : RawData event for Player #1: 12:11:47.784616 : Cannot read memory at address 0x0000030B 12:11:47.784616 : Device rawinput data (Hex) = [ 0000C760, 0000B3F8 ] 12:11:47.784616 : Cannot read memory at address 0x0000038B 12:11:47.784616 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.784616 : OnScreen Cursor Position (Px) = [ 1495, 759 ] 12:11:47.784616 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.784616 : ClientWindow Style = FullScreen 12:11:47.784616 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.784616 : Game Position (Hex) = [ 05D7, 02F7 ] 12:11:47.784616 : Game Position (Dec) = [ 1495, 759 ] 12:11:47.784616 : - 12:11:47.786610 : Cannot read memory at address 0x0000030B 12:11:47.786610 : Cannot read memory at address 0x0000038B 12:11:47.788111 : Cannot read memory at address 0x0000030B 12:11:47.788111 : Cannot read memory at address 0x0000038B 12:11:47.788111 : RawData event for Player #1: 12:11:47.788111 : Device rawinput data (Hex) = [ 0000C7C8, 0000B470 ] 12:11:47.788111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.788111 : OnScreen Cursor Position (Px) = [ 1498, 761 ] 12:11:47.788111 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.788111 : ClientWindow Style = FullScreen 12:11:47.788111 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.789125 : Game Position (Hex) = [ 05DA, 02F9 ] 12:11:47.789125 : Game Position (Dec) = [ 1498, 761 ] 12:11:47.789125 : - 12:11:47.790122 : Cannot read memory at address 0x0000030B 12:11:47.790122 : Cannot read memory at address 0x0000038B 12:11:47.792115 : Cannot read memory at address 0x0000030B 12:11:47.792115 : Cannot read memory at address 0x0000038B 12:11:47.793112 : RawData event for Player #1: 12:11:47.793112 : Device rawinput data (Hex) = [ 0000C804, 0000B3C4 ] 12:11:47.793112 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.793112 : OnScreen Cursor Position (Px) = [ 1500, 758 ] 12:11:47.793112 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.793112 : ClientWindow Style = FullScreen 12:11:47.793112 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.793112 : Game Position (Hex) = [ 05DC, 02F6 ] 12:11:47.794108 : Game Position (Dec) = [ 1500, 758 ] 12:11:47.794108 : Cannot read memory at address 0x0000030B 12:11:47.794108 : Cannot read memory at address 0x0000038B 12:11:47.796102 : Cannot read memory at address 0x0000030B 12:11:47.796102 : Cannot read memory at address 0x0000038B 12:11:47.797098 : RawData event for Player #1: 12:11:47.797098 : Device rawinput data (Hex) = [ 0000C86C, 0000B4A8 ] 12:11:47.797098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.797098 : OnScreen Cursor Position (Px) = [ 1503, 762 ] 12:11:47.797098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.797098 : ClientWindow Style = FullScreen 12:11:47.797098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.797098 : Game Position (Hex) = [ 05DF, 02FA ] 12:11:47.798095 : Game Position (Dec) = [ 1503, 762 ] 12:11:47.798095 : Cannot read memory at address 0x0000030B 12:11:47.798095 : - 12:11:47.798095 : Cannot read memory at address 0x0000038B 12:11:47.799596 : Cannot read memory at address 0x0000030B 12:11:47.799596 : Cannot read memory at address 0x0000038B 12:11:47.801589 : Cannot read memory at address 0x0000030B 12:11:47.801589 : Cannot read memory at address 0x0000038B 12:11:47.801589 : RawData event for Player #1: 12:11:47.802586 : Device rawinput data (Hex) = [ 0000C910, 0000B4F0 ] 12:11:47.802586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.802586 : OnScreen Cursor Position (Px) = [ 1507, 763 ] 12:11:47.802586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.802586 : ClientWindow Style = FullScreen 12:11:47.802586 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.802586 : Game Position (Hex) = [ 05E3, 02FB ] 12:11:47.802586 : Game Position (Dec) = [ 1507, 763 ] 12:11:47.802586 : - 12:11:47.803582 : Cannot read memory at address 0x0000030B 12:11:47.803582 : Cannot read memory at address 0x0000038B 12:11:47.805082 : Cannot read memory at address 0x0000030B 12:11:47.805082 : Cannot read memory at address 0x0000038B 12:11:47.806079 : RawData event for Player #1: 12:11:47.806079 : Device rawinput data (Hex) = [ 0000C988, 0000B590 ] 12:11:47.806079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.806079 : OnScreen Cursor Position (Px) = [ 1511, 765 ] 12:11:47.806079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.806079 : ClientWindow Style = FullScreen 12:11:47.806079 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.806079 : Game Position (Hex) = [ 05E7, 02FD ] 12:11:47.807076 : Game Position (Dec) = [ 1511, 765 ] 12:11:47.807076 : Cannot read memory at address 0x0000030B 12:11:47.807076 : Cannot read memory at address 0x0000038B 12:11:47.808574 : Cannot read memory at address 0x0000030B 12:11:47.808574 : Cannot read memory at address 0x0000038B 12:11:47.810569 : Cannot read memory at address 0x0000030B 12:11:47.810569 : Cannot read memory at address 0x0000038B 12:11:47.811566 : RawData event for Player #1: 12:11:47.811566 : Device rawinput data (Hex) = [ 0000CA00, 0000B5C4 ] 12:11:47.811566 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.811566 : OnScreen Cursor Position (Px) = [ 1515, 766 ] 12:11:47.811566 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.811566 : ClientWindow Style = FullScreen 12:11:47.811566 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.811566 : Game Position (Hex) = [ 05EB, 02FE ] 12:11:47.811566 : Game Position (Dec) = [ 1515, 766 ] 12:11:47.811566 : - 12:11:47.812563 : Cannot read memory at address 0x0000030B 12:11:47.812563 : Cannot read memory at address 0x0000038B 12:11:47.814556 : Cannot read memory at address 0x0000030B 12:11:47.814556 : Cannot read memory at address 0x0000038B 12:11:47.814556 : RawData event for Player #1: 12:11:47.815553 : Device rawinput data (Hex) = [ 0000CA78, 0000B604 ] 12:11:47.815553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.815553 : OnScreen Cursor Position (Px) = [ 1518, 767 ] 12:11:47.815553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.815553 : ClientWindow Style = FullScreen 12:11:47.815553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.815553 : Game Position (Hex) = [ 05EE, 02FF ] 12:11:47.815553 : Game Position (Dec) = [ 1518, 767 ] 12:11:47.815553 : - 12:11:47.816550 : Cannot read memory at address 0x0000030B 12:11:47.816550 : Cannot read memory at address 0x0000038B 12:11:47.818051 : Cannot read memory at address 0x0000030B 12:11:47.818051 : Cannot read memory at address 0x0000038B 12:11:47.820051 : Cannot read memory at address 0x0000030B 12:11:47.820051 : Cannot read memory at address 0x0000038B 12:11:47.820051 : RawData event for Player #1: 12:11:47.820051 : Device rawinput data (Hex) = [ 0000CAF4, 0000B610 ] 12:11:47.820051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.820051 : OnScreen Cursor Position (Px) = [ 1522, 768 ] 12:11:47.820051 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.820051 : ClientWindow Style = FullScreen 12:11:47.820051 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.821048 : Game Position (Hex) = [ 05F2, 0300 ] 12:11:47.821048 : Game Position (Dec) = [ 1522, 768 ] 12:11:47.821048 : - 12:11:47.822044 : Cannot read memory at address 0x0000030B 12:11:47.822044 : Cannot read memory at address 0x0000038B 12:11:47.824037 : Cannot read memory at address 0x0000030B 12:11:47.824037 : Cannot read memory at address 0x0000038B 12:11:47.824037 : RawData event for Player #1: 12:11:47.824037 : Device rawinput data (Hex) = [ 0000CB70, 0000B670 ] 12:11:47.824037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.824037 : OnScreen Cursor Position (Px) = [ 1525, 769 ] 12:11:47.824037 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.824037 : ClientWindow Style = FullScreen 12:11:47.824037 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.824037 : Game Position (Hex) = [ 05F5, 0301 ] 12:11:47.825034 : Game Position (Dec) = [ 1525, 769 ] 12:11:47.825034 : - 12:11:47.826031 : Cannot read memory at address 0x0000030B 12:11:47.826031 : Cannot read memory at address 0x0000038B 12:11:47.828024 : Cannot read memory at address 0x0000030B 12:11:47.828024 : Cannot read memory at address 0x0000038B 12:11:47.829524 : RawData event for Player #1: 12:11:47.829524 : Cannot read memory at address 0x0000030B 12:11:47.829524 : Cannot read memory at address 0x0000038B 12:11:47.829524 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.829524 : OnScreen Cursor Position (Px) = [ 1528, 769 ] 12:11:47.829524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.829524 : ClientWindow Style = FullScreen 12:11:47.829524 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.829524 : Game Position (Hex) = [ 05F8, 0301 ] 12:11:47.829524 : Game Position (Dec) = [ 1528, 769 ] 12:11:47.829524 : - 12:11:47.831518 : Cannot read memory at address 0x0000030B 12:11:47.831518 : Cannot read memory at address 0x0000038B 12:11:47.833511 : RawData event for Player #1: 12:11:47.833511 : Cannot read memory at address 0x0000030B 12:11:47.833511 : Device rawinput data (Hex) = [ 0000CC24, 0000B668 ] 12:11:47.833511 : Cannot read memory at address 0x0000038B 12:11:47.833511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.833511 : OnScreen Cursor Position (Px) = [ 1531, 769 ] 12:11:47.833511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.833511 : ClientWindow Style = FullScreen 12:11:47.833511 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.833511 : Game Position (Hex) = [ 05FB, 0301 ] 12:11:47.833511 : Game Position (Dec) = [ 1531, 769 ] 12:11:47.833511 : - 12:11:47.835504 : Cannot read memory at address 0x0000030B 12:11:47.835504 : Cannot read memory at address 0x0000038B 12:11:47.838002 : Cannot read memory at address 0x0000030B 12:11:47.838002 : Cannot read memory at address 0x0000038B 12:11:47.838002 : RawData event for Player #1: 12:11:47.838002 : Device rawinput data (Hex) = [ 0000CC74, 0000B6A4 ] 12:11:47.838002 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.838002 : OnScreen Cursor Position (Px) = [ 1533, 770 ] 12:11:47.838002 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.838002 : ClientWindow Style = FullScreen 12:11:47.839005 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.839005 : Game Position (Hex) = [ 05FD, 0302 ] 12:11:47.839005 : Game Position (Dec) = [ 1533, 770 ] 12:11:47.839005 : - 12:11:47.840003 : Cannot read memory at address 0x0000030B 12:11:47.840003 : Cannot read memory at address 0x0000038B 12:11:47.841995 : Cannot read memory at address 0x0000030B 12:11:47.841995 : Cannot read memory at address 0x0000038B 12:11:47.842996 : RawData event for Player #1: 12:11:47.842996 : Device rawinput data (Hex) = [ 0000CCC4, 0000B680 ] 12:11:47.842996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.842996 : OnScreen Cursor Position (Px) = [ 1535, 769 ] 12:11:47.842996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.842996 : ClientWindow Style = FullScreen 12:11:47.842996 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.843989 : Cannot read memory at address 0x0000030B 12:11:47.843989 : Cannot read memory at address 0x0000038B 12:11:47.843989 : Game Position (Dec) = [ 1535, 769 ] 12:11:47.843989 : - 12:11:47.845982 : Cannot read memory at address 0x0000030B 12:11:47.845982 : Cannot read memory at address 0x0000038B 12:11:47.846979 : RawData event for Player #1: 12:11:47.846979 : Device rawinput data (Hex) = [ 0000CD00, 0000B680 ] 12:11:47.846979 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.846979 : OnScreen Cursor Position (Px) = [ 1537, 769 ] 12:11:47.846979 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.846979 : ClientWindow Style = FullScreen 12:11:47.847976 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.847976 : Game Position (Hex) = [ 0601, 0301 ] 12:11:47.847976 : Cannot read memory at address 0x0000030B 12:11:47.847976 : Game Position (Dec) = [ 1537, 769 ] 12:11:47.847976 : - 12:11:47.847976 : Cannot read memory at address 0x0000038B 12:11:47.849476 : Cannot read memory at address 0x0000030B 12:11:47.849476 : Cannot read memory at address 0x0000038B 12:11:47.851469 : Cannot read memory at address 0x0000030B 12:11:47.851469 : Cannot read memory at address 0x0000038B 12:11:47.852465 : RawData event for Player #1: 12:11:47.852465 : Device rawinput data (Hex) = [ 0000CD50, 0000B660 ] 12:11:47.852465 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.852465 : OnScreen Cursor Position (Px) = [ 1539, 769 ] 12:11:47.852465 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.852465 : ClientWindow Style = FullScreen 12:11:47.852465 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.852465 : Game Position (Hex) = [ 0603, 0301 ] 12:11:47.852465 : Game Position (Dec) = [ 1539, 769 ] 12:11:47.852465 : - 12:11:47.853463 : Cannot read memory at address 0x0000030B 12:11:47.853463 : Cannot read memory at address 0x0000038B 12:11:47.855456 : Cannot read memory at address 0x0000030B 12:11:47.855456 : Cannot read memory at address 0x0000038B 12:11:47.856452 : RawData event for Player #1: 12:11:47.856452 : Device rawinput data (Hex) = [ 0000CD70, 0000B614 ] 12:11:47.856452 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.856452 : OnScreen Cursor Position (Px) = [ 1540, 768 ] 12:11:47.856452 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.856452 : ClientWindow Style = FullScreen 12:11:47.856452 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.856452 : Game Position (Hex) = [ 0604, 0300 ] 12:11:47.856452 : Game Position (Dec) = [ 1540, 768 ] 12:11:47.856452 : - 12:11:47.857954 : Cannot read memory at address 0x0000030B 12:11:47.857954 : Cannot read memory at address 0x0000038B 12:11:47.859653 : Cannot read memory at address 0x0000030B 12:11:47.859653 : Cannot read memory at address 0x0000038B 12:11:47.860657 : RawData event for Player #1: 12:11:47.861650 : Cannot read memory at address 0x0000030B 12:11:47.861650 : Cannot read memory at address 0x0000038B 12:11:47.861650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.861650 : OnScreen Cursor Position (Px) = [ 1541, 770 ] 12:11:47.861650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.861650 : ClientWindow Style = FullScreen 12:11:47.861650 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.861650 : Game Position (Hex) = [ 0605, 0302 ] 12:11:47.861650 : Game Position (Dec) = [ 1541, 770 ] 12:11:47.861650 : - 12:11:47.863644 : Cannot read memory at address 0x0000030B 12:11:47.863644 : Cannot read memory at address 0x0000038B 12:11:47.864640 : RawData event for Player #1: 12:11:47.864640 : Device rawinput data (Hex) = [ 0000CDB4, 0000B654 ] 12:11:47.865637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.865637 : OnScreen Cursor Position (Px) = [ 1542, 769 ] 12:11:47.865637 : Cannot read memory at address 0x0000030B 12:11:47.865637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.865637 : Cannot read memory at address 0x0000038B 12:11:47.865637 : ClientWindow Style = FullScreen 12:11:47.865637 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.865637 : Game Position (Hex) = [ 0606, 0301 ] 12:11:47.865637 : Game Position (Dec) = [ 1542, 769 ] 12:11:47.865637 : - 12:11:47.868136 : Cannot read memory at address 0x0000030B 12:11:47.868136 : Cannot read memory at address 0x0000038B 12:11:47.870136 : Cannot read memory at address 0x0000030B 12:11:47.870136 : Cannot read memory at address 0x0000038B 12:11:47.870136 : RawData event for Player #1: 12:11:47.870136 : Device rawinput data (Hex) = [ 0000CDCC, 0000B638 ] 12:11:47.870136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.870136 : OnScreen Cursor Position (Px) = [ 1543, 768 ] 12:11:47.870136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.870136 : ClientWindow Style = FullScreen 12:11:47.870136 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.870136 : Game Position (Hex) = [ 0607, 0300 ] 12:11:47.870136 : Game Position (Dec) = [ 1543, 768 ] 12:11:47.871133 : - 12:11:47.872130 : Cannot read memory at address 0x0000030B 12:11:47.872130 : Cannot read memory at address 0x0000038B 12:11:47.874127 : Cannot read memory at address 0x0000030B 12:11:47.874127 : Cannot read memory at address 0x0000038B 12:11:47.874127 : Device rawinput data (Hex) = [ 0000CDCC, 0000B620 ] 12:11:47.874127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.874127 : OnScreen Cursor Position (Px) = [ 1543, 768 ] 12:11:47.874127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.874127 : ClientWindow Style = FullScreen 12:11:47.874127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.874127 : Game Position (Hex) = [ 0607, 0300 ] 12:11:47.874127 : Game Position (Dec) = [ 1543, 768 ] 12:11:47.875120 : - 12:11:47.876121 : Cannot read memory at address 0x0000030B 12:11:47.876121 : Cannot read memory at address 0x0000038B 12:11:47.878110 : Cannot read memory at address 0x0000030B 12:11:47.878110 : Cannot read memory at address 0x0000038B 12:11:47.879549 : RawData event for Player #1: 12:11:47.879549 : Cannot read memory at address 0x0000030B 12:11:47.879549 : Device rawinput data (Hex) = [ 0000CDE8, 0000B640 ] 12:11:47.879549 : Cannot read memory at address 0x0000038B 12:11:47.879549 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.879549 : OnScreen Cursor Position (Px) = [ 1544, 768 ] 12:11:47.879549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.879549 : ClientWindow Style = FullScreen 12:11:47.879549 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.879549 : Game Position (Hex) = [ 0608, 0300 ] 12:11:47.879549 : Game Position (Dec) = [ 1544, 768 ] 12:11:47.879549 : - 12:11:47.881544 : Cannot read memory at address 0x0000030B 12:11:47.881544 : Cannot read memory at address 0x0000038B 12:11:47.883538 : RawData event for Player #1: 12:11:47.883538 : Cannot read memory at address 0x0000030B 12:11:47.883538 : Device rawinput data (Hex) = [ 0000CE28, 0000B620 ] 12:11:47.883538 : Cannot read memory at address 0x0000038B 12:11:47.883538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.883538 : OnScreen Cursor Position (Px) = [ 1546, 768 ] 12:11:47.883538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.883538 : ClientWindow Style = FullScreen 12:11:47.883538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.883538 : Game Position (Hex) = [ 060A, 0300 ] 12:11:47.883538 : Game Position (Dec) = [ 1546, 768 ] 12:11:47.883538 : - 12:11:47.885531 : Cannot read memory at address 0x0000030B 12:11:47.885531 : Cannot read memory at address 0x0000038B 12:11:47.888029 : Cannot read memory at address 0x0000030B 12:11:47.888029 : Cannot read memory at address 0x0000038B 12:11:47.888029 : RawData event for Player #1: 12:11:47.888029 : Device rawinput data (Hex) = [ 0000CE40, 0000B670 ] 12:11:47.888029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.888029 : OnScreen Cursor Position (Px) = [ 1546, 769 ] 12:11:47.888029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.888029 : ClientWindow Style = FullScreen 12:11:47.888029 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.888029 : Game Position (Hex) = [ 060A, 0301 ] 12:11:47.889033 : Game Position (Dec) = [ 1546, 769 ] 12:11:47.889033 : - 12:11:47.890034 : Cannot read memory at address 0x0000030B 12:11:47.890034 : Cannot read memory at address 0x0000038B 12:11:47.892027 : Cannot read memory at address 0x0000030B 12:11:47.892027 : Cannot read memory at address 0x0000038B 12:11:47.892027 : RawData event for Player #1: 12:11:47.892027 : Device rawinput data (Hex) = [ 0000CE7C, 0000B674 ] 12:11:47.892027 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.892027 : OnScreen Cursor Position (Px) = [ 1548, 769 ] 12:11:47.892027 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.892027 : ClientWindow Style = FullScreen 12:11:47.892027 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.893020 : Game Position (Hex) = [ 060C, 0301 ] 12:11:47.893020 : Game Position (Dec) = [ 1548, 769 ] 12:11:47.893020 : - 12:11:47.894019 : Cannot read memory at address 0x0000030B 12:11:47.894019 : Cannot read memory at address 0x0000038B 12:11:47.896009 : Cannot read memory at address 0x0000030B 12:11:47.896009 : Cannot read memory at address 0x0000038B 12:11:47.897006 : RawData event for Player #1: 12:11:47.897006 : Device rawinput data (Hex) = [ 0000CE94, 0000B6AC ] 12:11:47.897006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.897006 : OnScreen Cursor Position (Px) = [ 1549, 770 ] 12:11:47.897006 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.897006 : ClientWindow Style = FullScreen 12:11:47.898003 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.898003 : Game Position (Hex) = [ 060D, 0302 ] 12:11:47.898003 : Game Position (Dec) = [ 1549, 770 ] 12:11:47.898003 : Cannot read memory at address 0x0000038B 12:11:47.898003 : - 12:11:47.899504 : Cannot read memory at address 0x0000030B 12:11:47.899504 : Cannot read memory at address 0x0000038B 12:11:47.901497 : RawData event for Player #1: 12:11:47.901497 : Cannot read memory at address 0x0000030B 12:11:47.901497 : Device rawinput data (Hex) = [ 0000CEAC, 0000B694 ] 12:11:47.901497 : Cannot read memory at address 0x0000038B 12:11:47.901497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.901497 : OnScreen Cursor Position (Px) = [ 1550, 770 ] 12:11:47.901497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.901497 : ClientWindow Style = FullScreen 12:11:47.901497 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.901497 : Game Position (Hex) = [ 060E, 0302 ] 12:11:47.901497 : Game Position (Dec) = [ 1550, 770 ] 12:11:47.901497 : - 12:11:47.903490 : Cannot read memory at address 0x0000030B 12:11:47.903490 : Cannot read memory at address 0x0000038B 12:11:47.904990 : Cannot read memory at address 0x0000030B 12:11:47.904990 : Cannot read memory at address 0x0000038B 12:11:47.905990 : RawData event for Player #1: 12:11:47.905990 : Device rawinput data (Hex) = [ 0000CF00, 0000B6C4 ] 12:11:47.905990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.905990 : OnScreen Cursor Position (Px) = [ 1552, 771 ] 12:11:47.905990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.905990 : ClientWindow Style = FullScreen 12:11:47.906983 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.906983 : Cannot read memory at address 0x0000030B 12:11:47.906983 : Game Position (Hex) = [ 0610, 0303 ] 12:11:47.906983 : Cannot read memory at address 0x0000038B 12:11:47.906983 : Game Position (Dec) = [ 1552, 771 ] 12:11:47.906983 : - 12:11:47.908487 : Cannot read memory at address 0x0000030B 12:11:47.908487 : Cannot read memory at address 0x0000038B 12:11:47.910482 : Cannot read memory at address 0x0000030B 12:11:47.910482 : RawData event for Player #1: 12:11:47.910482 : Device rawinput data (Hex) = [ 0000CF48, 0000B71C ] 12:11:47.910482 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.910482 : OnScreen Cursor Position (Px) = [ 1554, 772 ] 12:11:47.910482 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.910482 : ClientWindow Style = FullScreen 12:11:47.910482 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.910482 : Game Position (Hex) = [ 0612, 0304 ] 12:11:47.910482 : Game Position (Dec) = [ 1554, 772 ] 12:11:47.910482 : - 12:11:47.912475 : Cannot read memory at address 0x0000030B 12:11:47.912475 : Cannot read memory at address 0x0000038B 12:11:47.914468 : Cannot read memory at address 0x0000030B 12:11:47.914468 : Cannot read memory at address 0x0000038B 12:11:47.915465 : RawData event for Player #1: 12:11:47.915465 : Device rawinput data (Hex) = [ 0000CF58, 0000B770 ] 12:11:47.915465 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.915465 : OnScreen Cursor Position (Px) = [ 1555, 773 ] 12:11:47.915465 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.915465 : ClientWindow Style = FullScreen 12:11:47.915465 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.915465 : Game Position (Hex) = [ 0613, 0305 ] 12:11:47.915465 : Game Position (Dec) = [ 1555, 773 ] 12:11:47.915465 : - 12:11:47.916462 : Cannot read memory at address 0x0000030B 12:11:47.916462 : Cannot read memory at address 0x0000038B 12:11:47.917963 : Cannot read memory at address 0x0000030B 12:11:47.917963 : Cannot read memory at address 0x0000038B 12:11:47.918967 : RawData event for Player #1: 12:11:47.918967 : Device rawinput data (Hex) = [ 0000CFAC, 0000B7A4 ] 12:11:47.918967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.919802 : OnScreen Cursor Position (Px) = [ 1557, 774 ] 12:11:47.919802 : Cannot read memory at address 0x0000030B 12:11:47.919802 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.919802 : Cannot read memory at address 0x0000038B 12:11:47.919802 : ClientWindow Style = FullScreen 12:11:47.919802 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.919802 : Game Position (Hex) = [ 0615, 0306 ] 12:11:47.919802 : Game Position (Dec) = [ 1557, 774 ] 12:11:47.919802 : - 12:11:47.921801 : Cannot read memory at address 0x0000030B 12:11:47.921801 : Cannot read memory at address 0x0000038B 12:11:47.923794 : Cannot read memory at address 0x0000030B 12:11:47.923794 : Cannot read memory at address 0x0000038B 12:11:47.923794 : RawData event for Player #1: 12:11:47.923794 : Device rawinput data (Hex) = [ 0000CFD8, 0000B7FC ] 12:11:47.923794 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.923794 : OnScreen Cursor Position (Px) = [ 1558, 776 ] 12:11:47.924787 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.924787 : ClientWindow Style = FullScreen 12:11:47.924787 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.924787 : Game Position (Hex) = [ 0616, 0308 ] 12:11:47.924787 : Game Position (Dec) = [ 1558, 776 ] 12:11:47.924787 : - 12:11:47.925788 : Cannot read memory at address 0x0000030B 12:11:47.925788 : Cannot read memory at address 0x0000038B 12:11:47.927781 : Cannot read memory at address 0x0000030B 12:11:47.927781 : Cannot read memory at address 0x0000038B 12:11:47.928284 : RawData event for Player #1: 12:11:47.928284 : Device rawinput data (Hex) = [ 0000CFF0, 0000B85C ] 12:11:47.928284 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.928284 : OnScreen Cursor Position (Px) = [ 1559, 777 ] 12:11:47.928284 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.928284 : ClientWindow Style = FullScreen 12:11:47.928284 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.929287 : Game Position (Hex) = [ 0617, 0309 ] 12:11:47.929287 : Game Position (Dec) = [ 1559, 777 ] 12:11:47.929287 : Cannot read memory at address 0x0000030B 12:11:47.929287 : Cannot read memory at address 0x0000038B 12:11:47.931280 : Cannot read memory at address 0x0000030B 12:11:47.931280 : Cannot read memory at address 0x0000038B 12:11:47.933273 : Cannot read memory at address 0x0000030B 12:11:47.933273 : Cannot read memory at address 0x0000038B 12:11:47.933273 : RawData event for Player #1: 12:11:47.933273 : Device rawinput data (Hex) = [ 0000D038, 0000B8BC ] 12:11:47.933273 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.933273 : OnScreen Cursor Position (Px) = [ 1561, 779 ] 12:11:47.933273 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.933273 : ClientWindow Style = FullScreen 12:11:47.933273 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.933273 : Game Position (Hex) = [ 0619, 030B ] 12:11:47.933273 : Game Position (Dec) = [ 1561, 779 ] 12:11:47.934271 : - 12:11:47.935267 : Cannot read memory at address 0x0000030B 12:11:47.935267 : Cannot read memory at address 0x0000038B 12:11:47.937265 : Cannot read memory at address 0x0000030B 12:11:47.937265 : Cannot read memory at address 0x0000038B 12:11:47.937265 : RawData event for Player #1: 12:11:47.937265 : Device rawinput data (Hex) = [ 0000D054, 0000B8C8 ] 12:11:47.937265 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.937265 : OnScreen Cursor Position (Px) = [ 1562, 779 ] 12:11:47.937265 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.937265 : ClientWindow Style = FullScreen 12:11:47.937265 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.937265 : Game Position (Hex) = [ 061A, 030B ] 12:11:47.938257 : Game Position (Dec) = [ 1562, 779 ] 12:11:47.938257 : - 12:11:47.938763 : Cannot read memory at address 0x0000030B 12:11:47.938763 : Cannot read memory at address 0x0000038B 12:11:47.940229 : Cannot read memory at address 0x0000030B 12:11:47.940229 : Cannot read memory at address 0x0000038B 12:11:47.942279 : Cannot read memory at address 0x0000030B 12:11:47.942279 : RawData event for Player #1: 12:11:47.942279 : Device rawinput data (Hex) = [ 0000D068, 0000B934 ] 12:11:47.942279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.942279 : OnScreen Cursor Position (Px) = [ 1563, 781 ] 12:11:47.942279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.942279 : ClientWindow Style = FullScreen 12:11:47.942279 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.942279 : Game Position (Hex) = [ 061B, 030D ] 12:11:47.942279 : Game Position (Dec) = [ 1563, 781 ] 12:11:47.943258 : - 12:11:47.944268 : Cannot read memory at address 0x0000030B 12:11:47.944268 : Cannot read memory at address 0x0000038B 12:11:47.946247 : Cannot read memory at address 0x0000030B 12:11:47.946247 : Cannot read memory at address 0x0000038B 12:11:47.946247 : RawData event for Player #1: 12:11:47.946247 : Device rawinput data (Hex) = [ 0000D064, 0000B980 ] 12:11:47.946247 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.946247 : OnScreen Cursor Position (Px) = [ 1562, 782 ] 12:11:47.946247 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.946247 : ClientWindow Style = FullScreen 12:11:47.946247 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.946247 : Game Position (Hex) = [ 061A, 030E ] 12:11:47.946247 : Game Position (Dec) = [ 1562, 782 ] 12:11:47.946247 : - 12:11:47.948206 : Cannot read memory at address 0x0000030B 12:11:47.948206 : Cannot read memory at address 0x0000038B 12:11:47.949599 : Cannot read memory at address 0x0000030B 12:11:47.949599 : Cannot read memory at address 0x0000038B 12:11:47.950598 : RawData event for Player #1: 12:11:47.950598 : Device rawinput data (Hex) = [ 0000D080, 0000B98C ] 12:11:47.951595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.951595 : Cannot read memory at address 0x0000030B 12:11:47.951595 : OnScreen Cursor Position (Px) = [ 1563, 782 ] 12:11:47.951595 : Cannot read memory at address 0x0000038B 12:11:47.951595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.951595 : ClientWindow Style = FullScreen 12:11:47.951595 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.951595 : Game Position (Hex) = [ 061B, 030E ] 12:11:47.951595 : Game Position (Dec) = [ 1563, 782 ] 12:11:47.951595 : - 12:11:47.953588 : Cannot read memory at address 0x0000030B 12:11:47.953588 : Cannot read memory at address 0x0000038B 12:11:47.955582 : Cannot read memory at address 0x0000030B 12:11:47.955582 : Cannot read memory at address 0x0000038B 12:11:47.955582 : Device rawinput data (Hex) = [ 0000D06C, 0000B9A8 ] 12:11:47.955582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.955582 : OnScreen Cursor Position (Px) = [ 1563, 783 ] 12:11:47.955582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.955582 : ClientWindow Style = FullScreen 12:11:47.955582 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.955582 : Game Position (Hex) = [ 061B, 030F ] 12:11:47.955582 : Game Position (Dec) = [ 1563, 783 ] 12:11:47.955582 : - 12:11:47.958084 : Cannot read memory at address 0x0000030B 12:11:47.958084 : Cannot read memory at address 0x0000038B 12:11:47.960120 : Cannot read memory at address 0x0000030B 12:11:47.960120 : Cannot read memory at address 0x0000038B 12:11:47.960120 : RawData event for Player #1: 12:11:47.960120 : Device rawinput data (Hex) = [ 0000D08C, 0000B9B0 ] 12:11:47.960120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.960120 : OnScreen Cursor Position (Px) = [ 1564, 783 ] 12:11:47.960120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.960120 : ClientWindow Style = FullScreen 12:11:47.960120 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.960120 : Game Position (Hex) = [ 061C, 030F ] 12:11:47.960120 : Game Position (Dec) = [ 1564, 783 ] 12:11:47.961116 : - 12:11:47.962113 : Cannot read memory at address 0x0000030B 12:11:47.962113 : Cannot read memory at address 0x0000038B 12:11:47.964106 : Cannot read memory at address 0x0000030B 12:11:47.964106 : Cannot read memory at address 0x0000038B 12:11:47.964106 : RawData event for Player #1: 12:11:47.964106 : Device rawinput data (Hex) = [ 0000D074, 0000B9D0 ] 12:11:47.964106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.964106 : OnScreen Cursor Position (Px) = [ 1563, 783 ] 12:11:47.964106 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.964106 : ClientWindow Style = FullScreen 12:11:47.964106 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.964106 : Game Position (Hex) = [ 061B, 030F ] 12:11:47.964106 : Game Position (Dec) = [ 1563, 783 ] 12:11:47.965103 : - 12:11:47.966100 : Cannot read memory at address 0x0000030B 12:11:47.966100 : Cannot read memory at address 0x0000038B 12:11:47.968093 : Cannot read memory at address 0x0000030B 12:11:47.968093 : Cannot read memory at address 0x0000038B 12:11:47.969316 : Cannot read memory at address 0x0000030B 12:11:47.969316 : Cannot read memory at address 0x0000038B 12:11:47.969316 : Device rawinput data (Hex) = [ 0000D084, 0000B9EC ] 12:11:47.969316 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.969316 : OnScreen Cursor Position (Px) = [ 1563, 784 ] 12:11:47.969316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.969316 : ClientWindow Style = FullScreen 12:11:47.969316 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.969316 : Game Position (Hex) = [ 061B, 0310 ] 12:11:47.969316 : Game Position (Dec) = [ 1563, 784 ] 12:11:47.969316 : - 12:11:47.971316 : Cannot read memory at address 0x0000030B 12:11:47.971316 : Cannot read memory at address 0x0000038B 12:11:47.973309 : Cannot read memory at address 0x0000030B 12:11:47.973309 : RawData event for Player #1: 12:11:47.973309 : Device rawinput data (Hex) = [ 0000D06C, 0000B9F0 ] 12:11:47.973309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.973309 : OnScreen Cursor Position (Px) = [ 1563, 784 ] 12:11:47.973309 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.973309 : ClientWindow Style = FullScreen 12:11:47.973309 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.973309 : Game Position (Hex) = [ 061B, 0310 ] 12:11:47.973309 : Game Position (Dec) = [ 1563, 784 ] 12:11:47.974302 : - 12:11:47.975303 : Cannot read memory at address 0x0000030B 12:11:47.975303 : Cannot read memory at address 0x0000038B 12:11:47.977803 : Cannot read memory at address 0x0000030B 12:11:47.977803 : Cannot read memory at address 0x0000038B 12:11:47.977803 : RawData event for Player #1: 12:11:47.977803 : Device rawinput data (Hex) = [ 0000D05C, 0000B9A8 ] 12:11:47.977803 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.977803 : OnScreen Cursor Position (Px) = [ 1562, 783 ] 12:11:47.978839 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.978839 : ClientWindow Style = FullScreen 12:11:47.978839 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.978839 : Game Position (Hex) = [ 061A, 030F ] 12:11:47.978839 : Game Position (Dec) = [ 1562, 783 ] 12:11:47.978839 : - 12:11:47.979836 : Cannot read memory at address 0x0000030B 12:11:47.979836 : Cannot read memory at address 0x0000038B 12:11:47.981829 : Cannot read memory at address 0x0000030B 12:11:47.981829 : Cannot read memory at address 0x0000038B 12:11:47.981829 : RawData event for Player #1: 12:11:47.981829 : Device rawinput data (Hex) = [ 0000D054, 0000B974 ] 12:11:47.981829 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.981829 : OnScreen Cursor Position (Px) = [ 1562, 782 ] 12:11:47.982825 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.982825 : ClientWindow Style = FullScreen 12:11:47.982825 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.982825 : Game Position (Hex) = [ 061A, 030E ] 12:11:47.982825 : Game Position (Dec) = [ 1562, 782 ] 12:11:47.982825 : - 12:11:47.983826 : Cannot read memory at address 0x0000030B 12:11:47.983826 : Cannot read memory at address 0x0000038B 12:11:47.985820 : Cannot read memory at address 0x0000030B 12:11:47.985820 : Cannot read memory at address 0x0000038B 12:11:47.986816 : RawData event for Player #1: 12:11:47.986816 : Device rawinput data (Hex) = [ 0000D040, 0000B944 ] 12:11:47.986816 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.986816 : OnScreen Cursor Position (Px) = [ 1561, 781 ] 12:11:47.987809 : Cannot read memory at address 0x0000030B 12:11:47.987809 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.987809 : Cannot read memory at address 0x0000038B 12:11:47.987809 : ClientWindow Style = FullScreen 12:11:47.987809 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.987809 : Game Position (Hex) = [ 0619, 030D ] 12:11:47.988311 : Game Position (Dec) = [ 1561, 781 ] 12:11:47.988311 : - 12:11:47.989310 : Cannot read memory at address 0x0000030B 12:11:47.989310 : Cannot read memory at address 0x0000038B 12:11:47.991308 : Cannot read memory at address 0x0000030B 12:11:47.991308 : RawData event for Player #1: 12:11:47.991308 : Cannot read memory at address 0x0000038B 12:11:47.991308 : Device rawinput data (Hex) = [ 0000D030, 0000B918 ] 12:11:47.991308 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.991308 : OnScreen Cursor Position (Px) = [ 1561, 780 ] 12:11:47.991308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.991308 : ClientWindow Style = FullScreen 12:11:47.991308 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.991308 : Game Position (Hex) = [ 0619, 030C ] 12:11:47.991308 : Game Position (Dec) = [ 1561, 780 ] 12:11:47.991308 : - 12:11:47.993301 : Cannot read memory at address 0x0000030B 12:11:47.993301 : Cannot read memory at address 0x0000038B 12:11:47.995290 : Cannot read memory at address 0x0000030B 12:11:47.995290 : Cannot read memory at address 0x0000038B 12:11:47.996287 : RawData event for Player #1: 12:11:47.996287 : Device rawinput data (Hex) = [ 0000D00C, 0000B8E8 ] 12:11:47.996287 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:47.996287 : OnScreen Cursor Position (Px) = [ 1560, 780 ] 12:11:47.996287 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:47.996287 : ClientWindow Style = FullScreen 12:11:47.996287 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:47.996287 : Game Position (Hex) = [ 0618, 030C ] 12:11:47.996287 : Game Position (Dec) = [ 1560, 780 ] 12:11:47.996287 : - 12:11:47.997789 : Cannot read memory at address 0x0000030B 12:11:47.997789 : Cannot read memory at address 0x0000038B 12:11:47.999528 : Cannot read memory at address 0x0000030B 12:11:47.999528 : Cannot read memory at address 0x0000038B 12:11:48.000529 : RawData event for Player #1: 12:11:48.000529 : Device rawinput data (Hex) = [ 0000CFEC, 0000B8B0 ] 12:11:48.000529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.000529 : OnScreen Cursor Position (Px) = [ 1559, 779 ] 12:11:48.000529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.000529 : ClientWindow Style = FullScreen 12:11:48.000529 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.000529 : Game Position (Hex) = [ 0617, 030B ] 12:11:48.000529 : Game Position (Dec) = [ 1559, 779 ] 12:11:48.000529 : - 12:11:48.001526 : Cannot read memory at address 0x0000030B 12:11:48.001526 : Cannot read memory at address 0x0000038B 12:11:48.003519 : Cannot read memory at address 0x0000030B 12:11:48.003519 : Cannot read memory at address 0x0000038B 12:11:48.005554 : RawData event for Player #1: 12:11:48.005554 : Cannot read memory at address 0x0000030B 12:11:48.005554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.005554 : OnScreen Cursor Position (Px) = [ 1557, 777 ] 12:11:48.005554 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.005554 : ClientWindow Style = FullScreen 12:11:48.005554 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.005554 : Game Position (Hex) = [ 0615, 0309 ] 12:11:48.005554 : Game Position (Dec) = [ 1557, 777 ] 12:11:48.006550 : - 12:11:48.008057 : Cannot read memory at address 0x0000030B 12:11:48.008057 : Cannot read memory at address 0x0000038B 12:11:48.009100 : RawData event for Player #1: 12:11:48.009100 : Device rawinput data (Hex) = [ 0000CFA0, 0000B7AC ] 12:11:48.009629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.009629 : OnScreen Cursor Position (Px) = [ 1557, 774 ] 12:11:48.009629 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.009629 : Cannot read memory at address 0x0000038B 12:11:48.009629 : ClientWindow Style = FullScreen 12:11:48.009629 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.009629 : Game Position (Hex) = [ 0615, 0306 ] 12:11:48.009629 : Game Position (Dec) = [ 1557, 774 ] 12:11:48.009629 : - 12:11:48.011625 : Cannot read memory at address 0x0000030B 12:11:48.011625 : Cannot read memory at address 0x0000038B 12:11:48.013618 : Cannot read memory at address 0x0000030B 12:11:48.013618 : Cannot read memory at address 0x0000038B 12:11:48.013618 : RawData event for Player #1: 12:11:48.013618 : Device rawinput data (Hex) = [ 0000CF70, 0000B774 ] 12:11:48.014615 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.014615 : OnScreen Cursor Position (Px) = [ 1555, 773 ] 12:11:48.014615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.014615 : ClientWindow Style = FullScreen 12:11:48.014615 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.014615 : Game Position (Hex) = [ 0613, 0305 ] 12:11:48.014615 : Game Position (Dec) = [ 1555, 773 ] 12:11:48.014615 : - 12:11:48.015612 : Cannot read memory at address 0x0000030B 12:11:48.015612 : Cannot read memory at address 0x0000038B 12:11:48.018116 : Cannot read memory at address 0x0000030B 12:11:48.018116 : Cannot read memory at address 0x0000038B 12:11:48.018116 : RawData event for Player #1: 12:11:48.018116 : Device rawinput data (Hex) = [ 0000CF5C, 0000B674 ] 12:11:48.018116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.018116 : OnScreen Cursor Position (Px) = [ 1555, 769 ] 12:11:48.018116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.018116 : ClientWindow Style = FullScreen 12:11:48.018116 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.018116 : Game Position (Hex) = [ 0613, 0301 ] 12:11:48.018116 : Game Position (Dec) = [ 1555, 769 ] 12:11:48.018116 : - 12:11:48.020123 : Cannot read memory at address 0x0000030B 12:11:48.020123 : Cannot read memory at address 0x0000038B 12:11:48.022117 : Cannot read memory at address 0x0000030B 12:11:48.022117 : Cannot read memory at address 0x0000038B 12:11:48.023113 : RawData event for Player #1: 12:11:48.023113 : Device rawinput data (Hex) = [ 0000CF38, 0000B6F4 ] 12:11:48.023113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.023113 : OnScreen Cursor Position (Px) = [ 1554, 771 ] 12:11:48.023113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.023113 : ClientWindow Style = FullScreen 12:11:48.023113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.023113 : Game Position (Hex) = [ 0612, 0303 ] 12:11:48.024106 : Game Position (Dec) = [ 1554, 771 ] 12:11:48.024106 : Cannot read memory at address 0x0000030B 12:11:48.024106 : - 12:11:48.024106 : Cannot read memory at address 0x0000038B 12:11:48.026103 : Cannot read memory at address 0x0000030B 12:11:48.026103 : Cannot read memory at address 0x0000038B 12:11:48.027099 : RawData event for Player #1: 12:11:48.027099 : Device rawinput data (Hex) = [ 0000CF1C, 0000B638 ] 12:11:48.027099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.027099 : OnScreen Cursor Position (Px) = [ 1553, 768 ] 12:11:48.027099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.027099 : ClientWindow Style = FullScreen 12:11:48.027099 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.027099 : Game Position (Hex) = [ 0611, 0300 ] 12:11:48.028092 : Game Position (Dec) = [ 1553, 768 ] 12:11:48.028092 : Cannot read memory at address 0x0000030B 12:11:48.028092 : Cannot read memory at address 0x0000038B 12:11:48.029593 : Cannot read memory at address 0x0000030B 12:11:48.029593 : Cannot read memory at address 0x0000038B 12:11:48.031586 : Cannot read memory at address 0x0000030B 12:11:48.031586 : Cannot read memory at address 0x0000038B 12:11:48.031586 : RawData event for Player #1: 12:11:48.032583 : Device rawinput data (Hex) = [ 0000CED4, 0000B5FC ] 12:11:48.032583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.032583 : OnScreen Cursor Position (Px) = [ 1551, 767 ] 12:11:48.032583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.032583 : ClientWindow Style = FullScreen 12:11:48.032583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.032583 : Game Position (Hex) = [ 060F, 02FF ] 12:11:48.032583 : Game Position (Dec) = [ 1551, 767 ] 12:11:48.032583 : - 12:11:48.033580 : Cannot read memory at address 0x0000030B 12:11:48.033580 : Cannot read memory at address 0x0000038B 12:11:48.035577 : Cannot read memory at address 0x0000030B 12:11:48.035577 : Cannot read memory at address 0x0000038B 12:11:48.036570 : RawData event for Player #1: 12:11:48.036570 : Device rawinput data (Hex) = [ 0000CECC, 0000B514 ] 12:11:48.036570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.036570 : OnScreen Cursor Position (Px) = [ 1551, 763 ] 12:11:48.036570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.036570 : ClientWindow Style = FullScreen 12:11:48.036570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.036570 : Game Position (Hex) = [ 060F, 02FB ] 12:11:48.036570 : Game Position (Dec) = [ 1551, 763 ] 12:11:48.036570 : - 12:11:48.038072 : Cannot read memory at address 0x0000030B 12:11:48.038072 : Cannot read memory at address 0x0000038B 12:11:48.039643 : Cannot read memory at address 0x0000030B 12:11:48.039643 : Cannot read memory at address 0x0000038B 12:11:48.040646 : RawData event for Player #1: 12:11:48.040646 : Device rawinput data (Hex) = [ 0000CE80, 0000B4BC ] 12:11:48.041639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.041639 : OnScreen Cursor Position (Px) = [ 1548, 762 ] 12:11:48.041639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.041639 : ClientWindow Style = FullScreen 12:11:48.041639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.041639 : Game Position (Hex) = [ 060C, 02FA ] 12:11:48.041639 : Game Position (Dec) = [ 1548, 762 ] 12:11:48.041639 : - 12:11:48.043636 : Cannot read memory at address 0x0000030B 12:11:48.043636 : Cannot read memory at address 0x0000038B 12:11:48.044634 : RawData event for Player #1: 12:11:48.045626 : Device rawinput data (Hex) = [ 0000CE44, 0000B418 ] 12:11:48.045626 : Cannot read memory at address 0x0000030B 12:11:48.045626 : OnScreen Cursor Position (Px) = [ 1547, 759 ] 12:11:48.045626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.045626 : ClientWindow Style = FullScreen 12:11:48.045626 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.045626 : Game Position (Hex) = [ 060B, 02F7 ] 12:11:48.045626 : Game Position (Dec) = [ 1547, 759 ] 12:11:48.045626 : - 12:11:48.048128 : Cannot read memory at address 0x0000030B 12:11:48.048128 : Cannot read memory at address 0x0000038B 12:11:48.050161 : Cannot read memory at address 0x0000030B 12:11:48.050371 : Cannot read memory at address 0x0000038B 12:11:48.050371 : RawData event for Player #1: 12:11:48.050371 : Device rawinput data (Hex) = [ 0000CE04, 0000B390 ] 12:11:48.050371 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.050371 : OnScreen Cursor Position (Px) = [ 1545, 757 ] 12:11:48.050908 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.050908 : ClientWindow Style = FullScreen 12:11:48.050908 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.050908 : Game Position (Hex) = [ 0609, 02F5 ] 12:11:48.050908 : Game Position (Dec) = [ 1545, 757 ] 12:11:48.050908 : - 12:11:48.051960 : Cannot read memory at address 0x0000030B 12:11:48.051960 : Cannot read memory at address 0x0000038B 12:11:48.053960 : Cannot read memory at address 0x0000030B 12:11:48.053960 : Cannot read memory at address 0x0000038B 12:11:48.053960 : RawData event for Player #1: 12:11:48.053960 : Device rawinput data (Hex) = [ 0000CDB8, 0000B2CC ] 12:11:48.053960 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.053960 : OnScreen Cursor Position (Px) = [ 1542, 754 ] 12:11:48.053960 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.054934 : ClientWindow Style = FullScreen 12:11:48.054934 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.054934 : Game Position (Hex) = [ 0606, 02F2 ] 12:11:48.054934 : Game Position (Dec) = [ 1542, 754 ] 12:11:48.054934 : - 12:11:48.055899 : Cannot read memory at address 0x0000030B 12:11:48.055899 : Cannot read memory at address 0x0000038B 12:11:48.057890 : Cannot read memory at address 0x0000030B 12:11:48.057890 : Cannot read memory at address 0x0000038B 12:11:48.059392 : Cannot read memory at address 0x0000030B 12:11:48.059392 : RawData event for Player #1: 12:11:48.059392 : Cannot read memory at address 0x0000038B 12:11:48.059392 : Device rawinput data (Hex) = [ 0000CD64, 0000B1B4 ] 12:11:48.059392 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.059392 : OnScreen Cursor Position (Px) = [ 1540, 749 ] 12:11:48.059392 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.059392 : ClientWindow Style = FullScreen 12:11:48.059392 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.059392 : Game Position (Hex) = [ 0604, 02ED ] 12:11:48.059392 : Game Position (Dec) = [ 1540, 749 ] 12:11:48.059392 : - 12:11:48.061385 : Cannot read memory at address 0x0000030B 12:11:48.061385 : Cannot read memory at address 0x0000038B 12:11:48.063378 : Cannot read memory at address 0x0000030B 12:11:48.063378 : RawData event for Player #1: 12:11:48.063378 : Cannot read memory at address 0x0000038B 12:11:48.063378 : Device rawinput data (Hex) = [ 0000CD20, 0000B160 ] 12:11:48.063378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.063378 : OnScreen Cursor Position (Px) = [ 1538, 748 ] 12:11:48.063378 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.063378 : ClientWindow Style = FullScreen 12:11:48.063378 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.063378 : Game Position (Hex) = [ 0602, 02EC ] 12:11:48.063378 : Game Position (Dec) = [ 1538, 748 ] 12:11:48.063378 : - 12:11:48.065376 : Cannot read memory at address 0x0000030B 12:11:48.065376 : Cannot read memory at address 0x0000038B 12:11:48.067989 : Cannot read memory at address 0x0000030B 12:11:48.067989 : Cannot read memory at address 0x0000038B 12:11:48.067989 : RawData event for Player #1: 12:11:48.068495 : Device rawinput data (Hex) = [ 0000CCD0, 0000B04C ] 12:11:48.068495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.068495 : OnScreen Cursor Position (Px) = [ 1536, 743 ] 12:11:48.068495 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.068998 : ClientWindow Style = FullScreen 12:11:48.068998 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.068998 : Game Position (Hex) = [ 0600, 02E7 ] 12:11:48.068998 : Game Position (Dec) = [ 1536, 743 ] 12:11:48.068998 : - 12:11:48.069791 : Cannot read memory at address 0x0000030B 12:11:48.069791 : Cannot read memory at address 0x0000038B 12:11:48.071786 : Cannot read memory at address 0x0000030B 12:11:48.071786 : Cannot read memory at address 0x0000038B 12:11:48.071786 : RawData event for Player #1: 12:11:48.071786 : Device rawinput data (Hex) = [ 0000CC60, 0000AFD8 ] 12:11:48.071786 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.071786 : OnScreen Cursor Position (Px) = [ 1532, 741 ] 12:11:48.072783 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.072783 : ClientWindow Style = FullScreen 12:11:48.072783 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.072783 : Game Position (Hex) = [ 05FC, 02E5 ] 12:11:48.072783 : Game Position (Dec) = [ 1532, 741 ] 12:11:48.072783 : - 12:11:48.073783 : Cannot read memory at address 0x0000030B 12:11:48.073783 : Cannot read memory at address 0x0000038B 12:11:48.075773 : Cannot read memory at address 0x0000030B 12:11:48.075773 : Cannot read memory at address 0x0000038B 12:11:48.076773 : RawData event for Player #1: 12:11:48.076773 : Device rawinput data (Hex) = [ 0000CC08, 0000AED8 ] 12:11:48.077766 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.077766 : Cannot read memory at address 0x0000030B 12:11:48.077766 : OnScreen Cursor Position (Px) = [ 1530, 737 ] 12:11:48.077766 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.078268 : ClientWindow Style = FullScreen 12:11:48.078268 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.078268 : Game Position (Hex) = [ 05FA, 02E1 ] 12:11:48.078268 : Game Position (Dec) = [ 1530, 737 ] 12:11:48.078268 : - 12:11:48.079274 : Cannot read memory at address 0x0000030B 12:11:48.079274 : Cannot read memory at address 0x0000038B 12:11:48.081266 : Cannot read memory at address 0x0000030B 12:11:48.081266 : Cannot read memory at address 0x0000038B 12:11:48.081266 : RawData event for Player #1: 12:11:48.081266 : Device rawinput data (Hex) = [ 0000CB80, 0000AE20 ] 12:11:48.081266 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.081266 : OnScreen Cursor Position (Px) = [ 1526, 734 ] 12:11:48.081266 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.081266 : ClientWindow Style = FullScreen 12:11:48.081266 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.081266 : Game Position (Hex) = [ 05F6, 02DE ] 12:11:48.081266 : Game Position (Dec) = [ 1526, 734 ] 12:11:48.082264 : - 12:11:48.083260 : Cannot read memory at address 0x0000030B 12:11:48.083260 : Cannot read memory at address 0x0000038B 12:11:48.085253 : Cannot read memory at address 0x0000030B 12:11:48.085253 : Cannot read memory at address 0x0000038B 12:11:48.086250 : RawData event for Player #1: 12:11:48.086250 : Device rawinput data (Hex) = [ 0000CB0C, 0000AD38 ] 12:11:48.086250 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.086250 : OnScreen Cursor Position (Px) = [ 1522, 730 ] 12:11:48.086250 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.086250 : ClientWindow Style = FullScreen 12:11:48.086250 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.086250 : Game Position (Hex) = [ 05F2, 02DA ] 12:11:48.086250 : Game Position (Dec) = [ 1522, 730 ] 12:11:48.086250 : - 12:11:48.087246 : Cannot read memory at address 0x0000030B 12:11:48.087246 : Cannot read memory at address 0x0000038B 12:11:48.088745 : Cannot read memory at address 0x0000030B 12:11:48.088745 : Cannot read memory at address 0x0000038B 12:11:48.089743 : RawData event for Player #1: 12:11:48.089743 : Device rawinput data (Hex) = [ 0000CAE0, 0000AC28 ] 12:11:48.089743 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.089743 : OnScreen Cursor Position (Px) = [ 1521, 726 ] 12:11:48.090740 : Cannot read memory at address 0x0000030B 12:11:48.090740 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.090740 : Cannot read memory at address 0x0000038B 12:11:48.090740 : ClientWindow Style = FullScreen 12:11:48.090740 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.090740 : Game Position (Hex) = [ 05F1, 02D6 ] 12:11:48.090740 : Game Position (Dec) = [ 1521, 726 ] 12:11:48.090740 : - 12:11:48.092733 : Cannot read memory at address 0x0000030B 12:11:48.092733 : Cannot read memory at address 0x0000038B 12:11:48.094726 : Cannot read memory at address 0x0000030B 12:11:48.094726 : Cannot read memory at address 0x0000038B 12:11:48.094726 : RawData event for Player #1: 12:11:48.094726 : Device rawinput data (Hex) = [ 0000CAA0, 0000ABCC ] 12:11:48.095723 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.095723 : OnScreen Cursor Position (Px) = [ 1519, 724 ] 12:11:48.095723 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.095723 : ClientWindow Style = FullScreen 12:11:48.095723 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.095723 : Game Position (Hex) = [ 05EF, 02D4 ] 12:11:48.095723 : Game Position (Dec) = [ 1519, 724 ] 12:11:48.095723 : - 12:11:48.096720 : Cannot read memory at address 0x0000030B 12:11:48.096720 : Cannot read memory at address 0x0000038B 12:11:48.098222 : Cannot read memory at address 0x0000030B 12:11:48.098222 : Cannot read memory at address 0x0000038B 12:11:48.099226 : RawData event for Player #1: 12:11:48.099226 : Device rawinput data (Hex) = [ 0000CA2C, 0000ABE8 ] 12:11:48.099226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.099226 : OnScreen Cursor Position (Px) = [ 1516, 725 ] 12:11:48.099226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.099226 : ClientWindow Style = FullScreen 12:11:48.099226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.099226 : Game Position (Hex) = [ 05EC, 02D5 ] 12:11:48.099226 : Game Position (Dec) = [ 1516, 725 ] 12:11:48.099226 : - 12:11:48.100223 : Cannot read memory at address 0x0000030B 12:11:48.100223 : Cannot read memory at address 0x0000038B 12:11:48.102216 : Cannot read memory at address 0x0000030B 12:11:48.102216 : Cannot read memory at address 0x0000038B 12:11:48.103717 : Cannot read memory at address 0x0000030B 12:11:48.103717 : Cannot read memory at address 0x0000038B 12:11:48.103717 : RawData event for Player #1: 12:11:48.103717 : Device rawinput data (Hex) = [ 0000C9B8, 0000AAB4 ] 12:11:48.103717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.104722 : OnScreen Cursor Position (Px) = [ 1512, 720 ] 12:11:48.104722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.104722 : ClientWindow Style = FullScreen 12:11:48.104722 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.104722 : Game Position (Hex) = [ 05E8, 02D0 ] 12:11:48.104722 : Game Position (Dec) = [ 1512, 720 ] 12:11:48.104722 : - 12:11:48.105719 : Cannot read memory at address 0x0000030B 12:11:48.105719 : Cannot read memory at address 0x0000038B 12:11:48.108217 : Cannot read memory at address 0x0000030B 12:11:48.108217 : Cannot read memory at address 0x0000038B 12:11:48.108217 : RawData event for Player #1: 12:11:48.108217 : Device rawinput data (Hex) = [ 0000C914, 0000A9BC ] 12:11:48.108217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.108217 : OnScreen Cursor Position (Px) = [ 1508, 716 ] 12:11:48.108217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.108217 : ClientWindow Style = FullScreen 12:11:48.108217 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.108217 : Game Position (Hex) = [ 05E4, 02CC ] 12:11:48.108217 : Game Position (Dec) = [ 1508, 716 ] 12:11:48.108217 : - 12:11:48.110217 : Cannot read memory at address 0x0000030B 12:11:48.110217 : Cannot read memory at address 0x0000038B 12:11:48.112210 : Cannot read memory at address 0x0000030B 12:11:48.112210 : Cannot read memory at address 0x0000038B 12:11:48.113207 : RawData event for Player #1: 12:11:48.113207 : Device rawinput data (Hex) = [ 0000C884, 0000A8E0 ] 12:11:48.113207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.113207 : OnScreen Cursor Position (Px) = [ 1503, 712 ] 12:11:48.113207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.113207 : ClientWindow Style = FullScreen 12:11:48.113207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.113207 : Game Position (Hex) = [ 05DF, 02C8 ] 12:11:48.113207 : Game Position (Dec) = [ 1503, 712 ] 12:11:48.113207 : - 12:11:48.114204 : Cannot read memory at address 0x0000030B 12:11:48.114204 : Cannot read memory at address 0x0000038B 12:11:48.116197 : Cannot read memory at address 0x0000030B 12:11:48.116197 : Cannot read memory at address 0x0000038B 12:11:48.117194 : RawData event for Player #1: 12:11:48.117194 : Device rawinput data (Hex) = [ 0000C7DC, 0000A7EC ] 12:11:48.117194 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.117194 : OnScreen Cursor Position (Px) = [ 1498, 708 ] 12:11:48.117194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.117194 : ClientWindow Style = FullScreen 12:11:48.118190 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.118190 : Cannot read memory at address 0x0000030B 12:11:48.118190 : Cannot read memory at address 0x0000038B 12:11:48.118190 : Game Position (Dec) = [ 1498, 708 ] 12:11:48.118190 : - 12:11:48.119690 : Cannot read memory at address 0x0000030B 12:11:48.119690 : Cannot read memory at address 0x0000038B 12:11:48.121683 : Cannot read memory at address 0x0000030B 12:11:48.121683 : Cannot read memory at address 0x0000038B 12:11:48.121683 : RawData event for Player #1: 12:11:48.121683 : Device rawinput data (Hex) = [ 0000C730, 0000A698 ] 12:11:48.121683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.122680 : OnScreen Cursor Position (Px) = [ 1493, 702 ] 12:11:48.122680 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.122680 : ClientWindow Style = FullScreen 12:11:48.122680 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.122680 : Game Position (Hex) = [ 05D5, 02BE ] 12:11:48.122680 : Game Position (Dec) = [ 1493, 702 ] 12:11:48.122680 : - 12:11:48.123677 : Cannot read memory at address 0x0000030B 12:11:48.123677 : Cannot read memory at address 0x0000038B 12:11:48.125670 : Cannot read memory at address 0x0000030B 12:11:48.125670 : Cannot read memory at address 0x0000038B 12:11:48.125670 : RawData event for Player #1: 12:11:48.125670 : Device rawinput data (Hex) = [ 0000C670, 0000A5FC ] 12:11:48.126667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.126667 : OnScreen Cursor Position (Px) = [ 1488, 700 ] 12:11:48.126667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.126667 : ClientWindow Style = FullScreen 12:11:48.126667 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.126667 : Game Position (Hex) = [ 05D0, 02BC ] 12:11:48.126667 : Game Position (Dec) = [ 1488, 700 ] 12:11:48.126667 : - 12:11:48.128168 : Cannot read memory at address 0x0000030B 12:11:48.128168 : Cannot read memory at address 0x0000038B 12:11:48.130170 : Cannot read memory at address 0x0000030B 12:11:48.130170 : Cannot read memory at address 0x0000038B 12:11:48.131166 : RawData event for Player #1: 12:11:48.131166 : Device rawinput data (Hex) = [ 0000C5D8, 0000A46C ] 12:11:48.131166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.131166 : OnScreen Cursor Position (Px) = [ 1483, 693 ] 12:11:48.131166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.131166 : ClientWindow Style = FullScreen 12:11:48.131166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.131166 : Game Position (Hex) = [ 05CB, 02B5 ] 12:11:48.132163 : Game Position (Dec) = [ 1483, 693 ] 12:11:48.132163 : Cannot read memory at address 0x0000030B 12:11:48.132163 : Cannot read memory at address 0x0000038B 12:11:48.134156 : Cannot read memory at address 0x0000030B 12:11:48.134156 : Cannot read memory at address 0x0000038B 12:11:48.135153 : RawData event for Player #1: 12:11:48.135153 : Device rawinput data (Hex) = [ 0000C504, 0000A3E4 ] 12:11:48.135153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.135153 : OnScreen Cursor Position (Px) = [ 1477, 691 ] 12:11:48.135153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.135153 : ClientWindow Style = FullScreen 12:11:48.135153 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.135153 : Game Position (Hex) = [ 05C5, 02B3 ] 12:11:48.135153 : Game Position (Dec) = [ 1477, 691 ] 12:11:48.136150 : - 12:11:48.136150 : Cannot read memory at address 0x0000038B 12:11:48.138143 : Cannot read memory at address 0x0000030B 12:11:48.138143 : Cannot read memory at address 0x0000038B 12:11:48.139643 : Cannot read memory at address 0x0000030B 12:11:48.139643 : Cannot read memory at address 0x0000038B 12:11:48.139643 : RawData event for Player #1: 12:11:48.139643 : Device rawinput data (Hex) = [ 0000C434, 0000A22C ] 12:11:48.139643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.140639 : OnScreen Cursor Position (Px) = [ 1471, 684 ] 12:11:48.140639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.140639 : ClientWindow Style = FullScreen 12:11:48.140639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.140639 : Game Position (Hex) = [ 05BF, 02AC ] 12:11:48.140639 : Game Position (Dec) = [ 1471, 684 ] 12:11:48.140639 : - 12:11:48.141636 : Cannot read memory at address 0x0000030B 12:11:48.141636 : Cannot read memory at address 0x0000038B 12:11:48.143633 : Cannot read memory at address 0x0000030B 12:11:48.143633 : Cannot read memory at address 0x0000038B 12:11:48.144626 : RawData event for Player #1: 12:11:48.144626 : Device rawinput data (Hex) = [ 0000C36C, 0000A130 ] 12:11:48.144626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.144626 : OnScreen Cursor Position (Px) = [ 1465, 680 ] 12:11:48.144626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.144626 : ClientWindow Style = FullScreen 12:11:48.144626 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.144626 : Game Position (Hex) = [ 05B9, 02A8 ] 12:11:48.144626 : Game Position (Dec) = [ 1465, 680 ] 12:11:48.144626 : - 12:11:48.145623 : Cannot read memory at address 0x0000030B 12:11:48.145623 : Cannot read memory at address 0x0000038B 12:11:48.148121 : Cannot read memory at address 0x0000030B 12:11:48.148121 : Cannot read memory at address 0x0000038B 12:11:48.149128 : RawData event for Player #1: 12:11:48.149128 : Device rawinput data (Hex) = [ 0000C278, 00009FF0 ] 12:11:48.149128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.149128 : OnScreen Cursor Position (Px) = [ 1458, 674 ] 12:11:48.149128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.150125 : ClientWindow Style = FullScreen 12:11:48.150125 : Cannot read memory at address 0x0000030B 12:11:48.150125 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.150125 : Cannot read memory at address 0x0000038B 12:11:48.150125 : Game Position (Dec) = [ 1458, 674 ] 12:11:48.150125 : - 12:11:48.152118 : Cannot read memory at address 0x0000030B 12:11:48.152118 : Cannot read memory at address 0x0000038B 12:11:48.153115 : RawData event for Player #1: 12:11:48.153115 : Device rawinput data (Hex) = [ 0000C1A4, 00009E50 ] 12:11:48.153115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.153115 : OnScreen Cursor Position (Px) = [ 1452, 667 ] 12:11:48.153115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.153115 : ClientWindow Style = FullScreen 12:11:48.153115 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.153115 : Game Position (Hex) = [ 05AC, 029B ] 12:11:48.154112 : Game Position (Dec) = [ 1452, 667 ] 12:11:48.154112 : Cannot read memory at address 0x0000030B 12:11:48.154112 : Cannot read memory at address 0x0000038B 12:11:48.156105 : Cannot read memory at address 0x0000030B 12:11:48.156105 : Cannot read memory at address 0x0000038B 12:11:48.158098 : Cannot read memory at address 0x0000030B 12:11:48.158098 : Cannot read memory at address 0x0000038B 12:11:48.158098 : RawData event for Player #1: 12:11:48.158098 : Device rawinput data (Hex) = [ 0000C078, 00009D80 ] 12:11:48.158599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.158599 : OnScreen Cursor Position (Px) = [ 1443, 664 ] 12:11:48.158599 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.158599 : ClientWindow Style = FullScreen 12:11:48.158599 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.158599 : Game Position (Hex) = [ 05A3, 0298 ] 12:11:48.158599 : Game Position (Dec) = [ 1443, 664 ] 12:11:48.158599 : - 12:11:48.159597 : Cannot read memory at address 0x0000030B 12:11:48.159597 : Cannot read memory at address 0x0000038B 12:11:48.161591 : Cannot read memory at address 0x0000030B 12:11:48.161591 : Cannot read memory at address 0x0000038B 12:11:48.161591 : RawData event for Player #1: 12:11:48.162588 : Device rawinput data (Hex) = [ 0000BF78, 00009C54 ] 12:11:48.162588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.162588 : OnScreen Cursor Position (Px) = [ 1436, 659 ] 12:11:48.162588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.162588 : ClientWindow Style = FullScreen 12:11:48.162588 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.162588 : Game Position (Hex) = [ 059C, 0293 ] 12:11:48.162588 : Game Position (Dec) = [ 1436, 659 ] 12:11:48.162588 : - 12:11:48.163584 : Cannot read memory at address 0x0000030B 12:11:48.163584 : Cannot read memory at address 0x0000038B 12:11:48.165578 : Cannot read memory at address 0x0000030B 12:11:48.165578 : Cannot read memory at address 0x0000038B 12:11:48.166574 : RawData event for Player #1: 12:11:48.166574 : Device rawinput data (Hex) = [ 0000BEC4, 00009A50 ] 12:11:48.166574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.166574 : OnScreen Cursor Position (Px) = [ 1430, 651 ] 12:11:48.168076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.168076 : Cannot read memory at address 0x0000030B 12:11:48.168076 : ClientWindow Style = FullScreen 12:11:48.168076 : Cannot read memory at address 0x0000038B 12:11:48.168076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.168076 : Game Position (Hex) = [ 0596, 028B ] 12:11:48.168076 : Game Position (Dec) = [ 1430, 651 ] 12:11:48.168076 : - 12:11:48.170077 : Cannot read memory at address 0x0000030B 12:11:48.170077 : Cannot read memory at address 0x0000038B 12:11:48.171073 : RawData event for Player #1: 12:11:48.171073 : Device rawinput data (Hex) = [ 0000BE54, 00009C44 ] 12:11:48.171073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.171073 : OnScreen Cursor Position (Px) = [ 1427, 659 ] 12:11:48.171073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.171073 : ClientWindow Style = FullScreen 12:11:48.171073 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.172070 : Game Position (Hex) = [ 0593, 0293 ] 12:11:48.172070 : Cannot read memory at address 0x0000030B 12:11:48.172070 : Game Position (Dec) = [ 1427, 659 ] 12:11:48.172070 : Cannot read memory at address 0x0000038B 12:11:48.172070 : - 12:11:48.174067 : Cannot read memory at address 0x0000030B 12:11:48.174067 : Cannot read memory at address 0x0000038B 12:11:48.176060 : Cannot read memory at address 0x0000030B 12:11:48.176060 : Cannot read memory at address 0x0000038B 12:11:48.176060 : RawData event for Player #1: 12:11:48.176060 : Device rawinput data (Hex) = [ 0000BD24, 0000996C ] 12:11:48.176060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.176060 : OnScreen Cursor Position (Px) = [ 1418, 647 ] 12:11:48.176060 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.176060 : ClientWindow Style = FullScreen 12:11:48.176060 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.177053 : Game Position (Hex) = [ 058A, 0287 ] 12:11:48.177053 : Game Position (Dec) = [ 1418, 647 ] 12:11:48.177053 : - 12:11:48.178051 : Cannot read memory at address 0x0000030B 12:11:48.178051 : Cannot read memory at address 0x0000038B 12:11:48.179551 : Cannot read memory at address 0x0000030B 12:11:48.179551 : Cannot read memory at address 0x0000038B 12:11:48.179551 : RawData event for Player #1: 12:11:48.180548 : Device rawinput data (Hex) = [ 0000BBE0, 0000988C ] 12:11:48.180548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.180548 : OnScreen Cursor Position (Px) = [ 1409, 643 ] 12:11:48.180548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.180548 : ClientWindow Style = FullScreen 12:11:48.180548 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.180548 : Game Position (Hex) = [ 0581, 0283 ] 12:11:48.180548 : Game Position (Dec) = [ 1409, 643 ] 12:11:48.180548 : - 12:11:48.181544 : Cannot read memory at address 0x0000030B 12:11:48.181544 : Cannot read memory at address 0x0000038B 12:11:48.183538 : Cannot read memory at address 0x0000030B 12:11:48.183538 : Cannot read memory at address 0x0000038B 12:11:48.184534 : RawData event for Player #1: 12:11:48.185531 : Device rawinput data (Hex) = [ 0000BA84, 00009760 ] 12:11:48.185531 : Cannot read memory at address 0x0000030B 12:11:48.185531 : Cannot read memory at address 0x0000038B 12:11:48.185531 : OnScreen Cursor Position (Px) = [ 1398, 638 ] 12:11:48.185531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.185531 : ClientWindow Style = FullScreen 12:11:48.185531 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.185531 : Game Position (Hex) = [ 0576, 027E ] 12:11:48.185531 : Game Position (Dec) = [ 1398, 638 ] 12:11:48.185531 : - 12:11:48.188030 : Cannot read memory at address 0x0000030B 12:11:48.188030 : Cannot read memory at address 0x0000038B 12:11:48.189034 : RawData event for Player #1: 12:11:48.189034 : Device rawinput data (Hex) = [ 0000B93C, 00009608 ] 12:11:48.189034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.189820 : OnScreen Cursor Position (Px) = [ 1389, 632 ] 12:11:48.189820 : Cannot read memory at address 0x0000030B 12:11:48.189820 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.189820 : Cannot read memory at address 0x0000038B 12:11:48.189820 : ClientWindow Style = FullScreen 12:11:48.189820 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.189820 : Game Position (Hex) = [ 056D, 0278 ] 12:11:48.189820 : Game Position (Dec) = [ 1389, 632 ] 12:11:48.189820 : - 12:11:48.191819 : Cannot read memory at address 0x0000030B 12:11:48.191819 : Cannot read memory at address 0x0000038B 12:11:48.193812 : Cannot read memory at address 0x0000030B 12:11:48.193812 : Cannot read memory at address 0x0000038B 12:11:48.193812 : RawData event for Player #1: 12:11:48.193812 : Device rawinput data (Hex) = [ 0000B7C0, 000094A4 ] 12:11:48.193812 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.193812 : OnScreen Cursor Position (Px) = [ 1378, 627 ] 12:11:48.194805 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.194805 : ClientWindow Style = FullScreen 12:11:48.194805 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.194805 : Game Position (Hex) = [ 0562, 0273 ] 12:11:48.194805 : Game Position (Dec) = [ 1378, 627 ] 12:11:48.194805 : - 12:11:48.195802 : Cannot read memory at address 0x0000030B 12:11:48.195802 : Cannot read memory at address 0x0000038B 12:11:48.197795 : Cannot read memory at address 0x0000030B 12:11:48.197795 : Cannot read memory at address 0x0000038B 12:11:48.198296 : RawData event for Player #1: 12:11:48.198296 : Device rawinput data (Hex) = [ 0000B674, 000093BC ] 12:11:48.198296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.198296 : OnScreen Cursor Position (Px) = [ 1368, 623 ] 12:11:48.198296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.198296 : ClientWindow Style = FullScreen 12:11:48.198296 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.198296 : Game Position (Hex) = [ 0558, 026F ] 12:11:48.198296 : Game Position (Dec) = [ 1368, 623 ] 12:11:48.199294 : - 12:11:48.199294 : Cannot read memory at address 0x0000030B 12:11:48.199294 : Cannot read memory at address 0x0000038B 12:11:48.201288 : Cannot read memory at address 0x0000030B 12:11:48.201288 : Cannot read memory at address 0x0000038B 12:11:48.202284 : RawData event for Player #1: 12:11:48.202284 : Device rawinput data (Hex) = [ 0000B4DC, 000092A0 ] 12:11:48.202284 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.202284 : OnScreen Cursor Position (Px) = [ 1356, 618 ] 12:11:48.203786 : Cannot read memory at address 0x0000030B 12:11:48.203786 : Cannot read memory at address 0x0000038B 12:11:48.203786 : ClientWindow Style = FullScreen 12:11:48.203786 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.203786 : Game Position (Hex) = [ 054C, 026A ] 12:11:48.203786 : Game Position (Dec) = [ 1356, 618 ] 12:11:48.203786 : - 12:11:48.205791 : Cannot read memory at address 0x0000030B 12:11:48.205791 : Cannot read memory at address 0x0000038B 12:11:48.206787 : RawData event for Player #1: 12:11:48.206787 : Device rawinput data (Hex) = [ 0000B35C, 00009238 ] 12:11:48.206787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.207780 : OnScreen Cursor Position (Px) = [ 1345, 616 ] 12:11:48.207780 : Cannot read memory at address 0x0000030B 12:11:48.207780 : Cannot read memory at address 0x0000038B 12:11:48.207780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.207780 : ClientWindow Style = FullScreen 12:11:48.207780 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.207780 : Game Position (Hex) = [ 0541, 0268 ] 12:11:48.207780 : Game Position (Dec) = [ 1345, 616 ] 12:11:48.207780 : - 12:11:48.209609 : Cannot read memory at address 0x0000030B 12:11:48.209609 : Cannot read memory at address 0x0000038B 12:11:48.211604 : Cannot read memory at address 0x0000030B 12:11:48.211604 : Cannot read memory at address 0x0000038B 12:11:48.211604 : RawData event for Player #1: 12:11:48.212601 : Device rawinput data (Hex) = [ 0000B194, 000090C8 ] 12:11:48.212601 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.212601 : OnScreen Cursor Position (Px) = [ 1331, 610 ] 12:11:48.212601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.212601 : ClientWindow Style = FullScreen 12:11:48.212601 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.212601 : Game Position (Hex) = [ 0533, 0262 ] 12:11:48.212601 : Game Position (Dec) = [ 1331, 610 ] 12:11:48.212601 : - 12:11:48.213597 : Cannot read memory at address 0x0000030B 12:11:48.213597 : Cannot read memory at address 0x0000038B 12:11:48.215590 : Cannot read memory at address 0x0000030B 12:11:48.215590 : Cannot read memory at address 0x0000038B 12:11:48.215590 : RawData event for Player #1: 12:11:48.215590 : Device rawinput data (Hex) = [ 0000AFE4, 00009028 ] 12:11:48.216587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.216587 : OnScreen Cursor Position (Px) = [ 1319, 608 ] 12:11:48.216587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.216587 : ClientWindow Style = FullScreen 12:11:48.216587 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.216587 : Game Position (Hex) = [ 0527, 0260 ] 12:11:48.216587 : Game Position (Dec) = [ 1319, 608 ] 12:11:48.216587 : - 12:11:48.218089 : Cannot read memory at address 0x0000030B 12:11:48.218089 : Cannot read memory at address 0x0000038B 12:11:48.220090 : Cannot read memory at address 0x0000030B 12:11:48.220090 : Cannot read memory at address 0x0000038B 12:11:48.221090 : RawData event for Player #1: 12:11:48.221090 : Device rawinput data (Hex) = [ 0000AE34, 00008FF8 ] 12:11:48.221090 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.221090 : OnScreen Cursor Position (Px) = [ 1306, 607 ] 12:11:48.221090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.221090 : ClientWindow Style = FullScreen 12:11:48.221090 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.221090 : Game Position (Hex) = [ 051A, 025F ] 12:11:48.221090 : Game Position (Dec) = [ 1306, 607 ] 12:11:48.222083 : - 12:11:48.222083 : Cannot read memory at address 0x0000030B 12:11:48.222083 : Cannot read memory at address 0x0000038B 12:11:48.224081 : Cannot read memory at address 0x0000030B 12:11:48.224081 : Cannot read memory at address 0x0000038B 12:11:48.225077 : RawData event for Player #1: 12:11:48.225077 : Device rawinput data (Hex) = [ 0000AC70, 00008F18 ] 12:11:48.225077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.225077 : OnScreen Cursor Position (Px) = [ 1293, 603 ] 12:11:48.225077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.225077 : ClientWindow Style = FullScreen 12:11:48.225077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.226070 : Game Position (Hex) = [ 050D, 025B ] 12:11:48.226070 : Cannot read memory at address 0x0000030B 12:11:48.226070 : Game Position (Dec) = [ 1293, 603 ] 12:11:48.226070 : Cannot read memory at address 0x0000038B 12:11:48.226070 : - 12:11:48.228063 : Cannot read memory at address 0x0000030B 12:11:48.228063 : Cannot read memory at address 0x0000038B 12:11:48.229563 : Cannot read memory at address 0x0000030B 12:11:48.229563 : Cannot read memory at address 0x0000038B 12:11:48.229563 : RawData event for Player #1: 12:11:48.230560 : Device rawinput data (Hex) = [ 0000AA64, 00008E54 ] 12:11:48.230560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.230560 : OnScreen Cursor Position (Px) = [ 1277, 600 ] 12:11:48.230560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.230560 : ClientWindow Style = FullScreen 12:11:48.230560 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.230560 : Game Position (Hex) = [ 04FD, 0258 ] 12:11:48.230560 : Game Position (Dec) = [ 1277, 600 ] 12:11:48.230560 : - 12:11:48.231557 : Cannot read memory at address 0x0000030B 12:11:48.231557 : Cannot read memory at address 0x0000038B 12:11:48.233550 : Cannot read memory at address 0x0000030B 12:11:48.233550 : Cannot read memory at address 0x0000038B 12:11:48.233550 : RawData event for Player #1: 12:11:48.234547 : Device rawinput data (Hex) = [ 0000A894, 00008E2C ] 12:11:48.234547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.234547 : OnScreen Cursor Position (Px) = [ 1264, 599 ] 12:11:48.234547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.234547 : ClientWindow Style = FullScreen 12:11:48.234547 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.234547 : Game Position (Hex) = [ 04F0, 0257 ] 12:11:48.234547 : Game Position (Dec) = [ 1264, 599 ] 12:11:48.234547 : - 12:11:48.235543 : Cannot read memory at address 0x0000030B 12:11:48.235543 : Cannot read memory at address 0x0000038B 12:11:48.238045 : Cannot read memory at address 0x0000030B 12:11:48.238045 : Cannot read memory at address 0x0000038B 12:11:48.239081 : RawData event for Player #1: 12:11:48.239081 : Device rawinput data (Hex) = [ 0000A6B8, 00008DD4 ] 12:11:48.239081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.239081 : OnScreen Cursor Position (Px) = [ 1250, 598 ] 12:11:48.239803 : Cannot read memory at address 0x0000030B 12:11:48.239803 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.239803 : Cannot read memory at address 0x0000038B 12:11:48.239803 : ClientWindow Style = FullScreen 12:11:48.239803 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.239803 : Game Position (Hex) = [ 04E2, 0256 ] 12:11:48.239803 : Game Position (Dec) = [ 1250, 598 ] 12:11:48.239803 : - 12:11:48.241801 : Cannot read memory at address 0x0000030B 12:11:48.241801 : Cannot read memory at address 0x0000038B 12:11:48.242798 : RawData event for Player #1: 12:11:48.242798 : Device rawinput data (Hex) = [ 0000A4D4, 00008D5C ] 12:11:48.242798 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.243791 : OnScreen Cursor Position (Px) = [ 1236, 596 ] 12:11:48.243791 : Cannot read memory at address 0x0000030B 12:11:48.243791 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.243791 : Cannot read memory at address 0x0000038B 12:11:48.243791 : ClientWindow Style = FullScreen 12:11:48.243791 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.243791 : Game Position (Hex) = [ 04D4, 0254 ] 12:11:48.243791 : Game Position (Dec) = [ 1236, 596 ] 12:11:48.243791 : - 12:11:48.245785 : Cannot read memory at address 0x0000030B 12:11:48.245785 : Cannot read memory at address 0x0000038B 12:11:48.247778 : Cannot read memory at address 0x0000030B 12:11:48.247778 : Cannot read memory at address 0x0000038B 12:11:48.248279 : RawData event for Player #1: 12:11:48.248279 : Device rawinput data (Hex) = [ 0000A400, 00008CDC ] 12:11:48.248279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.248279 : OnScreen Cursor Position (Px) = [ 1230, 594 ] 12:11:48.248279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.248279 : ClientWindow Style = FullScreen 12:11:48.248279 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.248279 : Game Position (Hex) = [ 04CE, 0252 ] 12:11:48.249278 : Cannot read memory at address 0x0000030B 12:11:48.249278 : Game Position (Dec) = [ 1230, 594 ] 12:11:48.249278 : Cannot read memory at address 0x0000038B 12:11:48.249278 : - 12:11:48.251271 : Cannot read memory at address 0x0000030B 12:11:48.251271 : Cannot read memory at address 0x0000038B 12:11:48.252268 : RawData event for Player #1: 12:11:48.252268 : Device rawinput data (Hex) = [ 0000A300, 00008E88 ] 12:11:48.252268 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.252268 : OnScreen Cursor Position (Px) = [ 1222, 601 ] 12:11:48.252268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.252268 : ClientWindow Style = FullScreen 12:11:48.252268 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.252268 : Game Position (Hex) = [ 04C6, 0259 ] 12:11:48.252268 : Game Position (Dec) = [ 1222, 601 ] 12:11:48.252268 : - 12:11:48.253264 : Cannot read memory at address 0x0000030B 12:11:48.253264 : Cannot read memory at address 0x0000038B 12:11:48.255262 : Cannot read memory at address 0x0000030B 12:11:48.255262 : Cannot read memory at address 0x0000038B 12:11:48.257255 : Cannot read memory at address 0x0000030B 12:11:48.257255 : RawData event for Player #1: 12:11:48.257255 : Device rawinput data (Hex) = [ 0000A0F0, 00008CE0 ] 12:11:48.257255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.257255 : OnScreen Cursor Position (Px) = [ 1207, 594 ] 12:11:48.257255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.257255 : ClientWindow Style = FullScreen 12:11:48.257255 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.257255 : Game Position (Hex) = [ 04B7, 0252 ] 12:11:48.258248 : Game Position (Dec) = [ 1207, 594 ] 12:11:48.258248 : - 12:11:48.258753 : Cannot read memory at address 0x0000030B 12:11:48.258753 : Cannot read memory at address 0x0000038B 12:11:48.260523 : Cannot read memory at address 0x0000030B 12:11:48.260523 : Cannot read memory at address 0x0000038B 12:11:48.261516 : RawData event for Player #1: 12:11:48.261516 : Device rawinput data (Hex) = [ 00009EDC, 00008C88 ] 12:11:48.261516 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.261516 : OnScreen Cursor Position (Px) = [ 1191, 592 ] 12:11:48.261516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.261516 : ClientWindow Style = FullScreen 12:11:48.261516 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.261516 : Game Position (Hex) = [ 04A7, 0250 ] 12:11:48.261516 : Game Position (Dec) = [ 1191, 592 ] 12:11:48.261516 : - 12:11:48.262513 : Cannot read memory at address 0x0000030B 12:11:48.262513 : Cannot read memory at address 0x0000038B 12:11:48.264505 : Cannot read memory at address 0x0000030B 12:11:48.264505 : Cannot read memory at address 0x0000038B 12:11:48.265503 : RawData event for Player #1: 12:11:48.266499 : Cannot read memory at address 0x0000030B 12:11:48.266499 : Cannot read memory at address 0x0000038B 12:11:48.266499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.266499 : OnScreen Cursor Position (Px) = [ 1175, 591 ] 12:11:48.266499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.266499 : ClientWindow Style = FullScreen 12:11:48.266499 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.266499 : Game Position (Hex) = [ 0497, 024F ] 12:11:48.266499 : Game Position (Dec) = [ 1175, 591 ] 12:11:48.266499 : - 12:11:48.268001 : Cannot read memory at address 0x0000030B 12:11:48.268001 : Cannot read memory at address 0x0000038B 12:11:48.269622 : Cannot read memory at address 0x0000030B 12:11:48.269622 : Cannot read memory at address 0x0000038B 12:11:48.269622 : RawData event for Player #1: 12:11:48.270622 : Device rawinput data (Hex) = [ 00009ABC, 00008B7C ] 12:11:48.270622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.270622 : OnScreen Cursor Position (Px) = [ 1160, 588 ] 12:11:48.270622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.270622 : ClientWindow Style = FullScreen 12:11:48.270622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.270622 : Game Position (Hex) = [ 0488, 024C ] 12:11:48.270622 : Game Position (Dec) = [ 1160, 588 ] 12:11:48.270622 : - 12:11:48.271618 : Cannot read memory at address 0x0000030B 12:11:48.271618 : Cannot read memory at address 0x0000038B 12:11:48.273612 : Cannot read memory at address 0x0000030B 12:11:48.273612 : Cannot read memory at address 0x0000038B 12:11:48.275605 : RawData event for Player #1: 12:11:48.275605 : Cannot read memory at address 0x0000030B 12:11:48.275605 : Device rawinput data (Hex) = [ 00009898, 00008B8C ] 12:11:48.275605 : Cannot read memory at address 0x0000038B 12:11:48.275605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.275605 : OnScreen Cursor Position (Px) = [ 1144, 588 ] 12:11:48.275605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.275605 : ClientWindow Style = FullScreen 12:11:48.275605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.275605 : Game Position (Hex) = [ 0478, 024C ] 12:11:48.275605 : Game Position (Dec) = [ 1144, 588 ] 12:11:48.275605 : - 12:11:48.278104 : Cannot read memory at address 0x0000030B 12:11:48.278104 : Cannot read memory at address 0x0000038B 12:11:48.280105 : Cannot read memory at address 0x0000030B 12:11:48.280105 : Cannot read memory at address 0x0000038B 12:11:48.281101 : RawData event for Player #1: 12:11:48.281101 : Device rawinput data (Hex) = [ 0000957C, 00008A78 ] 12:11:48.281101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.281101 : OnScreen Cursor Position (Px) = [ 1121, 584 ] 12:11:48.281101 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.281101 : ClientWindow Style = FullScreen 12:11:48.281101 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.281101 : Game Position (Hex) = [ 0461, 0248 ] 12:11:48.282098 : Game Position (Dec) = [ 1121, 584 ] 12:11:48.282098 : - 12:11:48.282098 : Cannot read memory at address 0x0000030B 12:11:48.282098 : Cannot read memory at address 0x0000038B 12:11:48.284095 : Cannot read memory at address 0x0000030B 12:11:48.284095 : Cannot read memory at address 0x0000038B 12:11:48.285204 : RawData event for Player #1: 12:11:48.285204 : Device rawinput data (Hex) = [ 00009338, 00008A2C ] 12:11:48.285707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.285707 : Cannot read memory at address 0x0000030B 12:11:48.285707 : Cannot read memory at address 0x0000038B 12:11:48.285707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.285707 : ClientWindow Style = FullScreen 12:11:48.285707 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.285707 : Game Position (Hex) = [ 0450, 0246 ] 12:11:48.285707 : Game Position (Dec) = [ 1104, 582 ] 12:11:48.285707 : - 12:11:48.288210 : Cannot read memory at address 0x0000030B 12:11:48.288210 : Cannot read memory at address 0x0000038B 12:11:48.290216 : Cannot read memory at address 0x0000030B 12:11:48.290216 : Cannot read memory at address 0x0000038B 12:11:48.290216 : RawData event for Player #1: 12:11:48.290216 : Device rawinput data (Hex) = [ 00009148, 000089F4 ] 12:11:48.290216 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.290216 : OnScreen Cursor Position (Px) = [ 1089, 581 ] 12:11:48.290216 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.290216 : ClientWindow Style = FullScreen 12:11:48.290216 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.290216 : Game Position (Hex) = [ 0441, 0245 ] 12:11:48.291209 : Game Position (Dec) = [ 1089, 581 ] 12:11:48.291209 : - 12:11:48.292209 : Cannot read memory at address 0x0000030B 12:11:48.292209 : Cannot read memory at address 0x0000038B 12:11:48.294214 : Cannot read memory at address 0x0000030B 12:11:48.294214 : Cannot read memory at address 0x0000038B 12:11:48.294997 : RawData event for Player #1: 12:11:48.294997 : Device rawinput data (Hex) = [ 00008F04, 000089A0 ] 12:11:48.294997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.294997 : OnScreen Cursor Position (Px) = [ 1072, 580 ] 12:11:48.294997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.295996 : ClientWindow Style = FullScreen 12:11:48.295996 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.295996 : Cannot read memory at address 0x0000030B 12:11:48.295996 : Cannot read memory at address 0x0000038B 12:11:48.295996 : Game Position (Dec) = [ 1072, 580 ] 12:11:48.295996 : - 12:11:48.297990 : Cannot read memory at address 0x0000030B 12:11:48.297990 : Cannot read memory at address 0x0000038B 12:11:48.299495 : Cannot read memory at address 0x0000030B 12:11:48.299495 : Cannot read memory at address 0x0000038B 12:11:48.300488 : RawData event for Player #1: 12:11:48.300488 : Device rawinput data (Hex) = [ 00008CD8, 00008958 ] 12:11:48.300488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.300488 : OnScreen Cursor Position (Px) = [ 1056, 579 ] 12:11:48.300488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.300488 : ClientWindow Style = FullScreen 12:11:48.300488 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.301485 : Game Position (Hex) = [ 0420, 0243 ] 12:11:48.301485 : Cannot read memory at address 0x0000030B 12:11:48.301485 : Game Position (Dec) = [ 1056, 579 ] 12:11:48.301485 : Cannot read memory at address 0x0000038B 12:11:48.301485 : - 12:11:48.303988 : Cannot read memory at address 0x0000030B 12:11:48.303988 : Cannot read memory at address 0x0000038B 12:11:48.305029 : RawData event for Player #1: 12:11:48.305029 : Device rawinput data (Hex) = [ 00008AE0, 000088F4 ] 12:11:48.305029 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.305029 : OnScreen Cursor Position (Px) = [ 1041, 577 ] 12:11:48.305029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.305029 : ClientWindow Style = FullScreen 12:11:48.305029 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.306022 : Game Position (Hex) = [ 0411, 0241 ] 12:11:48.306022 : Cannot read memory at address 0x0000030B 12:11:48.306022 : Game Position (Dec) = [ 1041, 577 ] 12:11:48.306022 : Cannot read memory at address 0x0000038B 12:11:48.306022 : - 12:11:48.308019 : Cannot read memory at address 0x0000030B 12:11:48.308019 : Cannot read memory at address 0x0000038B 12:11:48.309521 : RawData event for Player #1: 12:11:48.309521 : Cannot read memory at address 0x0000030B 12:11:48.309521 : Device rawinput data (Hex) = [ 000088A0, 000088BC ] 12:11:48.309521 : Cannot read memory at address 0x0000038B 12:11:48.309521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.309521 : OnScreen Cursor Position (Px) = [ 1024, 576 ] 12:11:48.309521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.309521 : ClientWindow Style = FullScreen 12:11:48.309521 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.309521 : Game Position (Hex) = [ 0400, 0240 ] 12:11:48.309521 : Game Position (Dec) = [ 1024, 576 ] 12:11:48.309521 : - 12:11:48.311515 : Cannot read memory at address 0x0000030B 12:11:48.311515 : Cannot read memory at address 0x0000038B 12:11:48.313508 : Cannot read memory at address 0x0000030B 12:11:48.313508 : Cannot read memory at address 0x0000038B 12:11:48.313508 : RawData event for Player #1: 12:11:48.314505 : Device rawinput data (Hex) = [ 00008630, 00008824 ] 12:11:48.314505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.314505 : OnScreen Cursor Position (Px) = [ 1006, 574 ] 12:11:48.314505 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.314505 : ClientWindow Style = FullScreen 12:11:48.314505 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.314505 : Game Position (Hex) = [ 03EE, 023E ] 12:11:48.314505 : Game Position (Dec) = [ 1006, 574 ] 12:11:48.314505 : - 12:11:48.315501 : Cannot read memory at address 0x0000030B 12:11:48.315501 : Cannot read memory at address 0x0000038B 12:11:48.318011 : Cannot read memory at address 0x0000030B 12:11:48.318011 : Cannot read memory at address 0x0000038B 12:11:48.318011 : RawData event for Player #1: 12:11:48.318011 : Device rawinput data (Hex) = [ 00008418, 000087EC ] 12:11:48.318011 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.318011 : OnScreen Cursor Position (Px) = [ 990, 573 ] 12:11:48.318011 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.318011 : ClientWindow Style = FullScreen 12:11:48.318011 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.318011 : Game Position (Hex) = [ 03DE, 023D ] 12:11:48.319030 : Game Position (Dec) = [ 990, 573 ] 12:11:48.319030 : - 12:11:48.320031 : Cannot read memory at address 0x0000030B 12:11:48.320031 : Cannot read memory at address 0x0000038B 12:11:48.322024 : Cannot read memory at address 0x0000030B 12:11:48.322024 : Cannot read memory at address 0x0000038B 12:11:48.322024 : RawData event for Player #1: 12:11:48.322024 : Device rawinput data (Hex) = [ 000081B8, 000087C0 ] 12:11:48.322024 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.322024 : OnScreen Cursor Position (Px) = [ 972, 572 ] 12:11:48.322024 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.322024 : ClientWindow Style = FullScreen 12:11:48.322024 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.322024 : Game Position (Hex) = [ 03CC, 023C ] 12:11:48.323017 : Game Position (Dec) = [ 972, 572 ] 12:11:48.323017 : - 12:11:48.324014 : Cannot read memory at address 0x0000030B 12:11:48.324014 : Cannot read memory at address 0x0000038B 12:11:48.326011 : Cannot read memory at address 0x0000030B 12:11:48.326011 : Cannot read memory at address 0x0000038B 12:11:48.327007 : RawData event for Player #1: 12:11:48.327007 : Device rawinput data (Hex) = [ 00007F80, 00008798 ] 12:11:48.327007 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.327007 : OnScreen Cursor Position (Px) = [ 956, 572 ] 12:11:48.327007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.327007 : ClientWindow Style = FullScreen 12:11:48.328000 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.328000 : Game Position (Hex) = [ 03BC, 023C ] 12:11:48.328000 : Game Position (Dec) = [ 956, 572 ] 12:11:48.328000 : - 12:11:48.328000 : Cannot read memory at address 0x0000030B 12:11:48.328502 : Cannot read memory at address 0x0000038B 12:11:48.330498 : Cannot read memory at address 0x0000030B 12:11:48.330498 : Cannot read memory at address 0x0000038B 12:11:48.331495 : RawData event for Player #1: 12:11:48.331495 : Device rawinput data (Hex) = [ 00007D48, 00008770 ] 12:11:48.331495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.331495 : OnScreen Cursor Position (Px) = [ 939, 571 ] 12:11:48.331495 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.331495 : ClientWindow Style = FullScreen 12:11:48.331495 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.331495 : Game Position (Hex) = [ 03AB, 023B ] 12:11:48.331495 : Game Position (Dec) = [ 939, 571 ] 12:11:48.332491 : - 12:11:48.332491 : Cannot read memory at address 0x0000030B 12:11:48.332491 : Cannot read memory at address 0x0000038B 12:11:48.334485 : Cannot read memory at address 0x0000030B 12:11:48.334485 : Cannot read memory at address 0x0000038B 12:11:48.335481 : RawData event for Player #1: 12:11:48.335481 : Device rawinput data (Hex) = [ 00007B40, 0000870C ] 12:11:48.335481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.335481 : OnScreen Cursor Position (Px) = [ 924, 569 ] 12:11:48.335481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.335481 : ClientWindow Style = FullScreen 12:11:48.335481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.335481 : Game Position (Hex) = [ 039C, 0239 ] 12:11:48.335481 : Game Position (Dec) = [ 924, 569 ] 12:11:48.335481 : - 12:11:48.336478 : Cannot read memory at address 0x0000030B 12:11:48.336478 : Cannot read memory at address 0x0000038B 12:11:48.337985 : Cannot read memory at address 0x0000030B 12:11:48.337985 : Cannot read memory at address 0x0000038B 12:11:48.339687 : Cannot read memory at address 0x0000030B 12:11:48.339687 : Cannot read memory at address 0x0000038B 12:11:48.340688 : RawData event for Player #1: 12:11:48.340688 : Device rawinput data (Hex) = [ 00007918, 000086E4 ] 12:11:48.340688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.340688 : OnScreen Cursor Position (Px) = [ 908, 569 ] 12:11:48.340688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.340688 : ClientWindow Style = FullScreen 12:11:48.340688 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.340688 : Game Position (Hex) = [ 038C, 0239 ] 12:11:48.340688 : Game Position (Dec) = [ 908, 569 ] 12:11:48.340688 : - 12:11:48.341684 : Cannot read memory at address 0x0000030B 12:11:48.341684 : Cannot read memory at address 0x0000038B 12:11:48.343678 : Cannot read memory at address 0x0000030B 12:11:48.343678 : Cannot read memory at address 0x0000038B 12:11:48.343678 : RawData event for Player #1: 12:11:48.344675 : Device rawinput data (Hex) = [ 0000770C, 000086CC ] 12:11:48.344675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.344675 : OnScreen Cursor Position (Px) = [ 892, 568 ] 12:11:48.344675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.344675 : ClientWindow Style = FullScreen 12:11:48.344675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.344675 : Game Position (Hex) = [ 037C, 0238 ] 12:11:48.344675 : Game Position (Dec) = [ 892, 568 ] 12:11:48.344675 : - 12:11:48.345671 : Cannot read memory at address 0x0000030B 12:11:48.345671 : Cannot read memory at address 0x0000038B 12:11:48.348171 : Cannot read memory at address 0x0000030B 12:11:48.348171 : Cannot read memory at address 0x0000038B 12:11:48.348171 : RawData event for Player #1: 12:11:48.348171 : Device rawinput data (Hex) = [ 000075F0, 000086C4 ] 12:11:48.348171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.348171 : OnScreen Cursor Position (Px) = [ 884, 568 ] 12:11:48.348171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.348171 : ClientWindow Style = FullScreen 12:11:48.348171 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.348171 : Game Position (Hex) = [ 0374, 0238 ] 12:11:48.349178 : Game Position (Dec) = [ 884, 568 ] 12:11:48.349178 : - 12:11:48.350175 : Cannot read memory at address 0x0000030B 12:11:48.350175 : Cannot read memory at address 0x0000038B 12:11:48.352168 : Cannot read memory at address 0x0000030B 12:11:48.352168 : Cannot read memory at address 0x0000038B 12:11:48.353165 : RawData event for Player #1: 12:11:48.353165 : Device rawinput data (Hex) = [ 000074E0, 00008680 ] 12:11:48.353165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.353165 : OnScreen Cursor Position (Px) = [ 876, 567 ] 12:11:48.353165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.353165 : ClientWindow Style = FullScreen 12:11:48.353165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.353165 : Game Position (Hex) = [ 036C, 0237 ] 12:11:48.353165 : Game Position (Dec) = [ 876, 567 ] 12:11:48.353165 : - 12:11:48.354161 : Cannot read memory at address 0x0000030B 12:11:48.354161 : Cannot read memory at address 0x0000038B 12:11:48.356155 : Cannot read memory at address 0x0000030B 12:11:48.356155 : Cannot read memory at address 0x0000038B 12:11:48.358148 : Cannot read memory at address 0x0000030B 12:11:48.358148 : Cannot read memory at address 0x0000038B 12:11:48.358148 : RawData event for Player #1: 12:11:48.358148 : Device rawinput data (Hex) = [ 000072AC, 00008694 ] 12:11:48.358148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.358650 : OnScreen Cursor Position (Px) = [ 860, 567 ] 12:11:48.358650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.358650 : ClientWindow Style = FullScreen 12:11:48.358650 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.358650 : Game Position (Hex) = [ 035C, 0237 ] 12:11:48.358650 : Game Position (Dec) = [ 860, 567 ] 12:11:48.358650 : - 12:11:48.359649 : Cannot read memory at address 0x0000030B 12:11:48.359649 : Cannot read memory at address 0x0000038B 12:11:48.361642 : Cannot read memory at address 0x0000030B 12:11:48.361642 : Cannot read memory at address 0x0000038B 12:11:48.361642 : RawData event for Player #1: 12:11:48.361642 : Device rawinput data (Hex) = [ 00007090, 0000866C ] 12:11:48.361642 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.362639 : OnScreen Cursor Position (Px) = [ 844, 567 ] 12:11:48.362639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.362639 : ClientWindow Style = FullScreen 12:11:48.362639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.362639 : Game Position (Hex) = [ 034C, 0237 ] 12:11:48.362639 : Game Position (Dec) = [ 844, 567 ] 12:11:48.362639 : - 12:11:48.363635 : Cannot read memory at address 0x0000030B 12:11:48.363635 : Cannot read memory at address 0x0000038B 12:11:48.365629 : Cannot read memory at address 0x0000030B 12:11:48.365629 : Cannot read memory at address 0x0000038B 12:11:48.366625 : RawData event for Player #1: 12:11:48.366625 : Device rawinput data (Hex) = [ 00006EAC, 000086AC ] 12:11:48.366625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.366625 : OnScreen Cursor Position (Px) = [ 830, 568 ] 12:11:48.366625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.368128 : ClientWindow Style = FullScreen 12:11:48.368128 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.368128 : Game Position (Hex) = [ 033E, 0238 ] 12:11:48.368128 : Game Position (Dec) = [ 830, 568 ] 12:11:48.368128 : - 12:11:48.370130 : Cannot read memory at address 0x0000030B 12:11:48.370130 : Cannot read memory at address 0x0000038B 12:11:48.372124 : Cannot read memory at address 0x0000030B 12:11:48.372124 : Cannot read memory at address 0x0000038B 12:11:48.372124 : RawData event for Player #1: 12:11:48.372124 : Device rawinput data (Hex) = [ 00006CAC, 000086C0 ] 12:11:48.372124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.372124 : OnScreen Cursor Position (Px) = [ 815, 568 ] 12:11:48.373120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.373120 : ClientWindow Style = FullScreen 12:11:48.374117 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.374117 : Cannot read memory at address 0x0000038B 12:11:48.374117 : Game Position (Hex) = [ 032F, 0238 ] 12:11:48.374117 : Game Position (Dec) = [ 815, 568 ] 12:11:48.374117 : - 12:11:48.376111 : Cannot read memory at address 0x0000030B 12:11:48.376111 : Cannot read memory at address 0x0000038B 12:11:48.377107 : RawData event for Player #1: 12:11:48.377107 : Device rawinput data (Hex) = [ 00006AAC, 00008708 ] 12:11:48.377107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.377107 : OnScreen Cursor Position (Px) = [ 800, 569 ] 12:11:48.377107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.378104 : ClientWindow Style = FullScreen 12:11:48.378104 : Cannot read memory at address 0x0000030B 12:11:48.378104 : Game Position (Hex) = [ 0320, 0239 ] 12:11:48.378104 : Cannot read memory at address 0x0000038B 12:11:48.378104 : Game Position (Dec) = [ 800, 569 ] 12:11:48.378607 : - 12:11:48.379606 : Cannot read memory at address 0x0000030B 12:11:48.379606 : Cannot read memory at address 0x0000038B 12:11:48.381599 : Cannot read memory at address 0x0000030B 12:11:48.381599 : Cannot read memory at address 0x0000038B 12:11:48.381599 : RawData event for Player #1: 12:11:48.381599 : Device rawinput data (Hex) = [ 000068C4, 00008798 ] 12:11:48.382596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.382596 : OnScreen Cursor Position (Px) = [ 785, 572 ] 12:11:48.382596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.382596 : ClientWindow Style = FullScreen 12:11:48.382596 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.382596 : Game Position (Hex) = [ 0311, 023C ] 12:11:48.382596 : Game Position (Dec) = [ 785, 572 ] 12:11:48.382596 : - 12:11:48.383592 : Cannot read memory at address 0x0000030B 12:11:48.383592 : Cannot read memory at address 0x0000038B 12:11:48.385586 : Cannot read memory at address 0x0000030B 12:11:48.385586 : Cannot read memory at address 0x0000038B 12:11:48.385586 : RawData event for Player #1: 12:11:48.385586 : Device rawinput data (Hex) = [ 000066F4, 00008850 ] 12:11:48.386582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.386582 : OnScreen Cursor Position (Px) = [ 772, 575 ] 12:11:48.386582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.386582 : ClientWindow Style = FullScreen 12:11:48.386582 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.386582 : Game Position (Hex) = [ 0304, 023F ] 12:11:48.386582 : Game Position (Dec) = [ 772, 575 ] 12:11:48.386582 : - 12:11:48.388084 : Cannot read memory at address 0x0000030B 12:11:48.388084 : Cannot read memory at address 0x0000038B 12:11:48.390087 : Cannot read memory at address 0x0000030B 12:11:48.390087 : Cannot read memory at address 0x0000038B 12:11:48.391084 : RawData event for Player #1: 12:11:48.391084 : Device rawinput data (Hex) = [ 0000653C, 000088F4 ] 12:11:48.391084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.391084 : OnScreen Cursor Position (Px) = [ 759, 577 ] 12:11:48.391084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.391084 : ClientWindow Style = FullScreen 12:11:48.391084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.391084 : Game Position (Hex) = [ 02F7, 0241 ] 12:11:48.391084 : Game Position (Dec) = [ 759, 577 ] 12:11:48.392081 : Cannot read memory at address 0x0000030B 12:11:48.392081 : Cannot read memory at address 0x0000038B 12:11:48.394074 : Cannot read memory at address 0x0000030B 12:11:48.394074 : Cannot read memory at address 0x0000038B 12:11:48.396067 : Cannot read memory at address 0x0000030B 12:11:48.396067 : Cannot read memory at address 0x0000038B 12:11:48.396067 : RawData event for Player #1: 12:11:48.396067 : Device rawinput data (Hex) = [ 000063A8, 000089B0 ] 12:11:48.396067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.396067 : OnScreen Cursor Position (Px) = [ 747, 580 ] 12:11:48.396067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.396067 : ClientWindow Style = FullScreen 12:11:48.397064 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.397064 : Game Position (Hex) = [ 02EB, 0244 ] 12:11:48.397064 : Game Position (Dec) = [ 747, 580 ] 12:11:48.397064 : - 12:11:48.398061 : Cannot read memory at address 0x0000030B 12:11:48.398061 : Cannot read memory at address 0x0000038B 12:11:48.399562 : Cannot read memory at address 0x0000030B 12:11:48.399562 : Cannot read memory at address 0x0000038B 12:11:48.400558 : RawData event for Player #1: 12:11:48.401555 : Device rawinput data (Hex) = [ 00006214, 00008A4C ] 12:11:48.401555 : Cannot read memory at address 0x0000030B 12:11:48.401555 : Cannot read memory at address 0x0000038B 12:11:48.401555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.401555 : ClientWindow Style = FullScreen 12:11:48.401555 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.401555 : Game Position (Hex) = [ 02DF, 0247 ] 12:11:48.401555 : Game Position (Dec) = [ 735, 583 ] 12:11:48.401555 : - 12:11:48.404054 : Cannot read memory at address 0x0000030B 12:11:48.404054 : Cannot read memory at address 0x0000038B 12:11:48.405062 : RawData event for Player #1: 12:11:48.405062 : Device rawinput data (Hex) = [ 00006084, 00008B60 ] 12:11:48.405062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.405062 : OnScreen Cursor Position (Px) = [ 723, 587 ] 12:11:48.405062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.405062 : ClientWindow Style = FullScreen 12:11:48.405062 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.405062 : Game Position (Hex) = [ 02D3, 024B ] 12:11:48.406058 : Cannot read memory at address 0x0000030B 12:11:48.406058 : Cannot read memory at address 0x0000038B 12:11:48.406058 : - 12:11:48.408052 : Cannot read memory at address 0x0000030B 12:11:48.408052 : Cannot read memory at address 0x0000038B 12:11:48.409554 : Cannot read memory at address 0x0000030B 12:11:48.409554 : Cannot read memory at address 0x0000038B 12:11:48.410550 : RawData event for Player #1: 12:11:48.410550 : Device rawinput data (Hex) = [ 00005F44, 00008C78 ] 12:11:48.410550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.410550 : OnScreen Cursor Position (Px) = [ 714, 592 ] 12:11:48.410550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.410550 : ClientWindow Style = FullScreen 12:11:48.410550 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.410550 : Game Position (Hex) = [ 02CA, 0250 ] 12:11:48.410550 : Game Position (Dec) = [ 714, 592 ] 12:11:48.411547 : - 12:11:48.411547 : Cannot read memory at address 0x0000038B 12:11:48.413540 : Cannot read memory at address 0x0000030B 12:11:48.413540 : Cannot read memory at address 0x0000038B 12:11:48.415534 : RawData event for Player #1: 12:11:48.415534 : Cannot read memory at address 0x0000030B 12:11:48.415534 : Device rawinput data (Hex) = [ 00005E10, 00008D7C ] 12:11:48.415534 : Cannot read memory at address 0x0000038B 12:11:48.415534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.415534 : OnScreen Cursor Position (Px) = [ 705, 596 ] 12:11:48.415534 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.415534 : ClientWindow Style = FullScreen 12:11:48.415534 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.415534 : Game Position (Hex) = [ 02C1, 0254 ] 12:11:48.415534 : Game Position (Dec) = [ 705, 596 ] 12:11:48.415534 : - 12:11:48.418032 : Cannot read memory at address 0x0000030B 12:11:48.418032 : Cannot read memory at address 0x0000038B 12:11:48.420035 : Cannot read memory at address 0x0000030B 12:11:48.420035 : Cannot read memory at address 0x0000038B 12:11:48.420035 : RawData event for Player #1: 12:11:48.420035 : Device rawinput data (Hex) = [ 00005CE0, 00008E88 ] 12:11:48.420035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.420035 : OnScreen Cursor Position (Px) = [ 696, 601 ] 12:11:48.420035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.420035 : ClientWindow Style = FullScreen 12:11:48.420035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.421032 : Game Position (Hex) = [ 02B8, 0259 ] 12:11:48.421032 : Game Position (Dec) = [ 696, 601 ] 12:11:48.421032 : - 12:11:48.422029 : Cannot read memory at address 0x0000030B 12:11:48.422029 : Cannot read memory at address 0x0000038B 12:11:48.424022 : Cannot read memory at address 0x0000030B 12:11:48.424022 : Cannot read memory at address 0x0000038B 12:11:48.424022 : RawData event for Player #1: 12:11:48.424022 : Device rawinput data (Hex) = [ 00005C14, 00008FEC ] 12:11:48.424022 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.424022 : OnScreen Cursor Position (Px) = [ 690, 607 ] 12:11:48.424022 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.424022 : ClientWindow Style = FullScreen 12:11:48.424022 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.424022 : Game Position (Hex) = [ 02B2, 025F ] 12:11:48.425018 : Game Position (Dec) = [ 690, 607 ] 12:11:48.425018 : - 12:11:48.426019 : Cannot read memory at address 0x0000030B 12:11:48.426019 : Cannot read memory at address 0x0000038B 12:11:48.428008 : Cannot read memory at address 0x0000030B 12:11:48.428008 : Cannot read memory at address 0x0000038B 12:11:48.429509 : RawData event for Player #1: 12:11:48.429509 : Cannot read memory at address 0x0000030B 12:11:48.429509 : Device rawinput data (Hex) = [ 00005B40, 00009188 ] 12:11:48.429509 : Cannot read memory at address 0x0000038B 12:11:48.429509 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.429509 : OnScreen Cursor Position (Px) = [ 684, 613 ] 12:11:48.429509 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.429509 : ClientWindow Style = FullScreen 12:11:48.429509 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.429509 : Game Position (Hex) = [ 02AC, 0265 ] 12:11:48.429509 : Game Position (Dec) = [ 684, 613 ] 12:11:48.429509 : - 12:11:48.431503 : Cannot read memory at address 0x0000030B 12:11:48.431503 : Cannot read memory at address 0x0000038B 12:11:48.433496 : Cannot read memory at address 0x0000030B 12:11:48.433496 : Cannot read memory at address 0x0000038B 12:11:48.433496 : RawData event for Player #1: 12:11:48.434493 : Device rawinput data (Hex) = [ 00005A68, 0000957C ] 12:11:48.434493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.434493 : OnScreen Cursor Position (Px) = [ 678, 630 ] 12:11:48.434493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.434493 : ClientWindow Style = FullScreen 12:11:48.434493 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.434493 : Game Position (Hex) = [ 02A6, 0276 ] 12:11:48.434493 : Game Position (Dec) = [ 678, 630 ] 12:11:48.434493 : - 12:11:48.435489 : Cannot read memory at address 0x0000030B 12:11:48.435489 : Cannot read memory at address 0x0000038B 12:11:48.437988 : Cannot read memory at address 0x0000030B 12:11:48.437988 : Cannot read memory at address 0x0000038B 12:11:48.437988 : RawData event for Player #1: 12:11:48.437988 : Device rawinput data (Hex) = [ 000059D8, 00009370 ] 12:11:48.437988 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.437988 : OnScreen Cursor Position (Px) = [ 673, 622 ] 12:11:48.437988 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.437988 : ClientWindow Style = FullScreen 12:11:48.437988 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.437988 : Game Position (Hex) = [ 02A1, 026E ] 12:11:48.437988 : Game Position (Dec) = [ 673, 622 ] 12:11:48.438994 : - 12:11:48.439991 : Cannot read memory at address 0x0000030B 12:11:48.439991 : Cannot read memory at address 0x0000038B 12:11:48.441985 : Cannot read memory at address 0x0000030B 12:11:48.441985 : Cannot read memory at address 0x0000038B 12:11:48.442981 : RawData event for Player #1: 12:11:48.442981 : Device rawinput data (Hex) = [ 00005978, 00009590 ] 12:11:48.442981 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.442981 : OnScreen Cursor Position (Px) = [ 671, 630 ] 12:11:48.442981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.442981 : ClientWindow Style = FullScreen 12:11:48.443978 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.443978 : Game Position (Hex) = [ 029F, 0276 ] 12:11:48.443978 : Cannot read memory at address 0x0000038B 12:11:48.443978 : Game Position (Dec) = [ 671, 630 ] 12:11:48.443978 : - 12:11:48.445971 : Cannot read memory at address 0x0000030B 12:11:48.445971 : Cannot read memory at address 0x0000038B 12:11:48.446968 : RawData event for Player #1: 12:11:48.446968 : Device rawinput data (Hex) = [ 00005908, 00009754 ] 12:11:48.446968 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.446968 : OnScreen Cursor Position (Px) = [ 667, 638 ] 12:11:48.447964 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.447964 : Cannot read memory at address 0x0000030B 12:11:48.448466 : Cannot read memory at address 0x0000038B 12:11:48.448466 : Game Position (Hex) = [ 029B, 027E ] 12:11:48.448466 : Game Position (Dec) = [ 667, 638 ] 12:11:48.448466 : - 12:11:48.450462 : Cannot read memory at address 0x0000030B 12:11:48.450462 : Cannot read memory at address 0x0000038B 12:11:48.452455 : RawData event for Player #1: 12:11:48.452455 : Cannot read memory at address 0x0000030B 12:11:48.452455 : Device rawinput data (Hex) = [ 000058CC, 00009998 ] 12:11:48.452455 : Cannot read memory at address 0x0000038B 12:11:48.452455 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.452455 : OnScreen Cursor Position (Px) = [ 665, 647 ] 12:11:48.452455 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.452455 : ClientWindow Style = FullScreen 12:11:48.452455 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.452455 : Game Position (Hex) = [ 0299, 0287 ] 12:11:48.452455 : Game Position (Dec) = [ 665, 647 ] 12:11:48.452455 : - 12:11:48.454449 : Cannot read memory at address 0x0000030B 12:11:48.454449 : Cannot read memory at address 0x0000038B 12:11:48.456442 : RawData event for Player #1: 12:11:48.456442 : Cannot read memory at address 0x0000030B 12:11:48.456442 : Device rawinput data (Hex) = [ 000058BC, 00009B4C ] 12:11:48.456442 : Cannot read memory at address 0x0000038B 12:11:48.456442 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.456442 : OnScreen Cursor Position (Px) = [ 665, 655 ] 12:11:48.456442 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.456442 : ClientWindow Style = FullScreen 12:11:48.456442 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.456442 : Game Position (Hex) = [ 0299, 028F ] 12:11:48.456442 : Game Position (Dec) = [ 665, 655 ] 12:11:48.456442 : - 12:11:48.457949 : Cannot read memory at address 0x0000030B 12:11:48.457949 : Cannot read memory at address 0x0000038B 12:11:48.459626 : Cannot read memory at address 0x0000030B 12:11:48.459626 : Cannot read memory at address 0x0000038B 12:11:48.460633 : RawData event for Player #1: 12:11:48.460633 : Device rawinput data (Hex) = [ 0000586C, 00009DB8 ] 12:11:48.461626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.461626 : Cannot read memory at address 0x0000030B 12:11:48.461626 : OnScreen Cursor Position (Px) = [ 663, 665 ] 12:11:48.461626 : Cannot read memory at address 0x0000038B 12:11:48.461626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.461626 : ClientWindow Style = FullScreen 12:11:48.461626 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.461626 : Game Position (Hex) = [ 0297, 0299 ] 12:11:48.461626 : Game Position (Dec) = [ 663, 665 ] 12:11:48.461626 : - 12:11:48.463619 : Cannot read memory at address 0x0000030B 12:11:48.463619 : Cannot read memory at address 0x0000038B 12:11:48.464616 : RawData event for Player #1: 12:11:48.464616 : Device rawinput data (Hex) = [ 0000586C, 00009FD8 ] 12:11:48.465613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.465613 : Cannot read memory at address 0x0000030B 12:11:48.465613 : OnScreen Cursor Position (Px) = [ 663, 674 ] 12:11:48.465613 : Cannot read memory at address 0x0000038B 12:11:48.465613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.465613 : ClientWindow Style = FullScreen 12:11:48.465613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.465613 : Game Position (Hex) = [ 0297, 02A2 ] 12:11:48.465613 : Game Position (Dec) = [ 663, 674 ] 12:11:48.465613 : - 12:11:48.468111 : Cannot read memory at address 0x0000030B 12:11:48.468111 : Cannot read memory at address 0x0000038B 12:11:48.470114 : Cannot read memory at address 0x0000030B 12:11:48.470114 : Cannot read memory at address 0x0000038B 12:11:48.470114 : RawData event for Player #1: 12:11:48.470114 : Device rawinput data (Hex) = [ 0000585C, 0000A178 ] 12:11:48.470114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.470114 : OnScreen Cursor Position (Px) = [ 662, 681 ] 12:11:48.470114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.470114 : ClientWindow Style = FullScreen 12:11:48.470114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.470114 : Game Position (Hex) = [ 0296, 02A9 ] 12:11:48.470114 : Game Position (Dec) = [ 662, 681 ] 12:11:48.471111 : - 12:11:48.472107 : Cannot read memory at address 0x0000030B 12:11:48.472107 : Cannot read memory at address 0x0000038B 12:11:48.474105 : Cannot read memory at address 0x0000030B 12:11:48.474105 : Cannot read memory at address 0x0000038B 12:11:48.474105 : RawData event for Player #1: 12:11:48.474105 : Device rawinput data (Hex) = [ 00005834, 0000A3EC ] 12:11:48.474105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.474105 : OnScreen Cursor Position (Px) = [ 661, 691 ] 12:11:48.474105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.474105 : ClientWindow Style = FullScreen 12:11:48.474105 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.474105 : Game Position (Hex) = [ 0295, 02B3 ] 12:11:48.474105 : Game Position (Dec) = [ 661, 691 ] 12:11:48.475097 : - 12:11:48.476098 : Cannot read memory at address 0x0000030B 12:11:48.476098 : Cannot read memory at address 0x0000038B 12:11:48.478087 : Cannot read memory at address 0x0000030B 12:11:48.478087 : Cannot read memory at address 0x0000038B 12:11:48.479588 : RawData event for Player #1: 12:11:48.479588 : Cannot read memory at address 0x0000030B 12:11:48.479588 : Device rawinput data (Hex) = [ 00005824, 0000A56C ] 12:11:48.479588 : Cannot read memory at address 0x0000038B 12:11:48.479588 : OnScreen Cursor Position (Px) = [ 661, 697 ] 12:11:48.479588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.479588 : ClientWindow Style = FullScreen 12:11:48.479588 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.479588 : Game Position (Hex) = [ 0295, 02B9 ] 12:11:48.479588 : Game Position (Dec) = [ 661, 697 ] 12:11:48.479588 : - 12:11:48.481582 : Cannot read memory at address 0x0000030B 12:11:48.481582 : Cannot read memory at address 0x0000038B 12:11:48.482578 : RawData event for Player #1: 12:11:48.482578 : Device rawinput data (Hex) = [ 000057D4, 0000A728 ] 12:11:48.483575 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.483575 : OnScreen Cursor Position (Px) = [ 658, 705 ] 12:11:48.483575 : Cannot read memory at address 0x0000038B 12:11:48.483575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.483575 : ClientWindow Style = FullScreen 12:11:48.483575 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.483575 : Game Position (Hex) = [ 0292, 02C1 ] 12:11:48.483575 : Game Position (Dec) = [ 658, 705 ] 12:11:48.483575 : - 12:11:48.485568 : Cannot read memory at address 0x0000030B 12:11:48.485568 : Cannot read memory at address 0x0000038B 12:11:48.488067 : Cannot read memory at address 0x0000030B 12:11:48.488067 : Cannot read memory at address 0x0000038B 12:11:48.488067 : RawData event for Player #1: 12:11:48.488067 : Device rawinput data (Hex) = [ 00005770, 0000A938 ] 12:11:48.488067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.488067 : OnScreen Cursor Position (Px) = [ 655, 713 ] 12:11:48.488067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.488067 : ClientWindow Style = FullScreen 12:11:48.488067 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.488067 : Game Position (Hex) = [ 028F, 02C9 ] 12:11:48.488067 : Game Position (Dec) = [ 655, 713 ] 12:11:48.488067 : - 12:11:48.490087 : Cannot read memory at address 0x0000030B 12:11:48.490087 : Cannot read memory at address 0x0000038B 12:11:48.492080 : Cannot read memory at address 0x0000030B 12:11:48.492080 : Cannot read memory at address 0x0000038B 12:11:48.492080 : RawData event for Player #1: 12:11:48.492080 : Device rawinput data (Hex) = [ 00005708, 0000AA24 ] 12:11:48.492080 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.492080 : OnScreen Cursor Position (Px) = [ 652, 717 ] 12:11:48.492080 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.492080 : ClientWindow Style = FullScreen 12:11:48.492080 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.492080 : Game Position (Hex) = [ 028C, 02CD ] 12:11:48.492080 : Game Position (Dec) = [ 652, 717 ] 12:11:48.493073 : - 12:11:48.494074 : Cannot read memory at address 0x0000030B 12:11:48.494074 : Cannot read memory at address 0x0000038B 12:11:48.496064 : Cannot read memory at address 0x0000030B 12:11:48.496064 : Cannot read memory at address 0x0000038B 12:11:48.497060 : RawData event for Player #1: 12:11:48.497060 : Device rawinput data (Hex) = [ 00005694, 0000AC18 ] 12:11:48.497060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.497060 : OnScreen Cursor Position (Px) = [ 649, 726 ] 12:11:48.497060 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.497060 : ClientWindow Style = FullScreen 12:11:48.497060 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.497060 : Game Position (Hex) = [ 0289, 02D6 ] 12:11:48.498057 : Game Position (Dec) = [ 649, 726 ] 12:11:48.498057 : Cannot read memory at address 0x0000030B 12:11:48.498057 : Cannot read memory at address 0x0000038B 12:11:48.499558 : Cannot read memory at address 0x0000030B 12:11:48.499558 : Cannot read memory at address 0x0000038B 12:11:48.500555 : RawData event for Player #1: 12:11:48.501551 : Device rawinput data (Hex) = [ 00005694, 0000AB18 ] 12:11:48.501551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.501551 : Cannot read memory at address 0x0000038B 12:11:48.501551 : OnScreen Cursor Position (Px) = [ 649, 721 ] 12:11:48.501551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.501551 : ClientWindow Style = FullScreen 12:11:48.501551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.501551 : Game Position (Hex) = [ 0289, 02D1 ] 12:11:48.501551 : Game Position (Dec) = [ 649, 721 ] 12:11:48.501551 : - 12:11:48.504126 : Cannot read memory at address 0x0000030B 12:11:48.504126 : Cannot read memory at address 0x0000038B 12:11:48.506122 : Cannot read memory at address 0x0000030B 12:11:48.506122 : Cannot read memory at address 0x0000038B 12:11:48.506122 : RawData event for Player #1: 12:11:48.506122 : Device rawinput data (Hex) = [ 000055E8, 0000ACD4 ] 12:11:48.506122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.506122 : OnScreen Cursor Position (Px) = [ 644, 729 ] 12:11:48.506122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.506122 : ClientWindow Style = FullScreen 12:11:48.506122 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.506122 : Game Position (Hex) = [ 0284, 02D9 ] 12:11:48.507118 : Game Position (Dec) = [ 644, 729 ] 12:11:48.507118 : - 12:11:48.508115 : Cannot read memory at address 0x0000030B 12:11:48.508115 : Cannot read memory at address 0x0000038B 12:11:48.509685 : Cannot read memory at address 0x0000030B 12:11:48.509685 : Cannot read memory at address 0x0000038B 12:11:48.509685 : RawData event for Player #1: 12:11:48.509685 : Device rawinput data (Hex) = [ 000054F8, 0000AE18 ] 12:11:48.510686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.510686 : OnScreen Cursor Position (Px) = [ 637, 734 ] 12:11:48.510686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.510686 : ClientWindow Style = FullScreen 12:11:48.510686 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.510686 : Game Position (Hex) = [ 027D, 02DE ] 12:11:48.510686 : Game Position (Dec) = [ 637, 734 ] 12:11:48.510686 : - 12:11:48.511682 : Cannot read memory at address 0x0000030B 12:11:48.511682 : Cannot read memory at address 0x0000038B 12:11:48.513676 : Cannot read memory at address 0x0000030B 12:11:48.513676 : Cannot read memory at address 0x0000038B 12:11:48.514672 : RawData event for Player #1: 12:11:48.514672 : Device rawinput data (Hex) = [ 000053E0, 0000AEA0 ] 12:11:48.515669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.515669 : Cannot read memory at address 0x0000030B 12:11:48.515669 : Cannot read memory at address 0x0000038B 12:11:48.515669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.515669 : ClientWindow Style = FullScreen 12:11:48.515669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.515669 : Game Position (Hex) = [ 0275, 02E0 ] 12:11:48.515669 : Game Position (Dec) = [ 629, 736 ] 12:11:48.515669 : - 12:11:48.518168 : Cannot read memory at address 0x0000030B 12:11:48.518168 : Cannot read memory at address 0x0000038B 12:11:48.520175 : Cannot read memory at address 0x0000030B 12:11:48.520175 : Cannot read memory at address 0x0000038B 12:11:48.520175 : Device rawinput data (Hex) = [ 000052B8, 0000AF74 ] 12:11:48.520175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.520175 : OnScreen Cursor Position (Px) = [ 620, 740 ] 12:11:48.520175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.520175 : ClientWindow Style = FullScreen 12:11:48.520175 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.520175 : Game Position (Hex) = [ 026C, 02E4 ] 12:11:48.521168 : Game Position (Dec) = [ 620, 740 ] 12:11:48.521168 : - 12:11:48.522169 : Cannot read memory at address 0x0000030B 12:11:48.522169 : Cannot read memory at address 0x0000038B 12:11:48.524162 : Cannot read memory at address 0x0000030B 12:11:48.524162 : Cannot read memory at address 0x0000038B 12:11:48.524162 : Device rawinput data (Hex) = [ 000051A8, 0000AFE4 ] 12:11:48.524162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.524162 : OnScreen Cursor Position (Px) = [ 612, 742 ] 12:11:48.524162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.524162 : ClientWindow Style = FullScreen 12:11:48.524162 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.524162 : Game Position (Hex) = [ 0264, 02E6 ] 12:11:48.525155 : Game Position (Dec) = [ 612, 742 ] 12:11:48.525155 : - 12:11:48.526155 : Cannot read memory at address 0x0000030B 12:11:48.526155 : Cannot read memory at address 0x0000038B 12:11:48.528145 : Cannot read memory at address 0x0000030B 12:11:48.528145 : Cannot read memory at address 0x0000038B 12:11:48.528647 : RawData event for Player #1: 12:11:48.528647 : Device rawinput data (Hex) = [ 0000503C, 0000AFF0 ] 12:11:48.529646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.529646 : OnScreen Cursor Position (Px) = [ 601, 742 ] 12:11:48.529646 : Cannot read memory at address 0x0000030B 12:11:48.529646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.529646 : Cannot read memory at address 0x0000038B 12:11:48.529646 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.529646 : Game Position (Hex) = [ 0259, 02E6 ] 12:11:48.529646 : Game Position (Dec) = [ 601, 742 ] 12:11:48.529646 : - 12:11:48.531639 : Cannot read memory at address 0x0000030B 12:11:48.531639 : Cannot read memory at address 0x0000038B 12:11:48.532636 : RawData event for Player #1: 12:11:48.532636 : Device rawinput data (Hex) = [ 00004EE0, 0000B090 ] 12:11:48.532636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.533633 : OnScreen Cursor Position (Px) = [ 591, 744 ] 12:11:48.533633 : Cannot read memory at address 0x0000030B 12:11:48.533633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.533633 : ClientWindow Style = FullScreen 12:11:48.533633 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.533633 : Game Position (Hex) = [ 024F, 02E8 ] 12:11:48.533633 : Game Position (Dec) = [ 591, 744 ] 12:11:48.533633 : - 12:11:48.535626 : Cannot read memory at address 0x0000030B 12:11:48.535626 : Cannot read memory at address 0x0000038B 12:11:48.538130 : Cannot read memory at address 0x0000030B 12:11:48.538130 : Cannot read memory at address 0x0000038B 12:11:48.538130 : RawData event for Player #1: 12:11:48.538130 : Device rawinput data (Hex) = [ 00004D90, 0000B020 ] 12:11:48.538130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.538130 : OnScreen Cursor Position (Px) = [ 581, 743 ] 12:11:48.538130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.538130 : ClientWindow Style = FullScreen 12:11:48.538130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.538130 : Game Position (Hex) = [ 0245, 02E7 ] 12:11:48.538130 : Game Position (Dec) = [ 581, 743 ] 12:11:48.539138 : - 12:11:48.539748 : Cannot read memory at address 0x0000030B 12:11:48.539748 : Cannot read memory at address 0x0000038B 12:11:48.541749 : Cannot read memory at address 0x0000030B 12:11:48.541749 : Cannot read memory at address 0x0000038B 12:11:48.541749 : RawData event for Player #1: 12:11:48.541749 : Device rawinput data (Hex) = [ 00004C58, 0000B090 ] 12:11:48.541749 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.541749 : OnScreen Cursor Position (Px) = [ 572, 744 ] 12:11:48.542742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.542742 : ClientWindow Style = FullScreen 12:11:48.542742 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.542742 : Game Position (Hex) = [ 023C, 02E8 ] 12:11:48.542742 : Game Position (Dec) = [ 572, 744 ] 12:11:48.542742 : - 12:11:48.543742 : Cannot read memory at address 0x0000030B 12:11:48.543742 : Cannot read memory at address 0x0000038B 12:11:48.545732 : Cannot read memory at address 0x0000030B 12:11:48.545732 : Cannot read memory at address 0x0000038B 12:11:48.546729 : RawData event for Player #1: 12:11:48.546729 : Device rawinput data (Hex) = [ 00004B04, 0000B034 ] 12:11:48.546729 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.546729 : OnScreen Cursor Position (Px) = [ 562, 743 ] 12:11:48.546729 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.546729 : ClientWindow Style = FullScreen 12:11:48.546729 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.546729 : Game Position (Hex) = [ 0232, 02E7 ] 12:11:48.548231 : Cannot read memory at address 0x0000030B 12:11:48.548231 : Game Position (Dec) = [ 562, 743 ] 12:11:48.548231 : Cannot read memory at address 0x0000038B 12:11:48.548231 : - 12:11:48.550234 : Cannot read memory at address 0x0000030B 12:11:48.550234 : Cannot read memory at address 0x0000038B 12:11:48.551230 : RawData event for Player #1: 12:11:48.551230 : Device rawinput data (Hex) = [ 000049CC, 0000AFE0 ] 12:11:48.551230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.551230 : OnScreen Cursor Position (Px) = [ 553, 741 ] 12:11:48.551230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.551230 : ClientWindow Style = FullScreen 12:11:48.551230 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.551230 : Game Position (Hex) = [ 0229, 02E5 ] 12:11:48.551230 : Game Position (Dec) = [ 553, 741 ] 12:11:48.551230 : - 12:11:48.552227 : Cannot read memory at address 0x0000030B 12:11:48.552227 : Cannot read memory at address 0x0000038B 12:11:48.554224 : Cannot read memory at address 0x0000030B 12:11:48.554224 : Cannot read memory at address 0x0000038B 12:11:48.556217 : Cannot read memory at address 0x0000030B 12:11:48.556217 : Cannot read memory at address 0x0000038B 12:11:48.556217 : RawData event for Player #1: 12:11:48.556217 : Device rawinput data (Hex) = [ 000048B8, 0000B01C ] 12:11:48.556217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.556217 : OnScreen Cursor Position (Px) = [ 545, 742 ] 12:11:48.556217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.556217 : ClientWindow Style = FullScreen 12:11:48.556217 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.556217 : Game Position (Hex) = [ 0221, 02E6 ] 12:11:48.556217 : Game Position (Dec) = [ 545, 742 ] 12:11:48.557210 : - 12:11:48.558211 : Cannot read memory at address 0x0000030B 12:11:48.558211 : Cannot read memory at address 0x0000038B 12:11:48.559624 : Cannot read memory at address 0x0000030B 12:11:48.559624 : Cannot read memory at address 0x0000038B 12:11:48.559624 : RawData event for Player #1: 12:11:48.559624 : Device rawinput data (Hex) = [ 00004774, 0000AFEC ] 12:11:48.560625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.560625 : OnScreen Cursor Position (Px) = [ 535, 742 ] 12:11:48.560625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.560625 : ClientWindow Style = FullScreen 12:11:48.560625 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.560625 : Game Position (Hex) = [ 0217, 02E6 ] 12:11:48.560625 : Game Position (Dec) = [ 535, 742 ] 12:11:48.560625 : - 12:11:48.561620 : Cannot read memory at address 0x0000030B 12:11:48.561620 : Cannot read memory at address 0x0000038B 12:11:48.563615 : Cannot read memory at address 0x0000030B 12:11:48.563615 : Cannot read memory at address 0x0000038B 12:11:48.564611 : RawData event for Player #1: 12:11:48.565608 : Device rawinput data (Hex) = [ 000046A4, 0000AF68 ] 12:11:48.565608 : Cannot read memory at address 0x0000030B 12:11:48.565608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.565608 : Cannot read memory at address 0x0000038B 12:11:48.565608 : OnScreen Cursor Position (Px) = [ 529, 740 ] 12:11:48.565608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.565608 : ClientWindow Style = FullScreen 12:11:48.565608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.565608 : Game Position (Hex) = [ 0211, 02E4 ] 12:11:48.565608 : Game Position (Dec) = [ 529, 740 ] 12:11:48.565608 : - 12:11:48.568111 : Cannot read memory at address 0x0000030B 12:11:48.568111 : Cannot read memory at address 0x0000038B 12:11:48.569147 : RawData event for Player #1: 12:11:48.569147 : Device rawinput data (Hex) = [ 000045A8, 0000AF7C ] 12:11:48.569147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.569147 : OnScreen Cursor Position (Px) = [ 522, 740 ] 12:11:48.569695 : Cannot read memory at address 0x0000030B 12:11:48.569695 : Cannot read memory at address 0x0000038B 12:11:48.569695 : ClientWindow Style = FullScreen 12:11:48.569695 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.569695 : Game Position (Hex) = [ 020A, 02E4 ] 12:11:48.569695 : Game Position (Dec) = [ 522, 740 ] 12:11:48.569695 : - 12:11:48.571691 : Cannot read memory at address 0x0000030B 12:11:48.571691 : Cannot read memory at address 0x0000038B 12:11:48.573688 : Cannot read memory at address 0x0000030B 12:11:48.573688 : Cannot read memory at address 0x0000038B 12:11:48.573688 : RawData event for Player #1: 12:11:48.573688 : Device rawinput data (Hex) = [ 0000450C, 0000AF24 ] 12:11:48.574681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.574681 : OnScreen Cursor Position (Px) = [ 517, 738 ] 12:11:48.574681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.574681 : ClientWindow Style = FullScreen 12:11:48.574681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.574681 : Game Position (Hex) = [ 0205, 02E2 ] 12:11:48.574681 : Game Position (Dec) = [ 517, 738 ] 12:11:48.574681 : - 12:11:48.575682 : Cannot read memory at address 0x0000030B 12:11:48.575682 : Cannot read memory at address 0x0000038B 12:11:48.578183 : Cannot read memory at address 0x0000030B 12:11:48.578183 : Cannot read memory at address 0x0000038B 12:11:48.578183 : RawData event for Player #1: 12:11:48.578183 : Device rawinput data (Hex) = [ 000044A8, 0000AF74 ] 12:11:48.578183 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.578183 : OnScreen Cursor Position (Px) = [ 514, 740 ] 12:11:48.578183 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.578183 : ClientWindow Style = FullScreen 12:11:48.578183 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.579189 : Game Position (Hex) = [ 0202, 02E4 ] 12:11:48.579189 : Game Position (Dec) = [ 514, 740 ] 12:11:48.579189 : - 12:11:48.580186 : Cannot read memory at address 0x0000030B 12:11:48.580186 : Cannot read memory at address 0x0000038B 12:11:48.582179 : Cannot read memory at address 0x0000030B 12:11:48.582179 : Cannot read memory at address 0x0000038B 12:11:48.583180 : RawData event for Player #1: 12:11:48.583180 : Device rawinput data (Hex) = [ 00004474, 0000AE8C ] 12:11:48.583180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.583180 : OnScreen Cursor Position (Px) = [ 513, 736 ] 12:11:48.583180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.583180 : ClientWindow Style = FullScreen 12:11:48.583180 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.584172 : Game Position (Hex) = [ 0201, 02E0 ] 12:11:48.584172 : Cannot read memory at address 0x0000030B 12:11:48.584172 : Game Position (Dec) = [ 513, 736 ] 12:11:48.584172 : Cannot read memory at address 0x0000038B 12:11:48.584172 : - 12:11:48.586170 : Cannot read memory at address 0x0000030B 12:11:48.586170 : Cannot read memory at address 0x0000038B 12:11:48.587166 : RawData event for Player #1: 12:11:48.587166 : Device rawinput data (Hex) = [ 0000440C, 0000AF08 ] 12:11:48.587166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.587166 : OnScreen Cursor Position (Px) = [ 510, 738 ] 12:11:48.587166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.587166 : ClientWindow Style = FullScreen 12:11:48.587166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.587166 : Game Position (Hex) = [ 01FE, 02E2 ] 12:11:48.587166 : Game Position (Dec) = [ 510, 738 ] 12:11:48.587166 : - 12:11:48.588159 : Cannot read memory at address 0x0000030B 12:11:48.588159 : Cannot read memory at address 0x0000038B 12:11:48.589408 : Cannot read memory at address 0x0000030B 12:11:48.589408 : Cannot read memory at address 0x0000038B 12:11:48.591408 : Cannot read memory at address 0x0000030B 12:11:48.591408 : Cannot read memory at address 0x0000038B 12:11:48.592401 : RawData event for Player #1: 12:11:48.592401 : Device rawinput data (Hex) = [ 000043CC, 0000AEB4 ] 12:11:48.592401 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.592401 : OnScreen Cursor Position (Px) = [ 508, 737 ] 12:11:48.592401 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.592401 : ClientWindow Style = FullScreen 12:11:48.592401 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.592401 : Game Position (Hex) = [ 01FC, 02E1 ] 12:11:48.592401 : Game Position (Dec) = [ 508, 737 ] 12:11:48.592401 : - 12:11:48.593397 : Cannot read memory at address 0x0000030B 12:11:48.593397 : Cannot read memory at address 0x0000038B 12:11:48.595390 : Cannot read memory at address 0x0000030B 12:11:48.595390 : Cannot read memory at address 0x0000038B 12:11:48.596387 : RawData event for Player #1: 12:11:48.596387 : Device rawinput data (Hex) = [ 000043AC, 0000AE98 ] 12:11:48.596387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.596387 : OnScreen Cursor Position (Px) = [ 507, 736 ] 12:11:48.596387 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.597889 : ClientWindow Style = FullScreen 12:11:48.597889 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.597889 : Cannot read memory at address 0x0000030B 12:11:48.597889 : Game Position (Hex) = [ 01FB, 02E0 ] 12:11:48.597889 : Cannot read memory at address 0x0000038B 12:11:48.597889 : Game Position (Dec) = [ 507, 736 ] 12:11:48.597889 : - 12:11:48.599676 : Cannot read memory at address 0x0000030B 12:11:48.599676 : Cannot read memory at address 0x0000038B 12:11:48.600681 : RawData event for Player #1: 12:11:48.601673 : Device rawinput data (Hex) = [ 00004388, 0000AE28 ] 12:11:48.601673 : Cannot read memory at address 0x0000030B 12:11:48.601673 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.601673 : Cannot read memory at address 0x0000038B 12:11:48.601673 : OnScreen Cursor Position (Px) = [ 506, 734 ] 12:11:48.601673 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.601673 : ClientWindow Style = FullScreen 12:11:48.601673 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.601673 : Game Position (Hex) = [ 01FA, 02DE ] 12:11:48.601673 : Game Position (Dec) = [ 506, 734 ] 12:11:48.601673 : - 12:11:48.604176 : Cannot read memory at address 0x0000030B 12:11:48.604176 : Cannot read memory at address 0x0000038B 12:11:48.606213 : Cannot read memory at address 0x0000030B 12:11:48.606213 : RawData event for Player #1: 12:11:48.606213 : Cannot read memory at address 0x0000038B 12:11:48.606213 : Device rawinput data (Hex) = [ 00004350, 0000AD6C ] 12:11:48.606213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.606213 : OnScreen Cursor Position (Px) = [ 504, 731 ] 12:11:48.606213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.606213 : ClientWindow Style = FullScreen 12:11:48.606213 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.606213 : Game Position (Hex) = [ 01F8, 02DB ] 12:11:48.607206 : Game Position (Dec) = [ 504, 731 ] 12:11:48.607206 : - 12:11:48.608202 : Cannot read memory at address 0x0000030B 12:11:48.608202 : Cannot read memory at address 0x0000038B 12:11:48.609383 : Cannot read memory at address 0x0000030B 12:11:48.609383 : Cannot read memory at address 0x0000038B 12:11:48.610382 : RawData event for Player #1: 12:11:48.610382 : Device rawinput data (Hex) = [ 0000432C, 0000AD0C ] 12:11:48.610382 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.610382 : OnScreen Cursor Position (Px) = [ 503, 730 ] 12:11:48.610382 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.610382 : ClientWindow Style = FullScreen 12:11:48.610382 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.610382 : Game Position (Hex) = [ 01F7, 02DA ] 12:11:48.610382 : Game Position (Dec) = [ 503, 730 ] 12:11:48.611378 : - 12:11:48.611378 : Cannot read memory at address 0x0000030B 12:11:48.611378 : Cannot read memory at address 0x0000038B 12:11:48.613372 : Cannot read memory at address 0x0000030B 12:11:48.613372 : Cannot read memory at address 0x0000038B 12:11:48.615365 : Cannot read memory at address 0x0000030B 12:11:48.615365 : RawData event for Player #1: 12:11:48.615365 : Cannot read memory at address 0x0000038B 12:11:48.615365 : Device rawinput data (Hex) = [ 0000432C, 0000AC20 ] 12:11:48.615365 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.615365 : OnScreen Cursor Position (Px) = [ 503, 726 ] 12:11:48.615365 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.615365 : ClientWindow Style = FullScreen 12:11:48.615365 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.615365 : Game Position (Hex) = [ 01F7, 02D6 ] 12:11:48.615365 : Game Position (Dec) = [ 503, 726 ] 12:11:48.615365 : - 12:11:48.617868 : Cannot read memory at address 0x0000030B 12:11:48.617868 : Cannot read memory at address 0x0000038B 12:11:48.618907 : RawData event for Player #1: 12:11:48.618907 : Device rawinput data (Hex) = [ 000042EC, 0000ABB8 ] 12:11:48.618907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.619623 : OnScreen Cursor Position (Px) = [ 501, 724 ] 12:11:48.619623 : Cannot read memory at address 0x0000030B 12:11:48.619623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.619623 : Cannot read memory at address 0x0000038B 12:11:48.619623 : ClientWindow Style = FullScreen 12:11:48.619623 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.619623 : Game Position (Hex) = [ 01F5, 02D4 ] 12:11:48.619623 : Game Position (Dec) = [ 501, 724 ] 12:11:48.619623 : - 12:11:48.621618 : Cannot read memory at address 0x0000030B 12:11:48.621618 : Cannot read memory at address 0x0000038B 12:11:48.623615 : Cannot read memory at address 0x0000030B 12:11:48.623615 : Cannot read memory at address 0x0000038B 12:11:48.624608 : RawData event for Player #1: 12:11:48.624608 : Device rawinput data (Hex) = [ 000042D4, 0000AAF4 ] 12:11:48.624608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.624608 : OnScreen Cursor Position (Px) = [ 501, 721 ] 12:11:48.624608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.624608 : ClientWindow Style = FullScreen 12:11:48.624608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.624608 : Game Position (Hex) = [ 01F5, 02D1 ] 12:11:48.624608 : Game Position (Dec) = [ 501, 721 ] 12:11:48.624608 : - 12:11:48.625605 : Cannot read memory at address 0x0000030B 12:11:48.625605 : Cannot read memory at address 0x0000038B 12:11:48.628109 : Cannot read memory at address 0x0000030B 12:11:48.628109 : Cannot read memory at address 0x0000038B 12:11:48.628109 : RawData event for Player #1: 12:11:48.628109 : Device rawinput data (Hex) = [ 000042E0, 0000AA3C ] 12:11:48.628109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.628109 : OnScreen Cursor Position (Px) = [ 501, 718 ] 12:11:48.628109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.628109 : ClientWindow Style = FullScreen 12:11:48.629124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.629124 : Game Position (Hex) = [ 01F5, 02CE ] 12:11:48.629124 : Game Position (Dec) = [ 501, 718 ] 12:11:48.629124 : - 12:11:48.630122 : Cannot read memory at address 0x0000030B 12:11:48.630122 : Cannot read memory at address 0x0000038B 12:11:48.632115 : Cannot read memory at address 0x0000030B 12:11:48.632115 : Cannot read memory at address 0x0000038B 12:11:48.633112 : RawData event for Player #1: 12:11:48.633112 : Device rawinput data (Hex) = [ 000042A0, 0000A99C ] 12:11:48.633112 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.633112 : OnScreen Cursor Position (Px) = [ 499, 715 ] 12:11:48.633112 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.633112 : ClientWindow Style = FullScreen 12:11:48.633112 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.633112 : Game Position (Hex) = [ 01F3, 02CB ] 12:11:48.633112 : Game Position (Dec) = [ 499, 715 ] 12:11:48.634108 : - 12:11:48.634108 : Cannot read memory at address 0x0000030B 12:11:48.634108 : Cannot read memory at address 0x0000038B 12:11:48.636102 : Cannot read memory at address 0x0000030B 12:11:48.636102 : Cannot read memory at address 0x0000038B 12:11:48.637098 : RawData event for Player #1: 12:11:48.637098 : Device rawinput data (Hex) = [ 0000427C, 0000A8E0 ] 12:11:48.637098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.637098 : OnScreen Cursor Position (Px) = [ 498, 712 ] 12:11:48.637098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.638095 : ClientWindow Style = FullScreen 12:11:48.638095 : Cannot read memory at address 0x0000030B 12:11:48.638095 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.638095 : Game Position (Hex) = [ 01F2, 02C8 ] 12:11:48.638095 : Game Position (Dec) = [ 498, 712 ] 12:11:48.638095 : - 12:11:48.639596 : Cannot read memory at address 0x0000030B 12:11:48.639596 : Cannot read memory at address 0x0000038B 12:11:48.641590 : Cannot read memory at address 0x0000030B 12:11:48.641590 : Cannot read memory at address 0x0000038B 12:11:48.641590 : RawData event for Player #1: 12:11:48.641590 : Device rawinput data (Hex) = [ 0000423C, 0000A85C ] 12:11:48.642586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.642586 : OnScreen Cursor Position (Px) = [ 496, 710 ] 12:11:48.642586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.642586 : ClientWindow Style = FullScreen 12:11:48.642586 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.642586 : Game Position (Hex) = [ 01F0, 02C6 ] 12:11:48.642586 : Game Position (Dec) = [ 496, 710 ] 12:11:48.642586 : - 12:11:48.643583 : Cannot read memory at address 0x0000030B 12:11:48.643583 : Cannot read memory at address 0x0000038B 12:11:48.645576 : Cannot read memory at address 0x0000030B 12:11:48.645576 : Cannot read memory at address 0x0000038B 12:11:48.645576 : RawData event for Player #1: 12:11:48.646573 : Device rawinput data (Hex) = [ 00004204, 0000A780 ] 12:11:48.646573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.646573 : OnScreen Cursor Position (Px) = [ 495, 706 ] 12:11:48.646573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.646573 : ClientWindow Style = FullScreen 12:11:48.646573 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.646573 : Game Position (Hex) = [ 01EF, 02C2 ] 12:11:48.646573 : Game Position (Dec) = [ 495, 706 ] 12:11:48.646573 : - 12:11:48.648075 : Cannot read memory at address 0x0000030B 12:11:48.648075 : Cannot read memory at address 0x0000038B 12:11:48.650078 : Cannot read memory at address 0x0000030B 12:11:48.650078 : Cannot read memory at address 0x0000038B 12:11:48.651074 : RawData event for Player #1: 12:11:48.651074 : Device rawinput data (Hex) = [ 000041A8, 0000A6F8 ] 12:11:48.651074 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.651074 : OnScreen Cursor Position (Px) = [ 492, 704 ] 12:11:48.651074 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.651074 : ClientWindow Style = FullScreen 12:11:48.651074 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.651074 : Game Position (Hex) = [ 01EC, 02C0 ] 12:11:48.652071 : Game Position (Dec) = [ 492, 704 ] 12:11:48.652071 : Cannot read memory at address 0x0000030B 12:11:48.652071 : - 12:11:48.652071 : Cannot read memory at address 0x0000038B 12:11:48.654064 : Cannot read memory at address 0x0000030B 12:11:48.654064 : Cannot read memory at address 0x0000038B 12:11:48.655061 : RawData event for Player #1: 12:11:48.655061 : Device rawinput data (Hex) = [ 00004168, 0000A698 ] 12:11:48.655061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.655061 : OnScreen Cursor Position (Px) = [ 490, 702 ] 12:11:48.655061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.655061 : ClientWindow Style = FullScreen 12:11:48.655061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.655061 : Game Position (Hex) = [ 01EA, 02BE ] 12:11:48.655061 : Game Position (Dec) = [ 490, 702 ] 12:11:48.656058 : - 12:11:48.656058 : Cannot read memory at address 0x0000030B 12:11:48.656058 : Cannot read memory at address 0x0000038B 12:11:48.658051 : Cannot read memory at address 0x0000030B 12:11:48.658051 : Cannot read memory at address 0x0000038B 12:11:48.659553 : Cannot read memory at address 0x0000030B 12:11:48.659553 : Cannot read memory at address 0x0000038B 12:11:48.659553 : RawData event for Player #1: 12:11:48.660549 : Device rawinput data (Hex) = [ 00004124, 0000A654 ] 12:11:48.660549 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.660549 : OnScreen Cursor Position (Px) = [ 488, 701 ] 12:11:48.660549 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.660549 : ClientWindow Style = FullScreen 12:11:48.660549 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.660549 : Game Position (Hex) = [ 01E8, 02BD ] 12:11:48.660549 : Game Position (Dec) = [ 488, 701 ] 12:11:48.660549 : - 12:11:48.661546 : Cannot read memory at address 0x0000030B 12:11:48.661546 : Cannot read memory at address 0x0000038B 12:11:48.663539 : Cannot read memory at address 0x0000030B 12:11:48.663539 : Cannot read memory at address 0x0000038B 12:11:48.663539 : RawData event for Player #1: 12:11:48.664536 : Device rawinput data (Hex) = [ 00004110, 0000A638 ] 12:11:48.664536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.664536 : OnScreen Cursor Position (Px) = [ 487, 701 ] 12:11:48.664536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.664536 : ClientWindow Style = FullScreen 12:11:48.664536 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.664536 : Game Position (Hex) = [ 01E7, 02BD ] 12:11:48.664536 : Game Position (Dec) = [ 487, 701 ] 12:11:48.664536 : - 12:11:48.665532 : Cannot read memory at address 0x0000030B 12:11:48.665532 : Cannot read memory at address 0x0000038B 12:11:48.668031 : Cannot read memory at address 0x0000030B 12:11:48.668031 : Cannot read memory at address 0x0000038B 12:11:48.669038 : RawData event for Player #1: 12:11:48.669038 : Device rawinput data (Hex) = [ 000040B0, 0000A63C ] 12:11:48.669038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.669038 : OnScreen Cursor Position (Px) = [ 485, 701 ] 12:11:48.669745 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.669745 : Cannot read memory at address 0x0000030B 12:11:48.669745 : ClientWindow Style = FullScreen 12:11:48.669745 : Cannot read memory at address 0x0000038B 12:11:48.669745 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.669745 : Game Position (Hex) = [ 01E5, 02BD ] 12:11:48.669745 : Game Position (Dec) = [ 485, 701 ] 12:11:48.669745 : - 12:11:48.671740 : Cannot read memory at address 0x0000030B 12:11:48.671740 : Cannot read memory at address 0x0000038B 12:11:48.672737 : RawData event for Player #1: 12:11:48.672737 : Device rawinput data (Hex) = [ 0000404C, 0000A604 ] 12:11:48.672737 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.672737 : OnScreen Cursor Position (Px) = [ 482, 700 ] 12:11:48.673734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.673734 : Cannot read memory at address 0x0000030B 12:11:48.673734 : ClientWindow Style = FullScreen 12:11:48.673734 : Cannot read memory at address 0x0000038B 12:11:48.673734 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.673734 : Game Position (Hex) = [ 01E2, 02BC ] 12:11:48.673734 : Game Position (Dec) = [ 482, 700 ] 12:11:48.673734 : - 12:11:48.675727 : Cannot read memory at address 0x0000030B 12:11:48.675727 : Cannot read memory at address 0x0000038B 12:11:48.678226 : Cannot read memory at address 0x0000030B 12:11:48.678226 : Cannot read memory at address 0x0000038B 12:11:48.678226 : RawData event for Player #1: 12:11:48.678226 : Device rawinput data (Hex) = [ 00003FE8, 0000A630 ] 12:11:48.678226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.678226 : OnScreen Cursor Position (Px) = [ 479, 701 ] 12:11:48.678226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.678226 : ClientWindow Style = FullScreen 12:11:48.678226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.678226 : Game Position (Hex) = [ 01DF, 02BD ] 12:11:48.678226 : Game Position (Dec) = [ 479, 701 ] 12:11:48.678226 : - 12:11:48.680228 : Cannot read memory at address 0x0000030B 12:11:48.680228 : Cannot read memory at address 0x0000038B 12:11:48.682221 : Cannot read memory at address 0x0000030B 12:11:48.682221 : Cannot read memory at address 0x0000038B 12:11:48.682221 : RawData event for Player #1: 12:11:48.682221 : Device rawinput data (Hex) = [ 00003F68, 0000A66C ] 12:11:48.682221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.682221 : OnScreen Cursor Position (Px) = [ 475, 702 ] 12:11:48.682221 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.682221 : ClientWindow Style = FullScreen 12:11:48.682221 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.682221 : Game Position (Hex) = [ 01DB, 02BE ] 12:11:48.682221 : Game Position (Dec) = [ 475, 702 ] 12:11:48.683218 : - 12:11:48.684215 : Cannot read memory at address 0x0000030B 12:11:48.684215 : Cannot read memory at address 0x0000038B 12:11:48.686208 : Cannot read memory at address 0x0000030B 12:11:48.686208 : Cannot read memory at address 0x0000038B 12:11:48.687205 : RawData event for Player #1: 12:11:48.687205 : Device rawinput data (Hex) = [ 00003F28, 0000A66C ] 12:11:48.687205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.687205 : OnScreen Cursor Position (Px) = [ 473, 702 ] 12:11:48.687205 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.687205 : ClientWindow Style = FullScreen 12:11:48.687205 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.687205 : Game Position (Hex) = [ 01D9, 02BE ] 12:11:48.687205 : Game Position (Dec) = [ 473, 702 ] 12:11:48.687205 : - 12:11:48.688201 : Cannot read memory at address 0x0000030B 12:11:48.688201 : Cannot read memory at address 0x0000038B 12:11:48.689703 : Cannot read memory at address 0x0000030B 12:11:48.689703 : Cannot read memory at address 0x0000038B 12:11:48.690699 : RawData event for Player #1: 12:11:48.690699 : Device rawinput data (Hex) = [ 00003EAC, 0000A65C ] 12:11:48.690699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.691696 : OnScreen Cursor Position (Px) = [ 470, 701 ] 12:11:48.691696 : Cannot read memory at address 0x0000030B 12:11:48.691696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.691696 : ClientWindow Style = FullScreen 12:11:48.691696 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.691696 : Game Position (Hex) = [ 01D6, 02BD ] 12:11:48.691696 : Game Position (Dec) = [ 470, 701 ] 12:11:48.691696 : - 12:11:48.693689 : Cannot read memory at address 0x0000030B 12:11:48.693689 : Cannot read memory at address 0x0000038B 12:11:48.695682 : Cannot read memory at address 0x0000030B 12:11:48.695682 : Cannot read memory at address 0x0000038B 12:11:48.695682 : RawData event for Player #1: 12:11:48.696680 : Device rawinput data (Hex) = [ 00003E3C, 0000A724 ] 12:11:48.696680 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.696680 : OnScreen Cursor Position (Px) = [ 466, 705 ] 12:11:48.696680 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.696680 : ClientWindow Style = FullScreen 12:11:48.696680 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.696680 : Game Position (Hex) = [ 01D2, 02C1 ] 12:11:48.696680 : Game Position (Dec) = [ 466, 705 ] 12:11:48.696680 : - 12:11:48.698182 : Cannot read memory at address 0x0000030B 12:11:48.698182 : Cannot read memory at address 0x0000038B 12:11:48.700185 : Cannot read memory at address 0x0000030B 12:11:48.700185 : Cannot read memory at address 0x0000038B 12:11:48.700185 : RawData event for Player #1: 12:11:48.700185 : Device rawinput data (Hex) = [ 00003DBC, 0000A72C ] 12:11:48.700185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.700185 : OnScreen Cursor Position (Px) = [ 463, 705 ] 12:11:48.700185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.700185 : ClientWindow Style = FullScreen 12:11:48.700185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.700185 : Game Position (Hex) = [ 01CF, 02C1 ] 12:11:48.700185 : Game Position (Dec) = [ 463, 705 ] 12:11:48.700185 : - 12:11:48.702178 : Cannot read memory at address 0x0000030B 12:11:48.702178 : Cannot read memory at address 0x0000038B 12:11:48.704171 : Cannot read memory at address 0x0000030B 12:11:48.704171 : Cannot read memory at address 0x0000038B 12:11:48.704674 : RawData event for Player #1: 12:11:48.704674 : Device rawinput data (Hex) = [ 00003D7C, 0000A794 ] 12:11:48.704674 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.705672 : OnScreen Cursor Position (Px) = [ 461, 706 ] 12:11:48.705672 : Cannot read memory at address 0x0000030B 12:11:48.705672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.705672 : Cannot read memory at address 0x0000038B 12:11:48.705672 : ClientWindow Style = FullScreen 12:11:48.705672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.705672 : Game Position (Hex) = [ 01CD, 02C2 ] 12:11:48.705672 : Game Position (Dec) = [ 461, 706 ] 12:11:48.705672 : - 12:11:48.708171 : Cannot read memory at address 0x0000030B 12:11:48.708171 : Cannot read memory at address 0x0000038B 12:11:48.709840 : Cannot read memory at address 0x0000030B 12:11:48.709840 : Cannot read memory at address 0x0000038B 12:11:48.709840 : RawData event for Player #1: 12:11:48.709840 : Device rawinput data (Hex) = [ 00003D40, 0000A78C ] 12:11:48.709840 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.709840 : OnScreen Cursor Position (Px) = [ 459, 706 ] 12:11:48.710840 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.710840 : ClientWindow Style = FullScreen 12:11:48.710840 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.710840 : Game Position (Hex) = [ 01CB, 02C2 ] 12:11:48.710840 : Game Position (Dec) = [ 459, 706 ] 12:11:48.710840 : - 12:11:48.711837 : Cannot read memory at address 0x0000030B 12:11:48.711837 : Cannot read memory at address 0x0000038B 12:11:48.713831 : Cannot read memory at address 0x0000030B 12:11:48.713831 : Cannot read memory at address 0x0000038B 12:11:48.713831 : RawData event for Player #1: 12:11:48.713831 : Device rawinput data (Hex) = [ 00003D00, 0000A7BC ] 12:11:48.713831 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.713831 : OnScreen Cursor Position (Px) = [ 457, 707 ] 12:11:48.713831 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.714827 : ClientWindow Style = FullScreen 12:11:48.714827 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.714827 : Game Position (Hex) = [ 01C9, 02C3 ] 12:11:48.714827 : Game Position (Dec) = [ 457, 707 ] 12:11:48.714827 : - 12:11:48.715824 : Cannot read memory at address 0x0000030B 12:11:48.715824 : Cannot read memory at address 0x0000038B 12:11:48.717817 : Cannot read memory at address 0x0000030B 12:11:48.717817 : Cannot read memory at address 0x0000038B 12:11:48.719318 : Cannot read memory at address 0x0000030B 12:11:48.719318 : RawData event for Player #1: 12:11:48.719318 : Cannot read memory at address 0x0000038B 12:11:48.719318 : Device rawinput data (Hex) = [ 00003C9C, 0000A7D4 ] 12:11:48.719318 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.719318 : OnScreen Cursor Position (Px) = [ 454, 708 ] 12:11:48.719318 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.719318 : ClientWindow Style = FullScreen 12:11:48.719318 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.719318 : Game Position (Hex) = [ 01C6, 02C4 ] 12:11:48.719318 : Game Position (Dec) = [ 454, 708 ] 12:11:48.719318 : - 12:11:48.721311 : Cannot read memory at address 0x0000030B 12:11:48.721311 : Cannot read memory at address 0x0000038B 12:11:48.723304 : Cannot read memory at address 0x0000030B 12:11:48.723304 : Cannot read memory at address 0x0000038B 12:11:48.723304 : RawData event for Player #1: 12:11:48.723304 : Device rawinput data (Hex) = [ 00003C78, 0000A764 ] 12:11:48.723304 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.723304 : OnScreen Cursor Position (Px) = [ 453, 706 ] 12:11:48.723304 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.723304 : ClientWindow Style = FullScreen 12:11:48.723304 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.723304 : Game Position (Hex) = [ 01C5, 02C2 ] 12:11:48.723304 : Game Position (Dec) = [ 453, 706 ] 12:11:48.724301 : - 12:11:48.725298 : Cannot read memory at address 0x0000030B 12:11:48.725298 : Cannot read memory at address 0x0000038B 12:11:48.727807 : Cannot read memory at address 0x0000030B 12:11:48.727807 : Cannot read memory at address 0x0000038B 12:11:48.727807 : RawData event for Player #1: 12:11:48.727807 : Device rawinput data (Hex) = [ 00003C54, 0000A78C ] 12:11:48.727807 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.727807 : OnScreen Cursor Position (Px) = [ 452, 706 ] 12:11:48.727807 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.728852 : ClientWindow Style = FullScreen 12:11:48.728852 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.728852 : Game Position (Hex) = [ 01C4, 02C2 ] 12:11:48.728852 : Game Position (Dec) = [ 452, 706 ] 12:11:48.728852 : - 12:11:48.729739 : Cannot read memory at address 0x0000030B 12:11:48.729739 : Cannot read memory at address 0x0000038B 12:11:48.731735 : Cannot read memory at address 0x0000030B 12:11:48.731735 : Cannot read memory at address 0x0000038B 12:11:48.731735 : RawData event for Player #1: 12:11:48.731735 : Device rawinput data (Hex) = [ 00003C54, 0000A708 ] 12:11:48.731735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.732731 : OnScreen Cursor Position (Px) = [ 452, 704 ] 12:11:48.732731 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.732731 : ClientWindow Style = FullScreen 12:11:48.732731 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.732731 : Game Position (Hex) = [ 01C4, 02C0 ] 12:11:48.732731 : Game Position (Dec) = [ 452, 704 ] 12:11:48.732731 : - 12:11:48.733728 : Cannot read memory at address 0x0000030B 12:11:48.733728 : Cannot read memory at address 0x0000038B 12:11:48.735721 : Cannot read memory at address 0x0000030B 12:11:48.735721 : Cannot read memory at address 0x0000038B 12:11:48.736718 : RawData event for Player #1: 12:11:48.736718 : Device rawinput data (Hex) = [ 00003C74, 0000A680 ] 12:11:48.736718 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.736718 : OnScreen Cursor Position (Px) = [ 453, 702 ] 12:11:48.736718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.736718 : ClientWindow Style = FullScreen 12:11:48.736718 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.736718 : Game Position (Hex) = [ 01C5, 02BE ] 12:11:48.736718 : Game Position (Dec) = [ 453, 702 ] 12:11:48.736718 : - 12:11:48.738220 : Cannot read memory at address 0x0000030B 12:11:48.738220 : Cannot read memory at address 0x0000038B 12:11:48.740227 : Cannot read memory at address 0x0000030B 12:11:48.740227 : Cannot read memory at address 0x0000038B 12:11:48.741224 : RawData event for Player #1: 12:11:48.741224 : Device rawinput data (Hex) = [ 00003C78, 0000A5EC ] 12:11:48.741224 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.741224 : OnScreen Cursor Position (Px) = [ 453, 699 ] 12:11:48.741224 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.741224 : ClientWindow Style = FullScreen 12:11:48.741224 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.741224 : Game Position (Hex) = [ 01C5, 02BB ] 12:11:48.742217 : Game Position (Dec) = [ 453, 699 ] 12:11:48.742217 : Cannot read memory at address 0x0000030B 12:11:48.742217 : Cannot read memory at address 0x0000038B 12:11:48.744214 : Cannot read memory at address 0x0000030B 12:11:48.744214 : Cannot read memory at address 0x0000038B 12:11:48.746204 : Cannot read memory at address 0x0000030B 12:11:48.746204 : Cannot read memory at address 0x0000038B 12:11:48.746204 : RawData event for Player #1: 12:11:48.746204 : Device rawinput data (Hex) = [ 00003C78, 0000A5AC ] 12:11:48.746204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.746204 : OnScreen Cursor Position (Px) = [ 453, 698 ] 12:11:48.746204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.746204 : ClientWindow Style = FullScreen 12:11:48.746204 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.746204 : Game Position (Hex) = [ 01C5, 02BA ] 12:11:48.746204 : Game Position (Dec) = [ 453, 698 ] 12:11:48.747200 : - 12:11:48.748197 : Cannot read memory at address 0x0000030B 12:11:48.748197 : Cannot read memory at address 0x0000038B 12:11:48.749698 : Cannot read memory at address 0x0000030B 12:11:48.749698 : Cannot read memory at address 0x0000038B 12:11:48.749698 : RawData event for Player #1: 12:11:48.749698 : Device rawinput data (Hex) = [ 00003CB4, 0000A5F8 ] 12:11:48.749698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.749698 : OnScreen Cursor Position (Px) = [ 455, 700 ] 12:11:48.750694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.750694 : ClientWindow Style = FullScreen 12:11:48.750694 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.750694 : Game Position (Hex) = [ 01C7, 02BC ] 12:11:48.750694 : Game Position (Dec) = [ 455, 700 ] 12:11:48.750694 : - 12:11:48.751691 : Cannot read memory at address 0x0000030B 12:11:48.751691 : Cannot read memory at address 0x0000038B 12:11:48.756455 : RawData event for Player #1: 12:11:48.758073 : Device rawinput data (Hex) = [ 00003D08, 0000A550 ] 12:11:48.758073 : Cannot read memory at address 0x0000038B 12:11:48.758073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.758073 : OnScreen Cursor Position (Px) = [ 457, 697 ] 12:11:48.758073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.758575 : ClientWindow Style = FullScreen 12:11:48.758575 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.758575 : Game Position (Hex) = [ 01C9, 02B9 ] 12:11:48.758575 : Game Position (Dec) = [ 457, 697 ] 12:11:48.758575 : - 12:11:48.758575 : RawData event for Player #1: 12:11:48.758575 : Device rawinput data (Hex) = [ 00003DAC, 0000A40C ] 12:11:48.759573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.759573 : Cannot read memory at address 0x0000030B 12:11:48.759573 : OnScreen Cursor Position (Px) = [ 462, 692 ] 12:11:48.759573 : Cannot read memory at address 0x0000038B 12:11:48.759573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.759573 : ClientWindow Style = FullScreen 12:11:48.759573 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.759573 : Game Position (Hex) = [ 01CE, 02B4 ] 12:11:48.759573 : Game Position (Dec) = [ 462, 692 ] 12:11:48.759573 : - 12:11:48.761567 : Cannot read memory at address 0x0000030B 12:11:48.761567 : Cannot read memory at address 0x0000038B 12:11:48.763560 : Cannot read memory at address 0x0000030B 12:11:48.763560 : Cannot read memory at address 0x0000038B 12:11:48.763560 : RawData event for Player #1: 12:11:48.763560 : Device rawinput data (Hex) = [ 00003E00, 0000A3A4 ] 12:11:48.764557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.764557 : OnScreen Cursor Position (Px) = [ 465, 690 ] 12:11:48.764557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.764557 : ClientWindow Style = FullScreen 12:11:48.764557 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.764557 : Game Position (Hex) = [ 01D1, 02B2 ] 12:11:48.764557 : Game Position (Dec) = [ 465, 690 ] 12:11:48.764557 : - 12:11:48.765553 : Cannot read memory at address 0x0000030B 12:11:48.765553 : Cannot read memory at address 0x0000038B 12:11:48.768052 : Cannot read memory at address 0x0000030B 12:11:48.768052 : Cannot read memory at address 0x0000038B 12:11:48.768052 : RawData event for Player #1: 12:11:48.768052 : Device rawinput data (Hex) = [ 00003EA0, 0000A28C ] 12:11:48.768052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.768052 : OnScreen Cursor Position (Px) = [ 469, 685 ] 12:11:48.768052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.768052 : ClientWindow Style = FullScreen 12:11:48.768052 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.768052 : Game Position (Hex) = [ 01D5, 02AD ] 12:11:48.768052 : Game Position (Dec) = [ 469, 685 ] 12:11:48.769064 : - 12:11:48.769782 : Cannot read memory at address 0x0000030B 12:11:48.769782 : Cannot read memory at address 0x0000038B 12:11:48.771781 : Cannot read memory at address 0x0000030B 12:11:48.771781 : Cannot read memory at address 0x0000038B 12:11:48.772778 : RawData event for Player #1: 12:11:48.772778 : Device rawinput data (Hex) = [ 00003F38, 0000A228 ] 12:11:48.773770 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.773770 : Cannot read memory at address 0x0000030B 12:11:48.773770 : OnScreen Cursor Position (Px) = [ 474, 684 ] 12:11:48.773770 : Cannot read memory at address 0x0000038B 12:11:48.773770 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.773770 : ClientWindow Style = FullScreen 12:11:48.773770 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.773770 : Game Position (Hex) = [ 01DA, 02AC ] 12:11:48.773770 : Game Position (Dec) = [ 474, 684 ] 12:11:48.773770 : - 12:11:48.775767 : Cannot read memory at address 0x0000030B 12:11:48.775767 : Cannot read memory at address 0x0000038B 12:11:48.776764 : RawData event for Player #1: 12:11:48.776764 : Device rawinput data (Hex) = [ 00003FD4, 0000A180 ] 12:11:48.776764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.776764 : OnScreen Cursor Position (Px) = [ 478, 681 ] 12:11:48.776764 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.776764 : ClientWindow Style = FullScreen 12:11:48.776764 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.776764 : Game Position (Hex) = [ 01DE, 02A9 ] 12:11:48.778267 : Game Position (Dec) = [ 478, 681 ] 12:11:48.778267 : Cannot read memory at address 0x0000030B 12:11:48.778267 : - 12:11:48.778267 : Cannot read memory at address 0x0000038B 12:11:48.780268 : Cannot read memory at address 0x0000030B 12:11:48.780268 : Cannot read memory at address 0x0000038B 12:11:48.782261 : Cannot read memory at address 0x0000030B 12:11:48.782261 : RawData event for Player #1: 12:11:48.782261 : Cannot read memory at address 0x0000038B 12:11:48.782261 : Device rawinput data (Hex) = [ 00004090, 0000A0C8 ] 12:11:48.782261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.782261 : OnScreen Cursor Position (Px) = [ 484, 678 ] 12:11:48.782261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.782261 : ClientWindow Style = FullScreen 12:11:48.782261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.782261 : Game Position (Hex) = [ 01E4, 02A6 ] 12:11:48.783258 : Game Position (Dec) = [ 484, 678 ] 12:11:48.783258 : - 12:11:48.784254 : Cannot read memory at address 0x0000030B 12:11:48.784254 : Cannot read memory at address 0x0000038B 12:11:48.786248 : Cannot read memory at address 0x0000030B 12:11:48.786248 : RawData event for Player #1: 12:11:48.786248 : Cannot read memory at address 0x0000038B 12:11:48.786248 : Device rawinput data (Hex) = [ 00004100, 0000A0CC ] 12:11:48.786248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.786248 : OnScreen Cursor Position (Px) = [ 487, 678 ] 12:11:48.786248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.786248 : ClientWindow Style = FullScreen 12:11:48.786248 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.786248 : Game Position (Hex) = [ 01E7, 02A6 ] 12:11:48.786248 : Game Position (Dec) = [ 487, 678 ] 12:11:48.786248 : - 12:11:48.788245 : Cannot read memory at address 0x0000030B 12:11:48.788245 : Cannot read memory at address 0x0000038B 12:11:48.790508 : Cannot read memory at address 0x0000030B 12:11:48.790508 : Cannot read memory at address 0x0000038B 12:11:48.790508 : RawData event for Player #1: 12:11:48.791501 : Device rawinput data (Hex) = [ 00004204, 00009FDC ] 12:11:48.791501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.791501 : OnScreen Cursor Position (Px) = [ 495, 674 ] 12:11:48.791501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.791501 : ClientWindow Style = FullScreen 12:11:48.791501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.791501 : Game Position (Hex) = [ 01EF, 02A2 ] 12:11:48.791501 : Game Position (Dec) = [ 495, 674 ] 12:11:48.791501 : - 12:11:48.792498 : Cannot read memory at address 0x0000030B 12:11:48.792498 : Cannot read memory at address 0x0000038B 12:11:48.794491 : Cannot read memory at address 0x0000030B 12:11:48.794491 : Cannot read memory at address 0x0000038B 12:11:48.796485 : RawData event for Player #1: 12:11:48.796485 : Cannot read memory at address 0x0000030B 12:11:48.796485 : Device rawinput data (Hex) = [ 000042A0, 00009FFC ] 12:11:48.796485 : Cannot read memory at address 0x0000038B 12:11:48.796485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.796485 : OnScreen Cursor Position (Px) = [ 499, 674 ] 12:11:48.796485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.796485 : ClientWindow Style = FullScreen 12:11:48.796485 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.796485 : Game Position (Hex) = [ 01F3, 02A2 ] 12:11:48.796485 : Game Position (Dec) = [ 499, 674 ] 12:11:48.796485 : - 12:11:48.797987 : Cannot read memory at address 0x0000030B 12:11:48.797987 : Cannot read memory at address 0x0000038B 12:11:48.799574 : Cannot read memory at address 0x0000030B 12:11:48.799574 : Cannot read memory at address 0x0000038B 12:11:48.800573 : RawData event for Player #1: 12:11:48.800573 : Device rawinput data (Hex) = [ 00004364, 00009F98 ] 12:11:48.800573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.800573 : OnScreen Cursor Position (Px) = [ 505, 673 ] 12:11:48.800573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.800573 : ClientWindow Style = FullScreen 12:11:48.800573 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.800573 : Game Position (Hex) = [ 01F9, 02A1 ] 12:11:48.800573 : Game Position (Dec) = [ 505, 673 ] 12:11:48.800573 : - 12:11:48.801570 : Cannot read memory at address 0x0000030B 12:11:48.801570 : Cannot read memory at address 0x0000038B 12:11:48.804068 : Cannot read memory at address 0x0000030B 12:11:48.804068 : Cannot read memory at address 0x0000038B 12:11:48.805073 : RawData event for Player #1: 12:11:48.805073 : Device rawinput data (Hex) = [ 00004440, 0000A020 ] 12:11:48.805073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.805073 : OnScreen Cursor Position (Px) = [ 511, 675 ] 12:11:48.805073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.805073 : ClientWindow Style = FullScreen 12:11:48.805073 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.806070 : Game Position (Hex) = [ 01FF, 02A3 ] 12:11:48.806070 : Game Position (Dec) = [ 511, 675 ] 12:11:48.806070 : Cannot read memory at address 0x0000030B 12:11:48.806070 : - 12:11:48.806070 : Cannot read memory at address 0x0000038B 12:11:48.808063 : Cannot read memory at address 0x0000030B 12:11:48.808063 : Cannot read memory at address 0x0000038B 12:11:48.808565 : RawData event for Player #1: 12:11:48.808565 : Device rawinput data (Hex) = [ 000044E4, 00009FB0 ] 12:11:48.809563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.809563 : OnScreen Cursor Position (Px) = [ 516, 673 ] 12:11:48.809563 : Cannot read memory at address 0x0000030B 12:11:48.809563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.809563 : Cannot read memory at address 0x0000038B 12:11:48.809563 : ClientWindow Style = FullScreen 12:11:48.809563 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.809563 : Game Position (Hex) = [ 0204, 02A1 ] 12:11:48.809563 : Game Position (Dec) = [ 516, 673 ] 12:11:48.809563 : - 12:11:48.811556 : Cannot read memory at address 0x0000030B 12:11:48.811556 : Cannot read memory at address 0x0000038B 12:11:48.813550 : Cannot read memory at address 0x0000030B 12:11:48.813550 : Cannot read memory at address 0x0000038B 12:11:48.813550 : RawData event for Player #1: 12:11:48.814546 : Device rawinput data (Hex) = [ 000045C0, 0000A058 ] 12:11:48.814546 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.814546 : OnScreen Cursor Position (Px) = [ 523, 676 ] 12:11:48.814546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.814546 : ClientWindow Style = FullScreen 12:11:48.814546 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.814546 : Game Position (Hex) = [ 020B, 02A4 ] 12:11:48.814546 : Game Position (Dec) = [ 523, 676 ] 12:11:48.814546 : - 12:11:48.815543 : Cannot read memory at address 0x0000030B 12:11:48.815543 : Cannot read memory at address 0x0000038B 12:11:48.818041 : Cannot read memory at address 0x0000030B 12:11:48.818041 : Cannot read memory at address 0x0000038B 12:11:48.819046 : RawData event for Player #1: 12:11:48.819046 : Device rawinput data (Hex) = [ 000046A4, 0000A080 ] 12:11:48.819046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.819046 : OnScreen Cursor Position (Px) = [ 529, 677 ] 12:11:48.819752 : Cannot read memory at address 0x0000030B 12:11:48.819752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.819752 : ClientWindow Style = FullScreen 12:11:48.819752 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.819752 : Game Position (Hex) = [ 0211, 02A5 ] 12:11:48.819752 : Game Position (Dec) = [ 529, 677 ] 12:11:48.819752 : - 12:11:48.821748 : Cannot read memory at address 0x0000030B 12:11:48.821748 : Cannot read memory at address 0x0000038B 12:11:48.822744 : RawData event for Player #1: 12:11:48.822744 : Device rawinput data (Hex) = [ 0000478C, 0000A0D0 ] 12:11:48.823740 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.823740 : Cannot read memory at address 0x0000030B 12:11:48.823740 : OnScreen Cursor Position (Px) = [ 536, 678 ] 12:11:48.823740 : Cannot read memory at address 0x0000038B 12:11:48.823740 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.823740 : ClientWindow Style = FullScreen 12:11:48.823740 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.823740 : Game Position (Hex) = [ 0218, 02A6 ] 12:11:48.823740 : Game Position (Dec) = [ 536, 678 ] 12:11:48.824737 : - 12:11:48.825734 : Cannot read memory at address 0x0000030B 12:11:48.825734 : Cannot read memory at address 0x0000038B 12:11:48.828232 : Cannot read memory at address 0x0000030B 12:11:48.828232 : RawData event for Player #1: 12:11:48.828232 : Device rawinput data (Hex) = [ 00004844, 0000A120 ] 12:11:48.828232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.828232 : OnScreen Cursor Position (Px) = [ 542, 679 ] 12:11:48.828232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.828232 : ClientWindow Style = FullScreen 12:11:48.828232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.829242 : Game Position (Hex) = [ 021E, 02A7 ] 12:11:48.829242 : Game Position (Dec) = [ 542, 679 ] 12:11:48.829242 : - 12:11:48.830240 : Cannot read memory at address 0x0000030B 12:11:48.830240 : Cannot read memory at address 0x0000038B 12:11:48.832233 : Cannot read memory at address 0x0000030B 12:11:48.832233 : Cannot read memory at address 0x0000038B 12:11:48.832233 : RawData event for Player #1: 12:11:48.832233 : Device rawinput data (Hex) = [ 0000490C, 0000A150 ] 12:11:48.832233 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.832233 : OnScreen Cursor Position (Px) = [ 547, 680 ] 12:11:48.832233 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.832233 : ClientWindow Style = FullScreen 12:11:48.832233 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.832233 : Game Position (Hex) = [ 0223, 02A8 ] 12:11:48.832233 : Game Position (Dec) = [ 547, 680 ] 12:11:48.833229 : - 12:11:48.834227 : Cannot read memory at address 0x0000030B 12:11:48.834227 : Cannot read memory at address 0x0000038B 12:11:48.836220 : Cannot read memory at address 0x0000030B 12:11:48.836220 : Cannot read memory at address 0x0000038B 12:11:48.837220 : RawData event for Player #1: 12:11:48.837220 : Device rawinput data (Hex) = [ 00004968, 0000A178 ] 12:11:48.837220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.837220 : OnScreen Cursor Position (Px) = [ 550, 681 ] 12:11:48.837220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.837220 : ClientWindow Style = FullScreen 12:11:48.837220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.837220 : Game Position (Hex) = [ 0226, 02A9 ] 12:11:48.838213 : Game Position (Dec) = [ 550, 681 ] 12:11:48.838213 : Cannot read memory at address 0x0000030B 12:11:48.838213 : Cannot read memory at address 0x0000038B 12:11:48.839490 : Cannot read memory at address 0x0000030B 12:11:48.839490 : Cannot read memory at address 0x0000038B 12:11:48.841487 : Cannot read memory at address 0x0000030B 12:11:48.841487 : Cannot read memory at address 0x0000038B 12:11:48.842484 : RawData event for Player #1: 12:11:48.842484 : Device rawinput data (Hex) = [ 000049D8, 0000A2E0 ] 12:11:48.842484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.842484 : OnScreen Cursor Position (Px) = [ 553, 687 ] 12:11:48.842484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.842484 : ClientWindow Style = FullScreen 12:11:48.842484 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.842484 : Game Position (Hex) = [ 0229, 02AF ] 12:11:48.842484 : Game Position (Dec) = [ 553, 687 ] 12:11:48.842484 : - 12:11:48.843481 : Cannot read memory at address 0x0000030B 12:11:48.843481 : Cannot read memory at address 0x0000038B 12:11:48.845474 : Cannot read memory at address 0x0000030B 12:11:48.845474 : Cannot read memory at address 0x0000038B 12:11:48.846471 : RawData event for Player #1: 12:11:48.846471 : Device rawinput data (Hex) = [ 00004AAC, 0000A1D4 ] 12:11:48.846471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.846471 : OnScreen Cursor Position (Px) = [ 560, 682 ] 12:11:48.846471 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.846471 : ClientWindow Style = FullScreen 12:11:48.846471 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.846471 : Game Position (Hex) = [ 0230, 02AA ] 12:11:48.846471 : Game Position (Dec) = [ 560, 682 ] 12:11:48.846471 : - 12:11:48.847974 : Cannot read memory at address 0x0000030B 12:11:48.847974 : Cannot read memory at address 0x0000038B 12:11:48.849793 : Cannot read memory at address 0x0000030B 12:11:48.849793 : Cannot read memory at address 0x0000038B 12:11:48.850798 : RawData event for Player #1: 12:11:48.850798 : Device rawinput data (Hex) = [ 00004B38, 0000A240 ] 12:11:48.850798 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.851791 : OnScreen Cursor Position (Px) = [ 564, 684 ] 12:11:48.851791 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.851791 : ClientWindow Style = FullScreen 12:11:48.851791 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.851791 : Game Position (Hex) = [ 0234, 02AC ] 12:11:48.851791 : Game Position (Dec) = [ 564, 684 ] 12:11:48.851791 : - 12:11:48.853788 : Cannot read memory at address 0x0000030B 12:11:48.853788 : Cannot read memory at address 0x0000038B 12:11:48.854785 : RawData event for Player #1: 12:11:48.854785 : Device rawinput data (Hex) = [ 00004C00, 0000A344 ] 12:11:48.854785 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.855777 : Cannot read memory at address 0x0000030B 12:11:48.855777 : Cannot read memory at address 0x0000038B 12:11:48.855777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.855777 : ClientWindow Style = FullScreen 12:11:48.855777 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.855777 : Game Position (Hex) = [ 023A, 02B0 ] 12:11:48.855777 : Game Position (Dec) = [ 570, 688 ] 12:11:48.855777 : - 12:11:48.858389 : Cannot read memory at address 0x0000030B 12:11:48.858389 : Cannot read memory at address 0x0000038B 12:11:48.860385 : Cannot read memory at address 0x0000030B 12:11:48.860385 : RawData event for Player #1: 12:11:48.860385 : Cannot read memory at address 0x0000038B 12:11:48.860385 : Device rawinput data (Hex) = [ 00004CA0, 0000A398 ] 12:11:48.860385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.860385 : OnScreen Cursor Position (Px) = [ 574, 690 ] 12:11:48.860385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.860385 : ClientWindow Style = FullScreen 12:11:48.860385 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.860385 : Game Position (Hex) = [ 023E, 02B2 ] 12:11:48.860385 : Game Position (Dec) = [ 574, 690 ] 12:11:48.861382 : - 12:11:48.862379 : Cannot read memory at address 0x0000030B 12:11:48.862379 : Cannot read memory at address 0x0000038B 12:11:48.864372 : Cannot read memory at address 0x0000030B 12:11:48.864372 : Cannot read memory at address 0x0000038B 12:11:48.865368 : RawData event for Player #1: 12:11:48.865368 : Device rawinput data (Hex) = [ 00004D54, 0000A3D0 ] 12:11:48.865368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.865368 : OnScreen Cursor Position (Px) = [ 579, 691 ] 12:11:48.865368 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.865368 : ClientWindow Style = FullScreen 12:11:48.865368 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.865368 : Game Position (Hex) = [ 0243, 02B3 ] 12:11:48.865368 : Game Position (Dec) = [ 579, 691 ] 12:11:48.865368 : - 12:11:48.866365 : Cannot read memory at address 0x0000030B 12:11:48.866365 : Cannot read memory at address 0x0000038B 12:11:48.867871 : Cannot read memory at address 0x0000030B 12:11:48.867871 : Cannot read memory at address 0x0000038B 12:11:48.868905 : RawData event for Player #1: 12:11:48.868905 : Device rawinput data (Hex) = [ 00004DFC, 0000A460 ] 12:11:48.868905 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.868905 : OnScreen Cursor Position (Px) = [ 584, 693 ] 12:11:48.868905 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.868905 : ClientWindow Style = FullScreen 12:11:48.868905 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.869899 : Game Position (Hex) = [ 0248, 02B5 ] 12:11:48.869899 : Cannot read memory at address 0x0000030B 12:11:48.869899 : Game Position (Dec) = [ 584, 693 ] 12:11:48.869899 : Cannot read memory at address 0x0000038B 12:11:48.869899 : - 12:11:48.871895 : Cannot read memory at address 0x0000030B 12:11:48.871895 : Cannot read memory at address 0x0000038B 12:11:48.873889 : Cannot read memory at address 0x0000030B 12:11:48.873889 : Cannot read memory at address 0x0000038B 12:11:48.873889 : RawData event for Player #1: 12:11:48.873889 : Device rawinput data (Hex) = [ 00004E80, 0000A438 ] 12:11:48.873889 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.873889 : OnScreen Cursor Position (Px) = [ 588, 692 ] 12:11:48.874882 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.874882 : ClientWindow Style = FullScreen 12:11:48.874882 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.874882 : Game Position (Hex) = [ 024C, 02B4 ] 12:11:48.874882 : Game Position (Dec) = [ 588, 692 ] 12:11:48.874882 : - 12:11:48.875882 : Cannot read memory at address 0x0000030B 12:11:48.875882 : Cannot read memory at address 0x0000038B 12:11:48.877876 : Cannot read memory at address 0x0000030B 12:11:48.877876 : Cannot read memory at address 0x0000038B 12:11:48.878380 : RawData event for Player #1: 12:11:48.878380 : Device rawinput data (Hex) = [ 00004F20, 0000A424 ] 12:11:48.878380 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.878380 : OnScreen Cursor Position (Px) = [ 593, 692 ] 12:11:48.878380 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.878380 : ClientWindow Style = FullScreen 12:11:48.878380 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.878380 : Game Position (Hex) = [ 0251, 02B4 ] 12:11:48.878380 : Game Position (Dec) = [ 593, 692 ] 12:11:48.878380 : - 12:11:48.879379 : Cannot read memory at address 0x0000030B 12:11:48.879379 : Cannot read memory at address 0x0000038B 12:11:48.881372 : Cannot read memory at address 0x0000030B 12:11:48.881372 : Cannot read memory at address 0x0000038B 12:11:48.883366 : Cannot read memory at address 0x0000030B 12:11:48.883366 : RawData event for Player #1: 12:11:48.883366 : Cannot read memory at address 0x0000038B 12:11:48.883366 : Device rawinput data (Hex) = [ 00004F88, 0000A454 ] 12:11:48.883366 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.883366 : OnScreen Cursor Position (Px) = [ 596, 693 ] 12:11:48.883366 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.883366 : ClientWindow Style = FullScreen 12:11:48.883366 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.884362 : Game Position (Hex) = [ 0254, 02B5 ] 12:11:48.884362 : Game Position (Dec) = [ 596, 693 ] 12:11:48.884362 : - 12:11:48.885359 : Cannot read memory at address 0x0000030B 12:11:48.885359 : Cannot read memory at address 0x0000038B 12:11:48.887858 : Cannot read memory at address 0x0000030B 12:11:48.887858 : Cannot read memory at address 0x0000038B 12:11:48.887858 : RawData event for Player #1: 12:11:48.887858 : Device rawinput data (Hex) = [ 0000500C, 0000A3C0 ] 12:11:48.887858 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.887858 : OnScreen Cursor Position (Px) = [ 600, 690 ] 12:11:48.888865 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.888865 : ClientWindow Style = FullScreen 12:11:48.888865 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.888865 : Game Position (Hex) = [ 0258, 02B2 ] 12:11:48.888865 : Game Position (Dec) = [ 600, 690 ] 12:11:48.888865 : - 12:11:48.889721 : Cannot read memory at address 0x0000030B 12:11:48.889721 : Cannot read memory at address 0x0000038B 12:11:48.891717 : Cannot read memory at address 0x0000030B 12:11:48.891717 : Cannot read memory at address 0x0000038B 12:11:48.891717 : RawData event for Player #1: 12:11:48.891717 : Device rawinput data (Hex) = [ 00005074, 0000A40C ] 12:11:48.891717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.891717 : OnScreen Cursor Position (Px) = [ 603, 692 ] 12:11:48.892713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.892713 : ClientWindow Style = FullScreen 12:11:48.892713 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.892713 : Game Position (Hex) = [ 025B, 02B4 ] 12:11:48.892713 : Game Position (Dec) = [ 603, 692 ] 12:11:48.892713 : - 12:11:48.893710 : Cannot read memory at address 0x0000030B 12:11:48.893710 : Cannot read memory at address 0x0000038B 12:11:48.895703 : Cannot read memory at address 0x0000030B 12:11:48.895703 : Cannot read memory at address 0x0000038B 12:11:48.896700 : RawData event for Player #1: 12:11:48.896700 : Device rawinput data (Hex) = [ 000050D4, 0000A36C ] 12:11:48.896700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.896700 : OnScreen Cursor Position (Px) = [ 606, 689 ] 12:11:48.898202 : Cannot read memory at address 0x0000030B 12:11:48.898202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.898202 : Cannot read memory at address 0x0000038B 12:11:48.898202 : ClientWindow Style = FullScreen 12:11:48.898202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.898202 : Game Position (Hex) = [ 025E, 02B1 ] 12:11:48.898202 : Game Position (Dec) = [ 606, 689 ] 12:11:48.898202 : - 12:11:48.900206 : Cannot read memory at address 0x0000030B 12:11:48.900206 : Cannot read memory at address 0x0000038B 12:11:48.901203 : RawData event for Player #1: 12:11:48.901203 : Device rawinput data (Hex) = [ 00005164, 0000A31C ] 12:11:48.901203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.901203 : OnScreen Cursor Position (Px) = [ 610, 688 ] 12:11:48.901203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.901203 : ClientWindow Style = FullScreen 12:11:48.901203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.901203 : Game Position (Hex) = [ 0262, 02B0 ] 12:11:48.901203 : Game Position (Dec) = [ 610, 688 ] 12:11:48.901203 : - 12:11:48.902199 : Cannot read memory at address 0x0000030B 12:11:48.902199 : Cannot read memory at address 0x0000038B 12:11:48.904193 : Cannot read memory at address 0x0000030B 12:11:48.904193 : Cannot read memory at address 0x0000038B 12:11:48.905694 : Cannot read memory at address 0x0000030B 12:11:48.905694 : Cannot read memory at address 0x0000038B 12:11:48.905694 : RawData event for Player #1: 12:11:48.905694 : Device rawinput data (Hex) = [ 000051B0, 0000A2F8 ] 12:11:48.905694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.905694 : OnScreen Cursor Position (Px) = [ 612, 687 ] 12:11:48.906690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.906690 : ClientWindow Style = FullScreen 12:11:48.906690 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.906690 : Game Position (Hex) = [ 0264, 02AF ] 12:11:48.906690 : Game Position (Dec) = [ 612, 687 ] 12:11:48.906690 : - 12:11:48.908193 : Cannot read memory at address 0x0000030B 12:11:48.908193 : Cannot read memory at address 0x0000038B 12:11:48.910205 : Cannot read memory at address 0x0000030B 12:11:48.910205 : Cannot read memory at address 0x0000038B 12:11:48.911202 : RawData event for Player #1: 12:11:48.911202 : Device rawinput data (Hex) = [ 00005218, 0000A2CC ] 12:11:48.911202 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.911202 : OnScreen Cursor Position (Px) = [ 615, 686 ] 12:11:48.911202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.911202 : ClientWindow Style = FullScreen 12:11:48.911202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.911202 : Game Position (Hex) = [ 0267, 02AE ] 12:11:48.911202 : Game Position (Dec) = [ 615, 686 ] 12:11:48.912199 : - 12:11:48.912199 : Cannot read memory at address 0x0000030B 12:11:48.912199 : Cannot read memory at address 0x0000038B 12:11:48.914192 : Cannot read memory at address 0x0000030B 12:11:48.914192 : Cannot read memory at address 0x0000038B 12:11:48.915189 : RawData event for Player #1: 12:11:48.915189 : Device rawinput data (Hex) = [ 00005254, 0000A1CC ] 12:11:48.915189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.915189 : OnScreen Cursor Position (Px) = [ 617, 682 ] 12:11:48.915189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.915189 : ClientWindow Style = FullScreen 12:11:48.915189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.915189 : Game Position (Hex) = [ 0269, 02AA ] 12:11:48.915189 : Game Position (Dec) = [ 617, 682 ] 12:11:48.915189 : - 12:11:48.916185 : Cannot read memory at address 0x0000030B 12:11:48.916185 : Cannot read memory at address 0x0000038B 12:11:48.918179 : Cannot read memory at address 0x0000030B 12:11:48.918179 : Cannot read memory at address 0x0000038B 12:11:48.919680 : Cannot read memory at address 0x0000030B 12:11:48.919680 : Cannot read memory at address 0x0000038B 12:11:48.919680 : RawData event for Player #1: 12:11:48.919680 : Device rawinput data (Hex) = [ 00005294, 0000A160 ] 12:11:48.919680 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.920677 : OnScreen Cursor Position (Px) = [ 619, 680 ] 12:11:48.920677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.920677 : ClientWindow Style = FullScreen 12:11:48.920677 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.920677 : Game Position (Hex) = [ 026B, 02A8 ] 12:11:48.920677 : Game Position (Dec) = [ 619, 680 ] 12:11:48.920677 : - 12:11:48.921673 : Cannot read memory at address 0x0000030B 12:11:48.921673 : Cannot read memory at address 0x0000038B 12:11:48.923667 : Cannot read memory at address 0x0000030B 12:11:48.923667 : Cannot read memory at address 0x0000038B 12:11:48.924663 : RawData event for Player #1: 12:11:48.924663 : Device rawinput data (Hex) = [ 0000526C, 0000A020 ] 12:11:48.924663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.925660 : OnScreen Cursor Position (Px) = [ 618, 675 ] 12:11:48.925660 : Cannot read memory at address 0x0000030B 12:11:48.925660 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.925660 : ClientWindow Style = FullScreen 12:11:48.925660 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.925660 : Game Position (Hex) = [ 026A, 02A3 ] 12:11:48.925660 : Game Position (Dec) = [ 618, 675 ] 12:11:48.925660 : - 12:11:48.928159 : Cannot read memory at address 0x0000030B 12:11:48.928159 : Cannot read memory at address 0x0000038B 12:11:48.930163 : Cannot read memory at address 0x0000030B 12:11:48.930163 : Cannot read memory at address 0x0000038B 12:11:48.930163 : RawData event for Player #1: 12:11:48.930163 : Device rawinput data (Hex) = [ 00005300, 00009F94 ] 12:11:48.930163 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.930163 : OnScreen Cursor Position (Px) = [ 622, 673 ] 12:11:48.930163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.930163 : ClientWindow Style = FullScreen 12:11:48.930163 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.931159 : Game Position (Hex) = [ 026E, 02A1 ] 12:11:48.931159 : Game Position (Dec) = [ 622, 673 ] 12:11:48.931159 : - 12:11:48.932156 : Cannot read memory at address 0x0000030B 12:11:48.932156 : Cannot read memory at address 0x0000038B 12:11:48.934149 : Cannot read memory at address 0x0000030B 12:11:48.934149 : Cannot read memory at address 0x0000038B 12:11:48.934149 : RawData event for Player #1: 12:11:48.934149 : Device rawinput data (Hex) = [ 0000536C, 00009F28 ] 12:11:48.934149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.934149 : OnScreen Cursor Position (Px) = [ 625, 671 ] 12:11:48.934149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.934149 : ClientWindow Style = FullScreen 12:11:48.934149 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.934149 : Game Position (Hex) = [ 0271, 029F ] 12:11:48.934149 : Game Position (Dec) = [ 625, 671 ] 12:11:48.935146 : - 12:11:48.936142 : Cannot read memory at address 0x0000030B 12:11:48.936142 : Cannot read memory at address 0x0000038B 12:11:48.938135 : Cannot read memory at address 0x0000030B 12:11:48.938135 : Cannot read memory at address 0x0000038B 12:11:48.938638 : RawData event for Player #1: 12:11:48.938638 : Device rawinput data (Hex) = [ 000053AC, 00009F00 ] 12:11:48.938638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.938638 : OnScreen Cursor Position (Px) = [ 627, 670 ] 12:11:48.939637 : Cannot read memory at address 0x0000030B 12:11:48.939637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.939637 : Cannot read memory at address 0x0000038B 12:11:48.939637 : ClientWindow Style = FullScreen 12:11:48.939637 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.939637 : Game Position (Hex) = [ 0273, 029E ] 12:11:48.939637 : Game Position (Dec) = [ 627, 670 ] 12:11:48.939637 : - 12:11:48.941630 : Cannot read memory at address 0x0000030B 12:11:48.941630 : Cannot read memory at address 0x0000038B 12:11:48.943623 : Cannot read memory at address 0x0000030B 12:11:48.943623 : Cannot read memory at address 0x0000038B 12:11:48.943623 : RawData event for Player #1: 12:11:48.944620 : Device rawinput data (Hex) = [ 000053F0, 00009E94 ] 12:11:48.944620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.944620 : OnScreen Cursor Position (Px) = [ 629, 669 ] 12:11:48.944620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.944620 : ClientWindow Style = FullScreen 12:11:48.944620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.944620 : Game Position (Hex) = [ 0275, 029D ] 12:11:48.944620 : Game Position (Dec) = [ 629, 669 ] 12:11:48.944620 : - 12:11:48.945617 : Cannot read memory at address 0x0000030B 12:11:48.945617 : Cannot read memory at address 0x0000038B 12:11:48.948115 : Cannot read memory at address 0x0000030B 12:11:48.948115 : Cannot read memory at address 0x0000038B 12:11:48.949121 : RawData event for Player #1: 12:11:48.949121 : Device rawinput data (Hex) = [ 00005440, 00009E08 ] 12:11:48.949121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.949121 : OnScreen Cursor Position (Px) = [ 631, 666 ] 12:11:48.949729 : Cannot read memory at address 0x0000030B 12:11:48.949729 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.949729 : Cannot read memory at address 0x0000038B 12:11:48.949729 : ClientWindow Style = FullScreen 12:11:48.949729 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.949729 : Game Position (Hex) = [ 0277, 029A ] 12:11:48.949729 : Game Position (Dec) = [ 631, 666 ] 12:11:48.949729 : - 12:11:48.951725 : Cannot read memory at address 0x0000030B 12:11:48.951725 : Cannot read memory at address 0x0000038B 12:11:48.952722 : RawData event for Player #1: 12:11:48.952722 : Device rawinput data (Hex) = [ 000054C4, 00009DDC ] 12:11:48.952722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.952722 : OnScreen Cursor Position (Px) = [ 635, 665 ] 12:11:48.953718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.953718 : Cannot read memory at address 0x0000030B 12:11:48.953718 : ClientWindow Style = FullScreen 12:11:48.953718 : Cannot read memory at address 0x0000038B 12:11:48.953718 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.953718 : Game Position (Hex) = [ 027B, 0299 ] 12:11:48.953718 : Game Position (Dec) = [ 635, 665 ] 12:11:48.953718 : - 12:11:48.955712 : Cannot read memory at address 0x0000030B 12:11:48.955712 : Cannot read memory at address 0x0000038B 12:11:48.958211 : Cannot read memory at address 0x0000030B 12:11:48.958211 : RawData event for Player #1: 12:11:48.958211 : Device rawinput data (Hex) = [ 00005514, 00009D5C ] 12:11:48.958211 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.958211 : OnScreen Cursor Position (Px) = [ 638, 663 ] 12:11:48.958211 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.958211 : ClientWindow Style = FullScreen 12:11:48.958211 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.958211 : Game Position (Hex) = [ 027E, 0297 ] 12:11:48.958211 : Game Position (Dec) = [ 638, 663 ] 12:11:48.958211 : - 12:11:48.960213 : Cannot read memory at address 0x0000030B 12:11:48.960213 : Cannot read memory at address 0x0000038B 12:11:48.962206 : Cannot read memory at address 0x0000030B 12:11:48.962206 : Cannot read memory at address 0x0000038B 12:11:48.963203 : RawData event for Player #1: 12:11:48.963203 : Device rawinput data (Hex) = [ 0000559C, 00009D34 ] 12:11:48.963203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.963203 : OnScreen Cursor Position (Px) = [ 642, 663 ] 12:11:48.963203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.963203 : ClientWindow Style = FullScreen 12:11:48.963203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.963203 : Game Position (Hex) = [ 0282, 0297 ] 12:11:48.963203 : Game Position (Dec) = [ 642, 663 ] 12:11:48.963203 : - 12:11:48.964200 : Cannot read memory at address 0x0000030B 12:11:48.964200 : Cannot read memory at address 0x0000038B 12:11:48.966193 : Cannot read memory at address 0x0000030B 12:11:48.966193 : Cannot read memory at address 0x0000038B 12:11:48.968186 : Cannot read memory at address 0x0000030B 12:11:48.968186 : RawData event for Player #1: 12:11:48.968186 : Device rawinput data (Hex) = [ 000055CC, 00009D20 ] 12:11:48.968186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.968186 : OnScreen Cursor Position (Px) = [ 643, 662 ] 12:11:48.968689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.968689 : ClientWindow Style = FullScreen 12:11:48.968689 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.968689 : Game Position (Hex) = [ 0283, 0296 ] 12:11:48.968689 : Game Position (Dec) = [ 643, 662 ] 12:11:48.968689 : - 12:11:48.969688 : Cannot read memory at address 0x0000030B 12:11:48.969688 : Cannot read memory at address 0x0000038B 12:11:48.971681 : Cannot read memory at address 0x0000030B 12:11:48.971681 : Cannot read memory at address 0x0000038B 12:11:48.971681 : RawData event for Player #1: 12:11:48.971681 : Device rawinput data (Hex) = [ 00005610, 00009CE8 ] 12:11:48.972677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.972677 : OnScreen Cursor Position (Px) = [ 645, 661 ] 12:11:48.972677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.972677 : ClientWindow Style = FullScreen 12:11:48.972677 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.972677 : Game Position (Hex) = [ 0285, 0295 ] 12:11:48.972677 : Game Position (Dec) = [ 645, 661 ] 12:11:48.972677 : - 12:11:48.973674 : Cannot read memory at address 0x0000030B 12:11:48.973674 : Cannot read memory at address 0x0000038B 12:11:48.975667 : Cannot read memory at address 0x0000030B 12:11:48.975667 : Cannot read memory at address 0x0000038B 12:11:48.976668 : RawData event for Player #1: 12:11:48.976668 : Device rawinput data (Hex) = [ 0000568C, 00009C9C ] 12:11:48.976668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.976668 : OnScreen Cursor Position (Px) = [ 649, 660 ] 12:11:48.976668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.976668 : ClientWindow Style = FullScreen 12:11:48.976668 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.976668 : Game Position (Hex) = [ 0289, 0294 ] 12:11:48.976668 : Game Position (Dec) = [ 649, 660 ] 12:11:48.978172 : - 12:11:48.978172 : Cannot read memory at address 0x0000030B 12:11:48.978172 : Cannot read memory at address 0x0000038B 12:11:48.980175 : Cannot read memory at address 0x0000030B 12:11:48.980175 : Cannot read memory at address 0x0000038B 12:11:48.982168 : Cannot read memory at address 0x0000030B 12:11:48.982168 : Cannot read memory at address 0x0000038B 12:11:48.982168 : RawData event for Player #1: 12:11:48.982168 : Device rawinput data (Hex) = [ 000056F4, 00009C38 ] 12:11:48.982168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.982168 : OnScreen Cursor Position (Px) = [ 652, 659 ] 12:11:48.982168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.982168 : ClientWindow Style = FullScreen 12:11:48.982168 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.982168 : Game Position (Hex) = [ 028C, 0293 ] 12:11:48.982168 : Game Position (Dec) = [ 652, 659 ] 12:11:48.982168 : - 12:11:48.984161 : Cannot read memory at address 0x0000030B 12:11:48.984161 : Cannot read memory at address 0x0000038B 12:11:48.986155 : Cannot read memory at address 0x0000030B 12:11:48.986155 : Cannot read memory at address 0x0000038B 12:11:48.987152 : RawData event for Player #1: 12:11:48.987152 : Device rawinput data (Hex) = [ 00005788, 00009C7C ] 12:11:48.987152 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.987152 : OnScreen Cursor Position (Px) = [ 656, 660 ] 12:11:48.987152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.987152 : ClientWindow Style = FullScreen 12:11:48.987152 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.987152 : Game Position (Hex) = [ 0290, 0294 ] 12:11:48.987152 : Game Position (Dec) = [ 656, 660 ] 12:11:48.987152 : - 12:11:48.988148 : Cannot read memory at address 0x0000030B 12:11:48.988148 : Cannot read memory at address 0x0000038B 12:11:48.989649 : Cannot read memory at address 0x0000030B 12:11:48.989649 : Cannot read memory at address 0x0000038B 12:11:48.990646 : RawData event for Player #1: 12:11:48.991643 : Cannot read memory at address 0x0000030B 12:11:48.991643 : Cannot read memory at address 0x0000038B 12:11:48.991643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.991643 : OnScreen Cursor Position (Px) = [ 658, 658 ] 12:11:48.991643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.991643 : ClientWindow Style = FullScreen 12:11:48.991643 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.991643 : Game Position (Hex) = [ 0292, 0292 ] 12:11:48.991643 : Game Position (Dec) = [ 658, 658 ] 12:11:48.991643 : - 12:11:48.993640 : Cannot read memory at address 0x0000030B 12:11:48.993640 : Cannot read memory at address 0x0000038B 12:11:48.995629 : Cannot read memory at address 0x0000030B 12:11:48.995629 : Cannot read memory at address 0x0000038B 12:11:48.995629 : RawData event for Player #1: 12:11:48.995629 : Device rawinput data (Hex) = [ 00005838, 00009C50 ] 12:11:48.996626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:48.996626 : OnScreen Cursor Position (Px) = [ 661, 659 ] 12:11:48.996626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:48.996626 : ClientWindow Style = FullScreen 12:11:48.996626 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:48.996626 : Game Position (Hex) = [ 0295, 0293 ] 12:11:48.996626 : Game Position (Dec) = [ 661, 659 ] 12:11:48.996626 : - 12:11:48.998128 : Cannot read memory at address 0x0000030B 12:11:48.998128 : Cannot read memory at address 0x0000038B 12:11:49.000130 : Cannot read memory at address 0x0000030B 12:11:49.000130 : Cannot read memory at address 0x0000038B 12:11:49.001127 : RawData event for Player #1: 12:11:49.001127 : Device rawinput data (Hex) = [ 000058A0, 00009BCC ] 12:11:49.001127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.001127 : OnScreen Cursor Position (Px) = [ 664, 657 ] 12:11:49.001127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.001127 : ClientWindow Style = FullScreen 12:11:49.001127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.001127 : Game Position (Hex) = [ 0298, 0291 ] 12:11:49.001127 : Game Position (Dec) = [ 664, 657 ] 12:11:49.001127 : - 12:11:49.002124 : Cannot read memory at address 0x0000030B 12:11:49.002124 : Cannot read memory at address 0x0000038B 12:11:49.004117 : Cannot read memory at address 0x0000030B 12:11:49.004117 : Cannot read memory at address 0x0000038B 12:11:49.005619 : Cannot read memory at address 0x0000030B 12:11:49.005619 : Cannot read memory at address 0x0000038B 12:11:49.005619 : RawData event for Player #1: 12:11:49.005619 : Device rawinput data (Hex) = [ 00005910, 00009C10 ] 12:11:49.005619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.006615 : OnScreen Cursor Position (Px) = [ 667, 658 ] 12:11:49.006615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.006615 : ClientWindow Style = FullScreen 12:11:49.006615 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.006615 : Game Position (Hex) = [ 029B, 0292 ] 12:11:49.006615 : Game Position (Dec) = [ 667, 658 ] 12:11:49.006615 : - 12:11:49.008122 : Cannot read memory at address 0x0000030B 12:11:49.008122 : Cannot read memory at address 0x0000038B 12:11:49.009821 : Cannot read memory at address 0x0000030B 12:11:49.009821 : Cannot read memory at address 0x0000038B 12:11:49.009821 : RawData event for Player #1: 12:11:49.009821 : Device rawinput data (Hex) = [ 00005984, 00009C24 ] 12:11:49.009821 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.009821 : OnScreen Cursor Position (Px) = [ 671, 658 ] 12:11:49.009821 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.010822 : ClientWindow Style = FullScreen 12:11:49.010822 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.010822 : Game Position (Hex) = [ 029F, 0292 ] 12:11:49.010822 : Game Position (Dec) = [ 671, 658 ] 12:11:49.010822 : - 12:11:49.011819 : Cannot read memory at address 0x0000030B 12:11:49.011819 : Cannot read memory at address 0x0000038B 12:11:49.013812 : Cannot read memory at address 0x0000030B 12:11:49.013812 : Cannot read memory at address 0x0000038B 12:11:49.014809 : RawData event for Player #1: 12:11:49.014809 : Device rawinput data (Hex) = [ 000059E4, 00009C70 ] 12:11:49.014809 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.014809 : OnScreen Cursor Position (Px) = [ 674, 659 ] 12:11:49.015805 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.015805 : Cannot read memory at address 0x0000030B 12:11:49.015805 : Cannot read memory at address 0x0000038B 12:11:49.015805 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.015805 : Game Position (Hex) = [ 02A2, 0293 ] 12:11:49.015805 : Game Position (Dec) = [ 674, 659 ] 12:11:49.015805 : - 12:11:49.018304 : Cannot read memory at address 0x0000030B 12:11:49.018304 : Cannot read memory at address 0x0000038B 12:11:49.020307 : Cannot read memory at address 0x0000030B 12:11:49.020307 : RawData event for Player #1: 12:11:49.020307 : Cannot read memory at address 0x0000038B 12:11:49.020307 : Device rawinput data (Hex) = [ 00005A28, 00009CB4 ] 12:11:49.020307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.020307 : OnScreen Cursor Position (Px) = [ 676, 661 ] 12:11:49.020307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.020307 : ClientWindow Style = FullScreen 12:11:49.020307 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.020307 : Game Position (Hex) = [ 02A4, 0295 ] 12:11:49.020307 : Game Position (Dec) = [ 676, 661 ] 12:11:49.020307 : - 12:11:49.022301 : Cannot read memory at address 0x0000030B 12:11:49.022301 : Cannot read memory at address 0x0000038B 12:11:49.024294 : Cannot read memory at address 0x0000030B 12:11:49.024294 : Cannot read memory at address 0x0000038B 12:11:49.025294 : RawData event for Player #1: 12:11:49.025294 : Device rawinput data (Hex) = [ 00005A7C, 00009C9C ] 12:11:49.025294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.025294 : OnScreen Cursor Position (Px) = [ 678, 660 ] 12:11:49.025294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.025294 : ClientWindow Style = FullScreen 12:11:49.025294 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.025294 : Game Position (Hex) = [ 02A6, 0294 ] 12:11:49.026287 : Game Position (Dec) = [ 678, 660 ] 12:11:49.026287 : Cannot read memory at address 0x0000030B 12:11:49.026287 : - 12:11:49.026287 : Cannot read memory at address 0x0000038B 12:11:49.028280 : Cannot read memory at address 0x0000030B 12:11:49.028280 : Cannot read memory at address 0x0000038B 12:11:49.028783 : RawData event for Player #1: 12:11:49.028783 : Device rawinput data (Hex) = [ 00005AE0, 00009CE8 ] 12:11:49.028783 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.028783 : OnScreen Cursor Position (Px) = [ 681, 661 ] 12:11:49.029711 : Cannot read memory at address 0x0000030B 12:11:49.029711 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.029711 : Cannot read memory at address 0x0000038B 12:11:49.029711 : ClientWindow Style = FullScreen 12:11:49.029711 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.029711 : Game Position (Hex) = [ 02A9, 0295 ] 12:11:49.029711 : Game Position (Dec) = [ 681, 661 ] 12:11:49.029711 : - 12:11:49.031706 : Cannot read memory at address 0x0000030B 12:11:49.031706 : Cannot read memory at address 0x0000038B 12:11:49.033700 : Cannot read memory at address 0x0000030B 12:11:49.033700 : Cannot read memory at address 0x0000038B 12:11:49.033700 : RawData event for Player #1: 12:11:49.033700 : Device rawinput data (Hex) = [ 00005B40, 00009D44 ] 12:11:49.033700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.033700 : OnScreen Cursor Position (Px) = [ 684, 663 ] 12:11:49.034696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.034696 : ClientWindow Style = FullScreen 12:11:49.034696 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.034696 : Game Position (Hex) = [ 02AC, 0297 ] 12:11:49.034696 : Game Position (Dec) = [ 684, 663 ] 12:11:49.034696 : - 12:11:49.035693 : Cannot read memory at address 0x0000030B 12:11:49.035693 : Cannot read memory at address 0x0000038B 12:11:49.038192 : Cannot read memory at address 0x0000030B 12:11:49.038192 : Cannot read memory at address 0x0000038B 12:11:49.039204 : RawData event for Player #1: 12:11:49.039204 : Device rawinput data (Hex) = [ 00005B84, 00009D88 ] 12:11:49.039204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.039204 : OnScreen Cursor Position (Px) = [ 686, 664 ] 12:11:49.039204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.039204 : ClientWindow Style = FullScreen 12:11:49.039204 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.039204 : Game Position (Hex) = [ 02AE, 0298 ] 12:11:49.040197 : Game Position (Dec) = [ 686, 664 ] 12:11:49.040197 : Cannot read memory at address 0x0000030B 12:11:49.040197 : - 12:11:49.040197 : Cannot read memory at address 0x0000038B 12:11:49.042190 : Cannot read memory at address 0x0000030B 12:11:49.042190 : Cannot read memory at address 0x0000038B 12:11:49.044187 : Cannot read memory at address 0x0000030B 12:11:49.044187 : Cannot read memory at address 0x0000038B 12:11:49.044187 : RawData event for Player #1: 12:11:49.044187 : Device rawinput data (Hex) = [ 00005BC8, 00009DB0 ] 12:11:49.044187 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.044187 : OnScreen Cursor Position (Px) = [ 688, 665 ] 12:11:49.044187 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.044187 : ClientWindow Style = FullScreen 12:11:49.044187 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.044187 : Game Position (Hex) = [ 02B0, 0299 ] 12:11:49.045180 : Game Position (Dec) = [ 688, 665 ] 12:11:49.045180 : - 12:11:49.046177 : Cannot read memory at address 0x0000030B 12:11:49.046177 : Cannot read memory at address 0x0000038B 12:11:49.048248 : Cannot read memory at address 0x0000030B 12:11:49.048248 : Cannot read memory at address 0x0000038B 12:11:49.048248 : RawData event for Player #1: 12:11:49.048248 : Device rawinput data (Hex) = [ 00005BF8, 00009E0C ] 12:11:49.048248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.048248 : OnScreen Cursor Position (Px) = [ 689, 666 ] 12:11:49.048248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.048248 : ClientWindow Style = FullScreen 12:11:49.048248 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.048248 : Game Position (Hex) = [ 02B1, 029A ] 12:11:49.049247 : Game Position (Dec) = [ 689, 666 ] 12:11:49.049247 : - 12:11:49.050244 : Cannot read memory at address 0x0000030B 12:11:49.050244 : Cannot read memory at address 0x0000038B 12:11:49.052237 : Cannot read memory at address 0x0000030B 12:11:49.052237 : Cannot read memory at address 0x0000038B 12:11:49.053234 : RawData event for Player #1: 12:11:49.053234 : Device rawinput data (Hex) = [ 00005C3C, 00009EA0 ] 12:11:49.053234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.053234 : OnScreen Cursor Position (Px) = [ 691, 669 ] 12:11:49.053234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.053234 : ClientWindow Style = FullScreen 12:11:49.053234 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.053234 : Game Position (Hex) = [ 02B3, 029D ] 12:11:49.053234 : Game Position (Dec) = [ 691, 669 ] 12:11:49.053234 : - 12:11:49.054230 : Cannot read memory at address 0x0000030B 12:11:49.054230 : Cannot read memory at address 0x0000038B 12:11:49.056227 : Cannot read memory at address 0x0000030B 12:11:49.056227 : Cannot read memory at address 0x0000038B 12:11:49.058218 : Cannot read memory at address 0x0000030B 12:11:49.058218 : Cannot read memory at address 0x0000038B 12:11:49.058218 : RawData event for Player #1: 12:11:49.058218 : Device rawinput data (Hex) = [ 00005C7C, 00009ED0 ] 12:11:49.058721 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.058721 : OnScreen Cursor Position (Px) = [ 693, 670 ] 12:11:49.058721 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.058721 : ClientWindow Style = FullScreen 12:11:49.058721 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.058721 : Game Position (Hex) = [ 02B5, 029E ] 12:11:49.058721 : Game Position (Dec) = [ 693, 670 ] 12:11:49.058721 : - 12:11:49.059724 : Cannot read memory at address 0x0000030B 12:11:49.059724 : Cannot read memory at address 0x0000038B 12:11:49.061713 : Cannot read memory at address 0x0000030B 12:11:49.061713 : Cannot read memory at address 0x0000038B 12:11:49.062710 : RawData event for Player #1: 12:11:49.062710 : Device rawinput data (Hex) = [ 00005C98, 00009EE4 ] 12:11:49.062710 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.063707 : OnScreen Cursor Position (Px) = [ 694, 670 ] 12:11:49.063707 : Cannot read memory at address 0x0000030B 12:11:49.063707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.063707 : Cannot read memory at address 0x0000038B 12:11:49.063707 : ClientWindow Style = FullScreen 12:11:49.063707 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.063707 : Game Position (Hex) = [ 02B6, 029E ] 12:11:49.063707 : Game Position (Dec) = [ 694, 670 ] 12:11:49.063707 : - 12:11:49.065700 : Cannot read memory at address 0x0000030B 12:11:49.065700 : Cannot read memory at address 0x0000038B 12:11:49.068199 : Cannot read memory at address 0x0000030B 12:11:49.068199 : Cannot read memory at address 0x0000038B 12:11:49.068199 : RawData event for Player #1: 12:11:49.068199 : Device rawinput data (Hex) = [ 00005CDC, 00009F38 ] 12:11:49.068199 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.068199 : OnScreen Cursor Position (Px) = [ 696, 671 ] 12:11:49.068199 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.068199 : ClientWindow Style = FullScreen 12:11:49.068199 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.068199 : Game Position (Hex) = [ 02B8, 029F ] 12:11:49.068199 : Game Position (Dec) = [ 696, 671 ] 12:11:49.068199 : - 12:11:49.070201 : Cannot read memory at address 0x0000030B 12:11:49.070201 : Cannot read memory at address 0x0000038B 12:11:49.072198 : Cannot read memory at address 0x0000030B 12:11:49.072198 : Cannot read memory at address 0x0000038B 12:11:49.072198 : RawData event for Player #1: 12:11:49.072198 : Device rawinput data (Hex) = [ 00005D1C, 00009FA8 ] 12:11:49.072198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.072198 : OnScreen Cursor Position (Px) = [ 698, 673 ] 12:11:49.072198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.072198 : ClientWindow Style = FullScreen 12:11:49.072198 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.072198 : Game Position (Hex) = [ 02BA, 02A1 ] 12:11:49.072198 : Game Position (Dec) = [ 698, 673 ] 12:11:49.073191 : - 12:11:49.074192 : Cannot read memory at address 0x0000030B 12:11:49.074192 : Cannot read memory at address 0x0000038B 12:11:49.076185 : Cannot read memory at address 0x0000030B 12:11:49.076185 : Cannot read memory at address 0x0000038B 12:11:49.077182 : RawData event for Player #1: 12:11:49.077182 : Device rawinput data (Hex) = [ 00005D60, 0000A030 ] 12:11:49.077182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.077182 : OnScreen Cursor Position (Px) = [ 700, 675 ] 12:11:49.077182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.077182 : ClientWindow Style = FullScreen 12:11:49.077182 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.077182 : Game Position (Hex) = [ 02BC, 02A3 ] 12:11:49.077182 : Game Position (Dec) = [ 700, 675 ] 12:11:49.078175 : - 12:11:49.078175 : Cannot read memory at address 0x0000030B 12:11:49.078175 : Cannot read memory at address 0x0000038B 12:11:49.079676 : Cannot read memory at address 0x0000030B 12:11:49.079676 : Cannot read memory at address 0x0000038B 12:11:49.081669 : Cannot read memory at address 0x0000030B 12:11:49.081669 : Cannot read memory at address 0x0000038B 12:11:49.081669 : RawData event for Player #1: 12:11:49.081669 : Device rawinput data (Hex) = [ 00005DA4, 0000A09C ] 12:11:49.081669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.081669 : OnScreen Cursor Position (Px) = [ 702, 677 ] 12:11:49.082665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.082665 : ClientWindow Style = FullScreen 12:11:49.082665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.082665 : Game Position (Hex) = [ 02BE, 02A5 ] 12:11:49.082665 : Game Position (Dec) = [ 702, 677 ] 12:11:49.082665 : - 12:11:49.083662 : Cannot read memory at address 0x0000030B 12:11:49.083662 : Cannot read memory at address 0x0000038B 12:11:49.085655 : Cannot read memory at address 0x0000030B 12:11:49.085655 : Cannot read memory at address 0x0000038B 12:11:49.085655 : RawData event for Player #1: 12:11:49.085655 : Device rawinput data (Hex) = [ 00005DB4, 0000A0C4 ] 12:11:49.086652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.086652 : OnScreen Cursor Position (Px) = [ 702, 678 ] 12:11:49.086652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.086652 : ClientWindow Style = FullScreen 12:11:49.086652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.086652 : Game Position (Hex) = [ 02BE, 02A6 ] 12:11:49.086652 : Game Position (Dec) = [ 702, 678 ] 12:11:49.086652 : - 12:11:49.088154 : Cannot read memory at address 0x0000030B 12:11:49.088154 : Cannot read memory at address 0x0000038B 12:11:49.089860 : Cannot read memory at address 0x0000030B 12:11:49.089860 : Cannot read memory at address 0x0000038B 12:11:49.090865 : RawData event for Player #1: 12:11:49.090865 : Device rawinput data (Hex) = [ 00005DE4, 0000A108 ] 12:11:49.090865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.090865 : OnScreen Cursor Position (Px) = [ 704, 679 ] 12:11:49.091857 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.091857 : Cannot read memory at address 0x0000030B 12:11:49.091857 : ClientWindow Style = FullScreen 12:11:49.091857 : Cannot read memory at address 0x0000038B 12:11:49.091857 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.091857 : Game Position (Hex) = [ 02C0, 02A7 ] 12:11:49.091857 : Game Position (Dec) = [ 704, 679 ] 12:11:49.091857 : - 12:11:49.093855 : Cannot read memory at address 0x0000030B 12:11:49.093855 : Cannot read memory at address 0x0000038B 12:11:49.095844 : Cannot read memory at address 0x0000030B 12:11:49.095844 : RawData event for Player #1: 12:11:49.095844 : Device rawinput data (Hex) = [ 00005E04, 0000A11C ] 12:11:49.095844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.095844 : OnScreen Cursor Position (Px) = [ 705, 679 ] 12:11:49.096841 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.096841 : ClientWindow Style = FullScreen 12:11:49.096841 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.096841 : Cannot read memory at address 0x0000038B 12:11:49.096841 : Game Position (Hex) = [ 02C1, 02A7 ] 12:11:49.096841 : Game Position (Dec) = [ 705, 679 ] 12:11:49.096841 : - 12:11:49.099350 : Cannot read memory at address 0x0000030B 12:11:49.099350 : Cannot read memory at address 0x0000038B 12:11:49.101343 : RawData event for Player #1: 12:11:49.101343 : Cannot read memory at address 0x0000030B 12:11:49.101343 : Device rawinput data (Hex) = [ 00005E34, 0000A160 ] 12:11:49.101343 : Cannot read memory at address 0x0000038B 12:11:49.101343 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.101343 : OnScreen Cursor Position (Px) = [ 706, 680 ] 12:11:49.101343 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.101343 : ClientWindow Style = FullScreen 12:11:49.101343 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.101343 : Game Position (Hex) = [ 02C2, 02A8 ] 12:11:49.101343 : Game Position (Dec) = [ 706, 680 ] 12:11:49.101343 : - 12:11:49.103341 : Cannot read memory at address 0x0000030B 12:11:49.103341 : Cannot read memory at address 0x0000038B 12:11:49.104845 : Cannot read memory at address 0x0000030B 12:11:49.104845 : Cannot read memory at address 0x0000038B 12:11:49.105849 : RawData event for Player #1: 12:11:49.105849 : Device rawinput data (Hex) = [ 00005E44, 0000A1A8 ] 12:11:49.105849 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.105849 : OnScreen Cursor Position (Px) = [ 707, 681 ] 12:11:49.105849 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.106842 : ClientWindow Style = FullScreen 12:11:49.106842 : Cannot read memory at address 0x0000030B 12:11:49.106842 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.106842 : Cannot read memory at address 0x0000038B 12:11:49.106842 : Game Position (Dec) = [ 707, 681 ] 12:11:49.106842 : - 12:11:49.108344 : Cannot read memory at address 0x0000030B 12:11:49.108344 : Cannot read memory at address 0x0000038B 12:11:49.110418 : Cannot read memory at address 0x0000030B 12:11:49.110418 : Cannot read memory at address 0x0000038B 12:11:49.110418 : RawData event for Player #1: 12:11:49.110418 : Device rawinput data (Hex) = [ 00005E58, 0000A190 ] 12:11:49.110418 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.110418 : OnScreen Cursor Position (Px) = [ 707, 681 ] 12:11:49.110920 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.110920 : ClientWindow Style = FullScreen 12:11:49.110920 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.110920 : Game Position (Hex) = [ 02C3, 02A9 ] 12:11:49.110920 : Game Position (Dec) = [ 707, 681 ] 12:11:49.110920 : - 12:11:49.111923 : Cannot read memory at address 0x0000030B 12:11:49.111923 : Cannot read memory at address 0x0000038B 12:11:49.113916 : Cannot read memory at address 0x0000030B 12:11:49.113916 : Cannot read memory at address 0x0000038B 12:11:49.114913 : RawData event for Player #1: 12:11:49.114913 : Device rawinput data (Hex) = [ 00005E58, 0000A1FC ] 12:11:49.114913 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.114913 : OnScreen Cursor Position (Px) = [ 707, 683 ] 12:11:49.114913 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.114913 : ClientWindow Style = FullScreen 12:11:49.114913 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.115910 : Game Position (Hex) = [ 02C3, 02AB ] 12:11:49.115910 : Cannot read memory at address 0x0000030B 12:11:49.115910 : Game Position (Dec) = [ 707, 683 ] 12:11:49.115910 : Cannot read memory at address 0x0000038B 12:11:49.117907 : Cannot read memory at address 0x0000030B 12:11:49.117907 : Cannot read memory at address 0x0000038B 12:11:49.119219 : Cannot read memory at address 0x0000030B 12:11:49.119219 : Cannot read memory at address 0x0000038B 12:11:49.120434 : Cannot read memory at address 0x0000030B 12:11:49.120434 : RawData event for Player #1: 12:11:49.120434 : Cannot read memory at address 0x0000038B 12:11:49.120434 : Device rawinput data (Hex) = [ 00005E68, 0000A1E8 ] 12:11:49.120434 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.120434 : OnScreen Cursor Position (Px) = [ 708, 683 ] 12:11:49.120434 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.120434 : ClientWindow Style = FullScreen 12:11:49.120434 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.120434 : Game Position (Hex) = [ 02C4, 02AB ] 12:11:49.120434 : Game Position (Dec) = [ 708, 683 ] 12:11:49.120434 : - 12:11:49.122429 : Cannot read memory at address 0x0000030B 12:11:49.122429 : Cannot read memory at address 0x0000038B 12:11:49.124423 : Cannot read memory at address 0x0000030B 12:11:49.124423 : Cannot read memory at address 0x0000038B 12:11:49.125419 : RawData event for Player #1: 12:11:49.125419 : Device rawinput data (Hex) = [ 00005E68, 0000A22C ] 12:11:49.125419 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.125419 : OnScreen Cursor Position (Px) = [ 708, 684 ] 12:11:49.125419 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.125419 : ClientWindow Style = FullScreen 12:11:49.125419 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.125419 : Game Position (Hex) = [ 02C4, 02AC ] 12:11:49.125419 : Game Position (Dec) = [ 708, 684 ] 12:11:49.125419 : - 12:11:49.126416 : Cannot read memory at address 0x0000030B 12:11:49.126416 : Cannot read memory at address 0x0000038B 12:11:49.127920 : Cannot read memory at address 0x0000030B 12:11:49.127920 : Cannot read memory at address 0x0000038B 12:11:49.128928 : RawData event for Player #1: 12:11:49.128928 : Device rawinput data (Hex) = [ 00005E58, 0000A22C ] 12:11:49.128928 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.128928 : OnScreen Cursor Position (Px) = [ 707, 684 ] 12:11:49.129706 : Cannot read memory at address 0x0000030B 12:11:49.129706 : Cannot read memory at address 0x0000038B 12:11:49.129706 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.129706 : Game Position (Hex) = [ 02C3, 02AC ] 12:11:49.129706 : Game Position (Dec) = [ 707, 684 ] 12:11:49.129706 : - 12:11:49.131701 : Cannot read memory at address 0x0000030B 12:11:49.131701 : Cannot read memory at address 0x0000038B 12:11:49.133698 : Cannot read memory at address 0x0000030B 12:11:49.133698 : Cannot read memory at address 0x0000038B 12:11:49.133698 : RawData event for Player #1: 12:11:49.133698 : Device rawinput data (Hex) = [ 00005E58, 0000A22C ] 12:11:49.133698 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.133698 : OnScreen Cursor Position (Px) = [ 707, 684 ] 12:11:49.134691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.134691 : ClientWindow Style = FullScreen 12:11:49.134691 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.134691 : Game Position (Hex) = [ 02C3, 02AC ] 12:11:49.134691 : Game Position (Dec) = [ 707, 684 ] 12:11:49.134691 : - 12:11:49.135692 : Cannot read memory at address 0x0000030B 12:11:49.135692 : Cannot read memory at address 0x0000038B 12:11:49.138196 : Cannot read memory at address 0x0000030B 12:11:49.138196 : Cannot read memory at address 0x0000038B 12:11:49.139233 : RawData event for Player #1: 12:11:49.139233 : Device rawinput data (Hex) = [ 00005E58, 0000A22C ] 12:11:49.139233 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.139233 : OnScreen Cursor Position (Px) = [ 707, 684 ] 12:11:49.139233 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.139233 : ClientWindow Style = FullScreen 12:11:49.139233 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.139233 : Game Position (Hex) = [ 02C3, 02AC ] 12:11:49.139233 : Game Position (Dec) = [ 707, 684 ] 12:11:49.139233 : - 12:11:49.140225 : Cannot read memory at address 0x0000030B 12:11:49.140225 : Cannot read memory at address 0x0000038B 12:11:49.142313 : Cannot read memory at address 0x0000030B 12:11:49.142313 : Cannot read memory at address 0x0000038B 12:11:49.143596 : Cannot read memory at address 0x0000030B 12:11:49.143596 : Cannot read memory at address 0x0000038B 12:11:49.143596 : RawData event for Player #1: 12:11:49.143596 : Device rawinput data (Hex) = [ 00005E58, 0000A204 ] 12:11:49.143596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.143596 : OnScreen Cursor Position (Px) = [ 707, 683 ] 12:11:49.144649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.144649 : ClientWindow Style = FullScreen 12:11:49.144649 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.144649 : Game Position (Hex) = [ 02C3, 02AB ] 12:11:49.144649 : Game Position (Dec) = [ 707, 683 ] 12:11:49.144649 : - 12:11:49.145647 : Cannot read memory at address 0x0000030B 12:11:49.145647 : Cannot read memory at address 0x0000038B 12:11:49.148142 : Cannot read memory at address 0x0000030B 12:11:49.148142 : Cannot read memory at address 0x0000038B 12:11:49.148142 : RawData event for Player #1: 12:11:49.148142 : Device rawinput data (Hex) = [ 00005E58, 0000A204 ] 12:11:49.148142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.148142 : OnScreen Cursor Position (Px) = [ 707, 683 ] 12:11:49.148142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.148142 : ClientWindow Style = FullScreen 12:11:49.148142 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.148142 : Game Position (Hex) = [ 02C3, 02AB ] 12:11:49.148142 : Game Position (Dec) = [ 707, 683 ] 12:11:49.149151 : - 12:11:49.149737 : Cannot read memory at address 0x0000030B 12:11:49.149737 : Cannot read memory at address 0x0000038B 12:11:49.151734 : Cannot read memory at address 0x0000030B 12:11:49.151734 : Cannot read memory at address 0x0000038B 12:11:49.152734 : RawData event for Player #1: 12:11:49.152734 : Device rawinput data (Hex) = [ 00005E44, 0000A1DC ] 12:11:49.153727 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.153727 : Cannot read memory at address 0x0000030B 12:11:49.153727 : OnScreen Cursor Position (Px) = [ 707, 682 ] 12:11:49.153727 : Cannot read memory at address 0x0000038B 12:11:49.153727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.153727 : ClientWindow Style = FullScreen 12:11:49.153727 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.153727 : Game Position (Hex) = [ 02C3, 02AA ] 12:11:49.153727 : Game Position (Dec) = [ 707, 682 ] 12:11:49.153727 : - 12:11:49.155724 : Cannot read memory at address 0x0000030B 12:11:49.155724 : Cannot read memory at address 0x0000038B 12:11:49.158325 : Cannot read memory at address 0x0000030B 12:11:49.158325 : Cannot read memory at address 0x0000038B 12:11:49.158325 : RawData event for Player #1: 12:11:49.158325 : Device rawinput data (Hex) = [ 00005E44, 0000A198 ] 12:11:49.158325 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.158325 : OnScreen Cursor Position (Px) = [ 707, 681 ] 12:11:49.159323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.159323 : ClientWindow Style = FullScreen 12:11:49.159323 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.159323 : Game Position (Hex) = [ 02C3, 02A9 ] 12:11:49.159323 : Game Position (Dec) = [ 707, 681 ] 12:11:49.159323 : - 12:11:49.160320 : Cannot read memory at address 0x0000030B 12:11:49.160320 : Cannot read memory at address 0x0000038B 12:11:49.162313 : Cannot read memory at address 0x0000030B 12:11:49.162313 : RawData event for Player #1: 12:11:49.162313 : Cannot read memory at address 0x0000038B 12:11:49.162313 : Device rawinput data (Hex) = [ 00005E44, 0000A170 ] 12:11:49.162313 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.162313 : OnScreen Cursor Position (Px) = [ 707, 681 ] 12:11:49.162313 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.162313 : ClientWindow Style = FullScreen 12:11:49.162313 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.163310 : Game Position (Hex) = [ 02C3, 02A9 ] 12:11:49.163310 : Game Position (Dec) = [ 707, 681 ] 12:11:49.163310 : - 12:11:49.164307 : Cannot read memory at address 0x0000030B 12:11:49.164307 : Cannot read memory at address 0x0000038B 12:11:49.166299 : Cannot read memory at address 0x0000030B 12:11:49.166299 : Cannot read memory at address 0x0000038B 12:11:49.167296 : RawData event for Player #1: 12:11:49.167296 : Device rawinput data (Hex) = [ 00005E38, 0000A0F4 ] 12:11:49.167296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.167296 : OnScreen Cursor Position (Px) = [ 706, 679 ] 12:11:49.167296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.167296 : ClientWindow Style = FullScreen 12:11:49.167296 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.167296 : Game Position (Hex) = [ 02C2, 02A7 ] 12:11:49.167296 : Game Position (Dec) = [ 706, 679 ] 12:11:49.167296 : - 12:11:49.168293 : Cannot read memory at address 0x0000030B 12:11:49.168293 : Cannot read memory at address 0x0000038B 12:11:49.169793 : Cannot read memory at address 0x0000030B 12:11:49.169793 : Cannot read memory at address 0x0000038B 12:11:49.171786 : Cannot read memory at address 0x0000030B 12:11:49.171786 : Cannot read memory at address 0x0000038B 12:11:49.171786 : RawData event for Player #1: 12:11:49.171786 : Device rawinput data (Hex) = [ 00005E38, 0000A0C8 ] 12:11:49.171786 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.171786 : OnScreen Cursor Position (Px) = [ 706, 678 ] 12:11:49.172783 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.172783 : ClientWindow Style = FullScreen 12:11:49.172783 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.172783 : Game Position (Hex) = [ 02C2, 02A6 ] 12:11:49.172783 : Game Position (Dec) = [ 706, 678 ] 12:11:49.172783 : - 12:11:49.173780 : Cannot read memory at address 0x0000030B 12:11:49.173780 : Cannot read memory at address 0x0000038B 12:11:49.175773 : Cannot read memory at address 0x0000030B 12:11:49.175773 : Cannot read memory at address 0x0000038B 12:11:49.176770 : RawData event for Player #1: 12:11:49.176770 : Device rawinput data (Hex) = [ 00005E38, 0000A05C ] 12:11:49.176770 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.176770 : OnScreen Cursor Position (Px) = [ 706, 676 ] 12:11:49.176770 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.176770 : ClientWindow Style = FullScreen 12:11:49.176770 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.176770 : Game Position (Hex) = [ 02C2, 02A4 ] 12:11:49.176770 : Game Position (Dec) = [ 706, 676 ] 12:11:49.178272 : - 12:11:49.178272 : Cannot read memory at address 0x0000030B 12:11:49.178272 : Cannot read memory at address 0x0000038B 12:11:49.180275 : Cannot read memory at address 0x0000030B 12:11:49.180275 : Cannot read memory at address 0x0000038B 12:11:49.181277 : RawData event for Player #1: 12:11:49.181277 : Device rawinput data (Hex) = [ 00005E38, 0000A05C ] 12:11:49.181277 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.181277 : OnScreen Cursor Position (Px) = [ 706, 676 ] 12:11:49.181277 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.181277 : ClientWindow Style = FullScreen 12:11:49.181277 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.182269 : Game Position (Hex) = [ 02C2, 02A4 ] 12:11:49.182269 : Cannot read memory at address 0x0000030B 12:11:49.182269 : Game Position (Dec) = [ 706, 676 ] 12:11:49.182269 : Cannot read memory at address 0x0000038B 12:11:49.182269 : - 12:11:49.184266 : Cannot read memory at address 0x0000030B 12:11:49.184266 : Cannot read memory at address 0x0000038B 12:11:49.186260 : Cannot read memory at address 0x0000030B 12:11:49.186260 : Cannot read memory at address 0x0000038B 12:11:49.186260 : RawData event for Player #1: 12:11:49.186260 : Device rawinput data (Hex) = [ 00005E38, 00009FEC ] 12:11:49.186260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.186260 : OnScreen Cursor Position (Px) = [ 706, 674 ] 12:11:49.186260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.186260 : ClientWindow Style = FullScreen 12:11:49.186260 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.186260 : Game Position (Hex) = [ 02C2, 02A2 ] 12:11:49.187252 : Game Position (Dec) = [ 706, 674 ] 12:11:49.187252 : - 12:11:49.188253 : Cannot read memory at address 0x0000030B 12:11:49.188253 : Cannot read memory at address 0x0000038B 12:11:49.190261 : Cannot read memory at address 0x0000030B 12:11:49.190261 : Cannot read memory at address 0x0000038B 12:11:49.191261 : RawData event for Player #1: 12:11:49.191261 : Device rawinput data (Hex) = [ 00005E38, 00009FC4 ] 12:11:49.191261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.191261 : OnScreen Cursor Position (Px) = [ 706, 674 ] 12:11:49.191261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.191261 : ClientWindow Style = FullScreen 12:11:49.191261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.191261 : Game Position (Hex) = [ 02C2, 02A2 ] 12:11:49.191261 : Game Position (Dec) = [ 706, 674 ] 12:11:49.191261 : - 12:11:49.192254 : Cannot read memory at address 0x0000030B 12:11:49.192254 : Cannot read memory at address 0x0000038B 12:11:49.194252 : Cannot read memory at address 0x0000030B 12:11:49.194252 : Cannot read memory at address 0x0000038B 12:11:49.196242 : Cannot read memory at address 0x0000030B 12:11:49.196242 : Cannot read memory at address 0x0000038B 12:11:49.196242 : RawData event for Player #1: 12:11:49.196242 : Device rawinput data (Hex) = [ 00005E5C, 00009F78 ] 12:11:49.196242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.196242 : OnScreen Cursor Position (Px) = [ 707, 672 ] 12:11:49.196242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.196242 : ClientWindow Style = FullScreen 12:11:49.196242 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.196242 : Game Position (Hex) = [ 02C3, 02A0 ] 12:11:49.197237 : Game Position (Dec) = [ 707, 672 ] 12:11:49.197237 : - 12:11:49.198234 : Cannot read memory at address 0x0000030B 12:11:49.198234 : Cannot read memory at address 0x0000038B 12:11:49.199483 : Cannot read memory at address 0x0000030B 12:11:49.199483 : Cannot read memory at address 0x0000038B 12:11:49.201478 : RawData event for Player #1: 12:11:49.201478 : Cannot read memory at address 0x0000030B 12:11:49.201478 : Device rawinput data (Hex) = [ 00005E5C, 00009F78 ] 12:11:49.201478 : Cannot read memory at address 0x0000038B 12:11:49.201478 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.201478 : OnScreen Cursor Position (Px) = [ 707, 672 ] 12:11:49.201478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.201478 : ClientWindow Style = FullScreen 12:11:49.201478 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.201478 : Game Position (Hex) = [ 02C3, 02A0 ] 12:11:49.201478 : Game Position (Dec) = [ 707, 672 ] 12:11:49.201478 : - 12:11:49.203471 : Cannot read memory at address 0x0000030B 12:11:49.203471 : Cannot read memory at address 0x0000038B 12:11:49.204975 : Cannot read memory at address 0x0000030B 12:11:49.204975 : Cannot read memory at address 0x0000038B 12:11:49.204975 : RawData event for Player #1: 12:11:49.204975 : Device rawinput data (Hex) = [ 00005E5C, 00009F08 ] 12:11:49.204975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.204975 : OnScreen Cursor Position (Px) = [ 707, 670 ] 12:11:49.204975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.204975 : ClientWindow Style = FullScreen 12:11:49.204975 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.204975 : Game Position (Hex) = [ 02C3, 029E ] 12:11:49.204975 : Game Position (Dec) = [ 707, 670 ] 12:11:49.205975 : - 12:11:49.206976 : Cannot read memory at address 0x0000030B 12:11:49.206976 : Cannot read memory at address 0x0000038B 12:11:49.208479 : Cannot read memory at address 0x0000030B 12:11:49.208479 : Cannot read memory at address 0x0000038B 12:11:49.210476 : RawData event for Player #1: 12:11:49.210476 : Cannot read memory at address 0x0000030B 12:11:49.210476 : Device rawinput data (Hex) = [ 00005E5C, 00009EE0 ] 12:11:49.210476 : Cannot read memory at address 0x0000038B 12:11:49.210476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.210476 : OnScreen Cursor Position (Px) = [ 707, 670 ] 12:11:49.210476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.210476 : ClientWindow Style = FullScreen 12:11:49.210476 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.210476 : Game Position (Hex) = [ 02C3, 029E ] 12:11:49.210476 : Game Position (Dec) = [ 707, 670 ] 12:11:49.210476 : - 12:11:49.212469 : Cannot read memory at address 0x0000030B 12:11:49.212469 : Cannot read memory at address 0x0000038B 12:11:49.214463 : Cannot read memory at address 0x0000030B 12:11:49.214463 : Cannot read memory at address 0x0000038B 12:11:49.214463 : RawData event for Player #1: 12:11:49.215459 : Device rawinput data (Hex) = [ 00005E5C, 00009E9C ] 12:11:49.215459 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.215459 : OnScreen Cursor Position (Px) = [ 707, 669 ] 12:11:49.215459 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.215459 : ClientWindow Style = FullScreen 12:11:49.215459 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.215459 : Game Position (Hex) = [ 02C3, 029D ] 12:11:49.215459 : Game Position (Dec) = [ 707, 669 ] 12:11:49.215459 : - 12:11:49.216456 : Cannot read memory at address 0x0000030B 12:11:49.216456 : Cannot read memory at address 0x0000038B 12:11:49.217961 : Cannot read memory at address 0x0000030B 12:11:49.217961 : Cannot read memory at address 0x0000038B 12:11:49.219708 : Cannot read memory at address 0x0000030B 12:11:49.219708 : Cannot read memory at address 0x0000038B 12:11:49.219708 : RawData event for Player #1: 12:11:49.219708 : Device rawinput data (Hex) = [ 00005E5C, 00009E2C ] 12:11:49.219708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.220708 : OnScreen Cursor Position (Px) = [ 707, 667 ] 12:11:49.220708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.220708 : ClientWindow Style = FullScreen 12:11:49.220708 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.220708 : Game Position (Hex) = [ 02C3, 029B ] 12:11:49.220708 : Game Position (Dec) = [ 707, 667 ] 12:11:49.220708 : - 12:11:49.221705 : Cannot read memory at address 0x0000030B 12:11:49.221705 : Cannot read memory at address 0x0000038B 12:11:49.223702 : Cannot read memory at address 0x0000030B 12:11:49.223702 : Cannot read memory at address 0x0000038B 12:11:49.223702 : RawData event for Player #1: 12:11:49.223702 : Device rawinput data (Hex) = [ 00005E5C, 00009E00 ] 12:11:49.223702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.223702 : OnScreen Cursor Position (Px) = [ 707, 666 ] 12:11:49.224695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.224695 : ClientWindow Style = FullScreen 12:11:49.224695 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.224695 : Game Position (Hex) = [ 02C3, 029A ] 12:11:49.224695 : Game Position (Dec) = [ 707, 666 ] 12:11:49.224695 : - 12:11:49.225695 : Cannot read memory at address 0x0000030B 12:11:49.225695 : Cannot read memory at address 0x0000038B 12:11:49.228195 : Cannot read memory at address 0x0000030B 12:11:49.228195 : Cannot read memory at address 0x0000038B 12:11:49.229200 : RawData event for Player #1: 12:11:49.229200 : Device rawinput data (Hex) = [ 00005E70, 00009DD4 ] 12:11:49.229200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.229200 : OnScreen Cursor Position (Px) = [ 708, 665 ] 12:11:49.229200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.229200 : ClientWindow Style = FullScreen 12:11:49.229200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.229200 : Game Position (Hex) = [ 02C4, 0299 ] 12:11:49.229200 : Game Position (Dec) = [ 708, 665 ] 12:11:49.229200 : - 12:11:49.230196 : Cannot read memory at address 0x0000030B 12:11:49.230196 : Cannot read memory at address 0x0000038B 12:11:49.232190 : Cannot read memory at address 0x0000030B 12:11:49.232190 : Cannot read memory at address 0x0000038B 12:11:49.234183 : Cannot read memory at address 0x0000030B 12:11:49.234183 : Cannot read memory at address 0x0000038B 12:11:49.234183 : RawData event for Player #1: 12:11:49.234183 : Device rawinput data (Hex) = [ 00005E54, 00009D50 ] 12:11:49.234183 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.234183 : OnScreen Cursor Position (Px) = [ 707, 663 ] 12:11:49.234183 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.234183 : ClientWindow Style = FullScreen 12:11:49.234183 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.234183 : Game Position (Hex) = [ 02C3, 0297 ] 12:11:49.235180 : Game Position (Dec) = [ 707, 663 ] 12:11:49.235180 : - 12:11:49.236176 : Cannot read memory at address 0x0000030B 12:11:49.236176 : Cannot read memory at address 0x0000038B 12:11:49.238170 : Cannot read memory at address 0x0000030B 12:11:49.238170 : Cannot read memory at address 0x0000038B 12:11:49.238671 : RawData event for Player #1: 12:11:49.238671 : Device rawinput data (Hex) = [ 00005E54, 00009D24 ] 12:11:49.238671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.238671 : OnScreen Cursor Position (Px) = [ 707, 662 ] 12:11:49.239669 : Cannot read memory at address 0x0000030B 12:11:49.239669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.239669 : Cannot read memory at address 0x0000038B 12:11:49.239669 : ClientWindow Style = FullScreen 12:11:49.239669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.239669 : Game Position (Hex) = [ 02C3, 0296 ] 12:11:49.239669 : Game Position (Dec) = [ 707, 662 ] 12:11:49.239669 : - 12:11:49.239669 : RawData event for Player #1: 12:11:49.239669 : Device rawinput data (Hex) = [ 00005E54, 00009D24 ] 12:11:49.239669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.240666 : OnScreen Cursor Position (Px) = [ 707, 662 ] 12:11:49.240666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.240666 : ClientWindow Style = FullScreen 12:11:49.240666 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.240666 : Game Position (Hex) = [ 02C3, 0296 ] 12:11:49.240666 : Game Position (Dec) = [ 707, 662 ] 12:11:49.240666 : Controller Buttons Events : OnScreenTriggerDown 12:11:49.240666 : - 12:11:49.241663 : Cannot read memory at address 0x0000030B 12:11:49.241663 : Cannot read memory at address 0x0000038B 12:11:49.243656 : Cannot read memory at address 0x0000030B 12:11:49.243656 : Cannot read memory at address 0x0000038B 12:11:49.244653 : RawData event for Player #1: 12:11:49.245649 : Device rawinput data (Hex) = [ 00005E30, 00009C2C ] 12:11:49.245649 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.245649 : Cannot read memory at address 0x0000038B 12:11:49.245649 : OnScreen Cursor Position (Px) = [ 706, 658 ] 12:11:49.245649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.245649 : ClientWindow Style = FullScreen 12:11:49.245649 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.245649 : Game Position (Hex) = [ 02C2, 0292 ] 12:11:49.245649 : Game Position (Dec) = [ 706, 658 ] 12:11:49.245649 : - 12:11:49.248148 : Cannot read memory at address 0x0000030B 12:11:49.248148 : Cannot read memory at address 0x0000038B 12:11:49.249182 : RawData event for Player #1: 12:11:49.249182 : Device rawinput data (Hex) = [ 00005E30, 00009BF0 ] 12:11:49.249182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.249182 : OnScreen Cursor Position (Px) = [ 706, 657 ] 12:11:49.249182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.249182 : ClientWindow Style = FullScreen 12:11:49.249182 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.249182 : Game Position (Hex) = [ 02C2, 0291 ] 12:11:49.250179 : Game Position (Dec) = [ 706, 657 ] 12:11:49.250179 : Cannot read memory at address 0x0000030B 12:11:49.250179 : Cannot read memory at address 0x0000038B 12:11:49.252173 : Cannot read memory at address 0x0000030B 12:11:49.252173 : Cannot read memory at address 0x0000038B 12:11:49.254165 : Cannot read memory at address 0x0000030B 12:11:49.254165 : Cannot read memory at address 0x0000038B 12:11:49.254165 : RawData event for Player #1: 12:11:49.254165 : Device rawinput data (Hex) = [ 00005E30, 00009BBC ] 12:11:49.254165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.254165 : OnScreen Cursor Position (Px) = [ 706, 657 ] 12:11:49.254165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.254165 : ClientWindow Style = FullScreen 12:11:49.254165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.254165 : Game Position (Hex) = [ 02C2, 0291 ] 12:11:49.254165 : Game Position (Dec) = [ 706, 657 ] 12:11:49.254165 : - 12:11:49.256159 : Cannot read memory at address 0x0000030B 12:11:49.256159 : Cannot read memory at address 0x0000038B 12:11:49.258152 : Cannot read memory at address 0x0000030B 12:11:49.258152 : Cannot read memory at address 0x0000038B 12:11:49.258654 : RawData event for Player #1: 12:11:49.258654 : Device rawinput data (Hex) = [ 00005E20, 00009B98 ] 12:11:49.258654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.259652 : OnScreen Cursor Position (Px) = [ 705, 656 ] 12:11:49.259652 : Cannot read memory at address 0x0000030B 12:11:49.259652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.259652 : Cannot read memory at address 0x0000038B 12:11:49.259652 : ClientWindow Style = FullScreen 12:11:49.259652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.259652 : Game Position (Hex) = [ 02C1, 0290 ] 12:11:49.259652 : Game Position (Dec) = [ 705, 656 ] 12:11:49.259652 : - 12:11:49.261645 : Cannot read memory at address 0x0000030B 12:11:49.261645 : Cannot read memory at address 0x0000038B 12:11:49.263639 : Cannot read memory at address 0x0000030B 12:11:49.263639 : Cannot read memory at address 0x0000038B 12:11:49.263639 : RawData event for Player #1: 12:11:49.263639 : Device rawinput data (Hex) = [ 00005E0C, 00009B98 ] 12:11:49.264635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.264635 : OnScreen Cursor Position (Px) = [ 705, 656 ] 12:11:49.264635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.264635 : ClientWindow Style = FullScreen 12:11:49.264635 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.264635 : Game Position (Hex) = [ 02C1, 0290 ] 12:11:49.264635 : Game Position (Dec) = [ 705, 656 ] 12:11:49.264635 : - 12:11:49.265631 : Cannot read memory at address 0x0000030B 12:11:49.265631 : Cannot read memory at address 0x0000038B 12:11:49.268130 : Cannot read memory at address 0x0000030B 12:11:49.268130 : Cannot read memory at address 0x0000038B 12:11:49.268130 : RawData event for Player #1: 12:11:49.268130 : Device rawinput data (Hex) = [ 00005E0C, 00009B38 ] 12:11:49.268130 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.268130 : OnScreen Cursor Position (Px) = [ 705, 654 ] 12:11:49.268130 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.268130 : ClientWindow Style = FullScreen 12:11:49.268130 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.268130 : Game Position (Hex) = [ 02C1, 028E ] 12:11:49.268130 : Game Position (Dec) = [ 705, 654 ] 12:11:49.269135 : - 12:11:49.270133 : Cannot read memory at address 0x0000030B 12:11:49.270133 : Cannot read memory at address 0x0000038B 12:11:49.272126 : Cannot read memory at address 0x0000030B 12:11:49.272126 : Cannot read memory at address 0x0000038B 12:11:49.273122 : RawData event for Player #1: 12:11:49.273122 : Device rawinput data (Hex) = [ 00005E0C, 00009A88 ] 12:11:49.273122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.273122 : OnScreen Cursor Position (Px) = [ 705, 651 ] 12:11:49.273122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.273122 : ClientWindow Style = FullScreen 12:11:49.273122 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.273122 : Game Position (Hex) = [ 02C1, 028B ] 12:11:49.273122 : Game Position (Dec) = [ 705, 651 ] 12:11:49.274119 : - 12:11:49.274119 : Cannot read memory at address 0x0000030B 12:11:49.274119 : Cannot read memory at address 0x0000038B 12:11:49.276112 : Cannot read memory at address 0x0000030B 12:11:49.276112 : Cannot read memory at address 0x0000038B 12:11:49.278106 : Cannot read memory at address 0x0000030B 12:11:49.278106 : Cannot read memory at address 0x0000038B 12:11:49.278106 : RawData event for Player #1: 12:11:49.278106 : Device rawinput data (Hex) = [ 00005DFC, 00009A18 ] 12:11:49.278106 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.278608 : OnScreen Cursor Position (Px) = [ 704, 650 ] 12:11:49.278608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.278608 : ClientWindow Style = FullScreen 12:11:49.278608 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.278608 : Game Position (Hex) = [ 02C0, 028A ] 12:11:49.278608 : Game Position (Dec) = [ 704, 650 ] 12:11:49.278608 : - 12:11:49.279606 : Cannot read memory at address 0x0000030B 12:11:49.279606 : Cannot read memory at address 0x0000038B 12:11:49.281599 : Cannot read memory at address 0x0000030B 12:11:49.281599 : Cannot read memory at address 0x0000038B 12:11:49.281599 : RawData event for Player #1: 12:11:49.281599 : Device rawinput data (Hex) = [ 00005E7C, 00009C88 ] 12:11:49.282596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.282596 : OnScreen Cursor Position (Px) = [ 708, 660 ] 12:11:49.282596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.282596 : ClientWindow Style = FullScreen 12:11:49.282596 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.282596 : Game Position (Hex) = [ 02C4, 0294 ] 12:11:49.282596 : Game Position (Dec) = [ 708, 660 ] 12:11:49.282596 : - 12:11:49.283593 : Cannot read memory at address 0x0000030B 12:11:49.283593 : Cannot read memory at address 0x0000038B 12:11:49.285586 : Cannot read memory at address 0x0000030B 12:11:49.285586 : Cannot read memory at address 0x0000038B 12:11:49.286582 : RawData event for Player #1: 12:11:49.286582 : Device rawinput data (Hex) = [ 00005DE8, 00009968 ] 12:11:49.286582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.286582 : OnScreen Cursor Position (Px) = [ 704, 647 ] 12:11:49.286582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.286582 : ClientWindow Style = FullScreen 12:11:49.286582 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.286582 : Game Position (Hex) = [ 02C0, 0287 ] 12:11:49.286582 : Game Position (Dec) = [ 704, 647 ] 12:11:49.288084 : - 12:11:49.288084 : Cannot read memory at address 0x0000030B 12:11:49.288084 : Cannot read memory at address 0x0000038B 12:11:49.290085 : Cannot read memory at address 0x0000030B 12:11:49.290085 : Cannot read memory at address 0x0000038B 12:11:49.292078 : Cannot read memory at address 0x0000030B 12:11:49.292078 : Cannot read memory at address 0x0000038B 12:11:49.292409 : RawData event for Player #1: 12:11:49.292409 : Device rawinput data (Hex) = [ 00005DE8, 000098B4 ] 12:11:49.292409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.292911 : OnScreen Cursor Position (Px) = [ 704, 644 ] 12:11:49.292911 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.292911 : ClientWindow Style = FullScreen 12:11:49.292911 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.292911 : Game Position (Hex) = [ 02C0, 0284 ] 12:11:49.292911 : Game Position (Dec) = [ 704, 644 ] 12:11:49.292911 : - 12:11:49.293911 : Cannot read memory at address 0x0000030B 12:11:49.293911 : Cannot read memory at address 0x0000038B 12:11:49.295904 : Cannot read memory at address 0x0000030B 12:11:49.296901 : Cannot read memory at address 0x0000038B 12:11:49.296901 : RawData event for Player #1: 12:11:49.296901 : Device rawinput data (Hex) = [ 00005DD0, 00009830 ] 12:11:49.296901 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.296901 : OnScreen Cursor Position (Px) = [ 703, 642 ] 12:11:49.296901 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.296901 : ClientWindow Style = FullScreen 12:11:49.296901 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.296901 : Game Position (Hex) = [ 02BF, 0282 ] 12:11:49.296901 : Game Position (Dec) = [ 703, 642 ] 12:11:49.296901 : - 12:11:49.298403 : Cannot read memory at address 0x0000030B 12:11:49.298403 : Cannot read memory at address 0x0000038B 12:11:49.300419 : Cannot read memory at address 0x0000030B 12:11:49.300419 : Cannot read memory at address 0x0000038B 12:11:49.301416 : RawData event for Player #1: 12:11:49.302413 : Device rawinput data (Hex) = [ 00005DDC, 00009888 ] 12:11:49.302413 : Cannot read memory at address 0x0000030B 12:11:49.302413 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.302413 : OnScreen Cursor Position (Px) = [ 703, 643 ] 12:11:49.302413 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.302413 : ClientWindow Style = FullScreen 12:11:49.302413 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.302413 : Game Position (Hex) = [ 02BF, 0283 ] 12:11:49.302413 : Game Position (Dec) = [ 703, 643 ] 12:11:49.302413 : - 12:11:49.304406 : Cannot read memory at address 0x0000030B 12:11:49.304406 : Cannot read memory at address 0x0000038B 12:11:49.305906 : Cannot read memory at address 0x0000030B 12:11:49.305906 : Cannot read memory at address 0x0000038B 12:11:49.305906 : RawData event for Player #1: 12:11:49.305906 : Device rawinput data (Hex) = [ 00005D98, 0000985C ] 12:11:49.305906 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.305906 : OnScreen Cursor Position (Px) = [ 701, 642 ] 12:11:49.305906 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.305906 : ClientWindow Style = FullScreen 12:11:49.305906 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.306902 : Game Position (Hex) = [ 02BD, 0282 ] 12:11:49.306902 : Game Position (Dec) = [ 701, 642 ] 12:11:49.306902 : - 12:11:49.308404 : Cannot read memory at address 0x0000030B 12:11:49.308404 : Cannot read memory at address 0x0000038B 12:11:49.310408 : Cannot read memory at address 0x0000030B 12:11:49.310408 : Cannot read memory at address 0x0000038B 12:11:49.311401 : RawData event for Player #1: 12:11:49.311401 : Device rawinput data (Hex) = [ 00005D98, 0000985C ] 12:11:49.311401 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.311401 : OnScreen Cursor Position (Px) = [ 701, 642 ] 12:11:49.311401 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.311401 : ClientWindow Style = FullScreen 12:11:49.311401 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.311401 : Game Position (Hex) = [ 02BD, 0282 ] 12:11:49.312398 : Game Position (Dec) = [ 701, 642 ] 12:11:49.312398 : - 12:11:49.312398 : Cannot read memory at address 0x0000038B 12:11:49.314391 : Cannot read memory at address 0x0000030B 12:11:49.314391 : Cannot read memory at address 0x0000038B 12:11:49.316384 : RawData event for Player #1: 12:11:49.316384 : Device rawinput data (Hex) = [ 00005D98, 00009830 ] 12:11:49.316384 : Cannot read memory at address 0x0000038B 12:11:49.316384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.316384 : OnScreen Cursor Position (Px) = [ 701, 642 ] 12:11:49.316384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.316384 : ClientWindow Style = FullScreen 12:11:49.316384 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.316384 : Game Position (Hex) = [ 02BD, 0282 ] 12:11:49.316384 : Game Position (Dec) = [ 701, 642 ] 12:11:49.316384 : - 12:11:49.318378 : Cannot read memory at address 0x0000030B 12:11:49.318378 : Cannot read memory at address 0x0000038B 12:11:49.319878 : Cannot read memory at address 0x0000030B 12:11:49.319878 : Cannot read memory at address 0x0000038B 12:11:49.320874 : RawData event for Player #1: 12:11:49.320874 : Device rawinput data (Hex) = [ 00005D98, 00009830 ] 12:11:49.320874 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.320874 : OnScreen Cursor Position (Px) = [ 701, 642 ] 12:11:49.320874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.320874 : ClientWindow Style = FullScreen 12:11:49.321871 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.321871 : Cannot read memory at address 0x0000030B 12:11:49.321871 : Cannot read memory at address 0x0000038B 12:11:49.321871 : - 12:11:49.323864 : Cannot read memory at address 0x0000030B 12:11:49.323864 : Cannot read memory at address 0x0000038B 12:11:49.324865 : RawData event for Player #1: 12:11:49.324865 : Device rawinput data (Hex) = [ 00005D98, 000097C0 ] 12:11:49.324865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.324865 : OnScreen Cursor Position (Px) = [ 701, 640 ] 12:11:49.324865 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.325858 : Cannot read memory at address 0x0000030B 12:11:49.325858 : ClientWindow Style = FullScreen 12:11:49.325858 : Cannot read memory at address 0x0000038B 12:11:49.325858 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.325858 : Game Position (Hex) = [ 02BD, 0280 ] 12:11:49.325858 : Game Position (Dec) = [ 701, 640 ] 12:11:49.325858 : - 12:11:49.328361 : Cannot read memory at address 0x0000030B 12:11:49.328361 : Cannot read memory at address 0x0000038B 12:11:49.330362 : RawData event for Player #1: 12:11:49.330362 : Cannot read memory at address 0x0000030B 12:11:49.330362 : Device rawinput data (Hex) = [ 00005DAC, 0000977C ] 12:11:49.330362 : Cannot read memory at address 0x0000038B 12:11:49.330362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.330362 : OnScreen Cursor Position (Px) = [ 702, 639 ] 12:11:49.330362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.330362 : ClientWindow Style = FullScreen 12:11:49.330362 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.330362 : Game Position (Hex) = [ 02BE, 027F ] 12:11:49.330362 : Game Position (Dec) = [ 702, 639 ] 12:11:49.330362 : - 12:11:49.332355 : Cannot read memory at address 0x0000030B 12:11:49.332355 : Cannot read memory at address 0x0000038B 12:11:49.334349 : Cannot read memory at address 0x0000030B 12:11:49.334349 : Cannot read memory at address 0x0000038B 12:11:49.335345 : RawData event for Player #1: 12:11:49.335345 : Device rawinput data (Hex) = [ 00005DCC, 00009750 ] 12:11:49.335345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.335345 : OnScreen Cursor Position (Px) = [ 703, 638 ] 12:11:49.335345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.335345 : ClientWindow Style = FullScreen 12:11:49.335345 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.335345 : Game Position (Hex) = [ 02BF, 027E ] 12:11:49.335345 : Game Position (Dec) = [ 703, 638 ] 12:11:49.335345 : - 12:11:49.336342 : Cannot read memory at address 0x0000030B 12:11:49.336342 : Cannot read memory at address 0x0000038B 12:11:49.338336 : Cannot read memory at address 0x0000030B 12:11:49.338336 : Cannot read memory at address 0x0000038B 12:11:49.339840 : Cannot read memory at address 0x0000030B 12:11:49.339840 : Cannot read memory at address 0x0000038B 12:11:49.339840 : RawData event for Player #1: 12:11:49.339840 : Device rawinput data (Hex) = [ 00005DDC, 0000970C ] 12:11:49.339840 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.339840 : OnScreen Cursor Position (Px) = [ 703, 637 ] 12:11:49.339840 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.340832 : ClientWindow Style = FullScreen 12:11:49.340832 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.340832 : Game Position (Hex) = [ 02BF, 027D ] 12:11:49.340832 : Game Position (Dec) = [ 703, 637 ] 12:11:49.340832 : - 12:11:49.341833 : Cannot read memory at address 0x0000030B 12:11:49.341833 : Cannot read memory at address 0x0000038B 12:11:49.343826 : Cannot read memory at address 0x0000030B 12:11:49.343826 : Cannot read memory at address 0x0000038B 12:11:49.343826 : RawData event for Player #1: 12:11:49.343826 : Device rawinput data (Hex) = [ 00005DDC, 000096CC ] 12:11:49.343826 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.343826 : OnScreen Cursor Position (Px) = [ 703, 636 ] 12:11:49.343826 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.344819 : ClientWindow Style = FullScreen 12:11:49.344819 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.344819 : Game Position (Hex) = [ 02BF, 027C ] 12:11:49.344819 : Game Position (Dec) = [ 703, 636 ] 12:11:49.344819 : - 12:11:49.345816 : Cannot read memory at address 0x0000030B 12:11:49.345816 : Cannot read memory at address 0x0000038B 12:11:49.348314 : Cannot read memory at address 0x0000030B 12:11:49.348314 : Cannot read memory at address 0x0000038B 12:11:49.349320 : RawData event for Player #1: 12:11:49.349320 : Device rawinput data (Hex) = [ 00005DFC, 000096E4 ] 12:11:49.349320 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.349320 : OnScreen Cursor Position (Px) = [ 704, 636 ] 12:11:49.349320 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.349320 : ClientWindow Style = FullScreen 12:11:49.349320 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.349320 : Game Position (Hex) = [ 02C0, 027C ] 12:11:49.349320 : Game Position (Dec) = [ 704, 636 ] 12:11:49.349320 : - 12:11:49.350316 : Cannot read memory at address 0x0000030B 12:11:49.350316 : Cannot read memory at address 0x0000038B 12:11:49.352310 : Cannot read memory at address 0x0000030B 12:11:49.352310 : Cannot read memory at address 0x0000038B 12:11:49.354303 : Cannot read memory at address 0x0000030B 12:11:49.354303 : Cannot read memory at address 0x0000038B 12:11:49.354303 : Device rawinput data (Hex) = [ 00005E10, 000096B4 ] 12:11:49.354303 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.354303 : OnScreen Cursor Position (Px) = [ 705, 635 ] 12:11:49.354303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.354303 : ClientWindow Style = FullScreen 12:11:49.354303 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.354303 : Game Position (Hex) = [ 02C1, 027B ] 12:11:49.354303 : Game Position (Dec) = [ 705, 635 ] 12:11:49.355300 : - 12:11:49.356302 : Cannot read memory at address 0x0000030B 12:11:49.356302 : Cannot read memory at address 0x0000038B 12:11:49.358293 : Cannot read memory at address 0x0000030B 12:11:49.358293 : Cannot read memory at address 0x0000038B 12:11:49.359610 : RawData event for Player #1: 12:11:49.359610 : Cannot read memory at address 0x0000030B 12:11:49.359610 : Device rawinput data (Hex) = [ 00005E20, 000096CC ] 12:11:49.359610 : Cannot read memory at address 0x0000038B 12:11:49.359610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.359610 : OnScreen Cursor Position (Px) = [ 705, 636 ] 12:11:49.359610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.359610 : ClientWindow Style = FullScreen 12:11:49.359610 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.359610 : Game Position (Hex) = [ 02C1, 027C ] 12:11:49.359610 : Game Position (Dec) = [ 705, 636 ] 12:11:49.359610 : - 12:11:49.361604 : Cannot read memory at address 0x0000030B 12:11:49.361604 : Cannot read memory at address 0x0000038B 12:11:49.362601 : RawData event for Player #1: 12:11:49.362601 : Device rawinput data (Hex) = [ 00005EA0, 00009AA4 ] 12:11:49.362601 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.363598 : OnScreen Cursor Position (Px) = [ 709, 652 ] 12:11:49.363598 : Cannot read memory at address 0x0000030B 12:11:49.363598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.363598 : Cannot read memory at address 0x0000038B 12:11:49.363598 : ClientWindow Style = FullScreen 12:11:49.363598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.363598 : Game Position (Hex) = [ 02C5, 028C ] 12:11:49.363598 : Game Position (Dec) = [ 709, 652 ] 12:11:49.363598 : - 12:11:49.365591 : Cannot read memory at address 0x0000030B 12:11:49.365591 : Cannot read memory at address 0x0000038B 12:11:49.368089 : Cannot read memory at address 0x0000030B 12:11:49.368089 : Cannot read memory at address 0x0000038B 12:11:49.368089 : RawData event for Player #1: 12:11:49.368089 : Device rawinput data (Hex) = [ 00005EAC, 000097BC ] 12:11:49.368089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.368089 : OnScreen Cursor Position (Px) = [ 710, 640 ] 12:11:49.368089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.368089 : ClientWindow Style = FullScreen 12:11:49.368089 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.368089 : Game Position (Hex) = [ 02C6, 0280 ] 12:11:49.369093 : Game Position (Dec) = [ 710, 640 ] 12:11:49.369093 : - 12:11:49.370090 : Cannot read memory at address 0x0000030B 12:11:49.370090 : Cannot read memory at address 0x0000038B 12:11:49.372087 : Cannot read memory at address 0x0000030B 12:11:49.372087 : Cannot read memory at address 0x0000038B 12:11:49.373084 : RawData event for Player #1: 12:11:49.373084 : Device rawinput data (Hex) = [ 00005EC8, 000097F0 ] 12:11:49.373084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.373084 : OnScreen Cursor Position (Px) = [ 710, 640 ] 12:11:49.373084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.373084 : ClientWindow Style = FullScreen 12:11:49.373084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.373084 : Game Position (Hex) = [ 02C6, 0280 ] 12:11:49.373084 : Game Position (Dec) = [ 710, 640 ] 12:11:49.374077 : - 12:11:49.374077 : Cannot read memory at address 0x0000030B 12:11:49.374077 : Cannot read memory at address 0x0000038B 12:11:49.376074 : Cannot read memory at address 0x0000030B 12:11:49.376074 : Cannot read memory at address 0x0000038B 12:11:49.378063 : Cannot read memory at address 0x0000030B 12:11:49.378063 : Cannot read memory at address 0x0000038B 12:11:49.378063 : RawData event for Player #1: 12:11:49.378565 : Device rawinput data (Hex) = [ 00005E84, 000096E4 ] 12:11:49.378565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.378565 : OnScreen Cursor Position (Px) = [ 708, 636 ] 12:11:49.378565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.378565 : ClientWindow Style = FullScreen 12:11:49.378565 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.378565 : Game Position (Hex) = [ 02C4, 027C ] 12:11:49.378565 : Game Position (Dec) = [ 708, 636 ] 12:11:49.378565 : - 12:11:49.379563 : Cannot read memory at address 0x0000030B 12:11:49.379563 : Cannot read memory at address 0x0000038B 12:11:49.381556 : Cannot read memory at address 0x0000030B 12:11:49.381556 : Cannot read memory at address 0x0000038B 12:11:49.381556 : RawData event for Player #1: 12:11:49.381556 : Device rawinput data (Hex) = [ 00005E84, 00009724 ] 12:11:49.382553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.382553 : OnScreen Cursor Position (Px) = [ 708, 637 ] 12:11:49.382553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.382553 : ClientWindow Style = FullScreen 12:11:49.382553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.382553 : Game Position (Hex) = [ 02C4, 027D ] 12:11:49.382553 : Game Position (Dec) = [ 708, 637 ] 12:11:49.382553 : - 12:11:49.383550 : Cannot read memory at address 0x0000030B 12:11:49.383550 : Cannot read memory at address 0x0000038B 12:11:49.385543 : Cannot read memory at address 0x0000030B 12:11:49.385543 : Cannot read memory at address 0x0000038B 12:11:49.386540 : RawData event for Player #1: 12:11:49.386540 : Device rawinput data (Hex) = [ 00005EC8, 00009724 ] 12:11:49.386540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.386540 : OnScreen Cursor Position (Px) = [ 710, 637 ] 12:11:49.386540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.386540 : ClientWindow Style = FullScreen 12:11:49.386540 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.386540 : Game Position (Hex) = [ 02C6, 027D ] 12:11:49.386540 : Game Position (Dec) = [ 710, 637 ] 12:11:49.388041 : Cannot read memory at address 0x0000030B 12:11:49.388041 : Cannot read memory at address 0x0000038B 12:11:49.389751 : Cannot read memory at address 0x0000030B 12:11:49.389751 : Cannot read memory at address 0x0000038B 12:11:49.391751 : Cannot read memory at address 0x0000030B 12:11:49.391751 : Cannot read memory at address 0x0000038B 12:11:49.391751 : RawData event for Player #1: 12:11:49.391751 : Device rawinput data (Hex) = [ 00005EE8, 00009774 ] 12:11:49.391751 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.391751 : OnScreen Cursor Position (Px) = [ 711, 638 ] 12:11:49.392744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.392744 : ClientWindow Style = FullScreen 12:11:49.392744 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.392744 : Game Position (Hex) = [ 02C7, 027E ] 12:11:49.392744 : Game Position (Dec) = [ 711, 638 ] 12:11:49.392744 : - 12:11:49.393745 : Cannot read memory at address 0x0000030B 12:11:49.393745 : Cannot read memory at address 0x0000038B 12:11:49.395734 : Cannot read memory at address 0x0000030B 12:11:49.395734 : Cannot read memory at address 0x0000038B 12:11:49.396731 : RawData event for Player #1: 12:11:49.396731 : Device rawinput data (Hex) = [ 00005F1C, 000097B4 ] 12:11:49.396731 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.396731 : OnScreen Cursor Position (Px) = [ 713, 640 ] 12:11:49.396731 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.396731 : ClientWindow Style = FullScreen 12:11:49.396731 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.396731 : Game Position (Hex) = [ 02C9, 0280 ] 12:11:49.396731 : Game Position (Dec) = [ 713, 640 ] 12:11:49.396731 : - 12:11:49.398232 : Cannot read memory at address 0x0000030B 12:11:49.398232 : Cannot read memory at address 0x0000038B 12:11:49.400235 : Cannot read memory at address 0x0000030B 12:11:49.400235 : Cannot read memory at address 0x0000038B 12:11:49.401232 : RawData event for Player #1: 12:11:49.401232 : Device rawinput data (Hex) = [ 00005F2C, 000097B4 ] 12:11:49.401232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.401232 : OnScreen Cursor Position (Px) = [ 713, 640 ] 12:11:49.401232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.401232 : ClientWindow Style = FullScreen 12:11:49.401232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.401232 : Game Position (Hex) = [ 02C9, 0280 ] 12:11:49.401232 : Game Position (Dec) = [ 713, 640 ] 12:11:49.401232 : - 12:11:49.402228 : Cannot read memory at address 0x0000030B 12:11:49.402228 : Cannot read memory at address 0x0000038B 12:11:49.404314 : Cannot read memory at address 0x0000030B 12:11:49.404314 : Cannot read memory at address 0x0000038B 12:11:49.406313 : Cannot read memory at address 0x0000030B 12:11:49.406313 : Cannot read memory at address 0x0000038B 12:11:49.406313 : RawData event for Player #1: 12:11:49.406313 : Device rawinput data (Hex) = [ 00005F5C, 000097CC ] 12:11:49.406313 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.406313 : OnScreen Cursor Position (Px) = [ 715, 640 ] 12:11:49.406313 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.406313 : ClientWindow Style = FullScreen 12:11:49.406313 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.406313 : Game Position (Hex) = [ 02CB, 0280 ] 12:11:49.406313 : Game Position (Dec) = [ 715, 640 ] 12:11:49.406313 : - 12:11:49.407309 : RawData event for Player #1: 12:11:49.407309 : Device rawinput data (Hex) = [ 00005F5C, 000097CC ] 12:11:49.407309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.407309 : OnScreen Cursor Position (Px) = [ 715, 640 ] 12:11:49.407309 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.407309 : ClientWindow Style = FullScreen 12:11:49.407309 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.407309 : Game Position (Hex) = [ 02CB, 0280 ] 12:11:49.407309 : Game Position (Dec) = [ 715, 640 ] 12:11:49.408305 : Controller Buttons Events : OnScreenTriggerUp 12:11:49.408305 : Cannot read memory at address 0x0000030B 12:11:49.408305 : - 12:11:49.408305 : Cannot read memory at address 0x0000038B 12:11:49.409600 : Cannot read memory at address 0x0000030B 12:11:49.409600 : Cannot read memory at address 0x0000038B 12:11:49.411595 : Cannot read memory at address 0x0000030B 12:11:49.411595 : RawData event for Player #1: 12:11:49.411595 : Cannot read memory at address 0x0000038B 12:11:49.411595 : Device rawinput data (Hex) = [ 00006020, 00009A5C ] 12:11:49.411595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.411595 : OnScreen Cursor Position (Px) = [ 720, 651 ] 12:11:49.411595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.411595 : ClientWindow Style = FullScreen 12:11:49.411595 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.411595 : Game Position (Hex) = [ 02D0, 028B ] 12:11:49.411595 : Game Position (Dec) = [ 720, 651 ] 12:11:49.411595 : - 12:11:49.413588 : Cannot read memory at address 0x0000030B 12:11:49.413588 : Cannot read memory at address 0x0000038B 12:11:49.414585 : RawData event for Player #1: 12:11:49.414585 : Device rawinput data (Hex) = [ 00006038, 00009878 ] 12:11:49.415581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.415581 : Cannot read memory at address 0x0000030B 12:11:49.415581 : OnScreen Cursor Position (Px) = [ 721, 643 ] 12:11:49.415581 : Cannot read memory at address 0x0000038B 12:11:49.415581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.415581 : ClientWindow Style = FullScreen 12:11:49.415581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.415581 : Game Position (Hex) = [ 02D1, 0283 ] 12:11:49.415581 : Game Position (Dec) = [ 721, 643 ] 12:11:49.415581 : - 12:11:49.418080 : Cannot read memory at address 0x0000030B 12:11:49.418080 : Cannot read memory at address 0x0000038B 12:11:49.419784 : Cannot read memory at address 0x0000030B 12:11:49.419784 : Cannot read memory at address 0x0000038B 12:11:49.420788 : RawData event for Player #1: 12:11:49.420788 : Device rawinput data (Hex) = [ 00005FD0, 000097E0 ] 12:11:49.420788 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.420788 : OnScreen Cursor Position (Px) = [ 718, 640 ] 12:11:49.421781 : Cannot read memory at address 0x0000030B 12:11:49.421781 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.421781 : Cannot read memory at address 0x0000038B 12:11:49.421781 : ClientWindow Style = FullScreen 12:11:49.421781 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.421781 : Game Position (Hex) = [ 02CE, 0280 ] 12:11:49.421781 : Game Position (Dec) = [ 718, 640 ] 12:11:49.421781 : - 12:11:49.423778 : Cannot read memory at address 0x0000030B 12:11:49.423778 : Cannot read memory at address 0x0000038B 12:11:49.424774 : RawData event for Player #1: 12:11:49.424774 : Device rawinput data (Hex) = [ 00006014, 000097E0 ] 12:11:49.424774 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.424774 : OnScreen Cursor Position (Px) = [ 720, 640 ] 12:11:49.425768 : Cannot read memory at address 0x0000030B 12:11:49.425768 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.425768 : Cannot read memory at address 0x0000038B 12:11:49.425768 : ClientWindow Style = FullScreen 12:11:49.425768 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.425768 : Game Position (Hex) = [ 02D0, 0280 ] 12:11:49.425768 : Game Position (Dec) = [ 720, 640 ] 12:11:49.425768 : - 12:11:49.428274 : Cannot read memory at address 0x0000030B 12:11:49.428274 : Cannot read memory at address 0x0000038B 12:11:49.430276 : Cannot read memory at address 0x0000030B 12:11:49.430276 : RawData event for Player #1: 12:11:49.430276 : Cannot read memory at address 0x0000038B 12:11:49.430276 : Device rawinput data (Hex) = [ 00006048, 000097E0 ] 12:11:49.430276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.430276 : OnScreen Cursor Position (Px) = [ 722, 640 ] 12:11:49.430276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.430276 : ClientWindow Style = FullScreen 12:11:49.430276 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.430276 : Game Position (Hex) = [ 02D2, 0280 ] 12:11:49.430276 : Game Position (Dec) = [ 722, 640 ] 12:11:49.430276 : - 12:11:49.432269 : Cannot read memory at address 0x0000030B 12:11:49.432269 : Cannot read memory at address 0x0000038B 12:11:49.434267 : Cannot read memory at address 0x0000030B 12:11:49.434267 : Cannot read memory at address 0x0000038B 12:11:49.435259 : RawData event for Player #1: 12:11:49.435259 : Device rawinput data (Hex) = [ 0000608C, 000097E0 ] 12:11:49.435259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.435259 : OnScreen Cursor Position (Px) = [ 724, 640 ] 12:11:49.435259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.435259 : ClientWindow Style = FullScreen 12:11:49.435259 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.435259 : Game Position (Hex) = [ 02D4, 0280 ] 12:11:49.435259 : Game Position (Dec) = [ 724, 640 ] 12:11:49.435259 : - 12:11:49.436255 : Cannot read memory at address 0x0000030B 12:11:49.436255 : Cannot read memory at address 0x0000038B 12:11:49.438253 : Cannot read memory at address 0x0000030B 12:11:49.438253 : Cannot read memory at address 0x0000038B 12:11:49.439546 : Cannot read memory at address 0x0000030B 12:11:49.439546 : Cannot read memory at address 0x0000038B 12:11:49.440544 : RawData event for Player #1: 12:11:49.440544 : Device rawinput data (Hex) = [ 000060C0, 00009824 ] 12:11:49.440544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.440544 : OnScreen Cursor Position (Px) = [ 725, 641 ] 12:11:49.440544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.440544 : ClientWindow Style = FullScreen 12:11:49.440544 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.440544 : Game Position (Hex) = [ 02D5, 0281 ] 12:11:49.440544 : Game Position (Dec) = [ 725, 641 ] 12:11:49.440544 : - 12:11:49.441540 : Cannot read memory at address 0x0000030B 12:11:49.441540 : Cannot read memory at address 0x0000038B 12:11:49.443534 : Cannot read memory at address 0x0000030B 12:11:49.443534 : Cannot read memory at address 0x0000038B 12:11:49.444531 : RawData event for Player #1: 12:11:49.444531 : Device rawinput data (Hex) = [ 000060F4, 00009850 ] 12:11:49.444531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.444531 : OnScreen Cursor Position (Px) = [ 727, 642 ] 12:11:49.444531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.444531 : ClientWindow Style = FullScreen 12:11:49.444531 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.444531 : Game Position (Hex) = [ 02D7, 0282 ] 12:11:49.444531 : Game Position (Dec) = [ 727, 642 ] 12:11:49.444531 : - 12:11:49.445528 : Cannot read memory at address 0x0000030B 12:11:49.445528 : Cannot read memory at address 0x0000038B 12:11:49.448026 : Cannot read memory at address 0x0000030B 12:11:49.448026 : Cannot read memory at address 0x0000038B 12:11:49.449031 : RawData event for Player #1: 12:11:49.449031 : Device rawinput data (Hex) = [ 00006104, 0000987C ] 12:11:49.449031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.449031 : OnScreen Cursor Position (Px) = [ 727, 643 ] 12:11:49.449682 : Cannot read memory at address 0x0000030B 12:11:49.449682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.449682 : Cannot read memory at address 0x0000038B 12:11:49.449682 : ClientWindow Style = FullScreen 12:11:49.449682 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.449682 : Game Position (Hex) = [ 02D7, 0283 ] 12:11:49.449682 : Game Position (Dec) = [ 727, 643 ] 12:11:49.449682 : - 12:11:49.451677 : Cannot read memory at address 0x0000030B 12:11:49.451677 : Cannot read memory at address 0x0000038B 12:11:49.453674 : Cannot read memory at address 0x0000030B 12:11:49.453674 : Cannot read memory at address 0x0000038B 12:11:49.453674 : RawData event for Player #1: 12:11:49.453674 : Device rawinput data (Hex) = [ 00006138, 000098C0 ] 12:11:49.453674 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.454667 : OnScreen Cursor Position (Px) = [ 729, 644 ] 12:11:49.454667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.454667 : ClientWindow Style = FullScreen 12:11:49.454667 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.454667 : Game Position (Hex) = [ 02D9, 0284 ] 12:11:49.454667 : Game Position (Dec) = [ 729, 644 ] 12:11:49.454667 : - 12:11:49.455664 : Cannot read memory at address 0x0000030B 12:11:49.455664 : Cannot read memory at address 0x0000038B 12:11:49.458166 : Cannot read memory at address 0x0000030B 12:11:49.458166 : Cannot read memory at address 0x0000038B 12:11:49.459196 : RawData event for Player #1: 12:11:49.459196 : Device rawinput data (Hex) = [ 00006168, 000098E0 ] 12:11:49.459196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.459196 : OnScreen Cursor Position (Px) = [ 730, 644 ] 12:11:49.459196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.459196 : ClientWindow Style = FullScreen 12:11:49.459196 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.459196 : Game Position (Hex) = [ 02DA, 0284 ] 12:11:49.459196 : Game Position (Dec) = [ 730, 644 ] 12:11:49.459196 : - 12:11:49.460192 : Cannot read memory at address 0x0000030B 12:11:49.460192 : Cannot read memory at address 0x0000038B 12:11:49.462186 : Cannot read memory at address 0x0000030B 12:11:49.462186 : Cannot read memory at address 0x0000038B 12:11:49.463182 : RawData event for Player #1: 12:11:49.463182 : Device rawinput data (Hex) = [ 00006184, 00009938 ] 12:11:49.463182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.463182 : OnScreen Cursor Position (Px) = [ 731, 646 ] 12:11:49.463182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.463182 : ClientWindow Style = FullScreen 12:11:49.463182 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.463182 : Game Position (Hex) = [ 02DB, 0286 ] 12:11:49.463182 : Game Position (Dec) = [ 731, 646 ] 12:11:49.463182 : - 12:11:49.464179 : Cannot read memory at address 0x0000030B 12:11:49.464179 : Cannot read memory at address 0x0000038B 12:11:49.466176 : Cannot read memory at address 0x0000030B 12:11:49.466176 : Cannot read memory at address 0x0000038B 12:11:49.468165 : Cannot read memory at address 0x0000030B 12:11:49.468165 : Cannot read memory at address 0x0000038B 12:11:49.468165 : RawData event for Player #1: 12:11:49.468165 : Device rawinput data (Hex) = [ 000061B4, 00009950 ] 12:11:49.468165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.468667 : OnScreen Cursor Position (Px) = [ 732, 646 ] 12:11:49.468667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.468667 : ClientWindow Style = FullScreen 12:11:49.468667 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.468667 : Game Position (Hex) = [ 02DC, 0286 ] 12:11:49.468667 : Game Position (Dec) = [ 732, 646 ] 12:11:49.468667 : - 12:11:49.469669 : Cannot read memory at address 0x0000030B 12:11:49.469669 : Cannot read memory at address 0x0000038B 12:11:49.471659 : Cannot read memory at address 0x0000030B 12:11:49.471659 : Cannot read memory at address 0x0000038B 12:11:49.472655 : RawData event for Player #1: 12:11:49.473652 : Device rawinput data (Hex) = [ 000061F8, 000099C0 ] 12:11:49.473652 : Cannot read memory at address 0x0000030B 12:11:49.473652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.473652 : Cannot read memory at address 0x0000038B 12:11:49.473652 : OnScreen Cursor Position (Px) = [ 734, 648 ] 12:11:49.473652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.473652 : ClientWindow Style = FullScreen 12:11:49.473652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.473652 : Game Position (Hex) = [ 02DE, 0288 ] 12:11:49.473652 : Game Position (Dec) = [ 734, 648 ] 12:11:49.473652 : - 12:11:49.475649 : Cannot read memory at address 0x0000030B 12:11:49.475649 : Cannot read memory at address 0x0000038B 12:11:49.478150 : Cannot read memory at address 0x0000030B 12:11:49.478150 : RawData event for Player #1: 12:11:49.478150 : Cannot read memory at address 0x0000038B 12:11:49.478150 : Device rawinput data (Hex) = [ 00006208, 000099C0 ] 12:11:49.478150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.478150 : OnScreen Cursor Position (Px) = [ 735, 648 ] 12:11:49.478150 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.478150 : ClientWindow Style = FullScreen 12:11:49.478150 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.478150 : Game Position (Hex) = [ 02DF, 0288 ] 12:11:49.479154 : Game Position (Dec) = [ 735, 648 ] 12:11:49.479154 : - 12:11:49.480151 : Cannot read memory at address 0x0000030B 12:11:49.480151 : Cannot read memory at address 0x0000038B 12:11:49.482148 : Cannot read memory at address 0x0000030B 12:11:49.482148 : Cannot read memory at address 0x0000038B 12:11:49.482148 : RawData event for Player #1: 12:11:49.482148 : Device rawinput data (Hex) = [ 0000623C, 000099C0 ] 12:11:49.482148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.482148 : OnScreen Cursor Position (Px) = [ 736, 648 ] 12:11:49.482148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.482148 : ClientWindow Style = FullScreen 12:11:49.482148 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.482148 : Game Position (Hex) = [ 02E0, 0288 ] 12:11:49.483141 : Game Position (Dec) = [ 736, 648 ] 12:11:49.483141 : - 12:11:49.484141 : Cannot read memory at address 0x0000030B 12:11:49.484141 : Cannot read memory at address 0x0000038B 12:11:49.486130 : Cannot read memory at address 0x0000030B 12:11:49.486130 : Cannot read memory at address 0x0000038B 12:11:49.487131 : RawData event for Player #1: 12:11:49.487131 : Device rawinput data (Hex) = [ 000062A0, 00009A18 ] 12:11:49.487131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.487131 : OnScreen Cursor Position (Px) = [ 739, 650 ] 12:11:49.487131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.487131 : ClientWindow Style = FullScreen 12:11:49.487131 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.487131 : Game Position (Hex) = [ 02E3, 028A ] 12:11:49.488124 : Game Position (Dec) = [ 739, 650 ] 12:11:49.488124 : Cannot read memory at address 0x0000030B 12:11:49.488124 : - 12:11:49.488124 : Cannot read memory at address 0x0000038B 12:11:49.489400 : Cannot read memory at address 0x0000030B 12:11:49.489400 : Cannot read memory at address 0x0000038B 12:11:49.491399 : Cannot read memory at address 0x0000030B 12:11:49.491399 : Cannot read memory at address 0x0000038B 12:11:49.492392 : RawData event for Player #1: 12:11:49.492392 : Device rawinput data (Hex) = [ 000062F8, 00009A30 ] 12:11:49.492392 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.492392 : OnScreen Cursor Position (Px) = [ 742, 650 ] 12:11:49.492392 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.492392 : ClientWindow Style = FullScreen 12:11:49.492392 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.492392 : Game Position (Hex) = [ 02E6, 028A ] 12:11:49.492392 : Game Position (Dec) = [ 742, 650 ] 12:11:49.492392 : - 12:11:49.493388 : Cannot read memory at address 0x0000030B 12:11:49.493388 : Cannot read memory at address 0x0000038B 12:11:49.495382 : Cannot read memory at address 0x0000030B 12:11:49.495382 : Cannot read memory at address 0x0000038B 12:11:49.497375 : Cannot read memory at address 0x0000030B 12:11:49.497375 : RawData event for Player #1: 12:11:49.497375 : Cannot read memory at address 0x0000038B 12:11:49.497375 : Device rawinput data (Hex) = [ 00006350, 00009A5C ] 12:11:49.497375 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.497375 : OnScreen Cursor Position (Px) = [ 744, 651 ] 12:11:49.497375 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.497375 : ClientWindow Style = FullScreen 12:11:49.497375 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.498372 : Game Position (Hex) = [ 02E8, 028B ] 12:11:49.498372 : Game Position (Dec) = [ 744, 651 ] 12:11:49.498372 : - 12:11:49.498873 : Cannot read memory at address 0x0000030B 12:11:49.498873 : Cannot read memory at address 0x0000038B 12:11:49.500571 : Cannot read memory at address 0x0000030B 12:11:49.500571 : Cannot read memory at address 0x0000038B 12:11:49.500571 : RawData event for Player #1: 12:11:49.501582 : Device rawinput data (Hex) = [ 00006394, 00009A5C ] 12:11:49.501582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.501582 : OnScreen Cursor Position (Px) = [ 746, 651 ] 12:11:49.501582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.501582 : ClientWindow Style = FullScreen 12:11:49.501582 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.501582 : Game Position (Hex) = [ 02EA, 028B ] 12:11:49.501582 : Game Position (Dec) = [ 746, 651 ] 12:11:49.501582 : - 12:11:49.502579 : Cannot read memory at address 0x0000030B 12:11:49.502579 : Cannot read memory at address 0x0000038B 12:11:49.504081 : Cannot read memory at address 0x0000030B 12:11:49.504081 : Cannot read memory at address 0x0000038B 12:11:49.506088 : Cannot read memory at address 0x0000030B 12:11:49.506088 : RawData event for Player #1: 12:11:49.506088 : Cannot read memory at address 0x0000038B 12:11:49.506088 : Device rawinput data (Hex) = [ 000063C4, 00009A70 ] 12:11:49.506088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.506088 : OnScreen Cursor Position (Px) = [ 748, 651 ] 12:11:49.506088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.506088 : ClientWindow Style = FullScreen 12:11:49.506088 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.506088 : Game Position (Hex) = [ 02EC, 028B ] 12:11:49.506088 : Game Position (Dec) = [ 748, 651 ] 12:11:49.507081 : - 12:11:49.508077 : Cannot read memory at address 0x0000030B 12:11:49.508077 : Cannot read memory at address 0x0000038B 12:11:49.509276 : Cannot read memory at address 0x0000030B 12:11:49.509276 : Cannot read memory at address 0x0000038B 12:11:49.511271 : Cannot read memory at address 0x0000030B 12:11:49.511271 : Cannot read memory at address 0x0000038B 12:11:49.511271 : RawData event for Player #1: 12:11:49.511271 : Device rawinput data (Hex) = [ 00006418, 00009AB4 ] 12:11:49.511271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.511271 : OnScreen Cursor Position (Px) = [ 750, 652 ] 12:11:49.511271 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.511271 : ClientWindow Style = FullScreen 12:11:49.511271 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.511271 : Game Position (Hex) = [ 02EE, 028C ] 12:11:49.511271 : Game Position (Dec) = [ 750, 652 ] 12:11:49.512267 : - 12:11:49.513264 : Cannot read memory at address 0x0000030B 12:11:49.513264 : Cannot read memory at address 0x0000038B 12:11:49.515257 : Cannot read memory at address 0x0000030B 12:11:49.515257 : Cannot read memory at address 0x0000038B 12:11:49.516258 : RawData event for Player #1: 12:11:49.516258 : Device rawinput data (Hex) = [ 00006490, 00009AB4 ] 12:11:49.516258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.516258 : OnScreen Cursor Position (Px) = [ 754, 652 ] 12:11:49.516258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.516258 : ClientWindow Style = FullScreen 12:11:49.516258 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.516258 : Game Position (Hex) = [ 02F2, 028C ] 12:11:49.516258 : Game Position (Dec) = [ 754, 652 ] 12:11:49.516258 : - 12:11:49.517251 : Cannot read memory at address 0x0000030B 12:11:49.517251 : Cannot read memory at address 0x0000038B 12:11:49.518759 : Cannot read memory at address 0x0000030B 12:11:49.518759 : Cannot read memory at address 0x0000038B 12:11:49.520053 : Cannot read memory at address 0x0000030B 12:11:49.520053 : Cannot read memory at address 0x0000038B 12:11:49.520053 : RawData event for Player #1: 12:11:49.520053 : Device rawinput data (Hex) = [ 00006518, 00009B24 ] 12:11:49.520053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.520053 : OnScreen Cursor Position (Px) = [ 758, 654 ] 12:11:49.520053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.520053 : ClientWindow Style = FullScreen 12:11:49.520053 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.520053 : Game Position (Hex) = [ 02F6, 028E ] 12:11:49.520053 : Game Position (Dec) = [ 758, 654 ] 12:11:49.521058 : - 12:11:49.522059 : Cannot read memory at address 0x0000030B 12:11:49.522059 : Cannot read memory at address 0x0000038B 12:11:49.524052 : Cannot read memory at address 0x0000030B 12:11:49.524052 : Cannot read memory at address 0x0000038B 12:11:49.525048 : RawData event for Player #1: 12:11:49.525048 : Device rawinput data (Hex) = [ 00006570, 00009AE0 ] 12:11:49.525048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.525048 : OnScreen Cursor Position (Px) = [ 760, 653 ] 12:11:49.525048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.525048 : ClientWindow Style = FullScreen 12:11:49.525048 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.525048 : Game Position (Hex) = [ 02F8, 028D ] 12:11:49.526041 : Game Position (Dec) = [ 760, 653 ] 12:11:49.526041 : Cannot read memory at address 0x0000030B 12:11:49.526041 : - 12:11:49.526041 : Cannot read memory at address 0x0000038B 12:11:49.528034 : Cannot read memory at address 0x0000030B 12:11:49.528034 : Cannot read memory at address 0x0000038B 12:11:49.529534 : Cannot read memory at address 0x0000030B 12:11:49.529534 : Cannot read memory at address 0x0000038B 12:11:49.529534 : RawData event for Player #1: 12:11:49.530531 : Device rawinput data (Hex) = [ 000065B4, 00009ACC ] 12:11:49.530531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.530531 : OnScreen Cursor Position (Px) = [ 762, 653 ] 12:11:49.530531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.530531 : ClientWindow Style = FullScreen 12:11:49.530531 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.530531 : Game Position (Hex) = [ 02FA, 028D ] 12:11:49.530531 : Game Position (Dec) = [ 762, 653 ] 12:11:49.530531 : - 12:11:49.531527 : Cannot read memory at address 0x0000030B 12:11:49.531527 : Cannot read memory at address 0x0000038B 12:11:49.533525 : Cannot read memory at address 0x0000030B 12:11:49.533525 : Cannot read memory at address 0x0000038B 12:11:49.534517 : RawData event for Player #1: 12:11:49.535514 : Device rawinput data (Hex) = [ 00006608, 00009B0C ] 12:11:49.535514 : Cannot read memory at address 0x0000030B 12:11:49.535514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.535514 : Cannot read memory at address 0x0000038B 12:11:49.535514 : OnScreen Cursor Position (Px) = [ 765, 654 ] 12:11:49.535514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.535514 : ClientWindow Style = FullScreen 12:11:49.535514 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.535514 : Game Position (Hex) = [ 02FD, 028E ] 12:11:49.535514 : Game Position (Dec) = [ 765, 654 ] 12:11:49.535514 : - 12:11:49.538017 : Cannot read memory at address 0x0000030B 12:11:49.538017 : Cannot read memory at address 0x0000038B 12:11:49.539055 : RawData event for Player #1: 12:11:49.539055 : Device rawinput data (Hex) = [ 00006690, 00009B18 ] 12:11:49.539055 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.539055 : OnScreen Cursor Position (Px) = [ 769, 654 ] 12:11:49.539055 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.539055 : ClientWindow Style = FullScreen 12:11:49.539055 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.539055 : Game Position (Hex) = [ 0301, 028E ] 12:11:49.539055 : Game Position (Dec) = [ 769, 654 ] 12:11:49.540052 : - 12:11:49.540052 : Cannot read memory at address 0x0000030B 12:11:49.540052 : Cannot read memory at address 0x0000038B 12:11:49.542049 : Cannot read memory at address 0x0000030B 12:11:49.542049 : Cannot read memory at address 0x0000038B 12:11:49.544042 : Cannot read memory at address 0x0000030B 12:11:49.544042 : Cannot read memory at address 0x0000038B 12:11:49.544042 : RawData event for Player #1: 12:11:49.544042 : Device rawinput data (Hex) = [ 00006708, 00009B18 ] 12:11:49.544042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.544042 : OnScreen Cursor Position (Px) = [ 772, 654 ] 12:11:49.544042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.544042 : ClientWindow Style = FullScreen 12:11:49.544042 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.544042 : Game Position (Hex) = [ 0304, 028E ] 12:11:49.544042 : Game Position (Dec) = [ 772, 654 ] 12:11:49.545035 : - 12:11:49.546032 : Cannot read memory at address 0x0000030B 12:11:49.546032 : Cannot read memory at address 0x0000038B 12:11:49.548025 : Cannot read memory at address 0x0000030B 12:11:49.548025 : Cannot read memory at address 0x0000038B 12:11:49.548526 : RawData event for Player #1: 12:11:49.549524 : Device rawinput data (Hex) = [ 00006784, 00009B18 ] 12:11:49.549524 : Cannot read memory at address 0x0000030B 12:11:49.549524 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.549524 : OnScreen Cursor Position (Px) = [ 776, 654 ] 12:11:49.549524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.549524 : ClientWindow Style = FullScreen 12:11:49.549524 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.549524 : Game Position (Hex) = [ 0308, 028E ] 12:11:49.549524 : Game Position (Dec) = [ 776, 654 ] 12:11:49.549524 : - 12:11:49.551518 : Cannot read memory at address 0x0000030B 12:11:49.551518 : Cannot read memory at address 0x0000038B 12:11:49.553511 : Cannot read memory at address 0x0000030B 12:11:49.553511 : Cannot read memory at address 0x0000038B 12:11:49.553511 : RawData event for Player #1: 12:11:49.554508 : Device rawinput data (Hex) = [ 000067D8, 00009B18 ] 12:11:49.554508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.554508 : OnScreen Cursor Position (Px) = [ 778, 654 ] 12:11:49.554508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.554508 : ClientWindow Style = FullScreen 12:11:49.554508 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.554508 : Game Position (Hex) = [ 030A, 028E ] 12:11:49.554508 : Game Position (Dec) = [ 778, 654 ] 12:11:49.554508 : - 12:11:49.555504 : Cannot read memory at address 0x0000030B 12:11:49.555504 : Cannot read memory at address 0x0000038B 12:11:49.558003 : Cannot read memory at address 0x0000030B 12:11:49.558003 : Cannot read memory at address 0x0000038B 12:11:49.558003 : RawData event for Player #1: 12:11:49.558003 : Device rawinput data (Hex) = [ 00006848, 00009B24 ] 12:11:49.558003 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.558003 : OnScreen Cursor Position (Px) = [ 782, 654 ] 12:11:49.558003 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.558003 : ClientWindow Style = FullScreen 12:11:49.558003 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.559007 : Game Position (Hex) = [ 030E, 028E ] 12:11:49.559007 : Game Position (Dec) = [ 782, 654 ] 12:11:49.559007 : - 12:11:49.559693 : Cannot read memory at address 0x0000030B 12:11:49.559693 : Cannot read memory at address 0x0000038B 12:11:49.561688 : Cannot read memory at address 0x0000030B 12:11:49.561688 : Cannot read memory at address 0x0000038B 12:11:49.562685 : RawData event for Player #1: 12:11:49.562685 : Device rawinput data (Hex) = [ 000068D0, 00009B68 ] 12:11:49.562685 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.563682 : OnScreen Cursor Position (Px) = [ 786, 655 ] 12:11:49.563682 : Cannot read memory at address 0x0000030B 12:11:49.563682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.563682 : Cannot read memory at address 0x0000038B 12:11:49.563682 : ClientWindow Style = FullScreen 12:11:49.563682 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.563682 : Game Position (Hex) = [ 0312, 028F ] 12:11:49.563682 : Game Position (Dec) = [ 786, 655 ] 12:11:49.563682 : - 12:11:49.565675 : Cannot read memory at address 0x0000030B 12:11:49.565675 : Cannot read memory at address 0x0000038B 12:11:49.568174 : Cannot read memory at address 0x0000030B 12:11:49.568174 : Cannot read memory at address 0x0000038B 12:11:49.568174 : RawData event for Player #1: 12:11:49.568174 : Device rawinput data (Hex) = [ 0000694C, 00009B74 ] 12:11:49.568174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.568174 : OnScreen Cursor Position (Px) = [ 789, 655 ] 12:11:49.568174 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.568174 : ClientWindow Style = FullScreen 12:11:49.568174 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.568174 : Game Position (Hex) = [ 0315, 028F ] 12:11:49.568174 : Game Position (Dec) = [ 789, 655 ] 12:11:49.568174 : - 12:11:49.570186 : Cannot read memory at address 0x0000030B 12:11:49.570186 : Cannot read memory at address 0x0000038B 12:11:49.572179 : Cannot read memory at address 0x0000030B 12:11:49.572179 : Cannot read memory at address 0x0000038B 12:11:49.573176 : RawData event for Player #1: 12:11:49.573176 : Device rawinput data (Hex) = [ 000069C8, 00009B74 ] 12:11:49.573176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.573176 : OnScreen Cursor Position (Px) = [ 793, 655 ] 12:11:49.573176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.573176 : ClientWindow Style = FullScreen 12:11:49.573176 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.573176 : Game Position (Hex) = [ 0319, 028F ] 12:11:49.573176 : Game Position (Dec) = [ 793, 655 ] 12:11:49.573176 : - 12:11:49.574172 : Cannot read memory at address 0x0000030B 12:11:49.574172 : Cannot read memory at address 0x0000038B 12:11:49.576165 : Cannot read memory at address 0x0000030B 12:11:49.576165 : Cannot read memory at address 0x0000038B 12:11:49.577162 : RawData event for Player #1: 12:11:49.577162 : Device rawinput data (Hex) = [ 00006A18, 00009B30 ] 12:11:49.577162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.577162 : OnScreen Cursor Position (Px) = [ 795, 654 ] 12:11:49.577162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.577162 : ClientWindow Style = FullScreen 12:11:49.577162 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.577162 : Game Position (Hex) = [ 031B, 028E ] 12:11:49.578159 : Game Position (Dec) = [ 795, 654 ] 12:11:49.578159 : Cannot read memory at address 0x0000030B 12:11:49.578159 : - 12:11:49.578159 : Cannot read memory at address 0x0000038B 12:11:49.579659 : Cannot read memory at address 0x0000030B 12:11:49.579659 : Cannot read memory at address 0x0000038B 12:11:49.581652 : Cannot read memory at address 0x0000030B 12:11:49.581652 : Cannot read memory at address 0x0000038B 12:11:49.581652 : RawData event for Player #1: 12:11:49.581652 : Device rawinput data (Hex) = [ 00006A8C, 00009B80 ] 12:11:49.581652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.582649 : OnScreen Cursor Position (Px) = [ 799, 656 ] 12:11:49.582649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.582649 : ClientWindow Style = FullScreen 12:11:49.582649 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.582649 : Game Position (Hex) = [ 031F, 0290 ] 12:11:49.582649 : Game Position (Dec) = [ 799, 656 ] 12:11:49.582649 : - 12:11:49.583646 : Cannot read memory at address 0x0000030B 12:11:49.583646 : Cannot read memory at address 0x0000038B 12:11:49.585639 : Cannot read memory at address 0x0000030B 12:11:49.585639 : Cannot read memory at address 0x0000038B 12:11:49.586635 : RawData event for Player #1: 12:11:49.586635 : Device rawinput data (Hex) = [ 00006B2C, 00009B74 ] 12:11:49.586635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.586635 : OnScreen Cursor Position (Px) = [ 803, 655 ] 12:11:49.586635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.586635 : ClientWindow Style = FullScreen 12:11:49.586635 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.586635 : Game Position (Hex) = [ 0323, 028F ] 12:11:49.586635 : Game Position (Dec) = [ 803, 655 ] 12:11:49.586635 : - 12:11:49.588137 : Cannot read memory at address 0x0000030B 12:11:49.588137 : Cannot read memory at address 0x0000038B 12:11:49.590138 : Cannot read memory at address 0x0000030B 12:11:49.590138 : Cannot read memory at address 0x0000038B 12:11:49.592131 : Cannot read memory at address 0x0000030B 12:11:49.592131 : RawData event for Player #1: 12:11:49.592131 : Device rawinput data (Hex) = [ 00006BA8, 00009BA0 ] 12:11:49.592131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.592131 : OnScreen Cursor Position (Px) = [ 807, 656 ] 12:11:49.592131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.592131 : ClientWindow Style = FullScreen 12:11:49.592131 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.592131 : Game Position (Hex) = [ 0327, 0290 ] 12:11:49.592131 : Game Position (Dec) = [ 807, 656 ] 12:11:49.592131 : - 12:11:49.594125 : Cannot read memory at address 0x0000030B 12:11:49.594125 : Cannot read memory at address 0x0000038B 12:11:49.596118 : Cannot read memory at address 0x0000030B 12:11:49.596118 : Cannot read memory at address 0x0000038B 12:11:49.596118 : RawData event for Player #1: 12:11:49.596118 : Device rawinput data (Hex) = [ 00006C04, 00009B94 ] 12:11:49.596118 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.596118 : OnScreen Cursor Position (Px) = [ 810, 656 ] 12:11:49.596118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.596118 : ClientWindow Style = FullScreen 12:11:49.597114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.597114 : Game Position (Hex) = [ 032A, 0290 ] 12:11:49.597114 : Game Position (Dec) = [ 810, 656 ] 12:11:49.597114 : - 12:11:49.598111 : Cannot read memory at address 0x0000030B 12:11:49.598111 : Cannot read memory at address 0x0000038B 12:11:49.599611 : Cannot read memory at address 0x0000030B 12:11:49.599611 : Cannot read memory at address 0x0000038B 12:11:49.600607 : RawData event for Player #1: 12:11:49.600607 : Device rawinput data (Hex) = [ 00006C74, 00009BCC ] 12:11:49.601604 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.601604 : Cannot read memory at address 0x0000030B 12:11:49.601604 : OnScreen Cursor Position (Px) = [ 813, 657 ] 12:11:49.601604 : Cannot read memory at address 0x0000038B 12:11:49.601604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.601604 : ClientWindow Style = FullScreen 12:11:49.601604 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.601604 : Game Position (Hex) = [ 032D, 0291 ] 12:11:49.601604 : Game Position (Dec) = [ 813, 657 ] 12:11:49.601604 : - 12:11:49.604102 : Cannot read memory at address 0x0000030B 12:11:49.604102 : Cannot read memory at address 0x0000038B 12:11:49.606103 : Cannot read memory at address 0x0000030B 12:11:49.606103 : Cannot read memory at address 0x0000038B 12:11:49.606103 : RawData event for Player #1: 12:11:49.606103 : Device rawinput data (Hex) = [ 00006CD8, 00009C04 ] 12:11:49.606103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.606103 : OnScreen Cursor Position (Px) = [ 816, 658 ] 12:11:49.606103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.606103 : ClientWindow Style = FullScreen 12:11:49.606103 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.606103 : Game Position (Hex) = [ 0330, 0292 ] 12:11:49.606103 : Game Position (Dec) = [ 816, 658 ] 12:11:49.606103 : - 12:11:49.608097 : Cannot read memory at address 0x0000030B 12:11:49.608097 : Cannot read memory at address 0x0000038B 12:11:49.609600 : Cannot read memory at address 0x0000030B 12:11:49.609600 : Cannot read memory at address 0x0000038B 12:11:49.610597 : RawData event for Player #1: 12:11:49.611590 : Device rawinput data (Hex) = [ 00006D78, 00009C3C ] 12:11:49.611590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.611590 : Cannot read memory at address 0x0000030B 12:11:49.611590 : OnScreen Cursor Position (Px) = [ 821, 659 ] 12:11:49.611590 : Cannot read memory at address 0x0000038B 12:11:49.611590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.611590 : ClientWindow Style = FullScreen 12:11:49.611590 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.611590 : Game Position (Hex) = [ 0335, 0293 ] 12:11:49.611590 : Game Position (Dec) = [ 821, 659 ] 12:11:49.611590 : - 12:11:49.613583 : Cannot read memory at address 0x0000030B 12:11:49.613583 : Cannot read memory at address 0x0000038B 12:11:49.614580 : RawData event for Player #1: 12:11:49.615577 : Device rawinput data (Hex) = [ 00006DF8, 00009C68 ] 12:11:49.616573 : Cannot read memory at address 0x0000030B 12:11:49.616573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.616573 : Cannot read memory at address 0x0000038B 12:11:49.616573 : OnScreen Cursor Position (Px) = [ 824, 659 ] 12:11:49.616573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.616573 : ClientWindow Style = FullScreen 12:11:49.616573 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.616573 : Game Position (Hex) = [ 0338, 0293 ] 12:11:49.616573 : Game Position (Dec) = [ 824, 659 ] 12:11:49.616573 : - 12:11:49.618075 : Cannot read memory at address 0x0000030B 12:11:49.618075 : Cannot read memory at address 0x0000038B 12:11:49.620077 : Cannot read memory at address 0x0000030B 12:11:49.620077 : Cannot read memory at address 0x0000038B 12:11:49.620077 : RawData event for Player #1: 12:11:49.620077 : Device rawinput data (Hex) = [ 00006E68, 00009CE4 ] 12:11:49.620077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.620077 : OnScreen Cursor Position (Px) = [ 828, 661 ] 12:11:49.620077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.620077 : ClientWindow Style = FullScreen 12:11:49.620077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.620077 : Game Position (Hex) = [ 033C, 0295 ] 12:11:49.620077 : Game Position (Dec) = [ 828, 661 ] 12:11:49.621073 : - 12:11:49.622070 : Cannot read memory at address 0x0000030B 12:11:49.622070 : Cannot read memory at address 0x0000038B 12:11:49.624063 : Cannot read memory at address 0x0000030B 12:11:49.624063 : Cannot read memory at address 0x0000038B 12:11:49.625063 : RawData event for Player #1: 12:11:49.625063 : Device rawinput data (Hex) = [ 00006E98, 00009CEC ] 12:11:49.625063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.625063 : OnScreen Cursor Position (Px) = [ 829, 662 ] 12:11:49.625063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.625063 : ClientWindow Style = FullScreen 12:11:49.625063 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.625063 : Game Position (Hex) = [ 033D, 0296 ] 12:11:49.626056 : Game Position (Dec) = [ 829, 662 ] 12:11:49.626056 : Cannot read memory at address 0x0000030B 12:11:49.626056 : - 12:11:49.626056 : Cannot read memory at address 0x0000038B 12:11:49.628050 : Cannot read memory at address 0x0000030B 12:11:49.628050 : Cannot read memory at address 0x0000038B 12:11:49.629549 : Cannot read memory at address 0x0000030B 12:11:49.629549 : Cannot read memory at address 0x0000038B 12:11:49.629549 : RawData event for Player #1: 12:11:49.629549 : Device rawinput data (Hex) = [ 00006F28, 00009D3C ] 12:11:49.630546 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.630546 : OnScreen Cursor Position (Px) = [ 833, 663 ] 12:11:49.630546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.630546 : ClientWindow Style = FullScreen 12:11:49.630546 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.630546 : Game Position (Hex) = [ 0341, 0297 ] 12:11:49.630546 : Game Position (Dec) = [ 833, 663 ] 12:11:49.630546 : - 12:11:49.631543 : Cannot read memory at address 0x0000030B 12:11:49.631543 : Cannot read memory at address 0x0000038B 12:11:49.633536 : Cannot read memory at address 0x0000030B 12:11:49.633536 : Cannot read memory at address 0x0000038B 12:11:49.634533 : RawData event for Player #1: 12:11:49.634533 : Device rawinput data (Hex) = [ 00006FB0, 00009D80 ] 12:11:49.635529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.635529 : Cannot read memory at address 0x0000030B 12:11:49.635529 : OnScreen Cursor Position (Px) = [ 837, 664 ] 12:11:49.635529 : Cannot read memory at address 0x0000038B 12:11:49.635529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.635529 : ClientWindow Style = FullScreen 12:11:49.635529 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.635529 : Game Position (Hex) = [ 0345, 0298 ] 12:11:49.635529 : Game Position (Dec) = [ 837, 664 ] 12:11:49.635529 : - 12:11:49.638028 : Cannot read memory at address 0x0000030B 12:11:49.638028 : Cannot read memory at address 0x0000038B 12:11:49.639031 : RawData event for Player #1: 12:11:49.639031 : Device rawinput data (Hex) = [ 0000701C, 00009DFC ] 12:11:49.639031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.639031 : OnScreen Cursor Position (Px) = [ 840, 666 ] 12:11:49.639031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.639031 : ClientWindow Style = FullScreen 12:11:49.639031 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.639031 : Game Position (Hex) = [ 0348, 029A ] 12:11:49.639031 : Game Position (Dec) = [ 840, 666 ] 12:11:49.640028 : - 12:11:49.640028 : Cannot read memory at address 0x0000030B 12:11:49.640028 : Cannot read memory at address 0x0000038B 12:11:49.642026 : Cannot read memory at address 0x0000030B 12:11:49.642026 : Cannot read memory at address 0x0000038B 12:11:49.644019 : Cannot read memory at address 0x0000030B 12:11:49.644019 : Cannot read memory at address 0x0000038B 12:11:49.644019 : Device rawinput data (Hex) = [ 00007060, 00009DFC ] 12:11:49.644019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.644019 : OnScreen Cursor Position (Px) = [ 842, 666 ] 12:11:49.645011 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.645011 : ClientWindow Style = FullScreen 12:11:49.645011 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.645011 : Game Position (Hex) = [ 034A, 029A ] 12:11:49.645011 : Game Position (Dec) = [ 842, 666 ] 12:11:49.645011 : - 12:11:49.646008 : Cannot read memory at address 0x0000030B 12:11:49.646008 : Cannot read memory at address 0x0000038B 12:11:49.648001 : Cannot read memory at address 0x0000030B 12:11:49.648001 : Cannot read memory at address 0x0000038B 12:11:49.648503 : RawData event for Player #1: 12:11:49.649501 : Device rawinput data (Hex) = [ 000070AC, 00009E78 ] 12:11:49.649501 : Cannot read memory at address 0x0000030B 12:11:49.649501 : Cannot read memory at address 0x0000038B 12:11:49.649501 : OnScreen Cursor Position (Px) = [ 845, 668 ] 12:11:49.649501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.649501 : ClientWindow Style = FullScreen 12:11:49.649501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.649501 : Game Position (Hex) = [ 034D, 029C ] 12:11:49.649501 : Game Position (Dec) = [ 845, 668 ] 12:11:49.649501 : - 12:11:49.651495 : Cannot read memory at address 0x0000030B 12:11:49.651495 : Cannot read memory at address 0x0000038B 12:11:49.653488 : Cannot read memory at address 0x0000030B 12:11:49.653488 : Cannot read memory at address 0x0000038B 12:11:49.653488 : RawData event for Player #1: 12:11:49.654484 : Device rawinput data (Hex) = [ 00007100, 00009E6C ] 12:11:49.654484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.654484 : OnScreen Cursor Position (Px) = [ 847, 668 ] 12:11:49.654484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.654484 : ClientWindow Style = FullScreen 12:11:49.654484 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.654484 : Game Position (Hex) = [ 034F, 029C ] 12:11:49.654484 : Game Position (Dec) = [ 847, 668 ] 12:11:49.654484 : - 12:11:49.655481 : Cannot read memory at address 0x0000030B 12:11:49.655481 : Cannot read memory at address 0x0000038B 12:11:49.657990 : Cannot read memory at address 0x0000030B 12:11:49.657990 : Cannot read memory at address 0x0000038B 12:11:49.657990 : RawData event for Player #1: 12:11:49.657990 : Device rawinput data (Hex) = [ 00007188, 00009EB0 ] 12:11:49.657990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.657990 : OnScreen Cursor Position (Px) = [ 851, 669 ] 12:11:49.657990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.657990 : ClientWindow Style = FullScreen 12:11:49.657990 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.657990 : Game Position (Hex) = [ 0353, 029D ] 12:11:49.657990 : Game Position (Dec) = [ 851, 669 ] 12:11:49.659021 : - 12:11:49.659696 : Cannot read memory at address 0x0000030B 12:11:49.659696 : Cannot read memory at address 0x0000038B 12:11:49.661691 : Cannot read memory at address 0x0000030B 12:11:49.661691 : Cannot read memory at address 0x0000038B 12:11:49.662687 : RawData event for Player #1: 12:11:49.662687 : Device rawinput data (Hex) = [ 000071CC, 00009F20 ] 12:11:49.662687 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.663684 : OnScreen Cursor Position (Px) = [ 853, 671 ] 12:11:49.663684 : Cannot read memory at address 0x0000030B 12:11:49.663684 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.663684 : ClientWindow Style = FullScreen 12:11:49.663684 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.663684 : Game Position (Hex) = [ 0355, 029F ] 12:11:49.663684 : Game Position (Dec) = [ 853, 671 ] 12:11:49.663684 : - 12:11:49.665677 : Cannot read memory at address 0x0000030B 12:11:49.665677 : Cannot read memory at address 0x0000038B 12:11:49.668175 : Cannot read memory at address 0x0000030B 12:11:49.668175 : Cannot read memory at address 0x0000038B 12:11:49.668175 : Device rawinput data (Hex) = [ 00007214, 00009F4C ] 12:11:49.668175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.668175 : OnScreen Cursor Position (Px) = [ 855, 672 ] 12:11:49.668175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.668175 : ClientWindow Style = FullScreen 12:11:49.668175 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.668175 : Game Position (Hex) = [ 0357, 02A0 ] 12:11:49.669181 : Game Position (Dec) = [ 855, 672 ] 12:11:49.669181 : - 12:11:49.670177 : Cannot read memory at address 0x0000030B 12:11:49.670177 : Cannot read memory at address 0x0000038B 12:11:49.672174 : Cannot read memory at address 0x0000030B 12:11:49.672174 : Cannot read memory at address 0x0000038B 12:11:49.673171 : RawData event for Player #1: 12:11:49.673171 : Device rawinput data (Hex) = [ 00007258, 00009F4C ] 12:11:49.673171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.673171 : OnScreen Cursor Position (Px) = [ 857, 672 ] 12:11:49.673171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.673171 : ClientWindow Style = FullScreen 12:11:49.673171 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.673171 : Game Position (Hex) = [ 0359, 02A0 ] 12:11:49.673171 : Game Position (Dec) = [ 857, 672 ] 12:11:49.673171 : - 12:11:49.674164 : Cannot read memory at address 0x0000030B 12:11:49.674164 : Cannot read memory at address 0x0000038B 12:11:49.676161 : Cannot read memory at address 0x0000030B 12:11:49.676161 : Cannot read memory at address 0x0000038B 12:11:49.677157 : RawData event for Player #1: 12:11:49.677157 : Device rawinput data (Hex) = [ 00007258, 00009FBC ] 12:11:49.677157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.677157 : OnScreen Cursor Position (Px) = [ 857, 673 ] 12:11:49.677157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.677157 : ClientWindow Style = FullScreen 12:11:49.677157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.678150 : Cannot read memory at address 0x0000030B 12:11:49.678150 : Game Position (Hex) = [ 0359, 02A1 ] 12:11:49.678150 : Cannot read memory at address 0x0000038B 12:11:49.678150 : Game Position (Dec) = [ 857, 673 ] 12:11:49.678150 : - 12:11:49.679651 : Cannot read memory at address 0x0000030B 12:11:49.679651 : Cannot read memory at address 0x0000038B 12:11:49.681643 : Cannot read memory at address 0x0000030B 12:11:49.681643 : Cannot read memory at address 0x0000038B 12:11:49.683636 : Cannot read memory at address 0x0000030B 12:11:49.683636 : Cannot read memory at address 0x0000038B 12:11:49.683636 : RawData event for Player #1: 12:11:49.683636 : Device rawinput data (Hex) = [ 000072F0, 0000A040 ] 12:11:49.683636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.684633 : OnScreen Cursor Position (Px) = [ 862, 676 ] 12:11:49.684633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.684633 : ClientWindow Style = FullScreen 12:11:49.684633 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.684633 : Game Position (Hex) = [ 035E, 02A4 ] 12:11:49.684633 : Game Position (Dec) = [ 862, 676 ] 12:11:49.684633 : - 12:11:49.685630 : Cannot read memory at address 0x0000030B 12:11:49.685630 : Cannot read memory at address 0x0000038B 12:11:49.688128 : Cannot read memory at address 0x0000030B 12:11:49.688128 : Cannot read memory at address 0x0000038B 12:11:49.689777 : Cannot read memory at address 0x0000030B 12:11:49.689777 : Cannot read memory at address 0x0000038B 12:11:49.690780 : RawData event for Player #1: 12:11:49.690780 : Device rawinput data (Hex) = [ 0000734C, 0000A060 ] 12:11:49.690780 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.690780 : OnScreen Cursor Position (Px) = [ 864, 676 ] 12:11:49.691773 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.691773 : Cannot read memory at address 0x0000030B 12:11:49.691773 : ClientWindow Style = FullScreen 12:11:49.691773 : Cannot read memory at address 0x0000038B 12:11:49.691773 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.691773 : Game Position (Hex) = [ 0360, 02A4 ] 12:11:49.691773 : Game Position (Dec) = [ 864, 676 ] 12:11:49.691773 : - 12:11:49.693770 : Cannot read memory at address 0x0000030B 12:11:49.693770 : Cannot read memory at address 0x0000038B 12:11:49.695760 : Cannot read memory at address 0x0000030B 12:11:49.695760 : Cannot read memory at address 0x0000038B 12:11:49.698258 : Cannot read memory at address 0x0000030B 12:11:49.698258 : Cannot read memory at address 0x0000038B 12:11:49.698258 : RawData event for Player #1: 12:11:49.698258 : Device rawinput data (Hex) = [ 000073DC, 0000A07C ] 12:11:49.698258 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.698258 : OnScreen Cursor Position (Px) = [ 868, 677 ] 12:11:49.698258 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.698258 : ClientWindow Style = FullScreen 12:11:49.698258 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.698258 : Game Position (Hex) = [ 0364, 02A5 ] 12:11:49.698258 : Game Position (Dec) = [ 868, 677 ] 12:11:49.699262 : - 12:11:49.700259 : Cannot read memory at address 0x0000030B 12:11:49.700259 : Cannot read memory at address 0x0000038B 12:11:49.702252 : Cannot read memory at address 0x0000030B 12:11:49.702252 : Cannot read memory at address 0x0000038B 12:11:49.704246 : Cannot read memory at address 0x0000030B 12:11:49.704246 : Cannot read memory at address 0x0000038B 12:11:49.704747 : RawData event for Player #1: 12:11:49.704747 : Device rawinput data (Hex) = [ 000073FC, 0000A07C ] 12:11:49.704747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.705745 : OnScreen Cursor Position (Px) = [ 869, 677 ] 12:11:49.705745 : Cannot read memory at address 0x0000030B 12:11:49.705745 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.705745 : ClientWindow Style = FullScreen 12:11:49.705745 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.705745 : Game Position (Hex) = [ 0365, 02A5 ] 12:11:49.705745 : Game Position (Dec) = [ 869, 677 ] 12:11:49.705745 : - 12:11:49.708253 : Cannot read memory at address 0x0000030B 12:11:49.708253 : Cannot read memory at address 0x0000038B 12:11:49.710286 : Cannot read memory at address 0x0000030B 12:11:49.710286 : Cannot read memory at address 0x0000038B 12:11:49.712274 : Cannot read memory at address 0x0000030B 12:11:49.712274 : RawData event for Player #1: 12:11:49.712274 : Cannot read memory at address 0x0000038B 12:11:49.712274 : Device rawinput data (Hex) = [ 00007460, 0000A078 ] 12:11:49.712274 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.712274 : OnScreen Cursor Position (Px) = [ 872, 676 ] 12:11:49.712274 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.712274 : ClientWindow Style = FullScreen 12:11:49.712274 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.712274 : Game Position (Hex) = [ 0368, 02A4 ] 12:11:49.713270 : Game Position (Dec) = [ 872, 676 ] 12:11:49.713270 : - 12:11:49.714267 : Cannot read memory at address 0x0000030B 12:11:49.714267 : Cannot read memory at address 0x0000038B 12:11:49.716260 : Cannot read memory at address 0x0000030B 12:11:49.716260 : Cannot read memory at address 0x0000038B 12:11:49.718254 : Cannot read memory at address 0x0000030B 12:11:49.718254 : Cannot read memory at address 0x0000038B 12:11:49.719268 : RawData event for Player #1: 12:11:49.719268 : Device rawinput data (Hex) = [ 000074E8, 0000A078 ] 12:11:49.719268 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.719268 : OnScreen Cursor Position (Px) = [ 876, 676 ] 12:11:49.719268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.719268 : ClientWindow Style = FullScreen 12:11:49.719268 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.719268 : Game Position (Hex) = [ 036C, 02A4 ] 12:11:49.719268 : Game Position (Dec) = [ 876, 676 ] 12:11:49.719268 : - 12:11:49.720264 : Cannot read memory at address 0x0000030B 12:11:49.720264 : Cannot read memory at address 0x0000038B 12:11:49.722261 : Cannot read memory at address 0x0000030B 12:11:49.722261 : Cannot read memory at address 0x0000038B 12:11:49.724251 : Cannot read memory at address 0x0000030B 12:11:49.724251 : Cannot read memory at address 0x0000038B 12:11:49.726249 : Cannot read memory at address 0x0000030B 12:11:49.726249 : Cannot read memory at address 0x0000038B 12:11:49.726249 : RawData event for Player #1: 12:11:49.726249 : Device rawinput data (Hex) = [ 00007590, 0000A094 ] 12:11:49.726249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.726249 : OnScreen Cursor Position (Px) = [ 881, 677 ] 12:11:49.726249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.726249 : ClientWindow Style = FullScreen 12:11:49.727241 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.727241 : Game Position (Hex) = [ 0371, 02A5 ] 12:11:49.727241 : Game Position (Dec) = [ 881, 677 ] 12:11:49.727241 : - 12:11:49.728238 : Cannot read memory at address 0x0000030B 12:11:49.728238 : Cannot read memory at address 0x0000038B 12:11:49.729738 : Cannot read memory at address 0x0000030B 12:11:49.729738 : Cannot read memory at address 0x0000038B 12:11:49.731731 : Cannot read memory at address 0x0000030B 12:11:49.731731 : Cannot read memory at address 0x0000038B 12:11:49.732732 : RawData event for Player #1: 12:11:49.732732 : Device rawinput data (Hex) = [ 000075D4, 0000A078 ] 12:11:49.732732 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.732732 : OnScreen Cursor Position (Px) = [ 883, 676 ] 12:11:49.733724 : Cannot read memory at address 0x0000030B 12:11:49.733724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.733724 : Cannot read memory at address 0x0000038B 12:11:49.733724 : ClientWindow Style = FullScreen 12:11:49.733724 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.733724 : Game Position (Hex) = [ 0373, 02A4 ] 12:11:49.733724 : Game Position (Dec) = [ 883, 676 ] 12:11:49.733724 : - 12:11:49.735722 : Cannot read memory at address 0x0000030B 12:11:49.735722 : Cannot read memory at address 0x0000038B 12:11:49.738319 : Cannot read memory at address 0x0000030B 12:11:49.738319 : Cannot read memory at address 0x0000038B 12:11:49.738319 : RawData event for Player #1: 12:11:49.738319 : Device rawinput data (Hex) = [ 0000769C, 0000A0A4 ] 12:11:49.738319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.738319 : OnScreen Cursor Position (Px) = [ 889, 677 ] 12:11:49.738319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.738319 : ClientWindow Style = FullScreen 12:11:49.738319 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.738319 : Game Position (Hex) = [ 0379, 02A5 ] 12:11:49.738319 : Game Position (Dec) = [ 889, 677 ] 12:11:49.739321 : - 12:11:49.740321 : Cannot read memory at address 0x0000030B 12:11:49.740321 : Cannot read memory at address 0x0000038B 12:11:49.742311 : Cannot read memory at address 0x0000030B 12:11:49.742311 : Cannot read memory at address 0x0000038B 12:11:49.744309 : Cannot read memory at address 0x0000030B 12:11:49.744309 : Cannot read memory at address 0x0000038B 12:11:49.744309 : RawData event for Player #1: 12:11:49.744309 : Device rawinput data (Hex) = [ 000076E0, 0000A0A4 ] 12:11:49.744309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.744309 : OnScreen Cursor Position (Px) = [ 891, 677 ] 12:11:49.744309 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.744309 : ClientWindow Style = FullScreen 12:11:49.744309 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.745301 : Game Position (Hex) = [ 037B, 02A5 ] 12:11:49.745301 : Game Position (Dec) = [ 891, 677 ] 12:11:49.745301 : - 12:11:49.746298 : Cannot read memory at address 0x0000030B 12:11:49.746298 : Cannot read memory at address 0x0000038B 12:11:49.748291 : Cannot read memory at address 0x0000030B 12:11:49.748291 : Cannot read memory at address 0x0000038B 12:11:49.749793 : Cannot read memory at address 0x0000030B 12:11:49.749793 : Cannot read memory at address 0x0000038B 12:11:49.750792 : RawData event for Player #1: 12:11:49.750792 : Device rawinput data (Hex) = [ 00007744, 0000A0A4 ] 12:11:49.750792 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.751784 : OnScreen Cursor Position (Px) = [ 894, 677 ] 12:11:49.751784 : Cannot read memory at address 0x0000030B 12:11:49.751784 : Cannot read memory at address 0x0000038B 12:11:49.751784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.751784 : ClientWindow Style = FullScreen 12:11:49.751784 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.751784 : Game Position (Hex) = [ 037E, 02A5 ] 12:11:49.751784 : Game Position (Dec) = [ 894, 677 ] 12:11:49.751784 : - 12:11:49.753781 : Cannot read memory at address 0x0000030B 12:11:49.753781 : Cannot read memory at address 0x0000038B 12:11:49.755774 : Cannot read memory at address 0x0000030B 12:11:49.755774 : Cannot read memory at address 0x0000038B 12:11:49.758278 : Cannot read memory at address 0x0000030B 12:11:49.758278 : Cannot read memory at address 0x0000038B 12:11:49.758278 : Device rawinput data (Hex) = [ 000077A4, 0000A088 ] 12:11:49.758278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.758278 : OnScreen Cursor Position (Px) = [ 897, 677 ] 12:11:49.758278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.758278 : ClientWindow Style = FullScreen 12:11:49.758278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.759312 : Game Position (Hex) = [ 0381, 02A5 ] 12:11:49.759312 : Game Position (Dec) = [ 897, 677 ] 12:11:49.759312 : - 12:11:49.760313 : Cannot read memory at address 0x0000030B 12:11:49.760313 : Cannot read memory at address 0x0000038B 12:11:49.762302 : Cannot read memory at address 0x0000030B 12:11:49.762302 : Cannot read memory at address 0x0000038B 12:11:49.764295 : Cannot read memory at address 0x0000030B 12:11:49.764295 : Cannot read memory at address 0x0000038B 12:11:49.765292 : RawData event for Player #1: 12:11:49.765292 : Device rawinput data (Hex) = [ 00007830, 0000A094 ] 12:11:49.765292 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.765292 : OnScreen Cursor Position (Px) = [ 901, 677 ] 12:11:49.765292 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.765292 : ClientWindow Style = FullScreen 12:11:49.765292 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.765292 : Game Position (Hex) = [ 0385, 02A5 ] 12:11:49.766289 : Cannot read memory at address 0x0000030B 12:11:49.766289 : Cannot read memory at address 0x0000038B 12:11:49.766289 : - 12:11:49.768282 : Cannot read memory at address 0x0000030B 12:11:49.768282 : Cannot read memory at address 0x0000038B 12:11:49.769520 : Cannot read memory at address 0x0000030B 12:11:49.769520 : Cannot read memory at address 0x0000038B 12:11:49.771514 : Cannot read memory at address 0x0000030B 12:11:49.771514 : Cannot read memory at address 0x0000038B 12:11:49.772511 : RawData event for Player #1: 12:11:49.772511 : Device rawinput data (Hex) = [ 00007834, 0000A094 ] 12:11:49.772511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.772511 : OnScreen Cursor Position (Px) = [ 901, 677 ] 12:11:49.772511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.772511 : ClientWindow Style = FullScreen 12:11:49.772511 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.772511 : Game Position (Hex) = [ 0385, 02A5 ] 12:11:49.772511 : Game Position (Dec) = [ 901, 677 ] 12:11:49.772511 : - 12:11:49.773507 : Cannot read memory at address 0x0000030B 12:11:49.773507 : Cannot read memory at address 0x0000038B 12:11:49.775505 : Cannot read memory at address 0x0000030B 12:11:49.775505 : Cannot read memory at address 0x0000038B 12:11:49.778005 : Cannot read memory at address 0x0000030B 12:11:49.778005 : Cannot read memory at address 0x0000038B 12:11:49.779017 : RawData event for Player #1: 12:11:49.779017 : Device rawinput data (Hex) = [ 00007940, 0000A094 ] 12:11:49.779017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.779017 : OnScreen Cursor Position (Px) = [ 909, 677 ] 12:11:49.780014 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.780014 : Cannot read memory at address 0x0000030B 12:11:49.780014 : Cannot read memory at address 0x0000038B 12:11:49.780014 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.780014 : Game Position (Hex) = [ 038D, 02A5 ] 12:11:49.780014 : Game Position (Dec) = [ 909, 677 ] 12:11:49.780014 : - 12:11:49.782007 : Cannot read memory at address 0x0000030B 12:11:49.782007 : Cannot read memory at address 0x0000038B 12:11:49.784004 : Cannot read memory at address 0x0000030B 12:11:49.784004 : Cannot read memory at address 0x0000038B 12:11:49.785997 : Cannot read memory at address 0x0000030B 12:11:49.785997 : Cannot read memory at address 0x0000038B 12:11:49.785997 : RawData event for Player #1: 12:11:49.785997 : Device rawinput data (Hex) = [ 0000799C, 0000A0B4 ] 12:11:49.785997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.785997 : OnScreen Cursor Position (Px) = [ 912, 677 ] 12:11:49.785997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.785997 : ClientWindow Style = FullScreen 12:11:49.786990 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.786990 : Game Position (Hex) = [ 0390, 02A5 ] 12:11:49.786990 : Game Position (Dec) = [ 912, 677 ] 12:11:49.786990 : - 12:11:49.787992 : Cannot read memory at address 0x0000030B 12:11:49.787992 : Cannot read memory at address 0x0000038B 12:11:49.789409 : Cannot read memory at address 0x0000030B 12:11:49.789409 : Cannot read memory at address 0x0000038B 12:11:49.791404 : Cannot read memory at address 0x0000030B 12:11:49.791404 : Cannot read memory at address 0x0000038B 12:11:49.793397 : Cannot read memory at address 0x0000030B 12:11:49.793397 : RawData event for Player #1: 12:11:49.793397 : Cannot read memory at address 0x0000038B 12:11:49.793397 : Device rawinput data (Hex) = [ 00007A2C, 0000A0C0 ] 12:11:49.793397 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.793397 : OnScreen Cursor Position (Px) = [ 916, 678 ] 12:11:49.794394 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.794394 : ClientWindow Style = FullScreen 12:11:49.794394 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.794394 : Game Position (Hex) = [ 0394, 02A6 ] 12:11:49.794394 : Game Position (Dec) = [ 916, 678 ] 12:11:49.794394 : - 12:11:49.795391 : Cannot read memory at address 0x0000030B 12:11:49.795391 : Cannot read memory at address 0x0000038B 12:11:49.797384 : Cannot read memory at address 0x0000030B 12:11:49.797384 : Cannot read memory at address 0x0000038B 12:11:49.798886 : Cannot read memory at address 0x0000030B 12:11:49.798886 : Cannot read memory at address 0x0000038B 12:11:49.799213 : RawData event for Player #1: 12:11:49.799213 : Device rawinput data (Hex) = [ 00007A2C, 0000A0C0 ] 12:11:49.799213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.799213 : OnScreen Cursor Position (Px) = [ 916, 678 ] 12:11:49.799777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.799777 : ClientWindow Style = FullScreen 12:11:49.799777 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.799777 : Game Position (Hex) = [ 0394, 02A6 ] 12:11:49.799777 : Game Position (Dec) = [ 916, 678 ] 12:11:49.799777 : - 12:11:49.800827 : Cannot read memory at address 0x0000030B 12:11:49.800827 : Cannot read memory at address 0x0000038B 12:11:49.802814 : Cannot read memory at address 0x0000030B 12:11:49.802814 : Cannot read memory at address 0x0000038B 12:11:49.804414 : Cannot read memory at address 0x0000030B 12:11:49.804414 : Cannot read memory at address 0x0000038B 12:11:49.806412 : Cannot read memory at address 0x0000030B 12:11:49.806412 : Cannot read memory at address 0x0000038B 12:11:49.806412 : Device rawinput data (Hex) = [ 00007ABC, 0000A094 ] 12:11:49.806412 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.806412 : OnScreen Cursor Position (Px) = [ 920, 677 ] 12:11:49.806412 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.806412 : ClientWindow Style = FullScreen 12:11:49.806412 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.807409 : Game Position (Hex) = [ 0398, 02A5 ] 12:11:49.807409 : Game Position (Dec) = [ 920, 677 ] 12:11:49.807409 : - 12:11:49.808405 : Cannot read memory at address 0x0000030B 12:11:49.808405 : Cannot read memory at address 0x0000038B 12:11:49.810401 : Cannot read memory at address 0x0000030B 12:11:49.810401 : Cannot read memory at address 0x0000038B 12:11:49.812395 : Cannot read memory at address 0x0000030B 12:11:49.812395 : Cannot read memory at address 0x0000038B 12:11:49.813391 : RawData event for Player #1: 12:11:49.813391 : Device rawinput data (Hex) = [ 00007B3C, 0000A050 ] 12:11:49.813391 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.813391 : OnScreen Cursor Position (Px) = [ 924, 676 ] 12:11:49.813391 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.814388 : ClientWindow Style = FullScreen 12:11:49.814388 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.814388 : Cannot read memory at address 0x0000030B 12:11:49.814388 : Game Position (Hex) = [ 039C, 02A4 ] 12:11:49.814388 : Cannot read memory at address 0x0000038B 12:11:49.814388 : - 12:11:49.816381 : Cannot read memory at address 0x0000030B 12:11:49.816381 : Cannot read memory at address 0x0000038B 12:11:49.818375 : Cannot read memory at address 0x0000030B 12:11:49.818375 : Cannot read memory at address 0x0000038B 12:11:49.819876 : Cannot read memory at address 0x0000030B 12:11:49.819876 : Cannot read memory at address 0x0000038B 12:11:49.819876 : RawData event for Player #1: 12:11:49.819876 : Device rawinput data (Hex) = [ 00007BA4, 0000A024 ] 12:11:49.819876 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.819876 : OnScreen Cursor Position (Px) = [ 927, 675 ] 12:11:49.819876 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.820872 : ClientWindow Style = FullScreen 12:11:49.820872 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.820872 : Game Position (Hex) = [ 039F, 02A3 ] 12:11:49.820872 : Game Position (Dec) = [ 927, 675 ] 12:11:49.820872 : - 12:11:49.821869 : Cannot read memory at address 0x0000030B 12:11:49.821869 : Cannot read memory at address 0x0000038B 12:11:49.823862 : Cannot read memory at address 0x0000030B 12:11:49.823862 : Cannot read memory at address 0x0000038B 12:11:49.825856 : Cannot read memory at address 0x0000030B 12:11:49.825856 : Cannot read memory at address 0x0000038B 12:11:49.826852 : RawData event for Player #1: 12:11:49.826852 : Device rawinput data (Hex) = [ 00007C2C, 00009FB4 ] 12:11:49.826852 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.826852 : OnScreen Cursor Position (Px) = [ 931, 673 ] 12:11:49.826852 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.826852 : ClientWindow Style = FullScreen 12:11:49.826852 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.826852 : Game Position (Hex) = [ 03A3, 02A1 ] 12:11:49.826852 : Game Position (Dec) = [ 931, 673 ] 12:11:49.826852 : - 12:11:49.828355 : Cannot read memory at address 0x0000030B 12:11:49.828355 : Cannot read memory at address 0x0000038B 12:11:49.830367 : Cannot read memory at address 0x0000030B 12:11:49.830367 : Cannot read memory at address 0x0000038B 12:11:49.832360 : Cannot read memory at address 0x0000030B 12:11:49.832360 : Cannot read memory at address 0x0000038B 12:11:49.834353 : RawData event for Player #1: 12:11:49.834353 : Device rawinput data (Hex) = [ 00007C6C, 00009F78 ] 12:11:49.834353 : Cannot read memory at address 0x0000038B 12:11:49.834353 : OnScreen Cursor Position (Px) = [ 933, 672 ] 12:11:49.834353 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.834353 : ClientWindow Style = FullScreen 12:11:49.834353 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.834353 : Game Position (Hex) = [ 03A5, 02A0 ] 12:11:49.834353 : Game Position (Dec) = [ 933, 672 ] 12:11:49.834353 : - 12:11:49.836346 : Cannot read memory at address 0x0000030B 12:11:49.836346 : Cannot read memory at address 0x0000038B 12:11:49.838340 : Cannot read memory at address 0x0000030B 12:11:49.838340 : Cannot read memory at address 0x0000038B 12:11:49.839842 : Cannot read memory at address 0x0000030B 12:11:49.839842 : Cannot read memory at address 0x0000038B 12:11:49.839842 : RawData event for Player #1: 12:11:49.839842 : Device rawinput data (Hex) = [ 00007D38, 00009F24 ] 12:11:49.839842 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.839842 : OnScreen Cursor Position (Px) = [ 939, 671 ] 12:11:49.839842 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.839842 : ClientWindow Style = FullScreen 12:11:49.840838 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.840838 : Game Position (Hex) = [ 03AB, 029F ] 12:11:49.840838 : Game Position (Dec) = [ 939, 671 ] 12:11:49.840838 : - 12:11:49.841834 : Cannot read memory at address 0x0000030B 12:11:49.841834 : Cannot read memory at address 0x0000038B 12:11:49.843828 : Cannot read memory at address 0x0000030B 12:11:49.843828 : Cannot read memory at address 0x0000038B 12:11:49.845821 : Cannot read memory at address 0x0000030B 12:11:49.845821 : Cannot read memory at address 0x0000038B 12:11:49.846818 : RawData event for Player #1: 12:11:49.846818 : Device rawinput data (Hex) = [ 00007D80, 00009F08 ] 12:11:49.846818 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.846818 : OnScreen Cursor Position (Px) = [ 941, 670 ] 12:11:49.846818 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.846818 : ClientWindow Style = FullScreen 12:11:49.846818 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.846818 : Game Position (Hex) = [ 03AD, 029E ] 12:11:49.846818 : Game Position (Dec) = [ 941, 670 ] 12:11:49.846818 : - 12:11:49.848320 : Cannot read memory at address 0x0000030B 12:11:49.848320 : Cannot read memory at address 0x0000038B 12:11:49.850323 : Cannot read memory at address 0x0000030B 12:11:49.850323 : Cannot read memory at address 0x0000038B 12:11:49.852317 : Cannot read memory at address 0x0000030B 12:11:49.852317 : Cannot read memory at address 0x0000038B 12:11:49.854310 : RawData event for Player #1: 12:11:49.854310 : Cannot read memory at address 0x0000030B 12:11:49.854310 : Device rawinput data (Hex) = [ 00007E08, 00009EB4 ] 12:11:49.854310 : Cannot read memory at address 0x0000038B 12:11:49.854310 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.854310 : OnScreen Cursor Position (Px) = [ 945, 669 ] 12:11:49.854310 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.854310 : ClientWindow Style = FullScreen 12:11:49.854310 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.854310 : Game Position (Hex) = [ 03B1, 029D ] 12:11:49.854310 : Game Position (Dec) = [ 945, 669 ] 12:11:49.855307 : - 12:11:49.856303 : Cannot read memory at address 0x0000030B 12:11:49.856303 : Cannot read memory at address 0x0000038B 12:11:49.858297 : Cannot read memory at address 0x0000030B 12:11:49.858297 : Cannot read memory at address 0x0000038B 12:11:49.859798 : Cannot read memory at address 0x0000030B 12:11:49.859798 : Cannot read memory at address 0x0000038B 12:11:49.860794 : RawData event for Player #1: 12:11:49.860794 : Device rawinput data (Hex) = [ 00007EAC, 00009E54 ] 12:11:49.860794 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.860794 : OnScreen Cursor Position (Px) = [ 950, 667 ] 12:11:49.861791 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.861791 : Cannot read memory at address 0x0000030B 12:11:49.861791 : ClientWindow Style = FullScreen 12:11:49.861791 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.861791 : Cannot read memory at address 0x0000038B 12:11:49.861791 : Game Position (Hex) = [ 03B6, 029B ] 12:11:49.861791 : Game Position (Dec) = [ 950, 667 ] 12:11:49.861791 : - 12:11:49.863784 : Cannot read memory at address 0x0000030B 12:11:49.863784 : Cannot read memory at address 0x0000038B 12:11:49.865778 : Cannot read memory at address 0x0000030B 12:11:49.865778 : Cannot read memory at address 0x0000038B 12:11:49.868277 : Cannot read memory at address 0x0000030B 12:11:49.868277 : RawData event for Player #1: 12:11:49.868277 : Cannot read memory at address 0x0000038B 12:11:49.868277 : Device rawinput data (Hex) = [ 00007F14, 00009E24 ] 12:11:49.868277 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.868277 : OnScreen Cursor Position (Px) = [ 953, 667 ] 12:11:49.868277 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.868277 : ClientWindow Style = FullScreen 12:11:49.868277 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.868277 : Game Position (Hex) = [ 03B9, 029B ] 12:11:49.868277 : Game Position (Dec) = [ 953, 667 ] 12:11:49.868277 : - 12:11:49.870280 : Cannot read memory at address 0x0000030B 12:11:49.870280 : Cannot read memory at address 0x0000038B 12:11:49.872274 : Cannot read memory at address 0x0000030B 12:11:49.872274 : Cannot read memory at address 0x0000038B 12:11:49.874267 : Cannot read memory at address 0x0000030B 12:11:49.874267 : Cannot read memory at address 0x0000038B 12:11:49.875264 : RawData event for Player #1: 12:11:49.875264 : Device rawinput data (Hex) = [ 00007FE0, 00009DB8 ] 12:11:49.875264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.875264 : OnScreen Cursor Position (Px) = [ 959, 665 ] 12:11:49.875264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.875264 : ClientWindow Style = FullScreen 12:11:49.875264 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.875264 : Game Position (Hex) = [ 03BF, 0299 ] 12:11:49.875264 : Game Position (Dec) = [ 959, 665 ] 12:11:49.875264 : - 12:11:49.876260 : Cannot read memory at address 0x0000030B 12:11:49.876260 : Cannot read memory at address 0x0000038B 12:11:49.878254 : Cannot read memory at address 0x0000030B 12:11:49.878254 : Cannot read memory at address 0x0000038B 12:11:49.879755 : Cannot read memory at address 0x0000030B 12:11:49.879755 : Cannot read memory at address 0x0000038B 12:11:49.880752 : RawData event for Player #1: 12:11:49.880752 : Device rawinput data (Hex) = [ 0000804C, 00009D54 ] 12:11:49.880752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.881748 : OnScreen Cursor Position (Px) = [ 962, 663 ] 12:11:49.881748 : Cannot read memory at address 0x0000030B 12:11:49.881748 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.881748 : Cannot read memory at address 0x0000038B 12:11:49.881748 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.881748 : Game Position (Hex) = [ 03C2, 0297 ] 12:11:49.881748 : Game Position (Dec) = [ 962, 663 ] 12:11:49.881748 : - 12:11:49.883742 : Cannot read memory at address 0x0000030B 12:11:49.883742 : Cannot read memory at address 0x0000038B 12:11:49.885735 : Cannot read memory at address 0x0000030B 12:11:49.885735 : Cannot read memory at address 0x0000038B 12:11:49.888235 : Cannot read memory at address 0x0000030B 12:11:49.888235 : RawData event for Player #1: 12:11:49.888235 : Device rawinput data (Hex) = [ 00008160, 00009CB8 ] 12:11:49.888235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.888235 : OnScreen Cursor Position (Px) = [ 970, 661 ] 12:11:49.888235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.888235 : ClientWindow Style = FullScreen 12:11:49.888235 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.888235 : Game Position (Hex) = [ 03CA, 0295 ] 12:11:49.888235 : Game Position (Dec) = [ 970, 661 ] 12:11:49.888235 : - 12:11:49.889240 : RawData event for Player #1: 12:11:49.889240 : Device rawinput data (Hex) = [ 00008160, 00009CB8 ] 12:11:49.889240 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.889240 : OnScreen Cursor Position (Px) = [ 970, 661 ] 12:11:49.889240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.889240 : ClientWindow Style = FullScreen 12:11:49.889240 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.889240 : Game Position (Hex) = [ 03CA, 0295 ] 12:11:49.889240 : Game Position (Dec) = [ 970, 661 ] 12:11:49.889240 : Controller Buttons Events : OnScreenTriggerDown 12:11:49.889240 : - 12:11:49.890237 : Cannot read memory at address 0x0000030B 12:11:49.890237 : Cannot read memory at address 0x0000038B 12:11:49.892230 : Cannot read memory at address 0x0000030B 12:11:49.892230 : Cannot read memory at address 0x0000038B 12:11:49.894228 : Cannot read memory at address 0x0000030B 12:11:49.894228 : Cannot read memory at address 0x0000038B 12:11:49.895220 : RawData event for Player #1: 12:11:49.895220 : Device rawinput data (Hex) = [ 000081F4, 00009C48 ] 12:11:49.895220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.895220 : OnScreen Cursor Position (Px) = [ 974, 659 ] 12:11:49.895220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.895220 : ClientWindow Style = FullScreen 12:11:49.895220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.895220 : Game Position (Hex) = [ 03CE, 0293 ] 12:11:49.895220 : Game Position (Dec) = [ 974, 659 ] 12:11:49.896217 : - 12:11:49.896217 : Cannot read memory at address 0x0000030B 12:11:49.896217 : Cannot read memory at address 0x0000038B 12:11:49.898210 : Cannot read memory at address 0x0000030B 12:11:49.898210 : Cannot read memory at address 0x0000038B 12:11:49.899650 : Cannot read memory at address 0x0000030B 12:11:49.899650 : Cannot read memory at address 0x0000038B 12:11:49.901646 : Cannot read memory at address 0x0000030B 12:11:49.901646 : Cannot read memory at address 0x0000038B 12:11:49.901646 : RawData event for Player #1: 12:11:49.901646 : Device rawinput data (Hex) = [ 00008280, 00009C1C ] 12:11:49.901646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.902642 : OnScreen Cursor Position (Px) = [ 978, 658 ] 12:11:49.902642 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.902642 : ClientWindow Style = FullScreen 12:11:49.902642 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.902642 : Game Position (Hex) = [ 03D2, 0292 ] 12:11:49.902642 : Game Position (Dec) = [ 978, 658 ] 12:11:49.902642 : - 12:11:49.903639 : Cannot read memory at address 0x0000030B 12:11:49.903639 : Cannot read memory at address 0x0000038B 12:11:49.905138 : Cannot read memory at address 0x0000030B 12:11:49.905138 : Cannot read memory at address 0x0000038B 12:11:49.907134 : Cannot read memory at address 0x0000030B 12:11:49.907134 : Cannot read memory at address 0x0000038B 12:11:49.908642 : Cannot read memory at address 0x0000030B 12:11:49.908642 : Cannot read memory at address 0x0000038B 12:11:49.908642 : RawData event for Player #1: 12:11:49.908642 : Device rawinput data (Hex) = [ 00008338, 00009C0C ] 12:11:49.908642 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.908642 : OnScreen Cursor Position (Px) = [ 984, 658 ] 12:11:49.909644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.909644 : ClientWindow Style = FullScreen 12:11:49.909644 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.909644 : Game Position (Hex) = [ 03D8, 0292 ] 12:11:49.909644 : Game Position (Dec) = [ 984, 658 ] 12:11:49.909644 : - 12:11:49.910644 : Cannot read memory at address 0x0000030B 12:11:49.910644 : Cannot read memory at address 0x0000038B 12:11:49.912634 : Cannot read memory at address 0x0000030B 12:11:49.912634 : Cannot read memory at address 0x0000038B 12:11:49.914627 : Cannot read memory at address 0x0000030B 12:11:49.914627 : Cannot read memory at address 0x0000038B 12:11:49.915624 : RawData event for Player #1: 12:11:49.915624 : Device rawinput data (Hex) = [ 000083CC, 00009C0C ] 12:11:49.915624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.916620 : OnScreen Cursor Position (Px) = [ 988, 658 ] 12:11:49.916620 : Cannot read memory at address 0x0000030B 12:11:49.916620 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.916620 : ClientWindow Style = FullScreen 12:11:49.916620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.916620 : Game Position (Hex) = [ 03DC, 0292 ] 12:11:49.916620 : Game Position (Dec) = [ 988, 658 ] 12:11:49.916620 : - 12:11:49.918123 : Cannot read memory at address 0x0000030B 12:11:49.918123 : Cannot read memory at address 0x0000038B 12:11:49.919649 : Cannot read memory at address 0x0000030B 12:11:49.919649 : Cannot read memory at address 0x0000038B 12:11:49.921645 : Cannot read memory at address 0x0000030B 12:11:49.921645 : Cannot read memory at address 0x0000038B 12:11:49.922641 : RawData event for Player #1: 12:11:49.922641 : Device rawinput data (Hex) = [ 0000847C, 00009BE0 ] 12:11:49.922641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.923638 : OnScreen Cursor Position (Px) = [ 993, 657 ] 12:11:49.923638 : Cannot read memory at address 0x0000030B 12:11:49.923638 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.923638 : Cannot read memory at address 0x0000038B 12:11:49.923638 : ClientWindow Style = FullScreen 12:11:49.923638 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.923638 : Game Position (Hex) = [ 03E1, 0291 ] 12:11:49.923638 : Game Position (Dec) = [ 993, 657 ] 12:11:49.923638 : - 12:11:49.925631 : Cannot read memory at address 0x0000030B 12:11:49.925631 : Cannot read memory at address 0x0000038B 12:11:49.928130 : Cannot read memory at address 0x0000030B 12:11:49.928130 : Cannot read memory at address 0x0000038B 12:11:49.929137 : RawData event for Player #1: 12:11:49.929137 : Device rawinput data (Hex) = [ 00008558, 00009B50 ] 12:11:49.929137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.929137 : OnScreen Cursor Position (Px) = [ 1000, 655 ] 12:11:49.929137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.929137 : ClientWindow Style = FullScreen 12:11:49.929137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.929137 : Game Position (Hex) = [ 03E8, 028F ] 12:11:49.930134 : Game Position (Dec) = [ 1000, 655 ] 12:11:49.930134 : Cannot read memory at address 0x0000030B 12:11:49.930134 : - 12:11:49.930134 : Cannot read memory at address 0x0000038B 12:11:49.932127 : Cannot read memory at address 0x0000030B 12:11:49.932127 : Cannot read memory at address 0x0000038B 12:11:49.934121 : Cannot read memory at address 0x0000030B 12:11:49.934121 : Cannot read memory at address 0x0000038B 12:11:49.936114 : Cannot read memory at address 0x0000030B 12:11:49.936114 : Cannot read memory at address 0x0000038B 12:11:49.936114 : RawData event for Player #1: 12:11:49.936114 : Device rawinput data (Hex) = [ 00008660, 00009AC8 ] 12:11:49.936114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.936114 : OnScreen Cursor Position (Px) = [ 1007, 652 ] 12:11:49.936114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.936114 : ClientWindow Style = FullScreen 12:11:49.936114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.936114 : Game Position (Hex) = [ 03EF, 028C ] 12:11:49.936114 : Game Position (Dec) = [ 1007, 652 ] 12:11:49.936114 : - 12:11:49.938107 : Cannot read memory at address 0x0000030B 12:11:49.938107 : Cannot read memory at address 0x0000038B 12:11:49.939608 : Cannot read memory at address 0x0000030B 12:11:49.939608 : Cannot read memory at address 0x0000038B 12:11:49.940605 : RawData event for Player #1: 12:11:49.941602 : Device rawinput data (Hex) = [ 000086A0, 00009A84 ] 12:11:49.941602 : Cannot read memory at address 0x0000030B 12:11:49.941602 : Cannot read memory at address 0x0000038B 12:11:49.941602 : OnScreen Cursor Position (Px) = [ 1009, 651 ] 12:11:49.941602 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.941602 : ClientWindow Style = FullScreen 12:11:49.941602 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.941602 : Game Position (Hex) = [ 03F1, 028B ] 12:11:49.941602 : Game Position (Dec) = [ 1009, 651 ] 12:11:49.941602 : - 12:11:49.943599 : Cannot read memory at address 0x0000030B 12:11:49.943599 : Cannot read memory at address 0x0000038B 12:11:49.945589 : Cannot read memory at address 0x0000030B 12:11:49.945589 : Cannot read memory at address 0x0000038B 12:11:49.948087 : Cannot read memory at address 0x0000030B 12:11:49.948087 : Cannot read memory at address 0x0000038B 12:11:49.948087 : RawData event for Player #1: 12:11:49.948087 : Device rawinput data (Hex) = [ 00008758, 00009A20 ] 12:11:49.948087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.948087 : OnScreen Cursor Position (Px) = [ 1015, 650 ] 12:11:49.948087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.948087 : ClientWindow Style = FullScreen 12:11:49.948087 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.948087 : Game Position (Hex) = [ 03F7, 028A ] 12:11:49.948087 : Game Position (Dec) = [ 1015, 650 ] 12:11:49.949093 : - 12:11:49.950090 : Cannot read memory at address 0x0000030B 12:11:49.950090 : Cannot read memory at address 0x0000038B 12:11:49.952083 : Cannot read memory at address 0x0000030B 12:11:49.952083 : Cannot read memory at address 0x0000038B 12:11:49.954077 : Cannot read memory at address 0x0000030B 12:11:49.954077 : Cannot read memory at address 0x0000038B 12:11:49.955077 : RawData event for Player #1: 12:11:49.955077 : Device rawinput data (Hex) = [ 0000883C, 00009984 ] 12:11:49.955077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.955077 : OnScreen Cursor Position (Px) = [ 1021, 647 ] 12:11:49.955077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.955077 : ClientWindow Style = FullScreen 12:11:49.955077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.956070 : Game Position (Hex) = [ 03FD, 0287 ] 12:11:49.956070 : Cannot read memory at address 0x0000030B 12:11:49.956070 : Game Position (Dec) = [ 1021, 647 ] 12:11:49.956070 : Cannot read memory at address 0x0000038B 12:11:49.956070 : - 12:11:49.958067 : Cannot read memory at address 0x0000030B 12:11:49.958067 : Cannot read memory at address 0x0000038B 12:11:49.959371 : Cannot read memory at address 0x0000030B 12:11:49.959371 : Cannot read memory at address 0x0000038B 12:11:49.961366 : Cannot read memory at address 0x0000030B 12:11:49.961366 : RawData event for Player #1: 12:11:49.961366 : Device rawinput data (Hex) = [ 000088B0, 00009984 ] 12:11:49.961366 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.961366 : OnScreen Cursor Position (Px) = [ 1025, 647 ] 12:11:49.961366 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.961366 : ClientWindow Style = FullScreen 12:11:49.961366 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.961366 : Game Position (Hex) = [ 0401, 0287 ] 12:11:49.962363 : Game Position (Dec) = [ 1025, 647 ] 12:11:49.962363 : - 12:11:49.963359 : Cannot read memory at address 0x0000030B 12:11:49.963359 : Cannot read memory at address 0x0000038B 12:11:49.965353 : Cannot read memory at address 0x0000030B 12:11:49.965353 : Cannot read memory at address 0x0000038B 12:11:49.967346 : Cannot read memory at address 0x0000030B 12:11:49.967346 : Cannot read memory at address 0x0000038B 12:11:49.968343 : RawData event for Player #1: 12:11:49.968343 : Device rawinput data (Hex) = [ 000088F8, 00009944 ] 12:11:49.968343 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.968343 : OnScreen Cursor Position (Px) = [ 1027, 646 ] 12:11:49.968845 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.968845 : ClientWindow Style = FullScreen 12:11:49.968845 : Cannot read memory at address 0x0000030B 12:11:49.968845 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.968845 : Cannot read memory at address 0x0000038B 12:11:49.968845 : Game Position (Hex) = [ 0403, 0286 ] 12:11:49.968845 : Game Position (Dec) = [ 1027, 646 ] 12:11:49.968845 : - 12:11:49.970650 : Cannot read memory at address 0x0000030B 12:11:49.970650 : Cannot read memory at address 0x0000038B 12:11:49.972647 : Cannot read memory at address 0x0000030B 12:11:49.972647 : Cannot read memory at address 0x0000038B 12:11:49.974636 : Cannot read memory at address 0x0000030B 12:11:49.974636 : Cannot read memory at address 0x0000038B 12:11:49.974636 : RawData event for Player #1: 12:11:49.974636 : Device rawinput data (Hex) = [ 000089C8, 000098FC ] 12:11:49.975633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.975633 : OnScreen Cursor Position (Px) = [ 1033, 645 ] 12:11:49.975633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.975633 : ClientWindow Style = FullScreen 12:11:49.975633 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.975633 : Game Position (Hex) = [ 0409, 0285 ] 12:11:49.975633 : Game Position (Dec) = [ 1033, 645 ] 12:11:49.975633 : - 12:11:49.976633 : Cannot read memory at address 0x0000030B 12:11:49.976633 : Cannot read memory at address 0x0000038B 12:11:49.978137 : Cannot read memory at address 0x0000030B 12:11:49.978137 : Cannot read memory at address 0x0000038B 12:11:49.980140 : Cannot read memory at address 0x0000030B 12:11:49.980140 : Cannot read memory at address 0x0000038B 12:11:49.982133 : Cannot read memory at address 0x0000030B 12:11:49.982133 : Cannot read memory at address 0x0000038B 12:11:49.982133 : Device rawinput data (Hex) = [ 00008A3C, 00009898 ] 12:11:49.982133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.982133 : OnScreen Cursor Position (Px) = [ 1036, 643 ] 12:11:49.982133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.982133 : ClientWindow Style = FullScreen 12:11:49.982133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.982133 : Game Position (Hex) = [ 040C, 0283 ] 12:11:49.983130 : Game Position (Dec) = [ 1036, 643 ] 12:11:49.983130 : - 12:11:49.984126 : Cannot read memory at address 0x0000030B 12:11:49.984126 : Cannot read memory at address 0x0000038B 12:11:49.986120 : Cannot read memory at address 0x0000030B 12:11:49.986120 : Cannot read memory at address 0x0000038B 12:11:49.988117 : Cannot read memory at address 0x0000030B 12:11:49.988117 : Cannot read memory at address 0x0000038B 12:11:49.989070 : RawData event for Player #1: 12:11:49.989443 : Cannot read memory at address 0x0000030B 12:11:49.989443 : Cannot read memory at address 0x0000038B 12:11:49.989443 : OnScreen Cursor Position (Px) = [ 1041, 641 ] 12:11:49.989443 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.989443 : ClientWindow Style = FullScreen 12:11:49.989443 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.989443 : Game Position (Hex) = [ 0411, 0281 ] 12:11:49.989443 : Game Position (Dec) = [ 1041, 641 ] 12:11:49.989443 : - 12:11:49.991438 : Cannot read memory at address 0x0000030B 12:11:49.991438 : Cannot read memory at address 0x0000038B 12:11:49.993436 : Cannot read memory at address 0x0000030B 12:11:49.993436 : Cannot read memory at address 0x0000038B 12:11:49.995425 : Cannot read memory at address 0x0000030B 12:11:49.995425 : Cannot read memory at address 0x0000038B 12:11:49.996422 : RawData event for Player #1: 12:11:49.996422 : Device rawinput data (Hex) = [ 00008AF8, 000097B8 ] 12:11:49.996422 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:49.996422 : OnScreen Cursor Position (Px) = [ 1042, 640 ] 12:11:49.996422 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:49.996422 : ClientWindow Style = FullScreen 12:11:49.996422 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:49.996422 : Game Position (Hex) = [ 0412, 0280 ] 12:11:49.996422 : Game Position (Dec) = [ 1042, 640 ] 12:11:49.996422 : - 12:11:49.997419 : Cannot read memory at address 0x0000030B 12:11:49.997419 : Cannot read memory at address 0x0000038B 12:11:49.998918 : Cannot read memory at address 0x0000030B 12:11:49.998918 : Cannot read memory at address 0x0000038B 12:11:50.000644 : Cannot read memory at address 0x0000030B 12:11:50.000644 : Cannot read memory at address 0x0000038B 12:11:50.001641 : RawData event for Player #1: 12:11:50.001641 : Device rawinput data (Hex) = [ 00008B20, 0000975C ] 12:11:50.002638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.002638 : Cannot read memory at address 0x0000030B 12:11:50.002638 : Cannot read memory at address 0x0000038B 12:11:50.002638 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.002638 : ClientWindow Style = FullScreen 12:11:50.002638 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.002638 : Game Position (Hex) = [ 0413, 027E ] 12:11:50.002638 : Game Position (Dec) = [ 1043, 638 ] 12:11:50.002638 : - 12:11:50.004635 : Cannot read memory at address 0x0000030B 12:11:50.004635 : Cannot read memory at address 0x0000038B 12:11:50.005931 : Cannot read memory at address 0x0000030B 12:11:50.005931 : Cannot read memory at address 0x0000038B 12:11:50.008445 : Cannot read memory at address 0x0000030B 12:11:50.008445 : Cannot read memory at address 0x0000038B 12:11:50.008445 : RawData event for Player #1: 12:11:50.009450 : Device rawinput data (Hex) = [ 00008BA4, 00009710 ] 12:11:50.009450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.009450 : OnScreen Cursor Position (Px) = [ 1047, 637 ] 12:11:50.009450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.009450 : ClientWindow Style = FullScreen 12:11:50.009450 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.009450 : Game Position (Hex) = [ 0417, 027D ] 12:11:50.009450 : Game Position (Dec) = [ 1047, 637 ] 12:11:50.009450 : - 12:11:50.010447 : Cannot read memory at address 0x0000030B 12:11:50.010447 : Cannot read memory at address 0x0000038B 12:11:50.012440 : Cannot read memory at address 0x0000030B 12:11:50.012440 : Cannot read memory at address 0x0000038B 12:11:50.014434 : Cannot read memory at address 0x0000030B 12:11:50.014434 : Cannot read memory at address 0x0000038B 12:11:50.015430 : RawData event for Player #1: 12:11:50.016427 : Cannot read memory at address 0x0000030B 12:11:50.016427 : Cannot read memory at address 0x0000038B 12:11:50.016427 : OnScreen Cursor Position (Px) = [ 1048, 635 ] 12:11:50.016427 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.016427 : ClientWindow Style = FullScreen 12:11:50.016427 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.016427 : Game Position (Hex) = [ 0418, 027B ] 12:11:50.016427 : Game Position (Dec) = [ 1048, 635 ] 12:11:50.016427 : - 12:11:50.018420 : Cannot read memory at address 0x0000030B 12:11:50.018420 : Cannot read memory at address 0x0000038B 12:11:50.020582 : Cannot read memory at address 0x0000030B 12:11:50.020582 : Cannot read memory at address 0x0000038B 12:11:50.022572 : Cannot read memory at address 0x0000030B 12:11:50.022572 : Cannot read memory at address 0x0000038B 12:11:50.022572 : RawData event for Player #1: 12:11:50.023569 : Device rawinput data (Hex) = [ 00008C5C, 00009610 ] 12:11:50.023569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.023569 : OnScreen Cursor Position (Px) = [ 1052, 633 ] 12:11:50.023569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.023569 : ClientWindow Style = FullScreen 12:11:50.023569 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.023569 : Game Position (Hex) = [ 041C, 0279 ] 12:11:50.023569 : Game Position (Dec) = [ 1052, 633 ] 12:11:50.023569 : - 12:11:50.024565 : Cannot read memory at address 0x0000030B 12:11:50.024565 : Cannot read memory at address 0x0000038B 12:11:50.026562 : Cannot read memory at address 0x0000030B 12:11:50.026562 : Cannot read memory at address 0x0000038B 12:11:50.028066 : Cannot read memory at address 0x0000030B 12:11:50.028066 : Cannot read memory at address 0x0000038B 12:11:50.029802 : Cannot read memory at address 0x0000030B 12:11:50.029802 : Cannot read memory at address 0x0000038B 12:11:50.029802 : RawData event for Player #1: 12:11:50.029802 : Device rawinput data (Hex) = [ 00008C8C, 000095FC ] 12:11:50.029802 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.029802 : OnScreen Cursor Position (Px) = [ 1054, 632 ] 12:11:50.030801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.030801 : ClientWindow Style = FullScreen 12:11:50.030801 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.030801 : Game Position (Hex) = [ 041E, 0278 ] 12:11:50.030801 : Game Position (Dec) = [ 1054, 632 ] 12:11:50.030801 : - 12:11:50.031797 : Cannot read memory at address 0x0000030B 12:11:50.031797 : Cannot read memory at address 0x0000038B 12:11:50.033795 : Cannot read memory at address 0x0000030B 12:11:50.033795 : Cannot read memory at address 0x0000038B 12:11:50.035788 : Cannot read memory at address 0x0000030B 12:11:50.035788 : Cannot read memory at address 0x0000038B 12:11:50.035788 : RawData event for Player #1: 12:11:50.035788 : Device rawinput data (Hex) = [ 00008CB4, 00009548 ] 12:11:50.035788 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.035788 : OnScreen Cursor Position (Px) = [ 1055, 629 ] 12:11:50.035788 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.036781 : ClientWindow Style = FullScreen 12:11:50.036781 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.036781 : Game Position (Hex) = [ 041F, 0275 ] 12:11:50.036781 : Game Position (Dec) = [ 1055, 629 ] 12:11:50.036781 : - 12:11:50.038283 : Cannot read memory at address 0x0000030B 12:11:50.038283 : Cannot read memory at address 0x0000038B 12:11:50.040329 : Cannot read memory at address 0x0000030B 12:11:50.040329 : Cannot read memory at address 0x0000038B 12:11:50.041322 : RawData event for Player #1: 12:11:50.041322 : Device rawinput data (Hex) = [ 00008CF8, 00009508 ] 12:11:50.041322 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.041322 : OnScreen Cursor Position (Px) = [ 1057, 628 ] 12:11:50.041322 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.041322 : ClientWindow Style = FullScreen 12:11:50.041322 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.041322 : Game Position (Hex) = [ 0421, 0274 ] 12:11:50.041322 : Game Position (Dec) = [ 1057, 628 ] 12:11:50.042319 : - 12:11:50.042319 : Cannot read memory at address 0x0000030B 12:11:50.042319 : Cannot read memory at address 0x0000038B 12:11:50.044317 : Cannot read memory at address 0x0000030B 12:11:50.044317 : Cannot read memory at address 0x0000038B 12:11:50.046305 : Cannot read memory at address 0x0000030B 12:11:50.046305 : Cannot read memory at address 0x0000038B 12:11:50.046305 : RawData event for Player #1: 12:11:50.046305 : Device rawinput data (Hex) = [ 00008CFC, 000094D0 ] 12:11:50.046305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.046305 : OnScreen Cursor Position (Px) = [ 1057, 627 ] 12:11:50.046305 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.047302 : ClientWindow Style = FullScreen 12:11:50.047302 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.047302 : Game Position (Hex) = [ 0421, 0273 ] 12:11:50.047302 : Game Position (Dec) = [ 1057, 627 ] 12:11:50.047302 : - 12:11:50.048298 : Cannot read memory at address 0x0000030B 12:11:50.048298 : Cannot read memory at address 0x0000038B 12:11:50.049802 : Cannot read memory at address 0x0000030B 12:11:50.049802 : Cannot read memory at address 0x0000038B 12:11:50.050799 : RawData event for Player #1: 12:11:50.050799 : Device rawinput data (Hex) = [ 00008CFC, 00009498 ] 12:11:50.050799 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.050799 : OnScreen Cursor Position (Px) = [ 1057, 626 ] 12:11:50.051794 : Cannot read memory at address 0x0000030B 12:11:50.051794 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.051794 : Cannot read memory at address 0x0000038B 12:11:50.051794 : ClientWindow Style = FullScreen 12:11:50.051794 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.051794 : Game Position (Hex) = [ 0421, 0272 ] 12:11:50.051794 : Game Position (Dec) = [ 1057, 626 ] 12:11:50.051794 : - 12:11:50.053789 : Cannot read memory at address 0x0000030B 12:11:50.053789 : Cannot read memory at address 0x0000038B 12:11:50.055782 : Cannot read memory at address 0x0000030B 12:11:50.055782 : Cannot read memory at address 0x0000038B 12:11:50.055782 : RawData event for Player #1: 12:11:50.055782 : Device rawinput data (Hex) = [ 00008CFC, 00009460 ] 12:11:50.055782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.055782 : OnScreen Cursor Position (Px) = [ 1057, 625 ] 12:11:50.055782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.055782 : ClientWindow Style = FullScreen 12:11:50.056775 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.056775 : Game Position (Hex) = [ 0421, 0271 ] 12:11:50.056775 : Game Position (Dec) = [ 1057, 625 ] 12:11:50.056775 : - 12:11:50.058371 : Cannot read memory at address 0x0000030B 12:11:50.058371 : Cannot read memory at address 0x0000038B 12:11:50.060578 : Cannot read memory at address 0x0000030B 12:11:50.060578 : Cannot read memory at address 0x0000038B 12:11:50.060578 : RawData event for Player #1: 12:11:50.060578 : Device rawinput data (Hex) = [ 00008D28, 00009428 ] 12:11:50.061571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.061571 : OnScreen Cursor Position (Px) = [ 1058, 625 ] 12:11:50.061571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.061571 : ClientWindow Style = FullScreen 12:11:50.061571 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.061571 : Game Position (Hex) = [ 0422, 0271 ] 12:11:50.061571 : Game Position (Dec) = [ 1058, 625 ] 12:11:50.061571 : - 12:11:50.062568 : Cannot read memory at address 0x0000030B 12:11:50.062568 : Cannot read memory at address 0x0000038B 12:11:50.064099 : Cannot read memory at address 0x0000030B 12:11:50.064099 : Cannot read memory at address 0x0000038B 12:11:50.065096 : RawData event for Player #1: 12:11:50.065096 : Device rawinput data (Hex) = [ 00008D48, 00009450 ] 12:11:50.065096 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.065096 : OnScreen Cursor Position (Px) = [ 1059, 625 ] 12:11:50.065096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.065096 : ClientWindow Style = FullScreen 12:11:50.065096 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.065096 : Game Position (Hex) = [ 0423, 0271 ] 12:11:50.066092 : Game Position (Dec) = [ 1059, 625 ] 12:11:50.066092 : - 12:11:50.066092 : Cannot read memory at address 0x0000038B 12:11:50.068086 : Cannot read memory at address 0x0000030B 12:11:50.068086 : Cannot read memory at address 0x0000038B 12:11:50.069586 : Cannot read memory at address 0x0000030B 12:11:50.069586 : Cannot read memory at address 0x0000038B 12:11:50.069586 : RawData event for Player #1: 12:11:50.069586 : Device rawinput data (Hex) = [ 00008D50, 000093FC ] 12:11:50.070583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.070583 : OnScreen Cursor Position (Px) = [ 1059, 624 ] 12:11:50.070583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.070583 : ClientWindow Style = FullScreen 12:11:50.070583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.070583 : Game Position (Hex) = [ 0423, 0270 ] 12:11:50.070583 : Game Position (Dec) = [ 1059, 624 ] 12:11:50.070583 : - 12:11:50.071580 : Cannot read memory at address 0x0000030B 12:11:50.071580 : Cannot read memory at address 0x0000038B 12:11:50.073573 : Cannot read memory at address 0x0000030B 12:11:50.073573 : Cannot read memory at address 0x0000038B 12:11:50.074569 : RawData event for Player #1: 12:11:50.074569 : Device rawinput data (Hex) = [ 00008D50, 0000938C ] 12:11:50.075566 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.075566 : Cannot read memory at address 0x0000030B 12:11:50.075566 : OnScreen Cursor Position (Px) = [ 1059, 622 ] 12:11:50.075566 : Cannot read memory at address 0x0000038B 12:11:50.075566 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.075566 : ClientWindow Style = FullScreen 12:11:50.075566 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.075566 : Game Position (Hex) = [ 0423, 026E ] 12:11:50.075566 : Game Position (Dec) = [ 1059, 622 ] 12:11:50.075566 : - 12:11:50.078065 : Cannot read memory at address 0x0000030B 12:11:50.078065 : Cannot read memory at address 0x0000038B 12:11:50.080099 : Cannot read memory at address 0x0000030B 12:11:50.080099 : Cannot read memory at address 0x0000038B 12:11:50.080099 : RawData event for Player #1: 12:11:50.080099 : Device rawinput data (Hex) = [ 00008D50, 0000935C ] 12:11:50.080099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.080099 : OnScreen Cursor Position (Px) = [ 1059, 621 ] 12:11:50.080099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.080099 : ClientWindow Style = FullScreen 12:11:50.080099 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.080099 : Game Position (Hex) = [ 0423, 026D ] 12:11:50.080099 : Game Position (Dec) = [ 1059, 621 ] 12:11:50.081096 : - 12:11:50.082093 : Cannot read memory at address 0x0000030B 12:11:50.082093 : Cannot read memory at address 0x0000038B 12:11:50.084086 : Cannot read memory at address 0x0000030B 12:11:50.084086 : Cannot read memory at address 0x0000038B 12:11:50.085083 : RawData event for Player #1: 12:11:50.085083 : Device rawinput data (Hex) = [ 00008D80, 00009350 ] 12:11:50.085083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.085083 : OnScreen Cursor Position (Px) = [ 1061, 621 ] 12:11:50.085083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.085083 : ClientWindow Style = FullScreen 12:11:50.085083 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.085083 : Game Position (Hex) = [ 0425, 026D ] 12:11:50.085083 : Game Position (Dec) = [ 1061, 621 ] 12:11:50.085083 : - 12:11:50.086079 : Cannot read memory at address 0x0000030B 12:11:50.086079 : Cannot read memory at address 0x0000038B 12:11:50.088072 : Cannot read memory at address 0x0000030B 12:11:50.088072 : Cannot read memory at address 0x0000038B 12:11:50.089574 : Cannot read memory at address 0x0000030B 12:11:50.089574 : Cannot read memory at address 0x0000038B 12:11:50.089574 : RawData event for Player #1: 12:11:50.089574 : Device rawinput data (Hex) = [ 00008D98, 000092EC ] 12:11:50.090570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.090570 : OnScreen Cursor Position (Px) = [ 1061, 619 ] 12:11:50.090570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.090570 : ClientWindow Style = FullScreen 12:11:50.090570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.090570 : Game Position (Hex) = [ 0425, 026B ] 12:11:50.090570 : Game Position (Dec) = [ 1061, 619 ] 12:11:50.090570 : - 12:11:50.091567 : Cannot read memory at address 0x0000030B 12:11:50.091567 : Cannot read memory at address 0x0000038B 12:11:50.093560 : Cannot read memory at address 0x0000030B 12:11:50.093560 : Cannot read memory at address 0x0000038B 12:11:50.094556 : RawData event for Player #1: 12:11:50.094556 : Device rawinput data (Hex) = [ 00008DC0, 000092F8 ] 12:11:50.094556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.094556 : OnScreen Cursor Position (Px) = [ 1063, 620 ] 12:11:50.094556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.094556 : ClientWindow Style = FullScreen 12:11:50.094556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.094556 : Game Position (Hex) = [ 0427, 026C ] 12:11:50.094556 : Game Position (Dec) = [ 1063, 620 ] 12:11:50.094556 : - 12:11:50.095553 : Cannot read memory at address 0x0000030B 12:11:50.095553 : Cannot read memory at address 0x0000038B 12:11:50.098052 : Cannot read memory at address 0x0000030B 12:11:50.098052 : Cannot read memory at address 0x0000038B 12:11:50.099058 : RawData event for Player #1: 12:11:50.099058 : Device rawinput data (Hex) = [ 00008DE4, 000092EC ] 12:11:50.099058 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.099058 : OnScreen Cursor Position (Px) = [ 1064, 619 ] 12:11:50.099722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.099722 : Cannot read memory at address 0x0000030B 12:11:50.099722 : ClientWindow Style = FullScreen 12:11:50.099722 : Cannot read memory at address 0x0000038B 12:11:50.099722 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.099722 : Game Position (Hex) = [ 0428, 026B ] 12:11:50.099722 : Game Position (Dec) = [ 1064, 619 ] 12:11:50.099722 : - 12:11:50.101717 : Cannot read memory at address 0x0000030B 12:11:50.101717 : Cannot read memory at address 0x0000038B 12:11:50.103711 : Cannot read memory at address 0x0000030B 12:11:50.103711 : Cannot read memory at address 0x0000038B 12:11:50.103711 : RawData event for Player #1: 12:11:50.103711 : Device rawinput data (Hex) = [ 00008E04, 000092B8 ] 12:11:50.103711 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.103711 : OnScreen Cursor Position (Px) = [ 1065, 618 ] 12:11:50.104707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.104707 : ClientWindow Style = FullScreen 12:11:50.104707 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.104707 : Game Position (Hex) = [ 0429, 026A ] 12:11:50.104707 : Game Position (Dec) = [ 1065, 618 ] 12:11:50.104707 : - 12:11:50.105209 : Cannot read memory at address 0x0000030B 12:11:50.105209 : Cannot read memory at address 0x0000038B 12:11:50.107204 : Cannot read memory at address 0x0000030B 12:11:50.107204 : Cannot read memory at address 0x0000038B 12:11:50.108701 : Cannot read memory at address 0x0000030B 12:11:50.112684 : Cannot read memory at address 0x0000038B 12:11:50.112684 : Device rawinput data (Hex) = [ 00008E2C, 000092AC ] 12:11:50.112684 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.112684 : OnScreen Cursor Position (Px) = [ 1066, 618 ] 12:11:50.113682 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.113682 : ClientWindow Style = FullScreen 12:11:50.113682 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.113682 : Game Position (Hex) = [ 042A, 026A ] 12:11:50.113682 : Game Position (Dec) = [ 1066, 618 ] 12:11:50.113682 : - 12:11:50.113682 : RawData event for Player #1: 12:11:50.113682 : Device rawinput data (Hex) = [ 00008E4C, 000092B8 ] 12:11:50.114678 : Cannot read memory at address 0x0000030B 12:11:50.114678 : Cannot read memory at address 0x0000038B 12:11:50.114678 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.114678 : OnScreen Cursor Position (Px) = [ 1067, 618 ] 12:11:50.114678 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.114678 : ClientWindow Style = FullScreen 12:11:50.114678 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.114678 : Game Position (Hex) = [ 042B, 026A ] 12:11:50.114678 : Game Position (Dec) = [ 1067, 618 ] 12:11:50.114678 : - 12:11:50.116671 : Cannot read memory at address 0x0000030B 12:11:50.116671 : Cannot read memory at address 0x0000038B 12:11:50.118173 : Cannot read memory at address 0x0000030B 12:11:50.118173 : Cannot read memory at address 0x0000038B 12:11:50.118173 : RawData event for Player #1: 12:11:50.118173 : Device rawinput data (Hex) = [ 00008E78, 000092AC ] 12:11:50.118173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.118173 : OnScreen Cursor Position (Px) = [ 1068, 618 ] 12:11:50.118173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.118173 : ClientWindow Style = FullScreen 12:11:50.118173 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.118173 : Game Position (Hex) = [ 042C, 026A ] 12:11:50.118173 : Game Position (Dec) = [ 1068, 618 ] 12:11:50.118173 : - 12:11:50.120174 : Cannot read memory at address 0x0000030B 12:11:50.120174 : Cannot read memory at address 0x0000038B 12:11:50.122167 : Cannot read memory at address 0x0000030B 12:11:50.122167 : Cannot read memory at address 0x0000038B 12:11:50.123164 : RawData event for Player #1: 12:11:50.123164 : Device rawinput data (Hex) = [ 00008E98, 000092B8 ] 12:11:50.123164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.123164 : OnScreen Cursor Position (Px) = [ 1069, 618 ] 12:11:50.123164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.123164 : ClientWindow Style = FullScreen 12:11:50.123164 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.123164 : Game Position (Hex) = [ 042D, 026A ] 12:11:50.123164 : Game Position (Dec) = [ 1069, 618 ] 12:11:50.123164 : - 12:11:50.124160 : Cannot read memory at address 0x0000030B 12:11:50.124160 : Cannot read memory at address 0x0000038B 12:11:50.126154 : Cannot read memory at address 0x0000030B 12:11:50.126154 : Cannot read memory at address 0x0000038B 12:11:50.128147 : Cannot read memory at address 0x0000030B 12:11:50.128147 : RawData event for Player #1: 12:11:50.128147 : Cannot read memory at address 0x0000038B 12:11:50.128147 : Device rawinput data (Hex) = [ 00008E98, 00009248 ] 12:11:50.128147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.128649 : OnScreen Cursor Position (Px) = [ 1069, 617 ] 12:11:50.128649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.128649 : ClientWindow Style = FullScreen 12:11:50.128649 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.128649 : Game Position (Hex) = [ 042D, 0269 ] 12:11:50.128649 : Game Position (Dec) = [ 1069, 617 ] 12:11:50.128649 : - 12:11:50.129648 : Cannot read memory at address 0x0000030B 12:11:50.129648 : Cannot read memory at address 0x0000038B 12:11:50.131641 : Cannot read memory at address 0x0000030B 12:11:50.131641 : Cannot read memory at address 0x0000038B 12:11:50.132638 : RawData event for Player #1: 12:11:50.132638 : Device rawinput data (Hex) = [ 00008EC0, 0000923C ] 12:11:50.132638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.133634 : OnScreen Cursor Position (Px) = [ 1070, 616 ] 12:11:50.133634 : Cannot read memory at address 0x0000030B 12:11:50.133634 : Cannot read memory at address 0x0000038B 12:11:50.133634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.133634 : Game Position (Hex) = [ 042E, 0268 ] 12:11:50.133634 : Game Position (Dec) = [ 1070, 616 ] 12:11:50.134631 : - 12:11:50.135628 : Cannot read memory at address 0x0000030B 12:11:50.135628 : Cannot read memory at address 0x0000038B 12:11:50.138126 : Cannot read memory at address 0x0000030B 12:11:50.138126 : Cannot read memory at address 0x0000038B 12:11:50.138126 : RawData event for Player #1: 12:11:50.138126 : Device rawinput data (Hex) = [ 00008EE0, 00009248 ] 12:11:50.138126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.138126 : OnScreen Cursor Position (Px) = [ 1071, 617 ] 12:11:50.138126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.138126 : ClientWindow Style = FullScreen 12:11:50.138126 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.138126 : Game Position (Hex) = [ 042F, 0269 ] 12:11:50.138126 : Game Position (Dec) = [ 1071, 617 ] 12:11:50.138126 : - 12:11:50.139695 : Cannot read memory at address 0x0000030B 12:11:50.139695 : Cannot read memory at address 0x0000038B 12:11:50.141690 : Cannot read memory at address 0x0000030B 12:11:50.141690 : Cannot read memory at address 0x0000038B 12:11:50.141690 : RawData event for Player #1: 12:11:50.141690 : Device rawinput data (Hex) = [ 00008EE0, 00009248 ] 12:11:50.141690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.141690 : OnScreen Cursor Position (Px) = [ 1071, 617 ] 12:11:50.141690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.142687 : ClientWindow Style = FullScreen 12:11:50.142687 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.142687 : Game Position (Hex) = [ 042F, 0269 ] 12:11:50.142687 : Game Position (Dec) = [ 1071, 617 ] 12:11:50.142687 : - 12:11:50.143683 : Cannot read memory at address 0x0000030B 12:11:50.143683 : Cannot read memory at address 0x0000038B 12:11:50.145677 : Cannot read memory at address 0x0000030B 12:11:50.145677 : Cannot read memory at address 0x0000038B 12:11:50.146674 : RawData event for Player #1: 12:11:50.146674 : Device rawinput data (Hex) = [ 00008EE0, 00009248 ] 12:11:50.146674 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.146674 : OnScreen Cursor Position (Px) = [ 1071, 617 ] 12:11:50.146674 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.146674 : ClientWindow Style = FullScreen 12:11:50.146674 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.146674 : Game Position (Hex) = [ 042F, 0269 ] 12:11:50.148176 : Game Position (Dec) = [ 1071, 617 ] 12:11:50.148176 : Cannot read memory at address 0x0000030B 12:11:50.148176 : - 12:11:50.148176 : Cannot read memory at address 0x0000038B 12:11:50.150176 : Cannot read memory at address 0x0000030B 12:11:50.150176 : Cannot read memory at address 0x0000038B 12:11:50.152169 : Cannot read memory at address 0x0000030B 12:11:50.152169 : RawData event for Player #1: 12:11:50.152169 : Cannot read memory at address 0x0000038B 12:11:50.152169 : Device rawinput data (Hex) = [ 00008EE8, 00009248 ] 12:11:50.152169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.152169 : OnScreen Cursor Position (Px) = [ 1071, 617 ] 12:11:50.152169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.152169 : ClientWindow Style = FullScreen 12:11:50.152169 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.152169 : Game Position (Hex) = [ 042F, 0269 ] 12:11:50.152169 : Game Position (Dec) = [ 1071, 617 ] 12:11:50.152169 : - 12:11:50.154163 : Cannot read memory at address 0x0000030B 12:11:50.154163 : Cannot read memory at address 0x0000038B 12:11:50.156156 : Cannot read memory at address 0x0000030B 12:11:50.156156 : Cannot read memory at address 0x0000038B 12:11:50.157153 : RawData event for Player #1: 12:11:50.157153 : Device rawinput data (Hex) = [ 00008EF0, 000091D8 ] 12:11:50.157153 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.157153 : OnScreen Cursor Position (Px) = [ 1072, 615 ] 12:11:50.157153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.157153 : ClientWindow Style = FullScreen 12:11:50.157153 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.157153 : Game Position (Hex) = [ 0430, 0267 ] 12:11:50.157153 : Game Position (Dec) = [ 1072, 615 ] 12:11:50.157153 : - 12:11:50.158150 : Cannot read memory at address 0x0000030B 12:11:50.158150 : Cannot read memory at address 0x0000038B 12:11:50.159651 : Cannot read memory at address 0x0000030B 12:11:50.159651 : Cannot read memory at address 0x0000038B 12:11:50.161645 : Cannot read memory at address 0x0000030B 12:11:50.161645 : Cannot read memory at address 0x0000038B 12:11:50.161645 : RawData event for Player #1: 12:11:50.161645 : Device rawinput data (Hex) = [ 00008EF0, 000091D8 ] 12:11:50.162641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.162641 : OnScreen Cursor Position (Px) = [ 1072, 615 ] 12:11:50.162641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.162641 : ClientWindow Style = FullScreen 12:11:50.162641 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.162641 : Game Position (Hex) = [ 0430, 0267 ] 12:11:50.162641 : Game Position (Dec) = [ 1072, 615 ] 12:11:50.162641 : - 12:11:50.163638 : Cannot read memory at address 0x0000030B 12:11:50.163638 : Cannot read memory at address 0x0000038B 12:11:50.165631 : Cannot read memory at address 0x0000030B 12:11:50.165631 : Cannot read memory at address 0x0000038B 12:11:50.165631 : RawData event for Player #1: 12:11:50.165631 : Device rawinput data (Hex) = [ 00008EF0, 000091D8 ] 12:11:50.165631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.165631 : OnScreen Cursor Position (Px) = [ 1072, 615 ] 12:11:50.166627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.166627 : ClientWindow Style = FullScreen 12:11:50.166627 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.166627 : Game Position (Hex) = [ 0430, 0267 ] 12:11:50.166627 : Game Position (Dec) = [ 1072, 615 ] 12:11:50.166627 : - 12:11:50.168129 : Cannot read memory at address 0x0000030B 12:11:50.168129 : Cannot read memory at address 0x0000038B 12:11:50.170131 : Cannot read memory at address 0x0000030B 12:11:50.170131 : Cannot read memory at address 0x0000038B 12:11:50.171128 : RawData event for Player #1: 12:11:50.171128 : Device rawinput data (Hex) = [ 00008EE8, 000091D8 ] 12:11:50.171128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.171128 : OnScreen Cursor Position (Px) = [ 1071, 615 ] 12:11:50.171128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.171128 : ClientWindow Style = FullScreen 12:11:50.171128 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.171128 : Game Position (Hex) = [ 042F, 0267 ] 12:11:50.171128 : Game Position (Dec) = [ 1071, 615 ] 12:11:50.171128 : - 12:11:50.172124 : Cannot read memory at address 0x0000030B 12:11:50.172124 : Cannot read memory at address 0x0000038B 12:11:50.174118 : Cannot read memory at address 0x0000030B 12:11:50.174118 : Cannot read memory at address 0x0000038B 12:11:50.176115 : Cannot read memory at address 0x0000030B 12:11:50.176115 : RawData event for Player #1: 12:11:50.176115 : Cannot read memory at address 0x0000038B 12:11:50.176115 : Device rawinput data (Hex) = [ 00008EE8, 000091D8 ] 12:11:50.176115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.176115 : OnScreen Cursor Position (Px) = [ 1071, 615 ] 12:11:50.176115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.176115 : ClientWindow Style = FullScreen 12:11:50.176115 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.176115 : Game Position (Hex) = [ 042F, 0267 ] 12:11:50.176115 : Game Position (Dec) = [ 1071, 615 ] 12:11:50.177108 : - 12:11:50.178105 : Cannot read memory at address 0x0000030B 12:11:50.178105 : Cannot read memory at address 0x0000038B 12:11:50.179605 : Cannot read memory at address 0x0000030B 12:11:50.179605 : Cannot read memory at address 0x0000038B 12:11:50.180601 : RawData event for Player #1: 12:11:50.181598 : Cannot read memory at address 0x0000030B 12:11:50.181598 : Cannot read memory at address 0x0000038B 12:11:50.181598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.181598 : OnScreen Cursor Position (Px) = [ 1071, 614 ] 12:11:50.181598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.181598 : ClientWindow Style = FullScreen 12:11:50.181598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.181598 : Game Position (Hex) = [ 042F, 0266 ] 12:11:50.181598 : Game Position (Dec) = [ 1071, 614 ] 12:11:50.181598 : - 12:11:50.183592 : Cannot read memory at address 0x0000030B 12:11:50.183592 : Cannot read memory at address 0x0000038B 12:11:50.185585 : Cannot read memory at address 0x0000030B 12:11:50.185585 : Cannot read memory at address 0x0000038B 12:11:50.185585 : RawData event for Player #1: 12:11:50.185585 : Device rawinput data (Hex) = [ 00008EC0, 00009170 ] 12:11:50.186581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.186581 : OnScreen Cursor Position (Px) = [ 1070, 613 ] 12:11:50.186581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.186581 : ClientWindow Style = FullScreen 12:11:50.186581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.186581 : Game Position (Hex) = [ 042E, 0265 ] 12:11:50.186581 : Game Position (Dec) = [ 1070, 613 ] 12:11:50.186581 : - 12:11:50.188083 : Cannot read memory at address 0x0000030B 12:11:50.188083 : Cannot read memory at address 0x0000038B 12:11:50.189671 : Cannot read memory at address 0x0000030B 12:11:50.189671 : Cannot read memory at address 0x0000038B 12:11:50.189671 : RawData event for Player #1: 12:11:50.189671 : Device rawinput data (Hex) = [ 00008EC0, 00009170 ] 12:11:50.189671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.189671 : OnScreen Cursor Position (Px) = [ 1070, 613 ] 12:11:50.190669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.190669 : ClientWindow Style = FullScreen 12:11:50.190669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.190669 : Game Position (Hex) = [ 042E, 0265 ] 12:11:50.190669 : Game Position (Dec) = [ 1070, 613 ] 12:11:50.190669 : - 12:11:50.191666 : Cannot read memory at address 0x0000030B 12:11:50.191666 : Cannot read memory at address 0x0000038B 12:11:50.193659 : Cannot read memory at address 0x0000030B 12:11:50.193659 : Cannot read memory at address 0x0000038B 12:11:50.194656 : RawData event for Player #1: 12:11:50.194656 : Device rawinput data (Hex) = [ 00008EA8, 00009168 ] 12:11:50.195653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.195653 : OnScreen Cursor Position (Px) = [ 1069, 613 ] 12:11:50.195653 : Cannot read memory at address 0x0000030B 12:11:50.195653 : Cannot read memory at address 0x0000038B 12:11:50.195653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.196649 : ClientWindow Style = FullScreen 12:11:50.196649 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.196649 : Game Position (Hex) = [ 042D, 0265 ] 12:11:50.196649 : Game Position (Dec) = [ 1069, 613 ] 12:11:50.196649 : - 12:11:50.198152 : Cannot read memory at address 0x0000030B 12:11:50.198152 : Cannot read memory at address 0x0000038B 12:11:50.200155 : Cannot read memory at address 0x0000030B 12:11:50.200155 : Cannot read memory at address 0x0000038B 12:11:50.200155 : RawData event for Player #1: 12:11:50.200155 : Device rawinput data (Hex) = [ 00008EA8, 00009138 ] 12:11:50.200155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.200155 : OnScreen Cursor Position (Px) = [ 1069, 612 ] 12:11:50.200155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.200155 : ClientWindow Style = FullScreen 12:11:50.200155 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.200155 : Game Position (Hex) = [ 042D, 0264 ] 12:11:50.201151 : Game Position (Dec) = [ 1069, 612 ] 12:11:50.201151 : - 12:11:50.202148 : Cannot read memory at address 0x0000030B 12:11:50.202148 : Cannot read memory at address 0x0000038B 12:11:50.204646 : Cannot read memory at address 0x0000030B 12:11:50.204646 : Cannot read memory at address 0x0000038B 12:11:50.204646 : RawData event for Player #1: 12:11:50.204646 : Device rawinput data (Hex) = [ 00008E5C, 00009138 ] 12:11:50.204646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.204646 : OnScreen Cursor Position (Px) = [ 1067, 612 ] 12:11:50.205652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.205652 : ClientWindow Style = FullScreen 12:11:50.205652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.205652 : Game Position (Hex) = [ 042B, 0264 ] 12:11:50.205652 : Game Position (Dec) = [ 1067, 612 ] 12:11:50.205652 : - 12:11:50.206648 : Cannot read memory at address 0x0000030B 12:11:50.206648 : Cannot read memory at address 0x0000038B 12:11:50.208150 : Cannot read memory at address 0x0000030B 12:11:50.208150 : Cannot read memory at address 0x0000038B 12:11:50.210149 : Cannot read memory at address 0x0000030B 12:11:50.210149 : RawData event for Player #1: 12:11:50.210149 : Cannot read memory at address 0x0000038B 12:11:50.210149 : Device rawinput data (Hex) = [ 00008E5C, 000090F8 ] 12:11:50.210149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.210149 : OnScreen Cursor Position (Px) = [ 1067, 611 ] 12:11:50.210149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.211146 : ClientWindow Style = FullScreen 12:11:50.211146 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.211146 : Game Position (Hex) = [ 042B, 0263 ] 12:11:50.211146 : Game Position (Dec) = [ 1067, 611 ] 12:11:50.211146 : - 12:11:50.212143 : Cannot read memory at address 0x0000030B 12:11:50.212143 : Cannot read memory at address 0x0000038B 12:11:50.214136 : Cannot read memory at address 0x0000030B 12:11:50.214136 : Cannot read memory at address 0x0000038B 12:11:50.214136 : RawData event for Player #1: 12:11:50.214136 : Device rawinput data (Hex) = [ 00008E14, 000090C8 ] 12:11:50.214136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.214136 : OnScreen Cursor Position (Px) = [ 1065, 610 ] 12:11:50.214136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.215133 : ClientWindow Style = FullScreen 12:11:50.215133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.215133 : Game Position (Hex) = [ 0429, 0262 ] 12:11:50.215133 : Game Position (Dec) = [ 1065, 610 ] 12:11:50.215133 : - 12:11:50.216129 : Cannot read memory at address 0x0000030B 12:11:50.216129 : Cannot read memory at address 0x0000038B 12:11:50.218123 : Cannot read memory at address 0x0000030B 12:11:50.218123 : Cannot read memory at address 0x0000038B 12:11:50.218624 : RawData event for Player #1: 12:11:50.218624 : Device rawinput data (Hex) = [ 00008DC8, 00009080 ] 12:11:50.218624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.218624 : OnScreen Cursor Position (Px) = [ 1063, 609 ] 12:11:50.219622 : Cannot read memory at address 0x0000030B 12:11:50.219622 : Cannot read memory at address 0x0000038B 12:11:50.219622 : ClientWindow Style = FullScreen 12:11:50.219622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.219622 : Game Position (Hex) = [ 0427, 0261 ] 12:11:50.219622 : Game Position (Dec) = [ 1063, 609 ] 12:11:50.219622 : - 12:11:50.221615 : Cannot read memory at address 0x0000030B 12:11:50.221615 : Cannot read memory at address 0x0000038B 12:11:50.223613 : Cannot read memory at address 0x0000030B 12:11:50.223613 : Cannot read memory at address 0x0000038B 12:11:50.223613 : RawData event for Player #1: 12:11:50.223613 : Device rawinput data (Hex) = [ 00008D80, 00009040 ] 12:11:50.223613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.223613 : OnScreen Cursor Position (Px) = [ 1061, 608 ] 12:11:50.224605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.224605 : ClientWindow Style = FullScreen 12:11:50.224605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.224605 : Game Position (Hex) = [ 0425, 0260 ] 12:11:50.224605 : Game Position (Dec) = [ 1061, 608 ] 12:11:50.224605 : - 12:11:50.225607 : Cannot read memory at address 0x0000030B 12:11:50.225607 : Cannot read memory at address 0x0000038B 12:11:50.228108 : Cannot read memory at address 0x0000030B 12:11:50.228108 : Cannot read memory at address 0x0000038B 12:11:50.229112 : RawData event for Player #1: 12:11:50.229112 : Device rawinput data (Hex) = [ 00008D80, 00009040 ] 12:11:50.229112 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.229112 : OnScreen Cursor Position (Px) = [ 1061, 608 ] 12:11:50.229749 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.229749 : Cannot read memory at address 0x0000030B 12:11:50.229749 : ClientWindow Style = FullScreen 12:11:50.229749 : Cannot read memory at address 0x0000038B 12:11:50.229749 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.229749 : Game Position (Hex) = [ 0425, 0260 ] 12:11:50.229749 : Game Position (Dec) = [ 1061, 608 ] 12:11:50.229749 : - 12:11:50.231744 : Cannot read memory at address 0x0000030B 12:11:50.231744 : Cannot read memory at address 0x0000038B 12:11:50.233738 : Cannot read memory at address 0x0000030B 12:11:50.233738 : Cannot read memory at address 0x0000038B 12:11:50.233738 : RawData event for Player #1: 12:11:50.233738 : Device rawinput data (Hex) = [ 00008D3C, 00009010 ] 12:11:50.233738 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.233738 : OnScreen Cursor Position (Px) = [ 1059, 607 ] 12:11:50.233738 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.234735 : ClientWindow Style = FullScreen 12:11:50.234735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.234735 : Game Position (Hex) = [ 0423, 025F ] 12:11:50.234735 : Game Position (Dec) = [ 1059, 607 ] 12:11:50.234735 : - 12:11:50.235731 : Cannot read memory at address 0x0000030B 12:11:50.235731 : Cannot read memory at address 0x0000038B 12:11:50.238234 : Cannot read memory at address 0x0000030B 12:11:50.238234 : RawData event for Player #1: 12:11:50.238234 : Cannot read memory at address 0x0000038B 12:11:50.238234 : Device rawinput data (Hex) = [ 00008D3C, 00008FD0 ] 12:11:50.238234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.238234 : OnScreen Cursor Position (Px) = [ 1059, 606 ] 12:11:50.238234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.238234 : ClientWindow Style = FullScreen 12:11:50.238234 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.238234 : Game Position (Hex) = [ 0423, 025E ] 12:11:50.238234 : Game Position (Dec) = [ 1059, 606 ] 12:11:50.238234 : - 12:11:50.240265 : Cannot read memory at address 0x0000030B 12:11:50.240265 : Cannot read memory at address 0x0000038B 12:11:50.242259 : Cannot read memory at address 0x0000030B 12:11:50.242259 : Cannot read memory at address 0x0000038B 12:11:50.243255 : RawData event for Player #1: 12:11:50.243255 : Device rawinput data (Hex) = [ 00008D0C, 00008FDC ] 12:11:50.243255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.243255 : OnScreen Cursor Position (Px) = [ 1057, 606 ] 12:11:50.243255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.243255 : ClientWindow Style = FullScreen 12:11:50.243255 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.243255 : Game Position (Hex) = [ 0421, 025E ] 12:11:50.243255 : Game Position (Dec) = [ 1057, 606 ] 12:11:50.243255 : - 12:11:50.244248 : Cannot read memory at address 0x0000030B 12:11:50.244248 : Cannot read memory at address 0x0000038B 12:11:50.246242 : Cannot read memory at address 0x0000030B 12:11:50.246242 : Cannot read memory at address 0x0000038B 12:11:50.248234 : Cannot read memory at address 0x0000030B 12:11:50.248234 : RawData event for Player #1: 12:11:50.248234 : Device rawinput data (Hex) = [ 00008CF4, 00008F60 ] 12:11:50.248234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.248234 : OnScreen Cursor Position (Px) = [ 1057, 604 ] 12:11:50.248736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.248736 : ClientWindow Style = FullScreen 12:11:50.248736 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.248736 : Game Position (Hex) = [ 0421, 025C ] 12:11:50.248736 : Game Position (Dec) = [ 1057, 604 ] 12:11:50.248736 : - 12:11:50.249734 : Cannot read memory at address 0x0000030B 12:11:50.249734 : Cannot read memory at address 0x0000038B 12:11:50.251727 : Cannot read memory at address 0x0000030B 12:11:50.251727 : Cannot read memory at address 0x0000038B 12:11:50.252724 : RawData event for Player #1: 12:11:50.252724 : Device rawinput data (Hex) = [ 00008CA8, 00008F60 ] 12:11:50.252724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.252724 : OnScreen Cursor Position (Px) = [ 1054, 604 ] 12:11:50.253721 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.253721 : Cannot read memory at address 0x0000030B 12:11:50.253721 : ClientWindow Style = FullScreen 12:11:50.253721 : Cannot read memory at address 0x0000038B 12:11:50.253721 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.253721 : Game Position (Hex) = [ 041E, 025C ] 12:11:50.253721 : Game Position (Dec) = [ 1054, 604 ] 12:11:50.253721 : - 12:11:50.255717 : Cannot read memory at address 0x0000030B 12:11:50.255717 : Cannot read memory at address 0x0000038B 12:11:50.258220 : Cannot read memory at address 0x0000030B 12:11:50.258220 : Cannot read memory at address 0x0000038B 12:11:50.258220 : Device rawinput data (Hex) = [ 00008C78, 00008EF0 ] 12:11:50.258220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.258220 : OnScreen Cursor Position (Px) = [ 1053, 603 ] 12:11:50.258220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.258220 : ClientWindow Style = FullScreen 12:11:50.258220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.258220 : Game Position (Hex) = [ 041D, 025B ] 12:11:50.258220 : Game Position (Dec) = [ 1053, 603 ] 12:11:50.258220 : - 12:11:50.260266 : Cannot read memory at address 0x0000030B 12:11:50.260266 : Cannot read memory at address 0x0000038B 12:11:50.262256 : Cannot read memory at address 0x0000030B 12:11:50.262256 : RawData event for Player #1: 12:11:50.262256 : Cannot read memory at address 0x0000038B 12:11:50.262256 : Device rawinput data (Hex) = [ 00008C30, 00008EF0 ] 12:11:50.262256 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.262256 : OnScreen Cursor Position (Px) = [ 1051, 603 ] 12:11:50.262256 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.262256 : ClientWindow Style = FullScreen 12:11:50.262256 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.262256 : Game Position (Hex) = [ 041B, 025B ] 12:11:50.262256 : Game Position (Dec) = [ 1051, 603 ] 12:11:50.262256 : - 12:11:50.264249 : Cannot read memory at address 0x0000030B 12:11:50.264249 : Cannot read memory at address 0x0000038B 12:11:50.266242 : Cannot read memory at address 0x0000030B 12:11:50.266242 : Cannot read memory at address 0x0000038B 12:11:50.267238 : RawData event for Player #1: 12:11:50.267238 : Device rawinput data (Hex) = [ 00008C14, 00008EE8 ] 12:11:50.267238 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.267238 : OnScreen Cursor Position (Px) = [ 1050, 602 ] 12:11:50.267238 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.267238 : ClientWindow Style = FullScreen 12:11:50.267238 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.267238 : Game Position (Hex) = [ 041A, 025A ] 12:11:50.267238 : Game Position (Dec) = [ 1050, 602 ] 12:11:50.267238 : - 12:11:50.268236 : Cannot read memory at address 0x0000030B 12:11:50.268236 : Cannot read memory at address 0x0000038B 12:11:50.269678 : Cannot read memory at address 0x0000030B 12:11:50.269678 : Cannot read memory at address 0x0000038B 12:11:50.271679 : Cannot read memory at address 0x0000030B 12:11:50.271679 : Cannot read memory at address 0x0000038B 12:11:50.271679 : RawData event for Player #1: 12:11:50.271679 : Device rawinput data (Hex) = [ 00008BCC, 00008E78 ] 12:11:50.271679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.271679 : OnScreen Cursor Position (Px) = [ 1048, 601 ] 12:11:50.272672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.272672 : ClientWindow Style = FullScreen 12:11:50.272672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.272672 : Game Position (Hex) = [ 0418, 0259 ] 12:11:50.272672 : Game Position (Dec) = [ 1048, 601 ] 12:11:50.272672 : - 12:11:50.273673 : Cannot read memory at address 0x0000030B 12:11:50.273673 : Cannot read memory at address 0x0000038B 12:11:50.275666 : Cannot read memory at address 0x0000030B 12:11:50.275666 : Cannot read memory at address 0x0000038B 12:11:50.276662 : RawData event for Player #1: 12:11:50.276662 : Device rawinput data (Hex) = [ 00008B80, 00008E44 ] 12:11:50.276662 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.276662 : OnScreen Cursor Position (Px) = [ 1046, 600 ] 12:11:50.276662 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.276662 : ClientWindow Style = FullScreen 12:11:50.276662 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.276662 : Game Position (Hex) = [ 0416, 0258 ] 12:11:50.276662 : Game Position (Dec) = [ 1046, 600 ] 12:11:50.276662 : - 12:11:50.278165 : Cannot read memory at address 0x0000030B 12:11:50.278165 : Cannot read memory at address 0x0000038B 12:11:50.280173 : Cannot read memory at address 0x0000030B 12:11:50.280173 : Cannot read memory at address 0x0000038B 12:11:50.281168 : RawData event for Player #1: 12:11:50.281168 : Device rawinput data (Hex) = [ 00008B3C, 00008E08 ] 12:11:50.281168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.281168 : OnScreen Cursor Position (Px) = [ 1044, 599 ] 12:11:50.281168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.281168 : ClientWindow Style = FullScreen 12:11:50.282166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.282166 : Cannot read memory at address 0x0000030B 12:11:50.282166 : Game Position (Hex) = [ 0414, 0257 ] 12:11:50.282166 : Cannot read memory at address 0x0000038B 12:11:50.282166 : Game Position (Dec) = [ 1044, 599 ] 12:11:50.282166 : - 12:11:50.284159 : Cannot read memory at address 0x0000030B 12:11:50.284159 : Cannot read memory at address 0x0000038B 12:11:50.286154 : Cannot read memory at address 0x0000030B 12:11:50.286154 : Cannot read memory at address 0x0000038B 12:11:50.286154 : RawData event for Player #1: 12:11:50.286154 : Device rawinput data (Hex) = [ 00008B38, 00008DD4 ] 12:11:50.286154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.286154 : OnScreen Cursor Position (Px) = [ 1044, 598 ] 12:11:50.286154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.286154 : ClientWindow Style = FullScreen 12:11:50.286154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.286154 : Game Position (Hex) = [ 0414, 0256 ] 12:11:50.287149 : Game Position (Dec) = [ 1044, 598 ] 12:11:50.287149 : - 12:11:50.288151 : Cannot read memory at address 0x0000030B 12:11:50.288151 : Cannot read memory at address 0x0000038B 12:11:50.290403 : Cannot read memory at address 0x0000030B 12:11:50.290403 : Cannot read memory at address 0x0000038B 12:11:50.291396 : RawData event for Player #1: 12:11:50.291396 : Device rawinput data (Hex) = [ 00008AF4, 00008D98 ] 12:11:50.291396 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.291396 : OnScreen Cursor Position (Px) = [ 1042, 597 ] 12:11:50.291396 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.291396 : ClientWindow Style = FullScreen 12:11:50.291396 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.291396 : Game Position (Hex) = [ 0412, 0255 ] 12:11:50.291396 : Game Position (Dec) = [ 1042, 597 ] 12:11:50.291396 : - 12:11:50.292392 : Cannot read memory at address 0x0000030B 12:11:50.292392 : Cannot read memory at address 0x0000038B 12:11:50.294390 : Cannot read memory at address 0x0000030B 12:11:50.294390 : Cannot read memory at address 0x0000038B 12:11:50.295383 : RawData event for Player #1: 12:11:50.296379 : Device rawinput data (Hex) = [ 00008AEC, 00008D98 ] 12:11:50.296379 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.296379 : OnScreen Cursor Position (Px) = [ 1041, 597 ] 12:11:50.296379 : Cannot read memory at address 0x0000030B 12:11:50.296379 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.296379 : Cannot read memory at address 0x0000038B 12:11:50.296379 : ClientWindow Style = FullScreen 12:11:50.296379 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.296379 : Game Position (Hex) = [ 0411, 0255 ] 12:11:50.296379 : Game Position (Dec) = [ 1041, 597 ] 12:11:50.296379 : - 12:11:50.298372 : Cannot read memory at address 0x0000030B 12:11:50.298372 : Cannot read memory at address 0x0000038B 12:11:50.299874 : Cannot read memory at address 0x0000030B 12:11:50.299874 : Cannot read memory at address 0x0000038B 12:11:50.300874 : RawData event for Player #1: 12:11:50.300874 : Device rawinput data (Hex) = [ 00008ACC, 00008D28 ] 12:11:50.300874 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.300874 : OnScreen Cursor Position (Px) = [ 1040, 595 ] 12:11:50.300874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.300874 : ClientWindow Style = FullScreen 12:11:50.300874 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.301867 : Game Position (Hex) = [ 0410, 0253 ] 12:11:50.301867 : Cannot read memory at address 0x0000030B 12:11:50.301867 : Game Position (Dec) = [ 1040, 595 ] 12:11:50.301867 : Cannot read memory at address 0x0000038B 12:11:50.301867 : - 12:11:50.303864 : Cannot read memory at address 0x0000030B 12:11:50.303864 : Cannot read memory at address 0x0000038B 12:11:50.305369 : Cannot read memory at address 0x0000030B 12:11:50.305369 : Cannot read memory at address 0x0000038B 12:11:50.306369 : RawData event for Player #1: 12:11:50.306369 : Device rawinput data (Hex) = [ 00008AC4, 00008D28 ] 12:11:50.306369 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.306369 : OnScreen Cursor Position (Px) = [ 1040, 595 ] 12:11:50.306369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.306369 : ClientWindow Style = FullScreen 12:11:50.306369 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.306369 : Game Position (Hex) = [ 0410, 0253 ] 12:11:50.306369 : Game Position (Dec) = [ 1040, 595 ] 12:11:50.306369 : - 12:11:50.307366 : Cannot read memory at address 0x0000030B 12:11:50.307366 : Cannot read memory at address 0x0000038B 12:11:50.308874 : Cannot read memory at address 0x0000030B 12:11:50.308874 : Cannot read memory at address 0x0000038B 12:11:50.309638 : RawData event for Player #1: 12:11:50.309638 : Device rawinput data (Hex) = [ 00008AC4, 00008CF4 ] 12:11:50.309638 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.310639 : OnScreen Cursor Position (Px) = [ 1040, 594 ] 12:11:50.310639 : Cannot read memory at address 0x0000030B 12:11:50.310639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.310639 : Cannot read memory at address 0x0000038B 12:11:50.310639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.310639 : Game Position (Hex) = [ 0410, 0252 ] 12:11:50.310639 : Game Position (Dec) = [ 1040, 594 ] 12:11:50.310639 : - 12:11:50.312632 : Cannot read memory at address 0x0000030B 12:11:50.312632 : Cannot read memory at address 0x0000038B 12:11:50.314626 : Cannot read memory at address 0x0000030B 12:11:50.314626 : Cannot read memory at address 0x0000038B 12:11:50.314626 : RawData event for Player #1: 12:11:50.314626 : Device rawinput data (Hex) = [ 00008A80, 00008CB8 ] 12:11:50.314626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.314626 : OnScreen Cursor Position (Px) = [ 1038, 593 ] 12:11:50.315622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.315622 : ClientWindow Style = FullScreen 12:11:50.315622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.315622 : Game Position (Hex) = [ 040E, 0251 ] 12:11:50.315622 : Game Position (Dec) = [ 1038, 593 ] 12:11:50.315622 : - 12:11:50.316623 : Cannot read memory at address 0x0000030B 12:11:50.316623 : Cannot read memory at address 0x0000038B 12:11:50.318128 : Cannot read memory at address 0x0000030B 12:11:50.318128 : Cannot read memory at address 0x0000038B 12:11:50.319742 : Cannot read memory at address 0x0000030B 12:11:50.319742 : Cannot read memory at address 0x0000038B 12:11:50.319742 : RawData event for Player #1: 12:11:50.319742 : Device rawinput data (Hex) = [ 00008A78, 00008CF4 ] 12:11:50.319742 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.319742 : OnScreen Cursor Position (Px) = [ 1038, 594 ] 12:11:50.319742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.320743 : ClientWindow Style = FullScreen 12:11:50.320743 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.320743 : Game Position (Hex) = [ 040E, 0252 ] 12:11:50.320743 : Game Position (Dec) = [ 1038, 594 ] 12:11:50.320743 : - 12:11:50.321744 : Cannot read memory at address 0x0000030B 12:11:50.321744 : Cannot read memory at address 0x0000038B 12:11:50.323737 : Cannot read memory at address 0x0000030B 12:11:50.323737 : Cannot read memory at address 0x0000038B 12:11:50.324733 : RawData event for Player #1: 12:11:50.324733 : Device rawinput data (Hex) = [ 00008A58, 00008D00 ] 12:11:50.324733 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.324733 : OnScreen Cursor Position (Px) = [ 1037, 594 ] 12:11:50.324733 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.325808 : ClientWindow Style = FullScreen 12:11:50.325808 : Cannot read memory at address 0x0000030B 12:11:50.325808 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.325808 : Cannot read memory at address 0x0000038B 12:11:50.325808 : Game Position (Hex) = [ 040D, 0252 ] 12:11:50.325808 : Game Position (Dec) = [ 1037, 594 ] 12:11:50.325808 : - 12:11:50.327316 : Cannot read memory at address 0x0000030B 12:11:50.327316 : Cannot read memory at address 0x0000038B 12:11:50.328811 : Cannot read memory at address 0x0000030B 12:11:50.328811 : Cannot read memory at address 0x0000038B 12:11:50.329810 : RawData event for Player #1: 12:11:50.329810 : Device rawinput data (Hex) = [ 00008A34, 00008CC0 ] 12:11:50.329810 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.329810 : OnScreen Cursor Position (Px) = [ 1036, 593 ] 12:11:50.329810 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.329810 : ClientWindow Style = FullScreen 12:11:50.330807 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.330807 : Game Position (Hex) = [ 040C, 0251 ] 12:11:50.330807 : Game Position (Dec) = [ 1036, 593 ] 12:11:50.330807 : Cannot read memory at address 0x0000038B 12:11:50.332804 : Cannot read memory at address 0x0000030B 12:11:50.332804 : Cannot read memory at address 0x0000038B 12:11:50.333801 : RawData event for Player #1: 12:11:50.333801 : Device rawinput data (Hex) = [ 00008A14, 00008C5C ] 12:11:50.333801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.334793 : OnScreen Cursor Position (Px) = [ 1035, 592 ] 12:11:50.334793 : Cannot read memory at address 0x0000030B 12:11:50.334793 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.334793 : Cannot read memory at address 0x0000038B 12:11:50.334793 : ClientWindow Style = FullScreen 12:11:50.334793 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.334793 : Game Position (Hex) = [ 040B, 0250 ] 12:11:50.334793 : Game Position (Dec) = [ 1035, 592 ] 12:11:50.334793 : - 12:11:50.336791 : Cannot read memory at address 0x0000030B 12:11:50.336791 : Cannot read memory at address 0x0000038B 12:11:50.338298 : Cannot read memory at address 0x0000030B 12:11:50.338298 : Cannot read memory at address 0x0000038B 12:11:50.339330 : RawData event for Player #1: 12:11:50.339330 : Device rawinput data (Hex) = [ 00008A14, 00008C20 ] 12:11:50.339330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.339330 : OnScreen Cursor Position (Px) = [ 1035, 591 ] 12:11:50.339330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.339330 : ClientWindow Style = FullScreen 12:11:50.339330 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.339330 : Game Position (Hex) = [ 040B, 024F ] 12:11:50.339330 : Game Position (Dec) = [ 1035, 591 ] 12:11:50.339330 : - 12:11:50.340326 : Cannot read memory at address 0x0000030B 12:11:50.340326 : Cannot read memory at address 0x0000038B 12:11:50.342320 : Cannot read memory at address 0x0000030B 12:11:50.342320 : Cannot read memory at address 0x0000038B 12:11:50.344313 : Cannot read memory at address 0x0000030B 12:11:50.344313 : Cannot read memory at address 0x0000038B 12:11:50.344313 : RawData event for Player #1: 12:11:50.344313 : Device rawinput data (Hex) = [ 000089EC, 00008C14 ] 12:11:50.344313 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.344313 : OnScreen Cursor Position (Px) = [ 1034, 590 ] 12:11:50.344313 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.344313 : ClientWindow Style = FullScreen 12:11:50.344313 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.344313 : Game Position (Hex) = [ 040A, 024E ] 12:11:50.345309 : Game Position (Dec) = [ 1034, 590 ] 12:11:50.345309 : - 12:11:50.346306 : Cannot read memory at address 0x0000030B 12:11:50.346306 : Cannot read memory at address 0x0000038B 12:11:50.348299 : Cannot read memory at address 0x0000030B 12:11:50.348299 : Cannot read memory at address 0x0000038B 12:11:50.349049 : RawData event for Player #1: 12:11:50.349522 : Device rawinput data (Hex) = [ 000089A0, 00008C14 ] 12:11:50.349522 : Cannot read memory at address 0x0000030B 12:11:50.349522 : Cannot read memory at address 0x0000038B 12:11:50.349522 : OnScreen Cursor Position (Px) = [ 1032, 590 ] 12:11:50.349522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.349522 : ClientWindow Style = FullScreen 12:11:50.349522 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.349522 : Game Position (Hex) = [ 0408, 024E ] 12:11:50.349522 : Game Position (Dec) = [ 1032, 590 ] 12:11:50.349522 : - 12:11:50.351522 : Cannot read memory at address 0x0000030B 12:11:50.351522 : Cannot read memory at address 0x0000038B 12:11:50.353511 : Cannot read memory at address 0x0000030B 12:11:50.353511 : Cannot read memory at address 0x0000038B 12:11:50.353511 : RawData event for Player #1: 12:11:50.353511 : Device rawinput data (Hex) = [ 00008988, 00008BA4 ] 12:11:50.353511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.354508 : OnScreen Cursor Position (Px) = [ 1031, 589 ] 12:11:50.354508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.354508 : ClientWindow Style = FullScreen 12:11:50.354508 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.354508 : Game Position (Hex) = [ 0407, 024D ] 12:11:50.354508 : Game Position (Dec) = [ 1031, 589 ] 12:11:50.354508 : - 12:11:50.355504 : Cannot read memory at address 0x0000030B 12:11:50.355504 : Cannot read memory at address 0x0000038B 12:11:50.358007 : Cannot read memory at address 0x0000030B 12:11:50.358007 : Cannot read memory at address 0x0000038B 12:11:50.359045 : RawData event for Player #1: 12:11:50.359045 : Device rawinput data (Hex) = [ 00008958, 00008BA4 ] 12:11:50.359045 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.359045 : OnScreen Cursor Position (Px) = [ 1030, 589 ] 12:11:50.359045 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.359823 : ClientWindow Style = FullScreen 12:11:50.359823 : Cannot read memory at address 0x0000030B 12:11:50.359823 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.359823 : Cannot read memory at address 0x0000038B 12:11:50.359823 : Game Position (Hex) = [ 0406, 024D ] 12:11:50.359823 : Game Position (Dec) = [ 1030, 589 ] 12:11:50.359823 : - 12:11:50.361819 : Cannot read memory at address 0x0000030B 12:11:50.361819 : Cannot read memory at address 0x0000038B 12:11:50.363816 : Cannot read memory at address 0x0000030B 12:11:50.363816 : Cannot read memory at address 0x0000038B 12:11:50.363816 : RawData event for Player #1: 12:11:50.363816 : Device rawinput data (Hex) = [ 0000890C, 00008B98 ] 12:11:50.363816 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.363816 : OnScreen Cursor Position (Px) = [ 1027, 588 ] 12:11:50.364808 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.364808 : ClientWindow Style = FullScreen 12:11:50.364808 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.364808 : Game Position (Hex) = [ 0403, 024C ] 12:11:50.364808 : Game Position (Dec) = [ 1027, 588 ] 12:11:50.364808 : - 12:11:50.365809 : Cannot read memory at address 0x0000030B 12:11:50.365809 : Cannot read memory at address 0x0000038B 12:11:50.368309 : Cannot read memory at address 0x0000030B 12:11:50.368309 : Cannot read memory at address 0x0000038B 12:11:50.369316 : RawData event for Player #1: 12:11:50.369316 : Device rawinput data (Hex) = [ 000088C4, 00008BD4 ] 12:11:50.369316 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.369316 : OnScreen Cursor Position (Px) = [ 1025, 589 ] 12:11:50.369316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.369316 : ClientWindow Style = FullScreen 12:11:50.369316 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.369316 : Game Position (Hex) = [ 0401, 024D ] 12:11:50.369316 : Game Position (Dec) = [ 1025, 589 ] 12:11:50.369316 : - 12:11:50.370312 : Cannot read memory at address 0x0000030B 12:11:50.370312 : Cannot read memory at address 0x0000038B 12:11:50.372305 : Cannot read memory at address 0x0000030B 12:11:50.372305 : Cannot read memory at address 0x0000038B 12:11:50.373302 : RawData event for Player #1: 12:11:50.373302 : Device rawinput data (Hex) = [ 000088C4, 00008B98 ] 12:11:50.373302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.373302 : OnScreen Cursor Position (Px) = [ 1025, 588 ] 12:11:50.373302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.373302 : ClientWindow Style = FullScreen 12:11:50.373302 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.373302 : Game Position (Hex) = [ 0401, 024C ] 12:11:50.373302 : Game Position (Dec) = [ 1025, 588 ] 12:11:50.373302 : - 12:11:50.374298 : Cannot read memory at address 0x0000030B 12:11:50.374298 : Cannot read memory at address 0x0000038B 12:11:50.376296 : Cannot read memory at address 0x0000030B 12:11:50.376296 : Cannot read memory at address 0x0000038B 12:11:50.378285 : Cannot read memory at address 0x0000030B 12:11:50.378285 : RawData event for Player #1: 12:11:50.378285 : Device rawinput data (Hex) = [ 00008878, 00008B98 ] 12:11:50.378285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.378788 : OnScreen Cursor Position (Px) = [ 1023, 588 ] 12:11:50.378788 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.378788 : ClientWindow Style = FullScreen 12:11:50.378788 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.378788 : Game Position (Hex) = [ 03FF, 024C ] 12:11:50.378788 : Game Position (Dec) = [ 1023, 588 ] 12:11:50.378788 : - 12:11:50.379787 : Cannot read memory at address 0x0000030B 12:11:50.379787 : Cannot read memory at address 0x0000038B 12:11:50.381780 : Cannot read memory at address 0x0000030B 12:11:50.381780 : Cannot read memory at address 0x0000038B 12:11:50.382776 : RawData event for Player #1: 12:11:50.382776 : Device rawinput data (Hex) = [ 00008874, 00008B98 ] 12:11:50.382776 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.382776 : OnScreen Cursor Position (Px) = [ 1023, 588 ] 12:11:50.382776 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.383773 : ClientWindow Style = FullScreen 12:11:50.383773 : Cannot read memory at address 0x0000030B 12:11:50.383773 : Cannot read memory at address 0x0000038B 12:11:50.383773 : Game Position (Hex) = [ 03FF, 024C ] 12:11:50.383773 : Game Position (Dec) = [ 1023, 588 ] 12:11:50.383773 : - 12:11:50.385766 : Cannot read memory at address 0x0000030B 12:11:50.385766 : Cannot read memory at address 0x0000038B 12:11:50.388266 : RawData event for Player #1: 12:11:50.388266 : Cannot read memory at address 0x0000030B 12:11:50.388266 : Device rawinput data (Hex) = [ 00008858, 00008BA4 ] 12:11:50.388266 : Cannot read memory at address 0x0000038B 12:11:50.388266 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.388266 : OnScreen Cursor Position (Px) = [ 1022, 589 ] 12:11:50.388266 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.388266 : ClientWindow Style = FullScreen 12:11:50.388266 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.388266 : Game Position (Hex) = [ 03FE, 024D ] 12:11:50.388266 : Game Position (Dec) = [ 1022, 589 ] 12:11:50.389280 : - 12:11:50.390277 : Cannot read memory at address 0x0000030B 12:11:50.390277 : Cannot read memory at address 0x0000038B 12:11:50.392270 : Cannot read memory at address 0x0000030B 12:11:50.392270 : Cannot read memory at address 0x0000038B 12:11:50.393266 : RawData event for Player #1: 12:11:50.393266 : Device rawinput data (Hex) = [ 00008810, 00008B98 ] 12:11:50.393266 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.393266 : OnScreen Cursor Position (Px) = [ 1020, 588 ] 12:11:50.393266 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.393266 : ClientWindow Style = FullScreen 12:11:50.393266 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.393266 : Game Position (Hex) = [ 03FC, 024C ] 12:11:50.393266 : Game Position (Dec) = [ 1020, 588 ] 12:11:50.393266 : - 12:11:50.394263 : Cannot read memory at address 0x0000030B 12:11:50.394263 : Cannot read memory at address 0x0000038B 12:11:50.396257 : Cannot read memory at address 0x0000030B 12:11:50.396257 : Cannot read memory at address 0x0000038B 12:11:50.398250 : Cannot read memory at address 0x0000030B 12:11:50.398250 : Cannot read memory at address 0x0000038B 12:11:50.399751 : Cannot read memory at address 0x0000030B 12:11:50.399751 : Cannot read memory at address 0x0000038B 12:11:50.399751 : RawData event for Player #1: 12:11:50.399751 : Device rawinput data (Hex) = [ 00008808, 00008C14 ] 12:11:50.399751 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.399751 : OnScreen Cursor Position (Px) = [ 1020, 590 ] 12:11:50.400748 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.400748 : ClientWindow Style = FullScreen 12:11:50.400748 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.400748 : Game Position (Hex) = [ 03FC, 024E ] 12:11:50.400748 : Game Position (Dec) = [ 1020, 590 ] 12:11:50.400748 : - 12:11:50.401744 : Cannot read memory at address 0x0000030B 12:11:50.401744 : Cannot read memory at address 0x0000038B 12:11:50.403738 : Cannot read memory at address 0x0000030B 12:11:50.403738 : Cannot read memory at address 0x0000038B 12:11:50.405237 : Cannot read memory at address 0x0000030B 12:11:50.405237 : Cannot read memory at address 0x0000038B 12:11:50.407232 : RawData event for Player #1: 12:11:50.407232 : Cannot read memory at address 0x0000030B 12:11:50.407232 : Device rawinput data (Hex) = [ 00008780, 00008C14 ] 12:11:50.407232 : Cannot read memory at address 0x0000038B 12:11:50.407232 : OnScreen Cursor Position (Px) = [ 1016, 590 ] 12:11:50.407232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.407232 : ClientWindow Style = FullScreen 12:11:50.407232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.407232 : Game Position (Hex) = [ 03F8, 024E ] 12:11:50.407232 : Game Position (Dec) = [ 1016, 590 ] 12:11:50.407232 : - 12:11:50.408731 : Cannot read memory at address 0x0000030B 12:11:50.408731 : Cannot read memory at address 0x0000038B 12:11:50.410727 : Cannot read memory at address 0x0000030B 12:11:50.410727 : Cannot read memory at address 0x0000038B 12:11:50.412720 : Cannot read memory at address 0x0000030B 12:11:50.412720 : Cannot read memory at address 0x0000038B 12:11:50.413717 : RawData event for Player #1: 12:11:50.413717 : Device rawinput data (Hex) = [ 00008758, 00008C10 ] 12:11:50.413717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.413717 : OnScreen Cursor Position (Px) = [ 1015, 590 ] 12:11:50.414713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.414713 : Cannot read memory at address 0x0000030B 12:11:50.414713 : Cannot read memory at address 0x0000038B 12:11:50.414713 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.414713 : Game Position (Hex) = [ 03F7, 024E ] 12:11:50.414713 : Game Position (Dec) = [ 1015, 590 ] 12:11:50.414713 : - 12:11:50.416707 : Cannot read memory at address 0x0000030B 12:11:50.416707 : Cannot read memory at address 0x0000038B 12:11:50.418209 : Cannot read memory at address 0x0000030B 12:11:50.418209 : Cannot read memory at address 0x0000038B 12:11:50.420212 : Cannot read memory at address 0x0000030B 12:11:50.420212 : Cannot read memory at address 0x0000038B 12:11:50.421208 : RawData event for Player #1: 12:11:50.421208 : Device rawinput data (Hex) = [ 000086EC, 00008C38 ] 12:11:50.421208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.421208 : OnScreen Cursor Position (Px) = [ 1011, 591 ] 12:11:50.421208 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.421208 : ClientWindow Style = FullScreen 12:11:50.421208 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.421208 : Game Position (Hex) = [ 03F3, 024F ] 12:11:50.421208 : Game Position (Dec) = [ 1011, 591 ] 12:11:50.421208 : - 12:11:50.422205 : Cannot read memory at address 0x0000030B 12:11:50.422205 : Cannot read memory at address 0x0000038B 12:11:50.424198 : Cannot read memory at address 0x0000030B 12:11:50.424198 : Cannot read memory at address 0x0000038B 12:11:50.426192 : Cannot read memory at address 0x0000030B 12:11:50.426192 : Cannot read memory at address 0x0000038B 12:11:50.427188 : RawData event for Player #1: 12:11:50.427188 : Device rawinput data (Hex) = [ 000086C4, 00008C84 ] 12:11:50.427188 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.427188 : OnScreen Cursor Position (Px) = [ 1010, 592 ] 12:11:50.427188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.427188 : ClientWindow Style = FullScreen 12:11:50.427188 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.427188 : Game Position (Hex) = [ 03F2, 0250 ] 12:11:50.427188 : Game Position (Dec) = [ 1010, 592 ] 12:11:50.428185 : - 12:11:50.428185 : Cannot read memory at address 0x0000030B 12:11:50.428185 : Cannot read memory at address 0x0000038B 12:11:50.429686 : Cannot read memory at address 0x0000030B 12:11:50.429686 : Cannot read memory at address 0x0000038B 12:11:50.431679 : Cannot read memory at address 0x0000030B 12:11:50.431679 : Cannot read memory at address 0x0000038B 12:11:50.433673 : Cannot read memory at address 0x0000030B 12:11:50.433673 : Cannot read memory at address 0x0000038B 12:11:50.433673 : RawData event for Player #1: 12:11:50.433673 : Device rawinput data (Hex) = [ 00008678, 00008CB4 ] 12:11:50.433673 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.433673 : OnScreen Cursor Position (Px) = [ 1008, 593 ] 12:11:50.434669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.434669 : ClientWindow Style = FullScreen 12:11:50.434669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.434669 : Game Position (Hex) = [ 03F0, 0251 ] 12:11:50.434669 : Game Position (Dec) = [ 1008, 593 ] 12:11:50.434669 : - 12:11:50.435666 : Cannot read memory at address 0x0000030B 12:11:50.435666 : Cannot read memory at address 0x0000038B 12:11:50.438165 : Cannot read memory at address 0x0000030B 12:11:50.438165 : Cannot read memory at address 0x0000038B 12:11:50.440168 : Cannot read memory at address 0x0000030B 12:11:50.440168 : Cannot read memory at address 0x0000038B 12:11:50.441164 : RawData event for Player #1: 12:11:50.441164 : Device rawinput data (Hex) = [ 00008678, 00008CA8 ] 12:11:50.441164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.441164 : OnScreen Cursor Position (Px) = [ 1008, 593 ] 12:11:50.441164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.441164 : ClientWindow Style = FullScreen 12:11:50.441164 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.441164 : Game Position (Hex) = [ 03F0, 0251 ] 12:11:50.441164 : Game Position (Dec) = [ 1008, 593 ] 12:11:50.441164 : - 12:11:50.442162 : Cannot read memory at address 0x0000030B 12:11:50.442162 : Cannot read memory at address 0x0000038B 12:11:50.444158 : Cannot read memory at address 0x0000030B 12:11:50.444158 : Cannot read memory at address 0x0000038B 12:11:50.446148 : Cannot read memory at address 0x0000030B 12:11:50.446148 : Cannot read memory at address 0x0000038B 12:11:50.448141 : Cannot read memory at address 0x0000030B 12:11:50.448141 : Cannot read memory at address 0x0000038B 12:11:50.448141 : RawData event for Player #1: 12:11:50.448141 : Device rawinput data (Hex) = [ 00008650, 00008CB4 ] 12:11:50.448643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.448643 : OnScreen Cursor Position (Px) = [ 1007, 593 ] 12:11:50.448643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.448643 : ClientWindow Style = FullScreen 12:11:50.448643 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.448643 : Game Position (Hex) = [ 03EF, 0251 ] 12:11:50.448643 : Game Position (Dec) = [ 1007, 593 ] 12:11:50.448643 : - 12:11:50.449634 : Cannot read memory at address 0x0000030B 12:11:50.449634 : Cannot read memory at address 0x0000038B 12:11:50.451630 : Cannot read memory at address 0x0000030B 12:11:50.451630 : Cannot read memory at address 0x0000038B 12:11:50.453623 : Cannot read memory at address 0x0000030B 12:11:50.453623 : Cannot read memory at address 0x0000038B 12:11:50.454620 : RawData event for Player #1: 12:11:50.454620 : Device rawinput data (Hex) = [ 00008608, 00008CB4 ] 12:11:50.454620 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.455616 : OnScreen Cursor Position (Px) = [ 1005, 593 ] 12:11:50.455616 : Cannot read memory at address 0x0000030B 12:11:50.455616 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.455616 : ClientWindow Style = FullScreen 12:11:50.455616 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.455616 : Game Position (Hex) = [ 03ED, 0251 ] 12:11:50.455616 : Game Position (Dec) = [ 1005, 593 ] 12:11:50.455616 : - 12:11:50.458115 : Cannot read memory at address 0x0000030B 12:11:50.458115 : Cannot read memory at address 0x0000038B 12:11:50.459794 : Cannot read memory at address 0x0000030B 12:11:50.459794 : Cannot read memory at address 0x0000038B 12:11:50.461792 : Cannot read memory at address 0x0000030B 12:11:50.461792 : Cannot read memory at address 0x0000038B 12:11:50.461792 : RawData event for Player #1: 12:11:50.461792 : Device rawinput data (Hex) = [ 000085E0, 00008CA8 ] 12:11:50.461792 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.461792 : OnScreen Cursor Position (Px) = [ 1004, 593 ] 12:11:50.461792 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.462788 : ClientWindow Style = FullScreen 12:11:50.462788 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.462788 : Game Position (Hex) = [ 03EC, 0251 ] 12:11:50.462788 : Game Position (Dec) = [ 1004, 593 ] 12:11:50.462788 : - 12:11:50.463785 : Cannot read memory at address 0x0000030B 12:11:50.463785 : Cannot read memory at address 0x0000038B 12:11:50.465778 : Cannot read memory at address 0x0000030B 12:11:50.465778 : Cannot read memory at address 0x0000038B 12:11:50.468278 : Cannot read memory at address 0x0000030B 12:11:50.468278 : Cannot read memory at address 0x0000038B 12:11:50.469284 : RawData event for Player #1: 12:11:50.469284 : Device rawinput data (Hex) = [ 00008550, 00008D4C ] 12:11:50.469284 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.469284 : OnScreen Cursor Position (Px) = [ 999, 596 ] 12:11:50.469284 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.469284 : ClientWindow Style = FullScreen 12:11:50.469284 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.469284 : Game Position (Hex) = [ 03E7, 0254 ] 12:11:50.469284 : Game Position (Dec) = [ 999, 596 ] 12:11:50.469284 : - 12:11:50.470281 : Cannot read memory at address 0x0000030B 12:11:50.470281 : Cannot read memory at address 0x0000038B 12:11:50.472274 : Cannot read memory at address 0x0000030B 12:11:50.472274 : Cannot read memory at address 0x0000038B 12:11:50.474268 : Cannot read memory at address 0x0000030B 12:11:50.474268 : Cannot read memory at address 0x0000038B 12:11:50.476261 : Cannot read memory at address 0x0000030B 12:11:50.476261 : Cannot read memory at address 0x0000038B 12:11:50.476261 : Device rawinput data (Hex) = [ 000084DC, 00008D88 ] 12:11:50.476261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.476261 : OnScreen Cursor Position (Px) = [ 996, 597 ] 12:11:50.476261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.476261 : ClientWindow Style = FullScreen 12:11:50.476261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.476261 : Game Position (Hex) = [ 03E4, 0255 ] 12:11:50.476261 : Game Position (Dec) = [ 996, 597 ] 12:11:50.476261 : - 12:11:50.478255 : Cannot read memory at address 0x0000030B 12:11:50.478255 : Cannot read memory at address 0x0000038B 12:11:50.479756 : Cannot read memory at address 0x0000030B 12:11:50.479756 : Cannot read memory at address 0x0000038B 12:11:50.481749 : Cannot read memory at address 0x0000030B 12:11:50.481749 : Cannot read memory at address 0x0000038B 12:11:50.482746 : RawData event for Player #1: 12:11:50.482746 : Device rawinput data (Hex) = [ 00008448, 00008DF8 ] 12:11:50.482746 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.482746 : OnScreen Cursor Position (Px) = [ 992, 598 ] 12:11:50.483742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.483742 : Cannot read memory at address 0x0000030B 12:11:50.483742 : ClientWindow Style = FullScreen 12:11:50.483742 : Cannot read memory at address 0x0000038B 12:11:50.483742 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.483742 : Game Position (Hex) = [ 03E0, 0256 ] 12:11:50.483742 : Game Position (Dec) = [ 992, 598 ] 12:11:50.483742 : - 12:11:50.485736 : Cannot read memory at address 0x0000030B 12:11:50.485736 : Cannot read memory at address 0x0000038B 12:11:50.488235 : Cannot read memory at address 0x0000030B 12:11:50.488235 : Cannot read memory at address 0x0000038B 12:11:50.490242 : Cannot read memory at address 0x0000030B 12:11:50.490242 : RawData event for Player #1: 12:11:50.490242 : Cannot read memory at address 0x0000038B 12:11:50.490242 : Device rawinput data (Hex) = [ 00008418, 00008E28 ] 12:11:50.490242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.490242 : OnScreen Cursor Position (Px) = [ 990, 599 ] 12:11:50.490242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.490242 : ClientWindow Style = FullScreen 12:11:50.490242 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.491235 : Game Position (Hex) = [ 03DE, 0257 ] 12:11:50.491235 : Game Position (Dec) = [ 990, 599 ] 12:11:50.491235 : - 12:11:50.492236 : Cannot read memory at address 0x0000030B 12:11:50.492236 : Cannot read memory at address 0x0000038B 12:11:50.494228 : Cannot read memory at address 0x0000030B 12:11:50.494228 : Cannot read memory at address 0x0000038B 12:11:50.496218 : Cannot read memory at address 0x0000030B 12:11:50.496218 : Cannot read memory at address 0x0000038B 12:11:50.496218 : Device rawinput data (Hex) = [ 00008360, 00008EA4 ] 12:11:50.496218 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.496218 : OnScreen Cursor Position (Px) = [ 985, 601 ] 12:11:50.496218 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.496218 : ClientWindow Style = FullScreen 12:11:50.496218 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.496218 : Game Position (Hex) = [ 03D9, 0259 ] 12:11:50.496218 : Game Position (Dec) = [ 985, 601 ] 12:11:50.496218 : - 12:11:50.498211 : Cannot read memory at address 0x0000030B 12:11:50.498211 : Cannot read memory at address 0x0000038B 12:11:50.499713 : Cannot read memory at address 0x0000030B 12:11:50.499713 : Cannot read memory at address 0x0000038B 12:11:50.501706 : Cannot read memory at address 0x0000030B 12:11:50.501706 : Cannot read memory at address 0x0000038B 12:11:50.502703 : RawData event for Player #1: 12:11:50.502703 : Device rawinput data (Hex) = [ 00008338, 00008E98 ] 12:11:50.502703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.502703 : OnScreen Cursor Position (Px) = [ 984, 601 ] 12:11:50.502703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.503699 : ClientWindow Style = FullScreen 12:11:50.503699 : Cannot read memory at address 0x0000030B 12:11:50.503699 : Cannot read memory at address 0x0000038B 12:11:50.503699 : Game Position (Hex) = [ 03D8, 0259 ] 12:11:50.503699 : Game Position (Dec) = [ 984, 601 ] 12:11:50.503699 : - 12:11:50.505198 : Cannot read memory at address 0x0000030B 12:11:50.505198 : Cannot read memory at address 0x0000038B 12:11:50.507198 : Cannot read memory at address 0x0000030B 12:11:50.507198 : Cannot read memory at address 0x0000038B 12:11:50.508702 : Cannot read memory at address 0x0000030B 12:11:50.508702 : Cannot read memory at address 0x0000038B 12:11:50.510071 : Cannot read memory at address 0x0000030B 12:11:50.510071 : Cannot read memory at address 0x0000038B 12:11:50.510071 : RawData event for Player #1: 12:11:50.510071 : Device rawinput data (Hex) = [ 000082A4, 00008EFC ] 12:11:50.510071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.510071 : OnScreen Cursor Position (Px) = [ 979, 603 ] 12:11:50.510071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.510071 : ClientWindow Style = FullScreen 12:11:50.510071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.510071 : Game Position (Hex) = [ 03D3, 025B ] 12:11:50.510071 : Game Position (Dec) = [ 979, 603 ] 12:11:50.511157 : - 12:11:50.512151 : Cannot read memory at address 0x0000030B 12:11:50.512151 : Cannot read memory at address 0x0000038B 12:11:50.514143 : Cannot read memory at address 0x0000030B 12:11:50.514143 : Cannot read memory at address 0x0000038B 12:11:50.516137 : Cannot read memory at address 0x0000030B 12:11:50.516137 : Cannot read memory at address 0x0000038B 12:11:50.517140 : RawData event for Player #1: 12:11:50.517140 : Device rawinput data (Hex) = [ 000081EC, 00008F08 ] 12:11:50.517140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.517140 : OnScreen Cursor Position (Px) = [ 974, 603 ] 12:11:50.517140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.517140 : ClientWindow Style = FullScreen 12:11:50.517140 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.517140 : Game Position (Hex) = [ 03CE, 025B ] 12:11:50.518130 : Cannot read memory at address 0x0000030B 12:11:50.518130 : Cannot read memory at address 0x0000038B 12:11:50.518130 : - 12:11:50.519693 : Cannot read memory at address 0x0000030B 12:11:50.519693 : Cannot read memory at address 0x0000038B 12:11:50.521703 : Cannot read memory at address 0x0000030B 12:11:50.521703 : Cannot read memory at address 0x0000038B 12:11:50.523653 : Cannot read memory at address 0x0000030B 12:11:50.523653 : Cannot read memory at address 0x0000038B 12:11:50.523653 : RawData event for Player #1: 12:11:50.523653 : Device rawinput data (Hex) = [ 000081C0, 00008F48 ] 12:11:50.523653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.523653 : OnScreen Cursor Position (Px) = [ 973, 604 ] 12:11:50.524646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.524646 : ClientWindow Style = FullScreen 12:11:50.524646 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.524646 : Game Position (Hex) = [ 03CD, 025C ] 12:11:50.524646 : Game Position (Dec) = [ 973, 604 ] 12:11:50.524646 : - 12:11:50.525646 : Cannot read memory at address 0x0000030B 12:11:50.525646 : Cannot read memory at address 0x0000038B 12:11:50.528148 : Cannot read memory at address 0x0000030B 12:11:50.528148 : Cannot read memory at address 0x0000038B 12:11:50.530152 : Cannot read memory at address 0x0000030B 12:11:50.530152 : Cannot read memory at address 0x0000038B 12:11:50.531149 : RawData event for Player #1: 12:11:50.531149 : Device rawinput data (Hex) = [ 00008150, 00008FDC ] 12:11:50.531149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.531149 : OnScreen Cursor Position (Px) = [ 969, 606 ] 12:11:50.531149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.531149 : ClientWindow Style = FullScreen 12:11:50.532146 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.532146 : Cannot read memory at address 0x0000030B 12:11:50.532146 : Cannot read memory at address 0x0000038B 12:11:50.532146 : - 12:11:50.534139 : Cannot read memory at address 0x0000030B 12:11:50.534139 : Cannot read memory at address 0x0000038B 12:11:50.536132 : Cannot read memory at address 0x0000030B 12:11:50.536132 : Cannot read memory at address 0x0000038B 12:11:50.538129 : Cannot read memory at address 0x0000030B 12:11:50.538129 : RawData event for Player #1: 12:11:50.538129 : Cannot read memory at address 0x0000038B 12:11:50.538129 : Device rawinput data (Hex) = [ 000080E0, 00008FE8 ] 12:11:50.538129 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.538633 : OnScreen Cursor Position (Px) = [ 966, 607 ] 12:11:50.538633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.538633 : ClientWindow Style = FullScreen 12:11:50.538633 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.538633 : Game Position (Hex) = [ 03C6, 025F ] 12:11:50.538633 : Game Position (Dec) = [ 966, 607 ] 12:11:50.538633 : - 12:11:50.539636 : Cannot read memory at address 0x0000030B 12:11:50.539636 : Cannot read memory at address 0x0000038B 12:11:50.541629 : Cannot read memory at address 0x0000030B 12:11:50.541629 : Cannot read memory at address 0x0000038B 12:11:50.543623 : Cannot read memory at address 0x0000030B 12:11:50.543623 : Cannot read memory at address 0x0000038B 12:11:50.543623 : RawData event for Player #1: 12:11:50.543623 : Device rawinput data (Hex) = [ 0000804C, 00008FE8 ] 12:11:50.543623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.544616 : OnScreen Cursor Position (Px) = [ 962, 607 ] 12:11:50.544616 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.544616 : ClientWindow Style = FullScreen 12:11:50.544616 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.544616 : Game Position (Hex) = [ 03C2, 025F ] 12:11:50.544616 : Game Position (Dec) = [ 962, 607 ] 12:11:50.544616 : - 12:11:50.545612 : Cannot read memory at address 0x0000030B 12:11:50.545612 : Cannot read memory at address 0x0000038B 12:11:50.548111 : Cannot read memory at address 0x0000030B 12:11:50.548111 : Cannot read memory at address 0x0000038B 12:11:50.550133 : Cannot read memory at address 0x0000030B 12:11:50.550133 : Cannot read memory at address 0x0000038B 12:11:50.551129 : RawData event for Player #1: 12:11:50.551129 : Device rawinput data (Hex) = [ 00008004, 0000901C ] 12:11:50.551129 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.551129 : OnScreen Cursor Position (Px) = [ 960, 607 ] 12:11:50.551129 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.551129 : ClientWindow Style = FullScreen 12:11:50.551129 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.551129 : Game Position (Hex) = [ 03C0, 025F ] 12:11:50.551129 : Game Position (Dec) = [ 960, 607 ] 12:11:50.551129 : - 12:11:50.552126 : Cannot read memory at address 0x0000030B 12:11:50.552126 : Cannot read memory at address 0x0000038B 12:11:50.554125 : Cannot read memory at address 0x0000030B 12:11:50.554125 : Cannot read memory at address 0x0000038B 12:11:50.556113 : Cannot read memory at address 0x0000030B 12:11:50.556113 : Cannot read memory at address 0x0000038B 12:11:50.558110 : Cannot read memory at address 0x0000030B 12:11:50.558110 : Cannot read memory at address 0x0000038B 12:11:50.558110 : RawData event for Player #1: 12:11:50.558110 : Device rawinput data (Hex) = [ 00007F78, 00009010 ] 12:11:50.558110 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.558613 : OnScreen Cursor Position (Px) = [ 956, 607 ] 12:11:50.558613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.558613 : ClientWindow Style = FullScreen 12:11:50.558613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.558613 : Game Position (Hex) = [ 03BC, 025F ] 12:11:50.558613 : Game Position (Dec) = [ 956, 607 ] 12:11:50.558613 : - 12:11:50.559616 : Cannot read memory at address 0x0000030B 12:11:50.559616 : Cannot read memory at address 0x0000038B 12:11:50.561607 : Cannot read memory at address 0x0000030B 12:11:50.561607 : Cannot read memory at address 0x0000038B 12:11:50.563599 : Cannot read memory at address 0x0000030B 12:11:50.563599 : Cannot read memory at address 0x0000038B 12:11:50.564596 : RawData event for Player #1: 12:11:50.564596 : Device rawinput data (Hex) = [ 00007F58, 00009010 ] 12:11:50.564596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.565592 : OnScreen Cursor Position (Px) = [ 955, 607 ] 12:11:50.565592 : Cannot read memory at address 0x0000030B 12:11:50.565592 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.565592 : Cannot read memory at address 0x0000038B 12:11:50.565592 : ClientWindow Style = FullScreen 12:11:50.565592 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.565592 : Game Position (Hex) = [ 03BB, 025F ] 12:11:50.565592 : Game Position (Dec) = [ 955, 607 ] 12:11:50.565592 : - 12:11:50.568091 : Cannot read memory at address 0x0000030B 12:11:50.568091 : Cannot read memory at address 0x0000038B 12:11:50.569742 : Cannot read memory at address 0x0000030B 12:11:50.569742 : Cannot read memory at address 0x0000038B 12:11:50.571743 : Cannot read memory at address 0x0000030B 12:11:50.571743 : Cannot read memory at address 0x0000038B 12:11:50.571743 : RawData event for Player #1: 12:11:50.571743 : Device rawinput data (Hex) = [ 00007F0C, 00009150 ] 12:11:50.571743 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.571743 : OnScreen Cursor Position (Px) = [ 952, 613 ] 12:11:50.571743 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.571743 : ClientWindow Style = FullScreen 12:11:50.572736 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.572736 : Game Position (Hex) = [ 03B8, 0265 ] 12:11:50.572736 : Game Position (Dec) = [ 952, 613 ] 12:11:50.572736 : - 12:11:50.573737 : Cannot read memory at address 0x0000030B 12:11:50.573737 : Cannot read memory at address 0x0000038B 12:11:50.575730 : Cannot read memory at address 0x0000030B 12:11:50.575730 : Cannot read memory at address 0x0000038B 12:11:50.578231 : Cannot read memory at address 0x0000030B 12:11:50.578231 : Cannot read memory at address 0x0000038B 12:11:50.579238 : RawData event for Player #1: 12:11:50.579238 : Device rawinput data (Hex) = [ 00007EA4, 00009160 ] 12:11:50.579238 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.579238 : OnScreen Cursor Position (Px) = [ 949, 613 ] 12:11:50.579238 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.579238 : ClientWindow Style = FullScreen 12:11:50.579238 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.579238 : Game Position (Hex) = [ 03B5, 0265 ] 12:11:50.580234 : Game Position (Dec) = [ 949, 613 ] 12:11:50.580234 : Cannot read memory at address 0x0000030B 12:11:50.580234 : - 12:11:50.580234 : Cannot read memory at address 0x0000038B 12:11:50.582228 : Cannot read memory at address 0x0000030B 12:11:50.582228 : Cannot read memory at address 0x0000038B 12:11:50.584317 : Cannot read memory at address 0x0000030B 12:11:50.584317 : Cannot read memory at address 0x0000038B 12:11:50.586461 : RawData event for Player #1: 12:11:50.586461 : Cannot read memory at address 0x0000030B 12:11:50.586461 : Device rawinput data (Hex) = [ 00007E5C, 000091C4 ] 12:11:50.586461 : Cannot read memory at address 0x0000038B 12:11:50.586461 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.586461 : OnScreen Cursor Position (Px) = [ 947, 614 ] 12:11:50.586461 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.586461 : ClientWindow Style = FullScreen 12:11:50.586461 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.586461 : Game Position (Hex) = [ 03B3, 0266 ] 12:11:50.586461 : Game Position (Dec) = [ 947, 614 ] 12:11:50.586461 : - 12:11:50.587968 : Cannot read memory at address 0x0000030B 12:11:50.587968 : Cannot read memory at address 0x0000038B 12:11:50.589708 : Cannot read memory at address 0x0000030B 12:11:50.589708 : Cannot read memory at address 0x0000038B 12:11:50.591709 : Cannot read memory at address 0x0000030B 12:11:50.591709 : Cannot read memory at address 0x0000038B 12:11:50.592702 : RawData event for Player #1: 12:11:50.592702 : Device rawinput data (Hex) = [ 00007DF0, 00009264 ] 12:11:50.592702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.592702 : OnScreen Cursor Position (Px) = [ 944, 617 ] 12:11:50.593699 : Cannot read memory at address 0x0000030B 12:11:50.593699 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.593699 : Cannot read memory at address 0x0000038B 12:11:50.593699 : ClientWindow Style = FullScreen 12:11:50.593699 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.593699 : Game Position (Hex) = [ 03B0, 0269 ] 12:11:50.593699 : Game Position (Dec) = [ 944, 617 ] 12:11:50.593699 : - 12:11:50.595692 : Cannot read memory at address 0x0000030B 12:11:50.595692 : Cannot read memory at address 0x0000038B 12:11:50.598192 : Cannot read memory at address 0x0000030B 12:11:50.598192 : Cannot read memory at address 0x0000038B 12:11:50.600201 : Cannot read memory at address 0x0000030B 12:11:50.600201 : Cannot read memory at address 0x0000038B 12:11:50.600201 : RawData event for Player #1: 12:11:50.600201 : Device rawinput data (Hex) = [ 00007DCC, 000092D4 ] 12:11:50.600201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.600201 : OnScreen Cursor Position (Px) = [ 943, 619 ] 12:11:50.600201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.600201 : ClientWindow Style = FullScreen 12:11:50.600201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.600201 : Game Position (Hex) = [ 03AF, 026B ] 12:11:50.601192 : Game Position (Dec) = [ 943, 619 ] 12:11:50.601192 : - 12:11:50.602193 : Cannot read memory at address 0x0000030B 12:11:50.602193 : Cannot read memory at address 0x0000038B 12:11:50.604697 : Cannot read memory at address 0x0000030B 12:11:50.604697 : Cannot read memory at address 0x0000038B 12:11:50.606737 : Cannot read memory at address 0x0000030B 12:11:50.606737 : Cannot read memory at address 0x0000038B 12:11:50.606737 : RawData event for Player #1: 12:11:50.606737 : Device rawinput data (Hex) = [ 00007DA4, 00009370 ] 12:11:50.606737 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.606737 : OnScreen Cursor Position (Px) = [ 942, 622 ] 12:11:50.606737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.606737 : ClientWindow Style = FullScreen 12:11:50.606737 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.606737 : Game Position (Hex) = [ 03AE, 026E ] 12:11:50.606737 : Game Position (Dec) = [ 942, 622 ] 12:11:50.608240 : - 12:11:50.608240 : Cannot read memory at address 0x0000030B 12:11:50.608240 : Cannot read memory at address 0x0000038B 12:11:50.610243 : Cannot read memory at address 0x0000030B 12:11:50.610243 : Cannot read memory at address 0x0000038B 12:11:50.612236 : Cannot read memory at address 0x0000030B 12:11:50.612236 : Cannot read memory at address 0x0000038B 12:11:50.614230 : Cannot read memory at address 0x0000030B 12:11:50.614230 : RawData event for Player #1: 12:11:50.614230 : Cannot read memory at address 0x0000038B 12:11:50.614230 : Device rawinput data (Hex) = [ 00007D80, 000093A8 ] 12:11:50.614230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.614230 : OnScreen Cursor Position (Px) = [ 941, 622 ] 12:11:50.614230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.614230 : ClientWindow Style = FullScreen 12:11:50.615226 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.615226 : Game Position (Hex) = [ 03AD, 026E ] 12:11:50.615226 : Game Position (Dec) = [ 941, 622 ] 12:11:50.615226 : - 12:11:50.616227 : Cannot read memory at address 0x0000030B 12:11:50.616227 : Cannot read memory at address 0x0000038B 12:11:50.618221 : Cannot read memory at address 0x0000030B 12:11:50.618221 : Cannot read memory at address 0x0000038B 12:11:50.620389 : Cannot read memory at address 0x0000030B 12:11:50.620389 : Cannot read memory at address 0x0000038B 12:11:50.621385 : RawData event for Player #1: 12:11:50.621385 : Device rawinput data (Hex) = [ 00007D1C, 00009448 ] 12:11:50.621385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.621385 : OnScreen Cursor Position (Px) = [ 938, 625 ] 12:11:50.621385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.621385 : ClientWindow Style = FullScreen 12:11:50.621385 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.621385 : Game Position (Hex) = [ 03AA, 0271 ] 12:11:50.621385 : Game Position (Dec) = [ 938, 625 ] 12:11:50.621385 : - 12:11:50.622383 : Cannot read memory at address 0x0000030B 12:11:50.622383 : Cannot read memory at address 0x0000038B 12:11:50.624379 : Cannot read memory at address 0x0000030B 12:11:50.624379 : Cannot read memory at address 0x0000038B 12:11:50.626369 : Cannot read memory at address 0x0000030B 12:11:50.626369 : Cannot read memory at address 0x0000038B 12:11:50.627365 : RawData event for Player #1: 12:11:50.627365 : Device rawinput data (Hex) = [ 00007D1C, 00009448 ] 12:11:50.627365 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.627365 : OnScreen Cursor Position (Px) = [ 938, 625 ] 12:11:50.627365 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.627365 : ClientWindow Style = FullScreen 12:11:50.627365 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.627365 : Game Position (Hex) = [ 03AA, 0271 ] 12:11:50.628363 : Game Position (Dec) = [ 938, 625 ] 12:11:50.628363 : Cannot read memory at address 0x0000030B 12:11:50.628363 : - 12:11:50.628363 : Cannot read memory at address 0x0000038B 12:11:50.630690 : Cannot read memory at address 0x0000030B 12:11:50.630690 : Cannot read memory at address 0x0000038B 12:11:50.632687 : Cannot read memory at address 0x0000030B 12:11:50.632687 : Cannot read memory at address 0x0000038B 12:11:50.633683 : RawData event for Player #1: 12:11:50.633683 : Device rawinput data (Hex) = [ 00007D14, 000094F8 ] 12:11:50.634677 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.634677 : OnScreen Cursor Position (Px) = [ 938, 628 ] 12:11:50.634677 : Cannot read memory at address 0x0000038B 12:11:50.634677 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.634677 : ClientWindow Style = FullScreen 12:11:50.635673 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.635673 : Game Position (Hex) = [ 03AA, 0274 ] 12:11:50.635673 : Game Position (Dec) = [ 938, 628 ] 12:11:50.635673 : - 12:11:50.636677 : Cannot read memory at address 0x0000030B 12:11:50.636677 : Cannot read memory at address 0x0000038B 12:11:50.638252 : Cannot read memory at address 0x0000030B 12:11:50.638252 : Cannot read memory at address 0x0000038B 12:11:50.640250 : Cannot read memory at address 0x0000030B 12:11:50.640250 : Cannot read memory at address 0x0000038B 12:11:50.641247 : RawData event for Player #1: 12:11:50.641247 : Device rawinput data (Hex) = [ 00007CF4, 00009538 ] 12:11:50.641247 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.641247 : OnScreen Cursor Position (Px) = [ 937, 629 ] 12:11:50.641247 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.641247 : ClientWindow Style = FullScreen 12:11:50.641247 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.641247 : Game Position (Hex) = [ 03A9, 0275 ] 12:11:50.641247 : Game Position (Dec) = [ 937, 629 ] 12:11:50.642243 : - 12:11:50.642243 : Cannot read memory at address 0x0000038B 12:11:50.644240 : Cannot read memory at address 0x0000030B 12:11:50.644240 : Cannot read memory at address 0x0000038B 12:11:50.646230 : Cannot read memory at address 0x0000030B 12:11:50.646230 : Cannot read memory at address 0x0000038B 12:11:50.648223 : Cannot read memory at address 0x0000030B 12:11:50.648223 : RawData event for Player #1: 12:11:50.648223 : Cannot read memory at address 0x0000038B 12:11:50.648223 : Device rawinput data (Hex) = [ 00007CEC, 0000954C ] 12:11:50.648725 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.648725 : OnScreen Cursor Position (Px) = [ 936, 629 ] 12:11:50.648725 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.648725 : ClientWindow Style = FullScreen 12:11:50.648725 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.648725 : Game Position (Hex) = [ 03A8, 0275 ] 12:11:50.648725 : Game Position (Dec) = [ 936, 629 ] 12:11:50.648725 : - 12:11:50.649724 : Cannot read memory at address 0x0000030B 12:11:50.649724 : Cannot read memory at address 0x0000038B 12:11:50.651717 : Cannot read memory at address 0x0000030B 12:11:50.651717 : Cannot read memory at address 0x0000038B 12:11:50.653714 : Cannot read memory at address 0x0000030B 12:11:50.653714 : Cannot read memory at address 0x0000038B 12:11:50.654707 : RawData event for Player #1: 12:11:50.654707 : Device rawinput data (Hex) = [ 00007CF8, 000095D4 ] 12:11:50.654707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.654707 : OnScreen Cursor Position (Px) = [ 937, 632 ] 12:11:50.655704 : Cannot read memory at address 0x0000030B 12:11:50.655704 : ClientWindow Style = FullScreen 12:11:50.655704 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.655704 : Game Position (Hex) = [ 03A9, 0278 ] 12:11:50.655704 : Game Position (Dec) = [ 937, 632 ] 12:11:50.655704 : - 12:11:50.658207 : Cannot read memory at address 0x0000030B 12:11:50.658207 : Cannot read memory at address 0x0000038B 12:11:50.660243 : Cannot read memory at address 0x0000030B 12:11:50.660243 : Cannot read memory at address 0x0000038B 12:11:50.662236 : Cannot read memory at address 0x0000030B 12:11:50.662236 : RawData event for Player #1: 12:11:50.662236 : Cannot read memory at address 0x0000038B 12:11:50.662236 : Device rawinput data (Hex) = [ 00007CF8, 000095E8 ] 12:11:50.662236 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.662236 : OnScreen Cursor Position (Px) = [ 937, 632 ] 12:11:50.662236 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.663232 : ClientWindow Style = FullScreen 12:11:50.663232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.663232 : Game Position (Hex) = [ 03A9, 0278 ] 12:11:50.663232 : Game Position (Dec) = [ 937, 632 ] 12:11:50.663232 : - 12:11:50.664229 : Cannot read memory at address 0x0000030B 12:11:50.664229 : Cannot read memory at address 0x0000038B 12:11:50.666222 : Cannot read memory at address 0x0000030B 12:11:50.666222 : Cannot read memory at address 0x0000038B 12:11:50.668216 : Cannot read memory at address 0x0000030B 12:11:50.668216 : Cannot read memory at address 0x0000038B 12:11:50.668718 : RawData event for Player #1: 12:11:50.668718 : Device rawinput data (Hex) = [ 00007D14, 00009618 ] 12:11:50.668718 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.668718 : OnScreen Cursor Position (Px) = [ 938, 633 ] 12:11:50.669638 : Cannot read memory at address 0x0000030B 12:11:50.669638 : Cannot read memory at address 0x0000038B 12:11:50.669638 : ClientWindow Style = FullScreen 12:11:50.669638 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.669638 : Game Position (Hex) = [ 03AA, 0279 ] 12:11:50.669638 : Game Position (Dec) = [ 938, 633 ] 12:11:50.669638 : - 12:11:50.671633 : Cannot read memory at address 0x0000030B 12:11:50.671633 : Cannot read memory at address 0x0000038B 12:11:50.673626 : Cannot read memory at address 0x0000030B 12:11:50.673626 : Cannot read memory at address 0x0000038B 12:11:50.675619 : Cannot read memory at address 0x0000030B 12:11:50.675619 : Cannot read memory at address 0x0000038B 12:11:50.675619 : RawData event for Player #1: 12:11:50.675619 : Device rawinput data (Hex) = [ 00007D14, 0000969C ] 12:11:50.675619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.675619 : OnScreen Cursor Position (Px) = [ 938, 635 ] 12:11:50.676617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.676617 : ClientWindow Style = FullScreen 12:11:50.676617 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.676617 : Game Position (Hex) = [ 03AA, 027B ] 12:11:50.676617 : Game Position (Dec) = [ 938, 635 ] 12:11:50.676617 : - 12:11:50.678119 : Cannot read memory at address 0x0000030B 12:11:50.678119 : Cannot read memory at address 0x0000038B 12:11:50.680120 : Cannot read memory at address 0x0000030B 12:11:50.680120 : Cannot read memory at address 0x0000038B 12:11:50.682113 : Cannot read memory at address 0x0000030B 12:11:50.682113 : Cannot read memory at address 0x0000038B 12:11:50.682113 : RawData event for Player #1: 12:11:50.682113 : Device rawinput data (Hex) = [ 00006374, 000095D8 ] 12:11:50.682113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.682113 : OnScreen Cursor Position (Px) = [ 745, 632 ] 12:11:50.682113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.682113 : ClientWindow Style = FullScreen 12:11:50.682113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.682113 : Game Position (Hex) = [ 02E9, 0278 ] 12:11:50.682113 : Game Position (Dec) = [ 745, 632 ] 12:11:50.682113 : - 12:11:50.684107 : Cannot read memory at address 0x0000030B 12:11:50.684107 : Cannot read memory at address 0x0000038B 12:11:50.686099 : Cannot read memory at address 0x0000030B 12:11:50.686099 : Cannot read memory at address 0x0000038B 12:11:50.688093 : Cannot read memory at address 0x0000030B 12:11:50.688093 : Cannot read memory at address 0x0000038B 12:11:50.688595 : RawData event for Player #1: 12:11:50.688595 : Device rawinput data (Hex) = [ 00007D08, 000097D8 ] 12:11:50.688595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.688595 : OnScreen Cursor Position (Px) = [ 937, 640 ] 12:11:50.689594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.689594 : Cannot read memory at address 0x0000030B 12:11:50.689594 : ClientWindow Style = FullScreen 12:11:50.689594 : Cannot read memory at address 0x0000038B 12:11:50.689594 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.689594 : Game Position (Hex) = [ 03A9, 0280 ] 12:11:50.689594 : Game Position (Dec) = [ 937, 640 ] 12:11:50.689594 : - 12:11:50.691586 : Cannot read memory at address 0x0000030B 12:11:50.691586 : Cannot read memory at address 0x0000038B 12:11:50.693580 : Cannot read memory at address 0x0000030B 12:11:50.693580 : Cannot read memory at address 0x0000038B 12:11:50.695573 : Cannot read memory at address 0x0000030B 12:11:50.695573 : Cannot read memory at address 0x0000038B 12:11:50.695573 : RawData event for Player #1: 12:11:50.695573 : Device rawinput data (Hex) = [ 00007D30, 00009830 ] 12:11:50.696570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.696570 : OnScreen Cursor Position (Px) = [ 938, 642 ] 12:11:50.696570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.696570 : ClientWindow Style = FullScreen 12:11:50.696570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.696570 : Game Position (Hex) = [ 03AA, 0282 ] 12:11:50.696570 : Game Position (Dec) = [ 938, 642 ] 12:11:50.696570 : - 12:11:50.698073 : Cannot read memory at address 0x0000030B 12:11:50.698073 : Cannot read memory at address 0x0000038B 12:11:50.700092 : Cannot read memory at address 0x0000030B 12:11:50.700092 : Cannot read memory at address 0x0000038B 12:11:50.702086 : Cannot read memory at address 0x0000030B 12:11:50.702086 : Cannot read memory at address 0x0000038B 12:11:50.703082 : RawData event for Player #1: 12:11:50.703082 : Device rawinput data (Hex) = [ 00007D70, 00009904 ] 12:11:50.703082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.703082 : OnScreen Cursor Position (Px) = [ 940, 645 ] 12:11:50.703082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.703082 : ClientWindow Style = FullScreen 12:11:50.703082 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.703082 : Game Position (Hex) = [ 03AC, 0285 ] 12:11:50.703082 : Game Position (Dec) = [ 940, 645 ] 12:11:50.703082 : - 12:11:50.704584 : Cannot read memory at address 0x0000030B 12:11:50.704584 : Cannot read memory at address 0x0000038B 12:11:50.706587 : Cannot read memory at address 0x0000030B 12:11:50.706587 : Cannot read memory at address 0x0000038B 12:11:50.708089 : Cannot read memory at address 0x0000030B 12:11:50.708089 : Cannot read memory at address 0x0000038B 12:11:50.710088 : Cannot read memory at address 0x0000030B 12:11:50.710088 : Cannot read memory at address 0x0000038B 12:11:50.710088 : RawData event for Player #1: 12:11:50.710088 : Device rawinput data (Hex) = [ 00007D98, 0000995C ] 12:11:50.710088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.710088 : OnScreen Cursor Position (Px) = [ 941, 646 ] 12:11:50.710088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.710088 : ClientWindow Style = FullScreen 12:11:50.710088 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.711103 : Game Position (Hex) = [ 03AD, 0286 ] 12:11:50.711103 : Game Position (Dec) = [ 941, 646 ] 12:11:50.711103 : - 12:11:50.712082 : Cannot read memory at address 0x0000030B 12:11:50.712082 : Cannot read memory at address 0x0000038B 12:11:50.714075 : Cannot read memory at address 0x0000030B 12:11:50.714075 : Cannot read memory at address 0x0000038B 12:11:50.716069 : Cannot read memory at address 0x0000030B 12:11:50.716069 : Cannot read memory at address 0x0000038B 12:11:50.717065 : RawData event for Player #1: 12:11:50.717065 : Device rawinput data (Hex) = [ 00007DB8, 000099CC ] 12:11:50.717065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.717065 : OnScreen Cursor Position (Px) = [ 942, 648 ] 12:11:50.717065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.717065 : ClientWindow Style = FullScreen 12:11:50.717065 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.717065 : Game Position (Hex) = [ 03AE, 0288 ] 12:11:50.717065 : Game Position (Dec) = [ 942, 648 ] 12:11:50.717065 : - 12:11:50.718062 : Cannot read memory at address 0x0000030B 12:11:50.718062 : Cannot read memory at address 0x0000038B 12:11:50.719562 : Cannot read memory at address 0x0000030B 12:11:50.719562 : Cannot read memory at address 0x0000038B 12:11:50.721555 : Cannot read memory at address 0x0000030B 12:11:50.721555 : Cannot read memory at address 0x0000038B 12:11:50.723549 : Cannot read memory at address 0x0000030B 12:11:50.723549 : Cannot read memory at address 0x0000038B 12:11:50.723549 : RawData event for Player #1: 12:11:50.723549 : Device rawinput data (Hex) = [ 00007DF8, 00009A10 ] 12:11:50.723549 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.724545 : OnScreen Cursor Position (Px) = [ 944, 649 ] 12:11:50.724545 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.724545 : ClientWindow Style = FullScreen 12:11:50.724545 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.724545 : Game Position (Hex) = [ 03B0, 0289 ] 12:11:50.724545 : Game Position (Dec) = [ 944, 649 ] 12:11:50.724545 : - 12:11:50.725542 : Cannot read memory at address 0x0000030B 12:11:50.725542 : Cannot read memory at address 0x0000038B 12:11:50.728041 : Cannot read memory at address 0x0000030B 12:11:50.728041 : Cannot read memory at address 0x0000038B 12:11:50.730041 : Cannot read memory at address 0x0000030B 12:11:50.730041 : Cannot read memory at address 0x0000038B 12:11:50.731037 : RawData event for Player #1: 12:11:50.731037 : Device rawinput data (Hex) = [ 00007DF0, 00009AAC ] 12:11:50.731037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.731037 : OnScreen Cursor Position (Px) = [ 944, 652 ] 12:11:50.731037 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.731037 : ClientWindow Style = FullScreen 12:11:50.731037 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.731037 : Game Position (Hex) = [ 03B0, 028C ] 12:11:50.731037 : Game Position (Dec) = [ 944, 652 ] 12:11:50.732034 : - 12:11:50.732034 : Cannot read memory at address 0x0000030B 12:11:50.732034 : Cannot read memory at address 0x0000038B 12:11:50.734027 : Cannot read memory at address 0x0000030B 12:11:50.734027 : Cannot read memory at address 0x0000038B 12:11:50.736021 : Cannot read memory at address 0x0000030B 12:11:50.736021 : Cannot read memory at address 0x0000038B 12:11:50.738014 : Cannot read memory at address 0x0000030B 12:11:50.738014 : Cannot read memory at address 0x0000038B 12:11:50.738014 : RawData event for Player #1: 12:11:50.738014 : Device rawinput data (Hex) = [ 00007DF0, 00009B1C ] 12:11:50.738515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.738515 : OnScreen Cursor Position (Px) = [ 944, 654 ] 12:11:50.738515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.738515 : ClientWindow Style = FullScreen 12:11:50.738515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.738515 : Game Position (Hex) = [ 03B0, 028E ] 12:11:50.738515 : Game Position (Dec) = [ 944, 654 ] 12:11:50.738515 : - 12:11:50.739514 : Cannot read memory at address 0x0000030B 12:11:50.739514 : Cannot read memory at address 0x0000038B 12:11:50.741506 : Cannot read memory at address 0x0000030B 12:11:50.741506 : Cannot read memory at address 0x0000038B 12:11:50.743500 : Cannot read memory at address 0x0000030B 12:11:50.743500 : Cannot read memory at address 0x0000038B 12:11:50.744497 : RawData event for Player #1: 12:11:50.744497 : Device rawinput data (Hex) = [ 00007DF0, 00009B34 ] 12:11:50.744497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.744497 : OnScreen Cursor Position (Px) = [ 944, 654 ] 12:11:50.744497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.744497 : ClientWindow Style = FullScreen 12:11:50.744497 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.744497 : Game Position (Hex) = [ 03B0, 028E ] 12:11:50.744497 : Game Position (Dec) = [ 944, 654 ] 12:11:50.745494 : Cannot read memory at address 0x0000030B 12:11:50.745494 : Cannot read memory at address 0x0000038B 12:11:50.747993 : Cannot read memory at address 0x0000030B 12:11:50.747993 : Cannot read memory at address 0x0000038B 12:11:50.749649 : Cannot read memory at address 0x0000030B 12:11:50.749649 : Cannot read memory at address 0x0000038B 12:11:50.750647 : RawData event for Player #1: 12:11:50.750647 : Device rawinput data (Hex) = [ 00007E34, 00009B1C ] 12:11:50.751644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.751644 : Cannot read memory at address 0x0000030B 12:11:50.751644 : Cannot read memory at address 0x0000038B 12:11:50.751644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.751644 : ClientWindow Style = FullScreen 12:11:50.751644 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.751644 : Game Position (Hex) = [ 03B2, 028E ] 12:11:50.751644 : Game Position (Dec) = [ 946, 654 ] 12:11:50.751644 : - 12:11:50.753637 : Cannot read memory at address 0x0000030B 12:11:50.753637 : Cannot read memory at address 0x0000038B 12:11:50.755630 : Cannot read memory at address 0x0000030B 12:11:50.755630 : Cannot read memory at address 0x0000038B 12:11:50.758133 : Cannot read memory at address 0x0000030B 12:11:50.758133 : Cannot read memory at address 0x0000038B 12:11:50.758133 : Device rawinput data (Hex) = [ 00007E30, 00009B08 ] 12:11:50.758133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.758133 : OnScreen Cursor Position (Px) = [ 946, 654 ] 12:11:50.758133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.758133 : ClientWindow Style = FullScreen 12:11:50.758133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.758133 : Game Position (Hex) = [ 03B2, 028E ] 12:11:50.758133 : Game Position (Dec) = [ 946, 654 ] 12:11:50.759165 : - 12:11:50.760167 : Cannot read memory at address 0x0000030B 12:11:50.760167 : Cannot read memory at address 0x0000038B 12:11:50.762155 : Cannot read memory at address 0x0000030B 12:11:50.762155 : Cannot read memory at address 0x0000038B 12:11:50.764149 : Cannot read memory at address 0x0000030B 12:11:50.764149 : Cannot read memory at address 0x0000038B 12:11:50.765145 : RawData event for Player #1: 12:11:50.765145 : Device rawinput data (Hex) = [ 00007E3C, 00009AC4 ] 12:11:50.765145 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.765145 : OnScreen Cursor Position (Px) = [ 946, 652 ] 12:11:50.765145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.765145 : ClientWindow Style = FullScreen 12:11:50.765145 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.765145 : Game Position (Hex) = [ 03B2, 028C ] 12:11:50.765145 : Game Position (Dec) = [ 946, 652 ] 12:11:50.765145 : - 12:11:50.766142 : Cannot read memory at address 0x0000030B 12:11:50.766142 : Cannot read memory at address 0x0000038B 12:11:50.768135 : Cannot read memory at address 0x0000030B 12:11:50.768135 : Cannot read memory at address 0x0000038B 12:11:50.769635 : Cannot read memory at address 0x0000030B 12:11:50.769635 : Cannot read memory at address 0x0000038B 12:11:50.771629 : Cannot read memory at address 0x0000030B 12:11:50.771629 : Cannot read memory at address 0x0000038B 12:11:50.771629 : RawData event for Player #1: 12:11:50.771629 : Device rawinput data (Hex) = [ 00007E58, 00009A54 ] 12:11:50.771629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.772625 : OnScreen Cursor Position (Px) = [ 947, 651 ] 12:11:50.772625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.772625 : ClientWindow Style = FullScreen 12:11:50.772625 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.772625 : Game Position (Hex) = [ 03B3, 028B ] 12:11:50.772625 : Game Position (Dec) = [ 947, 651 ] 12:11:50.772625 : - 12:11:50.773622 : Cannot read memory at address 0x0000030B 12:11:50.773622 : Cannot read memory at address 0x0000038B 12:11:50.775619 : Cannot read memory at address 0x0000030B 12:11:50.775619 : Cannot read memory at address 0x0000038B 12:11:50.778119 : Cannot read memory at address 0x0000030B 12:11:50.778119 : Cannot read memory at address 0x0000038B 12:11:50.779123 : RawData event for Player #1: 12:11:50.779123 : Device rawinput data (Hex) = [ 00007E34, 00009AC4 ] 12:11:50.779123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.779123 : OnScreen Cursor Position (Px) = [ 946, 652 ] 12:11:50.779123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.780120 : ClientWindow Style = FullScreen 12:11:50.780120 : Cannot read memory at address 0x0000030B 12:11:50.780120 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.780120 : Cannot read memory at address 0x0000038B 12:11:50.780120 : Game Position (Hex) = [ 03B2, 028C ] 12:11:50.780120 : Game Position (Dec) = [ 946, 652 ] 12:11:50.780120 : - 12:11:50.782113 : Cannot read memory at address 0x0000030B 12:11:50.782113 : Cannot read memory at address 0x0000038B 12:11:50.784106 : Cannot read memory at address 0x0000030B 12:11:50.784106 : Cannot read memory at address 0x0000038B 12:11:50.786100 : Cannot read memory at address 0x0000030B 12:11:50.786100 : RawData event for Player #1: 12:11:50.786100 : Cannot read memory at address 0x0000038B 12:11:50.786100 : Device rawinput data (Hex) = [ 00007E34, 00009AC4 ] 12:11:50.786100 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.786100 : OnScreen Cursor Position (Px) = [ 946, 652 ] 12:11:50.786100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.786100 : ClientWindow Style = FullScreen 12:11:50.786100 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.786100 : Game Position (Hex) = [ 03B2, 028C ] 12:11:50.786100 : Game Position (Dec) = [ 946, 652 ] 12:11:50.787096 : - 12:11:50.788094 : Cannot read memory at address 0x0000030B 12:11:50.788094 : Cannot read memory at address 0x0000038B 12:11:50.789598 : Cannot read memory at address 0x0000030B 12:11:50.789598 : Cannot read memory at address 0x0000038B 12:11:50.791591 : Cannot read memory at address 0x0000030B 12:11:50.791591 : Cannot read memory at address 0x0000038B 12:11:50.792588 : RawData event for Player #1: 12:11:50.793580 : Device rawinput data (Hex) = [ 00007E5C, 00009A98 ] 12:11:50.793580 : Cannot read memory at address 0x0000030B 12:11:50.793580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.793580 : Cannot read memory at address 0x0000038B 12:11:50.793580 : OnScreen Cursor Position (Px) = [ 947, 652 ] 12:11:50.793580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.793580 : ClientWindow Style = FullScreen 12:11:50.793580 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.793580 : Game Position (Hex) = [ 03B3, 028C ] 12:11:50.793580 : Game Position (Dec) = [ 947, 652 ] 12:11:50.793580 : - 12:11:50.795574 : Cannot read memory at address 0x0000030B 12:11:50.795574 : Cannot read memory at address 0x0000038B 12:11:50.798072 : Cannot read memory at address 0x0000030B 12:11:50.798072 : Cannot read memory at address 0x0000038B 12:11:50.800073 : Cannot read memory at address 0x0000030B 12:11:50.800073 : Cannot read memory at address 0x0000038B 12:11:50.800073 : RawData event for Player #1: 12:11:50.800073 : Device rawinput data (Hex) = [ 00007E5C, 00009A98 ] 12:11:50.800073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.800073 : OnScreen Cursor Position (Px) = [ 947, 652 ] 12:11:50.800073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.800073 : ClientWindow Style = FullScreen 12:11:50.800073 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.800073 : Game Position (Hex) = [ 03B3, 028C ] 12:11:50.800073 : Game Position (Dec) = [ 947, 652 ] 12:11:50.800073 : - 12:11:50.802067 : Cannot read memory at address 0x0000030B 12:11:50.802067 : Cannot read memory at address 0x0000038B 12:11:50.804565 : Cannot read memory at address 0x0000030B 12:11:50.804565 : Cannot read memory at address 0x0000038B 12:11:50.806570 : Cannot read memory at address 0x0000030B 12:11:50.806570 : Cannot read memory at address 0x0000038B 12:11:50.806570 : RawData event for Player #1: 12:11:50.806570 : Device rawinput data (Hex) = [ 00007E5C, 00009A28 ] 12:11:50.806570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.806570 : OnScreen Cursor Position (Px) = [ 947, 650 ] 12:11:50.806570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.806570 : ClientWindow Style = FullScreen 12:11:50.806570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.806570 : Game Position (Hex) = [ 03B3, 028A ] 12:11:50.806570 : Game Position (Dec) = [ 947, 650 ] 12:11:50.808073 : Cannot read memory at address 0x0000030B 12:11:50.808073 : Cannot read memory at address 0x0000038B 12:11:50.809698 : Cannot read memory at address 0x0000030B 12:11:50.809698 : Cannot read memory at address 0x0000038B 12:11:50.811696 : Cannot read memory at address 0x0000030B 12:11:50.811696 : Cannot read memory at address 0x0000038B 12:11:50.813689 : Cannot read memory at address 0x0000030B 12:11:50.813689 : Cannot read memory at address 0x0000038B 12:11:50.813689 : RawData event for Player #1: 12:11:50.813689 : Device rawinput data (Hex) = [ 00007E64, 00009A10 ] 12:11:50.813689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.813689 : OnScreen Cursor Position (Px) = [ 947, 649 ] 12:11:50.814685 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.814685 : ClientWindow Style = FullScreen 12:11:50.814685 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.814685 : Game Position (Hex) = [ 03B3, 0289 ] 12:11:50.814685 : Game Position (Dec) = [ 947, 649 ] 12:11:50.814685 : - 12:11:50.815683 : Cannot read memory at address 0x0000030B 12:11:50.815683 : Cannot read memory at address 0x0000038B 12:11:50.818181 : Cannot read memory at address 0x0000030B 12:11:50.818181 : Cannot read memory at address 0x0000038B 12:11:50.820182 : Cannot read memory at address 0x0000030B 12:11:50.820182 : RawData event for Player #1: 12:11:50.820182 : Device rawinput data (Hex) = [ 00007E60, 000099B8 ] 12:11:50.820182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.820182 : OnScreen Cursor Position (Px) = [ 947, 648 ] 12:11:50.820182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.820182 : ClientWindow Style = FullScreen 12:11:50.820182 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.820182 : Game Position (Hex) = [ 03B3, 0288 ] 12:11:50.820182 : Game Position (Dec) = [ 947, 648 ] 12:11:50.820182 : - 12:11:50.822175 : Cannot read memory at address 0x0000030B 12:11:50.822175 : Cannot read memory at address 0x0000038B 12:11:50.824173 : Cannot read memory at address 0x0000030B 12:11:50.824173 : Cannot read memory at address 0x0000038B 12:11:50.826166 : Cannot read memory at address 0x0000030B 12:11:50.826166 : Cannot read memory at address 0x0000038B 12:11:50.827166 : RawData event for Player #1: 12:11:50.827166 : Device rawinput data (Hex) = [ 00007E88, 000099AC ] 12:11:50.827166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.827166 : OnScreen Cursor Position (Px) = [ 948, 648 ] 12:11:50.827166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.827166 : ClientWindow Style = FullScreen 12:11:50.827166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.828155 : Game Position (Hex) = [ 03B4, 0288 ] 12:11:50.828155 : Cannot read memory at address 0x0000030B 12:11:50.828155 : Cannot read memory at address 0x0000038B 12:11:50.830757 : Cannot read memory at address 0x0000030B 12:11:50.830757 : Cannot read memory at address 0x0000038B 12:11:50.832715 : Cannot read memory at address 0x0000030B 12:11:50.832715 : Cannot read memory at address 0x0000038B 12:11:50.833711 : RawData event for Player #1: 12:11:50.833711 : Device rawinput data (Hex) = [ 00007E88, 00009980 ] 12:11:50.833711 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.833711 : OnScreen Cursor Position (Px) = [ 948, 647 ] 12:11:50.834708 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.834708 : Cannot read memory at address 0x0000030B 12:11:50.834708 : ClientWindow Style = FullScreen 12:11:50.834708 : Cannot read memory at address 0x0000038B 12:11:50.834708 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.834708 : Game Position (Hex) = [ 03B4, 0287 ] 12:11:50.834708 : Game Position (Dec) = [ 948, 647 ] 12:11:50.834708 : - 12:11:50.836762 : Cannot read memory at address 0x0000030B 12:11:50.836762 : Cannot read memory at address 0x0000038B 12:11:50.838326 : Cannot read memory at address 0x0000030B 12:11:50.838326 : Cannot read memory at address 0x0000038B 12:11:50.840330 : Cannot read memory at address 0x0000030B 12:11:50.840330 : Cannot read memory at address 0x0000038B 12:11:50.841326 : RawData event for Player #1: 12:11:50.841326 : Device rawinput data (Hex) = [ 00007E90, 000099D8 ] 12:11:50.841326 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.841326 : OnScreen Cursor Position (Px) = [ 949, 649 ] 12:11:50.841326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.841326 : ClientWindow Style = FullScreen 12:11:50.841326 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.841326 : Game Position (Hex) = [ 03B5, 0289 ] 12:11:50.841326 : Game Position (Dec) = [ 949, 649 ] 12:11:50.841326 : - 12:11:50.842323 : Cannot read memory at address 0x0000030B 12:11:50.842323 : Cannot read memory at address 0x0000038B 12:11:50.844320 : Cannot read memory at address 0x0000030B 12:11:50.844320 : Cannot read memory at address 0x0000038B 12:11:50.846310 : Cannot read memory at address 0x0000030B 12:11:50.846310 : Cannot read memory at address 0x0000038B 12:11:50.848302 : RawData event for Player #1: 12:11:50.848302 : Cannot read memory at address 0x0000038B 12:11:50.848302 : Device rawinput data (Hex) = [ 00007EA8, 00009980 ] 12:11:50.848302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.848804 : OnScreen Cursor Position (Px) = [ 949, 647 ] 12:11:50.848804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.848804 : ClientWindow Style = FullScreen 12:11:50.848804 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.848804 : Game Position (Hex) = [ 03B5, 0287 ] 12:11:50.848804 : Game Position (Dec) = [ 949, 647 ] 12:11:50.848804 : - 12:11:50.849654 : Cannot read memory at address 0x0000030B 12:11:50.849654 : Cannot read memory at address 0x0000038B 12:11:50.851649 : Cannot read memory at address 0x0000030B 12:11:50.851649 : Cannot read memory at address 0x0000038B 12:11:50.853646 : Cannot read memory at address 0x0000030B 12:11:50.853646 : Cannot read memory at address 0x0000038B 12:11:50.854643 : RawData event for Player #1: 12:11:50.854643 : Device rawinput data (Hex) = [ 00007EB0, 0000993C ] 12:11:50.854643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.855636 : OnScreen Cursor Position (Px) = [ 950, 646 ] 12:11:50.855636 : Cannot read memory at address 0x0000030B 12:11:50.855636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.855636 : Cannot read memory at address 0x0000038B 12:11:50.855636 : ClientWindow Style = FullScreen 12:11:50.855636 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.855636 : Game Position (Hex) = [ 03B6, 0286 ] 12:11:50.855636 : Game Position (Dec) = [ 950, 646 ] 12:11:50.855636 : - 12:11:50.858134 : Cannot read memory at address 0x0000030B 12:11:50.858134 : Cannot read memory at address 0x0000038B 12:11:50.859699 : Cannot read memory at address 0x0000030B 12:11:50.859699 : Cannot read memory at address 0x0000038B 12:11:50.860703 : RawData event for Player #1: 12:11:50.860703 : Device rawinput data (Hex) = [ 00007ED4, 0000993C ] 12:11:50.860703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.861696 : OnScreen Cursor Position (Px) = [ 951, 646 ] 12:11:50.861696 : Cannot read memory at address 0x0000030B 12:11:50.861696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.861696 : Cannot read memory at address 0x0000038B 12:11:50.861696 : ClientWindow Style = FullScreen 12:11:50.861696 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.861696 : Game Position (Hex) = [ 03B7, 0286 ] 12:11:50.861696 : Game Position (Dec) = [ 951, 646 ] 12:11:50.861696 : - 12:11:50.863689 : Cannot read memory at address 0x0000030B 12:11:50.863689 : Cannot read memory at address 0x0000038B 12:11:50.865683 : Cannot read memory at address 0x0000030B 12:11:50.865683 : Cannot read memory at address 0x0000038B 12:11:50.868181 : Cannot read memory at address 0x0000030B 12:11:50.868181 : RawData event for Player #1: 12:11:50.868181 : Cannot read memory at address 0x0000038B 12:11:50.868181 : Device rawinput data (Hex) = [ 00007ED4, 000098E4 ] 12:11:50.868181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.868181 : OnScreen Cursor Position (Px) = [ 951, 645 ] 12:11:50.868181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.868181 : ClientWindow Style = FullScreen 12:11:50.868181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.868181 : Game Position (Hex) = [ 03B7, 0285 ] 12:11:50.868181 : Game Position (Dec) = [ 951, 645 ] 12:11:50.868181 : - 12:11:50.870186 : Cannot read memory at address 0x0000030B 12:11:50.870186 : Cannot read memory at address 0x0000038B 12:11:50.872180 : Cannot read memory at address 0x0000030B 12:11:50.872180 : Cannot read memory at address 0x0000038B 12:11:50.874174 : Cannot read memory at address 0x0000030B 12:11:50.874174 : Cannot read memory at address 0x0000038B 12:11:50.875169 : RawData event for Player #1: 12:11:50.875169 : Device rawinput data (Hex) = [ 00007EB0, 00009874 ] 12:11:50.875169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.875169 : OnScreen Cursor Position (Px) = [ 950, 643 ] 12:11:50.875169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.875169 : ClientWindow Style = FullScreen 12:11:50.875169 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.875169 : Game Position (Hex) = [ 03B6, 0283 ] 12:11:50.875169 : Game Position (Dec) = [ 950, 643 ] 12:11:50.876162 : Cannot read memory at address 0x0000030B 12:11:50.876162 : - 12:11:50.876162 : Cannot read memory at address 0x0000038B 12:11:50.878155 : Cannot read memory at address 0x0000030B 12:11:50.878155 : Cannot read memory at address 0x0000038B 12:11:50.879638 : Cannot read memory at address 0x0000030B 12:11:50.879638 : Cannot read memory at address 0x0000038B 12:11:50.881634 : Cannot read memory at address 0x0000030B 12:11:50.881634 : Cannot read memory at address 0x0000038B 12:11:50.881634 : RawData event for Player #1: 12:11:50.881634 : Device rawinput data (Hex) = [ 00007EB0, 00009804 ] 12:11:50.881634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.882630 : OnScreen Cursor Position (Px) = [ 950, 641 ] 12:11:50.882630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.882630 : ClientWindow Style = FullScreen 12:11:50.882630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.882630 : Game Position (Hex) = [ 03B6, 0281 ] 12:11:50.882630 : Game Position (Dec) = [ 950, 641 ] 12:11:50.882630 : - 12:11:50.883627 : Cannot read memory at address 0x0000030B 12:11:50.883627 : Cannot read memory at address 0x0000038B 12:11:50.885620 : Cannot read memory at address 0x0000030B 12:11:50.885620 : Cannot read memory at address 0x0000038B 12:11:50.888119 : Cannot read memory at address 0x0000030B 12:11:50.888119 : Cannot read memory at address 0x0000038B 12:11:50.889149 : RawData event for Player #1: 12:11:50.889149 : Device rawinput data (Hex) = [ 00007E94, 00009898 ] 12:11:50.889149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.889149 : OnScreen Cursor Position (Px) = [ 949, 643 ] 12:11:50.889149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.889149 : ClientWindow Style = FullScreen 12:11:50.889149 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.889149 : Game Position (Hex) = [ 03B5, 0283 ] 12:11:50.889149 : Game Position (Dec) = [ 949, 643 ] 12:11:50.889149 : - 12:11:50.890146 : Cannot read memory at address 0x0000030B 12:11:50.890146 : Cannot read memory at address 0x0000038B 12:11:50.892139 : Cannot read memory at address 0x0000030B 12:11:50.892139 : Cannot read memory at address 0x0000038B 12:11:50.894132 : Cannot read memory at address 0x0000030B 12:11:50.894132 : Cannot read memory at address 0x0000038B 12:11:50.896137 : Cannot read memory at address 0x0000030B 12:11:50.896137 : Cannot read memory at address 0x0000038B 12:11:50.896137 : RawData event for Player #1: 12:11:50.896137 : Device rawinput data (Hex) = [ 00007E8C, 00009874 ] 12:11:50.896137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.896137 : OnScreen Cursor Position (Px) = [ 949, 643 ] 12:11:50.896137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.896137 : ClientWindow Style = FullScreen 12:11:50.896137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.896137 : Game Position (Hex) = [ 03B5, 0283 ] 12:11:50.896137 : Game Position (Dec) = [ 949, 643 ] 12:11:50.896137 : - 12:11:50.898119 : Cannot read memory at address 0x0000030B 12:11:50.898119 : Cannot read memory at address 0x0000038B 12:11:50.899619 : Cannot read memory at address 0x0000030B 12:11:50.899619 : Cannot read memory at address 0x0000038B 12:11:50.901612 : Cannot read memory at address 0x0000030B 12:11:50.901612 : Cannot read memory at address 0x0000038B 12:11:50.902608 : RawData event for Player #1: 12:11:50.902608 : Device rawinput data (Hex) = [ 00007E6C, 00009874 ] 12:11:50.902608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.903605 : OnScreen Cursor Position (Px) = [ 948, 643 ] 12:11:50.903605 : Cannot read memory at address 0x0000030B 12:11:50.903605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.903605 : Cannot read memory at address 0x0000038B 12:11:50.903605 : ClientWindow Style = FullScreen 12:11:50.903605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.903605 : Game Position (Hex) = [ 03B4, 0283 ] 12:11:50.903605 : Game Position (Dec) = [ 948, 643 ] 12:11:50.903605 : - 12:11:50.905103 : Cannot read memory at address 0x0000030B 12:11:50.905103 : Cannot read memory at address 0x0000038B 12:11:50.907098 : Cannot read memory at address 0x0000030B 12:11:50.907098 : Cannot read memory at address 0x0000038B 12:11:50.908597 : Cannot read memory at address 0x0000030B 12:11:50.908597 : Cannot read memory at address 0x0000038B 12:11:50.909595 : RawData event for Player #1: 12:11:50.909595 : Device rawinput data (Hex) = [ 00007E8C, 00009874 ] 12:11:50.910591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.910591 : Cannot read memory at address 0x0000030B 12:11:50.910591 : OnScreen Cursor Position (Px) = [ 949, 643 ] 12:11:50.910591 : Cannot read memory at address 0x0000038B 12:11:50.910591 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.910591 : ClientWindow Style = FullScreen 12:11:50.910591 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.910591 : Game Position (Hex) = [ 03B5, 0283 ] 12:11:50.910591 : Game Position (Dec) = [ 949, 643 ] 12:11:50.910591 : - 12:11:50.912584 : Cannot read memory at address 0x0000030B 12:11:50.912584 : Cannot read memory at address 0x0000038B 12:11:50.914578 : Cannot read memory at address 0x0000030B 12:11:50.914578 : Cannot read memory at address 0x0000038B 12:11:50.916571 : Cannot read memory at address 0x0000030B 12:11:50.916571 : Cannot read memory at address 0x0000038B 12:11:50.916571 : RawData event for Player #1: 12:11:50.916571 : Device rawinput data (Hex) = [ 00007E8C, 00009804 ] 12:11:50.916571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.916571 : OnScreen Cursor Position (Px) = [ 949, 641 ] 12:11:50.916571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.916571 : ClientWindow Style = FullScreen 12:11:50.916571 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.916571 : Game Position (Hex) = [ 03B5, 0281 ] 12:11:50.916571 : Game Position (Dec) = [ 949, 641 ] 12:11:50.918073 : - 12:11:50.918073 : Cannot read memory at address 0x0000030B 12:11:50.918073 : Cannot read memory at address 0x0000038B 12:11:50.920086 : Cannot read memory at address 0x0000030B 12:11:50.920086 : Cannot read memory at address 0x0000038B 12:11:50.922079 : Cannot read memory at address 0x0000030B 12:11:50.922079 : Cannot read memory at address 0x0000038B 12:11:50.924073 : Cannot read memory at address 0x0000030B 12:11:50.924073 : Cannot read memory at address 0x0000038B 12:11:50.924073 : RawData event for Player #1: 12:11:50.924073 : Device rawinput data (Hex) = [ 00007EB0, 000097F8 ] 12:11:50.924073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.924073 : OnScreen Cursor Position (Px) = [ 950, 641 ] 12:11:50.924073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.924073 : ClientWindow Style = FullScreen 12:11:50.924073 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.924073 : Game Position (Hex) = [ 03B6, 0281 ] 12:11:50.924073 : Game Position (Dec) = [ 950, 641 ] 12:11:50.925069 : - 12:11:50.926066 : Cannot read memory at address 0x0000030B 12:11:50.926066 : Cannot read memory at address 0x0000038B 12:11:50.928059 : Cannot read memory at address 0x0000030B 12:11:50.928059 : Cannot read memory at address 0x0000038B 12:11:50.929559 : Cannot read memory at address 0x0000030B 12:11:50.929559 : Cannot read memory at address 0x0000038B 12:11:50.930556 : RawData event for Player #1: 12:11:50.931552 : Device rawinput data (Hex) = [ 00007EB0, 000097F8 ] 12:11:50.931552 : Cannot read memory at address 0x0000030B 12:11:50.931552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.931552 : Cannot read memory at address 0x0000038B 12:11:50.931552 : OnScreen Cursor Position (Px) = [ 950, 641 ] 12:11:50.931552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.931552 : ClientWindow Style = FullScreen 12:11:50.931552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.931552 : Game Position (Hex) = [ 03B6, 0281 ] 12:11:50.932549 : Game Position (Dec) = [ 950, 641 ] 12:11:50.932549 : - 12:11:50.933546 : Cannot read memory at address 0x0000030B 12:11:50.933546 : Cannot read memory at address 0x0000038B 12:11:50.935539 : Cannot read memory at address 0x0000030B 12:11:50.935539 : Cannot read memory at address 0x0000038B 12:11:50.938036 : Cannot read memory at address 0x0000030B 12:11:50.938036 : Cannot read memory at address 0x0000038B 12:11:50.938036 : RawData event for Player #1: 12:11:50.938036 : Device rawinput data (Hex) = [ 00007EB8, 00009828 ] 12:11:50.938036 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.938036 : OnScreen Cursor Position (Px) = [ 950, 641 ] 12:11:50.938036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.938036 : ClientWindow Style = FullScreen 12:11:50.938036 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.938036 : Game Position (Hex) = [ 03B6, 0281 ] 12:11:50.938036 : Game Position (Dec) = [ 950, 641 ] 12:11:50.939040 : - 12:11:50.940036 : Cannot read memory at address 0x0000030B 12:11:50.940036 : Cannot read memory at address 0x0000038B 12:11:50.942030 : Cannot read memory at address 0x0000030B 12:11:50.942030 : Cannot read memory at address 0x0000038B 12:11:50.944023 : Cannot read memory at address 0x0000030B 12:11:50.944023 : Cannot read memory at address 0x0000038B 12:11:50.944023 : RawData event for Player #1: 12:11:50.944023 : Device rawinput data (Hex) = [ 00007ED8, 00009898 ] 12:11:50.944023 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.944023 : OnScreen Cursor Position (Px) = [ 951, 643 ] 12:11:50.944023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.944023 : ClientWindow Style = FullScreen 12:11:50.944023 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.944023 : Game Position (Hex) = [ 03B7, 0283 ] 12:11:50.945020 : Game Position (Dec) = [ 951, 643 ] 12:11:50.945020 : - 12:11:50.946016 : Cannot read memory at address 0x0000030B 12:11:50.946016 : Cannot read memory at address 0x0000038B 12:11:50.948010 : Cannot read memory at address 0x0000030B 12:11:50.948010 : Cannot read memory at address 0x0000038B 12:11:50.949510 : Cannot read memory at address 0x0000030B 12:11:50.949510 : Cannot read memory at address 0x0000038B 12:11:50.950507 : RawData event for Player #1: 12:11:50.951504 : Device rawinput data (Hex) = [ 00007EFC, 000098CC ] 12:11:50.951504 : Cannot read memory at address 0x0000030B 12:11:50.951504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.951504 : Cannot read memory at address 0x0000038B 12:11:50.951504 : OnScreen Cursor Position (Px) = [ 952, 644 ] 12:11:50.951504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.951504 : ClientWindow Style = FullScreen 12:11:50.951504 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.951504 : Game Position (Hex) = [ 03B8, 0284 ] 12:11:50.951504 : Game Position (Dec) = [ 952, 644 ] 12:11:50.951504 : - 12:11:50.953497 : Cannot read memory at address 0x0000030B 12:11:50.953497 : Cannot read memory at address 0x0000038B 12:11:50.955490 : Cannot read memory at address 0x0000030B 12:11:50.955490 : Cannot read memory at address 0x0000038B 12:11:50.957988 : Cannot read memory at address 0x0000030B 12:11:50.957988 : Cannot read memory at address 0x0000038B 12:11:50.957988 : RawData event for Player #1: 12:11:50.957988 : Device rawinput data (Hex) = [ 00007EF0, 000098A0 ] 12:11:50.957988 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.957988 : OnScreen Cursor Position (Px) = [ 952, 643 ] 12:11:50.957988 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.957988 : ClientWindow Style = FullScreen 12:11:50.957988 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.957988 : Game Position (Hex) = [ 03B8, 0283 ] 12:11:50.957988 : Game Position (Dec) = [ 952, 643 ] 12:11:50.958992 : - 12:11:50.959989 : Cannot read memory at address 0x0000030B 12:11:50.959989 : Cannot read memory at address 0x0000038B 12:11:50.961982 : Cannot read memory at address 0x0000030B 12:11:50.961982 : Cannot read memory at address 0x0000038B 12:11:50.963976 : Cannot read memory at address 0x0000030B 12:11:50.963976 : Cannot read memory at address 0x0000038B 12:11:50.964972 : RawData event for Player #1: 12:11:50.964972 : Device rawinput data (Hex) = [ 00007F18, 000098CC ] 12:11:50.964972 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.964972 : OnScreen Cursor Position (Px) = [ 953, 644 ] 12:11:50.964972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.964972 : ClientWindow Style = FullScreen 12:11:50.964972 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.964972 : Game Position (Hex) = [ 03B9, 0284 ] 12:11:50.965969 : Game Position (Dec) = [ 953, 644 ] 12:11:50.965969 : Cannot read memory at address 0x0000030B 12:11:50.965969 : - 12:11:50.965969 : Cannot read memory at address 0x0000038B 12:11:50.967962 : Cannot read memory at address 0x0000030B 12:11:50.967962 : Cannot read memory at address 0x0000038B 12:11:50.969462 : Cannot read memory at address 0x0000030B 12:11:50.969462 : Cannot read memory at address 0x0000038B 12:11:50.971455 : Cannot read memory at address 0x0000030B 12:11:50.971455 : Cannot read memory at address 0x0000038B 12:11:50.971455 : RawData event for Player #1: 12:11:50.972452 : Device rawinput data (Hex) = [ 00007F48, 00009908 ] 12:11:50.972452 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.972452 : OnScreen Cursor Position (Px) = [ 954, 645 ] 12:11:50.972452 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.972452 : ClientWindow Style = FullScreen 12:11:50.972452 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.972452 : Game Position (Hex) = [ 03BA, 0285 ] 12:11:50.972452 : Game Position (Dec) = [ 954, 645 ] 12:11:50.972452 : - 12:11:50.973449 : Cannot read memory at address 0x0000030B 12:11:50.973449 : Cannot read memory at address 0x0000038B 12:11:50.975442 : Cannot read memory at address 0x0000030B 12:11:50.975442 : Cannot read memory at address 0x0000038B 12:11:50.977940 : Cannot read memory at address 0x0000030B 12:11:50.977940 : Cannot read memory at address 0x0000038B 12:11:50.978944 : RawData event for Player #1: 12:11:50.978944 : Device rawinput data (Hex) = [ 00007F5C, 00009910 ] 12:11:50.978944 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.978944 : OnScreen Cursor Position (Px) = [ 955, 645 ] 12:11:50.978944 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.978944 : ClientWindow Style = FullScreen 12:11:50.979941 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.979941 : Game Position (Hex) = [ 03BB, 0285 ] 12:11:50.979941 : Cannot read memory at address 0x0000030B 12:11:50.979941 : Game Position (Dec) = [ 955, 645 ] 12:11:50.979941 : Cannot read memory at address 0x0000038B 12:11:50.979941 : - 12:11:50.981934 : Cannot read memory at address 0x0000030B 12:11:50.981934 : Cannot read memory at address 0x0000038B 12:11:50.983928 : Cannot read memory at address 0x0000030B 12:11:50.983928 : Cannot read memory at address 0x0000038B 12:11:50.985921 : Cannot read memory at address 0x0000030B 12:11:50.985921 : Cannot read memory at address 0x0000038B 12:11:50.985921 : RawData event for Player #1: 12:11:50.985921 : Device rawinput data (Hex) = [ 00007F5C, 00009910 ] 12:11:50.985921 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.985921 : OnScreen Cursor Position (Px) = [ 955, 645 ] 12:11:50.985921 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.985921 : ClientWindow Style = FullScreen 12:11:50.985921 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.986918 : Game Position (Hex) = [ 03BB, 0285 ] 12:11:50.986918 : Game Position (Dec) = [ 955, 645 ] 12:11:50.986918 : - 12:11:50.987915 : Cannot read memory at address 0x0000030B 12:11:50.987915 : Cannot read memory at address 0x0000038B 12:11:50.989917 : Cannot read memory at address 0x0000030B 12:11:50.989917 : Cannot read memory at address 0x0000038B 12:11:50.991910 : Cannot read memory at address 0x0000030B 12:11:50.991910 : Cannot read memory at address 0x0000038B 12:11:50.992907 : RawData event for Player #1: 12:11:50.992907 : Device rawinput data (Hex) = [ 00007FA4, 00009980 ] 12:11:50.992907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:50.992907 : OnScreen Cursor Position (Px) = [ 957, 647 ] 12:11:50.992907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:50.992907 : ClientWindow Style = FullScreen 12:11:50.993904 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:50.993904 : Cannot read memory at address 0x0000030B 12:11:50.993904 : Game Position (Hex) = [ 03BD, 0287 ] 12:11:50.993904 : Cannot read memory at address 0x0000038B 12:11:50.993904 : Game Position (Dec) = [ 957, 647 ] 12:11:50.993904 : - 12:11:50.995897 : Cannot read memory at address 0x0000030B 12:11:50.995897 : Cannot read memory at address 0x0000038B 12:11:50.997891 : Cannot read memory at address 0x0000030B 12:11:50.997891 : Cannot read memory at address 0x0000038B 12:11:50.999391 : Cannot read memory at address 0x0000030B 12:11:50.999391 : Cannot read memory at address 0x0000038B 12:11:50.999391 : RawData event for Player #1: 12:11:51.000387 : Device rawinput data (Hex) = [ 00007FE8, 000099FC ] 12:11:51.000387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.000387 : OnScreen Cursor Position (Px) = [ 959, 649 ] 12:11:51.000387 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.000387 : ClientWindow Style = FullScreen 12:11:51.000387 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.000387 : Game Position (Hex) = [ 03BF, 0289 ] 12:11:51.000387 : Game Position (Dec) = [ 959, 649 ] 12:11:51.000387 : - 12:11:51.001384 : RawData event for Player #1: 12:11:51.001384 : Cannot read memory at address 0x0000030B 12:11:51.001384 : Device rawinput data (Hex) = [ 00007FE8, 000099FC ] 12:11:51.001384 : Cannot read memory at address 0x0000038B 12:11:51.001384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.001384 : OnScreen Cursor Position (Px) = [ 959, 649 ] 12:11:51.001384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.001384 : ClientWindow Style = FullScreen 12:11:51.001384 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.001384 : Game Position (Hex) = [ 03BF, 0289 ] 12:11:51.001384 : Game Position (Dec) = [ 959, 649 ] 12:11:51.001384 : Controller Buttons Events : OnScreenTriggerUp 12:11:51.001384 : - 12:11:51.003377 : Cannot read memory at address 0x0000030B 12:11:51.003377 : Cannot read memory at address 0x0000038B 12:11:51.004879 : Cannot read memory at address 0x0000030B 12:11:51.004879 : Cannot read memory at address 0x0000038B 12:11:51.006881 : Cannot read memory at address 0x0000030B 12:11:51.006881 : Cannot read memory at address 0x0000038B 12:11:51.008379 : Cannot read memory at address 0x0000030B 12:11:51.008379 : RawData event for Player #1: 12:11:51.008379 : Cannot read memory at address 0x0000038B 12:11:51.008379 : Device rawinput data (Hex) = [ 00008030, 00009A80 ] 12:11:51.008379 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.008379 : OnScreen Cursor Position (Px) = [ 961, 651 ] 12:11:51.008379 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.008379 : ClientWindow Style = FullScreen 12:11:51.008379 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.008379 : Game Position (Hex) = [ 03C1, 028B ] 12:11:51.008379 : Game Position (Dec) = [ 961, 651 ] 12:11:51.008379 : - 12:11:51.010374 : Cannot read memory at address 0x0000030B 12:11:51.010374 : Cannot read memory at address 0x0000038B 12:11:51.012368 : Cannot read memory at address 0x0000030B 12:11:51.012368 : Cannot read memory at address 0x0000038B 12:11:51.013365 : RawData event for Player #1: 12:11:51.014361 : Device rawinput data (Hex) = [ 000080A0, 00009AEC ] 12:11:51.014361 : Cannot read memory at address 0x0000030B 12:11:51.014361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.014361 : Cannot read memory at address 0x0000038B 12:11:51.014361 : OnScreen Cursor Position (Px) = [ 964, 653 ] 12:11:51.014361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.014361 : ClientWindow Style = FullScreen 12:11:51.014361 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.014361 : Game Position (Hex) = [ 03C4, 028D ] 12:11:51.014361 : Game Position (Dec) = [ 964, 653 ] 12:11:51.014361 : - 12:11:51.016355 : Cannot read memory at address 0x0000030B 12:11:51.016355 : Cannot read memory at address 0x0000038B 12:11:51.018348 : Cannot read memory at address 0x0000030B 12:11:51.018348 : Cannot read memory at address 0x0000038B 12:11:51.019617 : Cannot read memory at address 0x0000030B 12:11:51.019617 : Cannot read memory at address 0x0000038B 12:11:51.020616 : RawData event for Player #1: 12:11:51.020616 : Device rawinput data (Hex) = [ 000080E8, 00009AEC ] 12:11:51.020616 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.020616 : OnScreen Cursor Position (Px) = [ 966, 653 ] 12:11:51.021612 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.021612 : ClientWindow Style = FullScreen 12:11:51.021612 : Cannot read memory at address 0x0000038B 12:11:51.021612 : Game Position (Hex) = [ 03C6, 028D ] 12:11:51.021612 : Game Position (Dec) = [ 966, 653 ] 12:11:51.021612 : - 12:11:51.023605 : Cannot read memory at address 0x0000030B 12:11:51.023605 : Cannot read memory at address 0x0000038B 12:11:51.025602 : Cannot read memory at address 0x0000030B 12:11:51.025602 : Cannot read memory at address 0x0000038B 12:11:51.028102 : Cannot read memory at address 0x0000030B 12:11:51.028102 : Cannot read memory at address 0x0000038B 12:11:51.028102 : RawData event for Player #1: 12:11:51.028102 : Device rawinput data (Hex) = [ 00008134, 00009B5C ] 12:11:51.028102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.028102 : OnScreen Cursor Position (Px) = [ 969, 655 ] 12:11:51.028102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.029111 : ClientWindow Style = FullScreen 12:11:51.029111 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.029111 : Game Position (Hex) = [ 03C9, 028F ] 12:11:51.029111 : Game Position (Dec) = [ 969, 655 ] 12:11:51.029111 : - 12:11:51.030108 : Cannot read memory at address 0x0000030B 12:11:51.030108 : Cannot read memory at address 0x0000038B 12:11:51.032101 : Cannot read memory at address 0x0000030B 12:11:51.032101 : Cannot read memory at address 0x0000038B 12:11:51.034094 : Cannot read memory at address 0x0000030B 12:11:51.034094 : Cannot read memory at address 0x0000038B 12:11:51.035091 : RawData event for Player #1: 12:11:51.035091 : Device rawinput data (Hex) = [ 00008150, 00009BB4 ] 12:11:51.035091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.035091 : OnScreen Cursor Position (Px) = [ 969, 656 ] 12:11:51.035091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.035091 : ClientWindow Style = FullScreen 12:11:51.035091 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.035091 : Game Position (Hex) = [ 03C9, 0290 ] 12:11:51.035091 : Game Position (Dec) = [ 969, 656 ] 12:11:51.036088 : - 12:11:51.036088 : Cannot read memory at address 0x0000030B 12:11:51.036088 : Cannot read memory at address 0x0000038B 12:11:51.038081 : Cannot read memory at address 0x0000030B 12:11:51.038081 : Cannot read memory at address 0x0000038B 12:11:51.039581 : Cannot read memory at address 0x0000030B 12:11:51.039581 : Cannot read memory at address 0x0000038B 12:11:51.041574 : Cannot read memory at address 0x0000030B 12:11:51.041574 : Cannot read memory at address 0x0000038B 12:11:51.041574 : RawData event for Player #1: 12:11:51.041574 : Device rawinput data (Hex) = [ 0000819C, 00009C84 ] 12:11:51.041574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.041574 : OnScreen Cursor Position (Px) = [ 972, 660 ] 12:11:51.042570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.042570 : ClientWindow Style = FullScreen 12:11:51.042570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.042570 : Game Position (Hex) = [ 03CC, 0294 ] 12:11:51.042570 : Game Position (Dec) = [ 972, 660 ] 12:11:51.042570 : - 12:11:51.043571 : Cannot read memory at address 0x0000030B 12:11:51.043571 : Cannot read memory at address 0x0000038B 12:11:51.045561 : Cannot read memory at address 0x0000030B 12:11:51.045561 : Cannot read memory at address 0x0000038B 12:11:51.048059 : Cannot read memory at address 0x0000030B 12:11:51.048059 : Cannot read memory at address 0x0000038B 12:11:51.049064 : RawData event for Player #1: 12:11:51.049064 : Device rawinput data (Hex) = [ 0000819C, 00009CA8 ] 12:11:51.049064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.049615 : OnScreen Cursor Position (Px) = [ 972, 660 ] 12:11:51.049615 : Cannot read memory at address 0x0000030B 12:11:51.049615 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.049615 : Cannot read memory at address 0x0000038B 12:11:51.049615 : ClientWindow Style = FullScreen 12:11:51.049615 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.049615 : Game Position (Hex) = [ 03CC, 0294 ] 12:11:51.049615 : Game Position (Dec) = [ 972, 660 ] 12:11:51.049615 : - 12:11:51.051610 : Cannot read memory at address 0x0000030B 12:11:51.051610 : Cannot read memory at address 0x0000038B 12:11:51.053603 : Cannot read memory at address 0x0000030B 12:11:51.053603 : Cannot read memory at address 0x0000038B 12:11:51.054600 : RawData event for Player #1: 12:11:51.054600 : Device rawinput data (Hex) = [ 0000819C, 00009D18 ] 12:11:51.054600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.054600 : OnScreen Cursor Position (Px) = [ 972, 662 ] 12:11:51.055597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.055597 : ClientWindow Style = FullScreen 12:11:51.055597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.055597 : Game Position (Hex) = [ 03CC, 0296 ] 12:11:51.055597 : Game Position (Dec) = [ 972, 662 ] 12:11:51.055597 : - 12:11:51.058099 : Cannot read memory at address 0x0000030B 12:11:51.058099 : Cannot read memory at address 0x0000038B 12:11:51.059702 : Cannot read memory at address 0x0000030B 12:11:51.059702 : Cannot read memory at address 0x0000038B 12:11:51.061699 : Cannot read memory at address 0x0000030B 12:11:51.061699 : Cannot read memory at address 0x0000038B 12:11:51.061699 : RawData event for Player #1: 12:11:51.061699 : Device rawinput data (Hex) = [ 000081C0, 00009DC4 ] 12:11:51.061699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.061699 : OnScreen Cursor Position (Px) = [ 973, 665 ] 12:11:51.061699 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.062696 : ClientWindow Style = FullScreen 12:11:51.062696 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.062696 : Game Position (Hex) = [ 03CD, 0299 ] 12:11:51.062696 : Game Position (Dec) = [ 973, 665 ] 12:11:51.062696 : - 12:11:51.063692 : Cannot read memory at address 0x0000030B 12:11:51.063692 : Cannot read memory at address 0x0000038B 12:11:51.065685 : Cannot read memory at address 0x0000030B 12:11:51.065685 : Cannot read memory at address 0x0000038B 12:11:51.068184 : Cannot read memory at address 0x0000030B 12:11:51.068184 : Cannot read memory at address 0x0000038B 12:11:51.069190 : RawData event for Player #1: 12:11:51.069190 : Device rawinput data (Hex) = [ 000081BC, 00009DE0 ] 12:11:51.069190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.069190 : OnScreen Cursor Position (Px) = [ 973, 666 ] 12:11:51.069190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.069190 : ClientWindow Style = FullScreen 12:11:51.069190 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.069190 : Game Position (Hex) = [ 03CD, 029A ] 12:11:51.069190 : Game Position (Dec) = [ 973, 666 ] 12:11:51.069190 : - 12:11:51.070187 : Cannot read memory at address 0x0000030B 12:11:51.070187 : Cannot read memory at address 0x0000038B 12:11:51.072180 : Cannot read memory at address 0x0000030B 12:11:51.072180 : Cannot read memory at address 0x0000038B 12:11:51.074175 : Cannot read memory at address 0x0000030B 12:11:51.074175 : Cannot read memory at address 0x0000038B 12:11:51.076171 : Cannot read memory at address 0x0000030B 12:11:51.076171 : Cannot read memory at address 0x0000038B 12:11:51.076171 : RawData event for Player #1: 12:11:51.076171 : Device rawinput data (Hex) = [ 00008230, 00009EA4 ] 12:11:51.076171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.076171 : OnScreen Cursor Position (Px) = [ 976, 669 ] 12:11:51.076171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.076171 : ClientWindow Style = FullScreen 12:11:51.076171 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.076171 : Game Position (Hex) = [ 03D0, 029D ] 12:11:51.077163 : Game Position (Dec) = [ 976, 669 ] 12:11:51.077163 : - 12:11:51.078160 : Cannot read memory at address 0x0000030B 12:11:51.078160 : Cannot read memory at address 0x0000038B 12:11:51.079661 : Cannot read memory at address 0x0000030B 12:11:51.079661 : Cannot read memory at address 0x0000038B 12:11:51.081654 : Cannot read memory at address 0x0000030B 12:11:51.081654 : Cannot read memory at address 0x0000038B 12:11:51.082651 : RawData event for Player #1: 12:11:51.082651 : Device rawinput data (Hex) = [ 0000822C, 00009EF4 ] 12:11:51.082651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.082651 : OnScreen Cursor Position (Px) = [ 976, 670 ] 12:11:51.083647 : Cannot read memory at address 0x0000030B 12:11:51.083647 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.083647 : Cannot read memory at address 0x0000038B 12:11:51.083647 : ClientWindow Style = FullScreen 12:11:51.083647 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.083647 : Game Position (Hex) = [ 03D0, 029E ] 12:11:51.083647 : Game Position (Dec) = [ 976, 670 ] 12:11:51.083647 : - 12:11:51.085641 : Cannot read memory at address 0x0000030B 12:11:51.085641 : Cannot read memory at address 0x0000038B 12:11:51.088139 : Cannot read memory at address 0x0000030B 12:11:51.088139 : Cannot read memory at address 0x0000038B 12:11:51.089690 : Cannot read memory at address 0x0000030B 12:11:51.089690 : Cannot read memory at address 0x0000038B 12:11:51.089690 : RawData event for Player #1: 12:11:51.089690 : Device rawinput data (Hex) = [ 00008274, 00009F9C ] 12:11:51.089690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.089690 : OnScreen Cursor Position (Px) = [ 978, 673 ] 12:11:51.089690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.090690 : ClientWindow Style = FullScreen 12:11:51.090690 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.090690 : Game Position (Hex) = [ 03D2, 02A1 ] 12:11:51.090690 : Game Position (Dec) = [ 978, 673 ] 12:11:51.090690 : - 12:11:51.091691 : Cannot read memory at address 0x0000030B 12:11:51.091691 : Cannot read memory at address 0x0000038B 12:11:51.093684 : Cannot read memory at address 0x0000030B 12:11:51.093684 : Cannot read memory at address 0x0000038B 12:11:51.095673 : Cannot read memory at address 0x0000030B 12:11:51.095673 : Cannot read memory at address 0x0000038B 12:11:51.095673 : RawData event for Player #1: 12:11:51.095673 : Device rawinput data (Hex) = [ 00008298, 00009FB0 ] 12:11:51.095673 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.095673 : OnScreen Cursor Position (Px) = [ 979, 673 ] 12:11:51.096670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.096670 : ClientWindow Style = FullScreen 12:11:51.096670 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.096670 : Game Position (Hex) = [ 03D3, 02A1 ] 12:11:51.096670 : Game Position (Dec) = [ 979, 673 ] 12:11:51.096670 : - 12:11:51.098173 : Cannot read memory at address 0x0000030B 12:11:51.098173 : Cannot read memory at address 0x0000038B 12:11:51.100175 : Cannot read memory at address 0x0000030B 12:11:51.100175 : Cannot read memory at address 0x0000038B 12:11:51.102169 : Cannot read memory at address 0x0000030B 12:11:51.102169 : Cannot read memory at address 0x0000038B 12:11:51.103166 : RawData event for Player #1: 12:11:51.103166 : Device rawinput data (Hex) = [ 00008298, 0000A020 ] 12:11:51.103166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.103166 : OnScreen Cursor Position (Px) = [ 979, 675 ] 12:11:51.103166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.103166 : ClientWindow Style = FullScreen 12:11:51.103166 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.103166 : Game Position (Hex) = [ 03D3, 02A3 ] 12:11:51.103166 : Game Position (Dec) = [ 979, 675 ] 12:11:51.103166 : - 12:11:51.104162 : Cannot read memory at address 0x0000030B 12:11:51.104162 : Cannot read memory at address 0x0000038B 12:11:51.105670 : Cannot read memory at address 0x0000030B 12:11:51.105670 : Cannot read memory at address 0x0000038B 12:11:51.108235 : Cannot read memory at address 0x0000030B 12:11:51.108235 : Cannot read memory at address 0x0000038B 12:11:51.110242 : Cannot read memory at address 0x0000030B 12:11:51.110242 : RawData event for Player #1: 12:11:51.110242 : Cannot read memory at address 0x0000038B 12:11:51.110242 : Device rawinput data (Hex) = [ 000082D8, 0000A064 ] 12:11:51.110242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.110242 : OnScreen Cursor Position (Px) = [ 981, 676 ] 12:11:51.110242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.110242 : ClientWindow Style = FullScreen 12:11:51.110242 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.110242 : Game Position (Hex) = [ 03D5, 02A4 ] 12:11:51.111233 : Game Position (Dec) = [ 981, 676 ] 12:11:51.111233 : - 12:11:51.112230 : Cannot read memory at address 0x0000030B 12:11:51.112230 : Cannot read memory at address 0x0000038B 12:11:51.114222 : Cannot read memory at address 0x0000030B 12:11:51.114222 : Cannot read memory at address 0x0000038B 12:11:51.116216 : Cannot read memory at address 0x0000030B 12:11:51.116216 : Cannot read memory at address 0x0000038B 12:11:51.117213 : RawData event for Player #1: 12:11:51.117213 : Device rawinput data (Hex) = [ 000082E4, 0000A090 ] 12:11:51.117213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.117213 : OnScreen Cursor Position (Px) = [ 981, 677 ] 12:11:51.117213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.117213 : ClientWindow Style = FullScreen 12:11:51.117213 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.117213 : Game Position (Hex) = [ 03D5, 02A5 ] 12:11:51.117213 : Game Position (Dec) = [ 981, 677 ] 12:11:51.117213 : - 12:11:51.118210 : Cannot read memory at address 0x0000030B 12:11:51.118210 : Cannot read memory at address 0x0000038B 12:11:51.119635 : Cannot read memory at address 0x0000030B 12:11:51.119635 : Cannot read memory at address 0x0000038B 12:11:51.121635 : Cannot read memory at address 0x0000030B 12:11:51.121635 : Cannot read memory at address 0x0000038B 12:11:51.123629 : Cannot read memory at address 0x0000030B 12:11:51.123629 : Cannot read memory at address 0x0000038B 12:11:51.123629 : RawData event for Player #1: 12:11:51.123629 : Device rawinput data (Hex) = [ 000082DC, 0000A11C ] 12:11:51.123629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.123629 : OnScreen Cursor Position (Px) = [ 981, 679 ] 12:11:51.124622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.124622 : ClientWindow Style = FullScreen 12:11:51.124622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.124622 : Game Position (Hex) = [ 03D5, 02A7 ] 12:11:51.124622 : Game Position (Dec) = [ 981, 679 ] 12:11:51.124622 : - 12:11:51.125622 : Cannot read memory at address 0x0000030B 12:11:51.125622 : Cannot read memory at address 0x0000038B 12:11:51.128122 : Cannot read memory at address 0x0000030B 12:11:51.128122 : Cannot read memory at address 0x0000038B 12:11:51.130123 : Cannot read memory at address 0x0000030B 12:11:51.130123 : Cannot read memory at address 0x0000038B 12:11:51.131120 : RawData event for Player #1: 12:11:51.131120 : Device rawinput data (Hex) = [ 00008300, 0000A118 ] 12:11:51.131120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.131120 : OnScreen Cursor Position (Px) = [ 982, 679 ] 12:11:51.131120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.131120 : ClientWindow Style = FullScreen 12:11:51.131120 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.131120 : Game Position (Hex) = [ 03D6, 02A7 ] 12:11:51.131120 : Game Position (Dec) = [ 982, 679 ] 12:11:51.131120 : - 12:11:51.132117 : Cannot read memory at address 0x0000030B 12:11:51.132117 : Cannot read memory at address 0x0000038B 12:11:51.134110 : Cannot read memory at address 0x0000030B 12:11:51.134110 : Cannot read memory at address 0x0000038B 12:11:51.136107 : Cannot read memory at address 0x0000030B 12:11:51.136107 : Cannot read memory at address 0x0000038B 12:11:51.137104 : RawData event for Player #1: 12:11:51.137104 : Device rawinput data (Hex) = [ 000082F8, 0000A174 ] 12:11:51.137104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.137104 : OnScreen Cursor Position (Px) = [ 982, 681 ] 12:11:51.137104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.137104 : ClientWindow Style = FullScreen 12:11:51.137104 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.138097 : Game Position (Hex) = [ 03D6, 02A9 ] 12:11:51.138097 : Cannot read memory at address 0x0000030B 12:11:51.138097 : Game Position (Dec) = [ 982, 681 ] 12:11:51.138097 : - 12:11:51.139597 : Cannot read memory at address 0x0000030B 12:11:51.139597 : Cannot read memory at address 0x0000038B 12:11:51.141590 : Cannot read memory at address 0x0000030B 12:11:51.141590 : Cannot read memory at address 0x0000038B 12:11:51.143587 : Cannot read memory at address 0x0000030B 12:11:51.143587 : Cannot read memory at address 0x0000038B 12:11:51.143587 : RawData event for Player #1: 12:11:51.143587 : Device rawinput data (Hex) = [ 00008300, 0000A18C ] 12:11:51.143587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.143587 : OnScreen Cursor Position (Px) = [ 982, 681 ] 12:11:51.144580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.144580 : ClientWindow Style = FullScreen 12:11:51.144580 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.144580 : Game Position (Hex) = [ 03D6, 02A9 ] 12:11:51.144580 : Game Position (Dec) = [ 982, 681 ] 12:11:51.144580 : - 12:11:51.145576 : Cannot read memory at address 0x0000030B 12:11:51.145576 : Cannot read memory at address 0x0000038B 12:11:51.148075 : Cannot read memory at address 0x0000030B 12:11:51.148075 : Cannot read memory at address 0x0000038B 12:11:51.150076 : Cannot read memory at address 0x0000030B 12:11:51.150076 : Cannot read memory at address 0x0000038B 12:11:51.151077 : RawData event for Player #1: 12:11:51.151077 : Device rawinput data (Hex) = [ 0000831C, 0000A1E8 ] 12:11:51.151077 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.151077 : OnScreen Cursor Position (Px) = [ 983, 683 ] 12:11:51.151077 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.151077 : ClientWindow Style = FullScreen 12:11:51.151077 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.152070 : Game Position (Hex) = [ 03D7, 02AB ] 12:11:51.152070 : Game Position (Dec) = [ 983, 683 ] 12:11:51.152070 : - 12:11:51.152070 : Cannot read memory at address 0x0000038B 12:11:51.154067 : Cannot read memory at address 0x0000030B 12:11:51.154067 : Cannot read memory at address 0x0000038B 12:11:51.156060 : Cannot read memory at address 0x0000030B 12:11:51.156060 : Cannot read memory at address 0x0000038B 12:11:51.158053 : Cannot read memory at address 0x0000030B 12:11:51.158053 : Cannot read memory at address 0x0000038B 12:11:51.158053 : RawData event for Player #1: 12:11:51.158556 : Device rawinput data (Hex) = [ 00008324, 0000A208 ] 12:11:51.158556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.158556 : OnScreen Cursor Position (Px) = [ 983, 683 ] 12:11:51.158556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.158556 : ClientWindow Style = FullScreen 12:11:51.158556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.158556 : Game Position (Hex) = [ 03D7, 02AB ] 12:11:51.158556 : Game Position (Dec) = [ 983, 683 ] 12:11:51.158556 : - 12:11:51.159555 : Cannot read memory at address 0x0000030B 12:11:51.159555 : Cannot read memory at address 0x0000038B 12:11:51.161548 : Cannot read memory at address 0x0000030B 12:11:51.161548 : Cannot read memory at address 0x0000038B 12:11:51.163541 : Cannot read memory at address 0x0000030B 12:11:51.163541 : Cannot read memory at address 0x0000038B 12:11:51.164538 : RawData event for Player #1: 12:11:51.164538 : Device rawinput data (Hex) = [ 00008324, 0000A208 ] 12:11:51.164538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.165535 : OnScreen Cursor Position (Px) = [ 983, 683 ] 12:11:51.165535 : Cannot read memory at address 0x0000030B 12:11:51.165535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.165535 : Cannot read memory at address 0x0000038B 12:11:51.165535 : ClientWindow Style = FullScreen 12:11:51.165535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.165535 : Game Position (Hex) = [ 03D7, 02AB ] 12:11:51.165535 : Game Position (Dec) = [ 983, 683 ] 12:11:51.165535 : - 12:11:51.168036 : Cannot read memory at address 0x0000030B 12:11:51.168036 : Cannot read memory at address 0x0000038B 12:11:51.169749 : Cannot read memory at address 0x0000030B 12:11:51.169749 : Cannot read memory at address 0x0000038B 12:11:51.171749 : Cannot read memory at address 0x0000030B 12:11:51.171749 : Cannot read memory at address 0x0000038B 12:11:51.171749 : RawData event for Player #1: 12:11:51.171749 : Device rawinput data (Hex) = [ 00008324, 0000A25C ] 12:11:51.171749 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.171749 : OnScreen Cursor Position (Px) = [ 983, 684 ] 12:11:51.171749 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.172742 : ClientWindow Style = FullScreen 12:11:51.172742 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.172742 : Game Position (Hex) = [ 03D7, 02AC ] 12:11:51.172742 : Game Position (Dec) = [ 983, 684 ] 12:11:51.172742 : - 12:11:51.173743 : Cannot read memory at address 0x0000030B 12:11:51.173743 : Cannot read memory at address 0x0000038B 12:11:51.175736 : Cannot read memory at address 0x0000030B 12:11:51.175736 : Cannot read memory at address 0x0000038B 12:11:51.178235 : Cannot read memory at address 0x0000030B 12:11:51.178235 : RawData event for Player #1: 12:11:51.178235 : Cannot read memory at address 0x0000038B 12:11:51.178235 : Device rawinput data (Hex) = [ 00008348, 0000A278 ] 12:11:51.178235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.178235 : OnScreen Cursor Position (Px) = [ 984, 685 ] 12:11:51.178235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.179240 : ClientWindow Style = FullScreen 12:11:51.179240 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.179240 : Game Position (Hex) = [ 03D8, 02AD ] 12:11:51.179240 : Game Position (Dec) = [ 984, 685 ] 12:11:51.179240 : - 12:11:51.180237 : Cannot read memory at address 0x0000030B 12:11:51.180237 : Cannot read memory at address 0x0000038B 12:11:51.182233 : Cannot read memory at address 0x0000030B 12:11:51.182233 : Cannot read memory at address 0x0000038B 12:11:51.184227 : Cannot read memory at address 0x0000030B 12:11:51.184227 : Cannot read memory at address 0x0000038B 12:11:51.185220 : RawData event for Player #1: 12:11:51.185220 : Device rawinput data (Hex) = [ 00008344, 0000A2AC ] 12:11:51.185220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.185220 : OnScreen Cursor Position (Px) = [ 984, 686 ] 12:11:51.185220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.185220 : ClientWindow Style = FullScreen 12:11:51.185220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.185220 : Game Position (Hex) = [ 03D8, 02AE ] 12:11:51.185220 : Game Position (Dec) = [ 984, 686 ] 12:11:51.185220 : - 12:11:51.186216 : Cannot read memory at address 0x0000030B 12:11:51.186216 : Cannot read memory at address 0x0000038B 12:11:51.188209 : Cannot read memory at address 0x0000030B 12:11:51.188209 : Cannot read memory at address 0x0000038B 12:11:51.189367 : Cannot read memory at address 0x0000030B 12:11:51.189367 : Cannot read memory at address 0x0000038B 12:11:51.191362 : Cannot read memory at address 0x0000030B 12:11:51.191362 : Cannot read memory at address 0x0000038B 12:11:51.192359 : RawData event for Player #1: 12:11:51.192359 : Device rawinput data (Hex) = [ 00008344, 0000A2AC ] 12:11:51.192359 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.192359 : OnScreen Cursor Position (Px) = [ 984, 686 ] 12:11:51.192359 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.192359 : ClientWindow Style = FullScreen 12:11:51.192359 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.192359 : Game Position (Hex) = [ 03D8, 02AE ] 12:11:51.192359 : Game Position (Dec) = [ 984, 686 ] 12:11:51.192359 : - 12:11:51.193356 : Cannot read memory at address 0x0000030B 12:11:51.193356 : Cannot read memory at address 0x0000038B 12:11:51.195349 : Cannot read memory at address 0x0000030B 12:11:51.195349 : Cannot read memory at address 0x0000038B 12:11:51.197852 : Cannot read memory at address 0x0000030B 12:11:51.197852 : Cannot read memory at address 0x0000038B 12:11:51.198889 : RawData event for Player #1: 12:11:51.198889 : Device rawinput data (Hex) = [ 00008344, 0000A2AC ] 12:11:51.198889 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.199593 : OnScreen Cursor Position (Px) = [ 984, 686 ] 12:11:51.199593 : Cannot read memory at address 0x0000030B 12:11:51.199593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.199593 : Cannot read memory at address 0x0000038B 12:11:51.199593 : ClientWindow Style = FullScreen 12:11:51.199593 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.199593 : Game Position (Hex) = [ 03D8, 02AE ] 12:11:51.199593 : Game Position (Dec) = [ 984, 686 ] 12:11:51.199593 : - 12:11:51.201592 : Cannot read memory at address 0x0000030B 12:11:51.201592 : Cannot read memory at address 0x0000038B 12:11:51.203585 : Cannot read memory at address 0x0000030B 12:11:51.203585 : Cannot read memory at address 0x0000038B 12:11:51.205091 : Cannot read memory at address 0x0000030B 12:11:51.205091 : Cannot read memory at address 0x0000038B 12:11:51.206124 : RawData event for Player #1: 12:11:51.206124 : Device rawinput data (Hex) = [ 00008344, 0000A31C ] 12:11:51.206124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.206124 : OnScreen Cursor Position (Px) = [ 984, 688 ] 12:11:51.206124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.206124 : ClientWindow Style = FullScreen 12:11:51.206124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.206124 : Game Position (Hex) = [ 03D8, 02B0 ] 12:11:51.206124 : Game Position (Dec) = [ 984, 688 ] 12:11:51.207121 : - 12:11:51.207121 : Cannot read memory at address 0x0000030B 12:11:51.207121 : Cannot read memory at address 0x0000038B 12:11:51.208628 : Cannot read memory at address 0x0000030B 12:11:51.208628 : Cannot read memory at address 0x0000038B 12:11:51.210576 : Cannot read memory at address 0x0000030B 12:11:51.210576 : Cannot read memory at address 0x0000038B 12:11:51.212566 : Cannot read memory at address 0x0000030B 12:11:51.212566 : Cannot read memory at address 0x0000038B 12:11:51.212566 : RawData event for Player #1: 12:11:51.213562 : Device rawinput data (Hex) = [ 00008344, 0000A31C ] 12:11:51.213562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.213562 : OnScreen Cursor Position (Px) = [ 984, 688 ] 12:11:51.213562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.213562 : ClientWindow Style = FullScreen 12:11:51.213562 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.213562 : Game Position (Hex) = [ 03D8, 02B0 ] 12:11:51.213562 : Game Position (Dec) = [ 984, 688 ] 12:11:51.213562 : - 12:11:51.214559 : Cannot read memory at address 0x0000030B 12:11:51.214559 : Cannot read memory at address 0x0000038B 12:11:51.216552 : Cannot read memory at address 0x0000030B 12:11:51.216552 : Cannot read memory at address 0x0000038B 12:11:51.218054 : Cannot read memory at address 0x0000030B 12:11:51.218054 : Cannot read memory at address 0x0000038B 12:11:51.219061 : RawData event for Player #1: 12:11:51.219061 : Device rawinput data (Hex) = [ 0000831C, 0000A31C ] 12:11:51.219061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.219647 : OnScreen Cursor Position (Px) = [ 983, 688 ] 12:11:51.219647 : Cannot read memory at address 0x0000030B 12:11:51.219647 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.219647 : Cannot read memory at address 0x0000038B 12:11:51.219647 : ClientWindow Style = FullScreen 12:11:51.219647 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.219647 : Game Position (Hex) = [ 03D7, 02B0 ] 12:11:51.219647 : Game Position (Dec) = [ 983, 688 ] 12:11:51.219647 : - 12:11:51.221641 : Cannot read memory at address 0x0000030B 12:11:51.221641 : Cannot read memory at address 0x0000038B 12:11:51.223635 : Cannot read memory at address 0x0000030B 12:11:51.223635 : Cannot read memory at address 0x0000038B 12:11:51.225628 : Cannot read memory at address 0x0000030B 12:11:51.225628 : Cannot read memory at address 0x0000038B 12:11:51.225628 : RawData event for Player #1: 12:11:51.225628 : Device rawinput data (Hex) = [ 0000831C, 0000A31C ] 12:11:51.225628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.225628 : OnScreen Cursor Position (Px) = [ 983, 688 ] 12:11:51.226625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.226625 : ClientWindow Style = FullScreen 12:11:51.226625 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.226625 : Game Position (Hex) = [ 03D7, 02B0 ] 12:11:51.226625 : Game Position (Dec) = [ 983, 688 ] 12:11:51.226625 : - 12:11:51.228126 : Cannot read memory at address 0x0000030B 12:11:51.228126 : Cannot read memory at address 0x0000038B 12:11:51.230134 : Cannot read memory at address 0x0000030B 12:11:51.230134 : Cannot read memory at address 0x0000038B 12:11:51.232128 : Cannot read memory at address 0x0000030B 12:11:51.232128 : Cannot read memory at address 0x0000038B 12:11:51.233124 : RawData event for Player #1: 12:11:51.233124 : Device rawinput data (Hex) = [ 00008314, 0000A2F0 ] 12:11:51.233124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.233124 : OnScreen Cursor Position (Px) = [ 983, 687 ] 12:11:51.233124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.233124 : ClientWindow Style = FullScreen 12:11:51.233124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.234121 : Game Position (Hex) = [ 03D7, 02AF ] 12:11:51.234121 : Game Position (Dec) = [ 983, 687 ] 12:11:51.234121 : Cannot read memory at address 0x0000030B 12:11:51.234121 : - 12:11:51.234121 : Cannot read memory at address 0x0000038B 12:11:51.236114 : Cannot read memory at address 0x0000030B 12:11:51.236114 : Cannot read memory at address 0x0000038B 12:11:51.238107 : Cannot read memory at address 0x0000030B 12:11:51.238107 : Cannot read memory at address 0x0000038B 12:11:51.239606 : Cannot read memory at address 0x0000030B 12:11:51.239606 : Cannot read memory at address 0x0000038B 12:11:51.239606 : RawData event for Player #1: 12:11:51.239606 : Device rawinput data (Hex) = [ 00008314, 0000A2F0 ] 12:11:51.239606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.239606 : OnScreen Cursor Position (Px) = [ 983, 687 ] 12:11:51.240604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.240604 : ClientWindow Style = FullScreen 12:11:51.240604 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.240604 : Game Position (Hex) = [ 03D7, 02AF ] 12:11:51.240604 : Game Position (Dec) = [ 983, 687 ] 12:11:51.240604 : - 12:11:51.241601 : Cannot read memory at address 0x0000030B 12:11:51.241601 : Cannot read memory at address 0x0000038B 12:11:51.243594 : Cannot read memory at address 0x0000030B 12:11:51.243594 : Cannot read memory at address 0x0000038B 12:11:51.245587 : Cannot read memory at address 0x0000030B 12:11:51.245587 : Cannot read memory at address 0x0000038B 12:11:51.246584 : RawData event for Player #1: 12:11:51.246584 : Device rawinput data (Hex) = [ 00008314, 0000A2F0 ] 12:11:51.246584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.246584 : OnScreen Cursor Position (Px) = [ 983, 687 ] 12:11:51.246584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.246584 : ClientWindow Style = FullScreen 12:11:51.248086 : Cannot read memory at address 0x0000030B 12:11:51.248086 : Cannot read memory at address 0x0000038B 12:11:51.248086 : Game Position (Hex) = [ 03D7, 02AF ] 12:11:51.248086 : Game Position (Dec) = [ 983, 687 ] 12:11:51.248086 : - 12:11:51.250094 : Cannot read memory at address 0x0000030B 12:11:51.250094 : Cannot read memory at address 0x0000038B 12:11:51.252087 : Cannot read memory at address 0x0000030B 12:11:51.252087 : Cannot read memory at address 0x0000038B 12:11:51.253084 : RawData event for Player #1: 12:11:51.253084 : Device rawinput data (Hex) = [ 00008314, 0000A2F0 ] 12:11:51.253084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.253084 : OnScreen Cursor Position (Px) = [ 983, 687 ] 12:11:51.253084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.253084 : ClientWindow Style = FullScreen 12:11:51.253084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.253084 : Game Position (Hex) = [ 03D7, 02AF ] 12:11:51.253084 : Game Position (Dec) = [ 983, 687 ] 12:11:51.253084 : - 12:11:51.254080 : Cannot read memory at address 0x0000030B 12:11:51.254080 : Cannot read memory at address 0x0000038B 12:11:51.256074 : Cannot read memory at address 0x0000030B 12:11:51.256074 : Cannot read memory at address 0x0000038B 12:11:51.258067 : Cannot read memory at address 0x0000030B 12:11:51.258067 : Cannot read memory at address 0x0000038B 12:11:51.259567 : Cannot read memory at address 0x0000030B 12:11:51.259567 : Cannot read memory at address 0x0000038B 12:11:51.259567 : RawData event for Player #1: 12:11:51.259567 : Device rawinput data (Hex) = [ 000082D4, 0000A2A0 ] 12:11:51.259567 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.260564 : OnScreen Cursor Position (Px) = [ 981, 686 ] 12:11:51.260564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.260564 : ClientWindow Style = FullScreen 12:11:51.260564 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.260564 : Game Position (Hex) = [ 03D5, 02AE ] 12:11:51.260564 : Game Position (Dec) = [ 981, 686 ] 12:11:51.260564 : - 12:11:51.261560 : Cannot read memory at address 0x0000030B 12:11:51.261560 : Cannot read memory at address 0x0000038B 12:11:51.263554 : Cannot read memory at address 0x0000030B 12:11:51.263554 : Cannot read memory at address 0x0000038B 12:11:51.265547 : Cannot read memory at address 0x0000030B 12:11:51.265547 : Cannot read memory at address 0x0000038B 12:11:51.266544 : RawData event for Player #1: 12:11:51.266544 : Device rawinput data (Hex) = [ 000082D4, 0000A2A0 ] 12:11:51.266544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.266544 : OnScreen Cursor Position (Px) = [ 981, 686 ] 12:11:51.266544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.266544 : ClientWindow Style = FullScreen 12:11:51.266544 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.266544 : Game Position (Hex) = [ 03D5, 02AE ] 12:11:51.266544 : Game Position (Dec) = [ 981, 686 ] 12:11:51.266544 : - 12:11:51.268045 : Cannot read memory at address 0x0000030B 12:11:51.268045 : Cannot read memory at address 0x0000038B 12:11:51.270046 : Cannot read memory at address 0x0000030B 12:11:51.270046 : Cannot read memory at address 0x0000038B 12:11:51.272039 : Cannot read memory at address 0x0000030B 12:11:51.272039 : Cannot read memory at address 0x0000038B 12:11:51.274033 : Cannot read memory at address 0x0000030B 12:11:51.274033 : Cannot read memory at address 0x0000038B 12:11:51.274033 : RawData event for Player #1: 12:11:51.274033 : Device rawinput data (Hex) = [ 000082D4, 0000A2A0 ] 12:11:51.274033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.274033 : OnScreen Cursor Position (Px) = [ 981, 686 ] 12:11:51.274033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.274033 : ClientWindow Style = FullScreen 12:11:51.274033 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.274033 : Game Position (Hex) = [ 03D5, 02AE ] 12:11:51.274033 : Game Position (Dec) = [ 981, 686 ] 12:11:51.274033 : - 12:11:51.276026 : Cannot read memory at address 0x0000030B 12:11:51.276026 : Cannot read memory at address 0x0000038B 12:11:51.278019 : Cannot read memory at address 0x0000030B 12:11:51.278019 : Cannot read memory at address 0x0000038B 12:11:51.279519 : Cannot read memory at address 0x0000030B 12:11:51.279519 : Cannot read memory at address 0x0000038B 12:11:51.280516 : RawData event for Player #1: 12:11:51.280516 : Device rawinput data (Hex) = [ 000082DC, 0000A270 ] 12:11:51.280516 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.281513 : OnScreen Cursor Position (Px) = [ 981, 685 ] 12:11:51.281513 : Cannot read memory at address 0x0000030B 12:11:51.281513 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.281513 : Cannot read memory at address 0x0000038B 12:11:51.281513 : ClientWindow Style = FullScreen 12:11:51.281513 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.281513 : Game Position (Hex) = [ 03D5, 02AD ] 12:11:51.281513 : Game Position (Dec) = [ 981, 685 ] 12:11:51.281513 : - 12:11:51.283506 : Cannot read memory at address 0x0000030B 12:11:51.283506 : Cannot read memory at address 0x0000038B 12:11:51.285499 : Cannot read memory at address 0x0000030B 12:11:51.285499 : Cannot read memory at address 0x0000038B 12:11:51.287997 : Cannot read memory at address 0x0000030B 12:11:51.287997 : Cannot read memory at address 0x0000038B 12:11:51.287997 : RawData event for Player #1: 12:11:51.287997 : Device rawinput data (Hex) = [ 000082DC, 0000A270 ] 12:11:51.287997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.287997 : OnScreen Cursor Position (Px) = [ 981, 685 ] 12:11:51.287997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.287997 : ClientWindow Style = FullScreen 12:11:51.287997 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.287997 : Game Position (Hex) = [ 03D5, 02AD ] 12:11:51.287997 : Game Position (Dec) = [ 981, 685 ] 12:11:51.287997 : - 12:11:51.289612 : Cannot read memory at address 0x0000030B 12:11:51.289612 : Cannot read memory at address 0x0000038B 12:11:51.291607 : Cannot read memory at address 0x0000030B 12:11:51.291607 : Cannot read memory at address 0x0000038B 12:11:51.293604 : Cannot read memory at address 0x0000030B 12:11:51.293604 : Cannot read memory at address 0x0000038B 12:11:51.293604 : RawData event for Player #1: 12:11:51.293604 : Device rawinput data (Hex) = [ 000082D4, 0000A24C ] 12:11:51.294597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.294597 : OnScreen Cursor Position (Px) = [ 981, 684 ] 12:11:51.294597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.294597 : ClientWindow Style = FullScreen 12:11:51.294597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.294597 : Game Position (Hex) = [ 03D5, 02AC ] 12:11:51.294597 : Game Position (Dec) = [ 981, 684 ] 12:11:51.294597 : - 12:11:51.295593 : Cannot read memory at address 0x0000030B 12:11:51.295593 : Cannot read memory at address 0x0000038B 12:11:51.298092 : Cannot read memory at address 0x0000030B 12:11:51.298092 : Cannot read memory at address 0x0000038B 12:11:51.300094 : Cannot read memory at address 0x0000030B 12:11:51.300094 : Cannot read memory at address 0x0000038B 12:11:51.301091 : RawData event for Player #1: 12:11:51.301091 : Device rawinput data (Hex) = [ 000082B4, 0000A1FC ] 12:11:51.301091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.301091 : OnScreen Cursor Position (Px) = [ 980, 683 ] 12:11:51.301091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.301091 : ClientWindow Style = FullScreen 12:11:51.301091 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.301091 : Game Position (Hex) = [ 03D4, 02AB ] 12:11:51.301091 : Game Position (Dec) = [ 980, 683 ] 12:11:51.301091 : - 12:11:51.302087 : Cannot read memory at address 0x0000030B 12:11:51.302087 : Cannot read memory at address 0x0000038B 12:11:51.304081 : Cannot read memory at address 0x0000030B 12:11:51.304081 : Cannot read memory at address 0x0000038B 12:11:51.305579 : Cannot read memory at address 0x0000030B 12:11:51.305579 : Cannot read memory at address 0x0000038B 12:11:51.308079 : Cannot read memory at address 0x0000030B 12:11:51.308079 : Cannot read memory at address 0x0000038B 12:11:51.308079 : RawData event for Player #1: 12:11:51.308079 : Device rawinput data (Hex) = [ 000082B4, 0000A1FC ] 12:11:51.308079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.308079 : OnScreen Cursor Position (Px) = [ 980, 683 ] 12:11:51.308079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.308079 : ClientWindow Style = FullScreen 12:11:51.308079 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.308079 : Game Position (Hex) = [ 03D4, 02AB ] 12:11:51.309083 : Game Position (Dec) = [ 980, 683 ] 12:11:51.309083 : - 12:11:51.310083 : Cannot read memory at address 0x0000030B 12:11:51.310083 : Cannot read memory at address 0x0000038B 12:11:51.312072 : Cannot read memory at address 0x0000030B 12:11:51.312072 : Cannot read memory at address 0x0000038B 12:11:51.314066 : Cannot read memory at address 0x0000030B 12:11:51.314066 : Cannot read memory at address 0x0000038B 12:11:51.315062 : RawData event for Player #1: 12:11:51.315062 : Device rawinput data (Hex) = [ 0000676C, 00009E74 ] 12:11:51.315062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.315062 : OnScreen Cursor Position (Px) = [ 775, 668 ] 12:11:51.315062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.315062 : ClientWindow Style = FullScreen 12:11:51.315062 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.315062 : Game Position (Hex) = [ 0307, 029C ] 12:11:51.315062 : Game Position (Dec) = [ 775, 668 ] 12:11:51.315062 : - 12:11:51.316059 : Cannot read memory at address 0x0000030B 12:11:51.316059 : Cannot read memory at address 0x0000038B 12:11:51.318052 : Cannot read memory at address 0x0000030B 12:11:51.318052 : Cannot read memory at address 0x0000038B 12:11:51.319551 : Cannot read memory at address 0x0000030B 12:11:51.319551 : Cannot read memory at address 0x0000038B 12:11:51.321544 : Cannot read memory at address 0x0000030B 12:11:51.321544 : Cannot read memory at address 0x0000038B 12:11:51.321544 : RawData event for Player #1: 12:11:51.321544 : Device rawinput data (Hex) = [ 00008290, 0000A1FC ] 12:11:51.321544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.322541 : OnScreen Cursor Position (Px) = [ 979, 683 ] 12:11:51.322541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.322541 : ClientWindow Style = FullScreen 12:11:51.322541 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.322541 : Game Position (Hex) = [ 03D3, 02AB ] 12:11:51.322541 : Game Position (Dec) = [ 979, 683 ] 12:11:51.322541 : - 12:11:51.323538 : Cannot read memory at address 0x0000030B 12:11:51.323538 : Cannot read memory at address 0x0000038B 12:11:51.325535 : Cannot read memory at address 0x0000030B 12:11:51.325535 : Cannot read memory at address 0x0000038B 12:11:51.328034 : Cannot read memory at address 0x0000030B 12:11:51.328034 : Cannot read memory at address 0x0000038B 12:11:51.329039 : RawData event for Player #1: 12:11:51.329039 : Device rawinput data (Hex) = [ 00008274, 0000A1D4 ] 12:11:51.329039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.329039 : OnScreen Cursor Position (Px) = [ 978, 682 ] 12:11:51.329039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.329039 : ClientWindow Style = FullScreen 12:11:51.329039 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.329039 : Game Position (Hex) = [ 03D2, 02AA ] 12:11:51.329039 : Game Position (Dec) = [ 978, 682 ] 12:11:51.330036 : - 12:11:51.330036 : Cannot read memory at address 0x0000030B 12:11:51.330036 : Cannot read memory at address 0x0000038B 12:11:51.332029 : Cannot read memory at address 0x0000030B 12:11:51.332029 : Cannot read memory at address 0x0000038B 12:11:51.334022 : Cannot read memory at address 0x0000030B 12:11:51.334022 : Cannot read memory at address 0x0000038B 12:11:51.335019 : RawData event for Player #1: 12:11:51.335019 : Device rawinput data (Hex) = [ 00008274, 0000A1D4 ] 12:11:51.335019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.335019 : OnScreen Cursor Position (Px) = [ 978, 682 ] 12:11:51.335019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.335019 : ClientWindow Style = FullScreen 12:11:51.335019 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.335019 : Game Position (Hex) = [ 03D2, 02AA ] 12:11:51.335019 : Game Position (Dec) = [ 978, 682 ] 12:11:51.335019 : - 12:11:51.336016 : Cannot read memory at address 0x0000030B 12:11:51.336016 : Cannot read memory at address 0x0000038B 12:11:51.338009 : Cannot read memory at address 0x0000030B 12:11:51.338009 : Cannot read memory at address 0x0000038B 12:11:51.339509 : Cannot read memory at address 0x0000030B 12:11:51.339509 : Cannot read memory at address 0x0000038B 12:11:51.341502 : Cannot read memory at address 0x0000030B 12:11:51.341502 : Cannot read memory at address 0x0000038B 12:11:51.341502 : RawData event for Player #1: 12:11:51.341502 : Device rawinput data (Hex) = [ 00008274, 0000A1D4 ] 12:11:51.342499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.342499 : OnScreen Cursor Position (Px) = [ 978, 682 ] 12:11:51.342499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.342499 : ClientWindow Style = FullScreen 12:11:51.342499 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.342499 : Game Position (Hex) = [ 03D2, 02AA ] 12:11:51.342499 : Game Position (Dec) = [ 978, 682 ] 12:11:51.342499 : - 12:11:51.343495 : Cannot read memory at address 0x0000030B 12:11:51.343495 : Cannot read memory at address 0x0000038B 12:11:51.345489 : Cannot read memory at address 0x0000030B 12:11:51.345489 : Cannot read memory at address 0x0000038B 12:11:51.347987 : Cannot read memory at address 0x0000030B 12:11:51.347987 : Cannot read memory at address 0x0000038B 12:11:51.348992 : RawData event for Player #1: 12:11:51.348992 : Device rawinput data (Hex) = [ 00008248, 0000A1D4 ] 12:11:51.348992 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.348992 : OnScreen Cursor Position (Px) = [ 977, 682 ] 12:11:51.348992 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.348992 : ClientWindow Style = FullScreen 12:11:51.348992 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.348992 : Game Position (Hex) = [ 03D1, 02AA ] 12:11:51.349989 : Game Position (Dec) = [ 977, 682 ] 12:11:51.349989 : Cannot read memory at address 0x0000030B 12:11:51.349989 : - 12:11:51.349989 : Cannot read memory at address 0x0000038B 12:11:51.351983 : Cannot read memory at address 0x0000030B 12:11:51.351983 : Cannot read memory at address 0x0000038B 12:11:51.353976 : Cannot read memory at address 0x0000030B 12:11:51.353976 : Cannot read memory at address 0x0000038B 12:11:51.355973 : Cannot read memory at address 0x0000030B 12:11:51.355973 : Cannot read memory at address 0x0000038B 12:11:51.355973 : RawData event for Player #1: 12:11:51.355973 : Device rawinput data (Hex) = [ 00008248, 0000A1D4 ] 12:11:51.355973 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.355973 : OnScreen Cursor Position (Px) = [ 977, 682 ] 12:11:51.355973 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.355973 : ClientWindow Style = FullScreen 12:11:51.355973 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.356966 : Game Position (Hex) = [ 03D1, 02AA ] 12:11:51.356966 : Game Position (Dec) = [ 977, 682 ] 12:11:51.356966 : - 12:11:51.357963 : Cannot read memory at address 0x0000030B 12:11:51.357963 : Cannot read memory at address 0x0000038B 12:11:51.359462 : Cannot read memory at address 0x0000030B 12:11:51.359462 : Cannot read memory at address 0x0000038B 12:11:51.361456 : Cannot read memory at address 0x0000030B 12:11:51.361456 : Cannot read memory at address 0x0000038B 12:11:51.362453 : RawData event for Player #1: 12:11:51.363449 : Device rawinput data (Hex) = [ 00008228, 0000A1B8 ] 12:11:51.363449 : Cannot read memory at address 0x0000030B 12:11:51.363449 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.363449 : Cannot read memory at address 0x0000038B 12:11:51.363449 : OnScreen Cursor Position (Px) = [ 976, 682 ] 12:11:51.363449 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.363449 : ClientWindow Style = FullScreen 12:11:51.363449 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.363449 : Game Position (Hex) = [ 03D0, 02AA ] 12:11:51.363449 : Game Position (Dec) = [ 976, 682 ] 12:11:51.363449 : - 12:11:51.365443 : Cannot read memory at address 0x0000030B 12:11:51.365443 : Cannot read memory at address 0x0000038B 12:11:51.367941 : Cannot read memory at address 0x0000030B 12:11:51.367941 : Cannot read memory at address 0x0000038B 12:11:51.368946 : RawData event for Player #1: 12:11:51.368946 : Device rawinput data (Hex) = [ 000081FC, 0000A1B8 ] 12:11:51.368946 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.368946 : OnScreen Cursor Position (Px) = [ 974, 682 ] 12:11:51.368946 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.368946 : ClientWindow Style = FullScreen 12:11:51.369943 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.369943 : Cannot read memory at address 0x0000030B 12:11:51.369943 : Game Position (Hex) = [ 03CE, 02AA ] 12:11:51.369943 : Cannot read memory at address 0x0000038B 12:11:51.369943 : Game Position (Dec) = [ 974, 682 ] 12:11:51.369943 : - 12:11:51.372137 : Cannot read memory at address 0x0000030B 12:11:51.372137 : Cannot read memory at address 0x0000038B 12:11:51.373609 : Cannot read memory at address 0x0000030B 12:11:51.373609 : Cannot read memory at address 0x0000038B 12:11:51.375670 : Cannot read memory at address 0x0000030B 12:11:51.375670 : Cannot read memory at address 0x0000038B 12:11:51.375670 : RawData event for Player #1: 12:11:51.375670 : Device rawinput data (Hex) = [ 000081E0, 0000A1B8 ] 12:11:51.375670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.375670 : OnScreen Cursor Position (Px) = [ 974, 682 ] 12:11:51.375670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.376645 : ClientWindow Style = FullScreen 12:11:51.376645 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.376645 : Game Position (Hex) = [ 03CE, 02AA ] 12:11:51.376645 : Game Position (Dec) = [ 974, 682 ] 12:11:51.376645 : - 12:11:51.378182 : Cannot read memory at address 0x0000030B 12:11:51.378182 : Cannot read memory at address 0x0000038B 12:11:51.380187 : Cannot read memory at address 0x0000030B 12:11:51.380187 : Cannot read memory at address 0x0000038B 12:11:51.382180 : Cannot read memory at address 0x0000030B 12:11:51.382180 : Cannot read memory at address 0x0000038B 12:11:51.383176 : RawData event for Player #1: 12:11:51.383176 : Device rawinput data (Hex) = [ 000081D8, 0000A1D4 ] 12:11:51.383176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.383176 : OnScreen Cursor Position (Px) = [ 973, 682 ] 12:11:51.383176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.383176 : ClientWindow Style = FullScreen 12:11:51.383176 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.383176 : Game Position (Hex) = [ 03CD, 02AA ] 12:11:51.383176 : Game Position (Dec) = [ 973, 682 ] 12:11:51.383176 : - 12:11:51.384173 : Cannot read memory at address 0x0000030B 12:11:51.384173 : Cannot read memory at address 0x0000038B 12:11:51.386167 : Cannot read memory at address 0x0000030B 12:11:51.386167 : Cannot read memory at address 0x0000038B 12:11:51.388164 : Cannot read memory at address 0x0000030B 12:11:51.388164 : Cannot read memory at address 0x0000038B 12:11:51.390438 : RawData event for Player #1: 12:11:51.390438 : Cannot read memory at address 0x0000030B 12:11:51.390438 : Cannot read memory at address 0x0000038B 12:11:51.390438 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.390438 : OnScreen Cursor Position (Px) = [ 973, 682 ] 12:11:51.390438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.391439 : ClientWindow Style = FullScreen 12:11:51.391439 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.391439 : Game Position (Hex) = [ 03CD, 02AA ] 12:11:51.391439 : Game Position (Dec) = [ 973, 682 ] 12:11:51.391439 : - 12:11:51.392427 : Cannot read memory at address 0x0000030B 12:11:51.392427 : Cannot read memory at address 0x0000038B 12:11:51.394394 : Cannot read memory at address 0x0000030B 12:11:51.394394 : Cannot read memory at address 0x0000038B 12:11:51.396384 : Cannot read memory at address 0x0000030B 12:11:51.396384 : Cannot read memory at address 0x0000038B 12:11:51.396384 : RawData event for Player #1: 12:11:51.396384 : Device rawinput data (Hex) = [ 000081E8, 0000A1FC ] 12:11:51.396384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.396384 : OnScreen Cursor Position (Px) = [ 974, 683 ] 12:11:51.396384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.396384 : ClientWindow Style = FullScreen 12:11:51.397886 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.397886 : Cannot read memory at address 0x0000030B 12:11:51.397886 : Game Position (Hex) = [ 03CE, 02AB ] 12:11:51.397886 : Cannot read memory at address 0x0000038B 12:11:51.397886 : Game Position (Dec) = [ 974, 683 ] 12:11:51.397886 : - 12:11:51.399559 : Cannot read memory at address 0x0000030B 12:11:51.399559 : Cannot read memory at address 0x0000038B 12:11:51.401555 : Cannot read memory at address 0x0000030B 12:11:51.401555 : Cannot read memory at address 0x0000038B 12:11:51.403552 : Cannot read memory at address 0x0000030B 12:11:51.403552 : Cannot read memory at address 0x0000038B 12:11:51.403552 : RawData event for Player #1: 12:11:51.403552 : Device rawinput data (Hex) = [ 000081E8, 0000A1FC ] 12:11:51.403552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.403552 : OnScreen Cursor Position (Px) = [ 974, 683 ] 12:11:51.403552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.403552 : ClientWindow Style = FullScreen 12:11:51.403552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.403552 : Game Position (Hex) = [ 03CE, 02AB ] 12:11:51.403552 : Game Position (Dec) = [ 974, 683 ] 12:11:51.403552 : - 12:11:51.405056 : Cannot read memory at address 0x0000030B 12:11:51.405056 : Cannot read memory at address 0x0000038B 12:11:51.407059 : Cannot read memory at address 0x0000030B 12:11:51.407059 : Cannot read memory at address 0x0000038B 12:11:51.408567 : Cannot read memory at address 0x0000030B 12:11:51.408567 : Cannot read memory at address 0x0000038B 12:11:51.409832 : Cannot read memory at address 0x0000030B 12:11:51.409832 : Cannot read memory at address 0x0000038B 12:11:51.409832 : RawData event for Player #1: 12:11:51.409832 : Device rawinput data (Hex) = [ 000081E4, 0000A1FC ] 12:11:51.409832 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.409832 : OnScreen Cursor Position (Px) = [ 974, 683 ] 12:11:51.409832 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.409832 : ClientWindow Style = FullScreen 12:11:51.409832 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.409832 : Game Position (Hex) = [ 03CE, 02AB ] 12:11:51.410840 : Game Position (Dec) = [ 974, 683 ] 12:11:51.410840 : - 12:11:51.411837 : Cannot read memory at address 0x0000030B 12:11:51.411837 : Cannot read memory at address 0x0000038B 12:11:51.413830 : Cannot read memory at address 0x0000030B 12:11:51.413830 : Cannot read memory at address 0x0000038B 12:11:51.415824 : Cannot read memory at address 0x0000030B 12:11:51.415824 : Cannot read memory at address 0x0000038B 12:11:51.416820 : RawData event for Player #1: 12:11:51.416820 : Device rawinput data (Hex) = [ 000081E0, 0000A1FC ] 12:11:51.416820 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.416820 : OnScreen Cursor Position (Px) = [ 974, 683 ] 12:11:51.416820 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.416820 : ClientWindow Style = FullScreen 12:11:51.416820 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.416820 : Game Position (Hex) = [ 03CE, 02AB ] 12:11:51.417817 : Cannot read memory at address 0x0000030B 12:11:51.417817 : Game Position (Dec) = [ 974, 683 ] 12:11:51.417817 : - 12:11:51.419193 : Cannot read memory at address 0x0000030B 12:11:51.419193 : Cannot read memory at address 0x0000038B 12:11:51.421192 : Cannot read memory at address 0x0000030B 12:11:51.421192 : Cannot read memory at address 0x0000038B 12:11:51.423186 : Cannot read memory at address 0x0000030B 12:11:51.423186 : Cannot read memory at address 0x0000038B 12:11:51.424179 : RawData event for Player #1: 12:11:51.424179 : Device rawinput data (Hex) = [ 000081E0, 0000A1FC ] 12:11:51.424179 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.424179 : OnScreen Cursor Position (Px) = [ 974, 683 ] 12:11:51.424179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.424179 : ClientWindow Style = FullScreen 12:11:51.424179 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.424179 : Game Position (Hex) = [ 03CE, 02AB ] 12:11:51.424179 : Game Position (Dec) = [ 974, 683 ] 12:11:51.424179 : - 12:11:51.425175 : Cannot read memory at address 0x0000030B 12:11:51.425175 : Cannot read memory at address 0x0000038B 12:11:51.427173 : Cannot read memory at address 0x0000030B 12:11:51.427173 : Cannot read memory at address 0x0000038B 12:11:51.428668 : Cannot read memory at address 0x0000030B 12:11:51.428668 : Cannot read memory at address 0x0000038B 12:11:51.430664 : Cannot read memory at address 0x0000030B 12:11:51.430664 : Cannot read memory at address 0x0000038B 12:11:51.430664 : RawData event for Player #1: 12:11:51.430664 : Device rawinput data (Hex) = [ 000081E4, 0000A250 ] 12:11:51.430664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.430664 : OnScreen Cursor Position (Px) = [ 974, 684 ] 12:11:51.431661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.431661 : ClientWindow Style = FullScreen 12:11:51.431661 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.431661 : Game Position (Hex) = [ 03CE, 02AC ] 12:11:51.431661 : Game Position (Dec) = [ 974, 684 ] 12:11:51.431661 : - 12:11:51.432657 : Cannot read memory at address 0x0000030B 12:11:51.432657 : Cannot read memory at address 0x0000038B 12:11:51.434655 : Cannot read memory at address 0x0000030B 12:11:51.434655 : Cannot read memory at address 0x0000038B 12:11:51.436648 : Cannot read memory at address 0x0000030B 12:11:51.436648 : Cannot read memory at address 0x0000038B 12:11:51.438156 : Cannot read memory at address 0x0000030B 12:11:51.438156 : Cannot read memory at address 0x0000038B 12:11:51.438156 : RawData event for Player #1: 12:11:51.438156 : Device rawinput data (Hex) = [ 000081E4, 0000A250 ] 12:11:51.438156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.438156 : OnScreen Cursor Position (Px) = [ 974, 684 ] 12:11:51.438156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.438156 : ClientWindow Style = FullScreen 12:11:51.438156 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.438156 : Game Position (Hex) = [ 03CE, 02AC ] 12:11:51.438156 : Game Position (Dec) = [ 974, 684 ] 12:11:51.438156 : - 12:11:51.440189 : Cannot read memory at address 0x0000030B 12:11:51.440189 : Cannot read memory at address 0x0000038B 12:11:51.442179 : Cannot read memory at address 0x0000030B 12:11:51.442179 : Cannot read memory at address 0x0000038B 12:11:51.444172 : Cannot read memory at address 0x0000030B 12:11:51.444172 : RawData event for Player #1: 12:11:51.444172 : Cannot read memory at address 0x0000038B 12:11:51.444172 : Device rawinput data (Hex) = [ 000081E4, 0000A250 ] 12:11:51.444172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.444172 : OnScreen Cursor Position (Px) = [ 974, 684 ] 12:11:51.444172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.444172 : ClientWindow Style = FullScreen 12:11:51.445168 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.445168 : Game Position (Hex) = [ 03CE, 02AC ] 12:11:51.445168 : Game Position (Dec) = [ 974, 684 ] 12:11:51.445168 : - 12:11:51.446165 : Cannot read memory at address 0x0000030B 12:11:51.446165 : Cannot read memory at address 0x0000038B 12:11:51.448158 : Cannot read memory at address 0x0000030B 12:11:51.448158 : Cannot read memory at address 0x0000038B 12:11:51.449659 : Cannot read memory at address 0x0000030B 12:11:51.449659 : Cannot read memory at address 0x0000038B 12:11:51.450660 : RawData event for Player #1: 12:11:51.450660 : Device rawinput data (Hex) = [ 000081E4, 0000A270 ] 12:11:51.450660 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.450660 : OnScreen Cursor Position (Px) = [ 974, 685 ] 12:11:51.451653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.451653 : Cannot read memory at address 0x0000030B 12:11:51.451653 : ClientWindow Style = FullScreen 12:11:51.451653 : Cannot read memory at address 0x0000038B 12:11:51.451653 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.451653 : Game Position (Hex) = [ 03CE, 02AD ] 12:11:51.451653 : Game Position (Dec) = [ 974, 685 ] 12:11:51.451653 : - 12:11:51.453650 : Cannot read memory at address 0x0000030B 12:11:51.453650 : Cannot read memory at address 0x0000038B 12:11:51.455643 : Cannot read memory at address 0x0000030B 12:11:51.455643 : Cannot read memory at address 0x0000038B 12:11:51.458149 : Cannot read memory at address 0x0000030B 12:11:51.458149 : RawData event for Player #1: 12:11:51.458149 : Device rawinput data (Hex) = [ 000081E4, 0000A298 ] 12:11:51.458149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.458149 : OnScreen Cursor Position (Px) = [ 974, 685 ] 12:11:51.458149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.458149 : ClientWindow Style = FullScreen 12:11:51.458149 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.458149 : Game Position (Hex) = [ 03CE, 02AD ] 12:11:51.459163 : Game Position (Dec) = [ 974, 685 ] 12:11:51.459163 : - 12:11:51.460164 : Cannot read memory at address 0x0000030B 12:11:51.460164 : Cannot read memory at address 0x0000038B 12:11:51.462152 : Cannot read memory at address 0x0000030B 12:11:51.462152 : Cannot read memory at address 0x0000038B 12:11:51.464147 : Cannot read memory at address 0x0000030B 12:11:51.464147 : Cannot read memory at address 0x0000038B 12:11:51.465143 : RawData event for Player #1: 12:11:51.465143 : Device rawinput data (Hex) = [ 000081B8, 0000A28C ] 12:11:51.465143 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.465143 : OnScreen Cursor Position (Px) = [ 972, 685 ] 12:11:51.465143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.465143 : ClientWindow Style = FullScreen 12:11:51.465143 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.465143 : Game Position (Hex) = [ 03CC, 02AD ] 12:11:51.465143 : Game Position (Dec) = [ 972, 685 ] 12:11:51.466140 : - 12:11:51.466140 : Cannot read memory at address 0x0000030B 12:11:51.466140 : Cannot read memory at address 0x0000038B 12:11:51.468133 : Cannot read memory at address 0x0000030B 12:11:51.468133 : Cannot read memory at address 0x0000038B 12:11:51.469310 : Cannot read memory at address 0x0000030B 12:11:51.469310 : Cannot read memory at address 0x0000038B 12:11:51.471306 : Cannot read memory at address 0x0000030B 12:11:51.471306 : Cannot read memory at address 0x0000038B 12:11:51.472302 : RawData event for Player #1: 12:11:51.472302 : Device rawinput data (Hex) = [ 0000819C, 0000A28C ] 12:11:51.472302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.472302 : OnScreen Cursor Position (Px) = [ 972, 685 ] 12:11:51.472302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.472302 : ClientWindow Style = FullScreen 12:11:51.472302 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.472302 : Game Position (Hex) = [ 03CC, 02AD ] 12:11:51.472302 : Game Position (Dec) = [ 972, 685 ] 12:11:51.472302 : - 12:11:51.473299 : Cannot read memory at address 0x0000030B 12:11:51.473299 : Cannot read memory at address 0x0000038B 12:11:51.475292 : Cannot read memory at address 0x0000030B 12:11:51.475292 : Cannot read memory at address 0x0000038B 12:11:51.477289 : Cannot read memory at address 0x0000030B 12:11:51.477289 : Cannot read memory at address 0x0000038B 12:11:51.478785 : Cannot read memory at address 0x0000030B 12:11:51.478785 : Cannot read memory at address 0x0000038B 12:11:51.478785 : RawData event for Player #1: 12:11:51.479606 : Device rawinput data (Hex) = [ 0000819C, 0000A28C ] 12:11:51.479795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.484696 : Cannot read memory at address 0x0000030B 12:11:51.484696 : OnScreen Cursor Position (Px) = [ 972, 685 ] 12:11:51.484696 : Cannot read memory at address 0x0000038B 12:11:51.484696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.484696 : ClientWindow Style = FullScreen 12:11:51.485197 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.485197 : Game Position (Hex) = [ 03CC, 02AD ] 12:11:51.485197 : Game Position (Dec) = [ 972, 685 ] 12:11:51.485197 : - 12:11:51.485197 : RawData event for Player #1: 12:11:51.485197 : Device rawinput data (Hex) = [ 000081A4, 0000A2B4 ] 12:11:51.485197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.485197 : OnScreen Cursor Position (Px) = [ 972, 686 ] 12:11:51.485197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.485197 : ClientWindow Style = FullScreen 12:11:51.486196 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.486196 : Cannot read memory at address 0x0000030B 12:11:51.486196 : Cannot read memory at address 0x0000038B 12:11:51.486196 : - 12:11:51.488193 : Cannot read memory at address 0x0000030B 12:11:51.488193 : Cannot read memory at address 0x0000038B 12:11:51.490324 : Cannot read memory at address 0x0000030B 12:11:51.490324 : Cannot read memory at address 0x0000038B 12:11:51.492314 : Cannot read memory at address 0x0000030B 12:11:51.492314 : Cannot read memory at address 0x0000038B 12:11:51.492314 : Device rawinput data (Hex) = [ 000081C8, 0000A2B4 ] 12:11:51.492314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.492314 : OnScreen Cursor Position (Px) = [ 973, 686 ] 12:11:51.492314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.492314 : ClientWindow Style = FullScreen 12:11:51.492314 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.492314 : Game Position (Hex) = [ 03CD, 02AE ] 12:11:51.492314 : Game Position (Dec) = [ 973, 686 ] 12:11:51.492314 : - 12:11:51.494311 : Cannot read memory at address 0x0000030B 12:11:51.494311 : Cannot read memory at address 0x0000038B 12:11:51.496300 : Cannot read memory at address 0x0000030B 12:11:51.496300 : Cannot read memory at address 0x0000038B 12:11:51.498293 : Cannot read memory at address 0x0000030B 12:11:51.498293 : Cannot read memory at address 0x0000038B 12:11:51.498973 : RawData event for Player #1: 12:11:51.498973 : Device rawinput data (Hex) = [ 000081C8, 0000A2B4 ] 12:11:51.499479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.499479 : OnScreen Cursor Position (Px) = [ 973, 686 ] 12:11:51.499479 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.499479 : ClientWindow Style = FullScreen 12:11:51.499479 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.499479 : Game Position (Hex) = [ 03CD, 02AE ] 12:11:51.499479 : Game Position (Dec) = [ 973, 686 ] 12:11:51.499479 : - 12:11:51.500482 : Cannot read memory at address 0x0000030B 12:11:51.500482 : Cannot read memory at address 0x0000038B 12:11:51.502474 : Cannot read memory at address 0x0000030B 12:11:51.502474 : Cannot read memory at address 0x0000038B 12:11:51.504979 : Cannot read memory at address 0x0000030B 12:11:51.504979 : Cannot read memory at address 0x0000038B 12:11:51.506010 : RawData event for Player #1: 12:11:51.506010 : Device rawinput data (Hex) = [ 000081C0, 0000A2DC ] 12:11:51.506010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.506010 : OnScreen Cursor Position (Px) = [ 973, 687 ] 12:11:51.506010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.506010 : ClientWindow Style = FullScreen 12:11:51.507003 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.507003 : Cannot read memory at address 0x0000030B 12:11:51.507003 : Game Position (Hex) = [ 03CD, 02AF ] 12:11:51.507003 : Cannot read memory at address 0x0000038B 12:11:51.507003 : Game Position (Dec) = [ 973, 687 ] 12:11:51.507003 : - 12:11:51.508512 : Cannot read memory at address 0x0000030B 12:11:51.508512 : Cannot read memory at address 0x0000038B 12:11:51.510512 : Cannot read memory at address 0x0000030B 12:11:51.510512 : Cannot read memory at address 0x0000038B 12:11:51.512502 : Cannot read memory at address 0x0000030B 12:11:51.512502 : Cannot read memory at address 0x0000038B 12:11:51.512502 : RawData event for Player #1: 12:11:51.512502 : Device rawinput data (Hex) = [ 000081C0, 0000A2FC ] 12:11:51.512502 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.512502 : OnScreen Cursor Position (Px) = [ 973, 687 ] 12:11:51.513499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.513499 : ClientWindow Style = FullScreen 12:11:51.513499 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.513499 : Game Position (Hex) = [ 03CD, 02AF ] 12:11:51.513499 : Game Position (Dec) = [ 973, 687 ] 12:11:51.513499 : - 12:11:51.514495 : Cannot read memory at address 0x0000030B 12:11:51.514495 : Cannot read memory at address 0x0000038B 12:11:51.516488 : Cannot read memory at address 0x0000030B 12:11:51.516488 : Cannot read memory at address 0x0000038B 12:11:51.517990 : Cannot read memory at address 0x0000030B 12:11:51.517990 : Cannot read memory at address 0x0000038B 12:11:51.518996 : RawData event for Player #1: 12:11:51.518996 : Device rawinput data (Hex) = [ 000081B8, 0000A2FC ] 12:11:51.518996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.518996 : OnScreen Cursor Position (Px) = [ 972, 687 ] 12:11:51.518996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.519581 : ClientWindow Style = FullScreen 12:11:51.519581 : Cannot read memory at address 0x0000030B 12:11:51.519581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.519581 : Cannot read memory at address 0x0000038B 12:11:51.519581 : Game Position (Hex) = [ 03CC, 02AF ] 12:11:51.519581 : Game Position (Dec) = [ 972, 687 ] 12:11:51.519581 : - 12:11:51.521576 : Cannot read memory at address 0x0000030B 12:11:51.521576 : Cannot read memory at address 0x0000038B 12:11:51.523569 : Cannot read memory at address 0x0000030B 12:11:51.523569 : Cannot read memory at address 0x0000038B 12:11:51.525562 : Cannot read memory at address 0x0000030B 12:11:51.525562 : Cannot read memory at address 0x0000038B 12:11:51.525562 : RawData event for Player #1: 12:11:51.525562 : Device rawinput data (Hex) = [ 000081C8, 0000A324 ] 12:11:51.525562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.525562 : OnScreen Cursor Position (Px) = [ 973, 688 ] 12:11:51.526559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.526559 : ClientWindow Style = FullScreen 12:11:51.526559 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.526559 : Game Position (Hex) = [ 03CD, 02B0 ] 12:11:51.526559 : Game Position (Dec) = [ 973, 688 ] 12:11:51.526559 : - 12:11:51.528061 : Cannot read memory at address 0x0000030B 12:11:51.528061 : Cannot read memory at address 0x0000038B 12:11:51.530062 : Cannot read memory at address 0x0000030B 12:11:51.530062 : Cannot read memory at address 0x0000038B 12:11:51.532055 : Cannot read memory at address 0x0000030B 12:11:51.532055 : Cannot read memory at address 0x0000038B 12:11:51.533052 : RawData event for Player #1: 12:11:51.533052 : Device rawinput data (Hex) = [ 000081C8, 0000A324 ] 12:11:51.533052 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.533052 : OnScreen Cursor Position (Px) = [ 973, 688 ] 12:11:51.533052 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.533052 : ClientWindow Style = FullScreen 12:11:51.533052 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.533052 : Game Position (Hex) = [ 03CD, 02B0 ] 12:11:51.533052 : Game Position (Dec) = [ 973, 688 ] 12:11:51.533052 : - 12:11:51.534048 : Cannot read memory at address 0x0000030B 12:11:51.534048 : Cannot read memory at address 0x0000038B 12:11:51.536041 : Cannot read memory at address 0x0000030B 12:11:51.536041 : Cannot read memory at address 0x0000038B 12:11:51.538035 : Cannot read memory at address 0x0000030B 12:11:51.538035 : Cannot read memory at address 0x0000038B 12:11:51.539534 : Cannot read memory at address 0x0000030B 12:11:51.539534 : Cannot read memory at address 0x0000038B 12:11:51.539534 : RawData event for Player #1: 12:11:51.539534 : Device rawinput data (Hex) = [ 000081C0, 0000A34C ] 12:11:51.539534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.539534 : OnScreen Cursor Position (Px) = [ 973, 688 ] 12:11:51.540530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.540530 : ClientWindow Style = FullScreen 12:11:51.540530 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.540530 : Game Position (Hex) = [ 03CD, 02B0 ] 12:11:51.540530 : Game Position (Dec) = [ 973, 688 ] 12:11:51.540530 : - 12:11:51.541527 : Cannot read memory at address 0x0000030B 12:11:51.541527 : Cannot read memory at address 0x0000038B 12:11:51.543520 : Cannot read memory at address 0x0000030B 12:11:51.543520 : Cannot read memory at address 0x0000038B 12:11:51.545514 : Cannot read memory at address 0x0000030B 12:11:51.545514 : Cannot read memory at address 0x0000038B 12:11:51.546511 : RawData event for Player #1: 12:11:51.546511 : Device rawinput data (Hex) = [ 000081A4, 0000A394 ] 12:11:51.546511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.546511 : OnScreen Cursor Position (Px) = [ 972, 690 ] 12:11:51.546511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.546511 : ClientWindow Style = FullScreen 12:11:51.546511 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.546511 : Game Position (Hex) = [ 03CC, 02B2 ] 12:11:51.548014 : Game Position (Dec) = [ 972, 690 ] 12:11:51.548014 : Cannot read memory at address 0x0000030B 12:11:51.548014 : - 12:11:51.548014 : Cannot read memory at address 0x0000038B 12:11:51.550014 : Cannot read memory at address 0x0000030B 12:11:51.550014 : Cannot read memory at address 0x0000038B 12:11:51.552008 : Cannot read memory at address 0x0000030B 12:11:51.552008 : Cannot read memory at address 0x0000038B 12:11:51.554001 : Cannot read memory at address 0x0000030B 12:11:51.554001 : Cannot read memory at address 0x0000038B 12:11:51.554001 : RawData event for Player #1: 12:11:51.554001 : Device rawinput data (Hex) = [ 000081A4, 0000A394 ] 12:11:51.554001 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.554001 : OnScreen Cursor Position (Px) = [ 972, 690 ] 12:11:51.554001 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.554001 : ClientWindow Style = FullScreen 12:11:51.554001 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.554001 : Game Position (Hex) = [ 03CC, 02B2 ] 12:11:51.554001 : Game Position (Dec) = [ 972, 690 ] 12:11:51.554001 : - 12:11:51.555994 : Cannot read memory at address 0x0000030B 12:11:51.555994 : Cannot read memory at address 0x0000038B 12:11:51.557988 : Cannot read memory at address 0x0000030B 12:11:51.557988 : Cannot read memory at address 0x0000038B 12:11:51.559488 : Cannot read memory at address 0x0000030B 12:11:51.559488 : Cannot read memory at address 0x0000038B 12:11:51.559488 : RawData event for Player #1: 12:11:51.559488 : Device rawinput data (Hex) = [ 000081AC, 0000A3BC ] 12:11:51.560484 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.560484 : OnScreen Cursor Position (Px) = [ 972, 690 ] 12:11:51.560484 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.560484 : ClientWindow Style = FullScreen 12:11:51.560484 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.560484 : Game Position (Hex) = [ 03CC, 02B2 ] 12:11:51.560484 : Game Position (Dec) = [ 972, 690 ] 12:11:51.560484 : - 12:11:51.561481 : Cannot read memory at address 0x0000030B 12:11:51.561481 : Cannot read memory at address 0x0000038B 12:11:51.563474 : Cannot read memory at address 0x0000030B 12:11:51.563474 : Cannot read memory at address 0x0000038B 12:11:51.565468 : Cannot read memory at address 0x0000030B 12:11:51.565468 : Cannot read memory at address 0x0000038B 12:11:51.566464 : RawData event for Player #1: 12:11:51.566464 : Device rawinput data (Hex) = [ 000081A4, 0000A3E4 ] 12:11:51.566464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.566464 : OnScreen Cursor Position (Px) = [ 972, 691 ] 12:11:51.566464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.566464 : ClientWindow Style = FullScreen 12:11:51.566464 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.567966 : Game Position (Hex) = [ 03CC, 02B3 ] 12:11:51.567966 : Cannot read memory at address 0x0000030B 12:11:51.567966 : Game Position (Dec) = [ 972, 691 ] 12:11:51.567966 : - 12:11:51.567966 : Cannot read memory at address 0x0000038B 12:11:51.569967 : Cannot read memory at address 0x0000030B 12:11:51.569967 : Cannot read memory at address 0x0000038B 12:11:51.571960 : Cannot read memory at address 0x0000030B 12:11:51.571960 : Cannot read memory at address 0x0000038B 12:11:51.573953 : Cannot read memory at address 0x0000030B 12:11:51.573953 : Cannot read memory at address 0x0000038B 12:11:51.573953 : RawData event for Player #1: 12:11:51.573953 : Device rawinput data (Hex) = [ 000081A0, 0000A404 ] 12:11:51.573953 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.573953 : OnScreen Cursor Position (Px) = [ 972, 691 ] 12:11:51.573953 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.573953 : ClientWindow Style = FullScreen 12:11:51.573953 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.574950 : Game Position (Hex) = [ 03CC, 02B3 ] 12:11:51.574950 : Game Position (Dec) = [ 972, 691 ] 12:11:51.574950 : - 12:11:51.575946 : Cannot read memory at address 0x0000030B 12:11:51.575946 : Cannot read memory at address 0x0000038B 12:11:51.577939 : Cannot read memory at address 0x0000030B 12:11:51.577939 : Cannot read memory at address 0x0000038B 12:11:51.579440 : Cannot read memory at address 0x0000030B 12:11:51.579440 : Cannot read memory at address 0x0000038B 12:11:51.580436 : RawData event for Player #1: 12:11:51.581432 : Cannot read memory at address 0x0000030B 12:11:51.581432 : Device rawinput data (Hex) = [ 00008174, 0000A404 ] 12:11:51.581432 : Cannot read memory at address 0x0000038B 12:11:51.581432 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.581432 : OnScreen Cursor Position (Px) = [ 970, 691 ] 12:11:51.581432 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.581432 : ClientWindow Style = FullScreen 12:11:51.581432 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.581432 : Game Position (Hex) = [ 03CA, 02B3 ] 12:11:51.581432 : Game Position (Dec) = [ 970, 691 ] 12:11:51.582429 : - 12:11:51.583425 : Cannot read memory at address 0x0000030B 12:11:51.583425 : Cannot read memory at address 0x0000038B 12:11:51.585419 : Cannot read memory at address 0x0000030B 12:11:51.585419 : Cannot read memory at address 0x0000038B 12:11:51.587917 : Cannot read memory at address 0x0000030B 12:11:51.587917 : Cannot read memory at address 0x0000038B 12:11:51.587917 : RawData event for Player #1: 12:11:51.587917 : Device rawinput data (Hex) = [ 00008184, 0000A42C ] 12:11:51.587917 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.587917 : OnScreen Cursor Position (Px) = [ 971, 692 ] 12:11:51.587917 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.587917 : ClientWindow Style = FullScreen 12:11:51.587917 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.587917 : Game Position (Hex) = [ 03CB, 02B4 ] 12:11:51.587917 : Game Position (Dec) = [ 971, 692 ] 12:11:51.588921 : - 12:11:51.589918 : Cannot read memory at address 0x0000030B 12:11:51.589918 : Cannot read memory at address 0x0000038B 12:11:51.591911 : Cannot read memory at address 0x0000030B 12:11:51.591911 : Cannot read memory at address 0x0000038B 12:11:51.593904 : Cannot read memory at address 0x0000030B 12:11:51.593904 : Cannot read memory at address 0x0000038B 12:11:51.594901 : RawData event for Player #1: 12:11:51.594901 : Device rawinput data (Hex) = [ 00008160, 0000A42C ] 12:11:51.594901 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.594901 : OnScreen Cursor Position (Px) = [ 970, 692 ] 12:11:51.594901 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.594901 : ClientWindow Style = FullScreen 12:11:51.595898 : Cannot read memory at address 0x0000030B 12:11:51.595898 : Cannot read memory at address 0x0000038B 12:11:51.595898 : Game Position (Hex) = [ 03CA, 02B4 ] 12:11:51.595898 : Game Position (Dec) = [ 970, 692 ] 12:11:51.595898 : - 12:11:51.597891 : Cannot read memory at address 0x0000030B 12:11:51.597891 : Cannot read memory at address 0x0000038B 12:11:51.599391 : Cannot read memory at address 0x0000030B 12:11:51.599391 : Cannot read memory at address 0x0000038B 12:11:51.600387 : RawData event for Player #1: 12:11:51.601384 : Cannot read memory at address 0x0000030B 12:11:51.601384 : Cannot read memory at address 0x0000038B 12:11:51.601384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.601384 : OnScreen Cursor Position (Px) = [ 970, 692 ] 12:11:51.601384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.601384 : ClientWindow Style = FullScreen 12:11:51.601384 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.601384 : Game Position (Hex) = [ 03CA, 02B4 ] 12:11:51.601384 : Game Position (Dec) = [ 970, 692 ] 12:11:51.601384 : - 12:11:51.603377 : Cannot read memory at address 0x0000030B 12:11:51.603377 : Cannot read memory at address 0x0000038B 12:11:51.604879 : Cannot read memory at address 0x0000030B 12:11:51.604879 : Cannot read memory at address 0x0000038B 12:11:51.606888 : Cannot read memory at address 0x0000030B 12:11:51.606888 : Cannot read memory at address 0x0000038B 12:11:51.607890 : RawData event for Player #1: 12:11:51.607890 : Device rawinput data (Hex) = [ 00008158, 0000A474 ] 12:11:51.608394 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.608394 : Cannot read memory at address 0x0000030B 12:11:51.608394 : OnScreen Cursor Position (Px) = [ 970, 693 ] 12:11:51.608394 : Cannot read memory at address 0x0000038B 12:11:51.608394 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.608394 : ClientWindow Style = FullScreen 12:11:51.608394 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.608394 : Game Position (Hex) = [ 03CA, 02B5 ] 12:11:51.608394 : Game Position (Dec) = [ 970, 693 ] 12:11:51.608394 : - 12:11:51.610392 : Cannot read memory at address 0x0000030B 12:11:51.610392 : Cannot read memory at address 0x0000038B 12:11:51.612382 : Cannot read memory at address 0x0000030B 12:11:51.612382 : Cannot read memory at address 0x0000038B 12:11:51.614375 : Cannot read memory at address 0x0000030B 12:11:51.614375 : Cannot read memory at address 0x0000038B 12:11:51.614375 : RawData event for Player #1: 12:11:51.615372 : Device rawinput data (Hex) = [ 00008158, 0000A474 ] 12:11:51.615372 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.615372 : OnScreen Cursor Position (Px) = [ 970, 693 ] 12:11:51.615372 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.615372 : ClientWindow Style = FullScreen 12:11:51.615372 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.615372 : Game Position (Hex) = [ 03CA, 02B5 ] 12:11:51.615372 : Game Position (Dec) = [ 970, 693 ] 12:11:51.615372 : - 12:11:51.616369 : Cannot read memory at address 0x0000030B 12:11:51.616369 : Cannot read memory at address 0x0000038B 12:11:51.617871 : Cannot read memory at address 0x0000030B 12:11:51.617871 : Cannot read memory at address 0x0000038B 12:11:51.619872 : Cannot read memory at address 0x0000030B 12:11:51.619872 : Cannot read memory at address 0x0000038B 12:11:51.621865 : Cannot read memory at address 0x0000030B 12:11:51.621865 : Cannot read memory at address 0x0000038B 12:11:51.621865 : RawData event for Player #1: 12:11:51.621865 : Device rawinput data (Hex) = [ 00008158, 0000A49C ] 12:11:51.621865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.621865 : OnScreen Cursor Position (Px) = [ 970, 694 ] 12:11:51.621865 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.621865 : ClientWindow Style = FullScreen 12:11:51.621865 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.622861 : Game Position (Hex) = [ 03CA, 02B6 ] 12:11:51.622861 : Game Position (Dec) = [ 970, 694 ] 12:11:51.622861 : - 12:11:51.623863 : Cannot read memory at address 0x0000030B 12:11:51.623863 : Cannot read memory at address 0x0000038B 12:11:51.625855 : Cannot read memory at address 0x0000030B 12:11:51.625855 : Cannot read memory at address 0x0000038B 12:11:51.627849 : Cannot read memory at address 0x0000030B 12:11:51.627849 : Cannot read memory at address 0x0000038B 12:11:51.629354 : RawData event for Player #1: 12:11:51.629354 : Cannot read memory at address 0x0000030B 12:11:51.629354 : Device rawinput data (Hex) = [ 00008134, 0000A49C ] 12:11:51.629354 : Cannot read memory at address 0x0000038B 12:11:51.629354 : OnScreen Cursor Position (Px) = [ 969, 694 ] 12:11:51.629354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.629354 : ClientWindow Style = FullScreen 12:11:51.629354 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.629354 : Game Position (Hex) = [ 03C9, 02B6 ] 12:11:51.629354 : Game Position (Dec) = [ 969, 694 ] 12:11:51.630350 : - 12:11:51.631347 : Cannot read memory at address 0x0000030B 12:11:51.631347 : Cannot read memory at address 0x0000038B 12:11:51.633340 : Cannot read memory at address 0x0000030B 12:11:51.633340 : Cannot read memory at address 0x0000038B 12:11:51.635333 : Cannot read memory at address 0x0000030B 12:11:51.635333 : Cannot read memory at address 0x0000038B 12:11:51.635333 : RawData event for Player #1: 12:11:51.636330 : Device rawinput data (Hex) = [ 0000812C, 0000A4BC ] 12:11:51.636330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.636330 : OnScreen Cursor Position (Px) = [ 968, 694 ] 12:11:51.636330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.636330 : ClientWindow Style = FullScreen 12:11:51.636330 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.636330 : Game Position (Hex) = [ 03C8, 02B6 ] 12:11:51.636330 : Game Position (Dec) = [ 968, 694 ] 12:11:51.636330 : - 12:11:51.637832 : Cannot read memory at address 0x0000030B 12:11:51.637832 : Cannot read memory at address 0x0000038B 12:11:51.639530 : Cannot read memory at address 0x0000030B 12:11:51.639530 : Cannot read memory at address 0x0000038B 12:11:51.641530 : Cannot read memory at address 0x0000030B 12:11:51.641530 : Cannot read memory at address 0x0000038B 12:11:51.641530 : RawData event for Player #1: 12:11:51.641530 : Device rawinput data (Hex) = [ 00008110, 0000A4DC ] 12:11:51.642524 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.642524 : OnScreen Cursor Position (Px) = [ 967, 695 ] 12:11:51.642524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.642524 : ClientWindow Style = FullScreen 12:11:51.642524 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.642524 : Game Position (Hex) = [ 03C7, 02B7 ] 12:11:51.642524 : Game Position (Dec) = [ 967, 695 ] 12:11:51.642524 : - 12:11:51.643525 : Cannot read memory at address 0x0000030B 12:11:51.643525 : Cannot read memory at address 0x0000038B 12:11:51.645514 : Cannot read memory at address 0x0000030B 12:11:51.645514 : Cannot read memory at address 0x0000038B 12:11:51.648012 : Cannot read memory at address 0x0000030B 12:11:51.648012 : Cannot read memory at address 0x0000038B 12:11:51.649016 : RawData event for Player #1: 12:11:51.649016 : Device rawinput data (Hex) = [ 00008110, 0000A4DC ] 12:11:51.649016 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.649016 : OnScreen Cursor Position (Px) = [ 967, 695 ] 12:11:51.649601 : Cannot read memory at address 0x0000030B 12:11:51.649601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.649601 : Cannot read memory at address 0x0000038B 12:11:51.649601 : ClientWindow Style = FullScreen 12:11:51.649601 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.649601 : Game Position (Hex) = [ 03C7, 02B7 ] 12:11:51.649601 : Game Position (Dec) = [ 967, 695 ] 12:11:51.649601 : - 12:11:51.651596 : Cannot read memory at address 0x0000030B 12:11:51.651596 : Cannot read memory at address 0x0000038B 12:11:51.653589 : Cannot read memory at address 0x0000030B 12:11:51.653589 : Cannot read memory at address 0x0000038B 12:11:51.655586 : Cannot read memory at address 0x0000030B 12:11:51.655586 : Cannot read memory at address 0x0000038B 12:11:51.655586 : RawData event for Player #1: 12:11:51.655586 : Device rawinput data (Hex) = [ 000080C4, 0000A4DC ] 12:11:51.655586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.656579 : OnScreen Cursor Position (Px) = [ 965, 695 ] 12:11:51.656579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.656579 : ClientWindow Style = FullScreen 12:11:51.656579 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.656579 : Game Position (Hex) = [ 03C5, 02B7 ] 12:11:51.656579 : Game Position (Dec) = [ 965, 695 ] 12:11:51.656579 : - 12:11:51.658086 : Cannot read memory at address 0x0000030B 12:11:51.658086 : Cannot read memory at address 0x0000038B 12:11:51.660121 : Cannot read memory at address 0x0000030B 12:11:51.660121 : Cannot read memory at address 0x0000038B 12:11:51.662110 : Cannot read memory at address 0x0000030B 12:11:51.662110 : Cannot read memory at address 0x0000038B 12:11:51.663107 : RawData event for Player #1: 12:11:51.663107 : Device rawinput data (Hex) = [ 000080A8, 0000A528 ] 12:11:51.663107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.663107 : OnScreen Cursor Position (Px) = [ 964, 696 ] 12:11:51.663107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.663107 : ClientWindow Style = FullScreen 12:11:51.663107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.663107 : Game Position (Hex) = [ 03C4, 02B8 ] 12:11:51.663107 : Game Position (Dec) = [ 964, 696 ] 12:11:51.664103 : - 12:11:51.664103 : Cannot read memory at address 0x0000030B 12:11:51.664103 : Cannot read memory at address 0x0000038B 12:11:51.666096 : Cannot read memory at address 0x0000030B 12:11:51.666096 : Cannot read memory at address 0x0000038B 12:11:51.668090 : Cannot read memory at address 0x0000030B 12:11:51.668090 : Cannot read memory at address 0x0000038B 12:11:51.669590 : Cannot read memory at address 0x0000030B 12:11:51.669590 : Cannot read memory at address 0x0000038B 12:11:51.669590 : RawData event for Player #1: 12:11:51.669590 : Device rawinput data (Hex) = [ 00008054, 0000A550 ] 12:11:51.669590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.670587 : OnScreen Cursor Position (Px) = [ 962, 697 ] 12:11:51.670587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.670587 : ClientWindow Style = FullScreen 12:11:51.670587 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.670587 : Game Position (Hex) = [ 03C2, 02B9 ] 12:11:51.670587 : Game Position (Dec) = [ 962, 697 ] 12:11:51.670587 : - 12:11:51.671588 : Cannot read memory at address 0x0000030B 12:11:51.671588 : Cannot read memory at address 0x0000038B 12:11:51.673576 : Cannot read memory at address 0x0000030B 12:11:51.673576 : Cannot read memory at address 0x0000038B 12:11:51.675570 : Cannot read memory at address 0x0000030B 12:11:51.675570 : Cannot read memory at address 0x0000038B 12:11:51.675570 : RawData event for Player #1: 12:11:51.675570 : Device rawinput data (Hex) = [ 00008030, 0000A550 ] 12:11:51.675570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.676567 : OnScreen Cursor Position (Px) = [ 961, 697 ] 12:11:51.676567 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.676567 : ClientWindow Style = FullScreen 12:11:51.676567 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.676567 : Game Position (Hex) = [ 03C1, 02B9 ] 12:11:51.676567 : Game Position (Dec) = [ 961, 697 ] 12:11:51.676567 : - 12:11:51.678069 : Cannot read memory at address 0x0000030B 12:11:51.678069 : Cannot read memory at address 0x0000038B 12:11:51.680073 : Cannot read memory at address 0x0000030B 12:11:51.680073 : Cannot read memory at address 0x0000038B 12:11:51.682066 : Cannot read memory at address 0x0000030B 12:11:51.682066 : Cannot read memory at address 0x0000038B 12:11:51.683063 : RawData event for Player #1: 12:11:51.683063 : Device rawinput data (Hex) = [ 0000800C, 0000A550 ] 12:11:51.683063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.683063 : OnScreen Cursor Position (Px) = [ 960, 697 ] 12:11:51.683063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.683063 : ClientWindow Style = FullScreen 12:11:51.683063 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.683063 : Game Position (Hex) = [ 03C0, 02B9 ] 12:11:51.683063 : Game Position (Dec) = [ 960, 697 ] 12:11:51.684060 : - 12:11:51.684060 : Cannot read memory at address 0x0000030B 12:11:51.684060 : Cannot read memory at address 0x0000038B 12:11:51.686058 : Cannot read memory at address 0x0000030B 12:11:51.686058 : Cannot read memory at address 0x0000038B 12:11:51.688050 : Cannot read memory at address 0x0000030B 12:11:51.688050 : Cannot read memory at address 0x0000038B 12:11:51.689337 : Cannot read memory at address 0x0000030B 12:11:51.689337 : Cannot read memory at address 0x0000038B 12:11:51.690335 : RawData event for Player #1: 12:11:51.690335 : Device rawinput data (Hex) = [ 00007FE8, 0000A570 ] 12:11:51.690335 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.690335 : OnScreen Cursor Position (Px) = [ 959, 697 ] 12:11:51.690335 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.690335 : ClientWindow Style = FullScreen 12:11:51.690335 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.690335 : Game Position (Hex) = [ 03BF, 02B9 ] 12:11:51.690335 : Game Position (Dec) = [ 959, 697 ] 12:11:51.690335 : - 12:11:51.691332 : Cannot read memory at address 0x0000030B 12:11:51.691332 : Cannot read memory at address 0x0000038B 12:11:51.693325 : Cannot read memory at address 0x0000030B 12:11:51.693325 : Cannot read memory at address 0x0000038B 12:11:51.695319 : Cannot read memory at address 0x0000030B 12:11:51.695319 : Cannot read memory at address 0x0000038B 12:11:51.696315 : RawData event for Player #1: 12:11:51.696315 : Device rawinput data (Hex) = [ 00007FCC, 0000A58C ] 12:11:51.696315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.696315 : OnScreen Cursor Position (Px) = [ 958, 698 ] 12:11:51.696315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.697890 : ClientWindow Style = FullScreen 12:11:51.697890 : Cannot read memory at address 0x0000038B 12:11:51.697890 : Game Position (Hex) = [ 03BE, 02BA ] 12:11:51.697890 : Game Position (Dec) = [ 958, 698 ] 12:11:51.697890 : - 12:11:51.699392 : Cannot read memory at address 0x0000030B 12:11:51.699392 : Cannot read memory at address 0x0000038B 12:11:51.701385 : Cannot read memory at address 0x0000030B 12:11:51.701385 : Cannot read memory at address 0x0000038B 12:11:51.703382 : Cannot read memory at address 0x0000030B 12:11:51.703382 : Cannot read memory at address 0x0000038B 12:11:51.703382 : RawData event for Player #1: 12:11:51.703382 : Device rawinput data (Hex) = [ 00007FA8, 0000A58C ] 12:11:51.703382 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.703382 : OnScreen Cursor Position (Px) = [ 957, 698 ] 12:11:51.703382 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.703382 : ClientWindow Style = FullScreen 12:11:51.703382 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.704885 : Game Position (Hex) = [ 03BD, 02BA ] 12:11:51.704885 : Cannot read memory at address 0x0000030B 12:11:51.704885 : Game Position (Dec) = [ 957, 698 ] 12:11:51.704885 : Cannot read memory at address 0x0000038B 12:11:51.704885 : - 12:11:51.706889 : Cannot read memory at address 0x0000030B 12:11:51.706889 : Cannot read memory at address 0x0000038B 12:11:51.708394 : Cannot read memory at address 0x0000030B 12:11:51.708394 : Cannot read memory at address 0x0000038B 12:11:51.710394 : Cannot read memory at address 0x0000030B 12:11:51.710394 : Cannot read memory at address 0x0000038B 12:11:51.711387 : RawData event for Player #1: 12:11:51.711387 : Device rawinput data (Hex) = [ 00007FA8, 0000A58C ] 12:11:51.711387 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.711387 : OnScreen Cursor Position (Px) = [ 957, 698 ] 12:11:51.711387 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.711387 : ClientWindow Style = FullScreen 12:11:51.711387 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.711387 : Game Position (Hex) = [ 03BD, 02BA ] 12:11:51.711387 : Game Position (Dec) = [ 957, 698 ] 12:11:51.711387 : - 12:11:51.712384 : Cannot read memory at address 0x0000030B 12:11:51.712384 : Cannot read memory at address 0x0000038B 12:11:51.714377 : Cannot read memory at address 0x0000030B 12:11:51.714377 : Cannot read memory at address 0x0000038B 12:11:51.716370 : Cannot read memory at address 0x0000030B 12:11:51.716370 : Cannot read memory at address 0x0000038B 12:11:51.716370 : RawData event for Player #1: 12:11:51.716370 : Device rawinput data (Hex) = [ 00007F64, 0000A58C ] 12:11:51.716370 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.716370 : OnScreen Cursor Position (Px) = [ 955, 698 ] 12:11:51.716370 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.716370 : ClientWindow Style = FullScreen 12:11:51.716370 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.716370 : Game Position (Hex) = [ 03BB, 02BA ] 12:11:51.717872 : Game Position (Dec) = [ 955, 698 ] 12:11:51.717872 : Cannot read memory at address 0x0000030B 12:11:51.717872 : Cannot read memory at address 0x0000038B 12:11:51.719878 : Cannot read memory at address 0x0000030B 12:11:51.719878 : Cannot read memory at address 0x0000038B 12:11:51.721869 : Cannot read memory at address 0x0000030B 12:11:51.721869 : Cannot read memory at address 0x0000038B 12:11:51.723863 : Cannot read memory at address 0x0000030B 12:11:51.723863 : Cannot read memory at address 0x0000038B 12:11:51.723863 : RawData event for Player #1: 12:11:51.723863 : Device rawinput data (Hex) = [ 00007F64, 0000A58C ] 12:11:51.723863 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.723863 : OnScreen Cursor Position (Px) = [ 955, 698 ] 12:11:51.723863 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.723863 : ClientWindow Style = FullScreen 12:11:51.723863 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.723863 : Game Position (Hex) = [ 03BB, 02BA ] 12:11:51.724855 : Game Position (Dec) = [ 955, 698 ] 12:11:51.724855 : - 12:11:51.725856 : Cannot read memory at address 0x0000030B 12:11:51.725856 : Cannot read memory at address 0x0000038B 12:11:51.727847 : Cannot read memory at address 0x0000030B 12:11:51.727847 : Cannot read memory at address 0x0000038B 12:11:51.729347 : Cannot read memory at address 0x0000030B 12:11:51.729347 : Cannot read memory at address 0x0000038B 12:11:51.731340 : RawData event for Player #1: 12:11:51.731340 : Cannot read memory at address 0x0000038B 12:11:51.731340 : Device rawinput data (Hex) = [ 00007F64, 0000A58C ] 12:11:51.731340 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.731340 : OnScreen Cursor Position (Px) = [ 955, 698 ] 12:11:51.731340 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.731340 : ClientWindow Style = FullScreen 12:11:51.731340 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.731340 : Game Position (Hex) = [ 03BB, 02BA ] 12:11:51.731340 : Game Position (Dec) = [ 955, 698 ] 12:11:51.732337 : - 12:11:51.733339 : Cannot read memory at address 0x0000030B 12:11:51.733339 : Cannot read memory at address 0x0000038B 12:11:51.735330 : Cannot read memory at address 0x0000030B 12:11:51.735330 : Cannot read memory at address 0x0000038B 12:11:51.737835 : Cannot read memory at address 0x0000030B 12:11:51.737835 : Cannot read memory at address 0x0000038B 12:11:51.737835 : RawData event for Player #1: 12:11:51.737835 : Device rawinput data (Hex) = [ 00007F64, 0000A58C ] 12:11:51.737835 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.737835 : OnScreen Cursor Position (Px) = [ 955, 698 ] 12:11:51.737835 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.737835 : ClientWindow Style = FullScreen 12:11:51.737835 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.737835 : Game Position (Hex) = [ 03BB, 02BA ] 12:11:51.738866 : Game Position (Dec) = [ 955, 698 ] 12:11:51.738866 : - 12:11:51.739539 : Cannot read memory at address 0x0000030B 12:11:51.739539 : Cannot read memory at address 0x0000038B 12:11:51.741540 : Cannot read memory at address 0x0000030B 12:11:51.741540 : Cannot read memory at address 0x0000038B 12:11:51.743530 : Cannot read memory at address 0x0000030B 12:11:51.743530 : Cannot read memory at address 0x0000038B 12:11:51.744527 : RawData event for Player #1: 12:11:51.745523 : Device rawinput data (Hex) = [ 00007F64, 0000A58C ] 12:11:51.745523 : Cannot read memory at address 0x0000030B 12:11:51.745523 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.745523 : Cannot read memory at address 0x0000038B 12:11:51.745523 : OnScreen Cursor Position (Px) = [ 955, 698 ] 12:11:51.745523 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.745523 : ClientWindow Style = FullScreen 12:11:51.745523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.745523 : Game Position (Hex) = [ 03BB, 02BA ] 12:11:51.745523 : Game Position (Dec) = [ 955, 698 ] 12:11:51.746520 : - 12:11:51.748022 : Cannot read memory at address 0x0000030B 12:11:51.748022 : Cannot read memory at address 0x0000038B 12:11:51.750029 : Cannot read memory at address 0x0000030B 12:11:51.750029 : Cannot read memory at address 0x0000038B 12:11:51.752021 : Cannot read memory at address 0x0000030B 12:11:51.752021 : Cannot read memory at address 0x0000038B 12:11:51.752021 : RawData event for Player #1: 12:11:51.752021 : Device rawinput data (Hex) = [ 00007FB0, 0000A544 ] 12:11:51.752021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.752021 : OnScreen Cursor Position (Px) = [ 957, 697 ] 12:11:51.752021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.752021 : ClientWindow Style = FullScreen 12:11:51.753014 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.753014 : Game Position (Hex) = [ 03BD, 02B9 ] 12:11:51.753014 : Game Position (Dec) = [ 957, 697 ] 12:11:51.753014 : - 12:11:51.754010 : Cannot read memory at address 0x0000030B 12:11:51.754010 : Cannot read memory at address 0x0000038B 12:11:51.756007 : Cannot read memory at address 0x0000030B 12:11:51.756007 : Cannot read memory at address 0x0000038B 12:11:51.758001 : Cannot read memory at address 0x0000030B 12:11:51.758001 : Cannot read memory at address 0x0000038B 12:11:51.759289 : Cannot read memory at address 0x0000030B 12:11:51.759289 : RawData event for Player #1: 12:11:51.759289 : Cannot read memory at address 0x0000038B 12:11:51.759289 : Device rawinput data (Hex) = [ 00007FB0, 0000A544 ] 12:11:51.759289 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.759289 : OnScreen Cursor Position (Px) = [ 957, 697 ] 12:11:51.760287 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.760287 : ClientWindow Style = FullScreen 12:11:51.760287 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.760287 : Game Position (Hex) = [ 03BD, 02B9 ] 12:11:51.760287 : Game Position (Dec) = [ 957, 697 ] 12:11:51.760287 : - 12:11:51.761284 : Cannot read memory at address 0x0000030B 12:11:51.761284 : Cannot read memory at address 0x0000038B 12:11:51.763278 : Cannot read memory at address 0x0000030B 12:11:51.763278 : Cannot read memory at address 0x0000038B 12:11:51.765271 : Cannot read memory at address 0x0000030B 12:11:51.765271 : RawData event for Player #1: 12:11:51.765271 : Cannot read memory at address 0x0000038B 12:11:51.765271 : Device rawinput data (Hex) = [ 00007FD4, 0000A544 ] 12:11:51.765271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.765271 : OnScreen Cursor Position (Px) = [ 958, 697 ] 12:11:51.765271 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.765271 : ClientWindow Style = FullScreen 12:11:51.765271 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.765271 : Game Position (Hex) = [ 03BE, 02B9 ] 12:11:51.765271 : Game Position (Dec) = [ 958, 697 ] 12:11:51.765271 : - 12:11:51.767268 : Cannot read memory at address 0x0000030B 12:11:51.767268 : Cannot read memory at address 0x0000038B 12:11:51.768767 : Cannot read memory at address 0x0000030B 12:11:51.768767 : Cannot read memory at address 0x0000038B 12:11:51.770036 : Cannot read memory at address 0x0000030B 12:11:51.770036 : Cannot read memory at address 0x0000038B 12:11:51.772038 : Cannot read memory at address 0x0000030B 12:11:51.772038 : Cannot read memory at address 0x0000038B 12:11:51.772038 : RawData event for Player #1: 12:11:51.772038 : Device rawinput data (Hex) = [ 00007FD4, 0000A544 ] 12:11:51.772038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.772038 : OnScreen Cursor Position (Px) = [ 958, 697 ] 12:11:51.772038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.772038 : ClientWindow Style = FullScreen 12:11:51.772038 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.772038 : Game Position (Hex) = [ 03BE, 02B9 ] 12:11:51.772038 : Game Position (Dec) = [ 958, 697 ] 12:11:51.772038 : - 12:11:51.774035 : Cannot read memory at address 0x0000030B 12:11:51.774035 : Cannot read memory at address 0x0000038B 12:11:51.776028 : Cannot read memory at address 0x0000030B 12:11:51.776028 : Cannot read memory at address 0x0000038B 12:11:51.778018 : Cannot read memory at address 0x0000030B 12:11:51.778018 : Cannot read memory at address 0x0000038B 12:11:51.778520 : RawData event for Player #1: 12:11:51.778520 : Device rawinput data (Hex) = [ 00007FD4, 0000A544 ] 12:11:51.779518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.779518 : Cannot read memory at address 0x0000030B 12:11:51.779518 : Cannot read memory at address 0x0000038B 12:11:51.779518 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.779518 : ClientWindow Style = FullScreen 12:11:51.779518 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.779518 : Game Position (Hex) = [ 03BE, 02B9 ] 12:11:51.779518 : Game Position (Dec) = [ 958, 697 ] 12:11:51.779518 : - 12:11:51.781516 : Cannot read memory at address 0x0000030B 12:11:51.781516 : Cannot read memory at address 0x0000038B 12:11:51.783509 : Cannot read memory at address 0x0000030B 12:11:51.783509 : Cannot read memory at address 0x0000038B 12:11:51.785502 : Cannot read memory at address 0x0000030B 12:11:51.785502 : Cannot read memory at address 0x0000038B 12:11:51.785502 : RawData event for Player #1: 12:11:51.786495 : Device rawinput data (Hex) = [ 00007FFC, 0000A508 ] 12:11:51.786495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.786495 : OnScreen Cursor Position (Px) = [ 959, 696 ] 12:11:51.786495 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.786495 : ClientWindow Style = FullScreen 12:11:51.786495 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.786495 : Game Position (Hex) = [ 03BF, 02B8 ] 12:11:51.786495 : Game Position (Dec) = [ 959, 696 ] 12:11:51.786495 : - 12:11:51.788001 : Cannot read memory at address 0x0000030B 12:11:51.788001 : Cannot read memory at address 0x0000038B 12:11:51.789638 : Cannot read memory at address 0x0000030B 12:11:51.789638 : Cannot read memory at address 0x0000038B 12:11:51.791639 : Cannot read memory at address 0x0000030B 12:11:51.791639 : Cannot read memory at address 0x0000038B 12:11:51.792632 : RawData event for Player #1: 12:11:51.792632 : Device rawinput data (Hex) = [ 00007FF4, 0000A4E0 ] 12:11:51.793629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.793629 : Cannot read memory at address 0x0000030B 12:11:51.793629 : OnScreen Cursor Position (Px) = [ 959, 695 ] 12:11:51.793629 : Cannot read memory at address 0x0000038B 12:11:51.793629 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.793629 : ClientWindow Style = FullScreen 12:11:51.793629 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.793629 : Game Position (Hex) = [ 03BF, 02B7 ] 12:11:51.793629 : Game Position (Dec) = [ 959, 695 ] 12:11:51.793629 : - 12:11:51.795622 : Cannot read memory at address 0x0000030B 12:11:51.795622 : Cannot read memory at address 0x0000038B 12:11:51.798120 : Cannot read memory at address 0x0000030B 12:11:51.798120 : Cannot read memory at address 0x0000038B 12:11:51.800124 : Cannot read memory at address 0x0000030B 12:11:51.800124 : RawData event for Player #1: 12:11:51.800124 : Cannot read memory at address 0x0000038B 12:11:51.800124 : Device rawinput data (Hex) = [ 00008018, 0000A4E0 ] 12:11:51.800124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.800124 : OnScreen Cursor Position (Px) = [ 960, 695 ] 12:11:51.800124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.800124 : ClientWindow Style = FullScreen 12:11:51.800124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.800124 : Game Position (Hex) = [ 03C0, 02B7 ] 12:11:51.800124 : Game Position (Dec) = [ 960, 695 ] 12:11:51.800124 : - 12:11:51.802117 : Cannot read memory at address 0x0000030B 12:11:51.802117 : Cannot read memory at address 0x0000038B 12:11:51.804111 : Cannot read memory at address 0x0000030B 12:11:51.804111 : Cannot read memory at address 0x0000038B 12:11:51.805608 : Cannot read memory at address 0x0000030B 12:11:51.805608 : Cannot read memory at address 0x0000038B 12:11:51.805608 : RawData event for Player #1: 12:11:51.805608 : Device rawinput data (Hex) = [ 00008018, 0000A4E0 ] 12:11:51.805608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.805608 : OnScreen Cursor Position (Px) = [ 960, 695 ] 12:11:51.806606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.806606 : ClientWindow Style = FullScreen 12:11:51.806606 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.806606 : Game Position (Hex) = [ 03C0, 02B7 ] 12:11:51.806606 : Game Position (Dec) = [ 960, 695 ] 12:11:51.806606 : - 12:11:51.808107 : Cannot read memory at address 0x0000030B 12:11:51.808107 : Cannot read memory at address 0x0000038B 12:11:51.810111 : Cannot read memory at address 0x0000030B 12:11:51.810111 : Cannot read memory at address 0x0000038B 12:11:51.812103 : Cannot read memory at address 0x0000030B 12:11:51.812103 : Cannot read memory at address 0x0000038B 12:11:51.813101 : RawData event for Player #1: 12:11:51.813101 : Device rawinput data (Hex) = [ 00008018, 0000A4E0 ] 12:11:51.813101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.813101 : OnScreen Cursor Position (Px) = [ 960, 695 ] 12:11:51.813101 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.813101 : ClientWindow Style = FullScreen 12:11:51.813101 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.813101 : Game Position (Hex) = [ 03C0, 02B7 ] 12:11:51.813101 : Game Position (Dec) = [ 960, 695 ] 12:11:51.814097 : - 12:11:51.814097 : Cannot read memory at address 0x0000030B 12:11:51.814097 : Cannot read memory at address 0x0000038B 12:11:51.816091 : Cannot read memory at address 0x0000030B 12:11:51.816091 : Cannot read memory at address 0x0000038B 12:11:51.818083 : Cannot read memory at address 0x0000030B 12:11:51.818083 : Cannot read memory at address 0x0000038B 12:11:51.819584 : Cannot read memory at address 0x0000030B 12:11:51.819584 : Cannot read memory at address 0x0000038B 12:11:51.819584 : RawData event for Player #1: 12:11:51.819584 : Device rawinput data (Hex) = [ 00008018, 0000A4E0 ] 12:11:51.819584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.819584 : OnScreen Cursor Position (Px) = [ 960, 695 ] 12:11:51.820581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.820581 : ClientWindow Style = FullScreen 12:11:51.820581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.820581 : Game Position (Hex) = [ 03C0, 02B7 ] 12:11:51.820581 : Game Position (Dec) = [ 960, 695 ] 12:11:51.820581 : - 12:11:51.821577 : Cannot read memory at address 0x0000030B 12:11:51.821577 : Cannot read memory at address 0x0000038B 12:11:51.823571 : Cannot read memory at address 0x0000030B 12:11:51.823571 : Cannot read memory at address 0x0000038B 12:11:51.825564 : Cannot read memory at address 0x0000030B 12:11:51.825564 : Cannot read memory at address 0x0000038B 12:11:51.826561 : RawData event for Player #1: 12:11:51.826561 : Device rawinput data (Hex) = [ 00008018, 0000A4E0 ] 12:11:51.826561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.826561 : OnScreen Cursor Position (Px) = [ 960, 695 ] 12:11:51.826561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.826561 : ClientWindow Style = FullScreen 12:11:51.826561 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.826561 : Game Position (Hex) = [ 03C0, 02B7 ] 12:11:51.826561 : Game Position (Dec) = [ 960, 695 ] 12:11:51.826561 : - 12:11:51.828062 : Cannot read memory at address 0x0000030B 12:11:51.828062 : Cannot read memory at address 0x0000038B 12:11:51.830063 : Cannot read memory at address 0x0000030B 12:11:51.830063 : Cannot read memory at address 0x0000038B 12:11:51.832056 : Cannot read memory at address 0x0000030B 12:11:51.832056 : Cannot read memory at address 0x0000038B 12:11:51.834049 : Cannot read memory at address 0x0000030B 12:11:51.834049 : Cannot read memory at address 0x0000038B 12:11:51.834049 : RawData event for Player #1: 12:11:51.834049 : Device rawinput data (Hex) = [ 00008018, 0000A4E0 ] 12:11:51.834049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.834049 : OnScreen Cursor Position (Px) = [ 960, 695 ] 12:11:51.834049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.834049 : ClientWindow Style = FullScreen 12:11:51.834049 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.834049 : Game Position (Hex) = [ 03C0, 02B7 ] 12:11:51.834049 : Game Position (Dec) = [ 960, 695 ] 12:11:51.834049 : - 12:11:51.836042 : Cannot read memory at address 0x0000030B 12:11:51.836042 : Cannot read memory at address 0x0000038B 12:11:51.838036 : Cannot read memory at address 0x0000030B 12:11:51.838036 : Cannot read memory at address 0x0000038B 12:11:51.839536 : Cannot read memory at address 0x0000030B 12:11:51.839536 : Cannot read memory at address 0x0000038B 12:11:51.840532 : RawData event for Player #1: 12:11:51.840532 : Device rawinput data (Hex) = [ 00008018, 0000A4E0 ] 12:11:51.840532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.841529 : Cannot read memory at address 0x0000030B 12:11:51.841529 : Cannot read memory at address 0x0000038B 12:11:51.841529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.841529 : ClientWindow Style = FullScreen 12:11:51.841529 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.841529 : Game Position (Hex) = [ 03C0, 02B7 ] 12:11:51.841529 : Game Position (Dec) = [ 960, 695 ] 12:11:51.841529 : - 12:11:51.843523 : Cannot read memory at address 0x0000030B 12:11:51.843523 : Cannot read memory at address 0x0000038B 12:11:51.845516 : Cannot read memory at address 0x0000030B 12:11:51.845516 : Cannot read memory at address 0x0000038B 12:11:51.848015 : Cannot read memory at address 0x0000030B 12:11:51.848015 : Cannot read memory at address 0x0000038B 12:11:51.848015 : RawData event for Player #1: 12:11:51.848015 : Device rawinput data (Hex) = [ 00008018, 0000A4E0 ] 12:11:51.848015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.848015 : OnScreen Cursor Position (Px) = [ 960, 695 ] 12:11:51.848015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.848015 : ClientWindow Style = FullScreen 12:11:51.848015 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.848015 : Game Position (Hex) = [ 03C0, 02B7 ] 12:11:51.849018 : Game Position (Dec) = [ 960, 695 ] 12:11:51.849018 : - 12:11:51.850015 : Cannot read memory at address 0x0000030B 12:11:51.850015 : Cannot read memory at address 0x0000038B 12:11:51.852008 : Cannot read memory at address 0x0000030B 12:11:51.852008 : Cannot read memory at address 0x0000038B 12:11:51.854002 : Cannot read memory at address 0x0000030B 12:11:51.854002 : Cannot read memory at address 0x0000038B 12:11:51.854998 : RawData event for Player #1: 12:11:51.854998 : Device rawinput data (Hex) = [ 00007FF4, 0000A4E0 ] 12:11:51.854998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.854998 : OnScreen Cursor Position (Px) = [ 959, 695 ] 12:11:51.854998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.854998 : ClientWindow Style = FullScreen 12:11:51.854998 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.854998 : Game Position (Hex) = [ 03BF, 02B7 ] 12:11:51.854998 : Game Position (Dec) = [ 959, 695 ] 12:11:51.854998 : - 12:11:51.855995 : Cannot read memory at address 0x0000030B 12:11:51.855995 : Cannot read memory at address 0x0000038B 12:11:51.857988 : Cannot read memory at address 0x0000030B 12:11:51.857988 : Cannot read memory at address 0x0000038B 12:11:51.859488 : Cannot read memory at address 0x0000030B 12:11:51.859488 : Cannot read memory at address 0x0000038B 12:11:51.860485 : RawData event for Player #1: 12:11:51.861481 : Device rawinput data (Hex) = [ 00008018, 0000A4E0 ] 12:11:51.861481 : Cannot read memory at address 0x0000030B 12:11:51.861481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.861481 : Cannot read memory at address 0x0000038B 12:11:51.861481 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.861481 : ClientWindow Style = FullScreen 12:11:51.861481 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.861481 : Game Position (Hex) = [ 03C0, 02B7 ] 12:11:51.861481 : Game Position (Dec) = [ 960, 695 ] 12:11:51.862479 : - 12:11:51.863475 : Cannot read memory at address 0x0000030B 12:11:51.863475 : Cannot read memory at address 0x0000038B 12:11:51.865468 : Cannot read memory at address 0x0000030B 12:11:51.865468 : Cannot read memory at address 0x0000038B 12:11:51.867966 : Cannot read memory at address 0x0000030B 12:11:51.867966 : Cannot read memory at address 0x0000038B 12:11:51.867966 : RawData event for Player #1: 12:11:51.867966 : Device rawinput data (Hex) = [ 00008018, 0000A4E0 ] 12:11:51.867966 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.867966 : OnScreen Cursor Position (Px) = [ 960, 695 ] 12:11:51.867966 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.867966 : ClientWindow Style = FullScreen 12:11:51.867966 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.867966 : Game Position (Hex) = [ 03C0, 02B7 ] 12:11:51.868969 : Game Position (Dec) = [ 960, 695 ] 12:11:51.868969 : - 12:11:51.869592 : Cannot read memory at address 0x0000030B 12:11:51.869592 : Cannot read memory at address 0x0000038B 12:11:51.871587 : Cannot read memory at address 0x0000030B 12:11:51.871587 : Cannot read memory at address 0x0000038B 12:11:51.873580 : Cannot read memory at address 0x0000030B 12:11:51.873580 : Cannot read memory at address 0x0000038B 12:11:51.874577 : RawData event for Player #1: 12:11:51.874577 : Device rawinput data (Hex) = [ 00007FF4, 0000A4E0 ] 12:11:51.874577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.874577 : OnScreen Cursor Position (Px) = [ 959, 695 ] 12:11:51.875574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.875574 : Cannot read memory at address 0x0000030B 12:11:51.875574 : ClientWindow Style = FullScreen 12:11:51.875574 : Cannot read memory at address 0x0000038B 12:11:51.875574 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.875574 : Game Position (Hex) = [ 03BF, 02B7 ] 12:11:51.875574 : Game Position (Dec) = [ 959, 695 ] 12:11:51.875574 : - 12:11:51.878079 : Cannot read memory at address 0x0000030B 12:11:51.878079 : Cannot read memory at address 0x0000038B 12:11:51.880080 : Cannot read memory at address 0x0000030B 12:11:51.880080 : Cannot read memory at address 0x0000038B 12:11:51.882074 : Cannot read memory at address 0x0000030B 12:11:51.882074 : Cannot read memory at address 0x0000038B 12:11:51.882074 : RawData event for Player #1: 12:11:51.882074 : Device rawinput data (Hex) = [ 00007FF4, 0000A4E0 ] 12:11:51.882074 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.882074 : OnScreen Cursor Position (Px) = [ 959, 695 ] 12:11:51.882074 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.882074 : ClientWindow Style = FullScreen 12:11:51.882074 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.882074 : Game Position (Hex) = [ 03BF, 02B7 ] 12:11:51.882074 : Game Position (Dec) = [ 959, 695 ] 12:11:51.882074 : - 12:11:51.884066 : Cannot read memory at address 0x0000030B 12:11:51.884066 : Cannot read memory at address 0x0000038B 12:11:51.886060 : Cannot read memory at address 0x0000030B 12:11:51.886060 : Cannot read memory at address 0x0000038B 12:11:51.888053 : Cannot read memory at address 0x0000030B 12:11:51.888053 : Cannot read memory at address 0x0000038B 12:11:51.888555 : RawData event for Player #1: 12:11:51.888555 : Device rawinput data (Hex) = [ 00007FCC, 0000A4FC ] 12:11:51.888555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.888555 : OnScreen Cursor Position (Px) = [ 958, 696 ] 12:11:51.889553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.889553 : Cannot read memory at address 0x0000030B 12:11:51.889553 : ClientWindow Style = FullScreen 12:11:51.889553 : Cannot read memory at address 0x0000038B 12:11:51.889553 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.889553 : Game Position (Hex) = [ 03BE, 02B8 ] 12:11:51.889553 : Game Position (Dec) = [ 958, 696 ] 12:11:51.889553 : - 12:11:51.891552 : Cannot read memory at address 0x0000030B 12:11:51.891552 : Cannot read memory at address 0x0000038B 12:11:51.893539 : Cannot read memory at address 0x0000030B 12:11:51.893539 : Cannot read memory at address 0x0000038B 12:11:51.895533 : Cannot read memory at address 0x0000030B 12:11:51.895533 : Cannot read memory at address 0x0000038B 12:11:51.895533 : RawData event for Player #1: 12:11:51.895533 : Device rawinput data (Hex) = [ 00007FD4, 0000A524 ] 12:11:51.896530 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.896530 : OnScreen Cursor Position (Px) = [ 958, 696 ] 12:11:51.896530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.896530 : ClientWindow Style = FullScreen 12:11:51.896530 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.896530 : Game Position (Hex) = [ 03BE, 02B8 ] 12:11:51.896530 : Game Position (Dec) = [ 958, 696 ] 12:11:51.896530 : - 12:11:51.898032 : Cannot read memory at address 0x0000030B 12:11:51.898032 : Cannot read memory at address 0x0000038B 12:11:51.900034 : Cannot read memory at address 0x0000030B 12:11:51.900034 : Cannot read memory at address 0x0000038B 12:11:51.902027 : Cannot read memory at address 0x0000030B 12:11:51.902027 : Cannot read memory at address 0x0000038B 12:11:51.903024 : RawData event for Player #1: 12:11:51.903024 : Device rawinput data (Hex) = [ 00007FD4, 0000A524 ] 12:11:51.903024 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.903024 : OnScreen Cursor Position (Px) = [ 958, 696 ] 12:11:51.903024 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.903024 : ClientWindow Style = FullScreen 12:11:51.903024 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.903024 : Game Position (Hex) = [ 03BE, 02B8 ] 12:11:51.903024 : Game Position (Dec) = [ 958, 696 ] 12:11:51.903024 : - 12:11:51.904020 : Cannot read memory at address 0x0000030B 12:11:51.904020 : Cannot read memory at address 0x0000038B 12:11:51.905518 : Cannot read memory at address 0x0000030B 12:11:51.905518 : Cannot read memory at address 0x0000038B 12:11:51.908022 : Cannot read memory at address 0x0000030B 12:11:51.908022 : Cannot read memory at address 0x0000038B 12:11:51.909051 : RawData event for Player #1: 12:11:51.909051 : Device rawinput data (Hex) = [ 00007FB0, 0000A544 ] 12:11:51.909051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.909051 : OnScreen Cursor Position (Px) = [ 957, 697 ] 12:11:51.909051 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.909051 : ClientWindow Style = FullScreen 12:11:51.909051 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.909051 : Game Position (Hex) = [ 03BD, 02B9 ] 12:11:51.909051 : Game Position (Dec) = [ 957, 697 ] 12:11:51.909051 : - 12:11:51.910045 : Cannot read memory at address 0x0000030B 12:11:51.910045 : Cannot read memory at address 0x0000038B 12:11:51.912048 : Cannot read memory at address 0x0000030B 12:11:51.912048 : Cannot read memory at address 0x0000038B 12:11:51.914033 : Cannot read memory at address 0x0000030B 12:11:51.914033 : Cannot read memory at address 0x0000038B 12:11:51.916026 : Cannot read memory at address 0x0000030B 12:11:51.916026 : Cannot read memory at address 0x0000038B 12:11:51.916026 : RawData event for Player #1: 12:11:51.916026 : Device rawinput data (Hex) = [ 00007FB0, 0000A544 ] 12:11:51.916026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.916026 : OnScreen Cursor Position (Px) = [ 957, 697 ] 12:11:51.916026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.916026 : ClientWindow Style = FullScreen 12:11:51.916026 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.916026 : Game Position (Hex) = [ 03BD, 02B9 ] 12:11:51.916026 : Game Position (Dec) = [ 957, 697 ] 12:11:51.917022 : - 12:11:51.918019 : Cannot read memory at address 0x0000030B 12:11:51.918019 : Cannot read memory at address 0x0000038B 12:11:51.919519 : Cannot read memory at address 0x0000030B 12:11:51.919519 : Cannot read memory at address 0x0000038B 12:11:51.921512 : Cannot read memory at address 0x0000030B 12:11:51.921512 : Cannot read memory at address 0x0000038B 12:11:51.922513 : RawData event for Player #1: 12:11:51.922513 : Device rawinput data (Hex) = [ 00007F90, 0000A524 ] 12:11:51.923506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.923506 : Cannot read memory at address 0x0000030B 12:11:51.923506 : OnScreen Cursor Position (Px) = [ 956, 696 ] 12:11:51.923506 : Cannot read memory at address 0x0000038B 12:11:51.923506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.923506 : ClientWindow Style = FullScreen 12:11:51.923506 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.923506 : Game Position (Hex) = [ 03BC, 02B8 ] 12:11:51.923506 : Game Position (Dec) = [ 956, 696 ] 12:11:51.923506 : - 12:11:51.925503 : Cannot read memory at address 0x0000030B 12:11:51.925503 : Cannot read memory at address 0x0000038B 12:11:51.927997 : Cannot read memory at address 0x0000030B 12:11:51.927997 : Cannot read memory at address 0x0000038B 12:11:51.929998 : Cannot read memory at address 0x0000030B 12:11:51.929998 : Cannot read memory at address 0x0000038B 12:11:51.929998 : RawData event for Player #1: 12:11:51.929998 : Device rawinput data (Hex) = [ 00007F90, 0000A524 ] 12:11:51.929998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.929998 : OnScreen Cursor Position (Px) = [ 956, 696 ] 12:11:51.929998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.929998 : ClientWindow Style = FullScreen 12:11:51.929998 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.929998 : Game Position (Hex) = [ 03BC, 02B8 ] 12:11:51.929998 : Game Position (Dec) = [ 956, 696 ] 12:11:51.930994 : - 12:11:51.931991 : Cannot read memory at address 0x0000030B 12:11:51.931991 : Cannot read memory at address 0x0000038B 12:11:51.933984 : Cannot read memory at address 0x0000030B 12:11:51.933984 : Cannot read memory at address 0x0000038B 12:11:51.935978 : Cannot read memory at address 0x0000030B 12:11:51.935978 : Cannot read memory at address 0x0000038B 12:11:51.936974 : RawData event for Player #1: 12:11:51.936974 : Device rawinput data (Hex) = [ 00007F94, 0000A4FC ] 12:11:51.936974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.936974 : OnScreen Cursor Position (Px) = [ 956, 696 ] 12:11:51.936974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.936974 : ClientWindow Style = FullScreen 12:11:51.936974 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.936974 : Game Position (Hex) = [ 03BC, 02B8 ] 12:11:51.936974 : Game Position (Dec) = [ 956, 696 ] 12:11:51.936974 : - 12:11:51.937971 : Cannot read memory at address 0x0000030B 12:11:51.937971 : Cannot read memory at address 0x0000038B 12:11:51.939270 : Cannot read memory at address 0x0000030B 12:11:51.939270 : Cannot read memory at address 0x0000038B 12:11:51.941269 : Cannot read memory at address 0x0000030B 12:11:51.941269 : Cannot read memory at address 0x0000038B 12:11:51.943258 : Cannot read memory at address 0x0000030B 12:11:51.943258 : Cannot read memory at address 0x0000038B 12:11:51.944255 : RawData event for Player #1: 12:11:51.944255 : Device rawinput data (Hex) = [ 00007F94, 0000A4FC ] 12:11:51.944255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.944255 : OnScreen Cursor Position (Px) = [ 956, 696 ] 12:11:51.944255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.944255 : ClientWindow Style = FullScreen 12:11:51.944255 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.944255 : Game Position (Hex) = [ 03BC, 02B8 ] 12:11:51.945252 : Game Position (Dec) = [ 956, 696 ] 12:11:51.945252 : Cannot read memory at address 0x0000030B 12:11:51.945252 : - 12:11:51.945252 : Cannot read memory at address 0x0000038B 12:11:51.947246 : Cannot read memory at address 0x0000030B 12:11:51.947246 : Cannot read memory at address 0x0000038B 12:11:51.948743 : Cannot read memory at address 0x0000030B 12:11:51.948743 : Cannot read memory at address 0x0000038B 12:11:51.949579 : RawData event for Player #1: 12:11:51.949579 : Device rawinput data (Hex) = [ 00007F90, 0000A4D4 ] 12:11:51.949579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.949579 : OnScreen Cursor Position (Px) = [ 956, 695 ] 12:11:51.950576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.950576 : ClientWindow Style = FullScreen 12:11:51.950576 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.950576 : Game Position (Hex) = [ 03BC, 02B7 ] 12:11:51.950576 : Game Position (Dec) = [ 956, 695 ] 12:11:51.950576 : - 12:11:51.952570 : Cannot read memory at address 0x0000030B 12:11:51.952570 : Cannot read memory at address 0x0000038B 12:11:51.954568 : Cannot read memory at address 0x0000030B 12:11:51.954568 : Cannot read memory at address 0x0000038B 12:11:51.956560 : Cannot read memory at address 0x0000030B 12:11:51.956560 : Cannot read memory at address 0x0000038B 12:11:51.956560 : RawData event for Player #1: 12:11:51.956560 : Device rawinput data (Hex) = [ 00007F90, 0000A4B4 ] 12:11:51.956560 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.956560 : OnScreen Cursor Position (Px) = [ 956, 694 ] 12:11:51.956560 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.956560 : ClientWindow Style = FullScreen 12:11:51.956560 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.956560 : Game Position (Hex) = [ 03BC, 02B6 ] 12:11:51.956560 : Game Position (Dec) = [ 956, 694 ] 12:11:51.958064 : - 12:11:51.958064 : Cannot read memory at address 0x0000030B 12:11:51.958064 : Cannot read memory at address 0x0000038B 12:11:51.958064 : RawData event for Player #1: 12:11:51.958064 : Device rawinput data (Hex) = [ 00007F90, 0000A4B4 ] 12:11:51.958064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.958064 : OnScreen Cursor Position (Px) = [ 956, 694 ] 12:11:51.958064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.958064 : ClientWindow Style = FullScreen 12:11:51.958064 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.958064 : Game Position (Hex) = [ 03BC, 02B6 ] 12:11:51.958064 : Game Position (Dec) = [ 956, 694 ] 12:11:51.958064 : Controller Buttons Events : OnScreenTriggerDown 12:11:51.959084 : - 12:11:51.960085 : Cannot read memory at address 0x0000030B 12:11:51.960085 : Cannot read memory at address 0x0000038B 12:11:51.962074 : Cannot read memory at address 0x0000030B 12:11:51.962074 : Cannot read memory at address 0x0000038B 12:11:51.964067 : Cannot read memory at address 0x0000030B 12:11:51.965064 : Cannot read memory at address 0x0000038B 12:11:51.965064 : RawData event for Player #1: 12:11:51.965064 : Device rawinput data (Hex) = [ 00007F94, 0000A48C ] 12:11:51.965064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.965064 : OnScreen Cursor Position (Px) = [ 956, 694 ] 12:11:51.965064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.965064 : ClientWindow Style = FullScreen 12:11:51.965064 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.965064 : Game Position (Hex) = [ 03BC, 02B6 ] 12:11:51.965064 : Game Position (Dec) = [ 956, 694 ] 12:11:51.966060 : - 12:11:51.967057 : Cannot read memory at address 0x0000030B 12:11:51.967057 : Cannot read memory at address 0x0000038B 12:11:51.968556 : Cannot read memory at address 0x0000030B 12:11:51.968556 : Cannot read memory at address 0x0000038B 12:11:51.970508 : Cannot read memory at address 0x0000030B 12:11:51.970508 : Cannot read memory at address 0x0000038B 12:11:51.970879 : RawData event for Player #1: 12:11:51.970879 : Device rawinput data (Hex) = [ 00007FD8, 0000A48C ] 12:11:51.971380 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.971380 : OnScreen Cursor Position (Px) = [ 958, 694 ] 12:11:51.971380 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.971380 : ClientWindow Style = FullScreen 12:11:51.971380 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.971380 : Game Position (Hex) = [ 03BE, 02B6 ] 12:11:51.971380 : Game Position (Dec) = [ 958, 694 ] 12:11:51.971380 : - 12:11:51.972381 : Cannot read memory at address 0x0000030B 12:11:51.972381 : Cannot read memory at address 0x0000038B 12:11:51.974374 : Cannot read memory at address 0x0000030B 12:11:51.974374 : Cannot read memory at address 0x0000038B 12:11:51.976371 : Cannot read memory at address 0x0000030B 12:11:51.976371 : Cannot read memory at address 0x0000038B 12:11:51.977874 : Cannot read memory at address 0x0000030B 12:11:51.977874 : Cannot read memory at address 0x0000038B 12:11:51.977874 : RawData event for Player #1: 12:11:51.977874 : Device rawinput data (Hex) = [ 00007FD8, 0000A48C ] 12:11:51.977874 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.977874 : OnScreen Cursor Position (Px) = [ 958, 694 ] 12:11:51.977874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.977874 : ClientWindow Style = FullScreen 12:11:51.978877 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.978877 : Game Position (Hex) = [ 03BE, 02B6 ] 12:11:51.978877 : Game Position (Dec) = [ 958, 694 ] 12:11:51.978877 : - 12:11:51.979647 : Cannot read memory at address 0x0000030B 12:11:51.979647 : Cannot read memory at address 0x0000038B 12:11:51.981642 : Cannot read memory at address 0x0000030B 12:11:51.981642 : Cannot read memory at address 0x0000038B 12:11:51.983635 : Cannot read memory at address 0x0000030B 12:11:51.983635 : Cannot read memory at address 0x0000038B 12:11:51.984632 : RawData event for Player #1: 12:11:51.984632 : Device rawinput data (Hex) = [ 00007FD8, 0000A4DC ] 12:11:51.984632 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.984632 : OnScreen Cursor Position (Px) = [ 958, 695 ] 12:11:51.984632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.985629 : ClientWindow Style = FullScreen 12:11:51.985629 : Cannot read memory at address 0x0000030B 12:11:51.985629 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.985629 : Cannot read memory at address 0x0000038B 12:11:51.985629 : Game Position (Hex) = [ 03BE, 02B7 ] 12:11:51.985629 : Game Position (Dec) = [ 958, 695 ] 12:11:51.985629 : - 12:11:51.988138 : Cannot read memory at address 0x0000030B 12:11:51.988138 : Cannot read memory at address 0x0000038B 12:11:51.990169 : Cannot read memory at address 0x0000030B 12:11:51.990169 : Cannot read memory at address 0x0000038B 12:11:51.992164 : Cannot read memory at address 0x0000030B 12:11:51.992164 : RawData event for Player #1: 12:11:51.992164 : Device rawinput data (Hex) = [ 00007FF4, 0000A4E0 ] 12:11:51.992164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.992164 : OnScreen Cursor Position (Px) = [ 959, 695 ] 12:11:51.992164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.992164 : ClientWindow Style = FullScreen 12:11:51.992164 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.992164 : Game Position (Hex) = [ 03BF, 02B7 ] 12:11:51.992164 : Game Position (Dec) = [ 959, 695 ] 12:11:51.992164 : - 12:11:51.994156 : Cannot read memory at address 0x0000030B 12:11:51.994156 : Cannot read memory at address 0x0000038B 12:11:51.996146 : Cannot read memory at address 0x0000030B 12:11:51.996146 : Cannot read memory at address 0x0000038B 12:11:51.998139 : Cannot read memory at address 0x0000030B 12:11:51.998139 : RawData event for Player #1: 12:11:51.998139 : Cannot read memory at address 0x0000038B 12:11:51.998139 : Device rawinput data (Hex) = [ 00007FF4, 0000A470 ] 12:11:51.998139 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:51.998139 : OnScreen Cursor Position (Px) = [ 959, 693 ] 12:11:51.998640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:51.998640 : ClientWindow Style = FullScreen 12:11:51.998640 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:51.998640 : Game Position (Hex) = [ 03BF, 02B5 ] 12:11:51.998640 : Game Position (Dec) = [ 959, 693 ] 12:11:51.998640 : - 12:11:51.999639 : Cannot read memory at address 0x0000030B 12:11:51.999639 : Cannot read memory at address 0x0000038B 12:11:52.001636 : Cannot read memory at address 0x0000030B 12:11:52.001636 : Cannot read memory at address 0x0000038B 12:11:52.003629 : Cannot read memory at address 0x0000030B 12:11:52.003629 : Cannot read memory at address 0x0000038B 12:11:52.005136 : Cannot read memory at address 0x0000030B 12:11:52.005136 : RawData event for Player #1: 12:11:52.005136 : Cannot read memory at address 0x0000038B 12:11:52.005136 : Device rawinput data (Hex) = [ 00008028, 0000A400 ] 12:11:52.005136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.005136 : OnScreen Cursor Position (Px) = [ 961, 691 ] 12:11:52.005136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.005136 : ClientWindow Style = FullScreen 12:11:52.005136 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.005136 : Game Position (Hex) = [ 03C1, 02B3 ] 12:11:52.005136 : Game Position (Dec) = [ 961, 691 ] 12:11:52.005136 : - 12:11:52.007168 : Cannot read memory at address 0x0000030B 12:11:52.007168 : Cannot read memory at address 0x0000038B 12:11:52.008675 : Cannot read memory at address 0x0000030B 12:11:52.008675 : Cannot read memory at address 0x0000038B 12:11:52.010672 : Cannot read memory at address 0x0000030B 12:11:52.010672 : Cannot read memory at address 0x0000038B 12:11:52.011668 : RawData event for Player #1: 12:11:52.011668 : Device rawinput data (Hex) = [ 00008028, 0000A3B0 ] 12:11:52.011668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.011668 : OnScreen Cursor Position (Px) = [ 961, 690 ] 12:11:52.012665 : Cannot read memory at address 0x0000030B 12:11:52.012665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.012665 : Cannot read memory at address 0x0000038B 12:11:52.012665 : ClientWindow Style = FullScreen 12:11:52.012665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.012665 : Game Position (Hex) = [ 03C1, 02B2 ] 12:11:52.012665 : Game Position (Dec) = [ 961, 690 ] 12:11:52.012665 : - 12:11:52.014659 : Cannot read memory at address 0x0000030B 12:11:52.014659 : Cannot read memory at address 0x0000038B 12:11:52.016657 : Cannot read memory at address 0x0000030B 12:11:52.016657 : Cannot read memory at address 0x0000038B 12:11:52.018160 : Cannot read memory at address 0x0000030B 12:11:52.018160 : Cannot read memory at address 0x0000038B 12:11:52.019165 : RawData event for Player #1: 12:11:52.019165 : Device rawinput data (Hex) = [ 00008028, 0000A320 ] 12:11:52.019165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.019165 : OnScreen Cursor Position (Px) = [ 961, 688 ] 12:11:52.019165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.019165 : ClientWindow Style = FullScreen 12:11:52.019165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.019165 : Game Position (Hex) = [ 03C1, 02B0 ] 12:11:52.019165 : Game Position (Dec) = [ 961, 688 ] 12:11:52.019165 : - 12:11:52.020162 : Cannot read memory at address 0x0000030B 12:11:52.020162 : Cannot read memory at address 0x0000038B 12:11:52.022159 : Cannot read memory at address 0x0000030B 12:11:52.022159 : Cannot read memory at address 0x0000038B 12:11:52.024154 : Cannot read memory at address 0x0000030B 12:11:52.024154 : Cannot read memory at address 0x0000038B 12:11:52.026147 : Cannot read memory at address 0x0000030B 12:11:52.026147 : RawData event for Player #1: 12:11:52.026147 : Device rawinput data (Hex) = [ 00008030, 0000A2D0 ] 12:11:52.026147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.026147 : OnScreen Cursor Position (Px) = [ 961, 686 ] 12:11:52.026147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.026147 : ClientWindow Style = FullScreen 12:11:52.026147 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.026147 : Game Position (Hex) = [ 03C1, 02AE ] 12:11:52.026147 : Game Position (Dec) = [ 961, 686 ] 12:11:52.026147 : - 12:11:52.028135 : Cannot read memory at address 0x0000030B 12:11:52.028135 : Cannot read memory at address 0x0000038B 12:11:52.029635 : Cannot read memory at address 0x0000030B 12:11:52.029635 : Cannot read memory at address 0x0000038B 12:11:52.031628 : Cannot read memory at address 0x0000030B 12:11:52.031628 : Cannot read memory at address 0x0000038B 12:11:52.032629 : RawData event for Player #1: 12:11:52.032629 : Device rawinput data (Hex) = [ 0000805C, 0000A318 ] 12:11:52.032629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.033622 : OnScreen Cursor Position (Px) = [ 962, 688 ] 12:11:52.033622 : Cannot read memory at address 0x0000030B 12:11:52.033622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.033622 : Cannot read memory at address 0x0000038B 12:11:52.033622 : ClientWindow Style = FullScreen 12:11:52.033622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.033622 : Game Position (Hex) = [ 03C2, 02B0 ] 12:11:52.033622 : Game Position (Dec) = [ 962, 688 ] 12:11:52.033622 : - 12:11:52.035619 : Cannot read memory at address 0x0000030B 12:11:52.035619 : Cannot read memory at address 0x0000038B 12:11:52.038172 : Cannot read memory at address 0x0000030B 12:11:52.038172 : Cannot read memory at address 0x0000038B 12:11:52.040172 : Cannot read memory at address 0x0000030B 12:11:52.040172 : RawData event for Player #1: 12:11:52.040172 : Cannot read memory at address 0x0000038B 12:11:52.040172 : Device rawinput data (Hex) = [ 00008018, 0000A2D0 ] 12:11:52.040172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.040172 : OnScreen Cursor Position (Px) = [ 960, 686 ] 12:11:52.040172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.040172 : ClientWindow Style = FullScreen 12:11:52.040172 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.040172 : Game Position (Hex) = [ 03C0, 02AE ] 12:11:52.040172 : Game Position (Dec) = [ 960, 686 ] 12:11:52.041169 : - 12:11:52.042169 : Cannot read memory at address 0x0000030B 12:11:52.042169 : Cannot read memory at address 0x0000038B 12:11:52.044162 : Cannot read memory at address 0x0000030B 12:11:52.044162 : Cannot read memory at address 0x0000038B 12:11:52.046152 : Cannot read memory at address 0x0000030B 12:11:52.046152 : Cannot read memory at address 0x0000038B 12:11:52.046152 : RawData event for Player #1: 12:11:52.046152 : Device rawinput data (Hex) = [ 00008018, 0000A2D0 ] 12:11:52.046152 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.046152 : OnScreen Cursor Position (Px) = [ 960, 686 ] 12:11:52.046152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.046152 : ClientWindow Style = FullScreen 12:11:52.046152 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.047150 : Game Position (Hex) = [ 03C0, 02AE ] 12:11:52.047150 : Game Position (Dec) = [ 960, 686 ] 12:11:52.047150 : - 12:11:52.048145 : Cannot read memory at address 0x0000030B 12:11:52.048145 : Cannot read memory at address 0x0000038B 12:11:52.049310 : Cannot read memory at address 0x0000030B 12:11:52.049310 : Cannot read memory at address 0x0000038B 12:11:52.051309 : Cannot read memory at address 0x0000030B 12:11:52.051309 : Cannot read memory at address 0x0000038B 12:11:52.053299 : RawData event for Player #1: 12:11:52.053299 : Cannot read memory at address 0x0000030B 12:11:52.053299 : Device rawinput data (Hex) = [ 00008020, 0000A288 ] 12:11:52.053299 : Cannot read memory at address 0x0000038B 12:11:52.053299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.053299 : OnScreen Cursor Position (Px) = [ 960, 685 ] 12:11:52.053299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.053299 : ClientWindow Style = FullScreen 12:11:52.053299 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.053299 : Game Position (Hex) = [ 03C0, 02AD ] 12:11:52.053299 : Game Position (Dec) = [ 960, 685 ] 12:11:52.053299 : - 12:11:52.055292 : Cannot read memory at address 0x0000030B 12:11:52.055292 : Cannot read memory at address 0x0000038B 12:11:52.057886 : Cannot read memory at address 0x0000030B 12:11:52.057886 : Cannot read memory at address 0x0000038B 12:11:52.059891 : Cannot read memory at address 0x0000030B 12:11:52.059891 : Cannot read memory at address 0x0000038B 12:11:52.059891 : RawData event for Player #1: 12:11:52.059891 : Device rawinput data (Hex) = [ 00008020, 0000A288 ] 12:11:52.059891 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.059891 : OnScreen Cursor Position (Px) = [ 960, 685 ] 12:11:52.059891 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.059891 : ClientWindow Style = FullScreen 12:11:52.060883 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.060883 : Game Position (Hex) = [ 03C0, 02AD ] 12:11:52.060883 : Game Position (Dec) = [ 960, 685 ] 12:11:52.060883 : - 12:11:52.061879 : Cannot read memory at address 0x0000030B 12:11:52.061879 : Cannot read memory at address 0x0000038B 12:11:52.063878 : Cannot read memory at address 0x0000030B 12:11:52.063878 : Cannot read memory at address 0x0000038B 12:11:52.065870 : Cannot read memory at address 0x0000030B 12:11:52.065870 : Cannot read memory at address 0x0000038B 12:11:52.066867 : RawData event for Player #1: 12:11:52.066867 : Device rawinput data (Hex) = [ 0000800C, 0000A210 ] 12:11:52.066867 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.066867 : OnScreen Cursor Position (Px) = [ 960, 683 ] 12:11:52.066867 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.066867 : ClientWindow Style = FullScreen 12:11:52.067859 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.067859 : Cannot read memory at address 0x0000030B 12:11:52.067859 : Game Position (Hex) = [ 03C0, 02AB ] 12:11:52.067859 : Cannot read memory at address 0x0000038B 12:11:52.067859 : Game Position (Dec) = [ 960, 683 ] 12:11:52.067859 : - 12:11:52.069359 : Cannot read memory at address 0x0000030B 12:11:52.069359 : Cannot read memory at address 0x0000038B 12:11:52.071353 : Cannot read memory at address 0x0000030B 12:11:52.071353 : Cannot read memory at address 0x0000038B 12:11:52.073346 : RawData event for Player #1: 12:11:52.073346 : Device rawinput data (Hex) = [ 0000800C, 0000A1BC ] 12:11:52.073346 : Cannot read memory at address 0x0000038B 12:11:52.073346 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.073346 : OnScreen Cursor Position (Px) = [ 960, 682 ] 12:11:52.073346 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.073346 : ClientWindow Style = FullScreen 12:11:52.073346 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.073346 : Game Position (Hex) = [ 03C0, 02AA ] 12:11:52.073346 : Game Position (Dec) = [ 960, 682 ] 12:11:52.074343 : - 12:11:52.075343 : Cannot read memory at address 0x0000030B 12:11:52.075343 : Cannot read memory at address 0x0000038B 12:11:52.077843 : Cannot read memory at address 0x0000030B 12:11:52.077843 : Cannot read memory at address 0x0000038B 12:11:52.079713 : Cannot read memory at address 0x0000030B 12:11:52.079713 : Cannot read memory at address 0x0000038B 12:11:52.079713 : RawData event for Player #1: 12:11:52.079713 : Device rawinput data (Hex) = [ 00008030, 0000A1BC ] 12:11:52.079713 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.079713 : OnScreen Cursor Position (Px) = [ 961, 682 ] 12:11:52.080712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.080712 : ClientWindow Style = FullScreen 12:11:52.080712 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.080712 : Game Position (Hex) = [ 03C1, 02AA ] 12:11:52.080712 : Game Position (Dec) = [ 961, 682 ] 12:11:52.080712 : - 12:11:52.081709 : Cannot read memory at address 0x0000030B 12:11:52.081709 : Cannot read memory at address 0x0000038B 12:11:52.083702 : Cannot read memory at address 0x0000030B 12:11:52.083702 : Cannot read memory at address 0x0000038B 12:11:52.085695 : Cannot read memory at address 0x0000030B 12:11:52.085695 : Cannot read memory at address 0x0000038B 12:11:52.085695 : RawData event for Player #1: 12:11:52.085695 : Device rawinput data (Hex) = [ 00008030, 0000A18C ] 12:11:52.085695 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.085695 : OnScreen Cursor Position (Px) = [ 961, 681 ] 12:11:52.086692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.086692 : ClientWindow Style = FullScreen 12:11:52.086692 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.086692 : Game Position (Hex) = [ 03C1, 02A9 ] 12:11:52.086692 : Game Position (Dec) = [ 961, 681 ] 12:11:52.086692 : - 12:11:52.088194 : Cannot read memory at address 0x0000030B 12:11:52.088194 : Cannot read memory at address 0x0000038B 12:11:52.090194 : Cannot read memory at address 0x0000030B 12:11:52.090194 : Cannot read memory at address 0x0000038B 12:11:52.092187 : Cannot read memory at address 0x0000030B 12:11:52.092187 : Cannot read memory at address 0x0000038B 12:11:52.093184 : RawData event for Player #1: 12:11:52.093184 : Device rawinput data (Hex) = [ 00008030, 0000A16C ] 12:11:52.093184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.093184 : OnScreen Cursor Position (Px) = [ 961, 681 ] 12:11:52.093184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.093184 : ClientWindow Style = FullScreen 12:11:52.093184 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.093184 : Game Position (Hex) = [ 03C1, 02A9 ] 12:11:52.093184 : Game Position (Dec) = [ 961, 681 ] 12:11:52.093184 : - 12:11:52.094180 : Cannot read memory at address 0x0000030B 12:11:52.094180 : Cannot read memory at address 0x0000038B 12:11:52.096175 : Cannot read memory at address 0x0000030B 12:11:52.096175 : Cannot read memory at address 0x0000038B 12:11:52.098167 : Cannot read memory at address 0x0000030B 12:11:52.098167 : Cannot read memory at address 0x0000038B 12:11:52.099540 : Cannot read memory at address 0x0000030B 12:11:52.099540 : Cannot read memory at address 0x0000038B 12:11:52.099540 : RawData event for Player #1: 12:11:52.099540 : Device rawinput data (Hex) = [ 00008030, 0000A16C ] 12:11:52.099540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.100538 : OnScreen Cursor Position (Px) = [ 961, 681 ] 12:11:52.100538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.100538 : ClientWindow Style = FullScreen 12:11:52.100538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.100538 : Game Position (Hex) = [ 03C1, 02A9 ] 12:11:52.100538 : Game Position (Dec) = [ 961, 681 ] 12:11:52.100538 : - 12:11:52.101535 : Cannot read memory at address 0x0000030B 12:11:52.101535 : Cannot read memory at address 0x0000038B 12:11:52.103528 : Cannot read memory at address 0x0000030B 12:11:52.103528 : Cannot read memory at address 0x0000038B 12:11:52.105029 : Cannot read memory at address 0x0000030B 12:11:52.105029 : Cannot read memory at address 0x0000038B 12:11:52.107062 : Cannot read memory at address 0x0000030B 12:11:52.107062 : Cannot read memory at address 0x0000038B 12:11:52.107062 : RawData event for Player #1: 12:11:52.107062 : Device rawinput data (Hex) = [ 00008030, 0000A16C ] 12:11:52.107062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.107062 : OnScreen Cursor Position (Px) = [ 961, 681 ] 12:11:52.107062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.107062 : ClientWindow Style = FullScreen 12:11:52.107062 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.107062 : Game Position (Hex) = [ 03C1, 02A9 ] 12:11:52.107062 : Game Position (Dec) = [ 961, 681 ] 12:11:52.108059 : - 12:11:52.108561 : Cannot read memory at address 0x0000030B 12:11:52.108561 : Cannot read memory at address 0x0000038B 12:11:52.110556 : Cannot read memory at address 0x0000030B 12:11:52.110556 : Cannot read memory at address 0x0000038B 12:11:52.112549 : Cannot read memory at address 0x0000030B 12:11:52.112549 : Cannot read memory at address 0x0000038B 12:11:52.113546 : RawData event for Player #1: 12:11:52.113546 : Device rawinput data (Hex) = [ 00008030, 0000A14C ] 12:11:52.113546 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.113546 : OnScreen Cursor Position (Px) = [ 961, 680 ] 12:11:52.114542 : Cannot read memory at address 0x0000030B 12:11:52.114542 : Cannot read memory at address 0x0000038B 12:11:52.114542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.114542 : ClientWindow Style = FullScreen 12:11:52.114542 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.114542 : Game Position (Hex) = [ 03C1, 02A8 ] 12:11:52.114542 : Game Position (Dec) = [ 961, 680 ] 12:11:52.114542 : - 12:11:52.116536 : Cannot read memory at address 0x0000030B 12:11:52.116536 : Cannot read memory at address 0x0000038B 12:11:52.118037 : Cannot read memory at address 0x0000030B 12:11:52.118037 : Cannot read memory at address 0x0000038B 12:11:52.120038 : Cannot read memory at address 0x0000030B 12:11:52.120038 : Cannot read memory at address 0x0000038B 12:11:52.121035 : RawData event for Player #1: 12:11:52.121035 : Device rawinput data (Hex) = [ 00008030, 0000A14C ] 12:11:52.121035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.121035 : OnScreen Cursor Position (Px) = [ 961, 680 ] 12:11:52.121035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.121035 : ClientWindow Style = FullScreen 12:11:52.121035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.122032 : Cannot read memory at address 0x0000030B 12:11:52.122032 : Game Position (Hex) = [ 03C1, 02A8 ] 12:11:52.122032 : Cannot read memory at address 0x0000038B 12:11:52.122032 : Game Position (Dec) = [ 961, 680 ] 12:11:52.122032 : - 12:11:52.124025 : Cannot read memory at address 0x0000030B 12:11:52.124025 : Cannot read memory at address 0x0000038B 12:11:52.126018 : Cannot read memory at address 0x0000030B 12:11:52.126018 : Cannot read memory at address 0x0000038B 12:11:52.127015 : RawData event for Player #1: 12:11:52.127015 : Device rawinput data (Hex) = [ 00008054, 0000A14C ] 12:11:52.127015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.127015 : OnScreen Cursor Position (Px) = [ 962, 680 ] 12:11:52.127015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.127015 : ClientWindow Style = FullScreen 12:11:52.128012 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.128012 : Cannot read memory at address 0x0000030B 12:11:52.128012 : Cannot read memory at address 0x0000038B 12:11:52.128012 : Game Position (Dec) = [ 962, 680 ] 12:11:52.128012 : - 12:11:52.129512 : Cannot read memory at address 0x0000030B 12:11:52.129512 : Cannot read memory at address 0x0000038B 12:11:52.131505 : Cannot read memory at address 0x0000030B 12:11:52.131505 : Cannot read memory at address 0x0000038B 12:11:52.132502 : RawData event for Player #1: 12:11:52.132502 : Device rawinput data (Hex) = [ 00008054, 0000A14C ] 12:11:52.133499 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.133499 : Cannot read memory at address 0x0000030B 12:11:52.133499 : OnScreen Cursor Position (Px) = [ 962, 680 ] 12:11:52.133499 : Cannot read memory at address 0x0000038B 12:11:52.133499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.133499 : ClientWindow Style = FullScreen 12:11:52.133499 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.133499 : Game Position (Hex) = [ 03C2, 02A8 ] 12:11:52.133499 : Game Position (Dec) = [ 962, 680 ] 12:11:52.133499 : - 12:11:52.135492 : Cannot read memory at address 0x0000030B 12:11:52.135492 : Cannot read memory at address 0x0000038B 12:11:52.137990 : Cannot read memory at address 0x0000030B 12:11:52.137990 : Cannot read memory at address 0x0000038B 12:11:52.139989 : Cannot read memory at address 0x0000030B 12:11:52.139989 : Cannot read memory at address 0x0000038B 12:11:52.139989 : RawData event for Player #1: 12:11:52.139989 : Device rawinput data (Hex) = [ 00008054, 0000A14C ] 12:11:52.139989 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.139989 : OnScreen Cursor Position (Px) = [ 962, 680 ] 12:11:52.139989 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.139989 : ClientWindow Style = FullScreen 12:11:52.139989 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.139989 : Game Position (Hex) = [ 03C2, 02A8 ] 12:11:52.139989 : Game Position (Dec) = [ 962, 680 ] 12:11:52.139989 : - 12:11:52.141983 : Cannot read memory at address 0x0000030B 12:11:52.141983 : Cannot read memory at address 0x0000038B 12:11:52.143976 : Cannot read memory at address 0x0000030B 12:11:52.143976 : Cannot read memory at address 0x0000038B 12:11:52.145970 : Cannot read memory at address 0x0000030B 12:11:52.145970 : Cannot read memory at address 0x0000038B 12:11:52.145970 : RawData event for Player #1: 12:11:52.145970 : Device rawinput data (Hex) = [ 00008054, 0000A14C ] 12:11:52.145970 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.145970 : OnScreen Cursor Position (Px) = [ 962, 680 ] 12:11:52.145970 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.145970 : ClientWindow Style = FullScreen 12:11:52.145970 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.146966 : Game Position (Hex) = [ 03C2, 02A8 ] 12:11:52.146966 : Game Position (Dec) = [ 962, 680 ] 12:11:52.146966 : - 12:11:52.147963 : Cannot read memory at address 0x0000030B 12:11:52.147963 : Cannot read memory at address 0x0000038B 12:11:52.149463 : Cannot read memory at address 0x0000030B 12:11:52.149463 : Cannot read memory at address 0x0000038B 12:11:52.151456 : Cannot read memory at address 0x0000030B 12:11:52.151456 : Cannot read memory at address 0x0000038B 12:11:52.152453 : RawData event for Player #1: 12:11:52.152453 : Device rawinput data (Hex) = [ 0000804C, 0000A110 ] 12:11:52.152453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.153450 : OnScreen Cursor Position (Px) = [ 962, 679 ] 12:11:52.153450 : Cannot read memory at address 0x0000030B 12:11:52.153450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.153450 : ClientWindow Style = FullScreen 12:11:52.153450 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.153450 : Game Position (Hex) = [ 03C2, 02A7 ] 12:11:52.153450 : Game Position (Dec) = [ 962, 679 ] 12:11:52.153450 : - 12:11:52.153450 : Cannot read memory at address 0x0000038B 12:11:52.155443 : Cannot read memory at address 0x0000030B 12:11:52.155443 : Cannot read memory at address 0x0000038B 12:11:52.157941 : Cannot read memory at address 0x0000030B 12:11:52.157941 : Cannot read memory at address 0x0000038B 12:11:52.159946 : Cannot read memory at address 0x0000030B 12:11:52.159946 : Cannot read memory at address 0x0000038B 12:11:52.159946 : RawData event for Player #1: 12:11:52.159946 : Device rawinput data (Hex) = [ 0000804C, 0000A110 ] 12:11:52.159946 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.159946 : OnScreen Cursor Position (Px) = [ 962, 679 ] 12:11:52.159946 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.159946 : ClientWindow Style = FullScreen 12:11:52.159946 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.159946 : Game Position (Hex) = [ 03C2, 02A7 ] 12:11:52.159946 : Game Position (Dec) = [ 962, 679 ] 12:11:52.160937 : - 12:11:52.161934 : Cannot read memory at address 0x0000030B 12:11:52.161934 : Cannot read memory at address 0x0000038B 12:11:52.163927 : Cannot read memory at address 0x0000030B 12:11:52.163927 : Cannot read memory at address 0x0000038B 12:11:52.165920 : Cannot read memory at address 0x0000030B 12:11:52.165920 : Cannot read memory at address 0x0000038B 12:11:52.166917 : RawData event for Player #1: 12:11:52.166917 : Device rawinput data (Hex) = [ 00008074, 0000A110 ] 12:11:52.166917 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.166917 : OnScreen Cursor Position (Px) = [ 963, 679 ] 12:11:52.166917 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.166917 : ClientWindow Style = FullScreen 12:11:52.166917 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.166917 : Game Position (Hex) = [ 03C3, 02A7 ] 12:11:52.166917 : Game Position (Dec) = [ 963, 679 ] 12:11:52.167914 : - 12:11:52.167914 : Cannot read memory at address 0x0000030B 12:11:52.167914 : Cannot read memory at address 0x0000038B 12:11:52.169413 : Cannot read memory at address 0x0000030B 12:11:52.169413 : Cannot read memory at address 0x0000038B 12:11:52.171407 : Cannot read memory at address 0x0000030B 12:11:52.171407 : Cannot read memory at address 0x0000038B 12:11:52.172403 : RawData event for Player #1: 12:11:52.172403 : Device rawinput data (Hex) = [ 00008074, 0000A110 ] 12:11:52.172403 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.173400 : OnScreen Cursor Position (Px) = [ 963, 679 ] 12:11:52.173400 : Cannot read memory at address 0x0000030B 12:11:52.173400 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.173400 : ClientWindow Style = FullScreen 12:11:52.173400 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.173400 : Game Position (Hex) = [ 03C3, 02A7 ] 12:11:52.173400 : Game Position (Dec) = [ 963, 679 ] 12:11:52.173400 : - 12:11:52.175397 : Cannot read memory at address 0x0000030B 12:11:52.175397 : Cannot read memory at address 0x0000038B 12:11:52.177898 : Cannot read memory at address 0x0000030B 12:11:52.177898 : Cannot read memory at address 0x0000038B 12:11:52.179911 : Cannot read memory at address 0x0000030B 12:11:52.179911 : Cannot read memory at address 0x0000038B 12:11:52.179911 : RawData event for Player #1: 12:11:52.179911 : Device rawinput data (Hex) = [ 00008074, 0000A110 ] 12:11:52.179911 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.179911 : OnScreen Cursor Position (Px) = [ 963, 679 ] 12:11:52.179911 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.179911 : ClientWindow Style = FullScreen 12:11:52.179911 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.179911 : Game Position (Hex) = [ 03C3, 02A7 ] 12:11:52.180908 : Game Position (Dec) = [ 963, 679 ] 12:11:52.180908 : - 12:11:52.181905 : Cannot read memory at address 0x0000030B 12:11:52.181905 : Cannot read memory at address 0x0000038B 12:11:52.183478 : Cannot read memory at address 0x0000030B 12:11:52.183478 : Cannot read memory at address 0x0000038B 12:11:52.185475 : Cannot read memory at address 0x0000030B 12:11:52.185475 : Cannot read memory at address 0x0000038B 12:11:52.186472 : RawData event for Player #1: 12:11:52.186472 : Device rawinput data (Hex) = [ 00008054, 0000A0DC ] 12:11:52.186472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.186472 : OnScreen Cursor Position (Px) = [ 962, 678 ] 12:11:52.186472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.186472 : ClientWindow Style = FullScreen 12:11:52.186472 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.186472 : Game Position (Hex) = [ 03C2, 02A6 ] 12:11:52.186472 : Game Position (Dec) = [ 962, 678 ] 12:11:52.187973 : - 12:11:52.187973 : Cannot read memory at address 0x0000030B 12:11:52.187973 : Cannot read memory at address 0x0000038B 12:11:52.189973 : Cannot read memory at address 0x0000030B 12:11:52.189973 : Cannot read memory at address 0x0000038B 12:11:52.191970 : Cannot read memory at address 0x0000030B 12:11:52.191970 : Cannot read memory at address 0x0000038B 12:11:52.193963 : Cannot read memory at address 0x0000030B 12:11:52.193963 : Cannot read memory at address 0x0000038B 12:11:52.193963 : RawData event for Player #1: 12:11:52.193963 : Device rawinput data (Hex) = [ 0000804C, 0000A0BC ] 12:11:52.193963 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.193963 : OnScreen Cursor Position (Px) = [ 962, 678 ] 12:11:52.193963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.194956 : ClientWindow Style = FullScreen 12:11:52.194956 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.194956 : Game Position (Hex) = [ 03C2, 02A6 ] 12:11:52.194956 : Game Position (Dec) = [ 962, 678 ] 12:11:52.194956 : - 12:11:52.195953 : Cannot read memory at address 0x0000030B 12:11:52.195953 : Cannot read memory at address 0x0000038B 12:11:52.197946 : Cannot read memory at address 0x0000030B 12:11:52.197946 : Cannot read memory at address 0x0000038B 12:11:52.199445 : Cannot read memory at address 0x0000030B 12:11:52.199445 : Cannot read memory at address 0x0000038B 12:11:52.200442 : RawData event for Player #1: 12:11:52.200442 : Device rawinput data (Hex) = [ 0000804C, 0000A0A0 ] 12:11:52.201439 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.201439 : Cannot read memory at address 0x0000030B 12:11:52.201439 : OnScreen Cursor Position (Px) = [ 962, 677 ] 12:11:52.201439 : Cannot read memory at address 0x0000038B 12:11:52.201439 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.201439 : ClientWindow Style = FullScreen 12:11:52.201439 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.201439 : Game Position (Hex) = [ 03C2, 02A5 ] 12:11:52.201439 : Game Position (Dec) = [ 962, 677 ] 12:11:52.201439 : - 12:11:52.203432 : Cannot read memory at address 0x0000030B 12:11:52.203432 : Cannot read memory at address 0x0000038B 12:11:52.204934 : Cannot read memory at address 0x0000030B 12:11:52.204934 : Cannot read memory at address 0x0000038B 12:11:52.206938 : Cannot read memory at address 0x0000030B 12:11:52.206938 : Cannot read memory at address 0x0000038B 12:11:52.206938 : RawData event for Player #1: 12:11:52.206938 : Device rawinput data (Hex) = [ 0000804C, 0000A0A0 ] 12:11:52.206938 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.206938 : OnScreen Cursor Position (Px) = [ 962, 677 ] 12:11:52.206938 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.206938 : ClientWindow Style = FullScreen 12:11:52.206938 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.206938 : Game Position (Hex) = [ 03C2, 02A5 ] 12:11:52.206938 : Game Position (Dec) = [ 962, 677 ] 12:11:52.207931 : - 12:11:52.208432 : Cannot read memory at address 0x0000030B 12:11:52.208432 : Cannot read memory at address 0x0000038B 12:11:52.210431 : Cannot read memory at address 0x0000030B 12:11:52.210431 : Cannot read memory at address 0x0000038B 12:11:52.212421 : Cannot read memory at address 0x0000030B 12:11:52.212421 : Cannot read memory at address 0x0000038B 12:11:52.213417 : RawData event for Player #1: 12:11:52.213417 : Device rawinput data (Hex) = [ 0000804C, 0000A0A0 ] 12:11:52.214414 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.214414 : OnScreen Cursor Position (Px) = [ 962, 677 ] 12:11:52.214414 : Cannot read memory at address 0x0000038B 12:11:52.214414 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.214414 : ClientWindow Style = FullScreen 12:11:52.214414 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.214414 : Game Position (Hex) = [ 03C2, 02A5 ] 12:11:52.214414 : Game Position (Dec) = [ 962, 677 ] 12:11:52.214414 : - 12:11:52.216407 : Cannot read memory at address 0x0000030B 12:11:52.216407 : Cannot read memory at address 0x0000038B 12:11:52.217908 : Cannot read memory at address 0x0000030B 12:11:52.217908 : Cannot read memory at address 0x0000038B 12:11:52.219912 : Cannot read memory at address 0x0000030B 12:11:52.219912 : Cannot read memory at address 0x0000038B 12:11:52.220908 : RawData event for Player #1: 12:11:52.220908 : Device rawinput data (Hex) = [ 0000804C, 0000A0A0 ] 12:11:52.220908 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.220908 : OnScreen Cursor Position (Px) = [ 962, 677 ] 12:11:52.220908 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.220908 : ClientWindow Style = FullScreen 12:11:52.220908 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.220908 : Game Position (Hex) = [ 03C2, 02A5 ] 12:11:52.220908 : Game Position (Dec) = [ 962, 677 ] 12:11:52.220908 : - 12:11:52.221906 : Cannot read memory at address 0x0000030B 12:11:52.221906 : Cannot read memory at address 0x0000038B 12:11:52.223903 : Cannot read memory at address 0x0000030B 12:11:52.223903 : Cannot read memory at address 0x0000038B 12:11:52.225896 : Cannot read memory at address 0x0000030B 12:11:52.225896 : Cannot read memory at address 0x0000038B 12:11:52.227887 : Cannot read memory at address 0x0000030B 12:11:52.227887 : Cannot read memory at address 0x0000038B 12:11:52.227887 : RawData event for Player #1: 12:11:52.227887 : Device rawinput data (Hex) = [ 0000804C, 0000A0A0 ] 12:11:52.228388 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.228388 : OnScreen Cursor Position (Px) = [ 962, 677 ] 12:11:52.228388 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.228388 : ClientWindow Style = FullScreen 12:11:52.228388 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.228388 : Game Position (Hex) = [ 03C2, 02A5 ] 12:11:52.228388 : Game Position (Dec) = [ 962, 677 ] 12:11:52.228388 : - 12:11:52.229387 : Cannot read memory at address 0x0000030B 12:11:52.229387 : Cannot read memory at address 0x0000038B 12:11:52.231381 : Cannot read memory at address 0x0000030B 12:11:52.231381 : Cannot read memory at address 0x0000038B 12:11:52.233374 : Cannot read memory at address 0x0000030B 12:11:52.233374 : Cannot read memory at address 0x0000038B 12:11:52.234371 : RawData event for Player #1: 12:11:52.235367 : Device rawinput data (Hex) = [ 00008074, 0000A0A0 ] 12:11:52.235367 : Cannot read memory at address 0x0000030B 12:11:52.235367 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.235367 : Cannot read memory at address 0x0000038B 12:11:52.235367 : OnScreen Cursor Position (Px) = [ 963, 677 ] 12:11:52.235367 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.235367 : ClientWindow Style = FullScreen 12:11:52.235367 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.235367 : Game Position (Hex) = [ 03C3, 02A5 ] 12:11:52.235367 : Game Position (Dec) = [ 963, 677 ] 12:11:52.235367 : - 12:11:52.237871 : Cannot read memory at address 0x0000030B 12:11:52.237871 : Cannot read memory at address 0x0000038B 12:11:52.239629 : Cannot read memory at address 0x0000030B 12:11:52.239629 : Cannot read memory at address 0x0000038B 12:11:52.241631 : Cannot read memory at address 0x0000030B 12:11:52.241631 : Cannot read memory at address 0x0000038B 12:11:52.241631 : RawData event for Player #1: 12:11:52.241631 : Device rawinput data (Hex) = [ 0000807C, 0000A06C ] 12:11:52.241631 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.241631 : OnScreen Cursor Position (Px) = [ 963, 676 ] 12:11:52.241631 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.242623 : ClientWindow Style = FullScreen 12:11:52.242623 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.242623 : Game Position (Hex) = [ 03C3, 02A4 ] 12:11:52.242623 : Game Position (Dec) = [ 963, 676 ] 12:11:52.242623 : - 12:11:52.243624 : Cannot read memory at address 0x0000030B 12:11:52.243624 : Cannot read memory at address 0x0000038B 12:11:52.245613 : Cannot read memory at address 0x0000030B 12:11:52.245613 : Cannot read memory at address 0x0000038B 12:11:52.248112 : Cannot read memory at address 0x0000030B 12:11:52.248112 : RawData event for Player #1: 12:11:52.248112 : Cannot read memory at address 0x0000038B 12:11:52.248112 : Device rawinput data (Hex) = [ 000080A0, 0000A06C ] 12:11:52.248112 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.248112 : OnScreen Cursor Position (Px) = [ 964, 676 ] 12:11:52.248112 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.248112 : ClientWindow Style = FullScreen 12:11:52.248112 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.248112 : Game Position (Hex) = [ 03C4, 02A4 ] 12:11:52.249119 : Game Position (Dec) = [ 964, 676 ] 12:11:52.249119 : - 12:11:52.250114 : Cannot read memory at address 0x0000030B 12:11:52.250114 : Cannot read memory at address 0x0000038B 12:11:52.252108 : Cannot read memory at address 0x0000030B 12:11:52.252108 : Cannot read memory at address 0x0000038B 12:11:52.254101 : Cannot read memory at address 0x0000030B 12:11:52.254101 : RawData event for Player #1: 12:11:52.254101 : Cannot read memory at address 0x0000038B 12:11:52.254101 : Device rawinput data (Hex) = [ 000080A0, 0000A06C ] 12:11:52.254101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.254101 : OnScreen Cursor Position (Px) = [ 964, 676 ] 12:11:52.254101 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.254101 : ClientWindow Style = FullScreen 12:11:52.254101 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.254101 : Game Position (Hex) = [ 03C4, 02A4 ] 12:11:52.254101 : Game Position (Dec) = [ 964, 676 ] 12:11:52.254101 : - 12:11:52.256094 : Cannot read memory at address 0x0000030B 12:11:52.256094 : Cannot read memory at address 0x0000038B 12:11:52.258088 : Cannot read memory at address 0x0000030B 12:11:52.258088 : Cannot read memory at address 0x0000038B 12:11:52.259588 : Cannot read memory at address 0x0000030B 12:11:52.259588 : Cannot read memory at address 0x0000038B 12:11:52.260584 : RawData event for Player #1: 12:11:52.260584 : Device rawinput data (Hex) = [ 000080A0, 0000A06C ] 12:11:52.261581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.261581 : Cannot read memory at address 0x0000030B 12:11:52.261581 : OnScreen Cursor Position (Px) = [ 964, 676 ] 12:11:52.261581 : Cannot read memory at address 0x0000038B 12:11:52.261581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.261581 : ClientWindow Style = FullScreen 12:11:52.261581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.261581 : Game Position (Hex) = [ 03C4, 02A4 ] 12:11:52.261581 : Game Position (Dec) = [ 964, 676 ] 12:11:52.262578 : - 12:11:52.263574 : Cannot read memory at address 0x0000030B 12:11:52.263574 : Cannot read memory at address 0x0000038B 12:11:52.265568 : Cannot read memory at address 0x0000030B 12:11:52.265568 : Cannot read memory at address 0x0000038B 12:11:52.268066 : Cannot read memory at address 0x0000030B 12:11:52.268066 : Cannot read memory at address 0x0000038B 12:11:52.268066 : Device rawinput data (Hex) = [ 00008098, 0000A0A0 ] 12:11:52.268066 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.268066 : OnScreen Cursor Position (Px) = [ 964, 677 ] 12:11:52.268066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.268066 : ClientWindow Style = FullScreen 12:11:52.268066 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.268066 : Game Position (Hex) = [ 03C4, 02A5 ] 12:11:52.268066 : Game Position (Dec) = [ 964, 677 ] 12:11:52.268066 : - 12:11:52.269642 : Cannot read memory at address 0x0000030B 12:11:52.269642 : Cannot read memory at address 0x0000038B 12:11:52.271643 : Cannot read memory at address 0x0000030B 12:11:52.271643 : Cannot read memory at address 0x0000038B 12:11:52.273636 : Cannot read memory at address 0x0000030B 12:11:52.273636 : Cannot read memory at address 0x0000038B 12:11:52.273636 : RawData event for Player #1: 12:11:52.273636 : Device rawinput data (Hex) = [ 00008098, 0000A0A0 ] 12:11:52.273636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.273636 : OnScreen Cursor Position (Px) = [ 964, 677 ] 12:11:52.273636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.274629 : ClientWindow Style = FullScreen 12:11:52.274629 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.274629 : Game Position (Hex) = [ 03C4, 02A5 ] 12:11:52.274629 : Game Position (Dec) = [ 964, 677 ] 12:11:52.274629 : - 12:11:52.275630 : Cannot read memory at address 0x0000030B 12:11:52.275630 : Cannot read memory at address 0x0000038B 12:11:52.278130 : Cannot read memory at address 0x0000030B 12:11:52.278130 : Cannot read memory at address 0x0000038B 12:11:52.280130 : Cannot read memory at address 0x0000030B 12:11:52.280130 : Cannot read memory at address 0x0000038B 12:11:52.281127 : RawData event for Player #1: 12:11:52.281127 : Device rawinput data (Hex) = [ 00008098, 0000A0A0 ] 12:11:52.281127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.281127 : OnScreen Cursor Position (Px) = [ 964, 677 ] 12:11:52.281127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.281127 : ClientWindow Style = FullScreen 12:11:52.281127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.281127 : Game Position (Hex) = [ 03C4, 02A5 ] 12:11:52.281127 : Game Position (Dec) = [ 964, 677 ] 12:11:52.281127 : - 12:11:52.282124 : Cannot read memory at address 0x0000030B 12:11:52.282124 : Cannot read memory at address 0x0000038B 12:11:52.284121 : Cannot read memory at address 0x0000030B 12:11:52.284121 : Cannot read memory at address 0x0000038B 12:11:52.286115 : Cannot read memory at address 0x0000030B 12:11:52.286115 : Cannot read memory at address 0x0000038B 12:11:52.288105 : Cannot read memory at address 0x0000030B 12:11:52.288105 : Cannot read memory at address 0x0000038B 12:11:52.288105 : RawData event for Player #1: 12:11:52.288105 : Device rawinput data (Hex) = [ 000080E4, 0000A0A0 ] 12:11:52.288105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.288611 : OnScreen Cursor Position (Px) = [ 966, 677 ] 12:11:52.288611 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.288611 : ClientWindow Style = FullScreen 12:11:52.288611 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.288611 : Game Position (Hex) = [ 03C6, 02A5 ] 12:11:52.288611 : Game Position (Dec) = [ 966, 677 ] 12:11:52.288611 : - 12:11:52.289614 : Cannot read memory at address 0x0000030B 12:11:52.289614 : Cannot read memory at address 0x0000038B 12:11:52.291607 : Cannot read memory at address 0x0000030B 12:11:52.291607 : Cannot read memory at address 0x0000038B 12:11:52.293600 : Cannot read memory at address 0x0000030B 12:11:52.293600 : Cannot read memory at address 0x0000038B 12:11:52.294592 : RawData event for Player #1: 12:11:52.294592 : Device rawinput data (Hex) = [ 000080E4, 0000A0A0 ] 12:11:52.294592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.295590 : OnScreen Cursor Position (Px) = [ 966, 677 ] 12:11:52.295590 : Cannot read memory at address 0x0000030B 12:11:52.295590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.295590 : Cannot read memory at address 0x0000038B 12:11:52.295590 : ClientWindow Style = FullScreen 12:11:52.295590 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.295590 : Game Position (Hex) = [ 03C6, 02A5 ] 12:11:52.295590 : Game Position (Dec) = [ 966, 677 ] 12:11:52.295590 : - 12:11:52.298088 : Cannot read memory at address 0x0000030B 12:11:52.298088 : Cannot read memory at address 0x0000038B 12:11:52.300089 : Cannot read memory at address 0x0000030B 12:11:52.300089 : Cannot read memory at address 0x0000038B 12:11:52.302083 : Cannot read memory at address 0x0000030B 12:11:52.302083 : RawData event for Player #1: 12:11:52.302083 : Device rawinput data (Hex) = [ 000080EC, 0000A0DC ] 12:11:52.302083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.302083 : OnScreen Cursor Position (Px) = [ 966, 678 ] 12:11:52.302083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.302083 : ClientWindow Style = FullScreen 12:11:52.302083 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.303079 : Game Position (Hex) = [ 03C6, 02A6 ] 12:11:52.303079 : Game Position (Dec) = [ 966, 678 ] 12:11:52.303079 : - 12:11:52.304079 : Cannot read memory at address 0x0000030B 12:11:52.304079 : Cannot read memory at address 0x0000038B 12:11:52.305581 : Cannot read memory at address 0x0000030B 12:11:52.305581 : Cannot read memory at address 0x0000038B 12:11:52.308088 : Cannot read memory at address 0x0000030B 12:11:52.308088 : Cannot read memory at address 0x0000038B 12:11:52.308088 : RawData event for Player #1: 12:11:52.308088 : Device rawinput data (Hex) = [ 00008110, 0000A0DC ] 12:11:52.308088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.308088 : OnScreen Cursor Position (Px) = [ 967, 678 ] 12:11:52.308088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.308088 : ClientWindow Style = FullScreen 12:11:52.308088 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.309134 : Game Position (Hex) = [ 03C7, 02A6 ] 12:11:52.309134 : Game Position (Dec) = [ 967, 678 ] 12:11:52.309134 : - 12:11:52.310134 : Cannot read memory at address 0x0000030B 12:11:52.310134 : Cannot read memory at address 0x0000038B 12:11:52.312124 : Cannot read memory at address 0x0000030B 12:11:52.312124 : Cannot read memory at address 0x0000038B 12:11:52.314117 : Cannot read memory at address 0x0000030B 12:11:52.314117 : Cannot read memory at address 0x0000038B 12:11:52.315113 : RawData event for Player #1: 12:11:52.315113 : Device rawinput data (Hex) = [ 00008110, 0000A0DC ] 12:11:52.315113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.315113 : OnScreen Cursor Position (Px) = [ 967, 678 ] 12:11:52.315113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.315113 : ClientWindow Style = FullScreen 12:11:52.315113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.315113 : Game Position (Hex) = [ 03C7, 02A6 ] 12:11:52.316111 : Game Position (Dec) = [ 967, 678 ] 12:11:52.316111 : Cannot read memory at address 0x0000030B 12:11:52.316111 : Cannot read memory at address 0x0000038B 12:11:52.318103 : Cannot read memory at address 0x0000030B 12:11:52.318103 : Cannot read memory at address 0x0000038B 12:11:52.319312 : Cannot read memory at address 0x0000030B 12:11:52.319312 : Cannot read memory at address 0x0000038B 12:11:52.321307 : RawData event for Player #1: 12:11:52.321307 : Cannot read memory at address 0x0000030B 12:11:52.321307 : Cannot read memory at address 0x0000038B 12:11:52.321307 : OnScreen Cursor Position (Px) = [ 967, 678 ] 12:11:52.321307 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.321307 : ClientWindow Style = FullScreen 12:11:52.321307 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.321307 : Game Position (Hex) = [ 03C7, 02A6 ] 12:11:52.321307 : Game Position (Dec) = [ 967, 678 ] 12:11:52.321307 : - 12:11:52.323304 : Cannot read memory at address 0x0000030B 12:11:52.323304 : Cannot read memory at address 0x0000038B 12:11:52.325293 : Cannot read memory at address 0x0000030B 12:11:52.325293 : Cannot read memory at address 0x0000038B 12:11:52.326294 : RawData event for Player #1: 12:11:52.326294 : Device rawinput data (Hex) = [ 00008110, 0000A0DC ] 12:11:52.326294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.326294 : OnScreen Cursor Position (Px) = [ 967, 678 ] 12:11:52.327798 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.327798 : Cannot read memory at address 0x0000030B 12:11:52.327798 : ClientWindow Style = FullScreen 12:11:52.327798 : Cannot read memory at address 0x0000038B 12:11:52.327798 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.327798 : Game Position (Hex) = [ 03C7, 02A6 ] 12:11:52.327798 : Game Position (Dec) = [ 967, 678 ] 12:11:52.327798 : - 12:11:52.329800 : Cannot read memory at address 0x0000030B 12:11:52.329800 : Cannot read memory at address 0x0000038B 12:11:52.331796 : Cannot read memory at address 0x0000030B 12:11:52.331796 : Cannot read memory at address 0x0000038B 12:11:52.333790 : Cannot read memory at address 0x0000030B 12:11:52.333790 : Cannot read memory at address 0x0000038B 12:11:52.333790 : RawData event for Player #1: 12:11:52.333790 : Device rawinput data (Hex) = [ 00008110, 0000A0DC ] 12:11:52.333790 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.333790 : OnScreen Cursor Position (Px) = [ 967, 678 ] 12:11:52.333790 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.333790 : ClientWindow Style = FullScreen 12:11:52.334783 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.334783 : Game Position (Hex) = [ 03C7, 02A6 ] 12:11:52.334783 : Game Position (Dec) = [ 967, 678 ] 12:11:52.334783 : - 12:11:52.335787 : Cannot read memory at address 0x0000030B 12:11:52.335787 : Cannot read memory at address 0x0000038B 12:11:52.337773 : Cannot read memory at address 0x0000030B 12:11:52.337773 : Cannot read memory at address 0x0000038B 12:11:52.339512 : Cannot read memory at address 0x0000030B 12:11:52.339512 : Cannot read memory at address 0x0000038B 12:11:52.339512 : RawData event for Player #1: 12:11:52.339512 : Device rawinput data (Hex) = [ 0000812C, 0000A0DC ] 12:11:52.339512 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.339512 : OnScreen Cursor Position (Px) = [ 968, 678 ] 12:11:52.340510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.340510 : ClientWindow Style = FullScreen 12:11:52.340510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.340510 : Game Position (Hex) = [ 03C8, 02A6 ] 12:11:52.340510 : Game Position (Dec) = [ 968, 678 ] 12:11:52.340510 : - 12:11:52.341507 : Cannot read memory at address 0x0000030B 12:11:52.341507 : Cannot read memory at address 0x0000038B 12:11:52.343504 : Cannot read memory at address 0x0000030B 12:11:52.343504 : Cannot read memory at address 0x0000038B 12:11:52.345494 : Cannot read memory at address 0x0000030B 12:11:52.345494 : Cannot read memory at address 0x0000038B 12:11:52.346491 : RawData event for Player #1: 12:11:52.346491 : Device rawinput data (Hex) = [ 0000812C, 0000A0DC ] 12:11:52.346491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.346491 : OnScreen Cursor Position (Px) = [ 968, 678 ] 12:11:52.346491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.346491 : ClientWindow Style = FullScreen 12:11:52.346491 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.346491 : Game Position (Hex) = [ 03C8, 02A6 ] 12:11:52.346491 : Game Position (Dec) = [ 968, 678 ] 12:11:52.346491 : - 12:11:52.347993 : Cannot read memory at address 0x0000030B 12:11:52.347993 : Cannot read memory at address 0x0000038B 12:11:52.350001 : Cannot read memory at address 0x0000030B 12:11:52.350001 : Cannot read memory at address 0x0000038B 12:11:52.351993 : Cannot read memory at address 0x0000030B 12:11:52.351993 : Cannot read memory at address 0x0000038B 12:11:52.352989 : RawData event for Player #1: 12:11:52.352989 : Device rawinput data (Hex) = [ 00009B88, 00000000 ] 12:11:52.352989 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.352989 : OnScreen Cursor Position (Px) = [ 1166, 0 ] 12:11:52.352989 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.352989 : ClientWindow Style = FullScreen 12:11:52.352989 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.352989 : Game Position (Hex) = [ 048E, 0000 ] 12:11:52.352989 : Game Position (Dec) = [ 1166, 0 ] 12:11:52.353983 : - 12:11:52.353983 : Cannot read memory at address 0x0000030B 12:11:52.353983 : Cannot read memory at address 0x0000038B 12:11:52.355980 : Cannot read memory at address 0x0000030B 12:11:52.355980 : Cannot read memory at address 0x0000038B 12:11:52.357973 : Cannot read memory at address 0x0000030B 12:11:52.357973 : Cannot read memory at address 0x0000038B 12:11:52.357973 : RawData event for Player #1: 12:11:52.357973 : Device rawinput data (Hex) = [ 0000FCC4, 00009394 ] 12:11:52.358476 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.358476 : OnScreen Cursor Position (Px) = [ 1895, 622 ] 12:11:52.358476 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.358476 : ClientWindow Style = FullScreen 12:11:52.358476 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.358476 : Game Position (Hex) = [ 0767, 026E ] 12:11:52.358476 : Game Position (Dec) = [ 1895, 622 ] 12:11:52.358476 : - 12:11:52.359478 : Cannot read memory at address 0x0000030B 12:11:52.359478 : Cannot read memory at address 0x0000038B 12:11:52.361468 : Cannot read memory at address 0x0000030B 12:11:52.361468 : Cannot read memory at address 0x0000038B 12:11:52.362465 : RawData event for Player #1: 12:11:52.362465 : Device rawinput data (Hex) = [ 0000FCC4, 00009394 ] 12:11:52.363461 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.363461 : OnScreen Cursor Position (Px) = [ 1895, 622 ] 12:11:52.363461 : Cannot read memory at address 0x0000030B 12:11:52.363461 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.363461 : Cannot read memory at address 0x0000038B 12:11:52.363461 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.363461 : Game Position (Hex) = [ 0767, 026E ] 12:11:52.363461 : Game Position (Dec) = [ 1895, 622 ] 12:11:52.363461 : - 12:11:52.365458 : Cannot read memory at address 0x0000030B 12:11:52.365458 : Cannot read memory at address 0x0000038B 12:11:52.367963 : Cannot read memory at address 0x0000030B 12:11:52.367963 : Cannot read memory at address 0x0000038B 12:11:52.368993 : RawData event for Player #1: 12:11:52.368993 : Device rawinput data (Hex) = [ 0000FCC4, 00009394 ] 12:11:52.368993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.368993 : OnScreen Cursor Position (Px) = [ 1895, 622 ] 12:11:52.368993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.369751 : ClientWindow Style = FullScreen 12:11:52.369751 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.369751 : Cannot read memory at address 0x0000030B 12:11:52.369751 : Game Position (Hex) = [ 0767, 026E ] 12:11:52.369751 : Cannot read memory at address 0x0000038B 12:11:52.369751 : Game Position (Dec) = [ 1895, 622 ] 12:11:52.369751 : - 12:11:52.371750 : Cannot read memory at address 0x0000030B 12:11:52.371750 : Cannot read memory at address 0x0000038B 12:11:52.373743 : Cannot read memory at address 0x0000030B 12:11:52.373743 : Cannot read memory at address 0x0000038B 12:11:52.375736 : Cannot read memory at address 0x0000030B 12:11:52.375736 : Cannot read memory at address 0x0000038B 12:11:52.375736 : RawData event for Player #1: 12:11:52.375736 : Device rawinput data (Hex) = [ 0000812C, 0000A118 ] 12:11:52.375736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.375736 : OnScreen Cursor Position (Px) = [ 968, 679 ] 12:11:52.375736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.375736 : ClientWindow Style = FullScreen 12:11:52.376729 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.376729 : Game Position (Hex) = [ 03C8, 02A7 ] 12:11:52.376729 : Game Position (Dec) = [ 968, 679 ] 12:11:52.376729 : - 12:11:52.378231 : Cannot read memory at address 0x0000030B 12:11:52.378231 : Cannot read memory at address 0x0000038B 12:11:52.380233 : Cannot read memory at address 0x0000030B 12:11:52.380233 : Cannot read memory at address 0x0000038B 12:11:52.382230 : Cannot read memory at address 0x0000030B 12:11:52.382230 : Cannot read memory at address 0x0000038B 12:11:52.383223 : RawData event for Player #1: 12:11:52.383223 : Device rawinput data (Hex) = [ 0000812C, 0000A118 ] 12:11:52.383223 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.383223 : OnScreen Cursor Position (Px) = [ 968, 679 ] 12:11:52.383223 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.384220 : ClientWindow Style = FullScreen 12:11:52.384220 : Cannot read memory at address 0x0000030B 12:11:52.384220 : Cannot read memory at address 0x0000038B 12:11:52.384220 : Game Position (Hex) = [ 03C8, 02A7 ] 12:11:52.384220 : Game Position (Dec) = [ 968, 679 ] 12:11:52.384220 : - 12:11:52.386213 : Cannot read memory at address 0x0000030B 12:11:52.386213 : Cannot read memory at address 0x0000038B 12:11:52.388210 : Cannot read memory at address 0x0000030B 12:11:52.388210 : Cannot read memory at address 0x0000038B 12:11:52.388997 : RawData event for Player #1: 12:11:52.388997 : Device rawinput data (Hex) = [ 0000812C, 0000A14C ] 12:11:52.389580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.389580 : Cannot read memory at address 0x0000030B 12:11:52.389580 : OnScreen Cursor Position (Px) = [ 968, 680 ] 12:11:52.389580 : Cannot read memory at address 0x0000038B 12:11:52.389580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.389580 : ClientWindow Style = FullScreen 12:11:52.389580 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.389580 : Game Position (Hex) = [ 03C8, 02A8 ] 12:11:52.389580 : Game Position (Dec) = [ 968, 680 ] 12:11:52.389580 : - 12:11:52.391581 : Cannot read memory at address 0x0000030B 12:11:52.391581 : Cannot read memory at address 0x0000038B 12:11:52.393573 : Cannot read memory at address 0x0000030B 12:11:52.393573 : Cannot read memory at address 0x0000038B 12:11:52.393573 : RawData event for Player #1: 12:11:52.393573 : Device rawinput data (Hex) = [ 0000812C, 0000A14C ] 12:11:52.394566 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.394566 : OnScreen Cursor Position (Px) = [ 968, 680 ] 12:11:52.394566 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.394566 : ClientWindow Style = FullScreen 12:11:52.394566 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.394566 : Game Position (Hex) = [ 03C8, 02A8 ] 12:11:52.394566 : Game Position (Dec) = [ 968, 680 ] 12:11:52.394566 : - 12:11:52.395563 : Cannot read memory at address 0x0000030B 12:11:52.395563 : Cannot read memory at address 0x0000038B 12:11:52.398062 : Cannot read memory at address 0x0000030B 12:11:52.398062 : RawData event for Player #1: 12:11:52.398062 : Cannot read memory at address 0x0000038B 12:11:52.398062 : Device rawinput data (Hex) = [ 0000812C, 0000A18C ] 12:11:52.398062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.398062 : OnScreen Cursor Position (Px) = [ 968, 681 ] 12:11:52.398062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.398062 : ClientWindow Style = FullScreen 12:11:52.398062 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.399069 : Game Position (Hex) = [ 03C8, 02A9 ] 12:11:52.399069 : Game Position (Dec) = [ 968, 681 ] 12:11:52.399069 : - 12:11:52.400066 : Cannot read memory at address 0x0000030B 12:11:52.400066 : Cannot read memory at address 0x0000038B 12:11:52.402059 : Cannot read memory at address 0x0000030B 12:11:52.402059 : Cannot read memory at address 0x0000038B 12:11:52.404052 : Cannot read memory at address 0x0000030B 12:11:52.404052 : Cannot read memory at address 0x0000038B 12:11:52.405049 : RawData event for Player #1: 12:11:52.405049 : Device rawinput data (Hex) = [ 0000812C, 0000A14C ] 12:11:52.405049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.405049 : OnScreen Cursor Position (Px) = [ 968, 680 ] 12:11:52.405551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.405551 : Cannot read memory at address 0x0000030B 12:11:52.405551 : ClientWindow Style = FullScreen 12:11:52.405551 : Cannot read memory at address 0x0000038B 12:11:52.405551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.405551 : Game Position (Hex) = [ 03C8, 02A8 ] 12:11:52.405551 : Game Position (Dec) = [ 968, 680 ] 12:11:52.405551 : - 12:11:52.408052 : Cannot read memory at address 0x0000030B 12:11:52.408052 : Cannot read memory at address 0x0000038B 12:11:52.410055 : Cannot read memory at address 0x0000030B 12:11:52.410055 : Cannot read memory at address 0x0000038B 12:11:52.412048 : Cannot read memory at address 0x0000030B 12:11:52.412048 : RawData event for Player #1: 12:11:52.412048 : Device rawinput data (Hex) = [ 00008158, 0000A118 ] 12:11:52.412048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.412048 : OnScreen Cursor Position (Px) = [ 970, 679 ] 12:11:52.412048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.412048 : ClientWindow Style = FullScreen 12:11:52.412048 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.412048 : Game Position (Hex) = [ 03CA, 02A7 ] 12:11:52.413045 : Game Position (Dec) = [ 970, 679 ] 12:11:52.413045 : - 12:11:52.414041 : Cannot read memory at address 0x0000030B 12:11:52.414041 : Cannot read memory at address 0x0000038B 12:11:52.416035 : Cannot read memory at address 0x0000030B 12:11:52.416035 : Cannot read memory at address 0x0000038B 12:11:52.418028 : Cannot read memory at address 0x0000030B 12:11:52.418028 : Cannot read memory at address 0x0000038B 12:11:52.418530 : RawData event for Player #1: 12:11:52.418530 : Device rawinput data (Hex) = [ 0000812C, 0000A0F8 ] 12:11:52.418530 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.419529 : OnScreen Cursor Position (Px) = [ 968, 679 ] 12:11:52.419529 : Cannot read memory at address 0x0000030B 12:11:52.419529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.419529 : Cannot read memory at address 0x0000038B 12:11:52.419529 : ClientWindow Style = FullScreen 12:11:52.419529 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.419529 : Game Position (Hex) = [ 03C8, 02A7 ] 12:11:52.419529 : Game Position (Dec) = [ 968, 679 ] 12:11:52.419529 : - 12:11:52.421522 : Cannot read memory at address 0x0000030B 12:11:52.421522 : Cannot read memory at address 0x0000038B 12:11:52.423516 : Cannot read memory at address 0x0000030B 12:11:52.423516 : Cannot read memory at address 0x0000038B 12:11:52.423516 : RawData event for Player #1: 12:11:52.423516 : Device rawinput data (Hex) = [ 0000812C, 0000A0A8 ] 12:11:52.423516 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.423516 : OnScreen Cursor Position (Px) = [ 968, 677 ] 12:11:52.424513 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.424513 : ClientWindow Style = FullScreen 12:11:52.424513 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.424513 : Game Position (Hex) = [ 03C8, 02A5 ] 12:11:52.424513 : Game Position (Dec) = [ 968, 677 ] 12:11:52.424513 : - 12:11:52.425509 : Cannot read memory at address 0x0000030B 12:11:52.425509 : Cannot read memory at address 0x0000038B 12:11:52.428008 : Cannot read memory at address 0x0000030B 12:11:52.428008 : Cannot read memory at address 0x0000038B 12:11:52.430011 : Cannot read memory at address 0x0000030B 12:11:52.430011 : RawData event for Player #1: 12:11:52.430011 : Device rawinput data (Hex) = [ 00008134, 0000A06C ] 12:11:52.430011 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.430011 : OnScreen Cursor Position (Px) = [ 969, 676 ] 12:11:52.430011 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.430011 : ClientWindow Style = FullScreen 12:11:52.430011 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.430011 : Game Position (Hex) = [ 03C9, 02A4 ] 12:11:52.430011 : Game Position (Dec) = [ 969, 676 ] 12:11:52.430011 : - 12:11:52.432004 : Cannot read memory at address 0x0000030B 12:11:52.432004 : Cannot read memory at address 0x0000038B 12:11:52.433998 : Cannot read memory at address 0x0000030B 12:11:52.433998 : Cannot read memory at address 0x0000038B 12:11:52.435991 : Cannot read memory at address 0x0000030B 12:11:52.435991 : Cannot read memory at address 0x0000038B 12:11:52.436988 : RawData event for Player #1: 12:11:52.436988 : Device rawinput data (Hex) = [ 00008134, 0000A08C ] 12:11:52.436988 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.436988 : OnScreen Cursor Position (Px) = [ 969, 677 ] 12:11:52.436988 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.436988 : ClientWindow Style = FullScreen 12:11:52.436988 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.436988 : Game Position (Hex) = [ 03C9, 02A5 ] 12:11:52.436988 : Game Position (Dec) = [ 969, 677 ] 12:11:52.436988 : - 12:11:52.437984 : Cannot read memory at address 0x0000030B 12:11:52.437984 : Cannot read memory at address 0x0000038B 12:11:52.439486 : Cannot read memory at address 0x0000030B 12:11:52.439486 : Cannot read memory at address 0x0000038B 12:11:52.441479 : Cannot read memory at address 0x0000030B 12:11:52.441479 : Cannot read memory at address 0x0000038B 12:11:52.443472 : Cannot read memory at address 0x0000030B 12:11:52.443472 : Cannot read memory at address 0x0000038B 12:11:52.443472 : RawData event for Player #1: 12:11:52.443472 : Device rawinput data (Hex) = [ 00008134, 0000A08C ] 12:11:52.443472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.444469 : OnScreen Cursor Position (Px) = [ 969, 677 ] 12:11:52.444469 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.444469 : ClientWindow Style = FullScreen 12:11:52.444469 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.444469 : Game Position (Hex) = [ 03C9, 02A5 ] 12:11:52.444469 : Game Position (Dec) = [ 969, 677 ] 12:11:52.444469 : - 12:11:52.445466 : Cannot read memory at address 0x0000030B 12:11:52.445466 : Cannot read memory at address 0x0000038B 12:11:52.447965 : Cannot read memory at address 0x0000030B 12:11:52.447965 : Cannot read memory at address 0x0000038B 12:11:52.449978 : Cannot read memory at address 0x0000030B 12:11:52.449978 : Cannot read memory at address 0x0000038B 12:11:52.450974 : RawData event for Player #1: 12:11:52.450974 : Device rawinput data (Hex) = [ 00008110, 0000A08C ] 12:11:52.450974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.450974 : OnScreen Cursor Position (Px) = [ 967, 677 ] 12:11:52.450974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.450974 : ClientWindow Style = FullScreen 12:11:52.450974 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.450974 : Game Position (Hex) = [ 03C7, 02A5 ] 12:11:52.450974 : Game Position (Dec) = [ 967, 677 ] 12:11:52.450974 : - 12:11:52.451971 : Cannot read memory at address 0x0000030B 12:11:52.451971 : Cannot read memory at address 0x0000038B 12:11:52.453964 : Cannot read memory at address 0x0000030B 12:11:52.453964 : Cannot read memory at address 0x0000038B 12:11:52.455957 : Cannot read memory at address 0x0000030B 12:11:52.455957 : Cannot read memory at address 0x0000038B 12:11:52.457951 : Cannot read memory at address 0x0000030B 12:11:52.457951 : Cannot read memory at address 0x0000038B 12:11:52.457951 : RawData event for Player #1: 12:11:52.457951 : Device rawinput data (Hex) = [ 00008110, 0000A08C ] 12:11:52.458453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.458453 : OnScreen Cursor Position (Px) = [ 967, 677 ] 12:11:52.458453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.458453 : ClientWindow Style = FullScreen 12:11:52.458453 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.458453 : Game Position (Hex) = [ 03C7, 02A5 ] 12:11:52.458453 : Game Position (Dec) = [ 967, 677 ] 12:11:52.458453 : - 12:11:52.459452 : Cannot read memory at address 0x0000030B 12:11:52.459452 : Cannot read memory at address 0x0000038B 12:11:52.461445 : Cannot read memory at address 0x0000030B 12:11:52.461445 : Cannot read memory at address 0x0000038B 12:11:52.463438 : Cannot read memory at address 0x0000030B 12:11:52.463438 : Cannot read memory at address 0x0000038B 12:11:52.464435 : RawData event for Player #1: 12:11:52.464435 : Device rawinput data (Hex) = [ 00008134, 0000A08C ] 12:11:52.464435 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.465432 : OnScreen Cursor Position (Px) = [ 969, 677 ] 12:11:52.465432 : Cannot read memory at address 0x0000030B 12:11:52.465432 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.465432 : Cannot read memory at address 0x0000038B 12:11:52.465432 : ClientWindow Style = FullScreen 12:11:52.465432 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.465432 : Game Position (Hex) = [ 03C9, 02A5 ] 12:11:52.465432 : Game Position (Dec) = [ 969, 677 ] 12:11:52.465432 : - 12:11:52.467930 : Cannot read memory at address 0x0000030B 12:11:52.467930 : Cannot read memory at address 0x0000038B 12:11:52.469933 : Cannot read memory at address 0x0000030B 12:11:52.469933 : Cannot read memory at address 0x0000038B 12:11:52.471927 : Cannot read memory at address 0x0000030B 12:11:52.471927 : Cannot read memory at address 0x0000038B 12:11:52.471927 : RawData event for Player #1: 12:11:52.471927 : Device rawinput data (Hex) = [ 00008134, 0000A06C ] 12:11:52.471927 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.471927 : OnScreen Cursor Position (Px) = [ 969, 676 ] 12:11:52.471927 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.471927 : ClientWindow Style = FullScreen 12:11:52.471927 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.471927 : Game Position (Hex) = [ 03C9, 02A4 ] 12:11:52.471927 : Game Position (Dec) = [ 969, 676 ] 12:11:52.472923 : - 12:11:52.473920 : Cannot read memory at address 0x0000030B 12:11:52.473920 : Cannot read memory at address 0x0000038B 12:11:52.475917 : Cannot read memory at address 0x0000030B 12:11:52.475917 : Cannot read memory at address 0x0000038B 12:11:52.477907 : Cannot read memory at address 0x0000030B 12:11:52.477907 : Cannot read memory at address 0x0000038B 12:11:52.478409 : RawData event for Player #1: 12:11:52.479408 : Device rawinput data (Hex) = [ 00008134, 0000A01C ] 12:11:52.479408 : Cannot read memory at address 0x0000030B 12:11:52.479408 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.479408 : OnScreen Cursor Position (Px) = [ 969, 675 ] 12:11:52.479408 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.479408 : ClientWindow Style = FullScreen 12:11:52.479408 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.479408 : Game Position (Hex) = [ 03C9, 02A3 ] 12:11:52.479408 : Game Position (Dec) = [ 969, 675 ] 12:11:52.479408 : - 12:11:52.481401 : Cannot read memory at address 0x0000030B 12:11:52.481401 : Cannot read memory at address 0x0000038B 12:11:52.483394 : Cannot read memory at address 0x0000030B 12:11:52.483394 : Cannot read memory at address 0x0000038B 12:11:52.485388 : Cannot read memory at address 0x0000030B 12:11:52.485388 : Cannot read memory at address 0x0000038B 12:11:52.485388 : RawData event for Player #1: 12:11:52.485388 : Device rawinput data (Hex) = [ 00008134, 0000A01C ] 12:11:52.485388 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.486384 : OnScreen Cursor Position (Px) = [ 969, 675 ] 12:11:52.486384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.486384 : ClientWindow Style = FullScreen 12:11:52.486384 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.486384 : Game Position (Hex) = [ 03C9, 02A3 ] 12:11:52.486384 : Game Position (Dec) = [ 969, 675 ] 12:11:52.486384 : - 12:11:52.487886 : Cannot read memory at address 0x0000030B 12:11:52.487886 : Cannot read memory at address 0x0000038B 12:11:52.489889 : Cannot read memory at address 0x0000030B 12:11:52.489889 : Cannot read memory at address 0x0000038B 12:11:52.491886 : Cannot read memory at address 0x0000030B 12:11:52.491886 : Cannot read memory at address 0x0000038B 12:11:52.492883 : RawData event for Player #1: 12:11:52.492883 : Device rawinput data (Hex) = [ 0000813C, 0000A048 ] 12:11:52.492883 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.492883 : OnScreen Cursor Position (Px) = [ 969, 676 ] 12:11:52.492883 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.492883 : ClientWindow Style = FullScreen 12:11:52.492883 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.492883 : Game Position (Hex) = [ 03C9, 02A4 ] 12:11:52.492883 : Game Position (Dec) = [ 969, 676 ] 12:11:52.493876 : - 12:11:52.493876 : Cannot read memory at address 0x0000030B 12:11:52.493876 : Cannot read memory at address 0x0000038B 12:11:52.495869 : Cannot read memory at address 0x0000030B 12:11:52.495869 : Cannot read memory at address 0x0000038B 12:11:52.497863 : Cannot read memory at address 0x0000030B 12:11:52.497863 : Cannot read memory at address 0x0000038B 12:11:52.499364 : Cannot read memory at address 0x0000030B 12:11:52.499364 : Cannot read memory at address 0x0000038B 12:11:52.499364 : RawData event for Player #1: 12:11:52.500360 : Device rawinput data (Hex) = [ 00008158, 0000A064 ] 12:11:52.500360 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.500360 : OnScreen Cursor Position (Px) = [ 970, 676 ] 12:11:52.500360 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.500360 : ClientWindow Style = FullScreen 12:11:52.500360 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.500360 : Game Position (Hex) = [ 03CA, 02A4 ] 12:11:52.500360 : Game Position (Dec) = [ 970, 676 ] 12:11:52.500360 : - 12:11:52.501357 : Cannot read memory at address 0x0000030B 12:11:52.501357 : Cannot read memory at address 0x0000038B 12:11:52.503350 : Cannot read memory at address 0x0000030B 12:11:52.503350 : Cannot read memory at address 0x0000038B 12:11:52.505344 : Cannot read memory at address 0x0000030B 12:11:52.505344 : Cannot read memory at address 0x0000038B 12:11:52.506849 : Cannot read memory at address 0x0000030B 12:11:52.506849 : Cannot read memory at address 0x0000038B 12:11:52.506849 : RawData event for Player #1: 12:11:52.506849 : Device rawinput data (Hex) = [ 00008154, 0000A038 ] 12:11:52.506849 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.506849 : OnScreen Cursor Position (Px) = [ 969, 675 ] 12:11:52.506849 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.506849 : ClientWindow Style = FullScreen 12:11:52.506849 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.506849 : Game Position (Hex) = [ 03C9, 02A3 ] 12:11:52.506849 : Game Position (Dec) = [ 969, 675 ] 12:11:52.507842 : - 12:11:52.508344 : Cannot read memory at address 0x0000030B 12:11:52.508344 : Cannot read memory at address 0x0000038B 12:11:52.510343 : Cannot read memory at address 0x0000030B 12:11:52.510343 : Cannot read memory at address 0x0000038B 12:11:52.512333 : Cannot read memory at address 0x0000030B 12:11:52.512333 : Cannot read memory at address 0x0000038B 12:11:52.513329 : RawData event for Player #1: 12:11:52.514326 : Device rawinput data (Hex) = [ 00008180, 0000A01C ] 12:11:52.514326 : Cannot read memory at address 0x0000030B 12:11:52.514326 : Cannot read memory at address 0x0000038B 12:11:52.514326 : OnScreen Cursor Position (Px) = [ 971, 675 ] 12:11:52.514326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.514326 : ClientWindow Style = FullScreen 12:11:52.514326 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.514326 : Game Position (Hex) = [ 03CB, 02A3 ] 12:11:52.514326 : Game Position (Dec) = [ 971, 675 ] 12:11:52.514326 : - 12:11:52.516319 : Cannot read memory at address 0x0000030B 12:11:52.516319 : Cannot read memory at address 0x0000038B 12:11:52.517821 : Cannot read memory at address 0x0000030B 12:11:52.517821 : Cannot read memory at address 0x0000038B 12:11:52.519824 : Cannot read memory at address 0x0000030B 12:11:52.519824 : Cannot read memory at address 0x0000038B 12:11:52.520820 : RawData event for Player #1: 12:11:52.520820 : Device rawinput data (Hex) = [ 0000815C, 00009FF4 ] 12:11:52.520820 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.520820 : OnScreen Cursor Position (Px) = [ 970, 674 ] 12:11:52.520820 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.520820 : ClientWindow Style = FullScreen 12:11:52.520820 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.520820 : Game Position (Hex) = [ 03CA, 02A2 ] 12:11:52.520820 : Game Position (Dec) = [ 970, 674 ] 12:11:52.521817 : - 12:11:52.521817 : Cannot read memory at address 0x0000038B 12:11:52.523814 : Cannot read memory at address 0x0000030B 12:11:52.523814 : Cannot read memory at address 0x0000038B 12:11:52.525809 : Cannot read memory at address 0x0000030B 12:11:52.525809 : Cannot read memory at address 0x0000038B 12:11:52.527797 : Cannot read memory at address 0x0000030B 12:11:52.527797 : Cannot read memory at address 0x0000038B 12:11:52.527797 : RawData event for Player #1: 12:11:52.528299 : Device rawinput data (Hex) = [ 0000818C, 00009FAC ] 12:11:52.528299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.528299 : OnScreen Cursor Position (Px) = [ 971, 673 ] 12:11:52.528299 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.528299 : ClientWindow Style = FullScreen 12:11:52.528299 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.528299 : Game Position (Hex) = [ 03CB, 02A1 ] 12:11:52.528299 : Game Position (Dec) = [ 971, 673 ] 12:11:52.528299 : - 12:11:52.529299 : Cannot read memory at address 0x0000030B 12:11:52.529299 : Cannot read memory at address 0x0000038B 12:11:52.531292 : Cannot read memory at address 0x0000030B 12:11:52.531292 : Cannot read memory at address 0x0000038B 12:11:52.533285 : Cannot read memory at address 0x0000030B 12:11:52.533285 : Cannot read memory at address 0x0000038B 12:11:52.534282 : RawData event for Player #1: 12:11:52.535278 : Device rawinput data (Hex) = [ 00008180, 00009FAC ] 12:11:52.535278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.535278 : OnScreen Cursor Position (Px) = [ 971, 673 ] 12:11:52.535278 : Cannot read memory at address 0x0000038B 12:11:52.535278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.535278 : ClientWindow Style = FullScreen 12:11:52.535278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.535278 : Game Position (Hex) = [ 03CB, 02A1 ] 12:11:52.535278 : Game Position (Dec) = [ 971, 673 ] 12:11:52.535278 : - 12:11:52.537777 : Cannot read memory at address 0x0000030B 12:11:52.537777 : Cannot read memory at address 0x0000038B 12:11:52.539792 : Cannot read memory at address 0x0000030B 12:11:52.539792 : Cannot read memory at address 0x0000038B 12:11:52.541784 : Cannot read memory at address 0x0000030B 12:11:52.541784 : Cannot read memory at address 0x0000038B 12:11:52.541784 : RawData event for Player #1: 12:11:52.541784 : Device rawinput data (Hex) = [ 00008160, 00009FD8 ] 12:11:52.541784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.541784 : OnScreen Cursor Position (Px) = [ 970, 674 ] 12:11:52.541784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.541784 : ClientWindow Style = FullScreen 12:11:52.541784 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.541784 : Game Position (Hex) = [ 03CA, 02A2 ] 12:11:52.542777 : Game Position (Dec) = [ 970, 674 ] 12:11:52.542777 : - 12:11:52.543778 : Cannot read memory at address 0x0000030B 12:11:52.543778 : Cannot read memory at address 0x0000038B 12:11:52.545767 : Cannot read memory at address 0x0000030B 12:11:52.545767 : Cannot read memory at address 0x0000038B 12:11:52.548265 : Cannot read memory at address 0x0000030B 12:11:52.548265 : Cannot read memory at address 0x0000038B 12:11:52.549272 : RawData event for Player #1: 12:11:52.550268 : Device rawinput data (Hex) = [ 00008154, 00009FAC ] 12:11:52.550268 : Cannot read memory at address 0x0000030B 12:11:52.550268 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.550268 : Cannot read memory at address 0x0000038B 12:11:52.550268 : OnScreen Cursor Position (Px) = [ 969, 673 ] 12:11:52.550268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.550268 : ClientWindow Style = FullScreen 12:11:52.550268 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.550268 : Game Position (Hex) = [ 03C9, 02A1 ] 12:11:52.550268 : Game Position (Dec) = [ 969, 673 ] 12:11:52.550268 : - 12:11:52.552261 : Cannot read memory at address 0x0000030B 12:11:52.552261 : Cannot read memory at address 0x0000038B 12:11:52.554258 : Cannot read memory at address 0x0000030B 12:11:52.554258 : Cannot read memory at address 0x0000038B 12:11:52.556248 : Cannot read memory at address 0x0000030B 12:11:52.556248 : Cannot read memory at address 0x0000038B 12:11:52.556248 : Device rawinput data (Hex) = [ 00008180, 00009FE0 ] 12:11:52.556248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.556248 : OnScreen Cursor Position (Px) = [ 971, 674 ] 12:11:52.556248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.556248 : ClientWindow Style = FullScreen 12:11:52.556248 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.556248 : Game Position (Hex) = [ 03CB, 02A2 ] 12:11:52.556248 : Game Position (Dec) = [ 971, 674 ] 12:11:52.556248 : - 12:11:52.558241 : Cannot read memory at address 0x0000030B 12:11:52.558241 : Cannot read memory at address 0x0000038B 12:11:52.559743 : Cannot read memory at address 0x0000030B 12:11:52.559743 : Cannot read memory at address 0x0000038B 12:11:52.561736 : Cannot read memory at address 0x0000030B 12:11:52.561736 : Cannot read memory at address 0x0000038B 12:11:52.562733 : RawData event for Player #1: 12:11:52.562733 : Device rawinput data (Hex) = [ 00008180, 00009FE0 ] 12:11:52.562733 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.562733 : OnScreen Cursor Position (Px) = [ 971, 674 ] 12:11:52.562733 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.562733 : ClientWindow Style = FullScreen 12:11:52.563729 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.563729 : Cannot read memory at address 0x0000030B 12:11:52.563729 : Cannot read memory at address 0x0000038B 12:11:52.563729 : Game Position (Dec) = [ 971, 674 ] 12:11:52.563729 : - 12:11:52.565722 : Cannot read memory at address 0x0000030B 12:11:52.565722 : Cannot read memory at address 0x0000038B 12:11:52.568222 : Cannot read memory at address 0x0000030B 12:11:52.568222 : Cannot read memory at address 0x0000038B 12:11:52.569832 : Cannot read memory at address 0x0000030B 12:11:52.569832 : Cannot read memory at address 0x0000038B 12:11:52.569832 : RawData event for Player #1: 12:11:52.569832 : Device rawinput data (Hex) = [ 000081A4, 00009FAC ] 12:11:52.569832 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.569832 : OnScreen Cursor Position (Px) = [ 972, 673 ] 12:11:52.569832 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.569832 : ClientWindow Style = FullScreen 12:11:52.569832 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.569832 : Game Position (Hex) = [ 03CC, 02A1 ] 12:11:52.570832 : Game Position (Dec) = [ 972, 673 ] 12:11:52.570832 : - 12:11:52.571833 : Cannot read memory at address 0x0000030B 12:11:52.571833 : Cannot read memory at address 0x0000038B 12:11:52.573826 : Cannot read memory at address 0x0000030B 12:11:52.573826 : Cannot read memory at address 0x0000038B 12:11:52.575820 : Cannot read memory at address 0x0000030B 12:11:52.575820 : Cannot read memory at address 0x0000038B 12:11:52.576816 : RawData event for Player #1: 12:11:52.576816 : Device rawinput data (Hex) = [ 000081A4, 00009F8C ] 12:11:52.576816 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.576816 : OnScreen Cursor Position (Px) = [ 972, 673 ] 12:11:52.576816 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.576816 : ClientWindow Style = FullScreen 12:11:52.576816 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.576816 : Game Position (Hex) = [ 03CC, 02A1 ] 12:11:52.577809 : Game Position (Dec) = [ 972, 673 ] 12:11:52.577809 : Cannot read memory at address 0x0000030B 12:11:52.577809 : - 12:11:52.577809 : Cannot read memory at address 0x0000038B 12:11:52.579310 : Cannot read memory at address 0x0000030B 12:11:52.579310 : Cannot read memory at address 0x0000038B 12:11:52.581303 : Cannot read memory at address 0x0000030B 12:11:52.581303 : Cannot read memory at address 0x0000038B 12:11:52.582300 : RawData event for Player #1: 12:11:52.582300 : Device rawinput data (Hex) = [ 000081F0, 00009F8C ] 12:11:52.583297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.583297 : Cannot read memory at address 0x0000030B 12:11:52.583297 : OnScreen Cursor Position (Px) = [ 974, 673 ] 12:11:52.583297 : Cannot read memory at address 0x0000038B 12:11:52.583297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.583297 : ClientWindow Style = FullScreen 12:11:52.583297 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.583297 : Game Position (Hex) = [ 03CE, 02A1 ] 12:11:52.583297 : Game Position (Dec) = [ 974, 673 ] 12:11:52.583297 : - 12:11:52.585294 : Cannot read memory at address 0x0000030B 12:11:52.585294 : Cannot read memory at address 0x0000038B 12:11:52.587793 : Cannot read memory at address 0x0000030B 12:11:52.587793 : Cannot read memory at address 0x0000038B 12:11:52.588828 : RawData event for Player #1: 12:11:52.588828 : Device rawinput data (Hex) = [ 000081F0, 00009F8C ] 12:11:52.588828 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.588828 : OnScreen Cursor Position (Px) = [ 974, 673 ] 12:11:52.588828 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.588828 : ClientWindow Style = FullScreen 12:11:52.588828 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.588828 : Game Position (Hex) = [ 03CE, 02A1 ] 12:11:52.588828 : Game Position (Dec) = [ 974, 673 ] 12:11:52.589821 : Cannot read memory at address 0x0000030B 12:11:52.589821 : - 12:11:52.589821 : Cannot read memory at address 0x0000038B 12:11:52.591814 : Cannot read memory at address 0x0000030B 12:11:52.591814 : Cannot read memory at address 0x0000038B 12:11:52.593811 : Cannot read memory at address 0x0000030B 12:11:52.593811 : Cannot read memory at address 0x0000038B 12:11:52.595801 : Cannot read memory at address 0x0000030B 12:11:52.595801 : Cannot read memory at address 0x0000038B 12:11:52.595801 : RawData event for Player #1: 12:11:52.595801 : Device rawinput data (Hex) = [ 000081F0, 00009F8C ] 12:11:52.595801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.595801 : OnScreen Cursor Position (Px) = [ 974, 673 ] 12:11:52.595801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.595801 : ClientWindow Style = FullScreen 12:11:52.596798 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.596798 : Game Position (Hex) = [ 03CE, 02A1 ] 12:11:52.596798 : Game Position (Dec) = [ 974, 673 ] 12:11:52.596798 : - 12:11:52.597794 : Cannot read memory at address 0x0000030B 12:11:52.597794 : Cannot read memory at address 0x0000038B 12:11:52.599296 : Cannot read memory at address 0x0000030B 12:11:52.599296 : Cannot read memory at address 0x0000038B 12:11:52.601292 : Cannot read memory at address 0x0000030B 12:11:52.601292 : Cannot read memory at address 0x0000038B 12:11:52.603282 : Cannot read memory at address 0x0000030B 12:11:52.603282 : Cannot read memory at address 0x0000038B 12:11:52.603282 : Device rawinput data (Hex) = [ 000081F0, 00009FAC ] 12:11:52.603282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.603282 : OnScreen Cursor Position (Px) = [ 974, 673 ] 12:11:52.603282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.603282 : ClientWindow Style = FullScreen 12:11:52.603282 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.603282 : Game Position (Hex) = [ 03CE, 02A1 ] 12:11:52.603282 : Game Position (Dec) = [ 974, 673 ] 12:11:52.603282 : - 12:11:52.605279 : Cannot read memory at address 0x0000030B 12:11:52.605279 : Cannot read memory at address 0x0000038B 12:11:52.608078 : Cannot read memory at address 0x0000030B 12:11:52.608078 : Cannot read memory at address 0x0000038B 12:11:52.609091 : RawData event for Player #1: 12:11:52.609091 : Device rawinput data (Hex) = [ 000081F0, 00009F8C ] 12:11:52.609091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.609091 : OnScreen Cursor Position (Px) = [ 974, 673 ] 12:11:52.609091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.609091 : ClientWindow Style = FullScreen 12:11:52.609091 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.609091 : Game Position (Hex) = [ 03CE, 02A1 ] 12:11:52.610087 : Game Position (Dec) = [ 974, 673 ] 12:11:52.610087 : Cannot read memory at address 0x0000030B 12:11:52.610087 : - 12:11:52.610087 : Cannot read memory at address 0x0000038B 12:11:52.612080 : Cannot read memory at address 0x0000030B 12:11:52.612080 : Cannot read memory at address 0x0000038B 12:11:52.614073 : Cannot read memory at address 0x0000030B 12:11:52.614073 : Cannot read memory at address 0x0000038B 12:11:52.616067 : Cannot read memory at address 0x0000030B 12:11:52.616067 : RawData event for Player #1: 12:11:52.616067 : Cannot read memory at address 0x0000038B 12:11:52.616067 : Device rawinput data (Hex) = [ 0000820C, 00009F6C ] 12:11:52.616067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.616067 : OnScreen Cursor Position (Px) = [ 975, 672 ] 12:11:52.616067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.616067 : ClientWindow Style = FullScreen 12:11:52.616067 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.616067 : Game Position (Hex) = [ 03CF, 02A0 ] 12:11:52.616067 : Game Position (Dec) = [ 975, 672 ] 12:11:52.616067 : - 12:11:52.618064 : Cannot read memory at address 0x0000030B 12:11:52.618064 : Cannot read memory at address 0x0000038B 12:11:52.619368 : Cannot read memory at address 0x0000030B 12:11:52.619368 : Cannot read memory at address 0x0000038B 12:11:52.621368 : Cannot read memory at address 0x0000030B 12:11:52.621368 : Cannot read memory at address 0x0000038B 12:11:52.622364 : RawData event for Player #1: 12:11:52.623357 : Cannot read memory at address 0x0000030B 12:11:52.623357 : Device rawinput data (Hex) = [ 000081F0, 00009F1C ] 12:11:52.623357 : Cannot read memory at address 0x0000038B 12:11:52.623357 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.623357 : OnScreen Cursor Position (Px) = [ 974, 671 ] 12:11:52.623357 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.623357 : ClientWindow Style = FullScreen 12:11:52.623357 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.623357 : Game Position (Hex) = [ 03CE, 029F ] 12:11:52.623357 : Game Position (Dec) = [ 974, 671 ] 12:11:52.623357 : - 12:11:52.625351 : Cannot read memory at address 0x0000030B 12:11:52.625351 : Cannot read memory at address 0x0000038B 12:11:52.627856 : Cannot read memory at address 0x0000030B 12:11:52.627856 : Cannot read memory at address 0x0000038B 12:11:52.628863 : RawData event for Player #1: 12:11:52.628863 : Device rawinput data (Hex) = [ 000081F0, 00009F1C ] 12:11:52.628863 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.628863 : OnScreen Cursor Position (Px) = [ 974, 671 ] 12:11:52.628863 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.628863 : ClientWindow Style = FullScreen 12:11:52.628863 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.629860 : Game Position (Hex) = [ 03CE, 029F ] 12:11:52.629860 : Cannot read memory at address 0x0000030B 12:11:52.629860 : Game Position (Dec) = [ 974, 671 ] 12:11:52.629860 : Cannot read memory at address 0x0000038B 12:11:52.629860 : - 12:11:52.631853 : Cannot read memory at address 0x0000030B 12:11:52.631853 : Cannot read memory at address 0x0000038B 12:11:52.633850 : Cannot read memory at address 0x0000030B 12:11:52.633850 : Cannot read memory at address 0x0000038B 12:11:52.635844 : Cannot read memory at address 0x0000030B 12:11:52.635844 : Cannot read memory at address 0x0000038B 12:11:52.635844 : RawData event for Player #1: 12:11:52.635844 : Device rawinput data (Hex) = [ 000081F0, 00009EC4 ] 12:11:52.635844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.635844 : OnScreen Cursor Position (Px) = [ 974, 669 ] 12:11:52.635844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.635844 : ClientWindow Style = FullScreen 12:11:52.635844 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.635844 : Game Position (Hex) = [ 03CE, 029D ] 12:11:52.636836 : Game Position (Dec) = [ 974, 669 ] 12:11:52.636836 : - 12:11:52.637837 : Cannot read memory at address 0x0000030B 12:11:52.637837 : Cannot read memory at address 0x0000038B 12:11:52.639119 : Cannot read memory at address 0x0000030B 12:11:52.639119 : Cannot read memory at address 0x0000038B 12:11:52.640298 : Cannot read memory at address 0x0000030B 12:11:52.640298 : Cannot read memory at address 0x0000038B 12:11:52.642301 : Cannot read memory at address 0x0000030B 12:11:52.642301 : Cannot read memory at address 0x0000038B 12:11:52.643297 : RawData event for Player #1: 12:11:52.643297 : Device rawinput data (Hex) = [ 000081F0, 00009E78 ] 12:11:52.643297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.643297 : OnScreen Cursor Position (Px) = [ 974, 668 ] 12:11:52.643297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.643297 : ClientWindow Style = FullScreen 12:11:52.643297 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.643297 : Game Position (Hex) = [ 03CE, 029C ] 12:11:52.643297 : Game Position (Dec) = [ 974, 668 ] 12:11:52.643297 : - 12:11:52.644294 : Cannot read memory at address 0x0000030B 12:11:52.644294 : Cannot read memory at address 0x0000038B 12:11:52.646287 : Cannot read memory at address 0x0000030B 12:11:52.646287 : Cannot read memory at address 0x0000038B 12:11:52.648281 : Cannot read memory at address 0x0000030B 12:11:52.648281 : Cannot read memory at address 0x0000038B 12:11:52.649015 : RawData event for Player #1: 12:11:52.649015 : Device rawinput data (Hex) = [ 000081F0, 00009F1C ] 12:11:52.649552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.649552 : Cannot read memory at address 0x0000030B 12:11:52.649552 : OnScreen Cursor Position (Px) = [ 974, 671 ] 12:11:52.649552 : Cannot read memory at address 0x0000038B 12:11:52.649552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.649552 : ClientWindow Style = FullScreen 12:11:52.649552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.649552 : Game Position (Hex) = [ 03CE, 029F ] 12:11:52.649552 : Game Position (Dec) = [ 974, 671 ] 12:11:52.649552 : - 12:11:52.651552 : Cannot read memory at address 0x0000030B 12:11:52.651552 : Cannot read memory at address 0x0000038B 12:11:52.653546 : Cannot read memory at address 0x0000030B 12:11:52.653546 : Cannot read memory at address 0x0000038B 12:11:52.655540 : Cannot read memory at address 0x0000030B 12:11:52.655540 : Cannot read memory at address 0x0000038B 12:11:52.655540 : RawData event for Player #1: 12:11:52.655540 : Device rawinput data (Hex) = [ 000081C0, 00009EFC ] 12:11:52.655540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.655540 : OnScreen Cursor Position (Px) = [ 973, 670 ] 12:11:52.656532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.656532 : ClientWindow Style = FullScreen 12:11:52.656532 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.656532 : Game Position (Hex) = [ 03CD, 029E ] 12:11:52.656532 : Game Position (Dec) = [ 973, 670 ] 12:11:52.656532 : - 12:11:52.658039 : Cannot read memory at address 0x0000030B 12:11:52.658039 : Cannot read memory at address 0x0000038B 12:11:52.659748 : Cannot read memory at address 0x0000030B 12:11:52.659748 : Cannot read memory at address 0x0000038B 12:11:52.661746 : Cannot read memory at address 0x0000030B 12:11:52.661746 : Cannot read memory at address 0x0000038B 12:11:52.662743 : RawData event for Player #1: 12:11:52.662743 : Device rawinput data (Hex) = [ 000081BC, 00009F24 ] 12:11:52.662743 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.662743 : OnScreen Cursor Position (Px) = [ 973, 671 ] 12:11:52.663739 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.663739 : Cannot read memory at address 0x0000030B 12:11:52.663739 : ClientWindow Style = FullScreen 12:11:52.663739 : Cannot read memory at address 0x0000038B 12:11:52.663739 : Game Position (Hex) = [ 03CD, 029F ] 12:11:52.663739 : Game Position (Dec) = [ 973, 671 ] 12:11:52.663739 : - 12:11:52.665736 : Cannot read memory at address 0x0000030B 12:11:52.665736 : Cannot read memory at address 0x0000038B 12:11:52.668238 : Cannot read memory at address 0x0000030B 12:11:52.668238 : Cannot read memory at address 0x0000038B 12:11:52.670242 : Cannot read memory at address 0x0000030B 12:11:52.670242 : RawData event for Player #1: 12:11:52.670242 : Cannot read memory at address 0x0000038B 12:11:52.670242 : Device rawinput data (Hex) = [ 000081E0, 00009F24 ] 12:11:52.670242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.670242 : OnScreen Cursor Position (Px) = [ 974, 671 ] 12:11:52.670242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.670242 : ClientWindow Style = FullScreen 12:11:52.670242 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.670242 : Game Position (Hex) = [ 03CE, 029F ] 12:11:52.670242 : Game Position (Dec) = [ 974, 671 ] 12:11:52.670242 : - 12:11:52.672235 : Cannot read memory at address 0x0000030B 12:11:52.672235 : Cannot read memory at address 0x0000038B 12:11:52.674232 : Cannot read memory at address 0x0000030B 12:11:52.674232 : Cannot read memory at address 0x0000038B 12:11:52.676222 : Cannot read memory at address 0x0000030B 12:11:52.676222 : Cannot read memory at address 0x0000038B 12:11:52.677219 : RawData event for Player #1: 12:11:52.677219 : Device rawinput data (Hex) = [ 00008204, 00009F24 ] 12:11:52.677219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.677219 : OnScreen Cursor Position (Px) = [ 975, 671 ] 12:11:52.677219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.677219 : ClientWindow Style = FullScreen 12:11:52.678215 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.678215 : Cannot read memory at address 0x0000030B 12:11:52.678215 : Game Position (Hex) = [ 03CF, 029F ] 12:11:52.678215 : Cannot read memory at address 0x0000038B 12:11:52.678215 : Game Position (Dec) = [ 975, 671 ] 12:11:52.678215 : - 12:11:52.679717 : Cannot read memory at address 0x0000030B 12:11:52.679717 : Cannot read memory at address 0x0000038B 12:11:52.681714 : Cannot read memory at address 0x0000030B 12:11:52.681714 : Cannot read memory at address 0x0000038B 12:11:52.683707 : Cannot read memory at address 0x0000030B 12:11:52.683707 : Cannot read memory at address 0x0000038B 12:11:52.683707 : RawData event for Player #1: 12:11:52.683707 : Device rawinput data (Hex) = [ 00008204, 00009F24 ] 12:11:52.683707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.683707 : OnScreen Cursor Position (Px) = [ 975, 671 ] 12:11:52.683707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.683707 : ClientWindow Style = FullScreen 12:11:52.684700 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.684700 : Game Position (Hex) = [ 03CF, 029F ] 12:11:52.684700 : Game Position (Dec) = [ 975, 671 ] 12:11:52.684700 : - 12:11:52.685701 : Cannot read memory at address 0x0000030B 12:11:52.685701 : Cannot read memory at address 0x0000038B 12:11:52.688206 : Cannot read memory at address 0x0000030B 12:11:52.688206 : Cannot read memory at address 0x0000038B 12:11:52.690239 : Cannot read memory at address 0x0000030B 12:11:52.690239 : Cannot read memory at address 0x0000038B 12:11:52.691235 : RawData event for Player #1: 12:11:52.691235 : Device rawinput data (Hex) = [ 00008228, 00009F24 ] 12:11:52.691235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.691235 : OnScreen Cursor Position (Px) = [ 976, 671 ] 12:11:52.691235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.691235 : ClientWindow Style = FullScreen 12:11:52.691235 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.691235 : Game Position (Hex) = [ 03D0, 029F ] 12:11:52.691235 : Game Position (Dec) = [ 976, 671 ] 12:11:52.691235 : - 12:11:52.692232 : Cannot read memory at address 0x0000030B 12:11:52.692232 : Cannot read memory at address 0x0000038B 12:11:52.694229 : Cannot read memory at address 0x0000030B 12:11:52.694229 : Cannot read memory at address 0x0000038B 12:11:52.696219 : Cannot read memory at address 0x0000030B 12:11:52.696219 : Cannot read memory at address 0x0000038B 12:11:52.698212 : Cannot read memory at address 0x0000030B 12:11:52.698212 : RawData event for Player #1: 12:11:52.698212 : Device rawinput data (Hex) = [ 00008228, 00009F24 ] 12:11:52.698212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.698212 : OnScreen Cursor Position (Px) = [ 976, 671 ] 12:11:52.698714 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.698714 : ClientWindow Style = FullScreen 12:11:52.698714 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.698714 : Game Position (Hex) = [ 03D0, 029F ] 12:11:52.698714 : Game Position (Dec) = [ 976, 671 ] 12:11:52.698714 : - 12:11:52.699718 : Cannot read memory at address 0x0000030B 12:11:52.699718 : Cannot read memory at address 0x0000038B 12:11:52.701710 : Cannot read memory at address 0x0000030B 12:11:52.701710 : Cannot read memory at address 0x0000038B 12:11:52.703704 : Cannot read memory at address 0x0000030B 12:11:52.703704 : Cannot read memory at address 0x0000038B 12:11:52.705207 : Cannot read memory at address 0x0000030B 12:11:52.705207 : RawData event for Player #1: 12:11:52.705207 : Cannot read memory at address 0x0000038B 12:11:52.705207 : Device rawinput data (Hex) = [ 00008228, 00009F98 ] 12:11:52.705207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.705207 : OnScreen Cursor Position (Px) = [ 976, 673 ] 12:11:52.705207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.705207 : ClientWindow Style = FullScreen 12:11:52.705207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.705207 : Game Position (Hex) = [ 03D0, 02A1 ] 12:11:52.705207 : Game Position (Dec) = [ 976, 673 ] 12:11:52.705207 : - 12:11:52.707215 : Cannot read memory at address 0x0000030B 12:11:52.707215 : Cannot read memory at address 0x0000038B 12:11:52.708719 : Cannot read memory at address 0x0000030B 12:11:52.708719 : Cannot read memory at address 0x0000038B 12:11:52.710004 : Cannot read memory at address 0x0000030B 12:11:52.710004 : Cannot read memory at address 0x0000038B 12:11:52.711015 : RawData event for Player #1: 12:11:52.711015 : Device rawinput data (Hex) = [ 00008224, 00009F6C ] 12:11:52.711015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.711015 : OnScreen Cursor Position (Px) = [ 976, 672 ] 12:11:52.711015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.712008 : ClientWindow Style = FullScreen 12:11:52.712008 : Cannot read memory at address 0x0000030B 12:11:52.712008 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.712008 : Cannot read memory at address 0x0000038B 12:11:52.712008 : Game Position (Hex) = [ 03D0, 02A0 ] 12:11:52.712008 : Game Position (Dec) = [ 976, 672 ] 12:11:52.712008 : - 12:11:52.714001 : Cannot read memory at address 0x0000030B 12:11:52.714001 : Cannot read memory at address 0x0000038B 12:11:52.715995 : Cannot read memory at address 0x0000030B 12:11:52.715995 : Cannot read memory at address 0x0000038B 12:11:52.717988 : Cannot read memory at address 0x0000030B 12:11:52.717988 : RawData event for Player #1: 12:11:52.717988 : Cannot read memory at address 0x0000038B 12:11:52.717988 : Device rawinput data (Hex) = [ 00008228, 00009F24 ] 12:11:52.717988 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.718490 : OnScreen Cursor Position (Px) = [ 976, 671 ] 12:11:52.718490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.718490 : ClientWindow Style = FullScreen 12:11:52.718490 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.718490 : Game Position (Hex) = [ 03D0, 029F ] 12:11:52.718490 : Game Position (Dec) = [ 976, 671 ] 12:11:52.718490 : - 12:11:52.719489 : Cannot read memory at address 0x0000030B 12:11:52.719489 : Cannot read memory at address 0x0000038B 12:11:52.721482 : Cannot read memory at address 0x0000030B 12:11:52.721482 : Cannot read memory at address 0x0000038B 12:11:52.723476 : Cannot read memory at address 0x0000030B 12:11:52.723476 : Cannot read memory at address 0x0000038B 12:11:52.724472 : RawData event for Player #1: 12:11:52.724472 : Device rawinput data (Hex) = [ 00008228, 00009F24 ] 12:11:52.724472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.724472 : OnScreen Cursor Position (Px) = [ 976, 671 ] 12:11:52.725469 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.725469 : Cannot read memory at address 0x0000030B 12:11:52.725469 : ClientWindow Style = FullScreen 12:11:52.725469 : Cannot read memory at address 0x0000038B 12:11:52.725469 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.725469 : Game Position (Hex) = [ 03D0, 029F ] 12:11:52.725469 : Game Position (Dec) = [ 976, 671 ] 12:11:52.725469 : - 12:11:52.727968 : Cannot read memory at address 0x0000030B 12:11:52.727968 : Cannot read memory at address 0x0000038B 12:11:52.729971 : Cannot read memory at address 0x0000030B 12:11:52.729971 : Cannot read memory at address 0x0000038B 12:11:52.731964 : Cannot read memory at address 0x0000030B 12:11:52.731964 : Cannot read memory at address 0x0000038B 12:11:52.731964 : RawData event for Player #1: 12:11:52.731964 : Device rawinput data (Hex) = [ 00008228, 00009F24 ] 12:11:52.731964 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.731964 : OnScreen Cursor Position (Px) = [ 976, 671 ] 12:11:52.731964 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.731964 : ClientWindow Style = FullScreen 12:11:52.731964 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.731964 : Game Position (Hex) = [ 03D0, 029F ] 12:11:52.731964 : Game Position (Dec) = [ 976, 671 ] 12:11:52.731964 : - 12:11:52.733957 : Cannot read memory at address 0x0000030B 12:11:52.733957 : Cannot read memory at address 0x0000038B 12:11:52.735950 : Cannot read memory at address 0x0000030B 12:11:52.735950 : Cannot read memory at address 0x0000038B 12:11:52.737944 : Cannot read memory at address 0x0000030B 12:11:52.737944 : Cannot read memory at address 0x0000038B 12:11:52.738446 : RawData event for Player #1: 12:11:52.738446 : Device rawinput data (Hex) = [ 00008250, 00009F24 ] 12:11:52.738446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.738446 : OnScreen Cursor Position (Px) = [ 977, 671 ] 12:11:52.739445 : Cannot read memory at address 0x0000030B 12:11:52.739445 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.739445 : Cannot read memory at address 0x0000038B 12:11:52.739445 : ClientWindow Style = FullScreen 12:11:52.739445 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.739445 : Game Position (Hex) = [ 03D1, 029F ] 12:11:52.739445 : Game Position (Dec) = [ 977, 671 ] 12:11:52.739445 : - 12:11:52.741438 : Cannot read memory at address 0x0000030B 12:11:52.741438 : Cannot read memory at address 0x0000038B 12:11:52.743432 : Cannot read memory at address 0x0000030B 12:11:52.743432 : Cannot read memory at address 0x0000038B 12:11:52.745425 : Cannot read memory at address 0x0000030B 12:11:52.745425 : Cannot read memory at address 0x0000038B 12:11:52.745425 : RawData event for Player #1: 12:11:52.745425 : Device rawinput data (Hex) = [ 00008250, 00009F0C ] 12:11:52.746422 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.746422 : OnScreen Cursor Position (Px) = [ 977, 670 ] 12:11:52.746422 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.746422 : ClientWindow Style = FullScreen 12:11:52.746422 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.746422 : Game Position (Hex) = [ 03D1, 029E ] 12:11:52.746422 : Game Position (Dec) = [ 977, 670 ] 12:11:52.746422 : - 12:11:52.747924 : Cannot read memory at address 0x0000030B 12:11:52.747924 : Cannot read memory at address 0x0000038B 12:11:52.749927 : Cannot read memory at address 0x0000030B 12:11:52.749927 : Cannot read memory at address 0x0000038B 12:11:52.751920 : Cannot read memory at address 0x0000030B 12:11:52.751920 : Cannot read memory at address 0x0000038B 12:11:52.752917 : RawData event for Player #1: 12:11:52.752917 : Device rawinput data (Hex) = [ 00008224, 00009F50 ] 12:11:52.752917 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.752917 : OnScreen Cursor Position (Px) = [ 976, 672 ] 12:11:52.752917 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.752917 : ClientWindow Style = FullScreen 12:11:52.752917 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.752917 : Game Position (Hex) = [ 03D0, 02A0 ] 12:11:52.752917 : Game Position (Dec) = [ 976, 672 ] 12:11:52.752917 : - 12:11:52.753913 : Cannot read memory at address 0x0000030B 12:11:52.753913 : Cannot read memory at address 0x0000038B 12:11:52.755907 : Cannot read memory at address 0x0000030B 12:11:52.755907 : Cannot read memory at address 0x0000038B 12:11:52.757900 : Cannot read memory at address 0x0000030B 12:11:52.757900 : Cannot read memory at address 0x0000038B 12:11:52.759401 : Cannot read memory at address 0x0000030B 12:11:52.759401 : Cannot read memory at address 0x0000038B 12:11:52.759401 : RawData event for Player #1: 12:11:52.759401 : Device rawinput data (Hex) = [ 00008248, 00009F50 ] 12:11:52.759401 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.759401 : OnScreen Cursor Position (Px) = [ 977, 672 ] 12:11:52.760398 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.760398 : ClientWindow Style = FullScreen 12:11:52.760398 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.760398 : Game Position (Hex) = [ 03D1, 02A0 ] 12:11:52.760398 : Game Position (Dec) = [ 977, 672 ] 12:11:52.760398 : - 12:11:52.761394 : Cannot read memory at address 0x0000030B 12:11:52.761394 : Cannot read memory at address 0x0000038B 12:11:52.763388 : Cannot read memory at address 0x0000030B 12:11:52.763388 : Cannot read memory at address 0x0000038B 12:11:52.765381 : Cannot read memory at address 0x0000030B 12:11:52.765381 : Cannot read memory at address 0x0000038B 12:11:52.766378 : RawData event for Player #1: 12:11:52.766378 : Device rawinput data (Hex) = [ 00008240, 00009F98 ] 12:11:52.766378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.766378 : OnScreen Cursor Position (Px) = [ 976, 673 ] 12:11:52.766378 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.766378 : ClientWindow Style = FullScreen 12:11:52.767880 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.767880 : Cannot read memory at address 0x0000030B 12:11:52.767880 : Game Position (Hex) = [ 03D0, 02A1 ] 12:11:52.767880 : Cannot read memory at address 0x0000038B 12:11:52.767880 : Game Position (Dec) = [ 976, 673 ] 12:11:52.767880 : - 12:11:52.769882 : Cannot read memory at address 0x0000030B 12:11:52.769882 : Cannot read memory at address 0x0000038B 12:11:52.771875 : Cannot read memory at address 0x0000030B 12:11:52.771875 : Cannot read memory at address 0x0000038B 12:11:52.773869 : Cannot read memory at address 0x0000030B 12:11:52.773869 : Cannot read memory at address 0x0000038B 12:11:52.773869 : RawData event for Player #1: 12:11:52.773869 : Device rawinput data (Hex) = [ 00008248, 00009FC0 ] 12:11:52.773869 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.773869 : OnScreen Cursor Position (Px) = [ 977, 673 ] 12:11:52.773869 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.773869 : ClientWindow Style = FullScreen 12:11:52.773869 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.773869 : Game Position (Hex) = [ 03D1, 02A1 ] 12:11:52.773869 : Game Position (Dec) = [ 977, 673 ] 12:11:52.773869 : - 12:11:52.775866 : Cannot read memory at address 0x0000030B 12:11:52.775866 : Cannot read memory at address 0x0000038B 12:11:52.777855 : Cannot read memory at address 0x0000030B 12:11:52.777855 : Cannot read memory at address 0x0000038B 12:11:52.779357 : Cannot read memory at address 0x0000030B 12:11:52.779357 : Cannot read memory at address 0x0000038B 12:11:52.781351 : RawData event for Player #1: 12:11:52.781351 : Cannot read memory at address 0x0000030B 12:11:52.781351 : Device rawinput data (Hex) = [ 00008288, 0000A008 ] 12:11:52.781351 : Cannot read memory at address 0x0000038B 12:11:52.781351 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.781351 : OnScreen Cursor Position (Px) = [ 978, 675 ] 12:11:52.781351 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.781351 : ClientWindow Style = FullScreen 12:11:52.781351 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.781351 : Game Position (Hex) = [ 03D2, 02A3 ] 12:11:52.781351 : Game Position (Dec) = [ 978, 675 ] 12:11:52.781351 : - 12:11:52.783344 : Cannot read memory at address 0x0000030B 12:11:52.783344 : Cannot read memory at address 0x0000038B 12:11:52.785337 : Cannot read memory at address 0x0000030B 12:11:52.785337 : Cannot read memory at address 0x0000038B 12:11:52.787836 : Cannot read memory at address 0x0000030B 12:11:52.787836 : Cannot read memory at address 0x0000038B 12:11:52.787836 : RawData event for Player #1: 12:11:52.787836 : Device rawinput data (Hex) = [ 00008288, 0000A008 ] 12:11:52.787836 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.787836 : OnScreen Cursor Position (Px) = [ 978, 675 ] 12:11:52.787836 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.787836 : ClientWindow Style = FullScreen 12:11:52.787836 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.787836 : Game Position (Hex) = [ 03D2, 02A3 ] 12:11:52.787836 : Game Position (Dec) = [ 978, 675 ] 12:11:52.787836 : - 12:11:52.789839 : Cannot read memory at address 0x0000030B 12:11:52.789839 : Cannot read memory at address 0x0000038B 12:11:52.791836 : Cannot read memory at address 0x0000030B 12:11:52.791836 : Cannot read memory at address 0x0000038B 12:11:52.793829 : Cannot read memory at address 0x0000030B 12:11:52.793829 : Cannot read memory at address 0x0000038B 12:11:52.794822 : RawData event for Player #1: 12:11:52.794822 : Device rawinput data (Hex) = [ 00008288, 0000A008 ] 12:11:52.794822 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.794822 : OnScreen Cursor Position (Px) = [ 978, 675 ] 12:11:52.794822 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.794822 : ClientWindow Style = FullScreen 12:11:52.795819 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.795819 : Cannot read memory at address 0x0000030B 12:11:52.795819 : Game Position (Hex) = [ 03D2, 02A3 ] 12:11:52.795819 : Cannot read memory at address 0x0000038B 12:11:52.795819 : Game Position (Dec) = [ 978, 675 ] 12:11:52.795819 : - 12:11:52.797812 : Cannot read memory at address 0x0000030B 12:11:52.797812 : Cannot read memory at address 0x0000038B 12:11:52.799313 : Cannot read memory at address 0x0000030B 12:11:52.799313 : Cannot read memory at address 0x0000038B 12:11:52.801306 : Cannot read memory at address 0x0000030B 12:11:52.801306 : Cannot read memory at address 0x0000038B 12:11:52.801306 : RawData event for Player #1: 12:11:52.801306 : Device rawinput data (Hex) = [ 0000828C, 0000A078 ] 12:11:52.802303 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.802303 : OnScreen Cursor Position (Px) = [ 979, 676 ] 12:11:52.802303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.802303 : ClientWindow Style = FullScreen 12:11:52.802303 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.802303 : Game Position (Hex) = [ 03D3, 02A4 ] 12:11:52.802303 : Game Position (Dec) = [ 979, 676 ] 12:11:52.802303 : - 12:11:52.803299 : Cannot read memory at address 0x0000030B 12:11:52.803299 : Cannot read memory at address 0x0000038B 12:11:52.805292 : Cannot read memory at address 0x0000030B 12:11:52.805292 : Cannot read memory at address 0x0000038B 12:11:52.806794 : Cannot read memory at address 0x0000030B 12:11:52.806794 : Cannot read memory at address 0x0000038B 12:11:52.806794 : RawData event for Player #1: 12:11:52.806794 : Device rawinput data (Hex) = [ 000082B0, 0000A0E8 ] 12:11:52.808296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.808296 : Cannot read memory at address 0x0000030B 12:11:52.808296 : OnScreen Cursor Position (Px) = [ 980, 678 ] 12:11:52.808296 : Cannot read memory at address 0x0000038B 12:11:52.808296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.808296 : ClientWindow Style = FullScreen 12:11:52.808296 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.808296 : Game Position (Hex) = [ 03D4, 02A6 ] 12:11:52.808296 : Game Position (Dec) = [ 980, 678 ] 12:11:52.808296 : - 12:11:52.810302 : Cannot read memory at address 0x0000030B 12:11:52.810302 : Cannot read memory at address 0x0000038B 12:11:52.812292 : Cannot read memory at address 0x0000030B 12:11:52.812292 : Cannot read memory at address 0x0000038B 12:11:52.814285 : Cannot read memory at address 0x0000030B 12:11:52.814285 : Cannot read memory at address 0x0000038B 12:11:52.814285 : RawData event for Player #1: 12:11:52.815282 : Device rawinput data (Hex) = [ 000082D4, 0000A104 ] 12:11:52.815282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.815282 : OnScreen Cursor Position (Px) = [ 981, 679 ] 12:11:52.815282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.815282 : ClientWindow Style = FullScreen 12:11:52.815282 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.815282 : Game Position (Hex) = [ 03D5, 02A7 ] 12:11:52.815282 : Game Position (Dec) = [ 981, 679 ] 12:11:52.815282 : - 12:11:52.816278 : Cannot read memory at address 0x0000030B 12:11:52.816278 : Cannot read memory at address 0x0000038B 12:11:52.818272 : Cannot read memory at address 0x0000030B 12:11:52.818272 : Cannot read memory at address 0x0000038B 12:11:52.819773 : Cannot read memory at address 0x0000030B 12:11:52.819773 : Cannot read memory at address 0x0000038B 12:11:52.821766 : Cannot read memory at address 0x0000030B 12:11:52.821766 : Cannot read memory at address 0x0000038B 12:11:52.821766 : RawData event for Player #1: 12:11:52.821766 : Device rawinput data (Hex) = [ 000082D4, 0000A104 ] 12:11:52.821766 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.821766 : OnScreen Cursor Position (Px) = [ 981, 679 ] 12:11:52.821766 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.821766 : ClientWindow Style = FullScreen 12:11:52.821766 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.822763 : Game Position (Hex) = [ 03D5, 02A7 ] 12:11:52.822763 : Game Position (Dec) = [ 981, 679 ] 12:11:52.822763 : - 12:11:52.823763 : Cannot read memory at address 0x0000030B 12:11:52.823763 : Cannot read memory at address 0x0000038B 12:11:52.825756 : Cannot read memory at address 0x0000030B 12:11:52.825756 : Cannot read memory at address 0x0000038B 12:11:52.826754 : RawData event for Player #1: 12:11:52.826754 : Device rawinput data (Hex) = [ 000082CC, 0000A12C ] 12:11:52.826754 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.826754 : OnScreen Cursor Position (Px) = [ 980, 679 ] 12:11:52.826754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.826754 : ClientWindow Style = FullScreen 12:11:52.826754 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.826754 : Game Position (Hex) = [ 03D4, 02A7 ] 12:11:52.826754 : Game Position (Dec) = [ 980, 679 ] 12:11:52.826754 : - 12:11:52.828257 : Cannot read memory at address 0x0000030B 12:11:52.828257 : Cannot read memory at address 0x0000038B 12:11:52.830260 : Cannot read memory at address 0x0000030B 12:11:52.830260 : Cannot read memory at address 0x0000038B 12:11:52.831257 : RawData event for Player #1: 12:11:52.831257 : Device rawinput data (Hex) = [ 000082CC, 0000A12C ] 12:11:52.832253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.832253 : Cannot read memory at address 0x0000030B 12:11:52.832253 : OnScreen Cursor Position (Px) = [ 980, 679 ] 12:11:52.832253 : Cannot read memory at address 0x0000038B 12:11:52.832253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.832253 : ClientWindow Style = FullScreen 12:11:52.832253 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.832253 : Game Position (Hex) = [ 03D4, 02A7 ] 12:11:52.832253 : Game Position (Dec) = [ 980, 679 ] 12:11:52.832253 : - 12:11:52.834247 : Cannot read memory at address 0x0000030B 12:11:52.834247 : Cannot read memory at address 0x0000038B 12:11:52.836240 : Cannot read memory at address 0x0000030B 12:11:52.836240 : Cannot read memory at address 0x0000038B 12:11:52.838233 : Cannot read memory at address 0x0000030B 12:11:52.838233 : Cannot read memory at address 0x0000038B 12:11:52.839237 : RawData event for Player #1: 12:11:52.839237 : Device rawinput data (Hex) = [ 000082CC, 0000A12C ] 12:11:52.839237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.839237 : OnScreen Cursor Position (Px) = [ 980, 679 ] 12:11:52.839237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.839237 : ClientWindow Style = FullScreen 12:11:52.839237 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.839237 : Game Position (Hex) = [ 03D4, 02A7 ] 12:11:52.839237 : Game Position (Dec) = [ 980, 679 ] 12:11:52.839237 : - 12:11:52.840239 : Cannot read memory at address 0x0000030B 12:11:52.840239 : Cannot read memory at address 0x0000038B 12:11:52.842236 : Cannot read memory at address 0x0000030B 12:11:52.842236 : Cannot read memory at address 0x0000038B 12:11:52.844226 : Cannot read memory at address 0x0000030B 12:11:52.844226 : Cannot read memory at address 0x0000038B 12:11:52.846219 : RawData event for Player #1: 12:11:52.846219 : Device rawinput data (Hex) = [ 000082CC, 0000A180 ] 12:11:52.846219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.846219 : Cannot read memory at address 0x0000030B 12:11:52.846219 : OnScreen Cursor Position (Px) = [ 980, 681 ] 12:11:52.846219 : Cannot read memory at address 0x0000038B 12:11:52.846219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.846219 : ClientWindow Style = FullScreen 12:11:52.846219 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.846219 : Game Position (Hex) = [ 03D4, 02A9 ] 12:11:52.846219 : Game Position (Dec) = [ 980, 681 ] 12:11:52.846219 : - 12:11:52.848213 : Cannot read memory at address 0x0000030B 12:11:52.848213 : Cannot read memory at address 0x0000038B 12:11:52.849714 : Cannot read memory at address 0x0000030B 12:11:52.849714 : Cannot read memory at address 0x0000038B 12:11:52.851707 : Cannot read memory at address 0x0000030B 12:11:52.851707 : Cannot read memory at address 0x0000038B 12:11:52.852704 : RawData event for Player #1: 12:11:52.852704 : Device rawinput data (Hex) = [ 00008284, 0000A260 ] 12:11:52.852704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.852704 : OnScreen Cursor Position (Px) = [ 978, 685 ] 12:11:52.852704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.852704 : ClientWindow Style = FullScreen 12:11:52.852704 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.853701 : Game Position (Hex) = [ 03D2, 02AD ] 12:11:52.853701 : Cannot read memory at address 0x0000030B 12:11:52.853701 : Game Position (Dec) = [ 978, 685 ] 12:11:52.853701 : Cannot read memory at address 0x0000038B 12:11:52.853701 : - 12:11:52.855697 : Cannot read memory at address 0x0000030B 12:11:52.855697 : Cannot read memory at address 0x0000038B 12:11:52.858202 : Cannot read memory at address 0x0000030B 12:11:52.858202 : Cannot read memory at address 0x0000038B 12:11:52.860231 : RawData event for Player #1: 12:11:52.860231 : Cannot read memory at address 0x0000030B 12:11:52.860231 : Device rawinput data (Hex) = [ 00008284, 0000A2D0 ] 12:11:52.860231 : Cannot read memory at address 0x0000038B 12:11:52.860231 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.860231 : OnScreen Cursor Position (Px) = [ 978, 686 ] 12:11:52.860231 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.860231 : ClientWindow Style = FullScreen 12:11:52.860231 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.860231 : Game Position (Hex) = [ 03D2, 02AE ] 12:11:52.860231 : Game Position (Dec) = [ 978, 686 ] 12:11:52.860231 : - 12:11:52.862225 : Cannot read memory at address 0x0000030B 12:11:52.862225 : Cannot read memory at address 0x0000038B 12:11:52.864218 : Cannot read memory at address 0x0000030B 12:11:52.864218 : Cannot read memory at address 0x0000038B 12:11:52.866212 : Cannot read memory at address 0x0000030B 12:11:52.866212 : Cannot read memory at address 0x0000038B 12:11:52.866212 : RawData event for Player #1: 12:11:52.867208 : Device rawinput data (Hex) = [ 00008274, 0000A368 ] 12:11:52.867208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.867208 : OnScreen Cursor Position (Px) = [ 978, 689 ] 12:11:52.867208 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.867208 : ClientWindow Style = FullScreen 12:11:52.867208 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.867208 : Game Position (Hex) = [ 03D2, 02B1 ] 12:11:52.867208 : Game Position (Dec) = [ 978, 689 ] 12:11:52.867208 : - 12:11:52.868205 : Cannot read memory at address 0x0000030B 12:11:52.868205 : Cannot read memory at address 0x0000038B 12:11:52.869706 : Cannot read memory at address 0x0000030B 12:11:52.869706 : Cannot read memory at address 0x0000038B 12:11:52.871703 : Cannot read memory at address 0x0000030B 12:11:52.871703 : Cannot read memory at address 0x0000038B 12:11:52.873696 : Cannot read memory at address 0x0000030B 12:11:52.873696 : Cannot read memory at address 0x0000038B 12:11:52.873696 : RawData event for Player #1: 12:11:52.873696 : Device rawinput data (Hex) = [ 0000827C, 0000A390 ] 12:11:52.873696 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.873696 : OnScreen Cursor Position (Px) = [ 978, 690 ] 12:11:52.873696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.873696 : ClientWindow Style = FullScreen 12:11:52.873696 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.873696 : Game Position (Hex) = [ 03D2, 02B2 ] 12:11:52.874690 : Game Position (Dec) = [ 978, 690 ] 12:11:52.874690 : - 12:11:52.875690 : Cannot read memory at address 0x0000030B 12:11:52.875690 : Cannot read memory at address 0x0000038B 12:11:52.878190 : Cannot read memory at address 0x0000030B 12:11:52.878190 : Cannot read memory at address 0x0000038B 12:11:52.880193 : RawData event for Player #1: 12:11:52.880193 : Cannot read memory at address 0x0000030B 12:11:52.880193 : Device rawinput data (Hex) = [ 00008298, 0000A3D8 ] 12:11:52.880193 : Cannot read memory at address 0x0000038B 12:11:52.880193 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.880193 : OnScreen Cursor Position (Px) = [ 979, 691 ] 12:11:52.880193 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.880193 : ClientWindow Style = FullScreen 12:11:52.880193 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.880193 : Game Position (Hex) = [ 03D3, 02B3 ] 12:11:52.880193 : Game Position (Dec) = [ 979, 691 ] 12:11:52.881190 : - 12:11:52.882186 : Cannot read memory at address 0x0000030B 12:11:52.882186 : Cannot read memory at address 0x0000038B 12:11:52.884180 : Cannot read memory at address 0x0000030B 12:11:52.884180 : Cannot read memory at address 0x0000038B 12:11:52.885176 : RawData event for Player #1: 12:11:52.885176 : Device rawinput data (Hex) = [ 00008290, 0000A420 ] 12:11:52.885176 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.885176 : OnScreen Cursor Position (Px) = [ 979, 692 ] 12:11:52.885176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.885176 : ClientWindow Style = FullScreen 12:11:52.885176 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.885176 : Game Position (Hex) = [ 03D3, 02B4 ] 12:11:52.885176 : Game Position (Dec) = [ 979, 692 ] 12:11:52.886173 : - 12:11:52.886173 : Cannot read memory at address 0x0000030B 12:11:52.886173 : Cannot read memory at address 0x0000038B 12:11:52.886173 : RawData event for Player #1: 12:11:52.886173 : Device rawinput data (Hex) = [ 00008290, 0000A420 ] 12:11:52.886173 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.886173 : OnScreen Cursor Position (Px) = [ 979, 692 ] 12:11:52.886173 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.886173 : ClientWindow Style = FullScreen 12:11:52.886173 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.886173 : Game Position (Hex) = [ 03D3, 02B4 ] 12:11:52.887170 : Game Position (Dec) = [ 979, 692 ] 12:11:52.887170 : Controller Buttons Events : OnScreenTriggerUp 12:11:52.887170 : - 12:11:52.888166 : Cannot read memory at address 0x0000030B 12:11:52.888166 : Cannot read memory at address 0x0000038B 12:11:52.889437 : Cannot read memory at address 0x0000030B 12:11:52.889437 : Cannot read memory at address 0x0000038B 12:11:52.890436 : RawData event for Player #1: 12:11:52.890436 : Device rawinput data (Hex) = [ 000082B4, 0000A470 ] 12:11:52.890436 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.890436 : OnScreen Cursor Position (Px) = [ 980, 693 ] 12:11:52.890436 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.890436 : ClientWindow Style = FullScreen 12:11:52.890436 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.890436 : Game Position (Hex) = [ 03D4, 02B5 ] 12:11:52.890436 : Game Position (Dec) = [ 980, 693 ] 12:11:52.890436 : - 12:11:52.891433 : Cannot read memory at address 0x0000030B 12:11:52.891433 : Cannot read memory at address 0x0000038B 12:11:52.893426 : Cannot read memory at address 0x0000030B 12:11:52.893426 : Cannot read memory at address 0x0000038B 12:11:52.895420 : Cannot read memory at address 0x0000030B 12:11:52.895420 : Cannot read memory at address 0x0000038B 12:11:52.896416 : RawData event for Player #1: 12:11:52.896416 : Device rawinput data (Hex) = [ 00008288, 0000A4B8 ] 12:11:52.896416 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.896416 : OnScreen Cursor Position (Px) = [ 978, 694 ] 12:11:52.896416 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.896416 : ClientWindow Style = FullScreen 12:11:52.896416 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.896416 : Game Position (Hex) = [ 03D2, 02B6 ] 12:11:52.896416 : Game Position (Dec) = [ 978, 694 ] 12:11:52.897918 : - 12:11:52.897918 : Cannot read memory at address 0x0000030B 12:11:52.897918 : Cannot read memory at address 0x0000038B 12:11:52.899921 : Cannot read memory at address 0x0000030B 12:11:52.899921 : Cannot read memory at address 0x0000038B 12:11:52.901918 : Cannot read memory at address 0x0000030B 12:11:52.901918 : Cannot read memory at address 0x0000038B 12:11:52.903912 : Cannot read memory at address 0x0000030B 12:11:52.903912 : Cannot read memory at address 0x0000038B 12:11:52.903912 : RawData event for Player #1: 12:11:52.903912 : Device rawinput data (Hex) = [ 00008290, 0000A530 ] 12:11:52.903912 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.903912 : OnScreen Cursor Position (Px) = [ 979, 696 ] 12:11:52.903912 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.903912 : ClientWindow Style = FullScreen 12:11:52.903912 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.903912 : Game Position (Hex) = [ 03D3, 02B8 ] 12:11:52.903912 : Game Position (Dec) = [ 979, 696 ] 12:11:52.903912 : - 12:11:52.905415 : Cannot read memory at address 0x0000030B 12:11:52.905415 : Cannot read memory at address 0x0000038B 12:11:52.907933 : Cannot read memory at address 0x0000030B 12:11:52.907933 : Cannot read memory at address 0x0000038B 12:11:52.909674 : Cannot read memory at address 0x0000030B 12:11:52.909674 : Cannot read memory at address 0x0000038B 12:11:52.910679 : RawData event for Player #1: 12:11:52.910679 : Device rawinput data (Hex) = [ 000082DC, 0000A5C0 ] 12:11:52.910679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.910679 : OnScreen Cursor Position (Px) = [ 981, 699 ] 12:11:52.911672 : Cannot read memory at address 0x0000030B 12:11:52.911672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.911672 : Cannot read memory at address 0x0000038B 12:11:52.911672 : ClientWindow Style = FullScreen 12:11:52.911672 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.911672 : Game Position (Hex) = [ 03D5, 02BB ] 12:11:52.911672 : Game Position (Dec) = [ 981, 699 ] 12:11:52.911672 : - 12:11:52.913665 : Cannot read memory at address 0x0000030B 12:11:52.913665 : Cannot read memory at address 0x0000038B 12:11:52.915659 : Cannot read memory at address 0x0000030B 12:11:52.915659 : Cannot read memory at address 0x0000038B 12:11:52.918158 : Cannot read memory at address 0x0000030B 12:11:52.918158 : RawData event for Player #1: 12:11:52.918158 : Cannot read memory at address 0x0000038B 12:11:52.918158 : Device rawinput data (Hex) = [ 000082DC, 0000A5C0 ] 12:11:52.918158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.918158 : OnScreen Cursor Position (Px) = [ 981, 699 ] 12:11:52.918158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.919167 : ClientWindow Style = FullScreen 12:11:52.919167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.919167 : Game Position (Hex) = [ 03D5, 02BB ] 12:11:52.919167 : Game Position (Dec) = [ 981, 699 ] 12:11:52.919167 : - 12:11:52.920168 : Cannot read memory at address 0x0000030B 12:11:52.920168 : Cannot read memory at address 0x0000038B 12:11:52.922161 : Cannot read memory at address 0x0000030B 12:11:52.922161 : Cannot read memory at address 0x0000038B 12:11:52.924154 : Cannot read memory at address 0x0000030B 12:11:52.924154 : Cannot read memory at address 0x0000038B 12:11:52.925147 : RawData event for Player #1: 12:11:52.925147 : Device rawinput data (Hex) = [ 0000832C, 0000A608 ] 12:11:52.925147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.925147 : OnScreen Cursor Position (Px) = [ 983, 700 ] 12:11:52.925147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.925147 : ClientWindow Style = FullScreen 12:11:52.926144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.926144 : Cannot read memory at address 0x0000030B 12:11:52.926144 : Game Position (Hex) = [ 03D7, 02BC ] 12:11:52.926144 : Cannot read memory at address 0x0000038B 12:11:52.926144 : Game Position (Dec) = [ 983, 700 ] 12:11:52.926144 : - 12:11:52.928137 : Cannot read memory at address 0x0000030B 12:11:52.928137 : Cannot read memory at address 0x0000038B 12:11:52.929640 : Cannot read memory at address 0x0000030B 12:11:52.929640 : Cannot read memory at address 0x0000038B 12:11:52.930637 : RawData event for Player #1: 12:11:52.930637 : Device rawinput data (Hex) = [ 00008324, 0000A630 ] 12:11:52.931633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.931633 : OnScreen Cursor Position (Px) = [ 983, 701 ] 12:11:52.931633 : Cannot read memory at address 0x0000030B 12:11:52.931633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.931633 : Cannot read memory at address 0x0000038B 12:11:52.931633 : ClientWindow Style = FullScreen 12:11:52.931633 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.931633 : Game Position (Hex) = [ 03D7, 02BD ] 12:11:52.931633 : Game Position (Dec) = [ 983, 701 ] 12:11:52.932630 : - 12:11:52.933630 : Cannot read memory at address 0x0000030B 12:11:52.933630 : Cannot read memory at address 0x0000038B 12:11:52.935623 : Cannot read memory at address 0x0000030B 12:11:52.935623 : Cannot read memory at address 0x0000038B 12:11:52.938124 : Cannot read memory at address 0x0000030B 12:11:52.938124 : RawData event for Player #1: 12:11:52.938124 : Device rawinput data (Hex) = [ 00008324, 0000A654 ] 12:11:52.938124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.938124 : OnScreen Cursor Position (Px) = [ 983, 701 ] 12:11:52.938124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.939136 : ClientWindow Style = FullScreen 12:11:52.939136 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.939136 : Game Position (Hex) = [ 03D7, 02BD ] 12:11:52.939136 : Game Position (Dec) = [ 983, 701 ] 12:11:52.939136 : - 12:11:52.940132 : Cannot read memory at address 0x0000030B 12:11:52.940132 : Cannot read memory at address 0x0000038B 12:11:52.942129 : Cannot read memory at address 0x0000030B 12:11:52.942129 : Cannot read memory at address 0x0000038B 12:11:52.944122 : Cannot read memory at address 0x0000030B 12:11:52.944122 : Cannot read memory at address 0x0000038B 12:11:52.945115 : RawData event for Player #1: 12:11:52.945115 : Device rawinput data (Hex) = [ 0000832C, 0000A658 ] 12:11:52.945115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.945115 : OnScreen Cursor Position (Px) = [ 983, 701 ] 12:11:52.946112 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.946112 : Cannot read memory at address 0x0000030B 12:11:52.946112 : Cannot read memory at address 0x0000038B 12:11:52.946112 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.946112 : Game Position (Hex) = [ 03D7, 02BD ] 12:11:52.946112 : Game Position (Dec) = [ 983, 701 ] 12:11:52.946112 : - 12:11:52.948105 : Cannot read memory at address 0x0000030B 12:11:52.948105 : Cannot read memory at address 0x0000038B 12:11:52.949370 : Cannot read memory at address 0x0000030B 12:11:52.949370 : Cannot read memory at address 0x0000038B 12:11:52.951368 : Cannot read memory at address 0x0000030B 12:11:52.951368 : Cannot read memory at address 0x0000038B 12:11:52.952363 : RawData event for Player #1: 12:11:52.952363 : Device rawinput data (Hex) = [ 0000832C, 0000A738 ] 12:11:52.952363 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.952363 : OnScreen Cursor Position (Px) = [ 983, 705 ] 12:11:52.952363 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.952363 : ClientWindow Style = FullScreen 12:11:52.952363 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.952363 : Game Position (Hex) = [ 03D7, 02C1 ] 12:11:52.953359 : Game Position (Dec) = [ 983, 705 ] 12:11:52.953359 : Cannot read memory at address 0x0000030B 12:11:52.953359 : - 12:11:52.953359 : Cannot read memory at address 0x0000038B 12:11:52.955356 : Cannot read memory at address 0x0000030B 12:11:52.955356 : Cannot read memory at address 0x0000038B 12:11:52.957862 : Cannot read memory at address 0x0000030B 12:11:52.957862 : Cannot read memory at address 0x0000038B 12:11:52.958897 : RawData event for Player #1: 12:11:52.958897 : Device rawinput data (Hex) = [ 0000832C, 0000A75C ] 12:11:52.958897 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.959689 : Cannot read memory at address 0x0000030B 12:11:52.959689 : Cannot read memory at address 0x0000038B 12:11:52.959689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.959689 : ClientWindow Style = FullScreen 12:11:52.959689 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.959689 : Game Position (Hex) = [ 03D7, 02C2 ] 12:11:52.960689 : Game Position (Dec) = [ 983, 706 ] 12:11:52.960689 : - 12:11:52.961685 : Cannot read memory at address 0x0000030B 12:11:52.961685 : Cannot read memory at address 0x0000038B 12:11:52.963679 : Cannot read memory at address 0x0000030B 12:11:52.963679 : Cannot read memory at address 0x0000038B 12:11:52.965675 : Cannot read memory at address 0x0000030B 12:11:52.965675 : Cannot read memory at address 0x0000038B 12:11:52.965675 : RawData event for Player #1: 12:11:52.965675 : Device rawinput data (Hex) = [ 00008324, 0000A7A4 ] 12:11:52.966669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.966669 : OnScreen Cursor Position (Px) = [ 983, 707 ] 12:11:52.966669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.966669 : ClientWindow Style = FullScreen 12:11:52.966669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.966669 : Game Position (Hex) = [ 03D7, 02C3 ] 12:11:52.966669 : Game Position (Dec) = [ 983, 707 ] 12:11:52.968172 : - 12:11:52.968172 : Cannot read memory at address 0x0000038B 12:11:52.970184 : Cannot read memory at address 0x0000030B 12:11:52.970184 : Cannot read memory at address 0x0000038B 12:11:52.972174 : Cannot read memory at address 0x0000030B 12:11:52.972174 : RawData event for Player #1: 12:11:52.972174 : Cannot read memory at address 0x0000038B 12:11:52.972174 : Device rawinput data (Hex) = [ 00008340, 0000A828 ] 12:11:52.972174 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.972174 : OnScreen Cursor Position (Px) = [ 984, 709 ] 12:11:52.973171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.973171 : ClientWindow Style = FullScreen 12:11:52.973171 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.973171 : Game Position (Hex) = [ 03D8, 02C5 ] 12:11:52.973171 : Game Position (Dec) = [ 984, 709 ] 12:11:52.973171 : - 12:11:52.974167 : Cannot read memory at address 0x0000030B 12:11:52.974167 : Cannot read memory at address 0x0000038B 12:11:52.976160 : Cannot read memory at address 0x0000030B 12:11:52.976160 : Cannot read memory at address 0x0000038B 12:11:52.978154 : Cannot read memory at address 0x0000030B 12:11:52.978154 : Cannot read memory at address 0x0000038B 12:11:52.978658 : RawData event for Player #1: 12:11:52.979626 : Device rawinput data (Hex) = [ 00008364, 0000A844 ] 12:11:52.979626 : Cannot read memory at address 0x0000030B 12:11:52.979626 : Cannot read memory at address 0x0000038B 12:11:52.979626 : OnScreen Cursor Position (Px) = [ 985, 709 ] 12:11:52.979626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.980626 : ClientWindow Style = FullScreen 12:11:52.980626 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.980626 : Game Position (Hex) = [ 03D9, 02C5 ] 12:11:52.980626 : Game Position (Dec) = [ 985, 709 ] 12:11:52.980626 : - 12:11:52.981622 : Cannot read memory at address 0x0000030B 12:11:52.981622 : Cannot read memory at address 0x0000038B 12:11:52.983615 : Cannot read memory at address 0x0000030B 12:11:52.983615 : Cannot read memory at address 0x0000038B 12:11:52.985608 : Cannot read memory at address 0x0000030B 12:11:52.985608 : Cannot read memory at address 0x0000038B 12:11:52.985608 : RawData event for Player #1: 12:11:52.985608 : Device rawinput data (Hex) = [ 0000837C, 0000A86C ] 12:11:52.985608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.985608 : OnScreen Cursor Position (Px) = [ 986, 710 ] 12:11:52.985608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.985608 : ClientWindow Style = FullScreen 12:11:52.986605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.986605 : Game Position (Hex) = [ 03DA, 02C6 ] 12:11:52.986605 : Game Position (Dec) = [ 986, 710 ] 12:11:52.986605 : - 12:11:52.988107 : Cannot read memory at address 0x0000030B 12:11:52.988107 : Cannot read memory at address 0x0000038B 12:11:52.990112 : Cannot read memory at address 0x0000030B 12:11:52.990112 : Cannot read memory at address 0x0000038B 12:11:52.992105 : Cannot read memory at address 0x0000030B 12:11:52.992105 : Cannot read memory at address 0x0000038B 12:11:52.993101 : RawData event for Player #1: 12:11:52.993101 : Device rawinput data (Hex) = [ 0000837C, 0000A86C ] 12:11:52.993101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.993101 : OnScreen Cursor Position (Px) = [ 986, 710 ] 12:11:52.993101 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:52.993101 : ClientWindow Style = FullScreen 12:11:52.993101 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:52.993101 : Game Position (Hex) = [ 03DA, 02C6 ] 12:11:52.993101 : Game Position (Dec) = [ 986, 710 ] 12:11:52.993101 : - 12:11:52.994098 : Cannot read memory at address 0x0000030B 12:11:52.994098 : Cannot read memory at address 0x0000038B 12:11:52.996092 : Cannot read memory at address 0x0000030B 12:11:52.996092 : Cannot read memory at address 0x0000038B 12:11:52.998085 : Cannot read memory at address 0x0000030B 12:11:52.998085 : Cannot read memory at address 0x0000038B 12:11:52.999587 : Cannot read memory at address 0x0000030B 12:11:52.999587 : Cannot read memory at address 0x0000038B 12:11:52.999587 : RawData event for Player #1: 12:11:52.999587 : Device rawinput data (Hex) = [ 0000838C, 0000A894 ] 12:11:52.999587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:52.999587 : OnScreen Cursor Position (Px) = [ 986, 711 ] 12:11:53.000583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.000583 : ClientWindow Style = FullScreen 12:11:53.000583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.000583 : Game Position (Hex) = [ 03DA, 02C7 ] 12:11:53.000583 : Game Position (Dec) = [ 986, 711 ] 12:11:53.000583 : - 12:11:53.001580 : Cannot read memory at address 0x0000030B 12:11:53.001580 : Cannot read memory at address 0x0000038B 12:11:53.003573 : Cannot read memory at address 0x0000030B 12:11:53.003573 : Cannot read memory at address 0x0000038B 12:11:53.005566 : Cannot read memory at address 0x0000030B 12:11:53.005566 : Cannot read memory at address 0x0000038B 12:11:53.007067 : Cannot read memory at address 0x0000030B 12:11:53.007067 : Cannot read memory at address 0x0000038B 12:11:53.007067 : Device rawinput data (Hex) = [ 000083A8, 0000A8B8 ] 12:11:53.007067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.007067 : OnScreen Cursor Position (Px) = [ 987, 711 ] 12:11:53.007067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.007067 : ClientWindow Style = FullScreen 12:11:53.007067 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.007067 : Game Position (Hex) = [ 03DB, 02C7 ] 12:11:53.007067 : Game Position (Dec) = [ 987, 711 ] 12:11:53.007067 : - 12:11:53.008566 : Cannot read memory at address 0x0000030B 12:11:53.008566 : Cannot read memory at address 0x0000038B 12:11:53.010562 : Cannot read memory at address 0x0000030B 12:11:53.010562 : Cannot read memory at address 0x0000038B 12:11:53.012555 : Cannot read memory at address 0x0000030B 12:11:53.012555 : Cannot read memory at address 0x0000038B 12:11:53.012555 : RawData event for Player #1: 12:11:53.012555 : Device rawinput data (Hex) = [ 000083C4, 0000A8DC ] 12:11:53.012555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.012555 : OnScreen Cursor Position (Px) = [ 988, 712 ] 12:11:53.013552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.013552 : ClientWindow Style = FullScreen 12:11:53.013552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.013552 : Game Position (Hex) = [ 03DC, 02C8 ] 12:11:53.013552 : Game Position (Dec) = [ 988, 712 ] 12:11:53.013552 : - 12:11:53.014549 : Cannot read memory at address 0x0000030B 12:11:53.014549 : Cannot read memory at address 0x0000038B 12:11:53.016542 : Cannot read memory at address 0x0000030B 12:11:53.016542 : Cannot read memory at address 0x0000038B 12:11:53.018044 : Cannot read memory at address 0x0000030B 12:11:53.018044 : Cannot read memory at address 0x0000038B 12:11:53.020047 : Cannot read memory at address 0x0000030B 12:11:53.020047 : RawData event for Player #1: 12:11:53.020047 : Cannot read memory at address 0x0000038B 12:11:53.020047 : Device rawinput data (Hex) = [ 000083D4, 0000A904 ] 12:11:53.020047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.020047 : OnScreen Cursor Position (Px) = [ 988, 713 ] 12:11:53.020047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.020047 : ClientWindow Style = FullScreen 12:11:53.020047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.020047 : Game Position (Hex) = [ 03DC, 02C9 ] 12:11:53.020047 : Game Position (Dec) = [ 988, 713 ] 12:11:53.021043 : - 12:11:53.022040 : Cannot read memory at address 0x0000030B 12:11:53.022040 : Cannot read memory at address 0x0000038B 12:11:53.024034 : Cannot read memory at address 0x0000030B 12:11:53.024034 : Cannot read memory at address 0x0000038B 12:11:53.026027 : Cannot read memory at address 0x0000030B 12:11:53.026027 : Cannot read memory at address 0x0000038B 12:11:53.027023 : RawData event for Player #1: 12:11:53.027023 : Device rawinput data (Hex) = [ 000083D0, 0000A904 ] 12:11:53.027023 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.027023 : OnScreen Cursor Position (Px) = [ 988, 713 ] 12:11:53.027023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.027023 : ClientWindow Style = FullScreen 12:11:53.027023 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.027023 : Game Position (Hex) = [ 03DC, 02C9 ] 12:11:53.027023 : Game Position (Dec) = [ 988, 713 ] 12:11:53.027023 : - 12:11:53.028020 : Cannot read memory at address 0x0000030B 12:11:53.028020 : Cannot read memory at address 0x0000038B 12:11:53.029521 : Cannot read memory at address 0x0000030B 12:11:53.029521 : Cannot read memory at address 0x0000038B 12:11:53.031514 : Cannot read memory at address 0x0000030B 12:11:53.031514 : Cannot read memory at address 0x0000038B 12:11:53.033508 : Cannot read memory at address 0x0000030B 12:11:53.033508 : Cannot read memory at address 0x0000038B 12:11:53.033508 : RawData event for Player #1: 12:11:53.033508 : Device rawinput data (Hex) = [ 000083D0, 0000A928 ] 12:11:53.033508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.033508 : OnScreen Cursor Position (Px) = [ 988, 713 ] 12:11:53.034504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.034504 : ClientWindow Style = FullScreen 12:11:53.034504 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.034504 : Game Position (Hex) = [ 03DC, 02C9 ] 12:11:53.034504 : Game Position (Dec) = [ 988, 713 ] 12:11:53.034504 : - 12:11:53.035501 : Cannot read memory at address 0x0000030B 12:11:53.035501 : Cannot read memory at address 0x0000038B 12:11:53.038000 : Cannot read memory at address 0x0000030B 12:11:53.038000 : Cannot read memory at address 0x0000038B 12:11:53.040003 : Cannot read memory at address 0x0000030B 12:11:53.040003 : Cannot read memory at address 0x0000038B 12:11:53.040999 : RawData event for Player #1: 12:11:53.040999 : Device rawinput data (Hex) = [ 000083F8, 0000A94C ] 12:11:53.040999 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.040999 : OnScreen Cursor Position (Px) = [ 989, 714 ] 12:11:53.040999 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.040999 : ClientWindow Style = FullScreen 12:11:53.040999 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.040999 : Game Position (Hex) = [ 03DD, 02CA ] 12:11:53.040999 : Game Position (Dec) = [ 989, 714 ] 12:11:53.040999 : - 12:11:53.041996 : Cannot read memory at address 0x0000030B 12:11:53.041996 : Cannot read memory at address 0x0000038B 12:11:53.043993 : Cannot read memory at address 0x0000030B 12:11:53.043993 : Cannot read memory at address 0x0000038B 12:11:53.045983 : Cannot read memory at address 0x0000030B 12:11:53.045983 : Cannot read memory at address 0x0000038B 12:11:53.047976 : Cannot read memory at address 0x0000030B 12:11:53.047976 : RawData event for Player #1: 12:11:53.047976 : Cannot read memory at address 0x0000038B 12:11:53.047976 : Device rawinput data (Hex) = [ 000083F8, 0000A94C ] 12:11:53.047976 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.047976 : OnScreen Cursor Position (Px) = [ 989, 714 ] 12:11:53.048478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.048478 : ClientWindow Style = FullScreen 12:11:53.048478 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.048478 : Game Position (Hex) = [ 03DD, 02CA ] 12:11:53.048478 : Game Position (Dec) = [ 989, 714 ] 12:11:53.048478 : - 12:11:53.049477 : Cannot read memory at address 0x0000030B 12:11:53.049477 : Cannot read memory at address 0x0000038B 12:11:53.051470 : Cannot read memory at address 0x0000030B 12:11:53.051470 : Cannot read memory at address 0x0000038B 12:11:53.053464 : Cannot read memory at address 0x0000030B 12:11:53.053464 : Cannot read memory at address 0x0000038B 12:11:53.053464 : RawData event for Player #1: 12:11:53.053464 : Device rawinput data (Hex) = [ 000083F8, 0000A94C ] 12:11:53.053464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.053464 : OnScreen Cursor Position (Px) = [ 989, 714 ] 12:11:53.054460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.054460 : ClientWindow Style = FullScreen 12:11:53.054460 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.054460 : Game Position (Hex) = [ 03DD, 02CA ] 12:11:53.054460 : Game Position (Dec) = [ 989, 714 ] 12:11:53.054460 : - 12:11:53.055457 : Cannot read memory at address 0x0000030B 12:11:53.055457 : Cannot read memory at address 0x0000038B 12:11:53.057029 : Cannot read memory at address 0x0000030B 12:11:53.057029 : Cannot read memory at address 0x0000038B 12:11:53.058530 : Cannot read memory at address 0x0000030B 12:11:53.058530 : Cannot read memory at address 0x0000038B 12:11:53.060529 : Cannot read memory at address 0x0000030B 12:11:53.060529 : Cannot read memory at address 0x0000038B 12:11:53.060529 : RawData event for Player #1: 12:11:53.060529 : Device rawinput data (Hex) = [ 000083F8, 0000A94C ] 12:11:53.060529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.060529 : OnScreen Cursor Position (Px) = [ 989, 714 ] 12:11:53.061522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.061522 : ClientWindow Style = FullScreen 12:11:53.061522 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.061522 : Game Position (Hex) = [ 03DD, 02CA ] 12:11:53.061522 : Game Position (Dec) = [ 989, 714 ] 12:11:53.061522 : - 12:11:53.062519 : Cannot read memory at address 0x0000030B 12:11:53.062519 : Cannot read memory at address 0x0000038B 12:11:53.064512 : Cannot read memory at address 0x0000030B 12:11:53.064512 : Cannot read memory at address 0x0000038B 12:11:53.066505 : Cannot read memory at address 0x0000030B 12:11:53.066505 : Cannot read memory at address 0x0000038B 12:11:53.068008 : Cannot read memory at address 0x0000030B 12:11:53.068008 : Cannot read memory at address 0x0000038B 12:11:53.068008 : Device rawinput data (Hex) = [ 000083F8, 0000A94C ] 12:11:53.068008 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.068008 : OnScreen Cursor Position (Px) = [ 989, 714 ] 12:11:53.068008 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.068008 : ClientWindow Style = FullScreen 12:11:53.068008 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.068008 : Game Position (Hex) = [ 03DD, 02CA ] 12:11:53.068008 : Game Position (Dec) = [ 989, 714 ] 12:11:53.069013 : - 12:11:53.070010 : Cannot read memory at address 0x0000030B 12:11:53.070010 : Cannot read memory at address 0x0000038B 12:11:53.072003 : Cannot read memory at address 0x0000030B 12:11:53.072003 : Cannot read memory at address 0x0000038B 12:11:53.073996 : Cannot read memory at address 0x0000030B 12:11:53.073996 : Cannot read memory at address 0x0000038B 12:11:53.074993 : RawData event for Player #1: 12:11:53.074993 : Device rawinput data (Hex) = [ 000083F8, 0000A94C ] 12:11:53.074993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.074993 : OnScreen Cursor Position (Px) = [ 989, 714 ] 12:11:53.074993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.074993 : ClientWindow Style = FullScreen 12:11:53.074993 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.074993 : Game Position (Hex) = [ 03DD, 02CA ] 12:11:53.074993 : Game Position (Dec) = [ 989, 714 ] 12:11:53.074993 : - 12:11:53.075990 : Cannot read memory at address 0x0000030B 12:11:53.075990 : Cannot read memory at address 0x0000038B 12:11:53.077983 : Cannot read memory at address 0x0000030B 12:11:53.077983 : Cannot read memory at address 0x0000038B 12:11:53.079484 : Cannot read memory at address 0x0000030B 12:11:53.079484 : Cannot read memory at address 0x0000038B 12:11:53.081477 : Cannot read memory at address 0x0000030B 12:11:53.081477 : Cannot read memory at address 0x0000038B 12:11:53.081477 : RawData event for Player #1: 12:11:53.081477 : Device rawinput data (Hex) = [ 000083F8, 0000A94C ] 12:11:53.081477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.082474 : OnScreen Cursor Position (Px) = [ 989, 714 ] 12:11:53.082474 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.082474 : ClientWindow Style = FullScreen 12:11:53.082474 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.082474 : Game Position (Hex) = [ 03DD, 02CA ] 12:11:53.082474 : Game Position (Dec) = [ 989, 714 ] 12:11:53.082474 : - 12:11:53.083471 : Cannot read memory at address 0x0000030B 12:11:53.083471 : Cannot read memory at address 0x0000038B 12:11:53.085464 : Cannot read memory at address 0x0000030B 12:11:53.085464 : Cannot read memory at address 0x0000038B 12:11:53.088063 : Cannot read memory at address 0x0000030B 12:11:53.088063 : Cannot read memory at address 0x0000038B 12:11:53.088603 : RawData event for Player #1: 12:11:53.088603 : Device rawinput data (Hex) = [ 000083F8, 0000A94C ] 12:11:53.088603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.088603 : OnScreen Cursor Position (Px) = [ 989, 714 ] 12:11:53.088603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.088603 : ClientWindow Style = FullScreen 12:11:53.088603 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.089638 : Game Position (Hex) = [ 03DD, 02CA ] 12:11:53.089638 : Cannot read memory at address 0x0000030B 12:11:53.089638 : Game Position (Dec) = [ 989, 714 ] 12:11:53.089638 : Cannot read memory at address 0x0000038B 12:11:53.089638 : - 12:11:53.091652 : Cannot read memory at address 0x0000030B 12:11:53.091652 : Cannot read memory at address 0x0000038B 12:11:53.093645 : Cannot read memory at address 0x0000030B 12:11:53.093645 : Cannot read memory at address 0x0000038B 12:11:53.094585 : RawData event for Player #1: 12:11:53.094585 : Device rawinput data (Hex) = [ 000083F0, 0000A974 ] 12:11:53.094585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.094585 : OnScreen Cursor Position (Px) = [ 989, 714 ] 12:11:53.095581 : Cannot read memory at address 0x0000030B 12:11:53.095581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.095581 : ClientWindow Style = FullScreen 12:11:53.095581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.095581 : Game Position (Hex) = [ 03DD, 02CA ] 12:11:53.095581 : Cannot read memory at address 0x0000038B 12:11:53.095581 : - 12:11:53.098079 : Cannot read memory at address 0x0000030B 12:11:53.098079 : Cannot read memory at address 0x0000038B 12:11:53.100080 : Cannot read memory at address 0x0000030B 12:11:53.100080 : Cannot read memory at address 0x0000038B 12:11:53.102114 : Cannot read memory at address 0x0000030B 12:11:53.102114 : Cannot read memory at address 0x0000038B 12:11:53.102114 : Device rawinput data (Hex) = [ 0000841C, 0000A974 ] 12:11:53.102114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.102114 : OnScreen Cursor Position (Px) = [ 990, 714 ] 12:11:53.102114 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.102114 : ClientWindow Style = FullScreen 12:11:53.102114 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.102114 : Game Position (Hex) = [ 03DE, 02CA ] 12:11:53.102114 : Game Position (Dec) = [ 990, 714 ] 12:11:53.102114 : - 12:11:53.104068 : Cannot read memory at address 0x0000030B 12:11:53.104068 : Cannot read memory at address 0x0000038B 12:11:53.105569 : Cannot read memory at address 0x0000030B 12:11:53.105569 : Cannot read memory at address 0x0000038B 12:11:53.108084 : Cannot read memory at address 0x0000030B 12:11:53.108084 : Cannot read memory at address 0x0000038B 12:11:53.109119 : RawData event for Player #1: 12:11:53.109119 : Device rawinput data (Hex) = [ 0000841C, 0000A974 ] 12:11:53.109119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.109119 : OnScreen Cursor Position (Px) = [ 990, 714 ] 12:11:53.109119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.109119 : ClientWindow Style = FullScreen 12:11:53.109119 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.109119 : Game Position (Hex) = [ 03DE, 02CA ] 12:11:53.109119 : Game Position (Dec) = [ 990, 714 ] 12:11:53.109119 : - 12:11:53.110114 : Cannot read memory at address 0x0000030B 12:11:53.110114 : Cannot read memory at address 0x0000038B 12:11:53.112107 : Cannot read memory at address 0x0000030B 12:11:53.112107 : Cannot read memory at address 0x0000038B 12:11:53.114101 : Cannot read memory at address 0x0000030B 12:11:53.114101 : Cannot read memory at address 0x0000038B 12:11:53.116094 : Cannot read memory at address 0x0000030B 12:11:53.116094 : RawData event for Player #1: 12:11:53.116094 : Cannot read memory at address 0x0000038B 12:11:53.116094 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.116094 : OnScreen Cursor Position (Px) = [ 990, 714 ] 12:11:53.116094 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.116094 : ClientWindow Style = FullScreen 12:11:53.116094 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.116094 : Game Position (Hex) = [ 03DE, 02CA ] 12:11:53.117091 : Game Position (Dec) = [ 990, 714 ] 12:11:53.117091 : - 12:11:53.118088 : Cannot read memory at address 0x0000030B 12:11:53.118088 : Cannot read memory at address 0x0000038B 12:11:53.119588 : Cannot read memory at address 0x0000030B 12:11:53.119588 : Cannot read memory at address 0x0000038B 12:11:53.121581 : Cannot read memory at address 0x0000030B 12:11:53.121581 : Cannot read memory at address 0x0000038B 12:11:53.122581 : RawData event for Player #1: 12:11:53.122581 : Device rawinput data (Hex) = [ 0000841C, 0000A974 ] 12:11:53.122581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.122581 : OnScreen Cursor Position (Px) = [ 990, 714 ] 12:11:53.123574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.123574 : Cannot read memory at address 0x0000030B 12:11:53.123574 : ClientWindow Style = FullScreen 12:11:53.123574 : Cannot read memory at address 0x0000038B 12:11:53.123574 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.123574 : Game Position (Hex) = [ 03DE, 02CA ] 12:11:53.123574 : Game Position (Dec) = [ 990, 714 ] 12:11:53.123574 : - 12:11:53.125571 : Cannot read memory at address 0x0000030B 12:11:53.125571 : Cannot read memory at address 0x0000038B 12:11:53.128071 : Cannot read memory at address 0x0000030B 12:11:53.128071 : Cannot read memory at address 0x0000038B 12:11:53.130071 : Cannot read memory at address 0x0000030B 12:11:53.130071 : RawData event for Player #1: 12:11:53.130071 : Cannot read memory at address 0x0000038B 12:11:53.130071 : Device rawinput data (Hex) = [ 0000841C, 0000A974 ] 12:11:53.130071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.130071 : OnScreen Cursor Position (Px) = [ 990, 714 ] 12:11:53.130071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.130071 : ClientWindow Style = FullScreen 12:11:53.130071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.130071 : Game Position (Hex) = [ 03DE, 02CA ] 12:11:53.130071 : Game Position (Dec) = [ 990, 714 ] 12:11:53.130071 : - 12:11:53.132065 : Cannot read memory at address 0x0000030B 12:11:53.132065 : Cannot read memory at address 0x0000038B 12:11:53.134058 : Cannot read memory at address 0x0000030B 12:11:53.134058 : Cannot read memory at address 0x0000038B 12:11:53.136051 : Cannot read memory at address 0x0000030B 12:11:53.136051 : RawData event for Player #1: 12:11:53.136051 : Cannot read memory at address 0x0000038B 12:11:53.136051 : Device rawinput data (Hex) = [ 0000841C, 0000A974 ] 12:11:53.136051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.136051 : OnScreen Cursor Position (Px) = [ 990, 714 ] 12:11:53.136051 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.136051 : ClientWindow Style = FullScreen 12:11:53.136051 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.136051 : Game Position (Hex) = [ 03DE, 02CA ] 12:11:53.136051 : Game Position (Dec) = [ 990, 714 ] 12:11:53.136051 : - 12:11:53.138045 : Cannot read memory at address 0x0000030B 12:11:53.138045 : Cannot read memory at address 0x0000038B 12:11:53.139273 : Cannot read memory at address 0x0000030B 12:11:53.139273 : Cannot read memory at address 0x0000038B 12:11:53.141267 : Cannot read memory at address 0x0000030B 12:11:53.141267 : Cannot read memory at address 0x0000038B 12:11:53.143261 : RawData event for Player #1: 12:11:53.143261 : Device rawinput data (Hex) = [ 0000841C, 0000A974 ] 12:11:53.143261 : Cannot read memory at address 0x0000038B 12:11:53.143261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.143261 : OnScreen Cursor Position (Px) = [ 990, 714 ] 12:11:53.143261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.143261 : ClientWindow Style = FullScreen 12:11:53.143261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.143261 : Game Position (Hex) = [ 03DE, 02CA ] 12:11:53.143261 : Game Position (Dec) = [ 990, 714 ] 12:11:53.143261 : - 12:11:53.145254 : Cannot read memory at address 0x0000030B 12:11:53.145254 : Cannot read memory at address 0x0000038B 12:11:53.147247 : Cannot read memory at address 0x0000030B 12:11:53.147247 : Cannot read memory at address 0x0000038B 12:11:53.148745 : Cannot read memory at address 0x0000030B 12:11:53.148745 : Cannot read memory at address 0x0000038B 12:11:53.149744 : RawData event for Player #1: 12:11:53.149744 : Device rawinput data (Hex) = [ 000083F0, 0000A974 ] 12:11:53.149744 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.149744 : OnScreen Cursor Position (Px) = [ 989, 714 ] 12:11:53.149744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.149744 : ClientWindow Style = FullScreen 12:11:53.149744 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.150740 : Cannot read memory at address 0x0000030B 12:11:53.150740 : Cannot read memory at address 0x0000038B 12:11:53.150740 : - 12:11:53.152733 : Cannot read memory at address 0x0000030B 12:11:53.152733 : Cannot read memory at address 0x0000038B 12:11:53.154731 : Cannot read memory at address 0x0000030B 12:11:53.154731 : Cannot read memory at address 0x0000038B 12:11:53.156724 : Cannot read memory at address 0x0000030B 12:11:53.156724 : Cannot read memory at address 0x0000038B 12:11:53.156724 : RawData event for Player #1: 12:11:53.156724 : Device rawinput data (Hex) = [ 000083F0, 0000A974 ] 12:11:53.156724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.156724 : OnScreen Cursor Position (Px) = [ 989, 714 ] 12:11:53.156724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.156724 : ClientWindow Style = FullScreen 12:11:53.156724 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.156724 : Game Position (Hex) = [ 03DD, 02CA ] 12:11:53.156724 : Game Position (Dec) = [ 989, 714 ] 12:11:53.156724 : - 12:11:53.158227 : Cannot read memory at address 0x0000030B 12:11:53.158227 : Cannot read memory at address 0x0000038B 12:11:53.160227 : Cannot read memory at address 0x0000030B 12:11:53.160227 : Cannot read memory at address 0x0000038B 12:11:53.162220 : Cannot read memory at address 0x0000030B 12:11:53.162220 : Cannot read memory at address 0x0000038B 12:11:53.164214 : RawData event for Player #1: 12:11:53.164214 : Cannot read memory at address 0x0000030B 12:11:53.164214 : Device rawinput data (Hex) = [ 000083F0, 0000A928 ] 12:11:53.164214 : Cannot read memory at address 0x0000038B 12:11:53.164214 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.164214 : OnScreen Cursor Position (Px) = [ 989, 713 ] 12:11:53.164214 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.164214 : ClientWindow Style = FullScreen 12:11:53.164214 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.164214 : Game Position (Hex) = [ 03DD, 02C9 ] 12:11:53.164214 : Game Position (Dec) = [ 989, 713 ] 12:11:53.164214 : - 12:11:53.166207 : Cannot read memory at address 0x0000030B 12:11:53.166207 : Cannot read memory at address 0x0000038B 12:11:53.168200 : Cannot read memory at address 0x0000030B 12:11:53.168200 : Cannot read memory at address 0x0000038B 12:11:53.169611 : Cannot read memory at address 0x0000030B 12:11:53.169611 : Cannot read memory at address 0x0000038B 12:11:53.170614 : RawData event for Player #1: 12:11:53.170614 : Device rawinput data (Hex) = [ 000083F0, 0000A928 ] 12:11:53.170614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.170614 : OnScreen Cursor Position (Px) = [ 989, 713 ] 12:11:53.171607 : Cannot read memory at address 0x0000030B 12:11:53.171607 : Cannot read memory at address 0x0000038B 12:11:53.171607 : ClientWindow Style = FullScreen 12:11:53.171607 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.171607 : Game Position (Hex) = [ 03DD, 02C9 ] 12:11:53.171607 : Game Position (Dec) = [ 989, 713 ] 12:11:53.171607 : - 12:11:53.173604 : Cannot read memory at address 0x0000030B 12:11:53.173604 : Cannot read memory at address 0x0000038B 12:11:53.175598 : Cannot read memory at address 0x0000030B 12:11:53.175598 : Cannot read memory at address 0x0000038B 12:11:53.176594 : RawData event for Player #1: 12:11:53.176594 : Device rawinput data (Hex) = [ 000083AC, 0000A928 ] 12:11:53.176594 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.176594 : OnScreen Cursor Position (Px) = [ 987, 713 ] 12:11:53.176594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.176594 : ClientWindow Style = FullScreen 12:11:53.176594 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.176594 : Game Position (Hex) = [ 03DB, 02C9 ] 12:11:53.178097 : Game Position (Dec) = [ 987, 713 ] 12:11:53.178097 : Cannot read memory at address 0x0000030B 12:11:53.178097 : - 12:11:53.178097 : Cannot read memory at address 0x0000038B 12:11:53.180098 : Cannot read memory at address 0x0000030B 12:11:53.180098 : Cannot read memory at address 0x0000038B 12:11:53.182091 : Cannot read memory at address 0x0000030B 12:11:53.182091 : Cannot read memory at address 0x0000038B 12:11:53.184084 : Cannot read memory at address 0x0000030B 12:11:53.184084 : Cannot read memory at address 0x0000038B 12:11:53.184084 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.184084 : OnScreen Cursor Position (Px) = [ 987, 712 ] 12:11:53.184084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.184084 : ClientWindow Style = FullScreen 12:11:53.184084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.184084 : Game Position (Hex) = [ 03DB, 02C8 ] 12:11:53.184084 : Game Position (Dec) = [ 987, 712 ] 12:11:53.185081 : - 12:11:53.186081 : Cannot read memory at address 0x0000030B 12:11:53.186081 : Cannot read memory at address 0x0000038B 12:11:53.188076 : Cannot read memory at address 0x0000030B 12:11:53.188076 : Cannot read memory at address 0x0000038B 12:11:53.189320 : Cannot read memory at address 0x0000030B 12:11:53.189320 : Cannot read memory at address 0x0000038B 12:11:53.191314 : RawData event for Player #1: 12:11:53.191314 : Cannot read memory at address 0x0000030B 12:11:53.191314 : Device rawinput data (Hex) = [ 000083B0, 0000A8DC ] 12:11:53.191314 : Cannot read memory at address 0x0000038B 12:11:53.191314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.191314 : OnScreen Cursor Position (Px) = [ 987, 712 ] 12:11:53.191314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.191314 : ClientWindow Style = FullScreen 12:11:53.191314 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.191314 : Game Position (Hex) = [ 03DB, 02C8 ] 12:11:53.191314 : Game Position (Dec) = [ 987, 712 ] 12:11:53.191314 : - 12:11:53.193308 : Cannot read memory at address 0x0000030B 12:11:53.193308 : Cannot read memory at address 0x0000038B 12:11:53.195301 : Cannot read memory at address 0x0000030B 12:11:53.195301 : Cannot read memory at address 0x0000038B 12:11:53.197294 : Cannot read memory at address 0x0000030B 12:11:53.197294 : Cannot read memory at address 0x0000038B 12:11:53.197294 : RawData event for Player #1: 12:11:53.197294 : Device rawinput data (Hex) = [ 000083B0, 0000A8DC ] 12:11:53.198291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.198291 : OnScreen Cursor Position (Px) = [ 987, 712 ] 12:11:53.198291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.198291 : ClientWindow Style = FullScreen 12:11:53.198291 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.198291 : Game Position (Hex) = [ 03DB, 02C8 ] 12:11:53.198793 : Game Position (Dec) = [ 987, 712 ] 12:11:53.198793 : - 12:11:53.198793 : Cannot read memory at address 0x0000030B 12:11:53.198793 : Cannot read memory at address 0x0000038B 12:11:53.200791 : Cannot read memory at address 0x0000030B 12:11:53.200791 : Cannot read memory at address 0x0000038B 12:11:53.202784 : Cannot read memory at address 0x0000030B 12:11:53.202784 : Cannot read memory at address 0x0000038B 12:11:53.204777 : Cannot read memory at address 0x0000030B 12:11:53.204777 : Cannot read memory at address 0x0000038B 12:11:53.204777 : RawData event for Player #1: 12:11:53.204777 : Device rawinput data (Hex) = [ 00008394, 0000A8B0 ] 12:11:53.204777 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.204777 : OnScreen Cursor Position (Px) = [ 986, 711 ] 12:11:53.204777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.204777 : ClientWindow Style = FullScreen 12:11:53.205771 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.205771 : Game Position (Hex) = [ 03DA, 02C7 ] 12:11:53.205771 : Game Position (Dec) = [ 986, 711 ] 12:11:53.205771 : - 12:11:53.206272 : Cannot read memory at address 0x0000030B 12:11:53.206272 : Cannot read memory at address 0x0000038B 12:11:53.208270 : Cannot read memory at address 0x0000030B 12:11:53.208270 : Cannot read memory at address 0x0000038B 12:11:53.209552 : Cannot read memory at address 0x0000030B 12:11:53.209552 : Cannot read memory at address 0x0000038B 12:11:53.211553 : Cannot read memory at address 0x0000030B 12:11:53.211553 : Cannot read memory at address 0x0000038B 12:11:53.211553 : RawData event for Player #1: 12:11:53.211553 : Device rawinput data (Hex) = [ 00008394, 0000A88C ] 12:11:53.211553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.211553 : OnScreen Cursor Position (Px) = [ 986, 711 ] 12:11:53.212550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.212550 : ClientWindow Style = FullScreen 12:11:53.212550 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.212550 : Game Position (Hex) = [ 03DA, 02C7 ] 12:11:53.212550 : Game Position (Dec) = [ 986, 711 ] 12:11:53.212550 : - 12:11:53.213547 : Cannot read memory at address 0x0000030B 12:11:53.213547 : Cannot read memory at address 0x0000038B 12:11:53.215540 : Cannot read memory at address 0x0000030B 12:11:53.215540 : Cannot read memory at address 0x0000038B 12:11:53.218048 : Cannot read memory at address 0x0000030B 12:11:53.218048 : Cannot read memory at address 0x0000038B 12:11:53.218048 : RawData event for Player #1: 12:11:53.218048 : Device rawinput data (Hex) = [ 00008390, 0000A88C ] 12:11:53.218048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.218048 : OnScreen Cursor Position (Px) = [ 986, 711 ] 12:11:53.218048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.218048 : ClientWindow Style = FullScreen 12:11:53.218048 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.218048 : Game Position (Hex) = [ 03DA, 02C7 ] 12:11:53.219078 : Game Position (Dec) = [ 986, 711 ] 12:11:53.219078 : - 12:11:53.220075 : Cannot read memory at address 0x0000030B 12:11:53.220075 : Cannot read memory at address 0x0000038B 12:11:53.222072 : Cannot read memory at address 0x0000030B 12:11:53.222072 : Cannot read memory at address 0x0000038B 12:11:53.224067 : Cannot read memory at address 0x0000030B 12:11:53.224067 : Cannot read memory at address 0x0000038B 12:11:53.225063 : RawData event for Player #1: 12:11:53.225063 : Device rawinput data (Hex) = [ 0000836C, 0000A88C ] 12:11:53.225063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.225063 : OnScreen Cursor Position (Px) = [ 985, 711 ] 12:11:53.225063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.225063 : ClientWindow Style = FullScreen 12:11:53.225063 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.225063 : Game Position (Hex) = [ 03D9, 02C7 ] 12:11:53.225063 : Game Position (Dec) = [ 985, 711 ] 12:11:53.225063 : - 12:11:53.226055 : Cannot read memory at address 0x0000030B 12:11:53.226055 : Cannot read memory at address 0x0000038B 12:11:53.228550 : Cannot read memory at address 0x0000030B 12:11:53.228550 : Cannot read memory at address 0x0000038B 12:11:53.230545 : Cannot read memory at address 0x0000030B 12:11:53.230545 : Cannot read memory at address 0x0000038B 12:11:53.231542 : RawData event for Player #1: 12:11:53.231542 : Device rawinput data (Hex) = [ 0000832C, 0000A864 ] 12:11:53.231542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.232538 : OnScreen Cursor Position (Px) = [ 983, 710 ] 12:11:53.232538 : Cannot read memory at address 0x0000030B 12:11:53.232538 : Cannot read memory at address 0x0000038B 12:11:53.232538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.232538 : ClientWindow Style = FullScreen 12:11:53.232538 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.232538 : Game Position (Hex) = [ 03D7, 02C6 ] 12:11:53.232538 : Game Position (Dec) = [ 983, 710 ] 12:11:53.232538 : - 12:11:53.234532 : Cannot read memory at address 0x0000030B 12:11:53.234532 : Cannot read memory at address 0x0000038B 12:11:53.236529 : Cannot read memory at address 0x0000030B 12:11:53.236529 : Cannot read memory at address 0x0000038B 12:11:53.238185 : Cannot read memory at address 0x0000030B 12:11:53.238185 : Cannot read memory at address 0x0000038B 12:11:53.238785 : RawData event for Player #1: 12:11:53.238785 : Device rawinput data (Hex) = [ 0000832C, 0000A864 ] 12:11:53.238785 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.239326 : OnScreen Cursor Position (Px) = [ 983, 710 ] 12:11:53.239326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.239326 : ClientWindow Style = FullScreen 12:11:53.239326 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.239326 : Game Position (Hex) = [ 03D7, 02C6 ] 12:11:53.239326 : Game Position (Dec) = [ 983, 710 ] 12:11:53.239326 : - 12:11:53.240361 : Cannot read memory at address 0x0000030B 12:11:53.240361 : Cannot read memory at address 0x0000038B 12:11:53.242323 : Cannot read memory at address 0x0000030B 12:11:53.242323 : Cannot read memory at address 0x0000038B 12:11:53.244312 : Cannot read memory at address 0x0000030B 12:11:53.244312 : Cannot read memory at address 0x0000038B 12:11:53.246306 : Cannot read memory at address 0x0000030B 12:11:53.246306 : RawData event for Player #1: 12:11:53.246306 : Cannot read memory at address 0x0000038B 12:11:53.246306 : Device rawinput data (Hex) = [ 00008308, 0000A864 ] 12:11:53.246306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.246306 : OnScreen Cursor Position (Px) = [ 982, 710 ] 12:11:53.246306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.246306 : ClientWindow Style = FullScreen 12:11:53.246306 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.246306 : Game Position (Hex) = [ 03D6, 02C6 ] 12:11:53.246306 : Game Position (Dec) = [ 982, 710 ] 12:11:53.247302 : - 12:11:53.248303 : Cannot read memory at address 0x0000030B 12:11:53.248303 : Cannot read memory at address 0x0000038B 12:11:53.250468 : Cannot read memory at address 0x0000030B 12:11:53.250468 : Cannot read memory at address 0x0000038B 12:11:53.252457 : Cannot read memory at address 0x0000030B 12:11:53.252457 : Cannot read memory at address 0x0000038B 12:11:53.252457 : RawData event for Player #1: 12:11:53.252457 : Device rawinput data (Hex) = [ 00008308, 0000A864 ] 12:11:53.252457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.253454 : OnScreen Cursor Position (Px) = [ 982, 710 ] 12:11:53.253454 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.253454 : ClientWindow Style = FullScreen 12:11:53.253454 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.253454 : Game Position (Hex) = [ 03D6, 02C6 ] 12:11:53.253454 : Game Position (Dec) = [ 982, 710 ] 12:11:53.253454 : - 12:11:53.254455 : Cannot read memory at address 0x0000030B 12:11:53.254455 : Cannot read memory at address 0x0000038B 12:11:53.256447 : Cannot read memory at address 0x0000030B 12:11:53.256447 : Cannot read memory at address 0x0000038B 12:11:53.256447 : RawData event for Player #1: 12:11:53.256447 : Device rawinput data (Hex) = [ 000082BC, 0000A864 ] 12:11:53.256447 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.256447 : OnScreen Cursor Position (Px) = [ 980, 710 ] 12:11:53.256447 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.256447 : ClientWindow Style = FullScreen 12:11:53.256447 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.256447 : Game Position (Hex) = [ 03D4, 02C6 ] 12:11:53.257952 : Game Position (Dec) = [ 980, 710 ] 12:11:53.257952 : - 12:11:53.257952 : Cannot read memory at address 0x0000030B 12:11:53.257952 : Cannot read memory at address 0x0000038B 12:11:53.259639 : Cannot read memory at address 0x0000030B 12:11:53.259639 : Cannot read memory at address 0x0000038B 12:11:53.261636 : Cannot read memory at address 0x0000030B 12:11:53.261636 : Cannot read memory at address 0x0000038B 12:11:53.261636 : RawData event for Player #1: 12:11:53.261636 : Device rawinput data (Hex) = [ 000082BC, 0000A864 ] 12:11:53.261636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.261636 : OnScreen Cursor Position (Px) = [ 980, 710 ] 12:11:53.261636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.262633 : ClientWindow Style = FullScreen 12:11:53.262633 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.262633 : Game Position (Hex) = [ 03D4, 02C6 ] 12:11:53.262633 : Game Position (Dec) = [ 980, 710 ] 12:11:53.262633 : - 12:11:53.263634 : Cannot read memory at address 0x0000030B 12:11:53.263634 : Cannot read memory at address 0x0000038B 12:11:53.265626 : Cannot read memory at address 0x0000030B 12:11:53.265626 : Cannot read memory at address 0x0000038B 12:11:53.266623 : RawData event for Player #1: 12:11:53.266623 : Device rawinput data (Hex) = [ 000082BC, 0000A864 ] 12:11:53.266623 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.266623 : OnScreen Cursor Position (Px) = [ 980, 710 ] 12:11:53.266623 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.266623 : ClientWindow Style = FullScreen 12:11:53.266623 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.266623 : Game Position (Hex) = [ 03D4, 02C6 ] 12:11:53.266623 : Game Position (Dec) = [ 980, 710 ] 12:11:53.268127 : - 12:11:53.268127 : Cannot read memory at address 0x0000030B 12:11:53.268127 : Cannot read memory at address 0x0000038B 12:11:53.270132 : Cannot read memory at address 0x0000030B 12:11:53.270132 : Cannot read memory at address 0x0000038B 12:11:53.272122 : Cannot read memory at address 0x0000030B 12:11:53.272122 : RawData event for Player #1: 12:11:53.272122 : Cannot read memory at address 0x0000038B 12:11:53.272122 : Device rawinput data (Hex) = [ 000082BC, 0000A864 ] 12:11:53.272122 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.272122 : OnScreen Cursor Position (Px) = [ 980, 710 ] 12:11:53.272122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.272122 : ClientWindow Style = FullScreen 12:11:53.272122 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.273119 : Game Position (Hex) = [ 03D4, 02C6 ] 12:11:53.273119 : Game Position (Dec) = [ 980, 710 ] 12:11:53.273119 : - 12:11:53.274115 : Cannot read memory at address 0x0000030B 12:11:53.274115 : Cannot read memory at address 0x0000038B 12:11:53.276108 : Cannot read memory at address 0x0000030B 12:11:53.276108 : Cannot read memory at address 0x0000038B 12:11:53.277105 : RawData event for Player #1: 12:11:53.277105 : Device rawinput data (Hex) = [ 000082A0, 0000A864 ] 12:11:53.277105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.277105 : OnScreen Cursor Position (Px) = [ 979, 710 ] 12:11:53.277105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.277105 : ClientWindow Style = FullScreen 12:11:53.277105 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.277105 : Game Position (Hex) = [ 03D3, 02C6 ] 12:11:53.277105 : Game Position (Dec) = [ 979, 710 ] 12:11:53.278102 : - 12:11:53.278102 : Cannot read memory at address 0x0000030B 12:11:53.278102 : Cannot read memory at address 0x0000038B 12:11:53.279573 : Cannot read memory at address 0x0000030B 12:11:53.279573 : Cannot read memory at address 0x0000038B 12:11:53.281572 : Cannot read memory at address 0x0000030B 12:11:53.281572 : Cannot read memory at address 0x0000038B 12:11:53.281572 : RawData event for Player #1: 12:11:53.281572 : Device rawinput data (Hex) = [ 00008274, 0000A864 ] 12:11:53.281572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.281572 : OnScreen Cursor Position (Px) = [ 978, 710 ] 12:11:53.281572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.281572 : ClientWindow Style = FullScreen 12:11:53.282565 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.282565 : Game Position (Hex) = [ 03D2, 02C6 ] 12:11:53.282565 : Game Position (Dec) = [ 978, 710 ] 12:11:53.282565 : - 12:11:53.283566 : Cannot read memory at address 0x0000030B 12:11:53.283566 : Cannot read memory at address 0x0000038B 12:11:53.285559 : Cannot read memory at address 0x0000030B 12:11:53.285559 : Cannot read memory at address 0x0000038B 12:11:53.285559 : RawData event for Player #1: 12:11:53.285559 : Device rawinput data (Hex) = [ 00008274, 0000A864 ] 12:11:53.285559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.285559 : OnScreen Cursor Position (Px) = [ 978, 710 ] 12:11:53.285559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.285559 : ClientWindow Style = FullScreen 12:11:53.286552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.286552 : Game Position (Hex) = [ 03D2, 02C6 ] 12:11:53.286552 : Game Position (Dec) = [ 978, 710 ] 12:11:53.286552 : - 12:11:53.288056 : Cannot read memory at address 0x0000030B 12:11:53.288056 : Cannot read memory at address 0x0000038B 12:11:53.289637 : Cannot read memory at address 0x0000030B 12:11:53.289637 : Cannot read memory at address 0x0000038B 12:11:53.290642 : RawData event for Player #1: 12:11:53.290642 : Device rawinput data (Hex) = [ 00008274, 0000A81C ] 12:11:53.290642 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.290642 : OnScreen Cursor Position (Px) = [ 978, 709 ] 12:11:53.291634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.291634 : Cannot read memory at address 0x0000030B 12:11:53.291634 : ClientWindow Style = FullScreen 12:11:53.291634 : Cannot read memory at address 0x0000038B 12:11:53.291634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.291634 : Game Position (Hex) = [ 03D2, 02C5 ] 12:11:53.291634 : Game Position (Dec) = [ 978, 709 ] 12:11:53.291634 : - 12:11:53.293632 : Cannot read memory at address 0x0000030B 12:11:53.293632 : Cannot read memory at address 0x0000038B 12:11:53.295621 : Cannot read memory at address 0x0000030B 12:11:53.295621 : Cannot read memory at address 0x0000038B 12:11:53.295621 : RawData event for Player #1: 12:11:53.295621 : Device rawinput data (Hex) = [ 0000827C, 0000A7F0 ] 12:11:53.295621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.295621 : OnScreen Cursor Position (Px) = [ 978, 708 ] 12:11:53.296618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.296618 : ClientWindow Style = FullScreen 12:11:53.296618 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.296618 : Game Position (Hex) = [ 03D2, 02C4 ] 12:11:53.296618 : Game Position (Dec) = [ 978, 708 ] 12:11:53.296618 : - 12:11:53.298120 : Cannot read memory at address 0x0000030B 12:11:53.298120 : Cannot read memory at address 0x0000038B 12:11:53.300124 : Cannot read memory at address 0x0000030B 12:11:53.300124 : Cannot read memory at address 0x0000038B 12:11:53.301117 : RawData event for Player #1: 12:11:53.301117 : Device rawinput data (Hex) = [ 0000825C, 0000A7F0 ] 12:11:53.301117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.301117 : OnScreen Cursor Position (Px) = [ 977, 708 ] 12:11:53.301117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.301117 : ClientWindow Style = FullScreen 12:11:53.301117 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.301117 : Game Position (Hex) = [ 03D1, 02C4 ] 12:11:53.301117 : Game Position (Dec) = [ 977, 708 ] 12:11:53.301117 : - 12:11:53.302113 : Cannot read memory at address 0x0000030B 12:11:53.302113 : Cannot read memory at address 0x0000038B 12:11:53.304110 : Cannot read memory at address 0x0000030B 12:11:53.304110 : Cannot read memory at address 0x0000038B 12:11:53.305617 : Cannot read memory at address 0x0000030B 12:11:53.305617 : Cannot read memory at address 0x0000038B 12:11:53.305617 : RawData event for Player #1: 12:11:53.305617 : Device rawinput data (Hex) = [ 00008230, 0000A7F0 ] 12:11:53.305617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.305617 : OnScreen Cursor Position (Px) = [ 976, 708 ] 12:11:53.305617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.305617 : ClientWindow Style = FullScreen 12:11:53.306669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.306669 : Game Position (Hex) = [ 03D0, 02C4 ] 12:11:53.306669 : Game Position (Dec) = [ 976, 708 ] 12:11:53.306669 : - 12:11:53.308171 : Cannot read memory at address 0x0000030B 12:11:53.308171 : Cannot read memory at address 0x0000038B 12:11:53.310176 : Cannot read memory at address 0x0000030B 12:11:53.310176 : Cannot read memory at address 0x0000038B 12:11:53.311169 : RawData event for Player #1: 12:11:53.311169 : Device rawinput data (Hex) = [ 00008230, 0000A7F0 ] 12:11:53.311169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.311169 : OnScreen Cursor Position (Px) = [ 976, 708 ] 12:11:53.311169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.311169 : ClientWindow Style = FullScreen 12:11:53.311169 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.312166 : Game Position (Hex) = [ 03D0, 02C4 ] 12:11:53.312166 : Cannot read memory at address 0x0000030B 12:11:53.312166 : Cannot read memory at address 0x0000038B 12:11:53.312166 : - 12:11:53.314158 : Cannot read memory at address 0x0000030B 12:11:53.314158 : Cannot read memory at address 0x0000038B 12:11:53.315155 : RawData event for Player #1: 12:11:53.315155 : Device rawinput data (Hex) = [ 00008238, 0000A7C4 ] 12:11:53.315155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.315155 : OnScreen Cursor Position (Px) = [ 976, 707 ] 12:11:53.315155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.315155 : ClientWindow Style = FullScreen 12:11:53.315155 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.315155 : Game Position (Hex) = [ 03D0, 02C3 ] 12:11:53.315155 : Game Position (Dec) = [ 976, 707 ] 12:11:53.315155 : - 12:11:53.316151 : Cannot read memory at address 0x0000030B 12:11:53.316151 : Cannot read memory at address 0x0000038B 12:11:53.318145 : Cannot read memory at address 0x0000030B 12:11:53.318145 : Cannot read memory at address 0x0000038B 12:11:53.319644 : Cannot read memory at address 0x0000030B 12:11:53.319644 : Cannot read memory at address 0x0000038B 12:11:53.319644 : RawData event for Player #1: 12:11:53.319644 : Device rawinput data (Hex) = [ 000081EC, 0000A7A0 ] 12:11:53.319644 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.319644 : OnScreen Cursor Position (Px) = [ 974, 707 ] 12:11:53.319644 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.319644 : ClientWindow Style = FullScreen 12:11:53.320641 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.320641 : Game Position (Hex) = [ 03CE, 02C3 ] 12:11:53.320641 : Game Position (Dec) = [ 974, 707 ] 12:11:53.320641 : - 12:11:53.321638 : Cannot read memory at address 0x0000030B 12:11:53.321638 : Cannot read memory at address 0x0000038B 12:11:53.323631 : Cannot read memory at address 0x0000030B 12:11:53.323631 : Cannot read memory at address 0x0000038B 12:11:53.324627 : RawData event for Player #1: 12:11:53.324627 : Device rawinput data (Hex) = [ 000081EC, 0000A7A0 ] 12:11:53.324627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.324627 : OnScreen Cursor Position (Px) = [ 974, 707 ] 12:11:53.324627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.324627 : ClientWindow Style = FullScreen 12:11:53.324627 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.325624 : Game Position (Hex) = [ 03CE, 02C3 ] 12:11:53.325624 : Game Position (Dec) = [ 974, 707 ] 12:11:53.325624 : Cannot read memory at address 0x0000030B 12:11:53.325624 : - 12:11:53.325624 : Cannot read memory at address 0x0000038B 12:11:53.328123 : Cannot read memory at address 0x0000030B 12:11:53.328123 : Cannot read memory at address 0x0000038B 12:11:53.330124 : RawData event for Player #1: 12:11:53.330124 : Device rawinput data (Hex) = [ 000081C8, 0000A754 ] 12:11:53.330124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.330124 : OnScreen Cursor Position (Px) = [ 973, 705 ] 12:11:53.330124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.330124 : ClientWindow Style = FullScreen 12:11:53.330124 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.330124 : Game Position (Hex) = [ 03CD, 02C1 ] 12:11:53.330124 : Game Position (Dec) = [ 973, 705 ] 12:11:53.330124 : - 12:11:53.332117 : Cannot read memory at address 0x0000030B 12:11:53.332117 : Cannot read memory at address 0x0000038B 12:11:53.334110 : Cannot read memory at address 0x0000030B 12:11:53.334110 : Cannot read memory at address 0x0000038B 12:11:53.335107 : RawData event for Player #1: 12:11:53.335107 : Device rawinput data (Hex) = [ 000081C8, 0000A730 ] 12:11:53.335107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.335107 : OnScreen Cursor Position (Px) = [ 973, 705 ] 12:11:53.335107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.335107 : ClientWindow Style = FullScreen 12:11:53.335107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.335107 : Game Position (Hex) = [ 03CD, 02C1 ] 12:11:53.335107 : Game Position (Dec) = [ 973, 705 ] 12:11:53.335107 : - 12:11:53.336104 : Cannot read memory at address 0x0000030B 12:11:53.336104 : Cannot read memory at address 0x0000038B 12:11:53.338097 : Cannot read memory at address 0x0000030B 12:11:53.338097 : Cannot read memory at address 0x0000038B 12:11:53.339597 : Cannot read memory at address 0x0000030B 12:11:53.339597 : Cannot read memory at address 0x0000038B 12:11:53.339597 : RawData event for Player #1: 12:11:53.339597 : Device rawinput data (Hex) = [ 000081A4, 0000A730 ] 12:11:53.339597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.339597 : OnScreen Cursor Position (Px) = [ 972, 705 ] 12:11:53.339597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.340594 : ClientWindow Style = FullScreen 12:11:53.340594 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.340594 : Game Position (Hex) = [ 03CC, 02C1 ] 12:11:53.340594 : Game Position (Dec) = [ 972, 705 ] 12:11:53.340594 : - 12:11:53.341591 : Cannot read memory at address 0x0000030B 12:11:53.341591 : Cannot read memory at address 0x0000038B 12:11:53.343584 : Cannot read memory at address 0x0000030B 12:11:53.343584 : Cannot read memory at address 0x0000038B 12:11:53.345577 : Cannot read memory at address 0x0000030B 12:11:53.345577 : Cannot read memory at address 0x0000038B 12:11:53.345577 : RawData event for Player #1: 12:11:53.345577 : Device rawinput data (Hex) = [ 000081F4, 0000A708 ] 12:11:53.345577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.345577 : OnScreen Cursor Position (Px) = [ 974, 704 ] 12:11:53.345577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.346574 : ClientWindow Style = FullScreen 12:11:53.346574 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.346574 : Game Position (Hex) = [ 03CE, 02C0 ] 12:11:53.346574 : Game Position (Dec) = [ 974, 704 ] 12:11:53.346574 : - 12:11:53.348076 : Cannot read memory at address 0x0000030B 12:11:53.348076 : Cannot read memory at address 0x0000038B 12:11:53.350077 : Cannot read memory at address 0x0000030B 12:11:53.350077 : Cannot read memory at address 0x0000038B 12:11:53.352070 : Cannot read memory at address 0x0000030B 12:11:53.352070 : Cannot read memory at address 0x0000038B 12:11:53.353067 : RawData event for Player #1: 12:11:53.353067 : Device rawinput data (Hex) = [ 000081A4, 0000A6C0 ] 12:11:53.353067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.353067 : OnScreen Cursor Position (Px) = [ 972, 703 ] 12:11:53.353067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.353067 : ClientWindow Style = FullScreen 12:11:53.353067 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.353067 : Game Position (Hex) = [ 03CC, 02BF ] 12:11:53.353067 : Game Position (Dec) = [ 972, 703 ] 12:11:53.353067 : - 12:11:53.354063 : Cannot read memory at address 0x0000030B 12:11:53.354063 : Cannot read memory at address 0x0000038B 12:11:53.356057 : Cannot read memory at address 0x0000030B 12:11:53.356057 : Cannot read memory at address 0x0000038B 12:11:53.358050 : Cannot read memory at address 0x0000030B 12:11:53.358050 : Cannot read memory at address 0x0000038B 12:11:53.359550 : Cannot read memory at address 0x0000030B 12:11:53.359550 : Cannot read memory at address 0x0000038B 12:11:53.359550 : RawData event for Player #1: 12:11:53.359550 : Device rawinput data (Hex) = [ 0000817C, 0000A650 ] 12:11:53.359550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.359550 : OnScreen Cursor Position (Px) = [ 971, 701 ] 12:11:53.359550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.359550 : ClientWindow Style = FullScreen 12:11:53.360547 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.360547 : Game Position (Hex) = [ 03CB, 02BD ] 12:11:53.360547 : Game Position (Dec) = [ 971, 701 ] 12:11:53.360547 : - 12:11:53.361543 : Cannot read memory at address 0x0000030B 12:11:53.361543 : Cannot read memory at address 0x0000038B 12:11:53.363537 : Cannot read memory at address 0x0000030B 12:11:53.363537 : Cannot read memory at address 0x0000038B 12:11:53.365530 : Cannot read memory at address 0x0000030B 12:11:53.365530 : Cannot read memory at address 0x0000038B 12:11:53.366527 : RawData event for Player #1: 12:11:53.366527 : Device rawinput data (Hex) = [ 00008184, 0000A628 ] 12:11:53.366527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.366527 : OnScreen Cursor Position (Px) = [ 971, 700 ] 12:11:53.366527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.366527 : ClientWindow Style = FullScreen 12:11:53.366527 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.366527 : Game Position (Hex) = [ 03CB, 02BC ] 12:11:53.366527 : Game Position (Dec) = [ 971, 700 ] 12:11:53.366527 : - 12:11:53.368028 : Cannot read memory at address 0x0000030B 12:11:53.368028 : Cannot read memory at address 0x0000038B 12:11:53.370040 : Cannot read memory at address 0x0000030B 12:11:53.370040 : Cannot read memory at address 0x0000038B 12:11:53.372033 : Cannot read memory at address 0x0000030B 12:11:53.372033 : Cannot read memory at address 0x0000038B 12:11:53.374026 : Cannot read memory at address 0x0000030B 12:11:53.374026 : Cannot read memory at address 0x0000038B 12:11:53.374026 : RawData event for Player #1: 12:11:53.374026 : Device rawinput data (Hex) = [ 00008114, 0000A5DC ] 12:11:53.374026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.374026 : OnScreen Cursor Position (Px) = [ 968, 699 ] 12:11:53.374026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.374026 : ClientWindow Style = FullScreen 12:11:53.374026 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.374026 : Game Position (Hex) = [ 03C8, 02BB ] 12:11:53.374026 : Game Position (Dec) = [ 968, 699 ] 12:11:53.375023 : - 12:11:53.376025 : Cannot read memory at address 0x0000030B 12:11:53.376025 : Cannot read memory at address 0x0000038B 12:11:53.378013 : Cannot read memory at address 0x0000030B 12:11:53.378013 : Cannot read memory at address 0x0000038B 12:11:53.379513 : Cannot read memory at address 0x0000030B 12:11:53.379513 : Cannot read memory at address 0x0000038B 12:11:53.380510 : RawData event for Player #1: 12:11:53.380510 : Device rawinput data (Hex) = [ 000080F0, 0000A548 ] 12:11:53.380510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.380510 : OnScreen Cursor Position (Px) = [ 967, 697 ] 12:11:53.381506 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.381506 : Cannot read memory at address 0x0000030B 12:11:53.381506 : ClientWindow Style = FullScreen 12:11:53.381506 : Cannot read memory at address 0x0000038B 12:11:53.381506 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.381506 : Game Position (Hex) = [ 03C7, 02B9 ] 12:11:53.381506 : Game Position (Dec) = [ 967, 697 ] 12:11:53.381506 : - 12:11:53.383500 : Cannot read memory at address 0x0000030B 12:11:53.383500 : Cannot read memory at address 0x0000038B 12:11:53.385493 : Cannot read memory at address 0x0000030B 12:11:53.385493 : Cannot read memory at address 0x0000038B 12:11:53.386490 : RawData event for Player #1: 12:11:53.386490 : Device rawinput data (Hex) = [ 000080DC, 0000A4F8 ] 12:11:53.386490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.386490 : OnScreen Cursor Position (Px) = [ 966, 695 ] 12:11:53.386490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.386490 : ClientWindow Style = FullScreen 12:11:53.386490 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.386490 : Game Position (Hex) = [ 03C6, 02B7 ] 12:11:53.386490 : Game Position (Dec) = [ 966, 695 ] 12:11:53.386490 : - 12:11:53.387991 : Cannot read memory at address 0x0000030B 12:11:53.387991 : Cannot read memory at address 0x0000038B 12:11:53.390008 : Cannot read memory at address 0x0000030B 12:11:53.390008 : Cannot read memory at address 0x0000038B 12:11:53.392000 : Cannot read memory at address 0x0000030B 12:11:53.392000 : Cannot read memory at address 0x0000038B 12:11:53.393998 : Cannot read memory at address 0x0000030B 12:11:53.393998 : Cannot read memory at address 0x0000038B 12:11:53.393998 : RawData event for Player #1: 12:11:53.393998 : Device rawinput data (Hex) = [ 000080B0, 0000A490 ] 12:11:53.393998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.393998 : OnScreen Cursor Position (Px) = [ 965, 694 ] 12:11:53.393998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.393998 : ClientWindow Style = FullScreen 12:11:53.394991 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.394991 : Game Position (Hex) = [ 03C5, 02B6 ] 12:11:53.394991 : Game Position (Dec) = [ 965, 694 ] 12:11:53.394991 : - 12:11:53.395988 : Cannot read memory at address 0x0000030B 12:11:53.395988 : Cannot read memory at address 0x0000038B 12:11:53.397981 : Cannot read memory at address 0x0000030B 12:11:53.397981 : Cannot read memory at address 0x0000038B 12:11:53.399481 : Cannot read memory at address 0x0000030B 12:11:53.399481 : Cannot read memory at address 0x0000038B 12:11:53.400477 : RawData event for Player #1: 12:11:53.400477 : Device rawinput data (Hex) = [ 000080B0, 0000A440 ] 12:11:53.400477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.401474 : Cannot read memory at address 0x0000030B 12:11:53.401474 : OnScreen Cursor Position (Px) = [ 965, 692 ] 12:11:53.401474 : Cannot read memory at address 0x0000038B 12:11:53.401474 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.401474 : ClientWindow Style = FullScreen 12:11:53.401474 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.401474 : Game Position (Hex) = [ 03C5, 02B4 ] 12:11:53.401474 : Game Position (Dec) = [ 965, 692 ] 12:11:53.401474 : - 12:11:53.403467 : Cannot read memory at address 0x0000030B 12:11:53.403467 : Cannot read memory at address 0x0000038B 12:11:53.405461 : Cannot read memory at address 0x0000030B 12:11:53.405461 : Cannot read memory at address 0x0000038B 12:11:53.406961 : Cannot read memory at address 0x0000030B 12:11:53.406961 : Cannot read memory at address 0x0000038B 12:11:53.407961 : RawData event for Player #1: 12:11:53.407961 : Device rawinput data (Hex) = [ 00008088, 0000A3D0 ] 12:11:53.408464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.408464 : OnScreen Cursor Position (Px) = [ 963, 691 ] 12:11:53.408464 : Cannot read memory at address 0x0000038B 12:11:53.408464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.408464 : ClientWindow Style = FullScreen 12:11:53.408464 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.408464 : Game Position (Hex) = [ 03C3, 02B3 ] 12:11:53.408464 : Game Position (Dec) = [ 963, 691 ] 12:11:53.408464 : - 12:11:53.410464 : Cannot read memory at address 0x0000030B 12:11:53.410464 : Cannot read memory at address 0x0000038B 12:11:53.412453 : Cannot read memory at address 0x0000030B 12:11:53.412453 : Cannot read memory at address 0x0000038B 12:11:53.414446 : Cannot read memory at address 0x0000030B 12:11:53.414446 : Cannot read memory at address 0x0000038B 12:11:53.414446 : RawData event for Player #1: 12:11:53.414446 : Device rawinput data (Hex) = [ 00008064, 0000A360 ] 12:11:53.414446 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.415443 : OnScreen Cursor Position (Px) = [ 962, 689 ] 12:11:53.415443 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.415443 : ClientWindow Style = FullScreen 12:11:53.415443 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.415443 : Game Position (Hex) = [ 03C2, 02B1 ] 12:11:53.415443 : Game Position (Dec) = [ 962, 689 ] 12:11:53.415443 : - 12:11:53.416440 : Cannot read memory at address 0x0000030B 12:11:53.416440 : Cannot read memory at address 0x0000038B 12:11:53.417941 : Cannot read memory at address 0x0000030B 12:11:53.417941 : Cannot read memory at address 0x0000038B 12:11:53.419595 : Cannot read memory at address 0x0000030B 12:11:53.419595 : Cannot read memory at address 0x0000038B 12:11:53.421589 : Cannot read memory at address 0x0000030B 12:11:53.421589 : Cannot read memory at address 0x0000038B 12:11:53.421589 : RawData event for Player #1: 12:11:53.421589 : Device rawinput data (Hex) = [ 00008018, 0000A2D0 ] 12:11:53.421589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.421589 : OnScreen Cursor Position (Px) = [ 960, 686 ] 12:11:53.421589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.422586 : ClientWindow Style = FullScreen 12:11:53.422586 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.422586 : Game Position (Hex) = [ 03C0, 02AE ] 12:11:53.422586 : Game Position (Dec) = [ 960, 686 ] 12:11:53.422586 : - 12:11:53.423587 : Cannot read memory at address 0x0000030B 12:11:53.423587 : Cannot read memory at address 0x0000038B 12:11:53.425580 : Cannot read memory at address 0x0000030B 12:11:53.425580 : Cannot read memory at address 0x0000038B 12:11:53.428079 : Cannot read memory at address 0x0000030B 12:11:53.428079 : Cannot read memory at address 0x0000038B 12:11:53.429083 : RawData event for Player #1: 12:11:53.429083 : Device rawinput data (Hex) = [ 00007FFC, 0000A288 ] 12:11:53.429083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.429083 : OnScreen Cursor Position (Px) = [ 959, 685 ] 12:11:53.429083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.429083 : ClientWindow Style = FullScreen 12:11:53.429083 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.429083 : Game Position (Hex) = [ 03BF, 02AD ] 12:11:53.430080 : Game Position (Dec) = [ 959, 685 ] 12:11:53.430080 : - 12:11:53.430080 : Cannot read memory at address 0x0000030B 12:11:53.430080 : Cannot read memory at address 0x0000038B 12:11:53.432073 : Cannot read memory at address 0x0000030B 12:11:53.432073 : Cannot read memory at address 0x0000038B 12:11:53.434067 : Cannot read memory at address 0x0000030B 12:11:53.434067 : Cannot read memory at address 0x0000038B 12:11:53.436060 : Cannot read memory at address 0x0000030B 12:11:53.436060 : RawData event for Player #1: 12:11:53.436060 : Cannot read memory at address 0x0000038B 12:11:53.436060 : Device rawinput data (Hex) = [ 00007FD8, 0000A22C ] 12:11:53.436060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.436060 : OnScreen Cursor Position (Px) = [ 958, 684 ] 12:11:53.436060 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.436060 : ClientWindow Style = FullScreen 12:11:53.436060 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.436060 : Game Position (Hex) = [ 03BE, 02AC ] 12:11:53.436060 : Game Position (Dec) = [ 958, 684 ] 12:11:53.437058 : - 12:11:53.438054 : Cannot read memory at address 0x0000030B 12:11:53.438054 : Cannot read memory at address 0x0000038B 12:11:53.439233 : Cannot read memory at address 0x0000030B 12:11:53.439233 : Cannot read memory at address 0x0000038B 12:11:53.441230 : Cannot read memory at address 0x0000030B 12:11:53.441230 : Cannot read memory at address 0x0000038B 12:11:53.442225 : RawData event for Player #1: 12:11:53.442225 : Device rawinput data (Hex) = [ 00007F74, 0000A1BC ] 12:11:53.442225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.442225 : OnScreen Cursor Position (Px) = [ 955, 682 ] 12:11:53.442225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.442225 : ClientWindow Style = FullScreen 12:11:53.442225 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.442225 : Game Position (Hex) = [ 03BB, 02AA ] 12:11:53.442225 : Game Position (Dec) = [ 955, 682 ] 12:11:53.442225 : - 12:11:53.443222 : Cannot read memory at address 0x0000030B 12:11:53.443222 : Cannot read memory at address 0x0000038B 12:11:53.445215 : Cannot read memory at address 0x0000030B 12:11:53.445215 : Cannot read memory at address 0x0000038B 12:11:53.447209 : Cannot read memory at address 0x0000030B 12:11:53.447209 : Cannot read memory at address 0x0000038B 12:11:53.448706 : Cannot read memory at address 0x0000030B 12:11:53.448706 : Cannot read memory at address 0x0000038B 12:11:53.448706 : RawData event for Player #1: 12:11:53.448706 : Device rawinput data (Hex) = [ 00007F58, 0000A174 ] 12:11:53.448706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.448706 : OnScreen Cursor Position (Px) = [ 955, 681 ] 12:11:53.449600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.449600 : ClientWindow Style = FullScreen 12:11:53.449600 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.449600 : Game Position (Hex) = [ 03BB, 02A9 ] 12:11:53.449600 : Game Position (Dec) = [ 955, 681 ] 12:11:53.449600 : - 12:11:53.450598 : Cannot read memory at address 0x0000030B 12:11:53.450598 : Cannot read memory at address 0x0000038B 12:11:53.452591 : Cannot read memory at address 0x0000030B 12:11:53.452591 : Cannot read memory at address 0x0000038B 12:11:53.453588 : RawData event for Player #1: 12:11:53.453588 : Device rawinput data (Hex) = [ 00007EF8, 0000A104 ] 12:11:53.453588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.453588 : OnScreen Cursor Position (Px) = [ 952, 679 ] 12:11:53.453588 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.454585 : ClientWindow Style = FullScreen 12:11:53.454585 : Cannot read memory at address 0x0000030B 12:11:53.454585 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.454585 : Game Position (Hex) = [ 03B8, 02A7 ] 12:11:53.454585 : Game Position (Dec) = [ 952, 679 ] 12:11:53.454585 : - 12:11:53.456581 : Cannot read memory at address 0x0000030B 12:11:53.456581 : Cannot read memory at address 0x0000038B 12:11:53.458085 : Cannot read memory at address 0x0000030B 12:11:53.458085 : Cannot read memory at address 0x0000038B 12:11:53.460089 : Cannot read memory at address 0x0000030B 12:11:53.460089 : Cannot read memory at address 0x0000038B 12:11:53.461082 : RawData event for Player #1: 12:11:53.461082 : Device rawinput data (Hex) = [ 00007ECC, 0000A094 ] 12:11:53.461082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.461082 : OnScreen Cursor Position (Px) = [ 950, 677 ] 12:11:53.461082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.462078 : ClientWindow Style = FullScreen 12:11:53.462078 : Cannot read memory at address 0x0000030B 12:11:53.462078 : Cannot read memory at address 0x0000038B 12:11:53.462078 : Game Position (Hex) = [ 03B6, 02A5 ] 12:11:53.462078 : Game Position (Dec) = [ 950, 677 ] 12:11:53.462078 : - 12:11:53.464071 : Cannot read memory at address 0x0000030B 12:11:53.464071 : Cannot read memory at address 0x0000038B 12:11:53.466065 : Cannot read memory at address 0x0000030B 12:11:53.466065 : Cannot read memory at address 0x0000038B 12:11:53.468058 : Cannot read memory at address 0x0000030B 12:11:53.468058 : RawData event for Player #1: 12:11:53.468058 : Cannot read memory at address 0x0000038B 12:11:53.468058 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.468058 : OnScreen Cursor Position (Px) = [ 949, 676 ] 12:11:53.468559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.468559 : ClientWindow Style = FullScreen 12:11:53.468559 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.468559 : Game Position (Hex) = [ 03B5, 02A4 ] 12:11:53.468559 : Game Position (Dec) = [ 949, 676 ] 12:11:53.468559 : - 12:11:53.469557 : Cannot read memory at address 0x0000030B 12:11:53.469557 : Cannot read memory at address 0x0000038B 12:11:53.471555 : Cannot read memory at address 0x0000030B 12:11:53.471555 : Cannot read memory at address 0x0000038B 12:11:53.473548 : Cannot read memory at address 0x0000030B 12:11:53.473548 : Cannot read memory at address 0x0000038B 12:11:53.473548 : RawData event for Player #1: 12:11:53.473548 : Device rawinput data (Hex) = [ 00007E88, 00009FD0 ] 12:11:53.473548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.473548 : OnScreen Cursor Position (Px) = [ 948, 674 ] 12:11:53.474542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.474542 : ClientWindow Style = FullScreen 12:11:53.474542 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.474542 : Game Position (Hex) = [ 03B4, 02A2 ] 12:11:53.474542 : Game Position (Dec) = [ 948, 674 ] 12:11:53.474542 : - 12:11:53.475542 : Cannot read memory at address 0x0000030B 12:11:53.475542 : Cannot read memory at address 0x0000038B 12:11:53.478041 : Cannot read memory at address 0x0000030B 12:11:53.478041 : Cannot read memory at address 0x0000038B 12:11:53.480043 : Cannot read memory at address 0x0000030B 12:11:53.480043 : Cannot read memory at address 0x0000038B 12:11:53.481039 : RawData event for Player #1: 12:11:53.481039 : Device rawinput data (Hex) = [ 00007E44, 00009FB4 ] 12:11:53.481039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.481039 : OnScreen Cursor Position (Px) = [ 947, 673 ] 12:11:53.481039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.481039 : ClientWindow Style = FullScreen 12:11:53.481039 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.481039 : Game Position (Hex) = [ 03B3, 02A1 ] 12:11:53.481039 : Game Position (Dec) = [ 947, 673 ] 12:11:53.481039 : - 12:11:53.482036 : Cannot read memory at address 0x0000030B 12:11:53.482036 : Cannot read memory at address 0x0000038B 12:11:53.484029 : Cannot read memory at address 0x0000030B 12:11:53.484029 : Cannot read memory at address 0x0000038B 12:11:53.486023 : Cannot read memory at address 0x0000030B 12:11:53.486023 : Cannot read memory at address 0x0000038B 12:11:53.488020 : Cannot read memory at address 0x0000030B 12:11:53.488020 : RawData event for Player #1: 12:11:53.488020 : Cannot read memory at address 0x0000038B 12:11:53.488020 : Device rawinput data (Hex) = [ 00007E20, 00009F44 ] 12:11:53.488020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.488524 : OnScreen Cursor Position (Px) = [ 945, 671 ] 12:11:53.488524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.488524 : ClientWindow Style = FullScreen 12:11:53.488524 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.488524 : Game Position (Hex) = [ 03B1, 029F ] 12:11:53.488524 : Game Position (Dec) = [ 945, 671 ] 12:11:53.488524 : - 12:11:53.489531 : Cannot read memory at address 0x0000030B 12:11:53.489531 : Cannot read memory at address 0x0000038B 12:11:53.491519 : Cannot read memory at address 0x0000030B 12:11:53.491519 : Cannot read memory at address 0x0000038B 12:11:53.493513 : Cannot read memory at address 0x0000030B 12:11:53.493513 : Cannot read memory at address 0x0000038B 12:11:53.494506 : RawData event for Player #1: 12:11:53.494506 : Device rawinput data (Hex) = [ 00007DDC, 00009ED4 ] 12:11:53.494506 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.495502 : OnScreen Cursor Position (Px) = [ 943, 670 ] 12:11:53.495502 : Cannot read memory at address 0x0000030B 12:11:53.495502 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.495502 : Cannot read memory at address 0x0000038B 12:11:53.495502 : Game Position (Hex) = [ 03AF, 029E ] 12:11:53.495502 : Game Position (Dec) = [ 943, 670 ] 12:11:53.495502 : - 12:11:53.498001 : Cannot read memory at address 0x0000030B 12:11:53.498001 : Cannot read memory at address 0x0000038B 12:11:53.500002 : Cannot read memory at address 0x0000030B 12:11:53.500002 : Cannot read memory at address 0x0000038B 12:11:53.502000 : Cannot read memory at address 0x0000030B 12:11:53.502000 : Cannot read memory at address 0x0000038B 12:11:53.502000 : RawData event for Player #1: 12:11:53.502000 : Device rawinput data (Hex) = [ 00007DBC, 00009ED4 ] 12:11:53.502000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.502000 : OnScreen Cursor Position (Px) = [ 943, 670 ] 12:11:53.502000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.502000 : ClientWindow Style = FullScreen 12:11:53.502000 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.502000 : Game Position (Hex) = [ 03AF, 029E ] 12:11:53.502992 : Game Position (Dec) = [ 943, 670 ] 12:11:53.502992 : - 12:11:53.503989 : Cannot read memory at address 0x0000030B 12:11:53.503989 : Cannot read memory at address 0x0000038B 12:11:53.505490 : Cannot read memory at address 0x0000030B 12:11:53.505490 : Cannot read memory at address 0x0000038B 12:11:53.508083 : Cannot read memory at address 0x0000030B 12:11:53.508083 : Cannot read memory at address 0x0000038B 12:11:53.509091 : RawData event for Player #1: 12:11:53.509091 : Device rawinput data (Hex) = [ 00007D34, 00009E10 ] 12:11:53.509091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.509091 : OnScreen Cursor Position (Px) = [ 939, 666 ] 12:11:53.509091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.509091 : ClientWindow Style = FullScreen 12:11:53.509091 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.509091 : Game Position (Hex) = [ 03AB, 029A ] 12:11:53.509091 : Game Position (Dec) = [ 939, 666 ] 12:11:53.509091 : - 12:11:53.510080 : Cannot read memory at address 0x0000030B 12:11:53.510080 : Cannot read memory at address 0x0000038B 12:11:53.512073 : Cannot read memory at address 0x0000030B 12:11:53.512073 : Cannot read memory at address 0x0000038B 12:11:53.514066 : Cannot read memory at address 0x0000030B 12:11:53.514066 : Cannot read memory at address 0x0000038B 12:11:53.516059 : Cannot read memory at address 0x0000030B 12:11:53.516059 : Cannot read memory at address 0x0000038B 12:11:53.516059 : RawData event for Player #1: 12:11:53.516059 : Device rawinput data (Hex) = [ 00007D14, 00009DC8 ] 12:11:53.516059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.516059 : OnScreen Cursor Position (Px) = [ 938, 665 ] 12:11:53.516059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.516059 : ClientWindow Style = FullScreen 12:11:53.516059 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.516059 : Game Position (Hex) = [ 03AA, 0299 ] 12:11:53.517056 : Game Position (Dec) = [ 938, 665 ] 12:11:53.517056 : - 12:11:53.518052 : Cannot read memory at address 0x0000030B 12:11:53.518052 : Cannot read memory at address 0x0000038B 12:11:53.519251 : Cannot read memory at address 0x0000030B 12:11:53.519251 : Cannot read memory at address 0x0000038B 12:11:53.521250 : Cannot read memory at address 0x0000030B 12:11:53.521250 : Cannot read memory at address 0x0000038B 12:11:53.522243 : RawData event for Player #1: 12:11:53.522243 : Device rawinput data (Hex) = [ 00007CA8, 00009D14 ] 12:11:53.522243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.522243 : OnScreen Cursor Position (Px) = [ 934, 662 ] 12:11:53.522243 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.522243 : ClientWindow Style = FullScreen 12:11:53.522243 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.522243 : Game Position (Hex) = [ 03A6, 0296 ] 12:11:53.522243 : Game Position (Dec) = [ 934, 662 ] 12:11:53.522243 : - 12:11:53.523240 : Cannot read memory at address 0x0000030B 12:11:53.523240 : Cannot read memory at address 0x0000038B 12:11:53.525233 : Cannot read memory at address 0x0000030B 12:11:53.525233 : Cannot read memory at address 0x0000038B 12:11:53.527230 : Cannot read memory at address 0x0000030B 12:11:53.527230 : Cannot read memory at address 0x0000038B 12:11:53.528726 : Cannot read memory at address 0x0000030B 12:11:53.528726 : Cannot read memory at address 0x0000038B 12:11:53.528726 : RawData event for Player #1: 12:11:53.528726 : Device rawinput data (Hex) = [ 00007C80, 00009CD0 ] 12:11:53.528726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.529563 : OnScreen Cursor Position (Px) = [ 933, 661 ] 12:11:53.529563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.529563 : ClientWindow Style = FullScreen 12:11:53.529563 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.529563 : Game Position (Hex) = [ 03A5, 0295 ] 12:11:53.529563 : Game Position (Dec) = [ 933, 661 ] 12:11:53.529563 : - 12:11:53.530562 : Cannot read memory at address 0x0000030B 12:11:53.530562 : Cannot read memory at address 0x0000038B 12:11:53.532555 : Cannot read memory at address 0x0000030B 12:11:53.532555 : Cannot read memory at address 0x0000038B 12:11:53.534548 : Cannot read memory at address 0x0000030B 12:11:53.534548 : Cannot read memory at address 0x0000038B 12:11:53.535548 : RawData event for Player #1: 12:11:53.535548 : Device rawinput data (Hex) = [ 00007C64, 00009C4C ] 12:11:53.535548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.536542 : OnScreen Cursor Position (Px) = [ 932, 659 ] 12:11:53.536542 : Cannot read memory at address 0x0000030B 12:11:53.536542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.536542 : Cannot read memory at address 0x0000038B 12:11:53.536542 : ClientWindow Style = FullScreen 12:11:53.536542 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.536542 : Game Position (Hex) = [ 03A4, 0293 ] 12:11:53.536542 : Game Position (Dec) = [ 932, 659 ] 12:11:53.536542 : - 12:11:53.538047 : Cannot read memory at address 0x0000030B 12:11:53.538047 : Cannot read memory at address 0x0000038B 12:11:53.539699 : Cannot read memory at address 0x0000030B 12:11:53.539699 : Cannot read memory at address 0x0000038B 12:11:53.541694 : Cannot read memory at address 0x0000030B 12:11:53.541694 : Cannot read memory at address 0x0000038B 12:11:53.542694 : RawData event for Player #1: 12:11:53.542694 : Device rawinput data (Hex) = [ 00007C30, 00009B54 ] 12:11:53.542694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.542694 : OnScreen Cursor Position (Px) = [ 931, 655 ] 12:11:53.542694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.542694 : ClientWindow Style = FullScreen 12:11:53.542694 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.543687 : Game Position (Hex) = [ 03A3, 028F ] 12:11:53.543687 : Game Position (Dec) = [ 931, 655 ] 12:11:53.543687 : Cannot read memory at address 0x0000030B 12:11:53.543687 : - 12:11:53.543687 : Cannot read memory at address 0x0000038B 12:11:53.545680 : Cannot read memory at address 0x0000030B 12:11:53.545680 : Cannot read memory at address 0x0000038B 12:11:53.548179 : Cannot read memory at address 0x0000030B 12:11:53.548179 : Cannot read memory at address 0x0000038B 12:11:53.550180 : RawData event for Player #1: 12:11:53.550180 : Cannot read memory at address 0x0000030B 12:11:53.550180 : Device rawinput data (Hex) = [ 00007BEC, 00009AE4 ] 12:11:53.550180 : Cannot read memory at address 0x0000038B 12:11:53.550180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.550180 : OnScreen Cursor Position (Px) = [ 929, 653 ] 12:11:53.550180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.550180 : ClientWindow Style = FullScreen 12:11:53.550180 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.550180 : Game Position (Hex) = [ 03A1, 028D ] 12:11:53.550180 : Game Position (Dec) = [ 929, 653 ] 12:11:53.550180 : - 12:11:53.552177 : Cannot read memory at address 0x0000030B 12:11:53.552177 : Cannot read memory at address 0x0000038B 12:11:53.554171 : Cannot read memory at address 0x0000030B 12:11:53.554171 : Cannot read memory at address 0x0000038B 12:11:53.556160 : Cannot read memory at address 0x0000030B 12:11:53.556160 : Cannot read memory at address 0x0000038B 12:11:53.557157 : RawData event for Player #1: 12:11:53.557157 : Device rawinput data (Hex) = [ 00007BB0, 000099D8 ] 12:11:53.557157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.557157 : OnScreen Cursor Position (Px) = [ 927, 649 ] 12:11:53.557157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.557157 : ClientWindow Style = FullScreen 12:11:53.557157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.557157 : Game Position (Hex) = [ 039F, 0289 ] 12:11:53.557157 : Game Position (Dec) = [ 927, 649 ] 12:11:53.557157 : - 12:11:53.558154 : Cannot read memory at address 0x0000030B 12:11:53.558154 : Cannot read memory at address 0x0000038B 12:11:53.559353 : Cannot read memory at address 0x0000030B 12:11:53.559353 : Cannot read memory at address 0x0000038B 12:11:53.561348 : Cannot read memory at address 0x0000030B 12:11:53.561348 : Cannot read memory at address 0x0000038B 12:11:53.562345 : RawData event for Player #1: 12:11:53.562345 : Device rawinput data (Hex) = [ 00007B8C, 00009924 ] 12:11:53.563341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.563341 : Cannot read memory at address 0x0000030B 12:11:53.563341 : OnScreen Cursor Position (Px) = [ 926, 646 ] 12:11:53.563341 : Cannot read memory at address 0x0000038B 12:11:53.563341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.563341 : ClientWindow Style = FullScreen 12:11:53.563341 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.563341 : Game Position (Hex) = [ 039E, 0286 ] 12:11:53.563341 : Game Position (Dec) = [ 926, 646 ] 12:11:53.563341 : - 12:11:53.565338 : Cannot read memory at address 0x0000030B 12:11:53.565338 : Cannot read memory at address 0x0000038B 12:11:53.567838 : Cannot read memory at address 0x0000030B 12:11:53.567838 : Cannot read memory at address 0x0000038B 12:11:53.569843 : Cannot read memory at address 0x0000030B 12:11:53.569843 : Cannot read memory at address 0x0000038B 12:11:53.569843 : RawData event for Player #1: 12:11:53.569843 : Device rawinput data (Hex) = [ 00007B40, 00009818 ] 12:11:53.569843 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.569843 : OnScreen Cursor Position (Px) = [ 924, 641 ] 12:11:53.569843 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.569843 : ClientWindow Style = FullScreen 12:11:53.569843 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.569843 : Game Position (Hex) = [ 039C, 0281 ] 12:11:53.570834 : Game Position (Dec) = [ 924, 641 ] 12:11:53.570834 : - 12:11:53.571835 : Cannot read memory at address 0x0000030B 12:11:53.571835 : Cannot read memory at address 0x0000038B 12:11:53.573828 : Cannot read memory at address 0x0000030B 12:11:53.573828 : Cannot read memory at address 0x0000038B 12:11:53.575821 : Cannot read memory at address 0x0000030B 12:11:53.575821 : Cannot read memory at address 0x0000038B 12:11:53.576818 : RawData event for Player #1: 12:11:53.576818 : Device rawinput data (Hex) = [ 00007B1C, 00009738 ] 12:11:53.576818 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.576818 : OnScreen Cursor Position (Px) = [ 923, 637 ] 12:11:53.576818 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.577811 : ClientWindow Style = FullScreen 12:11:53.577811 : Cannot read memory at address 0x0000030B 12:11:53.577811 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.577811 : Game Position (Hex) = [ 039B, 027D ] 12:11:53.577811 : Cannot read memory at address 0x0000038B 12:11:53.578313 : Game Position (Dec) = [ 923, 637 ] 12:11:53.578313 : - 12:11:53.580314 : Cannot read memory at address 0x0000030B 12:11:53.580314 : Cannot read memory at address 0x0000038B 12:11:53.582305 : Cannot read memory at address 0x0000030B 12:11:53.582305 : Cannot read memory at address 0x0000038B 12:11:53.584295 : RawData event for Player #1: 12:11:53.584295 : Device rawinput data (Hex) = [ 00007AFC, 000095F8 ] 12:11:53.584295 : Cannot read memory at address 0x0000038B 12:11:53.584295 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.584295 : OnScreen Cursor Position (Px) = [ 922, 632 ] 12:11:53.584295 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.584295 : ClientWindow Style = FullScreen 12:11:53.584295 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.584295 : Game Position (Hex) = [ 039A, 0278 ] 12:11:53.584295 : Game Position (Dec) = [ 922, 632 ] 12:11:53.584295 : - 12:11:53.586288 : Cannot read memory at address 0x0000030B 12:11:53.586288 : Cannot read memory at address 0x0000038B 12:11:53.588285 : Cannot read memory at address 0x0000030B 12:11:53.588285 : Cannot read memory at address 0x0000038B 12:11:53.589572 : Cannot read memory at address 0x0000030B 12:11:53.589572 : Cannot read memory at address 0x0000038B 12:11:53.590656 : RawData event for Player #1: 12:11:53.590656 : Device rawinput data (Hex) = [ 00007AD8, 00009504 ] 12:11:53.590656 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.590656 : OnScreen Cursor Position (Px) = [ 921, 628 ] 12:11:53.590656 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.591609 : ClientWindow Style = FullScreen 12:11:53.591609 : Cannot read memory at address 0x0000030B 12:11:53.591609 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.591609 : Cannot read memory at address 0x0000038B 12:11:53.591609 : Game Position (Hex) = [ 0399, 0274 ] 12:11:53.591609 : Game Position (Dec) = [ 921, 628 ] 12:11:53.591609 : - 12:11:53.593608 : Cannot read memory at address 0x0000030B 12:11:53.593608 : Cannot read memory at address 0x0000038B 12:11:53.595594 : Cannot read memory at address 0x0000030B 12:11:53.595594 : Cannot read memory at address 0x0000038B 12:11:53.598059 : Cannot read memory at address 0x0000030B 12:11:53.598059 : Cannot read memory at address 0x0000038B 12:11:53.598059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.598059 : OnScreen Cursor Position (Px) = [ 921, 625 ] 12:11:53.598059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.598059 : ClientWindow Style = FullScreen 12:11:53.598059 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.598059 : Game Position (Hex) = [ 0399, 0271 ] 12:11:53.598059 : Game Position (Dec) = [ 921, 625 ] 12:11:53.599067 : - 12:11:53.600063 : Cannot read memory at address 0x0000030B 12:11:53.600063 : Cannot read memory at address 0x0000038B 12:11:53.602056 : Cannot read memory at address 0x0000030B 12:11:53.602056 : Cannot read memory at address 0x0000038B 12:11:53.604050 : Cannot read memory at address 0x0000030B 12:11:53.604050 : Cannot read memory at address 0x0000038B 12:11:53.604050 : RawData event for Player #1: 12:11:53.604050 : Device rawinput data (Hex) = [ 00007A9C, 000092D4 ] 12:11:53.604050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.604050 : OnScreen Cursor Position (Px) = [ 919, 619 ] 12:11:53.605552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.605552 : Cannot read memory at address 0x0000030B 12:11:53.605552 : ClientWindow Style = FullScreen 12:11:53.605552 : Cannot read memory at address 0x0000038B 12:11:53.605552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.605552 : Game Position (Hex) = [ 0397, 026B ] 12:11:53.605552 : Game Position (Dec) = [ 919, 619 ] 12:11:53.605552 : - 12:11:53.608060 : Cannot read memory at address 0x0000030B 12:11:53.608060 : Cannot read memory at address 0x0000038B 12:11:53.610063 : Cannot read memory at address 0x0000030B 12:11:53.610063 : Cannot read memory at address 0x0000038B 12:11:53.611060 : RawData event for Player #1: 12:11:53.611060 : Device rawinput data (Hex) = [ 00007AB4, 000091F4 ] 12:11:53.611060 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.611060 : OnScreen Cursor Position (Px) = [ 920, 615 ] 12:11:53.611060 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.611060 : ClientWindow Style = FullScreen 12:11:53.611060 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.611060 : Game Position (Hex) = [ 0398, 0267 ] 12:11:53.611060 : Game Position (Dec) = [ 920, 615 ] 12:11:53.611060 : - 12:11:53.612057 : Cannot read memory at address 0x0000030B 12:11:53.612057 : Cannot read memory at address 0x0000038B 12:11:53.614050 : Cannot read memory at address 0x0000030B 12:11:53.614050 : Cannot read memory at address 0x0000038B 12:11:53.616043 : Cannot read memory at address 0x0000030B 12:11:53.616043 : Cannot read memory at address 0x0000038B 12:11:53.618037 : Cannot read memory at address 0x0000030B 12:11:53.618037 : RawData event for Player #1: 12:11:53.618037 : Device rawinput data (Hex) = [ 00007ABC, 000090D4 ] 12:11:53.618037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.618539 : OnScreen Cursor Position (Px) = [ 920, 611 ] 12:11:53.618539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.618539 : ClientWindow Style = FullScreen 12:11:53.618539 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.618539 : Cannot read memory at address 0x0000038B 12:11:53.618539 : Game Position (Hex) = [ 0398, 0263 ] 12:11:53.618539 : Game Position (Dec) = [ 920, 611 ] 12:11:53.618539 : - 12:11:53.620535 : Cannot read memory at address 0x0000030B 12:11:53.620535 : Cannot read memory at address 0x0000038B 12:11:53.622528 : Cannot read memory at address 0x0000030B 12:11:53.622528 : Cannot read memory at address 0x0000038B 12:11:53.624522 : Cannot read memory at address 0x0000030B 12:11:53.624522 : Cannot read memory at address 0x0000038B 12:11:53.624522 : RawData event for Player #1: 12:11:53.624522 : Device rawinput data (Hex) = [ 00007ABC, 00009064 ] 12:11:53.624522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.624522 : OnScreen Cursor Position (Px) = [ 920, 609 ] 12:11:53.624522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.625518 : ClientWindow Style = FullScreen 12:11:53.625518 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.625518 : Game Position (Hex) = [ 0398, 0261 ] 12:11:53.625518 : Game Position (Dec) = [ 920, 609 ] 12:11:53.625518 : - 12:11:53.626515 : Cannot read memory at address 0x0000030B 12:11:53.626515 : Cannot read memory at address 0x0000038B 12:11:53.628017 : Cannot read memory at address 0x0000030B 12:11:53.628017 : Cannot read memory at address 0x0000038B 12:11:53.630020 : Cannot read memory at address 0x0000030B 12:11:53.630020 : Cannot read memory at address 0x0000038B 12:11:53.632013 : Cannot read memory at address 0x0000030B 12:11:53.632013 : Cannot read memory at address 0x0000038B 12:11:53.632013 : RawData event for Player #1: 12:11:53.632013 : Device rawinput data (Hex) = [ 00007AD4, 00008EBC ] 12:11:53.632013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.632013 : OnScreen Cursor Position (Px) = [ 921, 602 ] 12:11:53.632013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.632013 : ClientWindow Style = FullScreen 12:11:53.632013 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.632013 : Game Position (Hex) = [ 0399, 025A ] 12:11:53.632013 : Game Position (Dec) = [ 921, 602 ] 12:11:53.632013 : - 12:11:53.634007 : Cannot read memory at address 0x0000030B 12:11:53.634007 : Cannot read memory at address 0x0000038B 12:11:53.636000 : Cannot read memory at address 0x0000030B 12:11:53.636000 : Cannot read memory at address 0x0000038B 12:11:53.637993 : Cannot read memory at address 0x0000030B 12:11:53.637993 : Cannot read memory at address 0x0000038B 12:11:53.638496 : RawData event for Player #1: 12:11:53.638496 : Device rawinput data (Hex) = [ 00007B00, 00008E30 ] 12:11:53.638496 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.638496 : OnScreen Cursor Position (Px) = [ 922, 599 ] 12:11:53.639495 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.639495 : Cannot read memory at address 0x0000030B 12:11:53.639495 : ClientWindow Style = FullScreen 12:11:53.639495 : Cannot read memory at address 0x0000038B 12:11:53.639495 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.639495 : Game Position (Hex) = [ 039A, 0257 ] 12:11:53.639495 : Game Position (Dec) = [ 922, 599 ] 12:11:53.639495 : - 12:11:53.641487 : Cannot read memory at address 0x0000030B 12:11:53.641487 : Cannot read memory at address 0x0000038B 12:11:53.643481 : Cannot read memory at address 0x0000030B 12:11:53.643481 : Cannot read memory at address 0x0000038B 12:11:53.644478 : RawData event for Player #1: 12:11:53.644478 : Device rawinput data (Hex) = [ 00007B44, 00008D90 ] 12:11:53.644478 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.645475 : OnScreen Cursor Position (Px) = [ 924, 597 ] 12:11:53.645475 : Cannot read memory at address 0x0000030B 12:11:53.645475 : Cannot read memory at address 0x0000038B 12:11:53.645475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.645475 : ClientWindow Style = FullScreen 12:11:53.645475 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.645475 : Game Position (Hex) = [ 039C, 0255 ] 12:11:53.645475 : Game Position (Dec) = [ 924, 597 ] 12:11:53.645475 : - 12:11:53.647973 : Cannot read memory at address 0x0000030B 12:11:53.647973 : Cannot read memory at address 0x0000038B 12:11:53.649982 : Cannot read memory at address 0x0000030B 12:11:53.649982 : Cannot read memory at address 0x0000038B 12:11:53.651975 : Cannot read memory at address 0x0000030B 12:11:53.651975 : RawData event for Player #1: 12:11:53.651975 : Cannot read memory at address 0x0000038B 12:11:53.651975 : Device rawinput data (Hex) = [ 00007B44, 00008CB0 ] 12:11:53.651975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.651975 : OnScreen Cursor Position (Px) = [ 924, 593 ] 12:11:53.651975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.651975 : ClientWindow Style = FullScreen 12:11:53.651975 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.651975 : Game Position (Hex) = [ 039C, 0251 ] 12:11:53.651975 : Game Position (Dec) = [ 924, 593 ] 12:11:53.652972 : - 12:11:53.653969 : Cannot read memory at address 0x0000030B 12:11:53.653969 : Cannot read memory at address 0x0000038B 12:11:53.655962 : Cannot read memory at address 0x0000030B 12:11:53.655962 : Cannot read memory at address 0x0000038B 12:11:53.657955 : Cannot read memory at address 0x0000030B 12:11:53.657955 : Cannot read memory at address 0x0000038B 12:11:53.658457 : RawData event for Player #1: 12:11:53.659456 : Device rawinput data (Hex) = [ 00007B88, 00008C74 ] 12:11:53.659456 : Cannot read memory at address 0x0000030B 12:11:53.659456 : Cannot read memory at address 0x0000038B 12:11:53.659456 : OnScreen Cursor Position (Px) = [ 926, 592 ] 12:11:53.659456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.659456 : ClientWindow Style = FullScreen 12:11:53.659456 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.659456 : Game Position (Hex) = [ 039E, 0250 ] 12:11:53.659456 : Game Position (Dec) = [ 926, 592 ] 12:11:53.659456 : - 12:11:53.661449 : Cannot read memory at address 0x0000030B 12:11:53.661449 : Cannot read memory at address 0x0000038B 12:11:53.663443 : Cannot read memory at address 0x0000030B 12:11:53.663443 : Cannot read memory at address 0x0000038B 12:11:53.665436 : Cannot read memory at address 0x0000030B 12:11:53.665436 : Cannot read memory at address 0x0000038B 12:11:53.665436 : RawData event for Player #1: 12:11:53.665436 : Device rawinput data (Hex) = [ 00007BCC, 00008B94 ] 12:11:53.665436 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.665436 : OnScreen Cursor Position (Px) = [ 928, 588 ] 12:11:53.666433 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.666433 : ClientWindow Style = FullScreen 12:11:53.666433 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.666433 : Game Position (Hex) = [ 03A0, 024C ] 12:11:53.666433 : Game Position (Dec) = [ 928, 588 ] 12:11:53.666433 : - 12:11:53.667935 : Cannot read memory at address 0x0000030B 12:11:53.667935 : Cannot read memory at address 0x0000038B 12:11:53.669938 : Cannot read memory at address 0x0000030B 12:11:53.669938 : Cannot read memory at address 0x0000038B 12:11:53.671931 : Cannot read memory at address 0x0000030B 12:11:53.671931 : Cannot read memory at address 0x0000038B 12:11:53.672928 : RawData event for Player #1: 12:11:53.672928 : Device rawinput data (Hex) = [ 00007BF0, 00008B24 ] 12:11:53.672928 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.672928 : OnScreen Cursor Position (Px) = [ 929, 587 ] 12:11:53.672928 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.672928 : ClientWindow Style = FullScreen 12:11:53.672928 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.672928 : Game Position (Hex) = [ 03A1, 024B ] 12:11:53.672928 : Game Position (Dec) = [ 929, 587 ] 12:11:53.672928 : - 12:11:53.673924 : Cannot read memory at address 0x0000030B 12:11:53.673924 : Cannot read memory at address 0x0000038B 12:11:53.675918 : Cannot read memory at address 0x0000030B 12:11:53.675918 : Cannot read memory at address 0x0000038B 12:11:53.677911 : Cannot read memory at address 0x0000030B 12:11:53.677911 : Cannot read memory at address 0x0000038B 12:11:53.679413 : Cannot read memory at address 0x0000030B 12:11:53.679413 : Cannot read memory at address 0x0000038B 12:11:53.679413 : RawData event for Player #1: 12:11:53.679413 : Device rawinput data (Hex) = [ 00007BF0, 00008ABC ] 12:11:53.679413 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.680410 : OnScreen Cursor Position (Px) = [ 929, 585 ] 12:11:53.680410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.680410 : ClientWindow Style = FullScreen 12:11:53.680410 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.680410 : Game Position (Hex) = [ 03A1, 0249 ] 12:11:53.680410 : Game Position (Dec) = [ 929, 585 ] 12:11:53.680410 : - 12:11:53.681406 : Cannot read memory at address 0x0000030B 12:11:53.681406 : Cannot read memory at address 0x0000038B 12:11:53.683399 : Cannot read memory at address 0x0000030B 12:11:53.683399 : Cannot read memory at address 0x0000038B 12:11:53.685392 : Cannot read memory at address 0x0000030B 12:11:53.685392 : Cannot read memory at address 0x0000038B 12:11:53.685392 : RawData event for Player #1: 12:11:53.685392 : Device rawinput data (Hex) = [ 00007C34, 00008A80 ] 12:11:53.685392 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.685392 : OnScreen Cursor Position (Px) = [ 931, 584 ] 12:11:53.686389 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.686389 : ClientWindow Style = FullScreen 12:11:53.686389 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.686389 : Game Position (Hex) = [ 03A3, 0248 ] 12:11:53.686389 : Game Position (Dec) = [ 931, 584 ] 12:11:53.686389 : - 12:11:53.687891 : Cannot read memory at address 0x0000030B 12:11:53.687891 : Cannot read memory at address 0x0000038B 12:11:53.689894 : Cannot read memory at address 0x0000030B 12:11:53.689894 : Cannot read memory at address 0x0000038B 12:11:53.691891 : Cannot read memory at address 0x0000030B 12:11:53.691891 : Cannot read memory at address 0x0000038B 12:11:53.692887 : RawData event for Player #1: 12:11:53.692887 : Device rawinput data (Hex) = [ 00007C58, 00008A4C ] 12:11:53.692887 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.692887 : OnScreen Cursor Position (Px) = [ 932, 583 ] 12:11:53.692887 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.692887 : ClientWindow Style = FullScreen 12:11:53.692887 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.692887 : Game Position (Hex) = [ 03A4, 0247 ] 12:11:53.692887 : Game Position (Dec) = [ 932, 583 ] 12:11:53.693881 : - 12:11:53.693881 : Cannot read memory at address 0x0000030B 12:11:53.693881 : Cannot read memory at address 0x0000038B 12:11:53.695874 : Cannot read memory at address 0x0000030B 12:11:53.695874 : Cannot read memory at address 0x0000038B 12:11:53.697867 : Cannot read memory at address 0x0000030B 12:11:53.697867 : Cannot read memory at address 0x0000038B 12:11:53.699368 : Cannot read memory at address 0x0000030B 12:11:53.699368 : Cannot read memory at address 0x0000038B 12:11:53.699368 : RawData event for Player #1: 12:11:53.699368 : Device rawinput data (Hex) = [ 00007CBC, 00008A44 ] 12:11:53.699368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.700365 : OnScreen Cursor Position (Px) = [ 935, 583 ] 12:11:53.700365 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.700365 : ClientWindow Style = FullScreen 12:11:53.700365 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.700365 : Game Position (Hex) = [ 03A7, 0247 ] 12:11:53.700365 : Game Position (Dec) = [ 935, 583 ] 12:11:53.700365 : - 12:11:53.701361 : Cannot read memory at address 0x0000030B 12:11:53.701361 : Cannot read memory at address 0x0000038B 12:11:53.703355 : Cannot read memory at address 0x0000030B 12:11:53.703355 : Cannot read memory at address 0x0000038B 12:11:53.705853 : Cannot read memory at address 0x0000030B 12:11:53.705853 : Cannot read memory at address 0x0000038B 12:11:53.706859 : RawData event for Player #1: 12:11:53.706859 : Device rawinput data (Hex) = [ 00007CE0, 00008A10 ] 12:11:53.706859 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.706859 : OnScreen Cursor Position (Px) = [ 936, 582 ] 12:11:53.706859 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.706859 : ClientWindow Style = FullScreen 12:11:53.706859 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.706859 : Game Position (Hex) = [ 03A8, 0246 ] 12:11:53.706859 : Game Position (Dec) = [ 936, 582 ] 12:11:53.707855 : - 12:11:53.707855 : Cannot read memory at address 0x0000030B 12:11:53.707855 : Cannot read memory at address 0x0000038B 12:11:53.709363 : Cannot read memory at address 0x0000030B 12:11:53.709363 : Cannot read memory at address 0x0000038B 12:11:53.711356 : Cannot read memory at address 0x0000030B 12:11:53.711356 : Cannot read memory at address 0x0000038B 12:11:53.713349 : Cannot read memory at address 0x0000030B 12:11:53.713349 : Cannot read memory at address 0x0000038B 12:11:53.713349 : RawData event for Player #1: 12:11:53.714346 : Device rawinput data (Hex) = [ 00007D24, 00008A10 ] 12:11:53.714346 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.714346 : OnScreen Cursor Position (Px) = [ 938, 582 ] 12:11:53.714346 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.714346 : ClientWindow Style = FullScreen 12:11:53.714346 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.714346 : Game Position (Hex) = [ 03AA, 0246 ] 12:11:53.714346 : Game Position (Dec) = [ 938, 582 ] 12:11:53.714346 : - 12:11:53.715343 : Cannot read memory at address 0x0000030B 12:11:53.715343 : Cannot read memory at address 0x0000038B 12:11:53.717842 : Cannot read memory at address 0x0000030B 12:11:53.717842 : Cannot read memory at address 0x0000038B 12:11:53.719844 : Cannot read memory at address 0x0000030B 12:11:53.719844 : Cannot read memory at address 0x0000038B 12:11:53.720841 : RawData event for Player #1: 12:11:53.720841 : Device rawinput data (Hex) = [ 00007D48, 00008A10 ] 12:11:53.720841 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.720841 : OnScreen Cursor Position (Px) = [ 939, 582 ] 12:11:53.720841 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.720841 : ClientWindow Style = FullScreen 12:11:53.720841 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.720841 : Game Position (Hex) = [ 03AB, 0246 ] 12:11:53.720841 : Game Position (Dec) = [ 939, 582 ] 12:11:53.720841 : - 12:11:53.721838 : Cannot read memory at address 0x0000030B 12:11:53.721838 : Cannot read memory at address 0x0000038B 12:11:53.723835 : Cannot read memory at address 0x0000030B 12:11:53.723835 : Cannot read memory at address 0x0000038B 12:11:53.725828 : Cannot read memory at address 0x0000030B 12:11:53.725828 : Cannot read memory at address 0x0000038B 12:11:53.726825 : RawData event for Player #1: 12:11:53.726825 : Device rawinput data (Hex) = [ 00007D48, 00008A10 ] 12:11:53.726825 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.726825 : OnScreen Cursor Position (Px) = [ 939, 582 ] 12:11:53.726825 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.726825 : ClientWindow Style = FullScreen 12:11:53.726825 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.726825 : Game Position (Hex) = [ 03AB, 0246 ] 12:11:53.727817 : Game Position (Dec) = [ 939, 582 ] 12:11:53.727817 : Cannot read memory at address 0x0000030B 12:11:53.727817 : - 12:11:53.727817 : Cannot read memory at address 0x0000038B 12:11:53.729319 : Cannot read memory at address 0x0000030B 12:11:53.729319 : Cannot read memory at address 0x0000038B 12:11:53.731312 : Cannot read memory at address 0x0000030B 12:11:53.731312 : Cannot read memory at address 0x0000038B 12:11:53.733305 : Cannot read memory at address 0x0000030B 12:11:53.733305 : Cannot read memory at address 0x0000038B 12:11:53.733305 : RawData event for Player #1: 12:11:53.734302 : Device rawinput data (Hex) = [ 00007D6C, 00008A10 ] 12:11:53.734302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.734302 : OnScreen Cursor Position (Px) = [ 940, 582 ] 12:11:53.734302 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.734302 : ClientWindow Style = FullScreen 12:11:53.734302 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.734302 : Game Position (Hex) = [ 03AC, 0246 ] 12:11:53.734302 : Game Position (Dec) = [ 940, 582 ] 12:11:53.734302 : - 12:11:53.735299 : Cannot read memory at address 0x0000030B 12:11:53.735299 : Cannot read memory at address 0x0000038B 12:11:53.737292 : Cannot read memory at address 0x0000030B 12:11:53.737292 : Cannot read memory at address 0x0000038B 12:11:53.738800 : Cannot read memory at address 0x0000030B 12:11:53.738800 : Cannot read memory at address 0x0000038B 12:11:53.740120 : Cannot read memory at address 0x0000030B 12:11:53.740120 : Cannot read memory at address 0x0000038B 12:11:53.741127 : RawData event for Player #1: 12:11:53.741127 : Device rawinput data (Hex) = [ 00007D90, 00008A4C ] 12:11:53.741127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.741127 : OnScreen Cursor Position (Px) = [ 941, 583 ] 12:11:53.741127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.741127 : ClientWindow Style = FullScreen 12:11:53.741127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.741127 : Game Position (Hex) = [ 03AD, 0247 ] 12:11:53.741127 : Game Position (Dec) = [ 941, 583 ] 12:11:53.741127 : - 12:11:53.742123 : Cannot read memory at address 0x0000030B 12:11:53.742123 : Cannot read memory at address 0x0000038B 12:11:53.744121 : Cannot read memory at address 0x0000030B 12:11:53.744121 : Cannot read memory at address 0x0000038B 12:11:53.746110 : Cannot read memory at address 0x0000030B 12:11:53.746110 : Cannot read memory at address 0x0000038B 12:11:53.748104 : RawData event for Player #1: 12:11:53.748104 : Device rawinput data (Hex) = [ 00007DB0, 00008A8C ] 12:11:53.748104 : Cannot read memory at address 0x0000038B 12:11:53.748104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.748104 : OnScreen Cursor Position (Px) = [ 942, 584 ] 12:11:53.748606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.748606 : ClientWindow Style = FullScreen 12:11:53.748606 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.748606 : Game Position (Hex) = [ 03AE, 0248 ] 12:11:53.748606 : Game Position (Dec) = [ 942, 584 ] 12:11:53.748606 : - 12:11:53.749605 : Cannot read memory at address 0x0000030B 12:11:53.749605 : Cannot read memory at address 0x0000038B 12:11:53.751598 : Cannot read memory at address 0x0000030B 12:11:53.751598 : Cannot read memory at address 0x0000038B 12:11:53.753595 : Cannot read memory at address 0x0000030B 12:11:53.753595 : Cannot read memory at address 0x0000038B 12:11:53.754592 : RawData event for Player #1: 12:11:53.754592 : Device rawinput data (Hex) = [ 00007DD4, 00008A8C ] 12:11:53.754592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.755585 : OnScreen Cursor Position (Px) = [ 943, 584 ] 12:11:53.755585 : Cannot read memory at address 0x0000030B 12:11:53.755585 : Cannot read memory at address 0x0000038B 12:11:53.755585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.755585 : ClientWindow Style = FullScreen 12:11:53.755585 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.755585 : Game Position (Hex) = [ 03AF, 0248 ] 12:11:53.755585 : Game Position (Dec) = [ 943, 584 ] 12:11:53.755585 : - 12:11:53.758084 : Cannot read memory at address 0x0000030B 12:11:53.758084 : Cannot read memory at address 0x0000038B 12:11:53.760092 : Cannot read memory at address 0x0000030B 12:11:53.760092 : Cannot read memory at address 0x0000038B 12:11:53.762082 : Cannot read memory at address 0x0000030B 12:11:53.762082 : RawData event for Player #1: 12:11:53.762082 : Cannot read memory at address 0x0000038B 12:11:53.762082 : Device rawinput data (Hex) = [ 00007DD4, 00008AC8 ] 12:11:53.762082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.762082 : OnScreen Cursor Position (Px) = [ 943, 585 ] 12:11:53.762082 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.762082 : ClientWindow Style = FullScreen 12:11:53.762082 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.762082 : Game Position (Hex) = [ 03AF, 0249 ] 12:11:53.763078 : Game Position (Dec) = [ 943, 585 ] 12:11:53.763078 : - 12:11:53.764075 : Cannot read memory at address 0x0000030B 12:11:53.764075 : Cannot read memory at address 0x0000038B 12:11:53.766068 : Cannot read memory at address 0x0000030B 12:11:53.766068 : Cannot read memory at address 0x0000038B 12:11:53.768062 : Cannot read memory at address 0x0000030B 12:11:53.768062 : Cannot read memory at address 0x0000038B 12:11:53.768062 : Device rawinput data (Hex) = [ 00007DD4, 00008AC8 ] 12:11:53.768062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.768564 : OnScreen Cursor Position (Px) = [ 943, 585 ] 12:11:53.768564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.768564 : ClientWindow Style = FullScreen 12:11:53.768564 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.768564 : Game Position (Hex) = [ 03AF, 0249 ] 12:11:53.768564 : Game Position (Dec) = [ 943, 585 ] 12:11:53.768564 : - 12:11:53.769563 : Cannot read memory at address 0x0000030B 12:11:53.769563 : Cannot read memory at address 0x0000038B 12:11:53.771560 : Cannot read memory at address 0x0000030B 12:11:53.771560 : Cannot read memory at address 0x0000038B 12:11:53.773554 : Cannot read memory at address 0x0000030B 12:11:53.773554 : Cannot read memory at address 0x0000038B 12:11:53.774550 : RawData event for Player #1: 12:11:53.774550 : Device rawinput data (Hex) = [ 00007DF4, 00008AC8 ] 12:11:53.774550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.774550 : OnScreen Cursor Position (Px) = [ 944, 585 ] 12:11:53.774550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.775543 : ClientWindow Style = FullScreen 12:11:53.775543 : Cannot read memory at address 0x0000030B 12:11:53.775543 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.775543 : Cannot read memory at address 0x0000038B 12:11:53.775543 : Game Position (Hex) = [ 03B0, 0249 ] 12:11:53.775543 : Game Position (Dec) = [ 944, 585 ] 12:11:53.775543 : - 12:11:53.778048 : Cannot read memory at address 0x0000030B 12:11:53.778048 : Cannot read memory at address 0x0000038B 12:11:53.780051 : Cannot read memory at address 0x0000030B 12:11:53.780051 : Cannot read memory at address 0x0000038B 12:11:53.782044 : Cannot read memory at address 0x0000030B 12:11:53.782044 : RawData event for Player #1: 12:11:53.782044 : Device rawinput data (Hex) = [ 00007DF0, 00008B04 ] 12:11:53.782044 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.782044 : OnScreen Cursor Position (Px) = [ 944, 586 ] 12:11:53.782044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.782044 : ClientWindow Style = FullScreen 12:11:53.782044 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.782044 : Game Position (Hex) = [ 03B0, 024A ] 12:11:53.782044 : Game Position (Dec) = [ 944, 586 ] 12:11:53.782044 : - 12:11:53.784037 : Cannot read memory at address 0x0000030B 12:11:53.784037 : Cannot read memory at address 0x0000038B 12:11:53.786034 : Cannot read memory at address 0x0000030B 12:11:53.786034 : Cannot read memory at address 0x0000038B 12:11:53.788024 : Cannot read memory at address 0x0000030B 12:11:53.788024 : Cannot read memory at address 0x0000038B 12:11:53.789206 : Cannot read memory at address 0x0000030B 12:11:53.789206 : Cannot read memory at address 0x0000038B 12:11:53.789206 : Device rawinput data (Hex) = [ 00007DF0, 00008B38 ] 12:11:53.789206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.789206 : OnScreen Cursor Position (Px) = [ 944, 587 ] 12:11:53.789206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.789206 : ClientWindow Style = FullScreen 12:11:53.789206 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.789206 : Game Position (Hex) = [ 03B0, 024B ] 12:11:53.789206 : Game Position (Dec) = [ 944, 587 ] 12:11:53.789206 : - 12:11:53.791201 : Cannot read memory at address 0x0000030B 12:11:53.791201 : Cannot read memory at address 0x0000038B 12:11:53.793199 : Cannot read memory at address 0x0000030B 12:11:53.793199 : Cannot read memory at address 0x0000038B 12:11:53.795188 : Cannot read memory at address 0x0000030B 12:11:53.795188 : Cannot read memory at address 0x0000038B 12:11:53.795188 : RawData event for Player #1: 12:11:53.796185 : Device rawinput data (Hex) = [ 00007DF0, 00008B38 ] 12:11:53.796185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.796185 : OnScreen Cursor Position (Px) = [ 944, 587 ] 12:11:53.796185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.796185 : ClientWindow Style = FullScreen 12:11:53.796185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.796185 : Game Position (Hex) = [ 03B0, 024B ] 12:11:53.796185 : Game Position (Dec) = [ 944, 587 ] 12:11:53.796185 : - 12:11:53.797182 : Cannot read memory at address 0x0000030B 12:11:53.797182 : Cannot read memory at address 0x0000038B 12:11:53.798681 : Cannot read memory at address 0x0000030B 12:11:53.798681 : Cannot read memory at address 0x0000038B 12:11:53.800680 : Cannot read memory at address 0x0000030B 12:11:53.800680 : Cannot read memory at address 0x0000038B 12:11:53.801676 : RawData event for Player #1: 12:11:53.801676 : Device rawinput data (Hex) = [ 00007DF0, 00008B38 ] 12:11:53.801676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.801676 : OnScreen Cursor Position (Px) = [ 944, 587 ] 12:11:53.801676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.801676 : ClientWindow Style = FullScreen 12:11:53.801676 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.802669 : Game Position (Hex) = [ 03B0, 024B ] 12:11:53.802669 : Game Position (Dec) = [ 944, 587 ] 12:11:53.802669 : Cannot read memory at address 0x0000030B 12:11:53.802669 : - 12:11:53.802669 : Cannot read memory at address 0x0000038B 12:11:53.804667 : Cannot read memory at address 0x0000030B 12:11:53.804667 : Cannot read memory at address 0x0000038B 12:11:53.806167 : Cannot read memory at address 0x0000030B 12:11:53.806167 : Cannot read memory at address 0x0000038B 12:11:53.808166 : Cannot read memory at address 0x0000030B 12:11:53.808166 : Cannot read memory at address 0x0000038B 12:11:53.808900 : RawData event for Player #1: 12:11:53.808900 : Device rawinput data (Hex) = [ 00007DF0, 00008B6C ] 12:11:53.809405 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.809405 : OnScreen Cursor Position (Px) = [ 944, 588 ] 12:11:53.809405 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.809405 : ClientWindow Style = FullScreen 12:11:53.809405 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.809405 : Game Position (Hex) = [ 03B0, 024C ] 12:11:53.809405 : Game Position (Dec) = [ 944, 588 ] 12:11:53.809405 : - 12:11:53.810404 : Cannot read memory at address 0x0000030B 12:11:53.810404 : Cannot read memory at address 0x0000038B 12:11:53.812398 : Cannot read memory at address 0x0000030B 12:11:53.812398 : Cannot read memory at address 0x0000038B 12:11:53.814391 : Cannot read memory at address 0x0000030B 12:11:53.814391 : Cannot read memory at address 0x0000038B 12:11:53.815388 : RawData event for Player #1: 12:11:53.815388 : Device rawinput data (Hex) = [ 00007E10, 00008BA8 ] 12:11:53.815388 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.816384 : OnScreen Cursor Position (Px) = [ 945, 589 ] 12:11:53.816384 : Cannot read memory at address 0x0000030B 12:11:53.816384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.816384 : ClientWindow Style = FullScreen 12:11:53.816384 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.816384 : Game Position (Hex) = [ 03B1, 024D ] 12:11:53.816384 : Game Position (Dec) = [ 945, 589 ] 12:11:53.816384 : - 12:11:53.817886 : Cannot read memory at address 0x0000030B 12:11:53.817886 : Cannot read memory at address 0x0000038B 12:11:53.819626 : Cannot read memory at address 0x0000030B 12:11:53.819626 : Cannot read memory at address 0x0000038B 12:11:53.821627 : Cannot read memory at address 0x0000030B 12:11:53.821627 : Cannot read memory at address 0x0000038B 12:11:53.822624 : RawData event for Player #1: 12:11:53.822624 : Device rawinput data (Hex) = [ 00007E34, 00008BA8 ] 12:11:53.822624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.822624 : OnScreen Cursor Position (Px) = [ 946, 589 ] 12:11:53.823617 : Cannot read memory at address 0x0000030B 12:11:53.823617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.823617 : Cannot read memory at address 0x0000038B 12:11:53.823617 : ClientWindow Style = FullScreen 12:11:53.823617 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.823617 : Game Position (Hex) = [ 03B2, 024D ] 12:11:53.823617 : Game Position (Dec) = [ 946, 589 ] 12:11:53.823617 : - 12:11:53.825614 : Cannot read memory at address 0x0000030B 12:11:53.825614 : Cannot read memory at address 0x0000038B 12:11:53.828115 : Cannot read memory at address 0x0000030B 12:11:53.828115 : Cannot read memory at address 0x0000038B 12:11:53.830121 : RawData event for Player #1: 12:11:53.830121 : Device rawinput data (Hex) = [ 00007E34, 00008BA8 ] 12:11:53.830121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.830121 : OnScreen Cursor Position (Px) = [ 946, 589 ] 12:11:53.830121 : Cannot read memory at address 0x0000030B 12:11:53.830121 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.830121 : ClientWindow Style = FullScreen 12:11:53.830121 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.830121 : Game Position (Hex) = [ 03B2, 024D ] 12:11:53.830121 : Game Position (Dec) = [ 946, 589 ] 12:11:53.831117 : - 12:11:53.831117 : Cannot read memory at address 0x0000038B 12:11:53.833111 : Cannot read memory at address 0x0000030B 12:11:53.833111 : Cannot read memory at address 0x0000038B 12:11:53.835108 : Cannot read memory at address 0x0000030B 12:11:53.835108 : Cannot read memory at address 0x0000038B 12:11:53.837097 : Cannot read memory at address 0x0000030B 12:11:53.837097 : RawData event for Player #1: 12:11:53.837097 : Cannot read memory at address 0x0000038B 12:11:53.837097 : Device rawinput data (Hex) = [ 00007E34, 00008BE4 ] 12:11:53.837097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.837097 : OnScreen Cursor Position (Px) = [ 946, 590 ] 12:11:53.837097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.837097 : ClientWindow Style = FullScreen 12:11:53.837097 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.837097 : Game Position (Hex) = [ 03B2, 024E ] 12:11:53.837097 : Game Position (Dec) = [ 946, 590 ] 12:11:53.838094 : - 12:11:53.838600 : Cannot read memory at address 0x0000030B 12:11:53.838600 : Cannot read memory at address 0x0000038B 12:11:53.839882 : Cannot read memory at address 0x0000030B 12:11:53.839882 : Cannot read memory at address 0x0000038B 12:11:53.841885 : Cannot read memory at address 0x0000030B 12:11:53.841885 : Cannot read memory at address 0x0000038B 12:11:53.842885 : RawData event for Player #1: 12:11:53.842885 : Device rawinput data (Hex) = [ 00007E34, 00008C24 ] 12:11:53.842885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.842885 : OnScreen Cursor Position (Px) = [ 946, 591 ] 12:11:53.842885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.842885 : ClientWindow Style = FullScreen 12:11:53.842885 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.842885 : Game Position (Hex) = [ 03B2, 024F ] 12:11:53.843878 : Cannot read memory at address 0x0000030B 12:11:53.843878 : Game Position (Dec) = [ 946, 591 ] 12:11:53.843878 : Cannot read memory at address 0x0000038B 12:11:53.843878 : - 12:11:53.845872 : Cannot read memory at address 0x0000030B 12:11:53.845872 : Cannot read memory at address 0x0000038B 12:11:53.847869 : Cannot read memory at address 0x0000030B 12:11:53.847869 : Cannot read memory at address 0x0000038B 12:11:53.849225 : Cannot read memory at address 0x0000030B 12:11:53.849225 : Cannot read memory at address 0x0000038B 12:11:53.850230 : RawData event for Player #1: 12:11:53.850230 : Device rawinput data (Hex) = [ 00007E78, 00008C4C ] 12:11:53.850230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.850230 : OnScreen Cursor Position (Px) = [ 948, 591 ] 12:11:53.850230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.850230 : ClientWindow Style = FullScreen 12:11:53.850230 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.850230 : Game Position (Hex) = [ 03B4, 024F ] 12:11:53.851229 : Game Position (Dec) = [ 948, 591 ] 12:11:53.851229 : Cannot read memory at address 0x0000030B 12:11:53.851229 : Cannot read memory at address 0x0000038B 12:11:53.853226 : Cannot read memory at address 0x0000030B 12:11:53.853226 : Cannot read memory at address 0x0000038B 12:11:53.855219 : Cannot read memory at address 0x0000030B 12:11:53.855219 : Cannot read memory at address 0x0000038B 12:11:53.857209 : RawData event for Player #1: 12:11:53.857209 : Cannot read memory at address 0x0000030B 12:11:53.857209 : Device rawinput data (Hex) = [ 00007E78, 00008CBC ] 12:11:53.857209 : Cannot read memory at address 0x0000038B 12:11:53.857209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.857209 : OnScreen Cursor Position (Px) = [ 948, 593 ] 12:11:53.857209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.857209 : ClientWindow Style = FullScreen 12:11:53.857209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.857209 : Game Position (Hex) = [ 03B4, 0251 ] 12:11:53.857209 : Game Position (Dec) = [ 948, 593 ] 12:11:53.857209 : - 12:11:53.858711 : Cannot read memory at address 0x0000030B 12:11:53.858711 : Cannot read memory at address 0x0000038B 12:11:53.860713 : Cannot read memory at address 0x0000030B 12:11:53.860713 : Cannot read memory at address 0x0000038B 12:11:53.862702 : Cannot read memory at address 0x0000030B 12:11:53.862702 : Cannot read memory at address 0x0000038B 12:11:53.863703 : RawData event for Player #1: 12:11:53.863703 : Device rawinput data (Hex) = [ 00007E9C, 00008CBC ] 12:11:53.863703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.863703 : OnScreen Cursor Position (Px) = [ 949, 593 ] 12:11:53.863703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.863703 : ClientWindow Style = FullScreen 12:11:53.863703 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.863703 : Game Position (Hex) = [ 03B5, 0251 ] 12:11:53.864696 : Game Position (Dec) = [ 949, 593 ] 12:11:53.864696 : Cannot read memory at address 0x0000030B 12:11:53.864696 : - 12:11:53.864696 : Cannot read memory at address 0x0000038B 12:11:53.866689 : Cannot read memory at address 0x0000030B 12:11:53.866689 : Cannot read memory at address 0x0000038B 12:11:53.868191 : Cannot read memory at address 0x0000030B 12:11:53.868191 : Cannot read memory at address 0x0000038B 12:11:53.869858 : Cannot read memory at address 0x0000030B 12:11:53.869858 : Cannot read memory at address 0x0000038B 12:11:53.870862 : RawData event for Player #1: 12:11:53.870862 : Device rawinput data (Hex) = [ 00007E9C, 00008D2C ] 12:11:53.870862 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.870862 : OnScreen Cursor Position (Px) = [ 949, 595 ] 12:11:53.870862 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.870862 : ClientWindow Style = FullScreen 12:11:53.870862 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.870862 : Game Position (Hex) = [ 03B5, 0253 ] 12:11:53.870862 : Game Position (Dec) = [ 949, 595 ] 12:11:53.871855 : - 12:11:53.871855 : Cannot read memory at address 0x0000030B 12:11:53.871855 : Cannot read memory at address 0x0000038B 12:11:53.873852 : Cannot read memory at address 0x0000030B 12:11:53.873852 : Cannot read memory at address 0x0000038B 12:11:53.875846 : Cannot read memory at address 0x0000030B 12:11:53.875846 : Cannot read memory at address 0x0000038B 12:11:53.877835 : Cannot read memory at address 0x0000030B 12:11:53.877835 : Cannot read memory at address 0x0000038B 12:11:53.877835 : RawData event for Player #1: 12:11:53.877835 : Device rawinput data (Hex) = [ 00007EE0, 00008D90 ] 12:11:53.877835 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.878338 : OnScreen Cursor Position (Px) = [ 951, 597 ] 12:11:53.878338 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.878338 : ClientWindow Style = FullScreen 12:11:53.878338 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.878338 : Game Position (Hex) = [ 03B7, 0255 ] 12:11:53.878338 : Game Position (Dec) = [ 951, 597 ] 12:11:53.878338 : - 12:11:53.879337 : Cannot read memory at address 0x0000030B 12:11:53.879337 : Cannot read memory at address 0x0000038B 12:11:53.881330 : Cannot read memory at address 0x0000030B 12:11:53.881330 : Cannot read memory at address 0x0000038B 12:11:53.883323 : Cannot read memory at address 0x0000030B 12:11:53.883323 : Cannot read memory at address 0x0000038B 12:11:53.883323 : RawData event for Player #1: 12:11:53.883323 : Device rawinput data (Hex) = [ 00007EE0, 00008D9C ] 12:11:53.884320 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.884320 : OnScreen Cursor Position (Px) = [ 951, 597 ] 12:11:53.884320 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.884320 : ClientWindow Style = FullScreen 12:11:53.884320 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.884320 : Game Position (Hex) = [ 03B7, 0255 ] 12:11:53.884320 : Game Position (Dec) = [ 951, 597 ] 12:11:53.884320 : - 12:11:53.885316 : Cannot read memory at address 0x0000030B 12:11:53.885316 : Cannot read memory at address 0x0000038B 12:11:53.887310 : Cannot read memory at address 0x0000030B 12:11:53.887310 : Cannot read memory at address 0x0000038B 12:11:53.888809 : Cannot read memory at address 0x0000030B 12:11:53.888809 : Cannot read memory at address 0x0000038B 12:11:53.890804 : Cannot read memory at address 0x0000030B 12:11:53.890804 : Cannot read memory at address 0x0000038B 12:11:53.890804 : RawData event for Player #1: 12:11:53.890804 : Device rawinput data (Hex) = [ 00007F04, 00008E48 ] 12:11:53.890804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.890804 : OnScreen Cursor Position (Px) = [ 952, 600 ] 12:11:53.890804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.890804 : ClientWindow Style = FullScreen 12:11:53.890804 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.890804 : Game Position (Hex) = [ 03B8, 0258 ] 12:11:53.891801 : Game Position (Dec) = [ 952, 600 ] 12:11:53.891801 : - 12:11:53.892797 : Cannot read memory at address 0x0000030B 12:11:53.892797 : Cannot read memory at address 0x0000038B 12:11:53.894791 : Cannot read memory at address 0x0000030B 12:11:53.894791 : Cannot read memory at address 0x0000038B 12:11:53.896784 : Cannot read memory at address 0x0000030B 12:11:53.896784 : Cannot read memory at address 0x0000038B 12:11:53.896784 : RawData event for Player #1: 12:11:53.898286 : Device rawinput data (Hex) = [ 00007F40, 00008E84 ] 12:11:53.898286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.898286 : OnScreen Cursor Position (Px) = [ 954, 601 ] 12:11:53.898286 : Cannot read memory at address 0x0000030B 12:11:53.898286 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.898286 : ClientWindow Style = FullScreen 12:11:53.898286 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.898286 : Game Position (Hex) = [ 03BA, 0259 ] 12:11:53.898286 : Game Position (Dec) = [ 954, 601 ] 12:11:53.898286 : Cannot read memory at address 0x0000038B 12:11:53.898286 : - 12:11:53.900291 : Cannot read memory at address 0x0000030B 12:11:53.900291 : Cannot read memory at address 0x0000038B 12:11:53.902285 : Cannot read memory at address 0x0000030B 12:11:53.902285 : Cannot read memory at address 0x0000038B 12:11:53.904278 : Cannot read memory at address 0x0000030B 12:11:53.904278 : Cannot read memory at address 0x0000038B 12:11:53.904278 : RawData event for Player #1: 12:11:53.904278 : Device rawinput data (Hex) = [ 00007F40, 00008EE8 ] 12:11:53.904278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.904278 : OnScreen Cursor Position (Px) = [ 954, 602 ] 12:11:53.904278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.904278 : ClientWindow Style = FullScreen 12:11:53.904278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.904278 : Game Position (Hex) = [ 03BA, 025A ] 12:11:53.904278 : Game Position (Dec) = [ 954, 602 ] 12:11:53.904278 : - 12:11:53.905781 : Cannot read memory at address 0x0000030B 12:11:53.905781 : Cannot read memory at address 0x0000038B 12:11:53.908288 : Cannot read memory at address 0x0000030B 12:11:53.908288 : Cannot read memory at address 0x0000038B 12:11:53.910291 : Cannot read memory at address 0x0000030B 12:11:53.910291 : Cannot read memory at address 0x0000038B 12:11:53.911287 : RawData event for Player #1: 12:11:53.912284 : Device rawinput data (Hex) = [ 00007F64, 00008F28 ] 12:11:53.912284 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.912284 : OnScreen Cursor Position (Px) = [ 955, 603 ] 12:11:53.912284 : Cannot read memory at address 0x0000030B 12:11:53.912284 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.912284 : ClientWindow Style = FullScreen 12:11:53.912284 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.912284 : Game Position (Hex) = [ 03BB, 025B ] 12:11:53.913281 : Game Position (Dec) = [ 955, 603 ] 12:11:53.913281 : - 12:11:53.913281 : Cannot read memory at address 0x0000038B 12:11:53.915274 : Cannot read memory at address 0x0000030B 12:11:53.915274 : Cannot read memory at address 0x0000038B 12:11:53.917268 : Cannot read memory at address 0x0000030B 12:11:53.917268 : Cannot read memory at address 0x0000038B 12:11:53.917268 : RawData event for Player #1: 12:11:53.917268 : Device rawinput data (Hex) = [ 00007F88, 00008F58 ] 12:11:53.918264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.918264 : OnScreen Cursor Position (Px) = [ 956, 604 ] 12:11:53.918264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.918264 : ClientWindow Style = FullScreen 12:11:53.918264 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.918264 : Game Position (Hex) = [ 03BC, 025C ] 12:11:53.918264 : Game Position (Dec) = [ 956, 604 ] 12:11:53.918766 : - 12:11:53.918766 : Cannot read memory at address 0x0000030B 12:11:53.918766 : Cannot read memory at address 0x0000038B 12:11:53.920762 : Cannot read memory at address 0x0000030B 12:11:53.920762 : Cannot read memory at address 0x0000038B 12:11:53.922755 : Cannot read memory at address 0x0000030B 12:11:53.922755 : Cannot read memory at address 0x0000038B 12:11:53.924748 : Cannot read memory at address 0x0000030B 12:11:53.924748 : Cannot read memory at address 0x0000038B 12:11:53.924748 : RawData event for Player #1: 12:11:53.924748 : Device rawinput data (Hex) = [ 00007FCC, 00008F98 ] 12:11:53.924748 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.924748 : OnScreen Cursor Position (Px) = [ 958, 605 ] 12:11:53.924748 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.924748 : ClientWindow Style = FullScreen 12:11:53.924748 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.924748 : Game Position (Hex) = [ 03BE, 025D ] 12:11:53.924748 : Game Position (Dec) = [ 958, 605 ] 12:11:53.925745 : - 12:11:53.926742 : Cannot read memory at address 0x0000030B 12:11:53.926742 : Cannot read memory at address 0x0000038B 12:11:53.928244 : Cannot read memory at address 0x0000030B 12:11:53.928244 : Cannot read memory at address 0x0000038B 12:11:53.930254 : Cannot read memory at address 0x0000030B 12:11:53.930254 : Cannot read memory at address 0x0000038B 12:11:53.931251 : RawData event for Player #1: 12:11:53.932248 : Device rawinput data (Hex) = [ 00007FF0, 00008FB0 ] 12:11:53.932248 : Cannot read memory at address 0x0000030B 12:11:53.932248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.932248 : Cannot read memory at address 0x0000038B 12:11:53.932248 : OnScreen Cursor Position (Px) = [ 959, 606 ] 12:11:53.932248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.932248 : ClientWindow Style = FullScreen 12:11:53.932248 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.932248 : Game Position (Hex) = [ 03BF, 025E ] 12:11:53.932248 : Game Position (Dec) = [ 959, 606 ] 12:11:53.932248 : - 12:11:53.934241 : Cannot read memory at address 0x0000030B 12:11:53.934241 : Cannot read memory at address 0x0000038B 12:11:53.936234 : Cannot read memory at address 0x0000030B 12:11:53.936234 : Cannot read memory at address 0x0000038B 12:11:53.938228 : Cannot read memory at address 0x0000030B 12:11:53.938228 : Cannot read memory at address 0x0000038B 12:11:53.938730 : RawData event for Player #1: 12:11:53.938730 : Device rawinput data (Hex) = [ 00008038, 00009020 ] 12:11:53.938730 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.938730 : OnScreen Cursor Position (Px) = [ 961, 608 ] 12:11:53.938730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.938730 : ClientWindow Style = FullScreen 12:11:53.938730 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.939729 : Game Position (Hex) = [ 03C1, 0260 ] 12:11:53.939729 : Cannot read memory at address 0x0000030B 12:11:53.939729 : Cannot read memory at address 0x0000038B 12:11:53.939729 : - 12:11:53.941722 : Cannot read memory at address 0x0000030B 12:11:53.941722 : Cannot read memory at address 0x0000038B 12:11:53.943719 : Cannot read memory at address 0x0000030B 12:11:53.943719 : Cannot read memory at address 0x0000038B 12:11:53.945709 : Cannot read memory at address 0x0000030B 12:11:53.945709 : Cannot read memory at address 0x0000038B 12:11:53.945709 : RawData event for Player #1: 12:11:53.945709 : Device rawinput data (Hex) = [ 0000805C, 00009020 ] 12:11:53.945709 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.945709 : OnScreen Cursor Position (Px) = [ 962, 608 ] 12:11:53.945709 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.945709 : ClientWindow Style = FullScreen 12:11:53.945709 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.946705 : Game Position (Hex) = [ 03C2, 0260 ] 12:11:53.946705 : Game Position (Dec) = [ 962, 608 ] 12:11:53.946705 : - 12:11:53.948208 : Cannot read memory at address 0x0000030B 12:11:53.948208 : Cannot read memory at address 0x0000038B 12:11:53.950211 : Cannot read memory at address 0x0000030B 12:11:53.950211 : Cannot read memory at address 0x0000038B 12:11:53.952204 : Cannot read memory at address 0x0000030B 12:11:53.952204 : Cannot read memory at address 0x0000038B 12:11:53.952204 : RawData event for Player #1: 12:11:53.953200 : Device rawinput data (Hex) = [ 000080A8, 00009090 ] 12:11:53.953200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.953200 : OnScreen Cursor Position (Px) = [ 964, 609 ] 12:11:53.953200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.953200 : ClientWindow Style = FullScreen 12:11:53.953200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.953200 : Game Position (Hex) = [ 03C4, 0261 ] 12:11:53.953200 : Game Position (Dec) = [ 964, 609 ] 12:11:53.953200 : - 12:11:53.954197 : Cannot read memory at address 0x0000030B 12:11:53.954197 : Cannot read memory at address 0x0000038B 12:11:53.956190 : Cannot read memory at address 0x0000030B 12:11:53.956190 : Cannot read memory at address 0x0000038B 12:11:53.958188 : Cannot read memory at address 0x0000030B 12:11:53.958188 : Cannot read memory at address 0x0000038B 12:11:53.959694 : Cannot read memory at address 0x0000030B 12:11:53.959694 : Cannot read memory at address 0x0000038B 12:11:53.959694 : RawData event for Player #1: 12:11:53.959694 : Device rawinput data (Hex) = [ 000080F0, 00009088 ] 12:11:53.960688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.960688 : OnScreen Cursor Position (Px) = [ 967, 609 ] 12:11:53.960688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.960688 : ClientWindow Style = FullScreen 12:11:53.960688 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.960688 : Game Position (Hex) = [ 03C7, 0261 ] 12:11:53.960688 : Game Position (Dec) = [ 967, 609 ] 12:11:53.960688 : - 12:11:53.961684 : Cannot read memory at address 0x0000030B 12:11:53.961684 : Cannot read memory at address 0x0000038B 12:11:53.963677 : Cannot read memory at address 0x0000030B 12:11:53.963677 : Cannot read memory at address 0x0000038B 12:11:53.965670 : Cannot read memory at address 0x0000030B 12:11:53.965670 : Cannot read memory at address 0x0000038B 12:11:53.965670 : RawData event for Player #1: 12:11:53.965670 : Device rawinput data (Hex) = [ 00008110, 000090C0 ] 12:11:53.965670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.965670 : OnScreen Cursor Position (Px) = [ 967, 610 ] 12:11:53.965670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.966667 : ClientWindow Style = FullScreen 12:11:53.966667 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.966667 : Game Position (Hex) = [ 03C7, 0262 ] 12:11:53.966667 : Game Position (Dec) = [ 967, 610 ] 12:11:53.966667 : - 12:11:53.968169 : Cannot read memory at address 0x0000030B 12:11:53.968169 : Cannot read memory at address 0x0000038B 12:11:53.970173 : Cannot read memory at address 0x0000030B 12:11:53.970173 : Cannot read memory at address 0x0000038B 12:11:53.972167 : Cannot read memory at address 0x0000030B 12:11:53.972167 : Cannot read memory at address 0x0000038B 12:11:53.973163 : RawData event for Player #1: 12:11:53.973163 : Device rawinput data (Hex) = [ 00008158, 000090C0 ] 12:11:53.973163 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.973163 : OnScreen Cursor Position (Px) = [ 970, 610 ] 12:11:53.973163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.973163 : ClientWindow Style = FullScreen 12:11:53.973163 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.973163 : Game Position (Hex) = [ 03CA, 0262 ] 12:11:53.973163 : Game Position (Dec) = [ 970, 610 ] 12:11:53.973163 : - 12:11:53.974160 : Cannot read memory at address 0x0000030B 12:11:53.974160 : Cannot read memory at address 0x0000038B 12:11:53.976153 : Cannot read memory at address 0x0000030B 12:11:53.976153 : Cannot read memory at address 0x0000038B 12:11:53.978147 : Cannot read memory at address 0x0000030B 12:11:53.978147 : Cannot read memory at address 0x0000038B 12:11:53.979648 : Cannot read memory at address 0x0000030B 12:11:53.979648 : Cannot read memory at address 0x0000038B 12:11:53.979648 : RawData event for Player #1: 12:11:53.979648 : Device rawinput data (Hex) = [ 00008180, 000090C0 ] 12:11:53.979648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.979648 : OnScreen Cursor Position (Px) = [ 971, 610 ] 12:11:53.979648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.980645 : ClientWindow Style = FullScreen 12:11:53.980645 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.980645 : Game Position (Hex) = [ 03CB, 0262 ] 12:11:53.980645 : Game Position (Dec) = [ 971, 610 ] 12:11:53.980645 : - 12:11:53.981641 : Cannot read memory at address 0x0000030B 12:11:53.981641 : Cannot read memory at address 0x0000038B 12:11:53.983634 : Cannot read memory at address 0x0000030B 12:11:53.983634 : Cannot read memory at address 0x0000038B 12:11:53.985628 : Cannot read memory at address 0x0000030B 12:11:53.985628 : Cannot read memory at address 0x0000038B 12:11:53.986625 : RawData event for Player #1: 12:11:53.986625 : Device rawinput data (Hex) = [ 000081A4, 000090F0 ] 12:11:53.986625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.986625 : OnScreen Cursor Position (Px) = [ 972, 611 ] 12:11:53.986625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.986625 : ClientWindow Style = FullScreen 12:11:53.986625 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.986625 : Game Position (Hex) = [ 03CC, 0263 ] 12:11:53.986625 : Game Position (Dec) = [ 972, 611 ] 12:11:53.986625 : - 12:11:53.988128 : Cannot read memory at address 0x0000030B 12:11:53.988128 : Cannot read memory at address 0x0000038B 12:11:53.989746 : Cannot read memory at address 0x0000030B 12:11:53.989746 : Cannot read memory at address 0x0000038B 12:11:53.991748 : Cannot read memory at address 0x0000030B 12:11:53.991748 : Cannot read memory at address 0x0000038B 12:11:53.993741 : Cannot read memory at address 0x0000030B 12:11:53.993741 : Cannot read memory at address 0x0000038B 12:11:53.993741 : RawData event for Player #1: 12:11:53.993741 : Device rawinput data (Hex) = [ 000081A4, 000090F0 ] 12:11:53.993741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:53.993741 : OnScreen Cursor Position (Px) = [ 972, 611 ] 12:11:53.993741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:53.993741 : ClientWindow Style = FullScreen 12:11:53.993741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:53.993741 : Game Position (Hex) = [ 03CC, 0263 ] 12:11:53.994734 : Game Position (Dec) = [ 972, 611 ] 12:11:53.994734 : - 12:11:53.995730 : Cannot read memory at address 0x0000030B 12:11:53.995730 : Cannot read memory at address 0x0000038B 12:11:53.998229 : Cannot read memory at address 0x0000030B 12:11:53.998229 : Cannot read memory at address 0x0000038B 12:11:54.000232 : Cannot read memory at address 0x0000030B 12:11:54.000232 : Cannot read memory at address 0x0000038B 12:11:54.000232 : RawData event for Player #1: 12:11:54.001229 : Device rawinput data (Hex) = [ 000081A4, 000090F0 ] 12:11:54.001229 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.001229 : OnScreen Cursor Position (Px) = [ 972, 611 ] 12:11:54.001229 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.001229 : ClientWindow Style = FullScreen 12:11:54.001229 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.001229 : Game Position (Hex) = [ 03CC, 0263 ] 12:11:54.001229 : Game Position (Dec) = [ 972, 611 ] 12:11:54.001229 : - 12:11:54.002225 : Cannot read memory at address 0x0000030B 12:11:54.002225 : Cannot read memory at address 0x0000038B 12:11:54.004219 : Cannot read memory at address 0x0000030B 12:11:54.004219 : Cannot read memory at address 0x0000038B 12:11:54.005725 : Cannot read memory at address 0x0000030B 12:11:54.005725 : Cannot read memory at address 0x0000038B 12:11:54.006764 : RawData event for Player #1: 12:11:54.006764 : Device rawinput data (Hex) = [ 000081C8, 000090C0 ] 12:11:54.006764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.006764 : OnScreen Cursor Position (Px) = [ 973, 610 ] 12:11:54.006764 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.006764 : ClientWindow Style = FullScreen 12:11:54.006764 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.006764 : Game Position (Hex) = [ 03CD, 0262 ] 12:11:54.006764 : Game Position (Dec) = [ 973, 610 ] 12:11:54.006764 : - 12:11:54.008269 : Cannot read memory at address 0x0000030B 12:11:54.008269 : Cannot read memory at address 0x0000038B 12:11:54.009852 : Cannot read memory at address 0x0000030B 12:11:54.009852 : Cannot read memory at address 0x0000038B 12:11:54.011850 : Cannot read memory at address 0x0000030B 12:11:54.011850 : Cannot read memory at address 0x0000038B 12:11:54.013843 : Cannot read memory at address 0x0000030B 12:11:54.013843 : Cannot read memory at address 0x0000038B 12:11:54.013843 : Device rawinput data (Hex) = [ 000081F0, 000090CC ] 12:11:54.013843 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.013843 : OnScreen Cursor Position (Px) = [ 974, 610 ] 12:11:54.013843 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.013843 : ClientWindow Style = FullScreen 12:11:54.013843 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.013843 : Game Position (Hex) = [ 03CE, 0262 ] 12:11:54.014840 : Game Position (Dec) = [ 974, 610 ] 12:11:54.014840 : - 12:11:54.015836 : Cannot read memory at address 0x0000030B 12:11:54.015836 : Cannot read memory at address 0x0000038B 12:11:54.018335 : Cannot read memory at address 0x0000030B 12:11:54.018335 : Cannot read memory at address 0x0000038B 12:11:54.020338 : Cannot read memory at address 0x0000030B 12:11:54.020338 : Cannot read memory at address 0x0000038B 12:11:54.020338 : RawData event for Player #1: 12:11:54.021335 : Device rawinput data (Hex) = [ 000081E8, 0000909C ] 12:11:54.021335 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.021335 : OnScreen Cursor Position (Px) = [ 974, 610 ] 12:11:54.021335 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.021335 : ClientWindow Style = FullScreen 12:11:54.021335 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.021335 : Game Position (Hex) = [ 03CE, 0262 ] 12:11:54.021335 : Game Position (Dec) = [ 974, 610 ] 12:11:54.021335 : - 12:11:54.022335 : Cannot read memory at address 0x0000030B 12:11:54.022335 : Cannot read memory at address 0x0000038B 12:11:54.024328 : Cannot read memory at address 0x0000030B 12:11:54.024328 : Cannot read memory at address 0x0000038B 12:11:54.026318 : Cannot read memory at address 0x0000030B 12:11:54.026318 : Cannot read memory at address 0x0000038B 12:11:54.027318 : RawData event for Player #1: 12:11:54.027318 : Device rawinput data (Hex) = [ 000081E8, 0000909C ] 12:11:54.028311 : Cannot read memory at address 0x0000030B 12:11:54.028311 : Cannot read memory at address 0x0000038B 12:11:54.028311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.028311 : OnScreen Cursor Position (Px) = [ 974, 610 ] 12:11:54.028814 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.028814 : ClientWindow Style = FullScreen 12:11:54.028814 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.028814 : Game Position (Hex) = [ 03CE, 0262 ] 12:11:54.028814 : Game Position (Dec) = [ 974, 610 ] 12:11:54.028814 : - 12:11:54.029813 : Cannot read memory at address 0x0000030B 12:11:54.029813 : Cannot read memory at address 0x0000038B 12:11:54.031806 : Cannot read memory at address 0x0000030B 12:11:54.031806 : Cannot read memory at address 0x0000038B 12:11:54.033799 : Cannot read memory at address 0x0000030B 12:11:54.033799 : Cannot read memory at address 0x0000038B 12:11:54.034796 : RawData event for Player #1: 12:11:54.034796 : Device rawinput data (Hex) = [ 000081D0, 0000905C ] 12:11:54.034796 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.034796 : OnScreen Cursor Position (Px) = [ 973, 609 ] 12:11:54.034796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.034796 : ClientWindow Style = FullScreen 12:11:54.034796 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.034796 : Game Position (Hex) = [ 03CD, 0261 ] 12:11:54.034796 : Game Position (Dec) = [ 973, 609 ] 12:11:54.034796 : - 12:11:54.035793 : Cannot read memory at address 0x0000030B 12:11:54.035793 : Cannot read memory at address 0x0000038B 12:11:54.038360 : Cannot read memory at address 0x0000030B 12:11:54.038360 : Cannot read memory at address 0x0000038B 12:11:54.040357 : Cannot read memory at address 0x0000030B 12:11:54.040357 : Cannot read memory at address 0x0000038B 12:11:54.040357 : RawData event for Player #1: 12:11:54.040357 : Device rawinput data (Hex) = [ 000081C8, 0000902C ] 12:11:54.040357 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.041354 : OnScreen Cursor Position (Px) = [ 973, 608 ] 12:11:54.041354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.041354 : ClientWindow Style = FullScreen 12:11:54.041354 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.041354 : Game Position (Hex) = [ 03CD, 0260 ] 12:11:54.041354 : Game Position (Dec) = [ 973, 608 ] 12:11:54.041354 : - 12:11:54.042354 : Cannot read memory at address 0x0000030B 12:11:54.042354 : Cannot read memory at address 0x0000038B 12:11:54.044348 : Cannot read memory at address 0x0000030B 12:11:54.044348 : Cannot read memory at address 0x0000038B 12:11:54.046337 : Cannot read memory at address 0x0000030B 12:11:54.046337 : Cannot read memory at address 0x0000038B 12:11:54.047334 : RawData event for Player #1: 12:11:54.047334 : Device rawinput data (Hex) = [ 000081C8, 0000902C ] 12:11:54.047334 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.048330 : OnScreen Cursor Position (Px) = [ 973, 608 ] 12:11:54.048330 : Cannot read memory at address 0x0000030B 12:11:54.048330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.048330 : ClientWindow Style = FullScreen 12:11:54.048330 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.048330 : Game Position (Hex) = [ 03CD, 0260 ] 12:11:54.048833 : Game Position (Dec) = [ 973, 608 ] 12:11:54.048833 : - 12:11:54.049832 : Cannot read memory at address 0x0000030B 12:11:54.049832 : Cannot read memory at address 0x0000038B 12:11:54.051825 : Cannot read memory at address 0x0000030B 12:11:54.051825 : Cannot read memory at address 0x0000038B 12:11:54.053822 : Cannot read memory at address 0x0000030B 12:11:54.053822 : Cannot read memory at address 0x0000038B 12:11:54.054819 : RawData event for Player #1: 12:11:54.054819 : Device rawinput data (Hex) = [ 000081F0, 00008FBC ] 12:11:54.054819 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.054819 : OnScreen Cursor Position (Px) = [ 974, 606 ] 12:11:54.054819 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.054819 : ClientWindow Style = FullScreen 12:11:54.054819 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.054819 : Game Position (Hex) = [ 03CE, 025E ] 12:11:54.054819 : Game Position (Dec) = [ 974, 606 ] 12:11:54.055812 : - 12:11:54.055812 : Cannot read memory at address 0x0000038B 12:11:54.058320 : Cannot read memory at address 0x0000030B 12:11:54.058320 : Cannot read memory at address 0x0000038B 12:11:54.060350 : Cannot read memory at address 0x0000030B 12:11:54.060350 : Cannot read memory at address 0x0000038B 12:11:54.061346 : RawData event for Player #1: 12:11:54.062343 : Device rawinput data (Hex) = [ 000081F0, 00008FBC ] 12:11:54.062343 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.062343 : Cannot read memory at address 0x0000038B 12:11:54.062343 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.062343 : ClientWindow Style = FullScreen 12:11:54.062343 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.062343 : Game Position (Hex) = [ 03CE, 025E ] 12:11:54.062343 : Game Position (Dec) = [ 974, 606 ] 12:11:54.062343 : - 12:11:54.064337 : Cannot read memory at address 0x0000030B 12:11:54.064337 : Cannot read memory at address 0x0000038B 12:11:54.066330 : Cannot read memory at address 0x0000030B 12:11:54.066330 : Cannot read memory at address 0x0000038B 12:11:54.068327 : Cannot read memory at address 0x0000030B 12:11:54.068327 : Cannot read memory at address 0x0000038B 12:11:54.068935 : RawData event for Player #1: 12:11:54.069330 : Device rawinput data (Hex) = [ 0000821C, 00008F4C ] 12:11:54.069330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.069330 : OnScreen Cursor Position (Px) = [ 975, 604 ] 12:11:54.069330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.069330 : ClientWindow Style = FullScreen 12:11:54.069330 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.069330 : Game Position (Hex) = [ 03CF, 025C ] 12:11:54.069330 : Game Position (Dec) = [ 975, 604 ] 12:11:54.069330 : - 12:11:54.070329 : Cannot read memory at address 0x0000030B 12:11:54.070329 : Cannot read memory at address 0x0000038B 12:11:54.072326 : Cannot read memory at address 0x0000030B 12:11:54.072326 : Cannot read memory at address 0x0000038B 12:11:54.074316 : Cannot read memory at address 0x0000030B 12:11:54.074316 : Cannot read memory at address 0x0000038B 12:11:54.075316 : RawData event for Player #1: 12:11:54.076309 : Cannot read memory at address 0x0000030B 12:11:54.076309 : Cannot read memory at address 0x0000038B 12:11:54.076309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.076309 : OnScreen Cursor Position (Px) = [ 975, 604 ] 12:11:54.076309 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.076309 : ClientWindow Style = FullScreen 12:11:54.076309 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.076309 : Game Position (Hex) = [ 03CF, 025C ] 12:11:54.077306 : Game Position (Dec) = [ 975, 604 ] 12:11:54.077306 : - 12:11:54.078302 : Cannot read memory at address 0x0000030B 12:11:54.078302 : Cannot read memory at address 0x0000038B 12:11:54.079804 : Cannot read memory at address 0x0000030B 12:11:54.079804 : Cannot read memory at address 0x0000038B 12:11:54.081797 : Cannot read memory at address 0x0000030B 12:11:54.081797 : Cannot read memory at address 0x0000038B 12:11:54.081797 : RawData event for Player #1: 12:11:54.081797 : Device rawinput data (Hex) = [ 00008268, 00008ECC ] 12:11:54.081797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.081797 : OnScreen Cursor Position (Px) = [ 978, 602 ] 12:11:54.081797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.081797 : ClientWindow Style = FullScreen 12:11:54.081797 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.081797 : Game Position (Hex) = [ 03D2, 025A ] 12:11:54.082795 : Game Position (Dec) = [ 978, 602 ] 12:11:54.082795 : - 12:11:54.083795 : Cannot read memory at address 0x0000030B 12:11:54.083795 : Cannot read memory at address 0x0000038B 12:11:54.085784 : Cannot read memory at address 0x0000030B 12:11:54.085784 : Cannot read memory at address 0x0000038B 12:11:54.088283 : Cannot read memory at address 0x0000030B 12:11:54.088283 : Cannot read memory at address 0x0000038B 12:11:54.088283 : RawData event for Player #1: 12:11:54.089291 : Device rawinput data (Hex) = [ 0000828C, 00008ECC ] 12:11:54.089291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.089291 : OnScreen Cursor Position (Px) = [ 979, 602 ] 12:11:54.089291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.089291 : ClientWindow Style = FullScreen 12:11:54.089291 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.089291 : Game Position (Hex) = [ 03D3, 025A ] 12:11:54.089291 : Game Position (Dec) = [ 979, 602 ] 12:11:54.089291 : - 12:11:54.090287 : Cannot read memory at address 0x0000030B 12:11:54.090287 : Cannot read memory at address 0x0000038B 12:11:54.092284 : Cannot read memory at address 0x0000030B 12:11:54.092284 : Cannot read memory at address 0x0000038B 12:11:54.094278 : Cannot read memory at address 0x0000030B 12:11:54.094278 : Cannot read memory at address 0x0000038B 12:11:54.096267 : RawData event for Player #1: 12:11:54.096267 : Device rawinput data (Hex) = [ 000082B0, 00008E6C ] 12:11:54.096267 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.096267 : OnScreen Cursor Position (Px) = [ 980, 600 ] 12:11:54.096267 : Cannot read memory at address 0x0000030B 12:11:54.096267 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.096267 : Cannot read memory at address 0x0000038B 12:11:54.096267 : ClientWindow Style = FullScreen 12:11:54.096267 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.096267 : Game Position (Hex) = [ 03D4, 0258 ] 12:11:54.096267 : Game Position (Dec) = [ 980, 600 ] 12:11:54.096267 : - 12:11:54.098261 : Cannot read memory at address 0x0000030B 12:11:54.098261 : Cannot read memory at address 0x0000038B 12:11:54.099744 : Cannot read memory at address 0x0000030B 12:11:54.099744 : Cannot read memory at address 0x0000038B 12:11:54.101745 : Cannot read memory at address 0x0000030B 12:11:54.101745 : Cannot read memory at address 0x0000038B 12:11:54.102742 : RawData event for Player #1: 12:11:54.102742 : Device rawinput data (Hex) = [ 000082D4, 00008E5C ] 12:11:54.102742 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.102742 : OnScreen Cursor Position (Px) = [ 981, 600 ] 12:11:54.102742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.102742 : ClientWindow Style = FullScreen 12:11:54.102742 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.102742 : Game Position (Hex) = [ 03D5, 0258 ] 12:11:54.103735 : Game Position (Dec) = [ 981, 600 ] 12:11:54.103735 : Cannot read memory at address 0x0000030B 12:11:54.103735 : Cannot read memory at address 0x0000038B 12:11:54.105732 : Cannot read memory at address 0x0000030B 12:11:54.105732 : Cannot read memory at address 0x0000038B 12:11:54.107021 : Cannot read memory at address 0x0000030B 12:11:54.107021 : Cannot read memory at address 0x0000038B 12:11:54.109062 : Cannot read memory at address 0x0000030B 12:11:54.109062 : Cannot read memory at address 0x0000038B 12:11:54.109845 : RawData event for Player #1: 12:11:54.109845 : Device rawinput data (Hex) = [ 000082D4, 00008E2C ] 12:11:54.109845 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.109845 : OnScreen Cursor Position (Px) = [ 981, 599 ] 12:11:54.109845 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.109845 : ClientWindow Style = FullScreen 12:11:54.109845 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.109845 : Game Position (Hex) = [ 03D5, 0257 ] 12:11:54.110846 : Cannot read memory at address 0x0000030B 12:11:54.110846 : Game Position (Dec) = [ 981, 599 ] 12:11:54.110846 : Cannot read memory at address 0x0000038B 12:11:54.110846 : - 12:11:54.112839 : Cannot read memory at address 0x0000030B 12:11:54.112839 : Cannot read memory at address 0x0000038B 12:11:54.114836 : Cannot read memory at address 0x0000030B 12:11:54.114836 : Cannot read memory at address 0x0000038B 12:11:54.116830 : Cannot read memory at address 0x0000030B 12:11:54.116830 : Cannot read memory at address 0x0000038B 12:11:54.116830 : RawData event for Player #1: 12:11:54.116830 : Device rawinput data (Hex) = [ 000082D4, 00008DEC ] 12:11:54.116830 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.116830 : OnScreen Cursor Position (Px) = [ 981, 598 ] 12:11:54.116830 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.116830 : ClientWindow Style = FullScreen 12:11:54.116830 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.116830 : Game Position (Hex) = [ 03D5, 0256 ] 12:11:54.116830 : Game Position (Dec) = [ 981, 598 ] 12:11:54.118333 : - 12:11:54.118333 : Cannot read memory at address 0x0000030B 12:11:54.118333 : Cannot read memory at address 0x0000038B 12:11:54.120337 : Cannot read memory at address 0x0000030B 12:11:54.120337 : Cannot read memory at address 0x0000038B 12:11:54.122334 : Cannot read memory at address 0x0000030B 12:11:54.122334 : Cannot read memory at address 0x0000038B 12:11:54.122334 : RawData event for Player #1: 12:11:54.122334 : Device rawinput data (Hex) = [ 000082D4, 00008D88 ] 12:11:54.123327 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.123327 : OnScreen Cursor Position (Px) = [ 981, 597 ] 12:11:54.123327 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.123327 : ClientWindow Style = FullScreen 12:11:54.123327 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.123327 : Game Position (Hex) = [ 03D5, 0255 ] 12:11:54.123327 : Game Position (Dec) = [ 981, 597 ] 12:11:54.123327 : - 12:11:54.124324 : Cannot read memory at address 0x0000030B 12:11:54.124324 : Cannot read memory at address 0x0000038B 12:11:54.126321 : Cannot read memory at address 0x0000030B 12:11:54.126321 : Cannot read memory at address 0x0000038B 12:11:54.128311 : Cannot read memory at address 0x0000030B 12:11:54.128311 : Cannot read memory at address 0x0000038B 12:11:54.129813 : Cannot read memory at address 0x0000030B 12:11:54.130226 : Cannot read memory at address 0x0000038B 12:11:54.130226 : RawData event for Player #1: 12:11:54.130226 : Device rawinput data (Hex) = [ 000082DC, 00008D24 ] 12:11:54.130226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.130226 : OnScreen Cursor Position (Px) = [ 981, 595 ] 12:11:54.130730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.130730 : ClientWindow Style = FullScreen 12:11:54.130730 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.130730 : Game Position (Hex) = [ 03D5, 0253 ] 12:11:54.130730 : Game Position (Dec) = [ 981, 595 ] 12:11:54.130730 : - 12:11:54.131733 : Cannot read memory at address 0x0000030B 12:11:54.131733 : Cannot read memory at address 0x0000038B 12:11:54.133725 : Cannot read memory at address 0x0000030B 12:11:54.133725 : Cannot read memory at address 0x0000038B 12:11:54.135719 : Cannot read memory at address 0x0000030B 12:11:54.135719 : Cannot read memory at address 0x0000038B 12:11:54.136715 : RawData event for Player #1: 12:11:54.136715 : Device rawinput data (Hex) = [ 000082B8, 00008D18 ] 12:11:54.136715 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.136715 : OnScreen Cursor Position (Px) = [ 980, 595 ] 12:11:54.136715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.138218 : ClientWindow Style = FullScreen 12:11:54.138218 : Cannot read memory at address 0x0000030B 12:11:54.138218 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.138218 : Cannot read memory at address 0x0000038B 12:11:54.138218 : Game Position (Hex) = [ 03D4, 0253 ] 12:11:54.138218 : Game Position (Dec) = [ 980, 595 ] 12:11:54.138218 : - 12:11:54.139789 : Cannot read memory at address 0x0000030B 12:11:54.139789 : Cannot read memory at address 0x0000038B 12:11:54.141790 : Cannot read memory at address 0x0000030B 12:11:54.141790 : Cannot read memory at address 0x0000038B 12:11:54.143783 : Cannot read memory at address 0x0000030B 12:11:54.143783 : Cannot read memory at address 0x0000038B 12:11:54.143783 : RawData event for Player #1: 12:11:54.143783 : Device rawinput data (Hex) = [ 000082B8, 00008CE8 ] 12:11:54.143783 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.143783 : OnScreen Cursor Position (Px) = [ 980, 594 ] 12:11:54.143783 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.144776 : ClientWindow Style = FullScreen 12:11:54.144776 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.144776 : Game Position (Hex) = [ 03D4, 0252 ] 12:11:54.144776 : Game Position (Dec) = [ 980, 594 ] 12:11:54.144776 : - 12:11:54.145773 : Cannot read memory at address 0x0000030B 12:11:54.145773 : Cannot read memory at address 0x0000038B 12:11:54.148389 : Cannot read memory at address 0x0000030B 12:11:54.148389 : Cannot read memory at address 0x0000038B 12:11:54.150391 : Cannot read memory at address 0x0000030B 12:11:54.150391 : Cannot read memory at address 0x0000038B 12:11:54.150391 : RawData event for Player #1: 12:11:54.150391 : Device rawinput data (Hex) = [ 00008294, 00008CA8 ] 12:11:54.150391 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.150391 : OnScreen Cursor Position (Px) = [ 979, 593 ] 12:11:54.151384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.151384 : ClientWindow Style = FullScreen 12:11:54.151384 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.151384 : Game Position (Hex) = [ 03D3, 0251 ] 12:11:54.151384 : Game Position (Dec) = [ 979, 593 ] 12:11:54.151384 : - 12:11:54.152384 : Cannot read memory at address 0x0000030B 12:11:54.152384 : Cannot read memory at address 0x0000038B 12:11:54.154374 : Cannot read memory at address 0x0000030B 12:11:54.154374 : Cannot read memory at address 0x0000038B 12:11:54.156371 : Cannot read memory at address 0x0000030B 12:11:54.156371 : Cannot read memory at address 0x0000038B 12:11:54.157879 : Cannot read memory at address 0x0000030B 12:11:54.157879 : Cannot read memory at address 0x0000038B 12:11:54.157879 : RawData event for Player #1: 12:11:54.157879 : Device rawinput data (Hex) = [ 00008270, 00008CA8 ] 12:11:54.157879 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.157879 : OnScreen Cursor Position (Px) = [ 978, 593 ] 12:11:54.157879 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.157879 : ClientWindow Style = FullScreen 12:11:54.158912 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.158912 : Game Position (Hex) = [ 03D2, 0251 ] 12:11:54.158912 : Game Position (Dec) = [ 978, 593 ] 12:11:54.158912 : - 12:11:54.159813 : Cannot read memory at address 0x0000030B 12:11:54.159813 : Cannot read memory at address 0x0000038B 12:11:54.161810 : Cannot read memory at address 0x0000030B 12:11:54.161810 : Cannot read memory at address 0x0000038B 12:11:54.163803 : Cannot read memory at address 0x0000030B 12:11:54.163803 : Cannot read memory at address 0x0000038B 12:11:54.163803 : RawData event for Player #1: 12:11:54.163803 : Device rawinput data (Hex) = [ 00008248, 00008C80 ] 12:11:54.163803 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.163803 : OnScreen Cursor Position (Px) = [ 977, 592 ] 12:11:54.163803 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.163803 : ClientWindow Style = FullScreen 12:11:54.163803 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.164800 : Game Position (Hex) = [ 03D1, 0250 ] 12:11:54.164800 : Game Position (Dec) = [ 977, 592 ] 12:11:54.164800 : - 12:11:54.165796 : Cannot read memory at address 0x0000030B 12:11:54.165796 : Cannot read memory at address 0x0000038B 12:11:54.168294 : Cannot read memory at address 0x0000030B 12:11:54.168294 : Cannot read memory at address 0x0000038B 12:11:54.170295 : Cannot read memory at address 0x0000030B 12:11:54.170295 : Cannot read memory at address 0x0000038B 12:11:54.170295 : RawData event for Player #1: 12:11:54.170295 : Device rawinput data (Hex) = [ 00008224, 00008C74 ] 12:11:54.171292 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.171292 : OnScreen Cursor Position (Px) = [ 976, 592 ] 12:11:54.171292 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.171292 : ClientWindow Style = FullScreen 12:11:54.171292 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.171292 : Game Position (Hex) = [ 03D0, 0250 ] 12:11:54.171292 : Game Position (Dec) = [ 976, 592 ] 12:11:54.171292 : - 12:11:54.172289 : Cannot read memory at address 0x0000030B 12:11:54.172289 : Cannot read memory at address 0x0000038B 12:11:54.174282 : Cannot read memory at address 0x0000030B 12:11:54.174282 : Cannot read memory at address 0x0000038B 12:11:54.176276 : Cannot read memory at address 0x0000030B 12:11:54.176276 : Cannot read memory at address 0x0000038B 12:11:54.177272 : RawData event for Player #1: 12:11:54.177272 : Device rawinput data (Hex) = [ 00008224, 00008C04 ] 12:11:54.178269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.178269 : Cannot read memory at address 0x0000030B 12:11:54.178269 : OnScreen Cursor Position (Px) = [ 976, 590 ] 12:11:54.178269 : Cannot read memory at address 0x0000038B 12:11:54.178269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.178269 : ClientWindow Style = FullScreen 12:11:54.178269 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.178771 : Game Position (Hex) = [ 03D0, 024E ] 12:11:54.178771 : Game Position (Dec) = [ 976, 590 ] 12:11:54.178771 : - 12:11:54.179769 : Cannot read memory at address 0x0000030B 12:11:54.179769 : Cannot read memory at address 0x0000038B 12:11:54.181762 : Cannot read memory at address 0x0000030B 12:11:54.181762 : Cannot read memory at address 0x0000038B 12:11:54.183755 : Cannot read memory at address 0x0000030B 12:11:54.183755 : Cannot read memory at address 0x0000038B 12:11:54.184752 : RawData event for Player #1: 12:11:54.184752 : Device rawinput data (Hex) = [ 000081D8, 00008C04 ] 12:11:54.184752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.184752 : OnScreen Cursor Position (Px) = [ 973, 590 ] 12:11:54.184752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.184752 : ClientWindow Style = FullScreen 12:11:54.184752 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.185749 : Game Position (Hex) = [ 03CD, 024E ] 12:11:54.185749 : Cannot read memory at address 0x0000030B 12:11:54.185749 : - 12:11:54.185749 : Cannot read memory at address 0x0000038B 12:11:54.188247 : Cannot read memory at address 0x0000030B 12:11:54.188247 : Cannot read memory at address 0x0000038B 12:11:54.190248 : Cannot read memory at address 0x0000030B 12:11:54.190248 : Cannot read memory at address 0x0000038B 12:11:54.191245 : RawData event for Player #1: 12:11:54.191245 : Device rawinput data (Hex) = [ 000081D8, 00008C04 ] 12:11:54.192241 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.192241 : Cannot read memory at address 0x0000030B 12:11:54.192241 : OnScreen Cursor Position (Px) = [ 973, 590 ] 12:11:54.192241 : Cannot read memory at address 0x0000038B 12:11:54.192241 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.192241 : ClientWindow Style = FullScreen 12:11:54.192241 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.192241 : Game Position (Hex) = [ 03CD, 024E ] 12:11:54.192241 : Game Position (Dec) = [ 973, 590 ] 12:11:54.192241 : - 12:11:54.194234 : Cannot read memory at address 0x0000030B 12:11:54.194234 : Cannot read memory at address 0x0000038B 12:11:54.200718 : RawData event for Player #1: 12:11:54.200718 : Cannot read memory at address 0x0000038B 12:11:54.200718 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.200718 : OnScreen Cursor Position (Px) = [ 973, 589 ] 12:11:54.200718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.200718 : ClientWindow Style = FullScreen 12:11:54.200718 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.201714 : Game Position (Hex) = [ 03CD, 024D ] 12:11:54.201714 : Game Position (Dec) = [ 973, 589 ] 12:11:54.201714 : - 12:11:54.202711 : Cannot read memory at address 0x0000030B 12:11:54.202711 : Cannot read memory at address 0x0000038B 12:11:54.204704 : Cannot read memory at address 0x0000030B 12:11:54.204704 : Cannot read memory at address 0x0000038B 12:11:54.205701 : RawData event for Player #1: 12:11:54.206202 : Device rawinput data (Hex) = [ 000081D0, 00008BD4 ] 12:11:54.206202 : Cannot read memory at address 0x0000030B 12:11:54.206202 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.206202 : Cannot read memory at address 0x0000038B 12:11:54.206202 : OnScreen Cursor Position (Px) = [ 973, 589 ] 12:11:54.206202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.206202 : ClientWindow Style = FullScreen 12:11:54.206202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.206202 : Game Position (Hex) = [ 03CD, 024D ] 12:11:54.206202 : Game Position (Dec) = [ 973, 589 ] 12:11:54.206202 : - 12:11:54.208197 : Cannot read memory at address 0x0000030B 12:11:54.208197 : Cannot read memory at address 0x0000038B 12:11:54.209696 : Cannot read memory at address 0x0000030B 12:11:54.209696 : Cannot read memory at address 0x0000038B 12:11:54.211690 : Cannot read memory at address 0x0000030B 12:11:54.211690 : Cannot read memory at address 0x0000038B 12:11:54.211690 : RawData event for Player #1: 12:11:54.211690 : Device rawinput data (Hex) = [ 000081D0, 00008BD4 ] 12:11:54.211690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.211690 : OnScreen Cursor Position (Px) = [ 973, 589 ] 12:11:54.211690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.211690 : ClientWindow Style = FullScreen 12:11:54.211690 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.211690 : Game Position (Hex) = [ 03CD, 024D ] 12:11:54.212686 : Game Position (Dec) = [ 973, 589 ] 12:11:54.212686 : - 12:11:54.213692 : Cannot read memory at address 0x0000030B 12:11:54.213692 : Cannot read memory at address 0x0000038B 12:11:54.215676 : Cannot read memory at address 0x0000030B 12:11:54.215676 : Cannot read memory at address 0x0000038B 12:11:54.218175 : Cannot read memory at address 0x0000030B 12:11:54.218175 : Cannot read memory at address 0x0000038B 12:11:54.218175 : RawData event for Player #1: 12:11:54.219179 : Device rawinput data (Hex) = [ 000081D0, 00008BD4 ] 12:11:54.219179 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.219179 : OnScreen Cursor Position (Px) = [ 973, 589 ] 12:11:54.219179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.219179 : ClientWindow Style = FullScreen 12:11:54.219179 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.219179 : Game Position (Hex) = [ 03CD, 024D ] 12:11:54.219179 : Game Position (Dec) = [ 973, 589 ] 12:11:54.219179 : - 12:11:54.220176 : Cannot read memory at address 0x0000030B 12:11:54.220176 : Cannot read memory at address 0x0000038B 12:11:54.222169 : Cannot read memory at address 0x0000030B 12:11:54.222169 : Cannot read memory at address 0x0000038B 12:11:54.224163 : Cannot read memory at address 0x0000030B 12:11:54.224163 : Cannot read memory at address 0x0000038B 12:11:54.226156 : RawData event for Player #1: 12:11:54.226156 : Cannot read memory at address 0x0000030B 12:11:54.226156 : Device rawinput data (Hex) = [ 000081D0, 00008B94 ] 12:11:54.226156 : Cannot read memory at address 0x0000038B 12:11:54.226156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.226156 : OnScreen Cursor Position (Px) = [ 973, 588 ] 12:11:54.226156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.226156 : ClientWindow Style = FullScreen 12:11:54.226156 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.226156 : Game Position (Hex) = [ 03CD, 024C ] 12:11:54.226156 : Game Position (Dec) = [ 973, 588 ] 12:11:54.226156 : - 12:11:54.228149 : Cannot read memory at address 0x0000030B 12:11:54.228149 : Cannot read memory at address 0x0000038B 12:11:54.229649 : Cannot read memory at address 0x0000030B 12:11:54.229649 : Cannot read memory at address 0x0000038B 12:11:54.231642 : Cannot read memory at address 0x0000030B 12:11:54.231642 : Cannot read memory at address 0x0000038B 12:11:54.232639 : RawData event for Player #1: 12:11:54.232639 : Device rawinput data (Hex) = [ 000081B4, 00008B64 ] 12:11:54.232639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.232639 : OnScreen Cursor Position (Px) = [ 972, 588 ] 12:11:54.232639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.232639 : ClientWindow Style = FullScreen 12:11:54.232639 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.233635 : Game Position (Hex) = [ 03CC, 024C ] 12:11:54.233635 : Cannot read memory at address 0x0000030B 12:11:54.233635 : Game Position (Dec) = [ 972, 588 ] 12:11:54.233635 : Cannot read memory at address 0x0000038B 12:11:54.233635 : - 12:11:54.235629 : Cannot read memory at address 0x0000030B 12:11:54.235629 : Cannot read memory at address 0x0000038B 12:11:54.238127 : Cannot read memory at address 0x0000030B 12:11:54.238127 : Cannot read memory at address 0x0000038B 12:11:54.240127 : RawData event for Player #1: 12:11:54.240127 : Cannot read memory at address 0x0000030B 12:11:54.240127 : Device rawinput data (Hex) = [ 000081B4, 00008B64 ] 12:11:54.240127 : Cannot read memory at address 0x0000038B 12:11:54.240127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.240127 : OnScreen Cursor Position (Px) = [ 972, 588 ] 12:11:54.240127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.240127 : ClientWindow Style = FullScreen 12:11:54.240127 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.240127 : Game Position (Hex) = [ 03CC, 024C ] 12:11:54.240127 : Game Position (Dec) = [ 972, 588 ] 12:11:54.240127 : - 12:11:54.242124 : Cannot read memory at address 0x0000030B 12:11:54.242124 : Cannot read memory at address 0x0000038B 12:11:54.244117 : Cannot read memory at address 0x0000030B 12:11:54.244117 : Cannot read memory at address 0x0000038B 12:11:54.246107 : Cannot read memory at address 0x0000030B 12:11:54.246107 : Cannot read memory at address 0x0000038B 12:11:54.247104 : RawData event for Player #1: 12:11:54.247104 : Device rawinput data (Hex) = [ 000081B4, 00008B64 ] 12:11:54.247104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.247104 : OnScreen Cursor Position (Px) = [ 972, 588 ] 12:11:54.247104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.247104 : ClientWindow Style = FullScreen 12:11:54.247104 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.247104 : Game Position (Hex) = [ 03CC, 024C ] 12:11:54.247104 : Game Position (Dec) = [ 972, 588 ] 12:11:54.247104 : - 12:11:54.248100 : Cannot read memory at address 0x0000030B 12:11:54.248100 : Cannot read memory at address 0x0000038B 12:11:54.249600 : Cannot read memory at address 0x0000030B 12:11:54.249600 : Cannot read memory at address 0x0000038B 12:11:54.251593 : Cannot read memory at address 0x0000030B 12:11:54.251593 : Cannot read memory at address 0x0000038B 12:11:54.252589 : RawData event for Player #1: 12:11:54.252589 : Device rawinput data (Hex) = [ 000081B4, 00008B64 ] 12:11:54.252589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.252589 : OnScreen Cursor Position (Px) = [ 972, 588 ] 12:11:54.252589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.252589 : ClientWindow Style = FullScreen 12:11:54.253586 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.253586 : Cannot read memory at address 0x0000030B 12:11:54.253586 : Game Position (Hex) = [ 03CC, 024C ] 12:11:54.253586 : Cannot read memory at address 0x0000038B 12:11:54.253586 : Game Position (Dec) = [ 972, 588 ] 12:11:54.253586 : - 12:11:54.255579 : Cannot read memory at address 0x0000030B 12:11:54.255579 : Cannot read memory at address 0x0000038B 12:11:54.258156 : Cannot read memory at address 0x0000030B 12:11:54.258156 : Cannot read memory at address 0x0000038B 12:11:54.259734 : Cannot read memory at address 0x0000030B 12:11:54.259734 : Cannot read memory at address 0x0000038B 12:11:54.259734 : RawData event for Player #1: 12:11:54.259734 : Device rawinput data (Hex) = [ 000081AC, 00008B30 ] 12:11:54.259734 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.259734 : OnScreen Cursor Position (Px) = [ 972, 587 ] 12:11:54.259734 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.259734 : ClientWindow Style = FullScreen 12:11:54.259734 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.259734 : Game Position (Hex) = [ 03CC, 024B ] 12:11:54.260734 : Game Position (Dec) = [ 972, 587 ] 12:11:54.260734 : - 12:11:54.261731 : Cannot read memory at address 0x0000030B 12:11:54.261731 : Cannot read memory at address 0x0000038B 12:11:54.263725 : Cannot read memory at address 0x0000030B 12:11:54.263725 : Cannot read memory at address 0x0000038B 12:11:54.265718 : Cannot read memory at address 0x0000030B 12:11:54.265718 : Cannot read memory at address 0x0000038B 12:11:54.266715 : RawData event for Player #1: 12:11:54.266715 : Device rawinput data (Hex) = [ 000081AC, 00008B24 ] 12:11:54.266715 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.266715 : OnScreen Cursor Position (Px) = [ 972, 587 ] 12:11:54.266715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.266715 : ClientWindow Style = FullScreen 12:11:54.266715 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.266715 : Game Position (Hex) = [ 03CC, 024B ] 12:11:54.266715 : Game Position (Dec) = [ 972, 587 ] 12:11:54.266715 : - 12:11:54.268216 : Cannot read memory at address 0x0000030B 12:11:54.268216 : Cannot read memory at address 0x0000038B 12:11:54.270216 : Cannot read memory at address 0x0000030B 12:11:54.270216 : Cannot read memory at address 0x0000038B 12:11:54.272210 : Cannot read memory at address 0x0000030B 12:11:54.272210 : Cannot read memory at address 0x0000038B 12:11:54.274203 : Cannot read memory at address 0x0000030B 12:11:54.274203 : RawData event for Player #1: 12:11:54.274203 : Cannot read memory at address 0x0000038B 12:11:54.274203 : Device rawinput data (Hex) = [ 00008160, 00008B24 ] 12:11:54.274203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.274203 : OnScreen Cursor Position (Px) = [ 970, 587 ] 12:11:54.274203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.274203 : ClientWindow Style = FullScreen 12:11:54.274203 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.274203 : Game Position (Hex) = [ 03CA, 024B ] 12:11:54.274203 : Game Position (Dec) = [ 970, 587 ] 12:11:54.274203 : - 12:11:54.276200 : Cannot read memory at address 0x0000030B 12:11:54.276200 : Cannot read memory at address 0x0000038B 12:11:54.278190 : Cannot read memory at address 0x0000030B 12:11:54.278190 : Cannot read memory at address 0x0000038B 12:11:54.279689 : Cannot read memory at address 0x0000030B 12:11:54.279689 : Cannot read memory at address 0x0000038B 12:11:54.280686 : RawData event for Player #1: 12:11:54.280686 : Device rawinput data (Hex) = [ 00008160, 00008B24 ] 12:11:54.280686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.280686 : OnScreen Cursor Position (Px) = [ 970, 587 ] 12:11:54.280686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.280686 : ClientWindow Style = FullScreen 12:11:54.281683 : Cannot read memory at address 0x0000030B 12:11:54.281683 : Cannot read memory at address 0x0000038B 12:11:54.281683 : Game Position (Dec) = [ 970, 587 ] 12:11:54.281683 : - 12:11:54.283675 : Cannot read memory at address 0x0000030B 12:11:54.283675 : Cannot read memory at address 0x0000038B 12:11:54.285669 : Cannot read memory at address 0x0000030B 12:11:54.285669 : Cannot read memory at address 0x0000038B 12:11:54.288167 : RawData event for Player #1: 12:11:54.288167 : Cannot read memory at address 0x0000030B 12:11:54.288167 : Device rawinput data (Hex) = [ 00008160, 00008B24 ] 12:11:54.288167 : Cannot read memory at address 0x0000038B 12:11:54.288167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.288167 : OnScreen Cursor Position (Px) = [ 970, 587 ] 12:11:54.288167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.288167 : ClientWindow Style = FullScreen 12:11:54.288167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.288167 : Game Position (Hex) = [ 03CA, 024B ] 12:11:54.288167 : Game Position (Dec) = [ 970, 587 ] 12:11:54.288167 : - 12:11:54.290167 : Cannot read memory at address 0x0000030B 12:11:54.290167 : Cannot read memory at address 0x0000038B 12:11:54.292165 : Cannot read memory at address 0x0000030B 12:11:54.292165 : Cannot read memory at address 0x0000038B 12:11:54.294154 : Cannot read memory at address 0x0000030B 12:11:54.294154 : Cannot read memory at address 0x0000038B 12:11:54.294154 : RawData event for Player #1: 12:11:54.294154 : Device rawinput data (Hex) = [ 0000813C, 00008B18 ] 12:11:54.294154 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.294154 : OnScreen Cursor Position (Px) = [ 969, 586 ] 12:11:54.294154 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.294154 : ClientWindow Style = FullScreen 12:11:54.294154 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.295151 : Game Position (Hex) = [ 03C9, 024A ] 12:11:54.295151 : Game Position (Dec) = [ 969, 586 ] 12:11:54.295151 : - 12:11:54.296147 : Cannot read memory at address 0x0000030B 12:11:54.296147 : Cannot read memory at address 0x0000038B 12:11:54.298140 : Cannot read memory at address 0x0000030B 12:11:54.298140 : Cannot read memory at address 0x0000038B 12:11:54.299640 : Cannot read memory at address 0x0000030B 12:11:54.299640 : Cannot read memory at address 0x0000038B 12:11:54.300637 : RawData event for Player #1: 12:11:54.300637 : Device rawinput data (Hex) = [ 0000813C, 00008AE4 ] 12:11:54.300637 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.300637 : OnScreen Cursor Position (Px) = [ 969, 585 ] 12:11:54.300637 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.300637 : ClientWindow Style = FullScreen 12:11:54.301633 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.301633 : Game Position (Hex) = [ 03C9, 0249 ] 12:11:54.301633 : Cannot read memory at address 0x0000030B 12:11:54.301633 : Game Position (Dec) = [ 969, 585 ] 12:11:54.301633 : - 12:11:54.301633 : Cannot read memory at address 0x0000038B 12:11:54.303626 : Cannot read memory at address 0x0000030B 12:11:54.303626 : Cannot read memory at address 0x0000038B 12:11:54.305620 : Cannot read memory at address 0x0000030B 12:11:54.305620 : Cannot read memory at address 0x0000038B 12:11:54.307120 : Cannot read memory at address 0x0000030B 12:11:54.307120 : Cannot read memory at address 0x0000038B 12:11:54.308117 : RawData event for Player #1: 12:11:54.308117 : Device rawinput data (Hex) = [ 00008120, 00008ADC ] 12:11:54.308117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.308117 : OnScreen Cursor Position (Px) = [ 968, 585 ] 12:11:54.308618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.308618 : ClientWindow Style = FullScreen 12:11:54.308618 : Cannot read memory at address 0x0000038B 12:11:54.308618 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.308618 : Game Position (Hex) = [ 03C8, 0249 ] 12:11:54.308618 : Game Position (Dec) = [ 968, 585 ] 12:11:54.308618 : - 12:11:54.310617 : Cannot read memory at address 0x0000030B 12:11:54.310617 : Cannot read memory at address 0x0000038B 12:11:54.312606 : Cannot read memory at address 0x0000030B 12:11:54.312606 : Cannot read memory at address 0x0000038B 12:11:54.314600 : Cannot read memory at address 0x0000030B 12:11:54.314600 : Cannot read memory at address 0x0000038B 12:11:54.314600 : RawData event for Player #1: 12:11:54.314600 : Device rawinput data (Hex) = [ 00008124, 00008AA8 ] 12:11:54.314600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.314600 : OnScreen Cursor Position (Px) = [ 968, 584 ] 12:11:54.314600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.314600 : ClientWindow Style = FullScreen 12:11:54.315597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.315597 : Game Position (Hex) = [ 03C8, 0248 ] 12:11:54.315597 : Game Position (Dec) = [ 968, 584 ] 12:11:54.315597 : - 12:11:54.316593 : Cannot read memory at address 0x0000030B 12:11:54.316593 : Cannot read memory at address 0x0000038B 12:11:54.318095 : Cannot read memory at address 0x0000030B 12:11:54.318095 : Cannot read memory at address 0x0000038B 12:11:54.320095 : Cannot read memory at address 0x0000030B 12:11:54.320095 : Cannot read memory at address 0x0000038B 12:11:54.322089 : Cannot read memory at address 0x0000030B 12:11:54.322089 : RawData event for Player #1: 12:11:54.322089 : Cannot read memory at address 0x0000038B 12:11:54.322089 : Device rawinput data (Hex) = [ 000080F8, 00008A74 ] 12:11:54.322089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.322089 : OnScreen Cursor Position (Px) = [ 967, 584 ] 12:11:54.322089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.322089 : ClientWindow Style = FullScreen 12:11:54.322089 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.322089 : Game Position (Hex) = [ 03C7, 0248 ] 12:11:54.322089 : Game Position (Dec) = [ 967, 584 ] 12:11:54.322089 : - 12:11:54.324082 : Cannot read memory at address 0x0000030B 12:11:54.324082 : Cannot read memory at address 0x0000038B 12:11:54.326079 : Cannot read memory at address 0x0000030B 12:11:54.326079 : Cannot read memory at address 0x0000038B 12:11:54.328069 : Cannot read memory at address 0x0000030B 12:11:54.328069 : RawData event for Player #1: 12:11:54.328069 : Cannot read memory at address 0x0000038B 12:11:54.328069 : Device rawinput data (Hex) = [ 000080F8, 00008A74 ] 12:11:54.328069 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.328069 : OnScreen Cursor Position (Px) = [ 967, 584 ] 12:11:54.328570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.328570 : ClientWindow Style = FullScreen 12:11:54.328570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.328570 : Game Position (Hex) = [ 03C7, 0248 ] 12:11:54.328570 : Game Position (Dec) = [ 967, 584 ] 12:11:54.328570 : - 12:11:54.329568 : Cannot read memory at address 0x0000030B 12:11:54.329568 : Cannot read memory at address 0x0000038B 12:11:54.331561 : Cannot read memory at address 0x0000030B 12:11:54.331561 : Cannot read memory at address 0x0000038B 12:11:54.333555 : Cannot read memory at address 0x0000030B 12:11:54.333555 : Cannot read memory at address 0x0000038B 12:11:54.334551 : RawData event for Player #1: 12:11:54.334551 : Device rawinput data (Hex) = [ 00008100, 00008A6C ] 12:11:54.334551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.334551 : OnScreen Cursor Position (Px) = [ 967, 583 ] 12:11:54.335548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.335548 : Cannot read memory at address 0x0000030B 12:11:54.335548 : ClientWindow Style = FullScreen 12:11:54.335548 : Cannot read memory at address 0x0000038B 12:11:54.335548 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.335548 : Game Position (Hex) = [ 03C7, 0247 ] 12:11:54.335548 : Game Position (Dec) = [ 967, 583 ] 12:11:54.335548 : - 12:11:54.338047 : Cannot read memory at address 0x0000030B 12:11:54.338047 : Cannot read memory at address 0x0000038B 12:11:54.339742 : Cannot read memory at address 0x0000030B 12:11:54.339742 : Cannot read memory at address 0x0000038B 12:11:54.341743 : Cannot read memory at address 0x0000030B 12:11:54.341743 : Cannot read memory at address 0x0000038B 12:11:54.341743 : RawData event for Player #1: 12:11:54.341743 : Device rawinput data (Hex) = [ 000080DC, 00008A04 ] 12:11:54.341743 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.341743 : OnScreen Cursor Position (Px) = [ 966, 582 ] 12:11:54.341743 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.341743 : ClientWindow Style = FullScreen 12:11:54.341743 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.341743 : Game Position (Hex) = [ 03C6, 0246 ] 12:11:54.341743 : Game Position (Dec) = [ 966, 582 ] 12:11:54.341743 : - 12:11:54.343736 : Cannot read memory at address 0x0000030B 12:11:54.343736 : Cannot read memory at address 0x0000038B 12:11:54.345725 : Cannot read memory at address 0x0000030B 12:11:54.345725 : Cannot read memory at address 0x0000038B 12:11:54.348223 : Cannot read memory at address 0x0000030B 12:11:54.348223 : Cannot read memory at address 0x0000038B 12:11:54.348223 : RawData event for Player #1: 12:11:54.349228 : Device rawinput data (Hex) = [ 000080DC, 00008A04 ] 12:11:54.349228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.349228 : OnScreen Cursor Position (Px) = [ 966, 582 ] 12:11:54.349228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.349228 : ClientWindow Style = FullScreen 12:11:54.349228 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.349228 : Game Position (Hex) = [ 03C6, 0246 ] 12:11:54.349228 : Game Position (Dec) = [ 966, 582 ] 12:11:54.349228 : - 12:11:54.350224 : Cannot read memory at address 0x0000030B 12:11:54.350224 : Cannot read memory at address 0x0000038B 12:11:54.352217 : Cannot read memory at address 0x0000030B 12:11:54.352217 : Cannot read memory at address 0x0000038B 12:11:54.354214 : Cannot read memory at address 0x0000030B 12:11:54.354214 : Cannot read memory at address 0x0000038B 12:11:54.356204 : RawData event for Player #1: 12:11:54.356204 : Cannot read memory at address 0x0000030B 12:11:54.356204 : Device rawinput data (Hex) = [ 000080D4, 00008994 ] 12:11:54.356204 : Cannot read memory at address 0x0000038B 12:11:54.356204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.356204 : OnScreen Cursor Position (Px) = [ 966, 580 ] 12:11:54.356204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.356204 : ClientWindow Style = FullScreen 12:11:54.356204 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.356204 : Game Position (Hex) = [ 03C6, 0244 ] 12:11:54.356204 : Game Position (Dec) = [ 966, 580 ] 12:11:54.356204 : - 12:11:54.358197 : Cannot read memory at address 0x0000030B 12:11:54.358197 : Cannot read memory at address 0x0000038B 12:11:54.359703 : Cannot read memory at address 0x0000030B 12:11:54.359703 : Cannot read memory at address 0x0000038B 12:11:54.361699 : Cannot read memory at address 0x0000030B 12:11:54.361699 : Cannot read memory at address 0x0000038B 12:11:54.361699 : RawData event for Player #1: 12:11:54.361699 : Device rawinput data (Hex) = [ 000080DC, 00008994 ] 12:11:54.361699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.361699 : OnScreen Cursor Position (Px) = [ 966, 580 ] 12:11:54.361699 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.361699 : ClientWindow Style = FullScreen 12:11:54.362696 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.362696 : Game Position (Hex) = [ 03C6, 0244 ] 12:11:54.362696 : Game Position (Dec) = [ 966, 580 ] 12:11:54.362696 : - 12:11:54.363693 : Cannot read memory at address 0x0000030B 12:11:54.363693 : Cannot read memory at address 0x0000038B 12:11:54.365686 : Cannot read memory at address 0x0000030B 12:11:54.365686 : Cannot read memory at address 0x0000038B 12:11:54.368189 : Cannot read memory at address 0x0000030B 12:11:54.368189 : Cannot read memory at address 0x0000038B 12:11:54.369221 : RawData event for Player #1: 12:11:54.369221 : Device rawinput data (Hex) = [ 000080B0, 0000892C ] 12:11:54.369221 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.369221 : OnScreen Cursor Position (Px) = [ 965, 578 ] 12:11:54.369221 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.369221 : ClientWindow Style = FullScreen 12:11:54.369221 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.369221 : Game Position (Hex) = [ 03C5, 0242 ] 12:11:54.369221 : Game Position (Dec) = [ 965, 578 ] 12:11:54.369221 : - 12:11:54.370217 : Cannot read memory at address 0x0000030B 12:11:54.370217 : Cannot read memory at address 0x0000038B 12:11:54.372211 : Cannot read memory at address 0x0000030B 12:11:54.372211 : Cannot read memory at address 0x0000038B 12:11:54.374204 : Cannot read memory at address 0x0000030B 12:11:54.374204 : Cannot read memory at address 0x0000038B 12:11:54.376197 : RawData event for Player #1: 12:11:54.376197 : Device rawinput data (Hex) = [ 000080B8, 000088F0 ] 12:11:54.376197 : Cannot read memory at address 0x0000038B 12:11:54.376197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.376197 : OnScreen Cursor Position (Px) = [ 965, 577 ] 12:11:54.376197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.376197 : ClientWindow Style = FullScreen 12:11:54.376197 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.376197 : Game Position (Hex) = [ 03C5, 0241 ] 12:11:54.376197 : Game Position (Dec) = [ 965, 577 ] 12:11:54.376197 : - 12:11:54.378191 : Cannot read memory at address 0x0000030B 12:11:54.378191 : Cannot read memory at address 0x0000038B 12:11:54.379691 : Cannot read memory at address 0x0000030B 12:11:54.379691 : Cannot read memory at address 0x0000038B 12:11:54.381683 : Cannot read memory at address 0x0000030B 12:11:54.381683 : Cannot read memory at address 0x0000038B 12:11:54.382680 : RawData event for Player #1: 12:11:54.382680 : Device rawinput data (Hex) = [ 00008088, 000088BC ] 12:11:54.382680 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.382680 : OnScreen Cursor Position (Px) = [ 963, 576 ] 12:11:54.382680 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.383677 : ClientWindow Style = FullScreen 12:11:54.383677 : Cannot read memory at address 0x0000030B 12:11:54.383677 : Cannot read memory at address 0x0000038B 12:11:54.383677 : Game Position (Hex) = [ 03C3, 0240 ] 12:11:54.383677 : Game Position (Dec) = [ 963, 576 ] 12:11:54.383677 : - 12:11:54.385674 : Cannot read memory at address 0x0000030B 12:11:54.385674 : Cannot read memory at address 0x0000038B 12:11:54.388173 : Cannot read memory at address 0x0000030B 12:11:54.388173 : Cannot read memory at address 0x0000038B 12:11:54.389724 : Cannot read memory at address 0x0000030B 12:11:54.389724 : Cannot read memory at address 0x0000038B 12:11:54.389724 : RawData event for Player #1: 12:11:54.389724 : Device rawinput data (Hex) = [ 00008090, 00008880 ] 12:11:54.389724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.389724 : OnScreen Cursor Position (Px) = [ 964, 575 ] 12:11:54.389724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.389724 : ClientWindow Style = FullScreen 12:11:54.389724 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.389724 : Game Position (Hex) = [ 03C4, 023F ] 12:11:54.390724 : Game Position (Dec) = [ 964, 575 ] 12:11:54.390724 : - 12:11:54.391725 : Cannot read memory at address 0x0000030B 12:11:54.391725 : Cannot read memory at address 0x0000038B 12:11:54.393718 : Cannot read memory at address 0x0000030B 12:11:54.393718 : Cannot read memory at address 0x0000038B 12:11:54.395707 : Cannot read memory at address 0x0000030B 12:11:54.395707 : Cannot read memory at address 0x0000038B 12:11:54.396704 : RawData event for Player #1: 12:11:54.396704 : Device rawinput data (Hex) = [ 00008098, 00008844 ] 12:11:54.396704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.396704 : OnScreen Cursor Position (Px) = [ 964, 574 ] 12:11:54.396704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.396704 : ClientWindow Style = FullScreen 12:11:54.396704 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.396704 : Game Position (Hex) = [ 03C4, 023E ] 12:11:54.396704 : Game Position (Dec) = [ 964, 574 ] 12:11:54.396704 : - 12:11:54.398206 : Cannot read memory at address 0x0000030B 12:11:54.398206 : Cannot read memory at address 0x0000038B 12:11:54.400214 : Cannot read memory at address 0x0000030B 12:11:54.400214 : Cannot read memory at address 0x0000038B 12:11:54.402203 : Cannot read memory at address 0x0000030B 12:11:54.402203 : Cannot read memory at address 0x0000038B 12:11:54.403200 : RawData event for Player #1: 12:11:54.403200 : Device rawinput data (Hex) = [ 00008098, 000087D4 ] 12:11:54.403200 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.403200 : OnScreen Cursor Position (Px) = [ 964, 573 ] 12:11:54.403200 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.403200 : ClientWindow Style = FullScreen 12:11:54.403200 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.403200 : Game Position (Hex) = [ 03C4, 023D ] 12:11:54.403200 : Game Position (Dec) = [ 964, 573 ] 12:11:54.403200 : - 12:11:54.404197 : Cannot read memory at address 0x0000030B 12:11:54.404197 : Cannot read memory at address 0x0000038B 12:11:54.405703 : Cannot read memory at address 0x0000030B 12:11:54.405703 : Cannot read memory at address 0x0000038B 12:11:54.408245 : Cannot read memory at address 0x0000030B 12:11:54.408245 : Cannot read memory at address 0x0000038B 12:11:54.410247 : RawData event for Player #1: 12:11:54.410247 : Cannot read memory at address 0x0000030B 12:11:54.410247 : Device rawinput data (Hex) = [ 00008074, 00008798 ] 12:11:54.410247 : Cannot read memory at address 0x0000038B 12:11:54.410247 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.410247 : OnScreen Cursor Position (Px) = [ 963, 572 ] 12:11:54.410247 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.410247 : ClientWindow Style = FullScreen 12:11:54.410247 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.411244 : Game Position (Hex) = [ 03C3, 023C ] 12:11:54.411244 : Game Position (Dec) = [ 963, 572 ] 12:11:54.411244 : - 12:11:54.412240 : Cannot read memory at address 0x0000030B 12:11:54.412240 : Cannot read memory at address 0x0000038B 12:11:54.414312 : Cannot read memory at address 0x0000030B 12:11:54.414312 : Cannot read memory at address 0x0000038B 12:11:54.415814 : Cannot read memory at address 0x0000030B 12:11:54.415814 : Cannot read memory at address 0x0000038B 12:11:54.416810 : RawData event for Player #1: 12:11:54.416810 : Device rawinput data (Hex) = [ 00008074, 00008730 ] 12:11:54.416810 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.416810 : OnScreen Cursor Position (Px) = [ 963, 570 ] 12:11:54.416810 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.416810 : ClientWindow Style = FullScreen 12:11:54.416810 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.416810 : Game Position (Hex) = [ 03C3, 023A ] 12:11:54.416810 : Game Position (Dec) = [ 963, 570 ] 12:11:54.416810 : - 12:11:54.418312 : Cannot read memory at address 0x0000030B 12:11:54.418312 : Cannot read memory at address 0x0000038B 12:11:54.420317 : Cannot read memory at address 0x0000030B 12:11:54.420317 : Cannot read memory at address 0x0000038B 12:11:54.422307 : Cannot read memory at address 0x0000030B 12:11:54.422307 : Cannot read memory at address 0x0000038B 12:11:54.423307 : RawData event for Player #1: 12:11:54.424300 : Cannot read memory at address 0x0000030B 12:11:54.424300 : Cannot read memory at address 0x0000038B 12:11:54.424300 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.424300 : OnScreen Cursor Position (Px) = [ 963, 569 ] 12:11:54.424300 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.424300 : ClientWindow Style = FullScreen 12:11:54.424300 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.424300 : Game Position (Hex) = [ 03C3, 0239 ] 12:11:54.424300 : Game Position (Dec) = [ 963, 569 ] 12:11:54.424300 : - 12:11:54.426297 : Cannot read memory at address 0x0000030B 12:11:54.426297 : Cannot read memory at address 0x0000038B 12:11:54.428287 : Cannot read memory at address 0x0000030B 12:11:54.428287 : Cannot read memory at address 0x0000038B 12:11:54.429787 : Cannot read memory at address 0x0000030B 12:11:54.429787 : Cannot read memory at address 0x0000038B 12:11:54.430788 : RawData event for Player #1: 12:11:54.430788 : Device rawinput data (Hex) = [ 00008074, 000086C0 ] 12:11:54.430788 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.430788 : OnScreen Cursor Position (Px) = [ 963, 568 ] 12:11:54.430788 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.430788 : ClientWindow Style = FullScreen 12:11:54.430788 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.431780 : Game Position (Hex) = [ 03C3, 0238 ] 12:11:54.431780 : Game Position (Dec) = [ 963, 568 ] 12:11:54.431780 : Cannot read memory at address 0x0000030B 12:11:54.431780 : - 12:11:54.431780 : Cannot read memory at address 0x0000038B 12:11:54.433777 : Cannot read memory at address 0x0000030B 12:11:54.433777 : Cannot read memory at address 0x0000038B 12:11:54.435770 : Cannot read memory at address 0x0000030B 12:11:54.435770 : Cannot read memory at address 0x0000038B 12:11:54.438271 : RawData event for Player #1: 12:11:54.438271 : Device rawinput data (Hex) = [ 00008074, 00008684 ] 12:11:54.438271 : Cannot read memory at address 0x0000038B 12:11:54.438271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.438271 : OnScreen Cursor Position (Px) = [ 963, 567 ] 12:11:54.438271 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.438271 : ClientWindow Style = FullScreen 12:11:54.438271 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.439278 : Game Position (Hex) = [ 03C3, 0237 ] 12:11:54.439278 : Game Position (Dec) = [ 963, 567 ] 12:11:54.439278 : - 12:11:54.440278 : Cannot read memory at address 0x0000030B 12:11:54.440278 : Cannot read memory at address 0x0000038B 12:11:54.442271 : Cannot read memory at address 0x0000030B 12:11:54.442271 : Cannot read memory at address 0x0000038B 12:11:54.444261 : RawData event for Player #1: 12:11:54.444261 : Device rawinput data (Hex) = [ 00008074, 00008650 ] 12:11:54.444261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.444261 : OnScreen Cursor Position (Px) = [ 963, 566 ] 12:11:54.444261 : Cannot read memory at address 0x0000038B 12:11:54.445258 : ClientWindow Style = FullScreen 12:11:54.445258 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.445258 : Game Position (Hex) = [ 03C3, 0236 ] 12:11:54.445258 : Game Position (Dec) = [ 963, 566 ] 12:11:54.445258 : - 12:11:54.446254 : Cannot read memory at address 0x0000030B 12:11:54.446254 : Cannot read memory at address 0x0000038B 12:11:54.448251 : Cannot read memory at address 0x0000030B 12:11:54.448251 : Cannot read memory at address 0x0000038B 12:11:54.450540 : Cannot read memory at address 0x0000030B 12:11:54.450540 : Cannot read memory at address 0x0000038B 12:11:54.450540 : RawData event for Player #1: 12:11:54.450540 : Device rawinput data (Hex) = [ 00008098, 00008614 ] 12:11:54.450540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.451533 : OnScreen Cursor Position (Px) = [ 964, 565 ] 12:11:54.451533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.451533 : ClientWindow Style = FullScreen 12:11:54.451533 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.451533 : Game Position (Hex) = [ 03C4, 0235 ] 12:11:54.451533 : Game Position (Dec) = [ 964, 565 ] 12:11:54.451533 : - 12:11:54.452529 : Cannot read memory at address 0x0000030B 12:11:54.452529 : Cannot read memory at address 0x0000038B 12:11:54.454526 : Cannot read memory at address 0x0000030B 12:11:54.454526 : Cannot read memory at address 0x0000038B 12:11:54.456519 : Cannot read memory at address 0x0000030B 12:11:54.456519 : Cannot read memory at address 0x0000038B 12:11:54.458024 : Cannot read memory at address 0x0000030B 12:11:54.458024 : Cannot read memory at address 0x0000038B 12:11:54.458024 : RawData event for Player #1: 12:11:54.458024 : Device rawinput data (Hex) = [ 000080C4, 000085A8 ] 12:11:54.458024 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.458024 : OnScreen Cursor Position (Px) = [ 965, 563 ] 12:11:54.458024 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.459032 : ClientWindow Style = FullScreen 12:11:54.459032 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.459032 : Game Position (Hex) = [ 03C5, 0233 ] 12:11:54.459032 : Game Position (Dec) = [ 965, 563 ] 12:11:54.459032 : - 12:11:54.460028 : Cannot read memory at address 0x0000030B 12:11:54.460028 : Cannot read memory at address 0x0000038B 12:11:54.462022 : Cannot read memory at address 0x0000030B 12:11:54.462022 : Cannot read memory at address 0x0000038B 12:11:54.464015 : Cannot read memory at address 0x0000030B 12:11:54.464015 : Cannot read memory at address 0x0000038B 12:11:54.465011 : RawData event for Player #1: 12:11:54.465011 : Device rawinput data (Hex) = [ 000080C4, 0000856C ] 12:11:54.465011 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.465011 : OnScreen Cursor Position (Px) = [ 965, 562 ] 12:11:54.465011 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.465011 : ClientWindow Style = FullScreen 12:11:54.465011 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.465011 : Game Position (Hex) = [ 03C5, 0232 ] 12:11:54.465011 : Game Position (Dec) = [ 965, 562 ] 12:11:54.465011 : - 12:11:54.466008 : Cannot read memory at address 0x0000030B 12:11:54.466008 : Cannot read memory at address 0x0000038B 12:11:54.468001 : Cannot read memory at address 0x0000030B 12:11:54.468001 : Cannot read memory at address 0x0000038B 12:11:54.469501 : Cannot read memory at address 0x0000030B 12:11:54.469501 : Cannot read memory at address 0x0000038B 12:11:54.471494 : Cannot read memory at address 0x0000030B 12:11:54.471494 : Cannot read memory at address 0x0000038B 12:11:54.471494 : RawData event for Player #1: 12:11:54.471494 : Device rawinput data (Hex) = [ 000080C4, 00008538 ] 12:11:54.471494 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.471494 : OnScreen Cursor Position (Px) = [ 965, 562 ] 12:11:54.472491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.472491 : ClientWindow Style = FullScreen 12:11:54.472491 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.472491 : Game Position (Hex) = [ 03C5, 0232 ] 12:11:54.472491 : Game Position (Dec) = [ 965, 562 ] 12:11:54.472491 : - 12:11:54.472491 : RawData event for Player #1: 12:11:54.472491 : Device rawinput data (Hex) = [ 000080C4, 00008538 ] 12:11:54.472491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.472491 : OnScreen Cursor Position (Px) = [ 965, 562 ] 12:11:54.472491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.473488 : ClientWindow Style = FullScreen 12:11:54.473488 : Cannot read memory at address 0x0000030B 12:11:54.473488 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.473488 : Cannot read memory at address 0x0000038B 12:11:54.473488 : Game Position (Hex) = [ 03C5, 0232 ] 12:11:54.473488 : Game Position (Dec) = [ 965, 562 ] 12:11:54.473488 : Controller Buttons Events : OnScreenTriggerDown 12:11:54.473488 : - 12:11:54.475481 : Cannot read memory at address 0x0000030B 12:11:54.475481 : Cannot read memory at address 0x0000038B 12:11:54.477979 : Cannot read memory at address 0x0000030B 12:11:54.477979 : Cannot read memory at address 0x0000038B 12:11:54.479783 : Cannot read memory at address 0x0000030B 12:11:54.479783 : Cannot read memory at address 0x0000038B 12:11:54.479783 : RawData event for Player #1: 12:11:54.479783 : Device rawinput data (Hex) = [ 000080EC, 000084FC ] 12:11:54.479783 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.479783 : OnScreen Cursor Position (Px) = [ 966, 561 ] 12:11:54.479783 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.479783 : ClientWindow Style = FullScreen 12:11:54.479783 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.480782 : Game Position (Hex) = [ 03C6, 0231 ] 12:11:54.480782 : Game Position (Dec) = [ 966, 561 ] 12:11:54.480782 : - 12:11:54.481778 : Cannot read memory at address 0x0000030B 12:11:54.481778 : Cannot read memory at address 0x0000038B 12:11:54.483772 : Cannot read memory at address 0x0000030B 12:11:54.483772 : Cannot read memory at address 0x0000038B 12:11:54.485765 : Cannot read memory at address 0x0000030B 12:11:54.485765 : Cannot read memory at address 0x0000038B 12:11:54.486762 : RawData event for Player #1: 12:11:54.486762 : Device rawinput data (Hex) = [ 000080EC, 000084FC ] 12:11:54.486762 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.486762 : OnScreen Cursor Position (Px) = [ 966, 561 ] 12:11:54.486762 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.486762 : ClientWindow Style = FullScreen 12:11:54.486762 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.486762 : Game Position (Hex) = [ 03C6, 0231 ] 12:11:54.486762 : Game Position (Dec) = [ 966, 561 ] 12:11:54.486762 : - 12:11:54.488264 : Cannot read memory at address 0x0000030B 12:11:54.488264 : Cannot read memory at address 0x0000038B 12:11:54.490265 : Cannot read memory at address 0x0000030B 12:11:54.490265 : Cannot read memory at address 0x0000038B 12:11:54.492259 : Cannot read memory at address 0x0000030B 12:11:54.492259 : Cannot read memory at address 0x0000038B 12:11:54.492259 : RawData event for Player #1: 12:11:54.492259 : Device rawinput data (Hex) = [ 000080EC, 000084F8 ] 12:11:54.493255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.493255 : OnScreen Cursor Position (Px) = [ 966, 560 ] 12:11:54.493255 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.493255 : ClientWindow Style = FullScreen 12:11:54.493255 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.493255 : Game Position (Hex) = [ 03C6, 0230 ] 12:11:54.493255 : Game Position (Dec) = [ 966, 560 ] 12:11:54.493255 : - 12:11:54.494253 : Cannot read memory at address 0x0000030B 12:11:54.494253 : Cannot read memory at address 0x0000038B 12:11:54.496246 : Cannot read memory at address 0x0000030B 12:11:54.496246 : Cannot read memory at address 0x0000038B 12:11:54.498238 : Cannot read memory at address 0x0000030B 12:11:54.498238 : Cannot read memory at address 0x0000038B 12:11:54.499737 : Cannot read memory at address 0x0000030B 12:11:54.499737 : Cannot read memory at address 0x0000038B 12:11:54.499737 : RawData event for Player #1: 12:11:54.499737 : Device rawinput data (Hex) = [ 000080EC, 000084FC ] 12:11:54.499737 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.499737 : OnScreen Cursor Position (Px) = [ 966, 561 ] 12:11:54.499737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.499737 : ClientWindow Style = FullScreen 12:11:54.499737 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.499737 : Game Position (Hex) = [ 03C6, 0231 ] 12:11:54.500735 : Game Position (Dec) = [ 966, 561 ] 12:11:54.500735 : - 12:11:54.501731 : Cannot read memory at address 0x0000030B 12:11:54.501731 : Cannot read memory at address 0x0000038B 12:11:54.503724 : Cannot read memory at address 0x0000030B 12:11:54.503724 : Cannot read memory at address 0x0000038B 12:11:54.505717 : Cannot read memory at address 0x0000030B 12:11:54.505717 : Cannot read memory at address 0x0000038B 12:11:54.506219 : RawData event for Player #1: 12:11:54.507217 : Device rawinput data (Hex) = [ 000080EC, 000084C8 ] 12:11:54.507217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.507217 : Cannot read memory at address 0x0000030B 12:11:54.507217 : OnScreen Cursor Position (Px) = [ 966, 560 ] 12:11:54.507217 : Cannot read memory at address 0x0000038B 12:11:54.507217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.507217 : ClientWindow Style = FullScreen 12:11:54.507217 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.507217 : Game Position (Hex) = [ 03C6, 0230 ] 12:11:54.507217 : Game Position (Dec) = [ 966, 560 ] 12:11:54.507217 : - 12:11:54.508716 : Cannot read memory at address 0x0000030B 12:11:54.508716 : Cannot read memory at address 0x0000038B 12:11:54.510710 : Cannot read memory at address 0x0000030B 12:11:54.510710 : Cannot read memory at address 0x0000038B 12:11:54.512704 : Cannot read memory at address 0x0000030B 12:11:54.512704 : Cannot read memory at address 0x0000038B 12:11:54.513700 : RawData event for Player #1: 12:11:54.513700 : Device rawinput data (Hex) = [ 000080C4, 0000841C ] 12:11:54.513700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.513700 : OnScreen Cursor Position (Px) = [ 965, 557 ] 12:11:54.513700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.513700 : ClientWindow Style = FullScreen 12:11:54.513700 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.514697 : Game Position (Hex) = [ 03C5, 022D ] 12:11:54.514697 : Game Position (Dec) = [ 965, 557 ] 12:11:54.514697 : Cannot read memory at address 0x0000030B 12:11:54.514697 : - 12:11:54.514697 : Cannot read memory at address 0x0000038B 12:11:54.516690 : Cannot read memory at address 0x0000030B 12:11:54.516690 : Cannot read memory at address 0x0000038B 12:11:54.518192 : Cannot read memory at address 0x0000030B 12:11:54.518192 : Cannot read memory at address 0x0000038B 12:11:54.520192 : Cannot read memory at address 0x0000030B 12:11:54.520192 : Cannot read memory at address 0x0000038B 12:11:54.520192 : RawData event for Player #1: 12:11:54.521189 : Device rawinput data (Hex) = [ 000080C4, 000083EC ] 12:11:54.521189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.521189 : OnScreen Cursor Position (Px) = [ 965, 556 ] 12:11:54.521189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.521189 : ClientWindow Style = FullScreen 12:11:54.521189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.521189 : Game Position (Hex) = [ 03C5, 022C ] 12:11:54.521189 : Game Position (Dec) = [ 965, 556 ] 12:11:54.521189 : - 12:11:54.522186 : Cannot read memory at address 0x0000030B 12:11:54.522186 : Cannot read memory at address 0x0000038B 12:11:54.524179 : Cannot read memory at address 0x0000030B 12:11:54.524179 : Cannot read memory at address 0x0000038B 12:11:54.526172 : Cannot read memory at address 0x0000030B 12:11:54.526172 : Cannot read memory at address 0x0000038B 12:11:54.528165 : Cannot read memory at address 0x0000030B 12:11:54.528165 : RawData event for Player #1: 12:11:54.528165 : Cannot read memory at address 0x0000038B 12:11:54.528165 : Device rawinput data (Hex) = [ 000080A8, 00008314 ] 12:11:54.528165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.528667 : OnScreen Cursor Position (Px) = [ 964, 552 ] 12:11:54.528667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.528667 : ClientWindow Style = FullScreen 12:11:54.528667 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.528667 : Game Position (Hex) = [ 03C4, 0228 ] 12:11:54.528667 : Game Position (Dec) = [ 964, 552 ] 12:11:54.528667 : - 12:11:54.529636 : Cannot read memory at address 0x0000030B 12:11:54.529636 : Cannot read memory at address 0x0000038B 12:11:54.531631 : Cannot read memory at address 0x0000030B 12:11:54.531631 : Cannot read memory at address 0x0000038B 12:11:54.533625 : Cannot read memory at address 0x0000030B 12:11:54.533625 : Cannot read memory at address 0x0000038B 12:11:54.533625 : RawData event for Player #1: 12:11:54.533625 : Device rawinput data (Hex) = [ 000080A8, 000082A0 ] 12:11:54.533625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.533625 : OnScreen Cursor Position (Px) = [ 964, 551 ] 12:11:54.533625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.534622 : ClientWindow Style = FullScreen 12:11:54.534622 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.534622 : Game Position (Hex) = [ 03C4, 0227 ] 12:11:54.534622 : Game Position (Dec) = [ 964, 551 ] 12:11:54.534622 : - 12:11:54.535618 : Cannot read memory at address 0x0000030B 12:11:54.535618 : Cannot read memory at address 0x0000038B 12:11:54.538117 : Cannot read memory at address 0x0000030B 12:11:54.538117 : Cannot read memory at address 0x0000038B 12:11:54.540122 : Cannot read memory at address 0x0000030B 12:11:54.540122 : Cannot read memory at address 0x0000038B 12:11:54.541119 : RawData event for Player #1: 12:11:54.541119 : Device rawinput data (Hex) = [ 000080A8, 000082CC ] 12:11:54.541119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.541119 : OnScreen Cursor Position (Px) = [ 964, 551 ] 12:11:54.541119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.541119 : ClientWindow Style = FullScreen 12:11:54.541119 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.541119 : Game Position (Hex) = [ 03C4, 0227 ] 12:11:54.541119 : Game Position (Dec) = [ 964, 551 ] 12:11:54.541119 : - 12:11:54.542116 : Cannot read memory at address 0x0000030B 12:11:54.542116 : Cannot read memory at address 0x0000038B 12:11:54.544109 : Cannot read memory at address 0x0000030B 12:11:54.544109 : Cannot read memory at address 0x0000038B 12:11:54.546102 : Cannot read memory at address 0x0000030B 12:11:54.546102 : Cannot read memory at address 0x0000038B 12:11:54.548096 : RawData event for Player #1: 12:11:54.548096 : Cannot read memory at address 0x0000030B 12:11:54.548096 : Device rawinput data (Hex) = [ 0000805C, 0000825C ] 12:11:54.548096 : Cannot read memory at address 0x0000038B 12:11:54.548096 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.548096 : OnScreen Cursor Position (Px) = [ 962, 549 ] 12:11:54.548096 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.548597 : ClientWindow Style = FullScreen 12:11:54.548597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.548597 : Game Position (Hex) = [ 03C2, 0225 ] 12:11:54.548597 : Game Position (Dec) = [ 962, 549 ] 12:11:54.548597 : - 12:11:54.549595 : Cannot read memory at address 0x0000030B 12:11:54.549595 : Cannot read memory at address 0x0000038B 12:11:54.551589 : Cannot read memory at address 0x0000030B 12:11:54.551589 : Cannot read memory at address 0x0000038B 12:11:54.553582 : Cannot read memory at address 0x0000030B 12:11:54.553582 : Cannot read memory at address 0x0000038B 12:11:54.554579 : RawData event for Player #1: 12:11:54.554579 : Device rawinput data (Hex) = [ 0000805C, 00008220 ] 12:11:54.554579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.554579 : OnScreen Cursor Position (Px) = [ 962, 548 ] 12:11:54.554579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.555575 : ClientWindow Style = FullScreen 12:11:54.555575 : Cannot read memory at address 0x0000030B 12:11:54.555575 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.555575 : Cannot read memory at address 0x0000038B 12:11:54.555575 : Game Position (Hex) = [ 03C2, 0224 ] 12:11:54.555575 : Game Position (Dec) = [ 962, 548 ] 12:11:54.555575 : - 12:11:54.558074 : Cannot read memory at address 0x0000030B 12:11:54.558074 : Cannot read memory at address 0x0000038B 12:11:54.560081 : Cannot read memory at address 0x0000030B 12:11:54.560081 : Cannot read memory at address 0x0000038B 12:11:54.562070 : RawData event for Player #1: 12:11:54.562070 : Cannot read memory at address 0x0000030B 12:11:54.562070 : Device rawinput data (Hex) = [ 00008040, 0000817C ] 12:11:54.562070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.562070 : OnScreen Cursor Position (Px) = [ 961, 546 ] 12:11:54.562070 : Cannot read memory at address 0x0000038B 12:11:54.562070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.562070 : ClientWindow Style = FullScreen 12:11:54.562070 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.562070 : Game Position (Hex) = [ 03C1, 0222 ] 12:11:54.562070 : Game Position (Dec) = [ 961, 546 ] 12:11:54.562070 : - 12:11:54.564064 : Cannot read memory at address 0x0000030B 12:11:54.564064 : Cannot read memory at address 0x0000038B 12:11:54.566057 : Cannot read memory at address 0x0000030B 12:11:54.566057 : Cannot read memory at address 0x0000038B 12:11:54.568051 : Cannot read memory at address 0x0000030B 12:11:54.568051 : Cannot read memory at address 0x0000038B 12:11:54.568552 : RawData event for Player #1: 12:11:54.568552 : Device rawinput data (Hex) = [ 00008018, 00008108 ] 12:11:54.568552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.568552 : OnScreen Cursor Position (Px) = [ 960, 544 ] 12:11:54.568552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.568552 : ClientWindow Style = FullScreen 12:11:54.569551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.569551 : Cannot read memory at address 0x0000030B 12:11:54.569551 : Game Position (Hex) = [ 03C0, 0220 ] 12:11:54.569551 : Cannot read memory at address 0x0000038B 12:11:54.569551 : Game Position (Dec) = [ 960, 544 ] 12:11:54.569551 : - 12:11:54.571544 : Cannot read memory at address 0x0000030B 12:11:54.571544 : Cannot read memory at address 0x0000038B 12:11:54.573541 : Cannot read memory at address 0x0000030B 12:11:54.573541 : Cannot read memory at address 0x0000038B 12:11:54.574537 : RawData event for Player #1: 12:11:54.574537 : Device rawinput data (Hex) = [ 00007FF4, 00008058 ] 12:11:54.574537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.575531 : OnScreen Cursor Position (Px) = [ 959, 541 ] 12:11:54.575531 : Cannot read memory at address 0x0000030B 12:11:54.575531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.575531 : Cannot read memory at address 0x0000038B 12:11:54.575531 : ClientWindow Style = FullScreen 12:11:54.575531 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.575531 : Game Position (Hex) = [ 03BF, 021D ] 12:11:54.575531 : Game Position (Dec) = [ 959, 541 ] 12:11:54.575531 : - 12:11:54.578037 : Cannot read memory at address 0x0000030B 12:11:54.578037 : Cannot read memory at address 0x0000038B 12:11:54.579670 : Cannot read memory at address 0x0000030B 12:11:54.579670 : Cannot read memory at address 0x0000038B 12:11:54.581665 : Cannot read memory at address 0x0000030B 12:11:54.581665 : Cannot read memory at address 0x0000038B 12:11:54.581665 : RawData event for Player #1: 12:11:54.581665 : Device rawinput data (Hex) = [ 00007FB0, 0000801C ] 12:11:54.581665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.581665 : OnScreen Cursor Position (Px) = [ 957, 540 ] 12:11:54.581665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.581665 : ClientWindow Style = FullScreen 12:11:54.581665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.581665 : Game Position (Hex) = [ 03BD, 021C ] 12:11:54.582661 : Game Position (Dec) = [ 957, 540 ] 12:11:54.582661 : - 12:11:54.583658 : Cannot read memory at address 0x0000030B 12:11:54.583658 : Cannot read memory at address 0x0000038B 12:11:54.585651 : Cannot read memory at address 0x0000030B 12:11:54.585651 : Cannot read memory at address 0x0000038B 12:11:54.588149 : Cannot read memory at address 0x0000030B 12:11:54.588149 : Cannot read memory at address 0x0000038B 12:11:54.589152 : RawData event for Player #1: 12:11:54.589152 : Device rawinput data (Hex) = [ 00007F94, 00007FE4 ] 12:11:54.589152 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.589152 : OnScreen Cursor Position (Px) = [ 956, 539 ] 12:11:54.589152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.589152 : ClientWindow Style = FullScreen 12:11:54.589152 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.589152 : Game Position (Hex) = [ 03BC, 021B ] 12:11:54.589152 : Game Position (Dec) = [ 956, 539 ] 12:11:54.589152 : - 12:11:54.590149 : Cannot read memory at address 0x0000030B 12:11:54.590149 : Cannot read memory at address 0x0000038B 12:11:54.592142 : Cannot read memory at address 0x0000030B 12:11:54.592142 : Cannot read memory at address 0x0000038B 12:11:54.594135 : Cannot read memory at address 0x0000030B 12:11:54.594135 : Cannot read memory at address 0x0000038B 12:11:54.596129 : RawData event for Player #1: 12:11:54.596129 : Cannot read memory at address 0x0000030B 12:11:54.596129 : Device rawinput data (Hex) = [ 00007F48, 00007F68 ] 12:11:54.596129 : Cannot read memory at address 0x0000038B 12:11:54.596129 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.596129 : OnScreen Cursor Position (Px) = [ 954, 537 ] 12:11:54.596129 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.596129 : ClientWindow Style = FullScreen 12:11:54.596129 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.596129 : Game Position (Hex) = [ 03BA, 0219 ] 12:11:54.596129 : Game Position (Dec) = [ 954, 537 ] 12:11:54.596129 : - 12:11:54.598122 : Cannot read memory at address 0x0000030B 12:11:54.598122 : Cannot read memory at address 0x0000038B 12:11:54.599622 : Cannot read memory at address 0x0000030B 12:11:54.599622 : Cannot read memory at address 0x0000038B 12:11:54.601615 : Cannot read memory at address 0x0000030B 12:11:54.601615 : Cannot read memory at address 0x0000038B 12:11:54.602612 : RawData event for Player #1: 12:11:54.602612 : Device rawinput data (Hex) = [ 00007F4C, 00007F68 ] 12:11:54.602612 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.602612 : OnScreen Cursor Position (Px) = [ 954, 537 ] 12:11:54.602612 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.602612 : ClientWindow Style = FullScreen 12:11:54.602612 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.603608 : Game Position (Hex) = [ 03BA, 0219 ] 12:11:54.603608 : Cannot read memory at address 0x0000030B 12:11:54.603608 : Game Position (Dec) = [ 954, 537 ] 12:11:54.603608 : Cannot read memory at address 0x0000038B 12:11:54.603608 : - 12:11:54.605606 : Cannot read memory at address 0x0000030B 12:11:54.605606 : Cannot read memory at address 0x0000038B 12:11:54.606909 : Cannot read memory at address 0x0000030B 12:11:54.606909 : Cannot read memory at address 0x0000038B 12:11:54.609001 : Cannot read memory at address 0x0000030B 12:11:54.609001 : Cannot read memory at address 0x0000038B 12:11:54.609928 : RawData event for Player #1: 12:11:54.610272 : Device rawinput data (Hex) = [ 00007F08, 00007F68 ] 12:11:54.610272 : Cannot read memory at address 0x0000030B 12:11:54.610272 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.610272 : Cannot read memory at address 0x0000038B 12:11:54.610272 : OnScreen Cursor Position (Px) = [ 952, 537 ] 12:11:54.610272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.610272 : ClientWindow Style = FullScreen 12:11:54.610272 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.610272 : Game Position (Hex) = [ 03B8, 0219 ] 12:11:54.610272 : Game Position (Dec) = [ 952, 537 ] 12:11:54.610272 : - 12:11:54.612267 : Cannot read memory at address 0x0000030B 12:11:54.612267 : Cannot read memory at address 0x0000038B 12:11:54.614260 : Cannot read memory at address 0x0000030B 12:11:54.614260 : Cannot read memory at address 0x0000038B 12:11:54.615257 : RawData event for Player #1: 12:11:54.615257 : Device rawinput data (Hex) = [ 00007EE4, 00007F68 ] 12:11:54.616253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.616253 : Cannot read memory at address 0x0000030B 12:11:54.616253 : Cannot read memory at address 0x0000038B 12:11:54.616253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.616253 : ClientWindow Style = FullScreen 12:11:54.616253 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.616253 : Game Position (Hex) = [ 03B7, 0219 ] 12:11:54.616253 : Game Position (Dec) = [ 951, 537 ] 12:11:54.616253 : - 12:11:54.618247 : Cannot read memory at address 0x0000030B 12:11:54.618247 : Cannot read memory at address 0x0000038B 12:11:54.619747 : Cannot read memory at address 0x0000030B 12:11:54.619747 : Cannot read memory at address 0x0000038B 12:11:54.621744 : Cannot read memory at address 0x0000030B 12:11:54.621744 : Cannot read memory at address 0x0000038B 12:11:54.622741 : RawData event for Player #1: 12:11:54.622741 : Device rawinput data (Hex) = [ 00007EC0, 00007FA8 ] 12:11:54.622741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.622741 : OnScreen Cursor Position (Px) = [ 950, 538 ] 12:11:54.622741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.622741 : ClientWindow Style = FullScreen 12:11:54.622741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.622741 : Game Position (Hex) = [ 03B6, 021A ] 12:11:54.622741 : Game Position (Dec) = [ 950, 538 ] 12:11:54.623733 : - 12:11:54.623733 : Cannot read memory at address 0x0000030B 12:11:54.623733 : Cannot read memory at address 0x0000038B 12:11:54.625731 : Cannot read memory at address 0x0000030B 12:11:54.625731 : Cannot read memory at address 0x0000038B 12:11:54.628230 : Cannot read memory at address 0x0000030B 12:11:54.628230 : Cannot read memory at address 0x0000038B 12:11:54.629234 : RawData event for Player #1: 12:11:54.630230 : Device rawinput data (Hex) = [ 00007E58, 00007FD8 ] 12:11:54.630230 : Cannot read memory at address 0x0000030B 12:11:54.630230 : Cannot read memory at address 0x0000038B 12:11:54.630230 : OnScreen Cursor Position (Px) = [ 947, 539 ] 12:11:54.630230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.630230 : ClientWindow Style = FullScreen 12:11:54.630230 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.630230 : Game Position (Hex) = [ 03B3, 021B ] 12:11:54.630230 : Game Position (Dec) = [ 947, 539 ] 12:11:54.630230 : - 12:11:54.632224 : Cannot read memory at address 0x0000030B 12:11:54.632224 : Cannot read memory at address 0x0000038B 12:11:54.634217 : Cannot read memory at address 0x0000030B 12:11:54.634217 : Cannot read memory at address 0x0000038B 12:11:54.636210 : Cannot read memory at address 0x0000030B 12:11:54.636210 : Cannot read memory at address 0x0000038B 12:11:54.637207 : RawData event for Player #1: 12:11:54.637207 : Device rawinput data (Hex) = [ 00007E38, 00007FD8 ] 12:11:54.637207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.637207 : OnScreen Cursor Position (Px) = [ 946, 539 ] 12:11:54.637207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.637207 : ClientWindow Style = FullScreen 12:11:54.637207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.637207 : Game Position (Hex) = [ 03B2, 021B ] 12:11:54.637207 : Game Position (Dec) = [ 946, 539 ] 12:11:54.637207 : - 12:11:54.638204 : Cannot read memory at address 0x0000030B 12:11:54.638204 : Cannot read memory at address 0x0000038B 12:11:54.639385 : Cannot read memory at address 0x0000030B 12:11:54.639385 : Cannot read memory at address 0x0000038B 12:11:54.641383 : Cannot read memory at address 0x0000030B 12:11:54.641383 : Cannot read memory at address 0x0000038B 12:11:54.643377 : Cannot read memory at address 0x0000030B 12:11:54.643377 : Cannot read memory at address 0x0000038B 12:11:54.643377 : RawData event for Player #1: 12:11:54.643377 : Device rawinput data (Hex) = [ 00007E0C, 0000804C ] 12:11:54.644369 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.644369 : OnScreen Cursor Position (Px) = [ 945, 541 ] 12:11:54.644369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.644369 : ClientWindow Style = FullScreen 12:11:54.644369 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.644369 : Game Position (Hex) = [ 03B1, 021D ] 12:11:54.644369 : Game Position (Dec) = [ 945, 541 ] 12:11:54.644369 : - 12:11:54.645367 : Cannot read memory at address 0x0000030B 12:11:54.645367 : Cannot read memory at address 0x0000038B 12:11:54.647360 : Cannot read memory at address 0x0000030B 12:11:54.647360 : Cannot read memory at address 0x0000038B 12:11:54.648858 : Cannot read memory at address 0x0000030B 12:11:54.648858 : Cannot read memory at address 0x0000038B 12:11:54.650853 : Cannot read memory at address 0x0000030B 12:11:54.650853 : RawData event for Player #1: 12:11:54.650853 : Device rawinput data (Hex) = [ 00007DE8, 00008084 ] 12:11:54.650853 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.650853 : OnScreen Cursor Position (Px) = [ 944, 542 ] 12:11:54.650853 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.650853 : ClientWindow Style = FullScreen 12:11:54.650853 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.651850 : Game Position (Hex) = [ 03B0, 021E ] 12:11:54.651850 : Game Position (Dec) = [ 944, 542 ] 12:11:54.651850 : - 12:11:54.652850 : Cannot read memory at address 0x0000030B 12:11:54.652850 : Cannot read memory at address 0x0000038B 12:11:54.654843 : Cannot read memory at address 0x0000030B 12:11:54.654843 : Cannot read memory at address 0x0000038B 12:11:54.656836 : Cannot read memory at address 0x0000030B 12:11:54.656836 : Cannot read memory at address 0x0000038B 12:11:54.656836 : RawData event for Player #1: 12:11:54.656836 : Device rawinput data (Hex) = [ 00007DE8, 000080BC ] 12:11:54.656836 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.656836 : OnScreen Cursor Position (Px) = [ 944, 543 ] 12:11:54.656836 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.656836 : ClientWindow Style = FullScreen 12:11:54.656836 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.656836 : Game Position (Hex) = [ 03B0, 021F ] 12:11:54.656836 : Game Position (Dec) = [ 944, 543 ] 12:11:54.656836 : - 12:11:54.658345 : Cannot read memory at address 0x0000030B 12:11:54.658345 : Cannot read memory at address 0x0000038B 12:11:54.660377 : Cannot read memory at address 0x0000030B 12:11:54.660377 : Cannot read memory at address 0x0000038B 12:11:54.662366 : Cannot read memory at address 0x0000030B 12:11:54.662366 : Cannot read memory at address 0x0000038B 12:11:54.663363 : RawData event for Player #1: 12:11:54.663363 : Device rawinput data (Hex) = [ 00007DE8, 000080BC ] 12:11:54.663363 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.664359 : OnScreen Cursor Position (Px) = [ 944, 543 ] 12:11:54.664359 : Cannot read memory at address 0x0000030B 12:11:54.664359 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.664359 : ClientWindow Style = FullScreen 12:11:54.664359 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.664359 : Game Position (Hex) = [ 03B0, 021F ] 12:11:54.664359 : Game Position (Dec) = [ 944, 543 ] 12:11:54.664359 : - 12:11:54.666353 : Cannot read memory at address 0x0000030B 12:11:54.666353 : Cannot read memory at address 0x0000038B 12:11:54.668350 : Cannot read memory at address 0x0000030B 12:11:54.668350 : Cannot read memory at address 0x0000038B 12:11:54.670533 : Cannot read memory at address 0x0000030B 12:11:54.670533 : Cannot read memory at address 0x0000038B 12:11:54.670533 : RawData event for Player #1: 12:11:54.670533 : Device rawinput data (Hex) = [ 00007DE8, 0000812C ] 12:11:54.670533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.670533 : OnScreen Cursor Position (Px) = [ 944, 544 ] 12:11:54.670533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.670533 : ClientWindow Style = FullScreen 12:11:54.671526 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.671526 : Game Position (Hex) = [ 03B0, 0220 ] 12:11:54.671526 : Game Position (Dec) = [ 944, 544 ] 12:11:54.671526 : - 12:11:54.671526 : RawData event for Player #1: 12:11:54.671526 : Device rawinput data (Hex) = [ 00007DE8, 0000812C ] 12:11:54.671526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.671526 : OnScreen Cursor Position (Px) = [ 944, 544 ] 12:11:54.671526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.671526 : ClientWindow Style = FullScreen 12:11:54.672523 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.672523 : Game Position (Hex) = [ 03B0, 0220 ] 12:11:54.672739 : Cannot read memory at address 0x0000030B 12:11:54.672739 : Game Position (Dec) = [ 944, 544 ] 12:11:54.672739 : Cannot read memory at address 0x0000038B 12:11:54.672739 : Controller Buttons Events : OnScreenTriggerUp 12:11:54.672739 : - 12:11:54.674343 : Cannot read memory at address 0x0000030B 12:11:54.674343 : Cannot read memory at address 0x0000038B 12:11:54.676277 : Cannot read memory at address 0x0000030B 12:11:54.676277 : Cannot read memory at address 0x0000038B 12:11:54.678271 : Cannot read memory at address 0x0000030B 12:11:54.678271 : Cannot read memory at address 0x0000038B 12:11:54.678695 : RawData event for Player #1: 12:11:54.678695 : Device rawinput data (Hex) = [ 00007DE8, 0000819C ] 12:11:54.679198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.679198 : OnScreen Cursor Position (Px) = [ 944, 546 ] 12:11:54.679198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.679198 : ClientWindow Style = FullScreen 12:11:54.679198 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.679198 : Game Position (Hex) = [ 03B0, 0222 ] 12:11:54.679198 : Game Position (Dec) = [ 944, 546 ] 12:11:54.679198 : - 12:11:54.680197 : Cannot read memory at address 0x0000030B 12:11:54.680197 : Cannot read memory at address 0x0000038B 12:11:54.682190 : Cannot read memory at address 0x0000030B 12:11:54.682190 : Cannot read memory at address 0x0000038B 12:11:54.684184 : Cannot read memory at address 0x0000030B 12:11:54.684184 : Cannot read memory at address 0x0000038B 12:11:54.686177 : RawData event for Player #1: 12:11:54.686177 : Device rawinput data (Hex) = [ 00007DEC, 000081A8 ] 12:11:54.686177 : Cannot read memory at address 0x0000038B 12:11:54.686177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.686177 : OnScreen Cursor Position (Px) = [ 944, 546 ] 12:11:54.686177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.686177 : ClientWindow Style = FullScreen 12:11:54.686177 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.686177 : Game Position (Hex) = [ 03B0, 0222 ] 12:11:54.686177 : Game Position (Dec) = [ 944, 546 ] 12:11:54.686177 : - 12:11:54.688174 : Cannot read memory at address 0x0000030B 12:11:54.688174 : Cannot read memory at address 0x0000038B 12:11:54.689471 : Cannot read memory at address 0x0000030B 12:11:54.689471 : Cannot read memory at address 0x0000038B 12:11:54.691512 : Cannot read memory at address 0x0000030B 12:11:54.691512 : Cannot read memory at address 0x0000038B 12:11:54.692515 : RawData event for Player #1: 12:11:54.692515 : Device rawinput data (Hex) = [ 00007E0C, 00008218 ] 12:11:54.692515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.693496 : Cannot read memory at address 0x0000030B 12:11:54.693496 : OnScreen Cursor Position (Px) = [ 945, 548 ] 12:11:54.694499 : Cannot read memory at address 0x0000038B 12:11:54.694499 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.694499 : ClientWindow Style = FullScreen 12:11:54.694499 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.694499 : Game Position (Hex) = [ 03B1, 0224 ] 12:11:54.694499 : Game Position (Dec) = [ 945, 548 ] 12:11:54.694499 : - 12:11:54.696451 : Cannot read memory at address 0x0000030B 12:11:54.696451 : Cannot read memory at address 0x0000038B 12:11:54.697954 : Cannot read memory at address 0x0000030B 12:11:54.697954 : Cannot read memory at address 0x0000038B 12:11:54.698967 : RawData event for Player #1: 12:11:54.698967 : Device rawinput data (Hex) = [ 00007E08, 00008218 ] 12:11:54.698967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.698967 : OnScreen Cursor Position (Px) = [ 945, 548 ] 12:11:54.698967 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.699961 : ClientWindow Style = FullScreen 12:11:54.699961 : Cannot read memory at address 0x0000030B 12:11:54.699961 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.699961 : Cannot read memory at address 0x0000038B 12:11:54.699961 : Game Position (Hex) = [ 03B1, 0224 ] 12:11:54.699961 : Game Position (Dec) = [ 945, 548 ] 12:11:54.699961 : - 12:11:54.701957 : Cannot read memory at address 0x0000030B 12:11:54.701957 : Cannot read memory at address 0x0000038B 12:11:54.703951 : Cannot read memory at address 0x0000030B 12:11:54.703951 : Cannot read memory at address 0x0000038B 12:11:54.705458 : Cannot read memory at address 0x0000030B 12:11:54.705458 : Cannot read memory at address 0x0000038B 12:11:54.705458 : RawData event for Player #1: 12:11:54.705458 : Device rawinput data (Hex) = [ 00007E28, 0000827C ] 12:11:54.705458 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.706494 : OnScreen Cursor Position (Px) = [ 946, 550 ] 12:11:54.706494 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.706494 : ClientWindow Style = FullScreen 12:11:54.706494 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.706494 : Game Position (Hex) = [ 03B2, 0226 ] 12:11:54.706494 : Game Position (Dec) = [ 946, 550 ] 12:11:54.706494 : - 12:11:54.707997 : Cannot read memory at address 0x0000030B 12:11:54.707997 : Cannot read memory at address 0x0000038B 12:11:54.709614 : Cannot read memory at address 0x0000030B 12:11:54.709614 : Cannot read memory at address 0x0000038B 12:11:54.711612 : Cannot read memory at address 0x0000030B 12:11:54.711612 : Cannot read memory at address 0x0000038B 12:11:54.712609 : RawData event for Player #1: 12:11:54.712609 : Device rawinput data (Hex) = [ 00007E28, 00008288 ] 12:11:54.712609 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.712609 : OnScreen Cursor Position (Px) = [ 946, 550 ] 12:11:54.713605 : Cannot read memory at address 0x0000030B 12:11:54.713605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.713605 : Cannot read memory at address 0x0000038B 12:11:54.713605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.713605 : Game Position (Hex) = [ 03B2, 0226 ] 12:11:54.713605 : Game Position (Dec) = [ 946, 550 ] 12:11:54.713605 : - 12:11:54.715602 : Cannot read memory at address 0x0000030B 12:11:54.715602 : Cannot read memory at address 0x0000038B 12:11:54.718106 : Cannot read memory at address 0x0000030B 12:11:54.718106 : Cannot read memory at address 0x0000038B 12:11:54.720136 : Cannot read memory at address 0x0000030B 12:11:54.720136 : RawData event for Player #1: 12:11:54.720136 : Cannot read memory at address 0x0000038B 12:11:54.720136 : Device rawinput data (Hex) = [ 00007E28, 000082F8 ] 12:11:54.720136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.720136 : OnScreen Cursor Position (Px) = [ 946, 552 ] 12:11:54.721132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.721132 : ClientWindow Style = FullScreen 12:11:54.721132 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.721132 : Game Position (Hex) = [ 03B2, 0228 ] 12:11:54.721132 : Game Position (Dec) = [ 946, 552 ] 12:11:54.721132 : - 12:11:54.722128 : Cannot read memory at address 0x0000030B 12:11:54.722128 : Cannot read memory at address 0x0000038B 12:11:54.724125 : Cannot read memory at address 0x0000030B 12:11:54.724125 : Cannot read memory at address 0x0000038B 12:11:54.726119 : Cannot read memory at address 0x0000030B 12:11:54.726119 : Cannot read memory at address 0x0000038B 12:11:54.727112 : RawData event for Player #1: 12:11:54.727112 : Device rawinput data (Hex) = [ 00007E28, 000082F8 ] 12:11:54.727112 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.727112 : OnScreen Cursor Position (Px) = [ 946, 552 ] 12:11:54.728109 : Cannot read memory at address 0x0000030B 12:11:54.728109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.728612 : Cannot read memory at address 0x0000038B 12:11:54.728612 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.728612 : Game Position (Hex) = [ 03B2, 0228 ] 12:11:54.728612 : Game Position (Dec) = [ 946, 552 ] 12:11:54.728612 : - 12:11:54.730609 : Cannot read memory at address 0x0000030B 12:11:54.730609 : Cannot read memory at address 0x0000038B 12:11:54.732605 : Cannot read memory at address 0x0000030B 12:11:54.732605 : Cannot read memory at address 0x0000038B 12:11:54.733602 : RawData event for Player #1: 12:11:54.734595 : Device rawinput data (Hex) = [ 00007E24, 000083A0 ] 12:11:54.734595 : Cannot read memory at address 0x0000030B 12:11:54.734595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.734595 : Cannot read memory at address 0x0000038B 12:11:54.734595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.734595 : ClientWindow Style = FullScreen 12:11:54.735592 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.735592 : Game Position (Hex) = [ 03B2, 022B ] 12:11:54.735592 : Game Position (Dec) = [ 946, 555 ] 12:11:54.735592 : - 12:11:54.736592 : Cannot read memory at address 0x0000030B 12:11:54.736592 : Cannot read memory at address 0x0000038B 12:11:54.738100 : Cannot read memory at address 0x0000030B 12:11:54.738100 : Cannot read memory at address 0x0000038B 12:11:54.740132 : Cannot read memory at address 0x0000030B 12:11:54.740132 : RawData event for Player #1: 12:11:54.740132 : Cannot read memory at address 0x0000038B 12:11:54.740132 : Device rawinput data (Hex) = [ 00007E00, 000083A0 ] 12:11:54.740132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.740132 : OnScreen Cursor Position (Px) = [ 945, 555 ] 12:11:54.740132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.741129 : ClientWindow Style = FullScreen 12:11:54.741129 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.741129 : Game Position (Hex) = [ 03B1, 022B ] 12:11:54.741129 : Game Position (Dec) = [ 945, 555 ] 12:11:54.741129 : - 12:11:54.742125 : Cannot read memory at address 0x0000030B 12:11:54.742125 : Cannot read memory at address 0x0000038B 12:11:54.744119 : Cannot read memory at address 0x0000030B 12:11:54.744119 : Cannot read memory at address 0x0000038B 12:11:54.746112 : Cannot read memory at address 0x0000030B 12:11:54.746112 : Cannot read memory at address 0x0000038B 12:11:54.747109 : RawData event for Player #1: 12:11:54.747109 : Device rawinput data (Hex) = [ 00007E00, 000083DC ] 12:11:54.747109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.747109 : OnScreen Cursor Position (Px) = [ 945, 556 ] 12:11:54.747109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.747109 : ClientWindow Style = FullScreen 12:11:54.748105 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.748105 : Cannot read memory at address 0x0000030B 12:11:54.748105 : Game Position (Hex) = [ 03B1, 022C ] 12:11:54.748105 : Cannot read memory at address 0x0000038B 12:11:54.748105 : Game Position (Dec) = [ 945, 556 ] 12:11:54.748608 : - 12:11:54.749607 : Cannot read memory at address 0x0000030B 12:11:54.749607 : Cannot read memory at address 0x0000038B 12:11:54.751600 : Cannot read memory at address 0x0000030B 12:11:54.751600 : Cannot read memory at address 0x0000038B 12:11:54.753594 : Cannot read memory at address 0x0000030B 12:11:54.753594 : Cannot read memory at address 0x0000038B 12:11:54.753594 : RawData event for Player #1: 12:11:54.753594 : Device rawinput data (Hex) = [ 00007E00, 00008414 ] 12:11:54.753594 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.753594 : OnScreen Cursor Position (Px) = [ 945, 557 ] 12:11:54.753594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.753594 : ClientWindow Style = FullScreen 12:11:54.754590 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.754590 : Game Position (Hex) = [ 03B1, 022D ] 12:11:54.754590 : Game Position (Dec) = [ 945, 557 ] 12:11:54.754590 : - 12:11:54.755587 : Cannot read memory at address 0x0000030B 12:11:54.755587 : Cannot read memory at address 0x0000038B 12:11:54.758086 : Cannot read memory at address 0x0000030B 12:11:54.758086 : Cannot read memory at address 0x0000038B 12:11:54.760089 : Cannot read memory at address 0x0000030B 12:11:54.760089 : Cannot read memory at address 0x0000038B 12:11:54.761086 : RawData event for Player #1: 12:11:54.761086 : Device rawinput data (Hex) = [ 00007E20, 0000844C ] 12:11:54.761086 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.761086 : OnScreen Cursor Position (Px) = [ 945, 558 ] 12:11:54.761086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.761086 : ClientWindow Style = FullScreen 12:11:54.761086 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.761086 : Game Position (Hex) = [ 03B1, 022E ] 12:11:54.761086 : Game Position (Dec) = [ 945, 558 ] 12:11:54.761086 : - 12:11:54.762083 : Cannot read memory at address 0x0000030B 12:11:54.762083 : Cannot read memory at address 0x0000038B 12:11:54.764076 : Cannot read memory at address 0x0000030B 12:11:54.764076 : Cannot read memory at address 0x0000038B 12:11:54.766069 : Cannot read memory at address 0x0000030B 12:11:54.766069 : Cannot read memory at address 0x0000038B 12:11:54.768063 : RawData event for Player #1: 12:11:54.768063 : Cannot read memory at address 0x0000030B 12:11:54.768063 : Device rawinput data (Hex) = [ 00007E00, 00008478 ] 12:11:54.768063 : Cannot read memory at address 0x0000038B 12:11:54.768063 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.768063 : OnScreen Cursor Position (Px) = [ 945, 558 ] 12:11:54.768063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.768565 : ClientWindow Style = FullScreen 12:11:54.768565 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.768565 : Game Position (Hex) = [ 03B1, 022E ] 12:11:54.768565 : Game Position (Dec) = [ 945, 558 ] 12:11:54.768565 : - 12:11:54.769564 : Cannot read memory at address 0x0000030B 12:11:54.769564 : Cannot read memory at address 0x0000038B 12:11:54.771557 : Cannot read memory at address 0x0000030B 12:11:54.771557 : Cannot read memory at address 0x0000038B 12:11:54.773551 : Cannot read memory at address 0x0000030B 12:11:54.773551 : Cannot read memory at address 0x0000038B 12:11:54.774547 : RawData event for Player #1: 12:11:54.774547 : Device rawinput data (Hex) = [ 00007DF8, 000084E8 ] 12:11:54.774547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.774547 : OnScreen Cursor Position (Px) = [ 944, 560 ] 12:11:54.774547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.775544 : ClientWindow Style = FullScreen 12:11:54.775544 : Cannot read memory at address 0x0000030B 12:11:54.775544 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.775544 : Cannot read memory at address 0x0000038B 12:11:54.775544 : Game Position (Hex) = [ 03B0, 0230 ] 12:11:54.775544 : Game Position (Dec) = [ 944, 560 ] 12:11:54.775544 : - 12:11:54.778043 : Cannot read memory at address 0x0000030B 12:11:54.778043 : Cannot read memory at address 0x0000038B 12:11:54.780045 : Cannot read memory at address 0x0000030B 12:11:54.780045 : Cannot read memory at address 0x0000038B 12:11:54.781041 : RawData event for Player #1: 12:11:54.781041 : Device rawinput data (Hex) = [ 00007DF8, 000084E8 ] 12:11:54.781041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.781041 : OnScreen Cursor Position (Px) = [ 944, 560 ] 12:11:54.781041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.781041 : ClientWindow Style = FullScreen 12:11:54.781041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.781041 : Game Position (Hex) = [ 03B0, 0230 ] 12:11:54.781041 : Game Position (Dec) = [ 944, 560 ] 12:11:54.781041 : - 12:11:54.782038 : Cannot read memory at address 0x0000030B 12:11:54.782038 : Cannot read memory at address 0x0000038B 12:11:54.784031 : Cannot read memory at address 0x0000030B 12:11:54.784031 : Cannot read memory at address 0x0000038B 12:11:54.786024 : Cannot read memory at address 0x0000030B 12:11:54.786024 : Cannot read memory at address 0x0000038B 12:11:54.788018 : Cannot read memory at address 0x0000030B 12:11:54.788018 : RawData event for Player #1: 12:11:54.788018 : Cannot read memory at address 0x0000038B 12:11:54.788018 : Device rawinput data (Hex) = [ 00007DF8, 000084EC ] 12:11:54.788018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.788521 : OnScreen Cursor Position (Px) = [ 944, 560 ] 12:11:54.788521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.788521 : ClientWindow Style = FullScreen 12:11:54.788521 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.788521 : Game Position (Hex) = [ 03B0, 0230 ] 12:11:54.788521 : Game Position (Dec) = [ 944, 560 ] 12:11:54.788521 : - 12:11:54.789520 : Cannot read memory at address 0x0000030B 12:11:54.789520 : Cannot read memory at address 0x0000038B 12:11:54.791513 : Cannot read memory at address 0x0000030B 12:11:54.791513 : Cannot read memory at address 0x0000038B 12:11:54.793507 : Cannot read memory at address 0x0000030B 12:11:54.793507 : Cannot read memory at address 0x0000038B 12:11:54.794504 : RawData event for Player #1: 12:11:54.794504 : Device rawinput data (Hex) = [ 00007DB4, 00008520 ] 12:11:54.794504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.794504 : OnScreen Cursor Position (Px) = [ 942, 561 ] 12:11:54.795500 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.795500 : ClientWindow Style = FullScreen 12:11:54.795500 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.795500 : Game Position (Hex) = [ 03AE, 0231 ] 12:11:54.795500 : Game Position (Dec) = [ 942, 561 ] 12:11:54.795500 : - 12:11:54.795500 : Cannot read memory at address 0x0000030B 12:11:54.795500 : Cannot read memory at address 0x0000038B 12:11:54.797999 : Cannot read memory at address 0x0000030B 12:11:54.797999 : Cannot read memory at address 0x0000038B 12:11:54.800002 : Cannot read memory at address 0x0000030B 12:11:54.800002 : Cannot read memory at address 0x0000038B 12:11:54.801996 : Cannot read memory at address 0x0000030B 12:11:54.801996 : RawData event for Player #1: 12:11:54.801996 : Cannot read memory at address 0x0000038B 12:11:54.801996 : Device rawinput data (Hex) = [ 00007DB4, 00008558 ] 12:11:54.801996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.801996 : OnScreen Cursor Position (Px) = [ 942, 562 ] 12:11:54.801996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.801996 : ClientWindow Style = FullScreen 12:11:54.801996 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.801996 : Game Position (Hex) = [ 03AE, 0232 ] 12:11:54.801996 : Game Position (Dec) = [ 942, 562 ] 12:11:54.801996 : - 12:11:54.803989 : Cannot read memory at address 0x0000030B 12:11:54.803989 : Cannot read memory at address 0x0000038B 12:11:54.805491 : Cannot read memory at address 0x0000030B 12:11:54.805491 : Cannot read memory at address 0x0000038B 12:11:54.808001 : Cannot read memory at address 0x0000030B 12:11:54.808001 : Cannot read memory at address 0x0000038B 12:11:54.809007 : RawData event for Player #1: 12:11:54.809007 : Device rawinput data (Hex) = [ 00007DB4, 00008558 ] 12:11:54.809007 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.809007 : OnScreen Cursor Position (Px) = [ 942, 562 ] 12:11:54.809007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.809007 : ClientWindow Style = FullScreen 12:11:54.809007 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.809007 : Game Position (Hex) = [ 03AE, 0232 ] 12:11:54.809007 : Game Position (Dec) = [ 942, 562 ] 12:11:54.809007 : - 12:11:54.810004 : Cannot read memory at address 0x0000030B 12:11:54.810004 : Cannot read memory at address 0x0000038B 12:11:54.811997 : Cannot read memory at address 0x0000030B 12:11:54.811997 : Cannot read memory at address 0x0000038B 12:11:54.813991 : Cannot read memory at address 0x0000030B 12:11:54.813991 : Cannot read memory at address 0x0000038B 12:11:54.814987 : RawData event for Player #1: 12:11:54.814987 : Device rawinput data (Hex) = [ 00007DB4, 00008558 ] 12:11:54.814987 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.814987 : OnScreen Cursor Position (Px) = [ 942, 562 ] 12:11:54.814987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.814987 : ClientWindow Style = FullScreen 12:11:54.814987 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.814987 : Game Position (Hex) = [ 03AE, 0232 ] 12:11:54.814987 : Game Position (Dec) = [ 942, 562 ] 12:11:54.814987 : - 12:11:54.815984 : Cannot read memory at address 0x0000030B 12:11:54.815984 : Cannot read memory at address 0x0000038B 12:11:54.817978 : Cannot read memory at address 0x0000030B 12:11:54.817978 : Cannot read memory at address 0x0000038B 12:11:54.819479 : Cannot read memory at address 0x0000030B 12:11:54.819479 : Cannot read memory at address 0x0000038B 12:11:54.821472 : Cannot read memory at address 0x0000030B 12:11:54.821472 : Cannot read memory at address 0x0000038B 12:11:54.821472 : RawData event for Player #1: 12:11:54.821472 : Device rawinput data (Hex) = [ 00007DB4, 00008558 ] 12:11:54.821472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.821472 : OnScreen Cursor Position (Px) = [ 942, 562 ] 12:11:54.821472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.821472 : ClientWindow Style = FullScreen 12:11:54.822469 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.822469 : Game Position (Hex) = [ 03AE, 0232 ] 12:11:54.822469 : Game Position (Dec) = [ 942, 562 ] 12:11:54.822469 : - 12:11:54.823466 : Cannot read memory at address 0x0000030B 12:11:54.823466 : Cannot read memory at address 0x0000038B 12:11:54.825459 : Cannot read memory at address 0x0000030B 12:11:54.825459 : Cannot read memory at address 0x0000038B 12:11:54.827963 : Cannot read memory at address 0x0000030B 12:11:54.827963 : Cannot read memory at address 0x0000038B 12:11:54.828969 : RawData event for Player #1: 12:11:54.828969 : Device rawinput data (Hex) = [ 00007DB4, 0000858C ] 12:11:54.828969 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.828969 : OnScreen Cursor Position (Px) = [ 942, 563 ] 12:11:54.828969 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.828969 : ClientWindow Style = FullScreen 12:11:54.828969 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.828969 : Game Position (Hex) = [ 03AE, 0233 ] 12:11:54.828969 : Game Position (Dec) = [ 942, 563 ] 12:11:54.828969 : - 12:11:54.829966 : Cannot read memory at address 0x0000030B 12:11:54.829966 : Cannot read memory at address 0x0000038B 12:11:54.831959 : Cannot read memory at address 0x0000030B 12:11:54.831959 : Cannot read memory at address 0x0000038B 12:11:54.833953 : Cannot read memory at address 0x0000030B 12:11:54.833953 : Cannot read memory at address 0x0000038B 12:11:54.835946 : Cannot read memory at address 0x0000030B 12:11:54.835946 : RawData event for Player #1: 12:11:54.835946 : Cannot read memory at address 0x0000038B 12:11:54.835946 : Device rawinput data (Hex) = [ 00007DB4, 0000858C ] 12:11:54.835946 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.835946 : OnScreen Cursor Position (Px) = [ 942, 563 ] 12:11:54.835946 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.835946 : ClientWindow Style = FullScreen 12:11:54.835946 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.835946 : Game Position (Hex) = [ 03AE, 0233 ] 12:11:54.835946 : Game Position (Dec) = [ 942, 563 ] 12:11:54.835946 : - 12:11:54.837939 : Cannot read memory at address 0x0000030B 12:11:54.837939 : Cannot read memory at address 0x0000038B 12:11:54.839441 : Cannot read memory at address 0x0000030B 12:11:54.839441 : Cannot read memory at address 0x0000038B 12:11:54.841434 : Cannot read memory at address 0x0000030B 12:11:54.841434 : Cannot read memory at address 0x0000038B 12:11:54.842434 : RawData event for Player #1: 12:11:54.842434 : Device rawinput data (Hex) = [ 00007DB4, 0000858C ] 12:11:54.842434 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.842434 : OnScreen Cursor Position (Px) = [ 942, 563 ] 12:11:54.843427 : Cannot read memory at address 0x0000030B 12:11:54.843427 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.843427 : Cannot read memory at address 0x0000038B 12:11:54.843427 : ClientWindow Style = FullScreen 12:11:54.843427 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.843427 : Game Position (Hex) = [ 03AE, 0233 ] 12:11:54.843427 : Game Position (Dec) = [ 942, 563 ] 12:11:54.843427 : - 12:11:54.845420 : Cannot read memory at address 0x0000030B 12:11:54.845420 : Cannot read memory at address 0x0000038B 12:11:54.847920 : Cannot read memory at address 0x0000030B 12:11:54.847920 : Cannot read memory at address 0x0000038B 12:11:54.848926 : RawData event for Player #1: 12:11:54.848926 : Device rawinput data (Hex) = [ 00007DB4, 0000858C ] 12:11:54.848926 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.848926 : OnScreen Cursor Position (Px) = [ 942, 563 ] 12:11:54.848926 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.848926 : ClientWindow Style = FullScreen 12:11:54.848926 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.848926 : Game Position (Hex) = [ 03AE, 0233 ] 12:11:54.848926 : Game Position (Dec) = [ 942, 563 ] 12:11:54.849923 : - 12:11:54.849923 : Cannot read memory at address 0x0000030B 12:11:54.849923 : Cannot read memory at address 0x0000038B 12:11:54.851916 : Cannot read memory at address 0x0000030B 12:11:54.851916 : Cannot read memory at address 0x0000038B 12:11:54.853909 : Cannot read memory at address 0x0000030B 12:11:54.853909 : Cannot read memory at address 0x0000038B 12:11:54.855902 : Cannot read memory at address 0x0000030B 12:11:54.855902 : RawData event for Player #1: 12:11:54.855902 : Device rawinput data (Hex) = [ 00007DF8, 00008598 ] 12:11:54.855902 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.855902 : OnScreen Cursor Position (Px) = [ 944, 563 ] 12:11:54.855902 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.855902 : ClientWindow Style = FullScreen 12:11:54.855902 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.855902 : Game Position (Hex) = [ 03B0, 0233 ] 12:11:54.855902 : Game Position (Dec) = [ 944, 563 ] 12:11:54.856899 : - 12:11:54.857900 : Cannot read memory at address 0x0000030B 12:11:54.857900 : Cannot read memory at address 0x0000038B 12:11:54.859238 : Cannot read memory at address 0x0000030B 12:11:54.859238 : Cannot read memory at address 0x0000038B 12:11:54.861233 : Cannot read memory at address 0x0000030B 12:11:54.861233 : Cannot read memory at address 0x0000038B 12:11:54.862230 : RawData event for Player #1: 12:11:54.862230 : Device rawinput data (Hex) = [ 00007DF8, 00008598 ] 12:11:54.863227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.863227 : Cannot read memory at address 0x0000030B 12:11:54.863227 : OnScreen Cursor Position (Px) = [ 944, 563 ] 12:11:54.863227 : Cannot read memory at address 0x0000038B 12:11:54.863227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.863227 : ClientWindow Style = FullScreen 12:11:54.863227 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.863227 : Game Position (Hex) = [ 03B0, 0233 ] 12:11:54.863227 : Game Position (Dec) = [ 944, 563 ] 12:11:54.863227 : - 12:11:54.865220 : Cannot read memory at address 0x0000030B 12:11:54.865220 : Cannot read memory at address 0x0000038B 12:11:54.867213 : Cannot read memory at address 0x0000030B 12:11:54.867213 : Cannot read memory at address 0x0000038B 12:11:54.868712 : Cannot read memory at address 0x0000030B 12:11:54.868712 : Cannot read memory at address 0x0000038B 12:11:54.869712 : RawData event for Player #1: 12:11:54.869712 : Device rawinput data (Hex) = [ 00007E24, 00008598 ] 12:11:54.869712 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.869712 : OnScreen Cursor Position (Px) = [ 946, 563 ] 12:11:54.869712 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.869712 : ClientWindow Style = FullScreen 12:11:54.869712 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.869712 : Game Position (Hex) = [ 03B2, 0233 ] 12:11:54.869712 : Game Position (Dec) = [ 946, 563 ] 12:11:54.870708 : - 12:11:54.870708 : Cannot read memory at address 0x0000030B 12:11:54.870708 : Cannot read memory at address 0x0000038B 12:11:54.872701 : Cannot read memory at address 0x0000030B 12:11:54.872701 : Cannot read memory at address 0x0000038B 12:11:54.874698 : Cannot read memory at address 0x0000030B 12:11:54.874698 : Cannot read memory at address 0x0000038B 12:11:54.876692 : Cannot read memory at address 0x0000030B 12:11:54.876692 : Cannot read memory at address 0x0000038B 12:11:54.876692 : RawData event for Player #1: 12:11:54.876692 : Device rawinput data (Hex) = [ 00007E40, 00008564 ] 12:11:54.876692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.876692 : OnScreen Cursor Position (Px) = [ 946, 562 ] 12:11:54.876692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.876692 : ClientWindow Style = FullScreen 12:11:54.876692 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.876692 : Game Position (Hex) = [ 03B2, 0232 ] 12:11:54.876692 : Game Position (Dec) = [ 946, 562 ] 12:11:54.876692 : - 12:11:54.878197 : Cannot read memory at address 0x0000030B 12:11:54.878197 : RawData event for Player #1: 12:11:54.878197 : Cannot read memory at address 0x0000038B 12:11:54.878197 : Device rawinput data (Hex) = [ 00007E40, 00008564 ] 12:11:54.878197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.878197 : OnScreen Cursor Position (Px) = [ 946, 562 ] 12:11:54.878197 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.878197 : ClientWindow Style = FullScreen 12:11:54.878197 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.878197 : Game Position (Hex) = [ 03B2, 0232 ] 12:11:54.878197 : Game Position (Dec) = [ 946, 562 ] 12:11:54.879204 : Controller Buttons Events : OnScreenTriggerDown 12:11:54.879204 : - 12:11:54.880201 : Cannot read memory at address 0x0000030B 12:11:54.880201 : Cannot read memory at address 0x0000038B 12:11:54.882193 : Cannot read memory at address 0x0000030B 12:11:54.882193 : Cannot read memory at address 0x0000038B 12:11:54.884026 : Cannot read memory at address 0x0000030B 12:11:54.884026 : Cannot read memory at address 0x0000038B 12:11:54.885022 : RawData event for Player #1: 12:11:54.885022 : Device rawinput data (Hex) = [ 00007E48, 0000852C ] 12:11:54.885022 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.885022 : OnScreen Cursor Position (Px) = [ 947, 561 ] 12:11:54.885022 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.885022 : ClientWindow Style = FullScreen 12:11:54.885022 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.885022 : Game Position (Hex) = [ 03B3, 0231 ] 12:11:54.885022 : Game Position (Dec) = [ 947, 561 ] 12:11:54.885022 : - 12:11:54.886019 : Cannot read memory at address 0x0000030B 12:11:54.886019 : Cannot read memory at address 0x0000038B 12:11:54.888012 : Cannot read memory at address 0x0000030B 12:11:54.888012 : Cannot read memory at address 0x0000038B 12:11:54.889193 : Cannot read memory at address 0x0000030B 12:11:54.889193 : Cannot read memory at address 0x0000038B 12:11:54.891192 : Cannot read memory at address 0x0000030B 12:11:54.891192 : Cannot read memory at address 0x0000038B 12:11:54.891192 : RawData event for Player #1: 12:11:54.892185 : Device rawinput data (Hex) = [ 00007E8C, 00008564 ] 12:11:54.892185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.892185 : OnScreen Cursor Position (Px) = [ 949, 562 ] 12:11:54.892185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.892185 : ClientWindow Style = FullScreen 12:11:54.892185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.892185 : Game Position (Hex) = [ 03B5, 0232 ] 12:11:54.892185 : Game Position (Dec) = [ 949, 562 ] 12:11:54.892185 : - 12:11:54.893182 : Cannot read memory at address 0x0000030B 12:11:54.893182 : Cannot read memory at address 0x0000038B 12:11:54.895175 : Cannot read memory at address 0x0000030B 12:11:54.895175 : Cannot read memory at address 0x0000038B 12:11:54.897169 : Cannot read memory at address 0x0000030B 12:11:54.897169 : Cannot read memory at address 0x0000038B 12:11:54.897169 : RawData event for Player #1: 12:11:54.898165 : Device rawinput data (Hex) = [ 00007EB0, 0000858C ] 12:11:54.898165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.898165 : OnScreen Cursor Position (Px) = [ 950, 563 ] 12:11:54.898165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.898165 : ClientWindow Style = FullScreen 12:11:54.898165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.898667 : Game Position (Hex) = [ 03B6, 0233 ] 12:11:54.898667 : Game Position (Dec) = [ 950, 563 ] 12:11:54.898667 : - 12:11:54.898667 : Cannot read memory at address 0x0000038B 12:11:54.900663 : Cannot read memory at address 0x0000030B 12:11:54.900663 : Cannot read memory at address 0x0000038B 12:11:54.902656 : Cannot read memory at address 0x0000030B 12:11:54.902656 : Cannot read memory at address 0x0000038B 12:11:54.904654 : Cannot read memory at address 0x0000030B 12:11:54.904654 : Cannot read memory at address 0x0000038B 12:11:54.904654 : RawData event for Player #1: 12:11:54.904654 : Device rawinput data (Hex) = [ 00007EC8, 00008608 ] 12:11:54.904654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.904654 : OnScreen Cursor Position (Px) = [ 950, 565 ] 12:11:54.904654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.904654 : ClientWindow Style = FullScreen 12:11:54.904654 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.904654 : Game Position (Hex) = [ 03B6, 0235 ] 12:11:54.905646 : Game Position (Dec) = [ 950, 565 ] 12:11:54.905646 : - 12:11:54.906148 : Cannot read memory at address 0x0000030B 12:11:54.906148 : Cannot read memory at address 0x0000038B 12:11:54.908148 : Cannot read memory at address 0x0000030B 12:11:54.908148 : Cannot read memory at address 0x0000038B 12:11:54.910351 : Cannot read memory at address 0x0000030B 12:11:54.910351 : Cannot read memory at address 0x0000038B 12:11:54.911344 : RawData event for Player #1: 12:11:54.911344 : Device rawinput data (Hex) = [ 00007ECC, 000085D4 ] 12:11:54.911344 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.912340 : OnScreen Cursor Position (Px) = [ 950, 564 ] 12:11:54.912340 : Cannot read memory at address 0x0000030B 12:11:54.912340 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.912340 : ClientWindow Style = FullScreen 12:11:54.912340 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.912340 : Game Position (Hex) = [ 03B6, 0234 ] 12:11:54.912340 : Game Position (Dec) = [ 950, 564 ] 12:11:54.912340 : - 12:11:54.914334 : Cannot read memory at address 0x0000030B 12:11:54.914334 : Cannot read memory at address 0x0000038B 12:11:54.916327 : Cannot read memory at address 0x0000030B 12:11:54.916327 : Cannot read memory at address 0x0000038B 12:11:54.918320 : Cannot read memory at address 0x0000030B 12:11:54.918320 : Cannot read memory at address 0x0000038B 12:11:54.918821 : RawData event for Player #1: 12:11:54.918821 : Device rawinput data (Hex) = [ 00007F18, 00008574 ] 12:11:54.918821 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.918821 : OnScreen Cursor Position (Px) = [ 953, 563 ] 12:11:54.918821 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.918821 : ClientWindow Style = FullScreen 12:11:54.918821 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.918821 : Game Position (Hex) = [ 03B9, 0233 ] 12:11:54.918821 : Game Position (Dec) = [ 953, 563 ] 12:11:54.919820 : - 12:11:54.919820 : Cannot read memory at address 0x0000030B 12:11:54.919820 : Cannot read memory at address 0x0000038B 12:11:54.921816 : Cannot read memory at address 0x0000030B 12:11:54.921816 : Cannot read memory at address 0x0000038B 12:11:54.923806 : Cannot read memory at address 0x0000030B 12:11:54.923806 : Cannot read memory at address 0x0000038B 12:11:54.925803 : Cannot read memory at address 0x0000030B 12:11:54.925803 : Cannot read memory at address 0x0000038B 12:11:54.925803 : RawData event for Player #1: 12:11:54.925803 : Device rawinput data (Hex) = [ 00007F38, 0000852C ] 12:11:54.925803 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.925803 : OnScreen Cursor Position (Px) = [ 954, 561 ] 12:11:54.925803 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.925803 : ClientWindow Style = FullScreen 12:11:54.925803 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.925803 : Game Position (Hex) = [ 03BA, 0231 ] 12:11:54.925803 : Game Position (Dec) = [ 954, 561 ] 12:11:54.926796 : - 12:11:54.928298 : Cannot read memory at address 0x0000030B 12:11:54.928298 : Cannot read memory at address 0x0000038B 12:11:54.930303 : Cannot read memory at address 0x0000030B 12:11:54.930303 : Cannot read memory at address 0x0000038B 12:11:54.932296 : Cannot read memory at address 0x0000030B 12:11:54.932296 : Cannot read memory at address 0x0000038B 12:11:54.932296 : RawData event for Player #1: 12:11:54.932296 : Device rawinput data (Hex) = [ 00007F54, 000084F8 ] 12:11:54.932296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.933293 : OnScreen Cursor Position (Px) = [ 954, 560 ] 12:11:54.933293 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.933293 : ClientWindow Style = FullScreen 12:11:54.933293 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.933293 : Game Position (Hex) = [ 03BA, 0230 ] 12:11:54.933293 : Game Position (Dec) = [ 954, 560 ] 12:11:54.933293 : - 12:11:54.934291 : Cannot read memory at address 0x0000030B 12:11:54.934291 : Cannot read memory at address 0x0000038B 12:11:54.936287 : Cannot read memory at address 0x0000030B 12:11:54.936287 : Cannot read memory at address 0x0000038B 12:11:54.938280 : Cannot read memory at address 0x0000030B 12:11:54.938280 : Cannot read memory at address 0x0000038B 12:11:54.938885 : RawData event for Player #1: 12:11:54.938885 : Device rawinput data (Hex) = [ 00007F54, 000084BC ] 12:11:54.938885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.938885 : OnScreen Cursor Position (Px) = [ 954, 559 ] 12:11:54.939453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.939453 : ClientWindow Style = FullScreen 12:11:54.939453 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.939453 : Game Position (Hex) = [ 03BA, 022F ] 12:11:54.939453 : Game Position (Dec) = [ 954, 559 ] 12:11:54.939453 : - 12:11:54.940541 : Cannot read memory at address 0x0000030B 12:11:54.940541 : Cannot read memory at address 0x0000038B 12:11:54.942490 : Cannot read memory at address 0x0000030B 12:11:54.942490 : Cannot read memory at address 0x0000038B 12:11:54.944439 : Cannot read memory at address 0x0000030B 12:11:54.944439 : Cannot read memory at address 0x0000038B 12:11:54.945435 : RawData event for Player #1: 12:11:54.945435 : Device rawinput data (Hex) = [ 00007F78, 0000852C ] 12:11:54.945435 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.945435 : OnScreen Cursor Position (Px) = [ 956, 561 ] 12:11:54.946432 : Cannot read memory at address 0x0000030B 12:11:54.946432 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.946432 : Cannot read memory at address 0x0000038B 12:11:54.946432 : ClientWindow Style = FullScreen 12:11:54.946432 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.946432 : Game Position (Hex) = [ 03BC, 0231 ] 12:11:54.946432 : Game Position (Dec) = [ 956, 561 ] 12:11:54.946432 : - 12:11:54.947934 : Cannot read memory at address 0x0000030B 12:11:54.947934 : Cannot read memory at address 0x0000038B 12:11:54.949938 : Cannot read memory at address 0x0000030B 12:11:54.949938 : Cannot read memory at address 0x0000038B 12:11:54.951935 : Cannot read memory at address 0x0000030B 12:11:54.951935 : Cannot read memory at address 0x0000038B 12:11:54.952932 : RawData event for Player #1: 12:11:54.952932 : Device rawinput data (Hex) = [ 00007F78, 00008564 ] 12:11:54.952932 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.952932 : OnScreen Cursor Position (Px) = [ 956, 562 ] 12:11:54.952932 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.952932 : ClientWindow Style = FullScreen 12:11:54.952932 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.952932 : Game Position (Hex) = [ 03BC, 0232 ] 12:11:54.952932 : Game Position (Dec) = [ 956, 562 ] 12:11:54.952932 : - 12:11:54.953925 : Cannot read memory at address 0x0000030B 12:11:54.953925 : Cannot read memory at address 0x0000038B 12:11:54.955922 : Cannot read memory at address 0x0000030B 12:11:54.955922 : Cannot read memory at address 0x0000038B 12:11:54.957915 : Cannot read memory at address 0x0000030B 12:11:54.957915 : Cannot read memory at address 0x0000038B 12:11:54.959421 : Cannot read memory at address 0x0000030B 12:11:54.959421 : Cannot read memory at address 0x0000038B 12:11:54.959421 : RawData event for Player #1: 12:11:54.959421 : Device rawinput data (Hex) = [ 00007F78, 0000859C ] 12:11:54.959421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.959421 : OnScreen Cursor Position (Px) = [ 956, 563 ] 12:11:54.960414 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.960414 : ClientWindow Style = FullScreen 12:11:54.960414 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.960414 : Game Position (Hex) = [ 03BC, 0233 ] 12:11:54.960414 : Game Position (Dec) = [ 956, 563 ] 12:11:54.960414 : - 12:11:54.961411 : Cannot read memory at address 0x0000030B 12:11:54.961411 : Cannot read memory at address 0x0000038B 12:11:54.963404 : Cannot read memory at address 0x0000030B 12:11:54.963404 : Cannot read memory at address 0x0000038B 12:11:54.965397 : Cannot read memory at address 0x0000030B 12:11:54.965397 : Cannot read memory at address 0x0000038B 12:11:54.966394 : RawData event for Player #1: 12:11:54.966394 : Device rawinput data (Hex) = [ 00007F78, 00008608 ] 12:11:54.966394 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.966394 : OnScreen Cursor Position (Px) = [ 956, 565 ] 12:11:54.966394 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.966394 : ClientWindow Style = FullScreen 12:11:54.966394 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.966394 : Game Position (Hex) = [ 03BC, 0235 ] 12:11:54.966394 : Game Position (Dec) = [ 956, 565 ] 12:11:54.967897 : - 12:11:54.967897 : Cannot read memory at address 0x0000030B 12:11:54.967897 : Cannot read memory at address 0x0000038B 12:11:54.969648 : Cannot read memory at address 0x0000030B 12:11:54.969648 : Cannot read memory at address 0x0000038B 12:11:54.971650 : Cannot read memory at address 0x0000030B 12:11:54.971650 : Cannot read memory at address 0x0000038B 12:11:54.973643 : Cannot read memory at address 0x0000030B 12:11:54.973643 : Cannot read memory at address 0x0000038B 12:11:54.973643 : RawData event for Player #1: 12:11:54.973643 : Device rawinput data (Hex) = [ 00007F54, 00008678 ] 12:11:54.973643 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.973643 : OnScreen Cursor Position (Px) = [ 954, 567 ] 12:11:54.973643 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.973643 : ClientWindow Style = FullScreen 12:11:54.973643 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.973643 : Game Position (Hex) = [ 03BA, 0237 ] 12:11:54.974636 : Game Position (Dec) = [ 954, 567 ] 12:11:54.974636 : - 12:11:54.975637 : Cannot read memory at address 0x0000030B 12:11:54.975637 : Cannot read memory at address 0x0000038B 12:11:54.978137 : Cannot read memory at address 0x0000030B 12:11:54.978137 : Cannot read memory at address 0x0000038B 12:11:54.979143 : RawData event for Player #1: 12:11:54.980140 : Device rawinput data (Hex) = [ 00007F2C, 00008678 ] 12:11:54.980140 : Cannot read memory at address 0x0000030B 12:11:54.980140 : Cannot read memory at address 0x0000038B 12:11:54.980140 : OnScreen Cursor Position (Px) = [ 953, 567 ] 12:11:54.980140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.980140 : ClientWindow Style = FullScreen 12:11:54.980140 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.980140 : Game Position (Hex) = [ 03B9, 0237 ] 12:11:54.980140 : Game Position (Dec) = [ 953, 567 ] 12:11:54.980140 : - 12:11:54.982133 : Cannot read memory at address 0x0000030B 12:11:54.982133 : Cannot read memory at address 0x0000038B 12:11:54.984126 : Cannot read memory at address 0x0000030B 12:11:54.984126 : Cannot read memory at address 0x0000038B 12:11:54.986124 : Cannot read memory at address 0x0000030B 12:11:54.986124 : Cannot read memory at address 0x0000038B 12:11:54.987117 : RawData event for Player #1: 12:11:54.987117 : Device rawinput data (Hex) = [ 00007F4C, 000086B4 ] 12:11:54.987117 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.987117 : OnScreen Cursor Position (Px) = [ 954, 568 ] 12:11:54.987117 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.987117 : ClientWindow Style = FullScreen 12:11:54.987117 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.987117 : Game Position (Hex) = [ 03BA, 0238 ] 12:11:54.987117 : Game Position (Dec) = [ 954, 568 ] 12:11:54.987117 : - 12:11:54.988113 : Cannot read memory at address 0x0000030B 12:11:54.988113 : Cannot read memory at address 0x0000038B 12:11:54.989297 : Cannot read memory at address 0x0000030B 12:11:54.989297 : Cannot read memory at address 0x0000038B 12:11:54.991296 : Cannot read memory at address 0x0000030B 12:11:54.991296 : Cannot read memory at address 0x0000038B 12:11:54.993285 : Cannot read memory at address 0x0000030B 12:11:54.993285 : Cannot read memory at address 0x0000038B 12:11:54.993285 : RawData event for Player #1: 12:11:54.994282 : Device rawinput data (Hex) = [ 00007F34, 00008724 ] 12:11:54.994282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:54.994282 : OnScreen Cursor Position (Px) = [ 954, 570 ] 12:11:54.994282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:54.994282 : ClientWindow Style = FullScreen 12:11:54.994282 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:54.994282 : Game Position (Hex) = [ 03BA, 023A ] 12:11:54.994282 : Game Position (Dec) = [ 954, 570 ] 12:11:54.994282 : - 12:11:54.995279 : Cannot read memory at address 0x0000030B 12:11:54.995279 : Cannot read memory at address 0x0000038B 12:11:54.997272 : Cannot read memory at address 0x0000030B 12:11:54.997272 : Cannot read memory at address 0x0000038B 12:11:54.998781 : Cannot read memory at address 0x0000030B 12:11:54.998781 : Cannot read memory at address 0x0000038B 12:11:55.000078 : Cannot read memory at address 0x0000030B 12:11:55.000078 : Cannot read memory at address 0x0000038B 12:11:55.001085 : RawData event for Player #1: 12:11:55.001085 : Device rawinput data (Hex) = [ 00007F34, 00008758 ] 12:11:55.001085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.001085 : OnScreen Cursor Position (Px) = [ 954, 570 ] 12:11:55.001085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.001085 : ClientWindow Style = FullScreen 12:11:55.001085 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.001085 : Game Position (Hex) = [ 03BA, 023A ] 12:11:55.001085 : Game Position (Dec) = [ 954, 570 ] 12:11:55.001085 : - 12:11:55.002081 : Cannot read memory at address 0x0000030B 12:11:55.002081 : Cannot read memory at address 0x0000038B 12:11:55.004075 : Cannot read memory at address 0x0000030B 12:11:55.004075 : Cannot read memory at address 0x0000038B 12:11:55.005665 : Cannot read memory at address 0x0000030B 12:11:55.005665 : Cannot read memory at address 0x0000038B 12:11:55.006670 : RawData event for Player #1: 12:11:55.008175 : Cannot read memory at address 0x0000030B 12:11:55.008175 : Device rawinput data (Hex) = [ 00007F24, 00008804 ] 12:11:55.008175 : Cannot read memory at address 0x0000038B 12:11:55.008175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.008175 : OnScreen Cursor Position (Px) = [ 953, 573 ] 12:11:55.008175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.008175 : ClientWindow Style = FullScreen 12:11:55.008175 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.008175 : Game Position (Hex) = [ 03B9, 023D ] 12:11:55.008175 : Game Position (Dec) = [ 953, 573 ] 12:11:55.008175 : - 12:11:55.010182 : Cannot read memory at address 0x0000030B 12:11:55.010182 : Cannot read memory at address 0x0000038B 12:11:55.012171 : Cannot read memory at address 0x0000030B 12:11:55.012171 : Cannot read memory at address 0x0000038B 12:11:55.013168 : RawData event for Player #1: 12:11:55.013168 : Device rawinput data (Hex) = [ 00007F24, 00008874 ] 12:11:55.014165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.014165 : Cannot read memory at address 0x0000030B 12:11:55.014165 : OnScreen Cursor Position (Px) = [ 953, 575 ] 12:11:55.014165 : Cannot read memory at address 0x0000038B 12:11:55.014165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.014165 : ClientWindow Style = FullScreen 12:11:55.014165 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.014165 : Game Position (Hex) = [ 03B9, 023F ] 12:11:55.014165 : Game Position (Dec) = [ 953, 575 ] 12:11:55.014165 : - 12:11:55.016162 : Cannot read memory at address 0x0000030B 12:11:55.016162 : Cannot read memory at address 0x0000038B 12:11:55.018151 : Cannot read memory at address 0x0000030B 12:11:55.018151 : Cannot read memory at address 0x0000038B 12:11:55.019346 : Cannot read memory at address 0x0000030B 12:11:55.019346 : Cannot read memory at address 0x0000038B 12:11:55.020349 : RawData event for Player #1: 12:11:55.020349 : Device rawinput data (Hex) = [ 00007F1C, 0000892C ] 12:11:55.021342 : Cannot read memory at address 0x0000030B 12:11:55.021342 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.021342 : Cannot read memory at address 0x0000038B 12:11:55.021342 : OnScreen Cursor Position (Px) = [ 953, 578 ] 12:11:55.021342 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.021342 : ClientWindow Style = FullScreen 12:11:55.021342 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.021342 : Game Position (Hex) = [ 03B9, 0242 ] 12:11:55.021342 : Game Position (Dec) = [ 953, 578 ] 12:11:55.021342 : - 12:11:55.023335 : Cannot read memory at address 0x0000030B 12:11:55.023335 : Cannot read memory at address 0x0000038B 12:11:55.025332 : Cannot read memory at address 0x0000030B 12:11:55.025332 : Cannot read memory at address 0x0000038B 12:11:55.027326 : Cannot read memory at address 0x0000030B 12:11:55.027326 : Cannot read memory at address 0x0000038B 12:11:55.027326 : RawData event for Player #1: 12:11:55.028318 : Device rawinput data (Hex) = [ 00007F48, 00008960 ] 12:11:55.028318 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.028318 : OnScreen Cursor Position (Px) = [ 954, 579 ] 12:11:55.028821 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.028821 : Cannot read memory at address 0x0000030B 12:11:55.028821 : Cannot read memory at address 0x0000038B 12:11:55.028821 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.028821 : Game Position (Hex) = [ 03BA, 0243 ] 12:11:55.028821 : Game Position (Dec) = [ 954, 579 ] 12:11:55.028821 : - 12:11:55.029820 : RawData event for Player #1: 12:11:55.029820 : Device rawinput data (Hex) = [ 00007F48, 00008960 ] 12:11:55.029820 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.029820 : OnScreen Cursor Position (Px) = [ 954, 579 ] 12:11:55.029820 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.029820 : ClientWindow Style = FullScreen 12:11:55.029820 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.030817 : Game Position (Hex) = [ 03BA, 0243 ] 12:11:55.030970 : Game Position (Dec) = [ 954, 579 ] 12:11:55.030970 : Controller Buttons Events : OnScreenTriggerUp 12:11:55.030970 : Cannot read memory at address 0x0000038B 12:11:55.032477 : Cannot read memory at address 0x0000030B 12:11:55.032477 : Cannot read memory at address 0x0000038B 12:11:55.034465 : Cannot read memory at address 0x0000030B 12:11:55.034465 : Cannot read memory at address 0x0000038B 12:11:55.035466 : RawData event for Player #1: 12:11:55.035466 : Device rawinput data (Hex) = [ 00007F68, 000089D0 ] 12:11:55.036459 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.036459 : Cannot read memory at address 0x0000030B 12:11:55.036459 : Cannot read memory at address 0x0000038B 12:11:55.036459 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.036459 : ClientWindow Style = FullScreen 12:11:55.036459 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.036459 : Game Position (Hex) = [ 03BB, 0245 ] 12:11:55.036459 : Game Position (Dec) = [ 955, 581 ] 12:11:55.036459 : - 12:11:55.037961 : Cannot read memory at address 0x0000030B 12:11:55.037961 : Cannot read memory at address 0x0000038B 12:11:55.039720 : Cannot read memory at address 0x0000030B 12:11:55.039720 : Cannot read memory at address 0x0000038B 12:11:55.041721 : Cannot read memory at address 0x0000030B 12:11:55.041721 : Cannot read memory at address 0x0000038B 12:11:55.042714 : RawData event for Player #1: 12:11:55.042714 : Device rawinput data (Hex) = [ 00007F84, 00008A0C ] 12:11:55.042714 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.043711 : OnScreen Cursor Position (Px) = [ 956, 582 ] 12:11:55.043711 : Cannot read memory at address 0x0000030B 12:11:55.043711 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.043711 : Cannot read memory at address 0x0000038B 12:11:55.043711 : ClientWindow Style = FullScreen 12:11:55.043711 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.043711 : Game Position (Hex) = [ 03BC, 0246 ] 12:11:55.043711 : Game Position (Dec) = [ 956, 582 ] 12:11:55.044708 : - 12:11:55.045704 : Cannot read memory at address 0x0000030B 12:11:55.045704 : Cannot read memory at address 0x0000038B 12:11:55.048202 : Cannot read memory at address 0x0000030B 12:11:55.048202 : Cannot read memory at address 0x0000038B 12:11:55.049208 : RawData event for Player #1: 12:11:55.049208 : Device rawinput data (Hex) = [ 00007FA8, 00008A7C ] 12:11:55.050204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.050204 : Cannot read memory at address 0x0000030B 12:11:55.050204 : OnScreen Cursor Position (Px) = [ 957, 584 ] 12:11:55.050204 : Cannot read memory at address 0x0000038B 12:11:55.050204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.050204 : ClientWindow Style = FullScreen 12:11:55.050204 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.050204 : Game Position (Hex) = [ 03BD, 0248 ] 12:11:55.050204 : Game Position (Dec) = [ 957, 584 ] 12:11:55.050204 : - 12:11:55.052198 : Cannot read memory at address 0x0000030B 12:11:55.052198 : Cannot read memory at address 0x0000038B 12:11:55.054191 : Cannot read memory at address 0x0000030B 12:11:55.054191 : Cannot read memory at address 0x0000038B 12:11:55.055188 : RawData event for Player #1: 12:11:55.055188 : Device rawinput data (Hex) = [ 00007FCC, 00008A80 ] 12:11:55.056185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.056185 : Cannot read memory at address 0x0000030B 12:11:55.056185 : OnScreen Cursor Position (Px) = [ 958, 584 ] 12:11:55.056185 : Cannot read memory at address 0x0000038B 12:11:55.056185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.056185 : ClientWindow Style = FullScreen 12:11:55.056185 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.056185 : Game Position (Hex) = [ 03BE, 0248 ] 12:11:55.056185 : Game Position (Dec) = [ 958, 584 ] 12:11:55.056185 : - 12:11:55.058178 : Cannot read memory at address 0x0000030B 12:11:55.058178 : Cannot read memory at address 0x0000038B 12:11:55.059678 : Cannot read memory at address 0x0000030B 12:11:55.059678 : Cannot read memory at address 0x0000038B 12:11:55.061671 : Cannot read memory at address 0x0000030B 12:11:55.061671 : Cannot read memory at address 0x0000038B 12:11:55.062668 : RawData event for Player #1: 12:11:55.062668 : Device rawinput data (Hex) = [ 00007FF0, 00008ABC ] 12:11:55.062668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.062668 : OnScreen Cursor Position (Px) = [ 959, 585 ] 12:11:55.062668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.062668 : ClientWindow Style = FullScreen 12:11:55.062668 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.063665 : Game Position (Hex) = [ 03BF, 0249 ] 12:11:55.063665 : Game Position (Dec) = [ 959, 585 ] 12:11:55.063665 : Cannot read memory at address 0x0000030B 12:11:55.063665 : - 12:11:55.063665 : Cannot read memory at address 0x0000038B 12:11:55.065657 : Cannot read memory at address 0x0000030B 12:11:55.065657 : Cannot read memory at address 0x0000038B 12:11:55.068155 : Cannot read memory at address 0x0000030B 12:11:55.068155 : Cannot read memory at address 0x0000038B 12:11:55.069159 : RawData event for Player #1: 12:11:55.070156 : Device rawinput data (Hex) = [ 00007FE8, 00008B2C ] 12:11:55.070156 : Cannot read memory at address 0x0000030B 12:11:55.070156 : Cannot read memory at address 0x0000038B 12:11:55.070156 : OnScreen Cursor Position (Px) = [ 959, 587 ] 12:11:55.070156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.070156 : ClientWindow Style = FullScreen 12:11:55.070156 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.070156 : Game Position (Hex) = [ 03BF, 024B ] 12:11:55.070156 : Game Position (Dec) = [ 959, 587 ] 12:11:55.070156 : - 12:11:55.072149 : Cannot read memory at address 0x0000030B 12:11:55.072149 : Cannot read memory at address 0x0000038B 12:11:55.074142 : Cannot read memory at address 0x0000030B 12:11:55.074142 : Cannot read memory at address 0x0000038B 12:11:55.076135 : Cannot read memory at address 0x0000030B 12:11:55.076135 : Cannot read memory at address 0x0000038B 12:11:55.076135 : RawData event for Player #1: 12:11:55.076135 : Device rawinput data (Hex) = [ 0000800C, 00008B6C ] 12:11:55.077132 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.077132 : OnScreen Cursor Position (Px) = [ 960, 588 ] 12:11:55.077132 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.077132 : ClientWindow Style = FullScreen 12:11:55.077132 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.077132 : Game Position (Hex) = [ 03C0, 024C ] 12:11:55.077132 : Game Position (Dec) = [ 960, 588 ] 12:11:55.077132 : - 12:11:55.078129 : Cannot read memory at address 0x0000030B 12:11:55.078129 : Cannot read memory at address 0x0000038B 12:11:55.079631 : Cannot read memory at address 0x0000030B 12:11:55.079631 : Cannot read memory at address 0x0000038B 12:11:55.081624 : Cannot read memory at address 0x0000030B 12:11:55.081624 : Cannot read memory at address 0x0000038B 12:11:55.083617 : Cannot read memory at address 0x0000030B 12:11:55.083617 : Cannot read memory at address 0x0000038B 12:11:55.083617 : RawData event for Player #1: 12:11:55.083617 : Device rawinput data (Hex) = [ 00007FE8, 00008BA8 ] 12:11:55.083617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.083617 : OnScreen Cursor Position (Px) = [ 959, 589 ] 12:11:55.083617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.084614 : ClientWindow Style = FullScreen 12:11:55.084614 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.084614 : Game Position (Hex) = [ 03BF, 024D ] 12:11:55.084614 : Game Position (Dec) = [ 959, 589 ] 12:11:55.084614 : - 12:11:55.085610 : Cannot read memory at address 0x0000030B 12:11:55.085610 : Cannot read memory at address 0x0000038B 12:11:55.088109 : Cannot read memory at address 0x0000030B 12:11:55.088109 : Cannot read memory at address 0x0000038B 12:11:55.090111 : Cannot read memory at address 0x0000030B 12:11:55.090111 : Cannot read memory at address 0x0000038B 12:11:55.090111 : RawData event for Player #1: 12:11:55.091107 : Device rawinput data (Hex) = [ 00007FE8, 00008BA8 ] 12:11:55.091107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.091107 : OnScreen Cursor Position (Px) = [ 959, 589 ] 12:11:55.091107 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.091107 : ClientWindow Style = FullScreen 12:11:55.091107 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.091107 : Game Position (Hex) = [ 03BF, 024D ] 12:11:55.091107 : Game Position (Dec) = [ 959, 589 ] 12:11:55.091107 : - 12:11:55.092104 : Cannot read memory at address 0x0000030B 12:11:55.092104 : Cannot read memory at address 0x0000038B 12:11:55.094101 : Cannot read memory at address 0x0000030B 12:11:55.094101 : Cannot read memory at address 0x0000038B 12:11:55.096091 : Cannot read memory at address 0x0000030B 12:11:55.096091 : Cannot read memory at address 0x0000038B 12:11:55.097087 : RawData event for Player #1: 12:11:55.097087 : Device rawinput data (Hex) = [ 00007FE8, 00008BD8 ] 12:11:55.097087 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.097087 : OnScreen Cursor Position (Px) = [ 959, 589 ] 12:11:55.097087 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.097087 : ClientWindow Style = FullScreen 12:11:55.097087 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.097087 : Game Position (Hex) = [ 03BF, 024D ] 12:11:55.097087 : Game Position (Dec) = [ 959, 589 ] 12:11:55.097087 : - 12:11:55.098084 : Cannot read memory at address 0x0000030B 12:11:55.098084 : Cannot read memory at address 0x0000038B 12:11:55.099584 : Cannot read memory at address 0x0000030B 12:11:55.099584 : Cannot read memory at address 0x0000038B 12:11:55.101149 : Cannot read memory at address 0x0000030B 12:11:55.101149 : Cannot read memory at address 0x0000038B 12:11:55.103146 : Cannot read memory at address 0x0000030B 12:11:55.103146 : Cannot read memory at address 0x0000038B 12:11:55.103146 : RawData event for Player #1: 12:11:55.104143 : Device rawinput data (Hex) = [ 00007FE8, 00008BD8 ] 12:11:55.104143 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.104143 : OnScreen Cursor Position (Px) = [ 959, 589 ] 12:11:55.104143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.104143 : ClientWindow Style = FullScreen 12:11:55.104143 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.104143 : Game Position (Hex) = [ 03BF, 024D ] 12:11:55.104143 : Game Position (Dec) = [ 959, 589 ] 12:11:55.104143 : - 12:11:55.105644 : Cannot read memory at address 0x0000030B 12:11:55.105644 : Cannot read memory at address 0x0000038B 12:11:55.108150 : Cannot read memory at address 0x0000030B 12:11:55.108150 : Cannot read memory at address 0x0000038B 12:11:55.110151 : Cannot read memory at address 0x0000030B 12:11:55.110151 : Cannot read memory at address 0x0000038B 12:11:55.111148 : RawData event for Player #1: 12:11:55.111148 : Device rawinput data (Hex) = [ 00007FE8, 00008BD8 ] 12:11:55.111148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.111148 : OnScreen Cursor Position (Px) = [ 959, 589 ] 12:11:55.111148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.111148 : ClientWindow Style = FullScreen 12:11:55.111148 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.111148 : Game Position (Hex) = [ 03BF, 024D ] 12:11:55.111148 : Game Position (Dec) = [ 959, 589 ] 12:11:55.111148 : - 12:11:55.112144 : Cannot read memory at address 0x0000030B 12:11:55.112144 : Cannot read memory at address 0x0000038B 12:11:55.114137 : Cannot read memory at address 0x0000030B 12:11:55.114137 : Cannot read memory at address 0x0000038B 12:11:55.116131 : Cannot read memory at address 0x0000030B 12:11:55.116131 : Cannot read memory at address 0x0000038B 12:11:55.117128 : RawData event for Player #1: 12:11:55.118124 : Device rawinput data (Hex) = [ 00007FBC, 00008B9C ] 12:11:55.118124 : Cannot read memory at address 0x0000030B 12:11:55.118124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.118124 : Cannot read memory at address 0x0000038B 12:11:55.118124 : OnScreen Cursor Position (Px) = [ 958, 588 ] 12:11:55.118124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.118625 : ClientWindow Style = FullScreen 12:11:55.118625 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.118625 : Game Position (Hex) = [ 03BE, 024C ] 12:11:55.118625 : Game Position (Dec) = [ 958, 588 ] 12:11:55.118625 : - 12:11:55.119623 : Cannot read memory at address 0x0000030B 12:11:55.119623 : Cannot read memory at address 0x0000038B 12:11:55.121617 : Cannot read memory at address 0x0000030B 12:11:55.121617 : Cannot read memory at address 0x0000038B 12:11:55.123610 : Cannot read memory at address 0x0000030B 12:11:55.123610 : Cannot read memory at address 0x0000038B 12:11:55.124607 : RawData event for Player #1: 12:11:55.124607 : Device rawinput data (Hex) = [ 00007F9C, 00008B90 ] 12:11:55.124607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.124607 : OnScreen Cursor Position (Px) = [ 957, 588 ] 12:11:55.124607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.125603 : ClientWindow Style = FullScreen 12:11:55.125603 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.125603 : Cannot read memory at address 0x0000030B 12:11:55.125603 : Game Position (Hex) = [ 03BD, 024C ] 12:11:55.125603 : Game Position (Dec) = [ 957, 588 ] 12:11:55.125603 : Cannot read memory at address 0x0000038B 12:11:55.125603 : - 12:11:55.128107 : Cannot read memory at address 0x0000030B 12:11:55.128107 : Cannot read memory at address 0x0000038B 12:11:55.130108 : Cannot read memory at address 0x0000030B 12:11:55.130108 : Cannot read memory at address 0x0000038B 12:11:55.131105 : RawData event for Player #1: 12:11:55.131105 : Device rawinput data (Hex) = [ 00007FA0, 00008B60 ] 12:11:55.131105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.131105 : OnScreen Cursor Position (Px) = [ 957, 587 ] 12:11:55.131105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.131105 : ClientWindow Style = FullScreen 12:11:55.131105 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.131105 : Game Position (Hex) = [ 03BD, 024B ] 12:11:55.131105 : Game Position (Dec) = [ 957, 587 ] 12:11:55.131105 : - 12:11:55.132102 : Cannot read memory at address 0x0000030B 12:11:55.132102 : Cannot read memory at address 0x0000038B 12:11:55.134095 : Cannot read memory at address 0x0000030B 12:11:55.134095 : Cannot read memory at address 0x0000038B 12:11:55.136088 : Cannot read memory at address 0x0000030B 12:11:55.136088 : Cannot read memory at address 0x0000038B 12:11:55.138082 : RawData event for Player #1: 12:11:55.138082 : Cannot read memory at address 0x0000030B 12:11:55.138082 : Cannot read memory at address 0x0000038B 12:11:55.138082 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.138082 : OnScreen Cursor Position (Px) = [ 957, 587 ] 12:11:55.138583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.138583 : ClientWindow Style = FullScreen 12:11:55.138583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.138583 : Game Position (Hex) = [ 03BD, 024B ] 12:11:55.138583 : Game Position (Dec) = [ 957, 587 ] 12:11:55.138583 : - 12:11:55.139582 : Cannot read memory at address 0x0000030B 12:11:55.139582 : Cannot read memory at address 0x0000038B 12:11:55.141579 : Cannot read memory at address 0x0000030B 12:11:55.141579 : Cannot read memory at address 0x0000038B 12:11:55.143572 : Cannot read memory at address 0x0000030B 12:11:55.143572 : Cannot read memory at address 0x0000038B 12:11:55.144565 : RawData event for Player #1: 12:11:55.144565 : Device rawinput data (Hex) = [ 00007FA0, 00008B60 ] 12:11:55.144565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.144565 : OnScreen Cursor Position (Px) = [ 957, 587 ] 12:11:55.144565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.145562 : ClientWindow Style = FullScreen 12:11:55.145562 : Cannot read memory at address 0x0000030B 12:11:55.145562 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.145562 : Cannot read memory at address 0x0000038B 12:11:55.145562 : Game Position (Hex) = [ 03BD, 024B ] 12:11:55.145562 : Game Position (Dec) = [ 957, 587 ] 12:11:55.145562 : - 12:11:55.148060 : Cannot read memory at address 0x0000030B 12:11:55.148060 : Cannot read memory at address 0x0000038B 12:11:55.150069 : Cannot read memory at address 0x0000030B 12:11:55.150069 : Cannot read memory at address 0x0000038B 12:11:55.152062 : RawData event for Player #1: 12:11:55.152062 : Cannot read memory at address 0x0000030B 12:11:55.152062 : Device rawinput data (Hex) = [ 00007F80, 00008B2C ] 12:11:55.152062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.152062 : OnScreen Cursor Position (Px) = [ 956, 587 ] 12:11:55.152062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.152062 : ClientWindow Style = FullScreen 12:11:55.152062 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.152062 : Game Position (Hex) = [ 03BC, 024B ] 12:11:55.152062 : Game Position (Dec) = [ 956, 587 ] 12:11:55.152062 : - 12:11:55.154055 : Cannot read memory at address 0x0000030B 12:11:55.154055 : Cannot read memory at address 0x0000038B 12:11:55.156049 : Cannot read memory at address 0x0000030B 12:11:55.156049 : Cannot read memory at address 0x0000038B 12:11:55.158046 : Cannot read memory at address 0x0000030B 12:11:55.158046 : Cannot read memory at address 0x0000038B 12:11:55.158548 : RawData event for Player #1: 12:11:55.158548 : Device rawinput data (Hex) = [ 00007F80, 00008B20 ] 12:11:55.158548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.158548 : OnScreen Cursor Position (Px) = [ 956, 586 ] 12:11:55.158548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.158548 : ClientWindow Style = FullScreen 12:11:55.159547 : Cannot read memory at address 0x0000030B 12:11:55.159547 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.159547 : Cannot read memory at address 0x0000038B 12:11:55.159547 : Game Position (Hex) = [ 03BC, 024A ] 12:11:55.159547 : Game Position (Dec) = [ 956, 586 ] 12:11:55.159547 : - 12:11:55.161540 : Cannot read memory at address 0x0000030B 12:11:55.161540 : Cannot read memory at address 0x0000038B 12:11:55.163533 : Cannot read memory at address 0x0000030B 12:11:55.163533 : Cannot read memory at address 0x0000038B 12:11:55.164530 : RawData event for Player #1: 12:11:55.164530 : Device rawinput data (Hex) = [ 00007F40, 00008AF0 ] 12:11:55.164530 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.164530 : OnScreen Cursor Position (Px) = [ 954, 586 ] 12:11:55.164530 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.165527 : ClientWindow Style = FullScreen 12:11:55.165527 : Cannot read memory at address 0x0000030B 12:11:55.165527 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.165527 : Cannot read memory at address 0x0000038B 12:11:55.165527 : Game Position (Hex) = [ 03BA, 024A ] 12:11:55.165527 : Game Position (Dec) = [ 954, 586 ] 12:11:55.165527 : - 12:11:55.168025 : Cannot read memory at address 0x0000030B 12:11:55.168025 : Cannot read memory at address 0x0000038B 12:11:55.170026 : Cannot read memory at address 0x0000030B 12:11:55.170026 : Cannot read memory at address 0x0000038B 12:11:55.172020 : Cannot read memory at address 0x0000030B 12:11:55.172020 : RawData event for Player #1: 12:11:55.172020 : Cannot read memory at address 0x0000038B 12:11:55.172020 : Device rawinput data (Hex) = [ 00007F40, 00008ABC ] 12:11:55.172020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.172020 : OnScreen Cursor Position (Px) = [ 954, 585 ] 12:11:55.172020 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.172020 : ClientWindow Style = FullScreen 12:11:55.172020 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.172020 : Game Position (Hex) = [ 03BA, 0249 ] 12:11:55.172020 : Game Position (Dec) = [ 954, 585 ] 12:11:55.172020 : - 12:11:55.174014 : Cannot read memory at address 0x0000030B 12:11:55.174014 : Cannot read memory at address 0x0000038B 12:11:55.176009 : Cannot read memory at address 0x0000030B 12:11:55.176009 : Cannot read memory at address 0x0000038B 12:11:55.178000 : Cannot read memory at address 0x0000030B 12:11:55.178000 : Cannot read memory at address 0x0000038B 12:11:55.178501 : RawData event for Player #1: 12:11:55.178501 : Device rawinput data (Hex) = [ 00007F1C, 00008AB0 ] 12:11:55.178501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.178501 : OnScreen Cursor Position (Px) = [ 953, 585 ] 12:11:55.179500 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.179500 : Cannot read memory at address 0x0000030B 12:11:55.179500 : ClientWindow Style = FullScreen 12:11:55.179500 : Cannot read memory at address 0x0000038B 12:11:55.179500 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.179500 : Game Position (Hex) = [ 03B9, 0249 ] 12:11:55.179500 : Game Position (Dec) = [ 953, 585 ] 12:11:55.179500 : - 12:11:55.181493 : Cannot read memory at address 0x0000030B 12:11:55.181493 : Cannot read memory at address 0x0000038B 12:11:55.183486 : Cannot read memory at address 0x0000030B 12:11:55.183486 : Cannot read memory at address 0x0000038B 12:11:55.185480 : Cannot read memory at address 0x0000030B 12:11:55.185480 : Cannot read memory at address 0x0000038B 12:11:55.185480 : RawData event for Player #1: 12:11:55.185480 : Device rawinput data (Hex) = [ 00007EFC, 00008A80 ] 12:11:55.185480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.185480 : OnScreen Cursor Position (Px) = [ 952, 584 ] 12:11:55.185480 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.186476 : ClientWindow Style = FullScreen 12:11:55.186476 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.186476 : Game Position (Hex) = [ 03B8, 0248 ] 12:11:55.186476 : Game Position (Dec) = [ 952, 584 ] 12:11:55.186476 : - 12:11:55.187978 : Cannot read memory at address 0x0000030B 12:11:55.187978 : Cannot read memory at address 0x0000038B 12:11:55.189589 : Cannot read memory at address 0x0000030B 12:11:55.189589 : Cannot read memory at address 0x0000038B 12:11:55.191589 : Cannot read memory at address 0x0000030B 12:11:55.191589 : Cannot read memory at address 0x0000038B 12:11:55.192586 : RawData event for Player #1: 12:11:55.192586 : Device rawinput data (Hex) = [ 00007EFC, 00008A4C ] 12:11:55.192586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.192586 : OnScreen Cursor Position (Px) = [ 952, 583 ] 12:11:55.192586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.192586 : ClientWindow Style = FullScreen 12:11:55.193579 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.193579 : Cannot read memory at address 0x0000030B 12:11:55.193579 : Game Position (Hex) = [ 03B8, 0247 ] 12:11:55.193579 : Cannot read memory at address 0x0000038B 12:11:55.193579 : - 12:11:55.195573 : Cannot read memory at address 0x0000030B 12:11:55.195573 : Cannot read memory at address 0x0000038B 12:11:55.198071 : Cannot read memory at address 0x0000030B 12:11:55.198071 : Cannot read memory at address 0x0000038B 12:11:55.199075 : RawData event for Player #1: 12:11:55.199075 : Device rawinput data (Hex) = [ 00007ED8, 00008A04 ] 12:11:55.199075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.199075 : OnScreen Cursor Position (Px) = [ 951, 582 ] 12:11:55.199075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.199075 : ClientWindow Style = FullScreen 12:11:55.199075 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.199075 : Game Position (Hex) = [ 03B7, 0246 ] 12:11:55.199075 : Game Position (Dec) = [ 951, 582 ] 12:11:55.199075 : - 12:11:55.200072 : Cannot read memory at address 0x0000030B 12:11:55.200072 : Cannot read memory at address 0x0000038B 12:11:55.202065 : Cannot read memory at address 0x0000030B 12:11:55.202065 : Cannot read memory at address 0x0000038B 12:11:55.204058 : Cannot read memory at address 0x0000030B 12:11:55.204058 : Cannot read memory at address 0x0000038B 12:11:55.205563 : Cannot read memory at address 0x0000030B 12:11:55.205563 : Cannot read memory at address 0x0000038B 12:11:55.205563 : RawData event for Player #1: 12:11:55.205563 : Device rawinput data (Hex) = [ 00007ED8, 00008A04 ] 12:11:55.205563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.205563 : OnScreen Cursor Position (Px) = [ 951, 582 ] 12:11:55.205563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.205563 : ClientWindow Style = FullScreen 12:11:55.205563 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.206599 : Game Position (Hex) = [ 03B7, 0246 ] 12:11:55.206599 : Game Position (Dec) = [ 951, 582 ] 12:11:55.206599 : - 12:11:55.208127 : Cannot read memory at address 0x0000030B 12:11:55.208127 : Cannot read memory at address 0x0000038B 12:11:55.210156 : Cannot read memory at address 0x0000030B 12:11:55.210156 : Cannot read memory at address 0x0000038B 12:11:55.212150 : Cannot read memory at address 0x0000030B 12:11:55.212150 : Cannot read memory at address 0x0000038B 12:11:55.213146 : RawData event for Player #1: 12:11:55.213146 : Device rawinput data (Hex) = [ 00007ED8, 00008990 ] 12:11:55.213146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.213146 : OnScreen Cursor Position (Px) = [ 951, 580 ] 12:11:55.213146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.213146 : ClientWindow Style = FullScreen 12:11:55.213146 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.213146 : Game Position (Hex) = [ 03B7, 0244 ] 12:11:55.213146 : Game Position (Dec) = [ 951, 580 ] 12:11:55.213146 : - 12:11:55.214143 : Cannot read memory at address 0x0000030B 12:11:55.214143 : Cannot read memory at address 0x0000038B 12:11:55.216137 : Cannot read memory at address 0x0000030B 12:11:55.216137 : Cannot read memory at address 0x0000038B 12:11:55.218130 : Cannot read memory at address 0x0000030B 12:11:55.218130 : Cannot read memory at address 0x0000038B 12:11:55.219568 : Cannot read memory at address 0x0000030B 12:11:55.219568 : Cannot read memory at address 0x0000038B 12:11:55.219568 : RawData event for Player #1: 12:11:55.219568 : Device rawinput data (Hex) = [ 00007EBC, 00008990 ] 12:11:55.219568 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.219568 : OnScreen Cursor Position (Px) = [ 950, 580 ] 12:11:55.219568 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.219568 : ClientWindow Style = FullScreen 12:11:55.220567 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.220567 : Game Position (Hex) = [ 03B6, 0244 ] 12:11:55.220567 : Game Position (Dec) = [ 950, 580 ] 12:11:55.220567 : - 12:11:55.221567 : Cannot read memory at address 0x0000030B 12:11:55.221567 : Cannot read memory at address 0x0000038B 12:11:55.223561 : Cannot read memory at address 0x0000030B 12:11:55.223561 : Cannot read memory at address 0x0000038B 12:11:55.225554 : Cannot read memory at address 0x0000030B 12:11:55.225554 : Cannot read memory at address 0x0000038B 12:11:55.226547 : RawData event for Player #1: 12:11:55.226547 : Device rawinput data (Hex) = [ 00007EBC, 00008920 ] 12:11:55.226547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.226547 : OnScreen Cursor Position (Px) = [ 950, 578 ] 12:11:55.226547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.226547 : ClientWindow Style = FullScreen 12:11:55.226547 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.226547 : Game Position (Hex) = [ 03B6, 0242 ] 12:11:55.228048 : Game Position (Dec) = [ 950, 578 ] 12:11:55.228048 : Cannot read memory at address 0x0000030B 12:11:55.228048 : Cannot read memory at address 0x0000038B 12:11:55.230049 : Cannot read memory at address 0x0000030B 12:11:55.230049 : Cannot read memory at address 0x0000038B 12:11:55.232042 : Cannot read memory at address 0x0000030B 12:11:55.232042 : Cannot read memory at address 0x0000038B 12:11:55.234036 : RawData event for Player #1: 12:11:55.234036 : Cannot read memory at address 0x0000030B 12:11:55.234036 : Cannot read memory at address 0x0000038B 12:11:55.234036 : Device rawinput data (Hex) = [ 00007EBC, 00008920 ] 12:11:55.234036 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.234036 : OnScreen Cursor Position (Px) = [ 950, 578 ] 12:11:55.234036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.234036 : ClientWindow Style = FullScreen 12:11:55.234036 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.234036 : Game Position (Hex) = [ 03B6, 0242 ] 12:11:55.234036 : Game Position (Dec) = [ 950, 578 ] 12:11:55.234036 : - 12:11:55.236033 : Cannot read memory at address 0x0000030B 12:11:55.236033 : Cannot read memory at address 0x0000038B 12:11:55.238023 : Cannot read memory at address 0x0000030B 12:11:55.238023 : Cannot read memory at address 0x0000038B 12:11:55.239226 : Cannot read memory at address 0x0000030B 12:11:55.239226 : Cannot read memory at address 0x0000038B 12:11:55.240225 : RawData event for Player #1: 12:11:55.240225 : Device rawinput data (Hex) = [ 00007EBC, 00008920 ] 12:11:55.240225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.240225 : OnScreen Cursor Position (Px) = [ 950, 578 ] 12:11:55.240225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.240225 : ClientWindow Style = FullScreen 12:11:55.240225 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.240225 : Game Position (Hex) = [ 03B6, 0242 ] 12:11:55.240225 : Game Position (Dec) = [ 950, 578 ] 12:11:55.240225 : - 12:11:55.241221 : Cannot read memory at address 0x0000030B 12:11:55.241221 : Cannot read memory at address 0x0000038B 12:11:55.243214 : Cannot read memory at address 0x0000030B 12:11:55.243214 : Cannot read memory at address 0x0000038B 12:11:55.245208 : Cannot read memory at address 0x0000030B 12:11:55.245208 : Cannot read memory at address 0x0000038B 12:11:55.246205 : RawData event for Player #1: 12:11:55.247201 : Device rawinput data (Hex) = [ 00007EBC, 000088B0 ] 12:11:55.247201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.247201 : OnScreen Cursor Position (Px) = [ 950, 576 ] 12:11:55.247201 : Cannot read memory at address 0x0000038B 12:11:55.247201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.247201 : ClientWindow Style = FullScreen 12:11:55.247201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.247201 : Game Position (Hex) = [ 03B6, 0240 ] 12:11:55.247201 : Game Position (Dec) = [ 950, 576 ] 12:11:55.247201 : - 12:11:55.248699 : Cannot read memory at address 0x0000030B 12:11:55.248699 : Cannot read memory at address 0x0000038B 12:11:55.250698 : Cannot read memory at address 0x0000030B 12:11:55.250698 : Cannot read memory at address 0x0000038B 12:11:55.252691 : Cannot read memory at address 0x0000030B 12:11:55.252691 : Cannot read memory at address 0x0000038B 12:11:55.253688 : RawData event for Player #1: 12:11:55.253688 : Device rawinput data (Hex) = [ 00007EBC, 0000887C ] 12:11:55.253688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.253688 : OnScreen Cursor Position (Px) = [ 950, 575 ] 12:11:55.253688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.253688 : ClientWindow Style = FullScreen 12:11:55.254681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.254681 : Cannot read memory at address 0x0000030B 12:11:55.254681 : Cannot read memory at address 0x0000038B 12:11:55.254681 : Game Position (Dec) = [ 950, 575 ] 12:11:55.254681 : - 12:11:55.256678 : Cannot read memory at address 0x0000030B 12:11:55.256678 : Cannot read memory at address 0x0000038B 12:11:55.258186 : Cannot read memory at address 0x0000030B 12:11:55.258186 : Cannot read memory at address 0x0000038B 12:11:55.259219 : RawData event for Player #1: 12:11:55.259219 : Device rawinput data (Hex) = [ 00007EC4, 00008840 ] 12:11:55.259219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.259219 : OnScreen Cursor Position (Px) = [ 950, 574 ] 12:11:55.259219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.259219 : ClientWindow Style = FullScreen 12:11:55.259219 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.259219 : Game Position (Hex) = [ 03B6, 023E ] 12:11:55.259219 : Game Position (Dec) = [ 950, 574 ] 12:11:55.259219 : - 12:11:55.260215 : Cannot read memory at address 0x0000030B 12:11:55.260215 : Cannot read memory at address 0x0000038B 12:11:55.262209 : Cannot read memory at address 0x0000030B 12:11:55.262209 : Cannot read memory at address 0x0000038B 12:11:55.263205 : RawData event for Player #1: 12:11:55.264202 : Device rawinput data (Hex) = [ 00007EE8, 00008804 ] 12:11:55.264202 : Cannot read memory at address 0x0000030B 12:11:55.264202 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.264202 : Cannot read memory at address 0x0000038B 12:11:55.264202 : OnScreen Cursor Position (Px) = [ 951, 573 ] 12:11:55.264202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.264202 : ClientWindow Style = FullScreen 12:11:55.264202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.264202 : Game Position (Hex) = [ 03B7, 023D ] 12:11:55.264202 : Game Position (Dec) = [ 951, 573 ] 12:11:55.264202 : - 12:11:55.266195 : Cannot read memory at address 0x0000030B 12:11:55.266195 : Cannot read memory at address 0x0000038B 12:11:55.268188 : Cannot read memory at address 0x0000030B 12:11:55.268188 : Cannot read memory at address 0x0000038B 12:11:55.269373 : Cannot read memory at address 0x0000030B 12:11:55.269373 : Cannot read memory at address 0x0000038B 12:11:55.269373 : RawData event for Player #1: 12:11:55.269373 : Device rawinput data (Hex) = [ 00007EE8, 000087D0 ] 12:11:55.269373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.269373 : OnScreen Cursor Position (Px) = [ 951, 572 ] 12:11:55.270371 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.270371 : ClientWindow Style = FullScreen 12:11:55.270371 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.270371 : Game Position (Hex) = [ 03B7, 023C ] 12:11:55.270371 : Game Position (Dec) = [ 951, 572 ] 12:11:55.270371 : - 12:11:55.271372 : Cannot read memory at address 0x0000030B 12:11:55.271372 : Cannot read memory at address 0x0000038B 12:11:55.273365 : Cannot read memory at address 0x0000030B 12:11:55.273365 : Cannot read memory at address 0x0000038B 12:11:55.275358 : Cannot read memory at address 0x0000030B 12:11:55.275358 : Cannot read memory at address 0x0000038B 12:11:55.276355 : RawData event for Player #1: 12:11:55.277348 : Device rawinput data (Hex) = [ 00007EE8, 000087C8 ] 12:11:55.277348 : Cannot read memory at address 0x0000030B 12:11:55.277348 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.277348 : Cannot read memory at address 0x0000038B 12:11:55.277348 : OnScreen Cursor Position (Px) = [ 951, 572 ] 12:11:55.277348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.277348 : ClientWindow Style = FullScreen 12:11:55.277348 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.277348 : Game Position (Hex) = [ 03B7, 023C ] 12:11:55.277348 : Game Position (Dec) = [ 951, 572 ] 12:11:55.278345 : - 12:11:55.278847 : Cannot read memory at address 0x0000030B 12:11:55.278847 : Cannot read memory at address 0x0000038B 12:11:55.280841 : Cannot read memory at address 0x0000030B 12:11:55.280841 : Cannot read memory at address 0x0000038B 12:11:55.282839 : Cannot read memory at address 0x0000030B 12:11:55.282839 : Cannot read memory at address 0x0000038B 12:11:55.283835 : RawData event for Player #1: 12:11:55.283835 : Device rawinput data (Hex) = [ 00007F2C, 00008768 ] 12:11:55.283835 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.283835 : OnScreen Cursor Position (Px) = [ 953, 571 ] 12:11:55.283835 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.283835 : ClientWindow Style = FullScreen 12:11:55.283835 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.284828 : Cannot read memory at address 0x0000030B 12:11:55.284828 : Game Position (Hex) = [ 03B9, 023B ] 12:11:55.284828 : Cannot read memory at address 0x0000038B 12:11:55.284828 : - 12:11:55.286825 : Cannot read memory at address 0x0000030B 12:11:55.286825 : Cannot read memory at address 0x0000038B 12:11:55.288332 : Cannot read memory at address 0x0000030B 12:11:55.288332 : Cannot read memory at address 0x0000038B 12:11:55.290374 : Cannot read memory at address 0x0000030B 12:11:55.290374 : Cannot read memory at address 0x0000038B 12:11:55.290374 : RawData event for Player #1: 12:11:55.290374 : Device rawinput data (Hex) = [ 00007F78, 00008764 ] 12:11:55.290374 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.291371 : OnScreen Cursor Position (Px) = [ 956, 571 ] 12:11:55.291371 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.291371 : ClientWindow Style = FullScreen 12:11:55.291371 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.291371 : Game Position (Hex) = [ 03BC, 023B ] 12:11:55.291371 : Game Position (Dec) = [ 956, 571 ] 12:11:55.291371 : - 12:11:55.292372 : Cannot read memory at address 0x0000030B 12:11:55.292372 : Cannot read memory at address 0x0000038B 12:11:55.294365 : Cannot read memory at address 0x0000030B 12:11:55.294365 : Cannot read memory at address 0x0000038B 12:11:55.296354 : Cannot read memory at address 0x0000030B 12:11:55.296354 : Cannot read memory at address 0x0000038B 12:11:55.297351 : RawData event for Player #1: 12:11:55.297351 : Device rawinput data (Hex) = [ 00007F94, 000086F8 ] 12:11:55.298348 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.298348 : Cannot read memory at address 0x0000030B 12:11:55.298348 : Cannot read memory at address 0x0000038B 12:11:55.298348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.298348 : ClientWindow Style = FullScreen 12:11:55.298858 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.298858 : Game Position (Hex) = [ 03BC, 0239 ] 12:11:55.298858 : Game Position (Dec) = [ 956, 569 ] 12:11:55.298858 : - 12:11:55.299650 : Cannot read memory at address 0x0000030B 12:11:55.299650 : Cannot read memory at address 0x0000038B 12:11:55.301650 : Cannot read memory at address 0x0000030B 12:11:55.301650 : Cannot read memory at address 0x0000038B 12:11:55.303643 : Cannot read memory at address 0x0000030B 12:11:55.303643 : Cannot read memory at address 0x0000038B 12:11:55.304637 : RawData event for Player #1: 12:11:55.304637 : Device rawinput data (Hex) = [ 00007FFC, 000086C8 ] 12:11:55.305633 : Cannot read memory at address 0x0000030B 12:11:55.305633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.305633 : Cannot read memory at address 0x0000038B 12:11:55.305633 : OnScreen Cursor Position (Px) = [ 959, 568 ] 12:11:55.305633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.306135 : ClientWindow Style = FullScreen 12:11:55.306135 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.306135 : Game Position (Hex) = [ 03BF, 0238 ] 12:11:55.306135 : Game Position (Dec) = [ 959, 568 ] 12:11:55.306135 : - 12:11:55.307133 : Cannot read memory at address 0x0000030B 12:11:55.307133 : Cannot read memory at address 0x0000038B 12:11:55.308640 : Cannot read memory at address 0x0000030B 12:11:55.308640 : Cannot read memory at address 0x0000038B 12:11:55.310909 : Cannot read memory at address 0x0000030B 12:11:55.310909 : Cannot read memory at address 0x0000038B 12:11:55.310909 : RawData event for Player #1: 12:11:55.310909 : Device rawinput data (Hex) = [ 00008020, 00008694 ] 12:11:55.310909 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.310909 : OnScreen Cursor Position (Px) = [ 960, 567 ] 12:11:55.310909 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.310909 : ClientWindow Style = FullScreen 12:11:55.311904 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.311904 : Game Position (Hex) = [ 03C0, 0237 ] 12:11:55.311904 : Game Position (Dec) = [ 960, 567 ] 12:11:55.311904 : - 12:11:55.312897 : Cannot read memory at address 0x0000030B 12:11:55.312897 : Cannot read memory at address 0x0000038B 12:11:55.314895 : Cannot read memory at address 0x0000030B 12:11:55.314895 : Cannot read memory at address 0x0000038B 12:11:55.316888 : Cannot read memory at address 0x0000030B 12:11:55.316888 : Cannot read memory at address 0x0000038B 12:11:55.317881 : RawData event for Player #1: 12:11:55.317881 : Device rawinput data (Hex) = [ 00008074, 00008658 ] 12:11:55.317881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.317881 : OnScreen Cursor Position (Px) = [ 963, 566 ] 12:11:55.318383 : Cannot read memory at address 0x0000030B 12:11:55.318383 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.318383 : Cannot read memory at address 0x0000038B 12:11:55.318383 : ClientWindow Style = FullScreen 12:11:55.318383 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.318383 : Game Position (Hex) = [ 03C3, 0236 ] 12:11:55.318383 : Game Position (Dec) = [ 963, 566 ] 12:11:55.318383 : - 12:11:55.320381 : Cannot read memory at address 0x0000030B 12:11:55.320381 : Cannot read memory at address 0x0000038B 12:11:55.322375 : Cannot read memory at address 0x0000030B 12:11:55.322375 : Cannot read memory at address 0x0000038B 12:11:55.324368 : Cannot read memory at address 0x0000030B 12:11:55.324368 : Cannot read memory at address 0x0000038B 12:11:55.324368 : RawData event for Player #1: 12:11:55.324368 : Device rawinput data (Hex) = [ 00008074, 00008658 ] 12:11:55.324368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.324368 : OnScreen Cursor Position (Px) = [ 963, 566 ] 12:11:55.325361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.325361 : ClientWindow Style = FullScreen 12:11:55.325361 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.325361 : Game Position (Hex) = [ 03C3, 0236 ] 12:11:55.325361 : Game Position (Dec) = [ 963, 566 ] 12:11:55.325361 : - 12:11:55.325361 : RawData event for Player #1: 12:11:55.325361 : Device rawinput data (Hex) = [ 00008074, 00008658 ] 12:11:55.325361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.325361 : OnScreen Cursor Position (Px) = [ 963, 566 ] 12:11:55.326358 : Cannot read memory at address 0x0000030B 12:11:55.326358 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.326358 : Cannot read memory at address 0x0000038B 12:11:55.326358 : ClientWindow Style = FullScreen 12:11:55.326358 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.326358 : Game Position (Hex) = [ 03C3, 0236 ] 12:11:55.326358 : Game Position (Dec) = [ 963, 566 ] 12:11:55.326358 : Controller Buttons Events : OnScreenTriggerDown 12:11:55.326358 : - 12:11:55.328351 : Cannot read memory at address 0x0000030B 12:11:55.328351 : Cannot read memory at address 0x0000038B 12:11:55.329664 : Cannot read memory at address 0x0000030B 12:11:55.329664 : Cannot read memory at address 0x0000038B 12:11:55.331660 : Cannot read memory at address 0x0000030B 12:11:55.331660 : Cannot read memory at address 0x0000038B 12:11:55.332656 : RawData event for Player #1: 12:11:55.332656 : Device rawinput data (Hex) = [ 000080C0, 00008620 ] 12:11:55.332656 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.332656 : OnScreen Cursor Position (Px) = [ 965, 565 ] 12:11:55.332656 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.332656 : ClientWindow Style = FullScreen 12:11:55.332656 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.333653 : Game Position (Hex) = [ 03C5, 0235 ] 12:11:55.333653 : Cannot read memory at address 0x0000030B 12:11:55.333653 : Game Position (Dec) = [ 965, 565 ] 12:11:55.333653 : Cannot read memory at address 0x0000038B 12:11:55.333653 : - 12:11:55.335646 : Cannot read memory at address 0x0000030B 12:11:55.335646 : Cannot read memory at address 0x0000038B 12:11:55.338144 : Cannot read memory at address 0x0000030B 12:11:55.338144 : Cannot read memory at address 0x0000038B 12:11:55.339149 : RawData event for Player #1: 12:11:55.339149 : Device rawinput data (Hex) = [ 000080C0, 000085E8 ] 12:11:55.340146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.340146 : Cannot read memory at address 0x0000030B 12:11:55.340146 : OnScreen Cursor Position (Px) = [ 965, 564 ] 12:11:55.340146 : Cannot read memory at address 0x0000038B 12:11:55.340146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.340146 : ClientWindow Style = FullScreen 12:11:55.340146 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.340146 : Game Position (Hex) = [ 03C5, 0234 ] 12:11:55.340146 : Game Position (Dec) = [ 965, 564 ] 12:11:55.340146 : - 12:11:55.342139 : Cannot read memory at address 0x0000030B 12:11:55.342139 : Cannot read memory at address 0x0000038B 12:11:55.344133 : Cannot read memory at address 0x0000030B 12:11:55.344133 : Cannot read memory at address 0x0000038B 12:11:55.346126 : Cannot read memory at address 0x0000030B 12:11:55.346126 : Cannot read memory at address 0x0000038B 12:11:55.346126 : RawData event for Player #1: 12:11:55.347123 : Device rawinput data (Hex) = [ 000080C0, 000085B4 ] 12:11:55.347123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.347123 : OnScreen Cursor Position (Px) = [ 965, 564 ] 12:11:55.347123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.347123 : ClientWindow Style = FullScreen 12:11:55.347123 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.347123 : Game Position (Hex) = [ 03C5, 0234 ] 12:11:55.347123 : Game Position (Dec) = [ 965, 564 ] 12:11:55.347123 : - 12:11:55.348119 : Cannot read memory at address 0x0000030B 12:11:55.348119 : Cannot read memory at address 0x0000038B 12:11:55.349619 : Cannot read memory at address 0x0000030B 12:11:55.349619 : Cannot read memory at address 0x0000038B 12:11:55.351613 : Cannot read memory at address 0x0000030B 12:11:55.351613 : Cannot read memory at address 0x0000038B 12:11:55.352609 : RawData event for Player #1: 12:11:55.352609 : Device rawinput data (Hex) = [ 000080C0, 000085E8 ] 12:11:55.352609 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.352609 : OnScreen Cursor Position (Px) = [ 965, 564 ] 12:11:55.352609 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.352609 : ClientWindow Style = FullScreen 12:11:55.352609 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.352609 : Game Position (Hex) = [ 03C5, 0234 ] 12:11:55.352609 : Game Position (Dec) = [ 965, 564 ] 12:11:55.353606 : Cannot read memory at address 0x0000030B 12:11:55.353606 : - 12:11:55.353606 : Cannot read memory at address 0x0000038B 12:11:55.355599 : Cannot read memory at address 0x0000030B 12:11:55.355599 : Cannot read memory at address 0x0000038B 12:11:55.358097 : Cannot read memory at address 0x0000030B 12:11:55.358097 : Cannot read memory at address 0x0000038B 12:11:55.359102 : RawData event for Player #1: 12:11:55.360098 : Device rawinput data (Hex) = [ 000080C0, 000084DC ] 12:11:55.360098 : Cannot read memory at address 0x0000030B 12:11:55.360098 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.360098 : Cannot read memory at address 0x0000038B 12:11:55.360098 : OnScreen Cursor Position (Px) = [ 965, 560 ] 12:11:55.360098 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.360098 : ClientWindow Style = FullScreen 12:11:55.360098 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.360098 : Game Position (Hex) = [ 03C5, 0230 ] 12:11:55.360098 : Game Position (Dec) = [ 965, 560 ] 12:11:55.360098 : - 12:11:55.362092 : Cannot read memory at address 0x0000030B 12:11:55.362092 : Cannot read memory at address 0x0000038B 12:11:55.364085 : Cannot read memory at address 0x0000030B 12:11:55.364085 : Cannot read memory at address 0x0000038B 12:11:55.366078 : Cannot read memory at address 0x0000030B 12:11:55.366078 : Cannot read memory at address 0x0000038B 12:11:55.366078 : RawData event for Player #1: 12:11:55.367075 : Device rawinput data (Hex) = [ 000080C4, 00008460 ] 12:11:55.367075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.367075 : OnScreen Cursor Position (Px) = [ 965, 558 ] 12:11:55.367075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.367075 : ClientWindow Style = FullScreen 12:11:55.367075 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.367075 : Game Position (Hex) = [ 03C5, 022E ] 12:11:55.367075 : Game Position (Dec) = [ 965, 558 ] 12:11:55.367075 : - 12:11:55.368072 : Cannot read memory at address 0x0000030B 12:11:55.368072 : Cannot read memory at address 0x0000038B 12:11:55.369571 : Cannot read memory at address 0x0000030B 12:11:55.369571 : Cannot read memory at address 0x0000038B 12:11:55.371565 : Cannot read memory at address 0x0000030B 12:11:55.371565 : Cannot read memory at address 0x0000038B 12:11:55.373558 : Cannot read memory at address 0x0000030B 12:11:55.373558 : Cannot read memory at address 0x0000038B 12:11:55.373558 : RawData event for Player #1: 12:11:55.373558 : Device rawinput data (Hex) = [ 000080EC, 000083F0 ] 12:11:55.373558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.373558 : OnScreen Cursor Position (Px) = [ 966, 556 ] 12:11:55.373558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.373558 : ClientWindow Style = FullScreen 12:11:55.374555 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.374555 : Game Position (Hex) = [ 03C6, 022C ] 12:11:55.374555 : Game Position (Dec) = [ 966, 556 ] 12:11:55.374555 : - 12:11:55.375551 : Cannot read memory at address 0x0000030B 12:11:55.375551 : Cannot read memory at address 0x0000038B 12:11:55.378049 : Cannot read memory at address 0x0000030B 12:11:55.378049 : Cannot read memory at address 0x0000038B 12:11:55.380051 : Cannot read memory at address 0x0000030B 12:11:55.380051 : Cannot read memory at address 0x0000038B 12:11:55.380051 : RawData event for Player #1: 12:11:55.381048 : Device rawinput data (Hex) = [ 00008118, 00008304 ] 12:11:55.381048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.381048 : OnScreen Cursor Position (Px) = [ 968, 552 ] 12:11:55.381048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.381048 : ClientWindow Style = FullScreen 12:11:55.381048 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.381048 : Game Position (Hex) = [ 03C8, 0228 ] 12:11:55.381048 : Game Position (Dec) = [ 968, 552 ] 12:11:55.381048 : - 12:11:55.382044 : Cannot read memory at address 0x0000030B 12:11:55.382044 : Cannot read memory at address 0x0000038B 12:11:55.384038 : Cannot read memory at address 0x0000030B 12:11:55.384038 : Cannot read memory at address 0x0000038B 12:11:55.386031 : Cannot read memory at address 0x0000030B 12:11:55.386031 : Cannot read memory at address 0x0000038B 12:11:55.388024 : RawData event for Player #1: 12:11:55.388024 : Cannot read memory at address 0x0000030B 12:11:55.388024 : Device rawinput data (Hex) = [ 00008118, 00008294 ] 12:11:55.388024 : Cannot read memory at address 0x0000038B 12:11:55.388024 : OnScreen Cursor Position (Px) = [ 968, 550 ] 12:11:55.388526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.388526 : ClientWindow Style = FullScreen 12:11:55.388526 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.388526 : Game Position (Hex) = [ 03C8, 0226 ] 12:11:55.388526 : Game Position (Dec) = [ 968, 550 ] 12:11:55.388526 : - 12:11:55.389524 : Cannot read memory at address 0x0000030B 12:11:55.389524 : Cannot read memory at address 0x0000038B 12:11:55.391517 : Cannot read memory at address 0x0000030B 12:11:55.391517 : Cannot read memory at address 0x0000038B 12:11:55.393514 : Cannot read memory at address 0x0000030B 12:11:55.393514 : Cannot read memory at address 0x0000038B 12:11:55.393514 : RawData event for Player #1: 12:11:55.393514 : Device rawinput data (Hex) = [ 00008140, 00008294 ] 12:11:55.393514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.393514 : OnScreen Cursor Position (Px) = [ 969, 550 ] 12:11:55.394507 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.394507 : ClientWindow Style = FullScreen 12:11:55.394507 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.394507 : Game Position (Hex) = [ 03C9, 0226 ] 12:11:55.394507 : Game Position (Dec) = [ 969, 550 ] 12:11:55.394507 : - 12:11:55.395504 : Cannot read memory at address 0x0000030B 12:11:55.395504 : Cannot read memory at address 0x0000038B 12:11:55.398002 : Cannot read memory at address 0x0000030B 12:11:55.398002 : Cannot read memory at address 0x0000038B 12:11:55.400005 : Cannot read memory at address 0x0000030B 12:11:55.400005 : Cannot read memory at address 0x0000038B 12:11:55.401001 : RawData event for Player #1: 12:11:55.401001 : Device rawinput data (Hex) = [ 0000815C, 0000825C ] 12:11:55.401001 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.401001 : OnScreen Cursor Position (Px) = [ 970, 549 ] 12:11:55.401001 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.401001 : ClientWindow Style = FullScreen 12:11:55.401001 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.401001 : Game Position (Hex) = [ 03CA, 0225 ] 12:11:55.401001 : Game Position (Dec) = [ 970, 549 ] 12:11:55.401001 : - 12:11:55.401998 : Cannot read memory at address 0x0000030B 12:11:55.401998 : Cannot read memory at address 0x0000038B 12:11:55.403991 : Cannot read memory at address 0x0000030B 12:11:55.403991 : Cannot read memory at address 0x0000038B 12:11:55.405493 : Cannot read memory at address 0x0000030B 12:11:55.405493 : Cannot read memory at address 0x0000038B 12:11:55.407999 : Cannot read memory at address 0x0000030B 12:11:55.407999 : RawData event for Player #1: 12:11:55.407999 : Cannot read memory at address 0x0000038B 12:11:55.407999 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.407999 : OnScreen Cursor Position (Px) = [ 970, 549 ] 12:11:55.407999 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.407999 : ClientWindow Style = FullScreen 12:11:55.407999 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.407999 : Game Position (Hex) = [ 03CA, 0225 ] 12:11:55.407999 : Game Position (Dec) = [ 970, 549 ] 12:11:55.409003 : - 12:11:55.409600 : Cannot read memory at address 0x0000030B 12:11:55.409600 : Cannot read memory at address 0x0000038B 12:11:55.411597 : Cannot read memory at address 0x0000030B 12:11:55.411597 : Cannot read memory at address 0x0000038B 12:11:55.413590 : Cannot read memory at address 0x0000030B 12:11:55.413590 : Cannot read memory at address 0x0000038B 12:11:55.414586 : RawData event for Player #1: 12:11:55.414586 : Device rawinput data (Hex) = [ 00008164, 00008224 ] 12:11:55.414586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.414586 : OnScreen Cursor Position (Px) = [ 970, 549 ] 12:11:55.414586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.414586 : ClientWindow Style = FullScreen 12:11:55.414586 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.415583 : Game Position (Hex) = [ 03CA, 0225 ] 12:11:55.415583 : Cannot read memory at address 0x0000030B 12:11:55.415583 : Game Position (Dec) = [ 970, 549 ] 12:11:55.415583 : Cannot read memory at address 0x0000038B 12:11:55.415583 : - 12:11:55.418082 : Cannot read memory at address 0x0000030B 12:11:55.418082 : Cannot read memory at address 0x0000038B 12:11:55.420083 : Cannot read memory at address 0x0000030B 12:11:55.420083 : Cannot read memory at address 0x0000038B 12:11:55.421079 : RawData event for Player #1: 12:11:55.422076 : Device rawinput data (Hex) = [ 00008164, 00008224 ] 12:11:55.422076 : Cannot read memory at address 0x0000030B 12:11:55.422076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.422076 : Cannot read memory at address 0x0000038B 12:11:55.422076 : OnScreen Cursor Position (Px) = [ 970, 549 ] 12:11:55.422076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.422076 : ClientWindow Style = FullScreen 12:11:55.422076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.422076 : Game Position (Hex) = [ 03CA, 0225 ] 12:11:55.422076 : Game Position (Dec) = [ 970, 549 ] 12:11:55.422076 : - 12:11:55.424069 : Cannot read memory at address 0x0000030B 12:11:55.424069 : Cannot read memory at address 0x0000038B 12:11:55.426066 : Cannot read memory at address 0x0000030B 12:11:55.426066 : Cannot read memory at address 0x0000038B 12:11:55.428056 : Cannot read memory at address 0x0000030B 12:11:55.428056 : Cannot read memory at address 0x0000038B 12:11:55.429068 : RawData event for Player #1: 12:11:55.429068 : Device rawinput data (Hex) = [ 0000815C, 00008230 ] 12:11:55.429068 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.429068 : OnScreen Cursor Position (Px) = [ 970, 549 ] 12:11:55.429068 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.429068 : ClientWindow Style = FullScreen 12:11:55.430064 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.430064 : Game Position (Hex) = [ 03CA, 0225 ] 12:11:55.430064 : Cannot read memory at address 0x0000030B 12:11:55.430064 : Game Position (Dec) = [ 970, 549 ] 12:11:55.430064 : Cannot read memory at address 0x0000038B 12:11:55.430064 : - 12:11:55.432057 : Cannot read memory at address 0x0000030B 12:11:55.432057 : Cannot read memory at address 0x0000038B 12:11:55.434050 : Cannot read memory at address 0x0000030B 12:11:55.434050 : Cannot read memory at address 0x0000038B 12:11:55.435047 : RawData event for Player #1: 12:11:55.435047 : Device rawinput data (Hex) = [ 0000815C, 00008230 ] 12:11:55.435047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.435047 : OnScreen Cursor Position (Px) = [ 970, 549 ] 12:11:55.435047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.435047 : ClientWindow Style = FullScreen 12:11:55.435047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.435047 : Game Position (Hex) = [ 03CA, 0225 ] 12:11:55.435047 : Game Position (Dec) = [ 970, 549 ] 12:11:55.435047 : - 12:11:55.436044 : Cannot read memory at address 0x0000030B 12:11:55.436044 : Cannot read memory at address 0x0000038B 12:11:55.438037 : Cannot read memory at address 0x0000030B 12:11:55.438037 : Cannot read memory at address 0x0000038B 12:11:55.439537 : Cannot read memory at address 0x0000030B 12:11:55.439537 : Cannot read memory at address 0x0000038B 12:11:55.441534 : Cannot read memory at address 0x0000030B 12:11:55.441534 : Cannot read memory at address 0x0000038B 12:11:55.441534 : RawData event for Player #1: 12:11:55.441534 : Device rawinput data (Hex) = [ 00008164, 000082D8 ] 12:11:55.441534 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.441534 : OnScreen Cursor Position (Px) = [ 970, 552 ] 12:11:55.441534 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.441534 : ClientWindow Style = FullScreen 12:11:55.441534 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.442527 : Game Position (Hex) = [ 03CA, 0228 ] 12:11:55.442527 : Game Position (Dec) = [ 970, 552 ] 12:11:55.442527 : - 12:11:55.443527 : Cannot read memory at address 0x0000030B 12:11:55.443527 : Cannot read memory at address 0x0000038B 12:11:55.445517 : Cannot read memory at address 0x0000030B 12:11:55.445517 : Cannot read memory at address 0x0000038B 12:11:55.448016 : Cannot read memory at address 0x0000030B 12:11:55.448016 : Cannot read memory at address 0x0000038B 12:11:55.449020 : RawData event for Player #1: 12:11:55.449020 : Device rawinput data (Hex) = [ 0000813C, 0000830C ] 12:11:55.449020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.449020 : OnScreen Cursor Position (Px) = [ 969, 552 ] 12:11:55.449020 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.449020 : ClientWindow Style = FullScreen 12:11:55.449020 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.449020 : Game Position (Hex) = [ 03C9, 0228 ] 12:11:55.449020 : Game Position (Dec) = [ 969, 552 ] 12:11:55.449020 : - 12:11:55.450017 : Cannot read memory at address 0x0000030B 12:11:55.450017 : Cannot read memory at address 0x0000038B 12:11:55.452010 : Cannot read memory at address 0x0000030B 12:11:55.452010 : Cannot read memory at address 0x0000038B 12:11:55.454003 : Cannot read memory at address 0x0000030B 12:11:55.454003 : Cannot read memory at address 0x0000038B 12:11:55.455996 : RawData event for Player #1: 12:11:55.455996 : Cannot read memory at address 0x0000030B 12:11:55.455996 : Device rawinput data (Hex) = [ 00008164, 00008350 ] 12:11:55.455996 : Cannot read memory at address 0x0000038B 12:11:55.455996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.455996 : OnScreen Cursor Position (Px) = [ 970, 553 ] 12:11:55.455996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.455996 : ClientWindow Style = FullScreen 12:11:55.455996 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.455996 : Game Position (Hex) = [ 03CA, 0229 ] 12:11:55.455996 : Game Position (Dec) = [ 970, 553 ] 12:11:55.455996 : - 12:11:55.457990 : Cannot read memory at address 0x0000030B 12:11:55.457990 : Cannot read memory at address 0x0000038B 12:11:55.459685 : Cannot read memory at address 0x0000030B 12:11:55.459685 : Cannot read memory at address 0x0000038B 12:11:55.461681 : Cannot read memory at address 0x0000030B 12:11:55.461681 : Cannot read memory at address 0x0000038B 12:11:55.462678 : RawData event for Player #1: 12:11:55.462678 : Device rawinput data (Hex) = [ 00008138, 000083C4 ] 12:11:55.462678 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.462678 : OnScreen Cursor Position (Px) = [ 969, 555 ] 12:11:55.462678 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.462678 : ClientWindow Style = FullScreen 12:11:55.462678 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.462678 : Game Position (Hex) = [ 03C9, 022B ] 12:11:55.463675 : Game Position (Dec) = [ 969, 555 ] 12:11:55.463675 : - 12:11:55.463675 : Cannot read memory at address 0x0000030B 12:11:55.463675 : Cannot read memory at address 0x0000038B 12:11:55.465668 : Cannot read memory at address 0x0000030B 12:11:55.465668 : Cannot read memory at address 0x0000038B 12:11:55.468166 : Cannot read memory at address 0x0000030B 12:11:55.468166 : Cannot read memory at address 0x0000038B 12:11:55.469171 : RawData event for Player #1: 12:11:55.469171 : Device rawinput data (Hex) = [ 00008138, 000083F8 ] 12:11:55.470167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.470167 : Cannot read memory at address 0x0000030B 12:11:55.470167 : Cannot read memory at address 0x0000038B 12:11:55.470167 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.470167 : ClientWindow Style = FullScreen 12:11:55.470167 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.470167 : Game Position (Hex) = [ 03C9, 022C ] 12:11:55.470167 : Game Position (Dec) = [ 969, 556 ] 12:11:55.470167 : - 12:11:55.472160 : Cannot read memory at address 0x0000030B 12:11:55.472160 : Cannot read memory at address 0x0000038B 12:11:55.474154 : Cannot read memory at address 0x0000030B 12:11:55.474154 : Cannot read memory at address 0x0000038B 12:11:55.476151 : Cannot read memory at address 0x0000030B 12:11:55.476151 : Cannot read memory at address 0x0000038B 12:11:55.477144 : RawData event for Player #1: 12:11:55.477144 : Device rawinput data (Hex) = [ 0000815C, 0000846C ] 12:11:55.477144 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.477144 : OnScreen Cursor Position (Px) = [ 970, 558 ] 12:11:55.477144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.477144 : ClientWindow Style = FullScreen 12:11:55.477144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.477144 : Game Position (Hex) = [ 03CA, 022E ] 12:11:55.477144 : Game Position (Dec) = [ 970, 558 ] 12:11:55.478140 : - 12:11:55.478140 : Cannot read memory at address 0x0000030B 12:11:55.478140 : Cannot read memory at address 0x0000038B 12:11:55.478642 : RawData event for Player #1: 12:11:55.478642 : Device rawinput data (Hex) = [ 0000815C, 0000846C ] 12:11:55.478642 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.478642 : OnScreen Cursor Position (Px) = [ 970, 558 ] 12:11:55.478642 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.478642 : ClientWindow Style = FullScreen 12:11:55.478642 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.479604 : Game Position (Hex) = [ 03CA, 022E ] 12:11:55.479604 : Cannot read memory at address 0x0000030B 12:11:55.479604 : Game Position (Dec) = [ 970, 558 ] 12:11:55.479604 : Cannot read memory at address 0x0000038B 12:11:55.479604 : Controller Buttons Events : OnScreenTriggerUp 12:11:55.479604 : - 12:11:55.481599 : Cannot read memory at address 0x0000030B 12:11:55.481599 : Cannot read memory at address 0x0000038B 12:11:55.483592 : Cannot read memory at address 0x0000030B 12:11:55.483592 : Cannot read memory at address 0x0000038B 12:11:55.483592 : RawData event for Player #1: 12:11:55.483592 : Device rawinput data (Hex) = [ 000081CC, 00008514 ] 12:11:55.483592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.483592 : OnScreen Cursor Position (Px) = [ 973, 561 ] 12:11:55.483592 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.483592 : ClientWindow Style = FullScreen 12:11:55.483592 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.483592 : Game Position (Hex) = [ 03CD, 0231 ] 12:11:55.484589 : Game Position (Dec) = [ 973, 561 ] 12:11:55.484589 : - 12:11:55.485585 : Cannot read memory at address 0x0000030B 12:11:55.485585 : Cannot read memory at address 0x0000038B 12:11:55.488083 : Cannot read memory at address 0x0000030B 12:11:55.488083 : Cannot read memory at address 0x0000038B 12:11:55.489656 : Cannot read memory at address 0x0000030B 12:11:55.489656 : Cannot read memory at address 0x0000038B 12:11:55.490660 : RawData event for Player #1: 12:11:55.490660 : Device rawinput data (Hex) = [ 00008234, 0000855C ] 12:11:55.490660 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.490660 : OnScreen Cursor Position (Px) = [ 976, 562 ] 12:11:55.490660 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.490660 : ClientWindow Style = FullScreen 12:11:55.490660 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.490660 : Game Position (Hex) = [ 03D0, 0232 ] 12:11:55.491652 : Game Position (Dec) = [ 976, 562 ] 12:11:55.491652 : Cannot read memory at address 0x0000030B 12:11:55.491652 : - 12:11:55.491652 : Cannot read memory at address 0x0000038B 12:11:55.493650 : Cannot read memory at address 0x0000030B 12:11:55.493650 : Cannot read memory at address 0x0000038B 12:11:55.495639 : Cannot read memory at address 0x0000030B 12:11:55.495639 : Cannot read memory at address 0x0000038B 12:11:55.496636 : RawData event for Player #1: 12:11:55.496636 : Device rawinput data (Hex) = [ 0000827C, 000085C8 ] 12:11:55.498137 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.498137 : Cannot read memory at address 0x0000030B 12:11:55.498137 : OnScreen Cursor Position (Px) = [ 978, 564 ] 12:11:55.498137 : Cannot read memory at address 0x0000038B 12:11:55.498137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.498137 : ClientWindow Style = FullScreen 12:11:55.498137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.498137 : Game Position (Hex) = [ 03D2, 0234 ] 12:11:55.498137 : Game Position (Dec) = [ 978, 564 ] 12:11:55.498137 : - 12:11:55.500139 : Cannot read memory at address 0x0000030B 12:11:55.500139 : Cannot read memory at address 0x0000038B 12:11:55.502132 : Cannot read memory at address 0x0000030B 12:11:55.502132 : Cannot read memory at address 0x0000038B 12:11:55.504129 : Cannot read memory at address 0x0000030B 12:11:55.504129 : Cannot read memory at address 0x0000038B 12:11:55.504129 : RawData event for Player #1: 12:11:55.504129 : Device rawinput data (Hex) = [ 000082C4, 00008638 ] 12:11:55.504129 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.504129 : OnScreen Cursor Position (Px) = [ 980, 566 ] 12:11:55.504129 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.504129 : ClientWindow Style = FullScreen 12:11:55.504129 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.505632 : Game Position (Hex) = [ 03D4, 0236 ] 12:11:55.505632 : Game Position (Dec) = [ 980, 566 ] 12:11:55.505632 : - 12:11:55.505632 : Cannot read memory at address 0x0000038B 12:11:55.508151 : Cannot read memory at address 0x0000030B 12:11:55.508151 : Cannot read memory at address 0x0000038B 12:11:55.510157 : Cannot read memory at address 0x0000030B 12:11:55.510157 : Cannot read memory at address 0x0000038B 12:11:55.512146 : RawData event for Player #1: 12:11:55.512146 : Cannot read memory at address 0x0000030B 12:11:55.512146 : Device rawinput data (Hex) = [ 000082C8, 000086AC ] 12:11:55.512146 : Cannot read memory at address 0x0000038B 12:11:55.512146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.512146 : OnScreen Cursor Position (Px) = [ 980, 568 ] 12:11:55.512146 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.512146 : ClientWindow Style = FullScreen 12:11:55.513144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.513144 : Game Position (Hex) = [ 03D4, 0238 ] 12:11:55.513144 : Game Position (Dec) = [ 980, 568 ] 12:11:55.513144 : - 12:11:55.514140 : Cannot read memory at address 0x0000030B 12:11:55.514140 : Cannot read memory at address 0x0000038B 12:11:55.516133 : Cannot read memory at address 0x0000030B 12:11:55.516133 : Cannot read memory at address 0x0000038B 12:11:55.517130 : RawData event for Player #1: 12:11:55.518127 : Device rawinput data (Hex) = [ 000082F0, 00008748 ] 12:11:55.518127 : Cannot read memory at address 0x0000030B 12:11:55.518127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.518127 : Cannot read memory at address 0x0000038B 12:11:55.518127 : OnScreen Cursor Position (Px) = [ 982, 570 ] 12:11:55.518127 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.518628 : ClientWindow Style = FullScreen 12:11:55.518628 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.518628 : Game Position (Hex) = [ 03D6, 023A ] 12:11:55.518628 : Game Position (Dec) = [ 982, 570 ] 12:11:55.518628 : - 12:11:55.519582 : Cannot read memory at address 0x0000030B 12:11:55.519582 : Cannot read memory at address 0x0000038B 12:11:55.521583 : Cannot read memory at address 0x0000030B 12:11:55.521583 : Cannot read memory at address 0x0000038B 12:11:55.523576 : Cannot read memory at address 0x0000030B 12:11:55.523576 : Cannot read memory at address 0x0000038B 12:11:55.524573 : RawData event for Player #1: 12:11:55.524573 : Device rawinput data (Hex) = [ 0000832C, 000087A0 ] 12:11:55.524573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.524573 : OnScreen Cursor Position (Px) = [ 983, 572 ] 12:11:55.525566 : Cannot read memory at address 0x0000030B 12:11:55.525566 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.525566 : Cannot read memory at address 0x0000038B 12:11:55.525566 : ClientWindow Style = FullScreen 12:11:55.525566 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.525566 : Game Position (Hex) = [ 03D7, 023C ] 12:11:55.525566 : Game Position (Dec) = [ 983, 572 ] 12:11:55.525566 : - 12:11:55.528066 : Cannot read memory at address 0x0000030B 12:11:55.528066 : Cannot read memory at address 0x0000038B 12:11:55.529653 : Cannot read memory at address 0x0000030B 12:11:55.529653 : Cannot read memory at address 0x0000038B 12:11:55.529653 : RawData event for Player #1: 12:11:55.529653 : Device rawinput data (Hex) = [ 0000832C, 0000880C ] 12:11:55.529653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.529653 : OnScreen Cursor Position (Px) = [ 983, 573 ] 12:11:55.530652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.530652 : ClientWindow Style = FullScreen 12:11:55.530652 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.530652 : Game Position (Hex) = [ 03D7, 023D ] 12:11:55.530652 : Game Position (Dec) = [ 983, 573 ] 12:11:55.530652 : - 12:11:55.531649 : Cannot read memory at address 0x0000030B 12:11:55.531649 : Cannot read memory at address 0x0000038B 12:11:55.533642 : Cannot read memory at address 0x0000030B 12:11:55.533642 : Cannot read memory at address 0x0000038B 12:11:55.535639 : Cannot read memory at address 0x0000030B 12:11:55.535639 : Cannot read memory at address 0x0000038B 12:11:55.536636 : RawData event for Player #1: 12:11:55.536636 : Device rawinput data (Hex) = [ 0000832C, 0000887C ] 12:11:55.536636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.536636 : OnScreen Cursor Position (Px) = [ 983, 575 ] 12:11:55.536636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.536636 : ClientWindow Style = FullScreen 12:11:55.536636 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.536636 : Game Position (Hex) = [ 03D7, 023F ] 12:11:55.536636 : Game Position (Dec) = [ 983, 575 ] 12:11:55.536636 : - 12:11:55.538140 : Cannot read memory at address 0x0000030B 12:11:55.538140 : Cannot read memory at address 0x0000038B 12:11:55.540145 : Cannot read memory at address 0x0000030B 12:11:55.540145 : Cannot read memory at address 0x0000038B 12:11:55.542139 : Cannot read memory at address 0x0000030B 12:11:55.542139 : Cannot read memory at address 0x0000038B 12:11:55.544128 : RawData event for Player #1: 12:11:55.544128 : Device rawinput data (Hex) = [ 0000839C, 000088E8 ] 12:11:55.544128 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.544128 : OnScreen Cursor Position (Px) = [ 987, 577 ] 12:11:55.544128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.544128 : ClientWindow Style = FullScreen 12:11:55.545126 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.545126 : Game Position (Hex) = [ 03DB, 0241 ] 12:11:55.545126 : Game Position (Dec) = [ 987, 577 ] 12:11:55.545126 : - 12:11:55.546122 : Cannot read memory at address 0x0000030B 12:11:55.546122 : Cannot read memory at address 0x0000038B 12:11:55.548115 : Cannot read memory at address 0x0000030B 12:11:55.548115 : Cannot read memory at address 0x0000038B 12:11:55.549616 : Cannot read memory at address 0x0000030B 12:11:55.549616 : Cannot read memory at address 0x0000038B 12:11:55.550617 : RawData event for Player #1: 12:11:55.550617 : Device rawinput data (Hex) = [ 0000839C, 000088E8 ] 12:11:55.550617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.550617 : OnScreen Cursor Position (Px) = [ 987, 577 ] 12:11:55.550617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.551610 : ClientWindow Style = FullScreen 12:11:55.551610 : Cannot read memory at address 0x0000030B 12:11:55.551610 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.551610 : Cannot read memory at address 0x0000038B 12:11:55.551610 : Game Position (Hex) = [ 03DB, 0241 ] 12:11:55.551610 : Game Position (Dec) = [ 987, 577 ] 12:11:55.551610 : - 12:11:55.553607 : Cannot read memory at address 0x0000030B 12:11:55.553607 : Cannot read memory at address 0x0000038B 12:11:55.555601 : Cannot read memory at address 0x0000030B 12:11:55.555601 : Cannot read memory at address 0x0000038B 12:11:55.556597 : RawData event for Player #1: 12:11:55.556597 : Device rawinput data (Hex) = [ 000083DC, 00008930 ] 12:11:55.556597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.556597 : OnScreen Cursor Position (Px) = [ 988, 578 ] 12:11:55.556597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.556597 : ClientWindow Style = FullScreen 12:11:55.556597 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.558101 : Game Position (Hex) = [ 03DC, 0242 ] 12:11:55.558101 : Cannot read memory at address 0x0000030B 12:11:55.558101 : Game Position (Dec) = [ 988, 578 ] 12:11:55.558101 : Cannot read memory at address 0x0000038B 12:11:55.558101 : - 12:11:55.560111 : Cannot read memory at address 0x0000030B 12:11:55.560111 : Cannot read memory at address 0x0000038B 12:11:55.562102 : Cannot read memory at address 0x0000030B 12:11:55.562102 : Cannot read memory at address 0x0000038B 12:11:55.564095 : Cannot read memory at address 0x0000030B 12:11:55.564095 : RawData event for Player #1: 12:11:55.564095 : Cannot read memory at address 0x0000038B 12:11:55.564095 : Device rawinput data (Hex) = [ 000083DC, 00008930 ] 12:11:55.564095 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.564095 : OnScreen Cursor Position (Px) = [ 988, 578 ] 12:11:55.565092 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.565092 : ClientWindow Style = FullScreen 12:11:55.565092 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.565092 : Game Position (Hex) = [ 03DC, 0242 ] 12:11:55.565092 : Game Position (Dec) = [ 988, 578 ] 12:11:55.565092 : - 12:11:55.566088 : Cannot read memory at address 0x0000030B 12:11:55.566088 : Cannot read memory at address 0x0000038B 12:11:55.568085 : Cannot read memory at address 0x0000030B 12:11:55.571652 : Cannot read memory at address 0x0000038B 12:11:55.572155 : Device rawinput data (Hex) = [ 000083DC, 00008970 ] 12:11:55.572155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.572155 : OnScreen Cursor Position (Px) = [ 988, 579 ] 12:11:55.572155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.572155 : ClientWindow Style = FullScreen 12:11:55.572155 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.572155 : Game Position (Hex) = [ 03DC, 0243 ] 12:11:55.573155 : Game Position (Dec) = [ 988, 579 ] 12:11:55.573155 : - 12:11:55.574154 : Cannot read memory at address 0x0000030B 12:11:55.574154 : Cannot read memory at address 0x0000038B 12:11:55.576148 : Cannot read memory at address 0x0000030B 12:11:55.576148 : Cannot read memory at address 0x0000038B 12:11:55.578138 : RawData event for Player #1: 12:11:55.578138 : Cannot read memory at address 0x0000030B 12:11:55.578138 : Device rawinput data (Hex) = [ 000083DC, 00008998 ] 12:11:55.578138 : Cannot read memory at address 0x0000038B 12:11:55.578641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.578641 : OnScreen Cursor Position (Px) = [ 988, 580 ] 12:11:55.578641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.578641 : ClientWindow Style = FullScreen 12:11:55.579641 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.579641 : Game Position (Hex) = [ 03DC, 0244 ] 12:11:55.579641 : Game Position (Dec) = [ 988, 580 ] 12:11:55.579641 : - 12:11:55.580637 : Cannot read memory at address 0x0000030B 12:11:55.580637 : Cannot read memory at address 0x0000038B 12:11:55.582632 : Cannot read memory at address 0x0000030B 12:11:55.582632 : Cannot read memory at address 0x0000038B 12:11:55.584627 : Cannot read memory at address 0x0000030B 12:11:55.584627 : Cannot read memory at address 0x0000038B 12:11:55.584627 : RawData event for Player #1: 12:11:55.584627 : Device rawinput data (Hex) = [ 000083B8, 000089A4 ] 12:11:55.584627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.584627 : OnScreen Cursor Position (Px) = [ 987, 580 ] 12:11:55.584627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.585620 : ClientWindow Style = FullScreen 12:11:55.585620 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.585620 : Game Position (Hex) = [ 03DB, 0244 ] 12:11:55.585620 : Game Position (Dec) = [ 987, 580 ] 12:11:55.585620 : - 12:11:55.586621 : Cannot read memory at address 0x0000030B 12:11:55.586621 : Cannot read memory at address 0x0000038B 12:11:55.588129 : Cannot read memory at address 0x0000030B 12:11:55.588129 : Cannot read memory at address 0x0000038B 12:11:55.590163 : Cannot read memory at address 0x0000030B 12:11:55.590163 : Cannot read memory at address 0x0000038B 12:11:55.591157 : RawData event for Player #1: 12:11:55.591157 : Device rawinput data (Hex) = [ 000083B8, 000089A4 ] 12:11:55.591157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.591157 : OnScreen Cursor Position (Px) = [ 987, 580 ] 12:11:55.591157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.591157 : ClientWindow Style = FullScreen 12:11:55.591157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.592154 : Game Position (Hex) = [ 03DB, 0244 ] 12:11:55.592154 : Game Position (Dec) = [ 987, 580 ] 12:11:55.592154 : - 12:11:55.592154 : Cannot read memory at address 0x0000038B 12:11:55.594146 : Cannot read memory at address 0x0000030B 12:11:55.594146 : Cannot read memory at address 0x0000038B 12:11:55.596140 : Cannot read memory at address 0x0000030B 12:11:55.596140 : Cannot read memory at address 0x0000038B 12:11:55.597137 : RawData event for Player #1: 12:11:55.598133 : Device rawinput data (Hex) = [ 000083B8, 000089A4 ] 12:11:55.598133 : Cannot read memory at address 0x0000030B 12:11:55.598133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.598133 : Cannot read memory at address 0x0000038B 12:11:55.598133 : OnScreen Cursor Position (Px) = [ 987, 580 ] 12:11:55.598635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.598635 : ClientWindow Style = FullScreen 12:11:55.598635 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.598635 : Game Position (Hex) = [ 03DB, 0244 ] 12:11:55.598635 : Game Position (Dec) = [ 987, 580 ] 12:11:55.598635 : - 12:11:55.599638 : Cannot read memory at address 0x0000030B 12:11:55.599638 : Cannot read memory at address 0x0000038B 12:11:55.601631 : Cannot read memory at address 0x0000030B 12:11:55.601631 : Cannot read memory at address 0x0000038B 12:11:55.603625 : Cannot read memory at address 0x0000030B 12:11:55.603625 : Cannot read memory at address 0x0000038B 12:11:55.604621 : RawData event for Player #1: 12:11:55.604621 : Device rawinput data (Hex) = [ 000083B8, 000089A4 ] 12:11:55.604621 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.604621 : OnScreen Cursor Position (Px) = [ 987, 580 ] 12:11:55.604621 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.604621 : ClientWindow Style = FullScreen 12:11:55.605614 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.605614 : Cannot read memory at address 0x0000030B 12:11:55.605614 : Game Position (Hex) = [ 03DB, 0244 ] 12:11:55.605614 : Cannot read memory at address 0x0000038B 12:11:55.605614 : Game Position (Dec) = [ 987, 580 ] 12:11:55.605614 : - 12:11:55.607117 : Cannot read memory at address 0x0000030B 12:11:55.607117 : Cannot read memory at address 0x0000038B 12:11:55.608615 : Cannot read memory at address 0x0000030B 12:11:55.608615 : Cannot read memory at address 0x0000038B 12:11:55.609905 : Cannot read memory at address 0x0000030B 12:11:55.609905 : Cannot read memory at address 0x0000038B 12:11:55.611907 : Cannot read memory at address 0x0000030B 12:11:55.611907 : RawData event for Player #1: 12:11:55.611907 : Cannot read memory at address 0x0000038B 12:11:55.611907 : Device rawinput data (Hex) = [ 000083B8, 000089A4 ] 12:11:55.611907 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.611907 : OnScreen Cursor Position (Px) = [ 987, 580 ] 12:11:55.611907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.611907 : ClientWindow Style = FullScreen 12:11:55.611907 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.612905 : Game Position (Hex) = [ 03DB, 0244 ] 12:11:55.612905 : Game Position (Dec) = [ 987, 580 ] 12:11:55.612905 : - 12:11:55.613900 : Cannot read memory at address 0x0000030B 12:11:55.613900 : Cannot read memory at address 0x0000038B 12:11:55.615894 : Cannot read memory at address 0x0000030B 12:11:55.615894 : Cannot read memory at address 0x0000038B 12:11:55.617888 : Cannot read memory at address 0x0000030B 12:11:55.617888 : Cannot read memory at address 0x0000038B 12:11:55.618790 : RawData event for Player #1: 12:11:55.619297 : Device rawinput data (Hex) = [ 00008394, 00008998 ] 12:11:55.619297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.619297 : OnScreen Cursor Position (Px) = [ 986, 580 ] 12:11:55.619297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.619297 : ClientWindow Style = FullScreen 12:11:55.619297 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.619297 : Game Position (Hex) = [ 03DA, 0244 ] 12:11:55.619297 : Game Position (Dec) = [ 986, 580 ] 12:11:55.619297 : - 12:11:55.620296 : Cannot read memory at address 0x0000030B 12:11:55.620296 : Cannot read memory at address 0x0000038B 12:11:55.622292 : Cannot read memory at address 0x0000030B 12:11:55.622292 : Cannot read memory at address 0x0000038B 12:11:55.624287 : Cannot read memory at address 0x0000030B 12:11:55.624287 : Cannot read memory at address 0x0000038B 12:11:55.624287 : RawData event for Player #1: 12:11:55.624287 : Device rawinput data (Hex) = [ 00008390, 0000898C ] 12:11:55.625280 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.625280 : OnScreen Cursor Position (Px) = [ 986, 580 ] 12:11:55.625280 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.625280 : ClientWindow Style = FullScreen 12:11:55.625280 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.625280 : Game Position (Hex) = [ 03DA, 0244 ] 12:11:55.625280 : Game Position (Dec) = [ 986, 580 ] 12:11:55.625280 : - 12:11:55.626280 : Cannot read memory at address 0x0000030B 12:11:55.626280 : Cannot read memory at address 0x0000038B 12:11:55.628270 : Cannot read memory at address 0x0000030B 12:11:55.628270 : Cannot read memory at address 0x0000038B 12:11:55.629771 : Cannot read memory at address 0x0000030B 12:11:55.629771 : Cannot read memory at address 0x0000038B 12:11:55.631768 : Cannot read memory at address 0x0000030B 12:11:55.631768 : Cannot read memory at address 0x0000038B 12:11:55.631768 : RawData event for Player #1: 12:11:55.631768 : Device rawinput data (Hex) = [ 00008390, 00008958 ] 12:11:55.631768 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.631768 : OnScreen Cursor Position (Px) = [ 986, 579 ] 12:11:55.631768 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.631768 : ClientWindow Style = FullScreen 12:11:55.631768 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.631768 : Game Position (Hex) = [ 03DA, 0243 ] 12:11:55.632761 : Game Position (Dec) = [ 986, 579 ] 12:11:55.632761 : - 12:11:55.633761 : Cannot read memory at address 0x0000030B 12:11:55.633761 : Cannot read memory at address 0x0000038B 12:11:55.635751 : Cannot read memory at address 0x0000030B 12:11:55.635751 : Cannot read memory at address 0x0000038B 12:11:55.638254 : Cannot read memory at address 0x0000030B 12:11:55.638254 : Cannot read memory at address 0x0000038B 12:11:55.638254 : RawData event for Player #1: 12:11:55.638254 : Device rawinput data (Hex) = [ 00008348, 00008930 ] 12:11:55.638254 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.639292 : OnScreen Cursor Position (Px) = [ 984, 578 ] 12:11:55.639292 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.639292 : ClientWindow Style = FullScreen 12:11:55.639292 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.639292 : Game Position (Hex) = [ 03D8, 0242 ] 12:11:55.639292 : Game Position (Dec) = [ 984, 578 ] 12:11:55.639292 : - 12:11:55.640292 : Cannot read memory at address 0x0000030B 12:11:55.640292 : Cannot read memory at address 0x0000038B 12:11:55.642285 : Cannot read memory at address 0x0000030B 12:11:55.642285 : Cannot read memory at address 0x0000038B 12:11:55.644275 : Cannot read memory at address 0x0000030B 12:11:55.644275 : Cannot read memory at address 0x0000038B 12:11:55.645272 : RawData event for Player #1: 12:11:55.645272 : Device rawinput data (Hex) = [ 00008348, 00008930 ] 12:11:55.645272 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.646268 : OnScreen Cursor Position (Px) = [ 984, 578 ] 12:11:55.646268 : Cannot read memory at address 0x0000030B 12:11:55.646268 : Cannot read memory at address 0x0000038B 12:11:55.646268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.646268 : ClientWindow Style = FullScreen 12:11:55.646268 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.647265 : Game Position (Hex) = [ 03D8, 0242 ] 12:11:55.647265 : Game Position (Dec) = [ 984, 578 ] 12:11:55.647265 : - 12:11:55.648266 : Cannot read memory at address 0x0000030B 12:11:55.648266 : Cannot read memory at address 0x0000038B 12:11:55.650487 : Cannot read memory at address 0x0000030B 12:11:55.650487 : Cannot read memory at address 0x0000038B 12:11:55.652480 : Cannot read memory at address 0x0000030B 12:11:55.652480 : Cannot read memory at address 0x0000038B 12:11:55.652480 : RawData event for Player #1: 12:11:55.652480 : Device rawinput data (Hex) = [ 00008324, 000088F4 ] 12:11:55.652480 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.652480 : OnScreen Cursor Position (Px) = [ 983, 577 ] 12:11:55.653473 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.653473 : ClientWindow Style = FullScreen 12:11:55.653473 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.653473 : Game Position (Hex) = [ 03D7, 0241 ] 12:11:55.653473 : Game Position (Dec) = [ 983, 577 ] 12:11:55.653473 : - 12:11:55.654474 : Cannot read memory at address 0x0000030B 12:11:55.654474 : Cannot read memory at address 0x0000038B 12:11:55.656467 : Cannot read memory at address 0x0000030B 12:11:55.656467 : Cannot read memory at address 0x0000038B 12:11:55.657971 : Cannot read memory at address 0x0000030B 12:11:55.657971 : Cannot read memory at address 0x0000038B 12:11:55.659975 : Cannot read memory at address 0x0000030B 12:11:55.659975 : RawData event for Player #1: 12:11:55.659975 : Device rawinput data (Hex) = [ 00008300, 000088F4 ] 12:11:55.659975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.659975 : OnScreen Cursor Position (Px) = [ 982, 577 ] 12:11:55.659975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.659975 : ClientWindow Style = FullScreen 12:11:55.659975 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.660972 : Game Position (Hex) = [ 03D6, 0241 ] 12:11:55.660972 : Game Position (Dec) = [ 982, 577 ] 12:11:55.660972 : - 12:11:55.661969 : Cannot read memory at address 0x0000030B 12:11:55.661969 : Cannot read memory at address 0x0000038B 12:11:55.663962 : Cannot read memory at address 0x0000030B 12:11:55.663962 : Cannot read memory at address 0x0000038B 12:11:55.665956 : RawData event for Player #1: 12:11:55.665956 : Cannot read memory at address 0x0000030B 12:11:55.665956 : Device rawinput data (Hex) = [ 00008300, 000088B8 ] 12:11:55.665956 : Cannot read memory at address 0x0000038B 12:11:55.665956 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.665956 : OnScreen Cursor Position (Px) = [ 982, 576 ] 12:11:55.665956 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.665956 : ClientWindow Style = FullScreen 12:11:55.665956 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.665956 : Game Position (Hex) = [ 03D6, 0240 ] 12:11:55.665956 : Game Position (Dec) = [ 982, 576 ] 12:11:55.665956 : - 12:11:55.667953 : Cannot read memory at address 0x0000030B 12:11:55.667953 : Cannot read memory at address 0x0000038B 12:11:55.669232 : Cannot read memory at address 0x0000030B 12:11:55.669232 : Cannot read memory at address 0x0000038B 12:11:55.671231 : Cannot read memory at address 0x0000030B 12:11:55.671231 : Cannot read memory at address 0x0000038B 12:11:55.672224 : RawData event for Player #1: 12:11:55.672224 : Device rawinput data (Hex) = [ 000082E0, 00008848 ] 12:11:55.673220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.673220 : Cannot read memory at address 0x0000030B 12:11:55.673220 : OnScreen Cursor Position (Px) = [ 981, 574 ] 12:11:55.673220 : Cannot read memory at address 0x0000038B 12:11:55.673220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.673220 : ClientWindow Style = FullScreen 12:11:55.673220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.673220 : Game Position (Hex) = [ 03D5, 023E ] 12:11:55.673220 : Game Position (Dec) = [ 981, 574 ] 12:11:55.673220 : - 12:11:55.673220 : RawData event for Player #1: 12:11:55.674217 : Device rawinput data (Hex) = [ 000082E0, 00008848 ] 12:11:55.674217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.674217 : OnScreen Cursor Position (Px) = [ 981, 574 ] 12:11:55.674217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.674217 : ClientWindow Style = FullScreen 12:11:55.674217 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.674217 : Game Position (Hex) = [ 03D5, 023E ] 12:11:55.674217 : Game Position (Dec) = [ 981, 574 ] 12:11:55.674217 : Controller Buttons Events : OnScreenTriggerDown 12:11:55.674217 : - 12:11:55.675214 : Cannot read memory at address 0x0000030B 12:11:55.675214 : Cannot read memory at address 0x0000038B 12:11:55.677211 : Cannot read memory at address 0x0000030B 12:11:55.677211 : Cannot read memory at address 0x0000038B 12:11:55.678705 : Cannot read memory at address 0x0000030B 12:11:55.678705 : Cannot read memory at address 0x0000038B 12:11:55.679573 : RawData event for Player #1: 12:11:55.679573 : Device rawinput data (Hex) = [ 000082E0, 00008800 ] 12:11:55.679573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.679573 : OnScreen Cursor Position (Px) = [ 981, 573 ] 12:11:55.679573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.680572 : ClientWindow Style = FullScreen 12:11:55.680572 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.680572 : Cannot read memory at address 0x0000030B 12:11:55.680572 : Game Position (Hex) = [ 03D5, 023D ] 12:11:55.680572 : Cannot read memory at address 0x0000038B 12:11:55.680572 : Game Position (Dec) = [ 981, 573 ] 12:11:55.680572 : - 12:11:55.682568 : Cannot read memory at address 0x0000030B 12:11:55.682568 : Cannot read memory at address 0x0000038B 12:11:55.684562 : Cannot read memory at address 0x0000030B 12:11:55.684562 : Cannot read memory at address 0x0000038B 12:11:55.686556 : Cannot read memory at address 0x0000030B 12:11:55.686556 : Cannot read memory at address 0x0000038B 12:11:55.686556 : RawData event for Player #1: 12:11:55.686556 : Device rawinput data (Hex) = [ 0000829C, 00008750 ] 12:11:55.686556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.686556 : OnScreen Cursor Position (Px) = [ 979, 570 ] 12:11:55.686556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.686556 : ClientWindow Style = FullScreen 12:11:55.686556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.686556 : Game Position (Hex) = [ 03D3, 023A ] 12:11:55.686556 : Game Position (Dec) = [ 979, 570 ] 12:11:55.686556 : - 12:11:55.688060 : Cannot read memory at address 0x0000030B 12:11:55.688060 : Cannot read memory at address 0x0000038B 12:11:55.690061 : Cannot read memory at address 0x0000030B 12:11:55.690061 : Cannot read memory at address 0x0000038B 12:11:55.692054 : Cannot read memory at address 0x0000030B 12:11:55.692054 : Cannot read memory at address 0x0000038B 12:11:55.694048 : Cannot read memory at address 0x0000030B 12:11:55.694048 : RawData event for Player #1: 12:11:55.694048 : Cannot read memory at address 0x0000038B 12:11:55.694048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.694048 : ClientWindow Style = FullScreen 12:11:55.695044 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.695044 : Game Position (Hex) = [ 03D3, 023A ] 12:11:55.695044 : Game Position (Dec) = [ 979, 570 ] 12:11:55.695044 : - 12:11:55.696041 : Cannot read memory at address 0x0000030B 12:11:55.696041 : Cannot read memory at address 0x0000038B 12:11:55.698038 : Cannot read memory at address 0x0000030B 12:11:55.698038 : Cannot read memory at address 0x0000038B 12:11:55.699358 : Cannot read memory at address 0x0000030B 12:11:55.699358 : Cannot read memory at address 0x0000038B 12:11:55.700360 : RawData event for Player #1: 12:11:55.700360 : Device rawinput data (Hex) = [ 00008250, 00008750 ] 12:11:55.700360 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.700360 : OnScreen Cursor Position (Px) = [ 977, 570 ] 12:11:55.700360 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.701352 : ClientWindow Style = FullScreen 12:11:55.701352 : Cannot read memory at address 0x0000030B 12:11:55.701352 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.701352 : Cannot read memory at address 0x0000038B 12:11:55.701352 : Game Position (Hex) = [ 03D1, 023A ] 12:11:55.701352 : Game Position (Dec) = [ 977, 570 ] 12:11:55.701352 : - 12:11:55.703350 : Cannot read memory at address 0x0000030B 12:11:55.703350 : Cannot read memory at address 0x0000038B 12:11:55.705910 : Cannot read memory at address 0x0000030B 12:11:55.705910 : Cannot read memory at address 0x0000038B 12:11:55.706913 : RawData event for Player #1: 12:11:55.706913 : Device rawinput data (Hex) = [ 000081E4, 00008708 ] 12:11:55.706913 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.706913 : OnScreen Cursor Position (Px) = [ 974, 569 ] 12:11:55.706913 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.706913 : ClientWindow Style = FullScreen 12:11:55.706913 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.706913 : Game Position (Hex) = [ 03CE, 0239 ] 12:11:55.706913 : Game Position (Dec) = [ 974, 569 ] 12:11:55.706913 : - 12:11:55.707910 : Cannot read memory at address 0x0000030B 12:11:55.707910 : Cannot read memory at address 0x0000038B 12:11:55.709925 : Cannot read memory at address 0x0000030B 12:11:55.709925 : Cannot read memory at address 0x0000038B 12:11:55.711913 : Cannot read memory at address 0x0000030B 12:11:55.711913 : Cannot read memory at address 0x0000038B 12:11:55.713906 : Cannot read memory at address 0x0000030B 12:11:55.713906 : RawData event for Player #1: 12:11:55.713906 : Cannot read memory at address 0x0000038B 12:11:55.713906 : Device rawinput data (Hex) = [ 000081E0, 00008664 ] 12:11:55.713906 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.713906 : OnScreen Cursor Position (Px) = [ 974, 566 ] 12:11:55.713906 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.713906 : ClientWindow Style = FullScreen 12:11:55.713906 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.713906 : Game Position (Hex) = [ 03CE, 0236 ] 12:11:55.714904 : Game Position (Dec) = [ 974, 566 ] 12:11:55.714904 : - 12:11:55.715900 : Cannot read memory at address 0x0000030B 12:11:55.715900 : Cannot read memory at address 0x0000038B 12:11:55.717893 : Cannot read memory at address 0x0000030B 12:11:55.717893 : Cannot read memory at address 0x0000038B 12:11:55.719394 : Cannot read memory at address 0x0000030B 12:11:55.719394 : Cannot read memory at address 0x0000038B 12:11:55.720390 : RawData event for Player #1: 12:11:55.720390 : Device rawinput data (Hex) = [ 00008178, 000085F4 ] 12:11:55.720390 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.720390 : OnScreen Cursor Position (Px) = [ 971, 565 ] 12:11:55.721387 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.721387 : Cannot read memory at address 0x0000030B 12:11:55.721387 : ClientWindow Style = FullScreen 12:11:55.721387 : Cannot read memory at address 0x0000038B 12:11:55.721387 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.721387 : Game Position (Hex) = [ 03CB, 0235 ] 12:11:55.721387 : Game Position (Dec) = [ 971, 565 ] 12:11:55.721387 : - 12:11:55.723380 : Cannot read memory at address 0x0000030B 12:11:55.723380 : Cannot read memory at address 0x0000038B 12:11:55.725373 : Cannot read memory at address 0x0000030B 12:11:55.725373 : Cannot read memory at address 0x0000038B 12:11:55.727871 : Cannot read memory at address 0x0000030B 12:11:55.727871 : Cannot read memory at address 0x0000038B 12:11:55.727871 : RawData event for Player #1: 12:11:55.727871 : Device rawinput data (Hex) = [ 00008154, 00008584 ] 12:11:55.727871 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.727871 : OnScreen Cursor Position (Px) = [ 969, 563 ] 12:11:55.727871 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.727871 : ClientWindow Style = FullScreen 12:11:55.727871 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.727871 : Game Position (Hex) = [ 03C9, 0233 ] 12:11:55.727871 : Game Position (Dec) = [ 969, 563 ] 12:11:55.727871 : - 12:11:55.729878 : Cannot read memory at address 0x0000030B 12:11:55.729878 : Cannot read memory at address 0x0000038B 12:11:55.731871 : Cannot read memory at address 0x0000030B 12:11:55.731871 : Cannot read memory at address 0x0000038B 12:11:55.733864 : Cannot read memory at address 0x0000030B 12:11:55.733864 : Cannot read memory at address 0x0000038B 12:11:55.734861 : RawData event for Player #1: 12:11:55.734861 : Device rawinput data (Hex) = [ 0000815C, 000084A8 ] 12:11:55.734861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.734861 : OnScreen Cursor Position (Px) = [ 970, 559 ] 12:11:55.734861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.734861 : ClientWindow Style = FullScreen 12:11:55.734861 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.734861 : Game Position (Hex) = [ 03CA, 022F ] 12:11:55.734861 : Game Position (Dec) = [ 970, 559 ] 12:11:55.734861 : - 12:11:55.735858 : Cannot read memory at address 0x0000030B 12:11:55.735858 : Cannot read memory at address 0x0000038B 12:11:55.737851 : Cannot read memory at address 0x0000030B 12:11:55.737851 : Cannot read memory at address 0x0000038B 12:11:55.739351 : Cannot read memory at address 0x0000030B 12:11:55.739351 : Cannot read memory at address 0x0000038B 12:11:55.741344 : Cannot read memory at address 0x0000030B 12:11:55.741344 : Cannot read memory at address 0x0000038B 12:11:55.741344 : RawData event for Player #1: 12:11:55.741344 : Device rawinput data (Hex) = [ 00008180, 00008460 ] 12:11:55.741344 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.741344 : OnScreen Cursor Position (Px) = [ 971, 558 ] 12:11:55.741344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.742340 : ClientWindow Style = FullScreen 12:11:55.742340 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.742340 : Game Position (Hex) = [ 03CB, 022E ] 12:11:55.742340 : Game Position (Dec) = [ 971, 558 ] 12:11:55.742340 : - 12:11:55.743337 : Cannot read memory at address 0x0000030B 12:11:55.743337 : Cannot read memory at address 0x0000038B 12:11:55.745331 : Cannot read memory at address 0x0000030B 12:11:55.745331 : Cannot read memory at address 0x0000038B 12:11:55.747830 : Cannot read memory at address 0x0000030B 12:11:55.747830 : RawData event for Player #1: 12:11:55.747830 : Cannot read memory at address 0x0000038B 12:11:55.747830 : Device rawinput data (Hex) = [ 00008154, 0000848C ] 12:11:55.747830 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.747830 : OnScreen Cursor Position (Px) = [ 969, 559 ] 12:11:55.747830 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.747830 : ClientWindow Style = FullScreen 12:11:55.747830 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.747830 : Game Position (Hex) = [ 03C9, 022F ] 12:11:55.747830 : Game Position (Dec) = [ 969, 559 ] 12:11:55.747830 : - 12:11:55.749831 : Cannot read memory at address 0x0000030B 12:11:55.749831 : Cannot read memory at address 0x0000038B 12:11:55.751824 : Cannot read memory at address 0x0000030B 12:11:55.751824 : Cannot read memory at address 0x0000038B 12:11:55.753817 : Cannot read memory at address 0x0000030B 12:11:55.753817 : Cannot read memory at address 0x0000038B 12:11:55.754813 : RawData event for Player #1: 12:11:55.754813 : Device rawinput data (Hex) = [ 0000815C, 0000848C ] 12:11:55.754813 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.754813 : OnScreen Cursor Position (Px) = [ 970, 559 ] 12:11:55.754813 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.754813 : ClientWindow Style = FullScreen 12:11:55.754813 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.754813 : Game Position (Hex) = [ 03CA, 022F ] 12:11:55.754813 : Game Position (Dec) = [ 970, 559 ] 12:11:55.754813 : - 12:11:55.755810 : Cannot read memory at address 0x0000030B 12:11:55.755810 : Cannot read memory at address 0x0000038B 12:11:55.758309 : Cannot read memory at address 0x0000030B 12:11:55.758309 : Cannot read memory at address 0x0000038B 12:11:55.760309 : Cannot read memory at address 0x0000030B 12:11:55.760309 : Cannot read memory at address 0x0000038B 12:11:55.761306 : RawData event for Player #1: 12:11:55.761306 : Device rawinput data (Hex) = [ 00008134, 0000848C ] 12:11:55.761306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.761306 : OnScreen Cursor Position (Px) = [ 969, 559 ] 12:11:55.762303 : Cannot read memory at address 0x0000030B 12:11:55.762303 : Cannot read memory at address 0x0000038B 12:11:55.762303 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.762303 : ClientWindow Style = FullScreen 12:11:55.762303 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.762303 : Game Position (Hex) = [ 03C9, 022F ] 12:11:55.762303 : Game Position (Dec) = [ 969, 559 ] 12:11:55.762303 : - 12:11:55.764297 : Cannot read memory at address 0x0000030B 12:11:55.764297 : Cannot read memory at address 0x0000038B 12:11:55.766289 : Cannot read memory at address 0x0000030B 12:11:55.766289 : Cannot read memory at address 0x0000038B 12:11:55.768282 : Cannot read memory at address 0x0000030B 12:11:55.768282 : Cannot read memory at address 0x0000038B 12:11:55.768784 : RawData event for Player #1: 12:11:55.768784 : Device rawinput data (Hex) = [ 00008134, 000084C4 ] 12:11:55.768784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.768784 : OnScreen Cursor Position (Px) = [ 969, 560 ] 12:11:55.768784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.768784 : ClientWindow Style = FullScreen 12:11:55.768784 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.768784 : Game Position (Hex) = [ 03C9, 0230 ] 12:11:55.768784 : Game Position (Dec) = [ 969, 560 ] 12:11:55.768784 : - 12:11:55.769709 : Cannot read memory at address 0x0000030B 12:11:55.769709 : Cannot read memory at address 0x0000038B 12:11:55.771774 : Cannot read memory at address 0x0000030B 12:11:55.771774 : Cannot read memory at address 0x0000038B 12:11:55.773275 : Cannot read memory at address 0x0000030B 12:11:55.773275 : Cannot read memory at address 0x0000038B 12:11:55.775269 : Cannot read memory at address 0x0000030B 12:11:55.775269 : Cannot read memory at address 0x0000038B 12:11:55.775269 : RawData event for Player #1: 12:11:55.775269 : Device rawinput data (Hex) = [ 00008110, 000084C8 ] 12:11:55.775269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.775269 : OnScreen Cursor Position (Px) = [ 967, 560 ] 12:11:55.776265 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.776265 : ClientWindow Style = FullScreen 12:11:55.776265 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.776265 : Game Position (Hex) = [ 03C7, 0230 ] 12:11:55.776265 : Game Position (Dec) = [ 967, 560 ] 12:11:55.776265 : - 12:11:55.777266 : Cannot read memory at address 0x0000030B 12:11:55.777266 : Cannot read memory at address 0x0000038B 12:11:55.778760 : Cannot read memory at address 0x0000030B 12:11:55.778760 : Cannot read memory at address 0x0000038B 12:11:55.780755 : Cannot read memory at address 0x0000030B 12:11:55.780755 : Cannot read memory at address 0x0000038B 12:11:55.782749 : Cannot read memory at address 0x0000030B 12:11:55.782749 : Cannot read memory at address 0x0000038B 12:11:55.782749 : RawData event for Player #1: 12:11:55.782749 : Device rawinput data (Hex) = [ 000080C4, 000084FC ] 12:11:55.782749 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.782749 : OnScreen Cursor Position (Px) = [ 965, 561 ] 12:11:55.782749 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.782749 : ClientWindow Style = FullScreen 12:11:55.782749 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.782749 : Game Position (Hex) = [ 03C5, 0231 ] 12:11:55.782749 : Game Position (Dec) = [ 965, 561 ] 12:11:55.782749 : - 12:11:55.784743 : Cannot read memory at address 0x0000030B 12:11:55.784743 : Cannot read memory at address 0x0000038B 12:11:55.786735 : Cannot read memory at address 0x0000030B 12:11:55.786735 : Cannot read memory at address 0x0000038B 12:11:55.788238 : Cannot read memory at address 0x0000030B 12:11:55.788238 : Cannot read memory at address 0x0000038B 12:11:55.789243 : RawData event for Player #1: 12:11:55.789243 : Device rawinput data (Hex) = [ 000080C4, 000085A4 ] 12:11:55.789243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.789243 : OnScreen Cursor Position (Px) = [ 965, 563 ] 12:11:55.789243 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.789243 : ClientWindow Style = FullScreen 12:11:55.789243 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.789243 : Game Position (Hex) = [ 03C5, 0233 ] 12:11:55.789243 : Game Position (Dec) = [ 965, 563 ] 12:11:55.789243 : - 12:11:55.790239 : Cannot read memory at address 0x0000030B 12:11:55.790239 : Cannot read memory at address 0x0000038B 12:11:55.792232 : Cannot read memory at address 0x0000030B 12:11:55.792232 : Cannot read memory at address 0x0000038B 12:11:55.794229 : Cannot read memory at address 0x0000030B 12:11:55.794229 : Cannot read memory at address 0x0000038B 12:11:55.795223 : RawData event for Player #1: 12:11:55.795223 : Device rawinput data (Hex) = [ 00008098, 00008648 ] 12:11:55.796220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.796220 : Cannot read memory at address 0x0000030B 12:11:55.796220 : Cannot read memory at address 0x0000038B 12:11:55.796220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.796220 : ClientWindow Style = FullScreen 12:11:55.796220 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.796220 : Game Position (Hex) = [ 03C4, 0236 ] 12:11:55.796220 : Game Position (Dec) = [ 964, 566 ] 12:11:55.796220 : - 12:11:55.798212 : Cannot read memory at address 0x0000030B 12:11:55.798212 : Cannot read memory at address 0x0000038B 12:11:55.799713 : Cannot read memory at address 0x0000030B 12:11:55.799713 : Cannot read memory at address 0x0000038B 12:11:55.801705 : Cannot read memory at address 0x0000030B 12:11:55.801705 : Cannot read memory at address 0x0000038B 12:11:55.802702 : RawData event for Player #1: 12:11:55.802702 : Device rawinput data (Hex) = [ 00008098, 00008690 ] 12:11:55.802702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.802702 : OnScreen Cursor Position (Px) = [ 964, 567 ] 12:11:55.802702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.802702 : ClientWindow Style = FullScreen 12:11:55.802702 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.802702 : Game Position (Hex) = [ 03C4, 0237 ] 12:11:55.802702 : Game Position (Dec) = [ 964, 567 ] 12:11:55.802702 : - 12:11:55.803699 : Cannot read memory at address 0x0000030B 12:11:55.803699 : Cannot read memory at address 0x0000038B 12:11:55.805692 : Cannot read memory at address 0x0000030B 12:11:55.805692 : Cannot read memory at address 0x0000038B 12:11:55.807192 : Cannot read memory at address 0x0000030B 12:11:55.807192 : Cannot read memory at address 0x0000038B 12:11:55.808700 : Cannot read memory at address 0x0000030B 12:11:55.808700 : Cannot read memory at address 0x0000038B 12:11:55.810010 : Cannot read memory at address 0x0000030B 12:11:55.810010 : Cannot read memory at address 0x0000038B 12:11:55.810010 : Device rawinput data (Hex) = [ 0000806C, 000086C8 ] 12:11:55.810010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.810010 : OnScreen Cursor Position (Px) = [ 963, 568 ] 12:11:55.810010 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.810010 : ClientWindow Style = FullScreen 12:11:55.810010 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.810010 : Game Position (Hex) = [ 03C3, 0238 ] 12:11:55.810010 : Game Position (Dec) = [ 963, 568 ] 12:11:55.810010 : - 12:11:55.812005 : Cannot read memory at address 0x0000030B 12:11:55.812005 : Cannot read memory at address 0x0000038B 12:11:55.813998 : Cannot read memory at address 0x0000030B 12:11:55.813998 : Cannot read memory at address 0x0000038B 12:11:55.815991 : Cannot read memory at address 0x0000030B 12:11:55.815991 : Cannot read memory at address 0x0000038B 12:11:55.816988 : RawData event for Player #1: 12:11:55.816988 : Device rawinput data (Hex) = [ 00008090, 00008770 ] 12:11:55.816988 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.816988 : OnScreen Cursor Position (Px) = [ 964, 571 ] 12:11:55.816988 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.816988 : ClientWindow Style = FullScreen 12:11:55.816988 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.816988 : Game Position (Hex) = [ 03C4, 023B ] 12:11:55.816988 : Game Position (Dec) = [ 964, 571 ] 12:11:55.816988 : - 12:11:55.818056 : Cannot read memory at address 0x0000030B 12:11:55.818056 : Cannot read memory at address 0x0000038B 12:11:55.818056 : RawData event for Player #1: 12:11:55.818056 : Device rawinput data (Hex) = [ 00008090, 00008770 ] 12:11:55.818056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.818056 : OnScreen Cursor Position (Px) = [ 964, 571 ] 12:11:55.818056 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.818056 : ClientWindow Style = FullScreen 12:11:55.818056 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.818056 : Game Position (Hex) = [ 03C4, 023B ] 12:11:55.818056 : Game Position (Dec) = [ 964, 571 ] 12:11:55.819055 : Controller Buttons Events : OnScreenTriggerUp 12:11:55.819055 : - 12:11:55.820051 : Cannot read memory at address 0x0000030B 12:11:55.820051 : Cannot read memory at address 0x0000038B 12:11:55.822044 : Cannot read memory at address 0x0000030B 12:11:55.822044 : Cannot read memory at address 0x0000038B 12:11:55.824044 : Cannot read memory at address 0x0000030B 12:11:55.824044 : Cannot read memory at address 0x0000038B 12:11:55.825035 : RawData event for Player #1: 12:11:55.825035 : Device rawinput data (Hex) = [ 00008090, 00008814 ] 12:11:55.825035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.825035 : OnScreen Cursor Position (Px) = [ 964, 574 ] 12:11:55.825035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.825035 : ClientWindow Style = FullScreen 12:11:55.825035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.825035 : Game Position (Hex) = [ 03C4, 023E ] 12:11:55.825035 : Game Position (Dec) = [ 964, 574 ] 12:11:55.826031 : - 12:11:55.826031 : Cannot read memory at address 0x0000030B 12:11:55.826031 : Cannot read memory at address 0x0000038B 12:11:55.828025 : Cannot read memory at address 0x0000030B 12:11:55.828025 : Cannot read memory at address 0x0000038B 12:11:55.829525 : Cannot read memory at address 0x0000030B 12:11:55.829525 : Cannot read memory at address 0x0000038B 12:11:55.830522 : RawData event for Player #1: 12:11:55.830522 : Device rawinput data (Hex) = [ 00008088, 000088C0 ] 12:11:55.830522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.830522 : OnScreen Cursor Position (Px) = [ 963, 576 ] 12:11:55.830522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.831519 : Cannot read memory at address 0x0000030B 12:11:55.831519 : ClientWindow Style = FullScreen 12:11:55.831519 : Cannot read memory at address 0x0000038B 12:11:55.831519 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.831519 : Game Position (Hex) = [ 03C3, 0240 ] 12:11:55.831519 : Game Position (Dec) = [ 963, 576 ] 12:11:55.831519 : - 12:11:55.833512 : Cannot read memory at address 0x0000030B 12:11:55.833512 : Cannot read memory at address 0x0000038B 12:11:55.835505 : Cannot read memory at address 0x0000030B 12:11:55.835505 : Cannot read memory at address 0x0000038B 12:11:55.838004 : RawData event for Player #1: 12:11:55.838004 : Cannot read memory at address 0x0000030B 12:11:55.838004 : Cannot read memory at address 0x0000038B 12:11:55.838004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.838004 : OnScreen Cursor Position (Px) = [ 965, 577 ] 12:11:55.838004 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.838004 : ClientWindow Style = FullScreen 12:11:55.838004 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.838004 : Game Position (Hex) = [ 03C5, 0241 ] 12:11:55.838004 : Game Position (Dec) = [ 965, 577 ] 12:11:55.838004 : - 12:11:55.840010 : Cannot read memory at address 0x0000030B 12:11:55.840010 : Cannot read memory at address 0x0000038B 12:11:55.841998 : Cannot read memory at address 0x0000030B 12:11:55.841998 : Cannot read memory at address 0x0000038B 12:11:55.843995 : Cannot read memory at address 0x0000030B 12:11:55.843995 : Cannot read memory at address 0x0000038B 12:11:55.844989 : RawData event for Player #1: 12:11:55.844989 : Device rawinput data (Hex) = [ 000080CC, 0000896C ] 12:11:55.844989 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.844989 : OnScreen Cursor Position (Px) = [ 965, 579 ] 12:11:55.844989 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.844989 : ClientWindow Style = FullScreen 12:11:55.845985 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.845985 : Cannot read memory at address 0x0000030B 12:11:55.845985 : Game Position (Hex) = [ 03C5, 0243 ] 12:11:55.845985 : Cannot read memory at address 0x0000038B 12:11:55.845985 : Game Position (Dec) = [ 965, 579 ] 12:11:55.845985 : - 12:11:55.847979 : Cannot read memory at address 0x0000030B 12:11:55.847979 : Cannot read memory at address 0x0000038B 12:11:55.849479 : Cannot read memory at address 0x0000030B 12:11:55.849479 : Cannot read memory at address 0x0000038B 12:11:55.851472 : Cannot read memory at address 0x0000030B 12:11:55.851472 : Cannot read memory at address 0x0000038B 12:11:55.851472 : RawData event for Player #1: 12:11:55.851472 : Device rawinput data (Hex) = [ 00008118, 000089E8 ] 12:11:55.851472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.851472 : OnScreen Cursor Position (Px) = [ 968, 581 ] 12:11:55.851472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.851472 : ClientWindow Style = FullScreen 12:11:55.852469 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.852469 : Game Position (Hex) = [ 03C8, 0245 ] 12:11:55.852469 : Game Position (Dec) = [ 968, 581 ] 12:11:55.852469 : - 12:11:55.853465 : Cannot read memory at address 0x0000030B 12:11:55.853465 : Cannot read memory at address 0x0000038B 12:11:55.855462 : Cannot read memory at address 0x0000030B 12:11:55.855462 : Cannot read memory at address 0x0000038B 12:11:55.857966 : Cannot read memory at address 0x0000030B 12:11:55.857966 : Cannot read memory at address 0x0000038B 12:11:55.858988 : RawData event for Player #1: 12:11:55.858988 : Device rawinput data (Hex) = [ 00008144, 00008A4C ] 12:11:55.858988 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.858988 : OnScreen Cursor Position (Px) = [ 969, 583 ] 12:11:55.858988 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.859561 : ClientWindow Style = FullScreen 12:11:55.859561 : Cannot read memory at address 0x0000030B 12:11:55.859561 : Cannot read memory at address 0x0000038B 12:11:55.859561 : Game Position (Hex) = [ 03C9, 0247 ] 12:11:55.859561 : Game Position (Dec) = [ 969, 583 ] 12:11:55.859561 : - 12:11:55.861556 : Cannot read memory at address 0x0000030B 12:11:55.861556 : Cannot read memory at address 0x0000038B 12:11:55.863549 : Cannot read memory at address 0x0000030B 12:11:55.863549 : Cannot read memory at address 0x0000038B 12:11:55.865542 : Cannot read memory at address 0x0000030B 12:11:55.865542 : Cannot read memory at address 0x0000038B 12:11:55.865542 : RawData event for Player #1: 12:11:55.865542 : Device rawinput data (Hex) = [ 00008164, 00008AC8 ] 12:11:55.865542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.865542 : OnScreen Cursor Position (Px) = [ 970, 585 ] 12:11:55.865542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.865542 : ClientWindow Style = FullScreen 12:11:55.866539 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.866539 : Game Position (Hex) = [ 03CA, 0249 ] 12:11:55.866539 : Game Position (Dec) = [ 970, 585 ] 12:11:55.866539 : - 12:11:55.868041 : Cannot read memory at address 0x0000030B 12:11:55.868041 : Cannot read memory at address 0x0000038B 12:11:55.870042 : Cannot read memory at address 0x0000030B 12:11:55.870042 : Cannot read memory at address 0x0000038B 12:11:55.872035 : Cannot read memory at address 0x0000030B 12:11:55.872035 : Cannot read memory at address 0x0000038B 12:11:55.872035 : Device rawinput data (Hex) = [ 000081A4, 00008B38 ] 12:11:55.872035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.872035 : OnScreen Cursor Position (Px) = [ 972, 587 ] 12:11:55.872035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.872035 : ClientWindow Style = FullScreen 12:11:55.872035 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.872035 : Game Position (Hex) = [ 03CC, 024B ] 12:11:55.872035 : Game Position (Dec) = [ 972, 587 ] 12:11:55.872035 : - 12:11:55.874032 : Cannot read memory at address 0x0000030B 12:11:55.874032 : Cannot read memory at address 0x0000038B 12:11:55.876025 : Cannot read memory at address 0x0000030B 12:11:55.876025 : Cannot read memory at address 0x0000038B 12:11:55.878016 : Cannot read memory at address 0x0000030B 12:11:55.878016 : Cannot read memory at address 0x0000038B 12:11:55.878517 : RawData event for Player #1: 12:11:55.878517 : Device rawinput data (Hex) = [ 000081E8, 00008BE4 ] 12:11:55.878517 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.878517 : OnScreen Cursor Position (Px) = [ 974, 590 ] 12:11:55.878517 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.879515 : Cannot read memory at address 0x0000030B 12:11:55.879515 : Cannot read memory at address 0x0000038B 12:11:55.879515 : Game Position (Hex) = [ 03CE, 024E ] 12:11:55.879515 : Game Position (Dec) = [ 974, 590 ] 12:11:55.879515 : - 12:11:55.881509 : Cannot read memory at address 0x0000030B 12:11:55.881509 : Cannot read memory at address 0x0000038B 12:11:55.883502 : Cannot read memory at address 0x0000030B 12:11:55.883502 : Cannot read memory at address 0x0000038B 12:11:55.885495 : Cannot read memory at address 0x0000030B 12:11:55.885495 : Cannot read memory at address 0x0000038B 12:11:55.885495 : RawData event for Player #1: 12:11:55.885495 : Device rawinput data (Hex) = [ 000081F0, 00008C24 ] 12:11:55.885495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.885495 : OnScreen Cursor Position (Px) = [ 974, 591 ] 12:11:55.885495 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.885495 : ClientWindow Style = FullScreen 12:11:55.886492 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.886492 : Game Position (Hex) = [ 03CE, 024F ] 12:11:55.886492 : Game Position (Dec) = [ 974, 591 ] 12:11:55.886492 : - 12:11:55.887993 : Cannot read memory at address 0x0000030B 12:11:55.887993 : Cannot read memory at address 0x0000038B 12:11:55.889999 : Cannot read memory at address 0x0000030B 12:11:55.889999 : Cannot read memory at address 0x0000038B 12:11:55.891987 : Cannot read memory at address 0x0000030B 12:11:55.891987 : Cannot read memory at address 0x0000038B 12:11:55.892984 : RawData event for Player #1: 12:11:55.892984 : Device rawinput data (Hex) = [ 000081E8, 00008CA0 ] 12:11:55.892984 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.892984 : OnScreen Cursor Position (Px) = [ 974, 593 ] 12:11:55.892984 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.892984 : ClientWindow Style = FullScreen 12:11:55.892984 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.892984 : Game Position (Hex) = [ 03CE, 0251 ] 12:11:55.892984 : Game Position (Dec) = [ 974, 593 ] 12:11:55.892984 : - 12:11:55.893980 : Cannot read memory at address 0x0000030B 12:11:55.893980 : Cannot read memory at address 0x0000038B 12:11:55.895974 : Cannot read memory at address 0x0000030B 12:11:55.895974 : Cannot read memory at address 0x0000038B 12:11:55.897967 : Cannot read memory at address 0x0000030B 12:11:55.897967 : Cannot read memory at address 0x0000038B 12:11:55.899467 : Cannot read memory at address 0x0000030B 12:11:55.899467 : Cannot read memory at address 0x0000038B 12:11:55.899467 : RawData event for Player #1: 12:11:55.899467 : Device rawinput data (Hex) = [ 000081E8, 00008D04 ] 12:11:55.899467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.899467 : OnScreen Cursor Position (Px) = [ 974, 594 ] 12:11:55.899467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.899467 : ClientWindow Style = FullScreen 12:11:55.900464 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.900464 : Game Position (Hex) = [ 03CE, 0252 ] 12:11:55.900464 : Game Position (Dec) = [ 974, 594 ] 12:11:55.900464 : - 12:11:55.901465 : Cannot read memory at address 0x0000030B 12:11:55.901465 : Cannot read memory at address 0x0000038B 12:11:55.903457 : Cannot read memory at address 0x0000030B 12:11:55.903457 : Cannot read memory at address 0x0000038B 12:11:55.905957 : RawData event for Player #1: 12:11:55.905957 : Cannot read memory at address 0x0000030B 12:11:55.905957 : Device rawinput data (Hex) = [ 000081E8, 00008D74 ] 12:11:55.905957 : Cannot read memory at address 0x0000038B 12:11:55.905957 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.905957 : OnScreen Cursor Position (Px) = [ 974, 596 ] 12:11:55.905957 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.905957 : ClientWindow Style = FullScreen 12:11:55.905957 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.905957 : Game Position (Hex) = [ 03CE, 0254 ] 12:11:55.905957 : Game Position (Dec) = [ 974, 596 ] 12:11:55.905957 : - 12:11:55.907961 : Cannot read memory at address 0x0000030B 12:11:55.907961 : Cannot read memory at address 0x0000038B 12:11:55.909988 : Cannot read memory at address 0x0000030B 12:11:55.909988 : Cannot read memory at address 0x0000038B 12:11:55.911978 : Cannot read memory at address 0x0000030B 12:11:55.911978 : Cannot read memory at address 0x0000038B 12:11:55.912974 : RawData event for Player #1: 12:11:55.912974 : Device rawinput data (Hex) = [ 000081C4, 00008D6C ] 12:11:55.912974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.912974 : OnScreen Cursor Position (Px) = [ 973, 596 ] 12:11:55.912974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.912974 : ClientWindow Style = FullScreen 12:11:55.912974 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.912974 : Game Position (Hex) = [ 03CD, 0254 ] 12:11:55.912974 : Game Position (Dec) = [ 973, 596 ] 12:11:55.912974 : - 12:11:55.913970 : Cannot read memory at address 0x0000030B 12:11:55.913970 : Cannot read memory at address 0x0000038B 12:11:55.915963 : Cannot read memory at address 0x0000030B 12:11:55.915963 : Cannot read memory at address 0x0000038B 12:11:55.917960 : Cannot read memory at address 0x0000030B 12:11:55.917960 : Cannot read memory at address 0x0000038B 12:11:55.919295 : Cannot read memory at address 0x0000030B 12:11:55.919295 : Cannot read memory at address 0x0000038B 12:11:55.919295 : RawData event for Player #1: 12:11:55.919295 : Device rawinput data (Hex) = [ 000081C4, 00008D6C ] 12:11:55.919295 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.920293 : OnScreen Cursor Position (Px) = [ 973, 596 ] 12:11:55.920293 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.920293 : ClientWindow Style = FullScreen 12:11:55.920293 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.920293 : Game Position (Hex) = [ 03CD, 0254 ] 12:11:55.920293 : Game Position (Dec) = [ 973, 596 ] 12:11:55.920293 : - 12:11:55.921294 : Cannot read memory at address 0x0000030B 12:11:55.921294 : Cannot read memory at address 0x0000038B 12:11:55.923287 : Cannot read memory at address 0x0000030B 12:11:55.923287 : Cannot read memory at address 0x0000038B 12:11:55.925280 : Cannot read memory at address 0x0000030B 12:11:55.925280 : Cannot read memory at address 0x0000038B 12:11:55.926277 : RawData event for Player #1: 12:11:55.926277 : Device rawinput data (Hex) = [ 00008178, 00008DDC ] 12:11:55.926277 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.926277 : OnScreen Cursor Position (Px) = [ 971, 598 ] 12:11:55.927270 : Cannot read memory at address 0x0000030B 12:11:55.927270 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.927270 : Cannot read memory at address 0x0000038B 12:11:55.927270 : ClientWindow Style = FullScreen 12:11:55.927270 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.927270 : Game Position (Hex) = [ 03CB, 0256 ] 12:11:55.927270 : Game Position (Dec) = [ 971, 598 ] 12:11:55.927270 : - 12:11:55.928769 : Cannot read memory at address 0x0000030B 12:11:55.928769 : Cannot read memory at address 0x0000038B 12:11:55.930635 : Cannot read memory at address 0x0000030B 12:11:55.930635 : Cannot read memory at address 0x0000038B 12:11:55.932628 : Cannot read memory at address 0x0000030B 12:11:55.932628 : Cannot read memory at address 0x0000038B 12:11:55.933628 : RawData event for Player #1: 12:11:55.933628 : Device rawinput data (Hex) = [ 00008178, 00008DDC ] 12:11:55.933628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.933628 : OnScreen Cursor Position (Px) = [ 971, 598 ] 12:11:55.933628 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.933628 : ClientWindow Style = FullScreen 12:11:55.933628 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.934621 : Game Position (Hex) = [ 03CB, 0256 ] 12:11:55.934621 : Cannot read memory at address 0x0000030B 12:11:55.934621 : Game Position (Dec) = [ 971, 598 ] 12:11:55.934621 : Cannot read memory at address 0x0000038B 12:11:55.934621 : - 12:11:55.936618 : Cannot read memory at address 0x0000030B 12:11:55.936618 : Cannot read memory at address 0x0000038B 12:11:55.938126 : Cannot read memory at address 0x0000030B 12:11:55.938126 : Cannot read memory at address 0x0000038B 12:11:55.939699 : Cannot read memory at address 0x0000030B 12:11:55.939699 : Cannot read memory at address 0x0000038B 12:11:55.939699 : RawData event for Player #1: 12:11:55.939699 : Device rawinput data (Hex) = [ 00008128, 00008E4C ] 12:11:55.939699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.939699 : OnScreen Cursor Position (Px) = [ 968, 600 ] 12:11:55.939699 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.939699 : ClientWindow Style = FullScreen 12:11:55.939699 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.939699 : Game Position (Hex) = [ 03C8, 0258 ] 12:11:55.940699 : Game Position (Dec) = [ 968, 600 ] 12:11:55.940699 : - 12:11:55.941696 : Cannot read memory at address 0x0000030B 12:11:55.941696 : Cannot read memory at address 0x0000038B 12:11:55.943693 : Cannot read memory at address 0x0000030B 12:11:55.943693 : Cannot read memory at address 0x0000038B 12:11:55.945683 : Cannot read memory at address 0x0000030B 12:11:55.945683 : Cannot read memory at address 0x0000038B 12:11:55.946679 : RawData event for Player #1: 12:11:55.946679 : Device rawinput data (Hex) = [ 00008120, 00008E4C ] 12:11:55.946679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.946679 : OnScreen Cursor Position (Px) = [ 968, 600 ] 12:11:55.946679 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.946679 : ClientWindow Style = FullScreen 12:11:55.946679 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.946679 : Game Position (Hex) = [ 03C8, 0258 ] 12:11:55.946679 : Game Position (Dec) = [ 968, 600 ] 12:11:55.946679 : - 12:11:55.948181 : Cannot read memory at address 0x0000030B 12:11:55.948181 : Cannot read memory at address 0x0000038B 12:11:55.950187 : Cannot read memory at address 0x0000030B 12:11:55.950187 : Cannot read memory at address 0x0000038B 12:11:55.952181 : Cannot read memory at address 0x0000030B 12:11:55.952181 : Cannot read memory at address 0x0000038B 12:11:55.953173 : RawData event for Player #1: 12:11:55.954170 : Device rawinput data (Hex) = [ 00008128, 00008EB0 ] 12:11:55.954170 : Cannot read memory at address 0x0000030B 12:11:55.954170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.954170 : Cannot read memory at address 0x0000038B 12:11:55.954170 : OnScreen Cursor Position (Px) = [ 968, 601 ] 12:11:55.954170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.954170 : ClientWindow Style = FullScreen 12:11:55.954170 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.954170 : Game Position (Hex) = [ 03C8, 0259 ] 12:11:55.954170 : Game Position (Dec) = [ 968, 601 ] 12:11:55.954170 : - 12:11:55.956163 : Cannot read memory at address 0x0000030B 12:11:55.956163 : Cannot read memory at address 0x0000038B 12:11:55.958160 : Cannot read memory at address 0x0000030B 12:11:55.958160 : Cannot read memory at address 0x0000038B 12:11:55.960164 : Cannot read memory at address 0x0000030B 12:11:55.960164 : Cannot read memory at address 0x0000038B 12:11:55.960164 : RawData event for Player #1: 12:11:55.960164 : Device rawinput data (Hex) = [ 00008120, 00008EBC ] 12:11:55.961158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.961158 : OnScreen Cursor Position (Px) = [ 968, 602 ] 12:11:55.961158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.961158 : ClientWindow Style = FullScreen 12:11:55.961158 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.962154 : Game Position (Hex) = [ 03C8, 025A ] 12:11:55.962154 : Game Position (Dec) = [ 968, 602 ] 12:11:55.962154 : - 12:11:55.962154 : Cannot read memory at address 0x0000038B 12:11:55.964151 : Cannot read memory at address 0x0000030B 12:11:55.964151 : Cannot read memory at address 0x0000038B 12:11:55.966144 : Cannot read memory at address 0x0000030B 12:11:55.966144 : Cannot read memory at address 0x0000038B 12:11:55.967137 : RawData event for Player #1: 12:11:55.967137 : Device rawinput data (Hex) = [ 0000814C, 00008F20 ] 12:11:55.968134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.968134 : Cannot read memory at address 0x0000030B 12:11:55.968134 : OnScreen Cursor Position (Px) = [ 969, 603 ] 12:11:55.968134 : Cannot read memory at address 0x0000038B 12:11:55.968134 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.968134 : ClientWindow Style = FullScreen 12:11:55.968134 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.968635 : Game Position (Hex) = [ 03C9, 025B ] 12:11:55.968635 : Game Position (Dec) = [ 969, 603 ] 12:11:55.968635 : - 12:11:55.969586 : Cannot read memory at address 0x0000030B 12:11:55.969586 : Cannot read memory at address 0x0000038B 12:11:55.971587 : Cannot read memory at address 0x0000030B 12:11:55.971587 : Cannot read memory at address 0x0000038B 12:11:55.973581 : Cannot read memory at address 0x0000030B 12:11:55.973581 : Cannot read memory at address 0x0000038B 12:11:55.974577 : RawData event for Player #1: 12:11:55.974577 : Device rawinput data (Hex) = [ 00008160, 00008F9C ] 12:11:55.974577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.974577 : OnScreen Cursor Position (Px) = [ 970, 605 ] 12:11:55.974577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.974577 : ClientWindow Style = FullScreen 12:11:55.974577 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.975571 : Cannot read memory at address 0x0000030B 12:11:55.975571 : Cannot read memory at address 0x0000038B 12:11:55.975571 : Game Position (Dec) = [ 970, 605 ] 12:11:55.975571 : - 12:11:55.978075 : Cannot read memory at address 0x0000030B 12:11:55.978075 : Cannot read memory at address 0x0000038B 12:11:55.980116 : Cannot read memory at address 0x0000030B 12:11:55.980116 : Cannot read memory at address 0x0000038B 12:11:55.981113 : RawData event for Player #1: 12:11:55.981113 : Device rawinput data (Hex) = [ 000081AC, 00008FA8 ] 12:11:55.981113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.981113 : OnScreen Cursor Position (Px) = [ 972, 606 ] 12:11:55.981113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.981113 : ClientWindow Style = FullScreen 12:11:55.981113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.981113 : Game Position (Hex) = [ 03CC, 025E ] 12:11:55.981113 : Game Position (Dec) = [ 972, 606 ] 12:11:55.981113 : - 12:11:55.982109 : Cannot read memory at address 0x0000030B 12:11:55.982109 : Cannot read memory at address 0x0000038B 12:11:55.984102 : Cannot read memory at address 0x0000030B 12:11:55.984102 : Cannot read memory at address 0x0000038B 12:11:55.986099 : Cannot read memory at address 0x0000030B 12:11:55.986099 : Cannot read memory at address 0x0000038B 12:11:55.987093 : RawData event for Player #1: 12:11:55.988089 : Device rawinput data (Hex) = [ 000081AC, 0000904C ] 12:11:55.988089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.988089 : Cannot read memory at address 0x0000030B 12:11:55.988089 : OnScreen Cursor Position (Px) = [ 972, 608 ] 12:11:55.988089 : Cannot read memory at address 0x0000038B 12:11:55.988089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.988591 : ClientWindow Style = FullScreen 12:11:55.988591 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.988591 : Game Position (Hex) = [ 03CC, 0260 ] 12:11:55.988591 : Game Position (Dec) = [ 972, 608 ] 12:11:55.988591 : - 12:11:55.989595 : Cannot read memory at address 0x0000030B 12:11:55.989595 : Cannot read memory at address 0x0000038B 12:11:55.991587 : Cannot read memory at address 0x0000030B 12:11:55.991587 : Cannot read memory at address 0x0000038B 12:11:55.993581 : Cannot read memory at address 0x0000030B 12:11:55.993581 : Cannot read memory at address 0x0000038B 12:11:55.994575 : RawData event for Player #1: 12:11:55.994575 : Device rawinput data (Hex) = [ 000081FC, 000090B8 ] 12:11:55.995571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:55.995571 : Cannot read memory at address 0x0000030B 12:11:55.995571 : Cannot read memory at address 0x0000038B 12:11:55.995571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:55.995571 : ClientWindow Style = FullScreen 12:11:55.995571 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:55.995571 : Game Position (Hex) = [ 03CE, 0262 ] 12:11:55.995571 : Game Position (Dec) = [ 974, 610 ] 12:11:55.996567 : - 12:11:55.998070 : Cannot read memory at address 0x0000030B 12:11:55.998070 : Cannot read memory at address 0x0000038B 12:11:56.000071 : Cannot read memory at address 0x0000030B 12:11:56.000071 : Cannot read memory at address 0x0000038B 12:11:56.001068 : RawData event for Player #1: 12:11:56.001068 : Device rawinput data (Hex) = [ 00008224, 00009128 ] 12:11:56.002065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.002065 : Cannot read memory at address 0x0000030B 12:11:56.002065 : OnScreen Cursor Position (Px) = [ 976, 612 ] 12:11:56.002065 : Cannot read memory at address 0x0000038B 12:11:56.002065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.002065 : ClientWindow Style = FullScreen 12:11:56.002065 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.002065 : Game Position (Hex) = [ 03D0, 0264 ] 12:11:56.002065 : Game Position (Dec) = [ 976, 612 ] 12:11:56.002065 : - 12:11:56.004058 : Cannot read memory at address 0x0000030B 12:11:56.004058 : Cannot read memory at address 0x0000038B 12:11:56.006051 : Cannot read memory at address 0x0000030B 12:11:56.006051 : Cannot read memory at address 0x0000038B 12:11:56.008054 : Cannot read memory at address 0x0000030B 12:11:56.008054 : Cannot read memory at address 0x0000038B 12:11:56.008054 : RawData event for Player #1: 12:11:56.009056 : Device rawinput data (Hex) = [ 00008264, 00009218 ] 12:11:56.009056 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.009056 : OnScreen Cursor Position (Px) = [ 977, 616 ] 12:11:56.009056 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.009056 : ClientWindow Style = FullScreen 12:11:56.009056 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.009056 : Game Position (Hex) = [ 03D1, 0268 ] 12:11:56.009056 : Game Position (Dec) = [ 977, 616 ] 12:11:56.009056 : - 12:11:56.010052 : Cannot read memory at address 0x0000030B 12:11:56.010052 : Cannot read memory at address 0x0000038B 12:11:56.012046 : Cannot read memory at address 0x0000030B 12:11:56.012046 : Cannot read memory at address 0x0000038B 12:11:56.014039 : Cannot read memory at address 0x0000030B 12:11:56.014039 : Cannot read memory at address 0x0000038B 12:11:56.015036 : RawData event for Player #1: 12:11:56.015036 : Device rawinput data (Hex) = [ 0000828C, 00009278 ] 12:11:56.015036 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.015036 : OnScreen Cursor Position (Px) = [ 979, 617 ] 12:11:56.015036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.015036 : ClientWindow Style = FullScreen 12:11:56.015036 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.015036 : Game Position (Hex) = [ 03D3, 0269 ] 12:11:56.015036 : Game Position (Dec) = [ 979, 617 ] 12:11:56.015036 : - 12:11:56.016032 : Cannot read memory at address 0x0000030B 12:11:56.016032 : Cannot read memory at address 0x0000038B 12:11:56.018026 : Cannot read memory at address 0x0000030B 12:11:56.018026 : Cannot read memory at address 0x0000038B 12:11:56.019526 : Cannot read memory at address 0x0000030B 12:11:56.019526 : Cannot read memory at address 0x0000038B 12:11:56.021519 : Cannot read memory at address 0x0000030B 12:11:56.021519 : Cannot read memory at address 0x0000038B 12:11:56.021519 : RawData event for Player #1: 12:11:56.021519 : Device rawinput data (Hex) = [ 000082B0, 000093F8 ] 12:11:56.021519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.021519 : OnScreen Cursor Position (Px) = [ 980, 624 ] 12:11:56.021519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.021519 : ClientWindow Style = FullScreen 12:11:56.021519 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.022516 : Game Position (Hex) = [ 03D4, 0270 ] 12:11:56.022516 : Game Position (Dec) = [ 980, 624 ] 12:11:56.022516 : - 12:11:56.023512 : Cannot read memory at address 0x0000030B 12:11:56.023512 : Cannot read memory at address 0x0000038B 12:11:56.025506 : Cannot read memory at address 0x0000030B 12:11:56.025506 : Cannot read memory at address 0x0000038B 12:11:56.028004 : Cannot read memory at address 0x0000030B 12:11:56.028004 : Cannot read memory at address 0x0000038B 12:11:56.029009 : RawData event for Player #1: 12:11:56.029009 : Device rawinput data (Hex) = [ 000082C8, 00009468 ] 12:11:56.029009 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.029009 : OnScreen Cursor Position (Px) = [ 980, 626 ] 12:11:56.029009 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.029735 : ClientWindow Style = FullScreen 12:11:56.029735 : Cannot read memory at address 0x0000030B 12:11:56.029735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.029735 : Game Position (Hex) = [ 03D4, 0272 ] 12:11:56.029735 : Game Position (Dec) = [ 980, 626 ] 12:11:56.029735 : - 12:11:56.029735 : Cannot read memory at address 0x0000038B 12:11:56.031731 : Cannot read memory at address 0x0000030B 12:11:56.031731 : Cannot read memory at address 0x0000038B 12:11:56.033724 : Cannot read memory at address 0x0000030B 12:11:56.033724 : Cannot read memory at address 0x0000038B 12:11:56.035717 : Cannot read memory at address 0x0000030B 12:11:56.035717 : Cannot read memory at address 0x0000038B 12:11:56.035717 : RawData event for Player #1: 12:11:56.035717 : Device rawinput data (Hex) = [ 00008310, 00009578 ] 12:11:56.035717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.035717 : OnScreen Cursor Position (Px) = [ 982, 630 ] 12:11:56.035717 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.035717 : ClientWindow Style = FullScreen 12:11:56.035717 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.035717 : Game Position (Hex) = [ 03D6, 0276 ] 12:11:56.035717 : Game Position (Dec) = [ 982, 630 ] 12:11:56.036714 : - 12:11:56.038216 : Cannot read memory at address 0x0000030B 12:11:56.038216 : Cannot read memory at address 0x0000038B 12:11:56.040216 : Cannot read memory at address 0x0000030B 12:11:56.040216 : Cannot read memory at address 0x0000038B 12:11:56.042210 : Cannot read memory at address 0x0000030B 12:11:56.042210 : Cannot read memory at address 0x0000038B 12:11:56.042210 : RawData event for Player #1: 12:11:56.042210 : Device rawinput data (Hex) = [ 00008330, 00009678 ] 12:11:56.043207 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.043207 : OnScreen Cursor Position (Px) = [ 983, 634 ] 12:11:56.043207 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.043207 : ClientWindow Style = FullScreen 12:11:56.043207 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.043207 : Game Position (Hex) = [ 03D7, 027A ] 12:11:56.043207 : Game Position (Dec) = [ 983, 634 ] 12:11:56.043207 : - 12:11:56.044203 : Cannot read memory at address 0x0000030B 12:11:56.044203 : Cannot read memory at address 0x0000038B 12:11:56.046197 : Cannot read memory at address 0x0000030B 12:11:56.046197 : Cannot read memory at address 0x0000038B 12:11:56.048190 : Cannot read memory at address 0x0000030B 12:11:56.048190 : Cannot read memory at address 0x0000038B 12:11:56.049691 : Cannot read memory at address 0x0000030B 12:11:56.049691 : Cannot read memory at address 0x0000038B 12:11:56.049691 : RawData event for Player #1: 12:11:56.049691 : Device rawinput data (Hex) = [ 00008344, 00009784 ] 12:11:56.049691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.049691 : OnScreen Cursor Position (Px) = [ 984, 639 ] 12:11:56.049691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.049691 : ClientWindow Style = FullScreen 12:11:56.049691 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.049691 : Game Position (Hex) = [ 03D8, 027F ] 12:11:56.050687 : Game Position (Dec) = [ 984, 639 ] 12:11:56.050687 : - 12:11:56.051684 : Cannot read memory at address 0x0000030B 12:11:56.051684 : Cannot read memory at address 0x0000038B 12:11:56.053677 : Cannot read memory at address 0x0000030B 12:11:56.053677 : Cannot read memory at address 0x0000038B 12:11:56.055670 : Cannot read memory at address 0x0000030B 12:11:56.055670 : Cannot read memory at address 0x0000038B 12:11:56.055670 : RawData event for Player #1: 12:11:56.055670 : Device rawinput data (Hex) = [ 000083B8, 000098D4 ] 12:11:56.055670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.055670 : OnScreen Cursor Position (Px) = [ 987, 644 ] 12:11:56.055670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.055670 : ClientWindow Style = FullScreen 12:11:56.055670 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.055670 : Game Position (Hex) = [ 03DB, 0284 ] 12:11:56.055670 : Game Position (Dec) = [ 987, 644 ] 12:11:56.056667 : - 12:11:56.058169 : Cannot read memory at address 0x0000030B 12:11:56.058169 : Cannot read memory at address 0x0000038B 12:11:56.060173 : Cannot read memory at address 0x0000030B 12:11:56.060173 : Cannot read memory at address 0x0000038B 12:11:56.062162 : Cannot read memory at address 0x0000030B 12:11:56.062162 : Cannot read memory at address 0x0000038B 12:11:56.062162 : RawData event for Player #1: 12:11:56.063159 : Device rawinput data (Hex) = [ 00008404, 00009980 ] 12:11:56.063159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.063159 : OnScreen Cursor Position (Px) = [ 990, 647 ] 12:11:56.063159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.063159 : ClientWindow Style = FullScreen 12:11:56.063159 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.063159 : Game Position (Hex) = [ 03DE, 0287 ] 12:11:56.063159 : Game Position (Dec) = [ 990, 647 ] 12:11:56.063159 : - 12:11:56.064156 : Cannot read memory at address 0x0000030B 12:11:56.064156 : Cannot read memory at address 0x0000038B 12:11:56.065941 : Cannot read memory at address 0x0000030B 12:11:56.065941 : Cannot read memory at address 0x0000038B 12:11:56.067938 : Cannot read memory at address 0x0000030B 12:11:56.067938 : Cannot read memory at address 0x0000038B 12:11:56.069439 : Cannot read memory at address 0x0000030B 12:11:56.069439 : Cannot read memory at address 0x0000038B 12:11:56.069439 : RawData event for Player #1: 12:11:56.069439 : Device rawinput data (Hex) = [ 00008424, 00009B48 ] 12:11:56.069439 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.069439 : OnScreen Cursor Position (Px) = [ 991, 655 ] 12:11:56.069439 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.070435 : ClientWindow Style = FullScreen 12:11:56.070435 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.070435 : Game Position (Hex) = [ 03DF, 028F ] 12:11:56.070435 : Game Position (Dec) = [ 991, 655 ] 12:11:56.070435 : - 12:11:56.071432 : Cannot read memory at address 0x0000030B 12:11:56.071432 : Cannot read memory at address 0x0000038B 12:11:56.073425 : Cannot read memory at address 0x0000030B 12:11:56.073425 : Cannot read memory at address 0x0000038B 12:11:56.075418 : Cannot read memory at address 0x0000030B 12:11:56.075418 : Cannot read memory at address 0x0000038B 12:11:56.076419 : RawData event for Player #1: 12:11:56.076419 : Device rawinput data (Hex) = [ 0000841C, 00009BE4 ] 12:11:56.076419 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.076419 : OnScreen Cursor Position (Px) = [ 990, 657 ] 12:11:56.076419 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.076419 : ClientWindow Style = FullScreen 12:11:56.076419 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.076419 : Game Position (Hex) = [ 03DE, 0291 ] 12:11:56.076419 : Game Position (Dec) = [ 990, 657 ] 12:11:56.076419 : - 12:11:56.077923 : Cannot read memory at address 0x0000030B 12:11:56.077923 : Cannot read memory at address 0x0000038B 12:11:56.079752 : Cannot read memory at address 0x0000030B 12:11:56.079752 : Cannot read memory at address 0x0000038B 12:11:56.081747 : Cannot read memory at address 0x0000030B 12:11:56.081747 : Cannot read memory at address 0x0000038B 12:11:56.083741 : Cannot read memory at address 0x0000030B 12:11:56.083741 : Cannot read memory at address 0x0000038B 12:11:56.083741 : RawData event for Player #1: 12:11:56.083741 : Device rawinput data (Hex) = [ 00008440, 00009D44 ] 12:11:56.083741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.083741 : OnScreen Cursor Position (Px) = [ 991, 663 ] 12:11:56.083741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.083741 : ClientWindow Style = FullScreen 12:11:56.083741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.083741 : Game Position (Hex) = [ 03DF, 0297 ] 12:11:56.083741 : Game Position (Dec) = [ 991, 663 ] 12:11:56.083741 : - 12:11:56.085734 : Cannot read memory at address 0x0000030B 12:11:56.085734 : Cannot read memory at address 0x0000038B 12:11:56.088232 : Cannot read memory at address 0x0000030B 12:11:56.088232 : Cannot read memory at address 0x0000038B 12:11:56.089236 : RawData event for Player #1: 12:11:56.089236 : Device rawinput data (Hex) = [ 0000845C, 00009E64 ] 12:11:56.090233 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.090233 : Cannot read memory at address 0x0000030B 12:11:56.090233 : OnScreen Cursor Position (Px) = [ 992, 668 ] 12:11:56.090233 : Cannot read memory at address 0x0000038B 12:11:56.090233 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.090233 : ClientWindow Style = FullScreen 12:11:56.090233 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.090233 : Game Position (Hex) = [ 03E0, 029C ] 12:11:56.090233 : Game Position (Dec) = [ 992, 668 ] 12:11:56.090233 : - 12:11:56.092229 : Cannot read memory at address 0x0000030B 12:11:56.092229 : Cannot read memory at address 0x0000038B 12:11:56.094223 : Cannot read memory at address 0x0000030B 12:11:56.094223 : Cannot read memory at address 0x0000038B 12:11:56.096213 : Cannot read memory at address 0x0000030B 12:11:56.096213 : Cannot read memory at address 0x0000038B 12:11:56.096213 : RawData event for Player #1: 12:11:56.096213 : Device rawinput data (Hex) = [ 00008454, 00009F00 ] 12:11:56.096213 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.097209 : OnScreen Cursor Position (Px) = [ 992, 670 ] 12:11:56.097209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.097209 : ClientWindow Style = FullScreen 12:11:56.097209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.097209 : Game Position (Hex) = [ 03E0, 029E ] 12:11:56.097209 : Game Position (Dec) = [ 992, 670 ] 12:11:56.097209 : - 12:11:56.098206 : Cannot read memory at address 0x0000030B 12:11:56.098206 : Cannot read memory at address 0x0000038B 12:11:56.099706 : Cannot read memory at address 0x0000030B 12:11:56.099706 : Cannot read memory at address 0x0000038B 12:11:56.101699 : Cannot read memory at address 0x0000030B 12:11:56.101699 : Cannot read memory at address 0x0000038B 12:11:56.103692 : Cannot read memory at address 0x0000030B 12:11:56.103692 : Cannot read memory at address 0x0000038B 12:11:56.103692 : RawData event for Player #1: 12:11:56.103692 : Device rawinput data (Hex) = [ 00008474, 0000A040 ] 12:11:56.103692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.103692 : OnScreen Cursor Position (Px) = [ 993, 676 ] 12:11:56.103692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.103692 : ClientWindow Style = FullScreen 12:11:56.103692 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.103692 : Game Position (Hex) = [ 03E1, 02A4 ] 12:11:56.103692 : Game Position (Dec) = [ 993, 676 ] 12:11:56.104689 : - 12:11:56.106191 : Cannot read memory at address 0x0000030B 12:11:56.106191 : Cannot read memory at address 0x0000038B 12:11:56.108195 : Cannot read memory at address 0x0000030B 12:11:56.108195 : Cannot read memory at address 0x0000038B 12:11:56.110508 : Cannot read memory at address 0x0000030B 12:11:56.110508 : Cannot read memory at address 0x0000038B 12:11:56.110508 : RawData event for Player #1: 12:11:56.110508 : Device rawinput data (Hex) = [ 000084A0, 0000A0D4 ] 12:11:56.110508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.110508 : OnScreen Cursor Position (Px) = [ 994, 678 ] 12:11:56.111500 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.111500 : ClientWindow Style = FullScreen 12:11:56.111500 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.111500 : Game Position (Hex) = [ 03E2, 02A6 ] 12:11:56.111500 : Game Position (Dec) = [ 994, 678 ] 12:11:56.112497 : - 12:11:56.112497 : Cannot read memory at address 0x0000030B 12:11:56.112497 : Cannot read memory at address 0x0000038B 12:11:56.114490 : Cannot read memory at address 0x0000030B 12:11:56.114490 : Cannot read memory at address 0x0000038B 12:11:56.116484 : Cannot read memory at address 0x0000030B 12:11:56.116484 : Cannot read memory at address 0x0000038B 12:11:56.117985 : RawData event for Player #1: 12:11:56.117985 : Device rawinput data (Hex) = [ 000084BC, 0000A224 ] 12:11:56.117985 : Cannot read memory at address 0x0000038B 12:11:56.117985 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.117985 : OnScreen Cursor Position (Px) = [ 995, 684 ] 12:11:56.117985 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.117985 : ClientWindow Style = FullScreen 12:11:56.117985 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.117985 : Game Position (Hex) = [ 03E3, 02AC ] 12:11:56.117985 : Game Position (Dec) = [ 995, 684 ] 12:11:56.117985 : - 12:11:56.119986 : Cannot read memory at address 0x0000030B 12:11:56.119986 : Cannot read memory at address 0x0000038B 12:11:56.121979 : Cannot read memory at address 0x0000030B 12:11:56.121979 : Cannot read memory at address 0x0000038B 12:11:56.123976 : Cannot read memory at address 0x0000030B 12:11:56.123976 : Cannot read memory at address 0x0000038B 12:11:56.124969 : RawData event for Player #1: 12:11:56.124969 : Device rawinput data (Hex) = [ 000084E0, 0000A294 ] 12:11:56.124969 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.124969 : OnScreen Cursor Position (Px) = [ 996, 685 ] 12:11:56.124969 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.124969 : ClientWindow Style = FullScreen 12:11:56.124969 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.124969 : Game Position (Hex) = [ 03E4, 02AD ] 12:11:56.124969 : Game Position (Dec) = [ 996, 685 ] 12:11:56.124969 : - 12:11:56.125966 : Cannot read memory at address 0x0000030B 12:11:56.125966 : Cannot read memory at address 0x0000038B 12:11:56.127959 : Cannot read memory at address 0x0000030B 12:11:56.127959 : Cannot read memory at address 0x0000038B 12:11:56.129460 : Cannot read memory at address 0x0000030B 12:11:56.129460 : Cannot read memory at address 0x0000038B 12:11:56.130456 : RawData event for Player #1: 12:11:56.130456 : Device rawinput data (Hex) = [ 000084EC, 0000A380 ] 12:11:56.130456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.130456 : OnScreen Cursor Position (Px) = [ 996, 689 ] 12:11:56.130456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.130456 : ClientWindow Style = FullScreen 12:11:56.131453 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.131453 : Cannot read memory at address 0x0000030B 12:11:56.131453 : Game Position (Hex) = [ 03E4, 02B1 ] 12:11:56.131453 : Cannot read memory at address 0x0000038B 12:11:56.131453 : - 12:11:56.133446 : Cannot read memory at address 0x0000030B 12:11:56.133446 : Cannot read memory at address 0x0000038B 12:11:56.135439 : Cannot read memory at address 0x0000030B 12:11:56.135439 : Cannot read memory at address 0x0000038B 12:11:56.137938 : Cannot read memory at address 0x0000030B 12:11:56.137938 : RawData event for Player #1: 12:11:56.137938 : Cannot read memory at address 0x0000038B 12:11:56.137938 : Device rawinput data (Hex) = [ 0000852C, 0000A410 ] 12:11:56.137938 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.137938 : OnScreen Cursor Position (Px) = [ 998, 692 ] 12:11:56.137938 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.137938 : ClientWindow Style = FullScreen 12:11:56.137938 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.137938 : Game Position (Hex) = [ 03E6, 02B4 ] 12:11:56.137938 : Game Position (Dec) = [ 998, 692 ] 12:11:56.138949 : - 12:11:56.139942 : Cannot read memory at address 0x0000030B 12:11:56.139942 : Cannot read memory at address 0x0000038B 12:11:56.141939 : Cannot read memory at address 0x0000030B 12:11:56.141939 : Cannot read memory at address 0x0000038B 12:11:56.143929 : Cannot read memory at address 0x0000030B 12:11:56.143929 : Cannot read memory at address 0x0000038B 12:11:56.144926 : RawData event for Player #1: 12:11:56.144926 : Device rawinput data (Hex) = [ 00008574, 0000A4C8 ] 12:11:56.144926 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.144926 : OnScreen Cursor Position (Px) = [ 1000, 695 ] 12:11:56.144926 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.144926 : ClientWindow Style = FullScreen 12:11:56.145923 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.145923 : Cannot read memory at address 0x0000030B 12:11:56.145923 : Game Position (Hex) = [ 03E8, 02B7 ] 12:11:56.145923 : Cannot read memory at address 0x0000038B 12:11:56.145923 : Game Position (Dec) = [ 1000, 695 ] 12:11:56.145923 : - 12:11:56.147916 : Cannot read memory at address 0x0000030B 12:11:56.147916 : Cannot read memory at address 0x0000038B 12:11:56.149416 : Cannot read memory at address 0x0000030B 12:11:56.149416 : Cannot read memory at address 0x0000038B 12:11:56.151410 : Cannot read memory at address 0x0000030B 12:11:56.151410 : Cannot read memory at address 0x0000038B 12:11:56.151410 : RawData event for Player #1: 12:11:56.151410 : Device rawinput data (Hex) = [ 000085B8, 0000A5D4 ] 12:11:56.151410 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.151410 : OnScreen Cursor Position (Px) = [ 1002, 699 ] 12:11:56.151410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.152406 : ClientWindow Style = FullScreen 12:11:56.152406 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.152406 : Game Position (Hex) = [ 03EA, 02BB ] 12:11:56.152406 : Game Position (Dec) = [ 1002, 699 ] 12:11:56.152406 : - 12:11:56.153403 : Cannot read memory at address 0x0000030B 12:11:56.153403 : Cannot read memory at address 0x0000038B 12:11:56.155399 : Cannot read memory at address 0x0000030B 12:11:56.155399 : Cannot read memory at address 0x0000038B 12:11:56.157903 : Cannot read memory at address 0x0000030B 12:11:56.157903 : Cannot read memory at address 0x0000038B 12:11:56.158938 : RawData event for Player #1: 12:11:56.158938 : Device rawinput data (Hex) = [ 000085DC, 0000A668 ] 12:11:56.158938 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.158938 : OnScreen Cursor Position (Px) = [ 1003, 702 ] 12:11:56.158938 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.158938 : ClientWindow Style = FullScreen 12:11:56.158938 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.158938 : Game Position (Hex) = [ 03EB, 02BE ] 12:11:56.158938 : Game Position (Dec) = [ 1003, 702 ] 12:11:56.158938 : - 12:11:56.159902 : Cannot read memory at address 0x0000030B 12:11:56.159902 : Cannot read memory at address 0x0000038B 12:11:56.161897 : Cannot read memory at address 0x0000030B 12:11:56.161897 : Cannot read memory at address 0x0000038B 12:11:56.163890 : Cannot read memory at address 0x0000030B 12:11:56.163890 : Cannot read memory at address 0x0000038B 12:11:56.165883 : Cannot read memory at address 0x0000030B 12:11:56.165883 : RawData event for Player #1: 12:11:56.165883 : Cannot read memory at address 0x0000038B 12:11:56.165883 : Device rawinput data (Hex) = [ 00008678, 0000A744 ] 12:11:56.165883 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.165883 : OnScreen Cursor Position (Px) = [ 1008, 705 ] 12:11:56.165883 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.165883 : ClientWindow Style = FullScreen 12:11:56.165883 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.165883 : Game Position (Hex) = [ 03F0, 02C1 ] 12:11:56.166881 : Game Position (Dec) = [ 1008, 705 ] 12:11:56.166881 : - 12:11:56.167877 : Cannot read memory at address 0x0000030B 12:11:56.167877 : Cannot read memory at address 0x0000038B 12:11:56.169376 : Cannot read memory at address 0x0000030B 12:11:56.169376 : Cannot read memory at address 0x0000038B 12:11:56.169376 : RawData event for Player #1: 12:11:56.169376 : Device rawinput data (Hex) = [ 0000869C, 0000A790 ] 12:11:56.169376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.169376 : OnScreen Cursor Position (Px) = [ 1009, 706 ] 12:11:56.169376 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.170373 : ClientWindow Style = FullScreen 12:11:56.170373 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.170373 : Game Position (Hex) = [ 03F1, 02C2 ] 12:11:56.170373 : Game Position (Dec) = [ 1009, 706 ] 12:11:56.170373 : - 12:11:56.171374 : Cannot read memory at address 0x0000030B 12:11:56.171374 : Cannot read memory at address 0x0000038B 12:11:56.173367 : Cannot read memory at address 0x0000030B 12:11:56.173367 : Cannot read memory at address 0x0000038B 12:11:56.174363 : RawData event for Player #1: 12:11:56.174363 : Device rawinput data (Hex) = [ 000086DC, 0000A7E4 ] 12:11:56.174363 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.175357 : OnScreen Cursor Position (Px) = [ 1011, 708 ] 12:11:56.175357 : Cannot read memory at address 0x0000030B 12:11:56.175357 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.175357 : Cannot read memory at address 0x0000038B 12:11:56.175357 : ClientWindow Style = FullScreen 12:11:56.175357 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.175357 : Game Position (Hex) = [ 03F3, 02C4 ] 12:11:56.175357 : Game Position (Dec) = [ 1011, 708 ] 12:11:56.175357 : - 12:11:56.177861 : Cannot read memory at address 0x0000030B 12:11:56.177861 : Cannot read memory at address 0x0000038B 12:11:56.179804 : Cannot read memory at address 0x0000030B 12:11:56.179804 : Cannot read memory at address 0x0000038B 12:11:56.179804 : RawData event for Player #1: 12:11:56.179804 : Device rawinput data (Hex) = [ 00008704, 0000A7E4 ] 12:11:56.179804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.179804 : OnScreen Cursor Position (Px) = [ 1012, 708 ] 12:11:56.179804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.179804 : ClientWindow Style = FullScreen 12:11:56.179804 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.179804 : Game Position (Hex) = [ 03F4, 02C4 ] 12:11:56.180803 : Game Position (Dec) = [ 1012, 708 ] 12:11:56.180803 : - 12:11:56.181799 : Cannot read memory at address 0x0000030B 12:11:56.181799 : Cannot read memory at address 0x0000038B 12:11:56.183793 : Cannot read memory at address 0x0000030B 12:11:56.183793 : Cannot read memory at address 0x0000038B 12:11:56.184790 : RawData event for Player #1: 12:11:56.184790 : Device rawinput data (Hex) = [ 00008754, 0000A830 ] 12:11:56.184790 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.184790 : OnScreen Cursor Position (Px) = [ 1014, 709 ] 12:11:56.184790 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.184790 : ClientWindow Style = FullScreen 12:11:56.184790 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.184790 : Game Position (Hex) = [ 03F6, 02C5 ] 12:11:56.184790 : Game Position (Dec) = [ 1014, 709 ] 12:11:56.185786 : - 12:11:56.185786 : Cannot read memory at address 0x0000030B 12:11:56.185786 : Cannot read memory at address 0x0000038B 12:11:56.187784 : Cannot read memory at address 0x0000030B 12:11:56.187784 : Cannot read memory at address 0x0000038B 12:11:56.189079 : Cannot read memory at address 0x0000030B 12:11:56.189079 : Cannot read memory at address 0x0000038B 12:11:56.189775 : RawData event for Player #1: 12:11:56.189775 : Device rawinput data (Hex) = [ 00008798, 0000A854 ] 12:11:56.189775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.189775 : OnScreen Cursor Position (Px) = [ 1016, 710 ] 12:11:56.190308 : Cannot read memory at address 0x0000030B 12:11:56.190308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.190308 : Cannot read memory at address 0x0000038B 12:11:56.190308 : ClientWindow Style = FullScreen 12:11:56.190308 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.190308 : Game Position (Hex) = [ 03F8, 02C6 ] 12:11:56.190308 : Game Position (Dec) = [ 1016, 710 ] 12:11:56.190308 : - 12:11:56.192358 : Cannot read memory at address 0x0000030B 12:11:56.192358 : Cannot read memory at address 0x0000038B 12:11:56.194376 : Cannot read memory at address 0x0000030B 12:11:56.194376 : Cannot read memory at address 0x0000038B 12:11:56.194376 : RawData event for Player #1: 12:11:56.194376 : Device rawinput data (Hex) = [ 000087E0, 0000A884 ] 12:11:56.194376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.194376 : OnScreen Cursor Position (Px) = [ 1019, 710 ] 12:11:56.195295 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.195295 : ClientWindow Style = FullScreen 12:11:56.195295 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.195295 : Game Position (Hex) = [ 03FB, 02C6 ] 12:11:56.195295 : Game Position (Dec) = [ 1019, 710 ] 12:11:56.195295 : - 12:11:56.196327 : Cannot read memory at address 0x0000030B 12:11:56.196327 : Cannot read memory at address 0x0000038B 12:11:56.197830 : Cannot read memory at address 0x0000030B 12:11:56.197830 : Cannot read memory at address 0x0000038B 12:11:56.198837 : RawData event for Player #1: 12:11:56.198837 : Device rawinput data (Hex) = [ 0000882C, 0000A884 ] 12:11:56.198837 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.198837 : OnScreen Cursor Position (Px) = [ 1021, 710 ] 12:11:56.198837 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.198837 : ClientWindow Style = FullScreen 12:11:56.198837 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.198837 : Game Position (Hex) = [ 03FD, 02C6 ] 12:11:56.198837 : Game Position (Dec) = [ 1021, 710 ] 12:11:56.198837 : - 12:11:56.199834 : Cannot read memory at address 0x0000030B 12:11:56.199834 : Cannot read memory at address 0x0000038B 12:11:56.201831 : Cannot read memory at address 0x0000030B 12:11:56.201831 : Cannot read memory at address 0x0000038B 12:11:56.203825 : Cannot read memory at address 0x0000030B 12:11:56.203825 : Cannot read memory at address 0x0000038B 12:11:56.203825 : RawData event for Player #1: 12:11:56.203825 : Device rawinput data (Hex) = [ 00008850, 0000A860 ] 12:11:56.203825 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.203825 : OnScreen Cursor Position (Px) = [ 1022, 710 ] 12:11:56.203825 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.203825 : ClientWindow Style = FullScreen 12:11:56.203825 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.203825 : Game Position (Hex) = [ 03FE, 02C6 ] 12:11:56.203825 : Game Position (Dec) = [ 1022, 710 ] 12:11:56.204817 : - 12:11:56.206324 : Cannot read memory at address 0x0000030B 12:11:56.206324 : Cannot read memory at address 0x0000038B 12:11:56.207868 : Cannot read memory at address 0x0000030B 12:11:56.207868 : Cannot read memory at address 0x0000038B 12:11:56.208885 : RawData event for Player #1: 12:11:56.208885 : Device rawinput data (Hex) = [ 00008898, 0000A860 ] 12:11:56.208885 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.208885 : OnScreen Cursor Position (Px) = [ 1024, 710 ] 12:11:56.208885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.208885 : ClientWindow Style = FullScreen 12:11:56.208885 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.208885 : Game Position (Hex) = [ 0400, 02C6 ] 12:11:56.208885 : Game Position (Dec) = [ 1024, 710 ] 12:11:56.208885 : - 12:11:56.209876 : Cannot read memory at address 0x0000030B 12:11:56.209876 : Cannot read memory at address 0x0000038B 12:11:56.211869 : Cannot read memory at address 0x0000030B 12:11:56.211869 : Cannot read memory at address 0x0000038B 12:11:56.213863 : Cannot read memory at address 0x0000030B 12:11:56.213863 : RawData event for Player #1: 12:11:56.213863 : Cannot read memory at address 0x0000038B 12:11:56.213863 : Device rawinput data (Hex) = [ 000088E4, 0000A860 ] 12:11:56.213863 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.213863 : OnScreen Cursor Position (Px) = [ 1026, 710 ] 12:11:56.213863 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.213863 : ClientWindow Style = FullScreen 12:11:56.213863 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.213863 : Game Position (Hex) = [ 0402, 02C6 ] 12:11:56.213863 : Game Position (Dec) = [ 1026, 710 ] 12:11:56.214860 : - 12:11:56.215857 : Cannot read memory at address 0x0000030B 12:11:56.215857 : Cannot read memory at address 0x0000038B 12:11:56.217849 : Cannot read memory at address 0x0000030B 12:11:56.217849 : Cannot read memory at address 0x0000038B 12:11:56.219076 : RawData event for Player #1: 12:11:56.219076 : Device rawinput data (Hex) = [ 0000890C, 0000A86C ] 12:11:56.219076 : Cannot read memory at address 0x0000038B 12:11:56.219076 : OnScreen Cursor Position (Px) = [ 1027, 710 ] 12:11:56.219076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.219076 : ClientWindow Style = FullScreen 12:11:56.219076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.219076 : Game Position (Hex) = [ 0403, 02C6 ] 12:11:56.219076 : Game Position (Dec) = [ 1027, 710 ] 12:11:56.219076 : - 12:11:56.221072 : Cannot read memory at address 0x0000030B 12:11:56.221072 : Cannot read memory at address 0x0000038B 12:11:56.223065 : RawData event for Player #1: 12:11:56.223065 : Device rawinput data (Hex) = [ 00008954, 0000A820 ] 12:11:56.223065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.223065 : OnScreen Cursor Position (Px) = [ 1029, 709 ] 12:11:56.223065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.223065 : ClientWindow Style = FullScreen 12:11:56.223065 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.223065 : Game Position (Hex) = [ 0405, 02C5 ] 12:11:56.223065 : Game Position (Dec) = [ 1029, 709 ] 12:11:56.223065 : - 12:11:56.225062 : Cannot read memory at address 0x0000030B 12:11:56.225062 : Cannot read memory at address 0x0000038B 12:11:56.227056 : Cannot read memory at address 0x0000030B 12:11:56.227056 : Cannot read memory at address 0x0000038B 12:11:56.227056 : RawData event for Player #1: 12:11:56.228048 : Device rawinput data (Hex) = [ 00008954, 0000A7FC ] 12:11:56.228048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.228048 : OnScreen Cursor Position (Px) = [ 1029, 708 ] 12:11:56.228048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.228048 : ClientWindow Style = FullScreen 12:11:56.228551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.228551 : Cannot read memory at address 0x0000030B 12:11:56.228551 : Cannot read memory at address 0x0000038B 12:11:56.228551 : Game Position (Dec) = [ 1029, 708 ] 12:11:56.228551 : - 12:11:56.230546 : Cannot read memory at address 0x0000030B 12:11:56.230546 : Cannot read memory at address 0x0000038B 12:11:56.232544 : Cannot read memory at address 0x0000030B 12:11:56.232544 : Cannot read memory at address 0x0000038B 12:11:56.232544 : RawData event for Player #1: 12:11:56.232544 : Device rawinput data (Hex) = [ 000089A0, 0000A7AC ] 12:11:56.232544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.232544 : OnScreen Cursor Position (Px) = [ 1032, 707 ] 12:11:56.232544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.232544 : ClientWindow Style = FullScreen 12:11:56.232544 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.233536 : Game Position (Hex) = [ 0408, 02C3 ] 12:11:56.233536 : Game Position (Dec) = [ 1032, 707 ] 12:11:56.233536 : - 12:11:56.234537 : Cannot read memory at address 0x0000030B 12:11:56.234537 : Cannot read memory at address 0x0000038B 12:11:56.236530 : Cannot read memory at address 0x0000030B 12:11:56.236530 : Cannot read memory at address 0x0000038B 12:11:56.238033 : Cannot read memory at address 0x0000030B 12:11:56.238033 : Cannot read memory at address 0x0000038B 12:11:56.239707 : Cannot read memory at address 0x0000030B 12:11:56.239707 : Cannot read memory at address 0x0000038B 12:11:56.239707 : RawData event for Player #1: 12:11:56.239707 : Device rawinput data (Hex) = [ 000089E8, 0000A73C ] 12:11:56.239707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.239707 : OnScreen Cursor Position (Px) = [ 1034, 705 ] 12:11:56.239707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.239707 : ClientWindow Style = FullScreen 12:11:56.239707 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.239707 : Game Position (Hex) = [ 040A, 02C1 ] 12:11:56.240707 : Game Position (Dec) = [ 1034, 705 ] 12:11:56.240707 : - 12:11:56.241708 : Cannot read memory at address 0x0000030B 12:11:56.241708 : Cannot read memory at address 0x0000038B 12:11:56.243697 : Cannot read memory at address 0x0000030B 12:11:56.243697 : Cannot read memory at address 0x0000038B 12:11:56.245691 : Cannot read memory at address 0x0000030B 12:11:56.245691 : Cannot read memory at address 0x0000038B 12:11:56.246688 : RawData event for Player #1: 12:11:56.246688 : Device rawinput data (Hex) = [ 00008A34, 0000A6AC ] 12:11:56.246688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.246688 : OnScreen Cursor Position (Px) = [ 1036, 703 ] 12:11:56.246688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.246688 : ClientWindow Style = FullScreen 12:11:56.246688 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.246688 : Game Position (Hex) = [ 040C, 02BF ] 12:11:56.246688 : Game Position (Dec) = [ 1036, 703 ] 12:11:56.246688 : - 12:11:56.248194 : Cannot read memory at address 0x0000030B 12:11:56.248194 : Cannot read memory at address 0x0000038B 12:11:56.250229 : Cannot read memory at address 0x0000030B 12:11:56.250229 : Cannot read memory at address 0x0000038B 12:11:56.252222 : Cannot read memory at address 0x0000030B 12:11:56.252222 : Cannot read memory at address 0x0000038B 12:11:56.253220 : RawData event for Player #1: 12:11:56.254212 : Cannot read memory at address 0x0000030B 12:11:56.254212 : Cannot read memory at address 0x0000038B 12:11:56.254212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.254212 : OnScreen Cursor Position (Px) = [ 1037, 701 ] 12:11:56.254212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.254212 : ClientWindow Style = FullScreen 12:11:56.254212 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.254212 : Game Position (Hex) = [ 040D, 02BD ] 12:11:56.254212 : Game Position (Dec) = [ 1037, 701 ] 12:11:56.254212 : - 12:11:56.256209 : Cannot read memory at address 0x0000030B 12:11:56.256209 : Cannot read memory at address 0x0000038B 12:11:56.258202 : Cannot read memory at address 0x0000030B 12:11:56.258202 : Cannot read memory at address 0x0000038B 12:11:56.259481 : Cannot read memory at address 0x0000030B 12:11:56.259481 : Cannot read memory at address 0x0000038B 12:11:56.259481 : RawData event for Player #1: 12:11:56.259481 : Device rawinput data (Hex) = [ 00008A78, 0000A578 ] 12:11:56.259481 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.259481 : OnScreen Cursor Position (Px) = [ 1038, 698 ] 12:11:56.260480 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.260480 : ClientWindow Style = FullScreen 12:11:56.260480 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.260480 : Game Position (Hex) = [ 040E, 02BA ] 12:11:56.260480 : Game Position (Dec) = [ 1038, 698 ] 12:11:56.260480 : - 12:11:56.260480 : RawData event for Player #1: 12:11:56.261477 : Device rawinput data (Hex) = [ 00008A78, 0000A578 ] 12:11:56.261477 : Cannot read memory at address 0x0000030B 12:11:56.261477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.261477 : Cannot read memory at address 0x0000038B 12:11:56.261477 : OnScreen Cursor Position (Px) = [ 1038, 698 ] 12:11:56.261477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.261477 : ClientWindow Style = FullScreen 12:11:56.261477 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.261477 : Game Position (Hex) = [ 040E, 02BA ] 12:11:56.262474 : Game Position (Dec) = [ 1038, 698 ] 12:11:56.262474 : Controller Buttons Events : OnScreenTriggerDown 12:11:56.262474 : - 12:11:56.263470 : Cannot read memory at address 0x0000030B 12:11:56.263470 : Cannot read memory at address 0x0000038B 12:11:56.265468 : Cannot read memory at address 0x0000030B 12:11:56.265468 : Cannot read memory at address 0x0000038B 12:11:56.266464 : RawData event for Player #1: 12:11:56.266464 : Device rawinput data (Hex) = [ 00008AB4, 0000A450 ] 12:11:56.266464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.266464 : OnScreen Cursor Position (Px) = [ 1040, 693 ] 12:11:56.266464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.266464 : ClientWindow Style = FullScreen 12:11:56.266464 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.266464 : Game Position (Hex) = [ 0410, 02B5 ] 12:11:56.267968 : Game Position (Dec) = [ 1040, 693 ] 12:11:56.267968 : Cannot read memory at address 0x0000030B 12:11:56.267968 : - 12:11:56.267968 : Cannot read memory at address 0x0000038B 12:11:56.269666 : Cannot read memory at address 0x0000030B 12:11:56.269666 : Cannot read memory at address 0x0000038B 12:11:56.271664 : Cannot read memory at address 0x0000030B 12:11:56.271664 : Cannot read memory at address 0x0000038B 12:11:56.273661 : Cannot read memory at address 0x0000030B 12:11:56.273661 : Cannot read memory at address 0x0000038B 12:11:56.273661 : RawData event for Player #1: 12:11:56.273661 : Device rawinput data (Hex) = [ 00008AFC, 0000A3C4 ] 12:11:56.273661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.273661 : OnScreen Cursor Position (Px) = [ 1042, 690 ] 12:11:56.274654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.274654 : ClientWindow Style = FullScreen 12:11:56.274654 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.274654 : Game Position (Hex) = [ 0412, 02B2 ] 12:11:56.274654 : Game Position (Dec) = [ 1042, 690 ] 12:11:56.274654 : - 12:11:56.275654 : Cannot read memory at address 0x0000030B 12:11:56.275654 : Cannot read memory at address 0x0000038B 12:11:56.278154 : Cannot read memory at address 0x0000030B 12:11:56.278154 : Cannot read memory at address 0x0000038B 12:11:56.280161 : Cannot read memory at address 0x0000030B 12:11:56.280161 : Cannot read memory at address 0x0000038B 12:11:56.280161 : RawData event for Player #1: 12:11:56.280161 : Device rawinput data (Hex) = [ 00008B24, 0000A2C4 ] 12:11:56.281157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.281157 : OnScreen Cursor Position (Px) = [ 1043, 686 ] 12:11:56.281157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.281157 : ClientWindow Style = FullScreen 12:11:56.281157 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.281157 : Game Position (Hex) = [ 0413, 02AE ] 12:11:56.281157 : Game Position (Dec) = [ 1043, 686 ] 12:11:56.281157 : - 12:11:56.282154 : Cannot read memory at address 0x0000030B 12:11:56.282154 : Cannot read memory at address 0x0000038B 12:11:56.284147 : Cannot read memory at address 0x0000030B 12:11:56.284147 : Cannot read memory at address 0x0000038B 12:11:56.286141 : Cannot read memory at address 0x0000030B 12:11:56.286141 : Cannot read memory at address 0x0000038B 12:11:56.287137 : RawData event for Player #1: 12:11:56.287137 : Device rawinput data (Hex) = [ 00008B50, 0000A228 ] 12:11:56.288134 : Cannot read memory at address 0x0000030B 12:11:56.288134 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.288134 : Cannot read memory at address 0x0000038B 12:11:56.288134 : OnScreen Cursor Position (Px) = [ 1044, 684 ] 12:11:56.288134 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.288134 : ClientWindow Style = FullScreen 12:11:56.288636 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.288636 : Game Position (Hex) = [ 0414, 02AC ] 12:11:56.288636 : Game Position (Dec) = [ 1044, 684 ] 12:11:56.288636 : - 12:11:56.289635 : Cannot read memory at address 0x0000030B 12:11:56.289635 : Cannot read memory at address 0x0000038B 12:11:56.291628 : Cannot read memory at address 0x0000030B 12:11:56.291628 : Cannot read memory at address 0x0000038B 12:11:56.293622 : Cannot read memory at address 0x0000030B 12:11:56.293622 : Cannot read memory at address 0x0000038B 12:11:56.294618 : RawData event for Player #1: 12:11:56.294618 : Device rawinput data (Hex) = [ 00008B78, 0000A0AC ] 12:11:56.294618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.294618 : OnScreen Cursor Position (Px) = [ 1046, 677 ] 12:11:56.294618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.294618 : ClientWindow Style = FullScreen 12:11:56.294618 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.294618 : Game Position (Hex) = [ 0416, 02A5 ] 12:11:56.295615 : Game Position (Dec) = [ 1046, 677 ] 12:11:56.295615 : - 12:11:56.295615 : Cannot read memory at address 0x0000030B 12:11:56.295615 : Cannot read memory at address 0x0000038B 12:11:56.298114 : Cannot read memory at address 0x0000030B 12:11:56.298114 : Cannot read memory at address 0x0000038B 12:11:56.300117 : Cannot read memory at address 0x0000030B 12:11:56.300117 : Cannot read memory at address 0x0000038B 12:11:56.300117 : RawData event for Player #1: 12:11:56.301113 : Device rawinput data (Hex) = [ 00008BA8, 00009FD8 ] 12:11:56.301113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.301113 : OnScreen Cursor Position (Px) = [ 1047, 674 ] 12:11:56.301113 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.301113 : ClientWindow Style = FullScreen 12:11:56.301113 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.301113 : Game Position (Hex) = [ 0417, 02A2 ] 12:11:56.301113 : Game Position (Dec) = [ 1047, 674 ] 12:11:56.301113 : - 12:11:56.302110 : Cannot read memory at address 0x0000030B 12:11:56.302110 : Cannot read memory at address 0x0000038B 12:11:56.304103 : Cannot read memory at address 0x0000030B 12:11:56.304103 : Cannot read memory at address 0x0000038B 12:11:56.306602 : Cannot read memory at address 0x0000030B 12:11:56.306602 : Cannot read memory at address 0x0000038B 12:11:56.306602 : RawData event for Player #1: 12:11:56.306602 : Device rawinput data (Hex) = [ 00008C10, 00009E80 ] 12:11:56.306602 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.308112 : OnScreen Cursor Position (Px) = [ 1050, 668 ] 12:11:56.308112 : Cannot read memory at address 0x0000030B 12:11:56.308112 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.308112 : Cannot read memory at address 0x0000038B 12:11:56.308112 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.308112 : Game Position (Hex) = [ 041A, 029C ] 12:11:56.308112 : Game Position (Dec) = [ 1050, 668 ] 12:11:56.308112 : - 12:11:56.310114 : Cannot read memory at address 0x0000030B 12:11:56.310114 : Cannot read memory at address 0x0000038B 12:11:56.312108 : Cannot read memory at address 0x0000030B 12:11:56.312108 : Cannot read memory at address 0x0000038B 12:11:56.314101 : Cannot read memory at address 0x0000030B 12:11:56.314101 : Cannot read memory at address 0x0000038B 12:11:56.314101 : RawData event for Player #1: 12:11:56.315097 : Device rawinput data (Hex) = [ 00008C54, 00009CD8 ] 12:11:56.315097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.315097 : OnScreen Cursor Position (Px) = [ 1052, 661 ] 12:11:56.315097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.315097 : ClientWindow Style = FullScreen 12:11:56.315097 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.315097 : Game Position (Hex) = [ 041C, 0295 ] 12:11:56.315097 : Game Position (Dec) = [ 1052, 661 ] 12:11:56.315097 : - 12:11:56.316094 : Cannot read memory at address 0x0000030B 12:11:56.316094 : Cannot read memory at address 0x0000038B 12:11:56.318088 : Cannot read memory at address 0x0000030B 12:11:56.318088 : Cannot read memory at address 0x0000038B 12:11:56.319590 : Cannot read memory at address 0x0000030B 12:11:56.319590 : Cannot read memory at address 0x0000038B 12:11:56.321583 : Cannot read memory at address 0x0000030B 12:11:56.321583 : Cannot read memory at address 0x0000038B 12:11:56.321583 : RawData event for Player #1: 12:11:56.321583 : Device rawinput data (Hex) = [ 00008CA4, 00009BC0 ] 12:11:56.321583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.321583 : OnScreen Cursor Position (Px) = [ 1054, 657 ] 12:11:56.321583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.321583 : ClientWindow Style = FullScreen 12:11:56.321583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.321583 : Game Position (Hex) = [ 041E, 0291 ] 12:11:56.322579 : Game Position (Dec) = [ 1054, 657 ] 12:11:56.322579 : - 12:11:56.323576 : Cannot read memory at address 0x0000030B 12:11:56.323576 : Cannot read memory at address 0x0000038B 12:11:56.325569 : Cannot read memory at address 0x0000030B 12:11:56.325569 : Cannot read memory at address 0x0000038B 12:11:56.328068 : Cannot read memory at address 0x0000030B 12:11:56.328068 : Cannot read memory at address 0x0000038B 12:11:56.329074 : RawData event for Player #1: 12:11:56.329074 : Device rawinput data (Hex) = [ 00008CFC, 00009AB4 ] 12:11:56.329074 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.329074 : OnScreen Cursor Position (Px) = [ 1057, 652 ] 12:11:56.329074 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.329074 : ClientWindow Style = FullScreen 12:11:56.329074 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.329074 : Game Position (Hex) = [ 0421, 028C ] 12:11:56.329074 : Game Position (Dec) = [ 1057, 652 ] 12:11:56.329074 : - 12:11:56.330071 : Cannot read memory at address 0x0000030B 12:11:56.330071 : Cannot read memory at address 0x0000038B 12:11:56.332064 : Cannot read memory at address 0x0000030B 12:11:56.332064 : Cannot read memory at address 0x0000038B 12:11:56.334057 : Cannot read memory at address 0x0000030B 12:11:56.334057 : Cannot read memory at address 0x0000038B 12:11:56.335054 : RawData event for Player #1: 12:11:56.336051 : Device rawinput data (Hex) = [ 00008CFC, 00009A44 ] 12:11:56.336051 : Cannot read memory at address 0x0000030B 12:11:56.336051 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.336051 : Cannot read memory at address 0x0000038B 12:11:56.336051 : OnScreen Cursor Position (Px) = [ 1057, 650 ] 12:11:56.336051 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.336051 : ClientWindow Style = FullScreen 12:11:56.336051 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.336051 : Game Position (Hex) = [ 0421, 028A ] 12:11:56.336051 : Game Position (Dec) = [ 1057, 650 ] 12:11:56.336051 : - 12:11:56.338045 : Cannot read memory at address 0x0000030B 12:11:56.338045 : Cannot read memory at address 0x0000038B 12:11:56.339546 : Cannot read memory at address 0x0000030B 12:11:56.339546 : Cannot read memory at address 0x0000038B 12:11:56.341540 : Cannot read memory at address 0x0000030B 12:11:56.341540 : Cannot read memory at address 0x0000038B 12:11:56.341540 : RawData event for Player #1: 12:11:56.341540 : Device rawinput data (Hex) = [ 00008D0C, 0000994C ] 12:11:56.341540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.341540 : OnScreen Cursor Position (Px) = [ 1057, 646 ] 12:11:56.341540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.341540 : ClientWindow Style = FullScreen 12:11:56.341540 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.341540 : Game Position (Hex) = [ 0421, 0286 ] 12:11:56.342536 : Game Position (Dec) = [ 1057, 646 ] 12:11:56.342536 : - 12:11:56.343537 : Cannot read memory at address 0x0000030B 12:11:56.343537 : Cannot read memory at address 0x0000038B 12:11:56.345525 : Cannot read memory at address 0x0000030B 12:11:56.345525 : Cannot read memory at address 0x0000038B 12:11:56.348026 : Cannot read memory at address 0x0000030B 12:11:56.348026 : Cannot read memory at address 0x0000038B 12:11:56.348026 : RawData event for Player #1: 12:11:56.349038 : Device rawinput data (Hex) = [ 00008D34, 00009898 ] 12:11:56.349038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.349038 : OnScreen Cursor Position (Px) = [ 1059, 643 ] 12:11:56.349038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.349038 : ClientWindow Style = FullScreen 12:11:56.349038 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.349038 : Game Position (Hex) = [ 0423, 0283 ] 12:11:56.349038 : Game Position (Dec) = [ 1059, 643 ] 12:11:56.349038 : - 12:11:56.350035 : Cannot read memory at address 0x0000030B 12:11:56.350035 : Cannot read memory at address 0x0000038B 12:11:56.352029 : Cannot read memory at address 0x0000030B 12:11:56.352029 : Cannot read memory at address 0x0000038B 12:11:56.354022 : Cannot read memory at address 0x0000030B 12:11:56.354022 : Cannot read memory at address 0x0000038B 12:11:56.355018 : RawData event for Player #1: 12:11:56.356015 : Cannot read memory at address 0x0000030B 12:11:56.356015 : Device rawinput data (Hex) = [ 00008D68, 00009808 ] 12:11:56.356015 : Cannot read memory at address 0x0000038B 12:11:56.356015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.356015 : OnScreen Cursor Position (Px) = [ 1060, 641 ] 12:11:56.356015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.356015 : ClientWindow Style = FullScreen 12:11:56.356015 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.356015 : Game Position (Hex) = [ 0424, 0281 ] 12:11:56.356015 : Game Position (Dec) = [ 1060, 641 ] 12:11:56.356015 : - 12:11:56.358008 : Cannot read memory at address 0x0000030B 12:11:56.358008 : Cannot read memory at address 0x0000038B 12:11:56.359853 : Cannot read memory at address 0x0000030B 12:11:56.359853 : Cannot read memory at address 0x0000038B 12:11:56.360859 : RawData event for Player #1: 12:11:56.360859 : Device rawinput data (Hex) = [ 00008D44, 000096C0 ] 12:11:56.360859 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.360859 : OnScreen Cursor Position (Px) = [ 1059, 635 ] 12:11:56.360859 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.360859 : ClientWindow Style = FullScreen 12:11:56.361851 : Cannot read memory at address 0x0000030B 12:11:56.361851 : Cannot read memory at address 0x0000038B 12:11:56.361851 : Game Position (Hex) = [ 0423, 027B ] 12:11:56.361851 : Game Position (Dec) = [ 1059, 635 ] 12:11:56.361851 : - 12:11:56.363845 : Cannot read memory at address 0x0000030B 12:11:56.363845 : Cannot read memory at address 0x0000038B 12:11:56.365838 : Cannot read memory at address 0x0000030B 12:11:56.365838 : RawData event for Player #1: 12:11:56.365838 : Cannot read memory at address 0x0000038B 12:11:56.365838 : Device rawinput data (Hex) = [ 00008D44, 000096C0 ] 12:11:56.365838 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.365838 : OnScreen Cursor Position (Px) = [ 1059, 635 ] 12:11:56.365838 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.365838 : ClientWindow Style = FullScreen 12:11:56.365838 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.365838 : Game Position (Hex) = [ 0423, 027B ] 12:11:56.365838 : Game Position (Dec) = [ 1059, 635 ] 12:11:56.366835 : - 12:11:56.367831 : Cannot read memory at address 0x0000030B 12:11:56.367831 : Cannot read memory at address 0x0000038B 12:11:56.369333 : Cannot read memory at address 0x0000030B 12:11:56.369333 : Cannot read memory at address 0x0000038B 12:11:56.369333 : RawData event for Player #1: 12:11:56.369333 : Device rawinput data (Hex) = [ 00008D44, 00009650 ] 12:11:56.369333 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.369333 : OnScreen Cursor Position (Px) = [ 1059, 634 ] 12:11:56.370329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.370329 : ClientWindow Style = FullScreen 12:11:56.370329 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.370329 : Game Position (Hex) = [ 0423, 027A ] 12:11:56.370329 : Game Position (Dec) = [ 1059, 634 ] 12:11:56.370329 : - 12:11:56.371326 : Cannot read memory at address 0x0000030B 12:11:56.371326 : Cannot read memory at address 0x0000038B 12:11:56.373319 : Cannot read memory at address 0x0000030B 12:11:56.373319 : Cannot read memory at address 0x0000038B 12:11:56.374316 : RawData event for Player #1: 12:11:56.374316 : Device rawinput data (Hex) = [ 00008D44, 000095DC ] 12:11:56.374316 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.375312 : OnScreen Cursor Position (Px) = [ 1059, 632 ] 12:11:56.375312 : Cannot read memory at address 0x0000030B 12:11:56.375312 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.375312 : Cannot read memory at address 0x0000038B 12:11:56.375312 : ClientWindow Style = FullScreen 12:11:56.375312 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.375312 : Game Position (Hex) = [ 0423, 0278 ] 12:11:56.375312 : Game Position (Dec) = [ 1059, 632 ] 12:11:56.375312 : - 12:11:56.377817 : Cannot read memory at address 0x0000030B 12:11:56.377817 : Cannot read memory at address 0x0000038B 12:11:56.379822 : Cannot read memory at address 0x0000030B 12:11:56.379822 : RawData event for Player #1: 12:11:56.379822 : Device rawinput data (Hex) = [ 00008D44, 000095DC ] 12:11:56.379822 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.379822 : OnScreen Cursor Position (Px) = [ 1059, 632 ] 12:11:56.379822 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.379822 : ClientWindow Style = FullScreen 12:11:56.379822 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.379822 : Game Position (Hex) = [ 0423, 0278 ] 12:11:56.380819 : Game Position (Dec) = [ 1059, 632 ] 12:11:56.380819 : - 12:11:56.381815 : Cannot read memory at address 0x0000030B 12:11:56.381815 : Cannot read memory at address 0x0000038B 12:11:56.383808 : Cannot read memory at address 0x0000030B 12:11:56.383808 : Cannot read memory at address 0x0000038B 12:11:56.384805 : RawData event for Player #1: 12:11:56.384805 : Device rawinput data (Hex) = [ 00008D14, 00009578 ] 12:11:56.384805 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.384805 : OnScreen Cursor Position (Px) = [ 1058, 630 ] 12:11:56.384805 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.384805 : ClientWindow Style = FullScreen 12:11:56.384805 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.384805 : Game Position (Hex) = [ 0422, 0276 ] 12:11:56.384805 : Game Position (Dec) = [ 1058, 630 ] 12:11:56.384805 : - 12:11:56.385802 : Cannot read memory at address 0x0000030B 12:11:56.385802 : Cannot read memory at address 0x0000038B 12:11:56.387795 : Cannot read memory at address 0x0000030B 12:11:56.387795 : Cannot read memory at address 0x0000038B 12:11:56.389296 : Cannot read memory at address 0x0000030B 12:11:56.389296 : Cannot read memory at address 0x0000038B 12:11:56.389296 : RawData event for Player #1: 12:11:56.389296 : Device rawinput data (Hex) = [ 00008D14, 00009578 ] 12:11:56.389296 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.389296 : OnScreen Cursor Position (Px) = [ 1058, 630 ] 12:11:56.389296 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.390293 : ClientWindow Style = FullScreen 12:11:56.390293 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.390293 : Game Position (Hex) = [ 0422, 0276 ] 12:11:56.390293 : Game Position (Dec) = [ 1058, 630 ] 12:11:56.390293 : - 12:11:56.391293 : Cannot read memory at address 0x0000030B 12:11:56.391293 : Cannot read memory at address 0x0000038B 12:11:56.393286 : Cannot read memory at address 0x0000030B 12:11:56.393286 : Cannot read memory at address 0x0000038B 12:11:56.393286 : RawData event for Player #1: 12:11:56.393286 : Device rawinput data (Hex) = [ 00008CD0, 00009508 ] 12:11:56.393286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.393286 : OnScreen Cursor Position (Px) = [ 1056, 628 ] 12:11:56.394279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.394279 : ClientWindow Style = FullScreen 12:11:56.394279 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.394279 : Game Position (Hex) = [ 0420, 0274 ] 12:11:56.394279 : Game Position (Dec) = [ 1056, 628 ] 12:11:56.394279 : - 12:11:56.395276 : Cannot read memory at address 0x0000030B 12:11:56.395276 : Cannot read memory at address 0x0000038B 12:11:56.397269 : Cannot read memory at address 0x0000030B 12:11:56.397269 : Cannot read memory at address 0x0000038B 12:11:56.398769 : Cannot read memory at address 0x0000030B 12:11:56.398769 : Cannot read memory at address 0x0000038B 12:11:56.398769 : RawData event for Player #1: 12:11:56.398769 : Device rawinput data (Hex) = [ 00008CD0, 00009508 ] 12:11:56.398769 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.398769 : OnScreen Cursor Position (Px) = [ 1056, 628 ] 12:11:56.398769 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.398769 : ClientWindow Style = FullScreen 12:11:56.398769 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.398769 : Game Position (Hex) = [ 0420, 0274 ] 12:11:56.398769 : Game Position (Dec) = [ 1056, 628 ] 12:11:56.398769 : - 12:11:56.400764 : Cannot read memory at address 0x0000030B 12:11:56.400764 : Cannot read memory at address 0x0000038B 12:11:56.402758 : Cannot read memory at address 0x0000030B 12:11:56.402758 : Cannot read memory at address 0x0000038B 12:11:56.403754 : RawData event for Player #1: 12:11:56.403754 : Device rawinput data (Hex) = [ 00008CA0, 000094A0 ] 12:11:56.403754 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.403754 : OnScreen Cursor Position (Px) = [ 1054, 627 ] 12:11:56.403754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.403754 : ClientWindow Style = FullScreen 12:11:56.403754 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.403754 : Game Position (Hex) = [ 041E, 0273 ] 12:11:56.403754 : Game Position (Dec) = [ 1054, 627 ] 12:11:56.403754 : - 12:11:56.404751 : Cannot read memory at address 0x0000030B 12:11:56.404751 : Cannot read memory at address 0x0000038B 12:11:56.406751 : Cannot read memory at address 0x0000030B 12:11:56.406751 : Cannot read memory at address 0x0000038B 12:11:56.408963 : RawData event for Player #1: 12:11:56.408963 : Cannot read memory at address 0x0000030B 12:11:56.408963 : Device rawinput data (Hex) = [ 00008C78, 000094A0 ] 12:11:56.408963 : Cannot read memory at address 0x0000038B 12:11:56.408963 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.408963 : OnScreen Cursor Position (Px) = [ 1053, 627 ] 12:11:56.408963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.408963 : ClientWindow Style = FullScreen 12:11:56.408963 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.408963 : Game Position (Hex) = [ 041D, 0273 ] 12:11:56.408963 : Game Position (Dec) = [ 1053, 627 ] 12:11:56.408963 : - 12:11:56.410960 : Cannot read memory at address 0x0000030B 12:11:56.410960 : Cannot read memory at address 0x0000038B 12:11:56.412950 : Cannot read memory at address 0x0000030B 12:11:56.412950 : Cannot read memory at address 0x0000038B 12:11:56.413947 : RawData event for Player #1: 12:11:56.413947 : Device rawinput data (Hex) = [ 00008C2C, 00009470 ] 12:11:56.413947 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.413947 : OnScreen Cursor Position (Px) = [ 1051, 626 ] 12:11:56.413947 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.413947 : ClientWindow Style = FullScreen 12:11:56.413947 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.413947 : Game Position (Hex) = [ 041B, 0272 ] 12:11:56.413947 : Game Position (Dec) = [ 1051, 626 ] 12:11:56.413947 : - 12:11:56.414943 : Cannot read memory at address 0x0000030B 12:11:56.414943 : Cannot read memory at address 0x0000038B 12:11:56.416937 : Cannot read memory at address 0x0000030B 12:11:56.416937 : Cannot read memory at address 0x0000038B 12:11:56.417933 : RawData event for Player #1: 12:11:56.417933 : Device rawinput data (Hex) = [ 00008BE8, 00009400 ] 12:11:56.417933 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.417933 : OnScreen Cursor Position (Px) = [ 1049, 624 ] 12:11:56.417933 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.417933 : ClientWindow Style = FullScreen 12:11:56.417933 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.418436 : Game Position (Hex) = [ 0419, 0270 ] 12:11:56.418436 : Cannot read memory at address 0x0000030B 12:11:56.418436 : Game Position (Dec) = [ 1049, 624 ] 12:11:56.418436 : Cannot read memory at address 0x0000038B 12:11:56.418436 : - 12:11:56.420432 : Cannot read memory at address 0x0000030B 12:11:56.420432 : Cannot read memory at address 0x0000038B 12:11:56.422429 : Cannot read memory at address 0x0000030B 12:11:56.422429 : Cannot read memory at address 0x0000038B 12:11:56.422429 : RawData event for Player #1: 12:11:56.422429 : Device rawinput data (Hex) = [ 00008BE4, 00009400 ] 12:11:56.422429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.422429 : OnScreen Cursor Position (Px) = [ 1049, 624 ] 12:11:56.422429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.422429 : ClientWindow Style = FullScreen 12:11:56.422429 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.423422 : Game Position (Hex) = [ 0419, 0270 ] 12:11:56.423422 : Game Position (Dec) = [ 1049, 624 ] 12:11:56.423422 : - 12:11:56.423422 : RawData event for Player #1: 12:11:56.423422 : Device rawinput data (Hex) = [ 00008BE4, 00009400 ] 12:11:56.423422 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.423422 : OnScreen Cursor Position (Px) = [ 1049, 624 ] 12:11:56.423422 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.424418 : ClientWindow Style = FullScreen 12:11:56.424418 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.424418 : Cannot read memory at address 0x0000030B 12:11:56.424418 : Cannot read memory at address 0x0000038B 12:11:56.424418 : Game Position (Dec) = [ 1049, 624 ] 12:11:56.424418 : Controller Buttons Events : OnScreenTriggerUp 12:11:56.424418 : - 12:11:56.426416 : Cannot read memory at address 0x0000030B 12:11:56.426416 : Cannot read memory at address 0x0000038B 12:11:56.427919 : Cannot read memory at address 0x0000030B 12:11:56.427919 : Cannot read memory at address 0x0000038B 12:11:56.428928 : RawData event for Player #1: 12:11:56.428928 : Device rawinput data (Hex) = [ 00008BB8, 0000940C ] 12:11:56.428928 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.428928 : OnScreen Cursor Position (Px) = [ 1047, 624 ] 12:11:56.428928 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.428928 : ClientWindow Style = FullScreen 12:11:56.428928 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.428928 : Game Position (Hex) = [ 0417, 0270 ] 12:11:56.428928 : Game Position (Dec) = [ 1047, 624 ] 12:11:56.429924 : - 12:11:56.429924 : Cannot read memory at address 0x0000030B 12:11:56.429924 : Cannot read memory at address 0x0000038B 12:11:56.431918 : Cannot read memory at address 0x0000030B 12:11:56.431918 : Cannot read memory at address 0x0000038B 12:11:56.433911 : RawData event for Player #1: 12:11:56.433911 : Cannot read memory at address 0x0000030B 12:11:56.433911 : Device rawinput data (Hex) = [ 00008BA0, 00009390 ] 12:11:56.433911 : Cannot read memory at address 0x0000038B 12:11:56.433911 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.433911 : OnScreen Cursor Position (Px) = [ 1047, 622 ] 12:11:56.433911 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.433911 : ClientWindow Style = FullScreen 12:11:56.433911 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.433911 : Game Position (Hex) = [ 0417, 026E ] 12:11:56.433911 : Game Position (Dec) = [ 1047, 622 ] 12:11:56.433911 : - 12:11:56.435904 : Cannot read memory at address 0x0000030B 12:11:56.435904 : Cannot read memory at address 0x0000038B 12:11:56.437900 : Cannot read memory at address 0x0000030B 12:11:56.437900 : Cannot read memory at address 0x0000038B 12:11:56.438772 : RawData event for Player #1: 12:11:56.439119 : Cannot read memory at address 0x0000030B 12:11:56.439119 : Device rawinput data (Hex) = [ 00008BA0, 00009390 ] 12:11:56.439119 : Cannot read memory at address 0x0000038B 12:11:56.439119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.439119 : OnScreen Cursor Position (Px) = [ 1047, 622 ] 12:11:56.439119 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.439119 : ClientWindow Style = FullScreen 12:11:56.439119 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.439119 : Game Position (Hex) = [ 0417, 026E ] 12:11:56.439119 : Game Position (Dec) = [ 1047, 622 ] 12:11:56.439119 : - 12:11:56.441115 : Cannot read memory at address 0x0000030B 12:11:56.441115 : Cannot read memory at address 0x0000038B 12:11:56.442115 : RawData event for Player #1: 12:11:56.443108 : Device rawinput data (Hex) = [ 00008BA0, 00009390 ] 12:11:56.443108 : Cannot read memory at address 0x0000030B 12:11:56.443108 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.443108 : Cannot read memory at address 0x0000038B 12:11:56.443108 : OnScreen Cursor Position (Px) = [ 1047, 622 ] 12:11:56.443108 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.443108 : ClientWindow Style = FullScreen 12:11:56.443108 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.443108 : Game Position (Hex) = [ 0417, 026E ] 12:11:56.443108 : Game Position (Dec) = [ 1047, 622 ] 12:11:56.443108 : - 12:11:56.445101 : Cannot read memory at address 0x0000030B 12:11:56.445101 : Cannot read memory at address 0x0000038B 12:11:56.447095 : Cannot read memory at address 0x0000030B 12:11:56.447095 : Cannot read memory at address 0x0000038B 12:11:56.447095 : RawData event for Player #1: 12:11:56.447095 : Device rawinput data (Hex) = [ 00008BA0, 00009390 ] 12:11:56.448091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.448091 : OnScreen Cursor Position (Px) = [ 1047, 622 ] 12:11:56.448091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.448091 : ClientWindow Style = FullScreen 12:11:56.448091 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.448091 : Game Position (Hex) = [ 0417, 026E ] 12:11:56.448594 : Game Position (Dec) = [ 1047, 622 ] 12:11:56.448594 : Cannot read memory at address 0x0000030B 12:11:56.448594 : - 12:11:56.448594 : Cannot read memory at address 0x0000038B 12:11:56.450589 : Cannot read memory at address 0x0000030B 12:11:56.450589 : Cannot read memory at address 0x0000038B 12:11:56.452586 : Cannot read memory at address 0x0000030B 12:11:56.452586 : Cannot read memory at address 0x0000038B 12:11:56.452586 : RawData event for Player #1: 12:11:56.452586 : Device rawinput data (Hex) = [ 00008BA0, 00009390 ] 12:11:56.452586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.452586 : OnScreen Cursor Position (Px) = [ 1047, 622 ] 12:11:56.452586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.452586 : ClientWindow Style = FullScreen 12:11:56.452586 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.452586 : Game Position (Hex) = [ 0417, 026E ] 12:11:56.453579 : Game Position (Dec) = [ 1047, 622 ] 12:11:56.453579 : - 12:11:56.454580 : Cannot read memory at address 0x0000030B 12:11:56.454580 : Cannot read memory at address 0x0000038B 12:11:56.456573 : Cannot read memory at address 0x0000030B 12:11:56.456573 : Cannot read memory at address 0x0000038B 12:11:56.458076 : RawData event for Player #1: 12:11:56.458076 : Cannot read memory at address 0x0000030B 12:11:56.458076 : Cannot read memory at address 0x0000038B 12:11:56.458076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.458076 : OnScreen Cursor Position (Px) = [ 1047, 622 ] 12:11:56.458076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.458076 : ClientWindow Style = FullScreen 12:11:56.458076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.458076 : Game Position (Hex) = [ 0417, 026E ] 12:11:56.458076 : Game Position (Dec) = [ 1047, 622 ] 12:11:56.458076 : - 12:11:56.459745 : Cannot read memory at address 0x0000030B 12:11:56.459745 : Cannot read memory at address 0x0000038B 12:11:56.461743 : Cannot read memory at address 0x0000030B 12:11:56.461743 : Cannot read memory at address 0x0000038B 12:11:56.461743 : RawData event for Player #1: 12:11:56.461743 : Device rawinput data (Hex) = [ 00008BA0, 00009390 ] 12:11:56.461743 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.461743 : OnScreen Cursor Position (Px) = [ 1047, 622 ] 12:11:56.462739 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.462739 : ClientWindow Style = FullScreen 12:11:56.462739 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.462739 : Game Position (Hex) = [ 0417, 026E ] 12:11:56.462739 : Game Position (Dec) = [ 1047, 622 ] 12:11:56.462739 : - 12:11:56.463736 : Cannot read memory at address 0x0000030B 12:11:56.463736 : Cannot read memory at address 0x0000038B 12:11:56.465728 : Cannot read memory at address 0x0000030B 12:11:56.465728 : Cannot read memory at address 0x0000038B 12:11:56.466726 : RawData event for Player #1: 12:11:56.466726 : Device rawinput data (Hex) = [ 00008BA0, 00009390 ] 12:11:56.466726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.466726 : OnScreen Cursor Position (Px) = [ 1047, 622 ] 12:11:56.466726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.466726 : ClientWindow Style = FullScreen 12:11:56.466726 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.466726 : Game Position (Hex) = [ 0417, 026E ] 12:11:56.466726 : Game Position (Dec) = [ 1047, 622 ] 12:11:56.466726 : - 12:11:56.468233 : Cannot read memory at address 0x0000030B 12:11:56.468233 : Cannot read memory at address 0x0000038B 12:11:56.469843 : Cannot read memory at address 0x0000030B 12:11:56.469843 : Cannot read memory at address 0x0000038B 12:11:56.471840 : Cannot read memory at address 0x0000030B 12:11:56.471840 : Cannot read memory at address 0x0000038B 12:11:56.471840 : Device rawinput data (Hex) = [ 00008BA0, 00009390 ] 12:11:56.471840 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.471840 : OnScreen Cursor Position (Px) = [ 1047, 622 ] 12:11:56.471840 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.471840 : ClientWindow Style = FullScreen 12:11:56.471840 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.471840 : Game Position (Hex) = [ 0417, 026E ] 12:11:56.471840 : Game Position (Dec) = [ 1047, 622 ] 12:11:56.471840 : - 12:11:56.473838 : Cannot read memory at address 0x0000030B 12:11:56.473838 : Cannot read memory at address 0x0000038B 12:11:56.475830 : Cannot read memory at address 0x0000030B 12:11:56.475830 : Cannot read memory at address 0x0000038B 12:11:56.476827 : RawData event for Player #1: 12:11:56.476827 : Device rawinput data (Hex) = [ 00008BC0, 000093C8 ] 12:11:56.476827 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.476827 : OnScreen Cursor Position (Px) = [ 1048, 623 ] 12:11:56.476827 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.476827 : ClientWindow Style = FullScreen 12:11:56.476827 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.476827 : Game Position (Hex) = [ 0418, 026F ] 12:11:56.477820 : Game Position (Dec) = [ 1048, 623 ] 12:11:56.477820 : Cannot read memory at address 0x0000030B 12:11:56.477820 : - 12:11:56.477820 : Cannot read memory at address 0x0000038B 12:11:56.479322 : Cannot read memory at address 0x0000030B 12:11:56.479322 : Cannot read memory at address 0x0000038B 12:11:56.481315 : Cannot read memory at address 0x0000030B 12:11:56.481315 : Cannot read memory at address 0x0000038B 12:11:56.481315 : RawData event for Player #1: 12:11:56.481315 : Device rawinput data (Hex) = [ 00008BB8, 0000940C ] 12:11:56.481315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.481315 : OnScreen Cursor Position (Px) = [ 1047, 624 ] 12:11:56.482312 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.482312 : ClientWindow Style = FullScreen 12:11:56.482312 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.482312 : Game Position (Hex) = [ 0417, 0270 ] 12:11:56.482312 : Game Position (Dec) = [ 1047, 624 ] 12:11:56.482312 : - 12:11:56.483308 : Cannot read memory at address 0x0000030B 12:11:56.483308 : Cannot read memory at address 0x0000038B 12:11:56.485306 : Cannot read memory at address 0x0000030B 12:11:56.485306 : Cannot read memory at address 0x0000038B 12:11:56.485306 : RawData event for Player #1: 12:11:56.485306 : Device rawinput data (Hex) = [ 00008BB8, 0000940C ] 12:11:56.485306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.485306 : OnScreen Cursor Position (Px) = [ 1047, 624 ] 12:11:56.486298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.486298 : ClientWindow Style = FullScreen 12:11:56.486298 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.486298 : Game Position (Hex) = [ 0417, 0270 ] 12:11:56.486298 : Game Position (Dec) = [ 1047, 624 ] 12:11:56.486298 : - 12:11:56.487299 : Cannot read memory at address 0x0000030B 12:11:56.487299 : Cannot read memory at address 0x0000038B 12:11:56.488794 : Cannot read memory at address 0x0000030B 12:11:56.488794 : Cannot read memory at address 0x0000038B 12:11:56.490794 : Cannot read memory at address 0x0000030B 12:11:56.490794 : Cannot read memory at address 0x0000038B 12:11:56.490794 : RawData event for Player #1: 12:11:56.490794 : Device rawinput data (Hex) = [ 00008BB8, 0000940C ] 12:11:56.490794 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.490794 : OnScreen Cursor Position (Px) = [ 1047, 624 ] 12:11:56.490794 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.490794 : ClientWindow Style = FullScreen 12:11:56.490794 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.490794 : Game Position (Hex) = [ 0417, 0270 ] 12:11:56.491787 : Game Position (Dec) = [ 1047, 624 ] 12:11:56.491787 : - 12:11:56.492788 : Cannot read memory at address 0x0000030B 12:11:56.492788 : Cannot read memory at address 0x0000038B 12:11:56.494777 : Cannot read memory at address 0x0000030B 12:11:56.494777 : Cannot read memory at address 0x0000038B 12:11:56.495773 : RawData event for Player #1: 12:11:56.495773 : Device rawinput data (Hex) = [ 00008BB8, 0000940C ] 12:11:56.495773 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.495773 : OnScreen Cursor Position (Px) = [ 1047, 624 ] 12:11:56.495773 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.495773 : ClientWindow Style = FullScreen 12:11:56.495773 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.495773 : Game Position (Hex) = [ 0417, 0270 ] 12:11:56.495773 : Game Position (Dec) = [ 1047, 624 ] 12:11:56.495773 : - 12:11:56.496770 : Cannot read memory at address 0x0000030B 12:11:56.496770 : Cannot read memory at address 0x0000038B 12:11:56.498273 : Cannot read memory at address 0x0000030B 12:11:56.498273 : Cannot read memory at address 0x0000038B 12:11:56.500280 : Cannot read memory at address 0x0000030B 12:11:56.500280 : Cannot read memory at address 0x0000038B 12:11:56.500280 : RawData event for Player #1: 12:11:56.500280 : Device rawinput data (Hex) = [ 00008BB8, 0000940C ] 12:11:56.500280 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.500280 : OnScreen Cursor Position (Px) = [ 1047, 624 ] 12:11:56.501273 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.501273 : ClientWindow Style = FullScreen 12:11:56.501273 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.501273 : Game Position (Hex) = [ 0417, 0270 ] 12:11:56.501273 : Game Position (Dec) = [ 1047, 624 ] 12:11:56.501273 : - 12:11:56.502274 : Cannot read memory at address 0x0000030B 12:11:56.502274 : Cannot read memory at address 0x0000038B 12:11:56.504267 : Cannot read memory at address 0x0000030B 12:11:56.504267 : Cannot read memory at address 0x0000038B 12:11:56.505263 : RawData event for Player #1: 12:11:56.505263 : Device rawinput data (Hex) = [ 00008BB8, 0000940C ] 12:11:56.505263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.505263 : OnScreen Cursor Position (Px) = [ 1047, 624 ] 12:11:56.505263 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.505263 : ClientWindow Style = FullScreen 12:11:56.505263 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.505263 : Game Position (Hex) = [ 0417, 0270 ] 12:11:56.505263 : Game Position (Dec) = [ 1047, 624 ] 12:11:56.506767 : - 12:11:56.506767 : Cannot read memory at address 0x0000030B 12:11:56.506767 : Cannot read memory at address 0x0000038B 12:11:56.508281 : Cannot read memory at address 0x0000030B 12:11:56.508281 : Cannot read memory at address 0x0000038B 12:11:56.509856 : Cannot read memory at address 0x0000030B 12:11:56.509856 : Cannot read memory at address 0x0000038B 12:11:56.509856 : RawData event for Player #1: 12:11:56.509856 : Device rawinput data (Hex) = [ 00008BB8, 0000940C ] 12:11:56.509856 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.509856 : OnScreen Cursor Position (Px) = [ 1047, 624 ] 12:11:56.509856 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.509856 : ClientWindow Style = FullScreen 12:11:56.509856 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.509856 : Game Position (Hex) = [ 0417, 0270 ] 12:11:56.509856 : Game Position (Dec) = [ 1047, 624 ] 12:11:56.509856 : - 12:11:56.511854 : Cannot read memory at address 0x0000030B 12:11:56.511854 : Cannot read memory at address 0x0000038B 12:11:56.513847 : Cannot read memory at address 0x0000030B 12:11:56.513847 : Cannot read memory at address 0x0000038B 12:11:56.514844 : RawData event for Player #1: 12:11:56.514844 : Device rawinput data (Hex) = [ 00008BB8, 0000940C ] 12:11:56.514844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.514844 : OnScreen Cursor Position (Px) = [ 1047, 624 ] 12:11:56.514844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.514844 : ClientWindow Style = FullScreen 12:11:56.514844 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.514844 : Game Position (Hex) = [ 0417, 0270 ] 12:11:56.514844 : Game Position (Dec) = [ 1047, 624 ] 12:11:56.514844 : - 12:11:56.515840 : Cannot read memory at address 0x0000030B 12:11:56.515840 : Cannot read memory at address 0x0000038B 12:11:56.517837 : Cannot read memory at address 0x0000030B 12:11:56.517837 : Cannot read memory at address 0x0000038B 12:11:56.519592 : Cannot read memory at address 0x0000030B 12:11:56.519592 : Cannot read memory at address 0x0000038B 12:11:56.519592 : RawData event for Player #1: 12:11:56.519592 : Device rawinput data (Hex) = [ 00008BB4, 0000943C ] 12:11:56.519592 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.519592 : OnScreen Cursor Position (Px) = [ 1047, 625 ] 12:11:56.519592 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.519592 : ClientWindow Style = FullScreen 12:11:56.519592 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.519592 : Game Position (Hex) = [ 0417, 0271 ] 12:11:56.520593 : Game Position (Dec) = [ 1047, 625 ] 12:11:56.520593 : - 12:11:56.521594 : Cannot read memory at address 0x0000030B 12:11:56.521594 : Cannot read memory at address 0x0000038B 12:11:56.523587 : Cannot read memory at address 0x0000030B 12:11:56.523587 : Cannot read memory at address 0x0000038B 12:11:56.524584 : RawData event for Player #1: 12:11:56.524584 : Device rawinput data (Hex) = [ 00008BB4, 0000943C ] 12:11:56.524584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.524584 : OnScreen Cursor Position (Px) = [ 1047, 625 ] 12:11:56.524584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.524584 : ClientWindow Style = FullScreen 12:11:56.524584 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.524584 : Game Position (Hex) = [ 0417, 0271 ] 12:11:56.524584 : Game Position (Dec) = [ 1047, 625 ] 12:11:56.525577 : - 12:11:56.525577 : Cannot read memory at address 0x0000030B 12:11:56.525577 : Cannot read memory at address 0x0000038B 12:11:56.528082 : Cannot read memory at address 0x0000030B 12:11:56.528082 : Cannot read memory at address 0x0000038B 12:11:56.528082 : RawData event for Player #1: 12:11:56.529089 : Device rawinput data (Hex) = [ 00008B70, 00009470 ] 12:11:56.529089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.529089 : OnScreen Cursor Position (Px) = [ 1045, 626 ] 12:11:56.529089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.529089 : ClientWindow Style = FullScreen 12:11:56.529089 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.529089 : Game Position (Hex) = [ 0415, 0272 ] 12:11:56.529089 : Game Position (Dec) = [ 1045, 626 ] 12:11:56.529089 : - 12:11:56.530086 : Cannot read memory at address 0x0000030B 12:11:56.530086 : Cannot read memory at address 0x0000038B 12:11:56.532083 : Cannot read memory at address 0x0000030B 12:11:56.532083 : Cannot read memory at address 0x0000038B 12:11:56.533075 : RawData event for Player #1: 12:11:56.534072 : Device rawinput data (Hex) = [ 00008B70, 00009470 ] 12:11:56.534072 : Cannot read memory at address 0x0000030B 12:11:56.534072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.534072 : Cannot read memory at address 0x0000038B 12:11:56.534072 : OnScreen Cursor Position (Px) = [ 1045, 626 ] 12:11:56.534072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.534072 : ClientWindow Style = FullScreen 12:11:56.534072 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.534072 : Game Position (Hex) = [ 0415, 0272 ] 12:11:56.534072 : Game Position (Dec) = [ 1045, 626 ] 12:11:56.534072 : - 12:11:56.536069 : Cannot read memory at address 0x0000030B 12:11:56.536069 : Cannot read memory at address 0x0000038B 12:11:56.538059 : Cannot read memory at address 0x0000030B 12:11:56.538059 : Cannot read memory at address 0x0000038B 12:11:56.538767 : RawData event for Player #1: 12:11:56.538767 : Device rawinput data (Hex) = [ 00008B68, 00009430 ] 12:11:56.539222 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.539222 : Cannot read memory at address 0x0000030B 12:11:56.539222 : OnScreen Cursor Position (Px) = [ 1045, 625 ] 12:11:56.539222 : Cannot read memory at address 0x0000038B 12:11:56.539222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.539222 : ClientWindow Style = FullScreen 12:11:56.539222 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.539222 : Game Position (Hex) = [ 0415, 0271 ] 12:11:56.539222 : Game Position (Dec) = [ 1045, 625 ] 12:11:56.539222 : - 12:11:56.541222 : Cannot read memory at address 0x0000030B 12:11:56.541222 : Cannot read memory at address 0x0000038B 12:11:56.543215 : Cannot read memory at address 0x0000030B 12:11:56.543215 : Cannot read memory at address 0x0000038B 12:11:56.543215 : RawData event for Player #1: 12:11:56.543215 : Device rawinput data (Hex) = [ 00008B4C, 00009430 ] 12:11:56.543215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.544208 : OnScreen Cursor Position (Px) = [ 1044, 625 ] 12:11:56.544208 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.544208 : ClientWindow Style = FullScreen 12:11:56.544208 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.544208 : Game Position (Hex) = [ 0414, 0271 ] 12:11:56.544208 : Game Position (Dec) = [ 1044, 625 ] 12:11:56.544208 : - 12:11:56.545205 : Cannot read memory at address 0x0000030B 12:11:56.545205 : Cannot read memory at address 0x0000038B 12:11:56.547202 : Cannot read memory at address 0x0000030B 12:11:56.547202 : Cannot read memory at address 0x0000038B 12:11:56.548706 : Cannot read memory at address 0x0000030B 12:11:56.548706 : Cannot read memory at address 0x0000038B 12:11:56.548706 : Device rawinput data (Hex) = [ 00008B24, 00009400 ] 12:11:56.548706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.548706 : OnScreen Cursor Position (Px) = [ 1043, 624 ] 12:11:56.548706 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.548706 : ClientWindow Style = FullScreen 12:11:56.548706 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.548706 : Game Position (Hex) = [ 0413, 0270 ] 12:11:56.549707 : Game Position (Dec) = [ 1043, 624 ] 12:11:56.549707 : - 12:11:56.550703 : Cannot read memory at address 0x0000030B 12:11:56.550703 : Cannot read memory at address 0x0000038B 12:11:56.552701 : Cannot read memory at address 0x0000030B 12:11:56.552701 : Cannot read memory at address 0x0000038B 12:11:56.552701 : RawData event for Player #1: 12:11:56.552701 : Device rawinput data (Hex) = [ 00008B24, 00009400 ] 12:11:56.552701 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.552701 : OnScreen Cursor Position (Px) = [ 1043, 624 ] 12:11:56.552701 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.552701 : ClientWindow Style = FullScreen 12:11:56.552701 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.552701 : Game Position (Hex) = [ 0413, 0270 ] 12:11:56.552701 : Game Position (Dec) = [ 1043, 624 ] 12:11:56.553693 : - 12:11:56.554694 : Cannot read memory at address 0x0000030B 12:11:56.554694 : Cannot read memory at address 0x0000038B 12:11:56.556687 : Cannot read memory at address 0x0000030B 12:11:56.556687 : Cannot read memory at address 0x0000038B 12:11:56.556687 : RawData event for Player #1: 12:11:56.558191 : Device rawinput data (Hex) = [ 00008B08, 00009400 ] 12:11:56.558191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.558191 : Cannot read memory at address 0x0000030B 12:11:56.558191 : OnScreen Cursor Position (Px) = [ 1042, 624 ] 12:11:56.558191 : Cannot read memory at address 0x0000038B 12:11:56.558191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.558191 : ClientWindow Style = FullScreen 12:11:56.558191 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.558191 : Game Position (Hex) = [ 0412, 0270 ] 12:11:56.558191 : Game Position (Dec) = [ 1042, 624 ] 12:11:56.558191 : - 12:11:56.559745 : Cannot read memory at address 0x0000030B 12:11:56.559745 : Cannot read memory at address 0x0000038B 12:11:56.561742 : Cannot read memory at address 0x0000030B 12:11:56.561742 : Cannot read memory at address 0x0000038B 12:11:56.562738 : RawData event for Player #1: 12:11:56.562738 : Device rawinput data (Hex) = [ 00008B08, 00009400 ] 12:11:56.562738 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.562738 : OnScreen Cursor Position (Px) = [ 1042, 624 ] 12:11:56.562738 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.562738 : ClientWindow Style = FullScreen 12:11:56.562738 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.562738 : Game Position (Hex) = [ 0412, 0270 ] 12:11:56.562738 : Game Position (Dec) = [ 1042, 624 ] 12:11:56.563735 : - 12:11:56.563735 : Cannot read memory at address 0x0000030B 12:11:56.563735 : Cannot read memory at address 0x0000038B 12:11:56.565729 : Cannot read memory at address 0x0000030B 12:11:56.565729 : Cannot read memory at address 0x0000038B 12:11:56.566729 : RawData event for Player #1: 12:11:56.566729 : Device rawinput data (Hex) = [ 00008B08, 00009390 ] 12:11:56.566729 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.566729 : OnScreen Cursor Position (Px) = [ 1042, 622 ] 12:11:56.568233 : Cannot read memory at address 0x0000030B 12:11:56.568233 : Cannot read memory at address 0x0000038B 12:11:56.568233 : ClientWindow Style = FullScreen 12:11:56.568233 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.568233 : Game Position (Hex) = [ 0412, 026E ] 12:11:56.568233 : Game Position (Dec) = [ 1042, 622 ] 12:11:56.568233 : - 12:11:56.569809 : Cannot read memory at address 0x0000030B 12:11:56.569809 : Cannot read memory at address 0x0000038B 12:11:56.571806 : Cannot read memory at address 0x0000030B 12:11:56.571806 : Cannot read memory at address 0x0000038B 12:11:56.572803 : RawData event for Player #1: 12:11:56.572803 : Device rawinput data (Hex) = [ 00008B08, 00009390 ] 12:11:56.572803 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.572803 : OnScreen Cursor Position (Px) = [ 1042, 622 ] 12:11:56.572803 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.572803 : ClientWindow Style = FullScreen 12:11:56.572803 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.572803 : Game Position (Hex) = [ 0412, 026E ] 12:11:56.572803 : Game Position (Dec) = [ 1042, 622 ] 12:11:56.572803 : - 12:11:56.573800 : Cannot read memory at address 0x0000030B 12:11:56.573800 : Cannot read memory at address 0x0000038B 12:11:56.575797 : Cannot read memory at address 0x0000030B 12:11:56.575797 : Cannot read memory at address 0x0000038B 12:11:56.576794 : RawData event for Player #1: 12:11:56.576794 : Device rawinput data (Hex) = [ 00008B08, 00009390 ] 12:11:56.576794 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.576794 : OnScreen Cursor Position (Px) = [ 1042, 622 ] 12:11:56.576794 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.576794 : ClientWindow Style = FullScreen 12:11:56.576794 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.576794 : Game Position (Hex) = [ 0412, 026E ] 12:11:56.576794 : Game Position (Dec) = [ 1042, 622 ] 12:11:56.576794 : - 12:11:56.578298 : Cannot read memory at address 0x0000030B 12:11:56.578298 : Cannot read memory at address 0x0000038B 12:11:56.580306 : Cannot read memory at address 0x0000030B 12:11:56.580306 : Cannot read memory at address 0x0000038B 12:11:56.581302 : RawData event for Player #1: 12:11:56.581302 : Device rawinput data (Hex) = [ 00008B0C, 0000931C ] 12:11:56.581302 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.581302 : OnScreen Cursor Position (Px) = [ 1042, 620 ] 12:11:56.582295 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.582295 : Cannot read memory at address 0x0000030B 12:11:56.582295 : ClientWindow Style = FullScreen 12:11:56.582295 : Cannot read memory at address 0x0000038B 12:11:56.582295 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.582295 : Game Position (Hex) = [ 0412, 026C ] 12:11:56.582295 : Game Position (Dec) = [ 1042, 620 ] 12:11:56.582295 : - 12:11:56.584292 : Cannot read memory at address 0x0000030B 12:11:56.584292 : Cannot read memory at address 0x0000038B 12:11:56.586285 : Cannot read memory at address 0x0000030B 12:11:56.586285 : Cannot read memory at address 0x0000038B 12:11:56.586285 : RawData event for Player #1: 12:11:56.586285 : Device rawinput data (Hex) = [ 00008AE8, 00009314 ] 12:11:56.586285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.586285 : OnScreen Cursor Position (Px) = [ 1041, 620 ] 12:11:56.587278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.587278 : ClientWindow Style = FullScreen 12:11:56.587278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.587278 : Game Position (Hex) = [ 0411, 026C ] 12:11:56.587278 : Game Position (Dec) = [ 1041, 620 ] 12:11:56.587278 : - 12:11:56.587278 : RawData event for Player #1: 12:11:56.587278 : Device rawinput data (Hex) = [ 00008AE8, 00009314 ] 12:11:56.587278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.587278 : OnScreen Cursor Position (Px) = [ 1041, 620 ] 12:11:56.588275 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.588275 : Cannot read memory at address 0x0000030B 12:11:56.588275 : Cannot read memory at address 0x0000038B 12:11:56.588275 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.588275 : Game Position (Hex) = [ 0411, 026C ] 12:11:56.588275 : Game Position (Dec) = [ 1041, 620 ] 12:11:56.588777 : Controller Buttons Events : OnScreenTriggerDown 12:11:56.588777 : - 12:11:56.589746 : Cannot read memory at address 0x0000030B 12:11:56.589746 : Cannot read memory at address 0x0000038B 12:11:56.591747 : Cannot read memory at address 0x0000030B 12:11:56.591747 : Cannot read memory at address 0x0000038B 12:11:56.592744 : RawData event for Player #1: 12:11:56.592744 : Device rawinput data (Hex) = [ 00008AE8, 00009314 ] 12:11:56.592744 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.592744 : OnScreen Cursor Position (Px) = [ 1041, 620 ] 12:11:56.592744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.592744 : ClientWindow Style = FullScreen 12:11:56.592744 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.592744 : Game Position (Hex) = [ 0411, 026C ] 12:11:56.592744 : Game Position (Dec) = [ 1041, 620 ] 12:11:56.592744 : - 12:11:56.593737 : Cannot read memory at address 0x0000030B 12:11:56.593737 : Cannot read memory at address 0x0000038B 12:11:56.595730 : Cannot read memory at address 0x0000030B 12:11:56.595730 : Cannot read memory at address 0x0000038B 12:11:56.596726 : RawData event for Player #1: 12:11:56.596726 : Device rawinput data (Hex) = [ 00008AF0, 000092A4 ] 12:11:56.596726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.598229 : OnScreen Cursor Position (Px) = [ 1042, 618 ] 12:11:56.598229 : Cannot read memory at address 0x0000030B 12:11:56.598229 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.598229 : Cannot read memory at address 0x0000038B 12:11:56.598229 : ClientWindow Style = FullScreen 12:11:56.598229 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.598229 : Game Position (Hex) = [ 0412, 026A ] 12:11:56.598229 : Game Position (Dec) = [ 1042, 618 ] 12:11:56.598229 : - 12:11:56.600234 : Cannot read memory at address 0x0000030B 12:11:56.600234 : Cannot read memory at address 0x0000038B 12:11:56.601230 : RawData event for Player #1: 12:11:56.601230 : Device rawinput data (Hex) = [ 00008AE8, 000092A4 ] 12:11:56.601230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.602227 : OnScreen Cursor Position (Px) = [ 1041, 618 ] 12:11:56.602227 : Cannot read memory at address 0x0000030B 12:11:56.602227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.602227 : Cannot read memory at address 0x0000038B 12:11:56.602227 : ClientWindow Style = FullScreen 12:11:56.602227 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.602227 : Game Position (Hex) = [ 0411, 026A ] 12:11:56.602227 : Game Position (Dec) = [ 1041, 618 ] 12:11:56.602227 : - 12:11:56.604220 : Cannot read memory at address 0x0000030B 12:11:56.604220 : Cannot read memory at address 0x0000038B 12:11:56.606719 : Cannot read memory at address 0x0000030B 12:11:56.606719 : Cannot read memory at address 0x0000038B 12:11:56.606719 : RawData event for Player #1: 12:11:56.606719 : Device rawinput data (Hex) = [ 00008AC0, 00009260 ] 12:11:56.606719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.606719 : OnScreen Cursor Position (Px) = [ 1040, 617 ] 12:11:56.606719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.606719 : ClientWindow Style = FullScreen 12:11:56.606719 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.606719 : Game Position (Hex) = [ 0410, 0269 ] 12:11:56.606719 : Game Position (Dec) = [ 1040, 617 ] 12:11:56.606719 : - 12:11:56.608229 : Cannot read memory at address 0x0000030B 12:11:56.608229 : Cannot read memory at address 0x0000038B 12:11:56.610232 : Cannot read memory at address 0x0000030B 12:11:56.610232 : Cannot read memory at address 0x0000038B 12:11:56.611228 : RawData event for Player #1: 12:11:56.611228 : Device rawinput data (Hex) = [ 00008AA0, 000092A4 ] 12:11:56.611228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.612225 : OnScreen Cursor Position (Px) = [ 1039, 618 ] 12:11:56.612225 : Cannot read memory at address 0x0000030B 12:11:56.612225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.612225 : Cannot read memory at address 0x0000038B 12:11:56.612225 : ClientWindow Style = FullScreen 12:11:56.612225 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.612225 : Game Position (Hex) = [ 040F, 026A ] 12:11:56.612225 : Game Position (Dec) = [ 1039, 618 ] 12:11:56.612225 : - 12:11:56.614219 : Cannot read memory at address 0x0000030B 12:11:56.614219 : Cannot read memory at address 0x0000038B 12:11:56.616212 : Cannot read memory at address 0x0000030B 12:11:56.616212 : Cannot read memory at address 0x0000038B 12:11:56.616212 : RawData event for Player #1: 12:11:56.616212 : Device rawinput data (Hex) = [ 00008A74, 000092A0 ] 12:11:56.616212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.617209 : OnScreen Cursor Position (Px) = [ 1038, 618 ] 12:11:56.617209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.617209 : ClientWindow Style = FullScreen 12:11:56.617209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.617209 : Game Position (Hex) = [ 040E, 026A ] 12:11:56.617209 : Game Position (Dec) = [ 1038, 618 ] 12:11:56.617209 : - 12:11:56.618205 : Cannot read memory at address 0x0000030B 12:11:56.618205 : Cannot read memory at address 0x0000038B 12:11:56.619707 : Cannot read memory at address 0x0000030B 12:11:56.619707 : Cannot read memory at address 0x0000038B 12:11:56.621700 : Cannot read memory at address 0x0000030B 12:11:56.621700 : Cannot read memory at address 0x0000038B 12:11:56.621700 : RawData event for Player #1: 12:11:56.621700 : Device rawinput data (Hex) = [ 00008A74, 00009230 ] 12:11:56.621700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.621700 : OnScreen Cursor Position (Px) = [ 1038, 616 ] 12:11:56.621700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.621700 : ClientWindow Style = FullScreen 12:11:56.621700 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.621700 : Game Position (Hex) = [ 040E, 0268 ] 12:11:56.621700 : Game Position (Dec) = [ 1038, 616 ] 12:11:56.622696 : - 12:11:56.623693 : Cannot read memory at address 0x0000030B 12:11:56.623693 : Cannot read memory at address 0x0000038B 12:11:56.625686 : Cannot read memory at address 0x0000030B 12:11:56.625686 : Cannot read memory at address 0x0000038B 12:11:56.625686 : RawData event for Player #1: 12:11:56.625686 : Device rawinput data (Hex) = [ 00008A54, 00009188 ] 12:11:56.625686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.625686 : OnScreen Cursor Position (Px) = [ 1037, 613 ] 12:11:56.625686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.625686 : ClientWindow Style = FullScreen 12:11:56.625686 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.625686 : Game Position (Hex) = [ 040D, 0265 ] 12:11:56.625686 : Game Position (Dec) = [ 1037, 613 ] 12:11:56.625686 : - 12:11:56.628186 : Cannot read memory at address 0x0000030B 12:11:56.628186 : Cannot read memory at address 0x0000038B 12:11:56.630199 : Cannot read memory at address 0x0000030B 12:11:56.630199 : Cannot read memory at address 0x0000038B 12:11:56.630199 : RawData event for Player #1: 12:11:56.631195 : Device rawinput data (Hex) = [ 00008A54, 00009158 ] 12:11:56.631195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.631195 : OnScreen Cursor Position (Px) = [ 1037, 613 ] 12:11:56.631195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.631195 : ClientWindow Style = FullScreen 12:11:56.631195 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.631195 : Game Position (Hex) = [ 040D, 0265 ] 12:11:56.631195 : Game Position (Dec) = [ 1037, 613 ] 12:11:56.631195 : - 12:11:56.632192 : Cannot read memory at address 0x0000030B 12:11:56.632192 : Cannot read memory at address 0x0000038B 12:11:56.634185 : Cannot read memory at address 0x0000030B 12:11:56.634185 : Cannot read memory at address 0x0000038B 12:11:56.635182 : RawData event for Player #1: 12:11:56.635182 : Device rawinput data (Hex) = [ 00008A54, 000090E8 ] 12:11:56.635182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.635182 : OnScreen Cursor Position (Px) = [ 1037, 611 ] 12:11:56.636178 : Cannot read memory at address 0x0000030B 12:11:56.636178 : Cannot read memory at address 0x0000038B 12:11:56.636178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.636178 : ClientWindow Style = FullScreen 12:11:56.636178 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.636178 : Game Position (Hex) = [ 040D, 0263 ] 12:11:56.636178 : Game Position (Dec) = [ 1037, 611 ] 12:11:56.636178 : - 12:11:56.638172 : Cannot read memory at address 0x0000030B 12:11:56.638172 : Cannot read memory at address 0x0000038B 12:11:56.639673 : Cannot read memory at address 0x0000030B 12:11:56.639673 : Cannot read memory at address 0x0000038B 12:11:56.640670 : RawData event for Player #1: 12:11:56.640670 : Device rawinput data (Hex) = [ 00008A34, 00009038 ] 12:11:56.640670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.640670 : OnScreen Cursor Position (Px) = [ 1036, 608 ] 12:11:56.640670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.640670 : ClientWindow Style = FullScreen 12:11:56.640670 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.640670 : Game Position (Hex) = [ 040C, 0260 ] 12:11:56.640670 : Game Position (Dec) = [ 1036, 608 ] 12:11:56.640670 : - 12:11:56.641667 : Cannot read memory at address 0x0000030B 12:11:56.641667 : Cannot read memory at address 0x0000038B 12:11:56.643660 : Cannot read memory at address 0x0000030B 12:11:56.643660 : Cannot read memory at address 0x0000038B 12:11:56.645653 : Cannot read memory at address 0x0000030B 12:11:56.645653 : Cannot read memory at address 0x0000038B 12:11:56.645653 : RawData event for Player #1: 12:11:56.645653 : Device rawinput data (Hex) = [ 00008A34, 00008FC8 ] 12:11:56.645653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.645653 : OnScreen Cursor Position (Px) = [ 1036, 606 ] 12:11:56.645653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.645653 : ClientWindow Style = FullScreen 12:11:56.645653 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.646650 : Game Position (Hex) = [ 040C, 025E ] 12:11:56.646650 : Game Position (Dec) = [ 1036, 606 ] 12:11:56.646650 : - 12:11:56.648152 : Cannot read memory at address 0x0000030B 12:11:56.648152 : Cannot read memory at address 0x0000038B 12:11:56.649159 : RawData event for Player #1: 12:11:56.649159 : Device rawinput data (Hex) = [ 00008A18, 00008F80 ] 12:11:56.649159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.650156 : OnScreen Cursor Position (Px) = [ 1035, 605 ] 12:11:56.650156 : Cannot read memory at address 0x0000030B 12:11:56.650156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.650156 : Cannot read memory at address 0x0000038B 12:11:56.650156 : ClientWindow Style = FullScreen 12:11:56.650156 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.650156 : Game Position (Hex) = [ 040B, 025D ] 12:11:56.650156 : Game Position (Dec) = [ 1035, 605 ] 12:11:56.650156 : - 12:11:56.652149 : Cannot read memory at address 0x0000030B 12:11:56.652149 : Cannot read memory at address 0x0000038B 12:11:56.654142 : Cannot read memory at address 0x0000030B 12:11:56.654142 : Cannot read memory at address 0x0000038B 12:11:56.654142 : RawData event for Player #1: 12:11:56.654142 : Device rawinput data (Hex) = [ 000089F4, 00008FF0 ] 12:11:56.654142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.655139 : OnScreen Cursor Position (Px) = [ 1034, 607 ] 12:11:56.655139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.655139 : ClientWindow Style = FullScreen 12:11:56.655139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.655139 : Game Position (Hex) = [ 040A, 025F ] 12:11:56.655139 : Game Position (Dec) = [ 1034, 607 ] 12:11:56.655139 : - 12:11:56.656136 : Cannot read memory at address 0x0000030B 12:11:56.656136 : Cannot read memory at address 0x0000038B 12:11:56.658129 : Cannot read memory at address 0x0000030B 12:11:56.658129 : Cannot read memory at address 0x0000038B 12:11:56.659634 : Cannot read memory at address 0x0000030B 12:11:56.659634 : Cannot read memory at address 0x0000038B 12:11:56.659634 : Device rawinput data (Hex) = [ 000089AC, 00008FB4 ] 12:11:56.659634 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.659634 : OnScreen Cursor Position (Px) = [ 1032, 606 ] 12:11:56.659634 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.659634 : ClientWindow Style = FullScreen 12:11:56.659634 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.659634 : Game Position (Hex) = [ 0408, 025E ] 12:11:56.659634 : Game Position (Dec) = [ 1032, 606 ] 12:11:56.660627 : - 12:11:56.661624 : Cannot read memory at address 0x0000030B 12:11:56.661624 : Cannot read memory at address 0x0000038B 12:11:56.663617 : Cannot read memory at address 0x0000030B 12:11:56.663617 : Cannot read memory at address 0x0000038B 12:11:56.664614 : RawData event for Player #1: 12:11:56.664614 : Device rawinput data (Hex) = [ 00008990, 00008FB4 ] 12:11:56.664614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.664614 : OnScreen Cursor Position (Px) = [ 1031, 606 ] 12:11:56.664614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.664614 : ClientWindow Style = FullScreen 12:11:56.664614 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.664614 : Game Position (Hex) = [ 0407, 025E ] 12:11:56.664614 : Game Position (Dec) = [ 1031, 606 ] 12:11:56.665610 : - 12:11:56.665610 : Cannot read memory at address 0x0000030B 12:11:56.665610 : Cannot read memory at address 0x0000038B 12:11:56.668109 : Cannot read memory at address 0x0000030B 12:11:56.668109 : Cannot read memory at address 0x0000038B 12:11:56.669115 : RawData event for Player #1: 12:11:56.669115 : Device rawinput data (Hex) = [ 00008960, 00008FB4 ] 12:11:56.669115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.670112 : OnScreen Cursor Position (Px) = [ 1030, 606 ] 12:11:56.670112 : Cannot read memory at address 0x0000030B 12:11:56.670112 : Cannot read memory at address 0x0000038B 12:11:56.670112 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.670112 : ClientWindow Style = FullScreen 12:11:56.670112 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.670112 : Game Position (Hex) = [ 0406, 025E ] 12:11:56.670112 : Game Position (Dec) = [ 1030, 606 ] 12:11:56.670112 : - 12:11:56.672105 : Cannot read memory at address 0x0000030B 12:11:56.672105 : Cannot read memory at address 0x0000038B 12:11:56.673102 : RawData event for Player #1: 12:11:56.673102 : Device rawinput data (Hex) = [ 00008944, 00008FB4 ] 12:11:56.673102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.674099 : OnScreen Cursor Position (Px) = [ 1029, 606 ] 12:11:56.674099 : Cannot read memory at address 0x0000030B 12:11:56.674099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.674099 : Cannot read memory at address 0x0000038B 12:11:56.674099 : ClientWindow Style = FullScreen 12:11:56.674099 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.674099 : Game Position (Hex) = [ 0405, 025E ] 12:11:56.674099 : Game Position (Dec) = [ 1029, 606 ] 12:11:56.674099 : - 12:11:56.676096 : Cannot read memory at address 0x0000030B 12:11:56.676096 : Cannot read memory at address 0x0000038B 12:11:56.678085 : Cannot read memory at address 0x0000030B 12:11:56.678085 : Cannot read memory at address 0x0000038B 12:11:56.678587 : RawData event for Player #1: 12:11:56.678587 : Device rawinput data (Hex) = [ 000088FC, 00008FB4 ] 12:11:56.678587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.678587 : OnScreen Cursor Position (Px) = [ 1027, 606 ] 12:11:56.678587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.678587 : ClientWindow Style = FullScreen 12:11:56.678587 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.678587 : Game Position (Hex) = [ 0403, 025E ] 12:11:56.678587 : Game Position (Dec) = [ 1027, 606 ] 12:11:56.679587 : - 12:11:56.679587 : Cannot read memory at address 0x0000030B 12:11:56.679587 : Cannot read memory at address 0x0000038B 12:11:56.681580 : Cannot read memory at address 0x0000030B 12:11:56.681580 : Cannot read memory at address 0x0000038B 12:11:56.683573 : Cannot read memory at address 0x0000030B 12:11:56.683573 : Cannot read memory at address 0x0000038B 12:11:56.683573 : RawData event for Player #1: 12:11:56.683573 : Device rawinput data (Hex) = [ 000088FC, 00008FB4 ] 12:11:56.683573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.683573 : OnScreen Cursor Position (Px) = [ 1027, 606 ] 12:11:56.683573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.683573 : ClientWindow Style = FullScreen 12:11:56.683573 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.683573 : Game Position (Hex) = [ 0403, 025E ] 12:11:56.683573 : Game Position (Dec) = [ 1027, 606 ] 12:11:56.683573 : - 12:11:56.685567 : Cannot read memory at address 0x0000030B 12:11:56.685567 : Cannot read memory at address 0x0000038B 12:11:56.688065 : Cannot read memory at address 0x0000030B 12:11:56.688065 : Cannot read memory at address 0x0000038B 12:11:56.688065 : RawData event for Player #1: 12:11:56.688065 : Device rawinput data (Hex) = [ 000088CC, 00008FB4 ] 12:11:56.689071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.689071 : OnScreen Cursor Position (Px) = [ 1025, 606 ] 12:11:56.689071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.689071 : ClientWindow Style = FullScreen 12:11:56.689071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.689071 : Game Position (Hex) = [ 0401, 025E ] 12:11:56.689071 : Game Position (Dec) = [ 1025, 606 ] 12:11:56.689071 : - 12:11:56.690068 : Cannot read memory at address 0x0000030B 12:11:56.690068 : Cannot read memory at address 0x0000038B 12:11:56.692064 : Cannot read memory at address 0x0000030B 12:11:56.692064 : Cannot read memory at address 0x0000038B 12:11:56.692064 : RawData event for Player #1: 12:11:56.693057 : Device rawinput data (Hex) = [ 000088CC, 00008FE4 ] 12:11:56.693057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.693057 : OnScreen Cursor Position (Px) = [ 1025, 607 ] 12:11:56.693057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.693057 : ClientWindow Style = FullScreen 12:11:56.693057 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.693057 : Game Position (Hex) = [ 0401, 025F ] 12:11:56.693057 : Game Position (Dec) = [ 1025, 607 ] 12:11:56.693057 : - 12:11:56.694054 : Cannot read memory at address 0x0000030B 12:11:56.694054 : Cannot read memory at address 0x0000038B 12:11:56.696047 : Cannot read memory at address 0x0000030B 12:11:56.696047 : Cannot read memory at address 0x0000038B 12:11:56.697044 : RawData event for Player #1: 12:11:56.697044 : Device rawinput data (Hex) = [ 000088A4, 00008FE4 ] 12:11:56.698042 : Cannot read memory at address 0x0000030B 12:11:56.698042 : Cannot read memory at address 0x0000038B 12:11:56.698042 : OnScreen Cursor Position (Px) = [ 1024, 607 ] 12:11:56.698042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.698042 : ClientWindow Style = FullScreen 12:11:56.698544 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.698544 : Game Position (Hex) = [ 0400, 025F ] 12:11:56.698544 : Game Position (Dec) = [ 1024, 607 ] 12:11:56.698544 : - 12:11:56.699543 : Cannot read memory at address 0x0000030B 12:11:56.699543 : Cannot read memory at address 0x0000038B 12:11:56.701536 : Cannot read memory at address 0x0000030B 12:11:56.701536 : Cannot read memory at address 0x0000038B 12:11:56.702533 : RawData event for Player #1: 12:11:56.702533 : Device rawinput data (Hex) = [ 000088A4, 00009018 ] 12:11:56.702533 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.702533 : OnScreen Cursor Position (Px) = [ 1024, 607 ] 12:11:56.702533 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.702533 : ClientWindow Style = FullScreen 12:11:56.702533 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.702533 : Game Position (Hex) = [ 0400, 025F ] 12:11:56.703529 : Game Position (Dec) = [ 1024, 607 ] 12:11:56.703529 : Cannot read memory at address 0x0000030B 12:11:56.703529 : Cannot read memory at address 0x0000038B 12:11:56.705523 : Cannot read memory at address 0x0000030B 12:11:56.705523 : Cannot read memory at address 0x0000038B 12:11:56.707022 : Cannot read memory at address 0x0000030B 12:11:56.707022 : Cannot read memory at address 0x0000038B 12:11:56.707022 : RawData event for Player #1: 12:11:56.708034 : Device rawinput data (Hex) = [ 00008850, 00009088 ] 12:11:56.708034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.708034 : OnScreen Cursor Position (Px) = [ 1022, 609 ] 12:11:56.708034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.708034 : ClientWindow Style = FullScreen 12:11:56.708034 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.708034 : Game Position (Hex) = [ 03FE, 0261 ] 12:11:56.708034 : Game Position (Dec) = [ 1022, 609 ] 12:11:56.708034 : - 12:11:56.709039 : Cannot read memory at address 0x0000030B 12:11:56.709039 : Cannot read memory at address 0x0000038B 12:11:56.710241 : Cannot read memory at address 0x0000030B 12:11:56.710241 : Cannot read memory at address 0x0000038B 12:11:56.712246 : Cannot read memory at address 0x0000030B 12:11:56.712246 : Cannot read memory at address 0x0000038B 12:11:56.714239 : Cannot read memory at address 0x0000030B 12:11:56.714239 : Cannot read memory at address 0x0000038B 12:11:56.714239 : RawData event for Player #1: 12:11:56.714239 : Device rawinput data (Hex) = [ 00008848, 000091BC ] 12:11:56.714239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.714239 : OnScreen Cursor Position (Px) = [ 1022, 614 ] 12:11:56.715236 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.715236 : ClientWindow Style = FullScreen 12:11:56.715236 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.715236 : Game Position (Hex) = [ 03FE, 0266 ] 12:11:56.715236 : Game Position (Dec) = [ 1022, 614 ] 12:11:56.715236 : - 12:11:56.716232 : Cannot read memory at address 0x0000030B 12:11:56.716232 : Cannot read memory at address 0x0000038B 12:11:56.718226 : Cannot read memory at address 0x0000030B 12:11:56.718226 : Cannot read memory at address 0x0000038B 12:11:56.719727 : Cannot read memory at address 0x0000030B 12:11:56.719727 : Cannot read memory at address 0x0000038B 12:11:56.721720 : Cannot read memory at address 0x0000030B 12:11:56.721720 : RawData event for Player #1: 12:11:56.721720 : Device rawinput data (Hex) = [ 00008844, 0000922C ] 12:11:56.721720 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.721720 : OnScreen Cursor Position (Px) = [ 1022, 616 ] 12:11:56.721720 : Cannot read memory at address 0x0000038B 12:11:56.721720 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.721720 : ClientWindow Style = FullScreen 12:11:56.721720 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.721720 : Game Position (Hex) = [ 03FE, 0268 ] 12:11:56.721720 : Game Position (Dec) = [ 1022, 616 ] 12:11:56.722716 : - 12:11:56.723717 : Cannot read memory at address 0x0000030B 12:11:56.723717 : Cannot read memory at address 0x0000038B 12:11:56.725710 : Cannot read memory at address 0x0000030B 12:11:56.725710 : Cannot read memory at address 0x0000038B 12:11:56.726707 : RawData event for Player #1: 12:11:56.726707 : Device rawinput data (Hex) = [ 0000883C, 0000926C ] 12:11:56.726707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.728211 : OnScreen Cursor Position (Px) = [ 1021, 617 ] 12:11:56.728211 : Cannot read memory at address 0x0000030B 12:11:56.728211 : Cannot read memory at address 0x0000038B 12:11:56.728211 : ClientWindow Style = FullScreen 12:11:56.728211 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.728211 : Game Position (Hex) = [ 03FD, 0269 ] 12:11:56.728211 : Game Position (Dec) = [ 1021, 617 ] 12:11:56.728211 : - 12:11:56.729222 : RawData event for Player #1: 12:11:56.729222 : Device rawinput data (Hex) = [ 0000883C, 0000926C ] 12:11:56.729222 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.729222 : OnScreen Cursor Position (Px) = [ 1021, 617 ] 12:11:56.730213 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.730213 : ClientWindow Style = FullScreen 12:11:56.730213 : Cannot read memory at address 0x0000038B 12:11:56.730213 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.730213 : Game Position (Hex) = [ 03FD, 0269 ] 12:11:56.730213 : Game Position (Dec) = [ 1021, 617 ] 12:11:56.730213 : Controller Buttons Events : OnScreenTriggerUp 12:11:56.730213 : - 12:11:56.732209 : Cannot read memory at address 0x0000030B 12:11:56.732209 : Cannot read memory at address 0x0000038B 12:11:56.734202 : Cannot read memory at address 0x0000030B 12:11:56.734202 : Cannot read memory at address 0x0000038B 12:11:56.734202 : RawData event for Player #1: 12:11:56.734202 : Device rawinput data (Hex) = [ 00008818, 0000930C ] 12:11:56.734202 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.734202 : OnScreen Cursor Position (Px) = [ 1020, 620 ] 12:11:56.735199 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.735199 : ClientWindow Style = FullScreen 12:11:56.735199 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.735199 : Game Position (Hex) = [ 03FC, 026C ] 12:11:56.735199 : Game Position (Dec) = [ 1020, 620 ] 12:11:56.735199 : - 12:11:56.736196 : Cannot read memory at address 0x0000030B 12:11:56.736196 : Cannot read memory at address 0x0000038B 12:11:56.738193 : Cannot read memory at address 0x0000030B 12:11:56.738193 : Cannot read memory at address 0x0000038B 12:11:56.739551 : Cannot read memory at address 0x0000030B 12:11:56.739551 : Cannot read memory at address 0x0000038B 12:11:56.741551 : Cannot read memory at address 0x0000030B 12:11:56.741551 : Cannot read memory at address 0x0000038B 12:11:56.741551 : RawData event for Player #1: 12:11:56.741551 : Device rawinput data (Hex) = [ 00008814, 0000934C ] 12:11:56.741551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.741551 : OnScreen Cursor Position (Px) = [ 1020, 621 ] 12:11:56.741551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.741551 : ClientWindow Style = FullScreen 12:11:56.741551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.742543 : Game Position (Hex) = [ 03FC, 026D ] 12:11:56.742543 : Game Position (Dec) = [ 1020, 621 ] 12:11:56.742543 : - 12:11:56.743544 : Cannot read memory at address 0x0000030B 12:11:56.743544 : Cannot read memory at address 0x0000038B 12:11:56.745534 : Cannot read memory at address 0x0000030B 12:11:56.745534 : Cannot read memory at address 0x0000038B 12:11:56.748032 : Cannot read memory at address 0x0000030B 12:11:56.748032 : Cannot read memory at address 0x0000038B 12:11:56.748032 : RawData event for Player #1: 12:11:56.749039 : Device rawinput data (Hex) = [ 00008818, 00009404 ] 12:11:56.749039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.749039 : OnScreen Cursor Position (Px) = [ 1020, 624 ] 12:11:56.749039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.749039 : ClientWindow Style = FullScreen 12:11:56.749039 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.749039 : Game Position (Hex) = [ 03FC, 0270 ] 12:11:56.749039 : Game Position (Dec) = [ 1020, 624 ] 12:11:56.749039 : - 12:11:56.750035 : Cannot read memory at address 0x0000030B 12:11:56.750035 : Cannot read memory at address 0x0000038B 12:11:56.752029 : Cannot read memory at address 0x0000030B 12:11:56.752029 : Cannot read memory at address 0x0000038B 12:11:56.754026 : Cannot read memory at address 0x0000030B 12:11:56.754026 : Cannot read memory at address 0x0000038B 12:11:56.756015 : RawData event for Player #1: 12:11:56.756015 : Cannot read memory at address 0x0000030B 12:11:56.756015 : Device rawinput data (Hex) = [ 00008810, 00009414 ] 12:11:56.756015 : Cannot read memory at address 0x0000038B 12:11:56.756015 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.756015 : OnScreen Cursor Position (Px) = [ 1020, 624 ] 12:11:56.756015 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.756015 : ClientWindow Style = FullScreen 12:11:56.756015 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.756015 : Game Position (Hex) = [ 03FC, 0270 ] 12:11:56.756015 : Game Position (Dec) = [ 1020, 624 ] 12:11:56.756015 : - 12:11:56.758009 : Cannot read memory at address 0x0000030B 12:11:56.758009 : Cannot read memory at address 0x0000038B 12:11:56.759206 : Cannot read memory at address 0x0000030B 12:11:56.759206 : Cannot read memory at address 0x0000038B 12:11:56.760471 : Cannot read memory at address 0x0000030B 12:11:56.760471 : Cannot read memory at address 0x0000038B 12:11:56.762474 : Cannot read memory at address 0x0000030B 12:11:56.762474 : Cannot read memory at address 0x0000038B 12:11:56.762474 : RawData event for Player #1: 12:11:56.762474 : Device rawinput data (Hex) = [ 00008808, 00009444 ] 12:11:56.762474 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.762474 : OnScreen Cursor Position (Px) = [ 1020, 625 ] 12:11:56.762474 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.762474 : ClientWindow Style = FullScreen 12:11:56.763470 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.763470 : Game Position (Hex) = [ 03FC, 0271 ] 12:11:56.763470 : Game Position (Dec) = [ 1020, 625 ] 12:11:56.763470 : - 12:11:56.764467 : Cannot read memory at address 0x0000030B 12:11:56.764467 : Cannot read memory at address 0x0000038B 12:11:56.766460 : Cannot read memory at address 0x0000030B 12:11:56.766460 : Cannot read memory at address 0x0000038B 12:11:56.767963 : Cannot read memory at address 0x0000030B 12:11:56.767963 : Cannot read memory at address 0x0000038B 12:11:56.767963 : RawData event for Player #1: 12:11:56.768975 : Device rawinput data (Hex) = [ 00008808, 000094B4 ] 12:11:56.768975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.768975 : OnScreen Cursor Position (Px) = [ 1020, 627 ] 12:11:56.768975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.768975 : ClientWindow Style = FullScreen 12:11:56.768975 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.768975 : Game Position (Hex) = [ 03FC, 0273 ] 12:11:56.768975 : Game Position (Dec) = [ 1020, 627 ] 12:11:56.768975 : - 12:11:56.769972 : Cannot read memory at address 0x0000030B 12:11:56.769972 : Cannot read memory at address 0x0000038B 12:11:56.771965 : Cannot read memory at address 0x0000030B 12:11:56.771965 : Cannot read memory at address 0x0000038B 12:11:56.773965 : Cannot read memory at address 0x0000030B 12:11:56.773965 : Cannot read memory at address 0x0000038B 12:11:56.775952 : Cannot read memory at address 0x0000030B 12:11:56.775952 : RawData event for Player #1: 12:11:56.775952 : Cannot read memory at address 0x0000038B 12:11:56.775952 : Device rawinput data (Hex) = [ 00008810, 000094F4 ] 12:11:56.775952 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.775952 : OnScreen Cursor Position (Px) = [ 1020, 628 ] 12:11:56.775952 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.775952 : ClientWindow Style = FullScreen 12:11:56.775952 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.775952 : Game Position (Hex) = [ 03FC, 0274 ] 12:11:56.775952 : Game Position (Dec) = [ 1020, 628 ] 12:11:56.775952 : - 12:11:56.777946 : Cannot read memory at address 0x0000030B 12:11:56.777946 : Cannot read memory at address 0x0000038B 12:11:56.779447 : Cannot read memory at address 0x0000030B 12:11:56.779447 : Cannot read memory at address 0x0000038B 12:11:56.781440 : Cannot read memory at address 0x0000030B 12:11:56.781440 : Cannot read memory at address 0x0000038B 12:11:56.782437 : RawData event for Player #1: 12:11:56.782437 : Device rawinput data (Hex) = [ 00008804, 00009554 ] 12:11:56.783433 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.783433 : Cannot read memory at address 0x0000030B 12:11:56.783433 : OnScreen Cursor Position (Px) = [ 1020, 629 ] 12:11:56.783433 : Cannot read memory at address 0x0000038B 12:11:56.784430 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.784430 : ClientWindow Style = FullScreen 12:11:56.784430 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.784430 : Game Position (Hex) = [ 03FC, 0275 ] 12:11:56.784430 : Game Position (Dec) = [ 1020, 629 ] 12:11:56.784430 : - 12:11:56.785431 : Cannot read memory at address 0x0000030B 12:11:56.785431 : Cannot read memory at address 0x0000038B 12:11:56.787935 : Cannot read memory at address 0x0000030B 12:11:56.787935 : Cannot read memory at address 0x0000038B 12:11:56.789724 : Cannot read memory at address 0x0000030B 12:11:56.789724 : Cannot read memory at address 0x0000038B 12:11:56.789724 : RawData event for Player #1: 12:11:56.789724 : Device rawinput data (Hex) = [ 00008804, 00009594 ] 12:11:56.789724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.789724 : OnScreen Cursor Position (Px) = [ 1020, 631 ] 12:11:56.789724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.789724 : ClientWindow Style = FullScreen 12:11:56.789724 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.789724 : Game Position (Hex) = [ 03FC, 0277 ] 12:11:56.790726 : Game Position (Dec) = [ 1020, 631 ] 12:11:56.790726 : - 12:11:56.791721 : Cannot read memory at address 0x0000030B 12:11:56.791721 : Cannot read memory at address 0x0000038B 12:11:56.793716 : Cannot read memory at address 0x0000030B 12:11:56.793716 : Cannot read memory at address 0x0000038B 12:11:56.795709 : Cannot read memory at address 0x0000030B 12:11:56.795709 : Cannot read memory at address 0x0000038B 12:11:56.796706 : RawData event for Player #1: 12:11:56.796706 : Device rawinput data (Hex) = [ 00008828, 00009594 ] 12:11:56.796706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.796706 : OnScreen Cursor Position (Px) = [ 1021, 631 ] 12:11:56.796706 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.796706 : ClientWindow Style = FullScreen 12:11:56.796706 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.796706 : Game Position (Hex) = [ 03FD, 0277 ] 12:11:56.796706 : Game Position (Dec) = [ 1021, 631 ] 12:11:56.796706 : - 12:11:56.798209 : Cannot read memory at address 0x0000030B 12:11:56.798209 : Cannot read memory at address 0x0000038B 12:11:56.800212 : Cannot read memory at address 0x0000030B 12:11:56.800212 : Cannot read memory at address 0x0000038B 12:11:56.802209 : Cannot read memory at address 0x0000030B 12:11:56.802209 : Cannot read memory at address 0x0000038B 12:11:56.802209 : RawData event for Player #1: 12:11:56.802209 : Device rawinput data (Hex) = [ 00008828, 00009594 ] 12:11:56.802209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.803202 : OnScreen Cursor Position (Px) = [ 1021, 631 ] 12:11:56.803202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.803202 : ClientWindow Style = FullScreen 12:11:56.803202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.803202 : Game Position (Hex) = [ 03FD, 0277 ] 12:11:56.803202 : Game Position (Dec) = [ 1021, 631 ] 12:11:56.803202 : - 12:11:56.804202 : Cannot read memory at address 0x0000030B 12:11:56.804202 : Cannot read memory at address 0x0000038B 12:11:56.806192 : Cannot read memory at address 0x0000030B 12:11:56.806192 : Cannot read memory at address 0x0000038B 12:11:56.807700 : Cannot read memory at address 0x0000030B 12:11:56.807700 : Cannot read memory at address 0x0000038B 12:11:56.809213 : Cannot read memory at address 0x0000030B 12:11:56.809213 : Cannot read memory at address 0x0000038B 12:11:56.809719 : RawData event for Player #1: 12:11:56.809719 : Device rawinput data (Hex) = [ 00008828, 00009594 ] 12:11:56.809719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.809719 : OnScreen Cursor Position (Px) = [ 1021, 631 ] 12:11:56.810223 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.810223 : ClientWindow Style = FullScreen 12:11:56.810223 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.810223 : Game Position (Hex) = [ 03FD, 0277 ] 12:11:56.810223 : Game Position (Dec) = [ 1021, 631 ] 12:11:56.810223 : - 12:11:56.811222 : Cannot read memory at address 0x0000030B 12:11:56.811222 : Cannot read memory at address 0x0000038B 12:11:56.813216 : Cannot read memory at address 0x0000030B 12:11:56.813216 : Cannot read memory at address 0x0000038B 12:11:56.815209 : Cannot read memory at address 0x0000030B 12:11:56.815209 : Cannot read memory at address 0x0000038B 12:11:56.816206 : RawData event for Player #1: 12:11:56.816206 : Device rawinput data (Hex) = [ 0000882C, 00009594 ] 12:11:56.817202 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.817202 : Cannot read memory at address 0x0000030B 12:11:56.817202 : Cannot read memory at address 0x0000038B 12:11:56.817202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.817202 : ClientWindow Style = FullScreen 12:11:56.817202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.817202 : Game Position (Hex) = [ 03FD, 0277 ] 12:11:56.817202 : Game Position (Dec) = [ 1021, 631 ] 12:11:56.817202 : - 12:11:56.818701 : Cannot read memory at address 0x0000030B 12:11:56.818701 : Cannot read memory at address 0x0000038B 12:11:56.820700 : Cannot read memory at address 0x0000030B 12:11:56.820700 : Cannot read memory at address 0x0000038B 12:11:56.822690 : Cannot read memory at address 0x0000030B 12:11:56.822690 : Cannot read memory at address 0x0000038B 12:11:56.823690 : RawData event for Player #1: 12:11:56.823690 : Device rawinput data (Hex) = [ 0000882C, 00009594 ] 12:11:56.823690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.823690 : OnScreen Cursor Position (Px) = [ 1021, 631 ] 12:11:56.823690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.823690 : ClientWindow Style = FullScreen 12:11:56.823690 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.823690 : Game Position (Hex) = [ 03FD, 0277 ] 12:11:56.823690 : Game Position (Dec) = [ 1021, 631 ] 12:11:56.824683 : - 12:11:56.824683 : Cannot read memory at address 0x0000030B 12:11:56.824683 : Cannot read memory at address 0x0000038B 12:11:56.826680 : Cannot read memory at address 0x0000030B 12:11:56.826680 : Cannot read memory at address 0x0000038B 12:11:56.828185 : Cannot read memory at address 0x0000030B 12:11:56.828185 : Cannot read memory at address 0x0000038B 12:11:56.830188 : Cannot read memory at address 0x0000030B 12:11:56.830188 : Cannot read memory at address 0x0000038B 12:11:56.830188 : RawData event for Player #1: 12:11:56.830188 : Device rawinput data (Hex) = [ 0000884C, 00009554 ] 12:11:56.831184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.831184 : OnScreen Cursor Position (Px) = [ 1022, 629 ] 12:11:56.831184 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.831184 : ClientWindow Style = FullScreen 12:11:56.831184 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.831184 : Game Position (Hex) = [ 03FE, 0275 ] 12:11:56.831184 : Game Position (Dec) = [ 1022, 629 ] 12:11:56.831184 : - 12:11:56.831184 : RawData event for Player #1: 12:11:56.831184 : Device rawinput data (Hex) = [ 0000884C, 00009554 ] 12:11:56.832180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.832180 : Cannot read memory at address 0x0000030B 12:11:56.832180 : OnScreen Cursor Position (Px) = [ 1022, 629 ] 12:11:56.832180 : Cannot read memory at address 0x0000038B 12:11:56.832180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.832180 : ClientWindow Style = FullScreen 12:11:56.832180 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.832180 : Game Position (Hex) = [ 03FE, 0275 ] 12:11:56.832180 : Game Position (Dec) = [ 1022, 629 ] 12:11:56.832180 : Controller Buttons Events : OnScreenTriggerDown 12:11:56.832180 : - 12:11:56.834178 : Cannot read memory at address 0x0000030B 12:11:56.834178 : Cannot read memory at address 0x0000038B 12:11:56.836167 : Cannot read memory at address 0x0000030B 12:11:56.836167 : Cannot read memory at address 0x0000038B 12:11:56.838164 : Cannot read memory at address 0x0000030B 12:11:56.838164 : Cannot read memory at address 0x0000038B 12:11:56.838716 : RawData event for Player #1: 12:11:56.838716 : Device rawinput data (Hex) = [ 00008854, 0000951C ] 12:11:56.838716 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.838716 : OnScreen Cursor Position (Px) = [ 1022, 629 ] 12:11:56.839219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.839219 : ClientWindow Style = FullScreen 12:11:56.839219 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.839219 : Game Position (Hex) = [ 03FE, 0275 ] 12:11:56.839219 : Game Position (Dec) = [ 1022, 629 ] 12:11:56.839219 : - 12:11:56.840222 : Cannot read memory at address 0x0000030B 12:11:56.840222 : Cannot read memory at address 0x0000038B 12:11:56.842215 : Cannot read memory at address 0x0000030B 12:11:56.842215 : Cannot read memory at address 0x0000038B 12:11:56.843212 : RawData event for Player #1: 12:11:56.843212 : Device rawinput data (Hex) = [ 00008864, 000094CC ] 12:11:56.844205 : Cannot read memory at address 0x0000030B 12:11:56.844205 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.844205 : OnScreen Cursor Position (Px) = [ 1022, 627 ] 12:11:56.844205 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.844205 : ClientWindow Style = FullScreen 12:11:56.844205 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.844205 : Game Position (Hex) = [ 03FE, 0273 ] 12:11:56.844205 : Game Position (Dec) = [ 1022, 627 ] 12:11:56.844205 : - 12:11:56.846198 : Cannot read memory at address 0x0000030B 12:11:56.846198 : Cannot read memory at address 0x0000038B 12:11:56.847195 : RawData event for Player #1: 12:11:56.847195 : Device rawinput data (Hex) = [ 00008864, 000094E0 ] 12:11:56.848191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.848191 : Cannot read memory at address 0x0000030B 12:11:56.848191 : OnScreen Cursor Position (Px) = [ 1022, 628 ] 12:11:56.848191 : Cannot read memory at address 0x0000038B 12:11:56.848191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.848191 : ClientWindow Style = FullScreen 12:11:56.848191 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.848191 : Game Position (Hex) = [ 03FE, 0274 ] 12:11:56.848693 : Game Position (Dec) = [ 1022, 628 ] 12:11:56.848693 : - 12:11:56.849696 : Cannot read memory at address 0x0000030B 12:11:56.849696 : Cannot read memory at address 0x0000038B 12:11:56.851689 : Cannot read memory at address 0x0000030B 12:11:56.851689 : Cannot read memory at address 0x0000038B 12:11:56.853683 : Cannot read memory at address 0x0000030B 12:11:56.853683 : Cannot read memory at address 0x0000038B 12:11:56.854675 : RawData event for Player #1: 12:11:56.854675 : Device rawinput data (Hex) = [ 0000885C, 00009510 ] 12:11:56.854675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.854675 : OnScreen Cursor Position (Px) = [ 1022, 628 ] 12:11:56.854675 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.854675 : ClientWindow Style = FullScreen 12:11:56.854675 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.854675 : Game Position (Hex) = [ 03FE, 0274 ] 12:11:56.854675 : Game Position (Dec) = [ 1022, 628 ] 12:11:56.854675 : - 12:11:56.855672 : Cannot read memory at address 0x0000030B 12:11:56.855672 : Cannot read memory at address 0x0000038B 12:11:56.858177 : Cannot read memory at address 0x0000030B 12:11:56.858177 : Cannot read memory at address 0x0000038B 12:11:56.859819 : Cannot read memory at address 0x0000030B 12:11:56.859819 : RawData event for Player #1: 12:11:56.859819 : Device rawinput data (Hex) = [ 00008864, 00009510 ] 12:11:56.859819 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.859819 : OnScreen Cursor Position (Px) = [ 1022, 628 ] 12:11:56.859819 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.859819 : ClientWindow Style = FullScreen 12:11:56.859819 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.859819 : Game Position (Hex) = [ 03FE, 0274 ] 12:11:56.860819 : Game Position (Dec) = [ 1022, 628 ] 12:11:56.860819 : - 12:11:56.861816 : Cannot read memory at address 0x0000030B 12:11:56.861816 : Cannot read memory at address 0x0000038B 12:11:56.863809 : Cannot read memory at address 0x0000030B 12:11:56.863809 : Cannot read memory at address 0x0000038B 12:11:56.865807 : Cannot read memory at address 0x0000030B 12:11:56.865807 : Cannot read memory at address 0x0000038B 12:11:56.866804 : RawData event for Player #1: 12:11:56.866804 : Device rawinput data (Hex) = [ 0000885C, 000094A0 ] 12:11:56.866804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.866804 : OnScreen Cursor Position (Px) = [ 1022, 627 ] 12:11:56.866804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.866804 : ClientWindow Style = FullScreen 12:11:56.866804 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.866804 : Game Position (Hex) = [ 03FE, 0273 ] 12:11:56.866804 : Game Position (Dec) = [ 1022, 627 ] 12:11:56.866804 : - 12:11:56.868312 : Cannot read memory at address 0x0000030B 12:11:56.868312 : Cannot read memory at address 0x0000038B 12:11:56.870347 : Cannot read memory at address 0x0000030B 12:11:56.870347 : Cannot read memory at address 0x0000038B 12:11:56.872340 : Cannot read memory at address 0x0000030B 12:11:56.872340 : Cannot read memory at address 0x0000038B 12:11:56.873337 : RawData event for Player #1: 12:11:56.873337 : Device rawinput data (Hex) = [ 00008864, 00009400 ] 12:11:56.873337 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.873337 : OnScreen Cursor Position (Px) = [ 1022, 624 ] 12:11:56.874330 : Cannot read memory at address 0x0000030B 12:11:56.874330 : Cannot read memory at address 0x0000038B 12:11:56.874330 : ClientWindow Style = FullScreen 12:11:56.874330 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.874330 : Game Position (Hex) = [ 03FE, 0270 ] 12:11:56.874330 : Game Position (Dec) = [ 1022, 624 ] 12:11:56.874330 : - 12:11:56.876327 : Cannot read memory at address 0x0000030B 12:11:56.876327 : Cannot read memory at address 0x0000038B 12:11:56.878317 : Cannot read memory at address 0x0000030B 12:11:56.878317 : Cannot read memory at address 0x0000038B 12:11:56.879818 : Cannot read memory at address 0x0000030B 12:11:56.879818 : Cannot read memory at address 0x0000038B 12:11:56.880815 : RawData event for Player #1: 12:11:56.880815 : Device rawinput data (Hex) = [ 00008888, 00009354 ] 12:11:56.880815 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.880815 : OnScreen Cursor Position (Px) = [ 1024, 621 ] 12:11:56.880815 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.880815 : ClientWindow Style = FullScreen 12:11:56.880815 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.880815 : Game Position (Hex) = [ 0400, 026D ] 12:11:56.880815 : Game Position (Dec) = [ 1024, 621 ] 12:11:56.880815 : - 12:11:56.881811 : Cannot read memory at address 0x0000030B 12:11:56.881811 : Cannot read memory at address 0x0000038B 12:11:56.883805 : Cannot read memory at address 0x0000030B 12:11:56.883805 : Cannot read memory at address 0x0000038B 12:11:56.885798 : Cannot read memory at address 0x0000030B 12:11:56.885798 : Cannot read memory at address 0x0000038B 12:11:56.886795 : RawData event for Player #1: 12:11:56.886795 : Device rawinput data (Hex) = [ 00008890, 0000930C ] 12:11:56.886795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.886795 : OnScreen Cursor Position (Px) = [ 1024, 620 ] 12:11:56.886795 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.886795 : ClientWindow Style = FullScreen 12:11:56.886795 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.886795 : Game Position (Hex) = [ 0400, 026C ] 12:11:56.886795 : Game Position (Dec) = [ 1024, 620 ] 12:11:56.886795 : - 12:11:56.888297 : Cannot read memory at address 0x0000030B 12:11:56.888297 : Cannot read memory at address 0x0000038B 12:11:56.890300 : Cannot read memory at address 0x0000030B 12:11:56.890300 : Cannot read memory at address 0x0000038B 12:11:56.892293 : Cannot read memory at address 0x0000030B 12:11:56.892293 : Cannot read memory at address 0x0000038B 12:11:56.893290 : RawData event for Player #1: 12:11:56.893290 : Device rawinput data (Hex) = [ 00008898, 000092B8 ] 12:11:56.893290 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.893290 : OnScreen Cursor Position (Px) = [ 1024, 618 ] 12:11:56.893290 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.894286 : ClientWindow Style = FullScreen 12:11:56.894286 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.894286 : Cannot read memory at address 0x0000030B 12:11:56.894286 : Game Position (Hex) = [ 0400, 026A ] 12:11:56.894286 : Cannot read memory at address 0x0000038B 12:11:56.894286 : - 12:11:56.896280 : Cannot read memory at address 0x0000030B 12:11:56.896280 : Cannot read memory at address 0x0000038B 12:11:56.898273 : Cannot read memory at address 0x0000030B 12:11:56.898273 : Cannot read memory at address 0x0000038B 12:11:56.899774 : Cannot read memory at address 0x0000030B 12:11:56.899774 : Cannot read memory at address 0x0000038B 12:11:56.900771 : RawData event for Player #1: 12:11:56.900771 : Device rawinput data (Hex) = [ 0000886C, 000092F0 ] 12:11:56.900771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.900771 : OnScreen Cursor Position (Px) = [ 1023, 619 ] 12:11:56.900771 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.900771 : ClientWindow Style = FullScreen 12:11:56.900771 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.900771 : Game Position (Hex) = [ 03FF, 026B ] 12:11:56.900771 : Game Position (Dec) = [ 1023, 619 ] 12:11:56.900771 : - 12:11:56.901768 : Cannot read memory at address 0x0000030B 12:11:56.901768 : Cannot read memory at address 0x0000038B 12:11:56.903761 : Cannot read memory at address 0x0000030B 12:11:56.903761 : Cannot read memory at address 0x0000038B 12:11:56.905754 : Cannot read memory at address 0x0000030B 12:11:56.905754 : Cannot read memory at address 0x0000038B 12:11:56.907257 : Cannot read memory at address 0x0000030B 12:11:56.907257 : Cannot read memory at address 0x0000038B 12:11:56.907257 : RawData event for Player #1: 12:11:56.907257 : Device rawinput data (Hex) = [ 0000887C, 00009320 ] 12:11:56.907257 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.907257 : OnScreen Cursor Position (Px) = [ 1023, 620 ] 12:11:56.907257 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.908267 : ClientWindow Style = FullScreen 12:11:56.908267 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.908267 : Game Position (Hex) = [ 03FF, 026C ] 12:11:56.908267 : Game Position (Dec) = [ 1023, 620 ] 12:11:56.908267 : - 12:11:56.909272 : Cannot read memory at address 0x0000030B 12:11:56.909272 : Cannot read memory at address 0x0000038B 12:11:56.911265 : Cannot read memory at address 0x0000030B 12:11:56.911265 : Cannot read memory at address 0x0000038B 12:11:56.913258 : Cannot read memory at address 0x0000030B 12:11:56.913258 : Cannot read memory at address 0x0000038B 12:11:56.914255 : RawData event for Player #1: 12:11:56.914255 : Device rawinput data (Hex) = [ 00008874, 00009320 ] 12:11:56.914255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.914255 : OnScreen Cursor Position (Px) = [ 1023, 620 ] 12:11:56.915251 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.915251 : ClientWindow Style = FullScreen 12:11:56.915251 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.915251 : Cannot read memory at address 0x0000038B 12:11:56.915251 : Game Position (Dec) = [ 1023, 620 ] 12:11:56.915251 : - 12:11:56.917245 : Cannot read memory at address 0x0000030B 12:11:56.917245 : Cannot read memory at address 0x0000038B 12:11:56.918744 : Cannot read memory at address 0x0000030B 12:11:56.918744 : Cannot read memory at address 0x0000038B 12:11:56.920739 : Cannot read memory at address 0x0000030B 12:11:56.920739 : Cannot read memory at address 0x0000038B 12:11:56.921736 : RawData event for Player #1: 12:11:56.921736 : Device rawinput data (Hex) = [ 0000884C, 00009330 ] 12:11:56.921736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.921736 : OnScreen Cursor Position (Px) = [ 1022, 620 ] 12:11:56.921736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.921736 : ClientWindow Style = FullScreen 12:11:56.921736 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.921736 : Game Position (Hex) = [ 03FE, 026C ] 12:11:56.921736 : Game Position (Dec) = [ 1022, 620 ] 12:11:56.921736 : - 12:11:56.922733 : Cannot read memory at address 0x0000030B 12:11:56.922733 : Cannot read memory at address 0x0000038B 12:11:56.924854 : Cannot read memory at address 0x0000030B 12:11:56.932843 : Cannot read memory at address 0x0000038B 12:11:56.933839 : Device rawinput data (Hex) = [ 00008824, 00009360 ] 12:11:56.933839 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.933839 : OnScreen Cursor Position (Px) = [ 1021, 621 ] 12:11:56.933839 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.933839 : ClientWindow Style = FullScreen 12:11:56.933839 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.933839 : Game Position (Hex) = [ 03FD, 026D ] 12:11:56.933839 : Game Position (Dec) = [ 1021, 621 ] 12:11:56.933839 : - 12:11:56.934836 : Cannot read memory at address 0x0000030B 12:11:56.934836 : Cannot read memory at address 0x0000038B 12:11:56.934836 : Device rawinput data (Hex) = [ 0000881C, 000093A0 ] 12:11:56.934836 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.934836 : OnScreen Cursor Position (Px) = [ 1020, 622 ] 12:11:56.934836 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.934836 : ClientWindow Style = FullScreen 12:11:56.934836 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.934836 : Game Position (Hex) = [ 03FC, 026E ] 12:11:56.934836 : Game Position (Dec) = [ 1020, 622 ] 12:11:56.934836 : - 12:11:56.936829 : Cannot read memory at address 0x0000030B 12:11:56.936829 : Cannot read memory at address 0x0000038B 12:11:56.938332 : Cannot read memory at address 0x0000030B 12:11:56.938332 : Cannot read memory at address 0x0000038B 12:11:56.940335 : Cannot read memory at address 0x0000030B 12:11:56.940335 : Cannot read memory at address 0x0000038B 12:11:56.941331 : RawData event for Player #1: 12:11:56.941331 : Device rawinput data (Hex) = [ 00008824, 00009410 ] 12:11:56.941331 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.941331 : OnScreen Cursor Position (Px) = [ 1021, 624 ] 12:11:56.941331 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.942328 : ClientWindow Style = FullScreen 12:11:56.942328 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.942328 : Cannot read memory at address 0x0000030B 12:11:56.942328 : Game Position (Hex) = [ 03FD, 0270 ] 12:11:56.942328 : Cannot read memory at address 0x0000038B 12:11:56.942328 : Game Position (Dec) = [ 1021, 624 ] 12:11:56.942328 : - 12:11:56.944321 : Cannot read memory at address 0x0000030B 12:11:56.944321 : Cannot read memory at address 0x0000038B 12:11:56.946315 : Cannot read memory at address 0x0000030B 12:11:56.946315 : Cannot read memory at address 0x0000038B 12:11:56.948308 : Cannot read memory at address 0x0000030B 12:11:56.948308 : Cannot read memory at address 0x0000038B 12:11:56.948810 : RawData event for Player #1: 12:11:56.948810 : Device rawinput data (Hex) = [ 000087F4, 00009494 ] 12:11:56.948810 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.948810 : OnScreen Cursor Position (Px) = [ 1019, 626 ] 12:11:56.948810 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.948810 : ClientWindow Style = FullScreen 12:11:56.948810 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.948810 : Game Position (Hex) = [ 03FB, 0272 ] 12:11:56.948810 : Game Position (Dec) = [ 1019, 626 ] 12:11:56.948810 : - 12:11:56.949809 : Cannot read memory at address 0x0000030B 12:11:56.949809 : Cannot read memory at address 0x0000038B 12:11:56.951803 : Cannot read memory at address 0x0000030B 12:11:56.951803 : Cannot read memory at address 0x0000038B 12:11:56.953796 : Cannot read memory at address 0x0000030B 12:11:56.953796 : Cannot read memory at address 0x0000038B 12:11:56.955790 : Cannot read memory at address 0x0000030B 12:11:56.955790 : Cannot read memory at address 0x0000038B 12:11:56.955790 : Device rawinput data (Hex) = [ 000087C8, 0000956C ] 12:11:56.955790 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.955790 : OnScreen Cursor Position (Px) = [ 1018, 630 ] 12:11:56.955790 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.955790 : ClientWindow Style = FullScreen 12:11:56.955790 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.955790 : Game Position (Hex) = [ 03FA, 0276 ] 12:11:56.956786 : Game Position (Dec) = [ 1018, 630 ] 12:11:56.956786 : - 12:11:56.958288 : Cannot read memory at address 0x0000030B 12:11:56.958288 : Cannot read memory at address 0x0000038B 12:11:56.960295 : Cannot read memory at address 0x0000030B 12:11:56.960295 : Cannot read memory at address 0x0000038B 12:11:56.962284 : Cannot read memory at address 0x0000030B 12:11:56.962284 : Cannot read memory at address 0x0000038B 12:11:56.962284 : RawData event for Player #1: 12:11:56.962284 : Device rawinput data (Hex) = [ 000087C0, 000095B0 ] 12:11:56.962284 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.962284 : OnScreen Cursor Position (Px) = [ 1018, 631 ] 12:11:56.963281 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.963281 : ClientWindow Style = FullScreen 12:11:56.963281 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.963281 : Game Position (Hex) = [ 03FA, 0277 ] 12:11:56.963281 : Game Position (Dec) = [ 1018, 631 ] 12:11:56.963281 : - 12:11:56.964278 : Cannot read memory at address 0x0000030B 12:11:56.964278 : Cannot read memory at address 0x0000038B 12:11:56.964278 : RawData event for Player #1: 12:11:56.964278 : Device rawinput data (Hex) = [ 000087C0, 000095B0 ] 12:11:56.964278 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.964278 : OnScreen Cursor Position (Px) = [ 1018, 631 ] 12:11:56.964278 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.964278 : ClientWindow Style = FullScreen 12:11:56.964278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.964278 : Game Position (Hex) = [ 03FA, 0277 ] 12:11:56.964278 : Game Position (Dec) = [ 1018, 631 ] 12:11:56.964278 : Controller Buttons Events : OnScreenTriggerUp 12:11:56.964278 : - 12:11:56.966271 : Cannot read memory at address 0x0000030B 12:11:56.966271 : Cannot read memory at address 0x0000038B 12:11:56.968264 : Cannot read memory at address 0x0000030B 12:11:56.968264 : Cannot read memory at address 0x0000038B 12:11:56.969765 : Cannot read memory at address 0x0000030B 12:11:56.969765 : Cannot read memory at address 0x0000038B 12:11:56.969765 : RawData event for Player #1: 12:11:56.969765 : Device rawinput data (Hex) = [ 000087DC, 00009660 ] 12:11:56.969765 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.969765 : OnScreen Cursor Position (Px) = [ 1018, 634 ] 12:11:56.969765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.969765 : ClientWindow Style = FullScreen 12:11:56.969765 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.969765 : Game Position (Hex) = [ 03FA, 027A ] 12:11:56.969765 : Game Position (Dec) = [ 1018, 634 ] 12:11:56.969765 : - 12:11:56.971758 : Cannot read memory at address 0x0000030B 12:11:56.971758 : Cannot read memory at address 0x0000038B 12:11:56.973752 : Cannot read memory at address 0x0000030B 12:11:56.973752 : Cannot read memory at address 0x0000038B 12:11:56.975749 : Cannot read memory at address 0x0000030B 12:11:56.975749 : Cannot read memory at address 0x0000038B 12:11:56.976746 : RawData event for Player #1: 12:11:56.976746 : Device rawinput data (Hex) = [ 000087D8, 000096E4 ] 12:11:56.976746 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.976746 : OnScreen Cursor Position (Px) = [ 1018, 636 ] 12:11:56.976746 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.976746 : ClientWindow Style = FullScreen 12:11:56.976746 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.976746 : Game Position (Hex) = [ 03FA, 027C ] 12:11:56.976746 : Game Position (Dec) = [ 1018, 636 ] 12:11:56.976746 : - 12:11:56.978250 : Cannot read memory at address 0x0000030B 12:11:56.978250 : Cannot read memory at address 0x0000038B 12:11:56.980253 : Cannot read memory at address 0x0000030B 12:11:56.980253 : Cannot read memory at address 0x0000038B 12:11:56.982247 : Cannot read memory at address 0x0000030B 12:11:56.982247 : Cannot read memory at address 0x0000038B 12:11:56.983243 : RawData event for Player #1: 12:11:56.983243 : Device rawinput data (Hex) = [ 00008860, 000097A0 ] 12:11:56.983243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.983243 : OnScreen Cursor Position (Px) = [ 1022, 639 ] 12:11:56.984240 : Cannot read memory at address 0x0000030B 12:11:56.984240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.984240 : Cannot read memory at address 0x0000038B 12:11:56.984240 : ClientWindow Style = FullScreen 12:11:56.984240 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.984240 : Game Position (Hex) = [ 03FE, 027F ] 12:11:56.984240 : Game Position (Dec) = [ 1022, 639 ] 12:11:56.984240 : - 12:11:56.986233 : Cannot read memory at address 0x0000030B 12:11:56.986233 : Cannot read memory at address 0x0000038B 12:11:56.988227 : Cannot read memory at address 0x0000030B 12:11:56.988227 : Cannot read memory at address 0x0000038B 12:11:56.989728 : Cannot read memory at address 0x0000030B 12:11:56.989728 : Cannot read memory at address 0x0000038B 12:11:56.990728 : RawData event for Player #1: 12:11:56.990728 : Device rawinput data (Hex) = [ 000088A8, 000097FC ] 12:11:56.990728 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.990728 : OnScreen Cursor Position (Px) = [ 1024, 641 ] 12:11:56.990728 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.990728 : ClientWindow Style = FullScreen 12:11:56.990728 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.990728 : Game Position (Hex) = [ 0400, 0281 ] 12:11:56.991721 : Game Position (Dec) = [ 1024, 641 ] 12:11:56.991721 : - 12:11:56.991721 : Cannot read memory at address 0x0000030B 12:11:56.991721 : Cannot read memory at address 0x0000038B 12:11:56.993718 : Cannot read memory at address 0x0000030B 12:11:56.993718 : Cannot read memory at address 0x0000038B 12:11:56.995708 : Cannot read memory at address 0x0000030B 12:11:56.995708 : Cannot read memory at address 0x0000038B 12:11:56.996704 : RawData event for Player #1: 12:11:56.996704 : Device rawinput data (Hex) = [ 000088D0, 0000989C ] 12:11:56.996704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:56.996704 : OnScreen Cursor Position (Px) = [ 1026, 643 ] 12:11:56.998206 : Cannot read memory at address 0x0000030B 12:11:56.998206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:56.998206 : Cannot read memory at address 0x0000038B 12:11:56.998206 : ClientWindow Style = FullScreen 12:11:56.998206 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:56.998206 : Game Position (Hex) = [ 0402, 0283 ] 12:11:56.998206 : Game Position (Dec) = [ 1026, 643 ] 12:11:56.998206 : - 12:11:57.000209 : Cannot read memory at address 0x0000030B 12:11:57.000209 : Cannot read memory at address 0x0000038B 12:11:57.002202 : Cannot read memory at address 0x0000030B 12:11:57.002202 : Cannot read memory at address 0x0000038B 12:11:57.004195 : Cannot read memory at address 0x0000030B 12:11:57.004195 : Cannot read memory at address 0x0000038B 12:11:57.004195 : RawData event for Player #1: 12:11:57.004195 : Device rawinput data (Hex) = [ 0000892C, 0000992C ] 12:11:57.004195 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.004195 : OnScreen Cursor Position (Px) = [ 1028, 646 ] 12:11:57.005192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.005192 : ClientWindow Style = FullScreen 12:11:57.005192 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.005192 : Game Position (Hex) = [ 0404, 0286 ] 12:11:57.005192 : Game Position (Dec) = [ 1028, 646 ] 12:11:57.005192 : - 12:11:57.006193 : Cannot read memory at address 0x0000030B 12:11:57.006193 : Cannot read memory at address 0x0000038B 12:11:57.007697 : Cannot read memory at address 0x0000030B 12:11:57.007697 : Cannot read memory at address 0x0000038B 12:11:57.009206 : Cannot read memory at address 0x0000030B 12:11:57.009206 : Cannot read memory at address 0x0000038B 12:11:57.010442 : Cannot read memory at address 0x0000030B 12:11:57.010442 : Cannot read memory at address 0x0000038B 12:11:57.010442 : RawData event for Player #1: 12:11:57.010442 : Device rawinput data (Hex) = [ 00008930, 0000999C ] 12:11:57.010442 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.010442 : OnScreen Cursor Position (Px) = [ 1028, 648 ] 12:11:57.010442 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.011453 : ClientWindow Style = FullScreen 12:11:57.011453 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.011453 : Game Position (Hex) = [ 0404, 0288 ] 12:11:57.011453 : Game Position (Dec) = [ 1028, 648 ] 12:11:57.011453 : - 12:11:57.012449 : Cannot read memory at address 0x0000030B 12:11:57.012449 : Cannot read memory at address 0x0000038B 12:11:57.014443 : Cannot read memory at address 0x0000030B 12:11:57.014443 : Cannot read memory at address 0x0000038B 12:11:57.016436 : Cannot read memory at address 0x0000030B 12:11:57.016436 : Cannot read memory at address 0x0000038B 12:11:57.017938 : RawData event for Player #1: 12:11:57.017938 : Cannot read memory at address 0x0000030B 12:11:57.017938 : Device rawinput data (Hex) = [ 00008978, 00009A64 ] 12:11:57.017938 : Cannot read memory at address 0x0000038B 12:11:57.017938 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.017938 : OnScreen Cursor Position (Px) = [ 1031, 651 ] 12:11:57.017938 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.017938 : ClientWindow Style = FullScreen 12:11:57.017938 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.017938 : Game Position (Hex) = [ 0407, 028B ] 12:11:57.017938 : Game Position (Dec) = [ 1031, 651 ] 12:11:57.017938 : - 12:11:57.019948 : Cannot read memory at address 0x0000030B 12:11:57.019948 : Cannot read memory at address 0x0000038B 12:11:57.021945 : Cannot read memory at address 0x0000030B 12:11:57.021945 : Cannot read memory at address 0x0000038B 12:11:57.023938 : Cannot read memory at address 0x0000030B 12:11:57.023938 : Cannot read memory at address 0x0000038B 12:11:57.024931 : RawData event for Player #1: 12:11:57.024931 : Device rawinput data (Hex) = [ 00008974, 00009A7C ] 12:11:57.024931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.024931 : OnScreen Cursor Position (Px) = [ 1030, 651 ] 12:11:57.024931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.024931 : ClientWindow Style = FullScreen 12:11:57.024931 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.024931 : Game Position (Hex) = [ 0406, 028B ] 12:11:57.024931 : Game Position (Dec) = [ 1030, 651 ] 12:11:57.024931 : - 12:11:57.025928 : Cannot read memory at address 0x0000030B 12:11:57.025928 : Cannot read memory at address 0x0000038B 12:11:57.027921 : Cannot read memory at address 0x0000030B 12:11:57.027921 : Cannot read memory at address 0x0000038B 12:11:57.029429 : Cannot read memory at address 0x0000030B 12:11:57.029429 : Cannot read memory at address 0x0000038B 12:11:57.031422 : Cannot read memory at address 0x0000030B 12:11:57.031422 : Cannot read memory at address 0x0000038B 12:11:57.031422 : RawData event for Player #1: 12:11:57.031422 : Device rawinput data (Hex) = [ 000089C0, 00009AEC ] 12:11:57.031422 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.031422 : OnScreen Cursor Position (Px) = [ 1033, 653 ] 12:11:57.031422 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.031422 : ClientWindow Style = FullScreen 12:11:57.031422 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.032419 : Game Position (Hex) = [ 0409, 028D ] 12:11:57.032419 : Game Position (Dec) = [ 1033, 653 ] 12:11:57.032419 : - 12:11:57.033415 : Cannot read memory at address 0x0000030B 12:11:57.033415 : Cannot read memory at address 0x0000038B 12:11:57.035409 : Cannot read memory at address 0x0000030B 12:11:57.035409 : Cannot read memory at address 0x0000038B 12:11:57.037406 : Cannot read memory at address 0x0000030B 12:11:57.037406 : Cannot read memory at address 0x0000038B 12:11:57.038906 : RawData event for Player #1: 12:11:57.038906 : Cannot read memory at address 0x0000030B 12:11:57.038906 : Device rawinput data (Hex) = [ 000089E0, 00009AF0 ] 12:11:57.038906 : Cannot read memory at address 0x0000038B 12:11:57.038906 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.038906 : OnScreen Cursor Position (Px) = [ 1034, 653 ] 12:11:57.038906 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.038906 : ClientWindow Style = FullScreen 12:11:57.038906 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.038906 : Game Position (Hex) = [ 040A, 028D ] 12:11:57.038906 : Game Position (Dec) = [ 1034, 653 ] 12:11:57.038906 : - 12:11:57.040906 : Cannot read memory at address 0x0000030B 12:11:57.040906 : Cannot read memory at address 0x0000038B 12:11:57.042899 : Cannot read memory at address 0x0000030B 12:11:57.042899 : Cannot read memory at address 0x0000038B 12:11:57.044888 : RawData event for Player #1: 12:11:57.044888 : Cannot read memory at address 0x0000030B 12:11:57.044888 : Device rawinput data (Hex) = [ 00008A2C, 00009AFC ] 12:11:57.044888 : Cannot read memory at address 0x0000038B 12:11:57.044888 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.045885 : OnScreen Cursor Position (Px) = [ 1036, 653 ] 12:11:57.045885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.045885 : ClientWindow Style = FullScreen 12:11:57.045885 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.045885 : Game Position (Hex) = [ 040C, 028D ] 12:11:57.045885 : Game Position (Dec) = [ 1036, 653 ] 12:11:57.045885 : - 12:11:57.046882 : Cannot read memory at address 0x0000030B 12:11:57.046882 : Cannot read memory at address 0x0000038B 12:11:57.048384 : Cannot read memory at address 0x0000030B 12:11:57.048384 : Cannot read memory at address 0x0000038B 12:11:57.050387 : Cannot read memory at address 0x0000030B 12:11:57.050387 : Cannot read memory at address 0x0000038B 12:11:57.051384 : RawData event for Player #1: 12:11:57.051384 : Device rawinput data (Hex) = [ 00008A7C, 00009AB8 ] 12:11:57.051384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.051384 : OnScreen Cursor Position (Px) = [ 1038, 652 ] 12:11:57.051384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.052381 : Cannot read memory at address 0x0000030B 12:11:57.052381 : Cannot read memory at address 0x0000038B 12:11:57.052381 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.052381 : Game Position (Hex) = [ 040E, 028C ] 12:11:57.052381 : Game Position (Dec) = [ 1038, 652 ] 12:11:57.052381 : - 12:11:57.052381 : RawData event for Player #1: 12:11:57.052381 : Device rawinput data (Hex) = [ 00008A7C, 00009AB8 ] 12:11:57.053377 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.053377 : OnScreen Cursor Position (Px) = [ 1038, 652 ] 12:11:57.053377 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.053377 : ClientWindow Style = FullScreen 12:11:57.053377 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.053377 : Game Position (Hex) = [ 040E, 028C ] 12:11:57.053377 : Game Position (Dec) = [ 1038, 652 ] 12:11:57.053377 : Controller Buttons Events : OnScreenTriggerDown 12:11:57.053377 : - 12:11:57.054374 : Cannot read memory at address 0x0000030B 12:11:57.054374 : Cannot read memory at address 0x0000038B 12:11:57.056371 : Cannot read memory at address 0x0000030B 12:11:57.056371 : Cannot read memory at address 0x0000038B 12:11:57.058364 : Cannot read memory at address 0x0000030B 12:11:57.058364 : Cannot read memory at address 0x0000038B 12:11:57.058778 : RawData event for Player #1: 12:11:57.058778 : Device rawinput data (Hex) = [ 00008AA8, 00009A74 ] 12:11:57.058778 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.058778 : OnScreen Cursor Position (Px) = [ 1039, 651 ] 12:11:57.058778 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.059342 : ClientWindow Style = FullScreen 12:11:57.059342 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.059342 : Game Position (Hex) = [ 040F, 028B ] 12:11:57.059342 : Game Position (Dec) = [ 1039, 651 ] 12:11:57.059342 : - 12:11:57.060393 : Cannot read memory at address 0x0000030B 12:11:57.060393 : Cannot read memory at address 0x0000038B 12:11:57.062371 : Cannot read memory at address 0x0000030B 12:11:57.062371 : Cannot read memory at address 0x0000038B 12:11:57.064328 : Cannot read memory at address 0x0000030B 12:11:57.064328 : Cannot read memory at address 0x0000038B 12:11:57.065361 : RawData event for Player #1: 12:11:57.065361 : Device rawinput data (Hex) = [ 00008AD8, 00009A04 ] 12:11:57.065361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.065361 : OnScreen Cursor Position (Px) = [ 1041, 649 ] 12:11:57.065361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.065361 : ClientWindow Style = FullScreen 12:11:57.066322 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.066322 : Cannot read memory at address 0x0000030B 12:11:57.066322 : Game Position (Hex) = [ 0411, 0289 ] 12:11:57.066322 : Game Position (Dec) = [ 1041, 649 ] 12:11:57.066322 : - 12:11:57.068316 : Cannot read memory at address 0x0000030B 12:11:57.068316 : Cannot read memory at address 0x0000038B 12:11:57.069552 : Cannot read memory at address 0x0000030B 12:11:57.069552 : Cannot read memory at address 0x0000038B 12:11:57.071552 : Cannot read memory at address 0x0000030B 12:11:57.071552 : Cannot read memory at address 0x0000038B 12:11:57.072548 : RawData event for Player #1: 12:11:57.072548 : Device rawinput data (Hex) = [ 00008ABC, 00009A28 ] 12:11:57.072548 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.072548 : OnScreen Cursor Position (Px) = [ 1040, 650 ] 12:11:57.072548 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.072548 : ClientWindow Style = FullScreen 12:11:57.072548 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.072548 : Game Position (Hex) = [ 0410, 028A ] 12:11:57.072548 : Game Position (Dec) = [ 1040, 650 ] 12:11:57.073541 : - 12:11:57.073541 : Cannot read memory at address 0x0000030B 12:11:57.073541 : Cannot read memory at address 0x0000038B 12:11:57.075539 : Cannot read memory at address 0x0000030B 12:11:57.075539 : Cannot read memory at address 0x0000038B 12:11:57.078039 : Cannot read memory at address 0x0000030B 12:11:57.078039 : Cannot read memory at address 0x0000038B 12:11:57.079046 : RawData event for Player #1: 12:11:57.079046 : Device rawinput data (Hex) = [ 00008AB0, 00009A60 ] 12:11:57.080043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.080043 : Cannot read memory at address 0x0000030B 12:11:57.080043 : OnScreen Cursor Position (Px) = [ 1040, 651 ] 12:11:57.080043 : Cannot read memory at address 0x0000038B 12:11:57.080043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.080043 : ClientWindow Style = FullScreen 12:11:57.080043 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.080043 : Game Position (Hex) = [ 0410, 028B ] 12:11:57.080043 : Game Position (Dec) = [ 1040, 651 ] 12:11:57.080043 : - 12:11:57.082036 : Cannot read memory at address 0x0000030B 12:11:57.082036 : Cannot read memory at address 0x0000038B 12:11:57.084029 : Cannot read memory at address 0x0000030B 12:11:57.084029 : Cannot read memory at address 0x0000038B 12:11:57.086026 : Cannot read memory at address 0x0000030B 12:11:57.086026 : Cannot read memory at address 0x0000038B 12:11:57.087019 : RawData event for Player #1: 12:11:57.087019 : Device rawinput data (Hex) = [ 00008AD0, 00009A04 ] 12:11:57.087019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.087019 : OnScreen Cursor Position (Px) = [ 1041, 649 ] 12:11:57.087019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.087019 : ClientWindow Style = FullScreen 12:11:57.087019 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.087019 : Game Position (Hex) = [ 0411, 0289 ] 12:11:57.087019 : Game Position (Dec) = [ 1041, 649 ] 12:11:57.087019 : - 12:11:57.088016 : Cannot read memory at address 0x0000030B 12:11:57.088016 : Cannot read memory at address 0x0000038B 12:11:57.089177 : Cannot read memory at address 0x0000030B 12:11:57.089177 : Cannot read memory at address 0x0000038B 12:11:57.090491 : Cannot read memory at address 0x0000030B 12:11:57.090491 : Cannot read memory at address 0x0000038B 12:11:57.092542 : Cannot read memory at address 0x0000030B 12:11:57.092542 : Cannot read memory at address 0x0000038B 12:11:57.092542 : RawData event for Player #1: 12:11:57.092542 : Device rawinput data (Hex) = [ 00008AD0, 0000995C ] 12:11:57.092542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.092542 : OnScreen Cursor Position (Px) = [ 1041, 646 ] 12:11:57.092542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.092542 : ClientWindow Style = FullScreen 12:11:57.092542 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.092542 : Game Position (Hex) = [ 0411, 0286 ] 12:11:57.093572 : Game Position (Dec) = [ 1041, 646 ] 12:11:57.093572 : - 12:11:57.094531 : Cannot read memory at address 0x0000030B 12:11:57.094531 : Cannot read memory at address 0x0000038B 12:11:57.096524 : Cannot read memory at address 0x0000030B 12:11:57.096524 : Cannot read memory at address 0x0000038B 12:11:57.098027 : Cannot read memory at address 0x0000030B 12:11:57.098027 : Cannot read memory at address 0x0000038B 12:11:57.099034 : RawData event for Player #1: 12:11:57.100031 : Device rawinput data (Hex) = [ 00008AE0, 000098EC ] 12:11:57.100031 : Cannot read memory at address 0x0000030B 12:11:57.100031 : Cannot read memory at address 0x0000038B 12:11:57.100031 : OnScreen Cursor Position (Px) = [ 1041, 645 ] 12:11:57.100031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.100031 : ClientWindow Style = FullScreen 12:11:57.100031 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.100031 : Game Position (Hex) = [ 0411, 0285 ] 12:11:57.100031 : Game Position (Dec) = [ 1041, 645 ] 12:11:57.100031 : - 12:11:57.102025 : Cannot read memory at address 0x0000030B 12:11:57.102025 : Cannot read memory at address 0x0000038B 12:11:57.104017 : Cannot read memory at address 0x0000030B 12:11:57.104017 : Cannot read memory at address 0x0000038B 12:11:57.106011 : Cannot read memory at address 0x0000030B 12:11:57.106011 : Cannot read memory at address 0x0000038B 12:11:57.107007 : RawData event for Player #1: 12:11:57.107007 : Device rawinput data (Hex) = [ 00008AE4, 000098D8 ] 12:11:57.107007 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.107007 : OnScreen Cursor Position (Px) = [ 1041, 644 ] 12:11:57.107007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.107007 : ClientWindow Style = FullScreen 12:11:57.107007 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.107510 : Game Position (Hex) = [ 0411, 0284 ] 12:11:57.107510 : Game Position (Dec) = [ 1041, 644 ] 12:11:57.107510 : Cannot read memory at address 0x0000030B 12:11:57.107510 : - 12:11:57.107510 : Cannot read memory at address 0x0000038B 12:11:57.109017 : Cannot read memory at address 0x0000030B 12:11:57.109017 : Cannot read memory at address 0x0000038B 12:11:57.110198 : Cannot read memory at address 0x0000030B 12:11:57.110198 : Cannot read memory at address 0x0000038B 12:11:57.112201 : Cannot read memory at address 0x0000030B 12:11:57.112201 : Cannot read memory at address 0x0000038B 12:11:57.113197 : RawData event for Player #1: 12:11:57.113197 : Device rawinput data (Hex) = [ 00008B14, 00009824 ] 12:11:57.113197 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.113197 : OnScreen Cursor Position (Px) = [ 1043, 641 ] 12:11:57.114194 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.114194 : Cannot read memory at address 0x0000030B 12:11:57.114194 : Cannot read memory at address 0x0000038B 12:11:57.114194 : Game Position (Hex) = [ 0413, 0281 ] 12:11:57.114194 : Game Position (Dec) = [ 1043, 641 ] 12:11:57.114194 : - 12:11:57.116191 : Cannot read memory at address 0x0000030B 12:11:57.116191 : Cannot read memory at address 0x0000038B 12:11:57.118184 : Cannot read memory at address 0x0000030B 12:11:57.118184 : Cannot read memory at address 0x0000038B 12:11:57.119500 : Cannot read memory at address 0x0000030B 12:11:57.119500 : Cannot read memory at address 0x0000038B 12:11:57.120503 : RawData event for Player #1: 12:11:57.120503 : Device rawinput data (Hex) = [ 00008B30, 000097C8 ] 12:11:57.120503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.120503 : OnScreen Cursor Position (Px) = [ 1043, 640 ] 12:11:57.120503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.120503 : ClientWindow Style = FullScreen 12:11:57.120503 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.121495 : Game Position (Hex) = [ 0413, 0280 ] 12:11:57.121495 : Game Position (Dec) = [ 1043, 640 ] 12:11:57.121495 : Cannot read memory at address 0x0000030B 12:11:57.121495 : - 12:11:57.121495 : Cannot read memory at address 0x0000038B 12:11:57.123493 : Cannot read memory at address 0x0000030B 12:11:57.123493 : Cannot read memory at address 0x0000038B 12:11:57.125486 : Cannot read memory at address 0x0000030B 12:11:57.125486 : Cannot read memory at address 0x0000038B 12:11:57.126483 : RawData event for Player #1: 12:11:57.127987 : Device rawinput data (Hex) = [ 00008B38, 00009850 ] 12:11:57.127987 : Cannot read memory at address 0x0000030B 12:11:57.127987 : Cannot read memory at address 0x0000038B 12:11:57.127987 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.127987 : OnScreen Cursor Position (Px) = [ 1044, 642 ] 12:11:57.127987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.127987 : ClientWindow Style = FullScreen 12:11:57.127987 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.128994 : Game Position (Hex) = [ 0414, 0282 ] 12:11:57.128994 : Game Position (Dec) = [ 1044, 642 ] 12:11:57.128994 : - 12:11:57.129990 : Cannot read memory at address 0x0000030B 12:11:57.129990 : Cannot read memory at address 0x0000038B 12:11:57.131987 : Cannot read memory at address 0x0000030B 12:11:57.131987 : Cannot read memory at address 0x0000038B 12:11:57.133977 : RawData event for Player #1: 12:11:57.133977 : Cannot read memory at address 0x0000030B 12:11:57.133977 : Device rawinput data (Hex) = [ 00008B38, 00009850 ] 12:11:57.133977 : Cannot read memory at address 0x0000038B 12:11:57.133977 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.133977 : OnScreen Cursor Position (Px) = [ 1044, 642 ] 12:11:57.133977 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.133977 : ClientWindow Style = FullScreen 12:11:57.133977 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.133977 : Game Position (Hex) = [ 0414, 0282 ] 12:11:57.133977 : Game Position (Dec) = [ 1044, 642 ] 12:11:57.133977 : - 12:11:57.135974 : Cannot read memory at address 0x0000030B 12:11:57.135974 : Cannot read memory at address 0x0000038B 12:11:57.137963 : Cannot read memory at address 0x0000030B 12:11:57.137963 : Cannot read memory at address 0x0000038B 12:11:57.139818 : Cannot read memory at address 0x0000030B 12:11:57.139818 : Cannot read memory at address 0x0000038B 12:11:57.140823 : RawData event for Player #1: 12:11:57.140823 : Device rawinput data (Hex) = [ 00008B74, 00009860 ] 12:11:57.140823 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.140823 : OnScreen Cursor Position (Px) = [ 1045, 642 ] 12:11:57.140823 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.140823 : ClientWindow Style = FullScreen 12:11:57.140823 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.140823 : Game Position (Hex) = [ 0415, 0282 ] 12:11:57.140823 : Game Position (Dec) = [ 1045, 642 ] 12:11:57.140823 : - 12:11:57.141889 : Cannot read memory at address 0x0000030B 12:11:57.141889 : Cannot read memory at address 0x0000038B 12:11:57.143393 : Cannot read memory at address 0x0000030B 12:11:57.143393 : Cannot read memory at address 0x0000038B 12:11:57.145387 : Cannot read memory at address 0x0000030B 12:11:57.145387 : Cannot read memory at address 0x0000038B 12:11:57.147384 : Cannot read memory at address 0x0000030B 12:11:57.147384 : Cannot read memory at address 0x0000038B 12:11:57.147384 : RawData event for Player #1: 12:11:57.147384 : Device rawinput data (Hex) = [ 00008B9C, 00009894 ] 12:11:57.147384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.147384 : OnScreen Cursor Position (Px) = [ 1047, 643 ] 12:11:57.148376 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.148376 : ClientWindow Style = FullScreen 12:11:57.148376 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.148376 : Game Position (Hex) = [ 0417, 0283 ] 12:11:57.148376 : Game Position (Dec) = [ 1047, 643 ] 12:11:57.148879 : - 12:11:57.148879 : Cannot read memory at address 0x0000030B 12:11:57.148879 : Cannot read memory at address 0x0000038B 12:11:57.150987 : Cannot read memory at address 0x0000030B 12:11:57.150987 : Cannot read memory at address 0x0000038B 12:11:57.152985 : Cannot read memory at address 0x0000030B 12:11:57.152985 : Cannot read memory at address 0x0000038B 12:11:57.154974 : RawData event for Player #1: 12:11:57.154974 : Cannot read memory at address 0x0000030B 12:11:57.154974 : Device rawinput data (Hex) = [ 00008B94, 000098A8 ] 12:11:57.154974 : Cannot read memory at address 0x0000038B 12:11:57.154974 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.154974 : OnScreen Cursor Position (Px) = [ 1046, 644 ] 12:11:57.154974 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.154974 : ClientWindow Style = FullScreen 12:11:57.154974 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.154974 : Game Position (Hex) = [ 0416, 0284 ] 12:11:57.154974 : Game Position (Dec) = [ 1046, 644 ] 12:11:57.155971 : - 12:11:57.156972 : Cannot read memory at address 0x0000030B 12:11:57.156972 : Cannot read memory at address 0x0000038B 12:11:57.159573 : Cannot read memory at address 0x0000030B 12:11:57.159573 : Cannot read memory at address 0x0000038B 12:11:57.161562 : Cannot read memory at address 0x0000030B 12:11:57.161562 : Cannot read memory at address 0x0000038B 12:11:57.161562 : RawData event for Player #1: 12:11:57.161562 : Device rawinput data (Hex) = [ 00008BBC, 00009950 ] 12:11:57.161562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.162559 : OnScreen Cursor Position (Px) = [ 1048, 646 ] 12:11:57.162559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.162559 : ClientWindow Style = FullScreen 12:11:57.162559 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.162559 : Game Position (Hex) = [ 0418, 0286 ] 12:11:57.162559 : Game Position (Dec) = [ 1048, 646 ] 12:11:57.162559 : - 12:11:57.163556 : Cannot read memory at address 0x0000030B 12:11:57.163556 : Cannot read memory at address 0x0000038B 12:11:57.165549 : Cannot read memory at address 0x0000030B 12:11:57.165549 : Cannot read memory at address 0x0000038B 12:11:57.166546 : RawData event for Player #1: 12:11:57.168048 : Device rawinput data (Hex) = [ 00008BE0, 00009950 ] 12:11:57.168048 : Cannot read memory at address 0x0000030B 12:11:57.168048 : Cannot read memory at address 0x0000038B 12:11:57.168048 : OnScreen Cursor Position (Px) = [ 1049, 646 ] 12:11:57.168048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.168048 : ClientWindow Style = FullScreen 12:11:57.168048 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.168048 : Game Position (Hex) = [ 0419, 0286 ] 12:11:57.168048 : Game Position (Dec) = [ 1049, 646 ] 12:11:57.168048 : - 12:11:57.170051 : Cannot read memory at address 0x0000030B 12:11:57.170051 : Cannot read memory at address 0x0000038B 12:11:57.172044 : Cannot read memory at address 0x0000030B 12:11:57.172044 : Cannot read memory at address 0x0000038B 12:11:57.174038 : Cannot read memory at address 0x0000030B 12:11:57.174038 : Cannot read memory at address 0x0000038B 12:11:57.174038 : RawData event for Player #1: 12:11:57.175034 : Device rawinput data (Hex) = [ 00008BD8, 000099F8 ] 12:11:57.175034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.175034 : OnScreen Cursor Position (Px) = [ 1048, 649 ] 12:11:57.175034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.175034 : ClientWindow Style = FullScreen 12:11:57.175034 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.175034 : Game Position (Hex) = [ 0418, 0289 ] 12:11:57.175034 : Game Position (Dec) = [ 1048, 649 ] 12:11:57.175034 : - 12:11:57.175034 : RawData event for Player #1: 12:11:57.175034 : Device rawinput data (Hex) = [ 00008BD8, 000099F8 ] 12:11:57.176031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.176031 : OnScreen Cursor Position (Px) = [ 1048, 649 ] 12:11:57.176031 : Cannot read memory at address 0x0000030B 12:11:57.176031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.176031 : ClientWindow Style = FullScreen 12:11:57.176031 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.176031 : Game Position (Hex) = [ 0418, 0289 ] 12:11:57.176031 : Game Position (Dec) = [ 1048, 649 ] 12:11:57.176031 : Controller Buttons Events : OnScreenTriggerUp 12:11:57.176031 : - 12:11:57.178024 : Cannot read memory at address 0x0000030B 12:11:57.178024 : Cannot read memory at address 0x0000038B 12:11:57.179526 : Cannot read memory at address 0x0000030B 12:11:57.179526 : Cannot read memory at address 0x0000038B 12:11:57.181519 : Cannot read memory at address 0x0000030B 12:11:57.181519 : Cannot read memory at address 0x0000038B 12:11:57.181519 : RawData event for Player #1: 12:11:57.181519 : Device rawinput data (Hex) = [ 00008BF0, 00009A48 ] 12:11:57.181519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.181519 : OnScreen Cursor Position (Px) = [ 1049, 650 ] 12:11:57.181519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.182515 : ClientWindow Style = FullScreen 12:11:57.182515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.182515 : Game Position (Hex) = [ 0419, 028A ] 12:11:57.182515 : Game Position (Dec) = [ 1049, 650 ] 12:11:57.182515 : - 12:11:57.183512 : Cannot read memory at address 0x0000030B 12:11:57.183512 : Cannot read memory at address 0x0000038B 12:11:57.185505 : Cannot read memory at address 0x0000030B 12:11:57.185505 : Cannot read memory at address 0x0000038B 12:11:57.188004 : Cannot read memory at address 0x0000030B 12:11:57.188004 : Cannot read memory at address 0x0000038B 12:11:57.188004 : RawData event for Player #1: 12:11:57.189011 : Device rawinput data (Hex) = [ 00008C14, 00009A9C ] 12:11:57.189011 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.189011 : OnScreen Cursor Position (Px) = [ 1050, 652 ] 12:11:57.189011 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.189011 : ClientWindow Style = FullScreen 12:11:57.189011 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.189011 : Game Position (Hex) = [ 041A, 028C ] 12:11:57.189011 : Game Position (Dec) = [ 1050, 652 ] 12:11:57.189011 : - 12:11:57.190008 : Cannot read memory at address 0x0000030B 12:11:57.190008 : Cannot read memory at address 0x0000038B 12:11:57.192001 : Cannot read memory at address 0x0000030B 12:11:57.192001 : Cannot read memory at address 0x0000038B 12:11:57.193994 : Cannot read memory at address 0x0000030B 12:11:57.193994 : Cannot read memory at address 0x0000038B 12:11:57.195988 : RawData event for Player #1: 12:11:57.195988 : Cannot read memory at address 0x0000030B 12:11:57.195988 : Device rawinput data (Hex) = [ 00008CB8, 00009B3C ] 12:11:57.195988 : Cannot read memory at address 0x0000038B 12:11:57.195988 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.195988 : OnScreen Cursor Position (Px) = [ 1055, 654 ] 12:11:57.195988 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.195988 : ClientWindow Style = FullScreen 12:11:57.195988 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.195988 : Game Position (Hex) = [ 041F, 028E ] 12:11:57.196985 : Game Position (Dec) = [ 1055, 654 ] 12:11:57.196985 : - 12:11:57.197981 : Cannot read memory at address 0x0000030B 12:11:57.197981 : Cannot read memory at address 0x0000038B 12:11:57.199483 : Cannot read memory at address 0x0000030B 12:11:57.199483 : Cannot read memory at address 0x0000038B 12:11:57.200479 : RawData event for Player #1: 12:11:57.200479 : Device rawinput data (Hex) = [ 00008CDC, 00009BB0 ] 12:11:57.200479 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.200479 : OnScreen Cursor Position (Px) = [ 1056, 656 ] 12:11:57.200479 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.200479 : ClientWindow Style = FullScreen 12:11:57.201476 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.201476 : Cannot read memory at address 0x0000030B 12:11:57.201476 : Game Position (Hex) = [ 0420, 0290 ] 12:11:57.201476 : Cannot read memory at address 0x0000038B 12:11:57.201476 : Game Position (Dec) = [ 1056, 656 ] 12:11:57.201476 : - 12:11:57.203469 : Cannot read memory at address 0x0000030B 12:11:57.203469 : Cannot read memory at address 0x0000038B 12:11:57.204466 : RawData event for Player #1: 12:11:57.204466 : Device rawinput data (Hex) = [ 00008D24, 00009BE4 ] 12:11:57.204466 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.204466 : OnScreen Cursor Position (Px) = [ 1058, 657 ] 12:11:57.204466 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.204466 : ClientWindow Style = FullScreen 12:11:57.204466 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.204466 : Game Position (Hex) = [ 0422, 0291 ] 12:11:57.205463 : Cannot read memory at address 0x0000030B 12:11:57.205463 : Game Position (Dec) = [ 1058, 657 ] 12:11:57.205463 : Cannot read memory at address 0x0000038B 12:11:57.205463 : - 12:11:57.206965 : Cannot read memory at address 0x0000030B 12:11:57.206965 : Cannot read memory at address 0x0000038B 12:11:57.208980 : Cannot read memory at address 0x0000030B 12:11:57.208980 : Cannot read memory at address 0x0000038B 12:11:57.208980 : RawData event for Player #1: 12:11:57.209977 : Device rawinput data (Hex) = [ 00008D68, 00009C20 ] 12:11:57.209977 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.209977 : OnScreen Cursor Position (Px) = [ 1060, 658 ] 12:11:57.209977 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.209977 : ClientWindow Style = FullScreen 12:11:57.209977 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.209977 : Game Position (Hex) = [ 0424, 0292 ] 12:11:57.209977 : Game Position (Dec) = [ 1060, 658 ] 12:11:57.209977 : - 12:11:57.210974 : Cannot read memory at address 0x0000030B 12:11:57.210974 : Cannot read memory at address 0x0000038B 12:11:57.212967 : Cannot read memory at address 0x0000030B 12:11:57.212967 : Cannot read memory at address 0x0000038B 12:11:57.214960 : RawData event for Player #1: 12:11:57.214960 : Cannot read memory at address 0x0000030B 12:11:57.214960 : Device rawinput data (Hex) = [ 00008D98, 00009C54 ] 12:11:57.214960 : Cannot read memory at address 0x0000038B 12:11:57.214960 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.214960 : OnScreen Cursor Position (Px) = [ 1061, 659 ] 12:11:57.214960 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.214960 : ClientWindow Style = FullScreen 12:11:57.214960 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.214960 : Game Position (Hex) = [ 0425, 0293 ] 12:11:57.214960 : Game Position (Dec) = [ 1061, 659 ] 12:11:57.214960 : - 12:11:57.216954 : Cannot read memory at address 0x0000030B 12:11:57.216954 : Cannot read memory at address 0x0000038B 12:11:57.218453 : Cannot read memory at address 0x0000030B 12:11:57.218453 : Cannot read memory at address 0x0000038B 12:11:57.219452 : RawData event for Player #1: 12:11:57.219452 : Device rawinput data (Hex) = [ 00008DB4, 00009CD0 ] 12:11:57.219452 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.219452 : OnScreen Cursor Position (Px) = [ 1062, 661 ] 12:11:57.219452 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.219452 : ClientWindow Style = FullScreen 12:11:57.219452 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.219452 : Game Position (Hex) = [ 0426, 0295 ] 12:11:57.220448 : Game Position (Dec) = [ 1062, 661 ] 12:11:57.220448 : Cannot read memory at address 0x0000030B 12:11:57.220448 : - 12:11:57.220448 : Cannot read memory at address 0x0000038B 12:11:57.222441 : Cannot read memory at address 0x0000030B 12:11:57.222441 : Cannot read memory at address 0x0000038B 12:11:57.224435 : Cannot read memory at address 0x0000030B 12:11:57.224435 : Cannot read memory at address 0x0000038B 12:11:57.224435 : RawData event for Player #1: 12:11:57.224435 : Device rawinput data (Hex) = [ 00008DE4, 00009D00 ] 12:11:57.224435 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.224435 : OnScreen Cursor Position (Px) = [ 1064, 662 ] 12:11:57.224435 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.224435 : ClientWindow Style = FullScreen 12:11:57.225431 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.225431 : Game Position (Hex) = [ 0428, 0296 ] 12:11:57.225431 : Game Position (Dec) = [ 1064, 662 ] 12:11:57.225431 : - 12:11:57.226428 : Cannot read memory at address 0x0000030B 12:11:57.226428 : Cannot read memory at address 0x0000038B 12:11:57.228422 : Cannot read memory at address 0x0000030B 12:11:57.228422 : Cannot read memory at address 0x0000038B 12:11:57.228924 : RawData event for Player #1: 12:11:57.228924 : Device rawinput data (Hex) = [ 00008DE4, 00009D70 ] 12:11:57.228924 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.228924 : OnScreen Cursor Position (Px) = [ 1064, 664 ] 12:11:57.228924 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.228924 : ClientWindow Style = FullScreen 12:11:57.228924 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.228924 : Game Position (Hex) = [ 0428, 0298 ] 12:11:57.228924 : Game Position (Dec) = [ 1064, 664 ] 12:11:57.228924 : - 12:11:57.229924 : Cannot read memory at address 0x0000030B 12:11:57.229924 : Cannot read memory at address 0x0000038B 12:11:57.231917 : Cannot read memory at address 0x0000030B 12:11:57.231917 : Cannot read memory at address 0x0000038B 12:11:57.233910 : RawData event for Player #1: 12:11:57.233910 : Cannot read memory at address 0x0000030B 12:11:57.233910 : Device rawinput data (Hex) = [ 00008E2C, 00009D70 ] 12:11:57.233910 : Cannot read memory at address 0x0000038B 12:11:57.233910 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.233910 : OnScreen Cursor Position (Px) = [ 1066, 664 ] 12:11:57.233910 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.233910 : ClientWindow Style = FullScreen 12:11:57.233910 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.233910 : Game Position (Hex) = [ 042A, 0298 ] 12:11:57.233910 : Game Position (Dec) = [ 1066, 664 ] 12:11:57.233910 : - 12:11:57.235904 : Cannot read memory at address 0x0000030B 12:11:57.235904 : Cannot read memory at address 0x0000038B 12:11:57.238403 : Cannot read memory at address 0x0000030B 12:11:57.238403 : Cannot read memory at address 0x0000038B 12:11:57.238403 : RawData event for Player #1: 12:11:57.238403 : Device rawinput data (Hex) = [ 00008E2C, 00009D70 ] 12:11:57.238403 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.238403 : OnScreen Cursor Position (Px) = [ 1066, 664 ] 12:11:57.238403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.238403 : ClientWindow Style = FullScreen 12:11:57.238403 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.239409 : Game Position (Hex) = [ 042A, 0298 ] 12:11:57.239409 : Game Position (Dec) = [ 1066, 664 ] 12:11:57.239409 : - 12:11:57.240406 : Cannot read memory at address 0x0000030B 12:11:57.240406 : Cannot read memory at address 0x0000038B 12:11:57.242403 : Cannot read memory at address 0x0000030B 12:11:57.242403 : Cannot read memory at address 0x0000038B 12:11:57.243400 : RawData event for Player #1: 12:11:57.243400 : Device rawinput data (Hex) = [ 00008E24, 00009DE0 ] 12:11:57.243400 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.243400 : OnScreen Cursor Position (Px) = [ 1066, 666 ] 12:11:57.244393 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.244393 : Cannot read memory at address 0x0000030B 12:11:57.244393 : Cannot read memory at address 0x0000038B 12:11:57.244393 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.244393 : Game Position (Hex) = [ 042A, 029A ] 12:11:57.244393 : Game Position (Dec) = [ 1066, 666 ] 12:11:57.244393 : - 12:11:57.246386 : Cannot read memory at address 0x0000030B 12:11:57.246386 : Cannot read memory at address 0x0000038B 12:11:57.247383 : RawData event for Player #1: 12:11:57.247383 : Device rawinput data (Hex) = [ 00008E54, 00009E14 ] 12:11:57.247383 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.248379 : OnScreen Cursor Position (Px) = [ 1067, 666 ] 12:11:57.248379 : Cannot read memory at address 0x0000030B 12:11:57.248379 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.248379 : Cannot read memory at address 0x0000038B 12:11:57.248379 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.248882 : Game Position (Hex) = [ 042B, 029A ] 12:11:57.248882 : Game Position (Dec) = [ 1067, 666 ] 12:11:57.248882 : - 12:11:57.249881 : Cannot read memory at address 0x0000030B 12:11:57.249881 : Cannot read memory at address 0x0000038B 12:11:57.251874 : Cannot read memory at address 0x0000030B 12:11:57.251874 : Cannot read memory at address 0x0000038B 12:11:57.252871 : RawData event for Player #1: 12:11:57.252871 : Device rawinput data (Hex) = [ 00008E90, 00009E48 ] 12:11:57.252871 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.252871 : OnScreen Cursor Position (Px) = [ 1069, 667 ] 12:11:57.252871 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.252871 : ClientWindow Style = FullScreen 12:11:57.252871 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.252871 : Game Position (Hex) = [ 042D, 029B ] 12:11:57.252871 : Game Position (Dec) = [ 1069, 667 ] 12:11:57.252871 : - 12:11:57.253868 : Cannot read memory at address 0x0000030B 12:11:57.253868 : Cannot read memory at address 0x0000038B 12:11:57.255861 : Cannot read memory at address 0x0000030B 12:11:57.255861 : Cannot read memory at address 0x0000038B 12:11:57.256857 : RawData event for Player #1: 12:11:57.256857 : Device rawinput data (Hex) = [ 00008E90, 00009E40 ] 12:11:57.256857 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.256857 : OnScreen Cursor Position (Px) = [ 1069, 667 ] 12:11:57.256857 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.256857 : ClientWindow Style = FullScreen 12:11:57.258360 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.258360 : Game Position (Hex) = [ 042D, 029B ] 12:11:57.258360 : Cannot read memory at address 0x0000038B 12:11:57.258360 : - 12:11:57.260366 : Cannot read memory at address 0x0000030B 12:11:57.260366 : Cannot read memory at address 0x0000038B 12:11:57.261360 : RawData event for Player #1: 12:11:57.261360 : Device rawinput data (Hex) = [ 00008E90, 00009E40 ] 12:11:57.261360 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.262356 : OnScreen Cursor Position (Px) = [ 1069, 667 ] 12:11:57.262356 : Cannot read memory at address 0x0000030B 12:11:57.262356 : Cannot read memory at address 0x0000038B 12:11:57.262356 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.262356 : ClientWindow Style = FullScreen 12:11:57.262356 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.262356 : Game Position (Hex) = [ 042D, 029B ] 12:11:57.262356 : Game Position (Dec) = [ 1069, 667 ] 12:11:57.262356 : - 12:11:57.264349 : Cannot read memory at address 0x0000030B 12:11:57.264349 : Cannot read memory at address 0x0000038B 12:11:57.266342 : Cannot read memory at address 0x0000030B 12:11:57.266342 : Cannot read memory at address 0x0000038B 12:11:57.266342 : RawData event for Player #1: 12:11:57.266342 : Device rawinput data (Hex) = [ 00008EC8, 00009E44 ] 12:11:57.266342 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.266342 : OnScreen Cursor Position (Px) = [ 1070, 667 ] 12:11:57.266342 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.266342 : ClientWindow Style = FullScreen 12:11:57.267339 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.267339 : Game Position (Hex) = [ 042E, 029B ] 12:11:57.267339 : Game Position (Dec) = [ 1070, 667 ] 12:11:57.267339 : - 12:11:57.268336 : Cannot read memory at address 0x0000030B 12:11:57.268336 : Cannot read memory at address 0x0000038B 12:11:57.269837 : Cannot read memory at address 0x0000030B 12:11:57.269837 : Cannot read memory at address 0x0000038B 12:11:57.270834 : RawData event for Player #1: 12:11:57.270834 : Device rawinput data (Hex) = [ 00008EB4, 00009E7C ] 12:11:57.270834 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.270834 : OnScreen Cursor Position (Px) = [ 1070, 668 ] 12:11:57.270834 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.270834 : ClientWindow Style = FullScreen 12:11:57.270834 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.270834 : Game Position (Hex) = [ 042E, 029C ] 12:11:57.270834 : Game Position (Dec) = [ 1070, 668 ] 12:11:57.270834 : - 12:11:57.271831 : Cannot read memory at address 0x0000030B 12:11:57.271831 : Cannot read memory at address 0x0000038B 12:11:57.273828 : Cannot read memory at address 0x0000030B 12:11:57.273828 : Cannot read memory at address 0x0000038B 12:11:57.275817 : Cannot read memory at address 0x0000030B 12:11:57.275817 : RawData event for Player #1: 12:11:57.275817 : Cannot read memory at address 0x0000038B 12:11:57.275817 : Device rawinput data (Hex) = [ 00008EB4, 00009EB8 ] 12:11:57.275817 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.275817 : OnScreen Cursor Position (Px) = [ 1070, 669 ] 12:11:57.275817 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.275817 : ClientWindow Style = FullScreen 12:11:57.275817 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.275817 : Game Position (Hex) = [ 042E, 029D ] 12:11:57.275817 : Game Position (Dec) = [ 1070, 669 ] 12:11:57.275817 : - 12:11:57.278316 : Cannot read memory at address 0x0000030B 12:11:57.278316 : Cannot read memory at address 0x0000038B 12:11:57.280319 : Cannot read memory at address 0x0000030B 12:11:57.280319 : Cannot read memory at address 0x0000038B 12:11:57.280319 : RawData event for Player #1: 12:11:57.280319 : Device rawinput data (Hex) = [ 00008EC8, 00009EA8 ] 12:11:57.280319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.280319 : OnScreen Cursor Position (Px) = [ 1070, 669 ] 12:11:57.280319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.280319 : ClientWindow Style = FullScreen 12:11:57.281316 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.281316 : Game Position (Hex) = [ 042E, 029D ] 12:11:57.281316 : Game Position (Dec) = [ 1070, 669 ] 12:11:57.281316 : - 12:11:57.282312 : Cannot read memory at address 0x0000030B 12:11:57.282312 : Cannot read memory at address 0x0000038B 12:11:57.284306 : Cannot read memory at address 0x0000030B 12:11:57.284306 : Cannot read memory at address 0x0000038B 12:11:57.284306 : RawData event for Player #1: 12:11:57.284306 : Device rawinput data (Hex) = [ 00008EC8, 00009E6C ] 12:11:57.284306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.284306 : OnScreen Cursor Position (Px) = [ 1070, 668 ] 12:11:57.284306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.285302 : ClientWindow Style = FullScreen 12:11:57.285302 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.285302 : Game Position (Hex) = [ 042E, 029C ] 12:11:57.285302 : Game Position (Dec) = [ 1070, 668 ] 12:11:57.285302 : - 12:11:57.286299 : Cannot read memory at address 0x0000030B 12:11:57.286299 : Cannot read memory at address 0x0000038B 12:11:57.288292 : Cannot read memory at address 0x0000030B 12:11:57.288292 : Cannot read memory at address 0x0000038B 12:11:57.289680 : Cannot read memory at address 0x0000030B 12:11:57.289680 : Cannot read memory at address 0x0000038B 12:11:57.290685 : RawData event for Player #1: 12:11:57.290685 : Device rawinput data (Hex) = [ 00008EB0, 00009E3C ] 12:11:57.290685 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.290685 : OnScreen Cursor Position (Px) = [ 1070, 667 ] 12:11:57.290685 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.290685 : ClientWindow Style = FullScreen 12:11:57.290685 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.290685 : Game Position (Hex) = [ 042E, 029B ] 12:11:57.290685 : Game Position (Dec) = [ 1070, 667 ] 12:11:57.290685 : - 12:11:57.291678 : Cannot read memory at address 0x0000030B 12:11:57.291678 : Cannot read memory at address 0x0000038B 12:11:57.293675 : Cannot read memory at address 0x0000030B 12:11:57.293675 : Cannot read memory at address 0x0000038B 12:11:57.294668 : RawData event for Player #1: 12:11:57.294668 : Device rawinput data (Hex) = [ 00008EB0, 00009DCC ] 12:11:57.294668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.294668 : OnScreen Cursor Position (Px) = [ 1070, 665 ] 12:11:57.294668 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.294668 : ClientWindow Style = FullScreen 12:11:57.295664 : Cannot read memory at address 0x0000030B 12:11:57.295664 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.295664 : Cannot read memory at address 0x0000038B 12:11:57.295664 : Game Position (Hex) = [ 042E, 0299 ] 12:11:57.295664 : Game Position (Dec) = [ 1070, 665 ] 12:11:57.295664 : - 12:11:57.295664 : RawData event for Player #1: 12:11:57.295664 : Device rawinput data (Hex) = [ 00008EB0, 00009DCC ] 12:11:57.295664 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.296661 : OnScreen Cursor Position (Px) = [ 1070, 665 ] 12:11:57.296661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.296661 : ClientWindow Style = FullScreen 12:11:57.296661 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.296661 : Game Position (Hex) = [ 042E, 0299 ] 12:11:57.296661 : Game Position (Dec) = [ 1070, 665 ] 12:11:57.296661 : Controller Buttons Events : OnScreenTriggerDown 12:11:57.296661 : - 12:11:57.298163 : Cannot read memory at address 0x0000030B 12:11:57.298163 : Cannot read memory at address 0x0000038B 12:11:57.299181 : RawData event for Player #1: 12:11:57.299181 : Device rawinput data (Hex) = [ 00008EB0, 00009DCC ] 12:11:57.299181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.299181 : OnScreen Cursor Position (Px) = [ 1070, 665 ] 12:11:57.300178 : Cannot read memory at address 0x0000030B 12:11:57.300178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.300178 : Cannot read memory at address 0x0000038B 12:11:57.300178 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.300178 : Game Position (Hex) = [ 042E, 0299 ] 12:11:57.300178 : Game Position (Dec) = [ 1070, 665 ] 12:11:57.300178 : - 12:11:57.302171 : Cannot read memory at address 0x0000030B 12:11:57.302171 : Cannot read memory at address 0x0000038B 12:11:57.304164 : Cannot read memory at address 0x0000030B 12:11:57.304164 : Cannot read memory at address 0x0000038B 12:11:57.304164 : RawData event for Player #1: 12:11:57.304164 : Device rawinput data (Hex) = [ 00008E6C, 00009DCC ] 12:11:57.304164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.304164 : OnScreen Cursor Position (Px) = [ 1068, 665 ] 12:11:57.305161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.305161 : ClientWindow Style = FullScreen 12:11:57.305161 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.305161 : Game Position (Hex) = [ 042C, 0299 ] 12:11:57.305161 : Game Position (Dec) = [ 1068, 665 ] 12:11:57.305161 : - 12:11:57.306162 : Cannot read memory at address 0x0000030B 12:11:57.306162 : Cannot read memory at address 0x0000038B 12:11:57.307666 : Cannot read memory at address 0x0000030B 12:11:57.307666 : Cannot read memory at address 0x0000038B 12:11:57.309179 : Cannot read memory at address 0x0000030B 12:11:57.309179 : Cannot read memory at address 0x0000038B 12:11:57.309675 : RawData event for Player #1: 12:11:57.309675 : Device rawinput data (Hex) = [ 00008E64, 00009D90 ] 12:11:57.309675 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.309675 : OnScreen Cursor Position (Px) = [ 1067, 664 ] 12:11:57.310178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.310178 : ClientWindow Style = FullScreen 12:11:57.310178 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.310178 : Game Position (Hex) = [ 042B, 0298 ] 12:11:57.310178 : Game Position (Dec) = [ 1067, 664 ] 12:11:57.310178 : - 12:11:57.311177 : Cannot read memory at address 0x0000030B 12:11:57.311177 : Cannot read memory at address 0x0000038B 12:11:57.313170 : Cannot read memory at address 0x0000030B 12:11:57.313170 : Cannot read memory at address 0x0000038B 12:11:57.314167 : RawData event for Player #1: 12:11:57.314167 : Device rawinput data (Hex) = [ 00008E64, 00009E00 ] 12:11:57.314167 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.315164 : OnScreen Cursor Position (Px) = [ 1067, 666 ] 12:11:57.315164 : Cannot read memory at address 0x0000030B 12:11:57.315164 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.315164 : Cannot read memory at address 0x0000038B 12:11:57.315164 : ClientWindow Style = FullScreen 12:11:57.315164 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.315164 : Game Position (Hex) = [ 042B, 029A ] 12:11:57.315164 : Game Position (Dec) = [ 1067, 666 ] 12:11:57.315164 : - 12:11:57.317157 : Cannot read memory at address 0x0000030B 12:11:57.317157 : Cannot read memory at address 0x0000038B 12:11:57.318657 : Cannot read memory at address 0x0000030B 12:11:57.318657 : Cannot read memory at address 0x0000038B 12:11:57.318657 : RawData event for Player #1: 12:11:57.318657 : Device rawinput data (Hex) = [ 00008E64, 00009E00 ] 12:11:57.318657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.318657 : OnScreen Cursor Position (Px) = [ 1067, 666 ] 12:11:57.318657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.318657 : ClientWindow Style = FullScreen 12:11:57.318657 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.318657 : Game Position (Hex) = [ 042B, 029A ] 12:11:57.318657 : Game Position (Dec) = [ 1067, 666 ] 12:11:57.318657 : - 12:11:57.320652 : Cannot read memory at address 0x0000030B 12:11:57.320652 : Cannot read memory at address 0x0000038B 12:11:57.322649 : Cannot read memory at address 0x0000030B 12:11:57.322649 : Cannot read memory at address 0x0000038B 12:11:57.323646 : RawData event for Player #1: 12:11:57.323646 : Device rawinput data (Hex) = [ 00008E34, 00009DD8 ] 12:11:57.323646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.323646 : OnScreen Cursor Position (Px) = [ 1066, 665 ] 12:11:57.323646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.323646 : ClientWindow Style = FullScreen 12:11:57.323646 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.323646 : Game Position (Hex) = [ 042A, 0299 ] 12:11:57.323646 : Game Position (Dec) = [ 1066, 665 ] 12:11:57.323646 : - 12:11:57.324737 : Cannot read memory at address 0x0000030B 12:11:57.324737 : Cannot read memory at address 0x0000038B 12:11:57.325966 : Cannot read memory at address 0x0000030B 12:11:57.325966 : Cannot read memory at address 0x0000038B 12:11:57.327999 : Cannot read memory at address 0x0000030B 12:11:57.327999 : Cannot read memory at address 0x0000038B 12:11:57.328503 : RawData event for Player #1: 12:11:57.328503 : Device rawinput data (Hex) = [ 00008E34, 00009D68 ] 12:11:57.328503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.328503 : OnScreen Cursor Position (Px) = [ 1066, 664 ] 12:11:57.328503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.328503 : ClientWindow Style = FullScreen 12:11:57.329510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.329510 : Game Position (Hex) = [ 042A, 0298 ] 12:11:57.329510 : Cannot read memory at address 0x0000030B 12:11:57.329510 : Game Position (Dec) = [ 1066, 664 ] 12:11:57.329510 : Cannot read memory at address 0x0000038B 12:11:57.331495 : Cannot read memory at address 0x0000030B 12:11:57.331495 : Cannot read memory at address 0x0000038B 12:11:57.333488 : Cannot read memory at address 0x0000030B 12:11:57.333488 : Cannot read memory at address 0x0000038B 12:11:57.333488 : RawData event for Player #1: 12:11:57.333488 : Device rawinput data (Hex) = [ 00008E34, 00009CF8 ] 12:11:57.333488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.333488 : OnScreen Cursor Position (Px) = [ 1066, 662 ] 12:11:57.333488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.333488 : ClientWindow Style = FullScreen 12:11:57.333488 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.334486 : Game Position (Hex) = [ 042A, 0296 ] 12:11:57.334486 : Game Position (Dec) = [ 1066, 662 ] 12:11:57.334486 : - 12:11:57.335482 : Cannot read memory at address 0x0000030B 12:11:57.335482 : Cannot read memory at address 0x0000038B 12:11:57.337987 : Cannot read memory at address 0x0000030B 12:11:57.337987 : Cannot read memory at address 0x0000038B 12:11:57.337987 : RawData event for Player #1: 12:11:57.337987 : Device rawinput data (Hex) = [ 00008E64, 00009C7C ] 12:11:57.338993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.338993 : OnScreen Cursor Position (Px) = [ 1067, 660 ] 12:11:57.338993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.338993 : ClientWindow Style = FullScreen 12:11:57.338993 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.338993 : Game Position (Hex) = [ 042B, 0294 ] 12:11:57.338993 : Game Position (Dec) = [ 1067, 660 ] 12:11:57.338993 : - 12:11:57.339989 : Cannot read memory at address 0x0000030B 12:11:57.339989 : Cannot read memory at address 0x0000038B 12:11:57.341986 : Cannot read memory at address 0x0000030B 12:11:57.341986 : Cannot read memory at address 0x0000038B 12:11:57.342979 : RawData event for Player #1: 12:11:57.342979 : Device rawinput data (Hex) = [ 00008E4C, 00009C00 ] 12:11:57.342979 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.342979 : OnScreen Cursor Position (Px) = [ 1067, 658 ] 12:11:57.342979 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.342979 : ClientWindow Style = FullScreen 12:11:57.342979 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.342979 : Game Position (Hex) = [ 042B, 0292 ] 12:11:57.342979 : Game Position (Dec) = [ 1067, 658 ] 12:11:57.342979 : - 12:11:57.343976 : Cannot read memory at address 0x0000030B 12:11:57.343976 : Cannot read memory at address 0x0000038B 12:11:57.345969 : Cannot read memory at address 0x0000030B 12:11:57.345969 : Cannot read memory at address 0x0000038B 12:11:57.346966 : RawData event for Player #1: 12:11:57.347963 : Device rawinput data (Hex) = [ 00008E4C, 00009B90 ] 12:11:57.347963 : Cannot read memory at address 0x0000030B 12:11:57.347963 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.347963 : Cannot read memory at address 0x0000038B 12:11:57.347963 : OnScreen Cursor Position (Px) = [ 1067, 656 ] 12:11:57.347963 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.347963 : ClientWindow Style = FullScreen 12:11:57.348464 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.348464 : Game Position (Hex) = [ 042B, 0290 ] 12:11:57.348464 : Game Position (Dec) = [ 1067, 656 ] 12:11:57.348464 : - 12:11:57.349463 : Cannot read memory at address 0x0000030B 12:11:57.349463 : Cannot read memory at address 0x0000038B 12:11:57.351456 : Cannot read memory at address 0x0000030B 12:11:57.351456 : Cannot read memory at address 0x0000038B 12:11:57.352456 : RawData event for Player #1: 12:11:57.352456 : Device rawinput data (Hex) = [ 00008E38, 00009B14 ] 12:11:57.352456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.352456 : OnScreen Cursor Position (Px) = [ 1066, 654 ] 12:11:57.352456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.352456 : ClientWindow Style = FullScreen 12:11:57.352456 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.353449 : Game Position (Hex) = [ 042A, 028E ] 12:11:57.353449 : Cannot read memory at address 0x0000030B 12:11:57.353449 : Cannot read memory at address 0x0000038B 12:11:57.353449 : - 12:11:57.355446 : Cannot read memory at address 0x0000030B 12:11:57.355446 : Cannot read memory at address 0x0000038B 12:11:57.357439 : Cannot read memory at address 0x0000030B 12:11:57.357439 : Cannot read memory at address 0x0000038B 12:11:57.357439 : RawData event for Player #1: 12:11:57.357439 : Device rawinput data (Hex) = [ 00008E18, 00009A9C ] 12:11:57.357439 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.357439 : OnScreen Cursor Position (Px) = [ 1065, 652 ] 12:11:57.357439 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.357439 : ClientWindow Style = FullScreen 12:11:57.357439 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.358432 : Game Position (Hex) = [ 0429, 028C ] 12:11:57.358432 : Game Position (Dec) = [ 1065, 652 ] 12:11:57.358432 : - 12:11:57.358934 : Cannot read memory at address 0x0000030B 12:11:57.358934 : Cannot read memory at address 0x0000038B 12:11:57.360095 : Cannot read memory at address 0x0000030B 12:11:57.360095 : Cannot read memory at address 0x0000038B 12:11:57.362090 : Cannot read memory at address 0x0000030B 12:11:57.362090 : Cannot read memory at address 0x0000038B 12:11:57.362090 : RawData event for Player #1: 12:11:57.362090 : Device rawinput data (Hex) = [ 00008E10, 00009A9C ] 12:11:57.363086 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.363086 : OnScreen Cursor Position (Px) = [ 1065, 652 ] 12:11:57.363086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.363086 : ClientWindow Style = FullScreen 12:11:57.363086 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.363086 : Game Position (Hex) = [ 0429, 028C ] 12:11:57.363086 : Game Position (Dec) = [ 1065, 652 ] 12:11:57.363086 : - 12:11:57.364083 : Cannot read memory at address 0x0000030B 12:11:57.364083 : Cannot read memory at address 0x0000038B 12:11:57.366076 : Cannot read memory at address 0x0000030B 12:11:57.366076 : Cannot read memory at address 0x0000038B 12:11:57.366076 : RawData event for Player #1: 12:11:57.366076 : Device rawinput data (Hex) = [ 00008DDC, 00009A84 ] 12:11:57.367073 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.367073 : OnScreen Cursor Position (Px) = [ 1063, 651 ] 12:11:57.367073 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.367073 : ClientWindow Style = FullScreen 12:11:57.367073 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.367073 : Game Position (Hex) = [ 0427, 028B ] 12:11:57.367073 : Game Position (Dec) = [ 1063, 651 ] 12:11:57.367073 : - 12:11:57.368070 : Cannot read memory at address 0x0000030B 12:11:57.368070 : Cannot read memory at address 0x0000038B 12:11:57.369264 : Cannot read memory at address 0x0000030B 12:11:57.369264 : Cannot read memory at address 0x0000038B 12:11:57.370417 : Cannot read memory at address 0x0000030B 12:11:57.370417 : Cannot read memory at address 0x0000038B 12:11:57.371428 : RawData event for Player #1: 12:11:57.371428 : Device rawinput data (Hex) = [ 00008D94, 00009A84 ] 12:11:57.371428 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.371428 : OnScreen Cursor Position (Px) = [ 1061, 651 ] 12:11:57.371428 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.371428 : ClientWindow Style = FullScreen 12:11:57.371428 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.371428 : Game Position (Hex) = [ 0425, 028B ] 12:11:57.372420 : Game Position (Dec) = [ 1061, 651 ] 12:11:57.372420 : Cannot read memory at address 0x0000030B 12:11:57.372420 : - 12:11:57.372420 : Cannot read memory at address 0x0000038B 12:11:57.374418 : Cannot read memory at address 0x0000030B 12:11:57.374418 : Cannot read memory at address 0x0000038B 12:11:57.376411 : Cannot read memory at address 0x0000030B 12:11:57.376411 : Cannot read memory at address 0x0000038B 12:11:57.376411 : RawData event for Player #1: 12:11:57.376411 : Device rawinput data (Hex) = [ 00008D48, 00009A84 ] 12:11:57.376411 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.376411 : OnScreen Cursor Position (Px) = [ 1059, 651 ] 12:11:57.376411 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.376411 : ClientWindow Style = FullScreen 12:11:57.376411 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.377404 : Game Position (Hex) = [ 0423, 028B ] 12:11:57.377404 : Game Position (Dec) = [ 1059, 651 ] 12:11:57.377404 : - 12:11:57.378400 : Cannot read memory at address 0x0000030B 12:11:57.378400 : Cannot read memory at address 0x0000038B 12:11:57.379902 : Cannot read memory at address 0x0000030B 12:11:57.379902 : Cannot read memory at address 0x0000038B 12:11:57.381895 : RawData event for Player #1: 12:11:57.381895 : Cannot read memory at address 0x0000030B 12:11:57.381895 : Device rawinput data (Hex) = [ 00008D48, 00009A84 ] 12:11:57.381895 : Cannot read memory at address 0x0000038B 12:11:57.381895 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.381895 : OnScreen Cursor Position (Px) = [ 1059, 651 ] 12:11:57.381895 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.381895 : ClientWindow Style = FullScreen 12:11:57.381895 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.381895 : Game Position (Hex) = [ 0423, 028B ] 12:11:57.381895 : Game Position (Dec) = [ 1059, 651 ] 12:11:57.381895 : - 12:11:57.383888 : Cannot read memory at address 0x0000030B 12:11:57.383888 : Cannot read memory at address 0x0000038B 12:11:57.385882 : Cannot read memory at address 0x0000030B 12:11:57.385882 : RawData event for Player #1: 12:11:57.385882 : Cannot read memory at address 0x0000038B 12:11:57.385882 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.385882 : OnScreen Cursor Position (Px) = [ 1060, 653 ] 12:11:57.385882 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.385882 : ClientWindow Style = FullScreen 12:11:57.385882 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.385882 : Game Position (Hex) = [ 0424, 028D ] 12:11:57.385882 : Game Position (Dec) = [ 1060, 653 ] 12:11:57.385882 : - 12:11:57.388385 : Cannot read memory at address 0x0000030B 12:11:57.388385 : Cannot read memory at address 0x0000038B 12:11:57.390419 : Cannot read memory at address 0x0000030B 12:11:57.390419 : Cannot read memory at address 0x0000038B 12:11:57.390419 : RawData event for Player #1: 12:11:57.390419 : Device rawinput data (Hex) = [ 00008D24, 00009ABC ] 12:11:57.390419 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.390419 : OnScreen Cursor Position (Px) = [ 1058, 652 ] 12:11:57.390419 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.390419 : ClientWindow Style = FullScreen 12:11:57.390419 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.390419 : Game Position (Hex) = [ 0422, 028C ] 12:11:57.391412 : Game Position (Dec) = [ 1058, 652 ] 12:11:57.391412 : - 12:11:57.392413 : Cannot read memory at address 0x0000030B 12:11:57.392413 : Cannot read memory at address 0x0000038B 12:11:57.394402 : Cannot read memory at address 0x0000030B 12:11:57.394402 : Cannot read memory at address 0x0000038B 12:11:57.395399 : RawData event for Player #1: 12:11:57.395399 : Device rawinput data (Hex) = [ 00008D10, 00009A90 ] 12:11:57.395399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.395399 : OnScreen Cursor Position (Px) = [ 1057, 652 ] 12:11:57.395399 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.396396 : ClientWindow Style = FullScreen 12:11:57.396396 : Cannot read memory at address 0x0000030B 12:11:57.396396 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.396396 : Cannot read memory at address 0x0000038B 12:11:57.396396 : Game Position (Hex) = [ 0421, 028C ] 12:11:57.396396 : Game Position (Dec) = [ 1057, 652 ] 12:11:57.396396 : - 12:11:57.398389 : Cannot read memory at address 0x0000030B 12:11:57.398389 : Cannot read memory at address 0x0000038B 12:11:57.400613 : Cannot read memory at address 0x0000030B 12:11:57.400613 : Cannot read memory at address 0x0000038B 12:11:57.400613 : RawData event for Player #1: 12:11:57.400613 : Device rawinput data (Hex) = [ 00008CCC, 00009B2C ] 12:11:57.400613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.400613 : OnScreen Cursor Position (Px) = [ 1055, 654 ] 12:11:57.400613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.400613 : ClientWindow Style = FullScreen 12:11:57.400613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.400613 : Game Position (Hex) = [ 041F, 028E ] 12:11:57.401607 : Game Position (Dec) = [ 1055, 654 ] 12:11:57.401607 : - 12:11:57.402607 : Cannot read memory at address 0x0000030B 12:11:57.402607 : Cannot read memory at address 0x0000038B 12:11:57.404600 : Cannot read memory at address 0x0000030B 12:11:57.404600 : Cannot read memory at address 0x0000038B 12:11:57.405596 : RawData event for Player #1: 12:11:57.405596 : Device rawinput data (Hex) = [ 00008C9C, 00009B60 ] 12:11:57.405596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.405596 : OnScreen Cursor Position (Px) = [ 1054, 655 ] 12:11:57.405596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.405596 : ClientWindow Style = FullScreen 12:11:57.405596 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.405596 : Game Position (Hex) = [ 041E, 028F ] 12:11:57.405596 : Game Position (Dec) = [ 1054, 655 ] 12:11:57.405596 : - 12:11:57.407104 : Cannot read memory at address 0x0000030B 12:11:57.407104 : Cannot read memory at address 0x0000038B 12:11:57.409214 : Cannot read memory at address 0x0000030B 12:11:57.409214 : Cannot read memory at address 0x0000038B 12:11:57.409674 : RawData event for Player #1: 12:11:57.409674 : Device rawinput data (Hex) = [ 00008C74, 00009BB0 ] 12:11:57.409674 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.409674 : OnScreen Cursor Position (Px) = [ 1053, 656 ] 12:11:57.410176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.410176 : ClientWindow Style = FullScreen 12:11:57.410176 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.410176 : Game Position (Hex) = [ 041D, 0290 ] 12:11:57.410176 : Game Position (Dec) = [ 1053, 656 ] 12:11:57.410176 : - 12:11:57.411175 : Cannot read memory at address 0x0000030B 12:11:57.411175 : Cannot read memory at address 0x0000038B 12:11:57.413169 : Cannot read memory at address 0x0000030B 12:11:57.413169 : Cannot read memory at address 0x0000038B 12:11:57.414165 : RawData event for Player #1: 12:11:57.414165 : Device rawinput data (Hex) = [ 00008C44, 00009C20 ] 12:11:57.414165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.415162 : OnScreen Cursor Position (Px) = [ 1052, 658 ] 12:11:57.415162 : Cannot read memory at address 0x0000030B 12:11:57.415162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.415162 : Cannot read memory at address 0x0000038B 12:11:57.415162 : ClientWindow Style = FullScreen 12:11:57.415162 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.415162 : Game Position (Hex) = [ 041C, 0292 ] 12:11:57.415162 : Game Position (Dec) = [ 1052, 658 ] 12:11:57.415162 : - 12:11:57.417159 : Cannot read memory at address 0x0000030B 12:11:57.417159 : Cannot read memory at address 0x0000038B 12:11:57.418658 : Cannot read memory at address 0x0000030B 12:11:57.418658 : Cannot read memory at address 0x0000038B 12:11:57.419659 : RawData event for Player #1: 12:11:57.419659 : Device rawinput data (Hex) = [ 00008C1C, 00009C54 ] 12:11:57.419659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.419659 : OnScreen Cursor Position (Px) = [ 1050, 659 ] 12:11:57.419659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.419659 : ClientWindow Style = FullScreen 12:11:57.419659 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.419659 : Game Position (Hex) = [ 041A, 0293 ] 12:11:57.419659 : Game Position (Dec) = [ 1050, 659 ] 12:11:57.419659 : - 12:11:57.420655 : Cannot read memory at address 0x0000030B 12:11:57.420655 : Cannot read memory at address 0x0000038B 12:11:57.422653 : Cannot read memory at address 0x0000030B 12:11:57.422653 : Cannot read memory at address 0x0000038B 12:11:57.424642 : Cannot read memory at address 0x0000030B 12:11:57.424642 : Cannot read memory at address 0x0000038B 12:11:57.424642 : RawData event for Player #1: 12:11:57.424642 : Device rawinput data (Hex) = [ 00008C14, 00009C98 ] 12:11:57.424642 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.424642 : OnScreen Cursor Position (Px) = [ 1050, 660 ] 12:11:57.424642 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.424642 : ClientWindow Style = FullScreen 12:11:57.424642 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.424642 : Game Position (Hex) = [ 041A, 0294 ] 12:11:57.424642 : Game Position (Dec) = [ 1050, 660 ] 12:11:57.424642 : - 12:11:57.426640 : Cannot read memory at address 0x0000030B 12:11:57.426640 : Cannot read memory at address 0x0000038B 12:11:57.428144 : Cannot read memory at address 0x0000030B 12:11:57.428144 : Cannot read memory at address 0x0000038B 12:11:57.429151 : RawData event for Player #1: 12:11:57.429151 : Device rawinput data (Hex) = [ 00008BE4, 00009D08 ] 12:11:57.429151 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.430148 : OnScreen Cursor Position (Px) = [ 1049, 662 ] 12:11:57.430148 : Cannot read memory at address 0x0000030B 12:11:57.430148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.430148 : Cannot read memory at address 0x0000038B 12:11:57.430148 : ClientWindow Style = FullScreen 12:11:57.430148 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.430148 : Game Position (Hex) = [ 0419, 0296 ] 12:11:57.430148 : Game Position (Dec) = [ 1049, 662 ] 12:11:57.430148 : - 12:11:57.430148 : RawData event for Player #1: 12:11:57.430148 : Device rawinput data (Hex) = [ 00008BE4, 00009D08 ] 12:11:57.430148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.431144 : OnScreen Cursor Position (Px) = [ 1049, 662 ] 12:11:57.431144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.431144 : ClientWindow Style = FullScreen 12:11:57.431144 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.431144 : Game Position (Hex) = [ 0419, 0296 ] 12:11:57.431144 : Game Position (Dec) = [ 1049, 662 ] 12:11:57.431144 : Controller Buttons Events : OnScreenTriggerUp 12:11:57.431144 : - 12:11:57.432141 : Cannot read memory at address 0x0000030B 12:11:57.432141 : Cannot read memory at address 0x0000038B 12:11:57.434138 : Cannot read memory at address 0x0000030B 12:11:57.434138 : Cannot read memory at address 0x0000038B 12:11:57.434138 : RawData event for Player #1: 12:11:57.434138 : Device rawinput data (Hex) = [ 00008BE4, 00009D08 ] 12:11:57.434138 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.435131 : OnScreen Cursor Position (Px) = [ 1049, 662 ] 12:11:57.435131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.435131 : ClientWindow Style = FullScreen 12:11:57.435131 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.435131 : Game Position (Hex) = [ 0419, 0296 ] 12:11:57.435131 : Game Position (Dec) = [ 1049, 662 ] 12:11:57.435131 : - 12:11:57.436131 : Cannot read memory at address 0x0000030B 12:11:57.436131 : Cannot read memory at address 0x0000038B 12:11:57.438121 : Cannot read memory at address 0x0000030B 12:11:57.438121 : Cannot read memory at address 0x0000038B 12:11:57.439286 : Cannot read memory at address 0x0000030B 12:11:57.439286 : Cannot read memory at address 0x0000038B 12:11:57.439286 : RawData event for Player #1: 12:11:57.439286 : Device rawinput data (Hex) = [ 00008BB8, 00009D50 ] 12:11:57.439286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.439286 : OnScreen Cursor Position (Px) = [ 1047, 663 ] 12:11:57.439286 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.440285 : ClientWindow Style = FullScreen 12:11:57.440285 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.440285 : Game Position (Hex) = [ 0417, 0297 ] 12:11:57.440285 : Game Position (Dec) = [ 1047, 663 ] 12:11:57.440285 : - 12:11:57.441285 : Cannot read memory at address 0x0000030B 12:11:57.441285 : Cannot read memory at address 0x0000038B 12:11:57.443279 : Cannot read memory at address 0x0000030B 12:11:57.443279 : Cannot read memory at address 0x0000038B 12:11:57.444271 : RawData event for Player #1: 12:11:57.444271 : Device rawinput data (Hex) = [ 00008BB8, 00009D84 ] 12:11:57.444271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.445268 : OnScreen Cursor Position (Px) = [ 1047, 664 ] 12:11:57.445268 : Cannot read memory at address 0x0000030B 12:11:57.445268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.445268 : Cannot read memory at address 0x0000038B 12:11:57.445268 : ClientWindow Style = FullScreen 12:11:57.445268 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.445268 : Game Position (Hex) = [ 0417, 0298 ] 12:11:57.445268 : Game Position (Dec) = [ 1047, 664 ] 12:11:57.445268 : - 12:11:57.447261 : Cannot read memory at address 0x0000030B 12:11:57.447261 : Cannot read memory at address 0x0000038B 12:11:57.448760 : Cannot read memory at address 0x0000030B 12:11:57.448760 : Cannot read memory at address 0x0000038B 12:11:57.449759 : RawData event for Player #1: 12:11:57.449759 : Device rawinput data (Hex) = [ 00008BB8, 00009DF4 ] 12:11:57.449759 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.449759 : OnScreen Cursor Position (Px) = [ 1047, 666 ] 12:11:57.449759 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.449759 : ClientWindow Style = FullScreen 12:11:57.449759 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.449759 : Game Position (Hex) = [ 0417, 029A ] 12:11:57.449759 : Game Position (Dec) = [ 1047, 666 ] 12:11:57.449759 : - 12:11:57.450756 : Cannot read memory at address 0x0000030B 12:11:57.450756 : Cannot read memory at address 0x0000038B 12:11:57.452749 : Cannot read memory at address 0x0000030B 12:11:57.452749 : Cannot read memory at address 0x0000038B 12:11:57.453746 : RawData event for Player #1: 12:11:57.453746 : Device rawinput data (Hex) = [ 00008BCC, 00009DFC ] 12:11:57.453746 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.453746 : OnScreen Cursor Position (Px) = [ 1048, 666 ] 12:11:57.453746 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.453746 : ClientWindow Style = FullScreen 12:11:57.453746 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.453746 : Game Position (Hex) = [ 0418, 029A ] 12:11:57.453746 : Game Position (Dec) = [ 1048, 666 ] 12:11:57.453746 : - 12:11:57.454742 : Cannot read memory at address 0x0000030B 12:11:57.454742 : Cannot read memory at address 0x0000038B 12:11:57.456736 : Cannot read memory at address 0x0000030B 12:11:57.456736 : Cannot read memory at address 0x0000038B 12:11:57.458238 : Cannot read memory at address 0x0000030B 12:11:57.458238 : Cannot read memory at address 0x0000038B 12:11:57.459245 : RawData event for Player #1: 12:11:57.459245 : Device rawinput data (Hex) = [ 00008C30, 00009E08 ] 12:11:57.459245 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.459245 : OnScreen Cursor Position (Px) = [ 1051, 666 ] 12:11:57.460242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.460242 : Cannot read memory at address 0x0000030B 12:11:57.460242 : ClientWindow Style = FullScreen 12:11:57.460242 : Cannot read memory at address 0x0000038B 12:11:57.460242 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.460242 : Game Position (Hex) = [ 041B, 029A ] 12:11:57.460242 : Game Position (Dec) = [ 1051, 666 ] 12:11:57.460242 : - 12:11:57.462235 : Cannot read memory at address 0x0000030B 12:11:57.462235 : Cannot read memory at address 0x0000038B 12:11:57.463232 : RawData event for Player #1: 12:11:57.463232 : Device rawinput data (Hex) = [ 00008C28, 00009E4C ] 12:11:57.464229 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.464229 : Cannot read memory at address 0x0000030B 12:11:57.464229 : OnScreen Cursor Position (Px) = [ 1051, 667 ] 12:11:57.464229 : Cannot read memory at address 0x0000038B 12:11:57.464229 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.464229 : ClientWindow Style = FullScreen 12:11:57.464229 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.464229 : Game Position (Hex) = [ 041B, 029B ] 12:11:57.464229 : Game Position (Dec) = [ 1051, 667 ] 12:11:57.464229 : - 12:11:57.466222 : Cannot read memory at address 0x0000030B 12:11:57.466222 : Cannot read memory at address 0x0000038B 12:11:57.468215 : Cannot read memory at address 0x0000030B 12:11:57.468215 : Cannot read memory at address 0x0000038B 12:11:57.469716 : Cannot read memory at address 0x0000030B 12:11:57.469716 : Cannot read memory at address 0x0000038B 12:11:57.470713 : RawData event for Player #1: 12:11:57.470713 : Device rawinput data (Hex) = [ 00008BC4, 00009E78 ] 12:11:57.470713 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.470713 : OnScreen Cursor Position (Px) = [ 1048, 668 ] 12:11:57.470713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.470713 : ClientWindow Style = FullScreen 12:11:57.470713 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.470713 : Game Position (Hex) = [ 0418, 029C ] 12:11:57.470713 : Game Position (Dec) = [ 1048, 668 ] 12:11:57.470713 : - 12:11:57.471709 : Cannot read memory at address 0x0000030B 12:11:57.471709 : Cannot read memory at address 0x0000038B 12:11:57.473703 : Cannot read memory at address 0x0000030B 12:11:57.473703 : Cannot read memory at address 0x0000038B 12:11:57.475696 : Cannot read memory at address 0x0000030B 12:11:57.475696 : Cannot read memory at address 0x0000038B 12:11:57.476693 : RawData event for Player #1: 12:11:57.476693 : Device rawinput data (Hex) = [ 00008BC4, 00009EE4 ] 12:11:57.476693 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.476693 : OnScreen Cursor Position (Px) = [ 1048, 670 ] 12:11:57.478195 : Cannot read memory at address 0x0000030B 12:11:57.478195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.478195 : Cannot read memory at address 0x0000038B 12:11:57.478195 : ClientWindow Style = FullScreen 12:11:57.478195 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.478195 : Game Position (Hex) = [ 0418, 029E ] 12:11:57.478195 : Game Position (Dec) = [ 1048, 670 ] 12:11:57.478195 : - 12:11:57.480197 : Cannot read memory at address 0x0000030B 12:11:57.480197 : Cannot read memory at address 0x0000038B 12:11:57.482190 : Cannot read memory at address 0x0000030B 12:11:57.482190 : Cannot read memory at address 0x0000038B 12:11:57.484183 : Cannot read memory at address 0x0000030B 12:11:57.484183 : Cannot read memory at address 0x0000038B 12:11:57.484183 : RawData event for Player #1: 12:11:57.484183 : Device rawinput data (Hex) = [ 00008BE4, 00009F60 ] 12:11:57.484183 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.484183 : OnScreen Cursor Position (Px) = [ 1049, 672 ] 12:11:57.485180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.485180 : ClientWindow Style = FullScreen 12:11:57.485180 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.485180 : Game Position (Hex) = [ 0419, 02A0 ] 12:11:57.485180 : Game Position (Dec) = [ 1049, 672 ] 12:11:57.485180 : - 12:11:57.486177 : Cannot read memory at address 0x0000030B 12:11:57.486177 : Cannot read memory at address 0x0000038B 12:11:57.488170 : Cannot read memory at address 0x0000030B 12:11:57.488170 : Cannot read memory at address 0x0000038B 12:11:57.489672 : Cannot read memory at address 0x0000030B 12:11:57.489672 : Cannot read memory at address 0x0000038B 12:11:57.491665 : Cannot read memory at address 0x0000030B 12:11:57.491665 : Cannot read memory at address 0x0000038B 12:11:57.491665 : Device rawinput data (Hex) = [ 00008BE8, 00009F94 ] 12:11:57.491665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.491665 : OnScreen Cursor Position (Px) = [ 1049, 673 ] 12:11:57.491665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.491665 : ClientWindow Style = FullScreen 12:11:57.491665 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.491665 : Game Position (Hex) = [ 0419, 02A1 ] 12:11:57.491665 : Game Position (Dec) = [ 1049, 673 ] 12:11:57.491665 : - 12:11:57.493658 : Cannot read memory at address 0x0000030B 12:11:57.493658 : Cannot read memory at address 0x0000038B 12:11:57.495652 : Cannot read memory at address 0x0000030B 12:11:57.495652 : Cannot read memory at address 0x0000038B 12:11:57.496648 : RawData event for Player #1: 12:11:57.496648 : Device rawinput data (Hex) = [ 00008BE0, 00009FE0 ] 12:11:57.496648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.498151 : OnScreen Cursor Position (Px) = [ 1049, 674 ] 12:11:57.498151 : Cannot read memory at address 0x0000038B 12:11:57.498151 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.498151 : ClientWindow Style = FullScreen 12:11:57.498151 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.498151 : Game Position (Hex) = [ 0419, 02A2 ] 12:11:57.498151 : Game Position (Dec) = [ 1049, 674 ] 12:11:57.498151 : - 12:11:57.500153 : Cannot read memory at address 0x0000030B 12:11:57.500153 : Cannot read memory at address 0x0000038B 12:11:57.502147 : Cannot read memory at address 0x0000030B 12:11:57.502147 : Cannot read memory at address 0x0000038B 12:11:57.504140 : Cannot read memory at address 0x0000030B 12:11:57.504140 : Cannot read memory at address 0x0000038B 12:11:57.504140 : RawData event for Player #1: 12:11:57.504140 : Device rawinput data (Hex) = [ 00008BE0, 0000A034 ] 12:11:57.504140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.505137 : OnScreen Cursor Position (Px) = [ 1049, 675 ] 12:11:57.505137 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.505137 : ClientWindow Style = FullScreen 12:11:57.505137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.505137 : Game Position (Hex) = [ 0419, 02A3 ] 12:11:57.505137 : Game Position (Dec) = [ 1049, 675 ] 12:11:57.505137 : - 12:11:57.506133 : Cannot read memory at address 0x0000030B 12:11:57.506133 : Cannot read memory at address 0x0000038B 12:11:57.507632 : Cannot read memory at address 0x0000030B 12:11:57.507632 : Cannot read memory at address 0x0000038B 12:11:57.509139 : Cannot read memory at address 0x0000030B 12:11:57.509139 : Cannot read memory at address 0x0000038B 12:11:57.510362 : Cannot read memory at address 0x0000030B 12:11:57.510362 : Cannot read memory at address 0x0000038B 12:11:57.511399 : RawData event for Player #1: 12:11:57.511399 : Device rawinput data (Hex) = [ 00008BB8, 0000A054 ] 12:11:57.511399 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.511399 : OnScreen Cursor Position (Px) = [ 1047, 676 ] 12:11:57.512396 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.512396 : Cannot read memory at address 0x0000030B 12:11:57.512396 : ClientWindow Style = FullScreen 12:11:57.512396 : Cannot read memory at address 0x0000038B 12:11:57.512396 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.512396 : Game Position (Hex) = [ 0417, 02A4 ] 12:11:57.512396 : Game Position (Dec) = [ 1047, 676 ] 12:11:57.512396 : - 12:11:57.514385 : Cannot read memory at address 0x0000030B 12:11:57.514385 : Cannot read memory at address 0x0000038B 12:11:57.516348 : Cannot read memory at address 0x0000030B 12:11:57.516348 : Cannot read memory at address 0x0000038B 12:11:57.518341 : Cannot read memory at address 0x0000030B 12:11:57.518341 : Cannot read memory at address 0x0000038B 12:11:57.518844 : RawData event for Player #1: 12:11:57.518844 : Device rawinput data (Hex) = [ 00008B94, 0000A0A4 ] 12:11:57.518844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.518844 : OnScreen Cursor Position (Px) = [ 1046, 677 ] 12:11:57.518844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.518844 : ClientWindow Style = FullScreen 12:11:57.518844 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.518844 : Game Position (Hex) = [ 0416, 02A5 ] 12:11:57.518844 : Game Position (Dec) = [ 1046, 677 ] 12:11:57.518844 : - 12:11:57.519843 : Cannot read memory at address 0x0000030B 12:11:57.519843 : Cannot read memory at address 0x0000038B 12:11:57.521836 : Cannot read memory at address 0x0000030B 12:11:57.521836 : Cannot read memory at address 0x0000038B 12:11:57.523830 : Cannot read memory at address 0x0000030B 12:11:57.523830 : Cannot read memory at address 0x0000038B 12:11:57.525823 : Cannot read memory at address 0x0000030B 12:11:57.525823 : RawData event for Player #1: 12:11:57.525823 : Cannot read memory at address 0x0000038B 12:11:57.525823 : Device rawinput data (Hex) = [ 00008B88, 0000A114 ] 12:11:57.525823 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.525823 : OnScreen Cursor Position (Px) = [ 1046, 679 ] 12:11:57.525823 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.525823 : ClientWindow Style = FullScreen 12:11:57.525823 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.525823 : Game Position (Hex) = [ 0416, 02A7 ] 12:11:57.525823 : Game Position (Dec) = [ 1046, 679 ] 12:11:57.525823 : - 12:11:57.528322 : Cannot read memory at address 0x0000030B 12:11:57.528322 : Cannot read memory at address 0x0000038B 12:11:57.529328 : RawData event for Player #1: 12:11:57.529328 : Device rawinput data (Hex) = [ 00008B8C, 0000A114 ] 12:11:57.529328 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.529328 : OnScreen Cursor Position (Px) = [ 1046, 679 ] 12:11:57.530325 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.530325 : Cannot read memory at address 0x0000030B 12:11:57.530325 : ClientWindow Style = FullScreen 12:11:57.530325 : Cannot read memory at address 0x0000038B 12:11:57.530325 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.530325 : Game Position (Hex) = [ 0416, 02A7 ] 12:11:57.530325 : Game Position (Dec) = [ 1046, 679 ] 12:11:57.530325 : - 12:11:57.532318 : Cannot read memory at address 0x0000030B 12:11:57.532318 : Cannot read memory at address 0x0000038B 12:11:57.534312 : Cannot read memory at address 0x0000030B 12:11:57.534312 : Cannot read memory at address 0x0000038B 12:11:57.536305 : Cannot read memory at address 0x0000030B 12:11:57.536305 : Cannot read memory at address 0x0000038B 12:11:57.536305 : RawData event for Player #1: 12:11:57.536305 : Device rawinput data (Hex) = [ 00008B64, 0000A15C ] 12:11:57.536305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.536305 : OnScreen Cursor Position (Px) = [ 1045, 680 ] 12:11:57.536305 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.536305 : ClientWindow Style = FullScreen 12:11:57.537301 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.537301 : Game Position (Hex) = [ 0415, 02A8 ] 12:11:57.537301 : Game Position (Dec) = [ 1045, 680 ] 12:11:57.537301 : - 12:11:57.538298 : Cannot read memory at address 0x0000030B 12:11:57.538298 : Cannot read memory at address 0x0000038B 12:11:57.539800 : Cannot read memory at address 0x0000030B 12:11:57.539800 : Cannot read memory at address 0x0000038B 12:11:57.541797 : Cannot read memory at address 0x0000030B 12:11:57.541797 : Cannot read memory at address 0x0000038B 12:11:57.543791 : Cannot read memory at address 0x0000030B 12:11:57.543791 : RawData event for Player #1: 12:11:57.543791 : Cannot read memory at address 0x0000038B 12:11:57.543791 : Device rawinput data (Hex) = [ 00008B60, 0000A15C ] 12:11:57.543791 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.543791 : OnScreen Cursor Position (Px) = [ 1045, 680 ] 12:11:57.543791 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.543791 : ClientWindow Style = FullScreen 12:11:57.543791 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.544783 : Game Position (Hex) = [ 0415, 02A8 ] 12:11:57.544783 : Game Position (Dec) = [ 1045, 680 ] 12:11:57.544783 : - 12:11:57.545779 : Cannot read memory at address 0x0000030B 12:11:57.545779 : Cannot read memory at address 0x0000038B 12:11:57.548279 : Cannot read memory at address 0x0000030B 12:11:57.548279 : Cannot read memory at address 0x0000038B 12:11:57.550294 : Cannot read memory at address 0x0000030B 12:11:57.550294 : Cannot read memory at address 0x0000038B 12:11:57.550294 : RawData event for Player #1: 12:11:57.550294 : Device rawinput data (Hex) = [ 00008B60, 0000A184 ] 12:11:57.550294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.550294 : OnScreen Cursor Position (Px) = [ 1045, 681 ] 12:11:57.551291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.551291 : ClientWindow Style = FullScreen 12:11:57.551291 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.551291 : Game Position (Hex) = [ 0415, 02A9 ] 12:11:57.551291 : Game Position (Dec) = [ 1045, 681 ] 12:11:57.551291 : - 12:11:57.552288 : Cannot read memory at address 0x0000030B 12:11:57.552288 : Cannot read memory at address 0x0000038B 12:11:57.554281 : Cannot read memory at address 0x0000030B 12:11:57.554281 : Cannot read memory at address 0x0000038B 12:11:57.556274 : Cannot read memory at address 0x0000030B 12:11:57.556274 : Cannot read memory at address 0x0000038B 12:11:57.557275 : RawData event for Player #1: 12:11:57.557275 : Device rawinput data (Hex) = [ 00008B60, 0000A184 ] 12:11:57.557275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.557275 : OnScreen Cursor Position (Px) = [ 1045, 681 ] 12:11:57.558268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.558268 : Cannot read memory at address 0x0000030B 12:11:57.558268 : ClientWindow Style = FullScreen 12:11:57.558268 : Cannot read memory at address 0x0000038B 12:11:57.558268 : Game Position (Hex) = [ 0415, 02A9 ] 12:11:57.558770 : Game Position (Dec) = [ 1045, 681 ] 12:11:57.558770 : - 12:11:57.559692 : Cannot read memory at address 0x0000030B 12:11:57.559692 : Cannot read memory at address 0x0000038B 12:11:57.561690 : Cannot read memory at address 0x0000030B 12:11:57.561690 : Cannot read memory at address 0x0000038B 12:11:57.563683 : Cannot read memory at address 0x0000030B 12:11:57.563683 : Cannot read memory at address 0x0000038B 12:11:57.563683 : RawData event for Player #1: 12:11:57.563683 : Device rawinput data (Hex) = [ 00008B30, 0000A184 ] 12:11:57.563683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.563683 : OnScreen Cursor Position (Px) = [ 1043, 681 ] 12:11:57.563683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.564680 : ClientWindow Style = FullScreen 12:11:57.564680 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.564680 : Game Position (Hex) = [ 0413, 02A9 ] 12:11:57.564680 : Game Position (Dec) = [ 1043, 681 ] 12:11:57.564680 : - 12:11:57.565676 : Cannot read memory at address 0x0000030B 12:11:57.565676 : Cannot read memory at address 0x0000038B 12:11:57.568175 : Cannot read memory at address 0x0000030B 12:11:57.568175 : Cannot read memory at address 0x0000038B 12:11:57.570178 : Cannot read memory at address 0x0000030B 12:11:57.570178 : Cannot read memory at address 0x0000038B 12:11:57.570178 : RawData event for Player #1: 12:11:57.570178 : Device rawinput data (Hex) = [ 00008B0C, 0000A1A4 ] 12:11:57.570178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.570178 : OnScreen Cursor Position (Px) = [ 1042, 681 ] 12:11:57.571175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.571175 : ClientWindow Style = FullScreen 12:11:57.571175 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.571175 : Game Position (Hex) = [ 0412, 02A9 ] 12:11:57.571175 : Game Position (Dec) = [ 1042, 681 ] 12:11:57.571175 : - 12:11:57.572172 : Cannot read memory at address 0x0000030B 12:11:57.572172 : Cannot read memory at address 0x0000038B 12:11:57.574169 : Cannot read memory at address 0x0000030B 12:11:57.574169 : Cannot read memory at address 0x0000038B 12:11:57.576162 : Cannot read memory at address 0x0000030B 12:11:57.576162 : Cannot read memory at address 0x0000038B 12:11:57.577159 : RawData event for Player #1: 12:11:57.577159 : Device rawinput data (Hex) = [ 00008AEC, 0000A1EC ] 12:11:57.577159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.577159 : OnScreen Cursor Position (Px) = [ 1041, 683 ] 12:11:57.578152 : Cannot read memory at address 0x0000030B 12:11:57.578152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.578152 : Cannot read memory at address 0x0000038B 12:11:57.578152 : ClientWindow Style = FullScreen 12:11:57.578152 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.578654 : Game Position (Hex) = [ 0411, 02AB ] 12:11:57.578654 : Game Position (Dec) = [ 1041, 683 ] 12:11:57.578654 : - 12:11:57.579653 : Cannot read memory at address 0x0000030B 12:11:57.579653 : Cannot read memory at address 0x0000038B 12:11:57.581646 : Cannot read memory at address 0x0000030B 12:11:57.581646 : Cannot read memory at address 0x0000038B 12:11:57.583640 : Cannot read memory at address 0x0000030B 12:11:57.583640 : Cannot read memory at address 0x0000038B 12:11:57.584636 : RawData event for Player #1: 12:11:57.584636 : Device rawinput data (Hex) = [ 00008ACC, 0000A1EC ] 12:11:57.584636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.584636 : OnScreen Cursor Position (Px) = [ 1040, 683 ] 12:11:57.584636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.584636 : ClientWindow Style = FullScreen 12:11:57.584636 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.584636 : Game Position (Hex) = [ 0410, 02AB ] 12:11:57.584636 : Game Position (Dec) = [ 1040, 683 ] 12:11:57.585633 : - 12:11:57.585633 : Cannot read memory at address 0x0000030B 12:11:57.585633 : Cannot read memory at address 0x0000038B 12:11:57.588132 : Cannot read memory at address 0x0000030B 12:11:57.588132 : Cannot read memory at address 0x0000038B 12:11:57.589815 : Cannot read memory at address 0x0000030B 12:11:57.589815 : Cannot read memory at address 0x0000038B 12:11:57.591813 : Cannot read memory at address 0x0000030B 12:11:57.591813 : RawData event for Player #1: 12:11:57.591813 : Cannot read memory at address 0x0000038B 12:11:57.591813 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.591813 : OnScreen Cursor Position (Px) = [ 1039, 683 ] 12:11:57.591813 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.591813 : ClientWindow Style = FullScreen 12:11:57.591813 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.591813 : Game Position (Hex) = [ 040F, 02AB ] 12:11:57.591813 : Game Position (Dec) = [ 1039, 683 ] 12:11:57.591813 : - 12:11:57.593806 : Cannot read memory at address 0x0000030B 12:11:57.593806 : Cannot read memory at address 0x0000038B 12:11:57.595800 : Cannot read memory at address 0x0000030B 12:11:57.595800 : Cannot read memory at address 0x0000038B 12:11:57.596796 : RawData event for Player #1: 12:11:57.596796 : Device rawinput data (Hex) = [ 00008A88, 0000A1EC ] 12:11:57.596796 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.596796 : OnScreen Cursor Position (Px) = [ 1039, 683 ] 12:11:57.596796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.598298 : ClientWindow Style = FullScreen 12:11:57.598298 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.598298 : Cannot read memory at address 0x0000038B 12:11:57.598298 : Game Position (Hex) = [ 040F, 02AB ] 12:11:57.598298 : Game Position (Dec) = [ 1039, 683 ] 12:11:57.598298 : - 12:11:57.600301 : Cannot read memory at address 0x0000030B 12:11:57.600301 : Cannot read memory at address 0x0000038B 12:11:57.602295 : Cannot read memory at address 0x0000030B 12:11:57.602295 : Cannot read memory at address 0x0000038B 12:11:57.604292 : Cannot read memory at address 0x0000030B 12:11:57.604292 : Cannot read memory at address 0x0000038B 12:11:57.604292 : RawData event for Player #1: 12:11:57.604292 : Device rawinput data (Hex) = [ 00008A60, 0000A1EC ] 12:11:57.604292 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.604292 : OnScreen Cursor Position (Px) = [ 1037, 683 ] 12:11:57.605285 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.605285 : ClientWindow Style = FullScreen 12:11:57.605285 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.605285 : Game Position (Hex) = [ 040D, 02AB ] 12:11:57.605285 : Game Position (Dec) = [ 1037, 683 ] 12:11:57.605285 : - 12:11:57.606285 : Cannot read memory at address 0x0000030B 12:11:57.606285 : Cannot read memory at address 0x0000038B 12:11:57.607786 : Cannot read memory at address 0x0000030B 12:11:57.607786 : Cannot read memory at address 0x0000038B 12:11:57.609322 : Cannot read memory at address 0x0000030B 12:11:57.609322 : Cannot read memory at address 0x0000038B 12:11:57.611315 : Cannot read memory at address 0x0000030B 12:11:57.611315 : Cannot read memory at address 0x0000038B 12:11:57.611315 : RawData event for Player #1: 12:11:57.611315 : Device rawinput data (Hex) = [ 00008A58, 0000A1EC ] 12:11:57.611315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.611315 : OnScreen Cursor Position (Px) = [ 1037, 683 ] 12:11:57.612311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.612311 : ClientWindow Style = FullScreen 12:11:57.612311 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.612311 : Game Position (Hex) = [ 040D, 02AB ] 12:11:57.612311 : Game Position (Dec) = [ 1037, 683 ] 12:11:57.612311 : - 12:11:57.613308 : Cannot read memory at address 0x0000030B 12:11:57.613308 : Cannot read memory at address 0x0000038B 12:11:57.615301 : Cannot read memory at address 0x0000030B 12:11:57.615301 : Cannot read memory at address 0x0000038B 12:11:57.617294 : Cannot read memory at address 0x0000030B 12:11:57.617294 : Cannot read memory at address 0x0000038B 12:11:57.618793 : Cannot read memory at address 0x0000030B 12:11:57.618793 : RawData event for Player #1: 12:11:57.618793 : Cannot read memory at address 0x0000038B 12:11:57.618793 : Device rawinput data (Hex) = [ 00008A38, 0000A20C ] 12:11:57.618793 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.618793 : OnScreen Cursor Position (Px) = [ 1036, 683 ] 12:11:57.618793 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.618793 : ClientWindow Style = FullScreen 12:11:57.618793 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.619792 : Game Position (Hex) = [ 040C, 02AB ] 12:11:57.619792 : Game Position (Dec) = [ 1036, 683 ] 12:11:57.619792 : - 12:11:57.620793 : Cannot read memory at address 0x0000030B 12:11:57.620793 : Cannot read memory at address 0x0000038B 12:11:57.622786 : Cannot read memory at address 0x0000030B 12:11:57.622786 : Cannot read memory at address 0x0000038B 12:11:57.624779 : Cannot read memory at address 0x0000030B 12:11:57.624779 : Cannot read memory at address 0x0000038B 12:11:57.625776 : RawData event for Player #1: 12:11:57.625776 : Device rawinput data (Hex) = [ 00008A30, 0000A20C ] 12:11:57.625776 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.625776 : OnScreen Cursor Position (Px) = [ 1036, 683 ] 12:11:57.625776 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.625776 : ClientWindow Style = FullScreen 12:11:57.625776 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.625776 : Game Position (Hex) = [ 040C, 02AB ] 12:11:57.625776 : Game Position (Dec) = [ 1036, 683 ] 12:11:57.625776 : - 12:11:57.626769 : Cannot read memory at address 0x0000030B 12:11:57.626769 : Cannot read memory at address 0x0000038B 12:11:57.628271 : Cannot read memory at address 0x0000030B 12:11:57.628271 : Cannot read memory at address 0x0000038B 12:11:57.630274 : Cannot read memory at address 0x0000030B 12:11:57.630274 : Cannot read memory at address 0x0000038B 12:11:57.631270 : RawData event for Player #1: 12:11:57.631270 : Device rawinput data (Hex) = [ 000089F4, 0000A228 ] 12:11:57.631270 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.631270 : OnScreen Cursor Position (Px) = [ 1034, 684 ] 12:11:57.632267 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.632267 : Cannot read memory at address 0x0000030B 12:11:57.632267 : Cannot read memory at address 0x0000038B 12:11:57.632267 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.632267 : Game Position (Hex) = [ 040A, 02AC ] 12:11:57.632267 : Game Position (Dec) = [ 1034, 684 ] 12:11:57.632267 : - 12:11:57.634260 : Cannot read memory at address 0x0000030B 12:11:57.634260 : Cannot read memory at address 0x0000038B 12:11:57.636257 : Cannot read memory at address 0x0000030B 12:11:57.636257 : Cannot read memory at address 0x0000038B 12:11:57.638251 : Cannot read memory at address 0x0000030B 12:11:57.638251 : Cannot read memory at address 0x0000038B 12:11:57.638688 : RawData event for Player #1: 12:11:57.638688 : Device rawinput data (Hex) = [ 000089F4, 0000A228 ] 12:11:57.638688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.638688 : OnScreen Cursor Position (Px) = [ 1034, 684 ] 12:11:57.639223 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.639223 : ClientWindow Style = FullScreen 12:11:57.639223 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.639223 : Game Position (Hex) = [ 040A, 02AC ] 12:11:57.639223 : Game Position (Dec) = [ 1034, 684 ] 12:11:57.639223 : - 12:11:57.640277 : Cannot read memory at address 0x0000030B 12:11:57.640277 : Cannot read memory at address 0x0000038B 12:11:57.642220 : Cannot read memory at address 0x0000030B 12:11:57.642220 : Cannot read memory at address 0x0000038B 12:11:57.644209 : Cannot read memory at address 0x0000030B 12:11:57.644209 : Cannot read memory at address 0x0000038B 12:11:57.645206 : RawData event for Player #1: 12:11:57.645206 : Device rawinput data (Hex) = [ 000089F4, 0000A228 ] 12:11:57.645206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.645206 : OnScreen Cursor Position (Px) = [ 1034, 684 ] 12:11:57.646202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.646202 : Cannot read memory at address 0x0000030B 12:11:57.646202 : Cannot read memory at address 0x0000038B 12:11:57.646202 : Game Position (Hex) = [ 040A, 02AC ] 12:11:57.646202 : Game Position (Dec) = [ 1034, 684 ] 12:11:57.646202 : - 12:11:57.648196 : Cannot read memory at address 0x0000030B 12:11:57.648196 : Cannot read memory at address 0x0000038B 12:11:57.649697 : Cannot read memory at address 0x0000030B 12:11:57.649697 : Cannot read memory at address 0x0000038B 12:11:57.651694 : Cannot read memory at address 0x0000030B 12:11:57.651694 : Cannot read memory at address 0x0000038B 12:11:57.652692 : RawData event for Player #1: 12:11:57.652692 : Device rawinput data (Hex) = [ 000089F4, 0000A228 ] 12:11:57.652692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.652692 : OnScreen Cursor Position (Px) = [ 1034, 684 ] 12:11:57.652692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.652692 : ClientWindow Style = FullScreen 12:11:57.652692 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.652692 : Game Position (Hex) = [ 040A, 02AC ] 12:11:57.652692 : Game Position (Dec) = [ 1034, 684 ] 12:11:57.653684 : - 12:11:57.653684 : Cannot read memory at address 0x0000030B 12:11:57.653684 : Cannot read memory at address 0x0000038B 12:11:57.655681 : Cannot read memory at address 0x0000030B 12:11:57.655681 : Cannot read memory at address 0x0000038B 12:11:57.658182 : Cannot read memory at address 0x0000030B 12:11:57.658182 : Cannot read memory at address 0x0000038B 12:11:57.659804 : Cannot read memory at address 0x0000030B 12:11:57.659804 : Cannot read memory at address 0x0000038B 12:11:57.659804 : RawData event for Player #1: 12:11:57.659804 : Device rawinput data (Hex) = [ 000089AC, 0000A228 ] 12:11:57.659804 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.659804 : OnScreen Cursor Position (Px) = [ 1032, 684 ] 12:11:57.659804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.659804 : ClientWindow Style = FullScreen 12:11:57.659804 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.659804 : Game Position (Hex) = [ 0408, 02AC ] 12:11:57.659804 : Game Position (Dec) = [ 1032, 684 ] 12:11:57.659804 : - 12:11:57.661800 : Cannot read memory at address 0x0000030B 12:11:57.661800 : Cannot read memory at address 0x0000038B 12:11:57.663793 : Cannot read memory at address 0x0000030B 12:11:57.663793 : Cannot read memory at address 0x0000038B 12:11:57.665786 : Cannot read memory at address 0x0000030B 12:11:57.665786 : RawData event for Player #1: 12:11:57.665786 : Cannot read memory at address 0x0000038B 12:11:57.665786 : Device rawinput data (Hex) = [ 000089AC, 0000A228 ] 12:11:57.665786 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.665786 : OnScreen Cursor Position (Px) = [ 1032, 684 ] 12:11:57.665786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.665786 : ClientWindow Style = FullScreen 12:11:57.665786 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.665786 : Game Position (Hex) = [ 0408, 02AC ] 12:11:57.665786 : Game Position (Dec) = [ 1032, 684 ] 12:11:57.666783 : - 12:11:57.668285 : Cannot read memory at address 0x0000030B 12:11:57.668285 : Cannot read memory at address 0x0000038B 12:11:57.670304 : Cannot read memory at address 0x0000030B 12:11:57.670304 : Cannot read memory at address 0x0000038B 12:11:57.672298 : Cannot read memory at address 0x0000030B 12:11:57.672298 : Cannot read memory at address 0x0000038B 12:11:57.672298 : RawData event for Player #1: 12:11:57.672298 : Device rawinput data (Hex) = [ 00008988, 0000A228 ] 12:11:57.672298 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.672298 : OnScreen Cursor Position (Px) = [ 1031, 684 ] 12:11:57.672298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.672298 : ClientWindow Style = FullScreen 12:11:57.673291 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.673291 : Game Position (Hex) = [ 0407, 02AC ] 12:11:57.673291 : Game Position (Dec) = [ 1031, 684 ] 12:11:57.673291 : - 12:11:57.674287 : Cannot read memory at address 0x0000030B 12:11:57.674287 : Cannot read memory at address 0x0000038B 12:11:57.676284 : Cannot read memory at address 0x0000030B 12:11:57.676284 : Cannot read memory at address 0x0000038B 12:11:57.678274 : Cannot read memory at address 0x0000030B 12:11:57.678274 : Cannot read memory at address 0x0000038B 12:11:57.679775 : Cannot read memory at address 0x0000030B 12:11:57.679775 : RawData event for Player #1: 12:11:57.679775 : Cannot read memory at address 0x0000038B 12:11:57.679775 : Device rawinput data (Hex) = [ 00008988, 0000A208 ] 12:11:57.679775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.679775 : OnScreen Cursor Position (Px) = [ 1031, 683 ] 12:11:57.679775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.679775 : ClientWindow Style = FullScreen 12:11:57.679775 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.679775 : Game Position (Hex) = [ 0407, 02AB ] 12:11:57.679775 : Game Position (Dec) = [ 1031, 683 ] 12:11:57.680772 : - 12:11:57.681769 : Cannot read memory at address 0x0000030B 12:11:57.681769 : Cannot read memory at address 0x0000038B 12:11:57.683766 : Cannot read memory at address 0x0000030B 12:11:57.683766 : Cannot read memory at address 0x0000038B 12:11:57.685759 : Cannot read memory at address 0x0000030B 12:11:57.685759 : Cannot read memory at address 0x0000038B 12:11:57.686756 : RawData event for Player #1: 12:11:57.686756 : Device rawinput data (Hex) = [ 00008940, 0000A1FC ] 12:11:57.686756 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.686756 : OnScreen Cursor Position (Px) = [ 1029, 683 ] 12:11:57.686756 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.686756 : ClientWindow Style = FullScreen 12:11:57.686756 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.686756 : Game Position (Hex) = [ 0405, 02AB ] 12:11:57.686756 : Game Position (Dec) = [ 1029, 683 ] 12:11:57.686756 : - 12:11:57.688326 : Cannot read memory at address 0x0000030B 12:11:57.688326 : Cannot read memory at address 0x0000038B 12:11:57.690327 : Cannot read memory at address 0x0000030B 12:11:57.690327 : Cannot read memory at address 0x0000038B 12:11:57.692321 : Cannot read memory at address 0x0000030B 12:11:57.692321 : Cannot read memory at address 0x0000038B 12:11:57.693317 : RawData event for Player #1: 12:11:57.693317 : Device rawinput data (Hex) = [ 00008934, 0000A1AC ] 12:11:57.693317 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.694310 : OnScreen Cursor Position (Px) = [ 1029, 682 ] 12:11:57.694310 : Cannot read memory at address 0x0000030B 12:11:57.694310 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.694310 : Cannot read memory at address 0x0000038B 12:11:57.694310 : ClientWindow Style = FullScreen 12:11:57.694310 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.694310 : Game Position (Hex) = [ 0405, 02AA ] 12:11:57.694310 : Game Position (Dec) = [ 1029, 682 ] 12:11:57.694310 : - 12:11:57.696304 : Cannot read memory at address 0x0000030B 12:11:57.696304 : Cannot read memory at address 0x0000038B 12:11:57.698301 : Cannot read memory at address 0x0000030B 12:11:57.698301 : Cannot read memory at address 0x0000038B 12:11:57.699591 : RawData event for Player #1: 12:11:57.699591 : Device rawinput data (Hex) = [ 0000893C, 0000A18C ] 12:11:57.699591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.699591 : OnScreen Cursor Position (Px) = [ 1029, 681 ] 12:11:57.699591 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.699591 : ClientWindow Style = FullScreen 12:11:57.699591 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.699591 : Game Position (Hex) = [ 0405, 02A9 ] 12:11:57.699591 : Game Position (Dec) = [ 1029, 681 ] 12:11:57.700593 : - 12:11:57.700593 : Cannot read memory at address 0x0000030B 12:11:57.700593 : Cannot read memory at address 0x0000038B 12:11:57.702590 : Cannot read memory at address 0x0000030B 12:11:57.702590 : Cannot read memory at address 0x0000038B 12:11:57.704583 : Cannot read memory at address 0x0000030B 12:11:57.704583 : Cannot read memory at address 0x0000038B 12:11:57.706576 : Cannot read memory at address 0x0000030B 12:11:57.706576 : Cannot read memory at address 0x0000038B 12:11:57.706576 : RawData event for Player #1: 12:11:57.706576 : Device rawinput data (Hex) = [ 000088F0, 0000A18C ] 12:11:57.706576 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.706576 : OnScreen Cursor Position (Px) = [ 1027, 681 ] 12:11:57.706576 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.706576 : ClientWindow Style = FullScreen 12:11:57.707570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.707570 : Game Position (Hex) = [ 0403, 02A9 ] 12:11:57.707570 : Game Position (Dec) = [ 1027, 681 ] 12:11:57.707570 : - 12:11:57.708072 : Cannot read memory at address 0x0000030B 12:11:57.708072 : Cannot read memory at address 0x0000038B 12:11:57.710077 : Cannot read memory at address 0x0000030B 12:11:57.710077 : Cannot read memory at address 0x0000038B 12:11:57.712066 : Cannot read memory at address 0x0000030B 12:11:57.712066 : Cannot read memory at address 0x0000038B 12:11:57.713063 : RawData event for Player #1: 12:11:57.714060 : Device rawinput data (Hex) = [ 000088F4, 0000A148 ] 12:11:57.714060 : Cannot read memory at address 0x0000030B 12:11:57.714060 : Cannot read memory at address 0x0000038B 12:11:57.714060 : OnScreen Cursor Position (Px) = [ 1027, 680 ] 12:11:57.714060 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.714060 : ClientWindow Style = FullScreen 12:11:57.715056 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.715056 : Game Position (Hex) = [ 0403, 02A8 ] 12:11:57.715056 : Game Position (Dec) = [ 1027, 680 ] 12:11:57.715056 : - 12:11:57.716052 : Cannot read memory at address 0x0000030B 12:11:57.716052 : Cannot read memory at address 0x0000038B 12:11:57.718045 : Cannot read memory at address 0x0000030B 12:11:57.718045 : Cannot read memory at address 0x0000038B 12:11:57.720051 : Cannot read memory at address 0x0000030B 12:11:57.720051 : Cannot read memory at address 0x0000038B 12:11:57.720051 : RawData event for Player #1: 12:11:57.721043 : Device rawinput data (Hex) = [ 000088C8, 0000A120 ] 12:11:57.721043 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.721043 : OnScreen Cursor Position (Px) = [ 1025, 679 ] 12:11:57.721043 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.721043 : ClientWindow Style = FullScreen 12:11:57.721043 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.721043 : Game Position (Hex) = [ 0401, 02A7 ] 12:11:57.721043 : Game Position (Dec) = [ 1025, 679 ] 12:11:57.721043 : - 12:11:57.722039 : Cannot read memory at address 0x0000030B 12:11:57.722039 : Cannot read memory at address 0x0000038B 12:11:57.724033 : Cannot read memory at address 0x0000030B 12:11:57.724033 : Cannot read memory at address 0x0000038B 12:11:57.726029 : Cannot read memory at address 0x0000030B 12:11:57.726029 : Cannot read memory at address 0x0000038B 12:11:57.727022 : RawData event for Player #1: 12:11:57.727022 : Device rawinput data (Hex) = [ 00008864, 0000A0CC ] 12:11:57.728019 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.728019 : Cannot read memory at address 0x0000030B 12:11:57.728019 : Cannot read memory at address 0x0000038B 12:11:57.728019 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.728521 : ClientWindow Style = FullScreen 12:11:57.728521 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.728521 : Game Position (Hex) = [ 03FE, 02A6 ] 12:11:57.728521 : Game Position (Dec) = [ 1022, 678 ] 12:11:57.728521 : - 12:11:57.729520 : Cannot read memory at address 0x0000030B 12:11:57.729520 : Cannot read memory at address 0x0000038B 12:11:57.731513 : Cannot read memory at address 0x0000030B 12:11:57.731513 : Cannot read memory at address 0x0000038B 12:11:57.733510 : Cannot read memory at address 0x0000030B 12:11:57.733510 : Cannot read memory at address 0x0000038B 12:11:57.733510 : RawData event for Player #1: 12:11:57.733510 : Device rawinput data (Hex) = [ 00008848, 0000A07C ] 12:11:57.733510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.733510 : OnScreen Cursor Position (Px) = [ 1022, 677 ] 12:11:57.733510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.733510 : ClientWindow Style = FullScreen 12:11:57.733510 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.733510 : Game Position (Hex) = [ 03FE, 02A5 ] 12:11:57.733510 : Game Position (Dec) = [ 1022, 677 ] 12:11:57.734503 : - 12:11:57.735504 : Cannot read memory at address 0x0000030B 12:11:57.735504 : Cannot read memory at address 0x0000038B 12:11:57.738008 : Cannot read memory at address 0x0000030B 12:11:57.738008 : Cannot read memory at address 0x0000038B 12:11:57.739679 : Cannot read memory at address 0x0000030B 12:11:57.739679 : Cannot read memory at address 0x0000038B 12:11:57.740681 : RawData event for Player #1: 12:11:57.740681 : Device rawinput data (Hex) = [ 00008800, 0000A00C ] 12:11:57.740681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.740681 : OnScreen Cursor Position (Px) = [ 1020, 675 ] 12:11:57.740681 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.740681 : ClientWindow Style = FullScreen 12:11:57.740681 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.741673 : Game Position (Hex) = [ 03FC, 02A3 ] 12:11:57.741673 : Cannot read memory at address 0x0000030B 12:11:57.741673 : Game Position (Dec) = [ 1020, 675 ] 12:11:57.741673 : Cannot read memory at address 0x0000038B 12:11:57.741673 : - 12:11:57.743671 : Cannot read memory at address 0x0000030B 12:11:57.743671 : Cannot read memory at address 0x0000038B 12:11:57.745661 : Cannot read memory at address 0x0000030B 12:11:57.745661 : Cannot read memory at address 0x0000038B 12:11:57.748159 : RawData event for Player #1: 12:11:57.748159 : Cannot read memory at address 0x0000030B 12:11:57.748159 : Cannot read memory at address 0x0000038B 12:11:57.748159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.748159 : OnScreen Cursor Position (Px) = [ 1017, 674 ] 12:11:57.748159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.748159 : ClientWindow Style = FullScreen 12:11:57.748159 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.748159 : Game Position (Hex) = [ 03F9, 02A2 ] 12:11:57.748159 : Game Position (Dec) = [ 1017, 674 ] 12:11:57.748159 : - 12:11:57.750164 : Cannot read memory at address 0x0000030B 12:11:57.750164 : Cannot read memory at address 0x0000038B 12:11:57.752153 : Cannot read memory at address 0x0000030B 12:11:57.752153 : Cannot read memory at address 0x0000038B 12:11:57.754150 : Cannot read memory at address 0x0000030B 12:11:57.754150 : Cannot read memory at address 0x0000038B 12:11:57.754150 : RawData event for Player #1: 12:11:57.754150 : Device rawinput data (Hex) = [ 00008770, 00009F68 ] 12:11:57.754150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.754150 : OnScreen Cursor Position (Px) = [ 1015, 672 ] 12:11:57.755143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.755143 : ClientWindow Style = FullScreen 12:11:57.755143 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.755143 : Game Position (Hex) = [ 03F7, 02A0 ] 12:11:57.755143 : Game Position (Dec) = [ 1015, 672 ] 12:11:57.755143 : - 12:11:57.756144 : Cannot read memory at address 0x0000030B 12:11:57.756144 : Cannot read memory at address 0x0000038B 12:11:57.758133 : Cannot read memory at address 0x0000030B 12:11:57.758133 : Cannot read memory at address 0x0000038B 12:11:57.759368 : Cannot read memory at address 0x0000030B 12:11:57.759368 : Cannot read memory at address 0x0000038B 12:11:57.761364 : Cannot read memory at address 0x0000030B 12:11:57.761364 : Cannot read memory at address 0x0000038B 12:11:57.761364 : RawData event for Player #1: 12:11:57.761364 : Device rawinput data (Hex) = [ 00008748, 00009EF4 ] 12:11:57.762361 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.762361 : OnScreen Cursor Position (Px) = [ 1014, 670 ] 12:11:57.762361 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.762361 : ClientWindow Style = FullScreen 12:11:57.762361 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.762361 : Game Position (Hex) = [ 03F6, 029E ] 12:11:57.762361 : Game Position (Dec) = [ 1014, 670 ] 12:11:57.762361 : - 12:11:57.763357 : Cannot read memory at address 0x0000030B 12:11:57.763357 : Cannot read memory at address 0x0000038B 12:11:57.765351 : Cannot read memory at address 0x0000030B 12:11:57.765351 : Cannot read memory at address 0x0000038B 12:11:57.767344 : Cannot read memory at address 0x0000030B 12:11:57.767344 : Cannot read memory at address 0x0000038B 12:11:57.767344 : RawData event for Player #1: 12:11:57.767344 : Device rawinput data (Hex) = [ 00008740, 00009EB8 ] 12:11:57.767344 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.767344 : OnScreen Cursor Position (Px) = [ 1014, 669 ] 12:11:57.767344 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.768341 : ClientWindow Style = FullScreen 12:11:57.768341 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.768341 : Game Position (Hex) = [ 03F6, 029D ] 12:11:57.768341 : Game Position (Dec) = [ 1014, 669 ] 12:11:57.768341 : - 12:11:57.768843 : Cannot read memory at address 0x0000030B 12:11:57.768843 : Cannot read memory at address 0x0000038B 12:11:57.770838 : Cannot read memory at address 0x0000030B 12:11:57.770838 : Cannot read memory at address 0x0000038B 12:11:57.772832 : RawData event for Player #1: 12:11:57.772832 : Cannot read memory at address 0x0000030B 12:11:57.772832 : Device rawinput data (Hex) = [ 00008704, 00009DD0 ] 12:11:57.772832 : Cannot read memory at address 0x0000038B 12:11:57.772832 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.772832 : OnScreen Cursor Position (Px) = [ 1012, 665 ] 12:11:57.772832 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.772832 : ClientWindow Style = FullScreen 12:11:57.772832 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.772832 : Game Position (Hex) = [ 03F4, 0299 ] 12:11:57.772832 : Game Position (Dec) = [ 1012, 665 ] 12:11:57.772832 : - 12:11:57.774825 : Cannot read memory at address 0x0000030B 12:11:57.774825 : Cannot read memory at address 0x0000038B 12:11:57.776818 : Cannot read memory at address 0x0000030B 12:11:57.776818 : Cannot read memory at address 0x0000038B 12:11:57.778321 : Cannot read memory at address 0x0000030B 12:11:57.778321 : Cannot read memory at address 0x0000038B 12:11:57.779327 : RawData event for Player #1: 12:11:57.779327 : Device rawinput data (Hex) = [ 000086F8, 00009D90 ] 12:11:57.779327 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.779327 : OnScreen Cursor Position (Px) = [ 1012, 664 ] 12:11:57.780323 : Cannot read memory at address 0x0000030B 12:11:57.780323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.780323 : Cannot read memory at address 0x0000038B 12:11:57.780323 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.780323 : Game Position (Hex) = [ 03F4, 0298 ] 12:11:57.780323 : Game Position (Dec) = [ 1012, 664 ] 12:11:57.780323 : - 12:11:57.782317 : Cannot read memory at address 0x0000030B 12:11:57.782317 : Cannot read memory at address 0x0000038B 12:11:57.784310 : Cannot read memory at address 0x0000030B 12:11:57.784310 : Cannot read memory at address 0x0000038B 12:11:57.786304 : Cannot read memory at address 0x0000030B 12:11:57.786304 : Cannot read memory at address 0x0000038B 12:11:57.786304 : RawData event for Player #1: 12:11:57.786304 : Device rawinput data (Hex) = [ 000086D8, 00009D34 ] 12:11:57.786304 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.786304 : OnScreen Cursor Position (Px) = [ 1011, 663 ] 12:11:57.786304 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.786304 : ClientWindow Style = FullScreen 12:11:57.787300 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.787300 : Game Position (Hex) = [ 03F3, 0297 ] 12:11:57.787300 : Game Position (Dec) = [ 1011, 663 ] 12:11:57.787300 : - 12:11:57.788297 : Cannot read memory at address 0x0000030B 12:11:57.788297 : Cannot read memory at address 0x0000038B 12:11:57.789798 : Cannot read memory at address 0x0000030B 12:11:57.789798 : Cannot read memory at address 0x0000038B 12:11:57.791791 : Cannot read memory at address 0x0000030B 12:11:57.791791 : Cannot read memory at address 0x0000038B 12:11:57.793785 : Cannot read memory at address 0x0000030B 12:11:57.793785 : RawData event for Player #1: 12:11:57.793785 : Cannot read memory at address 0x0000038B 12:11:57.793785 : Device rawinput data (Hex) = [ 00008694, 00009C10 ] 12:11:57.793785 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.793785 : OnScreen Cursor Position (Px) = [ 1009, 658 ] 12:11:57.793785 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.793785 : ClientWindow Style = FullScreen 12:11:57.793785 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.793785 : Game Position (Hex) = [ 03F1, 0292 ] 12:11:57.794782 : Game Position (Dec) = [ 1009, 658 ] 12:11:57.794782 : - 12:11:57.795778 : Cannot read memory at address 0x0000030B 12:11:57.795778 : Cannot read memory at address 0x0000038B 12:11:57.798277 : Cannot read memory at address 0x0000030B 12:11:57.798277 : Cannot read memory at address 0x0000038B 12:11:57.799285 : RawData event for Player #1: 12:11:57.799285 : Device rawinput data (Hex) = [ 00008674, 00009BA0 ] 12:11:57.799285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.799285 : OnScreen Cursor Position (Px) = [ 1008, 656 ] 12:11:57.800282 : Cannot read memory at address 0x0000030B 12:11:57.800282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.800282 : Cannot read memory at address 0x0000038B 12:11:57.800282 : ClientWindow Style = FullScreen 12:11:57.800282 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.800282 : Game Position (Hex) = [ 03F0, 0290 ] 12:11:57.800282 : Game Position (Dec) = [ 1008, 656 ] 12:11:57.800282 : - 12:11:57.802275 : Cannot read memory at address 0x0000030B 12:11:57.802275 : Cannot read memory at address 0x0000038B 12:11:57.804268 : Cannot read memory at address 0x0000030B 12:11:57.804268 : Cannot read memory at address 0x0000038B 12:11:57.806261 : Cannot read memory at address 0x0000030B 12:11:57.806261 : Cannot read memory at address 0x0000038B 12:11:57.806261 : RawData event for Player #1: 12:11:57.806261 : Device rawinput data (Hex) = [ 0000860C, 00009AF8 ] 12:11:57.806261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.806261 : OnScreen Cursor Position (Px) = [ 1005, 653 ] 12:11:57.806261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.806261 : ClientWindow Style = FullScreen 12:11:57.806261 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.807763 : Game Position (Hex) = [ 03ED, 028D ] 12:11:57.807763 : Game Position (Dec) = [ 1005, 653 ] 12:11:57.807763 : - 12:11:57.808273 : Cannot read memory at address 0x0000030B 12:11:57.808273 : Cannot read memory at address 0x0000038B 12:11:57.810275 : Cannot read memory at address 0x0000030B 12:11:57.810275 : Cannot read memory at address 0x0000038B 12:11:57.812269 : Cannot read memory at address 0x0000030B 12:11:57.812269 : Cannot read memory at address 0x0000038B 12:11:57.813265 : RawData event for Player #1: 12:11:57.813265 : Device rawinput data (Hex) = [ 000085C8, 00009A08 ] 12:11:57.813265 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.813265 : OnScreen Cursor Position (Px) = [ 1003, 649 ] 12:11:57.814262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.814262 : Cannot read memory at address 0x0000030B 12:11:57.814262 : ClientWindow Style = FullScreen 12:11:57.814262 : Cannot read memory at address 0x0000038B 12:11:57.814262 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.814262 : Game Position (Hex) = [ 03EB, 0289 ] 12:11:57.814262 : Game Position (Dec) = [ 1003, 649 ] 12:11:57.814262 : - 12:11:57.816255 : Cannot read memory at address 0x0000030B 12:11:57.816255 : Cannot read memory at address 0x0000038B 12:11:57.818249 : Cannot read memory at address 0x0000030B 12:11:57.818249 : Cannot read memory at address 0x0000038B 12:11:57.819750 : Cannot read memory at address 0x0000030B 12:11:57.819750 : Cannot read memory at address 0x0000038B 12:11:57.820747 : RawData event for Player #1: 12:11:57.820747 : Device rawinput data (Hex) = [ 00008580, 00009998 ] 12:11:57.820747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.820747 : OnScreen Cursor Position (Px) = [ 1001, 647 ] 12:11:57.820747 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.820747 : ClientWindow Style = FullScreen 12:11:57.820747 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.820747 : Game Position (Hex) = [ 03E9, 0287 ] 12:11:57.820747 : Game Position (Dec) = [ 1001, 647 ] 12:11:57.820747 : - 12:11:57.821744 : Cannot read memory at address 0x0000030B 12:11:57.821744 : Cannot read memory at address 0x0000038B 12:11:57.823737 : Cannot read memory at address 0x0000030B 12:11:57.823737 : Cannot read memory at address 0x0000038B 12:11:57.825730 : Cannot read memory at address 0x0000030B 12:11:57.825730 : Cannot read memory at address 0x0000038B 12:11:57.826731 : RawData event for Player #1: 12:11:57.826731 : Device rawinput data (Hex) = [ 000084FC, 00009808 ] 12:11:57.826731 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.826731 : OnScreen Cursor Position (Px) = [ 997, 641 ] 12:11:57.828234 : Cannot read memory at address 0x0000030B 12:11:57.828234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.828234 : ClientWindow Style = FullScreen 12:11:57.828234 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.828234 : Game Position (Hex) = [ 03E5, 0281 ] 12:11:57.828234 : Game Position (Dec) = [ 997, 641 ] 12:11:57.828234 : - 12:11:57.830242 : Cannot read memory at address 0x0000030B 12:11:57.830242 : Cannot read memory at address 0x0000038B 12:11:57.832235 : Cannot read memory at address 0x0000030B 12:11:57.832235 : Cannot read memory at address 0x0000038B 12:11:57.833232 : RawData event for Player #1: 12:11:57.833232 : Device rawinput data (Hex) = [ 000084A8, 00009774 ] 12:11:57.833232 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.833232 : OnScreen Cursor Position (Px) = [ 994, 638 ] 12:11:57.833232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.834228 : ClientWindow Style = FullScreen 12:11:57.834228 : Cannot read memory at address 0x0000030B 12:11:57.834228 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.834228 : Cannot read memory at address 0x0000038B 12:11:57.834228 : Game Position (Hex) = [ 03E2, 027E ] 12:11:57.834228 : Game Position (Dec) = [ 994, 638 ] 12:11:57.834228 : - 12:11:57.836222 : Cannot read memory at address 0x0000030B 12:11:57.836222 : Cannot read memory at address 0x0000038B 12:11:57.838215 : Cannot read memory at address 0x0000030B 12:11:57.838215 : Cannot read memory at address 0x0000038B 12:11:57.839716 : Cannot read memory at address 0x0000030B 12:11:57.839716 : Cannot read memory at address 0x0000038B 12:11:57.840713 : RawData event for Player #1: 12:11:57.840713 : Device rawinput data (Hex) = [ 00008468, 00009678 ] 12:11:57.840713 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.840713 : OnScreen Cursor Position (Px) = [ 993, 634 ] 12:11:57.840713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.840713 : ClientWindow Style = FullScreen 12:11:57.840713 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.840713 : Game Position (Hex) = [ 03E1, 027A ] 12:11:57.840713 : Game Position (Dec) = [ 993, 634 ] 12:11:57.840713 : - 12:11:57.841709 : Cannot read memory at address 0x0000030B 12:11:57.841709 : Cannot read memory at address 0x0000038B 12:11:57.843707 : Cannot read memory at address 0x0000030B 12:11:57.843707 : Cannot read memory at address 0x0000038B 12:11:57.845696 : Cannot read memory at address 0x0000030B 12:11:57.845696 : Cannot read memory at address 0x0000038B 12:11:57.846693 : RawData event for Player #1: 12:11:57.846693 : Device rawinput data (Hex) = [ 00008424, 0000958C ] 12:11:57.846693 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.846693 : OnScreen Cursor Position (Px) = [ 991, 630 ] 12:11:57.848195 : Cannot read memory at address 0x0000030B 12:11:57.848195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.848195 : Cannot read memory at address 0x0000038B 12:11:57.848195 : ClientWindow Style = FullScreen 12:11:57.848195 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.848195 : Game Position (Hex) = [ 03DF, 0276 ] 12:11:57.848195 : Game Position (Dec) = [ 991, 630 ] 12:11:57.848195 : - 12:11:57.850198 : Cannot read memory at address 0x0000030B 12:11:57.850198 : Cannot read memory at address 0x0000038B 12:11:57.852191 : Cannot read memory at address 0x0000030B 12:11:57.852191 : Cannot read memory at address 0x0000038B 12:11:57.854184 : Cannot read memory at address 0x0000030B 12:11:57.854184 : Cannot read memory at address 0x0000038B 12:11:57.854184 : RawData event for Player #1: 12:11:57.854184 : Device rawinput data (Hex) = [ 000083E8, 00009490 ] 12:11:57.854184 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.854184 : OnScreen Cursor Position (Px) = [ 989, 626 ] 12:11:57.855181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.855181 : ClientWindow Style = FullScreen 12:11:57.855181 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.855181 : Game Position (Hex) = [ 03DD, 0272 ] 12:11:57.855181 : Game Position (Dec) = [ 989, 626 ] 12:11:57.855181 : - 12:11:57.856178 : Cannot read memory at address 0x0000030B 12:11:57.856178 : Cannot read memory at address 0x0000038B 12:11:57.858175 : Cannot read memory at address 0x0000030B 12:11:57.858175 : Cannot read memory at address 0x0000038B 12:11:57.859787 : Cannot read memory at address 0x0000030B 12:11:57.859787 : Cannot read memory at address 0x0000038B 12:11:57.861785 : Cannot read memory at address 0x0000030B 12:11:57.861785 : RawData event for Player #1: 12:11:57.861785 : Cannot read memory at address 0x0000038B 12:11:57.861785 : Device rawinput data (Hex) = [ 00008358, 0000936C ] 12:11:57.861785 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.861785 : OnScreen Cursor Position (Px) = [ 985, 621 ] 12:11:57.861785 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.861785 : ClientWindow Style = FullScreen 12:11:57.861785 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.861785 : Game Position (Hex) = [ 03D9, 026D ] 12:11:57.861785 : Game Position (Dec) = [ 985, 621 ] 12:11:57.862782 : - 12:11:57.863778 : Cannot read memory at address 0x0000030B 12:11:57.863778 : Cannot read memory at address 0x0000038B 12:11:57.865771 : Cannot read memory at address 0x0000030B 12:11:57.865771 : Cannot read memory at address 0x0000038B 12:11:57.868270 : Cannot read memory at address 0x0000030B 12:11:57.868270 : Cannot read memory at address 0x0000038B 12:11:57.868270 : RawData event for Player #1: 12:11:57.868270 : Device rawinput data (Hex) = [ 00008334, 000092EC ] 12:11:57.868270 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.868270 : OnScreen Cursor Position (Px) = [ 984, 619 ] 12:11:57.868270 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.869277 : ClientWindow Style = FullScreen 12:11:57.869277 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.869277 : Game Position (Hex) = [ 03D8, 026B ] 12:11:57.869277 : Game Position (Dec) = [ 984, 619 ] 12:11:57.869277 : - 12:11:57.870273 : Cannot read memory at address 0x0000030B 12:11:57.870273 : Cannot read memory at address 0x0000038B 12:11:57.872267 : Cannot read memory at address 0x0000030B 12:11:57.872267 : Cannot read memory at address 0x0000038B 12:11:57.874264 : Cannot read memory at address 0x0000030B 12:11:57.874264 : Cannot read memory at address 0x0000038B 12:11:57.874264 : RawData event for Player #1: 12:11:57.874264 : Device rawinput data (Hex) = [ 000082E8, 00009174 ] 12:11:57.874264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.874264 : OnScreen Cursor Position (Px) = [ 981, 613 ] 12:11:57.874264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.875257 : ClientWindow Style = FullScreen 12:11:57.875257 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.875257 : Game Position (Hex) = [ 03D5, 0265 ] 12:11:57.875257 : Game Position (Dec) = [ 981, 613 ] 12:11:57.875257 : - 12:11:57.876257 : Cannot read memory at address 0x0000030B 12:11:57.876257 : Cannot read memory at address 0x0000038B 12:11:57.878247 : Cannot read memory at address 0x0000030B 12:11:57.878247 : Cannot read memory at address 0x0000038B 12:11:57.879748 : Cannot read memory at address 0x0000030B 12:11:57.879748 : Cannot read memory at address 0x0000038B 12:11:57.881741 : Cannot read memory at address 0x0000030B 12:11:57.881741 : RawData event for Player #1: 12:11:57.881741 : Cannot read memory at address 0x0000038B 12:11:57.881741 : Device rawinput data (Hex) = [ 000082D4, 000090F4 ] 12:11:57.881741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.881741 : OnScreen Cursor Position (Px) = [ 981, 611 ] 12:11:57.881741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.881741 : ClientWindow Style = FullScreen 12:11:57.881741 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.881741 : Game Position (Hex) = [ 03D5, 0263 ] 12:11:57.881741 : Game Position (Dec) = [ 981, 611 ] 12:11:57.881741 : - 12:11:57.883735 : Cannot read memory at address 0x0000030B 12:11:57.883735 : Cannot read memory at address 0x0000038B 12:11:57.885728 : Cannot read memory at address 0x0000030B 12:11:57.885728 : Cannot read memory at address 0x0000038B 12:11:57.888227 : Cannot read memory at address 0x0000030B 12:11:57.888227 : Cannot read memory at address 0x0000038B 12:11:57.888227 : RawData event for Player #1: 12:11:57.888227 : Device rawinput data (Hex) = [ 000082AC, 00009014 ] 12:11:57.888227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.888227 : OnScreen Cursor Position (Px) = [ 980, 607 ] 12:11:57.889232 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.889232 : ClientWindow Style = FullScreen 12:11:57.889232 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.889232 : Game Position (Hex) = [ 03D4, 025F ] 12:11:57.889232 : Game Position (Dec) = [ 980, 607 ] 12:11:57.889232 : - 12:11:57.890233 : Cannot read memory at address 0x0000030B 12:11:57.890233 : Cannot read memory at address 0x0000038B 12:11:57.892226 : Cannot read memory at address 0x0000030B 12:11:57.892226 : Cannot read memory at address 0x0000038B 12:11:57.894216 : Cannot read memory at address 0x0000030B 12:11:57.894216 : Cannot read memory at address 0x0000038B 12:11:57.895212 : RawData event for Player #1: 12:11:57.895212 : Device rawinput data (Hex) = [ 00008290, 00008F98 ] 12:11:57.895212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.895212 : OnScreen Cursor Position (Px) = [ 979, 605 ] 12:11:57.896209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.896209 : ClientWindow Style = FullScreen 12:11:57.896209 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.896209 : Cannot read memory at address 0x0000038B 12:11:57.896209 : Game Position (Dec) = [ 979, 605 ] 12:11:57.896209 : - 12:11:57.898202 : Cannot read memory at address 0x0000030B 12:11:57.898202 : Cannot read memory at address 0x0000038B 12:11:57.899704 : Cannot read memory at address 0x0000030B 12:11:57.899704 : Cannot read memory at address 0x0000038B 12:11:57.901697 : Cannot read memory at address 0x0000030B 12:11:57.901697 : Cannot read memory at address 0x0000038B 12:11:57.902694 : RawData event for Player #1: 12:11:57.902694 : Device rawinput data (Hex) = [ 00008268, 00008E94 ] 12:11:57.902694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.902694 : OnScreen Cursor Position (Px) = [ 978, 601 ] 12:11:57.902694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.902694 : ClientWindow Style = FullScreen 12:11:57.902694 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.902694 : Game Position (Hex) = [ 03D2, 0259 ] 12:11:57.902694 : Game Position (Dec) = [ 978, 601 ] 12:11:57.902694 : - 12:11:57.903691 : Cannot read memory at address 0x0000030B 12:11:57.903691 : Cannot read memory at address 0x0000038B 12:11:57.905688 : Cannot read memory at address 0x0000030B 12:11:57.905688 : Cannot read memory at address 0x0000038B 12:11:57.907677 : Cannot read memory at address 0x0000030B 12:11:57.907677 : Cannot read memory at address 0x0000038B 12:11:57.908180 : RawData event for Player #1: 12:11:57.908180 : Device rawinput data (Hex) = [ 0000824C, 00008DA8 ] 12:11:57.908180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.908180 : OnScreen Cursor Position (Px) = [ 977, 597 ] 12:11:57.909186 : Cannot read memory at address 0x0000030B 12:11:57.909186 : Cannot read memory at address 0x0000038B 12:11:57.909186 : ClientWindow Style = FullScreen 12:11:57.909186 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.909186 : Game Position (Hex) = [ 03D1, 0255 ] 12:11:57.909186 : Game Position (Dec) = [ 977, 597 ] 12:11:57.909186 : - 12:11:57.911179 : Cannot read memory at address 0x0000030B 12:11:57.911179 : Cannot read memory at address 0x0000038B 12:11:57.913173 : Cannot read memory at address 0x0000030B 12:11:57.913173 : Cannot read memory at address 0x0000038B 12:11:57.915166 : Cannot read memory at address 0x0000030B 12:11:57.915166 : Cannot read memory at address 0x0000038B 12:11:57.915166 : RawData event for Player #1: 12:11:57.915166 : Device rawinput data (Hex) = [ 00008230, 00008D38 ] 12:11:57.915166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.915166 : OnScreen Cursor Position (Px) = [ 976, 595 ] 12:11:57.916163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.916163 : ClientWindow Style = FullScreen 12:11:57.916163 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.916163 : Game Position (Hex) = [ 03D0, 0253 ] 12:11:57.916163 : Game Position (Dec) = [ 976, 595 ] 12:11:57.916163 : - 12:11:57.917159 : Cannot read memory at address 0x0000030B 12:11:57.917159 : Cannot read memory at address 0x0000038B 12:11:57.918658 : Cannot read memory at address 0x0000030B 12:11:57.918658 : Cannot read memory at address 0x0000038B 12:11:57.920658 : Cannot read memory at address 0x0000030B 12:11:57.920658 : Cannot read memory at address 0x0000038B 12:11:57.922651 : Cannot read memory at address 0x0000030B 12:11:57.922651 : Cannot read memory at address 0x0000038B 12:11:57.922651 : Device rawinput data (Hex) = [ 000081E4, 00008C88 ] 12:11:57.922651 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.922651 : OnScreen Cursor Position (Px) = [ 974, 592 ] 12:11:57.922651 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.922651 : ClientWindow Style = FullScreen 12:11:57.922651 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.922651 : Game Position (Hex) = [ 03CE, 0250 ] 12:11:57.922651 : Game Position (Dec) = [ 974, 592 ] 12:11:57.923643 : - 12:11:57.924640 : Cannot read memory at address 0x0000030B 12:11:57.924640 : Cannot read memory at address 0x0000038B 12:11:57.926637 : Cannot read memory at address 0x0000030B 12:11:57.926637 : Cannot read memory at address 0x0000038B 12:11:57.928141 : Cannot read memory at address 0x0000030B 12:11:57.928141 : Cannot read memory at address 0x0000038B 12:11:57.929147 : RawData event for Player #1: 12:11:57.929147 : Device rawinput data (Hex) = [ 000081C0, 00008C18 ] 12:11:57.930143 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.930143 : OnScreen Cursor Position (Px) = [ 973, 591 ] 12:11:57.930143 : Cannot read memory at address 0x0000030B 12:11:57.930143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.930143 : Cannot read memory at address 0x0000038B 12:11:57.930143 : ClientWindow Style = FullScreen 12:11:57.930143 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.930143 : Game Position (Hex) = [ 03CD, 024F ] 12:11:57.930143 : Game Position (Dec) = [ 973, 591 ] 12:11:57.930143 : - 12:11:57.932137 : Cannot read memory at address 0x0000030B 12:11:57.932137 : Cannot read memory at address 0x0000038B 12:11:57.934130 : Cannot read memory at address 0x0000030B 12:11:57.934130 : Cannot read memory at address 0x0000038B 12:11:57.936127 : Cannot read memory at address 0x0000030B 12:11:57.936127 : Cannot read memory at address 0x0000038B 12:11:57.936127 : RawData event for Player #1: 12:11:57.936127 : Device rawinput data (Hex) = [ 00008180, 00008B38 ] 12:11:57.936127 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.936127 : OnScreen Cursor Position (Px) = [ 971, 587 ] 12:11:57.937120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.937120 : ClientWindow Style = FullScreen 12:11:57.937120 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.937120 : Game Position (Hex) = [ 03CB, 024B ] 12:11:57.937120 : Game Position (Dec) = [ 971, 587 ] 12:11:57.937120 : - 12:11:57.938121 : Cannot read memory at address 0x0000030B 12:11:57.938121 : Cannot read memory at address 0x0000038B 12:11:57.939423 : Cannot read memory at address 0x0000030B 12:11:57.939423 : Cannot read memory at address 0x0000038B 12:11:57.941423 : Cannot read memory at address 0x0000030B 12:11:57.941423 : Cannot read memory at address 0x0000038B 12:11:57.942420 : RawData event for Player #1: 12:11:57.942420 : Device rawinput data (Hex) = [ 0000813C, 00008AC0 ] 12:11:57.942420 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.942420 : OnScreen Cursor Position (Px) = [ 969, 585 ] 12:11:57.942420 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.942420 : ClientWindow Style = FullScreen 12:11:57.942420 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.943412 : Game Position (Hex) = [ 03C9, 0249 ] 12:11:57.943412 : Game Position (Dec) = [ 969, 585 ] 12:11:57.943412 : Cannot read memory at address 0x0000038B 12:11:57.943412 : - 12:11:57.945406 : Cannot read memory at address 0x0000030B 12:11:57.945406 : Cannot read memory at address 0x0000038B 12:11:57.947399 : Cannot read memory at address 0x0000030B 12:11:57.947399 : Cannot read memory at address 0x0000038B 12:11:57.948898 : Cannot read memory at address 0x0000030B 12:11:57.948898 : Cannot read memory at address 0x0000038B 12:11:57.949897 : RawData event for Player #1: 12:11:57.949897 : Device rawinput data (Hex) = [ 0000813C, 00008A50 ] 12:11:57.949897 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.949897 : OnScreen Cursor Position (Px) = [ 969, 583 ] 12:11:57.949897 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.949897 : ClientWindow Style = FullScreen 12:11:57.949897 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.949897 : Game Position (Hex) = [ 03C9, 0247 ] 12:11:57.949897 : Game Position (Dec) = [ 969, 583 ] 12:11:57.949897 : - 12:11:57.950893 : Cannot read memory at address 0x0000030B 12:11:57.950893 : Cannot read memory at address 0x0000038B 12:11:57.952887 : Cannot read memory at address 0x0000030B 12:11:57.952887 : Cannot read memory at address 0x0000038B 12:11:57.954884 : Cannot read memory at address 0x0000030B 12:11:57.954884 : Cannot read memory at address 0x0000038B 12:11:57.956874 : Cannot read memory at address 0x0000030B 12:11:57.956874 : Cannot read memory at address 0x0000038B 12:11:57.956874 : Device rawinput data (Hex) = [ 000080F0, 000089E8 ] 12:11:57.956874 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.956874 : OnScreen Cursor Position (Px) = [ 967, 581 ] 12:11:57.956874 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.956874 : ClientWindow Style = FullScreen 12:11:57.956874 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.956874 : Game Position (Hex) = [ 03C7, 0245 ] 12:11:57.956874 : Game Position (Dec) = [ 967, 581 ] 12:11:57.956874 : - 12:11:57.958380 : Cannot read memory at address 0x0000030B 12:11:57.958380 : Cannot read memory at address 0x0000038B 12:11:57.960414 : Cannot read memory at address 0x0000030B 12:11:57.960414 : Cannot read memory at address 0x0000038B 12:11:57.962404 : Cannot read memory at address 0x0000030B 12:11:57.962404 : Cannot read memory at address 0x0000038B 12:11:57.963401 : RawData event for Player #1: 12:11:57.963401 : Device rawinput data (Hex) = [ 000080F0, 000089E0 ] 12:11:57.963401 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.963401 : OnScreen Cursor Position (Px) = [ 967, 581 ] 12:11:57.963401 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.963401 : ClientWindow Style = FullScreen 12:11:57.963401 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.964397 : Game Position (Hex) = [ 03C7, 0245 ] 12:11:57.964397 : Cannot read memory at address 0x0000030B 12:11:57.964397 : Game Position (Dec) = [ 967, 581 ] 12:11:57.964397 : Cannot read memory at address 0x0000038B 12:11:57.964397 : - 12:11:57.966391 : Cannot read memory at address 0x0000030B 12:11:57.966391 : Cannot read memory at address 0x0000038B 12:11:57.968388 : Cannot read memory at address 0x0000030B 12:11:57.968388 : Cannot read memory at address 0x0000038B 12:11:57.970715 : Cannot read memory at address 0x0000030B 12:11:57.970715 : RawData event for Player #1: 12:11:57.970715 : Device rawinput data (Hex) = [ 000080CC, 00008964 ] 12:11:57.970715 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.970715 : OnScreen Cursor Position (Px) = [ 965, 579 ] 12:11:57.970715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.970715 : ClientWindow Style = FullScreen 12:11:57.970715 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.970715 : Game Position (Hex) = [ 03C5, 0243 ] 12:11:57.970715 : Game Position (Dec) = [ 965, 579 ] 12:11:57.970715 : - 12:11:57.972712 : Cannot read memory at address 0x0000030B 12:11:57.972712 : Cannot read memory at address 0x0000038B 12:11:57.974706 : Cannot read memory at address 0x0000030B 12:11:57.974706 : Cannot read memory at address 0x0000038B 12:11:57.976699 : Cannot read memory at address 0x0000030B 12:11:57.976699 : Cannot read memory at address 0x0000038B 12:11:57.976699 : RawData event for Player #1: 12:11:57.976699 : Device rawinput data (Hex) = [ 000080CC, 00008964 ] 12:11:57.976699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.976699 : OnScreen Cursor Position (Px) = [ 965, 579 ] 12:11:57.978202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.978202 : Cannot read memory at address 0x0000030B 12:11:57.978202 : Cannot read memory at address 0x0000038B 12:11:57.978202 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.978202 : Game Position (Hex) = [ 03C5, 0243 ] 12:11:57.978202 : Game Position (Dec) = [ 965, 579 ] 12:11:57.978202 : - 12:11:57.980204 : Cannot read memory at address 0x0000030B 12:11:57.980204 : Cannot read memory at address 0x0000038B 12:11:57.982198 : Cannot read memory at address 0x0000030B 12:11:57.982198 : Cannot read memory at address 0x0000038B 12:11:57.983198 : RawData event for Player #1: 12:11:57.983198 : Device rawinput data (Hex) = [ 000080CC, 00008930 ] 12:11:57.983198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.984191 : OnScreen Cursor Position (Px) = [ 965, 578 ] 12:11:57.984191 : Cannot read memory at address 0x0000030B 12:11:57.984191 : Cannot read memory at address 0x0000038B 12:11:57.984191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.984191 : ClientWindow Style = FullScreen 12:11:57.984191 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.984191 : Game Position (Hex) = [ 03C5, 0242 ] 12:11:57.984191 : Game Position (Dec) = [ 965, 578 ] 12:11:57.984191 : - 12:11:57.986188 : Cannot read memory at address 0x0000030B 12:11:57.986188 : Cannot read memory at address 0x0000038B 12:11:57.988181 : Cannot read memory at address 0x0000030B 12:11:57.988181 : Cannot read memory at address 0x0000038B 12:11:57.989504 : Cannot read memory at address 0x0000030B 12:11:57.989504 : Cannot read memory at address 0x0000038B 12:11:57.990557 : RawData event for Player #1: 12:11:57.990557 : Device rawinput data (Hex) = [ 000080CC, 00008928 ] 12:11:57.990557 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.990557 : OnScreen Cursor Position (Px) = [ 965, 578 ] 12:11:57.990557 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.990557 : ClientWindow Style = FullScreen 12:11:57.990557 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.990557 : Game Position (Hex) = [ 03C5, 0242 ] 12:11:57.990557 : Game Position (Dec) = [ 965, 578 ] 12:11:57.990557 : - 12:11:57.991535 : Cannot read memory at address 0x0000030B 12:11:57.991535 : Cannot read memory at address 0x0000038B 12:11:57.993542 : Cannot read memory at address 0x0000030B 12:11:57.993542 : Cannot read memory at address 0x0000038B 12:11:57.995487 : Cannot read memory at address 0x0000030B 12:11:57.995487 : Cannot read memory at address 0x0000038B 12:11:57.996484 : RawData event for Player #1: 12:11:57.997987 : Cannot read memory at address 0x0000030B 12:11:57.997987 : Cannot read memory at address 0x0000038B 12:11:57.997987 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:57.997987 : OnScreen Cursor Position (Px) = [ 966, 576 ] 12:11:57.997987 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:57.997987 : ClientWindow Style = FullScreen 12:11:57.997987 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:57.998995 : Game Position (Hex) = [ 03C6, 0240 ] 12:11:57.998995 : Game Position (Dec) = [ 966, 576 ] 12:11:57.998995 : - 12:11:57.999758 : Cannot read memory at address 0x0000030B 12:11:57.999758 : Cannot read memory at address 0x0000038B 12:11:58.001758 : Cannot read memory at address 0x0000030B 12:11:58.001758 : Cannot read memory at address 0x0000038B 12:11:58.003751 : Cannot read memory at address 0x0000030B 12:11:58.003751 : Cannot read memory at address 0x0000038B 12:11:58.004745 : RawData event for Player #1: 12:11:58.004745 : Device rawinput data (Hex) = [ 000080D4, 000088B8 ] 12:11:58.004745 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.004745 : OnScreen Cursor Position (Px) = [ 966, 576 ] 12:11:58.004745 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.004745 : ClientWindow Style = FullScreen 12:11:58.004745 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.004745 : Game Position (Hex) = [ 03C6, 0240 ] 12:11:58.005741 : Game Position (Dec) = [ 966, 576 ] 12:11:58.005741 : Cannot read memory at address 0x0000030B 12:11:58.005741 : - 12:11:58.005741 : Cannot read memory at address 0x0000038B 12:11:58.007734 : Cannot read memory at address 0x0000030B 12:11:58.007734 : Cannot read memory at address 0x0000038B 12:11:58.009255 : Cannot read memory at address 0x0000030B 12:11:58.009255 : Cannot read memory at address 0x0000038B 12:11:58.011248 : Cannot read memory at address 0x0000030B 12:11:58.011248 : Cannot read memory at address 0x0000038B 12:11:58.011248 : RawData event for Player #1: 12:11:58.011248 : Device rawinput data (Hex) = [ 000080D4, 000088B8 ] 12:11:58.011248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.012245 : OnScreen Cursor Position (Px) = [ 966, 576 ] 12:11:58.012245 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.012245 : ClientWindow Style = FullScreen 12:11:58.012245 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.012245 : Game Position (Hex) = [ 03C6, 0240 ] 12:11:58.012245 : Game Position (Dec) = [ 966, 576 ] 12:11:58.012245 : - 12:11:58.013241 : RawData event for Player #1: 12:11:58.013241 : Device rawinput data (Hex) = [ 000080D4, 000088B8 ] 12:11:58.013241 : Cannot read memory at address 0x0000038B 12:11:58.013241 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.013241 : OnScreen Cursor Position (Px) = [ 966, 576 ] 12:11:58.013241 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.013241 : ClientWindow Style = FullScreen 12:11:58.013241 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.013241 : Game Position (Hex) = [ 03C6, 0240 ] 12:11:58.013241 : Game Position (Dec) = [ 966, 576 ] 12:11:58.013241 : Controller Buttons Events : OnScreenTriggerDown 12:11:58.014238 : - 12:11:58.015239 : Cannot read memory at address 0x0000030B 12:11:58.015239 : Cannot read memory at address 0x0000038B 12:11:58.017228 : Cannot read memory at address 0x0000030B 12:11:58.017228 : Cannot read memory at address 0x0000038B 12:11:58.018737 : Cannot read memory at address 0x0000030B 12:11:58.018737 : Cannot read memory at address 0x0000038B 12:11:58.019632 : RawData event for Player #1: 12:11:58.020047 : Device rawinput data (Hex) = [ 000080D4, 0000887C ] 12:11:58.020047 : Cannot read memory at address 0x0000030B 12:11:58.020047 : Cannot read memory at address 0x0000038B 12:11:58.020047 : OnScreen Cursor Position (Px) = [ 966, 575 ] 12:11:58.020047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.020047 : ClientWindow Style = FullScreen 12:11:58.020047 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.020047 : Game Position (Hex) = [ 03C6, 023F ] 12:11:58.020047 : Game Position (Dec) = [ 966, 575 ] 12:11:58.020047 : - 12:11:58.022047 : Cannot read memory at address 0x0000030B 12:11:58.022047 : Cannot read memory at address 0x0000038B 12:11:58.024040 : Cannot read memory at address 0x0000030B 12:11:58.024040 : Cannot read memory at address 0x0000038B 12:11:58.025033 : RawData event for Player #1: 12:11:58.025033 : Device rawinput data (Hex) = [ 000080B4, 0000887C ] 12:11:58.025033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.026029 : OnScreen Cursor Position (Px) = [ 965, 575 ] 12:11:58.026029 : Cannot read memory at address 0x0000030B 12:11:58.026029 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.026029 : Cannot read memory at address 0x0000038B 12:11:58.026029 : ClientWindow Style = FullScreen 12:11:58.026029 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.026029 : Game Position (Hex) = [ 03C5, 023F ] 12:11:58.026029 : Game Position (Dec) = [ 965, 575 ] 12:11:58.026029 : - 12:11:58.028023 : Cannot read memory at address 0x0000030B 12:11:58.028023 : Cannot read memory at address 0x0000038B 12:11:58.029525 : Cannot read memory at address 0x0000030B 12:11:58.029525 : Cannot read memory at address 0x0000038B 12:11:58.031518 : Cannot read memory at address 0x0000030B 12:11:58.031518 : Cannot read memory at address 0x0000038B 12:11:58.032514 : RawData event for Player #1: 12:11:58.032514 : Device rawinput data (Hex) = [ 00008088, 0000887C ] 12:11:58.032514 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.032514 : OnScreen Cursor Position (Px) = [ 963, 575 ] 12:11:58.032514 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.032514 : ClientWindow Style = FullScreen 12:11:58.032514 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.032514 : Game Position (Hex) = [ 03C3, 023F ] 12:11:58.032514 : Game Position (Dec) = [ 963, 575 ] 12:11:58.033511 : - 12:11:58.033511 : Cannot read memory at address 0x0000030B 12:11:58.033511 : Cannot read memory at address 0x0000038B 12:11:58.035504 : Cannot read memory at address 0x0000030B 12:11:58.035504 : Cannot read memory at address 0x0000038B 12:11:58.038003 : Cannot read memory at address 0x0000030B 12:11:58.038003 : Cannot read memory at address 0x0000038B 12:11:58.039009 : RawData event for Player #1: 12:11:58.039009 : Device rawinput data (Hex) = [ 00008088, 000088EC ] 12:11:58.040006 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.040006 : Cannot read memory at address 0x0000030B 12:11:58.040006 : OnScreen Cursor Position (Px) = [ 963, 577 ] 12:11:58.040006 : Cannot read memory at address 0x0000038B 12:11:58.040006 : - 12:11:58.041999 : Cannot read memory at address 0x0000030B 12:11:58.041999 : Cannot read memory at address 0x0000038B 12:11:58.043992 : Cannot read memory at address 0x0000030B 12:11:58.043992 : Cannot read memory at address 0x0000038B 12:11:58.045986 : Cannot read memory at address 0x0000030B 12:11:58.045986 : Cannot read memory at address 0x0000038B 12:11:58.045986 : RawData event for Player #1: 12:11:58.046983 : Device rawinput data (Hex) = [ 00008088, 00008884 ] 12:11:58.046983 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.046983 : OnScreen Cursor Position (Px) = [ 963, 575 ] 12:11:58.046983 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.046983 : ClientWindow Style = FullScreen 12:11:58.046983 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.046983 : Game Position (Hex) = [ 03C3, 023F ] 12:11:58.046983 : Game Position (Dec) = [ 963, 575 ] 12:11:58.046983 : - 12:11:58.047979 : Cannot read memory at address 0x0000030B 12:11:58.047979 : Cannot read memory at address 0x0000038B 12:11:58.049481 : Cannot read memory at address 0x0000030B 12:11:58.049481 : Cannot read memory at address 0x0000038B 12:11:58.051474 : Cannot read memory at address 0x0000030B 12:11:58.051474 : Cannot read memory at address 0x0000038B 12:11:58.053467 : Cannot read memory at address 0x0000030B 12:11:58.053467 : Cannot read memory at address 0x0000038B 12:11:58.053467 : RawData event for Player #1: 12:11:58.053467 : Device rawinput data (Hex) = [ 00008064, 00008848 ] 12:11:58.053467 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.053467 : OnScreen Cursor Position (Px) = [ 962, 574 ] 12:11:58.053467 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.053467 : ClientWindow Style = FullScreen 12:11:58.053467 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.053467 : Game Position (Hex) = [ 03C2, 023E ] 12:11:58.054464 : Game Position (Dec) = [ 962, 574 ] 12:11:58.054464 : - 12:11:58.055461 : Cannot read memory at address 0x0000030B 12:11:58.055461 : Cannot read memory at address 0x0000038B 12:11:58.057454 : Cannot read memory at address 0x0000030B 12:11:58.057454 : Cannot read memory at address 0x0000038B 12:11:58.058953 : Cannot read memory at address 0x0000030B 12:11:58.058953 : Cannot read memory at address 0x0000038B 12:11:58.058953 : RawData event for Player #1: 12:11:58.058953 : Device rawinput data (Hex) = [ 00008048, 0000880C ] 12:11:58.059952 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.059952 : OnScreen Cursor Position (Px) = [ 962, 573 ] 12:11:58.059952 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.059952 : ClientWindow Style = FullScreen 12:11:58.059952 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.059952 : Game Position (Hex) = [ 03C2, 023D ] 12:11:58.059952 : Game Position (Dec) = [ 962, 573 ] 12:11:58.059952 : - 12:11:58.060948 : Cannot read memory at address 0x0000030B 12:11:58.060948 : Cannot read memory at address 0x0000038B 12:11:58.062941 : Cannot read memory at address 0x0000030B 12:11:58.062941 : Cannot read memory at address 0x0000038B 12:11:58.064935 : Cannot read memory at address 0x0000030B 12:11:58.064935 : Cannot read memory at address 0x0000038B 12:11:58.065931 : RawData event for Player #1: 12:11:58.066928 : Device rawinput data (Hex) = [ 00008048, 00008734 ] 12:11:58.066928 : Cannot read memory at address 0x0000030B 12:11:58.066928 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.066928 : Cannot read memory at address 0x0000038B 12:11:58.066928 : OnScreen Cursor Position (Px) = [ 962, 570 ] 12:11:58.066928 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.066928 : ClientWindow Style = FullScreen 12:11:58.066928 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.066928 : Game Position (Hex) = [ 03C2, 023A ] 12:11:58.066928 : Game Position (Dec) = [ 962, 570 ] 12:11:58.066928 : - 12:11:58.068430 : Cannot read memory at address 0x0000030B 12:11:58.068430 : Cannot read memory at address 0x0000038B 12:11:58.070434 : Cannot read memory at address 0x0000030B 12:11:58.070434 : Cannot read memory at address 0x0000038B 12:11:58.072427 : Cannot read memory at address 0x0000030B 12:11:58.072427 : Cannot read memory at address 0x0000038B 12:11:58.073424 : RawData event for Player #1: 12:11:58.073424 : Device rawinput data (Hex) = [ 0000804C, 000086F8 ] 12:11:58.073424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.073424 : OnScreen Cursor Position (Px) = [ 962, 569 ] 12:11:58.073424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.073424 : ClientWindow Style = FullScreen 12:11:58.073424 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.073424 : Game Position (Hex) = [ 03C2, 0239 ] 12:11:58.074421 : Game Position (Dec) = [ 962, 569 ] 12:11:58.074421 : Cannot read memory at address 0x0000030B 12:11:58.074421 : - 12:11:58.074421 : Cannot read memory at address 0x0000038B 12:11:58.076414 : Cannot read memory at address 0x0000030B 12:11:58.076414 : Cannot read memory at address 0x0000038B 12:11:58.078407 : Cannot read memory at address 0x0000030B 12:11:58.078407 : Cannot read memory at address 0x0000038B 12:11:58.079909 : Cannot read memory at address 0x0000030B 12:11:58.079909 : Cannot read memory at address 0x0000038B 12:11:58.080906 : RawData event for Player #1: 12:11:58.080906 : Device rawinput data (Hex) = [ 00008020, 0000875C ] 12:11:58.080906 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.080906 : OnScreen Cursor Position (Px) = [ 960, 571 ] 12:11:58.080906 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.080906 : ClientWindow Style = FullScreen 12:11:58.080906 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.080906 : Game Position (Hex) = [ 03C0, 023B ] 12:11:58.080906 : Game Position (Dec) = [ 960, 571 ] 12:11:58.080906 : - 12:11:58.081903 : Cannot read memory at address 0x0000030B 12:11:58.081903 : Cannot read memory at address 0x0000038B 12:11:58.083896 : Cannot read memory at address 0x0000030B 12:11:58.083896 : Cannot read memory at address 0x0000038B 12:11:58.085889 : Cannot read memory at address 0x0000030B 12:11:58.085889 : Cannot read memory at address 0x0000038B 12:11:58.086886 : RawData event for Player #1: 12:11:58.086886 : Device rawinput data (Hex) = [ 00008004, 00008728 ] 12:11:58.086886 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.086886 : OnScreen Cursor Position (Px) = [ 960, 570 ] 12:11:58.086886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.086886 : ClientWindow Style = FullScreen 12:11:58.086886 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.086886 : Game Position (Hex) = [ 03C0, 023A ] 12:11:58.086886 : Game Position (Dec) = [ 960, 570 ] 12:11:58.088388 : - 12:11:58.088388 : Cannot read memory at address 0x0000038B 12:11:58.090391 : Cannot read memory at address 0x0000030B 12:11:58.090391 : Cannot read memory at address 0x0000038B 12:11:58.092384 : Cannot read memory at address 0x0000030B 12:11:58.092384 : Cannot read memory at address 0x0000038B 12:11:58.094377 : Cannot read memory at address 0x0000030B 12:11:58.094377 : Cannot read memory at address 0x0000038B 12:11:58.094377 : RawData event for Player #1: 12:11:58.094377 : Device rawinput data (Hex) = [ 00007FD8, 0000875C ] 12:11:58.094377 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.094377 : OnScreen Cursor Position (Px) = [ 958, 571 ] 12:11:58.095373 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.095373 : ClientWindow Style = FullScreen 12:11:58.095373 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.095373 : Game Position (Hex) = [ 03BE, 023B ] 12:11:58.095373 : Game Position (Dec) = [ 958, 571 ] 12:11:58.095373 : - 12:11:58.096371 : Cannot read memory at address 0x0000030B 12:11:58.096371 : Cannot read memory at address 0x0000038B 12:11:58.098364 : Cannot read memory at address 0x0000030B 12:11:58.098364 : Cannot read memory at address 0x0000038B 12:11:58.099866 : Cannot read memory at address 0x0000030B 12:11:58.099866 : Cannot read memory at address 0x0000038B 12:11:58.100862 : RawData event for Player #1: 12:11:58.100862 : Device rawinput data (Hex) = [ 00007FD8, 0000878C ] 12:11:58.100862 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.100862 : OnScreen Cursor Position (Px) = [ 958, 571 ] 12:11:58.100862 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.100862 : ClientWindow Style = FullScreen 12:11:58.100862 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.100862 : Game Position (Hex) = [ 03BE, 023B ] 12:11:58.100862 : Game Position (Dec) = [ 958, 571 ] 12:11:58.100862 : - 12:11:58.101859 : Cannot read memory at address 0x0000030B 12:11:58.101859 : Cannot read memory at address 0x0000038B 12:11:58.103852 : Cannot read memory at address 0x0000030B 12:11:58.103852 : Cannot read memory at address 0x0000038B 12:11:58.105846 : Cannot read memory at address 0x0000030B 12:11:58.105846 : Cannot read memory at address 0x0000038B 12:11:58.106842 : RawData event for Player #1: 12:11:58.107839 : Device rawinput data (Hex) = [ 00007FD8, 000087C4 ] 12:11:58.107839 : Cannot read memory at address 0x0000030B 12:11:58.107839 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.107839 : Cannot read memory at address 0x0000038B 12:11:58.107839 : OnScreen Cursor Position (Px) = [ 958, 572 ] 12:11:58.107839 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.107839 : ClientWindow Style = FullScreen 12:11:58.107839 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.108424 : Game Position (Hex) = [ 03BE, 023C ] 12:11:58.108424 : Game Position (Dec) = [ 958, 572 ] 12:11:58.108424 : - 12:11:58.109642 : Cannot read memory at address 0x0000030B 12:11:58.109642 : Cannot read memory at address 0x0000038B 12:11:58.111640 : Cannot read memory at address 0x0000030B 12:11:58.111640 : Cannot read memory at address 0x0000038B 12:11:58.113633 : Cannot read memory at address 0x0000030B 12:11:58.113633 : Cannot read memory at address 0x0000038B 12:11:58.114630 : RawData event for Player #1: 12:11:58.114630 : Device rawinput data (Hex) = [ 00007FB0, 00008834 ] 12:11:58.114630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.114630 : OnScreen Cursor Position (Px) = [ 957, 574 ] 12:11:58.114630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.114630 : ClientWindow Style = FullScreen 12:11:58.114630 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.114630 : Game Position (Hex) = [ 03BD, 023E ] 12:11:58.114630 : Game Position (Dec) = [ 957, 574 ] 12:11:58.114630 : - 12:11:58.115627 : Cannot read memory at address 0x0000030B 12:11:58.115627 : Cannot read memory at address 0x0000038B 12:11:58.118126 : Cannot read memory at address 0x0000030B 12:11:58.118126 : Cannot read memory at address 0x0000038B 12:11:58.120129 : Cannot read memory at address 0x0000030B 12:11:58.120129 : Cannot read memory at address 0x0000038B 12:11:58.121126 : RawData event for Player #1: 12:11:58.121126 : Device rawinput data (Hex) = [ 00007FB8, 0000889C ] 12:11:58.121126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.121126 : OnScreen Cursor Position (Px) = [ 957, 576 ] 12:11:58.122123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.122123 : Cannot read memory at address 0x0000030B 12:11:58.122123 : ClientWindow Style = FullScreen 12:11:58.122123 : Cannot read memory at address 0x0000038B 12:11:58.122123 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.122123 : Game Position (Hex) = [ 03BD, 0240 ] 12:11:58.122123 : Game Position (Dec) = [ 957, 576 ] 12:11:58.122123 : - 12:11:58.124116 : Cannot read memory at address 0x0000030B 12:11:58.124116 : Cannot read memory at address 0x0000038B 12:11:58.126109 : Cannot read memory at address 0x0000030B 12:11:58.126109 : Cannot read memory at address 0x0000038B 12:11:58.128103 : Cannot read memory at address 0x0000030B 12:11:58.128103 : Cannot read memory at address 0x0000038B 12:11:58.128604 : RawData event for Player #1: 12:11:58.128604 : Device rawinput data (Hex) = [ 00007F8C, 00008950 ] 12:11:58.128604 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.128604 : OnScreen Cursor Position (Px) = [ 956, 579 ] 12:11:58.128604 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.128604 : ClientWindow Style = FullScreen 12:11:58.129604 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.129604 : Game Position (Hex) = [ 03BC, 0243 ] 12:11:58.129604 : Cannot read memory at address 0x0000030B 12:11:58.129604 : Cannot read memory at address 0x0000038B 12:11:58.131597 : Cannot read memory at address 0x0000030B 12:11:58.131597 : Cannot read memory at address 0x0000038B 12:11:58.133590 : Cannot read memory at address 0x0000030B 12:11:58.133590 : Cannot read memory at address 0x0000038B 12:11:58.135583 : Cannot read memory at address 0x0000030B 12:11:58.135583 : Cannot read memory at address 0x0000038B 12:11:58.135583 : Device rawinput data (Hex) = [ 00007F8C, 000089C0 ] 12:11:58.135583 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.135583 : OnScreen Cursor Position (Px) = [ 956, 581 ] 12:11:58.135583 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.135583 : ClientWindow Style = FullScreen 12:11:58.135583 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.135583 : Game Position (Hex) = [ 03BC, 0245 ] 12:11:58.135583 : Game Position (Dec) = [ 956, 581 ] 12:11:58.135583 : - 12:11:58.138082 : Cannot read memory at address 0x0000030B 12:11:58.138082 : Cannot read memory at address 0x0000038B 12:11:58.140085 : Cannot read memory at address 0x0000030B 12:11:58.140085 : Cannot read memory at address 0x0000038B 12:11:58.141085 : RawData event for Player #1: 12:11:58.141085 : Device rawinput data (Hex) = [ 00007F88, 00008A30 ] 12:11:58.142078 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.142078 : Cannot read memory at address 0x0000030B 12:11:58.142078 : Cannot read memory at address 0x0000038B 12:11:58.142078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.142078 : ClientWindow Style = FullScreen 12:11:58.142078 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.142078 : Game Position (Hex) = [ 03BC, 0246 ] 12:11:58.142078 : Game Position (Dec) = [ 956, 582 ] 12:11:58.142078 : - 12:11:58.144076 : Cannot read memory at address 0x0000030B 12:11:58.144076 : Cannot read memory at address 0x0000038B 12:11:58.146065 : Cannot read memory at address 0x0000030B 12:11:58.146065 : Cannot read memory at address 0x0000038B 12:11:58.148058 : Cannot read memory at address 0x0000030B 12:11:58.148058 : Cannot read memory at address 0x0000038B 12:11:58.148561 : RawData event for Player #1: 12:11:58.148561 : Device rawinput data (Hex) = [ 00007F88, 00008AA8 ] 12:11:58.148561 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.148561 : OnScreen Cursor Position (Px) = [ 956, 584 ] 12:11:58.148561 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.148561 : ClientWindow Style = FullScreen 12:11:58.148561 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.148561 : Game Position (Hex) = [ 03BC, 0248 ] 12:11:58.148561 : Game Position (Dec) = [ 956, 584 ] 12:11:58.149560 : - 12:11:58.149560 : Cannot read memory at address 0x0000030B 12:11:58.149560 : Cannot read memory at address 0x0000038B 12:11:58.151553 : Cannot read memory at address 0x0000030B 12:11:58.151553 : Cannot read memory at address 0x0000038B 12:11:58.153546 : Cannot read memory at address 0x0000030B 12:11:58.153546 : Cannot read memory at address 0x0000038B 12:11:58.155540 : Cannot read memory at address 0x0000030B 12:11:58.155540 : Cannot read memory at address 0x0000038B 12:11:58.155540 : RawData event for Player #1: 12:11:58.155540 : Device rawinput data (Hex) = [ 00007F80, 00008B40 ] 12:11:58.155540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.155540 : OnScreen Cursor Position (Px) = [ 956, 587 ] 12:11:58.155540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.155540 : ClientWindow Style = FullScreen 12:11:58.155540 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.156536 : Game Position (Hex) = [ 03BC, 024B ] 12:11:58.156536 : Game Position (Dec) = [ 956, 587 ] 12:11:58.156536 : - 12:11:58.158043 : Cannot read memory at address 0x0000030B 12:11:58.158043 : Cannot read memory at address 0x0000038B 12:11:58.160081 : Cannot read memory at address 0x0000030B 12:11:58.160081 : Cannot read memory at address 0x0000038B 12:11:58.162074 : Cannot read memory at address 0x0000030B 12:11:58.162074 : Cannot read memory at address 0x0000038B 12:11:58.162074 : RawData event for Player #1: 12:11:58.162074 : Device rawinput data (Hex) = [ 00007F9C, 00008C28 ] 12:11:58.163071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.163071 : OnScreen Cursor Position (Px) = [ 957, 591 ] 12:11:58.163071 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.163071 : ClientWindow Style = FullScreen 12:11:58.163071 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.163071 : Game Position (Hex) = [ 03BD, 024F ] 12:11:58.163071 : Game Position (Dec) = [ 957, 591 ] 12:11:58.163071 : - 12:11:58.164068 : Cannot read memory at address 0x0000030B 12:11:58.164068 : Cannot read memory at address 0x0000038B 12:11:58.166061 : Cannot read memory at address 0x0000030B 12:11:58.166061 : Cannot read memory at address 0x0000038B 12:11:58.168054 : Cannot read memory at address 0x0000030B 12:11:58.168054 : Cannot read memory at address 0x0000038B 12:11:58.169556 : Cannot read memory at address 0x0000030B 12:11:58.169556 : Cannot read memory at address 0x0000038B 12:11:58.169556 : RawData event for Player #1: 12:11:58.169556 : Device rawinput data (Hex) = [ 00007F94, 00008C98 ] 12:11:58.169556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.169556 : OnScreen Cursor Position (Px) = [ 956, 593 ] 12:11:58.169556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.169556 : ClientWindow Style = FullScreen 12:11:58.169556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.169556 : Game Position (Hex) = [ 03BC, 0251 ] 12:11:58.169556 : Game Position (Dec) = [ 956, 593 ] 12:11:58.170552 : - 12:11:58.171549 : Cannot read memory at address 0x0000030B 12:11:58.171549 : Cannot read memory at address 0x0000038B 12:11:58.173546 : Cannot read memory at address 0x0000030B 12:11:58.173546 : Cannot read memory at address 0x0000038B 12:11:58.175539 : Cannot read memory at address 0x0000030B 12:11:58.175539 : Cannot read memory at address 0x0000038B 12:11:58.175539 : RawData event for Player #1: 12:11:58.175539 : Device rawinput data (Hex) = [ 00007FB0, 00008D20 ] 12:11:58.175539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.175539 : OnScreen Cursor Position (Px) = [ 957, 595 ] 12:11:58.175539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.175539 : ClientWindow Style = FullScreen 12:11:58.175539 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.175539 : Game Position (Hex) = [ 03BD, 0253 ] 12:11:58.175539 : Game Position (Dec) = [ 957, 595 ] 12:11:58.176532 : - 12:11:58.176532 : RawData event for Player #1: 12:11:58.176532 : Device rawinput data (Hex) = [ 00007FB0, 00008D20 ] 12:11:58.176532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.176532 : OnScreen Cursor Position (Px) = [ 957, 595 ] 12:11:58.176532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.176532 : ClientWindow Style = FullScreen 12:11:58.176532 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.176532 : Game Position (Hex) = [ 03BD, 0253 ] 12:11:58.176532 : Game Position (Dec) = [ 957, 595 ] 12:11:58.178035 : Controller Buttons Events : OnScreenTriggerUp 12:11:58.178035 : Cannot read memory at address 0x0000030B 12:11:58.178035 : Cannot read memory at address 0x0000038B 12:11:58.180039 : Cannot read memory at address 0x0000030B 12:11:58.180039 : Cannot read memory at address 0x0000038B 12:11:58.182032 : Cannot read memory at address 0x0000030B 12:11:58.182032 : Cannot read memory at address 0x0000038B 12:11:58.182032 : RawData event for Player #1: 12:11:58.182032 : Device rawinput data (Hex) = [ 00007FF0, 00008DCC ] 12:11:58.183028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.183028 : OnScreen Cursor Position (Px) = [ 959, 598 ] 12:11:58.183028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.183028 : ClientWindow Style = FullScreen 12:11:58.183028 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.183028 : Game Position (Hex) = [ 03BF, 0256 ] 12:11:58.183028 : Game Position (Dec) = [ 959, 598 ] 12:11:58.183028 : - 12:11:58.184025 : Cannot read memory at address 0x0000030B 12:11:58.184025 : Cannot read memory at address 0x0000038B 12:11:58.186018 : Cannot read memory at address 0x0000030B 12:11:58.186018 : Cannot read memory at address 0x0000038B 12:11:58.188016 : Cannot read memory at address 0x0000030B 12:11:58.188016 : Cannot read memory at address 0x0000038B 12:11:58.189358 : Cannot read memory at address 0x0000030B 12:11:58.189358 : Cannot read memory at address 0x0000038B 12:11:58.189358 : RawData event for Player #1: 12:11:58.189358 : Device rawinput data (Hex) = [ 00007FF4, 00008E60 ] 12:11:58.189358 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.189358 : OnScreen Cursor Position (Px) = [ 959, 600 ] 12:11:58.189358 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.189358 : ClientWindow Style = FullScreen 12:11:58.190357 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.190357 : Game Position (Hex) = [ 03BF, 0258 ] 12:11:58.190357 : Game Position (Dec) = [ 959, 600 ] 12:11:58.190357 : - 12:11:58.191357 : Cannot read memory at address 0x0000030B 12:11:58.191357 : Cannot read memory at address 0x0000038B 12:11:58.193351 : Cannot read memory at address 0x0000030B 12:11:58.193351 : Cannot read memory at address 0x0000038B 12:11:58.195340 : Cannot read memory at address 0x0000030B 12:11:58.195340 : Cannot read memory at address 0x0000038B 12:11:58.196337 : RawData event for Player #1: 12:11:58.196337 : Device rawinput data (Hex) = [ 00008038, 00008EAC ] 12:11:58.196337 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.196337 : OnScreen Cursor Position (Px) = [ 961, 601 ] 12:11:58.196337 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.197333 : ClientWindow Style = FullScreen 12:11:58.197333 : Cannot read memory at address 0x0000030B 12:11:58.197333 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.197333 : Cannot read memory at address 0x0000038B 12:11:58.197333 : Game Position (Hex) = [ 03C1, 0259 ] 12:11:58.197333 : Game Position (Dec) = [ 961, 601 ] 12:11:58.197333 : - 12:11:58.198832 : Cannot read memory at address 0x0000030B 12:11:58.198832 : Cannot read memory at address 0x0000038B 12:11:58.200828 : Cannot read memory at address 0x0000030B 12:11:58.200828 : Cannot read memory at address 0x0000038B 12:11:58.202821 : Cannot read memory at address 0x0000030B 12:11:58.202821 : Cannot read memory at address 0x0000038B 12:11:58.203818 : RawData event for Player #1: 12:11:58.203818 : Device rawinput data (Hex) = [ 00008054, 00008F1C ] 12:11:58.203818 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.203818 : OnScreen Cursor Position (Px) = [ 962, 603 ] 12:11:58.203818 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.203818 : ClientWindow Style = FullScreen 12:11:58.203818 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.203818 : Game Position (Hex) = [ 03C2, 025B ] 12:11:58.203818 : Game Position (Dec) = [ 962, 603 ] 12:11:58.203818 : - 12:11:58.204814 : Cannot read memory at address 0x0000030B 12:11:58.204814 : Cannot read memory at address 0x0000038B 12:11:58.206813 : Cannot read memory at address 0x0000030B 12:11:58.206813 : Cannot read memory at address 0x0000038B 12:11:58.208313 : Cannot read memory at address 0x0000030B 12:11:58.208313 : Cannot read memory at address 0x0000038B 12:11:58.210343 : Cannot read memory at address 0x0000030B 12:11:58.210343 : Cannot read memory at address 0x0000038B 12:11:58.210343 : RawData event for Player #1: 12:11:58.210343 : Device rawinput data (Hex) = [ 000080A0, 00008F94 ] 12:11:58.210343 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.210343 : OnScreen Cursor Position (Px) = [ 964, 605 ] 12:11:58.211336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.211336 : ClientWindow Style = FullScreen 12:11:58.211336 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.211336 : Game Position (Hex) = [ 03C4, 025D ] 12:11:58.211336 : Game Position (Dec) = [ 964, 605 ] 12:11:58.211336 : - 12:11:58.212333 : Cannot read memory at address 0x0000030B 12:11:58.212333 : Cannot read memory at address 0x0000038B 12:11:58.214326 : Cannot read memory at address 0x0000030B 12:11:58.214326 : Cannot read memory at address 0x0000038B 12:11:58.216319 : Cannot read memory at address 0x0000030B 12:11:58.216319 : Cannot read memory at address 0x0000038B 12:11:58.216319 : RawData event for Player #1: 12:11:58.216319 : Device rawinput data (Hex) = [ 000080C4, 00009008 ] 12:11:58.216319 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.216319 : OnScreen Cursor Position (Px) = [ 965, 607 ] 12:11:58.216319 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.216319 : ClientWindow Style = FullScreen 12:11:58.217316 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.217316 : Game Position (Hex) = [ 03C5, 025F ] 12:11:58.217316 : Game Position (Dec) = [ 965, 607 ] 12:11:58.217316 : - 12:11:58.218314 : Cannot read memory at address 0x0000030B 12:11:58.218314 : Cannot read memory at address 0x0000038B 12:11:58.219510 : Cannot read memory at address 0x0000030B 12:11:58.219510 : Cannot read memory at address 0x0000038B 12:11:58.221509 : Cannot read memory at address 0x0000030B 12:11:58.221509 : Cannot read memory at address 0x0000038B 12:11:58.223503 : Cannot read memory at address 0x0000030B 12:11:58.223503 : Cannot read memory at address 0x0000038B 12:11:58.223503 : RawData event for Player #1: 12:11:58.223503 : Device rawinput data (Hex) = [ 00008110, 000090A4 ] 12:11:58.223503 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.223503 : OnScreen Cursor Position (Px) = [ 967, 610 ] 12:11:58.223503 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.223503 : ClientWindow Style = FullScreen 12:11:58.223503 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.223503 : Game Position (Hex) = [ 03C7, 0262 ] 12:11:58.224495 : Game Position (Dec) = [ 967, 610 ] 12:11:58.224495 : - 12:11:58.225496 : Cannot read memory at address 0x0000030B 12:11:58.225496 : Cannot read memory at address 0x0000038B 12:11:58.227996 : Cannot read memory at address 0x0000030B 12:11:58.227996 : Cannot read memory at address 0x0000038B 12:11:58.229999 : Cannot read memory at address 0x0000030B 12:11:58.229999 : Cannot read memory at address 0x0000038B 12:11:58.229999 : RawData event for Player #1: 12:11:58.229999 : Device rawinput data (Hex) = [ 00008100, 000090E4 ] 12:11:58.230996 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.230996 : OnScreen Cursor Position (Px) = [ 967, 611 ] 12:11:58.230996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.230996 : ClientWindow Style = FullScreen 12:11:58.230996 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.230996 : Game Position (Hex) = [ 03C7, 0263 ] 12:11:58.230996 : Game Position (Dec) = [ 967, 611 ] 12:11:58.230996 : - 12:11:58.231992 : Cannot read memory at address 0x0000030B 12:11:58.231992 : Cannot read memory at address 0x0000038B 12:11:58.233986 : Cannot read memory at address 0x0000030B 12:11:58.233986 : Cannot read memory at address 0x0000038B 12:11:58.235983 : Cannot read memory at address 0x0000030B 12:11:58.235983 : Cannot read memory at address 0x0000038B 12:11:58.237972 : RawData event for Player #1: 12:11:58.237972 : Cannot read memory at address 0x0000030B 12:11:58.237972 : Device rawinput data (Hex) = [ 00008148, 00009180 ] 12:11:58.237972 : Cannot read memory at address 0x0000038B 12:11:58.237972 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.237972 : OnScreen Cursor Position (Px) = [ 969, 613 ] 12:11:58.238475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.238475 : ClientWindow Style = FullScreen 12:11:58.238475 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.238475 : Game Position (Hex) = [ 03C9, 0265 ] 12:11:58.238475 : Game Position (Dec) = [ 969, 613 ] 12:11:58.238475 : - 12:11:58.239477 : Cannot read memory at address 0x0000030B 12:11:58.239477 : Cannot read memory at address 0x0000038B 12:11:58.241470 : Cannot read memory at address 0x0000030B 12:11:58.241470 : Cannot read memory at address 0x0000038B 12:11:58.243465 : Cannot read memory at address 0x0000030B 12:11:58.243465 : Cannot read memory at address 0x0000038B 12:11:58.244457 : RawData event for Player #1: 12:11:58.244457 : Device rawinput data (Hex) = [ 00008140, 00009194 ] 12:11:58.244457 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.244457 : OnScreen Cursor Position (Px) = [ 969, 614 ] 12:11:58.244457 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.245454 : ClientWindow Style = FullScreen 12:11:58.245454 : Cannot read memory at address 0x0000030B 12:11:58.245454 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.245454 : Cannot read memory at address 0x0000038B 12:11:58.245454 : Game Position (Hex) = [ 03C9, 0266 ] 12:11:58.245454 : Game Position (Dec) = [ 969, 614 ] 12:11:58.245454 : - 12:11:58.247953 : Cannot read memory at address 0x0000030B 12:11:58.247953 : Cannot read memory at address 0x0000038B 12:11:58.249959 : Cannot read memory at address 0x0000030B 12:11:58.249959 : Cannot read memory at address 0x0000038B 12:11:58.251953 : RawData event for Player #1: 12:11:58.251953 : Cannot read memory at address 0x0000030B 12:11:58.251953 : Device rawinput data (Hex) = [ 00008140, 000091F4 ] 12:11:58.251953 : Cannot read memory at address 0x0000038B 12:11:58.251953 : OnScreen Cursor Position (Px) = [ 969, 615 ] 12:11:58.251953 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.251953 : ClientWindow Style = FullScreen 12:11:58.251953 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.251953 : Game Position (Hex) = [ 03C9, 0267 ] 12:11:58.252949 : Game Position (Dec) = [ 969, 615 ] 12:11:58.252949 : - 12:11:58.253946 : Cannot read memory at address 0x0000030B 12:11:58.253946 : Cannot read memory at address 0x0000038B 12:11:58.255943 : Cannot read memory at address 0x0000030B 12:11:58.255943 : Cannot read memory at address 0x0000038B 12:11:58.256936 : RawData event for Player #1: 12:11:58.256936 : Device rawinput data (Hex) = [ 00008168, 00009210 ] 12:11:58.256936 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.256936 : OnScreen Cursor Position (Px) = [ 970, 616 ] 12:11:58.258438 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.258438 : Cannot read memory at address 0x0000030B 12:11:58.258438 : ClientWindow Style = FullScreen 12:11:58.258438 : Cannot read memory at address 0x0000038B 12:11:58.258438 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.258438 : Game Position (Hex) = [ 03CA, 0268 ] 12:11:58.258438 : Game Position (Dec) = [ 970, 616 ] 12:11:58.258438 : - 12:11:58.260447 : Cannot read memory at address 0x0000030B 12:11:58.260447 : Cannot read memory at address 0x0000038B 12:11:58.262437 : Cannot read memory at address 0x0000030B 12:11:58.262437 : Cannot read memory at address 0x0000038B 12:11:58.264429 : Cannot read memory at address 0x0000030B 12:11:58.264429 : Cannot read memory at address 0x0000038B 12:11:58.264429 : RawData event for Player #1: 12:11:58.264429 : Device rawinput data (Hex) = [ 00008168, 00009240 ] 12:11:58.264429 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.264429 : OnScreen Cursor Position (Px) = [ 970, 617 ] 12:11:58.264429 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.265426 : ClientWindow Style = FullScreen 12:11:58.265426 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.265426 : Game Position (Hex) = [ 03CA, 0269 ] 12:11:58.265426 : Game Position (Dec) = [ 970, 617 ] 12:11:58.265426 : - 12:11:58.266427 : Cannot read memory at address 0x0000030B 12:11:58.266427 : Cannot read memory at address 0x0000038B 12:11:58.268420 : Cannot read memory at address 0x0000030B 12:11:58.268420 : Cannot read memory at address 0x0000038B 12:11:58.269733 : Cannot read memory at address 0x0000030B 12:11:58.269733 : Cannot read memory at address 0x0000038B 12:11:58.271729 : Cannot read memory at address 0x0000030B 12:11:58.271729 : Cannot read memory at address 0x0000038B 12:11:58.271729 : RawData event for Player #1: 12:11:58.271729 : Device rawinput data (Hex) = [ 00008168, 00009248 ] 12:11:58.271729 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.271729 : OnScreen Cursor Position (Px) = [ 970, 617 ] 12:11:58.271729 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.271729 : ClientWindow Style = FullScreen 12:11:58.272725 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.272725 : Game Position (Hex) = [ 03CA, 0269 ] 12:11:58.272725 : Game Position (Dec) = [ 970, 617 ] 12:11:58.272725 : - 12:11:58.273725 : Cannot read memory at address 0x0000030B 12:11:58.273725 : Cannot read memory at address 0x0000038B 12:11:58.275715 : Cannot read memory at address 0x0000030B 12:11:58.275715 : Cannot read memory at address 0x0000038B 12:11:58.278219 : Cannot read memory at address 0x0000030B 12:11:58.278219 : Cannot read memory at address 0x0000038B 12:11:58.278219 : RawData event for Player #1: 12:11:58.278219 : Device rawinput data (Hex) = [ 00008168, 00009248 ] 12:11:58.279225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.279225 : OnScreen Cursor Position (Px) = [ 970, 617 ] 12:11:58.279225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.279225 : ClientWindow Style = FullScreen 12:11:58.279225 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.279225 : Game Position (Hex) = [ 03CA, 0269 ] 12:11:58.279225 : Game Position (Dec) = [ 970, 617 ] 12:11:58.279225 : - 12:11:58.280222 : Cannot read memory at address 0x0000030B 12:11:58.280222 : Cannot read memory at address 0x0000038B 12:11:58.282218 : Cannot read memory at address 0x0000030B 12:11:58.282218 : Cannot read memory at address 0x0000038B 12:11:58.284211 : Cannot read memory at address 0x0000030B 12:11:58.284211 : Cannot read memory at address 0x0000038B 12:11:58.285208 : RawData event for Player #1: 12:11:58.285208 : Device rawinput data (Hex) = [ 00008168, 00009248 ] 12:11:58.286201 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.286201 : Cannot read memory at address 0x0000030B 12:11:58.286201 : Cannot read memory at address 0x0000038B 12:11:58.286201 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.286201 : ClientWindow Style = FullScreen 12:11:58.286201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.286201 : Game Position (Hex) = [ 03CA, 0269 ] 12:11:58.286201 : Game Position (Dec) = [ 970, 617 ] 12:11:58.286201 : - 12:11:58.288198 : Cannot read memory at address 0x0000030B 12:11:58.288198 : Cannot read memory at address 0x0000038B 12:11:58.289502 : Cannot read memory at address 0x0000030B 12:11:58.289502 : Cannot read memory at address 0x0000038B 12:11:58.291500 : Cannot read memory at address 0x0000030B 12:11:58.291500 : Cannot read memory at address 0x0000038B 12:11:58.292497 : RawData event for Player #1: 12:11:58.292497 : Device rawinput data (Hex) = [ 00008168, 00009248 ] 12:11:58.292497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.292497 : OnScreen Cursor Position (Px) = [ 970, 617 ] 12:11:58.293491 : Cannot read memory at address 0x0000030B 12:11:58.293491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.293491 : Cannot read memory at address 0x0000038B 12:11:58.293491 : ClientWindow Style = FullScreen 12:11:58.293491 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.293491 : Game Position (Hex) = [ 03CA, 0269 ] 12:11:58.293491 : Game Position (Dec) = [ 970, 617 ] 12:11:58.293491 : - 12:11:58.295484 : Cannot read memory at address 0x0000030B 12:11:58.301212 : Cannot read memory at address 0x0000038B 12:11:58.301212 : Device rawinput data (Hex) = [ 00008168, 00009248 ] 12:11:58.301212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.301212 : OnScreen Cursor Position (Px) = [ 970, 617 ] 12:11:58.301212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.301212 : ClientWindow Style = FullScreen 12:11:58.301212 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.301212 : Game Position (Hex) = [ 03CA, 0269 ] 12:11:58.301212 : Game Position (Dec) = [ 970, 617 ] 12:11:58.301212 : - 12:11:58.303211 : Cannot read memory at address 0x0000030B 12:11:58.303211 : Cannot read memory at address 0x0000038B 12:11:58.305204 : Cannot read memory at address 0x0000030B 12:11:58.305204 : Cannot read memory at address 0x0000038B 12:11:58.305204 : RawData event for Player #1: 12:11:58.305204 : Device rawinput data (Hex) = [ 0000816C, 00009200 ] 12:11:58.305204 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.305204 : OnScreen Cursor Position (Px) = [ 970, 615 ] 12:11:58.305204 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.306197 : ClientWindow Style = FullScreen 12:11:58.306197 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.306197 : Game Position (Hex) = [ 03CA, 0267 ] 12:11:58.306197 : Game Position (Dec) = [ 970, 615 ] 12:11:58.306197 : - 12:11:58.307703 : Cannot read memory at address 0x0000030B 12:11:58.307703 : Cannot read memory at address 0x0000038B 12:11:58.309247 : Cannot read memory at address 0x0000030B 12:11:58.309247 : Cannot read memory at address 0x0000038B 12:11:58.311240 : Cannot read memory at address 0x0000030B 12:11:58.311240 : Cannot read memory at address 0x0000038B 12:11:58.312237 : RawData event for Player #1: 12:11:58.312237 : Device rawinput data (Hex) = [ 0000818C, 000091D0 ] 12:11:58.312237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.313234 : OnScreen Cursor Position (Px) = [ 971, 615 ] 12:11:58.313234 : Cannot read memory at address 0x0000030B 12:11:58.313234 : Cannot read memory at address 0x0000038B 12:11:58.313234 : ClientWindow Style = FullScreen 12:11:58.313234 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.313234 : Game Position (Hex) = [ 03CB, 0267 ] 12:11:58.313234 : Game Position (Dec) = [ 971, 615 ] 12:11:58.313234 : - 12:11:58.315231 : Cannot read memory at address 0x0000030B 12:11:58.315231 : Cannot read memory at address 0x0000038B 12:11:58.317224 : Cannot read memory at address 0x0000030B 12:11:58.317224 : Cannot read memory at address 0x0000038B 12:11:58.318718 : Cannot read memory at address 0x0000030B 12:11:58.318718 : Cannot read memory at address 0x0000038B 12:11:58.319625 : RawData event for Player #1: 12:11:58.319625 : Device rawinput data (Hex) = [ 0000818C, 000091D0 ] 12:11:58.319625 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.319625 : OnScreen Cursor Position (Px) = [ 971, 615 ] 12:11:58.319625 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.319625 : ClientWindow Style = FullScreen 12:11:58.319625 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.319625 : Game Position (Hex) = [ 03CB, 0267 ] 12:11:58.320626 : Game Position (Dec) = [ 971, 615 ] 12:11:58.320626 : Cannot read memory at address 0x0000030B 12:11:58.320626 : Cannot read memory at address 0x0000038B 12:11:58.322623 : Cannot read memory at address 0x0000030B 12:11:58.322623 : Cannot read memory at address 0x0000038B 12:11:58.324616 : Cannot read memory at address 0x0000030B 12:11:58.324616 : Cannot read memory at address 0x0000038B 12:11:58.326610 : Cannot read memory at address 0x0000030B 12:11:58.326610 : Cannot read memory at address 0x0000038B 12:11:58.326610 : RawData event for Player #1: 12:11:58.326610 : Device rawinput data (Hex) = [ 0000818C, 000091A0 ] 12:11:58.326610 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.326610 : OnScreen Cursor Position (Px) = [ 971, 614 ] 12:11:58.326610 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.326610 : ClientWindow Style = FullScreen 12:11:58.326610 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.326610 : Game Position (Hex) = [ 03CB, 0266 ] 12:11:58.326610 : Game Position (Dec) = [ 971, 614 ] 12:11:58.326610 : - 12:11:58.328116 : Cannot read memory at address 0x0000030B 12:11:58.328116 : Cannot read memory at address 0x0000038B 12:11:58.330123 : Cannot read memory at address 0x0000030B 12:11:58.330123 : Cannot read memory at address 0x0000038B 12:11:58.332116 : Cannot read memory at address 0x0000030B 12:11:58.332116 : Cannot read memory at address 0x0000038B 12:11:58.333112 : RawData event for Player #1: 12:11:58.333112 : Device rawinput data (Hex) = [ 000081B8, 00009130 ] 12:11:58.334109 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.334109 : Cannot read memory at address 0x0000030B 12:11:58.334109 : OnScreen Cursor Position (Px) = [ 972, 612 ] 12:11:58.334109 : Cannot read memory at address 0x0000038B 12:11:58.334109 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.334109 : ClientWindow Style = FullScreen 12:11:58.334109 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.334109 : Game Position (Hex) = [ 03CC, 0264 ] 12:11:58.334109 : Game Position (Dec) = [ 972, 612 ] 12:11:58.334109 : - 12:11:58.336102 : Cannot read memory at address 0x0000030B 12:11:58.336102 : Cannot read memory at address 0x0000038B 12:11:58.338096 : Cannot read memory at address 0x0000030B 12:11:58.338096 : Cannot read memory at address 0x0000038B 12:11:58.339596 : Cannot read memory at address 0x0000030B 12:11:58.339596 : Cannot read memory at address 0x0000038B 12:11:58.339596 : RawData event for Player #1: 12:11:58.339596 : Device rawinput data (Hex) = [ 000081B8, 00009100 ] 12:11:58.339596 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.339596 : OnScreen Cursor Position (Px) = [ 972, 611 ] 12:11:58.339596 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.339596 : ClientWindow Style = FullScreen 12:11:58.339596 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.339596 : Game Position (Hex) = [ 03CC, 0263 ] 12:11:58.340593 : Game Position (Dec) = [ 972, 611 ] 12:11:58.340593 : - 12:11:58.341589 : Cannot read memory at address 0x0000030B 12:11:58.341589 : Cannot read memory at address 0x0000038B 12:11:58.343583 : Cannot read memory at address 0x0000030B 12:11:58.343583 : Cannot read memory at address 0x0000038B 12:11:58.345576 : Cannot read memory at address 0x0000030B 12:11:58.345576 : Cannot read memory at address 0x0000038B 12:11:58.346573 : RawData event for Player #1: 12:11:58.346573 : Device rawinput data (Hex) = [ 000081C8, 000090C0 ] 12:11:58.346573 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.346573 : OnScreen Cursor Position (Px) = [ 973, 610 ] 12:11:58.346573 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.346573 : ClientWindow Style = FullScreen 12:11:58.346573 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.346573 : Game Position (Hex) = [ 03CD, 0262 ] 12:11:58.348075 : Cannot read memory at address 0x0000030B 12:11:58.348075 : - 12:11:58.348075 : RawData event for Player #1: 12:11:58.348075 : Device rawinput data (Hex) = [ 000081C8, 000090C0 ] 12:11:58.348075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.348075 : OnScreen Cursor Position (Px) = [ 973, 610 ] 12:11:58.349084 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.349084 : ClientWindow Style = FullScreen 12:11:58.349084 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.349084 : Game Position (Hex) = [ 03CD, 0262 ] 12:11:58.349084 : Game Position (Dec) = [ 973, 610 ] 12:11:58.349084 : Controller Buttons Events : OnScreenTriggerDown 12:11:58.349084 : - 12:11:58.350081 : Cannot read memory at address 0x0000030B 12:11:58.350081 : Cannot read memory at address 0x0000038B 12:11:58.352074 : Cannot read memory at address 0x0000030B 12:11:58.352074 : Cannot read memory at address 0x0000038B 12:11:58.353071 : RawData event for Player #1: 12:11:58.353071 : Device rawinput data (Hex) = [ 000081C8, 00009080 ] 12:11:58.353071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.354067 : OnScreen Cursor Position (Px) = [ 973, 609 ] 12:11:58.354067 : Cannot read memory at address 0x0000030B 12:11:58.354067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.354067 : Cannot read memory at address 0x0000038B 12:11:58.354067 : ClientWindow Style = FullScreen 12:11:58.354067 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.354067 : Game Position (Hex) = [ 03CD, 0261 ] 12:11:58.354067 : Game Position (Dec) = [ 973, 609 ] 12:11:58.354067 : - 12:11:58.356060 : Cannot read memory at address 0x0000030B 12:11:58.356060 : Cannot read memory at address 0x0000038B 12:11:58.358054 : Cannot read memory at address 0x0000030B 12:11:58.358054 : Cannot read memory at address 0x0000038B 12:11:58.359554 : Cannot read memory at address 0x0000030B 12:11:58.359554 : Cannot read memory at address 0x0000038B 12:11:58.360551 : RawData event for Player #1: 12:11:58.360551 : Device rawinput data (Hex) = [ 000081EC, 00009050 ] 12:11:58.360551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.360551 : OnScreen Cursor Position (Px) = [ 974, 608 ] 12:11:58.360551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.360551 : ClientWindow Style = FullScreen 12:11:58.360551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.360551 : Game Position (Hex) = [ 03CE, 0260 ] 12:11:58.360551 : Game Position (Dec) = [ 974, 608 ] 12:11:58.361547 : - 12:11:58.361547 : Cannot read memory at address 0x0000030B 12:11:58.361547 : Cannot read memory at address 0x0000038B 12:11:58.363541 : Cannot read memory at address 0x0000030B 12:11:58.363541 : Cannot read memory at address 0x0000038B 12:11:58.365534 : Cannot read memory at address 0x0000030B 12:11:58.365534 : Cannot read memory at address 0x0000038B 12:11:58.366530 : RawData event for Player #1: 12:11:58.366530 : Device rawinput data (Hex) = [ 000081EC, 00009050 ] 12:11:58.368032 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.368032 : Cannot read memory at address 0x0000030B 12:11:58.368032 : OnScreen Cursor Position (Px) = [ 974, 608 ] 12:11:58.368032 : Cannot read memory at address 0x0000038B 12:11:58.368032 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.368032 : ClientWindow Style = FullScreen 12:11:58.368032 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.368032 : Game Position (Hex) = [ 03CE, 0260 ] 12:11:58.368032 : Game Position (Dec) = [ 974, 608 ] 12:11:58.368032 : - 12:11:58.370034 : Cannot read memory at address 0x0000030B 12:11:58.370034 : Cannot read memory at address 0x0000038B 12:11:58.372026 : Cannot read memory at address 0x0000030B 12:11:58.372026 : Cannot read memory at address 0x0000038B 12:11:58.374020 : Cannot read memory at address 0x0000030B 12:11:58.374020 : Cannot read memory at address 0x0000038B 12:11:58.374020 : RawData event for Player #1: 12:11:58.374020 : Device rawinput data (Hex) = [ 00008210, 00009078 ] 12:11:58.374020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.375017 : OnScreen Cursor Position (Px) = [ 975, 609 ] 12:11:58.375017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.375017 : ClientWindow Style = FullScreen 12:11:58.375017 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.375017 : Game Position (Hex) = [ 03CF, 0261 ] 12:11:58.375017 : Game Position (Dec) = [ 975, 609 ] 12:11:58.375017 : - 12:11:58.376013 : Cannot read memory at address 0x0000030B 12:11:58.376013 : Cannot read memory at address 0x0000038B 12:11:58.378007 : Cannot read memory at address 0x0000030B 12:11:58.378007 : Cannot read memory at address 0x0000038B 12:11:58.379508 : Cannot read memory at address 0x0000030B 12:11:58.379508 : Cannot read memory at address 0x0000038B 12:11:58.380504 : RawData event for Player #1: 12:11:58.380504 : Device rawinput data (Hex) = [ 00008218, 00009048 ] 12:11:58.380504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.380504 : OnScreen Cursor Position (Px) = [ 975, 608 ] 12:11:58.380504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.380504 : ClientWindow Style = FullScreen 12:11:58.381501 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.381501 : Game Position (Hex) = [ 03CF, 0260 ] 12:11:58.381501 : Cannot read memory at address 0x0000038B 12:11:58.381501 : Game Position (Dec) = [ 975, 608 ] 12:11:58.381501 : - 12:11:58.383494 : Cannot read memory at address 0x0000030B 12:11:58.383494 : Cannot read memory at address 0x0000038B 12:11:58.385487 : Cannot read memory at address 0x0000030B 12:11:58.385487 : Cannot read memory at address 0x0000038B 12:11:58.386484 : RawData event for Player #1: 12:11:58.386484 : Device rawinput data (Hex) = [ 00008264, 00008F98 ] 12:11:58.387986 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.387986 : Cannot read memory at address 0x0000030B 12:11:58.387986 : OnScreen Cursor Position (Px) = [ 977, 605 ] 12:11:58.387986 : Cannot read memory at address 0x0000038B 12:11:58.387986 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.387986 : ClientWindow Style = FullScreen 12:11:58.387986 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.387986 : Game Position (Hex) = [ 03D1, 025D ] 12:11:58.387986 : Game Position (Dec) = [ 977, 605 ] 12:11:58.387986 : - 12:11:58.389988 : Cannot read memory at address 0x0000030B 12:11:58.389988 : Cannot read memory at address 0x0000038B 12:11:58.391981 : Cannot read memory at address 0x0000030B 12:11:58.391981 : Cannot read memory at address 0x0000038B 12:11:58.393978 : Cannot read memory at address 0x0000030B 12:11:58.393978 : Cannot read memory at address 0x0000038B 12:11:58.393978 : RawData event for Player #1: 12:11:58.394970 : Device rawinput data (Hex) = [ 00008288, 00008F58 ] 12:11:58.394970 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.394970 : OnScreen Cursor Position (Px) = [ 978, 604 ] 12:11:58.394970 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.394970 : ClientWindow Style = FullScreen 12:11:58.394970 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.394970 : Game Position (Hex) = [ 03D2, 025C ] 12:11:58.394970 : Game Position (Dec) = [ 978, 604 ] 12:11:58.395968 : - 12:11:58.395968 : Cannot read memory at address 0x0000030B 12:11:58.395968 : Cannot read memory at address 0x0000038B 12:11:58.397961 : Cannot read memory at address 0x0000030B 12:11:58.397961 : Cannot read memory at address 0x0000038B 12:11:58.399460 : Cannot read memory at address 0x0000030B 12:11:58.399460 : Cannot read memory at address 0x0000038B 12:11:58.401454 : Cannot read memory at address 0x0000030B 12:11:58.401454 : Cannot read memory at address 0x0000038B 12:11:58.401454 : RawData event for Player #1: 12:11:58.401454 : Device rawinput data (Hex) = [ 000082BC, 00008EB8 ] 12:11:58.401454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.401454 : OnScreen Cursor Position (Px) = [ 980, 602 ] 12:11:58.401454 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.401454 : ClientWindow Style = FullScreen 12:11:58.401454 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.402450 : Game Position (Hex) = [ 03D4, 025A ] 12:11:58.402450 : Game Position (Dec) = [ 980, 602 ] 12:11:58.402450 : - 12:11:58.403447 : Cannot read memory at address 0x0000030B 12:11:58.403447 : Cannot read memory at address 0x0000038B 12:11:58.405440 : Cannot read memory at address 0x0000030B 12:11:58.405440 : Cannot read memory at address 0x0000038B 12:11:58.407938 : Cannot read memory at address 0x0000030B 12:11:58.407938 : Cannot read memory at address 0x0000038B 12:11:58.407938 : RawData event for Player #1: 12:11:58.408942 : Device rawinput data (Hex) = [ 000082BC, 00008E88 ] 12:11:58.408942 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.408942 : OnScreen Cursor Position (Px) = [ 980, 601 ] 12:11:58.408942 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.408942 : ClientWindow Style = FullScreen 12:11:58.408942 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.408942 : Game Position (Hex) = [ 03D4, 0259 ] 12:11:58.408942 : Game Position (Dec) = [ 980, 601 ] 12:11:58.408942 : - 12:11:58.409939 : Cannot read memory at address 0x0000030B 12:11:58.409939 : Cannot read memory at address 0x0000038B 12:11:58.411932 : Cannot read memory at address 0x0000030B 12:11:58.411932 : Cannot read memory at address 0x0000038B 12:11:58.413926 : Cannot read memory at address 0x0000030B 12:11:58.413926 : Cannot read memory at address 0x0000038B 12:11:58.414922 : RawData event for Player #1: 12:11:58.415919 : Cannot read memory at address 0x0000030B 12:11:58.415919 : Cannot read memory at address 0x0000038B 12:11:58.415919 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.415919 : OnScreen Cursor Position (Px) = [ 981, 600 ] 12:11:58.415919 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.415919 : ClientWindow Style = FullScreen 12:11:58.415919 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.415919 : Game Position (Hex) = [ 03D5, 0258 ] 12:11:58.415919 : Game Position (Dec) = [ 981, 600 ] 12:11:58.415919 : - 12:11:58.418417 : Cannot read memory at address 0x0000030B 12:11:58.418417 : Cannot read memory at address 0x0000038B 12:11:58.420418 : Cannot read memory at address 0x0000030B 12:11:58.420418 : Cannot read memory at address 0x0000038B 12:11:58.421415 : RawData event for Player #1: 12:11:58.421415 : Device rawinput data (Hex) = [ 000082E8, 00008E70 ] 12:11:58.421415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.421415 : OnScreen Cursor Position (Px) = [ 981, 600 ] 12:11:58.421415 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.421415 : ClientWindow Style = FullScreen 12:11:58.421415 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.421415 : Game Position (Hex) = [ 03D5, 0258 ] 12:11:58.422412 : Game Position (Dec) = [ 981, 600 ] 12:11:58.422412 : - 12:11:58.422412 : Cannot read memory at address 0x0000038B 12:11:58.424405 : Cannot read memory at address 0x0000030B 12:11:58.424405 : Cannot read memory at address 0x0000038B 12:11:58.426402 : Cannot read memory at address 0x0000030B 12:11:58.426402 : Cannot read memory at address 0x0000038B 12:11:58.428391 : Cannot read memory at address 0x0000030B 12:11:58.428391 : Cannot read memory at address 0x0000038B 12:11:58.428893 : RawData event for Player #1: 12:11:58.428893 : Device rawinput data (Hex) = [ 000082E8, 00008E70 ] 12:11:58.428893 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.428893 : OnScreen Cursor Position (Px) = [ 981, 600 ] 12:11:58.428893 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.428893 : ClientWindow Style = FullScreen 12:11:58.428893 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.428893 : Game Position (Hex) = [ 03D5, 0258 ] 12:11:58.428893 : Game Position (Dec) = [ 981, 600 ] 12:11:58.428893 : - 12:11:58.429893 : Cannot read memory at address 0x0000030B 12:11:58.429893 : Cannot read memory at address 0x0000038B 12:11:58.431885 : Cannot read memory at address 0x0000030B 12:11:58.431885 : Cannot read memory at address 0x0000038B 12:11:58.433879 : Cannot read memory at address 0x0000030B 12:11:58.433879 : Cannot read memory at address 0x0000038B 12:11:58.434875 : RawData event for Player #1: 12:11:58.435872 : Cannot read memory at address 0x0000030B 12:11:58.435872 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.435872 : Cannot read memory at address 0x0000038B 12:11:58.435872 : OnScreen Cursor Position (Px) = [ 980, 601 ] 12:11:58.435872 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.435872 : ClientWindow Style = FullScreen 12:11:58.435872 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.435872 : Game Position (Hex) = [ 03D4, 0259 ] 12:11:58.435872 : Game Position (Dec) = [ 980, 601 ] 12:11:58.435872 : - 12:11:58.438370 : Cannot read memory at address 0x0000030B 12:11:58.438370 : Cannot read memory at address 0x0000038B 12:11:58.440375 : Cannot read memory at address 0x0000030B 12:11:58.440375 : Cannot read memory at address 0x0000038B 12:11:58.442369 : Cannot read memory at address 0x0000030B 12:11:58.442369 : Cannot read memory at address 0x0000038B 12:11:58.442369 : RawData event for Player #1: 12:11:58.442369 : Device rawinput data (Hex) = [ 000082C4, 00008EE0 ] 12:11:58.442369 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.442369 : OnScreen Cursor Position (Px) = [ 980, 602 ] 12:11:58.442369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.442369 : ClientWindow Style = FullScreen 12:11:58.443362 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.443362 : Game Position (Hex) = [ 03D4, 025A ] 12:11:58.443362 : Game Position (Dec) = [ 980, 602 ] 12:11:58.443362 : - 12:11:58.444358 : Cannot read memory at address 0x0000030B 12:11:58.444358 : Cannot read memory at address 0x0000038B 12:11:58.446352 : Cannot read memory at address 0x0000030B 12:11:58.446352 : Cannot read memory at address 0x0000038B 12:11:58.448345 : Cannot read memory at address 0x0000030B 12:11:58.448345 : Cannot read memory at address 0x0000038B 12:11:58.449844 : RawData event for Player #1: 12:11:58.449844 : Cannot read memory at address 0x0000030B 12:11:58.449844 : Device rawinput data (Hex) = [ 00008274, 00008F20 ] 12:11:58.449844 : Cannot read memory at address 0x0000038B 12:11:58.449844 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.449844 : OnScreen Cursor Position (Px) = [ 978, 603 ] 12:11:58.449844 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.449844 : ClientWindow Style = FullScreen 12:11:58.449844 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.449844 : Game Position (Hex) = [ 03D2, 025B ] 12:11:58.449844 : Game Position (Dec) = [ 978, 603 ] 12:11:58.449844 : - 12:11:58.451838 : Cannot read memory at address 0x0000030B 12:11:58.451838 : Cannot read memory at address 0x0000038B 12:11:58.453831 : Cannot read memory at address 0x0000030B 12:11:58.453831 : Cannot read memory at address 0x0000038B 12:11:58.455824 : Cannot read memory at address 0x0000030B 12:11:58.455824 : Cannot read memory at address 0x0000038B 12:11:58.456821 : RawData event for Player #1: 12:11:58.456821 : Device rawinput data (Hex) = [ 00008270, 00008F50 ] 12:11:58.456821 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.456821 : OnScreen Cursor Position (Px) = [ 978, 604 ] 12:11:58.456821 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.456821 : ClientWindow Style = FullScreen 12:11:58.456821 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.456821 : Game Position (Hex) = [ 03D2, 025C ] 12:11:58.456821 : Game Position (Dec) = [ 978, 604 ] 12:11:58.456821 : - 12:11:58.458327 : Cannot read memory at address 0x0000030B 12:11:58.458327 : Cannot read memory at address 0x0000038B 12:11:58.460361 : Cannot read memory at address 0x0000030B 12:11:58.460361 : Cannot read memory at address 0x0000038B 12:11:58.462351 : Cannot read memory at address 0x0000030B 12:11:58.462351 : Cannot read memory at address 0x0000038B 12:11:58.462351 : RawData event for Player #1: 12:11:58.462351 : Device rawinput data (Hex) = [ 00008268, 00008FFC ] 12:11:58.462351 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.462351 : OnScreen Cursor Position (Px) = [ 978, 607 ] 12:11:58.463348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.463348 : ClientWindow Style = FullScreen 12:11:58.463348 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.463348 : Game Position (Hex) = [ 03D2, 025F ] 12:11:58.463348 : Game Position (Dec) = [ 978, 607 ] 12:11:58.463348 : - 12:11:58.464344 : Cannot read memory at address 0x0000030B 12:11:58.464344 : Cannot read memory at address 0x0000038B 12:11:58.466337 : Cannot read memory at address 0x0000030B 12:11:58.466337 : Cannot read memory at address 0x0000038B 12:11:58.468331 : Cannot read memory at address 0x0000030B 12:11:58.468331 : Cannot read memory at address 0x0000038B 12:11:58.469831 : RawData event for Player #1: 12:11:58.469831 : Cannot read memory at address 0x0000030B 12:11:58.469831 : Device rawinput data (Hex) = [ 00008244, 0000903C ] 12:11:58.469831 : Cannot read memory at address 0x0000038B 12:11:58.469831 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.469831 : OnScreen Cursor Position (Px) = [ 977, 608 ] 12:11:58.469831 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.469831 : ClientWindow Style = FullScreen 12:11:58.469831 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.469831 : Game Position (Hex) = [ 03D1, 0260 ] 12:11:58.469831 : Game Position (Dec) = [ 977, 608 ] 12:11:58.469831 : - 12:11:58.471828 : Cannot read memory at address 0x0000030B 12:11:58.471828 : Cannot read memory at address 0x0000038B 12:11:58.473817 : Cannot read memory at address 0x0000030B 12:11:58.473817 : Cannot read memory at address 0x0000038B 12:11:58.475814 : Cannot read memory at address 0x0000030B 12:11:58.475814 : Cannot read memory at address 0x0000038B 12:11:58.476808 : RawData event for Player #1: 12:11:58.476808 : Device rawinput data (Hex) = [ 00008260, 000090A8 ] 12:11:58.476808 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.476808 : OnScreen Cursor Position (Px) = [ 977, 610 ] 12:11:58.476808 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.476808 : ClientWindow Style = FullScreen 12:11:58.476808 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.476808 : Game Position (Hex) = [ 03D1, 0262 ] 12:11:58.476808 : Game Position (Dec) = [ 977, 610 ] 12:11:58.476808 : - 12:11:58.478309 : Cannot read memory at address 0x0000030B 12:11:58.478309 : Cannot read memory at address 0x0000038B 12:11:58.480310 : Cannot read memory at address 0x0000030B 12:11:58.480310 : Cannot read memory at address 0x0000038B 12:11:58.482304 : Cannot read memory at address 0x0000030B 12:11:58.482304 : Cannot read memory at address 0x0000038B 12:11:58.483301 : RawData event for Player #1: 12:11:58.483301 : Device rawinput data (Hex) = [ 00008258, 00009158 ] 12:11:58.483301 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.483301 : OnScreen Cursor Position (Px) = [ 977, 613 ] 12:11:58.483301 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.483301 : ClientWindow Style = FullScreen 12:11:58.484297 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.484297 : Cannot read memory at address 0x0000030B 12:11:58.484297 : Game Position (Hex) = [ 03D1, 0265 ] 12:11:58.484297 : Cannot read memory at address 0x0000038B 12:11:58.484297 : Game Position (Dec) = [ 977, 613 ] 12:11:58.484297 : - 12:11:58.486290 : Cannot read memory at address 0x0000030B 12:11:58.486290 : Cannot read memory at address 0x0000038B 12:11:58.488288 : Cannot read memory at address 0x0000030B 12:11:58.488288 : Cannot read memory at address 0x0000038B 12:11:58.490552 : Cannot read memory at address 0x0000030B 12:11:58.490552 : Cannot read memory at address 0x0000038B 12:11:58.490552 : RawData event for Player #1: 12:11:58.490552 : Device rawinput data (Hex) = [ 0000822C, 000091B8 ] 12:11:58.490552 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.490552 : OnScreen Cursor Position (Px) = [ 976, 614 ] 12:11:58.490552 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.490552 : ClientWindow Style = FullScreen 12:11:58.490552 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.490552 : Game Position (Hex) = [ 03D0, 0266 ] 12:11:58.490552 : Game Position (Dec) = [ 976, 614 ] 12:11:58.491549 : - 12:11:58.492549 : Cannot read memory at address 0x0000030B 12:11:58.492549 : Cannot read memory at address 0x0000038B 12:11:58.494539 : Cannot read memory at address 0x0000030B 12:11:58.494539 : Cannot read memory at address 0x0000038B 12:11:58.496532 : Cannot read memory at address 0x0000030B 12:11:58.496532 : Cannot read memory at address 0x0000038B 12:11:58.496532 : RawData event for Player #1: 12:11:58.496532 : Device rawinput data (Hex) = [ 0000824C, 0000924C ] 12:11:58.498034 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.498034 : OnScreen Cursor Position (Px) = [ 977, 617 ] 12:11:58.498034 : Cannot read memory at address 0x0000030B 12:11:58.498034 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.498034 : ClientWindow Style = FullScreen 12:11:58.498034 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.498034 : Game Position (Hex) = [ 03D1, 0269 ] 12:11:58.498034 : Game Position (Dec) = [ 977, 617 ] 12:11:58.498034 : - 12:11:58.499038 : RawData event for Player #1: 12:11:58.499038 : Device rawinput data (Hex) = [ 0000824C, 0000924C ] 12:11:58.499038 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.499038 : OnScreen Cursor Position (Px) = [ 977, 617 ] 12:11:58.499038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.499038 : ClientWindow Style = FullScreen 12:11:58.499038 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.499038 : Game Position (Hex) = [ 03D1, 0269 ] 12:11:58.499038 : Game Position (Dec) = [ 977, 617 ] 12:11:58.499038 : Controller Buttons Events : OnScreenTriggerUp 12:11:58.499844 : - 12:11:58.499844 : Cannot read memory at address 0x0000030B 12:11:58.499844 : Cannot read memory at address 0x0000038B 12:11:58.501839 : Cannot read memory at address 0x0000030B 12:11:58.501839 : Cannot read memory at address 0x0000038B 12:11:58.503832 : Cannot read memory at address 0x0000030B 12:11:58.503832 : Cannot read memory at address 0x0000038B 12:11:58.504828 : RawData event for Player #1: 12:11:58.504828 : Device rawinput data (Hex) = [ 00008268, 0000927C ] 12:11:58.504828 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.504828 : OnScreen Cursor Position (Px) = [ 978, 617 ] 12:11:58.504828 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.504828 : ClientWindow Style = FullScreen 12:11:58.504828 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.504828 : Game Position (Hex) = [ 03D2, 0269 ] 12:11:58.504828 : Game Position (Dec) = [ 978, 617 ] 12:11:58.504828 : - 12:11:58.505825 : Cannot read memory at address 0x0000030B 12:11:58.505825 : Cannot read memory at address 0x0000038B 12:11:58.507822 : Cannot read memory at address 0x0000030B 12:11:58.507822 : Cannot read memory at address 0x0000038B 12:11:58.509326 : Cannot read memory at address 0x0000030B 12:11:58.509326 : Cannot read memory at address 0x0000038B 12:11:58.511320 : Cannot read memory at address 0x0000030B 12:11:58.511320 : Cannot read memory at address 0x0000038B 12:11:58.511320 : RawData event for Player #1: 12:11:58.511320 : Device rawinput data (Hex) = [ 000082D0, 0000932C ] 12:11:58.512317 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.512317 : OnScreen Cursor Position (Px) = [ 981, 620 ] 12:11:58.512317 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.512317 : ClientWindow Style = FullScreen 12:11:58.512317 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.512317 : Game Position (Hex) = [ 03D5, 026C ] 12:11:58.512317 : Game Position (Dec) = [ 981, 620 ] 12:11:58.512317 : - 12:11:58.513314 : Cannot read memory at address 0x0000030B 12:11:58.513314 : Cannot read memory at address 0x0000038B 12:11:58.514881 : Cannot read memory at address 0x0000030B 12:11:58.514881 : Cannot read memory at address 0x0000038B 12:11:58.516878 : Cannot read memory at address 0x0000030B 12:11:58.516878 : Cannot read memory at address 0x0000038B 12:11:58.518380 : Cannot read memory at address 0x0000030B 12:11:58.518380 : Cannot read memory at address 0x0000038B 12:11:58.518380 : RawData event for Player #1: 12:11:58.518380 : Device rawinput data (Hex) = [ 000082F4, 00009334 ] 12:11:58.518380 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.518380 : OnScreen Cursor Position (Px) = [ 982, 621 ] 12:11:58.518380 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.518380 : ClientWindow Style = FullScreen 12:11:58.518380 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.519382 : Game Position (Hex) = [ 03D6, 026D ] 12:11:58.519382 : Game Position (Dec) = [ 982, 621 ] 12:11:58.519382 : - 12:11:58.520383 : Cannot read memory at address 0x0000030B 12:11:58.520383 : Cannot read memory at address 0x0000038B 12:11:58.522376 : Cannot read memory at address 0x0000030B 12:11:58.522376 : Cannot read memory at address 0x0000038B 12:11:58.524370 : Cannot read memory at address 0x0000030B 12:11:58.524370 : Cannot read memory at address 0x0000038B 12:11:58.525366 : RawData event for Player #1: 12:11:58.525366 : Device rawinput data (Hex) = [ 00008340, 000093D4 ] 12:11:58.525366 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.525366 : OnScreen Cursor Position (Px) = [ 984, 623 ] 12:11:58.526360 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.526360 : Cannot read memory at address 0x0000030B 12:11:58.526360 : ClientWindow Style = FullScreen 12:11:58.526360 : Cannot read memory at address 0x0000038B 12:11:58.526360 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.526360 : Game Position (Hex) = [ 03D8, 026F ] 12:11:58.526360 : Game Position (Dec) = [ 984, 623 ] 12:11:58.526360 : - 12:11:58.528353 : Cannot read memory at address 0x0000030B 12:11:58.528353 : Cannot read memory at address 0x0000038B 12:11:58.529804 : Cannot read memory at address 0x0000030B 12:11:58.529804 : Cannot read memory at address 0x0000038B 12:11:58.531800 : Cannot read memory at address 0x0000030B 12:11:58.531800 : Cannot read memory at address 0x0000038B 12:11:58.532796 : RawData event for Player #1: 12:11:58.532796 : Device rawinput data (Hex) = [ 00008380, 00009420 ] 12:11:58.532796 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.532796 : OnScreen Cursor Position (Px) = [ 986, 624 ] 12:11:58.532796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.532796 : ClientWindow Style = FullScreen 12:11:58.532796 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.532796 : Game Position (Hex) = [ 03DA, 0270 ] 12:11:58.532796 : Game Position (Dec) = [ 986, 624 ] 12:11:58.532796 : - 12:11:58.533793 : Cannot read memory at address 0x0000030B 12:11:58.533793 : Cannot read memory at address 0x0000038B 12:11:58.535786 : Cannot read memory at address 0x0000030B 12:11:58.535786 : Cannot read memory at address 0x0000038B 12:11:58.538295 : Cannot read memory at address 0x0000030B 12:11:58.538295 : Cannot read memory at address 0x0000038B 12:11:58.539328 : RawData event for Player #1: 12:11:58.539328 : Device rawinput data (Hex) = [ 000083A0, 000094B8 ] 12:11:58.539328 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.539328 : OnScreen Cursor Position (Px) = [ 987, 627 ] 12:11:58.540325 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.540325 : Cannot read memory at address 0x0000030B 12:11:58.540325 : ClientWindow Style = FullScreen 12:11:58.540325 : Cannot read memory at address 0x0000038B 12:11:58.540325 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.540325 : Game Position (Hex) = [ 03DB, 0273 ] 12:11:58.540325 : Game Position (Dec) = [ 987, 627 ] 12:11:58.540325 : - 12:11:58.542322 : Cannot read memory at address 0x0000030B 12:11:58.542322 : Cannot read memory at address 0x0000038B 12:11:58.544312 : Cannot read memory at address 0x0000030B 12:11:58.544312 : Cannot read memory at address 0x0000038B 12:11:58.545309 : RawData event for Player #1: 12:11:58.546305 : Device rawinput data (Hex) = [ 000083C4, 00009500 ] 12:11:58.546305 : Cannot read memory at address 0x0000030B 12:11:58.546305 : Cannot read memory at address 0x0000038B 12:11:58.546305 : OnScreen Cursor Position (Px) = [ 988, 628 ] 12:11:58.546305 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.546305 : ClientWindow Style = FullScreen 12:11:58.546305 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.546305 : Game Position (Hex) = [ 03DC, 0274 ] 12:11:58.547302 : Game Position (Dec) = [ 988, 628 ] 12:11:58.547302 : - 12:11:58.548298 : Cannot read memory at address 0x0000030B 12:11:58.548298 : Cannot read memory at address 0x0000038B 12:11:58.549799 : Cannot read memory at address 0x0000030B 12:11:58.549799 : Cannot read memory at address 0x0000038B 12:11:58.551792 : Cannot read memory at address 0x0000030B 12:11:58.551792 : Cannot read memory at address 0x0000038B 12:11:58.552789 : RawData event for Player #1: 12:11:58.552789 : Device rawinput data (Hex) = [ 000083E8, 00009530 ] 12:11:58.552789 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.552789 : OnScreen Cursor Position (Px) = [ 989, 629 ] 12:11:58.553786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.553786 : ClientWindow Style = FullScreen 12:11:58.553786 : Cannot read memory at address 0x0000038B 12:11:58.553786 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.553786 : Game Position (Hex) = [ 03DD, 0275 ] 12:11:58.553786 : Game Position (Dec) = [ 989, 629 ] 12:11:58.553786 : - 12:11:58.555782 : Cannot read memory at address 0x0000030B 12:11:58.555782 : Cannot read memory at address 0x0000038B 12:11:58.558282 : Cannot read memory at address 0x0000030B 12:11:58.558282 : Cannot read memory at address 0x0000038B 12:11:58.559308 : RawData event for Player #1: 12:11:58.560305 : Device rawinput data (Hex) = [ 000083E4, 0000954C ] 12:11:58.560305 : Cannot read memory at address 0x0000030B 12:11:58.560305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.560305 : Cannot read memory at address 0x0000038B 12:11:58.560305 : OnScreen Cursor Position (Px) = [ 989, 629 ] 12:11:58.561301 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.561301 : ClientWindow Style = FullScreen 12:11:58.561301 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.561301 : Game Position (Hex) = [ 03DD, 0275 ] 12:11:58.561301 : Game Position (Dec) = [ 989, 629 ] 12:11:58.561301 : - 12:11:58.562298 : Cannot read memory at address 0x0000030B 12:11:58.562298 : Cannot read memory at address 0x0000038B 12:11:58.564291 : Cannot read memory at address 0x0000030B 12:11:58.564291 : Cannot read memory at address 0x0000038B 12:11:58.566288 : Cannot read memory at address 0x0000030B 12:11:58.566288 : Cannot read memory at address 0x0000038B 12:11:58.566288 : RawData event for Player #1: 12:11:58.566288 : Device rawinput data (Hex) = [ 000083DC, 00009584 ] 12:11:58.566288 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.567281 : OnScreen Cursor Position (Px) = [ 988, 630 ] 12:11:58.567281 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.567281 : ClientWindow Style = FullScreen 12:11:58.567281 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.567281 : Game Position (Hex) = [ 03DC, 0276 ] 12:11:58.567281 : Game Position (Dec) = [ 988, 630 ] 12:11:58.567281 : - 12:11:58.568277 : Cannot read memory at address 0x0000030B 12:11:58.568277 : Cannot read memory at address 0x0000038B 12:11:58.569510 : Cannot read memory at address 0x0000030B 12:11:58.569510 : Cannot read memory at address 0x0000038B 12:11:58.571506 : Cannot read memory at address 0x0000030B 12:11:58.571506 : Cannot read memory at address 0x0000038B 12:11:58.573502 : Cannot read memory at address 0x0000030B 12:11:58.573502 : Cannot read memory at address 0x0000038B 12:11:58.573502 : RawData event for Player #1: 12:11:58.573502 : Device rawinput data (Hex) = [ 000083EC, 000095A8 ] 12:11:58.573502 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.574496 : OnScreen Cursor Position (Px) = [ 989, 631 ] 12:11:58.574496 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.574496 : ClientWindow Style = FullScreen 12:11:58.574496 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.574496 : Game Position (Hex) = [ 03DD, 0277 ] 12:11:58.574496 : Game Position (Dec) = [ 989, 631 ] 12:11:58.574496 : - 12:11:58.575493 : Cannot read memory at address 0x0000030B 12:11:58.575493 : Cannot read memory at address 0x0000038B 12:11:58.577997 : Cannot read memory at address 0x0000030B 12:11:58.577997 : Cannot read memory at address 0x0000038B 12:11:58.580001 : Cannot read memory at address 0x0000030B 12:11:58.580001 : Cannot read memory at address 0x0000038B 12:11:58.580997 : RawData event for Player #1: 12:11:58.580997 : Device rawinput data (Hex) = [ 000083E8, 000095A8 ] 12:11:58.580997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.580997 : OnScreen Cursor Position (Px) = [ 989, 631 ] 12:11:58.580997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.580997 : ClientWindow Style = FullScreen 12:11:58.580997 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.581994 : Game Position (Hex) = [ 03DD, 0277 ] 12:11:58.581994 : Cannot read memory at address 0x0000030B 12:11:58.581994 : Cannot read memory at address 0x0000038B 12:11:58.583987 : Cannot read memory at address 0x0000030B 12:11:58.583987 : Cannot read memory at address 0x0000038B 12:11:58.585980 : Cannot read memory at address 0x0000030B 12:11:58.585980 : Cannot read memory at address 0x0000038B 12:11:58.585980 : RawData event for Player #1: 12:11:58.585980 : Device rawinput data (Hex) = [ 000083E0, 000095E0 ] 12:11:58.586977 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.586977 : OnScreen Cursor Position (Px) = [ 989, 632 ] 12:11:58.586977 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.586977 : ClientWindow Style = FullScreen 12:11:58.586977 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.586977 : Game Position (Hex) = [ 03DD, 0278 ] 12:11:58.586977 : Game Position (Dec) = [ 989, 632 ] 12:11:58.586977 : - 12:11:58.587973 : Cannot read memory at address 0x0000030B 12:11:58.587973 : Cannot read memory at address 0x0000038B 12:11:58.589474 : Cannot read memory at address 0x0000030B 12:11:58.589474 : Cannot read memory at address 0x0000038B 12:11:58.591467 : Cannot read memory at address 0x0000030B 12:11:58.591467 : Cannot read memory at address 0x0000038B 12:11:58.593460 : Cannot read memory at address 0x0000030B 12:11:58.593460 : Cannot read memory at address 0x0000038B 12:11:58.593460 : RawData event for Player #1: 12:11:58.593460 : Device rawinput data (Hex) = [ 000083BC, 000095E8 ] 12:11:58.593460 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.593460 : OnScreen Cursor Position (Px) = [ 988, 632 ] 12:11:58.593460 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.593460 : ClientWindow Style = FullScreen 12:11:58.593460 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.594457 : Game Position (Hex) = [ 03DC, 0278 ] 12:11:58.594457 : Game Position (Dec) = [ 988, 632 ] 12:11:58.594457 : - 12:11:58.595454 : Cannot read memory at address 0x0000030B 12:11:58.595454 : Cannot read memory at address 0x0000038B 12:11:58.597952 : Cannot read memory at address 0x0000030B 12:11:58.597952 : Cannot read memory at address 0x0000038B 12:11:58.599670 : Cannot read memory at address 0x0000030B 12:11:58.599670 : Cannot read memory at address 0x0000038B 12:11:58.600669 : RawData event for Player #1: 12:11:58.600669 : Device rawinput data (Hex) = [ 000083BC, 000095E8 ] 12:11:58.600669 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.600669 : OnScreen Cursor Position (Px) = [ 988, 632 ] 12:11:58.600669 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.600669 : ClientWindow Style = FullScreen 12:11:58.600669 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.600669 : Game Position (Hex) = [ 03DC, 0278 ] 12:11:58.600669 : Game Position (Dec) = [ 988, 632 ] 12:11:58.600669 : - 12:11:58.601665 : Cannot read memory at address 0x0000030B 12:11:58.601665 : Cannot read memory at address 0x0000038B 12:11:58.603658 : Cannot read memory at address 0x0000030B 12:11:58.603658 : Cannot read memory at address 0x0000038B 12:11:58.605652 : Cannot read memory at address 0x0000030B 12:11:58.605652 : Cannot read memory at address 0x0000038B 12:11:58.607645 : Cannot read memory at address 0x0000030B 12:11:58.607645 : Cannot read memory at address 0x0000038B 12:11:58.607645 : RawData event for Player #1: 12:11:58.607645 : Device rawinput data (Hex) = [ 000083B4, 000095BC ] 12:11:58.608147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.608147 : OnScreen Cursor Position (Px) = [ 987, 631 ] 12:11:58.608147 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.608147 : ClientWindow Style = FullScreen 12:11:58.608147 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.608147 : Game Position (Hex) = [ 03DB, 0277 ] 12:11:58.608147 : Game Position (Dec) = [ 987, 631 ] 12:11:58.608147 : - 12:11:58.609153 : Cannot read memory at address 0x0000030B 12:11:58.609153 : Cannot read memory at address 0x0000038B 12:11:58.611146 : Cannot read memory at address 0x0000030B 12:11:58.611146 : Cannot read memory at address 0x0000038B 12:11:58.613139 : Cannot read memory at address 0x0000030B 12:11:58.613139 : Cannot read memory at address 0x0000038B 12:11:58.614136 : RawData event for Player #1: 12:11:58.614136 : Device rawinput data (Hex) = [ 000083B4, 000095BC ] 12:11:58.614136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.614136 : OnScreen Cursor Position (Px) = [ 987, 631 ] 12:11:58.615133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.615133 : Cannot read memory at address 0x0000030B 12:11:58.615133 : ClientWindow Style = FullScreen 12:11:58.615133 : Cannot read memory at address 0x0000038B 12:11:58.615133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.615133 : Game Position (Hex) = [ 03DB, 0277 ] 12:11:58.615133 : Game Position (Dec) = [ 987, 631 ] 12:11:58.615133 : - 12:11:58.617126 : Cannot read memory at address 0x0000030B 12:11:58.617126 : Cannot read memory at address 0x0000038B 12:11:58.618624 : Cannot read memory at address 0x0000030B 12:11:58.618624 : Cannot read memory at address 0x0000038B 12:11:58.620619 : Cannot read memory at address 0x0000030B 12:11:58.620619 : Cannot read memory at address 0x0000038B 12:11:58.620619 : RawData event for Player #1: 12:11:58.620619 : Device rawinput data (Hex) = [ 000083B4, 000095BC ] 12:11:58.620619 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.620619 : OnScreen Cursor Position (Px) = [ 987, 631 ] 12:11:58.620619 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.620619 : ClientWindow Style = FullScreen 12:11:58.620619 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.620619 : Game Position (Hex) = [ 03DB, 0277 ] 12:11:58.620619 : Game Position (Dec) = [ 987, 631 ] 12:11:58.621616 : - 12:11:58.622612 : Cannot read memory at address 0x0000030B 12:11:58.622612 : Cannot read memory at address 0x0000038B 12:11:58.624605 : Cannot read memory at address 0x0000030B 12:11:58.624605 : Cannot read memory at address 0x0000038B 12:11:58.626599 : Cannot read memory at address 0x0000030B 12:11:58.626599 : Cannot read memory at address 0x0000038B 12:11:58.626599 : RawData event for Player #1: 12:11:58.626599 : Device rawinput data (Hex) = [ 000083BC, 000095B8 ] 12:11:58.626599 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.626599 : OnScreen Cursor Position (Px) = [ 988, 631 ] 12:11:58.628100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.628100 : Cannot read memory at address 0x0000030B 12:11:58.628100 : ClientWindow Style = FullScreen 12:11:58.628100 : Cannot read memory at address 0x0000038B 12:11:58.628100 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.628100 : Game Position (Hex) = [ 03DC, 0277 ] 12:11:58.628100 : Game Position (Dec) = [ 988, 631 ] 12:11:58.628100 : - 12:11:58.630102 : Cannot read memory at address 0x0000030B 12:11:58.630102 : Cannot read memory at address 0x0000038B 12:11:58.632096 : Cannot read memory at address 0x0000030B 12:11:58.632096 : Cannot read memory at address 0x0000038B 12:11:58.634088 : Cannot read memory at address 0x0000030B 12:11:58.634088 : Cannot read memory at address 0x0000038B 12:11:58.634088 : RawData event for Player #1: 12:11:58.634088 : Device rawinput data (Hex) = [ 000083BC, 00009578 ] 12:11:58.634088 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.635086 : OnScreen Cursor Position (Px) = [ 988, 630 ] 12:11:58.635086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.635086 : ClientWindow Style = FullScreen 12:11:58.635086 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.635086 : Game Position (Hex) = [ 03DC, 0276 ] 12:11:58.635086 : Game Position (Dec) = [ 988, 630 ] 12:11:58.635086 : - 12:11:58.636082 : Cannot read memory at address 0x0000030B 12:11:58.636082 : Cannot read memory at address 0x0000038B 12:11:58.638075 : Cannot read memory at address 0x0000030B 12:11:58.638075 : Cannot read memory at address 0x0000038B 12:11:58.639576 : Cannot read memory at address 0x0000030B 12:11:58.639576 : Cannot read memory at address 0x0000038B 12:11:58.641569 : Cannot read memory at address 0x0000030B 12:11:58.641569 : Cannot read memory at address 0x0000038B 12:11:58.641569 : RawData event for Player #1: 12:11:58.641569 : Device rawinput data (Hex) = [ 00008408, 00009584 ] 12:11:58.641569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.641569 : OnScreen Cursor Position (Px) = [ 990, 630 ] 12:11:58.641569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.641569 : ClientWindow Style = FullScreen 12:11:58.641569 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.641569 : Game Position (Hex) = [ 03DE, 0276 ] 12:11:58.641569 : Game Position (Dec) = [ 990, 630 ] 12:11:58.641569 : - 12:11:58.643562 : Cannot read memory at address 0x0000030B 12:11:58.643562 : Cannot read memory at address 0x0000038B 12:11:58.645556 : Cannot read memory at address 0x0000030B 12:11:58.645556 : Cannot read memory at address 0x0000038B 12:11:58.648055 : Cannot read memory at address 0x0000030B 12:11:58.648055 : Cannot read memory at address 0x0000038B 12:11:58.648055 : RawData event for Player #1: 12:11:58.648055 : Device rawinput data (Hex) = [ 0000840C, 00009554 ] 12:11:58.649059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.649059 : OnScreen Cursor Position (Px) = [ 990, 629 ] 12:11:58.649059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.649059 : ClientWindow Style = FullScreen 12:11:58.649059 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.649059 : Game Position (Hex) = [ 03DE, 0275 ] 12:11:58.649059 : Game Position (Dec) = [ 990, 629 ] 12:11:58.649778 : - 12:11:58.649778 : Cannot read memory at address 0x0000030B 12:11:58.649778 : Cannot read memory at address 0x0000038B 12:11:58.651773 : Cannot read memory at address 0x0000030B 12:11:58.651773 : Cannot read memory at address 0x0000038B 12:11:58.653766 : Cannot read memory at address 0x0000030B 12:11:58.653766 : Cannot read memory at address 0x0000038B 12:11:58.655759 : RawData event for Player #1: 12:11:58.655759 : Device rawinput data (Hex) = [ 00008434, 00009544 ] 12:11:58.655759 : Cannot read memory at address 0x0000038B 12:11:58.655759 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.655759 : OnScreen Cursor Position (Px) = [ 991, 629 ] 12:11:58.655759 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.655759 : ClientWindow Style = FullScreen 12:11:58.655759 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.655759 : Game Position (Hex) = [ 03DF, 0275 ] 12:11:58.655759 : Game Position (Dec) = [ 991, 629 ] 12:11:58.655759 : - 12:11:58.656757 : RawData event for Player #1: 12:11:58.656757 : Device rawinput data (Hex) = [ 00008434, 00009544 ] 12:11:58.656757 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.656757 : OnScreen Cursor Position (Px) = [ 991, 629 ] 12:11:58.656757 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.656757 : ClientWindow Style = FullScreen 12:11:58.656757 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.656757 : Game Position (Hex) = [ 03DF, 0275 ] 12:11:58.656757 : Game Position (Dec) = [ 991, 629 ] 12:11:58.656757 : Controller Buttons Events : OnScreenTriggerDown 12:11:58.656757 : - 12:11:58.658259 : Cannot read memory at address 0x0000030B 12:11:58.658259 : Cannot read memory at address 0x0000038B 12:11:58.660260 : Cannot read memory at address 0x0000030B 12:11:58.660260 : Cannot read memory at address 0x0000038B 12:11:58.662253 : Cannot read memory at address 0x0000030B 12:11:58.662253 : Cannot read memory at address 0x0000038B 12:11:58.663250 : RawData event for Player #1: 12:11:58.663250 : Device rawinput data (Hex) = [ 00008458, 00009514 ] 12:11:58.663250 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.663250 : OnScreen Cursor Position (Px) = [ 992, 628 ] 12:11:58.663250 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.664246 : ClientWindow Style = FullScreen 12:11:58.664246 : Cannot read memory at address 0x0000030B 12:11:58.664246 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.664246 : Cannot read memory at address 0x0000038B 12:11:58.664246 : Game Position (Hex) = [ 03E0, 0274 ] 12:11:58.664246 : Game Position (Dec) = [ 992, 628 ] 12:11:58.664246 : - 12:11:58.666240 : Cannot read memory at address 0x0000030B 12:11:58.666240 : Cannot read memory at address 0x0000038B 12:11:58.668233 : Cannot read memory at address 0x0000030B 12:11:58.668233 : Cannot read memory at address 0x0000038B 12:11:58.669732 : Cannot read memory at address 0x0000030B 12:11:58.669732 : Cannot read memory at address 0x0000038B 12:11:58.669732 : RawData event for Player #1: 12:11:58.669732 : Device rawinput data (Hex) = [ 00008480, 0000953C ] 12:11:58.669732 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.669732 : OnScreen Cursor Position (Px) = [ 993, 629 ] 12:11:58.669732 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.669732 : ClientWindow Style = FullScreen 12:11:58.669732 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.670729 : Game Position (Hex) = [ 03E1, 0275 ] 12:11:58.670729 : Game Position (Dec) = [ 993, 629 ] 12:11:58.670729 : - 12:11:58.671726 : Cannot read memory at address 0x0000030B 12:11:58.671726 : Cannot read memory at address 0x0000038B 12:11:58.673719 : Cannot read memory at address 0x0000030B 12:11:58.673719 : Cannot read memory at address 0x0000038B 12:11:58.675712 : Cannot read memory at address 0x0000030B 12:11:58.675712 : Cannot read memory at address 0x0000038B 12:11:58.676711 : RawData event for Player #1: 12:11:58.676711 : Device rawinput data (Hex) = [ 00008480, 0000953C ] 12:11:58.676711 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.676711 : OnScreen Cursor Position (Px) = [ 993, 629 ] 12:11:58.676711 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.676711 : ClientWindow Style = FullScreen 12:11:58.676711 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.676711 : Game Position (Hex) = [ 03E1, 0275 ] 12:11:58.676711 : Game Position (Dec) = [ 993, 629 ] 12:11:58.676711 : - 12:11:58.678216 : Cannot read memory at address 0x0000030B 12:11:58.678216 : Cannot read memory at address 0x0000038B 12:11:58.680219 : Cannot read memory at address 0x0000030B 12:11:58.680219 : Cannot read memory at address 0x0000038B 12:11:58.682212 : Cannot read memory at address 0x0000030B 12:11:58.682212 : Cannot read memory at address 0x0000038B 12:11:58.683208 : RawData event for Player #1: 12:11:58.683208 : Device rawinput data (Hex) = [ 00008480, 000095B4 ] 12:11:58.683208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.683208 : OnScreen Cursor Position (Px) = [ 993, 631 ] 12:11:58.684205 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.684205 : Cannot read memory at address 0x0000030B 12:11:58.684205 : Cannot read memory at address 0x0000038B 12:11:58.684205 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.684205 : Game Position (Hex) = [ 03E1, 0277 ] 12:11:58.684205 : Game Position (Dec) = [ 993, 631 ] 12:11:58.684205 : - 12:11:58.686198 : Cannot read memory at address 0x0000030B 12:11:58.686198 : Cannot read memory at address 0x0000038B 12:11:58.688192 : Cannot read memory at address 0x0000030B 12:11:58.688192 : Cannot read memory at address 0x0000038B 12:11:58.689692 : Cannot read memory at address 0x0000030B 12:11:58.689692 : Cannot read memory at address 0x0000038B 12:11:58.690688 : RawData event for Player #1: 12:11:58.690688 : Device rawinput data (Hex) = [ 00008478, 00009584 ] 12:11:58.690688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.690688 : OnScreen Cursor Position (Px) = [ 993, 630 ] 12:11:58.690688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.690688 : ClientWindow Style = FullScreen 12:11:58.690688 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.690688 : Game Position (Hex) = [ 03E1, 0276 ] 12:11:58.690688 : Game Position (Dec) = [ 993, 630 ] 12:11:58.690688 : - 12:11:58.691685 : Cannot read memory at address 0x0000030B 12:11:58.691685 : Cannot read memory at address 0x0000038B 12:11:58.693679 : Cannot read memory at address 0x0000030B 12:11:58.693679 : Cannot read memory at address 0x0000038B 12:11:58.695672 : Cannot read memory at address 0x0000030B 12:11:58.695672 : Cannot read memory at address 0x0000038B 12:11:58.696668 : RawData event for Player #1: 12:11:58.696668 : Device rawinput data (Hex) = [ 00008480, 000094E8 ] 12:11:58.696668 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.698170 : OnScreen Cursor Position (Px) = [ 993, 628 ] 12:11:58.698170 : Cannot read memory at address 0x0000030B 12:11:58.698170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.698170 : Cannot read memory at address 0x0000038B 12:11:58.698170 : ClientWindow Style = FullScreen 12:11:58.698170 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.698170 : Game Position (Hex) = [ 03E1, 0274 ] 12:11:58.698170 : Game Position (Dec) = [ 993, 628 ] 12:11:58.698170 : - 12:11:58.700171 : Cannot read memory at address 0x0000030B 12:11:58.700171 : Cannot read memory at address 0x0000038B 12:11:58.702165 : Cannot read memory at address 0x0000030B 12:11:58.702165 : Cannot read memory at address 0x0000038B 12:11:58.704158 : Cannot read memory at address 0x0000030B 12:11:58.704158 : Cannot read memory at address 0x0000038B 12:11:58.704158 : RawData event for Player #1: 12:11:58.704158 : Device rawinput data (Hex) = [ 000084D0, 000094CC ] 12:11:58.704158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.704158 : OnScreen Cursor Position (Px) = [ 996, 627 ] 12:11:58.705155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.705155 : ClientWindow Style = FullScreen 12:11:58.705155 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.705155 : Game Position (Hex) = [ 03E4, 0273 ] 12:11:58.705155 : Game Position (Dec) = [ 996, 627 ] 12:11:58.705155 : - 12:11:58.706152 : Cannot read memory at address 0x0000030B 12:11:58.706152 : Cannot read memory at address 0x0000038B 12:11:58.707781 : Cannot read memory at address 0x0000030B 12:11:58.707781 : Cannot read memory at address 0x0000038B 12:11:58.709308 : Cannot read memory at address 0x0000030B 12:11:58.709308 : Cannot read memory at address 0x0000038B 12:11:58.710308 : RawData event for Player #1: 12:11:58.710308 : Device rawinput data (Hex) = [ 000084D0, 0000942C ] 12:11:58.710308 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.710308 : OnScreen Cursor Position (Px) = [ 996, 625 ] 12:11:58.710308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.710308 : ClientWindow Style = FullScreen 12:11:58.711301 : Cannot read memory at address 0x0000030B 12:11:58.711301 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.711301 : Cannot read memory at address 0x0000038B 12:11:58.711301 : Game Position (Hex) = [ 03E4, 0271 ] 12:11:58.711301 : Game Position (Dec) = [ 996, 625 ] 12:11:58.711301 : - 12:11:58.713294 : Cannot read memory at address 0x0000030B 12:11:58.713294 : Cannot read memory at address 0x0000038B 12:11:58.715287 : Cannot read memory at address 0x0000030B 12:11:58.715287 : Cannot read memory at address 0x0000038B 12:11:58.717281 : Cannot read memory at address 0x0000030B 12:11:58.717281 : Cannot read memory at address 0x0000038B 12:11:58.717281 : RawData event for Player #1: 12:11:58.717281 : Device rawinput data (Hex) = [ 000084E0, 00009390 ] 12:11:58.717281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.717281 : OnScreen Cursor Position (Px) = [ 996, 622 ] 12:11:58.717281 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.717281 : ClientWindow Style = FullScreen 12:11:58.718278 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.718278 : Game Position (Hex) = [ 03E4, 026E ] 12:11:58.718278 : Game Position (Dec) = [ 996, 622 ] 12:11:58.718278 : - 12:11:58.718779 : Cannot read memory at address 0x0000030B 12:11:58.718779 : Cannot read memory at address 0x0000038B 12:11:58.720774 : Cannot read memory at address 0x0000030B 12:11:58.720774 : Cannot read memory at address 0x0000038B 12:11:58.722768 : Cannot read memory at address 0x0000030B 12:11:58.722768 : Cannot read memory at address 0x0000038B 12:11:58.724761 : Cannot read memory at address 0x0000030B 12:11:58.724761 : RawData event for Player #1: 12:11:58.724761 : Cannot read memory at address 0x0000038B 12:11:58.724761 : Device rawinput data (Hex) = [ 000084E0, 000093E0 ] 12:11:58.724761 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.724761 : OnScreen Cursor Position (Px) = [ 996, 623 ] 12:11:58.724761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.724761 : ClientWindow Style = FullScreen 12:11:58.724761 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.724761 : Game Position (Hex) = [ 03E4, 026F ] 12:11:58.724761 : Game Position (Dec) = [ 996, 623 ] 12:11:58.724761 : - 12:11:58.726758 : Cannot read memory at address 0x0000030B 12:11:58.726758 : Cannot read memory at address 0x0000038B 12:11:58.728260 : Cannot read memory at address 0x0000030B 12:11:58.728260 : Cannot read memory at address 0x0000038B 12:11:58.730260 : Cannot read memory at address 0x0000030B 12:11:58.730260 : Cannot read memory at address 0x0000038B 12:11:58.731257 : RawData event for Player #1: 12:11:58.731257 : Device rawinput data (Hex) = [ 000084E0, 000093E0 ] 12:11:58.731257 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.731257 : OnScreen Cursor Position (Px) = [ 996, 623 ] 12:11:58.731257 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.732253 : Cannot read memory at address 0x0000030B 12:11:58.732253 : Cannot read memory at address 0x0000038B 12:11:58.732253 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.732253 : Game Position (Hex) = [ 03E4, 026F ] 12:11:58.732253 : Game Position (Dec) = [ 996, 623 ] 12:11:58.732253 : - 12:11:58.734246 : Cannot read memory at address 0x0000030B 12:11:58.734246 : Cannot read memory at address 0x0000038B 12:11:58.736240 : Cannot read memory at address 0x0000030B 12:11:58.736240 : Cannot read memory at address 0x0000038B 12:11:58.738233 : Cannot read memory at address 0x0000030B 12:11:58.738233 : Cannot read memory at address 0x0000038B 12:11:58.738735 : RawData event for Player #1: 12:11:58.738735 : Device rawinput data (Hex) = [ 000084E0, 000093F4 ] 12:11:58.738735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.738735 : OnScreen Cursor Position (Px) = [ 996, 624 ] 12:11:58.738735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.738735 : ClientWindow Style = FullScreen 12:11:58.738735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.738735 : Game Position (Hex) = [ 03E4, 0270 ] 12:11:58.738735 : Game Position (Dec) = [ 996, 624 ] 12:11:58.738735 : - 12:11:58.739601 : Cannot read memory at address 0x0000030B 12:11:58.739601 : Cannot read memory at address 0x0000038B 12:11:58.741600 : Cannot read memory at address 0x0000030B 12:11:58.741600 : Cannot read memory at address 0x0000038B 12:11:58.743592 : Cannot read memory at address 0x0000030B 12:11:58.743592 : Cannot read memory at address 0x0000038B 12:11:58.745582 : Cannot read memory at address 0x0000030B 12:11:58.745582 : Cannot read memory at address 0x0000038B 12:11:58.745582 : RawData event for Player #1: 12:11:58.745582 : Device rawinput data (Hex) = [ 000084E0, 0000942C ] 12:11:58.745582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.745582 : OnScreen Cursor Position (Px) = [ 996, 625 ] 12:11:58.745582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.745582 : ClientWindow Style = FullScreen 12:11:58.745582 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.745582 : Game Position (Hex) = [ 03E4, 0271 ] 12:11:58.745582 : Game Position (Dec) = [ 996, 625 ] 12:11:58.745582 : - 12:11:58.748081 : Cannot read memory at address 0x0000030B 12:11:58.748081 : Cannot read memory at address 0x0000038B 12:11:58.750088 : Cannot read memory at address 0x0000030B 12:11:58.750088 : Cannot read memory at address 0x0000038B 12:11:58.751085 : RawData event for Player #1: 12:11:58.751085 : Device rawinput data (Hex) = [ 000084B8, 0000942C ] 12:11:58.751085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.751085 : OnScreen Cursor Position (Px) = [ 995, 625 ] 12:11:58.752081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.752081 : Cannot read memory at address 0x0000030B 12:11:58.752081 : ClientWindow Style = FullScreen 12:11:58.752081 : Cannot read memory at address 0x0000038B 12:11:58.752081 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.752081 : Game Position (Hex) = [ 03E3, 0271 ] 12:11:58.752081 : Game Position (Dec) = [ 995, 625 ] 12:11:58.752081 : - 12:11:58.754075 : Cannot read memory at address 0x0000030B 12:11:58.754075 : Cannot read memory at address 0x0000038B 12:11:58.756072 : Cannot read memory at address 0x0000030B 12:11:58.756072 : Cannot read memory at address 0x0000038B 12:11:58.758061 : Cannot read memory at address 0x0000030B 12:11:58.758061 : Cannot read memory at address 0x0000038B 12:11:58.758614 : RawData event for Player #1: 12:11:58.758614 : Device rawinput data (Hex) = [ 000084B0, 00009400 ] 12:11:58.758614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.758614 : OnScreen Cursor Position (Px) = [ 995, 624 ] 12:11:58.759153 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.759153 : ClientWindow Style = FullScreen 12:11:58.759153 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.759153 : Game Position (Hex) = [ 03E3, 0270 ] 12:11:58.759153 : Game Position (Dec) = [ 995, 624 ] 12:11:58.759153 : - 12:11:58.760200 : Cannot read memory at address 0x0000030B 12:11:58.760200 : Cannot read memory at address 0x0000038B 12:11:58.762182 : Cannot read memory at address 0x0000030B 12:11:58.762182 : Cannot read memory at address 0x0000038B 12:11:58.764179 : Cannot read memory at address 0x0000030B 12:11:58.764179 : Cannot read memory at address 0x0000038B 12:11:58.765136 : RawData event for Player #1: 12:11:58.765136 : Device rawinput data (Hex) = [ 00008480, 000094A4 ] 12:11:58.765136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.765136 : OnScreen Cursor Position (Px) = [ 993, 627 ] 12:11:58.766133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.766133 : Cannot read memory at address 0x0000030B 12:11:58.766133 : ClientWindow Style = FullScreen 12:11:58.766133 : Cannot read memory at address 0x0000038B 12:11:58.766133 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.766133 : Game Position (Hex) = [ 03E1, 0273 ] 12:11:58.766133 : Game Position (Dec) = [ 993, 627 ] 12:11:58.766133 : - 12:11:58.768126 : Cannot read memory at address 0x0000030B 12:11:58.768126 : Cannot read memory at address 0x0000038B 12:11:58.769628 : Cannot read memory at address 0x0000030B 12:11:58.769628 : Cannot read memory at address 0x0000038B 12:11:58.770629 : RawData event for Player #1: 12:11:58.770629 : Device rawinput data (Hex) = [ 00008480, 000094D4 ] 12:11:58.770629 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.770629 : OnScreen Cursor Position (Px) = [ 993, 627 ] 12:11:58.770629 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.770629 : ClientWindow Style = FullScreen 12:11:58.770629 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.770629 : Game Position (Hex) = [ 03E1, 0273 ] 12:11:58.770629 : Game Position (Dec) = [ 993, 627 ] 12:11:58.771621 : - 12:11:58.771621 : Cannot read memory at address 0x0000030B 12:11:58.771621 : Cannot read memory at address 0x0000038B 12:11:58.773614 : Cannot read memory at address 0x0000030B 12:11:58.773614 : Cannot read memory at address 0x0000038B 12:11:58.775612 : Cannot read memory at address 0x0000030B 12:11:58.775612 : Cannot read memory at address 0x0000038B 12:11:58.775612 : RawData event for Player #1: 12:11:58.775612 : Device rawinput data (Hex) = [ 00008480, 000094E8 ] 12:11:58.775612 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.775612 : OnScreen Cursor Position (Px) = [ 993, 628 ] 12:11:58.775612 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.775612 : ClientWindow Style = FullScreen 12:11:58.775612 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.775612 : Game Position (Hex) = [ 03E1, 0274 ] 12:11:58.775612 : Game Position (Dec) = [ 993, 628 ] 12:11:58.775612 : - 12:11:58.778107 : Cannot read memory at address 0x0000030B 12:11:58.778107 : Cannot read memory at address 0x0000038B 12:11:58.780111 : Cannot read memory at address 0x0000030B 12:11:58.780111 : Cannot read memory at address 0x0000038B 12:11:58.782104 : Cannot read memory at address 0x0000030B 12:11:58.782104 : Cannot read memory at address 0x0000038B 12:11:58.782104 : RawData event for Player #1: 12:11:58.782104 : Device rawinput data (Hex) = [ 00008478, 00009514 ] 12:11:58.782104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.783100 : OnScreen Cursor Position (Px) = [ 993, 628 ] 12:11:58.783100 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.783100 : ClientWindow Style = FullScreen 12:11:58.783100 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.783100 : Game Position (Hex) = [ 03E1, 0274 ] 12:11:58.783100 : Game Position (Dec) = [ 993, 628 ] 12:11:58.783100 : - 12:11:58.784097 : Cannot read memory at address 0x0000030B 12:11:58.784097 : Cannot read memory at address 0x0000038B 12:11:58.786094 : Cannot read memory at address 0x0000030B 12:11:58.786094 : Cannot read memory at address 0x0000038B 12:11:58.788086 : Cannot read memory at address 0x0000030B 12:11:58.788086 : Cannot read memory at address 0x0000038B 12:11:58.788586 : RawData event for Player #1: 12:11:58.788586 : Device rawinput data (Hex) = [ 000084B8, 00009590 ] 12:11:58.788586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.788586 : OnScreen Cursor Position (Px) = [ 995, 630 ] 12:11:58.789088 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.789088 : ClientWindow Style = FullScreen 12:11:58.789088 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.789088 : Game Position (Hex) = [ 03E3, 0276 ] 12:11:58.789088 : Game Position (Dec) = [ 995, 630 ] 12:11:58.789088 : - 12:11:58.790091 : Cannot read memory at address 0x0000030B 12:11:58.790091 : Cannot read memory at address 0x0000038B 12:11:58.792084 : Cannot read memory at address 0x0000030B 12:11:58.792084 : Cannot read memory at address 0x0000038B 12:11:58.794076 : Cannot read memory at address 0x0000030B 12:11:58.794076 : Cannot read memory at address 0x0000038B 12:11:58.795071 : RawData event for Player #1: 12:11:58.795071 : Device rawinput data (Hex) = [ 000084DC, 00009590 ] 12:11:58.795071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.796067 : OnScreen Cursor Position (Px) = [ 996, 630 ] 12:11:58.796067 : Cannot read memory at address 0x0000030B 12:11:58.796067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.796067 : Cannot read memory at address 0x0000038B 12:11:58.796067 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.796067 : Game Position (Hex) = [ 03E4, 0276 ] 12:11:58.796067 : Game Position (Dec) = [ 996, 630 ] 12:11:58.796067 : - 12:11:58.797064 : RawData event for Player #1: 12:11:58.797064 : Device rawinput data (Hex) = [ 000084DC, 00009590 ] 12:11:58.797064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.797064 : OnScreen Cursor Position (Px) = [ 996, 630 ] 12:11:58.797064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.797064 : ClientWindow Style = FullScreen 12:11:58.797064 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.797064 : Game Position (Hex) = [ 03E4, 0276 ] 12:11:58.797064 : Game Position (Dec) = [ 996, 630 ] 12:11:58.797064 : Controller Buttons Events : OnScreenTriggerUp 12:11:58.797064 : - 12:11:58.798061 : Cannot read memory at address 0x0000030B 12:11:58.798061 : Cannot read memory at address 0x0000038B 12:11:58.799562 : Cannot read memory at address 0x0000030B 12:11:58.799562 : Cannot read memory at address 0x0000038B 12:11:58.801555 : Cannot read memory at address 0x0000030B 12:11:58.801555 : Cannot read memory at address 0x0000038B 12:11:58.802556 : RawData event for Player #1: 12:11:58.802556 : Device rawinput data (Hex) = [ 000084FC, 000095F4 ] 12:11:58.802556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.802556 : OnScreen Cursor Position (Px) = [ 997, 632 ] 12:11:58.802556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.802556 : ClientWindow Style = FullScreen 12:11:58.802556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.802556 : Game Position (Hex) = [ 03E5, 0278 ] 12:11:58.803549 : Game Position (Dec) = [ 997, 632 ] 12:11:58.803549 : Cannot read memory at address 0x0000030B 12:11:58.803549 : - 12:11:58.803549 : Cannot read memory at address 0x0000038B 12:11:58.805546 : Cannot read memory at address 0x0000030B 12:11:58.805546 : Cannot read memory at address 0x0000038B 12:11:58.807540 : Cannot read memory at address 0x0000030B 12:11:58.807540 : Cannot read memory at address 0x0000038B 12:11:58.809053 : Cannot read memory at address 0x0000030B 12:11:58.809053 : Cannot read memory at address 0x0000038B 12:11:58.809588 : RawData event for Player #1: 12:11:58.809588 : Device rawinput data (Hex) = [ 00008518, 00009634 ] 12:11:58.809588 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.809588 : OnScreen Cursor Position (Px) = [ 998, 633 ] 12:11:58.810090 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.810090 : ClientWindow Style = FullScreen 12:11:58.810090 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.810090 : Game Position (Hex) = [ 03E6, 0279 ] 12:11:58.810090 : Game Position (Dec) = [ 998, 633 ] 12:11:58.810090 : - 12:11:58.811089 : Cannot read memory at address 0x0000030B 12:11:58.811089 : Cannot read memory at address 0x0000038B 12:11:58.813082 : Cannot read memory at address 0x0000030B 12:11:58.813082 : Cannot read memory at address 0x0000038B 12:11:58.815075 : Cannot read memory at address 0x0000030B 12:11:58.815075 : Cannot read memory at address 0x0000038B 12:11:58.816072 : RawData event for Player #1: 12:11:58.816072 : Device rawinput data (Hex) = [ 00008558, 00009684 ] 12:11:58.816072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.816072 : OnScreen Cursor Position (Px) = [ 1000, 634 ] 12:11:58.817069 : Cannot read memory at address 0x0000030B 12:11:58.817069 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.817069 : Cannot read memory at address 0x0000038B 12:11:58.817069 : ClientWindow Style = FullScreen 12:11:58.817069 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.817069 : Game Position (Hex) = [ 03E8, 027A ] 12:11:58.817069 : Game Position (Dec) = [ 1000, 634 ] 12:11:58.817069 : - 12:11:58.818568 : Cannot read memory at address 0x0000030B 12:11:58.818568 : Cannot read memory at address 0x0000038B 12:11:58.820567 : Cannot read memory at address 0x0000030B 12:11:58.820567 : Cannot read memory at address 0x0000038B 12:11:58.822560 : Cannot read memory at address 0x0000030B 12:11:58.822560 : Cannot read memory at address 0x0000038B 12:11:58.823556 : RawData event for Player #1: 12:11:58.823556 : Device rawinput data (Hex) = [ 00008578, 000096BC ] 12:11:58.823556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.823556 : OnScreen Cursor Position (Px) = [ 1001, 635 ] 12:11:58.823556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.823556 : ClientWindow Style = FullScreen 12:11:58.823556 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.823556 : Game Position (Hex) = [ 03E9, 027B ] 12:11:58.824550 : Game Position (Dec) = [ 1001, 635 ] 12:11:58.824655 : - 12:11:58.824655 : Cannot read memory at address 0x0000038B 12:11:58.826025 : Cannot read memory at address 0x0000030B 12:11:58.826025 : Cannot read memory at address 0x0000038B 12:11:58.828072 : Cannot read memory at address 0x0000030B 12:11:58.828072 : Cannot read memory at address 0x0000038B 12:11:58.829574 : Cannot read memory at address 0x0000030B 12:11:58.829574 : Cannot read memory at address 0x0000038B 12:11:58.829574 : RawData event for Player #1: 12:11:58.829574 : Device rawinput data (Hex) = [ 000085C0, 000096DC ] 12:11:58.829574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.829574 : OnScreen Cursor Position (Px) = [ 1003, 636 ] 12:11:58.829574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.829574 : ClientWindow Style = FullScreen 12:11:58.829574 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.830571 : Game Position (Hex) = [ 03EB, 027C ] 12:11:58.830571 : Game Position (Dec) = [ 1003, 636 ] 12:11:58.830571 : - 12:11:58.831567 : Cannot read memory at address 0x0000030B 12:11:58.831567 : Cannot read memory at address 0x0000038B 12:11:58.833564 : Cannot read memory at address 0x0000030B 12:11:58.833564 : Cannot read memory at address 0x0000038B 12:11:58.835558 : Cannot read memory at address 0x0000030B 12:11:58.835558 : Cannot read memory at address 0x0000038B 12:11:58.836550 : RawData event for Player #1: 12:11:58.836550 : Device rawinput data (Hex) = [ 000085C4, 00009778 ] 12:11:58.836550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.836550 : OnScreen Cursor Position (Px) = [ 1003, 639 ] 12:11:58.836550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.836550 : ClientWindow Style = FullScreen 12:11:58.836550 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.836550 : Game Position (Hex) = [ 03EB, 027F ] 12:11:58.836550 : Game Position (Dec) = [ 1003, 639 ] 12:11:58.836550 : - 12:11:58.838058 : Cannot read memory at address 0x0000030B 12:11:58.838058 : Cannot read memory at address 0x0000038B 12:11:58.839671 : Cannot read memory at address 0x0000030B 12:11:58.839671 : Cannot read memory at address 0x0000038B 12:11:58.841672 : Cannot read memory at address 0x0000030B 12:11:58.841672 : Cannot read memory at address 0x0000038B 12:11:58.843666 : Cannot read memory at address 0x0000030B 12:11:58.843666 : RawData event for Player #1: 12:11:58.843666 : Cannot read memory at address 0x0000038B 12:11:58.843666 : Device rawinput data (Hex) = [ 000085C4, 00009778 ] 12:11:58.843666 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.843666 : OnScreen Cursor Position (Px) = [ 1003, 639 ] 12:11:58.843666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.843666 : ClientWindow Style = FullScreen 12:11:58.844658 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.844658 : Game Position (Hex) = [ 03EB, 027F ] 12:11:58.844658 : Game Position (Dec) = [ 1003, 639 ] 12:11:58.844658 : - 12:11:58.845655 : Cannot read memory at address 0x0000030B 12:11:58.845655 : Cannot read memory at address 0x0000038B 12:11:58.848155 : Cannot read memory at address 0x0000030B 12:11:58.848155 : Cannot read memory at address 0x0000038B 12:11:58.848155 : RawData event for Player #1: 12:11:58.848155 : Device rawinput data (Hex) = [ 000085C4, 000097E8 ] 12:11:58.848155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.848155 : OnScreen Cursor Position (Px) = [ 1003, 640 ] 12:11:58.848155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.849162 : ClientWindow Style = FullScreen 12:11:58.849162 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.849162 : Game Position (Hex) = [ 03EB, 0280 ] 12:11:58.849162 : Game Position (Dec) = [ 1003, 640 ] 12:11:58.849162 : - 12:11:58.850163 : Cannot read memory at address 0x0000030B 12:11:58.850163 : Cannot read memory at address 0x0000038B 12:11:58.852156 : Cannot read memory at address 0x0000030B 12:11:58.852156 : Cannot read memory at address 0x0000038B 12:11:58.854149 : Cannot read memory at address 0x0000030B 12:11:58.854149 : Cannot read memory at address 0x0000038B 12:11:58.855146 : RawData event for Player #1: 12:11:58.855146 : Device rawinput data (Hex) = [ 00008014, 000097DC ] 12:11:58.855146 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.855146 : OnScreen Cursor Position (Px) = [ 960, 640 ] 12:11:58.856139 : Cannot read memory at address 0x0000030B 12:11:58.856139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.856139 : Cannot read memory at address 0x0000038B 12:11:58.856139 : ClientWindow Style = FullScreen 12:11:58.856139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.856139 : Game Position (Hex) = [ 03C0, 0280 ] 12:11:58.856139 : Game Position (Dec) = [ 960, 640 ] 12:11:58.856139 : - 12:11:58.858132 : Cannot read memory at address 0x0000030B 12:11:58.858132 : Cannot read memory at address 0x0000038B 12:11:58.859361 : Cannot read memory at address 0x0000030B 12:11:58.859361 : Cannot read memory at address 0x0000038B 12:11:58.861356 : Cannot read memory at address 0x0000030B 12:11:58.861356 : Cannot read memory at address 0x0000038B 12:11:58.862353 : RawData event for Player #1: 12:11:58.862353 : Device rawinput data (Hex) = [ 000085E8, 0000984C ] 12:11:58.862353 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.862353 : OnScreen Cursor Position (Px) = [ 1004, 642 ] 12:11:58.863350 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.863350 : ClientWindow Style = FullScreen 12:11:58.863350 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.863350 : Cannot read memory at address 0x0000038B 12:11:58.863350 : Game Position (Dec) = [ 1004, 642 ] 12:11:58.863350 : - 12:11:58.865347 : Cannot read memory at address 0x0000030B 12:11:58.865347 : Cannot read memory at address 0x0000038B 12:11:58.867849 : Cannot read memory at address 0x0000030B 12:11:58.867849 : Cannot read memory at address 0x0000038B 12:11:58.868856 : RawData event for Player #1: 12:11:58.868856 : Device rawinput data (Hex) = [ 00008604, 00009884 ] 12:11:58.868856 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.868856 : OnScreen Cursor Position (Px) = [ 1005, 643 ] 12:11:58.868856 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.868856 : ClientWindow Style = FullScreen 12:11:58.868856 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.868856 : Game Position (Hex) = [ 03ED, 0283 ] 12:11:58.868856 : Game Position (Dec) = [ 1005, 643 ] 12:11:58.868856 : - 12:11:58.869852 : Cannot read memory at address 0x0000030B 12:11:58.869852 : Cannot read memory at address 0x0000038B 12:11:58.871845 : Cannot read memory at address 0x0000030B 12:11:58.871845 : Cannot read memory at address 0x0000038B 12:11:58.873843 : Cannot read memory at address 0x0000030B 12:11:58.873843 : Cannot read memory at address 0x0000038B 12:11:58.875832 : Cannot read memory at address 0x0000030B 12:11:58.875832 : RawData event for Player #1: 12:11:58.875832 : Cannot read memory at address 0x0000038B 12:11:58.875832 : Device rawinput data (Hex) = [ 0000862C, 000098C0 ] 12:11:58.875832 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.875832 : OnScreen Cursor Position (Px) = [ 1006, 644 ] 12:11:58.875832 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.875832 : ClientWindow Style = FullScreen 12:11:58.875832 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.875832 : Game Position (Hex) = [ 03EE, 0284 ] 12:11:58.876829 : Game Position (Dec) = [ 1006, 644 ] 12:11:58.876829 : - 12:11:58.878331 : Cannot read memory at address 0x0000030B 12:11:58.878331 : Cannot read memory at address 0x0000038B 12:11:58.880334 : Cannot read memory at address 0x0000030B 12:11:58.880334 : Cannot read memory at address 0x0000038B 12:11:58.882331 : Cannot read memory at address 0x0000030B 12:11:58.882331 : Cannot read memory at address 0x0000038B 12:11:58.882331 : RawData event for Player #1: 12:11:58.882331 : Device rawinput data (Hex) = [ 00008624, 000098EC ] 12:11:58.882331 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.882331 : OnScreen Cursor Position (Px) = [ 1006, 645 ] 12:11:58.882331 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.883324 : ClientWindow Style = FullScreen 12:11:58.883324 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.883324 : Game Position (Hex) = [ 03EE, 0285 ] 12:11:58.883324 : Game Position (Dec) = [ 1006, 645 ] 12:11:58.883324 : - 12:11:58.884325 : Cannot read memory at address 0x0000030B 12:11:58.884325 : Cannot read memory at address 0x0000038B 12:11:58.886318 : Cannot read memory at address 0x0000030B 12:11:58.886318 : Cannot read memory at address 0x0000038B 12:11:58.888307 : Cannot read memory at address 0x0000030B 12:11:58.888307 : Cannot read memory at address 0x0000038B 12:11:58.889584 : RawData event for Player #1: 12:11:58.889584 : Device rawinput data (Hex) = [ 00008624, 0000992C ] 12:11:58.889584 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.889584 : OnScreen Cursor Position (Px) = [ 1006, 646 ] 12:11:58.889584 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.889584 : ClientWindow Style = FullScreen 12:11:58.889584 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.890583 : Game Position (Hex) = [ 03EE, 0286 ] 12:11:58.890583 : Game Position (Dec) = [ 1006, 646 ] 12:11:58.890583 : Cannot read memory at address 0x0000030B 12:11:58.890583 : - 12:11:58.890583 : Cannot read memory at address 0x0000038B 12:11:58.892576 : Cannot read memory at address 0x0000030B 12:11:58.892576 : Cannot read memory at address 0x0000038B 12:11:58.894569 : Cannot read memory at address 0x0000030B 12:11:58.894569 : Cannot read memory at address 0x0000038B 12:11:58.896563 : Cannot read memory at address 0x0000030B 12:11:58.896563 : Cannot read memory at address 0x0000038B 12:11:58.896563 : RawData event for Player #1: 12:11:58.896563 : Device rawinput data (Hex) = [ 000085D8, 00009978 ] 12:11:58.896563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.896563 : OnScreen Cursor Position (Px) = [ 1003, 647 ] 12:11:58.896563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.896563 : ClientWindow Style = FullScreen 12:11:58.896563 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.896563 : Game Position (Hex) = [ 03EB, 0287 ] 12:11:58.896563 : Game Position (Dec) = [ 1003, 647 ] 12:11:58.896563 : - 12:11:58.898065 : Cannot read memory at address 0x0000030B 12:11:58.898065 : Cannot read memory at address 0x0000038B 12:11:58.900069 : Cannot read memory at address 0x0000030B 12:11:58.900069 : Cannot read memory at address 0x0000038B 12:11:58.902063 : Cannot read memory at address 0x0000030B 12:11:58.902063 : Cannot read memory at address 0x0000038B 12:11:58.903059 : RawData event for Player #1: 12:11:58.903059 : Device rawinput data (Hex) = [ 000085D8, 000099A8 ] 12:11:58.903059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.904056 : OnScreen Cursor Position (Px) = [ 1003, 648 ] 12:11:58.904056 : Cannot read memory at address 0x0000030B 12:11:58.904056 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.904056 : Cannot read memory at address 0x0000038B 12:11:58.904056 : ClientWindow Style = FullScreen 12:11:58.904056 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.904056 : Game Position (Hex) = [ 03EB, 0288 ] 12:11:58.905053 : Game Position (Dec) = [ 1003, 648 ] 12:11:58.905053 : - 12:11:58.906049 : Cannot read memory at address 0x0000030B 12:11:58.906049 : Cannot read memory at address 0x0000038B 12:11:58.907551 : Cannot read memory at address 0x0000030B 12:11:58.907551 : Cannot read memory at address 0x0000038B 12:11:58.909067 : Cannot read memory at address 0x0000030B 12:11:58.909067 : Cannot read memory at address 0x0000038B 12:11:58.909067 : RawData event for Player #1: 12:11:58.909067 : Device rawinput data (Hex) = [ 000085D8, 000099E8 ] 12:11:58.909067 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.909067 : OnScreen Cursor Position (Px) = [ 1003, 649 ] 12:11:58.910064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.910064 : ClientWindow Style = FullScreen 12:11:58.910064 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.910064 : Game Position (Hex) = [ 03EB, 0289 ] 12:11:58.910064 : Game Position (Dec) = [ 1003, 649 ] 12:11:58.910064 : - 12:11:58.911060 : Cannot read memory at address 0x0000030B 12:11:58.911060 : Cannot read memory at address 0x0000038B 12:11:58.913054 : Cannot read memory at address 0x0000030B 12:11:58.913054 : Cannot read memory at address 0x0000038B 12:11:58.915047 : Cannot read memory at address 0x0000030B 12:11:58.915047 : Cannot read memory at address 0x0000038B 12:11:58.916044 : RawData event for Player #1: 12:11:58.916044 : Device rawinput data (Hex) = [ 000085D8, 000099E8 ] 12:11:58.917040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.917040 : OnScreen Cursor Position (Px) = [ 1003, 649 ] 12:11:58.917040 : Cannot read memory at address 0x0000038B 12:11:58.917040 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.917040 : ClientWindow Style = FullScreen 12:11:58.917040 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.917040 : Game Position (Hex) = [ 03EB, 0289 ] 12:11:58.917040 : Game Position (Dec) = [ 1003, 649 ] 12:11:58.917040 : - 12:11:58.918540 : Cannot read memory at address 0x0000030B 12:11:58.918540 : Cannot read memory at address 0x0000038B 12:11:58.920535 : Cannot read memory at address 0x0000030B 12:11:58.920535 : Cannot read memory at address 0x0000038B 12:11:58.922528 : Cannot read memory at address 0x0000030B 12:11:58.922528 : Cannot read memory at address 0x0000038B 12:11:58.923525 : RawData event for Player #1: 12:11:58.923525 : Device rawinput data (Hex) = [ 000085D4, 00009A38 ] 12:11:58.923525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.923525 : OnScreen Cursor Position (Px) = [ 1003, 650 ] 12:11:58.923525 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.923525 : ClientWindow Style = FullScreen 12:11:58.923525 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.923525 : Game Position (Hex) = [ 03EB, 028A ] 12:11:58.923525 : Game Position (Dec) = [ 1003, 650 ] 12:11:58.923525 : - 12:11:58.924522 : Cannot read memory at address 0x0000030B 12:11:58.924522 : Cannot read memory at address 0x0000038B 12:11:58.926515 : Cannot read memory at address 0x0000030B 12:11:58.926515 : Cannot read memory at address 0x0000038B 12:11:58.928017 : Cannot read memory at address 0x0000030B 12:11:58.928017 : Cannot read memory at address 0x0000038B 12:11:58.930020 : Cannot read memory at address 0x0000030B 12:11:58.930020 : Cannot read memory at address 0x0000038B 12:11:58.930020 : RawData event for Player #1: 12:11:58.930020 : Device rawinput data (Hex) = [ 000085B0, 00009A38 ] 12:11:58.931017 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.931017 : OnScreen Cursor Position (Px) = [ 1002, 650 ] 12:11:58.931017 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.931017 : ClientWindow Style = FullScreen 12:11:58.931017 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.931017 : Game Position (Hex) = [ 03EA, 028A ] 12:11:58.931017 : Game Position (Dec) = [ 1002, 650 ] 12:11:58.931017 : - 12:11:58.932014 : Cannot read memory at address 0x0000030B 12:11:58.932014 : Cannot read memory at address 0x0000038B 12:11:58.934007 : Cannot read memory at address 0x0000030B 12:11:58.934007 : Cannot read memory at address 0x0000038B 12:11:58.936000 : Cannot read memory at address 0x0000030B 12:11:58.936000 : Cannot read memory at address 0x0000038B 12:11:58.936997 : RawData event for Player #1: 12:11:58.936997 : Device rawinput data (Hex) = [ 000085AC, 00009A50 ] 12:11:58.936997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.937993 : OnScreen Cursor Position (Px) = [ 1002, 651 ] 12:11:58.937993 : Cannot read memory at address 0x0000030B 12:11:58.937993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.937993 : Cannot read memory at address 0x0000038B 12:11:58.937993 : ClientWindow Style = FullScreen 12:11:58.937993 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.937993 : Game Position (Hex) = [ 03EA, 028B ] 12:11:58.938496 : Game Position (Dec) = [ 1002, 651 ] 12:11:58.938496 : - 12:11:58.939495 : Cannot read memory at address 0x0000030B 12:11:58.939495 : Cannot read memory at address 0x0000038B 12:11:58.941488 : Cannot read memory at address 0x0000030B 12:11:58.941488 : Cannot read memory at address 0x0000038B 12:11:58.943481 : Cannot read memory at address 0x0000030B 12:11:58.943481 : Cannot read memory at address 0x0000038B 12:11:58.944478 : RawData event for Player #1: 12:11:58.944478 : Device rawinput data (Hex) = [ 000085AC, 00009A50 ] 12:11:58.944478 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.944478 : OnScreen Cursor Position (Px) = [ 1002, 651 ] 12:11:58.944478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.944478 : ClientWindow Style = FullScreen 12:11:58.944478 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.944478 : Game Position (Hex) = [ 03EA, 028B ] 12:11:58.945475 : Game Position (Dec) = [ 1002, 651 ] 12:11:58.945475 : - 12:11:58.945475 : Cannot read memory at address 0x0000030B 12:11:58.945475 : Cannot read memory at address 0x0000038B 12:11:58.947974 : Cannot read memory at address 0x0000030B 12:11:58.947974 : Cannot read memory at address 0x0000038B 12:11:58.949976 : Cannot read memory at address 0x0000030B 12:11:58.949976 : Cannot read memory at address 0x0000038B 12:11:58.949976 : RawData event for Player #1: 12:11:58.950973 : Device rawinput data (Hex) = [ 0000858C, 00009A50 ] 12:11:58.950973 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.950973 : OnScreen Cursor Position (Px) = [ 1001, 651 ] 12:11:58.950973 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.950973 : ClientWindow Style = FullScreen 12:11:58.950973 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.950973 : Game Position (Hex) = [ 03E9, 028B ] 12:11:58.950973 : Game Position (Dec) = [ 1001, 651 ] 12:11:58.950973 : - 12:11:58.951970 : Cannot read memory at address 0x0000030B 12:11:58.951970 : Cannot read memory at address 0x0000038B 12:11:58.953963 : Cannot read memory at address 0x0000030B 12:11:58.953963 : Cannot read memory at address 0x0000038B 12:11:58.955956 : Cannot read memory at address 0x0000030B 12:11:58.955956 : Cannot read memory at address 0x0000038B 12:11:58.956953 : RawData event for Player #1: 12:11:58.957950 : Device rawinput data (Hex) = [ 000085B0, 00009A74 ] 12:11:58.957950 : Cannot read memory at address 0x0000030B 12:11:58.957950 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.957950 : Cannot read memory at address 0x0000038B 12:11:58.957950 : OnScreen Cursor Position (Px) = [ 1002, 651 ] 12:11:58.957950 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.957950 : ClientWindow Style = FullScreen 12:11:58.958452 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.958452 : Game Position (Hex) = [ 03EA, 028B ] 12:11:58.958452 : Game Position (Dec) = [ 1002, 651 ] 12:11:58.958452 : - 12:11:58.959451 : Cannot read memory at address 0x0000030B 12:11:58.959451 : Cannot read memory at address 0x0000038B 12:11:58.961444 : Cannot read memory at address 0x0000030B 12:11:58.961444 : Cannot read memory at address 0x0000038B 12:11:58.963438 : Cannot read memory at address 0x0000030B 12:11:58.963438 : Cannot read memory at address 0x0000038B 12:11:58.964434 : RawData event for Player #1: 12:11:58.964434 : Device rawinput data (Hex) = [ 000085AC, 00009A04 ] 12:11:58.964434 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.964434 : OnScreen Cursor Position (Px) = [ 1002, 649 ] 12:11:58.964434 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.964434 : ClientWindow Style = FullScreen 12:11:58.964434 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.965431 : Game Position (Hex) = [ 03EA, 0289 ] 12:11:58.965431 : Cannot read memory at address 0x0000030B 12:11:58.965431 : Game Position (Dec) = [ 1002, 649 ] 12:11:58.965431 : Cannot read memory at address 0x0000038B 12:11:58.965431 : - 12:11:58.967930 : Cannot read memory at address 0x0000030B 12:11:58.967930 : Cannot read memory at address 0x0000038B 12:11:58.969933 : Cannot read memory at address 0x0000030B 12:11:58.969933 : Cannot read memory at address 0x0000038B 12:11:58.971926 : RawData event for Player #1: 12:11:58.971926 : Cannot read memory at address 0x0000030B 12:11:58.971926 : Device rawinput data (Hex) = [ 000085B0, 000099D4 ] 12:11:58.971926 : Cannot read memory at address 0x0000038B 12:11:58.971926 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.971926 : OnScreen Cursor Position (Px) = [ 1002, 648 ] 12:11:58.971926 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.971926 : ClientWindow Style = FullScreen 12:11:58.971926 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.971926 : Game Position (Hex) = [ 03EA, 0288 ] 12:11:58.971926 : Game Position (Dec) = [ 1002, 648 ] 12:11:58.971926 : - 12:11:58.973919 : Cannot read memory at address 0x0000030B 12:11:58.973919 : Cannot read memory at address 0x0000038B 12:11:58.975916 : Cannot read memory at address 0x0000030B 12:11:58.975916 : Cannot read memory at address 0x0000038B 12:11:58.977906 : Cannot read memory at address 0x0000030B 12:11:58.977906 : Cannot read memory at address 0x0000038B 12:11:58.978408 : RawData event for Player #1: 12:11:58.978408 : Device rawinput data (Hex) = [ 000085B8, 000099A8 ] 12:11:58.978408 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.978408 : OnScreen Cursor Position (Px) = [ 1002, 648 ] 12:11:58.978408 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.979408 : ClientWindow Style = FullScreen 12:11:58.979408 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.979408 : Game Position (Hex) = [ 03EA, 0288 ] 12:11:58.979408 : Cannot read memory at address 0x0000030B 12:11:58.979408 : Game Position (Dec) = [ 1002, 648 ] 12:11:58.979408 : Cannot read memory at address 0x0000038B 12:11:58.979408 : - 12:11:58.979408 : RawData event for Player #1: 12:11:58.979408 : Device rawinput data (Hex) = [ 000085B8, 000099A8 ] 12:11:58.979408 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.979408 : OnScreen Cursor Position (Px) = [ 1002, 648 ] 12:11:58.979408 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.980404 : ClientWindow Style = FullScreen 12:11:58.980404 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.980404 : Game Position (Hex) = [ 03EA, 0288 ] 12:11:58.980404 : Game Position (Dec) = [ 1002, 648 ] 12:11:58.980404 : Controller Buttons Events : OnScreenTriggerDown 12:11:58.980404 : - 12:11:58.981401 : Cannot read memory at address 0x0000030B 12:11:58.981401 : Cannot read memory at address 0x0000038B 12:11:58.983394 : Cannot read memory at address 0x0000030B 12:11:58.983394 : Cannot read memory at address 0x0000038B 12:11:58.985387 : Cannot read memory at address 0x0000030B 12:11:58.985387 : Cannot read memory at address 0x0000038B 12:11:58.986384 : RawData event for Player #1: 12:11:58.986384 : Device rawinput data (Hex) = [ 000085C0, 00009964 ] 12:11:58.986384 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.986384 : OnScreen Cursor Position (Px) = [ 1003, 647 ] 12:11:58.986384 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.986384 : ClientWindow Style = FullScreen 12:11:58.986384 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.986384 : Game Position (Hex) = [ 03EB, 0287 ] 12:11:58.986384 : Game Position (Dec) = [ 1003, 647 ] 12:11:58.986384 : - 12:11:58.987886 : Cannot read memory at address 0x0000030B 12:11:58.987886 : Cannot read memory at address 0x0000038B 12:11:58.989890 : Cannot read memory at address 0x0000030B 12:11:58.989890 : Cannot read memory at address 0x0000038B 12:11:58.991883 : Cannot read memory at address 0x0000030B 12:11:58.991883 : Cannot read memory at address 0x0000038B 12:11:58.993876 : Cannot read memory at address 0x0000030B 12:11:58.993876 : RawData event for Player #1: 12:11:58.993876 : Cannot read memory at address 0x0000038B 12:11:58.993876 : Device rawinput data (Hex) = [ 000085A4, 00009930 ] 12:11:58.993876 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.993876 : OnScreen Cursor Position (Px) = [ 1002, 646 ] 12:11:58.993876 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.993876 : ClientWindow Style = FullScreen 12:11:58.993876 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:58.994873 : Game Position (Hex) = [ 03EA, 0286 ] 12:11:58.994873 : Game Position (Dec) = [ 1002, 646 ] 12:11:58.994873 : - 12:11:58.995869 : Cannot read memory at address 0x0000030B 12:11:58.995869 : Cannot read memory at address 0x0000038B 12:11:58.997862 : Cannot read memory at address 0x0000030B 12:11:58.997862 : Cannot read memory at address 0x0000038B 12:11:58.999364 : Cannot read memory at address 0x0000030B 12:11:58.999364 : Cannot read memory at address 0x0000038B 12:11:58.999364 : RawData event for Player #1: 12:11:58.999364 : Device rawinput data (Hex) = [ 00008584, 000098EC ] 12:11:58.999364 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:58.999364 : OnScreen Cursor Position (Px) = [ 1001, 645 ] 12:11:58.999364 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:58.999364 : ClientWindow Style = FullScreen 12:11:59.000360 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.000360 : Game Position (Hex) = [ 03E9, 0285 ] 12:11:59.000360 : Game Position (Dec) = [ 1001, 645 ] 12:11:59.000360 : - 12:11:59.001357 : Cannot read memory at address 0x0000030B 12:11:59.001357 : Cannot read memory at address 0x0000038B 12:11:59.003350 : Cannot read memory at address 0x0000030B 12:11:59.003350 : Cannot read memory at address 0x0000038B 12:11:59.005343 : Cannot read memory at address 0x0000030B 12:11:59.005343 : Cannot read memory at address 0x0000038B 12:11:59.006340 : RawData event for Player #1: 12:11:59.006340 : Device rawinput data (Hex) = [ 00008584, 00009904 ] 12:11:59.006340 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.006340 : OnScreen Cursor Position (Px) = [ 1001, 645 ] 12:11:59.006340 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.006340 : ClientWindow Style = FullScreen 12:11:59.006340 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.006340 : Game Position (Hex) = [ 03E9, 0285 ] 12:11:59.006340 : Game Position (Dec) = [ 1001, 645 ] 12:11:59.006340 : - 12:11:59.007842 : Cannot read memory at address 0x0000030B 12:11:59.007842 : Cannot read memory at address 0x0000038B 12:11:59.009603 : Cannot read memory at address 0x0000030B 12:11:59.009603 : Cannot read memory at address 0x0000038B 12:11:59.011600 : Cannot read memory at address 0x0000030B 12:11:59.011600 : Cannot read memory at address 0x0000038B 12:11:59.013594 : Cannot read memory at address 0x0000030B 12:11:59.013594 : Cannot read memory at address 0x0000038B 12:11:59.013594 : RawData event for Player #1: 12:11:59.013594 : Device rawinput data (Hex) = [ 00008544, 000098AC ] 12:11:59.013594 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.013594 : OnScreen Cursor Position (Px) = [ 999, 644 ] 12:11:59.013594 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.013594 : ClientWindow Style = FullScreen 12:11:59.013594 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.013594 : Game Position (Hex) = [ 03E7, 0284 ] 12:11:59.014591 : Game Position (Dec) = [ 999, 644 ] 12:11:59.014591 : - 12:11:59.015587 : Cannot read memory at address 0x0000030B 12:11:59.015587 : Cannot read memory at address 0x0000038B 12:11:59.018086 : Cannot read memory at address 0x0000030B 12:11:59.018086 : Cannot read memory at address 0x0000038B 12:11:59.020089 : Cannot read memory at address 0x0000030B 12:11:59.020089 : Cannot read memory at address 0x0000038B 12:11:59.020089 : RawData event for Player #1: 12:11:59.020089 : Device rawinput data (Hex) = [ 00008520, 000097B8 ] 12:11:59.020089 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.020089 : OnScreen Cursor Position (Px) = [ 998, 640 ] 12:11:59.021086 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.021086 : ClientWindow Style = FullScreen 12:11:59.021086 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.021086 : Game Position (Hex) = [ 03E6, 0280 ] 12:11:59.021086 : Game Position (Dec) = [ 998, 640 ] 12:11:59.021086 : - 12:11:59.022082 : Cannot read memory at address 0x0000030B 12:11:59.022082 : Cannot read memory at address 0x0000038B 12:11:59.024079 : Cannot read memory at address 0x0000030B 12:11:59.024079 : Cannot read memory at address 0x0000038B 12:11:59.026073 : Cannot read memory at address 0x0000030B 12:11:59.026073 : Cannot read memory at address 0x0000038B 12:11:59.027069 : RawData event for Player #1: 12:11:59.028062 : Device rawinput data (Hex) = [ 0000850C, 00009718 ] 12:11:59.028062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.028062 : OnScreen Cursor Position (Px) = [ 997, 637 ] 12:11:59.028062 : Cannot read memory at address 0x0000038B 12:11:59.028062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.028062 : ClientWindow Style = FullScreen 12:11:59.028565 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.028565 : Game Position (Hex) = [ 03E5, 027D ] 12:11:59.028565 : Game Position (Dec) = [ 997, 637 ] 12:11:59.028565 : - 12:11:59.029564 : Cannot read memory at address 0x0000030B 12:11:59.029564 : Cannot read memory at address 0x0000038B 12:11:59.031557 : Cannot read memory at address 0x0000030B 12:11:59.031557 : Cannot read memory at address 0x0000038B 12:11:59.033550 : Cannot read memory at address 0x0000030B 12:11:59.033550 : Cannot read memory at address 0x0000038B 12:11:59.033550 : RawData event for Player #1: 12:11:59.033550 : Device rawinput data (Hex) = [ 000084D0, 0000965C ] 12:11:59.033550 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.033550 : OnScreen Cursor Position (Px) = [ 996, 634 ] 12:11:59.033550 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.033550 : ClientWindow Style = FullScreen 12:11:59.033550 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.034547 : Game Position (Hex) = [ 03E4, 027A ] 12:11:59.034547 : Game Position (Dec) = [ 996, 634 ] 12:11:59.034547 : - 12:11:59.035544 : Cannot read memory at address 0x0000030B 12:11:59.035544 : Cannot read memory at address 0x0000038B 12:11:59.038043 : Cannot read memory at address 0x0000030B 12:11:59.038043 : Cannot read memory at address 0x0000038B 12:11:59.039586 : Cannot read memory at address 0x0000030B 12:11:59.039586 : Cannot read memory at address 0x0000038B 12:11:59.040591 : RawData event for Player #1: 12:11:59.040591 : Device rawinput data (Hex) = [ 000084D4, 000095B4 ] 12:11:59.040591 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.040591 : OnScreen Cursor Position (Px) = [ 996, 631 ] 12:11:59.040591 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.040591 : ClientWindow Style = FullScreen 12:11:59.040591 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.040591 : Game Position (Hex) = [ 03E4, 0277 ] 12:11:59.040591 : Game Position (Dec) = [ 996, 631 ] 12:11:59.040591 : - 12:11:59.041584 : Cannot read memory at address 0x0000030B 12:11:59.041584 : Cannot read memory at address 0x0000038B 12:11:59.043581 : Cannot read memory at address 0x0000030B 12:11:59.043581 : Cannot read memory at address 0x0000038B 12:11:59.045571 : Cannot read memory at address 0x0000030B 12:11:59.045571 : Cannot read memory at address 0x0000038B 12:11:59.046567 : RawData event for Player #1: 12:11:59.048070 : Device rawinput data (Hex) = [ 000084A4, 000094AC ] 12:11:59.048070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.048070 : Cannot read memory at address 0x0000038B 12:11:59.048070 : OnScreen Cursor Position (Px) = [ 994, 627 ] 12:11:59.048070 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.048070 : ClientWindow Style = FullScreen 12:11:59.048070 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.048070 : Game Position (Hex) = [ 03E2, 0273 ] 12:11:59.048070 : Game Position (Dec) = [ 994, 627 ] 12:11:59.048070 : - 12:11:59.050078 : Cannot read memory at address 0x0000030B 12:11:59.050078 : Cannot read memory at address 0x0000038B 12:11:59.052071 : Cannot read memory at address 0x0000030B 12:11:59.052071 : Cannot read memory at address 0x0000038B 12:11:59.054068 : Cannot read memory at address 0x0000030B 12:11:59.054068 : Cannot read memory at address 0x0000038B 12:11:59.054068 : RawData event for Player #1: 12:11:59.054068 : Device rawinput data (Hex) = [ 00008460, 000094AC ] 12:11:59.054068 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.054068 : OnScreen Cursor Position (Px) = [ 992, 627 ] 12:11:59.055061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.055061 : ClientWindow Style = FullScreen 12:11:59.055061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.055061 : Game Position (Hex) = [ 03E0, 0273 ] 12:11:59.055061 : Game Position (Dec) = [ 992, 627 ] 12:11:59.055061 : - 12:11:59.056061 : Cannot read memory at address 0x0000030B 12:11:59.056061 : Cannot read memory at address 0x0000038B 12:11:59.058054 : Cannot read memory at address 0x0000030B 12:11:59.058054 : Cannot read memory at address 0x0000038B 12:11:59.059384 : Cannot read memory at address 0x0000030B 12:11:59.059384 : Cannot read memory at address 0x0000038B 12:11:59.061422 : Cannot read memory at address 0x0000030B 12:11:59.061422 : Cannot read memory at address 0x0000038B 12:11:59.061422 : RawData event for Player #1: 12:11:59.061422 : Device rawinput data (Hex) = [ 000083F0, 00009434 ] 12:11:59.061422 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.061422 : OnScreen Cursor Position (Px) = [ 989, 625 ] 12:11:59.061422 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.061422 : ClientWindow Style = FullScreen 12:11:59.061422 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.062415 : Game Position (Hex) = [ 03DD, 0271 ] 12:11:59.062415 : Game Position (Dec) = [ 989, 625 ] 12:11:59.062415 : - 12:11:59.063412 : Cannot read memory at address 0x0000030B 12:11:59.063412 : Cannot read memory at address 0x0000038B 12:11:59.065403 : Cannot read memory at address 0x0000030B 12:11:59.065403 : Cannot read memory at address 0x0000038B 12:11:59.067900 : Cannot read memory at address 0x0000030B 12:11:59.067900 : Cannot read memory at address 0x0000038B 12:11:59.067900 : RawData event for Player #1: 12:11:59.068911 : Device rawinput data (Hex) = [ 000083A8, 00009404 ] 12:11:59.068911 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.068911 : OnScreen Cursor Position (Px) = [ 987, 624 ] 12:11:59.068911 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.068911 : ClientWindow Style = FullScreen 12:11:59.068911 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.068911 : Game Position (Hex) = [ 03DB, 0270 ] 12:11:59.068911 : Game Position (Dec) = [ 987, 624 ] 12:11:59.068911 : - 12:11:59.069907 : Cannot read memory at address 0x0000030B 12:11:59.069907 : Cannot read memory at address 0x0000038B 12:11:59.071900 : Cannot read memory at address 0x0000030B 12:11:59.071900 : Cannot read memory at address 0x0000038B 12:11:59.073897 : Cannot read memory at address 0x0000030B 12:11:59.073897 : Cannot read memory at address 0x0000038B 12:11:59.074890 : RawData event for Player #1: 12:11:59.074890 : Device rawinput data (Hex) = [ 00008368, 000093C4 ] 12:11:59.074890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.074890 : OnScreen Cursor Position (Px) = [ 985, 623 ] 12:11:59.074890 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.074890 : ClientWindow Style = FullScreen 12:11:59.074890 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.074890 : Game Position (Hex) = [ 03D9, 026F ] 12:11:59.074890 : Game Position (Dec) = [ 985, 623 ] 12:11:59.074890 : - 12:11:59.075887 : Cannot read memory at address 0x0000030B 12:11:59.075887 : Cannot read memory at address 0x0000038B 12:11:59.077880 : Cannot read memory at address 0x0000030B 12:11:59.077880 : Cannot read memory at address 0x0000038B 12:11:59.079382 : Cannot read memory at address 0x0000030B 12:11:59.079382 : Cannot read memory at address 0x0000038B 12:11:59.081375 : Cannot read memory at address 0x0000030B 12:11:59.081375 : Cannot read memory at address 0x0000038B 12:11:59.081375 : RawData event for Player #1: 12:11:59.081375 : Device rawinput data (Hex) = [ 0000831C, 00009378 ] 12:11:59.081375 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.081375 : OnScreen Cursor Position (Px) = [ 983, 622 ] 12:11:59.081375 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.081375 : ClientWindow Style = FullScreen 12:11:59.081375 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.081375 : Game Position (Hex) = [ 03D7, 026E ] 12:11:59.082371 : Game Position (Dec) = [ 983, 622 ] 12:11:59.082371 : - 12:11:59.083368 : Cannot read memory at address 0x0000030B 12:11:59.083368 : Cannot read memory at address 0x0000038B 12:11:59.085365 : Cannot read memory at address 0x0000030B 12:11:59.085365 : Cannot read memory at address 0x0000038B 12:11:59.087870 : Cannot read memory at address 0x0000030B 12:11:59.087870 : Cannot read memory at address 0x0000038B 12:11:59.088905 : RawData event for Player #1: 12:11:59.088905 : Device rawinput data (Hex) = [ 000082E8, 00009348 ] 12:11:59.088905 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.088905 : OnScreen Cursor Position (Px) = [ 981, 621 ] 12:11:59.088905 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.088905 : ClientWindow Style = FullScreen 12:11:59.088905 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.088905 : Game Position (Hex) = [ 03D5, 026D ] 12:11:59.088905 : Game Position (Dec) = [ 981, 621 ] 12:11:59.088905 : - 12:11:59.089906 : Cannot read memory at address 0x0000030B 12:11:59.089906 : Cannot read memory at address 0x0000038B 12:11:59.091895 : Cannot read memory at address 0x0000030B 12:11:59.091895 : Cannot read memory at address 0x0000038B 12:11:59.093893 : Cannot read memory at address 0x0000030B 12:11:59.093893 : Cannot read memory at address 0x0000038B 12:11:59.095882 : RawData event for Player #1: 12:11:59.095882 : Cannot read memory at address 0x0000030B 12:11:59.095882 : Device rawinput data (Hex) = [ 000082A4, 00009348 ] 12:11:59.095882 : Cannot read memory at address 0x0000038B 12:11:59.095882 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.095882 : OnScreen Cursor Position (Px) = [ 979, 621 ] 12:11:59.095882 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.095882 : ClientWindow Style = FullScreen 12:11:59.095882 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.095882 : Game Position (Hex) = [ 03D3, 026D ] 12:11:59.096879 : Game Position (Dec) = [ 979, 621 ] 12:11:59.096879 : - 12:11:59.097875 : Cannot read memory at address 0x0000030B 12:11:59.097875 : Cannot read memory at address 0x0000038B 12:11:59.099377 : Cannot read memory at address 0x0000030B 12:11:59.099377 : Cannot read memory at address 0x0000038B 12:11:59.101374 : Cannot read memory at address 0x0000030B 12:11:59.101374 : Cannot read memory at address 0x0000038B 12:11:59.102370 : RawData event for Player #1: 12:11:59.102370 : Device rawinput data (Hex) = [ 000082A4, 00009378 ] 12:11:59.102370 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.102370 : OnScreen Cursor Position (Px) = [ 979, 622 ] 12:11:59.102370 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.102370 : ClientWindow Style = FullScreen 12:11:59.102370 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.102370 : Game Position (Hex) = [ 03D3, 026E ] 12:11:59.103363 : Game Position (Dec) = [ 979, 622 ] 12:11:59.103363 : Cannot read memory at address 0x0000030B 12:11:59.103363 : - 12:11:59.103363 : Cannot read memory at address 0x0000038B 12:11:59.105360 : Cannot read memory at address 0x0000030B 12:11:59.105360 : Cannot read memory at address 0x0000038B 12:11:59.107935 : Cannot read memory at address 0x0000030B 12:11:59.107935 : Cannot read memory at address 0x0000038B 12:11:59.108935 : RawData event for Player #1: 12:11:59.108935 : Device rawinput data (Hex) = [ 00008278, 00009378 ] 12:11:59.109932 : Cannot read memory at address 0x0000030B 12:11:59.109932 : Cannot read memory at address 0x0000038B 12:11:59.109932 : OnScreen Cursor Position (Px) = [ 978, 622 ] 12:11:59.109932 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.109932 : ClientWindow Style = FullScreen 12:11:59.109932 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.109932 : Game Position (Hex) = [ 03D2, 026E ] 12:11:59.109932 : Game Position (Dec) = [ 978, 622 ] 12:11:59.109932 : - 12:11:59.111925 : Cannot read memory at address 0x0000030B 12:11:59.111925 : Cannot read memory at address 0x0000038B 12:11:59.113919 : Cannot read memory at address 0x0000030B 12:11:59.113919 : Cannot read memory at address 0x0000038B 12:11:59.114915 : RawData event for Player #1: 12:11:59.115912 : Device rawinput data (Hex) = [ 00008270, 000093B8 ] 12:11:59.115912 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.115912 : Cannot read memory at address 0x0000030B 12:11:59.115912 : OnScreen Cursor Position (Px) = [ 978, 623 ] 12:11:59.115912 : Cannot read memory at address 0x0000038B 12:11:59.115912 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.115912 : ClientWindow Style = FullScreen 12:11:59.115912 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.115912 : Game Position (Hex) = [ 03D2, 026F ] 12:11:59.115912 : Game Position (Dec) = [ 978, 623 ] 12:11:59.115912 : - 12:11:59.117909 : Cannot read memory at address 0x0000030B 12:11:59.117909 : Cannot read memory at address 0x0000038B 12:11:59.119248 : Cannot read memory at address 0x0000030B 12:11:59.119248 : Cannot read memory at address 0x0000038B 12:11:59.121248 : Cannot read memory at address 0x0000030B 12:11:59.121248 : Cannot read memory at address 0x0000038B 12:11:59.122245 : RawData event for Player #1: 12:11:59.122245 : Device rawinput data (Hex) = [ 00008270, 0000940C ] 12:11:59.122245 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.122245 : OnScreen Cursor Position (Px) = [ 978, 624 ] 12:11:59.123237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.123237 : Cannot read memory at address 0x0000030B 12:11:59.123237 : ClientWindow Style = FullScreen 12:11:59.123237 : Cannot read memory at address 0x0000038B 12:11:59.123237 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.123237 : Game Position (Hex) = [ 03D2, 0270 ] 12:11:59.123237 : Game Position (Dec) = [ 978, 624 ] 12:11:59.123237 : - 12:11:59.125235 : Cannot read memory at address 0x0000030B 12:11:59.125235 : Cannot read memory at address 0x0000038B 12:11:59.127228 : Cannot read memory at address 0x0000030B 12:11:59.127228 : Cannot read memory at address 0x0000038B 12:11:59.128723 : Cannot read memory at address 0x0000030B 12:11:59.128723 : Cannot read memory at address 0x0000038B 12:11:59.129723 : RawData event for Player #1: 12:11:59.129723 : Device rawinput data (Hex) = [ 00008290, 0000943C ] 12:11:59.129723 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.129723 : OnScreen Cursor Position (Px) = [ 979, 625 ] 12:11:59.129723 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.129723 : ClientWindow Style = FullScreen 12:11:59.129723 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.129723 : Game Position (Hex) = [ 03D3, 0271 ] 12:11:59.129723 : Game Position (Dec) = [ 979, 625 ] 12:11:59.129723 : - 12:11:59.130719 : RawData event for Player #1: 12:11:59.130719 : Cannot read memory at address 0x0000030B 12:11:59.130719 : Device rawinput data (Hex) = [ 00008290, 0000943C ] 12:11:59.130719 : Cannot read memory at address 0x0000038B 12:11:59.130719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.130719 : OnScreen Cursor Position (Px) = [ 979, 625 ] 12:11:59.130719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.130719 : ClientWindow Style = FullScreen 12:11:59.130719 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.131716 : Game Position (Hex) = [ 03D3, 0271 ] 12:11:59.131716 : Game Position (Dec) = [ 979, 625 ] 12:11:59.131716 : Controller Buttons Events : OnScreenTriggerUp 12:11:59.131716 : - 12:11:59.132716 : Cannot read memory at address 0x0000030B 12:11:59.132716 : Cannot read memory at address 0x0000038B 12:11:59.134710 : Cannot read memory at address 0x0000030B 12:11:59.134710 : Cannot read memory at address 0x0000038B 12:11:59.136699 : Cannot read memory at address 0x0000030B 12:11:59.136699 : Cannot read memory at address 0x0000038B 12:11:59.136699 : RawData event for Player #1: 12:11:59.136699 : Device rawinput data (Hex) = [ 00008288, 0000946C ] 12:11:59.136699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.138201 : OnScreen Cursor Position (Px) = [ 978, 626 ] 12:11:59.138201 : Cannot read memory at address 0x0000030B 12:11:59.138201 : ClientWindow Style = FullScreen 12:11:59.138201 : Cannot read memory at address 0x0000038B 12:11:59.138201 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.138201 : Game Position (Hex) = [ 03D2, 0272 ] 12:11:59.138201 : Game Position (Dec) = [ 978, 626 ] 12:11:59.138201 : - 12:11:59.140209 : Cannot read memory at address 0x0000030B 12:11:59.140209 : Cannot read memory at address 0x0000038B 12:11:59.142203 : Cannot read memory at address 0x0000030B 12:11:59.142203 : Cannot read memory at address 0x0000038B 12:11:59.144192 : Cannot read memory at address 0x0000030B 12:11:59.144192 : Cannot read memory at address 0x0000038B 12:11:59.144192 : RawData event for Player #1: 12:11:59.144192 : Device rawinput data (Hex) = [ 00008338, 00009484 ] 12:11:59.144192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.145189 : OnScreen Cursor Position (Px) = [ 984, 626 ] 12:11:59.145189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.145189 : ClientWindow Style = FullScreen 12:11:59.145189 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.145189 : Game Position (Hex) = [ 03D8, 0272 ] 12:11:59.145189 : Game Position (Dec) = [ 984, 626 ] 12:11:59.145189 : - 12:11:59.146186 : Cannot read memory at address 0x0000030B 12:11:59.146186 : Cannot read memory at address 0x0000038B 12:11:59.148183 : Cannot read memory at address 0x0000030B 12:11:59.148183 : Cannot read memory at address 0x0000038B 12:11:59.149456 : Cannot read memory at address 0x0000030B 12:11:59.149456 : Cannot read memory at address 0x0000038B 12:11:59.151455 : Cannot read memory at address 0x0000030B 12:11:59.151455 : Cannot read memory at address 0x0000038B 12:11:59.151455 : RawData event for Player #1: 12:11:59.151455 : Device rawinput data (Hex) = [ 00008364, 000094E4 ] 12:11:59.151455 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.151455 : OnScreen Cursor Position (Px) = [ 985, 628 ] 12:11:59.151455 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.152448 : ClientWindow Style = FullScreen 12:11:59.152448 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.152448 : Game Position (Hex) = [ 03D9, 0274 ] 12:11:59.152448 : Game Position (Dec) = [ 985, 628 ] 12:11:59.152448 : - 12:11:59.153449 : Cannot read memory at address 0x0000030B 12:11:59.153449 : Cannot read memory at address 0x0000038B 12:11:59.155442 : Cannot read memory at address 0x0000030B 12:11:59.155442 : Cannot read memory at address 0x0000038B 12:11:59.157942 : RawData event for Player #1: 12:11:59.157942 : Cannot read memory at address 0x0000030B 12:11:59.157942 : Device rawinput data (Hex) = [ 000083C8, 00009538 ] 12:11:59.157942 : Cannot read memory at address 0x0000038B 12:11:59.157942 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.157942 : OnScreen Cursor Position (Px) = [ 988, 629 ] 12:11:59.157942 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.157942 : ClientWindow Style = FullScreen 12:11:59.158951 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.158951 : Game Position (Hex) = [ 03DC, 0275 ] 12:11:59.158951 : Game Position (Dec) = [ 988, 629 ] 12:11:59.158951 : - 12:11:59.159943 : Cannot read memory at address 0x0000030B 12:11:59.159943 : Cannot read memory at address 0x0000038B 12:11:59.161941 : Cannot read memory at address 0x0000030B 12:11:59.161941 : Cannot read memory at address 0x0000038B 12:11:59.163934 : Cannot read memory at address 0x0000030B 12:11:59.163934 : Cannot read memory at address 0x0000038B 12:11:59.163934 : RawData event for Player #1: 12:11:59.164931 : Device rawinput data (Hex) = [ 000083EC, 00009570 ] 12:11:59.164931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.164931 : OnScreen Cursor Position (Px) = [ 989, 630 ] 12:11:59.164931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.164931 : ClientWindow Style = FullScreen 12:11:59.164931 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.164931 : Game Position (Hex) = [ 03DD, 0276 ] 12:11:59.165928 : Game Position (Dec) = [ 989, 630 ] 12:11:59.165928 : - 12:11:59.165928 : Cannot read memory at address 0x0000030B 12:11:59.165928 : Cannot read memory at address 0x0000038B 12:11:59.167924 : Cannot read memory at address 0x0000030B 12:11:59.167924 : Cannot read memory at address 0x0000038B 12:11:59.169229 : Cannot read memory at address 0x0000030B 12:11:59.169229 : Cannot read memory at address 0x0000038B 12:11:59.171226 : Cannot read memory at address 0x0000030B 12:11:59.171226 : Cannot read memory at address 0x0000038B 12:11:59.171226 : RawData event for Player #1: 12:11:59.171226 : Device rawinput data (Hex) = [ 00008418, 000095FC ] 12:11:59.172223 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.172223 : OnScreen Cursor Position (Px) = [ 990, 632 ] 12:11:59.172223 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.172223 : ClientWindow Style = FullScreen 12:11:59.172223 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.172223 : Game Position (Hex) = [ 03DE, 0278 ] 12:11:59.172223 : Game Position (Dec) = [ 990, 632 ] 12:11:59.173219 : - 12:11:59.173219 : Cannot read memory at address 0x0000030B 12:11:59.173219 : Cannot read memory at address 0x0000038B 12:11:59.175215 : Cannot read memory at address 0x0000030B 12:11:59.175215 : Cannot read memory at address 0x0000038B 12:11:59.177209 : Cannot read memory at address 0x0000030B 12:11:59.177209 : Cannot read memory at address 0x0000038B 12:11:59.178706 : Cannot read memory at address 0x0000030B 12:11:59.178706 : RawData event for Player #1: 12:11:59.178706 : Device rawinput data (Hex) = [ 00008480, 00009610 ] 12:11:59.178706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.178706 : OnScreen Cursor Position (Px) = [ 993, 633 ] 12:11:59.179706 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.179706 : ClientWindow Style = FullScreen 12:11:59.179706 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.179706 : Game Position (Hex) = [ 03E1, 0279 ] 12:11:59.179706 : Game Position (Dec) = [ 993, 633 ] 12:11:59.179706 : - 12:11:59.180702 : Cannot read memory at address 0x0000030B 12:11:59.180702 : Cannot read memory at address 0x0000038B 12:11:59.182695 : Cannot read memory at address 0x0000030B 12:11:59.182695 : Cannot read memory at address 0x0000038B 12:11:59.184688 : Cannot read memory at address 0x0000030B 12:11:59.184688 : Cannot read memory at address 0x0000038B 12:11:59.185685 : RawData event for Player #1: 12:11:59.185685 : Device rawinput data (Hex) = [ 00008480, 00009680 ] 12:11:59.185685 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.185685 : OnScreen Cursor Position (Px) = [ 993, 634 ] 12:11:59.185685 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.185685 : ClientWindow Style = FullScreen 12:11:59.185685 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.185685 : Game Position (Hex) = [ 03E1, 027A ] 12:11:59.185685 : Game Position (Dec) = [ 993, 634 ] 12:11:59.185685 : - 12:11:59.186681 : Cannot read memory at address 0x0000030B 12:11:59.186681 : Cannot read memory at address 0x0000038B 12:11:59.188184 : Cannot read memory at address 0x0000030B 12:11:59.188184 : Cannot read memory at address 0x0000038B 12:11:59.189190 : RawData event for Player #1: 12:11:59.189190 : Device rawinput data (Hex) = [ 000084C8, 000096CC ] 12:11:59.189190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.189190 : OnScreen Cursor Position (Px) = [ 995, 636 ] 12:11:59.189190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.190186 : ClientWindow Style = FullScreen 12:11:59.190186 : Cannot read memory at address 0x0000030B 12:11:59.190186 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.190186 : Cannot read memory at address 0x0000038B 12:11:59.190186 : Game Position (Hex) = [ 03E3, 027C ] 12:11:59.190186 : Game Position (Dec) = [ 995, 636 ] 12:11:59.190186 : - 12:11:59.192179 : Cannot read memory at address 0x0000030B 12:11:59.192179 : Cannot read memory at address 0x0000038B 12:11:59.194173 : Cannot read memory at address 0x0000030B 12:11:59.194173 : Cannot read memory at address 0x0000038B 12:11:59.196166 : Cannot read memory at address 0x0000030B 12:11:59.196166 : Cannot read memory at address 0x0000038B 12:11:59.196166 : RawData event for Player #1: 12:11:59.196166 : Device rawinput data (Hex) = [ 000084C8, 000096FC ] 12:11:59.196166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.196166 : OnScreen Cursor Position (Px) = [ 995, 636 ] 12:11:59.197163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.197163 : ClientWindow Style = FullScreen 12:11:59.197163 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.197163 : Game Position (Hex) = [ 03E3, 027C ] 12:11:59.197163 : Game Position (Dec) = [ 995, 636 ] 12:11:59.197163 : - 12:11:59.198159 : Cannot read memory at address 0x0000030B 12:11:59.198159 : Cannot read memory at address 0x0000038B 12:11:59.199661 : Cannot read memory at address 0x0000030B 12:11:59.199661 : Cannot read memory at address 0x0000038B 12:11:59.201654 : Cannot read memory at address 0x0000030B 12:11:59.201654 : Cannot read memory at address 0x0000038B 12:11:59.203647 : Cannot read memory at address 0x0000030B 12:11:59.203647 : RawData event for Player #1: 12:11:59.203647 : Cannot read memory at address 0x0000038B 12:11:59.203647 : Device rawinput data (Hex) = [ 000084C0, 00009710 ] 12:11:59.203647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.203647 : OnScreen Cursor Position (Px) = [ 995, 637 ] 12:11:59.203647 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.203647 : ClientWindow Style = FullScreen 12:11:59.203647 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.203647 : Game Position (Hex) = [ 03E3, 027D ] 12:11:59.203647 : Game Position (Dec) = [ 995, 637 ] 12:11:59.203647 : - 12:11:59.205641 : Cannot read memory at address 0x0000030B 12:11:59.205641 : Cannot read memory at address 0x0000038B 12:11:59.208139 : Cannot read memory at address 0x0000030B 12:11:59.208139 : Cannot read memory at address 0x0000038B 12:11:59.210142 : Cannot read memory at address 0x0000030B 12:11:59.210142 : Cannot read memory at address 0x0000038B 12:11:59.210142 : RawData event for Player #1: 12:11:59.210142 : Device rawinput data (Hex) = [ 000084C0, 00009710 ] 12:11:59.210142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.210142 : OnScreen Cursor Position (Px) = [ 995, 637 ] 12:11:59.211139 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.211139 : ClientWindow Style = FullScreen 12:11:59.211139 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.211139 : Game Position (Hex) = [ 03E3, 027D ] 12:11:59.211139 : Game Position (Dec) = [ 995, 637 ] 12:11:59.211139 : - 12:11:59.212136 : Cannot read memory at address 0x0000030B 12:11:59.212136 : Cannot read memory at address 0x0000038B 12:11:59.214129 : Cannot read memory at address 0x0000030B 12:11:59.214129 : Cannot read memory at address 0x0000038B 12:11:59.216122 : Cannot read memory at address 0x0000030B 12:11:59.216122 : Cannot read memory at address 0x0000038B 12:11:59.217119 : RawData event for Player #1: 12:11:59.217119 : Device rawinput data (Hex) = [ 000084B8, 0000973C ] 12:11:59.217119 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.217119 : OnScreen Cursor Position (Px) = [ 995, 638 ] 12:11:59.218116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.218116 : Cannot read memory at address 0x0000030B 12:11:59.218116 : ClientWindow Style = FullScreen 12:11:59.218116 : Cannot read memory at address 0x0000038B 12:11:59.218116 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.218116 : Game Position (Hex) = [ 03E3, 027E ] 12:11:59.218116 : Game Position (Dec) = [ 995, 638 ] 12:11:59.218618 : - 12:11:59.219595 : Cannot read memory at address 0x0000030B 12:11:59.219595 : Cannot read memory at address 0x0000038B 12:11:59.221590 : Cannot read memory at address 0x0000030B 12:11:59.221590 : Cannot read memory at address 0x0000038B 12:11:59.223584 : Cannot read memory at address 0x0000030B 12:11:59.223584 : Cannot read memory at address 0x0000038B 12:11:59.224581 : RawData event for Player #1: 12:11:59.224581 : Device rawinput data (Hex) = [ 000084C0, 0000973C ] 12:11:59.224581 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.224581 : OnScreen Cursor Position (Px) = [ 995, 638 ] 12:11:59.224581 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.224581 : ClientWindow Style = FullScreen 12:11:59.224581 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.224581 : Game Position (Hex) = [ 03E3, 027E ] 12:11:59.224581 : Game Position (Dec) = [ 995, 638 ] 12:11:59.224581 : - 12:11:59.225577 : Cannot read memory at address 0x0000030B 12:11:59.225577 : Cannot read memory at address 0x0000038B 12:11:59.228076 : Cannot read memory at address 0x0000030B 12:11:59.228076 : Cannot read memory at address 0x0000038B 12:11:59.230080 : Cannot read memory at address 0x0000030B 12:11:59.230080 : Cannot read memory at address 0x0000038B 12:11:59.230080 : RawData event for Player #1: 12:11:59.230080 : Device rawinput data (Hex) = [ 000084A4, 00009710 ] 12:11:59.230080 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.231076 : OnScreen Cursor Position (Px) = [ 994, 637 ] 12:11:59.231076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.231076 : ClientWindow Style = FullScreen 12:11:59.231076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.231076 : Game Position (Hex) = [ 03E2, 027D ] 12:11:59.231076 : Game Position (Dec) = [ 994, 637 ] 12:11:59.231076 : - 12:11:59.232073 : Cannot read memory at address 0x0000030B 12:11:59.232073 : Cannot read memory at address 0x0000038B 12:11:59.234067 : Cannot read memory at address 0x0000030B 12:11:59.234067 : Cannot read memory at address 0x0000038B 12:11:59.236060 : Cannot read memory at address 0x0000030B 12:11:59.236060 : Cannot read memory at address 0x0000038B 12:11:59.237057 : RawData event for Player #1: 12:11:59.237057 : Device rawinput data (Hex) = [ 000084A4, 00009710 ] 12:11:59.237057 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.237057 : OnScreen Cursor Position (Px) = [ 994, 637 ] 12:11:59.238053 : Cannot read memory at address 0x0000030B 12:11:59.238053 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.238053 : Cannot read memory at address 0x0000038B 12:11:59.238053 : ClientWindow Style = FullScreen 12:11:59.238053 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.238053 : Game Position (Hex) = [ 03E2, 027D ] 12:11:59.238555 : Game Position (Dec) = [ 994, 637 ] 12:11:59.238555 : - 12:11:59.239555 : Cannot read memory at address 0x0000030B 12:11:59.239555 : Cannot read memory at address 0x0000038B 12:11:59.241548 : Cannot read memory at address 0x0000030B 12:11:59.241548 : Cannot read memory at address 0x0000038B 12:11:59.243541 : Cannot read memory at address 0x0000030B 12:11:59.243541 : Cannot read memory at address 0x0000038B 12:11:59.244538 : RawData event for Player #1: 12:11:59.244538 : Device rawinput data (Hex) = [ 0000845C, 000096F0 ] 12:11:59.244538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.244538 : OnScreen Cursor Position (Px) = [ 992, 636 ] 12:11:59.244538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.245534 : ClientWindow Style = FullScreen 12:11:59.245534 : Cannot read memory at address 0x0000030B 12:11:59.245534 : Cannot read memory at address 0x0000038B 12:11:59.245534 : Game Position (Hex) = [ 03E0, 027C ] 12:11:59.245534 : Game Position (Dec) = [ 992, 636 ] 12:11:59.245534 : - 12:11:59.245534 : RawData event for Player #1: 12:11:59.246531 : Device rawinput data (Hex) = [ 0000845C, 000096F0 ] 12:11:59.246531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.246531 : OnScreen Cursor Position (Px) = [ 992, 636 ] 12:11:59.246531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.246531 : ClientWindow Style = FullScreen 12:11:59.246531 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.246531 : Game Position (Hex) = [ 03E0, 027C ] 12:11:59.246531 : Game Position (Dec) = [ 992, 636 ] 12:11:59.246531 : Controller Buttons Events : OnScreenTriggerDown 12:11:59.246531 : - 12:11:59.248033 : Cannot read memory at address 0x0000030B 12:11:59.248033 : Cannot read memory at address 0x0000038B 12:11:59.250043 : Cannot read memory at address 0x0000030B 12:11:59.250043 : Cannot read memory at address 0x0000038B 12:11:59.251040 : RawData event for Player #1: 12:11:59.251040 : Device rawinput data (Hex) = [ 00008460, 000096F0 ] 12:11:59.251040 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.251040 : OnScreen Cursor Position (Px) = [ 992, 636 ] 12:11:59.252036 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.252036 : Cannot read memory at address 0x0000030B 12:11:59.252036 : ClientWindow Style = FullScreen 12:11:59.252036 : Cannot read memory at address 0x0000038B 12:11:59.252036 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.252036 : Game Position (Hex) = [ 03E0, 027C ] 12:11:59.252036 : Game Position (Dec) = [ 992, 636 ] 12:11:59.252036 : - 12:11:59.254030 : Cannot read memory at address 0x0000030B 12:11:59.254030 : Cannot read memory at address 0x0000038B 12:11:59.256023 : Cannot read memory at address 0x0000030B 12:11:59.256023 : Cannot read memory at address 0x0000038B 12:11:59.258016 : Cannot read memory at address 0x0000030B 12:11:59.258016 : Cannot read memory at address 0x0000038B 12:11:59.258519 : RawData event for Player #1: 12:11:59.258519 : Device rawinput data (Hex) = [ 00008460, 000096F0 ] 12:11:59.258519 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.258519 : OnScreen Cursor Position (Px) = [ 992, 636 ] 12:11:59.258519 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.258519 : ClientWindow Style = FullScreen 12:11:59.258519 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.259518 : Game Position (Hex) = [ 03E0, 027C ] 12:11:59.259518 : Cannot read memory at address 0x0000030B 12:11:59.259518 : Game Position (Dec) = [ 992, 636 ] 12:11:59.259518 : - 12:11:59.261511 : Cannot read memory at address 0x0000030B 12:11:59.261511 : Cannot read memory at address 0x0000038B 12:11:59.263504 : Cannot read memory at address 0x0000030B 12:11:59.263504 : Cannot read memory at address 0x0000038B 12:11:59.265498 : Cannot read memory at address 0x0000030B 12:11:59.265498 : Cannot read memory at address 0x0000038B 12:11:59.265498 : RawData event for Player #1: 12:11:59.265498 : Device rawinput data (Hex) = [ 00008468, 000096C0 ] 12:11:59.265498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.265498 : OnScreen Cursor Position (Px) = [ 993, 635 ] 12:11:59.265498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.265498 : ClientWindow Style = FullScreen 12:11:59.265498 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.265498 : Game Position (Hex) = [ 03E1, 027B ] 12:11:59.265498 : Game Position (Dec) = [ 993, 635 ] 12:11:59.265498 : - 12:11:59.267996 : Cannot read memory at address 0x0000030B 12:11:59.267996 : Cannot read memory at address 0x0000038B 12:11:59.270000 : Cannot read memory at address 0x0000030B 12:11:59.270000 : Cannot read memory at address 0x0000038B 12:11:59.271993 : Cannot read memory at address 0x0000030B 12:11:59.271993 : Cannot read memory at address 0x0000038B 12:11:59.271993 : RawData event for Player #1: 12:11:59.271993 : Device rawinput data (Hex) = [ 00008440, 00009738 ] 12:11:59.271993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.272990 : OnScreen Cursor Position (Px) = [ 991, 637 ] 12:11:59.272990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.272990 : ClientWindow Style = FullScreen 12:11:59.272990 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.272990 : Game Position (Hex) = [ 03DF, 027D ] 12:11:59.272990 : Game Position (Dec) = [ 991, 637 ] 12:11:59.272990 : - 12:11:59.273987 : Cannot read memory at address 0x0000030B 12:11:59.273987 : Cannot read memory at address 0x0000038B 12:11:59.275980 : Cannot read memory at address 0x0000030B 12:11:59.275980 : Cannot read memory at address 0x0000038B 12:11:59.277973 : Cannot read memory at address 0x0000030B 12:11:59.277973 : Cannot read memory at address 0x0000038B 12:11:59.278475 : RawData event for Player #1: 12:11:59.278475 : Device rawinput data (Hex) = [ 00008438, 00009728 ] 12:11:59.278475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.278475 : OnScreen Cursor Position (Px) = [ 991, 637 ] 12:11:59.278475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.278475 : ClientWindow Style = FullScreen 12:11:59.278475 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.279474 : Game Position (Hex) = [ 03DF, 027D ] 12:11:59.279474 : Cannot read memory at address 0x0000030B 12:11:59.279474 : Game Position (Dec) = [ 991, 637 ] 12:11:59.279474 : Cannot read memory at address 0x0000038B 12:11:59.279474 : - 12:11:59.281468 : Cannot read memory at address 0x0000030B 12:11:59.281468 : Cannot read memory at address 0x0000038B 12:11:59.283461 : Cannot read memory at address 0x0000030B 12:11:59.283461 : Cannot read memory at address 0x0000038B 12:11:59.285454 : Cannot read memory at address 0x0000030B 12:11:59.285454 : Cannot read memory at address 0x0000038B 12:11:59.285454 : RawData event for Player #1: 12:11:59.285454 : Device rawinput data (Hex) = [ 0000841C, 000096B8 ] 12:11:59.285454 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.285454 : OnScreen Cursor Position (Px) = [ 990, 635 ] 12:11:59.285454 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.285454 : ClientWindow Style = FullScreen 12:11:59.285454 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.285454 : Game Position (Hex) = [ 03DE, 027B ] 12:11:59.285454 : Game Position (Dec) = [ 990, 635 ] 12:11:59.285454 : - 12:11:59.287953 : Cannot read memory at address 0x0000030B 12:11:59.287953 : Cannot read memory at address 0x0000038B 12:11:59.289956 : Cannot read memory at address 0x0000030B 12:11:59.289956 : Cannot read memory at address 0x0000038B 12:11:59.291953 : Cannot read memory at address 0x0000030B 12:11:59.291953 : Cannot read memory at address 0x0000038B 12:11:59.291953 : RawData event for Player #1: 12:11:59.291953 : Device rawinput data (Hex) = [ 00008444, 00009654 ] 12:11:59.292946 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.292946 : OnScreen Cursor Position (Px) = [ 992, 634 ] 12:11:59.292946 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.292946 : ClientWindow Style = FullScreen 12:11:59.292946 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.292946 : Game Position (Hex) = [ 03E0, 027A ] 12:11:59.292946 : Game Position (Dec) = [ 992, 634 ] 12:11:59.292946 : - 12:11:59.293947 : Cannot read memory at address 0x0000030B 12:11:59.293947 : Cannot read memory at address 0x0000038B 12:11:59.295936 : Cannot read memory at address 0x0000030B 12:11:59.295936 : Cannot read memory at address 0x0000038B 12:11:59.297929 : Cannot read memory at address 0x0000030B 12:11:59.297929 : Cannot read memory at address 0x0000038B 12:11:59.299430 : Cannot read memory at address 0x0000030B 12:11:59.299430 : Cannot read memory at address 0x0000038B 12:11:59.299430 : RawData event for Player #1: 12:11:59.299430 : Device rawinput data (Hex) = [ 00008468, 00009640 ] 12:11:59.299430 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.299430 : OnScreen Cursor Position (Px) = [ 993, 633 ] 12:11:59.299430 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.299430 : ClientWindow Style = FullScreen 12:11:59.299430 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.299430 : Game Position (Hex) = [ 03E1, 0279 ] 12:11:59.299430 : Game Position (Dec) = [ 993, 633 ] 12:11:59.299430 : - 12:11:59.301424 : Cannot read memory at address 0x0000030B 12:11:59.301424 : Cannot read memory at address 0x0000038B 12:11:59.303417 : Cannot read memory at address 0x0000030B 12:11:59.303417 : Cannot read memory at address 0x0000038B 12:11:59.305410 : Cannot read memory at address 0x0000030B 12:11:59.305410 : Cannot read memory at address 0x0000038B 12:11:59.306407 : RawData event for Player #1: 12:11:59.306407 : Device rawinput data (Hex) = [ 00008470, 000095BC ] 12:11:59.306407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.306407 : OnScreen Cursor Position (Px) = [ 993, 631 ] 12:11:59.306407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.306407 : ClientWindow Style = FullScreen 12:11:59.306407 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.306407 : Game Position (Hex) = [ 03E1, 0277 ] 12:11:59.306407 : Game Position (Dec) = [ 993, 631 ] 12:11:59.306407 : - 12:11:59.307913 : Cannot read memory at address 0x0000030B 12:11:59.307913 : Cannot read memory at address 0x0000038B 12:11:59.309464 : Cannot read memory at address 0x0000030B 12:11:59.309464 : Cannot read memory at address 0x0000038B 12:11:59.311454 : Cannot read memory at address 0x0000030B 12:11:59.311454 : Cannot read memory at address 0x0000038B 12:11:59.313447 : Cannot read memory at address 0x0000030B 12:11:59.313447 : Cannot read memory at address 0x0000038B 12:11:59.313447 : RawData event for Player #1: 12:11:59.313447 : Device rawinput data (Hex) = [ 00008470, 00009530 ] 12:11:59.313447 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.313447 : OnScreen Cursor Position (Px) = [ 993, 629 ] 12:11:59.313447 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.313447 : ClientWindow Style = FullScreen 12:11:59.313447 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.313447 : Game Position (Hex) = [ 03E1, 0275 ] 12:11:59.313447 : Game Position (Dec) = [ 993, 629 ] 12:11:59.313447 : - 12:11:59.315441 : Cannot read memory at address 0x0000030B 12:11:59.315441 : Cannot read memory at address 0x0000038B 12:11:59.317940 : Cannot read memory at address 0x0000030B 12:11:59.317940 : Cannot read memory at address 0x0000038B 12:11:59.318946 : RawData event for Player #1: 12:11:59.318946 : Device rawinput data (Hex) = [ 00008454, 000095BC ] 12:11:59.319942 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.319942 : Cannot read memory at address 0x0000030B 12:11:59.319942 : Cannot read memory at address 0x0000038B 12:11:59.319942 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.319942 : ClientWindow Style = FullScreen 12:11:59.319942 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.319942 : Game Position (Hex) = [ 03E0, 0277 ] 12:11:59.319942 : Game Position (Dec) = [ 992, 631 ] 12:11:59.319942 : - 12:11:59.321940 : Cannot read memory at address 0x0000030B 12:11:59.321940 : Cannot read memory at address 0x0000038B 12:11:59.323933 : Cannot read memory at address 0x0000030B 12:11:59.323933 : Cannot read memory at address 0x0000038B 12:11:59.325922 : Cannot read memory at address 0x0000030B 12:11:59.325922 : Cannot read memory at address 0x0000038B 12:11:59.325922 : RawData event for Player #1: 12:11:59.325922 : Device rawinput data (Hex) = [ 0000844C, 000095CC ] 12:11:59.326919 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.326919 : OnScreen Cursor Position (Px) = [ 992, 631 ] 12:11:59.326919 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.326919 : ClientWindow Style = FullScreen 12:11:59.326919 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.326919 : Game Position (Hex) = [ 03E0, 0277 ] 12:11:59.326919 : Game Position (Dec) = [ 992, 631 ] 12:11:59.326919 : - 12:11:59.327916 : Cannot read memory at address 0x0000030B 12:11:59.327916 : Cannot read memory at address 0x0000038B 12:11:59.329417 : Cannot read memory at address 0x0000030B 12:11:59.329417 : Cannot read memory at address 0x0000038B 12:11:59.331410 : Cannot read memory at address 0x0000030B 12:11:59.331410 : Cannot read memory at address 0x0000038B 12:11:59.333404 : Cannot read memory at address 0x0000030B 12:11:59.333404 : Cannot read memory at address 0x0000038B 12:11:59.333404 : RawData event for Player #1: 12:11:59.333404 : Device rawinput data (Hex) = [ 00008430, 000095FC ] 12:11:59.333404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.333404 : OnScreen Cursor Position (Px) = [ 991, 632 ] 12:11:59.333404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.333404 : ClientWindow Style = FullScreen 12:11:59.334400 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.334400 : Game Position (Hex) = [ 03DF, 0278 ] 12:11:59.334400 : Game Position (Dec) = [ 991, 632 ] 12:11:59.334400 : - 12:11:59.335397 : Cannot read memory at address 0x0000030B 12:11:59.335397 : Cannot read memory at address 0x0000038B 12:11:59.337900 : Cannot read memory at address 0x0000030B 12:11:59.337900 : Cannot read memory at address 0x0000038B 12:11:59.339637 : Cannot read memory at address 0x0000030B 12:11:59.339637 : Cannot read memory at address 0x0000038B 12:11:59.340641 : RawData event for Player #1: 12:11:59.340641 : Device rawinput data (Hex) = [ 000083DC, 000095CC ] 12:11:59.340641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.340641 : OnScreen Cursor Position (Px) = [ 988, 631 ] 12:11:59.340641 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.340641 : ClientWindow Style = FullScreen 12:11:59.340641 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.340641 : Game Position (Hex) = [ 03DC, 0277 ] 12:11:59.340641 : Game Position (Dec) = [ 988, 631 ] 12:11:59.340641 : - 12:11:59.341634 : Cannot read memory at address 0x0000030B 12:11:59.341634 : Cannot read memory at address 0x0000038B 12:11:59.343631 : Cannot read memory at address 0x0000030B 12:11:59.343631 : Cannot read memory at address 0x0000038B 12:11:59.345621 : Cannot read memory at address 0x0000030B 12:11:59.345621 : Cannot read memory at address 0x0000038B 12:11:59.346617 : RawData event for Player #1: 12:11:59.346617 : Device rawinput data (Hex) = [ 000083DC, 00009604 ] 12:11:59.346617 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.346617 : OnScreen Cursor Position (Px) = [ 988, 632 ] 12:11:59.348120 : Cannot read memory at address 0x0000030B 12:11:59.348120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.348120 : Cannot read memory at address 0x0000038B 12:11:59.348120 : ClientWindow Style = FullScreen 12:11:59.348120 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.348120 : Game Position (Hex) = [ 03DC, 0278 ] 12:11:59.348120 : Game Position (Dec) = [ 988, 632 ] 12:11:59.348120 : - 12:11:59.350123 : Cannot read memory at address 0x0000030B 12:11:59.350123 : Cannot read memory at address 0x0000038B 12:11:59.352116 : Cannot read memory at address 0x0000030B 12:11:59.352116 : Cannot read memory at address 0x0000038B 12:11:59.353113 : RawData event for Player #1: 12:11:59.353113 : Device rawinput data (Hex) = [ 00008368, 00009634 ] 12:11:59.353113 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.353113 : OnScreen Cursor Position (Px) = [ 985, 633 ] 12:11:59.354110 : Cannot read memory at address 0x0000030B 12:11:59.354110 : Cannot read memory at address 0x0000038B 12:11:59.354110 : ClientWindow Style = FullScreen 12:11:59.354110 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.354110 : Game Position (Hex) = [ 03D9, 0279 ] 12:11:59.354110 : Game Position (Dec) = [ 985, 633 ] 12:11:59.354110 : - 12:11:59.356107 : Cannot read memory at address 0x0000030B 12:11:59.356107 : Cannot read memory at address 0x0000038B 12:11:59.358096 : Cannot read memory at address 0x0000030B 12:11:59.358096 : Cannot read memory at address 0x0000038B 12:11:59.359601 : Cannot read memory at address 0x0000030B 12:11:59.359601 : Cannot read memory at address 0x0000038B 12:11:59.360598 : RawData event for Player #1: 12:11:59.360598 : Device rawinput data (Hex) = [ 00008364, 00009634 ] 12:11:59.360598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.360598 : OnScreen Cursor Position (Px) = [ 985, 633 ] 12:11:59.360598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.360598 : ClientWindow Style = FullScreen 12:11:59.360598 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.360598 : Game Position (Hex) = [ 03D9, 0279 ] 12:11:59.361591 : Game Position (Dec) = [ 985, 633 ] 12:11:59.361591 : Cannot read memory at address 0x0000030B 12:11:59.361591 : - 12:11:59.361591 : Cannot read memory at address 0x0000038B 12:11:59.363584 : Cannot read memory at address 0x0000030B 12:11:59.363584 : Cannot read memory at address 0x0000038B 12:11:59.365577 : Cannot read memory at address 0x0000030B 12:11:59.365577 : Cannot read memory at address 0x0000038B 12:11:59.366574 : RawData event for Player #1: 12:11:59.366574 : Device rawinput data (Hex) = [ 00008338, 00009674 ] 12:11:59.366574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.366574 : OnScreen Cursor Position (Px) = [ 984, 634 ] 12:11:59.368076 : Cannot read memory at address 0x0000030B 12:11:59.368076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.368076 : Cannot read memory at address 0x0000038B 12:11:59.368076 : ClientWindow Style = FullScreen 12:11:59.368076 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.368076 : Game Position (Hex) = [ 03D8, 027A ] 12:11:59.368076 : Game Position (Dec) = [ 984, 634 ] 12:11:59.368076 : - 12:11:59.370083 : Cannot read memory at address 0x0000030B 12:11:59.370083 : Cannot read memory at address 0x0000038B 12:11:59.372077 : Cannot read memory at address 0x0000030B 12:11:59.372077 : Cannot read memory at address 0x0000038B 12:11:59.374070 : Cannot read memory at address 0x0000030B 12:11:59.374070 : Cannot read memory at address 0x0000038B 12:11:59.374070 : RawData event for Player #1: 12:11:59.374070 : Device rawinput data (Hex) = [ 00008310, 000096B4 ] 12:11:59.374070 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.374070 : OnScreen Cursor Position (Px) = [ 982, 635 ] 12:11:59.375063 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.375063 : ClientWindow Style = FullScreen 12:11:59.375063 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.375063 : Game Position (Hex) = [ 03D6, 027B ] 12:11:59.375063 : Game Position (Dec) = [ 982, 635 ] 12:11:59.375063 : - 12:11:59.376059 : Cannot read memory at address 0x0000030B 12:11:59.376059 : Cannot read memory at address 0x0000038B 12:11:59.376059 : RawData event for Player #1: 12:11:59.376059 : Device rawinput data (Hex) = [ 00008310, 000096B4 ] 12:11:59.376059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.376059 : OnScreen Cursor Position (Px) = [ 982, 635 ] 12:11:59.376059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.376059 : ClientWindow Style = FullScreen 12:11:59.376059 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.376059 : Game Position (Hex) = [ 03D6, 027B ] 12:11:59.376059 : Game Position (Dec) = [ 982, 635 ] 12:11:59.377056 : Controller Buttons Events : OnScreenTriggerUp 12:11:59.377056 : - 12:11:59.378053 : Cannot read memory at address 0x0000030B 12:11:59.378053 : Cannot read memory at address 0x0000038B 12:11:59.379554 : Cannot read memory at address 0x0000030B 12:11:59.379554 : Cannot read memory at address 0x0000038B 12:11:59.381547 : Cannot read memory at address 0x0000030B 12:11:59.381547 : Cannot read memory at address 0x0000038B 12:11:59.382544 : RawData event for Player #1: 12:11:59.382544 : Device rawinput data (Hex) = [ 0000832C, 000096B4 ] 12:11:59.382544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.382544 : OnScreen Cursor Position (Px) = [ 983, 635 ] 12:11:59.382544 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.382544 : ClientWindow Style = FullScreen 12:11:59.382544 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.382544 : Game Position (Hex) = [ 03D7, 027B ] 12:11:59.382544 : Game Position (Dec) = [ 983, 635 ] 12:11:59.382544 : - 12:11:59.383541 : Cannot read memory at address 0x0000030B 12:11:59.383541 : Cannot read memory at address 0x0000038B 12:11:59.385538 : Cannot read memory at address 0x0000030B 12:11:59.385538 : Cannot read memory at address 0x0000038B 12:11:59.388042 : Cannot read memory at address 0x0000030B 12:11:59.388261 : Cannot read memory at address 0x0000038B 12:11:59.389260 : RawData event for Player #1: 12:11:59.389260 : Device rawinput data (Hex) = [ 00008300, 00009700 ] 12:11:59.389260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.389260 : OnScreen Cursor Position (Px) = [ 982, 637 ] 12:11:59.389260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.390256 : ClientWindow Style = FullScreen 12:11:59.390256 : Cannot read memory at address 0x0000030B 12:11:59.390256 : Cannot read memory at address 0x0000038B 12:11:59.390256 : Game Position (Hex) = [ 03D6, 027D ] 12:11:59.390256 : Game Position (Dec) = [ 982, 637 ] 12:11:59.390256 : - 12:11:59.392254 : Cannot read memory at address 0x0000030B 12:11:59.392254 : Cannot read memory at address 0x0000038B 12:11:59.394243 : Cannot read memory at address 0x0000030B 12:11:59.394243 : Cannot read memory at address 0x0000038B 12:11:59.396236 : Cannot read memory at address 0x0000030B 12:11:59.396236 : Cannot read memory at address 0x0000038B 12:11:59.396236 : RawData event for Player #1: 12:11:59.396236 : Device rawinput data (Hex) = [ 00008324, 0000975C ] 12:11:59.396236 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.396236 : OnScreen Cursor Position (Px) = [ 983, 638 ] 12:11:59.396236 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.397233 : ClientWindow Style = FullScreen 12:11:59.397233 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.397233 : Game Position (Hex) = [ 03D7, 027E ] 12:11:59.397233 : Game Position (Dec) = [ 983, 638 ] 12:11:59.397233 : - 12:11:59.398230 : Cannot read memory at address 0x0000030B 12:11:59.398230 : Cannot read memory at address 0x0000038B 12:11:59.399731 : Cannot read memory at address 0x0000030B 12:11:59.399731 : Cannot read memory at address 0x0000038B 12:11:59.401728 : Cannot read memory at address 0x0000030B 12:11:59.401728 : Cannot read memory at address 0x0000038B 12:11:59.402721 : RawData event for Player #1: 12:11:59.402721 : Device rawinput data (Hex) = [ 00008324, 000097CC ] 12:11:59.402721 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.402721 : OnScreen Cursor Position (Px) = [ 983, 640 ] 12:11:59.402721 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.402721 : ClientWindow Style = FullScreen 12:11:59.402721 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.402721 : Game Position (Hex) = [ 03D7, 0280 ] 12:11:59.402721 : Game Position (Dec) = [ 983, 640 ] 12:11:59.402721 : - 12:11:59.403718 : Cannot read memory at address 0x0000030B 12:11:59.403718 : Cannot read memory at address 0x0000038B 12:11:59.405715 : Cannot read memory at address 0x0000030B 12:11:59.405715 : Cannot read memory at address 0x0000038B 12:11:59.408215 : Cannot read memory at address 0x0000030B 12:11:59.408215 : Cannot read memory at address 0x0000038B 12:11:59.409582 : Cannot read memory at address 0x0000030B 12:11:59.409582 : Cannot read memory at address 0x0000038B 12:11:59.409582 : RawData event for Player #1: 12:11:59.409582 : Device rawinput data (Hex) = [ 00008340, 00009800 ] 12:11:59.409582 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.409582 : OnScreen Cursor Position (Px) = [ 984, 641 ] 12:11:59.409582 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.409582 : ClientWindow Style = FullScreen 12:11:59.409582 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.410583 : Game Position (Hex) = [ 03D8, 0281 ] 12:11:59.410583 : Game Position (Dec) = [ 984, 641 ] 12:11:59.410583 : - 12:11:59.411579 : Cannot read memory at address 0x0000030B 12:11:59.411579 : Cannot read memory at address 0x0000038B 12:11:59.413573 : Cannot read memory at address 0x0000030B 12:11:59.413573 : Cannot read memory at address 0x0000038B 12:11:59.415566 : Cannot read memory at address 0x0000030B 12:11:59.415566 : Cannot read memory at address 0x0000038B 12:11:59.416570 : RawData event for Player #1: 12:11:59.416570 : Device rawinput data (Hex) = [ 00008358, 00009888 ] 12:11:59.416570 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.416570 : OnScreen Cursor Position (Px) = [ 985, 643 ] 12:11:59.416570 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.416570 : ClientWindow Style = FullScreen 12:11:59.416570 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.416570 : Game Position (Hex) = [ 03D9, 0283 ] 12:11:59.416570 : Game Position (Dec) = [ 985, 643 ] 12:11:59.416570 : - 12:11:59.418074 : Cannot read memory at address 0x0000030B 12:11:59.418074 : Cannot read memory at address 0x0000038B 12:11:59.419704 : Cannot read memory at address 0x0000030B 12:11:59.419704 : Cannot read memory at address 0x0000038B 12:11:59.421706 : Cannot read memory at address 0x0000030B 12:11:59.421706 : Cannot read memory at address 0x0000038B 12:11:59.423695 : Cannot read memory at address 0x0000030B 12:11:59.423695 : Cannot read memory at address 0x0000038B 12:11:59.423695 : Device rawinput data (Hex) = [ 00008358, 000098CC ] 12:11:59.423695 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.423695 : OnScreen Cursor Position (Px) = [ 985, 644 ] 12:11:59.423695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.424692 : ClientWindow Style = FullScreen 12:11:59.424692 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.424692 : Game Position (Hex) = [ 03D9, 0284 ] 12:11:59.424692 : Game Position (Dec) = [ 985, 644 ] 12:11:59.424692 : - 12:11:59.425688 : Cannot read memory at address 0x0000030B 12:11:59.425688 : Cannot read memory at address 0x0000038B 12:11:59.428187 : Cannot read memory at address 0x0000030B 12:11:59.428187 : Cannot read memory at address 0x0000038B 12:11:59.430192 : Cannot read memory at address 0x0000030B 12:11:59.430192 : Cannot read memory at address 0x0000038B 12:11:59.430192 : RawData event for Player #1: 12:11:59.430192 : Device rawinput data (Hex) = [ 0000837C, 00009924 ] 12:11:59.430192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.431188 : OnScreen Cursor Position (Px) = [ 986, 646 ] 12:11:59.431188 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.431188 : ClientWindow Style = FullScreen 12:11:59.431188 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.431188 : Game Position (Hex) = [ 03DA, 0286 ] 12:11:59.431188 : Game Position (Dec) = [ 986, 646 ] 12:11:59.431188 : - 12:11:59.432185 : Cannot read memory at address 0x0000030B 12:11:59.432185 : Cannot read memory at address 0x0000038B 12:11:59.434182 : Cannot read memory at address 0x0000030B 12:11:59.434182 : Cannot read memory at address 0x0000038B 12:11:59.436172 : Cannot read memory at address 0x0000030B 12:11:59.436172 : Cannot read memory at address 0x0000038B 12:11:59.436172 : RawData event for Player #1: 12:11:59.436172 : Device rawinput data (Hex) = [ 0000837C, 00009964 ] 12:11:59.436172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.437168 : OnScreen Cursor Position (Px) = [ 986, 647 ] 12:11:59.437168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.437168 : ClientWindow Style = FullScreen 12:11:59.437168 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.437168 : Game Position (Hex) = [ 03DA, 0287 ] 12:11:59.437168 : Game Position (Dec) = [ 986, 647 ] 12:11:59.437168 : - 12:11:59.438165 : Cannot read memory at address 0x0000030B 12:11:59.438165 : Cannot read memory at address 0x0000038B 12:11:59.439371 : Cannot read memory at address 0x0000030B 12:11:59.439371 : Cannot read memory at address 0x0000038B 12:11:59.441370 : Cannot read memory at address 0x0000030B 12:11:59.441370 : Cannot read memory at address 0x0000038B 12:11:59.443364 : Cannot read memory at address 0x0000030B 12:11:59.443364 : Cannot read memory at address 0x0000038B 12:11:59.443364 : RawData event for Player #1: 12:11:59.443364 : Device rawinput data (Hex) = [ 0000837C, 0000997C ] 12:11:59.443364 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.443364 : OnScreen Cursor Position (Px) = [ 986, 647 ] 12:11:59.444357 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.444357 : ClientWindow Style = FullScreen 12:11:59.444357 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.444357 : Game Position (Hex) = [ 03DA, 0287 ] 12:11:59.444357 : Game Position (Dec) = [ 986, 647 ] 12:11:59.444357 : - 12:11:59.445353 : Cannot read memory at address 0x0000030B 12:11:59.445353 : Cannot read memory at address 0x0000038B 12:11:59.447852 : Cannot read memory at address 0x0000030B 12:11:59.447852 : Cannot read memory at address 0x0000038B 12:11:59.449573 : Cannot read memory at address 0x0000030B 12:11:59.449573 : Cannot read memory at address 0x0000038B 12:11:59.450578 : RawData event for Player #1: 12:11:59.450578 : Device rawinput data (Hex) = [ 0000837C, 000099D4 ] 12:11:59.450578 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.450578 : OnScreen Cursor Position (Px) = [ 986, 648 ] 12:11:59.451571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.451571 : Cannot read memory at address 0x0000030B 12:11:59.451571 : Cannot read memory at address 0x0000038B 12:11:59.451571 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.451571 : Game Position (Hex) = [ 03DA, 0288 ] 12:11:59.451571 : Game Position (Dec) = [ 986, 648 ] 12:11:59.451571 : - 12:11:59.453568 : Cannot read memory at address 0x0000030B 12:11:59.453568 : Cannot read memory at address 0x0000038B 12:11:59.455557 : Cannot read memory at address 0x0000030B 12:11:59.455557 : Cannot read memory at address 0x0000038B 12:11:59.456558 : RawData event for Player #1: 12:11:59.458061 : Device rawinput data (Hex) = [ 00008398, 000099F0 ] 12:11:59.458061 : Cannot read memory at address 0x0000030B 12:11:59.458061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.458061 : Cannot read memory at address 0x0000038B 12:11:59.458061 : OnScreen Cursor Position (Px) = [ 986, 649 ] 12:11:59.458061 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.458061 : ClientWindow Style = FullScreen 12:11:59.458061 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.459070 : Game Position (Hex) = [ 03DA, 0289 ] 12:11:59.459070 : Game Position (Dec) = [ 986, 649 ] 12:11:59.459070 : - 12:11:59.460071 : Cannot read memory at address 0x0000030B 12:11:59.460071 : Cannot read memory at address 0x0000038B 12:11:59.462060 : Cannot read memory at address 0x0000030B 12:11:59.462060 : Cannot read memory at address 0x0000038B 12:11:59.464053 : Cannot read memory at address 0x0000030B 12:11:59.464053 : Cannot read memory at address 0x0000038B 12:11:59.464053 : RawData event for Player #1: 12:11:59.465050 : Device rawinput data (Hex) = [ 000083A0, 00009A48 ] 12:11:59.465050 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.465050 : OnScreen Cursor Position (Px) = [ 987, 650 ] 12:11:59.465050 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.465050 : ClientWindow Style = FullScreen 12:11:59.465050 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.465050 : Game Position (Hex) = [ 03DB, 028A ] 12:11:59.465050 : Game Position (Dec) = [ 987, 650 ] 12:11:59.465050 : - 12:11:59.466047 : Cannot read memory at address 0x0000030B 12:11:59.466047 : Cannot read memory at address 0x0000038B 12:11:59.468040 : Cannot read memory at address 0x0000030B 12:11:59.468040 : Cannot read memory at address 0x0000038B 12:11:59.469542 : Cannot read memory at address 0x0000030B 12:11:59.469542 : Cannot read memory at address 0x0000038B 12:11:59.471535 : Cannot read memory at address 0x0000030B 12:11:59.471535 : Cannot read memory at address 0x0000038B 12:11:59.471535 : RawData event for Player #1: 12:11:59.471535 : Device rawinput data (Hex) = [ 000083A0, 00009A1C ] 12:11:59.471535 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.471535 : OnScreen Cursor Position (Px) = [ 987, 650 ] 12:11:59.471535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.471535 : ClientWindow Style = FullScreen 12:11:59.471535 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.471535 : Game Position (Hex) = [ 03DB, 028A ] 12:11:59.472531 : Game Position (Dec) = [ 987, 650 ] 12:11:59.472531 : - 12:11:59.473528 : Cannot read memory at address 0x0000030B 12:11:59.473528 : Cannot read memory at address 0x0000038B 12:11:59.475521 : Cannot read memory at address 0x0000030B 12:11:59.475521 : Cannot read memory at address 0x0000038B 12:11:59.476518 : RawData event for Player #1: 12:11:59.476518 : Device rawinput data (Hex) = [ 000083A0, 000099F0 ] 12:11:59.476518 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.476518 : OnScreen Cursor Position (Px) = [ 987, 649 ] 12:11:59.478020 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.478020 : Cannot read memory at address 0x0000030B 12:11:59.478020 : ClientWindow Style = FullScreen 12:11:59.478020 : Cannot read memory at address 0x0000038B 12:11:59.478020 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.478020 : Game Position (Hex) = [ 03DB, 0289 ] 12:11:59.478020 : Game Position (Dec) = [ 987, 649 ] 12:11:59.478020 : - 12:11:59.479882 : Cannot read memory at address 0x0000030B 12:11:59.479882 : Cannot read memory at address 0x0000038B 12:11:59.481877 : Cannot read memory at address 0x0000030B 12:11:59.481877 : Cannot read memory at address 0x0000038B 12:11:59.483870 : Cannot read memory at address 0x0000030B 12:11:59.483870 : Cannot read memory at address 0x0000038B 12:11:59.483870 : RawData event for Player #1: 12:11:59.484867 : Device rawinput data (Hex) = [ 000083A8, 000099D8 ] 12:11:59.484867 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.484867 : OnScreen Cursor Position (Px) = [ 987, 649 ] 12:11:59.484867 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.484867 : ClientWindow Style = FullScreen 12:11:59.484867 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.484867 : Game Position (Hex) = [ 03DB, 0289 ] 12:11:59.484867 : Game Position (Dec) = [ 987, 649 ] 12:11:59.484867 : - 12:11:59.485864 : Cannot read memory at address 0x0000030B 12:11:59.485864 : Cannot read memory at address 0x0000038B 12:11:59.487857 : Cannot read memory at address 0x0000030B 12:11:59.487857 : Cannot read memory at address 0x0000038B 12:11:59.489358 : Cannot read memory at address 0x0000030B 12:11:59.489358 : Cannot read memory at address 0x0000038B 12:11:59.491352 : Cannot read memory at address 0x0000030B 12:11:59.491352 : Cannot read memory at address 0x0000038B 12:11:59.491352 : RawData event for Player #1: 12:11:59.491352 : Device rawinput data (Hex) = [ 000083CC, 00009968 ] 12:11:59.491352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.491352 : OnScreen Cursor Position (Px) = [ 988, 647 ] 12:11:59.491352 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.491352 : ClientWindow Style = FullScreen 12:11:59.491352 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.491352 : Game Position (Hex) = [ 03DC, 0287 ] 12:11:59.492348 : Game Position (Dec) = [ 988, 647 ] 12:11:59.492348 : - 12:11:59.493345 : Cannot read memory at address 0x0000030B 12:11:59.493345 : Cannot read memory at address 0x0000038B 12:11:59.495338 : Cannot read memory at address 0x0000030B 12:11:59.495338 : Cannot read memory at address 0x0000038B 12:11:59.497837 : Cannot read memory at address 0x0000030B 12:11:59.497837 : Cannot read memory at address 0x0000038B 12:11:59.498848 : RawData event for Player #1: 12:11:59.498848 : Device rawinput data (Hex) = [ 000083B0, 00009924 ] 12:11:59.498848 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.498848 : OnScreen Cursor Position (Px) = [ 987, 646 ] 12:11:59.498848 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.498848 : ClientWindow Style = FullScreen 12:11:59.498848 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.498848 : Game Position (Hex) = [ 03DB, 0286 ] 12:11:59.498848 : Game Position (Dec) = [ 987, 646 ] 12:11:59.498848 : - 12:11:59.498848 : RawData event for Player #1: 12:11:59.498848 : Device rawinput data (Hex) = [ 000083B0, 00009924 ] 12:11:59.499845 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.499845 : Cannot read memory at address 0x0000030B 12:11:59.499845 : OnScreen Cursor Position (Px) = [ 987, 646 ] 12:11:59.499845 : Cannot read memory at address 0x0000038B 12:11:59.499845 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.499845 : ClientWindow Style = FullScreen 12:11:59.499845 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.499845 : Game Position (Hex) = [ 03DB, 0286 ] 12:11:59.499845 : Game Position (Dec) = [ 987, 646 ] 12:11:59.499845 : Controller Buttons Events : OnScreenTriggerDown 12:11:59.499845 : - 12:11:59.501839 : Cannot read memory at address 0x0000030B 12:11:59.501839 : Cannot read memory at address 0x0000038B 12:11:59.503832 : Cannot read memory at address 0x0000030B 12:11:59.503832 : Cannot read memory at address 0x0000038B 12:11:59.505825 : Cannot read memory at address 0x0000030B 12:11:59.505825 : Cannot read memory at address 0x0000038B 12:11:59.505825 : RawData event for Player #1: 12:11:59.506822 : Device rawinput data (Hex) = [ 000083B4, 000098C4 ] 12:11:59.506822 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.506822 : OnScreen Cursor Position (Px) = [ 987, 644 ] 12:11:59.506822 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.506822 : ClientWindow Style = FullScreen 12:11:59.506822 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.506822 : Game Position (Hex) = [ 03DB, 0284 ] 12:11:59.506822 : Game Position (Dec) = [ 987, 644 ] 12:11:59.506822 : - 12:11:59.507819 : Cannot read memory at address 0x0000030B 12:11:59.507819 : Cannot read memory at address 0x0000038B 12:11:59.509801 : Cannot read memory at address 0x0000030B 12:11:59.509801 : Cannot read memory at address 0x0000038B 12:11:59.511797 : Cannot read memory at address 0x0000030B 12:11:59.511797 : Cannot read memory at address 0x0000038B 12:11:59.513790 : RawData event for Player #1: 12:11:59.513790 : Cannot read memory at address 0x0000030B 12:11:59.513790 : Cannot read memory at address 0x0000038B 12:11:59.513790 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.513790 : OnScreen Cursor Position (Px) = [ 984, 642 ] 12:11:59.513790 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.513790 : ClientWindow Style = FullScreen 12:11:59.513790 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.513790 : Game Position (Hex) = [ 03D8, 0282 ] 12:11:59.513790 : Game Position (Dec) = [ 984, 642 ] 12:11:59.513790 : - 12:11:59.515783 : Cannot read memory at address 0x0000030B 12:11:59.515783 : Cannot read memory at address 0x0000038B 12:11:59.518282 : Cannot read memory at address 0x0000030B 12:11:59.518282 : Cannot read memory at address 0x0000038B 12:11:59.520285 : Cannot read memory at address 0x0000030B 12:11:59.520285 : Cannot read memory at address 0x0000038B 12:11:59.520285 : RawData event for Player #1: 12:11:59.520285 : Device rawinput data (Hex) = [ 00008324, 0000981C ] 12:11:59.520285 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.520285 : OnScreen Cursor Position (Px) = [ 983, 641 ] 12:11:59.520285 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.520285 : ClientWindow Style = FullScreen 12:11:59.521282 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.521282 : Game Position (Hex) = [ 03D7, 0281 ] 12:11:59.521282 : Game Position (Dec) = [ 983, 641 ] 12:11:59.521282 : - 12:11:59.522279 : Cannot read memory at address 0x0000030B 12:11:59.522279 : Cannot read memory at address 0x0000038B 12:11:59.524272 : Cannot read memory at address 0x0000030B 12:11:59.524272 : Cannot read memory at address 0x0000038B 12:11:59.526265 : Cannot read memory at address 0x0000030B 12:11:59.526265 : Cannot read memory at address 0x0000038B 12:11:59.526265 : RawData event for Player #1: 12:11:59.526265 : Device rawinput data (Hex) = [ 000082BC, 0000986C ] 12:11:59.526265 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.526265 : OnScreen Cursor Position (Px) = [ 980, 643 ] 12:11:59.526265 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.526265 : ClientWindow Style = FullScreen 12:11:59.527262 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.527262 : Game Position (Hex) = [ 03D4, 0283 ] 12:11:59.527262 : Game Position (Dec) = [ 980, 643 ] 12:11:59.527262 : - 12:11:59.528259 : Cannot read memory at address 0x0000030B 12:11:59.528259 : Cannot read memory at address 0x0000038B 12:11:59.529760 : Cannot read memory at address 0x0000030B 12:11:59.529760 : Cannot read memory at address 0x0000038B 12:11:59.531754 : RawData event for Player #1: 12:11:59.531754 : Cannot read memory at address 0x0000030B 12:11:59.531754 : Device rawinput data (Hex) = [ 000082A8, 000097CC ] 12:11:59.531754 : Cannot read memory at address 0x0000038B 12:11:59.531754 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.531754 : OnScreen Cursor Position (Px) = [ 979, 640 ] 12:11:59.531754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.531754 : ClientWindow Style = FullScreen 12:11:59.531754 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.531754 : Game Position (Hex) = [ 03D3, 0280 ] 12:11:59.531754 : Game Position (Dec) = [ 979, 640 ] 12:11:59.531754 : - 12:11:59.533747 : Cannot read memory at address 0x0000030B 12:11:59.533747 : Cannot read memory at address 0x0000038B 12:11:59.535740 : Cannot read memory at address 0x0000030B 12:11:59.535740 : Cannot read memory at address 0x0000038B 12:11:59.538239 : Cannot read memory at address 0x0000030B 12:11:59.538239 : Cannot read memory at address 0x0000038B 12:11:59.538239 : RawData event for Player #1: 12:11:59.538239 : Device rawinput data (Hex) = [ 0000827C, 0000975C ] 12:11:59.538239 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.538239 : OnScreen Cursor Position (Px) = [ 978, 638 ] 12:11:59.538239 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.538239 : ClientWindow Style = FullScreen 12:11:59.539245 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.539245 : Game Position (Hex) = [ 03D2, 027E ] 12:11:59.539245 : Game Position (Dec) = [ 978, 638 ] 12:11:59.539245 : - 12:11:59.540242 : Cannot read memory at address 0x0000030B 12:11:59.540242 : Cannot read memory at address 0x0000038B 12:11:59.542235 : Cannot read memory at address 0x0000030B 12:11:59.542235 : Cannot read memory at address 0x0000038B 12:11:59.544228 : Cannot read memory at address 0x0000030B 12:11:59.544228 : Cannot read memory at address 0x0000038B 12:11:59.545225 : RawData event for Player #1: 12:11:59.545225 : Device rawinput data (Hex) = [ 00008288, 000096AC ] 12:11:59.545225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.545225 : OnScreen Cursor Position (Px) = [ 978, 635 ] 12:11:59.546222 : Cannot read memory at address 0x0000030B 12:11:59.546222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.546222 : Cannot read memory at address 0x0000038B 12:11:59.546222 : ClientWindow Style = FullScreen 12:11:59.546222 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.546222 : Game Position (Hex) = [ 03D2, 027B ] 12:11:59.546222 : Game Position (Dec) = [ 978, 635 ] 12:11:59.546222 : - 12:11:59.548215 : Cannot read memory at address 0x0000030B 12:11:59.548215 : Cannot read memory at address 0x0000038B 12:11:59.549716 : Cannot read memory at address 0x0000030B 12:11:59.549716 : Cannot read memory at address 0x0000038B 12:11:59.551709 : Cannot read memory at address 0x0000030B 12:11:59.551709 : Cannot read memory at address 0x0000038B 12:11:59.552706 : RawData event for Player #1: 12:11:59.552706 : Device rawinput data (Hex) = [ 00008280, 0000967C ] 12:11:59.552706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.552706 : OnScreen Cursor Position (Px) = [ 978, 634 ] 12:11:59.552706 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.552706 : ClientWindow Style = FullScreen 12:11:59.552706 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.552706 : Game Position (Hex) = [ 03D2, 027A ] 12:11:59.552706 : Game Position (Dec) = [ 978, 634 ] 12:11:59.552706 : - 12:11:59.553703 : Cannot read memory at address 0x0000030B 12:11:59.553703 : Cannot read memory at address 0x0000038B 12:11:59.555696 : Cannot read memory at address 0x0000030B 12:11:59.555696 : Cannot read memory at address 0x0000038B 12:11:59.558195 : Cannot read memory at address 0x0000030B 12:11:59.558195 : Cannot read memory at address 0x0000038B 12:11:59.559202 : RawData event for Player #1: 12:11:59.559202 : Device rawinput data (Hex) = [ 0000826C, 00009604 ] 12:11:59.559202 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.559202 : OnScreen Cursor Position (Px) = [ 978, 632 ] 12:11:59.559202 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.559202 : ClientWindow Style = FullScreen 12:11:59.560199 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.560199 : Cannot read memory at address 0x0000030B 12:11:59.560199 : Cannot read memory at address 0x0000038B 12:11:59.560199 : Game Position (Dec) = [ 978, 632 ] 12:11:59.560199 : - 12:11:59.562192 : Cannot read memory at address 0x0000030B 12:11:59.562192 : Cannot read memory at address 0x0000038B 12:11:59.564186 : Cannot read memory at address 0x0000030B 12:11:59.564186 : Cannot read memory at address 0x0000038B 12:11:59.565182 : RawData event for Player #1: 12:11:59.565182 : Device rawinput data (Hex) = [ 0000826C, 00009564 ] 12:11:59.565182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.565182 : OnScreen Cursor Position (Px) = [ 978, 630 ] 12:11:59.565182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.565182 : ClientWindow Style = FullScreen 12:11:59.566179 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.566179 : Game Position (Hex) = [ 03D2, 0276 ] 12:11:59.566179 : Cannot read memory at address 0x0000030B 12:11:59.566179 : Game Position (Dec) = [ 978, 630 ] 12:11:59.566179 : Cannot read memory at address 0x0000038B 12:11:59.568172 : Cannot read memory at address 0x0000030B 12:11:59.568172 : Cannot read memory at address 0x0000038B 12:11:59.569674 : Cannot read memory at address 0x0000030B 12:11:59.569674 : Cannot read memory at address 0x0000038B 12:11:59.571667 : Cannot read memory at address 0x0000030B 12:11:59.571667 : Cannot read memory at address 0x0000038B 12:11:59.572663 : RawData event for Player #1: 12:11:59.572663 : Device rawinput data (Hex) = [ 00008270, 000095E4 ] 12:11:59.572663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.572663 : OnScreen Cursor Position (Px) = [ 978, 632 ] 12:11:59.572663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.572663 : ClientWindow Style = FullScreen 12:11:59.572663 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.572663 : Game Position (Hex) = [ 03D2, 0278 ] 12:11:59.572663 : Game Position (Dec) = [ 978, 632 ] 12:11:59.572663 : - 12:11:59.573660 : Cannot read memory at address 0x0000030B 12:11:59.573660 : Cannot read memory at address 0x0000038B 12:11:59.575657 : Cannot read memory at address 0x0000030B 12:11:59.575657 : Cannot read memory at address 0x0000038B 12:11:59.578158 : Cannot read memory at address 0x0000030B 12:11:59.578158 : Cannot read memory at address 0x0000038B 12:11:59.579164 : RawData event for Player #1: 12:11:59.579164 : Device rawinput data (Hex) = [ 0000824C, 000095E4 ] 12:11:59.579164 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.580161 : OnScreen Cursor Position (Px) = [ 977, 632 ] 12:11:59.580161 : Cannot read memory at address 0x0000030B 12:11:59.580161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.580161 : Cannot read memory at address 0x0000038B 12:11:59.580161 : ClientWindow Style = FullScreen 12:11:59.580161 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.580161 : Game Position (Hex) = [ 03D1, 0278 ] 12:11:59.580161 : Game Position (Dec) = [ 977, 632 ] 12:11:59.580161 : - 12:11:59.582154 : Cannot read memory at address 0x0000030B 12:11:59.582154 : Cannot read memory at address 0x0000038B 12:11:59.584147 : Cannot read memory at address 0x0000030B 12:11:59.584147 : Cannot read memory at address 0x0000038B 12:11:59.586140 : Cannot read memory at address 0x0000030B 12:11:59.586140 : Cannot read memory at address 0x0000038B 12:11:59.586140 : RawData event for Player #1: 12:11:59.586140 : Device rawinput data (Hex) = [ 0000824C, 000095E4 ] 12:11:59.586140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.586140 : OnScreen Cursor Position (Px) = [ 977, 632 ] 12:11:59.586140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.587137 : ClientWindow Style = FullScreen 12:11:59.587137 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.587137 : Game Position (Hex) = [ 03D1, 0278 ] 12:11:59.587137 : Game Position (Dec) = [ 977, 632 ] 12:11:59.587137 : - 12:11:59.588134 : Cannot read memory at address 0x0000030B 12:11:59.588134 : Cannot read memory at address 0x0000038B 12:11:59.589636 : Cannot read memory at address 0x0000030B 12:11:59.589636 : Cannot read memory at address 0x0000038B 12:11:59.591628 : Cannot read memory at address 0x0000030B 12:11:59.591628 : Cannot read memory at address 0x0000038B 12:11:59.593626 : Cannot read memory at address 0x0000030B 12:11:59.593626 : RawData event for Player #1: 12:11:59.593626 : Device rawinput data (Hex) = [ 00008220, 00009628 ] 12:11:59.593626 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.593626 : OnScreen Cursor Position (Px) = [ 975, 633 ] 12:11:59.593626 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.593626 : ClientWindow Style = FullScreen 12:11:59.593626 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.593626 : Game Position (Hex) = [ 03CF, 0279 ] 12:11:59.594618 : Game Position (Dec) = [ 975, 633 ] 12:11:59.594618 : - 12:11:59.595615 : Cannot read memory at address 0x0000030B 12:11:59.595615 : Cannot read memory at address 0x0000038B 12:11:59.598114 : Cannot read memory at address 0x0000030B 12:11:59.598114 : Cannot read memory at address 0x0000038B 12:11:59.599120 : RawData event for Player #1: 12:11:59.599120 : Device rawinput data (Hex) = [ 00008218, 00009630 ] 12:11:59.599120 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.599120 : OnScreen Cursor Position (Px) = [ 975, 633 ] 12:11:59.599120 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.600117 : ClientWindow Style = FullScreen 12:11:59.600117 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.600117 : Cannot read memory at address 0x0000030B 12:11:59.600117 : Game Position (Hex) = [ 03CF, 0279 ] 12:11:59.600117 : Cannot read memory at address 0x0000038B 12:11:59.600117 : Game Position (Dec) = [ 975, 633 ] 12:11:59.600117 : - 12:11:59.602110 : Cannot read memory at address 0x0000030B 12:11:59.602110 : Cannot read memory at address 0x0000038B 12:11:59.604103 : Cannot read memory at address 0x0000030B 12:11:59.604103 : Cannot read memory at address 0x0000038B 12:11:59.606101 : Cannot read memory at address 0x0000030B 12:11:59.606101 : Cannot read memory at address 0x0000038B 12:11:59.606101 : RawData event for Player #1: 12:11:59.606101 : Device rawinput data (Hex) = [ 00008234, 00009660 ] 12:11:59.606101 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.606101 : OnScreen Cursor Position (Px) = [ 976, 634 ] 12:11:59.607093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.607093 : ClientWindow Style = FullScreen 12:11:59.607093 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.607093 : Game Position (Hex) = [ 03D0, 027A ] 12:11:59.607093 : Game Position (Dec) = [ 976, 634 ] 12:11:59.607093 : - 12:11:59.608094 : Cannot read memory at address 0x0000030B 12:11:59.608094 : Cannot read memory at address 0x0000038B 12:11:59.610110 : Cannot read memory at address 0x0000030B 12:11:59.610110 : Cannot read memory at address 0x0000038B 12:11:59.612100 : Cannot read memory at address 0x0000030B 12:11:59.612100 : Cannot read memory at address 0x0000038B 12:11:59.613096 : RawData event for Player #1: 12:11:59.613096 : Device rawinput data (Hex) = [ 0000820C, 000096A0 ] 12:11:59.613096 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.613096 : OnScreen Cursor Position (Px) = [ 975, 635 ] 12:11:59.614093 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.614093 : ClientWindow Style = FullScreen 12:11:59.614093 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.614093 : Game Position (Hex) = [ 03CF, 027B ] 12:11:59.614093 : Game Position (Dec) = [ 975, 635 ] 12:11:59.614093 : - 12:11:59.616086 : Cannot read memory at address 0x0000030B 12:11:59.616086 : Cannot read memory at address 0x0000038B 12:11:59.618080 : Cannot read memory at address 0x0000030B 12:11:59.618080 : Cannot read memory at address 0x0000038B 12:11:59.619581 : Cannot read memory at address 0x0000030B 12:11:59.619581 : Cannot read memory at address 0x0000038B 12:11:59.620577 : RawData event for Player #1: 12:11:59.620577 : Device rawinput data (Hex) = [ 0000820C, 000096D0 ] 12:11:59.620577 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.620577 : OnScreen Cursor Position (Px) = [ 975, 636 ] 12:11:59.620577 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.620577 : ClientWindow Style = FullScreen 12:11:59.620577 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.620577 : Game Position (Hex) = [ 03CF, 027C ] 12:11:59.620577 : Game Position (Dec) = [ 975, 636 ] 12:11:59.620577 : - 12:11:59.621575 : Cannot read memory at address 0x0000030B 12:11:59.621575 : Cannot read memory at address 0x0000038B 12:11:59.623571 : Cannot read memory at address 0x0000030B 12:11:59.623571 : Cannot read memory at address 0x0000038B 12:11:59.625565 : Cannot read memory at address 0x0000030B 12:11:59.625565 : Cannot read memory at address 0x0000038B 12:11:59.626562 : RawData event for Player #1: 12:11:59.626562 : Device rawinput data (Hex) = [ 00008204, 0000972C ] 12:11:59.626562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.626562 : OnScreen Cursor Position (Px) = [ 975, 637 ] 12:11:59.628066 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.628066 : Cannot read memory at address 0x0000030B 12:11:59.628066 : ClientWindow Style = FullScreen 12:11:59.628066 : Cannot read memory at address 0x0000038B 12:11:59.628066 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.628066 : Game Position (Hex) = [ 03CF, 027D ] 12:11:59.628066 : Game Position (Dec) = [ 975, 637 ] 12:11:59.629072 : - 12:11:59.629072 : RawData event for Player #1: 12:11:59.629072 : Device rawinput data (Hex) = [ 00008204, 0000972C ] 12:11:59.630025 : Cannot read memory at address 0x0000030B 12:11:59.630025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.630025 : OnScreen Cursor Position (Px) = [ 975, 637 ] 12:11:59.630025 : Cannot read memory at address 0x0000038B 12:11:59.630025 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.630025 : ClientWindow Style = FullScreen 12:11:59.630025 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.630025 : Game Position (Hex) = [ 03CF, 027D ] 12:11:59.630025 : Game Position (Dec) = [ 975, 637 ] 12:11:59.630025 : Controller Buttons Events : OnScreenTriggerUp 12:11:59.630025 : - 12:11:59.632020 : Cannot read memory at address 0x0000030B 12:11:59.632020 : Cannot read memory at address 0x0000038B 12:11:59.634013 : Cannot read memory at address 0x0000030B 12:11:59.634013 : Cannot read memory at address 0x0000038B 12:11:59.635010 : RawData event for Player #1: 12:11:59.635010 : Device rawinput data (Hex) = [ 00008220, 00009764 ] 12:11:59.635010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.636007 : OnScreen Cursor Position (Px) = [ 975, 638 ] 12:11:59.636007 : Cannot read memory at address 0x0000030B 12:11:59.636007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.636007 : Cannot read memory at address 0x0000038B 12:11:59.636007 : ClientWindow Style = FullScreen 12:11:59.636007 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.636007 : Game Position (Hex) = [ 03CF, 027E ] 12:11:59.636007 : Game Position (Dec) = [ 975, 638 ] 12:11:59.636007 : - 12:11:59.638000 : Cannot read memory at address 0x0000030B 12:11:59.638000 : Cannot read memory at address 0x0000038B 12:11:59.639171 : Cannot read memory at address 0x0000030B 12:11:59.639171 : Cannot read memory at address 0x0000038B 12:11:59.641171 : Cannot read memory at address 0x0000030B 12:11:59.641171 : Cannot read memory at address 0x0000038B 12:11:59.641171 : RawData event for Player #1: 12:11:59.641171 : Device rawinput data (Hex) = [ 00008240, 000097A8 ] 12:11:59.641171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.641171 : OnScreen Cursor Position (Px) = [ 976, 639 ] 12:11:59.641171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.642163 : ClientWindow Style = FullScreen 12:11:59.642163 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.642163 : Game Position (Hex) = [ 03D0, 027F ] 12:11:59.642163 : Game Position (Dec) = [ 976, 639 ] 12:11:59.642163 : - 12:11:59.643164 : Cannot read memory at address 0x0000030B 12:11:59.643164 : Cannot read memory at address 0x0000038B 12:11:59.645153 : Cannot read memory at address 0x0000030B 12:11:59.645153 : Cannot read memory at address 0x0000038B 12:11:59.647147 : Cannot read memory at address 0x0000030B 12:11:59.647147 : Cannot read memory at address 0x0000038B 12:11:59.648645 : Cannot read memory at address 0x0000030B 12:11:59.648645 : RawData event for Player #1: 12:11:59.648645 : Device rawinput data (Hex) = [ 00008288, 000097D4 ] 12:11:59.648645 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.648645 : OnScreen Cursor Position (Px) = [ 978, 640 ] 12:11:59.648645 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.648645 : ClientWindow Style = FullScreen 12:11:59.648645 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.648645 : Game Position (Hex) = [ 03D2, 0280 ] 12:11:59.648645 : Game Position (Dec) = [ 978, 640 ] 12:11:59.648645 : - 12:11:59.650641 : Cannot read memory at address 0x0000030B 12:11:59.650641 : Cannot read memory at address 0x0000038B 12:11:59.652634 : Cannot read memory at address 0x0000030B 12:11:59.657788 : RawData event for Player #1: 12:11:59.658794 : Cannot read memory at address 0x0000038B 12:11:59.658794 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.658794 : OnScreen Cursor Position (Px) = [ 979, 642 ] 12:11:59.658794 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.658794 : ClientWindow Style = FullScreen 12:11:59.658794 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.658794 : Game Position (Hex) = [ 03D3, 0282 ] 12:11:59.658794 : Game Position (Dec) = [ 979, 642 ] 12:11:59.658794 : - 12:11:59.660791 : Cannot read memory at address 0x0000030B 12:11:59.660791 : Cannot read memory at address 0x0000038B 12:11:59.662780 : Cannot read memory at address 0x0000030B 12:11:59.662780 : Cannot read memory at address 0x0000038B 12:11:59.662780 : RawData event for Player #1: 12:11:59.662780 : Device rawinput data (Hex) = [ 000082D0, 0000987C ] 12:11:59.662780 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.662780 : OnScreen Cursor Position (Px) = [ 981, 643 ] 12:11:59.662780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.663777 : ClientWindow Style = FullScreen 12:11:59.663777 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.663777 : Game Position (Hex) = [ 03D5, 0283 ] 12:11:59.663777 : Game Position (Dec) = [ 981, 643 ] 12:11:59.663777 : - 12:11:59.664774 : Cannot read memory at address 0x0000030B 12:11:59.664774 : Cannot read memory at address 0x0000038B 12:11:59.666767 : Cannot read memory at address 0x0000030B 12:11:59.666767 : Cannot read memory at address 0x0000038B 12:11:59.668268 : Cannot read memory at address 0x0000030B 12:11:59.668268 : Cannot read memory at address 0x0000038B 12:11:59.669281 : RawData event for Player #1: 12:11:59.669281 : Device rawinput data (Hex) = [ 000082F0, 000098C0 ] 12:11:59.669281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.669281 : OnScreen Cursor Position (Px) = [ 982, 644 ] 12:11:59.669281 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.669281 : ClientWindow Style = FullScreen 12:11:59.669281 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.670279 : Cannot read memory at address 0x0000030B 12:11:59.670279 : Cannot read memory at address 0x0000038B 12:11:59.670279 : Game Position (Dec) = [ 982, 644 ] 12:11:59.670279 : - 12:11:59.672271 : Cannot read memory at address 0x0000030B 12:11:59.672271 : Cannot read memory at address 0x0000038B 12:11:59.674269 : Cannot read memory at address 0x0000030B 12:11:59.674269 : Cannot read memory at address 0x0000038B 12:11:59.676262 : Cannot read memory at address 0x0000030B 12:11:59.676262 : Cannot read memory at address 0x0000038B 12:11:59.676262 : RawData event for Player #1: 12:11:59.676262 : Device rawinput data (Hex) = [ 0000831C, 0000995C ] 12:11:59.676262 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.676262 : OnScreen Cursor Position (Px) = [ 983, 646 ] 12:11:59.676262 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.677255 : ClientWindow Style = FullScreen 12:11:59.677255 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.677255 : Game Position (Hex) = [ 03D7, 0286 ] 12:11:59.677255 : Game Position (Dec) = [ 983, 646 ] 12:11:59.677255 : - 12:11:59.678252 : Cannot read memory at address 0x0000030B 12:11:59.678252 : Cannot read memory at address 0x0000038B 12:11:59.679752 : Cannot read memory at address 0x0000030B 12:11:59.679752 : Cannot read memory at address 0x0000038B 12:11:59.681746 : Cannot read memory at address 0x0000030B 12:11:59.681746 : Cannot read memory at address 0x0000038B 12:11:59.682742 : RawData event for Player #1: 12:11:59.682742 : Device rawinput data (Hex) = [ 00008338, 00009974 ] 12:11:59.682742 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.682742 : OnScreen Cursor Position (Px) = [ 984, 647 ] 12:11:59.682742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.682742 : ClientWindow Style = FullScreen 12:11:59.682742 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.682742 : Game Position (Hex) = [ 03D8, 0287 ] 12:11:59.682742 : Game Position (Dec) = [ 984, 647 ] 12:11:59.682742 : - 12:11:59.683739 : Cannot read memory at address 0x0000030B 12:11:59.683739 : Cannot read memory at address 0x0000038B 12:11:59.685732 : Cannot read memory at address 0x0000030B 12:11:59.685732 : Cannot read memory at address 0x0000038B 12:11:59.688239 : Cannot read memory at address 0x0000030B 12:11:59.688239 : Cannot read memory at address 0x0000038B 12:11:59.689271 : RawData event for Player #1: 12:11:59.689271 : Device rawinput data (Hex) = [ 00008334, 000099CC ] 12:11:59.689271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.689271 : OnScreen Cursor Position (Px) = [ 984, 648 ] 12:11:59.689271 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.690268 : ClientWindow Style = FullScreen 12:11:59.690268 : Cannot read memory at address 0x0000030B 12:11:59.690268 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.690268 : Cannot read memory at address 0x0000038B 12:11:59.690268 : Game Position (Hex) = [ 03D8, 0288 ] 12:11:59.690268 : Game Position (Dec) = [ 984, 648 ] 12:11:59.690268 : - 12:11:59.692265 : Cannot read memory at address 0x0000030B 12:11:59.692265 : Cannot read memory at address 0x0000038B 12:11:59.694255 : Cannot read memory at address 0x0000030B 12:11:59.694255 : Cannot read memory at address 0x0000038B 12:11:59.696248 : Cannot read memory at address 0x0000030B 12:11:59.696248 : Cannot read memory at address 0x0000038B 12:11:59.696248 : RawData event for Player #1: 12:11:59.696248 : Device rawinput data (Hex) = [ 00008360, 000099D8 ] 12:11:59.696248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.696248 : OnScreen Cursor Position (Px) = [ 985, 649 ] 12:11:59.696248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.697245 : ClientWindow Style = FullScreen 12:11:59.697245 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.697245 : Game Position (Hex) = [ 03D9, 0289 ] 12:11:59.697245 : Game Position (Dec) = [ 985, 649 ] 12:11:59.697245 : - 12:11:59.698242 : Cannot read memory at address 0x0000030B 12:11:59.698242 : Cannot read memory at address 0x0000038B 12:11:59.699745 : Cannot read memory at address 0x0000030B 12:11:59.699745 : Cannot read memory at address 0x0000038B 12:11:59.701735 : Cannot read memory at address 0x0000030B 12:11:59.701735 : Cannot read memory at address 0x0000038B 12:11:59.703728 : RawData event for Player #1: 12:11:59.703728 : Cannot read memory at address 0x0000030B 12:11:59.703728 : Device rawinput data (Hex) = [ 00008364, 00009A0C ] 12:11:59.703728 : Cannot read memory at address 0x0000038B 12:11:59.703728 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.703728 : OnScreen Cursor Position (Px) = [ 985, 649 ] 12:11:59.703728 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.703728 : ClientWindow Style = FullScreen 12:11:59.703728 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.703728 : Game Position (Hex) = [ 03D9, 0289 ] 12:11:59.703728 : Game Position (Dec) = [ 985, 649 ] 12:11:59.703728 : - 12:11:59.705725 : Cannot read memory at address 0x0000030B 12:11:59.705725 : Cannot read memory at address 0x0000038B 12:11:59.708222 : Cannot read memory at address 0x0000030B 12:11:59.708222 : Cannot read memory at address 0x0000038B 12:11:59.710242 : Cannot read memory at address 0x0000030B 12:11:59.710242 : Cannot read memory at address 0x0000038B 12:11:59.710242 : RawData event for Player #1: 12:11:59.710242 : Device rawinput data (Hex) = [ 00008368, 000099C4 ] 12:11:59.710242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.710242 : OnScreen Cursor Position (Px) = [ 985, 648 ] 12:11:59.710242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.710242 : ClientWindow Style = FullScreen 12:11:59.710242 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.711235 : Game Position (Hex) = [ 03D9, 0288 ] 12:11:59.711235 : Game Position (Dec) = [ 985, 648 ] 12:11:59.711235 : - 12:11:59.712232 : Cannot read memory at address 0x0000030B 12:11:59.712232 : Cannot read memory at address 0x0000038B 12:11:59.714225 : Cannot read memory at address 0x0000030B 12:11:59.714225 : Cannot read memory at address 0x0000038B 12:11:59.716222 : Cannot read memory at address 0x0000030B 12:11:59.716222 : Cannot read memory at address 0x0000038B 12:11:59.717219 : RawData event for Player #1: 12:11:59.717219 : Device rawinput data (Hex) = [ 0000838C, 000099C4 ] 12:11:59.717219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.717219 : OnScreen Cursor Position (Px) = [ 986, 648 ] 12:11:59.717219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.717219 : ClientWindow Style = FullScreen 12:11:59.718212 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.718212 : Cannot read memory at address 0x0000030B 12:11:59.718212 : Game Position (Hex) = [ 03DA, 0288 ] 12:11:59.718212 : Cannot read memory at address 0x0000038B 12:11:59.718212 : - 12:11:59.719566 : Cannot read memory at address 0x0000030B 12:11:59.719566 : Cannot read memory at address 0x0000038B 12:11:59.721561 : Cannot read memory at address 0x0000030B 12:11:59.721561 : Cannot read memory at address 0x0000038B 12:11:59.723559 : Cannot read memory at address 0x0000030B 12:11:59.723559 : Cannot read memory at address 0x0000038B 12:11:59.723559 : RawData event for Player #1: 12:11:59.723559 : Device rawinput data (Hex) = [ 0000836C, 00009998 ] 12:11:59.723559 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.723559 : OnScreen Cursor Position (Px) = [ 985, 647 ] 12:11:59.723559 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.723559 : ClientWindow Style = FullScreen 12:11:59.723559 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.723559 : Game Position (Hex) = [ 03D9, 0287 ] 12:11:59.724551 : Game Position (Dec) = [ 985, 647 ] 12:11:59.724551 : - 12:11:59.724551 : RawData event for Player #1: 12:11:59.724551 : Device rawinput data (Hex) = [ 0000836C, 00009998 ] 12:11:59.724551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.724551 : OnScreen Cursor Position (Px) = [ 985, 647 ] 12:11:59.724551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.724551 : ClientWindow Style = FullScreen 12:11:59.724551 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.724551 : Game Position (Hex) = [ 03D9, 0287 ] 12:11:59.724551 : Game Position (Dec) = [ 985, 647 ] 12:11:59.725547 : Controller Buttons Events : OnScreenTriggerDown 12:11:59.725547 : - 12:11:59.725547 : Cannot read memory at address 0x0000030B 12:11:59.725547 : Cannot read memory at address 0x0000038B 12:11:59.728051 : Cannot read memory at address 0x0000030B 12:11:59.728051 : Cannot read memory at address 0x0000038B 12:11:59.730053 : Cannot read memory at address 0x0000030B 12:11:59.730053 : Cannot read memory at address 0x0000038B 12:11:59.730053 : RawData event for Player #1: 12:11:59.730053 : Device rawinput data (Hex) = [ 0000836C, 00009980 ] 12:11:59.730053 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.730053 : OnScreen Cursor Position (Px) = [ 985, 647 ] 12:11:59.731049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.731049 : ClientWindow Style = FullScreen 12:11:59.731049 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.731049 : Game Position (Hex) = [ 03D9, 0287 ] 12:11:59.731049 : Game Position (Dec) = [ 985, 647 ] 12:11:59.731049 : - 12:11:59.732050 : Cannot read memory at address 0x0000030B 12:11:59.732050 : Cannot read memory at address 0x0000038B 12:11:59.734043 : Cannot read memory at address 0x0000030B 12:11:59.734043 : Cannot read memory at address 0x0000038B 12:11:59.736036 : Cannot read memory at address 0x0000030B 12:11:59.736036 : Cannot read memory at address 0x0000038B 12:11:59.737033 : RawData event for Player #1: 12:11:59.737033 : Device rawinput data (Hex) = [ 0000832C, 00009984 ] 12:11:59.737033 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.738026 : OnScreen Cursor Position (Px) = [ 983, 647 ] 12:11:59.738026 : Cannot read memory at address 0x0000030B 12:11:59.738026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.738026 : Cannot read memory at address 0x0000038B 12:11:59.738026 : ClientWindow Style = FullScreen 12:11:59.738026 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.738026 : Game Position (Hex) = [ 03D7, 0287 ] 12:11:59.738528 : Game Position (Dec) = [ 983, 647 ] 12:11:59.738528 : - 12:11:59.739526 : Cannot read memory at address 0x0000030B 12:11:59.739526 : Cannot read memory at address 0x0000038B 12:11:59.741523 : Cannot read memory at address 0x0000030B 12:11:59.741523 : Cannot read memory at address 0x0000038B 12:11:59.743516 : Cannot read memory at address 0x0000030B 12:11:59.743516 : Cannot read memory at address 0x0000038B 12:11:59.744509 : RawData event for Player #1: 12:11:59.744509 : Device rawinput data (Hex) = [ 00008308, 00009978 ] 12:11:59.744509 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.744509 : OnScreen Cursor Position (Px) = [ 982, 647 ] 12:11:59.744509 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.744509 : ClientWindow Style = FullScreen 12:11:59.745506 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.745506 : Cannot read memory at address 0x0000030B 12:11:59.745506 : Game Position (Dec) = [ 982, 647 ] 12:11:59.745506 : - 12:11:59.745506 : Cannot read memory at address 0x0000038B 12:11:59.748004 : Cannot read memory at address 0x0000030B 12:11:59.748004 : Cannot read memory at address 0x0000038B 12:11:59.749662 : Cannot read memory at address 0x0000030B 12:11:59.749662 : Cannot read memory at address 0x0000038B 12:11:59.751659 : Cannot read memory at address 0x0000030B 12:11:59.751659 : RawData event for Player #1: 12:11:59.751659 : Device rawinput data (Hex) = [ 000082BC, 000099BC ] 12:11:59.751659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.751659 : OnScreen Cursor Position (Px) = [ 980, 648 ] 12:11:59.751659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.751659 : ClientWindow Style = FullScreen 12:11:59.751659 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.751659 : Game Position (Hex) = [ 03D4, 0288 ] 12:11:59.751659 : Game Position (Dec) = [ 980, 648 ] 12:11:59.752655 : - 12:11:59.753656 : Cannot read memory at address 0x0000030B 12:11:59.753656 : Cannot read memory at address 0x0000038B 12:11:59.755649 : Cannot read memory at address 0x0000030B 12:11:59.755649 : Cannot read memory at address 0x0000038B 12:11:59.758152 : Cannot read memory at address 0x0000030B 12:11:59.758152 : Cannot read memory at address 0x0000038B 12:11:59.758152 : RawData event for Player #1: 12:11:59.758152 : Device rawinput data (Hex) = [ 00008298, 00009990 ] 12:11:59.758152 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.758152 : OnScreen Cursor Position (Px) = [ 979, 647 ] 12:11:59.758152 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.759183 : ClientWindow Style = FullScreen 12:11:59.759183 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.759183 : Game Position (Hex) = [ 03D3, 0287 ] 12:11:59.759183 : Game Position (Dec) = [ 979, 647 ] 12:11:59.759183 : - 12:11:59.760183 : Cannot read memory at address 0x0000030B 12:11:59.760183 : Cannot read memory at address 0x0000038B 12:11:59.762172 : Cannot read memory at address 0x0000030B 12:11:59.762172 : Cannot read memory at address 0x0000038B 12:11:59.764166 : Cannot read memory at address 0x0000030B 12:11:59.764166 : Cannot read memory at address 0x0000038B 12:11:59.765162 : RawData event for Player #1: 12:11:59.765162 : Device rawinput data (Hex) = [ 00008298, 0000991C ] 12:11:59.765162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.766159 : Cannot read memory at address 0x0000030B 12:11:59.766159 : Cannot read memory at address 0x0000038B 12:11:59.766159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.766159 : ClientWindow Style = FullScreen 12:11:59.766159 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.766159 : Game Position (Hex) = [ 03D3, 0285 ] 12:11:59.766159 : Game Position (Dec) = [ 979, 645 ] 12:11:59.766159 : - 12:11:59.768152 : Cannot read memory at address 0x0000030B 12:11:59.768152 : Cannot read memory at address 0x0000038B 12:11:59.769653 : Cannot read memory at address 0x0000030B 12:11:59.769653 : Cannot read memory at address 0x0000038B 12:11:59.771646 : Cannot read memory at address 0x0000030B 12:11:59.771646 : RawData event for Player #1: 12:11:59.771646 : Cannot read memory at address 0x0000038B 12:11:59.771646 : Device rawinput data (Hex) = [ 000082A0, 000098DC ] 12:11:59.771646 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.771646 : OnScreen Cursor Position (Px) = [ 979, 644 ] 12:11:59.771646 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.771646 : ClientWindow Style = FullScreen 12:11:59.771646 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.771646 : Game Position (Hex) = [ 03D3, 0284 ] 12:11:59.771646 : Game Position (Dec) = [ 979, 644 ] 12:11:59.771646 : - 12:11:59.773639 : Cannot read memory at address 0x0000030B 12:11:59.773639 : Cannot read memory at address 0x0000038B 12:11:59.775632 : Cannot read memory at address 0x0000030B 12:11:59.775632 : Cannot read memory at address 0x0000038B 12:11:59.778131 : Cannot read memory at address 0x0000030B 12:11:59.778131 : Cannot read memory at address 0x0000038B 12:11:59.778131 : RawData event for Player #1: 12:11:59.778131 : Device rawinput data (Hex) = [ 000082A8, 000098AC ] 12:11:59.778131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.778131 : OnScreen Cursor Position (Px) = [ 979, 644 ] 12:11:59.779145 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.779145 : ClientWindow Style = FullScreen 12:11:59.779145 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.779145 : Game Position (Hex) = [ 03D3, 0284 ] 12:11:59.779145 : Game Position (Dec) = [ 979, 644 ] 12:11:59.779145 : - 12:11:59.780142 : Cannot read memory at address 0x0000030B 12:11:59.780142 : Cannot read memory at address 0x0000038B 12:11:59.782135 : Cannot read memory at address 0x0000030B 12:11:59.782135 : Cannot read memory at address 0x0000038B 12:11:59.784129 : Cannot read memory at address 0x0000030B 12:11:59.784129 : Cannot read memory at address 0x0000038B 12:11:59.785125 : RawData event for Player #1: 12:11:59.785125 : Device rawinput data (Hex) = [ 000082A8, 0000986C ] 12:11:59.785125 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.785125 : OnScreen Cursor Position (Px) = [ 979, 643 ] 12:11:59.786122 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.786122 : Cannot read memory at address 0x0000030B 12:11:59.786122 : ClientWindow Style = FullScreen 12:11:59.786122 : Cannot read memory at address 0x0000038B 12:11:59.786122 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.786122 : Game Position (Hex) = [ 03D3, 0283 ] 12:11:59.786122 : Game Position (Dec) = [ 979, 643 ] 12:11:59.786122 : - 12:11:59.788115 : Cannot read memory at address 0x0000030B 12:11:59.788115 : Cannot read memory at address 0x0000038B 12:11:59.789615 : Cannot read memory at address 0x0000030B 12:11:59.789615 : Cannot read memory at address 0x0000038B 12:11:59.791608 : Cannot read memory at address 0x0000030B 12:11:59.791608 : Cannot read memory at address 0x0000038B 12:11:59.792605 : RawData event for Player #1: 12:11:59.792605 : Device rawinput data (Hex) = [ 000082AC, 000097F4 ] 12:11:59.792605 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.792605 : OnScreen Cursor Position (Px) = [ 980, 641 ] 12:11:59.792605 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.792605 : ClientWindow Style = FullScreen 12:11:59.792605 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.792605 : Game Position (Hex) = [ 03D4, 0281 ] 12:11:59.792605 : Game Position (Dec) = [ 980, 641 ] 12:11:59.792605 : - 12:11:59.793601 : Cannot read memory at address 0x0000030B 12:11:59.793601 : Cannot read memory at address 0x0000038B 12:11:59.795595 : Cannot read memory at address 0x0000030B 12:11:59.795595 : Cannot read memory at address 0x0000038B 12:11:59.798093 : Cannot read memory at address 0x0000030B 12:11:59.798093 : Cannot read memory at address 0x0000038B 12:11:59.799099 : RawData event for Player #1: 12:11:59.799099 : Device rawinput data (Hex) = [ 00008280, 00009898 ] 12:11:59.799099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.799099 : OnScreen Cursor Position (Px) = [ 978, 643 ] 12:11:59.800095 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.800095 : Cannot read memory at address 0x0000030B 12:11:59.800095 : ClientWindow Style = FullScreen 12:11:59.800095 : Cannot read memory at address 0x0000038B 12:11:59.800095 : Game Position (Hex) = [ 03D2, 0283 ] 12:11:59.800095 : Game Position (Dec) = [ 978, 643 ] 12:11:59.800095 : - 12:11:59.802089 : Cannot read memory at address 0x0000030B 12:11:59.802089 : Cannot read memory at address 0x0000038B 12:11:59.804082 : Cannot read memory at address 0x0000030B 12:11:59.804082 : Cannot read memory at address 0x0000038B 12:11:59.805079 : RawData event for Player #1: 12:11:59.805079 : Device rawinput data (Hex) = [ 0000827C, 000098DC ] 12:11:59.805079 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.805079 : OnScreen Cursor Position (Px) = [ 978, 644 ] 12:11:59.805079 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.806075 : ClientWindow Style = FullScreen 12:11:59.806075 : Cannot read memory at address 0x0000030B 12:11:59.806075 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.806075 : Cannot read memory at address 0x0000038B 12:11:59.806075 : Game Position (Hex) = [ 03D2, 0284 ] 12:11:59.806075 : Game Position (Dec) = [ 978, 644 ] 12:11:59.806075 : - 12:11:59.808069 : Cannot read memory at address 0x0000030B 12:11:59.808069 : Cannot read memory at address 0x0000038B 12:11:59.810085 : Cannot read memory at address 0x0000030B 12:11:59.810085 : Cannot read memory at address 0x0000038B 12:11:59.812078 : Cannot read memory at address 0x0000030B 12:11:59.812078 : Cannot read memory at address 0x0000038B 12:11:59.812078 : RawData event for Player #1: 12:11:59.813075 : Device rawinput data (Hex) = [ 00008254, 0000996C ] 12:11:59.813075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.813075 : OnScreen Cursor Position (Px) = [ 977, 647 ] 12:11:59.813075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.813075 : ClientWindow Style = FullScreen 12:11:59.813075 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.814071 : Game Position (Hex) = [ 03D1, 0287 ] 12:11:59.814071 : Cannot read memory at address 0x0000030B 12:11:59.814071 : Game Position (Dec) = [ 977, 647 ] 12:11:59.814071 : Cannot read memory at address 0x0000038B 12:11:59.816065 : Cannot read memory at address 0x0000030B 12:11:59.816065 : Cannot read memory at address 0x0000038B 12:11:59.818058 : Cannot read memory at address 0x0000030B 12:11:59.818058 : Cannot read memory at address 0x0000038B 12:11:59.819558 : Cannot read memory at address 0x0000030B 12:11:59.819558 : RawData event for Player #1: 12:11:59.819558 : Cannot read memory at address 0x0000038B 12:11:59.819558 : Device rawinput data (Hex) = [ 00008274, 000099BC ] 12:11:59.819558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.819558 : OnScreen Cursor Position (Px) = [ 978, 648 ] 12:11:59.819558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.819558 : ClientWindow Style = FullScreen 12:11:59.819558 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.819558 : Game Position (Hex) = [ 03D2, 0288 ] 12:11:59.819558 : Game Position (Dec) = [ 978, 648 ] 12:11:59.819558 : - 12:11:59.821551 : Cannot read memory at address 0x0000030B 12:11:59.821551 : Cannot read memory at address 0x0000038B 12:11:59.823544 : Cannot read memory at address 0x0000030B 12:11:59.823544 : Cannot read memory at address 0x0000038B 12:11:59.825538 : Cannot read memory at address 0x0000030B 12:11:59.825538 : Cannot read memory at address 0x0000038B 12:11:59.826539 : RawData event for Player #1: 12:11:59.826539 : Device rawinput data (Hex) = [ 0000826C, 000099D0 ] 12:11:59.826539 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.826539 : OnScreen Cursor Position (Px) = [ 978, 648 ] 12:11:59.826539 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.826539 : ClientWindow Style = FullScreen 12:11:59.826539 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.826539 : Game Position (Hex) = [ 03D2, 0288 ] 12:11:59.826539 : Game Position (Dec) = [ 978, 648 ] 12:11:59.826539 : - 12:11:59.828044 : Cannot read memory at address 0x0000030B 12:11:59.828044 : Cannot read memory at address 0x0000038B 12:11:59.830045 : Cannot read memory at address 0x0000030B 12:11:59.830045 : Cannot read memory at address 0x0000038B 12:11:59.832038 : Cannot read memory at address 0x0000030B 12:11:59.832038 : Cannot read memory at address 0x0000038B 12:11:59.833035 : RawData event for Player #1: 12:11:59.833035 : Device rawinput data (Hex) = [ 00008264, 00009A40 ] 12:11:59.833035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.833035 : OnScreen Cursor Position (Px) = [ 977, 650 ] 12:11:59.834031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.834031 : Cannot read memory at address 0x0000030B 12:11:59.834031 : ClientWindow Style = FullScreen 12:11:59.834031 : Cannot read memory at address 0x0000038B 12:11:59.834031 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.834031 : Game Position (Hex) = [ 03D1, 028A ] 12:11:59.834031 : Game Position (Dec) = [ 977, 650 ] 12:11:59.834031 : - 12:11:59.836024 : Cannot read memory at address 0x0000030B 12:11:59.836024 : Cannot read memory at address 0x0000038B 12:11:59.838018 : Cannot read memory at address 0x0000030B 12:11:59.838018 : Cannot read memory at address 0x0000038B 12:11:59.839518 : Cannot read memory at address 0x0000030B 12:11:59.839518 : Cannot read memory at address 0x0000038B 12:11:59.840515 : RawData event for Player #1: 12:11:59.840515 : Device rawinput data (Hex) = [ 0000825C, 00009AB0 ] 12:11:59.840515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.840515 : OnScreen Cursor Position (Px) = [ 977, 652 ] 12:11:59.840515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.840515 : ClientWindow Style = FullScreen 12:11:59.840515 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.840515 : Game Position (Hex) = [ 03D1, 028C ] 12:11:59.840515 : Game Position (Dec) = [ 977, 652 ] 12:11:59.840515 : - 12:11:59.841511 : Cannot read memory at address 0x0000030B 12:11:59.841511 : Cannot read memory at address 0x0000038B 12:11:59.843508 : Cannot read memory at address 0x0000030B 12:11:59.843508 : Cannot read memory at address 0x0000038B 12:11:59.845498 : Cannot read memory at address 0x0000030B 12:11:59.845498 : Cannot read memory at address 0x0000038B 12:11:59.846495 : RawData event for Player #1: 12:11:59.846495 : Device rawinput data (Hex) = [ 000082C4, 00009B58 ] 12:11:59.846495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.846495 : OnScreen Cursor Position (Px) = [ 980, 655 ] 12:11:59.846495 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.846495 : ClientWindow Style = FullScreen 12:11:59.846495 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.846495 : Game Position (Hex) = [ 03D4, 028F ] 12:11:59.846495 : Game Position (Dec) = [ 980, 655 ] 12:11:59.846495 : - 12:11:59.846495 : RawData event for Player #1: 12:11:59.846495 : Device rawinput data (Hex) = [ 000082C4, 00009B58 ] 12:11:59.846495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.847996 : OnScreen Cursor Position (Px) = [ 980, 655 ] 12:11:59.847996 : Cannot read memory at address 0x0000030B 12:11:59.847996 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.847996 : Cannot read memory at address 0x0000038B 12:11:59.847996 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.847996 : Game Position (Hex) = [ 03D4, 028F ] 12:11:59.847996 : Game Position (Dec) = [ 980, 655 ] 12:11:59.847996 : Controller Buttons Events : OnScreenTriggerUp 12:11:59.847996 : - 12:11:59.849998 : Cannot read memory at address 0x0000030B 12:11:59.849998 : Cannot read memory at address 0x0000038B 12:11:59.851991 : Cannot read memory at address 0x0000030B 12:11:59.851991 : Cannot read memory at address 0x0000038B 12:11:59.852988 : RawData event for Player #1: 12:11:59.852988 : Device rawinput data (Hex) = [ 000082BC, 00009B8C ] 12:11:59.852988 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.852988 : OnScreen Cursor Position (Px) = [ 980, 656 ] 12:11:59.853984 : Cannot read memory at address 0x0000030B 12:11:59.853984 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.853984 : Cannot read memory at address 0x0000038B 12:11:59.853984 : ClientWindow Style = FullScreen 12:11:59.853984 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.853984 : Game Position (Hex) = [ 03D4, 0290 ] 12:11:59.853984 : Game Position (Dec) = [ 980, 656 ] 12:11:59.853984 : - 12:11:59.855977 : Cannot read memory at address 0x0000030B 12:11:59.855977 : Cannot read memory at address 0x0000038B 12:11:59.857975 : Cannot read memory at address 0x0000030B 12:11:59.857975 : Cannot read memory at address 0x0000038B 12:11:59.859297 : Cannot read memory at address 0x0000030B 12:11:59.859297 : Cannot read memory at address 0x0000038B 12:11:59.860299 : RawData event for Player #1: 12:11:59.860299 : Device rawinput data (Hex) = [ 000082B4, 00009BFC ] 12:11:59.860299 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.860299 : OnScreen Cursor Position (Px) = [ 980, 658 ] 12:11:59.861292 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.861292 : Cannot read memory at address 0x0000030B 12:11:59.861292 : ClientWindow Style = FullScreen 12:11:59.861292 : Cannot read memory at address 0x0000038B 12:11:59.861292 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.861292 : Game Position (Hex) = [ 03D4, 0292 ] 12:11:59.861292 : Game Position (Dec) = [ 980, 658 ] 12:11:59.861292 : - 12:11:59.863286 : Cannot read memory at address 0x0000030B 12:11:59.863286 : Cannot read memory at address 0x0000038B 12:11:59.865278 : Cannot read memory at address 0x0000030B 12:11:59.865278 : Cannot read memory at address 0x0000038B 12:11:59.866275 : RawData event for Player #1: 12:11:59.867777 : Device rawinput data (Hex) = [ 0000831C, 00009C1C ] 12:11:59.867777 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.867777 : Cannot read memory at address 0x0000038B 12:11:59.867777 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.867777 : ClientWindow Style = FullScreen 12:11:59.867777 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.867777 : Game Position (Hex) = [ 03D7, 0292 ] 12:11:59.867777 : Game Position (Dec) = [ 983, 658 ] 12:11:59.867777 : - 12:11:59.869779 : Cannot read memory at address 0x0000030B 12:11:59.869779 : Cannot read memory at address 0x0000038B 12:11:59.871841 : Cannot read memory at address 0x0000030B 12:11:59.871841 : Cannot read memory at address 0x0000038B 12:11:59.873344 : Cannot read memory at address 0x0000030B 12:11:59.873344 : Cannot read memory at address 0x0000038B 12:11:59.874341 : RawData event for Player #1: 12:11:59.874341 : Device rawinput data (Hex) = [ 0000831C, 00009C1C ] 12:11:59.874341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.874341 : OnScreen Cursor Position (Px) = [ 983, 658 ] 12:11:59.874341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.874341 : ClientWindow Style = FullScreen 12:11:59.874341 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.874341 : Game Position (Hex) = [ 03D7, 0292 ] 12:11:59.874341 : Game Position (Dec) = [ 983, 658 ] 12:11:59.875337 : - 12:11:59.875337 : Cannot read memory at address 0x0000030B 12:11:59.875337 : Cannot read memory at address 0x0000038B 12:11:59.877843 : Cannot read memory at address 0x0000030B 12:11:59.877843 : Cannot read memory at address 0x0000038B 12:11:59.879787 : Cannot read memory at address 0x0000030B 12:11:59.879787 : Cannot read memory at address 0x0000038B 12:11:59.880786 : RawData event for Player #1: 12:11:59.881782 : Cannot read memory at address 0x0000030B 12:11:59.881782 : Device rawinput data (Hex) = [ 00008338, 00009CBC ] 12:11:59.881782 : Cannot read memory at address 0x0000038B 12:11:59.881782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.881782 : OnScreen Cursor Position (Px) = [ 984, 661 ] 12:11:59.881782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.881782 : ClientWindow Style = FullScreen 12:11:59.881782 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.881782 : Game Position (Hex) = [ 03D8, 0295 ] 12:11:59.881782 : Game Position (Dec) = [ 984, 661 ] 12:11:59.881782 : - 12:11:59.883775 : Cannot read memory at address 0x0000030B 12:11:59.883775 : Cannot read memory at address 0x0000038B 12:11:59.885769 : Cannot read memory at address 0x0000030B 12:11:59.885769 : Cannot read memory at address 0x0000038B 12:11:59.886766 : RawData event for Player #1: 12:11:59.886766 : Device rawinput data (Hex) = [ 0000835C, 00009CFC ] 12:11:59.886766 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.886766 : OnScreen Cursor Position (Px) = [ 985, 662 ] 12:11:59.886766 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.886766 : ClientWindow Style = FullScreen 12:11:59.886766 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.888268 : Game Position (Hex) = [ 03D9, 0296 ] 12:11:59.888268 : Cannot read memory at address 0x0000030B 12:11:59.888268 : Game Position (Dec) = [ 985, 662 ] 12:11:59.888268 : Cannot read memory at address 0x0000038B 12:11:59.888268 : - 12:11:59.890272 : Cannot read memory at address 0x0000030B 12:11:59.890272 : Cannot read memory at address 0x0000038B 12:11:59.892265 : Cannot read memory at address 0x0000030B 12:11:59.892265 : Cannot read memory at address 0x0000038B 12:11:59.894255 : Cannot read memory at address 0x0000030B 12:11:59.894255 : Cannot read memory at address 0x0000038B 12:11:59.894255 : RawData event for Player #1: 12:11:59.894255 : Device rawinput data (Hex) = [ 00008358, 00009DA0 ] 12:11:59.894255 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.894255 : OnScreen Cursor Position (Px) = [ 985, 664 ] 12:11:59.895252 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.895252 : ClientWindow Style = FullScreen 12:11:59.895252 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.895252 : Game Position (Hex) = [ 03D9, 0298 ] 12:11:59.895252 : Game Position (Dec) = [ 985, 664 ] 12:11:59.895252 : - 12:11:59.896249 : Cannot read memory at address 0x0000030B 12:11:59.896249 : Cannot read memory at address 0x0000038B 12:11:59.898242 : Cannot read memory at address 0x0000030B 12:11:59.898242 : Cannot read memory at address 0x0000038B 12:11:59.899742 : Cannot read memory at address 0x0000030B 12:11:59.899742 : Cannot read memory at address 0x0000038B 12:11:59.901735 : RawData event for Player #1: 12:11:59.901735 : Cannot read memory at address 0x0000030B 12:11:59.901735 : Device rawinput data (Hex) = [ 00008350, 00009E10 ] 12:11:59.901735 : Cannot read memory at address 0x0000038B 12:11:59.901735 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.901735 : OnScreen Cursor Position (Px) = [ 984, 666 ] 12:11:59.901735 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.901735 : ClientWindow Style = FullScreen 12:11:59.901735 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.901735 : Game Position (Hex) = [ 03D8, 029A ] 12:11:59.901735 : Game Position (Dec) = [ 984, 666 ] 12:11:59.901735 : - 12:11:59.903729 : Cannot read memory at address 0x0000030B 12:11:59.903729 : Cannot read memory at address 0x0000038B 12:11:59.905726 : Cannot read memory at address 0x0000030B 12:11:59.905726 : Cannot read memory at address 0x0000038B 12:11:59.906719 : RawData event for Player #1: 12:11:59.906719 : Device rawinput data (Hex) = [ 00008378, 00009E58 ] 12:11:59.906719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.906719 : OnScreen Cursor Position (Px) = [ 986, 668 ] 12:11:59.906719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.906719 : ClientWindow Style = FullScreen 12:11:59.906719 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.906719 : Game Position (Hex) = [ 03DA, 029C ] 12:11:59.906719 : Game Position (Dec) = [ 986, 668 ] 12:11:59.906719 : - 12:11:59.908226 : Cannot read memory at address 0x0000030B 12:11:59.908226 : Cannot read memory at address 0x0000038B 12:11:59.910273 : Cannot read memory at address 0x0000030B 12:11:59.910273 : Cannot read memory at address 0x0000038B 12:11:59.912263 : Cannot read memory at address 0x0000030B 12:11:59.912263 : Cannot read memory at address 0x0000038B 12:11:59.913259 : RawData event for Player #1: 12:11:59.913259 : Device rawinput data (Hex) = [ 00008394, 00009EB8 ] 12:11:59.913259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.913259 : OnScreen Cursor Position (Px) = [ 986, 669 ] 12:11:59.913259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.914256 : ClientWindow Style = FullScreen 12:11:59.914256 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.914256 : Cannot read memory at address 0x0000030B 12:11:59.914256 : Game Position (Hex) = [ 03DA, 029D ] 12:11:59.914256 : Cannot read memory at address 0x0000038B 12:11:59.914256 : Game Position (Dec) = [ 986, 669 ] 12:11:59.914256 : - 12:11:59.916249 : Cannot read memory at address 0x0000030B 12:11:59.916249 : Cannot read memory at address 0x0000038B 12:11:59.918242 : Cannot read memory at address 0x0000030B 12:11:59.918242 : Cannot read memory at address 0x0000038B 12:11:59.918744 : RawData event for Player #1: 12:11:59.919743 : Cannot read memory at address 0x0000030B 12:11:59.919743 : Device rawinput data (Hex) = [ 000083C0, 00009F00 ] 12:11:59.919743 : Cannot read memory at address 0x0000038B 12:11:59.919743 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.919743 : OnScreen Cursor Position (Px) = [ 988, 670 ] 12:11:59.919743 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.919743 : ClientWindow Style = FullScreen 12:11:59.919743 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.919743 : Game Position (Hex) = [ 03DC, 029E ] 12:11:59.919743 : Game Position (Dec) = [ 988, 670 ] 12:11:59.919743 : - 12:11:59.921736 : Cannot read memory at address 0x0000030B 12:11:59.921736 : Cannot read memory at address 0x0000038B 12:11:59.923745 : Cannot read memory at address 0x0000030B 12:11:59.923745 : Cannot read memory at address 0x0000038B 12:11:59.924998 : Cannot read memory at address 0x0000030B 12:11:59.924998 : Cannot read memory at address 0x0000038B 12:11:59.926001 : RawData event for Player #1: 12:11:59.926993 : Device rawinput data (Hex) = [ 00008408, 00009F00 ] 12:11:59.926993 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.926993 : OnScreen Cursor Position (Px) = [ 990, 670 ] 12:11:59.926993 : Cannot read memory at address 0x0000038B 12:11:59.926993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.926993 : ClientWindow Style = FullScreen 12:11:59.926993 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.926993 : Game Position (Hex) = [ 03DE, 029E ] 12:11:59.926993 : Game Position (Dec) = [ 990, 670 ] 12:11:59.926993 : - 12:11:59.928491 : Cannot read memory at address 0x0000030B 12:11:59.928491 : Cannot read memory at address 0x0000038B 12:11:59.930487 : Cannot read memory at address 0x0000030B 12:11:59.930487 : Cannot read memory at address 0x0000038B 12:11:59.932480 : Cannot read memory at address 0x0000030B 12:11:59.932480 : Cannot read memory at address 0x0000038B 12:11:59.933477 : RawData event for Player #1: 12:11:59.933477 : Device rawinput data (Hex) = [ 00008470, 00009F70 ] 12:11:59.933477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.933477 : OnScreen Cursor Position (Px) = [ 993, 672 ] 12:11:59.933477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.933477 : ClientWindow Style = FullScreen 12:11:59.933477 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.933477 : Game Position (Hex) = [ 03E1, 02A0 ] 12:11:59.933477 : Game Position (Dec) = [ 993, 672 ] 12:11:59.934473 : - 12:11:59.934473 : Cannot read memory at address 0x0000030B 12:11:59.934473 : Cannot read memory at address 0x0000038B 12:11:59.936470 : Cannot read memory at address 0x0000030B 12:11:59.936470 : Cannot read memory at address 0x0000038B 12:11:59.937980 : Cannot read memory at address 0x0000030B 12:11:59.937980 : Cannot read memory at address 0x0000038B 12:11:59.939573 : Cannot read memory at address 0x0000030B 12:11:59.939573 : Cannot read memory at address 0x0000038B 12:11:59.940575 : RawData event for Player #1: 12:11:59.940575 : Device rawinput data (Hex) = [ 00008470, 00009F70 ] 12:11:59.940575 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.940575 : OnScreen Cursor Position (Px) = [ 993, 672 ] 12:11:59.940575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.940575 : ClientWindow Style = FullScreen 12:11:59.940575 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.940575 : Game Position (Hex) = [ 03E1, 02A0 ] 12:11:59.940575 : Game Position (Dec) = [ 993, 672 ] 12:11:59.940575 : - 12:11:59.941570 : Cannot read memory at address 0x0000030B 12:11:59.941570 : Cannot read memory at address 0x0000038B 12:11:59.943563 : Cannot read memory at address 0x0000030B 12:11:59.943563 : Cannot read memory at address 0x0000038B 12:11:59.945556 : Cannot read memory at address 0x0000030B 12:11:59.945556 : Cannot read memory at address 0x0000038B 12:11:59.946553 : RawData event for Player #1: 12:11:59.946553 : Device rawinput data (Hex) = [ 000084C0, 00009F98 ] 12:11:59.946553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.946553 : OnScreen Cursor Position (Px) = [ 995, 673 ] 12:11:59.948054 : Cannot read memory at address 0x0000030B 12:11:59.948054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.948054 : ClientWindow Style = FullScreen 12:11:59.948054 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.948054 : Game Position (Hex) = [ 03E3, 02A1 ] 12:11:59.948054 : Game Position (Dec) = [ 995, 673 ] 12:11:59.948054 : - 12:11:59.950057 : Cannot read memory at address 0x0000030B 12:11:59.950057 : Cannot read memory at address 0x0000038B 12:11:59.952056 : Cannot read memory at address 0x0000030B 12:11:59.952056 : Cannot read memory at address 0x0000038B 12:11:59.954048 : Cannot read memory at address 0x0000030B 12:11:59.954048 : Cannot read memory at address 0x0000038B 12:11:59.954048 : RawData event for Player #1: 12:11:59.954048 : Device rawinput data (Hex) = [ 000084C0, 00009FB4 ] 12:11:59.954048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.954048 : OnScreen Cursor Position (Px) = [ 995, 673 ] 12:11:59.955041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.955041 : ClientWindow Style = FullScreen 12:11:59.955041 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.955041 : Game Position (Hex) = [ 03E3, 02A1 ] 12:11:59.955041 : Game Position (Dec) = [ 995, 673 ] 12:11:59.955041 : - 12:11:59.956042 : Cannot read memory at address 0x0000030B 12:11:59.956042 : Cannot read memory at address 0x0000038B 12:11:59.958035 : Cannot read memory at address 0x0000030B 12:11:59.958035 : Cannot read memory at address 0x0000038B 12:11:59.959284 : Cannot read memory at address 0x0000030B 12:11:59.959284 : Cannot read memory at address 0x0000038B 12:11:59.960286 : RawData event for Player #1: 12:11:59.960286 : Device rawinput data (Hex) = [ 000084E4, 00009F9C ] 12:11:59.960286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.960286 : OnScreen Cursor Position (Px) = [ 996, 673 ] 12:11:59.961279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.961279 : Cannot read memory at address 0x0000030B 12:11:59.961279 : ClientWindow Style = FullScreen 12:11:59.961279 : Cannot read memory at address 0x0000038B 12:11:59.961279 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.961279 : Game Position (Hex) = [ 03E4, 02A1 ] 12:11:59.961279 : Game Position (Dec) = [ 996, 673 ] 12:11:59.961279 : - 12:11:59.963273 : Cannot read memory at address 0x0000030B 12:11:59.963273 : Cannot read memory at address 0x0000038B 12:11:59.965265 : Cannot read memory at address 0x0000030B 12:11:59.965265 : Cannot read memory at address 0x0000038B 12:11:59.967259 : Cannot read memory at address 0x0000030B 12:11:59.967259 : Cannot read memory at address 0x0000038B 12:11:59.967259 : RawData event for Player #1: 12:11:59.967259 : Device rawinput data (Hex) = [ 000084F0, 00009F70 ] 12:11:59.967259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.967259 : OnScreen Cursor Position (Px) = [ 997, 672 ] 12:11:59.967259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.967259 : ClientWindow Style = FullScreen 12:11:59.967259 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.968256 : Game Position (Hex) = [ 03E5, 02A0 ] 12:11:59.968256 : Game Position (Dec) = [ 997, 672 ] 12:11:59.968256 : - 12:11:59.968757 : Cannot read memory at address 0x0000030B 12:11:59.968757 : Cannot read memory at address 0x0000038B 12:11:59.969936 : Cannot read memory at address 0x0000030B 12:11:59.969936 : Cannot read memory at address 0x0000038B 12:11:59.971937 : Cannot read memory at address 0x0000030B 12:11:59.971937 : Cannot read memory at address 0x0000038B 12:11:59.973934 : Cannot read memory at address 0x0000030B 12:11:59.973934 : Cannot read memory at address 0x0000038B 12:11:59.974927 : RawData event for Player #1: 12:11:59.974927 : Device rawinput data (Hex) = [ 000084F8, 00009F2C ] 12:11:59.974927 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.974927 : OnScreen Cursor Position (Px) = [ 997, 671 ] 12:11:59.974927 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.974927 : ClientWindow Style = FullScreen 12:11:59.974927 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.974927 : Game Position (Hex) = [ 03E5, 029F ] 12:11:59.974927 : Game Position (Dec) = [ 997, 671 ] 12:11:59.974927 : - 12:11:59.975924 : Cannot read memory at address 0x0000030B 12:11:59.975924 : Cannot read memory at address 0x0000038B 12:11:59.977917 : Cannot read memory at address 0x0000030B 12:11:59.977917 : Cannot read memory at address 0x0000038B 12:11:59.979418 : Cannot read memory at address 0x0000030B 12:11:59.979418 : Cannot read memory at address 0x0000038B 12:11:59.981411 : Cannot read memory at address 0x0000030B 12:11:59.981411 : Cannot read memory at address 0x0000038B 12:11:59.981411 : RawData event for Player #1: 12:11:59.981411 : Device rawinput data (Hex) = [ 000084FC, 00009E90 ] 12:11:59.981411 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.981411 : OnScreen Cursor Position (Px) = [ 997, 668 ] 12:11:59.981411 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.981411 : ClientWindow Style = FullScreen 12:11:59.981411 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.981411 : Game Position (Hex) = [ 03E5, 029C ] 12:11:59.982407 : Game Position (Dec) = [ 997, 668 ] 12:11:59.982407 : - 12:11:59.982407 : RawData event for Player #1: 12:11:59.982407 : Device rawinput data (Hex) = [ 000084FC, 00009E90 ] 12:11:59.982407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.982407 : OnScreen Cursor Position (Px) = [ 997, 668 ] 12:11:59.982407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.983404 : ClientWindow Style = FullScreen 12:11:59.983404 : Cannot read memory at address 0x0000030B 12:11:59.983404 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.983404 : Cannot read memory at address 0x0000038B 12:11:59.983404 : Game Position (Hex) = [ 03E5, 029C ] 12:11:59.983404 : Game Position (Dec) = [ 997, 668 ] 12:11:59.983404 : Controller Buttons Events : OnScreenTriggerDown 12:11:59.983404 : - 12:11:59.985401 : Cannot read memory at address 0x0000030B 12:11:59.985401 : Cannot read memory at address 0x0000038B 12:11:59.987906 : Cannot read memory at address 0x0000030B 12:11:59.987906 : Cannot read memory at address 0x0000038B 12:11:59.989613 : Cannot read memory at address 0x0000030B 12:11:59.989613 : Cannot read memory at address 0x0000038B 12:11:59.989613 : RawData event for Player #1: 12:11:59.989613 : Device rawinput data (Hex) = [ 000084E0, 00009E5C ] 12:11:59.989613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.989613 : OnScreen Cursor Position (Px) = [ 996, 668 ] 12:11:59.989613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.989613 : ClientWindow Style = FullScreen 12:11:59.989613 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.989613 : Game Position (Hex) = [ 03E4, 029C ] 12:11:59.989613 : Game Position (Dec) = [ 996, 668 ] 12:11:59.989613 : - 12:11:59.991613 : Cannot read memory at address 0x0000030B 12:11:59.991613 : Cannot read memory at address 0x0000038B 12:11:59.993608 : Cannot read memory at address 0x0000030B 12:11:59.993608 : Cannot read memory at address 0x0000038B 12:11:59.995597 : Cannot read memory at address 0x0000030B 12:11:59.995597 : Cannot read memory at address 0x0000038B 12:11:59.996593 : RawData event for Player #1: 12:11:59.996593 : Device rawinput data (Hex) = [ 000084C4, 00009DE4 ] 12:11:59.996593 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:11:59.996593 : OnScreen Cursor Position (Px) = [ 995, 666 ] 12:11:59.996593 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:11:59.996593 : ClientWindow Style = FullScreen 12:11:59.996593 : Game Window Rect (Px) = [ 1920x1080 ] 12:11:59.996593 : Game Position (Hex) = [ 03E3, 029A ] 12:11:59.996593 : Game Position (Dec) = [ 995, 666 ] 12:11:59.996593 : - 12:11:59.998095 : Cannot read memory at address 0x0000030B 12:11:59.998095 : Cannot read memory at address 0x0000038B 12:11:59.999699 : Cannot read memory at address 0x0000030B 12:11:59.999699 : Cannot read memory at address 0x0000038B 12:12:00.001697 : Cannot read memory at address 0x0000030B 12:12:00.001697 : Cannot read memory at address 0x0000038B 12:12:00.003692 : Cannot read memory at address 0x0000030B 12:12:00.003692 : RawData event for Player #1: 12:12:00.003692 : Cannot read memory at address 0x0000038B 12:12:00.003692 : Device rawinput data (Hex) = [ 000084A0, 00009E04 ] 12:12:00.003692 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.003692 : OnScreen Cursor Position (Px) = [ 994, 666 ] 12:12:00.003692 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.003692 : ClientWindow Style = FullScreen 12:12:00.003692 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.003692 : Game Position (Hex) = [ 03E2, 029A ] 12:12:00.003692 : Game Position (Dec) = [ 994, 666 ] 12:12:00.004684 : - 12:12:00.005684 : Cannot read memory at address 0x0000030B 12:12:00.005684 : Cannot read memory at address 0x0000038B 12:12:00.006681 : RawData event for Player #1: 12:12:00.006681 : Device rawinput data (Hex) = [ 0000847C, 00009E4C ] 12:12:00.006681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.006681 : OnScreen Cursor Position (Px) = [ 993, 667 ] 12:12:00.008185 : Cannot read memory at address 0x0000030B 12:12:00.008185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.008185 : Cannot read memory at address 0x0000038B 12:12:00.008185 : ClientWindow Style = FullScreen 12:12:00.008185 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.008185 : Game Position (Hex) = [ 03E1, 029B ] 12:12:00.008185 : Game Position (Dec) = [ 993, 667 ] 12:12:00.008185 : - 12:12:00.010200 : Cannot read memory at address 0x0000030B 12:12:00.010200 : Cannot read memory at address 0x0000038B 12:12:00.012190 : Cannot read memory at address 0x0000030B 12:12:00.012190 : Cannot read memory at address 0x0000038B 12:12:00.014183 : Cannot read memory at address 0x0000030B 12:12:00.014183 : Cannot read memory at address 0x0000038B 12:12:00.014183 : RawData event for Player #1: 12:12:00.014183 : Device rawinput data (Hex) = [ 0000849C, 00009DE4 ] 12:12:00.014183 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.014183 : OnScreen Cursor Position (Px) = [ 994, 666 ] 12:12:00.015180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.015180 : ClientWindow Style = FullScreen 12:12:00.015180 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.015180 : Game Position (Hex) = [ 03E2, 029A ] 12:12:00.015180 : Game Position (Dec) = [ 994, 666 ] 12:12:00.015180 : - 12:12:00.016176 : Cannot read memory at address 0x0000030B 12:12:00.016176 : Cannot read memory at address 0x0000038B 12:12:00.018170 : Cannot read memory at address 0x0000030B 12:12:00.018170 : Cannot read memory at address 0x0000038B 12:12:00.019670 : Cannot read memory at address 0x0000030B 12:12:00.019670 : Cannot read memory at address 0x0000038B 12:12:00.021665 : Cannot read memory at address 0x0000030B 12:12:00.021665 : RawData event for Player #1: 12:12:00.021665 : Device rawinput data (Hex) = [ 00008478, 00009DA0 ] 12:12:00.021665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.021665 : OnScreen Cursor Position (Px) = [ 993, 664 ] 12:12:00.021665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.021665 : ClientWindow Style = FullScreen 12:12:00.021665 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.021665 : Game Position (Hex) = [ 03E1, 0298 ] 12:12:00.022660 : Game Position (Dec) = [ 993, 664 ] 12:12:00.022660 : - 12:12:00.023660 : Cannot read memory at address 0x0000030B 12:12:00.023660 : Cannot read memory at address 0x0000038B 12:12:00.025654 : Cannot read memory at address 0x0000030B 12:12:00.025654 : Cannot read memory at address 0x0000038B 12:12:00.028155 : Cannot read memory at address 0x0000030B 12:12:00.028155 : Cannot read memory at address 0x0000038B 12:12:00.028155 : RawData event for Player #1: 12:12:00.028155 : Device rawinput data (Hex) = [ 00008488, 00009D40 ] 12:12:00.028155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.029159 : OnScreen Cursor Position (Px) = [ 993, 663 ] 12:12:00.029159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.029159 : ClientWindow Style = FullScreen 12:12:00.029159 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.029159 : Game Position (Hex) = [ 03E1, 0297 ] 12:12:00.029159 : Game Position (Dec) = [ 993, 663 ] 12:12:00.029159 : - 12:12:00.030157 : Cannot read memory at address 0x0000030B 12:12:00.030157 : Cannot read memory at address 0x0000038B 12:12:00.032153 : Cannot read memory at address 0x0000030B 12:12:00.032153 : Cannot read memory at address 0x0000038B 12:12:00.034147 : Cannot read memory at address 0x0000030B 12:12:00.034147 : Cannot read memory at address 0x0000038B 12:12:00.035143 : RawData event for Player #1: 12:12:00.035143 : Device rawinput data (Hex) = [ 00008488, 00009CE0 ] 12:12:00.035143 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.036136 : OnScreen Cursor Position (Px) = [ 993, 661 ] 12:12:00.036136 : Cannot read memory at address 0x0000030B 12:12:00.036136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.036136 : Cannot read memory at address 0x0000038B 12:12:00.036136 : ClientWindow Style = FullScreen 12:12:00.036136 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.036136 : Game Position (Hex) = [ 03E1, 0295 ] 12:12:00.036136 : Game Position (Dec) = [ 993, 661 ] 12:12:00.036136 : - 12:12:00.038133 : Cannot read memory at address 0x0000030B 12:12:00.038133 : Cannot read memory at address 0x0000038B 12:12:00.039451 : Cannot read memory at address 0x0000030B 12:12:00.039451 : Cannot read memory at address 0x0000038B 12:12:00.041490 : Cannot read memory at address 0x0000030B 12:12:00.041490 : Cannot read memory at address 0x0000038B 12:12:00.041490 : RawData event for Player #1: 12:12:00.041490 : Device rawinput data (Hex) = [ 00008488, 00009C88 ] 12:12:00.041490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.041490 : OnScreen Cursor Position (Px) = [ 993, 660 ] 12:12:00.042478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.042478 : ClientWindow Style = FullScreen 12:12:00.042478 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.042478 : Game Position (Hex) = [ 03E1, 0294 ] 12:12:00.042478 : Game Position (Dec) = [ 993, 660 ] 12:12:00.042478 : - 12:12:00.043496 : Cannot read memory at address 0x0000030B 12:12:00.043496 : Cannot read memory at address 0x0000038B 12:12:00.045442 : Cannot read memory at address 0x0000030B 12:12:00.045442 : Cannot read memory at address 0x0000038B 12:12:00.047933 : Cannot read memory at address 0x0000030B 12:12:00.047933 : Cannot read memory at address 0x0000038B 12:12:00.047933 : RawData event for Player #1: 12:12:00.048941 : Device rawinput data (Hex) = [ 000084BC, 00009C00 ] 12:12:00.048941 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.048941 : OnScreen Cursor Position (Px) = [ 995, 658 ] 12:12:00.048941 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.048941 : ClientWindow Style = FullScreen 12:12:00.048941 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.048941 : Game Position (Hex) = [ 03E3, 0292 ] 12:12:00.048941 : Game Position (Dec) = [ 995, 658 ] 12:12:00.048941 : - 12:12:00.049938 : Cannot read memory at address 0x0000030B 12:12:00.049938 : Cannot read memory at address 0x0000038B 12:12:00.051935 : Cannot read memory at address 0x0000030B 12:12:00.051935 : Cannot read memory at address 0x0000038B 12:12:00.053928 : Cannot read memory at address 0x0000030B 12:12:00.053928 : Cannot read memory at address 0x0000038B 12:12:00.054925 : RawData event for Player #1: 12:12:00.055918 : Device rawinput data (Hex) = [ 00008490, 00009C44 ] 12:12:00.055918 : Cannot read memory at address 0x0000030B 12:12:00.055918 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.055918 : Cannot read memory at address 0x0000038B 12:12:00.055918 : OnScreen Cursor Position (Px) = [ 994, 659 ] 12:12:00.055918 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.055918 : ClientWindow Style = FullScreen 12:12:00.055918 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.055918 : Game Position (Hex) = [ 03E2, 0293 ] 12:12:00.055918 : Game Position (Dec) = [ 994, 659 ] 12:12:00.055918 : - 12:12:00.057915 : Cannot read memory at address 0x0000030B 12:12:00.057915 : Cannot read memory at address 0x0000038B 12:12:00.059200 : Cannot read memory at address 0x0000030B 12:12:00.059200 : Cannot read memory at address 0x0000038B 12:12:00.061195 : Cannot read memory at address 0x0000030B 12:12:00.061195 : Cannot read memory at address 0x0000038B 12:12:00.062192 : RawData event for Player #1: 12:12:00.063189 : Device rawinput data (Hex) = [ 00008498, 00009C00 ] 12:12:00.063189 : Cannot read memory at address 0x0000030B 12:12:00.063189 : OnScreen Cursor Position (Px) = [ 994, 658 ] 12:12:00.063189 : Cannot read memory at address 0x0000038B 12:12:00.063189 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.063189 : ClientWindow Style = FullScreen 12:12:00.063189 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.063189 : Game Position (Hex) = [ 03E2, 0292 ] 12:12:00.063189 : Game Position (Dec) = [ 994, 658 ] 12:12:00.064185 : - 12:12:00.065182 : Cannot read memory at address 0x0000030B 12:12:00.065182 : Cannot read memory at address 0x0000038B 12:12:00.067176 : Cannot read memory at address 0x0000030B 12:12:00.067176 : Cannot read memory at address 0x0000038B 12:12:00.068674 : Cannot read memory at address 0x0000030B 12:12:00.068674 : Cannot read memory at address 0x0000038B 12:12:00.069673 : RawData event for Player #1: 12:12:00.069673 : Device rawinput data (Hex) = [ 0000846C, 00009BD4 ] 12:12:00.069673 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.069673 : OnScreen Cursor Position (Px) = [ 993, 657 ] 12:12:00.069673 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.069673 : ClientWindow Style = FullScreen 12:12:00.069673 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.069673 : Game Position (Hex) = [ 03E1, 0291 ] 12:12:00.069673 : Game Position (Dec) = [ 993, 657 ] 12:12:00.069673 : - 12:12:00.070670 : Cannot read memory at address 0x0000030B 12:12:00.070670 : Cannot read memory at address 0x0000038B 12:12:00.072663 : Cannot read memory at address 0x0000030B 12:12:00.072663 : Cannot read memory at address 0x0000038B 12:12:00.074656 : Cannot read memory at address 0x0000030B 12:12:00.074656 : Cannot read memory at address 0x0000038B 12:12:00.076650 : RawData event for Player #1: 12:12:00.076650 : Cannot read memory at address 0x0000030B 12:12:00.076650 : Device rawinput data (Hex) = [ 0000846C, 00009C00 ] 12:12:00.076650 : Cannot read memory at address 0x0000038B 12:12:00.076650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.076650 : OnScreen Cursor Position (Px) = [ 993, 658 ] 12:12:00.076650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.076650 : ClientWindow Style = FullScreen 12:12:00.076650 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.076650 : Game Position (Hex) = [ 03E1, 0292 ] 12:12:00.076650 : Game Position (Dec) = [ 993, 658 ] 12:12:00.076650 : - 12:12:00.078152 : Cannot read memory at address 0x0000030B 12:12:00.078152 : Cannot read memory at address 0x0000038B 12:12:00.080156 : Cannot read memory at address 0x0000030B 12:12:00.080156 : Cannot read memory at address 0x0000038B 12:12:00.082150 : Cannot read memory at address 0x0000030B 12:12:00.082150 : Cannot read memory at address 0x0000038B 12:12:00.082150 : RawData event for Player #1: 12:12:00.082150 : Device rawinput data (Hex) = [ 00008490, 00009C44 ] 12:12:00.082150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.082150 : OnScreen Cursor Position (Px) = [ 994, 659 ] 12:12:00.082150 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.083146 : ClientWindow Style = FullScreen 12:12:00.083146 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.083146 : Game Position (Hex) = [ 03E2, 0293 ] 12:12:00.083146 : Game Position (Dec) = [ 994, 659 ] 12:12:00.083146 : - 12:12:00.084143 : Cannot read memory at address 0x0000030B 12:12:00.084143 : Cannot read memory at address 0x0000038B 12:12:00.086136 : Cannot read memory at address 0x0000030B 12:12:00.086136 : Cannot read memory at address 0x0000038B 12:12:00.088129 : Cannot read memory at address 0x0000030B 12:12:00.088129 : Cannot read memory at address 0x0000038B 12:12:00.089630 : Cannot read memory at address 0x0000030B 12:12:00.089630 : Cannot read memory at address 0x0000038B 12:12:00.089630 : Device rawinput data (Hex) = [ 00008480, 00009C50 ] 12:12:00.089630 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.089630 : OnScreen Cursor Position (Px) = [ 993, 659 ] 12:12:00.089630 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.089630 : ClientWindow Style = FullScreen 12:12:00.089630 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.089630 : Game Position (Hex) = [ 03E1, 0293 ] 12:12:00.090627 : Game Position (Dec) = [ 993, 659 ] 12:12:00.090627 : - 12:12:00.091624 : Cannot read memory at address 0x0000030B 12:12:00.091624 : Cannot read memory at address 0x0000038B 12:12:00.093617 : Cannot read memory at address 0x0000030B 12:12:00.093617 : Cannot read memory at address 0x0000038B 12:12:00.095610 : Cannot read memory at address 0x0000030B 12:12:00.095610 : Cannot read memory at address 0x0000038B 12:12:00.096607 : RawData event for Player #1: 12:12:00.096607 : Device rawinput data (Hex) = [ 00008454, 00009C84 ] 12:12:00.096607 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.096607 : OnScreen Cursor Position (Px) = [ 992, 660 ] 12:12:00.096607 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.096607 : ClientWindow Style = FullScreen 12:12:00.096607 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.096607 : Game Position (Hex) = [ 03E0, 0294 ] 12:12:00.096607 : Game Position (Dec) = [ 992, 660 ] 12:12:00.096607 : - 12:12:00.098110 : Cannot read memory at address 0x0000030B 12:12:00.098110 : Cannot read memory at address 0x0000038B 12:12:00.100114 : Cannot read memory at address 0x0000030B 12:12:00.100114 : Cannot read memory at address 0x0000038B 12:12:00.102107 : Cannot read memory at address 0x0000030B 12:12:00.102107 : Cannot read memory at address 0x0000038B 12:12:00.103104 : RawData event for Player #1: 12:12:00.103104 : Device rawinput data (Hex) = [ 00008454, 00009CAC ] 12:12:00.103104 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.103104 : OnScreen Cursor Position (Px) = [ 992, 660 ] 12:12:00.103104 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.104100 : ClientWindow Style = FullScreen 12:12:00.104100 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.104100 : Cannot read memory at address 0x0000030B 12:12:00.104100 : Game Position (Hex) = [ 03E0, 0294 ] 12:12:00.104100 : Cannot read memory at address 0x0000038B 12:12:00.104100 : Game Position (Dec) = [ 992, 660 ] 12:12:00.104100 : - 12:12:00.105770 : Cannot read memory at address 0x0000030B 12:12:00.105770 : Cannot read memory at address 0x0000038B 12:12:00.107770 : Cannot read memory at address 0x0000030B 12:12:00.107770 : Cannot read memory at address 0x0000038B 12:12:00.109275 : Cannot read memory at address 0x0000030B 12:12:00.109275 : Cannot read memory at address 0x0000038B 12:12:00.110282 : RawData event for Player #1: 12:12:00.110282 : Device rawinput data (Hex) = [ 00008468, 00009CC8 ] 12:12:00.110282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.110282 : OnScreen Cursor Position (Px) = [ 993, 661 ] 12:12:00.110282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.111278 : ClientWindow Style = FullScreen 12:12:00.111278 : Cannot read memory at address 0x0000030B 12:12:00.111278 : Cannot read memory at address 0x0000038B 12:12:00.111278 : Game Position (Hex) = [ 03E1, 0295 ] 12:12:00.111278 : Game Position (Dec) = [ 993, 661 ] 12:12:00.111278 : - 12:12:00.111278 : RawData event for Player #1: 12:12:00.112275 : Device rawinput data (Hex) = [ 00008468, 00009CC8 ] 12:12:00.112275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.112275 : OnScreen Cursor Position (Px) = [ 993, 661 ] 12:12:00.112275 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.112275 : ClientWindow Style = FullScreen 12:12:00.112275 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.113272 : Cannot read memory at address 0x0000030B 12:12:00.113272 : Cannot read memory at address 0x0000038B 12:12:00.113272 : Game Position (Dec) = [ 993, 661 ] 12:12:00.113272 : Controller Buttons Events : OnScreenTriggerUp 12:12:00.113272 : - 12:12:00.115265 : Cannot read memory at address 0x0000030B 12:12:00.115265 : Cannot read memory at address 0x0000038B 12:12:00.117258 : Cannot read memory at address 0x0000030B 12:12:00.117258 : Cannot read memory at address 0x0000038B 12:12:00.118255 : RawData event for Player #1: 12:12:00.118757 : Device rawinput data (Hex) = [ 00008490, 00009CC8 ] 12:12:00.118757 : Cannot read memory at address 0x0000030B 12:12:00.118757 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.118757 : Cannot read memory at address 0x0000038B 12:12:00.118757 : OnScreen Cursor Position (Px) = [ 994, 661 ] 12:12:00.118757 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.118757 : ClientWindow Style = FullScreen 12:12:00.118757 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.118757 : Game Position (Hex) = [ 03E2, 0295 ] 12:12:00.118757 : Game Position (Dec) = [ 994, 661 ] 12:12:00.118757 : - 12:12:00.120753 : Cannot read memory at address 0x0000030B 12:12:00.120753 : Cannot read memory at address 0x0000038B 12:12:00.122746 : Cannot read memory at address 0x0000030B 12:12:00.122746 : Cannot read memory at address 0x0000038B 12:12:00.124739 : RawData event for Player #1: 12:12:00.124739 : Cannot read memory at address 0x0000030B 12:12:00.124739 : Cannot read memory at address 0x0000038B 12:12:00.124739 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.124739 : OnScreen Cursor Position (Px) = [ 996, 661 ] 12:12:00.124739 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.124739 : ClientWindow Style = FullScreen 12:12:00.124739 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.124739 : Game Position (Hex) = [ 03E4, 0295 ] 12:12:00.124739 : Game Position (Dec) = [ 996, 661 ] 12:12:00.124739 : - 12:12:00.126733 : Cannot read memory at address 0x0000030B 12:12:00.126733 : Cannot read memory at address 0x0000038B 12:12:00.128237 : Cannot read memory at address 0x0000030B 12:12:00.128237 : Cannot read memory at address 0x0000038B 12:12:00.130241 : Cannot read memory at address 0x0000030B 12:12:00.130241 : Cannot read memory at address 0x0000038B 12:12:00.131238 : RawData event for Player #1: 12:12:00.131238 : Device rawinput data (Hex) = [ 0000851C, 00009CDC ] 12:12:00.131238 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.131238 : OnScreen Cursor Position (Px) = [ 998, 661 ] 12:12:00.131238 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.132235 : ClientWindow Style = FullScreen 12:12:00.132235 : Cannot read memory at address 0x0000030B 12:12:00.132235 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.132235 : Cannot read memory at address 0x0000038B 12:12:00.132235 : Game Position (Hex) = [ 03E6, 0295 ] 12:12:00.132235 : Game Position (Dec) = [ 998, 661 ] 12:12:00.132235 : - 12:12:00.134228 : Cannot read memory at address 0x0000030B 12:12:00.134228 : Cannot read memory at address 0x0000038B 12:12:00.136221 : Cannot read memory at address 0x0000030B 12:12:00.136221 : Cannot read memory at address 0x0000038B 12:12:00.138214 : Cannot read memory at address 0x0000030B 12:12:00.138214 : Cannot read memory at address 0x0000038B 12:12:00.138716 : RawData event for Player #1: 12:12:00.138716 : Device rawinput data (Hex) = [ 00008568, 00009CDC ] 12:12:00.138716 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.138716 : OnScreen Cursor Position (Px) = [ 1000, 661 ] 12:12:00.138716 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.138716 : ClientWindow Style = FullScreen 12:12:00.138716 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.138716 : Game Position (Hex) = [ 03E8, 0295 ] 12:12:00.138716 : Game Position (Dec) = [ 1000, 661 ] 12:12:00.138716 : - 12:12:00.139716 : Cannot read memory at address 0x0000030B 12:12:00.139716 : Cannot read memory at address 0x0000038B 12:12:00.141709 : Cannot read memory at address 0x0000030B 12:12:00.141709 : Cannot read memory at address 0x0000038B 12:12:00.143706 : Cannot read memory at address 0x0000030B 12:12:00.143706 : Cannot read memory at address 0x0000038B 12:12:00.145695 : RawData event for Player #1: 12:12:00.145695 : Device rawinput data (Hex) = [ 000085AC, 00009CF4 ] 12:12:00.145695 : Cannot read memory at address 0x0000038B 12:12:00.145695 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.145695 : OnScreen Cursor Position (Px) = [ 1002, 662 ] 12:12:00.145695 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.145695 : ClientWindow Style = FullScreen 12:12:00.145695 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.145695 : Game Position (Hex) = [ 03EA, 0296 ] 12:12:00.145695 : Game Position (Dec) = [ 1002, 662 ] 12:12:00.145695 : - 12:12:00.148194 : Cannot read memory at address 0x0000030B 12:12:00.148194 : Cannot read memory at address 0x0000038B 12:12:00.150197 : Cannot read memory at address 0x0000030B 12:12:00.150197 : Cannot read memory at address 0x0000038B 12:12:00.152191 : Cannot read memory at address 0x0000030B 12:12:00.152191 : Cannot read memory at address 0x0000038B 12:12:00.152191 : RawData event for Player #1: 12:12:00.152191 : Device rawinput data (Hex) = [ 000085CC, 00009D2C ] 12:12:00.152191 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.152191 : OnScreen Cursor Position (Px) = [ 1003, 663 ] 12:12:00.152191 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.153187 : ClientWindow Style = FullScreen 12:12:00.153187 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.153187 : Game Position (Hex) = [ 03EB, 0297 ] 12:12:00.153187 : Game Position (Dec) = [ 1003, 663 ] 12:12:00.153187 : - 12:12:00.154184 : Cannot read memory at address 0x0000030B 12:12:00.154184 : Cannot read memory at address 0x0000038B 12:12:00.156177 : Cannot read memory at address 0x0000030B 12:12:00.156177 : Cannot read memory at address 0x0000038B 12:12:00.158174 : Cannot read memory at address 0x0000030B 12:12:00.158174 : Cannot read memory at address 0x0000038B 12:12:00.159458 : Cannot read memory at address 0x0000030B 12:12:00.159458 : Cannot read memory at address 0x0000038B 12:12:00.159458 : RawData event for Player #1: 12:12:00.159458 : Device rawinput data (Hex) = [ 0000863C, 00009D60 ] 12:12:00.159458 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.159458 : OnScreen Cursor Position (Px) = [ 1006, 663 ] 12:12:00.159458 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.159458 : ClientWindow Style = FullScreen 12:12:00.159458 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.160456 : Game Position (Hex) = [ 03EE, 0297 ] 12:12:00.160456 : Game Position (Dec) = [ 1006, 663 ] 12:12:00.160456 : - 12:12:00.161453 : Cannot read memory at address 0x0000030B 12:12:00.161453 : Cannot read memory at address 0x0000038B 12:12:00.163446 : Cannot read memory at address 0x0000030B 12:12:00.163446 : Cannot read memory at address 0x0000038B 12:12:00.165440 : Cannot read memory at address 0x0000030B 12:12:00.165440 : Cannot read memory at address 0x0000038B 12:12:00.165440 : RawData event for Player #1: 12:12:00.165440 : Device rawinput data (Hex) = [ 000086AC, 00009D7C ] 12:12:00.165440 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.165440 : OnScreen Cursor Position (Px) = [ 1010, 664 ] 12:12:00.165440 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.165440 : ClientWindow Style = FullScreen 12:12:00.165440 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.165440 : Game Position (Hex) = [ 03F2, 0298 ] 12:12:00.165440 : Game Position (Dec) = [ 1010, 664 ] 12:12:00.166436 : - 12:12:00.167939 : Cannot read memory at address 0x0000030B 12:12:00.167939 : Cannot read memory at address 0x0000038B 12:12:00.169942 : Cannot read memory at address 0x0000030B 12:12:00.169942 : Cannot read memory at address 0x0000038B 12:12:00.171935 : Cannot read memory at address 0x0000030B 12:12:00.171935 : Cannot read memory at address 0x0000038B 12:12:00.171935 : RawData event for Player #1: 12:12:00.171935 : Device rawinput data (Hex) = [ 00008768, 00009DB0 ] 12:12:00.171935 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.172932 : OnScreen Cursor Position (Px) = [ 1015, 665 ] 12:12:00.172932 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.172932 : ClientWindow Style = FullScreen 12:12:00.172932 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.172932 : Game Position (Hex) = [ 03F7, 0299 ] 12:12:00.172932 : Game Position (Dec) = [ 1015, 665 ] 12:12:00.172932 : - 12:12:00.173929 : Cannot read memory at address 0x0000030B 12:12:00.173929 : Cannot read memory at address 0x0000038B 12:12:00.175926 : Cannot read memory at address 0x0000030B 12:12:00.175926 : Cannot read memory at address 0x0000038B 12:12:00.177915 : Cannot read memory at address 0x0000030B 12:12:00.177915 : Cannot read memory at address 0x0000038B 12:12:00.179417 : Cannot read memory at address 0x0000030B 12:12:00.179417 : Cannot read memory at address 0x0000038B 12:12:00.179417 : RawData event for Player #1: 12:12:00.179417 : Device rawinput data (Hex) = [ 000087AC, 00009DDC ] 12:12:00.179417 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.179417 : OnScreen Cursor Position (Px) = [ 1017, 665 ] 12:12:00.179417 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.179417 : ClientWindow Style = FullScreen 12:12:00.180413 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.180413 : Game Position (Hex) = [ 03F9, 0299 ] 12:12:00.180413 : Game Position (Dec) = [ 1017, 665 ] 12:12:00.180413 : - 12:12:00.181410 : Cannot read memory at address 0x0000030B 12:12:00.181410 : Cannot read memory at address 0x0000038B 12:12:00.183403 : Cannot read memory at address 0x0000030B 12:12:00.183403 : Cannot read memory at address 0x0000038B 12:12:00.185396 : Cannot read memory at address 0x0000030B 12:12:00.185396 : Cannot read memory at address 0x0000038B 12:12:00.186393 : RawData event for Player #1: 12:12:00.186393 : Device rawinput data (Hex) = [ 000087D8, 00009E00 ] 12:12:00.186393 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.186393 : OnScreen Cursor Position (Px) = [ 1018, 666 ] 12:12:00.186393 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.186393 : ClientWindow Style = FullScreen 12:12:00.186393 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.186393 : Game Position (Hex) = [ 03FA, 029A ] 12:12:00.186393 : Game Position (Dec) = [ 1018, 666 ] 12:12:00.186393 : - 12:12:00.187896 : Cannot read memory at address 0x0000030B 12:12:00.187896 : Cannot read memory at address 0x0000038B 12:12:00.189605 : Cannot read memory at address 0x0000030B 12:12:00.189605 : Cannot read memory at address 0x0000038B 12:12:00.191606 : Cannot read memory at address 0x0000030B 12:12:00.191606 : Cannot read memory at address 0x0000038B 12:12:00.191606 : RawData event for Player #1: 12:12:00.191606 : Device rawinput data (Hex) = [ 0000881C, 00009E84 ] 12:12:00.191606 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.191606 : OnScreen Cursor Position (Px) = [ 1020, 668 ] 12:12:00.191606 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.191606 : ClientWindow Style = FullScreen 12:12:00.191606 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.191606 : Game Position (Hex) = [ 03FC, 029C ] 12:12:00.191606 : Game Position (Dec) = [ 1020, 668 ] 12:12:00.192598 : - 12:12:00.193599 : Cannot read memory at address 0x0000030B 12:12:00.193599 : Cannot read memory at address 0x0000038B 12:12:00.195589 : Cannot read memory at address 0x0000030B 12:12:00.195589 : Cannot read memory at address 0x0000038B 12:12:00.195589 : RawData event for Player #1: 12:12:00.195589 : Device rawinput data (Hex) = [ 00008868, 00009EA0 ] 12:12:00.195589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.195589 : OnScreen Cursor Position (Px) = [ 1023, 669 ] 12:12:00.195589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.195589 : ClientWindow Style = FullScreen 12:12:00.196585 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.196585 : Game Position (Hex) = [ 03FF, 029D ] 12:12:00.196585 : Game Position (Dec) = [ 1023, 669 ] 12:12:00.196585 : - 12:12:00.198087 : Cannot read memory at address 0x0000030B 12:12:00.198087 : Cannot read memory at address 0x0000038B 12:12:00.199991 : Cannot read memory at address 0x0000030B 12:12:00.199991 : Cannot read memory at address 0x0000038B 12:12:00.199991 : RawData event for Player #1: 12:12:00.199991 : Device rawinput data (Hex) = [ 000088B0, 00009EC8 ] 12:12:00.199991 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.200990 : OnScreen Cursor Position (Px) = [ 1025, 669 ] 12:12:00.200990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.200990 : ClientWindow Style = FullScreen 12:12:00.200990 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.200990 : Game Position (Hex) = [ 0401, 029D ] 12:12:00.200990 : Game Position (Dec) = [ 1025, 669 ] 12:12:00.200990 : - 12:12:00.201986 : Cannot read memory at address 0x0000030B 12:12:00.201986 : Cannot read memory at address 0x0000038B 12:12:00.203980 : Cannot read memory at address 0x0000030B 12:12:00.203980 : Cannot read memory at address 0x0000038B 12:12:00.204980 : RawData event for Player #1: 12:12:00.204980 : Device rawinput data (Hex) = [ 000088AC, 00009F1C ] 12:12:00.205973 : Cannot read memory at address 0x0000030B 12:12:00.205973 : Cannot read memory at address 0x0000038B 12:12:00.205973 : OnScreen Cursor Position (Px) = [ 1025, 671 ] 12:12:00.205973 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.205973 : ClientWindow Style = FullScreen 12:12:00.205973 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.205973 : Game Position (Hex) = [ 0401, 029F ] 12:12:00.205973 : Game Position (Dec) = [ 1025, 671 ] 12:12:00.205973 : - 12:12:00.207970 : Cannot read memory at address 0x0000030B 12:12:00.207970 : Cannot read memory at address 0x0000038B 12:12:00.209712 : Cannot read memory at address 0x0000030B 12:12:00.209712 : Cannot read memory at address 0x0000038B 12:12:00.211709 : Cannot read memory at address 0x0000030B 12:12:00.211709 : Cannot read memory at address 0x0000038B 12:12:00.212706 : RawData event for Player #1: 12:12:00.212706 : Device rawinput data (Hex) = [ 000088D8, 00009F38 ] 12:12:00.212706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.212706 : OnScreen Cursor Position (Px) = [ 1026, 671 ] 12:12:00.212706 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.212706 : ClientWindow Style = FullScreen 12:12:00.212706 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.212706 : Game Position (Hex) = [ 0402, 029F ] 12:12:00.212706 : Game Position (Dec) = [ 1026, 671 ] 12:12:00.213702 : - 12:12:00.213702 : Cannot read memory at address 0x0000030B 12:12:00.213702 : Cannot read memory at address 0x0000038B 12:12:00.215695 : Cannot read memory at address 0x0000030B 12:12:00.215695 : Cannot read memory at address 0x0000038B 12:12:00.218195 : Cannot read memory at address 0x0000030B 12:12:00.218195 : Cannot read memory at address 0x0000038B 12:12:00.219203 : RawData event for Player #1: 12:12:00.219203 : Device rawinput data (Hex) = [ 00008924, 00009F44 ] 12:12:00.219203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.219203 : OnScreen Cursor Position (Px) = [ 1028, 671 ] 12:12:00.219203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.220199 : ClientWindow Style = FullScreen 12:12:00.220199 : Cannot read memory at address 0x0000030B 12:12:00.220199 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.220199 : Cannot read memory at address 0x0000038B 12:12:00.220199 : Game Position (Hex) = [ 0404, 029F ] 12:12:00.220199 : Game Position (Dec) = [ 1028, 671 ] 12:12:00.220199 : - 12:12:00.222196 : Cannot read memory at address 0x0000030B 12:12:00.222196 : Cannot read memory at address 0x0000038B 12:12:00.224189 : Cannot read memory at address 0x0000030B 12:12:00.224189 : Cannot read memory at address 0x0000038B 12:12:00.225186 : RawData event for Player #1: 12:12:00.225186 : Device rawinput data (Hex) = [ 00008984, 00009F98 ] 12:12:00.225186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.225186 : OnScreen Cursor Position (Px) = [ 1031, 673 ] 12:12:00.226179 : Cannot read memory at address 0x0000030B 12:12:00.226179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.226179 : Cannot read memory at address 0x0000038B 12:12:00.226179 : ClientWindow Style = FullScreen 12:12:00.226179 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.226179 : Game Position (Hex) = [ 0407, 02A1 ] 12:12:00.226179 : Game Position (Dec) = [ 1031, 673 ] 12:12:00.226179 : - 12:12:00.228172 : Cannot read memory at address 0x0000030B 12:12:00.228172 : Cannot read memory at address 0x0000038B 12:12:00.229674 : Cannot read memory at address 0x0000030B 12:12:00.229674 : Cannot read memory at address 0x0000038B 12:12:00.231667 : Cannot read memory at address 0x0000030B 12:12:00.231667 : Cannot read memory at address 0x0000038B 12:12:00.232663 : RawData event for Player #1: 12:12:00.232663 : Device rawinput data (Hex) = [ 000089AC, 00009F94 ] 12:12:00.232663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.232663 : OnScreen Cursor Position (Px) = [ 1032, 673 ] 12:12:00.232663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.232663 : ClientWindow Style = FullScreen 12:12:00.232663 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.232663 : Game Position (Hex) = [ 0408, 02A1 ] 12:12:00.232663 : Game Position (Dec) = [ 1032, 673 ] 12:12:00.232663 : - 12:12:00.233660 : Cannot read memory at address 0x0000030B 12:12:00.233660 : Cannot read memory at address 0x0000038B 12:12:00.235653 : Cannot read memory at address 0x0000030B 12:12:00.235653 : Cannot read memory at address 0x0000038B 12:12:00.238156 : Cannot read memory at address 0x0000030B 12:12:00.238156 : Cannot read memory at address 0x0000038B 12:12:00.239193 : RawData event for Player #1: 12:12:00.239193 : Device rawinput data (Hex) = [ 000089D4, 00009F94 ] 12:12:00.239193 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.239193 : OnScreen Cursor Position (Px) = [ 1033, 673 ] 12:12:00.239193 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.239193 : ClientWindow Style = FullScreen 12:12:00.240189 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.240189 : Game Position (Hex) = [ 0409, 02A1 ] 12:12:00.240189 : Cannot read memory at address 0x0000030B 12:12:00.240189 : Game Position (Dec) = [ 1033, 673 ] 12:12:00.240189 : Cannot read memory at address 0x0000038B 12:12:00.242186 : Cannot read memory at address 0x0000030B 12:12:00.242186 : Cannot read memory at address 0x0000038B 12:12:00.244176 : Cannot read memory at address 0x0000030B 12:12:00.244176 : Cannot read memory at address 0x0000038B 12:12:00.246169 : Cannot read memory at address 0x0000030B 12:12:00.246169 : Cannot read memory at address 0x0000038B 12:12:00.246169 : RawData event for Player #1: 12:12:00.246169 : Device rawinput data (Hex) = [ 000089EC, 00009FC8 ] 12:12:00.246169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.246169 : OnScreen Cursor Position (Px) = [ 1034, 674 ] 12:12:00.247166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.247166 : ClientWindow Style = FullScreen 12:12:00.247166 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.247166 : Game Position (Hex) = [ 040A, 02A2 ] 12:12:00.247166 : Game Position (Dec) = [ 1034, 674 ] 12:12:00.247166 : - 12:12:00.248162 : Cannot read memory at address 0x0000030B 12:12:00.248162 : Cannot read memory at address 0x0000038B 12:12:00.249664 : Cannot read memory at address 0x0000030B 12:12:00.249664 : Cannot read memory at address 0x0000038B 12:12:00.251657 : Cannot read memory at address 0x0000030B 12:12:00.251657 : Cannot read memory at address 0x0000038B 12:12:00.253655 : Cannot read memory at address 0x0000030B 12:12:00.253655 : Cannot read memory at address 0x0000038B 12:12:00.253655 : RawData event for Player #1: 12:12:00.253655 : Device rawinput data (Hex) = [ 00008A38, 00009FC8 ] 12:12:00.253655 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.253655 : OnScreen Cursor Position (Px) = [ 1036, 674 ] 12:12:00.253655 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.253655 : ClientWindow Style = FullScreen 12:12:00.253655 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.253655 : Game Position (Hex) = [ 040C, 02A2 ] 12:12:00.253655 : Game Position (Dec) = [ 1036, 674 ] 12:12:00.253655 : - 12:12:00.255646 : Cannot read memory at address 0x0000030B 12:12:00.255646 : Cannot read memory at address 0x0000038B 12:12:00.258152 : Cannot read memory at address 0x0000030B 12:12:00.258152 : Cannot read memory at address 0x0000038B 12:12:00.259186 : RawData event for Player #1: 12:12:00.259186 : Device rawinput data (Hex) = [ 00008A80, 00009FD4 ] 12:12:00.259186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.259186 : OnScreen Cursor Position (Px) = [ 1038, 674 ] 12:12:00.259186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.260182 : ClientWindow Style = FullScreen 12:12:00.260182 : Cannot read memory at address 0x0000030B 12:12:00.260182 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.260182 : Cannot read memory at address 0x0000038B 12:12:00.260182 : Game Position (Hex) = [ 040E, 02A2 ] 12:12:00.260182 : Game Position (Dec) = [ 1038, 674 ] 12:12:00.260182 : - 12:12:00.262176 : Cannot read memory at address 0x0000030B 12:12:00.262176 : Cannot read memory at address 0x0000038B 12:12:00.264169 : Cannot read memory at address 0x0000030B 12:12:00.264169 : Cannot read memory at address 0x0000038B 12:12:00.266162 : Cannot read memory at address 0x0000030B 12:12:00.266162 : Cannot read memory at address 0x0000038B 12:12:00.266162 : RawData event for Player #1: 12:12:00.266162 : Device rawinput data (Hex) = [ 00008AA8, 00009FD8 ] 12:12:00.266162 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.266162 : OnScreen Cursor Position (Px) = [ 1039, 674 ] 12:12:00.266162 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.267159 : ClientWindow Style = FullScreen 12:12:00.267159 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.267159 : Game Position (Hex) = [ 040F, 02A2 ] 12:12:00.267159 : Game Position (Dec) = [ 1039, 674 ] 12:12:00.267159 : - 12:12:00.268159 : Cannot read memory at address 0x0000030B 12:12:00.268159 : Cannot read memory at address 0x0000038B 12:12:00.269448 : Cannot read memory at address 0x0000030B 12:12:00.269448 : Cannot read memory at address 0x0000038B 12:12:00.271447 : Cannot read memory at address 0x0000030B 12:12:00.271447 : Cannot read memory at address 0x0000038B 12:12:00.273441 : Cannot read memory at address 0x0000030B 12:12:00.273441 : Cannot read memory at address 0x0000038B 12:12:00.273441 : RawData event for Player #1: 12:12:00.273441 : Device rawinput data (Hex) = [ 00008B14, 00009F8C ] 12:12:00.273441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.273441 : OnScreen Cursor Position (Px) = [ 1043, 673 ] 12:12:00.273441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.273441 : ClientWindow Style = FullScreen 12:12:00.273441 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.273441 : Game Position (Hex) = [ 0413, 02A1 ] 12:12:00.273441 : Game Position (Dec) = [ 1043, 673 ] 12:12:00.274433 : - 12:12:00.275430 : Cannot read memory at address 0x0000030B 12:12:00.275430 : Cannot read memory at address 0x0000038B 12:12:00.277936 : Cannot read memory at address 0x0000030B 12:12:00.277936 : Cannot read memory at address 0x0000038B 12:12:00.279939 : Cannot read memory at address 0x0000030B 12:12:00.279939 : Cannot read memory at address 0x0000038B 12:12:00.279939 : RawData event for Player #1: 12:12:00.279939 : Device rawinput data (Hex) = [ 00008B88, 00009F84 ] 12:12:00.280935 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.280935 : OnScreen Cursor Position (Px) = [ 1046, 672 ] 12:12:00.280935 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.280935 : ClientWindow Style = FullScreen 12:12:00.280935 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.280935 : Game Position (Hex) = [ 0416, 02A0 ] 12:12:00.280935 : Game Position (Dec) = [ 1046, 672 ] 12:12:00.280935 : - 12:12:00.281932 : Cannot read memory at address 0x0000030B 12:12:00.281932 : Cannot read memory at address 0x0000038B 12:12:00.283925 : Cannot read memory at address 0x0000030B 12:12:00.283925 : Cannot read memory at address 0x0000038B 12:12:00.285923 : Cannot read memory at address 0x0000030B 12:12:00.285923 : Cannot read memory at address 0x0000038B 12:12:00.286919 : RawData event for Player #1: 12:12:00.287912 : Device rawinput data (Hex) = [ 00008C24, 00009F48 ] 12:12:00.287912 : Cannot read memory at address 0x0000030B 12:12:00.287912 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.287912 : Cannot read memory at address 0x0000038B 12:12:00.287912 : OnScreen Cursor Position (Px) = [ 1051, 671 ] 12:12:00.287912 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.287912 : ClientWindow Style = FullScreen 12:12:00.288414 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.288414 : Game Position (Hex) = [ 041B, 029F ] 12:12:00.288414 : Game Position (Dec) = [ 1051, 671 ] 12:12:00.288414 : - 12:12:00.289413 : Cannot read memory at address 0x0000030B 12:12:00.289413 : Cannot read memory at address 0x0000038B 12:12:00.291410 : Cannot read memory at address 0x0000030B 12:12:00.291410 : Cannot read memory at address 0x0000038B 12:12:00.292407 : RawData event for Player #1: 12:12:00.292407 : Device rawinput data (Hex) = [ 00008C9C, 00009ED0 ] 12:12:00.292407 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.292407 : OnScreen Cursor Position (Px) = [ 1054, 670 ] 12:12:00.292407 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.293399 : ClientWindow Style = FullScreen 12:12:00.293399 : Cannot read memory at address 0x0000030B 12:12:00.293399 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.293399 : Cannot read memory at address 0x0000038B 12:12:00.293399 : Game Position (Hex) = [ 041E, 029E ] 12:12:00.293399 : Game Position (Dec) = [ 1054, 670 ] 12:12:00.293399 : - 12:12:00.295393 : Cannot read memory at address 0x0000030B 12:12:00.295393 : Cannot read memory at address 0x0000038B 12:12:00.296389 : RawData event for Player #1: 12:12:00.296389 : Device rawinput data (Hex) = [ 00008CCC, 00009E9C ] 12:12:00.296389 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.296389 : OnScreen Cursor Position (Px) = [ 1055, 669 ] 12:12:00.296389 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.296389 : ClientWindow Style = FullScreen 12:12:00.296389 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.296389 : Game Position (Hex) = [ 041F, 029D ] 12:12:00.296389 : Game Position (Dec) = [ 1055, 669 ] 12:12:00.296389 : - 12:12:00.297892 : Cannot read memory at address 0x0000030B 12:12:00.297892 : Cannot read memory at address 0x0000038B 12:12:00.299704 : Cannot read memory at address 0x0000030B 12:12:00.299704 : Cannot read memory at address 0x0000038B 12:12:00.301702 : Cannot read memory at address 0x0000030B 12:12:00.301702 : RawData event for Player #1: 12:12:00.301702 : Cannot read memory at address 0x0000038B 12:12:00.301702 : Device rawinput data (Hex) = [ 00008D18, 00009EB0 ] 12:12:00.301702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.301702 : OnScreen Cursor Position (Px) = [ 1058, 669 ] 12:12:00.301702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.301702 : ClientWindow Style = FullScreen 12:12:00.301702 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.301702 : Game Position (Hex) = [ 0422, 029D ] 12:12:00.301702 : Game Position (Dec) = [ 1058, 669 ] 12:12:00.301702 : - 12:12:00.303695 : Cannot read memory at address 0x0000030B 12:12:00.303695 : Cannot read memory at address 0x0000038B 12:12:00.305688 : Cannot read memory at address 0x0000030B 12:12:00.305688 : Cannot read memory at address 0x0000038B 12:12:00.306685 : RawData event for Player #1: 12:12:00.306685 : Device rawinput data (Hex) = [ 00008D94, 00009E00 ] 12:12:00.306685 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.306685 : OnScreen Cursor Position (Px) = [ 1061, 666 ] 12:12:00.306685 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.306685 : ClientWindow Style = FullScreen 12:12:00.306685 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.306685 : Game Position (Hex) = [ 0425, 029A ] 12:12:00.306685 : Game Position (Dec) = [ 1061, 666 ] 12:12:00.306685 : - 12:12:00.308273 : Cannot read memory at address 0x0000030B 12:12:00.308273 : Cannot read memory at address 0x0000038B 12:12:00.310431 : Cannot read memory at address 0x0000030B 12:12:00.310431 : Cannot read memory at address 0x0000038B 12:12:00.311428 : RawData event for Player #1: 12:12:00.311428 : Device rawinput data (Hex) = [ 00008E48, 00009DD0 ] 12:12:00.311428 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.311428 : OnScreen Cursor Position (Px) = [ 1067, 665 ] 12:12:00.312424 : Cannot read memory at address 0x0000030B 12:12:00.312424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.312424 : Cannot read memory at address 0x0000038B 12:12:00.312424 : ClientWindow Style = FullScreen 12:12:00.312424 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.312424 : Game Position (Hex) = [ 042B, 0299 ] 12:12:00.312424 : Game Position (Dec) = [ 1067, 665 ] 12:12:00.312424 : - 12:12:00.314417 : Cannot read memory at address 0x0000030B 12:12:00.314417 : Cannot read memory at address 0x0000038B 12:12:00.316414 : Cannot read memory at address 0x0000030B 12:12:00.316414 : Cannot read memory at address 0x0000038B 12:12:00.316414 : RawData event for Player #1: 12:12:00.316414 : Device rawinput data (Hex) = [ 00008E98, 00009D60 ] 12:12:00.316414 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.316414 : OnScreen Cursor Position (Px) = [ 1069, 663 ] 12:12:00.316414 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.316414 : ClientWindow Style = FullScreen 12:12:00.316414 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.316414 : Game Position (Hex) = [ 042D, 0297 ] 12:12:00.316414 : Game Position (Dec) = [ 1069, 663 ] 12:12:00.316414 : - 12:12:00.317922 : Cannot read memory at address 0x0000030B 12:12:00.317922 : Cannot read memory at address 0x0000038B 12:12:00.319782 : Cannot read memory at address 0x0000030B 12:12:00.319782 : Cannot read memory at address 0x0000038B 12:12:00.320785 : RawData event for Player #1: 12:12:00.321778 : Device rawinput data (Hex) = [ 00008F2C, 00009CFC ] 12:12:00.321778 : Cannot read memory at address 0x0000030B 12:12:00.321778 : Cannot read memory at address 0x0000038B 12:12:00.321778 : OnScreen Cursor Position (Px) = [ 1073, 662 ] 12:12:00.321778 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.321778 : ClientWindow Style = FullScreen 12:12:00.321778 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.321778 : Game Position (Hex) = [ 0431, 0296 ] 12:12:00.321778 : Game Position (Dec) = [ 1073, 662 ] 12:12:00.321778 : - 12:12:00.323775 : Cannot read memory at address 0x0000030B 12:12:00.323775 : Cannot read memory at address 0x0000038B 12:12:00.325765 : Cannot read memory at address 0x0000030B 12:12:00.325765 : RawData event for Player #1: 12:12:00.325765 : Cannot read memory at address 0x0000038B 12:12:00.325765 : Device rawinput data (Hex) = [ 00008FA0, 00009C8C ] 12:12:00.325765 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.325765 : OnScreen Cursor Position (Px) = [ 1077, 660 ] 12:12:00.325765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.325765 : ClientWindow Style = FullScreen 12:12:00.325765 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.325765 : Game Position (Hex) = [ 0435, 0294 ] 12:12:00.325765 : Game Position (Dec) = [ 1077, 660 ] 12:12:00.325765 : - 12:12:00.328263 : Cannot read memory at address 0x0000030B 12:12:00.328263 : Cannot read memory at address 0x0000038B 12:12:00.330266 : Cannot read memory at address 0x0000030B 12:12:00.330266 : Cannot read memory at address 0x0000038B 12:12:00.330266 : RawData event for Player #1: 12:12:00.330266 : Device rawinput data (Hex) = [ 00009070, 00009BF0 ] 12:12:00.330266 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.330266 : OnScreen Cursor Position (Px) = [ 1083, 657 ] 12:12:00.330266 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.330266 : ClientWindow Style = FullScreen 12:12:00.330266 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.331262 : Game Position (Hex) = [ 043B, 0291 ] 12:12:00.331262 : Game Position (Dec) = [ 1083, 657 ] 12:12:00.331262 : - 12:12:00.332263 : Cannot read memory at address 0x0000030B 12:12:00.332263 : Cannot read memory at address 0x0000038B 12:12:00.334256 : Cannot read memory at address 0x0000030B 12:12:00.334256 : Cannot read memory at address 0x0000038B 12:12:00.335253 : RawData event for Player #1: 12:12:00.335253 : Device rawinput data (Hex) = [ 00009144, 00009B30 ] 12:12:00.335253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.335253 : OnScreen Cursor Position (Px) = [ 1089, 654 ] 12:12:00.335253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.335253 : ClientWindow Style = FullScreen 12:12:00.335253 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.335253 : Game Position (Hex) = [ 0441, 028E ] 12:12:00.336246 : Game Position (Dec) = [ 1089, 654 ] 12:12:00.336246 : Cannot read memory at address 0x0000030B 12:12:00.336246 : Cannot read memory at address 0x0000038B 12:12:00.338239 : Cannot read memory at address 0x0000030B 12:12:00.338239 : Cannot read memory at address 0x0000038B 12:12:00.339878 : Cannot read memory at address 0x0000030B 12:12:00.339878 : Cannot read memory at address 0x0000038B 12:12:00.339878 : RawData event for Player #1: 12:12:00.340877 : Device rawinput data (Hex) = [ 0000920C, 00009A90 ] 12:12:00.340877 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.340877 : OnScreen Cursor Position (Px) = [ 1095, 652 ] 12:12:00.340877 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.340877 : ClientWindow Style = FullScreen 12:12:00.340877 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.340877 : Game Position (Hex) = [ 0447, 028C ] 12:12:00.340877 : Game Position (Dec) = [ 1095, 652 ] 12:12:00.340877 : - 12:12:00.341873 : Cannot read memory at address 0x0000030B 12:12:00.341873 : Cannot read memory at address 0x0000038B 12:12:00.343870 : Cannot read memory at address 0x0000030B 12:12:00.343870 : Cannot read memory at address 0x0000038B 12:12:00.344863 : RawData event for Player #1: 12:12:00.345860 : Device rawinput data (Hex) = [ 00009314, 000099DC ] 12:12:00.345860 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.345860 : OnScreen Cursor Position (Px) = [ 1103, 649 ] 12:12:00.345860 : Cannot read memory at address 0x0000038B 12:12:00.345860 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.345860 : ClientWindow Style = FullScreen 12:12:00.345860 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.345860 : Game Position (Hex) = [ 044F, 0289 ] 12:12:00.345860 : Game Position (Dec) = [ 1103, 649 ] 12:12:00.345860 : - 12:12:00.347853 : Cannot read memory at address 0x0000030B 12:12:00.347853 : Cannot read memory at address 0x0000038B 12:12:00.349355 : Cannot read memory at address 0x0000030B 12:12:00.349355 : Cannot read memory at address 0x0000038B 12:12:00.349355 : RawData event for Player #1: 12:12:00.349355 : Device rawinput data (Hex) = [ 000093FC, 00009960 ] 12:12:00.349355 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.349355 : OnScreen Cursor Position (Px) = [ 1109, 647 ] 12:12:00.349355 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.349355 : ClientWindow Style = FullScreen 12:12:00.349355 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.349355 : Game Position (Hex) = [ 0455, 0287 ] 12:12:00.349355 : Game Position (Dec) = [ 1109, 647 ] 12:12:00.350351 : - 12:12:00.351348 : Cannot read memory at address 0x0000030B 12:12:00.351348 : Cannot read memory at address 0x0000038B 12:12:00.353341 : Cannot read memory at address 0x0000030B 12:12:00.353341 : Cannot read memory at address 0x0000038B 12:12:00.354338 : RawData event for Player #1: 12:12:00.354338 : Device rawinput data (Hex) = [ 000094CC, 00009868 ] 12:12:00.354338 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.354338 : OnScreen Cursor Position (Px) = [ 1115, 642 ] 12:12:00.354338 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.354338 : ClientWindow Style = FullScreen 12:12:00.354338 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.354338 : Game Position (Hex) = [ 045B, 0282 ] 12:12:00.354338 : Game Position (Dec) = [ 1115, 642 ] 12:12:00.355335 : - 12:12:00.355335 : Cannot read memory at address 0x0000030B 12:12:00.355335 : Cannot read memory at address 0x0000038B 12:12:00.357833 : Cannot read memory at address 0x0000030B 12:12:00.357833 : Cannot read memory at address 0x0000038B 12:12:00.358839 : RawData event for Player #1: 12:12:00.358839 : Device rawinput data (Hex) = [ 000095EC, 000097C4 ] 12:12:00.359836 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.359836 : Cannot read memory at address 0x0000030B 12:12:00.359836 : OnScreen Cursor Position (Px) = [ 1124, 640 ] 12:12:00.359836 : Cannot read memory at address 0x0000038B 12:12:00.359836 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.359836 : ClientWindow Style = FullScreen 12:12:00.359836 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.359836 : Game Position (Hex) = [ 0464, 0280 ] 12:12:00.359836 : Game Position (Dec) = [ 1124, 640 ] 12:12:00.359836 : - 12:12:00.361829 : Cannot read memory at address 0x0000030B 12:12:00.361829 : Cannot read memory at address 0x0000038B 12:12:00.363822 : Cannot read memory at address 0x0000030B 12:12:00.363822 : Cannot read memory at address 0x0000038B 12:12:00.363822 : RawData event for Player #1: 12:12:00.364819 : Device rawinput data (Hex) = [ 00009730, 00009700 ] 12:12:00.364819 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.364819 : OnScreen Cursor Position (Px) = [ 1133, 637 ] 12:12:00.364819 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.364819 : ClientWindow Style = FullScreen 12:12:00.364819 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.364819 : Game Position (Hex) = [ 046D, 027D ] 12:12:00.364819 : Game Position (Dec) = [ 1133, 637 ] 12:12:00.364819 : - 12:12:00.365816 : Cannot read memory at address 0x0000030B 12:12:00.365816 : Cannot read memory at address 0x0000038B 12:12:00.367809 : Cannot read memory at address 0x0000030B 12:12:00.367809 : Cannot read memory at address 0x0000038B 12:12:00.369311 : Cannot read memory at address 0x0000030B 12:12:00.369311 : Cannot read memory at address 0x0000038B 12:12:00.369311 : RawData event for Player #1: 12:12:00.369311 : Device rawinput data (Hex) = [ 00009880, 0000966C ] 12:12:00.369311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.369311 : OnScreen Cursor Position (Px) = [ 1143, 634 ] 12:12:00.369311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.369311 : ClientWindow Style = FullScreen 12:12:00.370307 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.370307 : Game Position (Hex) = [ 0477, 027A ] 12:12:00.370307 : Game Position (Dec) = [ 1143, 634 ] 12:12:00.370307 : - 12:12:00.371304 : Cannot read memory at address 0x0000030B 12:12:00.371304 : Cannot read memory at address 0x0000038B 12:12:00.373297 : Cannot read memory at address 0x0000030B 12:12:00.373297 : Cannot read memory at address 0x0000038B 12:12:00.373297 : RawData event for Player #1: 12:12:00.373297 : Device rawinput data (Hex) = [ 000099B4, 0000949C ] 12:12:00.373297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.373297 : OnScreen Cursor Position (Px) = [ 1152, 626 ] 12:12:00.373297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.373297 : ClientWindow Style = FullScreen 12:12:00.373297 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.373297 : Game Position (Hex) = [ 0480, 0272 ] 12:12:00.374294 : Game Position (Dec) = [ 1152, 626 ] 12:12:00.374294 : - 12:12:00.375291 : Cannot read memory at address 0x0000030B 12:12:00.375291 : Cannot read memory at address 0x0000038B 12:12:00.377284 : Cannot read memory at address 0x0000030B 12:12:00.377284 : Cannot read memory at address 0x0000038B 12:12:00.378783 : Cannot read memory at address 0x0000030B 12:12:00.378783 : Cannot read memory at address 0x0000038B 12:12:00.379782 : RawData event for Player #1: 12:12:00.379782 : Device rawinput data (Hex) = [ 00009B4C, 00009490 ] 12:12:00.379782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.379782 : OnScreen Cursor Position (Px) = [ 1164, 626 ] 12:12:00.379782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.379782 : ClientWindow Style = FullScreen 12:12:00.379782 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.379782 : Game Position (Hex) = [ 048C, 0272 ] 12:12:00.379782 : Game Position (Dec) = [ 1164, 626 ] 12:12:00.379782 : - 12:12:00.380779 : Cannot read memory at address 0x0000030B 12:12:00.380779 : Cannot read memory at address 0x0000038B 12:12:00.382772 : Cannot read memory at address 0x0000030B 12:12:00.382772 : Cannot read memory at address 0x0000038B 12:12:00.382772 : RawData event for Player #1: 12:12:00.383768 : Device rawinput data (Hex) = [ 00009CC4, 000093B0 ] 12:12:00.383768 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.383768 : OnScreen Cursor Position (Px) = [ 1175, 623 ] 12:12:00.383768 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.383768 : ClientWindow Style = FullScreen 12:12:00.383768 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.383768 : Game Position (Hex) = [ 0497, 026F ] 12:12:00.383768 : Game Position (Dec) = [ 1175, 623 ] 12:12:00.383768 : - 12:12:00.384765 : Cannot read memory at address 0x0000030B 12:12:00.384765 : Cannot read memory at address 0x0000038B 12:12:00.386759 : Cannot read memory at address 0x0000030B 12:12:00.386759 : Cannot read memory at address 0x0000038B 12:12:00.388261 : Cannot read memory at address 0x0000030B 12:12:00.388261 : Cannot read memory at address 0x0000038B 12:12:00.388261 : RawData event for Player #1: 12:12:00.388261 : Device rawinput data (Hex) = [ 00009E60, 000092CC ] 12:12:00.388261 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.388261 : OnScreen Cursor Position (Px) = [ 1187, 619 ] 12:12:00.388261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.388261 : ClientWindow Style = FullScreen 12:12:00.388261 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.388261 : Game Position (Hex) = [ 04A3, 026B ] 12:12:00.389268 : Game Position (Dec) = [ 1187, 619 ] 12:12:00.389268 : - 12:12:00.390264 : Cannot read memory at address 0x0000030B 12:12:00.390264 : Cannot read memory at address 0x0000038B 12:12:00.392257 : Cannot read memory at address 0x0000030B 12:12:00.392257 : Cannot read memory at address 0x0000038B 12:12:00.393254 : RawData event for Player #1: 12:12:00.393254 : Device rawinput data (Hex) = [ 0000A004, 0000920C ] 12:12:00.393254 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.393254 : OnScreen Cursor Position (Px) = [ 1200, 616 ] 12:12:00.394251 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.394251 : Cannot read memory at address 0x0000030B 12:12:00.394251 : ClientWindow Style = FullScreen 12:12:00.394251 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.394251 : Cannot read memory at address 0x0000038B 12:12:00.394251 : Game Position (Hex) = [ 04B0, 0268 ] 12:12:00.394251 : Game Position (Dec) = [ 1200, 616 ] 12:12:00.394251 : - 12:12:00.396244 : Cannot read memory at address 0x0000030B 12:12:00.396244 : Cannot read memory at address 0x0000038B 12:12:00.398237 : Cannot read memory at address 0x0000030B 12:12:00.398237 : Cannot read memory at address 0x0000038B 12:12:00.398739 : RawData event for Player #1: 12:12:00.398739 : Device rawinput data (Hex) = [ 0000A1D4, 00009124 ] 12:12:00.398739 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.398739 : OnScreen Cursor Position (Px) = [ 1213, 612 ] 12:12:00.398739 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.398739 : ClientWindow Style = FullScreen 12:12:00.398739 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.398739 : Game Position (Hex) = [ 04BD, 0264 ] 12:12:00.398739 : Game Position (Dec) = [ 1213, 612 ] 12:12:00.398739 : - 12:12:00.399739 : Cannot read memory at address 0x0000030B 12:12:00.399739 : Cannot read memory at address 0x0000038B 12:12:00.401732 : Cannot read memory at address 0x0000030B 12:12:00.401732 : Cannot read memory at address 0x0000038B 12:12:00.403725 : RawData event for Player #1: 12:12:00.403725 : Cannot read memory at address 0x0000030B 12:12:00.403725 : Device rawinput data (Hex) = [ 0000A380, 00009074 ] 12:12:00.403725 : Cannot read memory at address 0x0000038B 12:12:00.403725 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.403725 : OnScreen Cursor Position (Px) = [ 1226, 609 ] 12:12:00.403725 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.403725 : ClientWindow Style = FullScreen 12:12:00.403725 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.403725 : Game Position (Hex) = [ 04CA, 0261 ] 12:12:00.403725 : Game Position (Dec) = [ 1226, 609 ] 12:12:00.403725 : - 12:12:00.405718 : Cannot read memory at address 0x0000030B 12:12:00.405718 : Cannot read memory at address 0x0000038B 12:12:00.406715 : RawData event for Player #1: 12:12:00.406715 : Device rawinput data (Hex) = [ 0000A570, 00008FBC ] 12:12:00.406715 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.406715 : OnScreen Cursor Position (Px) = [ 1240, 606 ] 12:12:00.406715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.406715 : ClientWindow Style = FullScreen 12:12:00.406715 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.408217 : Game Position (Hex) = [ 04D8, 025E ] 12:12:00.408217 : Cannot read memory at address 0x0000030B 12:12:00.408217 : Game Position (Dec) = [ 1240, 606 ] 12:12:00.408217 : Cannot read memory at address 0x0000038B 12:12:00.408217 : - 12:12:00.409730 : Cannot read memory at address 0x0000030B 12:12:00.409730 : Cannot read memory at address 0x0000038B 12:12:00.411764 : Cannot read memory at address 0x0000030B 12:12:00.411764 : Cannot read memory at address 0x0000038B 12:12:00.412762 : RawData event for Player #1: 12:12:00.412762 : Device rawinput data (Hex) = [ 0000A76C, 00008ED0 ] 12:12:00.412762 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.412762 : OnScreen Cursor Position (Px) = [ 1255, 602 ] 12:12:00.412762 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.412762 : ClientWindow Style = FullScreen 12:12:00.412762 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.412762 : Game Position (Hex) = [ 04E7, 025A ] 12:12:00.412762 : Game Position (Dec) = [ 1255, 602 ] 12:12:00.413758 : - 12:12:00.413758 : Cannot read memory at address 0x0000030B 12:12:00.413758 : Cannot read memory at address 0x0000038B 12:12:00.415751 : Cannot read memory at address 0x0000030B 12:12:00.415751 : Cannot read memory at address 0x0000038B 12:12:00.416748 : RawData event for Player #1: 12:12:00.416748 : Device rawinput data (Hex) = [ 0000A968, 00008E20 ] 12:12:00.416748 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.416748 : OnScreen Cursor Position (Px) = [ 1270, 599 ] 12:12:00.416748 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.416748 : ClientWindow Style = FullScreen 12:12:00.416748 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.418250 : Game Position (Hex) = [ 04F6, 0257 ] 12:12:00.418250 : Cannot read memory at address 0x0000030B 12:12:00.418250 : Game Position (Dec) = [ 1270, 599 ] 12:12:00.418250 : - 12:12:00.418250 : Cannot read memory at address 0x0000038B 12:12:00.420254 : Cannot read memory at address 0x0000030B 12:12:00.420254 : Cannot read memory at address 0x0000038B 12:12:00.422247 : Cannot read memory at address 0x0000030B 12:12:00.422247 : Cannot read memory at address 0x0000038B 12:12:00.422247 : RawData event for Player #1: 12:12:00.422247 : Device rawinput data (Hex) = [ 0000AB60, 00008D34 ] 12:12:00.422247 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.422247 : OnScreen Cursor Position (Px) = [ 1285, 595 ] 12:12:00.422247 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.422247 : ClientWindow Style = FullScreen 12:12:00.423244 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.423244 : Game Position (Hex) = [ 0505, 0253 ] 12:12:00.423244 : Game Position (Dec) = [ 1285, 595 ] 12:12:00.423244 : - 12:12:00.424241 : Cannot read memory at address 0x0000030B 12:12:00.424241 : Cannot read memory at address 0x0000038B 12:12:00.426238 : Cannot read memory at address 0x0000030B 12:12:00.426238 : Cannot read memory at address 0x0000038B 12:12:00.427235 : RawData event for Player #1: 12:12:00.427235 : Device rawinput data (Hex) = [ 0000AD70, 00008CD8 ] 12:12:00.427235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.427235 : OnScreen Cursor Position (Px) = [ 1300, 594 ] 12:12:00.427235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.427235 : ClientWindow Style = FullScreen 12:12:00.428227 : Cannot read memory at address 0x0000030B 12:12:00.428227 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.428227 : Cannot read memory at address 0x0000038B 12:12:00.428730 : Game Position (Hex) = [ 0514, 0252 ] 12:12:00.428730 : Game Position (Dec) = [ 1300, 594 ] 12:12:00.428730 : - 12:12:00.430725 : Cannot read memory at address 0x0000030B 12:12:00.430725 : Cannot read memory at address 0x0000038B 12:12:00.431722 : RawData event for Player #1: 12:12:00.431722 : Device rawinput data (Hex) = [ 0000AFB8, 00008C30 ] 12:12:00.431722 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.431722 : OnScreen Cursor Position (Px) = [ 1317, 591 ] 12:12:00.431722 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.431722 : ClientWindow Style = FullScreen 12:12:00.431722 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.431722 : Game Position (Hex) = [ 0525, 024F ] 12:12:00.431722 : Game Position (Dec) = [ 1317, 591 ] 12:12:00.431722 : - 12:12:00.432718 : Cannot read memory at address 0x0000030B 12:12:00.432718 : Cannot read memory at address 0x0000038B 12:12:00.434712 : Cannot read memory at address 0x0000030B 12:12:00.434712 : Cannot read memory at address 0x0000038B 12:12:00.436705 : RawData event for Player #1: 12:12:00.436705 : Device rawinput data (Hex) = [ 0000B1E0, 00008BB0 ] 12:12:00.436705 : Cannot read memory at address 0x0000030B 12:12:00.436705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.436705 : Cannot read memory at address 0x0000038B 12:12:00.436705 : OnScreen Cursor Position (Px) = [ 1334, 589 ] 12:12:00.436705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.436705 : ClientWindow Style = FullScreen 12:12:00.436705 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.436705 : Game Position (Hex) = [ 0536, 024D ] 12:12:00.436705 : Game Position (Dec) = [ 1334, 589 ] 12:12:00.436705 : - 12:12:00.438207 : Cannot read memory at address 0x0000030B 12:12:00.438207 : Cannot read memory at address 0x0000038B 12:12:00.440210 : Cannot read memory at address 0x0000030B 12:12:00.440210 : Cannot read memory at address 0x0000038B 12:12:00.441210 : RawData event for Player #1: 12:12:00.441210 : Device rawinput data (Hex) = [ 0000B3FC, 000088A4 ] 12:12:00.441210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.441210 : OnScreen Cursor Position (Px) = [ 1349, 576 ] 12:12:00.441210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.441210 : ClientWindow Style = FullScreen 12:12:00.442203 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.442203 : Cannot read memory at address 0x0000030B 12:12:00.442203 : Game Position (Hex) = [ 0545, 0240 ] 12:12:00.442203 : Cannot read memory at address 0x0000038B 12:12:00.442203 : Game Position (Dec) = [ 1349, 576 ] 12:12:00.442203 : - 12:12:00.444196 : Cannot read memory at address 0x0000030B 12:12:00.444196 : Cannot read memory at address 0x0000038B 12:12:00.446190 : Cannot read memory at address 0x0000030B 12:12:00.446190 : Cannot read memory at address 0x0000038B 12:12:00.446190 : RawData event for Player #1: 12:12:00.446190 : Device rawinput data (Hex) = [ 0000B6BC, 00008A3C ] 12:12:00.446190 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.446190 : OnScreen Cursor Position (Px) = [ 1370, 583 ] 12:12:00.446190 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.447187 : ClientWindow Style = FullScreen 12:12:00.447187 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.447187 : Game Position (Hex) = [ 055A, 0247 ] 12:12:00.447187 : Game Position (Dec) = [ 1370, 583 ] 12:12:00.447187 : - 12:12:00.448183 : Cannot read memory at address 0x0000030B 12:12:00.448183 : Cannot read memory at address 0x0000038B 12:12:00.449685 : Cannot read memory at address 0x0000030B 12:12:00.449685 : Cannot read memory at address 0x0000038B 12:12:00.451678 : RawData event for Player #1: 12:12:00.451678 : Cannot read memory at address 0x0000030B 12:12:00.451678 : Device rawinput data (Hex) = [ 0000B940, 000089A0 ] 12:12:00.451678 : Cannot read memory at address 0x0000038B 12:12:00.451678 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.451678 : OnScreen Cursor Position (Px) = [ 1389, 580 ] 12:12:00.451678 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.451678 : ClientWindow Style = FullScreen 12:12:00.451678 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.451678 : Game Position (Hex) = [ 056D, 0244 ] 12:12:00.451678 : Game Position (Dec) = [ 1389, 580 ] 12:12:00.451678 : - 12:12:00.453671 : Cannot read memory at address 0x0000030B 12:12:00.453671 : Cannot read memory at address 0x0000038B 12:12:00.455664 : Cannot read memory at address 0x0000030B 12:12:00.455664 : Cannot read memory at address 0x0000038B 12:12:00.456661 : RawData event for Player #1: 12:12:00.456661 : Device rawinput data (Hex) = [ 0000BC00, 000088DC ] 12:12:00.456661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.456661 : OnScreen Cursor Position (Px) = [ 1410, 577 ] 12:12:00.456661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.456661 : ClientWindow Style = FullScreen 12:12:00.456661 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.456661 : Game Position (Hex) = [ 0582, 0241 ] 12:12:00.456661 : Game Position (Dec) = [ 1410, 577 ] 12:12:00.456661 : - 12:12:00.458167 : Cannot read memory at address 0x0000030B 12:12:00.458167 : Cannot read memory at address 0x0000038B 12:12:00.459864 : Cannot read memory at address 0x0000030B 12:12:00.459864 : Cannot read memory at address 0x0000038B 12:12:00.460865 : RawData event for Player #1: 12:12:00.460865 : Device rawinput data (Hex) = [ 0000BEC0, 000087E0 ] 12:12:00.460865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.460865 : OnScreen Cursor Position (Px) = [ 1430, 573 ] 12:12:00.460865 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.460865 : ClientWindow Style = FullScreen 12:12:00.460865 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.460865 : Game Position (Hex) = [ 0596, 023D ] 12:12:00.460865 : Game Position (Dec) = [ 1430, 573 ] 12:12:00.461861 : - 12:12:00.461861 : Cannot read memory at address 0x0000030B 12:12:00.461861 : Cannot read memory at address 0x0000038B 12:12:00.463855 : Cannot read memory at address 0x0000030B 12:12:00.463855 : Cannot read memory at address 0x0000038B 12:12:00.464843 : RawData event for Player #1: 12:12:00.464843 : Device rawinput data (Hex) = [ 0000C184, 000083E4 ] 12:12:00.465845 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.465845 : Cannot read memory at address 0x0000030B 12:12:00.466842 : OnScreen Cursor Position (Px) = [ 1451, 556 ] 12:12:00.466842 : Cannot read memory at address 0x0000038B 12:12:00.467838 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.467838 : ClientWindow Style = FullScreen 12:12:00.467838 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.467838 : Game Position (Hex) = [ 05AB, 022C ] 12:12:00.467838 : Game Position (Dec) = [ 1451, 556 ] 12:12:00.467838 : - 12:12:00.469339 : Cannot read memory at address 0x0000030B 12:12:00.469339 : Cannot read memory at address 0x0000038B 12:12:00.470336 : RawData event for Player #1: 12:12:00.470336 : Device rawinput data (Hex) = [ 0000C4A0, 0000865C ] 12:12:00.470336 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.470336 : OnScreen Cursor Position (Px) = [ 1474, 566 ] 12:12:00.470336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.470336 : ClientWindow Style = FullScreen 12:12:00.470336 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.470336 : Game Position (Hex) = [ 05C2, 0236 ] 12:12:00.471333 : Game Position (Dec) = [ 1474, 566 ] 12:12:00.471333 : Cannot read memory at address 0x0000030B 12:12:00.471333 : - 12:12:00.471333 : Cannot read memory at address 0x0000038B 12:12:00.473330 : Cannot read memory at address 0x0000030B 12:12:00.473330 : Cannot read memory at address 0x0000038B 12:12:00.475323 : Cannot read memory at address 0x0000030B 12:12:00.475323 : Cannot read memory at address 0x0000038B 12:12:00.475323 : RawData event for Player #1: 12:12:00.475323 : Device rawinput data (Hex) = [ 0000C788, 00008624 ] 12:12:00.475323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.475323 : OnScreen Cursor Position (Px) = [ 1496, 565 ] 12:12:00.475323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.475323 : ClientWindow Style = FullScreen 12:12:00.475323 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.476316 : Game Position (Hex) = [ 05D8, 0235 ] 12:12:00.476316 : Game Position (Dec) = [ 1496, 565 ] 12:12:00.476316 : - 12:12:00.477316 : Cannot read memory at address 0x0000030B 12:12:00.477316 : Cannot read memory at address 0x0000038B 12:12:00.478811 : Cannot read memory at address 0x0000030B 12:12:00.478811 : Cannot read memory at address 0x0000038B 12:12:00.479811 : RawData event for Player #1: 12:12:00.480807 : Device rawinput data (Hex) = [ 0000CA84, 00008558 ] 12:12:00.480807 : Cannot read memory at address 0x0000030B 12:12:00.480807 : Cannot read memory at address 0x0000038B 12:12:00.480807 : OnScreen Cursor Position (Px) = [ 1518, 562 ] 12:12:00.480807 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.480807 : ClientWindow Style = FullScreen 12:12:00.480807 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.480807 : Game Position (Hex) = [ 05EE, 0232 ] 12:12:00.480807 : Game Position (Dec) = [ 1518, 562 ] 12:12:00.480807 : - 12:12:00.482801 : Cannot read memory at address 0x0000030B 12:12:00.482801 : Cannot read memory at address 0x0000038B 12:12:00.484794 : Cannot read memory at address 0x0000030B 12:12:00.484794 : Cannot read memory at address 0x0000038B 12:12:00.484794 : RawData event for Player #1: 12:12:00.484794 : Device rawinput data (Hex) = [ 0000CD6C, 000084C4 ] 12:12:00.485790 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.485790 : OnScreen Cursor Position (Px) = [ 1540, 560 ] 12:12:00.485790 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.485790 : ClientWindow Style = FullScreen 12:12:00.485790 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.485790 : Game Position (Hex) = [ 0604, 0230 ] 12:12:00.485790 : Game Position (Dec) = [ 1540, 560 ] 12:12:00.485790 : - 12:12:00.486787 : Cannot read memory at address 0x0000030B 12:12:00.486787 : Cannot read memory at address 0x0000038B 12:12:00.488293 : Cannot read memory at address 0x0000030B 12:12:00.488293 : Cannot read memory at address 0x0000038B 12:12:00.489329 : RawData event for Player #1: 12:12:00.489329 : Device rawinput data (Hex) = [ 0000D028, 0000841C ] 12:12:00.489329 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.489329 : OnScreen Cursor Position (Px) = [ 1561, 557 ] 12:12:00.489329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.489329 : ClientWindow Style = FullScreen 12:12:00.489329 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.489329 : Game Position (Hex) = [ 0619, 022D ] 12:12:00.489329 : Game Position (Dec) = [ 1561, 557 ] 12:12:00.490326 : - 12:12:00.490326 : Cannot read memory at address 0x0000030B 12:12:00.490326 : Cannot read memory at address 0x0000038B 12:12:00.492324 : Cannot read memory at address 0x0000030B 12:12:00.492324 : Cannot read memory at address 0x0000038B 12:12:00.494313 : Cannot read memory at address 0x0000030B 12:12:00.494313 : Cannot read memory at address 0x0000038B 12:12:00.494313 : RawData event for Player #1: 12:12:00.494313 : Device rawinput data (Hex) = [ 0000D310, 00008340 ] 12:12:00.494313 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.495309 : OnScreen Cursor Position (Px) = [ 1582, 553 ] 12:12:00.495309 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.495309 : ClientWindow Style = FullScreen 12:12:00.495309 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.495309 : Game Position (Hex) = [ 062E, 0229 ] 12:12:00.495309 : Game Position (Dec) = [ 1582, 553 ] 12:12:00.495309 : - 12:12:00.496306 : Cannot read memory at address 0x0000030B 12:12:00.496306 : Cannot read memory at address 0x0000038B 12:12:00.498299 : Cannot read memory at address 0x0000030B 12:12:00.498299 : Cannot read memory at address 0x0000038B 12:12:00.498802 : RawData event for Player #1: 12:12:00.499801 : Device rawinput data (Hex) = [ 0000D5B0, 000082D0 ] 12:12:00.499801 : Cannot read memory at address 0x0000030B 12:12:00.499801 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.499801 : Cannot read memory at address 0x0000038B 12:12:00.499801 : OnScreen Cursor Position (Px) = [ 1602, 551 ] 12:12:00.499801 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.499801 : ClientWindow Style = FullScreen 12:12:00.499801 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.499801 : Game Position (Hex) = [ 0642, 0227 ] 12:12:00.499801 : Game Position (Dec) = [ 1602, 551 ] 12:12:00.499801 : - 12:12:00.501794 : Cannot read memory at address 0x0000030B 12:12:00.501794 : Cannot read memory at address 0x0000038B 12:12:00.503787 : Cannot read memory at address 0x0000030B 12:12:00.503787 : Cannot read memory at address 0x0000038B 12:12:00.503787 : RawData event for Player #1: 12:12:00.504784 : Device rawinput data (Hex) = [ 0000D840, 00007E60 ] 12:12:00.504784 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.504784 : OnScreen Cursor Position (Px) = [ 1621, 533 ] 12:12:00.504784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.504784 : ClientWindow Style = FullScreen 12:12:00.504784 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.504784 : Game Position (Hex) = [ 0655, 0215 ] 12:12:00.504784 : Game Position (Dec) = [ 1621, 533 ] 12:12:00.504784 : - 12:12:00.505780 : Cannot read memory at address 0x0000030B 12:12:00.505780 : Cannot read memory at address 0x0000038B 12:12:00.508283 : Cannot read memory at address 0x0000030B 12:12:00.508283 : Cannot read memory at address 0x0000038B 12:12:00.508283 : RawData event for Player #1: 12:12:00.508283 : Device rawinput data (Hex) = [ 0000DA8C, 00007DCC ] 12:12:00.508283 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.508283 : OnScreen Cursor Position (Px) = [ 1639, 530 ] 12:12:00.508283 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.508283 : ClientWindow Style = FullScreen 12:12:00.508283 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.508283 : Game Position (Hex) = [ 0667, 0212 ] 12:12:00.508283 : Game Position (Dec) = [ 1639, 530 ] 12:12:00.508283 : - 12:12:00.509820 : Cannot read memory at address 0x0000030B 12:12:00.509820 : Cannot read memory at address 0x0000038B 12:12:00.511822 : Cannot read memory at address 0x0000030B 12:12:00.511822 : Cannot read memory at address 0x0000038B 12:12:00.513816 : Cannot read memory at address 0x0000030B 12:12:00.513816 : Cannot read memory at address 0x0000038B 12:12:00.513816 : RawData event for Player #1: 12:12:00.514813 : Device rawinput data (Hex) = [ 0000DD0C, 00008138 ] 12:12:00.514813 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.514813 : OnScreen Cursor Position (Px) = [ 1657, 545 ] 12:12:00.514813 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.514813 : ClientWindow Style = FullScreen 12:12:00.514813 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.514813 : Game Position (Hex) = [ 0679, 0221 ] 12:12:00.514813 : Game Position (Dec) = [ 1657, 545 ] 12:12:00.514813 : - 12:12:00.515809 : Cannot read memory at address 0x0000030B 12:12:00.515809 : Cannot read memory at address 0x0000038B 12:12:00.518308 : Cannot read memory at address 0x0000030B 12:12:00.518308 : Cannot read memory at address 0x0000038B 12:12:00.518308 : RawData event for Player #1: 12:12:00.518308 : Device rawinput data (Hex) = [ 0000DF28, 00008084 ] 12:12:00.518308 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.518308 : OnScreen Cursor Position (Px) = [ 1673, 542 ] 12:12:00.518308 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.518308 : ClientWindow Style = FullScreen 12:12:00.518308 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.519315 : Game Position (Hex) = [ 0689, 021E ] 12:12:00.519315 : Game Position (Dec) = [ 1673, 542 ] 12:12:00.519315 : - 12:12:00.520316 : Cannot read memory at address 0x0000030B 12:12:00.520316 : Cannot read memory at address 0x0000038B 12:12:00.522309 : Cannot read memory at address 0x0000030B 12:12:00.522309 : Cannot read memory at address 0x0000038B 12:12:00.523305 : RawData event for Player #1: 12:12:00.523305 : Device rawinput data (Hex) = [ 0000E130, 00007FCC ] 12:12:00.523305 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.523305 : OnScreen Cursor Position (Px) = [ 1688, 539 ] 12:12:00.523305 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.523305 : ClientWindow Style = FullScreen 12:12:00.523305 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.523305 : Game Position (Hex) = [ 0698, 021B ] 12:12:00.524298 : Game Position (Dec) = [ 1688, 539 ] 12:12:00.524298 : - 12:12:00.524298 : Cannot read memory at address 0x0000030B 12:12:00.524298 : Cannot read memory at address 0x0000038B 12:12:00.526295 : Cannot read memory at address 0x0000030B 12:12:00.526295 : Cannot read memory at address 0x0000038B 12:12:00.528284 : Cannot read memory at address 0x0000030B 12:12:00.528787 : RawData event for Player #1: 12:12:00.528787 : Cannot read memory at address 0x0000038B 12:12:00.528787 : Device rawinput data (Hex) = [ 0000E2F4, 00007F48 ] 12:12:00.528787 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.528787 : OnScreen Cursor Position (Px) = [ 1702, 536 ] 12:12:00.528787 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.528787 : ClientWindow Style = FullScreen 12:12:00.528787 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.528787 : Game Position (Hex) = [ 06A6, 0218 ] 12:12:00.528787 : Game Position (Dec) = [ 1702, 536 ] 12:12:00.529786 : - 12:12:00.530783 : Cannot read memory at address 0x0000030B 12:12:00.530783 : Cannot read memory at address 0x0000038B 12:12:00.532776 : Cannot read memory at address 0x0000030B 12:12:00.532776 : Cannot read memory at address 0x0000038B 12:12:00.532776 : RawData event for Player #1: 12:12:00.533773 : Device rawinput data (Hex) = [ 0000E4B4, 00007E8C ] 12:12:00.533773 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.533773 : OnScreen Cursor Position (Px) = [ 1715, 533 ] 12:12:00.533773 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.533773 : ClientWindow Style = FullScreen 12:12:00.533773 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.533773 : Game Position (Hex) = [ 06B3, 0215 ] 12:12:00.533773 : Game Position (Dec) = [ 1715, 533 ] 12:12:00.533773 : - 12:12:00.534769 : Cannot read memory at address 0x0000030B 12:12:00.534769 : Cannot read memory at address 0x0000038B 12:12:00.536762 : Cannot read memory at address 0x0000030B 12:12:00.536762 : Cannot read memory at address 0x0000038B 12:12:00.538269 : Cannot read memory at address 0x0000030B 12:12:00.538269 : Cannot read memory at address 0x0000038B 12:12:00.538269 : RawData event for Player #1: 12:12:00.538269 : Device rawinput data (Hex) = [ 0000E670, 000079B0 ] 12:12:00.538269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.538269 : OnScreen Cursor Position (Px) = [ 1728, 513 ] 12:12:00.538269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.538269 : ClientWindow Style = FullScreen 12:12:00.538269 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.538269 : Game Position (Hex) = [ 06C0, 0201 ] 12:12:00.538269 : Game Position (Dec) = [ 1728, 513 ] 12:12:00.539303 : - 12:12:00.540304 : Cannot read memory at address 0x0000030B 12:12:00.540304 : Cannot read memory at address 0x0000038B 12:12:00.542297 : Cannot read memory at address 0x0000030B 12:12:00.542297 : Cannot read memory at address 0x0000038B 12:12:00.543294 : RawData event for Player #1: 12:12:00.543294 : Device rawinput data (Hex) = [ 0000E7BC, 00007D48 ] 12:12:00.543294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.543294 : OnScreen Cursor Position (Px) = [ 1738, 528 ] 12:12:00.543294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.543294 : ClientWindow Style = FullScreen 12:12:00.544287 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.544287 : Game Position (Hex) = [ 06CA, 0210 ] 12:12:00.544287 : Cannot read memory at address 0x0000030B 12:12:00.544287 : Game Position (Dec) = [ 1738, 528 ] 12:12:00.544287 : Cannot read memory at address 0x0000038B 12:12:00.544287 : - 12:12:00.544287 : RawData event for Player #1: 12:12:00.544287 : Device rawinput data (Hex) = [ 0000E7BC, 00007D48 ] 12:12:00.544287 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.544287 : OnScreen Cursor Position (Px) = [ 1738, 528 ] 12:12:00.545283 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.545283 : ClientWindow Style = FullScreen 12:12:00.545283 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.545283 : Game Position (Hex) = [ 06CA, 0210 ] 12:12:00.545283 : Game Position (Dec) = [ 1738, 528 ] 12:12:00.545283 : Controller Buttons Events : OnScreenTriggerDown 12:12:00.545283 : - 12:12:00.546280 : Cannot read memory at address 0x0000030B 12:12:00.546280 : Cannot read memory at address 0x0000038B 12:12:00.548273 : Cannot read memory at address 0x0000030B 12:12:00.548273 : Cannot read memory at address 0x0000038B 12:12:00.548776 : RawData event for Player #1: 12:12:00.549775 : Device rawinput data (Hex) = [ 0000EA10, 000078D8 ] 12:12:00.549775 : Cannot read memory at address 0x0000030B 12:12:00.549775 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.549775 : Cannot read memory at address 0x0000038B 12:12:00.549775 : OnScreen Cursor Position (Px) = [ 1755, 509 ] 12:12:00.549775 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.549775 : ClientWindow Style = FullScreen 12:12:00.549775 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.549775 : Game Position (Hex) = [ 06DB, 01FD ] 12:12:00.549775 : Game Position (Dec) = [ 1755, 509 ] 12:12:00.549775 : - 12:12:00.551772 : Cannot read memory at address 0x0000030B 12:12:00.551772 : Cannot read memory at address 0x0000038B 12:12:00.553761 : Cannot read memory at address 0x0000030B 12:12:00.553761 : Cannot read memory at address 0x0000038B 12:12:00.554758 : RawData event for Player #1: 12:12:00.554758 : Device rawinput data (Hex) = [ 0000EB84, 00007BB4 ] 12:12:00.554758 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.554758 : OnScreen Cursor Position (Px) = [ 1766, 521 ] 12:12:00.554758 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.554758 : ClientWindow Style = FullScreen 12:12:00.554758 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.554758 : Game Position (Hex) = [ 06E6, 0209 ] 12:12:00.554758 : Game Position (Dec) = [ 1766, 521 ] 12:12:00.554758 : - 12:12:00.555754 : Cannot read memory at address 0x0000030B 12:12:00.555754 : Cannot read memory at address 0x0000038B 12:12:00.558395 : Cannot read memory at address 0x0000030B 12:12:00.558395 : Cannot read memory at address 0x0000038B 12:12:00.559394 : RawData event for Player #1: 12:12:00.559394 : Device rawinput data (Hex) = [ 0000EC24, 00007850 ] 12:12:00.559394 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.559394 : OnScreen Cursor Position (Px) = [ 1771, 507 ] 12:12:00.559394 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.559394 : ClientWindow Style = FullScreen 12:12:00.559394 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.559394 : Game Position (Hex) = [ 06EB, 01FB ] 12:12:00.559394 : Game Position (Dec) = [ 1771, 507 ] 12:12:00.559394 : - 12:12:00.560391 : Cannot read memory at address 0x0000030B 12:12:00.560391 : Cannot read memory at address 0x0000038B 12:12:00.562384 : Cannot read memory at address 0x0000030B 12:12:00.562384 : Cannot read memory at address 0x0000038B 12:12:00.564377 : Cannot read memory at address 0x0000030B 12:12:00.564377 : Cannot read memory at address 0x0000038B 12:12:00.564377 : RawData event for Player #1: 12:12:00.564377 : Device rawinput data (Hex) = [ 0000ED50, 00007BA8 ] 12:12:00.564377 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.564377 : OnScreen Cursor Position (Px) = [ 1779, 521 ] 12:12:00.564377 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.564377 : ClientWindow Style = FullScreen 12:12:00.564377 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.564377 : Game Position (Hex) = [ 06F3, 0209 ] 12:12:00.564377 : Game Position (Dec) = [ 1779, 521 ] 12:12:00.564377 : - 12:12:00.566371 : Cannot read memory at address 0x0000030B 12:12:00.566371 : Cannot read memory at address 0x0000038B 12:12:00.567877 : Cannot read memory at address 0x0000030B 12:12:00.567877 : Cannot read memory at address 0x0000038B 12:12:00.569729 : RawData event for Player #1: 12:12:00.569729 : Cannot read memory at address 0x0000030B 12:12:00.569729 : Device rawinput data (Hex) = [ 0000EDF0, 00007BF0 ] 12:12:00.569729 : Cannot read memory at address 0x0000038B 12:12:00.569729 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.569729 : OnScreen Cursor Position (Px) = [ 1784, 522 ] 12:12:00.569729 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.569729 : ClientWindow Style = FullScreen 12:12:00.569729 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.569729 : Game Position (Hex) = [ 06F8, 020A ] 12:12:00.569729 : Game Position (Dec) = [ 1784, 522 ] 12:12:00.569729 : - 12:12:00.571724 : Cannot read memory at address 0x0000030B 12:12:00.571724 : Cannot read memory at address 0x0000038B 12:12:00.573722 : Cannot read memory at address 0x0000030B 12:12:00.573722 : Cannot read memory at address 0x0000038B 12:12:00.574714 : RawData event for Player #1: 12:12:00.574714 : Device rawinput data (Hex) = [ 0000EED4, 00007BF0 ] 12:12:00.574714 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.574714 : OnScreen Cursor Position (Px) = [ 1791, 522 ] 12:12:00.574714 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.574714 : ClientWindow Style = FullScreen 12:12:00.574714 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.574714 : Game Position (Hex) = [ 06FF, 020A ] 12:12:00.574714 : Game Position (Dec) = [ 1791, 522 ] 12:12:00.574714 : - 12:12:00.575711 : Cannot read memory at address 0x0000030B 12:12:00.575711 : Cannot read memory at address 0x0000038B 12:12:00.578210 : Cannot read memory at address 0x0000030B 12:12:00.578210 : Cannot read memory at address 0x0000038B 12:12:00.578210 : RawData event for Player #1: 12:12:00.578210 : Device rawinput data (Hex) = [ 0000EFB0, 00007B24 ] 12:12:00.578210 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.578210 : OnScreen Cursor Position (Px) = [ 1797, 519 ] 12:12:00.579217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.579217 : ClientWindow Style = FullScreen 12:12:00.579217 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.579217 : Game Position (Hex) = [ 0705, 0207 ] 12:12:00.579217 : Game Position (Dec) = [ 1797, 519 ] 12:12:00.579217 : - 12:12:00.580214 : Cannot read memory at address 0x0000030B 12:12:00.580214 : Cannot read memory at address 0x0000038B 12:12:00.582211 : Cannot read memory at address 0x0000030B 12:12:00.582211 : Cannot read memory at address 0x0000038B 12:12:00.583208 : RawData event for Player #1: 12:12:00.583208 : Device rawinput data (Hex) = [ 0000F048, 00007B24 ] 12:12:00.583208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.583208 : OnScreen Cursor Position (Px) = [ 1802, 519 ] 12:12:00.583208 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.583208 : ClientWindow Style = FullScreen 12:12:00.584201 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.584201 : Cannot read memory at address 0x0000030B 12:12:00.584201 : Game Position (Hex) = [ 070A, 0207 ] 12:12:00.584201 : Cannot read memory at address 0x0000038B 12:12:00.584201 : Game Position (Dec) = [ 1802, 519 ] 12:12:00.584201 : - 12:12:00.586198 : Cannot read memory at address 0x0000030B 12:12:00.586198 : Cannot read memory at address 0x0000038B 12:12:00.588191 : Cannot read memory at address 0x0000030B 12:12:00.588191 : Cannot read memory at address 0x0000038B 12:12:00.588509 : RawData event for Player #1: 12:12:00.588509 : Device rawinput data (Hex) = [ 0000F0A0, 00007B6C ] 12:12:00.588509 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.588509 : OnScreen Cursor Position (Px) = [ 1804, 520 ] 12:12:00.589041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.589041 : ClientWindow Style = FullScreen 12:12:00.589041 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.589041 : Game Position (Hex) = [ 070C, 0208 ] 12:12:00.589041 : Game Position (Dec) = [ 1804, 520 ] 12:12:00.589041 : - 12:12:00.590039 : Cannot read memory at address 0x0000030B 12:12:00.590039 : Cannot read memory at address 0x0000038B 12:12:00.592040 : Cannot read memory at address 0x0000030B 12:12:00.592040 : Cannot read memory at address 0x0000038B 12:12:00.593037 : RawData event for Player #1: 12:12:00.593037 : Device rawinput data (Hex) = [ 0000F130, 00007B58 ] 12:12:00.593037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.594030 : Cannot read memory at address 0x0000030B 12:12:00.594030 : Cannot read memory at address 0x0000038B 12:12:00.594030 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.594030 : ClientWindow Style = FullScreen 12:12:00.594030 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.594030 : Game Position (Hex) = [ 0710, 0208 ] 12:12:00.594030 : Game Position (Dec) = [ 1808, 520 ] 12:12:00.595026 : - 12:12:00.596023 : Cannot read memory at address 0x0000030B 12:12:00.596023 : Cannot read memory at address 0x0000038B 12:12:00.598020 : Cannot read memory at address 0x0000030B 12:12:00.598020 : Cannot read memory at address 0x0000038B 12:12:00.598522 : RawData event for Player #1: 12:12:00.598522 : Device rawinput data (Hex) = [ 0000F1C0, 00007B58 ] 12:12:00.598522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.598522 : OnScreen Cursor Position (Px) = [ 1813, 520 ] 12:12:00.599067 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.599067 : ClientWindow Style = FullScreen 12:12:00.599067 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.599067 : Game Position (Hex) = [ 0715, 0208 ] 12:12:00.599067 : Game Position (Dec) = [ 1813, 520 ] 12:12:00.599067 : - 12:12:00.600068 : Cannot read memory at address 0x0000030B 12:12:00.600068 : Cannot read memory at address 0x0000038B 12:12:00.602127 : Cannot read memory at address 0x0000030B 12:12:00.602127 : Cannot read memory at address 0x0000038B 12:12:00.603068 : RawData event for Player #1: 12:12:00.603068 : Device rawinput data (Hex) = [ 0000F210, 00007B58 ] 12:12:00.603068 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.603068 : OnScreen Cursor Position (Px) = [ 1815, 520 ] 12:12:00.603068 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.604061 : ClientWindow Style = FullScreen 12:12:00.604061 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.604061 : Game Position (Hex) = [ 0717, 0208 ] 12:12:00.604061 : Cannot read memory at address 0x0000030B 12:12:00.604061 : Game Position (Dec) = [ 1815, 520 ] 12:12:00.604061 : Cannot read memory at address 0x0000038B 12:12:00.604061 : - 12:12:00.606058 : Cannot read memory at address 0x0000030B 12:12:00.606058 : Cannot read memory at address 0x0000038B 12:12:00.607054 : RawData event for Player #1: 12:12:00.607054 : Device rawinput data (Hex) = [ 0000F268, 00007858 ] 12:12:00.607054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.607054 : OnScreen Cursor Position (Px) = [ 1818, 507 ] 12:12:00.608047 : Cannot read memory at address 0x0000030B 12:12:00.608047 : Cannot read memory at address 0x0000038B 12:12:00.608047 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.608047 : Game Position (Hex) = [ 071A, 01FB ] 12:12:00.608549 : Game Position (Dec) = [ 1818, 507 ] 12:12:00.608549 : - 12:12:00.610054 : Cannot read memory at address 0x0000030B 12:12:00.610054 : Cannot read memory at address 0x0000038B 12:12:00.612084 : Cannot read memory at address 0x0000030B 12:12:00.612084 : Cannot read memory at address 0x0000038B 12:12:00.613081 : RawData event for Player #1: 12:12:00.613081 : Device rawinput data (Hex) = [ 0000F26C, 00007BF0 ] 12:12:00.613081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.613081 : OnScreen Cursor Position (Px) = [ 1818, 522 ] 12:12:00.614078 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.614078 : Cannot read memory at address 0x0000030B 12:12:00.614078 : ClientWindow Style = FullScreen 12:12:00.614078 : Cannot read memory at address 0x0000038B 12:12:00.614078 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.614078 : Game Position (Hex) = [ 071A, 020A ] 12:12:00.614078 : Game Position (Dec) = [ 1818, 522 ] 12:12:00.614078 : - 12:12:00.616074 : Cannot read memory at address 0x0000030B 12:12:00.616074 : Cannot read memory at address 0x0000038B 12:12:00.617071 : RawData event for Player #1: 12:12:00.617071 : Device rawinput data (Hex) = [ 0000F2B4, 00007C30 ] 12:12:00.617071 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.617071 : OnScreen Cursor Position (Px) = [ 1820, 523 ] 12:12:00.618064 : Cannot read memory at address 0x0000030B 12:12:00.618064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.618064 : Cannot read memory at address 0x0000038B 12:12:00.618064 : ClientWindow Style = FullScreen 12:12:00.618064 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.618064 : Game Position (Hex) = [ 071C, 020B ] 12:12:00.618064 : Game Position (Dec) = [ 1820, 523 ] 12:12:00.618064 : - 12:12:00.619564 : Cannot read memory at address 0x0000030B 12:12:00.619564 : Cannot read memory at address 0x0000038B 12:12:00.621561 : Cannot read memory at address 0x0000030B 12:12:00.621561 : Cannot read memory at address 0x0000038B 12:12:00.622558 : RawData event for Player #1: 12:12:00.622558 : Device rawinput data (Hex) = [ 0000F2B4, 00007CA4 ] 12:12:00.622558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.622558 : OnScreen Cursor Position (Px) = [ 1820, 525 ] 12:12:00.622558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.622558 : ClientWindow Style = FullScreen 12:12:00.622558 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.622558 : Game Position (Hex) = [ 071C, 020D ] 12:12:00.622558 : Game Position (Dec) = [ 1820, 525 ] 12:12:00.622558 : - 12:12:00.623551 : Cannot read memory at address 0x0000030B 12:12:00.623551 : Cannot read memory at address 0x0000038B 12:12:00.625548 : Cannot read memory at address 0x0000030B 12:12:00.625548 : Cannot read memory at address 0x0000038B 12:12:00.626544 : RawData event for Player #1: 12:12:00.626544 : Device rawinput data (Hex) = [ 0000F26C, 00007D1C ] 12:12:00.626544 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.626544 : OnScreen Cursor Position (Px) = [ 1818, 527 ] 12:12:00.628047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.628047 : ClientWindow Style = FullScreen 12:12:00.628047 : Cannot read memory at address 0x0000030B 12:12:00.628047 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.628047 : Game Position (Hex) = [ 071A, 020F ] 12:12:00.628047 : Game Position (Dec) = [ 1818, 527 ] 12:12:00.628047 : - 12:12:00.630049 : Cannot read memory at address 0x0000030B 12:12:00.630049 : Cannot read memory at address 0x0000038B 12:12:00.632042 : Cannot read memory at address 0x0000030B 12:12:00.632042 : Cannot read memory at address 0x0000038B 12:12:00.632042 : RawData event for Player #1: 12:12:00.632042 : Device rawinput data (Hex) = [ 0000F268, 00007D40 ] 12:12:00.632042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.632042 : OnScreen Cursor Position (Px) = [ 1818, 528 ] 12:12:00.633038 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.633038 : ClientWindow Style = FullScreen 12:12:00.633038 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.633038 : Game Position (Hex) = [ 071A, 0210 ] 12:12:00.633038 : Game Position (Dec) = [ 1818, 528 ] 12:12:00.633038 : - 12:12:00.634035 : Cannot read memory at address 0x0000030B 12:12:00.634035 : Cannot read memory at address 0x0000038B 12:12:00.636028 : Cannot read memory at address 0x0000030B 12:12:00.636028 : Cannot read memory at address 0x0000038B 12:12:00.637025 : RawData event for Player #1: 12:12:00.637025 : Device rawinput data (Hex) = [ 0000F264, 00007DB8 ] 12:12:00.637025 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.638021 : OnScreen Cursor Position (Px) = [ 1817, 530 ] 12:12:00.638021 : Cannot read memory at address 0x0000030B 12:12:00.638021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.638021 : ClientWindow Style = FullScreen 12:12:00.638021 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.638021 : Game Position (Hex) = [ 0719, 0212 ] 12:12:00.638523 : Game Position (Dec) = [ 1817, 530 ] 12:12:00.638523 : - 12:12:00.639522 : Cannot read memory at address 0x0000030B 12:12:00.639522 : Cannot read memory at address 0x0000038B 12:12:00.641515 : Cannot read memory at address 0x0000030B 12:12:00.641515 : RawData event for Player #1: 12:12:00.641515 : Cannot read memory at address 0x0000038B 12:12:00.641515 : Device rawinput data (Hex) = [ 0000F228, 00007B84 ] 12:12:00.641515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.641515 : OnScreen Cursor Position (Px) = [ 1816, 521 ] 12:12:00.641515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.641515 : ClientWindow Style = FullScreen 12:12:00.641515 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.641515 : Game Position (Hex) = [ 0718, 0209 ] 12:12:00.641515 : Game Position (Dec) = [ 1816, 521 ] 12:12:00.641515 : - 12:12:00.643508 : Cannot read memory at address 0x0000030B 12:12:00.643508 : Cannot read memory at address 0x0000038B 12:12:00.645501 : Cannot read memory at address 0x0000030B 12:12:00.645501 : Cannot read memory at address 0x0000038B 12:12:00.646498 : RawData event for Player #1: 12:12:00.646498 : Device rawinput data (Hex) = [ 0000F1E8, 00007C60 ] 12:12:00.646498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.646498 : OnScreen Cursor Position (Px) = [ 1814, 524 ] 12:12:00.646498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.646498 : ClientWindow Style = FullScreen 12:12:00.646498 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.646498 : Game Position (Hex) = [ 0716, 020C ] 12:12:00.646498 : Game Position (Dec) = [ 1814, 524 ] 12:12:00.646498 : - 12:12:00.648000 : Cannot read memory at address 0x0000030B 12:12:00.648000 : Cannot read memory at address 0x0000038B 12:12:00.650002 : Cannot read memory at address 0x0000030B 12:12:00.650002 : Cannot read memory at address 0x0000038B 12:12:00.650998 : RawData event for Player #1: 12:12:00.650998 : Device rawinput data (Hex) = [ 0000F14C, 00007F30 ] 12:12:00.650998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.650998 : OnScreen Cursor Position (Px) = [ 1809, 536 ] 12:12:00.651995 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.651995 : ClientWindow Style = FullScreen 12:12:00.651995 : Cannot read memory at address 0x0000038B 12:12:00.651995 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.651995 : Game Position (Hex) = [ 0711, 0218 ] 12:12:00.651995 : Game Position (Dec) = [ 1809, 536 ] 12:12:00.651995 : - 12:12:00.653988 : Cannot read memory at address 0x0000030B 12:12:00.653988 : Cannot read memory at address 0x0000038B 12:12:00.655981 : Cannot read memory at address 0x0000030B 12:12:00.655981 : Cannot read memory at address 0x0000038B 12:12:00.655981 : RawData event for Player #1: 12:12:00.655981 : Device rawinput data (Hex) = [ 0000F100, 00007FB4 ] 12:12:00.655981 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.655981 : OnScreen Cursor Position (Px) = [ 1807, 538 ] 12:12:00.656978 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.656978 : ClientWindow Style = FullScreen 12:12:00.656978 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.656978 : Game Position (Hex) = [ 070F, 021A ] 12:12:00.656978 : Game Position (Dec) = [ 1807, 538 ] 12:12:00.656978 : - 12:12:00.657975 : Cannot read memory at address 0x0000030B 12:12:00.657975 : Cannot read memory at address 0x0000038B 12:12:00.659475 : Cannot read memory at address 0x0000030B 12:12:00.659475 : Cannot read memory at address 0x0000038B 12:12:00.661468 : Cannot read memory at address 0x0000030B 12:12:00.661468 : Cannot read memory at address 0x0000038B 12:12:00.661468 : RawData event for Player #1: 12:12:00.661468 : Device rawinput data (Hex) = [ 0000F0A8, 00008028 ] 12:12:00.661468 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.661468 : OnScreen Cursor Position (Px) = [ 1804, 540 ] 12:12:00.661468 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.661468 : ClientWindow Style = FullScreen 12:12:00.661468 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.662465 : Game Position (Hex) = [ 070C, 021C ] 12:12:00.662465 : Game Position (Dec) = [ 1804, 540 ] 12:12:00.662465 : - 12:12:00.663462 : Cannot read memory at address 0x0000030B 12:12:00.663462 : Cannot read memory at address 0x0000038B 12:12:00.665455 : Cannot read memory at address 0x0000030B 12:12:00.665455 : Cannot read memory at address 0x0000038B 12:12:00.666452 : RawData event for Player #1: 12:12:00.666452 : Device rawinput data (Hex) = [ 0000F058, 000080E8 ] 12:12:00.666452 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.666452 : OnScreen Cursor Position (Px) = [ 1802, 543 ] 12:12:00.666452 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.666452 : ClientWindow Style = FullScreen 12:12:00.666452 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.666452 : Game Position (Hex) = [ 070A, 021F ] 12:12:00.666452 : Game Position (Dec) = [ 1802, 543 ] 12:12:00.666452 : - 12:12:00.667953 : Cannot read memory at address 0x0000030B 12:12:00.667953 : Cannot read memory at address 0x0000038B 12:12:00.669745 : Cannot read memory at address 0x0000030B 12:12:00.669745 : Cannot read memory at address 0x0000038B 12:12:00.670743 : RawData event for Player #1: 12:12:00.670743 : Device rawinput data (Hex) = [ 0000EFC8, 00008158 ] 12:12:00.671740 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.671740 : OnScreen Cursor Position (Px) = [ 1798, 545 ] 12:12:00.671740 : Cannot read memory at address 0x0000038B 12:12:00.671740 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.671740 : ClientWindow Style = FullScreen 12:12:00.671740 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.671740 : Game Position (Hex) = [ 0706, 0221 ] 12:12:00.671740 : Game Position (Dec) = [ 1798, 545 ] 12:12:00.671740 : - 12:12:00.673733 : Cannot read memory at address 0x0000030B 12:12:00.673733 : Cannot read memory at address 0x0000038B 12:12:00.675726 : Cannot read memory at address 0x0000030B 12:12:00.675726 : Cannot read memory at address 0x0000038B 12:12:00.675726 : RawData event for Player #1: 12:12:00.676723 : Device rawinput data (Hex) = [ 0000EF34, 00008218 ] 12:12:00.676723 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.676723 : OnScreen Cursor Position (Px) = [ 1794, 548 ] 12:12:00.676723 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.676723 : ClientWindow Style = FullScreen 12:12:00.676723 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.676723 : Game Position (Hex) = [ 0702, 0224 ] 12:12:00.676723 : Game Position (Dec) = [ 1794, 548 ] 12:12:00.676723 : - 12:12:00.678225 : Cannot read memory at address 0x0000030B 12:12:00.678225 : Cannot read memory at address 0x0000038B 12:12:00.680226 : Cannot read memory at address 0x0000030B 12:12:00.680226 : Cannot read memory at address 0x0000038B 12:12:00.680226 : RawData event for Player #1: 12:12:00.680226 : Device rawinput data (Hex) = [ 0000EE68, 00008284 ] 12:12:00.680226 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.680226 : OnScreen Cursor Position (Px) = [ 1788, 550 ] 12:12:00.680226 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.680226 : ClientWindow Style = FullScreen 12:12:00.680226 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.681222 : Game Position (Hex) = [ 06FC, 0226 ] 12:12:00.681222 : Game Position (Dec) = [ 1788, 550 ] 12:12:00.681222 : - 12:12:00.682288 : Cannot read memory at address 0x0000030B 12:12:00.682288 : Cannot read memory at address 0x0000038B 12:12:00.683790 : Cannot read memory at address 0x0000030B 12:12:00.683790 : Cannot read memory at address 0x0000038B 12:12:00.685783 : Cannot read memory at address 0x0000030B 12:12:00.685783 : Cannot read memory at address 0x0000038B 12:12:00.685783 : RawData event for Player #1: 12:12:00.686780 : Device rawinput data (Hex) = [ 0000EE08, 00008358 ] 12:12:00.686780 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.686780 : OnScreen Cursor Position (Px) = [ 1785, 554 ] 12:12:00.686780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.686780 : ClientWindow Style = FullScreen 12:12:00.686780 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.686780 : Game Position (Hex) = [ 06F9, 022A ] 12:12:00.686780 : Game Position (Dec) = [ 1785, 554 ] 12:12:00.686780 : - 12:12:00.688282 : Cannot read memory at address 0x0000030B 12:12:00.688282 : Cannot read memory at address 0x0000038B 12:12:00.690283 : Cannot read memory at address 0x0000030B 12:12:00.690283 : Cannot read memory at address 0x0000038B 12:12:00.690283 : RawData event for Player #1: 12:12:00.690283 : Device rawinput data (Hex) = [ 0000ED38, 000082B8 ] 12:12:00.690283 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.690283 : OnScreen Cursor Position (Px) = [ 1779, 551 ] 12:12:00.690283 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.690283 : ClientWindow Style = FullScreen 12:12:00.690283 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.690283 : Game Position (Hex) = [ 06F3, 0227 ] 12:12:00.690283 : Game Position (Dec) = [ 1779, 551 ] 12:12:00.691280 : - 12:12:00.692277 : Cannot read memory at address 0x0000030B 12:12:00.692277 : Cannot read memory at address 0x0000038B 12:12:00.694270 : Cannot read memory at address 0x0000030B 12:12:00.694270 : Cannot read memory at address 0x0000038B 12:12:00.696263 : Cannot read memory at address 0x0000030B 12:12:00.696263 : Cannot read memory at address 0x0000038B 12:12:00.696263 : RawData event for Player #1: 12:12:00.696263 : Device rawinput data (Hex) = [ 0000EC50, 000084C0 ] 12:12:00.696263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.696263 : OnScreen Cursor Position (Px) = [ 1772, 560 ] 12:12:00.696263 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.696263 : ClientWindow Style = FullScreen 12:12:00.696263 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.696263 : Game Position (Hex) = [ 06EC, 0230 ] 12:12:00.696263 : Game Position (Dec) = [ 1772, 560 ] 12:12:00.697260 : - 12:12:00.698257 : Cannot read memory at address 0x0000030B 12:12:00.698257 : Cannot read memory at address 0x0000038B 12:12:00.699757 : Cannot read memory at address 0x0000030B 12:12:00.699757 : Cannot read memory at address 0x0000038B 12:12:00.699757 : RawData event for Player #1: 12:12:00.700754 : Device rawinput data (Hex) = [ 0000EBB0, 00008574 ] 12:12:00.700754 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.700754 : OnScreen Cursor Position (Px) = [ 1767, 563 ] 12:12:00.700754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.700754 : ClientWindow Style = FullScreen 12:12:00.700754 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.700754 : Game Position (Hex) = [ 06E7, 0233 ] 12:12:00.700754 : Game Position (Dec) = [ 1767, 563 ] 12:12:00.700754 : - 12:12:00.701750 : Cannot read memory at address 0x0000030B 12:12:00.701750 : RawData event for Player #1: 12:12:00.701750 : Cannot read memory at address 0x0000038B 12:12:00.701750 : Device rawinput data (Hex) = [ 0000EBB0, 00008574 ] 12:12:00.701750 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.701750 : OnScreen Cursor Position (Px) = [ 1767, 563 ] 12:12:00.701750 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.701750 : ClientWindow Style = FullScreen 12:12:00.701750 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.701750 : Game Position (Hex) = [ 06E7, 0233 ] 12:12:00.701750 : Game Position (Dec) = [ 1767, 563 ] 12:12:00.701750 : Controller Buttons Events : OnScreenTriggerUp 12:12:00.701750 : - 12:12:00.703744 : Cannot read memory at address 0x0000030B 12:12:00.703744 : Cannot read memory at address 0x0000038B 12:12:00.704740 : RawData event for Player #1: 12:12:00.705737 : Device rawinput data (Hex) = [ 0000EB10, 00008564 ] 12:12:00.705737 : Cannot read memory at address 0x0000030B 12:12:00.705737 : Cannot read memory at address 0x0000038B 12:12:00.705737 : OnScreen Cursor Position (Px) = [ 1762, 562 ] 12:12:00.705737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.705737 : ClientWindow Style = FullScreen 12:12:00.705737 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.705737 : Game Position (Hex) = [ 06E2, 0232 ] 12:12:00.705737 : Game Position (Dec) = [ 1762, 562 ] 12:12:00.705737 : - 12:12:00.708235 : Cannot read memory at address 0x0000030B 12:12:00.708235 : Cannot read memory at address 0x0000038B 12:12:00.710241 : Cannot read memory at address 0x0000030B 12:12:00.710241 : Cannot read memory at address 0x0000038B 12:12:00.710743 : RawData event for Player #1: 12:12:00.710743 : Device rawinput data (Hex) = [ 0000E9EC, 00008634 ] 12:12:00.710743 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.710743 : OnScreen Cursor Position (Px) = [ 1754, 566 ] 12:12:00.710743 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.710743 : ClientWindow Style = FullScreen 12:12:00.710743 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.710743 : Game Position (Hex) = [ 06DA, 0236 ] 12:12:00.710743 : Game Position (Dec) = [ 1754, 566 ] 12:12:00.710743 : - 12:12:00.711742 : Cannot read memory at address 0x0000030B 12:12:00.711742 : Cannot read memory at address 0x0000038B 12:12:00.713735 : Cannot read memory at address 0x0000030B 12:12:00.713735 : Cannot read memory at address 0x0000038B 12:12:00.714732 : RawData event for Player #1: 12:12:00.715728 : Cannot read memory at address 0x0000030B 12:12:00.715728 : Device rawinput data (Hex) = [ 0000E954, 000086A4 ] 12:12:00.715728 : Cannot read memory at address 0x0000038B 12:12:00.715728 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.715728 : OnScreen Cursor Position (Px) = [ 1749, 568 ] 12:12:00.715728 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.715728 : ClientWindow Style = FullScreen 12:12:00.715728 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.715728 : Game Position (Hex) = [ 06D5, 0238 ] 12:12:00.715728 : Game Position (Dec) = [ 1749, 568 ] 12:12:00.715728 : - 12:12:00.718227 : Cannot read memory at address 0x0000030B 12:12:00.718227 : Cannot read memory at address 0x0000038B 12:12:00.720228 : Cannot read memory at address 0x0000030B 12:12:00.720228 : Cannot read memory at address 0x0000038B 12:12:00.720228 : RawData event for Player #1: 12:12:00.720228 : Device rawinput data (Hex) = [ 0000E870, 000086D8 ] 12:12:00.720228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.720228 : OnScreen Cursor Position (Px) = [ 1743, 568 ] 12:12:00.720228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.720228 : ClientWindow Style = FullScreen 12:12:00.720228 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.720228 : Game Position (Hex) = [ 06CF, 0238 ] 12:12:00.721225 : Game Position (Dec) = [ 1743, 568 ] 12:12:00.721225 : - 12:12:00.722221 : Cannot read memory at address 0x0000030B 12:12:00.722221 : Cannot read memory at address 0x0000038B 12:12:00.724215 : Cannot read memory at address 0x0000030B 12:12:00.724215 : Cannot read memory at address 0x0000038B 12:12:00.725215 : RawData event for Player #1: 12:12:00.725215 : Device rawinput data (Hex) = [ 0000E710, 00008714 ] 12:12:00.725215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.725215 : OnScreen Cursor Position (Px) = [ 1732, 569 ] 12:12:00.725215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.725215 : ClientWindow Style = FullScreen 12:12:00.726209 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.726209 : Cannot read memory at address 0x0000030B 12:12:00.726209 : Game Position (Hex) = [ 06C4, 0239 ] 12:12:00.726209 : Cannot read memory at address 0x0000038B 12:12:00.726209 : Game Position (Dec) = [ 1732, 569 ] 12:12:00.726209 : - 12:12:00.728201 : Cannot read memory at address 0x0000030B 12:12:00.728201 : Cannot read memory at address 0x0000038B 12:12:00.729702 : RawData event for Player #1: 12:12:00.729702 : Device rawinput data (Hex) = [ 0000E608, 00008764 ] 12:12:00.729702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.729702 : OnScreen Cursor Position (Px) = [ 1725, 571 ] 12:12:00.729702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.729702 : ClientWindow Style = FullScreen 12:12:00.729702 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.729702 : Game Position (Hex) = [ 06BD, 023B ] 12:12:00.729702 : Game Position (Dec) = [ 1725, 571 ] 12:12:00.729702 : - 12:12:00.730698 : Cannot read memory at address 0x0000030B 12:12:00.730698 : Cannot read memory at address 0x0000038B 12:12:00.732691 : Cannot read memory at address 0x0000030B 12:12:00.732691 : Cannot read memory at address 0x0000038B 12:12:00.734685 : RawData event for Player #1: 12:12:00.734685 : Cannot read memory at address 0x0000030B 12:12:00.734685 : Device rawinput data (Hex) = [ 0000E524, 00008720 ] 12:12:00.734685 : Cannot read memory at address 0x0000038B 12:12:00.734685 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.734685 : OnScreen Cursor Position (Px) = [ 1718, 570 ] 12:12:00.734685 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.734685 : ClientWindow Style = FullScreen 12:12:00.734685 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.734685 : Game Position (Hex) = [ 06B6, 023A ] 12:12:00.734685 : Game Position (Dec) = [ 1718, 570 ] 12:12:00.734685 : - 12:12:00.736678 : Cannot read memory at address 0x0000030B 12:12:00.736678 : Cannot read memory at address 0x0000038B 12:12:00.738179 : Cannot read memory at address 0x0000030B 12:12:00.738179 : Cannot read memory at address 0x0000038B 12:12:00.739182 : RawData event for Player #1: 12:12:00.739182 : Device rawinput data (Hex) = [ 0000E4FC, 00008760 ] 12:12:00.739182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.739182 : OnScreen Cursor Position (Px) = [ 1717, 571 ] 12:12:00.739182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.739182 : ClientWindow Style = FullScreen 12:12:00.740179 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.740179 : Game Position (Hex) = [ 06B5, 023B ] 12:12:00.740179 : Cannot read memory at address 0x0000030B 12:12:00.740179 : Game Position (Dec) = [ 1717, 571 ] 12:12:00.740179 : Cannot read memory at address 0x0000038B 12:12:00.740179 : - 12:12:00.742176 : Cannot read memory at address 0x0000030B 12:12:00.742176 : Cannot read memory at address 0x0000038B 12:12:00.744166 : Cannot read memory at address 0x0000030B 12:12:00.744166 : Cannot read memory at address 0x0000038B 12:12:00.744166 : RawData event for Player #1: 12:12:00.744166 : Device rawinput data (Hex) = [ 0000E44C, 000088B4 ] 12:12:00.744166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.744166 : OnScreen Cursor Position (Px) = [ 1712, 576 ] 12:12:00.745163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.745163 : ClientWindow Style = FullScreen 12:12:00.745163 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.745163 : Game Position (Hex) = [ 06B0, 0240 ] 12:12:00.745163 : Game Position (Dec) = [ 1712, 576 ] 12:12:00.745163 : - 12:12:00.746160 : Cannot read memory at address 0x0000030B 12:12:00.746160 : Cannot read memory at address 0x0000038B 12:12:00.748153 : Cannot read memory at address 0x0000030B 12:12:00.748153 : Cannot read memory at address 0x0000038B 12:12:00.749653 : RawData event for Player #1: 12:12:00.749653 : Cannot read memory at address 0x0000030B 12:12:00.749653 : Device rawinput data (Hex) = [ 0000E264, 000088E4 ] 12:12:00.749653 : Cannot read memory at address 0x0000038B 12:12:00.749653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.749653 : OnScreen Cursor Position (Px) = [ 1697, 577 ] 12:12:00.749653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.749653 : ClientWindow Style = FullScreen 12:12:00.749653 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.749653 : Game Position (Hex) = [ 06A1, 0241 ] 12:12:00.749653 : Game Position (Dec) = [ 1697, 577 ] 12:12:00.749653 : - 12:12:00.751646 : Cannot read memory at address 0x0000030B 12:12:00.751646 : Cannot read memory at address 0x0000038B 12:12:00.753640 : RawData event for Player #1: 12:12:00.753640 : Cannot read memory at address 0x0000030B 12:12:00.753640 : Device rawinput data (Hex) = [ 0000E188, 0000895C ] 12:12:00.753640 : Cannot read memory at address 0x0000038B 12:12:00.753640 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.753640 : OnScreen Cursor Position (Px) = [ 1691, 579 ] 12:12:00.753640 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.753640 : ClientWindow Style = FullScreen 12:12:00.753640 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.753640 : Game Position (Hex) = [ 069B, 0243 ] 12:12:00.753640 : Game Position (Dec) = [ 1691, 579 ] 12:12:00.753640 : - 12:12:00.755633 : Cannot read memory at address 0x0000030B 12:12:00.755633 : Cannot read memory at address 0x0000038B 12:12:00.758143 : Cannot read memory at address 0x0000030B 12:12:00.758143 : Cannot read memory at address 0x0000038B 12:12:00.758143 : RawData event for Player #1: 12:12:00.758143 : Device rawinput data (Hex) = [ 0000E0B0, 00008A10 ] 12:12:00.758143 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.758143 : OnScreen Cursor Position (Px) = [ 1685, 582 ] 12:12:00.758143 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.758143 : ClientWindow Style = FullScreen 12:12:00.758143 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.759178 : Game Position (Hex) = [ 0695, 0246 ] 12:12:00.759178 : Game Position (Dec) = [ 1685, 582 ] 12:12:00.759178 : - 12:12:00.759776 : Cannot read memory at address 0x0000030B 12:12:00.759776 : Cannot read memory at address 0x0000038B 12:12:00.761771 : Cannot read memory at address 0x0000030B 12:12:00.761771 : Cannot read memory at address 0x0000038B 12:12:00.762768 : RawData event for Player #1: 12:12:00.763765 : Device rawinput data (Hex) = [ 0000DFC4, 00008A08 ] 12:12:00.763765 : Cannot read memory at address 0x0000030B 12:12:00.763765 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.763765 : Cannot read memory at address 0x0000038B 12:12:00.763765 : OnScreen Cursor Position (Px) = [ 1678, 582 ] 12:12:00.763765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.763765 : ClientWindow Style = FullScreen 12:12:00.763765 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.763765 : Game Position (Hex) = [ 068E, 0246 ] 12:12:00.763765 : Game Position (Dec) = [ 1678, 582 ] 12:12:00.763765 : - 12:12:00.765758 : Cannot read memory at address 0x0000030B 12:12:00.765758 : Cannot read memory at address 0x0000038B 12:12:00.768256 : Cannot read memory at address 0x0000030B 12:12:00.768256 : Cannot read memory at address 0x0000038B 12:12:00.768256 : RawData event for Player #1: 12:12:00.768256 : Device rawinput data (Hex) = [ 0000DEEC, 00008A80 ] 12:12:00.768256 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.768256 : OnScreen Cursor Position (Px) = [ 1671, 584 ] 12:12:00.769261 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.769261 : ClientWindow Style = FullScreen 12:12:00.769261 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.769261 : Game Position (Hex) = [ 0687, 0248 ] 12:12:00.769261 : Game Position (Dec) = [ 1671, 584 ] 12:12:00.769261 : - 12:12:00.770258 : Cannot read memory at address 0x0000030B 12:12:00.770258 : Cannot read memory at address 0x0000038B 12:12:00.772254 : Cannot read memory at address 0x0000030B 12:12:00.772254 : Cannot read memory at address 0x0000038B 12:12:00.773251 : RawData event for Player #1: 12:12:00.773251 : Device rawinput data (Hex) = [ 0000DE08, 00008AF0 ] 12:12:00.773251 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.773251 : OnScreen Cursor Position (Px) = [ 1665, 586 ] 12:12:00.773251 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.773251 : ClientWindow Style = FullScreen 12:12:00.773251 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.773251 : Game Position (Hex) = [ 0681, 024A ] 12:12:00.774244 : Game Position (Dec) = [ 1665, 586 ] 12:12:00.774244 : Cannot read memory at address 0x0000030B 12:12:00.774244 : - 12:12:00.774244 : Cannot read memory at address 0x0000038B 12:12:00.776241 : Cannot read memory at address 0x0000030B 12:12:00.776241 : Cannot read memory at address 0x0000038B 12:12:00.778231 : Cannot read memory at address 0x0000030B 12:12:00.778231 : Cannot read memory at address 0x0000038B 12:12:00.778733 : RawData event for Player #1: 12:12:00.778733 : Device rawinput data (Hex) = [ 0000DCE4, 00008AEC ] 12:12:00.778733 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.778733 : OnScreen Cursor Position (Px) = [ 1656, 586 ] 12:12:00.778733 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.778733 : ClientWindow Style = FullScreen 12:12:00.778733 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.778733 : Game Position (Hex) = [ 0678, 024A ] 12:12:00.778733 : Game Position (Dec) = [ 1656, 586 ] 12:12:00.779732 : - 12:12:00.779732 : Cannot read memory at address 0x0000038B 12:12:00.781724 : Cannot read memory at address 0x0000030B 12:12:00.781724 : Cannot read memory at address 0x0000038B 12:12:00.782721 : RawData event for Player #1: 12:12:00.783718 : Device rawinput data (Hex) = [ 0000DBF4, 00008A6C ] 12:12:00.783718 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.783718 : Cannot read memory at address 0x0000038B 12:12:00.783718 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.783718 : ClientWindow Style = FullScreen 12:12:00.783718 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.783718 : Game Position (Hex) = [ 0671, 0247 ] 12:12:00.783718 : Game Position (Dec) = [ 1649, 583 ] 12:12:00.783718 : - 12:12:00.785711 : Cannot read memory at address 0x0000030B 12:12:00.785711 : Cannot read memory at address 0x0000038B 12:12:00.788215 : Cannot read memory at address 0x0000030B 12:12:00.788215 : Cannot read memory at address 0x0000038B 12:12:00.788215 : RawData event for Player #1: 12:12:00.788215 : Device rawinput data (Hex) = [ 0000DAF8, 00008AE0 ] 12:12:00.788215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.788215 : OnScreen Cursor Position (Px) = [ 1642, 585 ] 12:12:00.788215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.788215 : ClientWindow Style = FullScreen 12:12:00.788215 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.788215 : Game Position (Hex) = [ 066A, 0249 ] 12:12:00.789256 : Game Position (Dec) = [ 1642, 585 ] 12:12:00.789256 : - 12:12:00.790255 : Cannot read memory at address 0x0000030B 12:12:00.790255 : Cannot read memory at address 0x0000038B 12:12:00.792248 : Cannot read memory at address 0x0000030B 12:12:00.792248 : Cannot read memory at address 0x0000038B 12:12:00.792248 : RawData event for Player #1: 12:12:00.792248 : Device rawinput data (Hex) = [ 0000D9AC, 00008B28 ] 12:12:00.792248 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.792248 : OnScreen Cursor Position (Px) = [ 1632, 587 ] 12:12:00.792248 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.792248 : ClientWindow Style = FullScreen 12:12:00.792248 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.792248 : Game Position (Hex) = [ 0660, 024B ] 12:12:00.793242 : Game Position (Dec) = [ 1632, 587 ] 12:12:00.793242 : - 12:12:00.794238 : Cannot read memory at address 0x0000030B 12:12:00.794238 : Cannot read memory at address 0x0000038B 12:12:00.796231 : Cannot read memory at address 0x0000030B 12:12:00.796231 : Cannot read memory at address 0x0000038B 12:12:00.797228 : RawData event for Player #1: 12:12:00.797228 : Device rawinput data (Hex) = [ 0000D8E0, 00008E08 ] 12:12:00.797228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.797228 : OnScreen Cursor Position (Px) = [ 1626, 599 ] 12:12:00.797228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.797228 : ClientWindow Style = FullScreen 12:12:00.797228 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.798224 : Game Position (Hex) = [ 065A, 0257 ] 12:12:00.798224 : Cannot read memory at address 0x0000030B 12:12:00.798224 : Game Position (Dec) = [ 1626, 599 ] 12:12:00.798224 : Cannot read memory at address 0x0000038B 12:12:00.798224 : - 12:12:00.799723 : Cannot read memory at address 0x0000030B 12:12:00.799723 : Cannot read memory at address 0x0000038B 12:12:00.801717 : Cannot read memory at address 0x0000030B 12:12:00.801717 : Cannot read memory at address 0x0000038B 12:12:00.801717 : RawData event for Player #1: 12:12:00.802714 : Device rawinput data (Hex) = [ 0000D7A8, 00008BC8 ] 12:12:00.802714 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.802714 : OnScreen Cursor Position (Px) = [ 1617, 589 ] 12:12:00.802714 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.802714 : ClientWindow Style = FullScreen 12:12:00.802714 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.802714 : Game Position (Hex) = [ 0651, 024D ] 12:12:00.802714 : Game Position (Dec) = [ 1617, 589 ] 12:12:00.802714 : - 12:12:00.803711 : Cannot read memory at address 0x0000030B 12:12:00.803711 : Cannot read memory at address 0x0000038B 12:12:00.805708 : Cannot read memory at address 0x0000030B 12:12:00.805708 : Cannot read memory at address 0x0000038B 12:12:00.806700 : RawData event for Player #1: 12:12:00.806700 : Device rawinput data (Hex) = [ 0000D664, 00008D28 ] 12:12:00.806700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.806700 : OnScreen Cursor Position (Px) = [ 1607, 595 ] 12:12:00.806700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.808202 : ClientWindow Style = FullScreen 12:12:00.808202 : Cannot read memory at address 0x0000030B 12:12:00.808202 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.808202 : Cannot read memory at address 0x0000038B 12:12:00.808202 : Game Position (Hex) = [ 0647, 0253 ] 12:12:00.808202 : Game Position (Dec) = [ 1607, 595 ] 12:12:00.808202 : - 12:12:00.810207 : Cannot read memory at address 0x0000030B 12:12:00.810207 : Cannot read memory at address 0x0000038B 12:12:00.812121 : Cannot read memory at address 0x0000030B 12:12:00.812121 : Cannot read memory at address 0x0000038B 12:12:00.812121 : RawData event for Player #1: 12:12:00.812121 : Device rawinput data (Hex) = [ 0000D50C, 00008D94 ] 12:12:00.812121 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.813118 : OnScreen Cursor Position (Px) = [ 1597, 597 ] 12:12:00.813118 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.813118 : ClientWindow Style = FullScreen 12:12:00.813118 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.813118 : Game Position (Hex) = [ 063D, 0255 ] 12:12:00.813118 : Game Position (Dec) = [ 1597, 597 ] 12:12:00.813118 : - 12:12:00.814114 : Cannot read memory at address 0x0000030B 12:12:00.814114 : Cannot read memory at address 0x0000038B 12:12:00.816108 : Cannot read memory at address 0x0000030B 12:12:00.816108 : Cannot read memory at address 0x0000038B 12:12:00.817105 : RawData event for Player #1: 12:12:00.817105 : Device rawinput data (Hex) = [ 0000D3FC, 00008E0C ] 12:12:00.817105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.817105 : OnScreen Cursor Position (Px) = [ 1589, 599 ] 12:12:00.817105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.818101 : ClientWindow Style = FullScreen 12:12:00.818101 : Cannot read memory at address 0x0000030B 12:12:00.818101 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.818101 : Cannot read memory at address 0x0000038B 12:12:00.818101 : Game Position (Hex) = [ 0635, 0257 ] 12:12:00.818101 : Game Position (Dec) = [ 1589, 599 ] 12:12:00.818101 : - 12:12:00.819339 : Cannot read memory at address 0x0000030B 12:12:00.819339 : Cannot read memory at address 0x0000038B 12:12:00.821338 : Cannot read memory at address 0x0000030B 12:12:00.821338 : Cannot read memory at address 0x0000038B 12:12:00.822335 : RawData event for Player #1: 12:12:00.822335 : Device rawinput data (Hex) = [ 0000D2A0, 00008E68 ] 12:12:00.822335 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.822335 : OnScreen Cursor Position (Px) = [ 1579, 600 ] 12:12:00.822335 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.822335 : ClientWindow Style = FullScreen 12:12:00.822335 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.822335 : Game Position (Hex) = [ 062B, 0258 ] 12:12:00.822335 : Game Position (Dec) = [ 1579, 600 ] 12:12:00.823327 : - 12:12:00.823327 : Cannot read memory at address 0x0000030B 12:12:00.823327 : Cannot read memory at address 0x0000038B 12:12:00.825325 : Cannot read memory at address 0x0000030B 12:12:00.825325 : Cannot read memory at address 0x0000038B 12:12:00.826321 : RawData event for Player #1: 12:12:00.826321 : Device rawinput data (Hex) = [ 0000D16C, 00008EA4 ] 12:12:00.826321 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.826321 : OnScreen Cursor Position (Px) = [ 1570, 601 ] 12:12:00.826321 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.826321 : ClientWindow Style = FullScreen 12:12:00.827314 : Cannot read memory at address 0x0000030B 12:12:00.827314 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.827314 : Cannot read memory at address 0x0000038B 12:12:00.827314 : Game Position (Hex) = [ 0622, 0259 ] 12:12:00.827314 : Game Position (Dec) = [ 1570, 601 ] 12:12:00.827314 : - 12:12:00.828813 : Cannot read memory at address 0x0000030B 12:12:00.828813 : Cannot read memory at address 0x0000038B 12:12:00.830700 : Cannot read memory at address 0x0000030B 12:12:00.830700 : Cannot read memory at address 0x0000038B 12:12:00.831697 : RawData event for Player #1: 12:12:00.831697 : Device rawinput data (Hex) = [ 0000CFF8, 00008F18 ] 12:12:00.831697 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.831697 : OnScreen Cursor Position (Px) = [ 1559, 603 ] 12:12:00.831697 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.831697 : ClientWindow Style = FullScreen 12:12:00.831697 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.831697 : Game Position (Hex) = [ 0617, 025B ] 12:12:00.831697 : Game Position (Dec) = [ 1559, 603 ] 12:12:00.831697 : - 12:12:00.832694 : Cannot read memory at address 0x0000030B 12:12:00.832694 : Cannot read memory at address 0x0000038B 12:12:00.834687 : Cannot read memory at address 0x0000030B 12:12:00.834687 : Cannot read memory at address 0x0000038B 12:12:00.836680 : Cannot read memory at address 0x0000030B 12:12:00.836680 : RawData event for Player #1: 12:12:00.836680 : Cannot read memory at address 0x0000038B 12:12:00.836680 : Device rawinput data (Hex) = [ 0000CEC8, 00008F18 ] 12:12:00.836680 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.836680 : OnScreen Cursor Position (Px) = [ 1550, 603 ] 12:12:00.836680 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.836680 : ClientWindow Style = FullScreen 12:12:00.836680 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.836680 : Game Position (Hex) = [ 060E, 025B ] 12:12:00.836680 : Game Position (Dec) = [ 1550, 603 ] 12:12:00.836680 : - 12:12:00.838187 : Cannot read memory at address 0x0000030B 12:12:00.838187 : Cannot read memory at address 0x0000038B 12:12:00.839840 : Cannot read memory at address 0x0000030B 12:12:00.839840 : Cannot read memory at address 0x0000038B 12:12:00.840840 : RawData event for Player #1: 12:12:00.841837 : Device rawinput data (Hex) = [ 0000CD48, 00008FBC ] 12:12:00.841837 : Cannot read memory at address 0x0000030B 12:12:00.841837 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.841837 : Cannot read memory at address 0x0000038B 12:12:00.841837 : OnScreen Cursor Position (Px) = [ 1539, 606 ] 12:12:00.841837 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.841837 : ClientWindow Style = FullScreen 12:12:00.841837 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.841837 : Game Position (Hex) = [ 0603, 025E ] 12:12:00.841837 : Game Position (Dec) = [ 1539, 606 ] 12:12:00.841837 : - 12:12:00.843830 : Cannot read memory at address 0x0000030B 12:12:00.843830 : Cannot read memory at address 0x0000038B 12:12:00.845824 : Cannot read memory at address 0x0000030B 12:12:00.845824 : Cannot read memory at address 0x0000038B 12:12:00.845824 : RawData event for Player #1: 12:12:00.845824 : Device rawinput data (Hex) = [ 0000CBD0, 00008FB4 ] 12:12:00.846821 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.846821 : OnScreen Cursor Position (Px) = [ 1528, 606 ] 12:12:00.846821 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.846821 : ClientWindow Style = FullScreen 12:12:00.846821 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.846821 : Game Position (Hex) = [ 05F8, 025E ] 12:12:00.846821 : Game Position (Dec) = [ 1528, 606 ] 12:12:00.846821 : - 12:12:00.848323 : Cannot read memory at address 0x0000030B 12:12:00.848323 : Cannot read memory at address 0x0000038B 12:12:00.850330 : Cannot read memory at address 0x0000030B 12:12:00.850330 : Cannot read memory at address 0x0000038B 12:12:00.850330 : RawData event for Player #1: 12:12:00.850330 : Device rawinput data (Hex) = [ 0000CA54, 00008FD8 ] 12:12:00.850330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.850330 : OnScreen Cursor Position (Px) = [ 1517, 606 ] 12:12:00.850330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.850330 : ClientWindow Style = FullScreen 12:12:00.850330 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.850330 : Game Position (Hex) = [ 05ED, 025E ] 12:12:00.851323 : Game Position (Dec) = [ 1517, 606 ] 12:12:00.851323 : - 12:12:00.852323 : Cannot read memory at address 0x0000030B 12:12:00.852323 : Cannot read memory at address 0x0000038B 12:12:00.854313 : Cannot read memory at address 0x0000030B 12:12:00.854313 : Cannot read memory at address 0x0000038B 12:12:00.855309 : RawData event for Player #1: 12:12:00.855309 : Device rawinput data (Hex) = [ 0000C898, 00009044 ] 12:12:00.855309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.855309 : OnScreen Cursor Position (Px) = [ 1504, 608 ] 12:12:00.855309 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.855309 : ClientWindow Style = FullScreen 12:12:00.855309 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.856306 : Game Position (Hex) = [ 05E0, 0260 ] 12:12:00.856306 : Cannot read memory at address 0x0000030B 12:12:00.856306 : Game Position (Dec) = [ 1504, 608 ] 12:12:00.856306 : Cannot read memory at address 0x0000038B 12:12:00.856306 : - 12:12:00.858303 : Cannot read memory at address 0x0000030B 12:12:00.858303 : Cannot read memory at address 0x0000038B 12:12:00.859587 : Cannot read memory at address 0x0000030B 12:12:00.859587 : Cannot read memory at address 0x0000038B 12:12:00.860586 : RawData event for Player #1: 12:12:00.860586 : Device rawinput data (Hex) = [ 0000C6F4, 00009044 ] 12:12:00.860586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.860586 : OnScreen Cursor Position (Px) = [ 1492, 608 ] 12:12:00.860586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.860586 : ClientWindow Style = FullScreen 12:12:00.860586 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.860586 : Game Position (Hex) = [ 05D4, 0260 ] 12:12:00.861583 : Cannot read memory at address 0x0000030B 12:12:00.861583 : Game Position (Dec) = [ 1492, 608 ] 12:12:00.861583 : Cannot read memory at address 0x0000038B 12:12:00.861583 : - 12:12:00.863576 : Cannot read memory at address 0x0000030B 12:12:00.863576 : Cannot read memory at address 0x0000038B 12:12:00.865574 : Cannot read memory at address 0x0000030B 12:12:00.865574 : Cannot read memory at address 0x0000038B 12:12:00.865574 : RawData event for Player #1: 12:12:00.865574 : Device rawinput data (Hex) = [ 0000C578, 00009038 ] 12:12:00.865574 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.865574 : OnScreen Cursor Position (Px) = [ 1481, 608 ] 12:12:00.865574 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.865574 : ClientWindow Style = FullScreen 12:12:00.865574 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.865574 : Game Position (Hex) = [ 05C9, 0260 ] 12:12:00.865574 : Game Position (Dec) = [ 1481, 608 ] 12:12:00.866566 : - 12:12:00.868159 : Cannot read memory at address 0x0000030B 12:12:00.868159 : Cannot read memory at address 0x0000038B 12:12:00.869846 : Cannot read memory at address 0x0000030B 12:12:00.869846 : Cannot read memory at address 0x0000038B 12:12:00.870847 : RawData event for Player #1: 12:12:00.870847 : Device rawinput data (Hex) = [ 0000C3B4, 00009030 ] 12:12:00.870847 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.870847 : OnScreen Cursor Position (Px) = [ 1467, 608 ] 12:12:00.870847 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.870847 : ClientWindow Style = FullScreen 12:12:00.870847 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.870847 : Game Position (Hex) = [ 05BB, 0260 ] 12:12:00.870847 : Game Position (Dec) = [ 1467, 608 ] 12:12:00.870847 : - 12:12:00.871843 : Cannot read memory at address 0x0000030B 12:12:00.871843 : Cannot read memory at address 0x0000038B 12:12:00.873837 : Cannot read memory at address 0x0000030B 12:12:00.873837 : Cannot read memory at address 0x0000038B 12:12:00.873837 : RawData event for Player #1: 12:12:00.874833 : Device rawinput data (Hex) = [ 0000C228, 0000905C ] 12:12:00.874833 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.874833 : OnScreen Cursor Position (Px) = [ 1456, 609 ] 12:12:00.874833 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.874833 : ClientWindow Style = FullScreen 12:12:00.874833 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.874833 : Game Position (Hex) = [ 05B0, 0261 ] 12:12:00.874833 : Game Position (Dec) = [ 1456, 609 ] 12:12:00.874833 : - 12:12:00.875830 : Cannot read memory at address 0x0000030B 12:12:00.875830 : Cannot read memory at address 0x0000038B 12:12:00.878329 : Cannot read memory at address 0x0000030B 12:12:00.878329 : Cannot read memory at address 0x0000038B 12:12:00.879336 : RawData event for Player #1: 12:12:00.879336 : Device rawinput data (Hex) = [ 0000C088, 00009050 ] 12:12:00.879336 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.879336 : OnScreen Cursor Position (Px) = [ 1444, 608 ] 12:12:00.879336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.880332 : ClientWindow Style = FullScreen 12:12:00.880332 : Cannot read memory at address 0x0000030B 12:12:00.880332 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.880332 : Cannot read memory at address 0x0000038B 12:12:00.880332 : Game Position (Hex) = [ 05A4, 0260 ] 12:12:00.880332 : Game Position (Dec) = [ 1444, 608 ] 12:12:00.880332 : - 12:12:00.882329 : Cannot read memory at address 0x0000030B 12:12:00.882329 : Cannot read memory at address 0x0000038B 12:12:00.884322 : Cannot read memory at address 0x0000030B 12:12:00.884322 : Cannot read memory at address 0x0000038B 12:12:00.884322 : RawData event for Player #1: 12:12:00.884322 : Device rawinput data (Hex) = [ 0000BEEC, 00009044 ] 12:12:00.884322 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.884322 : OnScreen Cursor Position (Px) = [ 1431, 608 ] 12:12:00.884322 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.884322 : ClientWindow Style = FullScreen 12:12:00.884322 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.884322 : Game Position (Hex) = [ 0597, 0260 ] 12:12:00.885315 : Game Position (Dec) = [ 1431, 608 ] 12:12:00.885315 : - 12:12:00.886316 : Cannot read memory at address 0x0000030B 12:12:00.886316 : Cannot read memory at address 0x0000038B 12:12:00.888309 : Cannot read memory at address 0x0000030B 12:12:00.888309 : Cannot read memory at address 0x0000038B 12:12:00.889598 : RawData event for Player #1: 12:12:00.889598 : Cannot read memory at address 0x0000030B 12:12:00.889598 : Device rawinput data (Hex) = [ 0000BD44, 00009084 ] 12:12:00.889598 : Cannot read memory at address 0x0000038B 12:12:00.889598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.889598 : OnScreen Cursor Position (Px) = [ 1419, 609 ] 12:12:00.889598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.889598 : ClientWindow Style = FullScreen 12:12:00.889598 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.889598 : Game Position (Hex) = [ 058B, 0261 ] 12:12:00.889598 : Game Position (Dec) = [ 1419, 609 ] 12:12:00.889598 : - 12:12:00.891597 : Cannot read memory at address 0x0000030B 12:12:00.891597 : Cannot read memory at address 0x0000038B 12:12:00.893587 : Cannot read memory at address 0x0000030B 12:12:00.893587 : Cannot read memory at address 0x0000038B 12:12:00.893587 : RawData event for Player #1: 12:12:00.893587 : Device rawinput data (Hex) = [ 0000BB80, 00009078 ] 12:12:00.893587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.893587 : OnScreen Cursor Position (Px) = [ 1406, 609 ] 12:12:00.893587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.893587 : ClientWindow Style = FullScreen 12:12:00.893587 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.893587 : Game Position (Hex) = [ 057E, 0261 ] 12:12:00.893587 : Game Position (Dec) = [ 1406, 609 ] 12:12:00.894583 : - 12:12:00.895580 : Cannot read memory at address 0x0000030B 12:12:00.895580 : Cannot read memory at address 0x0000038B 12:12:00.898083 : Cannot read memory at address 0x0000030B 12:12:00.898083 : Cannot read memory at address 0x0000038B 12:12:00.898083 : RawData event for Player #1: 12:12:00.898083 : Device rawinput data (Hex) = [ 0000BA10, 00009070 ] 12:12:00.898083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.898083 : OnScreen Cursor Position (Px) = [ 1395, 609 ] 12:12:00.898083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.899117 : ClientWindow Style = FullScreen 12:12:00.899117 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.899117 : Game Position (Hex) = [ 0573, 0261 ] 12:12:00.899117 : Game Position (Dec) = [ 1395, 609 ] 12:12:00.899117 : - 12:12:00.899117 : RawData event for Player #1: 12:12:00.899897 : Device rawinput data (Hex) = [ 0000BA10, 00009070 ] 12:12:00.899897 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.899897 : Cannot read memory at address 0x0000030B 12:12:00.899897 : OnScreen Cursor Position (Px) = [ 1395, 609 ] 12:12:00.899897 : Cannot read memory at address 0x0000038B 12:12:00.899897 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.899897 : ClientWindow Style = FullScreen 12:12:00.899897 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.899897 : Game Position (Hex) = [ 0573, 0261 ] 12:12:00.899897 : Game Position (Dec) = [ 1395, 609 ] 12:12:00.899897 : Controller Buttons Events : OnScreenTriggerDown 12:12:00.899897 : - 12:12:00.901892 : Cannot read memory at address 0x0000030B 12:12:00.901892 : Cannot read memory at address 0x0000038B 12:12:00.902893 : RawData event for Player #1: 12:12:00.902893 : Device rawinput data (Hex) = [ 0000B858, 00009060 ] 12:12:00.903886 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.903886 : Cannot read memory at address 0x0000030B 12:12:00.903886 : OnScreen Cursor Position (Px) = [ 1382, 609 ] 12:12:00.903886 : Cannot read memory at address 0x0000038B 12:12:00.903886 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.903886 : ClientWindow Style = FullScreen 12:12:00.903886 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.903886 : Game Position (Hex) = [ 0566, 0261 ] 12:12:00.903886 : Game Position (Dec) = [ 1382, 609 ] 12:12:00.903886 : - 12:12:00.905883 : Cannot read memory at address 0x0000030B 12:12:00.905883 : Cannot read memory at address 0x0000038B 12:12:00.908388 : Cannot read memory at address 0x0000030B 12:12:00.908388 : Cannot read memory at address 0x0000038B 12:12:00.908388 : RawData event for Player #1: 12:12:00.908388 : Device rawinput data (Hex) = [ 0000B6D4, 00009030 ] 12:12:00.908388 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.908388 : OnScreen Cursor Position (Px) = [ 1371, 608 ] 12:12:00.908388 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.908388 : ClientWindow Style = FullScreen 12:12:00.908388 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.908388 : Game Position (Hex) = [ 055B, 0260 ] 12:12:00.908388 : Game Position (Dec) = [ 1371, 608 ] 12:12:00.908388 : - 12:12:00.910423 : Cannot read memory at address 0x0000030B 12:12:00.910423 : Cannot read memory at address 0x0000038B 12:12:00.911807 : Cannot read memory at address 0x0000030B 12:12:00.911807 : Cannot read memory at address 0x0000038B 12:12:00.912813 : RawData event for Player #1: 12:12:00.913810 : Device rawinput data (Hex) = [ 0000B558, 00009028 ] 12:12:00.913810 : Cannot read memory at address 0x0000030B 12:12:00.913810 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.913810 : Cannot read memory at address 0x0000038B 12:12:00.913810 : OnScreen Cursor Position (Px) = [ 1360, 608 ] 12:12:00.913810 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.913810 : ClientWindow Style = FullScreen 12:12:00.913810 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.913810 : Game Position (Hex) = [ 0550, 0260 ] 12:12:00.913810 : Game Position (Dec) = [ 1360, 608 ] 12:12:00.913810 : - 12:12:00.915803 : Cannot read memory at address 0x0000030B 12:12:00.915803 : Cannot read memory at address 0x0000038B 12:12:00.918311 : Cannot read memory at address 0x0000030B 12:12:00.918311 : Cannot read memory at address 0x0000038B 12:12:00.918311 : RawData event for Player #1: 12:12:00.918311 : Device rawinput data (Hex) = [ 0000B3BC, 0000908C ] 12:12:00.918311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.918311 : OnScreen Cursor Position (Px) = [ 1348, 609 ] 12:12:00.918311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.918311 : ClientWindow Style = FullScreen 12:12:00.918311 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.918311 : Game Position (Hex) = [ 0544, 0261 ] 12:12:00.918311 : Game Position (Dec) = [ 1348, 609 ] 12:12:00.918311 : - 12:12:00.920343 : Cannot read memory at address 0x0000030B 12:12:00.920343 : Cannot read memory at address 0x0000038B 12:12:00.922336 : Cannot read memory at address 0x0000030B 12:12:00.922336 : Cannot read memory at address 0x0000038B 12:12:00.922336 : RawData event for Player #1: 12:12:00.922336 : Device rawinput data (Hex) = [ 0000B278, 000091AC ] 12:12:00.922336 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.922336 : OnScreen Cursor Position (Px) = [ 1338, 614 ] 12:12:00.922336 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.922336 : ClientWindow Style = FullScreen 12:12:00.922336 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.922336 : Game Position (Hex) = [ 053A, 0266 ] 12:12:00.922336 : Game Position (Dec) = [ 1338, 614 ] 12:12:00.923329 : - 12:12:00.924329 : Cannot read memory at address 0x0000030B 12:12:00.924329 : Cannot read memory at address 0x0000038B 12:12:00.926322 : Cannot read memory at address 0x0000030B 12:12:00.926322 : Cannot read memory at address 0x0000038B 12:12:00.927320 : RawData event for Player #1: 12:12:00.927320 : Device rawinput data (Hex) = [ 0000B0BC, 00009060 ] 12:12:00.927320 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.927320 : OnScreen Cursor Position (Px) = [ 1325, 609 ] 12:12:00.927320 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.927320 : ClientWindow Style = FullScreen 12:12:00.927320 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.927320 : Game Position (Hex) = [ 052D, 0261 ] 12:12:00.927320 : Game Position (Dec) = [ 1325, 609 ] 12:12:00.928312 : - 12:12:00.928312 : Cannot read memory at address 0x0000038B 12:12:00.929813 : Cannot read memory at address 0x0000030B 12:12:00.929813 : Cannot read memory at address 0x0000038B 12:12:00.931807 : Cannot read memory at address 0x0000030B 12:12:00.931807 : Cannot read memory at address 0x0000038B 12:12:00.931807 : RawData event for Player #1: 12:12:00.932803 : Device rawinput data (Hex) = [ 0000AF54, 00009074 ] 12:12:00.932803 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.932803 : OnScreen Cursor Position (Px) = [ 1314, 609 ] 12:12:00.932803 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.932803 : ClientWindow Style = FullScreen 12:12:00.932803 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.932803 : Game Position (Hex) = [ 0522, 0261 ] 12:12:00.932803 : Game Position (Dec) = [ 1314, 609 ] 12:12:00.932803 : - 12:12:00.933800 : Cannot read memory at address 0x0000030B 12:12:00.933800 : Cannot read memory at address 0x0000038B 12:12:00.935793 : Cannot read memory at address 0x0000030B 12:12:00.935793 : Cannot read memory at address 0x0000038B 12:12:00.936790 : RawData event for Player #1: 12:12:00.936790 : Device rawinput data (Hex) = [ 0000AE14, 00009004 ] 12:12:00.936790 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.936790 : OnScreen Cursor Position (Px) = [ 1305, 607 ] 12:12:00.936790 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.936790 : ClientWindow Style = FullScreen 12:12:00.936790 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.936790 : Game Position (Hex) = [ 0519, 025F ] 12:12:00.938293 : Game Position (Dec) = [ 1305, 607 ] 12:12:00.938293 : Cannot read memory at address 0x0000030B 12:12:00.938293 : - 12:12:00.938293 : Cannot read memory at address 0x0000038B 12:12:00.940296 : Cannot read memory at address 0x0000030B 12:12:00.940296 : Cannot read memory at address 0x0000038B 12:12:00.942290 : Cannot read memory at address 0x0000030B 12:12:00.942290 : Cannot read memory at address 0x0000038B 12:12:00.942290 : RawData event for Player #1: 12:12:00.942290 : Device rawinput data (Hex) = [ 0000AC98, 0000905C ] 12:12:00.942290 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.942290 : OnScreen Cursor Position (Px) = [ 1294, 609 ] 12:12:00.942290 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.942290 : ClientWindow Style = FullScreen 12:12:00.942290 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.942290 : Game Position (Hex) = [ 050E, 0261 ] 12:12:00.942290 : Game Position (Dec) = [ 1294, 609 ] 12:12:00.943286 : - 12:12:00.944283 : Cannot read memory at address 0x0000030B 12:12:00.944283 : Cannot read memory at address 0x0000038B 12:12:00.946276 : Cannot read memory at address 0x0000030B 12:12:00.946276 : Cannot read memory at address 0x0000038B 12:12:00.946276 : RawData event for Player #1: 12:12:00.946276 : Device rawinput data (Hex) = [ 0000AB88, 00008FEC ] 12:12:00.946276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.947273 : OnScreen Cursor Position (Px) = [ 1286, 607 ] 12:12:00.947273 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.947273 : ClientWindow Style = FullScreen 12:12:00.947273 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.947273 : Game Position (Hex) = [ 0506, 025F ] 12:12:00.947273 : Game Position (Dec) = [ 1286, 607 ] 12:12:00.947273 : - 12:12:00.948270 : Cannot read memory at address 0x0000030B 12:12:00.948270 : Cannot read memory at address 0x0000038B 12:12:00.949771 : Cannot read memory at address 0x0000030B 12:12:00.949771 : Cannot read memory at address 0x0000038B 12:12:00.950768 : RawData event for Player #1: 12:12:00.951765 : Device rawinput data (Hex) = [ 0000AA10, 00008FBC ] 12:12:00.951765 : Cannot read memory at address 0x0000030B 12:12:00.951765 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.951765 : Cannot read memory at address 0x0000038B 12:12:00.951765 : OnScreen Cursor Position (Px) = [ 1275, 606 ] 12:12:00.951765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.951765 : ClientWindow Style = FullScreen 12:12:00.951765 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.951765 : Game Position (Hex) = [ 04FB, 025E ] 12:12:00.951765 : Game Position (Dec) = [ 1275, 606 ] 12:12:00.951765 : - 12:12:00.953758 : Cannot read memory at address 0x0000030B 12:12:00.953758 : Cannot read memory at address 0x0000038B 12:12:00.955751 : Cannot read memory at address 0x0000030B 12:12:00.955751 : Cannot read memory at address 0x0000038B 12:12:00.955751 : RawData event for Player #1: 12:12:00.955751 : Device rawinput data (Hex) = [ 0000A918, 00008F40 ] 12:12:00.956748 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.956748 : OnScreen Cursor Position (Px) = [ 1268, 604 ] 12:12:00.956748 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.956748 : ClientWindow Style = FullScreen 12:12:00.956748 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.956748 : Game Position (Hex) = [ 04F4, 025C ] 12:12:00.956748 : Game Position (Dec) = [ 1268, 604 ] 12:12:00.956748 : - 12:12:00.958250 : Cannot read memory at address 0x0000030B 12:12:00.958250 : Cannot read memory at address 0x0000038B 12:12:00.960253 : Cannot read memory at address 0x0000030B 12:12:00.960253 : Cannot read memory at address 0x0000038B 12:12:00.961249 : RawData event for Player #1: 12:12:00.961249 : Device rawinput data (Hex) = [ 0000A7A0, 00008EDC ] 12:12:00.961249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.961249 : OnScreen Cursor Position (Px) = [ 1257, 602 ] 12:12:00.962246 : Cannot read memory at address 0x0000030B 12:12:00.962246 : Cannot read memory at address 0x0000038B 12:12:00.962246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.962246 : ClientWindow Style = FullScreen 12:12:00.962246 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.962246 : Game Position (Hex) = [ 04E9, 025A ] 12:12:00.962246 : Game Position (Dec) = [ 1257, 602 ] 12:12:00.962246 : - 12:12:00.964239 : Cannot read memory at address 0x0000030B 12:12:00.964239 : Cannot read memory at address 0x0000038B 12:12:00.966233 : Cannot read memory at address 0x0000030B 12:12:00.966233 : Cannot read memory at address 0x0000038B 12:12:00.966233 : RawData event for Player #1: 12:12:00.966233 : Device rawinput data (Hex) = [ 0000A6D8, 00008F50 ] 12:12:00.966233 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.966233 : OnScreen Cursor Position (Px) = [ 1251, 604 ] 12:12:00.966233 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.966233 : ClientWindow Style = FullScreen 12:12:00.966233 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.966233 : Game Position (Hex) = [ 04E3, 025C ] 12:12:00.967229 : Game Position (Dec) = [ 1251, 604 ] 12:12:00.967229 : - 12:12:00.968226 : Cannot read memory at address 0x0000030B 12:12:00.968226 : Cannot read memory at address 0x0000038B 12:12:00.969727 : Cannot read memory at address 0x0000030B 12:12:00.969727 : Cannot read memory at address 0x0000038B 12:12:00.969727 : RawData event for Player #1: 12:12:00.970724 : Device rawinput data (Hex) = [ 0000A5A8, 00008F64 ] 12:12:00.970724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.970724 : OnScreen Cursor Position (Px) = [ 1242, 604 ] 12:12:00.970724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.970724 : ClientWindow Style = FullScreen 12:12:00.970724 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.970724 : Game Position (Hex) = [ 04DA, 025C ] 12:12:00.970724 : Game Position (Dec) = [ 1242, 604 ] 12:12:00.970724 : - 12:12:00.971720 : Cannot read memory at address 0x0000030B 12:12:00.971720 : Cannot read memory at address 0x0000038B 12:12:00.973714 : Cannot read memory at address 0x0000030B 12:12:00.973714 : Cannot read memory at address 0x0000038B 12:12:00.974710 : RawData event for Player #1: 12:12:00.975707 : Device rawinput data (Hex) = [ 0000A4B4, 00008F58 ] 12:12:00.975707 : Cannot read memory at address 0x0000030B 12:12:00.975707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.975707 : Cannot read memory at address 0x0000038B 12:12:00.975707 : OnScreen Cursor Position (Px) = [ 1235, 604 ] 12:12:00.975707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.975707 : ClientWindow Style = FullScreen 12:12:00.975707 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.975707 : Game Position (Hex) = [ 04D3, 025C ] 12:12:00.975707 : Game Position (Dec) = [ 1235, 604 ] 12:12:00.975707 : - 12:12:00.978206 : Cannot read memory at address 0x0000030B 12:12:00.978206 : Cannot read memory at address 0x0000038B 12:12:00.980225 : Cannot read memory at address 0x0000030B 12:12:00.980225 : Cannot read memory at address 0x0000038B 12:12:00.980225 : RawData event for Player #1: 12:12:00.980225 : Device rawinput data (Hex) = [ 0000A388, 00008FCC ] 12:12:00.980225 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.980225 : OnScreen Cursor Position (Px) = [ 1226, 606 ] 12:12:00.980225 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.980225 : ClientWindow Style = FullScreen 12:12:00.980225 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.981222 : Game Position (Hex) = [ 04CA, 025E ] 12:12:00.981222 : Game Position (Dec) = [ 1226, 606 ] 12:12:00.981222 : - 12:12:00.982218 : Cannot read memory at address 0x0000030B 12:12:00.982218 : Cannot read memory at address 0x0000038B 12:12:00.984212 : Cannot read memory at address 0x0000030B 12:12:00.984212 : Cannot read memory at address 0x0000038B 12:12:00.985208 : RawData event for Player #1: 12:12:00.985208 : Device rawinput data (Hex) = [ 0000A2A4, 00008F90 ] 12:12:00.985208 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.985208 : OnScreen Cursor Position (Px) = [ 1219, 605 ] 12:12:00.985208 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.985208 : ClientWindow Style = FullScreen 12:12:00.985208 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.986206 : Game Position (Hex) = [ 04C3, 025D ] 12:12:00.986206 : Cannot read memory at address 0x0000030B 12:12:00.986206 : Cannot read memory at address 0x0000038B 12:12:00.986206 : - 12:12:00.988199 : Cannot read memory at address 0x0000030B 12:12:00.988199 : Cannot read memory at address 0x0000038B 12:12:00.989700 : Cannot read memory at address 0x0000030B 12:12:00.989700 : Cannot read memory at address 0x0000038B 12:12:00.990696 : RawData event for Player #1: 12:12:00.990696 : Device rawinput data (Hex) = [ 0000A1A0, 00008FEC ] 12:12:00.990696 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.990696 : OnScreen Cursor Position (Px) = [ 1212, 607 ] 12:12:00.990696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.990696 : ClientWindow Style = FullScreen 12:12:00.990696 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.990696 : Game Position (Hex) = [ 04BC, 025F ] 12:12:00.990696 : Game Position (Dec) = [ 1212, 607 ] 12:12:00.990696 : - 12:12:00.991693 : Cannot read memory at address 0x0000030B 12:12:00.991693 : Cannot read memory at address 0x0000038B 12:12:00.993686 : Cannot read memory at address 0x0000030B 12:12:00.993686 : Cannot read memory at address 0x0000038B 12:12:00.993686 : RawData event for Player #1: 12:12:00.994683 : Device rawinput data (Hex) = [ 0000A0D4, 00009020 ] 12:12:00.994683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.994683 : OnScreen Cursor Position (Px) = [ 1206, 608 ] 12:12:00.994683 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.994683 : ClientWindow Style = FullScreen 12:12:00.994683 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:00.994683 : Game Position (Hex) = [ 04B6, 0260 ] 12:12:00.994683 : Game Position (Dec) = [ 1206, 608 ] 12:12:00.995680 : - 12:12:00.995680 : Cannot read memory at address 0x0000030B 12:12:00.995680 : Cannot read memory at address 0x0000038B 12:12:00.998179 : Cannot read memory at address 0x0000030B 12:12:00.998179 : Cannot read memory at address 0x0000038B 12:12:00.999185 : RawData event for Player #1: 12:12:00.999185 : Device rawinput data (Hex) = [ 00009FF0, 00009050 ] 12:12:00.999185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:00.999185 : OnScreen Cursor Position (Px) = [ 1199, 608 ] 12:12:00.999185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:00.999185 : ClientWindow Style = FullScreen 12:12:01.000182 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.000182 : Game Position (Hex) = [ 04AF, 0260 ] 12:12:01.000182 : Cannot read memory at address 0x0000030B 12:12:01.000182 : Game Position (Dec) = [ 1199, 608 ] 12:12:01.000182 : Cannot read memory at address 0x0000038B 12:12:01.000182 : - 12:12:01.002175 : Cannot read memory at address 0x0000030B 12:12:01.002175 : Cannot read memory at address 0x0000038B 12:12:01.004168 : Cannot read memory at address 0x0000030B 12:12:01.004168 : Cannot read memory at address 0x0000038B 12:12:01.004168 : RawData event for Player #1: 12:12:01.004168 : Device rawinput data (Hex) = [ 00009F08, 000090B4 ] 12:12:01.004168 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.004168 : OnScreen Cursor Position (Px) = [ 1192, 610 ] 12:12:01.004168 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.004168 : ClientWindow Style = FullScreen 12:12:01.004168 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.005165 : Game Position (Hex) = [ 04A8, 0262 ] 12:12:01.005165 : Game Position (Dec) = [ 1192, 610 ] 12:12:01.005165 : - 12:12:01.006161 : Cannot read memory at address 0x0000030B 12:12:01.006161 : Cannot read memory at address 0x0000038B 12:12:01.008155 : Cannot read memory at address 0x0000030B 12:12:01.008155 : Cannot read memory at address 0x0000038B 12:12:01.009165 : RawData event for Player #1: 12:12:01.009165 : Device rawinput data (Hex) = [ 00009E4C, 0000905C ] 12:12:01.009165 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.009165 : OnScreen Cursor Position (Px) = [ 1187, 609 ] 12:12:01.009165 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.009165 : ClientWindow Style = FullScreen 12:12:01.009165 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.009165 : Game Position (Hex) = [ 04A3, 0261 ] 12:12:01.009165 : Game Position (Dec) = [ 1187, 609 ] 12:12:01.009165 : - 12:12:01.010670 : Cannot read memory at address 0x0000030B 12:12:01.010670 : Cannot read memory at address 0x0000038B 12:12:01.012673 : Cannot read memory at address 0x0000030B 12:12:01.012673 : Cannot read memory at address 0x0000038B 12:12:01.014666 : RawData event for Player #1: 12:12:01.014666 : Cannot read memory at address 0x0000030B 12:12:01.014666 : Device rawinput data (Hex) = [ 00009D44, 000090A8 ] 12:12:01.014666 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.014666 : OnScreen Cursor Position (Px) = [ 1179, 610 ] 12:12:01.014666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.014666 : ClientWindow Style = FullScreen 12:12:01.014666 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.014666 : Game Position (Hex) = [ 049B, 0262 ] 12:12:01.014666 : Game Position (Dec) = [ 1179, 610 ] 12:12:01.014666 : - 12:12:01.016659 : Cannot read memory at address 0x0000030B 12:12:01.016659 : Cannot read memory at address 0x0000038B 12:12:01.018161 : Cannot read memory at address 0x0000030B 12:12:01.018161 : Cannot read memory at address 0x0000038B 12:12:01.018161 : RawData event for Player #1: 12:12:01.018161 : Device rawinput data (Hex) = [ 00009C94, 0000912C ] 12:12:01.018161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.018161 : OnScreen Cursor Position (Px) = [ 1174, 612 ] 12:12:01.018161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.018161 : ClientWindow Style = FullScreen 12:12:01.019168 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.019168 : Game Position (Hex) = [ 0496, 0264 ] 12:12:01.019168 : Game Position (Dec) = [ 1174, 612 ] 12:12:01.019168 : - 12:12:01.019944 : Cannot read memory at address 0x0000030B 12:12:01.019944 : Cannot read memory at address 0x0000038B 12:12:01.021940 : Cannot read memory at address 0x0000030B 12:12:01.021940 : Cannot read memory at address 0x0000038B 12:12:01.022937 : RawData event for Player #1: 12:12:01.022937 : Device rawinput data (Hex) = [ 00009BDC, 000091A8 ] 12:12:01.022937 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.022937 : OnScreen Cursor Position (Px) = [ 1168, 614 ] 12:12:01.023933 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.023933 : Cannot read memory at address 0x0000030B 12:12:01.023933 : ClientWindow Style = FullScreen 12:12:01.023933 : Cannot read memory at address 0x0000038B 12:12:01.023933 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.023933 : Game Position (Hex) = [ 0490, 0266 ] 12:12:01.023933 : Game Position (Dec) = [ 1168, 614 ] 12:12:01.023933 : - 12:12:01.025685 : Cannot read memory at address 0x0000030B 12:12:01.028281 : RawData event for Player #1: 12:12:01.028281 : Cannot read memory at address 0x0000038B 12:12:01.028281 : Device rawinput data (Hex) = [ 00009B20, 00009188 ] 12:12:01.028281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.028281 : OnScreen Cursor Position (Px) = [ 1163, 613 ] 12:12:01.028281 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.029287 : ClientWindow Style = FullScreen 12:12:01.029287 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.029287 : Game Position (Hex) = [ 048B, 0265 ] 12:12:01.029287 : Game Position (Dec) = [ 1163, 613 ] 12:12:01.029287 : - 12:12:01.030283 : Cannot read memory at address 0x0000030B 12:12:01.030283 : Cannot read memory at address 0x0000038B 12:12:01.032277 : Cannot read memory at address 0x0000030B 12:12:01.032277 : Cannot read memory at address 0x0000038B 12:12:01.033273 : RawData event for Player #1: 12:12:01.033273 : Device rawinput data (Hex) = [ 00009A84, 0000933C ] 12:12:01.033273 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.033273 : OnScreen Cursor Position (Px) = [ 1158, 621 ] 12:12:01.033273 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.033273 : ClientWindow Style = FullScreen 12:12:01.033273 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.033273 : Game Position (Hex) = [ 0486, 026D ] 12:12:01.034270 : Cannot read memory at address 0x0000030B 12:12:01.034270 : Game Position (Dec) = [ 1158, 621 ] 12:12:01.034270 : Cannot read memory at address 0x0000038B 12:12:01.034270 : - 12:12:01.034270 : RawData event for Player #1: 12:12:01.034270 : Device rawinput data (Hex) = [ 00009A84, 0000933C ] 12:12:01.034270 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.034270 : OnScreen Cursor Position (Px) = [ 1158, 621 ] 12:12:01.034270 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.034270 : ClientWindow Style = FullScreen 12:12:01.034270 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.035267 : Game Position (Hex) = [ 0486, 026D ] 12:12:01.035267 : Game Position (Dec) = [ 1158, 621 ] 12:12:01.035267 : Controller Buttons Events : OnScreenTriggerUp 12:12:01.035267 : - 12:12:01.036263 : Cannot read memory at address 0x0000030B 12:12:01.036263 : Cannot read memory at address 0x0000038B 12:12:01.038256 : Cannot read memory at address 0x0000030B 12:12:01.038256 : Cannot read memory at address 0x0000038B 12:12:01.038759 : RawData event for Player #1: 12:12:01.038759 : Device rawinput data (Hex) = [ 000099D8, 00009218 ] 12:12:01.039757 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.039757 : Cannot read memory at address 0x0000030B 12:12:01.039757 : OnScreen Cursor Position (Px) = [ 1153, 616 ] 12:12:01.039757 : Cannot read memory at address 0x0000038B 12:12:01.039757 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.039757 : ClientWindow Style = FullScreen 12:12:01.039757 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.039757 : Game Position (Hex) = [ 0481, 0268 ] 12:12:01.039757 : Game Position (Dec) = [ 1153, 616 ] 12:12:01.039757 : - 12:12:01.041755 : Cannot read memory at address 0x0000030B 12:12:01.041755 : Cannot read memory at address 0x0000038B 12:12:01.043744 : Cannot read memory at address 0x0000030B 12:12:01.043744 : Cannot read memory at address 0x0000038B 12:12:01.043744 : RawData event for Player #1: 12:12:01.043744 : Device rawinput data (Hex) = [ 00009924, 00009218 ] 12:12:01.044741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.044741 : OnScreen Cursor Position (Px) = [ 1148, 616 ] 12:12:01.044741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.044741 : ClientWindow Style = FullScreen 12:12:01.044741 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.044741 : Game Position (Hex) = [ 047C, 0268 ] 12:12:01.044741 : Game Position (Dec) = [ 1148, 616 ] 12:12:01.044741 : - 12:12:01.045738 : Cannot read memory at address 0x0000030B 12:12:01.045738 : Cannot read memory at address 0x0000038B 12:12:01.048236 : Cannot read memory at address 0x0000030B 12:12:01.048236 : Cannot read memory at address 0x0000038B 12:12:01.048236 : RawData event for Player #1: 12:12:01.048236 : Device rawinput data (Hex) = [ 00009824, 00009244 ] 12:12:01.048236 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.048236 : OnScreen Cursor Position (Px) = [ 1141, 617 ] 12:12:01.048236 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.048236 : ClientWindow Style = FullScreen 12:12:01.048236 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.049243 : Game Position (Hex) = [ 0475, 0269 ] 12:12:01.049243 : Game Position (Dec) = [ 1141, 617 ] 12:12:01.049243 : - 12:12:01.050239 : Cannot read memory at address 0x0000030B 12:12:01.050239 : Cannot read memory at address 0x0000038B 12:12:01.052232 : Cannot read memory at address 0x0000030B 12:12:01.052232 : Cannot read memory at address 0x0000038B 12:12:01.053229 : RawData event for Player #1: 12:12:01.053229 : Device rawinput data (Hex) = [ 000097A8, 00009250 ] 12:12:01.053229 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.053229 : OnScreen Cursor Position (Px) = [ 1137, 617 ] 12:12:01.053229 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.053229 : ClientWindow Style = FullScreen 12:12:01.053229 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.053229 : Game Position (Hex) = [ 0471, 0269 ] 12:12:01.054226 : Game Position (Dec) = [ 1137, 617 ] 12:12:01.054226 : Cannot read memory at address 0x0000030B 12:12:01.054226 : Cannot read memory at address 0x0000038B 12:12:01.056223 : Cannot read memory at address 0x0000030B 12:12:01.056223 : Cannot read memory at address 0x0000038B 12:12:01.058216 : Cannot read memory at address 0x0000030B 12:12:01.058216 : Cannot read memory at address 0x0000038B 12:12:01.058216 : RawData event for Player #1: 12:12:01.058216 : Device rawinput data (Hex) = [ 00009710, 00009274 ] 12:12:01.058720 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.058720 : OnScreen Cursor Position (Px) = [ 1132, 617 ] 12:12:01.058720 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.058720 : ClientWindow Style = FullScreen 12:12:01.058720 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.058720 : Game Position (Hex) = [ 046C, 0269 ] 12:12:01.058720 : Game Position (Dec) = [ 1132, 617 ] 12:12:01.058720 : - 12:12:01.059705 : Cannot read memory at address 0x0000030B 12:12:01.059705 : Cannot read memory at address 0x0000038B 12:12:01.061701 : Cannot read memory at address 0x0000030B 12:12:01.061701 : Cannot read memory at address 0x0000038B 12:12:01.063694 : RawData event for Player #1: 12:12:01.063694 : Cannot read memory at address 0x0000030B 12:12:01.063694 : Device rawinput data (Hex) = [ 00009648, 000092C0 ] 12:12:01.063694 : Cannot read memory at address 0x0000038B 12:12:01.063694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.063694 : OnScreen Cursor Position (Px) = [ 1127, 619 ] 12:12:01.063694 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.063694 : ClientWindow Style = FullScreen 12:12:01.063694 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.063694 : Game Position (Hex) = [ 0467, 026B ] 12:12:01.064691 : Game Position (Dec) = [ 1127, 619 ] 12:12:01.064691 : - 12:12:01.065688 : Cannot read memory at address 0x0000030B 12:12:01.065688 : Cannot read memory at address 0x0000038B 12:12:01.068186 : Cannot read memory at address 0x0000030B 12:12:01.068186 : Cannot read memory at address 0x0000038B 12:12:01.068186 : RawData event for Player #1: 12:12:01.068186 : Device rawinput data (Hex) = [ 0000959C, 000092D8 ] 12:12:01.068186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.068186 : OnScreen Cursor Position (Px) = [ 1122, 619 ] 12:12:01.068186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.068186 : ClientWindow Style = FullScreen 12:12:01.068186 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.069192 : Game Position (Hex) = [ 0462, 026B ] 12:12:01.069192 : Game Position (Dec) = [ 1122, 619 ] 12:12:01.069192 : - 12:12:01.070189 : Cannot read memory at address 0x0000030B 12:12:01.070189 : Cannot read memory at address 0x0000038B 12:12:01.072186 : Cannot read memory at address 0x0000030B 12:12:01.072186 : Cannot read memory at address 0x0000038B 12:12:01.072186 : RawData event for Player #1: 12:12:01.072186 : Device rawinput data (Hex) = [ 0000951C, 000092E4 ] 12:12:01.072186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.072186 : OnScreen Cursor Position (Px) = [ 1118, 619 ] 12:12:01.072186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.072186 : ClientWindow Style = FullScreen 12:12:01.072186 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.073179 : Game Position (Hex) = [ 045E, 026B ] 12:12:01.073179 : Game Position (Dec) = [ 1118, 619 ] 12:12:01.073179 : - 12:12:01.074176 : Cannot read memory at address 0x0000030B 12:12:01.074176 : Cannot read memory at address 0x0000038B 12:12:01.076173 : Cannot read memory at address 0x0000030B 12:12:01.076173 : Cannot read memory at address 0x0000038B 12:12:01.077170 : RawData event for Player #1: 12:12:01.077170 : Device rawinput data (Hex) = [ 00009460, 00009354 ] 12:12:01.077170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.077170 : OnScreen Cursor Position (Px) = [ 1112, 621 ] 12:12:01.078163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.078163 : Cannot read memory at address 0x0000030B 12:12:01.078163 : ClientWindow Style = FullScreen 12:12:01.078163 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.078163 : Cannot read memory at address 0x0000038B 12:12:01.078665 : Game Position (Hex) = [ 0458, 026D ] 12:12:01.078665 : Game Position (Dec) = [ 1112, 621 ] 12:12:01.078665 : - 12:12:01.080661 : Cannot read memory at address 0x0000030B 12:12:01.080661 : Cannot read memory at address 0x0000038B 12:12:01.082654 : Cannot read memory at address 0x0000030B 12:12:01.082654 : RawData event for Player #1: 12:12:01.082654 : Cannot read memory at address 0x0000038B 12:12:01.082654 : Device rawinput data (Hex) = [ 000093C0, 00009394 ] 12:12:01.082654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.082654 : OnScreen Cursor Position (Px) = [ 1108, 622 ] 12:12:01.082654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.082654 : ClientWindow Style = FullScreen 12:12:01.082654 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.082654 : Game Position (Hex) = [ 0454, 026E ] 12:12:01.082654 : Game Position (Dec) = [ 1108, 622 ] 12:12:01.082654 : - 12:12:01.084647 : Cannot read memory at address 0x0000030B 12:12:01.084647 : Cannot read memory at address 0x0000038B 12:12:01.086641 : Cannot read memory at address 0x0000030B 12:12:01.086641 : Cannot read memory at address 0x0000038B 12:12:01.086641 : RawData event for Player #1: 12:12:01.086641 : Device rawinput data (Hex) = [ 0000932C, 000093B8 ] 12:12:01.086641 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.086641 : OnScreen Cursor Position (Px) = [ 1103, 623 ] 12:12:01.088144 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.088144 : Cannot read memory at address 0x0000030B 12:12:01.088144 : ClientWindow Style = FullScreen 12:12:01.088144 : Cannot read memory at address 0x0000038B 12:12:01.088144 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.088144 : Game Position (Hex) = [ 044F, 026F ] 12:12:01.088144 : Game Position (Dec) = [ 1103, 623 ] 12:12:01.088144 : - 12:12:01.089845 : Cannot read memory at address 0x0000030B 12:12:01.089845 : Cannot read memory at address 0x0000038B 12:12:01.091846 : Cannot read memory at address 0x0000030B 12:12:01.091846 : Cannot read memory at address 0x0000038B 12:12:01.091846 : RawData event for Player #1: 12:12:01.091846 : Device rawinput data (Hex) = [ 000092C8, 000093A4 ] 12:12:01.092839 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.092839 : OnScreen Cursor Position (Px) = [ 1100, 622 ] 12:12:01.092839 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.092839 : ClientWindow Style = FullScreen 12:12:01.092839 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.092839 : Game Position (Hex) = [ 044C, 026E ] 12:12:01.092839 : Game Position (Dec) = [ 1100, 622 ] 12:12:01.092839 : - 12:12:01.093841 : Cannot read memory at address 0x0000030B 12:12:01.093841 : Cannot read memory at address 0x0000038B 12:12:01.095829 : Cannot read memory at address 0x0000030B 12:12:01.095829 : Cannot read memory at address 0x0000038B 12:12:01.095829 : RawData event for Player #1: 12:12:01.095829 : Device rawinput data (Hex) = [ 0000924C, 000093F0 ] 12:12:01.096826 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.096826 : OnScreen Cursor Position (Px) = [ 1097, 624 ] 12:12:01.096826 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.096826 : ClientWindow Style = FullScreen 12:12:01.096826 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.096826 : Game Position (Hex) = [ 0449, 0270 ] 12:12:01.096826 : Game Position (Dec) = [ 1097, 624 ] 12:12:01.096826 : - 12:12:01.098328 : Cannot read memory at address 0x0000030B 12:12:01.098328 : Cannot read memory at address 0x0000038B 12:12:01.100331 : Cannot read memory at address 0x0000030B 12:12:01.100331 : Cannot read memory at address 0x0000038B 12:12:01.101328 : RawData event for Player #1: 12:12:01.101328 : Device rawinput data (Hex) = [ 000091D8, 00009420 ] 12:12:01.101328 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.101328 : OnScreen Cursor Position (Px) = [ 1093, 624 ] 12:12:01.101328 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.101328 : ClientWindow Style = FullScreen 12:12:01.101328 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.101328 : Game Position (Hex) = [ 0445, 0270 ] 12:12:01.102325 : Game Position (Dec) = [ 1093, 624 ] 12:12:01.102325 : Cannot read memory at address 0x0000030B 12:12:01.102325 : - 12:12:01.102325 : Cannot read memory at address 0x0000038B 12:12:01.104322 : Cannot read memory at address 0x0000030B 12:12:01.104322 : Cannot read memory at address 0x0000038B 12:12:01.106315 : Cannot read memory at address 0x0000030B 12:12:01.106315 : Cannot read memory at address 0x0000038B 12:12:01.106315 : RawData event for Player #1: 12:12:01.106315 : Device rawinput data (Hex) = [ 00009184, 00009420 ] 12:12:01.106315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.106315 : OnScreen Cursor Position (Px) = [ 1091, 624 ] 12:12:01.106315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.106315 : ClientWindow Style = FullScreen 12:12:01.106315 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.106315 : Game Position (Hex) = [ 0443, 0270 ] 12:12:01.106315 : Game Position (Dec) = [ 1091, 624 ] 12:12:01.107308 : - 12:12:01.108309 : Cannot read memory at address 0x0000030B 12:12:01.108309 : Cannot read memory at address 0x0000038B 12:12:01.109577 : Cannot read memory at address 0x0000030B 12:12:01.109577 : Cannot read memory at address 0x0000038B 12:12:01.111589 : RawData event for Player #1: 12:12:01.111589 : Cannot read memory at address 0x0000030B 12:12:01.111589 : Device rawinput data (Hex) = [ 00009138, 00009450 ] 12:12:01.111589 : Cannot read memory at address 0x0000038B 12:12:01.111589 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.111589 : OnScreen Cursor Position (Px) = [ 1089, 625 ] 12:12:01.111589 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.111589 : ClientWindow Style = FullScreen 12:12:01.111589 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.112586 : Game Position (Hex) = [ 0441, 0271 ] 12:12:01.112586 : Game Position (Dec) = [ 1089, 625 ] 12:12:01.112586 : - 12:12:01.113583 : Cannot read memory at address 0x0000030B 12:12:01.113583 : Cannot read memory at address 0x0000038B 12:12:01.115576 : Cannot read memory at address 0x0000030B 12:12:01.115576 : Cannot read memory at address 0x0000038B 12:12:01.116572 : RawData event for Player #1: 12:12:01.116572 : Device rawinput data (Hex) = [ 000090F0, 00009484 ] 12:12:01.116572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.116572 : OnScreen Cursor Position (Px) = [ 1087, 626 ] 12:12:01.116572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.116572 : ClientWindow Style = FullScreen 12:12:01.116572 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.116572 : Game Position (Hex) = [ 043F, 0272 ] 12:12:01.116572 : Game Position (Dec) = [ 1087, 626 ] 12:12:01.116572 : - 12:12:01.118075 : Cannot read memory at address 0x0000030B 12:12:01.118075 : Cannot read memory at address 0x0000038B 12:12:01.119899 : Cannot read memory at address 0x0000030B 12:12:01.119899 : Cannot read memory at address 0x0000038B 12:12:01.119899 : RawData event for Player #1: 12:12:01.119899 : Device rawinput data (Hex) = [ 00009090, 000094A8 ] 12:12:01.119899 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.119899 : OnScreen Cursor Position (Px) = [ 1084, 627 ] 12:12:01.120900 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.120900 : ClientWindow Style = FullScreen 12:12:01.120900 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.120900 : Game Position (Hex) = [ 043C, 0273 ] 12:12:01.120900 : Game Position (Dec) = [ 1084, 627 ] 12:12:01.120900 : - 12:12:01.121900 : Cannot read memory at address 0x0000030B 12:12:01.121900 : Cannot read memory at address 0x0000038B 12:12:01.123894 : Cannot read memory at address 0x0000030B 12:12:01.123894 : Cannot read memory at address 0x0000038B 12:12:01.124887 : RawData event for Player #1: 12:12:01.125883 : Device rawinput data (Hex) = [ 000090B8, 00009610 ] 12:12:01.125883 : Cannot read memory at address 0x0000030B 12:12:01.125883 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.125883 : Cannot read memory at address 0x0000038B 12:12:01.125883 : OnScreen Cursor Position (Px) = [ 1085, 633 ] 12:12:01.125883 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.125883 : ClientWindow Style = FullScreen 12:12:01.125883 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.125883 : Game Position (Hex) = [ 043D, 0279 ] 12:12:01.125883 : Game Position (Dec) = [ 1085, 633 ] 12:12:01.125883 : - 12:12:01.128383 : Cannot read memory at address 0x0000030B 12:12:01.128383 : Cannot read memory at address 0x0000038B 12:12:01.130385 : Cannot read memory at address 0x0000030B 12:12:01.130385 : Cannot read memory at address 0x0000038B 12:12:01.130385 : RawData event for Player #1: 12:12:01.130385 : Device rawinput data (Hex) = [ 00009088, 0000957C ] 12:12:01.130385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.130385 : OnScreen Cursor Position (Px) = [ 1084, 630 ] 12:12:01.130385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.130385 : ClientWindow Style = FullScreen 12:12:01.131382 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.131382 : Game Position (Hex) = [ 043C, 0276 ] 12:12:01.131382 : Game Position (Dec) = [ 1084, 630 ] 12:12:01.131382 : - 12:12:01.132379 : Cannot read memory at address 0x0000030B 12:12:01.132379 : Cannot read memory at address 0x0000038B 12:12:01.134376 : Cannot read memory at address 0x0000030B 12:12:01.134376 : Cannot read memory at address 0x0000038B 12:12:01.135373 : RawData event for Player #1: 12:12:01.135373 : Device rawinput data (Hex) = [ 00009038, 00009510 ] 12:12:01.135373 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.135373 : OnScreen Cursor Position (Px) = [ 1081, 628 ] 12:12:01.135373 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.135373 : ClientWindow Style = FullScreen 12:12:01.135373 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.135373 : Game Position (Hex) = [ 0439, 0274 ] 12:12:01.135373 : Game Position (Dec) = [ 1081, 628 ] 12:12:01.136365 : - 12:12:01.136365 : Cannot read memory at address 0x0000030B 12:12:01.136365 : Cannot read memory at address 0x0000038B 12:12:01.138363 : Cannot read memory at address 0x0000030B 12:12:01.138363 : Cannot read memory at address 0x0000038B 12:12:01.140633 : Cannot read memory at address 0x0000030B 12:12:01.140633 : RawData event for Player #1: 12:12:01.140633 : Cannot read memory at address 0x0000038B 12:12:01.140633 : Device rawinput data (Hex) = [ 00009038, 00009510 ] 12:12:01.140633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.140633 : OnScreen Cursor Position (Px) = [ 1081, 628 ] 12:12:01.140633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.140633 : ClientWindow Style = FullScreen 12:12:01.140633 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.140633 : Game Position (Hex) = [ 0439, 0274 ] 12:12:01.140633 : Game Position (Dec) = [ 1081, 628 ] 12:12:01.141630 : - 12:12:01.142630 : Cannot read memory at address 0x0000030B 12:12:01.142630 : Cannot read memory at address 0x0000038B 12:12:01.144620 : RawData event for Player #1: 12:12:01.144620 : Cannot read memory at address 0x0000030B 12:12:01.144620 : Device rawinput data (Hex) = [ 00009038, 00009510 ] 12:12:01.144620 : Cannot read memory at address 0x0000038B 12:12:01.144620 : OnScreen Cursor Position (Px) = [ 1081, 628 ] 12:12:01.145617 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.145617 : ClientWindow Style = FullScreen 12:12:01.145617 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.145617 : Game Position (Hex) = [ 0439, 0274 ] 12:12:01.145617 : Game Position (Dec) = [ 1081, 628 ] 12:12:01.145617 : - 12:12:01.146613 : Cannot read memory at address 0x0000030B 12:12:01.146613 : Cannot read memory at address 0x0000038B 12:12:01.148116 : Cannot read memory at address 0x0000030B 12:12:01.148116 : Cannot read memory at address 0x0000038B 12:12:01.149121 : RawData event for Player #1: 12:12:01.149689 : Cannot read memory at address 0x0000030B 12:12:01.149689 : Device rawinput data (Hex) = [ 00009038, 00009510 ] 12:12:01.149689 : Cannot read memory at address 0x0000038B 12:12:01.149689 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.149689 : OnScreen Cursor Position (Px) = [ 1081, 628 ] 12:12:01.149689 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.149689 : ClientWindow Style = FullScreen 12:12:01.149689 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.149689 : Game Position (Hex) = [ 0439, 0274 ] 12:12:01.149689 : Game Position (Dec) = [ 1081, 628 ] 12:12:01.149689 : - 12:12:01.151684 : Cannot read memory at address 0x0000030B 12:12:01.151684 : Cannot read memory at address 0x0000038B 12:12:01.153681 : Cannot read memory at address 0x0000030B 12:12:01.153681 : Cannot read memory at address 0x0000038B 12:12:01.154674 : RawData event for Player #1: 12:12:01.154674 : Device rawinput data (Hex) = [ 00009038, 0000953C ] 12:12:01.154674 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.154674 : OnScreen Cursor Position (Px) = [ 1081, 629 ] 12:12:01.154674 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.154674 : ClientWindow Style = FullScreen 12:12:01.154674 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.154674 : Game Position (Hex) = [ 0439, 0275 ] 12:12:01.154674 : Game Position (Dec) = [ 1081, 629 ] 12:12:01.154674 : - 12:12:01.155671 : Cannot read memory at address 0x0000030B 12:12:01.155671 : Cannot read memory at address 0x0000038B 12:12:01.158178 : Cannot read memory at address 0x0000030B 12:12:01.158178 : Cannot read memory at address 0x0000038B 12:12:01.159209 : RawData event for Player #1: 12:12:01.159209 : Device rawinput data (Hex) = [ 0000903C, 00009580 ] 12:12:01.159826 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.159826 : Cannot read memory at address 0x0000030B 12:12:01.159826 : OnScreen Cursor Position (Px) = [ 1081, 630 ] 12:12:01.159826 : Cannot read memory at address 0x0000038B 12:12:01.159826 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.159826 : ClientWindow Style = FullScreen 12:12:01.159826 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.159826 : Game Position (Hex) = [ 0439, 0276 ] 12:12:01.159826 : Game Position (Dec) = [ 1081, 630 ] 12:12:01.159826 : - 12:12:01.161820 : Cannot read memory at address 0x0000030B 12:12:01.161820 : Cannot read memory at address 0x0000038B 12:12:01.163815 : Cannot read memory at address 0x0000030B 12:12:01.163815 : Cannot read memory at address 0x0000038B 12:12:01.164811 : RawData event for Player #1: 12:12:01.164811 : Device rawinput data (Hex) = [ 0000905C, 00009580 ] 12:12:01.164811 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.164811 : OnScreen Cursor Position (Px) = [ 1082, 630 ] 12:12:01.164811 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.164811 : ClientWindow Style = FullScreen 12:12:01.164811 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.164811 : Game Position (Hex) = [ 043A, 0276 ] 12:12:01.164811 : Game Position (Dec) = [ 1082, 630 ] 12:12:01.164811 : - 12:12:01.165807 : Cannot read memory at address 0x0000030B 12:12:01.165807 : Cannot read memory at address 0x0000038B 12:12:01.168306 : Cannot read memory at address 0x0000030B 12:12:01.168306 : Cannot read memory at address 0x0000038B 12:12:01.168306 : RawData event for Player #1: 12:12:01.168306 : Device rawinput data (Hex) = [ 0000905C, 00009580 ] 12:12:01.168306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.168306 : OnScreen Cursor Position (Px) = [ 1082, 630 ] 12:12:01.168306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.168306 : ClientWindow Style = FullScreen 12:12:01.168306 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.168306 : Game Position (Hex) = [ 043A, 0276 ] 12:12:01.168306 : Game Position (Dec) = [ 1082, 630 ] 12:12:01.169310 : - 12:12:01.170310 : Cannot read memory at address 0x0000030B 12:12:01.170310 : Cannot read memory at address 0x0000038B 12:12:01.172299 : Cannot read memory at address 0x0000030B 12:12:01.172299 : Cannot read memory at address 0x0000038B 12:12:01.173300 : RawData event for Player #1: 12:12:01.173300 : Device rawinput data (Hex) = [ 00009064, 00009580 ] 12:12:01.173300 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.173300 : OnScreen Cursor Position (Px) = [ 1082, 630 ] 12:12:01.173300 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.173300 : ClientWindow Style = FullScreen 12:12:01.173300 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.173300 : Game Position (Hex) = [ 043A, 0276 ] 12:12:01.174293 : Game Position (Dec) = [ 1082, 630 ] 12:12:01.174293 : Cannot read memory at address 0x0000030B 12:12:01.174293 : Cannot read memory at address 0x0000038B 12:12:01.176290 : Cannot read memory at address 0x0000030B 12:12:01.176290 : Cannot read memory at address 0x0000038B 12:12:01.178280 : Cannot read memory at address 0x0000030B 12:12:01.178280 : Cannot read memory at address 0x0000038B 12:12:01.178782 : Device rawinput data (Hex) = [ 0000906C, 00009554 ] 12:12:01.178782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.178782 : OnScreen Cursor Position (Px) = [ 1083, 629 ] 12:12:01.178782 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.178782 : ClientWindow Style = FullScreen 12:12:01.178782 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.178782 : Game Position (Hex) = [ 043B, 0275 ] 12:12:01.178782 : Game Position (Dec) = [ 1083, 629 ] 12:12:01.178782 : - 12:12:01.180777 : Cannot read memory at address 0x0000030B 12:12:01.180777 : Cannot read memory at address 0x0000038B 12:12:01.182770 : Cannot read memory at address 0x0000030B 12:12:01.182770 : Cannot read memory at address 0x0000038B 12:12:01.182770 : RawData event for Player #1: 12:12:01.182770 : Device rawinput data (Hex) = [ 0000909C, 00009658 ] 12:12:01.183767 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.183767 : OnScreen Cursor Position (Px) = [ 1084, 634 ] 12:12:01.183767 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.183767 : ClientWindow Style = FullScreen 12:12:01.183767 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.183767 : Game Position (Hex) = [ 043C, 027A ] 12:12:01.183767 : Game Position (Dec) = [ 1084, 634 ] 12:12:01.183767 : - 12:12:01.184764 : Cannot read memory at address 0x0000030B 12:12:01.184764 : Cannot read memory at address 0x0000038B 12:12:01.186761 : Cannot read memory at address 0x0000030B 12:12:01.186761 : Cannot read memory at address 0x0000038B 12:12:01.186761 : RawData event for Player #1: 12:12:01.186761 : Device rawinput data (Hex) = [ 000090A4, 0000954C ] 12:12:01.186761 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.186761 : OnScreen Cursor Position (Px) = [ 1084, 629 ] 12:12:01.186761 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.186761 : ClientWindow Style = FullScreen 12:12:01.188264 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.188264 : Cannot read memory at address 0x0000030B 12:12:01.188264 : Game Position (Dec) = [ 1084, 629 ] 12:12:01.188264 : Cannot read memory at address 0x0000038B 12:12:01.188264 : - 12:12:01.189832 : Cannot read memory at address 0x0000030B 12:12:01.189832 : Cannot read memory at address 0x0000038B 12:12:01.191829 : Cannot read memory at address 0x0000030B 12:12:01.191829 : Cannot read memory at address 0x0000038B 12:12:01.191829 : RawData event for Player #1: 12:12:01.192825 : Device rawinput data (Hex) = [ 00009094, 000094E0 ] 12:12:01.192825 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.192825 : OnScreen Cursor Position (Px) = [ 1084, 628 ] 12:12:01.192825 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.192825 : ClientWindow Style = FullScreen 12:12:01.192825 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.192825 : Game Position (Hex) = [ 043C, 0274 ] 12:12:01.192825 : Game Position (Dec) = [ 1084, 628 ] 12:12:01.192825 : - 12:12:01.193822 : Cannot read memory at address 0x0000030B 12:12:01.193822 : Cannot read memory at address 0x0000038B 12:12:01.195815 : Cannot read memory at address 0x0000030B 12:12:01.195815 : Cannot read memory at address 0x0000038B 12:12:01.196812 : RawData event for Player #1: 12:12:01.196812 : Device rawinput data (Hex) = [ 0000906C, 00009470 ] 12:12:01.196812 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.196812 : OnScreen Cursor Position (Px) = [ 1083, 626 ] 12:12:01.196812 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.196812 : ClientWindow Style = FullScreen 12:12:01.196812 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.196812 : Game Position (Hex) = [ 043B, 0272 ] 12:12:01.198314 : Game Position (Dec) = [ 1083, 626 ] 12:12:01.198314 : Cannot read memory at address 0x0000030B 12:12:01.198314 : - 12:12:01.198314 : Cannot read memory at address 0x0000038B 12:12:01.198314 : RawData event for Player #1: 12:12:01.198314 : Device rawinput data (Hex) = [ 0000906C, 00009470 ] 12:12:01.198314 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.198314 : OnScreen Cursor Position (Px) = [ 1083, 626 ] 12:12:01.198314 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.199321 : ClientWindow Style = FullScreen 12:12:01.199321 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.199321 : Game Position (Hex) = [ 043B, 0272 ] 12:12:01.199321 : Game Position (Dec) = [ 1083, 626 ] 12:12:01.199321 : Controller Buttons Events : OnScreenTriggerDown 12:12:01.199321 : - 12:12:01.200318 : Cannot read memory at address 0x0000030B 12:12:01.200318 : Cannot read memory at address 0x0000038B 12:12:01.202315 : Cannot read memory at address 0x0000030B 12:12:01.202315 : Cannot read memory at address 0x0000038B 12:12:01.202315 : RawData event for Player #1: 12:12:01.202315 : Device rawinput data (Hex) = [ 000090A4, 00009508 ] 12:12:01.202315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.202315 : OnScreen Cursor Position (Px) = [ 1084, 628 ] 12:12:01.202315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.202315 : ClientWindow Style = FullScreen 12:12:01.202315 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.202315 : Game Position (Hex) = [ 043C, 0274 ] 12:12:01.202315 : Game Position (Dec) = [ 1084, 628 ] 12:12:01.203308 : - 12:12:01.204307 : Cannot read memory at address 0x0000030B 12:12:01.204307 : Cannot read memory at address 0x0000038B 12:12:01.206301 : Cannot read memory at address 0x0000030B 12:12:01.206301 : Cannot read memory at address 0x0000038B 12:12:01.207298 : RawData event for Player #1: 12:12:01.207298 : Device rawinput data (Hex) = [ 00009074, 000093D0 ] 12:12:01.207298 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.207298 : OnScreen Cursor Position (Px) = [ 1083, 623 ] 12:12:01.207298 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.207298 : ClientWindow Style = FullScreen 12:12:01.207298 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.207298 : Game Position (Hex) = [ 043B, 026F ] 12:12:01.207298 : Game Position (Dec) = [ 1083, 623 ] 12:12:01.207298 : - 12:12:01.208291 : Cannot read memory at address 0x0000030B 12:12:01.208291 : Cannot read memory at address 0x0000038B 12:12:01.209514 : Cannot read memory at address 0x0000030B 12:12:01.209514 : Cannot read memory at address 0x0000038B 12:12:01.211659 : Cannot read memory at address 0x0000030B 12:12:01.211659 : Cannot read memory at address 0x0000038B 12:12:01.212652 : RawData event for Player #1: 12:12:01.212652 : Device rawinput data (Hex) = [ 0000906C, 000093D0 ] 12:12:01.212652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.212652 : OnScreen Cursor Position (Px) = [ 1083, 623 ] 12:12:01.212652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.212652 : ClientWindow Style = FullScreen 12:12:01.212652 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.212652 : Game Position (Hex) = [ 043B, 026F ] 12:12:01.212652 : Game Position (Dec) = [ 1083, 623 ] 12:12:01.212652 : - 12:12:01.213684 : Cannot read memory at address 0x0000030B 12:12:01.213684 : Cannot read memory at address 0x0000038B 12:12:01.215677 : Cannot read memory at address 0x0000030B 12:12:01.215677 : Cannot read memory at address 0x0000038B 12:12:01.216639 : RawData event for Player #1: 12:12:01.216639 : Device rawinput data (Hex) = [ 00009028, 00009384 ] 12:12:01.216639 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.216639 : OnScreen Cursor Position (Px) = [ 1081, 622 ] 12:12:01.216639 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.216639 : ClientWindow Style = FullScreen 12:12:01.216639 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.218140 : Game Position (Hex) = [ 0439, 026E ] 12:12:01.218140 : Cannot read memory at address 0x0000030B 12:12:01.218140 : Game Position (Dec) = [ 1081, 622 ] 12:12:01.218140 : Cannot read memory at address 0x0000038B 12:12:01.218140 : - 12:12:01.219969 : Cannot read memory at address 0x0000030B 12:12:01.219969 : Cannot read memory at address 0x0000038B 12:12:01.220967 : RawData event for Player #1: 12:12:01.220967 : Device rawinput data (Hex) = [ 00009020, 00009384 ] 12:12:01.220967 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.220967 : OnScreen Cursor Position (Px) = [ 1080, 622 ] 12:12:01.221964 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.221964 : Cannot read memory at address 0x0000030B 12:12:01.221964 : ClientWindow Style = FullScreen 12:12:01.221964 : Cannot read memory at address 0x0000038B 12:12:01.221964 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.221964 : Game Position (Hex) = [ 0438, 026E ] 12:12:01.221964 : Game Position (Dec) = [ 1080, 622 ] 12:12:01.221964 : - 12:12:01.223957 : Cannot read memory at address 0x0000030B 12:12:01.223957 : Cannot read memory at address 0x0000038B 12:12:01.225951 : Cannot read memory at address 0x0000030B 12:12:01.225951 : Cannot read memory at address 0x0000038B 12:12:01.225951 : RawData event for Player #1: 12:12:01.225951 : Device rawinput data (Hex) = [ 00008FD4, 00009384 ] 12:12:01.225951 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.225951 : OnScreen Cursor Position (Px) = [ 1078, 622 ] 12:12:01.226947 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.226947 : ClientWindow Style = FullScreen 12:12:01.226947 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.226947 : Game Position (Hex) = [ 0436, 026E ] 12:12:01.226947 : Game Position (Dec) = [ 1078, 622 ] 12:12:01.226947 : - 12:12:01.228530 : Cannot read memory at address 0x0000030B 12:12:01.228530 : Cannot read memory at address 0x0000038B 12:12:01.230032 : Cannot read memory at address 0x0000030B 12:12:01.230032 : Cannot read memory at address 0x0000038B 12:12:01.231028 : RawData event for Player #1: 12:12:01.231028 : Device rawinput data (Hex) = [ 00008F68, 000092E0 ] 12:12:01.231028 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.231028 : OnScreen Cursor Position (Px) = [ 1075, 619 ] 12:12:01.231028 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.232025 : ClientWindow Style = FullScreen 12:12:01.232025 : Cannot read memory at address 0x0000030B 12:12:01.232025 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.232025 : Cannot read memory at address 0x0000038B 12:12:01.232025 : Game Position (Hex) = [ 0433, 026B ] 12:12:01.232025 : Game Position (Dec) = [ 1075, 619 ] 12:12:01.232025 : - 12:12:01.234018 : Cannot read memory at address 0x0000030B 12:12:01.234018 : Cannot read memory at address 0x0000038B 12:12:01.236012 : Cannot read memory at address 0x0000030B 12:12:01.236012 : Cannot read memory at address 0x0000038B 12:12:01.236012 : RawData event for Player #1: 12:12:01.236012 : Device rawinput data (Hex) = [ 00008F38, 00009278 ] 12:12:01.236012 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.236012 : OnScreen Cursor Position (Px) = [ 1074, 617 ] 12:12:01.237008 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.237008 : ClientWindow Style = FullScreen 12:12:01.237008 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.237008 : Game Position (Hex) = [ 0432, 0269 ] 12:12:01.237008 : Game Position (Dec) = [ 1074, 617 ] 12:12:01.237008 : - 12:12:01.238005 : Cannot read memory at address 0x0000030B 12:12:01.238005 : Cannot read memory at address 0x0000038B 12:12:01.239505 : Cannot read memory at address 0x0000030B 12:12:01.239505 : Cannot read memory at address 0x0000038B 12:12:01.241498 : Cannot read memory at address 0x0000030B 12:12:01.241498 : RawData event for Player #1: 12:12:01.241498 : Cannot read memory at address 0x0000038B 12:12:01.241498 : Device rawinput data (Hex) = [ 00008EFC, 00009184 ] 12:12:01.241498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.241498 : OnScreen Cursor Position (Px) = [ 1072, 613 ] 12:12:01.241498 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.241498 : ClientWindow Style = FullScreen 12:12:01.241498 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.241498 : Game Position (Hex) = [ 0430, 0265 ] 12:12:01.241498 : Game Position (Dec) = [ 1072, 613 ] 12:12:01.242495 : - 12:12:01.243492 : Cannot read memory at address 0x0000030B 12:12:01.243492 : Cannot read memory at address 0x0000038B 12:12:01.245485 : Cannot read memory at address 0x0000030B 12:12:01.245485 : Cannot read memory at address 0x0000038B 12:12:01.245485 : RawData event for Player #1: 12:12:01.245485 : Device rawinput data (Hex) = [ 00008EC4, 000090E0 ] 12:12:01.245485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.245485 : OnScreen Cursor Position (Px) = [ 1070, 611 ] 12:12:01.245485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.245485 : ClientWindow Style = FullScreen 12:12:01.246481 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.246481 : Game Position (Hex) = [ 042E, 0263 ] 12:12:01.246481 : Game Position (Dec) = [ 1070, 611 ] 12:12:01.246481 : - 12:12:01.247983 : Cannot read memory at address 0x0000030B 12:12:01.247983 : Cannot read memory at address 0x0000038B 12:12:01.249705 : Cannot read memory at address 0x0000030B 12:12:01.249705 : Cannot read memory at address 0x0000038B 12:12:01.249705 : RawData event for Player #1: 12:12:01.250704 : Device rawinput data (Hex) = [ 00008EA0, 00008FF0 ] 12:12:01.250704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.250704 : OnScreen Cursor Position (Px) = [ 1069, 607 ] 12:12:01.250704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.250704 : ClientWindow Style = FullScreen 12:12:01.250704 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.250704 : Game Position (Hex) = [ 042D, 025F ] 12:12:01.250704 : Game Position (Dec) = [ 1069, 607 ] 12:12:01.250704 : - 12:12:01.251700 : Cannot read memory at address 0x0000030B 12:12:01.251700 : Cannot read memory at address 0x0000038B 12:12:01.253693 : Cannot read memory at address 0x0000030B 12:12:01.253693 : Cannot read memory at address 0x0000038B 12:12:01.254690 : RawData event for Player #1: 12:12:01.255687 : Cannot read memory at address 0x0000030B 12:12:01.255687 : Cannot read memory at address 0x0000038B 12:12:01.255687 : OnScreen Cursor Position (Px) = [ 1067, 605 ] 12:12:01.255687 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.255687 : ClientWindow Style = FullScreen 12:12:01.255687 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.255687 : Game Position (Hex) = [ 042B, 025D ] 12:12:01.255687 : Game Position (Dec) = [ 1067, 605 ] 12:12:01.255687 : - 12:12:01.258185 : Cannot read memory at address 0x0000030B 12:12:01.258185 : Cannot read memory at address 0x0000038B 12:12:01.260185 : Cannot read memory at address 0x0000030B 12:12:01.260185 : Cannot read memory at address 0x0000038B 12:12:01.261182 : RawData event for Player #1: 12:12:01.261182 : Device rawinput data (Hex) = [ 00008E5C, 00008E90 ] 12:12:01.261182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.261182 : OnScreen Cursor Position (Px) = [ 1067, 601 ] 12:12:01.261182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.261182 : ClientWindow Style = FullScreen 12:12:01.261182 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.261182 : Game Position (Hex) = [ 042B, 0259 ] 12:12:01.261182 : Game Position (Dec) = [ 1067, 601 ] 12:12:01.261182 : - 12:12:01.262178 : Cannot read memory at address 0x0000030B 12:12:01.262178 : Cannot read memory at address 0x0000038B 12:12:01.264172 : Cannot read memory at address 0x0000030B 12:12:01.264172 : Cannot read memory at address 0x0000038B 12:12:01.265169 : RawData event for Player #1: 12:12:01.265169 : Device rawinput data (Hex) = [ 00008E44, 00008E48 ] 12:12:01.265169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.265169 : OnScreen Cursor Position (Px) = [ 1067, 600 ] 12:12:01.265169 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.265169 : ClientWindow Style = FullScreen 12:12:01.266165 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.266165 : Game Position (Hex) = [ 042B, 0258 ] 12:12:01.266165 : Cannot read memory at address 0x0000030B 12:12:01.266165 : Game Position (Dec) = [ 1067, 600 ] 12:12:01.266165 : Cannot read memory at address 0x0000038B 12:12:01.266165 : - 12:12:01.268159 : Cannot read memory at address 0x0000030B 12:12:01.268159 : Cannot read memory at address 0x0000038B 12:12:01.269659 : RawData event for Player #1: 12:12:01.269659 : Device rawinput data (Hex) = [ 00008E44, 00008DD8 ] 12:12:01.269659 : Cannot read memory at address 0x0000038B 12:12:01.269659 : OnScreen Cursor Position (Px) = [ 1067, 598 ] 12:12:01.269659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.269659 : ClientWindow Style = FullScreen 12:12:01.269659 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.269659 : Game Position (Hex) = [ 042B, 0256 ] 12:12:01.269659 : Game Position (Dec) = [ 1067, 598 ] 12:12:01.269659 : - 12:12:01.271652 : Cannot read memory at address 0x0000030B 12:12:01.271652 : Cannot read memory at address 0x0000038B 12:12:01.273645 : Cannot read memory at address 0x0000030B 12:12:01.273645 : Cannot read memory at address 0x0000038B 12:12:01.274642 : RawData event for Player #1: 12:12:01.274642 : Device rawinput data (Hex) = [ 00008E24, 00008D70 ] 12:12:01.274642 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.274642 : OnScreen Cursor Position (Px) = [ 1066, 596 ] 12:12:01.274642 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.274642 : ClientWindow Style = FullScreen 12:12:01.274642 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.274642 : Game Position (Hex) = [ 042A, 0254 ] 12:12:01.274642 : Game Position (Dec) = [ 1066, 596 ] 12:12:01.274642 : - 12:12:01.275639 : Cannot read memory at address 0x0000030B 12:12:01.275639 : Cannot read memory at address 0x0000038B 12:12:01.278142 : Cannot read memory at address 0x0000030B 12:12:01.278142 : Cannot read memory at address 0x0000038B 12:12:01.279147 : RawData event for Player #1: 12:12:01.279147 : Device rawinput data (Hex) = [ 00008DF8, 00008D00 ] 12:12:01.279147 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.279147 : OnScreen Cursor Position (Px) = [ 1064, 594 ] 12:12:01.280016 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.280016 : ClientWindow Style = FullScreen 12:12:01.280016 : Cannot read memory at address 0x0000038B 12:12:01.280016 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.280016 : Game Position (Hex) = [ 0428, 0252 ] 12:12:01.280016 : Game Position (Dec) = [ 1064, 594 ] 12:12:01.280016 : - 12:12:01.282010 : Cannot read memory at address 0x0000030B 12:12:01.282010 : Cannot read memory at address 0x0000038B 12:12:01.284004 : Cannot read memory at address 0x0000030B 12:12:01.284004 : Cannot read memory at address 0x0000038B 12:12:01.284004 : RawData event for Player #1: 12:12:01.284004 : Device rawinput data (Hex) = [ 00008DD8, 00008CB4 ] 12:12:01.284004 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.284004 : OnScreen Cursor Position (Px) = [ 1063, 593 ] 12:12:01.285000 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.285000 : ClientWindow Style = FullScreen 12:12:01.285000 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.285000 : Game Position (Hex) = [ 0427, 0251 ] 12:12:01.285000 : Game Position (Dec) = [ 1063, 593 ] 12:12:01.285000 : - 12:12:01.285997 : Cannot read memory at address 0x0000030B 12:12:01.285997 : Cannot read memory at address 0x0000038B 12:12:01.287991 : Cannot read memory at address 0x0000030B 12:12:01.287991 : Cannot read memory at address 0x0000038B 12:12:01.289491 : Cannot read memory at address 0x0000030B 12:12:01.289491 : RawData event for Player #1: 12:12:01.289491 : Cannot read memory at address 0x0000038B 12:12:01.289491 : Device rawinput data (Hex) = [ 00008DD8, 00008C44 ] 12:12:01.289491 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.289491 : OnScreen Cursor Position (Px) = [ 1063, 591 ] 12:12:01.289491 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.289491 : ClientWindow Style = FullScreen 12:12:01.289491 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.289491 : Game Position (Hex) = [ 0427, 024F ] 12:12:01.289491 : Game Position (Dec) = [ 1063, 591 ] 12:12:01.289491 : - 12:12:01.291484 : Cannot read memory at address 0x0000030B 12:12:01.291484 : Cannot read memory at address 0x0000038B 12:12:01.293477 : Cannot read memory at address 0x0000030B 12:12:01.293477 : RawData event for Player #1: 12:12:01.293477 : Cannot read memory at address 0x0000038B 12:12:01.293477 : Device rawinput data (Hex) = [ 00008DB8, 00008C50 ] 12:12:01.293477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.293477 : OnScreen Cursor Position (Px) = [ 1062, 591 ] 12:12:01.293477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.293477 : ClientWindow Style = FullScreen 12:12:01.293477 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.293477 : Game Position (Hex) = [ 0426, 024F ] 12:12:01.294474 : Game Position (Dec) = [ 1062, 591 ] 12:12:01.294474 : - 12:12:01.295471 : Cannot read memory at address 0x0000030B 12:12:01.295471 : Cannot read memory at address 0x0000038B 12:12:01.297969 : Cannot read memory at address 0x0000030B 12:12:01.297969 : Cannot read memory at address 0x0000038B 12:12:01.297969 : RawData event for Player #1: 12:12:01.297969 : Device rawinput data (Hex) = [ 00008DB8, 00008BDC ] 12:12:01.297969 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.297969 : OnScreen Cursor Position (Px) = [ 1062, 590 ] 12:12:01.298975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.298975 : ClientWindow Style = FullScreen 12:12:01.298975 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.298975 : Game Position (Hex) = [ 0426, 024E ] 12:12:01.298975 : Game Position (Dec) = [ 1062, 590 ] 12:12:01.298975 : - 12:12:01.299953 : Cannot read memory at address 0x0000030B 12:12:01.299953 : Cannot read memory at address 0x0000038B 12:12:01.301948 : Cannot read memory at address 0x0000030B 12:12:01.301948 : Cannot read memory at address 0x0000038B 12:12:01.302945 : RawData event for Player #1: 12:12:01.302945 : Device rawinput data (Hex) = [ 00008D94, 00008BD4 ] 12:12:01.302945 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.302945 : OnScreen Cursor Position (Px) = [ 1061, 589 ] 12:12:01.303942 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.303942 : Cannot read memory at address 0x0000030B 12:12:01.303942 : Cannot read memory at address 0x0000038B 12:12:01.303942 : Game Position (Hex) = [ 0425, 024D ] 12:12:01.303942 : Game Position (Dec) = [ 1061, 589 ] 12:12:01.303942 : - 12:12:01.305935 : Cannot read memory at address 0x0000030B 12:12:01.305935 : Cannot read memory at address 0x0000038B 12:12:01.308439 : Cannot read memory at address 0x0000030B 12:12:01.308439 : Cannot read memory at address 0x0000038B 12:12:01.308439 : RawData event for Player #1: 12:12:01.308439 : Device rawinput data (Hex) = [ 00008D6C, 00008B6C ] 12:12:01.308439 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.308439 : OnScreen Cursor Position (Px) = [ 1060, 588 ] 12:12:01.308439 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.308439 : ClientWindow Style = FullScreen 12:12:01.308439 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.308439 : Game Position (Hex) = [ 0424, 024C ] 12:12:01.309469 : Game Position (Dec) = [ 1060, 588 ] 12:12:01.309469 : - 12:12:01.310574 : Cannot read memory at address 0x0000030B 12:12:01.310574 : Cannot read memory at address 0x0000038B 12:12:01.312571 : Cannot read memory at address 0x0000030B 12:12:01.312571 : Device rawinput data (Hex) = [ 00008D6C, 00008B6C ] 12:12:01.312571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.312571 : OnScreen Cursor Position (Px) = [ 1060, 588 ] 12:12:01.312571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.312571 : ClientWindow Style = FullScreen 12:12:01.312571 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.312571 : Game Position (Hex) = [ 0424, 024C ] 12:12:01.312571 : Game Position (Dec) = [ 1060, 588 ] 12:12:01.313568 : - 12:12:01.314564 : Cannot read memory at address 0x0000030B 12:12:01.314564 : Cannot read memory at address 0x0000038B 12:12:01.316558 : Cannot read memory at address 0x0000030B 12:12:01.316558 : Cannot read memory at address 0x0000038B 12:12:01.317555 : RawData event for Player #1: 12:12:01.317555 : Device rawinput data (Hex) = [ 00008D6C, 00008B78 ] 12:12:01.317555 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.317555 : OnScreen Cursor Position (Px) = [ 1060, 588 ] 12:12:01.317555 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.317555 : ClientWindow Style = FullScreen 12:12:01.317555 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.317555 : Game Position (Hex) = [ 0424, 024C ] 12:12:01.317555 : Game Position (Dec) = [ 1060, 588 ] 12:12:01.317555 : - 12:12:01.318551 : Cannot read memory at address 0x0000030B 12:12:01.318551 : Cannot read memory at address 0x0000038B 12:12:01.320051 : Cannot read memory at address 0x0000030B 12:12:01.320051 : Cannot read memory at address 0x0000038B 12:12:01.322044 : Cannot read memory at address 0x0000030B 12:12:01.322044 : Cannot read memory at address 0x0000038B 12:12:01.322044 : RawData event for Player #1: 12:12:01.322044 : Device rawinput data (Hex) = [ 00008D6C, 00008B78 ] 12:12:01.322044 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.322044 : OnScreen Cursor Position (Px) = [ 1060, 588 ] 12:12:01.322044 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.323041 : ClientWindow Style = FullScreen 12:12:01.323041 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.323041 : Game Position (Hex) = [ 0424, 024C ] 12:12:01.323041 : Game Position (Dec) = [ 1060, 588 ] 12:12:01.323041 : - 12:12:01.324042 : Cannot read memory at address 0x0000030B 12:12:01.324042 : Cannot read memory at address 0x0000038B 12:12:01.326035 : Cannot read memory at address 0x0000030B 12:12:01.326035 : Cannot read memory at address 0x0000038B 12:12:01.327031 : RawData event for Player #1: 12:12:01.327031 : Device rawinput data (Hex) = [ 00008D44, 00008B10 ] 12:12:01.327031 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.327031 : OnScreen Cursor Position (Px) = [ 1059, 586 ] 12:12:01.327031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.328025 : Cannot read memory at address 0x0000030B 12:12:01.328025 : ClientWindow Style = FullScreen 12:12:01.328025 : Cannot read memory at address 0x0000038B 12:12:01.328025 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.328526 : Game Position (Hex) = [ 0423, 024A ] 12:12:01.328526 : Game Position (Dec) = [ 1059, 586 ] 12:12:01.328526 : - 12:12:01.328526 : RawData event for Player #1: 12:12:01.328526 : Device rawinput data (Hex) = [ 00008D44, 00008B10 ] 12:12:01.328526 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.328526 : OnScreen Cursor Position (Px) = [ 1059, 586 ] 12:12:01.328526 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.329524 : Cannot read memory at address 0x0000030B 12:12:01.329524 : Cannot read memory at address 0x0000038B 12:12:01.329524 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.329524 : Game Position (Hex) = [ 0423, 024A ] 12:12:01.329524 : Game Position (Dec) = [ 1059, 586 ] 12:12:01.329524 : Controller Buttons Events : OnScreenTriggerUp 12:12:01.329524 : - 12:12:01.331517 : Cannot read memory at address 0x0000030B 12:12:01.331517 : Cannot read memory at address 0x0000038B 12:12:01.333510 : Cannot read memory at address 0x0000030B 12:12:01.333510 : Cannot read memory at address 0x0000038B 12:12:01.333510 : RawData event for Player #1: 12:12:01.333510 : Device rawinput data (Hex) = [ 00008D64, 00008B1C ] 12:12:01.333510 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.333510 : OnScreen Cursor Position (Px) = [ 1060, 586 ] 12:12:01.333510 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.333510 : ClientWindow Style = FullScreen 12:12:01.333510 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.333510 : Game Position (Hex) = [ 0424, 024A ] 12:12:01.333510 : Game Position (Dec) = [ 1060, 586 ] 12:12:01.333510 : - 12:12:01.335504 : Cannot read memory at address 0x0000030B 12:12:01.335504 : Cannot read memory at address 0x0000038B 12:12:01.336500 : RawData event for Player #1: 12:12:01.336500 : Device rawinput data (Hex) = [ 00008D6C, 00008AE8 ] 12:12:01.336500 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.336500 : OnScreen Cursor Position (Px) = [ 1060, 586 ] 12:12:01.338002 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.338002 : ClientWindow Style = FullScreen 12:12:01.338002 : Cannot read memory at address 0x0000038B 12:12:01.338002 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.338002 : Game Position (Hex) = [ 0424, 024A ] 12:12:01.338002 : Game Position (Dec) = [ 1060, 586 ] 12:12:01.338002 : - 12:12:01.340002 : Cannot read memory at address 0x0000030B 12:12:01.340002 : Cannot read memory at address 0x0000038B 12:12:01.342000 : Cannot read memory at address 0x0000030B 12:12:01.342000 : Cannot read memory at address 0x0000038B 12:12:01.342000 : RawData event for Player #1: 12:12:01.342000 : Device rawinput data (Hex) = [ 00008D8C, 00008AB4 ] 12:12:01.342000 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.342000 : OnScreen Cursor Position (Px) = [ 1061, 585 ] 12:12:01.342993 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.342993 : ClientWindow Style = FullScreen 12:12:01.342993 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.342993 : Game Position (Hex) = [ 0425, 0249 ] 12:12:01.342993 : Game Position (Dec) = [ 1061, 585 ] 12:12:01.342993 : - 12:12:01.343993 : Cannot read memory at address 0x0000030B 12:12:01.343993 : Cannot read memory at address 0x0000038B 12:12:01.345982 : Cannot read memory at address 0x0000030B 12:12:01.345982 : Cannot read memory at address 0x0000038B 12:12:01.346979 : RawData event for Player #1: 12:12:01.347975 : Device rawinput data (Hex) = [ 00008D8C, 00008AB4 ] 12:12:01.347975 : Cannot read memory at address 0x0000030B 12:12:01.347975 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.347975 : Cannot read memory at address 0x0000038B 12:12:01.347975 : OnScreen Cursor Position (Px) = [ 1061, 585 ] 12:12:01.347975 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.348476 : ClientWindow Style = FullScreen 12:12:01.348476 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.348476 : Game Position (Hex) = [ 0425, 0249 ] 12:12:01.348476 : Game Position (Dec) = [ 1061, 585 ] 12:12:01.348476 : - 12:12:01.349475 : Cannot read memory at address 0x0000030B 12:12:01.349475 : Cannot read memory at address 0x0000038B 12:12:01.351468 : Cannot read memory at address 0x0000030B 12:12:01.351468 : Cannot read memory at address 0x0000038B 12:12:01.352464 : RawData event for Player #1: 12:12:01.352464 : Device rawinput data (Hex) = [ 00008D94, 00008A44 ] 12:12:01.352464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.352464 : OnScreen Cursor Position (Px) = [ 1061, 583 ] 12:12:01.352464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.352464 : ClientWindow Style = FullScreen 12:12:01.352464 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.352464 : Game Position (Hex) = [ 0425, 0247 ] 12:12:01.352464 : Game Position (Dec) = [ 1061, 583 ] 12:12:01.352464 : - 12:12:01.353461 : Cannot read memory at address 0x0000030B 12:12:01.353461 : Cannot read memory at address 0x0000038B 12:12:01.355459 : Cannot read memory at address 0x0000030B 12:12:01.355459 : Cannot read memory at address 0x0000038B 12:12:01.357452 : Cannot read memory at address 0x0000030B 12:12:01.357452 : Cannot read memory at address 0x0000038B 12:12:01.357452 : RawData event for Player #1: 12:12:01.357452 : Device rawinput data (Hex) = [ 00008DBC, 00008A04 ] 12:12:01.357452 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.357452 : OnScreen Cursor Position (Px) = [ 1063, 582 ] 12:12:01.357452 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.357452 : ClientWindow Style = FullScreen 12:12:01.357452 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.357452 : Game Position (Hex) = [ 0427, 0246 ] 12:12:01.357452 : Game Position (Dec) = [ 1063, 582 ] 12:12:01.358445 : - 12:12:01.359457 : Cannot read memory at address 0x0000030B 12:12:01.359457 : Cannot read memory at address 0x0000038B 12:12:01.361450 : Cannot read memory at address 0x0000030B 12:12:01.361450 : Cannot read memory at address 0x0000038B 12:12:01.361450 : RawData event for Player #1: 12:12:01.361450 : Device rawinput data (Hex) = [ 00008DE8, 000089D0 ] 12:12:01.361450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.362447 : OnScreen Cursor Position (Px) = [ 1064, 581 ] 12:12:01.362447 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.362447 : ClientWindow Style = FullScreen 12:12:01.362447 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.362447 : Game Position (Hex) = [ 0428, 0245 ] 12:12:01.362447 : Game Position (Dec) = [ 1064, 581 ] 12:12:01.362447 : - 12:12:01.363444 : Cannot read memory at address 0x0000030B 12:12:01.363444 : Cannot read memory at address 0x0000038B 12:12:01.365437 : Cannot read memory at address 0x0000030B 12:12:01.365437 : Cannot read memory at address 0x0000038B 12:12:01.366434 : RawData event for Player #1: 12:12:01.366434 : Device rawinput data (Hex) = [ 00008DE8, 000089D0 ] 12:12:01.366434 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.366434 : OnScreen Cursor Position (Px) = [ 1064, 581 ] 12:12:01.366434 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.366434 : ClientWindow Style = FullScreen 12:12:01.366434 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.366434 : Game Position (Hex) = [ 0428, 0245 ] 12:12:01.366434 : Game Position (Dec) = [ 1064, 581 ] 12:12:01.366434 : - 12:12:01.367430 : Cannot read memory at address 0x0000030B 12:12:01.367430 : Cannot read memory at address 0x0000038B 12:12:01.368928 : Cannot read memory at address 0x0000030B 12:12:01.368928 : Cannot read memory at address 0x0000038B 12:12:01.370927 : Cannot read memory at address 0x0000030B 12:12:01.370927 : Cannot read memory at address 0x0000038B 12:12:01.370927 : RawData event for Player #1: 12:12:01.370927 : Device rawinput data (Hex) = [ 00008E10, 000089A0 ] 12:12:01.370927 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.370927 : OnScreen Cursor Position (Px) = [ 1065, 580 ] 12:12:01.371920 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.371920 : ClientWindow Style = FullScreen 12:12:01.371920 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.371920 : Game Position (Hex) = [ 0429, 0244 ] 12:12:01.371920 : Game Position (Dec) = [ 1065, 580 ] 12:12:01.371920 : - 12:12:01.372921 : Cannot read memory at address 0x0000030B 12:12:01.372921 : Cannot read memory at address 0x0000038B 12:12:01.374913 : Cannot read memory at address 0x0000030B 12:12:01.374913 : Cannot read memory at address 0x0000038B 12:12:01.375911 : RawData event for Player #1: 12:12:01.376903 : Device rawinput data (Hex) = [ 00008E30, 000089A8 ] 12:12:01.376903 : Cannot read memory at address 0x0000030B 12:12:01.376903 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.376903 : Cannot read memory at address 0x0000038B 12:12:01.376903 : OnScreen Cursor Position (Px) = [ 1066, 580 ] 12:12:01.376903 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.376903 : ClientWindow Style = FullScreen 12:12:01.376903 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.376903 : Game Position (Hex) = [ 042A, 0244 ] 12:12:01.376903 : Game Position (Dec) = [ 1066, 580 ] 12:12:01.376903 : - 12:12:01.379411 : Cannot read memory at address 0x0000030B 12:12:01.379411 : Cannot read memory at address 0x0000038B 12:12:01.381404 : Cannot read memory at address 0x0000030B 12:12:01.381404 : Cannot read memory at address 0x0000038B 12:12:01.381404 : RawData event for Player #1: 12:12:01.381404 : Device rawinput data (Hex) = [ 00008E7C, 000089A8 ] 12:12:01.381404 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.381404 : OnScreen Cursor Position (Px) = [ 1068, 580 ] 12:12:01.381404 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.381404 : ClientWindow Style = FullScreen 12:12:01.381404 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.381404 : Game Position (Hex) = [ 042C, 0244 ] 12:12:01.381404 : Game Position (Dec) = [ 1068, 580 ] 12:12:01.381404 : - 12:12:01.383397 : Cannot read memory at address 0x0000030B 12:12:01.383397 : Cannot read memory at address 0x0000038B 12:12:01.385390 : Cannot read memory at address 0x0000030B 12:12:01.385390 : Cannot read memory at address 0x0000038B 12:12:01.385390 : RawData event for Player #1: 12:12:01.385390 : Device rawinput data (Hex) = [ 00008E7C, 000089A8 ] 12:12:01.385390 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.385390 : OnScreen Cursor Position (Px) = [ 1068, 580 ] 12:12:01.385390 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.385390 : ClientWindow Style = FullScreen 12:12:01.385390 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.385390 : Game Position (Hex) = [ 042C, 0244 ] 12:12:01.386387 : Game Position (Dec) = [ 1068, 580 ] 12:12:01.386387 : - 12:12:01.387384 : Cannot read memory at address 0x0000030B 12:12:01.387384 : Cannot read memory at address 0x0000038B 12:12:01.388882 : Cannot read memory at address 0x0000030B 12:12:01.388882 : Cannot read memory at address 0x0000038B 12:12:01.389881 : RawData event for Player #1: 12:12:01.389881 : Device rawinput data (Hex) = [ 00008EC8, 0000896C ] 12:12:01.389881 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.389881 : OnScreen Cursor Position (Px) = [ 1070, 579 ] 12:12:01.390877 : Cannot read memory at address 0x0000030B 12:12:01.390877 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.390877 : Cannot read memory at address 0x0000038B 12:12:01.390877 : ClientWindow Style = FullScreen 12:12:01.390877 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.390877 : Game Position (Hex) = [ 042E, 0243 ] 12:12:01.390877 : Game Position (Dec) = [ 1070, 579 ] 12:12:01.390877 : - 12:12:01.392871 : Cannot read memory at address 0x0000030B 12:12:01.392871 : Cannot read memory at address 0x0000038B 12:12:01.394865 : Cannot read memory at address 0x0000030B 12:12:01.394865 : Cannot read memory at address 0x0000038B 12:12:01.394865 : RawData event for Player #1: 12:12:01.394865 : Device rawinput data (Hex) = [ 00008EC8, 00008938 ] 12:12:01.395861 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.395861 : OnScreen Cursor Position (Px) = [ 1070, 578 ] 12:12:01.395861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.395861 : ClientWindow Style = FullScreen 12:12:01.395861 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.395861 : Game Position (Hex) = [ 042E, 0242 ] 12:12:01.395861 : Game Position (Dec) = [ 1070, 578 ] 12:12:01.395861 : - 12:12:01.396858 : Cannot read memory at address 0x0000030B 12:12:01.396858 : Cannot read memory at address 0x0000038B 12:12:01.398360 : Cannot read memory at address 0x0000030B 12:12:01.398360 : Cannot read memory at address 0x0000038B 12:12:01.400363 : Cannot read memory at address 0x0000030B 12:12:01.400363 : Cannot read memory at address 0x0000038B 12:12:01.400363 : RawData event for Player #1: 12:12:01.400363 : Device rawinput data (Hex) = [ 00008F14, 00008908 ] 12:12:01.400363 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.400363 : OnScreen Cursor Position (Px) = [ 1073, 578 ] 12:12:01.400363 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.400363 : ClientWindow Style = FullScreen 12:12:01.400363 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.401360 : Game Position (Hex) = [ 0431, 0242 ] 12:12:01.401360 : Game Position (Dec) = [ 1073, 578 ] 12:12:01.401360 : - 12:12:01.402357 : Cannot read memory at address 0x0000030B 12:12:01.402357 : Cannot read memory at address 0x0000038B 12:12:01.404350 : Cannot read memory at address 0x0000030B 12:12:01.404350 : Cannot read memory at address 0x0000038B 12:12:01.405347 : RawData event for Player #1: 12:12:01.405347 : Device rawinput data (Hex) = [ 00008F3C, 000088FC ] 12:12:01.405347 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.405347 : OnScreen Cursor Position (Px) = [ 1074, 577 ] 12:12:01.405347 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.405347 : ClientWindow Style = FullScreen 12:12:01.405347 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.405347 : Game Position (Hex) = [ 0432, 0241 ] 12:12:01.406344 : Cannot read memory at address 0x0000030B 12:12:01.406344 : Game Position (Dec) = [ 1074, 577 ] 12:12:01.406344 : Cannot read memory at address 0x0000038B 12:12:01.406344 : - 12:12:01.408340 : Cannot read memory at address 0x0000030B 12:12:01.408340 : Cannot read memory at address 0x0000038B 12:12:01.409600 : RawData event for Player #1: 12:12:01.409600 : Device rawinput data (Hex) = [ 00008F5C, 000088D0 ] 12:12:01.409600 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.409600 : OnScreen Cursor Position (Px) = [ 1075, 577 ] 12:12:01.409600 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.409600 : ClientWindow Style = FullScreen 12:12:01.409600 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.409600 : Game Position (Hex) = [ 0433, 0241 ] 12:12:01.409600 : Game Position (Dec) = [ 1075, 577 ] 12:12:01.409600 : - 12:12:01.410602 : Cannot read memory at address 0x0000030B 12:12:01.410602 : Cannot read memory at address 0x0000038B 12:12:01.412604 : Cannot read memory at address 0x0000030B 12:12:01.412604 : Cannot read memory at address 0x0000038B 12:12:01.414598 : Cannot read memory at address 0x0000030B 12:12:01.414598 : RawData event for Player #1: 12:12:01.414598 : Cannot read memory at address 0x0000038B 12:12:01.414598 : Device rawinput data (Hex) = [ 00008F64, 00008894 ] 12:12:01.414598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.414598 : OnScreen Cursor Position (Px) = [ 1075, 576 ] 12:12:01.414598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.414598 : ClientWindow Style = FullScreen 12:12:01.414598 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.414598 : Game Position (Hex) = [ 0433, 0240 ] 12:12:01.414598 : Game Position (Dec) = [ 1075, 576 ] 12:12:01.414598 : - 12:12:01.416591 : Cannot read memory at address 0x0000030B 12:12:01.416591 : Cannot read memory at address 0x0000038B 12:12:01.418100 : Cannot read memory at address 0x0000030B 12:12:01.418100 : Cannot read memory at address 0x0000038B 12:12:01.419107 : RawData event for Player #1: 12:12:01.419107 : Device rawinput data (Hex) = [ 00008F64, 00008894 ] 12:12:01.419107 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.419921 : OnScreen Cursor Position (Px) = [ 1075, 576 ] 12:12:01.419921 : Cannot read memory at address 0x0000030B 12:12:01.419921 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.419921 : Cannot read memory at address 0x0000038B 12:12:01.419921 : ClientWindow Style = FullScreen 12:12:01.419921 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.419921 : Game Position (Hex) = [ 0433, 0240 ] 12:12:01.419921 : Game Position (Dec) = [ 1075, 576 ] 12:12:01.419921 : - 12:12:01.421919 : Cannot read memory at address 0x0000030B 12:12:01.421919 : Cannot read memory at address 0x0000038B 12:12:01.423913 : Cannot read memory at address 0x0000030B 12:12:01.423913 : Cannot read memory at address 0x0000038B 12:12:01.423913 : RawData event for Player #1: 12:12:01.423913 : Device rawinput data (Hex) = [ 00008F64, 00008894 ] 12:12:01.423913 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.423913 : OnScreen Cursor Position (Px) = [ 1075, 576 ] 12:12:01.424906 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.424906 : ClientWindow Style = FullScreen 12:12:01.424906 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.424906 : Game Position (Hex) = [ 0433, 0240 ] 12:12:01.424906 : Game Position (Dec) = [ 1075, 576 ] 12:12:01.424906 : - 12:12:01.425907 : Cannot read memory at address 0x0000030B 12:12:01.425907 : Cannot read memory at address 0x0000038B 12:12:01.428489 : Cannot read memory at address 0x0000030B 12:12:01.428489 : Cannot read memory at address 0x0000038B 12:12:01.429488 : RawData event for Player #1: 12:12:01.429488 : Device rawinput data (Hex) = [ 00008F84, 00008888 ] 12:12:01.429488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.429488 : OnScreen Cursor Position (Px) = [ 1076, 576 ] 12:12:01.429488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.429488 : ClientWindow Style = FullScreen 12:12:01.429488 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.429488 : Game Position (Hex) = [ 0434, 0240 ] 12:12:01.429488 : Game Position (Dec) = [ 1076, 576 ] 12:12:01.429488 : - 12:12:01.430485 : Cannot read memory at address 0x0000030B 12:12:01.430485 : Cannot read memory at address 0x0000038B 12:12:01.432478 : Cannot read memory at address 0x0000030B 12:12:01.432478 : Cannot read memory at address 0x0000038B 12:12:01.433475 : RawData event for Player #1: 12:12:01.433475 : Device rawinput data (Hex) = [ 00008F84, 00008888 ] 12:12:01.433475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.433475 : OnScreen Cursor Position (Px) = [ 1076, 576 ] 12:12:01.433475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.433475 : ClientWindow Style = FullScreen 12:12:01.433475 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.433475 : Game Position (Hex) = [ 0434, 0240 ] 12:12:01.434471 : Game Position (Dec) = [ 1076, 576 ] 12:12:01.434471 : Cannot read memory at address 0x0000030B 12:12:01.434471 : - 12:12:01.434471 : Cannot read memory at address 0x0000038B 12:12:01.436468 : Cannot read memory at address 0x0000030B 12:12:01.436468 : Cannot read memory at address 0x0000038B 12:12:01.438462 : Cannot read memory at address 0x0000030B 12:12:01.438462 : Cannot read memory at address 0x0000038B 12:12:01.438462 : RawData event for Player #1: 12:12:01.438462 : Device rawinput data (Hex) = [ 00008F64, 00008894 ] 12:12:01.438462 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.438965 : OnScreen Cursor Position (Px) = [ 1075, 576 ] 12:12:01.438965 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.438965 : ClientWindow Style = FullScreen 12:12:01.438965 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.438965 : Game Position (Hex) = [ 0433, 0240 ] 12:12:01.438965 : Game Position (Dec) = [ 1075, 576 ] 12:12:01.438965 : - 12:12:01.439932 : Cannot read memory at address 0x0000030B 12:12:01.439932 : Cannot read memory at address 0x0000038B 12:12:01.441934 : Cannot read memory at address 0x0000030B 12:12:01.441934 : Cannot read memory at address 0x0000038B 12:12:01.442930 : RawData event for Player #1: 12:12:01.442930 : Device rawinput data (Hex) = [ 00008F64, 00008894 ] 12:12:01.443923 : Cannot read memory at address 0x0000030B 12:12:01.443923 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.443923 : Cannot read memory at address 0x0000038B 12:12:01.443923 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.443923 : ClientWindow Style = FullScreen 12:12:01.443923 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.444920 : Game Position (Hex) = [ 0433, 0240 ] 12:12:01.444920 : Game Position (Dec) = [ 1075, 576 ] 12:12:01.444920 : - 12:12:01.445916 : Cannot read memory at address 0x0000030B 12:12:01.445916 : Cannot read memory at address 0x0000038B 12:12:01.448415 : Cannot read memory at address 0x0000030B 12:12:01.448415 : Cannot read memory at address 0x0000038B 12:12:01.448415 : RawData event for Player #1: 12:12:01.448415 : Device rawinput data (Hex) = [ 00008F5C, 00008894 ] 12:12:01.448415 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.448415 : OnScreen Cursor Position (Px) = [ 1075, 576 ] 12:12:01.448415 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.448415 : ClientWindow Style = FullScreen 12:12:01.448415 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.448415 : Game Position (Hex) = [ 0433, 0240 ] 12:12:01.448415 : Game Position (Dec) = [ 1075, 576 ] 12:12:01.448415 : - 12:12:01.450427 : Cannot read memory at address 0x0000030B 12:12:01.450427 : Cannot read memory at address 0x0000038B 12:12:01.452420 : Cannot read memory at address 0x0000030B 12:12:01.452420 : Cannot read memory at address 0x0000038B 12:12:01.453416 : RawData event for Player #1: 12:12:01.453416 : Device rawinput data (Hex) = [ 00008F5C, 00008894 ] 12:12:01.453416 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.453416 : OnScreen Cursor Position (Px) = [ 1075, 576 ] 12:12:01.453416 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.453416 : ClientWindow Style = FullScreen 12:12:01.453416 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.453416 : Game Position (Hex) = [ 0433, 0240 ] 12:12:01.454410 : Game Position (Dec) = [ 1075, 576 ] 12:12:01.454410 : Cannot read memory at address 0x0000030B 12:12:01.454410 : Cannot read memory at address 0x0000038B 12:12:01.456407 : Cannot read memory at address 0x0000030B 12:12:01.456407 : Cannot read memory at address 0x0000038B 12:12:01.457403 : RawData event for Player #1: 12:12:01.457403 : Device rawinput data (Hex) = [ 00008F5C, 00008894 ] 12:12:01.457403 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.457403 : OnScreen Cursor Position (Px) = [ 1075, 576 ] 12:12:01.457403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.457403 : ClientWindow Style = FullScreen 12:12:01.457403 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.457403 : Game Position (Hex) = [ 0433, 0240 ] 12:12:01.457403 : Game Position (Dec) = [ 1075, 576 ] 12:12:01.457403 : - 12:12:01.458396 : Cannot read memory at address 0x0000030B 12:12:01.458396 : Cannot read memory at address 0x0000038B 12:12:01.460619 : Cannot read memory at address 0x0000030B 12:12:01.460619 : Cannot read memory at address 0x0000038B 12:12:01.462609 : RawData event for Player #1: 12:12:01.462609 : Device rawinput data (Hex) = [ 00008F3C, 000088C8 ] 12:12:01.462609 : Cannot read memory at address 0x0000038B 12:12:01.462609 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.462609 : OnScreen Cursor Position (Px) = [ 1074, 577 ] 12:12:01.462609 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.462609 : ClientWindow Style = FullScreen 12:12:01.462609 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.462609 : Game Position (Hex) = [ 0432, 0241 ] 12:12:01.463605 : Game Position (Dec) = [ 1074, 577 ] 12:12:01.463605 : - 12:12:01.464602 : Cannot read memory at address 0x0000030B 12:12:01.464602 : Cannot read memory at address 0x0000038B 12:12:01.466595 : Cannot read memory at address 0x0000030B 12:12:01.466595 : Cannot read memory at address 0x0000038B 12:12:01.466595 : RawData event for Player #1: 12:12:01.466595 : Device rawinput data (Hex) = [ 00008F3C, 000088C8 ] 12:12:01.466595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.466595 : OnScreen Cursor Position (Px) = [ 1074, 577 ] 12:12:01.468097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.468097 : Cannot read memory at address 0x0000030B 12:12:01.468097 : ClientWindow Style = FullScreen 12:12:01.468097 : Cannot read memory at address 0x0000038B 12:12:01.468097 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.468097 : Game Position (Hex) = [ 0432, 0241 ] 12:12:01.468097 : Game Position (Dec) = [ 1074, 577 ] 12:12:01.468097 : - 12:12:01.469802 : Cannot read memory at address 0x0000030B 12:12:01.469802 : Cannot read memory at address 0x0000038B 12:12:01.471803 : Cannot read memory at address 0x0000030B 12:12:01.471803 : Cannot read memory at address 0x0000038B 12:12:01.471803 : RawData event for Player #1: 12:12:01.472796 : Device rawinput data (Hex) = [ 00008F3C, 000088FC ] 12:12:01.472796 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.472796 : OnScreen Cursor Position (Px) = [ 1074, 577 ] 12:12:01.472796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.472796 : ClientWindow Style = FullScreen 12:12:01.472796 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.472796 : Game Position (Hex) = [ 0432, 0241 ] 12:12:01.472796 : Game Position (Dec) = [ 1074, 577 ] 12:12:01.472796 : - 12:12:01.473796 : Cannot read memory at address 0x0000030B 12:12:01.473796 : Cannot read memory at address 0x0000038B 12:12:01.475786 : Cannot read memory at address 0x0000030B 12:12:01.475786 : Cannot read memory at address 0x0000038B 12:12:01.476786 : RawData event for Player #1: 12:12:01.476786 : Device rawinput data (Hex) = [ 00008F3C, 000088FC ] 12:12:01.476786 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.476786 : OnScreen Cursor Position (Px) = [ 1074, 577 ] 12:12:01.476786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.476786 : ClientWindow Style = FullScreen 12:12:01.476786 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.478290 : Cannot read memory at address 0x0000030B 12:12:01.478290 : Game Position (Hex) = [ 0432, 0241 ] 12:12:01.478290 : Cannot read memory at address 0x0000038B 12:12:01.478290 : Game Position (Dec) = [ 1074, 577 ] 12:12:01.478290 : - 12:12:01.480304 : Cannot read memory at address 0x0000030B 12:12:01.480304 : Cannot read memory at address 0x0000038B 12:12:01.481300 : RawData event for Player #1: 12:12:01.481300 : Device rawinput data (Hex) = [ 00008F3C, 000088FC ] 12:12:01.481300 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.481300 : OnScreen Cursor Position (Px) = [ 1074, 577 ] 12:12:01.481300 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.481300 : ClientWindow Style = FullScreen 12:12:01.481300 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.481300 : Game Position (Hex) = [ 0432, 0241 ] 12:12:01.481300 : Game Position (Dec) = [ 1074, 577 ] 12:12:01.481300 : - 12:12:01.482297 : Cannot read memory at address 0x0000030B 12:12:01.482297 : Cannot read memory at address 0x0000038B 12:12:01.484294 : Cannot read memory at address 0x0000030B 12:12:01.484294 : Cannot read memory at address 0x0000038B 12:12:01.486287 : Cannot read memory at address 0x0000030B 12:12:01.486287 : Cannot read memory at address 0x0000038B 12:12:01.486287 : RawData event for Player #1: 12:12:01.486287 : Device rawinput data (Hex) = [ 00008F14, 00008908 ] 12:12:01.486287 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.486287 : OnScreen Cursor Position (Px) = [ 1073, 578 ] 12:12:01.486287 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.486287 : ClientWindow Style = FullScreen 12:12:01.486287 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.486287 : Game Position (Hex) = [ 0431, 0242 ] 12:12:01.487281 : Game Position (Dec) = [ 1073, 578 ] 12:12:01.487281 : - 12:12:01.488281 : Cannot read memory at address 0x0000030B 12:12:01.488281 : Cannot read memory at address 0x0000038B 12:12:01.489568 : Cannot read memory at address 0x0000030B 12:12:01.489568 : Cannot read memory at address 0x0000038B 12:12:01.491562 : Cannot read memory at address 0x0000030B 12:12:01.491562 : RawData event for Player #1: 12:12:01.491562 : Cannot read memory at address 0x0000038B 12:12:01.491562 : Device rawinput data (Hex) = [ 00008F14, 00008908 ] 12:12:01.491562 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.491562 : OnScreen Cursor Position (Px) = [ 1073, 578 ] 12:12:01.491562 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.491562 : ClientWindow Style = FullScreen 12:12:01.491562 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.491562 : Game Position (Hex) = [ 0431, 0242 ] 12:12:01.491562 : Game Position (Dec) = [ 1073, 578 ] 12:12:01.491562 : - 12:12:01.493560 : Cannot read memory at address 0x0000030B 12:12:01.493560 : Cannot read memory at address 0x0000038B 12:12:01.495550 : Cannot read memory at address 0x0000030B 12:12:01.495550 : Cannot read memory at address 0x0000038B 12:12:01.496546 : RawData event for Player #1: 12:12:01.496546 : Device rawinput data (Hex) = [ 00008EF8, 000088FC ] 12:12:01.496546 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.496546 : OnScreen Cursor Position (Px) = [ 1072, 577 ] 12:12:01.496546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.496546 : ClientWindow Style = FullScreen 12:12:01.496546 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.496546 : Game Position (Hex) = [ 0430, 0241 ] 12:12:01.496546 : Game Position (Dec) = [ 1072, 577 ] 12:12:01.496546 : - 12:12:01.498053 : Cannot read memory at address 0x0000030B 12:12:01.498053 : Cannot read memory at address 0x0000038B 12:12:01.499876 : Cannot read memory at address 0x0000030B 12:12:01.499876 : Cannot read memory at address 0x0000038B 12:12:01.500881 : RawData event for Player #1: 12:12:01.500881 : Device rawinput data (Hex) = [ 00008EF8, 000088C8 ] 12:12:01.501873 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.501873 : Cannot read memory at address 0x0000030B 12:12:01.501873 : Cannot read memory at address 0x0000038B 12:12:01.501873 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.501873 : ClientWindow Style = FullScreen 12:12:01.501873 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.501873 : Game Position (Hex) = [ 0430, 0241 ] 12:12:01.501873 : Game Position (Dec) = [ 1072, 577 ] 12:12:01.501873 : - 12:12:01.503866 : Cannot read memory at address 0x0000030B 12:12:01.503866 : Cannot read memory at address 0x0000038B 12:12:01.504867 : RawData event for Player #1: 12:12:01.505860 : Device rawinput data (Hex) = [ 00008EF0, 000088C8 ] 12:12:01.505860 : Cannot read memory at address 0x0000030B 12:12:01.505860 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.505860 : Cannot read memory at address 0x0000038B 12:12:01.505860 : OnScreen Cursor Position (Px) = [ 1072, 577 ] 12:12:01.505860 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.505860 : ClientWindow Style = FullScreen 12:12:01.505860 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.505860 : Game Position (Hex) = [ 0430, 0241 ] 12:12:01.505860 : Game Position (Dec) = [ 1072, 577 ] 12:12:01.505860 : - 12:12:01.508362 : Cannot read memory at address 0x0000030B 12:12:01.508362 : Cannot read memory at address 0x0000038B 12:12:01.509388 : RawData event for Player #1: 12:12:01.509388 : Device rawinput data (Hex) = [ 00008EF0, 00008854 ] 12:12:01.510890 : Cannot read memory at address 0x0000030B 12:12:01.510890 : Cannot read memory at address 0x0000038B 12:12:01.510890 : OnScreen Cursor Position (Px) = [ 1072, 575 ] 12:12:01.510890 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.510890 : ClientWindow Style = FullScreen 12:12:01.510890 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.510890 : Game Position (Hex) = [ 0430, 023F ] 12:12:01.511906 : Game Position (Dec) = [ 1072, 575 ] 12:12:01.511906 : - 12:12:01.512902 : Cannot read memory at address 0x0000030B 12:12:01.512902 : Cannot read memory at address 0x0000038B 12:12:01.514896 : Cannot read memory at address 0x0000030B 12:12:01.514896 : Cannot read memory at address 0x0000038B 12:12:01.514896 : RawData event for Player #1: 12:12:01.514896 : Device rawinput data (Hex) = [ 00008EF0, 00008854 ] 12:12:01.514896 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.514896 : OnScreen Cursor Position (Px) = [ 1072, 575 ] 12:12:01.515892 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.515892 : ClientWindow Style = FullScreen 12:12:01.515892 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.515892 : Game Position (Hex) = [ 0430, 023F ] 12:12:01.515892 : Game Position (Dec) = [ 1072, 575 ] 12:12:01.515892 : - 12:12:01.516889 : Cannot read memory at address 0x0000030B 12:12:01.516889 : Cannot read memory at address 0x0000038B 12:12:01.518391 : Cannot read memory at address 0x0000030B 12:12:01.518391 : Cannot read memory at address 0x0000038B 12:12:01.520392 : Cannot read memory at address 0x0000030B 12:12:01.520392 : Cannot read memory at address 0x0000038B 12:12:01.520392 : RawData event for Player #1: 12:12:01.520392 : Device rawinput data (Hex) = [ 00008EF8, 000087E4 ] 12:12:01.520392 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.520392 : OnScreen Cursor Position (Px) = [ 1072, 573 ] 12:12:01.520392 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.520392 : ClientWindow Style = FullScreen 12:12:01.520392 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.520392 : Game Position (Hex) = [ 0430, 023D ] 12:12:01.520392 : Game Position (Dec) = [ 1072, 573 ] 12:12:01.521388 : - 12:12:01.522385 : Cannot read memory at address 0x0000030B 12:12:01.522385 : Cannot read memory at address 0x0000038B 12:12:01.524378 : Cannot read memory at address 0x0000030B 12:12:01.524378 : Cannot read memory at address 0x0000038B 12:12:01.525375 : RawData event for Player #1: 12:12:01.525375 : Device rawinput data (Hex) = [ 00008ED8, 00008798 ] 12:12:01.525375 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.525375 : OnScreen Cursor Position (Px) = [ 1071, 572 ] 12:12:01.525375 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.525375 : ClientWindow Style = FullScreen 12:12:01.525375 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.525375 : Game Position (Hex) = [ 042F, 023C ] 12:12:01.525375 : Game Position (Dec) = [ 1071, 572 ] 12:12:01.526372 : - 12:12:01.526372 : Cannot read memory at address 0x0000030B 12:12:01.526372 : Cannot read memory at address 0x0000038B 12:12:01.528365 : Cannot read memory at address 0x0000030B 12:12:01.528365 : Cannot read memory at address 0x0000038B 12:12:01.528866 : RawData event for Player #1: 12:12:01.528866 : Device rawinput data (Hex) = [ 00008EBC, 0000871C ] 12:12:01.529865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.529865 : OnScreen Cursor Position (Px) = [ 1070, 570 ] 12:12:01.529865 : Cannot read memory at address 0x0000038B 12:12:01.529865 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.529865 : ClientWindow Style = FullScreen 12:12:01.529865 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.529865 : Game Position (Hex) = [ 042E, 023A ] 12:12:01.529865 : Game Position (Dec) = [ 1070, 570 ] 12:12:01.529865 : - 12:12:01.530863 : RawData event for Player #1: 12:12:01.530863 : Device rawinput data (Hex) = [ 00008EBC, 0000871C ] 12:12:01.530863 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.530863 : OnScreen Cursor Position (Px) = [ 1070, 570 ] 12:12:01.530863 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.530863 : ClientWindow Style = FullScreen 12:12:01.530863 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.530863 : Game Position (Hex) = [ 042E, 023A ] 12:12:01.530863 : Game Position (Dec) = [ 1070, 570 ] 12:12:01.530863 : Controller Buttons Events : OnScreenTriggerDown 12:12:01.530863 : - 12:12:01.531858 : Cannot read memory at address 0x0000030B 12:12:01.531858 : Cannot read memory at address 0x0000038B 12:12:01.533851 : Cannot read memory at address 0x0000030B 12:12:01.533851 : Cannot read memory at address 0x0000038B 12:12:01.533851 : RawData event for Player #1: 12:12:01.533851 : Device rawinput data (Hex) = [ 00008EBC, 00008674 ] 12:12:01.533851 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.534848 : OnScreen Cursor Position (Px) = [ 1070, 567 ] 12:12:01.534848 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.534848 : ClientWindow Style = FullScreen 12:12:01.534848 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.534848 : Game Position (Hex) = [ 042E, 0237 ] 12:12:01.534848 : Game Position (Dec) = [ 1070, 567 ] 12:12:01.534848 : - 12:12:01.535844 : Cannot read memory at address 0x0000030B 12:12:01.535844 : Cannot read memory at address 0x0000038B 12:12:01.538343 : Cannot read memory at address 0x0000030B 12:12:01.538343 : Cannot read memory at address 0x0000038B 12:12:01.539346 : RawData event for Player #1: 12:12:01.539346 : Device rawinput data (Hex) = [ 00008E9C, 00008668 ] 12:12:01.539346 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.539346 : OnScreen Cursor Position (Px) = [ 1069, 567 ] 12:12:01.539346 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.539346 : ClientWindow Style = FullScreen 12:12:01.539346 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.539346 : Game Position (Hex) = [ 042D, 0237 ] 12:12:01.539346 : Game Position (Dec) = [ 1069, 567 ] 12:12:01.539346 : - 12:12:01.540342 : Cannot read memory at address 0x0000030B 12:12:01.540342 : Cannot read memory at address 0x0000038B 12:12:01.542336 : Cannot read memory at address 0x0000030B 12:12:01.542336 : Cannot read memory at address 0x0000038B 12:12:01.544330 : Cannot read memory at address 0x0000030B 12:12:01.544330 : Cannot read memory at address 0x0000038B 12:12:01.544330 : RawData event for Player #1: 12:12:01.544330 : Device rawinput data (Hex) = [ 00008E9C, 000085F4 ] 12:12:01.544330 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.544330 : OnScreen Cursor Position (Px) = [ 1069, 565 ] 12:12:01.544330 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.544330 : ClientWindow Style = FullScreen 12:12:01.544330 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.545326 : Game Position (Hex) = [ 042D, 0235 ] 12:12:01.545326 : Game Position (Dec) = [ 1069, 565 ] 12:12:01.545326 : - 12:12:01.546323 : Cannot read memory at address 0x0000030B 12:12:01.546323 : Cannot read memory at address 0x0000038B 12:12:01.548316 : Cannot read memory at address 0x0000030B 12:12:01.548316 : Cannot read memory at address 0x0000038B 12:12:01.548817 : RawData event for Player #1: 12:12:01.548817 : Device rawinput data (Hex) = [ 00008E74, 000085F4 ] 12:12:01.548817 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.549816 : OnScreen Cursor Position (Px) = [ 1068, 565 ] 12:12:01.549816 : Cannot read memory at address 0x0000030B 12:12:01.549816 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.549816 : Cannot read memory at address 0x0000038B 12:12:01.549816 : ClientWindow Style = FullScreen 12:12:01.549816 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.549816 : Game Position (Hex) = [ 042C, 0235 ] 12:12:01.549816 : Game Position (Dec) = [ 1068, 565 ] 12:12:01.549816 : - 12:12:01.551809 : Cannot read memory at address 0x0000030B 12:12:01.551809 : Cannot read memory at address 0x0000038B 12:12:01.552806 : RawData event for Player #1: 12:12:01.552806 : Device rawinput data (Hex) = [ 00008E70, 000085B8 ] 12:12:01.552806 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.553802 : OnScreen Cursor Position (Px) = [ 1068, 564 ] 12:12:01.553802 : Cannot read memory at address 0x0000030B 12:12:01.553802 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.553802 : Cannot read memory at address 0x0000038B 12:12:01.553802 : ClientWindow Style = FullScreen 12:12:01.553802 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.553802 : Game Position (Hex) = [ 042C, 0234 ] 12:12:01.553802 : Game Position (Dec) = [ 1068, 564 ] 12:12:01.553802 : - 12:12:01.555796 : Cannot read memory at address 0x0000030B 12:12:01.555796 : Cannot read memory at address 0x0000038B 12:12:01.558294 : Cannot read memory at address 0x0000030B 12:12:01.558294 : Cannot read memory at address 0x0000038B 12:12:01.558294 : RawData event for Player #1: 12:12:01.558294 : Device rawinput data (Hex) = [ 00008E50, 00008578 ] 12:12:01.558294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.558294 : OnScreen Cursor Position (Px) = [ 1067, 563 ] 12:12:01.558294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.558294 : ClientWindow Style = FullScreen 12:12:01.558294 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.558294 : Game Position (Hex) = [ 042B, 0233 ] 12:12:01.558294 : Game Position (Dec) = [ 1067, 563 ] 12:12:01.559301 : - 12:12:01.560298 : Cannot read memory at address 0x0000030B 12:12:01.560298 : Cannot read memory at address 0x0000038B 12:12:01.562291 : Cannot read memory at address 0x0000030B 12:12:01.562291 : Cannot read memory at address 0x0000038B 12:12:01.563288 : RawData event for Player #1: 12:12:01.563288 : Device rawinput data (Hex) = [ 00008E30, 00008514 ] 12:12:01.563288 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.563288 : OnScreen Cursor Position (Px) = [ 1066, 561 ] 12:12:01.563288 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.563288 : ClientWindow Style = FullScreen 12:12:01.563288 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.563288 : Game Position (Hex) = [ 042A, 0231 ] 12:12:01.564285 : Cannot read memory at address 0x0000030B 12:12:01.564285 : Game Position (Dec) = [ 1066, 561 ] 12:12:01.564285 : Cannot read memory at address 0x0000038B 12:12:01.564285 : - 12:12:01.566278 : Cannot read memory at address 0x0000030B 12:12:01.566278 : Cannot read memory at address 0x0000038B 12:12:01.568271 : Cannot read memory at address 0x0000030B 12:12:01.568271 : Cannot read memory at address 0x0000038B 12:12:01.568271 : RawData event for Player #1: 12:12:01.568271 : Device rawinput data (Hex) = [ 00008E2C, 00008430 ] 12:12:01.568773 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.568773 : OnScreen Cursor Position (Px) = [ 1066, 557 ] 12:12:01.568773 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.568773 : ClientWindow Style = FullScreen 12:12:01.568773 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.568773 : Game Position (Hex) = [ 042A, 022D ] 12:12:01.568773 : Game Position (Dec) = [ 1066, 557 ] 12:12:01.568773 : - 12:12:01.569772 : Cannot read memory at address 0x0000030B 12:12:01.569772 : Cannot read memory at address 0x0000038B 12:12:01.571765 : Cannot read memory at address 0x0000030B 12:12:01.571765 : Cannot read memory at address 0x0000038B 12:12:01.572761 : RawData event for Player #1: 12:12:01.572761 : Device rawinput data (Hex) = [ 00008E0C, 00008390 ] 12:12:01.573758 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.573758 : Cannot read memory at address 0x0000030B 12:12:01.573758 : OnScreen Cursor Position (Px) = [ 1065, 555 ] 12:12:01.573758 : Cannot read memory at address 0x0000038B 12:12:01.573758 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.573758 : ClientWindow Style = FullScreen 12:12:01.573758 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.573758 : Game Position (Hex) = [ 0429, 022B ] 12:12:01.573758 : Game Position (Dec) = [ 1065, 555 ] 12:12:01.573758 : - 12:12:01.575751 : Cannot read memory at address 0x0000030B 12:12:01.575751 : Cannot read memory at address 0x0000038B 12:12:01.576752 : RawData event for Player #1: 12:12:01.576752 : Device rawinput data (Hex) = [ 00008DF4, 00008314 ] 12:12:01.576752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.576752 : OnScreen Cursor Position (Px) = [ 1064, 552 ] 12:12:01.576752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.576752 : ClientWindow Style = FullScreen 12:12:01.576752 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.578255 : Game Position (Hex) = [ 0428, 0228 ] 12:12:01.578255 : Cannot read memory at address 0x0000030B 12:12:01.578255 : Game Position (Dec) = [ 1064, 552 ] 12:12:01.578255 : - 12:12:01.580267 : Cannot read memory at address 0x0000030B 12:12:01.580267 : Cannot read memory at address 0x0000038B 12:12:01.582260 : Cannot read memory at address 0x0000030B 12:12:01.582260 : Cannot read memory at address 0x0000038B 12:12:01.582260 : RawData event for Player #1: 12:12:01.582260 : Device rawinput data (Hex) = [ 00008DF4, 00008268 ] 12:12:01.582260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.582260 : OnScreen Cursor Position (Px) = [ 1064, 550 ] 12:12:01.582260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.582260 : ClientWindow Style = FullScreen 12:12:01.582260 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.582260 : Game Position (Hex) = [ 0428, 0226 ] 12:12:01.582260 : Game Position (Dec) = [ 1064, 550 ] 12:12:01.583257 : - 12:12:01.584253 : Cannot read memory at address 0x0000030B 12:12:01.584253 : Cannot read memory at address 0x0000038B 12:12:01.586246 : Cannot read memory at address 0x0000030B 12:12:01.586246 : Cannot read memory at address 0x0000038B 12:12:01.587244 : RawData event for Player #1: 12:12:01.587244 : Device rawinput data (Hex) = [ 00008DD4, 000081E8 ] 12:12:01.587244 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.587244 : OnScreen Cursor Position (Px) = [ 1063, 548 ] 12:12:01.587244 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.587244 : ClientWindow Style = FullScreen 12:12:01.587244 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.587244 : Game Position (Hex) = [ 0427, 0224 ] 12:12:01.587244 : Game Position (Dec) = [ 1063, 548 ] 12:12:01.588240 : - 12:12:01.588240 : Cannot read memory at address 0x0000038B 12:12:01.589740 : Cannot read memory at address 0x0000030B 12:12:01.589740 : Cannot read memory at address 0x0000038B 12:12:01.591734 : Cannot read memory at address 0x0000030B 12:12:01.591734 : Cannot read memory at address 0x0000038B 12:12:01.592730 : RawData event for Player #1: 12:12:01.592730 : Device rawinput data (Hex) = [ 00008DB0, 00008130 ] 12:12:01.592730 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.592730 : OnScreen Cursor Position (Px) = [ 1062, 545 ] 12:12:01.592730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.592730 : ClientWindow Style = FullScreen 12:12:01.592730 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.592730 : Game Position (Hex) = [ 0426, 0221 ] 12:12:01.592730 : Game Position (Dec) = [ 1062, 545 ] 12:12:01.592730 : - 12:12:01.593727 : Cannot read memory at address 0x0000030B 12:12:01.593727 : Cannot read memory at address 0x0000038B 12:12:01.595720 : Cannot read memory at address 0x0000030B 12:12:01.595720 : Cannot read memory at address 0x0000038B 12:12:01.596717 : RawData event for Player #1: 12:12:01.596717 : Device rawinput data (Hex) = [ 00008D90, 000080EC ] 12:12:01.596717 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.596717 : OnScreen Cursor Position (Px) = [ 1061, 543 ] 12:12:01.596717 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.596717 : ClientWindow Style = FullScreen 12:12:01.598219 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.598219 : Cannot read memory at address 0x0000030B 12:12:01.598219 : Game Position (Hex) = [ 0425, 021F ] 12:12:01.598219 : Cannot read memory at address 0x0000038B 12:12:01.598219 : - 12:12:01.600222 : Cannot read memory at address 0x0000030B 12:12:01.600222 : Cannot read memory at address 0x0000038B 12:12:01.602215 : Cannot read memory at address 0x0000030B 12:12:01.602215 : Cannot read memory at address 0x0000038B 12:12:01.602215 : RawData event for Player #1: 12:12:01.602215 : Device rawinput data (Hex) = [ 00008E1C, 00008268 ] 12:12:01.602215 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.602215 : OnScreen Cursor Position (Px) = [ 1065, 550 ] 12:12:01.602215 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.602215 : ClientWindow Style = FullScreen 12:12:01.602215 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.602215 : Game Position (Hex) = [ 0429, 0226 ] 12:12:01.603212 : Game Position (Dec) = [ 1065, 550 ] 12:12:01.603212 : - 12:12:01.604209 : Cannot read memory at address 0x0000030B 12:12:01.604209 : Cannot read memory at address 0x0000038B 12:12:01.606203 : Cannot read memory at address 0x0000030B 12:12:01.606203 : Cannot read memory at address 0x0000038B 12:12:01.608199 : Cannot read memory at address 0x0000030B 12:12:01.608199 : Cannot read memory at address 0x0000038B 12:12:01.609579 : RawData event for Player #1: 12:12:01.609579 : Cannot read memory at address 0x0000030B 12:12:01.609579 : Device rawinput data (Hex) = [ 00008D28, 000081E0 ] 12:12:01.609579 : Cannot read memory at address 0x0000038B 12:12:01.609579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.609579 : OnScreen Cursor Position (Px) = [ 1058, 547 ] 12:12:01.609579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.609579 : ClientWindow Style = FullScreen 12:12:01.609579 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.609579 : Game Position (Hex) = [ 0422, 0223 ] 12:12:01.609579 : Game Position (Dec) = [ 1058, 547 ] 12:12:01.609579 : - 12:12:01.611081 : Cannot read memory at address 0x0000030B 12:12:01.611081 : Cannot read memory at address 0x0000038B 12:12:01.613086 : Cannot read memory at address 0x0000030B 12:12:01.613086 : Cannot read memory at address 0x0000038B 12:12:01.615079 : Cannot read memory at address 0x0000030B 12:12:01.615079 : Cannot read memory at address 0x0000038B 12:12:01.616076 : RawData event for Player #1: 12:12:01.616076 : Device rawinput data (Hex) = [ 00008CE8, 000081A8 ] 12:12:01.616076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.616076 : OnScreen Cursor Position (Px) = [ 1056, 546 ] 12:12:01.616076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.616076 : ClientWindow Style = FullScreen 12:12:01.617073 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.617073 : Cannot read memory at address 0x0000030B 12:12:01.617073 : Game Position (Hex) = [ 0420, 0222 ] 12:12:01.617073 : Cannot read memory at address 0x0000038B 12:12:01.617073 : Game Position (Dec) = [ 1056, 546 ] 12:12:01.617073 : - 12:12:01.618571 : Cannot read memory at address 0x0000030B 12:12:01.618571 : Cannot read memory at address 0x0000038B 12:12:01.620566 : Cannot read memory at address 0x0000030B 12:12:01.620566 : Cannot read memory at address 0x0000038B 12:12:01.622559 : Cannot read memory at address 0x0000030B 12:12:01.622559 : Cannot read memory at address 0x0000038B 12:12:01.623556 : RawData event for Player #1: 12:12:01.623556 : Device rawinput data (Hex) = [ 00008CB4, 00008138 ] 12:12:01.623556 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.623556 : OnScreen Cursor Position (Px) = [ 1055, 545 ] 12:12:01.623556 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.623556 : ClientWindow Style = FullScreen 12:12:01.623556 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.623556 : Game Position (Hex) = [ 041F, 0221 ] 12:12:01.623556 : Game Position (Dec) = [ 1055, 545 ] 12:12:01.623556 : - 12:12:01.624552 : Cannot read memory at address 0x0000030B 12:12:01.624552 : Cannot read memory at address 0x0000038B 12:12:01.626545 : Cannot read memory at address 0x0000030B 12:12:01.626545 : Cannot read memory at address 0x0000038B 12:12:01.628048 : Cannot read memory at address 0x0000030B 12:12:01.628048 : Cannot read memory at address 0x0000038B 12:12:01.629053 : RawData event for Player #1: 12:12:01.629053 : Device rawinput data (Hex) = [ 00008C70, 00008100 ] 12:12:01.629776 : Cannot read memory at address 0x0000030B 12:12:01.629776 : Cannot read memory at address 0x0000038B 12:12:01.629776 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.629776 : OnScreen Cursor Position (Px) = [ 1053, 544 ] 12:12:01.629776 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.629776 : ClientWindow Style = FullScreen 12:12:01.629776 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.629776 : Game Position (Hex) = [ 041D, 0220 ] 12:12:01.629776 : Game Position (Dec) = [ 1053, 544 ] 12:12:01.629776 : - 12:12:01.631771 : Cannot read memory at address 0x0000030B 12:12:01.631771 : Cannot read memory at address 0x0000038B 12:12:01.633764 : Cannot read memory at address 0x0000030B 12:12:01.633764 : Cannot read memory at address 0x0000038B 12:12:01.635758 : Cannot read memory at address 0x0000030B 12:12:01.635758 : Cannot read memory at address 0x0000038B 12:12:01.635758 : RawData event for Player #1: 12:12:01.635758 : Device rawinput data (Hex) = [ 00008C68, 00008090 ] 12:12:01.636754 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.636754 : OnScreen Cursor Position (Px) = [ 1053, 542 ] 12:12:01.636754 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.636754 : ClientWindow Style = FullScreen 12:12:01.636754 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.636754 : Game Position (Hex) = [ 041D, 021E ] 12:12:01.636754 : Game Position (Dec) = [ 1053, 542 ] 12:12:01.636754 : - 12:12:01.638256 : Cannot read memory at address 0x0000030B 12:12:01.638256 : Cannot read memory at address 0x0000038B 12:12:01.640260 : Cannot read memory at address 0x0000030B 12:12:01.640260 : Cannot read memory at address 0x0000038B 12:12:01.642253 : Cannot read memory at address 0x0000030B 12:12:01.642253 : Cannot read memory at address 0x0000038B 12:12:01.643250 : RawData event for Player #1: 12:12:01.643250 : Device rawinput data (Hex) = [ 00008C50, 00008058 ] 12:12:01.643250 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.643250 : OnScreen Cursor Position (Px) = [ 1052, 541 ] 12:12:01.643250 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.643250 : ClientWindow Style = FullScreen 12:12:01.643250 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.643250 : Game Position (Hex) = [ 041C, 021D ] 12:12:01.644243 : Game Position (Dec) = [ 1052, 541 ] 12:12:01.644243 : Cannot read memory at address 0x0000030B 12:12:01.644243 : - 12:12:01.644243 : Cannot read memory at address 0x0000038B 12:12:01.646237 : Cannot read memory at address 0x0000030B 12:12:01.646237 : Cannot read memory at address 0x0000038B 12:12:01.648230 : Cannot read memory at address 0x0000030B 12:12:01.648230 : Cannot read memory at address 0x0000038B 12:12:01.649730 : Cannot read memory at address 0x0000030B 12:12:01.649730 : Cannot read memory at address 0x0000038B 12:12:01.649730 : RawData event for Player #1: 12:12:01.650726 : Device rawinput data (Hex) = [ 00008C0C, 00008028 ] 12:12:01.650726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.650726 : OnScreen Cursor Position (Px) = [ 1050, 540 ] 12:12:01.650726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.650726 : ClientWindow Style = FullScreen 12:12:01.650726 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.650726 : Game Position (Hex) = [ 041A, 021C ] 12:12:01.650726 : Game Position (Dec) = [ 1050, 540 ] 12:12:01.650726 : - 12:12:01.651723 : Cannot read memory at address 0x0000030B 12:12:01.651723 : Cannot read memory at address 0x0000038B 12:12:01.653717 : Cannot read memory at address 0x0000030B 12:12:01.653717 : Cannot read memory at address 0x0000038B 12:12:01.655713 : Cannot read memory at address 0x0000030B 12:12:01.655713 : Cannot read memory at address 0x0000038B 12:12:01.656706 : RawData event for Player #1: 12:12:01.656706 : Device rawinput data (Hex) = [ 00008BE4, 00007FF0 ] 12:12:01.656706 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.656706 : OnScreen Cursor Position (Px) = [ 1049, 539 ] 12:12:01.656706 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.656706 : ClientWindow Style = FullScreen 12:12:01.656706 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.658208 : Cannot read memory at address 0x0000030B 12:12:01.658208 : Cannot read memory at address 0x0000038B 12:12:01.658208 : Game Position (Dec) = [ 1049, 539 ] 12:12:01.658208 : - 12:12:01.659781 : Cannot read memory at address 0x0000030B 12:12:01.659781 : Cannot read memory at address 0x0000038B 12:12:01.661776 : Cannot read memory at address 0x0000030B 12:12:01.661776 : Cannot read memory at address 0x0000038B 12:12:01.663769 : Cannot read memory at address 0x0000030B 12:12:01.663769 : Cannot read memory at address 0x0000038B 12:12:01.663769 : RawData event for Player #1: 12:12:01.664766 : Device rawinput data (Hex) = [ 00008BE4, 00007FC0 ] 12:12:01.664766 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.664766 : OnScreen Cursor Position (Px) = [ 1049, 538 ] 12:12:01.664766 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.664766 : ClientWindow Style = FullScreen 12:12:01.664766 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.664766 : Game Position (Hex) = [ 0419, 021A ] 12:12:01.664766 : Game Position (Dec) = [ 1049, 538 ] 12:12:01.664766 : - 12:12:01.665762 : Cannot read memory at address 0x0000030B 12:12:01.665762 : Cannot read memory at address 0x0000038B 12:12:01.668261 : Cannot read memory at address 0x0000030B 12:12:01.668261 : Cannot read memory at address 0x0000038B 12:12:01.670265 : Cannot read memory at address 0x0000030B 12:12:01.670265 : Cannot read memory at address 0x0000038B 12:12:01.670265 : Device rawinput data (Hex) = [ 00008BC0, 00007F90 ] 12:12:01.670265 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.670265 : OnScreen Cursor Position (Px) = [ 1048, 538 ] 12:12:01.670265 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.670265 : ClientWindow Style = FullScreen 12:12:01.670265 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.670265 : Game Position (Hex) = [ 0418, 021A ] 12:12:01.671258 : Game Position (Dec) = [ 1048, 538 ] 12:12:01.671258 : - 12:12:01.672259 : Cannot read memory at address 0x0000030B 12:12:01.672259 : Cannot read memory at address 0x0000038B 12:12:01.674253 : Cannot read memory at address 0x0000030B 12:12:01.674253 : Cannot read memory at address 0x0000038B 12:12:01.676245 : Cannot read memory at address 0x0000030B 12:12:01.676245 : Cannot read memory at address 0x0000038B 12:12:01.677242 : RawData event for Player #1: 12:12:01.677242 : Device rawinput data (Hex) = [ 00008B9C, 00007F80 ] 12:12:01.677242 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.677242 : OnScreen Cursor Position (Px) = [ 1047, 537 ] 12:12:01.677242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.677242 : ClientWindow Style = FullScreen 12:12:01.678235 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.678235 : Cannot read memory at address 0x0000030B 12:12:01.678737 : Game Position (Dec) = [ 1047, 537 ] 12:12:01.678737 : - 12:12:01.679736 : RawData event for Player #1: 12:12:01.679736 : Device rawinput data (Hex) = [ 00008B9C, 00007F80 ] 12:12:01.679736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.679736 : OnScreen Cursor Position (Px) = [ 1047, 537 ] 12:12:01.679736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.679736 : ClientWindow Style = FullScreen 12:12:01.679736 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.679736 : Game Position (Hex) = [ 0417, 0219 ] 12:12:01.679736 : Game Position (Dec) = [ 1047, 537 ] 12:12:01.679736 : Controller Buttons Events : OnScreenTriggerUp 12:12:01.679736 : - 12:12:01.680733 : Cannot read memory at address 0x0000030B 12:12:01.680733 : Cannot read memory at address 0x0000038B 12:12:01.682726 : Cannot read memory at address 0x0000030B 12:12:01.682726 : Cannot read memory at address 0x0000038B 12:12:01.683722 : RawData event for Player #1: 12:12:01.684719 : Cannot read memory at address 0x0000030B 12:12:01.684719 : Device rawinput data (Hex) = [ 00008B7C, 00007F50 ] 12:12:01.684719 : Cannot read memory at address 0x0000038B 12:12:01.684719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.684719 : OnScreen Cursor Position (Px) = [ 1046, 537 ] 12:12:01.684719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.684719 : ClientWindow Style = FullScreen 12:12:01.684719 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.684719 : Game Position (Hex) = [ 0416, 0219 ] 12:12:01.684719 : Game Position (Dec) = [ 1046, 537 ] 12:12:01.684719 : - 12:12:01.686712 : Cannot read memory at address 0x0000030B 12:12:01.686712 : Cannot read memory at address 0x0000038B 12:12:01.688218 : Cannot read memory at address 0x0000030B 12:12:01.688218 : Cannot read memory at address 0x0000038B 12:12:01.690251 : Cannot read memory at address 0x0000030B 12:12:01.690251 : Cannot read memory at address 0x0000038B 12:12:01.691247 : RawData event for Player #1: 12:12:01.691247 : Device rawinput data (Hex) = [ 00008BA4, 00007F5C ] 12:12:01.691247 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.691247 : OnScreen Cursor Position (Px) = [ 1047, 537 ] 12:12:01.691247 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.691247 : ClientWindow Style = FullScreen 12:12:01.691247 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.691247 : Game Position (Hex) = [ 0417, 0219 ] 12:12:01.692241 : Game Position (Dec) = [ 1047, 537 ] 12:12:01.692241 : Cannot read memory at address 0x0000030B 12:12:01.692241 : - 12:12:01.692241 : Cannot read memory at address 0x0000038B 12:12:01.694234 : Cannot read memory at address 0x0000030B 12:12:01.694234 : Cannot read memory at address 0x0000038B 12:12:01.696227 : Cannot read memory at address 0x0000030B 12:12:01.696227 : Cannot read memory at address 0x0000038B 12:12:01.698220 : Cannot read memory at address 0x0000030B 12:12:01.698220 : Cannot read memory at address 0x0000038B 12:12:01.698220 : RawData event for Player #1: 12:12:01.698220 : Device rawinput data (Hex) = [ 00008BA4, 00007F2C ] 12:12:01.698220 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.698220 : OnScreen Cursor Position (Px) = [ 1047, 536 ] 12:12:01.698220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.699266 : ClientWindow Style = FullScreen 12:12:01.699266 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.699266 : Game Position (Hex) = [ 0417, 0218 ] 12:12:01.699266 : Game Position (Dec) = [ 1047, 536 ] 12:12:01.699266 : - 12:12:01.700262 : Cannot read memory at address 0x0000030B 12:12:01.700262 : Cannot read memory at address 0x0000038B 12:12:01.702259 : Cannot read memory at address 0x0000030B 12:12:01.702259 : Cannot read memory at address 0x0000038B 12:12:01.704253 : Cannot read memory at address 0x0000030B 12:12:01.704253 : Cannot read memory at address 0x0000038B 12:12:01.705250 : RawData event for Player #1: 12:12:01.705250 : Device rawinput data (Hex) = [ 00008BC8, 00007EFC ] 12:12:01.705250 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.705250 : OnScreen Cursor Position (Px) = [ 1048, 535 ] 12:12:01.705250 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.705250 : ClientWindow Style = FullScreen 12:12:01.705250 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.706242 : Game Position (Hex) = [ 0418, 0217 ] 12:12:01.706242 : Game Position (Dec) = [ 1048, 535 ] 12:12:01.706242 : Cannot read memory at address 0x0000030B 12:12:01.706242 : - 12:12:01.706242 : Cannot read memory at address 0x0000038B 12:12:01.708240 : Cannot read memory at address 0x0000030B 12:12:01.708240 : Cannot read memory at address 0x0000038B 12:12:01.709537 : Cannot read memory at address 0x0000030B 12:12:01.709537 : Cannot read memory at address 0x0000038B 12:12:01.711038 : Cannot read memory at address 0x0000030B 12:12:01.711038 : Cannot read memory at address 0x0000038B 12:12:01.711038 : RawData event for Player #1: 12:12:01.711038 : Device rawinput data (Hex) = [ 00008BC8, 00007EFC ] 12:12:01.712049 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.712049 : OnScreen Cursor Position (Px) = [ 1048, 535 ] 12:12:01.712049 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.712049 : ClientWindow Style = FullScreen 12:12:01.712049 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.712049 : Game Position (Hex) = [ 0418, 0217 ] 12:12:01.713045 : Game Position (Dec) = [ 1048, 535 ] 12:12:01.713045 : Cannot read memory at address 0x0000030B 12:12:01.713045 : - 12:12:01.713045 : Cannot read memory at address 0x0000038B 12:12:01.715039 : Cannot read memory at address 0x0000030B 12:12:01.715039 : Cannot read memory at address 0x0000038B 12:12:01.717032 : Cannot read memory at address 0x0000030B 12:12:01.717032 : Cannot read memory at address 0x0000038B 12:12:01.718537 : Cannot read memory at address 0x0000030B 12:12:01.718537 : Cannot read memory at address 0x0000038B 12:12:01.718537 : Device rawinput data (Hex) = [ 00008BE8, 00007F38 ] 12:12:01.718537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.718537 : OnScreen Cursor Position (Px) = [ 1049, 536 ] 12:12:01.718537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.718537 : ClientWindow Style = FullScreen 12:12:01.719536 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.719536 : Game Position (Hex) = [ 0419, 0218 ] 12:12:01.719536 : Game Position (Dec) = [ 1049, 536 ] 12:12:01.719536 : - 12:12:01.720533 : Cannot read memory at address 0x0000030B 12:12:01.720533 : Cannot read memory at address 0x0000038B 12:12:01.722541 : Cannot read memory at address 0x0000030B 12:12:01.722541 : Cannot read memory at address 0x0000038B 12:12:01.723822 : Cannot read memory at address 0x0000030B 12:12:01.723822 : Cannot read memory at address 0x0000038B 12:12:01.725818 : RawData event for Player #1: 12:12:01.725818 : Device rawinput data (Hex) = [ 00008C10, 00007FC0 ] 12:12:01.725818 : Cannot read memory at address 0x0000038B 12:12:01.725818 : OnScreen Cursor Position (Px) = [ 1050, 538 ] 12:12:01.725818 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.726815 : ClientWindow Style = FullScreen 12:12:01.726815 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.726815 : Game Position (Hex) = [ 041A, 021A ] 12:12:01.726815 : Game Position (Dec) = [ 1050, 538 ] 12:12:01.726815 : - 12:12:01.728317 : Cannot read memory at address 0x0000030B 12:12:01.728317 : Cannot read memory at address 0x0000038B 12:12:01.730323 : Cannot read memory at address 0x0000030B 12:12:01.730323 : Cannot read memory at address 0x0000038B 12:12:01.732316 : Cannot read memory at address 0x0000030B 12:12:01.732316 : Cannot read memory at address 0x0000038B 12:12:01.732316 : RawData event for Player #1: 12:12:01.732316 : Device rawinput data (Hex) = [ 00008C18, 00007FF0 ] 12:12:01.732316 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.732316 : OnScreen Cursor Position (Px) = [ 1050, 539 ] 12:12:01.732316 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.732316 : ClientWindow Style = FullScreen 12:12:01.732316 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.732316 : Game Position (Hex) = [ 041A, 021B ] 12:12:01.733312 : Game Position (Dec) = [ 1050, 539 ] 12:12:01.733312 : - 12:12:01.734313 : Cannot read memory at address 0x0000030B 12:12:01.734313 : Cannot read memory at address 0x0000038B 12:12:01.736306 : Cannot read memory at address 0x0000030B 12:12:01.736306 : Cannot read memory at address 0x0000038B 12:12:01.738298 : Cannot read memory at address 0x0000030B 12:12:01.738298 : Cannot read memory at address 0x0000038B 12:12:01.739572 : Cannot read memory at address 0x0000030B 12:12:01.739572 : RawData event for Player #1: 12:12:01.739572 : Cannot read memory at address 0x0000038B 12:12:01.739572 : Device rawinput data (Hex) = [ 00008C34, 000080DC ] 12:12:01.739572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.739572 : OnScreen Cursor Position (Px) = [ 1051, 543 ] 12:12:01.739572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.739572 : ClientWindow Style = FullScreen 12:12:01.739572 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.739572 : Game Position (Hex) = [ 041B, 021F ] 12:12:01.739572 : Game Position (Dec) = [ 1051, 543 ] 12:12:01.739572 : - 12:12:01.741571 : Cannot read memory at address 0x0000030B 12:12:01.741571 : Cannot read memory at address 0x0000038B 12:12:01.743564 : Cannot read memory at address 0x0000030B 12:12:01.743564 : Cannot read memory at address 0x0000038B 12:12:01.745554 : Cannot read memory at address 0x0000030B 12:12:01.745554 : Cannot read memory at address 0x0000038B 12:12:01.746551 : RawData event for Player #1: 12:12:01.746551 : Device rawinput data (Hex) = [ 00008C34, 0000814C ] 12:12:01.746551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.746551 : OnScreen Cursor Position (Px) = [ 1051, 545 ] 12:12:01.746551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.746551 : ClientWindow Style = FullScreen 12:12:01.746551 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.746551 : Game Position (Hex) = [ 041B, 0221 ] 12:12:01.746551 : Game Position (Dec) = [ 1051, 545 ] 12:12:01.746551 : - 12:12:01.748054 : Cannot read memory at address 0x0000030B 12:12:01.748054 : Cannot read memory at address 0x0000038B 12:12:01.749775 : Cannot read memory at address 0x0000030B 12:12:01.749775 : Cannot read memory at address 0x0000038B 12:12:01.751771 : Cannot read memory at address 0x0000030B 12:12:01.751771 : Cannot read memory at address 0x0000038B 12:12:01.752768 : RawData event for Player #1: 12:12:01.752768 : Device rawinput data (Hex) = [ 00008C2C, 000081F4 ] 12:12:01.752768 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.752768 : OnScreen Cursor Position (Px) = [ 1051, 548 ] 12:12:01.752768 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.752768 : ClientWindow Style = FullScreen 12:12:01.752768 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.752768 : Game Position (Hex) = [ 041B, 0224 ] 12:12:01.752768 : Game Position (Dec) = [ 1051, 548 ] 12:12:01.752768 : - 12:12:01.753764 : Cannot read memory at address 0x0000030B 12:12:01.753764 : Cannot read memory at address 0x0000038B 12:12:01.755761 : Cannot read memory at address 0x0000030B 12:12:01.755761 : Cannot read memory at address 0x0000038B 12:12:01.758260 : Cannot read memory at address 0x0000030B 12:12:01.758260 : Cannot read memory at address 0x0000038B 12:12:01.759288 : RawData event for Player #1: 12:12:01.759288 : Device rawinput data (Hex) = [ 00008C2C, 00008268 ] 12:12:01.759288 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.759288 : OnScreen Cursor Position (Px) = [ 1051, 550 ] 12:12:01.759288 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.759288 : ClientWindow Style = FullScreen 12:12:01.760285 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.760285 : Cannot read memory at address 0x0000030B 12:12:01.760285 : Game Position (Hex) = [ 041B, 0226 ] 12:12:01.760285 : Cannot read memory at address 0x0000038B 12:12:01.760285 : Game Position (Dec) = [ 1051, 550 ] 12:12:01.760285 : - 12:12:01.762279 : Cannot read memory at address 0x0000030B 12:12:01.762279 : Cannot read memory at address 0x0000038B 12:12:01.764276 : Cannot read memory at address 0x0000030B 12:12:01.764276 : Cannot read memory at address 0x0000038B 12:12:01.766269 : Cannot read memory at address 0x0000030B 12:12:01.766269 : Cannot read memory at address 0x0000038B 12:12:01.766269 : RawData event for Player #1: 12:12:01.766269 : Device rawinput data (Hex) = [ 00008C48, 0000830C ] 12:12:01.766269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.766269 : OnScreen Cursor Position (Px) = [ 1052, 552 ] 12:12:01.766269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.767262 : ClientWindow Style = FullScreen 12:12:01.767262 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.767262 : Game Position (Hex) = [ 041C, 0228 ] 12:12:01.767262 : Game Position (Dec) = [ 1052, 552 ] 12:12:01.767262 : - 12:12:01.768262 : Cannot read memory at address 0x0000030B 12:12:01.768262 : Cannot read memory at address 0x0000038B 12:12:01.769757 : Cannot read memory at address 0x0000030B 12:12:01.769757 : Cannot read memory at address 0x0000038B 12:12:01.771757 : Cannot read memory at address 0x0000030B 12:12:01.771757 : Cannot read memory at address 0x0000038B 12:12:01.773748 : Cannot read memory at address 0x0000030B 12:12:01.773748 : Cannot read memory at address 0x0000038B 12:12:01.773748 : Device rawinput data (Hex) = [ 00008C40, 000083F0 ] 12:12:01.773748 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.773748 : OnScreen Cursor Position (Px) = [ 1051, 556 ] 12:12:01.774744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.774744 : ClientWindow Style = FullScreen 12:12:01.774744 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.774744 : Game Position (Hex) = [ 041B, 022C ] 12:12:01.774744 : Game Position (Dec) = [ 1051, 556 ] 12:12:01.774744 : - 12:12:01.775744 : Cannot read memory at address 0x0000030B 12:12:01.775744 : Cannot read memory at address 0x0000038B 12:12:01.778240 : Cannot read memory at address 0x0000030B 12:12:01.778240 : Cannot read memory at address 0x0000038B 12:12:01.780246 : Cannot read memory at address 0x0000030B 12:12:01.780246 : Cannot read memory at address 0x0000038B 12:12:01.780246 : RawData event for Player #1: 12:12:01.780246 : Device rawinput data (Hex) = [ 00008C38, 00008464 ] 12:12:01.780246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.780246 : OnScreen Cursor Position (Px) = [ 1051, 558 ] 12:12:01.781242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.781242 : ClientWindow Style = FullScreen 12:12:01.781242 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.781242 : Game Position (Hex) = [ 041B, 022E ] 12:12:01.781242 : Game Position (Dec) = [ 1051, 558 ] 12:12:01.781242 : - 12:12:01.782239 : Cannot read memory at address 0x0000030B 12:12:01.782239 : Cannot read memory at address 0x0000038B 12:12:01.784232 : Cannot read memory at address 0x0000030B 12:12:01.784232 : Cannot read memory at address 0x0000038B 12:12:01.786225 : Cannot read memory at address 0x0000030B 12:12:01.786225 : Cannot read memory at address 0x0000038B 12:12:01.787222 : RawData event for Player #1: 12:12:01.787222 : Device rawinput data (Hex) = [ 00008C30, 00008580 ] 12:12:01.787222 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.787222 : OnScreen Cursor Position (Px) = [ 1051, 563 ] 12:12:01.787222 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.787222 : ClientWindow Style = FullScreen 12:12:01.787222 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.788219 : Game Position (Hex) = [ 041B, 0233 ] 12:12:01.788219 : Game Position (Dec) = [ 1051, 563 ] 12:12:01.788219 : - 12:12:01.789718 : Cannot read memory at address 0x0000030B 12:12:01.789718 : Cannot read memory at address 0x0000038B 12:12:01.791711 : Cannot read memory at address 0x0000030B 12:12:01.791711 : Cannot read memory at address 0x0000038B 12:12:01.792708 : RawData event for Player #1: 12:12:01.793705 : Device rawinput data (Hex) = [ 00008C30, 000085F0 ] 12:12:01.793705 : Cannot read memory at address 0x0000030B 12:12:01.793705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.793705 : Cannot read memory at address 0x0000038B 12:12:01.793705 : OnScreen Cursor Position (Px) = [ 1051, 565 ] 12:12:01.793705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.793705 : ClientWindow Style = FullScreen 12:12:01.793705 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.793705 : Game Position (Hex) = [ 041B, 0235 ] 12:12:01.793705 : Game Position (Dec) = [ 1051, 565 ] 12:12:01.793705 : - 12:12:01.795698 : Cannot read memory at address 0x0000030B 12:12:01.795698 : Cannot read memory at address 0x0000038B 12:12:01.798197 : Cannot read memory at address 0x0000030B 12:12:01.798197 : Cannot read memory at address 0x0000038B 12:12:01.800198 : Cannot read memory at address 0x0000030B 12:12:01.800198 : Cannot read memory at address 0x0000038B 12:12:01.800198 : RawData event for Player #1: 12:12:01.800198 : Device rawinput data (Hex) = [ 00008C28, 0000873C ] 12:12:01.800198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.800198 : OnScreen Cursor Position (Px) = [ 1051, 570 ] 12:12:01.800198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.800198 : ClientWindow Style = FullScreen 12:12:01.801195 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.801195 : Game Position (Hex) = [ 041B, 023A ] 12:12:01.801195 : Game Position (Dec) = [ 1051, 570 ] 12:12:01.801195 : - 12:12:01.802192 : Cannot read memory at address 0x0000030B 12:12:01.802192 : Cannot read memory at address 0x0000038B 12:12:01.804185 : Cannot read memory at address 0x0000030B 12:12:01.804185 : Cannot read memory at address 0x0000038B 12:12:01.806178 : Cannot read memory at address 0x0000030B 12:12:01.806178 : Cannot read memory at address 0x0000038B 12:12:01.807175 : RawData event for Player #1: 12:12:01.807175 : Device rawinput data (Hex) = [ 00008C20, 000087E0 ] 12:12:01.807175 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.807175 : OnScreen Cursor Position (Px) = [ 1050, 573 ] 12:12:01.807175 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.807175 : ClientWindow Style = FullScreen 12:12:01.807175 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.807175 : Game Position (Hex) = [ 041A, 023D ] 12:12:01.808172 : Game Position (Dec) = [ 1050, 573 ] 12:12:01.808172 : Cannot read memory at address 0x0000030B 12:12:01.808172 : - 12:12:01.808172 : Cannot read memory at address 0x0000038B 12:12:01.809672 : Cannot read memory at address 0x0000030B 12:12:01.809672 : Cannot read memory at address 0x0000038B 12:12:01.811173 : Cannot read memory at address 0x0000030B 12:12:01.811173 : Cannot read memory at address 0x0000038B 12:12:01.812179 : RawData event for Player #1: 12:12:01.812179 : Device rawinput data (Hex) = [ 00008C28, 000088C0 ] 12:12:01.812179 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.812179 : OnScreen Cursor Position (Px) = [ 1051, 576 ] 12:12:01.813176 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.813176 : Cannot read memory at address 0x0000030B 12:12:01.813176 : ClientWindow Style = FullScreen 12:12:01.813176 : Cannot read memory at address 0x0000038B 12:12:01.813176 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.813176 : Game Position (Hex) = [ 041B, 0240 ] 12:12:01.813176 : Game Position (Dec) = [ 1051, 576 ] 12:12:01.813176 : - 12:12:01.815168 : Cannot read memory at address 0x0000030B 12:12:01.815168 : Cannot read memory at address 0x0000038B 12:12:01.817161 : Cannot read memory at address 0x0000030B 12:12:01.817161 : Cannot read memory at address 0x0000038B 12:12:01.818661 : Cannot read memory at address 0x0000030B 12:12:01.818661 : Cannot read memory at address 0x0000038B 12:12:01.819659 : RawData event for Player #1: 12:12:01.819659 : Device rawinput data (Hex) = [ 00008C0C, 0000893C ] 12:12:01.819659 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.819659 : OnScreen Cursor Position (Px) = [ 1050, 578 ] 12:12:01.819659 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.819659 : ClientWindow Style = FullScreen 12:12:01.819659 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.819659 : Game Position (Hex) = [ 041A, 0242 ] 12:12:01.819659 : Game Position (Dec) = [ 1050, 578 ] 12:12:01.819659 : - 12:12:01.820655 : Cannot read memory at address 0x0000030B 12:12:01.820655 : Cannot read memory at address 0x0000038B 12:12:01.822648 : Cannot read memory at address 0x0000030B 12:12:01.822648 : Cannot read memory at address 0x0000038B 12:12:01.824642 : Cannot read memory at address 0x0000030B 12:12:01.824642 : Cannot read memory at address 0x0000038B 12:12:01.826636 : RawData event for Player #1: 12:12:01.826636 : Cannot read memory at address 0x0000030B 12:12:01.826636 : Device rawinput data (Hex) = [ 00008BF0, 00008A1C ] 12:12:01.826636 : Cannot read memory at address 0x0000038B 12:12:01.826636 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.826636 : OnScreen Cursor Position (Px) = [ 1049, 582 ] 12:12:01.826636 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.826636 : ClientWindow Style = FullScreen 12:12:01.826636 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.826636 : Game Position (Hex) = [ 0419, 0246 ] 12:12:01.826636 : Game Position (Dec) = [ 1049, 582 ] 12:12:01.826636 : - 12:12:01.828138 : Cannot read memory at address 0x0000030B 12:12:01.828138 : Cannot read memory at address 0x0000038B 12:12:01.830140 : Cannot read memory at address 0x0000030B 12:12:01.830140 : Cannot read memory at address 0x0000038B 12:12:01.832133 : Cannot read memory at address 0x0000030B 12:12:01.832133 : Cannot read memory at address 0x0000038B 12:12:01.832133 : RawData event for Player #1: 12:12:01.832133 : Device rawinput data (Hex) = [ 00008BE8, 00008A8C ] 12:12:01.832133 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.832133 : OnScreen Cursor Position (Px) = [ 1049, 584 ] 12:12:01.832133 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.833129 : ClientWindow Style = FullScreen 12:12:01.833129 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.833129 : Game Position (Hex) = [ 0419, 0248 ] 12:12:01.833129 : Game Position (Dec) = [ 1049, 584 ] 12:12:01.833129 : - 12:12:01.834126 : Cannot read memory at address 0x0000030B 12:12:01.834126 : Cannot read memory at address 0x0000038B 12:12:01.836119 : Cannot read memory at address 0x0000030B 12:12:01.836119 : Cannot read memory at address 0x0000038B 12:12:01.838113 : Cannot read memory at address 0x0000030B 12:12:01.838113 : Cannot read memory at address 0x0000038B 12:12:01.839613 : RawData event for Player #1: 12:12:01.839613 : Cannot read memory at address 0x0000030B 12:12:01.839613 : Device rawinput data (Hex) = [ 00008BE0, 00008BDC ] 12:12:01.839613 : Cannot read memory at address 0x0000038B 12:12:01.839613 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.839613 : OnScreen Cursor Position (Px) = [ 1049, 590 ] 12:12:01.839613 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.839613 : ClientWindow Style = FullScreen 12:12:01.839613 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.839613 : Game Position (Hex) = [ 0419, 024E ] 12:12:01.839613 : Game Position (Dec) = [ 1049, 590 ] 12:12:01.839613 : - 12:12:01.841606 : Cannot read memory at address 0x0000030B 12:12:01.841606 : Cannot read memory at address 0x0000038B 12:12:01.843604 : Cannot read memory at address 0x0000030B 12:12:01.843604 : Cannot read memory at address 0x0000038B 12:12:01.845593 : Cannot read memory at address 0x0000030B 12:12:01.845593 : Cannot read memory at address 0x0000038B 12:12:01.846590 : RawData event for Player #1: 12:12:01.846590 : Device rawinput data (Hex) = [ 00008BB8, 00008C4C ] 12:12:01.846590 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.846590 : OnScreen Cursor Position (Px) = [ 1047, 591 ] 12:12:01.846590 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.846590 : ClientWindow Style = FullScreen 12:12:01.846590 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.846590 : Game Position (Hex) = [ 0417, 024F ] 12:12:01.846590 : Game Position (Dec) = [ 1047, 591 ] 12:12:01.846590 : - 12:12:01.848091 : Cannot read memory at address 0x0000030B 12:12:01.848091 : Cannot read memory at address 0x0000038B 12:12:01.850092 : Cannot read memory at address 0x0000030B 12:12:01.850092 : Cannot read memory at address 0x0000038B 12:12:01.852086 : Cannot read memory at address 0x0000030B 12:12:01.852086 : Cannot read memory at address 0x0000038B 12:12:01.853083 : RawData event for Player #1: 12:12:01.853083 : Device rawinput data (Hex) = [ 00008B90, 00008D08 ] 12:12:01.853083 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.853083 : OnScreen Cursor Position (Px) = [ 1046, 594 ] 12:12:01.853083 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.853083 : ClientWindow Style = FullScreen 12:12:01.854080 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.854080 : Game Position (Hex) = [ 0416, 0252 ] 12:12:01.854080 : Game Position (Dec) = [ 1046, 594 ] 12:12:01.854080 : - 12:12:01.856073 : Cannot read memory at address 0x0000030B 12:12:01.856073 : Cannot read memory at address 0x0000038B 12:12:01.858066 : Cannot read memory at address 0x0000030B 12:12:01.858066 : Cannot read memory at address 0x0000038B 12:12:01.859566 : Cannot read memory at address 0x0000030B 12:12:01.859566 : Cannot read memory at address 0x0000038B 12:12:01.860563 : RawData event for Player #1: 12:12:01.860563 : Device rawinput data (Hex) = [ 00008B90, 00008D78 ] 12:12:01.860563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.860563 : OnScreen Cursor Position (Px) = [ 1046, 596 ] 12:12:01.860563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.860563 : ClientWindow Style = FullScreen 12:12:01.860563 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.860563 : Game Position (Hex) = [ 0416, 0254 ] 12:12:01.860563 : Game Position (Dec) = [ 1046, 596 ] 12:12:01.860563 : - 12:12:01.861559 : Cannot read memory at address 0x0000030B 12:12:01.861559 : Cannot read memory at address 0x0000038B 12:12:01.863552 : Cannot read memory at address 0x0000030B 12:12:01.863552 : Cannot read memory at address 0x0000038B 12:12:01.865545 : Cannot read memory at address 0x0000030B 12:12:01.865545 : Cannot read memory at address 0x0000038B 12:12:01.866542 : RawData event for Player #1: 12:12:01.866542 : Device rawinput data (Hex) = [ 00008B58, 00008E58 ] 12:12:01.866542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.866542 : OnScreen Cursor Position (Px) = [ 1045, 600 ] 12:12:01.866542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.868044 : ClientWindow Style = FullScreen 12:12:01.868044 : Cannot read memory at address 0x0000030B 12:12:01.868044 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.868044 : Cannot read memory at address 0x0000038B 12:12:01.868044 : Game Position (Hex) = [ 0415, 0258 ] 12:12:01.868044 : Game Position (Dec) = [ 1045, 600 ] 12:12:01.868044 : - 12:12:01.870045 : Cannot read memory at address 0x0000030B 12:12:01.870045 : Cannot read memory at address 0x0000038B 12:12:01.872038 : Cannot read memory at address 0x0000030B 12:12:01.872038 : Cannot read memory at address 0x0000038B 12:12:01.873035 : RawData event for Player #1: 12:12:01.873035 : Device rawinput data (Hex) = [ 00008B34, 00008EC8 ] 12:12:01.873035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.873035 : OnScreen Cursor Position (Px) = [ 1044, 602 ] 12:12:01.874031 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.874031 : Cannot read memory at address 0x0000030B 12:12:01.874031 : Cannot read memory at address 0x0000038B 12:12:01.874031 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.874031 : Game Position (Hex) = [ 0414, 025A ] 12:12:01.874031 : Game Position (Dec) = [ 1044, 602 ] 12:12:01.874031 : - 12:12:01.876028 : Cannot read memory at address 0x0000030B 12:12:01.876028 : Cannot read memory at address 0x0000038B 12:12:01.878018 : Cannot read memory at address 0x0000030B 12:12:01.878018 : Cannot read memory at address 0x0000038B 12:12:01.879519 : Cannot read memory at address 0x0000030B 12:12:01.879519 : Cannot read memory at address 0x0000038B 12:12:01.880515 : RawData event for Player #1: 12:12:01.880515 : Device rawinput data (Hex) = [ 00008B34, 00008ED4 ] 12:12:01.880515 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.880515 : OnScreen Cursor Position (Px) = [ 1044, 602 ] 12:12:01.880515 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.880515 : ClientWindow Style = FullScreen 12:12:01.880515 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.880515 : Game Position (Hex) = [ 0414, 025A ] 12:12:01.881512 : Game Position (Dec) = [ 1044, 602 ] 12:12:01.881512 : - 12:12:01.881512 : Cannot read memory at address 0x0000030B 12:12:01.881512 : Cannot read memory at address 0x0000038B 12:12:01.883505 : Cannot read memory at address 0x0000030B 12:12:01.883505 : Cannot read memory at address 0x0000038B 12:12:01.885498 : Cannot read memory at address 0x0000030B 12:12:01.885498 : Cannot read memory at address 0x0000038B 12:12:01.886495 : RawData event for Player #1: 12:12:01.886495 : Device rawinput data (Hex) = [ 00008B0C, 00008F6C ] 12:12:01.886495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.886495 : OnScreen Cursor Position (Px) = [ 1042, 605 ] 12:12:01.887997 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.887997 : ClientWindow Style = FullScreen 12:12:01.887997 : Cannot read memory at address 0x0000030B 12:12:01.887997 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.887997 : Cannot read memory at address 0x0000038B 12:12:01.887997 : Game Position (Dec) = [ 1042, 605 ] 12:12:01.887997 : - 12:12:01.889998 : Cannot read memory at address 0x0000030B 12:12:01.889998 : Cannot read memory at address 0x0000038B 12:12:01.891995 : Cannot read memory at address 0x0000030B 12:12:01.891995 : Cannot read memory at address 0x0000038B 12:12:01.893989 : Cannot read memory at address 0x0000030B 12:12:01.893989 : Cannot read memory at address 0x0000038B 12:12:01.893989 : RawData event for Player #1: 12:12:01.893989 : Device rawinput data (Hex) = [ 00008AFC, 00008FD0 ] 12:12:01.893989 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.893989 : OnScreen Cursor Position (Px) = [ 1042, 606 ] 12:12:01.894981 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.894981 : ClientWindow Style = FullScreen 12:12:01.894981 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.894981 : Game Position (Hex) = [ 0412, 025E ] 12:12:01.894981 : Game Position (Dec) = [ 1042, 606 ] 12:12:01.894981 : - 12:12:01.895978 : Cannot read memory at address 0x0000030B 12:12:01.895978 : Cannot read memory at address 0x0000038B 12:12:01.897971 : Cannot read memory at address 0x0000030B 12:12:01.897971 : Cannot read memory at address 0x0000038B 12:12:01.899471 : Cannot read memory at address 0x0000030B 12:12:01.899471 : Cannot read memory at address 0x0000038B 12:12:01.901464 : Cannot read memory at address 0x0000030B 12:12:01.901464 : Cannot read memory at address 0x0000038B 12:12:01.901464 : RawData event for Player #1: 12:12:01.901464 : Device rawinput data (Hex) = [ 00008AB8, 0000904C ] 12:12:01.901464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.901464 : OnScreen Cursor Position (Px) = [ 1040, 608 ] 12:12:01.901464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.901464 : ClientWindow Style = FullScreen 12:12:01.901464 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.901464 : Game Position (Hex) = [ 0410, 0260 ] 12:12:01.901464 : Game Position (Dec) = [ 1040, 608 ] 12:12:01.902461 : - 12:12:01.903458 : Cannot read memory at address 0x0000030B 12:12:01.903458 : Cannot read memory at address 0x0000038B 12:12:01.905451 : Cannot read memory at address 0x0000030B 12:12:01.905451 : Cannot read memory at address 0x0000038B 12:12:01.907450 : Cannot read memory at address 0x0000030B 12:12:01.907450 : Cannot read memory at address 0x0000038B 12:12:01.907450 : RawData event for Player #1: 12:12:01.907450 : Device rawinput data (Hex) = [ 00008AB8, 00009078 ] 12:12:01.907450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.907450 : OnScreen Cursor Position (Px) = [ 1040, 609 ] 12:12:01.907450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.907450 : ClientWindow Style = FullScreen 12:12:01.907450 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.907450 : Game Position (Hex) = [ 0410, 0261 ] 12:12:01.908442 : Game Position (Dec) = [ 1040, 609 ] 12:12:01.908442 : - 12:12:01.908947 : Cannot read memory at address 0x0000030B 12:12:01.908947 : Cannot read memory at address 0x0000038B 12:12:01.911456 : Cannot read memory at address 0x0000030B 12:12:01.911456 : Cannot read memory at address 0x0000038B 12:12:01.913459 : Cannot read memory at address 0x0000030B 12:12:01.913459 : Cannot read memory at address 0x0000038B 12:12:01.914456 : RawData event for Player #1: 12:12:01.914456 : Device rawinput data (Hex) = [ 00008A8C, 00009080 ] 12:12:01.914456 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.914456 : OnScreen Cursor Position (Px) = [ 1039, 609 ] 12:12:01.914456 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.914456 : ClientWindow Style = FullScreen 12:12:01.914456 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.914456 : Game Position (Hex) = [ 040F, 0261 ] 12:12:01.914456 : Game Position (Dec) = [ 1039, 609 ] 12:12:01.915452 : - 12:12:01.915452 : Cannot read memory at address 0x0000030B 12:12:01.915452 : Cannot read memory at address 0x0000038B 12:12:01.917445 : Cannot read memory at address 0x0000030B 12:12:01.917445 : Cannot read memory at address 0x0000038B 12:12:01.918943 : Cannot read memory at address 0x0000030B 12:12:01.918943 : Cannot read memory at address 0x0000038B 12:12:01.920937 : Cannot read memory at address 0x0000030B 12:12:01.920937 : Cannot read memory at address 0x0000038B 12:12:01.920937 : RawData event for Player #1: 12:12:01.920937 : Device rawinput data (Hex) = [ 00008A70, 00009110 ] 12:12:01.920937 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.920937 : OnScreen Cursor Position (Px) = [ 1038, 611 ] 12:12:01.921935 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.921935 : ClientWindow Style = FullScreen 12:12:01.921935 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.921935 : Game Position (Hex) = [ 040E, 0263 ] 12:12:01.921935 : Game Position (Dec) = [ 1038, 611 ] 12:12:01.921935 : - 12:12:01.922936 : Cannot read memory at address 0x0000030B 12:12:01.922936 : Cannot read memory at address 0x0000038B 12:12:01.924928 : Cannot read memory at address 0x0000030B 12:12:01.924928 : Cannot read memory at address 0x0000038B 12:12:01.926922 : Cannot read memory at address 0x0000030B 12:12:01.926922 : Cannot read memory at address 0x0000038B 12:12:01.928426 : Cannot read memory at address 0x0000030B 12:12:01.928426 : Cannot read memory at address 0x0000038B 12:12:01.928426 : RawData event for Player #1: 12:12:01.928426 : Device rawinput data (Hex) = [ 00008A4C, 00009140 ] 12:12:01.928426 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.928426 : OnScreen Cursor Position (Px) = [ 1037, 612 ] 12:12:01.928426 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.928426 : ClientWindow Style = FullScreen 12:12:01.929431 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.929431 : Game Position (Hex) = [ 040D, 0264 ] 12:12:01.929431 : Game Position (Dec) = [ 1037, 612 ] 12:12:01.929431 : - 12:12:01.930428 : Cannot read memory at address 0x0000030B 12:12:01.930428 : Cannot read memory at address 0x0000038B 12:12:01.932421 : Cannot read memory at address 0x0000030B 12:12:01.932421 : Cannot read memory at address 0x0000038B 12:12:01.934414 : Cannot read memory at address 0x0000030B 12:12:01.934414 : Cannot read memory at address 0x0000038B 12:12:01.935411 : RawData event for Player #1: 12:12:01.935411 : Device rawinput data (Hex) = [ 00008A24, 000091B4 ] 12:12:01.935411 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.935411 : OnScreen Cursor Position (Px) = [ 1036, 614 ] 12:12:01.935411 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.935411 : ClientWindow Style = FullScreen 12:12:01.935411 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.935411 : Game Position (Hex) = [ 040C, 0266 ] 12:12:01.935411 : Game Position (Dec) = [ 1036, 614 ] 12:12:01.935411 : - 12:12:01.936408 : Cannot read memory at address 0x0000030B 12:12:01.936408 : Cannot read memory at address 0x0000038B 12:12:01.938405 : Cannot read memory at address 0x0000030B 12:12:01.938405 : Cannot read memory at address 0x0000038B 12:12:01.939743 : Cannot read memory at address 0x0000030B 12:12:01.939743 : Cannot read memory at address 0x0000038B 12:12:01.941751 : Cannot read memory at address 0x0000030B 12:12:01.941751 : Cannot read memory at address 0x0000038B 12:12:01.941751 : RawData event for Player #1: 12:12:01.941751 : Device rawinput data (Hex) = [ 00008A00, 000091B4 ] 12:12:01.942744 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.942744 : OnScreen Cursor Position (Px) = [ 1035, 614 ] 12:12:01.942744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.942744 : ClientWindow Style = FullScreen 12:12:01.942744 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.942744 : Game Position (Hex) = [ 040B, 0266 ] 12:12:01.942744 : Game Position (Dec) = [ 1035, 614 ] 12:12:01.942744 : - 12:12:01.943740 : RawData event for Player #1: 12:12:01.943740 : Device rawinput data (Hex) = [ 00008A00, 000091B4 ] 12:12:01.943740 : Cannot read memory at address 0x0000030B 12:12:01.943740 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.943740 : Cannot read memory at address 0x0000038B 12:12:01.943740 : OnScreen Cursor Position (Px) = [ 1035, 614 ] 12:12:01.943740 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.943740 : ClientWindow Style = FullScreen 12:12:01.943740 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.943740 : Game Position (Hex) = [ 040B, 0266 ] 12:12:01.943740 : Game Position (Dec) = [ 1035, 614 ] 12:12:01.943740 : Controller Buttons Events : OnScreenTriggerDown 12:12:01.943740 : - 12:12:01.945734 : Cannot read memory at address 0x0000030B 12:12:01.945734 : Cannot read memory at address 0x0000038B 12:12:01.948232 : Cannot read memory at address 0x0000030B 12:12:01.948232 : Cannot read memory at address 0x0000038B 12:12:01.950243 : Cannot read memory at address 0x0000030B 12:12:01.950243 : Cannot read memory at address 0x0000038B 12:12:01.950243 : RawData event for Player #1: 12:12:01.950243 : Device rawinput data (Hex) = [ 000089D8, 0000924C ] 12:12:01.950243 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.950243 : OnScreen Cursor Position (Px) = [ 1033, 617 ] 12:12:01.950243 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.950243 : ClientWindow Style = FullScreen 12:12:01.950243 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.950243 : Game Position (Hex) = [ 0409, 0269 ] 12:12:01.951240 : Game Position (Dec) = [ 1033, 617 ] 12:12:01.951240 : - 12:12:01.952237 : Cannot read memory at address 0x0000030B 12:12:01.952237 : Cannot read memory at address 0x0000038B 12:12:01.954234 : Cannot read memory at address 0x0000030B 12:12:01.954234 : Cannot read memory at address 0x0000038B 12:12:01.956227 : Cannot read memory at address 0x0000030B 12:12:01.956227 : Cannot read memory at address 0x0000038B 12:12:01.956227 : RawData event for Player #1: 12:12:01.956227 : Device rawinput data (Hex) = [ 00008990, 0000924C ] 12:12:01.956227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.956227 : OnScreen Cursor Position (Px) = [ 1031, 617 ] 12:12:01.956227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.956227 : ClientWindow Style = FullScreen 12:12:01.956227 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.956227 : Game Position (Hex) = [ 0407, 0269 ] 12:12:01.956227 : Game Position (Dec) = [ 1031, 617 ] 12:12:01.957220 : - 12:12:01.958221 : Cannot read memory at address 0x0000030B 12:12:01.958221 : Cannot read memory at address 0x0000038B 12:12:01.959723 : Cannot read memory at address 0x0000030B 12:12:01.959723 : Cannot read memory at address 0x0000038B 12:12:01.961716 : Cannot read memory at address 0x0000030B 12:12:01.961716 : Cannot read memory at address 0x0000038B 12:12:01.962714 : RawData event for Player #1: 12:12:01.963710 : Device rawinput data (Hex) = [ 00008960, 0000935C ] 12:12:01.963710 : Cannot read memory at address 0x0000030B 12:12:01.963710 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.963710 : Cannot read memory at address 0x0000038B 12:12:01.963710 : OnScreen Cursor Position (Px) = [ 1030, 621 ] 12:12:01.963710 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.963710 : ClientWindow Style = FullScreen 12:12:01.964706 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.964706 : Game Position (Hex) = [ 0406, 026D ] 12:12:01.964706 : Game Position (Dec) = [ 1030, 621 ] 12:12:01.964706 : - 12:12:01.965703 : Cannot read memory at address 0x0000030B 12:12:01.965703 : Cannot read memory at address 0x0000038B 12:12:01.968200 : Cannot read memory at address 0x0000030B 12:12:01.968200 : Cannot read memory at address 0x0000038B 12:12:01.970206 : Cannot read memory at address 0x0000030B 12:12:01.970206 : Cannot read memory at address 0x0000038B 12:12:01.970206 : RawData event for Player #1: 12:12:01.970206 : Device rawinput data (Hex) = [ 0000890C, 000093CC ] 12:12:01.970206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.970206 : OnScreen Cursor Position (Px) = [ 1027, 623 ] 12:12:01.970206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.970206 : ClientWindow Style = FullScreen 12:12:01.970206 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.970206 : Game Position (Hex) = [ 0403, 026F ] 12:12:01.971198 : Game Position (Dec) = [ 1027, 623 ] 12:12:01.971198 : - 12:12:01.972199 : Cannot read memory at address 0x0000030B 12:12:01.972199 : Cannot read memory at address 0x0000038B 12:12:01.974192 : Cannot read memory at address 0x0000030B 12:12:01.974192 : Cannot read memory at address 0x0000038B 12:12:01.976185 : Cannot read memory at address 0x0000030B 12:12:01.976185 : Cannot read memory at address 0x0000038B 12:12:01.977181 : RawData event for Player #1: 12:12:01.977181 : Device rawinput data (Hex) = [ 000088B4, 000093B0 ] 12:12:01.977181 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.977181 : OnScreen Cursor Position (Px) = [ 1025, 623 ] 12:12:01.977181 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.977181 : ClientWindow Style = FullScreen 12:12:01.978175 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.978175 : Cannot read memory at address 0x0000030B 12:12:01.978175 : Game Position (Hex) = [ 0401, 026F ] 12:12:01.978175 : Cannot read memory at address 0x0000038B 12:12:01.978175 : Game Position (Dec) = [ 1025, 623 ] 12:12:01.978175 : - 12:12:01.979639 : Cannot read memory at address 0x0000030B 12:12:01.979639 : Cannot read memory at address 0x0000038B 12:12:01.981634 : Cannot read memory at address 0x0000030B 12:12:01.981634 : Cannot read memory at address 0x0000038B 12:12:01.983627 : Cannot read memory at address 0x0000030B 12:12:01.983627 : Cannot read memory at address 0x0000038B 12:12:01.984624 : RawData event for Player #1: 12:12:01.984624 : Device rawinput data (Hex) = [ 00008848, 000093D4 ] 12:12:01.984624 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.984624 : OnScreen Cursor Position (Px) = [ 1022, 623 ] 12:12:01.984624 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.984624 : ClientWindow Style = FullScreen 12:12:01.984624 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.984624 : Game Position (Hex) = [ 03FE, 026F ] 12:12:01.984624 : Game Position (Dec) = [ 1022, 623 ] 12:12:01.984624 : - 12:12:01.985621 : Cannot read memory at address 0x0000030B 12:12:01.985621 : Cannot read memory at address 0x0000038B 12:12:01.988132 : Cannot read memory at address 0x0000030B 12:12:01.988132 : Cannot read memory at address 0x0000038B 12:12:01.989763 : Cannot read memory at address 0x0000030B 12:12:01.989763 : Cannot read memory at address 0x0000038B 12:12:01.990763 : RawData event for Player #1: 12:12:01.990763 : Device rawinput data (Hex) = [ 0000882C, 00009400 ] 12:12:01.990763 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.991760 : OnScreen Cursor Position (Px) = [ 1021, 624 ] 12:12:01.991760 : Cannot read memory at address 0x0000030B 12:12:01.991760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.991760 : Cannot read memory at address 0x0000038B 12:12:01.991760 : ClientWindow Style = FullScreen 12:12:01.991760 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.991760 : Game Position (Hex) = [ 03FD, 0270 ] 12:12:01.991760 : Game Position (Dec) = [ 1021, 624 ] 12:12:01.991760 : - 12:12:01.993753 : Cannot read memory at address 0x0000030B 12:12:01.993753 : Cannot read memory at address 0x0000038B 12:12:01.995747 : Cannot read memory at address 0x0000030B 12:12:01.995747 : Cannot read memory at address 0x0000038B 12:12:01.996743 : RawData event for Player #1: 12:12:01.996743 : Device rawinput data (Hex) = [ 00008798, 000093F8 ] 12:12:01.996743 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:01.996743 : OnScreen Cursor Position (Px) = [ 1016, 624 ] 12:12:01.996743 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:01.996743 : ClientWindow Style = FullScreen 12:12:01.996743 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:01.998245 : Game Position (Hex) = [ 03F8, 0270 ] 12:12:01.998245 : Game Position (Dec) = [ 1016, 624 ] 12:12:01.998245 : - 12:12:01.998245 : Cannot read memory at address 0x0000038B 12:12:02.000245 : Cannot read memory at address 0x0000030B 12:12:02.000245 : Cannot read memory at address 0x0000038B 12:12:02.002243 : Cannot read memory at address 0x0000030B 12:12:02.002243 : Cannot read memory at address 0x0000038B 12:12:02.004236 : Cannot read memory at address 0x0000030B 12:12:02.004236 : Cannot read memory at address 0x0000038B 12:12:02.004236 : RawData event for Player #1: 12:12:02.004236 : Device rawinput data (Hex) = [ 00008770, 000093F8 ] 12:12:02.004236 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.004236 : OnScreen Cursor Position (Px) = [ 1015, 624 ] 12:12:02.004236 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.004236 : ClientWindow Style = FullScreen 12:12:02.004236 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.004236 : Game Position (Hex) = [ 03F7, 0270 ] 12:12:02.005228 : Game Position (Dec) = [ 1015, 624 ] 12:12:02.005228 : - 12:12:02.006230 : Cannot read memory at address 0x0000030B 12:12:02.006230 : Cannot read memory at address 0x0000038B 12:12:02.008223 : Cannot read memory at address 0x0000030B 12:12:02.008223 : Cannot read memory at address 0x0000038B 12:12:02.009729 : Cannot read memory at address 0x0000030B 12:12:02.009729 : Cannot read memory at address 0x0000038B 12:12:02.010722 : RawData event for Player #1: 12:12:02.011718 : Device rawinput data (Hex) = [ 0000871C, 0000951C ] 12:12:02.011718 : Cannot read memory at address 0x0000030B 12:12:02.011718 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.011718 : OnScreen Cursor Position (Px) = [ 1013, 629 ] 12:12:02.011718 : Cannot read memory at address 0x0000038B 12:12:02.012220 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.012220 : ClientWindow Style = FullScreen 12:12:02.012220 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.012220 : Game Position (Hex) = [ 03F5, 0275 ] 12:12:02.012220 : Game Position (Dec) = [ 1013, 629 ] 12:12:02.012220 : - 12:12:02.014215 : Cannot read memory at address 0x0000030B 12:12:02.014215 : Cannot read memory at address 0x0000038B 12:12:02.016212 : Cannot read memory at address 0x0000030B 12:12:02.016212 : Cannot read memory at address 0x0000038B 12:12:02.018205 : Cannot read memory at address 0x0000030B 12:12:02.018205 : Cannot read memory at address 0x0000038B 12:12:02.018205 : RawData event for Player #1: 12:12:02.018709 : Device rawinput data (Hex) = [ 0000871C, 00009548 ] 12:12:02.018709 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.018709 : OnScreen Cursor Position (Px) = [ 1013, 629 ] 12:12:02.018709 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.018709 : ClientWindow Style = FullScreen 12:12:02.018709 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.018709 : Game Position (Hex) = [ 03F5, 0275 ] 12:12:02.018709 : Game Position (Dec) = [ 1013, 629 ] 12:12:02.018709 : - 12:12:02.019708 : Cannot read memory at address 0x0000030B 12:12:02.019708 : Cannot read memory at address 0x0000038B 12:12:02.021701 : Cannot read memory at address 0x0000030B 12:12:02.021701 : Cannot read memory at address 0x0000038B 12:12:02.023694 : Cannot read memory at address 0x0000030B 12:12:02.023694 : Cannot read memory at address 0x0000038B 12:12:02.025688 : RawData event for Player #1: 12:12:02.025688 : Cannot read memory at address 0x0000030B 12:12:02.025688 : Device rawinput data (Hex) = [ 000086C8, 0000960C ] 12:12:02.025688 : Cannot read memory at address 0x0000038B 12:12:02.025688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.025688 : OnScreen Cursor Position (Px) = [ 1010, 633 ] 12:12:02.025688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.025688 : ClientWindow Style = FullScreen 12:12:02.025688 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.025688 : Game Position (Hex) = [ 03F2, 0279 ] 12:12:02.025688 : Game Position (Dec) = [ 1010, 633 ] 12:12:02.025688 : - 12:12:02.028186 : Cannot read memory at address 0x0000030B 12:12:02.028186 : Cannot read memory at address 0x0000038B 12:12:02.030221 : Cannot read memory at address 0x0000030B 12:12:02.030221 : Cannot read memory at address 0x0000038B 12:12:02.032218 : Cannot read memory at address 0x0000030B 12:12:02.032218 : Cannot read memory at address 0x0000038B 12:12:02.032218 : RawData event for Player #1: 12:12:02.032218 : Device rawinput data (Hex) = [ 00008680, 000096A4 ] 12:12:02.032218 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.032218 : OnScreen Cursor Position (Px) = [ 1008, 635 ] 12:12:02.032218 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.032218 : ClientWindow Style = FullScreen 12:12:02.032218 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.033211 : Game Position (Hex) = [ 03F0, 027B ] 12:12:02.033211 : Game Position (Dec) = [ 1008, 635 ] 12:12:02.033211 : - 12:12:02.034211 : Cannot read memory at address 0x0000030B 12:12:02.034211 : Cannot read memory at address 0x0000038B 12:12:02.036205 : Cannot read memory at address 0x0000030B 12:12:02.036205 : Cannot read memory at address 0x0000038B 12:12:02.038199 : Cannot read memory at address 0x0000030B 12:12:02.038199 : Cannot read memory at address 0x0000038B 12:12:02.038199 : RawData event for Player #1: 12:12:02.038702 : Device rawinput data (Hex) = [ 00008648, 00009714 ] 12:12:02.038702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.038702 : OnScreen Cursor Position (Px) = [ 1007, 637 ] 12:12:02.038702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.038702 : ClientWindow Style = FullScreen 12:12:02.038702 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.038702 : Game Position (Hex) = [ 03EF, 027D ] 12:12:02.038702 : Game Position (Dec) = [ 1007, 637 ] 12:12:02.038702 : - 12:12:02.039701 : Cannot read memory at address 0x0000030B 12:12:02.039701 : Cannot read memory at address 0x0000038B 12:12:02.041698 : Cannot read memory at address 0x0000030B 12:12:02.041698 : Cannot read memory at address 0x0000038B 12:12:02.043687 : Cannot read memory at address 0x0000030B 12:12:02.043687 : Cannot read memory at address 0x0000038B 12:12:02.045681 : RawData event for Player #1: 12:12:02.045681 : Cannot read memory at address 0x0000030B 12:12:02.045681 : Device rawinput data (Hex) = [ 000085E4, 000097D8 ] 12:12:02.045681 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.045681 : OnScreen Cursor Position (Px) = [ 1004, 640 ] 12:12:02.045681 : Cannot read memory at address 0x0000038B 12:12:02.046677 : ClientWindow Style = FullScreen 12:12:02.046677 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.046677 : Game Position (Hex) = [ 03EC, 0280 ] 12:12:02.046677 : Game Position (Dec) = [ 1004, 640 ] 12:12:02.046677 : - 12:12:02.048185 : Cannot read memory at address 0x0000030B 12:12:02.048185 : Cannot read memory at address 0x0000038B 12:12:02.050223 : Cannot read memory at address 0x0000030B 12:12:02.050223 : Cannot read memory at address 0x0000038B 12:12:02.052217 : Cannot read memory at address 0x0000030B 12:12:02.052217 : Cannot read memory at address 0x0000038B 12:12:02.052217 : RawData event for Player #1: 12:12:02.052217 : Device rawinput data (Hex) = [ 000085B8, 0000987C ] 12:12:02.052217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.052217 : OnScreen Cursor Position (Px) = [ 1002, 643 ] 12:12:02.053210 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.053210 : ClientWindow Style = FullScreen 12:12:02.053210 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.053210 : Game Position (Hex) = [ 03EA, 0283 ] 12:12:02.053210 : Game Position (Dec) = [ 1002, 643 ] 12:12:02.053210 : - 12:12:02.054210 : Cannot read memory at address 0x0000030B 12:12:02.054210 : Cannot read memory at address 0x0000038B 12:12:02.056203 : Cannot read memory at address 0x0000030B 12:12:02.056203 : Cannot read memory at address 0x0000038B 12:12:02.058196 : Cannot read memory at address 0x0000030B 12:12:02.058196 : Cannot read memory at address 0x0000038B 12:12:02.059700 : RawData event for Player #1: 12:12:02.059700 : Cannot read memory at address 0x0000030B 12:12:02.059700 : Device rawinput data (Hex) = [ 00008578, 000099AC ] 12:12:02.059700 : Cannot read memory at address 0x0000038B 12:12:02.059700 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.059700 : OnScreen Cursor Position (Px) = [ 1001, 648 ] 12:12:02.060696 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.060696 : ClientWindow Style = FullScreen 12:12:02.060696 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.060696 : Game Position (Hex) = [ 03E9, 0288 ] 12:12:02.060696 : Game Position (Dec) = [ 1001, 648 ] 12:12:02.060696 : - 12:12:02.061693 : Cannot read memory at address 0x0000030B 12:12:02.061693 : Cannot read memory at address 0x0000038B 12:12:02.063691 : Cannot read memory at address 0x0000030B 12:12:02.063691 : Cannot read memory at address 0x0000038B 12:12:02.065679 : Cannot read memory at address 0x0000030B 12:12:02.065679 : Cannot read memory at address 0x0000038B 12:12:02.066676 : RawData event for Player #1: 12:12:02.066676 : Device rawinput data (Hex) = [ 00008578, 00009A14 ] 12:12:02.066676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.066676 : OnScreen Cursor Position (Px) = [ 1001, 650 ] 12:12:02.066676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.066676 : ClientWindow Style = FullScreen 12:12:02.066676 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.066676 : Game Position (Hex) = [ 03E9, 028A ] 12:12:02.066676 : Game Position (Dec) = [ 1001, 650 ] 12:12:02.066676 : - 12:12:02.066676 : RawData event for Player #1: 12:12:02.066676 : Device rawinput data (Hex) = [ 00008578, 00009A14 ] 12:12:02.066676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.068178 : OnScreen Cursor Position (Px) = [ 1001, 650 ] 12:12:02.068178 : Cannot read memory at address 0x0000030B 12:12:02.068178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.068178 : Cannot read memory at address 0x0000038B 12:12:02.068178 : ClientWindow Style = FullScreen 12:12:02.068178 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.068178 : Game Position (Hex) = [ 03E9, 028A ] 12:12:02.068178 : Game Position (Dec) = [ 1001, 650 ] 12:12:02.068178 : Controller Buttons Events : OnScreenTriggerUp 12:12:02.068178 : - 12:12:02.070184 : Cannot read memory at address 0x0000030B 12:12:02.070184 : Cannot read memory at address 0x0000038B 12:12:02.072177 : Cannot read memory at address 0x0000030B 12:12:02.072177 : Cannot read memory at address 0x0000038B 12:12:02.074170 : Cannot read memory at address 0x0000030B 12:12:02.074170 : Cannot read memory at address 0x0000038B 12:12:02.074170 : RawData event for Player #1: 12:12:02.074170 : Device rawinput data (Hex) = [ 00008544, 00009AD0 ] 12:12:02.075163 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.075163 : OnScreen Cursor Position (Px) = [ 999, 653 ] 12:12:02.075163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.075163 : ClientWindow Style = FullScreen 12:12:02.075163 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.075163 : Game Position (Hex) = [ 03E7, 028D ] 12:12:02.075163 : Game Position (Dec) = [ 999, 653 ] 12:12:02.075163 : - 12:12:02.076160 : Cannot read memory at address 0x0000030B 12:12:02.076160 : Cannot read memory at address 0x0000038B 12:12:02.078153 : Cannot read memory at address 0x0000030B 12:12:02.078153 : Cannot read memory at address 0x0000038B 12:12:02.079654 : Cannot read memory at address 0x0000030B 12:12:02.079654 : Cannot read memory at address 0x0000038B 12:12:02.080650 : RawData event for Player #1: 12:12:02.080650 : Device rawinput data (Hex) = [ 00008558, 00009B78 ] 12:12:02.080650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.080650 : OnScreen Cursor Position (Px) = [ 1000, 655 ] 12:12:02.080650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.080650 : ClientWindow Style = FullScreen 12:12:02.080650 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.080650 : Game Position (Hex) = [ 03E8, 028F ] 12:12:02.080650 : Game Position (Dec) = [ 1000, 655 ] 12:12:02.081647 : - 12:12:02.081647 : Cannot read memory at address 0x0000030B 12:12:02.081647 : Cannot read memory at address 0x0000038B 12:12:02.083644 : Cannot read memory at address 0x0000030B 12:12:02.083644 : Cannot read memory at address 0x0000038B 12:12:02.085634 : Cannot read memory at address 0x0000030B 12:12:02.085634 : Cannot read memory at address 0x0000038B 12:12:02.086635 : RawData event for Player #1: 12:12:02.086635 : Device rawinput data (Hex) = [ 00008570, 00009C14 ] 12:12:02.086635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.088138 : OnScreen Cursor Position (Px) = [ 1000, 658 ] 12:12:02.088138 : Cannot read memory at address 0x0000030B 12:12:02.088138 : Cannot read memory at address 0x0000038B 12:12:02.088138 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.088138 : ClientWindow Style = FullScreen 12:12:02.088138 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.088138 : Game Position (Hex) = [ 03E8, 0292 ] 12:12:02.088138 : Game Position (Dec) = [ 1000, 658 ] 12:12:02.088138 : - 12:12:02.090147 : Cannot read memory at address 0x0000030B 12:12:02.090147 : Cannot read memory at address 0x0000038B 12:12:02.092141 : Cannot read memory at address 0x0000030B 12:12:02.092141 : Cannot read memory at address 0x0000038B 12:12:02.094131 : Cannot read memory at address 0x0000030B 12:12:02.094131 : Cannot read memory at address 0x0000038B 12:12:02.094131 : RawData event for Player #1: 12:12:02.094131 : Device rawinput data (Hex) = [ 00008578, 00009C70 ] 12:12:02.094131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.095128 : OnScreen Cursor Position (Px) = [ 1001, 659 ] 12:12:02.095128 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.095128 : ClientWindow Style = FullScreen 12:12:02.095128 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.095128 : Game Position (Hex) = [ 03E9, 0293 ] 12:12:02.095128 : Game Position (Dec) = [ 1001, 659 ] 12:12:02.095128 : - 12:12:02.096125 : Cannot read memory at address 0x0000030B 12:12:02.096125 : Cannot read memory at address 0x0000038B 12:12:02.098118 : Cannot read memory at address 0x0000030B 12:12:02.098118 : Cannot read memory at address 0x0000038B 12:12:02.099619 : Cannot read memory at address 0x0000030B 12:12:02.099619 : Cannot read memory at address 0x0000038B 12:12:02.101612 : Cannot read memory at address 0x0000030B 12:12:02.101612 : Cannot read memory at address 0x0000038B 12:12:02.101612 : Device rawinput data (Hex) = [ 0000858C, 00009D4C ] 12:12:02.101612 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.101612 : OnScreen Cursor Position (Px) = [ 1001, 663 ] 12:12:02.101612 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.101612 : ClientWindow Style = FullScreen 12:12:02.101612 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.101612 : Game Position (Hex) = [ 03E9, 0297 ] 12:12:02.102609 : Game Position (Dec) = [ 1001, 663 ] 12:12:02.102609 : - 12:12:02.103605 : Cannot read memory at address 0x0000030B 12:12:02.103605 : Cannot read memory at address 0x0000038B 12:12:02.105599 : Cannot read memory at address 0x0000030B 12:12:02.105599 : Cannot read memory at address 0x0000038B 12:12:02.108097 : Cannot read memory at address 0x0000030B 12:12:02.108097 : Cannot read memory at address 0x0000038B 12:12:02.108097 : RawData event for Player #1: 12:12:02.108097 : Device rawinput data (Hex) = [ 000085B4, 00009DFC ] 12:12:02.108097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.108097 : OnScreen Cursor Position (Px) = [ 1002, 666 ] 12:12:02.108097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.109102 : ClientWindow Style = FullScreen 12:12:02.109102 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.109102 : Game Position (Hex) = [ 03EA, 029A ] 12:12:02.109102 : Game Position (Dec) = [ 1002, 666 ] 12:12:02.109102 : - 12:12:02.110098 : Cannot read memory at address 0x0000030B 12:12:02.110098 : Cannot read memory at address 0x0000038B 12:12:02.111599 : Cannot read memory at address 0x0000030B 12:12:02.111599 : Cannot read memory at address 0x0000038B 12:12:02.113602 : Cannot read memory at address 0x0000030B 12:12:02.113602 : Cannot read memory at address 0x0000038B 12:12:02.114598 : RawData event for Player #1: 12:12:02.114598 : Device rawinput data (Hex) = [ 000085A4, 00009EA0 ] 12:12:02.114598 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.114598 : OnScreen Cursor Position (Px) = [ 1002, 669 ] 12:12:02.114598 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.114598 : ClientWindow Style = FullScreen 12:12:02.114598 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.114598 : Game Position (Hex) = [ 03EA, 029D ] 12:12:02.114598 : Game Position (Dec) = [ 1002, 669 ] 12:12:02.114598 : - 12:12:02.115596 : Cannot read memory at address 0x0000030B 12:12:02.115596 : Cannot read memory at address 0x0000038B 12:12:02.118094 : Cannot read memory at address 0x0000030B 12:12:02.118094 : Cannot read memory at address 0x0000038B 12:12:02.120095 : Cannot read memory at address 0x0000030B 12:12:02.120095 : Cannot read memory at address 0x0000038B 12:12:02.121091 : RawData event for Player #1: 12:12:02.121091 : Device rawinput data (Hex) = [ 000085F0, 00009FC4 ] 12:12:02.121091 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.121091 : OnScreen Cursor Position (Px) = [ 1004, 674 ] 12:12:02.121091 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.122088 : ClientWindow Style = FullScreen 12:12:02.122088 : Cannot read memory at address 0x0000030B 12:12:02.122088 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.122088 : Cannot read memory at address 0x0000038B 12:12:02.122088 : Game Position (Hex) = [ 03EC, 02A2 ] 12:12:02.122088 : Game Position (Dec) = [ 1004, 674 ] 12:12:02.122088 : - 12:12:02.124081 : Cannot read memory at address 0x0000030B 12:12:02.124081 : Cannot read memory at address 0x0000038B 12:12:02.126074 : Cannot read memory at address 0x0000030B 12:12:02.126074 : Cannot read memory at address 0x0000038B 12:12:02.128068 : Cannot read memory at address 0x0000030B 12:12:02.128068 : Cannot read memory at address 0x0000038B 12:12:02.128569 : RawData event for Player #1: 12:12:02.128569 : Device rawinput data (Hex) = [ 000085EC, 0000A038 ] 12:12:02.128569 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.128569 : OnScreen Cursor Position (Px) = [ 1004, 675 ] 12:12:02.128569 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.128569 : ClientWindow Style = FullScreen 12:12:02.128569 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.128569 : Game Position (Hex) = [ 03EC, 02A3 ] 12:12:02.128569 : Game Position (Dec) = [ 1004, 675 ] 12:12:02.129568 : - 12:12:02.129568 : Cannot read memory at address 0x0000030B 12:12:02.129568 : Cannot read memory at address 0x0000038B 12:12:02.131561 : Cannot read memory at address 0x0000030B 12:12:02.131561 : Cannot read memory at address 0x0000038B 12:12:02.133554 : Cannot read memory at address 0x0000030B 12:12:02.133554 : Cannot read memory at address 0x0000038B 12:12:02.135547 : Cannot read memory at address 0x0000030B 12:12:02.135547 : RawData event for Player #1: 12:12:02.135547 : Device rawinput data (Hex) = [ 0000863C, 0000A0D0 ] 12:12:02.135547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.135547 : OnScreen Cursor Position (Px) = [ 1006, 678 ] 12:12:02.135547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.135547 : ClientWindow Style = FullScreen 12:12:02.135547 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.135547 : Game Position (Hex) = [ 03EE, 02A6 ] 12:12:02.135547 : Game Position (Dec) = [ 1006, 678 ] 12:12:02.135547 : - 12:12:02.138047 : Cannot read memory at address 0x0000030B 12:12:02.138047 : Cannot read memory at address 0x0000038B 12:12:02.140048 : Cannot read memory at address 0x0000030B 12:12:02.140048 : Cannot read memory at address 0x0000038B 12:12:02.142041 : Cannot read memory at address 0x0000030B 12:12:02.142041 : Cannot read memory at address 0x0000038B 12:12:02.142041 : RawData event for Player #1: 12:12:02.142041 : Device rawinput data (Hex) = [ 0000867C, 0000A160 ] 12:12:02.142041 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.142041 : OnScreen Cursor Position (Px) = [ 1008, 680 ] 12:12:02.142041 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.143038 : ClientWindow Style = FullScreen 12:12:02.143038 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.143038 : Game Position (Hex) = [ 03F0, 02A8 ] 12:12:02.143038 : Game Position (Dec) = [ 1008, 680 ] 12:12:02.143038 : - 12:12:02.144039 : Cannot read memory at address 0x0000030B 12:12:02.144039 : Cannot read memory at address 0x0000038B 12:12:02.146028 : Cannot read memory at address 0x0000030B 12:12:02.146028 : Cannot read memory at address 0x0000038B 12:12:02.148021 : Cannot read memory at address 0x0000030B 12:12:02.148021 : Cannot read memory at address 0x0000038B 12:12:02.149521 : Cannot read memory at address 0x0000030B 12:12:02.149521 : RawData event for Player #1: 12:12:02.149521 : Cannot read memory at address 0x0000038B 12:12:02.149521 : Device rawinput data (Hex) = [ 000086BC, 0000A1FC ] 12:12:02.149521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.149521 : OnScreen Cursor Position (Px) = [ 1010, 683 ] 12:12:02.149521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.149521 : ClientWindow Style = FullScreen 12:12:02.149521 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.149521 : Game Position (Hex) = [ 03F2, 02AB ] 12:12:02.149521 : Game Position (Dec) = [ 1010, 683 ] 12:12:02.149521 : - 12:12:02.151514 : Cannot read memory at address 0x0000030B 12:12:02.151514 : Cannot read memory at address 0x0000038B 12:12:02.153508 : Cannot read memory at address 0x0000030B 12:12:02.153508 : Cannot read memory at address 0x0000038B 12:12:02.155501 : Cannot read memory at address 0x0000030B 12:12:02.155501 : RawData event for Player #1: 12:12:02.155501 : Cannot read memory at address 0x0000038B 12:12:02.155501 : Device rawinput data (Hex) = [ 00008700, 0000A2E8 ] 12:12:02.155501 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.155501 : OnScreen Cursor Position (Px) = [ 1012, 687 ] 12:12:02.155501 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.155501 : ClientWindow Style = FullScreen 12:12:02.155501 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.155501 : Game Position (Hex) = [ 03F4, 02AF ] 12:12:02.155501 : Game Position (Dec) = [ 1012, 687 ] 12:12:02.155501 : - 12:12:02.158000 : Cannot read memory at address 0x0000030B 12:12:02.158000 : Cannot read memory at address 0x0000038B 12:12:02.159629 : Cannot read memory at address 0x0000030B 12:12:02.159629 : Cannot read memory at address 0x0000038B 12:12:02.161626 : Cannot read memory at address 0x0000030B 12:12:02.161626 : Cannot read memory at address 0x0000038B 12:12:02.162622 : RawData event for Player #1: 12:12:02.162622 : Device rawinput data (Hex) = [ 00008708, 0000A308 ] 12:12:02.162622 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.162622 : OnScreen Cursor Position (Px) = [ 1012, 687 ] 12:12:02.162622 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.162622 : ClientWindow Style = FullScreen 12:12:02.162622 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.162622 : Game Position (Hex) = [ 03F4, 02AF ] 12:12:02.162622 : Game Position (Dec) = [ 1012, 687 ] 12:12:02.162622 : - 12:12:02.163619 : Cannot read memory at address 0x0000030B 12:12:02.163619 : Cannot read memory at address 0x0000038B 12:12:02.165612 : Cannot read memory at address 0x0000030B 12:12:02.165612 : Cannot read memory at address 0x0000038B 12:12:02.168111 : Cannot read memory at address 0x0000030B 12:12:02.168111 : Cannot read memory at address 0x0000038B 12:12:02.169123 : RawData event for Player #1: 12:12:02.169123 : Device rawinput data (Hex) = [ 00008728, 0000A3C4 ] 12:12:02.169123 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.169123 : OnScreen Cursor Position (Px) = [ 1013, 690 ] 12:12:02.169123 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.170119 : ClientWindow Style = FullScreen 12:12:02.170119 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.170119 : Game Position (Hex) = [ 03F5, 02B2 ] 12:12:02.170119 : Cannot read memory at address 0x0000038B 12:12:02.170119 : Game Position (Dec) = [ 1013, 690 ] 12:12:02.170119 : - 12:12:02.172113 : Cannot read memory at address 0x0000030B 12:12:02.172113 : Cannot read memory at address 0x0000038B 12:12:02.174106 : Cannot read memory at address 0x0000030B 12:12:02.174106 : Cannot read memory at address 0x0000038B 12:12:02.176103 : Cannot read memory at address 0x0000030B 12:12:02.176103 : Cannot read memory at address 0x0000038B 12:12:02.176103 : RawData event for Player #1: 12:12:02.176103 : Device rawinput data (Hex) = [ 00008720, 0000A434 ] 12:12:02.176103 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.176103 : OnScreen Cursor Position (Px) = [ 1013, 692 ] 12:12:02.176103 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.176103 : ClientWindow Style = FullScreen 12:12:02.177097 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.177097 : Game Position (Hex) = [ 03F5, 02B4 ] 12:12:02.177097 : Game Position (Dec) = [ 1013, 692 ] 12:12:02.177097 : - 12:12:02.178093 : Cannot read memory at address 0x0000030B 12:12:02.178093 : Cannot read memory at address 0x0000038B 12:12:02.179594 : Cannot read memory at address 0x0000030B 12:12:02.179594 : Cannot read memory at address 0x0000038B 12:12:02.181587 : Cannot read memory at address 0x0000030B 12:12:02.181587 : Cannot read memory at address 0x0000038B 12:12:02.183580 : RawData event for Player #1: 12:12:02.183580 : Cannot read memory at address 0x0000030B 12:12:02.183580 : Device rawinput data (Hex) = [ 00008744, 0000A4A4 ] 12:12:02.183580 : Cannot read memory at address 0x0000038B 12:12:02.183580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.183580 : OnScreen Cursor Position (Px) = [ 1014, 694 ] 12:12:02.183580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.183580 : ClientWindow Style = FullScreen 12:12:02.183580 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.183580 : Game Position (Hex) = [ 03F6, 02B6 ] 12:12:02.183580 : Game Position (Dec) = [ 1014, 694 ] 12:12:02.183580 : - 12:12:02.185573 : Cannot read memory at address 0x0000030B 12:12:02.185573 : Cannot read memory at address 0x0000038B 12:12:02.188071 : Cannot read memory at address 0x0000030B 12:12:02.188071 : Cannot read memory at address 0x0000038B 12:12:02.189075 : RawData event for Player #1: 12:12:02.189075 : Device rawinput data (Hex) = [ 0000874C, 0000A4EC ] 12:12:02.189075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.189075 : OnScreen Cursor Position (Px) = [ 1014, 695 ] 12:12:02.189075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.189991 : ClientWindow Style = FullScreen 12:12:02.189991 : Cannot read memory at address 0x0000030B 12:12:02.189991 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.189991 : Cannot read memory at address 0x0000038B 12:12:02.189991 : Game Position (Dec) = [ 1014, 695 ] 12:12:02.189991 : - 12:12:02.191990 : Cannot read memory at address 0x0000030B 12:12:02.191990 : Cannot read memory at address 0x0000038B 12:12:02.193984 : Cannot read memory at address 0x0000030B 12:12:02.193984 : Cannot read memory at address 0x0000038B 12:12:02.195973 : Cannot read memory at address 0x0000030B 12:12:02.195973 : Cannot read memory at address 0x0000038B 12:12:02.195973 : RawData event for Player #1: 12:12:02.195973 : Device rawinput data (Hex) = [ 00008748, 0000A53C ] 12:12:02.195973 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.195973 : OnScreen Cursor Position (Px) = [ 1014, 697 ] 12:12:02.196969 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.196969 : ClientWindow Style = FullScreen 12:12:02.196969 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.196969 : Game Position (Hex) = [ 03F6, 02B9 ] 12:12:02.196969 : Game Position (Dec) = [ 1014, 697 ] 12:12:02.196969 : - 12:12:02.197966 : Cannot read memory at address 0x0000030B 12:12:02.197966 : Cannot read memory at address 0x0000038B 12:12:02.199467 : Cannot read memory at address 0x0000030B 12:12:02.199467 : Cannot read memory at address 0x0000038B 12:12:02.201460 : Cannot read memory at address 0x0000030B 12:12:02.201460 : Cannot read memory at address 0x0000038B 12:12:02.203453 : Cannot read memory at address 0x0000030B 12:12:02.203453 : RawData event for Player #1: 12:12:02.203453 : Device rawinput data (Hex) = [ 0000874C, 0000A584 ] 12:12:02.203453 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.203453 : OnScreen Cursor Position (Px) = [ 1014, 698 ] 12:12:02.203453 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.203453 : ClientWindow Style = FullScreen 12:12:02.203453 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.203453 : Game Position (Hex) = [ 03F6, 02BA ] 12:12:02.203453 : Game Position (Dec) = [ 1014, 698 ] 12:12:02.203453 : - 12:12:02.205447 : Cannot read memory at address 0x0000030B 12:12:02.205447 : Cannot read memory at address 0x0000038B 12:12:02.207956 : Cannot read memory at address 0x0000030B 12:12:02.207956 : Cannot read memory at address 0x0000038B 12:12:02.209990 : Cannot read memory at address 0x0000030B 12:12:02.209990 : Cannot read memory at address 0x0000038B 12:12:02.209990 : RawData event for Player #1: 12:12:02.209990 : Device rawinput data (Hex) = [ 00008744, 0000A5D0 ] 12:12:02.209990 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.209990 : OnScreen Cursor Position (Px) = [ 1014, 699 ] 12:12:02.209990 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.209990 : ClientWindow Style = FullScreen 12:12:02.209990 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.209990 : Game Position (Hex) = [ 03F6, 02BB ] 12:12:02.209990 : Game Position (Dec) = [ 1014, 699 ] 12:12:02.209990 : - 12:12:02.211493 : Cannot read memory at address 0x0000030B 12:12:02.211493 : Cannot read memory at address 0x0000038B 12:12:02.213495 : Cannot read memory at address 0x0000030B 12:12:02.213495 : Cannot read memory at address 0x0000038B 12:12:02.215489 : Cannot read memory at address 0x0000030B 12:12:02.215489 : Cannot read memory at address 0x0000038B 12:12:02.216485 : RawData event for Player #1: 12:12:02.216485 : Device rawinput data (Hex) = [ 00008724, 0000A5F8 ] 12:12:02.216485 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.216485 : OnScreen Cursor Position (Px) = [ 1013, 700 ] 12:12:02.216485 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.217987 : ClientWindow Style = FullScreen 12:12:02.217987 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.217987 : Cannot read memory at address 0x0000030B 12:12:02.217987 : Game Position (Hex) = [ 03F5, 02BC ] 12:12:02.217987 : Cannot read memory at address 0x0000038B 12:12:02.217987 : Game Position (Dec) = [ 1013, 700 ] 12:12:02.217987 : - 12:12:02.219665 : Cannot read memory at address 0x0000030B 12:12:02.219665 : Cannot read memory at address 0x0000038B 12:12:02.221660 : Cannot read memory at address 0x0000030B 12:12:02.221660 : Cannot read memory at address 0x0000038B 12:12:02.223657 : Cannot read memory at address 0x0000030B 12:12:02.223657 : Cannot read memory at address 0x0000038B 12:12:02.224650 : RawData event for Player #1: 12:12:02.224650 : Device rawinput data (Hex) = [ 00008700, 0000A5EC ] 12:12:02.224650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.224650 : OnScreen Cursor Position (Px) = [ 1012, 699 ] 12:12:02.224650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.224650 : ClientWindow Style = FullScreen 12:12:02.224650 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.224650 : Game Position (Hex) = [ 03F4, 02BB ] 12:12:02.224650 : Game Position (Dec) = [ 1012, 699 ] 12:12:02.224650 : - 12:12:02.225647 : Cannot read memory at address 0x0000030B 12:12:02.225647 : Cannot read memory at address 0x0000038B 12:12:02.228154 : Cannot read memory at address 0x0000030B 12:12:02.228154 : Cannot read memory at address 0x0000038B 12:12:02.230180 : Cannot read memory at address 0x0000030B 12:12:02.230180 : Cannot read memory at address 0x0000038B 12:12:02.230180 : RawData event for Player #1: 12:12:02.230180 : Device rawinput data (Hex) = [ 000086E4, 0000A5C4 ] 12:12:02.230180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.230180 : OnScreen Cursor Position (Px) = [ 1011, 699 ] 12:12:02.230180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.231177 : ClientWindow Style = FullScreen 12:12:02.231177 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.231177 : Game Position (Hex) = [ 03F3, 02BB ] 12:12:02.231177 : Game Position (Dec) = [ 1011, 699 ] 12:12:02.231177 : - 12:12:02.232174 : Cannot read memory at address 0x0000030B 12:12:02.232174 : Cannot read memory at address 0x0000038B 12:12:02.234166 : Cannot read memory at address 0x0000030B 12:12:02.234166 : Cannot read memory at address 0x0000038B 12:12:02.236160 : Cannot read memory at address 0x0000030B 12:12:02.236160 : Cannot read memory at address 0x0000038B 12:12:02.237156 : RawData event for Player #1: 12:12:02.237156 : Device rawinput data (Hex) = [ 000086C0, 0000A5C4 ] 12:12:02.237156 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.237156 : OnScreen Cursor Position (Px) = [ 1010, 699 ] 12:12:02.237156 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.237156 : ClientWindow Style = FullScreen 12:12:02.237156 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.238154 : Game Position (Hex) = [ 03F2, 02BB ] 12:12:02.238154 : Cannot read memory at address 0x0000030B 12:12:02.238154 : Game Position (Dec) = [ 1010, 699 ] 12:12:02.238154 : Cannot read memory at address 0x0000038B 12:12:02.238154 : - 12:12:02.239475 : Cannot read memory at address 0x0000030B 12:12:02.239475 : Cannot read memory at address 0x0000038B 12:12:02.241475 : Cannot read memory at address 0x0000030B 12:12:02.241475 : Cannot read memory at address 0x0000038B 12:12:02.242472 : RawData event for Player #1: 12:12:02.242472 : Device rawinput data (Hex) = [ 000086D0, 0000A59C ] 12:12:02.242472 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.242472 : OnScreen Cursor Position (Px) = [ 1011, 698 ] 12:12:02.242472 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.242472 : ClientWindow Style = FullScreen 12:12:02.242472 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.242472 : Game Position (Hex) = [ 03F3, 02BA ] 12:12:02.242472 : Game Position (Dec) = [ 1011, 698 ] 12:12:02.242472 : - 12:12:02.243464 : Cannot read memory at address 0x0000030B 12:12:02.243464 : Cannot read memory at address 0x0000038B 12:12:02.243464 : RawData event for Player #1: 12:12:02.243464 : Device rawinput data (Hex) = [ 000086D0, 0000A59C ] 12:12:02.243464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.243464 : OnScreen Cursor Position (Px) = [ 1011, 698 ] 12:12:02.243464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.243464 : ClientWindow Style = FullScreen 12:12:02.243464 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.243464 : Game Position (Hex) = [ 03F3, 02BA ] 12:12:02.244460 : Game Position (Dec) = [ 1011, 698 ] 12:12:02.244460 : Controller Buttons Events : OnScreenTriggerDown 12:12:02.244460 : - 12:12:02.245457 : Cannot read memory at address 0x0000030B 12:12:02.245457 : Cannot read memory at address 0x0000038B 12:12:02.247955 : Cannot read memory at address 0x0000030B 12:12:02.247955 : Cannot read memory at address 0x0000038B 12:12:02.249905 : Cannot read memory at address 0x0000030B 12:12:02.249905 : Cannot read memory at address 0x0000038B 12:12:02.249905 : RawData event for Player #1: 12:12:02.249905 : Device rawinput data (Hex) = [ 000086B0, 0000A56C ] 12:12:02.249905 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.250904 : OnScreen Cursor Position (Px) = [ 1010, 697 ] 12:12:02.250904 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.250904 : ClientWindow Style = FullScreen 12:12:02.250904 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.250904 : Game Position (Hex) = [ 03F2, 02B9 ] 12:12:02.250904 : Game Position (Dec) = [ 1010, 697 ] 12:12:02.250904 : - 12:12:02.251900 : Cannot read memory at address 0x0000030B 12:12:02.251900 : Cannot read memory at address 0x0000038B 12:12:02.253898 : Cannot read memory at address 0x0000030B 12:12:02.253898 : Cannot read memory at address 0x0000038B 12:12:02.255891 : Cannot read memory at address 0x0000030B 12:12:02.255891 : Cannot read memory at address 0x0000038B 12:12:02.256887 : RawData event for Player #1: 12:12:02.256887 : Device rawinput data (Hex) = [ 000086B0, 0000A56C ] 12:12:02.256887 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.256887 : OnScreen Cursor Position (Px) = [ 1010, 697 ] 12:12:02.256887 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.256887 : ClientWindow Style = FullScreen 12:12:02.256887 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.256887 : Game Position (Hex) = [ 03F2, 02B9 ] 12:12:02.258391 : Game Position (Dec) = [ 1010, 697 ] 12:12:02.258391 : Cannot read memory at address 0x0000030B 12:12:02.258391 : Cannot read memory at address 0x0000038B 12:12:02.260396 : Cannot read memory at address 0x0000030B 12:12:02.260396 : Cannot read memory at address 0x0000038B 12:12:02.262385 : Cannot read memory at address 0x0000030B 12:12:02.262385 : Cannot read memory at address 0x0000038B 12:12:02.264378 : Cannot read memory at address 0x0000030B 12:12:02.264378 : Cannot read memory at address 0x0000038B 12:12:02.264378 : RawData event for Player #1: 12:12:02.264378 : Device rawinput data (Hex) = [ 0000868C, 0000A574 ] 12:12:02.264378 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.264378 : OnScreen Cursor Position (Px) = [ 1009, 698 ] 12:12:02.264378 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.264378 : ClientWindow Style = FullScreen 12:12:02.264378 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.264378 : Game Position (Hex) = [ 03F1, 02BA ] 12:12:02.264378 : Game Position (Dec) = [ 1009, 698 ] 12:12:02.265375 : - 12:12:02.266372 : Cannot read memory at address 0x0000030B 12:12:02.266372 : Cannot read memory at address 0x0000038B 12:12:02.268365 : Cannot read memory at address 0x0000030B 12:12:02.268365 : Cannot read memory at address 0x0000038B 12:12:02.269515 : Cannot read memory at address 0x0000030B 12:12:02.269515 : Cannot read memory at address 0x0000038B 12:12:02.270516 : RawData event for Player #1: 12:12:02.270516 : Device rawinput data (Hex) = [ 0000866C, 0000A5A8 ] 12:12:02.270516 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.270516 : OnScreen Cursor Position (Px) = [ 1008, 698 ] 12:12:02.270516 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.270516 : ClientWindow Style = FullScreen 12:12:02.270516 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.270516 : Game Position (Hex) = [ 03F0, 02BA ] 12:12:02.270516 : Game Position (Dec) = [ 1008, 698 ] 12:12:02.270516 : - 12:12:02.271510 : Cannot read memory at address 0x0000030B 12:12:02.271510 : Cannot read memory at address 0x0000038B 12:12:02.273503 : Cannot read memory at address 0x0000030B 12:12:02.273503 : Cannot read memory at address 0x0000038B 12:12:02.275501 : Cannot read memory at address 0x0000030B 12:12:02.275501 : Cannot read memory at address 0x0000038B 12:12:02.276498 : RawData event for Player #1: 12:12:02.276498 : Device rawinput data (Hex) = [ 00008668, 0000A5A8 ] 12:12:02.276498 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.278001 : OnScreen Cursor Position (Px) = [ 1008, 698 ] 12:12:02.278001 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.278001 : ClientWindow Style = FullScreen 12:12:02.278001 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.279014 : Game Position (Hex) = [ 03F0, 02BA ] 12:12:02.279014 : Game Position (Dec) = [ 1008, 698 ] 12:12:02.279014 : - 12:12:02.280011 : Cannot read memory at address 0x0000030B 12:12:02.280011 : Cannot read memory at address 0x0000038B 12:12:02.282004 : Cannot read memory at address 0x0000030B 12:12:02.282004 : Cannot read memory at address 0x0000038B 12:12:02.283997 : Cannot read memory at address 0x0000030B 12:12:02.283997 : Cannot read memory at address 0x0000038B 12:12:02.283997 : RawData event for Player #1: 12:12:02.283997 : Device rawinput data (Hex) = [ 0000864C, 0000A510 ] 12:12:02.283997 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.283997 : OnScreen Cursor Position (Px) = [ 1007, 696 ] 12:12:02.284994 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.284994 : ClientWindow Style = FullScreen 12:12:02.284994 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.284994 : Game Position (Hex) = [ 03EF, 02B8 ] 12:12:02.284994 : Game Position (Dec) = [ 1007, 696 ] 12:12:02.284994 : - 12:12:02.285996 : Cannot read memory at address 0x0000030B 12:12:02.285996 : Cannot read memory at address 0x0000038B 12:12:02.287988 : Cannot read memory at address 0x0000030B 12:12:02.287988 : Cannot read memory at address 0x0000038B 12:12:02.289386 : Cannot read memory at address 0x0000030B 12:12:02.289386 : Cannot read memory at address 0x0000038B 12:12:02.291386 : Cannot read memory at address 0x0000030B 12:12:02.291386 : Cannot read memory at address 0x0000038B 12:12:02.291386 : RawData event for Player #1: 12:12:02.291386 : Device rawinput data (Hex) = [ 0000864C, 0000A4EC ] 12:12:02.291386 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.291386 : OnScreen Cursor Position (Px) = [ 1007, 695 ] 12:12:02.291386 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.291386 : ClientWindow Style = FullScreen 12:12:02.291386 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.291386 : Game Position (Hex) = [ 03EF, 02B7 ] 12:12:02.291386 : Game Position (Dec) = [ 1007, 695 ] 12:12:02.291386 : - 12:12:02.293422 : Cannot read memory at address 0x0000030B 12:12:02.293422 : Cannot read memory at address 0x0000038B 12:12:02.295398 : Cannot read memory at address 0x0000030B 12:12:02.295398 : Cannot read memory at address 0x0000038B 12:12:02.297362 : Cannot read memory at address 0x0000030B 12:12:02.297362 : Cannot read memory at address 0x0000038B 12:12:02.298358 : RawData event for Player #1: 12:12:02.298358 : Device rawinput data (Hex) = [ 00008614, 0000A3F0 ] 12:12:02.298358 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.298358 : OnScreen Cursor Position (Px) = [ 1005, 691 ] 12:12:02.298861 : Cannot read memory at address 0x0000030B 12:12:02.298861 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.298861 : ClientWindow Style = FullScreen 12:12:02.298861 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.298861 : Game Position (Hex) = [ 03ED, 02B3 ] 12:12:02.298861 : Game Position (Dec) = [ 1005, 691 ] 12:12:02.298861 : - 12:12:02.300861 : Cannot read memory at address 0x0000030B 12:12:02.300861 : Cannot read memory at address 0x0000038B 12:12:02.302854 : Cannot read memory at address 0x0000030B 12:12:02.302854 : Cannot read memory at address 0x0000038B 12:12:02.304847 : Cannot read memory at address 0x0000030B 12:12:02.304847 : Cannot read memory at address 0x0000038B 12:12:02.304847 : RawData event for Player #1: 12:12:02.304847 : Device rawinput data (Hex) = [ 00008620, 0000A388 ] 12:12:02.304847 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.304847 : OnScreen Cursor Position (Px) = [ 1005, 689 ] 12:12:02.305840 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.305840 : ClientWindow Style = FullScreen 12:12:02.305840 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.305840 : Game Position (Hex) = [ 03ED, 02B1 ] 12:12:02.305840 : Game Position (Dec) = [ 1005, 689 ] 12:12:02.305840 : - 12:12:02.306840 : Cannot read memory at address 0x0000030B 12:12:02.306840 : Cannot read memory at address 0x0000038B 12:12:02.308449 : Cannot read memory at address 0x0000030B 12:12:02.308449 : Cannot read memory at address 0x0000038B 12:12:02.310451 : Cannot read memory at address 0x0000030B 12:12:02.310451 : Cannot read memory at address 0x0000038B 12:12:02.311443 : RawData event for Player #1: 12:12:02.311443 : Device rawinput data (Hex) = [ 000085FC, 0000A3C8 ] 12:12:02.311443 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.311946 : OnScreen Cursor Position (Px) = [ 1004, 690 ] 12:12:02.311946 : Cannot read memory at address 0x0000030B 12:12:02.311946 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.311946 : ClientWindow Style = FullScreen 12:12:02.311946 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.311946 : Game Position (Hex) = [ 03EC, 02B2 ] 12:12:02.311946 : Game Position (Dec) = [ 1004, 690 ] 12:12:02.311946 : - 12:12:02.313941 : Cannot read memory at address 0x0000030B 12:12:02.313941 : Cannot read memory at address 0x0000038B 12:12:02.315934 : Cannot read memory at address 0x0000030B 12:12:02.315934 : Cannot read memory at address 0x0000038B 12:12:02.317928 : Cannot read memory at address 0x0000030B 12:12:02.317928 : Cannot read memory at address 0x0000038B 12:12:02.318391 : RawData event for Player #1: 12:12:02.318391 : Device rawinput data (Hex) = [ 000085BC, 0000A3F0 ] 12:12:02.318391 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.318391 : OnScreen Cursor Position (Px) = [ 1003, 691 ] 12:12:02.318925 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.318925 : ClientWindow Style = FullScreen 12:12:02.318925 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.318925 : Game Position (Hex) = [ 03EB, 02B3 ] 12:12:02.318925 : Game Position (Dec) = [ 1003, 691 ] 12:12:02.318925 : - 12:12:02.319682 : Cannot read memory at address 0x0000030B 12:12:02.319682 : Cannot read memory at address 0x0000038B 12:12:02.321708 : Cannot read memory at address 0x0000030B 12:12:02.321708 : Cannot read memory at address 0x0000038B 12:12:02.323675 : Cannot read memory at address 0x0000030B 12:12:02.323675 : Cannot read memory at address 0x0000038B 12:12:02.325665 : RawData event for Player #1: 12:12:02.325665 : Device rawinput data (Hex) = [ 000085BC, 0000A3F0 ] 12:12:02.325665 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.325665 : Cannot read memory at address 0x0000038B 12:12:02.325665 : OnScreen Cursor Position (Px) = [ 1003, 691 ] 12:12:02.325665 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.325665 : ClientWindow Style = FullScreen 12:12:02.325665 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.325665 : Game Position (Hex) = [ 03EB, 02B3 ] 12:12:02.325665 : Game Position (Dec) = [ 1003, 691 ] 12:12:02.325665 : - 12:12:02.328164 : Cannot read memory at address 0x0000030B 12:12:02.328164 : Cannot read memory at address 0x0000038B 12:12:02.330169 : Cannot read memory at address 0x0000030B 12:12:02.330169 : Cannot read memory at address 0x0000038B 12:12:02.332166 : Cannot read memory at address 0x0000030B 12:12:02.332166 : Cannot read memory at address 0x0000038B 12:12:02.332166 : RawData event for Player #1: 12:12:02.332166 : Device rawinput data (Hex) = [ 000085BC, 0000A410 ] 12:12:02.332166 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.332166 : OnScreen Cursor Position (Px) = [ 1003, 692 ] 12:12:02.332166 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.332166 : ClientWindow Style = FullScreen 12:12:02.332166 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.332166 : Game Position (Hex) = [ 03EB, 02B4 ] 12:12:02.333159 : Game Position (Dec) = [ 1003, 692 ] 12:12:02.333159 : - 12:12:02.334159 : Cannot read memory at address 0x0000030B 12:12:02.334159 : Cannot read memory at address 0x0000038B 12:12:02.336153 : Cannot read memory at address 0x0000030B 12:12:02.336153 : Cannot read memory at address 0x0000038B 12:12:02.338142 : Cannot read memory at address 0x0000030B 12:12:02.338142 : Cannot read memory at address 0x0000038B 12:12:02.339431 : Cannot read memory at address 0x0000030B 12:12:02.339431 : RawData event for Player #1: 12:12:02.339431 : Device rawinput data (Hex) = [ 00008598, 0000A460 ] 12:12:02.339431 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.339431 : OnScreen Cursor Position (Px) = [ 1001, 693 ] 12:12:02.339431 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.339431 : ClientWindow Style = FullScreen 12:12:02.339431 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.339431 : Game Position (Hex) = [ 03E9, 02B5 ] 12:12:02.340430 : Game Position (Dec) = [ 1001, 693 ] 12:12:02.340430 : - 12:12:02.341427 : Cannot read memory at address 0x0000030B 12:12:02.341427 : Cannot read memory at address 0x0000038B 12:12:02.343424 : Cannot read memory at address 0x0000030B 12:12:02.343424 : Cannot read memory at address 0x0000038B 12:12:02.345414 : Cannot read memory at address 0x0000030B 12:12:02.345414 : Cannot read memory at address 0x0000038B 12:12:02.345414 : Device rawinput data (Hex) = [ 00008588, 0000A460 ] 12:12:02.345414 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.345414 : OnScreen Cursor Position (Px) = [ 1001, 693 ] 12:12:02.345414 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.346410 : ClientWindow Style = FullScreen 12:12:02.346410 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.346410 : Game Position (Hex) = [ 03E9, 02B5 ] 12:12:02.346410 : Game Position (Dec) = [ 1001, 693 ] 12:12:02.346410 : - 12:12:02.347407 : Cannot read memory at address 0x0000030B 12:12:02.347407 : Cannot read memory at address 0x0000038B 12:12:02.348915 : Cannot read memory at address 0x0000030B 12:12:02.348915 : Cannot read memory at address 0x0000038B 12:12:02.350249 : Cannot read memory at address 0x0000030B 12:12:02.350249 : Cannot read memory at address 0x0000038B 12:12:02.352297 : Cannot read memory at address 0x0000030B 12:12:02.352297 : Cannot read memory at address 0x0000038B 12:12:02.352297 : RawData event for Player #1: 12:12:02.352297 : Device rawinput data (Hex) = [ 00008560, 0000A4FC ] 12:12:02.352297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.352297 : OnScreen Cursor Position (Px) = [ 1000, 696 ] 12:12:02.352297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.352297 : ClientWindow Style = FullScreen 12:12:02.353290 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.353290 : Game Position (Hex) = [ 03E8, 02B8 ] 12:12:02.353290 : Game Position (Dec) = [ 1000, 696 ] 12:12:02.353290 : - 12:12:02.354291 : Cannot read memory at address 0x0000030B 12:12:02.354291 : Cannot read memory at address 0x0000038B 12:12:02.356284 : Cannot read memory at address 0x0000030B 12:12:02.356284 : Cannot read memory at address 0x0000038B 12:12:02.358277 : Cannot read memory at address 0x0000030B 12:12:02.358277 : Cannot read memory at address 0x0000038B 12:12:02.359427 : RawData event for Player #1: 12:12:02.359427 : Device rawinput data (Hex) = [ 0000857C, 0000A540 ] 12:12:02.359427 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.359427 : OnScreen Cursor Position (Px) = [ 1001, 697 ] 12:12:02.359427 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.359427 : ClientWindow Style = FullScreen 12:12:02.359427 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.359427 : Game Position (Hex) = [ 03E9, 02B9 ] 12:12:02.360426 : Game Position (Dec) = [ 1001, 697 ] 12:12:02.360426 : Cannot read memory at address 0x0000030B 12:12:02.360426 : Cannot read memory at address 0x0000038B 12:12:02.362419 : Cannot read memory at address 0x0000030B 12:12:02.362419 : Cannot read memory at address 0x0000038B 12:12:02.364412 : Cannot read memory at address 0x0000030B 12:12:02.364412 : Cannot read memory at address 0x0000038B 12:12:02.366410 : Cannot read memory at address 0x0000030B 12:12:02.366410 : Cannot read memory at address 0x0000038B 12:12:02.366410 : RawData event for Player #1: 12:12:02.366410 : Device rawinput data (Hex) = [ 00008590, 0000A594 ] 12:12:02.366410 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.366410 : OnScreen Cursor Position (Px) = [ 1001, 698 ] 12:12:02.366410 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.366410 : ClientWindow Style = FullScreen 12:12:02.366410 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.367402 : Game Position (Hex) = [ 03E9, 02BA ] 12:12:02.367402 : Game Position (Dec) = [ 1001, 698 ] 12:12:02.367402 : - 12:12:02.368403 : Cannot read memory at address 0x0000030B 12:12:02.368403 : Cannot read memory at address 0x0000038B 12:12:02.370545 : Cannot read memory at address 0x0000030B 12:12:02.370545 : Cannot read memory at address 0x0000038B 12:12:02.372535 : Cannot read memory at address 0x0000030B 12:12:02.372535 : Cannot read memory at address 0x0000038B 12:12:02.373531 : RawData event for Player #1: 12:12:02.373531 : Device rawinput data (Hex) = [ 00008588, 0000A5C4 ] 12:12:02.373531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.373531 : OnScreen Cursor Position (Px) = [ 1001, 699 ] 12:12:02.373531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.373531 : ClientWindow Style = FullScreen 12:12:02.373531 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.373531 : Game Position (Hex) = [ 03E9, 02BB ] 12:12:02.373531 : Game Position (Dec) = [ 1001, 699 ] 12:12:02.373531 : - 12:12:02.374542 : Cannot read memory at address 0x0000030B 12:12:02.374542 : Cannot read memory at address 0x0000038B 12:12:02.374542 : RawData event for Player #1: 12:12:02.374542 : Device rawinput data (Hex) = [ 00008588, 0000A5C4 ] 12:12:02.374542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.374542 : OnScreen Cursor Position (Px) = [ 1001, 699 ] 12:12:02.375089 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.375089 : ClientWindow Style = FullScreen 12:12:02.375089 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.375089 : Game Position (Hex) = [ 03E9, 02BB ] 12:12:02.375089 : Game Position (Dec) = [ 1001, 699 ] 12:12:02.375089 : Controller Buttons Events : OnScreenTriggerUp 12:12:02.375089 : - 12:12:02.376146 : Cannot read memory at address 0x0000030B 12:12:02.376146 : Cannot read memory at address 0x0000038B 12:12:02.378081 : Cannot read memory at address 0x0000030B 12:12:02.378081 : Cannot read memory at address 0x0000038B 12:12:02.379581 : Cannot read memory at address 0x0000030B 12:12:02.379581 : Cannot read memory at address 0x0000038B 12:12:02.381574 : Cannot read memory at address 0x0000030B 12:12:02.381763 : Cannot read memory at address 0x0000038B 12:12:02.381763 : RawData event for Player #1: 12:12:02.381763 : Device rawinput data (Hex) = [ 000085CC, 0000A618 ] 12:12:02.381763 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.381763 : OnScreen Cursor Position (Px) = [ 1003, 700 ] 12:12:02.381763 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.382308 : ClientWindow Style = FullScreen 12:12:02.382308 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.382308 : Game Position (Hex) = [ 03EB, 02BC ] 12:12:02.382308 : Game Position (Dec) = [ 1003, 700 ] 12:12:02.382308 : - 12:12:02.383306 : Cannot read memory at address 0x0000030B 12:12:02.383306 : Cannot read memory at address 0x0000038B 12:12:02.385303 : Cannot read memory at address 0x0000030B 12:12:02.385303 : Cannot read memory at address 0x0000038B 12:12:02.387297 : Cannot read memory at address 0x0000030B 12:12:02.394013 : Cannot read memory at address 0x0000038B 12:12:02.394013 : Device rawinput data (Hex) = [ 000085D0, 0000A688 ] 12:12:02.394013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.394013 : OnScreen Cursor Position (Px) = [ 1003, 702 ] 12:12:02.394013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.394013 : ClientWindow Style = FullScreen 12:12:02.394013 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.395012 : Game Position (Hex) = [ 03EB, 02BE ] 12:12:02.395012 : Game Position (Dec) = [ 1003, 702 ] 12:12:02.395012 : - 12:12:02.395012 : RawData event for Player #1: 12:12:02.395012 : Device rawinput data (Hex) = [ 00008614, 0000A6B0 ] 12:12:02.395012 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.395012 : OnScreen Cursor Position (Px) = [ 1005, 703 ] 12:12:02.396009 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.396009 : Cannot read memory at address 0x0000030B 12:12:02.396009 : ClientWindow Style = FullScreen 12:12:02.396009 : Cannot read memory at address 0x0000038B 12:12:02.396009 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.396009 : Game Position (Hex) = [ 03ED, 02BF ] 12:12:02.396009 : Game Position (Dec) = [ 1005, 703 ] 12:12:02.396009 : - 12:12:02.398002 : Cannot read memory at address 0x0000030B 12:12:02.398002 : Cannot read memory at address 0x0000038B 12:12:02.399502 : Cannot read memory at address 0x0000030B 12:12:02.399502 : Cannot read memory at address 0x0000038B 12:12:02.401495 : Cannot read memory at address 0x0000030B 12:12:02.401495 : Cannot read memory at address 0x0000038B 12:12:02.401495 : Device rawinput data (Hex) = [ 0000860C, 0000A704 ] 12:12:02.401495 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.401495 : OnScreen Cursor Position (Px) = [ 1005, 704 ] 12:12:02.401495 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.401495 : ClientWindow Style = FullScreen 12:12:02.401495 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.401495 : Game Position (Hex) = [ 03ED, 02C0 ] 12:12:02.401495 : Game Position (Dec) = [ 1005, 704 ] 12:12:02.401495 : - 12:12:02.403489 : Cannot read memory at address 0x0000030B 12:12:02.403489 : Cannot read memory at address 0x0000038B 12:12:02.405482 : Cannot read memory at address 0x0000030B 12:12:02.405482 : Cannot read memory at address 0x0000038B 12:12:02.407981 : Cannot read memory at address 0x0000030B 12:12:02.407981 : Cannot read memory at address 0x0000038B 12:12:02.407981 : RawData event for Player #1: 12:12:02.407981 : Device rawinput data (Hex) = [ 00008628, 0000A750 ] 12:12:02.407981 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.407981 : OnScreen Cursor Position (Px) = [ 1006, 705 ] 12:12:02.408985 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.408985 : ClientWindow Style = FullScreen 12:12:02.408985 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.408985 : Game Position (Hex) = [ 03EE, 02C1 ] 12:12:02.408985 : Game Position (Dec) = [ 1006, 705 ] 12:12:02.408985 : - 12:12:02.409981 : Cannot read memory at address 0x0000030B 12:12:02.409981 : Cannot read memory at address 0x0000038B 12:12:02.411483 : Cannot read memory at address 0x0000030B 12:12:02.411483 : Cannot read memory at address 0x0000038B 12:12:02.413485 : Cannot read memory at address 0x0000030B 12:12:02.413485 : Cannot read memory at address 0x0000038B 12:12:02.415478 : Cannot read memory at address 0x0000030B 12:12:02.415478 : RawData event for Player #1: 12:12:02.415478 : Cannot read memory at address 0x0000038B 12:12:02.415478 : Device rawinput data (Hex) = [ 00008654, 0000A794 ] 12:12:02.415478 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.415478 : OnScreen Cursor Position (Px) = [ 1007, 706 ] 12:12:02.415478 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.415478 : ClientWindow Style = FullScreen 12:12:02.415478 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.415478 : Game Position (Hex) = [ 03EF, 02C2 ] 12:12:02.415478 : Game Position (Dec) = [ 1007, 706 ] 12:12:02.415478 : - 12:12:02.418063 : Cannot read memory at address 0x0000030B 12:12:02.418063 : Cannot read memory at address 0x0000038B 12:12:02.419895 : Cannot read memory at address 0x0000030B 12:12:02.419895 : Cannot read memory at address 0x0000038B 12:12:02.421890 : Cannot read memory at address 0x0000030B 12:12:02.421890 : Cannot read memory at address 0x0000038B 12:12:02.421890 : RawData event for Player #1: 12:12:02.421890 : Device rawinput data (Hex) = [ 00008650, 0000A7F0 ] 12:12:02.421890 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.422887 : OnScreen Cursor Position (Px) = [ 1007, 708 ] 12:12:02.422887 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.422887 : ClientWindow Style = FullScreen 12:12:02.422887 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.422887 : Game Position (Hex) = [ 03EF, 02C4 ] 12:12:02.422887 : Game Position (Dec) = [ 1007, 708 ] 12:12:02.422887 : - 12:12:02.423883 : Cannot read memory at address 0x0000030B 12:12:02.423883 : Cannot read memory at address 0x0000038B 12:12:02.425877 : Cannot read memory at address 0x0000030B 12:12:02.425877 : Cannot read memory at address 0x0000038B 12:12:02.428375 : Cannot read memory at address 0x0000030B 12:12:02.428375 : Cannot read memory at address 0x0000038B 12:12:02.428375 : RawData event for Player #1: 12:12:02.428375 : Device rawinput data (Hex) = [ 000086A0, 0000A810 ] 12:12:02.428375 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.428375 : OnScreen Cursor Position (Px) = [ 1009, 709 ] 12:12:02.428375 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.428375 : ClientWindow Style = FullScreen 12:12:02.429382 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.429382 : Game Position (Hex) = [ 03F1, 02C5 ] 12:12:02.429382 : Game Position (Dec) = [ 1009, 709 ] 12:12:02.429382 : - 12:12:02.430379 : Cannot read memory at address 0x0000030B 12:12:02.430379 : Cannot read memory at address 0x0000038B 12:12:02.432372 : Cannot read memory at address 0x0000030B 12:12:02.432372 : Cannot read memory at address 0x0000038B 12:12:02.433369 : RawData event for Player #1: 12:12:02.433369 : Device rawinput data (Hex) = [ 000086BC, 0000A880 ] 12:12:02.433369 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.433369 : OnScreen Cursor Position (Px) = [ 1010, 710 ] 12:12:02.433369 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.434365 : ClientWindow Style = FullScreen 12:12:02.434365 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.434365 : Cannot read memory at address 0x0000030B 12:12:02.434365 : Game Position (Hex) = [ 03F2, 02C6 ] 12:12:02.434365 : Cannot read memory at address 0x0000038B 12:12:02.434365 : Game Position (Dec) = [ 1010, 710 ] 12:12:02.434365 : - 12:12:02.436359 : Cannot read memory at address 0x0000030B 12:12:02.436359 : Cannot read memory at address 0x0000038B 12:12:02.438352 : Cannot read memory at address 0x0000030B 12:12:02.438352 : Cannot read memory at address 0x0000038B 12:12:02.438352 : RawData event for Player #1: 12:12:02.438352 : Device rawinput data (Hex) = [ 000086F4, 0000A8A8 ] 12:12:02.438352 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.438352 : OnScreen Cursor Position (Px) = [ 1012, 711 ] 12:12:02.438854 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.438854 : ClientWindow Style = FullScreen 12:12:02.438854 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.438854 : Game Position (Hex) = [ 03F4, 02C7 ] 12:12:02.438854 : Game Position (Dec) = [ 1012, 711 ] 12:12:02.438854 : - 12:12:02.439853 : Cannot read memory at address 0x0000030B 12:12:02.439853 : Cannot read memory at address 0x0000038B 12:12:02.441846 : Cannot read memory at address 0x0000030B 12:12:02.441846 : Cannot read memory at address 0x0000038B 12:12:02.442843 : RawData event for Player #1: 12:12:02.442843 : Device rawinput data (Hex) = [ 00008710, 0000A8A4 ] 12:12:02.442843 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.442843 : OnScreen Cursor Position (Px) = [ 1012, 711 ] 12:12:02.443839 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.443839 : ClientWindow Style = FullScreen 12:12:02.443839 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.443839 : Cannot read memory at address 0x0000038B 12:12:02.443839 : Game Position (Hex) = [ 03F4, 02C7 ] 12:12:02.443839 : Game Position (Dec) = [ 1012, 711 ] 12:12:02.443839 : - 12:12:02.445833 : Cannot read memory at address 0x0000030B 12:12:02.445833 : Cannot read memory at address 0x0000038B 12:12:02.448331 : Cannot read memory at address 0x0000030B 12:12:02.448331 : Cannot read memory at address 0x0000038B 12:12:02.448331 : RawData event for Player #1: 12:12:02.448331 : Device rawinput data (Hex) = [ 00008718, 0000A8D0 ] 12:12:02.448331 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.448331 : OnScreen Cursor Position (Px) = [ 1013, 712 ] 12:12:02.448331 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.448331 : ClientWindow Style = FullScreen 12:12:02.448331 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.448331 : Game Position (Hex) = [ 03F5, 02C8 ] 12:12:02.448331 : Game Position (Dec) = [ 1013, 712 ] 12:12:02.448331 : - 12:12:02.450333 : Cannot read memory at address 0x0000030B 12:12:02.450333 : Cannot read memory at address 0x0000038B 12:12:02.452326 : Cannot read memory at address 0x0000030B 12:12:02.452326 : Cannot read memory at address 0x0000038B 12:12:02.452326 : RawData event for Player #1: 12:12:02.452326 : Device rawinput data (Hex) = [ 00008718, 0000A8F0 ] 12:12:02.452326 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.452326 : OnScreen Cursor Position (Px) = [ 1013, 712 ] 12:12:02.452326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.452326 : ClientWindow Style = FullScreen 12:12:02.452326 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.452326 : Game Position (Hex) = [ 03F5, 02C8 ] 12:12:02.452326 : Game Position (Dec) = [ 1013, 712 ] 12:12:02.452326 : - 12:12:02.454320 : Cannot read memory at address 0x0000030B 12:12:02.454320 : Cannot read memory at address 0x0000038B 12:12:02.456313 : Cannot read memory at address 0x0000030B 12:12:02.456313 : Cannot read memory at address 0x0000038B 12:12:02.457309 : RawData event for Player #1: 12:12:02.457309 : Device rawinput data (Hex) = [ 00008720, 0000A910 ] 12:12:02.457309 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.457309 : OnScreen Cursor Position (Px) = [ 1013, 713 ] 12:12:02.457309 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.457309 : ClientWindow Style = FullScreen 12:12:02.457309 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.457309 : Game Position (Hex) = [ 03F5, 02C9 ] 12:12:02.457309 : Game Position (Dec) = [ 1013, 713 ] 12:12:02.457309 : - 12:12:02.458307 : Cannot read memory at address 0x0000030B 12:12:02.458307 : Cannot read memory at address 0x0000038B 12:12:02.459472 : Cannot read memory at address 0x0000030B 12:12:02.459472 : Cannot read memory at address 0x0000038B 12:12:02.461467 : Cannot read memory at address 0x0000030B 12:12:02.461467 : Cannot read memory at address 0x0000038B 12:12:02.462463 : RawData event for Player #1: 12:12:02.462463 : Device rawinput data (Hex) = [ 00008720, 0000A930 ] 12:12:02.462463 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.462463 : OnScreen Cursor Position (Px) = [ 1013, 713 ] 12:12:02.462463 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.462463 : ClientWindow Style = FullScreen 12:12:02.462463 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.462463 : Game Position (Hex) = [ 03F5, 02C9 ] 12:12:02.462463 : Game Position (Dec) = [ 1013, 713 ] 12:12:02.462463 : - 12:12:02.463460 : Cannot read memory at address 0x0000030B 12:12:02.463460 : Cannot read memory at address 0x0000038B 12:12:02.465454 : Cannot read memory at address 0x0000030B 12:12:02.465454 : Cannot read memory at address 0x0000038B 12:12:02.466450 : RawData event for Player #1: 12:12:02.466450 : Device rawinput data (Hex) = [ 00008740, 0000A990 ] 12:12:02.466450 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.466450 : OnScreen Cursor Position (Px) = [ 1014, 715 ] 12:12:02.466450 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.467952 : ClientWindow Style = FullScreen 12:12:02.467952 : Cannot read memory at address 0x0000030B 12:12:02.467952 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.467952 : Cannot read memory at address 0x0000038B 12:12:02.467952 : Game Position (Hex) = [ 03F6, 02CB ] 12:12:02.467952 : Game Position (Dec) = [ 1014, 715 ] 12:12:02.467952 : - 12:12:02.469955 : Cannot read memory at address 0x0000030B 12:12:02.469955 : Cannot read memory at address 0x0000038B 12:12:02.470951 : RawData event for Player #1: 12:12:02.470951 : Device rawinput data (Hex) = [ 00008770, 0000A9A8 ] 12:12:02.470951 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.470951 : OnScreen Cursor Position (Px) = [ 1015, 715 ] 12:12:02.470951 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.470951 : ClientWindow Style = FullScreen 12:12:02.471948 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.471948 : Cannot read memory at address 0x0000030B 12:12:02.471948 : Game Position (Hex) = [ 03F7, 02CB ] 12:12:02.471948 : Cannot read memory at address 0x0000038B 12:12:02.471948 : Game Position (Dec) = [ 1015, 715 ] 12:12:02.471948 : - 12:12:02.473941 : Cannot read memory at address 0x0000030B 12:12:02.473941 : Cannot read memory at address 0x0000038B 12:12:02.475938 : Cannot read memory at address 0x0000030B 12:12:02.475938 : Cannot read memory at address 0x0000038B 12:12:02.475938 : RawData event for Player #1: 12:12:02.475938 : Device rawinput data (Hex) = [ 00008770, 0000A9CC ] 12:12:02.475938 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.475938 : OnScreen Cursor Position (Px) = [ 1015, 716 ] 12:12:02.476931 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.476931 : ClientWindow Style = FullScreen 12:12:02.476931 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.476931 : Game Position (Hex) = [ 03F7, 02CC ] 12:12:02.476931 : Game Position (Dec) = [ 1015, 716 ] 12:12:02.476931 : - 12:12:02.477928 : Cannot read memory at address 0x0000030B 12:12:02.477928 : Cannot read memory at address 0x0000038B 12:12:02.479428 : Cannot read memory at address 0x0000030B 12:12:02.479428 : Cannot read memory at address 0x0000038B 12:12:02.481421 : Cannot read memory at address 0x0000030B 12:12:02.481421 : RawData event for Player #1: 12:12:02.481421 : Cannot read memory at address 0x0000038B 12:12:02.481421 : Device rawinput data (Hex) = [ 0000879C, 0000A9E8 ] 12:12:02.481421 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.481421 : OnScreen Cursor Position (Px) = [ 1017, 716 ] 12:12:02.481421 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.481421 : ClientWindow Style = FullScreen 12:12:02.481421 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.481421 : Game Position (Hex) = [ 03F9, 02CC ] 12:12:02.481421 : Game Position (Dec) = [ 1017, 716 ] 12:12:02.481421 : - 12:12:02.483414 : Cannot read memory at address 0x0000030B 12:12:02.483414 : Cannot read memory at address 0x0000038B 12:12:02.485407 : Cannot read memory at address 0x0000030B 12:12:02.485407 : Cannot read memory at address 0x0000038B 12:12:02.486403 : RawData event for Player #1: 12:12:02.486403 : Device rawinput data (Hex) = [ 0000879C, 0000A9EC ] 12:12:02.486403 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.486403 : OnScreen Cursor Position (Px) = [ 1017, 716 ] 12:12:02.486403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.486403 : ClientWindow Style = FullScreen 12:12:02.486403 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.486403 : Game Position (Hex) = [ 03F9, 02CC ] 12:12:02.486403 : Game Position (Dec) = [ 1017, 716 ] 12:12:02.486403 : - 12:12:02.487905 : Cannot read memory at address 0x0000030B 12:12:02.487905 : Cannot read memory at address 0x0000038B 12:12:02.489906 : Cannot read memory at address 0x0000030B 12:12:02.489906 : Cannot read memory at address 0x0000038B 12:12:02.490906 : RawData event for Player #1: 12:12:02.490906 : Device rawinput data (Hex) = [ 0000879C, 0000A9EC ] 12:12:02.490906 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.491899 : OnScreen Cursor Position (Px) = [ 1017, 716 ] 12:12:02.491899 : Cannot read memory at address 0x0000030B 12:12:02.491899 : Cannot read memory at address 0x0000038B 12:12:02.491899 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.491899 : ClientWindow Style = FullScreen 12:12:02.491899 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.491899 : Game Position (Hex) = [ 03F9, 02CC ] 12:12:02.491899 : Game Position (Dec) = [ 1017, 716 ] 12:12:02.491899 : - 12:12:02.493895 : Cannot read memory at address 0x0000030B 12:12:02.493895 : Cannot read memory at address 0x0000038B 12:12:02.494889 : RawData event for Player #1: 12:12:02.494889 : Device rawinput data (Hex) = [ 0000879C, 0000AA14 ] 12:12:02.494889 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.494889 : OnScreen Cursor Position (Px) = [ 1017, 717 ] 12:12:02.495885 : Cannot read memory at address 0x0000030B 12:12:02.495885 : Cannot read memory at address 0x0000038B 12:12:02.495885 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.495885 : ClientWindow Style = FullScreen 12:12:02.495885 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.495885 : Game Position (Hex) = [ 03F9, 02CD ] 12:12:02.495885 : Game Position (Dec) = [ 1017, 717 ] 12:12:02.495885 : - 12:12:02.498384 : Cannot read memory at address 0x0000030B 12:12:02.498384 : Cannot read memory at address 0x0000038B 12:12:02.500385 : Cannot read memory at address 0x0000030B 12:12:02.500385 : RawData event for Player #1: 12:12:02.500385 : Cannot read memory at address 0x0000038B 12:12:02.500385 : Device rawinput data (Hex) = [ 0000879C, 0000AA14 ] 12:12:02.500385 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.500385 : OnScreen Cursor Position (Px) = [ 1017, 717 ] 12:12:02.500385 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.500385 : ClientWindow Style = FullScreen 12:12:02.500385 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.500385 : Game Position (Hex) = [ 03F9, 02CD ] 12:12:02.501381 : Game Position (Dec) = [ 1017, 717 ] 12:12:02.501381 : - 12:12:02.502378 : Cannot read memory at address 0x0000030B 12:12:02.502378 : Cannot read memory at address 0x0000038B 12:12:02.504371 : Cannot read memory at address 0x0000030B 12:12:02.504371 : Cannot read memory at address 0x0000038B 12:12:02.505368 : RawData event for Player #1: 12:12:02.505368 : Device rawinput data (Hex) = [ 000087A8, 0000A9EC ] 12:12:02.505368 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.505368 : OnScreen Cursor Position (Px) = [ 1017, 716 ] 12:12:02.505368 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.505368 : ClientWindow Style = FullScreen 12:12:02.505368 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.505368 : Game Position (Hex) = [ 03F9, 02CC ] 12:12:02.505368 : Game Position (Dec) = [ 1017, 716 ] 12:12:02.505368 : - 12:12:02.506365 : Cannot read memory at address 0x0000030B 12:12:02.506365 : Cannot read memory at address 0x0000038B 12:12:02.508362 : Cannot read memory at address 0x0000030B 12:12:02.508362 : Cannot read memory at address 0x0000038B 12:12:02.510536 : RawData event for Player #1: 12:12:02.510536 : Device rawinput data (Hex) = [ 000087B0, 0000AA08 ] 12:12:02.510536 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.510536 : Cannot read memory at address 0x0000030B 12:12:02.510536 : OnScreen Cursor Position (Px) = [ 1017, 717 ] 12:12:02.510536 : Cannot read memory at address 0x0000038B 12:12:02.510536 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.510536 : ClientWindow Style = FullScreen 12:12:02.510536 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.510536 : Game Position (Hex) = [ 03F9, 02CD ] 12:12:02.510536 : Game Position (Dec) = [ 1017, 717 ] 12:12:02.510536 : - 12:12:02.511533 : RawData event for Player #1: 12:12:02.512035 : Device rawinput data (Hex) = [ 000087B0, 0000AA08 ] 12:12:02.512035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.512035 : Cannot read memory at address 0x0000030B 12:12:02.512035 : OnScreen Cursor Position (Px) = [ 1017, 717 ] 12:12:02.512035 : Cannot read memory at address 0x0000038B 12:12:02.512035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.512035 : ClientWindow Style = FullScreen 12:12:02.512035 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.512035 : Game Position (Hex) = [ 03F9, 02CD ] 12:12:02.512035 : Game Position (Dec) = [ 1017, 717 ] 12:12:02.513033 : Controller Buttons Events : OnScreenTriggerDown 12:12:02.513033 : - 12:12:02.514030 : Cannot read memory at address 0x0000030B 12:12:02.514030 : Cannot read memory at address 0x0000038B 12:12:02.516023 : Cannot read memory at address 0x0000030B 12:12:02.516023 : Cannot read memory at address 0x0000038B 12:12:02.516023 : RawData event for Player #1: 12:12:02.516023 : Device rawinput data (Hex) = [ 000087B8, 0000A9E0 ] 12:12:02.516023 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.516023 : OnScreen Cursor Position (Px) = [ 1017, 716 ] 12:12:02.516023 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.517020 : ClientWindow Style = FullScreen 12:12:02.517020 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.517020 : Game Position (Hex) = [ 03F9, 02CC ] 12:12:02.517020 : Game Position (Dec) = [ 1017, 716 ] 12:12:02.517020 : - 12:12:02.518017 : Cannot read memory at address 0x0000030B 12:12:02.518017 : Cannot read memory at address 0x0000038B 12:12:02.519516 : Cannot read memory at address 0x0000030B 12:12:02.519516 : Cannot read memory at address 0x0000038B 12:12:02.520513 : RawData event for Player #1: 12:12:02.520513 : Device rawinput data (Hex) = [ 000087C0, 0000A9B4 ] 12:12:02.520513 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.520513 : OnScreen Cursor Position (Px) = [ 1018, 715 ] 12:12:02.520513 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.520513 : ClientWindow Style = FullScreen 12:12:02.520513 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.520513 : Game Position (Hex) = [ 03FA, 02CB ] 12:12:02.520513 : Game Position (Dec) = [ 1018, 715 ] 12:12:02.520513 : - 12:12:02.521510 : Cannot read memory at address 0x0000030B 12:12:02.521510 : Cannot read memory at address 0x0000038B 12:12:02.523507 : Cannot read memory at address 0x0000030B 12:12:02.523507 : Cannot read memory at address 0x0000038B 12:12:02.525500 : Cannot read memory at address 0x0000030B 12:12:02.525500 : RawData event for Player #1: 12:12:02.525500 : Device rawinput data (Hex) = [ 00008798, 0000A990 ] 12:12:02.525500 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.525500 : OnScreen Cursor Position (Px) = [ 1016, 715 ] 12:12:02.525500 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.525500 : ClientWindow Style = FullScreen 12:12:02.525500 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.525500 : Game Position (Hex) = [ 03F8, 02CB ] 12:12:02.525500 : Game Position (Dec) = [ 1016, 715 ] 12:12:02.525500 : - 12:12:02.527995 : Cannot read memory at address 0x0000030B 12:12:02.527995 : Cannot read memory at address 0x0000038B 12:12:02.529760 : Cannot read memory at address 0x0000030B 12:12:02.529760 : Cannot read memory at address 0x0000038B 12:12:02.530758 : RawData event for Player #1: 12:12:02.530758 : Device rawinput data (Hex) = [ 000087A0, 0000A9AC ] 12:12:02.530758 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.530758 : OnScreen Cursor Position (Px) = [ 1017, 715 ] 12:12:02.530758 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.530758 : ClientWindow Style = FullScreen 12:12:02.530758 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.530758 : Game Position (Hex) = [ 03F9, 02CB ] 12:12:02.530758 : Game Position (Dec) = [ 1017, 715 ] 12:12:02.530758 : - 12:12:02.531755 : Cannot read memory at address 0x0000030B 12:12:02.531755 : Cannot read memory at address 0x0000038B 12:12:02.533749 : Cannot read memory at address 0x0000030B 12:12:02.533749 : Cannot read memory at address 0x0000038B 12:12:02.534745 : RawData event for Player #1: 12:12:02.534745 : Device rawinput data (Hex) = [ 0000875C, 0000A9D4 ] 12:12:02.534745 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.535742 : OnScreen Cursor Position (Px) = [ 1015, 716 ] 12:12:02.535742 : Cannot read memory at address 0x0000030B 12:12:02.535742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.535742 : ClientWindow Style = FullScreen 12:12:02.535742 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.535742 : Game Position (Hex) = [ 03F7, 02CC ] 12:12:02.535742 : Game Position (Dec) = [ 1015, 716 ] 12:12:02.535742 : - 12:12:02.538243 : Cannot read memory at address 0x0000030B 12:12:02.538243 : Cannot read memory at address 0x0000038B 12:12:02.540251 : Cannot read memory at address 0x0000030B 12:12:02.540251 : Cannot read memory at address 0x0000038B 12:12:02.540251 : RawData event for Player #1: 12:12:02.540251 : Device rawinput data (Hex) = [ 00008764, 0000A9D4 ] 12:12:02.540251 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.540251 : OnScreen Cursor Position (Px) = [ 1015, 716 ] 12:12:02.540251 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.540251 : ClientWindow Style = FullScreen 12:12:02.540251 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.540251 : Game Position (Hex) = [ 03F7, 02CC ] 12:12:02.541244 : Game Position (Dec) = [ 1015, 716 ] 12:12:02.541244 : - 12:12:02.542245 : Cannot read memory at address 0x0000030B 12:12:02.542245 : Cannot read memory at address 0x0000038B 12:12:02.544234 : Cannot read memory at address 0x0000030B 12:12:02.544234 : Cannot read memory at address 0x0000038B 12:12:02.544234 : RawData event for Player #1: 12:12:02.544234 : Device rawinput data (Hex) = [ 00008774, 0000A94C ] 12:12:02.544234 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.544234 : OnScreen Cursor Position (Px) = [ 1015, 714 ] 12:12:02.544234 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.544234 : ClientWindow Style = FullScreen 12:12:02.544234 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.544234 : Game Position (Hex) = [ 03F7, 02CA ] 12:12:02.545230 : Game Position (Dec) = [ 1015, 714 ] 12:12:02.545230 : - 12:12:02.546227 : Cannot read memory at address 0x0000030B 12:12:02.546227 : Cannot read memory at address 0x0000038B 12:12:02.548220 : Cannot read memory at address 0x0000030B 12:12:02.548220 : Cannot read memory at address 0x0000038B 12:12:02.548722 : RawData event for Player #1: 12:12:02.548722 : Device rawinput data (Hex) = [ 00008724, 0000A928 ] 12:12:02.549720 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.549720 : Cannot read memory at address 0x0000030B 12:12:02.549720 : OnScreen Cursor Position (Px) = [ 1013, 713 ] 12:12:02.549720 : Cannot read memory at address 0x0000038B 12:12:02.549720 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.549720 : ClientWindow Style = FullScreen 12:12:02.549720 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.549720 : Game Position (Hex) = [ 03F5, 02C9 ] 12:12:02.549720 : Game Position (Dec) = [ 1013, 713 ] 12:12:02.549720 : - 12:12:02.551714 : Cannot read memory at address 0x0000030B 12:12:02.551714 : Cannot read memory at address 0x0000038B 12:12:02.553707 : Cannot read memory at address 0x0000030B 12:12:02.553707 : Cannot read memory at address 0x0000038B 12:12:02.553707 : RawData event for Player #1: 12:12:02.554704 : Device rawinput data (Hex) = [ 000086FC, 0000A8B8 ] 12:12:02.554704 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.554704 : OnScreen Cursor Position (Px) = [ 1012, 711 ] 12:12:02.554704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.554704 : ClientWindow Style = FullScreen 12:12:02.554704 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.554704 : Game Position (Hex) = [ 03F4, 02C7 ] 12:12:02.554704 : Game Position (Dec) = [ 1012, 711 ] 12:12:02.554704 : - 12:12:02.555700 : Cannot read memory at address 0x0000030B 12:12:02.555700 : Cannot read memory at address 0x0000038B 12:12:02.558210 : Cannot read memory at address 0x0000030B 12:12:02.558210 : Cannot read memory at address 0x0000038B 12:12:02.559235 : RawData event for Player #1: 12:12:02.559235 : Device rawinput data (Hex) = [ 000086E8, 0000A888 ] 12:12:02.559235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.559235 : OnScreen Cursor Position (Px) = [ 1011, 711 ] 12:12:02.559235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.559235 : ClientWindow Style = FullScreen 12:12:02.559235 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.559235 : Game Position (Hex) = [ 03F3, 02C7 ] 12:12:02.559235 : Game Position (Dec) = [ 1011, 711 ] 12:12:02.559235 : - 12:12:02.560233 : Cannot read memory at address 0x0000030B 12:12:02.560233 : Cannot read memory at address 0x0000038B 12:12:02.562225 : Cannot read memory at address 0x0000030B 12:12:02.562225 : Cannot read memory at address 0x0000038B 12:12:02.564219 : Cannot read memory at address 0x0000030B 12:12:02.564219 : Cannot read memory at address 0x0000038B 12:12:02.564219 : RawData event for Player #1: 12:12:02.564219 : Device rawinput data (Hex) = [ 000086C8, 0000A834 ] 12:12:02.564219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.564219 : OnScreen Cursor Position (Px) = [ 1010, 709 ] 12:12:02.564219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.564219 : ClientWindow Style = FullScreen 12:12:02.564219 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.565217 : Game Position (Hex) = [ 03F2, 02C5 ] 12:12:02.565217 : Game Position (Dec) = [ 1010, 709 ] 12:12:02.565217 : - 12:12:02.566212 : Cannot read memory at address 0x0000030B 12:12:02.566212 : Cannot read memory at address 0x0000038B 12:12:02.568206 : Cannot read memory at address 0x0000030B 12:12:02.568206 : Cannot read memory at address 0x0000038B 12:12:02.568206 : RawData event for Player #1: 12:12:02.568206 : Device rawinput data (Hex) = [ 0000867C, 0000A7C4 ] 12:12:02.568707 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.568707 : OnScreen Cursor Position (Px) = [ 1008, 707 ] 12:12:02.568707 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.568707 : ClientWindow Style = FullScreen 12:12:02.568707 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.568707 : Game Position (Hex) = [ 03F0, 02C3 ] 12:12:02.568707 : Game Position (Dec) = [ 1008, 707 ] 12:12:02.568707 : - 12:12:02.569706 : Cannot read memory at address 0x0000030B 12:12:02.569706 : Cannot read memory at address 0x0000038B 12:12:02.571703 : Cannot read memory at address 0x0000030B 12:12:02.571703 : Cannot read memory at address 0x0000038B 12:12:02.572696 : RawData event for Player #1: 12:12:02.573693 : Cannot read memory at address 0x0000030B 12:12:02.573693 : Cannot read memory at address 0x0000038B 12:12:02.573693 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.573693 : OnScreen Cursor Position (Px) = [ 1007, 707 ] 12:12:02.573693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.573693 : ClientWindow Style = FullScreen 12:12:02.573693 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.573693 : Game Position (Hex) = [ 03EF, 02C3 ] 12:12:02.573693 : Game Position (Dec) = [ 1007, 707 ] 12:12:02.573693 : - 12:12:02.575686 : Cannot read memory at address 0x0000030B 12:12:02.575686 : Cannot read memory at address 0x0000038B 12:12:02.578189 : Cannot read memory at address 0x0000030B 12:12:02.578189 : Cannot read memory at address 0x0000038B 12:12:02.578189 : RawData event for Player #1: 12:12:02.578189 : Device rawinput data (Hex) = [ 00008634, 0000A814 ] 12:12:02.578189 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.578189 : OnScreen Cursor Position (Px) = [ 1006, 709 ] 12:12:02.579195 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.579195 : ClientWindow Style = FullScreen 12:12:02.579195 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.579195 : Game Position (Hex) = [ 03EE, 02C5 ] 12:12:02.579195 : Game Position (Dec) = [ 1006, 709 ] 12:12:02.579195 : - 12:12:02.580192 : Cannot read memory at address 0x0000030B 12:12:02.580192 : Cannot read memory at address 0x0000038B 12:12:02.582185 : Cannot read memory at address 0x0000030B 12:12:02.582185 : Cannot read memory at address 0x0000038B 12:12:02.583182 : RawData event for Player #1: 12:12:02.583182 : Device rawinput data (Hex) = [ 00008614, 0000A83C ] 12:12:02.583182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.583182 : OnScreen Cursor Position (Px) = [ 1005, 709 ] 12:12:02.583182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.583182 : ClientWindow Style = FullScreen 12:12:02.584179 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.584179 : Cannot read memory at address 0x0000030B 12:12:02.584179 : Game Position (Hex) = [ 03ED, 02C5 ] 12:12:02.584179 : Cannot read memory at address 0x0000038B 12:12:02.584179 : Game Position (Dec) = [ 1005, 709 ] 12:12:02.584179 : - 12:12:02.586175 : Cannot read memory at address 0x0000030B 12:12:02.586175 : Cannot read memory at address 0x0000038B 12:12:02.587172 : RawData event for Player #1: 12:12:02.587172 : Device rawinput data (Hex) = [ 000085F0, 0000A83C ] 12:12:02.587172 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.587172 : OnScreen Cursor Position (Px) = [ 1004, 709 ] 12:12:02.587172 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.587172 : ClientWindow Style = FullScreen 12:12:02.587172 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.587172 : Game Position (Hex) = [ 03EC, 02C5 ] 12:12:02.587172 : Game Position (Dec) = [ 1004, 709 ] 12:12:02.588165 : Cannot read memory at address 0x0000030B 12:12:02.588165 : - 12:12:02.588165 : Cannot read memory at address 0x0000038B 12:12:02.589427 : Cannot read memory at address 0x0000030B 12:12:02.589427 : Cannot read memory at address 0x0000038B 12:12:02.591426 : Cannot read memory at address 0x0000030B 12:12:02.591426 : Cannot read memory at address 0x0000038B 12:12:02.592420 : RawData event for Player #1: 12:12:02.592420 : Device rawinput data (Hex) = [ 000085C8, 0000A83C ] 12:12:02.592420 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.592420 : OnScreen Cursor Position (Px) = [ 1003, 709 ] 12:12:02.592420 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.592420 : ClientWindow Style = FullScreen 12:12:02.592420 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.592420 : Game Position (Hex) = [ 03EB, 02C5 ] 12:12:02.592420 : Game Position (Dec) = [ 1003, 709 ] 12:12:02.592420 : - 12:12:02.593416 : Cannot read memory at address 0x0000030B 12:12:02.593416 : Cannot read memory at address 0x0000038B 12:12:02.595409 : Cannot read memory at address 0x0000030B 12:12:02.595409 : Cannot read memory at address 0x0000038B 12:12:02.596405 : RawData event for Player #1: 12:12:02.596405 : Device rawinput data (Hex) = [ 000085B8, 0000A860 ] 12:12:02.596405 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.596405 : OnScreen Cursor Position (Px) = [ 1002, 710 ] 12:12:02.597907 : Cannot read memory at address 0x0000030B 12:12:02.597907 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.597907 : Cannot read memory at address 0x0000038B 12:12:02.597907 : ClientWindow Style = FullScreen 12:12:02.597907 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.597907 : Game Position (Hex) = [ 03EA, 02C6 ] 12:12:02.597907 : Game Position (Dec) = [ 1002, 710 ] 12:12:02.597907 : - 12:12:02.599908 : Cannot read memory at address 0x0000030B 12:12:02.599908 : Cannot read memory at address 0x0000038B 12:12:02.601905 : Cannot read memory at address 0x0000030B 12:12:02.601905 : Cannot read memory at address 0x0000038B 12:12:02.601905 : RawData event for Player #1: 12:12:02.601905 : Device rawinput data (Hex) = [ 000085B4, 0000A88C ] 12:12:02.601905 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.601905 : OnScreen Cursor Position (Px) = [ 1002, 711 ] 12:12:02.601905 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.602898 : ClientWindow Style = FullScreen 12:12:02.602898 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.602898 : Game Position (Hex) = [ 03EA, 02C7 ] 12:12:02.602898 : Game Position (Dec) = [ 1002, 711 ] 12:12:02.602898 : - 12:12:02.604020 : Cannot read memory at address 0x0000030B 12:12:02.604020 : Cannot read memory at address 0x0000038B 12:12:02.605525 : Cannot read memory at address 0x0000030B 12:12:02.605525 : Cannot read memory at address 0x0000038B 12:12:02.606522 : RawData event for Player #1: 12:12:02.606522 : Device rawinput data (Hex) = [ 000085B4, 0000A8FC ] 12:12:02.606522 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.606522 : OnScreen Cursor Position (Px) = [ 1002, 712 ] 12:12:02.606522 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.608024 : ClientWindow Style = FullScreen 12:12:02.608024 : Cannot read memory at address 0x0000030B 12:12:02.608024 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.608024 : Cannot read memory at address 0x0000038B 12:12:02.608024 : Game Position (Hex) = [ 03EA, 02C8 ] 12:12:02.608024 : Game Position (Dec) = [ 1002, 712 ] 12:12:02.608024 : - 12:12:02.610028 : Cannot read memory at address 0x0000030B 12:12:02.610028 : Cannot read memory at address 0x0000038B 12:12:02.611531 : Cannot read memory at address 0x0000030B 12:12:02.611531 : RawData event for Player #1: 12:12:02.611531 : Cannot read memory at address 0x0000038B 12:12:02.611531 : Device rawinput data (Hex) = [ 0000857C, 0000A94C ] 12:12:02.611531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.611531 : OnScreen Cursor Position (Px) = [ 1001, 714 ] 12:12:02.611531 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.611531 : ClientWindow Style = FullScreen 12:12:02.611531 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.611531 : Game Position (Hex) = [ 03E9, 02CA ] 12:12:02.611531 : Game Position (Dec) = [ 1001, 714 ] 12:12:02.612539 : - 12:12:02.613534 : Cannot read memory at address 0x0000030B 12:12:02.613534 : Cannot read memory at address 0x0000038B 12:12:02.615528 : Cannot read memory at address 0x0000030B 12:12:02.615528 : Cannot read memory at address 0x0000038B 12:12:02.616524 : RawData event for Player #1: 12:12:02.616524 : Device rawinput data (Hex) = [ 00008570, 0000A9A4 ] 12:12:02.616524 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.616524 : OnScreen Cursor Position (Px) = [ 1000, 715 ] 12:12:02.616524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.616524 : ClientWindow Style = FullScreen 12:12:02.616524 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.616524 : Game Position (Hex) = [ 03E8, 02CB ] 12:12:02.616524 : Game Position (Dec) = [ 1000, 715 ] 12:12:02.616524 : - 12:12:02.618030 : Cannot read memory at address 0x0000030B 12:12:02.618030 : Cannot read memory at address 0x0000038B 12:12:02.619867 : Cannot read memory at address 0x0000030B 12:12:02.619867 : Cannot read memory at address 0x0000038B 12:12:02.620865 : RawData event for Player #1: 12:12:02.620865 : Device rawinput data (Hex) = [ 0000858C, 0000AA10 ] 12:12:02.620865 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.621862 : OnScreen Cursor Position (Px) = [ 1001, 717 ] 12:12:02.621862 : Cannot read memory at address 0x0000030B 12:12:02.621862 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.621862 : ClientWindow Style = FullScreen 12:12:02.621862 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.621862 : Game Position (Hex) = [ 03E9, 02CD ] 12:12:02.621862 : Game Position (Dec) = [ 1001, 717 ] 12:12:02.621862 : - 12:12:02.623859 : Cannot read memory at address 0x0000030B 12:12:02.623859 : Cannot read memory at address 0x0000038B 12:12:02.625853 : Cannot read memory at address 0x0000030B 12:12:02.625853 : Cannot read memory at address 0x0000038B 12:12:02.625853 : RawData event for Player #1: 12:12:02.625853 : Device rawinput data (Hex) = [ 00008558, 0000AA80 ] 12:12:02.625853 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.625853 : OnScreen Cursor Position (Px) = [ 1000, 719 ] 12:12:02.626845 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.626845 : ClientWindow Style = FullScreen 12:12:02.626845 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.626845 : Game Position (Hex) = [ 03E8, 02CF ] 12:12:02.626845 : Game Position (Dec) = [ 1000, 719 ] 12:12:02.626845 : - 12:12:02.626845 : RawData event for Player #1: 12:12:02.626845 : Device rawinput data (Hex) = [ 00008558, 0000AA80 ] 12:12:02.626845 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.626845 : OnScreen Cursor Position (Px) = [ 1000, 719 ] 12:12:02.628347 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.628347 : Cannot read memory at address 0x0000038B 12:12:02.628347 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.628347 : Game Position (Hex) = [ 03E8, 02CF ] 12:12:02.628347 : Game Position (Dec) = [ 1000, 719 ] 12:12:02.628347 : Controller Buttons Events : OnScreenTriggerUp 12:12:02.628347 : - 12:12:02.630350 : Cannot read memory at address 0x0000030B 12:12:02.630350 : Cannot read memory at address 0x0000038B 12:12:02.632348 : Cannot read memory at address 0x0000030B 12:12:02.632348 : Cannot read memory at address 0x0000038B 12:12:02.632348 : RawData event for Player #1: 12:12:02.632348 : Device rawinput data (Hex) = [ 00008594, 0000AB24 ] 12:12:02.632348 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.632348 : OnScreen Cursor Position (Px) = [ 1001, 722 ] 12:12:02.632348 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.632348 : ClientWindow Style = FullScreen 12:12:02.632348 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.632348 : Game Position (Hex) = [ 03E9, 02D2 ] 12:12:02.633339 : Game Position (Dec) = [ 1001, 722 ] 12:12:02.633339 : - 12:12:02.634340 : Cannot read memory at address 0x0000030B 12:12:02.634340 : Cannot read memory at address 0x0000038B 12:12:02.636333 : Cannot read memory at address 0x0000030B 12:12:02.636333 : Cannot read memory at address 0x0000038B 12:12:02.636333 : RawData event for Player #1: 12:12:02.636333 : Device rawinput data (Hex) = [ 000085A8, 0000AB94 ] 12:12:02.636333 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.636333 : OnScreen Cursor Position (Px) = [ 1002, 723 ] 12:12:02.636333 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.636333 : ClientWindow Style = FullScreen 12:12:02.636333 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.636333 : Game Position (Hex) = [ 03EA, 02D3 ] 12:12:02.637326 : Game Position (Dec) = [ 1002, 723 ] 12:12:02.637326 : - 12:12:02.638327 : Cannot read memory at address 0x0000030B 12:12:02.638327 : Cannot read memory at address 0x0000038B 12:12:02.640548 : Cannot read memory at address 0x0000030B 12:12:02.640548 : Cannot read memory at address 0x0000038B 12:12:02.641541 : RawData event for Player #1: 12:12:02.641541 : Device rawinput data (Hex) = [ 000085B4, 0000ABF0 ] 12:12:02.641541 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.641541 : OnScreen Cursor Position (Px) = [ 1002, 725 ] 12:12:02.641541 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.641541 : ClientWindow Style = FullScreen 12:12:02.641541 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.641541 : Game Position (Hex) = [ 03EA, 02D5 ] 12:12:02.641541 : Game Position (Dec) = [ 1002, 725 ] 12:12:02.641541 : - 12:12:02.642539 : Cannot read memory at address 0x0000030B 12:12:02.642539 : Cannot read memory at address 0x0000038B 12:12:02.644532 : Cannot read memory at address 0x0000030B 12:12:02.644532 : Cannot read memory at address 0x0000038B 12:12:02.646525 : Cannot read memory at address 0x0000030B 12:12:02.646525 : Cannot read memory at address 0x0000038B 12:12:02.646525 : RawData event for Player #1: 12:12:02.646525 : Device rawinput data (Hex) = [ 000085AC, 0000AC3C ] 12:12:02.646525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.646525 : OnScreen Cursor Position (Px) = [ 1002, 726 ] 12:12:02.646525 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.646525 : ClientWindow Style = FullScreen 12:12:02.646525 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.646525 : Game Position (Hex) = [ 03EA, 02D6 ] 12:12:02.646525 : Game Position (Dec) = [ 1002, 726 ] 12:12:02.646525 : - 12:12:02.648032 : Cannot read memory at address 0x0000030B 12:12:02.648032 : Cannot read memory at address 0x0000038B 12:12:02.649718 : Cannot read memory at address 0x0000030B 12:12:02.649718 : Cannot read memory at address 0x0000038B 12:12:02.650718 : RawData event for Player #1: 12:12:02.651715 : Device rawinput data (Hex) = [ 000085F0, 0000AC84 ] 12:12:02.651715 : Cannot read memory at address 0x0000030B 12:12:02.651715 : Cannot read memory at address 0x0000038B 12:12:02.651715 : OnScreen Cursor Position (Px) = [ 1004, 727 ] 12:12:02.651715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.651715 : ClientWindow Style = FullScreen 12:12:02.651715 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.651715 : Game Position (Hex) = [ 03EC, 02D7 ] 12:12:02.651715 : Game Position (Dec) = [ 1004, 727 ] 12:12:02.651715 : - 12:12:02.653708 : Cannot read memory at address 0x0000030B 12:12:02.653708 : Cannot read memory at address 0x0000038B 12:12:02.654709 : RawData event for Player #1: 12:12:02.655702 : Device rawinput data (Hex) = [ 000085D8, 0000ACD8 ] 12:12:02.655702 : Cannot read memory at address 0x0000030B 12:12:02.655702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.655702 : Cannot read memory at address 0x0000038B 12:12:02.655702 : OnScreen Cursor Position (Px) = [ 1003, 729 ] 12:12:02.655702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.655702 : ClientWindow Style = FullScreen 12:12:02.655702 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.655702 : Game Position (Hex) = [ 03EB, 02D9 ] 12:12:02.655702 : Game Position (Dec) = [ 1003, 729 ] 12:12:02.656699 : - 12:12:02.658204 : Cannot read memory at address 0x0000030B 12:12:02.658204 : Cannot read memory at address 0x0000038B 12:12:02.660235 : Cannot read memory at address 0x0000030B 12:12:02.660235 : Cannot read memory at address 0x0000038B 12:12:02.660235 : RawData event for Player #1: 12:12:02.660235 : Device rawinput data (Hex) = [ 000085F4, 0000AD24 ] 12:12:02.660235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.660235 : OnScreen Cursor Position (Px) = [ 1004, 730 ] 12:12:02.660235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.660235 : ClientWindow Style = FullScreen 12:12:02.661228 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.661228 : Game Position (Hex) = [ 03EC, 02DA ] 12:12:02.661228 : Game Position (Dec) = [ 1004, 730 ] 12:12:02.661228 : - 12:12:02.662225 : Cannot read memory at address 0x0000030B 12:12:02.662225 : Cannot read memory at address 0x0000038B 12:12:02.664222 : Cannot read memory at address 0x0000030B 12:12:02.664222 : Cannot read memory at address 0x0000038B 12:12:02.665218 : RawData event for Player #1: 12:12:02.665218 : Device rawinput data (Hex) = [ 00008604, 0000ADA4 ] 12:12:02.665218 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.665218 : OnScreen Cursor Position (Px) = [ 1005, 732 ] 12:12:02.665218 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.665218 : ClientWindow Style = FullScreen 12:12:02.666211 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.666211 : Cannot read memory at address 0x0000030B 12:12:02.666211 : Game Position (Hex) = [ 03ED, 02DC ] 12:12:02.666211 : Cannot read memory at address 0x0000038B 12:12:02.666211 : Game Position (Dec) = [ 1005, 732 ] 12:12:02.666211 : - 12:12:02.668209 : Cannot read memory at address 0x0000030B 12:12:02.668209 : Cannot read memory at address 0x0000038B 12:12:02.669519 : Cannot read memory at address 0x0000030B 12:12:02.669519 : Cannot read memory at address 0x0000038B 12:12:02.670521 : RawData event for Player #1: 12:12:02.670521 : Device rawinput data (Hex) = [ 00008628, 0000ADE8 ] 12:12:02.670521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.670521 : OnScreen Cursor Position (Px) = [ 1006, 733 ] 12:12:02.670521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.670521 : ClientWindow Style = FullScreen 12:12:02.670521 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.670521 : Game Position (Hex) = [ 03EE, 02DD ] 12:12:02.671518 : Game Position (Dec) = [ 1006, 733 ] 12:12:02.671518 : - 12:12:02.671518 : Cannot read memory at address 0x0000030B 12:12:02.671518 : Cannot read memory at address 0x0000038B 12:12:02.673515 : Cannot read memory at address 0x0000030B 12:12:02.673515 : Cannot read memory at address 0x0000038B 12:12:02.675505 : Cannot read memory at address 0x0000030B 12:12:02.675505 : RawData event for Player #1: 12:12:02.675505 : Device rawinput data (Hex) = [ 0000863C, 0000AE44 ] 12:12:02.675505 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.675505 : OnScreen Cursor Position (Px) = [ 1006, 735 ] 12:12:02.675505 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.675505 : ClientWindow Style = FullScreen 12:12:02.675505 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.675505 : Game Position (Hex) = [ 03EE, 02DF ] 12:12:02.676501 : Game Position (Dec) = [ 1006, 735 ] 12:12:02.676501 : - 12:12:02.678004 : Cannot read memory at address 0x0000030B 12:12:02.678004 : Cannot read memory at address 0x0000038B 12:12:02.679601 : RawData event for Player #1: 12:12:02.679601 : Cannot read memory at address 0x0000030B 12:12:02.679601 : Cannot read memory at address 0x0000038B 12:12:02.679601 : OnScreen Cursor Position (Px) = [ 1006, 736 ] 12:12:02.679601 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.679601 : ClientWindow Style = FullScreen 12:12:02.679601 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.679601 : Game Position (Hex) = [ 03EE, 02E0 ] 12:12:02.679601 : Game Position (Dec) = [ 1006, 736 ] 12:12:02.680599 : - 12:12:02.681596 : Cannot read memory at address 0x0000030B 12:12:02.681596 : Cannot read memory at address 0x0000038B 12:12:02.683589 : Cannot read memory at address 0x0000030B 12:12:02.683589 : Cannot read memory at address 0x0000038B 12:12:02.683589 : RawData event for Player #1: 12:12:02.684586 : Device rawinput data (Hex) = [ 00008660, 0000AEB0 ] 12:12:02.684586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.684586 : OnScreen Cursor Position (Px) = [ 1007, 736 ] 12:12:02.684586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.684586 : ClientWindow Style = FullScreen 12:12:02.684586 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.684586 : Game Position (Hex) = [ 03EF, 02E0 ] 12:12:02.684586 : Game Position (Dec) = [ 1007, 736 ] 12:12:02.684586 : - 12:12:02.685583 : Cannot read memory at address 0x0000030B 12:12:02.685583 : Cannot read memory at address 0x0000038B 12:12:02.688085 : Cannot read memory at address 0x0000030B 12:12:02.688085 : Cannot read memory at address 0x0000038B 12:12:02.689114 : RawData event for Player #1: 12:12:02.689114 : Device rawinput data (Hex) = [ 00008660, 0000AEF8 ] 12:12:02.689114 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.689850 : OnScreen Cursor Position (Px) = [ 1007, 738 ] 12:12:02.689850 : Cannot read memory at address 0x0000030B 12:12:02.689850 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.689850 : Cannot read memory at address 0x0000038B 12:12:02.689850 : ClientWindow Style = FullScreen 12:12:02.689850 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.689850 : Game Position (Hex) = [ 03EF, 02E2 ] 12:12:02.689850 : Game Position (Dec) = [ 1007, 738 ] 12:12:02.689850 : - 12:12:02.691849 : Cannot read memory at address 0x0000030B 12:12:02.691849 : Cannot read memory at address 0x0000038B 12:12:02.693843 : Cannot read memory at address 0x0000030B 12:12:02.693843 : Cannot read memory at address 0x0000038B 12:12:02.693843 : RawData event for Player #1: 12:12:02.693843 : Device rawinput data (Hex) = [ 0000867C, 0000AF20 ] 12:12:02.693843 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.694836 : OnScreen Cursor Position (Px) = [ 1008, 738 ] 12:12:02.694836 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.694836 : ClientWindow Style = FullScreen 12:12:02.694836 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.694836 : Game Position (Hex) = [ 03F0, 02E2 ] 12:12:02.694836 : Game Position (Dec) = [ 1008, 738 ] 12:12:02.694836 : - 12:12:02.695832 : Cannot read memory at address 0x0000030B 12:12:02.695832 : Cannot read memory at address 0x0000038B 12:12:02.698331 : Cannot read memory at address 0x0000030B 12:12:02.698331 : Cannot read memory at address 0x0000038B 12:12:02.699338 : RawData event for Player #1: 12:12:02.699338 : Device rawinput data (Hex) = [ 0000865C, 0000AF38 ] 12:12:02.699338 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.699338 : OnScreen Cursor Position (Px) = [ 1007, 739 ] 12:12:02.699338 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.700334 : ClientWindow Style = FullScreen 12:12:02.700334 : Cannot read memory at address 0x0000030B 12:12:02.700334 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.700334 : Cannot read memory at address 0x0000038B 12:12:02.700334 : Game Position (Hex) = [ 03EF, 02E3 ] 12:12:02.700334 : Game Position (Dec) = [ 1007, 739 ] 12:12:02.700334 : - 12:12:02.702327 : Cannot read memory at address 0x0000030B 12:12:02.702327 : Cannot read memory at address 0x0000038B 12:12:02.703324 : RawData event for Player #1: 12:12:02.703324 : Device rawinput data (Hex) = [ 0000865C, 0000AF38 ] 12:12:02.703324 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.703324 : OnScreen Cursor Position (Px) = [ 1007, 739 ] 12:12:02.703324 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.703324 : ClientWindow Style = FullScreen 12:12:02.703324 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.703324 : Game Position (Hex) = [ 03EF, 02E3 ] 12:12:02.703324 : Game Position (Dec) = [ 1007, 739 ] 12:12:02.703324 : - 12:12:02.704320 : Cannot read memory at address 0x0000030B 12:12:02.704320 : Cannot read memory at address 0x0000038B 12:12:02.706314 : Cannot read memory at address 0x0000030B 12:12:02.706314 : Cannot read memory at address 0x0000038B 12:12:02.708307 : Cannot read memory at address 0x0000030B 12:12:02.708307 : Cannot read memory at address 0x0000038B 12:12:02.708307 : RawData event for Player #1: 12:12:02.708307 : Device rawinput data (Hex) = [ 0000863C, 0000AF5C ] 12:12:02.708307 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.708307 : OnScreen Cursor Position (Px) = [ 1006, 739 ] 12:12:02.708809 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.708809 : ClientWindow Style = FullScreen 12:12:02.708809 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.708809 : Game Position (Hex) = [ 03EE, 02E3 ] 12:12:02.708809 : Game Position (Dec) = [ 1006, 739 ] 12:12:02.708809 : - 12:12:02.709807 : Cannot read memory at address 0x0000030B 12:12:02.709807 : Cannot read memory at address 0x0000038B 12:12:02.711875 : Cannot read memory at address 0x0000030B 12:12:02.711875 : Cannot read memory at address 0x0000038B 12:12:02.713870 : RawData event for Player #1: 12:12:02.713870 : Device rawinput data (Hex) = [ 00008644, 0000AF78 ] 12:12:02.713870 : Cannot read memory at address 0x0000038B 12:12:02.713870 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.713870 : OnScreen Cursor Position (Px) = [ 1007, 740 ] 12:12:02.714867 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.714867 : ClientWindow Style = FullScreen 12:12:02.714867 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.714867 : Game Position (Hex) = [ 03EF, 02E4 ] 12:12:02.714867 : Game Position (Dec) = [ 1007, 740 ] 12:12:02.714867 : - 12:12:02.715864 : Cannot read memory at address 0x0000030B 12:12:02.715864 : Cannot read memory at address 0x0000038B 12:12:02.718362 : Cannot read memory at address 0x0000030B 12:12:02.718362 : RawData event for Player #1: 12:12:02.718362 : Cannot read memory at address 0x0000038B 12:12:02.718362 : Device rawinput data (Hex) = [ 00008644, 0000AF78 ] 12:12:02.718362 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.718362 : OnScreen Cursor Position (Px) = [ 1007, 740 ] 12:12:02.718362 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.718362 : ClientWindow Style = FullScreen 12:12:02.718362 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.718362 : Game Position (Hex) = [ 03EF, 02E4 ] 12:12:02.718362 : Game Position (Dec) = [ 1007, 740 ] 12:12:02.718362 : - 12:12:02.720364 : Cannot read memory at address 0x0000030B 12:12:02.720364 : Cannot read memory at address 0x0000038B 12:12:02.722357 : Cannot read memory at address 0x0000030B 12:12:02.722357 : Cannot read memory at address 0x0000038B 12:12:02.723354 : RawData event for Player #1: 12:12:02.723354 : Device rawinput data (Hex) = [ 00008648, 0000AF90 ] 12:12:02.723354 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.723354 : OnScreen Cursor Position (Px) = [ 1007, 740 ] 12:12:02.723354 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.723354 : ClientWindow Style = FullScreen 12:12:02.723354 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.723354 : Game Position (Hex) = [ 03EF, 02E4 ] 12:12:02.723354 : Game Position (Dec) = [ 1007, 740 ] 12:12:02.723354 : - 12:12:02.724350 : Cannot read memory at address 0x0000030B 12:12:02.724350 : Cannot read memory at address 0x0000038B 12:12:02.726344 : Cannot read memory at address 0x0000030B 12:12:02.726344 : Cannot read memory at address 0x0000038B 12:12:02.727341 : RawData event for Player #1: 12:12:02.727341 : Device rawinput data (Hex) = [ 00008650, 0000AF6C ] 12:12:02.727341 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.727341 : OnScreen Cursor Position (Px) = [ 1007, 740 ] 12:12:02.727341 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.727341 : ClientWindow Style = FullScreen 12:12:02.727341 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.727341 : Game Position (Hex) = [ 03EF, 02E4 ] 12:12:02.728338 : Cannot read memory at address 0x0000030B 12:12:02.728338 : Cannot read memory at address 0x0000038B 12:12:02.729838 : Cannot read memory at address 0x0000030B 12:12:02.729838 : Cannot read memory at address 0x0000038B 12:12:02.731831 : Cannot read memory at address 0x0000030B 12:12:02.731831 : Cannot read memory at address 0x0000038B 12:12:02.731831 : RawData event for Player #1: 12:12:02.731831 : Device rawinput data (Hex) = [ 00008658, 0000AF94 ] 12:12:02.731831 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.731831 : OnScreen Cursor Position (Px) = [ 1007, 740 ] 12:12:02.732827 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.732827 : ClientWindow Style = FullScreen 12:12:02.732827 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.732827 : Game Position (Hex) = [ 03EF, 02E4 ] 12:12:02.732827 : Game Position (Dec) = [ 1007, 740 ] 12:12:02.732827 : - 12:12:02.733825 : Cannot read memory at address 0x0000030B 12:12:02.733825 : Cannot read memory at address 0x0000038B 12:12:02.735818 : Cannot read memory at address 0x0000030B 12:12:02.735818 : Cannot read memory at address 0x0000038B 12:12:02.736815 : RawData event for Player #1: 12:12:02.736815 : Device rawinput data (Hex) = [ 00008674, 0000AF68 ] 12:12:02.736815 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.736815 : OnScreen Cursor Position (Px) = [ 1008, 740 ] 12:12:02.736815 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.736815 : ClientWindow Style = FullScreen 12:12:02.736815 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.736815 : Game Position (Hex) = [ 03F0, 02E4 ] 12:12:02.736815 : Game Position (Dec) = [ 1008, 740 ] 12:12:02.736815 : - 12:12:02.738317 : Cannot read memory at address 0x0000030B 12:12:02.738317 : Cannot read memory at address 0x0000038B 12:12:02.740318 : Cannot read memory at address 0x0000030B 12:12:02.740318 : Cannot read memory at address 0x0000038B 12:12:02.742311 : Cannot read memory at address 0x0000030B 12:12:02.742311 : Cannot read memory at address 0x0000038B 12:12:02.742311 : RawData event for Player #1: 12:12:02.742311 : Device rawinput data (Hex) = [ 00008688, 0000AF68 ] 12:12:02.742311 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.742311 : OnScreen Cursor Position (Px) = [ 1008, 740 ] 12:12:02.742311 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.742311 : ClientWindow Style = FullScreen 12:12:02.742311 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.742311 : Game Position (Hex) = [ 03F0, 02E4 ] 12:12:02.742311 : Game Position (Dec) = [ 1008, 740 ] 12:12:02.742311 : - 12:12:02.744305 : Cannot read memory at address 0x0000030B 12:12:02.744305 : Cannot read memory at address 0x0000038B 12:12:02.746298 : Cannot read memory at address 0x0000030B 12:12:02.746298 : Cannot read memory at address 0x0000038B 12:12:02.747294 : RawData event for Player #1: 12:12:02.747294 : Device rawinput data (Hex) = [ 000086AC, 0000AF68 ] 12:12:02.747294 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.747294 : OnScreen Cursor Position (Px) = [ 1010, 740 ] 12:12:02.747294 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.747294 : ClientWindow Style = FullScreen 12:12:02.747294 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.747294 : Game Position (Hex) = [ 03F2, 02E4 ] 12:12:02.747294 : Game Position (Dec) = [ 1010, 740 ] 12:12:02.748291 : - 12:12:02.748291 : Cannot read memory at address 0x0000030B 12:12:02.748291 : Cannot read memory at address 0x0000038B 12:12:02.749792 : Cannot read memory at address 0x0000030B 12:12:02.749792 : Cannot read memory at address 0x0000038B 12:12:02.750788 : RawData event for Player #1: 12:12:02.750788 : Device rawinput data (Hex) = [ 000086B4, 0000AF18 ] 12:12:02.750788 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.750788 : OnScreen Cursor Position (Px) = [ 1010, 738 ] 12:12:02.751785 : Cannot read memory at address 0x0000030B 12:12:02.751785 : Cannot read memory at address 0x0000038B 12:12:02.751785 : ClientWindow Style = FullScreen 12:12:02.751785 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.751785 : Game Position (Hex) = [ 03F2, 02E2 ] 12:12:02.751785 : Game Position (Dec) = [ 1010, 738 ] 12:12:02.751785 : - 12:12:02.753778 : Cannot read memory at address 0x0000030B 12:12:02.753778 : Cannot read memory at address 0x0000038B 12:12:02.755771 : Cannot read memory at address 0x0000030B 12:12:02.755771 : Cannot read memory at address 0x0000038B 12:12:02.755771 : RawData event for Player #1: 12:12:02.755771 : Device rawinput data (Hex) = [ 000086DC, 0000AEE8 ] 12:12:02.755771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.756768 : OnScreen Cursor Position (Px) = [ 1011, 737 ] 12:12:02.756768 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.756768 : ClientWindow Style = FullScreen 12:12:02.756768 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.756768 : Game Position (Hex) = [ 03F3, 02E1 ] 12:12:02.756768 : Game Position (Dec) = [ 1011, 737 ] 12:12:02.756768 : - 12:12:02.758271 : Cannot read memory at address 0x0000030B 12:12:02.758271 : Cannot read memory at address 0x0000038B 12:12:02.760276 : Cannot read memory at address 0x0000030B 12:12:02.760276 : Cannot read memory at address 0x0000038B 12:12:02.761269 : RawData event for Player #1: 12:12:02.761269 : Device rawinput data (Hex) = [ 000086F4, 0000AEC0 ] 12:12:02.761269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.761269 : OnScreen Cursor Position (Px) = [ 1012, 737 ] 12:12:02.761269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.761269 : ClientWindow Style = FullScreen 12:12:02.761269 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.761269 : Game Position (Hex) = [ 03F4, 02E1 ] 12:12:02.762266 : Game Position (Dec) = [ 1012, 737 ] 12:12:02.762266 : Cannot read memory at address 0x0000030B 12:12:02.762266 : - 12:12:02.762266 : Cannot read memory at address 0x0000038B 12:12:02.764259 : Cannot read memory at address 0x0000030B 12:12:02.764259 : Cannot read memory at address 0x0000038B 12:12:02.766253 : Cannot read memory at address 0x0000030B 12:12:02.766253 : Cannot read memory at address 0x0000038B 12:12:02.766253 : RawData event for Player #1: 12:12:02.766253 : Device rawinput data (Hex) = [ 00008744, 0000AE78 ] 12:12:02.766253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.766253 : OnScreen Cursor Position (Px) = [ 1014, 736 ] 12:12:02.766253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.766253 : ClientWindow Style = FullScreen 12:12:02.766253 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.766253 : Game Position (Hex) = [ 03F6, 02E0 ] 12:12:02.767249 : Game Position (Dec) = [ 1014, 736 ] 12:12:02.767249 : - 12:12:02.768246 : Cannot read memory at address 0x0000030B 12:12:02.768246 : Cannot read memory at address 0x0000038B 12:12:02.769746 : Cannot read memory at address 0x0000030B 12:12:02.769746 : Cannot read memory at address 0x0000038B 12:12:02.769746 : RawData event for Player #1: 12:12:02.769746 : Device rawinput data (Hex) = [ 00008784, 0000AE44 ] 12:12:02.770743 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.770743 : OnScreen Cursor Position (Px) = [ 1016, 735 ] 12:12:02.770743 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.770743 : ClientWindow Style = FullScreen 12:12:02.770743 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.770743 : Game Position (Hex) = [ 03F8, 02DF ] 12:12:02.770743 : Game Position (Dec) = [ 1016, 735 ] 12:12:02.770743 : - 12:12:02.771739 : Cannot read memory at address 0x0000030B 12:12:02.771739 : Cannot read memory at address 0x0000038B 12:12:02.773733 : Cannot read memory at address 0x0000030B 12:12:02.773733 : Cannot read memory at address 0x0000038B 12:12:02.774729 : RawData event for Player #1: 12:12:02.775726 : Device rawinput data (Hex) = [ 0000878C, 0000ADF8 ] 12:12:02.775726 : Cannot read memory at address 0x0000030B 12:12:02.775726 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.775726 : Cannot read memory at address 0x0000038B 12:12:02.775726 : OnScreen Cursor Position (Px) = [ 1016, 733 ] 12:12:02.775726 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.775726 : ClientWindow Style = FullScreen 12:12:02.775726 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.775726 : Game Position (Hex) = [ 03F8, 02DD ] 12:12:02.775726 : Game Position (Dec) = [ 1016, 733 ] 12:12:02.775726 : - 12:12:02.778225 : Cannot read memory at address 0x0000030B 12:12:02.778225 : Cannot read memory at address 0x0000038B 12:12:02.780228 : Cannot read memory at address 0x0000030B 12:12:02.780228 : Cannot read memory at address 0x0000038B 12:12:02.780228 : RawData event for Player #1: 12:12:02.780228 : Device rawinput data (Hex) = [ 000087C0, 0000ADEC ] 12:12:02.780228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.780228 : OnScreen Cursor Position (Px) = [ 1018, 733 ] 12:12:02.780228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.780228 : ClientWindow Style = FullScreen 12:12:02.780228 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.780228 : Game Position (Hex) = [ 03FA, 02DD ] 12:12:02.781225 : Game Position (Dec) = [ 1018, 733 ] 12:12:02.781225 : - 12:12:02.782222 : Cannot read memory at address 0x0000030B 12:12:02.782222 : Cannot read memory at address 0x0000038B 12:12:02.784215 : Cannot read memory at address 0x0000030B 12:12:02.784215 : Cannot read memory at address 0x0000038B 12:12:02.785212 : RawData event for Player #1: 12:12:02.785212 : Device rawinput data (Hex) = [ 000087F8, 0000ADC4 ] 12:12:02.785212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.785212 : OnScreen Cursor Position (Px) = [ 1019, 733 ] 12:12:02.785212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.785212 : ClientWindow Style = FullScreen 12:12:02.785212 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.785212 : Game Position (Hex) = [ 03FB, 02DD ] 12:12:02.785212 : Game Position (Dec) = [ 1019, 733 ] 12:12:02.786208 : - 12:12:02.786208 : Cannot read memory at address 0x0000030B 12:12:02.786208 : Cannot read memory at address 0x0000038B 12:12:02.788202 : Cannot read memory at address 0x0000030B 12:12:02.788202 : Cannot read memory at address 0x0000038B 12:12:02.788704 : RawData event for Player #1: 12:12:02.788704 : Device rawinput data (Hex) = [ 00008824, 0000AD1C ] 12:12:02.789702 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.789702 : Cannot read memory at address 0x0000030B 12:12:02.789702 : OnScreen Cursor Position (Px) = [ 1021, 730 ] 12:12:02.789702 : Cannot read memory at address 0x0000038B 12:12:02.789702 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.789702 : ClientWindow Style = FullScreen 12:12:02.789702 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.789702 : Game Position (Hex) = [ 03FD, 02DA ] 12:12:02.789702 : Game Position (Dec) = [ 1021, 730 ] 12:12:02.789702 : - 12:12:02.791699 : Cannot read memory at address 0x0000030B 12:12:02.791699 : Cannot read memory at address 0x0000038B 12:12:02.793692 : Cannot read memory at address 0x0000030B 12:12:02.793692 : Cannot read memory at address 0x0000038B 12:12:02.793692 : RawData event for Player #1: 12:12:02.793692 : Device rawinput data (Hex) = [ 0000887C, 0000AC1C ] 12:12:02.794685 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.794685 : OnScreen Cursor Position (Px) = [ 1023, 726 ] 12:12:02.794685 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.794685 : ClientWindow Style = FullScreen 12:12:02.794685 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.794685 : Game Position (Hex) = [ 03FF, 02D6 ] 12:12:02.794685 : Game Position (Dec) = [ 1023, 726 ] 12:12:02.794685 : - 12:12:02.795682 : Cannot read memory at address 0x0000030B 12:12:02.795682 : Cannot read memory at address 0x0000038B 12:12:02.798180 : Cannot read memory at address 0x0000030B 12:12:02.798180 : Cannot read memory at address 0x0000038B 12:12:02.799185 : RawData event for Player #1: 12:12:02.799185 : Device rawinput data (Hex) = [ 000088C4, 0000ABC8 ] 12:12:02.799185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.799185 : OnScreen Cursor Position (Px) = [ 1025, 724 ] 12:12:02.799185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.800181 : ClientWindow Style = FullScreen 12:12:02.800181 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.800181 : Cannot read memory at address 0x0000030B 12:12:02.800181 : Game Position (Hex) = [ 0401, 02D4 ] 12:12:02.800181 : Cannot read memory at address 0x0000038B 12:12:02.800181 : Game Position (Dec) = [ 1025, 724 ] 12:12:02.800181 : - 12:12:02.802174 : Cannot read memory at address 0x0000030B 12:12:02.802174 : Cannot read memory at address 0x0000038B 12:12:02.803171 : RawData event for Player #1: 12:12:02.803171 : Device rawinput data (Hex) = [ 000088DC, 0000AB80 ] 12:12:02.803171 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.803171 : OnScreen Cursor Position (Px) = [ 1026, 723 ] 12:12:02.803171 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.803171 : ClientWindow Style = FullScreen 12:12:02.803171 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.804168 : Game Position (Hex) = [ 0402, 02D3 ] 12:12:02.804168 : Cannot read memory at address 0x0000030B 12:12:02.804168 : Game Position (Dec) = [ 1026, 723 ] 12:12:02.804168 : - 12:12:02.806165 : Cannot read memory at address 0x0000030B 12:12:02.806165 : Cannot read memory at address 0x0000038B 12:12:02.808158 : Cannot read memory at address 0x0000030B 12:12:02.808158 : Cannot read memory at address 0x0000038B 12:12:02.808158 : RawData event for Player #1: 12:12:02.808158 : Device rawinput data (Hex) = [ 00008944, 0000AAA4 ] 12:12:02.808661 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.808661 : OnScreen Cursor Position (Px) = [ 1029, 719 ] 12:12:02.808661 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.808661 : ClientWindow Style = FullScreen 12:12:02.808661 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.808661 : Game Position (Hex) = [ 0405, 02CF ] 12:12:02.808661 : Game Position (Dec) = [ 1029, 719 ] 12:12:02.808661 : - 12:12:02.809659 : Cannot read memory at address 0x0000030B 12:12:02.809659 : Cannot read memory at address 0x0000038B 12:12:02.811653 : Cannot read memory at address 0x0000030B 12:12:02.811653 : Cannot read memory at address 0x0000038B 12:12:02.812155 : RawData event for Player #1: 12:12:02.812155 : Device rawinput data (Hex) = [ 000089D8, 0000AA18 ] 12:12:02.812155 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.812155 : OnScreen Cursor Position (Px) = [ 1033, 717 ] 12:12:02.812155 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.812155 : ClientWindow Style = FullScreen 12:12:02.813153 : Cannot read memory at address 0x0000030B 12:12:02.813153 : Cannot read memory at address 0x0000038B 12:12:02.813153 : Game Position (Hex) = [ 0409, 02CD ] 12:12:02.813153 : Game Position (Dec) = [ 1033, 717 ] 12:12:02.813153 : - 12:12:02.815147 : Cannot read memory at address 0x0000030B 12:12:02.815147 : Cannot read memory at address 0x0000038B 12:12:02.817140 : Cannot read memory at address 0x0000030B 12:12:02.817140 : Cannot read memory at address 0x0000038B 12:12:02.817140 : RawData event for Player #1: 12:12:02.817140 : Device rawinput data (Hex) = [ 00008A94, 0000A9F0 ] 12:12:02.817140 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.817140 : OnScreen Cursor Position (Px) = [ 1039, 716 ] 12:12:02.817140 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.817140 : ClientWindow Style = FullScreen 12:12:02.817140 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.818137 : Game Position (Hex) = [ 040F, 02CC ] 12:12:02.818137 : Game Position (Dec) = [ 1039, 716 ] 12:12:02.818137 : - 12:12:02.818639 : Cannot read memory at address 0x0000030B 12:12:02.818639 : Cannot read memory at address 0x0000038B 12:12:02.820635 : Cannot read memory at address 0x0000030B 12:12:02.820635 : Cannot read memory at address 0x0000038B 12:12:02.821631 : RawData event for Player #1: 12:12:02.822628 : Device rawinput data (Hex) = [ 00008B18, 0000A954 ] 12:12:02.822628 : Cannot read memory at address 0x0000030B 12:12:02.822628 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.822628 : Cannot read memory at address 0x0000038B 12:12:02.822628 : OnScreen Cursor Position (Px) = [ 1043, 714 ] 12:12:02.822628 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.822628 : ClientWindow Style = FullScreen 12:12:02.822628 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.822628 : Game Position (Hex) = [ 0413, 02CA ] 12:12:02.822628 : Game Position (Dec) = [ 1043, 714 ] 12:12:02.822628 : - 12:12:02.824625 : Cannot read memory at address 0x0000030B 12:12:02.824625 : Cannot read memory at address 0x0000038B 12:12:02.826614 : RawData event for Player #1: 12:12:02.826614 : Cannot read memory at address 0x0000030B 12:12:02.826614 : Device rawinput data (Hex) = [ 00008B94, 0000A860 ] 12:12:02.826614 : Cannot read memory at address 0x0000038B 12:12:02.826614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.826614 : OnScreen Cursor Position (Px) = [ 1046, 710 ] 12:12:02.826614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.826614 : ClientWindow Style = FullScreen 12:12:02.826614 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.826614 : Game Position (Hex) = [ 0416, 02C6 ] 12:12:02.826614 : Game Position (Dec) = [ 1046, 710 ] 12:12:02.826614 : - 12:12:02.828117 : Cannot read memory at address 0x0000030B 12:12:02.828117 : Cannot read memory at address 0x0000038B 12:12:02.830119 : Cannot read memory at address 0x0000030B 12:12:02.830119 : Cannot read memory at address 0x0000038B 12:12:02.831115 : RawData event for Player #1: 12:12:02.831115 : Device rawinput data (Hex) = [ 00008C80, 0000A8F8 ] 12:12:02.831115 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.831115 : OnScreen Cursor Position (Px) = [ 1053, 712 ] 12:12:02.831115 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.831115 : ClientWindow Style = FullScreen 12:12:02.832112 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.832112 : Cannot read memory at address 0x0000030B 12:12:02.832112 : Game Position (Hex) = [ 041D, 02C8 ] 12:12:02.832112 : Cannot read memory at address 0x0000038B 12:12:02.832112 : Game Position (Dec) = [ 1053, 712 ] 12:12:02.832112 : - 12:12:02.834106 : Cannot read memory at address 0x0000030B 12:12:02.834106 : Cannot read memory at address 0x0000038B 12:12:02.836099 : Cannot read memory at address 0x0000030B 12:12:02.836099 : Cannot read memory at address 0x0000038B 12:12:02.836099 : RawData event for Player #1: 12:12:02.836099 : Device rawinput data (Hex) = [ 00008D38, 0000A7A0 ] 12:12:02.836099 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.836099 : OnScreen Cursor Position (Px) = [ 1059, 707 ] 12:12:02.836099 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.836099 : ClientWindow Style = FullScreen 12:12:02.836099 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.837096 : Game Position (Hex) = [ 0423, 02C3 ] 12:12:02.837096 : Game Position (Dec) = [ 1059, 707 ] 12:12:02.837096 : - 12:12:02.838097 : Cannot read memory at address 0x0000030B 12:12:02.838097 : Cannot read memory at address 0x0000038B 12:12:02.839395 : Cannot read memory at address 0x0000030B 12:12:02.839395 : Cannot read memory at address 0x0000038B 12:12:02.841394 : Cannot read memory at address 0x0000030B 12:12:02.841394 : Cannot read memory at address 0x0000038B 12:12:02.841394 : RawData event for Player #1: 12:12:02.841394 : Device rawinput data (Hex) = [ 00008E34, 0000A724 ] 12:12:02.841394 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.841394 : OnScreen Cursor Position (Px) = [ 1066, 705 ] 12:12:02.841394 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.841394 : ClientWindow Style = FullScreen 12:12:02.841394 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.841394 : Game Position (Hex) = [ 042A, 02C1 ] 12:12:02.841394 : Game Position (Dec) = [ 1066, 705 ] 12:12:02.841394 : - 12:12:02.843385 : Cannot read memory at address 0x0000030B 12:12:02.843385 : Cannot read memory at address 0x0000038B 12:12:02.845376 : Cannot read memory at address 0x0000030B 12:12:02.845376 : Cannot read memory at address 0x0000038B 12:12:02.845376 : RawData event for Player #1: 12:12:02.845376 : Device rawinput data (Hex) = [ 00008EF4, 0000A630 ] 12:12:02.845376 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.845376 : OnScreen Cursor Position (Px) = [ 1072, 701 ] 12:12:02.845376 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.845376 : ClientWindow Style = FullScreen 12:12:02.846374 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.846374 : Game Position (Hex) = [ 0430, 02BD ] 12:12:02.846374 : Game Position (Dec) = [ 1072, 701 ] 12:12:02.846374 : - 12:12:02.847876 : Cannot read memory at address 0x0000030B 12:12:02.847876 : Cannot read memory at address 0x0000038B 12:12:02.849597 : Cannot read memory at address 0x0000030B 12:12:02.849597 : Cannot read memory at address 0x0000038B 12:12:02.849597 : RawData event for Player #1: 12:12:02.850595 : Device rawinput data (Hex) = [ 00008FEC, 0000A524 ] 12:12:02.850595 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.850595 : OnScreen Cursor Position (Px) = [ 1079, 696 ] 12:12:02.850595 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.850595 : ClientWindow Style = FullScreen 12:12:02.850595 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.850595 : Game Position (Hex) = [ 0437, 02B8 ] 12:12:02.850595 : Game Position (Dec) = [ 1079, 696 ] 12:12:02.850595 : - 12:12:02.851592 : Cannot read memory at address 0x0000030B 12:12:02.851592 : Cannot read memory at address 0x0000038B 12:12:02.853585 : Cannot read memory at address 0x0000030B 12:12:02.853585 : Cannot read memory at address 0x0000038B 12:12:02.855579 : Cannot read memory at address 0x0000030B 12:12:02.855579 : RawData event for Player #1: 12:12:02.855579 : Cannot read memory at address 0x0000038B 12:12:02.855579 : Device rawinput data (Hex) = [ 000090E0, 0000A490 ] 12:12:02.855579 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.855579 : OnScreen Cursor Position (Px) = [ 1086, 694 ] 12:12:02.855579 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.855579 : ClientWindow Style = FullScreen 12:12:02.855579 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.855579 : Game Position (Hex) = [ 043E, 02B6 ] 12:12:02.855579 : Game Position (Dec) = [ 1086, 694 ] 12:12:02.855579 : - 12:12:02.858081 : Cannot read memory at address 0x0000030B 12:12:02.858081 : Cannot read memory at address 0x0000038B 12:12:02.859115 : RawData event for Player #1: 12:12:02.859115 : Device rawinput data (Hex) = [ 00009190, 0000A2BC ] 12:12:02.859703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.859703 : Cannot read memory at address 0x0000030B 12:12:02.859703 : Cannot read memory at address 0x0000038B 12:12:02.859703 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.859703 : ClientWindow Style = FullScreen 12:12:02.859703 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.859703 : Game Position (Hex) = [ 0443, 02AE ] 12:12:02.859703 : Game Position (Dec) = [ 1091, 686 ] 12:12:02.859703 : - 12:12:02.861697 : Cannot read memory at address 0x0000030B 12:12:02.861697 : Cannot read memory at address 0x0000038B 12:12:02.863691 : Cannot read memory at address 0x0000030B 12:12:02.863691 : Cannot read memory at address 0x0000038B 12:12:02.863691 : RawData event for Player #1: 12:12:02.863691 : Device rawinput data (Hex) = [ 00009290, 0000A1E8 ] 12:12:02.864688 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.864688 : OnScreen Cursor Position (Px) = [ 1099, 683 ] 12:12:02.864688 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.864688 : ClientWindow Style = FullScreen 12:12:02.864688 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.864688 : Game Position (Hex) = [ 044B, 02AB ] 12:12:02.864688 : Game Position (Dec) = [ 1099, 683 ] 12:12:02.864688 : - 12:12:02.865684 : Cannot read memory at address 0x0000030B 12:12:02.865684 : Cannot read memory at address 0x0000038B 12:12:02.868182 : Cannot read memory at address 0x0000030B 12:12:02.868182 : Cannot read memory at address 0x0000038B 12:12:02.869198 : RawData event for Player #1: 12:12:02.869198 : Device rawinput data (Hex) = [ 00009374, 0000A158 ] 12:12:02.869198 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.869198 : OnScreen Cursor Position (Px) = [ 1105, 680 ] 12:12:02.869198 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.869198 : ClientWindow Style = FullScreen 12:12:02.869198 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.869198 : Game Position (Hex) = [ 0451, 02A8 ] 12:12:02.870195 : Game Position (Dec) = [ 1105, 680 ] 12:12:02.870195 : Cannot read memory at address 0x0000030B 12:12:02.870195 : Cannot read memory at address 0x0000038B 12:12:02.872192 : Cannot read memory at address 0x0000030B 12:12:02.872192 : Cannot read memory at address 0x0000038B 12:12:02.874185 : Cannot read memory at address 0x0000030B 12:12:02.874185 : Cannot read memory at address 0x0000038B 12:12:02.874185 : RawData event for Player #1: 12:12:02.874185 : Device rawinput data (Hex) = [ 00009464, 0000A164 ] 12:12:02.874185 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.874185 : OnScreen Cursor Position (Px) = [ 1112, 680 ] 12:12:02.874185 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.874185 : ClientWindow Style = FullScreen 12:12:02.874185 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.874185 : Game Position (Hex) = [ 0458, 02A8 ] 12:12:02.874185 : Game Position (Dec) = [ 1112, 680 ] 12:12:02.875178 : - 12:12:02.876176 : Cannot read memory at address 0x0000030B 12:12:02.876176 : Cannot read memory at address 0x0000038B 12:12:02.878168 : Cannot read memory at address 0x0000030B 12:12:02.878168 : Cannot read memory at address 0x0000038B 12:12:02.879564 : RawData event for Player #1: 12:12:02.879564 : Cannot read memory at address 0x0000030B 12:12:02.879564 : Cannot read memory at address 0x0000038B 12:12:02.879564 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.879564 : OnScreen Cursor Position (Px) = [ 1119, 676 ] 12:12:02.879564 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.879564 : ClientWindow Style = FullScreen 12:12:02.879564 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.879564 : Game Position (Hex) = [ 045F, 02A4 ] 12:12:02.879564 : Game Position (Dec) = [ 1119, 676 ] 12:12:02.879564 : - 12:12:02.881559 : Cannot read memory at address 0x0000030B 12:12:02.881559 : Cannot read memory at address 0x0000038B 12:12:02.882556 : RawData event for Player #1: 12:12:02.883553 : Device rawinput data (Hex) = [ 00009634, 00009FA0 ] 12:12:02.883553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.883553 : OnScreen Cursor Position (Px) = [ 1126, 673 ] 12:12:02.883553 : Cannot read memory at address 0x0000038B 12:12:02.883553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.883553 : ClientWindow Style = FullScreen 12:12:02.883553 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.883553 : Game Position (Hex) = [ 0466, 02A1 ] 12:12:02.883553 : Game Position (Dec) = [ 1126, 673 ] 12:12:02.883553 : - 12:12:02.885546 : Cannot read memory at address 0x0000030B 12:12:02.885546 : Cannot read memory at address 0x0000038B 12:12:02.888054 : Cannot read memory at address 0x0000030B 12:12:02.888054 : Cannot read memory at address 0x0000038B 12:12:02.888054 : RawData event for Player #1: 12:12:02.888054 : Device rawinput data (Hex) = [ 000096F0, 00009E70 ] 12:12:02.888054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.888054 : OnScreen Cursor Position (Px) = [ 1132, 668 ] 12:12:02.888054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.888054 : ClientWindow Style = FullScreen 12:12:02.888054 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.889082 : Game Position (Hex) = [ 046C, 029C ] 12:12:02.889082 : Game Position (Dec) = [ 1132, 668 ] 12:12:02.889082 : - 12:12:02.890083 : Cannot read memory at address 0x0000030B 12:12:02.890083 : Cannot read memory at address 0x0000038B 12:12:02.892075 : Cannot read memory at address 0x0000030B 12:12:02.892075 : Cannot read memory at address 0x0000038B 12:12:02.893072 : RawData event for Player #1: 12:12:02.893072 : Device rawinput data (Hex) = [ 00009798, 00009D78 ] 12:12:02.893072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.893072 : OnScreen Cursor Position (Px) = [ 1136, 664 ] 12:12:02.893072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.894065 : ClientWindow Style = FullScreen 12:12:02.894065 : Cannot read memory at address 0x0000030B 12:12:02.894065 : Cannot read memory at address 0x0000038B 12:12:02.894065 : Game Position (Hex) = [ 0470, 0298 ] 12:12:02.894065 : Game Position (Dec) = [ 1136, 664 ] 12:12:02.894065 : - 12:12:02.896059 : Cannot read memory at address 0x0000030B 12:12:02.896059 : Cannot read memory at address 0x0000038B 12:12:02.898052 : Cannot read memory at address 0x0000030B 12:12:02.898052 : Cannot read memory at address 0x0000038B 12:12:02.898553 : RawData event for Player #1: 12:12:02.898553 : Device rawinput data (Hex) = [ 0000988C, 00009C90 ] 12:12:02.898553 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.898553 : OnScreen Cursor Position (Px) = [ 1144, 660 ] 12:12:02.898553 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.898553 : ClientWindow Style = FullScreen 12:12:02.898553 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.898553 : Game Position (Hex) = [ 0478, 0294 ] 12:12:02.898553 : Game Position (Dec) = [ 1144, 660 ] 12:12:02.898553 : - 12:12:02.899552 : Cannot read memory at address 0x0000030B 12:12:02.899552 : Cannot read memory at address 0x0000038B 12:12:02.901545 : Cannot read memory at address 0x0000030B 12:12:02.901545 : Cannot read memory at address 0x0000038B 12:12:02.903538 : Cannot read memory at address 0x0000030B 12:12:02.903538 : RawData event for Player #1: 12:12:02.903538 : Cannot read memory at address 0x0000038B 12:12:02.903538 : Device rawinput data (Hex) = [ 00009940, 00009BA4 ] 12:12:02.903538 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.903538 : OnScreen Cursor Position (Px) = [ 1149, 656 ] 12:12:02.903538 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.903538 : ClientWindow Style = FullScreen 12:12:02.903538 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.903538 : Game Position (Hex) = [ 047D, 0290 ] 12:12:02.903538 : Game Position (Dec) = [ 1149, 656 ] 12:12:02.903538 : - 12:12:02.905535 : Cannot read memory at address 0x0000030B 12:12:02.905535 : Cannot read memory at address 0x0000038B 12:12:02.906529 : RawData event for Player #1: 12:12:02.906529 : Device rawinput data (Hex) = [ 000099F0, 00009AD4 ] 12:12:02.906529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.906529 : OnScreen Cursor Position (Px) = [ 1154, 653 ] 12:12:02.906529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.908031 : ClientWindow Style = FullScreen 12:12:02.908031 : Cannot read memory at address 0x0000030B 12:12:02.908031 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.908031 : Cannot read memory at address 0x0000038B 12:12:02.908031 : Game Position (Hex) = [ 0482, 028D ] 12:12:02.908031 : Game Position (Dec) = [ 1154, 653 ] 12:12:02.908031 : - 12:12:02.910035 : Cannot read memory at address 0x0000030B 12:12:02.910035 : Cannot read memory at address 0x0000038B 12:12:02.911538 : Cannot read memory at address 0x0000030B 12:12:02.911538 : Cannot read memory at address 0x0000038B 12:12:02.912545 : RawData event for Player #1: 12:12:02.912545 : Device rawinput data (Hex) = [ 00009AE0, 000099FC ] 12:12:02.912545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.912545 : OnScreen Cursor Position (Px) = [ 1161, 649 ] 12:12:02.912545 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.912545 : ClientWindow Style = FullScreen 12:12:02.912545 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.912545 : Game Position (Hex) = [ 0489, 0289 ] 12:12:02.912545 : Game Position (Dec) = [ 1161, 649 ] 12:12:02.912545 : - 12:12:02.913542 : Cannot read memory at address 0x0000030B 12:12:02.913542 : Cannot read memory at address 0x0000038B 12:12:02.915535 : Cannot read memory at address 0x0000030B 12:12:02.915535 : Cannot read memory at address 0x0000038B 12:12:02.916531 : RawData event for Player #1: 12:12:02.916531 : Device rawinput data (Hex) = [ 00009B3C, 0000995C ] 12:12:02.916531 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.916531 : OnScreen Cursor Position (Px) = [ 1164, 646 ] 12:12:02.918033 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.918033 : ClientWindow Style = FullScreen 12:12:02.918033 : Cannot read memory at address 0x0000038B 12:12:02.918033 : Game Position (Hex) = [ 048C, 0286 ] 12:12:02.918033 : Game Position (Dec) = [ 1164, 646 ] 12:12:02.918033 : - 12:12:02.919672 : Cannot read memory at address 0x0000030B 12:12:02.919672 : Cannot read memory at address 0x0000038B 12:12:02.921673 : Cannot read memory at address 0x0000030B 12:12:02.921673 : Cannot read memory at address 0x0000038B 12:12:02.921673 : RawData event for Player #1: 12:12:02.921673 : Device rawinput data (Hex) = [ 00009BE4, 000098C0 ] 12:12:02.922666 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.922666 : OnScreen Cursor Position (Px) = [ 1169, 644 ] 12:12:02.922666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.922666 : ClientWindow Style = FullScreen 12:12:02.922666 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.922666 : Game Position (Hex) = [ 0491, 0284 ] 12:12:02.922666 : Game Position (Dec) = [ 1169, 644 ] 12:12:02.922666 : - 12:12:02.923663 : Cannot read memory at address 0x0000030B 12:12:02.923663 : Cannot read memory at address 0x0000038B 12:12:02.925660 : Cannot read memory at address 0x0000030B 12:12:02.925660 : Cannot read memory at address 0x0000038B 12:12:02.926653 : RawData event for Player #1: 12:12:02.926653 : Device rawinput data (Hex) = [ 00009C8C, 00009858 ] 12:12:02.926653 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.926653 : OnScreen Cursor Position (Px) = [ 1174, 642 ] 12:12:02.926653 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.926653 : ClientWindow Style = FullScreen 12:12:02.926653 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.926653 : Game Position (Hex) = [ 0496, 0282 ] 12:12:02.928154 : Game Position (Dec) = [ 1174, 642 ] 12:12:02.928154 : Cannot read memory at address 0x0000030B 12:12:02.928154 : Cannot read memory at address 0x0000038B 12:12:02.930166 : Cannot read memory at address 0x0000030B 12:12:02.930166 : Cannot read memory at address 0x0000038B 12:12:02.932159 : Cannot read memory at address 0x0000030B 12:12:02.932159 : Cannot read memory at address 0x0000038B 12:12:02.932159 : RawData event for Player #1: 12:12:02.932159 : Device rawinput data (Hex) = [ 00009D1C, 000097EC ] 12:12:02.932159 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.932159 : OnScreen Cursor Position (Px) = [ 1178, 640 ] 12:12:02.932159 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.932159 : ClientWindow Style = FullScreen 12:12:02.932159 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.932159 : Game Position (Hex) = [ 049A, 0280 ] 12:12:02.933155 : Game Position (Dec) = [ 1178, 640 ] 12:12:02.933155 : - 12:12:02.934156 : Cannot read memory at address 0x0000030B 12:12:02.934156 : Cannot read memory at address 0x0000038B 12:12:02.936149 : Cannot read memory at address 0x0000030B 12:12:02.936149 : Cannot read memory at address 0x0000038B 12:12:02.936149 : RawData event for Player #1: 12:12:02.936149 : Device rawinput data (Hex) = [ 00009D60, 00009780 ] 12:12:02.936149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.936149 : OnScreen Cursor Position (Px) = [ 1180, 639 ] 12:12:02.936149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.936149 : ClientWindow Style = FullScreen 12:12:02.936149 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.936149 : Game Position (Hex) = [ 049C, 027F ] 12:12:02.936149 : Game Position (Dec) = [ 1180, 639 ] 12:12:02.937142 : - 12:12:02.938143 : Cannot read memory at address 0x0000030B 12:12:02.938143 : Cannot read memory at address 0x0000038B 12:12:02.939425 : Cannot read memory at address 0x0000030B 12:12:02.939425 : Cannot read memory at address 0x0000038B 12:12:02.941424 : Cannot read memory at address 0x0000030B 12:12:02.941424 : Cannot read memory at address 0x0000038B 12:12:02.941424 : RawData event for Player #1: 12:12:02.941424 : Device rawinput data (Hex) = [ 00009DC4, 00009778 ] 12:12:02.941424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.941424 : OnScreen Cursor Position (Px) = [ 1183, 639 ] 12:12:02.941424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.941424 : ClientWindow Style = FullScreen 12:12:02.941424 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.941424 : Game Position (Hex) = [ 049F, 027F ] 12:12:02.941424 : Game Position (Dec) = [ 1183, 639 ] 12:12:02.942416 : - 12:12:02.943414 : Cannot read memory at address 0x0000030B 12:12:02.943414 : Cannot read memory at address 0x0000038B 12:12:02.945406 : Cannot read memory at address 0x0000030B 12:12:02.945406 : Cannot read memory at address 0x0000038B 12:12:02.946403 : RawData event for Player #1: 12:12:02.946403 : Device rawinput data (Hex) = [ 00009E20, 00009720 ] 12:12:02.946403 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.946403 : OnScreen Cursor Position (Px) = [ 1185, 637 ] 12:12:02.946403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.946403 : ClientWindow Style = FullScreen 12:12:02.946403 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.946403 : Game Position (Hex) = [ 04A1, 027D ] 12:12:02.946403 : Game Position (Dec) = [ 1185, 637 ] 12:12:02.946403 : - 12:12:02.947910 : Cannot read memory at address 0x0000030B 12:12:02.947910 : Cannot read memory at address 0x0000038B 12:12:02.949689 : Cannot read memory at address 0x0000030B 12:12:02.949689 : Cannot read memory at address 0x0000038B 12:12:02.951686 : RawData event for Player #1: 12:12:02.951686 : Cannot read memory at address 0x0000030B 12:12:02.951686 : Device rawinput data (Hex) = [ 00009E64, 000096E0 ] 12:12:02.951686 : Cannot read memory at address 0x0000038B 12:12:02.951686 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.951686 : OnScreen Cursor Position (Px) = [ 1187, 636 ] 12:12:02.951686 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.951686 : ClientWindow Style = FullScreen 12:12:02.951686 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.951686 : Game Position (Hex) = [ 04A3, 027C ] 12:12:02.951686 : Game Position (Dec) = [ 1187, 636 ] 12:12:02.951686 : - 12:12:02.953683 : Cannot read memory at address 0x0000030B 12:12:02.953683 : Cannot read memory at address 0x0000038B 12:12:02.955677 : Cannot read memory at address 0x0000030B 12:12:02.955677 : Cannot read memory at address 0x0000038B 12:12:02.956670 : RawData event for Player #1: 12:12:02.956670 : Device rawinput data (Hex) = [ 00009E90, 000096EC ] 12:12:02.956670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.956670 : OnScreen Cursor Position (Px) = [ 1189, 636 ] 12:12:02.956670 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.956670 : ClientWindow Style = FullScreen 12:12:02.956670 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.956670 : Game Position (Hex) = [ 04A5, 027C ] 12:12:02.956670 : Game Position (Dec) = [ 1189, 636 ] 12:12:02.956670 : - 12:12:02.958176 : Cannot read memory at address 0x0000030B 12:12:02.958176 : Cannot read memory at address 0x0000038B 12:12:02.960206 : Cannot read memory at address 0x0000030B 12:12:02.960206 : Cannot read memory at address 0x0000038B 12:12:02.961199 : RawData event for Player #1: 12:12:02.961199 : Device rawinput data (Hex) = [ 00009E90, 000096D8 ] 12:12:02.961199 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.961199 : OnScreen Cursor Position (Px) = [ 1189, 636 ] 12:12:02.961199 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.962195 : ClientWindow Style = FullScreen 12:12:02.962195 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.962195 : Game Position (Hex) = [ 04A5, 027C ] 12:12:02.962195 : Cannot read memory at address 0x0000030B 12:12:02.962195 : Game Position (Dec) = [ 1189, 636 ] 12:12:02.962195 : - 12:12:02.962195 : Cannot read memory at address 0x0000038B 12:12:02.964192 : Cannot read memory at address 0x0000030B 12:12:02.964192 : Cannot read memory at address 0x0000038B 12:12:02.966186 : Cannot read memory at address 0x0000030B 12:12:02.966186 : RawData event for Player #1: 12:12:02.966186 : Cannot read memory at address 0x0000038B 12:12:02.966186 : Device rawinput data (Hex) = [ 00009EC8, 000096D8 ] 12:12:02.966186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.966186 : OnScreen Cursor Position (Px) = [ 1190, 636 ] 12:12:02.966186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.966186 : ClientWindow Style = FullScreen 12:12:02.967179 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.967179 : Game Position (Hex) = [ 04A6, 027C ] 12:12:02.967179 : Game Position (Dec) = [ 1190, 636 ] 12:12:02.967179 : - 12:12:02.968179 : Cannot read memory at address 0x0000030B 12:12:02.968179 : Cannot read memory at address 0x0000038B 12:12:02.969492 : Cannot read memory at address 0x0000030B 12:12:02.969492 : Cannot read memory at address 0x0000038B 12:12:02.970490 : RawData event for Player #1: 12:12:02.970490 : Device rawinput data (Hex) = [ 00009EC8, 00009704 ] 12:12:02.970490 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.970490 : OnScreen Cursor Position (Px) = [ 1190, 637 ] 12:12:02.970490 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.970490 : ClientWindow Style = FullScreen 12:12:02.970490 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.970490 : Game Position (Hex) = [ 04A6, 027D ] 12:12:02.970490 : Game Position (Dec) = [ 1190, 637 ] 12:12:02.971488 : - 12:12:02.971488 : Cannot read memory at address 0x0000030B 12:12:02.971488 : Cannot read memory at address 0x0000038B 12:12:02.973480 : Cannot read memory at address 0x0000030B 12:12:02.973480 : Cannot read memory at address 0x0000038B 12:12:02.975475 : Cannot read memory at address 0x0000030B 12:12:02.975475 : Cannot read memory at address 0x0000038B 12:12:02.975475 : RawData event for Player #1: 12:12:02.975475 : Device rawinput data (Hex) = [ 00009EB4, 00009704 ] 12:12:02.975475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.975475 : OnScreen Cursor Position (Px) = [ 1190, 637 ] 12:12:02.975475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.975475 : ClientWindow Style = FullScreen 12:12:02.975475 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.975475 : Game Position (Hex) = [ 04A6, 027D ] 12:12:02.975475 : Game Position (Dec) = [ 1190, 637 ] 12:12:02.976471 : - 12:12:02.977973 : Cannot read memory at address 0x0000030B 12:12:02.977973 : Cannot read memory at address 0x0000038B 12:12:02.979598 : Cannot read memory at address 0x0000030B 12:12:02.979598 : Cannot read memory at address 0x0000038B 12:12:02.980597 : RawData event for Player #1: 12:12:02.980597 : Device rawinput data (Hex) = [ 00009EB4, 00009738 ] 12:12:02.980597 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.980597 : OnScreen Cursor Position (Px) = [ 1190, 637 ] 12:12:02.980597 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.980597 : ClientWindow Style = FullScreen 12:12:02.980597 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.980597 : Game Position (Hex) = [ 04A6, 027D ] 12:12:02.980597 : Game Position (Dec) = [ 1190, 637 ] 12:12:02.980597 : - 12:12:02.981594 : Cannot read memory at address 0x0000030B 12:12:02.981594 : Cannot read memory at address 0x0000038B 12:12:02.983587 : Cannot read memory at address 0x0000030B 12:12:02.983587 : Cannot read memory at address 0x0000038B 12:12:02.984584 : RawData event for Player #1: 12:12:02.985580 : Cannot read memory at address 0x0000030B 12:12:02.985580 : Cannot read memory at address 0x0000038B 12:12:02.985580 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.985580 : OnScreen Cursor Position (Px) = [ 1192, 638 ] 12:12:02.985580 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.985580 : ClientWindow Style = FullScreen 12:12:02.985580 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.985580 : Game Position (Hex) = [ 04A8, 027E ] 12:12:02.985580 : Game Position (Dec) = [ 1192, 638 ] 12:12:02.985580 : - 12:12:02.988079 : Cannot read memory at address 0x0000030B 12:12:02.988079 : Cannot read memory at address 0x0000038B 12:12:02.990081 : Cannot read memory at address 0x0000030B 12:12:02.990081 : Cannot read memory at address 0x0000038B 12:12:02.990081 : RawData event for Player #1: 12:12:02.990081 : Device rawinput data (Hex) = [ 00009E4C, 000097F8 ] 12:12:02.990081 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.990081 : OnScreen Cursor Position (Px) = [ 1187, 641 ] 12:12:02.990081 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.991077 : ClientWindow Style = FullScreen 12:12:02.991077 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.991077 : Game Position (Hex) = [ 04A3, 0281 ] 12:12:02.991077 : Game Position (Dec) = [ 1187, 641 ] 12:12:02.991077 : - 12:12:02.992074 : Cannot read memory at address 0x0000030B 12:12:02.992074 : Cannot read memory at address 0x0000038B 12:12:02.994068 : Cannot read memory at address 0x0000030B 12:12:02.994068 : Cannot read memory at address 0x0000038B 12:12:02.995065 : RawData event for Player #1: 12:12:02.995065 : Device rawinput data (Hex) = [ 00009E04, 0000987C ] 12:12:02.995065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:02.995065 : OnScreen Cursor Position (Px) = [ 1185, 643 ] 12:12:02.995065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:02.995065 : ClientWindow Style = FullScreen 12:12:02.996061 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:02.996061 : Cannot read memory at address 0x0000030B 12:12:02.996061 : Game Position (Hex) = [ 04A1, 0283 ] 12:12:02.996061 : Cannot read memory at address 0x0000038B 12:12:02.996061 : Game Position (Dec) = [ 1185, 643 ] 12:12:02.996061 : - 12:12:02.998054 : Cannot read memory at address 0x0000030B 12:12:02.998054 : Cannot read memory at address 0x0000038B 12:12:02.999554 : Cannot read memory at address 0x0000030B 12:12:02.999554 : Cannot read memory at address 0x0000038B 12:12:02.999554 : RawData event for Player #1: 12:12:03.000551 : Device rawinput data (Hex) = [ 00009D94, 00009904 ] 12:12:03.000551 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.000551 : OnScreen Cursor Position (Px) = [ 1181, 645 ] 12:12:03.000551 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.000551 : ClientWindow Style = FullScreen 12:12:03.000551 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.000551 : Game Position (Hex) = [ 049D, 0285 ] 12:12:03.000551 : Game Position (Dec) = [ 1181, 645 ] 12:12:03.000551 : - 12:12:03.001547 : Cannot read memory at address 0x0000030B 12:12:03.001547 : Cannot read memory at address 0x0000038B 12:12:03.003541 : Cannot read memory at address 0x0000030B 12:12:03.003541 : Cannot read memory at address 0x0000038B 12:12:03.004537 : RawData event for Player #1: 12:12:03.004537 : Device rawinput data (Hex) = [ 00009E14, 00009900 ] 12:12:03.004537 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.004537 : OnScreen Cursor Position (Px) = [ 1185, 645 ] 12:12:03.004537 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.004537 : ClientWindow Style = FullScreen 12:12:03.004537 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.004537 : Game Position (Hex) = [ 04A1, 0285 ] 12:12:03.004537 : Game Position (Dec) = [ 1185, 645 ] 12:12:03.004537 : - 12:12:03.005535 : Cannot read memory at address 0x0000030B 12:12:03.005535 : Cannot read memory at address 0x0000038B 12:12:03.008033 : Cannot read memory at address 0x0000030B 12:12:03.008033 : Cannot read memory at address 0x0000038B 12:12:03.009042 : RawData event for Player #1: 12:12:03.009042 : Device rawinput data (Hex) = [ 00009DC4, 00009770 ] 12:12:03.009042 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.009042 : OnScreen Cursor Position (Px) = [ 1183, 638 ] 12:12:03.009042 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.009042 : ClientWindow Style = FullScreen 12:12:03.010039 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.010039 : Game Position (Hex) = [ 049F, 027E ] 12:12:03.010039 : Cannot read memory at address 0x0000030B 12:12:03.010039 : Game Position (Dec) = [ 1183, 638 ] 12:12:03.010039 : Cannot read memory at address 0x0000038B 12:12:03.010039 : - 12:12:03.011541 : Cannot read memory at address 0x0000030B 12:12:03.011541 : Cannot read memory at address 0x0000038B 12:12:03.013549 : Cannot read memory at address 0x0000030B 12:12:03.013549 : Cannot read memory at address 0x0000038B 12:12:03.014546 : RawData event for Player #1: 12:12:03.014546 : Device rawinput data (Hex) = [ 000092A8, 00009614 ] 12:12:03.014546 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.014546 : OnScreen Cursor Position (Px) = [ 1099, 633 ] 12:12:03.014546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.014546 : ClientWindow Style = FullScreen 12:12:03.014546 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.014546 : Game Position (Hex) = [ 044B, 0279 ] 12:12:03.014546 : Game Position (Dec) = [ 1099, 633 ] 12:12:03.014546 : - 12:12:03.015543 : Cannot read memory at address 0x0000030B 12:12:03.015543 : Cannot read memory at address 0x0000038B 12:12:03.018041 : Cannot read memory at address 0x0000030B 12:12:03.018041 : Cannot read memory at address 0x0000038B 12:12:03.019046 : RawData event for Player #1: 12:12:03.019046 : Device rawinput data (Hex) = [ 00009BD4, 00009AC4 ] 12:12:03.019046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.019046 : OnScreen Cursor Position (Px) = [ 1168, 652 ] 12:12:03.019848 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.019848 : Cannot read memory at address 0x0000030B 12:12:03.019848 : ClientWindow Style = FullScreen 12:12:03.019848 : Cannot read memory at address 0x0000038B 12:12:03.019848 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.019848 : Game Position (Hex) = [ 0490, 028C ] 12:12:03.019848 : Game Position (Dec) = [ 1168, 652 ] 12:12:03.019848 : - 12:12:03.021843 : Cannot read memory at address 0x0000030B 12:12:03.021843 : Cannot read memory at address 0x0000038B 12:12:03.023836 : Cannot read memory at address 0x0000030B 12:12:03.023836 : Cannot read memory at address 0x0000038B 12:12:03.023836 : RawData event for Player #1: 12:12:03.023836 : Device rawinput data (Hex) = [ 00009B30, 00009B04 ] 12:12:03.023836 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.023836 : OnScreen Cursor Position (Px) = [ 1163, 653 ] 12:12:03.024832 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.024832 : ClientWindow Style = FullScreen 12:12:03.024832 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.024832 : Game Position (Hex) = [ 048B, 028D ] 12:12:03.024832 : Game Position (Dec) = [ 1163, 653 ] 12:12:03.024832 : - 12:12:03.025830 : Cannot read memory at address 0x0000030B 12:12:03.025830 : Cannot read memory at address 0x0000038B 12:12:03.027823 : Cannot read memory at address 0x0000030B 12:12:03.027823 : Cannot read memory at address 0x0000038B 12:12:03.029323 : Cannot read memory at address 0x0000030B 12:12:03.029323 : RawData event for Player #1: 12:12:03.029323 : Cannot read memory at address 0x0000038B 12:12:03.029323 : Device rawinput data (Hex) = [ 00009B4C, 00009ACC ] 12:12:03.029323 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.029323 : OnScreen Cursor Position (Px) = [ 1164, 653 ] 12:12:03.029323 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.029323 : ClientWindow Style = FullScreen 12:12:03.029323 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.029323 : Game Position (Hex) = [ 048C, 028D ] 12:12:03.030320 : Game Position (Dec) = [ 1164, 653 ] 12:12:03.030320 : - 12:12:03.031317 : Cannot read memory at address 0x0000030B 12:12:03.031317 : Cannot read memory at address 0x0000038B 12:12:03.033310 : Cannot read memory at address 0x0000030B 12:12:03.033310 : Cannot read memory at address 0x0000038B 12:12:03.034306 : RawData event for Player #1: 12:12:03.034306 : Device rawinput data (Hex) = [ 00009A80, 0000985C ] 12:12:03.034306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.034306 : OnScreen Cursor Position (Px) = [ 1158, 642 ] 12:12:03.034306 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.034306 : ClientWindow Style = FullScreen 12:12:03.034306 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.034306 : Game Position (Hex) = [ 0486, 0282 ] 12:12:03.034306 : Game Position (Dec) = [ 1158, 642 ] 12:12:03.035303 : - 12:12:03.035303 : Cannot read memory at address 0x0000030B 12:12:03.035303 : Cannot read memory at address 0x0000038B 12:12:03.037296 : Cannot read memory at address 0x0000030B 12:12:03.037296 : Cannot read memory at address 0x0000038B 12:12:03.038795 : RawData event for Player #1: 12:12:03.038795 : Cannot read memory at address 0x0000030B 12:12:03.038795 : Device rawinput data (Hex) = [ 000099F0, 00009958 ] 12:12:03.038795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.038795 : OnScreen Cursor Position (Px) = [ 1154, 646 ] 12:12:03.038795 : Cannot read memory at address 0x0000038B 12:12:03.038795 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.038795 : ClientWindow Style = FullScreen 12:12:03.038795 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.038795 : Game Position (Hex) = [ 0482, 0286 ] 12:12:03.038795 : Game Position (Dec) = [ 1154, 646 ] 12:12:03.038795 : - 12:12:03.040790 : Cannot read memory at address 0x0000030B 12:12:03.040790 : Cannot read memory at address 0x0000038B 12:12:03.042788 : Cannot read memory at address 0x0000030B 12:12:03.042788 : Cannot read memory at address 0x0000038B 12:12:03.042788 : RawData event for Player #1: 12:12:03.042788 : Device rawinput data (Hex) = [ 00009950, 000099A4 ] 12:12:03.042788 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.043780 : OnScreen Cursor Position (Px) = [ 1149, 648 ] 12:12:03.043780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.043780 : ClientWindow Style = FullScreen 12:12:03.043780 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.043780 : Game Position (Hex) = [ 047D, 0288 ] 12:12:03.043780 : Game Position (Dec) = [ 1149, 648 ] 12:12:03.043780 : - 12:12:03.044777 : Cannot read memory at address 0x0000030B 12:12:03.044777 : Cannot read memory at address 0x0000038B 12:12:03.046771 : Cannot read memory at address 0x0000030B 12:12:03.046771 : Cannot read memory at address 0x0000038B 12:12:03.048272 : Cannot read memory at address 0x0000030B 12:12:03.048272 : Cannot read memory at address 0x0000038B 12:12:03.048272 : RawData event for Player #1: 12:12:03.048272 : Device rawinput data (Hex) = [ 000098EC, 0000996C ] 12:12:03.048272 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.048272 : OnScreen Cursor Position (Px) = [ 1146, 647 ] 12:12:03.048272 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.048272 : ClientWindow Style = FullScreen 12:12:03.048272 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.048272 : Game Position (Hex) = [ 047A, 0287 ] 12:12:03.049276 : Game Position (Dec) = [ 1146, 647 ] 12:12:03.049276 : - 12:12:03.050273 : Cannot read memory at address 0x0000030B 12:12:03.050273 : Cannot read memory at address 0x0000038B 12:12:03.052266 : Cannot read memory at address 0x0000030B 12:12:03.052266 : Cannot read memory at address 0x0000038B 12:12:03.052266 : RawData event for Player #1: 12:12:03.052266 : Device rawinput data (Hex) = [ 00009818, 00009A20 ] 12:12:03.052266 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.052266 : OnScreen Cursor Position (Px) = [ 1140, 650 ] 12:12:03.052266 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.052266 : ClientWindow Style = FullScreen 12:12:03.052266 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.052266 : Game Position (Hex) = [ 0474, 028A ] 12:12:03.052266 : Game Position (Dec) = [ 1140, 650 ] 12:12:03.052266 : - 12:12:03.054259 : Cannot read memory at address 0x0000030B 12:12:03.054259 : Cannot read memory at address 0x0000038B 12:12:03.056252 : Cannot read memory at address 0x0000030B 12:12:03.056252 : Cannot read memory at address 0x0000038B 12:12:03.057249 : RawData event for Player #1: 12:12:03.057249 : Device rawinput data (Hex) = [ 0000975C, 00009A14 ] 12:12:03.057249 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.057249 : OnScreen Cursor Position (Px) = [ 1135, 650 ] 12:12:03.057249 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.057249 : ClientWindow Style = FullScreen 12:12:03.057249 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.057249 : Game Position (Hex) = [ 046F, 028A ] 12:12:03.057249 : Game Position (Dec) = [ 1135, 650 ] 12:12:03.058246 : - 12:12:03.058246 : Cannot read memory at address 0x0000030B 12:12:03.058246 : Cannot read memory at address 0x0000038B 12:12:03.059473 : Cannot read memory at address 0x0000030B 12:12:03.059473 : Cannot read memory at address 0x0000038B 12:12:03.061468 : Cannot read memory at address 0x0000030B 12:12:03.061468 : Cannot read memory at address 0x0000038B 12:12:03.062464 : RawData event for Player #1: 12:12:03.062464 : Device rawinput data (Hex) = [ 0000968C, 00009A00 ] 12:12:03.062464 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.062464 : OnScreen Cursor Position (Px) = [ 1129, 649 ] 12:12:03.062464 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.062464 : ClientWindow Style = FullScreen 12:12:03.062464 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.062464 : Game Position (Hex) = [ 0469, 0289 ] 12:12:03.062464 : Game Position (Dec) = [ 1129, 649 ] 12:12:03.062464 : - 12:12:03.063462 : Cannot read memory at address 0x0000030B 12:12:03.063462 : Cannot read memory at address 0x0000038B 12:12:03.065455 : Cannot read memory at address 0x0000030B 12:12:03.065455 : Cannot read memory at address 0x0000038B 12:12:03.066451 : RawData event for Player #1: 12:12:03.066451 : Device rawinput data (Hex) = [ 0000958C, 00009A38 ] 12:12:03.066451 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.066451 : OnScreen Cursor Position (Px) = [ 1121, 650 ] 12:12:03.066451 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.066451 : ClientWindow Style = FullScreen 12:12:03.066451 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.066451 : Game Position (Hex) = [ 0461, 028A ] 12:12:03.066451 : Game Position (Dec) = [ 1121, 650 ] 12:12:03.066451 : - 12:12:03.067953 : Cannot read memory at address 0x0000030B 12:12:03.067953 : Cannot read memory at address 0x0000038B 12:12:03.069954 : Cannot read memory at address 0x0000030B 12:12:03.069954 : Cannot read memory at address 0x0000038B 12:12:03.070951 : RawData event for Player #1: 12:12:03.070951 : Device rawinput data (Hex) = [ 000094FC, 00009A34 ] 12:12:03.070951 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.070951 : OnScreen Cursor Position (Px) = [ 1117, 650 ] 12:12:03.070951 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.070951 : ClientWindow Style = FullScreen 12:12:03.071947 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.071947 : Cannot read memory at address 0x0000030B 12:12:03.071947 : Cannot read memory at address 0x0000038B 12:12:03.071947 : Game Position (Dec) = [ 1117, 650 ] 12:12:03.071947 : - 12:12:03.073941 : Cannot read memory at address 0x0000030B 12:12:03.073941 : Cannot read memory at address 0x0000038B 12:12:03.075937 : Cannot read memory at address 0x0000030B 12:12:03.075937 : Cannot read memory at address 0x0000038B 12:12:03.075937 : RawData event for Player #1: 12:12:03.075937 : Device rawinput data (Hex) = [ 00009444, 00009A20 ] 12:12:03.075937 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.075937 : OnScreen Cursor Position (Px) = [ 1112, 650 ] 12:12:03.075937 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.076930 : ClientWindow Style = FullScreen 12:12:03.076930 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.076930 : Game Position (Hex) = [ 0458, 028A ] 12:12:03.076930 : Game Position (Dec) = [ 1112, 650 ] 12:12:03.076930 : - 12:12:03.077927 : Cannot read memory at address 0x0000030B 12:12:03.077927 : Cannot read memory at address 0x0000038B 12:12:03.079428 : Cannot read memory at address 0x0000030B 12:12:03.079428 : Cannot read memory at address 0x0000038B 12:12:03.080424 : RawData event for Player #1: 12:12:03.080424 : Device rawinput data (Hex) = [ 000093A0, 00009A18 ] 12:12:03.080424 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.080424 : OnScreen Cursor Position (Px) = [ 1107, 650 ] 12:12:03.080424 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.080424 : ClientWindow Style = FullScreen 12:12:03.080424 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.080424 : Game Position (Hex) = [ 0453, 028A ] 12:12:03.080424 : Game Position (Dec) = [ 1107, 650 ] 12:12:03.080424 : - 12:12:03.081422 : Cannot read memory at address 0x0000030B 12:12:03.081422 : Cannot read memory at address 0x0000038B 12:12:03.083414 : Cannot read memory at address 0x0000030B 12:12:03.083414 : Cannot read memory at address 0x0000038B 12:12:03.085409 : Cannot read memory at address 0x0000030B 12:12:03.085409 : Cannot read memory at address 0x0000038B 12:12:03.085409 : RawData event for Player #1: 12:12:03.085409 : Device rawinput data (Hex) = [ 00009314, 000099FC ] 12:12:03.085409 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.085409 : OnScreen Cursor Position (Px) = [ 1103, 649 ] 12:12:03.085409 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.085409 : ClientWindow Style = FullScreen 12:12:03.085409 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.085409 : Game Position (Hex) = [ 044F, 0289 ] 12:12:03.085409 : Game Position (Dec) = [ 1103, 649 ] 12:12:03.086405 : - 12:12:03.087906 : Cannot read memory at address 0x0000030B 12:12:03.087906 : Cannot read memory at address 0x0000038B 12:12:03.089692 : Cannot read memory at address 0x0000030B 12:12:03.089692 : Cannot read memory at address 0x0000038B 12:12:03.089692 : RawData event for Player #1: 12:12:03.090693 : Device rawinput data (Hex) = [ 0000926C, 0000997C ] 12:12:03.090693 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.090693 : OnScreen Cursor Position (Px) = [ 1098, 647 ] 12:12:03.090693 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.090693 : ClientWindow Style = FullScreen 12:12:03.090693 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.090693 : Game Position (Hex) = [ 044A, 0287 ] 12:12:03.090693 : Game Position (Dec) = [ 1098, 647 ] 12:12:03.090693 : - 12:12:03.091689 : Cannot read memory at address 0x0000030B 12:12:03.091689 : Cannot read memory at address 0x0000038B 12:12:03.093683 : Cannot read memory at address 0x0000030B 12:12:03.093683 : Cannot read memory at address 0x0000038B 12:12:03.093683 : RawData event for Player #1: 12:12:03.093683 : Device rawinput data (Hex) = [ 000091DC, 00009930 ] 12:12:03.094679 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.094679 : OnScreen Cursor Position (Px) = [ 1093, 646 ] 12:12:03.094679 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.094679 : ClientWindow Style = FullScreen 12:12:03.094679 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.094679 : Game Position (Hex) = [ 0445, 0286 ] 12:12:03.094679 : Game Position (Dec) = [ 1093, 646 ] 12:12:03.094679 : - 12:12:03.095676 : Cannot read memory at address 0x0000030B 12:12:03.095676 : Cannot read memory at address 0x0000038B 12:12:03.098175 : Cannot read memory at address 0x0000030B 12:12:03.098175 : Cannot read memory at address 0x0000038B 12:12:03.099180 : RawData event for Player #1: 12:12:03.099180 : Device rawinput data (Hex) = [ 00009138, 000098AC ] 12:12:03.099180 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.099180 : OnScreen Cursor Position (Px) = [ 1089, 644 ] 12:12:03.099180 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.099180 : ClientWindow Style = FullScreen 12:12:03.099180 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.099180 : Game Position (Hex) = [ 0441, 0284 ] 12:12:03.099180 : Game Position (Dec) = [ 1089, 644 ] 12:12:03.099180 : - 12:12:03.100176 : Cannot read memory at address 0x0000030B 12:12:03.100176 : Cannot read memory at address 0x0000038B 12:12:03.102170 : Cannot read memory at address 0x0000030B 12:12:03.102170 : Cannot read memory at address 0x0000038B 12:12:03.104163 : Cannot read memory at address 0x0000030B 12:12:03.104163 : Cannot read memory at address 0x0000038B 12:12:03.104163 : RawData event for Player #1: 12:12:03.104163 : Device rawinput data (Hex) = [ 000090DC, 000097F8 ] 12:12:03.104163 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.104163 : OnScreen Cursor Position (Px) = [ 1086, 641 ] 12:12:03.104163 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.104163 : ClientWindow Style = FullScreen 12:12:03.104163 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.105160 : Game Position (Hex) = [ 043E, 0281 ] 12:12:03.105160 : Game Position (Dec) = [ 1086, 641 ] 12:12:03.105160 : - 12:12:03.106161 : Cannot read memory at address 0x0000030B 12:12:03.106161 : Cannot read memory at address 0x0000038B 12:12:03.108153 : Cannot read memory at address 0x0000030B 12:12:03.108153 : Cannot read memory at address 0x0000038B 12:12:03.108153 : RawData event for Player #1: 12:12:03.108153 : Device rawinput data (Hex) = [ 00009020, 000097C4 ] 12:12:03.108657 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.108657 : OnScreen Cursor Position (Px) = [ 1080, 640 ] 12:12:03.108657 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.108657 : ClientWindow Style = FullScreen 12:12:03.108657 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.108657 : Game Position (Hex) = [ 0438, 0280 ] 12:12:03.108657 : Game Position (Dec) = [ 1080, 640 ] 12:12:03.108657 : - 12:12:03.109655 : Cannot read memory at address 0x0000030B 12:12:03.109655 : Cannot read memory at address 0x0000038B 12:12:03.111649 : Cannot read memory at address 0x0000030B 12:12:03.111649 : Cannot read memory at address 0x0000038B 12:12:03.113148 : Cannot read memory at address 0x0000030B 12:12:03.113148 : Cannot read memory at address 0x0000038B 12:12:03.113148 : RawData event for Player #1: 12:12:03.113148 : Device rawinput data (Hex) = [ 00008FDC, 0000971C ] 12:12:03.113148 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.113148 : OnScreen Cursor Position (Px) = [ 1078, 637 ] 12:12:03.113148 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.113148 : ClientWindow Style = FullScreen 12:12:03.113148 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.113148 : Game Position (Hex) = [ 0436, 027D ] 12:12:03.113148 : Game Position (Dec) = [ 1078, 637 ] 12:12:03.114145 : - 12:12:03.115142 : Cannot read memory at address 0x0000030B 12:12:03.115142 : Cannot read memory at address 0x0000038B 12:12:03.117135 : Cannot read memory at address 0x0000030B 12:12:03.117135 : Cannot read memory at address 0x0000038B 12:12:03.118132 : RawData event for Player #1: 12:12:03.118633 : Device rawinput data (Hex) = [ 00008F7C, 000096F8 ] 12:12:03.118633 : Cannot read memory at address 0x0000030B 12:12:03.118633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.118633 : Cannot read memory at address 0x0000038B 12:12:03.118633 : OnScreen Cursor Position (Px) = [ 1076, 636 ] 12:12:03.118633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.118633 : ClientWindow Style = FullScreen 12:12:03.118633 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.118633 : Game Position (Hex) = [ 0434, 027C ] 12:12:03.118633 : Game Position (Dec) = [ 1076, 636 ] 12:12:03.118633 : - 12:12:03.120628 : Cannot read memory at address 0x0000030B 12:12:03.120628 : Cannot read memory at address 0x0000038B 12:12:03.122625 : Cannot read memory at address 0x0000030B 12:12:03.122625 : Cannot read memory at address 0x0000038B 12:12:03.123618 : RawData event for Player #1: 12:12:03.123618 : Device rawinput data (Hex) = [ 00008EFC, 00009620 ] 12:12:03.123618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.123618 : OnScreen Cursor Position (Px) = [ 1072, 633 ] 12:12:03.123618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.123618 : ClientWindow Style = FullScreen 12:12:03.123618 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.123618 : Game Position (Hex) = [ 0430, 0279 ] 12:12:03.123618 : Game Position (Dec) = [ 1072, 633 ] 12:12:03.123618 : - 12:12:03.124614 : Cannot read memory at address 0x0000030B 12:12:03.124614 : Cannot read memory at address 0x0000038B 12:12:03.126608 : Cannot read memory at address 0x0000030B 12:12:03.126608 : Cannot read memory at address 0x0000038B 12:12:03.126608 : RawData event for Player #1: 12:12:03.126608 : Device rawinput data (Hex) = [ 00008F04, 000095D4 ] 12:12:03.126608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.126608 : OnScreen Cursor Position (Px) = [ 1072, 632 ] 12:12:03.126608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.126608 : ClientWindow Style = FullScreen 12:12:03.128110 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.128110 : Game Position (Hex) = [ 0430, 0278 ] 12:12:03.128110 : Cannot read memory at address 0x0000030B 12:12:03.128110 : - 12:12:03.128110 : Cannot read memory at address 0x0000038B 12:12:03.130117 : Cannot read memory at address 0x0000030B 12:12:03.130117 : Cannot read memory at address 0x0000038B 12:12:03.132111 : Cannot read memory at address 0x0000030B 12:12:03.132111 : Cannot read memory at address 0x0000038B 12:12:03.132111 : RawData event for Player #1: 12:12:03.132111 : Device rawinput data (Hex) = [ 00008EA4, 00009520 ] 12:12:03.132111 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.132111 : OnScreen Cursor Position (Px) = [ 1069, 629 ] 12:12:03.132111 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.132111 : ClientWindow Style = FullScreen 12:12:03.132111 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.132111 : Game Position (Hex) = [ 042D, 0275 ] 12:12:03.133107 : Game Position (Dec) = [ 1069, 629 ] 12:12:03.133107 : - 12:12:03.134104 : Cannot read memory at address 0x0000030B 12:12:03.134104 : Cannot read memory at address 0x0000038B 12:12:03.136097 : Cannot read memory at address 0x0000030B 12:12:03.136097 : Cannot read memory at address 0x0000038B 12:12:03.137097 : RawData event for Player #1: 12:12:03.137097 : Device rawinput data (Hex) = [ 00008E7C, 000094A8 ] 12:12:03.137097 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.137097 : OnScreen Cursor Position (Px) = [ 1068, 627 ] 12:12:03.137097 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.137097 : ClientWindow Style = FullScreen 12:12:03.137097 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.138091 : Game Position (Hex) = [ 042C, 0273 ] 12:12:03.138091 : Cannot read memory at address 0x0000030B 12:12:03.138091 : Game Position (Dec) = [ 1068, 627 ] 12:12:03.138091 : Cannot read memory at address 0x0000038B 12:12:03.138091 : - 12:12:03.139402 : Cannot read memory at address 0x0000030B 12:12:03.139402 : Cannot read memory at address 0x0000038B 12:12:03.141397 : Cannot read memory at address 0x0000030B 12:12:03.141397 : RawData event for Player #1: 12:12:03.141397 : Cannot read memory at address 0x0000038B 12:12:03.141397 : Device rawinput data (Hex) = [ 00008E48, 000093D8 ] 12:12:03.141397 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.141397 : OnScreen Cursor Position (Px) = [ 1067, 623 ] 12:12:03.141397 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.141397 : ClientWindow Style = FullScreen 12:12:03.141397 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.141397 : Game Position (Hex) = [ 042B, 026F ] 12:12:03.141397 : Game Position (Dec) = [ 1067, 623 ] 12:12:03.141397 : - 12:12:03.143392 : Cannot read memory at address 0x0000030B 12:12:03.143392 : Cannot read memory at address 0x0000038B 12:12:03.145384 : Cannot read memory at address 0x0000030B 12:12:03.145384 : Cannot read memory at address 0x0000038B 12:12:03.146381 : RawData event for Player #1: 12:12:03.146381 : Device rawinput data (Hex) = [ 00008E4C, 000092FC ] 12:12:03.146381 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.146381 : OnScreen Cursor Position (Px) = [ 1067, 620 ] 12:12:03.146381 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.146381 : ClientWindow Style = FullScreen 12:12:03.146381 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.146381 : Game Position (Hex) = [ 042B, 026C ] 12:12:03.146381 : Game Position (Dec) = [ 1067, 620 ] 12:12:03.146381 : - 12:12:03.147883 : Cannot read memory at address 0x0000030B 12:12:03.147883 : Cannot read memory at address 0x0000038B 12:12:03.149834 : Cannot read memory at address 0x0000030B 12:12:03.149834 : Cannot read memory at address 0x0000038B 12:12:03.150833 : RawData event for Player #1: 12:12:03.150833 : Device rawinput data (Hex) = [ 00008CE0, 000095CC ] 12:12:03.150833 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.150833 : OnScreen Cursor Position (Px) = [ 1056, 631 ] 12:12:03.151829 : Cannot read memory at address 0x0000030B 12:12:03.151829 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.151829 : Cannot read memory at address 0x0000038B 12:12:03.151829 : ClientWindow Style = FullScreen 12:12:03.151829 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.151829 : Game Position (Hex) = [ 0420, 0277 ] 12:12:03.151829 : Game Position (Dec) = [ 1056, 631 ] 12:12:03.151829 : - 12:12:03.153826 : Cannot read memory at address 0x0000030B 12:12:03.153826 : Cannot read memory at address 0x0000038B 12:12:03.155819 : Cannot read memory at address 0x0000030B 12:12:03.155819 : Cannot read memory at address 0x0000038B 12:12:03.155819 : RawData event for Player #1: 12:12:03.155819 : Device rawinput data (Hex) = [ 00008CD8, 00009570 ] 12:12:03.155819 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.155819 : OnScreen Cursor Position (Px) = [ 1056, 630 ] 12:12:03.156813 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.156813 : ClientWindow Style = FullScreen 12:12:03.156813 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.156813 : Game Position (Hex) = [ 0420, 0276 ] 12:12:03.156813 : Game Position (Dec) = [ 1056, 630 ] 12:12:03.156813 : - 12:12:03.157813 : Cannot read memory at address 0x0000030B 12:12:03.157813 : Cannot read memory at address 0x0000038B 12:12:03.159103 : Cannot read memory at address 0x0000030B 12:12:03.159103 : Cannot read memory at address 0x0000038B 12:12:03.161102 : Cannot read memory at address 0x0000030B 12:12:03.161102 : Cannot read memory at address 0x0000038B 12:12:03.161102 : RawData event for Player #1: 12:12:03.161102 : Device rawinput data (Hex) = [ 00008CC4, 000094B4 ] 12:12:03.161102 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.161102 : OnScreen Cursor Position (Px) = [ 1055, 627 ] 12:12:03.161102 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.161102 : ClientWindow Style = FullScreen 12:12:03.161102 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.162098 : Game Position (Hex) = [ 041F, 0273 ] 12:12:03.162098 : Game Position (Dec) = [ 1055, 627 ] 12:12:03.162098 : - 12:12:03.163095 : Cannot read memory at address 0x0000030B 12:12:03.163095 : Cannot read memory at address 0x0000038B 12:12:03.165088 : Cannot read memory at address 0x0000030B 12:12:03.165088 : Cannot read memory at address 0x0000038B 12:12:03.166085 : RawData event for Player #1: 12:12:03.166085 : Device rawinput data (Hex) = [ 00008C90, 00009428 ] 12:12:03.166085 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.166085 : OnScreen Cursor Position (Px) = [ 1054, 625 ] 12:12:03.166085 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.166085 : ClientWindow Style = FullScreen 12:12:03.167082 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.167082 : Cannot read memory at address 0x0000030B 12:12:03.167082 : Cannot read memory at address 0x0000038B 12:12:03.167082 : Game Position (Dec) = [ 1054, 625 ] 12:12:03.167082 : - 12:12:03.168589 : Cannot read memory at address 0x0000030B 12:12:03.168589 : Cannot read memory at address 0x0000038B 12:12:03.169806 : Cannot read memory at address 0x0000030B 12:12:03.169806 : Cannot read memory at address 0x0000038B 12:12:03.169806 : RawData event for Player #1: 12:12:03.169806 : Device rawinput data (Hex) = [ 00008C68, 0000938C ] 12:12:03.169806 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.169806 : OnScreen Cursor Position (Px) = [ 1053, 622 ] 12:12:03.170812 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.170812 : ClientWindow Style = FullScreen 12:12:03.170812 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.170812 : Game Position (Hex) = [ 041D, 026E ] 12:12:03.170812 : Game Position (Dec) = [ 1053, 622 ] 12:12:03.170812 : - 12:12:03.171813 : Cannot read memory at address 0x0000030B 12:12:03.171813 : Cannot read memory at address 0x0000038B 12:12:03.173805 : Cannot read memory at address 0x0000030B 12:12:03.173805 : Cannot read memory at address 0x0000038B 12:12:03.174802 : RawData event for Player #1: 12:12:03.174802 : Device rawinput data (Hex) = [ 00008C5C, 0000932C ] 12:12:03.174802 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.175795 : Cannot read memory at address 0x0000030B 12:12:03.175795 : OnScreen Cursor Position (Px) = [ 1052, 620 ] 12:12:03.175795 : Cannot read memory at address 0x0000038B 12:12:03.175795 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.175795 : ClientWindow Style = FullScreen 12:12:03.175795 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.175795 : Game Position (Hex) = [ 041C, 026C ] 12:12:03.175795 : Game Position (Dec) = [ 1052, 620 ] 12:12:03.175795 : - 12:12:03.178294 : Cannot read memory at address 0x0000030B 12:12:03.178294 : Cannot read memory at address 0x0000038B 12:12:03.180329 : Cannot read memory at address 0x0000030B 12:12:03.180329 : RawData event for Player #1: 12:12:03.180329 : Cannot read memory at address 0x0000038B 12:12:03.180329 : Device rawinput data (Hex) = [ 00008C34, 000092C8 ] 12:12:03.180329 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.180329 : OnScreen Cursor Position (Px) = [ 1051, 619 ] 12:12:03.180329 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.180329 : ClientWindow Style = FullScreen 12:12:03.180329 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.180329 : Game Position (Hex) = [ 041B, 026B ] 12:12:03.180329 : Game Position (Dec) = [ 1051, 619 ] 12:12:03.180329 : - 12:12:03.182322 : Cannot read memory at address 0x0000030B 12:12:03.182322 : Cannot read memory at address 0x0000038B 12:12:03.184319 : Cannot read memory at address 0x0000030B 12:12:03.184319 : Cannot read memory at address 0x0000038B 12:12:03.185315 : RawData event for Player #1: 12:12:03.185315 : Device rawinput data (Hex) = [ 00008C0C, 000091FC ] 12:12:03.185315 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.185315 : OnScreen Cursor Position (Px) = [ 1050, 615 ] 12:12:03.185315 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.185315 : ClientWindow Style = FullScreen 12:12:03.185315 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.186309 : Game Position (Hex) = [ 041A, 0267 ] 12:12:03.186309 : Cannot read memory at address 0x0000030B 12:12:03.186309 : Cannot read memory at address 0x0000038B 12:12:03.186309 : - 12:12:03.187816 : Cannot read memory at address 0x0000030B 12:12:03.187816 : Cannot read memory at address 0x0000038B 12:12:03.189576 : Cannot read memory at address 0x0000030B 12:12:03.189576 : Cannot read memory at address 0x0000038B 12:12:03.190575 : RawData event for Player #1: 12:12:03.190575 : Device rawinput data (Hex) = [ 00008BA0, 00009198 ] 12:12:03.190575 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.190575 : OnScreen Cursor Position (Px) = [ 1047, 614 ] 12:12:03.190575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.190575 : ClientWindow Style = FullScreen 12:12:03.190575 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.190575 : Game Position (Hex) = [ 0417, 0266 ] 12:12:03.190575 : Game Position (Dec) = [ 1047, 614 ] 12:12:03.190575 : - 12:12:03.191573 : Cannot read memory at address 0x0000030B 12:12:03.191573 : Cannot read memory at address 0x0000038B 12:12:03.193566 : Cannot read memory at address 0x0000030B 12:12:03.193566 : Cannot read memory at address 0x0000038B 12:12:03.193566 : RawData event for Player #1: 12:12:03.194563 : Device rawinput data (Hex) = [ 00008B34, 00009140 ] 12:12:03.194563 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.194563 : OnScreen Cursor Position (Px) = [ 1044, 612 ] 12:12:03.194563 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.194563 : ClientWindow Style = FullScreen 12:12:03.194563 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.194563 : Game Position (Hex) = [ 0414, 0264 ] 12:12:03.194563 : Game Position (Dec) = [ 1044, 612 ] 12:12:03.194563 : - 12:12:03.195560 : Cannot read memory at address 0x0000030B 12:12:03.195560 : Cannot read memory at address 0x0000038B 12:12:03.198058 : Cannot read memory at address 0x0000030B 12:12:03.198058 : Cannot read memory at address 0x0000038B 12:12:03.199061 : RawData event for Player #1: 12:12:03.199061 : Device rawinput data (Hex) = [ 00008AF0, 000090D8 ] 12:12:03.199061 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.199061 : OnScreen Cursor Position (Px) = [ 1042, 611 ] 12:12:03.200057 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.200057 : Cannot read memory at address 0x0000030B 12:12:03.200057 : ClientWindow Style = FullScreen 12:12:03.200057 : Cannot read memory at address 0x0000038B 12:12:03.200057 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.200057 : Game Position (Hex) = [ 0412, 0263 ] 12:12:03.200057 : Game Position (Dec) = [ 1042, 611 ] 12:12:03.200057 : - 12:12:03.202055 : Cannot read memory at address 0x0000030B 12:12:03.202055 : Cannot read memory at address 0x0000038B 12:12:03.204048 : Cannot read memory at address 0x0000030B 12:12:03.204048 : Cannot read memory at address 0x0000038B 12:12:03.204048 : RawData event for Player #1: 12:12:03.204048 : Device rawinput data (Hex) = [ 00008AA8, 000090A0 ] 12:12:03.204048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.204048 : OnScreen Cursor Position (Px) = [ 1039, 610 ] 12:12:03.204048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.204048 : ClientWindow Style = FullScreen 12:12:03.204048 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.205041 : Game Position (Hex) = [ 040F, 0262 ] 12:12:03.205041 : Game Position (Dec) = [ 1039, 610 ] 12:12:03.205041 : - 12:12:03.206041 : Cannot read memory at address 0x0000030B 12:12:03.206041 : Cannot read memory at address 0x0000038B 12:12:03.208035 : Cannot read memory at address 0x0000030B 12:12:03.208035 : Cannot read memory at address 0x0000038B 12:12:03.209039 : RawData event for Player #1: 12:12:03.209039 : Device rawinput data (Hex) = [ 00008A1C, 00009028 ] 12:12:03.209039 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.209039 : OnScreen Cursor Position (Px) = [ 1035, 608 ] 12:12:03.209039 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.209039 : ClientWindow Style = FullScreen 12:12:03.209039 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.210042 : Game Position (Hex) = [ 040B, 0260 ] 12:12:03.210042 : Cannot read memory at address 0x0000030B 12:12:03.210042 : Cannot read memory at address 0x0000038B 12:12:03.210042 : - 12:12:03.211544 : Cannot read memory at address 0x0000030B 12:12:03.211544 : Cannot read memory at address 0x0000038B 12:12:03.213551 : Cannot read memory at address 0x0000030B 12:12:03.213551 : Cannot read memory at address 0x0000038B 12:12:03.214547 : RawData event for Player #1: 12:12:03.214547 : Device rawinput data (Hex) = [ 000089D0, 0000901C ] 12:12:03.214547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.214547 : OnScreen Cursor Position (Px) = [ 1033, 607 ] 12:12:03.214547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.214547 : ClientWindow Style = FullScreen 12:12:03.214547 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.214547 : Game Position (Hex) = [ 0409, 025F ] 12:12:03.214547 : Game Position (Dec) = [ 1033, 607 ] 12:12:03.214547 : - 12:12:03.215544 : Cannot read memory at address 0x0000030B 12:12:03.215544 : Cannot read memory at address 0x0000038B 12:12:03.218047 : Cannot read memory at address 0x0000030B 12:12:03.218047 : Cannot read memory at address 0x0000038B 12:12:03.218047 : RawData event for Player #1: 12:12:03.218047 : Device rawinput data (Hex) = [ 00008980, 00009018 ] 12:12:03.218047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.218047 : OnScreen Cursor Position (Px) = [ 1031, 607 ] 12:12:03.218047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.219075 : ClientWindow Style = FullScreen 12:12:03.219075 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.219075 : Game Position (Hex) = [ 0407, 025F ] 12:12:03.219075 : Game Position (Dec) = [ 1031, 607 ] 12:12:03.219075 : - 12:12:03.220076 : Cannot read memory at address 0x0000030B 12:12:03.220076 : Cannot read memory at address 0x0000038B 12:12:03.222069 : Cannot read memory at address 0x0000030B 12:12:03.222069 : Cannot read memory at address 0x0000038B 12:12:03.223065 : RawData event for Player #1: 12:12:03.223065 : Device rawinput data (Hex) = [ 0000893C, 00009014 ] 12:12:03.223065 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.223065 : OnScreen Cursor Position (Px) = [ 1029, 607 ] 12:12:03.223065 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.223065 : ClientWindow Style = FullScreen 12:12:03.223065 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.224058 : Game Position (Hex) = [ 0405, 025F ] 12:12:03.224058 : Cannot read memory at address 0x0000030B 12:12:03.224058 : Game Position (Dec) = [ 1029, 607 ] 12:12:03.224058 : Cannot read memory at address 0x0000038B 12:12:03.224058 : - 12:12:03.226056 : Cannot read memory at address 0x0000030B 12:12:03.226056 : Cannot read memory at address 0x0000038B 12:12:03.228045 : Cannot read memory at address 0x0000030B 12:12:03.228045 : Cannot read memory at address 0x0000038B 12:12:03.228547 : RawData event for Player #1: 12:12:03.228547 : Device rawinput data (Hex) = [ 000088C8, 00008FDC ] 12:12:03.228547 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.228547 : OnScreen Cursor Position (Px) = [ 1025, 606 ] 12:12:03.228547 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.228547 : ClientWindow Style = FullScreen 12:12:03.228547 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.228547 : Game Position (Hex) = [ 0401, 025E ] 12:12:03.228547 : Game Position (Dec) = [ 1025, 606 ] 12:12:03.228547 : - 12:12:03.229545 : Cannot read memory at address 0x0000030B 12:12:03.229545 : Cannot read memory at address 0x0000038B 12:12:03.231542 : Cannot read memory at address 0x0000030B 12:12:03.231542 : Cannot read memory at address 0x0000038B 12:12:03.232535 : RawData event for Player #1: 12:12:03.233532 : Cannot read memory at address 0x0000030B 12:12:03.233532 : Device rawinput data (Hex) = [ 00008864, 00008FFC ] 12:12:03.233532 : Cannot read memory at address 0x0000038B 12:12:03.233532 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.233532 : OnScreen Cursor Position (Px) = [ 1022, 607 ] 12:12:03.233532 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.233532 : ClientWindow Style = FullScreen 12:12:03.233532 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.233532 : Game Position (Hex) = [ 03FE, 025F ] 12:12:03.233532 : Game Position (Dec) = [ 1022, 607 ] 12:12:03.233532 : - 12:12:03.235525 : Cannot read memory at address 0x0000030B 12:12:03.235525 : Cannot read memory at address 0x0000038B 12:12:03.236525 : RawData event for Player #1: 12:12:03.236525 : Device rawinput data (Hex) = [ 000087D4, 00009028 ] 12:12:03.236525 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.236525 : OnScreen Cursor Position (Px) = [ 1018, 608 ] 12:12:03.236525 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.238029 : ClientWindow Style = FullScreen 12:12:03.238029 : Cannot read memory at address 0x0000030B 12:12:03.238029 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.238029 : Cannot read memory at address 0x0000038B 12:12:03.238029 : Game Position (Hex) = [ 03FA, 0260 ] 12:12:03.238029 : Game Position (Dec) = [ 1018, 608 ] 12:12:03.238029 : - 12:12:03.239696 : Cannot read memory at address 0x0000030B 12:12:03.239696 : Cannot read memory at address 0x0000038B 12:12:03.241697 : Cannot read memory at address 0x0000030B 12:12:03.241697 : Cannot read memory at address 0x0000038B 12:12:03.241697 : RawData event for Player #1: 12:12:03.242690 : Device rawinput data (Hex) = [ 00008768, 00009050 ] 12:12:03.242690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.242690 : OnScreen Cursor Position (Px) = [ 1015, 608 ] 12:12:03.242690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.242690 : ClientWindow Style = FullScreen 12:12:03.242690 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.242690 : Game Position (Hex) = [ 03F7, 0260 ] 12:12:03.242690 : Game Position (Dec) = [ 1015, 608 ] 12:12:03.242690 : - 12:12:03.243686 : Cannot read memory at address 0x0000030B 12:12:03.243686 : Cannot read memory at address 0x0000038B 12:12:03.245679 : Cannot read memory at address 0x0000030B 12:12:03.245679 : Cannot read memory at address 0x0000038B 12:12:03.246676 : RawData event for Player #1: 12:12:03.246676 : Device rawinput data (Hex) = [ 00008700, 00009050 ] 12:12:03.246676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.246676 : OnScreen Cursor Position (Px) = [ 1012, 608 ] 12:12:03.246676 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.246676 : ClientWindow Style = FullScreen 12:12:03.248178 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.248178 : Cannot read memory at address 0x0000030B 12:12:03.248178 : Cannot read memory at address 0x0000038B 12:12:03.248178 : Game Position (Dec) = [ 1012, 608 ] 12:12:03.248178 : - 12:12:03.250180 : Cannot read memory at address 0x0000030B 12:12:03.250180 : Cannot read memory at address 0x0000038B 12:12:03.252177 : Cannot read memory at address 0x0000030B 12:12:03.252177 : Cannot read memory at address 0x0000038B 12:12:03.252177 : RawData event for Player #1: 12:12:03.252177 : Device rawinput data (Hex) = [ 000086B8, 00009044 ] 12:12:03.252177 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.252177 : OnScreen Cursor Position (Px) = [ 1010, 608 ] 12:12:03.252177 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.252177 : ClientWindow Style = FullScreen 12:12:03.252177 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.252177 : Game Position (Hex) = [ 03F2, 0260 ] 12:12:03.253170 : Game Position (Dec) = [ 1010, 608 ] 12:12:03.253170 : - 12:12:03.254171 : Cannot read memory at address 0x0000030B 12:12:03.254171 : Cannot read memory at address 0x0000038B 12:12:03.256163 : Cannot read memory at address 0x0000030B 12:12:03.256163 : Cannot read memory at address 0x0000038B 12:12:03.257157 : RawData event for Player #1: 12:12:03.257157 : Device rawinput data (Hex) = [ 000086B4, 00009070 ] 12:12:03.257157 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.257157 : OnScreen Cursor Position (Px) = [ 1010, 609 ] 12:12:03.257157 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.257157 : ClientWindow Style = FullScreen 12:12:03.258153 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.258153 : Cannot read memory at address 0x0000030B 12:12:03.258153 : Game Position (Hex) = [ 03F2, 0261 ] 12:12:03.258153 : Cannot read memory at address 0x0000038B 12:12:03.258153 : Game Position (Dec) = [ 1010, 609 ] 12:12:03.258153 : - 12:12:03.259574 : Cannot read memory at address 0x0000030B 12:12:03.259574 : Cannot read memory at address 0x0000038B 12:12:03.260574 : RawData event for Player #1: 12:12:03.261571 : Device rawinput data (Hex) = [ 0000866C, 00009060 ] 12:12:03.261571 : Cannot read memory at address 0x0000030B 12:12:03.261571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.261571 : Cannot read memory at address 0x0000038B 12:12:03.261571 : OnScreen Cursor Position (Px) = [ 1008, 609 ] 12:12:03.261571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.261571 : ClientWindow Style = FullScreen 12:12:03.261571 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.261571 : Game Position (Hex) = [ 03F0, 0261 ] 12:12:03.261571 : Game Position (Dec) = [ 1008, 609 ] 12:12:03.261571 : - 12:12:03.263565 : Cannot read memory at address 0x0000030B 12:12:03.263565 : Cannot read memory at address 0x0000038B 12:12:03.265558 : Cannot read memory at address 0x0000030B 12:12:03.265558 : Cannot read memory at address 0x0000038B 12:12:03.266554 : RawData event for Player #1: 12:12:03.266554 : Device rawinput data (Hex) = [ 00008668, 0000908C ] 12:12:03.266554 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.266554 : OnScreen Cursor Position (Px) = [ 1008, 609 ] 12:12:03.266554 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.266554 : ClientWindow Style = FullScreen 12:12:03.266554 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.266554 : Game Position (Hex) = [ 03F0, 0261 ] 12:12:03.266554 : Game Position (Dec) = [ 1008, 609 ] 12:12:03.266554 : - 12:12:03.268056 : Cannot read memory at address 0x0000030B 12:12:03.268056 : Cannot read memory at address 0x0000038B 12:12:03.270057 : Cannot read memory at address 0x0000030B 12:12:03.270057 : Cannot read memory at address 0x0000038B 12:12:03.271054 : RawData event for Player #1: 12:12:03.271054 : Device rawinput data (Hex) = [ 00008640, 0000908C ] 12:12:03.271054 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.271054 : OnScreen Cursor Position (Px) = [ 1006, 609 ] 12:12:03.271054 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.271054 : ClientWindow Style = FullScreen 12:12:03.272050 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.272050 : Game Position (Hex) = [ 03EE, 0261 ] 12:12:03.272050 : Game Position (Dec) = [ 1006, 609 ] 12:12:03.272050 : Cannot read memory at address 0x0000030B 12:12:03.272050 : Cannot read memory at address 0x0000038B 12:12:03.274044 : Cannot read memory at address 0x0000030B 12:12:03.274044 : Cannot read memory at address 0x0000038B 12:12:03.276037 : Cannot read memory at address 0x0000030B 12:12:03.276037 : Cannot read memory at address 0x0000038B 12:12:03.276037 : RawData event for Player #1: 12:12:03.276037 : Device rawinput data (Hex) = [ 000085FC, 00009074 ] 12:12:03.276037 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.276037 : OnScreen Cursor Position (Px) = [ 1004, 609 ] 12:12:03.276037 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.276037 : ClientWindow Style = FullScreen 12:12:03.276037 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.276037 : Game Position (Hex) = [ 03EC, 0261 ] 12:12:03.277034 : Game Position (Dec) = [ 1004, 609 ] 12:12:03.277034 : - 12:12:03.278030 : Cannot read memory at address 0x0000030B 12:12:03.278030 : Cannot read memory at address 0x0000038B 12:12:03.279531 : Cannot read memory at address 0x0000030B 12:12:03.279531 : Cannot read memory at address 0x0000038B 12:12:03.281524 : RawData event for Player #1: 12:12:03.281524 : Device rawinput data (Hex) = [ 000085F8, 00009074 ] 12:12:03.281524 : Cannot read memory at address 0x0000030B 12:12:03.281524 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.281524 : Cannot read memory at address 0x0000038B 12:12:03.281524 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.281524 : ClientWindow Style = FullScreen 12:12:03.281524 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.281524 : Game Position (Hex) = [ 03EC, 0261 ] 12:12:03.281524 : Game Position (Dec) = [ 1004, 609 ] 12:12:03.281524 : - 12:12:03.283517 : Cannot read memory at address 0x0000030B 12:12:03.283517 : Cannot read memory at address 0x0000038B 12:12:03.285511 : RawData event for Player #1: 12:12:03.285511 : Cannot read memory at address 0x0000030B 12:12:03.285511 : Device rawinput data (Hex) = [ 000085F8, 00009068 ] 12:12:03.285511 : Cannot read memory at address 0x0000038B 12:12:03.285511 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.285511 : OnScreen Cursor Position (Px) = [ 1004, 609 ] 12:12:03.285511 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.285511 : ClientWindow Style = FullScreen 12:12:03.285511 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.285511 : Game Position (Hex) = [ 03EC, 0261 ] 12:12:03.285511 : Game Position (Dec) = [ 1004, 609 ] 12:12:03.285511 : - 12:12:03.288009 : Cannot read memory at address 0x0000030B 12:12:03.288009 : Cannot read memory at address 0x0000038B 12:12:03.290018 : Cannot read memory at address 0x0000030B 12:12:03.290018 : Cannot read memory at address 0x0000038B 12:12:03.290018 : RawData event for Player #1: 12:12:03.290018 : Device rawinput data (Hex) = [ 000085F8, 0000903C ] 12:12:03.290018 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.290018 : OnScreen Cursor Position (Px) = [ 1004, 608 ] 12:12:03.290018 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.290018 : ClientWindow Style = FullScreen 12:12:03.290018 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.290018 : Game Position (Hex) = [ 03EC, 0260 ] 12:12:03.291014 : Game Position (Dec) = [ 1004, 608 ] 12:12:03.291014 : - 12:12:03.292011 : Cannot read memory at address 0x0000030B 12:12:03.292011 : Cannot read memory at address 0x0000038B 12:12:03.294004 : Cannot read memory at address 0x0000030B 12:12:03.294004 : Cannot read memory at address 0x0000038B 12:12:03.295001 : RawData event for Player #1: 12:12:03.295001 : Device rawinput data (Hex) = [ 000085F8, 00009004 ] 12:12:03.295001 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.295001 : OnScreen Cursor Position (Px) = [ 1004, 607 ] 12:12:03.295001 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.295998 : ClientWindow Style = FullScreen 12:12:03.295998 : Cannot read memory at address 0x0000030B 12:12:03.295998 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.295998 : Cannot read memory at address 0x0000038B 12:12:03.295998 : Game Position (Hex) = [ 03EC, 025F ] 12:12:03.295998 : Game Position (Dec) = [ 1004, 607 ] 12:12:03.295998 : - 12:12:03.297991 : Cannot read memory at address 0x0000030B 12:12:03.297991 : Cannot read memory at address 0x0000038B 12:12:03.299491 : Cannot read memory at address 0x0000030B 12:12:03.299491 : Cannot read memory at address 0x0000038B 12:12:03.300487 : RawData event for Player #1: 12:12:03.300487 : Device rawinput data (Hex) = [ 0000863C, 00009004 ] 12:12:03.300487 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.300487 : OnScreen Cursor Position (Px) = [ 1006, 607 ] 12:12:03.300487 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.300487 : ClientWindow Style = FullScreen 12:12:03.300487 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.300487 : Game Position (Hex) = [ 03EE, 025F ] 12:12:03.300487 : Game Position (Dec) = [ 1006, 607 ] 12:12:03.300487 : - 12:12:03.301484 : Cannot read memory at address 0x0000030B 12:12:03.301484 : Cannot read memory at address 0x0000038B 12:12:03.303477 : Cannot read memory at address 0x0000030B 12:12:03.303477 : Cannot read memory at address 0x0000038B 12:12:03.305471 : RawData event for Player #1: 12:12:03.305471 : Cannot read memory at address 0x0000030B 12:12:03.305471 : Device rawinput data (Hex) = [ 00008668, 00008FC4 ] 12:12:03.305471 : Cannot read memory at address 0x0000038B 12:12:03.305471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.305471 : OnScreen Cursor Position (Px) = [ 1008, 606 ] 12:12:03.305471 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.305471 : ClientWindow Style = FullScreen 12:12:03.305471 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.305471 : Game Position (Hex) = [ 03F0, 025E ] 12:12:03.305471 : Game Position (Dec) = [ 1008, 606 ] 12:12:03.305471 : - 12:12:03.307969 : Cannot read memory at address 0x0000030B 12:12:03.307969 : Cannot read memory at address 0x0000038B 12:12:03.308972 : RawData event for Player #1: 12:12:03.308972 : Device rawinput data (Hex) = [ 00008668, 00008F90 ] 12:12:03.308972 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.308972 : OnScreen Cursor Position (Px) = [ 1008, 605 ] 12:12:03.308972 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.308972 : ClientWindow Style = FullScreen 12:12:03.309969 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.309969 : Cannot read memory at address 0x0000030B 12:12:03.309969 : Cannot read memory at address 0x0000038B 12:12:03.309969 : - 12:12:03.311471 : Cannot read memory at address 0x0000030B 12:12:03.311471 : Cannot read memory at address 0x0000038B 12:12:03.313475 : Cannot read memory at address 0x0000030B 12:12:03.313475 : Cannot read memory at address 0x0000038B 12:12:03.314471 : RawData event for Player #1: 12:12:03.314471 : Device rawinput data (Hex) = [ 0000868C, 00008F58 ] 12:12:03.314471 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.314471 : OnScreen Cursor Position (Px) = [ 1009, 604 ] 12:12:03.314471 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.314471 : ClientWindow Style = FullScreen 12:12:03.314471 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.314471 : Game Position (Hex) = [ 03F1, 025C ] 12:12:03.314471 : Game Position (Dec) = [ 1009, 604 ] 12:12:03.314471 : - 12:12:03.315468 : Cannot read memory at address 0x0000030B 12:12:03.315468 : Cannot read memory at address 0x0000038B 12:12:03.317966 : Cannot read memory at address 0x0000030B 12:12:03.317966 : Cannot read memory at address 0x0000038B 12:12:03.318970 : RawData event for Player #1: 12:12:03.318970 : Device rawinput data (Hex) = [ 0000868C, 00008EF0 ] 12:12:03.318970 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.318970 : OnScreen Cursor Position (Px) = [ 1009, 603 ] 12:12:03.318970 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.319882 : ClientWindow Style = FullScreen 12:12:03.319882 : Cannot read memory at address 0x0000030B 12:12:03.319882 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.319882 : Cannot read memory at address 0x0000038B 12:12:03.319882 : Game Position (Hex) = [ 03F1, 025B ] 12:12:03.319882 : Game Position (Dec) = [ 1009, 603 ] 12:12:03.319882 : - 12:12:03.321878 : Cannot read memory at address 0x0000030B 12:12:03.321878 : Cannot read memory at address 0x0000038B 12:12:03.323871 : Cannot read memory at address 0x0000030B 12:12:03.323871 : Cannot read memory at address 0x0000038B 12:12:03.323871 : RawData event for Player #1: 12:12:03.323871 : Device rawinput data (Hex) = [ 000086D0, 00008EC4 ] 12:12:03.323871 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.323871 : OnScreen Cursor Position (Px) = [ 1011, 602 ] 12:12:03.324867 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.324867 : ClientWindow Style = FullScreen 12:12:03.324867 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.324867 : Game Position (Hex) = [ 03F3, 025A ] 12:12:03.324867 : Game Position (Dec) = [ 1011, 602 ] 12:12:03.324867 : - 12:12:03.325870 : Cannot read memory at address 0x0000030B 12:12:03.325870 : Cannot read memory at address 0x0000038B 12:12:03.327858 : Cannot read memory at address 0x0000030B 12:12:03.327858 : Cannot read memory at address 0x0000038B 12:12:03.329358 : Cannot read memory at address 0x0000030B 12:12:03.329358 : RawData event for Player #1: 12:12:03.329358 : Cannot read memory at address 0x0000038B 12:12:03.329358 : Device rawinput data (Hex) = [ 000086D0, 00008EB8 ] 12:12:03.329358 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.329358 : OnScreen Cursor Position (Px) = [ 1011, 602 ] 12:12:03.329358 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.329358 : ClientWindow Style = FullScreen 12:12:03.329358 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.329358 : Game Position (Hex) = [ 03F3, 025A ] 12:12:03.329358 : Game Position (Dec) = [ 1011, 602 ] 12:12:03.329358 : - 12:12:03.331352 : Cannot read memory at address 0x0000030B 12:12:03.331352 : Cannot read memory at address 0x0000038B 12:12:03.333345 : Cannot read memory at address 0x0000030B 12:12:03.333345 : RawData event for Player #1: 12:12:03.333345 : Cannot read memory at address 0x0000038B 12:12:03.333345 : Device rawinput data (Hex) = [ 000086D0, 00008E84 ] 12:12:03.333345 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.333345 : OnScreen Cursor Position (Px) = [ 1011, 601 ] 12:12:03.333345 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.333345 : ClientWindow Style = FullScreen 12:12:03.333345 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.333345 : Game Position (Hex) = [ 03F3, 0259 ] 12:12:03.333345 : Game Position (Dec) = [ 1011, 601 ] 12:12:03.333345 : - 12:12:03.335338 : Cannot read memory at address 0x0000030B 12:12:03.335338 : Cannot read memory at address 0x0000038B 12:12:03.337837 : Cannot read memory at address 0x0000030B 12:12:03.337837 : Cannot read memory at address 0x0000038B 12:12:03.337837 : RawData event for Player #1: 12:12:03.337837 : Device rawinput data (Hex) = [ 000086D4, 00008E50 ] 12:12:03.337837 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.337837 : OnScreen Cursor Position (Px) = [ 1011, 600 ] 12:12:03.338842 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.338842 : ClientWindow Style = FullScreen 12:12:03.338842 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.338842 : Game Position (Hex) = [ 03F3, 0258 ] 12:12:03.338842 : Game Position (Dec) = [ 1011, 600 ] 12:12:03.338842 : - 12:12:03.339807 : Cannot read memory at address 0x0000030B 12:12:03.339807 : Cannot read memory at address 0x0000038B 12:12:03.341806 : Cannot read memory at address 0x0000030B 12:12:03.341806 : Cannot read memory at address 0x0000038B 12:12:03.342802 : RawData event for Player #1: 12:12:03.342802 : Device rawinput data (Hex) = [ 000086DC, 00008E14 ] 12:12:03.343795 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.343795 : Cannot read memory at address 0x0000030B 12:12:03.343795 : OnScreen Cursor Position (Px) = [ 1011, 599 ] 12:12:03.343795 : Cannot read memory at address 0x0000038B 12:12:03.343795 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.343795 : ClientWindow Style = FullScreen 12:12:03.343795 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.343795 : Game Position (Hex) = [ 03F3, 0257 ] 12:12:03.343795 : Game Position (Dec) = [ 1011, 599 ] 12:12:03.343795 : - 12:12:03.345788 : Cannot read memory at address 0x0000030B 12:12:03.345788 : Cannot read memory at address 0x0000038B 12:12:03.348288 : Cannot read memory at address 0x0000030B 12:12:03.348288 : Cannot read memory at address 0x0000038B 12:12:03.348288 : RawData event for Player #1: 12:12:03.348288 : Device rawinput data (Hex) = [ 000086DC, 00008E0C ] 12:12:03.348288 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.348288 : OnScreen Cursor Position (Px) = [ 1011, 599 ] 12:12:03.348288 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.348288 : ClientWindow Style = FullScreen 12:12:03.348288 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.348288 : Game Position (Hex) = [ 03F3, 0257 ] 12:12:03.348288 : Game Position (Dec) = [ 1011, 599 ] 12:12:03.348288 : - 12:12:03.350289 : Cannot read memory at address 0x0000030B 12:12:03.350289 : Cannot read memory at address 0x0000038B 12:12:03.352282 : Cannot read memory at address 0x0000030B 12:12:03.352282 : Cannot read memory at address 0x0000038B 12:12:03.353279 : RawData event for Player #1: 12:12:03.353279 : Device rawinput data (Hex) = [ 000086DC, 00008DE0 ] 12:12:03.353279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.353279 : OnScreen Cursor Position (Px) = [ 1011, 598 ] 12:12:03.353279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.353279 : ClientWindow Style = FullScreen 12:12:03.353279 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.353279 : Game Position (Hex) = [ 03F3, 0256 ] 12:12:03.353279 : Game Position (Dec) = [ 1011, 598 ] 12:12:03.353279 : - 12:12:03.354275 : Cannot read memory at address 0x0000030B 12:12:03.354275 : Cannot read memory at address 0x0000038B 12:12:03.356269 : Cannot read memory at address 0x0000030B 12:12:03.356269 : Cannot read memory at address 0x0000038B 12:12:03.357270 : RawData event for Player #1: 12:12:03.357270 : Device rawinput data (Hex) = [ 000089C4, 00008B70 ] 12:12:03.357270 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.357270 : OnScreen Cursor Position (Px) = [ 1033, 588 ] 12:12:03.357270 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.357270 : ClientWindow Style = FullScreen 12:12:03.357270 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.357270 : Game Position (Hex) = [ 0409, 024C ] 12:12:03.357270 : Game Position (Dec) = [ 1033, 588 ] 12:12:03.357270 : - 12:12:03.358262 : Cannot read memory at address 0x0000030B 12:12:03.358262 : Cannot read memory at address 0x0000038B 12:12:03.359439 : Cannot read memory at address 0x0000030B 12:12:03.359439 : Cannot read memory at address 0x0000038B 12:12:03.361434 : Cannot read memory at address 0x0000030B 12:12:03.361434 : Cannot read memory at address 0x0000038B 12:12:03.362430 : RawData event for Player #1: 12:12:03.362430 : Device rawinput data (Hex) = [ 000089E4, 000083EC ] 12:12:03.362430 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.362430 : OnScreen Cursor Position (Px) = [ 1034, 556 ] 12:12:03.362430 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.362430 : ClientWindow Style = FullScreen 12:12:03.362430 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.362430 : Game Position (Hex) = [ 040A, 022C ] 12:12:03.362430 : Game Position (Dec) = [ 1034, 556 ] 12:12:03.362430 : - 12:12:03.363427 : Cannot read memory at address 0x0000030B 12:12:03.363427 : Cannot read memory at address 0x0000038B 12:12:03.365420 : Cannot read memory at address 0x0000030B 12:12:03.365420 : Cannot read memory at address 0x0000038B 12:12:03.366416 : RawData event for Player #1: 12:12:03.366416 : Device rawinput data (Hex) = [ 000089C4, 000083D8 ] 12:12:03.366416 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.366416 : OnScreen Cursor Position (Px) = [ 1033, 556 ] 12:12:03.366416 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.366416 : ClientWindow Style = FullScreen 12:12:03.366416 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.366416 : Game Position (Hex) = [ 0409, 022C ] 12:12:03.366416 : Game Position (Dec) = [ 1033, 556 ] 12:12:03.366416 : - 12:12:03.367918 : Cannot read memory at address 0x0000030B 12:12:03.367918 : Cannot read memory at address 0x0000038B 12:12:03.369820 : Cannot read memory at address 0x0000030B 12:12:03.369820 : Cannot read memory at address 0x0000038B 12:12:03.370818 : RawData event for Player #1: 12:12:03.370818 : Device rawinput data (Hex) = [ 0000899C, 00008404 ] 12:12:03.370818 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.370818 : OnScreen Cursor Position (Px) = [ 1032, 556 ] 12:12:03.371815 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.371815 : Cannot read memory at address 0x0000030B 12:12:03.371815 : ClientWindow Style = FullScreen 12:12:03.371815 : Cannot read memory at address 0x0000038B 12:12:03.371815 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.371815 : Game Position (Hex) = [ 0408, 022C ] 12:12:03.371815 : Game Position (Dec) = [ 1032, 556 ] 12:12:03.371815 : - 12:12:03.373812 : Cannot read memory at address 0x0000030B 12:12:03.373812 : Cannot read memory at address 0x0000038B 12:12:03.375805 : Cannot read memory at address 0x0000030B 12:12:03.375805 : Cannot read memory at address 0x0000038B 12:12:03.375805 : RawData event for Player #1: 12:12:03.375805 : Device rawinput data (Hex) = [ 00008980, 000083C8 ] 12:12:03.375805 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.375805 : OnScreen Cursor Position (Px) = [ 1031, 555 ] 12:12:03.376798 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.376798 : ClientWindow Style = FullScreen 12:12:03.376798 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.376798 : Game Position (Hex) = [ 0407, 022B ] 12:12:03.376798 : Game Position (Dec) = [ 1031, 555 ] 12:12:03.376798 : - 12:12:03.377795 : Cannot read memory at address 0x0000030B 12:12:03.377795 : Cannot read memory at address 0x0000038B 12:12:03.379296 : Cannot read memory at address 0x0000030B 12:12:03.379296 : Cannot read memory at address 0x0000038B 12:12:03.380292 : RawData event for Player #1: 12:12:03.380292 : Device rawinput data (Hex) = [ 00008954, 000083D8 ] 12:12:03.380292 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.380292 : OnScreen Cursor Position (Px) = [ 1029, 556 ] 12:12:03.380292 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.380292 : ClientWindow Style = FullScreen 12:12:03.380292 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.380292 : Game Position (Hex) = [ 0405, 022C ] 12:12:03.380292 : Game Position (Dec) = [ 1029, 556 ] 12:12:03.380292 : - 12:12:03.381289 : Cannot read memory at address 0x0000030B 12:12:03.381289 : Cannot read memory at address 0x0000038B 12:12:03.383282 : Cannot read memory at address 0x0000030B 12:12:03.383282 : Cannot read memory at address 0x0000038B 12:12:03.385276 : Cannot read memory at address 0x0000030B 12:12:03.385276 : Cannot read memory at address 0x0000038B 12:12:03.385276 : RawData event for Player #1: 12:12:03.385276 : Device rawinput data (Hex) = [ 00008944, 00008380 ] 12:12:03.385276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.385276 : OnScreen Cursor Position (Px) = [ 1029, 554 ] 12:12:03.385276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.385276 : ClientWindow Style = FullScreen 12:12:03.385276 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.385276 : Game Position (Hex) = [ 0405, 022A ] 12:12:03.386273 : Game Position (Dec) = [ 1029, 554 ] 12:12:03.386273 : - 12:12:03.387269 : Cannot read memory at address 0x0000030B 12:12:03.387269 : Cannot read memory at address 0x0000038B 12:12:03.388772 : Cannot read memory at address 0x0000030B 12:12:03.388772 : Cannot read memory at address 0x0000038B 12:12:03.390076 : Cannot read memory at address 0x0000030B 12:12:03.390076 : Cannot read memory at address 0x0000038B 12:12:03.390076 : RawData event for Player #1: 12:12:03.390076 : Device rawinput data (Hex) = [ 000088D8, 000083B0 ] 12:12:03.390076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.390076 : OnScreen Cursor Position (Px) = [ 1026, 555 ] 12:12:03.390076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.390076 : ClientWindow Style = FullScreen 12:12:03.390076 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.391082 : Game Position (Hex) = [ 0402, 022B ] 12:12:03.391082 : Game Position (Dec) = [ 1026, 555 ] 12:12:03.391082 : - 12:12:03.392083 : Cannot read memory at address 0x0000030B 12:12:03.392083 : Cannot read memory at address 0x0000038B 12:12:03.394072 : Cannot read memory at address 0x0000030B 12:12:03.394072 : Cannot read memory at address 0x0000038B 12:12:03.394072 : RawData event for Player #1: 12:12:03.394072 : Device rawinput data (Hex) = [ 0000886C, 000083D8 ] 12:12:03.394072 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.394072 : OnScreen Cursor Position (Px) = [ 1023, 556 ] 12:12:03.394072 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.395068 : ClientWindow Style = FullScreen 12:12:03.395068 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.395068 : Game Position (Hex) = [ 03FF, 022C ] 12:12:03.395068 : Game Position (Dec) = [ 1023, 556 ] 12:12:03.395068 : - 12:12:03.396065 : Cannot read memory at address 0x0000030B 12:12:03.396065 : Cannot read memory at address 0x0000038B 12:12:03.398058 : Cannot read memory at address 0x0000030B 12:12:03.398058 : Cannot read memory at address 0x0000038B 12:12:03.398560 : RawData event for Player #1: 12:12:03.399558 : Device rawinput data (Hex) = [ 00008808, 000083F4 ] 12:12:03.399558 : Cannot read memory at address 0x0000030B 12:12:03.399558 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.399558 : Cannot read memory at address 0x0000038B 12:12:03.399558 : OnScreen Cursor Position (Px) = [ 1020, 556 ] 12:12:03.399558 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.399558 : ClientWindow Style = FullScreen 12:12:03.399558 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.399558 : Game Position (Hex) = [ 03FC, 022C ] 12:12:03.399558 : Game Position (Dec) = [ 1020, 556 ] 12:12:03.400555 : - 12:12:03.401551 : Cannot read memory at address 0x0000030B 12:12:03.401551 : Cannot read memory at address 0x0000038B 12:12:03.402549 : RawData event for Player #1: 12:12:03.403545 : Device rawinput data (Hex) = [ 000087E8, 00008458 ] 12:12:03.403545 : Cannot read memory at address 0x0000030B 12:12:03.403545 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.403545 : Cannot read memory at address 0x0000038B 12:12:03.403545 : OnScreen Cursor Position (Px) = [ 1019, 558 ] 12:12:03.403545 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.403545 : ClientWindow Style = FullScreen 12:12:03.403545 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.403545 : Game Position (Hex) = [ 03FB, 022E ] 12:12:03.403545 : Game Position (Dec) = [ 1019, 558 ] 12:12:03.403545 : - 12:12:03.405538 : Cannot read memory at address 0x0000030B 12:12:03.405538 : Cannot read memory at address 0x0000038B 12:12:03.408046 : Cannot read memory at address 0x0000030B 12:12:03.408046 : Cannot read memory at address 0x0000038B 12:12:03.408046 : RawData event for Player #1: 12:12:03.408046 : Device rawinput data (Hex) = [ 0000875C, 00008454 ] 12:12:03.408046 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.408046 : OnScreen Cursor Position (Px) = [ 1015, 558 ] 12:12:03.408046 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.408046 : ClientWindow Style = FullScreen 12:12:03.409072 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.409072 : Game Position (Hex) = [ 03F7, 022E ] 12:12:03.409072 : Game Position (Dec) = [ 1015, 558 ] 12:12:03.409072 : - 12:12:03.410073 : Cannot read memory at address 0x0000030B 12:12:03.410073 : Cannot read memory at address 0x0000038B 12:12:03.411576 : Cannot read memory at address 0x0000030B 12:12:03.411576 : Cannot read memory at address 0x0000038B 12:12:03.412589 : RawData event for Player #1: 12:12:03.413585 : Cannot read memory at address 0x0000030B 12:12:03.413585 : Cannot read memory at address 0x0000038B 12:12:03.413585 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.413585 : OnScreen Cursor Position (Px) = [ 1009, 559 ] 12:12:03.413585 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.413585 : ClientWindow Style = FullScreen 12:12:03.413585 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.413585 : Game Position (Hex) = [ 03F1, 022F ] 12:12:03.413585 : Game Position (Dec) = [ 1009, 559 ] 12:12:03.413585 : - 12:12:03.415579 : Cannot read memory at address 0x0000030B 12:12:03.415579 : Cannot read memory at address 0x0000038B 12:12:03.416575 : RawData event for Player #1: 12:12:03.416575 : Device rawinput data (Hex) = [ 00008620, 0000845C ] 12:12:03.416575 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.416575 : OnScreen Cursor Position (Px) = [ 1005, 558 ] 12:12:03.416575 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.416575 : ClientWindow Style = FullScreen 12:12:03.416575 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.416575 : Game Position (Hex) = [ 03ED, 022E ] 12:12:03.416575 : Game Position (Dec) = [ 1005, 558 ] 12:12:03.418077 : - 12:12:03.418077 : Cannot read memory at address 0x0000030B 12:12:03.418077 : Cannot read memory at address 0x0000038B 12:12:03.420084 : Cannot read memory at address 0x0000030B 12:12:03.420084 : Cannot read memory at address 0x0000038B 12:12:03.422076 : Cannot read memory at address 0x0000030B 12:12:03.422076 : Cannot read memory at address 0x0000038B 12:12:03.422076 : RawData event for Player #1: 12:12:03.422076 : Device rawinput data (Hex) = [ 000085E4, 000084A0 ] 12:12:03.422076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.422076 : OnScreen Cursor Position (Px) = [ 1004, 559 ] 12:12:03.422076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.422076 : ClientWindow Style = FullScreen 12:12:03.422076 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.422076 : Game Position (Hex) = [ 03EC, 022F ] 12:12:03.423069 : Game Position (Dec) = [ 1004, 559 ] 12:12:03.423069 : - 12:12:03.424069 : Cannot read memory at address 0x0000030B 12:12:03.424069 : Cannot read memory at address 0x0000038B 12:12:03.426062 : Cannot read memory at address 0x0000030B 12:12:03.426062 : Cannot read memory at address 0x0000038B 12:12:03.427059 : RawData event for Player #1: 12:12:03.427059 : Device rawinput data (Hex) = [ 000084CC, 00008480 ] 12:12:03.427059 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.427059 : OnScreen Cursor Position (Px) = [ 995, 558 ] 12:12:03.427059 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.427059 : ClientWindow Style = FullScreen 12:12:03.428052 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.428052 : Game Position (Hex) = [ 03E3, 022E ] 12:12:03.428052 : Game Position (Dec) = [ 995, 558 ] 12:12:03.428052 : - 12:12:03.428554 : Cannot read memory at address 0x0000038B 12:12:03.430550 : Cannot read memory at address 0x0000030B 12:12:03.430550 : Cannot read memory at address 0x0000038B 12:12:03.430550 : RawData event for Player #1: 12:12:03.431546 : Device rawinput data (Hex) = [ 00008430, 00008464 ] 12:12:03.431546 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.431546 : OnScreen Cursor Position (Px) = [ 991, 558 ] 12:12:03.431546 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.431546 : ClientWindow Style = FullScreen 12:12:03.431546 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.431546 : Game Position (Hex) = [ 03DF, 022E ] 12:12:03.431546 : Game Position (Dec) = [ 991, 558 ] 12:12:03.431546 : - 12:12:03.432543 : Cannot read memory at address 0x0000030B 12:12:03.432543 : Cannot read memory at address 0x0000038B 12:12:03.434536 : Cannot read memory at address 0x0000030B 12:12:03.434536 : Cannot read memory at address 0x0000038B 12:12:03.436529 : Cannot read memory at address 0x0000030B 12:12:03.436529 : RawData event for Player #1: 12:12:03.436529 : Cannot read memory at address 0x0000038B 12:12:03.436529 : Device rawinput data (Hex) = [ 000083DC, 0000859C ] 12:12:03.436529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.436529 : OnScreen Cursor Position (Px) = [ 988, 563 ] 12:12:03.436529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.436529 : ClientWindow Style = FullScreen 12:12:03.436529 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.436529 : Game Position (Hex) = [ 03DC, 0233 ] 12:12:03.436529 : Game Position (Dec) = [ 988, 563 ] 12:12:03.436529 : - 12:12:03.438035 : Cannot read memory at address 0x0000030B 12:12:03.438035 : Cannot read memory at address 0x0000038B 12:12:03.439671 : Cannot read memory at address 0x0000030B 12:12:03.439671 : Cannot read memory at address 0x0000038B 12:12:03.441667 : RawData event for Player #1: 12:12:03.441667 : Cannot read memory at address 0x0000030B 12:12:03.441667 : Device rawinput data (Hex) = [ 000082C8, 000084F0 ] 12:12:03.441667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.441667 : OnScreen Cursor Position (Px) = [ 980, 560 ] 12:12:03.441667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.441667 : ClientWindow Style = FullScreen 12:12:03.441667 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.441667 : Game Position (Hex) = [ 03D4, 0230 ] 12:12:03.441667 : Game Position (Dec) = [ 980, 560 ] 12:12:03.441667 : - 12:12:03.443665 : Cannot read memory at address 0x0000030B 12:12:03.443665 : Cannot read memory at address 0x0000038B 12:12:03.445654 : RawData event for Player #1: 12:12:03.445654 : Cannot read memory at address 0x0000030B 12:12:03.445654 : Device rawinput data (Hex) = [ 00008264, 00008528 ] 12:12:03.445654 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.445654 : Cannot read memory at address 0x0000038B 12:12:03.445654 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.445654 : ClientWindow Style = FullScreen 12:12:03.445654 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.445654 : Game Position (Hex) = [ 03D1, 0231 ] 12:12:03.446651 : Game Position (Dec) = [ 977, 561 ] 12:12:03.446651 : - 12:12:03.448153 : Cannot read memory at address 0x0000030B 12:12:03.448153 : Cannot read memory at address 0x0000038B 12:12:03.450158 : Cannot read memory at address 0x0000030B 12:12:03.450158 : Cannot read memory at address 0x0000038B 12:12:03.450158 : RawData event for Player #1: 12:12:03.450158 : Device rawinput data (Hex) = [ 00008164, 000084C8 ] 12:12:03.450158 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.450158 : OnScreen Cursor Position (Px) = [ 970, 560 ] 12:12:03.450158 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.450158 : ClientWindow Style = FullScreen 12:12:03.450158 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.450158 : Game Position (Hex) = [ 03CA, 0230 ] 12:12:03.450158 : Game Position (Dec) = [ 970, 560 ] 12:12:03.451155 : - 12:12:03.452152 : Cannot read memory at address 0x0000030B 12:12:03.452152 : Cannot read memory at address 0x0000038B 12:12:03.454145 : Cannot read memory at address 0x0000030B 12:12:03.454145 : Cannot read memory at address 0x0000038B 12:12:03.455142 : RawData event for Player #1: 12:12:03.455142 : Device rawinput data (Hex) = [ 00008154, 00008484 ] 12:12:03.455142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.456139 : OnScreen Cursor Position (Px) = [ 969, 559 ] 12:12:03.456139 : Cannot read memory at address 0x0000038B 12:12:03.456139 : ClientWindow Style = FullScreen 12:12:03.456139 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.456139 : Game Position (Hex) = [ 03C9, 022F ] 12:12:03.456139 : Game Position (Dec) = [ 969, 559 ] 12:12:03.456139 : - 12:12:03.458132 : Cannot read memory at address 0x0000030B 12:12:03.458132 : Cannot read memory at address 0x0000038B 12:12:03.458633 : RawData event for Player #1: 12:12:03.458633 : Device rawinput data (Hex) = [ 00008134, 000085C4 ] 12:12:03.459632 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.459632 : OnScreen Cursor Position (Px) = [ 969, 564 ] 12:12:03.459632 : Cannot read memory at address 0x0000030B 12:12:03.459632 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.459632 : Cannot read memory at address 0x0000038B 12:12:03.459632 : ClientWindow Style = FullScreen 12:12:03.459632 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.459632 : Game Position (Hex) = [ 03C9, 0234 ] 12:12:03.459632 : Game Position (Dec) = [ 969, 564 ] 12:12:03.459632 : - 12:12:03.461625 : Cannot read memory at address 0x0000030B 12:12:03.461625 : Cannot read memory at address 0x0000038B 12:12:03.463618 : RawData event for Player #1: 12:12:03.463618 : Cannot read memory at address 0x0000030B 12:12:03.463618 : Device rawinput data (Hex) = [ 00007EA0, 000084A0 ] 12:12:03.463618 : Cannot read memory at address 0x0000038B 12:12:03.463618 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.463618 : OnScreen Cursor Position (Px) = [ 949, 559 ] 12:12:03.463618 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.463618 : ClientWindow Style = FullScreen 12:12:03.464615 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.464615 : Game Position (Hex) = [ 03B5, 022F ] 12:12:03.464615 : Game Position (Dec) = [ 949, 559 ] 12:12:03.464615 : - 12:12:03.465612 : Cannot read memory at address 0x0000030B 12:12:03.465612 : Cannot read memory at address 0x0000038B 12:12:03.466608 : RawData event for Player #1: 12:12:03.466608 : Device rawinput data (Hex) = [ 00007DE8, 0000848C ] 12:12:03.466608 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.466608 : OnScreen Cursor Position (Px) = [ 944, 559 ] 12:12:03.466608 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.466608 : ClientWindow Style = FullScreen 12:12:03.466608 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.466608 : Game Position (Hex) = [ 03B0, 022F ] 12:12:03.466608 : Game Position (Dec) = [ 944, 559 ] 12:12:03.468109 : - 12:12:03.468109 : Cannot read memory at address 0x0000030B 12:12:03.468109 : Cannot read memory at address 0x0000038B 12:12:03.469818 : Cannot read memory at address 0x0000030B 12:12:03.469818 : Cannot read memory at address 0x0000038B 12:12:03.469818 : RawData event for Player #1: 12:12:03.469818 : Device rawinput data (Hex) = [ 00007CBC, 0000845C ] 12:12:03.469818 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.469818 : OnScreen Cursor Position (Px) = [ 935, 558 ] 12:12:03.470819 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.470819 : ClientWindow Style = FullScreen 12:12:03.470819 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.470819 : Game Position (Hex) = [ 03A7, 022E ] 12:12:03.470819 : Game Position (Dec) = [ 935, 558 ] 12:12:03.470819 : - 12:12:03.471819 : Cannot read memory at address 0x0000030B 12:12:03.471819 : Cannot read memory at address 0x0000038B 12:12:03.473813 : Cannot read memory at address 0x0000030B 12:12:03.473813 : Cannot read memory at address 0x0000038B 12:12:03.473813 : RawData event for Player #1: 12:12:03.473813 : Device rawinput data (Hex) = [ 00007C08, 00008448 ] 12:12:03.473813 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.473813 : OnScreen Cursor Position (Px) = [ 930, 558 ] 12:12:03.474805 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.474805 : ClientWindow Style = FullScreen 12:12:03.474805 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.474805 : Game Position (Hex) = [ 03A2, 022E ] 12:12:03.474805 : Game Position (Dec) = [ 930, 558 ] 12:12:03.474805 : - 12:12:03.475802 : Cannot read memory at address 0x0000030B 12:12:03.475802 : Cannot read memory at address 0x0000038B 12:12:03.477796 : Cannot read memory at address 0x0000030B 12:12:03.477796 : Cannot read memory at address 0x0000038B 12:12:03.478297 : RawData event for Player #1: 12:12:03.478297 : Device rawinput data (Hex) = [ 00007B1C, 000083C0 ] 12:12:03.478297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.478297 : OnScreen Cursor Position (Px) = [ 923, 555 ] 12:12:03.478297 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.478297 : ClientWindow Style = FullScreen 12:12:03.478297 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.478297 : Game Position (Hex) = [ 039B, 022B ] 12:12:03.479296 : Cannot read memory at address 0x0000030B 12:12:03.479296 : Game Position (Dec) = [ 923, 555 ] 12:12:03.479296 : Cannot read memory at address 0x0000038B 12:12:03.479296 : - 12:12:03.481289 : Cannot read memory at address 0x0000030B 12:12:03.481289 : Cannot read memory at address 0x0000038B 12:12:03.482289 : RawData event for Player #1: 12:12:03.482289 : Device rawinput data (Hex) = [ 00007B1C, 000083C0 ] 12:12:03.482289 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.482289 : OnScreen Cursor Position (Px) = [ 923, 555 ] 12:12:03.482289 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.482289 : ClientWindow Style = FullScreen 12:12:03.482289 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.482289 : Game Position (Hex) = [ 039B, 022B ] 12:12:03.482289 : Game Position (Dec) = [ 923, 555 ] 12:12:03.482289 : - 12:12:03.483282 : Cannot read memory at address 0x0000030B 12:12:03.483282 : Cannot read memory at address 0x0000038B 12:12:03.485279 : Cannot read memory at address 0x0000030B 12:12:03.485279 : Cannot read memory at address 0x0000038B 12:12:03.485279 : RawData event for Player #1: 12:12:03.485279 : Device rawinput data (Hex) = [ 00007A34, 000083A0 ] 12:12:03.485279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.485279 : OnScreen Cursor Position (Px) = [ 916, 555 ] 12:12:03.485279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.485279 : ClientWindow Style = FullScreen 12:12:03.485279 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.485279 : Game Position (Hex) = [ 0394, 022B ] 12:12:03.485279 : Game Position (Dec) = [ 916, 555 ] 12:12:03.486272 : - 12:12:03.487269 : Cannot read memory at address 0x0000030B 12:12:03.487269 : Cannot read memory at address 0x0000038B 12:12:03.488772 : Cannot read memory at address 0x0000030B 12:12:03.488772 : Cannot read memory at address 0x0000038B 12:12:03.489297 : RawData event for Player #1: 12:12:03.489297 : Device rawinput data (Hex) = [ 0000797C, 00008384 ] 12:12:03.489297 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.489297 : OnScreen Cursor Position (Px) = [ 911, 554 ] 12:12:03.489800 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.489800 : ClientWindow Style = FullScreen 12:12:03.489800 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.489800 : Game Position (Hex) = [ 038F, 022A ] 12:12:03.489800 : Game Position (Dec) = [ 911, 554 ] 12:12:03.489800 : - 12:12:03.490804 : Cannot read memory at address 0x0000030B 12:12:03.490804 : Cannot read memory at address 0x0000038B 12:12:03.492797 : Cannot read memory at address 0x0000030B 12:12:03.492797 : Cannot read memory at address 0x0000038B 12:12:03.492797 : RawData event for Player #1: 12:12:03.492797 : Device rawinput data (Hex) = [ 0000788C, 00008364 ] 12:12:03.492797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.492797 : OnScreen Cursor Position (Px) = [ 904, 554 ] 12:12:03.492797 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.493790 : ClientWindow Style = FullScreen 12:12:03.493790 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.493790 : Game Position (Hex) = [ 0388, 022A ] 12:12:03.493790 : Game Position (Dec) = [ 904, 554 ] 12:12:03.493790 : - 12:12:03.494786 : Cannot read memory at address 0x0000030B 12:12:03.494786 : Cannot read memory at address 0x0000038B 12:12:03.496780 : Cannot read memory at address 0x0000030B 12:12:03.496780 : Cannot read memory at address 0x0000038B 12:12:03.496780 : RawData event for Player #1: 12:12:03.496780 : Device rawinput data (Hex) = [ 000077D8, 00008354 ] 12:12:03.496780 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.496780 : OnScreen Cursor Position (Px) = [ 898, 554 ] 12:12:03.496780 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.496780 : ClientWindow Style = FullScreen 12:12:03.496780 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.496780 : Game Position (Hex) = [ 0382, 022A ] 12:12:03.496780 : Game Position (Dec) = [ 898, 554 ] 12:12:03.496780 : - 12:12:03.498282 : Cannot read memory at address 0x0000030B 12:12:03.498282 : Cannot read memory at address 0x0000038B 12:12:03.500286 : Cannot read memory at address 0x0000030B 12:12:03.500286 : RawData event for Player #1: 12:12:03.500286 : Device rawinput data (Hex) = [ 000077D8, 00008354 ] 12:12:03.500286 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.500286 : OnScreen Cursor Position (Px) = [ 898, 554 ] 12:12:03.500286 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.500286 : ClientWindow Style = FullScreen 12:12:03.500286 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.500286 : Game Position (Hex) = [ 0382, 022A ] 12:12:03.500286 : Game Position (Dec) = [ 898, 554 ] 12:12:03.500286 : - 12:12:03.502284 : Cannot read memory at address 0x0000030B 12:12:03.502284 : Cannot read memory at address 0x0000038B 12:12:03.504276 : Cannot read memory at address 0x0000030B 12:12:03.504276 : Cannot read memory at address 0x0000038B 12:12:03.504276 : RawData event for Player #1: 12:12:03.504276 : Device rawinput data (Hex) = [ 000076EC, 000082C8 ] 12:12:03.504276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.504276 : OnScreen Cursor Position (Px) = [ 891, 551 ] 12:12:03.504276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.504276 : ClientWindow Style = FullScreen 12:12:03.504276 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.504276 : Game Position (Hex) = [ 037B, 0227 ] 12:12:03.504276 : Game Position (Dec) = [ 891, 551 ] 12:12:03.505269 : - 12:12:03.506270 : Cannot read memory at address 0x0000030B 12:12:03.506270 : Cannot read memory at address 0x0000038B 12:12:03.508263 : Cannot read memory at address 0x0000030B 12:12:03.508263 : RawData event for Player #1: 12:12:03.508263 : Device rawinput data (Hex) = [ 00007670, 00008318 ] 12:12:03.508263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.508263 : OnScreen Cursor Position (Px) = [ 888, 553 ] 12:12:03.508263 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.508263 : ClientWindow Style = FullScreen 12:12:03.508263 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.508263 : Game Position (Hex) = [ 0378, 0229 ] 12:12:03.509293 : Game Position (Dec) = [ 888, 553 ] 12:12:03.509293 : - 12:12:03.510294 : Cannot read memory at address 0x0000030B 12:12:03.510294 : Cannot read memory at address 0x0000038B 12:12:03.511797 : Cannot read memory at address 0x0000030B 12:12:03.511797 : Cannot read memory at address 0x0000038B 12:12:03.511797 : RawData event for Player #1: 12:12:03.511797 : Device rawinput data (Hex) = [ 000075F4, 0000830C ] 12:12:03.511797 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.511797 : OnScreen Cursor Position (Px) = [ 884, 552 ] 12:12:03.512804 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.512804 : ClientWindow Style = FullScreen 12:12:03.512804 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.512804 : Game Position (Hex) = [ 0374, 0228 ] 12:12:03.512804 : Game Position (Dec) = [ 884, 552 ] 12:12:03.512804 : - 12:12:03.513805 : Cannot read memory at address 0x0000030B 12:12:03.513805 : Cannot read memory at address 0x0000038B 12:12:03.515798 : Cannot read memory at address 0x0000030B 12:12:03.515798 : Cannot read memory at address 0x0000038B 12:12:03.515798 : RawData event for Player #1: 12:12:03.516791 : Device rawinput data (Hex) = [ 000075F4, 0000830C ] 12:12:03.516791 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.516791 : OnScreen Cursor Position (Px) = [ 884, 552 ] 12:12:03.516791 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.516791 : ClientWindow Style = FullScreen 12:12:03.516791 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.516791 : Game Position (Hex) = [ 0374, 0228 ] 12:12:03.516791 : Game Position (Dec) = [ 884, 552 ] 12:12:03.516791 : - 12:12:03.517788 : Cannot read memory at address 0x0000030B 12:12:03.517788 : Cannot read memory at address 0x0000038B 12:12:03.519326 : Cannot read memory at address 0x0000030B 12:12:03.519326 : Cannot read memory at address 0x0000038B 12:12:03.519326 : RawData event for Player #1: 12:12:03.519326 : Device rawinput data (Hex) = [ 00007548, 0000828C ] 12:12:03.519326 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.519326 : OnScreen Cursor Position (Px) = [ 879, 550 ] 12:12:03.519326 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.519326 : ClientWindow Style = FullScreen 12:12:03.519326 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.519326 : Game Position (Hex) = [ 036F, 0226 ] 12:12:03.519326 : Game Position (Dec) = [ 879, 550 ] 12:12:03.519326 : - 12:12:03.521323 : Cannot read memory at address 0x0000030B 12:12:03.521323 : Cannot read memory at address 0x0000038B 12:12:03.523312 : Cannot read memory at address 0x0000030B 12:12:03.523312 : Cannot read memory at address 0x0000038B 12:12:03.523312 : Device rawinput data (Hex) = [ 000074D0, 00008284 ] 12:12:03.523312 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.523312 : OnScreen Cursor Position (Px) = [ 876, 550 ] 12:12:03.523312 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.523312 : ClientWindow Style = FullScreen 12:12:03.523312 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.523312 : Game Position (Hex) = [ 036C, 0226 ] 12:12:03.523312 : Game Position (Dec) = [ 876, 550 ] 12:12:03.523312 : - 12:12:03.525310 : Cannot read memory at address 0x0000030B 12:12:03.525310 : Cannot read memory at address 0x0000038B 12:12:03.526306 : RawData event for Player #1: 12:12:03.526306 : Device rawinput data (Hex) = [ 000074D0, 00008284 ] 12:12:03.526306 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.527811 : OnScreen Cursor Position (Px) = [ 876, 550 ] 12:12:03.527811 : Cannot read memory at address 0x0000030B 12:12:03.527811 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.527811 : Cannot read memory at address 0x0000038B 12:12:03.527811 : ClientWindow Style = FullScreen 12:12:03.527811 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.527811 : Game Position (Hex) = [ 036C, 0226 ] 12:12:03.527811 : Game Position (Dec) = [ 876, 550 ] 12:12:03.527811 : - 12:12:03.529814 : Cannot read memory at address 0x0000030B 12:12:03.529814 : Cannot read memory at address 0x0000038B 12:12:03.530814 : RawData event for Player #1: 12:12:03.530814 : Device rawinput data (Hex) = [ 00007494, 0000827C ] 12:12:03.530814 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.531807 : OnScreen Cursor Position (Px) = [ 874, 550 ] 12:12:03.531807 : Cannot read memory at address 0x0000030B 12:12:03.531807 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.531807 : Cannot read memory at address 0x0000038B 12:12:03.531807 : ClientWindow Style = FullScreen 12:12:03.531807 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.531807 : Game Position (Hex) = [ 036A, 0226 ] 12:12:03.531807 : Game Position (Dec) = [ 874, 550 ] 12:12:03.531807 : - 12:12:03.533800 : Cannot read memory at address 0x0000030B 12:12:03.533800 : Cannot read memory at address 0x0000038B 12:12:03.533800 : RawData event for Player #1: 12:12:03.533800 : Device rawinput data (Hex) = [ 00007494, 0000827C ] 12:12:03.533800 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.533800 : OnScreen Cursor Position (Px) = [ 874, 550 ] 12:12:03.533800 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.534797 : ClientWindow Style = FullScreen 12:12:03.534797 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.534797 : Game Position (Hex) = [ 036A, 0226 ] 12:12:03.534797 : Game Position (Dec) = [ 874, 550 ] 12:12:03.534797 : - 12:12:03.535798 : Cannot read memory at address 0x0000030B 12:12:03.535798 : Cannot read memory at address 0x0000038B 12:12:03.537791 : Cannot read memory at address 0x0000030B 12:12:03.537791 : Cannot read memory at address 0x0000038B 12:12:03.538295 : RawData event for Player #1: 12:12:03.538295 : Device rawinput data (Hex) = [ 00007494, 0000827C ] 12:12:03.538295 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.538295 : OnScreen Cursor Position (Px) = [ 874, 550 ] 12:12:03.538798 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.538798 : ClientWindow Style = FullScreen 12:12:03.538798 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.538798 : Game Position (Hex) = [ 036A, 0226 ] 12:12:03.538798 : Game Position (Dec) = [ 874, 550 ] 12:12:03.538798 : - 12:12:03.539743 : Cannot read memory at address 0x0000030B 12:12:03.539743 : Cannot read memory at address 0x0000038B 12:12:03.541741 : Cannot read memory at address 0x0000030B 12:12:03.541741 : Cannot read memory at address 0x0000038B 12:12:03.541741 : RawData event for Player #1: 12:12:03.541741 : Device rawinput data (Hex) = [ 00007498, 00008218 ] 12:12:03.541741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.541741 : OnScreen Cursor Position (Px) = [ 874, 548 ] 12:12:03.542737 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.542737 : ClientWindow Style = FullScreen 12:12:03.542737 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.542737 : Game Position (Hex) = [ 036A, 0224 ] 12:12:03.542737 : Game Position (Dec) = [ 874, 548 ] 12:12:03.542737 : - 12:12:03.543738 : Cannot read memory at address 0x0000030B 12:12:03.543738 : Cannot read memory at address 0x0000038B 12:12:03.545727 : Cannot read memory at address 0x0000030B 12:12:03.545727 : Cannot read memory at address 0x0000038B 12:12:03.545727 : RawData event for Player #1: 12:12:03.545727 : Device rawinput data (Hex) = [ 00007498, 00008218 ] 12:12:03.546724 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.546724 : OnScreen Cursor Position (Px) = [ 874, 548 ] 12:12:03.546724 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.546724 : ClientWindow Style = FullScreen 12:12:03.546724 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.546724 : Game Position (Hex) = [ 036A, 0224 ] 12:12:03.546724 : Game Position (Dec) = [ 874, 548 ] 12:12:03.546724 : - 12:12:03.548230 : Cannot read memory at address 0x0000030B 12:12:03.548230 : Cannot read memory at address 0x0000038B 12:12:03.549268 : RawData event for Player #1: 12:12:03.549268 : Device rawinput data (Hex) = [ 00007498, 00008218 ] 12:12:03.549268 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.549268 : OnScreen Cursor Position (Px) = [ 874, 548 ] 12:12:03.549268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.549268 : ClientWindow Style = FullScreen 12:12:03.549268 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.549268 : Game Position (Hex) = [ 036A, 0224 ] 12:12:03.549268 : Game Position (Dec) = [ 874, 548 ] 12:12:03.550265 : - 12:12:03.550265 : Cannot read memory at address 0x0000030B 12:12:03.550265 : Cannot read memory at address 0x0000038B 12:12:03.552262 : Cannot read memory at address 0x0000030B 12:12:03.552262 : Cannot read memory at address 0x0000038B 12:12:03.553259 : RawData event for Player #1: 12:12:03.553259 : Device rawinput data (Hex) = [ 00007498, 00008218 ] 12:12:03.553259 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.553259 : OnScreen Cursor Position (Px) = [ 874, 548 ] 12:12:03.553259 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.553259 : ClientWindow Style = FullScreen 12:12:03.553259 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.553259 : Game Position (Hex) = [ 036A, 0224 ] 12:12:03.554252 : Game Position (Dec) = [ 874, 548 ] 12:12:03.554252 : Cannot read memory at address 0x0000030B 12:12:03.554252 : - 12:12:03.554252 : Cannot read memory at address 0x0000038B 12:12:03.556249 : Cannot read memory at address 0x0000030B 12:12:03.556249 : Cannot read memory at address 0x0000038B 12:12:03.557246 : RawData event for Player #1: 12:12:03.557246 : Device rawinput data (Hex) = [ 000074DC, 000081C0 ] 12:12:03.557246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.557246 : OnScreen Cursor Position (Px) = [ 876, 547 ] 12:12:03.557246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.557246 : ClientWindow Style = FullScreen 12:12:03.557246 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.557246 : Game Position (Hex) = [ 036C, 0223 ] 12:12:03.558238 : Game Position (Dec) = [ 876, 547 ] 12:12:03.558371 : - 12:12:03.558371 : Cannot read memory at address 0x0000038B 12:12:03.560478 : Cannot read memory at address 0x0000030B 12:12:03.560478 : Cannot read memory at address 0x0000038B 12:12:03.561475 : RawData event for Player #1: 12:12:03.561475 : Device rawinput data (Hex) = [ 000074DC, 000081C0 ] 12:12:03.561475 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.561475 : OnScreen Cursor Position (Px) = [ 876, 547 ] 12:12:03.561475 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.561475 : ClientWindow Style = FullScreen 12:12:03.561475 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.562471 : Game Position (Hex) = [ 036C, 0223 ] 12:12:03.562471 : Game Position (Dec) = [ 876, 547 ] 12:12:03.562471 : Cannot read memory at address 0x0000038B 12:12:03.562471 : - 12:12:03.564465 : RawData event for Player #1: 12:12:03.564465 : Cannot read memory at address 0x0000030B 12:12:03.564465 : Device rawinput data (Hex) = [ 0000751C, 0000815C ] 12:12:03.564465 : Cannot read memory at address 0x0000038B 12:12:03.564465 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.564465 : OnScreen Cursor Position (Px) = [ 878, 545 ] 12:12:03.564465 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.564465 : ClientWindow Style = FullScreen 12:12:03.564465 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.564465 : Game Position (Hex) = [ 036E, 0221 ] 12:12:03.564465 : Game Position (Dec) = [ 878, 545 ] 12:12:03.564465 : - 12:12:03.566458 : Cannot read memory at address 0x0000030B 12:12:03.566458 : Cannot read memory at address 0x0000038B 12:12:03.567960 : Cannot read memory at address 0x0000030B 12:12:03.567960 : Cannot read memory at address 0x0000038B 12:12:03.567960 : RawData event for Player #1: 12:12:03.567960 : Device rawinput data (Hex) = [ 0000751C, 0000815C ] 12:12:03.567960 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.567960 : OnScreen Cursor Position (Px) = [ 878, 545 ] 12:12:03.567960 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.567960 : ClientWindow Style = FullScreen 12:12:03.567960 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.568963 : Game Position (Hex) = [ 036E, 0221 ] 12:12:03.568963 : Game Position (Dec) = [ 878, 545 ] 12:12:03.568963 : - 12:12:03.569550 : Cannot read memory at address 0x0000030B 12:12:03.569550 : Cannot read memory at address 0x0000038B 12:12:03.571545 : Cannot read memory at address 0x0000030B 12:12:03.571545 : Cannot read memory at address 0x0000038B 12:12:03.571545 : RawData event for Player #1: 12:12:03.572542 : Device rawinput data (Hex) = [ 00007558, 00008168 ] 12:12:03.572542 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.572542 : OnScreen Cursor Position (Px) = [ 880, 545 ] 12:12:03.572542 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.572542 : ClientWindow Style = FullScreen 12:12:03.572542 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.572542 : Game Position (Hex) = [ 0370, 0221 ] 12:12:03.572542 : Game Position (Dec) = [ 880, 545 ] 12:12:03.572542 : - 12:12:03.573539 : Cannot read memory at address 0x0000030B 12:12:03.573539 : Cannot read memory at address 0x0000038B 12:12:03.575532 : Cannot read memory at address 0x0000030B 12:12:03.575532 : Cannot read memory at address 0x0000038B 12:12:03.575532 : RawData event for Player #1: 12:12:03.576529 : Device rawinput data (Hex) = [ 00007594, 00008170 ] 12:12:03.576529 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.576529 : OnScreen Cursor Position (Px) = [ 881, 546 ] 12:12:03.576529 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.576529 : ClientWindow Style = FullScreen 12:12:03.576529 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.576529 : Game Position (Hex) = [ 0371, 0222 ] 12:12:03.576529 : Game Position (Dec) = [ 881, 546 ] 12:12:03.576529 : - 12:12:03.578031 : Cannot read memory at address 0x0000030B 12:12:03.578031 : Cannot read memory at address 0x0000038B 12:12:03.579035 : RawData event for Player #1: 12:12:03.579035 : Device rawinput data (Hex) = [ 0000760C, 00008124 ] 12:12:03.579035 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.579035 : OnScreen Cursor Position (Px) = [ 885, 544 ] 12:12:03.579035 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.579035 : ClientWindow Style = FullScreen 12:12:03.579035 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.580031 : Game Position (Hex) = [ 0375, 0220 ] 12:12:03.580031 : Game Position (Dec) = [ 885, 544 ] 12:12:03.580031 : Cannot read memory at address 0x0000030B 12:12:03.580031 : - 12:12:03.580031 : Cannot read memory at address 0x0000038B 12:12:03.582024 : Cannot read memory at address 0x0000030B 12:12:03.582024 : Cannot read memory at address 0x0000038B 12:12:03.583020 : RawData event for Player #1: 12:12:03.583020 : Device rawinput data (Hex) = [ 00007648, 0000812C ] 12:12:03.583020 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.583020 : OnScreen Cursor Position (Px) = [ 887, 544 ] 12:12:03.583020 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.583020 : ClientWindow Style = FullScreen 12:12:03.584017 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.584017 : Game Position (Hex) = [ 0377, 0220 ] 12:12:03.584017 : Game Position (Dec) = [ 887, 544 ] 12:12:03.584017 : - 12:12:03.584017 : Cannot read memory at address 0x0000030B 12:12:03.584017 : Cannot read memory at address 0x0000038B 12:12:03.586011 : Cannot read memory at address 0x0000030B 12:12:03.586011 : Cannot read memory at address 0x0000038B 12:12:03.587007 : RawData event for Player #1: 12:12:03.587007 : Device rawinput data (Hex) = [ 00007648, 0000812C ] 12:12:03.587007 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.587007 : OnScreen Cursor Position (Px) = [ 887, 544 ] 12:12:03.587007 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.587007 : ClientWindow Style = FullScreen 12:12:03.587007 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.587007 : Game Position (Hex) = [ 0377, 0220 ] 12:12:03.588004 : Game Position (Dec) = [ 887, 544 ] 12:12:03.588004 : Cannot read memory at address 0x0000030B 12:12:03.588004 : Cannot read memory at address 0x0000038B 12:12:03.589504 : Cannot read memory at address 0x0000030B 12:12:03.589504 : Cannot read memory at address 0x0000038B 12:12:03.591497 : Cannot read memory at address 0x0000030B 12:12:03.591497 : Cannot read memory at address 0x0000038B 12:12:03.591497 : Device rawinput data (Hex) = [ 00007650, 000080CC ] 12:12:03.591497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.591497 : OnScreen Cursor Position (Px) = [ 887, 543 ] 12:12:03.591497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.591497 : ClientWindow Style = FullScreen 12:12:03.591497 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.591497 : Game Position (Hex) = [ 0377, 021F ] 12:12:03.591497 : Game Position (Dec) = [ 887, 543 ] 12:12:03.591497 : - 12:12:03.593491 : Cannot read memory at address 0x0000030B 12:12:03.593491 : Cannot read memory at address 0x0000038B 12:12:03.594488 : RawData event for Player #1: 12:12:03.594488 : Device rawinput data (Hex) = [ 00007694, 00008070 ] 12:12:03.594488 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.594488 : OnScreen Cursor Position (Px) = [ 889, 541 ] 12:12:03.594488 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.594488 : ClientWindow Style = FullScreen 12:12:03.594488 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.594488 : Game Position (Hex) = [ 0379, 021D ] 12:12:03.595484 : Game Position (Dec) = [ 889, 541 ] 12:12:03.595484 : - 12:12:03.595484 : Cannot read memory at address 0x0000030B 12:12:03.595484 : Cannot read memory at address 0x0000038B 12:12:03.597983 : Cannot read memory at address 0x0000030B 12:12:03.597983 : Cannot read memory at address 0x0000038B 12:12:03.597983 : RawData event for Player #1: 12:12:03.597983 : Device rawinput data (Hex) = [ 00007694, 00008070 ] 12:12:03.597983 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.597983 : OnScreen Cursor Position (Px) = [ 889, 541 ] 12:12:03.597983 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.597983 : ClientWindow Style = FullScreen 12:12:03.598988 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.598988 : Game Position (Hex) = [ 0379, 021D ] 12:12:03.598988 : Game Position (Dec) = [ 889, 541 ] 12:12:03.598988 : - 12:12:03.599787 : Cannot read memory at address 0x0000030B 12:12:03.599787 : Cannot read memory at address 0x0000038B 12:12:03.601782 : Cannot read memory at address 0x0000030B 12:12:03.601782 : Cannot read memory at address 0x0000038B 12:12:03.601782 : RawData event for Player #1: 12:12:03.601782 : Device rawinput data (Hex) = [ 00007694, 00008070 ] 12:12:03.601782 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.601782 : OnScreen Cursor Position (Px) = [ 889, 541 ] 12:12:03.602779 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.602779 : ClientWindow Style = FullScreen 12:12:03.602779 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.602779 : Game Position (Hex) = [ 0379, 021D ] 12:12:03.602779 : Game Position (Dec) = [ 889, 541 ] 12:12:03.602779 : - 12:12:03.603776 : Cannot read memory at address 0x0000030B 12:12:03.603776 : Cannot read memory at address 0x0000038B 12:12:03.605769 : Cannot read memory at address 0x0000030B 12:12:03.605769 : Cannot read memory at address 0x0000038B 12:12:03.605769 : RawData event for Player #1: 12:12:03.605769 : Device rawinput data (Hex) = [ 00007698, 00008010 ] 12:12:03.605769 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.605769 : OnScreen Cursor Position (Px) = [ 889, 540 ] 12:12:03.606765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.606765 : ClientWindow Style = FullScreen 12:12:03.606765 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.606765 : Game Position (Hex) = [ 0379, 021C ] 12:12:03.606765 : Game Position (Dec) = [ 889, 540 ] 12:12:03.606765 : - 12:12:03.608267 : Cannot read memory at address 0x0000030B 12:12:03.608267 : Cannot read memory at address 0x0000038B 12:12:03.609271 : RawData event for Player #1: 12:12:03.609271 : Device rawinput data (Hex) = [ 00007664, 00007FA0 ] 12:12:03.609271 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.609271 : OnScreen Cursor Position (Px) = [ 887, 538 ] 12:12:03.609271 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.609271 : ClientWindow Style = FullScreen 12:12:03.609271 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.609271 : Game Position (Hex) = [ 0377, 021A ] 12:12:03.609271 : Game Position (Dec) = [ 887, 538 ] 12:12:03.609271 : - 12:12:03.610268 : Cannot read memory at address 0x0000030B 12:12:03.610268 : Cannot read memory at address 0x0000038B 12:12:03.611770 : Cannot read memory at address 0x0000030B 12:12:03.611770 : Cannot read memory at address 0x0000038B 12:12:03.612776 : RawData event for Player #1: 12:12:03.612776 : Device rawinput data (Hex) = [ 0000762C, 00007F30 ] 12:12:03.612776 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.612776 : OnScreen Cursor Position (Px) = [ 886, 536 ] 12:12:03.613772 : Cannot read memory at address 0x0000030B 12:12:03.613772 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.613772 : Cannot read memory at address 0x0000038B 12:12:03.613772 : ClientWindow Style = FullScreen 12:12:03.613772 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.613772 : Game Position (Hex) = [ 0376, 0218 ] 12:12:03.613772 : Game Position (Dec) = [ 886, 536 ] 12:12:03.613772 : - 12:12:03.615766 : Cannot read memory at address 0x0000030B 12:12:03.615766 : Cannot read memory at address 0x0000038B 12:12:03.616762 : RawData event for Player #1: 12:12:03.616762 : Device rawinput data (Hex) = [ 000075F0, 00007F24 ] 12:12:03.616762 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.616762 : OnScreen Cursor Position (Px) = [ 884, 536 ] 12:12:03.616762 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.616762 : ClientWindow Style = FullScreen 12:12:03.616762 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.616762 : Game Position (Hex) = [ 0374, 0218 ] 12:12:03.616762 : Game Position (Dec) = [ 884, 536 ] 12:12:03.616762 : - 12:12:03.618264 : Cannot read memory at address 0x0000030B 12:12:03.618264 : Cannot read memory at address 0x0000038B 12:12:03.620266 : Cannot read memory at address 0x0000030B 12:12:03.620266 : Cannot read memory at address 0x0000038B 12:12:03.621263 : RawData event for Player #1: 12:12:03.621263 : Device rawinput data (Hex) = [ 000075F0, 00007F24 ] 12:12:03.621263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.621263 : OnScreen Cursor Position (Px) = [ 884, 536 ] 12:12:03.621263 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.621263 : ClientWindow Style = FullScreen 12:12:03.621263 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.621263 : Game Position (Hex) = [ 0374, 0218 ] 12:12:03.621263 : Game Position (Dec) = [ 884, 536 ] 12:12:03.621263 : - 12:12:03.622260 : Cannot read memory at address 0x0000030B 12:12:03.622260 : Cannot read memory at address 0x0000038B 12:12:03.624253 : Cannot read memory at address 0x0000030B 12:12:03.624253 : Cannot read memory at address 0x0000038B 12:12:03.624253 : RawData event for Player #1: 12:12:03.624253 : Device rawinput data (Hex) = [ 0000757C, 00007EB4 ] 12:12:03.624253 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.624253 : OnScreen Cursor Position (Px) = [ 881, 534 ] 12:12:03.624253 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.624253 : ClientWindow Style = FullScreen 12:12:03.624253 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.624253 : Game Position (Hex) = [ 0371, 0216 ] 12:12:03.624253 : Game Position (Dec) = [ 881, 534 ] 12:12:03.624253 : - 12:12:03.626251 : Cannot read memory at address 0x0000030B 12:12:03.626251 : Cannot read memory at address 0x0000038B 12:12:03.628240 : Cannot read memory at address 0x0000030B 12:12:03.628240 : Cannot read memory at address 0x0000038B 12:12:03.628741 : RawData event for Player #1: 12:12:03.628741 : Device rawinput data (Hex) = [ 00007548, 00007E44 ] 12:12:03.628741 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.628741 : OnScreen Cursor Position (Px) = [ 879, 532 ] 12:12:03.628741 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.628741 : ClientWindow Style = FullScreen 12:12:03.628741 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.628741 : Game Position (Hex) = [ 036F, 0214 ] 12:12:03.628741 : Game Position (Dec) = [ 879, 532 ] 12:12:03.628741 : - 12:12:03.629634 : Cannot read memory at address 0x0000030B 12:12:03.629634 : Cannot read memory at address 0x0000038B 12:12:03.631630 : Cannot read memory at address 0x0000030B 12:12:03.631630 : Cannot read memory at address 0x0000038B 12:12:03.631630 : RawData event for Player #1: 12:12:03.631630 : Device rawinput data (Hex) = [ 0000750C, 00007E38 ] 12:12:03.632627 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.632627 : OnScreen Cursor Position (Px) = [ 877, 532 ] 12:12:03.632627 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.632627 : ClientWindow Style = FullScreen 12:12:03.632627 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.632627 : Game Position (Hex) = [ 036D, 0214 ] 12:12:03.632627 : Game Position (Dec) = [ 877, 532 ] 12:12:03.632627 : - 12:12:03.633623 : Cannot read memory at address 0x0000030B 12:12:03.633623 : Cannot read memory at address 0x0000038B 12:12:03.635616 : Cannot read memory at address 0x0000030B 12:12:03.635616 : Cannot read memory at address 0x0000038B 12:12:03.636614 : RawData event for Player #1: 12:12:03.636614 : Device rawinput data (Hex) = [ 000074D0, 00007DC8 ] 12:12:03.636614 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.636614 : OnScreen Cursor Position (Px) = [ 876, 530 ] 12:12:03.636614 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.636614 : ClientWindow Style = FullScreen 12:12:03.636614 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.636614 : Game Position (Hex) = [ 036C, 0212 ] 12:12:03.636614 : Game Position (Dec) = [ 876, 530 ] 12:12:03.636614 : - 12:12:03.638116 : Cannot read memory at address 0x0000030B 12:12:03.638116 : Cannot read memory at address 0x0000038B 12:12:03.640116 : Cannot read memory at address 0x0000030B 12:12:03.640116 : Cannot read memory at address 0x0000038B 12:12:03.640116 : RawData event for Player #1: 12:12:03.640116 : Device rawinput data (Hex) = [ 000074D0, 00007DC8 ] 12:12:03.640116 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.640116 : OnScreen Cursor Position (Px) = [ 876, 530 ] 12:12:03.640116 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.640116 : ClientWindow Style = FullScreen 12:12:03.640116 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.640116 : Game Position (Hex) = [ 036C, 0212 ] 12:12:03.640116 : Game Position (Dec) = [ 876, 530 ] 12:12:03.640116 : - 12:12:03.642226 : Cannot read memory at address 0x0000030B 12:12:03.642226 : Cannot read memory at address 0x0000038B 12:12:03.643504 : Cannot read memory at address 0x0000030B 12:12:03.643504 : RawData event for Player #1: 12:12:03.643504 : Cannot read memory at address 0x0000038B 12:12:03.643504 : Device rawinput data (Hex) = [ 00007498, 00007DBC ] 12:12:03.643504 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.643504 : OnScreen Cursor Position (Px) = [ 874, 530 ] 12:12:03.643504 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.643504 : ClientWindow Style = FullScreen 12:12:03.643504 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.643504 : Game Position (Hex) = [ 036A, 0212 ] 12:12:03.643504 : Game Position (Dec) = [ 874, 530 ] 12:12:03.643504 : - 12:12:03.645540 : Cannot read memory at address 0x0000030B 12:12:03.645540 : Cannot read memory at address 0x0000038B 12:12:03.646497 : RawData event for Player #1: 12:12:03.646497 : Device rawinput data (Hex) = [ 000073E4, 00007D40 ] 12:12:03.646497 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.646497 : OnScreen Cursor Position (Px) = [ 869, 528 ] 12:12:03.646497 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.646497 : ClientWindow Style = FullScreen 12:12:03.647999 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.647999 : Cannot read memory at address 0x0000030B 12:12:03.647999 : Cannot read memory at address 0x0000038B 12:12:03.647999 : Game Position (Dec) = [ 869, 528 ] 12:12:03.647999 : - 12:12:03.650002 : Cannot read memory at address 0x0000030B 12:12:03.650002 : Cannot read memory at address 0x0000038B 12:12:03.650999 : RawData event for Player #1: 12:12:03.650999 : Device rawinput data (Hex) = [ 00007370, 00007CC4 ] 12:12:03.650999 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.650999 : OnScreen Cursor Position (Px) = [ 865, 526 ] 12:12:03.650999 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.650999 : ClientWindow Style = FullScreen 12:12:03.650999 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.651995 : Game Position (Hex) = [ 0361, 020E ] 12:12:03.651995 : Cannot read memory at address 0x0000030B 12:12:03.651995 : Game Position (Dec) = [ 865, 526 ] 12:12:03.651995 : Cannot read memory at address 0x0000038B 12:12:03.653988 : Cannot read memory at address 0x0000030B 12:12:03.653988 : Cannot read memory at address 0x0000038B 12:12:03.654985 : RawData event for Player #1: 12:12:03.654985 : Device rawinput data (Hex) = [ 00007370, 00007CC4 ] 12:12:03.654985 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.654985 : OnScreen Cursor Position (Px) = [ 865, 526 ] 12:12:03.654985 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.654985 : ClientWindow Style = FullScreen 12:12:03.655982 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.655982 : Cannot read memory at address 0x0000030B 12:12:03.655982 : Game Position (Hex) = [ 0361, 020E ] 12:12:03.655982 : Cannot read memory at address 0x0000038B 12:12:03.655982 : Game Position (Dec) = [ 865, 526 ] 12:12:03.655982 : - 12:12:03.657979 : Cannot read memory at address 0x0000030B 12:12:03.657979 : Cannot read memory at address 0x0000038B 12:12:03.658275 : RawData event for Player #1: 12:12:03.658275 : Device rawinput data (Hex) = [ 0000733C, 00007C54 ] 12:12:03.658275 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.658778 : OnScreen Cursor Position (Px) = [ 864, 524 ] 12:12:03.658778 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.658778 : ClientWindow Style = FullScreen 12:12:03.658778 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.658778 : Game Position (Hex) = [ 0360, 020C ] 12:12:03.658778 : Game Position (Dec) = [ 864, 524 ] 12:12:03.658778 : - 12:12:03.659780 : Cannot read memory at address 0x0000030B 12:12:03.659780 : Cannot read memory at address 0x0000038B 12:12:03.661777 : Cannot read memory at address 0x0000030B 12:12:03.661777 : Cannot read memory at address 0x0000038B 12:12:03.661777 : RawData event for Player #1: 12:12:03.661777 : Device rawinput data (Hex) = [ 00007304, 00007BE4 ] 12:12:03.661777 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.662774 : OnScreen Cursor Position (Px) = [ 862, 522 ] 12:12:03.662774 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.662774 : ClientWindow Style = FullScreen 12:12:03.662774 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.662774 : Game Position (Hex) = [ 035E, 020A ] 12:12:03.662774 : Game Position (Dec) = [ 862, 522 ] 12:12:03.662774 : - 12:12:03.663771 : Cannot read memory at address 0x0000030B 12:12:03.663771 : Cannot read memory at address 0x0000038B 12:12:03.665764 : Cannot read memory at address 0x0000030B 12:12:03.665764 : Cannot read memory at address 0x0000038B 12:12:03.665764 : RawData event for Player #1: 12:12:03.665764 : Device rawinput data (Hex) = [ 00007294, 00007B74 ] 12:12:03.665764 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.665764 : OnScreen Cursor Position (Px) = [ 859, 520 ] 12:12:03.666760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.666760 : ClientWindow Style = FullScreen 12:12:03.666760 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.666760 : Game Position (Hex) = [ 035B, 0208 ] 12:12:03.666760 : Game Position (Dec) = [ 859, 520 ] 12:12:03.666760 : - 12:12:03.668263 : Cannot read memory at address 0x0000030B 12:12:03.668263 : Cannot read memory at address 0x0000038B 12:12:03.670268 : Cannot read memory at address 0x0000030B 12:12:03.670268 : RawData event for Player #1: 12:12:03.670268 : Cannot read memory at address 0x0000038B 12:12:03.670268 : OnScreen Cursor Position (Px) = [ 854, 518 ] 12:12:03.670268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.670268 : ClientWindow Style = FullScreen 12:12:03.670268 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.671264 : Game Position (Hex) = [ 0356, 0206 ] 12:12:03.671264 : Game Position (Dec) = [ 854, 518 ] 12:12:03.671264 : - 12:12:03.672261 : Cannot read memory at address 0x0000030B 12:12:03.672668 : Cannot read memory at address 0x0000038B 12:12:03.673275 : RawData event for Player #1: 12:12:03.674779 : Cannot read memory at address 0x0000030B 12:12:03.674779 : Cannot read memory at address 0x0000038B 12:12:03.674779 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.674779 : OnScreen Cursor Position (Px) = [ 854, 518 ] 12:12:03.674779 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.674779 : ClientWindow Style = FullScreen 12:12:03.674779 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.674779 : Game Position (Hex) = [ 0356, 0206 ] 12:12:03.674779 : Game Position (Dec) = [ 854, 518 ] 12:12:03.674779 : - 12:12:03.676777 : Cannot read memory at address 0x0000030B 12:12:03.676777 : Cannot read memory at address 0x0000038B 12:12:03.676777 : RawData event for Player #1: 12:12:03.676777 : Device rawinput data (Hex) = [ 000071AC, 00007A88 ] 12:12:03.676777 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.677770 : OnScreen Cursor Position (Px) = [ 852, 516 ] 12:12:03.677770 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.677770 : ClientWindow Style = FullScreen 12:12:03.677770 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.677770 : Game Position (Hex) = [ 0354, 0204 ] 12:12:03.677770 : Game Position (Dec) = [ 852, 516 ] 12:12:03.678273 : - 12:12:03.678273 : Cannot read memory at address 0x0000038B 12:12:03.680296 : Cannot read memory at address 0x0000030B 12:12:03.680296 : Cannot read memory at address 0x0000038B 12:12:03.681292 : RawData event for Player #1: 12:12:03.681292 : Device rawinput data (Hex) = [ 0000713C, 00007A0C ] 12:12:03.681292 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.681292 : OnScreen Cursor Position (Px) = [ 849, 514 ] 12:12:03.681292 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.681292 : ClientWindow Style = FullScreen 12:12:03.681292 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.681292 : Game Position (Hex) = [ 0351, 0202 ] 12:12:03.681292 : Game Position (Dec) = [ 849, 514 ] 12:12:03.681292 : - 12:12:03.682289 : Cannot read memory at address 0x0000030B 12:12:03.682289 : Cannot read memory at address 0x0000038B 12:12:03.684283 : Cannot read memory at address 0x0000030B 12:12:03.684283 : Cannot read memory at address 0x0000038B 12:12:03.685279 : RawData event for Player #1: 12:12:03.685279 : Device rawinput data (Hex) = [ 00007100, 00007A00 ] 12:12:03.685279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.685279 : OnScreen Cursor Position (Px) = [ 847, 514 ] 12:12:03.685279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.685279 : ClientWindow Style = FullScreen 12:12:03.685279 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.685279 : Game Position (Hex) = [ 034F, 0202 ] 12:12:03.686276 : Game Position (Dec) = [ 847, 514 ] 12:12:03.686276 : Cannot read memory at address 0x0000030B 12:12:03.686276 : - 12:12:03.686276 : Cannot read memory at address 0x0000038B 12:12:03.687778 : Cannot read memory at address 0x0000030B 12:12:03.687778 : Cannot read memory at address 0x0000038B 12:12:03.687778 : RawData event for Player #1: 12:12:03.687778 : Device rawinput data (Hex) = [ 000070C8, 00007990 ] 12:12:03.687778 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.687778 : OnScreen Cursor Position (Px) = [ 845, 512 ] 12:12:03.688784 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.688784 : ClientWindow Style = FullScreen 12:12:03.688784 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.688784 : Game Position (Hex) = [ 034D, 0200 ] 12:12:03.688784 : Game Position (Dec) = [ 845, 512 ] 12:12:03.688784 : - 12:12:03.689656 : Cannot read memory at address 0x0000030B 12:12:03.689656 : Cannot read memory at address 0x0000038B 12:12:03.691655 : Cannot read memory at address 0x0000030B 12:12:03.691655 : Cannot read memory at address 0x0000038B 12:12:03.691655 : RawData event for Player #1: 12:12:03.692648 : Device rawinput data (Hex) = [ 000070C8, 00007990 ] 12:12:03.692648 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.692648 : OnScreen Cursor Position (Px) = [ 845, 512 ] 12:12:03.692648 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.692648 : ClientWindow Style = FullScreen 12:12:03.692648 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.692648 : Game Position (Hex) = [ 034D, 0200 ] 12:12:03.692648 : Game Position (Dec) = [ 845, 512 ] 12:12:03.692648 : - 12:12:03.693645 : Cannot read memory at address 0x0000030B 12:12:03.693645 : Cannot read memory at address 0x0000038B 12:12:03.695638 : Cannot read memory at address 0x0000030B 12:12:03.695638 : Cannot read memory at address 0x0000038B 12:12:03.695638 : RawData event for Player #1: 12:12:03.696635 : Device rawinput data (Hex) = [ 0000705C, 000078B8 ] 12:12:03.696635 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.696635 : OnScreen Cursor Position (Px) = [ 842, 509 ] 12:12:03.696635 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.696635 : ClientWindow Style = FullScreen 12:12:03.696635 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.696635 : Game Position (Hex) = [ 034A, 01FD ] 12:12:03.696635 : Game Position (Dec) = [ 842, 509 ] 12:12:03.696635 : - 12:12:03.698137 : Cannot read memory at address 0x0000030B 12:12:03.698137 : Cannot read memory at address 0x0000038B 12:12:03.700141 : Cannot read memory at address 0x0000030B 12:12:03.700141 : Cannot read memory at address 0x0000038B 12:12:03.700141 : RawData event for Player #1: 12:12:03.700141 : Device rawinput data (Hex) = [ 00007024, 000077E0 ] 12:12:03.700141 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.700141 : OnScreen Cursor Position (Px) = [ 841, 505 ] 12:12:03.700141 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.701138 : ClientWindow Style = FullScreen 12:12:03.701138 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.701138 : Game Position (Hex) = [ 0349, 01F9 ] 12:12:03.701138 : Game Position (Dec) = [ 841, 505 ] 12:12:03.701138 : - 12:12:03.702135 : Cannot read memory at address 0x0000030B 12:12:03.702135 : Cannot read memory at address 0x0000038B 12:12:03.703131 : RawData event for Player #1: 12:12:03.703131 : Device rawinput data (Hex) = [ 00006FF0, 00007770 ] 12:12:03.703131 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.703131 : OnScreen Cursor Position (Px) = [ 839, 503 ] 12:12:03.703131 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.703131 : ClientWindow Style = FullScreen 12:12:03.703131 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.704128 : Cannot read memory at address 0x0000030B 12:12:03.704128 : Game Position (Hex) = [ 0347, 01F7 ] 12:12:03.704128 : Cannot read memory at address 0x0000038B 12:12:03.704128 : Game Position (Dec) = [ 839, 503 ] 12:12:03.704128 : - 12:12:03.706124 : Cannot read memory at address 0x0000030B 12:12:03.706124 : Cannot read memory at address 0x0000038B 12:12:03.707124 : RawData event for Player #1: 12:12:03.707124 : Device rawinput data (Hex) = [ 00006FF0, 00007770 ] 12:12:03.707124 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.707124 : OnScreen Cursor Position (Px) = [ 839, 503 ] 12:12:03.707124 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.707124 : ClientWindow Style = FullScreen 12:12:03.707124 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.707124 : Game Position (Hex) = [ 0347, 01F7 ] 12:12:03.707124 : Game Position (Dec) = [ 839, 503 ] 12:12:03.708115 : - 12:12:03.708115 : Cannot read memory at address 0x0000030B 12:12:03.708115 : Cannot read memory at address 0x0000038B 12:12:03.709428 : Cannot read memory at address 0x0000030B 12:12:03.709428 : Cannot read memory at address 0x0000038B 12:12:03.710430 : RawData event for Player #1: 12:12:03.710430 : Device rawinput data (Hex) = [ 00006FF4, 00007708 ] 12:12:03.710430 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.711933 : OnScreen Cursor Position (Px) = [ 839, 502 ] 12:12:03.711933 : Cannot read memory at address 0x0000030B 12:12:03.711933 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.711933 : Cannot read memory at address 0x0000038B 12:12:03.711933 : ClientWindow Style = FullScreen 12:12:03.711933 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.711933 : Game Position (Hex) = [ 0347, 01F6 ] 12:12:03.711933 : Game Position (Dec) = [ 839, 502 ] 12:12:03.711933 : - 12:12:03.713940 : Cannot read memory at address 0x0000030B 12:12:03.713940 : Cannot read memory at address 0x0000038B 12:12:03.714937 : RawData event for Player #1: 12:12:03.714937 : Device rawinput data (Hex) = [ 00006FC4, 00007630 ] 12:12:03.715934 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.715934 : Cannot read memory at address 0x0000030B 12:12:03.715934 : OnScreen Cursor Position (Px) = [ 838, 498 ] 12:12:03.715934 : Cannot read memory at address 0x0000038B 12:12:03.715934 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.715934 : ClientWindow Style = FullScreen 12:12:03.715934 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.715934 : Game Position (Hex) = [ 0346, 01F2 ] 12:12:03.715934 : Game Position (Dec) = [ 838, 498 ] 12:12:03.715934 : - 12:12:03.717926 : Cannot read memory at address 0x0000030B 12:12:03.717926 : Cannot read memory at address 0x0000038B 12:12:03.718428 : RawData event for Player #1: 12:12:03.718428 : Device rawinput data (Hex) = [ 00006FCC, 000075C8 ] 12:12:03.718428 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.718428 : OnScreen Cursor Position (Px) = [ 838, 496 ] 12:12:03.718428 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.718428 : ClientWindow Style = FullScreen 12:12:03.718428 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.718428 : Game Position (Hex) = [ 0346, 01F0 ] 12:12:03.718428 : Game Position (Dec) = [ 838, 496 ] 12:12:03.718428 : - 12:12:03.719427 : Cannot read memory at address 0x0000030B 12:12:03.719427 : Cannot read memory at address 0x0000038B 12:12:03.721423 : Cannot read memory at address 0x0000030B 12:12:03.721423 : Cannot read memory at address 0x0000038B 12:12:03.722418 : RawData event for Player #1: 12:12:03.722418 : Device rawinput data (Hex) = [ 00006FD0, 000074FC ] 12:12:03.722418 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.722418 : OnScreen Cursor Position (Px) = [ 838, 493 ] 12:12:03.722418 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.722418 : ClientWindow Style = FullScreen 12:12:03.722418 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.722418 : Game Position (Hex) = [ 0346, 01ED ] 12:12:03.722418 : Game Position (Dec) = [ 838, 493 ] 12:12:03.722418 : - 12:12:03.723413 : Cannot read memory at address 0x0000030B 12:12:03.723413 : Cannot read memory at address 0x0000038B 12:12:03.725406 : Cannot read memory at address 0x0000030B 12:12:03.725406 : Cannot read memory at address 0x0000038B 12:12:03.726403 : RawData event for Player #1: 12:12:03.726403 : Device rawinput data (Hex) = [ 00006FD0, 000074FC ] 12:12:03.726403 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.726403 : OnScreen Cursor Position (Px) = [ 838, 493 ] 12:12:03.726403 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.726403 : ClientWindow Style = FullScreen 12:12:03.726403 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.726403 : Game Position (Hex) = [ 0346, 01ED ] 12:12:03.726403 : Game Position (Dec) = [ 838, 493 ] 12:12:03.726403 : - 12:12:03.727905 : Cannot read memory at address 0x0000030B 12:12:03.727905 : Cannot read memory at address 0x0000038B 12:12:03.729721 : Cannot read memory at address 0x0000030B 12:12:03.729721 : Cannot read memory at address 0x0000038B 12:12:03.729721 : RawData event for Player #1: 12:12:03.729721 : Device rawinput data (Hex) = [ 00006FDC, 0000742C ] 12:12:03.729721 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.730719 : OnScreen Cursor Position (Px) = [ 838, 490 ] 12:12:03.730719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.730719 : ClientWindow Style = FullScreen 12:12:03.730719 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.730719 : Game Position (Hex) = [ 0346, 01EA ] 12:12:03.730719 : Game Position (Dec) = [ 838, 490 ] 12:12:03.730719 : - 12:12:03.731716 : Cannot read memory at address 0x0000030B 12:12:03.731716 : Cannot read memory at address 0x0000038B 12:12:03.732713 : RawData event for Player #1: 12:12:03.732713 : Device rawinput data (Hex) = [ 00006FE4, 000073C8 ] 12:12:03.732713 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.733709 : Cannot read memory at address 0x0000030B 12:12:03.733709 : Cannot read memory at address 0x0000038B 12:12:03.733709 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.733709 : ClientWindow Style = FullScreen 12:12:03.733709 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.733709 : Game Position (Hex) = [ 0347, 01E8 ] 12:12:03.733709 : Game Position (Dec) = [ 839, 488 ] 12:12:03.733709 : - 12:12:03.735708 : Cannot read memory at address 0x0000030B 12:12:03.735708 : Cannot read memory at address 0x0000038B 12:12:03.736699 : RawData event for Player #1: 12:12:03.736699 : Device rawinput data (Hex) = [ 00006FE8, 00007360 ] 12:12:03.736699 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.736699 : OnScreen Cursor Position (Px) = [ 839, 486 ] 12:12:03.736699 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.736699 : ClientWindow Style = FullScreen 12:12:03.736699 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.736699 : Game Position (Hex) = [ 0347, 01E6 ] 12:12:03.738201 : Game Position (Dec) = [ 839, 486 ] 12:12:03.738201 : Cannot read memory at address 0x0000030B 12:12:03.739208 : Cannot read memory at address 0x0000038B 12:12:03.740423 : Cannot read memory at address 0x0000030B 12:12:03.740423 : Cannot read memory at address 0x0000038B 12:12:03.741432 : RawData event for Player #1: 12:12:03.741432 : Device rawinput data (Hex) = [ 00006FF0, 0000729C ] 12:12:03.741432 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.741432 : OnScreen Cursor Position (Px) = [ 839, 483 ] 12:12:03.741432 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.741432 : ClientWindow Style = FullScreen 12:12:03.741432 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.741432 : Game Position (Hex) = [ 0347, 01E3 ] 12:12:03.741432 : Game Position (Dec) = [ 839, 483 ] 12:12:03.741432 : - 12:12:03.742429 : Cannot read memory at address 0x0000030B 12:12:03.742429 : Cannot read memory at address 0x0000038B 12:12:03.744422 : Cannot read memory at address 0x0000030B 12:12:03.744422 : Cannot read memory at address 0x0000038B 12:12:03.745419 : RawData event for Player #1: 12:12:03.745419 : Device rawinput data (Hex) = [ 00006FF0, 0000729C ] 12:12:03.745419 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.745419 : OnScreen Cursor Position (Px) = [ 839, 483 ] 12:12:03.745419 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.745419 : ClientWindow Style = FullScreen 12:12:03.745419 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.745419 : Game Position (Hex) = [ 0347, 01E3 ] 12:12:03.745419 : Game Position (Dec) = [ 839, 483 ] 12:12:03.745419 : - 12:12:03.746416 : Cannot read memory at address 0x0000030B 12:12:03.746416 : Cannot read memory at address 0x0000038B 12:12:03.747917 : Cannot read memory at address 0x0000030B 12:12:03.747917 : Cannot read memory at address 0x0000038B 12:12:03.747917 : RawData event for Player #1: 12:12:03.747917 : Device rawinput data (Hex) = [ 00007038, 000071D0 ] 12:12:03.747917 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.747917 : OnScreen Cursor Position (Px) = [ 841, 480 ] 12:12:03.747917 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.748922 : ClientWindow Style = FullScreen 12:12:03.748922 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.748922 : Game Position (Hex) = [ 0349, 01E0 ] 12:12:03.748922 : Game Position (Dec) = [ 841, 480 ] 12:12:03.748922 : - 12:12:03.749774 : Cannot read memory at address 0x0000030B 12:12:03.749774 : Cannot read memory at address 0x0000038B 12:12:03.751772 : Cannot read memory at address 0x0000030B 12:12:03.751772 : Cannot read memory at address 0x0000038B 12:12:03.751772 : RawData event for Player #1: 12:12:03.751772 : Device rawinput data (Hex) = [ 0000707C, 00007174 ] 12:12:03.751772 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.751772 : OnScreen Cursor Position (Px) = [ 843, 478 ] 12:12:03.752765 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.752765 : ClientWindow Style = FullScreen 12:12:03.752765 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.752765 : Game Position (Hex) = [ 034B, 01DE ] 12:12:03.752765 : Game Position (Dec) = [ 843, 478 ] 12:12:03.752765 : - 12:12:03.753957 : Cannot read memory at address 0x0000030B 12:12:03.753957 : Cannot read memory at address 0x0000038B 12:12:03.755400 : Cannot read memory at address 0x0000030B 12:12:03.755400 : Cannot read memory at address 0x0000038B 12:12:03.756477 : RawData event for Player #1: 12:12:03.756477 : Device rawinput data (Hex) = [ 000070F8, 00007120 ] 12:12:03.756477 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.756477 : OnScreen Cursor Position (Px) = [ 847, 477 ] 12:12:03.756477 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.756477 : ClientWindow Style = FullScreen 12:12:03.756477 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.756477 : Game Position (Hex) = [ 034F, 01DD ] 12:12:03.756477 : Game Position (Dec) = [ 847, 477 ] 12:12:03.756477 : - 12:12:03.758024 : Cannot read memory at address 0x0000030B 12:12:03.758024 : Cannot read memory at address 0x0000038B 12:12:03.760076 : Cannot read memory at address 0x0000030B 12:12:03.760076 : Cannot read memory at address 0x0000038B 12:12:03.760076 : RawData event for Player #1: 12:12:03.760076 : Device rawinput data (Hex) = [ 000070F8, 00007120 ] 12:12:03.760076 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.760076 : OnScreen Cursor Position (Px) = [ 847, 477 ] 12:12:03.760076 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.760076 : ClientWindow Style = FullScreen 12:12:03.761068 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.761068 : Game Position (Hex) = [ 034F, 01DD ] 12:12:03.761068 : Game Position (Dec) = [ 847, 477 ] 12:12:03.761068 : - 12:12:03.762065 : Cannot read memory at address 0x0000030B 12:12:03.762065 : Cannot read memory at address 0x0000038B 12:12:03.763062 : RawData event for Player #1: 12:12:03.763062 : Device rawinput data (Hex) = [ 00007170, 000070D0 ] 12:12:03.763062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.763062 : OnScreen Cursor Position (Px) = [ 850, 475 ] 12:12:03.763062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.763062 : ClientWindow Style = FullScreen 12:12:03.763062 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.763062 : Game Position (Hex) = [ 0352, 01DB ] 12:12:03.764058 : Game Position (Dec) = [ 850, 475 ] 12:12:03.764058 : Cannot read memory at address 0x0000030B 12:12:03.764058 : - 12:12:03.764058 : Cannot read memory at address 0x0000038B 12:12:03.766051 : Cannot read memory at address 0x0000030B 12:12:03.766051 : Cannot read memory at address 0x0000038B 12:12:03.767048 : RawData event for Player #1: 12:12:03.767048 : Device rawinput data (Hex) = [ 000071B4, 00007074 ] 12:12:03.767048 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.767048 : OnScreen Cursor Position (Px) = [ 852, 474 ] 12:12:03.767048 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.768045 : ClientWindow Style = FullScreen 12:12:03.768045 : Cannot read memory at address 0x0000030B 12:12:03.768045 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.768045 : Cannot read memory at address 0x0000038B 12:12:03.768045 : Game Position (Hex) = [ 0354, 01DA ] 12:12:03.768045 : Game Position (Dec) = [ 852, 474 ] 12:12:03.768045 : - 12:12:03.769550 : Cannot read memory at address 0x0000030B 12:12:03.769550 : Cannot read memory at address 0x0000038B 12:12:03.771540 : RawData event for Player #1: 12:12:03.771540 : Cannot read memory at address 0x0000030B 12:12:03.771540 : Device rawinput data (Hex) = [ 000071FC, 00006FB0 ] 12:12:03.771540 : Cannot read memory at address 0x0000038B 12:12:03.771540 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.771540 : OnScreen Cursor Position (Px) = [ 854, 471 ] 12:12:03.771540 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.771540 : ClientWindow Style = FullScreen 12:12:03.771540 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.771540 : Game Position (Hex) = [ 0356, 01D7 ] 12:12:03.771540 : Game Position (Dec) = [ 854, 471 ] 12:12:03.771540 : - 12:12:03.773537 : Cannot read memory at address 0x0000030B 12:12:03.773537 : Cannot read memory at address 0x0000038B 12:12:03.775527 : Cannot read memory at address 0x0000030B 12:12:03.775527 : RawData event for Player #1: 12:12:03.775527 : Cannot read memory at address 0x0000038B 12:12:03.775527 : Device rawinput data (Hex) = [ 00007244, 00006EEC ] 12:12:03.775527 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.775527 : OnScreen Cursor Position (Px) = [ 857, 467 ] 12:12:03.775527 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.775527 : ClientWindow Style = FullScreen 12:12:03.775527 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.775527 : Game Position (Hex) = [ 0359, 01D3 ] 12:12:03.775527 : Game Position (Dec) = [ 857, 467 ] 12:12:03.775527 : - 12:12:03.778026 : Cannot read memory at address 0x0000030B 12:12:03.778026 : Cannot read memory at address 0x0000038B 12:12:03.778026 : RawData event for Player #1: 12:12:03.778026 : Device rawinput data (Hex) = [ 00007244, 00006EEC ] 12:12:03.778026 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.778026 : OnScreen Cursor Position (Px) = [ 857, 467 ] 12:12:03.778026 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.779033 : ClientWindow Style = FullScreen 12:12:03.779033 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.779033 : Game Position (Hex) = [ 0359, 01D3 ] 12:12:03.779033 : Game Position (Dec) = [ 857, 467 ] 12:12:03.779033 : - 12:12:03.780029 : Cannot read memory at address 0x0000030B 12:12:03.780029 : Cannot read memory at address 0x0000038B 12:12:03.782022 : Cannot read memory at address 0x0000030B 12:12:03.782022 : Cannot read memory at address 0x0000038B 12:12:03.782022 : RawData event for Player #1: 12:12:03.782022 : Device rawinput data (Hex) = [ 000072BC, 00006E8C ] 12:12:03.782022 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.782022 : OnScreen Cursor Position (Px) = [ 860, 466 ] 12:12:03.782022 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.782022 : ClientWindow Style = FullScreen 12:12:03.782022 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.782022 : Game Position (Hex) = [ 035C, 01D2 ] 12:12:03.783019 : Game Position (Dec) = [ 860, 466 ] 12:12:03.783019 : - 12:12:03.784020 : Cannot read memory at address 0x0000030B 12:12:03.784020 : Cannot read memory at address 0x0000038B 12:12:03.786013 : Cannot read memory at address 0x0000030B 12:12:03.786013 : Cannot read memory at address 0x0000038B 12:12:03.786013 : RawData event for Player #1: 12:12:03.786013 : Device rawinput data (Hex) = [ 00007378, 00006E48 ] 12:12:03.786013 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.786013 : OnScreen Cursor Position (Px) = [ 866, 465 ] 12:12:03.786013 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.786013 : ClientWindow Style = FullScreen 12:12:03.787006 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.787006 : Game Position (Hex) = [ 0362, 01D1 ] 12:12:03.787006 : Game Position (Dec) = [ 866, 465 ] 12:12:03.787006 : - 12:12:03.788006 : Cannot read memory at address 0x0000030B 12:12:03.788006 : Cannot read memory at address 0x0000038B 12:12:03.789324 : Cannot read memory at address 0x0000030B 12:12:03.789324 : Cannot read memory at address 0x0000038B 12:12:03.790327 : RawData event for Player #1: 12:12:03.790327 : Device rawinput data (Hex) = [ 000073F0, 00006E5C ] 12:12:03.790327 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.790327 : OnScreen Cursor Position (Px) = [ 869, 465 ] 12:12:03.790327 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.790327 : ClientWindow Style = FullScreen 12:12:03.790327 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.790327 : Game Position (Hex) = [ 0365, 01D1 ] 12:12:03.790327 : Game Position (Dec) = [ 869, 465 ] 12:12:03.790327 : - 12:12:03.791319 : Cannot read memory at address 0x0000030B 12:12:03.791319 : Cannot read memory at address 0x0000038B 12:12:03.793317 : Cannot read memory at address 0x0000030B 12:12:03.793317 : Cannot read memory at address 0x0000038B 12:12:03.793317 : Device rawinput data (Hex) = [ 000073F0, 00006E5C ] 12:12:03.793317 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.793317 : OnScreen Cursor Position (Px) = [ 869, 465 ] 12:12:03.793317 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.793317 : ClientWindow Style = FullScreen 12:12:03.793317 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.794309 : Game Position (Hex) = [ 0365, 01D1 ] 12:12:03.794309 : Game Position (Dec) = [ 869, 465 ] 12:12:03.794309 : - 12:12:03.795306 : Cannot read memory at address 0x0000030B 12:12:03.795306 : Cannot read memory at address 0x0000038B 12:12:03.796303 : RawData event for Player #1: 12:12:03.796303 : Device rawinput data (Hex) = [ 00007434, 00006DF4 ] 12:12:03.796303 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.797806 : OnScreen Cursor Position (Px) = [ 871, 463 ] 12:12:03.797806 : Cannot read memory at address 0x0000030B 12:12:03.797806 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.797806 : Cannot read memory at address 0x0000038B 12:12:03.797806 : ClientWindow Style = FullScreen 12:12:03.797806 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.797806 : Game Position (Hex) = [ 0367, 01CF ] 12:12:03.797806 : Game Position (Dec) = [ 871, 463 ] 12:12:03.797806 : - 12:12:03.799648 : Cannot read memory at address 0x0000030B 12:12:03.799648 : Cannot read memory at address 0x0000038B 12:12:03.800650 : RawData event for Player #1: 12:12:03.800650 : Device rawinput data (Hex) = [ 00007524, 00006E20 ] 12:12:03.801647 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.801647 : OnScreen Cursor Position (Px) = [ 878, 464 ] 12:12:03.801647 : Cannot read memory at address 0x0000030B 12:12:03.801647 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.801647 : Cannot read memory at address 0x0000038B 12:12:03.801647 : ClientWindow Style = FullScreen 12:12:03.801647 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.801647 : Game Position (Hex) = [ 036E, 01D0 ] 12:12:03.801647 : Game Position (Dec) = [ 878, 464 ] 12:12:03.801647 : - 12:12:03.803640 : Cannot read memory at address 0x0000030B 12:12:03.803640 : Cannot read memory at address 0x0000038B 12:12:03.804640 : RawData event for Player #1: 12:12:03.805633 : Cannot read memory at address 0x0000030B 12:12:03.805633 : Cannot read memory at address 0x0000038B 12:12:03.805633 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.805633 : OnScreen Cursor Position (Px) = [ 882, 464 ] 12:12:03.805633 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.805633 : ClientWindow Style = FullScreen 12:12:03.805633 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.805633 : Game Position (Hex) = [ 0372, 01D0 ] 12:12:03.805633 : Game Position (Dec) = [ 882, 464 ] 12:12:03.805633 : - 12:12:03.808136 : Cannot read memory at address 0x0000030B 12:12:03.808136 : Cannot read memory at address 0x0000038B 12:12:03.808136 : RawData event for Player #1: 12:12:03.808136 : Device rawinput data (Hex) = [ 00007614, 00006DD4 ] 12:12:03.808136 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.808136 : OnScreen Cursor Position (Px) = [ 885, 463 ] 12:12:03.808136 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.808136 : ClientWindow Style = FullScreen 12:12:03.808136 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.808136 : Game Position (Hex) = [ 0375, 01CF ] 12:12:03.808136 : Game Position (Dec) = [ 885, 463 ] 12:12:03.808136 : - 12:12:03.810171 : Cannot read memory at address 0x0000030B 12:12:03.810171 : Cannot read memory at address 0x0000038B 12:12:03.812161 : Cannot read memory at address 0x0000030B 12:12:03.812161 : Cannot read memory at address 0x0000038B 12:12:03.812161 : RawData event for Player #1: 12:12:03.812663 : Device rawinput data (Hex) = [ 00007614, 00006DD4 ] 12:12:03.812663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.812663 : OnScreen Cursor Position (Px) = [ 885, 463 ] 12:12:03.812663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.812663 : ClientWindow Style = FullScreen 12:12:03.812663 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.812663 : Game Position (Hex) = [ 0375, 01CF ] 12:12:03.812663 : Game Position (Dec) = [ 885, 463 ] 12:12:03.812663 : - 12:12:03.813662 : Cannot read memory at address 0x0000030B 12:12:03.813662 : Cannot read memory at address 0x0000038B 12:12:03.815659 : Cannot read memory at address 0x0000030B 12:12:03.815659 : Cannot read memory at address 0x0000038B 12:12:03.815659 : RawData event for Player #1: 12:12:03.816652 : Device rawinput data (Hex) = [ 00007704, 00006E00 ] 12:12:03.816652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.816652 : OnScreen Cursor Position (Px) = [ 892, 464 ] 12:12:03.816652 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.816652 : ClientWindow Style = FullScreen 12:12:03.816652 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.816652 : Game Position (Hex) = [ 037C, 01D0 ] 12:12:03.816652 : Game Position (Dec) = [ 892, 464 ] 12:12:03.816652 : - 12:12:03.818159 : Cannot read memory at address 0x0000030B 12:12:03.818159 : Cannot read memory at address 0x0000038B 12:12:03.820196 : Cannot read memory at address 0x0000030B 12:12:03.820196 : Cannot read memory at address 0x0000038B 12:12:03.820196 : RawData event for Player #1: 12:12:03.820196 : Device rawinput data (Hex) = [ 000077B8, 00006E14 ] 12:12:03.820196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.820196 : OnScreen Cursor Position (Px) = [ 897, 464 ] 12:12:03.820196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.820196 : ClientWindow Style = FullScreen 12:12:03.820196 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.820196 : Game Position (Hex) = [ 0381, 01D0 ] 12:12:03.821188 : Game Position (Dec) = [ 897, 464 ] 12:12:03.821188 : - 12:12:03.822189 : Cannot read memory at address 0x0000030B 12:12:03.822189 : Cannot read memory at address 0x0000038B 12:12:03.823186 : RawData event for Player #1: 12:12:03.823186 : Device rawinput data (Hex) = [ 00007838, 00006DC0 ] 12:12:03.823186 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.823186 : OnScreen Cursor Position (Px) = [ 901, 463 ] 12:12:03.823186 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.823186 : ClientWindow Style = FullScreen 12:12:03.823186 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.823186 : Game Position (Hex) = [ 0385, 01CF ] 12:12:03.823186 : Game Position (Dec) = [ 901, 463 ] 12:12:03.823186 : - 12:12:03.824178 : Cannot read memory at address 0x0000030B 12:12:03.824178 : Cannot read memory at address 0x0000038B 12:12:03.826172 : Cannot read memory at address 0x0000030B 12:12:03.826172 : Cannot read memory at address 0x0000038B 12:12:03.827170 : RawData event for Player #1: 12:12:03.827170 : Device rawinput data (Hex) = [ 00007960, 00006E50 ] 12:12:03.827170 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.827170 : OnScreen Cursor Position (Px) = [ 910, 465 ] 12:12:03.827170 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.827170 : ClientWindow Style = FullScreen 12:12:03.827170 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.828165 : Game Position (Hex) = [ 038E, 01D1 ] 12:12:03.828165 : Cannot read memory at address 0x0000030B 12:12:03.828165 : Game Position (Dec) = [ 910, 465 ] 12:12:03.828165 : Cannot read memory at address 0x0000038B 12:12:03.828667 : - 12:12:03.830668 : Cannot read memory at address 0x0000030B 12:12:03.830668 : Cannot read memory at address 0x0000038B 12:12:03.830668 : RawData event for Player #1: 12:12:03.830668 : Device rawinput data (Hex) = [ 00007960, 00006E50 ] 12:12:03.831660 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.831660 : OnScreen Cursor Position (Px) = [ 910, 465 ] 12:12:03.831660 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.831660 : ClientWindow Style = FullScreen 12:12:03.831660 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.831660 : Game Position (Hex) = [ 038E, 01D1 ] 12:12:03.831660 : Game Position (Dec) = [ 910, 465 ] 12:12:03.831660 : - 12:12:03.832657 : Cannot read memory at address 0x0000030B 12:12:03.832657 : Cannot read memory at address 0x0000038B 12:12:03.834650 : Cannot read memory at address 0x0000030B 12:12:03.834650 : Cannot read memory at address 0x0000038B 12:12:03.834650 : RawData event for Player #1: 12:12:03.834650 : Device rawinput data (Hex) = [ 000079D8, 00006E64 ] 12:12:03.834650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.835647 : OnScreen Cursor Position (Px) = [ 913, 465 ] 12:12:03.835647 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.835647 : ClientWindow Style = FullScreen 12:12:03.835647 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.835647 : Game Position (Hex) = [ 0391, 01D1 ] 12:12:03.835647 : Game Position (Dec) = [ 913, 465 ] 12:12:03.835647 : - 12:12:03.836643 : Cannot read memory at address 0x0000030B 12:12:03.836643 : Cannot read memory at address 0x0000038B 12:12:03.838150 : Cannot read memory at address 0x0000030B 12:12:03.838150 : Cannot read memory at address 0x0000038B 12:12:03.838150 : RawData event for Player #1: 12:12:03.838150 : Device rawinput data (Hex) = [ 00007B00, 00006EF4 ] 12:12:03.838150 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.838150 : OnScreen Cursor Position (Px) = [ 922, 468 ] 12:12:03.838150 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.838150 : ClientWindow Style = FullScreen 12:12:03.838150 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.838150 : Game Position (Hex) = [ 039A, 01D4 ] 12:12:03.838150 : Game Position (Dec) = [ 922, 468 ] 12:12:03.838150 : - 12:12:03.840185 : Cannot read memory at address 0x0000030B 12:12:03.840185 : Cannot read memory at address 0x0000038B 12:12:03.842178 : Cannot read memory at address 0x0000030B 12:12:03.842178 : Cannot read memory at address 0x0000038B 12:12:03.842178 : RawData event for Player #1: 12:12:03.842178 : Device rawinput data (Hex) = [ 00007B78, 00006F0C ] 12:12:03.842178 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.842178 : OnScreen Cursor Position (Px) = [ 926, 468 ] 12:12:03.842178 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.842178 : ClientWindow Style = FullScreen 12:12:03.842178 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.843171 : Game Position (Hex) = [ 039E, 01D4 ] 12:12:03.843171 : Game Position (Dec) = [ 926, 468 ] 12:12:03.843171 : - 12:12:03.844168 : Cannot read memory at address 0x0000030B 12:12:03.844168 : Cannot read memory at address 0x0000038B 12:12:03.846161 : Cannot read memory at address 0x0000030B 12:12:03.846161 : Cannot read memory at address 0x0000038B 12:12:03.846161 : RawData event for Player #1: 12:12:03.846161 : Device rawinput data (Hex) = [ 00007B78, 00006F0C ] 12:12:03.846161 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.846161 : OnScreen Cursor Position (Px) = [ 926, 468 ] 12:12:03.846161 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.846161 : ClientWindow Style = FullScreen 12:12:03.846161 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.846161 : Game Position (Hex) = [ 039E, 01D4 ] 12:12:03.846161 : Game Position (Dec) = [ 926, 468 ] 12:12:03.847158 : - 12:12:03.848159 : Cannot read memory at address 0x0000030B 12:12:03.848159 : Cannot read memory at address 0x0000038B 12:12:03.849452 : Cannot read memory at address 0x0000030B 12:12:03.849452 : Cannot read memory at address 0x0000038B 12:12:03.850455 : RawData event for Player #1: 12:12:03.850455 : Device rawinput data (Hex) = [ 00007C68, 00006F28 ] 12:12:03.850455 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.850455 : OnScreen Cursor Position (Px) = [ 933, 468 ] 12:12:03.850455 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.850455 : ClientWindow Style = FullScreen 12:12:03.850455 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.850455 : Game Position (Hex) = [ 03A5, 01D4 ] 12:12:03.850455 : Game Position (Dec) = [ 933, 468 ] 12:12:03.850455 : - 12:12:03.851451 : Cannot read memory at address 0x0000030B 12:12:03.851451 : Cannot read memory at address 0x0000038B 12:12:03.853444 : Cannot read memory at address 0x0000030B 12:12:03.853444 : Cannot read memory at address 0x0000038B 12:12:03.854441 : RawData event for Player #1: 12:12:03.854441 : Device rawinput data (Hex) = [ 00007D18, 00006FB0 ] 12:12:03.854441 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.854441 : OnScreen Cursor Position (Px) = [ 938, 471 ] 12:12:03.854441 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.854441 : ClientWindow Style = FullScreen 12:12:03.854441 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.854441 : Game Position (Hex) = [ 03AA, 01D7 ] 12:12:03.854441 : Game Position (Dec) = [ 938, 471 ] 12:12:03.854441 : - 12:12:03.855438 : Cannot read memory at address 0x0000030B 12:12:03.855438 : Cannot read memory at address 0x0000038B 12:12:03.856435 : RawData event for Player #1: 12:12:03.856435 : Device rawinput data (Hex) = [ 00007DC4, 0000702C ] 12:12:03.856435 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.856435 : OnScreen Cursor Position (Px) = [ 943, 473 ] 12:12:03.856435 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.857936 : ClientWindow Style = FullScreen 12:12:03.857936 : Cannot read memory at address 0x0000030B 12:12:03.857936 : Cannot read memory at address 0x0000038B 12:12:03.857936 : Game Position (Hex) = [ 03AF, 01D9 ] 12:12:03.857936 : Game Position (Dec) = [ 943, 473 ] 12:12:03.857936 : - 12:12:03.859798 : Cannot read memory at address 0x0000030B 12:12:03.859798 : Cannot read memory at address 0x0000038B 12:12:03.860799 : RawData event for Player #1: 12:12:03.860799 : Device rawinput data (Hex) = [ 00007EAC, 00007114 ] 12:12:03.861796 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.861796 : Cannot read memory at address 0x0000030B 12:12:03.861796 : OnScreen Cursor Position (Px) = [ 950, 477 ] 12:12:03.861796 : Cannot read memory at address 0x0000038B 12:12:03.861796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.861796 : ClientWindow Style = FullScreen 12:12:03.861796 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.861796 : Game Position (Hex) = [ 03B6, 01DD ] 12:12:03.861796 : Game Position (Dec) = [ 950, 477 ] 12:12:03.861796 : - 12:12:03.863789 : Cannot read memory at address 0x0000030B 12:12:03.863789 : Cannot read memory at address 0x0000038B 12:12:03.864786 : RawData event for Player #1: 12:12:03.864786 : Device rawinput data (Hex) = [ 00007EAC, 00007114 ] 12:12:03.864786 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.864786 : OnScreen Cursor Position (Px) = [ 950, 477 ] 12:12:03.864786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.865782 : ClientWindow Style = FullScreen 12:12:03.865782 : Cannot read memory at address 0x0000030B 12:12:03.865782 : Cannot read memory at address 0x0000038B 12:12:03.865782 : Game Position (Hex) = [ 03B6, 01DD ] 12:12:03.865782 : Game Position (Dec) = [ 950, 477 ] 12:12:03.865782 : - 12:12:03.867776 : Cannot read memory at address 0x0000030B 12:12:03.867776 : Cannot read memory at address 0x0000038B 12:12:03.869276 : Cannot read memory at address 0x0000030B 12:12:03.869276 : RawData event for Player #1: 12:12:03.869276 : Cannot read memory at address 0x0000038B 12:12:03.869276 : Device rawinput data (Hex) = [ 00007F54, 00007204 ] 12:12:03.869276 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.869276 : OnScreen Cursor Position (Px) = [ 954, 481 ] 12:12:03.869276 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.869276 : ClientWindow Style = FullScreen 12:12:03.869276 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.869276 : Game Position (Hex) = [ 03BA, 01E1 ] 12:12:03.869276 : Game Position (Dec) = [ 954, 481 ] 12:12:03.869276 : - 12:12:03.871269 : Cannot read memory at address 0x0000030B 12:12:03.871269 : Cannot read memory at address 0x0000038B 12:12:03.872266 : RawData event for Player #1: 12:12:03.872266 : Device rawinput data (Hex) = [ 0000803C, 000072F0 ] 12:12:03.872266 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.872266 : OnScreen Cursor Position (Px) = [ 961, 484 ] 12:12:03.872266 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.872266 : ClientWindow Style = FullScreen 12:12:03.872266 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.872266 : Game Position (Hex) = [ 03C1, 01E4 ] 12:12:03.872266 : Game Position (Dec) = [ 961, 484 ] 12:12:03.872266 : - 12:12:03.873262 : Cannot read memory at address 0x0000030B 12:12:03.873262 : Cannot read memory at address 0x0000038B 12:12:03.875256 : Cannot read memory at address 0x0000030B 12:12:03.875256 : Cannot read memory at address 0x0000038B 12:12:03.876252 : RawData event for Player #1: 12:12:03.876252 : Device rawinput data (Hex) = [ 000080B8, 0000736C ] 12:12:03.876252 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.876252 : OnScreen Cursor Position (Px) = [ 965, 486 ] 12:12:03.876252 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.876252 : ClientWindow Style = FullScreen 12:12:03.876252 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.876252 : Game Position (Hex) = [ 03C5, 01E6 ] 12:12:03.876252 : Game Position (Dec) = [ 965, 486 ] 12:12:03.876252 : - 12:12:03.877248 : Cannot read memory at address 0x0000030B 12:12:03.877248 : Cannot read memory at address 0x0000038B 12:12:03.878748 : Cannot read memory at address 0x0000030B 12:12:03.878748 : Cannot read memory at address 0x0000038B 12:12:03.879586 : RawData event for Player #1: 12:12:03.880586 : Device rawinput data (Hex) = [ 0000812C, 0000744C ] 12:12:03.880586 : Cannot read memory at address 0x0000030B 12:12:03.880586 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.880586 : Cannot read memory at address 0x0000038B 12:12:03.880586 : OnScreen Cursor Position (Px) = [ 968, 490 ] 12:12:03.880586 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.880586 : ClientWindow Style = FullScreen 12:12:03.880586 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.880586 : Game Position (Hex) = [ 03C8, 01EA ] 12:12:03.880586 : Game Position (Dec) = [ 968, 490 ] 12:12:03.880586 : - 12:12:03.882579 : Cannot read memory at address 0x0000030B 12:12:03.882579 : Cannot read memory at address 0x0000038B 12:12:03.883575 : RawData event for Player #1: 12:12:03.884572 : Cannot read memory at address 0x0000030B 12:12:03.884572 : Cannot read memory at address 0x0000038B 12:12:03.884572 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.884572 : OnScreen Cursor Position (Px) = [ 968, 490 ] 12:12:03.884572 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.884572 : ClientWindow Style = FullScreen 12:12:03.884572 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.884572 : Game Position (Hex) = [ 03C8, 01EA ] 12:12:03.884572 : Game Position (Dec) = [ 968, 490 ] 12:12:03.884572 : - 12:12:03.886565 : Cannot read memory at address 0x0000030B 12:12:03.886565 : Cannot read memory at address 0x0000038B 12:12:03.886565 : RawData event for Player #1: 12:12:03.886565 : Device rawinput data (Hex) = [ 00008224, 000075A0 ] 12:12:03.886565 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.886565 : OnScreen Cursor Position (Px) = [ 976, 496 ] 12:12:03.886565 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.886565 : ClientWindow Style = FullScreen 12:12:03.886565 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.886565 : Game Position (Hex) = [ 03D0, 01F0 ] 12:12:03.888066 : Game Position (Dec) = [ 976, 496 ] 12:12:03.888066 : Cannot read memory at address 0x0000030B 12:12:03.888066 : Cannot read memory at address 0x0000038B 12:12:03.890068 : Cannot read memory at address 0x0000030B 12:12:03.890068 : Cannot read memory at address 0x0000038B 12:12:03.891064 : RawData event for Player #1: 12:12:03.891064 : Device rawinput data (Hex) = [ 000082D8, 00007680 ] 12:12:03.891064 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.891064 : OnScreen Cursor Position (Px) = [ 981, 499 ] 12:12:03.891064 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.891064 : ClientWindow Style = FullScreen 12:12:03.891064 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.891064 : Game Position (Hex) = [ 03D5, 01F3 ] 12:12:03.891064 : Game Position (Dec) = [ 981, 499 ] 12:12:03.892061 : - 12:12:03.892061 : Cannot read memory at address 0x0000030B 12:12:03.892061 : Cannot read memory at address 0x0000038B 12:12:03.894054 : Cannot read memory at address 0x0000030B 12:12:03.894054 : Cannot read memory at address 0x0000038B 12:12:03.896047 : Cannot read memory at address 0x0000030B 12:12:03.896047 : Cannot read memory at address 0x0000038B 12:12:03.896047 : RawData event for Player #1: 12:12:03.896047 : Device rawinput data (Hex) = [ 000085E4, 00007E94 ] 12:12:03.896047 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.896047 : OnScreen Cursor Position (Px) = [ 1004, 534 ] 12:12:03.896047 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.896047 : ClientWindow Style = FullScreen 12:12:03.896047 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.897044 : Game Position (Hex) = [ 03EC, 0216 ] 12:12:03.897044 : Game Position (Dec) = [ 1004, 534 ] 12:12:03.897044 : - 12:12:03.898041 : Cannot read memory at address 0x0000030B 12:12:03.898041 : Cannot read memory at address 0x0000038B 12:12:03.899541 : Cannot read memory at address 0x0000030B 12:12:03.899541 : Cannot read memory at address 0x0000038B 12:12:03.900538 : RawData event for Player #1: 12:12:03.901535 : Device rawinput data (Hex) = [ 00008674, 00007BF0 ] 12:12:03.901535 : Cannot read memory at address 0x0000030B 12:12:03.901535 : Cannot read memory at address 0x0000038B 12:12:03.901535 : OnScreen Cursor Position (Px) = [ 1008, 522 ] 12:12:03.901535 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.901535 : ClientWindow Style = FullScreen 12:12:03.901535 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.901535 : Game Position (Hex) = [ 03F0, 020A ] 12:12:03.901535 : Game Position (Dec) = [ 1008, 522 ] 12:12:03.901535 : - 12:12:03.903528 : Cannot read memory at address 0x0000030B 12:12:03.903528 : Cannot read memory at address 0x0000038B 12:12:03.904524 : RawData event for Player #1: 12:12:03.905521 : Device rawinput data (Hex) = [ 000086E4, 00007DB0 ] 12:12:03.905521 : Cannot read memory at address 0x0000030B 12:12:03.905521 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.905521 : Cannot read memory at address 0x0000038B 12:12:03.905521 : OnScreen Cursor Position (Px) = [ 1011, 530 ] 12:12:03.905521 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.905521 : ClientWindow Style = FullScreen 12:12:03.905521 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.905521 : Game Position (Hex) = [ 03F3, 0212 ] 12:12:03.905521 : Game Position (Dec) = [ 1011, 530 ] 12:12:03.905521 : - 12:12:03.908020 : Cannot read memory at address 0x0000030B 12:12:03.908020 : Cannot read memory at address 0x0000038B 12:12:03.910021 : Cannot read memory at address 0x0000030B 12:12:03.910021 : Cannot read memory at address 0x0000038B 12:12:03.910021 : RawData event for Player #1: 12:12:03.910021 : Device rawinput data (Hex) = [ 00008730, 00007E80 ] 12:12:03.910021 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.910021 : OnScreen Cursor Position (Px) = [ 1013, 533 ] 12:12:03.910021 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.910021 : ClientWindow Style = FullScreen 12:12:03.910021 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.910021 : Game Position (Hex) = [ 03F5, 0215 ] 12:12:03.911018 : Game Position (Dec) = [ 1013, 533 ] 12:12:03.911018 : - 12:12:03.912014 : Cannot read memory at address 0x0000030B 12:12:03.912014 : Cannot read memory at address 0x0000038B 12:12:03.914512 : RawData event for Player #1: 12:12:03.914512 : Cannot read memory at address 0x0000030B 12:12:03.914512 : Device rawinput data (Hex) = [ 000087C0, 00007F20 ] 12:12:03.914512 : Cannot read memory at address 0x0000038B 12:12:03.914512 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.914512 : OnScreen Cursor Position (Px) = [ 1018, 536 ] 12:12:03.914512 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.914512 : ClientWindow Style = FullScreen 12:12:03.914512 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.914512 : Game Position (Hex) = [ 03FA, 0218 ] 12:12:03.914512 : Game Position (Dec) = [ 1018, 536 ] 12:12:03.914512 : - 12:12:03.916505 : Cannot read memory at address 0x0000030B 12:12:03.916505 : Cannot read memory at address 0x0000038B 12:12:03.918006 : Cannot read memory at address 0x0000030B 12:12:03.918006 : Cannot read memory at address 0x0000038B 12:12:03.919010 : RawData event for Player #1: 12:12:03.919010 : Device rawinput data (Hex) = [ 00008840, 00008080 ] 12:12:03.919010 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.919010 : OnScreen Cursor Position (Px) = [ 1021, 542 ] 12:12:03.919778 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.919778 : ClientWindow Style = FullScreen 12:12:03.919778 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.919778 : Cannot read memory at address 0x0000038B 12:12:03.919778 : Game Position (Dec) = [ 1021, 542 ] 12:12:03.919778 : - 12:12:03.921773 : Cannot read memory at address 0x0000030B 12:12:03.921773 : Cannot read memory at address 0x0000038B 12:12:03.923767 : Cannot read memory at address 0x0000030B 12:12:03.923767 : Cannot read memory at address 0x0000038B 12:12:03.923767 : RawData event for Player #1: 12:12:03.923767 : Device rawinput data (Hex) = [ 000088A4, 000081C0 ] 12:12:03.923767 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.923767 : OnScreen Cursor Position (Px) = [ 1024, 547 ] 12:12:03.924763 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.924763 : ClientWindow Style = FullScreen 12:12:03.924763 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.924763 : Game Position (Hex) = [ 0400, 0223 ] 12:12:03.924763 : Game Position (Dec) = [ 1024, 547 ] 12:12:03.924763 : - 12:12:03.925767 : Cannot read memory at address 0x0000030B 12:12:03.925767 : Cannot read memory at address 0x0000038B 12:12:03.928264 : Cannot read memory at address 0x0000030B 12:12:03.928264 : RawData event for Player #1: 12:12:03.928264 : Device rawinput data (Hex) = [ 000088B4, 0000819C ] 12:12:03.928264 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.928264 : OnScreen Cursor Position (Px) = [ 1025, 546 ] 12:12:03.928264 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.928264 : ClientWindow Style = FullScreen 12:12:03.928264 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.928264 : Game Position (Hex) = [ 0401, 0222 ] 12:12:03.929273 : Game Position (Dec) = [ 1025, 546 ] 12:12:03.929273 : - 12:12:03.930270 : Cannot read memory at address 0x0000030B 12:12:03.930270 : Cannot read memory at address 0x0000038B 12:12:03.932263 : Cannot read memory at address 0x0000030B 12:12:03.932263 : Cannot read memory at address 0x0000038B 12:12:03.933260 : RawData event for Player #1: 12:12:03.933260 : Device rawinput data (Hex) = [ 00008900, 000081D0 ] 12:12:03.933260 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.933260 : OnScreen Cursor Position (Px) = [ 1027, 547 ] 12:12:03.933260 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.933260 : ClientWindow Style = FullScreen 12:12:03.933260 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.933260 : Game Position (Hex) = [ 0403, 0223 ] 12:12:03.933260 : Game Position (Dec) = [ 1027, 547 ] 12:12:03.934256 : - 12:12:03.934256 : Cannot read memory at address 0x0000030B 12:12:03.934256 : Cannot read memory at address 0x0000038B 12:12:03.936249 : Cannot read memory at address 0x0000030B 12:12:03.936249 : Cannot read memory at address 0x0000038B 12:12:03.937246 : RawData event for Player #1: 12:12:03.937246 : Device rawinput data (Hex) = [ 00008968, 00008310 ] 12:12:03.937246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.937246 : OnScreen Cursor Position (Px) = [ 1030, 552 ] 12:12:03.937246 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.937246 : ClientWindow Style = FullScreen 12:12:03.937246 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.937246 : Game Position (Hex) = [ 0406, 0228 ] 12:12:03.937246 : Game Position (Dec) = [ 1030, 552 ] 12:12:03.937246 : - 12:12:03.938243 : Cannot read memory at address 0x0000030B 12:12:03.938243 : Cannot read memory at address 0x0000038B 12:12:03.939743 : Cannot read memory at address 0x0000030B 12:12:03.939743 : Cannot read memory at address 0x0000038B 12:12:03.941740 : Cannot read memory at address 0x0000030B 12:12:03.941740 : Cannot read memory at address 0x0000038B 12:12:03.941740 : RawData event for Player #1: 12:12:03.941740 : Device rawinput data (Hex) = [ 00008A18, 0000843C ] 12:12:03.941740 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.942732 : OnScreen Cursor Position (Px) = [ 1035, 557 ] 12:12:03.942732 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.942732 : ClientWindow Style = FullScreen 12:12:03.942732 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.942732 : Game Position (Hex) = [ 040B, 022D ] 12:12:03.942732 : Game Position (Dec) = [ 1035, 557 ] 12:12:03.942732 : - 12:12:03.943734 : Cannot read memory at address 0x0000030B 12:12:03.943734 : Cannot read memory at address 0x0000038B 12:12:03.945723 : Cannot read memory at address 0x0000030B 12:12:03.945723 : Cannot read memory at address 0x0000038B 12:12:03.945723 : RawData event for Player #1: 12:12:03.945723 : Device rawinput data (Hex) = [ 00008A3C, 00008494 ] 12:12:03.945723 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.946719 : OnScreen Cursor Position (Px) = [ 1036, 559 ] 12:12:03.946719 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.946719 : ClientWindow Style = FullScreen 12:12:03.946719 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.946719 : Game Position (Hex) = [ 040C, 022F ] 12:12:03.946719 : Game Position (Dec) = [ 1036, 559 ] 12:12:03.946719 : - 12:12:03.948221 : Cannot read memory at address 0x0000030B 12:12:03.948221 : Cannot read memory at address 0x0000038B 12:12:03.950222 : Cannot read memory at address 0x0000030B 12:12:03.950222 : Cannot read memory at address 0x0000038B 12:12:03.951219 : RawData event for Player #1: 12:12:03.951219 : Device rawinput data (Hex) = [ 00008AA8, 000085A8 ] 12:12:03.951219 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.951219 : OnScreen Cursor Position (Px) = [ 1039, 563 ] 12:12:03.951219 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.951219 : ClientWindow Style = FullScreen 12:12:03.951219 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.951219 : Game Position (Hex) = [ 040F, 0233 ] 12:12:03.951219 : Game Position (Dec) = [ 1039, 563 ] 12:12:03.952216 : - 12:12:03.952216 : Cannot read memory at address 0x0000030B 12:12:03.952216 : Cannot read memory at address 0x0000038B 12:12:03.954209 : Cannot read memory at address 0x0000030B 12:12:03.954209 : Cannot read memory at address 0x0000038B 12:12:03.955206 : RawData event for Player #1: 12:12:03.955206 : Device rawinput data (Hex) = [ 00008AF4, 000085FC ] 12:12:03.955206 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.955206 : OnScreen Cursor Position (Px) = [ 1042, 565 ] 12:12:03.955206 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.955206 : ClientWindow Style = FullScreen 12:12:03.955206 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.955206 : Game Position (Hex) = [ 0412, 0235 ] 12:12:03.955206 : Game Position (Dec) = [ 1042, 565 ] 12:12:03.955206 : - 12:12:03.956203 : Cannot read memory at address 0x0000030B 12:12:03.956203 : Cannot read memory at address 0x0000038B 12:12:03.958199 : Cannot read memory at address 0x0000030B 12:12:03.958199 : Cannot read memory at address 0x0000038B 12:12:03.960445 : RawData event for Player #1: 12:12:03.960445 : Cannot read memory at address 0x0000030B 12:12:03.960445 : Device rawinput data (Hex) = [ 00008B88, 000086FC ] 12:12:03.960445 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.960445 : OnScreen Cursor Position (Px) = [ 1046, 569 ] 12:12:03.960445 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.960445 : ClientWindow Style = FullScreen 12:12:03.960445 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.960445 : Game Position (Hex) = [ 0416, 0239 ] 12:12:03.960445 : Game Position (Dec) = [ 1046, 569 ] 12:12:03.960445 : - 12:12:03.962439 : Cannot read memory at address 0x0000030B 12:12:03.962439 : Cannot read memory at address 0x0000038B 12:12:03.964432 : RawData event for Player #1: 12:12:03.964432 : Cannot read memory at address 0x0000038B 12:12:03.964432 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.964432 : OnScreen Cursor Position (Px) = [ 1050, 571 ] 12:12:03.964432 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.964432 : ClientWindow Style = FullScreen 12:12:03.964432 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.964432 : Game Position (Hex) = [ 041A, 023B ] 12:12:03.964432 : Game Position (Dec) = [ 1050, 571 ] 12:12:03.964432 : - 12:12:03.966426 : Cannot read memory at address 0x0000030B 12:12:03.966426 : Cannot read memory at address 0x0000038B 12:12:03.967927 : Cannot read memory at address 0x0000030B 12:12:03.967927 : Cannot read memory at address 0x0000038B 12:12:03.968931 : RawData event for Player #1: 12:12:03.968931 : Device rawinput data (Hex) = [ 00008C30, 000087C0 ] 12:12:03.968931 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.968931 : OnScreen Cursor Position (Px) = [ 1051, 572 ] 12:12:03.969783 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.969783 : ClientWindow Style = FullScreen 12:12:03.969783 : Cannot read memory at address 0x0000038B 12:12:03.969783 : Game Position (Hex) = [ 041B, 023C ] 12:12:03.969783 : Game Position (Dec) = [ 1051, 572 ] 12:12:03.969783 : - 12:12:03.971778 : Cannot read memory at address 0x0000030B 12:12:03.971778 : Cannot read memory at address 0x0000038B 12:12:03.972780 : RawData event for Player #1: 12:12:03.972780 : Device rawinput data (Hex) = [ 00008C80, 000088C0 ] 12:12:03.972780 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.973771 : OnScreen Cursor Position (Px) = [ 1053, 576 ] 12:12:03.973771 : Cannot read memory at address 0x0000030B 12:12:03.973771 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.973771 : ClientWindow Style = FullScreen 12:12:03.973771 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.973771 : Game Position (Hex) = [ 041D, 0240 ] 12:12:03.973771 : Game Position (Dec) = [ 1053, 576 ] 12:12:03.973771 : - 12:12:03.975768 : Cannot read memory at address 0x0000030B 12:12:03.975768 : Cannot read memory at address 0x0000038B 12:12:03.978268 : Cannot read memory at address 0x0000030B 12:12:03.978268 : RawData event for Player #1: 12:12:03.978268 : Cannot read memory at address 0x0000038B 12:12:03.978268 : Device rawinput data (Hex) = [ 00008CCC, 00008948 ] 12:12:03.978268 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.978268 : OnScreen Cursor Position (Px) = [ 1055, 579 ] 12:12:03.978268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.979272 : ClientWindow Style = FullScreen 12:12:03.979272 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.979272 : Game Position (Hex) = [ 041F, 0243 ] 12:12:03.979272 : Game Position (Dec) = [ 1055, 579 ] 12:12:03.979272 : - 12:12:03.980270 : Cannot read memory at address 0x0000030B 12:12:03.980270 : Cannot read memory at address 0x0000038B 12:12:03.982263 : Cannot read memory at address 0x0000030B 12:12:03.982263 : RawData event for Player #1: 12:12:03.982263 : Cannot read memory at address 0x0000038B 12:12:03.982263 : Device rawinput data (Hex) = [ 00008D5C, 000089CC ] 12:12:03.982263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.982263 : OnScreen Cursor Position (Px) = [ 1060, 581 ] 12:12:03.982263 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.982263 : ClientWindow Style = FullScreen 12:12:03.982263 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.982263 : Game Position (Hex) = [ 0424, 0245 ] 12:12:03.982263 : Game Position (Dec) = [ 1060, 581 ] 12:12:03.982263 : - 12:12:03.984256 : Cannot read memory at address 0x0000030B 12:12:03.984256 : Cannot read memory at address 0x0000038B 12:12:03.986249 : Cannot read memory at address 0x0000030B 12:12:03.986249 : Cannot read memory at address 0x0000038B 12:12:03.987246 : RawData event for Player #1: 12:12:03.987246 : Device rawinput data (Hex) = [ 00008DB0, 000089F0 ] 12:12:03.987246 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.987246 : OnScreen Cursor Position (Px) = [ 1062, 581 ] 12:12:03.988242 : Cannot read memory at address 0x0000030B 12:12:03.988242 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.988242 : Cannot read memory at address 0x0000038B 12:12:03.988242 : ClientWindow Style = FullScreen 12:12:03.988242 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.988242 : Game Position (Hex) = [ 0426, 0245 ] 12:12:03.988745 : Game Position (Dec) = [ 1062, 581 ] 12:12:03.988745 : - 12:12:03.989590 : Cannot read memory at address 0x0000030B 12:12:03.989590 : Cannot read memory at address 0x0000038B 12:12:03.990591 : RawData event for Player #1: 12:12:03.991587 : Cannot read memory at address 0x0000030B 12:12:03.991587 : Device rawinput data (Hex) = [ 00008E24, 00008A8C ] 12:12:03.991587 : Cannot read memory at address 0x0000038B 12:12:03.991587 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.991587 : OnScreen Cursor Position (Px) = [ 1066, 584 ] 12:12:03.991587 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.991587 : ClientWindow Style = FullScreen 12:12:03.991587 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.991587 : Game Position (Hex) = [ 042A, 0248 ] 12:12:03.991587 : Game Position (Dec) = [ 1066, 584 ] 12:12:03.991587 : - 12:12:03.993584 : Cannot read memory at address 0x0000030B 12:12:03.993584 : Cannot read memory at address 0x0000038B 12:12:03.995574 : Cannot read memory at address 0x0000030B 12:12:03.995574 : Cannot read memory at address 0x0000038B 12:12:03.995574 : RawData event for Player #1: 12:12:03.996571 : Device rawinput data (Hex) = [ 00008E8C, 00008A94 ] 12:12:03.996571 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:03.996571 : OnScreen Cursor Position (Px) = [ 1069, 584 ] 12:12:03.996571 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:03.996571 : ClientWindow Style = FullScreen 12:12:03.996571 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:03.996571 : Game Position (Hex) = [ 042D, 0248 ] 12:12:03.996571 : Game Position (Dec) = [ 1069, 584 ] 12:12:03.996571 : - 12:12:03.998073 : Cannot read memory at address 0x0000030B 12:12:03.998073 : Cannot read memory at address 0x0000038B 12:12:04.000075 : Cannot read memory at address 0x0000030B 12:12:04.000075 : Cannot read memory at address 0x0000038B 12:12:04.000075 : RawData event for Player #1: 12:12:04.000075 : Device rawinput data (Hex) = [ 00008ECC, 00008A90 ] 12:12:04.000075 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.000075 : OnScreen Cursor Position (Px) = [ 1070, 584 ] 12:12:04.000075 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.000075 : ClientWindow Style = FullScreen 12:12:04.000075 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.000075 : Game Position (Hex) = [ 042E, 0248 ] 12:12:04.001071 : Game Position (Dec) = [ 1070, 584 ] 12:12:04.001071 : - 12:12:04.002068 : Cannot read memory at address 0x0000030B 12:12:04.002068 : Cannot read memory at address 0x0000038B 12:12:04.004061 : Cannot read memory at address 0x0000030B 12:12:04.004061 : Cannot read memory at address 0x0000038B 12:12:04.005062 : RawData event for Player #1: 12:12:04.005062 : Device rawinput data (Hex) = [ 00008EF0, 00008B4C ] 12:12:04.005062 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.005062 : OnScreen Cursor Position (Px) = [ 1072, 587 ] 12:12:04.005062 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.005062 : ClientWindow Style = FullScreen 12:12:04.005062 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.005062 : Game Position (Hex) = [ 0430, 024B ] 12:12:04.006055 : Game Position (Dec) = [ 1072, 587 ] 12:12:04.006055 : Cannot read memory at address 0x0000030B 12:12:04.006055 : - 12:12:04.006055 : Cannot read memory at address 0x0000038B 12:12:04.008053 : Cannot read memory at address 0x0000030B 12:12:04.008053 : Cannot read memory at address 0x0000038B 12:12:04.009347 : Cannot read memory at address 0x0000030B 12:12:04.009347 : RawData event for Player #1: 12:12:04.009347 : Cannot read memory at address 0x0000038B 12:12:04.009347 : Device rawinput data (Hex) = [ 00008F28, 00008B44 ] 12:12:04.009347 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.009347 : OnScreen Cursor Position (Px) = [ 1073, 587 ] 12:12:04.009347 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.009347 : ClientWindow Style = FullScreen 12:12:04.009347 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.009347 : Game Position (Hex) = [ 0431, 024B ] 12:12:04.009347 : Game Position (Dec) = [ 1073, 587 ] 12:12:04.009347 : - 12:12:04.011848 : Cannot read memory at address 0x0000030B 12:12:04.011848 : Cannot read memory at address 0x0000038B 12:12:04.013850 : Cannot read memory at address 0x0000030B 12:12:04.013850 : Cannot read memory at address 0x0000038B 12:12:04.013850 : RawData event for Player #1: 12:12:04.013850 : Device rawinput data (Hex) = [ 00008F64, 00008B44 ] 12:12:04.013850 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.013850 : OnScreen Cursor Position (Px) = [ 1075, 587 ] 12:12:04.013850 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.014847 : ClientWindow Style = FullScreen 12:12:04.014847 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.014847 : Game Position (Hex) = [ 0433, 024B ] 12:12:04.014847 : Game Position (Dec) = [ 1075, 587 ] 12:12:04.014847 : - 12:12:04.015844 : Cannot read memory at address 0x0000030B 12:12:04.015844 : Cannot read memory at address 0x0000038B 12:12:04.017837 : Cannot read memory at address 0x0000030B 12:12:04.017837 : Cannot read memory at address 0x0000038B 12:12:04.018338 : RawData event for Player #1: 12:12:04.018338 : Device rawinput data (Hex) = [ 00008FB0, 00008BAC ] 12:12:04.018338 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.018338 : OnScreen Cursor Position (Px) = [ 1077, 589 ] 12:12:04.018338 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.018338 : ClientWindow Style = FullScreen 12:12:04.018338 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.018338 : Game Position (Hex) = [ 0435, 024D ] 12:12:04.018338 : Game Position (Dec) = [ 1077, 589 ] 12:12:04.018338 : - 12:12:04.019337 : Cannot read memory at address 0x0000030B 12:12:04.019337 : Cannot read memory at address 0x0000038B 12:12:04.021334 : Cannot read memory at address 0x0000030B 12:12:04.021334 : Cannot read memory at address 0x0000038B 12:12:04.023324 : Cannot read memory at address 0x0000030B 12:12:04.023324 : Cannot read memory at address 0x0000038B 12:12:04.023324 : RawData event for Player #1: 12:12:04.023324 : Device rawinput data (Hex) = [ 0000902C, 00008BD0 ] 12:12:04.023324 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.023324 : OnScreen Cursor Position (Px) = [ 1081, 589 ] 12:12:04.023324 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.023324 : ClientWindow Style = FullScreen 12:12:04.023324 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.023324 : Game Position (Hex) = [ 0439, 024D ] 12:12:04.023324 : Game Position (Dec) = [ 1081, 589 ] 12:12:04.024320 : - 12:12:04.025321 : Cannot read memory at address 0x0000030B 12:12:04.025321 : Cannot read memory at address 0x0000038B 12:12:04.027819 : Cannot read memory at address 0x0000030B 12:12:04.027819 : Cannot read memory at address 0x0000038B 12:12:04.027819 : RawData event for Player #1: 12:12:04.027819 : Device rawinput data (Hex) = [ 00009088, 00008BDC ] 12:12:04.028824 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.028824 : OnScreen Cursor Position (Px) = [ 1084, 590 ] 12:12:04.028824 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.028824 : ClientWindow Style = FullScreen 12:12:04.028824 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.028824 : Game Position (Hex) = [ 043C, 024E ] 12:12:04.028824 : Game Position (Dec) = [ 1084, 590 ] 12:12:04.028824 : - 12:12:04.029820 : Cannot read memory at address 0x0000030B 12:12:04.029820 : Cannot read memory at address 0x0000038B 12:12:04.031814 : Cannot read memory at address 0x0000030B 12:12:04.031814 : Cannot read memory at address 0x0000038B 12:12:04.031814 : RawData event for Player #1: 12:12:04.031814 : Device rawinput data (Hex) = [ 000090EC, 00008C10 ] 12:12:04.031814 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.031814 : OnScreen Cursor Position (Px) = [ 1086, 590 ] 12:12:04.032810 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.032810 : ClientWindow Style = FullScreen 12:12:04.032810 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.032810 : Game Position (Hex) = [ 043E, 024E ] 12:12:04.032810 : Game Position (Dec) = [ 1086, 590 ] 12:12:04.032810 : - 12:12:04.033807 : Cannot read memory at address 0x0000030B 12:12:04.033807 : Cannot read memory at address 0x0000038B 12:12:04.035805 : Cannot read memory at address 0x0000030B 12:12:04.035805 : Cannot read memory at address 0x0000038B 12:12:04.036800 : RawData event for Player #1: 12:12:04.036800 : Device rawinput data (Hex) = [ 00009164, 00008C14 ] 12:12:04.036800 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.036800 : OnScreen Cursor Position (Px) = [ 1090, 590 ] 12:12:04.037794 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.037794 : Cannot read memory at address 0x0000030B 12:12:04.037794 : ClientWindow Style = FullScreen 12:12:04.037794 : Cannot read memory at address 0x0000038B 12:12:04.037794 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.037794 : Game Position (Hex) = [ 0442, 024E ] 12:12:04.037794 : Game Position (Dec) = [ 1090, 590 ] 12:12:04.038295 : - 12:12:04.039294 : Cannot read memory at address 0x0000030B 12:12:04.039294 : Cannot read memory at address 0x0000038B 12:12:04.041291 : Cannot read memory at address 0x0000030B 12:12:04.041291 : Cannot read memory at address 0x0000038B 12:12:04.041291 : Device rawinput data (Hex) = [ 00009174, 00008C1C ] 12:12:04.041291 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.041291 : OnScreen Cursor Position (Px) = [ 1090, 591 ] 12:12:04.041291 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.041291 : ClientWindow Style = FullScreen 12:12:04.041291 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.041291 : Game Position (Hex) = [ 0442, 024F ] 12:12:04.041291 : Game Position (Dec) = [ 1090, 591 ] 12:12:04.042284 : - 12:12:04.043285 : Cannot read memory at address 0x0000030B 12:12:04.043285 : Cannot read memory at address 0x0000038B 12:12:04.045274 : Cannot read memory at address 0x0000030B 12:12:04.045274 : Cannot read memory at address 0x0000038B 12:12:04.046270 : RawData event for Player #1: 12:12:04.046270 : Device rawinput data (Hex) = [ 000091D8, 00008C34 ] 12:12:04.046270 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.046270 : OnScreen Cursor Position (Px) = [ 1093, 591 ] 12:12:04.046270 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.046270 : ClientWindow Style = FullScreen 12:12:04.046270 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.046270 : Game Position (Hex) = [ 0445, 024F ] 12:12:04.046270 : Game Position (Dec) = [ 1093, 591 ] 12:12:04.046270 : - 12:12:04.047267 : Cannot read memory at address 0x0000030B 12:12:04.047267 : Cannot read memory at address 0x0000038B 12:12:04.048765 : Cannot read memory at address 0x0000030B 12:12:04.048765 : Cannot read memory at address 0x0000038B 12:12:04.049763 : RawData event for Player #1: 12:12:04.049763 : Device rawinput data (Hex) = [ 00009248, 00008CC4 ] 12:12:04.049763 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.049763 : OnScreen Cursor Position (Px) = [ 1097, 593 ] 12:12:04.050760 : Cannot read memory at address 0x0000030B 12:12:04.050760 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.050760 : Cannot read memory at address 0x0000038B 12:12:04.050760 : ClientWindow Style = FullScreen 12:12:04.050760 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.050760 : Game Position (Hex) = [ 0449, 0251 ] 12:12:04.050760 : Game Position (Dec) = [ 1097, 593 ] 12:12:04.050760 : - 12:12:04.052757 : Cannot read memory at address 0x0000030B 12:12:04.052757 : Cannot read memory at address 0x0000038B 12:12:04.054747 : Cannot read memory at address 0x0000030B 12:12:04.054747 : Cannot read memory at address 0x0000038B 12:12:04.054747 : RawData event for Player #1: 12:12:04.054747 : Device rawinput data (Hex) = [ 0000929C, 00008D1C ] 12:12:04.054747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.054747 : OnScreen Cursor Position (Px) = [ 1099, 595 ] 12:12:04.055743 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.055743 : ClientWindow Style = FullScreen 12:12:04.055743 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.055743 : Game Position (Hex) = [ 044B, 0253 ] 12:12:04.055743 : Game Position (Dec) = [ 1099, 595 ] 12:12:04.055743 : - 12:12:04.056744 : Cannot read memory at address 0x0000030B 12:12:04.056744 : Cannot read memory at address 0x0000038B 12:12:04.058253 : Cannot read memory at address 0x0000030B 12:12:04.058253 : Cannot read memory at address 0x0000038B 12:12:04.059279 : RawData event for Player #1: 12:12:04.059279 : Device rawinput data (Hex) = [ 000092E0, 00008D98 ] 12:12:04.059279 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.059279 : OnScreen Cursor Position (Px) = [ 1101, 597 ] 12:12:04.059279 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.059279 : ClientWindow Style = FullScreen 12:12:04.059279 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.059279 : Game Position (Hex) = [ 044D, 0255 ] 12:12:04.059279 : Game Position (Dec) = [ 1101, 597 ] 12:12:04.059279 : - 12:12:04.060276 : Cannot read memory at address 0x0000030B 12:12:04.060276 : Cannot read memory at address 0x0000038B 12:12:04.062270 : Cannot read memory at address 0x0000030B 12:12:04.062270 : Cannot read memory at address 0x0000038B 12:12:04.064263 : Cannot read memory at address 0x0000030B 12:12:04.064263 : Cannot read memory at address 0x0000038B 12:12:04.064263 : RawData event for Player #1: 12:12:04.064263 : Device rawinput data (Hex) = [ 00009320, 00008D60 ] 12:12:04.064263 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.064263 : OnScreen Cursor Position (Px) = [ 1103, 596 ] 12:12:04.064263 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.064263 : ClientWindow Style = FullScreen 12:12:04.064263 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.064263 : Game Position (Hex) = [ 044F, 0254 ] 12:12:04.064263 : Game Position (Dec) = [ 1103, 596 ] 12:12:04.064263 : - 12:12:04.066257 : Cannot read memory at address 0x0000030B 12:12:04.066257 : Cannot read memory at address 0x0000038B 12:12:04.068253 : Cannot read memory at address 0x0000030B 12:12:04.068253 : Cannot read memory at address 0x0000038B 12:12:04.068253 : RawData event for Player #1: 12:12:04.068757 : Device rawinput data (Hex) = [ 00009354, 00008DC4 ] 12:12:04.068757 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.068757 : OnScreen Cursor Position (Px) = [ 1104, 598 ] 12:12:04.068757 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.068757 : ClientWindow Style = FullScreen 12:12:04.068757 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.068757 : Game Position (Hex) = [ 0450, 0256 ] 12:12:04.068757 : Game Position (Dec) = [ 1104, 598 ] 12:12:04.068757 : - 12:12:04.069760 : Cannot read memory at address 0x0000030B 12:12:04.069760 : Cannot read memory at address 0x0000038B 12:12:04.071752 : Cannot read memory at address 0x0000030B 12:12:04.071752 : Cannot read memory at address 0x0000038B 12:12:04.072749 : RawData event for Player #1: 12:12:04.072749 : Device rawinput data (Hex) = [ 000093A0, 00008E30 ] 12:12:04.073742 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.073742 : Cannot read memory at address 0x0000030B 12:12:04.073742 : Cannot read memory at address 0x0000038B 12:12:04.073742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.073742 : ClientWindow Style = FullScreen 12:12:04.073742 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.073742 : Game Position (Hex) = [ 0453, 0257 ] 12:12:04.073742 : Game Position (Dec) = [ 1107, 599 ] 12:12:04.073742 : - 12:12:04.075735 : Cannot read memory at address 0x0000030B 12:12:04.075735 : Cannot read memory at address 0x0000038B 12:12:04.076736 : RawData event for Player #1: 12:12:04.076736 : Device rawinput data (Hex) = [ 0000940C, 00008E5C ] 12:12:04.076736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.076736 : OnScreen Cursor Position (Px) = [ 1110, 600 ] 12:12:04.076736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.076736 : ClientWindow Style = FullScreen 12:12:04.076736 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.078239 : Game Position (Hex) = [ 0456, 0258 ] 12:12:04.078239 : Game Position (Dec) = [ 1110, 600 ] 12:12:04.078239 : Cannot read memory at address 0x0000038B 12:12:04.078239 : - 12:12:04.080247 : Cannot read memory at address 0x0000030B 12:12:04.080247 : Cannot read memory at address 0x0000038B 12:12:04.082240 : Cannot read memory at address 0x0000030B 12:12:04.082240 : RawData event for Player #1: 12:12:04.082240 : Cannot read memory at address 0x0000038B 12:12:04.082240 : Device rawinput data (Hex) = [ 00009434, 00008F08 ] 12:12:04.082240 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.082240 : OnScreen Cursor Position (Px) = [ 1111, 603 ] 12:12:04.082240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.082240 : ClientWindow Style = FullScreen 12:12:04.082240 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.082240 : Game Position (Hex) = [ 0457, 025B ] 12:12:04.082240 : Game Position (Dec) = [ 1111, 603 ] 12:12:04.082240 : - 12:12:04.084238 : Cannot read memory at address 0x0000030B 12:12:04.084238 : Cannot read memory at address 0x0000038B 12:12:04.086230 : Cannot read memory at address 0x0000030B 12:12:04.086230 : RawData event for Player #1: 12:12:04.086230 : Device rawinput data (Hex) = [ 00009468, 00008E94 ] 12:12:04.086230 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.086230 : OnScreen Cursor Position (Px) = [ 1113, 601 ] 12:12:04.086230 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.086230 : ClientWindow Style = FullScreen 12:12:04.086230 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.086230 : Game Position (Hex) = [ 0459, 0259 ] 12:12:04.087223 : Game Position (Dec) = [ 1113, 601 ] 12:12:04.087223 : - 12:12:04.088224 : Cannot read memory at address 0x0000030B 12:12:04.088224 : Cannot read memory at address 0x0000038B 12:12:04.089512 : Cannot read memory at address 0x0000030B 12:12:04.089512 : Cannot read memory at address 0x0000038B 12:12:04.091508 : RawData event for Player #1: 12:12:04.091508 : Device rawinput data (Hex) = [ 000094B0, 00008FE4 ] 12:12:04.091508 : Cannot read memory at address 0x0000038B 12:12:04.091508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.091508 : OnScreen Cursor Position (Px) = [ 1115, 607 ] 12:12:04.091508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.091508 : ClientWindow Style = FullScreen 12:12:04.091508 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.091508 : Game Position (Hex) = [ 045B, 025F ] 12:12:04.091508 : Game Position (Dec) = [ 1115, 607 ] 12:12:04.091508 : - 12:12:04.093502 : Cannot read memory at address 0x0000030B 12:12:04.093502 : Cannot read memory at address 0x0000038B 12:12:04.095496 : RawData event for Player #1: 12:12:04.095496 : Cannot read memory at address 0x0000030B 12:12:04.095496 : Device rawinput data (Hex) = [ 000094C4, 00008FFC ] 12:12:04.095496 : Cannot read memory at address 0x0000038B 12:12:04.095496 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.095496 : OnScreen Cursor Position (Px) = [ 1115, 607 ] 12:12:04.095496 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.095496 : ClientWindow Style = FullScreen 12:12:04.095496 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.095496 : Game Position (Hex) = [ 045B, 025F ] 12:12:04.095496 : Game Position (Dec) = [ 1115, 607 ] 12:12:04.095496 : - 12:12:04.097994 : Cannot read memory at address 0x0000030B 12:12:04.097994 : Cannot read memory at address 0x0000038B 12:12:04.099752 : Cannot read memory at address 0x0000030B 12:12:04.099752 : Cannot read memory at address 0x0000038B 12:12:04.099752 : RawData event for Player #1: 12:12:04.099752 : Device rawinput data (Hex) = [ 00009514, 00009088 ] 12:12:04.099752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.099752 : OnScreen Cursor Position (Px) = [ 1118, 609 ] 12:12:04.100752 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.100752 : ClientWindow Style = FullScreen 12:12:04.100752 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.100752 : Game Position (Hex) = [ 045E, 0261 ] 12:12:04.100752 : Game Position (Dec) = [ 1118, 609 ] 12:12:04.100752 : - 12:12:04.101753 : Cannot read memory at address 0x0000030B 12:12:04.101753 : Cannot read memory at address 0x0000038B 12:12:04.103746 : Cannot read memory at address 0x0000030B 12:12:04.103746 : Cannot read memory at address 0x0000038B 12:12:04.103746 : RawData event for Player #1: 12:12:04.103746 : Device rawinput data (Hex) = [ 00009530, 000090AC ] 12:12:04.103746 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.103746 : OnScreen Cursor Position (Px) = [ 1118, 610 ] 12:12:04.104739 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.104739 : ClientWindow Style = FullScreen 12:12:04.104739 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.104739 : Game Position (Hex) = [ 045E, 0262 ] 12:12:04.104739 : Game Position (Dec) = [ 1118, 610 ] 12:12:04.104739 : - 12:12:04.105740 : Cannot read memory at address 0x0000030B 12:12:04.105740 : Cannot read memory at address 0x0000038B 12:12:04.108243 : Cannot read memory at address 0x0000030B 12:12:04.108243 : Cannot read memory at address 0x0000038B 12:12:04.109269 : RawData event for Player #1: 12:12:04.109269 : Device rawinput data (Hex) = [ 00009570, 00009128 ] 12:12:04.109269 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.109269 : OnScreen Cursor Position (Px) = [ 1120, 612 ] 12:12:04.109269 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.109269 : ClientWindow Style = FullScreen 12:12:04.109269 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.109269 : Game Position (Hex) = [ 0460, 0264 ] 12:12:04.109269 : Game Position (Dec) = [ 1120, 612 ] 12:12:04.109269 : - 12:12:04.110266 : Cannot read memory at address 0x0000030B 12:12:04.110266 : Cannot read memory at address 0x0000038B 12:12:04.111768 : Cannot read memory at address 0x0000030B 12:12:04.111768 : Cannot read memory at address 0x0000038B 12:12:04.112790 : RawData event for Player #1: 12:12:04.112790 : Device rawinput data (Hex) = [ 0000959C, 00009228 ] 12:12:04.112790 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.112790 : OnScreen Cursor Position (Px) = [ 1122, 616 ] 12:12:04.113786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.113786 : ClientWindow Style = FullScreen 12:12:04.113786 : Cannot read memory at address 0x0000038B 12:12:04.113786 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.113786 : Game Position (Hex) = [ 0462, 0268 ] 12:12:04.113786 : Game Position (Dec) = [ 1122, 616 ] 12:12:04.113786 : - 12:12:04.115784 : Cannot read memory at address 0x0000030B 12:12:04.115784 : Cannot read memory at address 0x0000038B 12:12:04.118381 : Cannot read memory at address 0x0000030B 12:12:04.118381 : Cannot read memory at address 0x0000038B 12:12:04.118381 : RawData event for Player #1: 12:12:04.118381 : Device rawinput data (Hex) = [ 0000960C, 0000932C ] 12:12:04.118381 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.118381 : OnScreen Cursor Position (Px) = [ 1125, 620 ] 12:12:04.118381 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.118381 : ClientWindow Style = FullScreen 12:12:04.118381 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.118381 : Game Position (Hex) = [ 0465, 026C ] 12:12:04.118381 : Game Position (Dec) = [ 1125, 620 ] 12:12:04.119380 : - 12:12:04.120377 : Cannot read memory at address 0x0000030B 12:12:04.120377 : Cannot read memory at address 0x0000038B 12:12:04.122370 : Cannot read memory at address 0x0000030B 12:12:04.122370 : Cannot read memory at address 0x0000038B 12:12:04.122370 : Device rawinput data (Hex) = [ 0000964C, 000092E8 ] 12:12:04.122370 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.122370 : OnScreen Cursor Position (Px) = [ 1127, 619 ] 12:12:04.122370 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.122370 : ClientWindow Style = FullScreen 12:12:04.122370 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.122370 : Game Position (Hex) = [ 0467, 026B ] 12:12:04.122370 : Game Position (Dec) = [ 1127, 619 ] 12:12:04.122370 : - 12:12:04.124367 : Cannot read memory at address 0x0000030B 12:12:04.124367 : Cannot read memory at address 0x0000038B 12:12:04.126357 : Cannot read memory at address 0x0000030B 12:12:04.126357 : Cannot read memory at address 0x0000038B 12:12:04.126357 : RawData event for Player #1: 12:12:04.126357 : Device rawinput data (Hex) = [ 00009668, 00009384 ] 12:12:04.126357 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.126357 : OnScreen Cursor Position (Px) = [ 1128, 622 ] 12:12:04.127862 : Cannot read memory at address 0x0000030B 12:12:04.127862 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.127862 : Cannot read memory at address 0x0000038B 12:12:04.127862 : ClientWindow Style = FullScreen 12:12:04.127862 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.127862 : Game Position (Hex) = [ 0468, 026E ] 12:12:04.128881 : Game Position (Dec) = [ 1128, 622 ] 12:12:04.128881 : - 12:12:04.129772 : Cannot read memory at address 0x0000030B 12:12:04.129772 : Cannot read memory at address 0x0000038B 12:12:04.130771 : RawData event for Player #1: 12:12:04.130771 : Device rawinput data (Hex) = [ 00009678, 00009408 ] 12:12:04.130771 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.130771 : OnScreen Cursor Position (Px) = [ 1128, 624 ] 12:12:04.131770 : Cannot read memory at address 0x0000030B 12:12:04.131770 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.131770 : Cannot read memory at address 0x0000038B 12:12:04.131770 : ClientWindow Style = FullScreen 12:12:04.131770 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.131770 : Game Position (Hex) = [ 0468, 0270 ] 12:12:04.131770 : Game Position (Dec) = [ 1128, 624 ] 12:12:04.131770 : - 12:12:04.133761 : Cannot read memory at address 0x0000030B 12:12:04.133761 : Cannot read memory at address 0x0000038B 12:12:04.135758 : Cannot read memory at address 0x0000030B 12:12:04.135758 : Cannot read memory at address 0x0000038B 12:12:04.135758 : RawData event for Player #1: 12:12:04.135758 : Device rawinput data (Hex) = [ 00009678, 00009414 ] 12:12:04.135758 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.135758 : OnScreen Cursor Position (Px) = [ 1128, 624 ] 12:12:04.136751 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.136751 : ClientWindow Style = FullScreen 12:12:04.136751 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.136751 : Game Position (Hex) = [ 0468, 0270 ] 12:12:04.136751 : Game Position (Dec) = [ 1128, 624 ] 12:12:04.136751 : - 12:12:04.138256 : Cannot read memory at address 0x0000030B 12:12:04.138256 : Cannot read memory at address 0x0000038B 12:12:04.140282 : Cannot read memory at address 0x0000030B 12:12:04.140282 : Cannot read memory at address 0x0000038B 12:12:04.140282 : Device rawinput data (Hex) = [ 0000969C, 00009518 ] 12:12:04.140282 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.140282 : OnScreen Cursor Position (Px) = [ 1129, 628 ] 12:12:04.140282 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.140282 : ClientWindow Style = FullScreen 12:12:04.140282 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.140282 : Game Position (Hex) = [ 0469, 0274 ] 12:12:04.140282 : Game Position (Dec) = [ 1129, 628 ] 12:12:04.140282 : - 12:12:04.142279 : Cannot read memory at address 0x0000030B 12:12:04.142279 : Cannot read memory at address 0x0000038B 12:12:04.144270 : Cannot read memory at address 0x0000030B 12:12:04.144270 : Cannot read memory at address 0x0000038B 12:12:04.145266 : RawData event for Player #1: 12:12:04.145266 : Device rawinput data (Hex) = [ 000096BC, 000094F4 ] 12:12:04.145266 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.145266 : OnScreen Cursor Position (Px) = [ 1130, 628 ] 12:12:04.145266 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.145266 : ClientWindow Style = FullScreen 12:12:04.145266 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.145266 : Game Position (Hex) = [ 046A, 0274 ] 12:12:04.145266 : Game Position (Dec) = [ 1130, 628 ] 12:12:04.145266 : - 12:12:04.146262 : Cannot read memory at address 0x0000030B 12:12:04.146262 : Cannot read memory at address 0x0000038B 12:12:04.148259 : Cannot read memory at address 0x0000030B 12:12:04.148259 : Cannot read memory at address 0x0000038B 12:12:04.149002 : RawData event for Player #1: 12:12:04.149508 : Device rawinput data (Hex) = [ 000096D0, 000095C4 ] 12:12:04.149508 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.149508 : OnScreen Cursor Position (Px) = [ 1131, 631 ] 12:12:04.149508 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.149508 : ClientWindow Style = FullScreen 12:12:04.149508 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.149508 : Game Position (Hex) = [ 046B, 0277 ] 12:12:04.149508 : Game Position (Dec) = [ 1131, 631 ] 12:12:04.149508 : - 12:12:04.150506 : Cannot read memory at address 0x0000030B 12:12:04.150506 : Cannot read memory at address 0x0000038B 12:12:04.152504 : Cannot read memory at address 0x0000030B 12:12:04.152504 : Cannot read memory at address 0x0000038B 12:12:04.154493 : Cannot read memory at address 0x0000030B 12:12:04.154493 : RawData event for Player #1: 12:12:04.154493 : Device rawinput data (Hex) = [ 000096EC, 000095E4 ] 12:12:04.154493 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.154493 : OnScreen Cursor Position (Px) = [ 1131, 632 ] 12:12:04.154493 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.154493 : ClientWindow Style = FullScreen 12:12:04.154493 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.154493 : Game Position (Hex) = [ 046B, 0278 ] 12:12:04.154493 : Game Position (Dec) = [ 1131, 632 ] 12:12:04.155490 : - 12:12:04.156490 : Cannot read memory at address 0x0000030B 12:12:04.156490 : Cannot read memory at address 0x0000038B 12:12:04.157998 : Cannot read memory at address 0x0000030B 12:12:04.157998 : Cannot read memory at address 0x0000038B 12:12:04.157998 : RawData event for Player #1: 12:12:04.157998 : Device rawinput data (Hex) = [ 000096C8, 00009638 ] 12:12:04.157998 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.157998 : OnScreen Cursor Position (Px) = [ 1130, 633 ] 12:12:04.157998 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.157998 : ClientWindow Style = FullScreen 12:12:04.157998 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.157998 : Game Position (Hex) = [ 046A, 0279 ] 12:12:04.159025 : Game Position (Dec) = [ 1130, 633 ] 12:12:04.159025 : - 12:12:04.159805 : Cannot read memory at address 0x0000030B 12:12:04.159805 : Cannot read memory at address 0x0000038B 12:12:04.161803 : Cannot read memory at address 0x0000030B 12:12:04.161803 : Cannot read memory at address 0x0000038B 12:12:04.162800 : RawData event for Player #1: 12:12:04.162800 : Device rawinput data (Hex) = [ 000096CC, 00009658 ] 12:12:04.162800 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.162800 : OnScreen Cursor Position (Px) = [ 1130, 634 ] 12:12:04.163796 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.163796 : Cannot read memory at address 0x0000030B 12:12:04.163796 : Cannot read memory at address 0x0000038B 12:12:04.163796 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.163796 : Game Position (Hex) = [ 046A, 027A ] 12:12:04.163796 : Game Position (Dec) = [ 1130, 634 ] 12:12:04.163796 : - 12:12:04.165790 : Cannot read memory at address 0x0000030B 12:12:04.165790 : Cannot read memory at address 0x0000038B 12:12:04.166786 : RawData event for Player #1: 12:12:04.166786 : Device rawinput data (Hex) = [ 000096C0, 00009650 ] 12:12:04.166786 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.166786 : OnScreen Cursor Position (Px) = [ 1130, 634 ] 12:12:04.166786 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.166786 : ClientWindow Style = FullScreen 12:12:04.166786 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.166786 : Game Position (Hex) = [ 046A, 027A ] 12:12:04.166786 : Game Position (Dec) = [ 1130, 634 ] 12:12:04.166786 : - 12:12:04.168288 : Cannot read memory at address 0x0000030B 12:12:04.168288 : Cannot read memory at address 0x0000038B 12:12:04.170288 : Cannot read memory at address 0x0000030B 12:12:04.170288 : Cannot read memory at address 0x0000038B 12:12:04.172281 : Cannot read memory at address 0x0000030B 12:12:04.172281 : RawData event for Player #1: 12:12:04.172281 : Cannot read memory at address 0x0000038B 12:12:04.172281 : Device rawinput data (Hex) = [ 000096A0, 000096FC ] 12:12:04.172281 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.172281 : OnScreen Cursor Position (Px) = [ 1129, 636 ] 12:12:04.172281 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.172281 : ClientWindow Style = FullScreen 12:12:04.172281 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.172281 : Game Position (Hex) = [ 0469, 027C ] 12:12:04.172281 : Game Position (Dec) = [ 1129, 636 ] 12:12:04.172281 : - 12:12:04.174275 : Cannot read memory at address 0x0000030B 12:12:04.174275 : Cannot read memory at address 0x0000038B 12:12:04.176268 : Cannot read memory at address 0x0000030B 12:12:04.176268 : Cannot read memory at address 0x0000038B 12:12:04.176268 : RawData event for Player #1: 12:12:04.176268 : Device rawinput data (Hex) = [ 00009664, 00009710 ] 12:12:04.176268 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.176268 : OnScreen Cursor Position (Px) = [ 1127, 637 ] 12:12:04.176268 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.176268 : ClientWindow Style = FullScreen 12:12:04.176268 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.177265 : Game Position (Hex) = [ 0467, 027D ] 12:12:04.177265 : Game Position (Dec) = [ 1127, 637 ] 12:12:04.177265 : - 12:12:04.178262 : Cannot read memory at address 0x0000030B 12:12:04.178262 : Cannot read memory at address 0x0000038B 12:12:04.179762 : Cannot read memory at address 0x0000030B 12:12:04.179762 : Cannot read memory at address 0x0000038B 12:12:04.180759 : RawData event for Player #1: 12:12:04.180759 : Device rawinput data (Hex) = [ 00009648, 00009740 ] 12:12:04.180759 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.180759 : OnScreen Cursor Position (Px) = [ 1127, 638 ] 12:12:04.181755 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.181755 : Cannot read memory at address 0x0000030B 12:12:04.181755 : ClientWindow Style = FullScreen 12:12:04.181755 : Cannot read memory at address 0x0000038B 12:12:04.181755 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.181755 : Game Position (Hex) = [ 0467, 027E ] 12:12:04.181755 : Game Position (Dec) = [ 1127, 638 ] 12:12:04.181755 : - 12:12:04.183749 : Cannot read memory at address 0x0000030B 12:12:04.183749 : Cannot read memory at address 0x0000038B 12:12:04.184746 : RawData event for Player #1: 12:12:04.184746 : Device rawinput data (Hex) = [ 000095F0, 00009750 ] 12:12:04.184746 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.185742 : OnScreen Cursor Position (Px) = [ 1124, 638 ] 12:12:04.185742 : Cannot read memory at address 0x0000030B 12:12:04.185742 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.185742 : Cannot read memory at address 0x0000038B 12:12:04.185742 : ClientWindow Style = FullScreen 12:12:04.185742 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.185742 : Game Position (Hex) = [ 0464, 027E ] 12:12:04.185742 : Game Position (Dec) = [ 1124, 638 ] 12:12:04.185742 : - 12:12:04.188240 : Cannot read memory at address 0x0000030B 12:12:04.188240 : Cannot read memory at address 0x0000038B 12:12:04.190240 : Cannot read memory at address 0x0000030B 12:12:04.190240 : Cannot read memory at address 0x0000038B 12:12:04.190240 : RawData event for Player #1: 12:12:04.190240 : Device rawinput data (Hex) = [ 000095A8, 00009744 ] 12:12:04.190240 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.190240 : OnScreen Cursor Position (Px) = [ 1122, 638 ] 12:12:04.190240 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.190240 : ClientWindow Style = FullScreen 12:12:04.190240 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.190240 : Game Position (Hex) = [ 0462, 027E ] 12:12:04.191237 : Game Position (Dec) = [ 1122, 638 ] 12:12:04.191237 : - 12:12:04.192234 : Cannot read memory at address 0x0000030B 12:12:04.192234 : Cannot read memory at address 0x0000038B 12:12:04.194228 : Cannot read memory at address 0x0000030B 12:12:04.194228 : Cannot read memory at address 0x0000038B 12:12:04.194228 : RawData event for Player #1: 12:12:04.194228 : Device rawinput data (Hex) = [ 00009564, 00009798 ] 12:12:04.194228 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.194228 : OnScreen Cursor Position (Px) = [ 1120, 639 ] 12:12:04.194228 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.194228 : ClientWindow Style = FullScreen 12:12:04.194228 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.194228 : Game Position (Hex) = [ 0460, 027F ] 12:12:04.195224 : Game Position (Dec) = [ 1120, 639 ] 12:12:04.195224 : - 12:12:04.196221 : Cannot read memory at address 0x0000030B 12:12:04.196221 : Cannot read memory at address 0x0000038B 12:12:04.198214 : Cannot read memory at address 0x0000030B 12:12:04.198214 : Cannot read memory at address 0x0000038B 12:12:04.198715 : RawData event for Player #1: 12:12:04.198715 : Device rawinput data (Hex) = [ 000094D8, 00009770 ] 12:12:04.198715 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.198715 : OnScreen Cursor Position (Px) = [ 1116, 638 ] 12:12:04.199713 : Cannot read memory at address 0x0000030B 12:12:04.199713 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.199713 : Cannot read memory at address 0x0000038B 12:12:04.199713 : ClientWindow Style = FullScreen 12:12:04.199713 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.199713 : Game Position (Hex) = [ 045C, 027E ] 12:12:04.199713 : Game Position (Dec) = [ 1116, 638 ] 12:12:04.199713 : - 12:12:04.201707 : Cannot read memory at address 0x0000030B 12:12:04.201707 : Cannot read memory at address 0x0000038B 12:12:04.202703 : RawData event for Player #1: 12:12:04.202703 : Device rawinput data (Hex) = [ 00009470, 00009754 ] 12:12:04.202703 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.202703 : OnScreen Cursor Position (Px) = [ 1113, 638 ] 12:12:04.203700 : Cannot read memory at address 0x0000030B 12:12:04.203700 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.203700 : Cannot read memory at address 0x0000038B 12:12:04.203700 : ClientWindow Style = FullScreen 12:12:04.203700 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.203700 : Game Position (Hex) = [ 0459, 027E ] 12:12:04.203700 : Game Position (Dec) = [ 1113, 638 ] 12:12:04.203700 : - 12:12:04.205693 : Cannot read memory at address 0x0000030B 12:12:04.205693 : Cannot read memory at address 0x0000038B 12:12:04.208192 : Cannot read memory at address 0x0000030B 12:12:04.208192 : Cannot read memory at address 0x0000038B 12:12:04.208192 : RawData event for Player #1: 12:12:04.208192 : Device rawinput data (Hex) = [ 0000940C, 00009770 ] 12:12:04.208192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.208192 : OnScreen Cursor Position (Px) = [ 1110, 638 ] 12:12:04.208192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.208192 : ClientWindow Style = FullScreen 12:12:04.208192 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.208192 : Game Position (Hex) = [ 0456, 027E ] 12:12:04.208192 : Game Position (Dec) = [ 1110, 638 ] 12:12:04.208192 : - 12:12:04.210196 : Cannot read memory at address 0x0000030B 12:12:04.210196 : Cannot read memory at address 0x0000038B 12:12:04.211699 : Cannot read memory at address 0x0000030B 12:12:04.211699 : Cannot read memory at address 0x0000038B 12:12:04.211699 : RawData event for Player #1: 12:12:04.211699 : Device rawinput data (Hex) = [ 00009364, 00009790 ] 12:12:04.212705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.212705 : OnScreen Cursor Position (Px) = [ 1105, 639 ] 12:12:04.212705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.212705 : ClientWindow Style = FullScreen 12:12:04.212705 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.212705 : Game Position (Hex) = [ 0451, 027F ] 12:12:04.212705 : Game Position (Dec) = [ 1105, 639 ] 12:12:04.212705 : - 12:12:04.213701 : Cannot read memory at address 0x0000030B 12:12:04.213701 : Cannot read memory at address 0x0000038B 12:12:04.215695 : Cannot read memory at address 0x0000030B 12:12:04.215695 : Cannot read memory at address 0x0000038B 12:12:04.216691 : RawData event for Player #1: 12:12:04.216691 : Device rawinput data (Hex) = [ 000092D0, 000097A8 ] 12:12:04.216691 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.216691 : OnScreen Cursor Position (Px) = [ 1101, 639 ] 12:12:04.216691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.216691 : ClientWindow Style = FullScreen 12:12:04.216691 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.216691 : Game Position (Hex) = [ 044D, 027F ] 12:12:04.216691 : Game Position (Dec) = [ 1101, 639 ] 12:12:04.216691 : - 12:12:04.218193 : Cannot read memory at address 0x0000030B 12:12:04.218193 : Cannot read memory at address 0x0000038B 12:12:04.220195 : Cannot read memory at address 0x0000030B 12:12:04.220195 : Cannot read memory at address 0x0000038B 12:12:04.221192 : RawData event for Player #1: 12:12:04.221192 : Device rawinput data (Hex) = [ 000091F8, 000097D0 ] 12:12:04.221192 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.221192 : OnScreen Cursor Position (Px) = [ 1094, 640 ] 12:12:04.221192 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.221192 : ClientWindow Style = FullScreen 12:12:04.221192 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.221192 : Game Position (Hex) = [ 0446, 0280 ] 12:12:04.222189 : Game Position (Dec) = [ 1094, 640 ] 12:12:04.222189 : Cannot read memory at address 0x0000030B 12:12:04.222189 : - 12:12:04.222189 : Cannot read memory at address 0x0000038B 12:12:04.224182 : Cannot read memory at address 0x0000030B 12:12:04.224182 : Cannot read memory at address 0x0000038B 12:12:04.226179 : Cannot read memory at address 0x0000030B 12:12:04.226179 : Cannot read memory at address 0x0000038B 12:12:04.226179 : RawData event for Player #1: 12:12:04.226179 : Device rawinput data (Hex) = [ 00009104, 000097E0 ] 12:12:04.226179 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.226179 : OnScreen Cursor Position (Px) = [ 1087, 640 ] 12:12:04.226179 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.226179 : ClientWindow Style = FullScreen 12:12:04.226179 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.226179 : Game Position (Hex) = [ 043F, 0280 ] 12:12:04.226179 : Game Position (Dec) = [ 1087, 640 ] 12:12:04.227172 : - 12:12:04.228169 : Cannot read memory at address 0x0000030B 12:12:04.228169 : Cannot read memory at address 0x0000038B 12:12:04.229670 : Cannot read memory at address 0x0000030B 12:12:04.229670 : Cannot read memory at address 0x0000038B 12:12:04.229670 : RawData event for Player #1: 12:12:04.229670 : Device rawinput data (Hex) = [ 00009038, 00009834 ] 12:12:04.229670 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.230666 : OnScreen Cursor Position (Px) = [ 1081, 642 ] 12:12:04.230666 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.230666 : ClientWindow Style = FullScreen 12:12:04.230666 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.230666 : Game Position (Hex) = [ 0439, 0282 ] 12:12:04.230666 : Game Position (Dec) = [ 1081, 642 ] 12:12:04.230666 : - 12:12:04.231663 : Cannot read memory at address 0x0000030B 12:12:04.231663 : Cannot read memory at address 0x0000038B 12:12:04.233656 : Cannot read memory at address 0x0000030B 12:12:04.233656 : Cannot read memory at address 0x0000038B 12:12:04.234653 : RawData event for Player #1: 12:12:04.234653 : Device rawinput data (Hex) = [ 00009014, 00009844 ] 12:12:04.235650 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.235650 : OnScreen Cursor Position (Px) = [ 1080, 642 ] 12:12:04.235650 : Cannot read memory at address 0x0000038B 12:12:04.235650 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.235650 : ClientWindow Style = FullScreen 12:12:04.235650 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.235650 : Game Position (Hex) = [ 0438, 0282 ] 12:12:04.235650 : Game Position (Dec) = [ 1080, 642 ] 12:12:04.235650 : - 12:12:04.238148 : Cannot read memory at address 0x0000030B 12:12:04.238148 : Cannot read memory at address 0x0000038B 12:12:04.240149 : Cannot read memory at address 0x0000030B 12:12:04.240149 : Cannot read memory at address 0x0000038B 12:12:04.240149 : RawData event for Player #1: 12:12:04.240149 : Device rawinput data (Hex) = [ 00008DCC, 00009808 ] 12:12:04.240149 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.240149 : OnScreen Cursor Position (Px) = [ 1063, 641 ] 12:12:04.240149 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.240149 : ClientWindow Style = FullScreen 12:12:04.240149 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.240149 : Game Position (Hex) = [ 0427, 0281 ] 12:12:04.240149 : Game Position (Dec) = [ 1063, 641 ] 12:12:04.241145 : - 12:12:04.242146 : Cannot read memory at address 0x0000030B 12:12:04.242146 : Cannot read memory at address 0x0000038B 12:12:04.243142 : RawData event for Player #1: 12:12:04.243142 : Device rawinput data (Hex) = [ 00008CE4, 0000983C ] 12:12:04.243142 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.243142 : OnScreen Cursor Position (Px) = [ 1056, 642 ] 12:12:04.243142 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.243142 : ClientWindow Style = FullScreen 12:12:04.243142 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.243142 : Game Position (Hex) = [ 0420, 0282 ] 12:12:04.244135 : Cannot read memory at address 0x0000030B 12:12:04.244135 : Cannot read memory at address 0x0000038B 12:12:04.244135 : - 12:12:04.246129 : Cannot read memory at address 0x0000030B 12:12:04.246129 : Cannot read memory at address 0x0000038B 12:12:04.247126 : RawData event for Player #1: 12:12:04.247126 : Device rawinput data (Hex) = [ 00008C00, 00009824 ] 12:12:04.247126 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.247126 : OnScreen Cursor Position (Px) = [ 1050, 641 ] 12:12:04.247126 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.247126 : ClientWindow Style = FullScreen 12:12:04.247126 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.247126 : Game Position (Hex) = [ 041A, 0281 ] 12:12:04.247126 : Game Position (Dec) = [ 1050, 641 ] 12:12:04.247126 : - 12:12:04.248122 : Cannot read memory at address 0x0000030B 12:12:04.248122 : Cannot read memory at address 0x0000038B 12:12:04.249623 : Cannot read memory at address 0x0000030B 12:12:04.249623 : Cannot read memory at address 0x0000038B 12:12:04.250619 : RawData event for Player #1: 12:12:04.250619 : Device rawinput data (Hex) = [ 00008B20, 00009854 ] 12:12:04.251616 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.251616 : Cannot read memory at address 0x0000030B 12:12:04.251616 : Cannot read memory at address 0x0000038B 12:12:04.251616 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.251616 : ClientWindow Style = FullScreen 12:12:04.251616 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.251616 : Game Position (Hex) = [ 0413, 0282 ] 12:12:04.251616 : Game Position (Dec) = [ 1043, 642 ] 12:12:04.251616 : - 12:12:04.253610 : Cannot read memory at address 0x0000030B 12:12:04.253610 : Cannot read memory at address 0x0000038B 12:12:04.254607 : RawData event for Player #1: 12:12:04.254607 : Device rawinput data (Hex) = [ 00008A3C, 00009834 ] 12:12:04.255603 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.255603 : Cannot read memory at address 0x0000030B 12:12:04.255603 : Cannot read memory at address 0x0000038B 12:12:04.255603 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.255603 : ClientWindow Style = FullScreen 12:12:04.255603 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.255603 : Game Position (Hex) = [ 040C, 0282 ] 12:12:04.255603 : Game Position (Dec) = [ 1036, 642 ] 12:12:04.255603 : - 12:12:04.258105 : Cannot read memory at address 0x0000030B 12:12:04.258105 : Cannot read memory at address 0x0000038B 12:12:04.258105 : RawData event for Player #1: 12:12:04.258105 : Device rawinput data (Hex) = [ 00008958, 00009810 ] 12:12:04.258105 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.258105 : OnScreen Cursor Position (Px) = [ 1030, 641 ] 12:12:04.258105 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.258105 : ClientWindow Style = FullScreen 12:12:04.258105 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.258105 : Game Position (Hex) = [ 0406, 0281 ] 12:12:04.258105 : Game Position (Dec) = [ 1030, 641 ] 12:12:04.258105 : - 12:12:04.259749 : Cannot read memory at address 0x0000030B 12:12:04.259749 : Cannot read memory at address 0x0000038B 12:12:04.261747 : Cannot read memory at address 0x0000030B 12:12:04.261747 : Cannot read memory at address 0x0000038B 12:12:04.261747 : RawData event for Player #1: 12:12:04.261747 : Device rawinput data (Hex) = [ 00008958, 00009810 ] 12:12:04.261747 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.261747 : OnScreen Cursor Position (Px) = [ 1030, 641 ] 12:12:04.262744 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.262744 : ClientWindow Style = FullScreen 12:12:04.262744 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.262744 : Game Position (Hex) = [ 0406, 0281 ] 12:12:04.262744 : Game Position (Dec) = [ 1030, 641 ] 12:12:04.262744 : - 12:12:04.263740 : Cannot read memory at address 0x0000030B 12:12:04.263740 : Cannot read memory at address 0x0000038B 12:12:04.265733 : Cannot read memory at address 0x0000030B 12:12:04.265733 : Cannot read memory at address 0x0000038B 12:12:04.265733 : RawData event for Player #1: 12:12:04.265733 : Device rawinput data (Hex) = [ 000088B0, 000097F8 ] 12:12:04.265733 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.266730 : OnScreen Cursor Position (Px) = [ 1025, 641 ] 12:12:04.266730 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.266730 : ClientWindow Style = FullScreen 12:12:04.266730 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.266730 : Game Position (Hex) = [ 0401, 0281 ] 12:12:04.266730 : Game Position (Dec) = [ 1025, 641 ] 12:12:04.266730 : - 12:12:04.268232 : Cannot read memory at address 0x0000030B 12:12:04.268232 : Cannot read memory at address 0x0000038B 12:12:04.270236 : Cannot read memory at address 0x0000030B 12:12:04.270236 : Cannot read memory at address 0x0000038B 12:12:04.270236 : RawData event for Player #1: 12:12:04.270236 : Device rawinput data (Hex) = [ 000087CC, 000097D4 ] 12:12:04.270236 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.270236 : OnScreen Cursor Position (Px) = [ 1018, 640 ] 12:12:04.270236 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.270236 : ClientWindow Style = FullScreen 12:12:04.270236 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.270236 : Game Position (Hex) = [ 03FA, 0280 ] 12:12:04.270236 : Game Position (Dec) = [ 1018, 640 ] 12:12:04.271233 : - 12:12:04.272230 : Cannot read memory at address 0x0000030B 12:12:04.272230 : Cannot read memory at address 0x0000038B 12:12:04.274227 : Cannot read memory at address 0x0000030B 12:12:04.274227 : Cannot read memory at address 0x0000038B 12:12:04.274227 : RawData event for Player #1: 12:12:04.274227 : Device rawinput data (Hex) = [ 00008720, 000097BC ] 12:12:04.274227 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.274227 : OnScreen Cursor Position (Px) = [ 1013, 640 ] 12:12:04.274227 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.274227 : ClientWindow Style = FullScreen 12:12:04.274227 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.274227 : Game Position (Hex) = [ 03F5, 0280 ] 12:12:04.275220 : Game Position (Dec) = [ 1013, 640 ] 12:12:04.275220 : - 12:12:04.276216 : Cannot read memory at address 0x0000030B 12:12:04.276216 : Cannot read memory at address 0x0000038B 12:12:04.277217 : RawData event for Player #1: 12:12:04.277217 : Device rawinput data (Hex) = [ 00008644, 00009798 ] 12:12:04.277217 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.277217 : OnScreen Cursor Position (Px) = [ 1007, 639 ] 12:12:04.277217 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.277217 : ClientWindow Style = FullScreen 12:12:04.277217 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.278210 : Cannot read memory at address 0x0000030B 12:12:04.278210 : Cannot read memory at address 0x0000038B 12:12:04.278210 : Game Position (Dec) = [ 1007, 639 ] 12:12:04.278210 : - 12:12:04.279712 : Cannot read memory at address 0x0000030B 12:12:04.279712 : Cannot read memory at address 0x0000038B 12:12:04.280708 : RawData event for Player #1: 12:12:04.280708 : Device rawinput data (Hex) = [ 00008644, 00009798 ] 12:12:04.280708 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.280708 : OnScreen Cursor Position (Px) = [ 1007, 639 ] 12:12:04.281704 : Cannot read memory at address 0x0000030B 12:12:04.281704 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.281704 : Cannot read memory at address 0x0000038B 12:12:04.281704 : ClientWindow Style = FullScreen 12:12:04.281704 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.281704 : Game Position (Hex) = [ 03EF, 027F ] 12:12:04.281704 : Game Position (Dec) = [ 1007, 639 ] 12:12:04.281704 : - 12:12:04.283697 : Cannot read memory at address 0x0000030B 12:12:04.283697 : Cannot read memory at address 0x0000038B 12:12:04.284694 : RawData event for Player #1: 12:12:04.284694 : Device rawinput data (Hex) = [ 000085D4, 00009788 ] 12:12:04.284694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.285691 : OnScreen Cursor Position (Px) = [ 1003, 639 ] 12:12:04.285691 : Cannot read memory at address 0x0000030B 12:12:04.285691 : Cannot read memory at address 0x0000038B 12:12:04.285691 : ClientWindow Style = FullScreen 12:12:04.285691 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.285691 : Game Position (Hex) = [ 03EB, 027F ] 12:12:04.285691 : Game Position (Dec) = [ 1003, 639 ] 12:12:04.285691 : - 12:12:04.288190 : Cannot read memory at address 0x0000030B 12:12:04.288190 : Cannot read memory at address 0x0000038B 12:12:04.289196 : RawData event for Player #1: 12:12:04.289196 : Device rawinput data (Hex) = [ 00008530, 00009720 ] 12:12:04.289196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.289196 : OnScreen Cursor Position (Px) = [ 998, 637 ] 12:12:04.289196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.289825 : Cannot read memory at address 0x0000030B 12:12:04.289825 : ClientWindow Style = FullScreen 12:12:04.289825 : Cannot read memory at address 0x0000038B 12:12:04.289825 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.289825 : Game Position (Hex) = [ 03E6, 027D ] 12:12:04.289825 : Game Position (Dec) = [ 998, 637 ] 12:12:04.289825 : - 12:12:04.291823 : Cannot read memory at address 0x0000030B 12:12:04.291823 : Cannot read memory at address 0x0000038B 12:12:04.291823 : RawData event for Player #1: 12:12:04.291823 : Device rawinput data (Hex) = [ 00008484, 00009708 ] 12:12:04.291823 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.291823 : OnScreen Cursor Position (Px) = [ 993, 637 ] 12:12:04.291823 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.291823 : ClientWindow Style = FullScreen 12:12:04.292816 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.292816 : Game Position (Hex) = [ 03E1, 027D ] 12:12:04.292816 : Game Position (Dec) = [ 993, 637 ] 12:12:04.292816 : - 12:12:04.293820 : Cannot read memory at address 0x0000030B 12:12:04.293820 : Cannot read memory at address 0x0000038B 12:12:04.295806 : Cannot read memory at address 0x0000030B 12:12:04.295806 : Cannot read memory at address 0x0000038B 12:12:04.295806 : RawData event for Player #1: 12:12:04.295806 : Device rawinput data (Hex) = [ 00008484, 00009708 ] 12:12:04.295806 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.295806 : OnScreen Cursor Position (Px) = [ 993, 637 ] 12:12:04.296803 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.296803 : ClientWindow Style = FullScreen 12:12:04.296803 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.296803 : Game Position (Hex) = [ 03E1, 027D ] 12:12:04.296803 : Game Position (Dec) = [ 993, 637 ] 12:12:04.296803 : - 12:12:04.298305 : Cannot read memory at address 0x0000030B 12:12:04.298305 : Cannot read memory at address 0x0000038B 12:12:04.300304 : Cannot read memory at address 0x0000030B 12:12:04.300304 : RawData event for Player #1: 12:12:04.300304 : Cannot read memory at address 0x0000038B 12:12:04.300304 : Device rawinput data (Hex) = [ 000083DC, 000096EC ] 12:12:04.300304 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.300304 : OnScreen Cursor Position (Px) = [ 988, 636 ] 12:12:04.300304 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.300304 : ClientWindow Style = FullScreen 12:12:04.300304 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.300304 : Game Position (Hex) = [ 03DC, 027C ] 12:12:04.300304 : Game Position (Dec) = [ 988, 636 ] 12:12:04.300304 : - 12:12:04.302298 : Cannot read memory at address 0x0000030B 12:12:04.302298 : Cannot read memory at address 0x0000038B 12:12:04.304293 : Cannot read memory at address 0x0000030B 12:12:04.304293 : Cannot read memory at address 0x0000038B 12:12:04.304293 : RawData event for Player #1: 12:12:04.304293 : Device rawinput data (Hex) = [ 00008374, 00009630 ] 12:12:04.304293 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.304293 : OnScreen Cursor Position (Px) = [ 985, 633 ] 12:12:04.304293 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.304293 : ClientWindow Style = FullScreen 12:12:04.304293 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.304293 : Game Position (Hex) = [ 03D9, 0279 ] 12:12:04.305288 : Game Position (Dec) = [ 985, 633 ] 12:12:04.305288 : - 12:12:04.306289 : Cannot read memory at address 0x0000030B 12:12:04.306289 : Cannot read memory at address 0x0000038B 12:12:04.307283 : RawData event for Player #1: 12:12:04.307283 : Device rawinput data (Hex) = [ 00008304, 00009620 ] 12:12:04.307283 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.307283 : OnScreen Cursor Position (Px) = [ 982, 633 ] 12:12:04.307283 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.307283 : ClientWindow Style = FullScreen 12:12:04.307283 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.307283 : Game Position (Hex) = [ 03D6, 0279 ] 12:12:04.307283 : Game Position (Dec) = [ 982, 633 ] 12:12:04.307283 : - 12:12:04.308278 : Cannot read memory at address 0x0000030B 12:12:04.308278 : Cannot read memory at address 0x0000038B 12:12:04.309696 : Cannot read memory at address 0x0000030B 12:12:04.309696 : Cannot read memory at address 0x0000038B 12:12:04.310709 : KeyboardHook Event : wParam = 0x 00000100, lParam = 0x011EEEBC 12:12:04.310709 : KeyboardHook Event : WM_KEYDOWN event detected 12:12:04.311706 : Cannot read memory at address 0x0000030B 12:12:04.311706 : Cannot read memory at address 0x0000038B 12:12:04.312208 : KBDLLHOOKSTRUCT : vkCode=0x1B, scanCode=0x01, flags=0, time=314608359, dwextrainfo=0 12:12:04.312208 : - 12:12:04.313206 : Cannot read memory at address 0x0000030B 12:12:04.313206 : Cannot read memory at address 0x0000038B 12:12:04.313206 : RawData event for Player #1: 12:12:04.313206 : Device rawinput data (Hex) = [ 00008298, 000095B8 ] 12:12:04.314203 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.314203 : OnScreen Cursor Position (Px) = [ 979, 631 ] 12:12:04.314203 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.314203 : ClientWindow Style = FullScreen 12:12:04.314203 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.314203 : Game Position (Hex) = [ 03D3, 0277 ] 12:12:04.314203 : Game Position (Dec) = [ 979, 631 ] 12:12:04.314203 : - 12:12:04.315199 : Cannot read memory at address 0x0000030B 12:12:04.315199 : Cannot read memory at address 0x0000038B 12:12:04.315199 : RawData event for Player #1: 12:12:04.315199 : Device rawinput data (Hex) = [ 00008298, 000095B8 ] 12:12:04.315199 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.315199 : OnScreen Cursor Position (Px) = [ 979, 631 ] 12:12:04.315199 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.315199 : ClientWindow Style = FullScreen 12:12:04.315199 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.316196 : Game Position (Hex) = [ 03D3, 0277 ] 12:12:04.316196 : Game Position (Dec) = [ 979, 631 ] 12:12:04.316196 : - 12:12:04.317193 : Cannot read memory at address 0x0000030B 12:12:04.317193 : Cannot read memory at address 0x0000038B 12:12:04.318691 : Cannot read memory at address 0x0000030B 12:12:04.318691 : Cannot read memory at address 0x0000038B 12:12:04.318691 : RawData event for Player #1: 12:12:04.319690 : Device rawinput data (Hex) = [ 0000822C, 00009554 ] 12:12:04.319690 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.319690 : OnScreen Cursor Position (Px) = [ 976, 629 ] 12:12:04.319690 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.319690 : ClientWindow Style = FullScreen 12:12:04.319690 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.319690 : Game Position (Hex) = [ 03D0, 0275 ] 12:12:04.319690 : Game Position (Dec) = [ 976, 629 ] 12:12:04.319690 : - 12:12:04.320687 : Cannot read memory at address 0x0000030B 12:12:04.320687 : Cannot read memory at address 0x0000038B 12:12:04.321683 : RawData event for Player #1: 12:12:04.321683 : Device rawinput data (Hex) = [ 000081BC, 00009540 ] 12:12:04.321683 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.322679 : OnScreen Cursor Position (Px) = [ 973, 629 ] 12:12:04.322679 : Cannot read memory at address 0x0000030B 12:12:04.322679 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.322679 : Cannot read memory at address 0x0000038B 12:12:04.322679 : ClientWindow Style = FullScreen 12:12:04.322679 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.322679 : Game Position (Hex) = [ 03CD, 0275 ] 12:12:04.322679 : Game Position (Dec) = [ 973, 629 ] 12:12:04.322679 : - 12:12:04.324673 : Cannot read memory at address 0x0000030B 12:12:04.324673 : Cannot read memory at address 0x0000038B 12:12:04.325670 : RawData event for Player #1: 12:12:04.326667 : Device rawinput data (Hex) = [ 00008154, 000094DC ] 12:12:04.326667 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.326667 : Cannot read memory at address 0x0000038B 12:12:04.326667 : OnScreen Cursor Position (Px) = [ 969, 628 ] 12:12:04.326667 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.326667 : ClientWindow Style = FullScreen 12:12:04.326667 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.326667 : Game Position (Hex) = [ 03C9, 0274 ] 12:12:04.326667 : Game Position (Dec) = [ 969, 628 ] 12:12:04.326667 : - 12:12:04.328168 : Cannot read memory at address 0x0000030B 12:12:04.328168 : Cannot read memory at address 0x0000038B 12:12:04.329757 : Cannot read memory at address 0x0000030B 12:12:04.329757 : Cannot read memory at address 0x0000038B 12:12:04.329757 : RawData event for Player #1: 12:12:04.329757 : Device rawinput data (Hex) = [ 000080E8, 00009474 ] 12:12:04.329757 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.329757 : OnScreen Cursor Position (Px) = [ 966, 626 ] 12:12:04.330756 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.330756 : ClientWindow Style = FullScreen 12:12:04.330756 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.330756 : Game Position (Hex) = [ 03C6, 0272 ] 12:12:04.330756 : Game Position (Dec) = [ 966, 626 ] 12:12:04.330756 : - 12:12:04.331752 : Cannot read memory at address 0x0000030B 12:12:04.331752 : Cannot read memory at address 0x0000038B 12:12:04.333746 : Cannot read memory at address 0x0000030B 12:12:04.333746 : Cannot read memory at address 0x0000038B 12:12:04.333746 : RawData event for Player #1: 12:12:04.333746 : Device rawinput data (Hex) = [ 000080E8, 00009474 ] 12:12:04.333746 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.333746 : OnScreen Cursor Position (Px) = [ 966, 626 ] 12:12:04.334743 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.334743 : ClientWindow Style = FullScreen 12:12:04.334743 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.334743 : Game Position (Hex) = [ 03C6, 0272 ] 12:12:04.334743 : Game Position (Dec) = [ 966, 626 ] 12:12:04.334743 : - 12:12:04.335739 : Cannot read memory at address 0x0000030B 12:12:04.335739 : Cannot read memory at address 0x0000038B 12:12:04.336736 : RawData event for Player #1: 12:12:04.336736 : Device rawinput data (Hex) = [ 000080B8, 0000941C ] 12:12:04.336736 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.336736 : OnScreen Cursor Position (Px) = [ 965, 624 ] 12:12:04.336736 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.336736 : ClientWindow Style = FullScreen 12:12:04.336736 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.338238 : Game Position (Hex) = [ 03C5, 0270 ] 12:12:04.338238 : Cannot read memory at address 0x0000030B 12:12:04.338238 : Cannot read memory at address 0x0000038B 12:12:04.338238 : - 12:12:04.340241 : Cannot read memory at address 0x0000030B 12:12:04.340241 : Cannot read memory at address 0x0000038B 12:12:04.341237 : RawData event for Player #1: 12:12:04.341237 : Device rawinput data (Hex) = [ 00008044, 0000940C ] 12:12:04.341237 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.341237 : OnScreen Cursor Position (Px) = [ 962, 624 ] 12:12:04.341237 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.341237 : ClientWindow Style = FullScreen 12:12:04.341237 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.341237 : Game Position (Hex) = [ 03C2, 0270 ] 12:12:04.341237 : Game Position (Dec) = [ 962, 624 ] 12:12:04.341237 : - 12:12:04.342234 : Cannot read memory at address 0x0000030B 12:12:04.342234 : Cannot read memory at address 0x0000038B 12:12:04.344227 : Cannot read memory at address 0x0000030B 12:12:04.344227 : Cannot read memory at address 0x0000038B 12:12:04.345224 : RawData event for Player #1: 12:12:04.345224 : Device rawinput data (Hex) = [ 00007FE0, 00009350 ] 12:12:04.345224 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.345224 : OnScreen Cursor Position (Px) = [ 959, 621 ] 12:12:04.345224 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.345224 : ClientWindow Style = FullScreen 12:12:04.345224 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.345224 : Game Position (Hex) = [ 03BF, 026D ] 12:12:04.346221 : Game Position (Dec) = [ 959, 621 ] 12:12:04.346221 : Cannot read memory at address 0x0000030B 12:12:04.346221 : Cannot read memory at address 0x0000038B 12:12:04.348215 : Cannot read memory at address 0x0000030B 12:12:04.348215 : Cannot read memory at address 0x0000038B 12:12:04.348716 : RawData event for Player #1: 12:12:04.348716 : Device rawinput data (Hex) = [ 00007FE0, 00009350 ] 12:12:04.348716 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.349715 : OnScreen Cursor Position (Px) = [ 959, 621 ] 12:12:04.349715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.349715 : ClientWindow Style = FullScreen 12:12:04.349715 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.349715 : Game Position (Hex) = [ 03BF, 026D ] 12:12:04.349715 : Cannot read memory at address 0x0000030B 12:12:04.349715 : Game Position (Dec) = [ 959, 621 ] 12:12:04.349715 : Cannot read memory at address 0x0000038B 12:12:04.349715 : - 12:12:04.351708 : Cannot read memory at address 0x0000030B 12:12:04.351708 : Cannot read memory at address 0x0000038B 12:12:04.352705 : RawData event for Player #1: 12:12:04.352705 : Device rawinput data (Hex) = [ 00007FB4, 000092F0 ] 12:12:04.352705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.353701 : OnScreen Cursor Position (Px) = [ 957, 619 ] 12:12:04.353701 : Cannot read memory at address 0x0000030B 12:12:04.353701 : ClientWindow Style = FullScreen 12:12:04.353701 : Cannot read memory at address 0x0000038B 12:12:04.353701 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.353701 : Game Position (Hex) = [ 03BD, 026B ] 12:12:04.353701 : Game Position (Dec) = [ 957, 619 ] 12:12:04.353701 : - 12:12:04.355694 : Cannot read memory at address 0x0000030B 12:12:04.355694 : Cannot read memory at address 0x0000038B 12:12:04.355694 : RawData event for Player #1: 12:12:04.355694 : Device rawinput data (Hex) = [ 00007F50, 0000928C ] 12:12:04.355694 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.356691 : OnScreen Cursor Position (Px) = [ 954, 618 ] 12:12:04.356691 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.356691 : ClientWindow Style = FullScreen 12:12:04.356691 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.356691 : Game Position (Hex) = [ 03BA, 026A ] 12:12:04.356691 : Game Position (Dec) = [ 954, 618 ] 12:12:04.356691 : - 12:12:04.358194 : Cannot read memory at address 0x0000030B 12:12:04.358194 : Cannot read memory at address 0x0000038B 12:12:04.360196 : Cannot read memory at address 0x0000030B 12:12:04.360196 : Cannot read memory at address 0x0000038B 12:12:04.360196 : RawData event for Player #1: 12:12:04.360196 : Device rawinput data (Hex) = [ 00007F20, 0000922C ] 12:12:04.360196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.360196 : OnScreen Cursor Position (Px) = [ 953, 616 ] 12:12:04.360196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.360196 : ClientWindow Style = FullScreen 12:12:04.360196 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.360196 : Game Position (Hex) = [ 03B9, 0268 ] 12:12:04.361193 : Game Position (Dec) = [ 953, 616 ] 12:12:04.361193 : - 12:12:04.362190 : Cannot read memory at address 0x0000030B 12:12:04.362190 : Cannot read memory at address 0x0000038B 12:12:04.364182 : Cannot read memory at address 0x0000030B 12:12:04.364182 : Cannot read memory at address 0x0000038B 12:12:04.364182 : RawData event for Player #1: 12:12:04.364182 : Device rawinput data (Hex) = [ 00007EBC, 000091C4 ] 12:12:04.364182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.364182 : OnScreen Cursor Position (Px) = [ 950, 614 ] 12:12:04.364182 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.364182 : ClientWindow Style = FullScreen 12:12:04.364182 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.365179 : Game Position (Hex) = [ 03B6, 0266 ] 12:12:04.365179 : Game Position (Dec) = [ 950, 614 ] 12:12:04.365179 : - 12:12:04.366176 : Cannot read memory at address 0x0000030B 12:12:04.366176 : Cannot read memory at address 0x0000038B 12:12:04.368169 : Cannot read memory at address 0x0000030B 12:12:04.368169 : Cannot read memory at address 0x0000038B 12:12:04.368169 : RawData event for Player #1: 12:12:04.368671 : Device rawinput data (Hex) = [ 00007EBC, 000091C4 ] 12:12:04.368671 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.368671 : OnScreen Cursor Position (Px) = [ 950, 614 ] 12:12:04.368671 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.368671 : ClientWindow Style = FullScreen 12:12:04.368671 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.368671 : Game Position (Hex) = [ 03B6, 0266 ] 12:12:04.368671 : Game Position (Dec) = [ 950, 614 ] 12:12:04.368671 : - 12:12:04.369669 : Cannot read memory at address 0x0000030B 12:12:04.369669 : Cannot read memory at address 0x0000038B 12:12:04.370666 : RawData event for Player #1: 12:12:04.370666 : Device rawinput data (Hex) = [ 00007E58, 00009160 ] 12:12:04.371663 : Cannot read memory at address 0x0000030B 12:12:04.371663 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.371663 : Cannot read memory at address 0x0000038B 12:12:04.371663 : OnScreen Cursor Position (Px) = [ 947, 613 ] 12:12:04.371663 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.371663 : ClientWindow Style = FullScreen 12:12:04.371663 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.371663 : Game Position (Hex) = [ 03B3, 0265 ] 12:12:04.371663 : Game Position (Dec) = [ 947, 613 ] 12:12:04.371663 : - 12:12:04.373656 : Cannot read memory at address 0x0000030B 12:12:04.373656 : Cannot read memory at address 0x0000038B 12:12:04.374652 : RawData event for Player #1: 12:12:04.374652 : Device rawinput data (Hex) = [ 00007DF8, 000090A0 ] 12:12:04.374652 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.375649 : OnScreen Cursor Position (Px) = [ 944, 610 ] 12:12:04.375649 : Cannot read memory at address 0x0000030B 12:12:04.375649 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.375649 : Cannot read memory at address 0x0000038B 12:12:04.375649 : ClientWindow Style = FullScreen 12:12:04.375649 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.375649 : Game Position (Hex) = [ 03B0, 0262 ] 12:12:04.375649 : Game Position (Dec) = [ 944, 610 ] 12:12:04.375649 : - 12:12:04.378148 : Cannot read memory at address 0x0000030B 12:12:04.378148 : Cannot read memory at address 0x0000038B 12:12:04.379169 : RawData event for Player #1: 12:12:04.379169 : Device rawinput data (Hex) = [ 00007D94, 00009044 ] 12:12:04.379169 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.379769 : OnScreen Cursor Position (Px) = [ 941, 608 ] 12:12:04.379769 : Cannot read memory at address 0x0000030B 12:12:04.379769 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.379769 : Cannot read memory at address 0x0000038B 12:12:04.379769 : ClientWindow Style = FullScreen 12:12:04.379769 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.379769 : Game Position (Hex) = [ 03AD, 0260 ] 12:12:04.379769 : Game Position (Dec) = [ 941, 608 ] 12:12:04.379769 : - 12:12:04.381765 : Cannot read memory at address 0x0000030B 12:12:04.381765 : Cannot read memory at address 0x0000038B 12:12:04.382761 : RawData event for Player #1: 12:12:04.382761 : Device rawinput data (Hex) = [ 00007D38, 00008F88 ] 12:12:04.383758 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.383758 : OnScreen Cursor Position (Px) = [ 939, 605 ] 12:12:04.383758 : Cannot read memory at address 0x0000038B 12:12:04.383758 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.383758 : ClientWindow Style = FullScreen 12:12:04.383758 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.383758 : Game Position (Hex) = [ 03AB, 025D ] 12:12:04.383758 : Game Position (Dec) = [ 939, 605 ] 12:12:04.383758 : - 12:12:04.385752 : Cannot read memory at address 0x0000030B 12:12:04.385752 : Cannot read memory at address 0x0000038B 12:12:04.385752 : RawData event for Player #1: 12:12:04.385752 : Device rawinput data (Hex) = [ 00007D38, 00008F88 ] 12:12:04.385752 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.385752 : OnScreen Cursor Position (Px) = [ 939, 605 ] 12:12:04.386748 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.386748 : ClientWindow Style = FullScreen 12:12:04.386748 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.386748 : Game Position (Hex) = [ 03AB, 025D ] 12:12:04.386748 : Game Position (Dec) = [ 939, 605 ] 12:12:04.386748 : - 12:12:04.388250 : Cannot read memory at address 0x0000030B 12:12:04.388250 : Cannot read memory at address 0x0000038B 12:12:04.390252 : Cannot read memory at address 0x0000030B 12:12:04.390252 : RawData event for Player #1: 12:12:04.390252 : Device rawinput data (Hex) = [ 00007CD8, 00008ECC ] 12:12:04.390252 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.390252 : OnScreen Cursor Position (Px) = [ 936, 602 ] 12:12:04.390252 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.390252 : ClientWindow Style = FullScreen 12:12:04.390252 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.390252 : Game Position (Hex) = [ 03A8, 025A ] 12:12:04.390252 : Game Position (Dec) = [ 936, 602 ] 12:12:04.391248 : - 12:12:04.392246 : Cannot read memory at address 0x0000030B 12:12:04.392246 : Cannot read memory at address 0x0000038B 12:12:04.392246 : KeyboardHook Event : wParam = 0x 00000101, lParam = 0x011EEEBC 12:12:04.392246 : KeyboardHook Event : WM_KEYUP event detected 12:12:04.392246 : KBDLLHOOKSTRUCT : vkCode=0x1B, scanCode=0x01, flags=128, time=314608437, dwextrainfo=0 12:12:04.393242 : - 12:12:04.394238 : Cannot read memory at address 0x0000030B 12:12:04.394238 : Cannot read memory at address 0x0000038B 12:12:04.395235 : RawData event for Player #1: 12:12:04.395235 : Device rawinput data (Hex) = [ 00007C44, 00008E04 ] 12:12:04.395235 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.395235 : OnScreen Cursor Position (Px) = [ 932, 599 ] 12:12:04.395235 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.395235 : ClientWindow Style = FullScreen 12:12:04.395235 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.395235 : Game Position (Hex) = [ 03A4, 0257 ] 12:12:04.395235 : Game Position (Dec) = [ 932, 599 ] 12:12:04.396231 : - 12:12:04.396231 : Cannot read memory at address 0x0000030B 12:12:04.396231 : Cannot read memory at address 0x0000038B 12:12:04.398225 : Cannot read memory at address 0x0000030B 12:12:04.398225 : Cannot read memory at address 0x0000038B 12:12:04.398727 : RawData event for Player #1: 12:12:04.398727 : Device rawinput data (Hex) = [ 00007BE4, 00008D48 ] 12:12:04.398727 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.398727 : OnScreen Cursor Position (Px) = [ 929, 596 ] 12:12:04.398727 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.398727 : ClientWindow Style = FullScreen 12:12:04.398727 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.398727 : Game Position (Hex) = [ 03A1, 0254 ] 12:12:04.399725 : Cannot read memory at address 0x0000030B 12:12:04.399725 : Game Position (Dec) = [ 929, 596 ] 12:12:04.399725 : Cannot read memory at address 0x0000038B 12:12:04.399725 : - 12:12:04.401719 : Cannot read memory at address 0x0000030B 12:12:04.401719 : Cannot read memory at address 0x0000038B 12:12:04.401719 : RawData event for Player #1: 12:12:04.401719 : Device rawinput data (Hex) = [ 00007BE4, 00008D48 ] 12:12:04.401719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.402715 : OnScreen Cursor Position (Px) = [ 929, 596 ] 12:12:04.402715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.402715 : ClientWindow Style = FullScreen 12:12:04.402715 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.402715 : Game Position (Hex) = [ 03A1, 0254 ] 12:12:04.402715 : Game Position (Dec) = [ 929, 596 ] 12:12:04.402715 : - 12:12:04.403712 : Cannot read memory at address 0x0000030B 12:12:04.403712 : Cannot read memory at address 0x0000038B 12:12:04.404709 : RawData event for Player #1: 12:12:04.405705 : Device rawinput data (Hex) = [ 00007B88, 00008C8C ] 12:12:04.405705 : Cannot read memory at address 0x0000030B 12:12:04.405705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.405705 : Cannot read memory at address 0x0000038B 12:12:04.405705 : OnScreen Cursor Position (Px) = [ 926, 592 ] 12:12:04.405705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.405705 : ClientWindow Style = FullScreen 12:12:04.405705 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.405705 : Game Position (Hex) = [ 039E, 0250 ] 12:12:04.405705 : Game Position (Dec) = [ 926, 592 ] 12:12:04.405705 : - 12:12:04.408204 : Cannot read memory at address 0x0000030B 12:12:04.408204 : Cannot read memory at address 0x0000038B 12:12:04.409212 : RawData event for Player #1: 12:12:04.409212 : Device rawinput data (Hex) = [ 00007AF4, 00008BD0 ] 12:12:04.409212 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.409212 : OnScreen Cursor Position (Px) = [ 922, 589 ] 12:12:04.409212 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.409212 : ClientWindow Style = FullScreen 12:12:04.409212 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.409212 : Game Position (Hex) = [ 039A, 024D ] 12:12:04.410209 : Game Position (Dec) = [ 922, 589 ] 12:12:04.410209 : - 12:12:04.410209 : Cannot read memory at address 0x0000030B 12:12:04.410209 : Cannot read memory at address 0x0000038B 12:12:04.411711 : Cannot read memory at address 0x0000030B 12:12:04.411711 : Cannot read memory at address 0x0000038B 12:12:04.412719 : RawData event for Player #1: 12:12:04.412719 : Device rawinput data (Hex) = [ 00007A94, 00008B14 ] 12:12:04.412719 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.412719 : OnScreen Cursor Position (Px) = [ 919, 586 ] 12:12:04.413715 : Cannot read memory at address 0x0000030B 12:12:04.413715 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.413715 : Cannot read memory at address 0x0000038B 12:12:04.413715 : ClientWindow Style = FullScreen 12:12:04.413715 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.413715 : Game Position (Hex) = [ 0397, 024A ] 12:12:04.413715 : Game Position (Dec) = [ 919, 586 ] 12:12:04.413715 : - 12:12:04.415708 : Cannot read memory at address 0x0000030B 12:12:04.415708 : Cannot read memory at address 0x0000038B 12:12:04.416705 : RawData event for Player #1: 12:12:04.416705 : Device rawinput data (Hex) = [ 00007A00, 00008A4C ] 12:12:04.416705 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.416705 : OnScreen Cursor Position (Px) = [ 915, 583 ] 12:12:04.416705 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.416705 : ClientWindow Style = FullScreen 12:12:04.416705 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.416705 : Game Position (Hex) = [ 0393, 0247 ] 12:12:04.416705 : Game Position (Dec) = [ 915, 583 ] 12:12:04.418207 : - 12:12:04.418207 : Cannot read memory at address 0x0000030B 12:12:04.418207 : Cannot read memory at address 0x0000038B 12:12:04.420209 : Cannot read memory at address 0x0000030B 12:12:04.420209 : Cannot read memory at address 0x0000038B 12:12:04.420209 : RawData event for Player #1: 12:12:04.420209 : Device rawinput data (Hex) = [ 00007A00, 00008A4C ] 12:12:04.420209 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.420209 : OnScreen Cursor Position (Px) = [ 915, 583 ] 12:12:04.420209 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.420209 : ClientWindow Style = FullScreen 12:12:04.420209 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.420209 : Game Position (Hex) = [ 0393, 0247 ] 12:12:04.420209 : Game Position (Dec) = [ 915, 583 ] 12:12:04.420209 : - 12:12:04.422203 : Cannot read memory at address 0x0000030B 12:12:04.422203 : Cannot read memory at address 0x0000038B 12:12:04.424196 : Cannot read memory at address 0x0000030B 12:12:04.424196 : Cannot read memory at address 0x0000038B 12:12:04.424196 : RawData event for Player #1: 12:12:04.424196 : Device rawinput data (Hex) = [ 00007970, 00008988 ] 12:12:04.424196 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.424196 : OnScreen Cursor Position (Px) = [ 910, 580 ] 12:12:04.424196 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.424196 : ClientWindow Style = FullScreen 12:12:04.424196 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.425193 : Game Position (Hex) = [ 038E, 0244 ] 12:12:04.425193 : Game Position (Dec) = [ 910, 580 ] 12:12:04.425193 : - 12:12:04.426189 : Cannot read memory at address 0x0000030B 12:12:04.426189 : Cannot read memory at address 0x0000038B 12:12:04.428182 : Cannot read memory at address 0x0000030B 12:12:04.428182 : Cannot read memory at address 0x0000038B 12:12:04.428182 : RawData event for Player #1: 12:12:04.428182 : Device rawinput data (Hex) = [ 000078E0, 000088C4 ] 12:12:04.428182 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.428684 : OnScreen Cursor Position (Px) = [ 906, 576 ] 12:12:04.428684 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.428684 : ClientWindow Style = FullScreen 12:12:04.428684 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.428684 : Game Position (Hex) = [ 038A, 0240 ] 12:12:04.428684 : Game Position (Dec) = [ 906, 576 ] 12:12:04.428684 : - 12:12:04.429682 : Cannot read memory at address 0x0000030B 12:12:04.429682 : Cannot read memory at address 0x0000038B 12:12:04.431676 : Cannot read memory at address 0x0000030B 12:12:04.431676 : Cannot read memory at address 0x0000038B 12:12:04.431676 : RawData event for Player #1: 12:12:04.431676 : Device rawinput data (Hex) = [ 0000784C, 000087FC ] 12:12:04.431676 : PrimaryScreen Size (Px) = [ 1920x1080 ] 12:12:04.432672 : OnScreen Cursor Position (Px) = [ 902, 573 ] 12:12:04.432672 : NotificationState: QUNS_RUNNING_D3D_FULL_SCREEN 12:12:04.432672 : ClientWindow Style = FullScreen 12:12:04.432672 : Game Window Rect (Px) = [ 1920x1080 ] 12:12:04.432672 : Game Position (Hex) = [ 0386, 023D ] 12:12:04.432672 : Game Position (Dec) = [ 902, 573 ] 12:12:04.432672 : - 12:12:04.433670 : Cannot read memory at address 0x0000030B 12:12:04.433670 : Cannot read memory at address 0x0000038B 12:12:04.434666 : RawData event for Player #1: